diff --git a/.github/ISSUE_TEMPLATE/bug_report.md b/.github/ISSUE_TEMPLATE/bug_report.md new file mode 100644 index 000000000..dd84ea782 --- /dev/null +++ b/.github/ISSUE_TEMPLATE/bug_report.md @@ -0,0 +1,38 @@ +--- +name: Bug report +about: Create a report to help us improve +title: '' +labels: '' +assignees: '' + +--- + +**Describe the bug** +A clear and concise description of what the bug is. + +**To Reproduce** +Steps to reproduce the behavior: +1. Go to '...' +2. Click on '....' +3. Scroll down to '....' +4. See error + +**Expected behavior** +A clear and concise description of what you expected to happen. + +**Screenshots** +If applicable, add screenshots to help explain your problem. + +**Desktop (please complete the following information):** + - OS: [e.g. iOS] + - Browser [e.g. chrome, safari] + - Version [e.g. 22] + +**Smartphone (please complete the following information):** + - Device: [e.g. iPhone6] + - OS: [e.g. iOS8.1] + - Browser [e.g. stock browser, safari] + - Version [e.g. 22] + +**Additional context** +Add any other context about the problem here. diff --git a/.github/ISSUE_TEMPLATE/custom.md b/.github/ISSUE_TEMPLATE/custom.md new file mode 100644 index 000000000..48d5f81fa --- /dev/null +++ b/.github/ISSUE_TEMPLATE/custom.md @@ -0,0 +1,10 @@ +--- +name: Custom issue template +about: Describe this issue template's purpose here. +title: '' +labels: '' +assignees: '' + +--- + + diff --git a/.github/ISSUE_TEMPLATE/feature_request.md b/.github/ISSUE_TEMPLATE/feature_request.md new file mode 100644 index 000000000..bbcbbe7d6 --- /dev/null +++ b/.github/ISSUE_TEMPLATE/feature_request.md @@ -0,0 +1,20 @@ +--- +name: Feature request +about: Suggest an idea for this project +title: '' +labels: '' +assignees: '' + +--- + +**Is your feature request related to a problem? Please describe.** +A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] + +**Describe the solution you'd like** +A clear and concise description of what you want to happen. + +**Describe alternatives you've considered** +A clear and concise description of any alternative solutions or features you've considered. + +**Additional context** +Add any other context or screenshots about the feature request here. diff --git a/.gitmodules b/.gitmodules index 61b6c2ff6..0d4cd28b5 100644 --- a/.gitmodules +++ b/.gitmodules @@ -4,3 +4,6 @@ [submodule "thirdparty/SDL2"] path = thirdparty/SDL2 url = https://github.com/libsdl-org/SDL +[submodule "docs/wiki"] + path = docs/wiki + url = https://github.com/WagicProject/wagic.wiki diff --git a/.travis.yml b/.travis.yml index 52c5417c1..675c5d46c 100644 --- a/.travis.yml +++ b/.travis.yml @@ -39,7 +39,6 @@ cache: - android-ndk-r9 before_install: -<<<<<<< HEAD - if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu trusty universe" && sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu trusty main" && @@ -59,51 +58,19 @@ before_install: pwd && ls; fi -======= - - export BUILD_PSP=YES - - export BUILD_ANDROID=YES - - export BUILD_Qt=YES - - export BUILD_MAC=NO -# Only building on Mac when not handling pull request -# - if [ "$TRAVIS_PULL_REQUEST" == "false" ]; then -# export BUILD_MAC=YES; -# fi - - sudo apt-get update -qq ->>>>>>> master # Building for PSP here - if [ "$BUILD_TYPE" == "PSP" ]; then export PSPDEV="$TRAVIS_BUILD_DIR/opt/pspsdk" && export PSPSDK="$PSPDEV/psp/sdk" && export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin" && -<<<<<<< HEAD wget -O sdk.lzma https://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download; fi # Building for Android here - if [ "$BUILD_TYPE" == "ANDROID" ]; then export ANDROID="/usr/local/android-sdk-linux/tools/android" && export PATH=$PATH:"/usr/local/android-sdk-linux/tools" && - wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv && + wget https://dl.google.com/android/repository/android-ndk-r22-linux-x86_64.zip -nv && wget https://bitbucket.org/ewing/sdl_androidcmake/get/4e9e88c03f04.zip -nv; -======= - wget --no-check-certificate -O sdk.lzma http://downloads.sourceforge.net/project/minpspw/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma; - fi -# Building for Qt here - - if [ "$BUILD_Qt" == "YES" ]; then - sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu xenial universe" && - sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu xenial main" && - sudo apt-get -qq update && - sudo apt-get -qq install qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev libqt5opengl5 libqt5opengl5-dev pulseaudio libpulse-dev && - export QMAKE="qmake -qt=qt5"; - fi -# Building for Android here - - if [ "$BUILD_ANDROID" == "YES" ]; then - export ANDROID="android-sdk-linux/tools/android" && - if [ `uname -m` = x86_64 ]; then - sudo dpkg --add-architecture i386 && sudo apt-get update && - sudo apt-get install -qq --force-yes libgd2-xpm-dev libc6-i386 lib32stdc++6 lib32gcc1 lib32ncurses5 lib32z1 jq ant; fi && - wget https://dl.google.com/android/repository/android-ndk-r22-linux-x86_64.zip -nv && - wget http://dl.google.com/android/android-sdk_r24.4.1-linux.tgz -nv; ->>>>>>> master fi # Building for Qt here - if [ "$BUILD_TYPE" == "Qt" ] && [ "$TRAVIS_OS_NAME" == "osx" ]; then @@ -111,7 +78,10 @@ before_install: export QMAKE="qmake -qt=qt5"; fi - if [ "$BUILD_TYPE" == "Qt" ] && [ "$TRAVIS_OS_NAME" == "linux" ]; then - sudo apt-get install -qq qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev pulseaudio libpulse-dev && + sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu xenial universe" && + sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu xenial main" && + sudo apt-get -qq update && + sudo apt-get -qq install qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev libqt5opengl5 libqt5opengl5-dev pulseaudio libpulse-dev && export QMAKE="qmake -qt=qt5"; fi # Building for SDL here @@ -124,7 +94,6 @@ before_install: fi install: -<<<<<<< HEAD - | if [[ "${TRAVIS_OS_NAME}" == "linux" ]]; then if [[ -z "$(ls -A ${DEPS_DIR}/cmake/bin)" ]]; then @@ -164,27 +133,7 @@ env: - secure: "X5dTQfofqAutnXxmu11Ep2MQ5QYnMN8m0AITRtwymhEF2UclcOudI1+skPtuhAGbWQnSO+lhunV3cvMfw2/Ml3k/VDz6VdFSKFrzAu7ja1VLJfcxr7chi0s8q30pVBb66tGydjIBac3B+RQyqgmZQW1frbRrhC/kPFQ6wPWOJdQ=" - secure: "T97NUPnxCpVZ/c5HH0zfo0FO3DPSRMSmze58ubW5EUTZOjAMtEt+OFdsrNZvUTCugUj2M1agtonZbAbczpaAL+lgZcHDgXgWMkfO0pMnsWX1yyCNqMuE/iTMpJr/xsLQeyWlftWjJLsseQU45abZsd1XVmda/G+ZhrDLF1y55SA=" -======= -- if [ "$BUILD_PSP" == "YES" ]; then - tar -x --xz -f sdk.lzma; - fi -- if [ "$BUILD_ANDROID" == "YES" ]; then - unzip android-ndk-r22-linux-x86_64.zip && - tar -zxf android-sdk_r24.4.1-linux.tgz && - $ANDROID list sdk --extended -a && - echo yes | $ANDROID update sdk -a -t tools,platform-tools,build-tools-23.0.1,android-23 --no-ui --force --no-https; - sudo apt-get install openjdk-8-jdk; - export JAVA_HOME=/usr/lib/jvm/java-8-openjdk-amd64; - export PATH=$JAVA_HOME/bin:$PATH; - fi -- sudo pip install --upgrade pip -- sudo pip install setuptools-rust -- sudo pip install pyOpenSSL -- sudo pip install pyjavaproperties -- sudo pip install github3.py -- sudo pip install cpp-coveralls - ->>>>>>> master + script: "tools/travis-script.sh" after_success: @@ -207,3 +156,4 @@ after_success: - if [ "$TRAVIS_OS_NAME" == "osx" ] && [ "$BUILD_TYPE" == "Emscripten" ]; then ./tools/deploy-emscripten.sh; fi + diff --git a/JGE/Dependencies/lib/SDL.dll b/JGE/Dependencies/lib/SDL.dll new file mode 100644 index 000000000..d98d06ef6 Binary files /dev/null and b/JGE/Dependencies/lib/SDL.dll differ diff --git a/JGE/Dependencies/lib/SDL.dll.intermediate.manifest b/JGE/Dependencies/lib/SDL.dll.intermediate.manifest new file mode 100644 index 000000000..ecea6f7f5 --- /dev/null +++ b/JGE/Dependencies/lib/SDL.dll.intermediate.manifest @@ -0,0 +1,10 @@ + + + + + + + + + + diff --git a/JGE/Dependencies/lib/SDL.exp b/JGE/Dependencies/lib/SDL.exp new file mode 100644 index 000000000..6a17357ae Binary files /dev/null and b/JGE/Dependencies/lib/SDL.exp differ diff --git a/JGE/Dependencies/lib/SDL.lib b/JGE/Dependencies/lib/SDL.lib new file mode 100644 index 000000000..c6a50cf45 Binary files /dev/null and b/JGE/Dependencies/lib/SDL.lib differ diff --git a/JGE/Dependencies/lib/Version.res b/JGE/Dependencies/lib/Version.res new file mode 100644 index 000000000..d0ec3e2da Binary files /dev/null and b/JGE/Dependencies/lib/Version.res differ diff --git a/README.md b/README.md index 4f051f6ed..cf6216db4 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,4 @@ -#Wagic the Homebrew - +# Wagic the Homebrew [![Build Status](https://travis-ci.org/WagicProject/wagic.png?branch=master)](https://travis-ci.com/WagicProject/wagic) [![Build status](https://ci.appveyor.com/api/projects/status/7j4fbr6m62aqej59/branch/master)](https://ci.appveyor.com/project/xawotihs/wagic/branch/master) @@ -7,22 +6,40 @@ ## Description -Wagic, the Homebrew, is a C++ game engine that allows to play card games against an AI on +**Wagic, the Homebrew** is a C++ game engine that allows to play card games against an AI on: - Android (phones and tablets) - iOS (iPhone/iPad) - Sony PSP - Windows desktops - MacOS -- Linux and derivated like Maemo or Meego +- Linux and derivatives like Maemo or Meego -It is highly customizable and allows the player to tweak the rules / create their own cards, their own themes, etc... +It is highly customizable and allows the player to tweak the rules, create their own cards, their own themes, etc... + +#### [Download from GitHub Releases!](https://github.com/WagicProject/wagic/releases) + +![Screenshot of shop from wololo.net](docs/img/shop.jpg) -Info, downloads, discussions and more at http://wololo.net/forum/index.php +### Documentation -![alt text](http://wololo.net/wagic/wp-content/uploads/2009/10/shop.jpg "Screenshot") +Info, downloads, discussions and more at http://wololo.net/forum/index.php (archived as of 16 Nov 2022). +Chat with the community on the [**Wagic - MTG Game** Discord](https://discord.com/invite/JHK5pVaK5p) (Feb 2023). + +Developer information from the [Wagic Wiki](https://github.com/WagicProject/wagic/wiki) is also included in the [wagic/docs/](docs) folder. ### Sample round play-through video -[![IMAGE ALT TEXT HERE](http://img.youtube.com/vi/WUFSAPZuDIk/0.jpg)](http://www.youtube.com/watch?v=WUFSAPZuDIk) + +[![Wagic, The Homebrew sample playthrough](docs/img/Wagic%2C%20The%20Homebrew%20sample%20playthrough.jpg)](http://www.youtube.com/watch?v=WUFSAPZuDIk) + +*Wagic, The Homebrew sample playthrough on YouTube by Rolz73, 6 Feb 2014* + + +## Sister projects + +- [WagicSyntaxPlugin +](https://github.com/Vitty85/WagicSyntaxPlugin), a Wagic developer tool by Vitty85 for [Notepad++](https://notepad-plus-plus.org/downloads/) +- [Forge](https://www.slightlymagic.net/forum/viewforum.php?f=26), a Java-based game engine similar to Wagic ([Source](https://github.com/Card-Forge/forge/)) +- [XMage](http://xmage.today/), a Java-based online multiplayer digital CCG ([Source](https://github.com/magefree/mage)) diff --git a/appveyor.yml b/appveyor.yml index f844661c3..0c8310bc4 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -23,8 +23,8 @@ environment: # scripts that run after cloning repository install: - - ps: (new-object net.webclient).DownloadFile('https://bootstrap.pypa.io/get-pip.py', 'C:/get-pip.py') - - "C:/Python27/python.exe C:/get-pip.py" + - powershell -Command "& {(new-object net.webclient).DownloadFile('https://bootstrap.pypa.io/get-pip.py', 'C:/get-pip.py')}" + - powershell -Command "& {C:/Python27/python.exe C:/get-pip.py}" - "C:/Python27/Scripts/pip.exe install pyjavaproperties" - "C:/Python27/Scripts/pip.exe install github3.py" - git submodule update --init --recursive diff --git a/docs/img/Wagic, The Homebrew sample playthrough.jpg b/docs/img/Wagic, The Homebrew sample playthrough.jpg new file mode 100644 index 000000000..4ba59abaf Binary files /dev/null and b/docs/img/Wagic, The Homebrew sample playthrough.jpg differ diff --git a/docs/img/shop.jpg b/docs/img/shop.jpg new file mode 100644 index 000000000..eb5db7d84 Binary files /dev/null and b/docs/img/shop.jpg differ diff --git a/docs/wiki b/docs/wiki new file mode 160000 index 000000000..0244ca187 --- /dev/null +++ b/docs/wiki @@ -0,0 +1 @@ +Subproject commit 0244ca1874014ee2839b8c7625fd7fcd5d780426 diff --git a/projects/mtg/Android/AndroidManifest.xml b/projects/mtg/Android/AndroidManifest.xml index 1da0f820b..fddeb6723 100644 --- a/projects/mtg/Android/AndroidManifest.xml +++ b/projects/mtg/Android/AndroidManifest.xml @@ -1,6 +1,6 @@ diff --git a/projects/mtg/Android/jni/Application.mk b/projects/mtg/Android/jni/Application.mk index 3aebe4ea6..2f2fa4698 100644 --- a/projects/mtg/Android/jni/Application.mk +++ b/projects/mtg/Android/jni/Application.mk @@ -1,6 +1,9 @@ APP_PROJECT_PATH := $(call my-dir)/.. APP_CPPFLAGS += -frtti -fexceptions -APP_ABI := armeabi-v7a +APP_ABI := arm64-v8a +APP_PLATFORM := android-21 +APP_CFLAGS += -march=armv8.1-a +APP_CPPFLAGS += -D__ARM_FEATURE_LSE=1 #APP_ABI := x86 # mainly for emulators APP_STL := c++_static APP_MODULES := libpng libjpeg main SDL diff --git a/projects/mtg/Android/libs/json-simple-1.1.jar b/projects/mtg/Android/libs/json-simple-1.1.jar new file mode 100644 index 000000000..f395f4147 Binary files /dev/null and b/projects/mtg/Android/libs/json-simple-1.1.jar differ diff --git a/projects/mtg/Android/res/values/strings.xml b/projects/mtg/Android/res/values/strings.xml index dffe9fcfa..5c40c90aa 100644 --- a/projects/mtg/Android/res/values/strings.xml +++ b/projects/mtg/Android/res/values/strings.xml @@ -1,6 +1,6 @@ Wagic - 0.23.1 + 0.20.0 All Rights Reserved. diff --git a/projects/mtg/Android/src/net/wagic/utils/ImgDownloader.java b/projects/mtg/Android/src/net/wagic/utils/ImgDownloader.java index 78229b535..74eac1d2d 100644 --- a/projects/mtg/Android/src/net/wagic/utils/ImgDownloader.java +++ b/projects/mtg/Android/src/net/wagic/utils/ImgDownloader.java @@ -6,6 +6,10 @@ import org.jsoup.nodes.Element; import org.jsoup.select.Elements; import org.jsoup.nodes.Node; +import org.json.simple.JSONArray; +import org.json.simple.JSONObject; +import org.json.simple.parser.JSONParser; + import java.util.zip.ZipEntry; import java.util.zip.ZipFile; import java.util.Enumeration; @@ -142,6 +146,144 @@ public class ImgDownloader { return true; } + public static JSONObject findCardJsonById(String multiverseId) { + try{ + String apiUrl = "https://api.scryfall.com/cards/multiverse/" + multiverseId; + + URL url = new URL(apiUrl); + HttpURLConnection connection = (HttpURLConnection) url.openConnection(); + connection.setRequestMethod("GET"); + + BufferedReader reader = new BufferedReader(new InputStreamReader(connection.getInputStream())); + StringBuilder response = new StringBuilder(); + String line; + while ((line = reader.readLine()) != null) { + response.append(line); + } + reader.close(); + + JSONParser jsonParser = new JSONParser(); + JSONObject jsonObject = (JSONObject) jsonParser.parse(response.toString()); + return jsonObject; + } catch(Exception e){ + return null; + } + } + + public static String findCardImageUrl(JSONObject jsonObject, String primitiveCardName, String multiverseId, String format){ + Map imageUris = new HashMap(); + if (jsonObject.get("image_uris") != null) { + JSONObject imageUrisObject = (JSONObject) jsonObject.get("image_uris"); + if(imageUrisObject != null && jsonObject.get("name").equals(primitiveCardName)) + imageUris = (HashMap) imageUrisObject; + } else if (jsonObject.get("card_faces") != null) { + JSONArray faces = (JSONArray) jsonObject.get("card_faces"); + if(faces != null){ + for (Object o : faces) { + JSONObject imageUrisObject = (JSONObject) o; + if(imageUrisObject != null && imageUrisObject.get("name").equals(primitiveCardName)){ + if (imageUrisObject.get("image_uris") != null) { + imageUrisObject = (JSONObject) imageUrisObject.get("image_uris"); + if(imageUrisObject != null) + imageUris = (HashMap) imageUrisObject; + } + } + } + } + } else { + System.err.println("Cannot retrieve image url for card: " + primitiveCardName + "(" + multiverseId + ")"); + return ""; + } + String imageUrl = imageUris.get(format); + if(imageUrl == null){ + System.err.println("Cannot retrieve image url for card: " + primitiveCardName + "(" + multiverseId + ")"); + return ""; + } + if(imageUrl.indexOf(".jpg") < imageUrl.length()) + imageUrl = imageUrl.substring(0, imageUrl.indexOf(".jpg")+4); + return imageUrl; + } + + public static String findTokenImageUrl(JSONObject jsonObject, String multiverseId, String format, String filterName){ + String imageUrl = ""; + try { + Document document = Jsoup.connect((String )jsonObject.get("scryfall_uri")).get(); + if (document != null) { + Element printsTable = document.selectFirst("table.prints-table"); + if (printsTable != null) { + Element tokenRow = null; + Elements rows = printsTable.select("tr"); + int howmany = 0; + for (Element row : rows) { + if (row.text().contains(" Token,") && !row.text().contains("Faces,")) { + Element aElement = row.selectFirst("td > a"); + String tokenName = aElement.text(); + tokenName = tokenName.substring(0, tokenName.indexOf(" Token,")); + if(tokenName.equals(filterName)){ + System.out.println("The token " + tokenName + " has been filtered for card: " + (String)jsonObject.get("name") + " (" + multiverseId + ")"); + } else { + imageUrl = aElement.attr("data-card-image-front"); + if(imageUrl != null){ + howmany++; + if(imageUrl.indexOf(".jpg") < imageUrl.length()) + imageUrl = imageUrl.substring(0, imageUrl.indexOf(".jpg")+4); + } + } + } + } + if (howmany > 1) { + System.out.println("Found " + howmany + " valid image urls for token created by: " + (String)jsonObject.get("name") + " (" + multiverseId + ")"); + } + } + } + } catch (IOException e) { + System.err.println("There was an error while retrieving the token image for card: " + (String)jsonObject.get("name") + " (" + multiverseId + ")"); + return ""; + } + if(imageUrl == null) { + System.err.println("There was an error while retrieving the token image for card: " + (String)jsonObject.get("name") + " (" + multiverseId + ")"); + return ""; + } + return imageUrl.replace("large", format); + } + + public static String findTokenName(JSONObject jsonObject, String multiverseId, String filterName){ + String tokenName = ""; + try { + Document document = Jsoup.connect((String) jsonObject.get("scryfall_uri")).get(); + if (document != null) { + Element printsTable = document.selectFirst("table.prints-table"); + if (printsTable != null) { + Element tokenRow = null; + Elements rows = printsTable.select("tr"); + int howmany = 0; + for (Element row : rows) { + if (row.text().contains(" Token,") && !row.text().contains("Faces,")) { + Element aElement = row.selectFirst("td > a"); + String tok = aElement.text(); + if(tok != null) { + tok = tok.substring(0, tok.indexOf(" Token,")); + if (tok.equals(filterName)) { + System.out.println("The token " + tok + " has been filtered for card: " + (String) jsonObject.get("name") + " (" + multiverseId + ")"); + } else { + howmany++; + tokenName = tok; + } + } + } + } + if (howmany > 1) { + System.out.println("Found " + howmany + " valid token name created by: " + (String)jsonObject.get("name") + " (" + multiverseId + ")"); + } + } + } + } catch (IOException e) { + System.err.println("There was an error while retrieving the token name for card: " + (String)jsonObject.get("name") + " (" + multiverseId + ")"); + return ""; + } + return tokenName; + } + public static boolean fastDownloadCard(String set, String id, String name, String imgPath, String thumbPath, int ImgX, int ImgY, int ThumbX, int ThumbY, int Border, int BorderThumb) { if (database == null) return false; @@ -454,1353 +596,1353 @@ public class ImgDownloader { String cardurl = ""; if(id.equals("15208711t")) - cardurl = "https://img.scryfall.com/cards/large/front/9/c/9c138bf9-8be6-4f1a-a82c-a84938ab84f5.jpg?1562279137"; + cardurl = "https://cards.scryfall.io/large/front/9/c/9c138bf9-8be6-4f1a-a82c-a84938ab84f5.jpg"; else if(id.equals("15208712t")) - cardurl = "https://img.scryfall.com/cards/large/front/d/4/d453ee89-6122-4d51-989c-e78b046a9de3.jpg?1561758141"; + cardurl = "https://cards.scryfall.io/large/front/d/4/d453ee89-6122-4d51-989c-e78b046a9de3.jpg"; else if(id.equals("2050321t")) - cardurl = "https://img.scryfall.com/cards/large/front/1/8/18b9c83d-4422-4b95-9fc2-070ed6b5bdf6.jpg?1562701921"; + cardurl = "https://cards.scryfall.io/large/front/1/8/18b9c83d-4422-4b95-9fc2-070ed6b5bdf6.jpg"; else if(id.equals("22010012t")) - cardurl = "https://img.scryfall.com/cards/large/front/8/4/84dc847c-7a37-4c7f-b02c-30b3e4c91fb6.jpg?1561757490"; + cardurl = "https://cards.scryfall.io/large/front/8/4/84dc847c-7a37-4c7f-b02c-30b3e4c91fb6.jpg"; else if(id.equals("4143881t")) - cardurl = "https://img.scryfall.com/cards/large/front/8/a/8a73e348-5bf1-4465-978b-3f31408bade9.jpg?1561757530"; + cardurl = "https://cards.scryfall.io/large/front/8/a/8a73e348-5bf1-4465-978b-3f31408bade9.jpg"; else if(id.equals("8759611")) - cardurl = "https://img.scryfall.com/cards/large/front/4/1/41004bdf-8e09-4b2c-9e9c-26c25eac9854.jpg?1562493483"; + cardurl = "https://cards.scryfall.io/large/front/4/1/41004bdf-8e09-4b2c-9e9c-26c25eac9854.jpg"; else if(id.equals("8759911")) - cardurl = "https://img.scryfall.com/cards/large/front/0/b/0b61d772-2d8b-4acf-9dd2-b2e8b03538c8.jpg?1562492461"; + cardurl = "https://cards.scryfall.io/large/front/0/b/0b61d772-2d8b-4acf-9dd2-b2e8b03538c8.jpg"; else if(id.equals("8759511")) - cardurl = "https://img.scryfall.com/cards/large/front/d/2/d224c50f-8146-4c91-9401-04e5bd306d02.jpg?1562496100"; + cardurl = "https://cards.scryfall.io/large/front/d/2/d224c50f-8146-4c91-9401-04e5bd306d02.jpg"; else if(id.equals("8471611")) - cardurl = "https://img.scryfall.com/cards/large/front/8/4/84920a21-ee2a-41ac-a369-347633d10371.jpg?1562494702"; + cardurl = "https://cards.scryfall.io/large/front/8/4/84920a21-ee2a-41ac-a369-347633d10371.jpg"; else if(id.equals("8760011")) - cardurl = "https://img.scryfall.com/cards/large/front/4/2/42ba0e13-d20f-47f9-9c86-2b0b13c39ada.jpg?1562493487"; + cardurl = "https://cards.scryfall.io/large/front/4/2/42ba0e13-d20f-47f9-9c86-2b0b13c39ada.jpg"; else if(id.equals("7448911")) - cardurl = "https://img.scryfall.com/cards/large/front/c/a/ca03131a-9bd4-4fba-b95c-90f1831e86e7.jpg?1562879774"; + cardurl = "https://cards.scryfall.io/large/front/c/a/ca03131a-9bd4-4fba-b95c-90f1831e86e7.jpg"; else if(id.equals("7453611")) - cardurl = "https://img.scryfall.com/cards/large/front/7/3/73636ca0-2309-4bb3-9300-8bd0c0bb5b31.jpg?1562877808"; + cardurl = "https://cards.scryfall.io/large/front/7/3/73636ca0-2309-4bb3-9300-8bd0c0bb5b31.jpg"; else if(id.equals("7447611")) - cardurl = "https://img.scryfall.com/cards/large/front/2/8/28f72260-c8f9-4c44-92b5-23cef6690fdd.jpg?1562876119"; + cardurl = "https://cards.scryfall.io/large/front/2/8/28f72260-c8f9-4c44-92b5-23cef6690fdd.jpg"; else if(id.equals("7467111")) - cardurl = "https://img.scryfall.com/cards/large/front/1/f/1fe2b76f-ddb7-49d5-933b-ccb06be5d46f.jpg?1562875903"; + cardurl = "https://cards.scryfall.io/large/front/1/f/1fe2b76f-ddb7-49d5-933b-ccb06be5d46f.jpg"; else if(id.equals("7409311")) - cardurl = "https://img.scryfall.com/cards/large/front/7/5/758abd53-6ad2-406e-8615-8e48678405b4.jpg?1562877848"; + cardurl = "https://cards.scryfall.io/large/front/7/5/758abd53-6ad2-406e-8615-8e48678405b4.jpg"; else if(id.equals("3896122t")) - cardurl = "https://img.scryfall.com/cards/large/front/5/9/59a00cac-53ae-46ad-8468-e6d1db40b266.jpg?1562542382"; + cardurl = "https://cards.scryfall.io/large/front/5/9/59a00cac-53ae-46ad-8468-e6d1db40b266.jpg"; else if(id.equals("11492113t")) - cardurl = "https://img.scryfall.com/cards/large/front/5/b/5b9f471a-1822-4981-95a9-8923d83ddcbf.jpg?1562702075"; + cardurl = "https://cards.scryfall.io/large/front/5/b/5b9f471a-1822-4981-95a9-8923d83ddcbf.jpg"; else if(id.equals("3896523t")) //Kraken 9/9 - cardurl = "https://img.scryfall.com/cards/large/front/d/0/d0cd85cc-ad22-446b-8378-5eb69fee1959.jpg?1562840712"; + cardurl = "https://cards.scryfall.io/large/front/d/0/d0cd85cc-ad22-446b-8378-5eb69fee1959.jpg"; else if(id.equals("7897511")) - cardurl = "https://img.scryfall.com/cards/large/front/a/4/a4f4aa3b-c64a-4430-b1a2-a7fca87d0a22.jpg?1562763433"; + cardurl = "https://cards.scryfall.io/large/front/a/4/a4f4aa3b-c64a-4430-b1a2-a7fca87d0a22.jpg"; else if(id.equals("7868811")) - cardurl = "https://img.scryfall.com/cards/large/front/b/3/b3523b8e-065f-427c-8d5b-eb731ca91ede.jpg?1562763691"; + cardurl = "https://cards.scryfall.io/large/front/b/3/b3523b8e-065f-427c-8d5b-eb731ca91ede.jpg"; else if(id.equals("7868711")) - cardurl = "https://img.scryfall.com/cards/large/front/5/8/58164521-aeec-43fc-9db9-d595432dea6f.jpg?1564694999"; + cardurl = "https://cards.scryfall.io/large/front/5/8/58164521-aeec-43fc-9db9-d595432dea6f.jpg"; else if(id.equals("7868611")) - cardurl = "https://img.scryfall.com/cards/large/front/3/3/33a8e5b9-6bfb-4ff2-a16d-3168a5412807.jpg?1562758927"; + cardurl = "https://cards.scryfall.io/large/front/3/3/33a8e5b9-6bfb-4ff2-a16d-3168a5412807.jpg"; else if(id.equals("7869111")) - cardurl = "https://img.scryfall.com/cards/large/front/9/d/9de1eebf-5725-438c-bcf0-f3a4d8a89fb0.jpg?1562762993"; + cardurl = "https://cards.scryfall.io/large/front/9/d/9de1eebf-5725-438c-bcf0-f3a4d8a89fb0.jpg"; else if(id.equals("7860011")) - cardurl = "https://img.scryfall.com/cards/large/front/8/6/864ad989-19a6-4930-8efc-bbc077a18c32.jpg?1562762069"; + cardurl = "https://cards.scryfall.io/large/front/8/6/864ad989-19a6-4930-8efc-bbc077a18c32.jpg"; else if(id.equals("7867911")) - cardurl = "https://img.scryfall.com/cards/large/front/c/8/c8265c39-d287-4c5a-baba-f2f09dd80a1c.jpg?1562764226"; + cardurl = "https://cards.scryfall.io/large/front/c/8/c8265c39-d287-4c5a-baba-f2f09dd80a1c.jpg"; else if(id.equals("7867811")) - cardurl = "https://img.scryfall.com/cards/large/front/a/0/a00a7180-49bd-4ead-852a-67b6b5e4b933.jpg?1564694995"; + cardurl = "https://cards.scryfall.io/large/front/a/0/a00a7180-49bd-4ead-852a-67b6b5e4b933.jpg"; else if(id.equals("7869511")) - cardurl = "https://img.scryfall.com/cards/large/front/f/2/f2ddf1a3-e6fa-4dd0-b80d-1a585b51b934.jpg?1562765664"; + cardurl = "https://cards.scryfall.io/large/front/f/2/f2ddf1a3-e6fa-4dd0-b80d-1a585b51b934.jpg"; else if(id.equals("7869411")) - cardurl = "https://img.scryfall.com/cards/large/front/6/e/6ee6cd34-c117-4d7e-97d1-8f8464bfaac8.jpg?1562761096"; + cardurl = "https://cards.scryfall.io/large/front/6/e/6ee6cd34-c117-4d7e-97d1-8f8464bfaac8.jpg"; else if(id.equals("209163t")) - cardurl = "https://img.scryfall.com/cards/large/front/a/3/a3ea39a8-48d1-4a58-8662-88841eabec92.jpg?1562925559"; + cardurl = "https://cards.scryfall.io/large/front/a/3/a3ea39a8-48d1-4a58-8662-88841eabec92.jpg"; else if(id.equals("111066t")) - cardurl = "https://img.scryfall.com/cards/large/front/a/7/a77c1ac0-5548-42b0-aa46-d532b3518632.jpg?1562578875"; + cardurl = "https://cards.scryfall.io/large/front/a/7/a77c1ac0-5548-42b0-aa46-d532b3518632.jpg"; else if(id.equals("2050322t") || id.equals("16710t")) //Ooze 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/b/ab430ac0-6fbc-4361-8adc-0c13b399310f.jpg?1562702254"; + cardurl = "https://cards.scryfall.io/large/front/a/b/ab430ac0-6fbc-4361-8adc-0c13b399310f.jpg"; else if(id.equals("401721t")) //Hellion 4/4 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/a/da59fb40-b218-452f-b161-3bde15e30c74.jpg?1593142801"; + cardurl = "https://cards.scryfall.io/large/front/d/a/da59fb40-b218-452f-b161-3bde15e30c74.jpg"; else if(id.equals("401722t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/3/d365bf32-74a3-436b-b1cc-1a7d3254257a.jpg?1593142810"; + cardurl = "https://cards.scryfall.io/large/front/d/3/d365bf32-74a3-436b-b1cc-1a7d3254257a.jpg"; else if(id.equals("19784311t") || id.equals("29669411t") || id.equals("53939511t")) //Snake 1/1 green - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/a/2a452235-cebd-4e8f-b217-9b55fc1c3830.jpg?1562701977"; + cardurl = "https://cards.scryfall.io/large/front/2/a/2a452235-cebd-4e8f-b217-9b55fc1c3830.jpg"; else if(id.equals("19784313t") || id.equals("29669413t") || id.equals("53939513t")) //Elephant 3/3 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/d/2dbccfc7-427b-41e6-b770-92d73994bf3b.jpg?1562701986"; + cardurl = "https://cards.scryfall.io/large/front/2/d/2dbccfc7-427b-41e6-b770-92d73994bf3b.jpg"; else if(id.equals("20787512t")) //Wurm T2 3/3 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/6/a6ee0db9-ac89-4ab6-ac2e-8a7527d9ecbd.jpg?1598312477"; + cardurl = "https://cards.scryfall.io/large/front/a/6/a6ee0db9-ac89-4ab6-ac2e-8a7527d9ecbd.jpg"; else if(id.equals("20787511t")) //Wurm T1 3/3 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/6/b68e816f-f9ac-435b-ad0b-ceedbe72447a.jpg?1598312203"; + cardurl = "https://cards.scryfall.io/large/front/b/6/b68e816f-f9ac-435b-ad0b-ceedbe72447a.jpg"; else if(id.equals("11492111t")) //Citizen 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/6/165164e7-5693-4d65-b789-8ed8a222365b.jpg?1547509191"; + cardurl = "https://cards.scryfall.io/large/front/1/6/165164e7-5693-4d65-b789-8ed8a222365b.jpg"; else if(id.equals("11492112t")) //Camarid 1/1 cardurl = "https://www.mtg.onl/static/f5ec1ae8d4ec1a8be1c20ec315956bfa/4d406/PROXY_Camarid_U_1_1.jpg"; else if(id.equals("11492114t") || id.equals("16932t") || id.equals("293980t") || id.equals("293981t") || id.equals("296660t")) //Goblin 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/4/1425e965-7eea-419c-a7ec-c8169fa9edbf.jpg?1626139812"; + cardurl = "https://cards.scryfall.io/large/front/1/4/1425e965-7eea-419c-a7ec-c8169fa9edbf.jpg"; else if(id.equals("3896522t")) //Whale 6/6 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/7/87a6f719-3e2f-48ea-829d-77134a2a8432.jpg?1618767707"; + cardurl = "https://cards.scryfall.io/large/front/8/7/87a6f719-3e2f-48ea-829d-77134a2a8432.jpg"; else if(id.equals("3896521t")) //Fish 3/3 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/a/3abd270d-55d0-40f8-9864-4a7d7b9310ff.jpg?1625974696"; + cardurl = "https://cards.scryfall.io/large/front/3/a/3abd270d-55d0-40f8-9864-4a7d7b9310ff.jpg"; else if(id.equals("207998t")) //Minion */* - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/9/a9930d11-4772-4fc2-abbd-9af0a9b23a3e.jpg?1561757789"; + cardurl = "https://cards.scryfall.io/large/front/a/9/a9930d11-4772-4fc2-abbd-9af0a9b23a3e.jpg"; else if (id.equals("19784555t")) //Elemental */* - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/6/8676704a-419e-4a00-a052-bca2ad34ecae.jpg?1601138189"; + cardurl = "https://cards.scryfall.io/large/front/8/6/8676704a-419e-4a00-a052-bca2ad34ecae.jpg"; else if (id.equals("19784612t") || id.equals("53941712t")) //Centaur 3/3 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/8/880d5dc1-ceec-4c5f-93c2-c88b7dbfcac2.jpg?1562539811"; + cardurl = "https://cards.scryfall.io/large/front/8/8/880d5dc1-ceec-4c5f-93c2-c88b7dbfcac2.jpg"; else if (id.equals("19784613t") || id.equals("52973t") || id.equals("53941713t")) //Rhino 4/4 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/3/1331008a-ae86-4640-b823-a73be766ac16.jpg?1562539801"; + cardurl = "https://cards.scryfall.io/large/front/1/3/1331008a-ae86-4640-b823-a73be766ac16.jpg"; else if (id.equals("19784611t") || id.equals("53941711t")) //Knight 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/b/1bc2969b-2176-4471-b316-9c80443866dd.jpg?1562639700"; + cardurl = "https://cards.scryfall.io/large/front/1/b/1bc2969b-2176-4471-b316-9c80443866dd.jpg"; else if (id.equals("4977511t")) //Elemental 2/2 cardurl = "https://www.mtg.onl/static/acc7da698156ddfb2270f09ac7ae6f81/4d406/PROXY_Elemental_U_2_2.jpg"; else if (id.equals("4977512t")) //Elemental 3/3 cardurl = "https://www.mtg.onl/static/6c36d944a78a513c082c86b7f624b3b6/4d406/PROXY_Elemental_R_3_3.jpg"; else if(id.equals("383257t")) //Land mine - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/0/30093c6e-505e-4902-b535-707e364059b4.jpg?1562639734"; + cardurl = "https://cards.scryfall.io/large/front/3/0/30093c6e-505e-4902-b535-707e364059b4.jpg"; else if(id.equals("383290t")) //Treefolk Warrior */* - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/5/2569593a-d2f2-414c-9e61-2c34e8a5832d.jpg?1562639718"; + cardurl = "https://cards.scryfall.io/large/front/2/5/2569593a-d2f2-414c-9e61-2c34e8a5832d.jpg"; else if(id.equals("378445t")) //Gold - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/c/0ca10abd-8d9d-4c0b-9d33-c3516abdf6b3.jpg?1562857254"; + cardurl = "https://cards.scryfall.io/large/front/0/c/0ca10abd-8d9d-4c0b-9d33-c3516abdf6b3.jpg"; else if(id.equals("16699t"))//Myr 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/b/dbad9b20-0b13-41b9-a84a-06b691ee6c71.jpg?1562542415"; + cardurl = "https://cards.scryfall.io/large/front/d/b/dbad9b20-0b13-41b9-a84a-06b691ee6c71.jpg"; else if(id.equals("16708t") || id.equals("17097t") || id.equals("17085t") || id.equals("541071t") || id.equals("541072t")) //Insect 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/4/0436e71b-c1f9-4ca8-a29c-775da858a0cd.jpg?1572892506"; + cardurl = "https://cards.scryfall.io/large/front/0/4/0436e71b-c1f9-4ca8-a29c-775da858a0cd.jpg"; else if(id.equals("16717t")) //Germ 0/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/4/4414f9fa-dfda-4714-9f87-cb5e8914b07a.jpg?1562702033"; + cardurl = "https://cards.scryfall.io/large/front/4/4/4414f9fa-dfda-4714-9f87-cb5e8914b07a.jpg"; else if(id.equals("16718t")) //Spawn 2/2 cardurl = "http://1.bp.blogspot.com/-0-mLvfUVgNk/VmdZWXWxikI/AAAAAAAAAUM/TVCIiZ_c67g/s1600/Spawn%2BToken.jpg"; else if(id.equals("16729t") || id.equals("17538t")) //Beast 5/5 cardurl = "https://www.mtg.onl/static/115b4e620e7ac0442355b28e5dc03673/4d406/PROXY_Beast_G_5_5.jpg"; else if(id.equals("52993t")) //Assembly-Worker 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/7/e72daa68-0680-431c-a616-b3693fd58813.jpg?1619404806"; + cardurl = "https://cards.scryfall.io/large/front/e/7/e72daa68-0680-431c-a616-b3693fd58813.jpg"; else if(id.equals("52593t") || id.equals("294265t")) //Plant 0/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/a/fa0025fa-c530-4151-bcff-48425a4f1db5.jpg?1562230616"; + cardurl = "https://cards.scryfall.io/large/front/f/a/fa0025fa-c530-4151-bcff-48425a4f1db5.jpg"; else if(id.equals("52492t")) - cardurl = "https://img.scryfall.com/cards/large/front/f/3/f32ad93f-3fd5-465c-ac6a-6f8fb57c19bd.jpg?1561758422"; + cardurl = "https://cards.scryfall.io/large/front/f/3/f32ad93f-3fd5-465c-ac6a-6f8fb57c19bd.jpg"; else if(id.equals("52418t") || id.equals("378521t")) //Kraken 9/9 - cardurl= "https://c1.scryfall.com/file/scryfall-cards/large/front/d/0/d0cd85cc-ad22-446b-8378-5eb69fee1959.jpg?1562840712"; + cardurl= "https://cards.scryfall.io/large/front/d/0/d0cd85cc-ad22-446b-8378-5eb69fee1959.jpg"; else if(id.equals("52398t")) //Illusion 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/1/a10729a5-061a-4daf-91d6-0f6ce813a992.jpg?1562539791"; + cardurl = "https://cards.scryfall.io/large/front/a/1/a10729a5-061a-4daf-91d6-0f6ce813a992.jpg"; else if(id.equals("52149t") || id.equals("52136t")) //Soldier 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/5/45907b16-af17-4237-ab38-9d7537fd30e8.jpg?1572892483"; + cardurl = "https://cards.scryfall.io/large/front/4/5/45907b16-af17-4237-ab38-9d7537fd30e8.jpg"; else if(id.equals("52637t") || id.equals("52945t") || id.equals("296637t")) // Thopter 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/a/5a4649cc-07fb-4ff0-9ac6-846763b799df.jpg?1561757203"; + cardurl = "https://cards.scryfall.io/large/front/5/a/5a4649cc-07fb-4ff0-9ac6-846763b799df.jpg"; else if(id.equals("74272")) - cardurl = "https://img.scryfall.com/cards/large/front/4/5/45af7f55-9a69-43dd-969f-65411711b13e.jpg?1562487939"; + cardurl = "https://cards.scryfall.io/large/front/4/5/45af7f55-9a69-43dd-969f-65411711b13e.jpg"; else if(id.equals("242498")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/f/5/f500cb95-d5ea-4cf2-920a-f1df45a9059b.jpg?1581395269"; + cardurl = "https://cards.scryfall.io/large/back/f/5/f500cb95-d5ea-4cf2-920a-f1df45a9059b.jpg"; else if(id.equals("253431")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/1/3/1303e02a-ef69-4817-bca5-02c74774b811.jpg?1581395277"; + cardurl = "https://cards.scryfall.io/large/back/1/3/1303e02a-ef69-4817-bca5-02c74774b811.jpg"; else if(id.equals("262659")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/f/6f35e364-81d9-4888-993b-acc7a53d963c.jpg?1581395260"; + cardurl = "https://cards.scryfall.io/large/back/6/f/6f35e364-81d9-4888-993b-acc7a53d963c.jpg"; else if(id.equals("262698")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/2/a2c044c0-3625-4bdf-9445-b462394cecae.jpg?1581395071"; + cardurl = "https://cards.scryfall.io/large/back/a/2/a2c044c0-3625-4bdf-9445-b462394cecae.jpg"; else if(id.equals("244734")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/b/cb09041b-4d09-4cae-9e85-b859edae885b.jpg?1581718174"; + cardurl = "https://cards.scryfall.io/large/back/c/b/cb09041b-4d09-4cae-9e85-b859edae885b.jpg"; else if(id.equals("244712")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/c/7c5a3c09-5656-4975-ba03-2d809903ed18.jpg?1581395121"; + cardurl = "https://cards.scryfall.io/large/back/7/c/7c5a3c09-5656-4975-ba03-2d809903ed18.jpg"; else if(id.equals("227405")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/a/6aef77b3-4b38-4902-9f7a-dc18b5bb9da9.jpg?1581395237"; + cardurl = "https://cards.scryfall.io/large/back/6/a/6aef77b3-4b38-4902-9f7a-dc18b5bb9da9.jpg"; else if(id.equals("247122")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/b/6/b6edac85-78e7-4e90-b538-b67c88bb5c62.jpg?1581395155"; + cardurl = "https://cards.scryfall.io/large/back/b/6/b6edac85-78e7-4e90-b538-b67c88bb5c62.jpg"; else if(id.equals("244738")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/8/683af377-c491-4f62-900c-6b83d75c33c9.jpg?1581718186"; + cardurl = "https://cards.scryfall.io/large/back/6/8/683af377-c491-4f62-900c-6b83d75c33c9.jpg"; else if(id.equals("253429")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/b/1/b150d71f-11c9-40d6-a461-4967ef437315.jpg?1581395222"; + cardurl = "https://cards.scryfall.io/large/back/b/1/b150d71f-11c9-40d6-a461-4967ef437315.jpg"; else if(id.equals("242509")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/9/3/932d753d-9584-4ad8-9a5e-a3524184f961.jpg?1581395184"; + cardurl = "https://cards.scryfall.io/large/back/9/3/932d753d-9584-4ad8-9a5e-a3524184f961.jpg"; else if(id.equals("687706") || id.equals("687751")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/9/692c668d-3061-4bdf-921f-94af32b4878c.jpg?1562919765"; + cardurl = "https://cards.scryfall.io/large/front/6/9/692c668d-3061-4bdf-921f-94af32b4878c.jpg"; else if(id.equals("414422")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/f/7f95145a-41a1-478e-bf8a-ea8838d6f9b1.jpg?1576384557"; + cardurl = "https://cards.scryfall.io/large/back/7/f/7f95145a-41a1-478e-bf8a-ea8838d6f9b1.jpg"; else if(id.equals("414325")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/9/a/9a55b60a-5d90-4f73-984e-53fdcc0366e4.jpg?1576383921"; + cardurl = "https://cards.scryfall.io/large/back/9/a/9a55b60a-5d90-4f73-984e-53fdcc0366e4.jpg"; else if(id.equals("414347")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/2/22e816af-df55-4a3f-a6e7-0ff3bb1b45b5.jpg?1576384071"; + cardurl = "https://cards.scryfall.io/large/back/2/2/22e816af-df55-4a3f-a6e7-0ff3bb1b45b5.jpg"; else if(id.equals("414392")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/0/70b94f21-4f01-46f8-ad50-e2bb0b68ea33.jpg?1625771745"; + cardurl = "https://cards.scryfall.io/large/front/7/0/70b94f21-4f01-46f8-ad50-e2bb0b68ea33.jpg"; else if(id.equals("414305")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/a/5a7a212e-e0b6-4f12-a95c-173cae023f93.jpg?1625771723"; + cardurl = "https://cards.scryfall.io/large/front/5/a/5a7a212e-e0b6-4f12-a95c-173cae023f93.jpg"; else if(id.equals("414500")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/7/078b2103-15ce-456d-b092-352fa7222935.jpg?1576385054"; + cardurl = "https://cards.scryfall.io/large/back/0/7/078b2103-15ce-456d-b092-352fa7222935.jpg"; else if(id.equals("414471")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/6/a63c30c0-369a-4a75-b352-edab4d263d1b.jpg?1576384864"; + cardurl = "https://cards.scryfall.io/large/back/a/6/a63c30c0-369a-4a75-b352-edab4d263d1b.jpg"; else if(id.equals("414480")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/d/0dbaef61-fa39-4ea7-bc21-445401c373e7.jpg?1576449562"; + cardurl = "https://cards.scryfall.io/large/back/0/d/0dbaef61-fa39-4ea7-bc21-445401c373e7.jpg"; else if(id.equals("414449")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/4/6/460f7733-c0a6-4439-a313-7b26ae6ee15b.jpg?1576384721"; + cardurl = "https://cards.scryfall.io/large/back/4/6/460f7733-c0a6-4439-a313-7b26ae6ee15b.jpg"; else if(id.equals("414514")) //Eldrazi Horror 3/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/1/11d25bde-a303-4b06-a3e1-4ad642deae58.jpg?1562636737"; + cardurl = "https://cards.scryfall.io/large/front/1/1/11d25bde-a303-4b06-a3e1-4ad642deae58.jpg"; else if(id.equals("414497")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/e/3e2011f0-a640-4579-bd67-1dfbc09b8c09.jpg?1576385037"; + cardurl = "https://cards.scryfall.io/large/back/3/e/3e2011f0-a640-4579-bd67-1dfbc09b8c09.jpg"; else if(id.equals("414478")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/e/e/ee648500-a213-4aa4-a97c-b7223c11bebd.jpg?1576384915"; + cardurl = "https://cards.scryfall.io/large/back/e/e/ee648500-a213-4aa4-a97c-b7223c11bebd.jpg"; else if(id.equals("414442")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/b/0b0eab47-af62-4ee8-99cf-a864fadade2d.jpg?1576384676"; + cardurl = "https://cards.scryfall.io/large/back/0/b/0b0eab47-af62-4ee8-99cf-a864fadade2d.jpg"; else if(id.equals("414358")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/1/e/1eb4ddf4-f695-412d-be80-b93392432498.jpg?1576384142"; + cardurl = "https://cards.scryfall.io/large/back/1/e/1eb4ddf4-f695-412d-be80-b93392432498.jpg"; else if(id.equals("414408")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/5/25baac6c-5bb4-4ecc-b1d5-fced52087bd9.jpg?1576384469"; + cardurl = "https://cards.scryfall.io/large/back/2/5/25baac6c-5bb4-4ecc-b1d5-fced52087bd9.jpg"; else if(id.equals("414465")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/f/8/f89f116a-1e8e-4ae7-be39-552e4954f229.jpg?1576384825"; + cardurl = "https://cards.scryfall.io/large/back/f/8/f89f116a-1e8e-4ae7-be39-552e4954f229.jpg"; else if(id.equals("439843")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/9/397ba02d-f347-46f7-b028-dd4ba55faa2f.jpg?1572373698"; + cardurl = "https://cards.scryfall.io/large/back/3/9/397ba02d-f347-46f7-b028-dd4ba55faa2f.jpg"; else if(id.equals("439835")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/1/c16ba84e-a0cc-4c6c-9b80-713247b8fef9.jpg?1555040973"; + cardurl = "https://cards.scryfall.io/large/back/c/1/c16ba84e-a0cc-4c6c-9b80-713247b8fef9.jpg"; else if(id.equals("439825")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/6/66d9d524-3611-48d9-86c9-48e509e8ae70.jpg?1572373662"; + cardurl = "https://cards.scryfall.io/large/back/6/6/66d9d524-3611-48d9-86c9-48e509e8ae70.jpg"; else if(id.equals("439839")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/0/303d51ab-b9c4-4647-950f-291daabe7b81.jpg?1555041001"; + cardurl = "https://cards.scryfall.io/large/back/3/0/303d51ab-b9c4-4647-950f-291daabe7b81.jpg"; else if(id.equals("439827")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/1/d/1d94ff37-f04e-48ee-8253-d62ab07f0632.jpg?1555428604"; + cardurl = "https://cards.scryfall.io/large/back/1/d/1d94ff37-f04e-48ee-8253-d62ab07f0632.jpg"; else if(id.equals("439816")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/e/8e7554bc-8583-4059-8895-c3845bc27ae3.jpg?1555428629"; + cardurl = "https://cards.scryfall.io/large/back/8/e/8e7554bc-8583-4059-8895-c3845bc27ae3.jpg"; else if(id.equals("439819")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/8/d81c4b3f-81c2-403b-8a5d-c9415f73a1f9.jpg?1572373636"; + cardurl = "https://cards.scryfall.io/large/back/d/8/d81c4b3f-81c2-403b-8a5d-c9415f73a1f9.jpg"; else if(id.equals("227290")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/7/57f0907f-74f4-4d86-93df-f2e50c9d0b2f.jpg?1562830557"; + cardurl = "https://cards.scryfall.io/large/back/5/7/57f0907f-74f4-4d86-93df-f2e50c9d0b2f.jpg"; else if(id.equals("244687")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/b/2b14ed17-1a35-4c49-ac46-3cad42d46c14.jpg?1562827887"; + cardurl = "https://cards.scryfall.io/large/back/2/b/2b14ed17-1a35-4c49-ac46-3cad42d46c14.jpg"; else if(id.equals("222123")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/4/b/4b43b0cb-a5a3-47b4-9b6b-9d2638222bb6.jpg?1562829761"; + cardurl = "https://cards.scryfall.io/large/back/4/b/4b43b0cb-a5a3-47b4-9b6b-9d2638222bb6.jpg"; else if(id.equals("222906")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/e/4/e42a0a3d-a987-4b24-b9d4-27380a12e093.jpg?1562838647"; + cardurl = "https://cards.scryfall.io/large/back/e/4/e42a0a3d-a987-4b24-b9d4-27380a12e093.jpg"; else if(id.equals("227419")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/b/b/bb90a6f1-c7f2-4c2e-ab1e-59c5c7937841.jpg?1562836209"; + cardurl = "https://cards.scryfall.io/large/back/b/b/bb90a6f1-c7f2-4c2e-ab1e-59c5c7937841.jpg"; else if(id.equals("226755")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/1/1/11bf83bb-c95b-4b4f-9a56-ce7a1816307a.jpg?1562826346"; + cardurl = "https://cards.scryfall.io/large/back/1/1/11bf83bb-c95b-4b4f-9a56-ce7a1816307a.jpg"; else if(id.equals("221190")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/8/58ae9cbc-d88d-42df-ab76-63ab5d05c023.jpg?1562830610"; + cardurl = "https://cards.scryfall.io/large/back/5/8/58ae9cbc-d88d-42df-ab76-63ab5d05c023.jpg"; else if(id.equals("222115")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/2/028aeebc-4073-4595-94da-02f9f96ea148.jpg?1562825445"; + cardurl = "https://cards.scryfall.io/large/back/0/2/028aeebc-4073-4595-94da-02f9f96ea148.jpg"; else if(id.equals("222183")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/d/dd8ca448-f734-4cb9-b1d5-790eed9a4b2d.jpg?1562838270"; + cardurl = "https://cards.scryfall.io/large/back/d/d/dd8ca448-f734-4cb9-b1d5-790eed9a4b2d.jpg"; else if(id.equals("222114")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/5/25b54a1d-e201-453b-9173-b04e06ee6fb7.jpg?1562827580"; + cardurl = "https://cards.scryfall.io/large/back/2/5/25b54a1d-e201-453b-9173-b04e06ee6fb7.jpg"; else if(id.equals("222117")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/1/6151cae7-92a4-4891-a952-21def412d3e4.jpg?1562831128"; + cardurl = "https://cards.scryfall.io/large/back/6/1/6151cae7-92a4-4891-a952-21def412d3e4.jpg"; else if(id.equals("221222")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/f/8/f8b8f0b4-71e1-4822-99a1-b1b3c2f10cb2.jpg?1562839966"; + cardurl = "https://cards.scryfall.io/large/back/f/8/f8b8f0b4-71e1-4822-99a1-b1b3c2f10cb2.jpg"; else if(id.equals("222107")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/d/cd5435d0-789f-4c42-8efc-165c072404a2.jpg?1562837238"; + cardurl = "https://cards.scryfall.io/large/back/c/d/cd5435d0-789f-4c42-8efc-165c072404a2.jpg"; else if(id.equals("221185")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/b/7bf864db-4754-433d-9d77-6695f78f6c09.jpg?1562832669"; + cardurl = "https://cards.scryfall.io/large/back/7/b/7bf864db-4754-433d-9d77-6695f78f6c09.jpg"; else if(id.equals("221173")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/e/b/ebf5e16f-a8bd-419f-b5ca-8c7fce09c4f1.jpg?1562839206"; + cardurl = "https://cards.scryfall.io/large/back/e/b/ebf5e16f-a8bd-419f-b5ca-8c7fce09c4f1.jpg"; else if(id.equals("222108")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/3/8325c570-4d74-4e65-891c-3e153abf4bf9.jpg?1562833164"; + cardurl = "https://cards.scryfall.io/large/back/8/3/8325c570-4d74-4e65-891c-3e153abf4bf9.jpg"; else if(id.equals("221215")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/8/88db324f-11f1-43d3-a897-f4e3caf8d642.jpg?1562833493"; + cardurl = "https://cards.scryfall.io/large/back/8/8/88db324f-11f1-43d3-a897-f4e3caf8d642.jpg"; else if(id.equals("227090")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/e/c/ec00d2d2-6597-474a-9353-345bbedfe57e.jpg?1562839216"; + cardurl = "https://cards.scryfall.io/large/back/e/c/ec00d2d2-6597-474a-9353-345bbedfe57e.jpg"; else if(id.equals("398442")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/f/9f25e1cf-eeb4-458d-8fb2-b3a2f86bdd54.jpg?1562033824"; + cardurl = "https://cards.scryfall.io/large/front/9/f/9f25e1cf-eeb4-458d-8fb2-b3a2f86bdd54.jpg"; else if(id.equals("398423")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/0/b0d6caf0-4fa8-4ec5-b7f4-1307474d1b13.jpg?1562036951"; + cardurl = "https://cards.scryfall.io/large/front/b/0/b0d6caf0-4fa8-4ec5-b7f4-1307474d1b13.jpg"; else if(id.equals("398435")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/2/02d6d693-f1f3-4317-bcc0-c21fa8490d38.jpg?1590511929"; + cardurl = "https://cards.scryfall.io/large/front/0/2/02d6d693-f1f3-4317-bcc0-c21fa8490d38.jpg"; else if(id.equals("398429")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/8/58c39df6-b237-40d1-bdcb-2fe5d05392a9.jpg?1562021001"; + cardurl = "https://cards.scryfall.io/large/front/5/8/58c39df6-b237-40d1-bdcb-2fe5d05392a9.jpg"; else 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"https://img.scryfall.com/cards/large/front/5/7/57f0907f-74f4-4d86-93df-f2e50c9d0b2f.jpg?1562830557"; + cardurl = "https://cards.scryfall.io/large/front/5/7/57f0907f-74f4-4d86-93df-f2e50c9d0b2f.jpg"; else if (id.equals("222189")) - cardurl = "https://img.scryfall.com/cards/large/front/d/d/dd8ca448-f734-4cb9-b1d5-790eed9a4b2d.jpg?1562838270"; + cardurl = "https://cards.scryfall.io/large/front/d/d/dd8ca448-f734-4cb9-b1d5-790eed9a4b2d.jpg"; else if (id.equals("227084")) - cardurl = "https://img.scryfall.com/cards/large/front/e/c/ec00d2d2-6597-474a-9353-345bbedfe57e.jpg?1562839216"; + cardurl = "https://cards.scryfall.io/large/front/e/c/ec00d2d2-6597-474a-9353-345bbedfe57e.jpg"; else if (id.equals("447354")) - cardurl = "https://img.scryfall.com/cards/large/front/7/b/7b215968-93a6-4278-ac61-4e3e8c3c3943.jpg?1566971561"; + cardurl = "https://cards.scryfall.io/large/front/7/b/7b215968-93a6-4278-ac61-4e3e8c3c3943.jpg"; else if (id.equals("447355")) - cardurl = "https://img.scryfall.com/cards/large/front/7/b/7b215968-93a6-4278-ac61-4e3e8c3c3943.jpg?1566971561"; + cardurl = "https://cards.scryfall.io/large/front/7/b/7b215968-93a6-4278-ac61-4e3e8c3c3943.jpg"; else if (id.equals("184714")) - cardurl = "https://img.scryfall.com/cards/large/front/1/7/1777f69c-869e-414e-afe3-892714a6032a.jpg?1562867836"; + cardurl = "https://cards.scryfall.io/large/front/1/7/1777f69c-869e-414e-afe3-892714a6032a.jpg"; else if (id.equals("202605")) - cardurl = "https://img.scryfall.com/cards/large/front/5/f/5f6529eb-79ff-4ddc-9fae-38326324f7e6.jpg?1562917476"; + cardurl = "https://cards.scryfall.io/large/front/5/f/5f6529eb-79ff-4ddc-9fae-38326324f7e6.jpg"; else if (id.equals("202443")) - cardurl = "https://img.scryfall.com/cards/large/front/0/8/082cf845-5a24-4f00-bad2-a3d0d07f59e6.jpg?1562896910"; + cardurl = "https://cards.scryfall.io/large/front/0/8/082cf845-5a24-4f00-bad2-a3d0d07f59e6.jpg"; else if (id.equals("398438")) - cardurl = "https://img.scryfall.com/cards/large/front/f/f/ff0063da-ab6b-499d-8e87-8b34d46f0372.jpg?1562209457"; + cardurl = "https://cards.scryfall.io/large/front/f/f/ff0063da-ab6b-499d-8e87-8b34d46f0372.jpg"; else if (id.equals("398432")) - cardurl = "https://img.scryfall.com/cards/large/front/f/f/ff0063da-ab6b-499d-8e87-8b34d46f0372.jpg?1562209457"; + cardurl = "https://cards.scryfall.io/large/front/f/f/ff0063da-ab6b-499d-8e87-8b34d46f0372.jpg"; else if (id.equals("398434")) - cardurl = "https://img.scryfall.com/cards/large/front/0/2/02d6d693-f1f3-4317-bcc0-c21fa8490d38.jpg?1562005031"; + cardurl = "https://cards.scryfall.io/large/front/0/2/02d6d693-f1f3-4317-bcc0-c21fa8490d38.jpg"; else if (id.equals("398441")) - cardurl = "https://img.scryfall.com/cards/large/front/9/f/9f25e1cf-eeb4-458d-8fb2-b3a2f86bdd54.jpg?1562033824"; + cardurl = "https://cards.scryfall.io/large/front/9/f/9f25e1cf-eeb4-458d-8fb2-b3a2f86bdd54.jpg"; else if (id.equals("398422")) - cardurl = "https://img.scryfall.com/cards/large/front/b/0/b0d6caf0-4fa8-4ec5-b7f4-1307474d1b13.jpg?1562036951"; + cardurl = "https://cards.scryfall.io/large/front/b/0/b0d6caf0-4fa8-4ec5-b7f4-1307474d1b13.jpg"; else if (id.equals("398428")) - cardurl = "https://img.scryfall.com/cards/large/front/5/8/58c39df6-b237-40d1-bdcb-2fe5d05392a9.jpg?1562021001"; + cardurl = "https://cards.scryfall.io/large/front/5/8/58c39df6-b237-40d1-bdcb-2fe5d05392a9.jpg"; else if (id.equals("6528")) - cardurl = "https://img.scryfall.com/cards/large/front/a/d/ade6a71a-e8ec-4d41-8a39-3eacf0097c8b.jpg?1562936067"; + cardurl = "https://cards.scryfall.io/large/front/a/d/ade6a71a-e8ec-4d41-8a39-3eacf0097c8b.jpg"; else if (id.equals("4259")) - cardurl = "https://img.scryfall.com/cards/large/front/7/c/7c93d4e9-7fd6-4814-b86b-89b92d1dad3b.jpg?1562446874"; + cardurl = "https://cards.scryfall.io/large/front/7/c/7c93d4e9-7fd6-4814-b86b-89b92d1dad3b.jpg"; else if (id.equals("439824")) - cardurl = "https://img.scryfall.com/cards/large/front/6/6/66d9d524-3611-48d9-86c9-48e509e8ae70.jpg?1555428581"; + cardurl = "https://cards.scryfall.io/large/front/6/6/66d9d524-3611-48d9-86c9-48e509e8ae70.jpg"; else if (id.equals("439826")) - cardurl = "https://img.scryfall.com/cards/large/front/1/d/1d94ff37-f04e-48ee-8253-d62ab07f0632.jpg?1555428604"; + cardurl = "https://cards.scryfall.io/large/front/1/d/1d94ff37-f04e-48ee-8253-d62ab07f0632.jpg"; else if (id.equals("439834")) - cardurl = "https://img.scryfall.com/cards/large/front/c/1/c16ba84e-a0cc-4c6c-9b80-713247b8fef9.jpg?1555040973"; + cardurl = "https://cards.scryfall.io/large/front/c/1/c16ba84e-a0cc-4c6c-9b80-713247b8fef9.jpg"; else if (id.equals("439818")) - cardurl = "https://img.scryfall.com/cards/large/front/d/8/d81c4b3f-81c2-403b-8a5d-c9415f73a1f9.jpg?1555040854"; + cardurl = "https://cards.scryfall.io/large/front/d/8/d81c4b3f-81c2-403b-8a5d-c9415f73a1f9.jpg"; else if (id.equals("439815")) - cardurl = "https://img.scryfall.com/cards/large/front/8/e/8e7554bc-8583-4059-8895-c3845bc27ae3.jpg?1555428629"; + cardurl = "https://cards.scryfall.io/large/front/8/e/8e7554bc-8583-4059-8895-c3845bc27ae3.jpg"; else if (id.equals("439838")) - cardurl = "https://img.scryfall.com/cards/large/front/3/0/303d51ab-b9c4-4647-950f-291daabe7b81.jpg?1555041001"; + cardurl = "https://cards.scryfall.io/large/front/3/0/303d51ab-b9c4-4647-950f-291daabe7b81.jpg"; else if (id.equals("439842")) - cardurl = "https://img.scryfall.com/cards/large/front/3/9/397ba02d-f347-46f7-b028-dd4ba55faa2f.jpg?1555427909"; + cardurl = "https://cards.scryfall.io/large/front/3/9/397ba02d-f347-46f7-b028-dd4ba55faa2f.jpg"; else if (id.equals("457365")) - cardurl = "https://img.scryfall.com/cards/large/front/b/5/b5873efa-d573-4435-81ad-48df2ca5c7f2.jpg?1551138454"; + cardurl = "https://cards.scryfall.io/large/front/b/5/b5873efa-d573-4435-81ad-48df2ca5c7f2.jpg"; else if (id.equals("457366")) - cardurl = "https://img.scryfall.com/cards/large/front/d/1/d1dbc559-c78c-4675-9582-9c28f8151bc7.jpg?1549415048"; + cardurl = "https://cards.scryfall.io/large/front/d/1/d1dbc559-c78c-4675-9582-9c28f8151bc7.jpg"; else if (id.equals("457367")) - cardurl = "https://img.scryfall.com/cards/large/front/9/b/9bd15da6-2b86-4dba-951d-318c7d9a5dde.jpg?1549415053"; + cardurl = "https://cards.scryfall.io/large/front/9/b/9bd15da6-2b86-4dba-951d-318c7d9a5dde.jpg"; else if (id.equals("457368")) - cardurl = "https://img.scryfall.com/cards/large/front/0/0/00320106-ce51-46a9-b0f9-79b3baf4e505.jpg?1549415058"; + cardurl = "https://cards.scryfall.io/large/front/0/0/00320106-ce51-46a9-b0f9-79b3baf4e505.jpg"; else if (id.equals("457369")) - cardurl = "https://img.scryfall.com/cards/large/front/a/b/ab0ba4ef-9e82-4177-a80f-8fa6f6a5bd60.jpg?1549416398"; + cardurl = "https://cards.scryfall.io/large/front/a/b/ab0ba4ef-9e82-4177-a80f-8fa6f6a5bd60.jpg"; else if (id.equals("457370")) - cardurl = "https://img.scryfall.com/cards/large/front/0/7/075bbe5d-d0f3-4be3-a3a6-072d5d3d614c.jpg?1549414568"; + cardurl = "https://cards.scryfall.io/large/front/0/7/075bbe5d-d0f3-4be3-a3a6-072d5d3d614c.jpg"; else if (id.equals("457371")) - cardurl = "https://img.scryfall.com/cards/large/front/f/6/f6200937-3146-4972-ab83-051ade3b7a52.jpg?1551138470"; + cardurl = "https://cards.scryfall.io/large/front/f/6/f6200937-3146-4972-ab83-051ade3b7a52.jpg"; else if (id.equals("457372")) - cardurl = "https://img.scryfall.com/cards/large/front/5/0/50ae0831-f3ba-4535-bfb6-feefbbc15275.jpg?1551138459"; + cardurl = "https://cards.scryfall.io/large/front/5/0/50ae0831-f3ba-4535-bfb6-feefbbc15275.jpg"; else if (id.equals("457373")) - cardurl = "https://img.scryfall.com/cards/large/front/2/e/2eefd8c1-96ce-4d7a-8aaf-29c35d634dda.jpg?1551138529"; + cardurl = "https://cards.scryfall.io/large/front/2/e/2eefd8c1-96ce-4d7a-8aaf-29c35d634dda.jpg"; else if (id.equals("457374")) - cardurl = "https://img.scryfall.com/cards/large/front/0/0/0070651d-79aa-4ea6-b703-6ecd3528b548.jpg?1551138527"; + cardurl = "https://cards.scryfall.io/large/front/0/0/0070651d-79aa-4ea6-b703-6ecd3528b548.jpg"; else if (id.equals("1158")) - cardurl = "https://img.scryfall.com/cards/large/front/c/3/c3591170-645f-4645-bc39-b90b7b6ddac7.jpg?1559597137"; + cardurl = "https://cards.scryfall.io/large/front/c/3/c3591170-645f-4645-bc39-b90b7b6ddac7.jpg"; else if (id.equals("409826")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/e/6e099a6a-97c4-42cd-aca6-5e1a2da0d5e5.jpg?1576384210"; + cardurl = "https://cards.scryfall.io/large/front/6/e/6e099a6a-97c4-42cd-aca6-5e1a2da0d5e5.jpg"; else if (id.equals("409899")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/8/f8bdc165-4c6f-47e6-8bda-877c0be3613b.jpg?1576384673"; + cardurl = "https://cards.scryfall.io/large/front/f/8/f8bdc165-4c6f-47e6-8bda-877c0be3613b.jpg"; else if (id.equals("84716")) - cardurl = "https://img.scryfall.com/cards/large/front/8/4/84920a21-ee2a-41ac-a369-347633d10371.jpg?1562494702"; + cardurl = "https://cards.scryfall.io/large/front/8/4/84920a21-ee2a-41ac-a369-347633d10371.jpg"; else if (id.equals("87600")) - cardurl = "https://img.scryfall.com/cards/large/front/4/2/42ba0e13-d20f-47f9-9c86-2b0b13c39ada.jpg?1562493487"; + cardurl = "https://cards.scryfall.io/large/front/4/2/42ba0e13-d20f-47f9-9c86-2b0b13c39ada.jpg"; else if (id.equals("87599")) - cardurl = "https://img.scryfall.com/cards/large/front/0/b/0b61d772-2d8b-4acf-9dd2-b2e8b03538c8.jpg?1562492461"; + cardurl = "https://cards.scryfall.io/large/front/0/b/0b61d772-2d8b-4acf-9dd2-b2e8b03538c8.jpg"; else if (id.equals("87595")) - cardurl = "https://img.scryfall.com/cards/large/front/d/2/d224c50f-8146-4c91-9401-04e5bd306d02.jpg?1562496100"; + cardurl = "https://cards.scryfall.io/large/front/d/2/d224c50f-8146-4c91-9401-04e5bd306d02.jpg"; else if (id.equals("87596")) - cardurl = "https://img.scryfall.com/cards/large/front/4/1/41004bdf-8e09-4b2c-9e9c-26c25eac9854.jpg?1562493483"; + cardurl = "https://cards.scryfall.io/large/front/4/1/41004bdf-8e09-4b2c-9e9c-26c25eac9854.jpg"; else if (id.equals("106631")) - cardurl = "https://img.scryfall.com/cards/large/front/a/c/ac2e32d0-f172-4934-9d73-1bc2ab86586e.jpg?1562781784"; + cardurl = "https://cards.scryfall.io/large/front/a/c/ac2e32d0-f172-4934-9d73-1bc2ab86586e.jpg"; else if (id.equals("9668")) - cardurl = "https://img.scryfall.com/cards/large/front/1/7/17c18690-cf8c-4006-a981-6258d18ba538.jpg?1562799066"; + cardurl = "https://cards.scryfall.io/large/front/1/7/17c18690-cf8c-4006-a981-6258d18ba538.jpg"; else if (id.equals("9749")) - cardurl = "https://img.scryfall.com/cards/large/front/3/f/3fcefcab-8988-47e8-89bb-9b76f14c9d8b.jpg?1562799089"; + cardurl = "https://cards.scryfall.io/large/front/3/f/3fcefcab-8988-47e8-89bb-9b76f14c9d8b.jpg"; else if (id.equals("9780")) - cardurl = "https://img.scryfall.com/cards/large/front/a/9/a9f9c279-e382-4feb-9575-196e7cf5d7dc.jpg?1562799139"; + cardurl = "https://cards.scryfall.io/large/front/a/9/a9f9c279-e382-4feb-9575-196e7cf5d7dc.jpg"; else if (id.equals("9844")) - cardurl = "https://img.scryfall.com/cards/large/front/a/9/a9f9c279-e382-4feb-9575-196e7cf5d7dc.jpg?1562799139"; + cardurl = "https://cards.scryfall.io/large/front/a/9/a9f9c279-e382-4feb-9575-196e7cf5d7dc.jpg"; else if (id.equals("456821")) - cardurl = "https://img.scryfall.com/cards/large/front/4/6/468d5308-2a6c-440e-a8d0-1c5e084afb82.jpg?1547517180"; + cardurl = "https://cards.scryfall.io/large/front/4/6/468d5308-2a6c-440e-a8d0-1c5e084afb82.jpg"; else if (id.equals("74358")) - cardurl = "https://img.scryfall.com/cards/large/front/8/9/8987644d-5a31-4a4e-9a8a-3d6260ed0fd6.jpg?1562488870"; + cardurl = "https://cards.scryfall.io/large/front/8/9/8987644d-5a31-4a4e-9a8a-3d6260ed0fd6.jpg"; else if (id.equals("73956")) - cardurl = "https://img.scryfall.com/cards/large/front/c/0/c01e8089-c3a9-413b-ae2d-39ede87516d3.jpg?1562489378"; + cardurl = "https://cards.scryfall.io/large/front/c/0/c01e8089-c3a9-413b-ae2d-39ede87516d3.jpg"; else if (id.equals("74242")) - cardurl = "https://img.scryfall.com/cards/large/front/8/5/85cbebbb-7ea4-4140-933f-186cad08697d.jpg?1562488867"; + cardurl = "https://cards.scryfall.io/large/front/8/5/85cbebbb-7ea4-4140-933f-186cad08697d.jpg"; else if (id.equals("74322")) - cardurl = "https://img.scryfall.com/cards/large/front/4/9/49dd5a66-101d-4f88-b1ba-e2368203d408.jpg?1562488377"; + cardurl = "https://cards.scryfall.io/large/front/4/9/49dd5a66-101d-4f88-b1ba-e2368203d408.jpg"; else if (id.equals("4429")) - cardurl = "https://img.scryfall.com/cards/large/front/3/8/3884bede-df28-42e8-9ac9-ae03118b1985.jpg?1562800239"; + cardurl = "https://cards.scryfall.io/large/front/3/8/3884bede-df28-42e8-9ac9-ae03118b1985.jpg"; else if (id.equals("113522")) - cardurl = "https://img.scryfall.com/cards/large/front/b/8/b8a3cdfe-0289-474b-b9c4-07e8c6588ec5.jpg?1562933997"; + cardurl = "https://cards.scryfall.io/large/front/b/8/b8a3cdfe-0289-474b-b9c4-07e8c6588ec5.jpg"; else if (id.equals("51733")) - cardurl = "https://img.scryfall.com/cards/large/front/2/7/27118cbb-a386-4145-8716-961ed0f653bf.jpg?1562902951"; + cardurl = "https://cards.scryfall.io/large/front/2/7/27118cbb-a386-4145-8716-961ed0f653bf.jpg"; else if (id.equals("52362")) - cardurl = "https://img.scryfall.com/cards/large/front/9/b/9bd7a7f1-2221-4565-8c6e-1815def3bd2c.jpg?1562546811"; + cardurl = "https://cards.scryfall.io/large/front/9/b/9bd7a7f1-2221-4565-8c6e-1815def3bd2c.jpg"; else if (id.equals("52415")) - cardurl = "https://img.scryfall.com/cards/large/front/8/8/8825493a-878d-4df3-8d7a-98518358d678.jpg?1562546240"; + cardurl = "https://cards.scryfall.io/large/front/8/8/8825493a-878d-4df3-8d7a-98518358d678.jpg"; else if(id.equals("53214t")) - cardurl = "https://img.scryfall.com/cards/large/front/1/4/1449862b-309e-4c58-ac94-13d1acdd363f.jpg?1562541935"; + cardurl = "https://cards.scryfall.io/large/front/1/4/1449862b-309e-4c58-ac94-13d1acdd363f.jpg"; else if(id.equals("53179t")) - cardurl = "https://img.scryfall.com/cards/large/front/d/9/d9623e74-3b94-4842-903f-ed52931bdf6a.jpg?1562636919"; + cardurl = "https://cards.scryfall.io/large/front/d/9/d9623e74-3b94-4842-903f-ed52931bdf6a.jpg"; else if(id.equals("16806")) - cardurl = "https://img.scryfall.com/cards/large/front/f/1/f1bb8fb5-32f2-444d-85cb-de84657b21bd.jpg?1561758404"; + cardurl = "https://cards.scryfall.io/large/front/f/1/f1bb8fb5-32f2-444d-85cb-de84657b21bd.jpg"; else if(id.equals("16807")) - cardurl = "https://img.scryfall.com/cards/large/back/f/1/f1bb8fb5-32f2-444d-85cb-de84657b21bd.jpg?1561758404"; + cardurl = "https://cards.scryfall.io/large/back/f/1/f1bb8fb5-32f2-444d-85cb-de84657b21bd.jpg"; else if(id.equals("16808")) - cardurl = "https://img.scryfall.com/cards/large/front/2/e/2eb08fc5-29a4-4911-ac94-dc5ff2fc2ace.jpg?1561756860"; + cardurl = "https://cards.scryfall.io/large/front/2/e/2eb08fc5-29a4-4911-ac94-dc5ff2fc2ace.jpg"; else if(id.equals("16809")) - cardurl = "https://img.scryfall.com/cards/large/front/9/e/9e5180da-d757-415c-b92d-090ad5c1b658.jpg?1561757695"; + cardurl = "https://cards.scryfall.io/large/front/9/e/9e5180da-d757-415c-b92d-090ad5c1b658.jpg"; else if(id.equals("16809t")) - cardurl = "https://img.scryfall.com/cards/large/front/8/e/8ee8b915-afd3-4fad-8aef-7e9cbbbbc2e4.jpg?1561757559"; + cardurl = "https://cards.scryfall.io/large/front/8/e/8ee8b915-afd3-4fad-8aef-7e9cbbbbc2e4.jpg"; else if(id.equals("16751")) - cardurl = "https://img.scryfall.com/cards/large/front/3/9/39a89c44-1aa7-4f2e-909b-d821ec2b7948.jpg?1561756358"; + cardurl = "https://cards.scryfall.io/large/front/3/9/39a89c44-1aa7-4f2e-909b-d821ec2b7948.jpg"; else if(id.equals("17639t")) - cardurl = "https://img.scryfall.com/cards/large/back/8/c/8ce60642-e207-46e6-b198-d803ff3b47f4.jpg?1562921132"; + cardurl = "https://cards.scryfall.io/large/back/8/c/8ce60642-e207-46e6-b198-d803ff3b47f4.jpg"; else if(id.equals("16740t") || id.equals("294023t")) //Gremlin 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/6/c6071fed-39c1-4f3b-a821-1611aedd8054.jpg?1561758029"; + cardurl = "https://cards.scryfall.io/large/front/c/6/c6071fed-39c1-4f3b-a821-1611aedd8054.jpg"; else if (id.equals("53143t") || id.equals("17717t") || id.equals("17705t") || id.equals("17669t") || id.equals("17661t") || id.equals("17645t") || id.equals("17573t") || id.equals("17549t") || id.equals("17537t") || id.equals("17513t") || id.equals("17429t") || id.equals("17417t") || id.equals("17405t") || id.equals("17393t") || id.equals("17285t") || id.equals("17273t") || id.equals("17249t") || id.equals("17141t") || id.equals("17129t") || id.equals("17117t") || id.equals("17105t") || id.equals("17093t") || id.equals("17081t") || id.equals("17866t") || id.equals("294460t") || id.equals("11492115t") || id.equals("209162t") || id.equals("17010t") || id.equals("16997t")) //Saproling 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/4/34f6ffaa-6dee-49db-ac59-745eae5e75b2.jpg?1562702017"; + cardurl = "https://cards.scryfall.io/large/front/3/4/34f6ffaa-6dee-49db-ac59-745eae5e75b2.jpg"; else if(id.endsWith("53141t")) //Elf Druid 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/5/458f44dd-83f1-497e-b5d0-e3417eb9dfec.jpg?1592672533"; + cardurl = "https://cards.scryfall.io/large/front/4/5/458f44dd-83f1-497e-b5d0-e3417eb9dfec.jpg"; else if(id.equals("53134t") || id.equals("54047313t")) //Beast 4/4 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/6/06b5e4d2-7eac-4ee9-82aa-80a668705679.jpg?1625974919"; + cardurl = "https://cards.scryfall.io/large/front/0/6/06b5e4d2-7eac-4ee9-82aa-80a668705679.jpg"; else if(id.equals("16981t") || id.equals("16978t") || id.equals("16967t") || id.equals("17841t") || id.equals("17850t") || id.equals("17852t")) // Elf Warrior 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/1/118d0655-5719-4512-8bc1-fe759669811b.jpg?1615686731"; + cardurl = "https://cards.scryfall.io/large/front/1/1/118d0655-5719-4512-8bc1-fe759669811b.jpg"; else if (id.equals("16975t") || id.equals("17848t") || id.equals("53054t") || id.equals("19784312t") || id.equals("29669412t") || id.equals("53939512t") || id.equals("541105t") || id.equals("297091t") || id.equals("297083t") || id.equals("297084t")) // Wolf 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/6/462ff49b-a004-4dab-a25b-65cb18c1bbec.jpg?1592672584"; + cardurl = "https://cards.scryfall.io/large/front/4/6/462ff49b-a004-4dab-a25b-65cb18c1bbec.jpg"; else if (id.equals("16933t") || id.equals("476107t")) //Dragon 5/5 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/9/993b3b90-74c3-479b-b3e6-3f1cd8f1da04.jpg?1561757651"; + cardurl = "https://cards.scryfall.io/large/front/9/9/993b3b90-74c3-479b-b3e6-3f1cd8f1da04.jpg"; else if(id.equals("16885t")) //Thopter blue 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/3/a3506ee6-a168-49a4-9814-2858194be60e.jpg?1592710025"; + cardurl = "https://cards.scryfall.io/large/front/a/3/a3506ee6-a168-49a4-9814-2858194be60e.jpg"; else if(id.equals("16847t")) //Angel 4/4 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/6/1671013a-2c15-44f0-b4bc-057eb5f727db.jpg?1562701916"; + cardurl = "https://cards.scryfall.io/large/front/1/6/1671013a-2c15-44f0-b4bc-057eb5f727db.jpg"; else if(id.equals("17656t") || id.equals("17500t") || id.equals("17080t")) //Elemental 3/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/a/da6283ba-1297-4c7d-8744-f530c04194cd.jpg?1561756395"; + cardurl = "https://cards.scryfall.io/large/front/d/a/da6283ba-1297-4c7d-8744-f530c04194cd.jpg"; else if (id.equals("17501t") || id.equals("17494t") || id.equals("17354t") || id.equals("17062t") || id.equals("541103t") || id.equals("541104t") || id.equals("297442t") || id.equals("297432t") || id.equals("297431t")) //Spirit 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/3/b3c9a097-219b-4aaf-831f-cc0cddbcfaae.jpg?1561757870"; + cardurl = "https://cards.scryfall.io/large/front/b/3/b3c9a097-219b-4aaf-831f-cc0cddbcfaae.jpg"; else if (id.equals("17493t")) //Bear 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/8/c879d4a6-cef5-48f1-8c08-f5b59ec850de.jpg?1562857282"; + cardurl = "https://cards.scryfall.io/large/front/c/8/c879d4a6-cef5-48f1-8c08-f5b59ec850de.jpg"; else if (id.equals("473117t")) //Bear 2/2 ELD - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/0/b0f09f9e-e0f9-4ed8-bfc0-5f1a3046106e.jpg?1572489163"; + cardurl = "https://cards.scryfall.io/large/front/b/0/b0f09f9e-e0f9-4ed8-bfc0-5f1a3046106e.jpg"; else if (id.equals("17358t") || id.equals("54047312t")) //Beast 3/3 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/f/3fc3a29a-280d-4f2c-9a01-8cfead75f583.jpg?1561756988"; + cardurl = "https://cards.scryfall.io/large/front/3/f/3fc3a29a-280d-4f2c-9a01-8cfead75f583.jpg"; else if(id.equals("17207t")) //Sliver 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/e/dec96e95-5580-4110-86ec-561007ab0f1e.jpg?1562640084"; + cardurl = "https://cards.scryfall.io/large/front/d/e/dec96e95-5580-4110-86ec-561007ab0f1e.jpg"; else if(id.equals("17071t")) //Cat Warrior 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/9/29c4e4f2-0040-4490-b357-660d729ad9cc.jpg?1562636772"; + cardurl = "https://cards.scryfall.io/large/front/2/9/29c4e4f2-0040-4490-b357-660d729ad9cc.jpg"; else if(id.equals("17069t")) //Voja 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/8/2879010f-b752-4808-8531-d24e612de0d9.jpg?1541006575"; + cardurl = "https://cards.scryfall.io/large/front/2/8/2879010f-b752-4808-8531-d24e612de0d9.jpg"; else if(id.equals("17060t") || id.equals("476037t") || id.equals("473092t") || id.equals("473062t")) //Rat 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/a/1a85fe9d-ef18-46c4-88b0-cf2e222e30e4.jpg?1562279130"; + cardurl = "https://cards.scryfall.io/large/front/1/a/1a85fe9d-ef18-46c4-88b0-cf2e222e30e4.jpg"; else if(id.equals("17061t")) - cardurl = "https://img.scryfall.com/cards/large/front/a/c/acd51eed-bd5a-417a-811d-fbd1c08a3715.jpg?1561757812"; + cardurl = "https://cards.scryfall.io/large/front/a/c/acd51eed-bd5a-417a-811d-fbd1c08a3715.jpg"; else if(id.equals("17955")) - cardurl = "https://img.scryfall.com/cards/large/front/b/8/b86ac828-7b49-4663-a718-99fcac904568.jpg?1561756381"; + cardurl = "https://cards.scryfall.io/large/front/b/8/b86ac828-7b49-4663-a718-99fcac904568.jpg"; else if(id.equals("476097t") || id.equals("293685t") || id.equals("293652t") || id.equals("296820t") || id.equals("297499t")) //Zombie 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg?1562844819"; + cardurl = "https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg"; else if(id.equals("999901t")) //Monarch Token - cardurl = "https://img.scryfall.com/cards/large/front/4/0/40b79918-22a7-4fff-82a6-8ebfe6e87185.jpg?1561897497"; + cardurl = "https://cards.scryfall.io/large/front/4/0/40b79918-22a7-4fff-82a6-8ebfe6e87185.jpg"; else if(id.equals("999902t")) //City's Blessing - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/a/ba64ed3e-93c5-406f-a38d-65cc68472122.jpg?1561757924"; + cardurl = "https://cards.scryfall.io/large/front/b/a/ba64ed3e-93c5-406f-a38d-65cc68472122.jpg"; else if(id.equals("19462t") || id.equals("19463t") || id.equals("19464t") || id.equals("19465t")) - cardurl = "https://img.scryfall.com/cards/large/front/d/2/d2f51f4d-eb6d-4503-b9a4-559db1b9b16f.jpg?1574710411"; + cardurl = "https://cards.scryfall.io/large/front/d/2/d2f51f4d-eb6d-4503-b9a4-559db1b9b16f.jpg"; else if(id.equals("19476t") || id.equals("19477t")) - cardurl = "https://img.scryfall.com/cards/large/front/3/4/340fb06f-4bb0-4d23-b08c-8b1da4a8c2ad.jpg?1574709457"; + cardurl = "https://cards.scryfall.io/large/front/3/4/340fb06f-4bb0-4d23-b08c-8b1da4a8c2ad.jpg"; else if(id.equals("159127")) - cardurl = "https://img.scryfall.com/cards/large/front/1/e/1e14cf3a-3c5a-4c22-88d1-1b19660b2e2a.jpg?1559592579"; + cardurl = "https://cards.scryfall.io/large/front/1/e/1e14cf3a-3c5a-4c22-88d1-1b19660b2e2a.jpg"; else if(id.equals("159130")) - cardurl = "https://img.scryfall.com/cards/large/front/f/4/f4c21c0d-91ee-4c2c-bfa4-81bb07106842.jpg?1559592507"; + cardurl = "https://cards.scryfall.io/large/front/f/4/f4c21c0d-91ee-4c2c-bfa4-81bb07106842.jpg"; else if(id.equals("159132")) - cardurl = "https://img.scryfall.com/cards/large/front/b/0/b03bc922-782b-4254-897c-90d202b4cda4.jpg?1559592285"; + cardurl = "https://cards.scryfall.io/large/front/b/0/b03bc922-782b-4254-897c-90d202b4cda4.jpg"; else if(id.equals("159764")) - cardurl = "https://img.scryfall.com/cards/large/front/9/8/98f443cb-55bb-4e83-826a-98261287bfd3.jpg?1559592330"; + cardurl = "https://cards.scryfall.io/large/front/9/8/98f443cb-55bb-4e83-826a-98261287bfd3.jpg"; else if(id.equals("159832")) - cardurl = "https://img.scryfall.com/cards/large/front/0/b/0b5f694c-11da-41af-9997-0aff93619248.jpg?1559592387"; + cardurl = "https://cards.scryfall.io/large/front/0/b/0b5f694c-11da-41af-9997-0aff93619248.jpg"; else if(id.equals("159237")) - cardurl = "https://img.scryfall.com/cards/large/front/1/e/1e76a75a-7125-4957-ab7a-8e7ead21d002.jpg?1559592440"; + cardurl = "https://cards.scryfall.io/large/front/1/e/1e76a75a-7125-4957-ab7a-8e7ead21d002.jpg"; else if(id.equals("159136")) - cardurl = "https://img.scryfall.com/cards/large/front/f/a/fa740755-244f-4658-a9e2-aa4cf6742808.jpg?1559592290"; + cardurl = "https://cards.scryfall.io/large/front/f/a/fa740755-244f-4658-a9e2-aa4cf6742808.jpg"; else if(id.equals("294381t")) //Bear 4/4 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/a/ca3dae7d-3880-4c0a-acfb-8fd227cf9fab.jpg?1562640044"; + cardurl = "https://cards.scryfall.io/large/front/c/a/ca3dae7d-3880-4c0a-acfb-8fd227cf9fab.jpg"; else if(id.equals("294366t")) //Elemental 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/d/5dc134da-51b8-452d-b515-54def56fe0c7.jpg?1604198535"; + cardurl = "https://cards.scryfall.io/large/front/5/d/5dc134da-51b8-452d-b515-54def56fe0c7.jpg"; else if (id.equals("294235t") || id.equals("293899t")) // Eldrazi Spawn 0/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/7/7787eae2-7dfb-44ab-8e92-56fdfc0bb39e.jpg?1593142790"; + cardurl = "https://cards.scryfall.io/large/front/7/7/7787eae2-7dfb-44ab-8e92-56fdfc0bb39e.jpg"; else if(id.equals("293497t")) //Drake 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/c/dcd1cef8-d78a-4bdb-8da0-a50ad199c691.jpg?1625974651"; + cardurl = "https://cards.scryfall.io/large/front/d/c/dcd1cef8-d78a-4bdb-8da0-a50ad199c691.jpg"; else if(id.equals("476370")) - cardurl = "https://img.scryfall.com/cards/large/front/1/4/14b28eae-e8ed-4b99-b6ec-86d0716ec473.jpg?1581480007"; + cardurl = "https://cards.scryfall.io/large/front/1/4/14b28eae-e8ed-4b99-b6ec-86d0716ec473.jpg"; else if(id.equals("479417")) - cardurl = "https://img.scryfall.com/cards/large/front/e/f/efcbd4ef-3bf4-4f22-9069-2a11c9619a43.jpg?1583965446"; + cardurl = "https://cards.scryfall.io/large/front/e/f/efcbd4ef-3bf4-4f22-9069-2a11c9619a43.jpg"; else if(id.equals("482713t")) - cardurl = "https://img.scryfall.com/cards/large/front/2/9/29d42a00-299d-47d3-ba03-e63812d57931.jpg?1586452636"; + cardurl = "https://cards.scryfall.io/large/front/2/9/29d42a00-299d-47d3-ba03-e63812d57931.jpg"; else if(id.equals("4827131t")) - cardurl = "https://img.scryfall.com/cards/large/front/1/d/1dee8c94-cdc8-42b2-a393-0c0c8e439125.jpg?1586453065"; + cardurl = "https://cards.scryfall.io/large/front/1/d/1dee8c94-cdc8-42b2-a393-0c0c8e439125.jpg"; else if(id.equals("484902t") || id.equals("484904t")) - cardurl = "https://img.scryfall.com/cards/large/front/7/2/720f3e68-84c0-462e-a0d1-90236ccc494a.jpg?1562539782"; + cardurl = "https://cards.scryfall.io/large/front/7/2/720f3e68-84c0-462e-a0d1-90236ccc494a.jpg"; else if(id.equals("294690t")) - cardurl = "https://img.scryfall.com/cards/large/front/0/8/082c3bad-3fea-4c3f-8263-4b16139bb32a.jpg?1562701890"; + cardurl = "https://cards.scryfall.io/large/front/0/8/082c3bad-3fea-4c3f-8263-4b16139bb32a.jpg"; else if(id.equals("47963911t")) - cardurl = "https://img.scryfall.com/cards/large/front/f/9/f918b740-1984-4090-8886-9e290a698b95.jpg?1586451994"; + cardurl = "https://cards.scryfall.io/large/front/f/9/f918b740-1984-4090-8886-9e290a698b95.jpg"; else if(id.equals("479634t")) - cardurl = "https://img.scryfall.com/cards/large/front/a/9/a9cc7c63-5d13-4fd6-af9d-4a26c2bab8e6.jpg?1588521003"; + cardurl = "https://cards.scryfall.io/large/front/a/9/a9cc7c63-5d13-4fd6-af9d-4a26c2bab8e6.jpg"; else if(id.equals("485469t")) - cardurl = "https://img.scryfall.com/cards/large/front/4/3/4306be80-d7c9-4bcf-a3de-4bf159475546.jpg?1592323967"; + cardurl = "https://cards.scryfall.io/large/front/4/3/4306be80-d7c9-4bcf-a3de-4bf159475546.jpg"; else if(id.equals("489663")) - cardurl = "https://img.scryfall.com/cards/large/front/d/6/d605c780-a42a-4816-8fb9-63e3114a8246.jpg?1592762067"; + cardurl = "https://cards.scryfall.io/large/front/d/6/d605c780-a42a-4816-8fb9-63e3114a8246.jpg"; else if(id.equals("48966310t")) - cardurl = "https://img.scryfall.com/cards/large/front/f/b/fbdf8dc1-1b10-4fce-97b9-1f5600500cc1.jpg?1592324494"; + cardurl = "https://cards.scryfall.io/large/front/f/b/fbdf8dc1-1b10-4fce-97b9-1f5600500cc1.jpg"; else if(id.equals("48966311t")) - cardurl = "https://img.scryfall.com/cards/large/front/4/f/4f8107b3-8539-4b9c-8d0d-c512c940838f.jpg?1592324480"; + cardurl = "https://cards.scryfall.io/large/front/4/f/4f8107b3-8539-4b9c-8d0d-c512c940838f.jpg"; else if(id.equals("489987t")) - cardurl = "https://img.scryfall.com/cards/large/front/f/b/fb248ba0-2ee7-4994-be57-2bcc8df29680.jpg?1596043510"; + cardurl = "https://cards.scryfall.io/large/front/f/b/fb248ba0-2ee7-4994-be57-2bcc8df29680.jpg"; else if(id.equals("489822t")) - cardurl = "https://img.scryfall.com/cards/large/front/c/7/c7e7822b-f155-4f3f-b835-ec64f3a71307.jpg?1596044257"; + cardurl = "https://cards.scryfall.io/large/front/c/7/c7e7822b-f155-4f3f-b835-ec64f3a71307.jpg"; else if(id.equals("489930t")) - cardurl = "https://img.scryfall.com/cards/large/front/7/9/791f5fa0-f972-455e-9802-ff299853607f.jpg?1596044240"; + cardurl = "https://cards.scryfall.io/large/front/7/9/791f5fa0-f972-455e-9802-ff299853607f.jpg"; else if(id.equals("491334")) - cardurl = "https://img.scryfall.com/cards/large/front/9/6/96d1a254-01a8-4590-8878-690c5bfb4a95.jpg?1596139673"; + cardurl = "https://cards.scryfall.io/large/front/9/6/96d1a254-01a8-4590-8878-690c5bfb4a95.jpg"; else if(id.equals("491335")) - cardurl = "https://img.scryfall.com/cards/large/front/e/c/ec386bc3-137b-49b5-8380-8daff470f0bc.jpg?1596139680"; + cardurl = "https://cards.scryfall.io/large/front/e/c/ec386bc3-137b-49b5-8380-8daff470f0bc.jpg"; else if(id.equals("491344")) - cardurl = "https://img.scryfall.com/cards/large/front/d/b/db149aaa-3da9-48c4-92cc-b3d804285290.jpg?1596139686"; + cardurl = "https://cards.scryfall.io/large/front/d/b/db149aaa-3da9-48c4-92cc-b3d804285290.jpg"; else if(id.equals("491345")) - cardurl = 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if(id.equals("491642")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/6/366e9845-019d-47cc-adb8-8fbbaad35b6d.jpg?1601064385"; + cardurl = "https://cards.scryfall.io/large/back/3/6/366e9845-019d-47cc-adb8-8fbbaad35b6d.jpg"; else if(id.equals("491649")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/d/ada9a974-8f1f-4148-bd61-200fc14714b2.jpg?1601064484"; + cardurl = "https://cards.scryfall.io/large/front/a/d/ada9a974-8f1f-4148-bd61-200fc14714b2.jpg"; else if(id.equals("491650")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/d/ada9a974-8f1f-4148-bd61-200fc14714b2.jpg?1601064484"; + cardurl = "https://cards.scryfall.io/large/back/a/d/ada9a974-8f1f-4148-bd61-200fc14714b2.jpg"; else if(id.equals("491654")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/6/b6e6be8c-41c3-4348-a8dd-b40ceb24e9b4.jpg?1601064504"; + cardurl = "https://cards.scryfall.io/large/front/b/6/b6e6be8c-41c3-4348-a8dd-b40ceb24e9b4.jpg"; else if(id.equals("491655")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/b/6/b6e6be8c-41c3-4348-a8dd-b40ceb24e9b4.jpg?1601064504"; + cardurl = "https://cards.scryfall.io/large/back/b/6/b6e6be8c-41c3-4348-a8dd-b40ceb24e9b4.jpg"; else if(id.equals("491662")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/2/f25d56f9-aa54-4657-9ac9-e93fbba3e715.jpg?1601064554"; + cardurl = "https://cards.scryfall.io/large/front/f/2/f25d56f9-aa54-4657-9ac9-e93fbba3e715.jpg"; else if(id.equals("491663")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/f/2/f25d56f9-aa54-4657-9ac9-e93fbba3e715.jpg?1601064554"; + cardurl = "https://cards.scryfall.io/large/back/f/2/f25d56f9-aa54-4657-9ac9-e93fbba3e715.jpg"; else if(id.equals("491666")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/1/014027c4-7f9d-4096-b308-ea4be574c0d4.jpg?1601064584"; + cardurl = "https://cards.scryfall.io/large/front/0/1/014027c4-7f9d-4096-b308-ea4be574c0d4.jpg"; else if(id.equals("491667")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/1/014027c4-7f9d-4096-b308-ea4be574c0d4.jpg?1601064584"; + cardurl = "https://cards.scryfall.io/large/back/0/1/014027c4-7f9d-4096-b308-ea4be574c0d4.jpg"; else if(id.equals("491673")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/f/5f411f08-45dd-4d73-8894-daf51c175150.jpg?1601064619"; + cardurl = "https://cards.scryfall.io/large/front/5/f/5f411f08-45dd-4d73-8894-daf51c175150.jpg"; else if(id.equals("491674")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/f/5f411f08-45dd-4d73-8894-daf51c175150.jpg?1601064619"; + cardurl = "https://cards.scryfall.io/large/back/5/f/5f411f08-45dd-4d73-8894-daf51c175150.jpg"; else if(id.equals("491688")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/a/5adcb500-8c77-4925-8e2c-1243502827d1.jpg?1601065203"; + cardurl = "https://cards.scryfall.io/large/front/5/a/5adcb500-8c77-4925-8e2c-1243502827d1.jpg"; else if(id.equals("491689")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/a/5adcb500-8c77-4925-8e2c-1243502827d1.jpg?1601065203"; + cardurl = "https://cards.scryfall.io/large/back/5/a/5adcb500-8c77-4925-8e2c-1243502827d1.jpg"; else if(id.equals("491693")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/0/301750a7-d1fd-435e-bfa8-9d2fb22ad627.jpg?1601065373"; + cardurl = "https://cards.scryfall.io/large/front/3/0/301750a7-d1fd-435e-bfa8-9d2fb22ad627.jpg"; else if(id.equals("491694")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/0/301750a7-d1fd-435e-bfa8-9d2fb22ad627.jpg?1601065373"; + cardurl = "https://cards.scryfall.io/large/back/3/0/301750a7-d1fd-435e-bfa8-9d2fb22ad627.jpg"; else if(id.equals("491706")) 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"https://cards.scryfall.io/large/back/6/7/67f4c93b-080c-4196-b095-6a120a221988.jpg"; else if(id.equals("491725")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/2/32779721-b021-4bd4-95d1-4a19b78d9faa.jpg?1601065728"; + cardurl = "https://cards.scryfall.io/large/front/3/2/32779721-b021-4bd4-95d1-4a19b78d9faa.jpg"; else if(id.equals("491726")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/2/32779721-b021-4bd4-95d1-4a19b78d9faa.jpg?1601065728"; + cardurl = "https://cards.scryfall.io/large/back/3/2/32779721-b021-4bd4-95d1-4a19b78d9faa.jpg"; else if(id.equals("491741")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/c/7c04c734-354d-4925-8161-7052110951df.jpg?1601065747"; + cardurl = "https://cards.scryfall.io/large/front/7/c/7c04c734-354d-4925-8161-7052110951df.jpg"; else if(id.equals("491742")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/c/7c04c734-354d-4925-8161-7052110951df.jpg?1601065747"; + cardurl = "https://cards.scryfall.io/large/back/7/c/7c04c734-354d-4925-8161-7052110951df.jpg"; else if(id.equals("491747")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/0/609d3ecf-f88d-4268-a8d3-4bf2bcf5df60.jpg?1601065770"; + cardurl = "https://cards.scryfall.io/large/front/6/0/609d3ecf-f88d-4268-a8d3-4bf2bcf5df60.jpg"; else if(id.equals("491748")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/0/609d3ecf-f88d-4268-a8d3-4bf2bcf5df60.jpg?1601065770"; + cardurl = "https://cards.scryfall.io/large/back/6/0/609d3ecf-f88d-4268-a8d3-4bf2bcf5df60.jpg"; else if(id.equals("491757")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/6/e63f8b20-f45b-4293-9aac-cdc021939be6.jpg?1601065790"; + cardurl = "https://cards.scryfall.io/large/front/e/6/e63f8b20-f45b-4293-9aac-cdc021939be6.jpg"; else if(id.equals("491758")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/e/6/e63f8b20-f45b-4293-9aac-cdc021939be6.jpg?1601065790"; + cardurl = "https://cards.scryfall.io/large/back/e/6/e63f8b20-f45b-4293-9aac-cdc021939be6.jpg"; else if(id.equals("491770")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/8/98496d5b-1519-4f0c-8b46-0a43be643dfb.jpg?1601065841"; + cardurl = "https://cards.scryfall.io/large/front/9/8/98496d5b-1519-4f0c-8b46-0a43be643dfb.jpg"; else if(id.equals("491771")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/9/8/98496d5b-1519-4f0c-8b46-0a43be643dfb.jpg?1601065841"; + cardurl = "https://cards.scryfall.io/large/back/9/8/98496d5b-1519-4f0c-8b46-0a43be643dfb.jpg"; else if(id.equals("491773")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/8/d8ed0335-daa6-4dbe-a94d-4d56c8cfd093.jpg?1601065859"; + cardurl = "https://cards.scryfall.io/large/front/d/8/d8ed0335-daa6-4dbe-a94d-4d56c8cfd093.jpg"; else if(id.equals("491774")) 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"https://cards.scryfall.io/large/front/a/6/a69541db-3f4e-412f-aa8e-dec1e74f74dc.jpg"; else if(id.equals("491810")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/6/a69541db-3f4e-412f-aa8e-dec1e74f74dc.jpg?1601066019"; + cardurl = "https://cards.scryfall.io/large/back/a/6/a69541db-3f4e-412f-aa8e-dec1e74f74dc.jpg"; else if(id.equals("491818")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/2/228e551e-023a-4c9a-8f32-58dae6ffdf7f.jpg?1601066052"; + cardurl = "https://cards.scryfall.io/large/front/2/2/228e551e-023a-4c9a-8f32-58dae6ffdf7f.jpg"; else if(id.equals("491819")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/2/228e551e-023a-4c9a-8f32-58dae6ffdf7f.jpg?1601066052"; + cardurl = "https://cards.scryfall.io/large/back/2/2/228e551e-023a-4c9a-8f32-58dae6ffdf7f.jpg"; else if(id.equals("491825")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/5/c5cb3052-358d-44a7-8cfd-cd31b236494a.jpg?1601066068"; + cardurl = "https://cards.scryfall.io/large/front/c/5/c5cb3052-358d-44a7-8cfd-cd31b236494a.jpg"; else if(id.equals("491826")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/5/c5cb3052-358d-44a7-8cfd-cd31b236494a.jpg?1601066068"; + cardurl = "https://cards.scryfall.io/large/back/c/5/c5cb3052-358d-44a7-8cfd-cd31b236494a.jpg"; else if(id.equals("491835")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/f/2f632537-63bf-4490-86e6-e6067b9c1a3b.jpg?1601066084"; + cardurl = "https://cards.scryfall.io/large/front/2/f/2f632537-63bf-4490-86e6-e6067b9c1a3b.jpg"; else if(id.equals("491836")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/f/2f632537-63bf-4490-86e6-e6067b9c1a3b.jpg?1601066084"; + cardurl = "https://cards.scryfall.io/large/back/2/f/2f632537-63bf-4490-86e6-e6067b9c1a3b.jpg"; else if(id.equals("491839")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/9/99535539-aa73-41ed-86ab-21c97b92620d.jpg?1601066100"; + cardurl = "https://cards.scryfall.io/large/front/9/9/99535539-aa73-41ed-86ab-21c97b92620d.jpg"; else if(id.equals("491840")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/9/9/99535539-aa73-41ed-86ab-21c97b92620d.jpg?1601066100"; + cardurl = "https://cards.scryfall.io/large/back/9/9/99535539-aa73-41ed-86ab-21c97b92620d.jpg"; else if(id.equals("491859")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/3/235d1ffc-72aa-40a2-95dc-3f6a8d495061.jpg?1601066116"; + cardurl = "https://cards.scryfall.io/large/front/2/3/235d1ffc-72aa-40a2-95dc-3f6a8d495061.jpg"; else if(id.equals("491860")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/3/235d1ffc-72aa-40a2-95dc-3f6a8d495061.jpg?1601066116"; + cardurl = "https://cards.scryfall.io/large/back/2/3/235d1ffc-72aa-40a2-95dc-3f6a8d495061.jpg"; else if(id.equals("491864")) 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"https://cards.scryfall.io/large/back/d/2/d24c3d51-795d-4c01-a34a-3280fccd2d78.jpg"; else if(id.equals("491913")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/4/b4b99ebb-0d54-4fe5-a495-979aaa564aa8.jpg?1601066318"; + cardurl = "https://cards.scryfall.io/large/front/b/4/b4b99ebb-0d54-4fe5-a495-979aaa564aa8.jpg"; else if(id.equals("491914")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/b/4/b4b99ebb-0d54-4fe5-a495-979aaa564aa8.jpg?1601066318"; + cardurl = "https://cards.scryfall.io/large/back/b/4/b4b99ebb-0d54-4fe5-a495-979aaa564aa8.jpg"; else if(id.equals("491915")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/a/da57eb54-5199-4a56-95f7-f6ac432876b1.jpg?1601066338"; + cardurl = "https://cards.scryfall.io/large/front/d/a/da57eb54-5199-4a56-95f7-f6ac432876b1.jpg"; else if(id.equals("491916")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/a/da57eb54-5199-4a56-95f7-f6ac432876b1.jpg?1601066338"; + cardurl = "https://cards.scryfall.io/large/back/d/a/da57eb54-5199-4a56-95f7-f6ac432876b1.jpg"; else if(id.equals("491918")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/5/6559047e-6ede-4815-a3a0-389062094f9d.jpg?1601066358"; + cardurl = "https://cards.scryfall.io/large/front/6/5/6559047e-6ede-4815-a3a0-389062094f9d.jpg"; else if(id.equals("491919")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/5/6559047e-6ede-4815-a3a0-389062094f9d.jpg?1601066358"; + cardurl = "https://cards.scryfall.io/large/back/6/5/6559047e-6ede-4815-a3a0-389062094f9d.jpg"; else if(id.equals("491920")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/6/2668ac91-6cda-4f81-a08d-4fc5f9cb35b2.jpg?1601066375"; + cardurl = "https://cards.scryfall.io/large/front/2/6/2668ac91-6cda-4f81-a08d-4fc5f9cb35b2.jpg"; else if(id.equals("491921")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/6/2668ac91-6cda-4f81-a08d-4fc5f9cb35b2.jpg?1601066375"; + cardurl = "https://cards.scryfall.io/large/back/2/6/2668ac91-6cda-4f81-a08d-4fc5f9cb35b2.jpg"; else if(id.equals("495098")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/e/ae92e656-6c9d-48c3-a238-5a11c2c62ec8.jpg?1599831846"; + cardurl = "https://cards.scryfall.io/large/front/a/e/ae92e656-6c9d-48c3-a238-5a11c2c62ec8.jpg"; else if(id.equals("495099")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/8/589a324f-4466-4d4a-8cfb-806a041d7c1f.jpg?1599831830"; + cardurl = "https://cards.scryfall.io/large/front/5/8/589a324f-4466-4d4a-8cfb-806a041d7c1f.jpg"; else if(id.equals("495100")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/9/1967d4a8-6cc4-4a4d-9d24-93257de35e6d.jpg?1599831973"; + cardurl = "https://cards.scryfall.io/large/front/1/9/1967d4a8-6cc4-4a4d-9d24-93257de35e6d.jpg"; else if(id.equals("495101")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/c/3c6a38dd-e8f5-420f-9576-66937c71286b.jpg?1599832044"; + cardurl = "https://cards.scryfall.io/large/front/3/c/3c6a38dd-e8f5-420f-9576-66937c71286b.jpg"; else if(id.equals("495102")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/b/2b90e88b-60a3-4d1d-bb8c-14633e5005a5.jpg?1599832083"; + cardurl = "https://cards.scryfall.io/large/front/2/b/2b90e88b-60a3-4d1d-bb8c-14633e5005a5.jpg"; else if(id.equals("29530711")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/9/4912a0a5-2fec-4c6b-9545-9ab0c4e25268.jpg?1599764491"; + cardurl = "https://cards.scryfall.io/large/front/4/9/4912a0a5-2fec-4c6b-9545-9ab0c4e25268.jpg"; else if(id.equals("1750411")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/f/8f047a8b-6c94-4b99-bcaa-10680400ee25.jpg?1562073449"; + cardurl = "https://cards.scryfall.io/large/front/8/f/8f047a8b-6c94-4b99-bcaa-10680400ee25.jpg"; else if(id.equals("5176911")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/b/cbbd8a12-d916-4fb1-994a-7d4a3e2ae2ab.jpg?1562935938"; + cardurl = "https://cards.scryfall.io/large/front/c/b/cbbd8a12-d916-4fb1-994a-7d4a3e2ae2ab.jpg"; else if(id.equals("44680711")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/0/a00a7180-49bd-4ead-852a-67b6b5e4b933.jpg?1564694995"; + cardurl = "https://cards.scryfall.io/large/front/a/0/a00a7180-49bd-4ead-852a-67b6b5e4b933.jpg"; else if(id.equals("295726t") || id.equals("295673t") || id.equals("295532t")) //Servo 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/7/d79e2bf1-d26d-4be3-a5ad-a43346ed445a.jpg?1562640071"; + cardurl = "https://cards.scryfall.io/large/front/d/7/d79e2bf1-d26d-4be3-a5ad-a43346ed445a.jpg"; else if(id.equals("295632t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/e/1ebc91a9-23e0-4ca1-bc6d-e710ad2efb31.jpg?1561756762"; + cardurl = "https://cards.scryfall.io/large/front/1/e/1ebc91a9-23e0-4ca1-bc6d-e710ad2efb31.jpg"; else if(id.equals("295802")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/c/4cb8d03e-e1d2-451e-97a8-141082f92501.jpg?1598627140"; + cardurl = "https://cards.scryfall.io/large/front/4/c/4cb8d03e-e1d2-451e-97a8-141082f92501.jpg"; else if(id.equals("497724t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/6/661cbde4-9444-4259-b2cf-7c8f9814a071.jpg?1604666353"; + cardurl = "https://cards.scryfall.io/large/front/6/6/661cbde4-9444-4259-b2cf-7c8f9814a071.jpg"; else if(id.equals("295810t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/5/458f44dd-83f1-497e-b5d0-e3417eb9dfec.jpg?1592672533"; + cardurl = "https://cards.scryfall.io/large/front/4/5/458f44dd-83f1-497e-b5d0-e3417eb9dfec.jpg"; else if(id.equals("476226")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/a/caa7922e-3313-4f12-b91e-95aaa2d76cc2.jpg?1574133191"; + cardurl = "https://cards.scryfall.io/large/front/c/a/caa7922e-3313-4f12-b91e-95aaa2d76cc2.jpg"; else if(id.equals("476217")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/9/a9a6cf9c-3560-435c-b0ec-8653a9dc7776.jpg?1578369133"; + cardurl = "https://cards.scryfall.io/large/front/a/9/a9a6cf9c-3560-435c-b0ec-8653a9dc7776.jpg"; else if(id.equals("503619")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/7/97502411-5c93-434c-b77b-ceb2c32feae7.jpg?1608253263"; + cardurl = "https://cards.scryfall.io/large/front/9/7/97502411-5c93-434c-b77b-ceb2c32feae7.jpg"; else if(id.equals("503620")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/9/7/97502411-5c93-434c-b77b-ceb2c32feae7.jpg?1608253263"; + cardurl = "https://cards.scryfall.io/large/back/9/7/97502411-5c93-434c-b77b-ceb2c32feae7.jpg"; else if(id.equals("503626")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/6/3606519e-5677-4c21-a34e-be195b6669fa.jpg?1611000242"; + cardurl = "https://cards.scryfall.io/large/front/3/6/3606519e-5677-4c21-a34e-be195b6669fa.jpg"; else if(id.equals("503627")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/6/3606519e-5677-4c21-a34e-be195b6669fa.jpg?1611000242"; + cardurl = "https://cards.scryfall.io/large/back/3/6/3606519e-5677-4c21-a34e-be195b6669fa.jpg"; else if(id.equals("503646")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/d/5d131784-c1a3-463e-a37b-b720af67ab62.jpg?1611323243"; + cardurl = "https://cards.scryfall.io/large/front/5/d/5d131784-c1a3-463e-a37b-b720af67ab62.jpg"; else if(id.equals("503647")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/d/5d131784-c1a3-463e-a37b-b720af67ab62.jpg?1611323243"; + cardurl = "https://cards.scryfall.io/large/back/5/d/5d131784-c1a3-463e-a37b-b720af67ab62.jpg"; else if(id.equals("503657")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/a/fab2fca4-a99f-4ffe-9c02-edb6e0be2358.jpg?1611862762"; + cardurl = "https://cards.scryfall.io/large/front/f/a/fab2fca4-a99f-4ffe-9c02-edb6e0be2358.jpg"; else if(id.equals("503658")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/f/a/fab2fca4-a99f-4ffe-9c02-edb6e0be2358.jpg?1611862762"; + cardurl = "https://cards.scryfall.io/large/back/f/a/fab2fca4-a99f-4ffe-9c02-edb6e0be2358.jpg"; else if(id.equals("503700")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/d/9dfdb73d-b001-4a59-b79e-8c8c1baea116.jpg?1610397419"; + cardurl = "https://cards.scryfall.io/large/front/9/d/9dfdb73d-b001-4a59-b79e-8c8c1baea116.jpg"; else if(id.equals("503701")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/9/d/9dfdb73d-b001-4a59-b79e-8c8c1baea116.jpg?1610397419"; + cardurl = "https://cards.scryfall.io/large/back/9/d/9dfdb73d-b001-4a59-b79e-8c8c1baea116.jpg"; else if(id.equals("503721")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/4/14dc88ee-bba9-4625-af0d-89f3762a0ead.jpg?1610586381"; + cardurl = "https://cards.scryfall.io/large/front/1/4/14dc88ee-bba9-4625-af0d-89f3762a0ead.jpg"; else if(id.equals("503722")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/1/4/14dc88ee-bba9-4625-af0d-89f3762a0ead.jpg?1610586381"; + cardurl = "https://cards.scryfall.io/large/back/1/4/14dc88ee-bba9-4625-af0d-89f3762a0ead.jpg"; else if(id.equals("503724")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/a/ea7e4c65-b4c4-4795-9475-3cba71c50ea5.jpg?1610153366"; + cardurl = "https://cards.scryfall.io/large/front/e/a/ea7e4c65-b4c4-4795-9475-3cba71c50ea5.jpg"; else if(id.equals("503725")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/e/a/ea7e4c65-b4c4-4795-9475-3cba71c50ea5.jpg?1610153366"; + cardurl = "https://cards.scryfall.io/large/back/e/a/ea7e4c65-b4c4-4795-9475-3cba71c50ea5.jpg"; else if(id.equals("503734")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/4/44657ab1-0a6a-4a5f-9688-86f239083821.jpg?1611054410"; + cardurl = "https://cards.scryfall.io/large/front/4/4/44657ab1-0a6a-4a5f-9688-86f239083821.jpg"; else if(id.equals("503735")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/4/4/44657ab1-0a6a-4a5f-9688-86f239083821.jpg?1611054410"; + cardurl = "https://cards.scryfall.io/large/back/4/4/44657ab1-0a6a-4a5f-9688-86f239083821.jpg"; else if(id.equals("503766")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/2/22a6a5f1-1405-4efb-af3e-e1f58d664e99.jpg?1610652603"; + cardurl = "https://cards.scryfall.io/large/front/2/2/22a6a5f1-1405-4efb-af3e-e1f58d664e99.jpg"; else if(id.equals("503767")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/2/22a6a5f1-1405-4efb-af3e-e1f58d664e99.jpg?1610652603"; + cardurl = "https://cards.scryfall.io/large/back/2/2/22a6a5f1-1405-4efb-af3e-e1f58d664e99.jpg"; else if(id.equals("503781")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/6/f6cd7465-9dd0-473c-ac5e-dd9e2f22f5f6.jpg?1610295185"; + cardurl = "https://cards.scryfall.io/large/front/f/6/f6cd7465-9dd0-473c-ac5e-dd9e2f22f5f6.jpg"; else if(id.equals("503782")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/f/6/f6cd7465-9dd0-473c-ac5e-dd9e2f22f5f6.jpg?1610295185"; + cardurl = "https://cards.scryfall.io/large/back/f/6/f6cd7465-9dd0-473c-ac5e-dd9e2f22f5f6.jpg"; else if(id.equals("503793")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/6/c697548f-925b-405e-970a-4e78067d5c8e.jpg?1610996900"; + cardurl = "https://cards.scryfall.io/large/front/c/6/c697548f-925b-405e-970a-4e78067d5c8e.jpg"; else if(id.equals("503794")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/6/c697548f-925b-405e-970a-4e78067d5c8e.jpg?1610996900"; + cardurl = "https://cards.scryfall.io/large/back/c/6/c697548f-925b-405e-970a-4e78067d5c8e.jpg"; else if(id.equals("503796")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/7/b76bed98-30b1-4572-b36c-684ada06826c.jpg?1610368590"; + cardurl = "https://cards.scryfall.io/large/front/b/7/b76bed98-30b1-4572-b36c-684ada06826c.jpg"; else if(id.equals("503797")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/b/7/b76bed98-30b1-4572-b36c-684ada06826c.jpg?1610368590"; + cardurl = "https://cards.scryfall.io/large/back/b/7/b76bed98-30b1-4572-b36c-684ada06826c.jpg"; else if(id.equals("503867")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/6/b6de14ae-0132-4261-af00-630bf15918cd.jpg?1608226844"; + cardurl = "https://cards.scryfall.io/large/front/b/6/b6de14ae-0132-4261-af00-630bf15918cd.jpg"; else if(id.equals("503868")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/b/6/b6de14ae-0132-4261-af00-630bf15918cd.jpg?1608226844"; + cardurl = "https://cards.scryfall.io/large/back/b/6/b6de14ae-0132-4261-af00-630bf15918cd.jpg"; else if(id.equals("503869")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/c/0ce39a19-f51d-4a35-ae80-5b82eb15fcff.jpg?1608058149"; + cardurl = "https://cards.scryfall.io/large/front/0/c/0ce39a19-f51d-4a35-ae80-5b82eb15fcff.jpg"; else if(id.equals("503870")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/c/0ce39a19-f51d-4a35-ae80-5b82eb15fcff.jpg?1608058149"; + cardurl = "https://cards.scryfall.io/large/back/0/c/0ce39a19-f51d-4a35-ae80-5b82eb15fcff.jpg"; else if(id.equals("503872")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/7/87a4e5fe-161f-42da-9ca2-67c8e8970e94.jpg?1608057969"; + cardurl = "https://cards.scryfall.io/large/front/8/7/87a4e5fe-161f-42da-9ca2-67c8e8970e94.jpg"; else if(id.equals("503873")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/7/87a4e5fe-161f-42da-9ca2-67c8e8970e94.jpg?1608057969"; + cardurl = "https://cards.scryfall.io/large/back/8/7/87a4e5fe-161f-42da-9ca2-67c8e8970e94.jpg"; else if(id.equals("503879")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/e/7ef37cb3-d803-47d7-8a01-9c803aa2eadc.jpg?1608058266"; + cardurl = "https://cards.scryfall.io/large/front/7/e/7ef37cb3-d803-47d7-8a01-9c803aa2eadc.jpg"; else if(id.equals("503880")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/e/7ef37cb3-d803-47d7-8a01-9c803aa2eadc.jpg?1608058266"; + cardurl = "https://cards.scryfall.io/large/back/7/e/7ef37cb3-d803-47d7-8a01-9c803aa2eadc.jpg"; else if(id.equals("503837t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/4/54a1c6a9-3531-4432-9157-e4400dbc89fd.jpg?1611206522"; + cardurl = "https://cards.scryfall.io/large/front/5/4/54a1c6a9-3531-4432-9157-e4400dbc89fd.jpg"; else if(id.equals("503841t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/f/df826c7d-5508-4e21-848c-91bc3e3f447a.jpg?1611206331"; + cardurl = "https://cards.scryfall.io/large/front/d/f/df826c7d-5508-4e21-848c-91bc3e3f447a.jpg"; else if(id.equals("473148")) - cardurl = "https://img.scryfall.com/cards/large/front/5/d/5dca90ef-1c17-4dcc-9fef-dab9ee92f590.jpg?1572490726"; + cardurl = "https://cards.scryfall.io/large/front/5/d/5dca90ef-1c17-4dcc-9fef-dab9ee92f590.jpg"; else if(id.equals("473127t")) - cardurl = "https://img.scryfall.com/cards/large/front/9/4/94057dc6-e589-4a29-9bda-90f5bece96c4.jpg?1572489125"; + cardurl = "https://cards.scryfall.io/large/front/9/4/94057dc6-e589-4a29-9bda-90f5bece96c4.jpg"; else if(id.equals("295910t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/b/7b993828-e139-4cb6-a329-487accc1c515.jpg?1563073064"; + cardurl = "https://cards.scryfall.io/large/front/7/b/7b993828-e139-4cb6-a329-487accc1c515.jpg"; else if(id.equals("296315t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/d/ed58cd8c-b11a-4109-b789-0eb92eaf0184.jpg?1614969127"; + cardurl = "https://cards.scryfall.io/large/front/e/d/ed58cd8c-b11a-4109-b789-0eb92eaf0184.jpg"; else if(id.equals("296247t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/7/07027a7c-5843-4d78-9b86-8799363c0b82.jpg?1591319174"; + cardurl = "https://cards.scryfall.io/large/front/0/7/07027a7c-5843-4d78-9b86-8799363c0b82.jpg"; else if(id.equals("296217t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/7/e72daa68-0680-431c-a616-b3693fd58813.jpg?1614969153"; + cardurl = "https://cards.scryfall.io/large/front/e/7/e72daa68-0680-431c-a616-b3693fd58813.jpg"; else if(id.equals("296145t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/b/cbcb0668-e88c-4462-b079-34f140c0277e.jpg?1614969101"; + cardurl = "https://cards.scryfall.io/large/front/c/b/cbcb0668-e88c-4462-b079-34f140c0277e.jpg"; else if(id.equals("295986t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/a/4a2144f2-d4be-419e-bfca-116cedfdf18b.jpg?1614968857"; + cardurl = "https://cards.scryfall.io/large/front/4/a/4a2144f2-d4be-419e-bfca-116cedfdf18b.jpg"; else if(id.equals("518429t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/6/f62080da-a11b-4da3-bb8f-57f543bf076a.jpg?1618767682"; + cardurl = "https://cards.scryfall.io/large/front/f/6/f62080da-a11b-4da3-bb8f-57f543bf076a.jpg"; else if(id.equals("513482")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/8/18a2bdc8-b705-4eb5-b3a5-ff2e2ab8f312.jpg?1617901976"; + cardurl = "https://cards.scryfall.io/large/front/1/8/18a2bdc8-b705-4eb5-b3a5-ff2e2ab8f312.jpg"; else if(id.equals("513483")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/1/8/18a2bdc8-b705-4eb5-b3a5-ff2e2ab8f312.jpg?1617901976"; + cardurl = "https://cards.scryfall.io/large/back/1/8/18a2bdc8-b705-4eb5-b3a5-ff2e2ab8f312.jpg"; else if(id.equals("513624")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/9/d9131fc3-018a-4975-8795-47be3956160d.jpg?1617452954"; + cardurl = "https://cards.scryfall.io/large/front/d/9/d9131fc3-018a-4975-8795-47be3956160d.jpg"; else if(id.equals("513625")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/9/d9131fc3-018a-4975-8795-47be3956160d.jpg?1617452954"; + cardurl = "https://cards.scryfall.io/large/back/d/9/d9131fc3-018a-4975-8795-47be3956160d.jpg"; else if(id.equals("513626")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/2/c204b7ca-0904-40fa-b20c-92400fae20b8.jpg?1617583842"; + cardurl = "https://cards.scryfall.io/large/front/c/2/c204b7ca-0904-40fa-b20c-92400fae20b8.jpg"; else if(id.equals("513627")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/2/c204b7ca-0904-40fa-b20c-92400fae20b8.jpg?1617583842"; + cardurl = "https://cards.scryfall.io/large/back/c/2/c204b7ca-0904-40fa-b20c-92400fae20b8.jpg"; else if(id.equals("513628")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/a/ba09360a-067e-48a5-bdc5-a19fd066a785.jpg?1617453022"; + cardurl = "https://cards.scryfall.io/large/front/b/a/ba09360a-067e-48a5-bdc5-a19fd066a785.jpg"; else if(id.equals("513629")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/b/a/ba09360a-067e-48a5-bdc5-a19fd066a785.jpg?1617453022"; + cardurl = "https://cards.scryfall.io/large/back/b/a/ba09360a-067e-48a5-bdc5-a19fd066a785.jpg"; else if(id.equals("513630")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/d/0dba25e3-2b4f-45d4-965f-3834bcb359ee.jpg?1617453074"; + cardurl = "https://cards.scryfall.io/large/front/0/d/0dba25e3-2b4f-45d4-965f-3834bcb359ee.jpg"; else if(id.equals("513631")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/d/0dba25e3-2b4f-45d4-965f-3834bcb359ee.jpg?1617453074"; + cardurl = "https://cards.scryfall.io/large/back/0/d/0dba25e3-2b4f-45d4-965f-3834bcb359ee.jpg"; else if(id.equals("513632")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/7/d7148d24-373e-4485-860b-c3429c2337f2.jpg?1618163722"; + cardurl = "https://cards.scryfall.io/large/front/d/7/d7148d24-373e-4485-860b-c3429c2337f2.jpg"; else if(id.equals("513633")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/7/d7148d24-373e-4485-860b-c3429c2337f2.jpg?1618163722"; + cardurl = "https://cards.scryfall.io/large/back/d/7/d7148d24-373e-4485-860b-c3429c2337f2.jpg"; else if(id.equals("513634")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/b/8b45dc40-6827-46a7-a9b7-802be698d053.jpg?1617453130"; + cardurl = "https://cards.scryfall.io/large/front/8/b/8b45dc40-6827-46a7-a9b7-802be698d053.jpg"; else if(id.equals("513635")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/b/8b45dc40-6827-46a7-a9b7-802be698d053.jpg?1617453130"; + cardurl = "https://cards.scryfall.io/large/back/8/b/8b45dc40-6827-46a7-a9b7-802be698d053.jpg"; else if(id.equals("513636")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/e/8e4e0f81-f92b-4a3a-bb29-adcc3de211b4.jpg?1617363020"; + cardurl = "https://cards.scryfall.io/large/front/8/e/8e4e0f81-f92b-4a3a-bb29-adcc3de211b4.jpg"; else if(id.equals("513637")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/e/8e4e0f81-f92b-4a3a-bb29-adcc3de211b4.jpg?1617363020"; + cardurl = "https://cards.scryfall.io/large/back/8/e/8e4e0f81-f92b-4a3a-bb29-adcc3de211b4.jpg"; else if(id.equals("513638")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/a/aaa1e6be-08cc-4ccc-b2de-3511613e4fd0.jpg?1617612926"; + cardurl = "https://cards.scryfall.io/large/front/a/a/aaa1e6be-08cc-4ccc-b2de-3511613e4fd0.jpg"; else if(id.equals("513639")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/a/aaa1e6be-08cc-4ccc-b2de-3511613e4fd0.jpg?1617612926"; + cardurl = "https://cards.scryfall.io/large/back/a/a/aaa1e6be-08cc-4ccc-b2de-3511613e4fd0.jpg"; else if(id.equals("513640")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/b/5bd9b5cf-f018-48af-a081-995ce8ecc539.jpg?1617453238"; + cardurl = "https://cards.scryfall.io/large/front/5/b/5bd9b5cf-f018-48af-a081-995ce8ecc539.jpg"; else if(id.equals("513641")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/b/5bd9b5cf-f018-48af-a081-995ce8ecc539.jpg?1617453238"; + cardurl = "https://cards.scryfall.io/large/back/5/b/5bd9b5cf-f018-48af-a081-995ce8ecc539.jpg"; else if(id.equals("513642")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/8/18c16872-3675-4a4d-962a-2e17ad6f3886.jpg?1618326108"; + cardurl = "https://cards.scryfall.io/large/front/1/8/18c16872-3675-4a4d-962a-2e17ad6f3886.jpg"; else if(id.equals("513643")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/1/8/18c16872-3675-4a4d-962a-2e17ad6f3886.jpg?1618326108"; + cardurl = "https://cards.scryfall.io/large/back/1/8/18c16872-3675-4a4d-962a-2e17ad6f3886.jpg"; else if(id.equals("513644")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/9/8982ff88-8595-4363-8cde-6e87fb57a2d8.jpg?1617400731"; + cardurl = "https://cards.scryfall.io/large/front/8/9/8982ff88-8595-4363-8cde-6e87fb57a2d8.jpg"; else if(id.equals("513645")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/9/8982ff88-8595-4363-8cde-6e87fb57a2d8.jpg?1617400731"; + cardurl = "https://cards.scryfall.io/large/back/8/9/8982ff88-8595-4363-8cde-6e87fb57a2d8.jpg"; else if(id.equals("513646")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/3/938cee8f-ac2c-49a5-9ff7-1367d0edfabe.jpg?1617453576"; + cardurl = "https://cards.scryfall.io/large/front/9/3/938cee8f-ac2c-49a5-9ff7-1367d0edfabe.jpg"; else if(id.equals("513647")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/9/3/938cee8f-ac2c-49a5-9ff7-1367d0edfabe.jpg?1617453576"; + cardurl = "https://cards.scryfall.io/large/back/9/3/938cee8f-ac2c-49a5-9ff7-1367d0edfabe.jpg"; else if(id.equals("513648")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/7/87463b68-3642-41c7-a11c-67d524759b60.jpg?1617453416"; + cardurl = "https://cards.scryfall.io/large/front/8/7/87463b68-3642-41c7-a11c-67d524759b60.jpg"; else if(id.equals("513649")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/7/87463b68-3642-41c7-a11c-67d524759b60.jpg?1617453416"; + cardurl = "https://cards.scryfall.io/large/back/8/7/87463b68-3642-41c7-a11c-67d524759b60.jpg"; else if(id.equals("513650")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/c/8cfd0887-0c83-4b33-a85e-8b8ec5bf758d.jpg?1617453475"; + cardurl = "https://cards.scryfall.io/large/front/8/c/8cfd0887-0c83-4b33-a85e-8b8ec5bf758d.jpg"; else if(id.equals("513651")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/c/8cfd0887-0c83-4b33-a85e-8b8ec5bf758d.jpg?1617453475"; + cardurl = "https://cards.scryfall.io/large/back/8/c/8cfd0887-0c83-4b33-a85e-8b8ec5bf758d.jpg"; else if(id.equals("513652")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/5/65008352-bc7e-40b2-a832-b46813e5dc4c.jpg?1617453527"; + cardurl = "https://cards.scryfall.io/large/front/6/5/65008352-bc7e-40b2-a832-b46813e5dc4c.jpg"; else if(id.equals("513653")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/5/65008352-bc7e-40b2-a832-b46813e5dc4c.jpg?1617453527"; + cardurl = "https://cards.scryfall.io/large/back/6/5/65008352-bc7e-40b2-a832-b46813e5dc4c.jpg"; else if(id.equals("513652t") || id.equals("513638t") || id.equals("513543t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/0/d0ddbe3e-4a66-494d-9304-7471232549bf.jpg?1617626099"; + cardurl = "https://cards.scryfall.io/large/front/d/0/d0ddbe3e-4a66-494d-9304-7471232549bf.jpg"; else if(id.equals("513634t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/1/910f48ab-b04e-4874-b31d-a86a7bc5af14.jpg?1617626097"; + cardurl = "https://cards.scryfall.io/large/front/9/1/910f48ab-b04e-4874-b31d-a86a7bc5af14.jpg"; else if(id.equals("296380t")) // Construct */* - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/5/c5eafa38-5333-4ef2-9661-08074c580a32.jpg?1562702317"; + cardurl = "https://cards.scryfall.io/large/front/c/5/c5eafa38-5333-4ef2-9661-08074c580a32.jpg"; else if(id.equals("530447")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/f/6f509dbe-6ec7-4438-ab36-e20be46c9922.jpg?1626139695"; + cardurl = "https://cards.scryfall.io/large/front/6/f/6f509dbe-6ec7-4438-ab36-e20be46c9922.jpg"; else if(id.equals("530448")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/9/59b11ff8-f118-4978-87dd-509dc0c8c932.jpg?1626297774"; + cardurl = "https://cards.scryfall.io/large/front/5/9/59b11ff8-f118-4978-87dd-509dc0c8c932.jpg"; else if(id.equals("530449")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/0/70b284bd-7a8f-4b60-8238-f746bdc5b236.jpg?1626297777"; + cardurl = "https://cards.scryfall.io/large/front/7/0/70b284bd-7a8f-4b60-8238-f746bdc5b236.jpg"; else if(id.equals("530448t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/4/1425e965-7eea-419c-a7ec-c8169fa9edbf.jpg?1626139812"; + cardurl = "https://cards.scryfall.io/large/front/1/4/1425e965-7eea-419c-a7ec-c8169fa9edbf.jpg"; else if(id.equals("530447t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/a/fa6fdb57-82f3-4695-b1fa-1f301ea4ef83.jpg?1626139846"; + cardurl = "https://cards.scryfall.io/large/front/f/a/fa6fdb57-82f3-4695-b1fa-1f301ea4ef83.jpg"; else if(id.equals("527514t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/4/c49e8e79-8673-41c2-a1ad-273c37e27aca.jpg?1625767076"; + cardurl = "https://cards.scryfall.io/large/front/c/4/c49e8e79-8673-41c2-a1ad-273c37e27aca.jpg"; else if(id.equals("527507t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/b/6b2c8f52-1580-42d5-8434-c4c70e31e31b.jpg?1626139372"; + cardurl = "https://cards.scryfall.io/large/front/6/b/6b2c8f52-1580-42d5-8434-c4c70e31e31b.jpg"; else if(id.equals("527307t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/9/a9c981c9-3376-4f6e-b30d-859e5fc7347e.jpg?1626138970"; + cardurl = "https://cards.scryfall.io/large/front/a/9/a9c981c9-3376-4f6e-b30d-859e5fc7347e.jpg"; else if(id.equals("96946t") || id.equals("338397t")) cardurl = "https://static.cardmarket.com/img/065612b0892a18c27f4de6a50c5d0327/items/1/GK1/366030.jpg"; else if(id.equals("439314")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/4/24842e29-77ac-4904-bd8f-b2cd163dd357.jpg?1562701950"; + cardurl = "https://cards.scryfall.io/large/front/2/4/24842e29-77ac-4904-bd8f-b2cd163dd357.jpg"; else if(id.equals("439315")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/4/24842e29-77ac-4904-bd8f-b2cd163dd357.jpg?1562701950"; + cardurl = "https://cards.scryfall.io/large/back/2/4/24842e29-77ac-4904-bd8f-b2cd163dd357.jpg"; else if(id.equals("439316")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/7/d78cd000-3908-446d-b155-dd8af3d8f166.jpg?1562702374"; + cardurl = "https://cards.scryfall.io/large/front/d/7/d78cd000-3908-446d-b155-dd8af3d8f166.jpg"; else if(id.equals("439317")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/7/d78cd000-3908-446d-b155-dd8af3d8f166.jpg?1562702374"; + cardurl = "https://cards.scryfall.io/large/back/d/7/d78cd000-3908-446d-b155-dd8af3d8f166.jpg"; else if(id.equals("439318")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/e/ce0a6fa9-f664-4263-8deb-8112f860814c.jpg?1562702348"; + cardurl = "https://cards.scryfall.io/large/front/c/e/ce0a6fa9-f664-4263-8deb-8112f860814c.jpg"; else if(id.equals("439318t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/6/462ff49b-a004-4dab-a25b-65cb18c1bbec.jpg?1592672584"; + cardurl = "https://cards.scryfall.io/large/front/4/6/462ff49b-a004-4dab-a25b-65cb18c1bbec.jpg"; else if(id.equals("439319")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/e/ce0a6fa9-f664-4263-8deb-8112f860814c.jpg?1562702348"; + cardurl = "https://cards.scryfall.io/large/back/c/e/ce0a6fa9-f664-4263-8deb-8112f860814c.jpg"; else if(id.equals("439320")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/2/3216d161-a43d-4a55-a14b-098061805409.jpg?1562702004"; + cardurl = "https://cards.scryfall.io/large/front/3/2/3216d161-a43d-4a55-a14b-098061805409.jpg"; else if(id.equals("439320t")) cardurl = "https://static.cardmarket.com/img/a8462480806adfd76fb002d92e976d96/items/1/UST/313929.jpg"; else if(id.equals("439321")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/2/3216d161-a43d-4a55-a14b-098061805409.jpg?1562702004"; + cardurl = "https://cards.scryfall.io/large/back/3/2/3216d161-a43d-4a55-a14b-098061805409.jpg"; else if(id.equals("439321t")) cardurl = "https://static.cardmarket.com/img/a8462480806adfd76fb002d92e976d96/items/1/UST/313929.jpg"; else if(id.equals("439322")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/b/2b45fb19-450d-40bd-91c7-b5ace4a77f2a.jpg?1625771739"; + cardurl = "https://cards.scryfall.io/large/front/2/b/2b45fb19-450d-40bd-91c7-b5ace4a77f2a.jpg"; else if(id.equals("439323")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/b/eba8bb03-6093-4e2b-99a2-a3fc5d8eb659.jpg?1625771729"; + cardurl = "https://cards.scryfall.io/large/front/e/b/eba8bb03-6093-4e2b-99a2-a3fc5d8eb659.jpg"; else if(id.equals("439324")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/e/7e0cfe44-9b57-4b9a-b23f-18d3237bd7ee.jpg?1562702153"; + cardurl = "https://cards.scryfall.io/large/front/7/e/7e0cfe44-9b57-4b9a-b23f-18d3237bd7ee.jpg"; else if(id.equals("439325")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/e/7e0cfe44-9b57-4b9a-b23f-18d3237bd7ee.jpg?1562702153"; + cardurl = "https://cards.scryfall.io/large/back/7/e/7e0cfe44-9b57-4b9a-b23f-18d3237bd7ee.jpg"; else if(id.equals("439326")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/8/28059d09-2c7d-4c61-af55-8942107a7c1f.jpg?1562701962"; + cardurl = "https://cards.scryfall.io/large/front/2/8/28059d09-2c7d-4c61-af55-8942107a7c1f.jpg"; else if(id.equals("439327")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/8/28059d09-2c7d-4c61-af55-8942107a7c1f.jpg?1562701962"; + cardurl = "https://cards.scryfall.io/large/back/2/8/28059d09-2c7d-4c61-af55-8942107a7c1f.jpg"; else if(id.equals("439328")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/6/a66d5ee9-86a7-4052-a868-8dc6398342b3.jpg?1562702238"; + cardurl = "https://cards.scryfall.io/large/front/a/6/a66d5ee9-86a7-4052-a868-8dc6398342b3.jpg"; else if(id.equals("439329")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/6/a66d5ee9-86a7-4052-a868-8dc6398342b3.jpg?1562702238"; + cardurl = "https://cards.scryfall.io/large/back/a/6/a66d5ee9-86a7-4052-a868-8dc6398342b3.jpg"; else if(id.equals("439330")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/b/bb89599a-1883-45da-a87a-25e3f70c5a33.jpg?1562702297"; + cardurl = "https://cards.scryfall.io/large/front/b/b/bb89599a-1883-45da-a87a-25e3f70c5a33.jpg"; else if(id.equals("439330t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/6/462ff49b-a004-4dab-a25b-65cb18c1bbec.jpg?1592672584"; + cardurl = "https://cards.scryfall.io/large/front/4/6/462ff49b-a004-4dab-a25b-65cb18c1bbec.jpg"; else if(id.equals("439331")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/b/b/bb89599a-1883-45da-a87a-25e3f70c5a33.jpg?1562702297"; + cardurl = "https://cards.scryfall.io/large/back/b/b/bb89599a-1883-45da-a87a-25e3f70c5a33.jpg"; else if(id.equals("439331t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/a/7a49607c-427a-474c-ad77-60cd05844b3c.jpg?1562639871"; + cardurl = "https://cards.scryfall.io/large/front/7/a/7a49607c-427a-474c-ad77-60cd05844b3c.jpg"; else if(id.equals("439332")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/3/b3c2bd44-4d75-4f61-89c0-1f1ba4d59ffa.jpg?1625771753"; + cardurl = "https://cards.scryfall.io/large/front/b/3/b3c2bd44-4d75-4f61-89c0-1f1ba4d59ffa.jpg"; else if(id.equals("439333")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/d/4d553078-afaf-42db-879b-fb4cb4d25742.jpg?1562702046"; + cardurl = "https://cards.scryfall.io/large/front/4/d/4d553078-afaf-42db-879b-fb4cb4d25742.jpg"; else if(id.equals("439333t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/6/462ff49b-a004-4dab-a25b-65cb18c1bbec.jpg?1592672584"; + cardurl = "https://cards.scryfall.io/large/front/4/6/462ff49b-a004-4dab-a25b-65cb18c1bbec.jpg"; else if(id.equals("439334")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/4/d/4d553078-afaf-42db-879b-fb4cb4d25742.jpg?1562702046"; + cardurl = "https://cards.scryfall.io/large/back/4/d/4d553078-afaf-42db-879b-fb4cb4d25742.jpg"; else if(id.equals("439335")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/c/cc750c64-fd83-4b7b-9a40-a99213e6fa6d.jpg?1562702327"; + cardurl = "https://cards.scryfall.io/large/front/c/c/cc750c64-fd83-4b7b-9a40-a99213e6fa6d.jpg"; else if(id.equals("439336")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/c/cc750c64-fd83-4b7b-9a40-a99213e6fa6d.jpg?1562702327"; + cardurl = "https://cards.scryfall.io/large/back/c/c/cc750c64-fd83-4b7b-9a40-a99213e6fa6d.jpg"; else if(id.equals("439337")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/4/6473e356-2685-4f91-ab42-cca8c6be0816.jpg?1562702104"; + cardurl = "https://cards.scryfall.io/large/front/6/4/6473e356-2685-4f91-ab42-cca8c6be0816.jpg"; else if(id.equals("439338")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/4/6473e356-2685-4f91-ab42-cca8c6be0816.jpg?1562702104"; + cardurl = "https://cards.scryfall.io/large/back/6/4/6473e356-2685-4f91-ab42-cca8c6be0816.jpg"; else if(id.equals("439339")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/1/b101dd14-aff1-4811-bf1b-468930dd2999.jpg?1562702260"; + cardurl = "https://cards.scryfall.io/large/front/b/1/b101dd14-aff1-4811-bf1b-468930dd2999.jpg"; else if(id.equals("439339t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg?1562844819"; + cardurl = "https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg"; else if(id.equals("439340")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/b/1/b101dd14-aff1-4811-bf1b-468930dd2999.jpg?1562702260"; + cardurl = "https://cards.scryfall.io/large/back/b/1/b101dd14-aff1-4811-bf1b-468930dd2999.jpg"; else if(id.equals("439341")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/3/63b2b7cd-a51d-4e50-b794-a52731196973.jpg?1562702090"; + cardurl = "https://cards.scryfall.io/large/front/6/3/63b2b7cd-a51d-4e50-b794-a52731196973.jpg"; else if(id.equals("439342")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/3/63b2b7cd-a51d-4e50-b794-a52731196973.jpg?1562702090"; + cardurl = "https://cards.scryfall.io/large/back/6/3/63b2b7cd-a51d-4e50-b794-a52731196973.jpg"; else if(id.equals("530449t")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/5/65f8e40f-fb5e-4ab8-add3-a8b87e7bcdd9.jpg?1626139916"; + cardurl = "https://cards.scryfall.io/large/front/6/5/65f8e40f-fb5e-4ab8-add3-a8b87e7bcdd9.jpg"; else if(id.equals("435173") || id.equals("435174") || id.equals("435176t") || id.equals("435212t") || id.equals("435227") || id.equals("435244") || id.equals("435328") || id.equals("435347") || id.equals("435388t") || id.equals("435391") || id.equals("435392t") || id.equals("435393t") || id.equals("435402") || id.equals("435409") || id.equals("435410t") || id.equals("435411t") || id.equals("435173t") || id.equals("435174t") @@ -1834,515 +1976,515 @@ public class ImgDownloader { else if(set.equals("S00")) cardurl = "http://teksport.altervista.org/S00/" + id + ".jpg"; else if (id.equals("495186")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/0/c0250dc8-9d4c-428a-9e34-9e3577be4745.jpg?1604268817"; + cardurl = "https://cards.scryfall.io/large/front/c/0/c0250dc8-9d4c-428a-9e34-9e3577be4745.jpg"; else if (id.equals("495187")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/8/48b8024d-a300-43cb-9dde-6b4cb1fa19f7.jpg?1604202315"; + cardurl = "https://cards.scryfall.io/large/front/4/8/48b8024d-a300-43cb-9dde-6b4cb1fa19f7.jpg"; else if (id.equals("495188")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/4/d442c32d-457d-4fef-bba2-33a07bf23125.jpg?1604202355"; + cardurl = "https://cards.scryfall.io/large/front/d/4/d442c32d-457d-4fef-bba2-33a07bf23125.jpg"; else if (id.equals("495189")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/e/be97b691-f9f5-4fb4-8e44-8ffe32d13d03.jpg?1604202388"; + cardurl = "https://cards.scryfall.io/large/front/b/e/be97b691-f9f5-4fb4-8e44-8ffe32d13d03.jpg"; else if (id.equals("495190")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/8/e8df0aed-dd2b-4f1e-8dfe-aec07462b1e1.jpg?1604202426"; + cardurl = "https://cards.scryfall.io/large/front/e/8/e8df0aed-dd2b-4f1e-8dfe-aec07462b1e1.jpg"; else if (id.equals("495191")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/f/efc72e9f-2cda-47b9-84fd-4eed88312404.jpg?1604202443"; + cardurl = "https://cards.scryfall.io/large/front/e/f/efc72e9f-2cda-47b9-84fd-4eed88312404.jpg"; else if (id.equals("495192")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/4/04833fcc-cef7-4152-8191-c552288c83e4.jpg?1604202462"; + cardurl = "https://cards.scryfall.io/large/front/0/4/04833fcc-cef7-4152-8191-c552288c83e4.jpg"; else if (id.equals("495193")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/6/d60c9b15-c824-4203-bdda-ff9c041f9e2f.jpg?1604202489"; + cardurl = "https://cards.scryfall.io/large/front/d/6/d60c9b15-c824-4203-bdda-ff9c041f9e2f.jpg"; else if (id.equals("495194")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/5/05347539-de61-4a37-929f-c909e65033f5.jpg?1604202520"; + cardurl = "https://cards.scryfall.io/large/front/0/5/05347539-de61-4a37-929f-c909e65033f5.jpg"; else if (id.equals("495195")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/5/b5757230-08b8-4808-af61-d343f9748fb1.jpg?1604202554"; + cardurl = "https://cards.scryfall.io/large/front/b/5/b5757230-08b8-4808-af61-d343f9748fb1.jpg"; else if (id.equals("495196")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/e/aecfbd48-7da0-4b44-b9a2-d31412f65eb1.jpg?1604202574"; + cardurl = "https://cards.scryfall.io/large/front/a/e/aecfbd48-7da0-4b44-b9a2-d31412f65eb1.jpg"; else if (id.equals("495197")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/9/490f3d74-6144-4cbc-80ed-37cfcdbd159a.jpg?1604202592"; + cardurl = "https://cards.scryfall.io/large/front/4/9/490f3d74-6144-4cbc-80ed-37cfcdbd159a.jpg"; else if (id.equals("495198")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/6/b6008794-a7ca-4a3e-b88b-e5dbb9e0f39b.jpg?1604202633"; + cardurl = "https://cards.scryfall.io/large/front/b/6/b6008794-a7ca-4a3e-b88b-e5dbb9e0f39b.jpg"; else if (id.equals("495199")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/9/6954cc66-ab80-4457-b0da-61d80e80e25e.jpg?1604202679"; + cardurl = "https://cards.scryfall.io/large/front/6/9/6954cc66-ab80-4457-b0da-61d80e80e25e.jpg"; else if (id.equals("495200")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/5/d52e90d3-d356-4b23-8f5c-a4004b20394c.jpg?1604202724"; + cardurl = "https://cards.scryfall.io/large/front/d/5/d52e90d3-d356-4b23-8f5c-a4004b20394c.jpg"; else if (id.equals("495201")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/9/09c8c150-a0d8-4254-9169-7697e9c540da.jpg?1604202798"; + cardurl = "https://cards.scryfall.io/large/front/0/9/09c8c150-a0d8-4254-9169-7697e9c540da.jpg"; else if (id.equals("495202")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/9/09c8c150-a0d8-4254-9169-7697e9c540da.jpg?1604202798"; + cardurl = "https://cards.scryfall.io/large/back/0/9/09c8c150-a0d8-4254-9169-7697e9c540da.jpg"; else if (id.equals("495203")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/9/796b5899-97e5-4682-aac8-51378f0c904e.jpg?1604202817"; + cardurl = "https://cards.scryfall.io/large/front/7/9/796b5899-97e5-4682-aac8-51378f0c904e.jpg"; else if (id.equals("495204")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/5/151bdf3a-4445-43b1-8cea-2737c13d9dee.jpg?1604202856"; + cardurl = "https://cards.scryfall.io/large/front/1/5/151bdf3a-4445-43b1-8cea-2737c13d9dee.jpg"; else if (id.equals("495205")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/0/309b2cb5-b9a8-417d-b5ae-0a7d03ff93f0.jpg?1604202878"; + cardurl = "https://cards.scryfall.io/large/front/3/0/309b2cb5-b9a8-417d-b5ae-0a7d03ff93f0.jpg"; else if (id.equals("495206")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/3/03d6d8a4-c51d-4b4a-86e7-df9e9c7a171d.jpg?1604202897"; + cardurl = "https://cards.scryfall.io/large/front/0/3/03d6d8a4-c51d-4b4a-86e7-df9e9c7a171d.jpg"; else if (id.equals("495207")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/f/cf4a4aba-3391-4259-9a5f-a163a45d943c.jpg?1604202922"; + cardurl = "https://cards.scryfall.io/large/front/c/f/cf4a4aba-3391-4259-9a5f-a163a45d943c.jpg"; else if (id.equals("495208")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/d/0d0954df-07f0-430d-90ee-d1fe40af546f.jpg?1604202961"; + cardurl = "https://cards.scryfall.io/large/front/0/d/0d0954df-07f0-430d-90ee-d1fe40af546f.jpg"; else if (id.equals("495209")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/b/9b5bc5d7-c0f8-4632-adb7-dd3b75a3d87d.jpg?1607363660"; + cardurl = "https://cards.scryfall.io/large/front/9/b/9b5bc5d7-c0f8-4632-adb7-dd3b75a3d87d.jpg"; else if (id.equals("495210")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/3/c344a3cd-43e0-4333-83ec-081f0e39530a.jpg?1604203001"; + cardurl = "https://cards.scryfall.io/large/front/c/3/c344a3cd-43e0-4333-83ec-081f0e39530a.jpg"; else if (id.equals("495210t")) //Plant 0/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/0/d03d87f5-0ac6-45ca-a54b-6a36132a8eae.jpg?1604194870"; + cardurl = "https://cards.scryfall.io/large/front/d/0/d03d87f5-0ac6-45ca-a54b-6a36132a8eae.jpg"; else if (id.equals("495205t") || id.equals("297399t") || id.equals("297400t")) //Insect 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/4/84da9c36-5d9c-4e29-b6cc-c5c10e490f2e.jpg?1604194822"; + cardurl = "https://cards.scryfall.io/large/front/8/4/84da9c36-5d9c-4e29-b6cc-c5c10e490f2e.jpg"; else if (id.equals("495188t")) //Cat Beast 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/2/e2c91781-acf9-4cff-be1a-85148ad2a683.jpg?1604194683"; + cardurl = "https://cards.scryfall.io/large/front/e/2/e2c91781-acf9-4cff-be1a-85148ad2a683.jpg"; else if (id.equals("425847")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/e/2e376bdf-076c-471a-9408-b36fc5b8405b.jpg?1593812924"; + cardurl = "https://cards.scryfall.io/large/front/2/e/2e376bdf-076c-471a-9408-b36fc5b8405b.jpg"; else if (id.equals("293395") || id.equals("29339510")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/4/940509ec-8f58-4593-a598-142a827f55b0.jpg?1573507789"; + cardurl = "https://cards.scryfall.io/large/front/9/4/940509ec-8f58-4593-a598-142a827f55b0.jpg"; else if (id.equals("17498") || id.equals("1749810")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/c/4c663245-dfb6-4d92-8ac7-ffe3d5d12187.jpg?1562066227"; + cardurl = "https://cards.scryfall.io/large/front/4/c/4c663245-dfb6-4d92-8ac7-ffe3d5d12187.jpg"; else if (id.equals("51974") || id.equals("5197410")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/c/ccdda4dd-f2e3-419e-9f4d-15d7270e27ee.jpg?1562548183"; + cardurl = "https://cards.scryfall.io/large/front/c/c/ccdda4dd-f2e3-419e-9f4d-15d7270e27ee.jpg"; else if (id.equals("52495")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/c/5cf835fb-4953-486c-aed2-2208ca31df31.jpg?1562545025"; + cardurl = "https://cards.scryfall.io/large/front/5/c/5cf835fb-4953-486c-aed2-2208ca31df31.jpg"; else if (id.equals("5249510")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/c/5cf835fb-4953-486c-aed2-2208ca31df31.jpg?1562545025"; + cardurl = "https://cards.scryfall.io/large/back/5/c/5cf835fb-4953-486c-aed2-2208ca31df31.jpg"; else if (id.equals("52473")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/7/870e6492-3e4d-4680-9a78-a99782039876.jpg?1562546187"; + cardurl = "https://cards.scryfall.io/large/front/8/7/870e6492-3e4d-4680-9a78-a99782039876.jpg"; else if (id.equals("5247310")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/7/870e6492-3e4d-4680-9a78-a99782039876.jpg?1562546187"; + cardurl = "https://cards.scryfall.io/large/back/8/7/870e6492-3e4d-4680-9a78-a99782039876.jpg"; else if (id.equals("52137")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/6/466f7f14-72b7-46c9-b8d6-a99bf92c4089.jpg?1562544411"; + cardurl = "https://cards.scryfall.io/large/front/4/6/466f7f14-72b7-46c9-b8d6-a99bf92c4089.jpg"; else if (id.equals("5213710")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/4/6/466f7f14-72b7-46c9-b8d6-a99bf92c4089.jpg?1562544411"; + cardurl = "https://cards.scryfall.io/large/back/4/6/466f7f14-72b7-46c9-b8d6-a99bf92c4089.jpg"; else if (id.equals("52530")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/f/bfc92a35-9e40-4a7b-a7cb-f0b4537ea996.jpg?1562547835"; + cardurl = "https://cards.scryfall.io/large/front/b/f/bfc92a35-9e40-4a7b-a7cb-f0b4537ea996.jpg"; else if (id.equals("5253010")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/b/f/bfc92a35-9e40-4a7b-a7cb-f0b4537ea996.jpg?1562547835"; + cardurl = "https://cards.scryfall.io/large/back/b/f/bfc92a35-9e40-4a7b-a7cb-f0b4537ea996.jpg"; else if (id.equals("52704")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/2/72887f7f-4156-4b88-aef5-b96dea57903e.jpg?1562545665"; + cardurl = "https://cards.scryfall.io/large/front/7/2/72887f7f-4156-4b88-aef5-b96dea57903e.jpg"; else if (id.equals("5270410")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/2/72887f7f-4156-4b88-aef5-b96dea57903e.jpg?1562545665"; + cardurl = "https://cards.scryfall.io/large/back/7/2/72887f7f-4156-4b88-aef5-b96dea57903e.jpg"; else if(id.equals("296818")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/3/6317573e-d892-48ce-bba4-76f9f632ed2b.jpg?1630243608"; + cardurl = "https://cards.scryfall.io/large/back/6/3/6317573e-d892-48ce-bba4-76f9f632ed2b.jpg"; else if(id.equals("296817")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/e/7e6b3fb3-897b-4665-b053-a29f25850b25.jpg?1630243654"; + cardurl = "https://cards.scryfall.io/large/back/7/e/7e6b3fb3-897b-4665-b053-a29f25850b25.jpg"; else if(id.equals("296594")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/3/6317573e-d892-48ce-bba4-76f9f632ed2b.jpg?1630243608"; + cardurl = "https://cards.scryfall.io/large/front/6/3/6317573e-d892-48ce-bba4-76f9f632ed2b.jpg"; else if(id.equals("296486")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/e/7e6b3fb3-897b-4665-b053-a29f25850b25.jpg?1630243654"; + cardurl = "https://cards.scryfall.io/large/front/7/e/7e6b3fb3-897b-4665-b053-a29f25850b25.jpg"; else if(id.equals("296764t") || id.equals("534957t") || id.equals("535010t") || id.equals("534872t") || id.equals("534839t") || id.equals("534774t") || id.equals("540708t") || id.equals("546993t")) // Clue - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/2/f2c859e1-181e-44d1-afbd-bbd6e52cf42a.jpg?1562086885"; + cardurl = "https://cards.scryfall.io/large/front/f/2/f2c859e1-181e-44d1-afbd-bbd6e52cf42a.jpg"; else if(id.equals("296695t")) //Squirrel 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/7/977ddd05-1aae-46fc-95ce-866710d1c5c6.jpg?1626092815"; + cardurl = "https://cards.scryfall.io/large/front/9/7/977ddd05-1aae-46fc-95ce-866710d1c5c6.jpg"; else if(id.equals("296549t")) // Djinn Monk 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/2/f2e8077e-4400-4923-afe6-6ff5a51b5e91.jpg?1561758421"; + cardurl = "https://cards.scryfall.io/large/front/f/2/f2e8077e-4400-4923-afe6-6ff5a51b5e91.jpg"; else if(id.equals("296439t")) //Kraken 8/8 - cardurl= "https://c1.scryfall.com/file/scryfall-cards/large/front/c/a/ca17c7b2-180a-4bd1-9ab2-152f8f656dba.jpg?1591225580"; + cardurl= "https://cards.scryfall.io/large/front/c/a/ca17c7b2-180a-4bd1-9ab2-152f8f656dba.jpg"; else if(id.equals("999993")) // Day - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/c/9c0f7843-4cbb-4d0f-8887-ec823a9238da.jpg?1630606483"; + cardurl = "https://cards.scryfall.io/large/front/9/c/9c0f7843-4cbb-4d0f-8887-ec823a9238da.jpg"; else if(id.equals("999994")) // Night - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/9/c/9c0f7843-4cbb-4d0f-8887-ec823a9238da.jpg?1630606483"; + cardurl = "https://cards.scryfall.io/large/back/9/c/9c0f7843-4cbb-4d0f-8887-ec823a9238da.jpg"; else if(id.equals("534752")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/4/54d4e7c3-294d-4900-8b70-faafda17cc33.jpg?1631313886"; + cardurl = "https://cards.scryfall.io/large/front/5/4/54d4e7c3-294d-4900-8b70-faafda17cc33.jpg"; else if(id.equals("534753")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/4/54d4e7c3-294d-4900-8b70-faafda17cc33.jpg?1631313886"; + cardurl = "https://cards.scryfall.io/large/back/5/4/54d4e7c3-294d-4900-8b70-faafda17cc33.jpg"; else if(id.equals("534754")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/1/6109b54e-56c5-4014-9f6d-d5f7a0fd725d.jpg?1630610048"; + cardurl = "https://cards.scryfall.io/large/front/6/1/6109b54e-56c5-4014-9f6d-d5f7a0fd725d.jpg"; else if(id.equals("534755")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/1/6109b54e-56c5-4014-9f6d-d5f7a0fd725d.jpg?1630610048"; + cardurl = "https://cards.scryfall.io/large/back/6/1/6109b54e-56c5-4014-9f6d-d5f7a0fd725d.jpg"; else if(id.equals("534756")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/a/4adee830-62fd-4ab4-b1c6-a8bbe15331d1.jpg?1631314326"; + cardurl = "https://cards.scryfall.io/large/front/4/a/4adee830-62fd-4ab4-b1c6-a8bbe15331d1.jpg"; else if(id.equals("534757")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/4/a/4adee830-62fd-4ab4-b1c6-a8bbe15331d1.jpg?1631314326"; + cardurl = "https://cards.scryfall.io/large/back/4/a/4adee830-62fd-4ab4-b1c6-a8bbe15331d1.jpg"; else if(id.equals("534760")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/d/0dbac7ce-a6fa-466e-b6ba-173cf2dec98e.jpg?1630658675"; + cardurl = "https://cards.scryfall.io/large/front/0/d/0dbac7ce-a6fa-466e-b6ba-173cf2dec98e.jpg"; else if(id.equals("534761")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/d/0dbac7ce-a6fa-466e-b6ba-173cf2dec98e.jpg?1630658675"; + cardurl = "https://cards.scryfall.io/large/back/0/d/0dbac7ce-a6fa-466e-b6ba-173cf2dec98e.jpg"; else if(id.equals("534767")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/0/20e94e17-2e4c-41cd-8cc5-39ab41037287.jpg?1630994373"; + cardurl = "https://cards.scryfall.io/large/front/2/0/20e94e17-2e4c-41cd-8cc5-39ab41037287.jpg"; else if(id.equals("534768")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/0/20e94e17-2e4c-41cd-8cc5-39ab41037287.jpg?1630994373"; + cardurl = "https://cards.scryfall.io/large/back/2/0/20e94e17-2e4c-41cd-8cc5-39ab41037287.jpg"; else if(id.equals("534772")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/2/a204c2a3-a899-4b70-8825-7e085b655ed0.jpg?1630562155"; + cardurl = "https://cards.scryfall.io/large/front/a/2/a204c2a3-a899-4b70-8825-7e085b655ed0.jpg"; else if(id.equals("534773")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/2/a204c2a3-a899-4b70-8825-7e085b655ed0.jpg?1630562155"; + cardurl = "https://cards.scryfall.io/large/back/a/2/a204c2a3-a899-4b70-8825-7e085b655ed0.jpg"; else if(id.equals("534783")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/2/d2704743-2e23-40b9-a367-c73d2db45afc.jpg?1631299609"; + cardurl = "https://cards.scryfall.io/large/front/d/2/d2704743-2e23-40b9-a367-c73d2db45afc.jpg"; else if(id.equals("534784")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/2/d2704743-2e23-40b9-a367-c73d2db45afc.jpg?1631299609"; + cardurl = "https://cards.scryfall.io/large/back/d/2/d2704743-2e23-40b9-a367-c73d2db45afc.jpg"; else if(id.equals("534785")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/d/2d3687e2-09e0-4753-aa02-88a19bde3330.jpg?1631299761"; + cardurl = "https://cards.scryfall.io/large/front/2/d/2d3687e2-09e0-4753-aa02-88a19bde3330.jpg"; else if(id.equals("534786")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/d/2d3687e2-09e0-4753-aa02-88a19bde3330.jpg?1631299761"; + cardurl = "https://cards.scryfall.io/large/back/2/d/2d3687e2-09e0-4753-aa02-88a19bde3330.jpg"; else if(id.equals("534800")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/6/36e71d16-0964-489d-bea2-9cec7991fc99.jpg?1630606806"; + cardurl = "https://cards.scryfall.io/large/front/3/6/36e71d16-0964-489d-bea2-9cec7991fc99.jpg"; else if(id.equals("534801")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/6/36e71d16-0964-489d-bea2-9cec7991fc99.jpg?1630606806"; + cardurl = "https://cards.scryfall.io/large/back/3/6/36e71d16-0964-489d-bea2-9cec7991fc99.jpg"; else if(id.equals("534804")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/3/03a3ea4b-d292-4602-985f-7a7971ca73ec.jpg?1631299811"; + cardurl = "https://cards.scryfall.io/large/front/0/3/03a3ea4b-d292-4602-985f-7a7971ca73ec.jpg"; else if(id.equals("534805")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/3/03a3ea4b-d292-4602-985f-7a7971ca73ec.jpg?1631299811"; + cardurl = "https://cards.scryfall.io/large/back/0/3/03a3ea4b-d292-4602-985f-7a7971ca73ec.jpg"; else if(id.equals("534807")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/b/abff6c81-65a4-48fa-ba8f-580f87b0344a.jpg?1631043988"; + cardurl = "https://cards.scryfall.io/large/front/a/b/abff6c81-65a4-48fa-ba8f-580f87b0344a.jpg"; else if(id.equals("534808")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/b/abff6c81-65a4-48fa-ba8f-580f87b0344a.jpg?1631043988"; + cardurl = "https://cards.scryfall.io/large/back/a/b/abff6c81-65a4-48fa-ba8f-580f87b0344a.jpg"; else if(id.equals("534816")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/b/eb34c472-c6ff-4d83-ac8b-a8f279593f98.jpg?1631304637"; + cardurl = "https://cards.scryfall.io/large/front/e/b/eb34c472-c6ff-4d83-ac8b-a8f279593f98.jpg"; else if(id.equals("534817")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/e/b/eb34c472-c6ff-4d83-ac8b-a8f279593f98.jpg?1631304637"; + cardurl = "https://cards.scryfall.io/large/back/e/b/eb34c472-c6ff-4d83-ac8b-a8f279593f98.jpg"; else if(id.equals("534823")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/7/e79269af-63eb-43d2-afee-c38fa14a0c5b.jpg?1631225854"; + cardurl = "https://cards.scryfall.io/large/front/e/7/e79269af-63eb-43d2-afee-c38fa14a0c5b.jpg"; else if(id.equals("534824")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/e/7/e79269af-63eb-43d2-afee-c38fa14a0c5b.jpg?1631225854"; + cardurl = "https://cards.scryfall.io/large/back/e/7/e79269af-63eb-43d2-afee-c38fa14a0c5b.jpg"; else if(id.equals("534826")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/a/caa57b63-bb11-45e8-8795-de92ca61f4f1.jpg?1631303677"; + cardurl = "https://cards.scryfall.io/large/front/c/a/caa57b63-bb11-45e8-8795-de92ca61f4f1.jpg"; else if(id.equals("534827")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/a/caa57b63-bb11-45e8-8795-de92ca61f4f1.jpg?1631303677"; + cardurl = "https://cards.scryfall.io/large/back/c/a/caa57b63-bb11-45e8-8795-de92ca61f4f1.jpg"; else if(id.equals("534832")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/3/832288fd-8031-4c2b-ad3e-b1ec9f94d379.jpg?1631331363"; + cardurl = "https://cards.scryfall.io/large/front/8/3/832288fd-8031-4c2b-ad3e-b1ec9f94d379.jpg"; else if(id.equals("534833")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/3/832288fd-8031-4c2b-ad3e-b1ec9f94d379.jpg?1631331363"; + cardurl = "https://cards.scryfall.io/large/back/8/3/832288fd-8031-4c2b-ad3e-b1ec9f94d379.jpg"; else if(id.equals("534836")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/9/999038b3-7d64-4554-b341-0675d4af8d8b.jpg?1630746254"; + cardurl = 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- cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/9/3983a304-5040-4b8d-945a-bf4ede3104a8.jpg?1631300854"; + cardurl = "https://cards.scryfall.io/large/front/3/9/3983a304-5040-4b8d-945a-bf4ede3104a8.jpg"; else if(id.equals("534995")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/9/3983a304-5040-4b8d-945a-bf4ede3104a8.jpg?1631300854"; + cardurl = "https://cards.scryfall.io/large/back/3/9/3983a304-5040-4b8d-945a-bf4ede3104a8.jpg"; else if(id.equals("535002")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/0/50d4b0df-a1d8-494f-a019-70ce34161320.jpg?1630658672"; + cardurl = "https://cards.scryfall.io/large/front/5/0/50d4b0df-a1d8-494f-a019-70ce34161320.jpg"; else if(id.equals("535003")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/0/50d4b0df-a1d8-494f-a019-70ce34161320.jpg?1630658672"; + cardurl = "https://cards.scryfall.io/large/back/5/0/50d4b0df-a1d8-494f-a019-70ce34161320.jpg"; else if(id.equals("535009")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/5/35cf2d72-931f-47b1-a1b4-916f0383551a.jpg?1631226297"; + cardurl = "https://cards.scryfall.io/large/front/3/5/35cf2d72-931f-47b1-a1b4-916f0383551a.jpg"; else if(id.equals("535010")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/5/35cf2d72-931f-47b1-a1b4-916f0383551a.jpg?1631226297"; + cardurl = "https://cards.scryfall.io/large/back/3/5/35cf2d72-931f-47b1-a1b4-916f0383551a.jpg"; else if(id.equals("535011")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/6/965e6bd5-dc32-406c-bc99-ceb15be4d3f2.jpg?1630828263"; + cardurl = "https://cards.scryfall.io/large/front/9/6/965e6bd5-dc32-406c-bc99-ceb15be4d3f2.jpg"; else if(id.equals("535012")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/9/6/965e6bd5-dc32-406c-bc99-ceb15be4d3f2.jpg?1630828263"; + cardurl = "https://cards.scryfall.io/large/back/9/6/965e6bd5-dc32-406c-bc99-ceb15be4d3f2.jpg"; else if(id.equals("535025")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/a/8ab5f2e6-0e0a-4f7d-a959-3d07948ff317.jpg?1631331050"; + cardurl = "https://cards.scryfall.io/large/front/8/a/8ab5f2e6-0e0a-4f7d-a959-3d07948ff317.jpg"; else if(id.equals("535026")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/a/8ab5f2e6-0e0a-4f7d-a959-3d07948ff317.jpg?1631331050"; + cardurl = "https://cards.scryfall.io/large/back/8/a/8ab5f2e6-0e0a-4f7d-a959-3d07948ff317.jpg"; else if(id.equals("535028")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/8/788288f6-7944-48f4-91b0-f452e209c9ce.jpg?1631607468"; + cardurl = "https://cards.scryfall.io/large/front/7/8/788288f6-7944-48f4-91b0-f452e209c9ce.jpg"; else if(id.equals("535029")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/8/788288f6-7944-48f4-91b0-f452e209c9ce.jpg?1631607468"; + cardurl = "https://cards.scryfall.io/large/back/7/8/788288f6-7944-48f4-91b0-f452e209c9ce.jpg"; else if(id.equals("535042")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/9/f953fad3-0cd1-48aa-8ed9-d7d2e293e6e2.jpg?1631607223"; + cardurl = "https://cards.scryfall.io/large/front/f/9/f953fad3-0cd1-48aa-8ed9-d7d2e293e6e2.jpg"; else if(id.equals("535043")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/f/9/f953fad3-0cd1-48aa-8ed9-d7d2e293e6e2.jpg?1631607223"; + cardurl = "https://cards.scryfall.io/large/back/f/9/f953fad3-0cd1-48aa-8ed9-d7d2e293e6e2.jpg"; else if(id.equals("535053")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/1/115a9a44-131d-45f3-852a-40fd18e4afb6.jpg?1631055774"; + cardurl = "https://cards.scryfall.io/large/front/1/1/115a9a44-131d-45f3-852a-40fd18e4afb6.jpg"; else if(id.equals("535054")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/1/1/115a9a44-131d-45f3-852a-40fd18e4afb6.jpg?1631055774"; + cardurl = "https://cards.scryfall.io/large/back/1/1/115a9a44-131d-45f3-852a-40fd18e4afb6.jpg"; else if(id.equals("535062")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/c/ac83c27f-55d6-4e5a-93a4-febb0c183289.jpg?1631342331"; + cardurl = "https://cards.scryfall.io/large/front/a/c/ac83c27f-55d6-4e5a-93a4-febb0c183289.jpg"; else if(id.equals("535063")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/c/ac83c27f-55d6-4e5a-93a4-febb0c183289.jpg?1631342331"; + cardurl = "https://cards.scryfall.io/large/back/a/c/ac83c27f-55d6-4e5a-93a4-febb0c183289.jpg"; else if(id.equals("296820")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/8/d8b718d8-fca3-4b3e-9448-6067c8656a9a.jpg?1629844769"; + cardurl = "https://cards.scryfall.io/large/front/d/8/d8b718d8-fca3-4b3e-9448-6067c8656a9a.jpg"; else if(id.equals("296821")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/8/d8b718d8-fca3-4b3e-9448-6067c8656a9a.jpg?1629844769"; + cardurl = "https://cards.scryfall.io/large/back/d/8/d8b718d8-fca3-4b3e-9448-6067c8656a9a.jpg"; else if(id.equals("535002t") || id.equals("534994t") || id.equals("534995t") || id.equals("54047311t") || id.equals("297433t")) // Wolf 2/2 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/6/364e04d9-9a8a-49df-921c-7a9bf62dc731.jpg?1632411038"; + cardurl = "https://cards.scryfall.io/large/front/3/6/364e04d9-9a8a-49df-921c-7a9bf62dc731.jpg"; else if(id.equals("534882t") || id.equals("540880t") || id.equals("297208t") || id.equals("296971t") || id.equals("296854t") || id.equals("296840t")) // Human 1/1 - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/7/b7667345-e11b-4cad-ac4c-84eb1c5656c5.jpg?1632410326"; + cardurl = "https://cards.scryfall.io/large/front/b/7/b7667345-e11b-4cad-ac4c-84eb1c5656c5.jpg"; else if(id.equals("534836t") || id.equals("297108t") || id.equals("296970t") || id.equals("296926t")) // Zombie 2/2 Decayed - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/a/6adb8607-1066-451d-a719-74ad32358278.jpg?1632410550"; + cardurl = "https://cards.scryfall.io/large/front/6/a/6adb8607-1066-451d-a719-74ad32358278.jpg"; else if (id.equals("540753t") || id.equals("546992t")) //Treasure - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/2/720f3e68-84c0-462e-a0d1-90236ccc494a.jpg?1562539782"; + cardurl = "https://cards.scryfall.io/large/front/7/2/720f3e68-84c0-462e-a0d1-90236ccc494a.jpg"; else if(id.equals("540836")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/7/a7fc0939-6286-44de-a727-c83bfd3fa752.jpg?1636494229"; + cardurl = "https://cards.scryfall.io/large/front/a/7/a7fc0939-6286-44de-a727-c83bfd3fa752.jpg"; else if(id.equals("540837")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/7/a7fc0939-6286-44de-a727-c83bfd3fa752.jpg?1636494229"; + cardurl = "https://cards.scryfall.io/large/back/a/7/a7fc0939-6286-44de-a727-c83bfd3fa752.jpg"; else if(id.equals("540838")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/8/f88e269e-ff3d-4775-8520-5b7a6dddf23d.jpg?1636494344"; + cardurl = "https://cards.scryfall.io/large/front/f/8/f88e269e-ff3d-4775-8520-5b7a6dddf23d.jpg"; else if(id.equals("540839")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/f/8/f88e269e-ff3d-4775-8520-5b7a6dddf23d.jpg?1636494344"; + cardurl = "https://cards.scryfall.io/large/back/f/8/f88e269e-ff3d-4775-8520-5b7a6dddf23d.jpg"; else if(id.equals("540841")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/b/db791fb6-b0ff-4ded-bd3d-9447cf398312.jpg?1636494357"; + cardurl = "https://cards.scryfall.io/large/front/d/b/db791fb6-b0ff-4ded-bd3d-9447cf398312.jpg"; else if(id.equals("540842")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/b/db791fb6-b0ff-4ded-bd3d-9447cf398312.jpg?1636494357"; + cardurl = "https://cards.scryfall.io/large/back/d/b/db791fb6-b0ff-4ded-bd3d-9447cf398312.jpg"; else if(id.equals("540851")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/e/0ef240aa-2a88-4ec4-888a-918466372adb.jpg?1636494418"; + cardurl = "https://cards.scryfall.io/large/front/0/e/0ef240aa-2a88-4ec4-888a-918466372adb.jpg"; else if(id.equals("540852")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/e/0ef240aa-2a88-4ec4-888a-918466372adb.jpg?1636494418"; + cardurl = "https://cards.scryfall.io/large/back/0/e/0ef240aa-2a88-4ec4-888a-918466372adb.jpg"; else if(id.equals("540853")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/5/25193485-7f41-4b05-9a69-4c112679f97c.jpg?1636494442"; + cardurl = "https://cards.scryfall.io/large/front/2/5/25193485-7f41-4b05-9a69-4c112679f97c.jpg"; else if(id.equals("540854")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/5/25193485-7f41-4b05-9a69-4c112679f97c.jpg?1636494442"; + cardurl = "https://cards.scryfall.io/large/back/2/5/25193485-7f41-4b05-9a69-4c112679f97c.jpg"; else if(id.equals("540860")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/3/031c5cff-e579-432a-bcee-864b12eb0558.jpg?1636208398"; + cardurl = "https://cards.scryfall.io/large/front/0/3/031c5cff-e579-432a-bcee-864b12eb0558.jpg"; else if(id.equals("540861")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/3/031c5cff-e579-432a-bcee-864b12eb0558.jpg?1636208398"; + cardurl = "https://cards.scryfall.io/large/back/0/3/031c5cff-e579-432a-bcee-864b12eb0558.jpg"; else if(id.equals("540864")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/a/4a708243-42a1-4fa7-8b0b-9d5163da84bb.jpg?1635787289"; + cardurl = "https://cards.scryfall.io/large/front/4/a/4a708243-42a1-4fa7-8b0b-9d5163da84bb.jpg"; else if(id.equals("540865")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/4/a/4a708243-42a1-4fa7-8b0b-9d5163da84bb.jpg?1635787289"; + cardurl = "https://cards.scryfall.io/large/back/4/a/4a708243-42a1-4fa7-8b0b-9d5163da84bb.jpg"; else if(id.equals("540874")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/1/f1deb24b-3d8f-4251-a901-85eeb891f26f.jpg?1636494571"; + cardurl = "https://cards.scryfall.io/large/front/f/1/f1deb24b-3d8f-4251-a901-85eeb891f26f.jpg"; else if(id.equals("540875")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/f/1/f1deb24b-3d8f-4251-a901-85eeb891f26f.jpg?1636494571"; + cardurl = "https://cards.scryfall.io/large/back/f/1/f1deb24b-3d8f-4251-a901-85eeb891f26f.jpg"; else if(id.equals("540880")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/c/2c3ddb1f-a1de-4fea-9042-5e9caa16ceb2.jpg?1636127086"; + cardurl = "https://cards.scryfall.io/large/front/2/c/2c3ddb1f-a1de-4fea-9042-5e9caa16ceb2.jpg"; else if(id.equals("540881")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/c/2c3ddb1f-a1de-4fea-9042-5e9caa16ceb2.jpg?1636127086"; + cardurl = "https://cards.scryfall.io/large/back/2/c/2c3ddb1f-a1de-4fea-9042-5e9caa16ceb2.jpg"; else if(id.equals("540884")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/3/730e4629-dc54-415d-9493-88885788ca19.jpg?1636494265"; + cardurl = "https://cards.scryfall.io/large/front/7/3/730e4629-dc54-415d-9493-88885788ca19.jpg"; else if(id.equals("540885")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/3/730e4629-dc54-415d-9493-88885788ca19.jpg?1636494265"; + cardurl = "https://cards.scryfall.io/large/back/7/3/730e4629-dc54-415d-9493-88885788ca19.jpg"; else if(id.equals("540886")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/7/57039230-bf5a-4489-9dc1-37e27b17bd84.jpg?1636208442"; + cardurl = "https://cards.scryfall.io/large/front/5/7/57039230-bf5a-4489-9dc1-37e27b17bd84.jpg"; else if(id.equals("540887")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/7/57039230-bf5a-4489-9dc1-37e27b17bd84.jpg?1636208442"; + cardurl = "https://cards.scryfall.io/large/back/5/7/57039230-bf5a-4489-9dc1-37e27b17bd84.jpg"; else if(id.equals("540900")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/e/ceb84515-7b8f-444d-b6a9-61231621f9b7.jpg?1636494396"; + cardurl = "https://cards.scryfall.io/large/front/c/e/ceb84515-7b8f-444d-b6a9-61231621f9b7.jpg"; else if(id.equals("540901")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/e/ceb84515-7b8f-444d-b6a9-61231621f9b7.jpg?1636494396"; + cardurl = "https://cards.scryfall.io/large/back/c/e/ceb84515-7b8f-444d-b6a9-61231621f9b7.jpg"; else if(id.equals("540904")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/b/6b4529c3-8edb-4909-b910-806450a39d2e.jpg?1636208458"; + cardurl = "https://cards.scryfall.io/large/front/6/b/6b4529c3-8edb-4909-b910-806450a39d2e.jpg"; else if(id.equals("540905")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/b/6b4529c3-8edb-4909-b910-806450a39d2e.jpg?1636208458"; + cardurl = "https://cards.scryfall.io/large/back/6/b/6b4529c3-8edb-4909-b910-806450a39d2e.jpg"; else if(id.equals("540906")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/4/a4d3652a-6774-4b16-aa8b-cb11d72ec7aa.jpg?1636494521"; + cardurl = "https://cards.scryfall.io/large/front/a/4/a4d3652a-6774-4b16-aa8b-cb11d72ec7aa.jpg"; else if(id.equals("540907")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/4/a4d3652a-6774-4b16-aa8b-cb11d72ec7aa.jpg?1636494521"; + cardurl = "https://cards.scryfall.io/large/back/a/4/a4d3652a-6774-4b16-aa8b-cb11d72ec7aa.jpg"; else if(id.equals("540909")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/2/823ad188-bd56-476d-9853-bed90bfad582.jpg?1636494541"; + cardurl = "https://cards.scryfall.io/large/front/8/2/823ad188-bd56-476d-9853-bed90bfad582.jpg"; else if(id.equals("540910")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/2/823ad188-bd56-476d-9853-bed90bfad582.jpg?1636494541"; + cardurl = "https://cards.scryfall.io/large/back/8/2/823ad188-bd56-476d-9853-bed90bfad582.jpg"; else if(id.equals("540911")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/3/a3ff628a-ef8e-45c4-84e7-a33ec28f025a.jpg?1636494565"; + cardurl = "https://cards.scryfall.io/large/front/a/3/a3ff628a-ef8e-45c4-84e7-a33ec28f025a.jpg"; else if(id.equals("540912")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/3/a3ff628a-ef8e-45c4-84e7-a33ec28f025a.jpg?1636494565"; + cardurl = "https://cards.scryfall.io/large/back/a/3/a3ff628a-ef8e-45c4-84e7-a33ec28f025a.jpg"; else if(id.equals("540922")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/c/3c0fae23-1278-499f-9df7-4a29691726b1.jpg?1636120995"; + cardurl = "https://cards.scryfall.io/large/front/3/c/3c0fae23-1278-499f-9df7-4a29691726b1.jpg"; else if(id.equals("540923")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/c/3c0fae23-1278-499f-9df7-4a29691726b1.jpg?1636120995"; + cardurl = "https://cards.scryfall.io/large/back/3/c/3c0fae23-1278-499f-9df7-4a29691726b1.jpg"; else if(id.equals("540941")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/7/a7cbdd54-7685-4921-ab60-dc36e647a4c5.jpg?1635787947"; + cardurl = "https://cards.scryfall.io/large/front/a/7/a7cbdd54-7685-4921-ab60-dc36e647a4c5.jpg"; else if(id.equals("540942")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/7/a7cbdd54-7685-4921-ab60-dc36e647a4c5.jpg?1635787947"; + cardurl = "https://cards.scryfall.io/large/back/a/7/a7cbdd54-7685-4921-ab60-dc36e647a4c5.jpg"; else if(id.equals("540944")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/6/e61b3afa-66e0-4f7b-84bc-7ae2cc6d28d4.jpg?1636018409"; + cardurl = "https://cards.scryfall.io/large/front/e/6/e61b3afa-66e0-4f7b-84bc-7ae2cc6d28d4.jpg"; else if(id.equals("540945")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/e/6/e61b3afa-66e0-4f7b-84bc-7ae2cc6d28d4.jpg?1636018409"; + cardurl = "https://cards.scryfall.io/large/back/e/6/e61b3afa-66e0-4f7b-84bc-7ae2cc6d28d4.jpg"; else if(id.equals("540947")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/1/612b2e6e-fe8d-49ad-b845-6fa7fa59ffd1.jpg?1635931157"; + cardurl = "https://cards.scryfall.io/large/front/6/1/612b2e6e-fe8d-49ad-b845-6fa7fa59ffd1.jpg"; else if(id.equals("540948")) - cardurl = 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"https://cards.scryfall.io/large/front/c/a/ca5297a5-bcaa-41fd-a397-e44dc4e00ba3.jpg"; else if(id.equals("540990")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/a/ca5297a5-bcaa-41fd-a397-e44dc4e00ba3.jpg?1635445875"; + cardurl = "https://cards.scryfall.io/large/back/c/a/ca5297a5-bcaa-41fd-a397-e44dc4e00ba3.jpg"; else if(id.equals("540994")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/9/397ffd01-c090-4233-9f5a-5f765886d498.jpg?1636584765"; + cardurl = "https://cards.scryfall.io/large/front/3/9/397ffd01-c090-4233-9f5a-5f765886d498.jpg"; else if(id.equals("540995")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/9/397ffd01-c090-4233-9f5a-5f765886d498.jpg?1636584765"; + cardurl = "https://cards.scryfall.io/large/back/3/9/397ffd01-c090-4233-9f5a-5f765886d498.jpg"; else if(id.equals("540997")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/3/63d96c52-66ce-4b46-9a0b-7cd9a43f9253.jpg?1636017834"; + cardurl = "https://cards.scryfall.io/large/front/6/3/63d96c52-66ce-4b46-9a0b-7cd9a43f9253.jpg"; else if(id.equals("540998")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/3/63d96c52-66ce-4b46-9a0b-7cd9a43f9253.jpg?1636017834"; + cardurl = "https://cards.scryfall.io/large/back/6/3/63d96c52-66ce-4b46-9a0b-7cd9a43f9253.jpg"; else if(id.equals("541012")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/e/5eb3a08e-1d31-4ab9-854f-a86b060696ec.jpg?1635705754"; + cardurl = "https://cards.scryfall.io/large/front/5/e/5eb3a08e-1d31-4ab9-854f-a86b060696ec.jpg"; else if(id.equals("541013")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/e/5eb3a08e-1d31-4ab9-854f-a86b060696ec.jpg?1635705754"; + cardurl = "https://cards.scryfall.io/large/back/5/e/5eb3a08e-1d31-4ab9-854f-a86b060696ec.jpg"; else if(id.equals("541018")) - cardurl = 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"https://cards.scryfall.io/large/back/c/0/c0c358b4-5af2-438f-8bd5-beb0ee6b518b.jpg"; else if(id.equals("541060")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/7/e7d3012e-1798-4f72-8d9a-b2d16f817502.jpg?1635931218"; + cardurl = "https://cards.scryfall.io/large/front/e/7/e7d3012e-1798-4f72-8d9a-b2d16f817502.jpg"; else if(id.equals("541061")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/e/7/e7d3012e-1798-4f72-8d9a-b2d16f817502.jpg?1635931218"; + cardurl = "https://cards.scryfall.io/large/back/e/7/e7d3012e-1798-4f72-8d9a-b2d16f817502.jpg"; else if(id.equals("541066")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/4/54a4b031-0919-44aa-a35e-68da7a27235a.jpg?1636208735"; + cardurl = "https://cards.scryfall.io/large/front/5/4/54a4b031-0919-44aa-a35e-68da7a27235a.jpg"; else if(id.equals("541067")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/4/54a4b031-0919-44aa-a35e-68da7a27235a.jpg?1636208735"; + cardurl = "https://cards.scryfall.io/large/back/5/4/54a4b031-0919-44aa-a35e-68da7a27235a.jpg"; else if(id.equals("541069")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/7/c7ceaf83-09c0-4492-a75d-4c47bd421858.jpg?1635939702"; + cardurl = "https://cards.scryfall.io/large/front/c/7/c7ceaf83-09c0-4492-a75d-4c47bd421858.jpg"; else if(id.equals("541070")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/7/c7ceaf83-09c0-4492-a75d-4c47bd421858.jpg?1635939702"; + cardurl = "https://cards.scryfall.io/large/back/c/7/c7ceaf83-09c0-4492-a75d-4c47bd421858.jpg"; else if(id.equals("541071")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/9/0936761c-7cdc-49ef-8a0d-ed79219f1056.jpg?1636208747"; + cardurl = "https://cards.scryfall.io/large/front/0/9/0936761c-7cdc-49ef-8a0d-ed79219f1056.jpg"; else if(id.equals("541072")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/9/0936761c-7cdc-49ef-8a0d-ed79219f1056.jpg?1636208747"; + cardurl = "https://cards.scryfall.io/large/back/0/9/0936761c-7cdc-49ef-8a0d-ed79219f1056.jpg"; else if(id.equals("541078")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/b/8bcaa944-4e45-457c-be9c-07377b6ed08b.jpg?1636208764"; + cardurl = "https://cards.scryfall.io/large/front/8/b/8bcaa944-4e45-457c-be9c-07377b6ed08b.jpg"; else if(id.equals("541079")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/b/8bcaa944-4e45-457c-be9c-07377b6ed08b.jpg?1636208764"; + cardurl = "https://cards.scryfall.io/large/back/8/b/8bcaa944-4e45-457c-be9c-07377b6ed08b.jpg"; else if(id.equals("541092")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/f/5fdf5fc4-69c8-4a59-9095-c2feefb64371.jpg?1636208826"; + cardurl = "https://cards.scryfall.io/large/front/5/f/5fdf5fc4-69c8-4a59-9095-c2feefb64371.jpg"; else if(id.equals("541093")) 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if(id.equals("541099")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/a/7a743426-6333-4ca6-9207-163b325ba435.jpg?1636208844"; + cardurl = "https://cards.scryfall.io/large/back/7/a/7a743426-6333-4ca6-9207-163b325ba435.jpg"; else if(id.equals("541103")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/d/8d233bc5-8a08-4d38-abd4-21a112141afd.jpg?1636494288"; + cardurl = "https://cards.scryfall.io/large/front/8/d/8d233bc5-8a08-4d38-abd4-21a112141afd.jpg"; else if(id.equals("541104")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/d/8d233bc5-8a08-4d38-abd4-21a112141afd.jpg?1636494288"; + cardurl = "https://cards.scryfall.io/large/back/8/d/8d233bc5-8a08-4d38-abd4-21a112141afd.jpg"; else if(id.equals("541105")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/b/cb168e3c-2c78-4e70-a39b-06aa6a47998c.jpg?1635985380"; + cardurl = "https://cards.scryfall.io/large/front/c/b/cb168e3c-2c78-4e70-a39b-06aa6a47998c.jpg"; else if(id.equals("541106")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/b/cb168e3c-2c78-4e70-a39b-06aa6a47998c.jpg?1635985380"; + cardurl = "https://cards.scryfall.io/large/back/c/b/cb168e3c-2c78-4e70-a39b-06aa6a47998c.jpg"; else if(id.equals("541107")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/c/8c927707-abb5-4a9d-ac53-25df182d6e9b.jpg?1636494313"; + cardurl = "https://cards.scryfall.io/large/front/8/c/8c927707-abb5-4a9d-ac53-25df182d6e9b.jpg"; else if(id.equals("541108")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/8/c/8c927707-abb5-4a9d-ac53-25df182d6e9b.jpg?1636494313"; + cardurl = "https://cards.scryfall.io/large/back/8/c/8c927707-abb5-4a9d-ac53-25df182d6e9b.jpg"; else if(id.equals("541109")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/3/63ba8eef-b834-4031-b0a1-0f8505d53813.jpg?1636208884"; + cardurl = "https://cards.scryfall.io/large/front/6/3/63ba8eef-b834-4031-b0a1-0f8505d53813.jpg"; else if(id.equals("541110")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/3/63ba8eef-b834-4031-b0a1-0f8505d53813.jpg?1636208884"; + cardurl = "https://cards.scryfall.io/large/back/6/3/63ba8eef-b834-4031-b0a1-0f8505d53813.jpg"; else if(id.equals("541120")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/6/f6c0fca5-b759-4543-95e2-8d712aae5281.jpg?1635567834"; + cardurl = "https://cards.scryfall.io/large/front/f/6/f6c0fca5-b759-4543-95e2-8d712aae5281.jpg"; else if(id.equals("541121")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/f/6/f6c0fca5-b759-4543-95e2-8d712aae5281.jpg?1635567834"; + cardurl = "https://cards.scryfall.io/large/back/f/6/f6c0fca5-b759-4543-95e2-8d712aae5281.jpg"; else if(id.equals("541131")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/2/a27b9d82-f613-4789-9e8b-f37db5597027.jpg?1636208929"; + cardurl = "https://cards.scryfall.io/large/front/a/2/a27b9d82-f613-4789-9e8b-f37db5597027.jpg"; else if(id.equals("541132")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/2/a27b9d82-f613-4789-9e8b-f37db5597027.jpg?1636208929"; + cardurl = "https://cards.scryfall.io/large/back/a/2/a27b9d82-f613-4789-9e8b-f37db5597027.jpg"; else if(id.equals("541143t") || id.equals("541129t") || id.equals("541102t") || id.equals("541101t") || id.equals("540959t") || id.equals("541041t") || id.equals("541035t") || id.equals("541025t") || id.equals("541023t") || id.equals("541011t") || id.equals("541002t") || id.equals("541001t") || id.equals("540999t") || id.equals("540989t") || id.equals("540988t") || @@ -2355,416 +2497,424 @@ public class ImgDownloader { id.equals("297308t") || id.equals("297304t") || id.equals("297292t") || id.equals("297290t") || id.equals("297287t") || id.equals("297271t") || id.equals("297268t") || id.equals("297267t") || id.equals("297256t") || id.equals("297197t") || id.equals("297506t") || id.equals("297511t")) //Blood - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/6/a6f374bc-cd29-469f-808a-6a6c004ee8aa.jpg?1636041263"; + cardurl = "https://cards.scryfall.io/large/front/a/6/a6f374bc-cd29-469f-808a-6a6c004ee8aa.jpg"; else if(id.equals("541110t") || id.equals("297438t")) // Vampire 1/1 Black&White - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/e/7eee78d3-c65f-4454-bd3c-1c55388422f5.jpg?1636630265"; + cardurl = "https://cards.scryfall.io/large/front/7/e/7eee78d3-c65f-4454-bd3c-1c55388422f5.jpg"; else if(id.equals("541108t") || id.equals("297436t")) // Spirit 4/4 White - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/6/b61e7f44-c112-4501-8850-0565fc857397.jpg?1636629873"; + cardurl = "https://cards.scryfall.io/large/front/b/6/b61e7f44-c112-4501-8850-0565fc857397.jpg"; else if(id.equals("296841")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/7/c778f191-0a9b-4d1c-97e5-b5fba9af174d.jpg?1637192212"; + cardurl = "https://cards.scryfall.io/large/front/c/7/c778f191-0a9b-4d1c-97e5-b5fba9af174d.jpg"; else if(id.equals("296842")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/7/c778f191-0a9b-4d1c-97e5-b5fba9af174d.jpg?1637192212"; + cardurl = "https://cards.scryfall.io/large/back/c/7/c778f191-0a9b-4d1c-97e5-b5fba9af174d.jpg"; else if(id.equals("296843")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/3/a3d5a0d4-1f7b-4a88-b375-b241c8e5e117.jpg?1637192246"; + cardurl = "https://cards.scryfall.io/large/front/a/3/a3d5a0d4-1f7b-4a88-b375-b241c8e5e117.jpg"; else if(id.equals("296844")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/3/a3d5a0d4-1f7b-4a88-b375-b241c8e5e117.jpg?1637192246"; + cardurl = "https://cards.scryfall.io/large/back/a/3/a3d5a0d4-1f7b-4a88-b375-b241c8e5e117.jpg"; else if(id.equals("296845")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/d/9d7c2b1b-7bef-4ea1-a98a-c6a9c7ed8b43.jpg?1637192278"; + cardurl = "https://cards.scryfall.io/large/front/9/d/9d7c2b1b-7bef-4ea1-a98a-c6a9c7ed8b43.jpg"; else if(id.equals("296846")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/9/d/9d7c2b1b-7bef-4ea1-a98a-c6a9c7ed8b43.jpg?1637192278"; + cardurl = "https://cards.scryfall.io/large/back/9/d/9d7c2b1b-7bef-4ea1-a98a-c6a9c7ed8b43.jpg"; else if(id.equals("296849")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/2/72df9225-eb06-4f3a-94a5-844c9f6869c7.jpg?1637192317"; + cardurl = "https://cards.scryfall.io/large/front/7/2/72df9225-eb06-4f3a-94a5-844c9f6869c7.jpg"; else if(id.equals("296850")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/2/72df9225-eb06-4f3a-94a5-844c9f6869c7.jpg?1637192317"; + cardurl = "https://cards.scryfall.io/large/back/7/2/72df9225-eb06-4f3a-94a5-844c9f6869c7.jpg"; else if(id.equals("296856")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/f/3f024371-a802-4e3f-a039-c178a431b0fd.jpg?1637196520"; + cardurl = "https://cards.scryfall.io/large/front/3/f/3f024371-a802-4e3f-a039-c178a431b0fd.jpg"; else if(id.equals("296857")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/f/3f024371-a802-4e3f-a039-c178a431b0fd.jpg?1637196520"; + cardurl = "https://cards.scryfall.io/large/back/3/f/3f024371-a802-4e3f-a039-c178a431b0fd.jpg"; else if(id.equals("296861")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/7/97a12555-b587-4028-ae23-8085052f0aeb.jpg?1637192541"; + cardurl = "https://cards.scryfall.io/large/front/9/7/97a12555-b587-4028-ae23-8085052f0aeb.jpg"; else if(id.equals("296862")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/9/7/97a12555-b587-4028-ae23-8085052f0aeb.jpg?1637192541"; + cardurl = "https://cards.scryfall.io/large/back/9/7/97a12555-b587-4028-ae23-8085052f0aeb.jpg"; else if(id.equals("296872")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/7/07b9edea-96eb-4146-8922-fbefdb8d57af.jpg?1637192573"; + cardurl = "https://cards.scryfall.io/large/front/0/7/07b9edea-96eb-4146-8922-fbefdb8d57af.jpg"; else if(id.equals("296873")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/0/7/07b9edea-96eb-4146-8922-fbefdb8d57af.jpg?1637192573"; + cardurl = "https://cards.scryfall.io/large/back/0/7/07b9edea-96eb-4146-8922-fbefdb8d57af.jpg"; else if(id.equals("296874")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/7/57a7da9c-93b9-4a16-a69c-84e6af8bc8be.jpg?1637192691"; + cardurl = "https://cards.scryfall.io/large/front/5/7/57a7da9c-93b9-4a16-a69c-84e6af8bc8be.jpg"; else if(id.equals("296875")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/7/57a7da9c-93b9-4a16-a69c-84e6af8bc8be.jpg?1637192691"; + cardurl = "https://cards.scryfall.io/large/back/5/7/57a7da9c-93b9-4a16-a69c-84e6af8bc8be.jpg"; else if(id.equals("296889")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/f/2fb7d8bd-2e25-486b-91e7-b7dd777938e2.jpg?1637192732"; + cardurl = "https://cards.scryfall.io/large/front/2/f/2fb7d8bd-2e25-486b-91e7-b7dd777938e2.jpg"; else if(id.equals("296890")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/f/2fb7d8bd-2e25-486b-91e7-b7dd777938e2.jpg?1637192732"; + cardurl = "https://cards.scryfall.io/large/back/2/f/2fb7d8bd-2e25-486b-91e7-b7dd777938e2.jpg"; else if(id.equals("296893")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/2/d2febf74-59b4-4419-bff2-bdc5d14c10e9.jpg?1637192768"; + cardurl = "https://cards.scryfall.io/large/front/d/2/d2febf74-59b4-4419-bff2-bdc5d14c10e9.jpg"; else if(id.equals("296894")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/2/d2febf74-59b4-4419-bff2-bdc5d14c10e9.jpg?1637192768"; + cardurl = "https://cards.scryfall.io/large/back/d/2/d2febf74-59b4-4419-bff2-bdc5d14c10e9.jpg"; else if(id.equals("296896")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/9/a992bbe3-c389-4a4a-927b-dfc01a4cd9be.jpg?1637192799"; + cardurl = "https://cards.scryfall.io/large/front/a/9/a992bbe3-c389-4a4a-927b-dfc01a4cd9be.jpg"; else if(id.equals("296897")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/9/a992bbe3-c389-4a4a-927b-dfc01a4cd9be.jpg?1637192799"; + cardurl = "https://cards.scryfall.io/large/back/a/9/a992bbe3-c389-4a4a-927b-dfc01a4cd9be.jpg"; else if(id.equals("296905")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/3/d3255a81-d3bf-4961-bb72-698a39e95f28.jpg?1637192839"; + cardurl = "https://cards.scryfall.io/large/front/d/3/d3255a81-d3bf-4961-bb72-698a39e95f28.jpg"; else if(id.equals("296906")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/3/d3255a81-d3bf-4961-bb72-698a39e95f28.jpg?1637192839"; + cardurl = "https://cards.scryfall.io/large/back/d/3/d3255a81-d3bf-4961-bb72-698a39e95f28.jpg"; else if(id.equals("296912")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/b/cb76958b-9f53-43ff-95b2-00a066beccdc.jpg?1637192884"; + cardurl = "https://cards.scryfall.io/large/front/c/b/cb76958b-9f53-43ff-95b2-00a066beccdc.jpg"; else if(id.equals("296913")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/b/cb76958b-9f53-43ff-95b2-00a066beccdc.jpg?1637192884"; + cardurl = "https://cards.scryfall.io/large/back/c/b/cb76958b-9f53-43ff-95b2-00a066beccdc.jpg"; else if(id.equals("296915")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/7/37fe7919-1282-4155-94f8-545eba19b189.jpg?1637192928"; + cardurl = "https://cards.scryfall.io/large/front/3/7/37fe7919-1282-4155-94f8-545eba19b189.jpg"; else if(id.equals("296916")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/7/37fe7919-1282-4155-94f8-545eba19b189.jpg?1637192928"; + cardurl = "https://cards.scryfall.io/large/back/3/7/37fe7919-1282-4155-94f8-545eba19b189.jpg"; else if(id.equals("296921")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/9/c969947c-015f-4374-9210-b055b9782239.jpg?1637192966"; + cardurl = "https://cards.scryfall.io/large/front/c/9/c969947c-015f-4374-9210-b055b9782239.jpg"; else if(id.equals("296922")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/c/9/c969947c-015f-4374-9210-b055b9782239.jpg?1637192966"; + cardurl = "https://cards.scryfall.io/large/back/c/9/c969947c-015f-4374-9210-b055b9782239.jpg"; else if(id.equals("296925")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/0/f033f980-ddc5-4dea-a682-5a823be99aa5.jpg?1637193017"; + cardurl = "https://cards.scryfall.io/large/front/f/0/f033f980-ddc5-4dea-a682-5a823be99aa5.jpg"; else if(id.equals("296926")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/f/0/f033f980-ddc5-4dea-a682-5a823be99aa5.jpg?1637193017"; + cardurl = "https://cards.scryfall.io/large/back/f/0/f033f980-ddc5-4dea-a682-5a823be99aa5.jpg"; else if(id.equals("296935")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/3/5305fc4a-30c6-4aaf-b98c-9a2d273014fc.jpg?1637193054"; + cardurl = "https://cards.scryfall.io/large/front/5/3/5305fc4a-30c6-4aaf-b98c-9a2d273014fc.jpg"; else if(id.equals("296936")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/3/5305fc4a-30c6-4aaf-b98c-9a2d273014fc.jpg?1637193054"; + cardurl = "https://cards.scryfall.io/large/back/5/3/5305fc4a-30c6-4aaf-b98c-9a2d273014fc.jpg"; else if(id.equals("296941")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/5/f5809d03-35d8-4975-bcfb-d42616b70129.jpg?1637193092"; + cardurl = "https://cards.scryfall.io/large/front/f/5/f5809d03-35d8-4975-bcfb-d42616b70129.jpg"; else if(id.equals("296942")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/f/5/f5809d03-35d8-4975-bcfb-d42616b70129.jpg?1637193092"; + cardurl = "https://cards.scryfall.io/large/back/f/5/f5809d03-35d8-4975-bcfb-d42616b70129.jpg"; else if(id.equals("296949")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/3/a394027b-f728-4a2e-9860-98c6ea45c76a.jpg?1637193138"; + cardurl = "https://cards.scryfall.io/large/front/a/3/a394027b-f728-4a2e-9860-98c6ea45c76a.jpg"; else if(id.equals("296950")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/3/a394027b-f728-4a2e-9860-98c6ea45c76a.jpg?1637193138"; + cardurl = "https://cards.scryfall.io/large/back/a/3/a394027b-f728-4a2e-9860-98c6ea45c76a.jpg"; else if(id.equals("296952")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/3/3327a287-a6db-49a4-9d25-315f3c93a930.jpg?1637193171"; + cardurl = "https://cards.scryfall.io/large/front/3/3/3327a287-a6db-49a4-9d25-315f3c93a930.jpg"; else if(id.equals("296953")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/3/3327a287-a6db-49a4-9d25-315f3c93a930.jpg?1637193171"; + cardurl = "https://cards.scryfall.io/large/back/3/3/3327a287-a6db-49a4-9d25-315f3c93a930.jpg"; else if(id.equals("296959")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/1/91a861d9-318e-43eb-9552-59072d3fca8e.jpg?1637193207"; + cardurl = "https://cards.scryfall.io/large/front/9/1/91a861d9-318e-43eb-9552-59072d3fca8e.jpg"; else if(id.equals("296960")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/9/1/91a861d9-318e-43eb-9552-59072d3fca8e.jpg?1637193207"; + cardurl = "https://cards.scryfall.io/large/back/9/1/91a861d9-318e-43eb-9552-59072d3fca8e.jpg"; else if(id.equals("296964")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/6/66ef5058-af82-4867-a6b6-9e08274bd0d3.jpg?1637193243"; + cardurl = "https://cards.scryfall.io/large/front/6/6/66ef5058-af82-4867-a6b6-9e08274bd0d3.jpg"; else if(id.equals("296965")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/6/66ef5058-af82-4867-a6b6-9e08274bd0d3.jpg?1637193243"; + cardurl = "https://cards.scryfall.io/large/back/6/6/66ef5058-af82-4867-a6b6-9e08274bd0d3.jpg"; else if(id.equals("296966")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/8/88a28a48-d4a1-47ce-9aa0-ee65325029c4.jpg?1637193305"; + cardurl = "https://cards.scryfall.io/large/front/8/8/88a28a48-d4a1-47ce-9aa0-ee65325029c4.jpg"; else if(id.equals("296967")) - cardurl = 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"https://cards.scryfall.io/large/back/6/a/6adf21b9-b6d5-4c27-b3f2-60ec0ff17416.jpg"; else if(id.equals("297325")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/f/af2efb08-ffba-4d88-b7df-4530f29af635.jpg?1637195506"; + cardurl = "https://cards.scryfall.io/large/front/a/f/af2efb08-ffba-4d88-b7df-4530f29af635.jpg"; else if(id.equals("297326")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/f/af2efb08-ffba-4d88-b7df-4530f29af635.jpg?1637195506"; + cardurl = "https://cards.scryfall.io/large/back/a/f/af2efb08-ffba-4d88-b7df-4530f29af635.jpg"; else if(id.equals("297340")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/f/7f00e6fb-1c2e-433e-a8ac-fd692699c8c7.jpg?1637195535"; + cardurl = "https://cards.scryfall.io/large/front/7/f/7f00e6fb-1c2e-433e-a8ac-fd692699c8c7.jpg"; else if(id.equals("297341")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/f/7f00e6fb-1c2e-433e-a8ac-fd692699c8c7.jpg?1637195535"; + cardurl = "https://cards.scryfall.io/large/back/7/f/7f00e6fb-1c2e-433e-a8ac-fd692699c8c7.jpg"; else if(id.equals("297346")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/6/36c22e93-4b37-4912-9491-eff17510b08d.jpg?1637195572"; + cardurl = "https://cards.scryfall.io/large/front/3/6/36c22e93-4b37-4912-9491-eff17510b08d.jpg"; else if(id.equals("297347")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/6/36c22e93-4b37-4912-9491-eff17510b08d.jpg?1637195572"; + cardurl = "https://cards.scryfall.io/large/back/3/6/36c22e93-4b37-4912-9491-eff17510b08d.jpg"; else if(id.equals("297352")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/0/a00fb8c2-2bff-48a5-a7a8-a73146f97d73.jpg?1637195611"; + cardurl = "https://cards.scryfall.io/large/front/a/0/a00fb8c2-2bff-48a5-a7a8-a73146f97d73.jpg"; else if(id.equals("297353")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/0/a00fb8c2-2bff-48a5-a7a8-a73146f97d73.jpg?1637195611"; + cardurl = "https://cards.scryfall.io/large/back/a/0/a00fb8c2-2bff-48a5-a7a8-a73146f97d73.jpg"; else if(id.equals("297367")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/0/70925279-7364-4fbc-a29e-b8711b96a1ed.jpg?1637195659"; + cardurl = "https://cards.scryfall.io/large/front/7/0/70925279-7364-4fbc-a29e-b8711b96a1ed.jpg"; else if(id.equals("297368")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/0/70925279-7364-4fbc-a29e-b8711b96a1ed.jpg?1637195659"; + cardurl = "https://cards.scryfall.io/large/back/7/0/70925279-7364-4fbc-a29e-b8711b96a1ed.jpg"; else if(id.equals("297370")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/f/1f626db8-58ea-4d1c-a034-2305dac4ae6e.jpg?1637195712"; + cardurl = "https://cards.scryfall.io/large/front/1/f/1f626db8-58ea-4d1c-a034-2305dac4ae6e.jpg"; else if(id.equals("297371")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/1/f/1f626db8-58ea-4d1c-a034-2305dac4ae6e.jpg?1637195712"; + cardurl = "https://cards.scryfall.io/large/back/1/f/1f626db8-58ea-4d1c-a034-2305dac4ae6e.jpg"; else if(id.equals("297372")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/f/6f1ba822-dff7-430a-b34c-032210d53189.jpg?1637195752"; + cardurl = "https://cards.scryfall.io/large/front/6/f/6f1ba822-dff7-430a-b34c-032210d53189.jpg"; else if(id.equals("297373")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/f/6f1ba822-dff7-430a-b34c-032210d53189.jpg?1637195752"; + cardurl = "https://cards.scryfall.io/large/back/6/f/6f1ba822-dff7-430a-b34c-032210d53189.jpg"; else if(id.equals("297376")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/9/19781e71-62b4-45ad-bf71-a95ed9230d30.jpg?1637195792"; + cardurl = "https://cards.scryfall.io/large/front/1/9/19781e71-62b4-45ad-bf71-a95ed9230d30.jpg"; else if(id.equals("297377")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/1/9/19781e71-62b4-45ad-bf71-a95ed9230d30.jpg?1637195792"; + cardurl = "https://cards.scryfall.io/large/back/1/9/19781e71-62b4-45ad-bf71-a95ed9230d30.jpg"; else if(id.equals("297388")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/f/bf8d22ec-792a-4b91-a087-d4cae21be743.jpg?1637195828"; + cardurl = "https://cards.scryfall.io/large/front/b/f/bf8d22ec-792a-4b91-a087-d4cae21be743.jpg"; else if(id.equals("297389")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/b/f/bf8d22ec-792a-4b91-a087-d4cae21be743.jpg?1637195828"; + cardurl = "https://cards.scryfall.io/large/back/b/f/bf8d22ec-792a-4b91-a087-d4cae21be743.jpg"; else if(id.equals("297394")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/a/1aff161b-253f-4e79-b8b2-e9c16e1d6aec.jpg?1637195868"; + cardurl = "https://cards.scryfall.io/large/front/1/a/1aff161b-253f-4e79-b8b2-e9c16e1d6aec.jpg"; else if(id.equals("297395")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/1/a/1aff161b-253f-4e79-b8b2-e9c16e1d6aec.jpg?1637195868"; + cardurl = "https://cards.scryfall.io/large/back/1/a/1aff161b-253f-4e79-b8b2-e9c16e1d6aec.jpg"; else if(id.equals("297397")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/e/de7b7d93-fe69-4b18-b398-cf1a61eed175.jpg?1637195912"; + cardurl = "https://cards.scryfall.io/large/front/d/e/de7b7d93-fe69-4b18-b398-cf1a61eed175.jpg"; else if(id.equals("297398")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/e/de7b7d93-fe69-4b18-b398-cf1a61eed175.jpg?1637195912"; + cardurl = "https://cards.scryfall.io/large/back/d/e/de7b7d93-fe69-4b18-b398-cf1a61eed175.jpg"; else if(id.equals("297399")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/7/e7e246b5-9c21-45d1-951b-ab5a47b4e7e4.jpg?1637195949"; + cardurl = "https://cards.scryfall.io/large/front/e/7/e7e246b5-9c21-45d1-951b-ab5a47b4e7e4.jpg"; else if(id.equals("297400")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/e/7/e7e246b5-9c21-45d1-951b-ab5a47b4e7e4.jpg?1637195949"; + cardurl = "https://cards.scryfall.io/large/back/e/7/e7e246b5-9c21-45d1-951b-ab5a47b4e7e4.jpg"; else if(id.equals("297406")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/7/57f1736a-bbbd-4707-9b0c-1063c6dbdbc0.jpg?1637195999"; + cardurl = "https://cards.scryfall.io/large/front/5/7/57f1736a-bbbd-4707-9b0c-1063c6dbdbc0.jpg"; else if(id.equals("297407")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/5/7/57f1736a-bbbd-4707-9b0c-1063c6dbdbc0.jpg?1637195999"; + cardurl = "https://cards.scryfall.io/large/back/5/7/57f1736a-bbbd-4707-9b0c-1063c6dbdbc0.jpg"; else if(id.equals("297420")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/8/68831286-be87-4552-b658-4410a5e96148.jpg?1637196045"; + cardurl = "https://cards.scryfall.io/large/front/6/8/68831286-be87-4552-b658-4410a5e96148.jpg"; else if(id.equals("297421")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/8/68831286-be87-4552-b658-4410a5e96148.jpg?1637196045"; + cardurl = "https://cards.scryfall.io/large/back/6/8/68831286-be87-4552-b658-4410a5e96148.jpg"; else if(id.equals("297422")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/1/d19f2cf1-746d-45b9-8601-4956bbda1096.jpg?1637196088"; + cardurl = "https://cards.scryfall.io/large/front/d/1/d19f2cf1-746d-45b9-8601-4956bbda1096.jpg"; else if(id.equals("297423")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/d/1/d19f2cf1-746d-45b9-8601-4956bbda1096.jpg?1637196088"; + cardurl = "https://cards.scryfall.io/large/back/d/1/d19f2cf1-746d-45b9-8601-4956bbda1096.jpg"; else if(id.equals("297426")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/d/ad198283-db1a-4312-a95c-f2f889072e32.jpg?1637196133"; + cardurl = "https://cards.scryfall.io/large/front/a/d/ad198283-db1a-4312-a95c-f2f889072e32.jpg"; else if(id.equals("297427")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/a/d/ad198283-db1a-4312-a95c-f2f889072e32.jpg?1637196133"; + cardurl = "https://cards.scryfall.io/large/back/a/d/ad198283-db1a-4312-a95c-f2f889072e32.jpg"; else if(id.equals("297431")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/2/4205f8f8-7b18-4999-ac51-860fab376d79.jpg?1637196177"; + cardurl = "https://cards.scryfall.io/large/front/4/2/4205f8f8-7b18-4999-ac51-860fab376d79.jpg"; else if(id.equals("297432")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/4/2/4205f8f8-7b18-4999-ac51-860fab376d79.jpg?1637196177"; + cardurl = "https://cards.scryfall.io/large/back/4/2/4205f8f8-7b18-4999-ac51-860fab376d79.jpg"; else if(id.equals("297433")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/9/79fbd424-8668-4e36-8e2f-780362c9915e.jpg?1637196215"; + cardurl = "https://cards.scryfall.io/large/front/7/9/79fbd424-8668-4e36-8e2f-780362c9915e.jpg"; else if(id.equals("297434")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/9/79fbd424-8668-4e36-8e2f-780362c9915e.jpg?1637196215"; + cardurl = "https://cards.scryfall.io/large/back/7/9/79fbd424-8668-4e36-8e2f-780362c9915e.jpg"; else if(id.equals("297435")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/8/680ce9a3-b47a-4f79-8254-f0935266b467.jpg?1637196252"; + cardurl = "https://cards.scryfall.io/large/front/6/8/680ce9a3-b47a-4f79-8254-f0935266b467.jpg"; else if(id.equals("297436")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/8/680ce9a3-b47a-4f79-8254-f0935266b467.jpg?1637196252"; + cardurl = "https://cards.scryfall.io/large/back/6/8/680ce9a3-b47a-4f79-8254-f0935266b467.jpg"; else if(id.equals("297437")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/8/78f57a41-e9a6-4f71-92a0-46c4534c8fca.jpg?1637196297"; + cardurl = "https://cards.scryfall.io/large/front/7/8/78f57a41-e9a6-4f71-92a0-46c4534c8fca.jpg"; else if(id.equals("297438")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/7/8/78f57a41-e9a6-4f71-92a0-46c4534c8fca.jpg?1637196297"; + cardurl = "https://cards.scryfall.io/large/back/7/8/78f57a41-e9a6-4f71-92a0-46c4534c8fca.jpg"; else if(id.equals("297448")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/4/348f80f6-a5e2-4c01-a368-1ce935af8212.jpg?1637196335"; + cardurl = "https://cards.scryfall.io/large/front/3/4/348f80f6-a5e2-4c01-a368-1ce935af8212.jpg"; else if(id.equals("297449")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/3/4/348f80f6-a5e2-4c01-a368-1ce935af8212.jpg?1637196335"; + cardurl = "https://cards.scryfall.io/large/back/3/4/348f80f6-a5e2-4c01-a368-1ce935af8212.jpg"; else if(id.equals("297459")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/6/66f4d0b2-fe17-4cfe-857e-fcee289c89f7.jpg?1637196369"; + cardurl = "https://cards.scryfall.io/large/front/6/6/66f4d0b2-fe17-4cfe-857e-fcee289c89f7.jpg"; else if(id.equals("297460")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/6/6/66f4d0b2-fe17-4cfe-857e-fcee289c89f7.jpg?1637196369"; + cardurl = "https://cards.scryfall.io/large/back/6/6/66f4d0b2-fe17-4cfe-857e-fcee289c89f7.jpg"; else if(id.equals("297452t")) // 1/1 Human Soldier white/green - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/f/5f3c4810-7359-42b7-905f-4845f6d1daf6.jpg?1636630218"; + cardurl = "https://cards.scryfall.io/large/front/5/f/5f3c4810-7359-42b7-905f-4845f6d1daf6.jpg"; else if(id.equals("297312t")) // 1/1 Slug - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/e/6e2ae34f-4558-46e0-95c5-e00d813fa355.jpg?1636629936"; + cardurl = "https://cards.scryfall.io/large/front/6/e/6e2ae34f-4558-46e0-95c5-e00d813fa355.jpg"; else if (id.equals("297227t")) //Zombie */* blue - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/3/539f4b60-667b-469d-9191-eacaad5c0db1.jpg?1636629909"; + cardurl = "https://cards.scryfall.io/large/front/5/3/539f4b60-667b-469d-9191-eacaad5c0db1.jpg"; else if(id.equals("297522t")) // 1/1 Devil red - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/e/3e78c4b8-371b-43d7-a315-fb299704aa60.jpg?1562086867"; + cardurl = "https://cards.scryfall.io/large/front/3/e/3e78c4b8-371b-43d7-a315-fb299704aa60.jpg"; else if(id.equals("297521")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/f/2f986406-bfe3-4e59-bcb6-839ef5f1fbc4.jpg?1638919699"; + cardurl = "https://cards.scryfall.io/large/front/2/f/2f986406-bfe3-4e59-bcb6-839ef5f1fbc4.jpg"; else if(id.equals("297543")) - cardurl = "https://c1.scryfall.com/file/scryfall-cards/large/back/2/f/2f986406-bfe3-4e59-bcb6-839ef5f1fbc4.jpg?1638919699"; - + cardurl = "https://cards.scryfall.io/large/back/2/f/2f986406-bfe3-4e59-bcb6-839ef5f1fbc4.jpg"; + else if(id.equals("615848t")) + cardurl = "https://cards.scryfall.io/large/front/b/f/bf36408d-ed85-497f-8e68-d3a922c388a0.jpg"; + else if(id.equals("615846t")) + cardurl = "https://cards.scryfall.io/large/front/5/a/5a4649cc-07fb-4ff0-9ac6-846763b799df.jpg"; + else if (id.equals("583789t")) // Powerstone + cardurl = "https://cards.scryfall.io/large/front/d/4/d45fe4b6-aeaf-4f84-b660-c7b482ed8512.jpg"; + else if(id.equals("612509")) + cardurl = "https://cards.scryfall.io/large/front/8/4/84c63c27-6095-4fbc-9064-0ef602e1ced8.jpg"; + return cardurl; } @@ -2773,167 +2923,167 @@ public class ImgDownloader { if(id.equals("296754t") || id.equals("296741t") || id.equals("296730t") || id.equals("296728t") || id.equals("296723t") || id.equals("296696t") || id.equals("296697t") || id.equals("296606t")) //Squirrel 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/7/977ddd05-1aae-46fc-95ce-866710d1c5c6.jpg?1626092815"; - else if(id.equals("546983t") || id.equals("547250t")) // Blood - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/6/a6f374bc-cd29-469f-808a-6a6c004ee8aa.jpg?1636041263"; + tokenurl = "https://cards.scryfall.io/large/front/9/7/977ddd05-1aae-46fc-95ce-866710d1c5c6.jpg"; + else if(id.equals("546983t") || id.equals("547250t") || id.equals("612139t") || id.equals("614765t")) // Blood + tokenurl = "https://cards.scryfall.io/large/front/a/6/a6f374bc-cd29-469f-808a-6a6c004ee8aa.jpg"; else if(id.equals("545775t")) // Angel 4/4 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/f/ff0335da-631f-46b8-bfa1-b2f210c91f5f.jpg?1598311447"; + tokenurl = "https://cards.scryfall.io/large/front/f/f/ff0335da-631f-46b8-bfa1-b2f210c91f5f.jpg"; else if(id.equals("546982t")) // Vampire 1/1 Black&White - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/e/7eee78d3-c65f-4454-bd3c-1c55388422f5.jpg?1636630265"; + tokenurl = "https://cards.scryfall.io/large/front/7/e/7eee78d3-c65f-4454-bd3c-1c55388422f5.jpg"; else if(id.equals("547230t")) // Bat 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/5/e5c0f400-41be-488b-be84-b07289b1ef62.jpg?1632410487"; + tokenurl = "https://cards.scryfall.io/large/front/e/5/e5c0f400-41be-488b-be84-b07289b1ef62.jpg"; else if(id.equals("545715t")) // Spirit 3/3 tokenurl = "https://i.pinimg.com/564x/b2/00/cb/b200cb9d331d8e019b4a48db99513306.jpg"; else if(id.equals("540847t")) // Cleric Spirit 4/4 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/2/5212bae5-d768-45ab-aba8-94c4f9fabc79.jpg?1636629861"; + tokenurl = "https://cards.scryfall.io/large/front/5/2/5212bae5-d768-45ab-aba8-94c4f9fabc79.jpg"; else if(id.equals("539344t") || id.equals("541114t") || id.equals("545716t") || id.equals("545711t") || id.equals("545720t") || id.equals("545706t") || id.equals("545702t") || id.equals("545709t") || id.equals("545708t") || id.equals("545795t") || id.equals("546978t") || id.equals("546976t") || id.equals("546971t") || id.equals("546970t") || id.equals("547249t") || id.equals("545698t")) // Spirit 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/8/c865bc02-0562-408c-b18e-0e66da906fc6.jpg?1632410368"; + tokenurl = "https://cards.scryfall.io/large/front/c/8/c865bc02-0562-408c-b18e-0e66da906fc6.jpg"; else if(id.equals("540460t") || id.equals("540461t") || id.equals("540729t") || id.equals("296988t") || id.equals("296982t") || id.equals("296979t") || id.equals("296968t") || id.equals("296962t") || id.equals("296955t") || id.equals("296933t") || id.equals("296927t") || id.equals("296904t") || id.equals("296902t")) // Zombie 2/2 Decayed - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/a/6adb8607-1066-451d-a719-74ad32358278.jpg?1632410550"; + tokenurl = "https://cards.scryfall.io/large/front/6/a/6adb8607-1066-451d-a719-74ad32358278.jpg"; else if(id.equals("540749t")) // Human 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/7/b7667345-e11b-4cad-ac4c-84eb1c5656c5.jpg?1632410326"; + tokenurl = "https://cards.scryfall.io/large/front/b/7/b7667345-e11b-4cad-ac4c-84eb1c5656c5.jpg"; else if(id.equals("534963t")) // Ooze green X/X - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/a/faa10292-f358-48c1-a516-9a1eecf62b1d.jpg?1632410909"; - else if (id.equals("534938t")) // Elemental red X/X - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/4/c4052aed-981b-41d0-85f0-20c2599811ba.jpg?1632410707"; - else if (id.equals("534999t")) // Treefolk green X/X - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/4/94e4345b-61b1-4026-a01c-c9f2036c5c8a.jpg?1632410986"; - else if (id.equals("296713t")) //Bear 2/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/8/c879d4a6-cef5-48f1-8c08-f5b59ec850de.jpg?1562857282"; - else if (id.equals("296771t") || id.equals("296738t") || id.equals("540468t")) //Spider 1/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/1/01591603-d903-419d-9957-cf0ae7f79240.jpg?1563073166"; + tokenurl = "https://cards.scryfall.io/large/front/f/a/faa10292-f358-48c1-a516-9a1eecf62b1d.jpg"; + else if(id.equals("534938t")) // Elemental red X/X + tokenurl = "https://cards.scryfall.io/large/front/c/4/c4052aed-981b-41d0-85f0-20c2599811ba.jpg"; + else if(id.equals("534999t")) // Treefolk green X/X + tokenurl = "https://cards.scryfall.io/large/front/9/4/94e4345b-61b1-4026-a01c-c9f2036c5c8a.jpg"; + else if(id.equals("296713t")) //Bear 2/2 + tokenurl = "https://cards.scryfall.io/large/front/c/8/c879d4a6-cef5-48f1-8c08-f5b59ec850de.jpg"; + else if(id.equals("296771t") || id.equals("296738t") || id.equals("540468t")) //Spider 1/2 + tokenurl = "https://cards.scryfall.io/large/front/0/1/01591603-d903-419d-9957-cf0ae7f79240.jpg"; else if(id.equals("296753t") || id.equals("296707t") || id.equals("296708t")) //Beast 4/4 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/6/06b5e4d2-7eac-4ee9-82aa-80a668705679.jpg?1625974919"; + tokenurl = "https://cards.scryfall.io/large/front/0/6/06b5e4d2-7eac-4ee9-82aa-80a668705679.jpg"; else if(id.equals("296546t")) //Illusion 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/b/ebccb29b-8b69-4813-94bb-d96e117b609e.jpg?1563073051"; + tokenurl = "https://cards.scryfall.io/large/front/e/b/ebccb29b-8b69-4813-94bb-d96e117b609e.jpg"; else if(id.equals("296665t") || id.equals("296655t") || id.equals("296615t")) //Goblin 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/4/1425e965-7eea-419c-a7ec-c8169fa9edbf.jpg?1627700700"; + tokenurl = "https://cards.scryfall.io/large/front/1/4/1425e965-7eea-419c-a7ec-c8169fa9edbf.jpg"; else if(id.equals("296562t") || id.equals("296559t") || id.equals("296539t")) //Crab 0/3 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/e/7ef7f37a-b7f5-45a1-8f2b-7097089ca2e5.jpg?1626092589"; + tokenurl = "https://cards.scryfall.io/large/front/7/e/7ef7f37a-b7f5-45a1-8f2b-7097089ca2e5.jpg"; else if(id.equals("296793t") || id.equals("296786t")) //Phyrexian Germ 0/0 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/5/b53e0681-603e-4180-bc86-3dadf214e61a.jpg?1626092621"; + tokenurl = "https://cards.scryfall.io/large/front/b/5/b53e0681-603e-4180-bc86-3dadf214e61a.jpg"; else if(id.equals("296787t") || id.equals("296490t")) //Shapeshifter 2/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/3/a33fda72-e61d-478f-bc33-ff1a23b5f45b.jpg?1563072987"; + tokenurl = "https://cards.scryfall.io/large/front/a/3/a33fda72-e61d-478f-bc33-ff1a23b5f45b.jpg"; else if(id.equals("296472t")) //Phyrexian Golem 3/3 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/b/7becaa04-f142-4163-9286-00018b95c4ca.jpg?1601138543"; + tokenurl = "https://cards.scryfall.io/large/front/7/b/7becaa04-f142-4163-9286-00018b95c4ca.jpg"; else if (id.equals("296763t") || id.equals("539412t") || id.equals("539375t") || id.equals("539360t")) //Zombie Army 0/0 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/4/c46d82e0-ef99-473c-a09c-8f552db759bf.jpg?1626093060"; + tokenurl = "https://cards.scryfall.io/large/front/c/4/c46d82e0-ef99-473c-a09c-8f552db759bf.jpg"; else if(id.equals("296601t")) //Rat 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/a/1a85fe9d-ef18-46c4-88b0-cf2e222e30e4.jpg?1562279130"; + tokenurl = "https://cards.scryfall.io/large/front/1/a/1a85fe9d-ef18-46c4-88b0-cf2e222e30e4.jpg"; else if (id.equals("296673t")) //Elemental 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/5/e5b57672-c346-42f5-ac3e-82466a13b957.jpg?1563073089"; + tokenurl = "https://cards.scryfall.io/large/front/e/5/e5b57672-c346-42f5-ac3e-82466a13b957.jpg"; else if(id.equals("296739t") || id.equals("296516t") || id.equals("539416t")) //Human Soldier 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/9/d9cbf36e-4044-4f08-9bae-f0dcb2455716.jpg?1562086882"; + tokenurl = "https://cards.scryfall.io/large/front/d/9/d9cbf36e-4044-4f08-9bae-f0dcb2455716.jpg"; else if(id.equals("296488t")) //Sliver 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/e/dec96e95-5580-4110-86ec-561007ab0f1e.jpg?1562640084"; + tokenurl = "https://cards.scryfall.io/large/front/d/e/dec96e95-5580-4110-86ec-561007ab0f1e.jpg"; else if(id.equals("296500t")) //Bird 3/3 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/9/5988dc9e-724f-4645-8769-b94c5ef631b9.jpg?1568003326"; + tokenurl = "https://cards.scryfall.io/large/front/5/9/5988dc9e-724f-4645-8769-b94c5ef631b9.jpg"; else if(id.equals("296737t")) //Elephant 3/3 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/d/2dbccfc7-427b-41e6-b770-92d73994bf3b.jpg?1562701986"; + tokenurl = "https://cards.scryfall.io/large/front/2/d/2dbccfc7-427b-41e6-b770-92d73994bf3b.jpg"; else if(id.equals("296582t") || id.equals("296580t") || id.equals("296822t") || id.equals("539390t") || id.equals("539388t") || id.equals("539387t") || id.equals("539384t") || id.equals("539383t") || id.equals("539382t") || id.equals("539377t") || id.equals("539374t") || id.equals("539373t") || id.equals("539371t") || id.equals("539369t") || id.equals("539367t") || id.equals("539366t") || id.equals("539362t")) //Zombie 2/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/a/8a73e348-5bf1-4465-978b-3f31408bade9.jpg?1561757530"; + tokenurl = "https://cards.scryfall.io/large/front/8/a/8a73e348-5bf1-4465-978b-3f31408bade9.jpg"; else if(id.equals("121236t") || id.equals("296511t") || id.equals("296502t") || id.equals("296471t")) //Bird 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/8/e8a1b1f2-f067-4c8a-b134-4567e4d5a7c6.jpg?1561758355"; + tokenurl = "https://cards.scryfall.io/large/front/e/8/e8a1b1f2-f067-4c8a-b134-4567e4d5a7c6.jpg"; else if (id.equals("380486t")) //Bird Enchantment 2/2 tokenurl = "https://www.mtg.onl/static/4952002452e39de9aa2c98b1f0e3765f/4d406/BNG_4_Bird_U_2_2.jpg"; else if (id.equals("52181t")) //Centaur Enchantment 3/3 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/8/985be507-6125-4db2-b99f-8b61149ffeeb.jpg?1562636802"; + tokenurl = "https://cards.scryfall.io/large/front/9/8/985be507-6125-4db2-b99f-8b61149ffeeb.jpg"; else if (id.equals("262699t") || id.equals("262875t") || id.equals("262857t") || id.equals("53054t") || id.equals("539403t") || id.equals("547274t")) //Wolf 2/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/6/462ff49b-a004-4dab-a25b-65cb18c1bbec.jpg?1592672584"; + tokenurl = "https://cards.scryfall.io/large/front/4/6/462ff49b-a004-4dab-a25b-65cb18c1bbec.jpg"; else if(id.equals("378445t")) //Gold - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/c/0ca10abd-8d9d-4c0b-9d33-c3516abdf6b3.jpg?1562857254"; + tokenurl = "https://cards.scryfall.io/large/front/0/c/0ca10abd-8d9d-4c0b-9d33-c3516abdf6b3.jpg"; else if (id.equals("380482t")) //Satyr 2/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/a/baa93038-2849-4c26-ab4f-1d50d276659f.jpg?1562636879"; + tokenurl = "https://cards.scryfall.io/large/front/b/a/baa93038-2849-4c26-ab4f-1d50d276659f.jpg"; else if (id.equals("184589t") || id.equals("3832t")) //Spirit */* tokenurl = "https://www.mtg.onl/static/5681f8f60f717fb528d0d728cab2bd78/4d406/PROXY_Spirit_B_Y_Y.jpg"; else if (id.equals("368951t") || id.equals("426025t")) //Elemental */* - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/6/8676704a-419e-4a00-a052-bca2ad34ecae.jpg?1601138189"; + tokenurl = "https://cards.scryfall.io/large/front/8/6/8676704a-419e-4a00-a052-bca2ad34ecae.jpg"; else if (id.equals("380487t") || id.equals("414506t")) //Zombie */* - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/5/95c59642-575f-4356-ae1a-20b90895545b.jpg?1561757615"; + tokenurl = "https://cards.scryfall.io/large/front/9/5/95c59642-575f-4356-ae1a-20b90895545b.jpg"; else if (id.equals("539365t")) //Zombie */* blue - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/7/d791c7af-1ba7-45ab-ad0c-be9ebc9e51f9.jpg?1562542412"; + tokenurl = "https://cards.scryfall.io/large/front/d/7/d791c7af-1ba7-45ab-ad0c-be9ebc9e51f9.jpg"; else if (id.equals("114917t") || id.equals("52353t")) //Wurm */* - tokenurl = "https://cdn.shopify.com/s/files/1/0790/8591/products/Token-front-WURM2_ca71d4fd-916a-4757-a31f-2fd1d631d128_800x800.jpg?v=1587053386"; + tokenurl = "https://cdn.shopify.com/s/files/1/0790/8591/products/Token-front-WURM2_ca71d4fd-916a-4757-a31f-2fd1d631d128_800x800.jpg"; else if(id.equals("455911t") || id.equals("294389t")) //Horror 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/9/79a71b52-58f9-4945-9557-0fbcbbf5a241.jpg?1561757432"; + tokenurl = "https://cards.scryfall.io/large/front/7/9/79a71b52-58f9-4945-9557-0fbcbbf5a241.jpg"; else if(id.equals("234849t") || id.equals("366401t") || id.equals("366340t") || id.equals("366375t") || id.equals("460772t")) // Ooze */* - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/8/580d30c8-df27-422d-b73a-2b27caf598eb.jpg?1562639814"; + tokenurl = "https://cards.scryfall.io/large/front/5/8/580d30c8-df27-422d-b73a-2b27caf598eb.jpg"; else if(id.equals("52973t")) //Rhino 4/4 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/3/1331008a-ae86-4640-b823-a73be766ac16.jpg?1562539801"; + tokenurl = "https://cards.scryfall.io/large/front/1/3/1331008a-ae86-4640-b823-a73be766ac16.jpg"; else if (id.equals("48096t")) //Demon */* - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/c/9ce65279-fc41-40f8-86a0-fdec72a0d91f.jpg?1561757673"; + tokenurl = "https://cards.scryfall.io/large/front/9/c/9ce65279-fc41-40f8-86a0-fdec72a0d91f.jpg"; else if(id.equals("383290t")) //Treefolk Warrior */* - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/5/2569593a-d2f2-414c-9e61-2c34e8a5832d.jpg?1562639718"; + tokenurl = "https://cards.scryfall.io/large/front/2/5/2569593a-d2f2-414c-9e61-2c34e8a5832d.jpg"; else if(id.equals("51984t")) //Vampire Knight 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/9/8989fdb4-723b-4c80-89b4-930ccac13b22.jpg?1562086874"; + tokenurl = "https://cards.scryfall.io/large/front/8/9/8989fdb4-723b-4c80-89b4-930ccac13b22.jpg"; else if(id.equals("439331t")) //Wolf 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/5/a53f8031-aaa8-424c-929a-5478538a8cc6.jpg?1562639960"; + tokenurl = "https://cards.scryfall.io/large/front/a/5/a53f8031-aaa8-424c-929a-5478538a8cc6.jpg"; else if(id.equals("52494t") || id.equals("293206t") || id.equals("294605t")) //Golem 3/3 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/0/509be7b3-490d-4229-ba10-999921a6b977.jpg?1562841177"; + tokenurl = "https://cards.scryfall.io/large/front/5/0/509be7b3-490d-4229-ba10-999921a6b977.jpg"; else if(id.equals("294598t")) //Myr 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/b/dbad9b20-0b13-41b9-a84a-06b691ee6c71.jpg?1562542415"; + tokenurl = "https://cards.scryfall.io/large/front/d/b/dbad9b20-0b13-41b9-a84a-06b691ee6c71.jpg"; else if(id.equals("423817t") || id.equals("423700t") || id.equals("183017t") || id.equals("383129t") || id.equals("6164t") || id.equals("456522t") || id.equals("456545t") || id.equals("397624t") || id.equals("52637t") || id.equals("52945t") || id.equals("53460t") || id.equals("53473t") || id.equals("420600t") || id.equals("294436t") || id.equals("489333t") || id.equals("495977t") || id.equals("295775t") || id.equals("295714t") || id.equals("295698t") || id.equals("295635t") || - id.equals("296365t") || id.equals("296532t") || id.equals("296482t") || - id.equals("296470t") || id.equals("545773t")) // Thopter 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/a/5a4649cc-07fb-4ff0-9ac6-846763b799df.jpg?1561757203"; + id.equals("296365t") || id.equals("296532t") || id.equals("296482t") || id.equals("296470t") || + id.equals("545773t")) // Thopter 1/1 + tokenurl = "https://cards.scryfall.io/large/front/5/a/5a4649cc-07fb-4ff0-9ac6-846763b799df.jpg"; else if (id.equals("53057t") || id.equals("425825t")) //Wurm T1 3/3 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/6/b68e816f-f9ac-435b-ad0b-ceedbe72447a.jpg?1598312203"; + tokenurl = "https://cards.scryfall.io/large/front/b/6/b68e816f-f9ac-435b-ad0b-ceedbe72447a.jpg"; else if(id.equals("140233t") || id.equals("191239t") || id.equals("205957t") || id.equals("423797t") || id.equals("51861t")) //Avatar */* - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/6/863768b5-3cf9-415c-b4fd-371dc5afee18.jpg?1561757503"; + tokenurl = "https://cards.scryfall.io/large/front/8/6/863768b5-3cf9-415c-b4fd-371dc5afee18.jpg"; else if (id.equals("53461t")) //Contruct 6/12 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/9/8936efa7-c4d0-426d-977b-38c957a9f025.jpg?1592710123"; + tokenurl = "https://cards.scryfall.io/large/front/8/9/8936efa7-c4d0-426d-977b-38c957a9f025.jpg"; else if (id.equals("185704t")) //Vampire */* - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/6/969eff58-d91e-49e2-a1e1-8f32b4598810.jpg?1562636856"; + tokenurl = "https://cards.scryfall.io/large/front/9/6/969eff58-d91e-49e2-a1e1-8f32b4598810.jpg"; else if(id.equals("78975t")) //Snake 1/1 green - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/3/032e9f9d-b1e5-4724-9b80-e51500d12d5b.jpg?1562639651"; + tokenurl = "https://cards.scryfall.io/large/front/0/3/032e9f9d-b1e5-4724-9b80-e51500d12d5b.jpg"; else if(id.equals("296823t")) //Snake 1/1 black - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/3/032e9f9d-b1e5-4724-9b80-e51500d12d5b.jpg?1562639651"; + tokenurl = "https://cards.scryfall.io/large/front/0/3/032e9f9d-b1e5-4724-9b80-e51500d12d5b.jpg"; else if(id.equals("294401t")) //Dragon 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/b/0bb628da-a02f-4d3e-b919-0c03821dd5f2.jpg?1561756633"; + tokenurl = "https://cards.scryfall.io/large/front/0/b/0bb628da-a02f-4d3e-b919-0c03821dd5f2.jpg"; else if (id.equals("175105t") || id.equals("295412t")) //Beast 8/8 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/7/a7382e4b-43dc-4b35-8a9e-ab886ea0a981.jpg?1562636807"; + tokenurl = "https://cards.scryfall.io/large/front/a/7/a7382e4b-43dc-4b35-8a9e-ab886ea0a981.jpg"; else if (id.equals("376496t") || id.equals("376549t") || id.equals("294519t")) //Thopter blue 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/3/a3506ee6-a168-49a4-9814-2858194be60e.jpg?1592710025"; + tokenurl = "https://cards.scryfall.io/large/front/a/3/a3506ee6-a168-49a4-9814-2858194be60e.jpg"; else if (id.equals("247202t")) //Elemental 5/5 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/6/66029f69-2dc3-44e3-aa0d-4fe9a33b06f5.jpg?1625975207"; + tokenurl = "https://cards.scryfall.io/large/front/6/6/66029f69-2dc3-44e3-aa0d-4fe9a33b06f5.jpg"; else if (id.equals("376546t")) //Elemental 1/1 haste - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/4/94c14f3d-1578-426b-b64b-07c7e88ab572.jpg?1562279135"; + tokenurl = "https://cards.scryfall.io/large/front/9/4/94c14f3d-1578-426b-b64b-07c7e88ab572.jpg"; else if (id.equals("244668t")) //Faerie Rogue 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/0/a07b4786-1592-42c7-9d3e-d0d66abaed99.jpg?1562279139"; + tokenurl = "https://cards.scryfall.io/large/front/a/0/a07b4786-1592-42c7-9d3e-d0d66abaed99.jpg"; else if(id.equals("294507t")) // Giant Warrior 4/4 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/0/a06eea30-810b-4623-9862-ec71c4bed11a.jpg?1562841186"; + tokenurl = "https://cards.scryfall.io/large/front/a/0/a06eea30-810b-4623-9862-ec71c4bed11a.jpg"; else if(id.equals("294514t")) //Elf Warrior 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/b/cb8caa61-e294-4501-b357-a44abd77d09a.jpg?1601138497"; + tokenurl = "https://cards.scryfall.io/large/front/c/b/cb8caa61-e294-4501-b357-a44abd77d09a.jpg"; else if (id.equals("457111t") || id.equals("51931t")) //Rogue 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/7/67457137-64f2-413d-b62e-658b3f1b1043.jpg?1547509251"; + tokenurl = "https://cards.scryfall.io/large/front/6/7/67457137-64f2-413d-b62e-658b3f1b1043.jpg"; else if (id.equals("376578t") || id.equals("152553t")) //Elemental 4/4 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/e/fea0857b-0f9e-4a87-83d7-85723e33f26c.jpg?1560081229"; + tokenurl = "https://cards.scryfall.io/large/front/f/e/fea0857b-0f9e-4a87-83d7-85723e33f26c.jpg"; else if (id.equals("153166t")) //Merfolk Wizard 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/2/526da544-23dd-42b8-8c00-c3609eea4489.jpg?1562636751"; + tokenurl = "https://cards.scryfall.io/large/front/5/2/526da544-23dd-42b8-8c00-c3609eea4489.jpg"; else if(id.equals("83236t") || id.equals("45390t") || id.equals("965t") || id.equals("966t") || id.equals("52750t")) //Rukh 4/4 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/5/b5489e26-6aec-4706-9c3e-8454878fa6c3.jpg?1561757879"; + tokenurl = "https://cards.scryfall.io/large/front/b/5/b5489e26-6aec-4706-9c3e-8454878fa6c3.jpg"; else if(id.equals("294426t")) //Spirit Warrior */* - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/e/febc7ce0-387f-413c-a387-2952b990ff3f.jpg?1562640159"; + tokenurl = "https://cards.scryfall.io/large/front/f/e/febc7ce0-387f-413c-a387-2952b990ff3f.jpg"; else if (id.equals("19878t")) //Monkey 2/2 tokenurl = "https://www.mtg.onl/static/9ce248147e36a52ccc388b3e642839aa/4d406/PROXY_Ape_G_2_2.jpg"; else if (id.equals("126166t")) //Elf Druid 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/5/458f44dd-83f1-497e-b5d0-e3417eb9dfec.jpg?1592672533"; + tokenurl = "https://cards.scryfall.io/large/front/4/5/458f44dd-83f1-497e-b5d0-e3417eb9dfec.jpg"; else if (id.equals("202474t") || id.equals("1098t") || id.equals("2024t") || id.equals("3766t") || id.equals("11183t") || id.equals("902t")) //Djinn 5/5 tokenurl = "https://media.mtgsalvation.com/attachments/71/116/635032489341076803.jpg"; else if (id.equals("202590t") || id.equals("2073t") || id.equals("1027t")) // Tetravite @@ -2941,9 +3091,9 @@ public class ImgDownloader { else if (id.equals("3809t") || id.equals("2792t") || id.equals("1422t") || id.equals("159826t")) //Snake Artifact 1/1 tokenurl = "https://www.mtg.onl/static/b19119feebdd5bed147282d3c643fca9/4d406/PROXY_Snake_1_1.jpg"; else if (id.equals("407540t") || id.equals("407672t") || id.equals("407525t") || id.equals("293194t")) //Kor Ally 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/e/be224180-a482-4b94-8a9d-3a92ee0eb34b.jpg?1562640020"; + tokenurl = "https://cards.scryfall.io/large/front/b/e/be224180-a482-4b94-8a9d-3a92ee0eb34b.jpg"; else if (id.equals("460768t")) //Lizard 3/3 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/5/e54486a4-f432-4e50-8639-799e036d0657.jpg?1625975014"; + tokenurl = "https://cards.scryfall.io/large/front/e/5/e54486a4-f432-4e50-8639-799e036d0657.jpg"; else if (id.equals("201124t") || id.equals("3118t")) //Starfish 0/1 tokenurl = "https://www.mtg.onl/static/536f2ee747044be2a06a820132a4b596/4d406/PROXY_Starfish_U_0_1.jpg"; else if (id.equals("184730t") || id.equals("3192t") || id.equals("3193t")) //Knight Banding 1/1 @@ -2957,7 +3107,7 @@ public class ImgDownloader { else if (id.equals("1649t") || id.equals("201182t")) //Minor Demon 1/1 tokenurl = "https://www.mtg.onl/static/ebecf2ca03dfc9e71cc28e6df6b864bb/4d406/PROXY_Minor_Demon_BR_1_1.jpg"; else if (id.equals("4854t") || id.equals("376556t")) //Carnivore 3/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/4/8437b125-6057-4d17-9f2c-28ea56553f84.jpg?1562702178"; + tokenurl = "https://cards.scryfall.io/large/front/8/4/8437b125-6057-4d17-9f2c-28ea56553f84.jpg"; else if (id.equals("4771t")) //Dog 1/1 tokenurl = "https://www.cardkingdom.com/images/magic-the-gathering/core-set-2021/dog-token-55913-medium.jpg"; else if (id.equals("9667t")) //Giant Bird 4/4 @@ -2965,13 +3115,13 @@ public class ImgDownloader { else if (id.equals("74265t")) //Expansion Symbol 1/1 tokenurl = "https://www.mtg.onl/static/9de9c9d3d17a3a8eb20c9c66b5b9253a/4d406/PROXY_ExpansionSymbol_1_1.jpg"; else if (id.equals("73953t")) //Giant Teddy 5/5 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/2/628c542b-7579-4070-9143-6f1f7221468f.jpg?1609977149"; + tokenurl = "https://cards.scryfall.io/large/front/6/2/628c542b-7579-4070-9143-6f1f7221468f.jpg"; else if (id.equals("25956t")) //Kavu 3/4 tokenurl = "https://www.mtg.onl/static/740ce087c4aff57e881b01c28528c8f9/4d406/PROXY_Kavu_B_3_3.jpg"; else if (id.equals("184598t") || id.equals("2959t")) //Kelp 0/1 tokenurl = "http://magicplugin.normalitycomics.com/cardimages/lackey/kelp-u-0-1-defender-v4.jpg"; else if (id.equals("111046t")) //Insect 6/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/f/0ff2e2bd-b8e9-4563-85ad-fdbb0607fb7c.jpg?1619404736"; + tokenurl = "https://cards.scryfall.io/large/front/0/f/0ff2e2bd-b8e9-4563-85ad-fdbb0607fb7c.jpg"; else if (id.equals("27634t") || id.equals("3227t") || id.equals("159097t") || id.equals("294453t")) //Hippo 1/1 tokenurl = "https://www.mtg.onl/static/8b684bdea239d594e296a134f5ec1783/4d406/PROXY_Hippo_G_1_1.jpg"; else if (id.equals("3148t")) //Splinter 1/1 @@ -2983,24 +3133,24 @@ public class ImgDownloader { else if (id.equals("130314t")) //Zombie Goblin 1/1 tokenurl = "https://www.mtg.onl/static/334463a009d3b5b3068eaf61621870ef/4d406/PROXY_Festering_Goblin_B_1_1.jpg"; else if (id.equals("116383t")) //Bat 1/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/c/4c532e0f-8934-4ad3-bb1a-640abe946e10.jpg?1619404562"; + tokenurl = "https://cards.scryfall.io/large/front/4/c/4c532e0f-8934-4ad3-bb1a-640abe946e10.jpg"; else if (id.equals("124344t")) //Cat Warrior 2/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/9/29c4e4f2-0040-4490-b357-660d729ad9cc.jpg?1562636772"; + tokenurl = "https://cards.scryfall.io/large/front/2/9/29c4e4f2-0040-4490-b357-660d729ad9cc.jpg"; else if (id.equals("376404t")) //Elemental */* - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/b/db67bc06-b6c9-49a0-beef-4d35842497cb.jpg?1561929912"; + tokenurl = "https://cards.scryfall.io/large/front/d/b/db67bc06-b6c9-49a0-beef-4d35842497cb.jpg"; else if (id.equals("409810t") || id.equals("409805t") || id.equals("409953t") || id.equals("409997t") || - id.equals("410032t") || id.equals("293377t") || id.equals("294345t") || id.equals("295471t")) //Clue - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/2/f2c859e1-181e-44d1-afbd-bbd6e52cf42a.jpg?1562086885"; + id.equals("410032t") || id.equals("293377t") || id.equals("294345t") || id.equals("295471t") || id.equals("612562t")) //Clue + tokenurl = "https://cards.scryfall.io/large/front/f/2/f2c859e1-181e-44d1-afbd-bbd6e52cf42a.jpg"; else if (id.equals("3242t")) //Wall 0/2 tokenurl = "https://www.mtg.onl/static/18f8f17bbe1f81822efa4bed878b6437/4d406/PROXY_Wall_0_2.jpg"; else if (id.equals("21382t")) //Elephant */* tokenurl = "https://www.mtg.onl/static/b740cce52030bca3b02d2a917152314f/4d406/PROXY_Elephant_G_Y_Y.jpg"; else if (id.equals("293348t") || id.equals("293058t")) //Eldrazi Horror 3/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/1/11d25bde-a303-4b06-a3e1-4ad642deae58.jpg?1562636737"; + tokenurl = "https://cards.scryfall.io/large/front/1/1/11d25bde-a303-4b06-a3e1-4ad642deae58.jpg"; else if (id.equals("416746t")) //Marit Lage 20/20 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/b/fb248ba0-2ee7-4994-be57-2bcc8df29680.jpg?1598311645"; + tokenurl = "https://cards.scryfall.io/large/front/f/b/fb248ba0-2ee7-4994-be57-2bcc8df29680.jpg"; else if (id.equals("46168t")) // Construct */* - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/5/c5eafa38-5333-4ef2-9661-08074c580a32.jpg?1562702317"; + tokenurl = "https://cards.scryfall.io/large/front/c/5/c5eafa38-5333-4ef2-9661-08074c580a32.jpg"; else if(id.equals("423843t") || id.equals("423739t") || id.equals("423718t") || id.equals("423736t") || id.equals("423691t") || id.equals("423743t") || id.equals("423769t") || id.equals("423670t") || id.equals("423796t") || id.equals("423680t") || id.equals("423693t") || id.equals("52046t") || @@ -3012,194 +3162,197 @@ public class ImgDownloader { id.equals("295574t") || id.equals("295538t") || id.equals("295535t") || id.equals("295532t") || id.equals("295529t") || id.equals("295525t") || id.equals("295524t") || id.equals("295520t") || id.equals("295513t") || id.equals("295506t") || id.equals("295502t") || id.equals("293737t")) //Servo 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/7/d79e2bf1-d26d-4be3-a5ad-a43346ed445a.jpg?1562640071"; + tokenurl = "https://cards.scryfall.io/large/front/d/7/d79e2bf1-d26d-4be3-a5ad-a43346ed445a.jpg"; else if (id.equals("265141t")) //Boar 3/3 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/3/83dcacd3-8707-4354-a1a5-9863d677d67f.jpg?1562702177"; + tokenurl = "https://cards.scryfall.io/large/front/8/3/83dcacd3-8707-4354-a1a5-9863d677d67f.jpg"; else if(id.equals("383077t")) //Saproling */* tokenurl = "https://www.mtg.onl/static/018b0db17f54cdd63bd182174fe3ef5b/4d406/PROXY_Saproling_G_Y_Y.jpg"; else if(id.equals("53274t")) //Bird 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/f/cf64f834-a645-4db4-a34f-9cab725fc1b1.jpg?1620531482"; + tokenurl = "https://cards.scryfall.io/large/front/c/f/cf64f834-a645-4db4-a34f-9cab725fc1b1.jpg"; else if(id.equals("53244t")) //Soldier 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/a/0a47f751-52f1-4042-85dd-ea222e5d969d.jpg?1562896993"; + tokenurl = "https://cards.scryfall.io/large/front/0/a/0a47f751-52f1-4042-85dd-ea222e5d969d.jpg"; else if(id.equals("53240t") || id.equals("296593t") || id.equals("296479t")) //Spirit 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/9/4914610d-7d4f-4cf6-98db-c39e79cce25c.jpg?1562702037"; + tokenurl = "https://cards.scryfall.io/large/front/4/9/4914610d-7d4f-4cf6-98db-c39e79cce25c.jpg"; else if(id.equals("53299t")) //Thopter Blue 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/e/eef8b4fc-238f-4c1f-ad98-a1769fd44eab.jpg?1598311587"; + tokenurl = "https://cards.scryfall.io/large/front/e/e/eef8b4fc-238f-4c1f-ad98-a1769fd44eab.jpg"; else if(id.equals("53246t")) //Germ 0/0 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/1/61f94e32-3b22-4c47-b866-1f36a7f3c734.jpg?1562702081"; + tokenurl = "https://cards.scryfall.io/large/front/6/1/61f94e32-3b22-4c47-b866-1f36a7f3c734.jpg"; else if(id.equals("53259t")) //Goblin 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/9/99a6ebce-f391-4642-857a-4dc1466895f3.jpg?1562926018"; + tokenurl = "https://cards.scryfall.io/large/front/9/9/99a6ebce-f391-4642-857a-4dc1466895f3.jpg"; else if(id.equals("53264t")) //Lizard 8/8 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/0/70345006-5cde-44f8-ab66-9d8163d4c4f6.jpg?1561897499"; - else if(id.equals("53289t")) //Saproling 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/3/0302fa7d-2e34-4f4a-a84e-7a78febc77f5.jpg?1562895593"; + tokenurl = "https://cards.scryfall.io/large/front/7/0/70345006-5cde-44f8-ab66-9d8163d4c4f6.jpg"; + else if(id.equals("53289t") || id.equals("611982t") || id.equals("611958t")) //Saproling 1/1 + tokenurl = "https://cards.scryfall.io/large/front/0/3/0302fa7d-2e34-4f4a-a84e-7a78febc77f5.jpg"; else if(id.equals("53300t")) //Construct 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/c/7c82af53-2de8-4cd6-84bf-fb39d2693de2.jpg?1561897501"; + tokenurl = "https://cards.scryfall.io/large/front/7/c/7c82af53-2de8-4cd6-84bf-fb39d2693de2.jpg"; else if (id.equals("401697t") || id.equals("401692t") || id.equals("401701t") || id.equals("293619t") || id.equals("294261t") || id.equals("293585t") || id.equals("539400t")) // Eldrazi Spawn 0/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/7/7787eae2-7dfb-44ab-8e92-56fdfc0bb39e.jpg?1593142790"; + tokenurl = "https://cards.scryfall.io/large/front/7/7/7787eae2-7dfb-44ab-8e92-56fdfc0bb39e.jpg"; else if (id.equals("376397t") || id.equals("107557t")) //Drake Green Blue 2/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/0/c06d2c07-7d3e-46e3-86f0-7ceba3b0aee0.jpg?1592672602"; + tokenurl = "https://cards.scryfall.io/large/front/c/0/c06d2c07-7d3e-46e3-86f0-7ceba3b0aee0.jpg"; else if(id.equals("52398t")) //Illusion 2/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/1/a10729a5-061a-4daf-91d6-0f6ce813a992.jpg?1562539791"; - else if (id.equals("435411t") || id.equals("435410t")) //Treasure - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/7/2/720f3e68-84c0-462e-a0d1-90236ccc494a.jpg?1562539782"; + tokenurl = "https://cards.scryfall.io/large/front/a/1/a10729a5-061a-4daf-91d6-0f6ce813a992.jpg"; + else if (id.equals("435411t") || id.equals("435410t") || id.equals("611089t") || id.equals("612146t") || id.equals("614935t") || + id.equals("614772t") || id.equals("569995t") || id.equals("563217t")) //Treasure + tokenurl = "https://cards.scryfall.io/large/front/7/2/720f3e68-84c0-462e-a0d1-90236ccc494a.jpg"; + else if (id.equals("611086t") || id.equals("610929t") || id.equals("607138t")|| id.equals("607125t")) //Incubator + tokenurl = "https://cards.scryfall.io/large/front/2/c/2c5ed737-657b-43bf-b222-941da7579a4a.jpg"; else if (id.equals("1686t") || id.equals("2881t") || id.equals("201231t")) //Stangg Twin 3/4 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/b/eba90d37-d7ac-4097-a04d-1f27e4c9e5de.jpg?1562702416"; + tokenurl = "https://cards.scryfall.io/large/front/e/b/eba90d37-d7ac-4097-a04d-1f27e4c9e5de.jpg"; else if (id.equals("439843t")) //Golem 4/4 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/7/a7820eb9-6d7f-4bc4-b421-4e4420642fb7.jpg?1561757771"; + tokenurl = "https://cards.scryfall.io/large/front/a/7/a7820eb9-6d7f-4bc4-b421-4e4420642fb7.jpg"; else if(id.equals("447070t") || id.equals("53480t")) //Mowu 3/3 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/1/b10441dd-9029-4f95-9566-d3771ebd36bd.jpg?1626572250"; + tokenurl = "https://cards.scryfall.io/large/front/b/1/b10441dd-9029-4f95-9566-d3771ebd36bd.jpg"; else if(id.equals("53190t")) //Elemental 5/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/5/05aa19b7-da04-4845-868e-3ad2edb9a9ba.jpg?1562701877"; + tokenurl = "https://cards.scryfall.io/large/front/0/5/05aa19b7-da04-4845-868e-3ad2edb9a9ba.jpg"; else if (id.equals("452760t") || id.equals("296508t")) //Angel 4/4 vigilance - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/c/acb271a8-68bb-45e6-9f99-568479e92ea0.jpg?1572892475"; + tokenurl = "https://cards.scryfall.io/large/front/a/c/acb271a8-68bb-45e6-9f99-568479e92ea0.jpg"; else if(id.equals("53453t")) //Mask Enchantment - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/2/b21b5504-c5ef-4dfc-8219-8db90aca7694.jpg?1592709997"; + tokenurl = "https://cards.scryfall.io/large/front/b/2/b21b5504-c5ef-4dfc-8219-8db90aca7694.jpg"; else if(id.equals("53438t")) //Myr 2/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/8/483c8cd6-288c-49d7-ac28-642132f85259.jpg?1598311565"; + tokenurl = "https://cards.scryfall.io/large/front/4/8/483c8cd6-288c-49d7-ac28-642132f85259.jpg"; else if(id.equals("53463t")) //Survivor 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/4/f4478979-19b6-4524-bbbd-519594c38f5a.jpg?1592710055"; + tokenurl = "https://cards.scryfall.io/large/front/f/4/f4478979-19b6-4524-bbbd-519594c38f5a.jpg"; else if(id.equals("52149t")) //Soldier 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/5/45907b16-af17-4237-ab38-9d7537fd30e8.jpg?1572892483"; + tokenurl = "https://cards.scryfall.io/large/front/4/5/45907b16-af17-4237-ab38-9d7537fd30e8.jpg"; else if (id.equals("89110t") || id.equals("456379t")) //Voja 2/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/8/2879010f-b752-4808-8531-d24e612de0d9.jpg?1541006575"; + tokenurl = "https://cards.scryfall.io/large/front/2/8/2879010f-b752-4808-8531-d24e612de0d9.jpg"; else if (id.equals("116384t") || id.equals("376564t") || id.equals("52993t")) //Assembly-Worker 2/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/7/e72daa68-0680-431c-a616-b3693fd58813.jpg?1619404806"; + tokenurl = "https://cards.scryfall.io/large/front/e/7/e72daa68-0680-431c-a616-b3693fd58813.jpg"; else if(id.equals("17841t") || id.equals("17850t") || id.equals("17852t") || id.equals("19444t") || id.equals("294101t") || id.equals("294226t")) //Elf Warrior 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/1/118d0655-5719-4512-8bc1-fe759669811b.jpg?1615686731"; - else if(id.equals("383392t")) //Beast 3/3 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/f/3fc3a29a-280d-4f2c-9a01-8cfead75f583.jpg?1561756988"; + tokenurl = "https://cards.scryfall.io/large/front/1/1/118d0655-5719-4512-8bc1-fe759669811b.jpg"; + else if(id.equals("383392t") || id.equals("539394t")) //Beast 3/3 + tokenurl = "https://cards.scryfall.io/large/front/3/f/3fc3a29a-280d-4f2c-9a01-8cfead75f583.jpg"; else if (id.equals("5610t") || id.equals("416754t")) //Minion */* - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/9/a9930d11-4772-4fc2-abbd-9af0a9b23a3e.jpg?1561757789"; + tokenurl = "https://cards.scryfall.io/large/front/a/9/a9930d11-4772-4fc2-abbd-9af0a9b23a3e.jpg"; else if (id.equals("5173t")) //Insect Artifact 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/4/54ec2cd6-51f6-4e12-af90-fa254f14ad32.jpg?1561757159"; + tokenurl = "https://cards.scryfall.io/large/front/5/4/54ec2cd6-51f6-4e12-af90-fa254f14ad32.jpg"; else if(id.equals("378521t") || id.equals("52418t")) //Kraken 9/9 - tokenurl= "https://c1.scryfall.com/file/scryfall-cards/large/front/d/0/d0cd85cc-ad22-446b-8378-5eb69fee1959.jpg?1562840712"; + tokenurl= "https://cards.scryfall.io/large/front/d/0/d0cd85cc-ad22-446b-8378-5eb69fee1959.jpg"; else if(id.equals("52136t")) //Soldier 1/1 - tokenurl= "https://c1.scryfall.com/file/scryfall-cards/large/front/4/5/45907b16-af17-4237-ab38-9d7537fd30e8.jpg?1572892483"; + tokenurl= "https://cards.scryfall.io/large/front/4/5/45907b16-af17-4237-ab38-9d7537fd30e8.jpg"; else if (id.equals("271158t") || id.equals("401703t")) //Hellion 4/4 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/a/da59fb40-b218-452f-b161-3bde15e30c74.jpg?1593142801"; + tokenurl = "https://cards.scryfall.io/large/front/d/a/da59fb40-b218-452f-b161-3bde15e30c74.jpg"; else if (id.equals("88973t") || id.equals("368549t")) //Spirit 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/3/b3c9a097-219b-4aaf-831f-cc0cddbcfaae.jpg?1561757870"; + tokenurl = "https://cards.scryfall.io/large/front/b/3/b3c9a097-219b-4aaf-831f-cc0cddbcfaae.jpg"; else if (id.equals("53454t")) // Zombie 2/2 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg?1562844819"; + tokenurl = "https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg"; else if (id.equals("417465t") || id.equals("294137t") || id.equals("296576t")) //Eldrazi Scion 1/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/7/a7ba0398-35e1-4733-ad29-e853757d6f24.jpg?1562230140"; + tokenurl = "https://cards.scryfall.io/large/front/a/7/a7ba0398-35e1-4733-ad29-e853757d6f24.jpg"; else if (id.equals("417480t")) //Demon 5/5 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/4/545639fc-e521-41f2-81b2-a671007321eb.jpg?1562229670"; + tokenurl = "https://cards.scryfall.io/large/front/5/4/545639fc-e521-41f2-81b2-a671007321eb.jpg"; else if (id.equals("417481t") || id.equals("293725t")) //Zombie Giant 5/5 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/e/be7e26e1-5db6-49ba-a88e-c79d889cd364.jpg?1561757964"; + tokenurl = "https://cards.scryfall.io/large/front/b/e/be7e26e1-5db6-49ba-a88e-c79d889cd364.jpg"; else if (id.equals("417447t")) //Elemental 4/4 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/e/fea0857b-0f9e-4a87-83d7-85723e33f26c.jpg?1560081229"; + tokenurl = "https://cards.scryfall.io/large/front/f/e/fea0857b-0f9e-4a87-83d7-85723e33f26c.jpg"; else if(id.equals("220535t") || id.equals("376253t") || id.equals("376390t") || id.equals("53439t") || id.equals("401643t") || id.equals("417451t") || id.equals("417424t") || id.equals("51908t") || id.equals("52593t") || id.equals("53161t") || id.equals("271227t")) // Plant 0/1 - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/a/fa0025fa-c530-4151-bcff-48425a4f1db5.jpg?1562230616"; + tokenurl = "https://cards.scryfall.io/large/front/f/a/fa0025fa-c530-4151-bcff-48425a4f1db5.jpg"; else if(id.equals("3392t")) // Wood 0/1 tokenurl = "https://www.mtg.onl/static/70c0c3608291aaee9517eff9cacd43d6/4d406/PROXY_Wood_G_0_1.jpg"; else if (id.equals("21381t") || id.equals("40198t")) - tokenurl = "https://img.scryfall.com/cards/large/back/8/c/8ce60642-e207-46e6-b198-d803ff3b47f4.jpg?1562921132"; + tokenurl = "https://cards.scryfall.io/large/back/8/c/8ce60642-e207-46e6-b198-d803ff3b47f4.jpg"; else if (id.equals("461099t")) - tokenurl = "https://img.scryfall.com/cards/large/front/d/e/de7ba875-f77b-404f-8b75-4ba6f81da410.jpg?1557575978"; + tokenurl = "https://cards.scryfall.io/large/front/d/e/de7ba875-f77b-404f-8b75-4ba6f81da410.jpg"; else if (id.equals("426909t") || id.equals("426705t")) - tokenurl = "https://img.scryfall.com/cards/large/front/9/8/98956e73-04e4-4d7f-bda5-cfa78eb71350.jpg?1562844807"; + tokenurl = "https://cards.scryfall.io/large/front/9/8/98956e73-04e4-4d7f-bda5-cfa78eb71350.jpg"; else if (id.equals("426897t")) - tokenurl = "https://img.scryfall.com/cards/large/front/a/8/a8f339c6-2c0d-4631-849b-44d4360b5131.jpg?1562844814"; + tokenurl = "https://cards.scryfall.io/large/front/a/8/a8f339c6-2c0d-4631-849b-44d4360b5131.jpg"; else if (id.equals("457139t")) - tokenurl = "https://img.scryfall.com/cards/large/front/1/0/105e687e-7196-4010-a6b7-cfa42d998fa4.jpg?1560096976"; + tokenurl = "https://cards.scryfall.io/large/front/1/0/105e687e-7196-4010-a6b7-cfa42d998fa4.jpg"; else if (id.equals("470549t")) - tokenurl = "https://img.scryfall.com/cards/large/front/7/7/7711a586-37f9-4560-b25d-4fb339d9cd55.jpg?1565299650"; + tokenurl = "https://cards.scryfall.io/large/front/7/7/7711a586-37f9-4560-b25d-4fb339d9cd55.jpg"; else if (id.equals("113527t") || id.equals("376321t")) - tokenurl = "https://img.scryfall.com/cards/large/front/5/b/5b9f471a-1822-4981-95a9-8923d83ddcbf.jpg?1562702075"; + tokenurl = "https://cards.scryfall.io/large/front/5/b/5b9f471a-1822-4981-95a9-8923d83ddcbf.jpg"; else if (id.equals("114919t") || id.equals("247519t")) - tokenurl = "https://img.scryfall.com/cards/large/front/b/5/b5ddb67c-82fb-42d6-a4c2-11cd38eb128d.jpg?1562702281"; + tokenurl = "https://cards.scryfall.io/large/front/b/5/b5ddb67c-82fb-42d6-a4c2-11cd38eb128d.jpg"; else if (id.equals("8862t")) - tokenurl = "https://img.scryfall.com/cards/large/front/d/b/dbf33cc3-254f-4c5c-be22-3a2d96f29b80.jpg?1562936030"; + tokenurl = "https://cards.scryfall.io/large/front/d/b/dbf33cc3-254f-4c5c-be22-3a2d96f29b80.jpg"; else if(id.equals("213757t") || id.equals("213734t") || id.equals("221554t") || id.equals("48049t") || id.equals("46160t") || id.equals("47450t") || id.equals("376421t") || id.equals("213725t") || id.equals("52492t") || id.equals("489268t") || id.equals("489458t")) - tokenurl = "https://img.scryfall.com/cards/large/front/f/3/f32ad93f-3fd5-465c-ac6a-6f8fb57c19bd.jpg?1561758422"; + tokenurl = "https://cards.scryfall.io/large/front/f/3/f32ad93f-3fd5-465c-ac6a-6f8fb57c19bd.jpg"; else if (id.equals("247393t") || id.equals("247399t")) - tokenurl = "https://img.scryfall.com/cards/large/front/1/f/1feaa879-ceb3-4b20-8021-ae41d8be9005.jpg?1562636755"; + tokenurl = "https://cards.scryfall.io/large/front/1/f/1feaa879-ceb3-4b20-8021-ae41d8be9005.jpg"; else if (id.equals("152998t") || id.equals("152963t") || id.equals("52364t")) - tokenurl = "https://img.scryfall.com/cards/large/front/9/5/959ed4bf-b276-45ed-b44d-c757e9c25846.jpg?1562702204"; + tokenurl = "https://cards.scryfall.io/large/front/9/5/959ed4bf-b276-45ed-b44d-c757e9c25846.jpg"; else if (id.equals("46703t") || id.equals("227151t") || id.equals("205298t")) - tokenurl = "https://img.scryfall.com/cards/large/front/0/a/0a9a25fd-1a4c-4d63-bbfa-296ef53feb8b.jpg?1562541933"; + tokenurl = "https://cards.scryfall.io/large/front/0/a/0a9a25fd-1a4c-4d63-bbfa-296ef53feb8b.jpg"; else if (id.equals("394380t")) - tokenurl = "https://img.scryfall.com/cards/large/front/6/2/622397a1-6513-44b9-928a-388be06d4022.jpg?1562702085"; + tokenurl = "https://cards.scryfall.io/large/front/6/2/622397a1-6513-44b9-928a-388be06d4022.jpg"; else if (id.equals("1138t") || id.equals("2074t") || id.equals("640t") || id.equals("3814t") || id.equals("11530t") || id.equals("43t") || id.equals("338t")) - tokenurl = "https://img.scryfall.com/cards/large/front/c/7/c75b81b5-5c84-45d4-832a-20c038372bc6.jpg?1561758040"; + tokenurl = "https://cards.scryfall.io/large/front/c/7/c75b81b5-5c84-45d4-832a-20c038372bc6.jpg"; else if (id.equals("275261t") || id.equals("271156t")) - tokenurl = "https://img.scryfall.com/cards/large/front/1/f/1feaa879-ceb3-4b20-8021-ae41d8be9005.jpg?1562636755"; + tokenurl = "https://cards.scryfall.io/large/front/1/f/1feaa879-ceb3-4b20-8021-ae41d8be9005.jpg"; else if (id.equals("376455t")) - tokenurl = "https://img.scryfall.com/cards/large/front/9/e/9e0eeebf-7c4a-436b-8cb4-292e53783ff2.jpg?1562926847"; + tokenurl = "https://cards.scryfall.io/large/front/9/e/9e0eeebf-7c4a-436b-8cb4-292e53783ff2.jpg"; else if(id.equals("414388t")) - tokenurl = "https://img.scryfall.com/cards/large/front/b/8/b8710a30-8314-49ef-b995-bd05454095be.jpg?1562636876"; + tokenurl = "https://cards.scryfall.io/large/front/b/8/b8710a30-8314-49ef-b995-bd05454095be.jpg"; else if(id.equals("382874t")) - tokenurl = "https://img.scryfall.com/cards/large/front/8/3/83dcacd3-8707-4354-a1a5-9863d677d67f.jpg?1562702177"; + tokenurl = "https://cards.scryfall.io/large/front/8/3/83dcacd3-8707-4354-a1a5-9863d677d67f.jpg"; else if(id.equals("383065t")) - tokenurl = "https://img.scryfall.com/cards/large/front/8/5/8597029c-3b0d-476e-a6ee-48402f815dab.jpg?1561757494"; + tokenurl = "https://cards.scryfall.io/large/front/8/5/8597029c-3b0d-476e-a6ee-48402f815dab.jpg"; else if(id.equals("414350t")) - tokenurl = "https://img.scryfall.com/cards/large/front/e/4/e4439a8b-ef98-428d-a274-53c660b23afe.jpg?1562636929"; + tokenurl = "https://cards.scryfall.io/large/front/e/4/e4439a8b-ef98-428d-a274-53c660b23afe.jpg"; else if(id.equals("414349t")) - tokenurl = "https://img.scryfall.com/cards/large/front/e/4/e4439a8b-ef98-428d-a274-53c660b23afe.jpg?1562636929"; + tokenurl = "https://cards.scryfall.io/large/front/e/4/e4439a8b-ef98-428d-a274-53c660b23afe.jpg"; else if(id.equals("414429t")) - tokenurl = "https://img.scryfall.com/cards/large/front/d/b/dbd994fc-f3f0-4c81-86bd-14ca63ec229b.jpg?1562636922"; + tokenurl = "https://cards.scryfall.io/large/front/d/b/dbd994fc-f3f0-4c81-86bd-14ca63ec229b.jpg"; else if(id.equals("414314t")) - tokenurl = "https://img.scryfall.com/cards/large/front/1/1/11d25bde-a303-4b06-a3e1-4ad642deae58.jpg?1562636737"; + tokenurl = "https://cards.scryfall.io/large/front/1/1/11d25bde-a303-4b06-a3e1-4ad642deae58.jpg"; else if(id.equals("414313t")) - tokenurl = "https://img.scryfall.com/cards/large/front/1/1/11d25bde-a303-4b06-a3e1-4ad642deae58.jpg?1562636737"; + tokenurl = "https://cards.scryfall.io/large/front/1/1/11d25bde-a303-4b06-a3e1-4ad642deae58.jpg"; else if(id.equals("227061t")) - tokenurl = "https://img.scryfall.com/cards/large/front/5/f/5f68c2ab-5131-4620-920f-7ba99522ccf0.jpg?1562639825"; + tokenurl = "https://cards.scryfall.io/large/front/5/f/5f68c2ab-5131-4620-920f-7ba99522ccf0.jpg"; else if(id.equals("227072t")) - tokenurl = "https://img.scryfall.com/cards/large/front/5/f/5f68c2ab-5131-4620-920f-7ba99522ccf0.jpg?1562639825"; + tokenurl = "https://cards.scryfall.io/large/front/5/f/5f68c2ab-5131-4620-920f-7ba99522ccf0.jpg"; else if(id.equals("245250t")) - tokenurl = "https://img.scryfall.com/cards/large/front/a/5/a53f8031-aaa8-424c-929a-5478538a8cc6.jpg?1562639960"; + tokenurl = "https://cards.scryfall.io/large/front/a/5/a53f8031-aaa8-424c-929a-5478538a8cc6.jpg"; else if(id.equals("245251t")) - tokenurl = "https://img.scryfall.com/cards/large/front/a/5/a53f8031-aaa8-424c-929a-5478538a8cc6.jpg?1562639960"; + tokenurl = "https://cards.scryfall.io/large/front/a/5/a53f8031-aaa8-424c-929a-5478538a8cc6.jpg"; else if(id.equals("398441t")) - tokenurl = "https://img.scryfall.com/cards/large/front/e/5/e5ccae95-95c2-4d11-aa68-5c80ecf90fd2.jpg?1562640112"; + tokenurl = "https://cards.scryfall.io/large/front/e/5/e5ccae95-95c2-4d11-aa68-5c80ecf90fd2.jpg"; else if (id.equals("409826t")) - tokenurl = "https://img.scryfall.com/cards/large/front/e/0/e0a12a72-5cd9-4f1b-997d-7dabb65e9f51.jpg?1562086884"; + tokenurl = "https://cards.scryfall.io/large/front/e/0/e0a12a72-5cd9-4f1b-997d-7dabb65e9f51.jpg"; else if (id.equals("51939t") || id.equals("52121t")) - tokenurl = "https://img.scryfall.com/cards/large/front/b/9/b999a0fe-d2d0-4367-9abb-6ce5f3764f19.jpg?1562640005"; + tokenurl = "https://cards.scryfall.io/large/front/b/9/b999a0fe-d2d0-4367-9abb-6ce5f3764f19.jpg"; else if (id.equals("52110t")) - tokenurl = "https://img.scryfall.com/cards/large/front/0/b/0bb628da-a02f-4d3e-b919-0c03821dd5f2.jpg?1561756633"; + tokenurl = "https://cards.scryfall.io/large/front/0/b/0bb628da-a02f-4d3e-b919-0c03821dd5f2.jpg"; else if (id.equals("473141t")) - tokenurl = "https://img.scryfall.com/cards/large/front/b/f/bf36408d-ed85-497f-8e68-d3a922c388a0.jpg?1567710130"; + tokenurl = "https://cards.scryfall.io/large/front/b/f/bf36408d-ed85-497f-8e68-d3a922c388a0.jpg"; else if(id.equals("53180t")) - tokenurl = "https://img.scryfall.com/cards/large/front/1/f/1feaa879-ceb3-4b20-8021-ae41d8be9005.jpg?1562636755"; + tokenurl = "https://cards.scryfall.io/large/front/1/f/1feaa879-ceb3-4b20-8021-ae41d8be9005.jpg"; else if(id.equals("53118t")) - tokenurl = "https://img.scryfall.com/cards/large/front/0/3/03553980-53fa-4256-b478-c7e0e73e2b5b.jpg?1563132220"; + tokenurl = "https://cards.scryfall.io/large/front/0/3/03553980-53fa-4256-b478-c7e0e73e2b5b.jpg"; else if(id.equals("53268t")) - tokenurl = "https://img.scryfall.com/cards/large/front/6/c/6c1ffb14-9d92-4239-8694-61d156c9dba7.jpg?1562254006"; + tokenurl = "https://cards.scryfall.io/large/front/6/c/6c1ffb14-9d92-4239-8694-61d156c9dba7.jpg"; else if(id.equals("53403t")) - tokenurl = "https://img.scryfall.com/cards/large/front/a/e/ae196fbc-c9ee-4dba-9eb3-52209908b898.jpg?1561757813"; + tokenurl = "https://cards.scryfall.io/large/front/a/e/ae196fbc-c9ee-4dba-9eb3-52209908b898.jpg"; else if(id.equals("53408t")) - tokenurl = "https://img.scryfall.com/cards/large/front/0/e/0e80f154-9409-40fa-a564-6fc296498d80.jpg?1562898335"; + tokenurl = "https://cards.scryfall.io/large/front/0/e/0e80f154-9409-40fa-a564-6fc296498d80.jpg"; else if(id.equals("53417t")) - tokenurl = "https://img.scryfall.com/cards/large/front/2/9/29c4e4f2-0040-4490-b357-660d729ad9cc.jpg?1562636772"; + tokenurl = "https://cards.scryfall.io/large/front/2/9/29c4e4f2-0040-4490-b357-660d729ad9cc.jpg"; else if(id.equals("53326t")) - tokenurl = "https://img.scryfall.com/cards/large/front/7/4/748d267d-9c81-4dc0-92b7-eafb7691c6cc.jpg?1562636817"; + tokenurl = "https://cards.scryfall.io/large/front/7/4/748d267d-9c81-4dc0-92b7-eafb7691c6cc.jpg"; else if(id.equals("16787t")) - tokenurl = "https://img.scryfall.com/cards/large/front/e/8/e8a56b33-f720-4cbf-8015-59b5fd8ff756.jpg?1562941690"; + tokenurl = "https://cards.scryfall.io/large/front/e/8/e8a56b33-f720-4cbf-8015-59b5fd8ff756.jpg"; else if(id.equals("16759t")) - tokenurl = "https://img.scryfall.com/cards/large/front/f/3/f3b5665e-2b97-47c7-bbf9-6549c2c8a9f2.jpg?1562944002"; + tokenurl = "https://cards.scryfall.io/large/front/f/3/f3b5665e-2b97-47c7-bbf9-6549c2c8a9f2.jpg"; else if(id.equals("456382t")) - tokenurl = "https://img.scryfall.com/cards/large/front/b/6/b64c5f80-4676-4860-be0e-20bcf2227405.jpg?1562540215"; + tokenurl = "https://cards.scryfall.io/large/front/b/6/b64c5f80-4676-4860-be0e-20bcf2227405.jpg"; else if(id.equals("460464t")) - tokenurl = "https://img.scryfall.com/cards/large/front/9/4/94ed2eca-1579-411d-af6f-c7359c65de30.jpg?1562086876"; + tokenurl = "https://cards.scryfall.io/large/front/9/4/94ed2eca-1579-411d-af6f-c7359c65de30.jpg"; else if(id.equals("19461t")) - tokenurl = "https://img.scryfall.com/cards/large/front/d/2/d2f51f4d-eb6d-4503-b9a4-559db1b9b16f.jpg?1574710411"; + tokenurl = "https://cards.scryfall.io/large/front/d/2/d2f51f4d-eb6d-4503-b9a4-559db1b9b16f.jpg"; else if(id.equals("19471t") || id.equals("19472t")) - tokenurl = "https://img.scryfall.com/cards/large/front/3/4/340fb06f-4bb0-4d23-b08c-8b1da4a8c2ad.jpg?1574709457"; + tokenurl = "https://cards.scryfall.io/large/front/3/4/340fb06f-4bb0-4d23-b08c-8b1da4a8c2ad.jpg"; else if(id.equals("294089t") || id.equals("294717t")) - tokenurl = "https://img.scryfall.com/cards/large/front/8/b/8b4f81e2-916f-4af4-9e63-f4469e953122.jpg?1562702183"; + tokenurl = "https://cards.scryfall.io/large/front/8/b/8b4f81e2-916f-4af4-9e63-f4469e953122.jpg"; else if(id.equals("293323t")) - tokenurl = "https://img.scryfall.com/cards/large/front/2/f/2f4b7c63-8430-4ca4-baee-dc958d5bd22f.jpg?1557575919"; + tokenurl = "https://cards.scryfall.io/large/front/2/f/2f4b7c63-8430-4ca4-baee-dc958d5bd22f.jpg"; else if (id.equals("74492t")) tokenurl = "https://media.mtgsalvation.com/attachments/94/295/635032496473215708.jpg"; else if (id.equals("3280t")) @@ -3231,7 +3384,7 @@ public class ImgDownloader { else if (id.equals("24624t")) tokenurl = "https://www.mtg.onl/static/6d717cba653ea9e3f6bd1419741671cb/4d406/PROXY_Minion_B_1_1.jpg"; else if (id.equals("89051t") || id.equals("519129t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/0/a0b5e1f4-9206-40b6-9cf6-331f6a95d045.jpg?1618767339"; + tokenurl = "https://cards.scryfall.io/large/front/a/0/a0b5e1f4-9206-40b6-9cf6-331f6a95d045.jpg"; else if (id.equals("72858t")) tokenurl = "https://www.mtg.onl/static/348314ede9097dd8f6dd018a6502d125/4d406/PROXY_Pincher_2_2.jpg"; else if (id.equals("3113t")) @@ -3259,146 +3412,152 @@ public class ImgDownloader { else if (id.equals("5261t")) tokenurl = "https://static.cardmarket.com/img/5a0199344cad68eebeefca6fa24e52c3/items/1/MH1/376905.jpg"; else if (id.equals("430686t")) - tokenurl = "https://cdn.shopify.com/s/files/1/1601/3103/products/Token_45_2000x.jpg?v=1528922847"; + tokenurl = "https://cdn.shopify.com/s/files/1/1601/3103/products/Token_45_2000x.jpg"; else if (id.equals("405191t")) tokenurl = "https://6d4be195623157e28848-7697ece4918e0a73861de0eb37d08968.ssl.cf1.rackcdn.com/108181_200w.jpg"; else if (id.equals("476402t")) - tokenurl = "https://img.scryfall.com/cards/large/front/6/0/60466c78-155e-442b-8022-795e1e9de8df.jpg?1581901998"; + tokenurl = "https://cards.scryfall.io/large/front/6/0/60466c78-155e-442b-8022-795e1e9de8df.jpg"; else if(id.equals("484904t")) - tokenurl = "https://img.scryfall.com/cards/large/front/2/1/21e89101-f1cf-4bbd-a1d5-c5d48512e0dd.jpg?1562539760"; + tokenurl = "https://cards.scryfall.io/large/front/2/1/21e89101-f1cf-4bbd-a1d5-c5d48512e0dd.jpg"; else if(id.equals("489168t")) - tokenurl="https://img.scryfall.com/cards/large/front/d/e/dee1c2ee-d92e-409a-995a-b4c91620c918.jpg?1581901969"; + tokenurl="https://cards.scryfall.io/large/front/d/e/dee1c2ee-d92e-409a-995a-b4c91620c918.jpg"; else if(id.equals("489401t")) tokenurl="https://i.pinimg.com/564x/01/b0/a2/01b0a289e1a28167cbf0f30532328d99.jpg"; else if(id.equals("489171t")) - tokenurl = "https://img.scryfall.com/cards/large/front/4/f/4f8107b3-8539-4b9c-8d0d-c512c940838f.jpg?1592324480"; + tokenurl = "https://cards.scryfall.io/large/front/4/f/4f8107b3-8539-4b9c-8d0d-c512c940838f.jpg"; else if(id.equals("489403t") || id.equals("489358t") || id.equals("489372t")) - tokenurl = "https://img.scryfall.com/cards/large/front/9/5/959ed4bf-b276-45ed-b44d-c757e9c25846.jpg"; + tokenurl = "https://cards.scryfall.io/large/front/9/5/959ed4bf-b276-45ed-b44d-c757e9c25846.jpg"; else if(id.equals("489562t") || id.equals("296282")) - tokenurl="https://img.scryfall.com/cards/large/front/c/f/cf9a289f-cd3f-42a0-9296-8c7cc7d01a91.jpg?1561758108"; + tokenurl="https://cards.scryfall.io/large/front/c/f/cf9a289f-cd3f-42a0-9296-8c7cc7d01a91.jpg"; else if(id.equals("489363t")) - tokenurl="https://img.scryfall.com/cards/large/front/8/3/83dcacd3-8707-4354-a1a5-9863d677d67f.jpg?1562702177"; + tokenurl="https://cards.scryfall.io/large/front/8/3/83dcacd3-8707-4354-a1a5-9863d677d67f.jpg"; else if(id.equals("489900t")) - tokenurl = "https://img.scryfall.com/cards/large/front/8/6/8676704a-419e-4a00-a052-bca2ad34ecae.jpg?1596044091"; + tokenurl = "https://cards.scryfall.io/large/front/8/6/8676704a-419e-4a00-a052-bca2ad34ecae.jpg"; else if(id.equals("489695t")) - tokenurl = "https://img.scryfall.com/cards/large/front/7/b/7becaa04-f142-4163-9286-00018b95c4ca.jpg?1596044169"; + tokenurl = "https://cards.scryfall.io/large/front/7/b/7becaa04-f142-4163-9286-00018b95c4ca.jpg"; else if(id.equals("489907t")) - tokenurl = "https://img.scryfall.com/cards/large/front/9/e/9ecc467e-b345-446c-b9b7-5f164e6651a4.jpg?1596043489"; + tokenurl = "https://cards.scryfall.io/large/front/9/e/9ecc467e-b345-446c-b9b7-5f164e6651a4.jpg"; else if(id.equals("295082t")) - tokenurl = "https://img.scryfall.com/cards/large/front/a/e/ae56d9e8-de05-456b-af32-b5992992ee15.jpg?1562639978"; + tokenurl = "https://cards.scryfall.io/large/front/a/e/ae56d9e8-de05-456b-af32-b5992992ee15.jpg"; else if(id.equals("496035t") || id.equals("295423t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/d/ed666385-a2e7-4e1f-ad2c-babbfc0c50b3.jpg?1562640123"; + tokenurl = "https://cards.scryfall.io/large/front/e/d/ed666385-a2e7-4e1f-ad2c-babbfc0c50b3.jpg"; else if(id.equals("496036t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/1/e1eb3b8a-f9d3-4ce1-b171-ba7b0c3f4830.jpg?1562702405"; + tokenurl = "https://cards.scryfall.io/large/front/e/1/e1eb3b8a-f9d3-4ce1-b171-ba7b0c3f4830.jpg"; else if(id.equals("495984t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/3/33bd708d-dc84-44d3-a563-536ade028bd0.jpg?1562702016"; + tokenurl = "https://cards.scryfall.io/large/front/3/3/33bd708d-dc84-44d3-a563-536ade028bd0.jpg"; else if(id.equals("495971t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/7/67457137-64f2-413d-b62e-658b3f1b1043.jpg?1547509251"; + tokenurl = "https://cards.scryfall.io/large/front/6/7/67457137-64f2-413d-b62e-658b3f1b1043.jpg"; else if(id.equals("495958t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/b/e/be224180-a482-4b94-8a9d-3a92ee0eb34b.jpg?1562640020"; + tokenurl = "https://cards.scryfall.io/large/front/b/e/be224180-a482-4b94-8a9d-3a92ee0eb34b.jpg"; else if(id.equals("295356t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/7/c7e7822b-f155-4f3f-b835-ec64f3a71307.jpg?1601138813"; + tokenurl = "https://cards.scryfall.io/large/front/c/7/c7e7822b-f155-4f3f-b835-ec64f3a71307.jpg"; else if(id.equals("295376t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/b/cb8caa61-e294-4501-b357-a44abd77d09a.jpg?1601138497"; + tokenurl = "https://cards.scryfall.io/large/front/c/b/cb8caa61-e294-4501-b357-a44abd77d09a.jpg"; else if(id.equals("295334t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/c/dcee70ef-6285-4f09-8a71-8b7960e8fa99.jpg?1562636925"; + tokenurl = "https://cards.scryfall.io/large/front/d/c/dcee70ef-6285-4f09-8a71-8b7960e8fa99.jpg"; else if(id.equals("295433t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/f/2f4b7c63-8430-4ca4-baee-dc958d5bd22f.jpg?1557575919"; + tokenurl = "https://cards.scryfall.io/large/front/2/f/2f4b7c63-8430-4ca4-baee-dc958d5bd22f.jpg"; else if(id.equals("295428t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/3/5371de1b-db33-4db4-a518-e35c71aa72b7.jpg?1562702067"; + tokenurl = "https://cards.scryfall.io/large/front/5/3/5371de1b-db33-4db4-a518-e35c71aa72b7.jpg"; else if(id.equals("295377t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/e/ce90c48f-74fb-4e87-9e46-7f8c3d79cbb0.jpg?1562636904"; + tokenurl = "https://cards.scryfall.io/large/front/c/e/ce90c48f-74fb-4e87-9e46-7f8c3d79cbb0.jpg"; else if(id.equals("295322t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/0/903e30f3-580e-4a14-989b-ae0632363407.jpg?1581902165"; + tokenurl = "https://cards.scryfall.io/large/front/9/0/903e30f3-580e-4a14-989b-ae0632363407.jpg"; else if(id.equals("295234t")) - tokenurl ="https://c1.scryfall.com/file/scryfall-cards/large/front/d/c/dc77b308-9d0c-492f-b3fe-e00d60470767.jpg?1563073222"; + tokenurl ="https://cards.scryfall.io/large/front/d/c/dc77b308-9d0c-492f-b3fe-e00d60470767.jpg"; else if(id.equals("295225t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/9/d9c95045-e806-4933-94a4-cb52ae1a215b.jpg?1562542413"; + tokenurl = "https://cards.scryfall.io/large/front/d/9/d9c95045-e806-4933-94a4-cb52ae1a215b.jpg"; else if(id.equals("295217t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/4/0419a202-6e32-4f0a-a032-72f6c00cae5e.jpg?1562639654"; + tokenurl = "https://cards.scryfall.io/large/front/0/4/0419a202-6e32-4f0a-a032-72f6c00cae5e.jpg"; else if(id.equals("295556t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/2/623a08d1-f5ff-48b7-bdb6-54b8d7a4b931.jpg?1562639829"; + tokenurl = "https://cards.scryfall.io/large/front/6/2/623a08d1-f5ff-48b7-bdb6-54b8d7a4b931.jpg"; else if(id.equals("503330t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/5/c5ad13b4-bbf5-4c98-868f-4d105eaf8833.jpg?1592710082"; + tokenurl = "https://cards.scryfall.io/large/front/c/5/c5ad13b4-bbf5-4c98-868f-4d105eaf8833.jpg"; else if(id.equals("503754t") || id.equals("503827t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/a/4ae9f454-4f8c-4123-9886-674bc439dfe7.jpg?1611206933"; + tokenurl = "https://cards.scryfall.io/large/front/4/a/4ae9f454-4f8c-4123-9886-674bc439dfe7.jpg"; else if(id.equals("503846t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/d/3db39e3b-fad4-4c9b-911f-69883ac7e0e1.jpg?1611206884"; + tokenurl = "https://cards.scryfall.io/large/front/3/d/3db39e3b-fad4-4c9b-911f-69883ac7e0e1.jpg"; else if(id.equals("503821t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/f/ef775ad0-b1a9-4254-ab6f-304558bb77a1.jpg?1611247501"; + tokenurl = "https://cards.scryfall.io/large/front/e/f/ef775ad0-b1a9-4254-ab6f-304558bb77a1.jpg"; else if(id.equals("508147t") || id.equals("508338t") || id.equals("508160t") || id.equals("508357t") || id.equals("508354t") || id.equals("508349t") || id.equals("508343t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/1/118d0655-5719-4512-8bc1-fe759669811b.jpg?1611206824"; + tokenurl = "https://cards.scryfall.io/large/front/1/1/118d0655-5719-4512-8bc1-fe759669811b.jpg"; else if(id.equals("295919t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/1/118d0655-5719-4512-8bc1-fe759669811b.jpg?1611206824"; + tokenurl = "https://cards.scryfall.io/large/front/1/1/118d0655-5719-4512-8bc1-fe759669811b.jpg"; else if(id.equals("518457t") || id.equals("518473t") || id.equals("518468t") || id.equals("518463t") || id.equals("518460t") || id.equals("518422t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/1/910f48ab-b04e-4874-b31d-a86a7bc5af14.jpg?1617626097"; + tokenurl = "https://cards.scryfall.io/large/front/9/1/910f48ab-b04e-4874-b31d-a86a7bc5af14.jpg"; else if(id.equals("518467t") || id.equals("518410t") || id.equals("518436t") || id.equals("518308t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/9/c9deae5c-80d4-4701-b425-91853b7ee03b.jpg?1617626050"; + tokenurl = "https://cards.scryfall.io/large/front/c/9/c9deae5c-80d4-4701-b425-91853b7ee03b.jpg"; else if(id.equals("518461t") || id.equals("518432t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/0/d0ddbe3e-4a66-494d-9304-7471232549bf.jpg?1617626099"; + tokenurl = "https://cards.scryfall.io/large/front/d/0/d0ddbe3e-4a66-494d-9304-7471232549bf.jpg"; else if(id.equals("518310t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/d/3d0b9b88-705e-4df0-8a93-3e240b81355b.jpg?1617626092"; + tokenurl = "https://cards.scryfall.io/large/front/3/d/3d0b9b88-705e-4df0-8a93-3e240b81355b.jpg"; else if(id.equals("513663t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/1/a/1a2d027f-8996-4761-a776-47cd428f6779.jpg?1618766925"; + tokenurl = "https://cards.scryfall.io/large/front/1/a/1a2d027f-8996-4761-a776-47cd428f6779.jpg"; else if(id.equals("522245t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/3/7/37e32ba6-108a-421f-9dad-3d03f7ebe239.jpg?1623113548"; + tokenurl = "https://cards.scryfall.io/large/front/3/7/37e32ba6-108a-421f-9dad-3d03f7ebe239.jpg"; else if(id.equals("296413t")) tokenurl = "https://i.pinimg.com/564x/af/cc/4c/afcc4c87d67c9651838fed09217c7eed.jpg"; else if(id.equals("296410t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/4/94057dc6-e589-4a29-9bda-90f5bece96c4.jpg?1572489125"; + tokenurl = "https://cards.scryfall.io/large/front/9/4/94057dc6-e589-4a29-9bda-90f5bece96c4.jpg"; else if(id.equals("527539t") || id.equals("527477t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/3/a3a684b7-27e0-4d9e-a064-9e03c6e50c89.jpg?1626139418"; + tokenurl = "https://cards.scryfall.io/large/front/a/3/a3a684b7-27e0-4d9e-a064-9e03c6e50c89.jpg"; else if(id.equals("527351t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/e/ce3c0bd9-8a37-4164-9937-f35d1c210fe8.jpg?1626139016"; + tokenurl = "https://cards.scryfall.io/large/front/c/e/ce3c0bd9-8a37-4164-9937-f35d1c210fe8.jpg"; else if(id.equals("527378t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/6/86881c5f-df5e-4f50-b554-e4c49d5316f9.jpg?1625676073"; + tokenurl = "https://cards.scryfall.io/large/front/8/6/86881c5f-df5e-4f50-b554-e4c49d5316f9.jpg"; else if(id.equals("532511t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/3/a378702b-d074-4402-b423-2ca8f44fce7c.jpg?1572370699"; + tokenurl = "https://cards.scryfall.io/large/front/a/3/a378702b-d074-4402-b423-2ca8f44fce7c.jpg"; else if(id.equals("532519t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/2/62cafc0a-cd02-4265-aa1f-b8a6cb7cc8db.jpg?1592710150"; + tokenurl = "https://cards.scryfall.io/large/front/6/2/62cafc0a-cd02-4265-aa1f-b8a6cb7cc8db.jpg"; else if(id.equals("532527t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/8/e/8e3b2942-d1a4-4d27-9d64-65712497ab2e.jpg?1561897504"; + tokenurl = "https://cards.scryfall.io/large/front/8/e/8e3b2942-d1a4-4d27-9d64-65712497ab2e.jpg"; else if(id.equals("532560t") || id.equals("532659t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/5/95483574-95b7-42a3-b700-616189163b0a.jpg?1598312392"; + tokenurl = "https://cards.scryfall.io/large/front/9/5/95483574-95b7-42a3-b700-616189163b0a.jpg"; else if(id.equals("531918t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/7/076f934b-a244-45f1-bcb3-7c5e882e9911.jpg?1594733476"; + tokenurl = "https://cards.scryfall.io/large/front/0/7/076f934b-a244-45f1-bcb3-7c5e882e9911.jpg"; else if(id.equals("532539t") || id.equals("531948t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/4/44a4ef4a-a026-424e-88ff-e2bb77aaf05d.jpg?1625974889"; + tokenurl = "https://cards.scryfall.io/large/front/4/4/44a4ef4a-a026-424e-88ff-e2bb77aaf05d.jpg"; else if(id.equals("532482t") || id.equals("532493t") || id.equals("532491t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/4/e43a205e-43ea-4b3e-92ab-c2ee2172a50a.jpg?1572489150"; + tokenurl = "https://cards.scryfall.io/large/front/e/4/e43a205e-43ea-4b3e-92ab-c2ee2172a50a.jpg"; else if(id.equals("532599t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/c/9c8fe0d7-5c40-45fe-b3d8-47852380845e.jpg?1562542392"; + tokenurl = "https://cards.scryfall.io/large/front/9/c/9c8fe0d7-5c40-45fe-b3d8-47852380845e.jpg"; else if(id.equals("531833t")) tokenurl = "https://i.pinimg.com/564x/04/dc/04/04dc041251acb96f97327d67e9c8fe23.jpg"; else if(id.equals("532489t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/6/0/60842b1a-6ae7-4b3b-a23f-0d94a3d89884.jpg?1562639827"; + tokenurl = "https://cards.scryfall.io/large/front/6/0/60842b1a-6ae7-4b3b-a23f-0d94a3d89884.jpg"; else if(id.equals("531921t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/2/3/2300635e-7771-4676-a5a5-29a9d8f49f1a.jpg?1604194799"; + tokenurl = "https://cards.scryfall.io/large/front/2/3/2300635e-7771-4676-a5a5-29a9d8f49f1a.jpg"; else if(id.equals("531928t") || id.equals("531933t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/b/0b08d210-01cb-46c5-9150-4dfb47f50ae7.jpg?1626139197"; + tokenurl = "https://cards.scryfall.io/large/front/0/b/0b08d210-01cb-46c5-9150-4dfb47f50ae7.jpg"; else if(id.equals("297027t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/c/4/c4052aed-981b-41d0-85f0-20c2599811ba.jpg?1637115524"; + tokenurl = "https://cards.scryfall.io/large/front/c/4/c4052aed-981b-41d0-85f0-20c2599811ba.jpg"; else if(id.equals("297047t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/4/1/41bee18a-46d6-4f60-9e19-5fc670a20a4d.jpg?1637115631"; + tokenurl = "https://cards.scryfall.io/large/front/4/1/41bee18a-46d6-4f60-9e19-5fc670a20a4d.jpg"; else if(id.equals("297175t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/5/2/5212bae5-d768-45ab-aba8-94c4f9fabc79.jpg?1636629861"; + tokenurl = "https://cards.scryfall.io/large/front/5/2/5212bae5-d768-45ab-aba8-94c4f9fabc79.jpg"; else if(id.equals("297052t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/a/faa10292-f358-48c1-a516-9a1eecf62b1d.jpg?1637115602"; + tokenurl = "https://cards.scryfall.io/large/front/f/a/faa10292-f358-48c1-a516-9a1eecf62b1d.jpg"; else if(id.equals("297111t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/0/f/0f8fe08d-b469-4471-8a7d-cf75850ba312.jpg?1637115709"; + tokenurl = "https://cards.scryfall.io/large/front/0/f/0f8fe08d-b469-4471-8a7d-cf75850ba312.jpg"; else if(id.equals("296918t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/a/0/a0f7b2f0-16d3-4db0-a737-c7b8dcb9d5de.jpg?1637115419"; + tokenurl = "https://cards.scryfall.io/large/front/a/0/a0f7b2f0-16d3-4db0-a737-c7b8dcb9d5de.jpg"; else if(id.equals("297076t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/f/5/f55c70b8-0fa5-4d08-9061-f53d6f949908.jpg?1637115548"; + tokenurl = "https://cards.scryfall.io/large/front/f/5/f55c70b8-0fa5-4d08-9061-f53d6f949908.jpg"; else if(id.equals("297074t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/d/5/d53e20ee-b43c-45aa-9921-2c6f7ddc27fb.jpg?1637115576"; + tokenurl = "https://cards.scryfall.io/large/front/d/5/d53e20ee-b43c-45aa-9921-2c6f7ddc27fb.jpg"; else if(id.equals("297088t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/9/4/94e4345b-61b1-4026-a01c-c9f2036c5c8a.jpg?1637115661"; + tokenurl = "https://cards.scryfall.io/large/front/9/4/94e4345b-61b1-4026-a01c-c9f2036c5c8a.jpg"; else if(id.equals("296943t")) - tokenurl = "https://c1.scryfall.com/file/scryfall-cards/large/front/e/5/e5c0f400-41be-488b-be84-b07289b1ef62.jpg?1637115451"; - + tokenurl = "https://cards.scryfall.io/large/front/e/5/e5c0f400-41be-488b-be84-b07289b1ef62.jpg"; + else if(id.equals("612523t")) // Feather + tokenurl = "https://cards.scryfall.io/large/front/e/4/e401e2a8-d0a3-4517-ba20-449a1fff7f85.jpg"; + else if(id.equals("611980t") || id.equals("611956t")) // Dragon Spirit 5/5 + tokenurl = "https://cards.scryfall.io/large/front/a/4/a4c06e08-2026-471d-a6d0-bbb0f040420a.jpg"; + else if (id.equals("583823t") || id.equals("583834t") || id.equals("585771t") || id.equals("586065t") || id.equals("586144t")) // Powerstone + tokenurl = "https://cards.scryfall.io/large/front/d/4/d45fe4b6-aeaf-4f84-b660-c7b482ed8512.jpg"; + return tokenurl; } @@ -3422,7 +3581,10 @@ public class ImgDownloader { id.equals("503860") || id.equals("522280") || id.equals("522111") || id.equals("527288") || id.equals("531927") || id.equals("527295") || id.equals("111220") || id.equals("416829") || id.equals("296545") || id.equals("296694") || id.equals("540473") || id.equals("540464") || id.equals("540708") || id.equals("539395") || id.equals("539417") || id.equals("540991") || id.equals("545724") || id.equals("297319") || - id.equals("296925")) + id.equals("296925") || id.equals("611094") || id.equals("611234") || id.equals("615336") || id.equals("615147") || id.equals("614778") || + id.equals("614771") || id.equals("614756") || id.equals("614666") || id.equals("612620") || id.equals("612152") || id.equals("612130") || + id.equals("612145") || id.equals("571160") || id.equals("571159") || id.equals("571105") || id.equals("570289") || id.equals("570288") || + id.equals("570250") || id.equals("567228") || id.equals("563151") || id.equals("563150") || id.equals("563105") || id.equals("562899")) return false; return true; } @@ -3683,7 +3845,8 @@ public class ImgDownloader { set.equals("UNH") || set.equals("XLN") || set.equals("SOI") || set.equals("SOK") || set.equals("BOK") || set.equals("CHK") || set.equals("ZNR") || set.equals("KHM") || set.equals("STX") || set.equals("MID") || set.equals("CC2") || set.equals("VOW") || - set.equals("DBL") || set.equals("Y22")) + set.equals("DBL") || set.equals("Y22") || set.equals("MOM") || set.equals("NEO") || + set.equals("SIR")) rarity = ""; if(id != null && !rarity.equals("t") && (negativeId || id.equals("209162") || id.equals("209163") || id.equals("401721") || id.equals("401722") || id.equals("999902"))) @@ -3691,7 +3854,8 @@ public class ImgDownloader { if(id != null && (id.equals("1750411") || id.equals("5176911") || id.equals("44680711") || id.equals("29530711") || id.equals("45108910") || id.equals("530447") || id.equals("530448") || id.equals("530449") || id.equals("296817") || id.equals("296818") || id.equals("29339510") || id.equals("1749810") || id.equals("5197410") || id.equals("5249510") || - id.equals("5247310") || id.equals("5213710") || id.equals("5253010") || id.equals("5270410"))) + id.equals("5247310") || id.equals("5213710") || id.equals("5253010") || id.equals("5270410") || id.equals("57018400") || + id.equals("57018401"))) rarity = ""; int c = lines.indexOf("[/card]", lastIndex); if (c > 0) @@ -3819,13 +3983,16 @@ public class ImgDownloader { if (fastDownloadCard(set, id, mappa.get(id), imgPath.getAbsolutePath(), thumbPath.getAbsolutePath(), ImgX, ImgY, ThumbX, ThumbY, Border, BorderThumb)) continue; String specialcardurl = getSpecialCardUrl(id, set); + JSONObject card = findCardJsonById(id); + if(specialcardurl.isEmpty() && card != null) + specialcardurl = findCardImageUrl(card, mappa.get(id), id, "large"); if (!specialcardurl.isEmpty()) { URL url = new URL(specialcardurl); HttpURLConnection httpcon = (HttpURLConnection) url.openConnection(); if (httpcon == null) { System.err.println("Error: Problem fetching card: " + mappa.get(id) + "-" + id + ", i will not download it..."); res = mappa.get(id) + " - " + set + File.separator + id + ".jpg\n" + res; - break; + continue; } httpcon.addRequestProperty("User-Agent", "Mozilla/4.76"); httpcon.setConnectTimeout(5000); @@ -3847,7 +4014,7 @@ public class ImgDownloader { } catch (Exception ex3) { System.err.println("Error: Problem downloading card: " + mappa.get(id) + " (" + id + ".jpg), i will not retry anymore..."); res = mappa.get(id) + " - " + set + File.separator + id + ".jpg\n" + res; - break; + continue; } } } @@ -3889,7 +4056,7 @@ public class ImgDownloader { in.close(); if (timeout) { System.err.println("Warning: Problem downloading card: " + mappa.get(id) + " (" + id + ".jpg) from, i will not retry anymore..."); - break; + continue; } byte[] response = out.toByteArray(); String cardimage = imgPath + File.separator + id + ".jpg"; @@ -3908,7 +4075,7 @@ public class ImgDownloader { } catch (Exception e) { System.err.println("Error: Problem resizing card: " + mappa.get(id) + " (" + id + ".jpg), image may be corrupted..."); res = mappa.get(id) + " - " + set + File.separator + id + ".jpg\n" + res; - break; + continue; } try { Bitmap yourBitmapthumb = BitmapFactory.decodeFile(cardimage); @@ -3921,12 +4088,126 @@ public class ImgDownloader { } catch (Exception e) { System.err.println("Error: Problem resizing card thumbnail: " + mappa.get(id) + " (" + id + ".jpg, image may be corrupted..."); res = mappa.get(id) + " - " + set + File.separator + "thumbnails" + File.separator + id + ".jpg\n" + res; - break; + continue; + } + if(card != null && hasToken(id)) { + String text = (String) card.get("oracle_text"); + String nametoken = findTokenName(card, id, "Copy"); + if (!nametoken.isEmpty() || (text != null && !text.isEmpty() && !text.trim().toLowerCase().contains("nontoken") && ((text.trim().toLowerCase().contains("investigate")) || (text.trim().toLowerCase().contains("create") && text.trim().toLowerCase().contains("token")) || (text.trim().toLowerCase().contains("put") && text.trim().toLowerCase().contains("token"))))) { + System.out.println("The card: " + mappa.get(id) + " (" + id + ".jpg) can create a token, i will try to download that image too as " + id + "t.jpg"); + String specialtokenurl = findTokenImageUrl(card, id, "large", "Copy"); + if (!specialtokenurl.isEmpty()) { + URL urltoken = null; + urltoken = new URL(specialtokenurl); + HttpURLConnection httpcontoken = (HttpURLConnection) urltoken.openConnection(); + if (httpcontoken == null) { + System.err.println("Error: Problem downloading token: " + nametoken + " (" + id + "t.jpg), i will not download it..."); + res = nametoken + " - " + set + File.separator + id + "t.jpg\n" + res; + continue; + } + httpcontoken.addRequestProperty("User-Agent", "Mozilla/4.76"); + httpcontoken.setConnectTimeout(5000); + httpcontoken.setReadTimeout(5000); + httpcontoken.setAllowUserInteraction(false); + httpcontoken.setDoInput(true); + httpcontoken.setDoOutput(false); + InputStream intoken = null; + try { + intoken = new BufferedInputStream(httpcontoken.getInputStream()); + } catch (IOException ex) { + System.out.println("Warning: Problem downloading token: " + nametoken + " (" + id + "t.jpg), i will retry 2 times more..."); + try { + intoken = new BufferedInputStream(httpcontoken.getInputStream()); + } catch (IOException ex2) { + System.out.println("Warning: Problem downloading token: " + nametoken + " (" + id + "t.jpg), i will retry 1 time more..."); + try { + intoken = new BufferedInputStream(httpcontoken.getInputStream()); + } catch (IOException ex3) { + System.err.println("Error: Problem downloading token: " + nametoken + " (" + id + "t.jpg), i will not retry anymore..."); + res = nametoken + " - " + set + File.separator + id + "t.jpg\n" + res; + continue; + } + } + } + ByteArrayOutputStream outtoken = new ByteArrayOutputStream(); + byte[] buftoken = new byte[1024]; + int ntoken = 0; + millis = System.currentTimeMillis(); + timeout = false; + while (-1 != (ntoken = intoken.read(buftoken)) && !timeout) { + outtoken.write(buftoken, 0, ntoken); + if (System.currentTimeMillis() - millis > 10000) + timeout = true; + } + if (timeout) { + System.out.println("Warning: Problem downloading token: " + id + "t.jpg from, i will retry 2 times more..."); + buftoken = new byte[1024]; + ntoken = 0; + millis = System.currentTimeMillis(); + timeout = false; + while (-1 != (ntoken = intoken.read(buftoken)) && !timeout) { + outtoken.write(buftoken, 0, ntoken); + if (System.currentTimeMillis() - millis > 10000) + timeout = true; + } + if (timeout) { + System.out.println("Warning: Problem downloading token: " + id + "t.jpg from, i will retry 1 time more..."); + buftoken = new byte[1024]; + ntoken = 0; + millis = System.currentTimeMillis(); + timeout = false; + while (-1 != (ntoken = intoken.read(buftoken)) && !timeout) { + outtoken.write(buftoken, 0, ntoken); + if (System.currentTimeMillis() - millis > 10000) + timeout = true; + } + } + } + outtoken.close(); + intoken.close(); + if (timeout) { + System.err.println("Error: Problem downloading token: " + id + "t.jpg from, i will not retry anymore..."); + continue; + } + byte[] responsetoken = outtoken.toByteArray(); + String tokenimage = imgPath + File.separator + id + "t.jpg"; + String tokenthumbimage = thumbPath + File.separator + id + "t.jpg"; + FileOutputStream fos2 = new FileOutputStream(tokenimage); + fos2.write(responsetoken); + fos2.close(); + try { + Bitmap yourBitmapToken = BitmapFactory.decodeFile(tokenimage); + Bitmap resizedToken = Bitmap.createScaledBitmap(yourBitmapToken, ImgX, ImgY, true); + if (Border > 0) + resizedToken = Bitmap.createBitmap(resizedToken, Border, Border, ImgX - 2 * Border, ImgY - 2 * Border); + FileOutputStream fout = new FileOutputStream(tokenimage); + resizedToken.compress(Bitmap.CompressFormat.JPEG, 100, fout); + fout.close(); + } catch (Exception e) { + System.err.println("Error: Problem resizing token: " + id + "t.jpg, image may be corrupted..."); + res = nametoken + " - " + set + File.separator + "thumbnails" + File.separator + id + "t.jpg\n" + res; + continue; + } + try { + Bitmap yourBitmapTokenthumb = BitmapFactory.decodeFile(tokenimage); + Bitmap resizedThumbToken = Bitmap.createScaledBitmap(yourBitmapTokenthumb, ThumbX, ThumbY, true); + if (BorderThumb > 0) + resizedThumbToken = Bitmap.createBitmap(resizedThumbToken, BorderThumb, BorderThumb, ThumbX - 2 * BorderThumb, ThumbY - 2 * BorderThumb); + FileOutputStream fout = new FileOutputStream(tokenthumbimage); + resizedThumbToken.compress(Bitmap.CompressFormat.JPEG, 100, fout); + fout.close(); + } catch (Exception e) { + System.err.println("Error: Problem resizing token thumbnail: " + id + "t.jpg, image may be corrupted..."); + res = nametoken + " - " + set + File.separator + "thumbnails" + File.separator + id + "t.jpg\n" + res; + } + } + } } continue; } if (id.endsWith("t")) continue; + Document doc = null; String cardname = mappa.get(id); Elements divs = new Elements(); @@ -3944,7 +4225,10 @@ public class ImgDownloader { || scryset.equals("ATH") || scryset.equals("HA4") || scryset.equals("TSR") || scryset.equals("HA5") || scryset.equals("H1R") || scryset.equals("HTR18") || scryset.equals("HTR19") || scryset.equals("DKM") || scryset.equals("S00") || scryset.equals("XLN") || scryset.equals("SOI") || scryset.equals("UST") || scryset.equals("PLG21") || scryset.equals("J21") || scryset.equals("CC2") - || scryset.equals("Q06") || scryset.equals("DBL") || scryset.equals("Y22")){ + || scryset.equals("Q06") || scryset.equals("DBL") || scryset.equals("Y22") | scryset.equals("CLB") || scryset.equals("MOM") + || scryset.equals("MOC") || scryset.equals("BRO") || scryset.equals("MAT") || scryset.equals("BRC") || scryset.equals("BRR") + || scryset.equals("NEO") || scryset.equals("ONE") || scryset.equals("ONC") || scryset.equals("DMR") || scryset.equals("NEC") + || scryset.equals("J22")){ try { doc = Jsoup.connect(imageurl + scryset.toLowerCase()).get(); Elements outlinks = doc.select("body a"); @@ -4111,7 +4395,10 @@ public class ImgDownloader { && !scryset.equals("ATH") && !scryset.equals("HA4") && !scryset.equals("TSR") && !scryset.equals("HA5") && !scryset.equals("H1R") && !scryset.equals("HTR18") && !scryset.equals("HTR19") && !scryset.equals("DKM") && !scryset.equals("S00") && !scryset.equals("XLN") && !scryset.equals("SOI") && !scryset.equals("UST") && !scryset.equals("PLG21") && !scryset.equals("J21") && !scryset.equals("CC2") - && !scryset.equals("Q06") && !scryset.equals("DBL") && !scryset.equals("Y22")){ + && !scryset.equals("Q06") && !scryset.equals("DBL") && !scryset.equals("Y22") && !scryset.equals("CLB") && !scryset.equals("MOM") + && !scryset.equals("MOC") && !scryset.equals("BRO") && !scryset.equals("MAT") && !scryset.equals("BRC") && !scryset.equals("BRR") + && !scryset.equals("NEO") && !scryset.equals("ONE") && !scryset.equals("ONC") && !scryset.equals("DMR") && !scryset.equals("NEC") + && !scryset.equals("J22")){ try { doc = Jsoup.connect(imageurl + scryset.toLowerCase()).get(); Elements outlinks = doc.select("body a"); @@ -4229,7 +4516,10 @@ public class ImgDownloader { && !scryset.equals("ATH") && !scryset.equals("HA4") && !scryset.equals("TSR") && !scryset.equals("HA5") && !scryset.equals("H1R") && !scryset.equals("HTR18") && !scryset.equals("HTR19") && !scryset.equals("DKM") && !scryset.equals("S00") && !scryset.equals("XLN") && !scryset.equals("SOI") && !scryset.equals("UST") && !scryset.equals("PLG21") && !scryset.equals("J21") && !scryset.equals("CC2") - && !scryset.equals("Q06") && !scryset.equals("DBL") && !scryset.equals("Y22")){ + && !scryset.equals("Q06") && !scryset.equals("DBL") && !scryset.equals("Y22") && !scryset.equals("CLB") && !scryset.equals("MOM") + && !scryset.equals("MOC") && !scryset.equals("BRO") && !scryset.equals("MAT") && !scryset.equals("BRC") && !scryset.equals("BRR") + && !scryset.equals("NEO") && !scryset.equals("ONE") && !scryset.equals("ONC") && !scryset.equals("DMR") && !scryset.equals("NEC") + && !scryset.equals("J22")){ try { doc = Jsoup.connect(imageurl + scryset.toLowerCase()).get(); } catch (Exception e) { @@ -4399,7 +4689,9 @@ public class ImgDownloader { || scryset.equals("HA4") || scryset.equals("TSR") || scryset.equals("HA5") || scryset.equals("H1R") || scryset.equals("HTR18") || scryset.equals("HTR19") || scryset.equals("DKM") || scryset.equals("S00") || scryset.equals("XLN") || scryset.equals("SOI") || scryset.equals("UST") || scryset.equals("PLG21") || scryset.equals("J21") || scryset.equals("CC2") || scryset.equals("Q06") - || scryset.equals("DBL") || scryset.equals("Y22")){ + || scryset.equals("DBL") || scryset.equals("Y22") || scryset.equals("CLB") || scryset.equals("MOM") || scryset.equals("MOC") + || scryset.equals("BRO") || scryset.equals("MAT") || scryset.equals("BRC") || scryset.equals("BRR") || scryset.equals("NEO") + || scryset.equals("ONE") || scryset.equals("ONC") || scryset.equals("DMR") || scryset.equals("NEC") || scryset.equals("J22")){ Elements metadata = doc.select("head meta"); if(metadata != null) { for (int j = 0; j < metadata.size(); j++){ @@ -4470,7 +4762,7 @@ public class ImgDownloader { } } } - if (hasToken(id) && ((text.trim().toLowerCase().contains("create") && text.trim().toLowerCase().contains("creature token")) || (text.trim().toLowerCase().contains("put") && text.trim().toLowerCase().contains("token")))) { + if (hasToken(id) && !text.trim().toLowerCase().contains("nontoken") && ((text.trim().toLowerCase().contains("investigate")) || (text.trim().toLowerCase().contains("create") && text.trim().toLowerCase().contains("creature token")) || (text.trim().toLowerCase().contains("put") && text.trim().toLowerCase().contains("token")))) { System.out.println("The card: " + mappa.get(id) + " (" + id + ".jpg) can create a token, i will try to download that image too as " + id + "t.jpg"); boolean tokenfound = false; String arrays[] = text.trim().split(" "); @@ -4481,6 +4773,10 @@ public class ImgDownloader { String color1 = ""; String color2 = ""; for (int l = 1; l < arrays.length - 1; l++) { + if(text.trim().toLowerCase().contains("investigate")) { + nametoken = "Clue"; + break; + } if (arrays[l].equalsIgnoreCase("creature") && arrays[l + 1].toLowerCase().contains("token")) { nametoken = arrays[l - 1]; if (l - 3 > 0) { @@ -4609,8 +4905,14 @@ public class ImgDownloader { break; } } - String specialtokenurl = getSpecialTokenUrl(id + "t", set); Elements imgstoken; + String specialtokenurl = getSpecialTokenUrl(id + "t", set); + if(specialtokenurl.isEmpty()) + specialtokenurl = getSpecialCardUrl(id + "t", set); + if(specialtokenurl.isEmpty() && card != null) + specialtokenurl = findTokenImageUrl(card, id, "large", "Copy"); + if(nametoken.isEmpty() && card != null) + nametoken = findTokenName(card, id, "Copy"); if (!specialtokenurl.isEmpty()) { try { doc = Jsoup.connect(imageurl + scryset.toLowerCase()).get(); diff --git a/projects/mtg/Android/src/org/libsdl/app/SDLActivity.java b/projects/mtg/Android/src/org/libsdl/app/SDLActivity.java index d7fb72d06..593ee1c35 100644 --- a/projects/mtg/Android/src/org/libsdl/app/SDLActivity.java +++ b/projects/mtg/Android/src/org/libsdl/app/SDLActivity.java @@ -110,6 +110,7 @@ public class SDLActivity extends Activity implements OnKeyListener { public static final String kSaveDataPathPreference = "StorageDataLocation"; public static final String kWagicDataStorageOptionsKey = "dataStorageOptions"; public static final int kStorageDataOptionsMenuId = 2000; + public static final int kdownloadResOptionsMenuId = 4000; public static final int kOtherOptionsMenuId = 3000; static { @@ -170,6 +171,7 @@ public class SDLActivity extends Activity implements OnKeyListener { MenuItem downloader; MenuItem about; MenuItem storage; + MenuItem resource; // Handler for the messages Handler commandHandler = new Handler() { @@ -951,6 +953,9 @@ public class SDLActivity extends Activity implements OnKeyListener { about = menu.add(Menu.NONE, 4, 4, "About"); storage = settingsMenu.add(kStorageDataOptionsMenuId, kStorageDataOptionsMenuId, Menu.NONE, "Storage Data Options"); + resource = settingsMenu.add(kdownloadResOptionsMenuId, + kdownloadResOptionsMenuId, Menu.NONE, "Download Core & Quit"); + } @Override @@ -966,6 +971,10 @@ public class SDLActivity extends Activity implements OnKeyListener { if (itemId == kStorageDataOptionsMenuId) { displayStorageOptions(); + } else if (itemId == kdownloadResOptionsMenuId) { + File oldRes = new File(getSystemStorageLocation() + RES_FILENAME); + oldRes.delete(); + startDownload(); } else if (itemId == 2) { importDeckOptions(); } else if (itemId == 3) { @@ -1000,7 +1009,7 @@ public class SDLActivity extends Activity implements OnKeyListener { public void showSettingsSubMenu() { AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setTitle("Settings Menu"); - String[] choices = { "Storage Data Options" }; + String[] choices = { "Storage Data Options", "Download Core & Quit" }; builder.setItems(choices, new DialogInterface.OnClickListener() { @Override @@ -1009,6 +1018,9 @@ public class SDLActivity extends Activity implements OnKeyListener { case 0: onOptionsItemSelected(storage); break; + case 1: + onOptionsItemSelected(resource); + break; } } }); @@ -1122,13 +1134,41 @@ public class SDLActivity extends Activity implements OnKeyListener { prepareOptionMenu(null); } + public void forceResDownload(final File oldRes) { + AlertDialog.Builder resChooser = new AlertDialog.Builder(this); + final SDLActivity parent = this; + + resChooser.setTitle("Do you want to download latest core file?"); + + resChooser.setPositiveButton("Yes", + new DialogInterface.OnClickListener() { + public void onClick(DialogInterface dialog, int which) { + FrameLayout _videoLayout = new FrameLayout(parent); + setContentView(_videoLayout, + new LayoutParams(LayoutParams.FILL_PARENT, + LayoutParams.FILL_PARENT)); + oldRes.delete(); + startDownload(); + } + }); + + resChooser.setNegativeButton("No", + new DialogInterface.OnClickListener() { + public void onClick(DialogInterface dialog, int which) { + mainDisplay(); + } + }); + + resChooser.create().show(); + } + public void initializeGame() { String coreFileLocation = getSystemStorageLocation() + RES_FILENAME; File file = new File(coreFileLocation); if (file.exists()) { - mainDisplay(); + forceResDownload(file); } else { FrameLayout _videoLayout = new FrameLayout(this); setContentView(_videoLayout, diff --git a/projects/mtg/CardImageLinks.csv b/projects/mtg/CardImageLinks.csv new file mode 100644 index 000000000..22e9ae5a6 --- /dev/null +++ b/projects/mtg/CardImageLinks.csv @@ -0,0 +1,82596 @@ +set;id;link +10E;130550;https://cards.scryfall.io/large/front/7/a/7a5cd03c-4227-4551-aa4b-7d119f0468b5.jpg +10E;129561;https://cards.scryfall.io/large/front/d/9/d99d5685-538d-4e6a-809b-3ebeab634363.jpg +10E;129682;https://cards.scryfall.io/large/front/7/c/7cfd53b2-3991-4a57-81b5-46618aecce4a.jpg +10E;135206;https://cards.scryfall.io/large/front/2/0/20f18447-2853-469b-b3b3-20d6bcafa6e7.jpg +10E;129562;https://cards.scryfall.io/large/front/d/9/d99d5685-538d-4e6a-809b-3ebeab634363.jpg +10E;130551;https://cards.scryfall.io/large/front/e/a/ea3d742a-52a1-45c8-961a-85b6ff120c44.jpg +10E;129683;https://cards.scryfall.io/large/front/7/c/7cfd53b2-3991-4a57-81b5-46618aecce4a.jpg +10E;129564;https://cards.scryfall.io/large/front/b/9/b9d4d095-664e-4704-b922-f868d0d454d3.jpg +10E;129685;https://cards.scryfall.io/large/front/b/0/b0814958-2fec-443e-b27e-cd2416ccbf95.jpg +10E;130554;https://cards.scryfall.io/large/front/f/e/fe04dfe7-6376-4c12-9404-0e1ae0942917.jpg +10E;129566;https://cards.scryfall.io/large/front/5/d/5da1ef98-b6d5-406f-956b-7107550889d8.jpg +10E;129687;https://cards.scryfall.io/large/front/8/a/8a8042ec-5306-4851-9854-f05ed7e1acf6.jpg +10E;129688;https://cards.scryfall.io/large/front/1/8/181ed588-5b9e-4160-967c-ed927b7e0048.jpg +10E;130552;https://cards.scryfall.io/large/front/b/d/bda6c9d5-113f-44f1-bfaf-c40001ba9f60.jpg +10E;130553;https://cards.scryfall.io/large/front/f/0/f0b9b5da-d3fa-4d70-a71a-a2342dbfd527.jpg +10E;106564;https://cards.scryfall.io/large/front/0/a/0a4f58d5-1dc0-4824-a554-56adc1700d33.jpg +10E;129568;https://cards.scryfall.io/large/front/d/4/d4db271b-b7f2-4a12-b606-2215bab4ac17.jpg +10E;129680;https://cards.scryfall.io/large/front/7/c/7cfd53b2-3991-4a57-81b5-46618aecce4a.jpg +10E;129560;https://cards.scryfall.io/large/front/d/9/d99d5685-538d-4e6a-809b-3ebeab634363.jpg +10E;129681;https://cards.scryfall.io/large/front/7/c/7cfd53b2-3991-4a57-81b5-46618aecce4a.jpg +10E;129679;https://cards.scryfall.io/large/front/3/2/327d38a9-e631-4f5e-a7c3-b99794a40954.jpg +10E;129559;https://cards.scryfall.io/large/front/d/9/d99d5685-538d-4e6a-809b-3ebeab634363.jpg +10E;132064;https://cards.scryfall.io/large/front/6/2/626ea51c-1ef0-49ed-93de-52f8f6a9d595.jpg 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+UGIN;394066;https://cards.scryfall.io/large/front/3/6/362436c0-f89b-4447-afc6-5e47be5c932b.jpg +UGIN;394069;https://cards.scryfall.io/large/front/7/2/7241b143-82c9-4f92-b143-b71107f97c60.jpg +UGIN;394074;https://cards.scryfall.io/large/front/9/d/9d779ef8-f09b-4111-acee-d28c51b77d53.jpg diff --git a/projects/mtg/bin/Res/ai/baka/deck102.txt b/projects/mtg/bin/Res/ai/baka/deck102.txt index 8b7a7d96c..995842b33 100644 --- a/projects/mtg/bin/Res/ai/baka/deck102.txt +++ b/projects/mtg/bin/Res/ai/baka/deck102.txt @@ -1,26 +1,84 @@ -#NAME:The KOR -#DESC:The Kor never stand down.Golem-Skin Gauntlets (MRD) *1 -Plains (8ED) *4 -Plains (8ED) *4 -Bonesplitter (MRD) *2 -Vulshok Battlegear (MRD) *1 -Plains (MRD) *4 -Plains (MRD) *4 -Plains (MRD) *4 -Cranial Plating (5DN) *2 -Skyhunter Skirmisher (5DN) *2 -Paradise Mantle (5DN) *2 -Shuko (BOK) *2 -Umezawa's Jitte (BOK) *2 -Kor Duelist (ZEN) *2 -Spidersilk Net (ZEN) *1 -Bone Saw (CFX) *2 -Armament Master (ZEN) *3 -Lone Missionary (ROE) *2 -Pennon Blade (ROE) *1 -Kor Line-Slinger (ROE) *2 -Kitesail Apprentice (WWK) *2 -Stoneforge Mystic (WWK) *2 -Accorder's Shield (SOM) *2 -Swords to Plowshares (EVT) *2 -Kor Hookmaster (EVT) *2 +#NAME:Tergrid Commander +#DESC:The Tergrid Commander Deck +#DESC:Refined for Wagic by Bob +#HINT:castpriority(commander,*) +Ancient Tomb (EXP) *1 +Animate Dead (VMA) *1 +Arcane Signet (AFC) *1 +Archon of Cruelty (MH2) *1 +Barren Moor (C19) *1 +Blackblade Reforged (SS2) *1 +Bojuka Bog (C19) *1 +Braids, Cabal Minion (EMA) *1 +Butcher of Malakir *1 +Charcoal Diamond *1 +Command Beacon (PZ1) *1 +Commander's Sphere (C19) *1 +Corrupt *1 +Crypt Ghast (GTC) *1 +Damnation (MM3) *1 +Dreadhorde Invasion (WAR) *1 +Elvish Doomsayer *1 +Fell Specter *1 +Geier Reach Sanitarium (C19) *1 +Gilded Lotus *1 +Grave Pact (CMD) *1 +Gray Merchant of Asphodel *1 +Hedron Archive (C19) *1 +Hymn to Tourach *1 +Hypnotic Specter *1 +Korlash, Heir to Blackblade *1 +Leaden Myr *1 +Lightning Greaves (AFC) *1 +Liliana of the Dark Realms *1 +Liliana, Dreadhorde General (WAR) *1 +Liliana's Triumph (WAR) *1 +Lotus Petal (MB1) *1 +Megrim *1 +Memory Jar (FVR) *1 +Mind Stone (AFC) *1 +Mortuary Mire *1 +Mox Jet *1 +Necrogen Mists (MRD) *1 +Night's Whisper (EMA) *1 +No Mercy (MP2) *1 +Oppression (7ED) *1 +Painful Quandary *1 +Palladium Myr (MB1) *1 +Phyrexian Arena (TD0) *1 +Phyrexian Obliterator *1 +Plaguecrafter (C19) *1 +Pox (ME1) *1 +Ravenous Chupacabra (MB1) *1 +Reliquary Tower (M13) *1 +Sangromancer (MBS) *1 +Shadowspear (THB) *1 +Sheoldred, Whispering One *1 +Smallpox (M12) *1 +Sol Ring (C19) *1 +Solemn Simulacrum (TSR) *1 +Soul Shatter (ZNR) *1 +Steel Hellkite (C17) *1 +Strip Mine (EXP) *1 +Swamp (2XM) *4 +Swamp (OTJ) *4 +Swamp (MKM) *4 +Swamp (WOE) *4 +Swamp (LCI) *4 +Swamp (DSK) *4 +Swamp (BLB) *3 +Sword of Feast and Famine (MPS) *1 +Syr Konrad, the Grim *1 +Temple of the False God *1 +The Eldest Reborn *1 +Thought Vessel (MB1) *1 +Thoughtseize (2XM) *1 +Thran Dynamo (C19) *1 +Tinybones, Trinket Thief (JMP) *1 +Tourach, Dread Cantor (MH2) *1 +Urborg, Tomb of Yawgmoth (TSR) *1 +Whip of Erebos (THS) *1 +Witch of the Moors (JMP) *1 +Witch's Cottage (ELD) *1 +Worn Powerstone (PZ1) *1 +#CMD:Tergrid, God of Fright (KHM) *1 diff --git a/projects/mtg/bin/Res/ai/baka/deck109.txt b/projects/mtg/bin/Res/ai/baka/deck109.txt index 7689a87ab..8f2691357 100644 --- a/projects/mtg/bin/Res/ai/baka/deck109.txt +++ b/projects/mtg/bin/Res/ai/baka/deck109.txt @@ -1,4 +1,4 @@ -#NAME:Krenko's Hellrider +#NAME:Hellrider #DESC:Standard R Aggro #DESC:ISD-M13-RTR #HINT:combo hold(Hellrider|myhand)^until(creature|mybattlefield)^cast(Hellrider|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({2}{R}{R}) diff --git a/projects/mtg/bin/Res/ai/baka/deck124.txt b/projects/mtg/bin/Res/ai/baka/deck124.txt index 67781c0d5..8e161c8ff 100644 --- a/projects/mtg/bin/Res/ai/baka/deck124.txt +++ b/projects/mtg/bin/Res/ai/baka/deck124.txt @@ -1,40 +1,81 @@ -#NAME:Wipe them out! -#DESC:Modern RBW Control -#HINT:castpriority(enchantment,sorcery,artifact,instant) -#HINT:combo hold(Devour Flesh|myhand)^until(creature|opponentbattlefield)^cast(Devour Flesh|myhand)^totalmananeeded({1}{B}) -#HINT:combo hold(Pyroclasm|myhand)^cast(Pyroclasm|myhand)^restriction{type(creature[toughness<=2]|opponentbattlefield)~morethan~1}~totalmananeeded({1}{R}) -#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W}) -#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B}) -#HINT:combo hold(Final Judgment|myhand)^cast(Final Judgment|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({4}{W}{W}) - -#22 spells -#8 2-cc -Devour Flesh * 4 -Pyroclasm (M11) * 4 -#8 4-cc -Damnation * 4 -Wrath of God (10E) * 4 -#2 6-cc -Final Judgment * 2 -#4 x-cc -Black Sun's Zenith * 2 -Rakdos's Return * 2 - -#8 artifacts -Elixir of Immortality * 2 -Staff of Nin * 4 -Venser's Journal * 2 - -#4 enchantments -Lightmine Field * 4 - -#26 lands -Plateau (ME4) * 4 -Badlands (ME4) * 4 -Scrubland (ME4) * 4 -Akoum Refuge * 4 -Isolated Chapel * 4 -Clifftop Retreat * 2 -Urborg, Tomb of Yawgmoth * 1 -Plains (CHK) * 2 -Swamp (RTR) * 1 +#NAME:Belbe Commander +#DESC:Deck by apparently (tappedout.net) +#DESC:Refined for Wagic by Bob +#HINT:castpriority(commander,*) +Ancient Stone Idol +Apex Devastator +Archetype of Endurance +Artisan of Kozilek +Bane of Bala Ged +Beacon of Unrest +Bellowing Tanglewurm +Cabal Conditioning +Caller of the Pack +Colossus of Akros +Command Tower +Conduit of Ruin +Copper Myr +Court of Ambition +Cultivate +Dread Defiler +Eldrazi Conscription +Exsanguinate +Farseek +Fierce Empath +Forest (4ED) *4 +Forest (NEO) *4 +Forest (ONE) *4 +Forest (SNC) *4 +Garruk's Uprising +Gilanra, Caller of Wirewood +God-Pharaoh's Statue +Grave Betrayal +Helm of the Host +Hooded Blightfang +Horizon Stone +In Garruk's Wake +Josu Vess, Lich Knight +Kodama's Reach (CMD) +Leaden Myr +Leechridden Swamp +Lim-Dul's Hex +Loxodon Warhammer (10E) +Loyal Subordinate +Mardu Shadowspear +Mirror Shield +Night Market Lookout +Oblivion Sower +Pathrazer of Ulamog +Phyrexian Juggernaut +Phyrexian Triniform +Plague Spitter +Planar Bridge +Platinum Emperion +Polyraptor +Pulse Tracker +Rampant Growth +Return of the Wildspeaker +Sanctum of Stone Fangs +Sandstone Oracle +Sandwurm Convergence +Skull Storm +Skyclave Relic +Sol Ring +Staff of Nin +Swamp (ONE) *4 +Swamp (NEO) *4 +Swamp (SNC) *4 +Swamp (4ED) *3 +The Immortal Sun +Thornbow Archer +Thought Vessel +Three Visits +Thunderfoot Baloth +Torment of Hailfire +Ulamog's Crusher +Undergrowth Stadium +Urborg, Tomb of Yawgmoth +Vicious Conquistador +Yavimaya, Cradle of Growth +Zendikar Resurgent +#CMD:Belbe, Corrupted Observer (*) *1 diff --git a/projects/mtg/bin/Res/ai/baka/deck130.txt b/projects/mtg/bin/Res/ai/baka/deck130.txt index 8c0195881..479ac264d 100644 --- a/projects/mtg/bin/Res/ai/baka/deck130.txt +++ b/projects/mtg/bin/Res/ai/baka/deck130.txt @@ -1,27 +1,19 @@ -#NAME: Kai Buide 1999 -#DESC: 1999 World Championship Deck -#DESC: by Kai Buide -Mountain (*) *13 -Voltaic Key (*) * 4 -Thran Dynamo (*) * 4 -Grim Monolith (*) * 4 -Fire Diamond (*) *4 -Mishra's Helix (*) *2 -Worn Powerstone (*) *2 -City of Traitors (*) *4 -Wildfire (*) *4 -Masticore (*) *3 -Ancient Tomb (*) *3 -Karn, Silver Golem (*) *1 -Covetous Dragon (*) *4 -Earthquake (*) *4 -Temporal Aperture (*) * 4 - - -#SB: Mishra's Helix (*) *1 -#SB: Spellshock (*) *4 -#SB: Boil (*) *2 -#SB: Phyrexian Processor (*) *1 -#SB: Cursed Scroll (*) *4 -#SB: Rack and Ruin (*) *2 -#SB: Shattering Pulse (*) *2 +#NAME:Budde's Ponza +#DESC:Deck by Kai Budde, 2003 +Dwarven Blastminer *2 +Rorix Bladewing *2 +Siege-Gang Commander *3 +Hammer of Bogardan *2 +Lay Waste *4 +Molten Rain *4 +Pyrite Spellbomb *4 +Spark Spray *3 +Starstorm *4 +Stone Rain (8ED) *4 +Talisman of Impulse *4 +Mountain (8ED) *4 +Mountain (7ED) *4 +Mountain (MRD) *4 +Mountain (ONS) *4 +Mountain (ODY) *4 +Forgotten Cave (ONS) *4 \ No newline at end of file diff --git a/projects/mtg/bin/Res/ai/baka/deck138.txt b/projects/mtg/bin/Res/ai/baka/deck138.txt index deb03347e..a819dd0d6 100644 --- a/projects/mtg/bin/Res/ai/baka/deck138.txt +++ b/projects/mtg/bin/Res/ai/baka/deck138.txt @@ -1,30 +1,92 @@ -#NAME:Turbo Stasi -#DESC:Black Summer 1996 -City of Brass (*) *4 -Island (*) *13 -Underground River (*) *4 -Boomerang (*) *4 -Force of Will (*) *4 -Recall (*) *2 -Kismet (*) *2 -Land Tax (*) *1 -Stasis (*) *4 -Despotic Scepter (*) *3 -Feldon's Cane (*) *2 -Howling Mine (*) *4 -Ivory Tower (*) *2 -Zuran Orb (*) *1 -Black Vise (*) *2 -Counterspell (*) *4 -Adarkar Wastes (*) *4 - -#SB: Kismet (*) *1 -#SB: Wall of Air (*) *2 -#SB: Arcane Denial (*) *4 -#SB: Blue Elemental Blast (*) *2 -#SB: Disenchant (*) *2 -#SB: Hydroblast (*) *2 -#SB: Lodestone Bauble (*) *1 -#SB: Mana Short (*) *3 -#SB: Swords to Plowshares (*) *1 -#SB: Lim-Dul's Vault (*) *4 +#NAME:Bello Commander +#DESC:Bloomburrow Precon Deck +#DESC:Refined for Wagic by Bob +#HINT:castpriority(commander,*) +#HINT:alwaysattackwith(creature[Elemental]) +Abrade (BLC) (*) * 1 +Arcane Signet (BLC) (*) * 1 +Beast Within (BLC) (*) * 1 +Berserkers' Onslaught (BLC) (*) * 1 +Big Score (BLC) (*) * 1 +Blasphemous Act (*) * 1 +Bristling Backwoods (*) * 1 +Burnished Hart (BLC) (*) * 1 +Chaos Warp (*) * 1 +Cinder Glade (BLC) (*) * 1 +Command Tower (BLC) (*) * 1 +Copperline Gorge (BLC) (*) * 1 +Court of Embereth (*) * 1 +Cultivate (BLC) (*) * 1 +Decimate (BLC) (*) * 1 +Domri, Anarch of Bolas (BLC) (*) * 1 +Esika's Chariot (BLC) (*) * 1 +Etali, Primal Storm (BLC) (*) * 1 +Evercoat Ursine (BLC) (*) * 1 +Evolving Wilds (BLC) (*) * 1 +Exotic Orchard (BLC) (*) * 1 +Explore (BLC) (*) * 1 +Fanatic of Rhonas (*) * 1 +Farseek (BLC) (*) * 1 +Fellwar Stone (BLC) (*) * 1 +Forest (BLB) (*) * 10 +Forest (MH3) (*) * 4 +Forest (LCI) (*) * 2 +Forgotten Cave (BLC) (*) * 1 +Frontier Warmonger (*) * 1 +Game Trail (BLC) (*) * 1 +Garruk's Packleader (BLC) (*) * 1 +Garruk's Uprising (BLC) (*) * 1 +Ghalta, Primal Hunger (BLC) (*) * 1 +Gilded Lotus (BLC) (*) * 1 +Goblin Anarchomancer (*) * 1 +Goreclaw, Terror of Qal Sisma (BLC) (*) * 1 +Grumgully, the Generous (BLC) (*) * 1 +Gruul Signet (BLC) (*) * 1 +Gruul Turf (BLC) (*) * 1 +Gruul War Chant (*() * 1 +Harmonize (BLC) (*) * 1 +Hedron Archive (BLC) (*) * 1 +Kodama of the East Tree (BLC) (*) * 1 +Kona, Rescue Beastie (*) * 1 +Llanowar Loamspeaker (BLC) (*) * 1 +Lotus Cobra (BLC) (*) * 1 +Mind Stone (BLC) (*) * 1 +Mossfire Valley (BLC) (*) * 1 +Mosswort Bridge (BLC) (*) * 1 +Mountain (BLB) (*) * 4 +Mountain (MH3) (*) * 4 +Nature's Will (*) * 1 +Ohran Frostfang (*) * 1 +Outpost Siege (BLC) (*) * 1 +Path of Discovery (BLC) (*) * 1 +Primeval Bounty (BLC) (*) * 1 +Prosperous Bandit (BLC) (*) * 1 +Rampaging Baloths (BLC) (*) * 1 +Rampant Growth (BLC) (*) * 1 +Reliquary Tower (BLC) (*) * 1 +Rolling Hamsphere (BLC) (*) * 1 +Rootbound Crag (BLC) (*) * 1 +Rugged Highlands (*) * 1 +Sakura-Tribe Elder (BLC) (*) * 1 +Sheltered Thicket (BLC) (*) * 1 +Sol Ring (BLC) (*) * 1 +Spine of Ish Sah (BLC) (*) * 1 +Starstorm (BLC) (*) * 1 +Street Riot (*) * 1 +Sunbird's Invocation (BLC) (*) * 1 +Taiga (*) * 1 +Talisman of Impulse (BLC) (*) * 1 +Temple of Abandon (BLC) (*) * 1 +Tendershoot Dryad (BLC) (*) * 1 +Terramorphic Expanse (BLC) (*) * 1 +The Immortal Sun (*) * 1 +The Shattered States Era (*) * 1 +Thickest in the Thicket (BLC) (*) * 1 +Thought Vessel (BLC) (*) * 1 +Thran Dynamo (BLC) (*) * 1 +Tranquil Thicket (BLC) (*) * 1 +Unnatural Growth (BLC) (*) * 1 +Warstorm Surge (BLC) (*) * 1 +Wildsear, Scouring Maw (BLC) (*) * 1 +Wooded Ridgeline (BLC) (*) * 1 +#CMD:Bello, Bard of the Brambles (*) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck139.txt b/projects/mtg/bin/Res/ai/baka/deck139.txt index 2db9ff50d..08ce2aed7 100644 --- a/projects/mtg/bin/Res/ai/baka/deck139.txt +++ b/projects/mtg/bin/Res/ai/baka/deck139.txt @@ -1,4 +1,4 @@ -#NAME: The New Mutatants +#NAME:Mutants #DESC: The First Ikoria Mutation Deck Arboreal Grazer (*) *4 Pollywog Symbiote (*) *3 diff --git a/projects/mtg/bin/Res/ai/baka/deck140.txt b/projects/mtg/bin/Res/ai/baka/deck140.txt index f9d77223b..8ee6dd2de 100644 --- a/projects/mtg/bin/Res/ai/baka/deck140.txt +++ b/projects/mtg/bin/Res/ai/baka/deck140.txt @@ -1,93 +1,28 @@ -#NAME:Golgari ramp -#DESC:The first Commander Format Deck -#HINT:castpriority(commander,*) -Mardu Shadowspear (*) *1 -Night Market Lookout (*) *1 -Pulse Tracker (*) *1 -Thornbow Archer (*) *1 -Vicious Conquistador (*) *1 -Archers' Parapet (*) *1 -Shepherd of Rot (*) *1 -Loyal Subordinate (*) *1 -Crypt Ghast (*) *1 -Rankle, Master of Pranks (*) *1 -Spawn of Mayhem (*) *1 -Twilight Prophet (*) *1 -Conduit of Ruin (*) *1 -Duplicant (*) *1 -Oblivion Sower (*) *1 -Wurmcoil Engine (*) *1 -World Breaker (*) *1 -Platinum Emperion (*) *1 -Apex Devastator (*) *1 -Blightsteel Colossus (*) *1 -Ugin, the Ineffable (*) *1 -Malakir Rebirth (*) *1 -Nature's Claim (*) *1 -Veil of Summer (*) *1 -Vicious Rumors (*) *1 -Worldly Tutor (*) *1 -Assassin's Trophy (*) *1 -Damnable Pact (*) *1 -Demonic Tutor (*) *1 -Exsanguinate (*) *1 -Farseek (*) *1 -Heroic Intervention (*) *1 -Rampant Growth (*) *1 -Three Visits (*) *1 -Torment of Hailfire (*) *1 -Agadeem's Awakening (*) *1 -Barrier Breach (*) *1 -Beast Within (*) *1 -Cultivate (*) *1 -Grim Tutor (*) *1 -Kodama's Reach (*) *1 -Toxic Deluge (*) *1 -Skyshroud Claim (*) *1 -Return of the Wildspeaker (*) *1 -Beseech the Queen (*) *1 -Turntimber Symbiosis (*) *1 -Decree of Pain (*) *1 -In Garruk's Wake (*) *1 -Sol Ring (*) *1 -Arcane Signet (*) *1 -Lightning Greaves (*) *1 -Swiftfoot Boots (*) *1 -Talisman of Resilience (*) *1 -Thought Vessel (*) *1 -God-Pharaoh's Statue (*) *1 -Staff of Nin (*) *1 -The Immortal Sun (*) *1 -Ward of Bones (*) *1 -Cryptolith Rite (*) *1 -Sanctum of Stone Fangs (*) *1 -Phyrexian Arena (*) *1 -Retreat to Hagra (*) *1 -Court of Ambition (*) *1 -Eldrazi Conscription (*) *1 -Sandwurm Convergence (*) *1 -Ancient Tomb (*) *1 -Blast Zone (*) *1 -Bojuka Bog (*) *1 -Cabal Coffers (*) *1 -Castle Garenbrig (*) *1 -Castle Locthwain (*) *1 -Command Tower (*) *1 -Crawling Barrens (*) *1 -Forest (*) *7 -Leechridden Swamp (*) *1 -Llanowar Wastes (*) *1 -Nurturing Peatland (*) *1 -Overgrown Tomb (*) *1 -Phyrexian Tower (*) *1 -Prismatic Vista (*) *1 -Reliquary Tower (*) *1 -Sanctum of Ugin (*) *1 -Swamp (*) *5 -Twilight Mire (*) *1 -Undergrowth Stadium (*) *1 -Urborg, Tomb of Yawgmoth (*) *1 -Verdant Catacombs (*) *1 -War Room (*) *1 -Woodland Cemetery (*) *1 -#CMD:Belbe, Corrupted Observer (*) *1 \ No newline at end of file +#NAME:Wipe Them Out! +#DESC:Modern RBW Control +#HINT:castpriority(creature,enchantment,sorcery,artifact) +#HINT:combo hold(Cruel Edict|myhand)^until(creature|opponentbattlefield)^cast(Cruel Edict|myhand)^totalmananeeded({1}{B}) +#HINT:combo hold(Pyroclasm|myhand)^cast(Pyroclasm|myhand)^restriction{type(creature[toughness<=2]|opponentbattlefield)~morethan~1}~totalmananeeded({1}{R}) +#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W}) +#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B}) +#HINT:alwaysattackwith(Blightsteel Colossus) +Blightsteel Colossus * 2 +Cruel Edict (10E) * 4 +Pyroclasm *4 +Damnation * 4 +Wrath of God (10E) * 4 +Black Sun's Zenith * 2 +Rakdos's Return * 2 +Elixir of Immortality * 2 +Staff of Nin * 4 +Venser's Journal * 2 +Lightmine Field * 4 +Plateau (ME4) * 4 +Badlands (ME4) * 4 +Scrubland (ME4) * 4 +Akoum Refuge * 4 +Isolated Chapel * 4 +Clifftop Retreat * 2 +Urborg, Tomb of Yawgmoth * 1 +Plains (CHK) * 2 +Swamp (RTR) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck141.txt b/projects/mtg/bin/Res/ai/baka/deck141.txt index 3ed96eb94..6f84773d5 100644 --- a/projects/mtg/bin/Res/ai/baka/deck141.txt +++ b/projects/mtg/bin/Res/ai/baka/deck141.txt @@ -1,90 +1,82 @@ #NAME:Omnath Commander -#DESC:The Budget league Omnath Deck +#DESC:Deck concept by HurricaneHands +#DESC:(tappedout.net) +#DESC:Refined for Wagic by Bob #HINT:castpriority(commander,*) -Smokebraider (*) *1 -Cloudkin Seer (*) *1 -Flickerwisp (*) *1 -Kazandu Mammoth (*) *1 -Risen Reef (*) *1 -Soulherder (*) *1 -Springbloom Druid (*) *1 -Angel of Finality (*) *1 -Archaeomancer (*) *1 -Emeria Angel (*) *1 -Felidar Guardian (*) *1 -Mina and Denn, Wildborn (*) *1 -Slithermuse (*) *1 -Acidic Slime (*) *1 -Cataclysmic Gearhulk (*) *1 -Cavalier of Thorns (*) *1 -Mnemonic Wall (*) *1 -Mulldrifter (*) *1 -Yorion, Sky Nomad (*) *1 -Multani, Yavimaya's Avatar (*) *1 -Phylath, World Sculptor (*) *1 -Rampaging Baloths (*) *1 -Omnath, Locus of Rage (*) *1 -Ephemerate (*) *1 -Gelatinous Genesis (*) *1 -Path to Exile (*) *1 -Spikefield Hazard (*) *1 -Wildest Dreams (*) *1 -Disdainful Stroke (*) *1 -Growth Spiral (*) *1 -Reap the Past (*) *1 -Sejiri Shelter (*) *1 -Starstorm (*) *1 -Eerie Interlude (*) *1 -Far Wanderings (*) *1 -Ghostly Flicker (*) *1 -Harrow (*) *1 -Release to the Wind (*) *1 -Roiling Regrowth (*) *1 -Silundi Vision (*) *1 -Whirlwind Denial (*) *1 -Circuitous Route (*) *1 -Crush Contraband (*) *1 -Fact or Fiction (*) *1 -Summary Dismissal (*) *1 -Sylvan Reclamation (*) *1 -Time Wipe (*) *1 -Tragic Arrogance (*) *1 -Urban Evolution (*) *1 -Austere Command (*) *1 -Hour of Revelation (*) *1 -Nissa's Renewal (*) *1 -Sublime Epiphany (*) *1 -Ondu Inversion (*) *1 -Khalni Heart Expedition (*) *1 -Rites of Flourishing (*) *1 -Court of Bounty (*) *1 -Felidar Retreat (*) *1 -Retreat to Emeria (*) *1 -Wilderness Reclamation (*) *1 -Zendikar's Roil (*) *1 -Blighted Woodland (*) *1 -Command Tower (*) *1 -Evolving Wilds (*) *1 -Exotic Orchard (*) *1 -Field of Ruin (*) *1 -Forest (*) *7 -Frontier Bivouac (*) *1 -Gruul Guildgate (*) *1 -Gruul Turf (*) *1 -Island (*) *3 -Jungle Shrine (*) *1 -Krosan Verge (*) *1 -Mountain (*) *4 -Myriad Landscape (*) *1 -Mystic Monastery (*) *1 -Naya Panorama (*) *1 -Path of Ancestry (*) *1 -Plains (*) *4 -Scavenger Grounds (*) *1 -Seaside Citadel (*) *1 -Selesnya Guildgate (*) *1 -Selesnya Sanctuary (*) *1 -Simic Growth Chamber (*) *1 -Simic Guildgate (*) *1 -Terramorphic Expanse (*) *1 -#CMD:Omnath, Locus of Creation (*) *1 \ No newline at end of file +Ancient Greenwarden +Avenger of Zendikar +Azusa, Lost but Seeking +Blighted Woodland +Cinder Glade +Circuitous Route +Command Tower +Commander's Sphere +Court of Bounty +Courser of Kruphix +Crash of Rhino Beetles +Crucible of Worlds +Cultivate +Doubling Season +Dragonmaster Outcast +Elvish Reclaimer +Evolving Wilds +Explore +Farseek +Far Wanderings +Feed the Clan +Fiery Emancipation +Forest (ZEN) *4 +Forest (ONE) *4 +Forest (NEO) *4 +Forest (SNC) *4 +Forest (M10) *4 +Forest +Gaea's Revenge +Gruul Guildgate +Harrow +Incandescent Soulstoke +Khalni Heart Expedition +Liege of the Tangle +Lotus Cobra +Mina and Denn, Wildborn +Mountain (ONE) *4 +Mountain (NEO) *4 +Mountain *4 +Multani, Yavimaya's Avatar +Myriad Landscape +Naturalize (8ED) +Nissa's Renewal +Nissa, Vastwood Seer +Nissa, Worldwaker +Nissa's Zendikon +Nyxbloom Ancient +Phylath, World Sculpture +Phytotitan +Radha, Heart of Keld +Rampaging Baloths +Rampant Growth +Ranger's Path +Rhythm of the Wild +Rites of Flourishing +Roiling Regrowth +Rootbound Crag +Rubblehulk +Sarkhan's Unsealing +Scute Mob +Scute Swarm +Second Harvest +Skyshroud Claim +Sol Ring +Temple of Abandon +Terramorphic Expanse +Terror of the Peaks +Thicket Crasher +Tornado Elemental +Undergrowth Champion +Vandalblast +Warstorm Surge +Where Ancients Tread +Wooded Foothills +Zendikar Incarnate +Zendikar's Roil +#CMD:Omnath, Locus of Rage (*) *1 diff --git a/projects/mtg/bin/Res/ai/baka/deck142.txt b/projects/mtg/bin/Res/ai/baka/deck142.txt index 986863f2c..6971a8f5c 100644 --- a/projects/mtg/bin/Res/ai/baka/deck142.txt +++ b/projects/mtg/bin/Res/ai/baka/deck142.txt @@ -1,103 +1,87 @@ -#NAME:Scion Of The Ur-Dragon -#DESC:The Scion Commander Deck +#NAME:Lyra Commander +#DESC:Deck by guitrunks01 +#DESC:(archidekt.com) +#DESC:Refined for Wagic by Bob #HINT:castpriority(commander,*) -Aggravated Assault (*) * 1 -Ancient Tomb (*) * 1 -Arcane Signet (*) * 1 -Arid Mesa (*) * 1 -Atarka, World Render (*) * 1 -Balefire Dragon (*) * 1 -Bladewing the Risen (*) * 1 -Blood Crypt (*) * 1 -Bloom Tender (*) * 1 -Breeding Pool (*) * 1 -Cascading Cataracts (*) * 1 -Cavern of Souls (*) * 1 -Chromatic Lantern (*) * 1 -Chromatic Orrery (*) * 1 -Chrome Mox (*) * 1 -Coalition Relic (*) * 1 -Command Beacon (*) * 1 +#HINT:combo hold(Mass Calcify|myhand)^cast(Mass Calcify|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({2}{W}{W}) +#HINT:combo hold(Blinding Light|myhand)^cast(Blinding Light|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({3}{W}{W}) +Always Watching (*) * 1 +Akroma's Memorial (m13) (*) * 1 +Akroma, Angel of Wrath (c20) (*) * 1 +Angel of Finality (moc) (*) * 1 +Angel of Invention (kld) (*) * 1 +Angel of Jubilation (avr) (*) * 1 +Angel of Serenity (c21) (*) * 1 +Angel of the Dire Hour (plst) (*) * 1 +Angel of the Ruins (c21) (*) * 1 +Angelic Accord (plst) (*) * 1 +Angelic Arbiter (m11) (*) * 1 +Angelic Field Marshal (*) * 1 +Arcane Signet (blc) (*) * 1 +Avacyn, Angel of Hope (cmm) (*) * 1 +Baneslayer Angel (m21) (*) * 1 +Bishop of Wings (plst) (*) * 1 +Blinding Light (*) * 1 +Boon-Bringer Valkyrie (mom) (*) * 1 +Burnished Hart (dsc) (*) * 1 Command Tower (*) * 1 -Crux of Fate (*) * 1 -Crystal Quarry (*) * 1 -Curiosity (*) * 1 -Cyclonic Rift (*) * 1 -Debtors' Knell (*) * 1 -Defense of the Heart (*) * 1 -Demonic Tutor (*) * 1 -Dragonlord Silumgar (*) * 1 -Drakuseth, Maw of Flames (*) * 1 -Faeburrow Elder (*) * 1 -Farseek (*) * 1 -Fearsome Awakening (*) * 1 -Flooded Strand (*) * 1 -Force of Will (*) * 1 -Godless Shrine (*) * 1 -Greater Good (*) * 1 -Grim Tutor (*) * 1 -Hallowed Fountain (*) * 1 -Haven of the Spirit Dragon (*) * 1 -Hellkite Charger (*) * 1 -Hellkite Tyrant (*) * 1 -Indatha Triome (*) * 1 -Karrthus, Tyrant of Jund (*) * 1 -Keiga, the Tide Star (*) * 1 -Ketria Triome (*) * 1 -Kokusho, the Evening Star (*) * 1 -Lightning Greaves (*) * 1 -Living Death (*) * 1 -Lotus Petal (*) * 1 -Malfegor (*) * 1 -Mana Confluence (*) * 1 -Mana Crypt (*) * 1 -Mana Drain (*) * 1 -Marsh Flats (*) * 1 -Misty Rainforest (*) * 1 -Moltensteel Dragon (*) * 1 -Mox Amber (*) * 1 -Mox Diamond (*) * 1 -Mox Opal (*) * 1 -Mox Tantalite (*) * 1 -Nicol Bolas (*) * 1 -Niv-Mizzet, the Firemind (*) * 1 -Overgrown Tomb (*) * 1 -Path of Ancestry (*) * 1 -Polluted Delta (*) * 1 -Prismatic Geoscope (*) * 1 -Raugrin Triome (*) * 1 -Sacred Foundry (*) * 1 -Savage Ventmaw (*) * 1 -Savai Triome (*) * 1 -Scalding Tarn (*) * 1 -Sensei's Divining Top (*) * 1 -Silumgar, the Drifting Death (*) * 1 -Skithiryx, the Blight Dragon (*) * 1 -Skyclave Relic (*) * 1 -Skyshroud Claim (*) * 1 -Sneak Attack (*) * 1 -Sol Ring (*) * 1 -Spoils of Victory (*) * 1 -Steam Vents (*) * 1 -Stomping Ground (*) * 1 -Swiftfoot Boots (*) * 1 -Sword of Feast and Famine (*) * 1 -Sylvan Library (*) * 1 -Temple Garden (*) * 1 -Temur Ascendancy (*) * 1 -Teneb, the Harvester (*) * 1 -Terror of the Peaks (*) * 1 -The Ur-Dragon (*) * 1 -Three Visits (*) * 1 -Unburial Rites (*) * 1 -Utvara Hellkite (*) * 1 -Vaevictis Asmadi, the Dire (*) * 1 -Vampiric Tutor (*) * 1 -Verdant Catacombs (*) * 1 -Watery Grave (*) * 1 -Wheel of Sun and Moon (*) * 1 -Windswept Heath (*) * 1 -Wooded Foothills (*) * 1 -Yosei, the Morning Star (*) * 1 -Zagoth Triome (*) * 1 -#CMD:Scion of the Ur-Dragon (*) * 1 \ No newline at end of file +Cosmos Elixir (khm) (*) * 1 +Court of Grace (*) * 1 +Crush Contraband (scd) (*) * 1 +Darksteel Citadel (c18) (*) * 1 +Divine Sacrament (*) * 1 +Emeria Shepherd (znc) (*) * 1 +Emeria, the Sky Ruin (plst) (*) * 1 +Endless Atlas (cmm) (*) * 1 +Entreat the Angels (avr) (*) * 1 +Firemane Commando (moc) (*) * 1 +Generous Gift (*) * 1 +Ghostly Prison (*) * 1 +Herald of War (mic) (*) * 1 +Inspiring Overseer (blc) (*) * 1 +Karmic Guide (ulg) (*) * 1 +Lightning Greaves (m3c) (*) * 1 +Linvala, Keeper of Silence (*) * 1 +Luminarch Ascension (a25) (*) * 1 +Marble Diamond (*) * 1 +Mass Calcify (m15) (*) * 1 +Minas Tirith (ltr) (*) * 1 +Path to Exile (pf20) (*) * 1 +Plains (bro) (*) * 4 +Plains (woe) (*) * 4 +Plains (dsk) (*) * 4 +Plains (lci) (*) * 4 +Plains (mkm) (*) * 4 +Plains (blb) (*) * 3 +Platinum Angel (plst) (*) * 1 +Pristine Talisman (*) * 1 +Quicksilver Amulet (brr) (*) * 1 +Radiant Fountain (*) * 1 +Rebuff the Wicked (tsr) (*) * 1 +Revitalize (*) * 1 +Righteous Valkyrie (khm) (*) * 1 +Segovian Angel (plst) (*) * 1 +Sephara, Sky's Blade (cmm) (*) * 1 +Seraph Sanctuary (*) * 1 +Serra Angel (*) * 1 +Serra Ascendant (*) * 1 +Serra Avenger (*) * 1 +Serra the Benevolent (mh1) (*) * 1 +Shadowspear (plst) (*) * 1 +Sigarda's Splendor (mid) (*) * 1 +Silence (m14) (*) * 1 +Sol Ring (m3c) (*) * 1 +Solemn Simulacrum (dsc) (*) * 1 +Snow-Covered Plains (mh1) (*) * 4 +Starnheim Aspirant (j22) (*) * 1 +Steel Seraph (bro) (*) * 1 +Swiftfoot Boots (blc) (*) * 1 +Swords to Plowshares (cns) (*) * 1 +Test of Endurance (*) * 1 +The Book of Exalted Deeds (afr) (*) * 1 +Thraben Watcher (mh2) (*) * 1 +Thran Dynamo (uds) (*) * 1 +Valkyrie Harbinger (j22) (*) * 1 +Worn Powerstone (*) * 1 +Youthful Valkyrie (fdn) (*) * 1 +#CMD:Lyra Dawnbringer (dmr) (*) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck143.txt b/projects/mtg/bin/Res/ai/baka/deck143.txt index 3867286b9..be9c88d1f 100644 --- a/projects/mtg/bin/Res/ai/baka/deck143.txt +++ b/projects/mtg/bin/Res/ai/baka/deck143.txt @@ -1,79 +1,23 @@ -#NAME:Phantom Premonition -#HINT:castpriority(commander,*) -Angel of Finality (*) * 1 -Angel of Serenity (*) * 1 -Arcane Artisan (*) * 1 -Arcane Signet (*) * 1 -Azorius Chancery (*) * 1 -Azorius Guildgate (*) * 1 -Azorius Signet (*) * 1 -Banishing Light (*) * 1 -Behold the Multiverse (*) * 1 -Brago, King Eternal (*) * 1 -Burnished Hart (*) * 1 -Cleansing Nova (*) * 1 -Cloudblazer (*) * 1 -Cloudgoat Ranger (*) * 1 -Command Tower (*) * 1 -Commander's Sphere (*) * 1 -Cosmic Intervention (*) * 1 -Cryptic Caves (*) * 1 -Curse of the Swine (*) * 1 -Day of the Dragons (*) * 1 -Eerie Interlude (*) * 1 -Empyrean Eagle (*) * 1 -Ethereal Valkyrie (*) * 1 -Evangel of Heliod (*) * 1 -Flickerwisp (*) * 1 -Gates of Istfell (*) * 1 -Geist-Honored Monk (*) * 1 -Ghostly Flicker (*) * 1 -Ghostly Prison (*) * 1 -Glacial Floodplain (*) * 1 -Goldnight Commander (*) * 1 -Hero of Bretagard (*) * 1 -Inspired Sphinx (*) * 1 -Iron Verdict (*) * 1 -Island (*) * 12 -Kor Cartographer (*) * 1 -Marble Diamond (*) * 1 -Marshal's Anthem (*) * 1 -Meandering River (*) * 1 -Meteor Golem (*) * 1 -Migratory Route (*) * 1 -Mind Stone (*) * 1 -Mist Raven (*) * 1 -Mistmeadow Witch (*) * 1 -Momentary Blink (*) * 1 -Mulldrifter (*) * 1 -Myriad Landscape (*) * 1 -Niko Defies Destiny (*) * 1 -Opal Palace (*) * 1 -Plains (*) * 13 -Ravenform (*) * 1 -Replicating Ring (*) * 1 -Restoration Angel (*) * 1 -Return to Dust (*) * 1 -Sage of the Beyond (*) * 1 -Saw It Coming (*) * 1 -Sea Gate Oracle (*) * 1 -Sejiri Refuge (*) * 1 -Sky Diamond (*) * 1 -Sol Ring (*) * 1 -Soulherder (*) * 1 -Spectral Deluge (*) * 1 -Stoic Farmer (*) * 1 -Storm Herd (*) * 1 -Sun Titan (*) * 1 -Surtland Elementalist (*) * 1 -Swiftfoot Boots (*) * 1 -Synthetic Destiny (*) * 1 -Tales of the Ancestors (*) * 1 -Thunderclap Wyvern (*) * 1 -Tranquil Cove (*) * 1 -Vega, the Watcher (*) * 1 -Wall of Omens (*) * 1 -Warhorn Blast (*) * 1 -Whirler Rogue (*) * 1 -Windfall (*) * 1 -#CMD:Ranar the Ever-Watchful (*) * 1 \ No newline at end of file +#NAME:Ashenmoor +#DESC:Deck for Wagic by Bob +#HINT:combo hold(Demonic Tutor|myhand)^cast(Demonic Tutor|myhand) targeting(Ashenmoor Liege|mylibrary)^totalmananeeded({1}{B}) +#HINT:alwaysattackwith(Ashenmoor Gouger) +#HINT:dontblockwith(Ashenmoor Liege) +Ashenmoor Gouger (*) * 4 +Ashenmoor Liege (*) * 4 +Badlands (*) * 4 +Demonic Tutor (CMM) (*) * 2 +Dragonskull Summit (*) * 4 +Emberstrike Duo (*) * 4 +Footlight Fiend (*) * 4 +Glass of the Guildpact (*) * 4 +Goblin Outlander (*) * 2 +Mountain (DSK) (*) * 4 +Mountain (MKM) (*) * 2 +Rakdos Cackler (*) * 4 +Rakdos Shred-Freak (*) * 4 +Shivan Zombie (*) * 2 +Spike Jester (*) * 4 +Swamp (DSK) (*) * 4 +Swamp (MKM) (*) * 2 +Terminate (2X2) (*) * 2 diff --git a/projects/mtg/bin/Res/ai/baka/deck144.txt b/projects/mtg/bin/Res/ai/baka/deck144.txt index 9e3b616e1..4fcfa0107 100644 --- a/projects/mtg/bin/Res/ai/baka/deck144.txt +++ b/projects/mtg/bin/Res/ai/baka/deck144.txt @@ -1,81 +1,22 @@ -#NAME:Draconic Rage -#DESC:The First D&D Deck -#HINT:castpriority(commander,*) -Bogardan Hellkite (*) *1 -Demanding Dragon (*) *1 -Dragonmaster Outcast (*) *1 -Hoard-Smelter Dragon (*) *1 -Opportunistic Dragon (*) *1 -Scourge of Valkas (*) *1 -Shivan Hellkite (*) *1 -Skyline Despot (*) *1 -Skyship Stalker (*) *1 -Taurean Mauler (*) *1 -Terror of Mount Velus (*) *1 -Thunderbreak Regent (*) *1 -Chameleon Colossus (*) *1 -Atarka, World Render (*) *1 -Earth-Cult Elemental (*) *1 -Anger (*) *1 -Dragonlord's Servant (*) *1 -Savage Ventmaw (*) *1 -Dragonspeaker Shaman (*) *1 -Chain Reaction (*) *1 -Rishkar's Expertise (*) *1 -Shamanic Revelation (*) *1 -Rile (*) *1 -Cultivate (*) *1 -Explore (*) *1 -Rampant Growth (*) *1 -Magmaquake (*) *1 -Spit Flame (*) *1 -Decree of Savagery (*) *1 -Kindred Summons (*) *1 -Return of the Wildspeaker (*) *1 -Beast Within (*) *1 -Return to Nature (*) *1 -Dragon's Hoard (*) *1 -Arcane Signet (*) *1 -Commander's Sphere (*) *1 -Gruul Signet (*) *1 -Heirloom Blade (*) *1 -Sol Ring (*) *1 -Gratuitous Violence (*) *1 -Outpost Siege (*) *1 -Warstorm Surge (*) *1 -Barbarian Class (*) *1 -Colossal Majesty (*) *1 -Garruk's Uprising (*) *1 -Cinder Glade (*) *1 -Crucible of the Spirit Dragon (*) *1 -Exotic Orchard (*) *1 -Game Trail (*) *1 -Haven of the Spirit Dragon (*) *1 -Mossfire Valley (*) *1 -Mosswort Bridge (*) *1 -Command Tower (*) *1 -Desert (*) *1 -Gruul Turf (*) *1 -Path of Ancestry (*) *1 -Mountain (*) *12 -Forest (*) *15 -Klauth, Unrivaled Ancient (*) *1 -Berserker's Frenzy (*) *1 -Chaos Dragon (*) *1 -Maddening Hex (*) *1 -Vengeful Ancestor (*) *1 -Bag of Tricks (*) *1 -Druid of Purification (*) *1 -Indomitable Might (*) *1 -Neverwinter Hydra (*) *1 -Wild Endeavor (*) *1 -Dragonborn Champion (*) *1 -Klauth's Will (*) *1 -Wulfgar of Icewind Dale (*) *1 -Component Pouch (*) *1 -Sword of Hours (*) *1 -Underdark Rift (*) *1 -#CMD:Vrondiss, Rage of Ancients (*) *1 -#DNG:Tomb of Annihilation (*) *1 -#DNG:Lost Mine of Phandelver (*) *1 -#DNG:Dungeon of the Mad Mage (*) *1 \ No newline at end of file +#NAME:Goblin Spike +#DESC:Deck for Wagic by Bob +#HINT:castpriority(creature,sorcery) +#HINT:combo hold(Lava Spike|myhand)^cast(Lava Spike|myhand)^restriction{turn:5}^totalmananeeded({R}) +#HINT:combo hold(Goblin War Strike|myhand)^cast(Goblin War Strike|myhand)^restriction{turn:7}^totalmananeeded({R}) +Foundry Street Denizen (*) * 4 +Goblin Chieftain (*) * 4 +Goblin Lackey (*) * 4 +Goblin Piledriver (*) * 4 +Goblin Rabblemaster (*) * 4 +Goblin Ringleader (*) * 2 +Goblin Warchief (*) * 2 +Goblin War Strike (*) * 2 +Lava Spike (*) * 4 +Legion Loyalist (*) * 4 +Mountain (OTJ) (*) * 4 +Mountain (BLB) (*) * 4 +Mountain (WOE) (*) * 4 +Mountain (DSK) (*) * 4 +Mountain (LCI) (*) * 4 +Mountain (MKM) (*) * 2 +Muxus, Goblin Grandee (*) * 4 diff --git a/projects/mtg/bin/Res/ai/baka/deck148.txt b/projects/mtg/bin/Res/ai/baka/deck148.txt index 24b1e466c..a269f9131 100644 --- a/projects/mtg/bin/Res/ai/baka/deck148.txt +++ b/projects/mtg/bin/Res/ai/baka/deck148.txt @@ -1,85 +1,24 @@ -#NAME:Tergrid Commander -#DESC:The Tergrid Commander Deck -#HINT:castpriority(commander,*) -Mana Crypt (VMA) *1 -Necrogen Mists (MRD) *1 -Animate Dead (VMA) *1 -Recurring Nightmare (VMA) *1 -Mind Stone (AFC) *1 -Coldsteel Heart (CSP) *1 -Steel Hellkite (C17) *1 -Hedron Archive (C19) *1 -Prismatic Vista (H1R) *1 -Blackblade Reforged (SS2) *1 -Tevesh Szat, Doom of Fools (CMR) *1 -Thespian's Stage (C19) *1 -Priest of Forgotten Gods (RNA) *1 -Duplicant (PZ1) *1 -Swamp (2XM) *19 -Strip Mine (EXP) *1 -Toxic Deluge (PZ1) *1 -Archon of Cruelty (MH2) *1 -No Mercy (MP2) *1 -Whip of Erebos (THS) *1 -Plaguecrafter (C19) *1 -Cabal Coffers (MH2) *1 -Smallpox (M12) *1 -Geier Reach Sanitarium (C19) *1 -Pox (ME1) *1 -Braids, Cabal Minion (EMA) *1 -Vampiric Tutor (EMA) *1 -Meteor Golem (C19) *1 -Phyrexian Reclamation (JMP) *1 -Damnation (MM3) *1 -Mana Vault (PUMA) *1 -Commander's Sphere (C19) *1 -Liliana's Triumph (WAR) *1 -Dream Devourer (KHM) *1 -Homeward Path (PZ1) *1 -Night's Whisper (EMA) *1 -Grave Pact (CMD) *1 -Bojuka Bog (C19) *1 -Chain of Smog (ONS) *1 -Village Rites (KHM) *1 -Memory Jar (FVR) *1 -Gonti, Lord of Luxury (MB1) *1 -Tinybones, Trinket Thief (JMP) *1 -Sol Ring (C19) *1 -Dreadhorde Invasion (WAR) *1 -Command Beacon (PZ1) *1 -Solemn Simulacrum (TSR) *1 -Barren Moor (C19) *1 -Lotus Petal (MB1) *1 -Oppression (7ED) *1 -Shadowspear (THB) *1 -Worn Powerstone (PZ1) *1 -Arcane Signet (AFC) *1 -Grim Monolith (ULG) *1 -Lightning Greaves (AFC) *1 -Dark Ritual (ME4) *1 -Sanctum of Eternity (C19) *1 -Tourach, Dread Cantor (MH2) *1 -Ravenous Chupacabra (MB1) *1 -Ancient Tomb (EXP) *1 -Sword of Feast and Famine (MPS) *1 -Witch of the Moors (JMP) *1 -Thought Vessel (MB1) *1 -Urborg, Tomb of Yawgmoth (TSR) *1 -Thoughtseize (2XM) *1 -Tyrite Sanctum (KHM) *1 -Soul Shatter (ZNR) *1 -Mox Diamond (FVR) *1 -Thran Dynamo (C19) *1 -Bloodstained Mire (ONS) *1 -Sangromancer (MBS) *1 -Phyrexian Arena (TD0) *1 -Blast Zone (WAR) *1 -Rune-Scarred Demon (MB1) *1 -Demonic Tutor (MB1) *1 -Polluted Delta (ONS) *1 -Liliana, Dreadhorde General (WAR) *1 -Cunning Rhetoric (C21) *1 -Crypt Ghast (GTC) *1 -Palladium Myr (MB1) *1 -Myriad Landscape (C19) *1 -#CMD:Tergrid, God of Fright (KHM) *1 +#NAME:Kor Army +#DESC:Deck by dr3amsnatcher +#DESC:(tappedout.net). Refined +#DESC:for Wagic by Bob +Argentum Armor (*) * 2 +Armament Master (*) * 4 +Bladed Pinions (*) * 2 +Bone Saw (*) * 4 +Captain's Claws (*) * 4 +Cranial Plating (*) * 2 +Emeria, the Sky Ruin (*) * 1 +Kabira Crossroads (*) * 2 +Kitesail Apprentice (*) * 4 +Kor Duelist (*) * 4 +Oath of Gideon (*) * 2 +Plains (ZEN) (*) * 4 +Plains (BFZ) (*) * 4 +Plains (M19) (*) * 4 +Plains (ZNR) (*) * 4 +Plains (TMP) (*) * 2 +Stone Haven Outfitter (*) * 4 +Stone Haven Pilgrim (*) * 2 +Sword of Vengeance (*) * 3 +Zamriel, Seraph of Steel (*) * 2 diff --git a/projects/mtg/bin/Res/ai/baka/deck149.txt b/projects/mtg/bin/Res/ai/baka/deck149.txt index 034bf50f8..c953c9163 100644 --- a/projects/mtg/bin/Res/ai/baka/deck149.txt +++ b/projects/mtg/bin/Res/ai/baka/deck149.txt @@ -1,87 +1,26 @@ -#NAME:Tatyova Commander -#DESC:The Tatiyova Commander Deck -#HINT:castpriority(commander,*) -Mana Crypt (VMA) *1 -Allosaurus Shepherd (JMP) *1 -Rimewood Falls (KHM) *1 -Explore (C19) *1 -Rampant Growth (PRM) *1 -Commit // Memory (MB1) *1 -Echoing Truth (C19) *1 -Mystic Sanctuary (ELD) *1 -Ramunap Excavator (PRM) *1 -Prismatic Vista (H1R) *1 -Harmonize (PRM) *1 -Summer Bloom (POR) *1 -Mana Reflection (SHM) *1 -Cyclonic Rift (MM3) *1 -Upheaval (MH2) *1 -Wild Growth (AFC) *1 -Narset, Parter of Veils (WAR) *1 -Timetwister (PRM) *1 -Thrasios, Triton Hero (PZ2) *1 -Strip Mine (EXP) *1 -Tropical Island (ME4) *1 -Avenger of Zendikar (PRM) *1 -Harrow (MB1) *1 -Kodama's Reach (C17) *1 -Fastbond (VMA) *1 -Crucible of Worlds (PRM) *1 -Force of Will (EMA) *1 -Broken Bond (MB1) *1 -Command Tower (C19) *1 -Sylvan Scrying (MB1) *1 -Mana Vault (PUMA) *1 -Jolrael, Mwonvuli Recluse (M21) *1 -Solemn Simulacrum (MB1) *1 -Simic Signet (C15) *1 -Reliquary Tower (C19) *1 -Genesis Wave (IMA) *1 -Khalni Garden (PZ1) *1 -Cultivate (PZ1) *1 -Yavimaya Elder (UDS) *1 -Exploration (PRM) *1 -Sol Ring (C19) *1 -Koma, Cosmos Serpent (KHM) *1 -Simic Growth Chamber (C19) *1 -Command Beacon (PZ1) *1 -Eternal Witness (PZ1) *1 -Sylvan Library (PZ1) *1 -Heroic Intervention (KLR) *1 -Kinnan, Bonder Prodigy (IKO) *1 -Lotus Cobra (PRM) *1 -Island (UNH) *8 -Archmage's Charm (H1R) *1 -Dryad Arbor (TSR) *1 -Finale of Devastation (WAR) *1 -Arcane Signet (AFC) *1 -Flooded Grove (EXP) *1 -Crop Rotation (2XM) *1 -Forest (2XM) *10 -Lightning Greaves (AFC) *1 -Scalding Tarn (MH2) *1 -Ancient Tomb (EXP) *1 -Sakura-Tribe Elder (MB1) *1 -Seedborn Muse (C19) *1 -Prophet of Kruphix (PRM) *1 -Misty Rainforest (ZNE) *1 -Natural Order (EMA) *1 -Wayfarer's Bauble (C17) *1 -Tyrite Sanctum (KHM) *1 -Gaea's Cradle (USG) *1 -Consecrated Sphinx (MBS) *1 -Castle Vantress (ELD) *1 -Mox Diamond (FVR) *1 -Verdant Catacombs (MH2) *1 -Primeval Titan (TSR) *1 -Neoform (WAR) *1 -Rampaging Baloths (C19) *1 -Pongify (TSR) *1 -Flooded Strand (EXP) *1 -Nyxbloom Ancient (THB) *1 -Nexus of Fate (M19) *1 -Polluted Delta (ONS) *1 -Birds of Paradise (PRM) *1 -Courser of Kruphix (TSR) *1 -Search for Tomorrow (MB1) *1 -#CMD:Tatyova, Benthic Druid (DOM) *1 +#NAME:Shocking Minotaurs +#DESC:Deck for Wagic by Bob +#HINT:combo hold(Raise Dead|myhand)^cast(Raise Dead|myhand)^restriction{type(creature[toughness>=2]|mygraveyard)~morethan~0}~totalmananeeded({B}) +Badlands (*) * 1 +Blackcleave Cliffs (*) * 2 +Bloodrage Brawler (*) * 4 +Dragonskull Summit (*) * 2 +Fanatic of Mogis (*) * 1 +Felhide Petrifier (*) * 2 +Gnarled Scarhide (*) * 2 +Kragma Warcaller (*) * 4 +Lightning Bolt (*) * 4 +Mogis, God of Slaughter (*) * 2 +Moraug, Fury of Akoum (*) * 1 +Mountain (DSK) (*) * 4 +Mountain (MKM) (*) * 3 +Mountain (WOE) (*) * 4 +Neheb, the Eternal (*) * 1 +Neheb, the Worthy (*) * 3 +Rageblood Shaman (*) * 4 +Ragemonger (*) * 4 +Raise Dead (9ED) (*) * 2 +Shock (*) * 2 +Swamp (DSK) (*) * 4 +Swamp (WOE) (*) * 2 +Terminate (NCC) (*) * 2 diff --git a/projects/mtg/bin/Res/ai/baka/deck150.txt b/projects/mtg/bin/Res/ai/baka/deck150.txt index 5255b0f44..71370caef 100644 --- a/projects/mtg/bin/Res/ai/baka/deck150.txt +++ b/projects/mtg/bin/Res/ai/baka/deck150.txt @@ -1,82 +1,27 @@ -#NAME:Ragavan Commander -#DESC:The Ragavan Commander Deck -#HINT:castpriority(commander,*) -Treasure Nabber (PZ2) *1 -Dire Fleet Daredevil (AFC) *1 -Trash for Treasure (C16) *1 -Tome of Legends (ELD) *1 -Helm of the Host (DOM) *1 -Coercive Recruiter (CMR) *1 -World at War (ROE) *1 -Commander's Plate (CMR) *1 -Neheb, the Eternal (AKR) *1 -Strike It Rich (MH2) *1 -Audacious Reshapers (C21) *1 -Shinka, the Bloodsoaked Keep (CHK) *1 -Inventors' Fair (KLD) *1 -Strip Mine (EXP) *1 -Embercleave (ELD) *1 -Break Through the Line (FRF) *1 -Valakut, the Molten Pinnacle (ZEN) *1 -Imperial Recruiter (ME2) *1 -Tibalt's Trickery (KHM) *1 -Mogg Salvage (NMS) *1 -Seize the Day (ODY) *1 -Mishra's Bauble (MB1) *1 -Hellkite Tyrant (GTC) *1 -Goblin Engineer (MH1) *1 -Aggravated Assault (ONS) *1 -Xorn (AFR) *1 -Mana Vault (PUMA) *1 -Magda, Brazen Outlaw (KHM) *1 -Sensei's Divining Top (EMA) *1 -Combat Celebrant (AKR) *1 -Blood Moon (2XM) *1 -Access Tunnel (STX) *1 -Sword of Hearth and Home (MH2) *1 -Mox Opal (2XM) *1 -Treasure Vault (AFR) *1 -Sword of Fire and Ice (2XM) *1 -Urza's Saga (MH2) *1 -Jeska's Will (CMR) *1 -Sol Ring (C19) *1 -Seize the Spoils (KHM) *1 -Abrade (PLIST) *1 -Fury of the Horde (CSP) *1 -Valakut Awakening (ZNR) *1 -Mountain (UNH) *20 -Godo, Bandit Warlord (CHK) *1 -Mox Amber (DOM) *2 -Cursed Mirror (C21) *1 -Price of Glory (ODY) *1 -Spire of Industry (AER) *1 -Vandalblast (AFC) *1 -Ancient Tomb (ZNE) *1 -Chaos Warp (AFC) *1 -Mana Confluence (CMR) *1 -Shatterskull Smashing (ZNR) *1 -Grim Monolith (ULG) *1 -Lightning Greaves (MB1) *1 -Pirate's Pillage (RIX) *1 -Shattering Spree (MB1) *1 -Sword of Feast and Famine (MPS) *1 -Goblin Welder (ULG) *1 -War's Toll (BBD) *1 -Wayfarer's Bauble (C17) *1 -Cathedral of War (M13) *1 -Sword of Light and Shadow (2XM) *1 -Underworld Breach (THB) *1 -Subira, Tulzidi Caravanner (M21) *1 -Dockside Extortionist (C19) *1 -Mox Diamond (FVR) *1 -Bloodstained Mire (ONS) *1 -Lightning Bolt (ME1) *1 -City of Brass (ME4) *1 -Goldspan Dragon (KHM) *1 -Ruby Medallion (C14) *1 -Sword of the Animist (AFC) *1 -Grenzo, Havoc Raiser (PZ2) *2 -Moraug, Fury of Akoum (ZNR) *1 -Wheel of Fortune (VMA) *1 -Port Razer (CMR) *1 -#CMD:Ragavan, Nimble Pilferer (MH2) *1 +#NAME:Rising Panic +#DESC: Deck for Wagic by Bob +#HINT:castpriority(artifact,instant,enchantment) +#HINT:combo hold(Rising Waters|myhand)^cast(Rising Waters|myhand)^restriction{type(Rising Waters|mybattlefield)~lessthan~1}^totalmananeeded({3}{U}) +#HINT:combo hold(Dictate of Kruphix|myhand)^cast(Dictate of Kruphix|myhand)^restriction{type(Dictate of Kruphix|mybattlefield)~lessthan~1}^totalmananeeded({1}{U}{U}) +#HINT:combo hold(Frozen Aether|myhand)^cast(Frozen Aether|myhand)^restriction{type(Frozen Aether|mybattlefield)~lessthan~1}^totalmananeeded({3}{U}) +#HINT:combo hold(Propaganda|myhand)^cast(Propaganda|myhand)^restriction{type(Propaganda|mybattlefield)~lessthan~1}^totalmananeeded({2}{U}) +#HINT:combo hold(Overburden|myhand)^cast(Overburden|myhand)^restriction{type(Overburden|mybattlefield)~lessthan~1}^totalmananeeded({1}{U}) +#HINT:combo hold(Dream Tides|myhand)^cast(Dream Tides|myhand)^restriction{type(Dream Tides|mybattlefield)~lessthan~1}^totalmananeeded({1}{U}) +Anvil of Bogardan (*) * 2 +Black Vise (*) * 4 +Dictate of Kruphix (*) * 3 +Dream Tides (*) * 3 +Ebony Owl Netsuke (*) * 2 +Force of Will (*) * 4 +Frozen Aether (*) * 3 +Howling Mine (*) * 4 +Iron Maiden (*) * 2 +Island (4ED) (*) * 4 +Island (M10) (*) * 4 +Island (ICE) (*) * 4 +Island (M20) (*) * 4 +Island (MIR) (*) * 4 +Island (REV) (*) * 3 +Overburden (*) * 3 +Propaganda (*) * 3 +Rising Waters (*) * 4 diff --git a/projects/mtg/bin/Res/ai/baka/deck151.txt b/projects/mtg/bin/Res/ai/baka/deck151.txt index e0156b8d8..ec2d22a07 100644 --- a/projects/mtg/bin/Res/ai/baka/deck151.txt +++ b/projects/mtg/bin/Res/ai/baka/deck151.txt @@ -2,7 +2,6 @@ #DESC:Original Deck by ashby4 (tappedout.net), #DESC:refined for Wagic by Bob #HINT:castpriority(commander,*) -Adarkar Wastes (*) * 1 Akroma's Will (*) * 1 Arcane Signet (*) * 1 Assault Formation (*) * 1 @@ -22,10 +21,9 @@ Crashing Drawbridge (*) * 1 Dismantling Wave (*) * 1 Drift of Phantasms (*) * 1 Dusk // Dawn (*) * 1 -Edge of Autumn (*) * 1 Farseek (*) * 1 Fell the Mighty (*) * 1 -Forest (*) * 6 +Forest (*) * 4 Fortified Rampart (*) * 1 Fortified Village (*) * 1 Glacial Fortress (*) * 1 @@ -38,6 +36,7 @@ Irrigated Farmland (*) * 1 Island (*) * 2 Jeskai Barricade (*) * 1 Jungle Barrier (*) * 1 +Last March of the Ents (*) *1 Leyline of Vitality (*) * 1 Lightning Greaves (MPS) (*) * 1 Lumithread Field (*) * 1 @@ -48,7 +47,7 @@ Noetic Scales (*) * 1 Oathsworn Giant (*) * 1 Overgrown Battlement (*) * 1 Perimeter Captain (*) * 1 -Plains (*) * 5 +Plains (*) * 4 Port Town (*) * 1 Prairie Stream (*) * 1 Rejuvenating Springs (*) * 1 @@ -96,4 +95,4 @@ Wall of Stolen Identity (*) * 1 Wall of Tanglecord (*) * 1 Wave of Reckoning (*) * 1 Yavimaya Coast (*) * 1 -#CMD:Arcades, the Strategist (*) * 1 \ No newline at end of file +#CMD:Arcades, the Strategist (*) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck153.txt b/projects/mtg/bin/Res/ai/baka/deck153.txt index bc49e872f..8c53b2da4 100644 --- a/projects/mtg/bin/Res/ai/baka/deck153.txt +++ b/projects/mtg/bin/Res/ai/baka/deck153.txt @@ -13,7 +13,6 @@ Boggart Shenanigans (*) * 1 Chancellor of the Forge (*) * 1 Coat of Arms (*) * 1 Dragon Fodder (ALA) (*) * 1 -Fervor (*) * 1 Flamekin Village (*) * 1 Foundry Street Denizen (*) * 1 Goblin Assassin (*) * 1 @@ -38,50 +37,99 @@ Goblin Warchief (*) * 1 Goblin Wardriver (*) * 1 Goblin War Drums (*) * 1 Goblin Wizard (*) * 1 + Homeward Path (*) * 1 + Horde of Boggarts (*) * 1 + Hordeling Outburst (*) * 1 + Impact Tremors (*) * 1 + Intimidator Initiate (*) * 1 + Krenko's Enforcer (*) * 1 + Krenko's Command (*) * 1 + Krenko, Tin Street Kingpin (*) * 1 + Legion Loyalist (*) * 1 + Legion Warboss (*) * 1 + Lightning Greaves (MRD) (*) * 1 + Madblind Mountain (*) * 1 + Mask of Avacyn (*) * 1 + Mob Justice (*) * 1 + Mogg Alarm (*) * 1 + Mogg Flunkies (*) * 1 + Mogg Maniac (*) * 1 + Mogg Raider (*) * 1 + Moggcatcher (*) * 1 + Mons's Goblin Raiders (*) * 1 + Mountain (4ED) (*) * 4 + Mountain (M10) (*) * 4 + Mountain (ICE) (*) * 4 + Mountain (M20) (*) * 4 + Mountain (MIR) (*) * 4 + Mountain (LEA) (*) * 3 + Mountain (5ED) (*) * 3 + Pashalik Mons (*) * 1 + Prophetic Ravings (*) * 1 + Purphoros, God of the Forge (*) * 1 + Quest for the Goblin Lord (*) * 1 + +Rising of the Day (*) * 1 + Reckless Bushwhacker (*) * 1 + Reckless One (*) * 1 + Reliquary Tower (*) * 1 + Ruby Medallion (*) * 1 + Shared Animosity (*) * 1 + Siege-Gang Commander (*) * 1 + Skirk Commando (*) * 1 + Smash (*) * 1 + Smoldering Spires (*) * 1 + Sol Ring (*) * 1 + Swiftfoot Boots (*) * 1 + Valakut, the Molten Pinnacle (*) * 1 + Vandalblast (*) * 1 + Warren Instigator (*) * 1 + Whispersilk Cloak (*) * 1 -#CMD:Krenko, Mob Boss (*) * 1 \ No newline at end of file + +#CMD:Krenko, Mob Boss (*) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck155.txt b/projects/mtg/bin/Res/ai/baka/deck155.txt index c8118c99b..edf8aa934 100644 --- a/projects/mtg/bin/Res/ai/baka/deck155.txt +++ b/projects/mtg/bin/Res/ai/baka/deck155.txt @@ -30,16 +30,14 @@ Dark Ritual (*) * 1 Dragonskull Summit (*) * 1 Drana, Liberator of Malakir (*) * 1 Duskborne Skymarcher (*) * 1 -Elenda, the Dusk Rose (*) * 1 -Exquisite Blood (*) * 1 +Elenda, the Dusk Rose (*) * 1 +Exquisite Blood (*) * 1 Falkenrath Exterminator (*) * 1 Falkenrath Noble (*) * 1 Falkenrath Perforator (*) * 1 -Fervor (*) * 1 Gift of Estates (*) * 1 Gifted Aetherborn (*) * 1 Godless Shrine (*) * 1 -Guul Draz Assassin (*) * 1 Guul Draz Vampire (*) * 1 Impact Tremors (*) * 1 Inspiring Vantage (*) * 1 @@ -50,6 +48,7 @@ Land Tax (*) * 1 Legion Lieutenant (*) * 1 Legion's Landing (*) * 1 Malakir Cullblade (*) * 1 +Markov Baron (*) * 1 Martyr of Dusk (*) * 1 Mountain (*) * 1 Necropolis Regent (*) * 1 @@ -63,6 +62,7 @@ Plateau (*) * 1 Pulse Tracker (*) * 1 Purphoros, God of the Forge (*) * 1 Quag Vampires (*) * 1 +Rising of the Day (*) * 1 Ruthless Cullblade (*) * 1 Sacred Foundry (*) * 1 Sanctum Seeker (*) * 1 @@ -94,4 +94,4 @@ Vito, Thorn of the Dusk Rose (*) * 1 Voldaren Stinger (*) * 1 Whispersilk Cloak (*) * 1 Wing-Scarred Crag (*) * 1 -#CMD:Edgar Markov (*) * 1 \ No newline at end of file +#CMD:Edgar Markov (*) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck156.txt b/projects/mtg/bin/Res/ai/baka/deck156.txt new file mode 100644 index 000000000..12e1f5116 --- /dev/null +++ b/projects/mtg/bin/Res/ai/baka/deck156.txt @@ -0,0 +1,91 @@ +#NAME:Sauron Commander +#DESC:Original deck by Josh +#DESC:Edmundson (tappedout.net) +#DESC:Refined for Wagic by Bob +#HINT:castpriority(commander,*) +Abrade (*) * 1 +An Offer You Can't Refuse (*) * 1 +Arcane Denial (*) * 1 +Arcane Signet (*) * 1 +Badlands (*) * 1 +Bedevil (*) * 1 +Big Score (*) * 1 +Bone Miser (*) * 1 +Callous Dismissal (*) * 1 +Changeling Outcast (*) * 1 +Chromatic Lantern (*) * 1 +Command Tower (*) * 1 +Commander's Sphere (*) * 1 +Crumbling Necropolis (*) * 1 +Dragonskull Summit (*) * 1 +Dreadhorde Invasion (*) * 1 +Drowned Catacomb (*) * 1 +Eternal Skylord (*) * 1 +Evolving Wilds (*) * 1 +Exotic Orchard (*) * 1 +Faithless Looting (*) * 1 +Feed the Swarm (*) * 1 +Fellwar Stone (*) * 1 +Foray of Orcs (*) * 1 +Gleaming Overseer (*) * 1 +Gothmog, Morgul Lieutenant (*) * 1 +Grishnakh, Brash Instigator (*) * 1 +Haunted Ridge (*) * 1 +Herald of Secret Streams (*) * 1 +Honor the God-Pharaoh (*) * 1 +Infernal Grasp (*) * 1 +Inherited Envelope (*) * 1 +Island (LTR) (*) * 4 +Island (WOE) (*) * 1 +Lazotep Chancellor (*) * 1 +Lazotep Plating (*) * 1 +March from the Black Gate (*) * 1 +Mauhur, Uruk-hai Captain (*) * 1 +Mindless Conscription (*) * 1 +Mithril Coat (*) * 1 +Mountain (LTR) (*) * 4 +616930 +619388 +619389 +619390 +619391 +619392 +619393 +619394 +619395 +Orcish Bowmasters (*) * 1 +Orcish Siegemaster (*) * 1 +Ringsight (*) * 1 +Saruman the White (*) * 1 +Saruman's Trickery (*) * 1 +Saruman, the White Hand (*) * 1 +Sauron, Lord of the Rings (*) * 1 +Sauron, the Necromancer (*) * 1 +Sheoldred, Whispering One (*) * 1 +Shipwreck Marsh (*) * 1 +Shivan Reef (*) * 1 +Smoldering Marsh (*) * 1 +Sol Ring (*) * 1 +Stormcarved Coast (*) * 1 +Sulfurous Springs (*) * 1 +Sunken Hollow (*) * 1 +Swamp (LTR) (*) * 4 +Swamp (WOE) (*) * 4 +Swamp (DSK) (*) * 3 +Swarming of Moria (*) * 1 +Talisman of Creativity (*) * 1 +Talisman of Dominance (*) * 1 +Talisman of Indulgence (*) * 1 +Teferi's Ageless Insight (*) * 1 +Temple of Epiphany (*) * 1 +The Locust God (*) * 1 +Thrill of Possibility (*) * 1 +Ulamog, The Infinite Gyre (*) * 1 +Underground River (*) * 1 +Underground Sea (*) * 1 +Vandalblast (*) * 1 +Whispersilk Cloak (*) * 1 +Widespread Brutality (*) * 1 +Windfall (*) * 1 +Witch-king, Bringer of Ruin (*) * 1 +#CMD:Sauron, the Dark Lord (*) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck157.txt b/projects/mtg/bin/Res/ai/baka/deck157.txt new file mode 100644 index 000000000..ffea330b0 --- /dev/null +++ b/projects/mtg/bin/Res/ai/baka/deck157.txt @@ -0,0 +1,26 @@ +#NAME:Counter Attack +#DESC:Deck Concept by Vitty85 +#DESC:Designed for Wagic by Bob +#HINT:castpriority(creature,*) +#HINT:combo hold(Time of Need|myhand)^cast(Time of Need|myhand) targeting(Shalai and Hallar|mylibrary)^restriction{type(Shalai and Hallar|mybattlefield)~lessthan~1}^totalmananeeded({1}{G}) +#HINT:combo hold(Basri's Solidarity|myhand)^until(Shalai and Hallar|mybattlefield)^cast(Basri's Solidarity|myhand)^totalmananeeded({1}{W}) +#HINT:alwaysattackwith(Kalonian Hydra) +Basri's Solidarity (*) * 4 +Birds of Paradise (M12) (*) * 3 +Cathars' Crusade (*) * 2 +Clifftop Retreat (*) * 3 +Essence Warden (*) * 3 +Graypelt Refuge (*) * 4 +Heliod, Sun-Crowned (*) * 3 +Jetmir's Garden (*) * 4 +Kazandu Refuge (*) * 2 +Prosperous Innkeeper (*) * 2 +Razorverge Thicket (*) * 4 +Archangel of Thune (*) * 3 +Rootbound Crag (*) * 2 +Kalonian Hydra (*) * 4 +Shalai and Hallar (*) * 4 +Soul Warden (*) * 3 +Sunpetal Grove (*) * 2 +Time of Need (*) * 4 +Windswept Heath (*) * 4 \ No newline at end of file diff --git a/projects/mtg/bin/Res/ai/baka/deck158.txt b/projects/mtg/bin/Res/ai/baka/deck158.txt new file mode 100644 index 000000000..5fdba52ab --- /dev/null +++ b/projects/mtg/bin/Res/ai/baka/deck158.txt @@ -0,0 +1,27 @@ +#NAME:Orcs of Mordor +#DESC:Designed for Wagic by Bob +Assault on Osgiliath (*) * 2 +Dunland Crebain (*) * 2 +Easterling Vanguard (*) * 2 +Feed the Swarm (*) * 2 +Foray of Orcs (*) * 4 +Gothmog, Morgul Lieutenant (*) * 1 +Grishnakh, Brash Instigator (*) * 1 +March from the Black Gate (*) * 2 +Mauhur, Uruk-hai Captain (*) * 2 +Mordor Muster (*) * 2 +Mountain (LTR) (*) * 4 +Mountain (SNC) (*) * 4 +Mountain (ONE) (*) * 4 +Orcish Bowmasters (*) * 4 +Olog-hai Crusher (*) * 2 +Sauron, the Lidless Eye (*) * 1 +Snarling Warg (*) * 2 +Swamp (LTR) (*) * 4 +Swamp (SNC) (*) * 4 +Swamp (ONE) (*) * 4 +Swamp (NEO) (*) * 2 +Swarming of Moria (*) * 3 +Ugluk of the White Hand (*) * 1 +Witch-king, Bringer of Ruin (*) * 1 + diff --git a/projects/mtg/bin/Res/ai/baka/deck159.txt b/projects/mtg/bin/Res/ai/baka/deck159.txt new file mode 100644 index 000000000..86bb82205 --- /dev/null +++ b/projects/mtg/bin/Res/ai/baka/deck159.txt @@ -0,0 +1,95 @@ +#NAME:Graaz Commander +#DESC:Deck concept thanks to punkeduard +#DESC:Original deck by vasarto77 (tappedout.net) +#DESC:Refined for Wagic by Bob +#HINT:castpriority(commander,creature,*) +#HINT:combo hold(All is Dust|myhand)^cast(All is Dust|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({7}) +Akroma's Memorial (*) * 1 +All is Dust (*) * 1 +Alloy Myr (*) * 1 +Ancient Tomb (*) * 1 +Arcbound Crusher (*) * 1 +Ash Barrens (*) * 1 +Bitterthorn, Nissa's Animus (*) * 1 +Blinkmoth Urn (*) * 1 +Bonded Construct (*) * 1 +Captain's Claws (*) * 1 +Chief of the Foundry (*) * 1 +Coat of Arms (*) * 1 +Commander's Plate (*) * 1 +Copper Myr (*) * 1 +Darksteel Citadel (*) * 1 +Darksteel Forge (*) * 1 +Darksteel Juggernaut (*) * 1 +Dolmen Gate (*) * 1 +Eldrazi Monument (*) * 1 +Environmental Sciences (*) * 1 +Etched Champion (*) * 1 +Fellwar Stone (*) * 1 +Field of the Dead (*) * 1 +Flayer Husk (*) * 1 +Forsaken Monument (*) * 1 +Foundry of the Consuls (*) * 1 +Gemini Engine (*) * 1 +Gold Myr (*) * 1 +Golem Foundry (*) * 1 +Guildless Commons (*) * 1 +Ichorclaw Myr (*) * 1 +Iron Apprentice (*) * 1 +Iron Myr (*) * 1 +It That Betrays (*) * 1 +Kozilek, Butcher of Truth (*) * 1 +Leaden Myr (*) * 1 +Mascot Exhibition (*) * 1 +Memnite (*) * 1 +Mishra's Self-Replicator (*) * 1 +Monkey Cage (*) * 1 +Mox Opal (*) * 1 +Myr Battlesphere (*) * 1 +Myr Retriever (*) * 1 +Myr Turbine (*) * 1 +Nettlecyst (*) * 1 +Oketra's Monument (*) * 1 +Ornithopter (*) * 1 +Ornithopter of Paradise (*) * 1 +Palladium Myr (*) * 1 +Patchwork Automaton (*) * 1 +Phyrexian Walker (*) * 1 +Plague Myr (*) * 1 +Pristine Talisman (*) * 1 +Scavenger Grounds (*) * 1 +Sea Gate Wreckage (*) * 1 +Searchlight Companion (*) * 1 +Shimmer Myr (*) * 1 +Shrine of the Forsaken Gods (*) * 1 +Signal Pest (*) * 1 +Silver Myr (*) * 1 +Skittering Cicada (*) * 1 +Skittering Invasion (*) * 1 +Sol Ring (*) * 1 +Sparring Construct (*) * 1 +Spawning Bed (*) * 1 +Spawnsire of Ulamog (*) * 1 +Steel Overseer (*) * 1 +Stonecoil Serpent (*) * 1 +Swiftfoot Boots (*) * 1 +Temple of the False God (*) * 1 +Thopter Assembly (*) * 1 +Thought Vessel (*) * 1 +Thran Dynamo (*) * 1 +Universal Automaton (*) * 1 +Unwinding Clock (*) * 1 +Urza's Mine (*) * 1 +Urza's Power Plant (*) * 1 +Urza's Saga +Urza's Tower (*) * 1 +Urza's Workshop (*) * 1 +Void Winnower (*) * 1 +Wastes (CMM) (*) * 4 +Wastes (J22) (*) * 4 +Wastes (OGW) (*) * 4 +Wastes (TSR) (*) * 4 +Worn Powerstone (*) * 1 +Zhalfirin Void (*) * 1 +#CMD:Graaz, Unstoppable Juggernaut (*) * 1 + diff --git a/projects/mtg/bin/Res/ai/baka/deck16.txt b/projects/mtg/bin/Res/ai/baka/deck16.txt index bbe1056e7..def69148c 100644 --- a/projects/mtg/bin/Res/ai/baka/deck16.txt +++ b/projects/mtg/bin/Res/ai/baka/deck16.txt @@ -1,79 +1,96 @@ -#Black/White Deck 10E/RV -#NAME:The Hive -#DESC:When the last living being -#DESC:succumbs to the terrible blight -#DESC:the wasps will rise -#DESC:stirring the barren air -#DESC:with their hum. -#4x The hive -135253 -135253 -135253 -135253 -#4x pestilence -1172 -1172 -1172 -1172 -#4x Ancestor chosen -130550 -130550 -130550 -130550 -#4x assassinate -135194 -135194 -135194 -135194 -#4x bottle gnomes -129495 -129495 -129495 -129495 -#4x Drudge skelettons -129529 -129529 -129529 -129529 -#4x Glorious Anthem -129572 -129572 -129572 -129572 -#4x Paladin en Vec -129668 -129668 -129668 -129668 -#2 x Deathmark -129910 -129910 -#2x Demistify -129524 -129524 -#12 swamps -129754 -129756 -129755 -129757 -129754 -129756 -129755 -129757 -129754 -129756 -129755 -129757 -#12x plains -129680 -129681 -129682 -129683 -129680 -129681 -129682 -129683 -129680 -129681 -129682 -129683 +#NAME:Tobias Commander +#DESC:Tobias Andrion considers himself +#DESC:a master of strategy. Can you +#DESC:defeat him? +#DESC: +#DESC:Win Wagic duels to unlock +#DESC:more Commander opponents +#DESC: +#DESC:Original deck idea by Goraghull +#DESC:(mtggoldfish.com) +#DESC:Built for Wagic by Bob +#HINT:castpriority(commander,*) + +Acrobatic Maneuver (*) * 1 +Aethersnipe (*) * 1 +Alabaster Dragon (*) * 1 +Angelic Renewal (*) * 1 +Aqueous Form (*) * 1 +Archaeomancer (*) * 1 +Ash Barrens (*) * 1 +Azorius Guildgate (*) * 1 +Azorius Signet (*) * 1 +Blur (*) * 1 +Capsize (*) * 1 +Cloak of Mists (*) * 1 +Cloudshift (*) * 1 +Command Tower (*) * 1 +Commander's Sphere (*) * 1 +Counterspell (*) * 1 +Deep Analysis (*) * 1 +Displace (*) * 1 +Drifting Meadow (*) * 1 +Enlightened Maniac (*) * 1 +Ephemerate (*) * 1 +Essence Flux (*) * 1 +Fellwar Stone (*) * 1 +Flicker of Fate (*) * 1 +Forge of Heroes (*) * 1 +Forsake the Worldly (*) * 1 +Ghostly Flicker (*) * 1 +Icewind Stalwart (*) * 1 +Idyllic Beachfront (*) * 1 +Inspiring Overseer (*) * 1 +Island (*) * 4 +Island (WOE) (*) * 4 +Island (LCI) (*) * 4 +Journey to Nowhere (*) * 1 +Kor Cartographer (*) * 1 +Late to Dinner (*) * 1 +Lonely Sandbar (*) * 1 +Lose Focus (*) * 1 +Man-o'-War (*) * 1 +Meandering River (*) * 1 +Mind Stone (*) * 1 +Mist Raven (*) * 1 +Mnemonic Wall (*) * 1 +Momentary Blink (*) * 1 +Muse Drake (*) * 1 +Negate (M12) (*) * 1 +Oblivion Ring (*) * 1 +Opal Palace (*) * 1 +Palace Sentinels (*) * 1 +Pegasus Guardian (*) * 1 +Plains (*) * 4 +Plains (WOE) (*) * 4 +Plains (LCI) (*) * 4 +Plains (OTJ) (*) * 1 +Ponder (M12) (*) * 1 +Pondering Mage (*) * 1 +Preordain (*) * 1 +Protective Bubble (*) * 1 +Remote Isle (*) * 1 +Revoke Existence (*) * 1 +Salvager of Secrets (*) * 1 +Scrivener (*) * 1 +Scrollshift (*) * 1 +Sea Gate Oracle (*) * 1 +Sensor Splicer (*) * 1 +Settle Beyond Reality (*) * 1 +Skyscanner (*) * 1 +Soul Warden (*) * 1 +Soul of Migration (*) * 1 +Spirited Companion (*) * 1 +Stonehorn Dignitary (*) * 1 +Suture Priest (*) * 1 +Swords to Plowshares (*) * 1 +Teferi's Time Twist (*) * 1 +Temporal Fissure (*) * 1 +The Modern Age (*) * 1 +Thought Vessel (*) * 1 +Tranquil Cove (*) * 1 +Turn to Mist (*) * 1 +Vedalken Dismisser (RAV) (*) * 1 +Whirlpool Rider (*) * 1 +Whispersilk Cloak (*) * 1 +#CMD:Tobias Andrion (*) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck160.txt b/projects/mtg/bin/Res/ai/baka/deck160.txt new file mode 100644 index 000000000..009a922c8 --- /dev/null +++ b/projects/mtg/bin/Res/ai/baka/deck160.txt @@ -0,0 +1,92 @@ +#NAME:Shalai-Hallar Commander +#DESC:Deck concept thanks to Vitty85 +#DESC:Original deck by gabao (tappedout.net) +#DESC:Refined for Wagic by Bob +#HINT:castpriority(commander,creature,*) +#HINT:dontattackwith(Birds of Paradise) +#HINT:dontblockwith(Birds of Paradise) +#HINT:alwaysattackwith(Kalonian Hydra) +Abzan Battle Priest (*) * 1 +Abzan Falconer (*) * 1 +Ajani's Pridemate (M11) (*) * 1 +All Will Be One (*) * 1 +Arcane Signet (*) * 1 +Arwen, Weaver of Hope (*) * 1 +Basri's Solidarity (*) * 1 +Birds of Paradise (*) * 1 +Botanical Brawler (*) * 1 +Branching Evolution (*) * 1 +Bretagard Stronghold (*) * 1 +Canopy Vista (*) * 1 +Cathars' Crusade (*) * 1 +Cinder Glade (*) * 1 +Command Tower (*) * 1 +Conclave Mentor (*) * 1 +Cultivate (*) * 1 +Death's Presence (*) * 1 +Defiler of Vigor (*) * 1 +Dusk Legion Duelist (*) * 1 +Enduring Scalelord (*) * 1 +Evolution Sage (*) * 1 +Evolving Wilds (*) * 1 +Exotic Orchard (*) * 1 +Farseek (*) * 1 +Felidar Retreat (*) * 1 +Forest (LTR) (*) * 4 +Forest (CMM) (*) * 4 +Fortified Village (*) * 1 +Game Trail (*) * 1 +Goblin Anarchomancer (*) * 1 +Good-Fortune Unicorn (*) * 1 +Grumgully, the Generous (*) * 1 +Gyre Sage (*) * 1 +Halana and Alena, Partners (*) * 1 +Hardened Scales (*) * 1 +Heliod, Sun-Crowned (*) * 1 +Hydra's Growth (*) * 1 +Incubation Druid (*) * 1 +Inspiring Call (*) * 1 +Invigorating Surge (*) * 1 +Ivy Lane Denizen (*) * 1 +Kalonian Hydra (*) * 1 +Kami of Whispered Hopes (*) * 1 +Keen Sense (*) * 1 +Kodama's Reach (CMM) (*) * 1 +Krenko, Tin Street Kingpin (*) * 1 +Krosan Grip (*) * 1 +Krosan Verge (*) * 1 +Lifelink (*) * 1 +Loyal Guardian (*) * 1 +Managorger Hydra (*) * 1 +Master Chef (*) * 1 +Mayael's Aria (*) * 1 +Mikaeus, the Lunarch (*) * 1 +Mountain (LTR) (*) * 4 +Mountain (CMM) (*) * 4 +Nature's Lore (*) * 1 +Ozolith, the Shattered Spire (*) * 1 +Path to Exile (*) * 1 +Plains (LTR) (*) * 4 +Plains (CMM) (*) * 4 +Pledge of Unity (*) * 1 +Rampant Growth (*) * 1 +Renata, Called to the Hunt (*) * 1 +Resourceful Defense (*) * 1 +Rhythm of the Wild (*) * 1 +Shalai, Voice of Plenty (*) * 1 +Sol Ring (*) * 1 +Solidarity of Heroes (*) * 1 +Sungrass Prairie (*) * 1 +Surge of Salvation (*) * 1 +Sword of Truth and Justice (*) * 1 +Swords to Plowshares (*) * 1 +Take Up the Shield (*) * 1 +Taurean Mauler (*) * 1 +Temple of the False God (*) * 1 +Terramorphic Expanse (*) * 1 +Together Forever (*) * 1 +Trelasarra, Moon Dancer (*) * 1 +Twinblade Paladin (*) * 1 +Visions of Dominance (*) * 1 +Wildwood Scourge (*) * 1 +#CMD:Shalai and Hallar (*) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck161.txt b/projects/mtg/bin/Res/ai/baka/deck161.txt new file mode 100644 index 000000000..163098002 --- /dev/null +++ b/projects/mtg/bin/Res/ai/baka/deck161.txt @@ -0,0 +1,89 @@ +#NAME:Vial Smasher Commander +#DESC:Original deck by GrwingErbw (tappedout.net) +#DESC:Refined for Wagic by Bob +#HINT:castpriority(commander,*) +#HINT:dontattackwith(Vial Smasher the Fierce) +#HINT:dontblockwith(Vial Smasher the Fierce) +Abrade (*) * 1 +Angrath, the Flame-Chained (*) * 1 +Archfiend of Despair (*) * 1 +Badlands (*) * 1 +Banefire (M19) (*) * 1 +Baneful Omen (*) * 1 +Bituminous Blast (C16) (*) * 1 +Black Market (*) * 1 +Blasphemous Act (*) * 1 +Bojuka Bog (*) * 1 +Brash Taunter (*) * 1 +Breath of Malfegor (*) * 1 +Charmbreaker Devils (*) * 1 +Cinder Barrens (*) * 1 +City on Fire (*) * 1 +Command Tower (*) * 1 +Curtains' Call (*) * 1 +Decree of Pain (*) * 1 +Doom Blade (*) * 1 +Dragonskull Summit (*) * 1 +Dreadbore (*) * 1 +Everlasting Torment (*) * 1 +Expedition Map (*) * 1 +Exsanguinate (*) * 1 +Falkenrath Noble (*) * 1 +Fiery Confluence (*) * 1 +Fiery Emancipation (*) * 1 +Fire Diamond (*) * 1 +Font of Mythos (CON) (*) * 1 +Foreboding Ruins (*) * 1 +Go for the Throat (*) * 1 +Gratuitous Violence (*) * 1 +Gray Merchant of Asphodel (*) * 1 +Guttersnipe (*) * 1 +Hero's Downfall (*) * 1 +Howling Mine (*) * 1 +In Garruk's Wake (*) * 1 +Indulgent Tormentor (*) * 1 +Kaervek the Merciless (*) * 1 +Kederekt Parasite (*) * 1 +Lightning Reaver (*) * 1 +Malfegor (*) * 1 +Mogis, God of Slaughter (*) * 1 +Mountain (MKM) (*) * 4 +Mountain (WOE) (*) * 4 +Mountain (LCI) (*) * 4 +Mountain (LTR) (*) * 1 +Murder (*) * 1 +Neheb, the Eternal (*) * 1 +Painful Quandary (*) * 1 +Phyrexian Arena (*) * 1 +Polluted Bonds (*) * 1 +Rakdos Carnarium (*) * 1 +Rakdos Guildgate (*) * 1 +Rakdos Signet (*) * 1 +Rakdos's Return (*) * 1 +Rakdos, Lord of Riots (*) * 1 +Sheoldred, the Apocalypse (*) * 1 +Sin Prodder (*) * 1 +Skull Rend (*) * 1 +Smoldering Marsh (*) * 1 +Sol Ring (*) * 1 +Solemn Simulacrum (*) * 1 +Star of Extinction (*) * 1 +Starstorm (*) * 1 +Swamp (MKM) (*) * 4 +Swamp (WOE) (*) * 4 +Swamp (LCI) (*) * 4 +Swamp (LTR) (*) * 1 +Temple of Malice (*) * 1 +Temple of the False God (*) * 1 +Temporal Extortion (*) * 1 +Terminate (CMD) (*) * 1 +Thought Vessel (*) * 1 +Torment of Hailfire (*) * 1 +Tragic Slip (*) * 1 +Twilight Prophet (*) * 1 +Unlicenced Disintergration (*) * 1 +Vicious Shadows (*) * 1 +Volcanic Vision (*) * 1 +Waste Not (*) * 1 +Wound Reflection (*) * 1 +#CMD:Vial Smasher the Fierce (*) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck162.txt b/projects/mtg/bin/Res/ai/baka/deck162.txt new file mode 100644 index 000000000..bc83007df --- /dev/null +++ b/projects/mtg/bin/Res/ai/baka/deck162.txt @@ -0,0 +1,25 @@ +#NAME:Draw and Die! +#DESC:Deck concept by ChocolateLightning +#DESC:(tappedout.net), refined for +#DESC:Wagic by Bob +#HINT:dontattackwith(Fate Unraveler) +#HINT:dontblockwith(Fate Unraveler) +Dictate of Kruphix (*) * 3 +Dismal Backwater (*) * 2 +Drowned Catacomb (*) * 4 +Fate Unraveler (*) * 4 +Fog Bank (*) * 2 +Forced Fruition (*) * 2 +Howling Mine (*) * 4 +Island (MIR) (*) * 4 +Island (ICE) (*) * 4 +Liliana's Caress (*) * 2 +Master of the Feast (*) * 4 +Ob Nixilis, the Hate-Twisted (*) * 3 +Peer into the Abyss (*) * 1 +Teferi's Puzzle Box (*) * 2 +Shield Sphere (*) * 3 +Swamp (ZEN) (*) * 4 +Swamp (4ED) (*) * 4 +Underworld Dreams (*) * 4 +Underground Sea (*) * 4 diff --git a/projects/mtg/bin/Res/ai/baka/deck163.txt b/projects/mtg/bin/Res/ai/baka/deck163.txt new file mode 100644 index 000000000..7022ed2e4 --- /dev/null +++ b/projects/mtg/bin/Res/ai/baka/deck163.txt @@ -0,0 +1,29 @@ +#NAME:Cut Off One Head... +#DESC:Deck concept by Prospekt +#DESC:(tappedout.net), refined for +#DESC:Wagic by Bob +#HINT:dontattackwith(Birds of Paradise) +#HINT:dontblockwith(Birds of Paradise) +#HINT:dontattackwith(Karametra's Acolyte) +#HINT:alwaysattackwith(Kalonian Hydra) +#HINT:combo hold(Alpha Authority|myhand)^until(creature[-Hydra]|mybattlefield)^cast(Alpha Authority|myhand) targeting(creature[-Hydra]|mybattlefield)^restriction{type(Alpha Authority|mybattlefield)~lessthan~1}^totalmananeeded({1}{G}) +#HINT:combo hold(Canopy Cover|myhand)^until(creature[-Hydra]|mybattlefield)^cast(Canopy Cover|myhand) targeting(creature[-Hydra]|mybattlefield)^restriction{type(Canopy Cover|mybattlefield)~lessthan~1}^totalmananeeded({1}{G}) +Alpha Authority * 2 +Birds of Paradise * 4 +Beast Within * 3 +Canopy Cover * 2 +Cultivate * 4 +Forest (MIR) * 4 +Forest (ICE) * 4 +Forest (4ED) * 4 +Forest (5ED) * 4 +Forest (7ED) * 4 +Forest (RAV) * 2 +Kalonian Hydra * 2 +Karametra's Acolyte * 2 +Khalni Hydra * 4 +Managorger Hydra * 4 +Mistcutter Hydra * 3 +Primordial Hydra * 4 +Solidarity of Heroes * 2 +Voracious Hydra * 2 diff --git a/projects/mtg/bin/Res/ai/baka/deck164.txt b/projects/mtg/bin/Res/ai/baka/deck164.txt new file mode 100644 index 000000000..f70a72b2f --- /dev/null +++ b/projects/mtg/bin/Res/ai/baka/deck164.txt @@ -0,0 +1,31 @@ +#NAME:Nazgul +#DESC:Deck for Wagic by Bob +#HINT:combo hold(Sam's Desperate Rescue|myhand)^cast(Sam's Desperate Rescue|myhand) targeting(Nazgul|mygraveyard)^totalmananeeded({B}) +#HINT:combo hold(Demonic Tutor|myhand)^cast(Demonic Tutor|myhand) targeting(Nazgul|mylibrary)^totalmananeeded({1}{B}) +Bog Wraith (*) * 4 +Claim the Precious (*) * 3 +Demonic Tutor (*) * 2 +Forced Adaptation (*) * 2 +Forest (LTR) (*) * 4 +Forest (WOE) (*) * 3 +Hardened Scales (*) * 4 +Inherited Envelope (*) * 3 +Ringwraiths (*) * 2 +Sam's Desperate Rescue (*) * 2 +Sheoldred, Whispering One (*) * 1 +Smeagol, Helpful Guide (*) * 2 +Swamp (DSK) (*) * 4 +Swamp (LTR) (*) * 4 +Swamp (WOE) (*) * 3 +The Black Breath (*) * 2 +Urborg, Tomb of Yawgmoth (LTC) (*) * 2 +Woodland Cemetery (LTC) * 4 +616930 +619388 +619389 +619390 +619391 +619392 +619393 +619394 +619395 diff --git a/projects/mtg/bin/Res/ai/baka/deck18.txt b/projects/mtg/bin/Res/ai/baka/deck18.txt index 1865589bc..38a1a0474 100644 --- a/projects/mtg/bin/Res/ai/baka/deck18.txt +++ b/projects/mtg/bin/Res/ai/baka/deck18.txt @@ -1,60 +1,60 @@ -#Plain white deck -#NAME:Justice -#DESC:Defending law with an army -#DESC:of zealous followers, -#DESC:every criminal shall be punished -#DESC:with the wrath of the just. -#4x Crusade,{W}{W}, Enchantment, all white creatures +1/+1 -1341 -1341 -1341 -1341 -#4x Swords to Plowshares, {W} Remove target creature from game, controller gains life = strength -1367 -1367 -1367 -1367 +#NAME:Kithkin +#DESC:Led by the Cenn, +#DESC:united by the thoughtweft, +#DESC:challenge just one +#DESC:champion of Goldmeadow, +#DESC:and you will face +#DESC:the entire cla-chan! #4x Glorious Anthem, {1}{W}{W}, Enchantment, Creatures you control get +1/+1 129572 129572 129572 129572 -#4x Paladin en-Vec, {1}{W}{W}, Creature - Human Knight,2/2, first strike protection from red and black -129668 -129668 -129668 -129668 -#4x Knight of Meadowgrain,{W}{W}, Creature-Kithin Knight,2/2,first strike,lifelink -139715 -139715 -139715 -139715 -#4x Wizened Cenn,{W}{W}, Creature - Kithin Cleric,2/2, other kithin get +1/+1 +#4x Wizened Cenn,{W}{W}, Creature - Kithkin Cleric,2/2, other kithin get +1/+1 139716 139716 139716 139716 -#4x Zealous Guardian,{WU}, Creature - Kithin Soldier,1/1,flash +#4x Zealous Guardian,{WU}, Creature - Kithkin Soldier,1/1,flash 142028 142028 142028 142028 -#4x Ballynock Cohort,{2}{W},Creature - Kithin Soldier,2/2,First strike, get +1/+1 aslongas you control another white creature +#4x Ballynock Cohort,{2}{W},Creature - Kithkin Soldier,2/2,First strike, get +1/+1 aslongas you control another white creature 142045 142045 142045 142045 -#2x Armored Ascension,{3}{W},Enchant creature, +1/+1 for each plains and flying +#4x Armored Ascension,{3}{W},Enchant creature, +1/+1 for each plains and flying 146041 146041 -#2x Oversoul of Dusk,{WG}{WG}{WG}{WG}{WG},5/5, Creature - Spirit avatar, protection from blue,red and black -146735 -146735 -#4x Thistledown Liege,{1}{WU}{WU}{WU}, 1/3, creature - Kithin Knight, give +1/+1 to blue and white creature you control +146041 +146041 +#4x Thistledown Liege,{1}{WU}{WU}{WU}, 1/3, creature - Kithkin Knight, give +1/+1 to blue and white creature you control 147409 147409 147409 147409 +#4x Kihtkin Shielddare, {1}{W},1/1 creature - Kithkin soldier, {t}{W}:target blocking creature gets +2/+2 +158238 +158238 +158238 +158238 +#4x Goldmeadow Harrier, {W},1/1 creature - Kithkin soldier,{W}:tap target creature +139397 +139397 +139397 +139397 +#4x Field Marshall, {1}{W}{W}, 2/2 creature - Human soldier, Other Soldier creatures get +1/+1 and have first strike +135258 +135258 +135258 +135258 +#4x Mobilization, {2}{W}, enchantment, Soldier creatures have vigilance, {2}{W}:Put a 1/1 white Soldier creature token into play +129716 +129716 +129716 +129716 #20x Plains (10E) 129683 129683 diff --git a/projects/mtg/bin/Res/ai/baka/deck26.txt b/projects/mtg/bin/Res/ai/baka/deck26.txt index 5f50da605..ded8c9266 100644 --- a/projects/mtg/bin/Res/ai/baka/deck26.txt +++ b/projects/mtg/bin/Res/ai/baka/deck26.txt @@ -1,78 +1,90 @@ -#NAME:Kithkin -#DESC:Led by the Cenn, -#DESC:united by the thoughtweft, -#DESC:challenge just one -#DESC:champion of Goldmeadow, -#DESC:and you will face -#DESC:the entire cla-chan! -#4x Glorious Anthem, {1}{W}{W}, Enchantment, Creatures you control get +1/+1 -129572 -129572 -129572 -129572 -#4x Wizened Cenn,{W}{W}, Creature - Kithkin Cleric,2/2, other kithin get +1/+1 -139716 -139716 -139716 -139716 -#4x Zealous Guardian,{WU}, Creature - Kithkin Soldier,1/1,flash -142028 -142028 -142028 -142028 -#4x Ballynock Cohort,{2}{W},Creature - Kithkin Soldier,2/2,First strike, get +1/+1 aslongas you control another white creature -142045 -142045 -142045 -142045 -#4x Armored Ascension,{3}{W},Enchant creature, +1/+1 for each plains and flying -146041 -146041 -146041 -146041 -#4x Thistledown Liege,{1}{WU}{WU}{WU}, 1/3, creature - Kithkin Knight, give +1/+1 to blue and white creature you control -147409 -147409 -147409 -147409 -#4x Kihtkin Shielddare, {1}{W},1/1 creature - Kithkin soldier, {t}{W}:target blocking creature gets +2/+2 -158238 -158238 -158238 -158238 -#4x Goldmeadow Harrier, {W},1/1 creature - Kithkin soldier,{W}:tap target creature -139397 -139397 -139397 -139397 -#4x Field Marshall, {1}{W}{W}, 2/2 creature - Human soldier, Other Soldier creatures get +1/+1 and have first strike -135258 -135258 -135258 -135258 -#4x Mobilization, {2}{W}, enchantment, Soldier creatures have vigilance, {2}{W}:Put a 1/1 white Soldier creature token into play -129716 -129716 -129716 -129716 -#20x Plains (10E) -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 -129683 \ No newline at end of file +#NAME:Atarka Commander +#DESC:Atarka's dragons bring death +#DESC:from the air. Can you defeat +#DESC:her? +#DESC: +#DESC:Win Wagic duels to unlock +#DESC:more Commander opponents +#DESC: +#DESC:Draconic Destruction +#DESC:Precon deck, 2022 +#DESC:Refined for Wagic by Bob +#HINT:castpriority(commander,*) +Akoum Hellkite (*) * 1 +Arcane Signet (*) * 1 +Atarka Monument (*) * 1 +Beast Within (*) * 1 +Bower Passage (*) * 1 +Bristling Backwoods (*) * 1 +Chain Reaction (*) * 1 +Cinder Glade (*) * 1 +Command Tower (*) * 1 +Commander's Sphere (*) * 1 +Crucible of Fire (ALA) (*) * 1 +Cultivate (*) * 1 +Demanding Dragon (*) * 1 +Draconic Disciple (*) * 1 +Dragon Mage (*) * 1 +Dragon Tempest (*) * 1 +Dragon's Hoard (*) * 1 +Dragonkin Berserker (*) * 1 +Dragonlord's Servant (*) * 1 +Dragonmaster Outcast (*) * 1 +Dragonspeaker Shaman (*) * 1 +Drakuseth, Maw of Flames (*) * 1 +Drumhunter (*) * 1 +Elemental Bond (*) * 1 +Fervor (*) * 1 +Flameblast Dragon (ALA) (*) * 1 +Foe-Razer Regent (*) * 1 +Forest (BLB) (*) * 4 +Forest (MKM) (*) * 4 +Forest (LCI) (*) * 4 +Furnace Whelp (10E) (*) * 1 +Game Trail (*) * 1 +Garruk's Uprising (*) * 1 +Harbinger of the Hunt (*) * 1 +Harmonize (*) * 1 +Hoard-Smelter Dragon (*) * 1 +Hunter's Insight (*) * 1 +Hunter's Prowess (*) * 1 +Kazandu Refuge (*) * 1 +Kodama's Reach (CHK) (*) * 1 +Lathliss, Dragon Queen (*) * 1 +Lightning Bolt (*) * 1 +Llanowar Elves (*) * 1 +Magmaquake (C14) (*) * 1 +Mordant Dragon (*) * 1 +Mountain (BLB) (*) * 4 +Mountain (MKM) (*) * 4 +Mountain (LCI) (*) * 4 +Mountain (WOE) (*) * 4 +Mountain (LTR) (*) * 2 +Primal Might (*) * 1 +Rapacious Dragon (*) * 1 +Return to Nature (*) * 1 +Rugged Highlands (*) * 1 +Runehorn Hellkite (*) * 1 +Sakura-Tribe Elder (*) * 1 +Sarkhan, the Dragonspeaker (*) * 1 +Savage Ventmaw (*) * 1 +Scourge of Valkas (*) * 1 +Shamanic Revelation (*) * 1 +Shivan Devastator (*) * 1 +Shivan Oasis (*) * 1 +Sol Ring (*) * 1 +Spit Flame (*) * 1 +Steel Hellkite (*) * 1 +Sweltering Suns (*) * 1 +Swiftfoot Boots (*) * 1 +Talisman of Impulse (*) * 1 +Temple of Abandon (*) * 1 +Thunderbreak Regent (*) * 1 +Thundermaw Hellkite (*) * 1 +Timber Gorge (*) * 1 +Tyrant's Familiar (*) * 1 +Unleash Fury (*) * 1 +Vandalblast (*) * 1 +Verix Bladewing (*) * 1 +Wooded Ridgeline (*) * 1 +#CMD:Atarka, World Render (*) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck32.txt b/projects/mtg/bin/Res/ai/baka/deck32.txt index 8bd303b9d..69ba3e13b 100644 --- a/projects/mtg/bin/Res/ai/baka/deck32.txt +++ b/projects/mtg/bin/Res/ai/baka/deck32.txt @@ -1,4 +1,4 @@ -#NAME:Jihad +#NAME:Armored Ascent #DESC:They may look weak #DESC:and barely present, #DESC:but if you let them grow diff --git a/projects/mtg/bin/Res/ai/baka/deck34.txt b/projects/mtg/bin/Res/ai/baka/deck34.txt index 211416b8b..7cdca68c8 100644 --- a/projects/mtg/bin/Res/ai/baka/deck34.txt +++ b/projects/mtg/bin/Res/ai/baka/deck34.txt @@ -1,55 +1,96 @@ -#NAME:Kobold Overlord -#DESC:"You may think we are weak -#DESC: But we are many -#DESC: And sometimes we can hire -#DESC: A powerful mercenary!" - -# Cards considered, but not included: -# Orcish Oriflamme - would match the deck's focus of -# strengthening the creatures, but is too expensive. Perhaps add -# it when mana acceleration is possible for this deck. - -# Cards removed from he deck: -# 3 x Bravado (USG) (ID 5848) -# The card's name and illustration don't really fit the "kobold" -# theme, but the effect (strength through numbers) definitely -# does. -# Removed because the AI casts it on its opponent's creatures. - -# 4 x Brightstone Ritual (ONS) (ID 39846) -# for mana acceleration -# Removed because the AI doesn't use the mana. -# Also ... only works with goblins. Duh. *blush* - -# Land(s) -Kher Keep (TSP) * 2 # produces kobold tokens -Mountain (ONS) * 20 - -# Creature(s) -Battle Squadron (MMQ) * 2 -Crimson Kobolds (ME3) * 4 -Crookshank Kobolds (ME1) * 4 -Keldon Warlord (5ED) * 2 -# Doesn't fit the theme too well (would a Keldon Warlord really -# work as a mercenary for a Kobold Overlord?), but without it -# the deck would be too weak, and a deck full of weak -# creatures is exactly the environment where a Keldon Warlord -# thrives. - -Kobold Drill Sergeant (ME3) * 4 -Kobold Overlord (ME3) * 4 -Kobold Taskmaster (ME3) * 4 -Kobolds of Kher Keep (ME3) * 4 - -# Artifact(s) -Howling Mine (7ED) * 4 -Slate of Ancestry (ONS) * 2 -#To draw more cards (check whether the AI overuses it and -#decks itself out) - -# Sorcery(s) -Mob Justice (*) * 3 -Wheel of Fortune (VMA) * 1 -#To get a new hand (hopefully) full of cheap kobolds once the -#previous hand has been used up. Only 1 because it's -#restricted. +#NAME:Ragavan Commander +#DESC:Ragavan's pirates steal both +#DESC:treasure and your spells! +#DESC:Can you defeat him? +#DESC: +#DESC:Win Wagic duels to unlock +#DESC:more Commander opponents +#DESC: +#DESC:The Ragavan Commander Deck +#DESC:Refined for Wagic by Bob +#HINT:castpriority(commander,*) +Abrade (PLIST) *1 +Academy Manufactor *1 +Access Tunnel (STX) *1 +Aggravated Assault (ONS) *1 +Ancient Copper Dragon *1 +Ancient Tomb (ZNE) *1 +Arcane Signet *1 +Blood Moon (2XM) *1 +Bloodstained Mire (ONS) *1 +Break Through the Line (FRF) *1 +Breeches, Brazen Plunderer *1 +Captain Lannery Storm *1 +Cathedral of War (M13) *1 +Chromatic Lantern *1 +City of Brass (ME4) *1 +Coercive Recruiter (CMR) *1 +Combat Celebrant (AKR) *1 +Commander's Plate (CMR) *1 +Cursed Mirror (C21) *1 +Dire Fleet Daredevil (AFC) *1 +Dockside Extortionist (C19) *1 +Dwarven Mine *1 +Embercleave (ELD) *1 +Fellwar Stone *1 +Fury of the Horde (CSP) *1 +Goblin Engineer (MH1) *1 +Goblin Tunneler *1 +Godo, Bandit Warlord (CHK) *1 +Goldspan Dragon (KHM) *1 +Grenzo, Havoc Raiser (PZ2) *1 +Hellkite Tyrant (GTC) *1 +Helm of the Host (DOM) *1 +Imperial Recruiter (ME2) *1 +Inventors' Fair (KLD) *1 +Lightning Bolt (ME1) *1 +Lightning Greaves (MB1) *1 +Magda, Brazen Outlaw (KHM) *1 +Mana Confluence *1 +Mishra's Bauble (MB1) *1 +Mogg Salvage (NMS) *1 +Moraug, Fury of Akoum (ZNR) *1 +Mountain (UNH) *4 +Mountain (WOE) *4 +Mountain (LCI) *4 +Mountain (MKM) *4 +Mountain (BLB) *4 +Mox Amber (DOM) *1 +Mox Diamond (FVR) *1 +Mox Opal (2XM) *1 +Neheb, the Eternal (AKR) *1 +Passionate Archaeologist *1 +Pirate's Pillage (RIX) *1 +Port Razer (CMR) *1 +Price of Glory (ODY) *1 +Reckless Fireweaver *1 +Seize the Day (ODY) *1 +Seize the Spoils (KHM) *1 +Shatter *1 +Shinka, the Bloodsoaked Keep (CHK) *1 +Sol Ring (C19) *1 +Spire of Industry (AER) *1 +Stolen Strategy *1 +Strike It Rich (MH2) *1 +Strip Mine (EXP) *1 +Sword of Feast and Famine (MPS) *1 +Sword of Fire and Ice (2XM) *1 +Sword of Hearth and Home (MH2) *1 +Sword of Light and Shadow (2XM) *1 +Sword of the Animist (AFC) *1 +Thran Dynamo *1 +Tome of Legends (ELD) *1 +Trash for Treasure (C16) *1 +Treasure Nabber (PZ2) *1 +Treasure Vault (AFR) *1 +Underworld Breach (THB) *1 +Urza's Saga (MH2) *1 +Valakut Awakening (ZNR) *1 +Valakut, the Molten Pinnacle (ZEN) *1 +Vandalblast (AFC) *1 +War's Toll (BBD) *1 +Wayfarer's Bauble (C17) *1 +Wheel of Fortune (VMA) *1 +World at War (ROE) *1 +Xorn (AFR) *1 +#CMD:Ragavan, Nimble Pilferer (MH2) *1 diff --git a/projects/mtg/bin/Res/ai/baka/deck46.txt b/projects/mtg/bin/Res/ai/baka/deck46.txt index 3e204fb39..c95f12695 100644 --- a/projects/mtg/bin/Res/ai/baka/deck46.txt +++ b/projects/mtg/bin/Res/ai/baka/deck46.txt @@ -1,49 +1,92 @@ -#NAME:Ashenmoor Cohort -# -#DESC: How does it feel -#DESC: to be dead -#DESC: I hear you ask? -#DESC: -#DESC: It hurts. -#DESC: It burns. -#DESC: -#DESC: It makes you ... -#DESC: ... want to come back. - -Ashenmoor Cohort (SHM) *2 # lots of Cinder creatures -Ashenmoor Gouger (SHM) *3 -Corrosive Mentor (SHM) *3 -Crowd of Cinders (SHM) *4 -Smoldering Butcher (EVE) *4 -Emberstrike Duo (SHM) *3 # gets pumped by red or black spells -Nyxathid (CFX) *2 -Sickle Ripper (SHM) *3 -Spiteflame Witch (SHM) *2 -Soul Snuffers (EVE) *2 # dangerous for the AI - -Scar (SHM) *4 # cheap red/black damage spell -Haunted Crossroads (MRQ) *2 # compensates for Soul Snuffers -Raise Dead (RV) *2 # compensates for Soul Snuffers - - -Swamp (10E) *24 - - -# Cards considered, but not included: -# Cinderbones: Expensive and weak in this deck -# Sootstoke Kindler - AI can't choose target well -# Fulminator Mage - most lands of player will be basic for a while -# Midnight Covenant - buggy in 0.8.1 - -# Cards removed from the deck: -# none - -# Notes: -# The Soul Snuffers may have to be removed since the AI often -# hurts itself with them. -# -# This is a pure black deck, it doesn't explore most of the -# potential red/black synergies. I'd like to do that as well, but -# I'd want the Ashenmoor Liege as a central card in that deck, and -# that card isn't implemented yet. Hence, the deck is black and -# the central creature is a black creature. +#NAME:Tatyova Commander +#DESC:The Tatyova Commander Deck +#DESC:Refined for Wagic by Bob +#HINT:castpriority(commander,*) +#HINT:combo hold(Finale of Devastation|myhand)^cast(Finale of Devastation|myhand) targeting(Worldspine Wurm|mylibrary)~totalmananeeded({11}{G}{G}) +#HINT:combo hold(Genesis Wave|myhand)^cast(Genesis Wave|myhand)~totalmananeeded({5}{G}{G}{G}) +Arcane Signet (AFC) *1 +Avenger of Zendikar (PRM) *1 +Azusa, Lost but Seeking *1 +Birds of Paradise (PRM) *1 +Broken Bond (MB1) *1 +Castle Vantress (ELD) *1 +Command Beacon (PZ1) *1 +Command Tower (C19) *1 +Consecrated Sphinx (MBS) *1 +Courser of Kruphix (TSR) *1 +Crop Rotation (2XM) *1 +Crucible of Worlds (PRM) *1 +Cultivate (PZ1) *1 +Cyclonic Rift (MM3) *1 +Decanter of Endless Water *1 +Dryad Arbor (TSR) *1 +Echoing Truth (C19) *1 +Eternal Witness (PZ1) *1 +Exploration (PRM) *1 +Explore (C19) *1 +Finale of Devastation (WAR) *1 +Flooded Grove (EXP) *1 +Flooded Strand (EXP) *1 +Force of Will (EMA) *1 +Forest (2XM) *4 +Forest (BLB) *4 +Forest (OTJ) *3 +Gaea's Cradle (USG) *1 +Genesis Wave (IMA) *1 +Harmonize (PRM) *1 +Harrow (MB1) *1 +Hinterland Harbor *1 +Island (UNH) *4 +Island (OTJ) *4 +Island (BLB) *1 +Khalni Garden (PZ1) *1 +Kinnan, Bonder Prodigy (IKO) *1 +Kodama's Reach (C17) *1 +Koma, Cosmos Serpent (KHM) *1 +Lightning Greaves (AFC) *1 +Lotus Cobra (PRM) *1 +Mana Reflection (SHM) *1 +Misty Rainforest (ZNE) *1 +Multani, Yavimaya's Avatar *1 +Mystic Sanctuary (ELD) *1 +Narset, Parter of Veils (WAR) *1 +Nexus of Fate (M19) *1 +Nyxbloom Ancient (THB) *1 +Oran-Rief Hydra *1 +Polluted Delta (ONS) *1 +Pongify (TSR) *1 +Primeval Titan (TSR) *1 +Prismatic Vista (H1R) *1 +Prophet of Kruphix (PRM) *1 +Rampaging Baloths (C19) *1 +Rampant Growth (PRM) *1 +Ramunap Excavator (PRM) *1 +Reliquary Tower (C19) *1 +Rimewood Falls (KHM) *1 +Ruin Crab *1 +Sakura-Tribe Elder (MB1) *1 +Scalding Tarn (MH2) *1 +Search for Tomorrow (MB1) *1 +Seedborn Muse (C19) *1 +Simic Growth Chamber (C19) *1 +Simic Signet (C15) *1 +Sol Ring (C19) *1 +Solemn Simulacrum (MB1) *1 +Sporemound *1 +Strip Mine (EXP) *1 +Summer Bloom (POR) *1 +Sylvan Scrying (MB1) *1 +Tangled Islet *1 +Thran Dynamo *1 +Thrasios, Triton Hero (PZ2) *1 +Timetwister (PRM) *1 +Tropical Island (ME4) *1 +Tyrite Sanctum (KHM) *1 +Upheaval (MH2) *1 +Verdant Catacombs (MH2) *1 +Wayfarer's Bauble (C17) *1 +Wild Growth (AFC) *1 +Worldspine Wurm *1 +Yavimaya Elder (UDS) *1 +Zendikar's Roil *1 +#CMD:Tatyova, Benthic Druid (DOM) *1 diff --git a/projects/mtg/bin/Res/ai/baka/deck55.txt b/projects/mtg/bin/Res/ai/baka/deck55.txt index 4acf6be34..f45f05777 100644 --- a/projects/mtg/bin/Res/ai/baka/deck55.txt +++ b/projects/mtg/bin/Res/ai/baka/deck55.txt @@ -1,22 +1,95 @@ -#NAME:Wild Cats -#DESC:Ferocious predators -#DESC:descend from the mountains, -#DESC:lured down -#DESC:by the sweet smell -#DESC:of your fighters' cold sweat. -Sabretooth Tiger (ICE) * 4 # -Raging Cougar (POR) * 4 # -Canyon Wildcat (TMP) * 4 # -Giant Strength (TMP) * 4 # -Guma (USG) * 4 # -Reflexes (USG) * 2 # -Wild Jhovall (MRQ) * 4 # -Scarred Puma (INV) * 4 # -Maniacal Rage (INV) * 4 # -Brute Force (PLC) * 2 # -Mountain (10E) * 4 # -Mountain (10E) * 4 # -Mountain (10E) * 4 # -Mountain (10E) * 4 # -Mountain (M10) * 4 # -Mountain (M10) * 4 # +#NAME:Brimaz Commander +#DESC:Brimaz draws power from his +#DESC:cat army. Can you defeat him? +#DESC: +#DESC:Win Wagic duels to unlock +#DESC:more Commander opponents +#DESC: +#DESC:Original deck idea by Rowdy1705 +#DESC:(mtggoldfish.com) +#DESC:Built for Wagic by Bob +#HINT:castpriority(commander,*) +Ajani's Influence (*) * 1 +Ajani's Mantra (*) * 1 +Ajani's Sunstriker (*) * 1 +Ajani's Welcome (*) * 1 +Alms Collector (*) * 1 +Animal Sanctuary (*) * 1 +Arcane Signet (*) * 1 +Authority of the Consuls (*) * 1 +Basri's Acolyte (*) * 1 +Blade of the Sixth Pride (TSR) (*) * 1 +Blessing of the Nephilim (*) * 1 +Disenchant (BRO) (*) * 1 +Drifting Meadow (*) * 1 +Enlightened Ascetic (*) * 1 +Felidar Cub (*) * 1 +Garrison Cat (*) * 1 +Gift of Estates (*) * 1 +Graceful Cat (*) * 1 +Guardian Lions (*) * 1 +Healer of the Pride (*) * 1 +Heirloom Blade (*) * 1 +Idyllic Grange (*) * 1 +Intangible Virtue (*) * 1 +Ironpaw Aspirant (*) * 1 +Jedit's Dragoons (TSP) (*) * 1 +Jhovall Queen (*) * 1 +Kabira Crossroads (*) * 1 +Kemba, Kha Enduring (*) * 1 +Kemba, Kha Regent (*) * 1 +King of the Pride (*) * 1 +Land Tax (CMM) (*) * 1 +Leonin Abunas (*) * 1 +Leonin Battlemage (*) * 1 +Leonin Iconoclast (*) * 1 +Leonin Lightbringer (*) * 1 +Leonin Scimitar (MRD) (*) * 1 +Leonin Skyhunter (MRD) (*) * 1 +Leonin Snarecaster (*) * 1 +Leonin Vanguard (*) * 1 +Lightning Greaves (MRD) (*) * 1 +Loxodon Warhammer (MRD) (*) * 1 +Maned Serval (*) * 1 +Mask of Memory (*) * 1 +Mass Calcify (M15) (*) * 1 +Mesa Lynx (*) * 1 +Minas Tirith (*) * 1 +New Benalia (*) * 1 +Oblivion Ring (*) * 1 +Oreskos Sun Guide (*) * 1 +Path of Ancestry (*) * 1 +Path to Exile (*) * 1 +Plains (ONE) (*) * 4 +Plains (MOM) (*) * 4 +Plains (WOE) (*) * 4 +Plains (LCI) (*) * 4 +Plains (MKM) (*) * 4 +Plains (OTJ) (*) * 3 +Pride Guardian (*) * 1 +Ravnica at War (*) * 1 +Regal Caracal (*) * 1 +Reliquary Tower (*) * 1 +Sacred Cat (*) * 1 +Sanctuary Cat (DKA) (*) * 1 +Savannah Lions (*) * 1 +Savannah Sage (*) * 1 +Secluded Steppe (*) * 1 +Short Sword (*) * 1 +Sigarda's Aid (*) * 1 +Skullclamp (*) * 1 +Skyhunter Cub (MRD) (*) * 1 +Skyhunter Patrol (MRD) (*) * 1 +Skyhunter Prowler (*) * 1 +Skyhunter Skirmisher (10E) (*) * 1 +Sol Ring (*) * 1 +Steelshaper's Gift (*) * 1 +Steppe Lynx (*) * 1 +Swiftfoot Boots (*) * 1 +Sword of Vengeance (*) * 1 +Sword of the Animist (*) * 1 +Swords to Plowshares (*) * 1 +Trained Caracal (*) * 1 +White Sun's Zenith (*) * 1 +Zarichi Tiger (*) * 1 +#CMD:Brimaz, King of Oreskos (*) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck60.txt b/projects/mtg/bin/Res/ai/baka/deck60.txt index 45939315e..c3407e569 100644 --- a/projects/mtg/bin/Res/ai/baka/deck60.txt +++ b/projects/mtg/bin/Res/ai/baka/deck60.txt @@ -1,4 +1,4 @@ -#NAME:No Bushwhacked +#NAME:Bushwhacked #DESC:"Attack! Heal! Attack! Heal! #DESC: And again and again and again. #DESC: Oh, how I miss my days diff --git a/projects/mtg/bin/Res/ai/baka/deck67.txt b/projects/mtg/bin/Res/ai/baka/deck67.txt index 8d38694a7..47d8f1027 100644 --- a/projects/mtg/bin/Res/ai/baka/deck67.txt +++ b/projects/mtg/bin/Res/ai/baka/deck67.txt @@ -1,5 +1,5 @@ -#NAME:Plane of the Apes -#DESC:A plane where apes +#NAME:Planet of the Apes +#DESC:A planet where apes #DESC:evolved from men? #DESC:There's got to be an answer! Tree Monkey (P02) *4 diff --git a/projects/mtg/bin/Res/ai/baka/deck68.txt b/projects/mtg/bin/Res/ai/baka/deck68.txt index 515fac89d..618132216 100644 --- a/projects/mtg/bin/Res/ai/baka/deck68.txt +++ b/projects/mtg/bin/Res/ai/baka/deck68.txt @@ -1,15 +1,83 @@ -#NAME:Shocking M'taurs -#DESC:The bright flash -#DESC: of the opening attacks -#DESC:is followed by the deafening thunder -#DESC: of a multitude of hooves -Hurloon Minotaur (RV) * 4 # -Anaba Spirit Crafter (HML) * 4 # -Talruum Minotaur (MIR) * 4 # -Minotaur Warrior (POR) * 4 # -Raging Minotaur (POR) * 4 # -Mountain (10E) *24 # -Anaba Bodyguard (10E) * 4 # -Burst Lightning (ZEN) * 4 # -Canyon Minotaur (M10) * 4 # -Lightning Bolt (M10) * 4 # +#NAME:Ranar Commander +#DESC:Kaldheim Commander Deck +#DESC:Phantom Premonition +#HINT:castpriority(commander,*) +#HINT:dontattackwith(Ranar the Ever-Watchful) +#HINT:dontblockwith(Ranar the Ever-Watchful) +Angel of Finality (*) * 1 +Angel of Serenity (*) * 1 +Arcane Artisan (*) * 1 +Arcane Signet (*) * 1 +Azorius Chancery (*) * 1 +Azorius Guildgate (*) * 1 +Azorius Signet (*) * 1 +Banishing Light (*) * 1 +Behold the Multiverse (*) * 1 +Brago, King Eternal (*) * 1 +Burnished Hart (*) * 1 +Cleansing Nova (*) * 1 +Cloudblazer (*) * 1 +Cloudgoat Ranger (*) * 1 +Command Tower (*) * 1 +Commander's Sphere (*) * 1 +Cosmic Intervention (*) * 1 +Cryptic Caves (*) * 1 +Curse of the Swine (*) * 1 +Day of the Dragons (*) * 1 +Eerie Interlude (*) * 1 +Empyrean Eagle (*) * 1 +Ethereal Valkyrie (*) * 1 +Evangel of Heliod (*) * 1 +Flickerwisp (*) * 1 +Gates of Istfell (*) * 1 +Geist-Honored Monk (*) * 1 +Ghostly Flicker (*) * 1 +Ghostly Prison (*) * 1 +Glacial Floodplain (*) * 1 +Goldnight Commander (*) * 1 +Hero of Bretagard (*) * 1 +Inspired Sphinx (*) * 1 +Iron Verdict (*) * 1 +Island (*) * 12 +Kor Cartographer (*) * 1 +Marble Diamond (*) * 1 +Marshal's Anthem (*) * 1 +Meandering River (*) * 1 +Meteor Golem (*) * 1 +Migratory Route (*) * 1 +Mind Stone (*) * 1 +Mist Raven (*) * 1 +Mistmeadow Witch (*) * 1 +Momentary Blink (*) * 1 +Mulldrifter (*) * 1 +Myriad Landscape (*) * 1 +Niko Defies Destiny (*) * 1 +Opal Palace (*) * 1 +Plains (*) * 13 +Ravenform (*) * 1 +Replicating Ring (*) * 1 +Restoration Angel (*) * 1 +Return to Dust (*) * 1 +Sage of the Beyond (*) * 1 +Saw It Coming (*) * 1 +Sea Gate Oracle (*) * 1 +Sejiri Refuge (*) * 1 +Sky Diamond (*) * 1 +Sol Ring (*) * 1 +Soulherder (*) * 1 +Spectral Deluge (*) * 1 +Stoic Farmer (*) * 1 +Storm Herd (*) * 1 +Sun Titan (*) * 1 +Surtland Elementalist (*) * 1 +Swiftfoot Boots (*) * 1 +Synthetic Destiny (*) * 1 +Tales of the Ancestors (*) * 1 +Thunderclap Wyvern (*) * 1 +Tranquil Cove (*) * 1 +Vega, the Watcher (*) * 1 +Wall of Omens (*) * 1 +Warhorn Blast (*) * 1 +Whirler Rogue (*) * 1 +Windfall (*) * 1 +#CMD:Ranar the Ever-Watchful (*) * 1 diff --git a/projects/mtg/bin/Res/ai/baka/deck81.txt b/projects/mtg/bin/Res/ai/baka/deck81.txt index 34040024b..831ed5fe1 100644 --- a/projects/mtg/bin/Res/ai/baka/deck81.txt +++ b/projects/mtg/bin/Res/ai/baka/deck81.txt @@ -1,26 +1,83 @@ -#NAME:Goblin Spike -#DESC:"Huh? Waddarya yellin, mage? -#DESC: Can't understand ya -#DESC: with all that spell firing -#DESC: going on! -#DESC: Wait, lemme read your lips. -#DESC: 'Get ... get ... aw... awhat?" -#DESC: -#DESC: (last words of a goblin warrior, -#DESC: moments before being incinerated) -Goblin Balloon Brigade (RV) * 3 # -Goblin Soothsayer (MIR) * 4 # -Mob Justice (STH) * 4 # -Goblin Sledder (ONS) * 4 # -Goblin Pyromancer (ONS) * 1 # -Lava Spike (CHK) * 3 # -Goblin King (10E) * 1 # -Mountain (10E) *19 # -Shock (10E) * 3 # -Fists of the Anvil (10E) * 4 # -Mogg Fanatic (10E) * 3 # -Rockslide Elemental (ALA) * 1 # -Raging Goblin (M10) * 4 # -Lightning Bolt (M10) * 4 # -Blaze (10E) * 2 # - +#NAME:Vrondiss Commander +#DESC:Forgotten Realms Commander Deck +#DESC:Draconic Rage +#HINT:castpriority(commander,*) +#HINT:alwaysattackwith(creature[Dragon Spirit]) +Bogardan Hellkite (*) *1 +Demanding Dragon (*) *1 +Dragonmaster Outcast (*) *1 +Hoard-Smelter Dragon (*) *1 +Opportunistic Dragon (*) *1 +Scourge of Valkas (*) *1 +Shivan Hellkite (*) *1 +Skyline Despot (*) *1 +Skyship Stalker (*) *1 +Taurean Mauler (*) *1 +Terror of Mount Velus (*) *1 +Thunderbreak Regent (*) *1 +Chameleon Colossus (*) *1 +Atarka, World Render (*) *1 +Earth-Cult Elemental (*) *1 +Anger (*) *1 +Dragonlord's Servant (*) *1 +Savage Ventmaw (*) *1 +Dragonspeaker Shaman (*) *1 +Chain Reaction (*) *1 +Rishkar's Expertise (*) *1 +Shamanic Revelation (*) *1 +Rile (*) *1 +Cultivate (*) *1 +Explore (*) *1 +Rampant Growth (*) *1 +Magmaquake (*) *1 +Spit Flame (*) *1 +Decree of Savagery (*) *1 +Kindred Summons (*) *1 +Return of the Wildspeaker (*) *1 +Beast Within (*) *1 +Return to Nature (*) *1 +Dragon's Hoard (*) *1 +Arcane Signet (*) *1 +Commander's Sphere (*) *1 +Gruul Signet (*) *1 +Heirloom Blade (*) *1 +Sol Ring (*) *1 +Gratuitous Violence (*) *1 +Outpost Siege (*) *1 +Warstorm Surge (*) *1 +Barbarian Class (*) *1 +Colossal Majesty (*) *1 +Garruk's Uprising (*) *1 +Cinder Glade (*) *1 +Crucible of the Spirit Dragon (*) *1 +Exotic Orchard (*) *1 +Game Trail (*) *1 +Haven of the Spirit Dragon (*) *1 +Mossfire Valley (*) *1 +Mosswort Bridge (*) *1 +Command Tower (*) *1 +Desert (*) *1 +Gruul Turf (*) *1 +Path of Ancestry (*) *1 +Mountain (*) *12 +Forest (*) *15 +Klauth, Unrivaled Ancient (*) *1 +Berserker's Frenzy (*) *1 +Chaos Dragon (*) *1 +Maddening Hex (*) *1 +Vengeful Ancestor (*) *1 +Bag of Tricks (*) *1 +Druid of Purification (*) *1 +Indomitable Might (*) *1 +Neverwinter Hydra (*) *1 +Wild Endeavor (*) *1 +Dragonborn Champion (*) *1 +Klauth's Will (*) *1 +Wulfgar of Icewind Dale (*) *1 +Component Pouch (*) *1 +Sword of Hours (*) *1 +Underdark Rift (*) *1 +#CMD:Vrondiss, Rage of Ancients (*) *1 +#DNG:Tomb of Annihilation (*) *1 +#DNG:Lost Mine of Phandelver (*) *1 +#DNG:Dungeon of the Mad Mage (*) *1 diff --git a/projects/mtg/bin/Res/createResourceZip.py b/projects/mtg/bin/Res/createResourceZip.py index baf5eab1f..4b14b3eed 100644 --- a/projects/mtg/bin/Res/createResourceZip.py +++ b/projects/mtg/bin/Res/createResourceZip.py @@ -10,7 +10,7 @@ def createResZipFile(filename): rename = False if not os.path.isfile('settings/options.txt'): os.rename('settings/options.orig.txt', 'settings/options.txt') - remame = True + rename = True if not os.path.isfile('player/options.txt'): os.rename('player/options.orig.txt', 'player/options.txt') rename = True @@ -49,6 +49,7 @@ def createStandardResFile(filename): if not filename: filename = getFilename() + '.zip' createResZipFile( filename ) + #print('Created Resource Package for Standard Distribution: {0}'.format(filename), file=sys.stderr) print >> sys.stderr, 'Created Resource Package for Standard Distribution: {0}'.format( filename) def createIosResFile(filename): @@ -61,6 +62,7 @@ def createIosResFile(filename): zip_file.write("../../iOS/Res/rules/modrules.xml", "rules/modrules.xml", zipfile.ZIP_STORED) zip_file.close() + #print('Created Resource Package for Standard Distribution: {0}'.format(filename), file=sys.stderr) print >> sys.stderr, 'Created Resource Package for iOS Distribution: {0}'.format( filename) diff --git a/projects/mtg/bin/Res/graphics/iconcard.png b/projects/mtg/bin/Res/graphics/iconcard.png index 1a024569f..832c8cb3e 100644 Binary files a/projects/mtg/bin/Res/graphics/iconcard.png and b/projects/mtg/bin/Res/graphics/iconcard.png differ diff --git a/projects/mtg/bin/Res/graphics/iconexile.png b/projects/mtg/bin/Res/graphics/iconexile.png index 93ee86435..fec0d5917 100644 Binary files a/projects/mtg/bin/Res/graphics/iconexile.png and b/projects/mtg/bin/Res/graphics/iconexile.png differ diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/2ED.txt b/projects/mtg/bin/Res/missing_cards_by_sets/2ED.txt index 79887f57f..c26cb5c7e 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/2ED.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/2ED.txt @@ -5,15 +5,6 @@ mana={R}{R} type=Enchantment [/card] [card] -name=Stone Giant -text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 -[/card] -[card] name=Drain Power text=Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours. mana={U}{U} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/2X2.txt b/projects/mtg/bin/Res/missing_cards_by_sets/2X2.txt new file mode 100644 index 000000000..e5140872c --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/2X2.txt @@ -0,0 +1,199 @@ +[card] +name=Skullbriar, the Walking Grave +text=Haste -- Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. -- Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. +mana={B}{G} +type=Legendary Creature +subtype=Zombie Elemental +power=1 +toughness=1 +[/card] +[card] +name=Necrotic Ooze +text=As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. +mana={2}{B}{B} +type=Creature +subtype=Ooze +power=4 +toughness=3 +[/card] +[card] +name=Leonin Arbiter +text=Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn. +mana={1}{W} +type=Creature +subtype=Cat Cleric +power=2 +toughness=2 +[/card] +[card] +name=The Mimeoplasm +text=As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. +mana={2}{G}{U}{B} +type=Legendary Creature +subtype=Ooze +power=0 +toughness=0 +[/card] +[card] +name=Mizzix of the Izmagnus +text=Whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have, you get an experience counter. -- Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have. +mana={2}{U}{R} +type=Legendary Creature +subtype=Goblin Wizard +power=2 +toughness=2 +[/card] +[card] +name=Thrumming Stone +text=Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.) +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Oona's Prowler +abilities=flying +text=Flying -- Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability. +mana={1}{B} +type=Creature +subtype=Faerie Rogue +power=3 +toughness=1 +[/card] +[card] +name=Ob Nixilis, Unshackled +abilities=flying,trample +text=Flying, trample -- Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life. -- Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled. +mana={4}{B}{B} +type=Legendary Creature +subtype=Demon +power=4 +toughness=4 +[/card] +[card] +name=Panharmonicon +text=If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={4} +type=Artifact +[/card] +[card] +name=Thrumming Stone +text=Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.) +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Panharmonicon +text=If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={4} +type=Artifact +[/card] +[card] +name=Oona's Prowler +abilities=flying +text=Flying -- Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability. +mana={1}{B} +type=Creature +subtype=Faerie Rogue +power=3 +toughness=1 +[/card] +[card] +name=Dromoka's Command +text=Choose two -- Prevent all damage target instant or sorcery spell would deal this turn. -- Target player sacrifices an enchantment. -- Put a +1/+1 counter on target creature. -- Target creature you control fights target creature you don't control. +mana={G}{W} +type=Instant +[/card] +[card] +name=Necrotic Ooze +text=As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. +mana={2}{B}{B} +type=Creature +subtype=Ooze +power=4 +toughness=3 +[/card] +[card] +name=Ob Nixilis, Unshackled +abilities=flying,trample +text=Flying, trample -- Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life. -- Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled. +mana={4}{B}{B} +type=Legendary Creature +subtype=Demon +power=4 +toughness=4 +[/card] +[card] +name=Skullbriar, the Walking Grave +text=Haste -- Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. -- Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. +mana={B}{G} +type=Legendary Creature +subtype=Zombie Elemental +power=1 +toughness=1 +[/card] +[card] +name=Leonin Arbiter +text=Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn. +mana={1}{W} +type=Creature +subtype=Cat Cleric +power=2 +toughness=2 +[/card] +[card] +name=Gifts Ungiven +text=Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. +mana={3}{U} +type=Instant +[/card] +[card] +name=The Mimeoplasm +text=As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. +mana={2}{G}{U}{B} +type=Legendary Creature +subtype=Ooze +power=0 +toughness=0 +[/card] +[card] +name=Panharmonicon +text=If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={4} +type=Artifact +[/card] +[card] +name=Gifts Ungiven +text=Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. +mana={3}{U} +type=Instant +[/card] +[card] +name=Mizzix of the Izmagnus +text=Whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have, you get an experience counter. -- Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have. +mana={2}{U}{R} +type=Legendary Creature +subtype=Goblin Wizard +power=2 +toughness=2 +[/card] +[card] +name=The Mimeoplasm +text=As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. +mana={2}{G}{U}{B} +type=Legendary Creature +subtype=Ooze +power=0 +toughness=0 +[/card] +[card] +name=Gifts Ungiven +text=Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. +mana={3}{U} +type=Instant +[/card] +[card] +name=Dromoka's Command +text=Choose two -- Prevent all damage target instant or sorcery spell would deal this turn. -- Target player sacrifices an enchantment. -- Put a +1/+1 counter on target creature. -- Target creature you control fights target creature you don't control. +mana={G}{W} +type=Instant +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/4ED.txt b/projects/mtg/bin/Res/missing_cards_by_sets/4ED.txt index 6aa05c308..6716c4f79 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/4ED.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/4ED.txt @@ -1,13 +1,4 @@ [card] -name=Stone Giant -text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 -[/card] -[card] name=Tempest Efreet text=Remove Tempest Efreet from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. mana={1}{R}{R}{R} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/5ED.txt b/projects/mtg/bin/Res/missing_cards_by_sets/5ED.txt index 7a6f5ca32..3247def13 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/5ED.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/5ED.txt @@ -174,15 +174,6 @@ power=1 toughness=1 [/card] [card] -name=Stone Giant -text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 -[/card] -[card] name=Deflection text=Change the target of target spell with a single target. mana={3}{U} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/AER.txt b/projects/mtg/bin/Res/missing_cards_by_sets/AER.txt index c76ab2580..02bfcc4d0 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/AER.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/AER.txt @@ -11,15 +11,6 @@ mana={2}{U}{B}{R} type=Sorcery [/card] [card] -name=Winding Constrictor -text=If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. -- If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. -mana={B}{G} -type=Creature -subtype=Snake -power=2 -toughness=3 -[/card] -[card] name=Crackdown Construct text=Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn. mana={4} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/BNG.txt b/projects/mtg/bin/Res/missing_cards_by_sets/BNG.txt index 720344bae..ac5031264 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/BNG.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/BNG.txt @@ -1,14 +1,4 @@ [card] -name=Mogis, God of Slaughter -abilities=indestructible -text=Indestructible -- As long as your devotion to black and red is less than seven, Mogis isn't a creature. -- At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature. -mana={2}{B}{R} -type=Legendary Enchantment Creature -subtype=God -power=7 -toughness=5 -[/card] -[card] name=Acolyte's Reward text=Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) mana={1}{W} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/BRC.txt b/projects/mtg/bin/Res/missing_cards_by_sets/BRC.txt new file mode 100644 index 000000000..8473ec1c2 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/BRC.txt @@ -0,0 +1,64 @@ +[card] +name=Wire Surgeons +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +mana={4}{B}{B} +type=Creature +subtype=Human Artificer +power=6 +toughness=5 +[/card] +[card] +name=Disciple of Caelus Nin +text=When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. -- Permanents can't phase in. +mana={4}{W} +type=Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Wire Surgeons +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +mana={4}{B}{B} +type=Creature +subtype=Human Artificer +power=6 +toughness=5 +[/card] +[card] +name=Strionic Resonator +text={2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") +mana={2} +type=Artifact +[/card] +[card] +name=Ashnod the Uncaring +abilities=deathtouch +text=Deathtouch -- Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.) +mana={2}{U}{B}{R} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=4 +[/card] +[card] +name=Disciple of Caelus Nin +text=When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. -- Permanents can't phase in. +mana={4}{W} +type=Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Ashnod the Uncaring +abilities=deathtouch +text=Deathtouch -- Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.) +mana={2}{U}{B}{R} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=4 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/BRR.txt b/projects/mtg/bin/Res/missing_cards_by_sets/BRR.txt new file mode 100644 index 000000000..6176b603c --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/BRR.txt @@ -0,0 +1,42 @@ +[card] +name=Inspiring Statuary +text=Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) +mana={3} +type=Artifact +[/card] +[card] +name=Inspiring Statuary +text=Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) +mana={3} +type=Artifact +[/card] +[card] +name=Goblin Charbelcher +text={3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. +mana={4} +type=Artifact +[/card] +[card] +name=Goblin Charbelcher +text={3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. +mana={4} +type=Artifact +[/card] +[card] +name=Precursor Golem +text=When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. -- Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Precursor Golem +text=When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. -- Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/C17.txt b/projects/mtg/bin/Res/missing_cards_by_sets/C17.txt index 4f04fff44..97d9cf620 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/C17.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/C17.txt @@ -23,15 +23,6 @@ power=2 toughness=2 [/card] [card] -name=Leonin Shikari -text=You may activate equip abilities any time you could cast an instant. -mana={1}{W} -type=Creature -subtype=Cat Soldier -power=2 -toughness=2 -[/card] -[card] name=Mairsil, the Pretender text=When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. -- Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn. mana={1}{U}{B}{R} @@ -60,7 +51,7 @@ name=Portal Mage abilities=flash auto=phasealter(remove,combatphases,controller) auto=nextphasealter(add,combatphases,controller,after) -text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can’t attack its controller or its controller’s planeswalkers.) +text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can?t attack its controller or its controller?s planeswalkers.) mana={2}{U} type=Creature subtype=Human Wizard diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/C18.txt b/projects/mtg/bin/Res/missing_cards_by_sets/C18.txt index 60b527ecf..210335cb8 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/C18.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/C18.txt @@ -55,15 +55,6 @@ mana={6}{U}{U} type=Sorcery [/card] [card] -name=Nylea's Colossus -text=Constellation - Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn. -mana={6}{G} -type=Enchantment Creature -subtype=Giant -power=6 -toughness=6 -[/card] -[card] name=Jeskai Infiltrator text=Jeskai Infiltrator can't be blocked as long as you control no other creatures. -- When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={2}{U} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/C20.txt b/projects/mtg/bin/Res/missing_cards_by_sets/C20.txt index cd8648d3d..9ef900068 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/C20.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/C20.txt @@ -78,7 +78,7 @@ name=Portal Mage abilities=flash auto=phasealter(remove,combatphases,controller) auto=nextphasealter(add,combatphases,controller,after) -text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can’t attack its controller or its controller’s planeswalkers.) +text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can?t attack its controller or its controller?s planeswalkers.) mana={2}{U} type=Creature subtype=Human Wizard diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/CLB.txt b/projects/mtg/bin/Res/missing_cards_by_sets/CLB.txt new file mode 100644 index 000000000..e8ec715a7 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/CLB.txt @@ -0,0 +1,281 @@ +[card] +name=Volo, Itinerant Scholar +abilities=backgroundpartner +text=When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact." -- {2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal. -- Choose a Background +mana={2}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Raggadragga, Goreguts Boss +text=Each creature you control with a mana ability gets +2/+2. -- Whenever a creature you control with a mana ability attacks, untap it. -- Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn. +mana={2}{R}{G} +type=Legendary Creature +subtype=Human Boar +power=4 +toughness=4 +[/card] +[card] +name=Lae'zel, Vlaakith's Champion +abilities=backgroundpartner +text=If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead. -- Choose a Background (You can have a Background as a second commander.) +mana={2}{W} +type=Legendary Creature +subtype=Gith Warrior +power=3 +toughness=3 +[/card] +[card] +name=Lae'zel's Acrobatics +text=Exile all nontoken creatures you control, then roll a d20. -- 1-9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. -- 10-20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step. +mana={3}{W} +type=Instant +[/card] +[card] +name=Noble Heritage +text=Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.) +mana={1}{W} +type=Legendary Enchantment +subtype=Background +[/card] +[card] +name=Archivist of Oghma +abilities=flash +text=Flash -- Whenever an opponent searches their library, you gain 1 life and draw a card. +mana={1}{W} +type=Creature +subtype=Halfling Cleric +power=2 +toughness=2 +[/card] +[card] +name=Fraying Line +text=When Fraying Line enters the battlefield, put a rope counter on target creature you control. -- At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying Line and each creature without a rope counter on it, then remove all rope counters from all creatures. +mana={4} +type=Artifact +[/card] +[card] +name=Lae'zel's Acrobatics +text=Exile all nontoken creatures you control, then roll a d20. -- 1-9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. -- 10-20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step. +mana={3}{W} +type=Instant +[/card] +[card] +name=Green Slime +abilities=flash +text=Flash -- When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent. -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +mana={2}{G} +type=Creature +subtype=Ooze +power=2 +toughness=2 +[/card] +[card] +name=Aboleth Spawn +abilities=flash +auto=_WARD_(2) +text=Flash -- Ward {2} -- Probing Telepathy - Whenever a creature entering the battlefield under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy. +mana={2}{U} +type=Creature +subtype=Fish Horror +power=2 +toughness=3 +[/card] +[card] +name=Stick Together +text=Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.) +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Mighty Servant of Leuk-o +abilities=trample +text=Trample -- Ward-Discard a card. -- Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn. -- Crew 4 +mana={3} +type=Artifact +subtype=Vehicle +power=6 +toughness=6 +[/card] +[card] +name=Grell Philosopher +text=Aberrant Tinkering - When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. +mana={2}{U} +type=Creature +subtype=Horror Wizard +power=1 +toughness=4 +[/card] +[card] +name=Wyll's Reversal +target=*|stack +text=Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control. -- 1-14 | You may choose new targets for that spell or ability. -- 15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy. +mana={2}{R} +type=Instant +[/card] +[card] +name=Mighty Servant of Leuk-o +abilities=trample +text=Trample -- Ward-Discard a card. -- Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn. -- Crew 4 +mana={3} +type=Artifact +subtype=Vehicle +power=6 +toughness=6 +[/card] +[card] +name=Fraying Line +text=When Fraying Line enters the battlefield, put a rope counter on target creature you control. -- At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying Line and each creature without a rope counter on it, then remove all rope counters from all creatures. +mana={4} +type=Artifact +[/card] +[card] +name=Lae'zel, Vlaakith's Champion +abilities=backgroundpartner +text=If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead. -- Choose a Background (You can have a Background as a second commander.) +mana={2}{W} +type=Legendary Creature +subtype=Gith Warrior +power=3 +toughness=3 +[/card] +[card] +name=Volo, Itinerant Scholar +abilities=backgroundpartner +text=When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact." -- {2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal. -- Choose a Background +mana={2}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Archivist of Oghma +abilities=flash +text=Flash -- Whenever an opponent searches their library, you gain 1 life and draw a card. +mana={1}{W} +type=Creature +subtype=Halfling Cleric +power=2 +toughness=2 +[/card] +[card] +name=Aboleth Spawn +abilities=flash +auto=_WARD_(2) +text=Flash -- Ward {2} -- Probing Telepathy - Whenever a creature entering the battlefield under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy. +mana={2}{U} +type=Creature +subtype=Fish Horror +power=2 +toughness=3 +[/card] +[card] +name=Stick Together +text=Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.) +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Grell Philosopher +text=Aberrant Tinkering - When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. +mana={2}{U} +type=Creature +subtype=Horror Wizard +power=1 +toughness=4 +[/card] +[card] +name=Green Slime +abilities=flash +text=Flash -- When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent. -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +mana={2}{G} +type=Creature +subtype=Ooze +power=2 +toughness=2 +[/card] +[card] +name=Bloodthirsty Blade +auto=teach(creature) 2/0 +auto=teach(creature) mustattack +text=Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate this ability only any time you could cast a sorcery. +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Spellskite +text={PU}: Change a target of target spell or ability to Spellskite. ({PU} can be paid with either {U} or 2 life.) +mana={2} +type=Artifact Creature +subtype=Horror +power=0 +toughness=4 +[/card] +[card] +name=Wyll's Reversal +target=*|stack +text=Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control. -- 1-14 | You may choose new targets for that spell or ability. -- 15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy. +mana={2}{R} +type=Instant +[/card] +[card] +name=Dynaheir, Invoker Adept +abilities=haste +text=Haste -- You may activate abilities of other creatures you control as though those creatures had haste. -- {T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy. +mana={1}{U}{R}{W} +type=Legendary Creature +subtype=Human Wizard +power=4 +toughness=4 +[/card] +[card] +name=Jon Irenicus, Shattered One +text=At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) -- Whenever a creature you own but don't control attacks, you draw a card. +mana={2}{U}{B} +type=Legendary Creature +subtype=Elf Wizard +power=3 +toughness=3 +[/card] +[card] +name=Valiant Changeling +abilities=changeling,double strike +text=This spell costs {1} less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than {5}. -- Changeling (This card is every creature type.) -- Double strike +mana={5}{W}{W} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=Raggadragga, Goreguts Boss +text=Each creature you control with a mana ability gets +2/+2. -- Whenever a creature you control with a mana ability attacks, untap it. -- Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn. +mana={2}{R}{G} +type=Legendary Creature +subtype=Human Boar +power=4 +toughness=4 +[/card] +[card] +name=Dynaheir, Invoker Adept +abilities=haste +text=Haste -- You may activate abilities of other creatures you control as though those creatures had haste. -- {T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy. +mana={1}{U}{R}{W} +type=Legendary Creature +subtype=Human Wizard +power=4 +toughness=4 +[/card] +[card] +name=Jon Irenicus, Shattered One +text=At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) -- Whenever a creature you own but don't control attacks, you draw a card. +mana={2}{U}{B} +type=Legendary Creature +subtype=Elf Wizard +power=3 +toughness=3 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/CMM.txt b/projects/mtg/bin/Res/missing_cards_by_sets/CMM.txt new file mode 100644 index 000000000..580dc9992 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/CMM.txt @@ -0,0 +1,375 @@ +[card] +name=Inspiring Statuary +text=Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) +mana={3} +type=Artifact +[/card] +[card] +name=Yennett, Cryptic Sovereign +text=Flying, vigilance, menace -- Whenever Yennett, Cryptic Sovereign attacks, reveal the top card of your library. You may cast it without paying its mana cost if its converted mana cost is odd. If you don't cast it, draw a card. +mana={2}{W}{U}{B} +type=Legendary Creature +subtype=Sphinx +power=3 +toughness=5 +[/card] +[card] +name=Mizzix of the Izmagnus +text=Whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have, you get an experience counter. -- Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have. +mana={2}{U}{R} +type=Legendary Creature +subtype=Goblin Wizard +power=2 +toughness=2 +[/card] +[card] +name=Gisela, Blade of Goldnight +abilities=flying,first strike +text=Flying, first strike -- If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. -- If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. +mana={4}{R}{W}{W} +type=Legendary Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Hatchery Sliver +text=Replicate {1}{G} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.) +mana={1}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=The Chain Veil +text=At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. -- {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn. +mana={4} +type=Legendary Artifact +[/card] +[card] +name=Gisela, Blade of Goldnight +abilities=flying,first strike +text=Flying, first strike -- If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. -- If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. +mana={4}{R}{W}{W} +type=Legendary Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Jaya's Phoenix +abilities=flying,haste +text=Flying, haste -- Whenever Jaya's Phoenix deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy. -- Whenever you cast a planeswalker spell, you may return Jaya's Phoenix from your graveyard to the battlefield. +mana={4}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=3 +[/card] +[card] +name=Experiment Kraj +text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. -- {T}: Put a +1/+1 counter on target creature. +mana={2}{G}{G}{U}{U} +type=Legendary Creature +subtype=Ooze Mutant +power=4 +toughness=6 +[/card] +[card] +name=Oath of Teferi +text=When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. -- You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once. +mana={3}{W}{U} +type=Legendary Enchantment +[/card] +[card] +name=Tempt with Vengeance +text=Tempting offer - Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Portal Mage +abilities=flash +auto=phasealter(remove,combatphases,controller) +auto=nextphasealter(add,combatphases,controller,after) +text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can?t attack its controller or its controller?s planeswalkers.) +mana={2}{U} +type=Creature +subtype=Human Wizard +Power=2 +toughness=2 +[/card] +[card] +name=Minds Aglow +text=Join forces - Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. +mana={U} +type=Sorcery +[/card] +[card] +name=Aminatou's Augury +text=Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost. +mana={6}{U}{U} +type=Sorcery +[/card] +[card] +name=Custodi Squire +abilities=flying +text=Flying -- Will of the council - When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand. +mana={4}{W} +type=Creature +subtype=Spirit Cleric +power=3 +toughness=3 +[/card] +[card] +name=Alms Collector +text=Flash -- If an opponent would draw two or more cards, instead you and that player each draw a card. +mana={3}{W} +type=Creature +subtype=Cat Cleric +power=3 +toughness=4 +[/card] +[card] +name=Tempt with Vengeance +text=Tempting offer - Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Zada, Hedron Grinder +text=Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. +mana={3}{R} +type=Legendary Creature +subtype=Goblin Ally +power=3 +toughness=3 +[/card] +[card] +name=Hatchery Sliver +text=Replicate {1}{G} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.) +mana={1}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Jaya's Phoenix +abilities=flying,haste +text=Flying, haste -- Whenever Jaya's Phoenix deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy. -- Whenever you cast a planeswalker spell, you may return Jaya's Phoenix from your graveyard to the battlefield. +mana={4}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=3 +[/card] +[card] +name=Day's Undoing +text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Abstruse Archaic +abilities=vigilance +text=Vigilance -- {1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.) +mana={4} +type=Creature +subtype=Avatar +power=3 +toughness=4 +[/card] +[card] +name=Commandeer +text=You may exile two blue cards from your hand rather than pay Commandeer's mana cost. -- Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.) +mana={5}{U}{U} +type=Instant +[/card] +[card] +name=Imp's Mischief +text=Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost. +mana={1}{B} +type=Instant +[/card] +[card] +name=Stitcher Geralf +text={2}{U}, {T}: Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Put an X/X blue Zombie creature token onto the battlefield, where X is the total power of the cards exiled this way. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Minds Aglow +text=Join forces - Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. +mana={U} +type=Sorcery +[/card] +[card] +name=Day's Undoing +text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Commandeer +text=You may exile two blue cards from your hand rather than pay Commandeer's mana cost. -- Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.) +mana={5}{U}{U} +type=Instant +[/card] +[card] +name=Aminatou's Augury +text=Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost. +mana={6}{U}{U} +type=Sorcery +[/card] +[card] +name=Oreskos Explorer +text=When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle your library. +mana={1}{W} +type=Creature +subtype=Cat Scout +power=2 +toughness=2 +[/card] +[card] +name=Norn's Annex +text=({PW} can be paid with either {W} or 2 life.) -- Creatures can't attack you or a planeswalker you control unless their controller pays {PW} for each of those creatures. +mana={3}{PW}{PW} +type=Artifact +[/card] +[card] +name=Alms Collector +text=Flash -- If an opponent would draw two or more cards, instead you and that player each draw a card. +mana={3}{W} +type=Creature +subtype=Cat Cleric +power=3 +toughness=4 +[/card] +[card] +name=Not of This World +text=Counter target spell or ability that targets a permanent you control. -- Not of This World costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater. +mana={7} +type=Tribal Instant +subtype=Eldrazi +[/card] +[card] +name=Inspiring Statuary +text=Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) +mana={3} +type=Artifact +[/card] +[card] +name=Abstruse Archaic +abilities=vigilance +text=Vigilance -- {1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.) +mana={4} +type=Creature +subtype=Avatar +power=3 +toughness=4 +[/card] +[card] +name=Leori, Sparktouched Hunter +abilities=flying,vigilance +text=Flying, vigilance -- Whenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies. +mana={U}{R}{W} +type=Legendary Creature +subtype=Elemental Cat +power=3 +toughness=3 +[/card] +[card] +name=Divergent Transformations +text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Exile two target creatures. For each of those creatures, its controller reveals cards from the top of his or her library until he or she reveals a creature card, puts that card onto the battlefield, then shuffles the rest into his or her library. +mana={6}{R} +type=Instant +[/card] +[card] +name=Divergent Transformations +text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Exile two target creatures. For each of those creatures, its controller reveals cards from the top of his or her library until he or she reveals a creature card, puts that card onto the battlefield, then shuffles the rest into his or her library. +mana={6}{R} +type=Instant +[/card] +[card] +name=Experiment Kraj +text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. -- {T}: Put a +1/+1 counter on target creature. +mana={2}{G}{G}{U}{U} +type=Legendary Creature +subtype=Ooze Mutant +power=4 +toughness=6 +[/card] +[card] +name=Gisela, Blade of Goldnight +abilities=flying,first strike +text=Flying, first strike -- If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. -- If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. +mana={4}{R}{W}{W} +type=Legendary Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Imp's Mischief +text=Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost. +mana={1}{B} +type=Instant +[/card] +[card] +name=Mizzix of the Izmagnus +text=Whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have, you get an experience counter. -- Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have. +mana={2}{U}{R} +type=Legendary Creature +subtype=Goblin Wizard +power=2 +toughness=2 +[/card] +[card] +name=Yennett, Cryptic Sovereign +text=Flying, vigilance, menace -- Whenever Yennett, Cryptic Sovereign attacks, reveal the top card of your library. You may cast it without paying its mana cost if its converted mana cost is odd. If you don't cast it, draw a card. +mana={2}{W}{U}{B} +type=Legendary Creature +subtype=Sphinx +power=3 +toughness=5 +[/card] +[card] +name=Assault Suit +text=Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed. -- At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. -- Equip {3} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Tromokratis +text=Tromokratis has hexproof unless it's attacking or blocking. -- Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.) +mana={5}{U}{U} +type=Legendary Creature +subtype=Kraken +power=8 +toughness=8 +[/card] +[card] +name=Stitcher Geralf +text={2}{U}, {T}: Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Put an X/X blue Zombie creature token onto the battlefield, where X is the total power of the cards exiled this way. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Leori, Sparktouched Hunter +abilities=flying,vigilance +text=Flying, vigilance -- Whenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies. +mana={U}{R}{W} +type=Legendary Creature +subtype=Elemental Cat +power=3 +toughness=3 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/DBL.txt b/projects/mtg/bin/Res/missing_cards_by_sets/DBL.txt new file mode 100644 index 000000000..f9386f966 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/DBL.txt @@ -0,0 +1,6 @@ +[card] +name=Corpse Cobble +text=As an additional cost to cast this spell, sacrifice any number of creatures. -- Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures. -- Flashback {3}{U}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={U}{B} +type=Instant +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/DMC.txt b/projects/mtg/bin/Res/missing_cards_by_sets/DMC.txt new file mode 100644 index 000000000..e1b98a2ec --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/DMC.txt @@ -0,0 +1,9 @@ +[card] +name=Bell Borca, Spectral Sergeant +text=Note the converted mana cost of each card as it's put into exile. -- Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn. -- At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. +mana={2}{R}{W} +type=Legendary Creature +subtype=Spirit Soldier +power=* +toughness=5 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/DMR.txt b/projects/mtg/bin/Res/missing_cards_by_sets/DMR.txt new file mode 100644 index 000000000..2e96183dd --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/DMR.txt @@ -0,0 +1,36 @@ +[card] +name=Cryptic Gateway +text=Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield. +mana={5} +type=Artifact +[/card] +[card] +name=Damping Sphere +text=If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. -- Each spell a player casts costs 1 more to cast for each other spell that player has cast this turn. +mana={2} +type=Artifact +[/card] +[card] +name=Crawlspace +text=No more than two creatures can attack you each combat. +mana={3} +type=Artifact +[/card] +[card] +name=Crawlspace +text=No more than two creatures can attack you each combat. +mana={3} +type=Artifact +[/card] +[card] +name=Damping Sphere +text=If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. -- Each spell a player casts costs 1 more to cast for each other spell that player has cast this turn. +mana={2} +type=Artifact +[/card] +[card] +name=Cryptic Gateway +text=Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield. +mana={5} +type=Artifact +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/DST.txt b/projects/mtg/bin/Res/missing_cards_by_sets/DST.txt index b4e43a049..59d8dc66a 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/DST.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/DST.txt @@ -5,15 +5,6 @@ mana={3}{W}{W} type=Instant [/card] [card] -name=Leonin Shikari -text=You may activate equip abilities any time you could cast an instant. -mana={1}{W} -type=Creature -subtype=Cat Soldier -power=2 -toughness=2 -[/card] -[card] name=Surestrike Trident text=Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={2} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/GK1.txt b/projects/mtg/bin/Res/missing_cards_by_sets/GK1.txt index 534f8791d..d40d94ef3 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/GK1.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/GK1.txt @@ -5,15 +5,6 @@ mana={4}{U}{U} type=Sorcery [/card] [card] -name=Etrata, the Silencer -text=Etrata, the Silencer can't be blocked. -- Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. -mana={2}{U}{B} -type=Legendary Creature -subtype=Vampire Assassin -power=3 -toughness=5 -[/card] -[card] name=Razia, Boros Archangel text=Flying, vigilance, haste -- {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. mana={4}{R}{R}{W}{W} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/GRN.txt b/projects/mtg/bin/Res/missing_cards_by_sets/GRN.txt index 54dae58ac..cdad27ee7 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/GRN.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/GRN.txt @@ -14,12 +14,3 @@ text=Exile all cards from all opponents' graveyards. You may cast spells from am mana={1}{U}{B} type=Sorcery [/card] -[card] -name=Etrata, the Silencer -text=Etrata, the Silencer can't be blocked. -- Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. -mana={2}{U}{B} -type=Legendary Creature -subtype=Vampire Assassin -power=3 -toughness=5 -[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/H17.txt b/projects/mtg/bin/Res/missing_cards_by_sets/H17.txt index 5a51cc44f..7c380c736 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/H17.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/H17.txt @@ -1,6 +1,6 @@ [card] name=Nerf War -text=Fire a Nerf blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner’s graveyard and Nerf War deals ½ damage to that player. (Foam darts only.) +text=Fire a Nerf blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner?s graveyard and Nerf War deals ½ damage to that player. (Foam darts only.) mana={3}{U}{R} type=Sorcery [/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/IKO.txt b/projects/mtg/bin/Res/missing_cards_by_sets/IKO.txt index 0c123d908..3aca547ce 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/IKO.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/IKO.txt @@ -44,15 +44,6 @@ power=6 toughness=6 [/card] [card] -name=Umori, the Collector -text=Companion - Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may cast it once from outside the game.) -- As Umori, the CollectorUmori, the Collector enters the battlefield, choose a card type. -- Spells you cast of the chosen type cost 1 less to cast. -mana={2}{BG}{BG} -type=Legendary Creature -subtype=Ooze -power=4 -toughness=5 -[/card] -[card] name=Zirda, the Dawnwaker text=Companion - Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may cast it once from outside the game.) -- Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. -- {1}, {T}: Target creature can't block this turn. mana={1}{RW}{RW} @@ -71,33 +62,6 @@ power=3 toughness=5 [/card] [card] -name=Lutri, the Spellchaser -text=Companion - Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may cast it once from outside the game.) -- Flash -- When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy. -mana={1}{UR}{UR} -type=Legendary Creature -subtype=Elemental Otter -power=3 -toughness=2 -[/card] -[card] -name=Kaheera, the Orphanguard -text=Companion - Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may cast it once from outside the game.) -- Vigilance -- Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance. -mana={1}{GW}{GW} -type=Legendary Creature -subtype=Cat Beast -power=3 -toughness=2 -[/card] -[card] -name=Keruga, the Macrosage -text=Companion - Your starting deck contains only cards with converted mana cost 3 or greater and land cards. (If this card is your chosen companion, you may cast it once from outside the game.) -- When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with converted mana cost 3 or greater. -mana={3}{GU}{GU} -type=Legendary Creature -subtype=Dinosaur Hippo -power=5 -toughness=4 -[/card] -[card] name=Extinction Event text=Choose odd or even. Exile each creature with converted mana cost of the chosen value. (Zero is even.) mana={3}{B} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/J22.txt b/projects/mtg/bin/Res/missing_cards_by_sets/J22.txt new file mode 100644 index 000000000..3e37b1000 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/J22.txt @@ -0,0 +1,75 @@ +[card] +name=Spark of Creativity +text=Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn. +mana={R} +type=Sorcery +[/card] +[card] +name=Goblin Psychopath +text=Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. +mana={3}{R} +type=Creature +subtype=Goblin Mutant +power=5 +toughness=5 +[/card] +[card] +name=Moonlight Hunt +text=Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature. +mana={1}{G} +type=Instant +[/card] +[card] +name=Kenessos, Priest of Thassa +text=If you would scry a number of cards, scry that many cards plus one instead. -- {3}{G/U}: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library. +mana={1}{U} +type=Legendary Creature +subtype=Merfolk Cleric +power=1 +toughness=3 +[/card] +[card] +name=Master of the Wild Hunt +text=At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. -- {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. +mana={2}{G}{G} +type=Creature +subtype=Human Shaman +power=3 +toughness=3 +[/card] +[card] +name=Sage's Reverie +text=Enchant creature -- When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. -- Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cellar Door +text={3}, {T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield. +mana={2} +type=Artifact +[/card] +[card] +name=Weight of Conscience +text=Enchant creature -- Enchanted creature can't attack. -- Tap two untapped creatures you control that share a creature type: Exile enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Agrus Kos, Eternal Soldier +abilities=vigilance +text=Vigilance -- Whenever Agrus Kos, Eternal Soldier becomes the target of an ability that targets only it, you may pay {1}{R/W}. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. ({R/W} can be paid with either {R} or {W}.) +mana={3}{W} +type=Legendary Creature +subtype=Spirit Soldier +power=3 +toughness=4 +[/card] +[card] +name=Panharmonicon +text=If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={4} +type=Artifact +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/KLR.txt b/projects/mtg/bin/Res/missing_cards_by_sets/KLR.txt index 2af526e98..2a9038689 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/KLR.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/KLR.txt @@ -32,15 +32,6 @@ power=1 toughness=3 [/card] [card] -name=Winding Constrictor -text=If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. -- If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. -mana={B}{G} -type=Creature -subtype=Snake -power=2 -toughness=3 -[/card] -[card] name=Combustible Gearhulk abilities=first strike text=First strike -- When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into your graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards. diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/LEA.txt b/projects/mtg/bin/Res/missing_cards_by_sets/LEA.txt index c768df1b8..37b89471a 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/LEA.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/LEA.txt @@ -188,15 +188,6 @@ mana={R}{R} type=Enchantment [/card] [card] -name=Stone Giant -text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 -[/card] -[card] name=Drain Power text=Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours. mana={U}{U} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/LEB.txt b/projects/mtg/bin/Res/missing_cards_by_sets/LEB.txt index 617d1cb9f..c6664e7a9 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/LEB.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/LEB.txt @@ -54,15 +54,6 @@ mana={R}{R} type=Enchantment [/card] [card] -name=Stone Giant -text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 -[/card] -[card] name=Magical Hack text=Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) mana={U} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/LTC.txt b/projects/mtg/bin/Res/missing_cards_by_sets/LTC.txt new file mode 100644 index 000000000..6a031a2eb --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/LTC.txt @@ -0,0 +1,156 @@ +[card] +name=Elrond of the White Council +text=Secret council - When Elrond of the White Council enters the battlefield, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control. +mana={3}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=3 +toughness=3 +[/card] +[card] +name=Cirdan the Shipwright +abilities=vigilance +text=Vigilance -- Secret council - Whenever Cirdan the Shipwright enters the battlefield or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield. +mana={3}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=3 +toughness=4 +[/card] +[card] +name=Erestor of the Council +text=Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card. +mana={1}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=2 +toughness=4 +[/card] +[card] +name=Harsh Mentor +text=Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player. +mana={1}{R} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Travel Through Caradhras +text=Council's dilemma - Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand. -- Exile Travel Through Caradhras. +mana={5}{G} +type=Sorcery +[/card] +[card] +name=Trap the Trespassers +text=Secret council - Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Galadriel, Elven-Queen +text=Will of the council - At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card. +mana={2}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=4 +toughness=5 +[/card] +[card] +name=Rings of Brighthearth +text=Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. +mana={3} +type=Artifact +[/card] +[card] +name=Sail into the West +text=Will of the council - Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards. +mana={2}{G}{U} +type=Instant +[/card] +[card] +name=The Ozolith +text=Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. -- At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature. +mana={1} +type=Legendary Artifact +[/card] +[card] +name=Erestor of the Council +text=Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card. +mana={1}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=2 +toughness=4 +[/card] +[card] +name=Elrond of the White Council +text=Secret council - When Elrond of the White Council enters the battlefield, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control. +mana={3}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=3 +toughness=3 +[/card] +[card] +name=Cirdan the Shipwright +abilities=vigilance +text=Vigilance -- Secret council - Whenever Cirdan the Shipwright enters the battlefield or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield. +mana={3}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=3 +toughness=4 +[/card] +[card] +name=Selfless Squire +abilities=flash +text=Flash -- When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. -- Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Travel Through Caradhras +text=Council's dilemma - Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand. -- Exile Travel Through Caradhras. +mana={5}{G} +type=Sorcery +[/card] +[card] +name=Galadriel, Elven-Queen +text=Will of the council - At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card. +mana={2}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=4 +toughness=5 +[/card] +[card] +name=Trap the Trespassers +text=Secret council - Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Sail into the West +text=Will of the council - Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards. +mana={2}{G}{U} +type=Instant +[/card] +[card] +name=Plea for Power +text=Will of the council - Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Galadriel, Elven-Queen +text=Will of the council - At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card. +mana={2}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=4 +toughness=5 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/LTR.txt b/projects/mtg/bin/Res/missing_cards_by_sets/LTR.txt new file mode 100644 index 000000000..9a7edf3b7 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/LTR.txt @@ -0,0 +1,36 @@ +[card] +name=Sharkey, Tyrant of the Shire +text=Activated abilities of lands your opponents control can't be activated unless they're mana abilities. -- Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities. -- Mana of any type can be spent to activate Sharkey's abilities. +mana={2}{U}{B} +type=Legendary Creature +subtype=Avatar Rogue +power=2 +toughness=4 +[/card] +[card] +name=Goldberry, River-Daughter +text={T}: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. -- {U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card. +mana={1}{U} +type=Legendary Creature +subtype=Nymph +power=1 +toughness=3 +[/card] +[card] +name=Goldberry, River-Daughter +text={T}: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. -- {U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card. +mana={1}{U} +type=Legendary Creature +subtype=Nymph +power=1 +toughness=3 +[/card] +[card] +name=Sharkey, Tyrant of the Shire +text=Activated abilities of lands your opponents control can't be activated unless they're mana abilities. -- Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities. -- Mana of any type can be spent to activate Sharkey's abilities. +mana={2}{U}{B} +type=Legendary Creature +subtype=Avatar Rogue +power=2 +toughness=4 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/M10.txt b/projects/mtg/bin/Res/missing_cards_by_sets/M10.txt index 15667d62a..364910051 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/M10.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/M10.txt @@ -36,15 +36,6 @@ power=5 toughness=5 [/card] [card] -name=Stone Giant -text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 -[/card] -[card] name=Master of the Wild Hunt text=At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. -- {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. mana={2}{G}{G} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/M21.txt b/projects/mtg/bin/Res/missing_cards_by_sets/M21.txt index b40bdd1e1..8216e3ee2 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/M21.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/M21.txt @@ -11,6 +11,27 @@ mana={W}{W} type=Enchantment [/card] [card] +name=Discontinuity +text=As long as it's your turn, this spell costs {2}{U}{U} less to cast. -- End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) +mana={3}{U}{U}{U} +type=Instant +[/card] +[card] +name=Runed Halo +text=As Runed Halo enters the battlefield, name a card. -- You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) +mana={W}{W} +type=Enchantment +[/card] +[card] +name=Chandra's Incinerator +text=This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. -- Trample -- Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls. +mana={5}{R} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] name=Chandra's Incinerator text=This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. -- Trample -- Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls. mana={5}{R} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/MAT.txt b/projects/mtg/bin/Res/missing_cards_by_sets/MAT.txt new file mode 100644 index 000000000..a2a9050d5 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/MAT.txt @@ -0,0 +1,12 @@ +[card] +name=Training Grounds +text=Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. +mana={U} +type=Enchantment +[/card] +[card] +name=Deification +text=As Deification enters the battlefield, choose a planeswalker type. -- Planeswalkers you control of the chosen type have hexproof. -- As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed. +mana={1}{W} +type=Enchantment +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/MB1.txt b/projects/mtg/bin/Res/missing_cards_by_sets/MB1.txt index bee801699..eb5c39321 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/MB1.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/MB1.txt @@ -38,15 +38,6 @@ mana={2}{R}{R} type=Sorcery [/card] [card] -name=Winding Constrictor -text=If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. -- If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. -mana={B}{G} -type=Creature -subtype=Snake -power=2 -toughness=3 -[/card] -[card] name=Goblin Charbelcher text={3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. mana={4} @@ -128,12 +119,6 @@ power=5 toughness=9 [/card] [card] -name=Sapphire Charm -text=Choose one -- Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) -mana={U} -type=Instant -[/card] -[card] name=Sakashima the Impostor text=You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step." mana={2}{U}{U} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/ME1.txt b/projects/mtg/bin/Res/missing_cards_by_sets/ME1.txt index 84be857e7..7567f1f87 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/ME1.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/ME1.txt @@ -107,15 +107,6 @@ mana={1}{B} type=Enchantment [/card] [card] -name=Stone Giant -text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 -[/card] -[card] name=Tawnos's Coffin text=You may choose not to untap Tawnos's Coffin during your untap step. -- {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. mana={4} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/MH2.txt b/projects/mtg/bin/Res/missing_cards_by_sets/MH2.txt index 722b6f187..5dd33930e 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/MH2.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/MH2.txt @@ -13,3 +13,27 @@ text=Gain control of target spell that targets only a single permanent or player mana={1}{R}{R} type=Instant [/card] +[card] +name=Chef's Kiss +text=Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Yusri, Fortune's Flame +text=Flying -- Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. +mana={1}{U}{R} +type=Legendary Creature +subtype=Efreet +power=2 +toughness=3 +[/card] +[card] +name=Yusri, Fortune's Flame +text=Flying -- Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. +mana={1}{U}{R} +type=Legendary Creature +subtype=Efreet +power=2 +toughness=3 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/MIR.txt b/projects/mtg/bin/Res/missing_cards_by_sets/MIR.txt index 90209dd33..6dacff4ef 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/MIR.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/MIR.txt @@ -68,13 +68,6 @@ mana={1}{U} type=Instant [/card] [card] -name=Lightning Reflexes -text=You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +1/+0 and has first strike. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] name=Energy Vortex text=As Energy Vortex enters the battlefield, choose an opponent. -- At the beginning of your upkeep, remove all energy counters from Energy Vortex. -- At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex. -- {X}: Put X energy counters on Energy Vortex. Activate this ability only during your upkeep. mana={3}{U}{U} @@ -111,25 +104,12 @@ mana={4} type=Artifact [/card] [card] -name=Soar -text=You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+1 and has flying. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Celestial Dawn text=Lands you control are Plains. -- Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white. -- You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. mana={1}{W}{W} type=Enchantment [/card] [card] -name=Sapphire Charm -text=Choose one -- Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) -mana={U} -type=Instant -[/card] -[card] name=Acidic Dagger text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared. mana={4} @@ -145,13 +125,6 @@ power=1 toughness=2 [/card] [card] -name=Armor of Thorns -text=You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant nonblack creature -- Enchanted creature gets +2/+2. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Mangara's Tome text=When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand. mana={5} @@ -164,13 +137,6 @@ mana={1}{G}{G} type=World Enchantment [/card] [card] -name=Grave Servitude -text=You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +3/-1 and is black. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Noble Elephant abilities=trample,banding text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/MOC.txt b/projects/mtg/bin/Res/missing_cards_by_sets/MOC.txt new file mode 100644 index 000000000..d78b027fa --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/MOC.txt @@ -0,0 +1,832 @@ +[card] +name=Saint Traft and Rem Karolus +auto=@tapped(this):create(human:creature human:1/1:red) +auto=@movedTo(|mystack):untap saint traft && rem karolus +text=Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying. -- Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus. +mana={U}{R}{W} +type=Legendary Creature +subtype=Spirit Human +power=3 +toughness=4 +[/card] +[card] +name=Rashmi and Ragavan +auto=lord(creature|myBattlefield) opponent's library and create a treasure token. then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. if you don't cast it this way, you may cast it this turn +text=Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn. +mana={1}{G}{U}{R} +type=Legendary Creature +subtype=Elf Monkey +power=2 +toughness=4 +[/card] +[card] +name=Elenda and Azor +abilities=flying +text=Flying, ward {2} -- Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards. -- At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn. +mana={3}{W}{U}{B} +type=Legendary Creature +subtype=Vampire Knight Sphinx +power=6 +toughness=6 +[/card] +[card] +name=Elspeth's Talent +target=planeswalker +auto=teach(creature) Enchant planeswalker +auto=teach(creature) Enchanted planeswalker +auto=teach(creature) "[+1]: Create three 1/1 white Soldier creature tokens" +auto=teach(creature) Whenever you activateloyalty ability of enchanted planeswalker creatures you control get +2/+2 +auto=teach(creature) gain vigilance +text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens." -- Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Teferi's Talent +target=planeswalker +auto=teach(creature) Enchant planeswalker +auto=teach(creature) Enchanted planeswalker +auto=teach(creature) "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant'" +auto=teach(creature) Whenever you drawcard putloyalty counter on enchanted planeswalker +text=Enchant planeswalker -- Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'" -- Whenever you draw a card, put a loyalty counter on enchanted planeswalker. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Rowan's Talent +target=planeswalker +auto=teach(creature) Enchant planeswalker +auto=teach(creature) Enchanted planeswalker +auto=teach(creature) "[+1]: Up to one target creature +auto=teach(creature) +2/+0 +auto=teach(creature) first strike +auto=teach(creature) trample " +auto=teach(creature) Whenever you activateloyalty ability of enchanted planeswalker copy that ability You may choose new targets for the copy +text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn." -- Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy. +mana={2}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Begin the Invasion +search your library for up x battle cards with different names, put them onto the battlefield && shuffle +auto=Search your library for up to X battle cards with different names put them onto the battlefield then shuffle +text=Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle. +mana={X}{W}{U}{B}{R}{G} +type=Sorcery +[/card] +[card] +name=Kasla, the Broken Halo +abilities=flying,haste,vigilance +auto=@movedTo(nother|mystack):auto=_SCRY_(2) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance, haste -- Whenever you cast another spell that has convoke, scry 2, then draw a card. +mana={3}{U}{R}{W} +type=Legendary Creature +subtype=Angel Ally +power=5 +toughness=4 +[/card] +[card] +name=Gimbal, Gremlin Prodigy +auto=lord(other creature|myBattlefield) trample +auto=lord(creature|myBattlefield) +auto=@each my endofturn:create(gremlin artifact:creature gremlin artifact:0/0:red) +text=Artifact creatures you control have trample. -- At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. +mana={2}{G}{U}{R} +type=Legendary Creature +subtype=Gremlin Artificer +power=4 +toughness=4 +[/card] +[card] +name=Bright-Palm, Soul Awakener +auto=cantbeblockedby(creature[power<=2]) +auto=@this creature attacksdouble the number of counter(1/1)starget(creature that creature unblockable by creature with power 2,less this turn +text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. +mana={1}{R}{G}{W} +type=Legendary Creature +subtype=Fox Shaman +power=4 +toughness=3 +[/card] +[card] +name=Wildfire Awakener +auto=create(elemental:creature elemental:1/1:red:"whenever this creature becomes tapped, it deals 1 damage to target player)x +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player." +mana={X}{1}{R}{W} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] +name=Flockchaser Phantom +abilities=flying,vigilance +auto=_ATTACKING_the next spell you cast this turn) convoke +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance -- Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. +mana={4}{W}{U} +type=Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] +name=Cutthroat Negotiator +auto=Parley ? _ATTACKING_token(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )! +auto=foreach(|myBattlefield) +text=Parley ? Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card. +mana={2}{U}{R} +type=Creature +subtype=Orc Pirate +power=4 +toughness=3 +[/card] +[card] +name=Sandsteppe War Riders +abilities=trample +auto=lord(creature|myBattlefield) +auto=@each my combatbegins:bolster x, where x is the number of differently named artifact tokens|myBattlefield) +text=Trample -- At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) +mana={3}{G} +type=Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] +name=Emergent Woodwurm +auto=@this creature attackslook at the top x cards of your library, where x is its power may permanent card with mana value x,less from among them onmoveTo(mybattlefield) put the restthe bottom of your library in a random order +text=Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +mana={6}{G} +type=Creature +subtype=Wurm +power=4 +toughness=4 +[/card] +[card] +name=Conclave Sledge-Captain +abilities=trample +auto=@combatdamaged(player) from(this): +auto=@this creature deals combat damage to a playerput that many counter(1/1)sit +text=Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) -- Trample -- Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it. +mana={5}{G} +type=Creature +subtype=Elephant Soldier +power=4 +toughness=4 +[/card] +[card] +name=Uncivil Unrest +auto=lord(other creature|myBattlefield) riot +text=Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) -- If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=Dance with Calamity +shuffle your library as many times as you choose, may exile the top card of your library if the total mana value of the cards exiled this way is 13,less, may cast any number of spells from among those cards without paying their mana costs +auto=moveto(exile) +auto=Shuffle your library As many times as you choose you may exile the top card of your library If the total mana value of the cards exiled this way13 or less you may cast any number of spells from among those cards without paying their mana costs +text=Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs. +mana={7}{R} +type=Sorcery +[/card] +[card] +name=Elenda and Azor +abilities=flying +text=Flying, ward {2} -- Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards. -- At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn. +mana={3}{W}{U}{B} +type=Legendary Creature +subtype=Vampire Knight Sphinx +power=6 +toughness=6 +[/card] +[card] +name=Gimbal, Gremlin Prodigy +auto=lord(other creature|myBattlefield) trample +auto=lord(creature|myBattlefield) +auto=@each my endofturn:create(gremlin artifact:creature gremlin artifact:0/0:red) +text=Artifact creatures you control have trample. -- At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. +mana={2}{G}{U}{R} +type=Legendary Creature +subtype=Gremlin Artificer +power=4 +toughness=4 +[/card] +[card] +name=Kasla, the Broken Halo +abilities=flying,haste,vigilance +auto=@movedTo(nother|mystack):auto=_SCRY_(2) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance, haste -- Whenever you cast another spell that has convoke, scry 2, then draw a card. +mana={3}{U}{R}{W} +type=Legendary Creature +subtype=Angel Ally +power=5 +toughness=4 +[/card] +[card] +name=Rashmi and Ragavan +auto=lord(creature|myBattlefield) opponent's library and create a treasure token. then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. if you don't cast it this way, you may cast it this turn +text=Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn. +mana={1}{G}{U}{R} +type=Legendary Creature +subtype=Elf Monkey +power=2 +toughness=4 +[/card] +[card] +name=Saint Traft and Rem Karolus +auto=@tapped(this):create(human:creature human:1/1:red) +auto=@movedTo(|mystack):untap saint traft && rem karolus +text=Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying. -- Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus. +mana={U}{R}{W} +type=Legendary Creature +subtype=Spirit Human +power=3 +toughness=4 +[/card] +[card] +name=Kasla, the Broken Halo +abilities=flying,haste,vigilance +auto=@movedTo(nother|mystack):auto=_SCRY_(2) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance, haste -- Whenever you cast another spell that has convoke, scry 2, then draw a card. +mana={3}{U}{R}{W} +type=Legendary Creature +subtype=Angel Ally +power=5 +toughness=4 +[/card] +[card] +name=Blight Titan +abilities=deathtouch +auto=@ or attacksdeplete:2 && incubate x, where x is the number of creature cards in your graveyard +text=Deathtouch -- Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={4}{B}{B} +type=Creature +subtype=Phyrexian Giant +power=6 +toughness=6 +[/card] +[card] +name=Wand of the Worldsoul +auto=tapped +auto={T}:add {w} +auto={T}:Add{W} +auto={T}:the next spell you cast this turn) convoke +text=Wand of the Worldsoul enters the battlefield tapped. -- {T}: Add {W}. -- {T}: The next spell you cast this turn has convoke. +mana={2}{W} +type=Artifact +[/card] +[card] +name=Vulpine Harvester +auto=lord(creature|myBattlefield) artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power +auto=@one or more Phyrexians you control attacktarget(artifact|mygraveyard) the battlefield if its mana value is less than,equal their total power +text=Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power. +mana={3}{W} +type=Creature +subtype=Phyrexian Fox +power=3 +toughness=3 +[/card] +[card] +name=Stronghold Furnace +text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. -- Whenever you roll {C}, Stronghold Furnace deals 1 damage to target creature or player. +type=Plane +subtype=Rath +[/card] +[card] +name=Turri Island +text=Creature spells cost {2} less to cast. -- Whenever you roll {C}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. +type=Plane +subtype=Ir +[/card] +[card] +name=Truga Jungle +text=All lands have "{T}: Add one mana of any color to your mana pool." -- Whenever you roll {K}, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. +type=Plane +subtype=Ergamon +[/card] +[card] +name=Undercity Reaches +text=Whenever a creature deals combat damage to a player, its controller may draw a card. -- Whenever you roll {C}, you have no maximum hand size for the rest of the game. +type=Plane +subtype=Ravnica +[/card] +[card] +name=Kharasha Foothills +text=Whenever a creature you control attacks a player, for each other opponent, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that opponent. Exile those tokens at the beginning of the next end step. -- Whenever you roll {K}, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature. +type=Plane +subtype=Mongseng +[/card] +[card] +name=Mutual Epiphany +text=When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.) +type=Phenomenon +[/card] +[card] +name=Panopticon +text=When you planeswalk to Panopticon, draw a card. -- At the beginning of your draw step, draw an additional card. -- Whenever you roll {C}, draw a card. +type=Plane +subtype=Mirrodin +[/card] +[card] +name=Orochi Colony +text=Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Whenever you roll {K}, target creature can't be blocked this turn. +type=Plane +subtype=Kamigawa +[/card] +[card] +name=Reality Shaping +text=When you encounter Reality Shaping, starting with you, each player may put a permanent card from his or her hand onto the battlefield. (Then planeswalk away from this phenomenon.) +type=Phenomenon +[/card] +[card] +name=Planewide Disaster +text=When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.) +type=Phenomenon +[/card] +[card] +name=Selesnya Loft Gardens +text=If an effect would put one or more tokens onto the battlefield, it puts twice that many of those tokens onto the battlefield instead. -- If an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead. -- Whenever you roll {K}, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. +type=Plane +subtype=Ravnica +[/card] +[card] +name=Spatial Merging +text=When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order. +type=Phenomenon +[/card] +[card] +name=Bloodhill Bastion +text=Whenever a creature enters the battlefield, it gains double strike and haste until end of turn. -- Whenever you roll {K}, exile target nontoken creature you control, then return it to the battlefield under your control. +type=Plane +subtype=Equilor +[/card] +[card] +name=The Aether Flues +text=When you planeswalk to The Aether Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. -- Whenever you roll {C}, you may put a creature card from your hand onto the battlefield. +type=Plane +subtype=Iquatana +[/card] +[card] +name=Chaotic Aether +text=When you encounter Chaotic Aether, each blank roll of the planar die is a CHAOS roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.) +type=Phenomenon +[/card] +[card] +name=The Great Forest +text=Each creature assigns combat damage equal to its toughness rather than its power. -- Whenever you roll {C}, creatures you control get +0/+2 and gain trample until end of turn. +type=Plane +subtype=Lorwyn +[/card] +[card] +name=Glimmervoid Basin +text=Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. -- Whenever you roll {C}, choose target creature. Each player except that creature's controller puts a token that's a copy of that creature onto the battlefield. +type=Plane +subtype=Mirrodin +[/card] +[card] +name=Hedron Fields of Agadeem +text=Creatures with power 7 or greater can't attack or block. -- Whenever you roll {K}, put a 7/7 colorless Eldrazi creature token with annihilator 1 onto the battlefield. (Whenever it attacks, defending player sacrifices a permanent.) +type=Plane +subtype=Zendikar +[/card] +[card] +name=Grove of the Dreampods +text=When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. -- Whenever you roll {K}, return target creature card from your graveyard to the battlefield. +type=Plane +subtype=Fabacin +[/card] +[card] +name=Isle of Vesuva +text=Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature. -- Whenever you roll {C}, destroy target creature and all other creatures with the same name as that creature. +type=Plane +subtype=Dominaria +[/card] +[card] +name=Megaflora Jungle +auto=@chaos ensuescreate(insect:creature insect:1/1:green:flying named butterfly) +text=Each creature with mana value 2 or less gets +2/+2. -- Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly. +mana=null +type=Plane +subtype=Gargantikar +[/card] +[card] +name=Naktamun +auto=@chaos ensuesmay ability$!name(discard) reject notatarget(*|myhand)!$ draw:1 +text=Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.) -- Whenever chaos ensues, you may discard a card. If you do, draw a card. +mana=null +type=Plane +subtype=Amonkhet +[/card] +[card] +name=New Argive +auto=@historic creature you control attacks2/2 ueot +auto=@chaos ensuesreveal cards from the top of your library until you reveal a artifact,*[legendary],enchantment[saga] card put that card inmoveto(ownerhand) && the restthe bottom of your library in a random order +text=Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.) -- Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order. +mana=null +type=Plane +subtype=Dominaria +[/card] +[card] +name=Norn's Seedcore +auto=@chaos ensuesreveal cards from the top of your planar deck until you reveal a plane card planeswalk it, except don't planeswalk away from any plane put the rest of the revealed cardsthe bottom of your planar deck in any order +text=When you planeswalk to Norn's Seedcore, chaos ensues. -- Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order. +mana=null +type=Plane +subtype=New Phyrexia +[/card] +[card] +name=The Fertile Lands of Saulvinia +auto=@player taps a land for manathat player adds one mana of any type that land produced +auto=@chaos ensuesreveal cards from the top of your planar deck until you reveal a plane card chaos ensuesthat plane then put all cards revealed this waythe bottom of your planar deck in any order +text=Whenever a player taps a land for mana, that player adds one mana of any type that land produced. -- Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order. +mana=null +type=Plane +subtype=Antausia +[/card] +[card] +name=Ghirapur +abilities=haste +auto=@each my combatbegins:ueot, all(noncreature, non-vehicle artifact|myBattlefield) becomes a 5/3 vehicle in addition its other types && trample, haste, && crew 2 +auto=@chaos ensuestarget(noncreature artifact|mygraveyard) moveto(ownerhand) +text=At the beginning of combat on your turn, until end of turn, each noncreature, non-Vehicle artifact you control becomes a 5/3 Vehicle in addition to its other types and gains trample, haste, and crew 2. -- Whenever chaos ensues, return target noncreature artifact card from your graveyard to your hand. +mana=null +type=Plane +subtype=Kaladesh +[/card] +[card] +name=The Golden City of Orazca +auto=lord(other creature|myBattlefield) the city's blessing +auto=@one or more creatures you control deal combat damage to a playertoken(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )! +auto=@chaos ensuesmay permanent card from your hand onto the battlefield tapped +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Then draw a card if you have the city's blessing. -- Whenever chaos ensues, you may put a permanent card from your hand onto the battlefield tapped. +mana=null +type=Plane +subtype=Ixalan +[/card] +[card] +name=The Great Aerie +auto=@chaos ensueschoose target(creature|myBattlefield) && target(creature|opponentBattlefield) all(of those creature deals damage equal its toughness the other +text=When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) -- Whenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. +mana=null +type=Plane +subtype=Tarkir +[/card] +[card] +name=Inys Haen +auto=@chaos ensuestarget(nonland|mygraveyard) moveto(ownerhand) +text=When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards. -- When you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped. -- Whenever chaos ensues, return target nonland card from your graveyard to your hand. +mana=null +type=Plane +subtype=Cridhe +[/card] +[card] +name=Ketria +auto=@chaos ensuesexile cards from the top of your library until you exile a nonland permanent card put that card onto the battlefield,inmoveto(ownerhand) +text=When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control. -- Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. +mana=null +type=Plane +subtype=Ikoria +[/card] +[card] +name=Littjara +auto=@chaos ensueschoose a creature type counter(1/1)all(creature|myBattlefield) of that type +text=When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.) -- Whenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type. +mana=null +type=Plane +subtype=Kaldheim +[/card] +[card] +name=The Caldaia +auto=@chaos ensuestarget(creature|mygraveyard) moveto(ownerhand) +text=Creature spells you cast from your hand have blitz {3}. (If you cast a spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) -- Whenever chaos ensues, return target creature card from your graveyard to your hand. +mana=null +type=Plane +subtype=Capenna +[/card] +[card] +name=Enigma Ridges +auto=@chaos ensuesdraw:1 && may land card from your hand onmoveTo(mybattlefield) +text=When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, reveals them, puts them into their hand, then shuffles. -- Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield. +mana=null +type=Plane +subtype=Echoir +[/card] +[card] +name=Esper +auto=all(other creature|myBattlefield)s vigilance, menace, and lifelink +auto=@chaos ensuescreature|myBattlefield) that are white, blue, and/or black become artifacts in addition their other types ueot then all(artifact creature|myBattlefield)) vigilance, menace, && lifelink ueot +text=Artifact spells cost {1} less to cast. -- Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn. +mana=null +type=Plane +subtype=Alara +[/card] +[card] +name=Strionic Resonator +text={2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") +mana={2} +type=Artifact +[/card] +[card] +name=Inspiring Statuary +text=Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) +mana={3} +type=Artifact +[/card] +[card] +name=Flockchaser Phantom +abilities=flying,vigilance +auto=_ATTACKING_the next spell you cast this turn) convoke +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance -- Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. +mana={4}{W}{U} +type=Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] +name=Elspeth's Talent +target=planeswalker +auto=teach(creature) Enchant planeswalker +auto=teach(creature) Enchanted planeswalker +auto=teach(creature) "[+1]: Create three 1/1 white Soldier creature tokens" +auto=teach(creature) Whenever you activateloyalty ability of enchanted planeswalker creatures you control get +2/+2 +auto=teach(creature) gain vigilance +text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens." -- Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Teferi's Talent +target=planeswalker +auto=teach(creature) Enchant planeswalker +auto=teach(creature) Enchanted planeswalker +auto=teach(creature) "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant'" +auto=teach(creature) Whenever you drawcard putloyalty counter on enchanted planeswalker +text=Enchant planeswalker -- Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'" -- Whenever you draw a card, put a loyalty counter on enchanted planeswalker. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Wildfire Awakener +auto=create(elemental:creature elemental:1/1:red:"whenever this creature becomes tapped, it deals 1 damage to target player)x +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player." +mana={X}{1}{R}{W} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] +name=Rowan's Talent +target=planeswalker +auto=teach(creature) Enchant planeswalker +auto=teach(creature) Enchanted planeswalker +auto=teach(creature) "[+1]: Up to one target creature +auto=teach(creature) +2/+0 +auto=teach(creature) first strike +auto=teach(creature) trample " +auto=teach(creature) Whenever you activateloyalty ability of enchanted planeswalker copy that ability You may choose new targets for the copy +text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn." -- Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy. +mana={2}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Begin the Invasion +search your library for up x battle cards with different names, put them onto the battlefield && shuffle +auto=Search your library for up to X battle cards with different names put them onto the battlefield then shuffle +text=Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle. +mana={X}{W}{U}{B}{R}{G} +type=Sorcery +[/card] +[card] +name=Bright-Palm, Soul Awakener +auto=cantbeblockedby(creature[power<=2]) +auto=@this creature attacksdouble the number of counter(1/1)starget(creature that creature unblockable by creature with power 2,less this turn +text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. +mana={1}{R}{G}{W} +type=Legendary Creature +subtype=Fox Shaman +power=4 +toughness=3 +[/card] +[card] +name=Gimbal, Gremlin Prodigy +auto=lord(other creature|myBattlefield) trample +auto=lord(creature|myBattlefield) +auto=@each my endofturn:create(gremlin artifact:creature gremlin artifact:0/0:red) +text=Artifact creatures you control have trample. -- At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. +mana={2}{G}{U}{R} +type=Legendary Creature +subtype=Gremlin Artificer +power=4 +toughness=4 +[/card] +[card] +name=Cutthroat Negotiator +auto=Parley ? _ATTACKING_token(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )! +auto=foreach(|myBattlefield) +text=Parley ? Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card. +mana={2}{U}{R} +type=Creature +subtype=Orc Pirate +power=4 +toughness=3 +[/card] +[card] +name=Bright-Palm, Soul Awakener +auto=cantbeblockedby(creature[power<=2]) +auto=@this creature attacksdouble the number of counter(1/1)starget(creature that creature unblockable by creature with power 2,less this turn +text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. +mana={1}{R}{G}{W} +type=Legendary Creature +subtype=Fox Shaman +power=4 +toughness=3 +[/card] +[card] +name=Uncivil Unrest +auto=lord(other creature|myBattlefield) riot +text=Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) -- If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead. +mana={4}{R} +type=Enchantment +[/card] +[card] +name=Conclave Sledge-Captain +abilities=trample +auto=@combatdamaged(player) from(this): +auto=@this creature deals combat damage to a playerput that many counter(1/1)sit +text=Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) -- Trample -- Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it. +mana={5}{G} +type=Creature +subtype=Elephant Soldier +power=4 +toughness=4 +[/card] +[card] +name=Emergent Woodwurm +auto=@this creature attackslook at the top x cards of your library, where x is its power may permanent card with mana value x,less from among them onmoveTo(mybattlefield) put the restthe bottom of your library in a random order +text=Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +mana={6}{G} +type=Creature +subtype=Wurm +power=4 +toughness=4 +[/card] +[card] +name=Sandsteppe War Riders +abilities=trample +auto=lord(creature|myBattlefield) +auto=@each my combatbegins:bolster x, where x is the number of differently named artifact tokens|myBattlefield) +text=Trample -- At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) +mana={3}{G} +type=Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] +name=Dance with Calamity +shuffle your library as many times as you choose, may exile the top card of your library if the total mana value of the cards exiled this way is 13,less, may cast any number of spells from among those cards without paying their mana costs +auto=moveto(exile) +auto=Shuffle your library As many times as you choose you may exile the top card of your library If the total mana value of the cards exiled this way13 or less you may cast any number of spells from among those cards without paying their mana costs +text=Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs. +mana={7}{R} +type=Sorcery +[/card] +[card] +name=Blight Titan +abilities=deathtouch +auto=@ or attacksdeplete:2 && incubate x, where x is the number of creature cards in your graveyard +text=Deathtouch -- Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={4}{B}{B} +type=Creature +subtype=Phyrexian Giant +power=6 +toughness=6 +[/card] +[card] +name=Vulpine Harvester +auto=lord(creature|myBattlefield) artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power +auto=@one or more Phyrexians you control attacktarget(artifact|mygraveyard) the battlefield if its mana value is less than,equal their total power +text=Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power. +mana={3}{W} +type=Creature +subtype=Phyrexian Fox +power=3 +toughness=3 +[/card] +[card] +name=Wand of the Worldsoul +auto=tapped +auto={T}:add {w} +auto={T}:Add{W} +auto={T}:the next spell you cast this turn) convoke +text=Wand of the Worldsoul enters the battlefield tapped. -- {T}: Add {W}. -- {T}: The next spell you cast this turn has convoke. +mana={2}{W} +type=Artifact +[/card] +[card] +name=Dromoka's Command +text=Choose two -- Prevent all damage target instant or sorcery spell would deal this turn. -- Target player sacrifices an enchantment. -- Put a +1/+1 counter on target creature. -- Target creature you control fights target creature you don't control. +mana={G}{W} +type=Instant +[/card] +[card] +name=Towashi +text=Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control, and counters are modifications.) -- Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control. +type=Plane +subtype=Kamigawa +[/card] +[card] +name=Unyaro +auto=@each my endofturn:if you planeswalked this turn, untap all creature they phase out until a player planeswalks +auto=@chaos ensuescreate(knight:creature knight:2/2:white,blue:vigilance)*2 +text=At the beginning of your end step, if you planeswalked to Unyaro this turn, untap all creatures. They phase out until a player planeswalks. (Treat them and anything attached to them as though they didn't exist.) -- Whenever chaos ensues, create two 2/2 white and blue Knight creature tokens with vigilance. +mana=null +type=Plane +subtype=Zhalfir +[/card] +[card] +name=Valor's Reach +auto=@your team attacks with exactly two creaturesthose creature) double strike ueot +auto=@chaos ensuesuntap target(creature your team controls if it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase +text=Whenever your team attacks with exactly two creatures, those creatures gain double strike until end of turn. -- Whenever chaos ensues, untap up to two target creatures your team controls. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase. +mana=null +type=Plane +subtype=Kylem +[/card] +[card] +name=The Western Cloud +auto=lord(creature|myBattlefield) +auto=@chaos ensuestoken(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )! +text=Prevent all damage that would be dealt to creatures and planeswalkers you control. -- Whenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker. +mana=null +type=Plane +subtype=Gobakhan +[/card] +[card] +name=The Wilds +auto=@chaos ensuestoken +text=When you planeswalk to The Wilds and at the beginning of your upkeep, create a Food token. -- Whenever chaos ensues, target player sacrifices a creature. If they do, you create a Food token. You create two Food tokens instead if the sacrificed creature's toughness was 4 or greater. +mana=null +type=Plane +subtype=Eldraine +[/card] +[card] +name=Nyx +auto=Constellation ? @an enchantment movedTo(*[]|myBattlefield):life:1 +auto=@chaos ensueschoose a color add an amount of mana of that color equal your devotion that color +text=Nontoken creatures are enchantments in addition to their other types. -- Constellation ? Whenever an enchantment enters the battlefield under your control, you gain 1 life. -- Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color. +mana=null +type=Plane +subtype=Theros +[/card] +[card] +name=Paliano +text=When one or more creatures you control deal combat damage to a player, if there is no monarch, you become the monarch. -- Whenever chaos ensues, create a 1/1 black Assassin creature token with deathtouch and haste. +type=Plane +subtype=Fiora +[/card] +[card] +name=The Pit +auto=@you planeswalk to The Pitall(player creates their choice of a 3/3 white angel creature token with flying,a 6/6 black demon creature token with flying, trample, && "at the beginning of your upkeep, {S(other creature|mybattlefield)} if you can't, this creature damage:6 you" +auto=@chaos ensuesall(player sacrifices a nonartifact creature +text=When you planeswalk to The Pit, each player creates their choice of a 3/3 white Angel creature token with flying or a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." -- Whenever chaos ensues, each player sacrifices a nonartifact creature. +mana=null +type=Plane +subtype=The Abyss +[/card] +[card] +name=Riptide Island +auto=all(creature|myBattlefield) haste and get +x/+x , where x is the number of slivers you control +x/+x , where x is the number of slivers you control +auto=@chaos ensuesslivers|myBattlefield)) haste &&) x/x ueot, where x is the number of slivers|myBattlefield) +text=When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. -- Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control. +mana=null +type=Plane +subtype=Dominaria +[/card] +[card] +name=Strixhaven +auto=@chaos ensues target(instant,sorcery card from a graveyard moveto(ownerhand) +text=Instant and sorcery spells players cast have demonstrate. (Whenever a player casts an instant or sorcery spell, they may copy it. If they do, they choose an opponent to also copy it. Players may choose new targets for their copies.) -- Whenever chaos ensues, return up to one target instant or sorcery card from a graveyard to its owner's hand. +mana=null +type=Plane +subtype=Arcavios +[/card] +[card] +name=Ten Wizards Mountain +auto=@roll the planar diecounter(1/1) target(creature +auto=all(other creature|myBattlefield) flying +auto=@chaos ensuescreature|myBattlefield)) flying ueot +text=Whenever you roll the planar die, put a +1/+1 counter on up to one target creature. -- Whenever chaos ensues, creatures you control gain flying until end of turn. +mana=null +type=Plane +subtype=Shenmeng +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/MOM.txt b/projects/mtg/bin/Res/missing_cards_by_sets/MOM.txt new file mode 100644 index 000000000..6786b98dc --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/MOM.txt @@ -0,0 +1,10 @@ +[card] +name=Mirror-Shield Hoplite +abilities=vigilance +text=Vigilance -- Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn. +mana={R}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/MUL.txt b/projects/mtg/bin/Res/missing_cards_by_sets/MUL.txt new file mode 100644 index 000000000..720d0d0fa --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/MUL.txt @@ -0,0 +1,72 @@ +[card] +name=Jegantha, the Wellspring +text=Companion - No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may cast it once from outside the game.) -- {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. +mana={4}{RG} +type=Legendary Creature +subtype=Elemental Elk +power=5 +toughness=5 +[/card] +[card] +name=Gyruda, Doom of Depths +text=Companion - Your starting deck contains only cards with even converted mana costs. (If this card is your chosen companion, you may cast it once from outside the game.) -- When Gyruda enters the battlefield, each player puts the top four cards of their library into their graveyard. Put a creature card with an even converted mana cost from among those cards onto the battlefield under your control. +mana={4}{UB}{UB} +type=Legendary Creature +subtype=Demon Kraken +power=6 +toughness=6 +[/card] +[card] +name=Baral, Chief of Compliance +text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. +mana={1}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Atris, Oracle of Half-Truths +text=Menace -- When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. +mana={2}{U}{B} +type=Legendary Creature +subtype=Human Advisor +power=3 +toughness=2 +[/card] +[card] +name=Zada, Hedron Grinder +text=Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. +mana={3}{R} +type=Legendary Creature +subtype=Goblin Ally +power=3 +toughness=3 +[/card] +[card] +name=Zirda, the Dawnwaker +text=Companion - Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may cast it once from outside the game.) -- Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. -- {1}, {T}: Target creature can't block this turn. +mana={1}{RW}{RW} +type=Legendary Creature +subtype=Elemental Fox +power=3 +toughness=3 +[/card] +[card] +name=Obosh, the Preypiercer +text=Companion - Your starting deck contains only cards with odd converted mana costs and land cards. (If this card is your chosen companion, you may cast it once from outside the game.) -- If a source you control with an odd converted mana cost would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. +mana={3}{BR}{BR} +type=Legendary Creature +subtype=Hellion Horror +power=3 +toughness=5 +[/card] +[card] +name=Yarok, the Desecrated +text=Deathtouch, lifelink -- If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={2}{B}{G}{U} +type=Legendary Creature +subtype=Elemental Horror +power=3 +toughness=5 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/NCC.txt b/projects/mtg/bin/Res/missing_cards_by_sets/NCC.txt new file mode 100644 index 000000000..f79d69fe2 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/NCC.txt @@ -0,0 +1,63 @@ +[card] +name=Identity Thief +text=Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. +mana={2}{U}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=3 +[/card] +[card] +name=Strionic Resonator +text={2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") +mana={2} +type=Artifact +[/card] +[card] +name=Reign of the Pit +text=Each player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Bloodthirsty Blade +auto=teach(creature) 2/0 +auto=teach(creature) mustattack +text=Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate this ability only any time you could cast a sorcery. +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Stolen Identity +text=Put a token onto the battlefield that's a copy of target artifact or creature. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Thief of Sanity +abilities=flying +text=Flying -- Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. +mana={1}{U}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] +name=Slippery Bogbonder +abilities=flash,opponentshroud +auto=target(creature) counter(0/0,1,Hexproof) +text=Flash -- Hexproof -- When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature. +mana={3}{G} +type=Creature +subtype=Human Druid +power=3 +toughness=3 +[/card] +[card] +name=Nesting Grounds +auto={T}:add{1} +text={T}: Add {1}. -- {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate this ability only any time you could cast a sorcery. +type=Land +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/NEC.txt b/projects/mtg/bin/Res/missing_cards_by_sets/NEC.txt new file mode 100644 index 000000000..6c2f8c397 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/NEC.txt @@ -0,0 +1,18 @@ +[card] +name=Swift Reconfiguration +target=creature,vehicle +abilities=flash +text=Flash -- Enchant creature or Vehicle -- Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.) +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Swift Reconfiguration +target=creature,vehicle +abilities=flash +text=Flash -- Enchant creature or Vehicle -- Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.) +mana={W} +type=Enchantment +subtype=Aura +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/NEO.txt b/projects/mtg/bin/Res/missing_cards_by_sets/NEO.txt new file mode 100644 index 000000000..ab7e746e6 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/NEO.txt @@ -0,0 +1,57 @@ +[card] +name=Isshin, Two Heavens as One +text=If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={R}{W}{B} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=4 +[/card] +[card] +name=Weaver of Harmony +auto=lord(other creature[enchantment]|myBattlefield) 1/1 +text=Other enchantment creatures you control get +1/+1. -- {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.) +mana={1}{G} +type=Enchantment Creature +subtype=Snake Druid +power=2 +toughness=2 +[/card] +[card] +name=Isshin, Two Heavens as One +text=If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={R}{W}{B} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=4 +[/card] +[card] +name=Weaver of Harmony +auto=lord(other creature[enchantment]|myBattlefield) 1/1 +text=Other enchantment creatures you control get +1/+1. -- {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.) +mana={1}{G} +type=Enchantment Creature +subtype=Snake Druid +power=2 +toughness=2 +[/card] +[card] +name=Weaver of Harmony +auto=lord(other creature[enchantment]|myBattlefield) 1/1 +text=Other enchantment creatures you control get +1/+1. -- {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.) +mana={1}{G} +type=Enchantment Creature +subtype=Snake Druid +power=2 +toughness=2 +[/card] +[card] +name=Isshin, Two Heavens as One +text=If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={R}{W}{B} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=4 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/ONC.txt b/projects/mtg/bin/Res/missing_cards_by_sets/ONC.txt new file mode 100644 index 000000000..6a9730e34 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/ONC.txt @@ -0,0 +1,18 @@ +[card] +name=Norn's Annex +text=({PW} can be paid with either {W} or 2 life.) -- Creatures can't attack you or a planeswalker you control unless their controller pays {PW} for each of those creatures. +mana={3}{PW}{PW} +type=Artifact +[/card] +[card] +name=Lux Artillery +text=Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent. +mana={4} +type=Artifact +[/card] +[card] +name=Lux Artillery +text=Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent. +mana={4} +type=Artifact +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/ONE.txt b/projects/mtg/bin/Res/missing_cards_by_sets/ONE.txt new file mode 100644 index 000000000..87e4eedaf --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/ONE.txt @@ -0,0 +1,88 @@ +[card] +name=Elesh Norn, Mother of Machines +abilities=vigilance +text=Vigilance -- If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -- Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. +mana={4}{W} +type=Legendary Creature +subtype=Phyrexian Praetor +power=4 +toughness=7 +[/card] +[card] +name=Melira, the Living Cure +text=If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. -- Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control. +mana={G}{W} +type=Legendary Creature +subtype=Human Scout +power=3 +toughness=3 +[/card] +[card] +name=Mirran Safehouse +text=As long as Mirran Safehouse is on the battlefield, it has all activated abilities of all land cards in all graveyards. +mana={3} +type=Artifact +[/card] +[card] +name=Elesh Norn, Mother of Machines +abilities=vigilance +text=Vigilance -- If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -- Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. +mana={4}{W} +type=Legendary Creature +subtype=Phyrexian Praetor +power=4 +toughness=7 +[/card] +[card] +name=Drivnod, Carnage Dominus +text=If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -- {B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. ({B/P} can be paid with either {B} or 2 life.) +mana={3}{B}{B} +type=Legendary Creature +subtype=Phyrexian Horror +power=8 +toughness=3 +[/card] +[card] +name=Elesh Norn, Mother of Machines +abilities=vigilance +text=Vigilance -- If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -- Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. +mana={4}{W} +type=Legendary Creature +subtype=Phyrexian Praetor +power=4 +toughness=7 +[/card] +[card] +name=Elesh Norn, Mother of Machines +abilities=vigilance +text=Vigilance -- If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -- Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. +mana={4}{W} +type=Legendary Creature +subtype=Phyrexian Praetor +power=4 +toughness=7 +[/card] +[card] +name=Mirran Safehouse +text=As long as Mirran Safehouse is on the battlefield, it has all activated abilities of all land cards in all graveyards. +mana={3} +type=Artifact +[/card] +[card] +name=Melira, the Living Cure +text=If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. -- Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control. +mana={G}{W} +type=Legendary Creature +subtype=Human Scout +power=3 +toughness=3 +[/card] +[card] +name=Drivnod, Carnage Dominus +text=If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -- {B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. ({B/P} can be paid with either {B} or 2 life.) +mana={3}{B}{B} +type=Legendary Creature +subtype=Phyrexian Horror +power=8 +toughness=3 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/PC2.txt b/projects/mtg/bin/Res/missing_cards_by_sets/PC2.txt index 778c4eb8f..a43cf9fc6 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/PC2.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/PC2.txt @@ -1,10 +1,4 @@ [card] -name=Fractured Powerstone -text={T}: Add {1} to your mana pool. -- {T}: Roll the planar die. Activate this ability only any time you could cast a sorcery. -mana={2} -type=Artifact -[/card] -[card] name=Three Dreams text=Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library. mana={4}{W} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/PCA.txt b/projects/mtg/bin/Res/missing_cards_by_sets/PCA.txt index b43edd4b4..5a2f77b3d 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/PCA.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/PCA.txt @@ -1,10 +1,4 @@ [card] -name=Fractured Powerstone -text={T}: Add {1} to your mana pool. -- {T}: Roll the planar die. Activate this ability only any time you could cast a sorcery. -mana={2} -type=Artifact -[/card] -[card] name=Auratouched Mage text=When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library. mana={5}{W} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/PCY.txt b/projects/mtg/bin/Res/missing_cards_by_sets/PCY.txt index 7bad3996f..fb32bc408 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/PCY.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/PCY.txt @@ -38,15 +38,6 @@ mana={3}{W} type=Instant [/card] [card] -name=Mungha Wurm -text=You can't untap more than one land during your untap step. -mana={2}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=5 -[/card] -[card] name=Dual Nature text=Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. -- Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. -- When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature. mana={4}{G}{G} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/PLIST.txt b/projects/mtg/bin/Res/missing_cards_by_sets/PLIST.txt index efd500114..c4680d459 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/PLIST.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/PLIST.txt @@ -83,12 +83,6 @@ mana={2} type=Legendary Artifact [/card] [card] -name=Fractured Powerstone -text={T}: Add {1} to your mana pool. -- {T}: Roll the planar die. Activate this ability only any time you could cast a sorcery. -mana={2} -type=Artifact -[/card] -[card] name=Council's Judgment text=Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. mana={1}{W}{W} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/PRM.txt b/projects/mtg/bin/Res/missing_cards_by_sets/PRM.txt index 380e3e8d9..1b06baa82 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/PRM.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/PRM.txt @@ -169,7 +169,7 @@ toughness=5 [/card] [card] name=Horizon Boughs -text=All permanents untap during each player’s untap step. -- Whenever you roll {K}, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. +text=All permanents untap during each player?s untap step. -- Whenever you roll {K}, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. type=Plane subtype=Pyrulea [/card] @@ -208,7 +208,7 @@ type=Land [/card] [card] name=Mirrored Depths -text=Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell. -- Whenever you roll {K}, target player reveals the top card of their library. If it’s a nonland card, you may cast it without paying its mana cost. +text=Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell. -- Whenever you roll {K}, target player reveals the top card of their library. If it?s a nonland card, you may cast it without paying its mana cost. type=Plane subtype=Karsus [/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/PSAL.txt b/projects/mtg/bin/Res/missing_cards_by_sets/PSAL.txt index b73b1149b..6864de09b 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/PSAL.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/PSAL.txt @@ -57,15 +57,6 @@ power=3 toughness=3 [/card] [card] -name=Leonin Shikari -text=You may activate equip abilities any time you could cast an instant. -mana={1}{W} -type=Creature -subtype=Cat Soldier -power=2 -toughness=2 -[/card] -[card] name=Nacatl War-Pride text=Nacatl War-Pride must be blocked by exactly one creature if able. -- Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. mana={3}{G}{G}{G} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/PZ2.txt b/projects/mtg/bin/Res/missing_cards_by_sets/PZ2.txt index 8f0b4f882..d2bb7c50a 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/PZ2.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/PZ2.txt @@ -12,15 +12,6 @@ type=Instant subtype=Arcane [/card] [card] -name=Nylea's Colossus -text=Constellation - Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn. -mana={6}{G} -type=Enchantment Creature -subtype=Giant -power=6 -toughness=6 -[/card] -[card] name=Tawnos, Urza's Apprentice text=Haste -- {U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.) mana={U}{R} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/RV.txt b/projects/mtg/bin/Res/missing_cards_by_sets/RV.txt index 94090679e..01f612e73 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/RV.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/RV.txt @@ -156,15 +156,6 @@ power=1 toughness=1 [/card] [card] -name=Stone Giant -text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 -[/card] -[card] name=Magical Hack text=Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) mana={U} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/SIR.txt b/projects/mtg/bin/Res/missing_cards_by_sets/SIR.txt new file mode 100644 index 000000000..88dfdd6e5 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/SIR.txt @@ -0,0 +1,61 @@ +[card] +name=Emrakul, the Promised End +text=Emrakul, the Promised End costs {1} less to cast for each card type among cards in your graveyard. -- When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. -- Flying, trample, protection from instants +mana={13} +type=Legendary Creature +subtype=Eldrazi +power=13 +toughness=13 +[/card] +[card] +name=Moonlight Hunt +text=Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature. +mana={1}{G} +type=Instant +[/card] +[card] +name=Accursed Witch +text=Spells your opponents cast that target Accursed Witch cost {1} less to cast. -- When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. +mana={3}{B} +type=Creature +subtype=Human Shaman +power=4 +toughness=2 +[/card] +[card] +name=Mirrorwing Dragon +abilities=flying +text=Flying -- Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature he or she controls that the spell could target. Each copy targets a different one of those creatures. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=5 +[/card] +[card] +name=Nahiri's Wrath +text=As an additional cost to cast Nahiri's Wrath, discard X cards. -- Nahiri's Wrath deals damage equal to the total converted mana cost of the discarded cards to each of up to X target creatures and/or planeswalkers. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Epiphany at the Drownyard +text=Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. +mana={X}{U} +type=Instant +[/card] +[card] +name=Soul Separator +text={5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Put a token onto the battlefield that's a copy of that card except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Put a black Zombie creature token onto the battlefield with power equal to that card's power and toughness equal to that card's toughness. +mana={3} +type=Artifact +[/card] +[card] +name=Falkenrath Gorger +text=Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={R} +type=Creature +subtype=Vampire Berserker +power=2 +toughness=1 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/SIS.txt b/projects/mtg/bin/Res/missing_cards_by_sets/SIS.txt new file mode 100644 index 000000000..deb6b9978 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/SIS.txt @@ -0,0 +1,25 @@ +[card] +name=Sigarda, Host of Herons +abilities=flying,opponentshroud +text=Flying, hexproof -- Spells and abilities your opponents control can't cause you to sacrifice permanents. +mana={2}{G}{W}{W} +type=Legendary Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Havengul Lich +text={1}: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn. +mana={3}{U}{B} +type=Creature +subtype=Zombie Wizard +power=4 +toughness=4 +[/card] +[card] +name=Divine Reckoning +text=Each player chooses a creature he or she controls. Destroy the rest. -- Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{W}{W} +type=Sorcery +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/TSR.txt b/projects/mtg/bin/Res/missing_cards_by_sets/TSR.txt index 7e43093e6..b1f2f8455 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/TSR.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/TSR.txt @@ -1,4 +1,16 @@ [card] +name=Secret Plans +text=Face-down creatures you control get +0/+1. -- Whenever a permanent you control is turned face up, draw a card. +mana={G}{U} +type=Enchantment +[/card] +[card] +name=Epic Experiment +text=Exile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard. +mana={X}{U}{R} +type=Sorcery +[/card] +[card] name=Panharmonicon text=If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. mana={4} @@ -14,43 +26,6 @@ power=1 toughness=3 [/card] [card] -name=Epic Experiment -text=Exile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard. -mana={X}{U}{R} -type=Sorcery -[/card] -[card] -name=Secret Plans -text=Face-down creatures you control get +0/+1. -- Whenever a permanent you control is turned face up, draw a card. -mana={G}{U} -type=Enchantment -[/card] -[card] -name=Kor Dirge -text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. -mana={2}{B} -type=Instant -[/card] -[card] -name=Muck Drubb -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -- When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. -- Madness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -mana={3}{B}{B} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Thick-Skinned Goblin -text=You may pay {0} rather than pay the echo cost for permanents you control. -- {R}: Thick-Skinned Goblin gains protection from red until end of turn. -mana={1}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=1 -[/card] -[card] name=Muraganda Petroglyphs text=Creatures with no abilities get +2/+2. mana={3}{G} @@ -75,12 +50,22 @@ power=1 toughness=1 [/card] [card] -name=Delay -text=Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) -mana={1}{U} +name=Kor Dirge +text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. +mana={2}{B} type=Instant [/card] [card] +name=Muck Drubb +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) -- When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. -- Madness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={3}{B}{B} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] name=Outrider en-Kor abilities=flanking text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. @@ -90,3 +75,18 @@ subtype=Kor Rebel Knight power=2 toughness=2 [/card] +[card] +name=Delay +text=Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Thick-Skinned Goblin +text=You may pay {0} rather than pay the echo cost for permanents you control. -- {R}: Thick-Skinned Goblin gains protection from red until end of turn. +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/UNH.txt b/projects/mtg/bin/Res/missing_cards_by_sets/UNH.txt index 9a4444b3f..2636f2881 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/UNH.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/UNH.txt @@ -473,7 +473,7 @@ type=Enchantment [/card] [card] name=Red-Hot Hottie -text=Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the end of each turn, sacrifice this creature unless you scream ‘Aaah' at the top of your lungs." +text=Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the end of each turn, sacrifice this creature unless you scream ?Aaah' at the top of your lungs." mana={2}{R}{R} type=Creature subtype=Elemental diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/UST.txt b/projects/mtg/bin/Res/missing_cards_by_sets/UST.txt index 642095852..8464ebfbf 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/UST.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/UST.txt @@ -619,7 +619,7 @@ toughness=6 [/card] [card] name=Shellephant -text={0}: Choose one. You may activate this ability while Shellephant is in any zone. -- • Shellephant has base power and toughness 1/4. -- • Shellephant has base power and toughness 3/3. +text={0}: Choose one. You may activate this ability while Shellephant is in any zone. -- ? Shellephant has base power and toughness 1/4. -- ? Shellephant has base power and toughness 3/3. mana={1}{G}{G} type=Creature subtype=Turtle and/or Elephant diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/VIS.txt b/projects/mtg/bin/Res/missing_cards_by_sets/VIS.txt index f9b1fbb48..b46dab750 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/VIS.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/VIS.txt @@ -15,13 +15,6 @@ power=2 toughness=2 [/card] [card] -name=Mystic Veil -text=You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Three Wishes text=Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard. mana={1}{U}{U} @@ -62,13 +55,6 @@ mana={2}{W} type=Enchantment [/card] [card] -name=Spider Climb -text=You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.) -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Honorable Passage text=The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller. mana={1}{W} @@ -100,19 +86,6 @@ mana={3}{R} type=World Enchantment [/card] [card] -name=Parapet -text=You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Creatures you control get +0/+1. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Relic Ward -text=You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant artifact -- Enchanted artifact has shroud. (It can't be the target of spells or abilities.) -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Desolation text=At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. If a Plains is sacrificed this way, Desolation deals 2 damage to that Plains's controller. mana={1}{B}{B} diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/VMA.txt b/projects/mtg/bin/Res/missing_cards_by_sets/VMA.txt index c5c19c1b9..5056e150c 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/VMA.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/VMA.txt @@ -1,11 +1,4 @@ [card] -name=Armor of Thorns -text=You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant nonblack creature -- Enchanted creature gets +2/+2. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Magister of Worth abilities=flying text=Flying -- Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/VVK.txt b/projects/mtg/bin/Res/missing_cards_by_sets/VVK.txt index dca475ca1..d73950675 100644 --- a/projects/mtg/bin/Res/missing_cards_by_sets/VVK.txt +++ b/projects/mtg/bin/Res/missing_cards_by_sets/VVK.txt @@ -8,15 +8,6 @@ power=3 toughness=3 [/card] [card] -name=Stone Giant -text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 -[/card] -[card] name=Sphinx of Uthuun abilities=flying text=Flying -- When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. diff --git a/projects/mtg/bin/Res/missing_cards_by_sets/missingCardList.txt b/projects/mtg/bin/Res/missing_cards_by_sets/missingCardList.txt new file mode 100644 index 000000000..df79aeb68 --- /dev/null +++ b/projects/mtg/bin/Res/missing_cards_by_sets/missingCardList.txt @@ -0,0 +1,355 @@ +Primal Command +Rowan Kenrith +Pyre-Sledge Arsonist +Star Pupil +Sun Droplet +Hall of the Bandit Lord +Boseiju, Who Shelters All +Chief Engineer +Conqueror's Flail +Cryptic Spires +Thromok the Insatiable +Austere Command +Collective Defiance +Séance +Primeval Spawn +Fallaji Wayfarer +Mana Cannons +Baru, Wurmspeaker +Cadric, Soul Kindler +Historian's Boon +Robaran Mercenaries +Activated Sleeper +Obsidian Obelisk +The Peregrine Dynamo +Tiller Engine +Unite the Coalition +Verrak, Warped Sengir +Gerrard's Hourglass Pendant +Stangg, Echo Warrior +Sivitri, Dragon Master +Ramirez DePietro, Pillager +Orca, Siege Demon +Rasputin, the Oneiromancer +Jedit Ojanen, Mercenary +Ohabi Caleria +The Lady of Otaria +General Marhault Elsdragon +The Ever-Changing 'Dane +Jasmine Boreal of the Seven +Ayesha Tanaka, Armorer +The Mana Rig +Xira, the Golden Sting +Tobias, Doomed Conqueror +Tetsuo, Imperial Champion +Torsten, Founder of Benalia +Tor Wauki the Younger +Stensia +Krosa +Sokenzan +Gavony +Jund +Order of Midnight +Golden Argosy +Inscribed Tablet +Jodah's Codex +Karn's Sylex +Walking Bulwark +The Elder Dragon War +Weatherlight Compleated +Fires of Victory +Plaza of Heroes +In Thrall to the Pit +Jaya, Fiery Negotiator +Keldon Flamesage +Keldon Strike Team +Thran Portal +Phoenix Chick +Radha's Firebrand +Rundvelt Hordemaster +Love Song of Night and Day +Temporal Firestorm +Twinferno +Braids, Arisen Nightmare +Astor, Bearer of Blades +Baird, Argivian Recruiter +Ajani, Sleeper Agent +Ertai Resurrected +Garna, Bloodfist of Keld +Jodah, the Unifier +Ivy, Gleeful Spellthief +Jhoira, Ageless Innovator +Nael, Avizoa Aeronaut +Lagomos, Hand of Hatred +Najal, the Storm Runner +Rith, Liberated Primeval +Rivaz of the Claw +Rulik Mons, Warren Chief +Shanna, Purifying Blade +Stenn, Paranoid Partisan +Sol'Kanar the Tainted +Vohar, Vodalian Desecrator +Archangel of Wrath +Anointed Peacekeeper +Karn, Living Legacy +Argivian Cavalier +Silver Scrutiny +Balduvian Berserker +Guardian of New Benalia +Chaotic Transformation +Defiler of Faith +Coalition Warbrute +Serra Paragon +Defiler of Instinct +Academy Loremaster +Defiler of Dreams +Cleaving Skyrider +Coalition Skyknight +Vesuvan Duplimancy +Benalish Faithbonder +Sphinx of Clear Skies +Vodalian Mindsinger +Defiler of Flesh +Stronghold Arena +Llanowar Greenwidow +Quirion Beastcaller +Defiler of Vigor +Tyrannical Pitlord +Threats Undetected +Silverback Elder +Urborg Lhurgoyf +Voda Sea Scavenger +Volshe Tideturner +Braids's Frightful Return +The Cruelty of Gix +Cut Down +Shadow Prophecy +Warhost's Frenzy +Yavimaya Steelcrusher +Yotia Declares War +Barkweave Crusher +Stall for Time +Urza Assembles the Titans +Combat Research +Hexbane Tortoise +Djinn of the Fountain +Linebreaker Baloth +Ertai's Scorn +Founding the Third Path +Frostfist Strider +Impede Momentum +Joint Exploration +Slimefoot's Survey +The Phasing of Zhalfir +Tail Swipe +Tear Asunder +Rona's Vortex +The Weatherseed Treaty +The World Spell +Dusk Mangler +Mage's Attendant +Rumor Gatherer +Induced Amnesia +Zilortha, Strength Incarnate +Brass Knuckles +Naban, Dean of Iteration +Goblin Bangchuckers +Mari, the Killing Quill +Spiteful Repossession +Tenuous Truce +Swindler's Scheme +Bennie Bracks, Zoologist +Kitt Kanto, Mayhem Diva +Perrie, the Pulverizer +Henzie "Toolbox" Torre +Kamiz, Obscura Oculus +Anhelo, the Painter +Weathered Sentinels +Vazi, Keen Negotiator +Threefold Signal +Boxing Ring +Wave of Rats +Waste Management +Xander's Pact +Writ of Return +Audacious Swap +Life of the Party +Industrial Advancement +Mezzio Mugger +Rose Room Treasurer +The Beamtown Bullies +Rain of Riches +Spellbinding Soprano +Seize the Spotlight +Parnesse, the Subtle Brush +Bribe Taker +Kros, Defense Contractor +Turf War +Phabine, Boss's Confidant +Tivit, Seller of Secrets +Dodgy Jalopy +First Responder +Family's Favor +Next of Kin +Killer Service +Agent's Toolkit +Vivien's Stampede +Brokers Confluence +Bess, Soul Nourisher +Cabaretti Confluence +Denry Klin, Editor in Chief +Cryptic Pursuit +Grime Gorger +Maestros Confluence +Oskar, Rubbish Reclaimer +Obscura Confluence +Syrix, Carrier of the Flame +Riveteers Confluence +Currency Converter +Smuggler's Buggy +Gavel of the Righteous +Aerial Extortionist +Contractual Safeguard +Boss's Chauffeur +Jailbreak +Resourceful Defense +Master of Ceremonies +Smuggler's Share +Cephalid Facetaker +Aven Courier +Change of Plans +In Too Deep +Flawless Forgery +Mask of the Schemer +Sinister Concierge +Shield Broker +Storm of Forms +Skyway Robber +Body Count +Lethal Scheme +Dogged Detective +Make an Example +Protection Racket +Misfortune Teller +Devastating Dreams +Darksteel Garrison +Metropolis Reformer +Gala Greeters +Jinnie Fay, Jetmir's Second +Hostile Takeover +Glamorous Outlaw +Falco Spara, Pactweaver +Mysterious Limousine +Cabaretti Ascendancy +Sanguine Spy +Shadow of Mortality +Shakedown Heavy +Aven Heartstabber +Meeting of the Five +Getaway Car +Park Heights Pegasus +Unlicensed Hearse +Luxior, Giada's Gift +Unleash the Inferno +Arcane Bombardment +Hoard Hauler +Fight Rigging +Urabrask, Heretic Praetor +Structural Assault +Evolving Door +Ziatora's Envoy +Widespread Thieving +Toluz, Clever Conductor +Raffine, Scheming Seer +Undercover Operative +Reservoir Kraken +Spara's Adjudicators +Cut of the Profits +Shattered Seraph +Riveteers Ascendancy +Angel of Suffering +Wiretapping +Rakish Revelers +Cemetery Tampering +Rigo, Streetwise Mentor +Rabble Rousing +Even the Score +Obscura Ascendancy +Cut Your Losses +Masked Bandits +Maestros Diabolist +Maestros Ascendancy +Lagrella, the Magpie +Lord Xander, the Collector +Voice of the Vermin +Warm Welcome +Titan of Industry +Venom Connoisseur +Errant, Street Artist +Vivien on the Hunt +Backstreet Bruiser +Brokers Veteran +Swooping Protector +All-Seeing Arbiter +Rhox Pummeler +Sanctuary Warden +Freelance Muscle +Knockout Blow +Patch Up +Capenna Express +Riveteers Overlook +Giada, Font of Hope +Bouncer's Beatdown +Dapper Shieldmate +Maestros Theater +Obscura Storefront +Elspeth Resplendent +Cabaretti Courtyard +Torch Breath +Brokers Hideout +Unlucky Witness +Sizzling Soloist +Ballroom Brawlers +Boon of Safety +Fake Your Own Death +Graveyard Shift +Grisly Sigil +Illicit Shipment +Incriminate +Join the Maestros +Scheming Fence +Ob Nixilis, the Adversary +Dig Up the Body +Extract the Truth +Jetmir's Fixer +Wingshield Agent +Exotic Pets +Witness Protection +Fatal Grudge +Sewer Crocodile +Sleep with the Fishes +Disciplined Duelist +Endless Detour +Evelyn, the Covetous +Rooftop Nuisance +Corpse Appraiser +Run Out of Town +Celestial Regulator +Civil Servant +Make Disappear +Out of the Way +A Little Chat +Rob the Archives +Arc Spitter +Syndicate Infiltrator +Tainted Indulgence +Glittering Stockpile +Snooping Newsie +Call In a Professional +Whack +Security Rhox +Ormos, Archive Keeper +Myojin of Cryptic Dreams +Lithoform Engine +Reality Spasm +Suffer the Past diff --git a/projects/mtg/bin/Res/rules/Commander.txt b/projects/mtg/bin/Res/rules/Commander.txt index 945895ecf..226abd7f4 100644 --- a/projects/mtg/bin/Res/rules/Commander.txt +++ b/projects/mtg/bin/Res/rules/Commander.txt @@ -88,9 +88,12 @@ auto=@movedto(other *|battlefield) restriction{type(*[isflipped]|nonbattlezone)~ #reset Creature damage at the cleanup phase auto=@each cleanup:all(*|myBattlefield) resetDamage +#Stun counter +auto=@untapped(*[counter{0/0.1.Stun}]|mybattlefield):name(Stunned creature can't untap) name(Stunned creature can't untap) all(trigger[to]) transforms((,newability[tap(noevent)],newability[counter(0/0.-1.Stun)])) oneshot + #Commander put back rule -auto=@movedTo(*[iscommander]|mygraveyard):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander;fresh]|mygraveyard) moveto(mycommandzone)!$ controller -auto=@movedTo(*[iscommander]|myexile):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander;fresh]|myexile) moveto(mycommandzone)!$ controller -auto=@movedTo(*[iscommander]|mylibrary):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander;fresh]|mylibrary) moveto(mycommandzone)!$ controller -auto=@movedTo(*[iscommander]|myhand):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander;fresh]|myhand) moveto(mycommandzone)!$ controller -auto=@movedTo(*[iscommander]|mysideboard):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) target(*[iscommander;fresh]|mysideboard) moveto(mycommandzone)!$ controller \ No newline at end of file +auto=@movedTo(*[iscommander]|mygraveyard):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) all(*[iscommander;fresh]|mygraveyard) moveto(mycommandzone)!$ controller +auto=@movedTo(*[iscommander]|myexile):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) all(*[iscommander;fresh]|myexile) moveto(mycommandzone)!$ controller +auto=@movedTo(*[iscommander]|mylibrary):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) all(*[iscommander;fresh]|mylibrary) moveto(mycommandzone)!$ controller +auto=@movedTo(*[iscommander]|myhand):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) all(*[iscommander;fresh]|myhand) moveto(mycommandzone)!$ controller +auto=@movedTo(*[iscommander]|mysideboard):may name(Put back to command zone) ability$!name(Put back to command zone) name(Put back to command zone) all(*[iscommander;fresh]|mysideboard) moveto(mycommandzone)!$ controller \ No newline at end of file diff --git a/projects/mtg/bin/Res/rules/hermit.txt b/projects/mtg/bin/Res/rules/hermit.txt index fb48ef064..45250aaa2 100644 --- a/projects/mtg/bin/Res/rules/hermit.txt +++ b/projects/mtg/bin/Res/rules/hermit.txt @@ -2,7 +2,7 @@ name=Hermit Druid Basic unlock=prx_timreh [INIT] mode=hermit -#I could do "include mtg.txt" but instead I want this to reflect that if you don't you need to manuelly add these rules yourself. +#I could do "include mtg.txt" but instead I want this to reflect that if you don't you need to manually add these rules yourself. auto=bonusrule auto=putinplayrule auto=kickerrule diff --git a/projects/mtg/bin/Res/rules/horde.txt b/projects/mtg/bin/Res/rules/horde.txt index 402d69ed9..73716b7c7 100644 --- a/projects/mtg/bin/Res/rules/horde.txt +++ b/projects/mtg/bin/Res/rules/horde.txt @@ -5,10 +5,12 @@ unlock=prx_horde mode=horde [PLAYERS] -life:20 auto=shuffle auto=draw:7 +auto=@each my upkeep:if type(creature[manacost<=5]|mylibrary)~lessthan~1 then moverandom(creature[manacost<=6]) from(library) to(battlefield) +auto=@each my upkeep:if type(creature[manacost<=4]|mylibrary)~lessthan~1 then moverandom(creature[manacost<=5]) from(library) to(battlefield) auto=@each my upkeep:if type(creature[manacost<=3]|mylibrary)~lessthan~1 then moverandom(creature[manacost<=4]) from(library) to(battlefield) auto=@each my upkeep:if type(creature[manacost<=2]|mylibrary)~lessthan~1 then moverandom(creature[manacost<=3]) from(library) to(battlefield) -auto=@each my upkeep:moverandom(creature[manacost<=2]) from(library) to(battlefield) \ No newline at end of file +auto=@each my upkeep:if type(creature[manacost<=1]|mylibrary)~lessthan~1 then moverandom(creature[manacost<=2]) from(library) to(battlefield) +auto=@each my upkeep:moverandom(creature[manacost<=1]) from(library) to(battlefield) \ No newline at end of file diff --git a/projects/mtg/bin/Res/rules/mtg.txt b/projects/mtg/bin/Res/rules/mtg.txt index 23b61b2db..41ab955fa 100644 --- a/projects/mtg/bin/Res/rules/mtg.txt +++ b/projects/mtg/bin/Res/rules/mtg.txt @@ -85,4 +85,7 @@ auto=@movedto(other *|stack) restriction{type(*[isflipped]|nonbattlezone)~moreth auto=@movedto(other *|battlefield) restriction{type(*[isflipped]|nonbattlezone)~morethan~0}:ability$!all(*[isflipped]|nonbattlezone) doubleside()!$ controller #reset Creature damage at the cleanup phase -auto=@each cleanup:all(*|myBattlefield) resetDamage \ No newline at end of file +auto=@each cleanup:all(*|myBattlefield) resetDamage + +#Stun counter +auto=@untapped(*[counter{0/0.1.Stun}]|mybattlefield):name(Stunned creature can't untap) name(Stunned creature can't untap) all(trigger[to]) transforms((,newability[tap(noevent)],newability[counter(0/0.-1.Stun)])) oneshot diff --git a/projects/mtg/bin/Res/rules/paradise.txt b/projects/mtg/bin/Res/rules/paradise.txt index 2de03ab5a..86bd5c97c 100644 --- a/projects/mtg/bin/Res/rules/paradise.txt +++ b/projects/mtg/bin/Res/rules/paradise.txt @@ -9,12 +9,8 @@ life:17 auto=shuffle auto=draw:7 -auto=lord(*[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{W} - +auto=lord(*[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{W} auto=lord(*[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{U} - auto=lord(*[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{R} - auto=lord(*[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{B} - auto=lord(*[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{G} \ No newline at end of file diff --git a/projects/mtg/bin/Res/rules/random5.txt b/projects/mtg/bin/Res/rules/random5.txt index 026f287c0..f61786052 100644 --- a/projects/mtg/bin/Res/rules/random5.txt +++ b/projects/mtg/bin/Res/rules/random5.txt @@ -5,7 +5,6 @@ unlock=prx_rnddeck mode=random5 [PLAYERS] -life:20 auto=shuffle auto=draw:7 diff --git a/projects/mtg/bin/Res/rules/randomCommander.txt b/projects/mtg/bin/Res/rules/randomCommander.txt new file mode 100644 index 000000000..ca503adcb --- /dev/null +++ b/projects/mtg/bin/Res/rules/randomCommander.txt @@ -0,0 +1,19 @@ +include mtg.txt +name=Random Commander +unlock=prx_rnddeck +[INIT] +mode=random_commander + +[PLAYERS] +auto=ability$!all(*[iscommander]|myzones) moveto(mycommandzone)!$ controller +auto=ability$!all(*[isconspiracy]|myzones) moveto(mycommandzone)!$ controller +life:40 +auto=shuffle +auto=draw:7 + +#Commander put back rule +auto=@movedTo(*[iscommander]|mygraveyard):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) all(*[iscommander;fresh]|mygraveyard) moveto(mycommandzone)!$ controller +auto=@movedTo(*[iscommander]|myexile):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) all(*[iscommander;fresh]|myexile) moveto(mycommandzone)!$ controller +auto=@movedTo(*[iscommander]|mylibrary):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) all(*[iscommander;fresh]|mylibrary) moveto(mycommandzone)!$ controller +auto=@movedTo(*[iscommander]|myhand):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) all(*[iscommander;fresh]|myhand) moveto(mycommandzone)!$ controller +auto=@movedTo(*[iscommander]|mysideboard):may name(Return to the command zone) ability$!name(Return to the command zone) name(Return to the command zone) all(*[iscommander;fresh]|mysideboard) moveto(mycommandzone)!$ controller \ No newline at end of file diff --git a/projects/mtg/bin/Res/rules/randomCommanderFromFile.txt b/projects/mtg/bin/Res/rules/randomCommanderFromFile.txt new file mode 100644 index 000000000..448928835 --- /dev/null +++ b/projects/mtg/bin/Res/rules/randomCommanderFromFile.txt @@ -0,0 +1,5 @@ +include randomCommander.txt +name=Random Commander From File +unlock=prx_rnddeck +[INIT] +mode=random_commander_from_file \ No newline at end of file diff --git a/projects/mtg/bin/Res/rules/setLimited.txt b/projects/mtg/bin/Res/rules/setLimited.txt index be424d8cd..8ce3d02ee 100644 --- a/projects/mtg/bin/Res/rules/setLimited.txt +++ b/projects/mtg/bin/Res/rules/setLimited.txt @@ -5,7 +5,6 @@ unlock=prx_rnddeck mode=set_limited [PLAYERS] -life:20 auto=shuffle auto=draw:7 diff --git a/projects/mtg/bin/Res/rules/titania.txt b/projects/mtg/bin/Res/rules/titania.txt index 34dc02517..d5c9426f0 100644 --- a/projects/mtg/bin/Res/rules/titania.txt +++ b/projects/mtg/bin/Res/rules/titania.txt @@ -5,13 +5,16 @@ unlock=prx_titania mode=mtg [PLAYERS] -life:15 +life:25 auto=shuffle -auto=draw:9 +auto=draw:6 auto=maxPlay(land)+1 -#auto=@each myupkeep:auto=moverandom(*) from(myBattlefield) to #(opponentBattlefield) -#auto=@each myupkeep:auto=moverandom(*) from(opponentBattlefield) #to(myBattlefield) +auto=create(Llanowar Elves) +auto=create(Magus of the Vineyard) -#auto=@each myupkeep:draw:1 -#auto=@each myupkeep:life:-1 +auto=@each myupkeep:draw:1 +auto=@each myupkeep:life:-1 + +auto=@movedTo(creature|mystack):create(Tukatongue Thallid) +auto=@movedTo(*[instant;sorcery;enchantment]|mystack):create(Dryad Arbor) \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/2ED/_cards.dat b/projects/mtg/bin/Res/sets/2ED/_cards.dat index f3807555c..92df29a35 100644 --- a/projects/mtg/bin/Res/sets/2ED/_cards.dat +++ b/projects/mtg/bin/Res/sets/2ED/_cards.dat @@ -6,101 +6,26 @@ year=1993-12-01 total=302 [/meta] [card] -primitive=Air Elemental -id=691 -rarity=U -[/card] -[card] -primitive=Ancestral Recall -id=692 -rarity=R -[/card] -[card] -primitive=Animate Artifact -id=693 -rarity=U -[/card] -[card] -primitive=Animate Dead -id=645 -rarity=U -[/card] -[card] primitive=Animate Wall id=829 rarity=R [/card] [card] -primitive=Ankh of Mishra -id=598 -rarity=R -[/card] -[card] primitive=Armageddon id=830 rarity=R [/card] [card] -primitive=Aspect of Wolf -id=737 -rarity=R -[/card] -[card] -primitive=Bad Moon -id=646 -rarity=R -[/card] -[card] -primitive=Badlands -id=878 -rarity=R -[/card] -[card] primitive=Balance id=831 rarity=R [/card] [card] -primitive=Basalt Monolith -id=599 -rarity=U -[/card] -[card] -primitive=Bayou -id=879 -rarity=R -[/card] -[card] primitive=Benalish Hero id=832 rarity=C [/card] [card] -primitive=Berserk -id=738 -rarity=U -[/card] -[card] -primitive=Birds of Paradise -id=739 -rarity=R -[/card] -[card] -primitive=Black Knight -id=647 -rarity=U -[/card] -[card] -primitive=Black Lotus -id=600 -rarity=R -[/card] -[card] -primitive=Black Vise -id=601 -rarity=U -[/card] -[card] primitive=Black Ward id=833 rarity=U @@ -116,61 +41,16 @@ id=835 rarity=R [/card] [card] -primitive=Blue Elemental Blast -id=694 -rarity=C -[/card] -[card] primitive=Blue Ward id=836 rarity=U [/card] [card] -primitive=Bog Wraith -id=648 -rarity=U -[/card] -[card] -primitive=Braingeyser -id=695 -rarity=R -[/card] -[card] -primitive=Burrowing -id=783 -rarity=U -[/card] -[card] -primitive=Camouflage -id=740 -rarity=U -[/card] -[card] primitive=Castle id=837 rarity=U [/card] [card] -primitive=Celestial Prism -id=602 -rarity=U -[/card] -[card] -primitive=Channel -id=741 -rarity=U -[/card] -[card] -primitive=Chaos Orb -id=603 -rarity=R -[/card] -[card] -primitive=Chaoslace -id=784 -rarity=R -[/card] -[card] primitive=Circle of Protection: Black id=838 rarity=C @@ -196,48 +76,198 @@ id=842 rarity=C [/card] [card] -primitive=Clockwork Beast -id=604 -rarity=R -[/card] -[card] -primitive=Clone -id=696 -rarity=U -[/card] -[card] -primitive=Cockatrice -id=742 -rarity=R -[/card] -[card] primitive=Consecrate Land id=843 rarity=U [/card] [card] -primitive=Conservator -id=605 -rarity=U -[/card] -[card] -primitive=Contract from Below -id=649 -rarity=R -[/card] -[card] -primitive=Control Magic -id=697 -rarity=U -[/card] -[card] primitive=Conversion id=844 rarity=U [/card] [card] -primitive=Copper Tablet -id=606 +primitive=Crusade +id=845 +rarity=R +[/card] +[card] +primitive=Death Ward +id=846 +rarity=C +[/card] +[card] +primitive=Disenchant +id=847 +rarity=C +[/card] +[card] +primitive=Farmstead +id=848 +rarity=R +[/card] +[card] +primitive=Green Ward +id=849 +rarity=U +[/card] +[card] +primitive=Guardian Angel +id=850 +rarity=C +[/card] +[card] +primitive=Healing Salve +id=851 +rarity=C +[/card] +[card] +primitive=Holy Armor +id=852 +rarity=C +[/card] +[card] +primitive=Holy Strength +id=853 +rarity=C +[/card] +[card] +primitive=Island Sanctuary +id=854 +rarity=R +[/card] +[card] +primitive=Karma +id=855 +rarity=U +[/card] +[card] +primitive=Lance +id=856 +rarity=U +[/card] +[card] +primitive=Mesa Pegasus +id=857 +rarity=C +[/card] +[card] +primitive=Northern Paladin +id=858 +rarity=R +[/card] +[card] +primitive=Pearled Unicorn +id=859 +rarity=C +[/card] +[card] +primitive=Personal Incarnation +id=860 +rarity=R +[/card] +[card] +primitive=Purelace +id=861 +rarity=R +[/card] +[card] +primitive=Red Ward +id=862 +rarity=U +[/card] +[card] +primitive=Resurrection +id=863 +rarity=U +[/card] +[card] +primitive=Reverse Damage +id=864 +rarity=R +[/card] +[card] +primitive=Righteousness +id=865 +rarity=R +[/card] +[card] +primitive=Samite Healer +id=866 +rarity=C +[/card] +[card] +primitive=Savannah Lions +id=867 +rarity=R +[/card] +[card] +primitive=Serra Angel +id=868 +rarity=U +[/card] +[card] +primitive=Swords to Plowshares +id=869 +rarity=U +[/card] +[card] +primitive=Veteran Bodyguard +id=870 +rarity=R +[/card] +[card] +primitive=Wall of Swords +id=871 +rarity=U +[/card] +[card] +primitive=White Knight +id=872 +rarity=U +[/card] +[card] +primitive=White Ward +id=873 +rarity=U +[/card] +[card] +primitive=Wrath of God +id=874 +rarity=R +[/card] +[card] +primitive=Air Elemental +id=691 +rarity=U +[/card] +[card] +primitive=Ancestral Recall +id=692 +rarity=R +[/card] +[card] +primitive=Animate Artifact +id=693 +rarity=U +[/card] +[card] +primitive=Blue Elemental Blast +id=694 +rarity=C +[/card] +[card] +primitive=Braingeyser +id=695 +rarity=R +[/card] +[card] +primitive=Clone +id=696 +rarity=U +[/card] +[card] +primitive=Control Magic +id=697 rarity=U [/card] [card] @@ -251,36 +281,221 @@ id=699 rarity=U [/card] [card] -primitive=Craw Wurm -id=743 -rarity=C -[/card] -[card] primitive=Creature Bond id=700 rarity=C [/card] [card] -primitive=Crusade -id=845 +primitive=Drain Power +id=701 rarity=R [/card] [card] -primitive=Crystal Rod -id=607 +primitive=Feedback +id=702 rarity=U [/card] [card] +primitive=Flight +id=703 +rarity=C +[/card] +[card] +primitive=Invisibility +id=704 +rarity=C +[/card] +[card] +primitive=Jump +id=705 +rarity=C +[/card] +[card] +primitive=Lifetap +id=706 +rarity=U +[/card] +[card] +primitive=Lord of Atlantis +id=707 +rarity=R +[/card] +[card] +primitive=Magical Hack +id=708 +rarity=R +[/card] +[card] +primitive=Mahamoti Djinn +id=709 +rarity=R +[/card] +[card] +primitive=Mana Short +id=710 +rarity=R +[/card] +[card] +primitive=Merfolk of the Pearl Trident +id=711 +rarity=C +[/card] +[card] +primitive=Phantasmal Forces +id=712 +rarity=U +[/card] +[card] +primitive=Phantasmal Terrain +id=713 +rarity=C +[/card] +[card] +primitive=Phantom Monster +id=714 +rarity=U +[/card] +[card] +primitive=Pirate Ship +id=715 +rarity=R +[/card] +[card] +primitive=Power Leak +id=716 +rarity=C +[/card] +[card] +primitive=Power Sink +id=717 +rarity=C +[/card] +[card] +primitive=Prodigal Sorcerer +id=718 +rarity=C +[/card] +[card] +primitive=Psionic Blast +id=719 +rarity=U +[/card] +[card] +primitive=Psychic Venom +id=720 +rarity=C +[/card] +[card] +primitive=Sea Serpent +id=721 +rarity=C +[/card] +[card] +primitive=Siren's Call +id=722 +rarity=U +[/card] +[card] +primitive=Sleight of Mind +id=723 +rarity=R +[/card] +[card] +primitive=Spell Blast +id=724 +rarity=C +[/card] +[card] +primitive=Stasis +id=725 +rarity=R +[/card] +[card] +primitive=Steal Artifact +id=726 +rarity=U +[/card] +[card] +primitive=Thoughtlace +id=727 +rarity=R +[/card] +[card] +primitive=Time Walk +id=728 +rarity=R +[/card] +[card] +primitive=Timetwister +id=729 +rarity=R +[/card] +[card] +primitive=Twiddle +id=730 +rarity=C +[/card] +[card] +primitive=Unsummon +id=731 +rarity=C +[/card] +[card] +primitive=Vesuvan Doppelganger +id=732 +rarity=R +[/card] +[card] +primitive=Volcanic Eruption +id=733 +rarity=R +[/card] +[card] +primitive=Wall of Air +id=734 +rarity=U +[/card] +[card] +primitive=Wall of Water +id=735 +rarity=U +[/card] +[card] +primitive=Water Elemental +id=736 +rarity=U +[/card] +[card] +primitive=Animate Dead +id=645 +rarity=U +[/card] +[card] +primitive=Bad Moon +id=646 +rarity=R +[/card] +[card] +primitive=Black Knight +id=647 +rarity=U +[/card] +[card] +primitive=Bog Wraith +id=648 +rarity=U +[/card] +[card] +primitive=Contract from Below +id=649 +rarity=R +[/card] +[card] primitive=Cursed Land id=650 rarity=U [/card] [card] -primitive=Cyclopean Tomb -id=608 -rarity=R -[/card] -[card] primitive=Dark Ritual id=651 rarity=C @@ -291,11 +506,6 @@ id=652 rarity=R [/card] [card] -primitive=Death Ward -id=846 -rarity=C -[/card] -[card] primitive=Deathgrip id=653 rarity=U @@ -321,46 +531,191 @@ id=657 rarity=U [/card] [card] -primitive=Dingus Egg -id=609 +primitive=Drain Life +id=658 +rarity=C +[/card] +[card] +primitive=Drudge Skeletons +id=659 +rarity=C +[/card] +[card] +primitive=Evil Presence +id=660 +rarity=U +[/card] +[card] +primitive=Fear +id=661 +rarity=C +[/card] +[card] +primitive=Frozen Shade +id=662 +rarity=C +[/card] +[card] +primitive=Gloom +id=663 +rarity=U +[/card] +[card] +primitive=Howl from Beyond +id=664 +rarity=C +[/card] +[card] +primitive=Hypnotic Specter +id=665 +rarity=U +[/card] +[card] +primitive=Lich +id=666 rarity=R [/card] [card] -primitive=Disenchant -id=847 +primitive=Lord of the Pit +id=667 +rarity=R +[/card] +[card] +primitive=Mind Twist +id=668 +rarity=R +[/card] +[card] +primitive=Nether Shadow +id=669 +rarity=R +[/card] +[card] +primitive=Nettling Imp +id=670 +rarity=U +[/card] +[card] +primitive=Nightmare +id=671 +rarity=R +[/card] +[card] +primitive=Paralyze +id=672 rarity=C [/card] [card] +primitive=Pestilence +id=673 +rarity=C +[/card] +[card] +primitive=Plague Rats +id=674 +rarity=C +[/card] +[card] +primitive=Raise Dead +id=675 +rarity=C +[/card] +[card] +primitive=Royal Assassin +id=676 +rarity=R +[/card] +[card] +primitive=Sacrifice +id=677 +rarity=U +[/card] +[card] +primitive=Scathe Zombies +id=678 +rarity=C +[/card] +[card] +primitive=Scavenging Ghoul +id=679 +rarity=U +[/card] +[card] +primitive=Sengir Vampire +id=680 +rarity=U +[/card] +[card] +primitive=Simulacrum +id=681 +rarity=U +[/card] +[card] +primitive=Sinkhole +id=682 +rarity=C +[/card] +[card] +primitive=Terror +id=683 +rarity=C +[/card] +[card] +primitive=Unholy Strength +id=684 +rarity=C +[/card] +[card] +primitive=Wall of Bone +id=685 +rarity=U +[/card] +[card] +primitive=Warp Artifact +id=686 +rarity=R +[/card] +[card] +primitive=Weakness +id=687 +rarity=C +[/card] +[card] +primitive=Will-o'-the-Wisp +id=688 +rarity=R +[/card] +[card] +primitive=Word of Command +id=689 +rarity=R +[/card] +[card] +primitive=Zombie Master +id=690 +rarity=R +[/card] +[card] +primitive=Burrowing +id=783 +rarity=U +[/card] +[card] +primitive=Chaoslace +id=784 +rarity=R +[/card] +[card] primitive=Disintegrate id=785 rarity=C [/card] [card] -primitive=Disrupting Scepter -id=610 -rarity=R -[/card] -[card] primitive=Dragon Whelp id=786 rarity=U [/card] [card] -primitive=Drain Life -id=658 -rarity=C -[/card] -[card] -primitive=Drain Power -id=701 -rarity=R -[/card] -[card] -primitive=Drudge Skeletons -id=659 -rarity=C -[/card] -[card] primitive=Dwarven Demolition Team id=787 rarity=U @@ -386,41 +741,11 @@ id=791 rarity=R [/card] [card] -primitive=Elvish Archers -id=744 -rarity=R -[/card] -[card] -primitive=Evil Presence -id=660 -rarity=U -[/card] -[card] primitive=False Orders id=792 rarity=C [/card] [card] -primitive=Farmstead -id=848 -rarity=R -[/card] -[card] -primitive=Fastbond -id=745 -rarity=R -[/card] -[card] -primitive=Fear -id=661 -rarity=C -[/card] -[card] -primitive=Feedback -id=702 -rarity=U -[/card] -[card] primitive=Fire Elemental id=793 rarity=U @@ -441,86 +766,11 @@ id=796 rarity=U [/card] [card] -primitive=Flight -id=703 -rarity=C -[/card] -[card] -primitive=Fog -id=746 -rarity=C -[/card] -[card] -primitive=Force of Nature -id=747 -rarity=R -[/card] -[card] -primitive=Forcefield -id=611 -rarity=R -[/card] -[card] -primitive=Forest -id=888 -rarity=L -[/card] -[card] -primitive=Forest -id=889 -rarity=L -[/card] -[card] -primitive=Forest -id=890 -rarity=L -[/card] -[card] primitive=Fork id=797 rarity=R [/card] [card] -primitive=Frozen Shade -id=662 -rarity=C -[/card] -[card] -primitive=Fungusaur -id=748 -rarity=R -[/card] -[card] -primitive=Gaea's Liege -id=749 -rarity=R -[/card] -[card] -primitive=Gauntlet of Might -id=612 -rarity=R -[/card] -[card] -primitive=Giant Growth -id=750 -rarity=C -[/card] -[card] -primitive=Giant Spider -id=751 -rarity=C -[/card] -[card] -primitive=Glasses of Urza -id=613 -rarity=U -[/card] -[card] -primitive=Gloom -id=663 -rarity=U -[/card] -[card] primitive=Goblin Balloon Brigade id=798 rarity=U @@ -541,58 +791,218 @@ id=801 rarity=C [/card] [card] -primitive=Green Ward -id=849 -rarity=U -[/card] -[card] -primitive=Grizzly Bears -id=752 -rarity=C -[/card] -[card] -primitive=Guardian Angel -id=850 -rarity=C -[/card] -[card] -primitive=Healing Salve -id=851 -rarity=C -[/card] -[card] -primitive=Helm of Chatzuk -id=614 -rarity=R -[/card] -[card] primitive=Hill Giant id=802 rarity=C [/card] [card] -primitive=Holy Armor -id=852 +primitive=Hurloon Minotaur +id=803 rarity=C [/card] [card] -primitive=Holy Strength -id=853 +primitive=Ironclaw Orcs +id=804 rarity=C [/card] [card] -primitive=Howl from Beyond -id=664 +primitive=Keldon Warlord +id=805 +rarity=U +[/card] +[card] +primitive=Lightning Bolt +id=806 rarity=C [/card] [card] -primitive=Howling Mine -id=615 +primitive=Mana Flare +id=807 rarity=R [/card] [card] -primitive=Hurloon Minotaur -id=803 +primitive=Manabarbs +id=808 +rarity=R +[/card] +[card] +primitive=Mons's Goblin Raiders +id=809 +rarity=C +[/card] +[card] +primitive=Orcish Artillery +id=810 +rarity=U +[/card] +[card] +primitive=Orcish Oriflamme +id=811 +rarity=U +[/card] +[card] +primitive=Power Surge +id=812 +rarity=R +[/card] +[card] +primitive=Raging River +id=813 +rarity=R +[/card] +[card] +primitive=Red Elemental Blast +id=814 +rarity=C +[/card] +[card] +primitive=Roc of Kher Ridges +id=815 +rarity=R +[/card] +[card] +primitive=Rock Hydra +id=816 +rarity=R +[/card] +[card] +primitive=Sedge Troll +id=817 +rarity=R +[/card] +[card] +primitive=Shatter +id=818 +rarity=C +[/card] +[card] +primitive=Shivan Dragon +id=819 +rarity=R +[/card] +[card] +primitive=Smoke +id=820 +rarity=R +[/card] +[card] +primitive=Stone Giant +id=821 +rarity=U +[/card] +[card] +primitive=Stone Rain +id=822 +rarity=C +[/card] +[card] +primitive=Tunnel +id=823 +rarity=U +[/card] +[card] +primitive=Two-Headed Giant of Foriys +id=824 +rarity=R +[/card] +[card] +primitive=Uthden Troll +id=825 +rarity=U +[/card] +[card] +primitive=Wall of Fire +id=826 +rarity=U +[/card] +[card] +primitive=Wall of Stone +id=827 +rarity=U +[/card] +[card] +primitive=Wheel of Fortune +id=828 +rarity=R +[/card] +[card] +primitive=Aspect of Wolf +id=737 +rarity=R +[/card] +[card] +primitive=Berserk +id=738 +rarity=U +[/card] +[card] +primitive=Birds of Paradise +id=739 +rarity=R +[/card] +[card] +primitive=Camouflage +id=740 +rarity=U +[/card] +[card] +primitive=Channel +id=741 +rarity=U +[/card] +[card] +primitive=Cockatrice +id=742 +rarity=R +[/card] +[card] +primitive=Craw Wurm +id=743 +rarity=C +[/card] +[card] +primitive=Elvish Archers +id=744 +rarity=R +[/card] +[card] +primitive=Fastbond +id=745 +rarity=R +[/card] +[card] +primitive=Fog +id=746 +rarity=C +[/card] +[card] +primitive=Force of Nature +id=747 +rarity=R +[/card] +[card] +primitive=Fungusaur +id=748 +rarity=R +[/card] +[card] +primitive=Gaea's Liege +id=749 +rarity=R +[/card] +[card] +primitive=Giant Growth +id=750 +rarity=C +[/card] +[card] +primitive=Giant Spider +id=751 +rarity=C +[/card] +[card] +primitive=Grizzly Bears +id=752 rarity=C [/card] [card] @@ -601,16 +1011,241 @@ id=753 rarity=U [/card] [card] -primitive=Hypnotic Specter -id=665 -rarity=U -[/card] -[card] primitive=Ice Storm id=754 rarity=U [/card] [card] +primitive=Instill Energy +id=755 +rarity=U +[/card] +[card] +primitive=Ironroot Treefolk +id=756 +rarity=C +[/card] +[card] +primitive=Kudzu +id=757 +rarity=R +[/card] +[card] +primitive=Ley Druid +id=758 +rarity=U +[/card] +[card] +primitive=Lifeforce +id=759 +rarity=U +[/card] +[card] +primitive=Lifelace +id=760 +rarity=R +[/card] +[card] +primitive=Living Artifact +id=761 +rarity=R +[/card] +[card] +primitive=Living Lands +id=762 +rarity=R +[/card] +[card] +primitive=Llanowar Elves +id=763 +rarity=C +[/card] +[card] +primitive=Lure +id=764 +rarity=U +[/card] +[card] +primitive=Natural Selection +id=765 +rarity=R +[/card] +[card] +primitive=Regeneration +id=766 +rarity=C +[/card] +[card] +primitive=Regrowth +id=767 +rarity=U +[/card] +[card] +primitive=Scryb Sprites +id=768 +rarity=C +[/card] +[card] +primitive=Shanodin Dryads +id=769 +rarity=C +[/card] +[card] +primitive=Stream of Life +id=770 +rarity=C +[/card] +[card] +primitive=Thicket Basilisk +id=771 +rarity=U +[/card] +[card] +primitive=Timber Wolves +id=772 +rarity=R +[/card] +[card] +primitive=Tranquility +id=773 +rarity=C +[/card] +[card] +primitive=Tsunami +id=774 +rarity=U +[/card] +[card] +primitive=Verduran Enchantress +id=775 +rarity=R +[/card] +[card] +primitive=Wall of Brambles +id=776 +rarity=U +[/card] +[card] +primitive=Wall of Ice +id=777 +rarity=U +[/card] +[card] +primitive=Wall of Wood +id=778 +rarity=C +[/card] +[card] +primitive=Wanderlust +id=779 +rarity=U +[/card] +[card] +primitive=War Mammoth +id=780 +rarity=C +[/card] +[card] +primitive=Web +id=781 +rarity=R +[/card] +[card] +primitive=Wild Growth +id=782 +rarity=C +[/card] +[card] +primitive=Ankh of Mishra +id=598 +rarity=R +[/card] +[card] +primitive=Basalt Monolith +id=599 +rarity=U +[/card] +[card] +primitive=Black Lotus +id=600 +rarity=R +[/card] +[card] +primitive=Black Vise +id=601 +rarity=U +[/card] +[card] +primitive=Celestial Prism +id=602 +rarity=U +[/card] +[card] +primitive=Chaos Orb +id=603 +rarity=R +[/card] +[card] +primitive=Clockwork Beast +id=604 +rarity=R +[/card] +[card] +primitive=Conservator +id=605 +rarity=U +[/card] +[card] +primitive=Copper Tablet +id=606 +rarity=U +[/card] +[card] +primitive=Crystal Rod +id=607 +rarity=U +[/card] +[card] +primitive=Cyclopean Tomb +id=608 +rarity=R +[/card] +[card] +primitive=Dingus Egg +id=609 +rarity=R +[/card] +[card] +primitive=Disrupting Scepter +id=610 +rarity=R +[/card] +[card] +primitive=Forcefield +id=611 +rarity=R +[/card] +[card] +primitive=Gauntlet of Might +id=612 +rarity=R +[/card] +[card] +primitive=Glasses of Urza +id=613 +rarity=U +[/card] +[card] +primitive=Helm of Chatzuk +id=614 +rarity=R +[/card] +[card] +primitive=Howling Mine +id=615 +rarity=R +[/card] +[card] primitive=Icy Manipulator id=616 rarity=U @@ -621,51 +1256,11 @@ id=617 rarity=R [/card] [card] -primitive=Instill Energy -id=755 -rarity=U -[/card] -[card] -primitive=Invisibility -id=704 -rarity=C -[/card] -[card] primitive=Iron Star id=618 rarity=U [/card] [card] -primitive=Ironclaw Orcs -id=804 -rarity=C -[/card] -[card] -primitive=Ironroot Treefolk -id=756 -rarity=C -[/card] -[card] -primitive=Island Sanctuary -id=854 -rarity=R -[/card] -[card] -primitive=Island -id=894 -rarity=L -[/card] -[card] -primitive=Island -id=895 -rarity=L -[/card] -[card] -primitive=Island -id=896 -rarity=L -[/card] -[card] primitive=Ivory Cup id=619 rarity=U @@ -691,176 +1286,31 @@ id=623 rarity=U [/card] [card] -primitive=Jump -id=705 -rarity=C -[/card] -[card] -primitive=Karma -id=855 -rarity=U -[/card] -[card] -primitive=Keldon Warlord -id=805 -rarity=U -[/card] -[card] primitive=Kormus Bell id=624 rarity=R [/card] [card] -primitive=Kudzu -id=757 -rarity=R -[/card] -[card] -primitive=Lance -id=856 -rarity=U -[/card] -[card] -primitive=Ley Druid -id=758 -rarity=U -[/card] -[card] primitive=Library of Leng id=625 rarity=U [/card] [card] -primitive=Lich -id=666 -rarity=R -[/card] -[card] -primitive=Lifeforce -id=759 -rarity=U -[/card] -[card] -primitive=Lifelace -id=760 -rarity=R -[/card] -[card] -primitive=Lifetap -id=706 -rarity=U -[/card] -[card] -primitive=Lightning Bolt -id=806 -rarity=C -[/card] -[card] -primitive=Living Artifact -id=761 -rarity=R -[/card] -[card] -primitive=Living Lands -id=762 -rarity=R -[/card] -[card] primitive=Living Wall id=626 rarity=U [/card] [card] -primitive=Llanowar Elves -id=763 -rarity=C -[/card] -[card] -primitive=Lord of Atlantis -id=707 -rarity=R -[/card] -[card] -primitive=Lord of the Pit -id=667 -rarity=R -[/card] -[card] -primitive=Lure -id=764 -rarity=U -[/card] -[card] -primitive=Magical Hack -id=708 -rarity=R -[/card] -[card] -primitive=Mahamoti Djinn -id=709 -rarity=R -[/card] -[card] -primitive=Mana Flare -id=807 -rarity=R -[/card] -[card] -primitive=Mana Short -id=710 -rarity=R -[/card] -[card] primitive=Mana Vault id=627 rarity=R [/card] [card] -primitive=Manabarbs -id=808 -rarity=R -[/card] -[card] primitive=Meekstone id=628 rarity=R [/card] [card] -primitive=Merfolk of the Pearl Trident -id=711 -rarity=C -[/card] -[card] -primitive=Mesa Pegasus -id=857 -rarity=C -[/card] -[card] -primitive=Mind Twist -id=668 -rarity=R -[/card] -[card] -primitive=Mons's Goblin Raiders -id=809 -rarity=C -[/card] -[card] -primitive=Mountain -id=891 -rarity=L -[/card] -[card] -primitive=Mountain -id=892 -rarity=L -[/card] -[card] -primitive=Mountain -id=893 -rarity=L -[/card] -[card] primitive=Mox Emerald id=629 rarity=R @@ -886,94 +1336,109 @@ id=633 rarity=R [/card] [card] -primitive=Natural Selection -id=765 -rarity=R -[/card] -[card] -primitive=Nether Shadow -id=669 -rarity=R -[/card] -[card] -primitive=Nettling Imp -id=670 -rarity=U -[/card] -[card] primitive=Nevinyrral's Disk id=634 rarity=R [/card] [card] -primitive=Nightmare -id=671 -rarity=R -[/card] -[card] -primitive=Northern Paladin -id=858 -rarity=R -[/card] -[card] primitive=Obsianus Golem id=635 rarity=U [/card] [card] -primitive=Orcish Artillery -id=810 +primitive=Rod of Ruin +id=636 rarity=U [/card] [card] -primitive=Orcish Oriflamme -id=811 +primitive=Sol Ring +id=637 rarity=U [/card] [card] -primitive=Paralyze -id=672 -rarity=C +primitive=Soul Net +id=638 +rarity=U [/card] [card] -primitive=Pearled Unicorn -id=859 -rarity=C -[/card] -[card] -primitive=Personal Incarnation -id=860 +primitive=Sunglasses of Urza +id=639 rarity=R [/card] [card] -primitive=Pestilence -id=673 -rarity=C -[/card] -[card] -primitive=Phantasmal Forces -id=712 -rarity=U -[/card] -[card] -primitive=Phantasmal Terrain -id=713 -rarity=C -[/card] -[card] -primitive=Phantom Monster -id=714 -rarity=U -[/card] -[card] -primitive=Pirate Ship -id=715 +primitive=The Hive +id=640 rarity=R [/card] [card] -primitive=Plague Rats -id=674 -rarity=C +primitive=Throne of Bone +id=641 +rarity=U +[/card] +[card] +primitive=Time Vault +id=642 +rarity=R +[/card] +[card] +primitive=Winter Orb +id=643 +rarity=R +[/card] +[card] +primitive=Wooden Sphere +id=644 +rarity=U +[/card] +[card] +primitive=Badlands +id=878 +rarity=R +[/card] +[card] +primitive=Bayou +id=879 +rarity=R +[/card] +[card] +primitive=Plateau +id=880 +rarity=R +[/card] +[card] +primitive=Savannah +id=881 +rarity=R +[/card] +[card] +primitive=Scrubland +id=882 +rarity=R +[/card] +[card] +primitive=Taiga +id=883 +rarity=R +[/card] +[card] +primitive=Tropical Island +id=884 +rarity=R +[/card] +[card] +primitive=Tundra +id=885 +rarity=R +[/card] +[card] +primitive=Underground Sea +id=886 +rarity=R +[/card] +[card] +primitive=Volcanic Island +id=887 +rarity=R [/card] [card] primitive=Plains @@ -991,258 +1456,23 @@ id=899 rarity=L [/card] [card] -primitive=Plateau -id=880 -rarity=R +primitive=Island +id=894 +rarity=L [/card] [card] -primitive=Power Leak -id=716 -rarity=C +primitive=Island +id=895 +rarity=L [/card] [card] -primitive=Power Sink -id=717 -rarity=C -[/card] -[card] -primitive=Power Surge -id=812 -rarity=R -[/card] -[card] -primitive=Prodigal Sorcerer -id=718 -rarity=C -[/card] -[card] -primitive=Psionic Blast -id=719 -rarity=U -[/card] -[card] -primitive=Psychic Venom -id=720 -rarity=C -[/card] -[card] -primitive=Purelace -id=861 -rarity=R -[/card] -[card] -primitive=Raging River -id=813 -rarity=R -[/card] -[card] -primitive=Raise Dead -id=675 -rarity=C -[/card] -[card] -primitive=Red Elemental Blast -id=814 -rarity=C -[/card] -[card] -primitive=Red Ward -id=862 -rarity=U -[/card] -[card] -primitive=Regeneration -id=766 -rarity=C -[/card] -[card] -primitive=Regrowth -id=767 -rarity=U -[/card] -[card] -primitive=Resurrection -id=863 -rarity=U -[/card] -[card] -primitive=Reverse Damage -id=864 -rarity=R -[/card] -[card] -primitive=Righteousness -id=865 -rarity=R -[/card] -[card] -primitive=Roc of Kher Ridges -id=815 -rarity=R -[/card] -[card] -primitive=Rock Hydra -id=816 -rarity=R -[/card] -[card] -primitive=Rod of Ruin -id=636 -rarity=U -[/card] -[card] -primitive=Royal Assassin -id=676 -rarity=R -[/card] -[card] -primitive=Sacrifice -id=677 -rarity=U -[/card] -[card] -primitive=Samite Healer -id=866 -rarity=C -[/card] -[card] -primitive=Savannah Lions -id=867 -rarity=R -[/card] -[card] -primitive=Savannah -id=881 -rarity=R -[/card] -[card] -primitive=Scathe Zombies -id=678 -rarity=C -[/card] -[card] -primitive=Scavenging Ghoul -id=679 -rarity=U -[/card] -[card] -primitive=Scrubland -id=882 -rarity=R -[/card] -[card] -primitive=Scryb Sprites -id=768 -rarity=C -[/card] -[card] -primitive=Sea Serpent -id=721 -rarity=C -[/card] -[card] -primitive=Sedge Troll -id=817 -rarity=R -[/card] -[card] -primitive=Sengir Vampire -id=680 -rarity=U -[/card] -[card] -primitive=Serra Angel -id=868 -rarity=U -[/card] -[card] -primitive=Shanodin Dryads -id=769 -rarity=C -[/card] -[card] -primitive=Shatter -id=818 -rarity=C -[/card] -[card] -primitive=Shivan Dragon -id=819 -rarity=R -[/card] -[card] -primitive=Simulacrum -id=681 -rarity=U -[/card] -[card] -primitive=Sinkhole -id=682 -rarity=C -[/card] -[card] -primitive=Siren's Call -id=722 -rarity=U -[/card] -[card] -primitive=Sleight of Mind -id=723 -rarity=R -[/card] -[card] -primitive=Smoke -id=820 -rarity=R -[/card] -[card] -primitive=Sol Ring -id=637 -rarity=U -[/card] -[card] -primitive=Soul Net -id=638 -rarity=U -[/card] -[card] -primitive=Spell Blast -id=724 -rarity=C -[/card] -[card] -primitive=Stasis -id=725 -rarity=R -[/card] -[card] -primitive=Steal Artifact -id=726 -rarity=U -[/card] -[card] -primitive=Stone Giant -id=821 -rarity=U -[/card] -[card] -primitive=Stone Rain -id=822 -rarity=C -[/card] -[card] -primitive=Stream of Life -id=770 -rarity=C -[/card] -[card] -primitive=Sunglasses of Urza -id=639 -rarity=R +primitive=Island +id=896 +rarity=L [/card] [card] primitive=Swamp -id=875 +id=877 rarity=L [/card] [card] @@ -1252,266 +1482,36 @@ rarity=L [/card] [card] primitive=Swamp -id=877 +id=875 rarity=L [/card] [card] -primitive=Swords to Plowshares -id=869 -rarity=U +primitive=Mountain +id=893 +rarity=L [/card] [card] -primitive=Taiga -id=883 -rarity=R +primitive=Mountain +id=891 +rarity=L [/card] [card] -primitive=Terror -id=683 -rarity=C +primitive=Mountain +id=892 +rarity=L [/card] [card] -primitive=The Hive -id=640 -rarity=R +primitive=Forest +id=888 +rarity=L [/card] [card] -primitive=Thicket Basilisk -id=771 -rarity=U +primitive=Forest +id=889 +rarity=L [/card] [card] -primitive=Thoughtlace -id=727 -rarity=R -[/card] -[card] -primitive=Throne of Bone -id=641 -rarity=U -[/card] -[card] -primitive=Timber Wolves -id=772 -rarity=R -[/card] -[card] -primitive=Time Vault -id=642 -rarity=R -[/card] -[card] -primitive=Time Walk -id=728 -rarity=R -[/card] -[card] -primitive=Timetwister -id=729 -rarity=R -[/card] -[card] -primitive=Tranquility -id=773 -rarity=C -[/card] -[card] -primitive=Tropical Island -id=884 -rarity=R -[/card] -[card] -primitive=Tsunami -id=774 -rarity=U -[/card] -[card] -primitive=Tundra -id=885 -rarity=R -[/card] -[card] -primitive=Tunnel -id=823 -rarity=U -[/card] -[card] -primitive=Twiddle -id=730 -rarity=C -[/card] -[card] -primitive=Two-Headed Giant of Foriys -id=824 -rarity=R -[/card] -[card] -primitive=Underground Sea -id=886 -rarity=R -[/card] -[card] -primitive=Unholy Strength -id=684 -rarity=C -[/card] -[card] -primitive=Unsummon -id=731 -rarity=C -[/card] -[card] -primitive=Uthden Troll -id=825 -rarity=U -[/card] -[card] -primitive=Verduran Enchantress -id=775 -rarity=R -[/card] -[card] -primitive=Vesuvan Doppelganger -id=732 -rarity=R -[/card] -[card] -primitive=Veteran Bodyguard -id=870 -rarity=R -[/card] -[card] -primitive=Volcanic Eruption -id=733 -rarity=R -[/card] -[card] -primitive=Volcanic Island -id=887 -rarity=R -[/card] -[card] -primitive=Wall of Air -id=734 -rarity=U -[/card] -[card] -primitive=Wall of Bone -id=685 -rarity=U -[/card] -[card] -primitive=Wall of Brambles -id=776 -rarity=U -[/card] -[card] -primitive=Wall of Fire -id=826 -rarity=U -[/card] -[card] -primitive=Wall of Ice -id=777 -rarity=U -[/card] -[card] -primitive=Wall of Stone -id=827 -rarity=U -[/card] -[card] -primitive=Wall of Swords -id=871 -rarity=U -[/card] -[card] -primitive=Wall of Water -id=735 -rarity=U -[/card] -[card] -primitive=Wall of Wood -id=778 -rarity=C -[/card] -[card] -primitive=Wanderlust -id=779 -rarity=U -[/card] -[card] -primitive=War Mammoth -id=780 -rarity=C -[/card] -[card] -primitive=Warp Artifact -id=686 -rarity=R -[/card] -[card] -primitive=Water Elemental -id=736 -rarity=U -[/card] -[card] -primitive=Weakness -id=687 -rarity=C -[/card] -[card] -primitive=Web -id=781 -rarity=R -[/card] -[card] -primitive=Wheel of Fortune -id=828 -rarity=R -[/card] -[card] -primitive=White Knight -id=872 -rarity=U -[/card] -[card] -primitive=White Ward -id=873 -rarity=U -[/card] -[card] -primitive=Wild Growth -id=782 -rarity=C -[/card] -[card] -primitive=Will-o'-the-Wisp -id=688 -rarity=R -[/card] -[card] -primitive=Winter Orb -id=643 -rarity=R -[/card] -[card] -primitive=Wooden Sphere -id=644 -rarity=U -[/card] -[card] -primitive=Word of Command -id=689 -rarity=R -[/card] -[card] -primitive=Wrath of God -id=874 -rarity=R -[/card] -[card] -primitive=Zombie Master -id=690 -rarity=R -[/card] +primitive=Forest +id=890 +rarity=L +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/2X2/_cards.dat b/projects/mtg/bin/Res/sets/2X2/_cards.dat new file mode 100644 index 000000000..6a14ed7e3 --- /dev/null +++ b/projects/mtg/bin/Res/sets/2X2/_cards.dat @@ -0,0 +1,2901 @@ +[meta] +author=Wagic Team +name=Double Masters 2022 +year=2022-07-08 +total=579 +[/meta] +[card] +primitive=Emrakul, the Aeons Torn +id=571334 +rarity=M +[/card] +[card] +primitive=Kozilek, Butcher of Truth +id=571335 +rarity=M +[/card] +[card] +primitive=Ulamog, the Infinite Gyre +id=571336 +rarity=M +[/card] +[card] +primitive=Abzan Falconer +id=571337 +rarity=U +[/card] +[card] +primitive=Ainok Bond-Kin +id=571338 +rarity=C +[/card] +[card] +primitive=Anointer of Valor +id=571339 +rarity=C +[/card] +[card] +primitive=Battlefield Promotion +id=571340 +rarity=C +[/card] +[card] +primitive=Divine Visitation +id=571341 +rarity=M +[/card] +[card] +primitive=Doomed Traveler +id=571342 +rarity=C +[/card] +[card] +primitive=Emiel the Blessed +id=571343 +rarity=M +[/card] +[card] +primitive=Flickerwisp +id=571344 +rarity=U +[/card] +[card] +primitive=Gods Willing +id=571345 +rarity=C +[/card] +[card] +primitive=Hyena Umbra +id=571346 +rarity=C +[/card] +[card] +primitive=Knightly Valor +id=571347 +rarity=C +[/card] +[card] +primitive=Last Breath +id=571348 +rarity=C +[/card] +[card] +primitive=Leonin Arbiter +id=571349 +rarity=R +[/card] +[card] +primitive=Mentor of the Meek +id=571350 +rarity=U +[/card] +[card] +primitive=Mikaeus, the Lunarch +id=571351 +rarity=R +[/card] +[card] +primitive=Militia Bugler +id=571352 +rarity=C +[/card] +[card] +primitive=Momentary Blink +id=571353 +rarity=C +[/card] +[card] +primitive=Monastery Mentor +id=571354 +rarity=M +[/card] +[card] +primitive=Myth Realized +id=571355 +rarity=U +[/card] +[card] +primitive=Path to Exile +id=571356 +rarity=U +[/card] +[card] +primitive=Relief Captain +id=571357 +rarity=C +[/card] +[card] +primitive=Restoration Angel +id=571358 +rarity=R +[/card] +[card] +primitive=Reveillark +id=571359 +rarity=R +[/card] +[card] +primitive=Scale Blessing +id=571360 +rarity=U +[/card] +[card] +primitive=Seeker of the Way +id=571361 +rarity=C +[/card] 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+primitive=Planar Bridge +id=573533 +rarity=R +[/card] +[card] +primitive=Sensei's Divining Top +id=573534 +rarity=R +[/card] +[card] +primitive=Thrumming Stone +id=573535 +rarity=R +[/card] +[card] +primitive=Vedalken Orrery +id=573536 +rarity=R +[/card] +[card] +primitive=Cavern of Souls +id=573537 +rarity=M +[/card] +[card] +primitive=City of Brass +id=573538 +rarity=R +[/card] +[card] +primitive=Forbidden Orchard +id=573539 +rarity=R +[/card] +[card] +primitive=Pillar of the Paruns +id=573540 +rarity=R +[/card] +[card] +primitive=Liliana, the Last Hope +id=572991 +rarity=M +[/card] +[card] +primitive=Wrenn and Six +id=572992 +rarity=M +[/card] +[card] +primitive=Emrakul, the Aeons Torn +id=573378 +rarity=M +[/card] +[card] +primitive=Kozilek, Butcher of Truth +id=573379 +rarity=M +[/card] +[card] +primitive=Ulamog, the Infinite Gyre +id=573380 +rarity=M +[/card] +[card] +primitive=Weathered Wayfarer +id=572998 +rarity=R +[/card] +[card] +primitive=Bring to Light +id=572999 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/AFR/_cards.dat b/projects/mtg/bin/Res/sets/AFR/_cards.dat index b4fe38971..226f7dd32 100644 --- a/projects/mtg/bin/Res/sets/AFR/_cards.dat +++ b/projects/mtg/bin/Res/sets/AFR/_cards.dat @@ -3,7 +3,7 @@ author=Wagic Team name=Adventures in the Forgotten Realms orderindex=EXP-ZZJ.AFR year=2021-07-23 -total=313 +total=402 [/meta] [card] primitive=Annihilation Rooms @@ -1556,6 +1556,586 @@ id=530174 rarity=L [/card] [card] +primitive=Grand Master of Flowers +id=530375 +rarity=M +[/card] +[card] +primitive=Mordenkainen +id=530376 +rarity=M +[/card] +[card] +primitive=Lolth, Spider Queen +id=530377 +rarity=M +[/card] +[card] +primitive=Zariel, Archduke of Avernus +id=530378 +rarity=M +[/card] +[card] +primitive=Ellywick Tumblestrum +id=530379 +rarity=M +[/card] +[card] +primitive=Icingdeath, Frost Tyrant +id=530702 +rarity=M +[/card] +[card] +primitive=White Dragon +id=530703 +rarity=U +[/card] +[card] +primitive=Blue Dragon +id=530704 +rarity=U +[/card] +[card] +primitive=Iymrith, Desert Doom +id=530705 +rarity=M +[/card] +[card] +primitive=Black Dragon +id=530706 +rarity=U +[/card] +[card] +primitive=Ebondeath, Dracolich +id=530707 +rarity=M +[/card] +[card] +primitive=Inferno of the Star Mounts +id=530708 +rarity=M +[/card] +[card] +primitive=Red Dragon +id=530709 +rarity=U +[/card] +[card] +primitive=Green Dragon +id=530710 +rarity=U +[/card] +[card] +primitive=Old Gnawbone +id=530711 +rarity=M +[/card] +[card] +primitive=Adult Gold Dragon +id=530712 +rarity=R +[/card] +[card] +primitive=Tiamat +id=530713 +rarity=M +[/card] +[card] +primitive=Arborea Pegasus +id=530933 +rarity=C +[/card] +[card] +primitive=Blink Dog +id=530934 +rarity=U +[/card] +[card] +primitive=Celestial Unicorn +id=530935 +rarity=C +[/card] +[card] +primitive=Cloister Gargoyle +id=530936 +rarity=U +[/card] +[card] +primitive=Nadaar, Selfless Paladin +id=530937 +rarity=R +[/card] +[card] +primitive=Oswald Fiddlebender +id=530938 +rarity=R +[/card] +[card] +primitive=Displacer Beast +id=530939 +rarity=U +[/card] +[card] +primitive=Djinni Windseer +id=530940 +rarity=C +[/card] +[card] +primitive=Dragon Turtle +id=530941 +rarity=R +[/card] +[card] +primitive=Mind Flayer +id=530942 +rarity=R +[/card] +[card] +primitive=Pixie Guide +id=530943 +rarity=C +[/card] +[card] +primitive=Rimeshield Frost Giant +id=530944 +rarity=C +[/card] +[card] +primitive=Baleful Beholder +id=530945 +rarity=C +[/card] +[card] +primitive=Clattering Skeletons +id=530946 +rarity=C +[/card] +[card] +primitive=Gelatinous Cube +id=530947 +rarity=R +[/card] +[card] +primitive=Manticore +id=530948 +rarity=C +[/card] +[card] +primitive=Westgate Regent +id=530949 +rarity=R +[/card] +[card] +primitive=Wight +id=530950 +rarity=R +[/card] +[card] +primitive=Delina, Wild Mage +id=530951 +rarity=R +[/card] +[card] +primitive=Goblin Javelineer +id=530952 +rarity=C +[/card] +[card] +primitive=Hulking Bugbear +id=530953 +rarity=U +[/card] +[card] +primitive=Minion of the Mighty +id=530954 +rarity=R +[/card] +[card] +primitive=Rust Monster +id=530955 +rarity=U +[/card] +[card] +primitive=Xorn +id=530956 +rarity=R +[/card] +[card] +primitive=Zalto, Fire Giant Duke +id=530957 +rarity=R +[/card] +[card] +primitive=Bulette +id=530958 +rarity=C +[/card] +[card] +primitive=Dire Wolf Prowler +id=530959 +rarity=C +[/card] +[card] +primitive=Gnoll Hunter +id=530960 +rarity=C +[/card] +[card] +primitive=Loathsome Troll +id=530961 +rarity=U +[/card] +[card] +primitive=Lurking Roper +id=530962 +rarity=U +[/card] +[card] +primitive=Neverwinter Dryad +id=530963 +rarity=C +[/card] +[card] +primitive=Ochre Jelly +id=530964 +rarity=R +[/card] +[card] +primitive=Owlbear +id=530965 +rarity=C +[/card] +[card] +primitive=Purple Worm +id=530966 +rarity=U +[/card] +[card] +primitive=The Tarrasque +id=530967 +rarity=M +[/card] +[card] +primitive=Underdark Basilisk +id=530968 +rarity=C +[/card] +[card] +primitive=Varis, Silverymoon Ranger +id=530969 +rarity=R +[/card] +[card] +primitive=Barrowin of Clan Undurr +id=530970 +rarity=U +[/card] +[card] +primitive=Bruenor Battlehammer +id=530971 +rarity=U +[/card] +[card] +primitive=Drizzt Do'Urden +id=530972 +rarity=R +[/card] +[card] +primitive=Farideh, Devil's Chosen +id=530973 +rarity=U +[/card] +[card] +primitive=Gretchen Titchwillow +id=530974 +rarity=U +[/card] +[card] +primitive=Hama Pashar, Ruin Seeker +id=530975 +rarity=U +[/card] +[card] +primitive=Kalain, Reclusive Painter +id=530976 +rarity=U +[/card] +[card] +primitive=Krydle of Baldur's Gate +id=530977 +rarity=U +[/card] +[card] +primitive=Minsc, Beloved Ranger +id=530978 +rarity=M +[/card] +[card] +primitive=Shessra, Death's Whisper +id=530979 +rarity=U +[/card] +[card] +primitive=Trelasarra, Moon Dancer +id=530980 +rarity=U +[/card] +[card] +primitive=Volo, Guide to Monsters +id=530981 +rarity=R +[/card] +[card] +primitive=Iron Golem +id=530982 +rarity=U +[/card] +[card] +primitive=Mimic +id=530983 +rarity=C +[/card] +[card] +primitive=Cave of the Frost Dragon +id=530834 +rarity=R +[/card] +[card] +primitive=Den of the Bugbear +id=530835 +rarity=R +[/card] +[card] +primitive=Dungeon Descent +id=530836 +rarity=R +[/card] +[card] +primitive=Evolving Wilds +id=530837 +rarity=C +[/card] +[card] +primitive=Hall of Storm Giants +id=530838 +rarity=R +[/card] +[card] +primitive=Hive of the Eye Tyrant +id=530839 +rarity=R +[/card] +[card] +primitive=Lair of the Hydra +id=530840 +rarity=R +[/card] +[card] +primitive=Temple of the Dragon Queen +id=530841 +rarity=U +[/card] +[card] +primitive=Treasure Vault +id=530842 +rarity=R +[/card] +[card] +primitive=The Book of Exalted Deeds +id=530480 +rarity=M +[/card] +[card] +primitive=Dancing Sword +id=530481 +rarity=R +[/card] +[card] +primitive=Flumph +id=530482 +rarity=R +[/card] +[card] +primitive=Guardian of Faith +id=530483 +rarity=R +[/card] +[card] +primitive=Loyal Warhound +id=530484 +rarity=R +[/card] +[card] +primitive=Teleportation Circle +id=530485 +rarity=R +[/card] +[card] +primitive=The Blackstaff of Waterdeep +id=530486 +rarity=R +[/card] +[card] +primitive=Demilich +id=530487 +rarity=M +[/card] +[card] +primitive=Grazilaxx, Illithid Scholar +id=530488 +rarity=R +[/card] +[card] +primitive=Tasha's Hideous Laughter +id=530489 +rarity=R +[/card] +[card] +primitive=True Polymorph +id=530490 +rarity=R +[/card] +[card] +primitive=Wizard's Spellbook +id=530491 +rarity=R +[/card] +[card] +primitive=Yuan-Ti Malison +id=530492 +rarity=R +[/card] +[card] +primitive=Acererak the Archlich +id=530493 +rarity=M +[/card] +[card] +primitive=Asmodeus the Archfiend +id=530494 +rarity=R +[/card] +[card] +primitive=The Book of Vile Darkness +id=530495 +rarity=M +[/card] +[card] +primitive=Forsworn Paladin +id=530496 +rarity=R +[/card] +[card] +primitive=Sphere of Annihilation +id=530497 +rarity=R +[/card] +[card] +primitive=Vorpal Sword +id=530498 +rarity=R +[/card] +[card] +primitive=Flameskull +id=530499 +rarity=M +[/card] +[card] +primitive=Hobgoblin Bandit Lord +id=530500 +rarity=R +[/card] +[card] +primitive=Meteor Swarm +id=530501 +rarity=R +[/card] +[card] +primitive=Orb of Dragonkind +id=530502 +rarity=R +[/card] +[card] +primitive=Wish +id=530503 +rarity=R +[/card] +[card] +primitive=Circle of Dreams Druid +id=530504 +rarity=R +[/card] +[card] +primitive=Froghemoth +id=530505 +rarity=R +[/card] +[card] +primitive=Instrument of the Bards +id=530506 +rarity=R +[/card] +[card] +primitive=Long Rest +id=530507 +rarity=R +[/card] +[card] +primitive=Werewolf Pack Leader +id=530508 +rarity=R +[/card] +[card] +primitive=Orcus, Prince of Undeath +id=530509 +rarity=R +[/card] +[card] +primitive=Skeletal Swarming +id=530510 +rarity=R +[/card] +[card] +primitive=Triumphant Adventurer +id=530511 +rarity=R +[/card] +[card] +primitive=Xanathar, Guild Kingpin +id=530512 +rarity=M +[/card] +[card] +primitive=The Deck of Many Things +id=530513 +rarity=M +[/card] +[card] +primitive=Eye of Vecna +id=530514 +rarity=R +[/card] +[card] +primitive=Hand of Vecna +id=530515 +rarity=R +[/card] +[card] +primitive=Treasure Chest +id=530516 +rarity=R +[/card] +[card] +primitive=Vorpal Sword +id=530436 +rarity=R +[/card] +[card] +primitive=Treasure Chest +id=530430 +rarity=R +[/card] +[card] primitive=Dungeon of the Mad Mage id=530447 rarity=T diff --git a/projects/mtg/bin/Res/sets/ALA/_cards.dat b/projects/mtg/bin/Res/sets/ALA/_cards.dat index 73e21eae8..a55d9399f 100644 --- a/projects/mtg/bin/Res/sets/ALA/_cards.dat +++ b/projects/mtg/bin/Res/sets/ALA/_cards.dat @@ -7,31 +7,11 @@ year=2008-10-03 total=250 [/meta] [card] -primitive=Ad Nauseam -id=174915 -rarity=R -[/card] -[card] -primitive=Agony Warp -id=175052 -rarity=C -[/card] -[card] -primitive=Ajani Vengeant -id=174852 -rarity=M -[/card] -[card] primitive=Akrasan Squire id=174963 rarity=C [/card] [card] -primitive=Algae Gharial -id=174986 -rarity=U -[/card] -[card] primitive=Angel's Herald id=175141 rarity=U @@ -47,11 +27,301 @@ id=175000 rarity=C [/card] [card] -primitive=Arcane Sanctum -id=175128 +primitive=Bant Battlemage +id=175123 rarity=U [/card] [card] +primitive=Battlegrace Angel +id=175394 +rarity=R +[/card] +[card] +primitive=Cradle of Vitality +id=174789 +rarity=R +[/card] +[card] +primitive=Dispeller's Capsule +id=174830 +rarity=C +[/card] +[card] +primitive=Elspeth, Knight-Errant +id=174859 +rarity=M +[/card] +[card] +primitive=Ethersworn Canonist +id=174931 +rarity=R +[/card] +[card] +primitive=Excommunicate +id=180144 +rarity=C +[/card] +[card] +primitive=Guardians of Akrasa +id=175103 +rarity=C +[/card] +[card] +primitive=Gustrider Exuberant +id=174805 +rarity=C +[/card] +[card] +primitive=Invincible Hymn +id=175039 +rarity=R +[/card] +[card] +primitive=Knight of the Skyward Eye +id=175047 +rarity=C +[/card] +[card] +primitive=Knight of the White Orchid +id=178094 +rarity=R +[/card] +[card] +primitive=Knight-Captain of Eos +id=179421 +rarity=R +[/card] +[card] +primitive=Marble Chalice +id=175249 +rarity=C +[/card] +[card] +primitive=Metallurgeon +id=175113 +rarity=U +[/card] +[card] +primitive=Oblivion Ring +id=174909 +rarity=C +[/card] +[card] +primitive=Ranger of Eos +id=174823 +rarity=R +[/card] +[card] +primitive=Resounding Silence +id=174985 +rarity=C +[/card] +[card] +primitive=Rockcaster Platoon +id=175024 +rarity=U +[/card] +[card] +primitive=Sanctum Gargoyle +id=174925 +rarity=C +[/card] +[card] +primitive=Scourglass +id=174853 +rarity=R +[/card] +[card] +primitive=Sighted-Caste Sorcerer +id=174956 +rarity=C +[/card] +[card] +primitive=Sigiled Paladin +id=174958 +rarity=U +[/card] +[card] +primitive=Soul's Grace +id=174813 +rarity=C +[/card] +[card] +primitive=Sunseed Nurturer +id=175122 +rarity=U +[/card] +[card] +primitive=Welkin Guide +id=178096 +rarity=C +[/card] +[card] +primitive=Yoked Plowbeast +id=175078 +rarity=C +[/card] +[card] +primitive=Call to Heel +id=175053 +rarity=C +[/card] +[card] +primitive=Cancel +id=178092 +rarity=C +[/card] +[card] +primitive=Cathartic Adept +id=176433 +rarity=C +[/card] +[card] +primitive=Cloudheath Drake +id=174814 +rarity=C +[/card] +[card] +primitive=Coma Veil +id=175042 +rarity=C +[/card] +[card] +primitive=Courier's Capsule +id=174800 +rarity=C +[/card] +[card] +primitive=Covenant of Minds +id=178091 +rarity=R +[/card] +[card] +primitive=Dawnray Archer +id=175085 +rarity=U +[/card] +[card] +primitive=Esper Battlemage +id=174872 +rarity=U +[/card] +[card] +primitive=Etherium Astrolabe +id=175138 +rarity=U +[/card] +[card] +primitive=Etherium Sculptor +id=176435 +rarity=C +[/card] +[card] +primitive=Fatestitcher +id=176456 +rarity=U +[/card] +[card] +primitive=Filigree Sages +id=174888 +rarity=U +[/card] +[card] +primitive=Gather Specimens +id=175011 +rarity=R +[/card] +[card] +primitive=Jhessian Lookout +id=176428 +rarity=C +[/card] +[card] +primitive=Kathari Screecher +id=174837 +rarity=C +[/card] +[card] +primitive=Kederekt Leviathan +id=174882 +rarity=R +[/card] +[card] +primitive=Master of Etherium +id=175114 +rarity=R +[/card] +[card] +primitive=Memory Erosion +id=175108 +rarity=R +[/card] +[card] +primitive=Mindlock Orb +id=175385 +rarity=R +[/card] +[card] +primitive=Outrider of Jhess +id=175252 +rarity=C +[/card] +[card] +primitive=Protomatter Powder +id=174833 +rarity=U +[/card] +[card] +primitive=Resounding Wave +id=175098 +rarity=C +[/card] +[card] +primitive=Sharding Sphinx +id=174881 +rarity=R +[/card] +[card] +primitive=Skill Borrower +id=179428 +rarity=R +[/card] +[card] +primitive=Spell Snip +id=175038 +rarity=C +[/card] +[card] +primitive=Sphinx's Herald +id=175242 +rarity=U +[/card] +[card] +primitive=Steelclad Serpent +id=175009 +rarity=C +[/card] +[card] +primitive=Tezzeret the Seeker +id=174912 +rarity=M +[/card] +[card] +primitive=Tortoise Formation +id=179432 +rarity=C +[/card] +[card] +primitive=Vectis Silencers +id=175147 +rarity=C +[/card] +[card] +primitive=Ad Nauseam +id=174915 +rarity=R +[/card] +[card] primitive=Archdemon of Unx id=174847 rarity=R @@ -62,46 +332,141 @@ id=174817 rarity=C [/card] [card] -primitive=Bant Battlemage -id=175123 -rarity=U -[/card] -[card] -primitive=Bant Charm -id=137931 -rarity=U -[/card] -[card] -primitive=Bant Panorama -id=174842 -rarity=C -[/card] -[card] -primitive=Battlegrace Angel -id=175394 -rarity=R -[/card] -[card] -primitive=Behemoth's Herald -id=175263 -rarity=U -[/card] -[card] -primitive=Blightning -id=174917 -rarity=C -[/card] -[card] primitive=Blister Beetle id=174893 rarity=C [/card] [card] -primitive=Blood Cultist -id=175100 +primitive=Bone Splinters +id=174967 +rarity=C +[/card] +[card] +primitive=Corpse Connoisseur +id=176448 rarity=U [/card] [card] +primitive=Cunning Lethemancer +id=176429 +rarity=R +[/card] +[card] +primitive=Death Baron +id=176430 +rarity=R +[/card] +[card] +primitive=Deathgreeter +id=175073 +rarity=C +[/card] +[card] +primitive=Demon's Herald +id=175243 +rarity=U +[/card] +[card] +primitive=Dreg Reaver +id=174848 +rarity=C +[/card] +[card] +primitive=Dregscape Zombie +id=174835 +rarity=C +[/card] +[card] +primitive=Executioner's Capsule +id=174895 +rarity=C +[/card] +[card] +primitive=Fleshbag Marauder +id=174871 +rarity=U +[/card] +[card] +primitive=Glaze Fiend +id=174816 +rarity=C +[/card] +[card] +primitive=Grixis Battlemage +id=174868 +rarity=U +[/card] +[card] +primitive=Immortal Coil +id=175125 +rarity=R +[/card] +[card] +primitive=Infest +id=179424 +rarity=U +[/card] +[card] +primitive=Onyx Goblet +id=174831 +rarity=C +[/card] +[card] +primitive=Puppet Conjurer +id=175012 +rarity=U +[/card] +[card] +primitive=Resounding Scream +id=176444 +rarity=C +[/card] +[card] +primitive=Salvage Titan +id=174900 +rarity=R +[/card] +[card] +primitive=Scavenger Drake +id=174987 +rarity=U +[/card] +[card] +primitive=Shadowfeed +id=177473 +rarity=C +[/card] +[card] +primitive=Shore Snapper +id=175390 +rarity=C +[/card] +[card] +primitive=Skeletal Kathari +id=175119 +rarity=C +[/card] +[card] +primitive=Tar Fiend +id=175101 +rarity=R +[/card] +[card] +primitive=Undead Leotau +id=176452 +rarity=C +[/card] +[card] +primitive=Vein Drinker +id=175004 +rarity=R +[/card] +[card] +primitive=Viscera Dragger +id=175144 +rarity=C +[/card] +[card] primitive=Bloodpyre Elemental id=175117 rarity=C @@ -112,11 +477,321 @@ id=174821 rarity=C [/card] [card] -primitive=Bone Splinters -id=174967 +primitive=Caldera Hellion +id=175072 +rarity=R +[/card] +[card] +primitive=Crucible of Fire +id=179426 +rarity=R +[/card] +[card] +primitive=Dragon Fodder +id=174936 rarity=C [/card] [card] +primitive=Dragon's Herald +id=175239 +rarity=U +[/card] +[card] +primitive=Exuberant Firestoker +id=175049 +rarity=U +[/card] +[card] +primitive=Flameblast Dragon +id=177476 +rarity=R +[/card] +[card] +primitive=Goblin Assault +id=174939 +rarity=R +[/card] +[card] +primitive=Goblin Mountaineer +id=174938 +rarity=C +[/card] +[card] +primitive=Hell's Thunder +id=176455 +rarity=R +[/card] +[card] +primitive=Hissing Iguanar +id=174873 +rarity=C +[/card] +[card] +primitive=Incurable Ogre +id=174806 +rarity=C +[/card] +[card] +primitive=Jund Battlemage +id=175050 +rarity=U +[/card] +[card] +primitive=Lightning Talons +id=176446 +rarity=C +[/card] +[card] +primitive=Magma Spray +id=175245 +rarity=C +[/card] +[card] +primitive=Predator Dragon +id=174968 +rarity=R +[/card] +[card] +primitive=Resounding Thunder +id=175043 +rarity=C +[/card] +[card] +primitive=Ridge Rannet +id=175257 +rarity=C +[/card] +[card] +primitive=Rockslide Elemental +id=174988 +rarity=U +[/card] +[card] +primitive=Scourge Devil +id=174845 +rarity=U +[/card] +[card] +primitive=Skeletonize +id=175070 +rarity=U +[/card] +[card] +primitive=Soul's Fire +id=174951 +rarity=C +[/card] +[card] +primitive=Thorn-Thrash Viashino +id=175064 +rarity=C +[/card] +[card] +primitive=Thunder-Thrash Elder +id=174870 +rarity=U +[/card] +[card] +primitive=Viashino Skeleton +id=175097 +rarity=C +[/card] +[card] +primitive=Vicious Shadows +id=175048 +rarity=R +[/card] +[card] +primitive=Vithian Stinger +id=174922 +rarity=C +[/card] +[card] +primitive=Volcanic Submersion +id=174889 +rarity=C +[/card] +[card] +primitive=Where Ancients Tread +id=175115 +rarity=R +[/card] +[card] +primitive=Algae Gharial +id=174986 +rarity=U +[/card] +[card] +primitive=Behemoth's Herald +id=175263 +rarity=U +[/card] +[card] +primitive=Cavern Thoctar +id=174994 +rarity=C +[/card] +[card] +primitive=Court Archers +id=174960 +rarity=C +[/card] +[card] +primitive=Cylian Elf +id=174935 +rarity=C +[/card] +[card] +primitive=Druid of the Anima +id=174903 +rarity=C +[/card] +[card] +primitive=Drumhunter +id=174943 +rarity=U +[/card] +[card] +primitive=Elvish Visionary +id=175124 +rarity=C +[/card] +[card] +primitive=Feral Hydra +id=174973 +rarity=R +[/card] +[card] +primitive=Gift of the Gargantuan +id=175036 +rarity=C +[/card] +[card] +primitive=Godtoucher +id=174822 +rarity=C +[/card] +[card] +primitive=Jungle Weaver +id=175262 +rarity=C +[/card] +[card] +primitive=Keeper of Progenitus +id=175033 +rarity=R +[/card] +[card] +primitive=Lush Growth +id=176441 +rarity=C +[/card] +[card] +primitive=Mighty Emergence +id=178097 +rarity=U +[/card] +[card] +primitive=Manaplasm +id=175006 +rarity=R +[/card] +[card] +primitive=Mosstodon +id=174787 +rarity=C +[/card] +[card] +primitive=Mycoloth +id=174975 +rarity=R +[/card] +[card] +primitive=Naturalize +id=174890 +rarity=C +[/card] +[card] +primitive=Naya Battlemage +id=174944 +rarity=U +[/card] +[card] +primitive=Ooze Garden +id=174886 +rarity=R +[/card] +[card] +primitive=Resounding Roar +id=174901 +rarity=C +[/card] +[card] +primitive=Rhox Charger +id=174959 +rarity=U +[/card] +[card] +primitive=Sacellum Godspeaker +id=174828 +rarity=R +[/card] +[card] +primitive=Savage Hunger +id=174941 +rarity=C +[/card] +[card] +primitive=Skullmulcher +id=176436 +rarity=R +[/card] +[card] +primitive=Soul's Might +id=174808 +rarity=C +[/card] +[card] +primitive=Spearbreaker Behemoth +id=174916 +rarity=R +[/card] +[card] +primitive=Topan Ascetic +id=174999 +rarity=U +[/card] +[card] +primitive=Wild Nacatl +id=174989 +rarity=C +[/card] +[card] +primitive=Agony Warp +id=175052 +rarity=C +[/card] +[card] +primitive=Ajani Vengeant +id=174852 +rarity=M +[/card] +[card] +primitive=Bant Charm +id=137931 +rarity=U +[/card] +[card] +primitive=Blightning +id=174917 +rarity=C +[/card] +[card] +primitive=Blood Cultist +id=175100 +rarity=U +[/card] +[card] primitive=Branching Bolt id=177602 rarity=C @@ -137,341 +812,56 @@ id=174952 rarity=U [/card] [card] -primitive=Caldera Hellion -id=175072 -rarity=R -[/card] -[card] -primitive=Call to Heel -id=175053 -rarity=C -[/card] -[card] -primitive=Cancel -id=178092 -rarity=C -[/card] -[card] primitive=Carrion Thrash id=176443 rarity=C [/card] [card] -primitive=Cathartic Adept -id=176433 -rarity=C -[/card] -[card] -primitive=Cavern Thoctar -id=174994 -rarity=C -[/card] -[card] primitive=Clarion Ultimatum id=175142 rarity=R [/card] [card] -primitive=Cloudheath Drake -id=174814 -rarity=C -[/card] -[card] -primitive=Coma Veil -id=175042 -rarity=C -[/card] -[card] -primitive=Corpse Connoisseur -id=176448 -rarity=U -[/card] -[card] -primitive=Courier's Capsule -id=174800 -rarity=C -[/card] -[card] -primitive=Court Archers -id=174960 -rarity=C -[/card] -[card] -primitive=Covenant of Minds -id=178091 -rarity=R -[/card] -[card] -primitive=Cradle of Vitality -id=174789 -rarity=R -[/card] -[card] -primitive=Crucible of Fire -id=179426 -rarity=R -[/card] -[card] primitive=Cruel Ultimatum id=175079 rarity=R [/card] [card] -primitive=Crumbling Necropolis -id=175112 -rarity=U -[/card] -[card] -primitive=Cunning Lethemancer -id=176429 -rarity=R -[/card] -[card] -primitive=Cylian Elf -id=174935 -rarity=C -[/card] -[card] -primitive=Dawnray Archer -id=175085 -rarity=U -[/card] -[card] -primitive=Death Baron -id=176430 -rarity=R -[/card] -[card] -primitive=Deathgreeter -id=175073 -rarity=C -[/card] -[card] primitive=Deft Duelist id=175121 rarity=C [/card] [card] -primitive=Demon's Herald -id=175243 -rarity=U -[/card] -[card] -primitive=Dispeller's Capsule -id=174830 -rarity=C -[/card] -[card] -primitive=Dragon Fodder -id=174936 -rarity=C -[/card] -[card] -primitive=Dragon's Herald -id=175239 -rarity=U -[/card] -[card] -primitive=Dreg Reaver -id=174848 -rarity=C -[/card] -[card] -primitive=Dregscape Zombie -id=174835 -rarity=C -[/card] -[card] -primitive=Druid of the Anima -id=174903 -rarity=C -[/card] -[card] -primitive=Drumhunter -id=174943 -rarity=U -[/card] -[card] -primitive=Elspeth, Knight-Errant -id=174859 -rarity=M -[/card] -[card] -primitive=Elvish Visionary -id=175124 -rarity=C -[/card] -[card] primitive=Empyrial Archangel id=175104 rarity=M [/card] [card] -primitive=Esper Battlemage -id=174872 -rarity=U -[/card] -[card] primitive=Esper Charm id=137913 rarity=U [/card] [card] -primitive=Esper Panorama -id=179431 -rarity=C -[/card] -[card] -primitive=Etherium Astrolabe -id=175138 -rarity=U -[/card] -[card] -primitive=Etherium Sculptor -id=176435 -rarity=C -[/card] -[card] -primitive=Ethersworn Canonist -id=174931 -rarity=R -[/card] -[card] -primitive=Excommunicate -id=180144 -rarity=C -[/card] -[card] -primitive=Executioner's Capsule -id=174895 -rarity=C -[/card] -[card] -primitive=Exuberant Firestoker -id=175049 -rarity=U -[/card] -[card] -primitive=Fatestitcher -id=176456 -rarity=U -[/card] -[card] -primitive=Feral Hydra -id=174973 -rarity=R -[/card] -[card] -primitive=Filigree Sages -id=174888 -rarity=U -[/card] -[card] primitive=Fire-Field Ogre id=176447 rarity=U [/card] [card] -primitive=Flameblast Dragon -id=177476 -rarity=R -[/card] -[card] -primitive=Fleshbag Marauder -id=174871 -rarity=U -[/card] -[card] -primitive=Forest -id=174927 -rarity=L -[/card] -[card] -primitive=Forest -id=174928 -rarity=L -[/card] -[card] -primitive=Forest -id=174929 -rarity=L -[/card] -[card] -primitive=Forest -id=174930 -rarity=L -[/card] -[card] -primitive=Gather Specimens -id=175011 -rarity=R -[/card] -[card] -primitive=Gift of the Gargantuan -id=175036 -rarity=C -[/card] -[card] -primitive=Glaze Fiend -id=174816 -rarity=C -[/card] -[card] -primitive=Goblin Assault -id=174939 -rarity=R -[/card] -[card] primitive=Goblin Deathraiders id=177596 rarity=C [/card] [card] -primitive=Goblin Mountaineer -id=174938 -rarity=C -[/card] -[card] primitive=Godsire id=175105 rarity=M [/card] [card] -primitive=Godtoucher -id=174822 -rarity=C -[/card] -[card] -primitive=Grixis Battlemage -id=174868 -rarity=U -[/card] -[card] primitive=Grixis Charm id=137927 rarity=U [/card] [card] -primitive=Grixis Panorama -id=179433 -rarity=C -[/card] -[card] -primitive=Guardians of Akrasa -id=175103 -rarity=C -[/card] -[card] -primitive=Gustrider Exuberant -id=174805 -rarity=C -[/card] -[card] -primitive=Hell's Thunder -id=176455 -rarity=R -[/card] -[card] primitive=Hellkite Overlord id=175057 rarity=M @@ -482,251 +872,196 @@ id=177598 rarity=C [/card] [card] -primitive=Hissing Iguanar -id=174873 -rarity=C -[/card] -[card] -primitive=Immortal Coil -id=175125 -rarity=R -[/card] -[card] -primitive=Incurable Ogre -id=174806 -rarity=C -[/card] -[card] -primitive=Infest -id=179424 -rarity=U -[/card] -[card] -primitive=Invincible Hymn -id=175039 -rarity=R -[/card] -[card] -primitive=Island -id=174977 -rarity=L -[/card] -[card] -primitive=Island -id=174978 -rarity=L -[/card] -[card] -primitive=Island -id=174979 -rarity=L -[/card] -[card] -primitive=Island -id=174980 -rarity=L -[/card] -[card] primitive=Jhessian Infiltrator id=175392 rarity=U [/card] [card] -primitive=Jhessian Lookout -id=176428 -rarity=C -[/card] -[card] -primitive=Jund Battlemage -id=175050 -rarity=U -[/card] -[card] primitive=Jund Charm id=137900 rarity=U [/card] [card] -primitive=Jund Panorama -id=179425 -rarity=C -[/card] -[card] -primitive=Jungle Shrine -id=175060 -rarity=U -[/card] -[card] -primitive=Jungle Weaver -id=175262 -rarity=C -[/card] -[card] -primitive=Kathari Screecher -id=174837 -rarity=C -[/card] -[card] primitive=Kederekt Creeper id=179430 rarity=C [/card] [card] -primitive=Kederekt Leviathan -id=174882 -rarity=R -[/card] -[card] -primitive=Keeper of Progenitus -id=175033 -rarity=R -[/card] -[card] primitive=Kiss of the Amesha id=174976 rarity=U [/card] [card] -primitive=Knight of the Skyward Eye -id=175047 -rarity=C -[/card] -[card] -primitive=Knight of the White Orchid -id=178094 -rarity=R -[/card] -[card] -primitive=Knight-Captain of Eos -id=179421 -rarity=R -[/card] -[card] primitive=Kresh the Bloodbraided id=174876 rarity=M [/card] [card] -primitive=Lich's Mirror -id=174818 -rarity=M -[/card] -[card] -primitive=Lightning Talons -id=176446 -rarity=C -[/card] -[card] -primitive=Lush Growth -id=176441 -rarity=C -[/card] -[card] -primitive=Magma Spray -id=175245 -rarity=C -[/card] -[card] -primitive=Manaplasm -id=175006 -rarity=R -[/card] -[card] -primitive=Marble Chalice -id=175249 -rarity=C -[/card] -[card] -primitive=Master of Etherium -id=175114 -rarity=R -[/card] -[card] primitive=Mayael the Anima id=175058 rarity=M [/card] [card] -primitive=Memory Erosion -id=175108 -rarity=R -[/card] -[card] -primitive=Metallurgeon -id=175113 -rarity=U -[/card] -[card] -primitive=Mighty Emergence -id=178097 -rarity=U -[/card] -[card] -primitive=Mindlock Orb -id=175385 -rarity=R -[/card] -[card] -primitive=Minion Reflector -id=174796 -rarity=R -[/card] -[card] -primitive=Mosstodon -id=174787 -rarity=C -[/card] -[card] -primitive=Mountain -id=175017 -rarity=L -[/card] -[card] -primitive=Mountain -id=175018 -rarity=L -[/card] -[card] -primitive=Mountain -id=175019 -rarity=L -[/card] -[card] -primitive=Mountain -id=175020 -rarity=L -[/card] -[card] -primitive=Mycoloth -id=174975 -rarity=R -[/card] -[card] -primitive=Naturalize -id=174890 -rarity=C -[/card] -[card] -primitive=Naya Battlemage -id=174944 -rarity=U -[/card] -[card] primitive=Naya Charm id=137905 rarity=U [/card] [card] -primitive=Naya Panorama -id=179423 -rarity=C -[/card] -[card] primitive=Necrogenesis id=175023 rarity=U [/card] [card] +primitive=Prince of Thralls +id=175106 +rarity=M +[/card] +[card] +primitive=Punish Ignorance +id=176450 +rarity=R +[/card] +[card] +primitive=Qasali Ambusher +id=174869 +rarity=U +[/card] +[card] +primitive=Rafiq of the Many +id=174948 +rarity=M +[/card] +[card] +primitive=Rakeclaw Gargantuan +id=175253 +rarity=C +[/card] +[card] +primitive=Realm Razer +id=179422 +rarity=R +[/card] +[card] +primitive=Rhox War Monk +id=174957 +rarity=U +[/card] +[card] +primitive=Rip-Clan Crasher +id=177600 +rarity=C +[/card] +[card] +primitive=Sangrite Surge +id=176438 +rarity=U +[/card] +[card] +primitive=Sarkhan Vol +id=174983 +rarity=M +[/card] +[card] +primitive=Sedraxis Specter +id=174838 +rarity=R +[/card] +[card] +primitive=Sedris, the Traitor King +id=175111 +rarity=M +[/card] +[card] +primitive=Sharuum the Hegemon +id=175127 +rarity=M +[/card] +[card] +primitive=Sigil Blessing +id=177597 +rarity=C +[/card] +[card] +primitive=Sphinx Sovereign +id=175107 +rarity=M +[/card] +[card] +primitive=Sprouting Thrinax +id=174863 +rarity=U +[/card] +[card] +primitive=Steward of Valeron +id=175134 +rarity=C +[/card] +[card] +primitive=Stoic Angel +id=175396 +rarity=R +[/card] +[card] +primitive=Swerve +id=175010 +rarity=U +[/card] +[card] +primitive=Thoughtcutter Agent +id=177601 +rarity=U +[/card] +[card] +primitive=Tidehollow Sculler +id=175054 +rarity=U +[/card] +[card] +primitive=Tidehollow Strix +id=175015 +rarity=C +[/card] +[card] +primitive=Titanic Ultimatum +id=174839 +rarity=R +[/card] +[card] +primitive=Tower Gargoyle +id=174924 +rarity=U +[/card] +[card] +primitive=Violent Ultimatum +id=175135 +rarity=R +[/card] +[card] +primitive=Waveskimmer Aven +id=174955 +rarity=C +[/card] +[card] +primitive=Windwright Mage +id=175014 +rarity=C +[/card] +[card] +primitive=Woolly Thoctar +id=175062 +rarity=U +[/card] +[card] +primitive=Lich's Mirror +id=174818 +rarity=M +[/card] +[card] +primitive=Minion Reflector +id=174796 +rarity=R +[/card] +[card] primitive=Obelisk of Bant id=175102 rarity=C @@ -752,26 +1087,71 @@ id=175061 rarity=C [/card] [card] -primitive=Oblivion Ring -id=174909 -rarity=C -[/card] -[card] -primitive=Onyx Goblet -id=174831 -rarity=C -[/card] -[card] -primitive=Ooze Garden -id=174886 +primitive=Quietus Spike +id=185774 rarity=R [/card] [card] -primitive=Outrider of Jhess -id=175252 +primitive=Relic of Progenitus +id=174824 rarity=C [/card] [card] +primitive=Sigil of Distinction +id=174867 +rarity=R +[/card] +[card] +primitive=Arcane Sanctum +id=175128 +rarity=U +[/card] +[card] +primitive=Bant Panorama +id=174842 +rarity=C +[/card] +[card] +primitive=Crumbling Necropolis +id=175112 +rarity=U +[/card] +[card] +primitive=Esper Panorama +id=179431 +rarity=C +[/card] +[card] +primitive=Grixis Panorama +id=179433 +rarity=C +[/card] +[card] +primitive=Jund Panorama +id=179425 +rarity=C +[/card] +[card] +primitive=Jungle Shrine +id=175060 +rarity=U +[/card] +[card] +primitive=Naya Panorama +id=179423 +rarity=C +[/card] +[card] +primitive=Savage Lands +id=174877 +rarity=U +[/card] +[card] +primitive=Seaside Citadel +id=174950 +rarity=U +[/card] +[card] primitive=Plains id=175029 rarity=L @@ -792,318 +1172,23 @@ id=175032 rarity=L [/card] [card] -primitive=Predator Dragon -id=174968 -rarity=R -[/card] -[card] -primitive=Prince of Thralls -id=175106 -rarity=M -[/card] -[card] -primitive=Protomatter Powder -id=174833 -rarity=U -[/card] -[card] -primitive=Punish Ignorance -id=176450 -rarity=R -[/card] -[card] -primitive=Puppet Conjurer -id=175012 -rarity=U -[/card] -[card] -primitive=Qasali Ambusher -id=174869 -rarity=U -[/card] -[card] -primitive=Quietus Spike -id=185774 -rarity=R -[/card] -[card] -primitive=Rafiq of the Many -id=174948 -rarity=M -[/card] -[card] -primitive=Rakeclaw Gargantuan -id=175253 -rarity=C -[/card] -[card] -primitive=Ranger of Eos -id=174823 -rarity=R -[/card] -[card] -primitive=Realm Razer -id=179422 -rarity=R -[/card] -[card] -primitive=Relic of Progenitus -id=174824 -rarity=C -[/card] -[card] -primitive=Resounding Roar -id=174901 -rarity=C -[/card] -[card] -primitive=Resounding Scream -id=176444 -rarity=C -[/card] -[card] -primitive=Resounding Silence -id=174985 -rarity=C -[/card] -[card] -primitive=Resounding Thunder -id=175043 -rarity=C -[/card] -[card] -primitive=Resounding Wave -id=175098 -rarity=C -[/card] -[card] -primitive=Rhox Charger -id=174959 -rarity=U -[/card] -[card] -primitive=Rhox War Monk -id=174957 -rarity=U -[/card] -[card] -primitive=Ridge Rannet -id=175257 -rarity=C -[/card] -[card] -primitive=Rip-Clan Crasher -id=177600 -rarity=C -[/card] -[card] -primitive=Rockcaster Platoon -id=175024 -rarity=U -[/card] -[card] -primitive=Rockslide Elemental -id=174988 -rarity=U -[/card] -[card] -primitive=Sacellum Godspeaker -id=174828 -rarity=R -[/card] -[card] -primitive=Salvage Titan -id=174900 -rarity=R -[/card] -[card] -primitive=Sanctum Gargoyle -id=174925 -rarity=C -[/card] -[card] -primitive=Sangrite Surge -id=176438 -rarity=U -[/card] -[card] -primitive=Sarkhan Vol -id=174983 -rarity=M -[/card] -[card] -primitive=Savage Hunger -id=174941 -rarity=C -[/card] -[card] -primitive=Savage Lands -id=174877 -rarity=U -[/card] -[card] -primitive=Scavenger Drake -id=174987 -rarity=U -[/card] -[card] -primitive=Scourge Devil -id=174845 -rarity=U -[/card] -[card] -primitive=Scourglass -id=174853 -rarity=R -[/card] -[card] -primitive=Seaside Citadel -id=174950 -rarity=U -[/card] -[card] -primitive=Sedraxis Specter -id=174838 -rarity=R -[/card] -[card] -primitive=Sedris, the Traitor King -id=175111 -rarity=M -[/card] -[card] -primitive=Shadowfeed -id=177473 -rarity=C -[/card] -[card] -primitive=Sharding Sphinx -id=174881 -rarity=R -[/card] -[card] -primitive=Sharuum the Hegemon -id=175127 -rarity=M -[/card] -[card] -primitive=Shore Snapper -id=175390 -rarity=C -[/card] -[card] -primitive=Sighted-Caste Sorcerer -id=174956 -rarity=C -[/card] -[card] -primitive=Sigil Blessing -id=177597 -rarity=C -[/card] -[card] -primitive=Sigil of Distinction -id=174867 -rarity=R -[/card] -[card] -primitive=Sigiled Paladin -id=174958 -rarity=U -[/card] -[card] -primitive=Skeletal Kathari -id=175119 -rarity=C -[/card] -[card] -primitive=Skeletonize -id=175070 -rarity=U -[/card] -[card] -primitive=Skeleton Token -id=-175070 -rarity=T -[/card] -[card] -primitive=Skill Borrower -id=179428 -rarity=R -[/card] -[card] -primitive=Skullmulcher -id=176436 -rarity=R -[/card] -[card] -primitive=Soul's Fire -id=174951 -rarity=C -[/card] -[card] -primitive=Soul's Grace -id=174813 -rarity=C -[/card] -[card] -primitive=Soul's Might -id=174808 -rarity=C -[/card] -[card] -primitive=Spearbreaker Behemoth -id=174916 -rarity=R -[/card] -[card] -primitive=Spell Snip -id=175038 -rarity=C -[/card] -[card] -primitive=Sphinx Sovereign -id=175107 -rarity=M -[/card] -[card] -primitive=Sphinx's Herald -id=175242 -rarity=U -[/card] -[card] -primitive=Sprouting Thrinax -id=174863 -rarity=U -[/card] -[card] -primitive=Steelclad Serpent -id=175009 -rarity=C -[/card] -[card] -primitive=Steward of Valeron -id=175134 -rarity=C -[/card] -[card] -primitive=Stoic Angel -id=175396 -rarity=R -[/card] -[card] -primitive=Sunseed Nurturer -id=175122 -rarity=U -[/card] -[card] -primitive=Swamp -id=175088 +primitive=Island +id=174977 rarity=L [/card] [card] -primitive=Swamp -id=175089 +primitive=Island +id=174978 +rarity=L +[/card] +[card] +primitive=Island +id=174980 +rarity=L +[/card] +[card] +primitive=Island +id=174979 rarity=L [/card] [card] @@ -1113,146 +1198,56 @@ rarity=L [/card] [card] primitive=Swamp +id=175089 +rarity=L +[/card] +[card] +primitive=Swamp +id=175088 +rarity=L +[/card] +[card] +primitive=Swamp id=175091 rarity=L [/card] [card] -primitive=Swerve -id=175010 -rarity=U +primitive=Mountain +id=175019 +rarity=L [/card] [card] -primitive=Tar Fiend -id=175101 -rarity=R +primitive=Mountain +id=175018 +rarity=L [/card] [card] -primitive=Tezzeret the Seeker -id=174912 -rarity=M +primitive=Mountain +id=175017 +rarity=L [/card] [card] -primitive=Thorn-Thrash Viashino -id=175064 -rarity=C +primitive=Mountain +id=175020 +rarity=L [/card] [card] -primitive=Thoughtcutter Agent -id=177601 -rarity=U +primitive=Forest +id=174927 +rarity=L [/card] [card] -primitive=Thunder-Thrash Elder -id=174870 -rarity=U +primitive=Forest +id=174929 +rarity=L [/card] [card] -primitive=Tidehollow Sculler -id=175054 -rarity=U +primitive=Forest +id=174928 +rarity=L [/card] [card] -primitive=Tidehollow Strix -id=175015 -rarity=C -[/card] -[card] -primitive=Titanic Ultimatum -id=174839 -rarity=R -[/card] -[card] -primitive=Topan Ascetic -id=174999 -rarity=U -[/card] -[card] -primitive=Tortoise Formation -id=179432 -rarity=C -[/card] -[card] -primitive=Tower Gargoyle -id=174924 -rarity=U -[/card] -[card] -primitive=Undead Leotau -id=176452 -rarity=C -[/card] -[card] -primitive=Vectis Silencers -id=175147 -rarity=C -[/card] -[card] -primitive=Vein Drinker -id=175004 -rarity=R -[/card] -[card] -primitive=Viashino Skeleton -id=175097 -rarity=C -[/card] -[card] -primitive=Vicious Shadows -id=175048 -rarity=R -[/card] -[card] -primitive=Violent Ultimatum -id=175135 -rarity=R -[/card] -[card] -primitive=Viscera Dragger -id=175144 -rarity=C -[/card] -[card] -primitive=Vithian Stinger -id=174922 -rarity=C -[/card] -[card] -primitive=Volcanic Submersion -id=174889 -rarity=C -[/card] -[card] -primitive=Waveskimmer Aven -id=174955 -rarity=C -[/card] -[card] -primitive=Welkin Guide -id=178096 -rarity=C -[/card] -[card] -primitive=Where Ancients Tread -id=175115 -rarity=R -[/card] -[card] -primitive=Wild Nacatl -id=174989 -rarity=C -[/card] -[card] -primitive=Windwright Mage -id=175014 -rarity=C -[/card] -[card] -primitive=Woolly Thoctar -id=175062 -rarity=U -[/card] -[card] -primitive=Yoked Plowbeast -id=175078 -rarity=C -[/card] +primitive=Forest +id=174930 +rarity=L +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/ALL/_cards.dat b/projects/mtg/bin/Res/sets/ALL/_cards.dat index 61e356397..f840f0251 100644 --- a/projects/mtg/bin/Res/sets/ALL/_cards.dat +++ b/projects/mtg/bin/Res/sets/ALL/_cards.dat @@ -4,26 +4,161 @@ name=Alliances orderindex=EXP-8.ALL block=Ice Age year=1996-06-10 -total=201 +total=199 [/meta] [card] -primitive=Aesthir Glider -id=3040 +primitive=Carrier Pigeons +id=3191 rarity=C [/card] [card] -primitive=Aesthir Glider -id=3041 +primitive=Carrier Pigeons +id=3190 rarity=C [/card] [card] -primitive=Agent of Stromgald -id=3159 +primitive=Errand of Duty +id=3193 rarity=C [/card] [card] -primitive=Agent of Stromgald -id=3160 +primitive=Errand of Duty +id=3192 +rarity=C +[/card] +[card] +primitive=Exile +id=3194 +rarity=R +[/card] +[card] +primitive=Inheritance +id=3195 +rarity=U +[/card] +[card] +primitive=Ivory Gargoyle +id=3196 +rarity=R +[/card] +[card] +primitive=Juniper Order Advocate +id=3197 +rarity=U +[/card] +[card] +primitive=Kjeldoran Escort +id=3199 +rarity=C +[/card] +[card] +primitive=Kjeldoran Escort +id=3198 +rarity=C +[/card] +[card] +primitive=Kjeldoran Home Guard +id=3200 +rarity=U +[/card] +[card] +primitive=Kjeldoran Pride +id=3201 +rarity=C +[/card] +[card] +primitive=Kjeldoran Pride +id=3202 +rarity=C +[/card] +[card] +primitive=Martyrdom +id=3203 +rarity=C +[/card] +[card] +primitive=Martyrdom +id=3204 +rarity=C +[/card] +[card] +primitive=Noble Steeds +id=3206 +rarity=C +[/card] +[card] +primitive=Noble Steeds +id=3205 +rarity=C +[/card] +[card] +primitive=Reinforcements +id=3207 +rarity=C +[/card] +[card] +primitive=Reinforcements +id=3208 +rarity=C +[/card] +[card] +primitive=Reprisal +id=3209 +rarity=C +[/card] +[card] +primitive=Reprisal +id=3210 +rarity=C +[/card] +[card] +primitive=Royal Decree +id=3211 +rarity=R +[/card] +[card] +primitive=Royal Herbalist +id=3213 +rarity=C +[/card] +[card] +primitive=Royal Herbalist +id=3212 +rarity=C +[/card] +[card] +primitive=Scars of the Veteran +id=3214 +rarity=U +[/card] +[card] +primitive=Seasoned Tactician +id=3215 +rarity=U +[/card] +[card] +primitive=Sustaining Spirit +id=3216 +rarity=R +[/card] +[card] +primitive=Sworn Defender +id=3217 +rarity=R +[/card] +[card] +primitive=Unlikely Alliance +id=3218 +rarity=U +[/card] +[card] +primitive=Wild Aesthir +id=3220 +rarity=C +[/card] +[card] +primitive=Wild Aesthir +id=3219 rarity=C [/card] [card] @@ -37,21 +172,6 @@ id=3098 rarity=C [/card] [card] -primitive=Ashnod's Cylix -id=3042 -rarity=R -[/card] -[card] -primitive=Astrolabe -id=3043 -rarity=C -[/card] -[card] -primitive=Astrolabe -id=3044 -rarity=C -[/card] -[card] primitive=Awesome Presence id=3099 rarity=C @@ -62,28 +182,8 @@ id=3100 rarity=C [/card] [card] -primitive=Balduvian Dead -id=3066 -rarity=U -[/card] -[card] -primitive=Balduvian Horde -id=3161 -rarity=R -[/card] -[card] -primitive=Balduvian Trading Post -id=3231 -rarity=R -[/card] -[card] -primitive=Balduvian War-Makers -id=3162 -rarity=C -[/card] -[card] -primitive=Balduvian War-Makers -id=3163 +primitive=Benthic Explorers +id=3102 rarity=C [/card] [card] @@ -92,186 +192,26 @@ id=3101 rarity=C [/card] [card] -primitive=Benthic Explorers -id=3102 -rarity=C -[/card] -[card] -primitive=Bestial Fury -id=3164 -rarity=C -[/card] -[card] -primitive=Bestial Fury -id=3165 -rarity=C -[/card] -[card] -primitive=Bounty of the Hunt -id=3128 -rarity=U -[/card] -[card] primitive=Browse id=3103 rarity=U [/card] [card] -primitive=Burnout -id=3166 -rarity=U -[/card] -[card] -primitive=Carrier Pigeons -id=3190 -rarity=C -[/card] -[card] -primitive=Carrier Pigeons -id=3191 -rarity=C -[/card] -[card] -primitive=Casting of Bones -id=3067 -rarity=C -[/card] -[card] -primitive=Casting of Bones -id=3068 -rarity=C -[/card] -[card] -primitive=Chaos Harlequin -id=3167 -rarity=R -[/card] -[card] -primitive=Contagion -id=3069 -rarity=U -[/card] -[card] -primitive=Deadly Insect -id=3129 -rarity=C -[/card] -[card] -primitive=Deadly Insect -id=3130 -rarity=C -[/card] -[card] -primitive=Death Spark -id=3168 -rarity=U -[/card] -[card] primitive=Diminishing Returns id=3104 rarity=R [/card] [card] -primitive=Diseased Vermin -id=3070 -rarity=U -[/card] -[card] -primitive=Dystopia -id=3071 -rarity=R -[/card] -[card] -primitive=Elvish Bard -id=3131 -rarity=U -[/card] -[card] -primitive=Elvish Ranger -id=3132 -rarity=C -[/card] -[card] -primitive=Elvish Ranger -id=3133 -rarity=C -[/card] -[card] -primitive=Elvish Spirit Guide -id=3134 -rarity=U -[/card] -[card] -primitive=Energy Arc -id=3221 -rarity=U -[/card] -[card] -primitive=Enslaved Scout -id=3169 -rarity=C -[/card] -[card] -primitive=Enslaved Scout -id=3170 -rarity=C -[/card] -[card] -primitive=Errand of Duty -id=3192 -rarity=C -[/card] -[card] -primitive=Errand of Duty -id=3193 -rarity=C -[/card] -[card] -primitive=Exile -id=3194 -rarity=R -[/card] -[card] -primitive=False Demise -id=3105 -rarity=C -[/card] -[card] primitive=False Demise id=3106 rarity=C [/card] [card] -primitive=Fatal Lore -id=3072 -rarity=R -[/card] -[card] -primitive=Feast or Famine -id=3073 +primitive=False Demise +id=3105 rarity=C [/card] [card] -primitive=Feast or Famine -id=3074 -rarity=C -[/card] -[card] -primitive=Fevered Strength -id=3075 -rarity=C -[/card] -[card] -primitive=Fevered Strength -id=3076 -rarity=C -[/card] -[card] -primitive=Floodwater Dam -id=3045 -rarity=R -[/card] -[card] primitive=Force of Will id=3107 rarity=U @@ -287,48 +227,308 @@ id=3109 rarity=C [/card] [card] -primitive=Fyndhorn Druid -id=3135 +primitive=Lat-Nam's Legacy +id=3110 rarity=C [/card] [card] -primitive=Fyndhorn Druid -id=3136 +primitive=Lat-Nam's Legacy +id=3111 rarity=C [/card] [card] -primitive=Gargantuan Gorilla -id=3137 +primitive=Library of Lat-Nam +id=3112 rarity=R [/card] [card] -primitive=Gift of the Woods -id=3138 +primitive=Phantasmal Sphere +id=3113 +rarity=R +[/card] +[card] +primitive=Soldevi Heretic +id=3115 rarity=C [/card] [card] -primitive=Gift of the Woods -id=3139 +primitive=Soldevi Heretic +id=3114 rarity=C [/card] [card] -primitive=Gorilla Berserkers -id=3140 +primitive=Soldevi Sage +id=3117 rarity=C [/card] [card] -primitive=Gorilla Berserkers -id=3141 +primitive=Soldevi Sage +id=3116 rarity=C [/card] [card] -primitive=Gorilla Chieftain -id=3142 +primitive=Spiny Starfish +id=3118 +rarity=U +[/card] +[card] +primitive=Storm Crow +id=3119 rarity=C [/card] [card] -primitive=Gorilla Chieftain -id=3143 +primitive=Storm Crow +id=3120 +rarity=C +[/card] +[card] +primitive=Storm Elemental +id=3121 +rarity=U +[/card] +[card] +primitive=Suffocation +id=3122 +rarity=U +[/card] +[card] +primitive=Thought Lash +id=3123 +rarity=R +[/card] +[card] +primitive=Tidal Control +id=3124 +rarity=R +[/card] +[card] +primitive=Viscerid Armor +id=3126 +rarity=C +[/card] +[card] +primitive=Viscerid Armor +id=3125 +rarity=C +[/card] +[card] +primitive=Viscerid Drone +id=3127 +rarity=U +[/card] +[card] +primitive=Balduvian Dead +id=3066 +rarity=U +[/card] +[card] +primitive=Casting of Bones +id=3068 +rarity=C +[/card] +[card] +primitive=Casting of Bones +id=3067 +rarity=C +[/card] +[card] +primitive=Contagion +id=3069 +rarity=U +[/card] +[card] +primitive=Diseased Vermin +id=3070 +rarity=U +[/card] +[card] +primitive=Dystopia +id=3071 +rarity=R +[/card] +[card] +primitive=Fatal Lore +id=3072 +rarity=R +[/card] +[card] +primitive=Feast or Famine +id=3074 +rarity=C +[/card] +[card] +primitive=Feast or Famine +id=3073 +rarity=C +[/card] +[card] +primitive=Fevered Strength +id=3075 +rarity=C +[/card] +[card] +primitive=Fevered Strength +id=3076 +rarity=C +[/card] +[card] +primitive=Insidious Bookworms +id=3077 +rarity=C +[/card] +[card] +primitive=Insidious Bookworms +id=3078 +rarity=C +[/card] +[card] +primitive=Keeper of Tresserhorn +id=3079 +rarity=R +[/card] +[card] +primitive=Krovikan Horror +id=3080 +rarity=R +[/card] +[card] +primitive=Krovikan Plague +id=3081 +rarity=U +[/card] +[card] +primitive=Lim-Dûl's High Guard +id=3083 +rarity=C +[/card] +[card] +primitive=Lim-Dûl's High Guard +id=3082 +rarity=C +[/card] +[card] +primitive=Misinformation +id=3084 +rarity=U +[/card] +[card] +primitive=Phantasmal Fiend +id=3085 +rarity=C +[/card] +[card] +primitive=Phantasmal Fiend +id=3086 +rarity=C +[/card] +[card] +primitive=Phyrexian Boon +id=3088 +rarity=C +[/card] +[card] +primitive=Phyrexian Boon +id=3087 +rarity=C +[/card] +[card] +primitive=Ritual of the Machine +id=3089 +rarity=R +[/card] +[card] +primitive=Soldevi Adnate +id=3090 +rarity=C +[/card] +[card] +primitive=Soldevi Adnate +id=3091 +rarity=C +[/card] +[card] +primitive=Stench of Decay +id=3093 +rarity=C +[/card] +[card] +primitive=Stench of Decay +id=3092 +rarity=C +[/card] +[card] +primitive=Stromgald Spy +id=3094 +rarity=U +[/card] +[card] +primitive=Swamp Mosquito +id=3095 +rarity=C +[/card] +[card] +primitive=Swamp Mosquito +id=3096 +rarity=C +[/card] +[card] +primitive=Agent of Stromgald +id=3159 +rarity=C +[/card] +[card] +primitive=Agent of Stromgald +id=3160 +rarity=C +[/card] +[card] +primitive=Balduvian Horde +id=3161 +rarity=R +[/card] +[card] +primitive=Balduvian War-Makers +id=3162 +rarity=C +[/card] +[card] +primitive=Balduvian War-Makers +id=3163 +rarity=C +[/card] +[card] +primitive=Bestial Fury +id=3165 +rarity=C +[/card] +[card] +primitive=Bestial Fury +id=3164 +rarity=C +[/card] +[card] +primitive=Burnout +id=3166 +rarity=U +[/card] +[card] +primitive=Chaos Harlequin +id=3167 +rarity=R +[/card] +[card] +primitive=Death Spark +id=3168 +rarity=U +[/card] +[card] +primitive=Enslaved Scout +id=3169 +rarity=C +[/card] +[card] +primitive=Enslaved Scout +id=3170 rarity=C [/card] [card] @@ -352,9 +552,9 @@ id=3174 rarity=C [/card] [card] -primitive=Graveborn Token -id=-3066 -rarity=T +primitive=Guerrilla Tactics +id=3176 +rarity=C [/card] [card] primitive=Guerrilla Tactics @@ -362,191 +562,161 @@ id=3175 rarity=C [/card] [card] -primitive=Guerrilla Tactics -id=3176 +primitive=Omen of Fire +id=3177 +rarity=R +[/card] +[card] +primitive=Pillage +id=3178 +rarity=U +[/card] +[card] +primitive=Primitive Justice +id=3179 +rarity=U +[/card] +[card] +primitive=Pyrokinesis +id=3180 +rarity=U +[/card] +[card] +primitive=Rogue Skycaptain +id=3181 +rarity=R +[/card] +[card] +primitive=Soldier of Fortune +id=3182 +rarity=U +[/card] +[card] +primitive=Storm Shaman +id=3184 rarity=C [/card] [card] -primitive=Gustha's Scepter -id=3046 +primitive=Storm Shaman +id=3183 +rarity=C +[/card] +[card] +primitive=Varchild's Crusader +id=3186 +rarity=C +[/card] +[card] +primitive=Varchild's Crusader +id=3185 +rarity=C +[/card] +[card] +primitive=Varchild's War-Riders +id=3187 rarity=R [/card] [card] +primitive=Veteran's Voice +id=3189 +rarity=C +[/card] +[card] +primitive=Veteran's Voice +id=3188 +rarity=C +[/card] +[card] +primitive=Bounty of the Hunt +id=3128 +rarity=U +[/card] +[card] +primitive=Deadly Insect +id=3129 +rarity=C +[/card] +[card] +primitive=Deadly Insect +id=3130 +rarity=C +[/card] +[card] +primitive=Elvish Bard +id=3131 +rarity=U +[/card] +[card] +primitive=Elvish Ranger +id=3133 +rarity=C +[/card] +[card] +primitive=Elvish Ranger +id=3132 +rarity=C +[/card] +[card] +primitive=Elvish Spirit Guide +id=3134 +rarity=U +[/card] +[card] +primitive=Fyndhorn Druid +id=3136 +rarity=C +[/card] +[card] +primitive=Fyndhorn Druid +id=3135 +rarity=C +[/card] +[card] +primitive=Gargantuan Gorilla +id=3137 +rarity=R +[/card] +[card] +primitive=Gift of the Woods +id=3139 +rarity=C +[/card] +[card] +primitive=Gift of the Woods +id=3138 +rarity=C +[/card] +[card] +primitive=Gorilla Berserkers +id=3140 +rarity=C +[/card] +[card] +primitive=Gorilla Berserkers +id=3141 +rarity=C +[/card] +[card] +primitive=Gorilla Chieftain +id=3143 +rarity=C +[/card] +[card] +primitive=Gorilla Chieftain +id=3142 +rarity=C +[/card] +[card] primitive=Hail Storm id=3144 rarity=U [/card] [card] -primitive=Heart of Yavimaya -id=3232 -rarity=R -[/card] -[card] -primitive=Helm of Obedience -id=3047 -rarity=R -[/card] -[card] -primitive=Inheritance -id=3195 -rarity=U -[/card] -[card] -primitive=Insidious Bookworms -id=3077 -rarity=C -[/card] -[card] -primitive=Insidious Bookworms -id=3078 -rarity=C -[/card] -[card] -primitive=Ivory Gargoyle -id=3196 -rarity=R -[/card] -[card] -primitive=Juniper Order Advocate -id=3197 -rarity=U -[/card] -[card] primitive=Kaysa id=3145 rarity=R [/card] [card] -primitive=Keeper of Tresserhorn -id=3079 -rarity=R -[/card] -[card] -primitive=Kjeldoran Escort -id=3198 -rarity=C -[/card] -[card] -primitive=Kjeldoran Escort -id=3199 -rarity=C -[/card] -[card] -primitive=Kjeldoran Home Guard -id=3200 -rarity=U -[/card] -[card] -primitive=Kjeldoran Outpost -id=3233 -rarity=R -[/card] -[card] -primitive=Kjeldoran Pride -id=3201 -rarity=C -[/card] -[card] -primitive=Kjeldoran Pride -id=3202 -rarity=C -[/card] -[card] -primitive=Krovikan Horror -id=3080 -rarity=R -[/card] -[card] -primitive=Krovikan Plague -id=3081 -rarity=U -[/card] -[card] -primitive=Lake of the Dead -id=3234 -rarity=R -[/card] -[card] -primitive=Lat-Nam's Legacy -id=3110 -rarity=C -[/card] -[card] -primitive=Lat-Nam's Legacy -id=3111 -rarity=C -[/card] -[card] -primitive=Library of Lat-Nam -id=3112 -rarity=R -[/card] -[card] -primitive=Lim-Dul's High Guard -id=3082 -rarity=C -[/card] -[card] -primitive=Lim-Dul's High Guard -id=3083 -rarity=C -[/card] -[card] -primitive=Lim-Dul's Paladin -id=3222 -rarity=U -[/card] -[card] -primitive=Lim-Dul's Vault -id=3223 -rarity=U -[/card] -[card] -primitive=Lodestone Bauble -id=3048 -rarity=R -[/card] -[card] -primitive=Lord of Tresserhorn -id=3224 -rarity=R -[/card] -[card] -primitive=Martyrdom -id=3203 -rarity=C -[/card] -[card] -primitive=Martyrdom -id=3204 -rarity=C -[/card] -[card] -primitive=Misfortune -id=3225 -rarity=R -[/card] -[card] -primitive=Mishra's Groundbreaker -id=3049 -rarity=U -[/card] -[card] -primitive=Misinformation -id=3084 -rarity=U -[/card] -[card] -primitive=Mystic Compass -id=3050 -rarity=U -[/card] -[card] -primitive=Nature's Blessing -id=3226 -rarity=U -[/card] -[card] primitive=Nature's Chosen id=3146 rarity=U @@ -557,33 +727,103 @@ id=3147 rarity=R [/card] [card] -primitive=Noble Steeds -id=3205 -rarity=C -[/card] -[card] -primitive=Noble Steeds -id=3206 -rarity=C -[/card] -[card] -primitive=Omen of Fire -id=3177 +primitive=Splintering Wind +id=3148 rarity=R [/card] [card] -primitive=Phantasmal Fiend -id=3085 +primitive=Taste of Paradise +id=3150 rarity=C [/card] [card] -primitive=Phantasmal Fiend -id=3086 +primitive=Taste of Paradise +id=3149 rarity=C [/card] [card] -primitive=Phantasmal Sphere -id=3113 +primitive=Tornado +id=3151 +rarity=R +[/card] +[card] +primitive=Undergrowth +id=3152 +rarity=C +[/card] +[card] +primitive=Undergrowth +id=3153 +rarity=C +[/card] +[card] +primitive=Whip Vine +id=3154 +rarity=C +[/card] +[card] +primitive=Whip Vine +id=3155 +rarity=C +[/card] +[card] +primitive=Yavimaya Ancients +id=3156 +rarity=C +[/card] +[card] +primitive=Yavimaya Ancients +id=3157 +rarity=C +[/card] +[card] +primitive=Yavimaya Ants +id=3158 +rarity=U +[/card] +[card] +primitive=Energy Arc +id=3221 +rarity=U +[/card] +[card] +primitive=Lim-Dûl's Vault +id=3223 +rarity=U +[/card] +[card] +primitive=Lim-Dûl's Paladin +id=3222 +rarity=U +[/card] +[card] +primitive=Surge of Strength +id=3228 +rarity=U +[/card] +[card] +primitive=Nature's Blessing +id=3226 +rarity=U +[/card] +[card] +primitive=Wandering Mage +id=3229 +rarity=R +[/card] +[card] +primitive=Lord of Tresserhorn +id=3224 +rarity=R +[/card] +[card] +primitive=Misfortune +id=3225 +rarity=R +[/card] +[card] +primitive=Winter's Night +id=3230 rarity=R [/card] [card] @@ -592,16 +832,61 @@ id=3227 rarity=R [/card] [card] -primitive=Phyrexian Boon -id=3087 +primitive=Aesthir Glider +id=3040 rarity=C [/card] [card] -primitive=Phyrexian Boon -id=3088 +primitive=Aesthir Glider +id=3041 rarity=C [/card] [card] +primitive=Ashnod's Cylix +id=3042 +rarity=R +[/card] +[card] +primitive=Astrolabe +id=3044 +rarity=C +[/card] +[card] +primitive=Astrolabe +id=3043 +rarity=C +[/card] +[card] +primitive=Floodwater Dam +id=3045 +rarity=R +[/card] +[card] +primitive=Gustha's Scepter +id=3046 +rarity=R +[/card] +[card] +primitive=Helm of Obedience +id=3047 +rarity=R +[/card] +[card] +primitive=Lodestone Bauble +id=3048 +rarity=R +[/card] +[card] +primitive=Mishra's Groundbreaker +id=3049 +rarity=U +[/card] +[card] +primitive=Mystic Compass +id=3050 +rarity=U +[/card] +[card] primitive=Phyrexian Devourer id=3051 rarity=R @@ -622,91 +907,11 @@ id=3054 rarity=C [/card] [card] -primitive=Pillage -id=3178 -rarity=U -[/card] -[card] -primitive=Primitive Justice -id=3179 -rarity=U -[/card] -[card] -primitive=Pyrokinesis -id=3180 -rarity=U -[/card] -[card] -primitive=Reinforcements -id=3207 -rarity=C -[/card] -[card] -primitive=Reinforcements -id=3208 -rarity=C -[/card] -[card] -primitive=Reprisal -id=3209 -rarity=C -[/card] -[card] -primitive=Reprisal -id=3210 -rarity=C -[/card] -[card] -primitive=Ritual of the Machine -id=3089 -rarity=R -[/card] -[card] -primitive=Rogue Skycaptain -id=3181 -rarity=R -[/card] -[card] -primitive=Royal Decree -id=3211 -rarity=R -[/card] -[card] -primitive=Royal Herbalist -id=3212 -rarity=C -[/card] -[card] -primitive=Royal Herbalist -id=3213 -rarity=C -[/card] -[card] primitive=Scarab of the Unseen id=3055 rarity=U [/card] [card] -primitive=Scars of the Veteran -id=3214 -rarity=U -[/card] -[card] -primitive=School of the Unseen -id=3235 -rarity=U -[/card] -[card] -primitive=Seasoned Tactician -id=3215 -rarity=U -[/card] -[card] -primitive=Sheltered Valley -id=3236 -rarity=R -[/card] -[card] primitive=Shield Sphere id=3056 rarity=U @@ -717,43 +922,13 @@ id=3057 rarity=U [/card] [card] -primitive=Soldevi Adnate -id=3090 -rarity=C -[/card] -[card] -primitive=Soldevi Adnate -id=3091 -rarity=C -[/card] -[card] primitive=Soldevi Digger id=3058 rarity=R [/card] [card] -primitive=Soldevi Excavations -id=3237 -rarity=R -[/card] -[card] -primitive=Soldevi Heretic -id=3114 -rarity=C -[/card] -[card] -primitive=Soldevi Heretic -id=3115 -rarity=C -[/card] -[card] -primitive=Soldevi Sage -id=3116 -rarity=C -[/card] -[card] -primitive=Soldevi Sage -id=3117 +primitive=Soldevi Sentry +id=3060 rarity=C [/card] [card] @@ -762,11 +937,6 @@ id=3059 rarity=C [/card] [card] -primitive=Soldevi Sentry -id=3060 -rarity=C -[/card] -[card] primitive=Soldevi Steam Beast id=3061 rarity=C @@ -777,237 +947,57 @@ id=3062 rarity=C [/card] [card] -primitive=Soldier of Fortune -id=3182 -rarity=U -[/card] -[card] -primitive=Spiny Starfish -id=3118 -rarity=U -[/card] -[card] -primitive=Splintering Wind -id=3148 -rarity=R -[/card] -[card] -primitive=Stench of Decay -id=3092 -rarity=C -[/card] -[card] -primitive=Stench of Decay -id=3093 -rarity=C -[/card] -[card] primitive=Storm Cauldron id=3063 rarity=R [/card] [card] -primitive=Storm Crow -id=3119 -rarity=C -[/card] -[card] -primitive=Storm Crow -id=3120 -rarity=C -[/card] -[card] -primitive=Storm Elemental -id=3121 -rarity=U -[/card] -[card] -primitive=Storm Shaman -id=3183 -rarity=C -[/card] -[card] -primitive=Storm Shaman -id=3184 -rarity=C -[/card] -[card] -primitive=Stromgald Spy -id=3094 -rarity=U -[/card] -[card] -primitive=Suffocation -id=3122 -rarity=U -[/card] -[card] -primitive=Surge of Strength -id=3228 -rarity=U -[/card] -[card] -primitive=Sustaining Spirit -id=3216 -rarity=R -[/card] -[card] -primitive=Swamp Mosquito -id=3095 -rarity=C -[/card] -[card] -primitive=Swamp Mosquito -id=3096 -rarity=C -[/card] -[card] -primitive=Sworn Defender -id=3217 -rarity=R -[/card] -[card] -primitive=Taste of Paradise -id=3149 -rarity=C -[/card] -[card] -primitive=Taste of Paradise -id=3150 -rarity=C -[/card] -[card] -primitive=Thawing Glaciers -id=3238 -rarity=R -[/card] -[card] -primitive=Thought Lash -id=3123 -rarity=R -[/card] -[card] -primitive=Tidal Control -id=3124 -rarity=R -[/card] -[card] -primitive=Tornado -id=3151 -rarity=R -[/card] -[card] -primitive=Undergrowth -id=3152 -rarity=C -[/card] -[card] -primitive=Undergrowth -id=3153 -rarity=C -[/card] -[card] -primitive=Unlikely Alliance -id=3218 -rarity=U -[/card] -[card] primitive=Urza's Engine id=3064 rarity=U [/card] [card] -primitive=Varchild's Crusader -id=3185 -rarity=C -[/card] -[card] -primitive=Varchild's Crusader -id=3186 -rarity=C -[/card] -[card] -primitive=Varchild's War-Riders -id=3187 -rarity=R -[/card] -[card] -primitive=Survivor Token -id=-3187 -rarity=T -[/card] -[card] -primitive=Veteran's Voice -id=3188 -rarity=C -[/card] -[card] -primitive=Veteran's Voice -id=3189 -rarity=C -[/card] -[card] -primitive=Viscerid Armor -id=3125 -rarity=C -[/card] -[card] -primitive=Viscerid Armor -id=3126 -rarity=C -[/card] -[card] -primitive=Viscerid Drone -id=3127 -rarity=U -[/card] -[card] -primitive=Wandering Mage -id=3229 -rarity=R -[/card] -[card] -primitive=Whip Vine -id=3154 -rarity=C -[/card] -[card] -primitive=Whip Vine -id=3155 -rarity=C -[/card] -[card] primitive=Whirling Catapult id=3065 rarity=U [/card] [card] -primitive=Wild Aesthir -id=3219 -rarity=C -[/card] -[card] -primitive=Wild Aesthir -id=3220 -rarity=C -[/card] -[card] -primitive=Winter's Night -id=3230 +primitive=Balduvian Trading Post +id=3231 rarity=R [/card] [card] -primitive=Yavimaya Ancients -id=3156 -rarity=C +primitive=Heart of Yavimaya +id=3232 +rarity=R [/card] [card] -primitive=Yavimaya Ancients -id=3157 -rarity=C +primitive=Kjeldoran Outpost +id=3233 +rarity=R [/card] [card] -primitive=Yavimaya Ants -id=3158 +primitive=Lake of the Dead +id=3234 +rarity=R +[/card] +[card] +primitive=School of the Unseen +id=3235 rarity=U [/card] +[card] +primitive=Sheltered Valley +id=3236 +rarity=R +[/card] +[card] +primitive=Soldevi Excavations +id=3237 +rarity=R +[/card] +[card] +primitive=Thawing Glaciers +id=3238 +rarity=R +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/ATQ/_cards.dat b/projects/mtg/bin/Res/sets/ATQ/_cards.dat index 82b7a5e7e..2d45170fb 100644 --- a/projects/mtg/bin/Res/sets/ATQ/_cards.dat +++ b/projects/mtg/bin/Res/sets/ATQ/_cards.dat @@ -3,14 +3,9 @@ author=Wagic Team name=Antiquities orderindex=EXP-2.ATQ year=1994-03-04 -total=100 +total=102 [/meta] [card] -primitive=Amulet of Kroog -id=992 -rarity=C -[/card] -[card] primitive=Argivian Archaeologist id=1064 rarity=R @@ -21,6 +16,136 @@ id=1065 rarity=C [/card] [card] +primitive=Artifact Ward +id=1066 +rarity=C +[/card] +[card] +primitive=Circle of Protection: Artifacts +id=1067 +rarity=U +[/card] +[card] +primitive=Damping Field +id=1068 +rarity=U +[/card] +[card] +primitive=Martyrs of Korlis +id=1069 +rarity=U +[/card] +[card] +primitive=Reverse Polarity +id=1070 +rarity=C +[/card] +[card] +primitive=Drafna's Restoration +id=1037 +rarity=C +[/card] +[card] +primitive=Energy Flux +id=1038 +rarity=U +[/card] +[card] +primitive=Hurkyl's Recall +id=1041 +rarity=R +[/card] +[card] +primitive=Power Artifact +id=1043 +rarity=U +[/card] +[card] +primitive=Reconstruction +id=1045 +rarity=C +[/card] +[card] +primitive=Sage of Lat-Nam +id=1046 +rarity=C +[/card] +[card] +primitive=Transmute Artifact +id=1047 +rarity=U +[/card] +[card] +primitive=Artifact Possession +id=1036 +rarity=C +[/card] +[card] +primitive=Gate to Phyrexia +id=1039 +rarity=U +[/card] +[card] +primitive=Haunting Wind +id=1040 +rarity=U +[/card] +[card] +primitive=Phyrexian Gremlins +id=1042 +rarity=C +[/card] +[card] +primitive=Priest of Yawgmoth +id=1044 +rarity=C +[/card] +[card] +primitive=Xenic Poltergeist +id=1048 +rarity=U +[/card] +[card] +primitive=Yawgmoth Demon +id=1049 +rarity=R +[/card] +[card] +primitive=Artifact Blast +id=1057 +rarity=C +[/card] +[card] +primitive=Atog +id=1058 +rarity=C +[/card] +[card] +primitive=Detonate +id=1059 +rarity=U +[/card] +[card] +primitive=Dwarven Weaponsmith +id=1060 +rarity=U +[/card] +[card] +primitive=Goblin Artisans +id=1061 +rarity=U +[/card] +[card] +primitive=Orcish Mechanics +id=1062 +rarity=C +[/card] +[card] +primitive=Shatterstorm +id=1063 +rarity=R +[/card] +[card] primitive=Argothian Pixies id=1050 rarity=C @@ -31,24 +156,39 @@ id=1051 rarity=C [/card] [card] -primitive=Armageddon Clock -id=993 +primitive=Citanul Druid +id=1052 rarity=U [/card] [card] -primitive=Artifact Blast -id=1057 +primitive=Crumble +id=1053 rarity=C [/card] [card] -primitive=Artifact Possession -id=1036 +primitive=Gaea's Avenger +id=1054 +rarity=R +[/card] +[card] +primitive=Powerleech +id=1055 +rarity=U +[/card] +[card] +primitive=Titania's Song +id=1056 +rarity=U +[/card] +[card] +primitive=Amulet of Kroog +id=992 rarity=C [/card] [card] -primitive=Artifact Ward -id=1066 -rarity=C +primitive=Armageddon Clock +id=993 +rarity=U [/card] [card] primitive=Ashnod's Altar @@ -66,11 +206,6 @@ id=996 rarity=U [/card] [card] -primitive=Atog -id=1058 -rarity=C -[/card] -[card] primitive=Battering Ram id=997 rarity=C @@ -86,16 +221,6 @@ id=999 rarity=R [/card] [card] -primitive=Circle of Protection: Artifacts -id=1067 -rarity=U -[/card] -[card] -primitive=Citanul Druid -id=1052 -rarity=U -[/card] -[card] primitive=Clay Statue id=1000 rarity=C @@ -116,66 +241,21 @@ id=1003 rarity=R [/card] [card] -primitive=Crumble -id=1053 -rarity=C -[/card] -[card] primitive=Cursed Rack id=1004 rarity=U [/card] [card] -primitive=Damping Field -id=1068 -rarity=U -[/card] -[card] -primitive=Detonate -id=1059 -rarity=U -[/card] -[card] -primitive=Drafna's Restoration -id=1037 -rarity=C -[/card] -[card] primitive=Dragon Engine id=1005 rarity=C [/card] [card] -primitive=Dwarven Weaponsmith -id=1060 -rarity=U -[/card] -[card] -primitive=Energy Flux -id=1038 -rarity=U -[/card] -[card] primitive=Feldon's Cane id=1006 rarity=U [/card] [card] -primitive=Gaea's Avenger -id=1054 -rarity=R -[/card] -[card] -primitive=Gate to Phyrexia -id=1039 -rarity=U -[/card] -[card] -primitive=Goblin Artisans -id=1061 -rarity=U -[/card] -[card] primitive=Golgothian Sylex id=1007 rarity=R @@ -186,16 +266,6 @@ id=1008 rarity=C [/card] [card] -primitive=Haunting Wind -id=1040 -rarity=U -[/card] -[card] -primitive=Hurkyl's Recall -id=1041 -rarity=R -[/card] -[card] primitive=Ivory Tower id=1009 rarity=U @@ -206,11 +276,6 @@ id=1010 rarity=U [/card] [card] -primitive=Martyrs of Korlis -id=1069 -rarity=U -[/card] -[card] primitive=Mightstone id=1011 rarity=U @@ -221,36 +286,11 @@ id=1012 rarity=U [/card] [card] -primitive=Mishra's Factory -id=1071 -rarity=R -[/card] -[card] -primitive=Mishra's Factory -id=1072 -rarity=R -[/card] -[card] -primitive=Mishra's Factory -id=1073 -rarity=R -[/card] -[card] -primitive=Mishra's Factory -id=1074 -rarity=U -[/card] -[card] primitive=Mishra's War Machine id=1013 rarity=R [/card] [card] -primitive=Mishra's Workshop -id=1075 -rarity=R -[/card] -[card] primitive=Obelisk of Undoing id=1014 rarity=R @@ -261,36 +301,11 @@ id=1015 rarity=U [/card] [card] -primitive=Orcish Mechanics -id=1062 -rarity=C -[/card] -[card] primitive=Ornithopter id=1016 rarity=C [/card] [card] -primitive=Phyrexian Gremlins -id=1042 -rarity=C -[/card] -[card] -primitive=Power Artifact -id=1043 -rarity=U -[/card] -[card] -primitive=Powerleech -id=1055 -rarity=U -[/card] -[card] -primitive=Priest of Yawgmoth -id=1044 -rarity=C -[/card] -[card] primitive=Primal Clay id=1017 rarity=U @@ -301,61 +316,21 @@ id=1018 rarity=U [/card] [card] -primitive=Reconstruction -id=1045 -rarity=C -[/card] -[card] -primitive=Reverse Polarity -id=1070 -rarity=C -[/card] -[card] primitive=Rocket Launcher id=1019 rarity=U [/card] [card] -primitive=Sage of Lat-Nam -id=1046 -rarity=C -[/card] -[card] primitive=Shapeshifter id=1020 rarity=R [/card] [card] -primitive=Shatterstorm -id=1063 -rarity=R -[/card] -[card] primitive=Staff of Zegon id=1021 rarity=C [/card] [card] -primitive=Strip Mine -id=1076 -rarity=R -[/card] -[card] -primitive=Strip Mine -id=1077 -rarity=R -[/card] -[card] -primitive=Strip Mine -id=1078 -rarity=R -[/card] -[card] -primitive=Strip Mine -id=1079 -rarity=U -[/card] -[card] primitive=Su-Chi id=1022 rarity=U @@ -391,16 +366,6 @@ id=1028 rarity=U [/card] [card] -primitive=Titania's Song -id=1056 -rarity=U -[/card] -[card] -primitive=Transmute Artifact -id=1047 -rarity=U -[/card] -[card] primitive=Triskelion id=1029 rarity=R @@ -416,29 +381,94 @@ id=1031 rarity=C [/card] [card] -primitive=Urza's Mine -id=1080 +primitive=Urza's Miter +id=1032 +rarity=R +[/card] +[card] +primitive=Wall of Spears +id=1033 +rarity=U +[/card] +[card] +primitive=Weakstone +id=1034 +rarity=U +[/card] +[card] +primitive=Yotian Soldier +id=1035 rarity=C [/card] [card] +primitive=Mishra's Factory +id=1072 +rarity=U +[/card] +[card] +primitive=Mishra's Factory +id=1073 +rarity=R +[/card] +[card] +primitive=Mishra's Factory +id=1071 +rarity=R +[/card] +[card] +primitive=Mishra's Factory +id=1074 +rarity=R +[/card] +[card] +primitive=Mishra's Workshop +id=1075 +rarity=R +[/card] +[card] +primitive=Strip Mine +id=1076 +rarity=U +[/card] +[card] +primitive=Strip Mine +id=1078 +rarity=R +[/card] +[card] +primitive=Strip Mine +id=1079 +rarity=R +[/card] +[card] +primitive=Strip Mine +id=1077 +rarity=R +[/card] +[card] primitive=Urza's Mine id=1081 rarity=U [/card] [card] primitive=Urza's Mine +id=1083 +rarity=U +[/card] +[card] +primitive=Urza's Mine id=1082 rarity=C [/card] [card] primitive=Urza's Mine -id=1083 -rarity=U +id=1080 +rarity=C [/card] [card] -primitive=Urza's Miter -id=1032 -rarity=R +primitive=Urza's Power Plant +id=1087 +rarity=C [/card] [card] primitive=Urza's Power Plant @@ -447,21 +477,21 @@ rarity=U [/card] [card] primitive=Urza's Power Plant -id=1085 -rarity=C -[/card] -[card] -primitive=Urza's Power Plant id=1086 rarity=C [/card] [card] primitive=Urza's Power Plant -id=1087 +id=1085 rarity=U [/card] [card] primitive=Urza's Tower +id=1090 +rarity=C +[/card] +[card] +primitive=Urza's Tower id=1088 rarity=U [/card] @@ -472,36 +502,6 @@ rarity=U [/card] [card] primitive=Urza's Tower -id=1090 -rarity=C -[/card] -[card] -primitive=Urza's Tower id=1091 rarity=U -[/card] -[card] -primitive=Wall of Spears -id=1033 -rarity=U -[/card] -[card] -primitive=Weakstone -id=1034 -rarity=U -[/card] -[card] -primitive=Xenic Poltergeist -id=1048 -rarity=U -[/card] -[card] -primitive=Yawgmoth Demon -id=1049 -rarity=R -[/card] -[card] -primitive=Yotian Soldier -id=1035 -rarity=C -[/card] +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/BFZ/_cards.dat b/projects/mtg/bin/Res/sets/BFZ/_cards.dat index d24f0d8ae..922454532 100644 --- a/projects/mtg/bin/Res/sets/BFZ/_cards.dat +++ b/projects/mtg/bin/Res/sets/BFZ/_cards.dat @@ -7,333 +7,108 @@ year=2015-10-02 total=299 [/meta] [card] -primitive=Adverse Conditions -id=401803 -rarity=U -[/card] -[card] -primitive=Akoum Firebird -id=401804 -rarity=M -[/card] -[card] -primitive=Akoum Hellkite -id=401805 -rarity=R -[/card] -[card] -primitive=Akoum Stonewaker -id=401806 -rarity=U -[/card] -[card] -primitive=Aligned Hedron Network -id=401807 -rarity=R -[/card] -[card] -primitive=Ally Encampment -id=401808 -rarity=R -[/card] -[card] -primitive=Altar's Reap -id=401809 -rarity=C -[/card] -[card] -primitive=Angel of Renewal -id=401810 -rarity=U -[/card] -[card] -primitive=Angelic Captain -id=401811 -rarity=R -[/card] -[card] -primitive=Angelic Gift -id=401812 -rarity=C -[/card] -[card] -primitive=Anticipate -id=401813 -rarity=C -[/card] -[card] primitive=Bane of Bala Ged id=401814 rarity=U [/card] [card] -primitive=Barrage Tyrant -id=401815 -rarity=R -[/card] -[card] -primitive=Beastcaller Savant -id=401816 -rarity=R -[/card] -[card] -primitive=Belligerent Whiptail -id=401817 -rarity=C -[/card] -[card] -primitive=Benthic Infiltrator -id=401818 -rarity=C -[/card] -[card] primitive=Blight Herder id=401819 rarity=R [/card] [card] -primitive=Blighted Cataract -id=401820 -rarity=U -[/card] -[card] -primitive=Blighted Fen -id=401821 -rarity=U -[/card] -[card] -primitive=Blighted Gorge -id=401822 -rarity=U -[/card] -[card] -primitive=Blighted Steppe -id=401823 -rarity=U -[/card] -[card] -primitive=Blighted Woodland -id=401824 -rarity=U -[/card] -[card] -primitive=Blisterpod -id=401825 -rarity=C -[/card] -[card] -primitive=Bloodbond Vampire -id=401826 -rarity=U -[/card] -[card] -primitive=Boiling Earth -id=401827 -rarity=C -[/card] -[card] -primitive=Bone Splinters -id=401828 -rarity=C -[/card] -[card] primitive=Breaker of Armies id=401829 rarity=U [/card] [card] -primitive=Brilliant Spectrum -id=401830 -rarity=C -[/card] -[card] -primitive=Bring to Light -id=401831 -rarity=R -[/card] -[card] -primitive=Brood Butcher -id=401832 -rarity=R -[/card] -[card] -primitive=Brood Monitor -id=401833 -rarity=U -[/card] -[card] -primitive=Broodhunter Wurm -id=401834 -rarity=C -[/card] -[card] -primitive=Brutal Expulsion -id=401835 -rarity=R -[/card] -[card] -primitive=Call the Scions -id=401836 -rarity=C -[/card] -[card] -primitive=Canopy Vista -id=401837 -rarity=R -[/card] -[card] -primitive=Carrier Thrall -id=401838 -rarity=U -[/card] -[card] -primitive=Catacomb Sifter -id=401839 -rarity=U -[/card] -[card] -primitive=Chasm Guide -id=401840 -rarity=U -[/card] -[card] -primitive=Cinder Glade -id=401841 -rarity=R -[/card] -[card] -primitive=Cliffside Lookout -id=401842 -rarity=C -[/card] -[card] -primitive=Cloud Manta -id=401843 -rarity=C -[/card] -[card] -primitive=Clutch of Currents -id=401844 -rarity=C -[/card] -[card] -primitive=Coastal Discovery -id=401845 -rarity=U -[/card] -[card] -primitive=Complete Disregard -id=401846 -rarity=C -[/card] -[card] primitive=Conduit of Ruin id=401847 rarity=R [/card] [card] -primitive=Coralhelm Guide -id=401848 -rarity=C -[/card] -[card] -primitive=Courier Griffin -id=401849 -rarity=C -[/card] -[card] -primitive=Crumble to Dust -id=401850 -rarity=U -[/card] -[card] -primitive=Cryptic Cruiser -id=401851 -rarity=U -[/card] -[card] -primitive=Culling Drone -id=401852 -rarity=C -[/card] -[card] -primitive=Dampening Pulse -id=401853 -rarity=U -[/card] -[card] primitive=Deathless Behemoth id=401854 rarity=U [/card] [card] -primitive=Defiant Bloodlord -id=401855 -rarity=R -[/card] -[card] -primitive=Demon's Grasp -id=401856 -rarity=C -[/card] -[card] primitive=Desolation Twin id=401857 rarity=R [/card] [card] -primitive=Dispel -id=401858 -rarity=C -[/card] -[card] -primitive=Dominator Drone -id=401859 -rarity=C -[/card] -[card] -primitive=Dragonmaster Outcast -id=401860 -rarity=M -[/card] -[card] -primitive=Drana's Emissary -id=401862 -rarity=U -[/card] -[card] -primitive=Drana, Liberator of Malakir -id=401861 -rarity=M -[/card] -[card] -primitive=Drowner of Hope -id=401863 -rarity=R -[/card] -[card] -primitive=Dust Stalker -id=401864 -rarity=R -[/card] -[card] -primitive=Dutiful Return -id=401865 -rarity=C -[/card] -[card] -primitive=Earthen Arms -id=401866 -rarity=C -[/card] -[card] primitive=Eldrazi Devastator id=401867 rarity=C [/card] [card] -primitive=Eldrazi Skyspawner -id=401868 +primitive=Endless One +id=401871 +rarity=R +[/card] +[card] +primitive=Gruesome Slaughter +id=401905 +rarity=R +[/card] +[card] +primitive=Kozilek's Channeler +id=401936 +rarity=C +[/card] +[card] +primitive=Oblivion Sower +id=401972 +rarity=M +[/card] +[card] +primitive=Ruin Processor +id=402017 +rarity=C +[/card] +[card] +primitive=Scour from Existence +id=402025 +rarity=C +[/card] +[card] +primitive=Titan's Presence +id=402073 +rarity=U +[/card] +[card] +primitive=Ulamog, the Ceaseless Hunger +id=402079 +rarity=M +[/card] +[card] +primitive=Ulamog's Despoiler +id=402080 +rarity=U +[/card] +[card] +primitive=Void Winnower +id=402093 +rarity=M +[/card] +[card] +primitive=Angel of Renewal +id=401810 +rarity=U +[/card] +[card] +primitive=Angelic Gift +id=401812 +rarity=C +[/card] +[card] +primitive=Cliffside Lookout +id=401842 +rarity=C +[/card] +[card] +primitive=Courier Griffin +id=401849 rarity=C [/card] [card] @@ -347,36 +122,11 @@ id=401870 rarity=U [/card] [card] -primitive=Endless One -id=401871 -rarity=R -[/card] -[card] -primitive=Evolving Wilds -id=401872 -rarity=C -[/card] -[card] -primitive=Exert Influence -id=401873 -rarity=R -[/card] -[card] primitive=Expedition Envoy id=401874 rarity=U [/card] [card] -primitive=Eyeless Watcher -id=401875 -rarity=C -[/card] -[card] -primitive=Fathom Feeder -id=401876 -rarity=R -[/card] -[card] primitive=Felidar Cub id=401877 rarity=C @@ -387,94 +137,19 @@ id=401878 rarity=R [/card] [card] -primitive=Fertile Thicket -id=401879 -rarity=C -[/card] -[card] -primitive=Firemantle Mage -id=401880 -rarity=U -[/card] -[card] -primitive=Forerunner of Slaughter -id=401881 -rarity=U -[/card] -[card] -primitive=Forest -id=401882 -rarity=L -[/card] -[card] -primitive=Forest -id=401883 -rarity=L -[/card] -[card] -primitive=Forest -id=401884 -rarity=L -[/card] -[card] -primitive=Forest -id=401885 -rarity=L -[/card] -[card] -primitive=Forest -id=401886 -rarity=L -[/card] -[card] -primitive=Forest -id=401887 -rarity=L -[/card] -[card] -primitive=Forest -id=401888 -rarity=L -[/card] -[card] -primitive=Forest -id=401889 -rarity=L -[/card] -[card] -primitive=Forest -id=401890 -rarity=L -[/card] -[card] -primitive=Forest -id=401891 -rarity=L -[/card] -[card] primitive=Fortified Rampart id=401892 rarity=C [/card] [card] -primitive=From Beyond -id=401893 -rarity=R -[/card] -[card] -primitive=Geyserfield Stalker -id=401894 -rarity=C -[/card] -[card] primitive=Ghostly Sentinel id=401895 rarity=C [/card] [card] -primitive=Giant Mantis -id=401896 -rarity=C +primitive=Gideon, Ally of Zendikar +id=401897 +rarity=M [/card] [card] primitive=Gideon's Reproach @@ -482,176 +157,16 @@ id=401898 rarity=C [/card] [card] -primitive=Gideon, Ally of Zendikar -id=401897 -rarity=M -[/card] -[card] -primitive=Goblin War Paint -id=401899 -rarity=C -[/card] -[card] -primitive=Grave Birthing -id=401900 -rarity=C -[/card] -[card] -primitive=Greenwarden of Murasa -id=401901 -rarity=M -[/card] -[card] -primitive=Grip of Desolation -id=401902 -rarity=U -[/card] -[card] -primitive=Grove Rumbler -id=401903 -rarity=U -[/card] -[card] -primitive=Grovetender Druids -id=401904 -rarity=U -[/card] -[card] -primitive=Gruesome Slaughter -id=401905 -rarity=R -[/card] -[card] -primitive=Guardian of Tazeem -id=401906 -rarity=R -[/card] -[card] -primitive=Guul Draz Overseer -id=401907 -rarity=R -[/card] -[card] -primitive=Hagra Sharpshooter -id=401908 -rarity=U -[/card] -[card] -primitive=Halimar Tidecaller -id=401909 -rarity=U -[/card] -[card] -primitive=Hedron Archive -id=401910 -rarity=U -[/card] -[card] -primitive=Hedron Blade -id=401911 -rarity=C -[/card] -[card] -primitive=Herald of Kozilek -id=401912 -rarity=U -[/card] -[card] primitive=Hero of Goma Fada id=401913 rarity=R [/card] [card] -primitive=Horribly Awry -id=401914 -rarity=U -[/card] -[card] -primitive=Incubator Drone -id=401915 -rarity=C -[/card] -[card] -primitive=Infuse with the Elements -id=401916 -rarity=U -[/card] -[card] primitive=Inspired Charge id=401917 rarity=C [/card] [card] -primitive=Island -id=401918 -rarity=L -[/card] -[card] -primitive=Island -id=401919 -rarity=L -[/card] -[card] -primitive=Island -id=401920 -rarity=L -[/card] -[card] -primitive=Island -id=401921 -rarity=L -[/card] -[card] -primitive=Island -id=401922 -rarity=L -[/card] -[card] -primitive=Island -id=401923 -rarity=L -[/card] -[card] -primitive=Island -id=401924 -rarity=L -[/card] -[card] -primitive=Island -id=401925 -rarity=L -[/card] -[card] -primitive=Island -id=401926 -rarity=L -[/card] -[card] -primitive=Island -id=401927 -rarity=L -[/card] -[card] -primitive=Jaddi Offshoot -id=401928 -rarity=U -[/card] -[card] -primitive=Kalastria Healer -id=401929 -rarity=C -[/card] -[card] -primitive=Kalastria Nightwatch -id=401930 -rarity=C -[/card] -[card] -primitive=Kiora, Master of the Depths -id=401931 -rarity=M -[/card] -[card] primitive=Kitesail Scout id=401932 rarity=C @@ -672,201 +187,21 @@ id=401935 rarity=U [/card] [card] -primitive=Kozilek's Channeler -id=401936 -rarity=C -[/card] -[card] -primitive=Kozilek's Sentinel -id=401937 -rarity=C -[/card] -[card] primitive=Lantern Scout id=401938 rarity=R [/card] [card] -primitive=Lavastep Raider -id=401939 -rarity=C -[/card] -[card] -primitive=Lifespring Druid -id=401940 -rarity=C -[/card] -[card] primitive=Lithomancer's Focus id=401941 rarity=C [/card] [card] -primitive=Looming Spires -id=401942 -rarity=C -[/card] -[card] -primitive=Lumbering Falls -id=401943 -rarity=R -[/card] -[card] primitive=Makindi Patrol id=401944 rarity=C [/card] [card] -primitive=Makindi Sliderunner -id=401945 -rarity=C -[/card] -[card] -primitive=Malakir Familiar -id=401946 -rarity=U -[/card] -[card] -primitive=March from the Tomb -id=401947 -rarity=R -[/card] -[card] -primitive=Mind Raker -id=401948 -rarity=C -[/card] -[card] -primitive=Mire's Malice -id=401949 -rarity=C -[/card] -[card] -primitive=Mist Intruder -id=401950 -rarity=C -[/card] -[card] -primitive=Molten Nursery -id=401951 -rarity=U -[/card] -[card] -primitive=Mortuary Mire -id=401952 -rarity=C -[/card] -[card] -primitive=Mountain -id=401953 -rarity=L -[/card] -[card] -primitive=Mountain -id=401954 -rarity=L -[/card] -[card] -primitive=Mountain -id=401955 -rarity=L -[/card] -[card] -primitive=Mountain -id=401956 -rarity=L -[/card] -[card] -primitive=Mountain -id=401957 -rarity=L -[/card] -[card] -primitive=Mountain -id=401958 -rarity=L -[/card] -[card] -primitive=Mountain -id=401959 -rarity=L -[/card] -[card] -primitive=Mountain -id=401960 -rarity=L -[/card] -[card] -primitive=Mountain -id=401961 -rarity=L -[/card] -[card] -primitive=Mountain -id=401962 -rarity=L -[/card] -[card] -primitive=Munda, Ambush Leader -id=401963 -rarity=R -[/card] -[card] -primitive=Murasa Ranger -id=401964 -rarity=U -[/card] -[card] -primitive=Murk Strider -id=401965 -rarity=C -[/card] -[card] -primitive=Natural Connection -id=401966 -rarity=C -[/card] -[card] -primitive=Nettle Drone -id=401967 -rarity=C -[/card] -[card] -primitive=Nirkana Assassin -id=401968 -rarity=C -[/card] -[card] -primitive=Nissa's Renewal -id=401969 -rarity=R -[/card] -[card] -primitive=Noyan Dar, Roil Shaper -id=401970 -rarity=R -[/card] -[card] -primitive=Ob Nixilis Reignited -id=401971 -rarity=M -[/card] -[card] -primitive=Oblivion Sower -id=401972 -rarity=M -[/card] -[card] -primitive=Omnath, Locus of Rage -id=401973 -rarity=M -[/card] -[card] -primitive=Ondu Champion -id=401974 -rarity=C -[/card] -[card] primitive=Ondu Greathorn id=401975 rarity=C @@ -877,361 +212,46 @@ id=401976 rarity=U [/card] [card] -primitive=Oracle of Dust -id=401977 -rarity=C -[/card] -[card] -primitive=Oran-Rief Hydra -id=401978 -rarity=R -[/card] -[card] -primitive=Oran-Rief Invoker -id=401979 -rarity=C -[/card] -[card] -primitive=Outnumber -id=401980 -rarity=C -[/card] -[card] -primitive=Painful Truths -id=401981 -rarity=R -[/card] -[card] -primitive=Part the Waterveil -id=401982 -rarity=M -[/card] -[card] -primitive=Pathway Arrows -id=401983 -rarity=U -[/card] -[card] -primitive=Pilgrim's Eye -id=401984 -rarity=U -[/card] -[card] -primitive=Plains -id=401985 -rarity=L -[/card] -[card] -primitive=Plains -id=401986 -rarity=L -[/card] -[card] -primitive=Plains -id=401987 -rarity=L -[/card] -[card] -primitive=Plains -id=401988 -rarity=L -[/card] -[card] -primitive=Plains -id=401989 -rarity=L -[/card] -[card] -primitive=Plains -id=401990 -rarity=L -[/card] -[card] -primitive=Plains -id=401991 -rarity=L -[/card] -[card] -primitive=Plains -id=401992 -rarity=L -[/card] -[card] -primitive=Plains -id=401993 -rarity=L -[/card] -[card] -primitive=Plains -id=401994 -rarity=L -[/card] -[card] primitive=Planar Outburst id=401995 rarity=R [/card] [card] -primitive=Plated Crusher -id=401996 -rarity=U -[/card] -[card] -primitive=Plummet -id=401997 -rarity=C -[/card] -[card] -primitive=Prairie Stream -id=401998 -rarity=R -[/card] -[card] -primitive=Prism Array -id=401999 -rarity=R -[/card] -[card] -primitive=Processor Assault -id=402000 -rarity=U -[/card] -[card] primitive=Quarantine Field id=402001 rarity=M [/card] [card] -primitive=Radiant Flames -id=402002 -rarity=R -[/card] -[card] -primitive=Reckless Cohort -id=402003 -rarity=C -[/card] -[card] -primitive=Reclaiming Vines -id=402004 -rarity=C -[/card] -[card] -primitive=Resolute Blademaster -id=402005 -rarity=U -[/card] -[card] -primitive=Retreat to Coralhelm -id=402006 -rarity=U -[/card] -[card] primitive=Retreat to Emeria id=402007 rarity=U [/card] [card] -primitive=Retreat to Hagra -id=402008 -rarity=U -[/card] -[card] -primitive=Retreat to Kazandu -id=402009 -rarity=U -[/card] -[card] -primitive=Retreat to Valakut -id=402010 -rarity=U -[/card] -[card] -primitive=Rising Miasma -id=402011 -rarity=U -[/card] -[card] -primitive=Roil Spout -id=402012 -rarity=U -[/card] -[card] primitive=Roil's Retribution id=402013 rarity=U [/card] [card] -primitive=Roilmage's Trick -id=402014 -rarity=C -[/card] -[card] -primitive=Rolling Thunder -id=402015 -rarity=U -[/card] -[card] -primitive=Rot Shambler -id=402016 -rarity=U -[/card] -[card] -primitive=Ruin Processor -id=402017 -rarity=C -[/card] -[card] -primitive=Ruination Guide -id=402018 -rarity=U -[/card] -[card] -primitive=Ruinous Path -id=402019 -rarity=R -[/card] -[card] -primitive=Rush of Ice -id=402020 -rarity=C -[/card] -[card] -primitive=Salvage Drone -id=402021 -rarity=C -[/card] -[card] -primitive=Sanctum of Ugin -id=402022 -rarity=R -[/card] -[card] -primitive=Sandstone Bridge -id=402023 -rarity=C -[/card] -[card] -primitive=Scatter to the Winds -id=402024 -rarity=R -[/card] -[card] -primitive=Scour from Existence -id=402025 -rarity=C -[/card] -[card] -primitive=Scythe Leopard -id=402026 -rarity=U -[/card] -[card] -primitive=Seek the Wilds -id=402027 -rarity=C -[/card] -[card] primitive=Serene Steward id=402028 rarity=U [/card] [card] -primitive=Serpentine Spike -id=402029 -rarity=R -[/card] -[card] primitive=Shadow Glider id=402030 rarity=C [/card] [card] -primitive=Shambling Vent -id=402031 -rarity=R -[/card] -[card] -primitive=Shatterskull Recruit -id=402032 -rarity=C -[/card] -[card] primitive=Sheer Drop id=402033 rarity=C [/card] [card] -primitive=Shrine of the Forsaken Gods -id=402034 -rarity=R -[/card] -[card] -primitive=Silent Skimmer -id=402035 -rarity=C -[/card] -[card] -primitive=Sire of Stagnation -id=402036 -rarity=M -[/card] -[card] -primitive=Skitterskin -id=402037 -rarity=U -[/card] -[card] -primitive=Skyline Cascade -id=402038 -rarity=C -[/card] -[card] -primitive=Skyrider Elf -id=402039 -rarity=U -[/card] -[card] -primitive=Slab Hammer -id=402040 -rarity=U -[/card] -[card] -primitive=Sludge Crawler -id=402041 -rarity=C -[/card] -[card] primitive=Smite the Monstrous id=402042 rarity=C [/card] [card] -primitive=Smoldering Marsh -id=402043 -rarity=R -[/card] -[card] -primitive=Smothering Abomination -id=402044 -rarity=R -[/card] -[card] -primitive=Snapping Gnarlid -id=402045 -rarity=C -[/card] -[card] -primitive=Spawning Bed -id=402046 -rarity=U -[/card] -[card] -primitive=Spell Shrivel -id=402047 -rarity=C -[/card] -[card] primitive=Stasis Snare id=402048 rarity=U @@ -1242,73 +262,698 @@ id=402049 rarity=C [/card] [card] -primitive=Stonefury -id=402050 +primitive=Tandem Tactics +id=402069 rarity=C [/card] [card] -primitive=Sunken Hollow -id=402051 +primitive=Unified Front +id=402084 +rarity=U +[/card] +[card] +primitive=Adverse Conditions +id=401803 +rarity=U +[/card] +[card] +primitive=Benthic Infiltrator +id=401818 +rarity=C +[/card] +[card] +primitive=Cryptic Cruiser +id=401851 +rarity=U +[/card] +[card] +primitive=Drowner of Hope +id=401863 rarity=R [/card] [card] +primitive=Eldrazi Skyspawner +id=401868 +rarity=C +[/card] +[card] +primitive=Horribly Awry +id=401914 +rarity=U +[/card] +[card] +primitive=Incubator Drone +id=401915 +rarity=C +[/card] +[card] +primitive=Mist Intruder +id=401950 +rarity=C +[/card] +[card] +primitive=Murk Strider +id=401965 +rarity=C +[/card] +[card] +primitive=Oracle of Dust +id=401977 +rarity=C +[/card] +[card] +primitive=Ruination Guide +id=402018 +rarity=U +[/card] +[card] +primitive=Salvage Drone +id=402021 +rarity=C +[/card] +[card] +primitive=Spell Shrivel +id=402047 +rarity=C +[/card] +[card] +primitive=Tide Drifter +id=402071 +rarity=U +[/card] +[card] +primitive=Ulamog's Reclaimer +id=402082 +rarity=U +[/card] +[card] +primitive=Anticipate +id=401813 +rarity=C +[/card] +[card] +primitive=Brilliant Spectrum +id=401830 +rarity=C +[/card] +[card] +primitive=Cloud Manta +id=401843 +rarity=C +[/card] +[card] +primitive=Clutch of Currents +id=401844 +rarity=C +[/card] +[card] +primitive=Coastal Discovery +id=401845 +rarity=U +[/card] +[card] +primitive=Coralhelm Guide +id=401848 +rarity=C +[/card] +[card] +primitive=Dampening Pulse +id=401853 +rarity=U +[/card] +[card] +primitive=Dispel +id=401858 +rarity=C +[/card] +[card] +primitive=Exert Influence +id=401873 +rarity=R +[/card] +[card] +primitive=Guardian of Tazeem +id=401906 +rarity=R +[/card] +[card] +primitive=Halimar Tidecaller +id=401909 +rarity=U +[/card] +[card] +primitive=Part the Waterveil +id=401982 +rarity=M +[/card] +[card] +primitive=Prism Array +id=401999 +rarity=R +[/card] +[card] +primitive=Retreat to Coralhelm +id=402006 +rarity=U +[/card] +[card] +primitive=Roilmage's Trick +id=402014 +rarity=C +[/card] +[card] +primitive=Rush of Ice +id=402020 +rarity=C +[/card] +[card] +primitive=Scatter to the Winds +id=402024 +rarity=R +[/card] +[card] +primitive=Tightening Coils +id=402072 +rarity=C +[/card] +[card] +primitive=Ugin's Insight +id=402078 +rarity=R +[/card] +[card] +primitive=Wave-Wing Elemental +id=402097 +rarity=C +[/card] +[card] +primitive=Windrider Patrol +id=402098 +rarity=U +[/card] +[card] +primitive=Complete Disregard +id=401846 +rarity=C +[/card] +[card] +primitive=Culling Drone +id=401852 +rarity=C +[/card] +[card] +primitive=Dominator Drone +id=401859 +rarity=C +[/card] +[card] +primitive=Grave Birthing +id=401900 +rarity=C +[/card] +[card] +primitive=Grip of Desolation +id=401902 +rarity=U +[/card] +[card] +primitive=Mind Raker +id=401948 +rarity=C +[/card] +[card] +primitive=Silent Skimmer +id=402035 +rarity=C +[/card] +[card] +primitive=Skitterskin +id=402037 +rarity=U +[/card] +[card] +primitive=Sludge Crawler +id=402041 +rarity=C +[/card] +[card] +primitive=Smothering Abomination +id=402044 +rarity=R +[/card] +[card] +primitive=Swarm Surge +id=402063 +rarity=C +[/card] +[card] +primitive=Transgress the Mind +id=402075 +rarity=U +[/card] +[card] +primitive=Wasteland Strangler +id=402096 +rarity=R +[/card] +[card] +primitive=Altar's Reap +id=401809 +rarity=C +[/card] +[card] +primitive=Bloodbond Vampire +id=401826 +rarity=U +[/card] +[card] +primitive=Bone Splinters +id=401828 +rarity=C +[/card] +[card] +primitive=Carrier Thrall +id=401838 +rarity=U +[/card] +[card] +primitive=Defiant Bloodlord +id=401855 +rarity=R +[/card] +[card] +primitive=Demon's Grasp +id=401856 +rarity=C +[/card] +[card] +primitive=Drana, Liberator of Malakir +id=401861 +rarity=M +[/card] +[card] +primitive=Dutiful Return +id=401865 +rarity=C +[/card] +[card] +primitive=Geyserfield Stalker +id=401894 +rarity=C +[/card] +[card] +primitive=Guul Draz Overseer +id=401907 +rarity=R +[/card] +[card] +primitive=Hagra Sharpshooter +id=401908 +rarity=U +[/card] +[card] +primitive=Kalastria Healer +id=401929 +rarity=C +[/card] +[card] +primitive=Kalastria Nightwatch +id=401930 +rarity=C +[/card] +[card] +primitive=Malakir Familiar +id=401946 +rarity=U +[/card] +[card] +primitive=Mire's Malice +id=401949 +rarity=C +[/card] +[card] +primitive=Nirkana Assassin +id=401968 +rarity=C +[/card] +[card] +primitive=Ob Nixilis Reignited +id=401971 +rarity=M +[/card] +[card] +primitive=Painful Truths +id=401981 +rarity=R +[/card] +[card] +primitive=Retreat to Hagra +id=402008 +rarity=U +[/card] +[card] +primitive=Rising Miasma +id=402011 +rarity=U +[/card] +[card] +primitive=Ruinous Path +id=402019 +rarity=R +[/card] +[card] +primitive=Vampiric Rites +id=402088 +rarity=U +[/card] +[card] +primitive=Voracious Null +id=402095 +rarity=C +[/card] +[card] +primitive=Zulaport Cutthroat +id=402101 +rarity=U +[/card] +[card] +primitive=Barrage Tyrant +id=401815 +rarity=R +[/card] +[card] +primitive=Crumble to Dust +id=401850 +rarity=U +[/card] +[card] +primitive=Kozilek's Sentinel +id=401937 +rarity=C +[/card] +[card] +primitive=Molten Nursery +id=401951 +rarity=U +[/card] +[card] +primitive=Nettle Drone +id=401967 +rarity=C +[/card] +[card] +primitive=Processor Assault +id=402000 +rarity=U +[/card] +[card] +primitive=Serpentine Spike +id=402029 +rarity=R +[/card] +[card] +primitive=Touch of the Void +id=402074 +rarity=C +[/card] +[card] +primitive=Turn Against +id=402077 +rarity=U +[/card] +[card] +primitive=Vestige of Emrakul +id=402089 +rarity=C +[/card] +[card] +primitive=Vile Aggregate +id=402091 +rarity=U +[/card] +[card] +primitive=Akoum Firebird +id=401804 +rarity=M +[/card] +[card] +primitive=Akoum Hellkite +id=401805 +rarity=R +[/card] +[card] +primitive=Akoum Stonewaker +id=401806 +rarity=U +[/card] +[card] +primitive=Belligerent Whiptail +id=401817 +rarity=C +[/card] +[card] +primitive=Boiling Earth +id=401827 +rarity=C +[/card] +[card] +primitive=Chasm Guide +id=401840 +rarity=U +[/card] +[card] +primitive=Dragonmaster Outcast +id=401860 +rarity=M +[/card] +[card] +primitive=Firemantle Mage +id=401880 +rarity=U +[/card] +[card] +primitive=Goblin War Paint +id=401899 +rarity=C +[/card] +[card] +primitive=Lavastep Raider +id=401939 +rarity=C +[/card] +[card] +primitive=Makindi Sliderunner +id=401945 +rarity=C +[/card] +[card] +primitive=Ondu Champion +id=401974 +rarity=C +[/card] +[card] +primitive=Outnumber +id=401980 +rarity=C +[/card] +[card] +primitive=Radiant Flames +id=402002 +rarity=R +[/card] +[card] +primitive=Reckless Cohort +id=402003 +rarity=C +[/card] +[card] +primitive=Retreat to Valakut +id=402010 +rarity=U +[/card] +[card] +primitive=Rolling Thunder +id=402015 +rarity=U +[/card] +[card] +primitive=Shatterskull Recruit +id=402032 +rarity=C +[/card] +[card] +primitive=Stonefury +id=402050 +rarity=C +[/card] +[card] primitive=Sure Strike id=402052 rarity=C [/card] [card] -primitive=Swamp -id=402053 -rarity=L +primitive=Tunneling Geopede +id=402076 +rarity=U [/card] [card] -primitive=Swamp -id=402054 -rarity=L +primitive=Valakut Invoker +id=402086 +rarity=C [/card] [card] -primitive=Swamp -id=402055 -rarity=L +primitive=Valakut Predator +id=402087 +rarity=C [/card] [card] -primitive=Swamp -id=402056 -rarity=L +primitive=Volcanic Upheaval +id=402094 +rarity=C [/card] [card] -primitive=Swamp -id=402057 -rarity=L +primitive=Zada, Hedron Grinder +id=402100 +rarity=R [/card] [card] -primitive=Swamp -id=402058 -rarity=L +primitive=Blisterpod +id=401825 +rarity=C [/card] [card] -primitive=Swamp -id=402059 -rarity=L +primitive=Brood Monitor +id=401833 +rarity=U [/card] [card] -primitive=Swamp -id=402060 -rarity=L +primitive=Call the Scions +id=401836 +rarity=C [/card] [card] -primitive=Swamp -id=402061 -rarity=L +primitive=Eyeless Watcher +id=401875 +rarity=C [/card] [card] -primitive=Swamp -id=402062 -rarity=L +primitive=From Beyond +id=401893 +rarity=R [/card] [card] -primitive=Swarm Surge -id=402063 +primitive=Unnatural Aggression +id=402085 +rarity=C +[/card] +[card] +primitive=Void Attendant +id=402092 +rarity=U +[/card] +[card] +primitive=Beastcaller Savant +id=401816 +rarity=R +[/card] +[card] +primitive=Broodhunter Wurm +id=401834 +rarity=C +[/card] +[card] +primitive=Earthen Arms +id=401866 +rarity=C +[/card] +[card] +primitive=Giant Mantis +id=401896 +rarity=C +[/card] +[card] +primitive=Greenwarden of Murasa +id=401901 +rarity=M +[/card] +[card] +primitive=Infuse with the Elements +id=401916 +rarity=U +[/card] +[card] +primitive=Jaddi Offshoot +id=401928 +rarity=U +[/card] +[card] +primitive=Lifespring Druid +id=401940 +rarity=C +[/card] +[card] +primitive=Murasa Ranger +id=401964 +rarity=U +[/card] +[card] +primitive=Natural Connection +id=401966 +rarity=C +[/card] +[card] +primitive=Nissa's Renewal +id=401969 +rarity=R +[/card] +[card] +primitive=Oran-Rief Hydra +id=401978 +rarity=R +[/card] +[card] +primitive=Oran-Rief Invoker +id=401979 +rarity=C +[/card] +[card] +primitive=Plated Crusher +id=401996 +rarity=U +[/card] +[card] +primitive=Plummet +id=401997 +rarity=C +[/card] +[card] +primitive=Reclaiming Vines +id=402004 +rarity=C +[/card] +[card] +primitive=Retreat to Kazandu +id=402009 +rarity=U +[/card] +[card] +primitive=Rot Shambler +id=402016 +rarity=U +[/card] +[card] +primitive=Scythe Leopard +id=402026 +rarity=U +[/card] +[card] +primitive=Seek the Wilds +id=402027 +rarity=C +[/card] +[card] +primitive=Snapping Gnarlid +id=402045 rarity=C [/card] [card] @@ -1337,109 +982,129 @@ id=402068 rarity=U [/card] [card] -primitive=Tandem Tactics -id=402069 -rarity=C -[/card] -[card] primitive=Territorial Baloth id=402070 rarity=C [/card] [card] -primitive=Tide Drifter -id=402071 -rarity=U -[/card] -[card] -primitive=Tightening Coils -id=402072 -rarity=C -[/card] -[card] -primitive=Titan's Presence -id=402073 -rarity=U -[/card] -[card] -primitive=Touch of the Void -id=402074 -rarity=C -[/card] -[card] -primitive=Transgress the Mind -id=402075 -rarity=U -[/card] -[card] -primitive=Tunneling Geopede -id=402076 -rarity=U -[/card] -[card] -primitive=Turn Against -id=402077 -rarity=U -[/card] -[card] -primitive=Ugin's Insight -id=402078 -rarity=R -[/card] -[card] -primitive=Ulamog's Despoiler -id=402080 -rarity=U -[/card] -[card] -primitive=Ulamog's Nullifier -id=402081 -rarity=U -[/card] -[card] -primitive=Ulamog's Reclaimer -id=402082 -rarity=U -[/card] -[card] -primitive=Ulamog, the Ceaseless Hunger -id=402079 -rarity=M -[/card] -[card] primitive=Undergrowth Champion id=402083 rarity=M [/card] [card] -primitive=Unified Front -id=402084 +primitive=Woodland Wanderer +id=402099 +rarity=R +[/card] +[card] +primitive=Brood Butcher +id=401832 +rarity=R +[/card] +[card] +primitive=Brutal Expulsion +id=401835 +rarity=R +[/card] +[card] +primitive=Catacomb Sifter +id=401839 rarity=U [/card] [card] -primitive=Unnatural Aggression -id=402085 -rarity=C +primitive=Dust Stalker +id=401864 +rarity=R [/card] [card] -primitive=Valakut Invoker -id=402086 -rarity=C +primitive=Fathom Feeder +id=401876 +rarity=R [/card] [card] -primitive=Valakut Predator -id=402087 -rarity=C -[/card] -[card] -primitive=Vampiric Rites -id=402088 +primitive=Forerunner of Slaughter +id=401881 rarity=U [/card] [card] -primitive=Vestige of Emrakul -id=402089 -rarity=C +primitive=Herald of Kozilek +id=401912 +rarity=U +[/card] +[card] +primitive=Sire of Stagnation +id=402036 +rarity=M +[/card] +[card] +primitive=Ulamog's Nullifier +id=402081 +rarity=U +[/card] +[card] +primitive=Angelic Captain +id=401811 +rarity=R +[/card] +[card] +primitive=Bring to Light +id=401831 +rarity=R +[/card] +[card] +primitive=Drana's Emissary +id=401862 +rarity=U +[/card] +[card] +primitive=Grove Rumbler +id=401903 +rarity=U +[/card] +[card] +primitive=Grovetender Druids +id=401904 +rarity=U +[/card] +[card] +primitive=Kiora, Master of the Depths +id=401931 +rarity=M +[/card] +[card] +primitive=March from the Tomb +id=401947 +rarity=R +[/card] +[card] +primitive=Munda, Ambush Leader +id=401963 +rarity=R +[/card] +[card] +primitive=Noyan Dar, Roil Shaper +id=401970 +rarity=R +[/card] +[card] +primitive=Omnath, Locus of Rage +id=401973 +rarity=M +[/card] +[card] +primitive=Resolute Blademaster +id=402005 +rarity=U +[/card] +[card] +primitive=Roil Spout +id=402012 +rarity=U +[/card] +[card] +primitive=Skyrider Elf +id=402039 +rarity=U [/card] [card] primitive=Veteran Warleader @@ -1447,58 +1112,392 @@ id=402090 rarity=R [/card] [card] -primitive=Vile Aggregate -id=402091 -rarity=U -[/card] -[card] -primitive=Void Attendant -id=402092 -rarity=U -[/card] -[card] -primitive=Void Winnower -id=402093 -rarity=M -[/card] -[card] -primitive=Volcanic Upheaval -id=402094 -rarity=C -[/card] -[card] -primitive=Voracious Null -id=402095 -rarity=C -[/card] -[card] -primitive=Wasteland Strangler -id=402096 +primitive=Aligned Hedron Network +id=401807 rarity=R [/card] [card] -primitive=Wave-Wing Elemental -id=402097 +primitive=Hedron Archive +id=401910 +rarity=U +[/card] +[card] +primitive=Hedron Blade +id=401911 rarity=C [/card] [card] -primitive=Windrider Patrol -id=402098 +primitive=Pathway Arrows +id=401983 rarity=U [/card] [card] -primitive=Woodland Wanderer -id=402099 -rarity=R -[/card] -[card] -primitive=Zada, Hedron Grinder -id=402100 -rarity=R -[/card] -[card] -primitive=Zulaport Cutthroat -id=402101 +primitive=Pilgrim's Eye +id=401984 rarity=U [/card] - +[card] +primitive=Slab Hammer +id=402040 +rarity=U +[/card] +[card] +primitive=Ally Encampment +id=401808 +rarity=R +[/card] +[card] +primitive=Blighted Cataract +id=401820 +rarity=U +[/card] +[card] +primitive=Blighted Fen +id=401821 +rarity=U +[/card] +[card] +primitive=Blighted Gorge +id=401822 +rarity=U +[/card] +[card] +primitive=Blighted Steppe +id=401823 +rarity=U +[/card] +[card] +primitive=Blighted Woodland +id=401824 +rarity=U +[/card] +[card] +primitive=Canopy Vista +id=401837 +rarity=R +[/card] +[card] +primitive=Cinder Glade +id=401841 +rarity=R +[/card] +[card] +primitive=Evolving Wilds +id=401872 +rarity=C +[/card] +[card] +primitive=Fertile Thicket +id=401879 +rarity=C +[/card] +[card] +primitive=Looming Spires +id=401942 +rarity=C +[/card] +[card] +primitive=Lumbering Falls +id=401943 +rarity=R +[/card] +[card] +primitive=Mortuary Mire +id=401952 +rarity=C +[/card] +[card] +primitive=Prairie Stream +id=401998 +rarity=R +[/card] +[card] +primitive=Sanctum of Ugin +id=402022 +rarity=R +[/card] +[card] +primitive=Sandstone Bridge +id=402023 +rarity=C +[/card] +[card] +primitive=Shambling Vent +id=402031 +rarity=R +[/card] +[card] +primitive=Shrine of the Forsaken Gods +id=402034 +rarity=R +[/card] +[card] +primitive=Skyline Cascade +id=402038 +rarity=C +[/card] +[card] +primitive=Smoldering Marsh +id=402043 +rarity=R +[/card] +[card] +primitive=Spawning Bed +id=402046 +rarity=U +[/card] +[card] +primitive=Sunken Hollow +id=402051 +rarity=R +[/card] +[card] +primitive=Plains +id=401992 +rarity=L +[/card] +[card] +primitive=Plains +id=401985 +rarity=L +[/card] +[card] +primitive=Plains +id=401993 +rarity=L +[/card] +[card] 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+[card] +primitive=Minion +id=-586589 +rarity=T +[/card] +[card] +primitive=Golem +id=-586592 +rarity=T +[/card] +[card] +primitive=Wurm +id=-586613 +rarity=T +[/card] +[card] +primitive=Minion +id=-587282 +rarity=T +[/card] +[card] +primitive=Golem +id=-587285 +rarity=T +[/card] +[card] +primitive=Wurm +id=-587306 +rarity=T +[/card] +[card] +primitive=Adaptive Automaton +id=586551 +rarity=R +[/card] +[card] +primitive=Aetherflux Reservoir +id=586552 +rarity=M +[/card] +[card] +primitive=Altar of Dementia +id=586553 +rarity=M +[/card] +[card] +primitive=Ashnod's Altar +id=586554 +rarity=R +[/card] +[card] +primitive=Astral Cornucopia +id=586555 +rarity=R +[/card] +[card] +primitive=Blackblade Reforged +id=586556 +rarity=R +[/card] +[card] +primitive=Bone Saw +id=586557 +rarity=U +[/card] +[card] +primitive=Burnished Hart +id=586558 +rarity=U +[/card] +[card] +primitive=Caged Sun +id=586559 +rarity=M +[/card] +[card] +primitive=Chromatic Lantern +id=586560 +rarity=R +[/card] +[card] +primitive=Chromatic Star +id=586561 +rarity=U +[/card] +[card] +primitive=Cloud Key +id=586562 +rarity=R +[/card] +[card] +primitive=Defense Grid +id=586563 +rarity=R +[/card] +[card] +primitive=Door to Nothingness +id=586564 +rarity=R +[/card] +[card] +primitive=Elsewhere Flask +id=586565 +rarity=U +[/card] +[card] +primitive=Foundry Inspector +id=586566 +rarity=U +[/card] +[card] +primitive=Gilded Lotus +id=586567 +rarity=R +[/card] +[card] +primitive=Goblin Charbelcher +id=586568 +rarity=R +[/card] +[card] +primitive=Helm of the Host +id=586569 +rarity=M +[/card] +[card] +primitive=Howling Mine +id=586570 +rarity=R +[/card] +[card] +primitive=Ichor Wellspring +id=586571 +rarity=U +[/card] +[card] +primitive=Inspiring Statuary +id=586572 +rarity=R +[/card] +[card] +primitive=Ivory Tower +id=586573 +rarity=U +[/card] +[card] +primitive=Jalum Tome +id=586574 +rarity=U +[/card] +[card] +primitive=Journeyer's Kite +id=586575 +rarity=R +[/card] +[card] +primitive=Keening Stone +id=586576 +rarity=R +[/card] +[card] +primitive=Key to the City +id=586577 +rarity=R +[/card] +[card] +primitive=Liquimetal Coating +id=586578 +rarity=U +[/card] +[card] +primitive=Lodestone Golem +id=586579 +rarity=R +[/card] +[card] +primitive=Mazemind Tome +id=586580 +rarity=R +[/card] +[card] +primitive=Mesmeric Orb +id=586581 +rarity=M +[/card] +[card] +primitive=Millstone +id=586582 +rarity=U +[/card] +[card] +primitive=Mind's Eye +id=586583 +rarity=M +[/card] +[card] +primitive=Mishra's Bauble +id=586584 +rarity=U +[/card] +[card] +primitive=Mox Amber +id=586585 +rarity=M +[/card] +[card] +primitive=Mystic Forge +id=586586 +rarity=M +[/card] +[card] +primitive=Ornithopter +id=586587 +rarity=U +[/card] +[card] +primitive=Perilous Vault +id=586588 +rarity=M +[/card] +[card] +primitive=Phyrexian Processor +id=586589 +rarity=M +[/card] +[card] +primitive=Phyrexian Revoker +id=586590 +rarity=R +[/card] +[card] +primitive=Platinum Angel +id=586591 +rarity=M +[/card] +[card] +primitive=Precursor Golem +id=586592 +rarity=R +[/card] +[card] +primitive=Pristine Talisman +id=586593 +rarity=U +[/card] +[card] +primitive=Psychosis Crawler +id=586594 +rarity=R +[/card] +[card] +primitive=Quicksilver Amulet +id=586595 +rarity=R +[/card] +[card] +primitive=Quietus Spike +id=586596 +rarity=R +[/card] +[card] +primitive=Ramos, Dragon Engine +id=586597 +rarity=M +[/card] +[card] +primitive=Runechanter's Pike +id=586598 +rarity=R +[/card] +[card] +primitive=Scrap Trawler +id=586599 +rarity=R +[/card] +[card] +primitive=Sculpting Steel +id=586600 +rarity=R +[/card] +[card] +primitive=Self-Assembler +id=586601 +rarity=U +[/card] +[card] +primitive=Semblance Anvil +id=586602 +rarity=R +[/card] +[card] +primitive=Sigil of Valor +id=586603 +rarity=U +[/card] +[card] +primitive=Soul-Guide Lantern +id=586604 +rarity=U +[/card] +[card] +primitive=Springleaf Drum +id=586605 +rarity=U +[/card] +[card] +primitive=Staff of Domination +id=586606 +rarity=M +[/card] +[card] +primitive=Sundering Titan +id=586607 +rarity=M +[/card] +[card] +primitive=Swiftfoot Boots +id=586608 +rarity=U +[/card] +[card] +primitive=Sword of the Meek +id=586609 +rarity=R +[/card] +[card] +primitive=Thorn of Amethyst +id=586610 +rarity=R +[/card] +[card] +primitive=Unwinding Clock +id=586611 +rarity=R +[/card] +[card] +primitive=Well of Lost Dreams +id=586612 +rarity=R +[/card] +[card] +primitive=Wurmcoil Engine +id=586613 +rarity=M +[/card] +[card] +primitive=Adaptive Automaton +id=587244 +rarity=R +[/card] +[card] +primitive=Aetherflux Reservoir +id=587245 +rarity=M +[/card] +[card] +primitive=Altar of Dementia +id=587246 +rarity=M +[/card] +[card] +primitive=Ashnod's Altar +id=587247 +rarity=R +[/card] +[card] +primitive=Astral Cornucopia +id=587248 +rarity=R +[/card] +[card] +primitive=Blackblade Reforged +id=587249 +rarity=R +[/card] +[card] +primitive=Bone Saw +id=587250 +rarity=U +[/card] +[card] +primitive=Burnished Hart +id=587251 +rarity=U +[/card] +[card] +primitive=Caged Sun +id=587252 +rarity=M +[/card] +[card] +primitive=Chromatic Lantern +id=587253 +rarity=R +[/card] +[card] +primitive=Chromatic Star +id=587254 +rarity=U +[/card] +[card] +primitive=Cloud Key +id=587255 +rarity=R +[/card] +[card] +primitive=Defense Grid +id=587256 +rarity=R +[/card] +[card] +primitive=Door to Nothingness +id=587257 +rarity=R +[/card] +[card] +primitive=Elsewhere Flask +id=587258 +rarity=U +[/card] +[card] +primitive=Foundry Inspector +id=587259 +rarity=U +[/card] +[card] +primitive=Gilded Lotus +id=587260 +rarity=R +[/card] +[card] +primitive=Goblin Charbelcher +id=587261 +rarity=R +[/card] +[card] +primitive=Helm of the Host +id=587262 +rarity=M +[/card] +[card] +primitive=Howling Mine +id=587263 +rarity=R +[/card] +[card] +primitive=Ichor Wellspring +id=587264 +rarity=U +[/card] +[card] +primitive=Inspiring Statuary +id=587265 +rarity=R +[/card] +[card] +primitive=Ivory Tower +id=587266 +rarity=U +[/card] +[card] +primitive=Jalum Tome +id=587267 +rarity=U +[/card] +[card] +primitive=Journeyer's Kite +id=587268 +rarity=R +[/card] +[card] +primitive=Keening Stone +id=587269 +rarity=R +[/card] +[card] +primitive=Key to the City +id=587270 +rarity=R +[/card] +[card] +primitive=Liquimetal Coating +id=587271 +rarity=U +[/card] +[card] +primitive=Lodestone Golem +id=587272 +rarity=R +[/card] +[card] +primitive=Mazemind Tome +id=587273 +rarity=R +[/card] +[card] +primitive=Mesmeric Orb +id=587274 +rarity=M +[/card] +[card] +primitive=Millstone +id=587275 +rarity=U +[/card] +[card] +primitive=Mind's Eye +id=587276 +rarity=M +[/card] +[card] +primitive=Mishra's Bauble +id=587277 +rarity=U +[/card] +[card] +primitive=Mox Amber +id=587278 +rarity=M +[/card] +[card] +primitive=Mystic Forge +id=587279 +rarity=M +[/card] +[card] +primitive=Ornithopter +id=587280 +rarity=U +[/card] +[card] +primitive=Perilous Vault +id=587281 +rarity=M +[/card] +[card] +primitive=Phyrexian Processor +id=587282 +rarity=M +[/card] +[card] +primitive=Phyrexian Revoker +id=587283 +rarity=R +[/card] +[card] +primitive=Platinum Angel +id=587284 +rarity=M +[/card] +[card] +primitive=Precursor Golem +id=587285 +rarity=R +[/card] +[card] +primitive=Pristine Talisman +id=587286 +rarity=U +[/card] +[card] +primitive=Psychosis Crawler +id=587287 +rarity=R +[/card] +[card] +primitive=Quicksilver Amulet +id=587288 +rarity=R +[/card] +[card] +primitive=Quietus Spike +id=587289 +rarity=R +[/card] +[card] +primitive=Ramos, Dragon Engine +id=587290 +rarity=M +[/card] +[card] +primitive=Runechanter's Pike +id=587291 +rarity=R +[/card] +[card] +primitive=Scrap Trawler +id=587292 +rarity=R +[/card] +[card] +primitive=Sculpting Steel +id=587293 +rarity=R +[/card] +[card] +primitive=Self-Assembler +id=587294 +rarity=U +[/card] +[card] +primitive=Semblance Anvil +id=587295 +rarity=R +[/card] +[card] +primitive=Sigil of Valor +id=587296 +rarity=U +[/card] +[card] +primitive=Soul-Guide Lantern +id=587297 +rarity=U +[/card] +[card] +primitive=Springleaf Drum +id=587298 +rarity=U +[/card] +[card] +primitive=Staff of Domination +id=587299 +rarity=M +[/card] +[card] +primitive=Sundering Titan +id=587300 +rarity=M +[/card] +[card] +primitive=Swiftfoot Boots +id=587301 +rarity=U +[/card] +[card] +primitive=Sword of the Meek +id=587302 +rarity=R +[/card] +[card] +primitive=Thorn of Amethyst +id=587303 +rarity=R +[/card] +[card] +primitive=Unwinding Clock +id=587304 +rarity=R +[/card] +[card] +primitive=Well of Lost Dreams +id=587305 +rarity=R +[/card] +[card] +primitive=Wurmcoil Engine +id=587306 +rarity=M +[/card] diff --git a/projects/mtg/bin/Res/sets/C20/_cards.dat b/projects/mtg/bin/Res/sets/C20/_cards.dat index 0f509f3d0..8b159fef5 100644 --- a/projects/mtg/bin/Res/sets/C20/_cards.dat +++ b/projects/mtg/bin/Res/sets/C20/_cards.dat @@ -16,12 +16,12 @@ id=-484906 rarity=T [/card] [card] -primitive=Treasure Sur +primitive=Treasure id=-484904 rarity=T [/card] [card] -primitive=Treasure Shi +primitive=Treasure id=-484902 rarity=T [/card] diff --git a/projects/mtg/bin/Res/sets/CLB/_cards.dat b/projects/mtg/bin/Res/sets/CLB/_cards.dat new file mode 100644 index 000000000..4d8bc4177 --- /dev/null +++ b/projects/mtg/bin/Res/sets/CLB/_cards.dat @@ -0,0 +1,4671 @@ +[meta] +author=Wagic Team +name=Commander Legends: Battle for Baldur's Gate +year=2022-06-10 +total=933 +[/meta] +[card] +primitive=Devil +id=-571182 +rarity=T +[/card] +[card] +primitive=Treasure +id=-571168 +rarity=T +[/card] +[card] +primitive=Treasure +id=-571166 +rarity=T +[/card] +[card] +primitive=Knight +id=-571163 +rarity=T +[/card] +[card] +primitive=Rabbit +id=-571161 +rarity=T +[/card] +[card] +primitive=Squirrel +id=-571147 +rarity=T +[/card] +[card] +primitive=Skeleton +id=-571139 +rarity=T +[/card] +[card] +primitive=Dragon +id=-571136 +rarity=T +[/card] +[card] +primitive=Dragon +id=-571117 +rarity=T +[/card] +[card] +primitive=Soldier +id=-571113 +rarity=T +[/card] +[card] +primitive=Soldier +id=-571104 +rarity=T +[/card] +[card] +primitive=Devil +id=-570311 +rarity=T +[/card] +[card] +primitive=Treasure +id=-570297 +rarity=T +[/card] +[card] +primitive=Treasure +id=-570295 +rarity=T +[/card] +[card] +primitive=Knight +id=-570292 +rarity=T +[/card] +[card] +primitive=Rabbit +id=-570290 +rarity=T +[/card] +[card] +primitive=Skeleton +id=-570272 +rarity=T +[/card] +[card] +primitive=Dragon +id=-570249 +rarity=T +[/card] +[card] +primitive=Soldier +id=-570248 +rarity=T +[/card] +[card] +primitive=Treasure +id=-569995 +rarity=T +[/card] +[card] +primitive=Wolf +id=-569954 +rarity=T +[/card] +[card] +primitive=Kobold +id=-567716 +rarity=T +[/card] +[card] +primitive=Shapeshifter +id=-567682 +rarity=T +[/card] +[card] +primitive=Satyr +id=-567670 +rarity=T +[/card] +[card] +primitive=Warrior +id=-567663 +rarity=T +[/card] +[card] +primitive=Inkling +id=-567662 +rarity=T +[/card] +[card] +primitive=Wurm +id=-567650 +rarity=T +[/card] +[card] +primitive=Beast +id=-567647 +rarity=T +[/card] +[card] +primitive=Insect +id=-567642 +rarity=T +[/card] 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+id=-567242 +rarity=T +[/card] +[card] +primitive=Horror +id=-567145 +rarity=T +[/card] +[card] +primitive=Wolf +id=-567104 +rarity=T +[/card] +[card] +primitive=Wolf +id=-566981 +rarity=T +[/card] +[card] +primitive=Wolf +id=-566977 +rarity=T +[/card] +[card] +primitive=Treasure +id=-566971 +rarity=T +[/card] +[card] +primitive=Horror +id=-566959 +rarity=T +[/card] +[card] +primitive=Demon +id=-566902 +rarity=T +[/card] +[card] +primitive=Hamster +id=-566901 +rarity=T +[/card] +[card] +primitive=Dragon +id=-566900 +rarity=T +[/card] +[card] +primitive=Dragon +id=-566845 +rarity=T +[/card] +[card] +primitive=Treasure +id=-563217 +rarity=T +[/card] +[card] +primitive=Construct +id=-563213 +rarity=T +[/card] +[card] +primitive=Demon +id=-563177 +rarity=T +[/card] +[card] +primitive=Devil +id=-563175 +rarity=T +[/card] +[card] +primitive=Hamster +id=-563168 +rarity=T +[/card] +[card] +primitive=Treasure +id=-563160 +rarity=T +[/card] +[card] +primitive=Treasure +id=-563158 +rarity=T +[/card] +[card] +primitive=Dragon +id=-563157 +rarity=T +[/card] +[card] +primitive=Knight +id=-563154 +rarity=T +[/card] +[card] +primitive=Rabbit +id=-563152 +rarity=T +[/card] +[card] +primitive=Saproling +id=-563142 +rarity=T +[/card] +[card] +primitive=Squirrel +id=-563104 +rarity=T +[/card] +[card] +primitive=Boar +id=-563102 +rarity=T +[/card] +[card] +primitive=Skeleton +id=-563063 +rarity=T +[/card] +[card] +primitive=Dragon +id=-563053 +rarity=T +[/card] +[card] +primitive=Treasure +id=-563052 +rarity=T +[/card] +[card] +primitive=Dragon +id=-562953 +rarity=T +[/card] +[card] +primitive=Dragon +id=-562952 +rarity=T +[/card] +[card] +primitive=Soldier +id=-562931 +rarity=T +[/card] +[card] +primitive=Soldier +id=-562930 +rarity=T +[/card] +[card] +primitive=Knight +id=-562921 +rarity=T +[/card] +[card] +primitive=Pegasus +id=-562919 +rarity=T +[/card] +[card] +primitive=Goat +id=-562895 +rarity=T +[/card] +[card] +primitive=Dragon +id=-562886 +rarity=T +[/card] +[card] 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Capsizing Wave +id=562982 +rarity=C +[/card] +[card] +primitive=Tomb of Horrors Adventurer +id=562983 +rarity=R +[/card] +[card] +primitive=Tymora's Invoker +id=562984 +rarity=C +[/card] +[card] +primitive=Vhal, Candlekeep Researcher +id=562985 +rarity=U +[/card] +[card] +primitive=Volo, Itinerant Scholar +id=562986 +rarity=M +[/card] +[card] +primitive=Winter Eladrin +id=562987 +rarity=C +[/card] +[card] +primitive=Wizards of Thay +id=562988 +rarity=R +[/card] +[card] +primitive=Young Blue Dragon // Sand Augury +id=562989 +rarity=C +[/card] +[card] +primitive=Agent of the Iron Throne +id=562990 +rarity=U +[/card] +[card] +primitive=Agent of the Shadow Thieves +id=562991 +rarity=U +[/card] +[card] +primitive=Altar of Bhaal // Bone Offering +id=562992 +rarity=R +[/card] +[card] +primitive=Ambition's Cost +id=562993 +rarity=U +[/card] +[card] +primitive=Ancient Brass Dragon +id=562994 +rarity=M +[/card] +[card] +primitive=Armor of Shadows +id=562995 +rarity=C +[/card] +[card] 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Spirit +id=563011 +rarity=U +[/card] +[card] +primitive=Gray Slaad // Entropic Decay +id=563012 +rarity=C +[/card] +[card] +primitive=Guildsworn Prowler +id=563013 +rarity=C +[/card] +[card] +primitive=Hezrou // Demonic Stench +id=563014 +rarity=C +[/card] +[card] +primitive=Intellect Devourer +id=563015 +rarity=R +[/card] +[card] +primitive=Mold Folk +id=563016 +rarity=C +[/card] +[card] +primitive=Murder +id=563017 +rarity=C +[/card] +[card] +primitive=Myrkul's Edict +id=563018 +rarity=C +[/card] +[card] +primitive=Myrkul's Invoker +id=563019 +rarity=C +[/card] +[card] +primitive=Nefarious Imp +id=563020 +rarity=C +[/card] +[card] +primitive=Nothic +id=563021 +rarity=U +[/card] +[card] +primitive=Pact Weapon +id=563022 +rarity=M +[/card] +[card] +primitive=Parasitic Impetus +id=563023 +rarity=C +[/card] +[card] +primitive=Passageway Seer +id=563024 +rarity=U +[/card] +[card] +primitive=Ravenloft Adventurer +id=563025 +rarity=R +[/card] +[card] +primitive=Safana, Calimport Cutthroat 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+[/card] +[card] +primitive=Steam Vents +id=652036 +rarity=R +[/card] +[card] +primitive=Stomping Ground +id=652037 +rarity=R +[/card] +[card] +primitive=Temple Garden +id=652038 +rarity=R +[/card] +[card] +primitive=Watery Grave +id=652039 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/CM2/_cards.dat b/projects/mtg/bin/Res/sets/CM2/_cards.dat index c67af2829..97afe3f1f 100644 --- a/projects/mtg/bin/Res/sets/CM2/_cards.dat +++ b/projects/mtg/bin/Res/sets/CM2/_cards.dat @@ -1,1572 +1,1572 @@ -[meta] -author=Wagic Team -name=Commander Anthology Volume II -orderindex=COM-I.CM2 -year=2018-06-08 -total=313 -[/meta] -[card] -primitive=The Mimeoplasm -id=446737 -rarity=M -[/card] -[card] -primitive=Damia, Sage of Stone -id=446738 -rarity=M -[/card] -[card] -primitive=Vorosh, the Hunter -id=446739 -rarity=R -[/card] -[card] -primitive=Daretti, Scrap Savant -id=446740 -rarity=M -[/card] -[card] -primitive=Bosh, Iron Golem -id=446741 -rarity=R -[/card] -[card] -primitive=Feldon of the 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Ur-Dragon +id=626257 +rarity=M +[/card] +[card] +primitive=Jeweled Lotus +id=626258 +rarity=M +[/card] +[card] +primitive=Disrupt Decorum +id=626299 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/CMR/_cards.dat b/projects/mtg/bin/Res/sets/CMR/_cards.dat index 514f412f8..9531faf9c 100644 --- a/projects/mtg/bin/Res/sets/CMR/_cards.dat +++ b/projects/mtg/bin/Res/sets/CMR/_cards.dat @@ -223,7 +223,7 @@ rarity=T [card] primitive=The Prismatic Piper id=497521 -rarity=C +rarity=S [/card] [card] primitive=Akroma, Vision of Ixidor @@ -2738,42 +2738,52 @@ rarity=C [card] primitive=Plains id=500984 -rarity=C +rarity=L [/card] [card] primitive=Plains id=500985 -rarity=C +rarity=L [/card] [card] primitive=Island id=500986 -rarity=C +rarity=L [/card] [card] primitive=Island id=500987 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=500988 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=500989 -rarity=C +rarity=L [/card] [card] primitive=Forest id=500990 -rarity=C 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Room // Fractured Realm +id=673157 +rarity=M +[/card] +[card] +primitive=Funeral Room // Awakening Hall +id=673158 +rarity=M +[/card] +[card] +primitive=Unholy Annex // Ritual Chamber +id=673159 +rarity=R +[/card] +[card] +primitive=Charred Foyer // Warped Space +id=673160 +rarity=M +[/card] +[card] +primitive=Walk-In Closet // Forgotten Cellar +id=673161 +rarity=M +[/card] +[card] +primitive=Restricted Office // Lecture Hall +id=673162 +rarity=R +[/card] +[card] +primitive=Roaring Furnace // Steaming Sauna +id=673163 +rarity=R +[/card] +[card] +primitive=Abhorrent Oculus +id=673106 +rarity=M +[/card] +[card] +primitive=Silent Hallcreeper +id=673107 +rarity=R +[/card] +[card] +primitive=Doomsday Excruciator +id=673108 +rarity=R +[/card] +[card] +primitive=Razorkin Needlehead +id=673109 +rarity=R +[/card] +[card] +primitive=Screaming Nemesis +id=673110 +rarity=M +[/card] +[card] +primitive=Hauntwoods Shrieker +id=673111 +rarity=M +[/card] +[card] +primitive=Undead Sprinter +id=673112 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+[card] +primitive=Valgavoth, Terror Eater +id=673220 +rarity=M +[/card] +[card] +primitive=Tyvar, the Pummeler +id=673221 +rarity=M +[/card] +[card] +primitive=Kaito, Bane of Nightmares +id=673222 +rarity=M +[/card] +[card] +primitive=Niko, Light of Hope +id=673223 +rarity=M +[/card] +[card] +primitive=Shardmage's Rescue +id=675032 +rarity=U +[/card] +[card] +primitive=Valgavoth's Faithful +id=675033 +rarity=U +[/card] +[card] +primitive=Pyroclasm +id=675034 +rarity=U +[/card] +[card] +primitive=Drag to the Roots +id=675035 +rarity=U +[/card] +[card] +primitive=Inquisitive Glimmer +id=675036 +rarity=U +[/card] +[card] +primitive=Grievous Wound +id=673214 +rarity=R +[/card] +[card] +primitive=Twitching Doll +id=673217 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/ELD/_cards.dat b/projects/mtg/bin/Res/sets/ELD/_cards.dat index 17678b02b..50315ebd1 100644 --- a/projects/mtg/bin/Res/sets/ELD/_cards.dat +++ b/projects/mtg/bin/Res/sets/ELD/_cards.dat @@ -1393,102 +1393,107 @@ rarity=C [card] primitive=Plains id=473212 -rarity=C +rarity=L [/card] [card] primitive=Plains id=473213 -rarity=C +rarity=L [/card] [card] primitive=Plains id=473214 -rarity=C +rarity=L [/card] [card] primitive=Plains id=473215 -rarity=C +rarity=L [/card] [card] primitive=Island id=473216 -rarity=C +rarity=L [/card] [card] primitive=Island id=473217 -rarity=C +rarity=L [/card] [card] primitive=Island id=473218 -rarity=C +rarity=L [/card] [card] primitive=Island id=473219 -rarity=C +rarity=L [/card] [card] primitive=Swamp id=473220 -rarity=C +rarity=L [/card] [card] primitive=Swamp id=473221 -rarity=C +rarity=L [/card] [card] primitive=Swamp id=473222 -rarity=C +rarity=L [/card] [card] primitive=Swamp id=473223 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=473224 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=473225 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=473226 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=473227 -rarity=C +rarity=L [/card] [card] primitive=Forest id=473228 -rarity=C +rarity=L [/card] [card] primitive=Forest id=473229 -rarity=C +rarity=L [/card] [card] primitive=Forest id=473230 -rarity=C +rarity=L [/card] [card] primitive=Forest id=473231 -rarity=C +rarity=L +[/card] +[card] +primitive=Kenrith, the Returned King +id=476052 +rarity=M [/card] [card] primitive=Rowan, Fearless Sparkmage @@ -1641,7 +1646,7 @@ id=476051 rarity=C [/card] [card] -primitive=Kenrith, the Returned King -id=476052 -rarity=M +primitive=Piper of the Swarm +id=476063 +rarity=R [/card] diff --git a/projects/mtg/bin/Res/sets/FDN/_cards.dat b/projects/mtg/bin/Res/sets/FDN/_cards.dat new file mode 100644 index 000000000..27f1a21d4 --- /dev/null +++ b/projects/mtg/bin/Res/sets/FDN/_cards.dat @@ -0,0 +1,3631 @@ +[meta] +author=Wagic Team +name=Foundations +year=2024-11-15 +total=730 +[/meta] +[card] +primitive=Sire of Seven Deaths +id=679078 +rarity=M +[/card] +[card] +primitive=Arahbo, the First Fang +id=679079 +rarity=R +[/card] 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+[/card] +[card] +primitive=Surrak, the Hunt Caller +id=680786 +rarity=R +[/card] +[card] +primitive=Venom Connoisseur +id=680787 +rarity=U +[/card] +[card] +primitive=Vizier of the Menagerie +id=680788 +rarity=M +[/card] +[card] +primitive=Wildborn Preserver +id=680789 +rarity=R +[/card] +[card] +primitive=Aurelia, the Warleader +id=680790 +rarity=M +[/card] +[card] +primitive=Ayli, Eternal Pilgrim +id=680791 +rarity=R +[/card] +[card] +primitive=Cloudblazer +id=680792 +rarity=U +[/card] +[card] +primitive=Deadly Brew +id=680793 +rarity=U +[/card] +[card] +primitive=Drogskol Reaver +id=680794 +rarity=R +[/card] +[card] +primitive=Dryad Militant +id=680795 +rarity=U +[/card] +[card] +primitive=Enigma Drake +id=680796 +rarity=U +[/card] +[card] +primitive=Garna, Bloodfist of Keld +id=680797 +rarity=U +[/card] +[card] +primitive=Halana and Alena, Partners +id=680798 +rarity=R +[/card] +[card] +primitive=Immersturm Predator +id=680799 +rarity=R +[/card] +[card] +primitive=Maelstrom Pulse +id=680800 +rarity=R +[/card] +[card] +primitive=Mortify +id=680801 +rarity=U +[/card] +[card] +primitive=Ovika, Enigma Goliath +id=680802 +rarity=R +[/card] +[card] +primitive=Prime Speaker Zegana +id=680803 +rarity=R +[/card] +[card] +primitive=Savage Ventmaw +id=680804 +rarity=U +[/card] +[card] +primitive=Teach by Example +id=680805 +rarity=U +[/card] +[card] +primitive=Trygon Predator +id=680806 +rarity=U +[/card] +[card] +primitive=Wilt-Leaf Liege +id=680807 +rarity=R +[/card] +[card] +primitive=Basilisk Collar +id=680808 +rarity=R +[/card] +[card] +primitive=Cultivator's Caravan +id=680809 +rarity=R +[/card] +[card] +primitive=Darksteel Colossus +id=680810 +rarity=M +[/card] +[card] +primitive=Feldon's Cane +id=680812 +rarity=U +[/card] +[card] +primitive=Fireshrieker +id=680813 +rarity=U +[/card] +[card] +primitive=Gate Colossus +id=680814 +rarity=U +[/card] +[card] +primitive=Mazemind Tome +id=680815 +rarity=R +[/card] +[card] +primitive=Ramos, Dragon Engine +id=680817 +rarity=M +[/card] +[card] +primitive=Sorcerous Spyglass +id=680818 +rarity=U +[/card] +[card] +primitive=Soul-Guide Lantern +id=680819 +rarity=U +[/card] +[card] +primitive=Steel Hellkite +id=680820 +rarity=R +[/card] +[card] +primitive=Three Tree Mascot +id=680821 +rarity=C +[/card] +[card] +primitive=Azorius Guildgate +id=680822 +rarity=C +[/card] +[card] +primitive=Boros Guildgate +id=680823 +rarity=C +[/card] +[card] +primitive=Crawling Barrens +id=680824 +rarity=R +[/card] +[card] +primitive=Cryptic Caves +id=680825 +rarity=U +[/card] +[card] +primitive=Demolition Field +id=680826 +rarity=U +[/card] +[card] +primitive=Dimir Guildgate +id=680827 +rarity=C +[/card] +[card] +primitive=Golgari Guildgate +id=680828 +rarity=C +[/card] +[card] +primitive=Gruul Guildgate +id=680829 +rarity=C +[/card] +[card] +primitive=Orzhov Guildgate +id=680831 +rarity=C +[/card] +[card] +primitive=Rakdos Guildgate +id=680832 +rarity=C +[/card] +[card] +primitive=Selesnya Guildgate +id=680833 +rarity=C +[/card] +[card] +primitive=Simic Guildgate +id=680834 +rarity=C +[/card] +[card] +primitive=Temple of Abandon +id=680835 +rarity=R +[/card] +[card] +primitive=Temple of Deceit +id=680836 +rarity=R +[/card] +[card] +primitive=Temple of Enlightenment +id=680837 +rarity=R +[/card] +[card] +primitive=Temple of Epiphany +id=680838 +rarity=R +[/card] +[card] +primitive=Temple of Malady +id=680839 +rarity=R +[/card] +[card] +primitive=Temple of Malice +id=680840 +rarity=R +[/card] +[card] +primitive=Temple of Mystery +id=680841 +rarity=R +[/card] +[card] +primitive=Temple of Plenty +id=680842 +rarity=R +[/card] +[card] +primitive=Temple of Silence +id=680843 +rarity=R +[/card] +[card] +primitive=Temple of Triumph +id=680844 +rarity=R +[/card] +[card] +primitive=Angel of Vitality +id=680845 +rarity=U +[/card] +[card] +primitive=Lyra Dawnbringer +id=680846 +rarity=M +[/card] +[card] +primitive=Make a Stand +id=680847 +rarity=U +[/card] +[card] +primitive=Confiscate +id=680848 +rarity=U +[/card] +[card] +primitive=Negate +id=680849 +rarity=C +[/card] +[card] +primitive=Rite of Replication +id=680850 +rarity=R +[/card] +[card] +primitive=Feed the Swarm +id=680851 +rarity=C +[/card] +[card] +primitive=Gatekeeper of Malakir +id=680852 +rarity=U +[/card] +[card] +primitive=Massacre Wurm +id=680853 +rarity=M +[/card] +[card] +primitive=Gratuitous Violence +id=680854 +rarity=R +[/card] +[card] +primitive=Guttersnipe +id=680855 +rarity=U +[/card] +[card] +primitive=Impact Tremors +id=680856 +rarity=C +[/card] +[card] +primitive=Gigantosaurus +id=680857 +rarity=R +[/card] +[card] +primitive=Imperious Perfect +id=680858 +rarity=U +[/card] +[card] +primitive=Unflinching Courage +id=680861 +rarity=U +[/card] +[card] +primitive=Adaptive Automaton +id=680862 +rarity=R +[/card] +[card] +primitive=Expedition Map +id=680863 +rarity=C +[/card] +[card] +primitive=Gilded Lotus +id=680864 +rarity=R +[/card] +[card] +primitive=Hedron Archive +id=680865 +rarity=U +[/card] +[card] +primitive=Maze's End +id=680866 +rarity=M +[/card] +[card] +primitive=Phyrexian Arena +id=678809 +rarity=R +[/card] +[card] +primitive=Solemn Simulacrum +id=678812 +rarity=R +[/card] +[card] +primitive=Hinterland Sanctifier +id=677921 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/FEM/_cards.dat b/projects/mtg/bin/Res/sets/FEM/_cards.dat index 2dcdce3e1..d2af4e46e 100644 --- a/projects/mtg/bin/Res/sets/FEM/_cards.dat +++ b/projects/mtg/bin/Res/sets/FEM/_cards.dat @@ -6,91 +6,6 @@ year=1994-11-01 total=187 [/meta] [card] -primitive=Aeolipile -id=1827 -rarity=R -[/card] -[card] -primitive=Armor Thrull -id=1838 -rarity=C -[/card] -[card] -primitive=Armor Thrull -id=1839 -rarity=C -[/card] -[card] -primitive=Armor Thrull -id=1840 -rarity=C -[/card] -[card] -primitive=Armor Thrull -id=1841 -rarity=C -[/card] -[card] -primitive=Balm of Restoration -id=1828 -rarity=R -[/card] -[card] -primitive=Basal Thrull -id=1842 -rarity=C -[/card] -[card] -primitive=Basal Thrull -id=1843 -rarity=C -[/card] -[card] -primitive=Basal Thrull -id=1844 -rarity=C -[/card] -[card] -primitive=Basal Thrull -id=1845 -rarity=C -[/card] -[card] -primitive=Bottomless Vault -id=2003 -rarity=R -[/card] -[card] -primitive=Brassclaw Orcs -id=1937 -rarity=C -[/card] -[card] -primitive=Brassclaw Orcs -id=1938 -rarity=C -[/card] -[card] -primitive=Brassclaw Orcs -id=1940 -rarity=C -[/card] -[card] -primitive=Brassclaw Orcs -id=1966 -rarity=C -[/card] -[card] -primitive=Breeding Pit -id=1846 -rarity=U -[/card] -[card] -primitive=Combat Medic -id=1970 -rarity=C -[/card] -[card] primitive=Combat Medic id=1971 rarity=C @@ -102,157 +17,22 @@ rarity=C [/card] [card] primitive=Combat Medic +id=1970 +rarity=C +[/card] +[card] +primitive=Combat Medic id=1973 rarity=C [/card] [card] -primitive=Conch Horn -id=1829 -rarity=R -[/card] -[card] -primitive=Deep Spawn -id=1871 -rarity=U -[/card] -[card] -primitive=Delif's Cone -id=1830 -rarity=C -[/card] -[card] -primitive=Delif's Cube -id=1831 -rarity=R -[/card] -[card] -primitive=Derelor -id=1847 -rarity=R -[/card] -[card] -primitive=Draconian Cylix -id=1832 -rarity=R -[/card] -[card] -primitive=Dwarven Armorer -id=1941 -rarity=R -[/card] -[card] -primitive=Dwarven Catapult -id=1942 -rarity=U -[/card] -[card] -primitive=Dwarven Hold -id=2004 -rarity=R -[/card] -[card] -primitive=Dwarven Lieutenant -id=1943 -rarity=U -[/card] -[card] -primitive=Dwarven Ruins -id=2005 -rarity=U -[/card] -[card] -primitive=Dwarven Soldier -id=1944 -rarity=C -[/card] -[card] -primitive=Dwarven Soldier -id=1945 -rarity=C -[/card] -[card] -primitive=Dwarven Soldier -id=1946 -rarity=C -[/card] -[card] -primitive=Ebon Praetor -id=1848 -rarity=R -[/card] -[card] -primitive=Ebon Stronghold -id=2006 -rarity=U -[/card] -[card] -primitive=Elven Fortress -id=1904 -rarity=C -[/card] -[card] -primitive=Elven Fortress -id=1905 -rarity=C -[/card] -[card] -primitive=Elven Fortress -id=1906 -rarity=C -[/card] -[card] -primitive=Elven Fortress -id=1907 -rarity=C -[/card] -[card] -primitive=Elven Lyre -id=1833 -rarity=R -[/card] -[card] -primitive=Elvish Farmer -id=1908 -rarity=R -[/card] -[card] -primitive=Elvish Hunter -id=1909 -rarity=C -[/card] -[card] -primitive=Elvish Hunter -id=1910 -rarity=C -[/card] -[card] -primitive=Elvish Hunter -id=1911 -rarity=C -[/card] -[card] -primitive=Elvish Scout -id=1912 -rarity=C -[/card] -[card] -primitive=Elvish Scout -id=1913 -rarity=C -[/card] -[card] -primitive=Elvish Scout -id=1914 -rarity=C -[/card] -[card] primitive=Farrel's Mantle id=1974 rarity=U [/card] [card] primitive=Farrel's Zealot -id=1975 +id=1977 rarity=C [/card] [card] @@ -262,7 +42,7 @@ rarity=C [/card] [card] primitive=Farrel's Zealot -id=1977 +id=1975 rarity=C [/card] [card] @@ -271,181 +51,16 @@ id=1978 rarity=U [/card] [card] -primitive=Feral Thallid -id=1915 -rarity=U -[/card] -[card] -primitive=Fungal Bloom -id=1916 -rarity=R -[/card] -[card] -primitive=Goblin Chirurgeon -id=1947 -rarity=C -[/card] -[card] -primitive=Goblin Chirurgeon -id=1948 -rarity=C -[/card] -[card] -primitive=Goblin Chirurgeon -id=1949 -rarity=C -[/card] -[card] -primitive=Goblin Flotilla -id=1950 -rarity=R -[/card] -[card] -primitive=Goblin Grenade -id=1951 -rarity=C -[/card] -[card] -primitive=Goblin Grenade -id=1952 -rarity=C -[/card] -[card] -primitive=Goblin Grenade -id=1953 -rarity=C -[/card] -[card] -primitive=Goblin Kites -id=1954 -rarity=U -[/card] -[card] -primitive=Goblin War Drums -id=1955 -rarity=C -[/card] -[card] -primitive=Goblin War Drums -id=1956 -rarity=C -[/card] -[card] -primitive=Goblin War Drums -id=1957 -rarity=C -[/card] -[card] -primitive=Goblin War Drums -id=1958 -rarity=C -[/card] -[card] -primitive=Goblin Warrens -id=1959 -rarity=R -[/card] -[card] primitive=Hand of Justice id=1979 rarity=R [/card] [card] -primitive=Havenwood Battleground -id=2007 -rarity=U -[/card] -[card] primitive=Heroism id=1980 rarity=U [/card] [card] -primitive=High Tide -id=1872 -rarity=C -[/card] -[card] -primitive=High Tide -id=1873 -rarity=C -[/card] -[card] -primitive=High Tide -id=1874 -rarity=C -[/card] -[card] -primitive=Hollow Trees -id=2008 -rarity=R -[/card] -[card] -primitive=Homarid Shaman -id=1879 -rarity=R -[/card] -[card] -primitive=Homarid Spawning Bed -id=1880 -rarity=U -[/card] -[card] -primitive=Homarid Warrior -id=1881 -rarity=C -[/card] -[card] -primitive=Homarid Warrior -id=1882 -rarity=C -[/card] -[card] -primitive=Homarid Warrior -id=1883 -rarity=C -[/card] -[card] -primitive=Homarid -id=1875 -rarity=C -[/card] -[card] -primitive=Homarid -id=1876 -rarity=C -[/card] -[card] -primitive=Homarid -id=1877 -rarity=C -[/card] -[card] -primitive=Homarid -id=1878 -rarity=C -[/card] -[card] -primitive=Hymn to Tourach -id=1849 -rarity=C -[/card] -[card] -primitive=Hymn to Tourach -id=1850 -rarity=C -[/card] -[card] -primitive=Hymn to Tourach -id=1851 -rarity=C -[/card] -[card] -primitive=Hymn to Tourach -id=1852 -rarity=C -[/card] -[card] primitive=Icatian Infantry id=1981 rarity=C @@ -467,12 +82,12 @@ rarity=C [/card] [card] primitive=Icatian Javelineers -id=1985 +id=1986 rarity=C [/card] [card] primitive=Icatian Javelineers -id=1986 +id=1985 rarity=C [/card] [card] @@ -517,7 +132,7 @@ rarity=C [/card] [card] primitive=Icatian Scout -id=1995 +id=1997 rarity=C [/card] [card] @@ -527,7 +142,7 @@ rarity=C [/card] [card] primitive=Icatian Scout -id=1997 +id=1995 rarity=C [/card] [card] @@ -536,33 +151,88 @@ id=1998 rarity=R [/card] [card] -primitive=Icatian Store -id=2009 -rarity=R -[/card] -[card] primitive=Icatian Town id=1999 rarity=R [/card] [card] -primitive=Implements of Sacrifice -id=1834 +primitive=Order of Leitbur +id=2001 +rarity=C +[/card] +[card] +primitive=Order of Leitbur +id=2000 +rarity=C +[/card] +[card] +primitive=Order of Leitbur +id=2002 +rarity=C +[/card] +[card] +primitive=Deep Spawn +id=1871 +rarity=U +[/card] +[card] +primitive=High Tide +id=1873 +rarity=C +[/card] +[card] +primitive=High Tide +id=1872 +rarity=C +[/card] +[card] +primitive=High Tide +id=1874 +rarity=C +[/card] +[card] +primitive=Homarid +id=1875 +rarity=C +[/card] +[card] +primitive=Homarid +id=1876 +rarity=C +[/card] +[card] +primitive=Homarid +id=1877 +rarity=C +[/card] +[card] +primitive=Homarid +id=1878 +rarity=C +[/card] +[card] +primitive=Homarid Shaman +id=1879 rarity=R [/card] [card] -primitive=Initiates of the Ebon Hand -id=1853 +primitive=Homarid Spawning Bed +id=1880 +rarity=U +[/card] +[card] +primitive=Homarid Warrior +id=1882 rarity=C [/card] [card] -primitive=Initiates of the Ebon Hand -id=1854 +primitive=Homarid Warrior +id=1881 rarity=C [/card] [card] -primitive=Initiates of the Ebon Hand -id=1855 +primitive=Homarid Warrior +id=1883 rarity=C [/card] [card] @@ -577,17 +247,182 @@ rarity=C [/card] [card] primitive=Merseine -id=1886 -rarity=C -[/card] -[card] -primitive=Merseine id=1887 rarity=C [/card] [card] -primitive=Mindstab Thrull -id=1856 +primitive=Merseine +id=1886 +rarity=C +[/card] +[card] +primitive=River Merfolk +id=1888 +rarity=R +[/card] +[card] +primitive=Seasinger +id=1889 +rarity=U +[/card] +[card] +primitive=Svyelunite Priest +id=1890 +rarity=U +[/card] +[card] +primitive=Tidal Flats +id=1892 +rarity=C +[/card] +[card] +primitive=Tidal Flats +id=1891 +rarity=C +[/card] +[card] +primitive=Tidal Flats +id=1893 +rarity=C +[/card] +[card] +primitive=Tidal Influence +id=1894 +rarity=U +[/card] +[card] +primitive=Vodalian Knights +id=1895 +rarity=R +[/card] +[card] +primitive=Vodalian Mage +id=1896 +rarity=C +[/card] +[card] +primitive=Vodalian Mage +id=1898 +rarity=C +[/card] +[card] +primitive=Vodalian Mage +id=1897 +rarity=C +[/card] +[card] +primitive=Vodalian Soldiers +id=1899 +rarity=C +[/card] +[card] +primitive=Vodalian Soldiers +id=1901 +rarity=C +[/card] +[card] +primitive=Vodalian Soldiers +id=1900 +rarity=C +[/card] +[card] +primitive=Vodalian Soldiers +id=1902 +rarity=C +[/card] +[card] +primitive=Vodalian War Machine +id=1903 +rarity=R +[/card] +[card] +primitive=Armor Thrull +id=1841 +rarity=C +[/card] +[card] +primitive=Armor Thrull +id=1840 +rarity=C +[/card] +[card] +primitive=Armor Thrull +id=1838 +rarity=C +[/card] +[card] +primitive=Armor Thrull +id=1839 +rarity=C +[/card] +[card] +primitive=Basal Thrull +id=1842 +rarity=C +[/card] +[card] +primitive=Basal Thrull +id=1844 +rarity=C +[/card] +[card] +primitive=Basal Thrull +id=1843 +rarity=C +[/card] +[card] +primitive=Basal Thrull +id=1845 +rarity=C +[/card] +[card] +primitive=Breeding Pit +id=1846 +rarity=U +[/card] +[card] +primitive=Derelor +id=1847 +rarity=R +[/card] +[card] +primitive=Ebon Praetor +id=1848 +rarity=R +[/card] +[card] +primitive=Hymn to Tourach +id=1850 +rarity=C +[/card] +[card] +primitive=Hymn to Tourach +id=1849 +rarity=C +[/card] +[card] +primitive=Hymn to Tourach +id=1851 +rarity=C +[/card] +[card] +primitive=Hymn to Tourach +id=1852 +rarity=C +[/card] +[card] +primitive=Initiates of the Ebon Hand +id=1853 +rarity=C +[/card] +[card] +primitive=Initiates of the Ebon Hand +id=1855 +rarity=C +[/card] +[card] +primitive=Initiates of the Ebon Hand +id=1854 rarity=C [/card] [card] @@ -597,12 +432,12 @@ rarity=C [/card] [card] primitive=Mindstab Thrull -id=1858 +id=1856 rarity=C [/card] [card] -primitive=Necrite -id=1859 +primitive=Mindstab Thrull +id=1858 rarity=C [/card] [card] @@ -612,46 +447,206 @@ rarity=C [/card] [card] primitive=Necrite +id=1859 +rarity=C +[/card] +[card] +primitive=Necrite id=1861 rarity=C [/card] [card] -primitive=Night Soil -id=1917 +primitive=Order of the Ebon Hand +id=1863 rarity=C [/card] [card] -primitive=Night Soil -id=1918 +primitive=Order of the Ebon Hand +id=1862 rarity=C [/card] [card] -primitive=Night Soil -id=1919 +primitive=Order of the Ebon Hand +id=1864 rarity=C [/card] [card] +primitive=Soul Exchange +id=1865 +rarity=U +[/card] +[card] +primitive=Thrull Champion +id=1866 +rarity=R +[/card] +[card] +primitive=Thrull Retainer +id=1867 +rarity=U +[/card] +[card] +primitive=Thrull Wizard +id=1868 +rarity=U +[/card] +[card] +primitive=Tourach's Chant +id=1869 +rarity=U +[/card] +[card] +primitive=Tourach's Gate +id=1870 +rarity=R +[/card] +[card] +primitive=Brassclaw Orcs +id=1966 +rarity=C +[/card] +[card] +primitive=Brassclaw Orcs +id=1938 +rarity=C +[/card] +[card] +primitive=Brassclaw Orcs +id=1937 +rarity=C +[/card] +[card] +primitive=Brassclaw Orcs +id=1940 +rarity=C +[/card] +[card] +primitive=Dwarven Armorer +id=1941 +rarity=R +[/card] +[card] +primitive=Dwarven Catapult +id=1942 +rarity=U +[/card] +[card] +primitive=Dwarven Lieutenant +id=1943 +rarity=U +[/card] +[card] +primitive=Dwarven Soldier +id=1945 +rarity=C +[/card] +[card] +primitive=Dwarven Soldier +id=1944 +rarity=C +[/card] +[card] +primitive=Dwarven Soldier +id=1946 +rarity=C +[/card] +[card] +primitive=Goblin Chirurgeon +id=1948 +rarity=C +[/card] +[card] +primitive=Goblin Chirurgeon +id=1949 +rarity=C +[/card] +[card] +primitive=Goblin Chirurgeon +id=1947 +rarity=C +[/card] +[card] +primitive=Goblin Flotilla +id=1950 +rarity=R +[/card] +[card] +primitive=Goblin Grenade +id=1951 +rarity=C +[/card] +[card] +primitive=Goblin Grenade +id=1952 +rarity=C +[/card] +[card] +primitive=Goblin Grenade +id=1953 +rarity=C +[/card] +[card] +primitive=Goblin Kites +id=1954 +rarity=U +[/card] +[card] +primitive=Goblin War Drums +id=1955 +rarity=C +[/card] +[card] +primitive=Goblin War Drums +id=1957 +rarity=C +[/card] +[card] +primitive=Goblin War Drums +id=1956 +rarity=C +[/card] +[card] +primitive=Goblin War Drums +id=1958 +rarity=C +[/card] +[card] +primitive=Goblin Warrens +id=1959 +rarity=R +[/card] +[card] primitive=Orcish Captain id=1960 rarity=U [/card] [card] primitive=Orcish Spy -id=1961 -rarity=C -[/card] -[card] -primitive=Orcish Spy id=1962 rarity=C [/card] [card] primitive=Orcish Spy +id=1961 +rarity=C +[/card] +[card] +primitive=Orcish Spy id=1963 rarity=C [/card] [card] primitive=Orcish Veteran +id=1967 +rarity=C +[/card] +[card] +primitive=Orcish Veteran +id=1965 +rarity=C +[/card] +[card] +primitive=Orcish Veteran id=1939 rarity=C [/card] @@ -661,46 +656,6 @@ id=1964 rarity=C [/card] [card] -primitive=Orcish Veteran -id=1965 -rarity=C -[/card] -[card] -primitive=Orcish Veteran -id=1967 -rarity=C -[/card] -[card] -primitive=Order of Leitbur -id=2000 -rarity=C -[/card] -[card] -primitive=Order of Leitbur -id=2001 -rarity=C -[/card] -[card] -primitive=Order of Leitbur -id=2002 -rarity=C -[/card] -[card] -primitive=Order of the Ebon Hand -id=1862 -rarity=C -[/card] -[card] -primitive=Order of the Ebon Hand -id=1863 -rarity=C -[/card] -[card] -primitive=Order of the Ebon Hand -id=1864 -rarity=C -[/card] -[card] primitive=Orgg id=1968 rarity=R @@ -711,44 +666,84 @@ id=1969 rarity=U [/card] [card] -primitive=Rainbow Vale -id=2010 +primitive=Elven Fortress +id=1905 +rarity=C +[/card] +[card] +primitive=Elven Fortress +id=1904 +rarity=C +[/card] +[card] +primitive=Elven Fortress +id=1906 +rarity=C +[/card] +[card] +primitive=Elven Fortress +id=1907 +rarity=C +[/card] +[card] +primitive=Elvish Farmer +id=1908 rarity=R [/card] [card] -primitive=Ring of Renewal -id=1835 -rarity=R +primitive=Elvish Hunter +id=1910 +rarity=C [/card] [card] -primitive=River Merfolk -id=1888 -rarity=R +primitive=Elvish Hunter +id=1911 +rarity=C [/card] [card] -primitive=Ruins of Trokair -id=2011 +primitive=Elvish Hunter +id=1909 +rarity=C +[/card] +[card] +primitive=Elvish Scout +id=1913 +rarity=C +[/card] +[card] +primitive=Elvish Scout +id=1912 +rarity=C +[/card] +[card] +primitive=Elvish Scout +id=1914 +rarity=C +[/card] +[card] +primitive=Feral Thallid +id=1915 rarity=U [/card] [card] -primitive=Sand Silos -id=2012 +primitive=Fungal Bloom +id=1916 rarity=R [/card] [card] -primitive=Seasinger -id=1889 -rarity=U +primitive=Night Soil +id=1918 +rarity=C [/card] [card] -primitive=Soul Exchange -id=1865 -rarity=U +primitive=Night Soil +id=1917 +rarity=C [/card] [card] -primitive=Spirit Shield -id=1836 -rarity=R +primitive=Night Soil +id=1919 +rarity=C [/card] [card] primitive=Spore Cloud @@ -771,32 +766,12 @@ id=1923 rarity=U [/card] [card] -primitive=Svyelunite Priest -id=1890 -rarity=U -[/card] -[card] -primitive=Svyelunite Temple -id=2013 -rarity=U -[/card] -[card] -primitive=Thallid Devourer -id=1928 -rarity=U -[/card] -[card] primitive=Thallid id=1924 rarity=C [/card] [card] primitive=Thallid -id=1925 -rarity=C -[/card] -[card] -primitive=Thallid id=1926 rarity=C [/card] @@ -806,6 +781,16 @@ id=1927 rarity=C [/card] [card] +primitive=Thallid +id=1925 +rarity=C +[/card] +[card] +primitive=Thallid Devourer +id=1928 +rarity=U +[/card] +[card] primitive=Thelon's Chant id=1929 rarity=U @@ -846,93 +831,53 @@ id=1936 rarity=C [/card] [card] -primitive=Thrull Champion -id=1866 +primitive=Aeolipile +id=1827 rarity=R [/card] [card] -primitive=Thrull Retainer -id=1867 -rarity=U -[/card] -[card] -primitive=Thrull Wizard -id=1868 -rarity=U -[/card] -[card] -primitive=Tidal Flats -id=1891 -rarity=C -[/card] -[card] -primitive=Tidal Flats -id=1892 -rarity=C -[/card] -[card] -primitive=Tidal Flats -id=1893 -rarity=C -[/card] -[card] -primitive=Tidal Influence -id=1894 -rarity=U -[/card] -[card] -primitive=Tourach's Chant -id=1869 -rarity=U -[/card] -[card] -primitive=Tourach's Gate -id=1870 +primitive=Balm of Restoration +id=1828 rarity=R [/card] [card] -primitive=Vodalian Knights -id=1895 +primitive=Conch Horn +id=1829 rarity=R [/card] [card] -primitive=Vodalian Mage -id=1896 +primitive=Delif's Cone +id=1830 rarity=C [/card] [card] -primitive=Vodalian Mage -id=1897 -rarity=C +primitive=Delif's Cube +id=1831 +rarity=R [/card] [card] -primitive=Vodalian Mage -id=1898 -rarity=C +primitive=Draconian Cylix +id=1832 +rarity=R [/card] [card] -primitive=Vodalian Soldiers -id=1899 -rarity=C +primitive=Elven Lyre +id=1833 +rarity=R [/card] [card] -primitive=Vodalian Soldiers -id=1900 -rarity=C +primitive=Implements of Sacrifice +id=1834 +rarity=R [/card] [card] -primitive=Vodalian Soldiers -id=1901 -rarity=C +primitive=Ring of Renewal +id=1835 +rarity=R [/card] [card] -primitive=Vodalian Soldiers -id=1902 -rarity=C -[/card] -[card] -primitive=Vodalian War Machine -id=1903 +primitive=Spirit Shield +id=1836 rarity=R [/card] [card] @@ -940,3 +885,58 @@ primitive=Zelyon Sword id=1837 rarity=R [/card] +[card] +primitive=Bottomless Vault +id=2003 +rarity=R +[/card] +[card] +primitive=Dwarven Hold +id=2004 +rarity=R +[/card] +[card] +primitive=Dwarven Ruins +id=2005 +rarity=U +[/card] +[card] +primitive=Ebon Stronghold +id=2006 +rarity=U +[/card] +[card] +primitive=Havenwood Battleground +id=2007 +rarity=U +[/card] +[card] +primitive=Hollow Trees +id=2008 +rarity=R +[/card] +[card] +primitive=Icatian Store +id=2009 +rarity=R +[/card] +[card] +primitive=Rainbow Vale +id=2010 +rarity=R +[/card] +[card] +primitive=Ruins of Trokair +id=2011 +rarity=U +[/card] +[card] +primitive=Sand Silos +id=2012 +rarity=R +[/card] +[card] +primitive=Svyelunite Temple +id=2013 +rarity=U +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/HML/_cards.dat b/projects/mtg/bin/Res/sets/HML/_cards.dat index bbedbfea6..e0a740ff1 100644 --- a/projects/mtg/bin/Res/sets/HML/_cards.dat +++ b/projects/mtg/bin/Res/sets/HML/_cards.dat @@ -3,14 +3,9 @@ author=Wagic Team name=Homelands orderindex=EXP-6.HML year=1995-10-01 -total=141 +total=140 [/meta] [card] -primitive=Aether Storm -id=2935 -rarity=U -[/card] -[card] primitive=Abbey Gargoyles id=3010 rarity=U @@ -26,96 +21,6 @@ id=3012 rarity=C [/card] [card] -primitive=Aliban's Tower -id=2985 -rarity=C -[/card] -[card] -primitive=Aliban's Tower -id=2986 -rarity=C -[/card] -[card] -primitive=Ambush Party -id=2988 -rarity=C -[/card] -[card] -primitive=Ambush Party -id=2989 -rarity=C -[/card] -[card] -primitive=Ambush -id=2987 -rarity=C -[/card] -[card] -primitive=An-Havva Constable -id=2960 -rarity=R -[/card] -[card] -primitive=An-Havva Inn -id=2961 -rarity=U -[/card] -[card] -primitive=An-Havva Township -id=3035 -rarity=U -[/card] -[card] -primitive=An-Zerrin Ruins -id=2990 -rarity=R -[/card] -[card] -primitive=Anaba Ancestor -id=2991 -rarity=R -[/card] -[card] -primitive=Anaba Bodyguard -id=2992 -rarity=C -[/card] -[card] -primitive=Anaba Bodyguard -id=2993 -rarity=C -[/card] -[card] -primitive=Anaba Shaman -id=2994 -rarity=C -[/card] -[card] -primitive=Anaba Shaman -id=2995 -rarity=C -[/card] -[card] -primitive=Anaba Spirit Crafter -id=2996 -rarity=R -[/card] -[card] -primitive=Apocalypse Chime -id=2900 -rarity=R -[/card] -[card] -primitive=Autumn Willow -id=2962 -rarity=R -[/card] -[card] -primitive=Aysen Abbey -id=3036 -rarity=U -[/card] -[card] primitive=Aysen Bureaucrats id=3013 rarity=C @@ -136,343 +41,28 @@ id=3016 rarity=R [/card] [card] -primitive=Baki's Curse -id=2936 -rarity=R -[/card] -[card] -primitive=Baron Sengir -id=2910 -rarity=R -[/card] -[card] primitive=Beast Walkers id=3017 rarity=R [/card] [card] -primitive=Black Carriage -id=2911 -rarity=R -[/card] -[card] -primitive=Broken Visage -id=2912 -rarity=R -[/card] -[card] -primitive=Carapace -id=2963 -rarity=C -[/card] -[card] -primitive=Carapace -id=2964 -rarity=C -[/card] -[card] -primitive=Castle Sengir -id=3037 -rarity=U -[/card] -[card] -primitive=Cemetery Gate -id=2913 -rarity=C -[/card] -[card] -primitive=Cemetery Gate -id=2914 -rarity=C -[/card] -[card] -primitive=Chain Stasis -id=2937 -rarity=R -[/card] -[card] -primitive=Chandler -id=2997 -rarity=C -[/card] -[card] -primitive=Clockwork Gnomes -id=2901 -rarity=C -[/card] -[card] -primitive=Clockwork Steed -id=2902 -rarity=C -[/card] -[card] -primitive=Clockwork Swarm -id=2903 -rarity=C -[/card] -[card] -primitive=Coral Reef -id=2938 -rarity=C -[/card] -[card] -primitive=Dark Maze -id=2939 -rarity=C -[/card] -[card] -primitive=Dark Maze -id=2940 -rarity=C -[/card] -[card] -primitive=Daughter of Autumn -id=2965 -rarity=R -[/card] -[card] primitive=Death Speakers id=3018 rarity=U [/card] [card] -primitive=Didgeridoo -id=2904 -rarity=R -[/card] -[card] -primitive=Drudge Spell -id=2915 -rarity=U -[/card] -[card] -primitive=Dry Spell -id=2916 -rarity=C -[/card] -[card] -primitive=Dry Spell -id=2917 -rarity=C -[/card] -[card] -primitive=Dwarven Pony -id=2998 -rarity=R -[/card] -[card] -primitive=Dwarven Sea Clan -id=2999 -rarity=R -[/card] -[card] -primitive=Dwarven Trader -id=3000 -rarity=C -[/card] -[card] -primitive=Dwarven Trader -id=3001 -rarity=C -[/card] -[card] -primitive=Ebony Rhino -id=2905 -rarity=C -[/card] -[card] -primitive=Eron the Relentless -id=3002 -rarity=U -[/card] -[card] -primitive=Evaporate -id=3003 -rarity=U -[/card] -[card] -primitive=Faerie Noble -id=2966 -rarity=R -[/card] -[card] -primitive=Feast of the Unicorn -id=2918 -rarity=C -[/card] -[card] -primitive=Feast of the Unicorn -id=2919 -rarity=C -[/card] -[card] -primitive=Feroz's Ban -id=2906 -rarity=R -[/card] -[card] -primitive=Folk of An-Havva -id=2967 -rarity=C -[/card] -[card] -primitive=Folk of An-Havva -id=2968 -rarity=C -[/card] -[card] -primitive=Forget -id=2941 -rarity=R -[/card] -[card] -primitive=Funeral March -id=2920 -rarity=C -[/card] -[card] -primitive=Ghost Hounds -id=2921 -rarity=U -[/card] -[card] -primitive=Giant Albatross -id=2942 -rarity=C -[/card] -[card] -primitive=Giant Albatross -id=2943 -rarity=C -[/card] -[card] -primitive=Giant Oyster -id=2944 -rarity=U -[/card] -[card] -primitive=Grandmother Sengir -id=2922 -rarity=R -[/card] -[card] -primitive=Greater Werewolf -id=2923 -rarity=C -[/card] -[card] primitive=Hazduhr the Abbot id=3019 rarity=R [/card] [card] -primitive=Headstone -id=2924 -rarity=C -[/card] -[card] -primitive=Heart Wolf -id=3004 -rarity=R -[/card] -[card] -primitive=Hungry Mist -id=2969 -rarity=C -[/card] -[card] -primitive=Hungry Mist -id=2970 -rarity=C -[/card] -[card] -primitive=Ihsan's Shade -id=2925 -rarity=U -[/card] -[card] -primitive=Irini Sengir -id=2926 -rarity=U -[/card] -[card] -primitive=Ironclaw Curse -id=3005 -rarity=R -[/card] -[card] -primitive=Jinx -id=2945 -rarity=C -[/card] -[card] -primitive=Joven's Ferrets -id=2971 -rarity=C -[/card] -[card] -primitive=Joven's Tools -id=2907 -rarity=U -[/card] -[card] -primitive=Joven -id=3006 -rarity=C -[/card] -[card] -primitive=Koskun Falls -id=2927 -rarity=R -[/card] -[card] -primitive=Koskun Keep -id=3038 -rarity=U -[/card] -[card] -primitive=Labyrinth Minotaur -id=2946 -rarity=C -[/card] -[card] -primitive=Labyrinth Minotaur -id=2947 -rarity=C -[/card] -[card] -primitive=Leaping Lizard -id=2972 -rarity=C -[/card] -[card] primitive=Leeches id=3020 rarity=R [/card] [card] -primitive=Mammoth Harness -id=2973 -rarity=R -[/card] -[card] -primitive=Marjhan -id=2948 -rarity=R -[/card] -[card] -primitive=Memory Lapse -id=2949 -rarity=C -[/card] -[card] -primitive=Memory Lapse -id=2950 -rarity=C -[/card] -[card] -primitive=Merchant Scroll -id=2951 +primitive=Mesa Falcon +id=3022 rarity=C [/card] [card] @@ -481,31 +71,6 @@ id=3021 rarity=C [/card] [card] -primitive=Mesa Falcon -id=3022 -rarity=C -[/card] -[card] -primitive=Mystic Decree -id=2952 -rarity=R -[/card] -[card] -primitive=Narwhal -id=2953 -rarity=R -[/card] -[card] -primitive=Orcish Mine -id=3007 -rarity=U -[/card] -[card] -primitive=Primal Order -id=2974 -rarity=R -[/card] -[card] primitive=Prophecy id=3023 rarity=C @@ -516,51 +81,6 @@ id=3024 rarity=U [/card] [card] -primitive=Reef Pirates -id=2954 -rarity=C -[/card] -[card] -primitive=Reef Pirates -id=2955 -rarity=C -[/card] -[card] -primitive=Renewal -id=2975 -rarity=C -[/card] -[card] -primitive=Retribution -id=3008 -rarity=U -[/card] -[card] -primitive=Reveka, Wizard Savant -id=2956 -rarity=R -[/card] -[card] -primitive=Root Spider -id=2976 -rarity=U -[/card] -[card] -primitive=Roots -id=2977 -rarity=U -[/card] -[card] -primitive=Roterothopter -id=2908 -rarity=C -[/card] -[card] -primitive=Rysorian Badger -id=2978 -rarity=R -[/card] -[card] primitive=Samite Alchemist id=3025 rarity=C @@ -571,31 +91,6 @@ id=3026 rarity=C [/card] [card] -primitive=Sea Sprite -id=2957 -rarity=U -[/card] -[card] -primitive=Sea Troll -id=2958 -rarity=U -[/card] -[card] -primitive=Sengir Autocrat -id=2928 -rarity=U -[/card] -[card] -primitive=Sengir Bats -id=2929 -rarity=C -[/card] -[card] -primitive=Sengir Bats -id=2930 -rarity=C -[/card] -[card] primitive=Serra Aviary id=3027 rarity=R @@ -616,51 +111,11 @@ id=3030 rarity=C [/card] [card] -primitive=Serrated Arrows -id=2909 -rarity=C -[/card] -[card] -primitive=Shrink -id=2979 -rarity=C -[/card] -[card] -primitive=Shrink -id=2980 -rarity=C -[/card] -[card] -primitive=Skeleton -id=-2915 -rarity=T -[/card] -[card] primitive=Soraya the Falconer id=3031 rarity=R [/card] [card] -primitive=Spectral Bears -id=2981 -rarity=U -[/card] -[card] -primitive=Timmerian Fiends -id=2931 -rarity=R -[/card] -[card] -primitive=Torture -id=2932 -rarity=C -[/card] -[card] -primitive=Torture -id=2933 -rarity=C -[/card] -[card] primitive=Trade Caravan id=3032 rarity=C @@ -676,16 +131,491 @@ id=3034 rarity=R [/card] [card] -primitive=Veldrane of Sengir -id=2934 +primitive=Aether Storm +id=2935 +rarity=U +[/card] +[card] +primitive=Baki's Curse +id=2936 rarity=R [/card] [card] +primitive=Chain Stasis +id=2937 +rarity=R +[/card] +[card] +primitive=Coral Reef +id=2938 +rarity=C +[/card] +[card] +primitive=Dark Maze +id=2940 +rarity=C +[/card] +[card] +primitive=Dark Maze +id=2939 +rarity=C +[/card] +[card] +primitive=Forget +id=2941 +rarity=R +[/card] +[card] +primitive=Giant Albatross +id=2943 +rarity=C +[/card] +[card] +primitive=Giant Albatross +id=2942 +rarity=C +[/card] +[card] +primitive=Giant Oyster +id=2944 +rarity=U +[/card] +[card] +primitive=Jinx +id=2945 +rarity=C +[/card] +[card] +primitive=Labyrinth Minotaur +id=2947 +rarity=C +[/card] +[card] +primitive=Labyrinth Minotaur +id=2946 +rarity=C +[/card] +[card] +primitive=Marjhan +id=2948 +rarity=R +[/card] +[card] +primitive=Memory Lapse +id=2949 +rarity=C +[/card] +[card] +primitive=Memory Lapse +id=2950 +rarity=C +[/card] +[card] +primitive=Merchant Scroll +id=2951 +rarity=C +[/card] +[card] +primitive=Mystic Decree +id=2952 +rarity=R +[/card] +[card] +primitive=Narwhal +id=2953 +rarity=R +[/card] +[card] +primitive=Reef Pirates +id=2955 +rarity=C +[/card] +[card] +primitive=Reef Pirates +id=2954 +rarity=C +[/card] +[card] +primitive=Reveka, Wizard Savant +id=2956 +rarity=R +[/card] +[card] +primitive=Sea Sprite +id=2957 +rarity=U +[/card] +[card] +primitive=Sea Troll +id=2958 +rarity=U +[/card] +[card] primitive=Wall of Kelp id=2959 rarity=R [/card] [card] +primitive=Baron Sengir +id=2910 +rarity=R +[/card] +[card] +primitive=Black Carriage +id=2911 +rarity=R +[/card] +[card] +primitive=Broken Visage +id=2912 +rarity=R +[/card] +[card] +primitive=Cemetery Gate +id=2913 +rarity=C +[/card] +[card] +primitive=Cemetery Gate +id=2914 +rarity=C +[/card] +[card] +primitive=Drudge Spell +id=2915 +rarity=U +[/card] +[card] +primitive=Dry Spell +id=2916 +rarity=C +[/card] +[card] +primitive=Dry Spell +id=2917 +rarity=C +[/card] +[card] +primitive=Feast of the Unicorn +id=2918 +rarity=C +[/card] +[card] +primitive=Feast of the Unicorn +id=2919 +rarity=C +[/card] +[card] +primitive=Funeral March +id=2920 +rarity=C +[/card] +[card] +primitive=Ghost Hounds +id=2921 +rarity=U +[/card] +[card] +primitive=Grandmother Sengir +id=2922 +rarity=R +[/card] +[card] +primitive=Greater Werewolf +id=2923 +rarity=C +[/card] +[card] +primitive=Headstone +id=2924 +rarity=C +[/card] +[card] +primitive=Ihsan's Shade +id=2925 +rarity=U +[/card] +[card] +primitive=Irini Sengir +id=2926 +rarity=U +[/card] +[card] +primitive=Koskun Falls +id=2927 +rarity=R +[/card] +[card] +primitive=Sengir Autocrat +id=2928 +rarity=U +[/card] +[card] +primitive=Sengir Bats +id=2930 +rarity=C +[/card] +[card] +primitive=Sengir Bats +id=2929 +rarity=C +[/card] +[card] +primitive=Timmerian Fiends +id=2931 +rarity=R +[/card] +[card] +primitive=Torture +id=2933 +rarity=C +[/card] +[card] +primitive=Torture +id=2932 +rarity=C +[/card] +[card] +primitive=Veldrane of Sengir +id=2934 +rarity=R +[/card] +[card] +primitive=Aliban's Tower +id=2986 +rarity=C +[/card] +[card] +primitive=Aliban's Tower +id=2985 +rarity=C +[/card] +[card] +primitive=Ambush +id=2987 +rarity=C +[/card] +[card] +primitive=Ambush Party +id=2989 +rarity=C +[/card] +[card] +primitive=Ambush Party +id=2988 +rarity=C +[/card] +[card] +primitive=An-Zerrin Ruins +id=2990 +rarity=R +[/card] +[card] +primitive=Anaba Ancestor +id=2991 +rarity=R +[/card] +[card] +primitive=Anaba Bodyguard +id=2992 +rarity=C +[/card] +[card] +primitive=Anaba Bodyguard +id=2993 +rarity=C +[/card] +[card] +primitive=Anaba Shaman +id=2995 +rarity=C +[/card] +[card] +primitive=Anaba Shaman +id=2994 +rarity=C +[/card] +[card] +primitive=Anaba Spirit Crafter +id=2996 +rarity=R +[/card] +[card] +primitive=Chandler +id=2997 +rarity=C +[/card] +[card] +primitive=Dwarven Pony +id=2998 +rarity=R +[/card] +[card] +primitive=Dwarven Sea Clan +id=2999 +rarity=R +[/card] +[card] +primitive=Dwarven Trader +id=3000 +rarity=C +[/card] +[card] +primitive=Dwarven Trader +id=3001 +rarity=C +[/card] +[card] +primitive=Eron the Relentless +id=3002 +rarity=U +[/card] +[card] +primitive=Evaporate +id=3003 +rarity=U +[/card] +[card] +primitive=Heart Wolf +id=3004 +rarity=R +[/card] +[card] +primitive=Ironclaw Curse +id=3005 +rarity=R +[/card] +[card] +primitive=Joven +id=3006 +rarity=C +[/card] +[card] +primitive=Orcish Mine +id=3007 +rarity=U +[/card] +[card] +primitive=Retribution +id=3008 +rarity=U +[/card] +[card] +primitive=Winter Sky +id=3009 +rarity=R +[/card] +[card] +primitive=An-Havva Constable +id=2960 +rarity=R +[/card] +[card] +primitive=An-Havva Inn +id=2961 +rarity=U +[/card] +[card] +primitive=Autumn Willow +id=2962 +rarity=R +[/card] +[card] +primitive=Carapace +id=2963 +rarity=C +[/card] +[card] +primitive=Carapace +id=2964 +rarity=C +[/card] +[card] +primitive=Daughter of Autumn +id=2965 +rarity=R +[/card] +[card] +primitive=Faerie Noble +id=2966 +rarity=R +[/card] +[card] +primitive=Folk of An-Havva +id=2968 +rarity=C +[/card] +[card] +primitive=Folk of An-Havva +id=2967 +rarity=C +[/card] +[card] +primitive=Hungry Mist +id=2969 +rarity=C +[/card] +[card] +primitive=Hungry Mist +id=2970 +rarity=C +[/card] +[card] +primitive=Joven's Ferrets +id=2971 +rarity=C +[/card] +[card] +primitive=Leaping Lizard +id=2972 +rarity=C +[/card] +[card] +primitive=Mammoth Harness +id=2973 +rarity=R +[/card] +[card] +primitive=Primal Order +id=2974 +rarity=R +[/card] +[card] +primitive=Renewal +id=2975 +rarity=C +[/card] +[card] +primitive=Root Spider +id=2976 +rarity=U +[/card] +[card] +primitive=Roots +id=2977 +rarity=U +[/card] +[card] +primitive=Rysorian Badger +id=2978 +rarity=R +[/card] +[card] +primitive=Shrink +id=2979 +rarity=C +[/card] +[card] +primitive=Shrink +id=2980 +rarity=C +[/card] +[card] +primitive=Spectral Bears +id=2981 +rarity=U +[/card] +[card] primitive=Willow Faerie id=2982 rarity=C @@ -701,11 +631,76 @@ id=2984 rarity=R [/card] [card] -primitive=Winter Sky -id=3009 +primitive=Apocalypse Chime +id=2900 rarity=R [/card] [card] +primitive=Clockwork Gnomes +id=2901 +rarity=C +[/card] +[card] +primitive=Clockwork Steed +id=2902 +rarity=C +[/card] +[card] +primitive=Clockwork Swarm +id=2903 +rarity=C +[/card] +[card] +primitive=Didgeridoo +id=2904 +rarity=R +[/card] +[card] +primitive=Ebony Rhino +id=2905 +rarity=C +[/card] +[card] +primitive=Feroz's Ban +id=2906 +rarity=R +[/card] +[card] +primitive=Joven's Tools +id=2907 +rarity=U +[/card] +[card] +primitive=Roterothopter +id=2908 +rarity=C +[/card] +[card] +primitive=Serrated Arrows +id=2909 +rarity=C +[/card] +[card] +primitive=An-Havva Township +id=3035 +rarity=U +[/card] +[card] +primitive=Aysen Abbey +id=3036 +rarity=U +[/card] +[card] +primitive=Castle Sengir +id=3037 +rarity=U +[/card] +[card] +primitive=Koskun Keep +id=3038 +rarity=U +[/card] +[card] primitive=Wizards' School id=3039 rarity=U diff --git a/projects/mtg/bin/Res/sets/HOU/_cards.dat b/projects/mtg/bin/Res/sets/HOU/_cards.dat index f73c3cbde..05bff993f 100644 --- a/projects/mtg/bin/Res/sets/HOU/_cards.dat +++ b/projects/mtg/bin/Res/sets/HOU/_cards.dat @@ -1051,4 +1051,3 @@ primitive=Cinder Barrens id=432888 rarity=C [/card] -[/code] diff --git a/projects/mtg/bin/Res/sets/ICE/_cards.dat b/projects/mtg/bin/Res/sets/ICE/_cards.dat index b6b5b33f6..44cbb592a 100644 --- a/projects/mtg/bin/Res/sets/ICE/_cards.dat +++ b/projects/mtg/bin/Res/sets/ICE/_cards.dat @@ -7,71 +7,16 @@ year=1995-06-01 total=383 [/meta] [card] -primitive=Abyssal Specter -id=2437 -rarity=U -[/card] -[card] -primitive=Adarkar Sentinel -id=2392 -rarity=U -[/card] -[card] primitive=Adarkar Unicorn id=2661 rarity=C [/card] [card] -primitive=Adarkar Wastes -id=2750 -rarity=R -[/card] -[card] -primitive=Aegis of the Meek -id=2393 -rarity=R -[/card] -[card] -primitive=Aggression -id=2605 -rarity=U -[/card] -[card] -primitive=Altar of Bone -id=2717 -rarity=R -[/card] -[card] -primitive=Amulet of Quoz -id=2394 -rarity=R -[/card] -[card] -primitive=Anarchy -id=2606 -rarity=U -[/card] -[card] primitive=Arctic Foxes id=2662 rarity=C [/card] [card] -primitive=Arcum's Sleigh -id=2395 -rarity=U -[/card] -[card] -primitive=Arcum's Weathervane -id=2396 -rarity=U -[/card] -[card] -primitive=Arcum's Whistle -id=2397 -rarity=U -[/card] -[card] primitive=Arenson's Aura id=2663 rarity=C @@ -82,81 +27,11 @@ id=2664 rarity=C [/card] [card] -primitive=Arnjlot's Ascent -id=2493 -rarity=C -[/card] -[card] -primitive=Ashen Ghoul -id=2438 -rarity=U -[/card] -[card] -primitive=Aurochs -id=2549 -rarity=C -[/card] -[card] -primitive=Avalanche -id=2607 -rarity=U -[/card] -[card] -primitive=Balduvian Barbarians -id=2608 -rarity=C -[/card] -[card] -primitive=Balduvian Bears -id=2550 -rarity=C -[/card] -[card] -primitive=Balduvian Conjurer -id=2494 -rarity=U -[/card] -[card] -primitive=Balduvian Hydra -id=2609 -rarity=R -[/card] -[card] -primitive=Balduvian Shaman -id=2495 -rarity=C -[/card] -[card] -primitive=Barbarian Guides -id=2610 -rarity=C -[/card] -[card] -primitive=Barbed Sextant -id=2398 -rarity=C -[/card] -[card] -primitive=Baton of Morale -id=2399 -rarity=U -[/card] -[card] primitive=Battle Cry id=2665 rarity=U [/card] [card] -primitive=Battle Frenzy -id=2611 -rarity=C -[/card] -[card] -primitive=Binding Grasp -id=2496 -rarity=U -[/card] -[card] primitive=Black Scarab id=2666 rarity=U @@ -172,56 +47,11 @@ id=2668 rarity=R [/card] [card] -primitive=Blizzard -id=2551 -rarity=R -[/card] -[card] primitive=Blue Scarab id=2669 rarity=U [/card] [card] -primitive=Bone Shaman -id=2612 -rarity=C -[/card] -[card] -primitive=Brainstorm -id=2497 -rarity=C -[/card] -[card] -primitive=Brand of Ill Omen -id=2613 -rarity=R -[/card] -[card] -primitive=Breath of Dreams -id=2498 -rarity=U -[/card] -[card] -primitive=Brine Shaman -id=2439 -rarity=C -[/card] -[card] -primitive=Brown Ouphe -id=2552 -rarity=C -[/card] -[card] -primitive=Brushland -id=2751 -rarity=R -[/card] -[card] -primitive=Burnt Offering -id=2440 -rarity=C -[/card] -[card] primitive=Call to Arms id=2670 rarity=R @@ -232,36 +62,6 @@ id=2671 rarity=R [/card] [card] -primitive=Celestial Sword -id=2400 -rarity=R -[/card] -[card] -primitive=Centaur Archer -id=2718 -rarity=U -[/card] -[card] -primitive=Chaos Lord -id=2614 -rarity=R -[/card] -[card] -primitive=Chaos Moon -id=2615 -rarity=R -[/card] -[card] -primitive=Chromatic Armor -id=2719 -rarity=R -[/card] -[card] -primitive=Chub Toad -id=2553 -rarity=C -[/card] -[card] primitive=Circle of Protection: Black id=2672 rarity=C @@ -287,146 +87,31 @@ id=2676 rarity=C [/card] [card] -primitive=Clairvoyance -id=2499 -rarity=C -[/card] -[card] -primitive=Cloak of Confusion -id=2441 -rarity=C -[/card] -[card] primitive=Cold Snap id=2677 rarity=U [/card] [card] -primitive=Conquer -id=2616 -rarity=U -[/card] -[card] primitive=Cooperation id=2678 rarity=C [/card] [card] -primitive=Counterspell -id=2500 -rarity=C -[/card] -[card] -primitive=Crown of the Ages -id=2401 -rarity=R -[/card] -[card] -primitive=Curse of Marit Lage -id=2617 -rarity=R -[/card] -[card] -primitive=Dance of the Dead -id=2442 -rarity=U -[/card] -[card] -primitive=Dark Banishing -id=2443 -rarity=C -[/card] -[card] -primitive=Dark Ritual -id=2444 -rarity=C -[/card] -[card] primitive=Death Ward id=2679 rarity=C [/card] [card] -primitive=Deflection -id=2501 -rarity=R -[/card] -[card] -primitive=Demonic Consultation -id=2445 -rarity=U -[/card] -[card] -primitive=Despotic Scepter -id=2402 -rarity=R -[/card] -[card] -primitive=Diabolic Vision -id=2720 -rarity=U -[/card] -[card] -primitive=Dire Wolves -id=2554 -rarity=C -[/card] -[card] primitive=Disenchant id=2680 rarity=C [/card] [card] -primitive=Dread Wight -id=2446 -rarity=R -[/card] -[card] -primitive=Dreams of the Dead -id=2502 -rarity=U -[/card] -[card] -primitive=Drift of the Dead -id=2447 -rarity=U -[/card] -[card] primitive=Drought id=2681 rarity=U [/card] [card] -primitive=Dwarven Armory -id=2618 -rarity=R -[/card] -[card] -primitive=Earthlink -id=2721 -rarity=R -[/card] -[card] -primitive=Earthlore -id=2555 -rarity=C -[/card] -[card] -primitive=Elder Druid -id=2556 -rarity=R -[/card] -[card] -primitive=Elemental Augury -id=2722 -rarity=R -[/card] -[card] -primitive=Elkin Bottle -id=2403 -rarity=R -[/card] -[card] primitive=Elvish Healer id=2682 rarity=C @@ -442,511 +127,56 @@ id=2684 rarity=R [/card] [card] -primitive=Enervate -id=2503 -rarity=C -[/card] -[card] -primitive=Errant Minion -id=2504 -rarity=C -[/card] -[card] -primitive=Errantry -id=2619 -rarity=C -[/card] -[card] -primitive=Essence Filter -id=2557 -rarity=C -[/card] -[card] -primitive=Essence Flare -id=2505 -rarity=C -[/card] -[card] -primitive=Essence Vortex -id=2723 -rarity=U -[/card] -[card] -primitive=Fanatical Fever -id=2558 -rarity=U -[/card] -[card] -primitive=Fear -id=2448 -rarity=C -[/card] -[card] -primitive=Fiery Justice -id=2724 -rarity=R -[/card] -[card] -primitive=Fire Covenant -id=2725 -rarity=U -[/card] -[card] -primitive=Flame Spirit -id=2620 -rarity=U -[/card] -[card] -primitive=Flare -id=2621 -rarity=C -[/card] -[card] -primitive=Flooded Woodlands -id=2726 -rarity=R -[/card] -[card] -primitive=Flow of Maggots -id=2449 -rarity=R -[/card] -[card] -primitive=Folk of the Pines -id=2559 -rarity=C -[/card] -[card] -primitive=Forbidden Lore -id=2560 -rarity=R -[/card] -[card] -primitive=Force Void -id=2506 -rarity=U -[/card] -[card] -primitive=Forest -id=2746 -rarity=L -[/card] -[card] -primitive=Forest -id=2747 -rarity=L -[/card] -[card] -primitive=Forest -id=2748 -rarity=L -[/card] -[card] -primitive=Forgotten Lore -id=2561 -rarity=U -[/card] -[card] primitive=Formation id=2685 rarity=R [/card] [card] -primitive=Foul Familiar -id=2450 -rarity=C -[/card] -[card] -primitive=Foxfire -id=2562 -rarity=C -[/card] -[card] -primitive=Freyalise Supplicant -id=2563 -rarity=U -[/card] -[card] -primitive=Freyalise's Charm -id=2564 -rarity=U -[/card] -[card] -primitive=Freyalise's Winds -id=2565 -rarity=R -[/card] -[card] -primitive=Fumarole -id=2727 -rarity=U -[/card] -[card] primitive=Fylgja id=2686 rarity=C [/card] [card] -primitive=Fyndhorn Bow -id=2404 -rarity=U -[/card] -[card] -primitive=Fyndhorn Brownie -id=2566 -rarity=C -[/card] -[card] -primitive=Fyndhorn Elder -id=2567 -rarity=U -[/card] -[card] -primitive=Fyndhorn Elves -id=2568 -rarity=C -[/card] -[card] -primitive=Fyndhorn Pollen -id=2569 -rarity=R -[/card] -[card] -primitive=Game of Chaos -id=2622 -rarity=R -[/card] -[card] -primitive=Gangrenous Zombies -id=2451 -rarity=C -[/card] -[card] -primitive=Gaze of Pain -id=2452 -rarity=C -[/card] -[card] primitive=General Jarkeld id=2687 rarity=R [/card] [card] -primitive=Ghostly Flame -id=2728 -rarity=R -[/card] -[card] -primitive=Giant Growth -id=2570 -rarity=C -[/card] -[card] -primitive=Giant Trap Door Spider -id=2729 -rarity=U -[/card] -[card] -primitive=Glacial Chasm -id=2752 -rarity=U -[/card] -[card] -primitive=Glacial Crevasses -id=2623 -rarity=R -[/card] -[card] -primitive=Glacial Wall -id=2507 -rarity=U -[/card] -[card] -primitive=Glaciers -id=2730 -rarity=R -[/card] -[card] -primitive=Goblin Lyre -id=2405 -rarity=R -[/card] -[card] -primitive=Goblin Mutant -id=2624 -rarity=U -[/card] -[card] -primitive=Goblin Sappers -id=2625 -rarity=C -[/card] -[card] -primitive=Goblin Ski Patrol -id=2626 -rarity=C -[/card] -[card] -primitive=Goblin Snowman -id=2627 -rarity=U -[/card] -[card] -primitive=Gorilla Pack -id=2571 -rarity=C -[/card] -[card] -primitive=Gravebind -id=2453 -rarity=R -[/card] -[card] primitive=Green Scarab id=2688 rarity=U [/card] [card] -primitive=Grizzled Wolverine -id=2628 -rarity=C -[/card] -[card] primitive=Hallowed Ground id=2689 rarity=U [/card] [card] -primitive=Halls of Mist -id=2753 -rarity=R -[/card] -[card] primitive=Heal id=2690 rarity=C [/card] [card] -primitive=Hecatomb -id=2454 -rarity=R -[/card] -[card] -primitive=Hematite Talisman -id=2406 -rarity=U -[/card] -[card] primitive=Hipparion id=2691 rarity=U [/card] [card] -primitive=Hoar Shade -id=2455 -rarity=C -[/card] -[card] -primitive=Hot Springs -id=2572 -rarity=R -[/card] -[card] -primitive=Howl from Beyond -id=2456 -rarity=C -[/card] -[card] -primitive=Hurricane -id=2573 -rarity=U -[/card] -[card] -primitive=Hyalopterous Lemure -id=2457 -rarity=U -[/card] -[card] -primitive=Hydroblast -id=2508 -rarity=C -[/card] -[card] -primitive=Hymn of Rebirth -id=2731 -rarity=U -[/card] -[card] -primitive=Ice Cauldron -id=2407 -rarity=R -[/card] -[card] -primitive=Ice Floe -id=2754 -rarity=U -[/card] -[card] -primitive=Iceberg -id=2509 -rarity=U -[/card] -[card] -primitive=Icequake -id=2458 -rarity=U -[/card] -[card] -primitive=Icy Manipulator -id=2408 -rarity=U -[/card] -[card] -primitive=Icy Prison -id=2510 -rarity=R -[/card] -[card] -primitive=Illusionary Forces -id=2511 -rarity=C -[/card] -[card] -primitive=Illusionary Presence -id=2512 -rarity=R -[/card] -[card] -primitive=Illusionary Terrain -id=2513 -rarity=U -[/card] -[card] -primitive=Illusionary Wall -id=2514 -rarity=C -[/card] -[card] -primitive=Illusions of Grandeur -id=2515 -rarity=R -[/card] -[card] -primitive=Imposing Visage -id=2629 -rarity=C -[/card] -[card] -primitive=Incinerate -id=2630 -rarity=C -[/card] -[card] -primitive=Infernal Darkness -id=2459 -rarity=R -[/card] -[card] -primitive=Infernal Denizen -id=2460 -rarity=R -[/card] -[card] -primitive=Infinite Hourglass -id=2409 -rarity=R -[/card] -[card] -primitive=Infuse -id=2516 -rarity=C -[/card] -[card] -primitive=Island -id=2767 -rarity=L -[/card] -[card] -primitive=Island -id=2768 -rarity=L -[/card] -[card] -primitive=Island -id=2769 -rarity=L -[/card] -[card] -primitive=Jester's Cap -id=2410 -rarity=R -[/card] -[card] -primitive=Jester's Mask -id=2411 -rarity=R -[/card] -[card] -primitive=Jeweled Amulet -id=2412 -rarity=U -[/card] -[card] -primitive=Johtull Wurm -id=2574 -rarity=U -[/card] -[card] -primitive=Jokulhaups -id=2631 -rarity=R -[/card] -[card] -primitive=Juniper Order Druid -id=2575 -rarity=C -[/card] -[card] primitive=Justice id=2692 rarity=U [/card] [card] -primitive=Karplusan Forest -id=2755 -rarity=R -[/card] -[card] -primitive=Karplusan Giant -id=2632 -rarity=U -[/card] -[card] -primitive=Karplusan Yeti -id=2633 -rarity=R -[/card] -[card] primitive=Kelsinko Ranger id=2693 rarity=C [/card] [card] -primitive=Kjeldoran Dead -id=2461 -rarity=C -[/card] -[card] primitive=Kjeldoran Elite Guard id=2694 rarity=U [/card] [card] -primitive=Kjeldoran Frostbeast -id=2732 -rarity=U -[/card] -[card] primitive=Kjeldoran Guard id=2695 rarity=C @@ -982,6 +212,486 @@ id=2701 rarity=C [/card] [card] +primitive=Lightning Blow +id=2702 +rarity=R +[/card] +[card] +primitive=Lost Order of Jarkeld +id=2703 +rarity=R +[/card] +[card] +primitive=Mercenaries +id=2704 +rarity=R +[/card] +[card] +primitive=Order of the Sacred Torch +id=2705 +rarity=R +[/card] +[card] +primitive=Order of the White Shield +id=2706 +rarity=U +[/card] +[card] +primitive=Prismatic Ward +id=2707 +rarity=C +[/card] +[card] +primitive=Rally +id=2708 +rarity=C +[/card] +[card] +primitive=Red Scarab +id=2709 +rarity=U +[/card] +[card] +primitive=Sacred Boon +id=2710 +rarity=U +[/card] +[card] +primitive=Seraph +id=2711 +rarity=R +[/card] +[card] +primitive=Shield Bearer +id=2712 +rarity=C +[/card] +[card] +primitive=Snow Hound +id=2713 +rarity=U +[/card] +[card] +primitive=Swords to Plowshares +id=2714 +rarity=U +[/card] +[card] +primitive=Warning +id=2715 +rarity=C +[/card] +[card] +primitive=White Scarab +id=2716 +rarity=U +[/card] +[card] +primitive=Arnjlot's Ascent +id=2493 +rarity=C +[/card] +[card] +primitive=Balduvian Conjurer +id=2494 +rarity=U +[/card] +[card] +primitive=Balduvian Shaman +id=2495 +rarity=C +[/card] +[card] +primitive=Binding Grasp +id=2496 +rarity=U +[/card] +[card] +primitive=Brainstorm +id=2497 +rarity=C +[/card] +[card] +primitive=Breath of Dreams +id=2498 +rarity=U +[/card] +[card] +primitive=Clairvoyance +id=2499 +rarity=C +[/card] +[card] +primitive=Counterspell +id=2500 +rarity=C +[/card] +[card] +primitive=Deflection +id=2501 +rarity=R +[/card] +[card] +primitive=Dreams of the Dead +id=2502 +rarity=U +[/card] +[card] +primitive=Enervate +id=2503 +rarity=C +[/card] +[card] +primitive=Errant Minion +id=2504 +rarity=C +[/card] +[card] +primitive=Essence Flare +id=2505 +rarity=C +[/card] +[card] +primitive=Force Void +id=2506 +rarity=U +[/card] +[card] +primitive=Glacial Wall +id=2507 +rarity=U +[/card] +[card] +primitive=Hydroblast +id=2508 +rarity=C +[/card] +[card] +primitive=Iceberg +id=2509 +rarity=U +[/card] +[card] +primitive=Icy Prison +id=2510 +rarity=R +[/card] +[card] +primitive=Illusionary Forces +id=2511 +rarity=C +[/card] +[card] +primitive=Illusionary Presence +id=2512 +rarity=R +[/card] +[card] +primitive=Illusionary Terrain +id=2513 +rarity=U +[/card] +[card] +primitive=Illusionary Wall +id=2514 +rarity=C +[/card] +[card] +primitive=Illusions of Grandeur +id=2515 +rarity=R +[/card] +[card] +primitive=Infuse +id=2516 +rarity=C +[/card] +[card] +primitive=Krovikan Sorcerer +id=2517 +rarity=C +[/card] +[card] +primitive=Magus of the Unseen +id=2518 +rarity=R +[/card] +[card] +primitive=Mesmeric Trance +id=2519 +rarity=R +[/card] +[card] +primitive=Mistfolk +id=2520 +rarity=C +[/card] +[card] +primitive=Musician +id=2521 +rarity=R +[/card] +[card] +primitive=Mystic Might +id=2522 +rarity=R +[/card] +[card] +primitive=Mystic Remora +id=2523 +rarity=C +[/card] +[card] +primitive=Phantasmal Mount +id=2524 +rarity=U +[/card] +[card] +primitive=Polar Kraken +id=2525 +rarity=R +[/card] +[card] +primitive=Portent +id=2526 +rarity=C +[/card] +[card] +primitive=Power Sink +id=2527 +rarity=C +[/card] +[card] +primitive=Ray of Command +id=2528 +rarity=C +[/card] +[card] +primitive=Ray of Erasure +id=2529 +rarity=C +[/card] +[card] +primitive=Reality Twist +id=2530 +rarity=R +[/card] +[card] +primitive=Sea Spirit +id=2531 +rarity=U +[/card] +[card] +primitive=Shyft +id=2532 +rarity=R +[/card] +[card] +primitive=Sibilant Spirit +id=2533 +rarity=R +[/card] +[card] +primitive=Silver Erne +id=2534 +rarity=U +[/card] +[card] +primitive=Sleight of Mind +id=2535 +rarity=U +[/card] +[card] +primitive=Snow Devil +id=2536 +rarity=C +[/card] +[card] +primitive=Snowfall +id=2537 +rarity=C +[/card] +[card] +primitive=Soldevi Machinist +id=2538 +rarity=U +[/card] +[card] +primitive=Soul Barrier +id=2539 +rarity=U +[/card] +[card] +primitive=Thunder Wall +id=2540 +rarity=U +[/card] +[card] +primitive=Updraft +id=2541 +rarity=U +[/card] +[card] +primitive=Wind Spirit +id=2542 +rarity=U +[/card] +[card] +primitive=Winter's Chill +id=2543 +rarity=R +[/card] +[card] +primitive=Word of Undoing +id=2544 +rarity=C +[/card] +[card] +primitive=Wrath of Marit Lage +id=2545 +rarity=R +[/card] +[card] +primitive=Zur's Weirding +id=2546 +rarity=R +[/card] +[card] +primitive=Zuran Enchanter +id=2547 +rarity=C +[/card] +[card] +primitive=Zuran Spellcaster +id=2548 +rarity=C +[/card] +[card] +primitive=Abyssal Specter +id=2437 +rarity=U +[/card] +[card] +primitive=Ashen Ghoul +id=2438 +rarity=U +[/card] +[card] +primitive=Brine Shaman +id=2439 +rarity=C +[/card] +[card] +primitive=Burnt Offering +id=2440 +rarity=C +[/card] +[card] +primitive=Cloak of Confusion +id=2441 +rarity=C +[/card] +[card] +primitive=Dance of the Dead +id=2442 +rarity=U +[/card] +[card] +primitive=Dark Banishing +id=2443 +rarity=C +[/card] +[card] +primitive=Dark Ritual +id=2444 +rarity=C +[/card] +[card] +primitive=Demonic Consultation +id=2445 +rarity=U +[/card] +[card] +primitive=Dread Wight +id=2446 +rarity=R +[/card] +[card] +primitive=Drift of the Dead +id=2447 +rarity=U +[/card] +[card] +primitive=Fear +id=2448 +rarity=C +[/card] +[card] +primitive=Flow of Maggots +id=2449 +rarity=R +[/card] +[card] +primitive=Foul Familiar +id=2450 +rarity=C +[/card] +[card] +primitive=Gangrenous Zombies +id=2451 +rarity=C +[/card] +[card] +primitive=Gaze of Pain +id=2452 +rarity=C +[/card] +[card] +primitive=Gravebind +id=2453 +rarity=R +[/card] +[card] +primitive=Hecatomb +id=2454 +rarity=R +[/card] +[card] +primitive=Hoar Shade +id=2455 +rarity=C +[/card] +[card] +primitive=Howl from Beyond +id=2456 +rarity=C +[/card] +[card] +primitive=Hyalopterous Lemure +id=2457 +rarity=U +[/card] +[card] +primitive=Icequake +id=2458 +rarity=U +[/card] +[card] +primitive=Infernal Darkness +id=2459 +rarity=R +[/card] +[card] +primitive=Infernal Denizen +id=2460 +rarity=R +[/card] +[card] +primitive=Kjeldoran Dead +id=2461 +rarity=C +[/card] +[card] primitive=Knight of Stromgald id=2462 rarity=U @@ -997,37 +707,12 @@ id=2464 rarity=C [/card] [card] -primitive=Krovikan Sorcerer -id=2517 -rarity=C -[/card] -[card] primitive=Krovikan Vampire id=2465 rarity=U [/card] [card] -primitive=Land Cap -id=2756 -rarity=R -[/card] -[card] -primitive=Lapis Lazuli Talisman -id=2413 -rarity=U -[/card] -[card] -primitive=Lava Burst -id=2634 -rarity=C -[/card] -[card] -primitive=Lava Tubes -id=2757 -rarity=R -[/card] -[card] -primitive=Legions of Lim-Dul +primitive=Legions of Lim-Dûl id=2466 rarity=C [/card] @@ -1042,86 +727,16 @@ id=2468 rarity=U [/card] [card] -primitive=Lhurgoyf -id=2576 -rarity=R -[/card] -[card] -primitive=Lightning Blow -id=2702 -rarity=R -[/card] -[card] -primitive=Lim-Dul's Cohort +primitive=Lim-Dûl's Cohort id=2469 rarity=C [/card] [card] -primitive=Lim-Dul's Hex +primitive=Lim-Dûl's Hex id=2470 rarity=U [/card] [card] -primitive=Lost Order of Jarkeld -id=2703 -rarity=R -[/card] -[card] -primitive=Lure -id=2577 -rarity=U -[/card] -[card] -primitive=Marton Stromgald -id=2635 -rarity=R -[/card] -[card] -primitive=Maddening Wind -id=2578 -rarity=U -[/card] -[card] -primitive=Magus of the Unseen -id=2518 -rarity=R -[/card] -[card] -primitive=Malachite Talisman -id=2414 -rarity=U -[/card] -[card] -primitive=Melee -id=2636 -rarity=U -[/card] -[card] -primitive=Melting -id=2637 -rarity=U -[/card] -[card] -primitive=Mercenaries -id=2704 -rarity=R -[/card] -[card] -primitive=Merieke Ri Berit -id=2733 -rarity=R -[/card] -[card] -primitive=Mesmeric Trance -id=2519 -rarity=R -[/card] -[card] -primitive=Meteor Shower -id=2638 -rarity=C -[/card] -[card] primitive=Mind Ravel id=2471 rarity=C @@ -1147,86 +762,16 @@ id=2475 rarity=R [/card] [card] -primitive=Mistfolk -id=2520 -rarity=C -[/card] -[card] primitive=Mole Worms id=2476 rarity=U [/card] [card] -primitive=Monsoon -id=2734 -rarity=R -[/card] -[card] primitive=Moor Fiend id=2477 rarity=C [/card] [card] -primitive=Mountain Goat -id=2639 -rarity=C -[/card] -[card] -primitive=Mountain Titan -id=2735 -rarity=R -[/card] -[card] -primitive=Mountain -id=2763 -rarity=L -[/card] -[card] -primitive=Mountain -id=2764 -rarity=L -[/card] -[card] -primitive=Mountain -id=2765 -rarity=L -[/card] -[card] -primitive=Mudslide -id=2640 -rarity=R -[/card] -[card] -primitive=Musician -id=2521 -rarity=R -[/card] -[card] -primitive=Mystic Might -id=2522 -rarity=R -[/card] -[card] -primitive=Mystic Remora -id=2523 -rarity=C -[/card] -[card] -primitive=Nacre Talisman -id=2415 -rarity=U -[/card] -[card] -primitive=Naked Singularity -id=2416 -rarity=R -[/card] -[card] -primitive=Nature's Lore -id=2579 -rarity=U -[/card] -[card] primitive=Necropotence id=2478 rarity=R @@ -1237,16 +782,251 @@ id=2479 rarity=C [/card] [card] -primitive=Oath of Lim-Dul +primitive=Oath of Lim-Dûl id=2480 rarity=R [/card] [card] -primitive=Onyx Talisman -id=2417 +primitive=Pestilence Rats +id=2481 +rarity=C +[/card] +[card] +primitive=Pox +id=2482 +rarity=R +[/card] +[card] +primitive=Seizures +id=2483 +rarity=C +[/card] +[card] +primitive=Songs of the Damned +id=2484 +rarity=C +[/card] +[card] +primitive=Soul Burn +id=2485 +rarity=C +[/card] +[card] +primitive=Soul Kiss +id=2486 +rarity=C +[/card] +[card] +primitive=Spoils of Evil +id=2487 +rarity=R +[/card] +[card] +primitive=Spoils of War +id=2488 +rarity=R +[/card] +[card] +primitive=Stench of Evil +id=2489 rarity=U [/card] [card] +primitive=Stromgald Cabal +id=2490 +rarity=R +[/card] +[card] +primitive=Touch of Death +id=2491 +rarity=C +[/card] +[card] +primitive=Withering Wisps +id=2492 +rarity=U +[/card] +[card] +primitive=Aggression +id=2605 +rarity=U +[/card] +[card] +primitive=Anarchy +id=2606 +rarity=U +[/card] +[card] +primitive=Avalanche +id=2607 +rarity=U +[/card] +[card] +primitive=Balduvian Barbarians +id=2608 +rarity=C +[/card] +[card] +primitive=Balduvian Hydra +id=2609 +rarity=R +[/card] +[card] +primitive=Barbarian Guides +id=2610 +rarity=C +[/card] +[card] +primitive=Battle Frenzy +id=2611 +rarity=C +[/card] +[card] +primitive=Bone Shaman +id=2612 +rarity=C +[/card] +[card] +primitive=Brand of Ill Omen +id=2613 +rarity=R +[/card] +[card] +primitive=Chaos Lord +id=2614 +rarity=R +[/card] +[card] +primitive=Chaos Moon +id=2615 +rarity=R +[/card] +[card] +primitive=Conquer +id=2616 +rarity=U +[/card] +[card] +primitive=Curse of Marit Lage +id=2617 +rarity=R +[/card] +[card] +primitive=Dwarven Armory +id=2618 +rarity=R +[/card] +[card] +primitive=Errantry +id=2619 +rarity=C +[/card] +[card] +primitive=Flame Spirit +id=2620 +rarity=U +[/card] +[card] +primitive=Flare +id=2621 +rarity=C +[/card] +[card] +primitive=Game of Chaos +id=2622 +rarity=R +[/card] +[card] +primitive=Glacial Crevasses +id=2623 +rarity=R +[/card] +[card] +primitive=Goblin Mutant +id=2624 +rarity=U +[/card] +[card] +primitive=Goblin Sappers +id=2625 +rarity=C +[/card] +[card] +primitive=Goblin Ski Patrol +id=2626 +rarity=C +[/card] +[card] +primitive=Goblin Snowman +id=2627 +rarity=U +[/card] +[card] +primitive=Grizzled Wolverine +id=2628 +rarity=C +[/card] +[card] +primitive=Imposing Visage +id=2629 +rarity=C +[/card] +[card] +primitive=Incinerate +id=2630 +rarity=C +[/card] +[card] +primitive=Jokulhaups +id=2631 +rarity=R +[/card] +[card] +primitive=Karplusan Giant +id=2632 +rarity=U +[/card] +[card] +primitive=Karplusan Yeti +id=2633 +rarity=R +[/card] +[card] +primitive=Lava Burst +id=2634 +rarity=C +[/card] +[card] +primitive=Márton Stromgald +id=2635 +rarity=R +[/card] +[card] +primitive=Melee +id=2636 +rarity=U +[/card] +[card] +primitive=Melting +id=2637 +rarity=U +[/card] +[card] +primitive=Meteor Shower +id=2638 +rarity=C +[/card] +[card] +primitive=Mountain Goat +id=2639 +rarity=C +[/card] +[card] +primitive=Mudslide +id=2640 +rarity=R +[/card] +[card] primitive=Orcish Cannoneers id=2641 rarity=U @@ -1282,96 +1062,11 @@ id=2647 rarity=R [/card] [card] -primitive=Order of the Sacred Torch -id=2705 -rarity=R -[/card] -[card] -primitive=Order of the White Shield -id=2706 -rarity=U -[/card] -[card] -primitive=Pale Bears -id=2580 -rarity=R -[/card] -[card] primitive=Panic id=2648 rarity=C [/card] [card] -primitive=Pentagram of the Ages -id=2418 -rarity=R -[/card] -[card] -primitive=Pestilence Rats -id=2481 -rarity=C -[/card] -[card] -primitive=Phantasmal Mount -id=2524 -rarity=U -[/card] -[card] -primitive=Pit Trap -id=2419 -rarity=U -[/card] -[card] -primitive=Plains -id=2771 -rarity=L -[/card] -[card] -primitive=Plains -id=2772 -rarity=L -[/card] -[card] -primitive=Plains -id=2773 -rarity=L -[/card] -[card] -primitive=Polar Kraken -id=2525 -rarity=R -[/card] -[card] -primitive=Portent -id=2526 -rarity=C -[/card] -[card] -primitive=Power Sink -id=2527 -rarity=C -[/card] -[card] -primitive=Pox -id=2482 -rarity=R -[/card] -[card] -primitive=Prismatic Ward -id=2707 -rarity=C -[/card] -[card] -primitive=Pygmy Allosaurus -id=2581 -rarity=R -[/card] -[card] -primitive=Pyknite -id=2582 -rarity=C -[/card] -[card] primitive=Pyroblast id=2649 rarity=C @@ -1382,256 +1077,16 @@ id=2650 rarity=U [/card] [card] -primitive=Rally -id=2708 -rarity=C -[/card] -[card] -primitive=Ray of Command -id=2528 -rarity=C -[/card] -[card] -primitive=Ray of Erasure -id=2529 -rarity=C -[/card] -[card] -primitive=Reality Twist -id=2530 -rarity=R -[/card] -[card] -primitive=Reclamation -id=2736 -rarity=R -[/card] -[card] -primitive=Red Scarab -id=2709 -rarity=U -[/card] -[card] -primitive=Regeneration -id=2583 -rarity=C -[/card] -[card] -primitive=Rime Dryad -id=2584 -rarity=C -[/card] -[card] -primitive=Ritual of Subdual -id=2585 -rarity=R -[/card] -[card] -primitive=River Delta -id=2758 -rarity=R -[/card] -[card] -primitive=Runed Arch -id=2420 -rarity=R -[/card] -[card] primitive=Sabretooth Tiger id=2651 rarity=C [/card] [card] -primitive=Sacred Boon -id=2710 -rarity=U -[/card] -[card] -primitive=Scaled Wurm -id=2586 -rarity=C -[/card] -[card] -primitive=Sea Spirit -id=2531 -rarity=U -[/card] -[card] -primitive=Seizures -id=2483 -rarity=C -[/card] -[card] -primitive=Seraph -id=2711 -rarity=R -[/card] -[card] -primitive=Shambling Strider -id=2587 -rarity=C -[/card] -[card] primitive=Shatter id=2652 rarity=C [/card] [card] -primitive=Shield Bearer -id=2712 -rarity=C -[/card] -[card] -primitive=Shield of the Ages -id=2421 -rarity=U -[/card] -[card] -primitive=Shyft -id=2532 -rarity=R -[/card] -[card] -primitive=Sibilant Spirit -id=2533 -rarity=R -[/card] -[card] -primitive=Silver Erne -id=2534 -rarity=U -[/card] -[card] -primitive=Skeleton Ship -id=2737 -rarity=R -[/card] -[card] -primitive=Skull Catapult -id=2422 -rarity=U -[/card] -[card] -primitive=Sleight of Mind -id=2535 -rarity=U -[/card] -[card] -primitive=Snow Devil -id=2536 -rarity=C -[/card] -[card] -primitive=Snow Fortress -id=2423 -rarity=R -[/card] -[card] -primitive=Snow Hound -id=2713 -rarity=U -[/card] -[card] -primitive=Snow-Covered Forest -id=2749 -rarity=L -[/card] -[card] -primitive=Snow-Covered Island -id=2770 -rarity=L -[/card] -[card] -primitive=Snow-Covered Mountain -id=2766 -rarity=L -[/card] -[card] -primitive=Snow-Covered Plains -id=2774 -rarity=L -[/card] -[card] -primitive=Snow-Covered Swamp -id=2742 -rarity=L -[/card] -[card] -primitive=Snowblind -id=2588 -rarity=R -[/card] -[card] -primitive=Snowfall -id=2537 -rarity=C -[/card] -[card] -primitive=Soldevi Golem -id=2424 -rarity=R -[/card] -[card] -primitive=Soldevi Machinist -id=2538 -rarity=U -[/card] -[card] -primitive=Soldevi Simulacrum -id=2425 -rarity=U -[/card] -[card] -primitive=Songs of the Damned -id=2484 -rarity=C -[/card] -[card] -primitive=Soul Barrier -id=2539 -rarity=U -[/card] -[card] -primitive=Soul Burn -id=2485 -rarity=C -[/card] -[card] -primitive=Soul Kiss -id=2486 -rarity=C -[/card] -[card] -primitive=Spectral Shield -id=2738 -rarity=U -[/card] -[card] -primitive=Spoils of Evil -id=2487 -rarity=R -[/card] -[card] -primitive=Spoils of War -id=2488 -rarity=R -[/card] -[card] -primitive=Staff of the Ages -id=2426 -rarity=R -[/card] -[card] -primitive=Stampede -id=2589 -rarity=R -[/card] -[card] -primitive=Stench of Evil -id=2489 -rarity=U -[/card] -[card] primitive=Stone Rain id=2653 rarity=C @@ -1647,18 +1102,233 @@ id=2655 rarity=C [/card] [card] -primitive=Storm Spirit -id=2739 +primitive=Tor Giant +id=2656 +rarity=C +[/card] +[card] +primitive=Total War +id=2657 rarity=R [/card] [card] -primitive=Stormbind -id=2740 +primitive=Vertigo +id=2658 +rarity=U +[/card] +[card] +primitive=Wall of Lava +id=2659 +rarity=U +[/card] +[card] +primitive=Word of Blasting +id=2660 +rarity=U +[/card] +[card] +primitive=Aurochs +id=2549 +rarity=C +[/card] +[card] +primitive=Balduvian Bears +id=2550 +rarity=C +[/card] +[card] +primitive=Blizzard +id=2551 rarity=R [/card] [card] -primitive=Stromgald Cabal -id=2490 +primitive=Brown Ouphe +id=2552 +rarity=C +[/card] +[card] +primitive=Chub Toad +id=2553 +rarity=C +[/card] +[card] +primitive=Dire Wolves +id=2554 +rarity=C +[/card] +[card] +primitive=Earthlore +id=2555 +rarity=C +[/card] +[card] +primitive=Elder Druid +id=2556 +rarity=R +[/card] +[card] +primitive=Essence Filter +id=2557 +rarity=C +[/card] +[card] +primitive=Fanatical Fever +id=2558 +rarity=U +[/card] +[card] +primitive=Folk of the Pines +id=2559 +rarity=C +[/card] +[card] +primitive=Forbidden Lore +id=2560 +rarity=R +[/card] +[card] +primitive=Forgotten Lore +id=2561 +rarity=U +[/card] +[card] +primitive=Foxfire +id=2562 +rarity=C +[/card] +[card] +primitive=Freyalise Supplicant +id=2563 +rarity=U +[/card] +[card] +primitive=Freyalise's Charm +id=2564 +rarity=U +[/card] +[card] +primitive=Freyalise's Winds +id=2565 +rarity=R +[/card] +[card] +primitive=Fyndhorn Brownie +id=2566 +rarity=C +[/card] +[card] +primitive=Fyndhorn Elder +id=2567 +rarity=U +[/card] +[card] +primitive=Fyndhorn Elves +id=2568 +rarity=C +[/card] +[card] +primitive=Fyndhorn Pollen +id=2569 +rarity=R +[/card] +[card] +primitive=Giant Growth +id=2570 +rarity=C +[/card] +[card] +primitive=Gorilla Pack +id=2571 +rarity=C +[/card] +[card] +primitive=Hot Springs +id=2572 +rarity=R +[/card] +[card] +primitive=Hurricane +id=2573 +rarity=U +[/card] +[card] +primitive=Johtull Wurm +id=2574 +rarity=U +[/card] +[card] +primitive=Juniper Order Druid +id=2575 +rarity=C +[/card] +[card] +primitive=Lhurgoyf +id=2576 +rarity=R +[/card] +[card] +primitive=Lure +id=2577 +rarity=U +[/card] +[card] +primitive=Maddening Wind +id=2578 +rarity=U +[/card] +[card] +primitive=Nature's Lore +id=2579 +rarity=U +[/card] +[card] +primitive=Pale Bears +id=2580 +rarity=R +[/card] +[card] +primitive=Pygmy Allosaurus +id=2581 +rarity=R +[/card] +[card] +primitive=Pyknite +id=2582 +rarity=C +[/card] +[card] +primitive=Regeneration +id=2583 +rarity=C +[/card] +[card] +primitive=Rime Dryad +id=2584 +rarity=C +[/card] +[card] +primitive=Ritual of Subdual +id=2585 +rarity=R +[/card] +[card] +primitive=Scaled Wurm +id=2586 +rarity=C +[/card] +[card] +primitive=Shambling Strider +id=2587 +rarity=C +[/card] +[card] +primitive=Snowblind +id=2588 +rarity=R +[/card] +[card] +primitive=Stampede +id=2589 rarity=R [/card] [card] @@ -1667,36 +1337,6 @@ id=2590 rarity=R [/card] [card] -primitive=Sulfurous Springs -id=2759 -rarity=R -[/card] -[card] -primitive=Sunstone -id=2427 -rarity=U -[/card] -[card] -primitive=Swamp -id=2743 -rarity=L -[/card] -[card] -primitive=Swamp -id=2744 -rarity=L -[/card] -[card] -primitive=Swamp -id=2745 -rarity=L -[/card] -[card] -primitive=Swords to Plowshares -id=2714 -rarity=U -[/card] -[card] primitive=Tarpan id=2591 rarity=C @@ -1712,41 +1352,11 @@ id=2593 rarity=U [/card] [card] -primitive=Thunder Wall -id=2540 -rarity=U -[/card] -[card] -primitive=Timberline Ridge -id=2760 -rarity=R -[/card] -[card] -primitive=Time Bomb -id=2428 -rarity=R -[/card] -[card] primitive=Tinder Wall id=2594 rarity=C [/card] [card] -primitive=Tor Giant -id=2656 -rarity=C -[/card] -[card] -primitive=Total War -id=2657 -rarity=R -[/card] -[card] -primitive=Touch of Death -id=2491 -rarity=C -[/card] -[card] primitive=Touch of Vitae id=2595 rarity=U @@ -1757,86 +1367,16 @@ id=2596 rarity=R [/card] [card] -primitive=Underground River -id=2761 -rarity=R -[/card] -[card] -primitive=Updraft -id=2541 -rarity=U -[/card] -[card] -primitive=Urza's Bauble -id=2429 -rarity=U -[/card] -[card] -primitive=Veldt -id=2762 -rarity=R -[/card] -[card] primitive=Venomous Breath id=2597 rarity=U [/card] [card] -primitive=Vertigo -id=2658 -rarity=U -[/card] -[card] -primitive=Vexing Arcanix -id=2430 -rarity=R -[/card] -[card] -primitive=Vibrating Sphere -id=2431 -rarity=R -[/card] -[card] -primitive=Walking Wall -id=2432 -rarity=U -[/card] -[card] -primitive=Wall of Lava -id=2659 -rarity=U -[/card] -[card] primitive=Wall of Pine Needles id=2598 rarity=U [/card] [card] -primitive=Wall of Shields -id=2433 -rarity=U -[/card] -[card] -primitive=War Chariot -id=2434 -rarity=U -[/card] -[card] -primitive=Warning -id=2715 -rarity=C -[/card] -[card] -primitive=Whalebone Glider -id=2435 -rarity=U -[/card] -[card] -primitive=White Scarab -id=2716 -rarity=U -[/card] -[card] primitive=Whiteout id=2599 rarity=U @@ -1852,26 +1392,6 @@ id=2601 rarity=C [/card] [card] -primitive=Wind Spirit -id=2542 -rarity=U -[/card] -[card] -primitive=Wings of Aesthir -id=2741 -rarity=U -[/card] -[card] -primitive=Winter's Chill -id=2543 -rarity=R -[/card] -[card] -primitive=Withering Wisps -id=2492 -rarity=U -[/card] -[card] primitive=Woolly Mammoths id=2602 rarity=C @@ -1882,42 +1402,522 @@ id=2603 rarity=C [/card] [card] -primitive=Word of Blasting -id=2660 -rarity=U -[/card] -[card] -primitive=Word of Undoing -id=2544 -rarity=C -[/card] -[card] -primitive=Wrath of Marit Lage -id=2545 -rarity=R -[/card] -[card] primitive=Yavimaya Gnats id=2604 rarity=U [/card] [card] -primitive=Zur's Weirding -id=2546 +primitive=Altar of Bone +id=2717 rarity=R [/card] [card] -primitive=Zuran Enchanter -id=2547 +primitive=Centaur Archer +id=2718 +rarity=U +[/card] +[card] +primitive=Chromatic Armor +id=2719 +rarity=R +[/card] +[card] +primitive=Diabolic Vision +id=2720 +rarity=U +[/card] +[card] +primitive=Earthlink +id=2721 +rarity=R +[/card] +[card] +primitive=Elemental Augury +id=2722 +rarity=R +[/card] +[card] +primitive=Essence Vortex +id=2723 +rarity=U +[/card] +[card] +primitive=Fiery Justice +id=2724 +rarity=R +[/card] +[card] +primitive=Fire Covenant +id=2725 +rarity=U +[/card] +[card] +primitive=Flooded Woodlands +id=2726 +rarity=R +[/card] +[card] +primitive=Fumarole +id=2727 +rarity=U +[/card] +[card] +primitive=Ghostly Flame +id=2728 +rarity=R +[/card] +[card] +primitive=Giant Trap Door Spider +id=2729 +rarity=U +[/card] +[card] +primitive=Glaciers +id=2730 +rarity=R +[/card] +[card] +primitive=Hymn of Rebirth +id=2731 +rarity=U +[/card] +[card] +primitive=Kjeldoran Frostbeast +id=2732 +rarity=U +[/card] +[card] +primitive=Merieke Ri Berit +id=2733 +rarity=R +[/card] +[card] +primitive=Monsoon +id=2734 +rarity=R +[/card] +[card] +primitive=Mountain Titan +id=2735 +rarity=R +[/card] +[card] +primitive=Reclamation +id=2736 +rarity=R +[/card] +[card] +primitive=Skeleton Ship +id=2737 +rarity=R +[/card] +[card] +primitive=Spectral Shield +id=2738 +rarity=U +[/card] +[card] +primitive=Storm Spirit +id=2739 +rarity=R +[/card] +[card] +primitive=Stormbind +id=2740 +rarity=R +[/card] +[card] +primitive=Wings of Aesthir +id=2741 +rarity=U +[/card] +[card] +primitive=Adarkar Sentinel +id=2392 +rarity=U +[/card] +[card] +primitive=Aegis of the Meek +id=2393 +rarity=R +[/card] +[card] +primitive=Amulet of Quoz +id=2394 +rarity=R +[/card] +[card] +primitive=Arcum's Sleigh +id=2395 +rarity=U +[/card] +[card] +primitive=Arcum's Weathervane +id=2396 +rarity=U +[/card] +[card] +primitive=Arcum's Whistle +id=2397 +rarity=U +[/card] +[card] +primitive=Barbed Sextant +id=2398 rarity=C [/card] [card] +primitive=Baton of Morale +id=2399 +rarity=U +[/card] +[card] +primitive=Celestial Sword +id=2400 +rarity=R +[/card] +[card] +primitive=Crown of the Ages +id=2401 +rarity=R +[/card] +[card] +primitive=Despotic Scepter +id=2402 +rarity=R +[/card] +[card] +primitive=Elkin Bottle +id=2403 +rarity=R +[/card] +[card] +primitive=Fyndhorn Bow +id=2404 +rarity=U +[/card] +[card] +primitive=Goblin Lyre +id=2405 +rarity=R +[/card] +[card] +primitive=Hematite Talisman +id=2406 +rarity=U +[/card] +[card] +primitive=Ice Cauldron +id=2407 +rarity=R +[/card] +[card] +primitive=Icy Manipulator +id=2408 +rarity=U +[/card] +[card] +primitive=Infinite Hourglass +id=2409 +rarity=R +[/card] +[card] +primitive=Jester's Cap +id=2410 +rarity=R +[/card] +[card] +primitive=Jester's Mask +id=2411 +rarity=R +[/card] +[card] +primitive=Jeweled Amulet +id=2412 +rarity=U +[/card] +[card] +primitive=Lapis Lazuli Talisman +id=2413 +rarity=U +[/card] +[card] +primitive=Malachite Talisman +id=2414 +rarity=U +[/card] +[card] +primitive=Nacre Talisman +id=2415 +rarity=U +[/card] +[card] +primitive=Naked Singularity +id=2416 +rarity=R +[/card] +[card] +primitive=Onyx Talisman +id=2417 +rarity=U +[/card] +[card] +primitive=Pentagram of the Ages +id=2418 +rarity=R +[/card] +[card] +primitive=Pit Trap +id=2419 +rarity=U +[/card] +[card] +primitive=Runed Arch +id=2420 +rarity=R +[/card] +[card] +primitive=Shield of the Ages +id=2421 +rarity=U +[/card] +[card] +primitive=Skull Catapult +id=2422 +rarity=U +[/card] +[card] +primitive=Snow Fortress +id=2423 +rarity=R +[/card] +[card] +primitive=Soldevi Golem +id=2424 +rarity=R +[/card] +[card] +primitive=Soldevi Simulacrum +id=2425 +rarity=U +[/card] +[card] +primitive=Staff of the Ages +id=2426 +rarity=R +[/card] +[card] +primitive=Sunstone +id=2427 +rarity=U +[/card] +[card] +primitive=Time Bomb +id=2428 +rarity=R +[/card] +[card] +primitive=Urza's Bauble +id=2429 +rarity=U +[/card] +[card] +primitive=Vexing Arcanix +id=2430 +rarity=R +[/card] +[card] +primitive=Vibrating Sphere +id=2431 +rarity=R +[/card] +[card] +primitive=Walking Wall +id=2432 +rarity=U +[/card] +[card] +primitive=Wall of Shields +id=2433 +rarity=U +[/card] +[card] +primitive=War Chariot +id=2434 +rarity=U +[/card] +[card] +primitive=Whalebone Glider +id=2435 +rarity=U +[/card] +[card] primitive=Zuran Orb id=2436 rarity=U [/card] [card] -primitive=Zuran Spellcaster -id=2548 +primitive=Adarkar Wastes +id=2750 +rarity=R +[/card] +[card] +primitive=Brushland +id=2751 +rarity=R +[/card] +[card] +primitive=Glacial Chasm +id=2752 +rarity=U +[/card] +[card] +primitive=Halls of Mist +id=2753 +rarity=R +[/card] +[card] +primitive=Ice Floe +id=2754 +rarity=U +[/card] +[card] +primitive=Karplusan Forest +id=2755 +rarity=R +[/card] +[card] +primitive=Land Cap +id=2756 +rarity=R +[/card] +[card] +primitive=Lava Tubes +id=2757 +rarity=R +[/card] +[card] +primitive=River Delta +id=2758 +rarity=R +[/card] +[card] +primitive=Sulfurous Springs +id=2759 +rarity=R +[/card] +[card] +primitive=Timberline Ridge +id=2760 +rarity=R +[/card] +[card] +primitive=Underground River +id=2761 +rarity=R +[/card] +[card] +primitive=Veldt +id=2762 +rarity=R +[/card] +[card] +primitive=Plains +id=2772 +rarity=L +[/card] +[card] +primitive=Plains +id=2771 +rarity=L +[/card] +[card] +primitive=Plains +id=2773 +rarity=L +[/card] +[card] +primitive=Snow-Covered Plains +id=2774 rarity=C [/card] +[card] +primitive=Island +id=2768 +rarity=L +[/card] +[card] +primitive=Island +id=2769 +rarity=L +[/card] +[card] +primitive=Island +id=2767 +rarity=L +[/card] +[card] +primitive=Snow-Covered Island +id=2770 +rarity=C +[/card] +[card] +primitive=Snow-Covered Swamp +id=2742 +rarity=C +[/card] +[card] +primitive=Swamp +id=2744 +rarity=L +[/card] +[card] +primitive=Swamp +id=2743 +rarity=L +[/card] +[card] +primitive=Swamp +id=2745 +rarity=L +[/card] +[card] +primitive=Mountain +id=2763 +rarity=L +[/card] +[card] +primitive=Mountain +id=2765 +rarity=L +[/card] +[card] +primitive=Mountain +id=2764 +rarity=L +[/card] +[card] +primitive=Snow-Covered Mountain +id=2766 +rarity=C +[/card] +[card] +primitive=Forest +id=2748 +rarity=L +[/card] +[card] +primitive=Forest +id=2747 +rarity=L +[/card] +[card] +primitive=Forest +id=2746 +rarity=L +[/card] +[card] +primitive=Snow-Covered Forest +id=2749 +rarity=C +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/IKO/_cards.dat b/projects/mtg/bin/Res/sets/IKO/_cards.dat index b6ef0bfaf..5013c4a73 100644 --- a/projects/mtg/bin/Res/sets/IKO/_cards.dat +++ b/projects/mtg/bin/Res/sets/IKO/_cards.dat @@ -1383,75 +1383,150 @@ rarity=R [card] primitive=Plains id=482535 -rarity=C +rarity=L [/card] [card] primitive=Plains id=482536 -rarity=C +rarity=L [/card] [card] primitive=Plains id=482537 -rarity=C +rarity=L [/card] [card] primitive=Island id=482538 -rarity=C +rarity=L [/card] [card] primitive=Island id=482539 -rarity=C +rarity=L [/card] [card] primitive=Island id=482540 -rarity=C +rarity=L [/card] [card] primitive=Swamp id=482541 -rarity=C +rarity=L [/card] [card] primitive=Swamp id=482542 -rarity=C +rarity=L [/card] [card] primitive=Swamp id=482543 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=482544 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=482545 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=482546 -rarity=C +rarity=L [/card] [card] primitive=Forest id=482547 -rarity=C +rarity=L [/card] [card] primitive=Forest id=482548 -rarity=C +rarity=L [/card] [card] primitive=Forest id=482549 -rarity=C +rarity=L +[/card] +[card] +primitive=Zilortha, Strength Incarnate +id=482524 +rarity=M +[/card] +[card] +primitive=Huntmaster Liger +id=482370 +rarity=U +[/card] +[card] +primitive=Luminous Broodmoth +id=482371 +rarity=M +[/card] +[card] +primitive=Pollywog Symbiote +id=482372 +rarity=U +[/card] +[card] +primitive=Everquill Phoenix +id=482373 +rarity=R +[/card] +[card] +primitive=Yidaro, Wandering Monster +id=482374 +rarity=R +[/card] +[card] +primitive=Gemrazer +id=482375 +rarity=R +[/card] +[card] +primitive=Titanoth Rex +id=482376 +rarity=U +[/card] +[card] +primitive=Brokkos, Apex of Forever +id=482377 +rarity=M +[/card] +[card] +primitive=Illuna, Apex of Wishes +id=482378 +rarity=M +[/card] +[card] +primitive=Nethroi, Apex of Death +id=482379 +rarity=M +[/card] +[card] +primitive=Snapdax, Apex of the Hunt +id=482380 +rarity=M +[/card] +[card] +primitive=Sprite Dragon +id=482381 +rarity=U +[/card] +[card] +primitive=Vadrok, Apex of Thunder +id=482382 +rarity=M +[/card] +[card] +primitive=Gyruda, Doom of Depths +id=482383 +rarity=R [/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/INR/_cards.dat b/projects/mtg/bin/Res/sets/INR/_cards.dat new file mode 100644 index 000000000..6c7ec0a1b --- /dev/null +++ b/projects/mtg/bin/Res/sets/INR/_cards.dat @@ -0,0 +1,2841 @@ +[meta] +author=Wagic Team +name=Innistrad Remastered +year=2025-01-24 +total=567 +[/meta] +[card] +primitive=Abundant Maw +id=685815 +rarity=C +[/card] +[card] +primitive=Decimator of the Provinces +id=685816 +rarity=R +[/card] +[card] +primitive=Distended Mindbender +id=685817 +rarity=R +[/card] +[card] +primitive=Elder Deep-Fiend +id=685818 +rarity=R +[/card] +[card] +primitive=Emrakul, the Promised End +id=685819 +rarity=M +[/card] +[card] +primitive=It of the Horrid Swarm +id=685820 +rarity=C +[/card] +[card] +primitive=Wretched Gryff +id=685821 +rarity=C +[/card] +[card] +primitive=Ambitious Farmhand +id=685822 +rarity=U +[/card] +[card] +primitive=Seasoned Cathar +id=685823 +rarity=T +[/card] +[card] +primitive=Angelic Purge +id=685824 +rarity=C +[/card] +[card] +primitive=Apothecary Geist +id=685825 +rarity=C +[/card] +[card] +primitive=Archangel Avacyn +id=685826 +rarity=M +[/card] +[card] +primitive=Avacyn, the Purifier +id=685827 +rarity=T +[/card] +[card] +primitive=Avacynian Priest +id=685828 +rarity=C +[/card] +[card] +primitive=Bound by Moonsilver +id=685829 +rarity=C +[/card] +[card] +primitive=Bruna, the Fading Light +id=685830 +rarity=R +[/card] +[card] +primitive=Brisela, Voice of Nightmares +id=686145 +rarity=T +[/card] +[card] +primitive=Cathar Commando +id=685831 +rarity=C +[/card] +[card] +primitive=Cathar's Call +id=685832 +rarity=U +[/card] +[card] +primitive=Cathars' Crusade +id=685833 +rarity=R +[/card] +[card] +primitive=Crusader of Odric +id=685834 +rarity=C +[/card] +[card] +primitive=Dauntless Cathar +id=685835 +rarity=C +[/card] +[card] +primitive=Drogskol Shieldmate +id=685836 +rarity=C +[/card] +[card] +primitive=Faith Unbroken +id=685837 +rarity=U +[/card] +[card] +primitive=Fiend Hunter +id=685838 +rarity=U +[/card] +[card] +primitive=Gather the Townsfolk +id=685839 +rarity=C +[/card] +[card] +primitive=Gisela, the Broken Blade +id=685840 +rarity=M +[/card] +[card] +primitive=Gryff's Boon +id=685841 +rarity=U +[/card] +[card] +primitive=Guardian of Pilgrims +id=685842 +rarity=C +[/card] +[card] +primitive=Hopeful Initiate +id=685843 +rarity=R +[/card] +[card] +primitive=Inspiring Captain +id=685844 +rarity=C +[/card] +[card] +primitive=Intangible Virtue +id=685845 +rarity=U +[/card] +[card] +primitive=Lingering Souls +id=685846 +rarity=U +[/card] +[card] +primitive=Lunarch Mantle +id=685847 +rarity=C +[/card] +[card] +primitive=Lunarch Veteran +id=685848 +rarity=C +[/card] +[card] +primitive=Luminous Phantom +id=685849 +rarity=T +[/card] +[card] +primitive=Mausoleum Guard +id=685850 +rarity=U +[/card] +[card] +primitive=Mentor of the Meek +id=685851 +rarity=U +[/card] +[card] +primitive=Niblis of the Urn +id=685852 +rarity=U +[/card] +[card] +primitive=Odric, Lunarch Marshal +id=685853 +rarity=R +[/card] +[card] +primitive=Rally the Peasants +id=685854 +rarity=U +[/card] +[card] +primitive=Restoration Angel +id=685855 +rarity=R +[/card] +[card] +primitive=Slayer of the Wicked +id=685856 +rarity=U +[/card] +[card] +primitive=Soul-Guide Gryff +id=685857 +rarity=C +[/card] +[card] +primitive=Spectral Shepherd +id=685858 +rarity=U +[/card] +[card] +primitive=Strength of Arms +id=685859 +rarity=C +[/card] +[card] +primitive=Subjugator Angel +id=685860 +rarity=U +[/card] +[card] +primitive=Thalia, Heretic Cathar +id=685861 +rarity=R +[/card] +[card] +primitive=Thraben Inspector +id=685862 +rarity=C +[/card] +[card] +primitive=Town Gossipmonger +id=685863 +rarity=U +[/card] +[card] +primitive=Incited Rabble +id=685864 +rarity=T +[/card] +[card] +primitive=Twinblade Geist +id=685865 +rarity=U +[/card] +[card] +primitive=Twinblade Invocation +id=685866 +rarity=T +[/card] +[card] +primitive=Valorous Stance +id=685867 +rarity=U +[/card] +[card] +primitive=Vanquish the Horde +id=685868 +rarity=R +[/card] +[card] +primitive=Voice of the Blessed +id=685869 +rarity=R +[/card] +[card] +primitive=Wedding Announcement +id=685870 +rarity=R +[/card] +[card] +primitive=Wedding Festivity +id=685871 +rarity=T +[/card] +[card] +primitive=Aberrant Researcher +id=685872 +rarity=U +[/card] +[card] +primitive=Perfected Form +id=685873 +rarity=T +[/card] +[card] +primitive=Battleground Geist +id=685874 +rarity=C +[/card] +[card] +primitive=Biolume Egg +id=685875 +rarity=U +[/card] +[card] +primitive=Biolume Serpent +id=685876 +rarity=T +[/card] +[card] +primitive=Cackling Counterpart +id=685877 +rarity=U +[/card] +[card] +primitive=Cobbled Lancer +id=685878 +rarity=U +[/card] +[card] +primitive=Compelling Deterrence +id=685879 +rarity=U +[/card] +[card] +primitive=Covetous Castaway +id=685880 +rarity=U +[/card] +[card] +primitive=Ghostly Castigator +id=685881 +rarity=T +[/card] +[card] +primitive=Deadeye Navigator +id=685882 +rarity=R +[/card] +[card] +primitive=Delver of Secrets +id=685883 +rarity=C +[/card] +[card] +primitive=Insectile Aberration +id=685884 +rarity=T +[/card] +[card] 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+[/card] +[card] +primitive=Makeshift Mauler +id=685900 +rarity=C +[/card] +[card] +primitive=Mausoleum Wanderer +id=685901 +rarity=R +[/card] +[card] +primitive=Memory Deluge +id=685902 +rarity=R +[/card] +[card] +primitive=Mist Raven +id=685903 +rarity=U +[/card] +[card] +primitive=Mystic Retrieval +id=685904 +rarity=U +[/card] +[card] +primitive=Nebelgast Herald +id=685905 +rarity=U +[/card] +[card] +primitive=Necroduality +id=685906 +rarity=M +[/card] +[card] +primitive=Overcharged Amalgam +id=685907 +rarity=R +[/card] +[card] +primitive=Reckless Scholar +id=685908 +rarity=C +[/card] +[card] +primitive=Rise from the Tides +id=685909 +rarity=U +[/card] +[card] +primitive=Rooftop Storm +id=685910 +rarity=R +[/card] +[card] +primitive=Silent Departure +id=685911 +rarity=C +[/card] +[card] +primitive=Soulcipher Board +id=685912 +rarity=U +[/card] +[card] +primitive=Cipherbound Spirit +id=685913 +rarity=T +[/card] +[card] +primitive=Spontaneous Mutation +id=685914 +rarity=C +[/card] 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Vampire +id=685930 +rarity=R +[/card] +[card] +primitive=Collective Brutality +id=685931 +rarity=R +[/card] +[card] +primitive=Crawl from the Cellar +id=685932 +rarity=C +[/card] +[card] +primitive=Deadly Allure +id=685933 +rarity=U +[/card] +[card] +primitive=Demonic Taskmaster +id=685934 +rarity=U +[/card] +[card] +primitive=Desperate Farmer +id=685935 +rarity=C +[/card] +[card] +primitive=Depraved Harvester +id=685936 +rarity=T +[/card] +[card] +primitive=Eaten Alive +id=685937 +rarity=C +[/card] +[card] +primitive=Ecstatic Awakener +id=685938 +rarity=C +[/card] +[card] +primitive=Awoken Demon +id=685939 +rarity=T +[/card] +[card] +primitive=Edgar's Awakening +id=685940 +rarity=U +[/card] +[card] +primitive=Falkenrath Torturer +id=685941 +rarity=C +[/card] +[card] +primitive=Ghoulish Procession +id=685942 +rarity=U +[/card] +[card] +primitive=Gisa's Bidding +id=685943 +rarity=C +[/card] +[card] +primitive=Gluttonous Guest +id=685944 +rarity=C +[/card] +[card] +primitive=Graf Rats 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b/projects/mtg/bin/Res/sets/J22/_cards.dat new file mode 100644 index 000000000..331033fea --- /dev/null +++ b/projects/mtg/bin/Res/sets/J22/_cards.dat @@ -0,0 +1,4811 @@ +[meta] +author=Wagic Team +name=Jumpstart 2022 +year=2022-12-02 +total=961 +[/meta] +[card] +primitive=Zeppelin +id=-589560 +rarity=T +[/card] +[card] +primitive=Drake +id=-589563 +rarity=T +[/card] +[card] +primitive=Thopter +id=-589568 +rarity=T +[/card] +[card] +primitive=Zombie +id=-589581 +rarity=T +[/card] +[card] +primitive=Goblin +id=-589583 +rarity=T +[/card] +[card] +primitive=Pirate +id=-589587 +rarity=T +[/card] +[card] +primitive=Banana +id=-589594 +rarity=T +[/card] +[card] +primitive=Wizard +id=-597043 +rarity=T +[/card] +[card] +primitive=Thopter +id=-597049 +rarity=T +[/card] +[card] +primitive=Rat +id=-597054 +rarity=T +[/card] +[card] +primitive=Goblin +id=-597059 +rarity=T +[/card] +[card] +primitive=Treasure +id=-597063 +rarity=T +[/card] +[card] +primitive=Wolf +id=-597068 +rarity=T +[/card] 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+rarity=U +[/card] +[card] +primitive=Guardian Idol +id=683995 +rarity=U +[/card] +[card] +primitive=Maelstrom Colossus +id=683996 +rarity=C +[/card] +[card] +primitive=Metalspinner's Puzzleknot +id=683997 +rarity=C +[/card] +[card] +primitive=Myr Enforcer +id=683998 +rarity=C +[/card] +[card] +primitive=Patchwork Automaton +id=683999 +rarity=U +[/card] +[card] +primitive=Prophetic Prism +id=684000 +rarity=C +[/card] +[card] +primitive=Relic Axe +id=684001 +rarity=U +[/card] +[card] +primitive=Treasure Keeper +id=684002 +rarity=U +[/card] +[card] +primitive=Universal Solvent +id=684003 +rarity=C +[/card] +[card] +primitive=Whirlermaker +id=684004 +rarity=U +[/card] +[card] +primitive=Cave of Temptation +id=684005 +rarity=C +[/card] +[card] +primitive=Desert of the Fervent +id=684006 +rarity=C +[/card] +[card] +primitive=Evolving Wilds +id=684007 +rarity=C +[/card] +[card] +primitive=Forgotten Cave +id=684008 +rarity=U +[/card] +[card] +primitive=Ipnu Rivulet +id=684009 +rarity=U +[/card] +[card] +primitive=Kabira Crossroads +id=684010 +rarity=C +[/card] +[card] +primitive=Lonely Sandbar +id=684011 +rarity=U +[/card] +[card] +primitive=Memorial to Folly +id=684012 +rarity=U +[/card] +[card] +primitive=Memorial to Genius +id=684013 +rarity=U +[/card] +[card] +primitive=Memorial to Glory +id=684014 +rarity=U +[/card] +[card] +primitive=Seat of the Synod +id=684015 +rarity=C +[/card] +[card] +primitive=Secluded Steppe +id=684016 +rarity=U +[/card] +[card] +primitive=Thriving Bluff +id=684017 +rarity=C +[/card] +[card] +primitive=Thriving Grove +id=684018 +rarity=C +[/card] +[card] +primitive=Thriving Heath +id=684019 +rarity=C +[/card] +[card] +primitive=Thriving Isle +id=684020 +rarity=C +[/card] +[card] +primitive=Thriving Moor +id=684021 +rarity=C +[/card] +[card] +primitive=Vault of Whispers +id=684022 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/KHM/_cards.dat b/projects/mtg/bin/Res/sets/KHM/_cards.dat index b9f245782..f65e1443f 100644 --- a/projects/mtg/bin/Res/sets/KHM/_cards.dat +++ b/projects/mtg/bin/Res/sets/KHM/_cards.dat @@ -81,7 +81,7 @@ id=-503834 rarity=T [/card] [card] -primitive=Treasure For +primitive=Treasure id=-503827 rarity=T [/card] @@ -146,7 +146,7 @@ id=-503758 rarity=T [/card] [card] -primitive=Treasure Mag +primitive=Treasure id=-503754 rarity=T [/card] @@ -832,12 +832,12 @@ rarity=U [/card] [card] primitive=Valki, God of Lies -id=503724 +id=503725 rarity=M [/card] [card] primitive=Tibalt, Cosmic Impostor -id=503725 +id=503724 rarity=T [/card] [card] @@ -1741,6 +1741,531 @@ id=503905 rarity=C [/card] [card] +primitive=Valki, God of Lies +id=507136 +rarity=M +[/card] +[card] +primitive=Tibalt, Cosmic Impostor +id=507137 +rarity=T +[/card] +[card] +primitive=Tyvar Kell +id=507138 +rarity=M +[/card] +[card] +primitive=Kaya the Inexorable +id=507139 +rarity=M +[/card] +[card] +primitive=Niko Aris +id=507140 +rarity=M +[/card] +[card] +primitive=Barkchannel Pathway +id=507442 +rarity=R +[/card] +[card] +primitive=Tidechannel Pathway +id=507443 +rarity=T +[/card] +[card] +primitive=Blightstep Pathway +id=507444 +rarity=R +[/card] +[card] +primitive=Searstep Pathway +id=507445 +rarity=T +[/card] +[card] +primitive=Darkbore Pathway +id=507446 +rarity=R +[/card] +[card] +primitive=Slitherbore Pathway +id=507447 +rarity=T +[/card] +[card] +primitive=Hengegate Pathway +id=507448 +rarity=R +[/card] +[card] +primitive=Mistgate Pathway +id=507449 +rarity=T +[/card] +[card] +primitive=Starnheim Unleashed +id=507530 +rarity=M +[/card] +[card] +primitive=Alrund's Epiphany +id=507531 +rarity=M +[/card] +[card] +primitive=Haunting Voyage +id=507532 +rarity=M +[/card] +[card] +primitive=Quakebringer +id=507533 +rarity=M +[/card] +[card] +primitive=Battle Mammoth +id=507534 +rarity=M +[/card] +[card] +primitive=Halvar, God of Battle +id=507642 +rarity=M +[/card] +[card] +primitive=Sword of the Realms +id=507641 +rarity=T +[/card] +[card] +primitive=Reidane, God of the Worthy +id=507644 +rarity=R +[/card] +[card] +primitive=Valkmira, Protector's Shield +id=507643 +rarity=T +[/card] +[card] +primitive=Sigrid, God-Favored +id=507645 +rarity=R +[/card] +[card] +primitive=Alrund, God of the Cosmos +id=507647 +rarity=M +[/card] +[card] +primitive=Hakka, Whispering Raven +id=507646 +rarity=T +[/card] +[card] +primitive=Cosima, God of the Voyage +id=507649 +rarity=R +[/card] +[card] +primitive=The Omenkeel +id=507648 +rarity=T +[/card] +[card] +primitive=Inga Rune-Eyes +id=507650 +rarity=U +[/card] +[card] +primitive=Orvar, the All-Form +id=507651 +rarity=M +[/card] +[card] +primitive=Egon, God of Death +id=507653 +rarity=R +[/card] +[card] +primitive=Throne of Death +id=507652 +rarity=T +[/card] +[card] +primitive=Tergrid, God of Fright +id=507655 +rarity=R +[/card] +[card] +primitive=Tergrid's Lantern +id=507654 +rarity=T +[/card] +[card] +primitive=Valki, God of Lies +id=507656 +rarity=M +[/card] +[card] +primitive=Tibalt, Cosmic Impostor +id=507657 +rarity=T +[/card] +[card] +primitive=Varragoth, Bloodsky Sire +id=507658 +rarity=R +[/card] +[card] +primitive=Arni Brokenbrow +id=507659 +rarity=R +[/card] +[card] +primitive=Birgi, God of Storytelling +id=507661 +rarity=R +[/card] +[card] +primitive=Harnfel, Horn of Bounty +id=507660 +rarity=T +[/card] +[card] +primitive=Magda, Brazen Outlaw +id=507662 +rarity=R +[/card] +[card] +primitive=Toralf, God of Fury +id=507664 +rarity=M +[/card] +[card] +primitive=Toralf's Hammer +id=507663 +rarity=T +[/card] +[card] +primitive=Esika, God of the Tree +id=507666 +rarity=M +[/card] +[card] +primitive=The Prismatic Bridge +id=507665 +rarity=T +[/card] +[card] +primitive=Esika's Chariot +id=507667 +rarity=R +[/card] +[card] +primitive=Fynn, the Fangbearer +id=507668 +rarity=U +[/card] +[card] +primitive=Jorn, God of Winter +id=507670 +rarity=R +[/card] +[card] +primitive=Kaldring, the Rimestaff +id=507669 +rarity=T +[/card] +[card] +primitive=Kolvori, God of Kinship +id=507672 +rarity=R +[/card] +[card] +primitive=The Ringhart Crest +id=507671 +rarity=T +[/card] +[card] +primitive=Toski, Bearer of Secrets +id=507673 +rarity=R +[/card] +[card] +primitive=Vorinclex, Monstrous Raider +id=507674 +rarity=M +[/card] +[card] +primitive=Aegar, the Freezing Flame +id=507675 +rarity=U +[/card] +[card] +primitive=Firja, Judge of Valor +id=507676 +rarity=U +[/card] +[card] +primitive=Harald, King of Skemfar +id=507677 +rarity=U +[/card] +[card] +primitive=Kardur, Doomscourge +id=507678 +rarity=U +[/card] +[card] +primitive=Koll, the Forgemaster +id=507679 +rarity=U +[/card] +[card] +primitive=Koma, Cosmos Serpent +id=507680 +rarity=M +[/card] +[card] +primitive=Maja, Bretagard Protector +id=507681 +rarity=U +[/card] +[card] +primitive=Moritte of the Frost +id=507682 +rarity=U +[/card] +[card] +primitive=Narfi, Betrayer King +id=507683 +rarity=U +[/card] +[card] +primitive=Sarulf, Realm Eater +id=507684 +rarity=R +[/card] +[card] +primitive=Svella, Ice Shaper +id=507685 +rarity=U +[/card] +[card] +primitive=Vega, the Watcher +id=507686 +rarity=U +[/card] +[card] +primitive=Vorinclex, Monstrous Raider +id=507640 +rarity=M +[/card] +[card] +primitive=Doomskar +id=507202 +rarity=R +[/card] +[card] +primitive=Glorious Protector +id=507203 +rarity=R +[/card] +[card] +primitive=Rally the Ranks +id=507204 +rarity=R +[/card] +[card] +primitive=Resplendent Marshal +id=507205 +rarity=M +[/card] +[card] +primitive=Righteous Valkyrie +id=507206 +rarity=R +[/card] +[card] +primitive=Runeforge Champion +id=507207 +rarity=R +[/card] +[card] +primitive=Search for Glory +id=507208 +rarity=R +[/card] +[card] +primitive=Ascendant Spirit +id=507209 +rarity=R +[/card] +[card] +primitive=Cosmos Charger +id=507210 +rarity=R +[/card] +[card] +primitive=Cyclone Summoner +id=507211 +rarity=R +[/card] +[card] +primitive=Graven Lore +id=507212 +rarity=R +[/card] +[card] +primitive=Icebreaker Kraken +id=507213 +rarity=R +[/card] +[card] +primitive=Mystic Reflection +id=507214 +rarity=R +[/card] +[card] +primitive=Reflections of Littjara +id=507215 +rarity=R +[/card] +[card] +primitive=Blood on the Snow +id=507216 +rarity=R +[/card] +[card] +primitive=Burning-Rune Demon +id=507217 +rarity=M +[/card] +[card] +primitive=Crippling Fear +id=507218 +rarity=R +[/card] +[card] +primitive=Draugr Necromancer +id=507219 +rarity=R +[/card] +[card] +primitive=Dream Devourer +id=507220 +rarity=R +[/card] +[card] +primitive=Eradicator Valkyrie +id=507221 +rarity=M +[/card] +[card] +primitive=Rise of the Dread Marn +id=507222 +rarity=R +[/card] +[card] +primitive=Skemfar Avenger +id=507223 +rarity=R +[/card] +[card] +primitive=Calamity Bearer +id=507224 +rarity=R +[/card] +[card] +primitive=Dragonkin Berserker +id=507225 +rarity=R +[/card] +[card] +primitive=Goldspan Dragon +id=507226 +rarity=M +[/card] +[card] +primitive=Reckless Crew +id=507227 +rarity=R +[/card] +[card] +primitive=Tibalt's Trickery +id=507228 +rarity=R +[/card] +[card] +primitive=Tundra Fumarole +id=507229 +rarity=R +[/card] +[card] +primitive=Blessing of Frost +id=507230 +rarity=R +[/card] +[card] +primitive=Elvish Warmaster +id=507231 +rarity=R +[/card] +[card] +primitive=In Search of Greatness +id=507232 +rarity=R +[/card] +[card] +primitive=Old-Growth Troll +id=507233 +rarity=R +[/card] +[card] +primitive=Realmwalker +id=507234 +rarity=R +[/card] +[card] +primitive=Immersturm Predator +id=507235 +rarity=R +[/card] +[card] +primitive=Cosmos Elixir +id=507236 +rarity=R +[/card] +[card] +primitive=Maskwood Nexus +id=507237 +rarity=R +[/card] +[card] +primitive=Pyre of Heroes +id=507238 +rarity=R +[/card] +[card] +primitive=Faceless Haven +id=507239 +rarity=R +[/card] +[card] +primitive=Tyrite Sanctum +id=507240 +rarity=R +[/card] +[card] +primitive=The World Tree +id=507241 +rarity=R +[/card] +[card] primitive=Valkyrie Harbinger id=506916 rarity=R @@ -1864,4 +2389,10 @@ rarity=L primitive=Forest id=507589 rarity=L -[/card] \ No newline at end of file +[/card] +[card] +primitive=Realmwalker +id=507191 +rarity=R +[/card] + diff --git a/projects/mtg/bin/Res/sets/KTK/_cards.dat b/projects/mtg/bin/Res/sets/KTK/_cards.dat index 271fcf090..0abf553e5 100644 --- a/projects/mtg/bin/Res/sets/KTK/_cards.dat +++ b/projects/mtg/bin/Res/sets/KTK/_cards.dat @@ -4,354 +4,44 @@ name=Khans of Tarkir block=Khans of Tarkir orderindex=EXP-ZV.KTK year=2014-09-26 -total=270 +total=293 [/meta] [card] -primitive=Abomination of Gudul -id=386463 -rarity=C -[/card] -[card] -primitive=Abzan Ascendancy -id=386464 -rarity=R -[/card] -[card] -primitive=Abzan Banner -id=386465 -rarity=C -[/card] -[card] primitive=Abzan Battle Priest id=386466 rarity=U [/card] [card] -primitive=Abzan Charm -id=386467 -rarity=U -[/card] -[card] primitive=Abzan Falconer id=386468 rarity=U [/card] [card] -primitive=Abzan Guide -id=386469 -rarity=C -[/card] -[card] -primitive=Act of Treason -id=386470 -rarity=C -[/card] -[card] primitive=Ainok Bond-Kin id=386471 rarity=C [/card] [card] -primitive=Ainok Tracker -id=386472 -rarity=C -[/card] -[card] primitive=Alabaster Kirin id=386473 rarity=C [/card] [card] -primitive=Alpine Grizzly -id=386474 -rarity=C -[/card] -[card] -primitive=Altar of the Brood -id=386475 -rarity=R -[/card] -[card] -primitive=Anafenza, the Foremost -id=386476 -rarity=M -[/card] -[card] -primitive=Ankle Shanker -id=386477 -rarity=R -[/card] -[card] -primitive=Arc Lightning -id=386478 -rarity=U -[/card] -[card] -primitive=Archers' Parapet -id=386479 -rarity=C -[/card] -[card] -primitive=Armament Corps -id=386480 -rarity=U -[/card] -[card] -primitive=Arrow Storm -id=386481 -rarity=C -[/card] -[card] -primitive=Ashcloud Phoenix -id=386482 -rarity=M -[/card] -[card] -primitive=Avalanche Tusker -id=386483 -rarity=R -[/card] -[card] -primitive=Awaken the Bear -id=386484 -rarity=C -[/card] -[card] -primitive=Barrage of Boulders -id=386485 -rarity=C -[/card] -[card] -primitive=Bear's Companion -id=386486 -rarity=U -[/card] -[card] -primitive=Become Immense -id=386487 -rarity=U -[/card] -[card] -primitive=Bellowing Saddlebrute -id=386488 -rarity=U -[/card] -[card] -primitive=Bitter Revelation -id=386489 -rarity=C -[/card] -[card] -primitive=Blinding Spray -id=386490 -rarity=U -[/card] -[card] -primitive=Bloodfell Caves -id=386491 -rarity=C -[/card] -[card] -primitive=Bloodfire Expert -id=386492 -rarity=C -[/card] -[card] -primitive=Bloodfire Mentor -id=386493 -rarity=C -[/card] -[card] -primitive=Bloodsoaked Champion -id=386494 -rarity=R -[/card] -[card] -primitive=Bloodstained Mire -id=386495 -rarity=R -[/card] -[card] -primitive=Blossoming Sands -id=386496 -rarity=C -[/card] -[card] primitive=Brave the Sands id=386497 rarity=U [/card] [card] -primitive=Briber's Purse -id=386498 -rarity=U -[/card] -[card] -primitive=Bring Low -id=386499 -rarity=C -[/card] -[card] -primitive=Burn Away -id=386500 -rarity=U -[/card] -[card] -primitive=Butcher of the Horde -id=386501 -rarity=R -[/card] -[card] -primitive=Cancel -id=386502 -rarity=C -[/card] -[card] -primitive=Canyon Lurkers -id=386503 -rarity=C -[/card] -[card] -primitive=Chief of the Edge -id=386504 -rarity=U -[/card] -[card] -primitive=Chief of the Scale -id=386505 -rarity=U -[/card] -[card] -primitive=Clever Impersonator -id=386506 -rarity=M -[/card] -[card] -primitive=Crackling Doom -id=386507 -rarity=R -[/card] -[card] -primitive=Cranial Archive -id=386508 -rarity=U -[/card] -[card] -primitive=Crater's Claws -id=386509 -rarity=R -[/card] -[card] -primitive=Crippling Chill -id=386510 -rarity=C -[/card] -[card] primitive=Dazzling Ramparts id=386511 rarity=U [/card] [card] -primitive=Dead Drop -id=386512 -rarity=U -[/card] -[card] -primitive=Death Frenzy -id=386513 -rarity=U -[/card] -[card] -primitive=Debilitating Injury -id=386514 -rarity=C -[/card] -[card] primitive=Defiant Strike id=386515 rarity=C [/card] [card] -primitive=Deflecting Palm -id=386516 -rarity=R -[/card] -[card] -primitive=Despise -id=386517 -rarity=U -[/card] -[card] -primitive=Dig Through Time -id=386518 -rarity=R -[/card] -[card] -primitive=Disdainful Stroke -id=386519 -rarity=C -[/card] -[card] -primitive=Dismal Backwater -id=386520 -rarity=C -[/card] -[card] -primitive=Disowned Ancestor -id=386521 -rarity=C -[/card] -[card] -primitive=Dragon Grip -id=386522 -rarity=U -[/card] -[card] -primitive=Dragon Throne of Tarkir -id=386523 -rarity=R -[/card] -[card] -primitive=Dragon's Eye Savants -id=386524 -rarity=U -[/card] -[card] -primitive=Dragon-Style Twins -id=386526 -rarity=R -[/card] -[card] -primitive=Dragonscale Boon -id=386525 -rarity=C -[/card] -[card] -primitive=Duneblast -id=386527 -rarity=R -[/card] -[card] -primitive=Dutiful Return -id=386528 -rarity=C -[/card] -[card] -primitive=Efreet Weaponmaster -id=386529 -rarity=C -[/card] -[card] -primitive=Embodiment of Spring -id=386530 -rarity=C -[/card] -[card] -primitive=Empty the Pits -id=386531 -rarity=M -[/card] -[card] primitive=End Hostilities id=386532 rarity=R @@ -367,96 +57,11 @@ id=386534 rarity=C [/card] [card] -primitive=Feed the Clan -id=386535 -rarity=C -[/card] -[card] primitive=Firehoof Cavalry id=386536 rarity=C [/card] [card] -primitive=Flooded Strand -id=386537 -rarity=R -[/card] -[card] -primitive=Flying Crane Technique -id=386538 -rarity=R -[/card] -[card] -primitive=Force Away -id=386539 -rarity=C -[/card] -[card] -primitive=Forest -id=386540 -rarity=L -[/card] -[card] -primitive=Forest -id=386541 -rarity=L -[/card] -[card] -primitive=Forest -id=386542 -rarity=L -[/card] -[card] -primitive=Forest -id=386543 -rarity=L -[/card] -[card] -primitive=Frontier Bivouac -id=386544 -rarity=U -[/card] -[card] -primitive=Ghostfire Blade -id=386545 -rarity=R -[/card] -[card] -primitive=Glacial Stalker -id=386546 -rarity=C -[/card] -[card] -primitive=Goblinslide -id=386547 -rarity=U -[/card] -[card] -primitive=Grim Haruspex -id=386548 -rarity=R -[/card] -[card] -primitive=Gurmag Swiftwing -id=386549 -rarity=U -[/card] -[card] -primitive=Hardened Scales -id=386550 -rarity=R -[/card] -[card] -primitive=Heart-Piercer Bow -id=386551 -rarity=U -[/card] -[card] -primitive=Heir of the Wilds -id=386552 -rarity=U -[/card] -[card] primitive=Herald of Anafenza id=386553 rarity=R @@ -467,258 +72,163 @@ id=386554 rarity=R [/card] [card] -primitive=Highland Game -id=386555 -rarity=C -[/card] -[card] -primitive=Highspire Mantis -id=386556 -rarity=U -[/card] -[card] -primitive=Hooded Hydra -id=386557 -rarity=M -[/card] -[card] -primitive=Hooting Mandrills -id=386558 -rarity=C -[/card] -[card] -primitive=Horde Ambusher -id=386559 -rarity=U -[/card] -[card] -primitive=Hordeling Outburst -id=386560 -rarity=U -[/card] -[card] -primitive=Howl of the Horde -id=386561 -rarity=R -[/card] -[card] -primitive=Icefeather Aven -id=386562 -rarity=U -[/card] -[card] -primitive=Icy Blast -id=386563 -rarity=R -[/card] -[card] -primitive=Incremental Growth -id=386564 -rarity=U -[/card] -[card] -primitive=Island -id=386565 -rarity=L -[/card] -[card] -primitive=Island -id=386566 -rarity=L -[/card] -[card] -primitive=Island -id=386567 -rarity=L -[/card] -[card] -primitive=Island -id=386568 -rarity=L -[/card] -[card] -primitive=Ivorytusk Fortress -id=386569 -rarity=R -[/card] -[card] -primitive=Jeering Instigator -id=386570 -rarity=R -[/card] -[card] -primitive=Jeskai Ascendancy -id=386571 -rarity=R -[/card] -[card] -primitive=Jeskai Banner -id=386572 -rarity=C -[/card] -[card] -primitive=Jeskai Charm -id=386573 -rarity=U -[/card] -[card] -primitive=Jeskai Elder -id=386574 -rarity=U -[/card] -[card] primitive=Jeskai Student id=386575 rarity=C [/card] [card] -primitive=Jeskai Windscout -id=386576 -rarity=C -[/card] -[card] -primitive=Jungle Hollow -id=386577 -rarity=C -[/card] -[card] -primitive=Kheru Bloodsucker -id=386578 -rarity=U -[/card] -[card] -primitive=Kheru Dreadmaw -id=386579 -rarity=C -[/card] -[card] -primitive=Kheru Lich Lord -id=386580 -rarity=R -[/card] -[card] -primitive=Kheru Spellsnatcher -id=386581 -rarity=R -[/card] -[card] primitive=Kill Shot id=386582 rarity=C [/card] [card] -primitive=Kin-Tree Invocation -id=386583 -rarity=U -[/card] -[card] -primitive=Kin-Tree Warden -id=386584 -rarity=C -[/card] -[card] -primitive=Krumar Bond-Kin -id=386585 -rarity=C -[/card] -[card] -primitive=Leaping Master -id=386586 -rarity=C -[/card] -[card] -primitive=Lens of Clarity -id=386587 -rarity=C -[/card] -[card] -primitive=Longshot Squad -id=386588 -rarity=C -[/card] -[card] -primitive=Mantis Rider -id=386589 -rarity=R -[/card] -[card] -primitive=Mardu Ascendancy -id=386590 -rarity=R -[/card] -[card] -primitive=Mardu Banner -id=386591 -rarity=C -[/card] -[card] -primitive=Mardu Blazebringer -id=386592 -rarity=U -[/card] -[card] -primitive=Mardu Charm -id=386593 -rarity=U -[/card] -[card] -primitive=Mardu Warrior token -id=-386593 -rarity=T -[/card] -[card] primitive=Mardu Hateblade id=386594 rarity=C [/card] [card] -primitive=Mardu Heart-Piercer -id=386595 -rarity=U -[/card] -[card] primitive=Mardu Hordechief id=386596 rarity=C [/card] [card] -primitive=Mardu Roughrider -id=386597 -rarity=U -[/card] -[card] -primitive=Mardu Skullhunter -id=386598 -rarity=C -[/card] -[card] -primitive=Mardu Warshrieker -id=386599 -rarity=C -[/card] -[card] primitive=Master of Pearls id=386600 rarity=R [/card] [card] -primitive=Master the Way -id=386601 +primitive=Rush of Battle +id=386642 +rarity=C +[/card] +[card] +primitive=Sage-Eye Harrier +id=386645 +rarity=C +[/card] +[card] +primitive=Salt Road Patrol +id=386648 +rarity=C +[/card] +[card] +primitive=Seeker of the Way +id=386660 rarity=U [/card] [card] -primitive=Meandering Towershell -id=386602 +primitive=Siegecraft +id=386667 +rarity=C +[/card] +[card] +primitive=Smite the Monstrous +id=386669 +rarity=C +[/card] +[card] +primitive=Suspension Field +id=386682 +rarity=U +[/card] +[card] +primitive=Take Up Arms +id=386691 +rarity=U +[/card] +[card] +primitive=Timely Hordemate +id=386699 +rarity=U +[/card] +[card] +primitive=Venerable Lammasu +id=386713 +rarity=U +[/card] +[card] +primitive=War Behemoth +id=386715 +rarity=C +[/card] +[card] +primitive=Watcher of the Roost +id=386718 +rarity=U +[/card] +[card] +primitive=Wingmate Roc +id=386726 +rarity=M +[/card] +[card] +primitive=Blinding Spray +id=386490 +rarity=U +[/card] +[card] +primitive=Cancel +id=386502 +rarity=C +[/card] +[card] +primitive=Clever Impersonator +id=386506 +rarity=M +[/card] +[card] +primitive=Crippling Chill +id=386510 +rarity=C +[/card] +[card] +primitive=Dig Through Time +id=386518 rarity=R [/card] [card] -primitive=Mer-Ek Nightblade -id=386603 +primitive=Disdainful Stroke +id=386519 +rarity=C +[/card] +[card] +primitive=Dragon's Eye Savants +id=386524 rarity=U [/card] [card] -primitive=Mindswipe -id=386604 +primitive=Embodiment of Spring +id=386530 +rarity=C +[/card] +[card] +primitive=Force Away +id=386539 +rarity=C +[/card] +[card] +primitive=Glacial Stalker +id=386546 +rarity=C +[/card] +[card] +primitive=Icy Blast +id=386563 +rarity=R +[/card] +[card] +primitive=Jeskai Elder +id=386574 +rarity=U +[/card] +[card] +primitive=Jeskai Windscout +id=386576 +rarity=C +[/card] +[card] +primitive=Kheru Spellsnatcher +id=386581 rarity=R [/card] [card] @@ -727,241 +237,31 @@ id=386605 rarity=U [/card] [card] -primitive=Molting Snakeskin -id=386606 -rarity=C -[/card] -[card] primitive=Monastery Flock id=386607 rarity=C [/card] [card] -primitive=Monastery Swiftspear -id=386608 -rarity=U -[/card] -[card] -primitive=Mountain -id=386609 -rarity=L -[/card] -[card] -primitive=Mountain -id=386610 -rarity=L -[/card] -[card] -primitive=Mountain -id=386611 -rarity=L -[/card] -[card] -primitive=Mountain -id=386612 -rarity=L -[/card] -[card] -primitive=Murderous Cut -id=386613 -rarity=U -[/card] -[card] -primitive=Mystic Monastery -id=386614 -rarity=U -[/card] -[card] primitive=Mystic of the Hidden Way id=386615 rarity=C [/card] [card] -primitive=Narset, Enlightened Master -id=386616 -rarity=M -[/card] -[card] -primitive=Naturalize -id=386617 -rarity=C -[/card] -[card] -primitive=Necropolis Fiend -id=386618 -rarity=R -[/card] -[card] -primitive=Nomad Outpost -id=386619 -rarity=U -[/card] -[card] -primitive=Opulent Palace -id=386620 -rarity=U -[/card] -[card] primitive=Pearl Lake Ancient id=386621 rarity=M [/card] [card] -primitive=Pine Walker -id=386622 -rarity=U -[/card] -[card] -primitive=Plains -id=386623 -rarity=L -[/card] -[card] -primitive=Plains -id=386624 -rarity=L -[/card] -[card] -primitive=Plains -id=386625 -rarity=L -[/card] -[card] -primitive=Plains -id=386626 -rarity=L -[/card] -[card] -primitive=Polluted Delta -id=386627 -rarity=R -[/card] -[card] -primitive=Ponyback Brigade -id=386628 -rarity=C -[/card] -[card] primitive=Quiet Contemplation id=386629 rarity=U [/card] [card] -primitive=Raiders' Spoils -id=386630 -rarity=U -[/card] -[card] -primitive=Rakshasa Deathdealer -id=386631 -rarity=R -[/card] -[card] -primitive=Rakshasa Vizier -id=386632 -rarity=R -[/card] -[card] -primitive=Rakshasa's Secret -id=386633 -rarity=C -[/card] -[card] -primitive=Rattleclaw Mystic -id=386634 -rarity=R -[/card] -[card] -primitive=Retribution of the Ancients -id=386635 -rarity=R -[/card] -[card] -primitive=Ride Down -id=386636 -rarity=U -[/card] -[card] -primitive=Rite of the Serpent -id=386637 -rarity=C -[/card] -[card] primitive=Riverwheel Aerialists id=386638 rarity=U [/card] [card] -primitive=Roar of Challenge -id=386639 -rarity=U -[/card] -[card] -primitive=Rotting Mastodon -id=386640 -rarity=C -[/card] -[card] -primitive=Rugged Highlands -id=386641 -rarity=C -[/card] -[card] -primitive=Rush of Battle -id=386642 -rarity=C -[/card] -[card] -primitive=Ruthless Ripper -id=386643 -rarity=U -[/card] -[card] -primitive=Sage of the Inward Eye -id=386644 -rarity=R -[/card] -[card] -primitive=Sage-Eye Harrier -id=386645 -rarity=C -[/card] -[card] -primitive=Sagu Archer -id=386646 -rarity=C -[/card] -[card] -primitive=Sagu Mauler -id=386647 -rarity=R -[/card] -[card] -primitive=Salt Road Patrol -id=386648 -rarity=C -[/card] -[card] -primitive=Sandsteppe Citadel -id=386649 -rarity=U -[/card] -[card] -primitive=Sarkhan, the Dragonspeaker -id=386650 -rarity=M -[/card] -[card] -primitive=Savage Knuckleblade -id=386651 -rarity=R -[/card] -[card] -primitive=Savage Punch -id=386652 -rarity=C -[/card] -[card] primitive=Scaldkin id=386653 rarity=C @@ -972,326 +272,36 @@ id=386654 rarity=U [/card] [card] -primitive=Scoured Barrens -id=386655 -rarity=C -[/card] -[card] -primitive=Scout the Borders -id=386656 -rarity=C -[/card] -[card] -primitive=Secret Plans -id=386657 -rarity=U -[/card] -[card] -primitive=See the Unwritten -id=386658 -rarity=M -[/card] -[card] -primitive=Seek the Horizon -id=386659 -rarity=U -[/card] -[card] -primitive=Seeker of the Way -id=386660 -rarity=U -[/card] -[card] primitive=Set Adrift id=386661 rarity=U [/card] [card] -primitive=Shambling Attendants -id=386662 -rarity=C -[/card] -[card] -primitive=Shatter -id=386663 -rarity=C -[/card] -[card] -primitive=Sidisi's Pet -id=386665 -rarity=C -[/card] -[card] -primitive=Sidisi, Brood Tyrant -id=386664 -rarity=M -[/card] -[card] -primitive=Siege Rhino -id=386666 -rarity=R -[/card] -[card] -primitive=Siegecraft -id=386667 -rarity=C -[/card] -[card] primitive=Singing Bell Strike id=386668 rarity=C [/card] [card] -primitive=Smite the Monstrous -id=386669 -rarity=C -[/card] -[card] -primitive=Smoke Teller -id=386670 -rarity=C -[/card] -[card] -primitive=Snowhorn Rider -id=386671 -rarity=C -[/card] -[card] -primitive=Sorin, Solemn Visitor -id=386672 -rarity=M -[/card] -[card] primitive=Stubborn Denial id=386673 rarity=U [/card] [card] -primitive=Sultai Ascendancy -id=386674 -rarity=R -[/card] -[card] -primitive=Sultai Banner -id=386675 -rarity=C -[/card] -[card] -primitive=Sultai Charm -id=386676 -rarity=U -[/card] -[card] -primitive=Sultai Flayer -id=386677 -rarity=U -[/card] -[card] -primitive=Sultai Scavenger -id=386678 -rarity=C -[/card] -[card] -primitive=Sultai Soothsayer -id=386679 -rarity=U -[/card] -[card] -primitive=Summit Prowler -id=386680 -rarity=C -[/card] -[card] -primitive=Surrak Dragonclaw -id=386681 -rarity=M -[/card] -[card] -primitive=Suspension Field -id=386682 -rarity=U -[/card] -[card] -primitive=Swamp -id=386683 -rarity=L -[/card] -[card] -primitive=Swamp -id=386684 -rarity=L -[/card] -[card] -primitive=Swamp -id=386685 -rarity=L -[/card] -[card] -primitive=Swamp -id=386686 -rarity=L -[/card] -[card] -primitive=Swarm of Bloodflies -id=386687 -rarity=U -[/card] -[card] -primitive=Swift Kick -id=386688 -rarity=C -[/card] -[card] -primitive=Swiftwater Cliffs -id=386689 -rarity=C -[/card] -[card] primitive=Taigam's Scheming id=386690 rarity=C [/card] [card] -primitive=Take Up Arms -id=386691 -rarity=U -[/card] -[card] -primitive=Temur Ascendancy -id=386692 -rarity=R -[/card] -[card] -primitive=Temur Banner -id=386693 -rarity=C -[/card] -[card] -primitive=Temur Charger -id=386694 -rarity=U -[/card] -[card] -primitive=Temur Charm -id=386695 -rarity=U -[/card] -[card] -primitive=Thornwood Falls -id=386696 -rarity=C -[/card] -[card] primitive=Thousand Winds id=386697 rarity=R [/card] [card] -primitive=Throttle -id=386698 -rarity=C -[/card] -[card] -primitive=Timely Hordemate -id=386699 -rarity=U -[/card] -[card] -primitive=Tomb of the Spirit Dragon -id=386700 -rarity=U -[/card] -[card] -primitive=Tormenting Voice -id=386701 -rarity=C -[/card] -[card] -primitive=Trail of Mystery -id=386702 -rarity=R -[/card] -[card] -primitive=Tranquil Cove -id=386703 -rarity=C -[/card] -[card] -primitive=Trap Essence -id=386704 -rarity=R -[/card] -[card] primitive=Treasure Cruise id=386705 rarity=C [/card] [card] -primitive=Trumpet Blast -id=386706 -rarity=C -[/card] -[card] -primitive=Tusked Colossodon -id=386707 -rarity=C -[/card] -[card] -primitive=Tuskguard Captain -id=386708 -rarity=U -[/card] -[card] -primitive=Ugin's Nexus -id=386709 -rarity=M -[/card] -[card] -primitive=Unyielding Krumar -id=386710 -rarity=C -[/card] -[card] -primitive=Utter End -id=386711 -rarity=R -[/card] -[card] -primitive=Valley Dasher -id=386712 -rarity=C -[/card] -[card] -primitive=Venerable Lammasu -id=386713 -rarity=U -[/card] -[card] -primitive=Villainous Wealth -id=386714 -rarity=R -[/card] -[card] -primitive=War Behemoth -id=386715 -rarity=C -[/card] -[card] -primitive=War-Name Aspirant -id=386717 -rarity=U -[/card] -[card] -primitive=Warden of the Eye -id=386716 -rarity=U -[/card] -[card] -primitive=Watcher of the Roost -id=386718 -rarity=U -[/card] -[card] primitive=Waterwhirl id=386719 rarity=U @@ -1312,47 +322,1032 @@ id=386722 rarity=C [/card] [card] -primitive=Wind-Scarred Crag -id=386723 +primitive=Bellowing Saddlebrute +id=386488 +rarity=U +[/card] +[card] +primitive=Bitter Revelation +id=386489 rarity=C [/card] [card] +primitive=Bloodsoaked Champion +id=386494 +rarity=R +[/card] +[card] +primitive=Dead Drop +id=386512 +rarity=U +[/card] +[card] +primitive=Debilitating Injury +id=386514 +rarity=C +[/card] +[card] +primitive=Despise +id=386517 +rarity=U +[/card] +[card] +primitive=Disowned Ancestor +id=386521 +rarity=C +[/card] +[card] +primitive=Dutiful Return +id=386528 +rarity=C +[/card] +[card] +primitive=Empty the Pits +id=386531 +rarity=M +[/card] +[card] +primitive=Grim Haruspex +id=386548 +rarity=R +[/card] +[card] +primitive=Gurmag Swiftwing +id=386549 +rarity=U +[/card] +[card] +primitive=Kheru Bloodsucker +id=386578 +rarity=U +[/card] +[card] +primitive=Kheru Dreadmaw +id=386579 +rarity=C +[/card] +[card] +primitive=Krumar Bond-Kin +id=386585 +rarity=C +[/card] +[card] +primitive=Mardu Skullhunter +id=386598 +rarity=C +[/card] +[card] +primitive=Mer-Ek Nightblade +id=386603 +rarity=U +[/card] +[card] +primitive=Molting Snakeskin +id=386606 +rarity=C +[/card] +[card] +primitive=Murderous Cut +id=386613 +rarity=U +[/card] +[card] +primitive=Necropolis Fiend +id=386618 +rarity=R +[/card] +[card] +primitive=Raiders' Spoils +id=386630 +rarity=U +[/card] +[card] +primitive=Rakshasa's Secret +id=386633 +rarity=C +[/card] +[card] +primitive=Retribution of the Ancients +id=386635 +rarity=R +[/card] +[card] +primitive=Rite of the Serpent +id=386637 +rarity=C +[/card] +[card] +primitive=Rotting Mastodon +id=386640 +rarity=C +[/card] +[card] +primitive=Ruthless Ripper +id=386643 +rarity=U +[/card] +[card] +primitive=Shambling Attendants +id=386662 +rarity=C +[/card] +[card] +primitive=Sidisi's Pet +id=386665 +rarity=C +[/card] +[card] +primitive=Sultai Scavenger +id=386678 +rarity=C +[/card] +[card] +primitive=Swarm of Bloodflies +id=386687 +rarity=U +[/card] +[card] +primitive=Throttle +id=386698 +rarity=C +[/card] +[card] +primitive=Unyielding Krumar +id=386710 +rarity=C +[/card] +[card] +primitive=Act of Treason +id=386470 +rarity=C +[/card] +[card] +primitive=Ainok Tracker +id=386472 +rarity=C +[/card] +[card] +primitive=Arc Lightning +id=386478 +rarity=U +[/card] +[card] +primitive=Arrow Storm +id=386481 +rarity=C +[/card] +[card] +primitive=Ashcloud Phoenix +id=386482 +rarity=M +[/card] +[card] +primitive=Barrage of Boulders +id=386485 +rarity=C +[/card] +[card] +primitive=Bloodfire Expert +id=386492 +rarity=C +[/card] +[card] +primitive=Bloodfire Mentor +id=386493 +rarity=C +[/card] +[card] +primitive=Bring Low +id=386499 +rarity=C +[/card] +[card] +primitive=Burn Away +id=386500 +rarity=U +[/card] +[card] +primitive=Canyon Lurkers +id=386503 +rarity=C +[/card] +[card] +primitive=Crater's Claws +id=386509 +rarity=R +[/card] +[card] +primitive=Dragon Grip +id=386522 +rarity=U +[/card] +[card] +primitive=Dragon-Style Twins +id=386526 +rarity=R +[/card] +[card] +primitive=Goblinslide +id=386547 +rarity=U +[/card] +[card] +primitive=Horde Ambusher +id=386559 +rarity=U +[/card] +[card] +primitive=Hordeling Outburst +id=386560 +rarity=U +[/card] +[card] +primitive=Howl of the Horde +id=386561 +rarity=R +[/card] +[card] +primitive=Jeering Instigator +id=386570 +rarity=R +[/card] +[card] +primitive=Leaping Master +id=386586 +rarity=C +[/card] +[card] +primitive=Mardu Blazebringer +id=386592 +rarity=U +[/card] +[card] +primitive=Mardu Heart-Piercer +id=386595 +rarity=U +[/card] +[card] +primitive=Mardu Warshrieker +id=386599 +rarity=C +[/card] +[card] +primitive=Monastery Swiftspear +id=386608 +rarity=U +[/card] +[card] +primitive=Sarkhan, the Dragonspeaker +id=386650 +rarity=M +[/card] +[card] +primitive=Shatter +id=386663 +rarity=C +[/card] +[card] +primitive=Summit Prowler +id=386680 +rarity=C +[/card] +[card] +primitive=Swift Kick +id=386688 +rarity=C +[/card] +[card] +primitive=Tormenting Voice +id=386701 +rarity=C +[/card] +[card] +primitive=Trumpet Blast +id=386706 +rarity=C +[/card] +[card] +primitive=Valley Dasher +id=386712 +rarity=C +[/card] +[card] +primitive=War-Name Aspirant +id=386717 +rarity=U +[/card] +[card] +primitive=Alpine Grizzly +id=386474 +rarity=C +[/card] +[card] +primitive=Archers' Parapet +id=386479 +rarity=C +[/card] +[card] +primitive=Awaken the Bear +id=386484 +rarity=C +[/card] +[card] +primitive=Become Immense +id=386487 +rarity=U +[/card] +[card] +primitive=Dragonscale Boon +id=386525 +rarity=C +[/card] +[card] 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-1,1482 +1,1482 @@ -[meta] -author=Wagic Team -name=Limited Edition Alpha -orderindex=COR-1.LEA -year=1993-08-05 -total=295 -[/meta] -[card] -primitive=Air Elemental -id=94 -rarity=U -[/card] -[card] -primitive=Ancestral Recall -id=95 -rarity=R -[/card] -[card] -primitive=Animate Artifact -id=96 -rarity=U -[/card] -[card] -primitive=Animate Dead -id=48 -rarity=U -[/card] -[card] -primitive=Animate Wall -id=232 -rarity=R -[/card] -[card] -primitive=Ankh of Mishra -id=1 -rarity=R -[/card] -[card] -primitive=Armageddon -id=233 -rarity=R -[/card] -[card] -primitive=Aspect of Wolf -id=140 -rarity=R -[/card] -[card] -primitive=Bad Moon -id=49 -rarity=R -[/card] -[card] -primitive=Badlands -id=279 -rarity=R -[/card] -[card] -primitive=Balance -id=234 -rarity=R -[/card] -[card] -primitive=Basalt Monolith -id=2 -rarity=U -[/card] -[card] -primitive=Bayou -id=280 -rarity=R -[/card] -[card] -primitive=Benalish Hero -id=235 -rarity=C -[/card] -[card] -primitive=Berserk -id=141 -rarity=U -[/card] -[card] -primitive=Birds of Paradise -id=142 -rarity=R -[/card] -[card] -primitive=Black Knight -id=50 -rarity=U -[/card] -[card] -primitive=Black Lotus -id=3 -rarity=R -[/card] -[card] -primitive=Black Vise -id=4 -rarity=U -[/card] -[card] -primitive=Black Ward -id=236 -rarity=U -[/card] -[card] -primitive=Blaze of Glory -id=237 -rarity=R -[/card] -[card] -primitive=Blessing -id=238 -rarity=R -[/card] -[card] -primitive=Blue Elemental Blast -id=97 -rarity=C -[/card] -[card] -primitive=Blue Ward -id=239 -rarity=U -[/card] -[card] -primitive=Bog Wraith -id=51 -rarity=U -[/card] -[card] -primitive=Braingeyser -id=98 -rarity=R -[/card] -[card] -primitive=Burrowing -id=186 -rarity=U -[/card] -[card] -primitive=Camouflage -id=143 -rarity=U -[/card] -[card] -primitive=Castle -id=240 -rarity=U -[/card] -[card] -primitive=Celestial Prism -id=5 -rarity=U -[/card] -[card] -primitive=Channel -id=144 -rarity=U -[/card] -[card] -primitive=Chaos Orb -id=6 -rarity=R -[/card] -[card] -primitive=Chaoslace -id=187 -rarity=R -[/card] -[card] -primitive=Circle of Protection: Blue -id=241 -rarity=C -[/card] -[card] -primitive=Circle of Protection: Green -id=242 -rarity=C -[/card] -[card] -primitive=Circle of Protection: Red -id=243 -rarity=C -[/card] -[card] -primitive=Circle of Protection: White -id=244 -rarity=C -[/card] -[card] -primitive=Clockwork Beast -id=7 -rarity=R -[/card] -[card] -primitive=Clone -id=99 -rarity=U -[/card] -[card] -primitive=Cockatrice -id=145 -rarity=R -[/card] -[card] -primitive=Consecrate Land -id=245 -rarity=U -[/card] -[card] -primitive=Conservator -id=8 -rarity=U -[/card] -[card] -primitive=Contract from Below -id=52 -rarity=R -[/card] -[card] -primitive=Control Magic -id=100 -rarity=U -[/card] -[card] -primitive=Conversion -id=246 -rarity=U -[/card] -[card] -primitive=Copper Tablet -id=9 -rarity=U -[/card] -[card] -primitive=Copy Artifact -id=101 -rarity=R -[/card] -[card] -primitive=Counterspell -id=102 -rarity=U -[/card] -[card] -primitive=Craw Wurm -id=146 -rarity=C -[/card] -[card] -primitive=Creature Bond -id=103 -rarity=C -[/card] -[card] -primitive=Crusade -id=247 -rarity=R -[/card] -[card] -primitive=Crystal Rod -id=10 -rarity=U -[/card] -[card] -primitive=Cursed Land -id=53 -rarity=U -[/card] -[card] -primitive=Cyclopean Tomb -id=11 -rarity=R -[/card] -[card] -primitive=Dark Ritual -id=54 -rarity=C -[/card] -[card] -primitive=Darkpact -id=55 -rarity=R -[/card] -[card] -primitive=Death Ward -id=248 -rarity=C -[/card] -[card] -primitive=Deathgrip -id=56 -rarity=U -[/card] -[card] -primitive=Deathlace -id=57 -rarity=R -[/card] -[card] -primitive=Demonic Attorney -id=58 -rarity=R -[/card] -[card] -primitive=Demonic Hordes -id=59 -rarity=R -[/card] -[card] -primitive=Demonic Tutor -id=60 -rarity=U -[/card] -[card] -primitive=Dingus Egg -id=12 -rarity=R -[/card] -[card] -primitive=Disenchant -id=249 -rarity=C -[/card] -[card] -primitive=Disintegrate -id=188 -rarity=C -[/card] -[card] -primitive=Disrupting Scepter -id=13 -rarity=R -[/card] -[card] -primitive=Dragon Whelp -id=189 -rarity=U -[/card] -[card] -primitive=Drain Life -id=61 -rarity=C -[/card] -[card] -primitive=Drain Power -id=104 -rarity=R -[/card] -[card] -primitive=Drudge Skeletons -id=62 -rarity=C -[/card] -[card] -primitive=Dwarven Demolition Team -id=190 -rarity=U -[/card] -[card] -primitive=Dwarven Warriors -id=191 -rarity=C -[/card] -[card] -primitive=Earth Elemental -id=192 -rarity=U -[/card] -[card] -primitive=Earthbind -id=193 -rarity=C -[/card] -[card] -primitive=Earthquake -id=194 -rarity=R -[/card] -[card] -primitive=Elvish Archers -id=147 -rarity=R -[/card] -[card] -primitive=Evil Presence -id=63 -rarity=U -[/card] -[card] -primitive=False Orders -id=195 -rarity=C -[/card] -[card] -primitive=Farmstead -id=250 -rarity=R -[/card] -[card] -primitive=Fastbond -id=148 -rarity=R -[/card] -[card] -primitive=Fear -id=64 -rarity=C -[/card] -[card] -primitive=Feedback -id=105 -rarity=U -[/card] -[card] -primitive=Fire Elemental -id=196 -rarity=U -[/card] -[card] -primitive=Fireball -id=197 -rarity=C -[/card] -[card] -primitive=Firebreathing -id=198 -rarity=C -[/card] -[card] -primitive=Flashfires -id=199 -rarity=U -[/card] -[card] -primitive=Flight -id=106 -rarity=C -[/card] -[card] -primitive=Fog -id=149 -rarity=C -[/card] -[card] -primitive=Force of Nature -id=150 -rarity=R -[/card] -[card] -primitive=Forcefield -id=14 -rarity=R -[/card] -[card] -primitive=Forest -id=288 -rarity=L -[/card] -[card] -primitive=Forest -id=289 -rarity=L -[/card] -[card] -primitive=Fork -id=200 -rarity=R -[/card] -[card] -primitive=Frozen Shade -id=65 -rarity=C -[/card] -[card] -primitive=Fungusaur -id=151 -rarity=R -[/card] -[card] -primitive=Gaea's Liege -id=152 -rarity=R -[/card] -[card] -primitive=Gauntlet of Might -id=15 -rarity=R -[/card] -[card] -primitive=Giant Growth -id=153 -rarity=C -[/card] -[card] -primitive=Giant Spider -id=154 -rarity=C -[/card] -[card] -primitive=Glasses of Urza -id=16 -rarity=U -[/card] -[card] -primitive=Gloom -id=66 -rarity=U -[/card] -[card] -primitive=Goblin Balloon Brigade -id=201 -rarity=U -[/card] -[card] -primitive=Goblin King -id=202 -rarity=R -[/card] -[card] -primitive=Granite Gargoyle -id=203 -rarity=R -[/card] -[card] -primitive=Gray Ogre -id=204 -rarity=C -[/card] -[card] -primitive=Green Ward -id=251 -rarity=U -[/card] -[card] -primitive=Grizzly Bears -id=155 -rarity=C -[/card] -[card] -primitive=Guardian Angel -id=252 -rarity=C -[/card] -[card] -primitive=Healing Salve -id=253 -rarity=C -[/card] -[card] -primitive=Helm of Chatzuk -id=17 -rarity=R -[/card] -[card] -primitive=Hill Giant -id=205 -rarity=C -[/card] -[card] -primitive=Holy Armor -id=254 -rarity=C -[/card] -[card] -primitive=Holy Strength -id=255 -rarity=C -[/card] -[card] -primitive=Howl from Beyond -id=67 -rarity=C -[/card] -[card] -primitive=Howling Mine -id=18 -rarity=R -[/card] -[card] -primitive=Hurloon Minotaur -id=206 -rarity=C -[/card] -[card] -primitive=Hurricane -id=156 -rarity=U -[/card] -[card] -primitive=Hypnotic Specter -id=68 -rarity=U -[/card] -[card] -primitive=Ice Storm -id=157 -rarity=U -[/card] -[card] -primitive=Icy Manipulator -id=19 -rarity=U -[/card] -[card] -primitive=Illusionary Mask -id=20 -rarity=R -[/card] -[card] -primitive=Instill Energy -id=158 -rarity=U -[/card] -[card] -primitive=Invisibility -id=107 -rarity=C -[/card] -[card] -primitive=Iron Star -id=21 -rarity=U -[/card] -[card] -primitive=Ironclaw Orcs -id=207 -rarity=C -[/card] -[card] -primitive=Ironroot Treefolk -id=159 -rarity=C -[/card] -[card] -primitive=Island Sanctuary -id=256 -rarity=R -[/card] -[card] -primitive=Island -id=292 -rarity=L -[/card] -[card] -primitive=Island -id=293 -rarity=L -[/card] -[card] -primitive=Ivory Cup -id=22 -rarity=U -[/card] -[card] -primitive=Jade Monolith -id=23 -rarity=R -[/card] -[card] -primitive=Jade Statue -id=24 -rarity=U -[/card] -[card] -primitive=Jayemdae Tome -id=25 -rarity=R -[/card] -[card] -primitive=Juggernaut -id=26 -rarity=U -[/card] -[card] -primitive=Jump -id=108 -rarity=C -[/card] -[card] -primitive=Karma -id=257 -rarity=U -[/card] -[card] -primitive=Keldon Warlord -id=208 -rarity=U -[/card] -[card] -primitive=Kormus Bell -id=27 -rarity=R -[/card] -[card] -primitive=Kudzu -id=160 -rarity=R -[/card] -[card] -primitive=Lance -id=258 -rarity=U -[/card] -[card] -primitive=Ley Druid -id=161 -rarity=U -[/card] -[card] -primitive=Library of Leng -id=28 -rarity=U -[/card] -[card] -primitive=Lich -id=69 -rarity=R -[/card] -[card] -primitive=Lifeforce -id=162 -rarity=U -[/card] -[card] -primitive=Lifelace -id=163 -rarity=R -[/card] -[card] -primitive=Lifetap -id=109 -rarity=U -[/card] -[card] -primitive=Lightning Bolt -id=209 -rarity=C -[/card] -[card] -primitive=Living Artifact -id=164 -rarity=R -[/card] -[card] -primitive=Living Lands -id=165 -rarity=R -[/card] -[card] -primitive=Living Wall -id=29 -rarity=U -[/card] -[card] -primitive=Llanowar Elves -id=166 -rarity=C -[/card] -[card] -primitive=Lord of Atlantis -id=110 -rarity=R -[/card] -[card] -primitive=Lord of the Pit -id=70 -rarity=R -[/card] -[card] -primitive=Lure -id=167 -rarity=U -[/card] -[card] -primitive=Magical Hack -id=111 -rarity=R -[/card] -[card] -primitive=Mahamoti Djinn -id=112 -rarity=R -[/card] -[card] -primitive=Mana Flare -id=210 -rarity=R -[/card] -[card] -primitive=Mana Short -id=113 -rarity=R -[/card] -[card] -primitive=Mana Vault -id=30 -rarity=R -[/card] -[card] -primitive=Manabarbs -id=211 -rarity=R -[/card] -[card] -primitive=Meekstone -id=31 -rarity=R -[/card] -[card] -primitive=Merfolk of the Pearl Trident -id=114 -rarity=C -[/card] -[card] -primitive=Mesa Pegasus -id=259 -rarity=C -[/card] -[card] -primitive=Mind Twist -id=71 -rarity=R -[/card] -[card] -primitive=Mons's Goblin Raiders -id=212 -rarity=C -[/card] -[card] -primitive=Mountain -id=290 -rarity=L -[/card] -[card] -primitive=Mountain -id=291 -rarity=L -[/card] -[card] -primitive=Mox Emerald -id=32 -rarity=R -[/card] -[card] -primitive=Mox Jet -id=33 -rarity=R -[/card] -[card] -primitive=Mox Pearl -id=34 -rarity=R -[/card] -[card] -primitive=Mox Ruby -id=35 -rarity=R -[/card] -[card] -primitive=Mox Sapphire -id=36 -rarity=R -[/card] -[card] -primitive=Natural Selection -id=168 -rarity=R -[/card] -[card] -primitive=Nether Shadow -id=72 -rarity=R -[/card] -[card] -primitive=Nettling Imp -id=73 -rarity=U -[/card] -[card] -primitive=Nevinyrral's Disk -id=37 -rarity=R -[/card] -[card] -primitive=Nightmare -id=74 -rarity=R -[/card] -[card] -primitive=Northern Paladin -id=260 -rarity=R -[/card] -[card] -primitive=Obsianus Golem -id=38 -rarity=U -[/card] -[card] -primitive=Orcish Artillery -id=213 -rarity=U -[/card] -[card] -primitive=Orcish Oriflamme -id=214 -rarity=U -[/card] -[card] -primitive=Paralyze -id=75 -rarity=C -[/card] -[card] -primitive=Pearled Unicorn -id=261 -rarity=C -[/card] -[card] -primitive=Personal Incarnation -id=262 -rarity=R -[/card] -[card] -primitive=Pestilence -id=76 -rarity=C -[/card] -[card] -primitive=Phantasmal Forces -id=115 -rarity=U -[/card] -[card] -primitive=Phantasmal Terrain -id=116 -rarity=C -[/card] -[card] -primitive=Phantom Monster -id=117 -rarity=U -[/card] -[card] -primitive=Pirate Ship -id=118 -rarity=R -[/card] -[card] -primitive=Plague Rats -id=77 -rarity=C -[/card] -[card] -primitive=Plains -id=294 -rarity=L -[/card] -[card] -primitive=Plains -id=295 -rarity=L -[/card] -[card] -primitive=Plateau -id=281 -rarity=R -[/card] -[card] -primitive=Power Leak -id=119 -rarity=C -[/card] -[card] -primitive=Power Sink -id=120 -rarity=C -[/card] -[card] -primitive=Power Surge -id=215 -rarity=R -[/card] -[card] -primitive=Prodigal Sorcerer -id=121 -rarity=C -[/card] -[card] -primitive=Psionic Blast -id=122 -rarity=U -[/card] -[card] -primitive=Psychic Venom -id=123 -rarity=C -[/card] -[card] -primitive=Purelace -id=263 -rarity=R -[/card] -[card] -primitive=Raging River -id=216 -rarity=R -[/card] -[card] -primitive=Raise Dead -id=78 -rarity=C -[/card] -[card] -primitive=Red Elemental Blast -id=217 -rarity=C -[/card] -[card] -primitive=Red Ward -id=264 -rarity=U -[/card] -[card] -primitive=Regeneration -id=169 -rarity=C -[/card] -[card] -primitive=Regrowth -id=170 -rarity=U -[/card] -[card] -primitive=Resurrection -id=265 -rarity=U -[/card] -[card] -primitive=Reverse Damage -id=266 -rarity=R -[/card] -[card] -primitive=Righteousness -id=267 -rarity=R -[/card] -[card] -primitive=Roc of Kher Ridges -id=218 -rarity=R -[/card] -[card] -primitive=Rock Hydra -id=219 -rarity=R -[/card] -[card] -primitive=Rod of Ruin -id=39 -rarity=U -[/card] -[card] -primitive=Royal Assassin -id=79 -rarity=R -[/card] -[card] -primitive=Sacrifice -id=80 -rarity=U -[/card] -[card] -primitive=Samite Healer -id=268 -rarity=C -[/card] -[card] -primitive=Savannah Lions -id=269 -rarity=R -[/card] -[card] -primitive=Savannah -id=282 -rarity=R -[/card] -[card] -primitive=Scathe Zombies -id=81 -rarity=C -[/card] -[card] -primitive=Scavenging Ghoul -id=82 -rarity=U -[/card] -[card] -primitive=Scrubland -id=283 -rarity=R -[/card] -[card] -primitive=Scryb Sprites -id=171 -rarity=C -[/card] -[card] -primitive=Sea Serpent -id=124 -rarity=C -[/card] -[card] -primitive=Sedge Troll -id=220 -rarity=R -[/card] -[card] -primitive=Sengir Vampire -id=83 -rarity=U -[/card] -[card] -primitive=Serra Angel -id=270 -rarity=U -[/card] -[card] -primitive=Shanodin Dryads -id=172 -rarity=C -[/card] -[card] -primitive=Shatter -id=221 -rarity=C -[/card] -[card] -primitive=Shivan Dragon -id=222 -rarity=R -[/card] -[card] -primitive=Simulacrum -id=84 -rarity=U -[/card] -[card] -primitive=Sinkhole -id=85 -rarity=C -[/card] -[card] -primitive=Siren's Call -id=125 -rarity=U -[/card] -[card] -primitive=Sleight of Mind -id=126 -rarity=R -[/card] -[card] -primitive=Smoke -id=223 -rarity=R -[/card] -[card] -primitive=Sol Ring -id=40 -rarity=U -[/card] -[card] -primitive=Soul Net -id=41 -rarity=U -[/card] -[card] -primitive=Spell Blast -id=127 -rarity=C -[/card] -[card] -primitive=Stasis -id=128 -rarity=R -[/card] -[card] -primitive=Steal Artifact -id=129 -rarity=U -[/card] -[card] -primitive=Stone Giant -id=224 -rarity=U -[/card] -[card] -primitive=Stone Rain -id=225 -rarity=C -[/card] -[card] -primitive=Stream of Life -id=173 -rarity=C -[/card] -[card] -primitive=Sunglasses of Urza -id=42 -rarity=R -[/card] -[card] -primitive=Swamp -id=277 -rarity=L -[/card] -[card] -primitive=Swamp -id=278 -rarity=L -[/card] -[card] -primitive=Swords to Plowshares -id=271 -rarity=U -[/card] -[card] -primitive=Taiga -id=284 -rarity=R -[/card] -[card] -primitive=Terror -id=86 -rarity=C -[/card] -[card] -primitive=The Hive -id=43 -rarity=R -[/card] -[card] -primitive=Thicket Basilisk -id=174 -rarity=U -[/card] -[card] -primitive=Thoughtlace -id=130 -rarity=R -[/card] -[card] -primitive=Throne of Bone -id=44 -rarity=U -[/card] -[card] -primitive=Timber Wolves -id=175 -rarity=R -[/card] -[card] -primitive=Time Vault -id=45 -rarity=R -[/card] -[card] -primitive=Time Walk -id=131 -rarity=R -[/card] -[card] -primitive=Timetwister -id=132 -rarity=R -[/card] -[card] -primitive=Tranquility -id=176 -rarity=C -[/card] -[card] -primitive=Tropical Island -id=285 -rarity=R -[/card] -[card] -primitive=Tsunami -id=177 -rarity=U -[/card] -[card] -primitive=Tundra -id=286 -rarity=R -[/card] -[card] -primitive=Tunnel -id=226 -rarity=U -[/card] -[card] -primitive=Twiddle -id=133 -rarity=C -[/card] -[card] -primitive=Two-Headed Giant of Foriys -id=227 -rarity=R -[/card] -[card] -primitive=Underground Sea -id=287 -rarity=R -[/card] -[card] -primitive=Unholy Strength -id=87 -rarity=C -[/card] -[card] -primitive=Unsummon -id=134 -rarity=C -[/card] -[card] -primitive=Uthden Troll -id=228 -rarity=U -[/card] -[card] -primitive=Verduran Enchantress -id=178 -rarity=R -[/card] -[card] -primitive=Vesuvan Doppelganger -id=135 -rarity=R -[/card] -[card] -primitive=Veteran Bodyguard -id=272 -rarity=R -[/card] -[card] -primitive=Volcanic Eruption -id=136 -rarity=R -[/card] -[card] -primitive=Wall of Air -id=137 -rarity=U -[/card] -[card] -primitive=Wall of Bone -id=88 -rarity=U -[/card] -[card] -primitive=Wall of Brambles -id=179 -rarity=U -[/card] -[card] -primitive=Wall of Fire -id=229 -rarity=U -[/card] -[card] -primitive=Wall of Ice -id=180 -rarity=U -[/card] -[card] -primitive=Wall of Stone -id=230 -rarity=U -[/card] -[card] -primitive=Wall of Swords -id=273 -rarity=U -[/card] -[card] -primitive=Wall of Water -id=138 -rarity=U -[/card] -[card] -primitive=Wall of Wood -id=181 -rarity=C -[/card] -[card] -primitive=Wanderlust -id=182 -rarity=U -[/card] -[card] -primitive=War Mammoth -id=183 -rarity=C -[/card] -[card] -primitive=Warp Artifact -id=89 -rarity=R -[/card] -[card] -primitive=Water Elemental -id=139 -rarity=U -[/card] -[card] -primitive=Weakness -id=90 -rarity=C -[/card] -[card] -primitive=Web -id=184 -rarity=R -[/card] -[card] -primitive=Wheel of Fortune -id=231 -rarity=R -[/card] -[card] -primitive=White Knight -id=274 -rarity=U -[/card] -[card] -primitive=White Ward 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+[/card] +[card] +primitive=Savannah +id=282 +rarity=R +[/card] +[card] +primitive=Scrubland +id=283 +rarity=R +[/card] +[card] +primitive=Taiga +id=284 +rarity=R +[/card] +[card] +primitive=Tropical Island +id=285 +rarity=R +[/card] +[card] +primitive=Tundra +id=286 +rarity=R +[/card] +[card] +primitive=Underground Sea +id=287 +rarity=R +[/card] +[card] +primitive=Plains +id=295 +rarity=L +[/card] +[card] +primitive=Plains +id=294 +rarity=L +[/card] +[card] +primitive=Island +id=293 +rarity=L +[/card] +[card] +primitive=Island +id=292 +rarity=L +[/card] +[card] +primitive=Swamp +id=277 +rarity=L +[/card] +[card] +primitive=Swamp +id=278 +rarity=L +[/card] +[card] +primitive=Mountain +id=290 +rarity=L +[/card] +[card] +primitive=Mountain +id=291 +rarity=L +[/card] +[card] +primitive=Forest +id=289 +rarity=L +[/card] +[card] +primitive=Forest +id=288 +rarity=L +[/card] diff --git a/projects/mtg/bin/Res/sets/LEB/_cards.dat b/projects/mtg/bin/Res/sets/LEB/_cards.dat index 62a1c94ff..2e21eb5c3 100644 --- a/projects/mtg/bin/Res/sets/LEB/_cards.dat +++ b/projects/mtg/bin/Res/sets/LEB/_cards.dat @@ -6,101 +6,26 @@ year=1993-10-04 total=302 [/meta] [card] -primitive=Air Elemental -id=389 -rarity=U -[/card] -[card] -primitive=Ancestral Recall -id=390 -rarity=R -[/card] -[card] -primitive=Animate Artifact -id=391 -rarity=U -[/card] -[card] -primitive=Animate Dead -id=343 -rarity=U -[/card] -[card] primitive=Animate Wall id=527 rarity=R [/card] [card] -primitive=Ankh of Mishra -id=296 -rarity=R -[/card] -[card] primitive=Armageddon id=528 rarity=R [/card] [card] -primitive=Aspect of Wolf -id=435 -rarity=R -[/card] -[card] -primitive=Bad Moon -id=344 -rarity=R -[/card] -[card] -primitive=Badlands -id=576 -rarity=R -[/card] -[card] primitive=Balance id=529 rarity=R [/card] [card] -primitive=Basalt Monolith -id=297 -rarity=U -[/card] -[card] -primitive=Bayou -id=577 -rarity=R -[/card] -[card] primitive=Benalish Hero id=530 rarity=C [/card] [card] -primitive=Berserk -id=436 -rarity=U -[/card] -[card] -primitive=Birds of Paradise -id=437 -rarity=R -[/card] -[card] -primitive=Black Knight -id=345 -rarity=U -[/card] -[card] -primitive=Black Lotus -id=298 -rarity=R -[/card] -[card] -primitive=Black Vise -id=299 -rarity=U -[/card] -[card] primitive=Black Ward id=531 rarity=U @@ -116,61 +41,16 @@ id=533 rarity=R [/card] [card] -primitive=Blue Elemental Blast -id=392 -rarity=C -[/card] -[card] primitive=Blue Ward id=534 rarity=U [/card] [card] -primitive=Bog Wraith -id=346 -rarity=U -[/card] -[card] -primitive=Braingeyser -id=393 -rarity=R -[/card] -[card] -primitive=Burrowing -id=481 -rarity=U -[/card] -[card] -primitive=Camouflage -id=438 -rarity=U -[/card] -[card] primitive=Castle id=535 rarity=U [/card] [card] -primitive=Celestial Prism -id=300 -rarity=U -[/card] -[card] -primitive=Channel -id=439 -rarity=U -[/card] -[card] -primitive=Chaos Orb -id=301 -rarity=R -[/card] -[card] -primitive=Chaoslace -id=482 -rarity=R -[/card] -[card] primitive=Circle of Protection: Black id=536 rarity=C @@ -196,48 +76,198 @@ id=540 rarity=C [/card] [card] -primitive=Clockwork Beast -id=302 -rarity=R -[/card] -[card] -primitive=Clone -id=394 -rarity=U -[/card] -[card] -primitive=Cockatrice -id=440 -rarity=R -[/card] -[card] primitive=Consecrate Land id=541 rarity=U [/card] [card] -primitive=Conservator -id=303 -rarity=U -[/card] -[card] -primitive=Contract from Below -id=347 -rarity=R -[/card] -[card] -primitive=Control Magic -id=395 -rarity=U -[/card] -[card] primitive=Conversion id=542 rarity=U [/card] [card] -primitive=Copper Tablet -id=304 +primitive=Crusade +id=543 +rarity=R +[/card] +[card] +primitive=Death Ward +id=544 +rarity=C +[/card] +[card] +primitive=Disenchant +id=545 +rarity=C +[/card] +[card] +primitive=Farmstead +id=546 +rarity=R +[/card] +[card] +primitive=Green Ward +id=547 +rarity=U +[/card] +[card] +primitive=Guardian Angel +id=548 +rarity=C +[/card] +[card] +primitive=Healing Salve +id=549 +rarity=C +[/card] +[card] +primitive=Holy Armor +id=550 +rarity=C +[/card] +[card] +primitive=Holy Strength +id=551 +rarity=C +[/card] +[card] +primitive=Island Sanctuary +id=552 +rarity=R +[/card] +[card] +primitive=Karma +id=553 +rarity=U +[/card] +[card] +primitive=Lance +id=554 +rarity=U +[/card] +[card] +primitive=Mesa Pegasus +id=555 +rarity=C +[/card] +[card] +primitive=Northern Paladin +id=556 +rarity=R +[/card] +[card] +primitive=Pearled Unicorn +id=557 +rarity=C +[/card] +[card] +primitive=Personal Incarnation +id=558 +rarity=R +[/card] +[card] +primitive=Purelace +id=559 +rarity=R +[/card] +[card] +primitive=Red Ward +id=560 +rarity=U +[/card] +[card] +primitive=Resurrection +id=561 +rarity=U +[/card] +[card] +primitive=Reverse Damage +id=562 +rarity=R +[/card] +[card] +primitive=Righteousness +id=563 +rarity=R +[/card] +[card] +primitive=Samite Healer +id=564 +rarity=C +[/card] +[card] +primitive=Savannah Lions +id=565 +rarity=R +[/card] +[card] +primitive=Serra Angel +id=566 +rarity=U +[/card] +[card] +primitive=Swords to Plowshares +id=567 +rarity=U +[/card] +[card] +primitive=Veteran Bodyguard +id=568 +rarity=R +[/card] +[card] +primitive=Wall of Swords +id=569 +rarity=U +[/card] +[card] +primitive=White Knight +id=570 +rarity=U +[/card] +[card] +primitive=White Ward +id=571 +rarity=U +[/card] +[card] +primitive=Wrath of God +id=572 +rarity=R +[/card] +[card] +primitive=Air Elemental +id=389 +rarity=U +[/card] +[card] +primitive=Ancestral Recall +id=390 +rarity=R +[/card] +[card] +primitive=Animate Artifact +id=391 +rarity=U +[/card] +[card] +primitive=Blue Elemental Blast +id=392 +rarity=C +[/card] +[card] +primitive=Braingeyser +id=393 +rarity=R +[/card] +[card] +primitive=Clone +id=394 +rarity=U +[/card] +[card] +primitive=Control Magic +id=395 rarity=U [/card] [card] @@ -251,36 +281,221 @@ id=397 rarity=U [/card] [card] -primitive=Craw Wurm -id=441 -rarity=C -[/card] -[card] primitive=Creature Bond id=398 rarity=C [/card] [card] -primitive=Crusade -id=543 +primitive=Drain Power +id=399 rarity=R [/card] [card] -primitive=Crystal Rod -id=305 +primitive=Feedback +id=400 rarity=U [/card] [card] +primitive=Flight +id=401 +rarity=C +[/card] +[card] +primitive=Invisibility +id=402 +rarity=C +[/card] +[card] +primitive=Jump +id=403 +rarity=C +[/card] +[card] +primitive=Lifetap +id=404 +rarity=U +[/card] +[card] +primitive=Lord of Atlantis +id=405 +rarity=R +[/card] +[card] +primitive=Magical Hack +id=406 +rarity=R +[/card] +[card] +primitive=Mahamoti Djinn +id=407 +rarity=R +[/card] +[card] +primitive=Mana Short +id=408 +rarity=R +[/card] +[card] +primitive=Merfolk of the Pearl Trident +id=409 +rarity=C +[/card] +[card] +primitive=Phantasmal Forces +id=410 +rarity=U +[/card] +[card] +primitive=Phantasmal Terrain +id=411 +rarity=C +[/card] +[card] +primitive=Phantom Monster +id=412 +rarity=U +[/card] +[card] +primitive=Pirate Ship +id=413 +rarity=R +[/card] +[card] +primitive=Power Leak +id=414 +rarity=C +[/card] +[card] +primitive=Power Sink +id=415 +rarity=C +[/card] +[card] +primitive=Prodigal Sorcerer +id=416 +rarity=C +[/card] +[card] +primitive=Psionic Blast +id=417 +rarity=U +[/card] +[card] +primitive=Psychic Venom +id=418 +rarity=C +[/card] +[card] +primitive=Sea Serpent +id=419 +rarity=C +[/card] +[card] +primitive=Siren's Call +id=420 +rarity=U +[/card] +[card] +primitive=Sleight of Mind +id=421 +rarity=R +[/card] +[card] +primitive=Spell Blast +id=422 +rarity=C +[/card] +[card] +primitive=Stasis +id=423 +rarity=R +[/card] +[card] +primitive=Steal Artifact +id=424 +rarity=U +[/card] +[card] +primitive=Thoughtlace +id=425 +rarity=R +[/card] +[card] +primitive=Time Walk +id=426 +rarity=R +[/card] +[card] +primitive=Timetwister +id=427 +rarity=R +[/card] +[card] +primitive=Twiddle +id=428 +rarity=C +[/card] +[card] +primitive=Unsummon +id=429 +rarity=C +[/card] +[card] +primitive=Vesuvan Doppelganger +id=430 +rarity=R +[/card] +[card] +primitive=Volcanic Eruption +id=431 +rarity=R +[/card] +[card] +primitive=Wall of Air +id=432 +rarity=U +[/card] +[card] +primitive=Wall of Water +id=433 +rarity=U +[/card] +[card] +primitive=Water Elemental +id=434 +rarity=U +[/card] +[card] +primitive=Animate Dead +id=343 +rarity=U +[/card] +[card] +primitive=Bad Moon +id=344 +rarity=R +[/card] +[card] +primitive=Black Knight +id=345 +rarity=U +[/card] +[card] +primitive=Bog Wraith +id=346 +rarity=U +[/card] +[card] +primitive=Contract from Below +id=347 +rarity=R +[/card] +[card] primitive=Cursed Land id=348 rarity=U [/card] [card] -primitive=Cyclopean Tomb -id=306 -rarity=R -[/card] -[card] primitive=Dark Ritual id=349 rarity=C @@ -291,11 +506,6 @@ id=350 rarity=R [/card] [card] -primitive=Death Ward -id=544 -rarity=C -[/card] -[card] primitive=Deathgrip id=351 rarity=U @@ -321,46 +531,191 @@ id=355 rarity=U [/card] [card] -primitive=Dingus Egg -id=307 +primitive=Drain Life +id=356 +rarity=C +[/card] +[card] +primitive=Drudge Skeletons +id=357 +rarity=C +[/card] +[card] +primitive=Evil Presence +id=358 +rarity=U +[/card] +[card] +primitive=Fear +id=359 +rarity=C +[/card] +[card] +primitive=Frozen Shade +id=360 +rarity=C +[/card] +[card] +primitive=Gloom +id=361 +rarity=U +[/card] +[card] +primitive=Howl from Beyond +id=362 +rarity=C +[/card] +[card] +primitive=Hypnotic Specter +id=363 +rarity=U +[/card] +[card] +primitive=Lich +id=364 rarity=R [/card] [card] -primitive=Disenchant -id=545 +primitive=Lord of the Pit +id=365 +rarity=R +[/card] +[card] +primitive=Mind Twist +id=366 +rarity=R +[/card] +[card] +primitive=Nether Shadow +id=367 +rarity=R +[/card] +[card] +primitive=Nettling Imp +id=368 +rarity=U +[/card] +[card] +primitive=Nightmare +id=369 +rarity=R +[/card] +[card] +primitive=Paralyze +id=370 rarity=C [/card] [card] +primitive=Pestilence +id=371 +rarity=C +[/card] +[card] +primitive=Plague Rats +id=372 +rarity=C +[/card] +[card] +primitive=Raise Dead +id=373 +rarity=C +[/card] +[card] +primitive=Royal Assassin +id=374 +rarity=R +[/card] +[card] +primitive=Sacrifice +id=375 +rarity=U +[/card] +[card] +primitive=Scathe Zombies +id=376 +rarity=C +[/card] +[card] +primitive=Scavenging Ghoul +id=377 +rarity=U +[/card] +[card] +primitive=Sengir Vampire +id=378 +rarity=U +[/card] +[card] +primitive=Simulacrum +id=379 +rarity=U +[/card] +[card] +primitive=Sinkhole +id=380 +rarity=C +[/card] +[card] +primitive=Terror +id=381 +rarity=C +[/card] +[card] +primitive=Unholy Strength +id=382 +rarity=C +[/card] +[card] +primitive=Wall of Bone +id=383 +rarity=U +[/card] +[card] +primitive=Warp Artifact +id=384 +rarity=R +[/card] +[card] +primitive=Weakness +id=385 +rarity=C +[/card] +[card] +primitive=Will-o'-the-Wisp +id=386 +rarity=R +[/card] +[card] +primitive=Word of Command +id=387 +rarity=R +[/card] +[card] +primitive=Zombie Master +id=388 +rarity=R +[/card] +[card] +primitive=Burrowing +id=481 +rarity=U +[/card] +[card] +primitive=Chaoslace +id=482 +rarity=R +[/card] +[card] primitive=Disintegrate id=483 rarity=C [/card] [card] -primitive=Disrupting Scepter -id=308 -rarity=R -[/card] -[card] primitive=Dragon Whelp id=484 rarity=U [/card] [card] -primitive=Drain Life -id=356 -rarity=C -[/card] -[card] -primitive=Drain Power -id=399 -rarity=R -[/card] -[card] -primitive=Drudge Skeletons -id=357 -rarity=C -[/card] -[card] primitive=Dwarven Demolition Team id=485 rarity=U @@ -386,41 +741,11 @@ id=489 rarity=R [/card] [card] -primitive=Elvish Archers -id=442 -rarity=R -[/card] -[card] -primitive=Evil Presence -id=358 -rarity=U -[/card] -[card] primitive=False Orders id=490 rarity=C [/card] [card] -primitive=Farmstead -id=546 -rarity=R -[/card] -[card] -primitive=Fastbond -id=443 -rarity=R -[/card] -[card] -primitive=Fear -id=359 -rarity=C -[/card] -[card] -primitive=Feedback -id=400 -rarity=U -[/card] -[card] primitive=Fire Elemental id=491 rarity=U @@ -441,86 +766,11 @@ id=494 rarity=U [/card] [card] -primitive=Flight -id=401 -rarity=C -[/card] -[card] -primitive=Fog -id=444 -rarity=C -[/card] -[card] -primitive=Force of Nature -id=445 -rarity=R -[/card] -[card] -primitive=Forcefield -id=309 -rarity=R -[/card] -[card] -primitive=Forest -id=586 -rarity=L -[/card] -[card] -primitive=Forest -id=587 -rarity=L -[/card] -[card] -primitive=Forest -id=588 -rarity=L -[/card] -[card] primitive=Fork id=495 rarity=R [/card] [card] -primitive=Frozen Shade -id=360 -rarity=C -[/card] -[card] -primitive=Fungusaur -id=446 -rarity=R -[/card] -[card] -primitive=Gaea's Liege -id=447 -rarity=R -[/card] -[card] -primitive=Gauntlet of Might -id=310 -rarity=R -[/card] -[card] -primitive=Giant Growth -id=448 -rarity=C -[/card] -[card] -primitive=Giant Spider -id=449 -rarity=C -[/card] -[card] -primitive=Glasses of Urza -id=311 -rarity=U -[/card] -[card] -primitive=Gloom -id=361 -rarity=U -[/card] -[card] primitive=Goblin Balloon Brigade id=496 rarity=U @@ -541,58 +791,218 @@ id=499 rarity=C [/card] [card] -primitive=Green Ward -id=547 -rarity=U -[/card] -[card] -primitive=Grizzly Bears -id=450 -rarity=C -[/card] -[card] -primitive=Guardian Angel -id=548 -rarity=C -[/card] -[card] -primitive=Healing Salve -id=549 -rarity=C -[/card] -[card] -primitive=Helm of Chatzuk -id=312 -rarity=R -[/card] -[card] primitive=Hill Giant id=500 rarity=C [/card] [card] -primitive=Holy Armor -id=550 +primitive=Hurloon Minotaur +id=501 rarity=C [/card] [card] -primitive=Holy Strength -id=551 +primitive=Ironclaw Orcs +id=502 rarity=C [/card] [card] -primitive=Howl from Beyond -id=362 +primitive=Keldon Warlord +id=503 +rarity=U +[/card] +[card] +primitive=Lightning Bolt +id=504 rarity=C [/card] [card] -primitive=Howling Mine -id=313 +primitive=Mana Flare +id=505 rarity=R [/card] [card] -primitive=Hurloon Minotaur -id=501 +primitive=Manabarbs +id=506 +rarity=R +[/card] +[card] +primitive=Mons's Goblin Raiders +id=507 +rarity=C +[/card] +[card] +primitive=Orcish Artillery +id=508 +rarity=U +[/card] +[card] +primitive=Orcish Oriflamme +id=509 +rarity=U +[/card] +[card] +primitive=Power Surge +id=510 +rarity=R +[/card] +[card] +primitive=Raging River +id=511 +rarity=R +[/card] +[card] +primitive=Red Elemental Blast +id=512 +rarity=C +[/card] +[card] +primitive=Roc of Kher Ridges +id=513 +rarity=R +[/card] +[card] +primitive=Rock Hydra +id=514 +rarity=R +[/card] +[card] +primitive=Sedge Troll +id=515 +rarity=R +[/card] +[card] +primitive=Shatter +id=516 +rarity=C +[/card] +[card] +primitive=Shivan Dragon +id=517 +rarity=R +[/card] +[card] +primitive=Smoke +id=518 +rarity=R +[/card] +[card] +primitive=Stone Giant +id=519 +rarity=U +[/card] +[card] +primitive=Stone Rain +id=520 +rarity=C +[/card] +[card] +primitive=Tunnel +id=521 +rarity=U +[/card] +[card] +primitive=Two-Headed Giant of Foriys +id=522 +rarity=R +[/card] +[card] +primitive=Uthden Troll +id=523 +rarity=U +[/card] +[card] +primitive=Wall of Fire +id=524 +rarity=U +[/card] +[card] +primitive=Wall of Stone +id=525 +rarity=U +[/card] +[card] +primitive=Wheel of Fortune +id=526 +rarity=R +[/card] +[card] +primitive=Aspect of Wolf +id=435 +rarity=R +[/card] +[card] +primitive=Berserk +id=436 +rarity=U +[/card] +[card] +primitive=Birds of Paradise +id=437 +rarity=R +[/card] +[card] +primitive=Camouflage +id=438 +rarity=U +[/card] +[card] +primitive=Channel +id=439 +rarity=U +[/card] +[card] +primitive=Cockatrice +id=440 +rarity=R +[/card] +[card] +primitive=Craw Wurm +id=441 +rarity=C +[/card] +[card] +primitive=Elvish Archers +id=442 +rarity=R +[/card] +[card] +primitive=Fastbond +id=443 +rarity=R +[/card] +[card] +primitive=Fog +id=444 +rarity=C +[/card] +[card] +primitive=Force of Nature +id=445 +rarity=R +[/card] +[card] +primitive=Fungusaur +id=446 +rarity=R +[/card] +[card] +primitive=Gaea's Liege +id=447 +rarity=R +[/card] +[card] +primitive=Giant Growth +id=448 +rarity=C +[/card] +[card] +primitive=Giant Spider +id=449 +rarity=C +[/card] +[card] +primitive=Grizzly Bears +id=450 rarity=C [/card] [card] @@ -601,16 +1011,241 @@ id=451 rarity=U [/card] [card] -primitive=Hypnotic Specter -id=363 -rarity=U -[/card] -[card] primitive=Ice Storm id=452 rarity=U [/card] [card] +primitive=Instill Energy +id=453 +rarity=U +[/card] +[card] +primitive=Ironroot Treefolk +id=454 +rarity=C +[/card] +[card] +primitive=Kudzu +id=455 +rarity=R +[/card] +[card] +primitive=Ley Druid +id=456 +rarity=U +[/card] +[card] +primitive=Lifeforce +id=457 +rarity=U +[/card] +[card] +primitive=Lifelace +id=458 +rarity=R +[/card] +[card] +primitive=Living Artifact +id=459 +rarity=R +[/card] +[card] +primitive=Living Lands +id=460 +rarity=R +[/card] +[card] +primitive=Llanowar Elves +id=461 +rarity=C +[/card] +[card] +primitive=Lure +id=462 +rarity=U +[/card] +[card] +primitive=Natural Selection +id=463 +rarity=R +[/card] +[card] +primitive=Regeneration +id=464 +rarity=C +[/card] +[card] +primitive=Regrowth +id=465 +rarity=U +[/card] +[card] +primitive=Scryb Sprites +id=466 +rarity=C +[/card] +[card] +primitive=Shanodin Dryads +id=467 +rarity=C +[/card] +[card] +primitive=Stream of Life +id=468 +rarity=C +[/card] +[card] +primitive=Thicket Basilisk +id=469 +rarity=U +[/card] +[card] +primitive=Timber Wolves +id=470 +rarity=R +[/card] +[card] +primitive=Tranquility +id=471 +rarity=C +[/card] +[card] +primitive=Tsunami +id=472 +rarity=U +[/card] +[card] +primitive=Verduran Enchantress +id=473 +rarity=R +[/card] +[card] +primitive=Wall of Brambles +id=474 +rarity=U +[/card] +[card] +primitive=Wall of Ice +id=475 +rarity=U +[/card] +[card] +primitive=Wall of Wood +id=476 +rarity=C +[/card] +[card] +primitive=Wanderlust +id=477 +rarity=U +[/card] +[card] +primitive=War Mammoth +id=478 +rarity=C +[/card] +[card] +primitive=Web +id=479 +rarity=R +[/card] +[card] +primitive=Wild Growth +id=480 +rarity=C +[/card] +[card] +primitive=Ankh of Mishra +id=296 +rarity=R +[/card] +[card] +primitive=Basalt Monolith +id=297 +rarity=U +[/card] +[card] +primitive=Black Lotus +id=298 +rarity=R +[/card] +[card] +primitive=Black Vise +id=299 +rarity=U +[/card] +[card] +primitive=Celestial Prism +id=300 +rarity=U +[/card] +[card] +primitive=Chaos Orb +id=301 +rarity=R +[/card] +[card] +primitive=Clockwork Beast +id=302 +rarity=R +[/card] +[card] +primitive=Conservator +id=303 +rarity=U +[/card] +[card] +primitive=Copper Tablet +id=304 +rarity=U +[/card] +[card] +primitive=Crystal Rod +id=305 +rarity=U +[/card] +[card] +primitive=Cyclopean Tomb +id=306 +rarity=R +[/card] +[card] +primitive=Dingus Egg +id=307 +rarity=R +[/card] +[card] +primitive=Disrupting Scepter +id=308 +rarity=R +[/card] +[card] +primitive=Forcefield +id=309 +rarity=R +[/card] +[card] +primitive=Gauntlet of Might +id=310 +rarity=R +[/card] +[card] +primitive=Glasses of Urza +id=311 +rarity=U +[/card] +[card] +primitive=Helm of Chatzuk +id=312 +rarity=R +[/card] +[card] +primitive=Howling Mine +id=313 +rarity=R +[/card] +[card] primitive=Icy Manipulator id=314 rarity=U @@ -621,51 +1256,11 @@ id=315 rarity=R [/card] [card] -primitive=Instill Energy -id=453 -rarity=U -[/card] -[card] -primitive=Invisibility -id=402 -rarity=C -[/card] -[card] primitive=Iron Star id=316 rarity=U [/card] [card] -primitive=Ironclaw Orcs -id=502 -rarity=C -[/card] -[card] -primitive=Ironroot Treefolk -id=454 -rarity=C -[/card] -[card] -primitive=Island Sanctuary -id=552 -rarity=R -[/card] -[card] -primitive=Island -id=592 -rarity=L -[/card] -[card] -primitive=Island -id=593 -rarity=L -[/card] -[card] -primitive=Island -id=594 -rarity=L -[/card] -[card] primitive=Ivory Cup id=317 rarity=U @@ -691,176 +1286,31 @@ id=321 rarity=U [/card] [card] -primitive=Jump -id=403 -rarity=C -[/card] -[card] -primitive=Karma -id=553 -rarity=U -[/card] -[card] -primitive=Keldon Warlord -id=503 -rarity=U -[/card] -[card] primitive=Kormus Bell id=322 rarity=R [/card] [card] -primitive=Kudzu -id=455 -rarity=R -[/card] -[card] -primitive=Lance -id=554 -rarity=U -[/card] -[card] -primitive=Ley Druid -id=456 -rarity=U -[/card] -[card] primitive=Library of Leng id=323 rarity=U [/card] [card] -primitive=Lich -id=364 -rarity=R -[/card] -[card] -primitive=Lifeforce -id=457 -rarity=U -[/card] -[card] -primitive=Lifelace -id=458 -rarity=R -[/card] -[card] -primitive=Lifetap -id=404 -rarity=U -[/card] -[card] -primitive=Lightning Bolt -id=504 -rarity=C -[/card] -[card] -primitive=Living Artifact -id=459 -rarity=R -[/card] -[card] -primitive=Living Lands -id=460 -rarity=R -[/card] -[card] primitive=Living Wall id=324 rarity=U [/card] [card] -primitive=Llanowar Elves -id=461 -rarity=C -[/card] -[card] -primitive=Lord of Atlantis -id=405 -rarity=R -[/card] -[card] -primitive=Lord of the Pit -id=365 -rarity=R -[/card] -[card] -primitive=Lure -id=462 -rarity=U -[/card] -[card] -primitive=Magical Hack -id=406 -rarity=R -[/card] -[card] -primitive=Mahamoti Djinn -id=407 -rarity=R -[/card] -[card] -primitive=Mana Flare -id=505 -rarity=R -[/card] -[card] -primitive=Mana Short -id=408 -rarity=R -[/card] -[card] primitive=Mana Vault id=325 rarity=R [/card] [card] -primitive=Manabarbs -id=506 -rarity=R -[/card] -[card] primitive=Meekstone id=326 rarity=R [/card] [card] -primitive=Merfolk of the Pearl Trident -id=409 -rarity=C -[/card] -[card] -primitive=Mesa Pegasus -id=555 -rarity=C -[/card] -[card] -primitive=Mind Twist -id=366 -rarity=R -[/card] -[card] -primitive=Mons's Goblin Raiders -id=507 -rarity=C -[/card] -[card] -primitive=Mountain -id=589 -rarity=L -[/card] -[card] -primitive=Mountain -id=590 -rarity=L -[/card] -[card] -primitive=Mountain -id=591 -rarity=L -[/card] -[card] primitive=Mox Emerald id=327 rarity=R @@ -886,316 +1336,21 @@ id=331 rarity=R [/card] [card] -primitive=Natural Selection -id=463 -rarity=R -[/card] -[card] -primitive=Nether Shadow -id=367 -rarity=R -[/card] -[card] -primitive=Nettling Imp -id=368 -rarity=U -[/card] -[card] primitive=Nevinyrral's Disk id=332 rarity=R [/card] [card] -primitive=Nightmare -id=369 -rarity=R -[/card] -[card] -primitive=Northern Paladin -id=556 -rarity=R -[/card] -[card] primitive=Obsianus Golem id=333 rarity=U [/card] [card] -primitive=Orcish Artillery -id=508 -rarity=U -[/card] -[card] -primitive=Orcish Oriflamme -id=509 -rarity=U -[/card] -[card] -primitive=Paralyze -id=370 -rarity=C -[/card] -[card] -primitive=Pearled Unicorn -id=557 -rarity=C -[/card] -[card] -primitive=Personal Incarnation -id=558 -rarity=R -[/card] -[card] -primitive=Pestilence -id=371 -rarity=C -[/card] -[card] -primitive=Phantasmal Forces -id=410 -rarity=U -[/card] -[card] -primitive=Phantasmal Terrain -id=411 -rarity=C -[/card] -[card] -primitive=Phantom Monster -id=412 -rarity=U -[/card] -[card] -primitive=Pirate Ship -id=413 -rarity=R -[/card] -[card] -primitive=Plague Rats -id=372 -rarity=C -[/card] -[card] -primitive=Plains -id=595 -rarity=L -[/card] -[card] -primitive=Plains -id=596 -rarity=L -[/card] -[card] -primitive=Plains -id=597 -rarity=L -[/card] -[card] -primitive=Plateau -id=578 -rarity=R -[/card] -[card] -primitive=Power Leak -id=414 -rarity=C -[/card] -[card] -primitive=Power Sink -id=415 -rarity=C -[/card] -[card] -primitive=Power Surge -id=510 -rarity=R -[/card] -[card] -primitive=Prodigal Sorcerer -id=416 -rarity=C -[/card] -[card] -primitive=Psionic Blast -id=417 -rarity=U -[/card] -[card] -primitive=Psychic Venom -id=418 -rarity=C -[/card] -[card] -primitive=Purelace -id=559 -rarity=R -[/card] -[card] -primitive=Raging River -id=511 -rarity=R -[/card] -[card] -primitive=Raise Dead -id=373 -rarity=C -[/card] -[card] -primitive=Red Elemental Blast -id=512 -rarity=C -[/card] -[card] -primitive=Red Ward -id=560 -rarity=U -[/card] -[card] -primitive=Regeneration -id=464 -rarity=C -[/card] -[card] -primitive=Regrowth -id=465 -rarity=U -[/card] -[card] -primitive=Resurrection -id=561 -rarity=U -[/card] -[card] -primitive=Reverse Damage -id=562 -rarity=R -[/card] -[card] -primitive=Righteousness -id=563 -rarity=R -[/card] -[card] -primitive=Roc of Kher Ridges -id=513 -rarity=R -[/card] -[card] -primitive=Rock Hydra -id=514 -rarity=R -[/card] -[card] primitive=Rod of Ruin id=334 rarity=U [/card] [card] -primitive=Royal Assassin -id=374 -rarity=R -[/card] -[card] -primitive=Sacrifice -id=375 -rarity=U -[/card] -[card] -primitive=Samite Healer -id=564 -rarity=C -[/card] -[card] -primitive=Savannah Lions -id=565 -rarity=R -[/card] -[card] -primitive=Savannah -id=579 -rarity=R -[/card] -[card] -primitive=Scathe Zombies -id=376 -rarity=C -[/card] -[card] -primitive=Scavenging Ghoul -id=377 -rarity=U -[/card] -[card] -primitive=Scrubland -id=580 -rarity=R -[/card] -[card] -primitive=Scryb Sprites -id=466 -rarity=C -[/card] -[card] -primitive=Sea Serpent -id=419 -rarity=C -[/card] -[card] -primitive=Sedge Troll -id=515 -rarity=R -[/card] -[card] -primitive=Sengir Vampire -id=378 -rarity=U -[/card] -[card] -primitive=Serra Angel -id=566 -rarity=U -[/card] -[card] -primitive=Shanodin Dryads -id=467 -rarity=C -[/card] -[card] -primitive=Shatter -id=516 -rarity=C -[/card] -[card] -primitive=Shivan Dragon -id=517 -rarity=R -[/card] -[card] -primitive=Simulacrum -id=379 -rarity=U -[/card] -[card] -primitive=Sinkhole -id=380 -rarity=C -[/card] -[card] -primitive=Siren's Call -id=420 -rarity=U -[/card] -[card] -primitive=Sleight of Mind -id=421 -rarity=R -[/card] -[card] -primitive=Smoke -id=518 -rarity=R -[/card] -[card] primitive=Sol Ring id=335 rarity=U @@ -1206,291 +1361,26 @@ id=336 rarity=U [/card] [card] -primitive=Spell Blast -id=422 -rarity=C -[/card] -[card] -primitive=Stasis -id=423 -rarity=R -[/card] -[card] -primitive=Steal Artifact -id=424 -rarity=U -[/card] -[card] -primitive=Stone Giant -id=519 -rarity=U -[/card] -[card] -primitive=Stone Rain -id=520 -rarity=C -[/card] -[card] -primitive=Stream of Life -id=468 -rarity=C -[/card] -[card] primitive=Sunglasses of Urza id=337 rarity=R [/card] [card] -primitive=Swamp -id=573 -rarity=L -[/card] -[card] -primitive=Swamp -id=574 -rarity=L -[/card] -[card] -primitive=Swamp -id=575 -rarity=L -[/card] -[card] -primitive=Swords to Plowshares -id=567 -rarity=U -[/card] -[card] -primitive=Taiga -id=581 -rarity=R -[/card] -[card] -primitive=Terror -id=381 -rarity=C -[/card] -[card] primitive=The Hive id=338 rarity=R [/card] [card] -primitive=Thicket Basilisk -id=469 -rarity=U -[/card] -[card] -primitive=Thoughtlace -id=425 -rarity=R -[/card] -[card] primitive=Throne of Bone id=339 rarity=U [/card] [card] -primitive=Timber Wolves -id=470 -rarity=R -[/card] -[card] primitive=Time Vault id=340 rarity=R [/card] [card] -primitive=Time Walk -id=426 -rarity=R -[/card] -[card] -primitive=Timetwister -id=427 -rarity=R -[/card] -[card] -primitive=Tranquility -id=471 -rarity=C -[/card] -[card] -primitive=Tropical Island -id=582 -rarity=R -[/card] -[card] -primitive=Tsunami -id=472 -rarity=U -[/card] -[card] -primitive=Tundra -id=583 -rarity=R -[/card] -[card] -primitive=Tunnel -id=521 -rarity=U -[/card] -[card] -primitive=Twiddle -id=428 -rarity=C -[/card] -[card] -primitive=Two-Headed Giant of Foriys -id=522 -rarity=R -[/card] -[card] -primitive=Underground Sea -id=584 -rarity=R -[/card] -[card] -primitive=Unholy Strength -id=382 -rarity=C -[/card] -[card] -primitive=Unsummon -id=429 -rarity=C -[/card] -[card] -primitive=Uthden Troll -id=523 -rarity=U -[/card] -[card] -primitive=Verduran Enchantress -id=473 -rarity=R -[/card] -[card] -primitive=Vesuvan Doppelganger -id=430 -rarity=R -[/card] -[card] -primitive=Veteran Bodyguard -id=568 -rarity=R -[/card] -[card] -primitive=Volcanic Eruption -id=431 -rarity=R -[/card] -[card] -primitive=Volcanic Island -id=585 -rarity=R -[/card] -[card] -primitive=Wall of Air -id=432 -rarity=U -[/card] -[card] -primitive=Wall of Bone -id=383 -rarity=U -[/card] -[card] -primitive=Wall of Brambles -id=474 -rarity=U -[/card] -[card] -primitive=Wall of Fire -id=524 -rarity=U -[/card] -[card] -primitive=Wall of Ice -id=475 -rarity=U -[/card] -[card] -primitive=Wall of Stone -id=525 -rarity=U -[/card] -[card] -primitive=Wall of Swords -id=569 -rarity=U -[/card] -[card] -primitive=Wall of Water -id=433 -rarity=U -[/card] -[card] -primitive=Wall of Wood -id=476 -rarity=C -[/card] -[card] -primitive=Wanderlust -id=477 -rarity=U -[/card] -[card] -primitive=War Mammoth -id=478 -rarity=C -[/card] -[card] -primitive=Warp Artifact -id=384 -rarity=R -[/card] -[card] -primitive=Water Elemental -id=434 -rarity=U -[/card] -[card] -primitive=Weakness -id=385 -rarity=C -[/card] -[card] -primitive=Web -id=479 -rarity=R -[/card] -[card] -primitive=Wheel of Fortune -id=526 -rarity=R -[/card] -[card] -primitive=White Knight -id=570 -rarity=U -[/card] -[card] -primitive=White Ward -id=571 -rarity=U -[/card] -[card] -primitive=Wild Growth -id=480 -rarity=C -[/card] -[card] -primitive=Will-o'-the-Wisp -id=386 -rarity=R -[/card] -[card] primitive=Winter Orb id=341 rarity=R @@ -1501,17 +1391,127 @@ id=342 rarity=U [/card] [card] -primitive=Word of Command -id=387 +primitive=Badlands +id=576 rarity=R [/card] [card] -primitive=Wrath of God -id=572 +primitive=Bayou +id=577 rarity=R [/card] [card] -primitive=Zombie Master -id=388 +primitive=Plateau +id=578 rarity=R [/card] +[card] +primitive=Savannah +id=579 +rarity=R +[/card] +[card] +primitive=Scrubland +id=580 +rarity=R +[/card] +[card] +primitive=Taiga +id=581 +rarity=R +[/card] +[card] +primitive=Tropical Island +id=582 +rarity=R +[/card] +[card] +primitive=Tundra +id=583 +rarity=R +[/card] +[card] +primitive=Underground Sea +id=584 +rarity=R +[/card] +[card] +primitive=Volcanic Island +id=585 +rarity=R +[/card] +[card] +primitive=Plains +id=597 +rarity=L +[/card] +[card] +primitive=Plains +id=596 +rarity=L +[/card] +[card] +primitive=Plains +id=595 +rarity=L +[/card] +[card] +primitive=Island +id=594 +rarity=L +[/card] +[card] +primitive=Island +id=592 +rarity=L +[/card] +[card] +primitive=Island +id=593 +rarity=L +[/card] +[card] +primitive=Swamp +id=573 +rarity=L +[/card] +[card] +primitive=Swamp +id=575 +rarity=L +[/card] +[card] +primitive=Swamp +id=574 +rarity=L +[/card] +[card] +primitive=Mountain +id=590 +rarity=L +[/card] +[card] +primitive=Mountain +id=591 +rarity=L +[/card] +[card] +primitive=Mountain +id=589 +rarity=L +[/card] +[card] +primitive=Forest +id=588 +rarity=L +[/card] +[card] +primitive=Forest +id=586 +rarity=L +[/card] +[card] +primitive=Forest +id=587 +rarity=L +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/LRW/_cards.dat b/projects/mtg/bin/Res/sets/LRW/_cards.dat index 23210beb2..996739786 100644 --- a/projects/mtg/bin/Res/sets/LRW/_cards.dat +++ b/projects/mtg/bin/Res/sets/LRW/_cards.dat @@ -7,56 +7,16 @@ year=2007-10-12 total=301 [/meta] [card] -primitive=Aethersnipe -id=145817 -rarity=C -[/card] -[card] -primitive=Adder-Staff Boggart -id=145992 -rarity=C -[/card] -[card] primitive=Ajani Goldmane id=140233 rarity=R [/card] [card] -primitive=Amoeboid Changeling -id=140339 -rarity=C -[/card] -[card] -primitive=Ancient Amphitheater -id=153454 -rarity=R -[/card] -[card] -primitive=Aquitect's Will -id=142354 -rarity=C -[/card] -[card] primitive=Arbiter of Knollridge id=140189 rarity=R [/card] [card] -primitive=Ashling the Pilgrim -id=141822 -rarity=R -[/card] -[card] -primitive=Ashling's Prerogative -id=146595 -rarity=R -[/card] -[card] -primitive=Auntie's Hovel -id=153457 -rarity=R -[/card] -[card] primitive=Austere Command id=141817 rarity=R @@ -67,18 +27,243 @@ id=145813 rarity=C [/card] [card] -primitive=Axegrinder Giant -id=145976 -rarity=C -[/card] -[card] primitive=Battle Mastery id=145973 rarity=U [/card] [card] -primitive=Battlewand Oak -id=141857 +primitive=Brigid, Hero of Kinsbaile +id=141829 +rarity=R +[/card] +[card] +primitive=Burrenton Forge-Tender +id=139395 +rarity=U +[/card] +[card] +primitive=Cenn's Heir +id=142360 +rarity=C +[/card] +[card] +primitive=Changeling Hero +id=145968 +rarity=U +[/card] +[card] +primitive=Cloudgoat Ranger +id=139664 +rarity=U +[/card] +[card] +primitive=Crib Swap +id=143380 +rarity=U +[/card] +[card] +primitive=Dawnfluke +id=145801 +rarity=C +[/card] +[card] +primitive=Entangling Trap +id=146583 +rarity=U +[/card] +[card] +primitive=Favor of the Mighty +id=143683 +rarity=R +[/card] +[card] +primitive=Galepowder Mage +id=139666 +rarity=R +[/card] +[card] +primitive=Goldmeadow Dodger +id=142356 +rarity=C +[/card] +[card] +primitive=Goldmeadow Harrier +id=139397 +rarity=C +[/card] +[card] +primitive=Goldmeadow Stalwart +id=139698 +rarity=U +[/card] +[card] +primitive=Harpoon Sniper +id=139407 +rarity=U +[/card] +[card] +primitive=Hillcomber Giant +id=145971 +rarity=C +[/card] +[card] +primitive=Hoofprints of the Stag +id=143730 +rarity=R +[/card] +[card] +primitive=Judge of Currents +id=139406 +rarity=C +[/card] +[card] +primitive=Kinsbaile Balloonist +id=139403 +rarity=C +[/card] +[card] +primitive=Kinsbaile Skirmisher +id=143018 +rarity=C +[/card] +[card] +primitive=Kithkin Greatheart +id=146444 +rarity=C +[/card] +[card] +primitive=Kithkin Harbinger +id=139399 +rarity=U +[/card] +[card] +primitive=Kithkin Healer +id=145986 +rarity=C +[/card] +[card] +primitive=Knight of Meadowgrain +id=139715 +rarity=U +[/card] +[card] +primitive=Lairwatch Giant +id=143383 +rarity=C +[/card] +[card] +primitive=Militia's Pride +id=140193 +rarity=R +[/card] +[card] +primitive=Mirror Entity +id=141818 +rarity=R +[/card] +[card] +primitive=Neck Snap +id=139693 +rarity=C +[/card] +[card] +primitive=Oaken Brawler +id=145988 +rarity=C +[/card] +[card] +primitive=Oblivion Ring +id=139414 +rarity=C +[/card] +[card] +primitive=Plover Knights +id=139396 +rarity=C +[/card] +[card] +primitive=Pollen Lullaby +id=145815 +rarity=U +[/card] +[card] +primitive=Purity +id=140214 +rarity=R +[/card] +[card] +primitive=Sentry Oak +id=145970 +rarity=U +[/card] +[card] +primitive=Shields of Velis Vel +id=139411 +rarity=C +[/card] +[card] +primitive=Soaring Hope +id=139511 +rarity=C +[/card] +[card] +primitive=Springjack Knight +id=143016 +rarity=C +[/card] +[card] +primitive=Summon the School +id=143684 +rarity=U +[/card] +[card] +primitive=Surge of Thoughtweft +id=145799 +rarity=C +[/card] +[card] +primitive=Thoughtweft Trio +id=140232 +rarity=R +[/card] +[card] +primitive=Triclopean Sight +id=146580 +rarity=C +[/card] +[card] +primitive=Veteran of the Depths +id=139669 +rarity=U +[/card] +[card] +primitive=Wellgabber Apothecary +id=139400 +rarity=C +[/card] +[card] +primitive=Wispmare +id=145974 +rarity=C +[/card] +[card] +primitive=Wizened Cenn +id=139716 +rarity=U +[/card] +[card] +primitive=Aethersnipe +id=145817 +rarity=C +[/card] +[card] +primitive=Amoeboid Changeling +id=140339 +rarity=C +[/card] +[card] +primitive=Aquitect's Will +id=142354 rarity=C [/card] [card] @@ -87,41 +272,246 @@ id=139696 rarity=U [/card] [card] +primitive=Broken Ambitions +id=145989 +rarity=C +[/card] +[card] +primitive=Captivating Glance +id=146172 +rarity=U +[/card] +[card] +primitive=Cryptic Command +id=141819 +rarity=R +[/card] +[card] +primitive=Deeptread Merrow +id=142352 +rarity=C +[/card] +[card] +primitive=Drowner of Secrets +id=145979 +rarity=U +[/card] +[card] +primitive=Ego Erasure +id=139692 +rarity=U +[/card] +[card] +primitive=Ethereal Whiskergill +id=139431 +rarity=U +[/card] +[card] +primitive=Faerie Harbinger +id=139427 +rarity=U +[/card] +[card] +primitive=Faerie Trickery +id=139435 +rarity=C +[/card] +[card] +primitive=Fallowsage +id=145803 +rarity=U +[/card] +[card] +primitive=Familiar's Ruse +id=146584 +rarity=U +[/card] +[card] +primitive=Fathom Trawl +id=146170 +rarity=R +[/card] +[card] +primitive=Forced Fruition +id=146166 +rarity=R +[/card] +[card] +primitive=Glen Elendra Pranksters +id=146162 +rarity=U +[/card] +[card] +primitive=Glimmerdust Nap +id=139436 +rarity=C +[/card] +[card] +primitive=Guile +id=140190 +rarity=R +[/card] +[card] +primitive=Inkfathom Divers +id=139419 +rarity=C +[/card] +[card] +primitive=Jace Beleren +id=140222 +rarity=R +[/card] +[card] +primitive=Merrow Commerce +id=139663 +rarity=U +[/card] +[card] +primitive=Merrow Harbinger +id=139420 +rarity=U +[/card] +[card] +primitive=Merrow Reejerey +id=139702 +rarity=U +[/card] +[card] +primitive=Mistbind Clique +id=141825 +rarity=R +[/card] +[card] +primitive=Mulldrifter +id=145811 +rarity=C +[/card] +[card] +primitive=Paperfin Rascal +id=145814 +rarity=C +[/card] +[card] +primitive=Pestermite +id=139428 +rarity=C +[/card] +[card] +primitive=Ponder +id=139512 +rarity=C +[/card] +[card] +primitive=Protective Bubble +id=139687 +rarity=C +[/card] +[card] +primitive=Ringskipper +id=145802 +rarity=C +[/card] +[card] +primitive=Scattering Stroke +id=139668 +rarity=U +[/card] +[card] +primitive=Scion of Oona +id=139741 +rarity=R +[/card] +[card] +primitive=Sentinels of Glen Elendra +id=139426 +rarity=C +[/card] +[card] +primitive=Shapesharer +id=140200 +rarity=R +[/card] +[card] +primitive=Silvergill Adept +id=139682 +rarity=U +[/card] +[card] +primitive=Silvergill Douser +id=141853 +rarity=C +[/card] +[card] +primitive=Sower of Temptation +id=140165 +rarity=R +[/card] +[card] +primitive=Spellstutter Sprite +id=139429 +rarity=C +[/card] +[card] +primitive=Stonybrook Angler +id=142358 +rarity=C +[/card] +[card] +primitive=Streambed Aquitects +id=139424 +rarity=C +[/card] +[card] +primitive=Surgespanner +id=141828 +rarity=R +[/card] +[card] +primitive=Tideshaper Mystic +id=142362 +rarity=C +[/card] +[card] +primitive=Turtleshell Changeling +id=145807 +rarity=U +[/card] +[card] +primitive=Wanderwine Prophets +id=140177 +rarity=R +[/card] +[card] +primitive=Whirlpool Whelm +id=145975 +rarity=C +[/card] +[card] +primitive=Wings of Velis Vel +id=139678 +rarity=C +[/card] +[card] +primitive=Zephyr Net +id=142357 +rarity=C +[/card] +[card] primitive=Black Poplar Shaman id=139454 rarity=C [/card] [card] -primitive=Blades of Velis Vel -id=139480 -rarity=C -[/card] -[card] -primitive=Blind-Spot Giant -id=146597 -rarity=C -[/card] -[card] primitive=Bog Hoodlums id=145966 rarity=C [/card] [card] -primitive=Bog-Strider Ash -id=139410 -rarity=C -[/card] -[card] primitive=Boggart Birth Rite id=142359 rarity=C [/card] [card] -primitive=Boggart Forager -id=146168 -rarity=C -[/card] -[card] primitive=Boggart Harbinger id=139441 rarity=U @@ -137,161 +527,16 @@ id=140230 rarity=R [/card] [card] -primitive=Boggart Shenanigans -id=139445 -rarity=U -[/card] -[card] -primitive=Boggart Sprite-Chaser -id=146446 -rarity=C -[/card] -[card] -primitive=Briarhorn -id=142365 -rarity=U -[/card] -[card] -primitive=Brigid, Hero of Kinsbaile -id=141829 -rarity=R -[/card] -[card] -primitive=Brion Stoutarm -id=140217 -rarity=R -[/card] -[card] -primitive=Broken Ambitions -id=145989 -rarity=C -[/card] -[card] -primitive=Burrenton Forge-Tender -id=139395 -rarity=U -[/card] -[card] primitive=Cairn Wanderer id=140171 rarity=R [/card] [card] -primitive=Captivating Glance -id=146172 -rarity=U -[/card] -[card] -primitive=Caterwauling Boggart -id=139471 -rarity=C -[/card] -[card] -primitive=Ceaseless Searblades -id=139466 -rarity=U -[/card] -[card] -primitive=Cenn's Heir -id=142360 -rarity=C -[/card] -[card] -primitive=Chandra Nalaar -id=140176 -rarity=R -[/card] -[card] -primitive=Changeling Berserker -id=145804 -rarity=U -[/card] -[card] -primitive=Changeling Hero -id=145968 -rarity=U -[/card] -[card] -primitive=Changeling Titan -id=140345 -rarity=U -[/card] -[card] -primitive=Cloudcrown Oak -id=139492 -rarity=C -[/card] -[card] -primitive=Cloudgoat Ranger -id=139664 -rarity=U -[/card] -[card] -primitive=Cloudthresher -id=146173 -rarity=R -[/card] -[card] primitive=Colfenor's Plans id=146581 rarity=R [/card] [card] -primitive=Colfenor's Urn -id=140209 -rarity=R -[/card] -[card] -primitive=Consuming Bonfire -id=139688 -rarity=C -[/card] -[card] -primitive=Crib Swap -id=143380 -rarity=U -[/card] -[card] -primitive=Crush Underfoot -id=143384 -rarity=U -[/card] -[card] -primitive=Cryptic Command -id=141819 -rarity=R -[/card] -[card] -primitive=Dauntless Dourbark -id=141851 -rarity=R -[/card] -[card] -primitive=Dawnfluke -id=145801 -rarity=C -[/card] -[card] -primitive=Deathrender -id=139727 -rarity=R -[/card] -[card] -primitive=Deeptread Merrow -id=142352 -rarity=C -[/card] -[card] -primitive=Dolmen Gate -id=140206 -rarity=R -[/card] -[card] -primitive=Doran, the Siege Tower -id=140201 -rarity=R -[/card] -[card] primitive=Dread id=140168 rarity=R @@ -302,16 +547,481 @@ id=139453 rarity=C [/card] [card] -primitive=Drowner of Secrets -id=145979 +primitive=Exiled Boggart +id=146443 +rarity=C +[/card] +[card] +primitive=Eyeblight's Ending +id=139449 +rarity=C +[/card] +[card] +primitive=Facevaulter +id=142361 +rarity=C +[/card] +[card] +primitive=Faerie Tauntings +id=139685 rarity=U [/card] [card] -primitive=Ego Erasure -id=139692 +primitive=Final Revels +id=146171 rarity=U [/card] [card] +primitive=Fodder Launch +id=146447 +rarity=U +[/card] +[card] +primitive=Footbottom Feast +id=139440 +rarity=C +[/card] +[card] +primitive=Ghostly Changeling +id=139447 +rarity=U +[/card] +[card] +primitive=Hoarder's Greed +id=146160 +rarity=U +[/card] +[card] +primitive=Hornet Harasser +id=142355 +rarity=C +[/card] +[card] +primitive=Hunter of Eyeblights +id=139723 +rarity=U +[/card] +[card] +primitive=Knucklebone Witch +id=143609 +rarity=R +[/card] +[card] +primitive=Liliana Vess +id=140212 +rarity=R +[/card] +[card] +primitive=Lys Alana Scarblade +id=143021 +rarity=U +[/card] +[card] +primitive=Mad Auntie +id=139708 +rarity=R +[/card] +[card] +primitive=Makeshift Mannequin +id=139670 +rarity=U +[/card] +[card] +primitive=Marsh Flitter +id=139705 +rarity=U +[/card] +[card] +primitive=Moonglove Winnower +id=139483 +rarity=C +[/card] +[card] +primitive=Mournwhelk +id=145800 +rarity=C +[/card] +[card] +primitive=Nameless Inversion +id=143388 +rarity=C +[/card] +[card] +primitive=Nath's Buffoon +id=139446 +rarity=C +[/card] +[card] +primitive=Nectar Faerie +id=139451 +rarity=U +[/card] +[card] +primitive=Nettlevine Blight +id=143731 +rarity=R +[/card] +[card] +primitive=Nightshade Stinger +id=139456 +rarity=C +[/card] +[card] +primitive=Oona's Prowler +id=146582 +rarity=R +[/card] +[card] +primitive=Peppersmoke +id=139458 +rarity=C +[/card] +[card] +primitive=Profane Command +id=141814 +rarity=R +[/card] +[card] +primitive=Prowess of the Fair +id=146167 +rarity=U +[/card] +[card] +primitive=Quill-Slinger Boggart +id=139469 +rarity=C +[/card] +[card] +primitive=Scarred Vinebreeder +id=139674 +rarity=C +[/card] +[card] +primitive=Shriekmaw +id=146175 +rarity=U +[/card] +[card] +primitive=Skeletal Changeling +id=145809 +rarity=C +[/card] +[card] +primitive=Spiderwig Boggart +id=146445 +rarity=C +[/card] +[card] +primitive=Squeaking Pie Sneak +id=139710 +rarity=U +[/card] +[card] +primitive=Thieving Sprite +id=139452 +rarity=C +[/card] +[card] +primitive=Thorntooth Witch +id=143015 +rarity=U +[/card] +[card] +primitive=Thoughtseize +id=145969 +rarity=R +[/card] +[card] +primitive=Warren Pilferers +id=145967 +rarity=C +[/card] +[card] +primitive=Weed Strangle +id=145991 +rarity=C +[/card] +[card] +primitive=Adder-Staff Boggart +id=145992 +rarity=C +[/card] +[card] +primitive=Ashling the Pilgrim +id=141822 +rarity=R +[/card] +[card] +primitive=Ashling's Prerogative +id=146595 +rarity=R +[/card] +[card] +primitive=Axegrinder Giant +id=145976 +rarity=C +[/card] +[card] +primitive=Blades of Velis Vel +id=139480 +rarity=C +[/card] +[card] +primitive=Blind-Spot Giant +id=146597 +rarity=C +[/card] +[card] +primitive=Boggart Forager +id=146168 +rarity=C +[/card] +[card] +primitive=Boggart Shenanigans +id=139445 +rarity=U +[/card] +[card] +primitive=Boggart Sprite-Chaser +id=146446 +rarity=C +[/card] +[card] +primitive=Caterwauling Boggart +id=139471 +rarity=C +[/card] +[card] +primitive=Ceaseless Searblades +id=139466 +rarity=U +[/card] +[card] +primitive=Chandra Nalaar +id=140176 +rarity=R +[/card] +[card] +primitive=Changeling Berserker +id=145804 +rarity=U +[/card] +[card] +primitive=Consuming Bonfire +id=139688 +rarity=C +[/card] +[card] +primitive=Crush Underfoot +id=143384 +rarity=U +[/card] +[card] +primitive=Faultgrinder +id=145964 +rarity=C +[/card] +[card] +primitive=Fire-Belly Changeling +id=140338 +rarity=C +[/card] +[card] +primitive=Flamekin Bladewhirl +id=140343 +rarity=U +[/card] +[card] +primitive=Flamekin Brawler +id=139461 +rarity=C +[/card] +[card] +primitive=Flamekin Harbinger +id=139463 +rarity=U +[/card] +[card] +primitive=Flamekin Spitfire +id=139728 +rarity=U +[/card] +[card] +primitive=Giant Harbinger +id=139474 +rarity=U +[/card] +[card] +primitive=Giant's Ire +id=139477 +rarity=C +[/card] +[card] +primitive=Glarewielder +id=145981 +rarity=U +[/card] +[card] +primitive=Goatnapper +id=142363 +rarity=U +[/card] +[card] +primitive=Hamletback Goliath +id=143682 +rarity=R +[/card] +[card] +primitive=Hearthcage Giant +id=139691 +rarity=U +[/card] +[card] +primitive=Heat Shimmer +id=139468 +rarity=R +[/card] +[card] +primitive=Hostility +id=140164 +rarity=R +[/card] +[card] +primitive=Hurly-Burly +id=143381 +rarity=C +[/card] +[card] +primitive=Incandescent Soulstoke +id=139730 +rarity=R +[/card] +[card] +primitive=Incendiary Command +id=141830 +rarity=R +[/card] +[card] +primitive=Ingot Chewer +id=139686 +rarity=C +[/card] +[card] +primitive=Inner-Flame Acolyte +id=146599 +rarity=C +[/card] +[card] +primitive=Inner-Flame Igniter +id=139462 +rarity=U +[/card] +[card] +primitive=Lash Out +id=145987 +rarity=C +[/card] +[card] +primitive=Lowland Oaf +id=140183 +rarity=C +[/card] +[card] +primitive=Mudbutton Torchrunner +id=139742 +rarity=C +[/card] +[card] +primitive=Needle Drop +id=146161 +rarity=C +[/card] +[card] +primitive=Nova Chaser +id=140239 +rarity=R +[/card] +[card] +primitive=Rebellion of the Flamekin +id=139679 +rarity=U +[/card] +[card] +primitive=Smokebraider +id=139465 +rarity=C +[/card] +[card] +primitive=Soulbright Flamekin +id=139467 +rarity=C +[/card] +[card] +primitive=Stinkdrinker Daredevil +id=143607 +rarity=C +[/card] +[card] +primitive=Sunrise Sovereign +id=139667 +rarity=R +[/card] +[card] +primitive=Tar Pitcher +id=139470 +rarity=U +[/card] +[card] +primitive=Tarfire +id=139476 +rarity=C +[/card] +[card] +primitive=Thundercloud Shaman +id=139738 +rarity=U +[/card] +[card] +primitive=Wild Ricochet +id=146600 +rarity=R +[/card] +[card] +primitive=Battlewand Oak +id=141857 +rarity=C +[/card] +[card] +primitive=Bog-Strider Ash +id=139410 +rarity=C +[/card] +[card] +primitive=Briarhorn +id=142365 +rarity=U +[/card] +[card] +primitive=Changeling Titan +id=140345 +rarity=U +[/card] +[card] +primitive=Cloudcrown Oak +id=139492 +rarity=C +[/card] +[card] +primitive=Cloudthresher +id=146173 +rarity=R +[/card] +[card] +primitive=Dauntless Dourbark +id=141851 +rarity=R +[/card] +[card] primitive=Elvish Branchbender id=146169 rarity=C @@ -337,326 +1047,56 @@ id=139676 rarity=U [/card] [card] -primitive=Entangling Trap -id=146583 -rarity=U -[/card] -[card] primitive=Epic Proportions id=143732 rarity=R [/card] [card] -primitive=Ethereal Whiskergill -id=139431 -rarity=U -[/card] -[card] -primitive=Exiled Boggart -id=146443 -rarity=C -[/card] -[card] -primitive=Eyeblight's Ending -id=139449 -rarity=C -[/card] -[card] primitive=Eyes of the Wisent id=143728 rarity=R [/card] [card] -primitive=Facevaulter -id=142361 -rarity=C -[/card] -[card] -primitive=Faerie Harbinger -id=139427 -rarity=U -[/card] -[card] -primitive=Faerie Tauntings -id=139685 -rarity=U -[/card] -[card] -primitive=Faerie Trickery -id=139435 -rarity=C -[/card] -[card] -primitive=Fallowsage -id=145803 -rarity=U -[/card] -[card] -primitive=Familiar's Ruse -id=146584 -rarity=U -[/card] -[card] -primitive=Fathom Trawl -id=146170 -rarity=R -[/card] -[card] -primitive=Faultgrinder -id=145964 -rarity=C -[/card] -[card] -primitive=Favor of the Mighty -id=143683 -rarity=R -[/card] -[card] primitive=Fertile Ground id=139502 rarity=C [/card] [card] -primitive=Final Revels -id=146171 -rarity=U -[/card] -[card] -primitive=Fire-Belly Changeling -id=140338 -rarity=C -[/card] -[card] primitive=Fistful of Force id=143372 rarity=C [/card] [card] -primitive=Flamekin Bladewhirl -id=140343 -rarity=U -[/card] -[card] -primitive=Flamekin Brawler -id=139461 -rarity=C -[/card] -[card] -primitive=Flamekin Harbinger -id=139463 -rarity=U -[/card] -[card] -primitive=Flamekin Spitfire -id=139728 -rarity=U -[/card] -[card] -primitive=Fodder Launch -id=146447 -rarity=U -[/card] -[card] -primitive=Footbottom Feast -id=139440 -rarity=C -[/card] -[card] -primitive=Forced Fruition -id=146166 -rarity=R -[/card] -[card] -primitive=Forest -id=143617 -rarity=L -[/card] -[card] -primitive=Forest -id=143618 -rarity=L -[/card] -[card] -primitive=Forest -id=143625 -rarity=L -[/card] -[card] -primitive=Forest -id=143633 -rarity=L -[/card] -[card] -primitive=Gaddock Teeg -id=140188 -rarity=R -[/card] -[card] -primitive=Galepowder Mage -id=139666 -rarity=R -[/card] -[card] primitive=Garruk Wildspeaker id=140205 rarity=R [/card] [card] -primitive=Ghostly Changeling -id=139447 -rarity=U -[/card] -[card] -primitive=Giant Harbinger -id=139474 -rarity=U -[/card] -[card] -primitive=Giant's Ire -id=139477 -rarity=C -[/card] -[card] primitive=Gilt-Leaf Ambush id=145984 rarity=C [/card] [card] -primitive=Gilt-Leaf Palace -id=153455 -rarity=R -[/card] -[card] primitive=Gilt-Leaf Seer id=145812 rarity=C [/card] [card] -primitive=Glarewielder -id=145981 -rarity=U -[/card] -[card] -primitive=Glen Elendra Pranksters -id=146162 -rarity=U -[/card] -[card] -primitive=Glimmerdust Nap -id=139436 -rarity=C -[/card] -[card] -primitive=Goatnapper -id=142363 -rarity=U -[/card] -[card] -primitive=Goldmeadow Dodger -id=142356 -rarity=C -[/card] -[card] -primitive=Goldmeadow Harrier -id=139397 -rarity=C -[/card] -[card] -primitive=Goldmeadow Stalwart -id=139698 -rarity=U -[/card] -[card] primitive=Guardian of Cloverdell id=139665 rarity=U [/card] [card] -primitive=Guile -id=140190 -rarity=R -[/card] -[card] -primitive=Hamletback Goliath -id=143682 -rarity=R -[/card] -[card] -primitive=Harpoon Sniper -id=139407 -rarity=U -[/card] -[card] primitive=Heal the Scars id=145808 rarity=C [/card] [card] -primitive=Hearthcage Giant -id=139691 -rarity=U -[/card] -[card] -primitive=Heat Shimmer -id=139468 -rarity=R -[/card] -[card] -primitive=Herbal Poultice -id=139740 -rarity=C -[/card] -[card] -primitive=Hillcomber Giant -id=145971 -rarity=C -[/card] -[card] -primitive=Hoarder's Greed -id=146160 -rarity=U -[/card] -[card] -primitive=Hoofprints of the Stag -id=143730 -rarity=R -[/card] -[card] -primitive=Horde of Notions -id=140219 -rarity=R -[/card] -[card] -primitive=Hornet Harasser -id=142355 -rarity=C -[/card] -[card] -primitive=Hostility -id=140164 -rarity=R -[/card] -[card] -primitive=Howltooth Hollow -id=139513 -rarity=R -[/card] -[card] primitive=Hunt Down id=143611 rarity=C [/card] [card] -primitive=Hunter of Eyeblights -id=139723 -rarity=U -[/card] -[card] -primitive=Hurly-Burly -id=143381 -rarity=C -[/card] -[card] primitive=Immaculate Magistrate id=139721 rarity=R @@ -667,141 +1107,36 @@ id=139683 rarity=U [/card] [card] -primitive=Incandescent Soulstoke -id=139730 -rarity=R -[/card] -[card] -primitive=Incendiary Command -id=141830 -rarity=R -[/card] -[card] primitive=Incremental Growth id=146777 rarity=U [/card] [card] -primitive=Ingot Chewer -id=139686 -rarity=C -[/card] -[card] -primitive=Inkfathom Divers -id=139419 -rarity=C -[/card] -[card] -primitive=Inner-Flame Acolyte -id=146599 -rarity=C -[/card] -[card] -primitive=Inner-Flame Igniter -id=139462 -rarity=U -[/card] -[card] -primitive=Island -id=143619 -rarity=L -[/card] -[card] -primitive=Island -id=143624 -rarity=L -[/card] -[card] -primitive=Island -id=143628 -rarity=L -[/card] -[card] -primitive=Island -id=143632 -rarity=L -[/card] -[card] -primitive=Jace Beleren -id=140222 -rarity=R -[/card] -[card] primitive=Jagged-Scar Archers id=139726 rarity=U [/card] [card] -primitive=Judge of Currents -id=139406 -rarity=C -[/card] -[card] -primitive=Kinsbaile Balloonist -id=139403 -rarity=C -[/card] -[card] -primitive=Kinsbaile Skirmisher -id=143018 -rarity=C -[/card] -[card] primitive=Kithkin Daggerdare id=139498 rarity=C [/card] [card] -primitive=Kithkin Greatheart -id=146444 -rarity=C -[/card] -[card] -primitive=Kithkin Harbinger -id=139399 -rarity=U -[/card] -[card] -primitive=Kithkin Healer -id=145986 -rarity=C -[/card] -[card] primitive=Kithkin Mourncaller id=139497 rarity=U [/card] [card] -primitive=Knight of Meadowgrain -id=139715 -rarity=U -[/card] -[card] -primitive=Knucklebone Witch -id=143609 -rarity=R -[/card] -[card] primitive=Lace with Moonglove id=143376 rarity=C [/card] [card] -primitive=Lairwatch Giant -id=143383 -rarity=C -[/card] -[card] primitive=Lammastide Weave id=139404 rarity=U [/card] [card] -primitive=Lash Out -id=145987 -rarity=C -[/card] -[card] primitive=Leaf Gilder id=139487 rarity=C @@ -812,546 +1147,51 @@ id=139703 rarity=C [/card] [card] -primitive=Liliana Vess -id=140212 -rarity=R -[/card] -[card] -primitive=Lowland Oaf -id=140183 -rarity=C -[/card] -[card] primitive=Lys Alana Huntmaster id=139401 rarity=C [/card] [card] -primitive=Lys Alana Scarblade -id=143021 -rarity=U -[/card] -[card] -primitive=Mad Auntie -id=139708 -rarity=R -[/card] -[card] -primitive=Makeshift Mannequin -id=139670 -rarity=U -[/card] -[card] -primitive=Marsh Flitter -id=139705 -rarity=U -[/card] -[card] primitive=Masked Admirers id=140184 rarity=R [/card] [card] -primitive=Merrow Commerce -id=139663 -rarity=U -[/card] -[card] -primitive=Merrow Harbinger -id=139420 -rarity=U -[/card] -[card] -primitive=Merrow Reejerey -id=139702 -rarity=U -[/card] -[card] -primitive=Militia's Pride -id=140193 -rarity=R -[/card] -[card] -primitive=Mirror Entity -id=141818 -rarity=R -[/card] -[card] -primitive=Mistbind Clique -id=141825 -rarity=R -[/card] -[card] -primitive=Moonglove Extract -id=139506 -rarity=C -[/card] -[card] -primitive=Moonglove Winnower -id=139483 -rarity=C -[/card] -[card] -primitive=Mosswort Bridge -id=139515 -rarity=R -[/card] -[card] -primitive=Mountain -id=143623 -rarity=L -[/card] -[card] -primitive=Mountain -id=143626 -rarity=L -[/card] -[card] -primitive=Mountain -id=143627 -rarity=L -[/card] -[card] 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[/card] [card] -primitive=Oblivion Ring -id=139414 -rarity=C -[/card] -[card] -primitive=Oona's Prowler -id=146582 -rarity=R -[/card] -[card] -primitive=Paperfin Rascal -id=145814 -rarity=C -[/card] -[card] -primitive=Peppersmoke -id=139458 -rarity=C -[/card] -[card] -primitive=Pestermite -id=139428 -rarity=C -[/card] -[card] -primitive=Plains -id=143620 -rarity=L -[/card] -[card] -primitive=Plains -id=143621 -rarity=L -[/card] -[card] -primitive=Plains -id=143622 -rarity=L -[/card] -[card] -primitive=Plains -id=143630 -rarity=L -[/card] -[card] -primitive=Plover Knights -id=139396 -rarity=C -[/card] -[card] -primitive=Pollen Lullaby -id=145815 -rarity=U -[/card] -[card] -primitive=Ponder -id=139512 -rarity=C -[/card] -[card] primitive=Primal Command id=141824 rarity=R [/card] [card] -primitive=Profane Command -id=141814 -rarity=R -[/card] -[card] -primitive=Protective Bubble -id=139687 -rarity=C -[/card] -[card] -primitive=Prowess of the Fair -id=146167 -rarity=U -[/card] -[card] -primitive=Purity -id=140214 -rarity=R -[/card] -[card] -primitive=Quill-Slinger Boggart -id=139469 -rarity=C -[/card] -[card] -primitive=Rebellion of the Flamekin -id=139679 -rarity=U -[/card] -[card] -primitive=Rings of Brighthearth -id=140216 -rarity=R -[/card] -[card] -primitive=Ringskipper -id=145802 -rarity=C -[/card] -[card] primitive=Rootgrapple id=139499 rarity=C [/card] [card] -primitive=Runed Stalactite -id=139508 -rarity=C -[/card] -[card] -primitive=Scarred Vinebreeder -id=139674 -rarity=C -[/card] -[card] -primitive=Scattering Stroke -id=139668 -rarity=U -[/card] -[card] -primitive=Scion of Oona -id=139741 -rarity=R -[/card] -[card] -primitive=Secluded Glen -id=153458 -rarity=R -[/card] -[card] primitive=Seedguide Ash id=146165 rarity=U [/card] [card] -primitive=Sentinels of Glen Elendra -id=139426 -rarity=C -[/card] -[card] -primitive=Sentry Oak -id=145970 -rarity=U -[/card] -[card] -primitive=Shapesharer -id=140200 -rarity=R -[/card] -[card] -primitive=Shelldock Isle 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Pitcher -id=139470 -rarity=U -[/card] -[card] -primitive=Tarfire -id=139476 -rarity=C -[/card] -[card] -primitive=Thieving Sprite -id=139452 -rarity=C -[/card] -[card] -primitive=Thorn of Amethyst -id=140166 -rarity=R -[/card] -[card] -primitive=Thorntooth Witch -id=143015 -rarity=U -[/card] -[card] -primitive=Thoughtseize -id=145969 -rarity=R -[/card] -[card] -primitive=Thoughtweft Trio -id=140232 -rarity=R -[/card] -[card] -primitive=Thousand-Year Elixir -id=139505 -rarity=R -[/card] -[card] -primitive=Thundercloud Shaman -id=139738 -rarity=U -[/card] -[card] -primitive=Tideshaper Mystic -id=142362 -rarity=C -[/card] -[card] primitive=Timber Protector id=139690 rarity=R @@ -1362,28 +1202,178 @@ id=139495 rarity=U [/card] [card] -primitive=Triclopean Sight -id=146580 +primitive=Vigor +id=140227 +rarity=R +[/card] +[card] +primitive=Warren-Scourge Elf +id=139450 rarity=C [/card] [card] -primitive=Turtleshell Changeling -id=145807 +primitive=Woodland Changeling +id=145816 +rarity=C 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+id=636319 +rarity=M +[/card] +[card] +primitive=Witch-king of Angmar +id=636320 +rarity=M +[/card] +[card] +primitive=Hew the Entwood +id=636321 +rarity=M +[/card] +[card] +primitive=Spiteful Banditry +id=636322 +rarity=M +[/card] +[card] +primitive=Last March of the Ents +id=636323 +rarity=M +[/card] +[card] +primitive=Radagast the Brown +id=636324 +rarity=M +[/card] +[card] +primitive=Aragorn, the Uniter +id=636325 +rarity=M +[/card] +[card] +primitive=Arwen, Mortal Queen +id=636326 +rarity=M +[/card] +[card] +primitive=Saruman of Many Colors +id=636327 +rarity=M +[/card] +[card] +primitive=Sauron, the Dark Lord +id=636328 +rarity=M +[/card] +[card] +primitive=Tom Bombadil +id=636329 +rarity=M +[/card] +[card] +primitive=Anduril, Flame of the West +id=636330 +rarity=M +[/card] +[card] +primitive=Glamdring +id=636331 +rarity=M +[/card] +[card] +primitive=The One Ring +id=636332 +rarity=M +[/card] +[card] +primitive=Palantir of Orthanc +id=636333 +rarity=M +[/card] +[card] +primitive=Mount Doom +id=636334 +rarity=M +[/card] +[card] +primitive=Eagle of Deliverance +id=636310 +rarity=R +[/card] +[card] +primitive=Minas Tirith Garrison +id=636311 +rarity=R +[/card] +[card] +primitive=Warg Rider +id=636312 +rarity=R +[/card] +[card] +primitive=Riders of the Mark +id=636313 +rarity=R +[/card] +[card] +primitive=Mirkwood Channeler +id=636314 +rarity=R +[/card] +[card] +primitive=Eagle of Deliverance +id=636044 +rarity=R +[/card] +[card] +primitive=Minas Tirith Garrison +id=636045 +rarity=R +[/card] +[card] +primitive=Warg Rider +id=636046 +rarity=R +[/card] +[card] +primitive=Riders of the Mark +id=636047 +rarity=R +[/card] +[card] +primitive=Mirkwood Channeler +id=636048 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/M21/_cards.dat b/projects/mtg/bin/Res/sets/M21/_cards.dat index 8aaecde53..1215ec19b 100644 --- a/projects/mtg/bin/Res/sets/M21/_cards.dat +++ b/projects/mtg/bin/Res/sets/M21/_cards.dat @@ -3,7 +3,7 @@ author=Wagic Team name=Core Set: Magic 2021 orderindex=COR-K.M21 year=2020-07-03 -total=319 +total=397 [/meta] [card] primitive=Dog Rin @@ -56,7 +56,7 @@ id=-485471 rarity=T [/card] [card] -primitive=Treasure Gad +primitive=Treasure id=-485469 rarity=T [/card] @@ -1338,17 +1338,17 @@ rarity=R [card] primitive=Bloodfell Caves id=485566 -rarity=L +rarity=C [/card] [card] primitive=Blossoming Sands id=485567 -rarity=L +rarity=C [/card] [card] primitive=Dismal Backwater id=485568 -rarity=L +rarity=C [/card] [card] primitive=Fabled Passage @@ -1358,7 +1358,7 @@ rarity=R [card] primitive=Jungle Hollow id=485570 -rarity=L +rarity=C [/card] [card] primitive=Radiant Fountain @@ -1368,17 +1368,17 @@ rarity=C [card] primitive=Rugged Highlands id=485572 -rarity=L +rarity=C [/card] [card] primitive=Scoured Barrens id=485573 -rarity=L +rarity=C [/card] [card] primitive=Swiftwater Cliffs id=485574 -rarity=L +rarity=C [/card] [card] primitive=Temple of Epiphany @@ -1408,17 +1408,17 @@ rarity=R [card] primitive=Thornwood Falls id=485580 -rarity=L +rarity=C [/card] [card] primitive=Tranquil Cove id=485581 -rarity=L +rarity=C [/card] [card] primitive=Wind-Scarred Crag id=485582 -rarity=L +rarity=C [/card] [card] primitive=Plains @@ -1496,6 +1496,231 @@ id=488475 rarity=L [/card] [card] +primitive=Teferi, Master of Time +id=489165 +rarity=M +[/card] +[card] +primitive=Teferi, Master of Time +id=489166 +rarity=M +[/card] +[card] +primitive=Teferi, Master of Time +id=489167 +rarity=M +[/card] +[card] +primitive=Rin and Seri, Inseparable +id=489663 +rarity=M +[/card] +[card] +primitive=Ugin, the Spirit Dragon +id=488173 +rarity=M +[/card] +[card] +primitive=Basri Ket +id=488174 +rarity=M +[/card] +[card] +primitive=Teferi, Master of Time +id=488175 +rarity=M +[/card] +[card] +primitive=Liliana, Waker of the Dead +id=488176 +rarity=M +[/card] +[card] +primitive=Chandra, Heart of Fire +id=488177 +rarity=M +[/card] +[card] +primitive=Garruk, Unleashed +id=488178 +rarity=M +[/card] +[card] +primitive=Ugin, the Spirit Dragon +id=488901 +rarity=M +[/card] +[card] +primitive=Basri Ket +id=488902 +rarity=M +[/card] +[card] +primitive=Basri's Acolyte +id=488903 +rarity=C +[/card] +[card] +primitive=Basri's Lieutenant +id=488904 +rarity=R +[/card] +[card] +primitive=Basri's Solidarity +id=488905 +rarity=U +[/card] +[card] +primitive=Teferi, Master of Time +id=488906 +rarity=M +[/card] +[card] +primitive=Teferi, Master of Time +id=488907 +rarity=M +[/card] +[card] +primitive=Teferi, Master of Time +id=488908 +rarity=M +[/card] +[card] +primitive=Teferi, Master of Time +id=488909 +rarity=M +[/card] +[card] +primitive=Teferi's Ageless Insight +id=488910 +rarity=R +[/card] +[card] +primitive=Teferi's Protege +id=488911 +rarity=C +[/card] +[card] +primitive=Teferi's Tutelage +id=488912 +rarity=U +[/card] +[card] +primitive=Liliana, Waker of the Dead +id=488913 +rarity=M +[/card] +[card] +primitive=Liliana's Devotee +id=488914 +rarity=U +[/card] +[card] +primitive=Liliana's Standard Bearer +id=488915 +rarity=R +[/card] +[card] +primitive=Liliana's Steward +id=488916 +rarity=C +[/card] +[card] +primitive=Chandra, Heart of Fire +id=488917 +rarity=M +[/card] +[card] +primitive=Chandra's Incinerator +id=488918 +rarity=R +[/card] +[card] +primitive=Chandra's Magmutt +id=488919 +rarity=C +[/card] +[card] +primitive=Chandra's Pyreling +id=488920 +rarity=U +[/card] +[card] +primitive=Garruk, Unleashed +id=488921 +rarity=M +[/card] +[card] +primitive=Garruk's Gorehorn +id=488922 +rarity=C +[/card] +[card] +primitive=Garruk's Harbinger +id=488923 +rarity=R +[/card] +[card] +primitive=Garruk's Uprising +id=488924 +rarity=U +[/card] +[card] +primitive=Plains +id=488846 +rarity=L +[/card] +[card] +primitive=Island +id=488847 +rarity=L +[/card] +[card] +primitive=Swamp +id=488848 +rarity=L +[/card] +[card] +primitive=Mountain +id=488849 +rarity=L +[/card] +[card] +primitive=Forest +id=488850 +rarity=L +[/card] +[card] +primitive=Containment Priest +id=488395 +rarity=R +[/card] +[card] +primitive=Grim Tutor +id=488396 +rarity=M +[/card] +[card] +primitive=Massacre Wurm +id=488397 +rarity=M +[/card] +[card] +primitive=Cultivate +id=488398 +rarity=R +[/card] +[card] +primitive=Scavenging Ooze +id=488399 +rarity=R +[/card] +[card] +primitive=Solemn Simulacrum +id=488400 +rarity=R +[/card] +[card] primitive=Basri, Devoted Paladin id=488626 rarity=M @@ -1596,7 +1821,264 @@ id=488645 rarity=C [/card] [card] -primitive=Rin and Seri, Inseparable -id=489663 +primitive=Baneslayer Angel +id=488239 rarity=M [/card] +[card] +primitive=Glorious Anthem +id=488240 +rarity=R +[/card] +[card] +primitive=Idol of Endurance +id=488241 +rarity=R +[/card] +[card] +primitive=Mangara, the Diplomat +id=488242 +rarity=M +[/card] +[card] +primitive=Nine Lives +id=488243 +rarity=R +[/card] +[card] +primitive=Pack Leader +id=488244 +rarity=R +[/card] +[card] +primitive=Runed Halo +id=488245 +rarity=R +[/card] +[card] +primitive=Speaker of the Heavens +id=488246 +rarity=R +[/card] +[card] +primitive=Barrin, Tolarian Archmage +id=488247 +rarity=R +[/card] +[card] +primitive=Discontinuity +id=488248 +rarity=M +[/card] +[card] +primitive=Ghostly Pilferer +id=488249 +rarity=R +[/card] +[card] +primitive=Pursued Whale +id=488250 +rarity=R +[/card] +[card] +primitive=See the Truth +id=488251 +rarity=R +[/card] +[card] +primitive=Shacklegeist +id=488252 +rarity=R +[/card] +[card] +primitive=Stormwing Entity +id=488253 +rarity=R +[/card] +[card] +primitive=Sublime Epiphany +id=488254 +rarity=R +[/card] +[card] +primitive=Demonic Embrace +id=488255 +rarity=R +[/card] +[card] +primitive=Hooded Blightfang +id=488256 +rarity=R +[/card] +[card] +primitive=Kaervek, the Spiteful +id=488257 +rarity=R +[/card] +[card] +primitive=Necromentia +id=488258 +rarity=R +[/card] +[card] +primitive=Peer into the Abyss +id=488259 +rarity=R +[/card] +[card] +primitive=Thieves' Guild Enforcer +id=488260 +rarity=R +[/card] +[card] +primitive=Vito, Thorn of the Dusk Rose +id=488261 +rarity=R +[/card] +[card] +primitive=Brash Taunter +id=488262 +rarity=R +[/card] +[card] +primitive=Conspicuous Snoop +id=488263 +rarity=R +[/card] +[card] +primitive=Double Vision +id=488264 +rarity=R +[/card] +[card] +primitive=Fiery Emancipation +id=488265 +rarity=M +[/card] +[card] +primitive=Gadrak, the Crown-Scourge +id=488266 +rarity=R +[/card] +[card] +primitive=Subira, Tulzidi Caravanner +id=488267 +rarity=R +[/card] +[card] +primitive=Terror of the Peaks +id=488268 +rarity=M +[/card] +[card] +primitive=Transmogrify +id=488269 +rarity=R +[/card] +[card] +primitive=Volcanic Salvo +id=488270 +rarity=R +[/card] +[card] +primitive=Azusa, Lost but Seeking +id=488271 +rarity=R +[/card] +[card] +primitive=Elder Gargaroth +id=488272 +rarity=M +[/card] +[card] +primitive=Feline Sovereign +id=488273 +rarity=R +[/card] +[card] +primitive=Heroic Intervention +id=488274 +rarity=R +[/card] +[card] +primitive=Jolrael, Mwonvuli Recluse +id=488275 +rarity=R +[/card] +[card] +primitive=Primal Might +id=488276 +rarity=R +[/card] +[card] +primitive=Sporeweb Weaver +id=488277 +rarity=R +[/card] +[card] +primitive=Niambi, Esteemed Speaker +id=488278 +rarity=R +[/card] +[card] +primitive=Radha, Heart of Keld +id=488279 +rarity=R +[/card] +[card] +primitive=Sanctum of All +id=488280 +rarity=R +[/card] +[card] +primitive=Chromatic Orrery +id=488281 +rarity=M +[/card] +[card] +primitive=Mazemind Tome +id=488282 +rarity=R +[/card] +[card] +primitive=Sparkhunter Masticore +id=488283 +rarity=R +[/card] +[card] +primitive=Animal Sanctuary +id=488284 +rarity=R +[/card] +[card] +primitive=Fabled Passage +id=488285 +rarity=R +[/card] +[card] +primitive=Temple of Epiphany +id=488286 +rarity=R +[/card] +[card] +primitive=Temple of Malady +id=488287 +rarity=R +[/card] +[card] +primitive=Temple of Mystery +id=488288 +rarity=R +[/card] +[card] +primitive=Temple of Silence +id=488289 +rarity=R +[/card] +[card] +primitive=Temple of Triumph +id=488290 +rarity=R +[/card] + + diff --git a/projects/mtg/bin/Res/sets/M3C/_cards.dat b/projects/mtg/bin/Res/sets/M3C/_cards.dat new file mode 100644 index 000000000..56f975b89 --- /dev/null +++ b/projects/mtg/bin/Res/sets/M3C/_cards.dat @@ -0,0 +1,1901 @@ +[meta] +author=Wagic Team +name=Modern Horizons 3 Commander +year=2024-06-14 +total=399 +[/meta] +[card] +primitive=Disa the Restless +id=665302 +rarity=M +[/card] +[card] +primitive=Omo, Queen of Vesuva +id=665303 +rarity=M +[/card] +[card] +primitive=Satya, Aetherflux Genius +id=665304 +rarity=M +[/card] +[card] +primitive=Azlask, the Swelling Scourge +id=665326 +rarity=M +[/card] +[card] +primitive=Cayth, Famed Mechanist +id=665327 +rarity=M +[/card] +[card] +primitive=Coram, the Undertaker +id=665328 +rarity=M +[/card] +[card] +primitive=Jyoti, Moag Ancient +id=665329 +rarity=M +[/card] +[card] +primitive=Azlask, the Swelling Scourge +id=664951 +rarity=M +[/card] +[card] +primitive=Cayth, Famed Mechanist +id=664952 +rarity=M +[/card] +[card] +primitive=Coram, the Undertaker +id=664953 +rarity=M +[/card] +[card] +primitive=Disa the Restless +id=664954 +rarity=M +[/card] +[card] +primitive=Jyoti, Moag Ancient +id=664955 +rarity=M +[/card] +[card] +primitive=Omo, Queen of Vesuva +id=664956 +rarity=M +[/card] +[card] +primitive=Satya, Aetherflux Genius +id=664957 +rarity=M +[/card] +[card] +primitive=Azlask, the Swelling Scourge +id=666606 +rarity=M +[/card] +[card] +primitive=Cayth, Famed Mechanist +id=666607 +rarity=M +[/card] +[card] +primitive=Coram, the Undertaker +id=666608 +rarity=M +[/card] +[card] +primitive=Disa the Restless +id=666609 +rarity=M +[/card] +[card] +primitive=Jyoti, Moag Ancient +id=666610 +rarity=M +[/card] +[card] +primitive=Omo, Queen of Vesuva +id=666611 +rarity=M +[/card] +[card] +primitive=Satya, Aetherflux Genius +id=666612 +rarity=M +[/card] +[card] +primitive=Azlask, the Swelling Scourge +id=665007 +rarity=M +[/card] +[card] +primitive=Cayth, Famed Mechanist +id=665008 +rarity=M +[/card] +[card] +primitive=Coram, the Undertaker +id=665009 +rarity=M +[/card] +[card] +primitive=Disa the Restless +id=665010 +rarity=M +[/card] +[card] +primitive=Jyoti, Moag Ancient +id=665011 +rarity=M +[/card] +[card] +primitive=Omo, Queen of Vesuva +id=665012 +rarity=M +[/card] +[card] +primitive=Satya, Aetherflux Genius +id=665013 +rarity=M +[/card] +[card] +primitive=Eldrazi Confluence +id=665042 +rarity=R +[/card] +[card] +primitive=Eldritch Immunity +id=665043 +rarity=R +[/card] +[card] +primitive=Inversion Behemoth +id=665044 +rarity=R +[/card] +[card] +primitive=Selective Obliteration +id=665045 +rarity=R +[/card] +[card] +primitive=Spawnbed Protector +id=665046 +rarity=R +[/card] +[card] +primitive=Twins of Discord +id=665047 +rarity=R +[/card] +[card] +primitive=Ulamog's Dreadsire +id=665048 +rarity=R +[/card] +[card] +primitive=Angelic Aberration +id=665049 +rarity=R +[/card] +[card] +primitive=Hourglass of the Lost +id=665050 +rarity=R +[/card] +[card] +primitive=Localized Destruction +id=665051 +rarity=R +[/card] +[card] +primitive=Razorfield Ripper +id=665052 +rarity=R +[/card] +[card] +primitive=Salvation Colossus +id=665053 +rarity=R +[/card] +[card] +primitive=Silverquill Lecturer +id=665054 +rarity=R +[/card] +[card] +primitive=Aurora Shifter +id=665055 +rarity=R +[/card] +[card] +primitive=Benthic Anomaly +id=665056 +rarity=R +[/card] +[card] +primitive=Copy Land +id=665057 +rarity=R +[/card] +[card] +primitive=March from Velis Vel +id=665058 +rarity=R +[/card] +[card] +primitive=Wonderscape Sage +id=665059 +rarity=R +[/card] +[card] +primitive=Barrowgoyf +id=665060 +rarity=R +[/card] +[card] +primitive=Bismuth Mindrender +id=665061 +rarity=R +[/card] +[card] +primitive=Final Act +id=665062 +rarity=R +[/card] +[card] +primitive=Mutated Cultist +id=665063 +rarity=R +[/card] +[card] +primitive=Aether Refinery +id=665064 +rarity=R +[/card] +[card] +primitive=Blaster Hulk +id=665065 +rarity=R +[/card] +[card] +primitive=Filigree Racer +id=665066 +rarity=R +[/card] +[card] +primitive=Hideous Taskmaster +id=665067 +rarity=R +[/card] +[card] +primitive=Overclocked Electromancer +id=665068 +rarity=R +[/card] +[card] +primitive=Pyrogoyf +id=665069 +rarity=R +[/card] +[card] +primitive=Sawhorn Nemesis +id=665070 +rarity=R +[/card] +[card] +primitive=Siege-Gang Lieutenant +id=665071 +rarity=R +[/card] +[card] +primitive=Tempt with Mayhem +id=665072 +rarity=R +[/card] +[card] +primitive=Chittering Dispatcher +id=665073 +rarity=R +[/card] +[card] +primitive=Desert Warfare +id=665074 +rarity=R +[/card] +[card] +primitive=Polygoyf +id=665075 +rarity=R +[/card] +[card] +primitive=Rampant Frogantua +id=665076 +rarity=R +[/card] +[card] +primitive=Sage of the Maze +id=665077 +rarity=R +[/card] +[card] +primitive=Tarmogoyf Nest +id=665078 +rarity=R +[/card] +[card] +primitive=Aggressive Biomancy +id=665079 +rarity=R +[/card] +[card] +primitive=Bloodbraid Challenger +id=665080 +rarity=R +[/card] +[card] +primitive=Broodmate Tyrant +id=665081 +rarity=R +[/card] +[card] +primitive=Exterminator Magmarch +id=665082 +rarity=R +[/card] +[card] +primitive=Gluttonous Hellkite +id=665083 +rarity=R +[/card] +[card] +primitive=Infested Thrinax +id=665084 +rarity=R +[/card] +[card] +primitive=Sphinx of the Revelation +id=665085 +rarity=R +[/card] +[card] +primitive=Conversion Apparatus +id=665086 +rarity=R +[/card] +[card] +primitive=Stone Idol Generator +id=665087 +rarity=R +[/card] +[card] +primitive=Horizon of Progress +id=665088 +rarity=R +[/card] +[card] +primitive=Lazotep Quarry +id=665089 +rarity=R +[/card] +[card] +primitive=Planar Nexus +id=665090 +rarity=R +[/card] +[card] +primitive=Sunken Palace +id=665091 +rarity=R +[/card] +[card] +primitive=Talon Gates of Madara +id=665092 +rarity=R +[/card] +[card] +primitive=Trenchpost +id=665093 +rarity=R +[/card] +[card] +primitive=Hourglass of the Lost +id=665366 +rarity=R +[/card] +[card] +primitive=Localized Destruction +id=665367 +rarity=R +[/card] +[card] +primitive=Razorfield Ripper +id=665368 +rarity=R +[/card] +[card] +primitive=Salvation Colossus +id=665369 +rarity=R +[/card] +[card] +primitive=Silverquill Lecturer +id=665370 +rarity=R +[/card] +[card] +primitive=Aurora Shifter +id=665371 +rarity=R +[/card] +[card] +primitive=Copy Land +id=665373 +rarity=R +[/card] +[card] +primitive=March from Velis Vel +id=665374 +rarity=R +[/card] +[card] +primitive=Wonderscape Sage +id=665375 +rarity=R +[/card] +[card] +primitive=Barrowgoyf +id=665376 +rarity=R +[/card] +[card] +primitive=Final Act +id=665378 +rarity=R +[/card] +[card] +primitive=Aether Refinery +id=665380 +rarity=R +[/card] +[card] +primitive=Blaster Hulk +id=665381 +rarity=R +[/card] +[card] +primitive=Filigree Racer +id=665382 +rarity=R +[/card] +[card] +primitive=Overclocked Electromancer +id=665384 +rarity=R +[/card] +[card] +primitive=Pyrogoyf +id=665385 +rarity=R +[/card] +[card] +primitive=Sawhorn Nemesis +id=665386 +rarity=R +[/card] +[card] +primitive=Siege-Gang Lieutenant +id=665387 +rarity=R +[/card] +[card] 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+[/card] diff --git a/projects/mtg/bin/Res/sets/MH2/_cards.dat b/projects/mtg/bin/Res/sets/MH2/_cards.dat index 5ee1f14c2..78f5c46bc 100644 --- a/projects/mtg/bin/Res/sets/MH2/_cards.dat +++ b/projects/mtg/bin/Res/sets/MH2/_cards.dat @@ -3,7 +3,7 @@ author=Wagic Team name=Modern Horizons 2 orderindex=REP-H.MH2 year=2021-06-18 -total=346 +total=524 [/meta] [card] primitive=Elemental @@ -1471,61 +1471,6 @@ id=522337 rarity=R [/card] [card] -primitive=Plains -id=524948 -rarity=C -[/card] -[card] -primitive=Plains -id=524949 -rarity=C -[/card] -[card] -primitive=Island -id=524950 -rarity=C -[/card] -[card] -primitive=Island -id=524951 -rarity=C -[/card] -[card] -primitive=Swamp -id=524952 -rarity=C -[/card] -[card] -primitive=Swamp -id=524953 -rarity=C -[/card] -[card] -primitive=Mountain -id=524954 -rarity=C -[/card] -[card] -primitive=Mountain -id=524955 -rarity=C -[/card] -[card] -primitive=Forest -id=524956 -rarity=C -[/card] -[card] -primitive=Forest -id=524957 -rarity=C -[/card] 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a/projects/mtg/bin/Res/sets/MIC/_cards.dat b/projects/mtg/bin/Res/sets/MIC/_cards.dat index 91ebc0fba..d2b08f0d1 100644 --- a/projects/mtg/bin/Res/sets/MIC/_cards.dat +++ b/projects/mtg/bin/Res/sets/MIC/_cards.dat @@ -3,7 +3,7 @@ author=Wagic Team name=Midnight Hunt Commander orderindex=COM-S.MIC year=2021-09-24 -total=188 +total=187 [/meta] [card] primitive=Beast Som2 @@ -51,7 +51,7 @@ id=-53939511 rarity=T [/card] [card] -primitive=Treasure Sur +primitive=Treasure id=-540753 rarity=T [/card] @@ -201,6 +201,386 @@ id=-539344 rarity=T [/card] [card] +primitive=Leinore, Autumn Sovereign +id=540728 +rarity=M +[/card] +[card] +primitive=Wilhelt, the Rotcleaver +id=540729 +rarity=M +[/card] +[card] +primitive=Eloise, Nephalia Sleuth +id=540708 +rarity=M +[/card] +[card] +primitive=Kyler, Sigardian Emissary +id=540709 +rarity=M +[/card] +[card] +primitive=Celestial Judgment +id=540448 +rarity=R +[/card] +[card] +primitive=Curse of Conformity +id=540449 +rarity=R +[/card] +[card] 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+rarity=R +[/card] +[card] +primitive=Visions of Dominance +id=540754 +rarity=R +[/card] +[card] +primitive=Lynde, Cheerful Tormentor +id=540755 +rarity=M +[/card] +[card] +primitive=Leinore, Autumn Sovereign +id=539110 +rarity=M +[/card] +[card] +primitive=Wilhelt, the Rotcleaver +id=539111 +rarity=M +[/card] +[card] +primitive=Eloise, Nephalia Sleuth +id=539112 +rarity=M +[/card] +[card] +primitive=Kyler, Sigardian Emissary +id=539113 +rarity=M +[/card] +[card] +primitive=Celestial Judgment +id=539114 +rarity=R +[/card] +[card] +primitive=Curse of Conformity +id=539115 +rarity=R +[/card] +[card] +primitive=Moorland Rescuer +id=539116 +rarity=R +[/card] +[card] +primitive=Sigarda's Vanguard +id=539117 +rarity=R +[/card] +[card] +primitive=Stalwart Pathlighter +id=539118 +rarity=R +[/card] +[card] +primitive=Wall of Mourning +id=539119 +rarity=R +[/card] +[card] +primitive=Cleaver Skaab +id=539120 +rarity=R +[/card] +[card] +primitive=Curse of Unbinding +id=539121 +rarity=R +[/card] +[card] +primitive=Drown in Dreams +id=539122 +rarity=R +[/card] +[card] +primitive=Empty the Laboratory +id=539123 +rarity=R +[/card] +[card] +primitive=Hordewing Skaab +id=539124 +rarity=R +[/card] +[card] +primitive=Shadow Kin +id=539125 +rarity=R +[/card] +[card] +primitive=Crowded Crypt +id=539126 +rarity=R +[/card] +[card] +primitive=Curse of the Restless Dead +id=539127 +rarity=R +[/card] +[card] +primitive=Ghouls' Night Out +id=539128 +rarity=R +[/card] +[card] +primitive=Gorex, the Tombshell +id=539129 +rarity=M +[/card] +[card] +primitive=Prowling Geistcatcher +id=539130 +rarity=R +[/card] +[card] +primitive=Ravenous Rotbelly +id=539131 +rarity=R +[/card] +[card] +primitive=Tomb Tyrant +id=539132 +rarity=R +[/card] +[card] +primitive=Celebrate the Harvest +id=539133 +rarity=R +[/card] +[card] +primitive=Curse of Clinging Webs +id=539134 +rarity=R +[/card] +[card] +primitive=Heronblade Elite +id=539135 +rarity=R +[/card] +[card] +primitive=Kurbis, Harvest Celebrant +id=539136 +rarity=M +[/card] +[card] +primitive=Ruinous Intrusion +id=539137 +rarity=R +[/card] +[card] +primitive=Sigardian Zealot +id=539138 +rarity=R +[/card] +[card] +primitive=Somberwald Beastmaster +id=539139 +rarity=R +[/card] +[card] +primitive=Avacyn's Memorial +id=539140 +rarity=M +[/card] +[card] +primitive=Visions of Glory +id=539141 +rarity=R +[/card] +[card] +primitive=Visions of Duplicity +id=539142 +rarity=R +[/card] +[card] +primitive=Visions of Dread +id=539143 +rarity=R +[/card] +[card] +primitive=Curse of Obsession +id=539144 +rarity=R +[/card] +[card] +primitive=Visions of Ruin +id=539145 +rarity=R +[/card] +[card] +primitive=Visions of Dominance +id=539146 +rarity=R +[/card] +[card] +primitive=Lynde, Cheerful Tormentor +id=539147 +rarity=M +[/card] +[card] primitive=Abzan Falconer id=539338 rarity=U @@ -755,193 +1135,3 @@ primitive=Unclaimed Territory id=539448 rarity=U [/card] -[card] -primitive=Celestial Judgment -id=540448 -rarity=R -[/card] -[card] -primitive=Curse of Conformity -id=540449 -rarity=R -[/card] -[card] -primitive=Moorland Rescuer -id=540450 -rarity=R -[/card] -[card] -primitive=Sigarda's Vanguard -id=540451 -rarity=R -[/card] -[card] -primitive=Stalwart Pathlighter -id=540452 -rarity=R -[/card] -[card] -primitive=Wall of Mourning -id=540453 -rarity=R -[/card] -[card] -primitive=Cleaver Skaab -id=540454 -rarity=R -[/card] -[card] -primitive=Curse of Unbinding -id=540455 -rarity=R -[/card] -[card] -primitive=Drown in Dreams -id=540456 -rarity=R -[/card] -[card] -primitive=Empty the Laboratory -id=540457 -rarity=R -[/card] -[card] -primitive=Hordewing Skaab -id=540458 -rarity=R -[/card] -[card] -primitive=Shadow Kin -id=540459 -rarity=R -[/card] -[card] -primitive=Crowded Crypt -id=540460 -rarity=R -[/card] -[card] -primitive=Curse of the Restless Dead -id=540461 -rarity=R -[/card] -[card] -primitive=Ghouls' Night Out -id=540462 -rarity=R -[/card] -[card] -primitive=Gorex, the Tombshell -id=540463 -rarity=R -[/card] -[card] -primitive=Prowling Geistcatcher -id=540464 -rarity=R -[/card] -[card] -primitive=Ravenous Rotbelly -id=540465 -rarity=R -[/card] -[card] -primitive=Tomb Tyrant -id=540466 -rarity=R -[/card] -[card] -primitive=Celebrate the Harvest -id=540467 -rarity=R -[/card] -[card] -primitive=Curse of Clinging Webs -id=540468 -rarity=R -[/card] -[card] -primitive=Heronblade Elite -id=540469 -rarity=R -[/card] -[card] -primitive=Kurbis, Harvest Celebrant -id=540470 -rarity=R -[/card] -[card] -primitive=Ruinous Intrusion -id=540471 -rarity=R -[/card] -[card] -primitive=Sigardian Zealot -id=540472 -rarity=R -[/card] -[card] -primitive=Somberwald Beastmaster -id=540473 -rarity=R -[/card] -[card] -primitive=Eloise, Nephalia Sleuth -id=540708 -rarity=M -[/card] -[card] -primitive=Kyler, Sigardian Emissary -id=540709 -rarity=M -[/card] -[card] -primitive=Leinore, Autumn Sovereign -id=540728 -rarity=M -[/card] -[card] -primitive=Wilhelt, the Rotcleaver -id=540729 -rarity=M -[/card] -[card] -primitive=Avacyn's Memorial -id=540748 -rarity=M -[/card] -[card] -primitive=Visions of Glory -id=540749 -rarity=R -[/card] -[card] -primitive=Visions of Duplicity -id=540750 -rarity=R -[/card] -[card] -primitive=Visions of Dread -id=540751 -rarity=R -[/card] -[card] -primitive=Curse of Obsession -id=540752 -rarity=R -[/card] -[card] -primitive=Visions of Ruin -id=540753 -rarity=R -[/card] -[card] -primitive=Visions of Dominance -id=540754 -rarity=R -[/card] -[card] -primitive=Lynde, Cheerful Tormentor -id=540755 -rarity=M -[/card] diff --git a/projects/mtg/bin/Res/sets/MID/_cards.dat b/projects/mtg/bin/Res/sets/MID/_cards.dat index bc6983f9b..90979e4be 100644 --- a/projects/mtg/bin/Res/sets/MID/_cards.dat +++ b/projects/mtg/bin/Res/sets/MID/_cards.dat @@ -3,7 +3,7 @@ author=Wagic Team name=Innistrad: Midnight Hunt orderindex=EXP-ZZK.MID year=2021-09-24 -total=369 +total=471 [/meta] [card] primitive=Day @@ -1232,12 +1232,12 @@ rarity=R [/card] [card] primitive=Bird Admirer -id=534953 +id=534954 rarity=C [/card] [card] primitive=Wing Shredder -id=534954 +id=534953 rarity=T [/card] [card] @@ -1850,3 +1850,493 @@ primitive=Forest id=538236 rarity=L [/card] +[card] +primitive=Wrenn and Seven +id=538392 +rarity=M +[/card] +[card] +primitive=Arlinn, the Pack's Hope +id=538393 +rarity=M +[/card] +[card] +primitive=Arlinn, the Moon's Fury +id=538394 +rarity=T +[/card] +[card] +primitive=Teferi, Who Slows the Sunset +id=538395 +rarity=M +[/card] +[card] +primitive=Deserted Beach +id=538436 +rarity=R +[/card] +[card] +primitive=Haunted Ridge +id=538437 +rarity=R +[/card] +[card] +primitive=Overgrown Farmland +id=538438 +rarity=R +[/card] +[card] +primitive=Rockfall Vale +id=538439 +rarity=R +[/card] +[card] +primitive=Shipwreck Marsh +id=538440 +rarity=R +[/card] +[card] +primitive=Adeline, Resplendent Cathar +id=538491 +rarity=R +[/card] +[card] +primitive=Lier, Disciple of the Drowned +id=538492 +rarity=M +[/card] +[card] +primitive=Gisa, Glorious Resurrector +id=538493 +rarity=R +[/card] +[card] +primitive=Jadar, Ghoulcaller of Nephalia +id=538494 +rarity=R +[/card] +[card] +primitive=Jerren, Corrupted Bishop +id=538495 +rarity=M +[/card] +[card] +primitive=Ormendahl, the Corrupter +id=538496 +rarity=T +[/card] +[card] +primitive=Dennick, Pious Apprentice +id=538497 +rarity=R +[/card] +[card] +primitive=Dennick, Pious Apparition +id=538498 +rarity=T +[/card] +[card] +primitive=Florian, Voldaren Scion +id=538499 +rarity=R +[/card] +[card] +primitive=Liesa, Forgotten Archangel +id=538500 +rarity=R +[/card] +[card] +primitive=Ludevic, Necrogenius +id=538501 +rarity=R +[/card] +[card] +primitive=Olag, Ludevic's Hubris +id=538502 +rarity=T +[/card] +[card] +primitive=Old Stickfingers +id=538503 +rarity=R +[/card] +[card] +primitive=Rem Karolus, Stalwart Slayer +id=538504 +rarity=R +[/card] +[card] +primitive=Sigarda, Champion of Light +id=538505 +rarity=M +[/card] +[card] +primitive=Slogurk, the Overslime +id=538506 +rarity=R +[/card] +[card] +primitive=Vadrik, Astral Archmage +id=538507 +rarity=R +[/card] +[card] +primitive=Curse of Silence +id=538678 +rarity=R +[/card] +[card] +primitive=Enduring Angel +id=538679 +rarity=M +[/card] +[card] +primitive=Angelic Enforcer +id=538680 +rarity=T +[/card] +[card] +primitive=Fateful Absence +id=538681 +rarity=R +[/card] +[card] +primitive=Intrepid Adversary +id=538682 +rarity=M +[/card] +[card] +primitive=Sigarda's Splendor +id=538683 +rarity=R +[/card] +[card] +primitive=Sigardian Savior +id=538684 +rarity=M +[/card] +[card] +primitive=Sungold Sentinel +id=538685 +rarity=R +[/card] +[card] +primitive=Vanquish the Horde +id=538686 +rarity=R +[/card] +[card] +primitive=Curse of Surveillance +id=538687 +rarity=R +[/card] +[card] +primitive=Grafted Identity +id=538688 +rarity=R +[/card] +[card] +primitive=Malevolent Hermit +id=538689 +rarity=R +[/card] +[card] +primitive=Benevolent Geist +id=538690 +rarity=T +[/card] +[card] +primitive=Memory Deluge +id=538691 +rarity=R +[/card] +[card] +primitive=Patrician Geist +id=538692 +rarity=R +[/card] +[card] +primitive=Poppet Stitcher +id=538693 +rarity=M +[/card] +[card] +primitive=Poppet Factory +id=538694 +rarity=T +[/card] +[card] +primitive=Sludge Monster +id=538695 +rarity=R +[/card] +[card] +primitive=Spectral Adversary +id=538696 +rarity=M +[/card] +[card] +primitive=Triskaidekaphile +id=538697 +rarity=R +[/card] +[card] +primitive=Bloodline Culling +id=538698 +rarity=R +[/card] +[card] +primitive=Champion of the Perished +id=538699 +rarity=R +[/card] +[card] +primitive=Curse of Leeches +id=538700 +rarity=R +[/card] +[card] +primitive=Leeching Lurker +id=538701 +rarity=T +[/card] +[card] +primitive=Lord of the Forsaken +id=538702 +rarity=M +[/card] +[card] +primitive=Mask of Griselbrand +id=538703 +rarity=R +[/card] +[card] +primitive=The Meathook Massacre +id=538704 +rarity=M +[/card] +[card] +primitive=Slaughter Specialist +id=538705 +rarity=R +[/card] +[card] +primitive=Tainted Adversary +id=538706 +rarity=M +[/card] +[card] +primitive=Bloodthirsty Adversary +id=538707 +rarity=M +[/card] +[card] +primitive=Burn Down the House +id=538708 +rarity=R +[/card] +[card] +primitive=Curse of Shaken Faith +id=538709 +rarity=R +[/card] +[card] +primitive=Falkenrath Pit Fighter +id=538710 +rarity=R +[/card] +[card] +primitive=Geistflame Reservoir +id=538711 +rarity=R +[/card] +[card] +primitive=Light Up the Night +id=538712 +rarity=R +[/card] +[card] +primitive=Moonveil Regent +id=538713 +rarity=M +[/card] +[card] +primitive=Smoldering Egg +id=538714 +rarity=R +[/card] +[card] +primitive=Ashmouth Dragon +id=538715 +rarity=T +[/card] +[card] +primitive=Sunstreak Phoenix +id=538716 +rarity=M +[/card] +[card] +primitive=Augur of Autumn +id=538717 +rarity=R +[/card] +[card] +primitive=Briarbridge Tracker +id=538718 +rarity=R +[/card] +[card] +primitive=Consuming Blob +id=538719 +rarity=M +[/card] +[card] +primitive=Primal Adversary +id=538720 +rarity=M +[/card] +[card] +primitive=Storm the Festival +id=538721 +rarity=R +[/card] +[card] +primitive=Unnatural Growth +id=538722 +rarity=R +[/card] +[card] +primitive=Willow Geist +id=538723 +rarity=R +[/card] +[card] +primitive=Angelfire Ignition +id=538724 +rarity=R +[/card] +[card] +primitive=Can't Stay Away +id=538725 +rarity=R +[/card] +[card] +primitive=Croaking Counterpart +id=538726 +rarity=R +[/card] +[card] +primitive=Dire-Strain Rampage +id=538727 +rarity=R +[/card] +[card] +primitive=Galvanic Iteration +id=538728 +rarity=R +[/card] +[card] +primitive=Ghoulcaller's Harvest +id=538729 +rarity=R +[/card] +[card] +primitive=Hallowed Respite +id=538730 +rarity=R +[/card] +[card] +primitive=Rite of Harmony +id=538731 +rarity=R +[/card] +[card] +primitive=Siphon Insight +id=538732 +rarity=R +[/card] +[card] +primitive=Wake to Slaughter +id=538733 +rarity=R +[/card] +[card] +primitive=The Celestus +id=538734 +rarity=R +[/card] +[card] +primitive=Pithing Needle +id=538735 +rarity=R +[/card] +[card] +primitive=Hostile Hostel +id=538737 +rarity=M +[/card] +[card] +primitive=Creeping Inn +id=538736 +rarity=T +[/card] +[card] +primitive=Plains +id=538337 +rarity=L +[/card] +[card] +primitive=Island +id=538338 +rarity=L +[/card] +[card] +primitive=Swamp +id=538339 +rarity=L +[/card] +[card] +primitive=Mountain +id=538340 +rarity=L +[/card] +[card] +primitive=Forest +id=538341 +rarity=L +[/card] +[card] +primitive=Champion of the Perished +id=539044 +rarity=R +[/card] +[card] +primitive=Triskaidekaphile +id=539038 +rarity=R +[/card] +[card] +primitive=Gavony Dawnguard +id=539055 +rarity=U +[/card] +[card] +primitive=Consider +id=539056 +rarity=C +[/card] +[card] +primitive=Infernal Grasp +id=539057 +rarity=U +[/card] +[card] +primitive=Play with Fire +id=539058 +rarity=U +[/card] +[card] +primitive=Join the Dance +id=539059 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/MKC/_cards.dat b/projects/mtg/bin/Res/sets/MKC/_cards.dat new file mode 100644 index 000000000..894c0d8f2 --- /dev/null +++ b/projects/mtg/bin/Res/sets/MKC/_cards.dat @@ -0,0 +1,1776 @@ +[meta] +author=Wagic Team +name=Murders at Karlov Manor Commander +year=2024-02-09 +total=361 +[/meta] +[card] +primitive=Kaust, Eyes of the Glade +id=649907 +rarity=M +[/card] +[card] +primitive=Mirko, Obsessive Theorist +id=649908 +rarity=M +[/card] +[card] +primitive=Morska, Undersea Sleuth +id=649909 +rarity=M +[/card] +[card] +primitive=Nelly Borca, Impulsive Accuser +id=649910 +rarity=M +[/card] +[card] +primitive=Duskana, the Rage Mother +id=649927 +rarity=M +[/card] +[card] +primitive=Feather, Radiant Arbiter +id=649928 +rarity=M +[/card] +[card] +primitive=Marvo, Deep Operative +id=649929 +rarity=M +[/card] +[card] +primitive=Sophia, Dogged Detective +id=649930 +rarity=M +[/card] +[card] +primitive=Armed with Proof +id=649947 +rarity=R +[/card] +[card] +primitive=Immortal Obligation +id=649948 +rarity=R +[/card] +[card] +primitive=Merchant of Truth +id=649949 +rarity=R +[/card] +[card] +primitive=Otherworldly Escort +id=649950 +rarity=R +[/card] +[card] +primitive=Redemption Arc +id=649951 +rarity=R +[/card] +[card] +primitive=Serene Sleuth +id=649952 +rarity=R +[/card] +[card] +primitive=Trouble in Pairs +id=649953 +rarity=R +[/card] +[card] +primitive=True Identity +id=649954 +rarity=R +[/card] +[card] +primitive=Unexplained Absence +id=649955 +rarity=R +[/card] +[card] +primitive=Veiled Ascension +id=649956 +rarity=R +[/card] +[card] +primitive=Case of the Shifting Visage +id=649957 +rarity=R +[/card] +[card] +primitive=Copy Catchers +id=649958 +rarity=R +[/card] +[card] +primitive=Detective of the Month +id=649959 +rarity=R +[/card] +[card] +primitive=Final-Word Phantom +id=649960 +rarity=R +[/card] +[card] +primitive=Follow the Bodies +id=649961 +rarity=R +[/card] +[card] +primitive=Tangletrove Kelp +id=649962 +rarity=R +[/card] +[card] +primitive=Watcher of Hours +id=649963 +rarity=R +[/card] +[card] +primitive=Charnel Serenade +id=649964 +rarity=R +[/card] +[card] +primitive=Eye of 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+id=610944 +rarity=R +[/card] +[card] +primitive=Tribute to the World Tree +id=610945 +rarity=R +[/card] +[card] +primitive=Realmbreaker, the Invasion Tree +id=610946 +rarity=R +[/card] +[card] +primitive=Sword of Once and Future +id=610947 +rarity=M +[/card] +[card] +primitive=Essence of Orthodoxy +id=611230 +rarity=R +[/card] +[card] +primitive=Interdisciplinary Mascot +id=611231 +rarity=R +[/card] +[card] +primitive=Terror of Towashi +id=611232 +rarity=R +[/card] +[card] +primitive=Orthion, Hero of Lavabrink +id=611233 +rarity=R +[/card] +[card] +primitive=Surrak and Goreclaw +id=611234 +rarity=R +[/card] +[card] +primitive=Norn's Inquisitor +id=611255 +rarity=U +[/card] +[card] +primitive=Scrappy Bruiser +id=611256 +rarity=U +[/card] +[card] +primitive=Kami of Whispered Hopes +id=611257 +rarity=U +[/card] +[card] +primitive=Botanical Brawler +id=611258 +rarity=U +[/card] +[card] +primitive=Halo Forager +id=611259 +rarity=U +[/card] +[card] +primitive=Ghalta and Mavren +id=611303 +rarity=R +[/card] +[card] +primitive=Omnath, Locus of All +id=611295 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/MOR/_cards.dat b/projects/mtg/bin/Res/sets/MOR/_cards.dat index 0f9c12e75..830ec5d34 100644 --- a/projects/mtg/bin/Res/sets/MOR/_cards.dat +++ b/projects/mtg/bin/Res/sets/MOR/_cards.dat @@ -7,16 +7,6 @@ year=2008-02-01 total=150 [/meta] [card] -primitive=Ambassador Oak -id=152998 -rarity=C -[/card] -[card] -primitive=Auntie's Snitch -id=153280 -rarity=R -[/card] -[card] primitive=Ballyrush Banneret id=152623 rarity=C @@ -27,46 +17,6 @@ id=153451 rarity=R [/card] [card] -primitive=Bitterblossom -id=152648 -rarity=R -[/card] -[card] -primitive=Blightsoil Druid -id=152705 -rarity=C -[/card] -[card] -primitive=Boldwyr Heavyweights -id=153137 -rarity=R -[/card] -[card] -primitive=Boldwyr Intimidator -id=152974 -rarity=U -[/card] -[card] -primitive=Borderland Behemoth -id=153102 -rarity=R -[/card] -[card] -primitive=Bosk Banneret -id=152557 -rarity=C -[/card] -[card] -primitive=Bramblewood Paragon -id=153139 -rarity=U -[/card] -[card] -primitive=Brighthearth Banneret -id=152651 -rarity=C -[/card] -[card] primitive=Burrenton Bombardier id=152694 rarity=C @@ -82,186 +32,36 @@ id=152878 rarity=U [/card] [card] -primitive=Chameleon Colossus -id=153450 -rarity=R -[/card] -[card] primitive=Changeling Sentinel id=143230 rarity=C [/card] [card] -primitive=Cloak and Dagger -id=152604 -rarity=U -[/card] -[card] primitive=Coordinated Barrage id=153151 rarity=C [/card] [card] -primitive=Countryside Crusher -id=152980 -rarity=R -[/card] -[card] -primitive=Cream of the Crop -id=157423 -rarity=R -[/card] -[card] primitive=Daily Regimen id=152838 rarity=U [/card] [card] -primitive=Declaration of Naught -id=153169 -rarity=R -[/card] -[card] -primitive=Deglamer -id=154160 -rarity=C -[/card] -[card] -primitive=Dewdrop Spy -id=152828 -rarity=C -[/card] -[card] -primitive=Disperse -id=152727 -rarity=C -[/card] -[card] -primitive=Distant Melody -id=153133 -rarity=C -[/card] -[card] -primitive=Diviner's Wand -id=154163 -rarity=U -[/card] -[card] -primitive=Door of Destinies -id=152526 -rarity=R -[/card] -[card] -primitive=Earthbrawn -id=152710 -rarity=C -[/card] -[card] -primitive=Earwig Squad -id=153135 -rarity=R -[/card] -[card] -primitive=Elvish Warrior -id=153003 -rarity=C -[/card] -[card] -primitive=Everbark Shaman -id=152968 -rarity=C -[/card] -[card] -primitive=Fencer Clique -id=157424 -rarity=C -[/card] -[card] -primitive=Fendeep Summoner -id=152607 -rarity=R -[/card] -[card] -primitive=Fertilid -id=152926 -rarity=C -[/card] -[card] -primitive=Festercreep -id=152944 -rarity=C -[/card] -[card] primitive=Feudkiller's Verdict id=152649 rarity=R [/card] [card] -primitive=Final-Sting Faerie -id=152641 -rarity=C -[/card] -[card] -primitive=Fire Juggler -id=152534 -rarity=C -[/card] -[card] -primitive=Floodchaser -id=152830 -rarity=C -[/card] -[card] primitive=Forfend id=157431 rarity=C [/card] [card] -primitive=Frogtosser Banneret -id=152587 -rarity=C -[/card] -[card] -primitive=Game-Trail Changeling -id=143253 -rarity=C -[/card] -[card] -primitive=Gilt-Leaf Archdruid -id=153453 -rarity=R -[/card] -[card] primitive=Graceful Reprieve id=153138 rarity=U [/card] [card] -primitive=Greatbow Doyen -id=153163 -rarity=R -[/card] -[card] -primitive=Grimoire Thief -id=152870 -rarity=R -[/card] -[card] -primitive=Heritage Druid -id=152556 -rarity=U -[/card] -[card] -primitive=Hostile Realm -id=152555 -rarity=C -[/card] -[card] -primitive=Hunting Triad -id=152963 -rarity=U -[/card] -[card] primitive=Idyllic Tutor id=152938 rarity=R @@ -272,21 +72,6 @@ id=152967 rarity=R [/card] [card] -primitive=Ink Dissolver -id=152736 -rarity=C -[/card] -[card] -primitive=Inspired Sprite -id=152826 -rarity=U -[/card] -[card] -primitive=Kindled Fury -id=152563 -rarity=C -[/card] -[card] primitive=Kinsbaile Borderguard id=152977 rarity=R @@ -302,6 +87,111 @@ id=152858 rarity=C [/card] [card] +primitive=Meadowboon +id=157432 +rarity=U +[/card] +[card] +primitive=Mosquito Guard +id=152585 +rarity=C +[/card] +[card] +primitive=Order of the Golden Cricket +id=153463 +rarity=C +[/card] +[card] +primitive=Preeminent Captain +id=152595 +rarity=R +[/card] +[card] +primitive=Redeem the Lost +id=152616 +rarity=U +[/card] +[card] +primitive=Reveillark +id=152716 +rarity=R +[/card] +[card] +primitive=Shinewend +id=152659 +rarity=C +[/card] +[card] +primitive=Stonehewer Giant +id=152588 +rarity=R +[/card] +[card] +primitive=Stonybrook Schoolmaster +id=153166 +rarity=C +[/card] +[card] +primitive=Swell of Courage +id=152729 +rarity=U +[/card] +[card] +primitive=Wandering Graybeard +id=152672 +rarity=U +[/card] +[card] +primitive=Weight of Conscience +id=152737 +rarity=C +[/card] +[card] +primitive=Declaration of Naught +id=153169 +rarity=R +[/card] +[card] +primitive=Dewdrop Spy +id=152828 +rarity=C +[/card] +[card] +primitive=Disperse +id=152727 +rarity=C +[/card] +[card] +primitive=Distant Melody +id=153133 +rarity=C +[/card] +[card] +primitive=Fencer Clique +id=157424 +rarity=C +[/card] +[card] +primitive=Floodchaser +id=152830 +rarity=C +[/card] +[card] +primitive=Grimoire Thief +id=152870 +rarity=R +[/card] +[card] +primitive=Ink Dissolver +id=152736 +rarity=C +[/card] +[card] +primitive=Inspired Sprite +id=152826 +rarity=U +[/card] +[card] primitive=Knowledge Exploitation id=152664 rarity=R @@ -312,28 +202,128 @@ id=153122 rarity=C [/card] [card] -primitive=Leaf-Crowned Elder -id=152682 -rarity=R -[/card] -[card] -primitive=Lightning Crafter -id=152893 -rarity=R -[/card] -[card] -primitive=Luminescent Rain -id=153147 +primitive=Merrow Witsniper +id=152699 rarity=C [/card] [card] -primitive=Lunk Errant -id=152581 +primitive=Mind Spring +id=152628 +rarity=R +[/card] +[card] +primitive=Mothdust Changeling +id=143333 rarity=C [/card] [card] -primitive=Lys Alana Bowmaster -id=153462 +primitive=Negate +id=152570 +rarity=C +[/card] +[card] +primitive=Nevermaker +id=152934 +rarity=U +[/card] +[card] +primitive=Notorious Throng +id=152579 +rarity=R +[/card] +[card] +primitive=Research the Deep +id=152618 +rarity=U +[/card] +[card] +primitive=Sage of Fables +id=152871 +rarity=U +[/card] +[card] +primitive=Sage's Dousing +id=152988 +rarity=U +[/card] +[card] +primitive=Sigil Tracer +id=152590 +rarity=R +[/card] +[card] +primitive=Slithermuse +id=157428 +rarity=R +[/card] +[card] +primitive=Stonybrook Banneret +id=152652 +rarity=C +[/card] +[card] +primitive=Stream of Unconsciousness +id=152720 +rarity=C +[/card] +[card] +primitive=Supreme Exemplar +id=152533 +rarity=R +[/card] +[card] +primitive=Thieves' Fortune +id=152815 +rarity=U +[/card] +[card] +primitive=Vendilion Clique +id=152549 +rarity=R +[/card] +[card] +primitive=Waterspout Weavers +id=152656 +rarity=U +[/card] +[card] +primitive=Auntie's Snitch +id=153280 +rarity=R +[/card] +[card] +primitive=Bitterblossom +id=152648 +rarity=R +[/card] +[card] +primitive=Blightsoil Druid +id=152705 +rarity=C +[/card] +[card] +primitive=Earwig Squad +id=153135 +rarity=R +[/card] +[card] +primitive=Fendeep Summoner +id=152607 +rarity=R +[/card] +[card] +primitive=Festercreep +id=152944 +rarity=C +[/card] +[card] +primitive=Final-Sting Faerie +id=152641 +rarity=C +[/card] +[card] +primitive=Frogtosser Banneret +id=152587 rarity=C [/card] [card] @@ -342,26 +332,11 @@ id=152546 rarity=R [/card] [card] -primitive=Meadowboon -id=157432 -rarity=U -[/card] -[card] -primitive=Merrow Witsniper -id=152699 -rarity=C -[/card] -[card] primitive=Mind Shatter id=157422 rarity=R [/card] [card] -primitive=Mind Spring -id=152628 -rarity=R -[/card] -[card] primitive=Moonglove Changeling id=143218 rarity=C @@ -372,41 +347,6 @@ id=152903 rarity=C [/card] [card] -primitive=Mosquito Guard -id=152585 -rarity=C -[/card] -[card] -primitive=Mothdust Changeling -id=143333 -rarity=C -[/card] -[card] -primitive=Mudbutton Clanger -id=152876 -rarity=C -[/card] -[card] -primitive=Murmuring Bosk -id=153467 -rarity=R -[/card] -[card] -primitive=Mutavault -id=152724 -rarity=R -[/card] -[card] -primitive=Negate -id=152570 -rarity=C -[/card] -[card] -primitive=Nevermaker -id=152934 -rarity=U -[/card] -[card] primitive=Nightshade Schemers id=153001 rarity=U @@ -417,16 +357,6 @@ id=152844 rarity=U [/card] [card] -primitive=Notorious Throng -id=152579 -rarity=R -[/card] -[card] -primitive=Obsidian Battle-Axe -id=154164 -rarity=U -[/card] -[card] primitive=Offalsnout id=152571 rarity=U @@ -437,38 +367,118 @@ id=153099 rarity=U [/card] [card] -primitive=Orchard Warden -id=152991 -rarity=U -[/card] -[card] -primitive=Order of the Golden Cricket -id=153463 -rarity=C -[/card] -[card] primitive=Pack's Disdain id=153165 rarity=C [/card] [card] -primitive=Preeminent Captain -id=152595 -rarity=R -[/card] -[card] primitive=Prickly Boggart id=152718 rarity=C [/card] [card] -primitive=Primal Beyond -id=153464 +primitive=Pulling Teeth +id=152667 +rarity=C +[/card] +[card] +primitive=Revive the Fallen +id=152836 +rarity=U +[/card] +[card] +primitive=Scarblade Elite +id=153278 rarity=R [/card] [card] -primitive=Pulling Teeth -id=152667 +primitive=Squeaking Pie Grubfellows +id=152847 +rarity=C +[/card] +[card] +primitive=Stenchskipper +id=153126 +rarity=R +[/card] +[card] +primitive=Stinkdrinker Bandit +id=152917 +rarity=U +[/card] +[card] +primitive=Violet Pall +id=157426 +rarity=C +[/card] +[card] +primitive=Warren Weirding +id=152732 +rarity=U +[/card] +[card] +primitive=Weed-Pruner Poplar +id=152741 +rarity=C +[/card] +[card] +primitive=Weirding Shaman +id=153011 +rarity=R +[/card] +[card] +primitive=Boldwyr Heavyweights +id=153137 +rarity=R +[/card] +[card] +primitive=Boldwyr Intimidator +id=152974 +rarity=U +[/card] +[card] +primitive=Borderland Behemoth +id=153102 +rarity=R +[/card] +[card] +primitive=Brighthearth Banneret +id=152651 +rarity=C +[/card] +[card] +primitive=Countryside Crusher +id=152980 +rarity=R +[/card] +[card] +primitive=Fire Juggler +id=152534 +rarity=C +[/card] +[card] +primitive=Hostile Realm +id=152555 +rarity=C +[/card] +[card] +primitive=Kindled Fury +id=152563 +rarity=C +[/card] +[card] +primitive=Lightning Crafter +id=152893 +rarity=R +[/card] +[card] +primitive=Lunk Errant +id=152581 +rarity=C +[/card] +[card] +primitive=Mudbutton Clanger +id=152876 rarity=C [/card] [card] @@ -482,51 +492,11 @@ id=153104 rarity=U [/card] [card] -primitive=Reach of Branches -id=154162 -rarity=R -[/card] -[card] -primitive=Recross the Paths -id=152874 -rarity=U -[/card] -[card] -primitive=Redeem the Lost -id=152616 -rarity=U -[/card] -[card] -primitive=Reins of the Vinesteed -id=152625 -rarity=C -[/card] -[card] primitive=Release the Ants id=152619 rarity=U [/card] [card] -primitive=Research the Deep -id=152618 -rarity=U -[/card] -[card] -primitive=Reveillark -id=152716 -rarity=R -[/card] -[card] -primitive=Revive the Fallen -id=152836 -rarity=U -[/card] -[card] -primitive=Rhys the Exiled -id=152643 -rarity=R -[/card] -[card] primitive=Rivals' Duel id=152586 rarity=U @@ -537,31 +507,6 @@ id=153158 rarity=C [/card] [card] -primitive=Rustic Clachan -id=153460 -rarity=R -[/card] -[card] -primitive=Sage of Fables -id=152871 -rarity=U -[/card] -[card] -primitive=Sage's Dousing -id=152988 -rarity=U -[/card] -[card] -primitive=Scapeshift -id=146593 -rarity=R -[/card] -[card] -primitive=Scarblade Elite -id=153278 -rarity=R -[/card] -[card] primitive=Seething Pathblazer id=153101 rarity=C @@ -582,171 +527,176 @@ id=157433 rarity=R [/card] [card] -primitive=Shinewend -id=152659 -rarity=C -[/card] -[card] -primitive=Sigil Tracer -id=152590 -rarity=R -[/card] -[card] -primitive=Slithermuse -id=157428 -rarity=R -[/card] -[card] primitive=Spitebellows id=152887 rarity=U [/card] [card] -primitive=Squeaking Pie Grubfellows -id=152847 -rarity=C -[/card] -[card] -primitive=Stenchskipper -id=153126 -rarity=R -[/card] -[card] primitive=Stingmoggie id=152704 rarity=C [/card] [card] -primitive=Stinkdrinker Bandit -id=152917 -rarity=U -[/card] -[card] primitive=Stomping Slabs id=157421 rarity=U [/card] [card] -primitive=Stonehewer Giant -id=152588 -rarity=R -[/card] -[card] -primitive=Stonybrook Banneret -id=152652 -rarity=C -[/card] -[card] -primitive=Stonybrook Schoolmaster -id=153166 -rarity=C -[/card] -[card] -primitive=Stream of Unconsciousness -id=152720 -rarity=C -[/card] -[card] primitive=Sunflare Shaman id=153155 rarity=C [/card] [card] -primitive=Supreme Exemplar -id=152533 -rarity=R -[/card] -[card] -primitive=Swell of Courage -id=152729 -rarity=U -[/card] -[card] primitive=Taurean Mauler id=153452 rarity=R [/card] [card] -primitive=Thieves' Fortune -id=152815 -rarity=U -[/card] -[card] -primitive=Thornbite Staff -id=152904 -rarity=U -[/card] -[card] primitive=Titan's Revenge id=152552 rarity=R [/card] [card] -primitive=Unstoppable Ash -id=152937 -rarity=R -[/card] -[card] -primitive=Vendilion Clique -id=152549 -rarity=R -[/card] -[card] primitive=Vengeful Firebrand id=153153 rarity=R [/card] [card] -primitive=Veteran's Armaments -id=153012 -rarity=U -[/card] -[card] -primitive=Violet Pall -id=157426 -rarity=C -[/card] -[card] -primitive=Walker of the Grove -id=152553 -rarity=U -[/card] -[card] -primitive=Wandering Graybeard -id=152672 -rarity=U -[/card] -[card] primitive=War-Spike Changeling id=143199 rarity=C [/card] [card] -primitive=Warren Weirding -id=152732 -rarity=U -[/card] -[card] -primitive=Waterspout Weavers -id=152656 -rarity=U -[/card] -[card] -primitive=Weed-Pruner Poplar -id=152741 +primitive=Ambassador Oak +id=152998 rarity=C [/card] [card] -primitive=Weight of Conscience -id=152737 +primitive=Bosk Banneret +id=152557 rarity=C [/card] [card] -primitive=Weirding Shaman -id=153011 +primitive=Bramblewood Paragon +id=153139 +rarity=U +[/card] +[card] +primitive=Chameleon Colossus +id=153450 rarity=R [/card] [card] +primitive=Cream of the Crop +id=157423 +rarity=R +[/card] +[card] +primitive=Deglamer +id=154160 +rarity=C +[/card] +[card] +primitive=Earthbrawn +id=152710 +rarity=C +[/card] +[card] +primitive=Elvish Warrior +id=153003 +rarity=C +[/card] +[card] +primitive=Everbark Shaman +id=152968 +rarity=C +[/card] +[card] +primitive=Fertilid +id=152926 +rarity=C +[/card] +[card] +primitive=Game-Trail Changeling +id=143253 +rarity=C +[/card] +[card] +primitive=Gilt-Leaf Archdruid +id=153453 +rarity=R +[/card] +[card] +primitive=Greatbow Doyen +id=153163 +rarity=R +[/card] +[card] +primitive=Heritage Druid +id=152556 +rarity=U +[/card] +[card] +primitive=Hunting Triad +id=152963 +rarity=U +[/card] +[card] +primitive=Leaf-Crowned Elder +id=152682 +rarity=R +[/card] +[card] +primitive=Luminescent Rain +id=153147 +rarity=C +[/card] +[card] +primitive=Lys Alana Bowmaster +id=153462 +rarity=C +[/card] +[card] +primitive=Orchard Warden +id=152991 +rarity=U +[/card] +[card] +primitive=Reach of Branches +id=154162 +rarity=R +[/card] +[card] +primitive=Recross the Paths +id=152874 +rarity=U +[/card] +[card] +primitive=Reins of the Vinesteed +id=152625 +rarity=C +[/card] +[card] +primitive=Rhys the Exiled +id=152643 +rarity=R +[/card] +[card] +primitive=Scapeshift +id=146593 +rarity=R +[/card] +[card] +primitive=Unstoppable Ash +id=152937 +rarity=R +[/card] +[card] +primitive=Walker of the Grove +id=152553 +rarity=U +[/card] +[card] primitive=Winnower Patrol id=152669 rarity=C @@ -756,3 +706,53 @@ primitive=Wolf-Skull Shaman id=152728 rarity=U [/card] +[card] +primitive=Cloak and Dagger +id=152604 +rarity=U +[/card] +[card] +primitive=Diviner's Wand +id=154163 +rarity=U +[/card] +[card] +primitive=Door of Destinies +id=152526 +rarity=R +[/card] +[card] +primitive=Obsidian Battle-Axe +id=154164 +rarity=U +[/card] +[card] +primitive=Thornbite Staff +id=152904 +rarity=U +[/card] +[card] +primitive=Veteran's Armaments +id=153012 +rarity=U +[/card] +[card] +primitive=Murmuring Bosk +id=153467 +rarity=R +[/card] +[card] +primitive=Mutavault +id=152724 +rarity=R +[/card] +[card] +primitive=Primal Beyond +id=153464 +rarity=R +[/card] +[card] +primitive=Rustic Clachan +id=153460 +rarity=R +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/MUL/_cards.dat b/projects/mtg/bin/Res/sets/MUL/_cards.dat new file mode 100644 index 000000000..be76b194d --- /dev/null +++ b/projects/mtg/bin/Res/sets/MUL/_cards.dat @@ -0,0 +1,331 @@ +[meta] +author=Wagic Team +name=Multiverse Legends +year=2023-04-21 +total=195 +[/meta] +[card] +primitive=Anafenza, Kin-Tree Spirit +id=611306 +rarity=R +[/card] +[card] +primitive=Daxos, Blessed by the Sun +id=611307 +rarity=U +[/card] +[card] +primitive=Elesh Norn, Grand Cenobite +id=611308 +rarity=M +[/card] +[card] +primitive=Kenrith, the Returned King +id=611309 +rarity=M +[/card] +[card] +primitive=Kwende, Pride of Femeref +id=611310 +rarity=U +[/card] +[card] +primitive=Sram, Senior Edificer +id=611311 +rarity=R +[/card] +[card] +primitive=Thalia, Guardian of Thraben +id=611312 +rarity=R +[/card] +[card] +primitive=Baral, Chief of Compliance +id=611313 +rarity=R +[/card] +[card] +primitive=Emry, Lurker of the Loch +id=611314 +rarity=R +[/card] +[card] +primitive=Inga Rune-Eyes +id=611315 +rarity=U +[/card] +[card] +primitive=Jin-Gitaxias, Core Augur +id=611316 +rarity=M +[/card] +[card] +primitive=Tetsuko Umezawa, Fugitive +id=611317 +rarity=U +[/card] +[card] +primitive=Ayara, First of Locthwain +id=611318 +rarity=R +[/card] +[card] +primitive=Horobi, Death's Wail +id=611319 +rarity=R +[/card] +[card] +primitive=Seizan, Perverter of Truth +id=611320 +rarity=R +[/card] +[card] +primitive=Sheoldred, Whispering One +id=611321 +rarity=M +[/card] +[card] +primitive=Skithiryx, the Blight Dragon +id=611322 +rarity=M +[/card] +[card] +primitive=Tymaret, Chosen from Death +id=611323 +rarity=U +[/card] +[card] +primitive=Yargle, Glutton of Urborg +id=611324 +rarity=U +[/card] +[card] +primitive=Captain Lannery Storm +id=611325 +rarity=R +[/card] +[card] +primitive=Ragavan, Nimble Pilferer +id=611326 +rarity=M +[/card] +[card] +primitive=Squee, the Immortal +id=611327 +rarity=R +[/card] 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Telchor Engineer +id=611341 +rarity=R +[/card] +[card] +primitive=Dina, Soul Steeper +id=611342 +rarity=U +[/card] +[card] +primitive=Ezuri, Claw of Progress +id=611343 +rarity=M +[/card] +[card] +primitive=Firesong and Sunspeaker +id=611344 +rarity=R +[/card] +[card] +primitive=Firja, Judge of Valor +id=611345 +rarity=U +[/card] +[card] +primitive=Grimgrin, Corpse-Born +id=611346 +rarity=M +[/card] +[card] +primitive=Gyruda, Doom of Depths +id=611347 +rarity=R +[/card] +[card] +primitive=Imoti, Celebrant of Bounty +id=611348 +rarity=U +[/card] +[card] +primitive=Jegantha, the Wellspring +id=611349 +rarity=R +[/card] +[card] +primitive=Judith, the Scourge Diva +id=611350 +rarity=R +[/card] +[card] +primitive=Juri, Master of the Revue +id=611351 +rarity=U +[/card] +[card] +primitive=Kaheera, the Orphanguard +id=611352 +rarity=R +[/card] +[card] +primitive=Keruga, the Macrosage +id=611353 +rarity=R +[/card] +[card] +primitive=Kroxa, Titan of Death's Hunger +id=611354 +rarity=M +[/card] 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+[/card] +[card] +primitive=Yorion, Sky Nomad +id=611369 +rarity=R +[/card] +[card] +primitive=Zirda, the Dawnwaker +id=611370 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/NCC/_cards.dat b/projects/mtg/bin/Res/sets/NCC/_cards.dat new file mode 100644 index 000000000..8067d2ff7 --- /dev/null +++ b/projects/mtg/bin/Res/sets/NCC/_cards.dat @@ -0,0 +1,1866 @@ +[meta] +author=Wagic Team +name=New Capenna Commander +year=2022-04-29 +total=450 +[/meta] +[card] +primitive=Anhelo, the Painter +id=559653 +rarity=M +[/card] +[card] +primitive=Henzie "Toolbox" Torre +id=559654 +rarity=M +[/card] +[card] +primitive=Kamiz, Obscura Oculus +id=559655 +rarity=M +[/card] +[card] +primitive=Kitt Kanto, Mayhem Diva +id=559656 +rarity=M +[/card] +[card] +primitive=Perrie, the Pulverizer +id=559657 +rarity=M +[/card] +[card] +primitive=The Beamtown Bullies +id=559708 +rarity=M +[/card] +[card] +primitive=Kros, Defense Contractor +id=559709 +rarity=M +[/card] +[card] +primitive=Parnesse, the 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+[/card] +[card] +primitive=Boseiju, Who Endures +id=551783 +rarity=R +[/card] +[card] +primitive=Eiganjo, Seat of the Empire +id=551784 +rarity=R +[/card] +[card] +primitive=Otawara, Soaring City +id=551785 +rarity=R +[/card] +[card] +primitive=Sokenzan, Crucible of Defiance +id=551786 +rarity=R +[/card] +[card] +primitive=Takenuma, Abandoned Mire +id=551787 +rarity=R +[/card] +[card] +primitive=Invoke Despair +id=551690 +rarity=R +[/card] +[card] +primitive=Satoru Umezawa +id=551695 +rarity=R +[/card] +[card] +primitive=Spirited Companion +id=552965 +rarity=C +[/card] +[card] +primitive=Enthusiastic Mechanaut +id=552966 +rarity=U +[/card] +[card] +primitive=Jukai Naturalist +id=552967 +rarity=U +[/card] +[card] +primitive=Silver-Fur Master +id=552968 +rarity=U +[/card] +[card] +primitive=Secluded Courtyard +id=552969 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/OGW/_cards.dat b/projects/mtg/bin/Res/sets/OGW/_cards.dat index e665f27f0..c2a32c729 100644 --- a/projects/mtg/bin/Res/sets/OGW/_cards.dat +++ b/projects/mtg/bin/Res/sets/OGW/_cards.dat @@ -4,251 +4,91 @@ name=Oath of the Gatewatch block=Battle for Zendikar orderindex=EXP-ZZ.OGW year=2016-01-22 -total=186 +total=187 [/meta] [card] -primitive=Abstruse Interference -id=407550 -rarity=C -[/card] -[card] -primitive=Affa Protector -id=407524 -rarity=C -[/card] -[card] -primitive=Akoum Flameseeker -id=407611 -rarity=C -[/card] -[card] -primitive=Allied Reinforcements -id=407525 -rarity=U -[/card] -[card] -primitive=Ancient Crab -id=407560 -rarity=C -[/card] -[card] -primitive=Ayli, Eternal Pilgrim -id=407661 -rarity=R -[/card] -[card] -primitive=Baloth Null -id=407662 -rarity=U -[/card] -[card] -primitive=Baloth Pup -id=407637 -rarity=U -[/card] -[card] -primitive=Bearer of Silence -id=407577 -rarity=R -[/card] -[card] -primitive=Birthing Hulk -id=407631 -rarity=U -[/card] -[card] -primitive=Blinding Drone -id=407551 -rarity=C -[/card] -[card] -primitive=Bonds of Mortality -id=407638 -rarity=U -[/card] -[card] -primitive=Bone Saw -id=407671 -rarity=C -[/card] -[card] -primitive=Boulder Salvo -id=407612 -rarity=C -[/card] -[card] -primitive=Brute Strength -id=407613 -rarity=C -[/card] -[card] -primitive=Call the Gatewatch -id=407526 -rarity=R -[/card] -[card] -primitive=Canopy Gorger -id=407639 -rarity=C -[/card] -[card] -primitive=Captain's Claws -id=407672 -rarity=R -[/card] -[card] -primitive=Chandra, Flamecaller -id=407614 -rarity=M -[/card] -[card] -primitive=Chitinous Cloak -id=407673 -rarity=U -[/card] -[card] -primitive=Cinder Barrens -id=407678 -rarity=U -[/card] -[card] -primitive=Cinder Hellion -id=407615 -rarity=C -[/card] -[card] -primitive=Cliffhaven Vampire -id=407663 -rarity=U -[/card] -[card] -primitive=Comparative Analysis -id=407561 -rarity=C -[/card] -[card] -primitive=Consuming Sinkhole -id=407604 -rarity=C -[/card] -[card] -primitive=Containment Membrane -id=407562 -rarity=C -[/card] -[card] -primitive=Corpse Churn -id=407593 -rarity=C -[/card] -[card] -primitive=Corrupted Crossroads -id=407679 -rarity=R -[/card] -[card] -primitive=Crumbling Vestige -id=407680 -rarity=C -[/card] -[card] -primitive=Crush of Tentacles -id=407563 -rarity=M -[/card] -[card] -primitive=Cultivator Drone -id=407552 -rarity=C -[/card] -[card] -primitive=Cyclone Sire -id=407564 -rarity=U -[/card] -[card] -primitive=Dazzling Reflection -id=407527 -rarity=C -[/card] -[card] primitive=Deceiver of Form id=407511 rarity=R [/card] [card] -primitive=Deepfathom Skulker -id=407553 -rarity=R -[/card] -[card] -primitive=Devour in Flames -id=407616 -rarity=U -[/card] -[card] -primitive=Dimensional Infiltrator -id=407554 -rarity=R -[/card] -[card] -primitive=Drana's Chosen -id=407594 -rarity=R -[/card] -[card] -primitive=Dread Defiler -id=407578 -rarity=R -[/card] -[card] -primitive=Eldrazi Aggressor -id=407605 -rarity=C -[/card] -[card] -primitive=Eldrazi Displacer -id=407523 -rarity=R -[/card] -[card] primitive=Eldrazi Mimic id=407512 rarity=R [/card] [card] -primitive=Eldrazi Obligator -id=407606 -rarity=R -[/card] -[card] -primitive=Elemental Uprising -id=407640 -rarity=C -[/card] -[card] -primitive=Embodiment of Fury -id=407617 -rarity=U -[/card] -[card] -primitive=Embodiment of Insight -id=407641 -rarity=U -[/card] -[card] primitive=Endbringer id=407513 rarity=R [/card] [card] -primitive=Essence Depleter -id=407579 +primitive=Kozilek, the Great Distortion +id=407514 +rarity=M +[/card] +[card] +primitive=Kozilek's Pathfinder +id=407515 +rarity=C +[/card] +[card] +primitive=Matter Reshaper +id=407516 +rarity=R +[/card] +[card] +primitive=Reality Smasher +id=407517 +rarity=R +[/card] +[card] +primitive=Spatial Contortion +id=407518 rarity=U [/card] [card] -primitive=Expedite -id=407618 +primitive=Thought-Knot Seer +id=407519 +rarity=R +[/card] +[card] +primitive=Walker of the Wastes +id=407520 +rarity=U +[/card] +[card] +primitive=Warden of Geometries +id=407521 +rarity=C +[/card] +[card] +primitive=Warping Wail +id=407522 +rarity=U +[/card] +[card] +primitive=Eldrazi Displacer +id=407523 +rarity=R +[/card] +[card] +primitive=Affa Protector +id=407524 +rarity=C +[/card] +[card] +primitive=Allied Reinforcements +id=407525 +rarity=U +[/card] +[card] +primitive=Call the Gatewatch +id=407526 +rarity=R +[/card] +[card] +primitive=Dazzling Reflection +id=407527 rarity=C [/card] [card] @@ -257,106 +97,16 @@ id=407528 rarity=C [/card] [card] -primitive=Fall of the Titans -id=407619 -rarity=R -[/card] -[card] -primitive=Flayer Drone -id=407658 -rarity=U -[/card] -[card] -primitive=Flaying Tendrils -id=407580 -rarity=U -[/card] -[card] primitive=General Tazri id=407529 rarity=M [/card] [card] -primitive=Gift of Tusks -id=407565 -rarity=U -[/card] -[card] -primitive=Gladehart Cavalry -id=407642 -rarity=R -[/card] -[card] -primitive=Goblin Dark-Dwellers -id=407620 -rarity=R -[/card] -[card] -primitive=Goblin Freerunner -id=407621 -rarity=C -[/card] -[card] -primitive=Grasp of Darkness -id=407595 -rarity=U -[/card] -[card] -primitive=Gravity Negator -id=407555 -rarity=C -[/card] -[card] -primitive=Grip of the Roil -id=407566 -rarity=U -[/card] -[card] -primitive=Harvester Troll -id=407643 -rarity=U -[/card] -[card] -primitive=Havoc Sower -id=407581 -rarity=U -[/card] -[card] -primitive=Hedron Alignment -id=407567 -rarity=R -[/card] -[card] -primitive=Hedron Crawler -id=407674 -rarity=C -[/card] -[card] -primitive=Hissing Quagmire -id=407681 -rarity=R -[/card] -[card] -primitive=Holdout Settlement -id=407682 -rarity=C -[/card] -[card] -primitive=Immobilizer Eldrazi -id=407607 -rarity=U -[/card] -[card] primitive=Immolating Glare id=407530 rarity=U [/card] [card] -primitive=Inverter of Truth -id=407582 -rarity=M -[/card] -[card] primitive=Iona's Blessing id=407531 rarity=U @@ -367,31 +117,6 @@ id=407532 rarity=C [/card] [card] -primitive=Joraga Auxiliary -id=407664 -rarity=U -[/card] -[card] -primitive=Jori En, Ruin Diver -id=407665 -rarity=R -[/card] -[card] -primitive=Jwar Isle Avenger -id=407568 -rarity=C -[/card] -[card] -primitive=Kalitas, Traitor of Ghet -id=407596 -rarity=M -[/card] -[card] -primitive=Kazuul's Toll Collector -id=407622 -rarity=U -[/card] -[card] primitive=Kor Scythemaster id=407533 rarity=C @@ -402,46 +127,11 @@ id=407534 rarity=C [/card] [card] -primitive=Kozilek's Pathfinder -id=407515 -rarity=C -[/card] -[card] -primitive=Kozilek's Return -id=407608 -rarity=M -[/card] -[card] -primitive=Kozilek's Shrieker -id=407583 -rarity=C -[/card] -[card] -primitive=Kozilek's Translator -id=407584 -rarity=C -[/card] -[card] -primitive=Kozilek, the Great Distortion -id=407514 -rarity=M -[/card] -[card] -primitive=Lead by Example -id=407644 -rarity=C -[/card] -[card] primitive=Linvala, the Preserver id=407535 rarity=M [/card] [card] -primitive=Loam Larva -id=407645 -rarity=C -[/card] -[card] primitive=Make a Stand id=407536 rarity=U @@ -452,276 +142,46 @@ id=407537 rarity=C [/card] [card] -primitive=Malakir Soothsayer -id=407597 -rarity=U -[/card] -[card] -primitive=Matter Reshaper -id=407516 -rarity=R -[/card] -[card] -primitive=Maw of Kozilek -id=407609 -rarity=C -[/card] -[card] -primitive=Meandering River -id=407683 -rarity=U -[/card] -[card] primitive=Mighty Leap id=407538 rarity=C [/card] [card] -primitive=Mina and Denn, Wildborn -id=407666 -rarity=R -[/card] -[card] -primitive=Mindmelter -id=407659 -rarity=U -[/card] -[card] -primitive=Mirrorpool -id=407684 -rarity=M -[/card] -[card] primitive=Munda's Vanguard id=407539 rarity=R [/card] [card] -primitive=Natural State -id=407646 -rarity=C -[/card] -[card] -primitive=Needle Spires -id=407685 -rarity=R -[/card] -[card] -primitive=Negate -id=407569 -rarity=C -[/card] -[card] -primitive=Netcaster Spider -id=407647 -rarity=C -[/card] -[card] -primitive=Nissa's Judgment -id=407649 -rarity=U -[/card] -[card] -primitive=Nissa, Voice of Zendikar -id=407648 -rarity=M -[/card] -[card] -primitive=Null Caller -id=407598 -rarity=U -[/card] -[card] -primitive=Oath of Chandra -id=407623 -rarity=R -[/card] -[card] primitive=Oath of Gideon id=407540 rarity=R [/card] [card] -primitive=Oath of Jace -id=407570 -rarity=R -[/card] -[card] -primitive=Oath of Nissa -id=407650 -rarity=R -[/card] -[card] -primitive=Oblivion Strike -id=407585 -rarity=C -[/card] -[card] primitive=Ondu War Cleric id=407541 rarity=C [/card] [card] -primitive=Overwhelming Denial -id=407571 -rarity=R -[/card] -[card] -primitive=Press into Service -id=407624 -rarity=U -[/card] -[card] -primitive=Prophet of Distortion -id=407556 -rarity=U -[/card] -[card] -primitive=Pulse of Murasa -id=407651 -rarity=C -[/card] -[card] -primitive=Pyromancer's Assault -id=407625 -rarity=U -[/card] -[card] -primitive=Reality Hemorrhage -id=407610 -rarity=C -[/card] -[card] -primitive=Reality Smasher -id=407517 -rarity=R -[/card] -[card] -primitive=Reaver Drone -id=407586 -rarity=U -[/card] -[card] -primitive=Reckless Bushwhacker -id=407626 -rarity=U -[/card] -[card] -primitive=Reflector Mage -id=407667 -rarity=U -[/card] -[card] -primitive=Relentless Hunter -id=407668 -rarity=U -[/card] -[card] primitive=Relief Captain id=407542 rarity=U [/card] [card] -primitive=Remorseless Punishment -id=407599 -rarity=R -[/card] -[card] -primitive=Roiling Waters -id=407572 -rarity=U -[/card] -[card] -primitive=Ruin in Their Wake -id=407632 -rarity=U -[/card] -[card] -primitive=Ruins of Oran-Rief -id=407686 -rarity=R -[/card] -[card] -primitive=Saddleback Lagac -id=407652 -rarity=C -[/card] -[card] -primitive=Scion Summoner -id=407633 -rarity=C -[/card] -[card] -primitive=Sea Gate Wreckage -id=407687 -rarity=R -[/card] -[card] primitive=Searing Light id=407543 rarity=C [/card] [card] -primitive=Seed Guardian -id=407653 -rarity=U -[/card] -[card] -primitive=Seer's Lantern -id=407675 -rarity=C -[/card] -[card] primitive=Shoulder to Shoulder id=407544 rarity=C [/card] [card] -primitive=Sifter of Skulls -id=407587 -rarity=R -[/card] -[card] -primitive=Sky Scourer -id=407588 -rarity=C -[/card] -[card] -primitive=Slaughter Drone -id=407589 -rarity=C -[/card] -[card] -primitive=Slip Through Space -id=407557 -rarity=C -[/card] -[card] -primitive=Sparkmage's Gambit -id=407627 -rarity=C -[/card] -[card] -primitive=Spatial Contortion -id=407518 -rarity=U -[/card] -[card] primitive=Spawnbinder Mage id=407545 rarity=C [/card] [card] -primitive=Sphinx of the Final Word -id=407573 -rarity=M -[/card] -[card] -primitive=Stalking Drone -id=407634 -rarity=C -[/card] -[card] primitive=Steppe Glider id=407546 rarity=U @@ -737,76 +197,136 @@ id=407548 rarity=U [/card] [card] -primitive=Stoneforge Masterwork -id=407676 +primitive=Wall of Resurgence +id=407549 +rarity=U +[/card] +[card] +primitive=Abstruse Interference +id=407550 +rarity=C +[/card] +[card] +primitive=Blinding Drone +id=407551 +rarity=C +[/card] +[card] +primitive=Cultivator Drone +id=407552 +rarity=C +[/card] +[card] +primitive=Deepfathom Skulker +id=407553 rarity=R [/card] [card] -primitive=Stormchaser Mage -id=407669 -rarity=U -[/card] -[card] -primitive=Strider Harness -id=407677 -rarity=U -[/card] -[card] -primitive=Submerged Boneyard -id=407688 -rarity=U -[/card] -[card] -primitive=Sweep Away -id=407574 -rarity=C -[/card] -[card] -primitive=Sylvan Advocate -id=407654 +primitive=Dimensional Infiltrator +id=407554 rarity=R [/card] [card] -primitive=Tajuru Pathwarden -id=407655 +primitive=Gravity Negator +id=407555 rarity=C [/card] [card] -primitive=Tar Snare -id=407600 -rarity=C -[/card] -[card] -primitive=Tears of Valakut -id=407628 +primitive=Prophet of Distortion +id=407556 rarity=U [/card] [card] +primitive=Slip Through Space +id=407557 +rarity=C +[/card] +[card] primitive=Thought Harvester id=407558 rarity=U [/card] [card] -primitive=Thought-Knot Seer -id=407519 -rarity=R -[/card] -[card] -primitive=Timber Gorge -id=407689 +primitive=Void Shatter +id=407559 rarity=U [/card] [card] -primitive=Tranquil Expanse -id=407690 +primitive=Ancient Crab +id=407560 +rarity=C +[/card] +[card] +primitive=Comparative Analysis +id=407561 +rarity=C +[/card] +[card] +primitive=Containment Membrane +id=407562 +rarity=C +[/card] +[card] +primitive=Crush of Tentacles +id=407563 +rarity=M +[/card] +[card] +primitive=Cyclone Sire +id=407564 rarity=U [/card] [card] -primitive=Tyrant of Valakut -id=407629 +primitive=Gift of Tusks +id=407565 +rarity=U +[/card] +[card] +primitive=Grip of the Roil +id=407566 +rarity=U +[/card] +[card] +primitive=Hedron Alignment +id=407567 rarity=R [/card] [card] +primitive=Jwar Isle Avenger +id=407568 +rarity=C +[/card] +[card] +primitive=Negate +id=407569 +rarity=C +[/card] +[card] +primitive=Oath of Jace +id=407570 +rarity=R +[/card] +[card] +primitive=Overwhelming Denial +id=407571 +rarity=R +[/card] +[card] +primitive=Roiling Waters +id=407572 +rarity=U +[/card] +[card] +primitive=Sphinx of the Final Word +id=407573 +rarity=M +[/card] +[card] +primitive=Sweep Away +id=407574 +rarity=C +[/card] +[card] primitive=Umara Entangler id=407575 rarity=C @@ -817,8 +337,68 @@ id=407576 rarity=U [/card] [card] -primitive=Unknown Shores -id=407691 +primitive=Bearer of Silence +id=407577 +rarity=R +[/card] +[card] +primitive=Dread Defiler +id=407578 +rarity=R +[/card] +[card] +primitive=Essence Depleter +id=407579 +rarity=U +[/card] +[card] +primitive=Flaying Tendrils +id=407580 +rarity=U +[/card] +[card] +primitive=Havoc Sower +id=407581 +rarity=U +[/card] +[card] +primitive=Inverter of Truth +id=407582 +rarity=M +[/card] +[card] +primitive=Kozilek's Shrieker +id=407583 +rarity=C +[/card] +[card] +primitive=Kozilek's Translator +id=407584 +rarity=C +[/card] +[card] +primitive=Oblivion Strike +id=407585 +rarity=C +[/card] +[card] +primitive=Reaver Drone +id=407586 +rarity=U +[/card] +[card] +primitive=Sifter of Skulls +id=407587 +rarity=R +[/card] +[card] +primitive=Sky Scourer +id=407588 +rarity=C +[/card] +[card] +primitive=Slaughter Drone +id=407589 rarity=C [/card] [card] @@ -827,6 +407,56 @@ id=407590 rarity=C [/card] [card] +primitive=Visions of Brutality +id=407591 +rarity=U +[/card] +[card] +primitive=Witness the End +id=407592 +rarity=C +[/card] +[card] +primitive=Corpse Churn +id=407593 +rarity=C +[/card] +[card] +primitive=Drana's Chosen +id=407594 +rarity=R +[/card] +[card] +primitive=Grasp of Darkness +id=407595 +rarity=U +[/card] +[card] +primitive=Kalitas, Traitor of Ghet +id=407596 +rarity=M +[/card] +[card] +primitive=Malakir Soothsayer +id=407597 +rarity=U +[/card] +[card] +primitive=Null Caller +id=407598 +rarity=U +[/card] +[card] +primitive=Remorseless Punishment +id=407599 +rarity=R +[/card] +[card] +primitive=Tar Snare +id=407600 +rarity=C +[/card] +[card] primitive=Untamed Hunger id=407601 rarity=C @@ -837,93 +467,273 @@ id=407602 rarity=C [/card] [card] +primitive=Zulaport Chainmage +id=407603 +rarity=C +[/card] +[card] +primitive=Consuming Sinkhole +id=407604 +rarity=C +[/card] +[card] +primitive=Eldrazi Aggressor +id=407605 +rarity=C +[/card] +[card] +primitive=Eldrazi Obligator +id=407606 +rarity=R +[/card] +[card] +primitive=Immobilizer Eldrazi +id=407607 +rarity=U +[/card] +[card] +primitive=Kozilek's Return +id=407608 +rarity=M +[/card] +[card] +primitive=Maw of Kozilek +id=407609 +rarity=C +[/card] +[card] +primitive=Reality Hemorrhage +id=407610 +rarity=C +[/card] +[card] +primitive=Akoum Flameseeker +id=407611 +rarity=C +[/card] +[card] +primitive=Boulder Salvo +id=407612 +rarity=C +[/card] +[card] +primitive=Brute Strength +id=407613 +rarity=C +[/card] +[card] +primitive=Chandra, Flamecaller +id=407614 +rarity=M +[/card] +[card] +primitive=Cinder Hellion +id=407615 +rarity=C +[/card] +[card] +primitive=Devour in Flames +id=407616 +rarity=U +[/card] +[card] +primitive=Embodiment of Fury +id=407617 +rarity=U +[/card] +[card] +primitive=Expedite +id=407618 +rarity=C +[/card] +[card] +primitive=Fall of the Titans +id=407619 +rarity=R +[/card] +[card] +primitive=Goblin Dark-Dwellers +id=407620 +rarity=R +[/card] +[card] +primitive=Goblin Freerunner +id=407621 +rarity=C +[/card] +[card] +primitive=Kazuul's Toll Collector +id=407622 +rarity=U +[/card] +[card] +primitive=Oath of Chandra +id=407623 +rarity=R +[/card] +[card] +primitive=Press into Service +id=407624 +rarity=U +[/card] +[card] +primitive=Pyromancer's Assault +id=407625 +rarity=U +[/card] +[card] +primitive=Reckless Bushwhacker +id=407626 +rarity=U +[/card] +[card] +primitive=Sparkmage's Gambit +id=407627 +rarity=C +[/card] +[card] +primitive=Tears of Valakut +id=407628 +rarity=U +[/card] +[card] +primitive=Tyrant of Valakut +id=407629 +rarity=R +[/card] +[card] +primitive=Zada's Commando +id=407630 +rarity=C +[/card] +[card] +primitive=Birthing Hulk +id=407631 +rarity=U +[/card] +[card] +primitive=Ruin in Their Wake +id=407632 +rarity=U +[/card] +[card] +primitive=Scion Summoner +id=407633 +rarity=C +[/card] +[card] +primitive=Stalking Drone +id=407634 +rarity=C +[/card] +[card] primitive=Vile Redeemer id=407635 rarity=R [/card] [card] -primitive=Vines of the Recluse -id=407656 -rarity=C -[/card] -[card] -primitive=Visions of Brutality -id=407591 -rarity=U -[/card] -[card] -primitive=Void Grafter -id=407660 -rarity=U -[/card] -[card] -primitive=Void Shatter -id=407559 -rarity=U -[/card] -[card] -primitive=Walker of the Wastes -id=407520 -rarity=U -[/card] -[card] -primitive=Wall of Resurgence -id=407549 -rarity=U -[/card] -[card] -primitive=Wandering Fumarole -id=407692 -rarity=R -[/card] -[card] -primitive=Warden of Geometries -id=407521 -rarity=C -[/card] -[card] -primitive=Warping Wail -id=407522 -rarity=U -[/card] -[card] -primitive=Wastes -id=407693 -rarity=L -[/card] -[card] -primitive=Wastes -id=407694 -rarity=L -[/card] -[card] -primitive=Wastes -id=407695 -rarity=L -[/card] -[card] -primitive=Wastes -id=407696 -rarity=L -[/card] -[card] -primitive=Weapons Trainer -id=407670 -rarity=U -[/card] -[card] -primitive=Witness the End -id=407592 -rarity=C -[/card] -[card] primitive=World Breaker id=407636 rarity=M [/card] [card] -primitive=Zada's Commando -id=407630 +primitive=Baloth 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b/projects/mtg/bin/Res/sets/ONC/_cards.dat new file mode 100644 index 000000000..50e59533c --- /dev/null +++ b/projects/mtg/bin/Res/sets/ONC/_cards.dat @@ -0,0 +1,1126 @@ +[meta] +author=Wagic Team +name=Phyrexia: All Will Be One Commander +year=2023-02-03 +total=224 +[/meta] +[card] +primitive=Rebel +id=-605671 +rarity=T +[/card] +[card] +primitive=Mite +id=-605672 +rarity=T +[/card] +[card] +primitive=Rebel +id=-605688 +rarity=T +[/card] +[card] +primitive=Rebel +id=-605689 +rarity=T +[/card] +[card] +primitive=more +id=-605692 +rarity=T +[/card] +[card] +primitive=Rebel +id=-605695 +rarity=T +[/card] +[card] +primitive=Rebel +id=-605696 +rarity=T +[/card] +[card] +primitive=Golem +id=-605698 +rarity=T +[/card] +[card] +primitive=Wurm +id=-605701 +rarity=T +[/card] +[card] +primitive=Germ +id=-605456 +rarity=T +[/card] +[card] +primitive=Myr +id=-605458 +rarity=T +[/card] +[card] +primitive=Germ +id=-605520 +rarity=T +[/card] +[card] +primitive=Rebel +id=-605523 +rarity=T +[/card] 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in the Garden +id=657783 +rarity=U +[/card] +[card] +primitive=Crime // Punishment +id=657784 +rarity=M +[/card] +[card] +primitive=Cruel Ultimatum +id=657785 +rarity=R +[/card] +[card] +primitive=Decimate +id=657786 +rarity=R +[/card] +[card] +primitive=Decisive Denial +id=657787 +rarity=U +[/card] +[card] +primitive=Detention Sphere +id=657788 +rarity=R +[/card] +[card] +primitive=Endless Detour +id=657789 +rarity=R +[/card] +[card] +primitive=Fractured Identity +id=657790 +rarity=M +[/card] +[card] +primitive=Hindering Light +id=657791 +rarity=U +[/card] +[card] +primitive=Humiliate +id=657792 +rarity=U +[/card] +[card] +primitive=Hypothesizzle +id=657793 +rarity=U +[/card] +[card] +primitive=Ionize +id=657794 +rarity=R +[/card] +[card] +primitive=Oko, Thief of Crowns +id=657795 +rarity=M +[/card] +[card] +primitive=Outlaws' Merriment +id=657796 +rarity=R +[/card] +[card] +primitive=Ride Down +id=657797 +rarity=U +[/card] +[card] +primitive=Savage Smash +id=657798 +rarity=U +[/card] +[card] +primitive=Siphon Insight +id=657799 +rarity=R +[/card] +[card] +primitive=Terminal Agony +id=657800 +rarity=U +[/card] +[card] +primitive=Tyrant's Scorn +id=657801 +rarity=U +[/card] +[card] +primitive=Vanishing Verse +id=657802 +rarity=R +[/card] +[card] +primitive=Villainous Wealth +id=657803 +rarity=R +[/card] +[card] +primitive=Void Rend +id=657804 +rarity=R +[/card] +[card] +primitive=Voidslime +id=657805 +rarity=R +[/card] +[card] +primitive=Contagion Engine +id=657806 +rarity=M +[/card] +[card] +primitive=Grindstone +id=657807 +rarity=M +[/card] +[card] +primitive=Mindslaver +id=657808 +rarity=M +[/card] +[card] +primitive=Unlicensed Hearse +id=657809 +rarity=R +[/card] +[card] +primitive=Dust Bowl +id=657810 +rarity=R +[/card] +[card] +primitive=Leyline Binding +id=658266 +rarity=M +[/card] +[card] +primitive=Mana Drain +id=658267 +rarity=M +[/card] +[card] +primitive=Mindbreak Trap +id=658268 +rarity=M +[/card] +[card] +primitive=Overwhelming Forces +id=658269 +rarity=M +[/card] +[card] +primitive=Thoughtseize +id=658270 +rarity=M +[/card] +[card] +primitive=Crackle with Power +id=658271 +rarity=M +[/card] +[card] +primitive=Indomitable Creativity +id=658272 +rarity=M +[/card] +[card] +primitive=Force of Vigor +id=658273 +rarity=M +[/card] +[card] +primitive=Anguished Unmaking +id=658274 +rarity=M +[/card] +[card] +primitive=Crime // Punishment +id=658275 +rarity=M +[/card] +[card] +primitive=Fractured Identity +id=658276 +rarity=M +[/card] +[card] +primitive=Oko, Thief of Crowns +id=658277 +rarity=M +[/card] +[card] +primitive=Contagion Engine +id=658278 +rarity=M +[/card] +[card] +primitive=Grindstone +id=658279 +rarity=M +[/card] +[card] +primitive=Mindslaver +id=658280 +rarity=M +[/card] diff --git a/projects/mtg/bin/Res/sets/REX/_cards.dat b/projects/mtg/bin/Res/sets/REX/_cards.dat new file mode 100644 index 000000000..d6d9dd3c6 --- /dev/null +++ b/projects/mtg/bin/Res/sets/REX/_cards.dat @@ -0,0 +1,171 @@ +[meta] +author=Wagic Team +name=Jurassic World Collection +year=2023-11-17 +total=52 +[/meta] +[card] +primitive=Don't Move +id=642672 +rarity=R +[/card] +[card] +primitive=Cresting Mosasaurus +id=642673 +rarity=R +[/card] +[card] +primitive=Spitting Dilophosaurus +id=642674 +rarity=R +[/card] +[card] +primitive=Hunting Velociraptor +id=642675 +rarity=R +[/card] +[card] +primitive=Life Finds a Way +id=642676 +rarity=R +[/card] +[card] +primitive=Savage Order +id=642677 +rarity=R +[/card] +[card] +primitive=Welcome to . . . +id=642678 +rarity=R +[/card] +[card] +primitive=Jurassic Park +id=642679 +rarity=R +[/card] +[card] +primitive=Blue, Loyal Raptor +id=642680 +rarity=R +[/card] +[card] +primitive=Compy Swarm +id=642681 +rarity=R +[/card] +[card] +primitive=Ellie and Alan, Paleontologists +id=642682 +rarity=R +[/card] +[card] +primitive=Grim Giganotosaurus +id=642683 +rarity=R +[/card] +[card] +primitive=Henry Wu, InGen Geneticist +id=642684 +rarity=R +[/card] +[card] +primitive=Ian Malcolm, Chaotician +id=642685 +rarity=R +[/card] +[card] +primitive=Indominus Rex, Alpha +id=642686 +rarity=R +[/card] +[card] +primitive=Indoraptor, the Perfect Hybrid +id=642687 +rarity=R +[/card] +[card] +primitive=Owen Grady, Raptor Trainer +id=642688 +rarity=R +[/card] +[card] +primitive=Permission Denied +id=642689 +rarity=R +[/card] +[card] +primitive=Ravenous Tyrannosaurus +id=642690 +rarity=R +[/card] +[card] +primitive=Swooping Pteranodon +id=642691 +rarity=R +[/card] +[card] +primitive=Dino DNA +id=642692 +rarity=R +[/card] +[card] +primitive=Plains +id=642577 +rarity=L +[/card] +[card] +primitive=Plains +id=642576 +rarity=L +[/card] +[card] +primitive=Island +id=642579 +rarity=L +[/card] +[card] +primitive=Island +id=642578 +rarity=L +[/card] +[card] +primitive=Swamp +id=642581 +rarity=L +[/card] +[card] +primitive=Swamp +id=642580 +rarity=L +[/card] +[card] +primitive=Mountain +id=642583 +rarity=L +[/card] +[card] +primitive=Mountain +id=642582 +rarity=L +[/card] +[card] +primitive=Forest +id=642584 +rarity=L +[/card] +[card] +primitive=Forest +id=642585 +rarity=L +[/card] +[card] +primitive=Command Tower +id=642587 +rarity=C +[/card] +[card] +primitive=Command Tower +id=642586 +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/RNA/_cards.dat b/projects/mtg/bin/Res/sets/RNA/_cards.dat index 6a4c70931..a1cba88a9 100644 --- a/projects/mtg/bin/Res/sets/RNA/_cards.dat +++ b/projects/mtg/bin/Res/sets/RNA/_cards.dat @@ -4,7 +4,7 @@ name=Ravnica Allegiance block=Guilds of Ravnica orderindex=EXP-ZZB.RNA year=2019-01-25 -total=273 +total=283 [/meta] [card] primitive=Angel of Grace @@ -1370,4 +1370,4 @@ rarity=R primitive=The Haunt of Hightower id=460007 rarity=M -[/card] +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/RTR/_cards.dat b/projects/mtg/bin/Res/sets/RTR/_cards.dat index acbe1a3fd..ffd634a80 100644 --- a/projects/mtg/bin/Res/sets/RTR/_cards.dat +++ b/projects/mtg/bin/Res/sets/RTR/_cards.dat @@ -4,49 +4,14 @@ name=Return to Ravnica block=Return to Ravnica orderindex=EXP-ZP.RTR year=2012-10-05 -total=275 +total=274 [/meta] [card] -primitive=Abrupt Decay -id=253561 -rarity=R -[/card] -[card] -primitive=Aerial Predation -id=289227 -rarity=C -[/card] -[card] primitive=Angel of Serenity id=253627 rarity=M [/card] [card] -primitive=Annihilating Fire -id=270801 -rarity=C -[/card] -[card] -primitive=Aquus Steed -id=270361 -rarity=U -[/card] -[card] -primitive=Archon of the Triumvirate -id=253603 -rarity=R -[/card] -[card] -primitive=Archweaver -id=253601 -rarity=U -[/card] -[card] -primitive=Armada Wurm -id=253587 -rarity=M -[/card] -[card] primitive=Armory Guard id=253570 rarity=C @@ -57,93 +22,133 @@ id=253573 rarity=U [/card] [card] -primitive=Ash Zealot -id=253623 -rarity=R -[/card] -[card] -primitive=Assassin's Strike -id=289216 -rarity=U -[/card] -[card] -primitive=Auger Spree -id=253579 -rarity=C -[/card] -[card] primitive=Avenging Arrow id=265410 rarity=C [/card] [card] -primitive=Axebane Guardian -id=253556 -rarity=C -[/card] -[card] -primitive=Axebane Stag -id=265383 -rarity=C -[/card] -[card] -primitive=Azor's Elocutors -id=265418 -rarity=R -[/card] -[card] primitive=Azorius Arrester id=270972 rarity=C [/card] [card] -primitive=Azorius Charm -id=270962 -rarity=U -[/card] -[card] -primitive=Azorius Guildgate -id=270966 -rarity=C -[/card] -[card] primitive=Azorius Justiciar id=270795 rarity=U [/card] [card] -primitive=Azorius Keyrune -id=253519 -rarity=U -[/card] -[card] -primitive=Batterhorn -id=265399 -rarity=C -[/card] -[card] primitive=Bazaar Krovod id=253589 rarity=U [/card] [card] -primitive=Bellows Lizard -id=289214 +primitive=Concordia Pegasus +id=253558 rarity=C [/card] [card] -primitive=Blistercoil Weird -id=289222 +primitive=Ethereal Armor +id=265414 +rarity=C +[/card] +[card] +primitive=Eyes in the Skies +id=253553 +rarity=C +[/card] +[card] +primitive=Fencing Ace +id=253588 rarity=U [/card] [card] -primitive=Blood Crypt -id=253683 +primitive=Keening Apparition +id=271100 +rarity=C +[/card] +[card] +primitive=Knightly Valor +id=253646 +rarity=C +[/card] +[card] +primitive=Martial Law +id=253598 rarity=R [/card] [card] -primitive=Bloodfray Giant -id=270785 +primitive=Palisade Giant +id=253567 +rarity=R +[/card] +[card] +primitive=Phantom General +id=270374 +rarity=U +[/card] +[card] +primitive=Precinct Captain +id=270792 +rarity=R +[/card] +[card] +primitive=Rest in Peace +id=277995 +rarity=R +[/card] +[card] +primitive=Rootborn Defenses +id=253529 +rarity=C +[/card] +[card] +primitive=Security Blockade +id=270790 +rarity=U +[/card] +[card] +primitive=Selesnya Sentry +id=265382 +rarity=C +[/card] +[card] +primitive=Seller of Songbirds +id=253656 +rarity=C +[/card] +[card] +primitive=Soul Tithe +id=265372 +rarity=U +[/card] +[card] +primitive=Sphere of Safety +id=270969 +rarity=U +[/card] +[card] +primitive=Sunspire Griffin +id=253554 +rarity=C +[/card] +[card] +primitive=Swift Justice +id=265416 +rarity=C +[/card] +[card] +primitive=Trained Caracal +id=253615 +rarity=C +[/card] +[card] +primitive=Trostani's Judgment +id=289225 +rarity=C +[/card] +[card] +primitive=Aquus Steed +id=270361 rarity=U [/card] [card] @@ -152,186 +157,31 @@ id=253582 rarity=U [/card] [card] -primitive=Brushstrider -id=265377 -rarity=U -[/card] -[card] -primitive=Call of the Conclave -id=261322 -rarity=U -[/card] -[card] primitive=Cancel id=265403 rarity=C [/card] [card] -primitive=Carnival Hellsteed -id=270963 -rarity=R -[/card] -[card] -primitive=Catacomb Slug -id=253525 -rarity=C -[/card] -[card] -primitive=Centaur Healer -id=253654 -rarity=C -[/card] -[card] -primitive=Centaur's Herald -id=265387 -rarity=C -[/card] -[card] -primitive=Chaos Imps -id=270954 -rarity=R -[/card] -[card] -primitive=Chemister's Trick -id=290524 -rarity=C -[/card] -[card] -primitive=Chorus of Might -id=265373 -rarity=C -[/card] -[card] -primitive=Chromatic Lantern -id=290542 -rarity=R -[/card] -[card] primitive=Chronic Flooding id=270786 rarity=C [/card] [card] -primitive=Civic Saber -id=253619 -rarity=U -[/card] -[card] -primitive=Cobblebrute -id=265369 -rarity=C -[/card] -[card] -primitive=Codex Shredder -id=253635 -rarity=U -[/card] -[card] -primitive=Collective Blessing -id=290528 -rarity=R -[/card] -[card] -primitive=Common Bond -id=253565 -rarity=C -[/card] -[card] -primitive=Concordia Pegasus -id=253558 -rarity=C -[/card] -[card] primitive=Conjured Currency id=253606 rarity=R [/card] [card] -primitive=Corpsejack Menace -id=253533 -rarity=R -[/card] -[card] -primitive=Counterflux -id=253524 -rarity=R -[/card] -[card] -primitive=Coursers' Accord -id=253639 -rarity=C -[/card] -[card] -primitive=Cremate -id=277990 -rarity=C -[/card] -[card] primitive=Crosstown Courier id=277991 rarity=C [/card] [card] -primitive=Cryptborn Horror -id=265411 -rarity=R -[/card] -[card] primitive=Cyclonic Rift id=270798 rarity=R [/card] [card] -primitive=Daggerdrome Imp -id=270349 -rarity=C -[/card] -[card] -primitive=Dark Revenant -id=270368 -rarity=U -[/card] -[card] -primitive=Dead Reveler -id=253640 -rarity=C -[/card] -[card] -primitive=Deadbridge Goliath -id=270970 -rarity=R -[/card] -[card] -primitive=Death's Presence -id=270793 -rarity=R -[/card] -[card] -primitive=Deathrite Shaman -id=290529 -rarity=R -[/card] -[card] -primitive=Desecration Demon -id=270959 -rarity=R -[/card] -[card] -primitive=Destroy the Evidence -id=253571 -rarity=C -[/card] -[card] -primitive=Detention Sphere -id=270356 -rarity=R -[/card] -[card] -primitive=Deviant Glee -id=265389 -rarity=C -[/card] -[card] primitive=Dispel id=253566 rarity=C @@ -347,41 +197,271 @@ id=265374 rarity=C [/card] [card] +primitive=Faerie Impostor +id=322459 +rarity=U +[/card] +[card] +primitive=Hover Barrier +id=253541 +rarity=U +[/card] +[card] +primitive=Inaction Injunction +id=265376 +rarity=C +[/card] +[card] +primitive=Inspiration +id=265380 +rarity=C +[/card] +[card] +primitive=Isperia's Skywatch +id=270958 +rarity=C +[/card] +[card] +primitive=Jace, Architect of Thought +id=253653 +rarity=M +[/card] +[card] +primitive=Mizzium Skin +id=253636 +rarity=C +[/card] +[card] +primitive=Paralyzing Grasp +id=270955 +rarity=C +[/card] +[card] +primitive=Psychic Spiral +id=270794 +rarity=U +[/card] +[card] +primitive=Runewing +id=265394 +rarity=C +[/card] +[card] +primitive=Search the City +id=265404 +rarity=R +[/card] +[card] +primitive=Skyline Predator +id=289212 +rarity=U +[/card] +[card] +primitive=Soulsworn Spirit +id=270357 +rarity=U +[/card] +[card] +primitive=Sphinx of the Chimes +id=253594 +rarity=R +[/card] +[card] +primitive=Stealer of Secrets +id=265413 +rarity=C +[/card] +[card] +primitive=Syncopate +id=270369 +rarity=U +[/card] +[card] +primitive=Tower Drake +id=265400 +rarity=C +[/card] +[card] +primitive=Voidwielder +id=265412 +rarity=C +[/card] +[card] +primitive=Assassin's Strike +id=289216 +rarity=U +[/card] +[card] +primitive=Catacomb Slug +id=253525 +rarity=C +[/card] +[card] +primitive=Cremate +id=277990 +rarity=C +[/card] +[card] +primitive=Daggerdrome Imp +id=270349 +rarity=C +[/card] +[card] +primitive=Dark Revenant +id=270368 +rarity=U +[/card] +[card] +primitive=Dead Reveler +id=253640 +rarity=C +[/card] +[card] +primitive=Desecration Demon +id=270959 +rarity=R +[/card] +[card] +primitive=Destroy the Evidence +id=253571 +rarity=C +[/card] +[card] +primitive=Deviant Glee +id=265389 +rarity=C +[/card] +[card] primitive=Drainpipe Vermin id=265401 rarity=C [/card] [card] -primitive=Dramatic Rescue -id=253544 -rarity=C -[/card] -[card] -primitive=Dreadbore -id=270354 +primitive=Grave Betrayal +id=270960 rarity=R [/card] [card] -primitive=Dreg Mangler -id=253509 -rarity=U -[/card] -[card] -primitive=Drudge Beetle -id=265407 +primitive=Grim Roustabout +id=265386 rarity=C [/card] [card] -primitive=Druid's Deliverance -id=289215 +primitive=Launch Party +id=270781 rarity=C [/card] [card] -primitive=Dryad Militant -id=289226 +primitive=Mind Rot +id=265408 +rarity=C +[/card] +[card] +primitive=Necropolis Regent +id=253569 +rarity=M +[/card] +[card] +primitive=Ogre Jailbreaker +id=270371 +rarity=C +[/card] +[card] +primitive=Pack Rat +id=253624 +rarity=R +[/card] +[card] +primitive=Perilous Shadow +id=265405 +rarity=C +[/card] +[card] +primitive=Sewer Shambler +id=253576 +rarity=C +[/card] +[card] +primitive=Shrieking Affliction +id=265409 rarity=U [/card] [card] +primitive=Slum Reaper +id=270373 +rarity=U +[/card] +[card] +primitive=Stab Wound +id=270791 +rarity=C +[/card] +[card] +primitive=Tavern Swindler +id=270353 +rarity=U +[/card] +[card] +primitive=Terrus Wurm +id=289223 +rarity=C +[/card] +[card] +primitive=Thrill-Kill Assassin +id=265371 +rarity=U +[/card] +[card] +primitive=Ultimate Price +id=253538 +rarity=U +[/card] +[card] +primitive=Underworld Connections +id=253507 +rarity=R +[/card] +[card] +primitive=Zanikev Locust +id=289229 +rarity=U +[/card] +[card] +primitive=Annihilating Fire +id=270801 +rarity=C +[/card] +[card] +primitive=Ash Zealot +id=253623 +rarity=R +[/card] +[card] +primitive=Batterhorn +id=265399 +rarity=C +[/card] +[card] +primitive=Bellows Lizard +id=289214 +rarity=C +[/card] +[card] +primitive=Bloodfray Giant +id=270785 +rarity=U +[/card] +[card] +primitive=Chaos Imps +id=270954 +rarity=R +[/card] +[card] +primitive=Cobblebrute +id=265369 +rarity=C +[/card] +[card] primitive=Dynacharge id=265397 rarity=C @@ -392,78 +472,153 @@ id=253545 rarity=C [/card] [card] -primitive=Epic Experiment -id=253552 -rarity=M -[/card] -[card] -primitive=Essence Backlash -id=290527 -rarity=C -[/card] -[card] -primitive=Ethereal Armor -id=265414 -rarity=C -[/card] -[card] primitive=Explosive Impact id=265393 rarity=C [/card] [card] -primitive=Eyes in the Skies -id=253553 +primitive=Goblin Rally +id=270788 +rarity=U +[/card] +[card] +primitive=Gore-House Chainwalker +id=270796 rarity=C [/card] [card] -primitive=Faerie Impostor -id=322459 -rarity=U -[/card] -[card] -primitive=Fall of the Gavel -id=290536 -rarity=U -[/card] -[card] -primitive=Fencing Ace -id=253588 -rarity=U -[/card] -[card] -primitive=Firemind's Foresight -id=290541 +primitive=Guild Feud +id=265406 rarity=R [/card] [card] -primitive=Forest -id=289325 -rarity=L +primitive=Guttersnipe +id=265392 +rarity=U [/card] [card] -primitive=Forest -id=289326 -rarity=L +primitive=Lobber Crew +id=289218 +rarity=C [/card] [card] -primitive=Forest -id=289327 -rarity=L +primitive=Minotaur Aggressor +id=270800 +rarity=U [/card] [card] -primitive=Forest -id=289328 -rarity=L +primitive=Mizzium Mortars +id=253632 +rarity=R [/card] [card] -primitive=Forest -id=333718 -rarity=L +primitive=Pursuit of Flight +id=265390 +rarity=C [/card] [card] -primitive=Frostburn Weird -id=289230 +primitive=Pyroconvergence +id=253568 +rarity=U +[/card] +[card] +primitive=Racecourse Fury +id=253599 +rarity=U +[/card] +[card] +primitive=Splatter Thug +id=265381 +rarity=C +[/card] +[card] +primitive=Street Spasm +id=265384 +rarity=U +[/card] +[card] +primitive=Survey the Wreckage +id=270804 +rarity=C +[/card] +[card] +primitive=Tenement Crasher +id=253649 +rarity=C +[/card] +[card] +primitive=Traitorous Instinct +id=289228 +rarity=C +[/card] +[card] +primitive=Utvara Hellkite +id=270372 +rarity=M +[/card] +[card] +primitive=Vandalblast +id=253560 +rarity=U +[/card] +[card] +primitive=Viashino Racketeer +id=265379 +rarity=C +[/card] +[card] +primitive=Aerial Predation +id=289227 +rarity=C +[/card] +[card] +primitive=Archweaver +id=253601 +rarity=U +[/card] +[card] +primitive=Axebane Guardian +id=253556 +rarity=C +[/card] +[card] +primitive=Axebane Stag +id=265383 +rarity=C +[/card] +[card] +primitive=Brushstrider +id=265377 +rarity=U +[/card] +[card] +primitive=Centaur's Herald +id=265387 +rarity=C +[/card] +[card] +primitive=Chorus of Might +id=265373 +rarity=C +[/card] +[card] +primitive=Deadbridge Goliath +id=270970 +rarity=R +[/card] +[card] +primitive=Death's Presence +id=270793 +rarity=R +[/card] +[card] +primitive=Drudge Beetle +id=265407 +rarity=C +[/card] +[card] +primitive=Druid's Deliverance +id=289215 rarity=C [/card] [card] @@ -482,86 +637,201 @@ id=253643 rarity=U [/card] [card] -primitive=Goblin Electromancer -id=253548 +primitive=Golgari Decoy +id=253508 +rarity=U +[/card] +[card] +primitive=Horncaller's Chant +id=253536 rarity=C [/card] [card] -primitive=Goblin Rally -id=270788 +primitive=Korozda Monitor +id=270797 +rarity=C +[/card] +[card] +primitive=Mana Bloom +id=253592 +rarity=R +[/card] +[card] +primitive=Oak Street Innkeeper +id=270362 rarity=U [/card] [card] +primitive=Rubbleback Rhino +id=265396 +rarity=C +[/card] +[card] +primitive=Savage Surge +id=265388 +rarity=U +[/card] +[card] +primitive=Seek the Horizon +id=289224 +rarity=U +[/card] +[card] +primitive=Slime Molding +id=290533 +rarity=U +[/card] +[card] +primitive=Stonefare Crocodile +id=265398 +rarity=C +[/card] +[card] +primitive=Towering Indrik +id=253608 +rarity=C +[/card] +[card] +primitive=Urban Burgeoning +id=270370 +rarity=C +[/card] +[card] +primitive=Wild Beastmaster +id=270784 +rarity=R +[/card] +[card] +primitive=Worldspine Wurm +id=253575 +rarity=M +[/card] +[card] +primitive=Abrupt Decay +id=253561 +rarity=R +[/card] +[card] +primitive=Archon of the Triumvirate +id=253603 +rarity=R +[/card] +[card] +primitive=Armada Wurm +id=253587 +rarity=M +[/card] +[card] +primitive=Auger Spree +id=253579 +rarity=C +[/card] +[card] +primitive=Azorius Charm +id=270962 +rarity=U +[/card] +[card] +primitive=Call of the Conclave +id=261322 +rarity=U +[/card] +[card] +primitive=Carnival Hellsteed +id=270963 +rarity=R +[/card] +[card] +primitive=Centaur Healer +id=253654 +rarity=C +[/card] +[card] +primitive=Chemister's Trick +id=290524 +rarity=C +[/card] +[card] +primitive=Collective Blessing +id=290528 +rarity=R +[/card] +[card] +primitive=Common Bond +id=253565 +rarity=C +[/card] +[card] +primitive=Corpsejack Menace +id=253533 +rarity=R +[/card] +[card] +primitive=Counterflux +id=253524 +rarity=R +[/card] +[card] +primitive=Coursers' Accord +id=253639 +rarity=C +[/card] +[card] +primitive=Detention Sphere +id=270356 +rarity=R +[/card] +[card] +primitive=Dramatic Rescue +id=253544 +rarity=C +[/card] +[card] +primitive=Dreadbore +id=270354 +rarity=R +[/card] +[card] +primitive=Dreg Mangler +id=253509 +rarity=U +[/card] +[card] +primitive=Epic Experiment +id=253552 +rarity=M +[/card] +[card] +primitive=Essence Backlash +id=290527 +rarity=C +[/card] +[card] +primitive=Fall of the Gavel +id=290536 +rarity=U +[/card] +[card] +primitive=Firemind's Foresight +id=290541 +rarity=R +[/card] +[card] +primitive=Goblin Electromancer +id=253548 +rarity=C +[/card] +[card] primitive=Golgari Charm id=265385 rarity=U [/card] [card] -primitive=Golgari Decoy -id=253508 -rarity=U -[/card] -[card] -primitive=Golgari Guildgate -id=270964 -rarity=C -[/card] -[card] -primitive=Golgari Keyrune -id=253645 -rarity=U -[/card] -[card] -primitive=Golgari Longlegs -id=290535 -rarity=C -[/card] -[card] -primitive=Gore-House Chainwalker -id=270796 -rarity=C -[/card] -[card] -primitive=Grave Betrayal -id=270960 -rarity=R -[/card] -[card] -primitive=Grim Roustabout -id=265386 -rarity=C -[/card] -[card] primitive=Grisly Salvage id=277996 rarity=C [/card] [card] -primitive=Grove of the Guardian -id=270968 -rarity=R -[/card] -[card] -primitive=Growing Ranks -id=270957 -rarity=R -[/card] -[card] -primitive=Guild Feud -id=265406 -rarity=R -[/card] -[card] -primitive=Guttersnipe -id=265392 -rarity=U -[/card] -[card] -primitive=Hallowed Fountain -id=253684 -rarity=R -[/card] -[card] primitive=Havoc Festival id=253648 rarity=R @@ -577,16 +847,6 @@ id=290537 rarity=U [/card] [card] -primitive=Horncaller's Chant -id=253536 -rarity=C -[/card] -[card] -primitive=Hover Barrier -id=253541 -rarity=U -[/card] -[card] primitive=Hussar Patrol id=253520 rarity=C @@ -597,46 +857,6 @@ id=253655 rarity=R [/card] [card] -primitive=Inaction Injunction -id=265376 -rarity=C -[/card] -[card] -primitive=Inspiration -id=265380 -rarity=C -[/card] -[card] -primitive=Island -id=289313 -rarity=L -[/card] -[card] -primitive=Island -id=289314 -rarity=L -[/card] -[card] -primitive=Island -id=289315 -rarity=L -[/card] -[card] -primitive=Island -id=289316 -rarity=L -[/card] -[card] -primitive=Island -id=333719 -rarity=L -[/card] -[card] -primitive=Isperia's Skywatch -id=270958 -rarity=C -[/card] -[card] primitive=Isperia, Supreme Judge id=290531 rarity=M @@ -647,23 +867,13 @@ id=253528 rarity=U [/card] [card] -primitive=Izzet Guildgate -id=270961 -rarity=C -[/card] -[card] -primitive=Izzet Keyrune -id=253514 -rarity=U -[/card] -[card] primitive=Izzet Staticaster id=253638 rarity=U [/card] [card] -primitive=Jace, Architect of Thought -id=253653 +primitive=Jarad, Golgari Lich Lord +id=290534 rarity=M [/card] [card] @@ -672,46 +882,11 @@ id=253633 rarity=R [/card] [card] -primitive=Jarad, Golgari Lich Lord -id=290534 -rarity=M -[/card] -[card] -primitive=Judge's Familiar -id=289221 -rarity=U -[/card] -[card] -primitive=Keening Apparition -id=271100 -rarity=C -[/card] -[card] -primitive=Knightly Valor -id=253646 -rarity=C -[/card] -[card] primitive=Korozda Guildmage id=270364 rarity=U [/card] [card] -primitive=Korozda Monitor -id=270797 -rarity=C -[/card] -[card] -primitive=Launch Party -id=270781 -rarity=C -[/card] -[card] -primitive=Lobber Crew -id=289218 -rarity=C -[/card] -[card] primitive=Lotleth Troll id=253518 rarity=R @@ -727,73 +902,18 @@ id=265391 rarity=U [/card] [card] -primitive=Mana Bloom -id=253592 -rarity=R -[/card] -[card] -primitive=Martial Law -id=253598 -rarity=R -[/card] -[card] primitive=Mercurial Chemister id=253510 rarity=R [/card] [card] -primitive=Mind Rot -id=265408 -rarity=C -[/card] -[card] -primitive=Minotaur Aggressor -id=270800 +primitive=New Prahv Guildmage +id=270367 rarity=U [/card] [card] -primitive=Mizzium Mortars -id=253632 -rarity=R -[/card] -[card] -primitive=Mizzium Skin -id=253636 -rarity=C -[/card] -[card] -primitive=Mountain -id=289321 -rarity=L -[/card] -[card] -primitive=Mountain -id=289322 -rarity=L -[/card] -[card] -primitive=Mountain -id=289323 -rarity=L -[/card] -[card] -primitive=Mountain -id=289324 -rarity=L -[/card] -[card] -primitive=Mountain -id=333720 -rarity=L -[/card] -[card] -primitive=Necropolis Regent -id=253569 -rarity=M -[/card] -[card] -primitive=New Prahv Guildmage -id=270367 +primitive=Nivix Guildmage +id=270366 rarity=U [/card] [card] @@ -802,131 +922,11 @@ id=253626 rarity=M [/card] [card] -primitive=Nivix Guildmage -id=270366 -rarity=U -[/card] -[card] -primitive=Nivmagus Elemental -id=290526 -rarity=R -[/card] -[card] -primitive=Oak Street Innkeeper -id=270362 -rarity=U -[/card] -[card] -primitive=Ogre Jailbreaker -id=270371 -rarity=C -[/card] -[card] -primitive=Overgrown Tomb -id=253680 -rarity=R -[/card] -[card] -primitive=Pack Rat -id=253624 -rarity=R -[/card] -[card] -primitive=Palisade Giant -id=253567 -rarity=R -[/card] -[card] -primitive=Paralyzing Grasp -id=270955 -rarity=C -[/card] -[card] -primitive=Perilous Shadow -id=265405 -rarity=C -[/card] -[card] -primitive=Phantom General -id=270374 -rarity=U -[/card] -[card] -primitive=Pithing Needle -id=253581 -rarity=R -[/card] -[card] -primitive=Plains -id=289309 -rarity=L -[/card] -[card] -primitive=Plains -id=289310 -rarity=L -[/card] -[card] -primitive=Plains -id=289311 -rarity=L -[/card] -[card] -primitive=Plains -id=289312 -rarity=L -[/card] -[card] -primitive=Plains -id=333721 -rarity=L -[/card] -[card] -primitive=Precinct Captain -id=270792 -rarity=R -[/card] -[card] -primitive=Psychic Spiral -id=270794 -rarity=U -[/card] -[card] -primitive=Pursuit of Flight -id=265390 -rarity=C -[/card] -[card] -primitive=Pyroconvergence -id=253568 -rarity=U -[/card] -[card] -primitive=Racecourse Fury -id=253599 -rarity=U -[/card] -[card] -primitive=Rakdos Cackler -id=253596 -rarity=U -[/card] -[card] primitive=Rakdos Charm id=253590 rarity=U [/card] [card] -primitive=Rakdos Guildgate -id=270953 -rarity=C -[/card] -[card] -primitive=Rakdos Keyrune -id=253617 -rarity=U -[/card] -[card] primitive=Rakdos Ragemutt id=290525 rarity=U @@ -937,24 +937,14 @@ id=253585 rarity=U [/card] [card] -primitive=Rakdos Shred-Freak -id=253591 -rarity=C -[/card] -[card] -primitive=Rakdos's Return -id=253574 -rarity=M -[/card] -[card] primitive=Rakdos, Lord of Riots id=253532 rarity=M [/card] [card] -primitive=Rest in Peace -id=277995 -rarity=R +primitive=Rakdos's Return +id=253574 +rarity=M [/card] [card] primitive=Righteous Authority @@ -977,96 +967,21 @@ id=270351 rarity=U [/card] [card] -primitive=Rogue's Passage -id=277992 -rarity=U -[/card] -[card] -primitive=Rootborn Defenses -id=253529 -rarity=C -[/card] -[card] -primitive=Rubbleback Rhino -id=265396 -rarity=C -[/card] -[card] -primitive=Runewing -id=265394 -rarity=C -[/card] -[card] -primitive=Savage Surge -id=265388 -rarity=U -[/card] -[card] primitive=Search Warrant id=253614 rarity=C [/card] [card] -primitive=Search the City -id=265404 -rarity=R -[/card] -[card] -primitive=Security Blockade -id=270790 -rarity=U -[/card] -[card] -primitive=Seek the Horizon -id=289224 -rarity=U -[/card] -[card] primitive=Selesnya Charm id=253651 rarity=U [/card] [card] -primitive=Selesnya Guildgate -id=271099 -rarity=C -[/card] -[card] -primitive=Selesnya Keyrune -id=253631 -rarity=U -[/card] -[card] -primitive=Selesnya Sentry -id=265382 -rarity=C -[/card] -[card] -primitive=Seller of Songbirds -id=253656 -rarity=C -[/card] -[card] -primitive=Sewer Shambler -id=253576 -rarity=C -[/card] -[card] -primitive=Shrieking Affliction -id=265409 -rarity=U -[/card] -[card] primitive=Skull Rend id=253622 rarity=C [/card] [card] -primitive=Skyline Predator -id=289212 -rarity=U -[/card] -[card] primitive=Skymark Roc id=253555 rarity=U @@ -1077,88 +992,128 @@ id=290532 rarity=R [/card] [card] -primitive=Slime Molding -id=290533 -rarity=U -[/card] -[card] -primitive=Slitherhead -id=253586 -rarity=U -[/card] -[card] primitive=Sluiceway Scorpion id=253607 rarity=C [/card] [card] -primitive=Slum Reaper -id=270373 -rarity=U -[/card] -[card] -primitive=Soul Tithe -id=265372 -rarity=U -[/card] -[card] -primitive=Soulsworn Spirit -id=270357 -rarity=U -[/card] -[card] primitive=Spawn of Rix Maadi id=253549 rarity=C [/card] [card] -primitive=Sphere of Safety -id=270969 -rarity=U -[/card] -[card] -primitive=Sphinx of the Chimes -id=253594 -rarity=R -[/card] -[card] primitive=Sphinx's Revelation id=253534 rarity=M [/card] [card] -primitive=Splatter Thug -id=265381 -rarity=C -[/card] -[card] -primitive=Stab Wound -id=270791 -rarity=C -[/card] -[card] -primitive=Stealer of Secrets -id=265413 -rarity=C -[/card] -[card] -primitive=Steam Vents -id=253682 +primitive=Supreme Verdict +id=253512 rarity=R [/card] [card] -primitive=Stonefare Crocodile -id=265398 -rarity=C -[/card] -[card] -primitive=Street Spasm -id=265384 +primitive=Teleportal +id=253562 rarity=U [/card] [card] -primitive=Street Sweeper -id=270967 +primitive=Thoughtflare +id=253551 +rarity=U +[/card] +[card] +primitive=Treasured Find +id=270375 +rarity=U +[/card] +[card] +primitive=Trestle Troll +id=289220 +rarity=C +[/card] +[card] +primitive=Trostani, Selesnya's Voice +id=253641 +rarity=M +[/card] +[card] +primitive=Vitu-Ghazi Guildmage +id=270346 +rarity=U +[/card] +[card] +primitive=Vraska the Unseen +id=290538 +rarity=M +[/card] +[card] +primitive=Wayfaring Temple +id=253539 +rarity=R +[/card] +[card] +primitive=Azor's Elocutors +id=265418 +rarity=R +[/card] +[card] +primitive=Blistercoil Weird +id=289222 +rarity=U +[/card] +[card] +primitive=Cryptborn Horror +id=265411 +rarity=R +[/card] +[card] +primitive=Deathrite Shaman +id=290529 +rarity=R +[/card] +[card] +primitive=Dryad Militant +id=289226 +rarity=U +[/card] +[card] +primitive=Frostburn Weird +id=289230 +rarity=C +[/card] +[card] +primitive=Golgari Longlegs +id=290535 +rarity=C +[/card] +[card] +primitive=Growing Ranks +id=270957 +rarity=R +[/card] +[card] +primitive=Judge's Familiar +id=289221 +rarity=U +[/card] +[card] +primitive=Nivmagus Elemental +id=290526 +rarity=R +[/card] +[card] +primitive=Rakdos Cackler +id=253596 +rarity=U +[/card] +[card] +primitive=Rakdos Shred-Freak +id=253591 +rarity=C +[/card] +[card] +primitive=Slitherhead +id=253586 rarity=U [/card] [card] @@ -1167,27 +1122,197 @@ id=265415 rarity=C [/card] [card] -primitive=Sunspire Griffin -id=253554 +primitive=Vassal Soul +id=253521 rarity=C [/card] [card] -primitive=Supreme Verdict -id=253512 +primitive=Azorius Keyrune +id=253519 +rarity=U +[/card] +[card] +primitive=Chromatic Lantern +id=290542 rarity=R [/card] [card] -primitive=Survey the Wreckage -id=270804 +primitive=Civic Saber +id=253619 +rarity=U +[/card] +[card] +primitive=Codex Shredder +id=253635 +rarity=U +[/card] +[card] +primitive=Golgari Keyrune +id=253645 +rarity=U +[/card] +[card] +primitive=Izzet Keyrune +id=253514 +rarity=U +[/card] +[card] +primitive=Pithing Needle +id=253581 +rarity=R +[/card] +[card] +primitive=Rakdos Keyrune +id=253617 +rarity=U +[/card] +[card] +primitive=Selesnya Keyrune +id=253631 +rarity=U +[/card] +[card] +primitive=Street Sweeper +id=270967 +rarity=U +[/card] +[card] +primitive=Tablet of the Guilds +id=270355 +rarity=U +[/card] +[card] +primitive=Volatile Rig +id=270359 +rarity=R +[/card] +[card] +primitive=Azorius Guildgate +id=270966 rarity=C [/card] [card] +primitive=Blood Crypt +id=253683 +rarity=R +[/card] +[card] +primitive=Golgari Guildgate +id=270964 +rarity=C +[/card] +[card] +primitive=Grove of the Guardian +id=270968 +rarity=R +[/card] +[card] +primitive=Hallowed Fountain +id=253684 +rarity=R +[/card] +[card] +primitive=Izzet Guildgate +id=270961 +rarity=C +[/card] +[card] +primitive=Overgrown Tomb +id=253680 +rarity=R +[/card] +[card] +primitive=Rakdos Guildgate +id=270953 +rarity=C +[/card] +[card] +primitive=Rogue's Passage +id=277992 +rarity=U +[/card] +[card] +primitive=Selesnya Guildgate +id=271099 +rarity=C +[/card] +[card] +primitive=Steam Vents +id=253682 +rarity=R +[/card] +[card] +primitive=Temple Garden +id=253681 +rarity=R +[/card] +[card] +primitive=Transguild Promenade +id=253550 +rarity=C +[/card] +[card] +primitive=Plains +id=289310 +rarity=L +[/card] +[card] +primitive=Plains +id=289311 +rarity=L +[/card] +[card] +primitive=Plains +id=289309 +rarity=L +[/card] +[card] +primitive=Plains +id=289312 +rarity=L +[/card] +[card] +primitive=Plains +id=333721 +rarity=L +[/card] +[card] +primitive=Island +id=289316 +rarity=L +[/card] +[card] +primitive=Island +id=289315 +rarity=L +[/card] +[card] +primitive=Island +id=289313 +rarity=L +[/card] +[card] +primitive=Island +id=289314 +rarity=L +[/card] +[card] +primitive=Island +id=333719 +rarity=L +[/card] +[card] primitive=Swamp id=289317 rarity=L [/card] [card] primitive=Swamp +id=289320 +rarity=L +[/card] +[card] +primitive=Swamp id=289318 rarity=L [/card] @@ -1198,186 +1323,56 @@ rarity=L [/card] [card] primitive=Swamp -id=289320 -rarity=L -[/card] -[card] -primitive=Swamp id=333722 rarity=L [/card] [card] -primitive=Swift Justice -id=265416 -rarity=C +primitive=Mountain +id=289321 +rarity=L [/card] [card] -primitive=Syncopate -id=270369 -rarity=U +primitive=Mountain +id=289324 +rarity=L [/card] [card] -primitive=Tablet of the Guilds -id=270355 -rarity=U +primitive=Mountain +id=289322 +rarity=L [/card] [card] -primitive=Tavern Swindler -id=270353 -rarity=U +primitive=Mountain +id=289323 +rarity=L [/card] [card] -primitive=Teleportal -id=253562 -rarity=U +primitive=Mountain +id=333720 +rarity=L [/card] [card] -primitive=Temple Garden -id=253681 -rarity=R +primitive=Forest +id=289325 +rarity=L [/card] [card] -primitive=Tenement Crasher -id=253649 -rarity=C +primitive=Forest +id=289326 +rarity=L [/card] [card] -primitive=Terrus Wurm -id=289223 -rarity=C +primitive=Forest +id=289328 +rarity=L [/card] [card] -primitive=Thoughtflare -id=253551 -rarity=U +primitive=Forest +id=289327 +rarity=L [/card] [card] -primitive=Thrill-Kill Assassin -id=265371 -rarity=U -[/card] -[card] -primitive=Tower Drake -id=265400 -rarity=C -[/card] -[card] -primitive=Towering Indrik -id=253608 -rarity=C -[/card] -[card] -primitive=Trained Caracal -id=253615 -rarity=C -[/card] -[card] -primitive=Traitorous Instinct -id=289228 -rarity=C -[/card] -[card] -primitive=Transguild Promenade -id=253550 -rarity=C -[/card] -[card] -primitive=Treasured Find -id=270375 -rarity=U -[/card] -[card] -primitive=Trestle Troll -id=289220 -rarity=C -[/card] -[card] -primitive=Trostani's Judgment -id=289225 -rarity=C -[/card] -[card] -primitive=Trostani, Selesnya's Voice -id=253641 -rarity=M -[/card] -[card] -primitive=Ultimate Price -id=253538 -rarity=U -[/card] -[card] -primitive=Underworld Connections -id=253507 -rarity=R -[/card] -[card] -primitive=Urban Burgeoning -id=270370 -rarity=C -[/card] -[card] -primitive=Utvara Hellkite -id=270372 -rarity=M -[/card] -[card] -primitive=Vandalblast -id=253560 -rarity=U -[/card] -[card] -primitive=Vassal Soul -id=253521 -rarity=C -[/card] -[card] -primitive=Viashino Racketeer -id=265379 -rarity=C -[/card] -[card] -primitive=Vitu-Ghazi Guildmage -id=270346 -rarity=U -[/card] -[card] -primitive=Voidwielder -id=265412 -rarity=C -[/card] -[card] -primitive=Volatile Rig -id=270359 -rarity=R -[/card] -[card] -primitive=Vraska the Unseen -id=290538 -rarity=M -[/card] -[card] -primitive=Assassin Token -id=-290538 -rarity=T -[/card] -[card] -primitive=Wayfaring Temple -id=253539 -rarity=R -[/card] -[card] -primitive=Wild Beastmaster -id=270784 -rarity=R -[/card] -[card] -primitive=Worldspine Wurm -id=253575 -rarity=M -[/card] -[card] -primitive=Zanikev Locust -id=289229 -rarity=U -[/card] +primitive=Forest +id=333718 +rarity=L +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/RVR/_cards.dat b/projects/mtg/bin/Res/sets/RVR/_cards.dat new file mode 100644 index 000000000..1330d5dce --- /dev/null +++ b/projects/mtg/bin/Res/sets/RVR/_cards.dat @@ -0,0 +1,2341 @@ +[meta] +author=Wagic Team +name=Ravnica Remastered +year=2024-01-12 +total=541 +[/meta] +[card] +primitive=Karn, the Great Creator +id=643008 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file mode 100644 index 000000000..d110faca1 --- /dev/null +++ b/projects/mtg/bin/Res/sets/SIS/_cards.dat @@ -0,0 +1,461 @@ +[meta] +author=Wagic Team +name=Shadows of the Past +year=2023-03-21 +total=91 +[/meta] +[card] +primitive=Spirit +id=-606934 +rarity=T +[/card] +[card] +primitive=Spirit +id=-606938 +rarity=T +[/card] +[card] +primitive=Spirit +id=-606940 +rarity=T +[/card] +[card] +primitive=Spirit +id=-606941 +rarity=T +[/card] +[card] +primitive=Zombie +id=-606945 +rarity=T +[/card] +[card] +primitive=Homunculus +id=-606953 +rarity=T +[/card] +[card] +primitive=Vampire +id=-606957 +rarity=T +[/card] +[card] +primitive=Demon +id=-606964 +rarity=T +[/card] +[card] +primitive=Wolf +id=-606981 +rarity=T +[/card] +[card] +primitive=Ooze +id=-606983 +rarity=T +[/card] +[card] +primitive=Wolf +id=-606929 +rarity=T +[/card] +[card] +primitive=Spider +id=-606989 +rarity=T +[/card] +[card] +primitive=Angel +id=-606995 +rarity=T +[/card] +[card] +primitive=Wolf +id=-606998 +rarity=T 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+rarity=C +[/card] +[card] +primitive=Haunted Fengraf +id=607010 +rarity=C +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/SLD/_cards.dat b/projects/mtg/bin/Res/sets/SLD/_cards.dat index 90e9f887d..ac6360d03 100644 --- a/projects/mtg/bin/Res/sets/SLD/_cards.dat +++ b/projects/mtg/bin/Res/sets/SLD/_cards.dat @@ -1,182 +1,662 @@ -[meta] -author=Wagic Team -name=Secret Lair Drop Series -orderindex=PRE-5.SLD -year=2019-12-02 -total=35 -[/meta] -[card] -primitive=Cat -id=-19472 -rarity=T -[/card] -[card] -primitive=Cat -id=-19471 -rarity=T -[/card] -[card] -primitive=Rogue -id=-19461 -rarity=T -[/card] -[card] -primitive=Snow-Covered Plains -id=19450 -rarity=L -[/card] -[card] -primitive=Snow-Covered Island -id=19451 -rarity=L -[/card] -[card] -primitive=Snow-Covered Swamp -id=19452 -rarity=L -[/card] -[card] -primitive=Snow-Covered Mountain -id=19453 -rarity=L -[/card] -[card] -primitive=Snow-Covered Forest -id=19454 -rarity=L -[/card] -[card] 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+[card] +primitive=Park Heights Pegasus +id=558275 +rarity=R +[/card] +[card] +primitive=Getaway Car +id=558276 +rarity=R +[/card] +[card] +primitive=Luxior, Giada's Gift +id=558277 +rarity=M +[/card] +[card] +primitive=Unlicensed Hearse +id=558278 +rarity=R +[/card] +[card] +primitive=Gala Greeters +id=558106 +rarity=R +[/card] +[card] +primitive=Gala Greeters +id=558107 +rarity=R +[/card] +[card] +primitive=Gala Greeters +id=558108 +rarity=R +[/card] +[card] +primitive=Gala Greeters +id=558109 +rarity=R +[/card] +[card] +primitive=Gala Greeters +id=558110 +rarity=R +[/card] +[card] +primitive=Gala Greeters +id=558111 +rarity=R +[/card] +[card] +primitive=Gala Greeters +id=558112 +rarity=R +[/card] +[card] +primitive=Gala Greeters +id=558113 +rarity=R +[/card] +[card] +primitive=Gala Greeters +id=558114 +rarity=R +[/card] +[card] +primitive=Gala Greeters +id=558115 +rarity=R +[/card] +[card] +primitive=Gala Greeters +id=558116 +rarity=R +[/card] +[card] +primitive=Jaxis, the Troublemaker +id=558233 +rarity=R +[/card] +[card] +primitive=Mysterious Limousine +id=558227 +rarity=R +[/card] +[card] +primitive=Rumor Gatherer +id=558639 +rarity=U +[/card] +[card] +primitive=An Offer You Can't Refuse +id=558640 +rarity=U +[/card] +[card] +primitive=Incriminate +id=558641 +rarity=C +[/card] +[card] +primitive=Light 'Em Up +id=558642 +rarity=C +[/card] +[card] +primitive=Courier's Briefcase +id=558643 +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/SPG/_cards.dat b/projects/mtg/bin/Res/sets/SPG/_cards.dat new file mode 100644 index 000000000..472bd903b --- /dev/null +++ b/projects/mtg/bin/Res/sets/SPG/_cards.dat @@ -0,0 +1,346 @@ +[meta] +author=Wagic Team +name=Special Guests +year=2023-11-17 +total=90 +[/meta] +[card] +primitive=Lord of Atlantis +id=642840 +rarity=R +[/card] +[card] +primitive=Malcolm, Keen-Eyed Navigator +id=642841 +rarity=U +[/card] +[card] +primitive=Bridge from Below +id=642842 +rarity=R +[/card] +[card] +primitive=Mephidross Vampire +id=642843 +rarity=R +[/card] +[card] +primitive=Pitiless Plunderer +id=642844 +rarity=U +[/card] +[card] +primitive=Breeches, Brazen Plunderer +id=642845 +rarity=U +[/card] +[card] +primitive=Dargo, the Shipwrecker +id=642846 +rarity=U +[/card] +[card] +primitive=Rampaging Ferocidon +id=642847 +rarity=R +[/card] +[card] +primitive=Underworld Breach +id=642848 +rarity=R +[/card] +[card] +primitive=Carnage Tyrant +id=642849 +rarity=M +[/card] +[card] +primitive=Ghalta, Primal Hunger +id=642850 +rarity=R +[/card] +[card] +primitive=Polyraptor +id=642851 +rarity=M +[/card] +[card] +primitive=Kalamax, the Stormsire +id=642852 +rarity=M +[/card] +[card] +primitive=Lord Windgrace +id=642853 +rarity=M +[/card] +[card] +primitive=Mirri, Weatherlight Duelist +id=642854 +rarity=M +[/card] +[card] +primitive=Thrasios, Triton Hero +id=642855 +rarity=R +[/card] +[card] +primitive=Mana Crypt +id=642856 +rarity=M +[/card] +[card] +primitive=Star Compass +id=642857 +rarity=U +[/card] +[card] +primitive=Ghostly Prison +id=651677 +rarity=M +[/card] +[card] +primitive=Fabricate +id=651678 +rarity=M +[/card] +[card] +primitive=Show and Tell +id=651679 +rarity=M +[/card] +[card] +primitive=Tragic Slip +id=651680 +rarity=M +[/card] +[card] +primitive=Victimize +id=651681 +rarity=M +[/card] +[card] +primitive=Gamble +id=651682 +rarity=M +[/card] +[card] +primitive=Crashing Footfalls +id=651683 +rarity=M +[/card] +[card] +primitive=Tireless Tracker +id=651684 +rarity=M +[/card] +[card] +primitive=Drown in the Loch +id=651685 +rarity=M +[/card] +[card] +primitive=Field of the Dead +id=651686 +rarity=M +[/card] +[card] +primitive=Stoneforge Mystic +id=660837 +rarity=M +[/card] +[card] +primitive=Brazen Borrower // Petty Theft +id=660838 +rarity=M +[/card] +[card] +primitive=Desertion +id=660839 +rarity=M +[/card] +[card] +primitive=Morbid Opportunist +id=660840 +rarity=M +[/card] +[card] +primitive=Port Razer +id=660841 +rarity=M +[/card] +[card] +primitive=Scapeshift +id=660842 +rarity=M +[/card] +[card] +primitive=Mystic Snake +id=660843 +rarity=M +[/card] +[card] +primitive=Notion Thief +id=660844 +rarity=M +[/card] +[card] +primitive=Desert +id=660845 +rarity=M +[/card] +[card] +primitive=Prismatic Vista +id=660846 +rarity=M +[/card] +[card] +primitive=Thought-Knot Seer +id=666681 +rarity=M +[/card] +[card] +primitive=Prismatic Ending +id=666682 +rarity=M +[/card] +[card] +primitive=Dismember +id=666683 +rarity=M +[/card] +[card] +primitive=Persist +id=666684 +rarity=M +[/card] +[card] +primitive=Expressive Iteration +id=666685 +rarity=M +[/card] +[card] +primitive=Solitude +id=666641 +rarity=M +[/card] +[card] +primitive=Subtlety +id=666642 +rarity=M +[/card] +[card] +primitive=Grief +id=666643 +rarity=M +[/card] +[card] +primitive=Fury +id=666644 +rarity=M +[/card] +[card] +primitive=Endurance +id=666645 +rarity=M +[/card] +[card] +primitive=Swords to Plowshares +id=672824 +rarity=M +[/card] +[card] +primitive=Ledger Shredder +id=672825 +rarity=M +[/card] +[card] +primitive=Rat Colony +id=672826 +rarity=M +[/card] +[card] +primitive=Relentless Rats +id=672827 +rarity=M +[/card] +[card] +primitive=Kindred Charge +id=672828 +rarity=M +[/card] +[card] +primitive=Sylvan Tutor +id=672829 +rarity=M +[/card] +[card] +primitive=Toski, Bearer of Secrets +id=672830 +rarity=M +[/card] +[card] +primitive=Frogmite +id=672831 +rarity=M +[/card] +[card] +primitive=Sword of Fire and Ice +id=672832 +rarity=M +[/card] +[card] +primitive=Secluded Courtyard +id=672833 +rarity=M +[/card] +[card] +primitive=Hallowed Haunting +id=677356 +rarity=M +[/card] +[card] +primitive=Soul Warden +id=677357 +rarity=M +[/card] +[card] +primitive=Expropriate +id=677358 +rarity=M +[/card] +[card] +primitive=Phantasmal Image +id=677359 +rarity=M +[/card] +[card] +primitive=Damnation +id=677360 +rarity=M +[/card] +[card] +primitive=Sacrifice +id=677361 +rarity=M +[/card] +[card] +primitive=Maddening Hex +id=677362 +rarity=M +[/card] +[card] +primitive=Unholy Heat +id=677363 +rarity=M +[/card] +[card] +primitive=Collected Company +id=677364 +rarity=M +[/card] +[card] +primitive=Noxious Revival +id=677365 +rarity=M +[/card] diff --git a/projects/mtg/bin/Res/sets/STX/_cards.dat b/projects/mtg/bin/Res/sets/STX/_cards.dat index 3f06124d5..d628e3933 100644 --- a/projects/mtg/bin/Res/sets/STX/_cards.dat +++ b/projects/mtg/bin/Res/sets/STX/_cards.dat @@ -3,204 +3,9 @@ author=Wagic Team name=Strixhaven: School of Mages orderindex=EXP-ZZI.STX year=2021-04-23 -total=340 +total=415 [/meta] [card] -primitive=Pest -id=-513734 -rarity=T -[/card] -[card] -primitive=Spirit -id=-513728 -rarity=T -[/card] -[card] -primitive=Inkling -id=-513722 -rarity=T -[/card] -[card] -primitive=Spirit -id=-513712 -rarity=T -[/card] -[card] -primitive=Pest -id=-513703 -rarity=T -[/card] -[card] -primitive=Fractal -id=-513697 -rarity=T -[/card] -[card] -primitive=Spirit -id=-513696 -rarity=T -[/card] -[card] -primitive=Elemental -id=-513695 -rarity=T -[/card] -[card] -primitive=Spirit -id=-513692 -rarity=T -[/card] -[card] -primitive=Spirit -id=-513691 -rarity=T -[/card] -[card] -primitive=Fractal -id=-513688 -rarity=T -[/card] -[card] -primitive=Inkling -id=-513687 -rarity=T -[/card] -[card] -primitive=Fractal -id=-513679 -rarity=T -[/card] -[card] -primitive=Elemental -id=-513675 -rarity=T -[/card] -[card] -primitive=Elemental -id=-513674 -rarity=T -[/card] -[card] -primitive=Elemental -id=-513673 -rarity=T -[/card] -[card] -primitive=Inkling -id=-513672 -rarity=T -[/card] -[card] -primitive=Treasure -id=-513663 -rarity=T -[/card] -[card] -primitive=Fractal -id=-513660 -rarity=T -[/card] -[card] -primitive=Inkling -id=-513659 -rarity=T -[/card] -[card] -primitive=Fractal -id=-513656 -rarity=T -[/card] -[card] -primitive=Pest -id=-513655 -rarity=T -[/card] -[card] -primitive=Pest -id=-513652 -rarity=T -[/card] -[card] -primitive=Pest -id=-513638 -rarity=T -[/card] -[card] -primitive=Fractal -id=-513634 -rarity=T -[/card] -[card] -primitive=Pest -id=-513617 -rarity=T -[/card] -[card] -primitive=Fractal -id=-513613 -rarity=T -[/card] -[card] -primitive=Pest -id=-513602 -rarity=T -[/card] -[card] -primitive=Spirit -id=-513586 -rarity=T -[/card] -[card] -primitive=Spirit -id=-513585 -rarity=T -[/card] -[card] -primitive=Inkling -id=-513566 -rarity=T -[/card] -[card] -primitive=Pest -id=-513563 -rarity=T -[/card] -[card] -primitive=Pest -id=-513550 -rarity=T -[/card] -[card] -primitive=Pest -id=-513543 -rarity=T -[/card] -[card] -primitive=Fractal -id=-513529 -rarity=T -[/card] -[card] -primitive=Elemental -id=-513528 -rarity=T -[/card] -[card] -primitive=Elemental -id=-513525 -rarity=T -[/card] -[card] -primitive=Spirit -id=-513502 -rarity=T -[/card] -[card] -primitive=Inkling -id=-513481 -rarity=T -[/card] -[card] primitive=Environmental Sciences id=513477 rarity=C @@ -937,42 +742,42 @@ rarity=R [/card] [card] primitive=Augmenter Pugilist -id=513624 +id=513625 rarity=R [/card] [card] primitive=Echoing Equation -id=513625 +id=513624 rarity=T [/card] [card] primitive=Blex, Vexing Pest -id=513626 +id=513627 rarity=M [/card] [card] primitive=Search for Blex -id=513627 +id=513626 rarity=T [/card] [card] primitive=Extus, Oriq Overlord -id=513628 +id=516912 rarity=M [/card] [card] primitive=Awaken the Blood Avatar -id=513629 +id=516913 rarity=T [/card] [card] primitive=Flamescroll Celebrant -id=513630 +id=513631 rarity=R [/card] [card] primitive=Revel in Silence -id=513631 +id=513630 rarity=T [/card] [card] @@ -987,52 +792,52 @@ rarity=T [/card] [card] primitive=Kianne, Dean of Substance -id=513634 +id=516918 rarity=R [/card] [card] primitive=Imbraham, Dean of Theory -id=513635 +id=516919 rarity=T [/card] [card] primitive=Mila, Crafty Companion -id=513636 +id=516789 rarity=M [/card] [card] primitive=Lukka, Wayward Bonder -id=513637 +id=516790 rarity=T [/card] [card] primitive=Pestilent Cauldron -id=513638 +id=516920 rarity=R [/card] [card] primitive=Restorative Burst -id=513639 +id=516921 rarity=T [/card] [card] primitive=Plargg, Dean of Chaos -id=513640 +id=516922 rarity=R [/card] [card] primitive=Augusta, Dean of Order -id=513641 +id=516923 rarity=T [/card] [card] primitive=Rowan, Scholar of Sparks -id=513642 +id=516792 rarity=M [/card] [card] primitive=Will, Scholar of Frost -id=513643 +id=516791 rarity=T [/card] [card] @@ -1057,12 +862,12 @@ rarity=T [/card] [card] primitive=Torrent Sculptor -id=513648 +id=516928 rarity=R [/card] [card] primitive=Flamethrower Sonata -id=513649 +id=516929 rarity=T [/card] [card] @@ -1656,52 +1461,617 @@ id=513767 rarity=C [/card] [card] +primitive=Professor Onyx +id=516788 +rarity=M +[/card] +[card] +primitive=Mila, Crafty Companion +id=513636 +rarity=M +[/card] +[card] +primitive=Lukka, Wayward Bonder +id=513637 +rarity=T +[/card] +[card] +primitive=Rowan, Scholar of Sparks +id=513643 +rarity=M +[/card] +[card] +primitive=Will, Scholar of Frost +id=513642 +rarity=T +[/card] +[card] +primitive=Kasmina, Enigma Sage +id=516793 +rarity=M +[/card] +[card] +primitive=Shadrix Silverquill +id=517441 +rarity=M +[/card] +[card] +primitive=Galazeth Prismari +id=517442 +rarity=M +[/card] +[card] +primitive=Beledros Witherbloom +id=517443 +rarity=M +[/card] +[card] +primitive=Velomachus Lorehold +id=517444 +rarity=M +[/card] +[card] +primitive=Tanazir Quandrix +id=517445 +rarity=M +[/card] +[card] +primitive=Mascot Exhibition +id=516871 +rarity=M +[/card] +[card] +primitive=Wandering Archaic +id=516872 +rarity=R +[/card] +[card] +primitive=Explore the Vastlands +id=516873 +rarity=T +[/card] +[card] +primitive=Academic Probation +id=516874 +rarity=R +[/card] +[card] +primitive=Devastating Mastery +id=516875 +rarity=R +[/card] +[card] +primitive=Elite Spellbinder +id=516876 +rarity=R +[/card] +[card] +primitive=Leonin Lightscribe +id=516877 +rarity=R +[/card] +[card] +primitive=Mavinda, Students' Advocate +id=516878 +rarity=M +[/card] +[card] +primitive=Semester's End +id=516879 +rarity=R +[/card] +[card] +primitive=Sparring Regimen +id=516880 +rarity=R +[/card] +[card] +primitive=Strict Proctor +id=516881 +rarity=R +[/card] +[card] +primitive=Archmage Emeritus +id=516882 +rarity=R +[/card] +[card] +primitive=Dream Strix +id=516883 +rarity=R +[/card] +[card] +primitive=Ingenious Mastery +id=516884 +rarity=R +[/card] +[card] +primitive=Multiple Choice +id=516885 +rarity=R +[/card] +[card] +primitive=Teachings of the Archaics +id=516886 +rarity=R +[/card] +[card] +primitive=Tempted by the Oriq +id=516887 +rarity=R +[/card] +[card] +primitive=Baleful Mastery +id=516888 +rarity=R +[/card] +[card] +primitive=Callous Bloodmage +id=516889 +rarity=R +[/card] +[card] +primitive=Confront the Past +id=516890 +rarity=R +[/card] +[card] +primitive=Oriq Loremage +id=516891 +rarity=R +[/card] +[card] +primitive=Poet's Quill +id=516892 +rarity=R +[/card] +[card] +primitive=Sedgemoor Witch +id=516893 +rarity=R +[/card] +[card] +primitive=Conspiracy Theorist +id=516894 +rarity=R +[/card] +[card] +primitive=Crackle with Power +id=516895 +rarity=M +[/card] +[card] +primitive=Draconic Intervention +id=516896 +rarity=R +[/card] +[card] +primitive=Efreet Flamepainter +id=516897 +rarity=R +[/card] +[card] +primitive=Fervent Mastery +id=516898 +rarity=R +[/card] +[card] +primitive=Illuminate History +id=516899 +rarity=R +[/card] +[card] +primitive=Retriever Phoenix +id=516900 +rarity=R +[/card] +[card] +primitive=Accomplished Alchemist +id=516901 +rarity=R +[/card] +[card] +primitive=Basic Conjuration +id=516902 +rarity=R +[/card] +[card] +primitive=Dragonsguard Elite +id=516903 +rarity=R +[/card] +[card] +primitive=Ecological Appreciation +id=516904 +rarity=M +[/card] +[card] +primitive=Exponential Growth +id=516905 +rarity=R +[/card] +[card] +primitive=Gnarled Professor +id=516906 +rarity=R +[/card] +[card] +primitive=Verdant Mastery +id=516907 +rarity=R +[/card] +[card] +primitive=Augmenter Pugilist +id=516909 +rarity=R +[/card] +[card] +primitive=Echoing Equation +id=516908 +rarity=T +[/card] +[card] +primitive=Blex, Vexing Pest +id=516911 +rarity=M +[/card] +[card] +primitive=Search for Blex +id=516910 +rarity=T +[/card] +[card] +primitive=Extus, Oriq Overlord +id=513628 +rarity=M +[/card] +[card] +primitive=Awaken the Blood Avatar +id=513629 +rarity=T +[/card] +[card] +primitive=Flamescroll Celebrant +id=516915 +rarity=R +[/card] +[card] +primitive=Revel in Silence +id=516914 +rarity=T +[/card] +[card] +primitive=Jadzi, Oracle of Arcavios +id=516916 +rarity=M +[/card] +[card] +primitive=Journey to the Oracle +id=516917 +rarity=T +[/card] +[card] +primitive=Kianne, Dean of Substance +id=513634 +rarity=R +[/card] +[card] +primitive=Imbraham, Dean of Theory +id=513635 +rarity=T +[/card] +[card] +primitive=Pestilent Cauldron +id=513638 +rarity=R +[/card] +[card] +primitive=Restorative Burst +id=513639 +rarity=T +[/card] +[card] +primitive=Plargg, Dean of Chaos +id=513640 +rarity=R +[/card] +[card] +primitive=Augusta, Dean of Order +id=513641 +rarity=T +[/card] +[card] +primitive=Selfless Glyphweaver +id=516924 +rarity=R +[/card] +[card] +primitive=Deadly Vanity +id=516925 +rarity=T +[/card] +[card] +primitive=Shaile, Dean of Radiance +id=516926 +rarity=R +[/card] +[card] +primitive=Embrose, Dean of Shadow +id=516927 +rarity=T +[/card] +[card] +primitive=Torrent Sculptor +id=513648 +rarity=R +[/card] +[card] +primitive=Flamethrower Sonata +id=513649 +rarity=T +[/card] +[card] +primitive=Uvilda, Dean of Perfection +id=516930 +rarity=R +[/card] +[card] +primitive=Nassari, Dean of Expression +id=516931 +rarity=T +[/card] +[card] +primitive=Valentin, Dean of the Vein +id=516932 +rarity=R +[/card] +[card] +primitive=Lisette, Dean of the Root +id=516933 +rarity=T +[/card] +[card] +primitive=Blade Historian +id=516934 +rarity=R +[/card] +[card] +primitive=Blot Out the Sky +id=516935 +rarity=M +[/card] +[card] +primitive=Body of Research +id=516936 +rarity=M +[/card] +[card] +primitive=Culling Ritual +id=516937 +rarity=R +[/card] +[card] +primitive=Culmination of Studies +id=516938 +rarity=R +[/card] +[card] +primitive=Daemogoth Titan +id=516939 +rarity=R +[/card] +[card] +primitive=Double Major +id=516940 +rarity=R +[/card] +[card] +primitive=Dramatic Finale +id=516941 +rarity=R +[/card] +[card] +primitive=Elemental Expressionist +id=516942 +rarity=R +[/card] +[card] +primitive=Harness Infinity +id=516943 +rarity=M +[/card] +[card] +primitive=Hofri Ghostforge +id=516944 +rarity=M +[/card] +[card] +primitive=Lorehold Command +id=516945 +rarity=R +[/card] +[card] +primitive=Magma Opus +id=516946 +rarity=M +[/card] +[card] +primitive=Manifestation Sage +id=516947 +rarity=R +[/card] +[card] +primitive=Prismari Command +id=516948 +rarity=R +[/card] +[card] +primitive=Quandrix Command +id=516949 +rarity=R +[/card] +[card] +primitive=Radiant Scrollwielder +id=516950 +rarity=R +[/card] +[card] +primitive=Rushed Rebirth +id=516951 +rarity=R +[/card] +[card] +primitive=Silverquill Command +id=516952 +rarity=R +[/card] +[card] +primitive=Silverquill Silencer +id=516953 +rarity=R +[/card] +[card] +primitive=Vanishing Verse +id=516954 +rarity=R +[/card] +[card] +primitive=Venerable Warsinger +id=516955 +rarity=R +[/card] +[card] +primitive=Witherbloom Command +id=516956 +rarity=R +[/card] +[card] +primitive=Codie, Vociferous Codex +id=516957 +rarity=R +[/card] +[card] +primitive=Strixhaven Stadium +id=516958 +rarity=R +[/card] +[card] +primitive=The Biblioplex +id=516959 +rarity=R +[/card] +[card] +primitive=Frostboil Snarl +id=516960 +rarity=R +[/card] +[card] +primitive=Furycalm Snarl +id=516961 +rarity=R +[/card] +[card] +primitive=Hall of Oracles +id=516962 +rarity=R +[/card] +[card] +primitive=Necroblossom Snarl +id=516963 +rarity=R +[/card] +[card] +primitive=Shineshadow Snarl +id=516964 +rarity=R +[/card] +[card] +primitive=Vineglimmer Snarl +id=516965 +rarity=R +[/card] +[card] primitive=Plains id=516678 -rarity=C +rarity=L [/card] [card] primitive=Plains id=516679 -rarity=C +rarity=L [/card] [card] primitive=Island id=516680 -rarity=C +rarity=L [/card] [card] primitive=Island id=516681 -rarity=C +rarity=L [/card] [card] primitive=Swamp id=516682 -rarity=C +rarity=L [/card] [card] primitive=Swamp id=516683 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=516684 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=516685 -rarity=C +rarity=L [/card] [card] primitive=Forest id=516686 -rarity=C +rarity=L [/card] [card] primitive=Forest id=516687 -rarity=C +rarity=L +[/card] +[card] +primitive=Dragonsguard Elite +id=516860 +rarity=R +[/card] +[card] +primitive=Archmage Emeritus +id=516854 +rarity=R +[/card] +[card] +primitive=Fracture +id=517496 +rarity=U +[/card] +[card] +primitive=Expressive Iteration +id=517497 +rarity=U +[/card] +[card] +primitive=Mortality Spear +id=517498 +rarity=U +[/card] +[card] +primitive=Rip Apart +id=517499 +rarity=U +[/card] +[card] +primitive=Decisive Denial +id=517500 +rarity=U [/card] diff --git a/projects/mtg/bin/Res/sets/THS/_cards.dat b/projects/mtg/bin/Res/sets/THS/_cards.dat index 43a14be7e..65194b166 100644 --- a/projects/mtg/bin/Res/sets/THS/_cards.dat +++ b/projects/mtg/bin/Res/sets/THS/_cards.dat @@ -7,191 +7,21 @@ year=2013-09-27 total=249 [/meta] [card] -primitive=Abhorrent Overlord -id=373661 -rarity=R -[/card] -[card] -primitive=Agent of Horizons -id=373712 -rarity=C -[/card] -[card] -primitive=Agent of the Fates -id=373543 -rarity=R -[/card] -[card] -primitive=Akroan Crusader -id=373578 -rarity=C -[/card] -[card] -primitive=Akroan Hoplite -id=373590 -rarity=U -[/card] -[card] -primitive=Akroan Horse -id=373550 -rarity=R -[/card] -[card] -primitive=Anax and Cymede -id=373530 -rarity=R -[/card] -[card] -primitive=Anger of the Gods -id=373604 -rarity=R -[/card] -[card] -primitive=Annul -id=373584 -rarity=C -[/card] -[card] -primitive=Anthousa, Setessan Hero -id=373671 -rarity=R -[/card] -[card] -primitive=Anvilwrought Raptor -id=373677 -rarity=U -[/card] -[card] -primitive=Aqueous Form -id=373715 -rarity=C -[/card] -[card] -primitive=Arbor Colossus -id=373740 -rarity=R -[/card] -[card] -primitive=Arena Athlete -id=373585 -rarity=U -[/card] -[card] -primitive=Artisan of Forms -id=373742 -rarity=R -[/card] -[card] -primitive=Artisan's Sorrow -id=373506 -rarity=U -[/card] -[card] -primitive=Ashen Rider -id=373689 -rarity=M -[/card] -[card] -primitive=Ashiok, Nightmare Weaver -id=373500 -rarity=M -[/card] -[card] -primitive=Asphodel Wanderer -id=373631 -rarity=C -[/card] -[card] -primitive=Baleful Eidolon -id=373720 -rarity=C -[/card] -[card] -primitive=Battlewise Hoplite -id=373612 -rarity=U -[/card] -[card] primitive=Battlewise Valor id=373627 rarity=C [/card] [card] -primitive=Benthic Giant -id=373583 -rarity=C -[/card] -[card] -primitive=Bident of Thassa -id=373544 -rarity=R -[/card] -[card] -primitive=Blood-Toll Harpy -id=373638 -rarity=C -[/card] -[card] -primitive=Boon Satyr -id=373509 -rarity=R -[/card] -[card] -primitive=Boon of Erebos -id=373642 -rarity=C -[/card] -[card] -primitive=Borderland Minotaur -id=373659 -rarity=C -[/card] -[card] -primitive=Boulderfall -id=373714 -rarity=C -[/card] -[card] -primitive=Bow of Nylea -id=373603 -rarity=R -[/card] -[card] -primitive=Breaching Hippocamp -id=373636 -rarity=C -[/card] -[card] -primitive=Bronze Sable -id=373730 -rarity=C -[/card] -[card] -primitive=Burnished Hart -id=373620 -rarity=U -[/card] -[card] primitive=Cavalry Pegasus id=373684 rarity=C [/card] [card] -primitive=Cavern Lampad -id=373726 -rarity=C -[/card] -[card] primitive=Celestial Archon id=373503 rarity=R [/card] [card] -primitive=Centaur Battlemaster -id=373594 -rarity=U -[/card] -[card] primitive=Chained to the Rocks id=373521 rarity=R @@ -202,131 +32,31 @@ id=373561 rarity=C [/card] [card] -primitive=Chronicler of Heroes -id=373621 -rarity=U -[/card] -[card] -primitive=Coastline Chimera -id=373707 -rarity=C -[/card] -[card] -primitive=Colossus of Akros -id=373555 -rarity=R -[/card] -[card] -primitive=Commune with the Gods -id=373656 -rarity=C -[/card] -[card] -primitive=Coordinated Assault -id=373513 -rarity=U -[/card] -[card] -primitive=Crackling Triton -id=373588 -rarity=C -[/card] -[card] -primitive=Curse of the Swine -id=373542 -rarity=R -[/card] -[card] -primitive=Cutthroat Maneuver -id=373660 -rarity=U -[/card] -[card] -primitive=Dark Betrayal -id=373504 -rarity=U -[/card] -[card] primitive=Dauntless Onslaught id=373525 rarity=U [/card] [card] -primitive=Daxos of Meletis -id=373664 -rarity=R -[/card] -[card] -primitive=Deathbellow Raider -id=373593 -rarity=C -[/card] -[card] primitive=Decorated Griffin id=373577 rarity=U [/card] [card] -primitive=Defend the Hearth -id=373623 -rarity=C -[/card] -[card] -primitive=Demolish -id=373537 -rarity=C -[/card] -[card] -primitive=Destructive Revelry -id=373678 -rarity=U -[/card] -[card] -primitive=Disciple of Phenax -id=373520 -rarity=C -[/card] -[card] -primitive=Dissolve -id=373557 -rarity=U -[/card] -[card] primitive=Divine Verdict id=373648 rarity=C [/card] [card] -primitive=Dragon Mantle -id=373634 -rarity=C -[/card] -[card] primitive=Elspeth, Sun's Champion id=373649 rarity=M [/card] [card] -primitive=Ember Swallower -id=373597 -rarity=R -[/card] -[card] primitive=Ephara's Warden id=373724 rarity=C [/card] [card] -primitive=Erebos's Emissary -id=373745 -rarity=U -[/card] -[card] -primitive=Erebos, God of the Dead -id=373589 -rarity=M -[/card] -[card] primitive=Evangel of Heliod id=373641 rarity=U @@ -337,91 +67,11 @@ id=373606 rarity=R [/card] [card] -primitive=Fade into Antiquity -id=373576 -rarity=C -[/card] -[card] -primitive=Fanatic of Mogis -id=373511 -rarity=U -[/card] -[card] -primitive=Fate Foretold -id=373686 -rarity=C -[/card] -[card] primitive=Favored Hoplite id=373596 rarity=U [/card] [card] -primitive=Felhide Minotaur -id=373674 -rarity=C -[/card] -[card] -primitive=Feral Invocation -id=373703 -rarity=C -[/card] -[card] -primitive=Firedrinker Satyr -id=373552 -rarity=R -[/card] -[card] -primitive=Flamecast Wheel -id=373514 -rarity=U -[/card] -[card] -primitive=Flamespeaker Adept -id=373705 -rarity=U -[/card] -[card] -primitive=Fleecemane Lion -id=373562 -rarity=R -[/card] -[card] -primitive=Fleetfeather Sandals -id=373501 -rarity=C -[/card] -[card] -primitive=Fleshmad Steed -id=373528 -rarity=C -[/card] -[card] -primitive=Forest -id=373568 -rarity=L -[/card] -[card] -primitive=Forest -id=373615 -rarity=L -[/card] -[card] -primitive=Forest -id=373625 -rarity=L -[/card] -[card] -primitive=Forest -id=373688 -rarity=L -[/card] -[card] -primitive=Gainsay -id=373682 -rarity=U -[/card] -[card] primitive=Gift of Immortality id=373566 rarity=R @@ -437,24 +87,9 @@ id=373516 rarity=C [/card] [card] -primitive=Gray Merchant of Asphodel -id=373645 -rarity=C -[/card] -[card] -primitive=Griptide -id=373519 -rarity=C -[/card] -[card] -primitive=Guardians of Meletis -id=373605 -rarity=C -[/card] -[card] -primitive=Hammer of Purphoros -id=373587 -rarity=R +primitive=Heliod, God of the Sun +id=373524 +rarity=M [/card] [card] primitive=Heliod's Emissary @@ -462,413 +97,413 @@ id=373729 rarity=U [/card] [card] -primitive=Heliod, God of the Sun -id=373524 -rarity=M -[/card] -[card] -primitive=Hero's Downfall -id=373575 -rarity=R -[/card] -[card] primitive=Hopeful Eidolon id=373616 rarity=C [/card] [card] -primitive=Horizon Chimera -id=373738 -rarity=U -[/card] -[card] -primitive=Horizon Scholar -id=373628 -rarity=U -[/card] -[card] primitive=Hundred-Handed One id=373708 rarity=R [/card] [card] -primitive=Hunt the Hunter -id=373668 -rarity=U -[/card] -[card] -primitive=Hythonia the Cruel -id=373673 -rarity=M -[/card] -[card] -primitive=Ill-Tempered Cyclops -id=373545 -rarity=C -[/card] -[card] -primitive=Insatiable Harpy -id=373670 -rarity=U -[/card] -[card] -primitive=Island -id=373558 -rarity=L -[/card] -[card] -primitive=Island -id=373595 -rarity=L -[/card] -[card] -primitive=Island -id=373723 -rarity=L -[/card] -[card] -primitive=Island -id=373736 -rarity=L -[/card] -[card] -primitive=Karametra's Acolyte -id=373538 -rarity=U -[/card] -[card] -primitive=Keepsake Gorgon -id=373548 -rarity=U -[/card] -[card] -primitive=Kragma Warcaller -id=373710 -rarity=U -[/card] -[card] -primitive=Labyrinth Champion -id=373586 -rarity=R -[/card] -[card] primitive=Lagonna-Band Elder id=373599 rarity=C [/card] [card] -primitive=Lash of the Whip -id=373610 -rarity=C -[/card] -[card] primitive=Last Breath id=373680 rarity=C [/card] [card] -primitive=Leafcrown Dryad -id=373523 -rarity=C -[/card] -[card] primitive=Leonin Snarecaster id=373600 rarity=C [/card] [card] -primitive=Lightning Strike -id=373651 -rarity=C -[/card] -[card] -primitive=Loathsome Catoblepas -id=373731 -rarity=C -[/card] -[card] -primitive=Lost in a Labyrinth -id=373629 -rarity=C -[/card] -[card] -primitive=Magma Jet -id=373704 -rarity=U -[/card] -[card] -primitive=March of the Returned -id=373579 -rarity=C -[/card] -[card] -primitive=Master of Waves -id=373536 -rarity=M -[/card] -[card] -primitive=Medomai the Ageless -id=373675 -rarity=M -[/card] -[card] -primitive=Meletis Charlatan -id=373741 -rarity=R -[/card] -[card] -primitive=Messenger's Speed -id=373699 -rarity=C -[/card] -[card] -primitive=Minotaur Skullcleaver -id=373698 -rarity=C -[/card] -[card] -primitive=Mistcutter Hydra -id=373727 -rarity=R -[/card] -[card] -primitive=Mnemonic Wall -id=373658 -rarity=C -[/card] -[card] -primitive=Mogis's Marauder -id=373565 -rarity=U -[/card] -[card] -primitive=Mountain -id=373546 -rarity=L -[/card] -[card] -primitive=Mountain -id=373609 -rarity=L -[/card] -[card] -primitive=Mountain -id=373683 -rarity=L -[/card] -[card] -primitive=Mountain -id=373746 -rarity=L -[/card] -[card] -primitive=Nemesis of Mortals -id=373694 -rarity=U -[/card] -[card] -primitive=Nessian Asp -id=373650 -rarity=C -[/card] -[card] -primitive=Nessian Courser -id=373581 -rarity=C -[/card] -[card] -primitive=Nighthowler -id=373564 -rarity=R -[/card] -[card] -primitive=Nimbus Naiad -id=373719 -rarity=C -[/card] -[card] -primitive=Nykthos, Shrine to Nyx -id=373713 -rarity=R -[/card] -[card] -primitive=Nylea's Disciple -id=373498 -rarity=C -[/card] -[card] -primitive=Nylea's Emissary -id=373510 -rarity=U -[/card] -[card] -primitive=Nylea's Presence -id=373580 -rarity=C -[/card] -[card] -primitive=Nylea, God of the Hunt -id=373559 -rarity=M -[/card] -[card] primitive=Observant Alseid id=373733 rarity=C [/card] [card] -primitive=Omenspeaker -id=373693 -rarity=C -[/card] -[card] -primitive=Opaline Unicorn -id=373611 -rarity=C -[/card] -[card] -primitive=Ordeal of Erebos -id=373646 -rarity=U -[/card] -[card] primitive=Ordeal of Heliod id=373619 rarity=U [/card] [card] -primitive=Ordeal of Nylea -id=373553 -rarity=U -[/card] -[card] -primitive=Ordeal of Purphoros -id=373647 -rarity=U -[/card] -[card] -primitive=Ordeal of Thassa -id=373696 -rarity=U -[/card] -[card] -primitive=Peak Eruption -id=373507 -rarity=U -[/card] -[card] primitive=Phalanx Leader id=373592 rarity=U [/card] [card] -primitive=Pharika's Cure -id=373722 +primitive=Ray of Dissolution +id=373739 rarity=C [/card] [card] -primitive=Pharika's Mender -id=373569 -rarity=U -[/card] -[card] -primitive=Pheres-Band Centaurs -id=373657 +primitive=Scholar of Athreos +id=373692 rarity=C [/card] [card] -primitive=Plains -id=373533 -rarity=L +primitive=Setessan Battle Priest +id=373515 +rarity=C [/card] [card] -primitive=Plains -id=373582 -rarity=L +primitive=Setessan Griffin +id=373574 +rarity=C [/card] [card] -primitive=Plains -id=373654 -rarity=L +primitive=Silent Artisan +id=373573 +rarity=C [/card] [card] -primitive=Plains -id=373700 -rarity=L -[/card] -[card] -primitive=Polis Crusher -id=373716 +primitive=Soldier of the Pantheon +id=373529 rarity=R [/card] [card] -primitive=Polukranos, World Eater -id=373549 +primitive=Spear of Heliod +id=373717 +rarity=R +[/card] +[card] +primitive=Traveling Philosopher +id=373512 +rarity=C +[/card] +[card] +primitive=Vanquish the Foul +id=373640 +rarity=U +[/card] +[card] +primitive=Wingsteed Rider +id=373563 +rarity=C +[/card] +[card] +primitive=Yoked Ox +id=373572 +rarity=C +[/card] +[card] +primitive=Annul +id=373584 +rarity=C +[/card] +[card] +primitive=Aqueous Form +id=373715 +rarity=C +[/card] +[card] +primitive=Artisan of Forms +id=373742 +rarity=R +[/card] +[card] +primitive=Benthic Giant +id=373583 +rarity=C +[/card] +[card] +primitive=Bident of Thassa +id=373544 +rarity=R +[/card] +[card] +primitive=Breaching Hippocamp +id=373636 +rarity=C +[/card] +[card] +primitive=Coastline Chimera +id=373707 +rarity=C +[/card] +[card] +primitive=Crackling Triton +id=373588 +rarity=C +[/card] +[card] +primitive=Curse of the Swine +id=373542 +rarity=R +[/card] +[card] +primitive=Dissolve +id=373557 +rarity=U +[/card] +[card] +primitive=Fate Foretold +id=373686 +rarity=C +[/card] +[card] +primitive=Gainsay +id=373682 +rarity=U +[/card] +[card] +primitive=Griptide +id=373519 +rarity=C +[/card] +[card] +primitive=Horizon Scholar +id=373628 +rarity=U +[/card] +[card] +primitive=Lost in a Labyrinth +id=373629 +rarity=C +[/card] +[card] +primitive=Master of Waves +id=373536 rarity=M [/card] [card] -primitive=Portent of Betrayal -id=373667 +primitive=Meletis Charlatan +id=373741 +rarity=R +[/card] +[card] +primitive=Mnemonic Wall +id=373658 rarity=C [/card] [card] +primitive=Nimbus Naiad +id=373719 +rarity=C +[/card] +[card] +primitive=Omenspeaker +id=373693 +rarity=C +[/card] +[card] +primitive=Ordeal of Thassa +id=373696 +rarity=U +[/card] +[card] primitive=Prescient Chimera id=373643 rarity=C [/card] [card] -primitive=Priest of Iroas -id=373614 -rarity=C -[/card] -[card] primitive=Prognostic Sphinx id=373617 rarity=R [/card] [card] -primitive=Prophet of Kruphix -id=373635 -rarity=R -[/card] -[card] -primitive=Prowler's Helm -id=373626 +primitive=Sea God's Revenge +id=373517 rarity=U [/card] [card] -primitive=Psychic Intrusion -id=373695 -rarity=R -[/card] -[card] -primitive=Purphoros's Emissary -id=373505 +primitive=Sealock Monster +id=373653 rarity=U [/card] [card] -primitive=Purphoros, God of the Forge -id=373556 -rarity=M -[/card] -[card] -primitive=Pyxis of Pandemonium -id=373669 +primitive=Shipbreaker Kraken +id=373637 rarity=R [/card] [card] -primitive=Rage of Purphoros -id=373663 +primitive=Stymied Hopes +id=373721 rarity=C [/card] [card] -primitive=Rageblood Shaman -id=373672 +primitive=Swan Song +id=373701 rarity=R [/card] [card] -primitive=Ray of Dissolution -id=373739 +primitive=Thassa, God of the Sea +id=373535 +rarity=M +[/card] +[card] +primitive=Thassa's Bounty +id=373662 +rarity=C +[/card] +[card] +primitive=Thassa's Emissary +id=373735 +rarity=U +[/card] +[card] +primitive=Triton Fortune Hunter +id=373531 +rarity=U +[/card] +[card] +primitive=Triton Shorethief +id=373551 +rarity=C +[/card] +[card] +primitive=Triton Tactics +id=373639 +rarity=U +[/card] +[card] +primitive=Vaporkin +id=373547 +rarity=C +[/card] +[card] +primitive=Voyage's End +id=373527 +rarity=C +[/card] +[card] +primitive=Wavecrash Triton +id=373534 +rarity=C +[/card] +[card] +primitive=Abhorrent Overlord +id=373661 +rarity=R +[/card] +[card] +primitive=Agent of the Fates +id=373543 +rarity=R +[/card] +[card] +primitive=Asphodel Wanderer +id=373631 +rarity=C +[/card] +[card] +primitive=Baleful Eidolon +id=373720 +rarity=C +[/card] +[card] +primitive=Blood-Toll Harpy +id=373638 +rarity=C +[/card] +[card] +primitive=Boon of Erebos +id=373642 +rarity=C +[/card] +[card] +primitive=Cavern Lampad +id=373726 +rarity=C +[/card] +[card] +primitive=Cutthroat Maneuver +id=373660 +rarity=U +[/card] +[card] +primitive=Dark Betrayal +id=373504 +rarity=U +[/card] +[card] +primitive=Disciple of Phenax +id=373520 +rarity=C +[/card] +[card] +primitive=Erebos, God of the Dead +id=373589 +rarity=M +[/card] +[card] +primitive=Erebos's Emissary +id=373745 +rarity=U +[/card] +[card] +primitive=Felhide Minotaur +id=373674 +rarity=C +[/card] +[card] +primitive=Fleshmad Steed +id=373528 +rarity=C +[/card] +[card] +primitive=Gray Merchant of Asphodel +id=373645 +rarity=C +[/card] +[card] +primitive=Hero's Downfall +id=373575 +rarity=R +[/card] +[card] +primitive=Hythonia the Cruel +id=373673 +rarity=M +[/card] +[card] +primitive=Insatiable Harpy +id=373670 +rarity=U +[/card] +[card] +primitive=Keepsake Gorgon +id=373548 +rarity=U +[/card] +[card] +primitive=Lash of the Whip +id=373610 +rarity=C +[/card] +[card] +primitive=Loathsome Catoblepas +id=373731 +rarity=C +[/card] +[card] +primitive=March of the Returned +id=373579 +rarity=C +[/card] +[card] +primitive=Mogis's Marauder +id=373565 +rarity=U +[/card] +[card] +primitive=Nighthowler +id=373564 +rarity=R +[/card] +[card] +primitive=Ordeal of Erebos +id=373646 +rarity=U +[/card] +[card] +primitive=Pharika's Cure +id=373722 rarity=C [/card] [card] @@ -877,11 +512,6 @@ id=373725 rarity=C [/card] [card] -primitive=Reaper of the Wilds -id=373570 -rarity=R -[/card] -[card] primitive=Rescue from the Underworld id=373532 rarity=U @@ -897,6 +527,346 @@ id=373508 rarity=C [/card] [card] +primitive=Scourgemark +id=373652 +rarity=C +[/card] +[card] +primitive=Sip of Hemlock +id=373598 +rarity=C +[/card] +[card] +primitive=Thoughtseize +id=373632 +rarity=R +[/card] +[card] +primitive=Tormented Hero +id=373541 +rarity=U +[/card] +[card] +primitive=Viper's Kiss +id=373499 +rarity=C +[/card] +[card] +primitive=Whip of Erebos +id=373709 +rarity=R +[/card] +[card] +primitive=Akroan Crusader +id=373578 +rarity=C +[/card] +[card] +primitive=Anger of the Gods +id=373604 +rarity=R +[/card] +[card] +primitive=Arena Athlete +id=373585 +rarity=U +[/card] +[card] +primitive=Borderland Minotaur +id=373659 +rarity=C +[/card] +[card] +primitive=Boulderfall +id=373714 +rarity=C +[/card] +[card] +primitive=Coordinated Assault +id=373513 +rarity=U +[/card] +[card] +primitive=Deathbellow Raider +id=373593 +rarity=C +[/card] +[card] +primitive=Demolish +id=373537 +rarity=C +[/card] +[card] +primitive=Dragon Mantle +id=373634 +rarity=C +[/card] +[card] +primitive=Ember Swallower +id=373597 +rarity=R +[/card] +[card] +primitive=Fanatic of Mogis +id=373511 +rarity=U +[/card] +[card] +primitive=Firedrinker Satyr +id=373552 +rarity=R +[/card] +[card] +primitive=Flamespeaker Adept +id=373705 +rarity=U +[/card] +[card] +primitive=Hammer of Purphoros +id=373587 +rarity=R +[/card] +[card] +primitive=Ill-Tempered Cyclops +id=373545 +rarity=C +[/card] +[card] +primitive=Labyrinth Champion +id=373586 +rarity=R +[/card] +[card] +primitive=Lightning Strike +id=373651 +rarity=C +[/card] +[card] +primitive=Magma Jet +id=373704 +rarity=U +[/card] +[card] +primitive=Messenger's Speed +id=373699 +rarity=C +[/card] +[card] +primitive=Minotaur Skullcleaver +id=373698 +rarity=C +[/card] +[card] +primitive=Ordeal of Purphoros +id=373647 +rarity=U +[/card] +[card] +primitive=Peak Eruption +id=373507 +rarity=U +[/card] +[card] +primitive=Portent of Betrayal +id=373667 +rarity=C +[/card] +[card] +primitive=Priest of Iroas +id=373614 +rarity=C +[/card] +[card] +primitive=Purphoros, God of the Forge +id=373556 +rarity=M +[/card] +[card] +primitive=Purphoros's Emissary +id=373505 +rarity=U +[/card] +[card] +primitive=Rage of Purphoros +id=373663 +rarity=C +[/card] +[card] +primitive=Rageblood Shaman +id=373672 +rarity=R +[/card] +[card] +primitive=Satyr Rambler +id=373737 +rarity=C +[/card] +[card] +primitive=Spark Jolt +id=373618 +rarity=C +[/card] +[card] +primitive=Spearpoint Oread +id=373732 +rarity=C +[/card] +[card] +primitive=Stoneshock Giant +id=373687 +rarity=U +[/card] +[card] +primitive=Stormbreath Dragon +id=373679 +rarity=M +[/card] +[card] +primitive=Titan of Eternal Fire +id=373630 +rarity=R +[/card] +[card] +primitive=Titan's Strength +id=373607 +rarity=C +[/card] +[card] +primitive=Two-Headed Cerberus +id=373540 +rarity=C +[/card] +[card] +primitive=Wild Celebrants +id=373526 +rarity=C +[/card] +[card] +primitive=Agent of Horizons +id=373712 +rarity=C +[/card] +[card] +primitive=Anthousa, Setessan Hero +id=373671 +rarity=R +[/card] +[card] +primitive=Arbor Colossus +id=373740 +rarity=R +[/card] +[card] +primitive=Artisan's Sorrow +id=373506 +rarity=U +[/card] +[card] +primitive=Boon Satyr +id=373509 +rarity=R +[/card] +[card] +primitive=Bow of Nylea +id=373603 +rarity=R +[/card] +[card] +primitive=Centaur Battlemaster +id=373594 +rarity=U +[/card] +[card] +primitive=Commune with the Gods +id=373656 +rarity=C +[/card] +[card] +primitive=Defend the Hearth +id=373623 +rarity=C +[/card] +[card] +primitive=Fade into Antiquity +id=373576 +rarity=C +[/card] +[card] +primitive=Feral Invocation +id=373703 +rarity=C +[/card] +[card] +primitive=Hunt the Hunter +id=373668 +rarity=U +[/card] +[card] +primitive=Karametra's Acolyte +id=373538 +rarity=U +[/card] +[card] +primitive=Leafcrown Dryad +id=373523 +rarity=C +[/card] +[card] +primitive=Mistcutter Hydra +id=373727 +rarity=R +[/card] +[card] +primitive=Nemesis of Mortals +id=373694 +rarity=U +[/card] +[card] +primitive=Nessian Asp +id=373650 +rarity=C +[/card] +[card] +primitive=Nessian Courser +id=373581 +rarity=C +[/card] +[card] +primitive=Nylea, God of the Hunt +id=373559 +rarity=M +[/card] +[card] +primitive=Nylea's Disciple +id=373498 +rarity=C +[/card] +[card] +primitive=Nylea's Emissary +id=373510 +rarity=U +[/card] +[card] +primitive=Nylea's Presence +id=373580 +rarity=C +[/card] +[card] +primitive=Ordeal of Nylea +id=373553 +rarity=U +[/card] +[card] +primitive=Pheres-Band Centaurs +id=373657 +rarity=C +[/card] +[card] +primitive=Polukranos, World Eater +id=373549 +rarity=M +[/card] +[card] primitive=Reverent Hunter id=373601 rarity=R @@ -912,158 +882,243 @@ id=373728 rarity=U [/card] [card] -primitive=Satyr Rambler -id=373737 -rarity=C -[/card] -[card] primitive=Savage Surge id=373602 rarity=C [/card] [card] -primitive=Scholar of Athreos -id=373692 -rarity=C -[/card] -[card] -primitive=Scourgemark -id=373652 -rarity=C -[/card] -[card] -primitive=Sea God's Revenge -id=373517 -rarity=U -[/card] -[card] -primitive=Sealock Monster -id=373653 -rarity=U -[/card] -[card] primitive=Sedge Scorpion id=373718 rarity=C [/card] [card] -primitive=Sentry of the Underworld -id=373697 -rarity=U -[/card] -[card] -primitive=Setessan Battle Priest -id=373515 -rarity=C -[/card] -[card] -primitive=Setessan Griffin -id=373574 -rarity=C -[/card] -[card] -primitive=Shipbreaker Kraken -id=373637 -rarity=R -[/card] -[card] -primitive=Shipwreck Singer -id=373702 -rarity=U -[/card] -[card] primitive=Shredding Winds id=373676 rarity=C [/card] [card] -primitive=Silent Artisan -id=373573 -rarity=C -[/card] -[card] -primitive=Sip of Hemlock -id=373598 -rarity=C -[/card] -[card] -primitive=Soldier of the Pantheon -id=373529 -rarity=R -[/card] -[card] -primitive=Spark Jolt -id=373618 -rarity=C -[/card] -[card] -primitive=Spear of Heliod -id=373717 -rarity=R -[/card] -[card] -primitive=Spearpoint Oread -id=373732 -rarity=C -[/card] -[card] -primitive=Spellheart Chimera -id=373554 -rarity=U -[/card] -[card] primitive=Staunch-Hearted Warrior id=373591 rarity=C [/card] [card] +primitive=Sylvan Caryatid +id=373624 +rarity=R +[/card] +[card] +primitive=Time to Feed +id=373633 +rarity=C +[/card] +[card] +primitive=Voyaging Satyr +id=373518 +rarity=C +[/card] +[card] +primitive=Vulpine Goliath +id=373655 +rarity=C +[/card] +[card] +primitive=Warriors' Lesson +id=373613 +rarity=U +[/card] +[card] +primitive=Akroan Hoplite +id=373590 +rarity=U +[/card] +[card] +primitive=Anax and Cymede +id=373530 +rarity=R +[/card] +[card] +primitive=Ashen Rider +id=373689 +rarity=M +[/card] +[card] +primitive=Ashiok, Nightmare Weaver +id=373500 +rarity=M +[/card] +[card] +primitive=Battlewise Hoplite +id=373612 +rarity=U +[/card] +[card] +primitive=Chronicler of Heroes +id=373621 +rarity=U +[/card] +[card] +primitive=Daxos of Meletis +id=373664 +rarity=R +[/card] +[card] +primitive=Destructive Revelry +id=373678 +rarity=U +[/card] +[card] +primitive=Fleecemane Lion +id=373562 +rarity=R +[/card] +[card] +primitive=Horizon Chimera +id=373738 +rarity=U +[/card] +[card] +primitive=Kragma Warcaller +id=373710 +rarity=U +[/card] +[card] +primitive=Medomai the Ageless +id=373675 +rarity=M +[/card] +[card] +primitive=Pharika's Mender +id=373569 +rarity=U +[/card] +[card] +primitive=Polis Crusher +id=373716 +rarity=R +[/card] +[card] +primitive=Prophet of Kruphix +id=373635 +rarity=R +[/card] +[card] +primitive=Psychic Intrusion +id=373695 +rarity=R +[/card] +[card] +primitive=Reaper of the Wilds +id=373570 +rarity=R +[/card] +[card] +primitive=Sentry of the Underworld +id=373697 +rarity=U +[/card] +[card] +primitive=Shipwreck Singer +id=373702 +rarity=U +[/card] +[card] +primitive=Spellheart Chimera +id=373554 +rarity=U +[/card] +[card] primitive=Steam Augury id=373539 rarity=R [/card] [card] -primitive=Stoneshock Giant -id=373687 -rarity=U -[/card] -[card] -primitive=Stormbreath Dragon -id=373679 -rarity=M -[/card] -[card] -primitive=Stymied Hopes -id=373721 -rarity=C -[/card] -[card] -primitive=Swamp -id=373567 -rarity=L -[/card] -[card] -primitive=Swamp -id=373608 -rarity=L -[/card] -[card] -primitive=Swamp -id=373681 -rarity=L -[/card] -[card] -primitive=Swamp -id=373706 -rarity=L -[/card] -[card] -primitive=Swan Song -id=373701 +primitive=Triad of Fates +id=373685 rarity=R [/card] [card] -primitive=Sylvan Caryatid -id=373624 +primitive=Tymaret, the Murder King +id=373665 +rarity=R +[/card] +[card] +primitive=Underworld Cerberus +id=373666 +rarity=M +[/card] +[card] +primitive=Xenagos, the Reveler +id=373502 +rarity=M +[/card] +[card] +primitive=Akroan Horse +id=373550 +rarity=R +[/card] +[card] +primitive=Anvilwrought Raptor +id=373677 +rarity=U +[/card] +[card] +primitive=Bronze Sable +id=373730 +rarity=C +[/card] +[card] +primitive=Burnished Hart +id=373620 +rarity=U +[/card] +[card] +primitive=Colossus of Akros +id=373555 +rarity=R +[/card] +[card] +primitive=Flamecast Wheel +id=373514 +rarity=U +[/card] +[card] +primitive=Fleetfeather Sandals +id=373501 +rarity=C +[/card] +[card] +primitive=Guardians of Meletis +id=373605 +rarity=C +[/card] +[card] +primitive=Opaline Unicorn +id=373611 +rarity=C +[/card] +[card] +primitive=Prowler's Helm +id=373626 +rarity=U +[/card] +[card] +primitive=Pyxis of Pandemonium +id=373669 +rarity=R +[/card] +[card] +primitive=Traveler's Amulet +id=373690 +rarity=C +[/card] +[card] +primitive=Witches' Eye +id=373622 +rarity=U +[/card] +[card] +primitive=Nykthos, Shrine to Nyx +id=373713 rarity=R [/card] [card] @@ -1092,162 +1147,107 @@ id=373560 rarity=R [/card] [card] -primitive=Thassa's Bounty -id=373662 -rarity=C -[/card] -[card] -primitive=Thassa's Emissary -id=373735 -rarity=U -[/card] -[card] -primitive=Thassa, God of the Sea -id=373535 -rarity=M -[/card] -[card] -primitive=Thoughtseize -id=373632 -rarity=R -[/card] -[card] -primitive=Time to Feed -id=373633 -rarity=C -[/card] -[card] -primitive=Titan of Eternal Fire -id=373630 -rarity=R -[/card] -[card] -primitive=Titan's Strength -id=373607 -rarity=C -[/card] -[card] -primitive=Tormented Hero -id=373541 -rarity=U -[/card] -[card] -primitive=Traveler's Amulet -id=373690 -rarity=C -[/card] -[card] -primitive=Traveling Philosopher -id=373512 -rarity=C -[/card] -[card] -primitive=Triad of Fates -id=373685 -rarity=R -[/card] -[card] -primitive=Triton Fortune Hunter -id=373531 -rarity=U -[/card] -[card] -primitive=Triton Shorethief -id=373551 -rarity=C -[/card] -[card] -primitive=Triton Tactics -id=373639 -rarity=U -[/card] -[card] -primitive=Two-Headed Cerberus -id=373540 -rarity=C -[/card] -[card] -primitive=Tymaret, the Murder King -id=373665 -rarity=R -[/card] -[card] -primitive=Underworld Cerberus -id=373666 -rarity=M -[/card] -[card] primitive=Unknown Shores id=373743 rarity=C [/card] [card] -primitive=Vanquish the Foul -id=373640 -rarity=U +primitive=Plains +id=373654 +rarity=L [/card] [card] -primitive=Vaporkin -id=373547 -rarity=C +primitive=Plains +id=373533 +rarity=L [/card] [card] -primitive=Viper's Kiss -id=373499 -rarity=C +primitive=Plains +id=373700 +rarity=L [/card] [card] -primitive=Voyage's End -id=373527 -rarity=C +primitive=Plains +id=373582 +rarity=L [/card] [card] -primitive=Voyaging Satyr -id=373518 -rarity=C +primitive=Island +id=373558 +rarity=L [/card] [card] -primitive=Vulpine Goliath -id=373655 -rarity=C +primitive=Island +id=373595 +rarity=L [/card] [card] -primitive=Warriors' Lesson -id=373613 -rarity=U +primitive=Island +id=373723 +rarity=L [/card] [card] -primitive=Wavecrash Triton -id=373534 -rarity=C +primitive=Island +id=373736 +rarity=L [/card] [card] -primitive=Whip of Erebos -id=373709 -rarity=R +primitive=Swamp +id=373608 +rarity=L [/card] [card] -primitive=Wild Celebrants -id=373526 -rarity=C +primitive=Swamp +id=373567 +rarity=L [/card] [card] -primitive=Wingsteed Rider -id=373563 -rarity=C +primitive=Swamp +id=373706 +rarity=L [/card] [card] -primitive=Witches' Eye -id=373622 -rarity=U +primitive=Swamp +id=373681 +rarity=L [/card] [card] -primitive=Xenagos, the Reveler -id=373502 -rarity=M +primitive=Mountain +id=373609 +rarity=L [/card] [card] -primitive=Yoked Ox -id=373572 -rarity=C +primitive=Mountain +id=373746 +rarity=L +[/card] +[card] +primitive=Mountain +id=373683 +rarity=L +[/card] +[card] +primitive=Mountain +id=373546 +rarity=L +[/card] +[card] +primitive=Forest +id=373568 +rarity=L +[/card] +[card] +primitive=Forest +id=373625 +rarity=L +[/card] +[card] +primitive=Forest +id=373615 +rarity=L +[/card] +[card] +primitive=Forest +id=373688 +rarity=L [/card] diff --git a/projects/mtg/bin/Res/sets/TSP/_cards.dat b/projects/mtg/bin/Res/sets/TSP/_cards.dat index 07127b3f4..e43277b76 100644 --- a/projects/mtg/bin/Res/sets/TSP/_cards.dat +++ b/projects/mtg/bin/Res/sets/TSP/_cards.dat @@ -4,24 +4,9 @@ name=Time Spiral block=Time Spiral orderindex=EXP-Z5.TSP year=2006-10-06 -total=302 +total=301 [/meta] [card] -primitive=Aether Web -id=108852 -rarity=C -[/card] -[card] -primitive=Aetherflame Wall -id=113558 -rarity=C -[/card] -[card] -primitive=Academy Ruins -id=116725 -rarity=R -[/card] -[card] primitive=Amrou Scout id=113619 rarity=C @@ -32,28 +17,463 @@ id=113509 rarity=C [/card] [card] -primitive=Ancestral Vision -id=113505 -rarity=R -[/card] -[card] -primitive=Ancient Grudge -id=109751 -rarity=C -[/card] -[card] primitive=Angel's Grace id=110504 rarity=R [/card] [card] -primitive=Ashcoat Bear -id=114905 +primitive=Benalish Cavalry +id=122082 rarity=C [/card] [card] -primitive=Aspect of Mongoose -id=116740 +primitive=Castle Raptors +id=113614 +rarity=C +[/card] +[card] +primitive=Cavalry Master +id=108903 +rarity=U +[/card] +[card] +primitive=Celestial Crusader +id=126281 +rarity=U +[/card] +[card] +primitive=Children of Korlis +id=110525 +rarity=C +[/card] +[card] +primitive=Chronosavant +id=110502 +rarity=R +[/card] +[card] +primitive=Cloudchaser Kestrel +id=113507 +rarity=C +[/card] +[card] +primitive=D'Avenant Healer +id=113518 +rarity=C +[/card] +[card] +primitive=Detainment Spell +id=116728 +rarity=C +[/card] +[card] +primitive=Divine Congregation +id=108814 +rarity=C +[/card] +[card] +primitive=Duskrider Peregrine +id=108887 +rarity=U +[/card] +[card] +primitive=Errant Doomsayers +id=116379 +rarity=C +[/card] +[card] +primitive=Evangelize +id=110507 +rarity=R +[/card] +[card] +primitive=Flickering Spirit +id=108846 +rarity=C +[/card] +[card] +primitive=Foriysian Interceptor +id=106652 +rarity=C +[/card] +[card] +primitive=Fortify +id=116732 +rarity=C +[/card] +[card] +primitive=Gaze of Justice +id=108819 +rarity=C +[/card] +[card] +primitive=Griffin Guide +id=110514 +rarity=U +[/card] +[card] +primitive=Gustcloak Cavalier +id=108889 +rarity=U +[/card] +[card] +primitive=Icatian Crier +id=108900 +rarity=C +[/card] +[card] +primitive=Ivory Giant +id=109741 +rarity=C +[/card] +[card] +primitive=Jedit's Dragoons +id=113571 +rarity=C +[/card] +[card] +primitive=Knight of the Holy Nimbus +id=118907 +rarity=U +[/card] +[card] +primitive=Magus of the Disk +id=126298 +rarity=R +[/card] +[card] +primitive=Mangara of Corondor +id=113563 +rarity=R +[/card] +[card] +primitive=Momentary Blink +id=109733 +rarity=C +[/card] +[card] +primitive=Opal Guardian +id=116747 +rarity=R +[/card] +[card] +primitive=Outrider en-Kor +id=118902 +rarity=U +[/card] +[card] +primitive=Pentarch Paladin +id=110533 +rarity=R +[/card] +[card] +primitive=Pentarch Ward +id=108874 +rarity=C +[/card] +[card] +primitive=Plated Pegasus +id=110510 +rarity=U +[/card] +[card] +primitive=Pull from Eternity +id=106657 +rarity=U +[/card] +[card] +primitive=Pulmonic Sliver +id=113575 +rarity=R +[/card] +[card] +primitive=Quilled Sliver +id=111051 +rarity=U +[/card] +[card] +primitive=Restore Balance +id=113520 +rarity=R +[/card] +[card] +primitive=Return to Dust +id=109709 +rarity=U +[/card] +[card] +primitive=Serra Avenger +id=113519 +rarity=R +[/card] +[card] +primitive=Sidewinder Sliver +id=118908 +rarity=C +[/card] +[card] +primitive=Spirit Loop +id=109680 +rarity=U +[/card] +[card] +primitive=Temporal Isolation +id=106654 +rarity=C +[/card] +[card] +primitive=Tivadar of Thorn +id=116736 +rarity=R +[/card] +[card] +primitive=Watcher Sliver +id=106648 +rarity=C +[/card] +[card] +primitive=Weathered Bodyguards +id=126283 +rarity=R +[/card] +[card] +primitive=Zealot il-Vec +id=108898 +rarity=C +[/card] +[card] +primitive=Ancestral Vision +id=113505 +rarity=R +[/card] +[card] +primitive=Bewilder +id=118901 +rarity=C +[/card] +[card] +primitive=Brine Elemental +id=118895 +rarity=U +[/card] +[card] +primitive=Cancel +id=113523 +rarity=C +[/card] +[card] +primitive=Careful Consideration +id=109691 +rarity=U +[/card] +[card] +primitive=Clockspinning +id=109673 +rarity=C +[/card] +[card] +primitive=Coral Trickster +id=110511 +rarity=C +[/card] +[card] +primitive=Crookclaw Transmuter +id=106668 +rarity=C +[/card] +[card] +primitive=Deep-Sea Kraken +id=113506 +rarity=R +[/card] +[card] +primitive=Draining Whelk +id=111057 +rarity=R +[/card] +[card] +primitive=Dream Stalker +id=108858 +rarity=C +[/card] +[card] +primitive=Drifter il-Dal +id=108918 +rarity=C +[/card] +[card] +primitive=Errant Ephemeron +id=108909 +rarity=C +[/card] +[card] +primitive=Eternity Snare +id=108788 +rarity=C +[/card] +[card] +primitive=Fathom Seer +id=118912 +rarity=C +[/card] +[card] +primitive=Fledgling Mawcor +id=110532 +rarity=U +[/card] +[card] +primitive=Fool's Demise +id=126294 +rarity=U +[/card] +[card] +primitive=Ixidron +id=124313 +rarity=R +[/card] +[card] +primitive=Looter il-Kor +id=118918 +rarity=C +[/card] +[card] +primitive=Magus of the Jar +id=126287 +rarity=R +[/card] +[card] +primitive=Moonlace +id=116391 +rarity=R +[/card] +[card] +primitive=Mystical Teachings +id=111058 +rarity=C +[/card] +[card] +primitive=Ophidian Eye +id=108795 +rarity=C +[/card] +[card] +primitive=Paradox Haze +id=109721 +rarity=U +[/card] +[card] +primitive=Psionic Sliver +id=113559 +rarity=R +[/card] +[card] +primitive=Riftwing Cloudskate +id=109715 +rarity=U +[/card] +[card] +primitive=Sage of Epityr +id=118914 +rarity=C +[/card] +[card] +primitive=Screeching Sliver +id=122387 +rarity=C +[/card] +[card] +primitive=Shadow Sliver +id=108797 +rarity=C +[/card] +[card] +primitive=Slipstream Serpent +id=116385 +rarity=C +[/card] +[card] +primitive=Snapback +id=108897 +rarity=C +[/card] +[card] +primitive=Spell Burst +id=109707 +rarity=U +[/card] +[card] +primitive=Spiketail Drakeling +id=118913 +rarity=C +[/card] +[card] +primitive=Sprite Noble +id=116386 +rarity=R +[/card] +[card] +primitive=Stormcloud Djinn +id=118894 +rarity=U +[/card] +[card] +primitive=Teferi, Mage of Zhalfir +id=121271 +rarity=R +[/card] +[card] +primitive=Telekinetic Sliver +id=111085 +rarity=U +[/card] +[card] +primitive=Temporal Eddy +id=118887 +rarity=C +[/card] +[card] +primitive=Think Twice +id=108823 +rarity=C +[/card] +[card] +primitive=Tolarian Sentinel +id=108907 +rarity=C +[/card] +[card] +primitive=Trickbind +id=110499 +rarity=R +[/card] +[card] +primitive=Truth or Tale +id=118910 +rarity=U +[/card] +[card] +primitive=Vesuvan Shapeshifter +id=109765 +rarity=R +[/card] +[card] +primitive=Viscerid Deepwalker +id=113615 +rarity=C +[/card] +[card] +primitive=Voidmage Husher +id=111076 +rarity=U +[/card] +[card] +primitive=Walk the Aeons +id=110517 +rarity=R +[/card] +[card] +primitive=Wipe Away +id=118911 rarity=U [/card] [card] @@ -62,36 +482,256 @@ id=114918 rarity=C [/card] [card] -primitive=Assembly-Worker -id=114916 +primitive=Basal Sliver +id=108792 +rarity=C +[/card] +[card] +primitive=Call to the Netherworld +id=108832 +rarity=C +[/card] +[card] +primitive=Corpulent Corpse +id=108910 +rarity=C +[/card] +[card] +primitive=Curse of the Cabal +id=111049 +rarity=R +[/card] +[card] +primitive=Cyclopean Giant +id=114915 +rarity=C +[/card] +[card] +primitive=Dark Withering +id=118892 +rarity=C +[/card] +[card] +primitive=Deathspore Thallid +id=116743 +rarity=C +[/card] +[card] +primitive=Demonic Collusion +id=118872 +rarity=R +[/card] +[card] +primitive=Dread Return +id=116721 rarity=U [/card] [card] +primitive=Drudge Reavers +id=108850 +rarity=C +[/card] +[card] +primitive=Endrek Sahr, Master Breeder +id=113527 +rarity=R +[/card] +[card] +primitive=Evil Eye of Urborg +id=83811 +rarity=U +[/card] +[card] +primitive=Faceless Devourer +id=109719 +rarity=U +[/card] +[card] +primitive=Fallen Ideal +id=114908 +rarity=U +[/card] +[card] +primitive=Feebleness +id=108892 +rarity=C +[/card] +[card] +primitive=Gorgon Recluse +id=118923 +rarity=C +[/card] +[card] +primitive=Haunting Hymn +id=109731 +rarity=U +[/card] +[card] +primitive=Liege of the Pit +id=126285 +rarity=R +[/card] +[card] +primitive=Lim-Dûl the Necromancer +id=113522 +rarity=R +[/card] +[card] +primitive=Living End +id=113521 +rarity=R +[/card] +[card] +primitive=Magus of the Mirror +id=126278 +rarity=R +[/card] +[card] +primitive=Mana Skimmer +id=106658 +rarity=C +[/card] +[card] +primitive=Mindlash Sliver +id=118867 +rarity=C +[/card] +[card] +primitive=Mindstab +id=108894 +rarity=C +[/card] +[card] +primitive=Nether Traitor +id=116742 +rarity=R +[/card] +[card] +primitive=Nightshade Assassin +id=111079 +rarity=U +[/card] +[card] +primitive=Phthisis +id=109758 +rarity=U +[/card] +[card] +primitive=Pit Keeper +id=116396 +rarity=C +[/card] +[card] +primitive=Plague Sliver +id=116748 +rarity=R +[/card] +[card] +primitive=Premature Burial +id=108884 +rarity=U +[/card] +[card] +primitive=Psychotic Episode +id=116727 +rarity=C +[/card] +[card] +primitive=Sangrophage +id=116741 +rarity=C +[/card] +[card] +primitive=Sengir Nosferatu +id=116383 +rarity=R +[/card] +[card] +primitive=Skittering Monstrosity +id=118878 +rarity=U +[/card] +[card] +primitive=Skulking Knight +id=118898 +rarity=C +[/card] +[card] +primitive=Smallpox +id=113531 +rarity=U +[/card] +[card] +primitive=Strangling Soot +id=109710 +rarity=C +[/card] +[card] +primitive=Stronghold Overseer +id=109671 +rarity=R +[/card] +[card] +primitive=Sudden Death +id=108804 +rarity=U +[/card] +[card] +primitive=Sudden Spoiling +id=113525 +rarity=R +[/card] +[card] +primitive=Tendrils of Corruption +id=106632 +rarity=C +[/card] +[card] +primitive=Traitor's Clutch +id=108857 +rarity=C +[/card] +[card] +primitive=Trespasser il-Vec +id=108841 +rarity=C +[/card] +[card] +primitive=Urborg Syphon-Mage +id=108798 +rarity=C +[/card] +[card] +primitive=Vampiric Sliver +id=118900 +rarity=U +[/card] +[card] +primitive=Viscid Lemures +id=111082 +rarity=C +[/card] +[card] +primitive=Aetherflame Wall +id=113558 +rarity=C +[/card] +[card] +primitive=Ancient Grudge +id=109751 +rarity=C +[/card] +[card] primitive=Barbed Shocker id=109762 rarity=U [/card] [card] -primitive=Basal Sliver -id=108792 -rarity=C -[/card] -[card] primitive=Basalt Gargoyle id=118883 rarity=U [/card] [card] -primitive=Benalish Cavalry -id=122082 -rarity=C -[/card] -[card] -primitive=Bewilder -id=118901 -rarity=C -[/card] -[card] primitive=Blazing Blade Askari id=108799 rarity=C @@ -112,96 +752,6 @@ id=109697 rarity=C [/card] [card] -primitive=Brass Gnat -id=118876 -rarity=C -[/card] -[card] -primitive=Brine Elemental -id=118895 -rarity=U -[/card] -[card] -primitive=Calciform Pools -id=108930 -rarity=U -[/card] -[card] -primitive=Call to the Netherworld -id=108832 -rarity=C -[/card] -[card] -primitive=Cancel -id=113523 -rarity=C -[/card] -[card] -primitive=Candles of Leng -id=113529 -rarity=R -[/card] -[card] -primitive=Careful Consideration -id=109691 -rarity=U -[/card] -[card] -primitive=Castle Raptors -id=113614 -rarity=C -[/card] -[card] -primitive=Cavalry Master -id=108903 -rarity=U -[/card] -[card] -primitive=Celestial Crusader -id=126281 -rarity=U -[/card] -[card] -primitive=Chameleon Blur -id=118925 -rarity=C -[/card] -[card] -primitive=Children of Korlis -id=110525 -rarity=C -[/card] -[card] -primitive=Chromatic Star -id=118891 -rarity=C -[/card] -[card] -primitive=Chronatog Totem -id=106630 -rarity=U -[/card] -[card] -primitive=Chronosavant -id=110502 -rarity=R -[/card] -[card] -primitive=Clockspinning -id=109673 -rarity=C -[/card] -[card] -primitive=Clockwork Hydra -id=113530 -rarity=U -[/card] -[card] -primitive=Cloudchaser Kestrel -id=113507 -rarity=C -[/card] -[card] primitive=Coal Stoker id=113618 rarity=C @@ -212,316 +762,46 @@ id=114909 rarity=U [/card] [card] -primitive=Coral Trickster -id=110511 -rarity=C -[/card] -[card] -primitive=Corpulent Corpse -id=108910 -rarity=C -[/card] -[card] -primitive=Crookclaw Transmuter -id=106668 -rarity=C -[/card] -[card] -primitive=Curse of the Cabal -id=111049 -rarity=R -[/card] -[card] -primitive=Cyclopean Giant -id=114915 -rarity=C -[/card] -[card] -primitive=D'Avenant Healer -id=113518 -rarity=C -[/card] -[card] -primitive=Dark Withering -id=118892 -rarity=C -[/card] -[card] -primitive=Deathspore Thallid -id=116743 -rarity=C -[/card] -[card] -primitive=Deep-Sea Kraken -id=113506 -rarity=R -[/card] -[card] -primitive=Dementia Sliver -id=109668 -rarity=U -[/card] -[card] -primitive=Demonic Collusion -id=118872 -rarity=R -[/card] -[card] -primitive=Detainment Spell -id=116728 -rarity=C -[/card] -[card] -primitive=Divine Congregation -id=108814 -rarity=C -[/card] -[card] -primitive=Draining Whelk -id=111057 -rarity=R -[/card] -[card] -primitive=Dralnu, Lich Lord -id=113541 -rarity=R -[/card] -[card] -primitive=Dread Return -id=116721 -rarity=U -[/card] -[card] -primitive=Dreadship Reef -id=108817 -rarity=U -[/card] -[card] -primitive=Dream Stalker -id=108858 -rarity=C -[/card] -[card] -primitive=Drifter il-Dal -id=108918 -rarity=C -[/card] -[card] -primitive=Drudge Reavers -id=108850 -rarity=C -[/card] -[card] -primitive=Durkwood Baloth -id=108807 -rarity=C -[/card] -[card] -primitive=Durkwood Tracker -id=118893 -rarity=U -[/card] -[card] -primitive=Duskrider Peregrine -id=108887 -rarity=U -[/card] -[card] primitive=Empty the Warrens id=109735 rarity=C [/card] [card] -primitive=Endrek Sahr, Master Breeder -id=113527 -rarity=R -[/card] -[card] -primitive=Errant Doomsayers -id=116379 -rarity=C -[/card] -[card] -primitive=Errant Ephemeron -id=108909 -rarity=C -[/card] -[card] -primitive=Eternity Snare -id=108788 -rarity=C -[/card] -[card] -primitive=Evangelize -id=110507 -rarity=R -[/card] -[card] -primitive=Evil Eye of Urborg -id=83811 -rarity=U -[/card] -[card] -primitive=Faceless Devourer -id=109719 -rarity=U -[/card] -[card] -primitive=Fallen Ideal -id=114908 -rarity=U -[/card] -[card] -primitive=Fathom Seer -id=118912 -rarity=C -[/card] -[card] -primitive=Feebleness -id=108892 -rarity=C -[/card] -[card] primitive=Firemaw Kavu id=111064 rarity=U [/card] [card] -primitive=Firewake Sliver -id=109727 -rarity=U -[/card] -[card] -primitive=Flagstones of Trokair -id=116733 -rarity=R -[/card] -[card] primitive=Flamecore Elemental id=108870 rarity=C [/card] [card] -primitive=Fledgling Mawcor -id=110532 -rarity=U -[/card] -[card] -primitive=Flickering Spirit -id=108846 -rarity=C -[/card] -[card] primitive=Flowstone Channeler id=106653 rarity=C [/card] [card] -primitive=Fool's Demise -id=126294 -rarity=U -[/card] -[card] -primitive=Forest -id=118906 -rarity=L -[/card] -[card] -primitive=Forest -id=118927 -rarity=L -[/card] -[card] -primitive=Forest -id=122083 -rarity=L -[/card] -[card] -primitive=Forest -id=122088 -rarity=L -[/card] -[card] -primitive=Foriysian Interceptor -id=106652 -rarity=C -[/card] -[card] -primitive=Foriysian Totem -id=108904 -rarity=U -[/card] -[card] -primitive=Fortify -id=116732 -rarity=C -[/card] -[card] primitive=Fortune Thief id=126289 rarity=R [/card] [card] -primitive=Fungal Reaches -id=108796 -rarity=U -[/card] -[card] -primitive=Fungus Sliver -id=118881 -rarity=R -[/card] -[card] primitive=Fury Sliver id=109722 rarity=U [/card] [card] -primitive=Gauntlet of Power -id=124220 -rarity=R -[/card] -[card] -primitive=Gaze of Justice -id=108819 -rarity=C -[/card] -[card] -primitive=Gemhide Sliver -id=118922 -rarity=C -[/card] -[card] -primitive=Gemstone Caverns -id=122094 -rarity=R -[/card] -[card] primitive=Ghitu Firebreathing id=108838 rarity=C [/card] [card] -primitive=Ghostflame Sliver -id=109717 -rarity=U -[/card] -[card] -primitive=Glass Asp -id=113537 -rarity=C -[/card] -[card] primitive=Goblin Skycutter id=124758 rarity=C [/card] [card] -primitive=Gorgon Recluse -id=118923 -rarity=C -[/card] -[card] primitive=Grapeshot id=118882 rarity=C @@ -532,66 +812,16 @@ id=111048 rarity=R [/card] [card] -primitive=Greenseeker -id=108830 -rarity=C -[/card] -[card] -primitive=Griffin Guide -id=110514 -rarity=U -[/card] -[card] primitive=Ground Rift id=108905 rarity=C [/card] [card] -primitive=Gustcloak Cavalier -id=108889 -rarity=U -[/card] -[card] -primitive=Harmonic Sliver -id=109706 -rarity=U -[/card] -[card] -primitive=Haunting Hymn -id=109731 -rarity=U -[/card] -[card] -primitive=Havenwood Wurm -id=108808 -rarity=C -[/card] -[card] -primitive=Herd Gnarr -id=118873 -rarity=C -[/card] -[card] -primitive=Hivestone -id=116387 -rarity=R -[/card] -[card] -primitive=Hypergenesis -id=113533 -rarity=R -[/card] -[card] primitive=Ib Halfheart, Goblin Tactician id=114912 rarity=R [/card] [card] -primitive=Icatian Crier -id=108900 -rarity=C -[/card] -[card] primitive=Ignite Memories id=109756 rarity=U @@ -602,306 +832,226 @@ id=116723 rarity=C [/card] [card] -primitive=Island -id=118905 -rarity=L -[/card] -[card] -primitive=Island -id=122077 -rarity=L -[/card] -[card] -primitive=Island -id=122089 -rarity=L -[/card] -[card] -primitive=Island -id=122095 -rarity=L -[/card] -[card] -primitive=Ith, High Arcanist -id=114903 -rarity=R -[/card] -[card] -primitive=Ivory Giant -id=109741 -rarity=C -[/card] -[card] -primitive=Ixidron -id=124313 -rarity=R -[/card] -[card] primitive=Jaya Ballard, Task Mage id=109752 rarity=R [/card] [card] -primitive=Jedit's Dragoons -id=113571 -rarity=C -[/card] -[card] -primitive=Jhoira's Timebug -id=118879 -rarity=C -[/card] -[card] -primitive=Kaervek the Merciless -id=113536 -rarity=R -[/card] -[card] primitive=Keldon Halberdier id=108891 rarity=C [/card] [card] -primitive=Kher Keep -id=113553 -rarity=R -[/card] -[card] -primitive=Knight of the Holy Nimbus -id=118907 -rarity=U -[/card] -[card] -primitive=Krosan Grip -id=126274 -rarity=U -[/card] -[card] -primitive=Liege of the Pit -id=126285 -rarity=R -[/card] -[card] primitive=Lightning Axe id=113567 rarity=C [/card] [card] -primitive=Lim-Dul the Necromancer -id=113522 -rarity=R -[/card] -[card] -primitive=Living End -id=113521 -rarity=R -[/card] -[card] -primitive=Locket of Yesterdays -id=113513 -rarity=U -[/card] -[card] -primitive=Looter il-Kor -id=118918 -rarity=C -[/card] -[card] -primitive=Lotus Bloom -id=114904 -rarity=R -[/card] -[card] -primitive=Magus of the Candelabra -id=126273 -rarity=R -[/card] -[card] -primitive=Magus of the Disk -id=126298 -rarity=R -[/card] -[card] -primitive=Magus of the Jar -id=126287 -rarity=R -[/card] -[card] -primitive=Magus of the Mirror -id=126278 -rarity=R -[/card] -[card] primitive=Magus of the Scroll id=126279 rarity=R [/card] [card] -primitive=Mana Skimmer -id=106658 -rarity=C -[/card] -[card] -primitive=Mangara of Corondor -id=113563 -rarity=R -[/card] -[card] -primitive=Might Sliver -id=111042 -rarity=U -[/card] -[card] -primitive=Might of Old Krosa -id=109763 -rarity=U -[/card] -[card] -primitive=Mindlash Sliver -id=118867 -rarity=C -[/card] -[card] -primitive=Mindstab -id=108894 -rarity=C -[/card] -[card] -primitive=Mishra, Artificer Prodigy -id=113539 -rarity=R -[/card] -[card] primitive=Mogg War Marshal id=116739 rarity=C [/card] [card] +primitive=Norin the Wary +id=113512 +rarity=R +[/card] +[card] +primitive=Orcish Cannonade +id=114902 +rarity=C +[/card] +[card] +primitive=Pardic Dragon +id=109686 +rarity=R +[/card] +[card] +primitive=Plunder +id=108926 +rarity=C +[/card] +[card] +primitive=Reiterate +id=109729 +rarity=R +[/card] +[card] +primitive=Rift Bolt +id=108915 +rarity=C +[/card] +[card] +primitive=Sedge Sliver +id=118917 +rarity=R +[/card] +[card] +primitive=Subterranean Shambler +id=113611 +rarity=C +[/card] +[card] +primitive=Sudden Shock +id=114911 +rarity=U +[/card] +[card] +primitive=Sulfurous Blast +id=109685 +rarity=U +[/card] +[card] +primitive=Tectonic Fiend +id=113616 +rarity=U +[/card] +[card] +primitive=Thick-Skinned Goblin +id=109703 +rarity=U +[/card] +[card] +primitive=Two-Headed Sliver +id=108851 +rarity=C +[/card] +[card] +primitive=Undying Rage +id=126280 +rarity=U +[/card] +[card] +primitive=Viashino Bladescout +id=111069 +rarity=C +[/card] +[card] +primitive=Volcanic Awakening +id=121206 +rarity=U +[/card] +[card] +primitive=Wheel of Fate +id=113528 +rarity=R +[/card] +[card] +primitive=Word of Seizing +id=118870 +rarity=R +[/card] +[card] +primitive=Aether Web +id=108852 +rarity=C +[/card] +[card] +primitive=Ashcoat Bear +id=114905 +rarity=C +[/card] +[card] +primitive=Aspect of Mongoose +id=116740 +rarity=U +[/card] +[card] +primitive=Chameleon Blur +id=118925 +rarity=C +[/card] +[card] +primitive=Durkwood Baloth +id=108807 +rarity=C +[/card] +[card] +primitive=Durkwood Tracker +id=118893 +rarity=U +[/card] +[card] +primitive=Fungus Sliver +id=118881 +rarity=R +[/card] +[card] +primitive=Gemhide Sliver +id=118922 +rarity=C +[/card] +[card] +primitive=Glass Asp +id=113537 +rarity=C +[/card] +[card] +primitive=Greenseeker +id=108830 +rarity=C +[/card] +[card] +primitive=Havenwood Wurm +id=108808 +rarity=C +[/card] +[card] +primitive=Herd Gnarr +id=118873 +rarity=C +[/card] +[card] +primitive=Hypergenesis +id=113533 +rarity=R +[/card] +[card] +primitive=Krosan Grip +id=126274 +rarity=U +[/card] +[card] +primitive=Magus of the Candelabra +id=126273 +rarity=R +[/card] +[card] +primitive=Might of Old Krosa +id=109763 +rarity=U +[/card] +[card] +primitive=Might Sliver +id=111042 +rarity=U +[/card] +[card] primitive=Molder id=114914 rarity=C [/card] [card] -primitive=Molten Slagheap -id=108860 -rarity=U -[/card] -[card] -primitive=Momentary Blink -id=109733 -rarity=C -[/card] -[card] -primitive=Moonlace -id=116391 -rarity=R -[/card] -[card] -primitive=Mountain -id=118921 -rarity=L -[/card] -[card] -primitive=Mountain -id=118926 -rarity=L -[/card] -[card] -primitive=Mountain -id=122080 -rarity=L -[/card] -[card] -primitive=Mountain -id=122090 -rarity=L -[/card] -[card] primitive=Mwonvuli Acid-Moss id=118888 rarity=C [/card] [card] -primitive=Mystical Teachings -id=111058 -rarity=C -[/card] -[card] primitive=Nantuko Shaman id=109726 rarity=C [/card] [card] -primitive=Nether Traitor -id=116742 -rarity=R -[/card] -[card] -primitive=Nightshade Assassin -id=111079 -rarity=U -[/card] -[card] -primitive=Norin the Wary -id=113512 -rarity=R -[/card] -[card] -primitive=Opal Guardian -id=116747 -rarity=R -[/card] -[card] -primitive=Opaline Sliver -id=109711 -rarity=U -[/card] -[card] -primitive=Ophidian Eye -id=108795 -rarity=C -[/card] -[card] -primitive=Orcish Cannonade -id=114902 -rarity=C -[/card] -[card] -primitive=Outrider en-Kor -id=118902 -rarity=U -[/card] -[card] -primitive=Paradise Plume -id=122091 -rarity=U -[/card] -[card] -primitive=Paradox Haze -id=109721 -rarity=U -[/card] -[card] -primitive=Pardic Dragon -id=109686 -rarity=R -[/card] -[card] primitive=Pendelhaven Elder id=111083 rarity=U [/card] [card] -primitive=Pentarch Paladin -id=110533 -rarity=R -[/card] -[card] -primitive=Pentarch Ward -id=108874 -rarity=C -[/card] -[card] primitive=Penumbra Spider id=118899 rarity=C @@ -912,146 +1062,11 @@ id=118868 rarity=U [/card] [card] -primitive=Phthisis -id=109758 -rarity=U -[/card] -[card] -primitive=Phyrexian Totem -id=108822 -rarity=U -[/card] -[card] -primitive=Pit Keeper -id=116396 -rarity=C -[/card] -[card] -primitive=Plague Sliver -id=116748 -rarity=R -[/card] -[card] -primitive=Plains -id=122084 -rarity=L -[/card] -[card] -primitive=Plains -id=122085 -rarity=L -[/card] -[card] -primitive=Plains -id=122087 -rarity=L -[/card] -[card] -primitive=Plains -id=122092 -rarity=L -[/card] -[card] -primitive=Plated Pegasus -id=110510 -rarity=U -[/card] -[card] -primitive=Plunder -id=108926 -rarity=C -[/card] -[card] -primitive=Premature Burial -id=108884 -rarity=U -[/card] -[card] primitive=Primal Forcemage id=110508 rarity=U [/card] [card] -primitive=Prismatic Lens -id=118880 -rarity=C -[/card] -[card] -primitive=Psionic Sliver -id=113559 -rarity=R -[/card] -[card] -primitive=Psychotic Episode -id=116727 -rarity=C -[/card] -[card] -primitive=Pull from Eternity -id=106657 -rarity=U -[/card] -[card] -primitive=Pulmonic Sliver -id=113575 -rarity=R -[/card] -[card] -primitive=Quilled Sliver -id=111051 -rarity=U -[/card] -[card] -primitive=Reiterate -id=109729 -rarity=R -[/card] -[card] -primitive=Restore Balance -id=113520 -rarity=R -[/card] -[card] -primitive=Return to Dust -id=109709 -rarity=U -[/card] -[card] -primitive=Rift Bolt -id=108915 -rarity=C -[/card] -[card] -primitive=Riftwing Cloudskate -id=109715 -rarity=U -[/card] -[card] -primitive=Saffi Eriksdotter -id=113540 -rarity=R -[/card] -[card] -primitive=Sage of Epityr -id=118914 -rarity=C -[/card] -[card] -primitive=Saltcrusted Steppe -id=108839 -rarity=U -[/card] -[card] -primitive=Sangrophage -id=116741 -rarity=C -[/card] -[card] -primitive=Sarpadian Empires, Vol. VII -id=114921 -rarity=R -[/card] -[card] primitive=Savage Thallid id=106643 rarity=C @@ -1062,16 +1077,6 @@ id=110524 rarity=C [/card] [card] -primitive=Scion of the Ur-Dragon -id=116745 -rarity=R -[/card] -[card] -primitive=Screeching Sliver -id=122387 -rarity=C -[/card] -[card] primitive=Scryb Ranger id=118924 rarity=U @@ -1082,96 +1087,26 @@ id=108802 rarity=C [/card] [card] -primitive=Sedge Sliver -id=118917 -rarity=R -[/card] -[card] -primitive=Sengir Nosferatu -id=116383 -rarity=R -[/card] -[card] -primitive=Serra Avenger -id=113519 -rarity=R -[/card] -[card] -primitive=Shadow Sliver -id=108797 -rarity=C -[/card] -[card] -primitive=Sidewinder Sliver -id=118908 -rarity=C -[/card] -[card] -primitive=Skittering Monstrosity -id=118878 -rarity=U -[/card] -[card] -primitive=Skulking Knight -id=118898 -rarity=C -[/card] -[card] -primitive=Slipstream Serpent -id=116385 -rarity=C -[/card] -[card] -primitive=Smallpox -id=113531 -rarity=U -[/card] -[card] -primitive=Snapback -id=108897 -rarity=C -[/card] -[card] primitive=Spectral Force id=118871 rarity=R [/card] [card] -primitive=Spell Burst -id=109707 -rarity=U -[/card] -[card] primitive=Spike Tiller id=109689 rarity=R [/card] [card] -primitive=Spiketail Drakeling -id=118913 -rarity=C -[/card] -[card] primitive=Spinneret Sliver id=111073 rarity=C [/card] [card] -primitive=Spirit Loop -id=109680 -rarity=U -[/card] -[card] primitive=Sporesower Thallid id=111068 rarity=U [/card] [card] -primitive=Sprite Noble -id=116386 -rarity=R -[/card] -[card] primitive=Sprout id=122079 rarity=C @@ -1182,126 +1117,16 @@ id=109702 rarity=R [/card] [card] -primitive=Stonebrow, Krosan Hero -id=118915 -rarity=R -[/card] -[card] primitive=Stonewood Invocation id=118890 rarity=R [/card] [card] -primitive=Stormcloud Djinn -id=118894 -rarity=U -[/card] -[card] -primitive=Strangling Soot -id=109710 -rarity=C -[/card] -[card] primitive=Strength in Numbers id=116730 rarity=C [/card] [card] -primitive=Stronghold Overseer -id=109671 -rarity=R -[/card] -[card] -primitive=Stuffy Doll -id=116724 -rarity=R -[/card] -[card] -primitive=Subterranean Shambler -id=113611 -rarity=C -[/card] -[card] -primitive=Sudden Death -id=108804 -rarity=U -[/card] -[card] -primitive=Sudden Shock -id=114911 -rarity=U -[/card] -[card] -primitive=Sudden Spoiling -id=113525 -rarity=R -[/card] -[card] -primitive=Sulfurous Blast -id=109685 -rarity=U -[/card] -[card] -primitive=Swamp -id=118903 -rarity=L -[/card] -[card] -primitive=Swamp -id=118904 -rarity=L -[/card] -[card] -primitive=Swamp -id=122076 -rarity=L -[/card] -[card] -primitive=Swamp -id=122078 -rarity=L -[/card] -[card] -primitive=Swarmyard -id=114913 -rarity=R -[/card] -[card] -primitive=Tectonic Fiend -id=113616 -rarity=U -[/card] -[card] -primitive=Teferi, Mage of Zhalfir -id=121271 -rarity=R -[/card] -[card] -primitive=Telekinetic Sliver -id=111085 -rarity=U -[/card] -[card] -primitive=Temporal Eddy -id=118887 -rarity=C -[/card] -[card] -primitive=Temporal Isolation -id=106654 -rarity=C -[/card] -[card] -primitive=Tendrils of Corruption -id=106632 -rarity=C -[/card] -[card] -primitive=Terramorphic Expanse -id=118874 -rarity=C -[/card] -[card] primitive=Thallid Germinator id=116381 rarity=C @@ -1322,181 +1147,26 @@ id=126275 rarity=R [/card] [card] -primitive=Thick-Skinned Goblin -id=109703 -rarity=U -[/card] -[card] -primitive=Think Twice -id=108823 -rarity=C -[/card] -[card] primitive=Thrill of the Hunt id=109675 rarity=C [/card] [card] -primitive=Thunder Totem -id=108931 -rarity=U -[/card] -[card] -primitive=Tivadar of Thorn -id=116736 -rarity=R -[/card] -[card] -primitive=Tolarian Sentinel -id=108907 -rarity=C -[/card] -[card] -primitive=Traitor's Clutch -id=108857 -rarity=C -[/card] -[card] -primitive=Trespasser il-Vec -id=108841 -rarity=C -[/card] -[card] -primitive=Trickbind -id=110499 -rarity=R -[/card] -[card] -primitive=Triskelavus -id=114919 -rarity=R -[/card] -[card] -primitive=Triskelavite Token -id=-114919 -rarity=T -[/card] -[card] primitive=Tromp the Domains id=116726 rarity=U [/card] [card] -primitive=Truth or Tale -id=118910 -rarity=U -[/card] -[card] -primitive=Two-Headed Sliver -id=108851 -rarity=C -[/card] -[card] -primitive=Undying Rage -id=126280 -rarity=U -[/card] -[card] primitive=Unyaro Bees id=113579 rarity=R [/card] [card] -primitive=Urborg Syphon-Mage -id=108798 -rarity=C -[/card] -[card] -primitive=Urza's Factory -id=116384 -rarity=U -[/card] -[card] -primitive=Vampiric Sliver -id=118900 -rarity=U -[/card] -[card] -primitive=Venser's Sliver -id=125866 -rarity=C -[/card] -[card] primitive=Verdant Embrace id=109766 rarity=R [/card] [card] -primitive=Vesuvan Shapeshifter -id=109765 -rarity=R -[/card] -[card] -primitive=Vesuva -id=113543 -rarity=R -[/card] -[card] -primitive=Viashino Bladescout -id=111069 -rarity=C -[/card] -[card] -primitive=Viscerid Deepwalker -id=113615 -rarity=C -[/card] -[card] -primitive=Viscid Lemures -id=111082 -rarity=C -[/card] -[card] -primitive=Voidmage Husher -id=111076 -rarity=U -[/card] -[card] -primitive=Volcanic Awakening -id=121206 -rarity=U -[/card] -[card] -primitive=Walk the Aeons -id=110517 -rarity=R -[/card] -[card] -primitive=Watcher Sliver -id=106648 -rarity=C -[/card] -[card] -primitive=Weathered Bodyguards -id=126283 -rarity=R -[/card] -[card] -primitive=Weatherseed Totem -id=108809 -rarity=U -[/card] -[card] -primitive=Wheel of Fate -id=113528 -rarity=R -[/card] -[card] -primitive=Wipe Away -id=118911 -rarity=U -[/card] -[card] -primitive=Word of Seizing -id=118870 -rarity=R -[/card] -[card] primitive=Wormwood Dryad id=113583 rarity=C @@ -1512,7 +1182,332 @@ id=118884 rarity=U [/card] [card] -primitive=Zealot il-Vec -id=108898 +primitive=Dementia Sliver +id=109668 +rarity=U +[/card] +[card] +primitive=Dralnu, Lich Lord +id=113541 +rarity=R +[/card] +[card] +primitive=Firewake Sliver +id=109727 +rarity=U +[/card] +[card] +primitive=Ghostflame Sliver +id=109717 +rarity=U +[/card] +[card] +primitive=Harmonic Sliver +id=109706 +rarity=U +[/card] +[card] +primitive=Ith, High Arcanist +id=114903 +rarity=R +[/card] +[card] +primitive=Kaervek the Merciless +id=113536 +rarity=R +[/card] +[card] +primitive=Mishra, Artificer Prodigy +id=113539 +rarity=R +[/card] +[card] +primitive=Opaline Sliver +id=109711 +rarity=U +[/card] +[card] +primitive=Saffi Eriksdotter +id=113540 +rarity=R +[/card] +[card] +primitive=Scion of the Ur-Dragon +id=116745 +rarity=R +[/card] +[card] +primitive=Stonebrow, Krosan Hero +id=118915 +rarity=R +[/card] +[card] +primitive=Assembly-Worker +id=114916 +rarity=U +[/card] +[card] +primitive=Brass Gnat +id=118876 rarity=C [/card] +[card] +primitive=Candles of Leng +id=113529 +rarity=R +[/card] +[card] +primitive=Chromatic Star +id=118891 +rarity=C +[/card] +[card] +primitive=Chronatog Totem +id=106630 +rarity=U +[/card] +[card] +primitive=Clockwork Hydra +id=113530 +rarity=U +[/card] +[card] +primitive=Foriysian Totem +id=108904 +rarity=U +[/card] +[card] +primitive=Gauntlet of Power +id=124220 +rarity=R +[/card] +[card] +primitive=Hivestone +id=116387 +rarity=R +[/card] +[card] +primitive=Jhoira's Timebug +id=118879 +rarity=C +[/card] +[card] +primitive=Locket of Yesterdays +id=113513 +rarity=U +[/card] +[card] +primitive=Lotus Bloom +id=114904 +rarity=R +[/card] +[card] +primitive=Paradise Plume +id=122091 +rarity=U +[/card] +[card] +primitive=Phyrexian Totem +id=108822 +rarity=U +[/card] +[card] +primitive=Prismatic Lens +id=118880 +rarity=C +[/card] +[card] +primitive=Sarpadian Empires, Vol. VII +id=114921 +rarity=R +[/card] +[card] +primitive=Stuffy Doll +id=116724 +rarity=R +[/card] +[card] +primitive=Thunder Totem +id=108931 +rarity=U +[/card] +[card] +primitive=Triskelavus +id=114919 +rarity=R +[/card] +[card] +primitive=Venser's Sliver +id=125866 +rarity=C +[/card] +[card] +primitive=Weatherseed Totem +id=108809 +rarity=U +[/card] +[card] +primitive=Academy Ruins +id=116725 +rarity=R +[/card] +[card] +primitive=Calciform Pools +id=108930 +rarity=U +[/card] +[card] +primitive=Dreadship Reef +id=108817 +rarity=U +[/card] +[card] +primitive=Flagstones of Trokair +id=116733 +rarity=R +[/card] +[card] +primitive=Fungal Reaches +id=108796 +rarity=U +[/card] +[card] +primitive=Gemstone Caverns +id=122094 +rarity=R +[/card] +[card] +primitive=Kher Keep +id=113553 +rarity=R +[/card] +[card] +primitive=Molten Slagheap +id=108860 +rarity=U +[/card] +[card] +primitive=Saltcrusted Steppe +id=108839 +rarity=U +[/card] +[card] +primitive=Swarmyard +id=114913 +rarity=R +[/card] +[card] +primitive=Terramorphic Expanse +id=118874 +rarity=C +[/card] +[card] +primitive=Urza's Factory +id=116384 +rarity=U +[/card] +[card] +primitive=Vesuva +id=113543 +rarity=R +[/card] +[card] +primitive=Plains +id=122092 +rarity=L +[/card] +[card] +primitive=Plains +id=122087 +rarity=L +[/card] +[card] +primitive=Plains +id=122085 +rarity=L +[/card] +[card] +primitive=Plains +id=122084 +rarity=L +[/card] +[card] +primitive=Island +id=122095 +rarity=L +[/card] +[card] +primitive=Island +id=122077 +rarity=L +[/card] +[card] +primitive=Island +id=122089 +rarity=L +[/card] +[card] +primitive=Island +id=118905 +rarity=L +[/card] +[card] +primitive=Swamp +id=122078 +rarity=L +[/card] +[card] +primitive=Swamp +id=122076 +rarity=L +[/card] +[card] +primitive=Swamp +id=118904 +rarity=L +[/card] +[card] +primitive=Swamp +id=118903 +rarity=L +[/card] +[card] +primitive=Mountain +id=118921 +rarity=L +[/card] +[card] +primitive=Mountain +id=122090 +rarity=L +[/card] +[card] +primitive=Mountain +id=122080 +rarity=L +[/card] +[card] +primitive=Mountain +id=118926 +rarity=L +[/card] +[card] +primitive=Forest +id=122088 +rarity=L +[/card] +[card] +primitive=Forest +id=122083 +rarity=L +[/card] +[card] +primitive=Forest +id=118927 +rarity=L +[/card] +[card] +primitive=Forest +id=118906 +rarity=L +[/card] diff --git a/projects/mtg/bin/Res/sets/TSR/_cards.dat b/projects/mtg/bin/Res/sets/TSR/_cards.dat index c7b4f57a9..152d739da 100644 --- a/projects/mtg/bin/Res/sets/TSR/_cards.dat +++ b/projects/mtg/bin/Res/sets/TSR/_cards.dat @@ -1,9 +1,9 @@ [meta] author=Wagic Team -name=Time Spiral Remastered +name=Time Spiral Remastered orderindex=ONL-D.TSR year=2021-03-19 -total=443 +total=411 [/meta] [card] primitive=Saproling @@ -167,2056 +167,2056 @@ rarity=T [/card] [card] primitive=Amrou Scout -id=295930 +id=509366 rarity=C [/card] [card] primitive=Amrou Seekers -id=295931 +id=509367 rarity=C [/card] [card] primitive=Angel of Salvation -id=295932 +id=509368 rarity=R [/card] [card] primitive=Angel's Grace -id=295933 +id=509369 rarity=R [/card] [card] primitive=Aven Mindcensor -id=295934 +id=509370 rarity=U [/card] [card] primitive=Aven Riftwatcher -id=295935 +id=509371 rarity=C [/card] [card] primitive=Benalish Cavalry -id=295936 +id=509372 rarity=C [/card] [card] primitive=Benalish Commander -id=295937 +id=509373 rarity=R [/card] [card] primitive=Blade of the Sixth Pride -id=295938 +id=509374 rarity=C [/card] [card] primitive=Bound in Silence -id=295939 +id=509375 rarity=C [/card] [card] primitive=Calciderm -id=295940 +id=509376 rarity=U [/card] [card] primitive=Castle Raptors -id=295941 +id=509377 rarity=C [/card] [card] primitive=Celestial Crusader -id=295942 +id=509378 rarity=U [/card] [card] primitive=Children of Korlis -id=295943 +id=509379 rarity=C [/card] [card] primitive=Crovax, Ascendant Hero -id=295944 +id=509380 rarity=M [/card] [card] primitive=Duskrider Peregrine -id=295945 +id=509381 rarity=U [/card] [card] primitive=Errant Doomsayers -id=295946 +id=509382 rarity=C [/card] [card] primitive=Fortify -id=295947 +id=509383 rarity=C [/card] [card] primitive=Griffin Guide -id=295948 +id=509384 rarity=U [/card] [card] primitive=Ivory Giant -id=295949 +id=509385 rarity=C [/card] [card] primitive=Judge Unworthy -id=295950 +id=509386 rarity=C [/card] [card] primitive=Knight of Sursi -id=295951 +id=509387 rarity=C [/card] [card] primitive=Knight of the Holy Nimbus -id=295952 +id=509388 rarity=U [/card] [card] primitive=Lost Auramancers -id=295953 +id=509389 rarity=U [/card] [card] primitive=Lymph Sliver -id=295954 +id=509390 rarity=C [/card] [card] primitive=Mana Tithe -id=295955 +id=509391 rarity=C [/card] [card] primitive=Mangara of Corondor -id=295956 +id=509392 rarity=R [/card] [card] primitive=Momentary Blink -id=295957 +id=509393 rarity=C [/card] [card] primitive=Mycologist -id=295958 +id=509394 rarity=U [/card] [card] primitive=Outrider en-Kor -id=295959 +id=509395 rarity=U [/card] [card] primitive=Pallid Mycoderm -id=295960 +id=509396 rarity=C [/card] [card] primitive=Porphyry Nodes -id=295961 +id=509397 rarity=R [/card] [card] primitive=Poultice Sliver -id=295962 +id=509398 rarity=U [/card] [card] primitive=Pulmonic Sliver -id=295963 +id=509399 rarity=R [/card] [card] primitive=Rebuff the Wicked -id=295964 +id=509400 rarity=U [/card] [card] primitive=Restore Balance -id=295965 +id=509401 rarity=M [/card] [card] primitive=Return to Dust -id=295966 +id=509402 rarity=U [/card] [card] primitive=Riftmarked Knight -id=295967 +id=509403 rarity=U [/card] [card] primitive=Saltblast -id=295968 +id=509404 rarity=U [/card] [card] primitive=Saltfield Recluse -id=295969 +id=509405 rarity=U [/card] [card] primitive=Serra Avenger -id=295970 +id=509406 rarity=R [/card] [card] primitive=Shade of Trokair -id=295971 +id=509407 rarity=C [/card] [card] primitive=Sidewinder Sliver -id=295972 +id=509408 rarity=C [/card] [card] primitive=Sinew Sliver -id=295973 +id=509409 rarity=C [/card] [card] primitive=Stonecloaker -id=295974 +id=509410 rarity=U [/card] [card] primitive=Stormfront Riders -id=295975 +id=509411 rarity=U [/card] [card] primitive=Sunlance -id=295976 +id=509412 rarity=C [/card] [card] primitive=Temporal Isolation -id=295977 +id=509413 rarity=C [/card] [card] primitive=Watcher Sliver -id=295978 +id=509414 rarity=C [/card] [card] primitive=Whitemane Lion -id=295979 +id=509415 rarity=C [/card] [card] primitive=Aeon Chronicler -id=295980 +id=509416 rarity=R [/card] [card] primitive=Ancestral Vision -id=295981 +id=509417 rarity=M [/card] [card] primitive=Bewilder -id=295982 +id=509418 rarity=C [/card] [card] primitive=Bonded Fetch -id=295983 +id=509419 rarity=U [/card] [card] primitive=Brine Elemental -id=295984 +id=509420 rarity=U [/card] [card] primitive=Careful Consideration -id=295985 +id=509421 rarity=U [/card] [card] primitive=Cloudseeder -id=295986 +id=509422 rarity=U [/card] [card] primitive=Coral Trickster -id=295987 +id=509423 rarity=C [/card] [card] primitive=Crookclaw Transmuter -id=295988 +id=509424 rarity=C [/card] [card] primitive=Cryptic Annelid -id=295989 +id=509425 rarity=U [/card] [card] primitive=Delay -id=295990 +id=509426 rarity=U [/card] [card] primitive=Draining Whelk -id=295991 +id=509427 rarity=R [/card] [card] primitive=Dream Stalker -id=295992 +id=509428 rarity=C [/card] [card] primitive=Dreamscape Artist -id=295993 +id=509429 rarity=C [/card] [card] primitive=Drifter il-Dal -id=295994 +id=509430 rarity=C [/card] [card] primitive=Errant Ephemeron -id=295995 +id=509431 rarity=C [/card] [card] primitive=Erratic Mutation -id=295996 +id=509432 rarity=C [/card] [card] primitive=Fathom Seer -id=295997 +id=509433 rarity=C [/card] [card] primitive=Foresee -id=295998 +id=509434 rarity=C [/card] [card] primitive=Gossamer Phantasm -id=295999 +id=509435 rarity=C [/card] [card] primitive=Infiltrator il-Kor -id=296000 +id=509436 rarity=C [/card] [card] primitive=Jodah's Avenger -id=296001 +id=509437 rarity=U [/card] [card] primitive=Logic Knot -id=296002 +id=509438 rarity=C [/card] [card] primitive=Looter il-Kor -id=296003 +id=509439 rarity=C [/card] [card] primitive=Magus of the Future -id=296004 +id=509440 rarity=R [/card] [card] primitive=Mystical Teachings -id=296005 +id=509441 rarity=U [/card] [card] primitive=Pact of Negation -id=296006 +id=509442 rarity=R [/card] [card] primitive=Piracy Charm -id=296007 +id=509443 rarity=C [/card] [card] primitive=Pongify -id=296008 +id=509444 rarity=U [/card] [card] primitive=Primal Plasma -id=296009 +id=509445 rarity=C [/card] [card] primitive=Reality Acid -id=296010 +id=509446 rarity=C [/card] [card] primitive=Riftwing Cloudskate -id=296011 +id=509447 rarity=U [/card] [card] primitive=Riptide Pilferer -id=296012 +id=509448 rarity=U [/card] [card] primitive=Sarcomite Myr -id=296013 +id=509449 rarity=C [/card] [card] primitive=Shaper Parasite -id=296014 +id=509450 rarity=U [/card] [card] primitive=Slipstream Serpent -id=296015 +id=509451 rarity=C [/card] [card] primitive=Snapback -id=296016 +id=509452 rarity=C [/card] [card] primitive=Spell Burst -id=296017 +id=509453 rarity=U [/card] [card] primitive=Spiketail Drakeling -id=296018 +id=509454 rarity=C [/card] [card] primitive=Stormcloud Djinn -id=296019 +id=509455 rarity=U [/card] [card] primitive=Teferi, Mage of Zhalfir -id=296020 +id=509456 rarity=M [/card] [card] primitive=Think Twice -id=296021 +id=509457 rarity=C [/card] [card] primitive=Timebender -id=296022 +id=509458 rarity=U [/card] [card] primitive=Tolarian Sentinel -id=296023 +id=509459 rarity=C [/card] [card] primitive=Veiling Oddity -id=296024 +id=509460 rarity=C [/card] [card] primitive=Venser, Shaper Savant -id=296025 +id=509461 rarity=R [/card] [card] primitive=Vesuvan Shapeshifter -id=296026 +id=509462 rarity=R [/card] [card] primitive=Walk the Aeons -id=296027 +id=509463 rarity=R [/card] [card] primitive=Whip-Spine Drake -id=296028 +id=509464 rarity=U [/card] [card] primitive=Wipe Away -id=296029 +id=509465 rarity=U [/card] [card] primitive=Assassinate -id=296030 +id=509466 rarity=C [/card] [card] primitive=Big Game Hunter -id=296031 +id=509467 rarity=U [/card] [card] primitive=Blightspeaker -id=296032 +id=509468 rarity=C [/card] [card] primitive=Corpulent Corpse -id=296033 +id=509469 rarity=C [/card] [card] primitive=Cutthroat il-Dal -id=296034 +id=509470 rarity=C [/card] [card] primitive=Damnation -id=296035 +id=509471 rarity=M [/card] [card] primitive=Dark Withering -id=296036 +id=509472 rarity=C [/card] [card] primitive=Deadly Grub -id=296037 +id=509473 rarity=C [/card] [card] primitive=Deathspore Thallid -id=296038 +id=509474 rarity=C [/card] [card] primitive=Deepcavern Imp -id=296039 +id=509475 rarity=C [/card] [card] primitive=Dread Return -id=296040 +id=509476 rarity=U [/card] [card] primitive=Dunerider Outlaw -id=296041 +id=509477 rarity=U [/card] [card] primitive=Enslave -id=296042 +id=509478 rarity=U [/card] [card] primitive=Extirpate -id=296043 +id=509479 rarity=R [/card] [card] primitive=Faceless Devourer -id=296044 +id=509480 rarity=U [/card] [card] primitive=Feebleness -id=296045 +id=509481 rarity=C [/card] [card] primitive=Gorgon Recluse -id=296046 +id=509482 rarity=C [/card] [card] primitive=Grave Scrabbler -id=296047 +id=509483 rarity=C [/card] [card] primitive=Ichor Slick -id=296048 +id=509484 rarity=C [/card] [card] primitive=Kor Dirge -id=296049 +id=509485 rarity=U [/card] [card] primitive=Living End -id=296050 +id=509486 rarity=M [/card] [card] primitive=Mass of Ghouls -id=296051 +id=509487 rarity=C [/card] [card] primitive=Mindstab -id=296052 +id=509488 rarity=C [/card] [card] primitive=Minions' Murmurs -id=296053 +id=509489 rarity=U [/card] [card] primitive=Mirri the Cursed -id=296054 +id=509490 rarity=R [/card] [card] primitive=Muck Drubb -id=296055 +id=509491 rarity=U [/card] [card] primitive=Nether Traitor -id=296056 +id=509492 rarity=R [/card] [card] primitive=Nightshade Assassin -id=296057 +id=509493 rarity=U [/card] [card] primitive=Phthisis -id=296058 +id=509494 rarity=U [/card] [card] primitive=Pit Keeper -id=296059 +id=509495 rarity=C [/card] [card] primitive=Premature Burial -id=296060 +id=509496 rarity=U [/card] [card] primitive=Psychotic Episode -id=296061 +id=509497 rarity=C [/card] [card] primitive=Rathi Trapper -id=296062 +id=509498 rarity=C [/card] [card] primitive=Ridged Kusite -id=296063 +id=509499 rarity=C [/card] [card] primitive=Sangrophage -id=296064 +id=509500 rarity=C [/card] [card] primitive=Sengir Nosferatu -id=296065 +id=509501 rarity=R [/card] [card] primitive=Skittering Monstrosity -id=296066 +id=509502 rarity=U [/card] [card] primitive=Slaughter Pact -id=296067 +id=509503 rarity=R [/card] [card] primitive=Smallpox -id=296068 +id=509504 rarity=U [/card] [card] primitive=Strangling Soot -id=296069 +id=509505 rarity=C [/card] [card] primitive=Street Wraith -id=296070 +id=509506 rarity=U [/card] [card] primitive=Stronghold Rats -id=296071 +id=509507 rarity=U [/card] [card] primitive=Sudden Death -id=296072 +id=509508 rarity=U [/card] [card] primitive=Sudden Spoiling -id=296073 +id=509509 rarity=R [/card] [card] primitive=Tendrils of Corruption -id=296074 +id=509510 rarity=C [/card] [card] primitive=Tombstalker -id=296075 +id=509511 rarity=R [/card] [card] primitive=Trespasser il-Vec -id=296076 +id=509512 rarity=C [/card] [card] primitive=Urborg Syphon-Mage -id=296077 +id=509513 rarity=C [/card] [card] primitive=Yixlid Jailer -id=296078 +id=509514 rarity=U [/card] [card] primitive=Akroma, Angel of Fury -id=296079 +id=509515 rarity=M [/card] [card] primitive=Ancient Grudge -id=296080 +id=509516 rarity=C [/card] [card] primitive=Arc Blade -id=296081 +id=509517 rarity=U [/card] [card] primitive=Basalt Gargoyle -id=296082 +id=509518 rarity=U [/card] [card] primitive=Battering Sliver -id=296083 +id=509519 rarity=C [/card] [card] primitive=Bonesplitter Sliver -id=296084 +id=509520 rarity=C [/card] [card] primitive=Boom // Bust -id=296085 +id=509521 rarity=R [/card] [card] primitive=Brute Force -id=296086 +id=509522 rarity=C [/card] [card] primitive=Char-Rumbler -id=296087 +id=509523 rarity=U [/card] [card] primitive=Coal Stoker -id=296088 +id=509524 rarity=C [/card] [card] primitive=Conflagrate -id=296089 +id=509525 rarity=U [/card] [card] primitive=Dead // Gone -id=296090 +id=509526 rarity=C [/card] [card] primitive=Empty the Warrens -id=296091 +id=509527 rarity=C [/card] [card] primitive=Firemaw Kavu -id=296092 +id=509528 rarity=U [/card] [card] primitive=Fury Sliver -id=296093 +id=509529 rarity=U [/card] [card] primitive=Gathan Raiders -id=296094 +id=509530 rarity=C [/card] [card] primitive=Grapeshot -id=296095 +id=509531 rarity=C [/card] [card] primitive=Greater Gargadon -id=296096 +id=509532 rarity=R [/card] [card] primitive=Grinning Ignus -id=296097 +id=509533 rarity=C [/card] [card] primitive=Haze of Rage -id=296098 +id=509534 rarity=U [/card] [card] primitive=Henchfiend of Ukor -id=296099 +id=509535 rarity=U [/card] [card] primitive=Homing Sliver -id=296100 +id=509536 rarity=C [/card] [card] primitive=Jaya Ballard, Task Mage -id=296101 +id=509537 rarity=R [/card] [card] primitive=Keldon Halberdier -id=296102 +id=509538 rarity=C [/card] [card] primitive=Lightning Axe -id=296103 +id=509539 rarity=U [/card] [card] primitive=Magus of the Moon -id=296104 +id=509540 rarity=R [/card] [card] primitive=Mogg War Marshal -id=296105 +id=509541 rarity=C [/card] [card] primitive=Needlepeak Spider -id=296106 +id=509542 rarity=C [/card] [card] primitive=Orcish Cannonade -id=296107 +id=509543 rarity=C [/card] [card] primitive=Pact of the Titan -id=296108 +id=509544 rarity=R [/card] [card] primitive=Prodigal Pyromancer -id=296109 +id=509545 rarity=U [/card] [card] primitive=Reckless Wurm -id=296110 +id=509546 rarity=C [/card] [card] primitive=Reiterate -id=296111 +id=509547 rarity=R [/card] [card] primitive=Riddle of Lightning -id=296112 +id=509548 rarity=C [/card] [card] primitive=Rift Bolt -id=296113 +id=509549 rarity=C [/card] [card] primitive=Rift Elemental -id=296114 +id=509550 rarity=C [/card] [card] primitive=Rough // Tumble -id=296115 +id=509551 rarity=U [/card] [card] primitive=Sedge Sliver -id=296116 +id=509552 rarity=R [/card] [card] primitive=Shivan Meteor -id=296117 +id=509553 rarity=U [/card] [card] primitive=Shivan Sand-Mage -id=296118 +id=509554 rarity=U [/card] [card] primitive=Simian Spirit Guide -id=296119 +id=509555 rarity=C [/card] [card] primitive=Skirk Shaman -id=296120 +id=509556 rarity=C [/card] [card] primitive=Stingscourger -id=296121 +id=509557 rarity=C [/card] [card] primitive=Storm Entity -id=296122 +id=509558 rarity=U [/card] [card] primitive=Sudden Shock -id=296123 +id=509559 rarity=U [/card] [card] primitive=Sulfur Elemental -id=296124 +id=509560 rarity=U [/card] [card] primitive=Thick-Skinned Goblin -id=296125 +id=509561 rarity=U [/card] [card] primitive=Two-Headed Sliver -id=296126 +id=509562 rarity=C [/card] [card] primitive=Wheel of Fate -id=296127 +id=509563 rarity=M [/card] [card] primitive=Citanul Woodreaders -id=296128 +id=509564 rarity=C [/card] [card] primitive=Durkwood Baloth -id=296129 +id=509565 rarity=C [/card] [card] primitive=Edge of Autumn -id=296130 +id=509566 rarity=C [/card] [card] primitive=Evolution Charm -id=296131 +id=509567 rarity=C [/card] [card] primitive=Fungus Sliver -id=296132 +id=509568 rarity=R [/card] [card] primitive=Gaea's Anthem -id=296133 +id=509569 rarity=U [/card] [card] primitive=Gemhide Sliver -id=296134 +id=509570 rarity=C [/card] [card] primitive=Giant Dustwasp -id=296135 +id=509571 rarity=C [/card] [card] primitive=Greenseeker -id=296136 +id=509572 rarity=C [/card] [card] primitive=Harmonize -id=296137 +id=509573 rarity=U [/card] [card] primitive=Heartwood Storyteller -id=296138 +id=509574 rarity=R [/card] [card] primitive=Hypergenesis -id=296139 +id=509575 rarity=M [/card] [card] primitive=Imperiosaur -id=296140 +id=509576 rarity=U [/card] [card] primitive=Kavu Primarch -id=296141 +id=509577 rarity=C [/card] [card] primitive=Keen Sense -id=296142 +id=509578 rarity=U [/card] [card] primitive=Krosan Grip -id=296143 +id=509579 rarity=U [/card] [card] primitive=Life and Limb -id=296144 +id=509580 rarity=R [/card] [card] primitive=Llanowar Mentor -id=296145 +id=509581 rarity=U [/card] [card] primitive=Might of Old Krosa -id=296146 +id=509582 rarity=U [/card] [card] primitive=Might Sliver -id=296147 +id=509583 rarity=U [/card] [card] primitive=Mire Boa -id=296148 +id=509584 rarity=U [/card] [card] primitive=Muraganda Petroglyphs -id=296149 +id=509585 rarity=R [/card] [card] primitive=Nantuko Shaman -id=296150 +id=509586 rarity=C [/card] [card] primitive=Pendelhaven Elder -id=296151 +id=509587 rarity=U [/card] [card] primitive=Penumbra Spider -id=296152 +id=509588 rarity=C [/card] [card] primitive=Phantom Wurm -id=296153 +id=509589 rarity=U [/card] [card] primitive=Primal Forcemage -id=296154 +id=509590 rarity=U [/card] [card] primitive=Reflex Sliver -id=296155 +id=509591 rarity=C [/card] [card] primitive=Scryb Ranger -id=296156 +id=509592 rarity=U [/card] [card] primitive=Seal of Primordium -id=296157 +id=509593 rarity=C [/card] [card] primitive=Search for Tomorrow -id=296158 +id=509594 rarity=C [/card] [card] primitive=Spinneret Sliver -id=296159 +id=509595 rarity=C [/card] [card] primitive=Sporesower Thallid -id=296160 +id=509596 rarity=U [/card] [card] primitive=Sporoloth Ancient -id=296161 +id=509597 rarity=C [/card] [card] primitive=Strength in Numbers -id=296162 +id=509598 rarity=C [/card] [card] primitive=Summoner's Pact -id=296163 +id=509599 rarity=R [/card] [card] primitive=Tarmogoyf -id=296164 +id=509600 rarity=M [/card] [card] primitive=Thallid Germinator -id=296165 +id=509601 rarity=C [/card] [card] primitive=Thallid Shell-Dweller -id=296166 +id=509602 rarity=C [/card] [card] primitive=Thelon of Havenwood -id=296167 +id=509603 rarity=R [/card] [card] primitive=Thelonite Hermit -id=296168 +id=509604 rarity=R [/card] [card] primitive=Thornweald Archer -id=296169 +id=509605 rarity=C [/card] [card] primitive=Thrill of the Hunt -id=296170 +id=509606 rarity=C [/card] [card] primitive=Tromp the Domains -id=296171 +id=509607 rarity=U [/card] [card] primitive=Uktabi Drake -id=296172 +id=509608 rarity=C [/card] [card] primitive=Utopia Mycon -id=296173 +id=509609 rarity=U [/card] [card] primitive=Utopia Vow -id=296174 +id=509610 rarity=C [/card] [card] primitive=Virulent Sliver -id=296175 +id=509611 rarity=C [/card] [card] primitive=Yavimaya Dryad -id=296176 +id=509612 rarity=U [/card] [card] primitive=Cautery Sliver -id=296177 +id=509613 rarity=U [/card] [card] primitive=Darkheart Sliver -id=296178 +id=509614 rarity=U [/card] [card] primitive=Dormant Sliver -id=296179 +id=509615 rarity=U [/card] [card] primitive=Dralnu, Lich Lord -id=296180 +id=509616 rarity=R [/card] [card] primitive=Firewake Sliver -id=296181 +id=509617 rarity=U [/card] [card] primitive=Glittering Wish -id=296182 +id=509618 rarity=R [/card] [card] primitive=Harmonic Sliver -id=296183 +id=509619 rarity=U [/card] [card] primitive=Ith, High Arcanist -id=296184 +id=509620 rarity=R [/card] [card] primitive=Jhoira of the Ghitu -id=296185 +id=509621 rarity=R [/card] [card] primitive=Kaervek the Merciless -id=296186 +id=509622 rarity=R [/card] [card] primitive=Necrotic Sliver -id=296187 +id=509623 rarity=U [/card] [card] primitive=Radha, Heir to Keld -id=296188 +id=509624 rarity=R [/card] [card] primitive=Saffi Eriksdotter -id=296189 +id=509625 rarity=R [/card] [card] primitive=Sliver Legion -id=296190 +id=509626 rarity=M [/card] [card] primitive=Akroma's Memorial -id=296191 +id=509627 rarity=M [/card] [card] primitive=Chromatic Star -id=296192 +id=509628 rarity=C [/card] [card] primitive=Clockwork Hydra -id=296193 +id=509629 rarity=U [/card] [card] primitive=Cloud Key -id=296194 +id=509630 rarity=R [/card] [card] primitive=Coalition Relic -id=296195 +id=509631 rarity=R [/card] [card] primitive=Gauntlet of Power -id=296196 +id=509632 rarity=M [/card] [card] primitive=Hivestone -id=296197 +id=509633 rarity=R [/card] [card] primitive=Jhoira's Timebug -id=296198 +id=509634 rarity=C [/card] [card] primitive=Lotus Bloom -id=296199 +id=509635 rarity=R [/card] [card] primitive=Paradise Plume -id=296200 +id=509636 rarity=U [/card] [card] primitive=Prismatic Lens -id=296201 +id=509637 rarity=C [/card] [card] primitive=Sliversmith -id=296202 +id=509638 rarity=U [/card] [card] primitive=Stuffy Doll -id=296203 +id=509639 rarity=R [/card] [card] primitive=Calciform Pools -id=296204 +id=509640 rarity=U [/card] [card] primitive=Dreadship Reef -id=296205 +id=509641 rarity=U [/card] [card] primitive=Dryad Arbor -id=296206 +id=509642 rarity=R [/card] [card] primitive=Flagstones of Trokair -id=296207 +id=509643 rarity=R [/card] [card] primitive=Fungal Reaches -id=296208 +id=509644 rarity=U [/card] [card] primitive=Gemstone Caverns -id=296209 +id=509645 rarity=M [/card] [card] primitive=Kher Keep -id=296210 +id=509646 rarity=R [/card] [card] primitive=Molten Slagheap -id=296211 +id=509647 rarity=U [/card] [card] primitive=Saltcrusted Steppe -id=296212 +id=509648 rarity=U [/card] [card] primitive=Swarmyard -id=296213 +id=509649 rarity=R [/card] [card] primitive=Terramorphic Expanse -id=296214 +id=509650 rarity=C [/card] [card] primitive=Tolaria West -id=296215 +id=509651 rarity=R [/card] [card] primitive=Urborg, Tomb of Yawgmoth -id=296216 +id=509652 rarity=R [/card] [card] primitive=Urza's Factory -id=296217 +id=509653 rarity=U [/card] [card] primitive=Vesuva -id=296218 +id=509654 rarity=M [/card] [card] primitive=Ajani's Pridemate -id=296219 +id=512256 rarity=S [/card] [card] primitive=Banishing Light -id=296220 +id=512257 rarity=S [/card] [card] primitive=Containment Priest -id=296221 +id=512258 rarity=S [/card] [card] primitive=Ethereal Armor -id=296222 +id=512259 rarity=S [/card] [card] primitive=Flickerwisp -id=296223 +id=512260 rarity=S [/card] [card] primitive=Intangible Virtue -id=296224 +id=512261 rarity=S [/card] [card] primitive=Lingering Souls -id=296225 +id=512262 rarity=S [/card] [card] primitive=Mirror Entity -id=296226 +id=512263 rarity=S [/card] [card] primitive=Palace Jailer -id=296227 +id=512264 rarity=S [/card] [card] primitive=Path to Exile -id=296228 +id=512265 rarity=S [/card] [card] primitive=Restoration Angel -id=296229 +id=512266 rarity=S [/card] [card] primitive=Sigil of the Empty Throne -id=296230 +id=512267 rarity=S [/card] [card] primitive=Silence -id=296231 +id=512268 rarity=S [/card] [card] primitive=Sram, Senior Edificer -id=296232 +id=512269 rarity=S [/card] [card] primitive=Stonehorn Dignitary -id=296233 +id=512270 rarity=S [/card] [card] primitive=Thraben Inspector -id=296234 +id=512271 rarity=S [/card] [card] primitive=Baral, Chief of Compliance -id=296235 +id=512272 rarity=S [/card] [card] primitive=Disdainful Stroke -id=296236 +id=512273 rarity=S [/card] [card] primitive=Fblthp, the Lost -id=296237 +id=512274 rarity=S [/card] [card] primitive=Laboratory Maniac -id=296238 +id=512275 rarity=S [/card] [card] primitive=Master of the Pearl Trident -id=296239 +id=512276 rarity=S [/card] [card] primitive=Mulldrifter -id=296240 +id=512277 rarity=S [/card] [card] primitive=Mystic Confluence -id=296241 +id=512278 rarity=S [/card] [card] primitive=Ninja of the Deep Hours -id=296242 +id=512279 rarity=S [/card] [card] primitive=Paradoxical Outcome -id=296243 +id=512280 rarity=S [/card] [card] primitive=Ponder -id=296244 +id=512281 rarity=S [/card] [card] primitive=Remand -id=296245 +id=512282 rarity=S [/card] [card] primitive=Repeal -id=296246 +id=512283 rarity=S [/card] [card] primitive=Talrand, Sky Summoner -id=296247 +id=512284 rarity=S [/card] [card] primitive=Treasure Cruise -id=296248 +id=512285 rarity=S [/card] [card] primitive=Trinket Mage -id=296249 +id=512286 rarity=S [/card] [card] primitive=True-Name Nemesis -id=296250 +id=512287 rarity=S [/card] [card] primitive=Dismember -id=296251 +id=512288 rarity=S [/card] [card] primitive=Gray Merchant of Asphodel -id=296252 +id=512289 rarity=S [/card] [card] primitive=Gurmag Angler -id=296253 +id=512290 rarity=S [/card] [card] primitive=Harvester of Souls -id=296254 +id=512291 rarity=S [/card] [card] primitive=Leyline of the Void -id=296255 +id=512292 rarity=S [/card] [card] primitive=Liliana's Triumph -id=296256 +id=512293 rarity=S [/card] [card] primitive=Read the Bones -id=296257 +id=512294 rarity=S [/card] [card] primitive=Relentless Rats -id=296258 +id=512295 rarity=S [/card] [card] primitive=Sanguine Bond -id=296259 +id=512296 rarity=S [/card] [card] primitive=Shriekmaw -id=296260 +id=512297 rarity=S [/card] [card] primitive=Stinkweed Imp -id=296261 +id=512298 rarity=S [/card] [card] primitive=Tasigur, the Golden Fang -id=296262 +id=512299 rarity=S [/card] [card] primitive=Thoughtseize -id=296263 +id=512300 rarity=S [/card] [card] primitive=Vampire Hexmage -id=296264 +id=512301 rarity=S [/card] [card] primitive=Yawgmoth, Thran Physician -id=296265 +id=512302 rarity=S [/card] [card] primitive=Zulaport Cutthroat -id=296266 +id=512303 rarity=S [/card] [card] primitive=Alesha, Who Smiles at Death -id=296267 +id=512304 rarity=S [/card] [card] primitive=Anger of the Gods -id=296268 +id=512305 rarity=S [/card] [card] primitive=Bedlam Reveler -id=296269 +id=512306 rarity=S [/card] [card] primitive=Dreadhorde Arcanist -id=296270 +id=512307 rarity=S [/card] [card] primitive=Etali, Primal Storm -id=296271 +id=512308 rarity=S [/card] [card] primitive=Exquisite Firecraft -id=296272 +id=512309 rarity=S [/card] [card] primitive=Feldon of the Third Path -id=296273 +id=512310 rarity=S [/card] [card] primitive=Goblin Engineer -id=296274 +id=512311 rarity=S [/card] [card] primitive=Kiki-Jiki, Mirror Breaker -id=296275 +id=512312 rarity=S [/card] [card] primitive=Lava Spike -id=296276 +id=512313 rarity=S [/card] [card] primitive=Molten Rain -id=296277 +id=512314 rarity=S [/card] [card] primitive=Monastery Swiftspear -id=296278 +id=512315 rarity=S [/card] [card] primitive=Past in Flames -id=296279 +id=512316 rarity=S [/card] [card] primitive=Temur Battle Rage -id=296280 +id=512317 rarity=S [/card] [card] primitive=Vandalblast -id=296281 +id=512318 rarity=S [/card] [card] primitive=Young Pyromancer -id=296282 +id=512319 rarity=S [/card] [card] primitive=Zealous Conscripts -id=296283 +id=512320 rarity=S [/card] [card] primitive=Ancient Stirrings -id=296284 +id=512321 rarity=S [/card] [card] primitive=Beast Whisperer -id=296285 +id=512322 rarity=S [/card] [card] primitive=Beast Within -id=296286 +id=512323 rarity=S [/card] [card] primitive=Become Immense -id=296287 +id=512324 rarity=S [/card] [card] primitive=Courser of Kruphix -id=296288 +id=512325 rarity=S [/card] [card] primitive=Elvish Mystic -id=296289 +id=512326 rarity=S [/card] [card] primitive=Eternal Witness -id=296290 +id=512327 rarity=S [/card] [card] primitive=Evolutionary Leap -id=296291 +id=512328 rarity=S [/card] [card] primitive=Farseek -id=296292 +id=512329 rarity=S [/card] [card] primitive=Nature's Claim -id=296293 +id=512330 rarity=S [/card] [card] primitive=Primeval Titan -id=296294 +id=512331 rarity=S [/card] [card] primitive=Reclamation Sage -id=296295 +id=512332 rarity=S [/card] [card] primitive=Sylvan Scrying -id=296296 +id=512333 rarity=S [/card] [card] primitive=Thragtusk -id=296297 +id=512334 rarity=S [/card] [card] primitive=Time of Need -id=296298 +id=512335 rarity=S [/card] [card] primitive=Abrupt Decay -id=296299 +id=512336 rarity=S [/card] [card] primitive=Arcades, the Strategist -id=296300 +id=512337 rarity=S [/card] [card] primitive=Bloodbraid Elf -id=296301 +id=512338 rarity=S [/card] [card] primitive=Cloudshredder Sliver -id=296302 +id=512339 rarity=S [/card] [card] primitive=Consuming Aberration -id=296303 +id=512340 rarity=S [/card] [card] primitive=Dovin's Veto -id=296304 +id=512341 rarity=S [/card] [card] primitive=Epic Experiment -id=296305 +id=512342 rarity=S [/card] [card] primitive=Feather, the Redeemed -id=296306 +id=512343 rarity=S [/card] [card] primitive=Grenzo, Dungeon Warden -id=296307 +id=512344 rarity=S [/card] [card] primitive=Knight of the Reliquary -id=296308 +id=512345 rarity=S [/card] [card] primitive=Lavinia, Azorius Renegade -id=296309 +id=512346 rarity=S [/card] [card] primitive=Mortify -id=296310 +id=512347 rarity=S [/card] [card] primitive=Prized Amalgam -id=296311 +id=512348 rarity=S [/card] [card] primitive=Qasali Pridemage -id=296312 +id=512349 rarity=S [/card] [card] primitive=Rakdos Charm -id=296313 +id=512350 rarity=S [/card] [card] primitive=Secret Plans -id=296314 +id=512351 rarity=S [/card] [card] primitive=Slimefoot, the Stowaway -id=296315 +id=512352 rarity=S [/card] [card] primitive=Temur Ascendancy -id=296316 +id=512353 rarity=S [/card] [card] primitive=Tidehollow Sculler -id=296317 +id=512354 rarity=S [/card] [card] primitive=Trygon Predator -id=296318 +id=512355 rarity=S [/card] [card] primitive=Chalice of the Void -id=296319 +id=512356 rarity=S [/card] [card] primitive=Contagion Clasp -id=296320 +id=512357 rarity=S [/card] [card] primitive=Cranial Plating -id=296321 +id=512358 rarity=S [/card] [card] primitive=Crystal Shard -id=296322 +id=512359 rarity=S [/card] [card] primitive=Everflowing Chalice -id=296323 +id=512360 rarity=S [/card] [card] primitive=Hedron Archive -id=296324 +id=512361 rarity=S [/card] [card] primitive=Hollow One -id=296325 +id=512362 rarity=S [/card] [card] primitive=Leveler -id=296326 +id=512363 rarity=S [/card] [card] primitive=Manifold Key -id=296327 +id=512364 rarity=S [/card] [card] primitive=Panharmonicon -id=296328 +id=512365 rarity=S [/card] [card] primitive=Solemn Simulacrum -id=296329 +id=512366 rarity=S [/card] [card] primitive=Sorcerous Spyglass -id=296330 +id=512367 rarity=S [/card] [card] primitive=Vanquisher's Banner -id=296331 +id=512368 rarity=S [/card] [card] primitive=Ancient Den -id=296332 +id=512369 rarity=S [/card] [card] primitive=Arch of Orazca -id=296333 +id=512370 rarity=S [/card] [card] primitive=Blighted Woodland -id=296334 +id=512371 rarity=S [/card] [card] primitive=Bojuka Bog -id=296335 +id=512372 rarity=S [/card] [card] primitive=Field of Ruin -id=296336 +id=512373 rarity=S [/card] [card] primitive=Mystic Sanctuary -id=296337 +id=512374 rarity=S [/card] [card] primitive=Ramunap Ruins -id=296338 +id=512375 rarity=S [/card] [card] primitive=Wastes -id=296339 +id=512376 rarity=S [/card] [card] primitive=Lotus Bloom -id=296340 +id=513466 rarity=R [/card] diff --git a/projects/mtg/bin/Res/sets/VOC/_cards.dat b/projects/mtg/bin/Res/sets/VOC/_cards.dat index 53db898a4..639244337 100644 --- a/projects/mtg/bin/Res/sets/VOC/_cards.dat +++ b/projects/mtg/bin/Res/sets/VOC/_cards.dat @@ -3,7 +3,7 @@ author=Wagic Team name=Crimson Vow Commander orderindex=COM-T.VOC year=2021-11-19 -total=176 +total=188 [/meta] [card] primitive=Wolf @@ -31,7 +31,7 @@ id=-546993 rarity=T [/card] [card] -primitive=Treasure Sur +primitive=Treasure id=-546992 rarity=T [/card] @@ -136,6 +136,386 @@ id=-545698 rarity=T [/card] [card] +primitive=Millicent, Restless Revenant +id=547249 +rarity=M +[/card] +[card] +primitive=Strefan, Maurer Progenitor +id=547250 +rarity=M +[/card] +[card] +primitive=Donal, Herald of Wings +id=547229 +rarity=M +[/card] +[card] +primitive=Timothar, Baron of Bats +id=547230 +rarity=M +[/card] +[card] +primitive=Drogskol Reinforcements +id=546969 +rarity=R +[/card] +[card] +primitive=Haunted Library +id=546970 +rarity=R +[/card] +[card] +primitive=Priest of the Blessed Graf +id=546971 +rarity=R +[/card] +[card] +primitive=Rhoda, Geist Avenger +id=546972 +rarity=R +[/card] +[card] +primitive=Storm of Souls +id=546973 +rarity=R +[/card] +[card] +primitive=Sudden Salvation +id=546974 +rarity=R +[/card] +[card] +primitive=Breath of the Sleepless +id=546975 +rarity=R +[/card] +[card] +primitive=Ethereal Investigator +id=546976 +rarity=R +[/card] +[card] +primitive=Haunting Imitation +id=546977 +rarity=R +[/card] +[card] +primitive=Occult Epiphany +id=546978 +rarity=R +[/card] +[card] +primitive=Spectral Arcanist +id=546979 +rarity=R +[/card] +[card] +primitive=Timin, Youthful Geist +id=546980 +rarity=R +[/card] +[card] +primitive=Crossway Troublemakers +id=546981 +rarity=R +[/card] +[card] +primitive=Glass-Cast Heart +id=546982 +rarity=R +[/card] +[card] +primitive=Kamber, the Plunderer +id=546983 +rarity=R +[/card] +[card] +primitive=Olivia's Wrath +id=546984 +rarity=R +[/card] +[card] +primitive=Predators' Hour +id=546985 +rarity=R +[/card] +[card] +primitive=Shadowgrange Archfiend +id=546986 +rarity=R +[/card] +[card] +primitive=Arterial Alchemy +id=546987 +rarity=R +[/card] +[card] +primitive=Imposing Grandeur +id=546988 +rarity=R +[/card] +[card] +primitive=Laurine, the Diversion +id=546989 +rarity=R +[/card] +[card] +primitive=Markov Enforcer +id=546990 +rarity=R +[/card] +[card] +primitive=Midnight Arsonist +id=546991 +rarity=R +[/card] +[card] +primitive=Scion of Opulence +id=546992 +rarity=R +[/card] +[card] +primitive=Disorder in the Court +id=546993 +rarity=R +[/card] +[card] +primitive=Sinister Waltz +id=546994 +rarity=R +[/card] +[card] +primitive=Breathkeeper Seraph +id=547269 +rarity=R +[/card] +[card] +primitive=Wedding Ring +id=547270 +rarity=M +[/card] +[card] +primitive=Imperious Mindbreaker +id=547271 +rarity=R +[/card] +[card] +primitive=Doom Weaver +id=547272 +rarity=R +[/card] +[card] +primitive=Mirage Phalanx +id=547273 +rarity=R +[/card] +[card] +primitive=Hollowhenge Overlord +id=547274 +rarity=R +[/card] +[card] +primitive=Thundering Mightmare +id=547275 +rarity=R +[/card] +[card] +primitive=Umbris, Fear Manifest +id=547276 +rarity=M +[/card] +[card] +primitive=Millicent, Restless Revenant +id=546817 +rarity=M +[/card] +[card] +primitive=Strefan, Maurer Progenitor +id=546818 +rarity=M +[/card] +[card] +primitive=Donal, Herald of Wings +id=546819 +rarity=M +[/card] +[card] +primitive=Timothar, Baron of Bats +id=546820 +rarity=M +[/card] +[card] +primitive=Drogskol Reinforcements +id=546821 +rarity=R +[/card] +[card] +primitive=Haunted Library +id=546822 +rarity=R +[/card] +[card] +primitive=Priest of the Blessed Graf +id=546823 +rarity=R +[/card] +[card] +primitive=Rhoda, Geist Avenger +id=546824 +rarity=R +[/card] +[card] +primitive=Storm of Souls +id=546825 +rarity=R +[/card] +[card] +primitive=Sudden Salvation +id=546826 +rarity=R +[/card] +[card] +primitive=Breath of the Sleepless +id=546827 +rarity=R +[/card] +[card] +primitive=Ethereal Investigator +id=546828 +rarity=R +[/card] +[card] +primitive=Haunting Imitation +id=546829 +rarity=R +[/card] +[card] +primitive=Occult Epiphany +id=546830 +rarity=R +[/card] +[card] +primitive=Spectral Arcanist +id=546831 +rarity=R +[/card] +[card] +primitive=Timin, Youthful Geist +id=546832 +rarity=R +[/card] +[card] +primitive=Crossway Troublemakers +id=546833 +rarity=R +[/card] +[card] +primitive=Glass-Cast Heart +id=546834 +rarity=R +[/card] +[card] +primitive=Kamber, the Plunderer +id=546835 +rarity=R +[/card] +[card] +primitive=Olivia's Wrath +id=546836 +rarity=R +[/card] +[card] +primitive=Predators' Hour +id=546837 +rarity=R +[/card] +[card] +primitive=Shadowgrange Archfiend +id=546838 +rarity=R +[/card] +[card] +primitive=Arterial Alchemy +id=546839 +rarity=R +[/card] +[card] +primitive=Imposing Grandeur +id=546840 +rarity=R +[/card] +[card] +primitive=Laurine, the Diversion +id=546841 +rarity=R +[/card] +[card] +primitive=Markov Enforcer +id=546842 +rarity=R +[/card] +[card] +primitive=Midnight Arsonist +id=546843 +rarity=R +[/card] +[card] +primitive=Scion of Opulence +id=546844 +rarity=R +[/card] +[card] +primitive=Disorder in the Court +id=546845 +rarity=R +[/card] +[card] +primitive=Sinister Waltz +id=546846 +rarity=R +[/card] +[card] +primitive=Breathkeeper Seraph +id=546847 +rarity=R +[/card] +[card] +primitive=Wedding Ring +id=546848 +rarity=M +[/card] +[card] +primitive=Imperious Mindbreaker +id=546849 +rarity=R +[/card] +[card] +primitive=Doom Weaver +id=546850 +rarity=R +[/card] +[card] +primitive=Mirage Phalanx +id=546851 +rarity=R +[/card] +[card] +primitive=Hollowhenge Overlord +id=546852 +rarity=R +[/card] +[card] +primitive=Thundering Mightmare +id=546853 +rarity=R +[/card] +[card] +primitive=Umbris, Fear Manifest +id=546854 +rarity=M +[/card] +[card] primitive=Angel of Flight Alabaster id=545697 rarity=R @@ -653,7 +1033,7 @@ rarity=R [card] primitive=Rakdos Carnarium id=545800 -rarity=U +rarity=C [/card] [card] primitive=Shadowblood Ridge @@ -695,193 +1075,3 @@ primitive=Unclaimed Territory id=545808 rarity=U [/card] -[card] -primitive=Drogskol Reinforcements -id=546969 -rarity=R -[/card] -[card] -primitive=Haunted Library -id=546970 -rarity=R -[/card] -[card] -primitive=Priest of the Blessed Graf -id=546971 -rarity=R -[/card] -[card] -primitive=Rhoda, Geist Avenger -id=546972 -rarity=R -[/card] -[card] -primitive=Storm of Souls -id=546973 -rarity=R -[/card] -[card] -primitive=Sudden Salvation -id=546974 -rarity=R -[/card] -[card] -primitive=Breath of the Sleepless -id=546975 -rarity=R -[/card] -[card] -primitive=Ethereal Investigator -id=546976 -rarity=R -[/card] -[card] -primitive=Haunting Imitation -id=546977 -rarity=R -[/card] -[card] -primitive=Occult Epiphany -id=546978 -rarity=R -[/card] -[card] -primitive=Spectral Arcanist -id=546979 -rarity=R -[/card] -[card] -primitive=Timin, Youthful Geist -id=546980 -rarity=R -[/card] -[card] -primitive=Crossway Troublemakers -id=546981 -rarity=R -[/card] -[card] -primitive=Glass-Cast Heart -id=546982 -rarity=R -[/card] -[card] -primitive=Kamber, the Plunderer -id=546983 -rarity=R -[/card] -[card] -primitive=Olivia's Wrath -id=546984 -rarity=R -[/card] -[card] -primitive=Predators' Hour -id=546985 -rarity=R -[/card] -[card] -primitive=Shadowgrange Archfiend -id=546986 -rarity=R -[/card] -[card] -primitive=Arterial Alchemy -id=546987 -rarity=R -[/card] -[card] -primitive=Imposing Grandeur -id=546988 -rarity=R -[/card] -[card] -primitive=Laurine, the Diversion -id=546989 -rarity=R -[/card] -[card] -primitive=Markov Enforcer -id=546990 -rarity=R -[/card] -[card] -primitive=Midnight Arsonist -id=546991 -rarity=R -[/card] -[card] -primitive=Scion of Opulence -id=546992 -rarity=R -[/card] -[card] -primitive=Disorder in the Court -id=546993 -rarity=R -[/card] -[card] -primitive=Sinister Waltz -id=546994 -rarity=R -[/card] -[card] -primitive=Donal, Herald of Wings -id=547229 -rarity=M -[/card] -[card] -primitive=Timothar, Baron of Bats -id=547230 -rarity=M -[/card] -[card] -primitive=Millicent, Restless Revenant -id=547249 -rarity=M -[/card] -[card] -primitive=Strefan, Maurer Progenitor -id=547250 -rarity=M -[/card] -[card] -primitive=Breathkeeper Seraph -id=547269 -rarity=R -[/card] -[card] -primitive=Wedding Ring -id=547270 -rarity=M -[/card] -[card] -primitive=Imperious Mindbreaker -id=547271 -rarity=R -[/card] -[card] -primitive=Doom Weaver -id=547272 -rarity=R -[/card] -[card] -primitive=Mirage Phalanx -id=547273 -rarity=R -[/card] -[card] -primitive=Hollowhenge Overlord -id=547274 -rarity=R -[/card] -[card] -primitive=Thundering Mightmare -id=547275 -rarity=R -[/card] -[card] -primitive=Umbris, Fear Manifest -id=547276 -rarity=M -[/card] diff --git a/projects/mtg/bin/Res/sets/VOW/_cards.dat b/projects/mtg/bin/Res/sets/VOW/_cards.dat index eef582cf2..af8287a63 100644 --- a/projects/mtg/bin/Res/sets/VOW/_cards.dat +++ b/projects/mtg/bin/Res/sets/VOW/_cards.dat @@ -3,7 +3,7 @@ author=Wagic Team name=Innistrad: Crimson Vow orderindex=EXP-ZZL.VOW year=2021-11-19 -total=387 +total=487 [/meta] [card] primitive=Blood @@ -1868,75 +1868,855 @@ rarity=R [card] primitive=Plains id=544304 -rarity=C +rarity=L [/card] [card] primitive=Plains id=544305 -rarity=C +rarity=L [/card] [card] primitive=Island id=544306 -rarity=C +rarity=L [/card] [card] primitive=Island id=544307 -rarity=C +rarity=L [/card] [card] primitive=Swamp id=544308 -rarity=C +rarity=L [/card] [card] primitive=Swamp id=544309 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=544310 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=544311 -rarity=C +rarity=L [/card] [card] primitive=Forest id=544312 -rarity=C +rarity=L [/card] [card] primitive=Forest id=544313 +rarity=L +[/card] +[card] +primitive=Sorin the Mirthless +id=544414 +rarity=M +[/card] +[card] +primitive=Chandra, Dressed to Kill +id=544415 +rarity=M +[/card] +[card] +primitive=Kaya, Geist Hunter +id=544416 +rarity=M +[/card] +[card] +primitive=Deathcap Glade +id=544949 +rarity=R +[/card] +[card] +primitive=Dreamroot Cascade +id=544950 +rarity=R +[/card] +[card] +primitive=Shattered Sanctum +id=544951 +rarity=R +[/card] +[card] +primitive=Stormcarved Coast +id=544952 +rarity=R +[/card] +[card] +primitive=Sundown Pass +id=544953 +rarity=R +[/card] +[card] +primitive=Unholy Officiant +id=545213 rarity=C [/card] [card] +primitive=Welcoming Vampire +id=545214 +rarity=R +[/card] +[card] +primitive=Bloodcrazed Socialite +id=545215 +rarity=C +[/card] +[card] +primitive=Bloodsworn Squire +id=545216 +rarity=U +[/card] +[card] +primitive=Bloodsworn Knight +id=545217 +rarity=T +[/card] +[card] +primitive=Bloodvial Purveyor +id=545218 +rarity=R +[/card] +[card] +primitive=Falkenrath Forebear +id=545219 +rarity=R +[/card] +[card] +primitive=Gluttonous Guest +id=545220 +rarity=C +[/card] +[card] +primitive=Henrika Domnathi +id=545221 +rarity=M +[/card] +[card] +primitive=Henrika, Infernal Seer +id=545222 +rarity=T +[/card] +[card] +primitive=Innocent Traveler +id=545223 +rarity=U +[/card] +[card] +primitive=Malicious Invader +id=545224 +rarity=T +[/card] +[card] +primitive=Restless Bloodseeker +id=545225 +rarity=U +[/card] +[card] +primitive=Bloodsoaked Reveler +id=545226 +rarity=T +[/card] +[card] +primitive=Skulking Killer +id=545227 +rarity=U +[/card] +[card] +primitive=Sorin the Mirthless +id=545228 +rarity=M +[/card] +[card] +primitive=Voldaren Bloodcaster +id=545229 +rarity=R +[/card] +[card] +primitive=Bloodbat Summoner +id=545230 +rarity=T +[/card] +[card] +primitive=Wedding Security +id=545231 +rarity=U +[/card] +[card] +primitive=Alluring Suitor +id=545232 +rarity=U +[/card] +[card] +primitive=Deadly Dancer +id=545233 +rarity=T +[/card] +[card] +primitive=Belligerent Guest +id=545234 +rarity=C +[/card] +[card] +primitive=Blood Hypnotist +id=545235 +rarity=U +[/card] +[card] +primitive=Blood Petal Celebrant +id=545236 +rarity=C +[/card] +[card] +primitive=Cemetery Gatekeeper +id=545237 +rarity=M +[/card] +[card] +primitive=Dominating Vampire +id=545238 +rarity=R +[/card] +[card] +primitive=Falkenrath Celebrants +id=545239 +rarity=C +[/card] +[card] +primitive=Olivia's Attendants +id=545240 +rarity=R +[/card] +[card] +primitive=Voldaren Epicure +id=545241 +rarity=C +[/card] +[card] +primitive=Anje, Maid of Dishonor +id=545242 +rarity=R +[/card] +[card] +primitive=Bloodtithe Harvester +id=545243 +rarity=U +[/card] +[card] +primitive=Edgar, Charmed Groom +id=545244 +rarity=R +[/card] +[card] +primitive=Edgar Markov's Coffin +id=545245 +rarity=T +[/card] +[card] +primitive=Markov Purifier +id=545246 +rarity=U +[/card] +[card] +primitive=Markov Waltzer +id=545247 +rarity=U +[/card] +[card] +primitive=Odric, Blood-Cursed +id=545248 +rarity=R +[/card] +[card] +primitive=Olivia, Crimson Bride +id=545249 +rarity=M +[/card] +[card] +primitive=Runo Stromkirk +id=545250 +rarity=R +[/card] +[card] +primitive=Krothuss, Lord of the Deep +id=545251 +rarity=T +[/card] +[card] +primitive=Katilda, Dawnhart Martyr +id=545037 +rarity=R +[/card] +[card] +primitive=Katilda's Rising Dawn +id=545038 +rarity=T +[/card] +[card] +primitive=Thalia, Guardian of Thraben +id=545039 +rarity=R +[/card] +[card] +primitive=Geralf, Visionary Stitcher +id=545040 +rarity=R +[/card] +[card] +primitive=Jacob Hauken, Inspector +id=545041 +rarity=M +[/card] +[card] +primitive=Hauken's Insight +id=545042 +rarity=T +[/card] +[card] +primitive=Toxrill, the Corrosive +id=545043 +rarity=M +[/card] +[card] +primitive=Dorothea, Vengeful Victim +id=545044 +rarity=R +[/card] +[card] +primitive=Dorothea's Retribution +id=545045 +rarity=T +[/card] +[card] +primitive=Eruth, Tormented Prophet +id=545046 +rarity=R +[/card] +[card] +primitive=Grolnok, the Omnivore +id=545047 +rarity=R +[/card] +[card] +primitive=Halana and Alena, Partners +id=545048 +rarity=R +[/card] +[card] +primitive=Old Rutstein +id=545049 +rarity=R +[/card] +[card] 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the Mirthless +id=544474 +rarity=M +[/card] +[card] +primitive=Voldaren Bloodcaster +id=544475 +rarity=R +[/card] +[card] +primitive=Bloodbat Summoner +id=544476 +rarity=T +[/card] +[card] +primitive=Vampires' Vengeance +id=544477 +rarity=U +[/card] +[card] +primitive=Reclusive Taxidermist +id=544478 +rarity=U +[/card] +[card] +primitive=Edgar, Charmed Groom +id=544479 +rarity=R +[/card] +[card] +primitive=Edgar Markov's Coffin +id=544480 +rarity=T +[/card] +[card] +primitive=Eruth, Tormented Prophet +id=544481 +rarity=R +[/card] +[card] +primitive=Olivia, Crimson Bride +id=544482 +rarity=M +[/card] +[card] +primitive=Torens, Fist of the Angels +id=544483 +rarity=R +[/card] +[card] +primitive=Investigator's Journal +id=544484 +rarity=R +[/card] +[card] +primitive=By Invitation Only +id=544705 +rarity=R +[/card] +[card] +primitive=Cemetery Protector +id=544706 +rarity=M +[/card] +[card] +primitive=Faithbound Judge +id=544707 +rarity=M +[/card] +[card] +primitive=Sinner's Judgment +id=544708 +rarity=T +[/card] +[card] +primitive=Hallowed Haunting +id=544709 +rarity=M +[/card] +[card] +primitive=Hopeful Initiate +id=544710 +rarity=R +[/card] +[card] +primitive=Lantern Flare +id=544711 +rarity=R +[/card] +[card] +primitive=Savior of Ollenbock +id=544712 +rarity=M +[/card] +[card] +primitive=Sigarda's Summons +id=544713 +rarity=R +[/card] +[card] +primitive=Voice of the Blessed +id=544714 +rarity=R +[/card] +[card] +primitive=Wedding Announcement +id=544715 +rarity=R +[/card] +[card] +primitive=Wedding Festivity +id=544716 +rarity=T +[/card] +[card] +primitive=Cemetery Illuminator +id=544717 +rarity=M +[/card] +[card] +primitive=Consuming Tide +id=544718 +rarity=R +[/card] +[card] +primitive=Dreamshackle Geist +id=544719 +rarity=R +[/card] +[card] +primitive=Hullbreaker Horror +id=544720 +rarity=R +[/card] +[card] +primitive=Inspired Idea +id=544721 +rarity=R +[/card] +[card] +primitive=Mirrorhall Mimic +id=544722 +rarity=R +[/card] +[card] +primitive=Ghastly Mimicry +id=544723 +rarity=T +[/card] +[card] +primitive=Necroduality +id=544724 +rarity=M +[/card] +[card] +primitive=Overcharged Amalgam +id=544725 +rarity=R +[/card] +[card] +primitive=Patchwork Crawler +id=544726 +rarity=R +[/card] +[card] +primitive=Winged Portent +id=544727 +rarity=R +[/card] +[card] +primitive=Cemetery Desecrator +id=544728 +rarity=M +[/card] +[card] +primitive=Concealing Curtains +id=544729 +rarity=R +[/card] +[card] +primitive=Revealing Eye +id=544730 +rarity=T +[/card] +[card] +primitive=Demonic Bargain +id=544731 +rarity=R +[/card] +[card] +primitive=Dreadfeast Demon +id=544732 +rarity=R +[/card] +[card] +primitive=Dying to Serve +id=544733 +rarity=R +[/card] +[card] +primitive=Graf Reaver +id=544734 +rarity=R +[/card] +[card] +primitive=Headless Rider +id=544735 +rarity=R +[/card] +[card] +primitive=Path of Peril +id=544736 +rarity=R +[/card] +[card] +primitive=Alchemist's Gambit +id=544737 +rarity=R +[/card] +[card] +primitive=Change of Fortune +id=544738 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+id=544753 +rarity=R +[/card] +[card] +primitive=Glorious Sunrise +id=544754 +rarity=R +[/card] +[card] +primitive=Hamlet Vanguard +id=544755 +rarity=R +[/card] +[card] +primitive=Hiveheart Shaman +id=544756 +rarity=R +[/card] +[card] +primitive=Howling Moon +id=544757 +rarity=R +[/card] +[card] +primitive=Howlpack Piper +id=544758 +rarity=R +[/card] +[card] +primitive=Wildsong Howler +id=544759 +rarity=T +[/card] +[card] +primitive=Splendid Reclamation +id=544760 +rarity=R +[/card] +[card] +primitive=Ulvenwald Oddity +id=544761 +rarity=R +[/card] +[card] +primitive=Ulvenwald Behemoth +id=544762 +rarity=T +[/card] +[card] +primitive=Dollhouse of Horrors +id=544763 +rarity=R +[/card] +[card] +primitive=Investigator's Journal +id=544764 +rarity=R +[/card] +[card] +primitive=Voldaren Estate +id=544765 +rarity=R +[/card] +[card] primitive=Plains id=545642 -rarity=C +rarity=L [/card] [card] primitive=Island id=545643 -rarity=C +rarity=L [/card] [card] primitive=Swamp id=545644 -rarity=C +rarity=L [/card] [card] primitive=Mountain id=545645 -rarity=C +rarity=L [/card] [card] primitive=Forest id=545646 -rarity=C +rarity=L +[/card] +[card] +primitive=Voldaren Estate +id=544452 +rarity=R +[/card] +[card] +primitive=Sigarda's Summons +id=544447 +rarity=R +[/card] +[card] +primitive=Geistlight Snare +id=545004 +rarity=U +[/card] +[card] +primitive=Fell Stinger +id=545005 +rarity=U +[/card] +[card] +primitive=Dominating Vampire +id=545006 +rarity=R +[/card] +[card] +primitive=Plains +id=547341 +rarity=L +[/card] +[card] +primitive=Island +id=547342 +rarity=L +[/card] +[card] +primitive=Swamp +id=547343 +rarity=L +[/card] +[card] +primitive=Mountain +id=547344 +rarity=L +[/card] +[card] +primitive=Forest +id=547345 +rarity=L [/card] diff --git a/projects/mtg/bin/Res/sets/WOC/_cards.dat b/projects/mtg/bin/Res/sets/WOC/_cards.dat new file mode 100644 index 000000000..a8f000dd3 --- /dev/null +++ b/projects/mtg/bin/Res/sets/WOC/_cards.dat @@ -0,0 +1,796 @@ +[meta] +author=Wagic 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Ender +id=631855 +rarity=R +[/card] +[card] +primitive=Lady of Laughter +id=632044 +rarity=R +[/card] +[card] +primitive=Faerie Slumber Party +id=632045 +rarity=R +[/card] +[card] +primitive=Malevolent Witchkite +id=632046 +rarity=R +[/card] +[card] +primitive=Ogre Chitterlord +id=632047 +rarity=R +[/card] +[card] +primitive=Wildwood Mentor +id=632048 +rarity=R +[/card] +[card] +primitive=Stroke of Midnight +id=632189 +rarity=U +[/card] +[card] +primitive=Sleight of Hand +id=632190 +rarity=C +[/card] +[card] +primitive=Faerie Dreamthief +id=632191 +rarity=U +[/card] +[card] +primitive=Torch the Tower +id=632192 +rarity=C +[/card] +[card] +primitive=Tanglespan Lookout +id=632193 +rarity=U +[/card] +[card] +primitive=Lich-Knights' Conquest +id=631798 +rarity=R +[/card] +[card] +primitive=Expel the Interlopers +id=631801 +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/WOT/_cards.dat b/projects/mtg/bin/Res/sets/WOT/_cards.dat new file mode 100644 index 000000000..cb52086af --- /dev/null +++ b/projects/mtg/bin/Res/sets/WOT/_cards.dat @@ -0,0 +1,421 @@ +[meta] +author=Wagic Team +name=Wilds of Eldraine: Enchanting Tales +year=2023-09-08 +total=103 +[/meta] +[card] +primitive=Blind Obedience +id=632429 +rarity=R +[/card] +[card] +primitive=Dawn of Hope +id=632430 +rarity=R +[/card] +[card] +primitive=Grasp of Fate +id=632431 +rarity=U +[/card] +[card] +primitive=Greater Auramancy +id=632432 +rarity=M +[/card] +[card] +primitive=Griffin Aerie +id=632433 +rarity=U +[/card] +[card] +primitive=Intangible Virtue +id=632434 +rarity=U +[/card] +[card] +primitive=Karmic Justice +id=632435 +rarity=R +[/card] +[card] +primitive=Knightly Valor +id=632436 +rarity=U +[/card] +[card] +primitive=Land Tax +id=632437 +rarity=M +[/card] +[card] +primitive=Leyline of Sanctity +id=632438 +rarity=R +[/card] +[card] +primitive=Phyrexian Unlife +id=632439 +rarity=R +[/card] +[card] +primitive=Rest in Peace +id=632440 +rarity=R +[/card] +[card] +primitive=Smothering Tithe +id=632441 +rarity=M +[/card] +[card] +primitive=As Foretold +id=632442 +rarity=R +[/card] +[card] +primitive=Compulsion +id=632443 +rarity=U +[/card] +[card] +primitive=Copy Enchantment +id=632444 +rarity=R +[/card] +[card] +primitive=Curiosity +id=632445 +rarity=U +[/card] +[card] +primitive=Forced Fruition +id=632446 +rarity=R +[/card] +[card] +primitive=Fraying Sanity +id=632447 +rarity=R +[/card] +[card] +primitive=Hatching Plans +id=632448 +rarity=U +[/card] +[card] +primitive=Intruder Alarm +id=632449 +rarity=R +[/card] +[card] +primitive=Kindred Discovery +id=632450 +rarity=M +[/card] +[card] +primitive=Leyline of Anticipation +id=632451 +rarity=R +[/card] +[card] +primitive=Omniscience +id=632452 +rarity=M +[/card] +[card] +primitive=Rhystic Study +id=632453 +rarity=M +[/card] +[card] +primitive=Spreading Seas +id=632454 +rarity=U +[/card] +[card] +primitive=Bitterblossom +id=632455 +rarity=M +[/card] +[card] +primitive=Dark Tutelage +id=632456 +rarity=U +[/card] +[card] +primitive=Grave Pact +id=632457 +rarity=M +[/card] +[card] +primitive=Leyline of the Void +id=632458 +rarity=R +[/card] +[card] +primitive=Necropotence +id=632459 +rarity=M +[/card] +[card] +primitive=Oppression +id=632460 +rarity=R +[/card] +[card] +primitive=Oversold Cemetery +id=632461 +rarity=R +[/card] +[card] +primitive=Polluted Bonds +id=632462 +rarity=R +[/card] +[card] +primitive=Sanguine Bond +id=632463 +rarity=R +[/card] +[card] +primitive=Stab Wound +id=632464 +rarity=U +[/card] +[card] +primitive=Vampiric Rites +id=632465 +rarity=U +[/card] +[card] +primitive=Waste Not +id=632466 +rarity=R +[/card] +[card] +primitive=Aggravated Assault +id=632467 +rarity=R +[/card] +[card] +primitive=Blood Moon +id=632468 +rarity=M +[/card] +[card] +primitive=Dragon Mantle +id=632469 +rarity=U +[/card] +[card] +primitive=Fiery Emancipation +id=632470 +rarity=R +[/card] +[card] +primitive=Goblin Bombardment +id=632471 +rarity=R +[/card] +[card] +primitive=Impact Tremors +id=632472 +rarity=U +[/card] +[card] +primitive=Leyline of Lightning +id=632473 +rarity=R +[/card] +[card] +primitive=Mana Flare +id=632474 +rarity=R +[/card] +[card] +primitive=Raid Bombardment +id=632475 +rarity=U +[/card] +[card] +primitive=Repercussion +id=632476 +rarity=M +[/card] +[card] +primitive=Shared Animosity +id=632477 +rarity=R +[/card] +[card] +primitive=Sneak Attack +id=632478 +rarity=M +[/card] +[card] +primitive=Defense of the Heart +id=632479 +rarity=M +[/card] +[card] +primitive=Doubling Season +id=632480 +rarity=M +[/card] +[card] +primitive=Garruk's Uprising +id=632481 +rarity=U +[/card] +[card] +primitive=Ground Seal +id=632482 +rarity=U +[/card] +[card] +primitive=Hardened Scales +id=632483 +rarity=R +[/card] +[card] +primitive=Leyline of Abundance +id=632484 +rarity=R +[/card] +[card] +primitive=Nature's Will +id=632485 +rarity=R +[/card] +[card] +primitive=Parallel Lives +id=632486 +rarity=M +[/card] +[card] +primitive=Primal Vigor +id=632487 +rarity=R +[/card] +[card] +primitive=Prismatic Omen +id=632488 +rarity=R +[/card] +[card] +primitive=Season of Growth +id=632489 +rarity=U +[/card] +[card] +primitive=Unnatural Growth +id=632490 +rarity=R +[/card] +[card] +primitive=Utopia Sprawl +id=632491 +rarity=U +[/card] +[card] +primitive=Greater Auramancy +id=632389 +rarity=M +[/card] +[card] +primitive=Karmic Justice +id=632390 +rarity=R +[/card] +[card] +primitive=Land Tax +id=632391 +rarity=M +[/card] +[card] +primitive=Smothering Tithe +id=632392 +rarity=M +[/card] +[card] +primitive=As Foretold +id=632393 +rarity=R +[/card] +[card] +primitive=Kindred Discovery +id=632394 +rarity=M +[/card] +[card] +primitive=Omniscience +id=632395 +rarity=M +[/card] +[card] +primitive=Rhystic Study +id=632396 +rarity=M +[/card] +[card] +primitive=Bitterblossom +id=632397 +rarity=M +[/card] +[card] +primitive=Grave Pact +id=632398 +rarity=M +[/card] +[card] +primitive=Necropotence +id=632399 +rarity=M +[/card] +[card] +primitive=Polluted Bonds +id=632400 +rarity=R +[/card] +[card] +primitive=Aggravated Assault +id=632401 +rarity=R +[/card] +[card] +primitive=Blood Moon +id=632402 +rarity=M +[/card] +[card] +primitive=Repercussion +id=632403 +rarity=M +[/card] +[card] +primitive=Sneak Attack +id=632404 +rarity=M +[/card] +[card] +primitive=Defense of the Heart +id=632405 +rarity=M +[/card] +[card] +primitive=Doubling Season +id=632406 +rarity=M +[/card] +[card] +primitive=Nature's Will +id=632407 +rarity=R +[/card] +[card] +primitive=Parallel Lives +id=632408 +rarity=M +[/card] diff --git a/projects/mtg/bin/Res/sets/XLN/_cards.dat b/projects/mtg/bin/Res/sets/XLN/_cards.dat index f10c262b1..0bfe8ba13 100644 --- a/projects/mtg/bin/Res/sets/XLN/_cards.dat +++ b/projects/mtg/bin/Res/sets/XLN/_cards.dat @@ -7,6 +7,11 @@ year=2017-09-29 total=300 [/meta] [card] +primitive=Treasure +id=435451 +rarity=T +[/card] +[card] primitive=Adanto Vanguard id=435152 rarity=U @@ -1500,9 +1505,4 @@ rarity=R primitive=Stone Quarry id=435450 rarity=C -[/card] -[card] -primitive=TreasureArtifactToken -id=435451 -rarity=T [/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/Y22/_cards.dat b/projects/mtg/bin/Res/sets/YMID/_cards.dat similarity index 78% rename from projects/mtg/bin/Res/sets/Y22/_cards.dat rename to projects/mtg/bin/Res/sets/YMID/_cards.dat index 16ad91f5d..67f5caa9d 100644 --- a/projects/mtg/bin/Res/sets/Y22/_cards.dat +++ b/projects/mtg/bin/Res/sets/YMID/_cards.dat @@ -1,347 +1,326 @@ [meta] author=Wagic Team name=Alchemy: Innistrad -orderindex=ONL-E.Y22 year=2021-12-09 -total=68 +total=64 [/meta] [card] -primitive=Devil -id=-297522 -rarity=T -[/card] -[card] -primitive=Blood -id=-297511 -rarity=T -[/card] -[card] -primitive=Blood -id=-297506 -rarity=T -[/card] -[card] -primitive=Zombie -id=-297499 -rarity=T -[/card] -[card] primitive=Angel of Eternal Dawn -id=297480 +id=548227 rarity=R [/card] [card] primitive=Angel of Unity -id=297481 +id=548228 rarity=U [/card] [card] primitive=Captain Eberhart -id=297482 +id=548229 rarity=M [/card] [card] primitive=Divine Purge -id=297483 +id=548230 rarity=R [/card] [card] primitive=Ethereal Escort -id=297484 +id=548231 rarity=M [/card] [card] primitive=Expedition Supplier -id=297485 +id=548232 rarity=R [/card] [card] primitive=Faithful Disciple -id=297486 +id=548233 rarity=U [/card] [card] primitive=Inquisitor Captain -id=297487 +id=548234 rarity=R [/card] [card] primitive=Sigardian Evangel -id=297488 +id=548235 rarity=R [/card] [card] primitive=Slayer's Bounty -id=297489 +id=548236 rarity=R [/card] [card] primitive=Suntail Squadron -id=297490 +id=548237 rarity=R [/card] [card] primitive=Absorb Energy -id=297491 +id=548238 rarity=R [/card] [card] primitive=Unexpected Conversion -id=297492 +id=548239 rarity=R [/card] [card] primitive=Clone Crafter -id=297493 +id=548240 rarity=R [/card] [card] primitive=Discover the Formula -id=297494 +id=548241 rarity=R [/card] [card] primitive=Geist of Regret -id=297495 +id=548242 rarity=M [/card] [card] primitive=Geistchanneler -id=297496 +id=548243 rarity=R [/card] [card] primitive=Kindred Denial -id=297497 +id=548244 rarity=U [/card] [card] primitive=Obsessive Collector -id=297498 +id=548245 rarity=R [/card] [card] primitive=Oglor, Devoted Assistant -id=297499 +id=548246 rarity=M [/card] [card] primitive=Rimewall Protector -id=297500 +id=548247 rarity=U [/card] [card] primitive=Sinister Reflections -id=297501 +id=548248 rarity=R [/card] [card] primitive=Tireless Angler -id=297502 +id=548249 rarity=R [/card] [card] primitive=Cursebound Witch -id=297503 +id=548250 rarity=U [/card] [card] primitive=Assemble from Parts -id=297504 +id=548251 rarity=R [/card] [card] primitive=Break Expectations -id=297505 +id=548252 rarity=U [/card] [card] primitive=Citystalker Connoisseur -id=297506 +id=548253 rarity=R [/card] [card] primitive=Gutmorn, Pactbound Servant -id=297507 +id=548254 rarity=M [/card] [card] primitive=Patient Zero -id=297508 +id=548255 rarity=R [/card] [card] primitive=Predatory Sludge -id=297509 +id=548256 rarity=R [/card] [card] primitive=Puppet Raiser -id=297510 +id=548257 rarity=M [/card] [card] primitive=Sanguine Brushstroke -id=297511 +id=548258 rarity=R [/card] [card] primitive=Sap Vitality -id=297512 +id=548259 rarity=R [/card] [card] primitive=Veteran Ghoulcaller -id=297513 +id=548260 rarity=R [/card] [card] primitive=Arms Scavenger -id=297514 +id=548261 rarity=R [/card] [card] primitive=Bloodrage Alpha -id=297515 +id=548262 rarity=R [/card] [card] primitive=Brittle Blast -id=297516 +id=548263 rarity=U [/card] [card] primitive=Conductive Current -id=297517 +id=548264 rarity=R [/card] [card] primitive=Electrostatic Blast -id=297518 +id=548265 rarity=R [/card] [card] primitive=Fearsome Whelp -id=297519 +id=548266 rarity=U [/card] [card] primitive=Frenzied Geistblaster -id=297520 +id=548267 rarity=R [/card] [card] primitive=Rahilda, Wanted Cutthroat -id=297521 +id=548268 rarity=M [/card] [card] primitive=Rahilda, Feral Outlaw -id=297543 +id=548269 rarity=T [/card] [card] primitive=Tibalt, Wicked Tormentor -id=297522 +id=548270 rarity=M [/card] [card] primitive=Toralf's Disciple -id=297523 +id=548271 rarity=R [/card] [card] -primitive=Town-razer Tyrant -id=297524 +primitive=Town-Razer Tyrant +id=548272 rarity=R [/card] [card] primitive=Antique Collector -id=297525 +id=548273 rarity=R [/card] [card] primitive=Garruk, Wrath of the Wilds -id=297526 +id=548274 rarity=M [/card] [card] primitive=Geistpack Alpha -id=297527 +id=548275 rarity=R [/card] [card] primitive=Grizzled Huntmaster -id=297528 +id=548276 rarity=R [/card] [card] primitive=Hinterland Chef -id=297529 +id=548277 rarity=R [/card] [card] primitive=Hollowhenge Wrangler -id=297530 +id=548278 rarity=R [/card] [card] primitive=Ishkanah, Broodmother -id=297531 +id=548279 rarity=M [/card] [card] primitive=Lupine Harbingers -id=297532 +id=548280 rarity=R [/card] [card] primitive=Ravenous Pursuit -id=297533 +id=548281 rarity=R [/card] [card] primitive=Settle the Wilds -id=297534 +id=548282 rarity=U [/card] [card] primitive=Tenacious Pup -id=297535 +id=548283 rarity=U [/card] [card] primitive=Begin Anew -id=297536 +id=548284 rarity=R [/card] [card] primitive=Gitrog, Horror of Zhava -id=297537 +id=548285 rarity=R [/card] [card] primitive=Key to the Archive -id=297538 +id=548286 rarity=R [/card] [card] primitive=Soulstealer Axe -id=297539 +id=548287 rarity=U [/card] [card] primitive=Wickerwing Effigy -id=297540 +id=548288 rarity=R [/card] [card] primitive=Ominous Traveler -id=297541 +id=548289 rarity=R [/card] [card] primitive=Forsaken Crossroads -id=297542 +id=548290 rarity=R [/card] diff --git a/projects/mtg/bin/Res/sets/ZEN/_cards.dat b/projects/mtg/bin/Res/sets/ZEN/_cards.dat index 8c9874523..74f0d1616 100644 --- a/projects/mtg/bin/Res/sets/ZEN/_cards.dat +++ b/projects/mtg/bin/Res/sets/ZEN/_cards.dat @@ -7,36 +7,6 @@ year=2009-10-02 total=269 [/meta] [card] -primitive=Aether Figment -id=170993 -rarity=U -[/card] -[card] -primitive=Adventuring Gear -id=178135 -rarity=C -[/card] -[card] -primitive=Akoum Refuge -id=189638 -rarity=U -[/card] -[card] -primitive=Archive Trap -id=197538 -rarity=R -[/card] -[card] -primitive=Archmage Ascension -id=197893 -rarity=R -[/card] -[card] -primitive=Arid Mesa -id=177584 -rarity=R -[/card] -[card] primitive=Armament Master id=190420 rarity=R @@ -47,71 +17,6 @@ id=193404 rarity=U [/card] [card] -primitive=Bala Ged Thief -id=197402 -rarity=R -[/card] -[card] -primitive=Baloth Cage Trap -id=197531 -rarity=U -[/card] -[card] -primitive=Baloth Woodcrasher -id=192231 -rarity=U -[/card] -[card] -primitive=Beast Hunt -id=185703 -rarity=C -[/card] -[card] -primitive=Beastmaster Ascension -id=197890 -rarity=R -[/card] -[card] -primitive=Blade of the Bloodchief -id=193397 -rarity=R -[/card] -[card] -primitive=Bladetusk Boar -id=180350 -rarity=C -[/card] -[card] -primitive=Blazing Torch -id=191372 -rarity=U -[/card] -[card] -primitive=Blood Seeker -id=180362 -rarity=C -[/card] -[card] -primitive=Blood Tribute -id=170995 -rarity=R -[/card] -[card] -primitive=Bloodchief Ascension -id=197892 -rarity=R -[/card] -[card] -primitive=Bloodghast -id=192230 -rarity=R -[/card] -[card] -primitive=Bog Tatters -id=177500 -rarity=C -[/card] -[card] primitive=Bold Defense id=180509 rarity=C @@ -122,446 +27,66 @@ id=185734 rarity=U [/card] [card] -primitive=Burst Lightning -id=177558 -rarity=C -[/card] -[card] -primitive=Caller of Gales -id=183417 -rarity=C -[/card] -[card] -primitive=Cancel -id=189001 -rarity=C -[/card] -[card] primitive=Caravan Hurda id=185697 rarity=C [/card] [card] -primitive=Carnage Altar -id=193406 -rarity=U -[/card] -[card] primitive=Celestial Mantle id=198524 rarity=R [/card] [card] -primitive=Chandra Ablaze -id=195402 -rarity=M -[/card] -[card] primitive=Cliff Threader id=177546 rarity=C [/card] [card] -primitive=Cobra Trap -id=197535 -rarity=U -[/card] -[card] primitive=Conqueror's Pledge id=195626 rarity=R [/card] [card] -primitive=Cosi's Trickster -id=186322 -rarity=R -[/card] -[card] -primitive=Crypt Ripper -id=178121 -rarity=C -[/card] -[card] -primitive=Crypt of Agadeem -id=190394 -rarity=R -[/card] -[card] primitive=Day of Judgment id=186309 rarity=R [/card] [card] -primitive=Demolish -id=190406 -rarity=C -[/card] -[card] -primitive=Desecrated Earth -id=178137 -rarity=C -[/card] -[card] primitive=Devout Lightcaster id=191374 rarity=R [/card] [card] -primitive=Disfigure -id=180115 -rarity=C -[/card] -[card] -primitive=Eldrazi Monument -id=193398 -rarity=M -[/card] -[card] -primitive=Electropotence -id=191373 -rarity=R -[/card] -[card] -primitive=Elemental Appeal -id=192221 -rarity=R -[/card] -[card] primitive=Emeria Angel id=190399 rarity=R [/card] [card] -primitive=Emeria, the Sky Ruin -id=190414 -rarity=R -[/card] -[card] -primitive=Eternity Vessel -id=189006 -rarity=M -[/card] -[card] -primitive=Expedition Map -id=193405 -rarity=C -[/card] -[card] -primitive=Explorer's Scope -id=190396 -rarity=C -[/card] -[card] -primitive=Feast of Blood -id=189629 -rarity=U -[/card] -[card] primitive=Felidar Sovereign id=185743 rarity=M [/card] [card] -primitive=Forest -id=195158 -rarity=L -[/card] -[card] -primitive=Forest -id=195177 -rarity=L -[/card] -[card] -primitive=Forest -id=195183 -rarity=L -[/card] -[card] -primitive=Forest -id=195192 -rarity=L -[/card] -[card] -primitive=Forest -id=201959 -rarity=L -[/card] -[card] -primitive=Forest -id=201960 -rarity=L -[/card] -[card] -primitive=Forest -id=201961 -rarity=L -[/card] -[card] -primitive=Forest -id=201962 -rarity=L -[/card] -[card] -primitive=Frontier Guide -id=180361 -rarity=U -[/card] -[card] -primitive=Gatekeeper of Malakir -id=185698 -rarity=U -[/card] -[card] -primitive=Geyser Glider -id=197887 -rarity=U -[/card] -[card] -primitive=Giant Scorpion -id=192226 -rarity=C -[/card] -[card] -primitive=Gigantiform -id=195627 -rarity=R -[/card] -[card] -primitive=Goblin Bushwhacker -id=177501 -rarity=C -[/card] -[card] -primitive=Goblin Guide -id=170987 -rarity=R -[/card] -[card] -primitive=Goblin Ruinblaster -id=180411 -rarity=U -[/card] -[card] -primitive=Goblin Shortcutter -id=180473 -rarity=C -[/card] -[card] -primitive=Goblin War Paint -id=185701 -rarity=C -[/card] -[card] -primitive=Gomazoa -id=198523 -rarity=U -[/card] -[card] -primitive=Grappling Hook -id=192220 -rarity=R -[/card] -[card] -primitive=Graypelt Refuge -id=189631 -rarity=U -[/card] -[card] -primitive=Grazing Gladehart -id=189621 -rarity=C -[/card] -[card] -primitive=Greenweaver Druid -id=185694 -rarity=U -[/card] -[card] -primitive=Grim Discovery -id=180127 -rarity=C -[/card] -[card] -primitive=Guul Draz Specter -id=183418 -rarity=R -[/card] -[card] -primitive=Guul Draz Vampire -id=180498 -rarity=C -[/card] -[card] -primitive=Hagra Crocodile -id=170998 -rarity=C -[/card] -[card] -primitive=Hagra Diabolist -id=197404 -rarity=U -[/card] -[card] -primitive=Halo Hunter -id=185752 -rarity=R -[/card] -[card] -primitive=Harrow -id=180408 -rarity=C -[/card] -[card] -primitive=Heartstabber Mosquito -id=191361 -rarity=C -[/card] -[card] -primitive=Hedron Crab -id=180348 -rarity=U -[/card] -[card] -primitive=Hedron Scrabbler -id=193394 -rarity=C -[/card] -[card] -primitive=Hellfire Mongrel -id=192215 -rarity=U -[/card] -[card] -primitive=Hellkite Charger -id=185727 -rarity=R -[/card] -[card] -primitive=Hideous End -id=180435 -rarity=C -[/card] -[card] -primitive=Highland Berserker -id=180467 -rarity=C -[/card] -[card] -primitive=Inferno Trap -id=197530 -rarity=U -[/card] -[card] -primitive=Into the Roil -id=178151 -rarity=C -[/card] -[card] primitive=Iona, Shield of Emeria id=190407 rarity=M [/card] [card] -primitive=Ior Ruin Expedition -id=185711 -rarity=C -[/card] -[card] -primitive=Island -id=195161 -rarity=L -[/card] -[card] -primitive=Island -id=195165 -rarity=L -[/card] -[card] -primitive=Island -id=195170 -rarity=L -[/card] -[card] -primitive=Island -id=195187 -rarity=L -[/card] -[card] -primitive=Island -id=201963 -rarity=L -[/card] -[card] -primitive=Island -id=201964 -rarity=L -[/card] -[card] -primitive=Island -id=201965 -rarity=L -[/card] -[card] -primitive=Island -id=201966 -rarity=L -[/card] -[card] -primitive=Joraga Bard -id=192227 -rarity=C -[/card] -[card] primitive=Journey to Nowhere id=177505 rarity=C [/card] [card] -primitive=Jwar Isle Refuge -id=189627 -rarity=U -[/card] -[card] -primitive=Kabira Crossroads -id=169963 -rarity=C -[/card] -[card] primitive=Kabira Evangel id=180347 rarity=R [/card] [card] -primitive=Kalitas, Bloodchief of Ghet -id=185704 -rarity=M -[/card] -[card] primitive=Kazandu Blademaster id=191356 rarity=U [/card] [card] -primitive=Kazandu Refuge -id=189635 -rarity=U -[/card] -[card] -primitive=Kazuul Warlord -id=190408 -rarity=R -[/card] -[card] -primitive=Khalni Gem -id=198519 -rarity=U -[/card] -[card] -primitive=Khalni Heart Expedition -id=186320 -rarity=C -[/card] -[card] primitive=Kor Aeronaut id=177530 rarity=U @@ -597,21 +122,141 @@ id=178145 rarity=C [/card] [card] -primitive=Kraken Hatchling -id=177585 -rarity=C -[/card] -[card] primitive=Landbind Ritual id=188999 rarity=U [/card] [card] -primitive=Lavaball Trap -id=197528 +primitive=Luminarch Ascension +id=197889 rarity=R [/card] [card] +primitive=Makindi Shieldmate +id=195628 +rarity=C +[/card] +[card] +primitive=Narrow Escape +id=180360 +rarity=C +[/card] +[card] +primitive=Nimbus Wings +id=180346 +rarity=C +[/card] +[card] +primitive=Noble Vestige +id=171001 +rarity=C +[/card] +[card] +primitive=Ondu Cleric +id=192210 +rarity=C +[/card] +[card] +primitive=Pillarfield Ox +id=190395 +rarity=C +[/card] +[card] +primitive=Pitfall Trap +id=197533 +rarity=U +[/card] +[card] +primitive=Quest for the Holy Relic +id=197406 +rarity=U +[/card] +[card] +primitive=Shepherd of the Lost +id=193399 +rarity=U +[/card] +[card] +primitive=Shieldmate's Blessing +id=178119 +rarity=C +[/card] +[card] +primitive=Steppe Lynx +id=171012 +rarity=C +[/card] +[card] +primitive=Sunspring Expedition +id=177551 +rarity=C +[/card] +[card] +primitive=Windborne Charge +id=190418 +rarity=U +[/card] +[card] +primitive=World Queller +id=191376 +rarity=R +[/card] +[card] +primitive=Aether Figment +id=170993 +rarity=U +[/card] +[card] +primitive=Archive Trap +id=197538 +rarity=R +[/card] +[card] +primitive=Archmage Ascension +id=197893 +rarity=R +[/card] +[card] +primitive=Caller of Gales +id=183417 +rarity=C +[/card] +[card] +primitive=Cancel +id=189001 +rarity=C +[/card] +[card] +primitive=Cosi's Trickster +id=186322 +rarity=R +[/card] +[card] +primitive=Gomazoa +id=198523 +rarity=U +[/card] +[card] +primitive=Hedron Crab +id=180348 +rarity=U +[/card] +[card] +primitive=Into the Roil +id=178151 +rarity=C +[/card] +[card] +primitive=Ior Ruin Expedition +id=185711 +rarity=C +[/card] +[card] +primitive=Kraken Hatchling +id=177585 +rarity=C +[/card] +[card] primitive=Lethargy Trap id=197534 rarity=C @@ -627,56 +272,11 @@ id=191369 rarity=M [/card] [card] -primitive=Lotus Cobra -id=185749 -rarity=M -[/card] -[card] primitive=Lullmage Mentor id=190404 rarity=R [/card] [card] -primitive=Luminarch Ascension -id=197889 -rarity=R -[/card] -[card] -primitive=Magma Rift -id=180352 -rarity=C -[/card] -[card] -primitive=Magosi, the Waterveil -id=190412 -rarity=R -[/card] -[card] -primitive=Makindi Shieldmate -id=195628 -rarity=C -[/card] -[card] -primitive=Malakir Bloodwitch -id=190398 -rarity=R -[/card] -[card] -primitive=Mark of Mutiny -id=186324 -rarity=U -[/card] -[card] -primitive=Marsh Casualties -id=177543 -rarity=U -[/card] -[card] -primitive=Marsh Flats -id=191371 -rarity=R -[/card] -[card] primitive=Merfolk Seastalkers id=189625 rarity=U @@ -687,336 +287,36 @@ id=170978 rarity=U [/card] [card] -primitive=Mind Sludge -id=193403 -rarity=U -[/card] -[card] primitive=Mindbreak Trap id=197532 rarity=M [/card] [card] -primitive=Mindless Null -id=180415 -rarity=C -[/card] -[card] -primitive=Mire Blight -id=190401 -rarity=C -[/card] -[card] -primitive=Misty Rainforest -id=190413 -rarity=R -[/card] -[card] -primitive=Mold Shambler -id=183414 -rarity=C -[/card] -[card] -primitive=Molten Ravager -id=191359 -rarity=C -[/card] -[card] -primitive=Mountain -id=195171 -rarity=L -[/card] -[card] -primitive=Mountain -id=195178 -rarity=L -[/card] -[card] -primitive=Mountain -id=195181 -rarity=L -[/card] -[card] -primitive=Mountain -id=195184 -rarity=L -[/card] -[card] -primitive=Mountain -id=201967 -rarity=L -[/card] -[card] -primitive=Mountain -id=201968 -rarity=L -[/card] -[card] -primitive=Mountain -id=201969 -rarity=L -[/card] -[card] -primitive=Mountain -id=201970 -rarity=L -[/card] -[card] -primitive=Murasa Pyromancer -id=195634 -rarity=U -[/card] -[card] -primitive=Narrow Escape -id=180360 -rarity=C -[/card] -[card] -primitive=Needlebite Trap -id=197529 -rarity=U -[/card] -[card] -primitive=Nimana Sell-Sword -id=197403 -rarity=C -[/card] -[card] -primitive=Nimbus Wings -id=180346 -rarity=C -[/card] -[card] -primitive=Nissa Revane -id=190411 -rarity=M -[/card] -[card] -primitive=Nissa's Chosen -id=185699 -rarity=C -[/card] -[card] -primitive=Noble Vestige -id=171001 -rarity=C -[/card] -[card] -primitive=Ob Nixilis, the Fallen -id=192219 -rarity=M -[/card] -[card] -primitive=Obsidian Fireheart -id=192224 -rarity=M -[/card] -[card] -primitive=Ondu Cleric -id=192210 -rarity=C -[/card] -[card] -primitive=Oracle of Mul Daya -id=185737 -rarity=R -[/card] -[card] -primitive=Oran-Rief Recluse -id=185696 -rarity=C -[/card] -[card] -primitive=Oran-Rief Survivalist -id=178138 -rarity=C -[/card] -[card] -primitive=Oran-Rief, the Vastwood -id=190417 -rarity=R -[/card] -[card] primitive=Paralyzing Grasp id=178109 rarity=C [/card] [card] -primitive=Pillarfield Ox -id=190395 -rarity=C -[/card] -[card] -primitive=Piranha Marsh -id=169975 -rarity=C -[/card] -[card] -primitive=Pitfall Trap -id=197533 -rarity=U -[/card] -[card] -primitive=Plains -id=195163 -rarity=L -[/card] -[card] -primitive=Plains -id=195173 -rarity=L -[/card] -[card] -primitive=Plains -id=195179 -rarity=L -[/card] -[card] -primitive=Plains -id=195196 -rarity=L -[/card] -[card] -primitive=Plains -id=201971 -rarity=L -[/card] -[card] -primitive=Plains -id=201972 -rarity=L -[/card] -[card] -primitive=Plains -id=201973 -rarity=L -[/card] -[card] -primitive=Plains -id=201974 -rarity=L -[/card] -[card] -primitive=Plated Geopede -id=170977 -rarity=C -[/card] -[card] -primitive=Predatory Urge -id=169958 -rarity=R -[/card] -[card] -primitive=Primal Bellow -id=193407 -rarity=U -[/card] -[card] -primitive=Punishing Fire -id=192217 -rarity=U -[/card] -[card] -primitive=Pyromancer Ascension -id=197891 -rarity=R -[/card] -[card] primitive=Quest for Ancient Secrets id=195635 rarity=U [/card] [card] -primitive=Quest for Pure Flame -id=197407 -rarity=U -[/card] -[card] -primitive=Quest for the Gemblades -id=195572 -rarity=U -[/card] -[card] -primitive=Quest for the Gravelord -id=180448 -rarity=U -[/card] -[card] -primitive=Quest for the Holy Relic -id=197406 -rarity=U -[/card] -[card] -primitive=Rampaging Baloths -id=192222 -rarity=M -[/card] -[card] -primitive=Ravenous Trap -id=197537 -rarity=U -[/card] -[card] primitive=Reckless Scholar id=180493 rarity=C [/card] [card] -primitive=Relic Crush -id=178115 -rarity=C -[/card] -[card] primitive=Rite of Replication id=195630 rarity=R [/card] [card] -primitive=River Boa -id=197405 -rarity=U -[/card] -[card] primitive=Roil Elemental id=185712 rarity=R [/card] [card] -primitive=Ruinous Minotaur -id=189624 -rarity=C -[/card] -[card] -primitive=Runeflare Trap -id=197536 -rarity=U -[/card] -[card] -primitive=Sadistic Sacrament -id=195632 -rarity=R -[/card] -[card] -primitive=Savage Silhouette -id=186316 -rarity=C -[/card] -[card] -primitive=Scalding Tarn -id=190393 -rarity=R -[/card] -[card] -primitive=Scute Mob -id=180455 -rarity=R -[/card] -[card] -primitive=Scythe Tiger -id=178113 -rarity=C -[/card] -[card] primitive=Sea Gate Loremaster id=195629 rarity=R @@ -1027,31 +327,6 @@ id=195631 rarity=U [/card] [card] -primitive=Seismic Shudder -id=180134 -rarity=C -[/card] -[card] -primitive=Sejiri Refuge -id=189626 -rarity=U -[/card] -[card] -primitive=Shatterskull Giant -id=180505 -rarity=C -[/card] -[card] -primitive=Shepherd of the Lost -id=193399 -rarity=U -[/card] -[card] -primitive=Shieldmate's Blessing -id=178119 -rarity=C -[/card] -[card] primitive=Shoal Serpent id=177517 rarity=C @@ -1062,26 +337,6 @@ id=192211 rarity=C [/card] [card] -primitive=Slaughter Cry -id=178136 -rarity=C -[/card] -[card] -primitive=Soaring Seacliff -id=177541 -rarity=C -[/card] -[card] -primitive=Sorin Markov -id=195403 -rarity=M -[/card] -[card] -primitive=Soul Stair Expedition -id=177586 -rarity=C -[/card] -[card] primitive=Spell Pierce id=178144 rarity=C @@ -1097,136 +352,21 @@ id=185751 rarity=R [/card] [card] -primitive=Spidersilk Net -id=178134 -rarity=C -[/card] -[card] -primitive=Spire Barrage -id=180495 -rarity=C -[/card] -[card] primitive=Spreading Seas id=190405 rarity=C [/card] [card] -primitive=Steppe Lynx -id=171012 -rarity=C -[/card] -[card] -primitive=Stonework Puma -id=190397 -rarity=C -[/card] -[card] primitive=Summoner's Bane id=191360 rarity=U [/card] [card] -primitive=Summoning Trap -id=197527 -rarity=R -[/card] -[card] -primitive=Sunspring Expedition -id=177551 -rarity=C -[/card] -[card] -primitive=Surrakar Marauder -id=180465 -rarity=C -[/card] -[card] -primitive=Swamp -id=195157 -rarity=L -[/card] -[card] -primitive=Swamp -id=195159 -rarity=L -[/card] -[card] -primitive=Swamp -id=195172 -rarity=L -[/card] -[card] -primitive=Swamp -id=195194 -rarity=L -[/card] -[card] -primitive=Swamp -id=201975 -rarity=L -[/card] -[card] -primitive=Swamp -id=201976 -rarity=L -[/card] -[card] -primitive=Swamp -id=201977 -rarity=L -[/card] -[card] -primitive=Swamp -id=201978 -rarity=L -[/card] -[card] -primitive=Tajuru Archer -id=180457 -rarity=U -[/card] -[card] -primitive=Tanglesap -id=191355 -rarity=C -[/card] -[card] -primitive=Teetering Peaks -id=177549 -rarity=C -[/card] -[card] primitive=Tempest Owl id=180482 rarity=C [/card] [card] -primitive=Terra Stomper -id=186321 -rarity=R -[/card] -[card] -primitive=Territorial Baloth -id=170971 -rarity=C -[/card] -[card] -primitive=Timbermaw Larva -id=180458 -rarity=C -[/card] -[card] -primitive=Torch Slinger -id=180423 -rarity=C -[/card] -[card] -primitive=Trailblazer's Boots -id=190410 -rarity=U -[/card] -[card] primitive=Trapfinder's Trick id=192212 rarity=C @@ -1237,46 +377,201 @@ id=192223 rarity=U [/card] [card] -primitive=Trusty Machete -id=193396 -rarity=U -[/card] -[card] -primitive=Tuktuk Grunts -id=192229 -rarity=C -[/card] -[card] -primitive=Turntimber Basilisk -id=178140 -rarity=U -[/card] -[card] -primitive=Turntimber Grove -id=169977 -rarity=C -[/card] -[card] -primitive=Turntimber Ranger -id=169971 -rarity=R -[/card] -[card] primitive=Umara Raptor id=180447 rarity=C [/card] [card] -primitive=Unstable Footing -id=192209 +primitive=Welkin Tern +id=191353 +rarity=C +[/card] +[card] +primitive=Whiplash Trap +id=197526 +rarity=C +[/card] +[card] +primitive=Windrider Eel +id=170982 +rarity=C +[/card] +[card] +primitive=Bala Ged Thief +id=197402 +rarity=R +[/card] +[card] +primitive=Blood Seeker +id=180362 +rarity=C +[/card] +[card] +primitive=Blood Tribute +id=170995 +rarity=R +[/card] +[card] +primitive=Bloodchief Ascension +id=197892 +rarity=R +[/card] +[card] +primitive=Bloodghast +id=192230 +rarity=R +[/card] +[card] +primitive=Bog Tatters +id=177500 +rarity=C +[/card] +[card] +primitive=Crypt Ripper +id=178121 +rarity=C +[/card] +[card] +primitive=Desecrated Earth +id=178137 +rarity=C +[/card] +[card] +primitive=Disfigure +id=180115 +rarity=C +[/card] +[card] +primitive=Feast of Blood +id=189629 rarity=U [/card] [card] -primitive=Valakut, the Molten Pinnacle -id=190400 +primitive=Gatekeeper of Malakir +id=185698 +rarity=U +[/card] +[card] +primitive=Giant Scorpion +id=192226 +rarity=C +[/card] +[card] +primitive=Grim Discovery +id=180127 +rarity=C +[/card] +[card] +primitive=Guul Draz Specter +id=183418 rarity=R [/card] [card] +primitive=Guul Draz Vampire +id=180498 +rarity=C +[/card] +[card] +primitive=Hagra Crocodile +id=170998 +rarity=C +[/card] +[card] +primitive=Hagra Diabolist +id=197404 +rarity=U +[/card] +[card] +primitive=Halo Hunter +id=185752 +rarity=R +[/card] +[card] +primitive=Heartstabber Mosquito +id=191361 +rarity=C +[/card] +[card] +primitive=Hideous End +id=180435 +rarity=C +[/card] +[card] +primitive=Kalitas, Bloodchief of Ghet +id=185704 +rarity=M +[/card] +[card] +primitive=Malakir Bloodwitch +id=190398 +rarity=R +[/card] +[card] +primitive=Marsh Casualties +id=177543 +rarity=U +[/card] +[card] +primitive=Mind Sludge +id=193403 +rarity=U +[/card] +[card] +primitive=Mindless Null +id=180415 +rarity=C +[/card] +[card] +primitive=Mire Blight +id=190401 +rarity=C +[/card] +[card] +primitive=Needlebite Trap +id=197529 +rarity=U +[/card] +[card] +primitive=Nimana Sell-Sword +id=197403 +rarity=C +[/card] +[card] +primitive=Ob Nixilis, the Fallen +id=192219 +rarity=M +[/card] +[card] +primitive=Quest for the Gravelord +id=180448 +rarity=U +[/card] +[card] +primitive=Ravenous Trap +id=197537 +rarity=U +[/card] +[card] +primitive=Sadistic Sacrament +id=195632 +rarity=R +[/card] +[card] +primitive=Sorin Markov +id=195403 +rarity=M +[/card] +[card] +primitive=Soul Stair Expedition +id=177586 +rarity=C +[/card] +[card] +primitive=Surrakar Marauder +id=180465 +rarity=C +[/card] +[card] primitive=Vampire Hexmage id=192232 rarity=U @@ -1297,53 +592,383 @@ id=178150 rarity=C [/card] [card] -primitive=Vastwood Gorger -id=180454 +primitive=Bladetusk Boar +id=180350 rarity=C [/card] [card] -primitive=Verdant Catacombs -id=193400 +primitive=Burst Lightning +id=177558 +rarity=C +[/card] +[card] +primitive=Chandra Ablaze +id=195402 +rarity=M +[/card] +[card] +primitive=Demolish +id=190406 +rarity=C +[/card] +[card] +primitive=Electropotence +id=191373 rarity=R [/card] [card] -primitive=Vines of Vastwood -id=177571 +primitive=Elemental Appeal +id=192221 +rarity=R +[/card] +[card] +primitive=Geyser Glider +id=197887 +rarity=U +[/card] +[card] +primitive=Goblin Bushwhacker +id=177501 rarity=C [/card] [card] +primitive=Goblin Guide +id=170987 +rarity=R +[/card] +[card] +primitive=Goblin Ruinblaster +id=180411 +rarity=U +[/card] +[card] +primitive=Goblin Shortcutter +id=180473 +rarity=C +[/card] +[card] +primitive=Goblin War Paint +id=185701 +rarity=C +[/card] +[card] +primitive=Hellfire Mongrel +id=192215 +rarity=U +[/card] +[card] +primitive=Hellkite Charger +id=185727 +rarity=R +[/card] +[card] +primitive=Highland Berserker +id=180467 +rarity=C +[/card] +[card] +primitive=Inferno Trap +id=197530 +rarity=U +[/card] +[card] +primitive=Kazuul Warlord +id=190408 +rarity=R +[/card] +[card] +primitive=Lavaball Trap +id=197528 +rarity=R +[/card] +[card] +primitive=Magma Rift +id=180352 +rarity=C +[/card] +[card] +primitive=Mark of Mutiny +id=186324 +rarity=U +[/card] +[card] +primitive=Molten Ravager +id=191359 +rarity=C +[/card] +[card] +primitive=Murasa Pyromancer +id=195634 +rarity=U +[/card] +[card] +primitive=Obsidian Fireheart +id=192224 +rarity=M +[/card] +[card] +primitive=Plated Geopede +id=170977 +rarity=C +[/card] +[card] +primitive=Punishing Fire +id=192217 +rarity=U +[/card] +[card] +primitive=Pyromancer Ascension +id=197891 +rarity=R +[/card] +[card] +primitive=Quest for Pure Flame +id=197407 +rarity=U +[/card] +[card] +primitive=Ruinous Minotaur +id=189624 +rarity=C +[/card] +[card] +primitive=Runeflare Trap +id=197536 +rarity=U +[/card] +[card] +primitive=Seismic Shudder +id=180134 +rarity=C +[/card] +[card] +primitive=Shatterskull Giant +id=180505 +rarity=C +[/card] +[card] +primitive=Slaughter Cry +id=178136 +rarity=C +[/card] +[card] +primitive=Spire Barrage +id=180495 +rarity=C +[/card] +[card] +primitive=Torch Slinger +id=180423 +rarity=C +[/card] +[card] +primitive=Tuktuk Grunts +id=192229 +rarity=C +[/card] +[card] +primitive=Unstable Footing +id=192209 +rarity=U +[/card] +[card] primitive=Warren Instigator id=191368 rarity=M [/card] [card] -primitive=Welkin Tern -id=191353 +primitive=Zektar Shrine Expedition +id=183403 rarity=C [/card] [card] -primitive=Whiplash Trap -id=197526 -rarity=C -[/card] -[card] -primitive=Windborne Charge -id=190418 +primitive=Baloth Cage Trap +id=197531 rarity=U [/card] [card] -primitive=Windrider Eel -id=170982 +primitive=Baloth Woodcrasher +id=192231 +rarity=U +[/card] +[card] +primitive=Beast Hunt +id=185703 rarity=C [/card] [card] -primitive=World Queller -id=191376 +primitive=Beastmaster Ascension +id=197890 rarity=R [/card] [card] -primitive=Zektar Shrine Expedition -id=183403 +primitive=Cobra Trap +id=197535 +rarity=U +[/card] +[card] +primitive=Frontier Guide +id=180361 +rarity=U +[/card] +[card] +primitive=Gigantiform +id=195627 +rarity=R +[/card] +[card] +primitive=Grazing Gladehart +id=189621 +rarity=C +[/card] +[card] +primitive=Greenweaver Druid +id=185694 +rarity=U +[/card] +[card] +primitive=Harrow +id=180408 +rarity=C +[/card] +[card] +primitive=Joraga Bard +id=192227 +rarity=C +[/card] +[card] +primitive=Khalni Heart Expedition +id=186320 +rarity=C +[/card] +[card] +primitive=Lotus Cobra +id=185749 +rarity=M +[/card] +[card] +primitive=Mold Shambler +id=183414 +rarity=C +[/card] +[card] +primitive=Nissa Revane +id=190411 +rarity=M +[/card] +[card] +primitive=Nissa's Chosen +id=185699 +rarity=C +[/card] +[card] +primitive=Oracle of Mul Daya +id=185737 +rarity=R +[/card] +[card] +primitive=Oran-Rief Recluse +id=185696 +rarity=C +[/card] +[card] +primitive=Oran-Rief Survivalist +id=178138 +rarity=C +[/card] +[card] +primitive=Predatory Urge +id=169958 +rarity=R +[/card] +[card] +primitive=Primal Bellow +id=193407 +rarity=U +[/card] +[card] +primitive=Quest for the Gemblades +id=195572 +rarity=U +[/card] +[card] +primitive=Rampaging Baloths +id=192222 +rarity=M +[/card] +[card] +primitive=Relic Crush +id=178115 +rarity=C +[/card] +[card] +primitive=River Boa +id=197405 +rarity=U +[/card] +[card] +primitive=Savage Silhouette +id=186316 +rarity=C +[/card] +[card] +primitive=Scute Mob +id=180455 +rarity=R +[/card] +[card] +primitive=Scythe Tiger +id=178113 +rarity=C +[/card] +[card] +primitive=Summoning Trap +id=197527 +rarity=R +[/card] +[card] +primitive=Tajuru Archer +id=180457 +rarity=U +[/card] +[card] +primitive=Tanglesap +id=191355 +rarity=C +[/card] +[card] +primitive=Terra Stomper +id=186321 +rarity=R +[/card] +[card] +primitive=Territorial Baloth +id=170971 +rarity=C +[/card] +[card] +primitive=Timbermaw Larva +id=180458 +rarity=C +[/card] +[card] +primitive=Turntimber Basilisk +id=178140 +rarity=U +[/card] +[card] +primitive=Turntimber Ranger +id=169971 +rarity=R +[/card] +[card] +primitive=Vastwood Gorger +id=180454 +rarity=C +[/card] +[card] +primitive=Vines of Vastwood +id=177571 rarity=C [/card] [card] @@ -1351,3 +976,378 @@ primitive=Zendikar Farguide id=189620 rarity=C [/card] +[card] +primitive=Adventuring Gear +id=178135 +rarity=C +[/card] +[card] +primitive=Blade of the Bloodchief +id=193397 +rarity=R +[/card] +[card] +primitive=Blazing Torch +id=191372 +rarity=U +[/card] +[card] +primitive=Carnage Altar +id=193406 +rarity=U +[/card] +[card] +primitive=Eldrazi Monument +id=193398 +rarity=M +[/card] +[card] +primitive=Eternity Vessel +id=189006 +rarity=M +[/card] +[card] +primitive=Expedition Map +id=193405 +rarity=C +[/card] +[card] +primitive=Explorer's Scope +id=190396 +rarity=C +[/card] +[card] +primitive=Grappling Hook +id=192220 +rarity=R +[/card] +[card] +primitive=Hedron Scrabbler +id=193394 +rarity=C +[/card] +[card] +primitive=Khalni Gem +id=198519 +rarity=U +[/card] +[card] +primitive=Spidersilk Net +id=178134 +rarity=C +[/card] +[card] +primitive=Stonework Puma +id=190397 +rarity=C +[/card] +[card] +primitive=Trailblazer's Boots +id=190410 +rarity=U +[/card] +[card] +primitive=Trusty Machete +id=193396 +rarity=U +[/card] +[card] +primitive=Akoum Refuge +id=189638 +rarity=U +[/card] +[card] +primitive=Arid Mesa +id=177584 +rarity=R +[/card] +[card] +primitive=Crypt of Agadeem +id=190394 +rarity=R +[/card] +[card] +primitive=Emeria, the Sky Ruin +id=190414 +rarity=R +[/card] +[card] +primitive=Graypelt Refuge +id=189631 +rarity=U +[/card] +[card] +primitive=Jwar Isle Refuge +id=189627 +rarity=U +[/card] +[card] +primitive=Kabira Crossroads +id=169963 +rarity=C +[/card] +[card] +primitive=Kazandu Refuge +id=189635 +rarity=U +[/card] +[card] +primitive=Magosi, the Waterveil +id=190412 +rarity=R +[/card] +[card] +primitive=Marsh Flats +id=191371 +rarity=R +[/card] +[card] +primitive=Misty Rainforest +id=190413 +rarity=R +[/card] +[card] +primitive=Oran-Rief, the Vastwood +id=190417 +rarity=R +[/card] +[card] +primitive=Piranha Marsh +id=169975 +rarity=C +[/card] +[card] +primitive=Scalding Tarn +id=190393 +rarity=R +[/card] +[card] +primitive=Sejiri Refuge +id=189626 +rarity=U +[/card] +[card] +primitive=Soaring Seacliff +id=177541 +rarity=C +[/card] +[card] +primitive=Teetering Peaks +id=177549 +rarity=C +[/card] +[card] +primitive=Turntimber Grove +id=169977 +rarity=C +[/card] +[card] +primitive=Valakut, the Molten Pinnacle +id=190400 +rarity=R +[/card] +[card] +primitive=Verdant Catacombs +id=193400 +rarity=R +[/card] +[card] +primitive=Plains +id=201973 +rarity=L +[/card] +[card] +primitive=Plains +id=195179 +rarity=L +[/card] +[card] +primitive=Plains +id=195173 +rarity=L +[/card] +[card] +primitive=Plains +id=201972 +rarity=L +[/card] +[card] +primitive=Plains +id=195196 +rarity=L +[/card] +[card] +primitive=Plains +id=201974 +rarity=L +[/card] +[card] +primitive=Plains +id=195163 +rarity=L +[/card] +[card] +primitive=Plains +id=201971 +rarity=L +[/card] +[card] +primitive=Island +id=195187 +rarity=L +[/card] +[card] +primitive=Island +id=201966 +rarity=L +[/card] +[card] +primitive=Island +id=201964 +rarity=L +[/card] +[card] +primitive=Island +id=195165 +rarity=L +[/card] +[card] +primitive=Island +id=201963 +rarity=L +[/card] +[card] +primitive=Island +id=195161 +rarity=L +[/card] +[card] +primitive=Island +id=201965 +rarity=L +[/card] +[card] +primitive=Island +id=195170 +rarity=L +[/card] +[card] +primitive=Swamp +id=201977 +rarity=L +[/card] +[card] +primitive=Swamp +id=195172 +rarity=L +[/card] +[card] +primitive=Swamp +id=195194 +rarity=L +[/card] +[card] +primitive=Swamp +id=201978 +rarity=L +[/card] +[card] +primitive=Swamp +id=201976 +rarity=L +[/card] +[card] +primitive=Swamp +id=195159 +rarity=L +[/card] +[card] +primitive=Swamp +id=195157 +rarity=L +[/card] +[card] +primitive=Swamp +id=201975 +rarity=L +[/card] +[card] +primitive=Mountain +id=201968 +rarity=L +[/card] +[card] +primitive=Mountain +id=195178 +rarity=L +[/card] +[card] +primitive=Mountain +id=201967 +rarity=L +[/card] +[card] +primitive=Mountain +id=195171 +rarity=L +[/card] +[card] +primitive=Mountain +id=195181 +rarity=L +[/card] +[card] +primitive=Mountain +id=201969 +rarity=L +[/card] +[card] +primitive=Mountain +id=201970 +rarity=L +[/card] +[card] +primitive=Mountain +id=195184 +rarity=L +[/card] +[card] +primitive=Forest +id=195158 +rarity=L +[/card] +[card] +primitive=Forest +id=201959 +rarity=L +[/card] +[card] +primitive=Forest +id=201962 +rarity=L +[/card] +[card] +primitive=Forest +id=195192 +rarity=L +[/card] +[card] +primitive=Forest +id=195177 +rarity=L +[/card] +[card] +primitive=Forest +id=201960 +rarity=L +[/card] +[card] +primitive=Forest +id=201961 +rarity=L +[/card] +[card] +primitive=Forest +id=195183 +rarity=L +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/ZNR/_cards.dat b/projects/mtg/bin/Res/sets/ZNR/_cards.dat index 177bd1b0a..06767b11e 100644 --- a/projects/mtg/bin/Res/sets/ZNR/_cards.dat +++ b/projects/mtg/bin/Res/sets/ZNR/_cards.dat @@ -3,7 +3,7 @@ author=Wagic Team name=Zendikar Rising orderindex=EXP-ZZG.ZNR year=2020-09-25 -total=364 +total=445 [/meta] [card] primitive=Plant @@ -303,7 +303,7 @@ rarity=U [card] primitive=Sejiri Glacier id=491663 -rarity=U +rarity=T [/card] [card] primitive=Shepherd of Heroes @@ -1532,12 +1532,12 @@ rarity=U [/card] [card] primitive=Branchloft Pathway -id=491909 +id=491910 rarity=R [/card] [card] primitive=Boulderloft Pathway -id=491910 +id=491909 rarity=T [/card] [card] @@ -1676,29 +1676,79 @@ id=491937 rarity=L [/card] [card] -primitive=Plains -id=495098 -rarity=L +primitive=Jace, Mirror Mage +id=495153 +rarity=M [/card] [card] -primitive=Island -id=495099 -rarity=L +primitive=Nahiri, Heir of the Ancients +id=495154 +rarity=M [/card] [card] -primitive=Swamp -id=495100 -rarity=L +primitive=Nissa of Shadowed Boughs +id=495155 +rarity=M [/card] [card] -primitive=Mountain -id=495101 -rarity=L +primitive=Branchloft Pathway +id=495462 +rarity=R [/card] [card] -primitive=Forest -id=495102 -rarity=L +primitive=Boulderloft Pathway +id=495461 +rarity=T +[/card] +[card] +primitive=Brightclimb Pathway +id=495463 +rarity=R +[/card] +[card] +primitive=Grimclimb Pathway +id=495464 +rarity=T +[/card] +[card] +primitive=Clearwater Pathway +id=495465 +rarity=R +[/card] +[card] +primitive=Murkwater Pathway +id=495466 +rarity=T +[/card] +[card] +primitive=Cragcrown Pathway +id=495467 +rarity=R +[/card] +[card] +primitive=Timbercrown Pathway +id=495468 +rarity=T +[/card] +[card] +primitive=Needleverge Pathway +id=495469 +rarity=R +[/card] +[card] +primitive=Pillarverge Pathway +id=495470 +rarity=T +[/card] +[card] +primitive=Riverglide Pathway +id=495472 +rarity=R +[/card] +[card] +primitive=Lavaglide Pathway +id=495471 +rarity=T [/card] [card] primitive=Canyon Jerboa @@ -1824,4 +1874,404 @@ rarity=M primitive=Phylath, World Sculptor id=495210 rarity=R -[/card] \ No newline at end of file +[/card] +[card] +primitive=Angel of Destiny +id=495593 +rarity=M +[/card] +[card] +primitive=Archon of Emeria +id=495594 +rarity=R +[/card] +[card] +primitive=Archpriest of Iona +id=495595 +rarity=R +[/card] +[card] +primitive=Emeria's Call +id=495596 +rarity=M +[/card] +[card] +primitive=Emeria, Shattered Skyclave +id=495597 +rarity=T +[/card] +[card] +primitive=Legion Angel +id=495598 +rarity=R +[/card] +[card] +primitive=Luminarch Aspirant +id=495599 +rarity=R +[/card] +[card] +primitive=Maul of the Skyclaves +id=495600 +rarity=R +[/card] +[card] +primitive=Ondu Inversion +id=495601 +rarity=R +[/card] +[card] +primitive=Ondu Skyruins +id=495602 +rarity=T +[/card] +[card] +primitive=Skyclave Apparition +id=495603 +rarity=R +[/card] +[card] +primitive=Squad Commander +id=495604 +rarity=R +[/card] +[card] +primitive=Tazri, Beacon of Unity +id=495605 +rarity=M +[/card] +[card] +primitive=Charix, the Raging Isle +id=495606 +rarity=R +[/card] +[card] +primitive=Confounding Conundrum +id=495607 +rarity=R +[/card] +[card] +primitive=Coralhelm Chronicler +id=495608 +rarity=R +[/card] +[card] +primitive=Glasspool Mimic +id=495609 +rarity=R +[/card] +[card] +primitive=Glasspool Shore +id=495610 +rarity=T +[/card] +[card] +primitive=Inscription of Insight +id=495611 +rarity=R +[/card] +[card] +primitive=Maddening Cacophony +id=495612 +rarity=R +[/card] +[card] +primitive=Master of Winds +id=495613 +rarity=R +[/card] +[card] +primitive=Nimble Trapfinder +id=495614 +rarity=R +[/card] +[card] +primitive=Sea Gate Restoration +id=495615 +rarity=M +[/card] +[card] +primitive=Sea Gate, Reborn +id=495616 +rarity=T +[/card] +[card] +primitive=Sea Gate Stormcaller +id=495617 +rarity=M +[/card] +[card] +primitive=Thieving Skydiver +id=495618 +rarity=R +[/card] +[card] +primitive=Agadeem's Awakening +id=495619 +rarity=M +[/card] +[card] +primitive=Agadeem, the Undercrypt +id=495620 +rarity=T +[/card] +[card] +primitive=Coveted Prize +id=495621 +rarity=R +[/card] +[card] +primitive=Drana, the Last Bloodchief +id=495622 +rarity=M +[/card] +[card] +primitive=Hagra Mauling +id=495623 +rarity=R +[/card] +[card] +primitive=Hagra Broodpit +id=495624 +rarity=T +[/card] +[card] +primitive=Inscription of Ruin +id=495625 +rarity=R +[/card] +[card] +primitive=Nighthawk Scavenger +id=495626 +rarity=R +[/card] +[card] +primitive=Nullpriest of Oblivion +id=495627 +rarity=R +[/card] +[card] +primitive=Scourge of the Skyclaves +id=495628 +rarity=M +[/card] +[card] +primitive=Shadows' Verdict +id=495629 +rarity=R +[/card] +[card] +primitive=Soul Shatter +id=495630 +rarity=R +[/card] +[card] +primitive=Taborax, Hope's Demise +id=495631 +rarity=R +[/card] +[card] +primitive=Kargan Intimidator +id=495632 +rarity=R +[/card] +[card] +primitive=Leyline Tyrant +id=495633 +rarity=M +[/card] +[card] +primitive=Magmatic Channeler +id=495634 +rarity=R +[/card] +[card] +primitive=Nahiri's Lithoforming +id=495635 +rarity=R +[/card] +[card] +primitive=Relic Robber +id=495636 +rarity=R +[/card] +[card] +primitive=Roiling Vortex +id=495637 +rarity=R +[/card] +[card] +primitive=Shatterskull Charger +id=495638 +rarity=R +[/card] +[card] +primitive=Shatterskull Smashing +id=495639 +rarity=M +[/card] +[card] +primitive=Shatterskull, the Hammer Pass +id=495640 +rarity=T +[/card] +[card] +primitive=Valakut Awakening +id=495641 +rarity=R +[/card] +[card] +primitive=Valakut Stoneforge +id=495642 +rarity=T +[/card] +[card] +primitive=Wayward Guide-Beast +id=495643 +rarity=R +[/card] +[card] +primitive=Ancient Greenwarden +id=495644 +rarity=M +[/card] +[card] +primitive=Ashaya, Soul of the Wild +id=495645 +rarity=M +[/card] +[card] +primitive=Cragplate Baloth +id=495646 +rarity=R +[/card] +[card] +primitive=Inscription of Abundance +id=495647 +rarity=R +[/card] +[card] +primitive=Oran-Rief Ooze +id=495648 +rarity=R +[/card] +[card] +primitive=Swarm Shambler +id=495649 +rarity=R +[/card] +[card] +primitive=Tajuru Paragon +id=495650 +rarity=R +[/card] +[card] +primitive=Turntimber Symbiosis +id=495651 +rarity=M +[/card] +[card] +primitive=Turntimber, Serpentine Wood +id=495652 +rarity=T +[/card] +[card] +primitive=Akiri, Fearless Voyager +id=495653 +rarity=R +[/card] +[card] +primitive=Grakmaw, Skyclave Ravager +id=495654 +rarity=R +[/card] +[card] +primitive=Kaza, Roil Chaser +id=495655 +rarity=R +[/card] +[card] +primitive=Linvala, Shield of Sea Gate +id=495656 +rarity=R +[/card] +[card] +primitive=Orah, Skyclave Hierophant +id=495657 +rarity=R +[/card] +[card] +primitive=Verazol, the Split Current +id=495658 +rarity=R +[/card] +[card] +primitive=Yasharn, Implacable Earth +id=495659 +rarity=R +[/card] +[card] +primitive=Zagras, Thief of Heartbeats +id=495660 +rarity=R +[/card] +[card] +primitive=Zareth San, the Trickster +id=495661 +rarity=R +[/card] +[card] +primitive=Forsaken Monument +id=495662 +rarity=M +[/card] +[card] +primitive=Lithoform Engine +id=495663 +rarity=M +[/card] +[card] +primitive=Myriad Construct +id=495664 +rarity=R +[/card] +[card] +primitive=Skyclave Relic +id=495665 +rarity=R +[/card] +[card] +primitive=Crawling Barrens +id=495666 +rarity=R +[/card] +[card] +primitive=Throne of Makindi +id=495667 +rarity=R +[/card] +[card] +primitive=Plains +id=495098 +rarity=L +[/card] +[card] +primitive=Island +id=495099 +rarity=L +[/card] +[card] +primitive=Swamp +id=495100 +rarity=L +[/card] +[card] +primitive=Mountain +id=495101 +rarity=L +[/card] +[card] +primitive=Forest +id=495102 +rarity=L +[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/_macros.txt b/projects/mtg/bin/Res/sets/primitives/_macros.txt index f32faee43..7dc266c7c 100644 --- a/projects/mtg/bin/Res/sets/primitives/_macros.txt +++ b/projects/mtg/bin/Res/sets/primitives/_macros.txt @@ -4,7 +4,7 @@ # it means that if you have a macro named MACRO and a macro named MACRO2, you'll run into trouble because MACRO2 will match MACRO # Because of that, you need to use a unique delimiter at the beginning and the end of a macro, I personally use "__" # -# Limitations: parameter inside macro must not contain ")" +# Limitations: parameter inside macro must not contain "()" # Standard Cycling #AUTO_DEFINE __CYCLING__($cost) $cost{cycle}:name(cycling) draw:1 @@ -22,7 +22,7 @@ #AUTO_DEFINE _PARTNER_ may name(Put partner in hand) moveto(myhand) target(*[partname]|mylibrary) # Goad -#AUTO_DEFINE _GOAD_ transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever +#AUTO_DEFINE _GOAD_ transforms((,newability[counter(0/0.1.Goaded) notrg],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[myupkeep next once sourceinplay] counter(0/0.-hascntgoaded.Goaded) notrg])) forever # Rebound #AUTO_DEFINE _REBOUND_ if rebound then all(this|mystack) moveto(exile) and!( transforms((,newability[@rebounded:may name(Cast rebounded card) activate castcard(normal)])) forever )! @@ -31,7 +31,7 @@ #AUTO_DEFINE _POPULATE_ name(Populate) clone notAtarget(creature[token]|myBattlefield) # Ferocious -#AUTO_DEFINE _FEROCIOUS_ if type(creature[power>=4]|myBattlefield)~morethan~0 then +#AUTO_DEFINE _FEROCIOUS_ if type(creature[power>=4]|myBattlefield)~morethan~0 then # Attacking #AUTO_DEFINE _ATTACKING_ @combat(attacking) source(this): @@ -42,6 +42,9 @@ # Heroic #AUTO_DEFINE _HEROIC_ @targeted(this) from(*[instant;sorcery;aura]|myCastingzone): +# Valiant +#AUTO_DEFINE _VALIANT_ @targeted(this) from(*|myCastingzone,myBattlefield) turnlimited: + # Rally #AUTO_DEFINE _RALLY_ @movedTo(other ally|myBattlefield): @@ -49,16 +52,38 @@ #AUTO_DEFINE _LANDFALL_ @movedTo(land|myBattlefield): # Addendum -#AUTO_DEFINE _ADDENDUM_ if compare(restriction{assorcery}~morethan~0) then +#AUTO_DEFINE _ADDENDUM_ if compare(restriction{assorcery}~morethan~0) then # Constellation #AUTO_DEFINE _CONSTELLATION_ @movedTo(enchantment|myBattlefield): -# Amass, Set WAR -#AUTO_DEFINE _AMASS_($c) if type(army|mybattlefield)~morethan~0 then counter(1/1,$c) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1,$c) notATarget(army|myBattlefield))! +# Amass Zombies, Set WAR +#AUTO_DEFINE _AMASSZOMBIE1_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notatarget(army|myBattlefield) transforms((Zombie,newability[counter(1/1)])) forever else name(Create Zombie Army) token(Zombie Army^Creature Zombie Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1) notatarget(army|myBattlefield) )! +#AUTO_DEFINE _AMASSZOMBIE2_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Zombie,newability[counter(1/1.2)])) forever else name(Create Zombie Army) token(Zombie Army^Creature Zombie Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.2) notatarget(army|myBattlefield) )! +#AUTO_DEFINE _AMASSZOMBIE3_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Zombie,newability[counter(1/1.3)])) forever else name(Create Zombie Army) token(Zombie Army^Creature Zombie Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.3) notatarget(army|myBattlefield) )! +#AUTO_DEFINE _AMASSZOMBIE4_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Zombie,newability[counter(1/1.4)])) forever else name(Create Zombie Army) token(Zombie Army^Creature Zombie Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.4) notatarget(army|myBattlefield) )! +#AUTO_DEFINE _AMASSZOMBIE5_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Zombie,newability[counter(1/1.5)])) forever else name(Create Zombie Army) token(Zombie Army^Creature Zombie Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.5) notatarget(army|myBattlefield) )! + +# Amass Orcs, Set LTR +#AUTO_DEFINE _AMASSORC1_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1) notatarget(army|myBattlefield) )! +#AUTO_DEFINE _AMASSORC2_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.2)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.2) notatarget(army|myBattlefield) )! +#AUTO_DEFINE _AMASSORC3_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.3)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.3) notatarget(army|myBattlefield) )! +#AUTO_DEFINE _AMASSORC4_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.4)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.4) notatarget(army|myBattlefield) )! +#AUTO_DEFINE _AMASSORC5_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.5)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.5) notatarget(army|myBattlefield) )! + +# Amass Slivers, Set CMM +#AUTO_DEFINE _AMASSSLIVER1_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notatarget(army|myBattlefield) transforms((Sliver,newability[counter(1/1)])) forever else name(Create Sliver Army) token(Sliver Army) and!( name(Put 1/1 counter) counter(1/1) notatarget(army|myBattlefield) )! +#AUTO_DEFINE _AMASSSLIVER2_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Sliver,newability[counter(1/1.2)])) forever else name(Create Sliver Army) token(Sliver Army) and!( name(Put 1/1 counters) counter(1/1.2) notatarget(army|myBattlefield) )! +#AUTO_DEFINE _AMASSSLIVER3_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Sliver,newability[counter(1/1.3)])) forever else name(Create Sliver Army) token(Sliver Army) and!( name(Put 1/1 counters) counter(1/1.3) notatarget(army|myBattlefield) )! +#AUTO_DEFINE _AMASSSLIVER4_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Sliver,newability[counter(1/1.4)])) forever else name(Create Sliver Army) token(Sliver Army) and!( name(Put 1/1 counters) counter(1/1.4) notatarget(army|myBattlefield) )! +#AUTO_DEFINE _AMASSSLIVER5_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Sliver,newability[counter(1/1.5)])) forever else name(Create Sliver Army) token(Sliver Army) and!( name(Put 1/1 counters) counter(1/1.5) notatarget(army|myBattlefield) )! # Scry, Evergreen -#AUTO_DEFINE _SCRY_($c) scry:$c scrycore delayed dontshow donothing scrycoreend scryend +#AUTO_DEFINE _SCRY1_ scry:1 scrycore delayed dontshow donothing scrycoreend scryend controller +#AUTO_DEFINE _SCRY2_ scry:2 scrycore delayed dontshow donothing scrycoreend scryend controller +#AUTO_DEFINE _SCRY3_ scry:3 scrycore delayed dontshow donothing scrycoreend scryend controller +#AUTO_DEFINE _SCRY4_ scry:4 scrycore delayed dontshow donothing scrycoreend scryend controller +#AUTO_DEFINE _SCRY5_ scry:5 scrycore delayed dontshow donothing scrycoreend scryend controller # Fabricate #AUTO_DEFINE _FABRICATE_($c) transforms((,newability[choice counter(1/1.$c)],newability[choice create(Servo:Artifact Creature Servo:1/1)*$c])) ueot @@ -69,53 +94,41 @@ # Whenever you draw your second card each turn #AUTO_DEFINE _SECOND_DRAW_ @drawof(player) restriction{compare(pdrewcount)~equalto~2}: +# Adapt +#AUTO_DEFINE _ADAPT1_ name(Adapt 1) this(counter{1/1}<1) counter(1/1) +#AUTO_DEFINE _ADAPT2_ name(Adapt 2) this(counter{1/1}<1) counter(1/1.2) +#AUTO_DEFINE _ADAPT3_ name(Adapt 3) this(counter{1/1}<1) counter(1/1.3) +#AUTO_DEFINE _ADAPT4_ name(Adapt 4) this(counter{1/1}<1) counter(1/1.4) + # Battalion #AUTO_DEFINE _BATTALION_ @combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}: -# Champion +# Champion, not implemented #AUTO_DEFINE _CHAMPION_($Word) aslongas(other $word|myBattlefield) choice notAtarget(other $word|myBattlefield) (blink)forsrc oneshot -# Metalcraft -#AUTO_DEFINE _METALCRAFT_ aslongas(artifact|mybattlefield) >2 +# Metalcraft, not implemented +#AUTO_DEFINE _METALCRAFT_ if type(artifact|mybattlefield)~morethan~2 then -# Echo +# Echo, not implemented #AUTO_DEFINE _ECHO_($cost) $cost[{$c};next upkeep] sacrifice # Threshold -#AUTO_DEFINE _THRESHOLD_ if type(*|mygraveyard)~morethan~6 +#AUTO_DEFINE _THRESHOLD_ if type(*|mygraveyard)~morethan~6 then -# Splice onto Arcane +# Splice onto Arcane, not implemented #AUTO_DEFINE _SPLICEARCANE_ movedTo(*[Arcane]|myStack):may castcard(copied noevent) target(*[Arcane]|myHand) # Ripple #AUTO_DEFINE _RIPPLE_($c) autostack=if casted(this) then reveal:$c optionone name(Cast Card) target([share!name!]|reveal) moveTo(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put on bottom) target(<$c>*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|mylibrary) moveTo(myLibrary) and!( activate castcard(normal) )! afterrevealedend revealend -# Recover -#AUTO_DEFINE _RECOVER_($cost) @movedTo(creature|myGraveyard) from(Battlefield):may pay{$cost} name(Return to owner Hand) moveTo(ownerHand) all(this) donothing?moveTo(exile) all(this) - -# Clash -$AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Erratic Explosion. Meaby it would work with a few fix - -# Conspire -#AUTO_DEFINE _CONSPIRE_ @movedTo(this|myStak):may {T(creature|myBattlefield)}{T(creature|myBattlefield)} castcard(copied noevent) target(*|myStack) +# Recover +#AUTO_DEFINE _RECOVER_($cost) @movedTo(creature|myGraveyard) from(Battlefield):may pay{$cost} name(Return to owner Hand) moveTo(hand) all(this) donothing?moveTo(exile) all(this) # Proliferate #AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(proliferation) proliferate # Scavenge -#AUTO_DEFINE _SCAVENGE_($cost) name(Scavenge) autograveyard={$cost}{E}:counter(1/1,$c) target(creature) asSorcery - -# Monstrosity -#AUTO_DEFINE _MONSTROSITY_($cost) name(Monstrosity) this(cantargetcard(*[-monstrous]) {$cost}:becomes(monstrous) forever && counter(1/1,$c) - -# Outlast -#AUTO_DEFINE _OUTLAST_($cost) {$cost}{$cost}:counter(1/1,1) all(this) asSorcery - -# Investigate token, Shadows over Innistrad SOI -#AUTO_DEFINE _INVESTIGATE_ token(Clue) - -# Soulshift -#AUTO_DEFINE _SOULSHIFT_($c) @movedTo(this|myGraveyard) from(battlefield):may moveTo(myHand) target(creature[spirit;manacost<=$c]|myGraveyard) +#AUTO_DEFINE _SCAVENGE_($power) name(scavenge) counter(1/1.$power) target(creature) asSorcery # Ascend, Set XLN #AUTO_DEFINE _ASCEND_ if type(City's Blessing|mybattlefield)~lessthan~1 then transforms((,newability[if type(*|mybattlefield)~morethan~9 then token(City's Blessing^notrigger)])) oneshot @@ -124,35 +137,228 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati #AUTO_DEFINE _CITY'S_BLESSING_ aslongas(City's Blessing|mybattlefield)>0 # Monarch -#AUTO_DEFINE _MONARCH_CONTROLLER_ if type(The Monarch|battlefield)~lessthan~1 then token(The Monarch) else all(The Monarch|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )! -#AUTO_DEFINE _MONARCH_OPPONENT_ if type(The Monarch|battlefield)~lessthan~1 then token(The Monarch) opponent else all(The Monarch|battlefield) moveto(opponentbattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )! +#AUTO_DEFINE _MONARCH_CONTROLLER_ if type(The Monarch|battlefield)~lessthan~1 then token(The Monarch^notrigger) else all(The Monarch|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )! +#AUTO_DEFINE _MONARCH_OPPONENT_ if type(The Monarch|battlefield)~lessthan~1 then token(The Monarch^notrigger) opponent else all(The Monarch|battlefield) moveto(opponentbattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )! -# Explore -#AUTO_DEFINE _EXPLORE_ reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1 +# Initiative +#AUTO_DEFINE _INITIATIVE_CONTROLLER_ if type(The Initiative|battlefield)~lessthan~1 then token(The Initiative^notrigger) else all(The Initiative|battlefield) moveto(mybattlefield) and!( transforms((,newability[takesinitiative controller])) forever )! +#AUTO_DEFINE _INITIATIVE_OPPONENT_ if type(The Initiative|battlefield)~lessthan~1 then token(The Initiative^notrigger) opponent else all(The Initiative|battlefield) moveto(opponentbattlefield) and!( transforms((,newability[takesinitiative controller])) forever )! -# Treasure token, Set XLN -#AUTO_DEFINE _TREASURE_ token(Treasure Sur) +# The Ring Tempts +#AUTO_DEFINE _RINGTEMPTS_ if type(The Ring|mybattlefield)~morethan~0 then all(The Ring|mybattlefield) transforms((,newability[theringtempts:1 controller],newability[name(Chose a ring bearer) target(creature|mybattlefield) becomesringbearer])) oneshot else token(The Ring^notrigger) and!( theringtempts:1 controller and!( name(Choose a ring bearer) target(creature|myBattlefield) becomesringbearer )! )! -# Historic -#AUTO_DEFINE _HISTORIC_ notAtarget(*[artifact;saga;legendary]|myZones) +# Cast a historic spell +#AUTO_DEFINE _CASTHISTORIC_ @movedTo(*[artifact;legendary;saga]|mystack): -# Mentor, still not working with enhancements, pump effects -#AUTO_DEFINE _MENTOR_ @combat(attacking) source(this):counter(1/1,1) target(other creature[attacking;power<=pminus1minusend]|myBattlefield) +# Mentor +#AUTO_DEFINE _MENTOR_ @combat(attacking) source(this):name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot -# Surveil -#AUTO_DEFINE _SURVEIL_ name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +# Surveil, like scry, using parameters causes bugs so each value has to be indicated +#AUTO_DEFINE _SURVEIL1_ name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend -# Undergrowth -#AUTO_DEFINE _UNDERGROWTH_ foreach(creature|myGraveyard) +#AUTO_DEFINE _SURVEIL2_ name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend -# Adapt -#AUTO_DEFINE _ADAPT_($c) aslongas(this[counter{1/1}<1]|myBattlefield):counter(1/1,$c) +#AUTO_DEFINE _SURVEIL3_ name(Surveil 3) reveal:psurveiloffsetplus3plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend # Afterlife -#AUTO_DEFINE _AFTERLIFE_($c) @movedTo(this|graveyard) from(battlefield):create(Spirit:Creature Spirit:1/1:white,black:flying)*$c +#AUTO_DEFINE _AFTERLIFETOKEN_ create(Spirit:Creature Spirit:1/1:white:black:flying) -# Riot -#AUTO_DEFINE _RIOT_ movedTo(this|myBattlefield):transforms((,newability[ability$! name(Choose counter or ability) choice name(Put a +1/+1 counter) counter(1/1,1) target(creature) _ choice name(Gains Haste) haste target(creature) forever !$ controller])) +# Learn +#AUTO_DEFINE _LEARN_ name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot controller -# Spectacle -#AUTO_DEFINE _SPECTACLE_($cost) compare(oplifelost)~morethan~0 {$cost}: +# Adventure +#AUTO_DEFINE _ADVENTURE_ name(Adventure) transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile forever])) forever )!])) forever + +# Extort +#AUTO_DEFINE _EXTORT_ @movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller + +# Foretell +#AUTO_DEFINE _FORETELL_ {2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly + +# Plot +#AUTO_DEFINE _PLOT_ name(Plot) name(Plot) doforetell asSorcery + +# Plot Cast +#AUTO_DEFINE _PLOTCAST_ {0}restriction{compare(canforetellcast)~morethan~0}:name(Cast) name(Cast) activate castcard(alternative) asSorcery + +# Loot. Draw a card, then discard a card. +#AUTO_DEFINE _LOOT_ draw:1 && transforms((,newability[notatarget(*|myhand) reject])) forever + +# Unearth +#AUTO_DEFINE _UNEARTH_ name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery + +# Exile the top card of your library. you may play it this turn. +#AUTO_DEFINE _IMPULSE_DRAW_ name(Exile top card) moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) + +# Exile the top card of your library. Until the end of your next turn, you may play that card. +#AUTO_DEFINE _IMPULSEUENT_ moveto(exile) and!( transforms((,canplayfromexile)) uent )! all(*[zpos=1]|mylibrary) + +# Ward +#AUTO_DEFINE _WARD1_ @targeted(this) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot +#AUTO_DEFINE _WARD2_ @targeted(this) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +#AUTO_DEFINE _WARD3_ @targeted(this) from(*|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentzones) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot +#AUTO_DEFINE _WARD4_ @targeted(this) from(*|opponentzones):choice name(This spell costs 4 more) name(This spell costs 4 more) target(*|opponentzones) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) oneshot +#AUTO_DEFINE _WARD8_ @targeted(this) from(*|opponentzones):choice name(This spell costs 8 more) name(This spell costs 8 more) target(*|opponentzones) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?fizzle])) oneshot + +# Renown +#AUTO_DEFINE _RENOWN_($c) this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1.$c) && becomes(renown) forever])) + +# Exile card. Return it to the battlefield under its owner's control at the beginning of the next end step. +# (blink)ueot doesn't work if a creature uses it on itself +#AUTO_DEFINE _BLINK_UEOT_ moveto(exile) and!( transforms((,newability[phaseaction[end once checkex] moveto(ownerbattlefield)])) forever )! + +# Connives. Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature. +#AUTO_DEFINE _CONNIVES_ draw:1 && transforms((,newability[if type(*[-land]|myhand)~morethan~0 then choice name(Discard a nonland) name(Discard a nonland) target(*[-land]|myhand) reject && counter(1/1) all(this)],newability[if type(land|myhand)~morethan~0 then choice name(Discard a land) name(Discard a land) target(land|myhand) reject])) oneshot + +# Eternalize +#AUTO_DEFINE _ETERNALIZE_ name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery + +# Explores +#AUTO_DEFINE _EXPLORES_ name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then counter(1/1) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend + +# Discard a card. If you do, draw a card +#AUTO_DEFINE _DISCARD&DRAW_ reject notatarget(*|myhand) and!(draw:1 controller)! + +# Target creature deals damage equal to its power to target creature you don't control. +#AUTO_DEFINE _PUNCH_ transforms((,newability[dynamicability target(creature|opponentbattlefield)])) oneshot + +# Fight. Both creatures deal damage equal to their Power to each other. +#AUTO_DEFINE _FIGHT_ transforms((,newability[target(creature|opponentbattlefield) dynamicability])) oneshot + +# Must be blocked this turn if able +#AUTO_DEFINE _MUST_BE_BLOCKD_ newability[@combat(attacking) source(this):ability$! notatarget(creature|myBattlefield) transforms((,newability[mustblock])) ueot!$ opponent] + +# Suspect it. It has menace and can't block. +#AUTO_DEFINE _SUSPECT_IT_ name(Suspect it) transforms((suspect,menace,cantblock)) forever + +# Finality counter, if it would die, it's exiled instead +#AUTO_DEFINE _FINALITY_COUNTER_ and!( transforms((,newability[counter(0/0.1.finality)],newability[this(counter{0/0.1.finality}>=1) exiledeath])) forever )! + +#AUTO_DEFINE _HARNESSED_LIGHTNING_($c) this(variable{penergy}>=$c) choice damage:$c && alterenergy:-$c controller + +# Enlist. As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn +#AUTO_DEFINE _ENLIST_ @combat(attacking) source(this) restriction{type(creature[-fresh]|mybattlefield)~morethan~0}:transforms((,newability[{T(creature[-attacking;-fresh]|mybattlefield)}:storedpower/0 ueot limit:1])) ueot + +# Add one mana of any color. +#AUTO_DEFINE _MANAOFANYCOLOR_ ability$! choice Add{W} _ choice Add{U} _ choice Add{B} _ choice Add{R} _ choice Add{G} !$ controller + +# Manifest dread. Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card. +#AUTO_DEFINE _MANIFEST_DREAD_ name(Manifest dread) reveal:2 optionone name(Manifest) target(*|reveal) manifest optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend + +#AUTO_DEFINE _EERIE_ @movedTo(*[Room]|myBattlefield): + +#AUTO_DEFINE _CREW1_ {crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} + +# Endure +#AUTO_DEFINE _ENDURE_($c) transforms((,newability[choice counter(1/1.$c)],newability[choice create(Spirit:Creature:$c/$c:white)])) ueot + +# Flurry +#AUTO_DEFINE _FLURRY_ @movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}: + +# Mobilize +#AUTO_DEFINE _MOBILIZE_($c) @combat(attacking) source(this):create(Warrior:creature Warrior:1/1:red:battleready:treason)*$c + +# Angel Token +#AUTO_DEFINE _ANGELTOKEN_ create(Angel:Creature Angel:4/4:white:flying) + +# Beast Token +#AUTO_DEFINE _BEASTTOKEN_ create(Beast:Creature Beast:3/3:green) + +# Bird Token +#AUTO_DEFINE _BIRDTOKEN_ create(bird:creature bird:1/1:white:flying) + +# 1/1 blue and red Otter creature token with prowess +#AUTO_DEFINE _OTTERTOKEN_ create(otter:creature otter:1/1:blue:red) and!( transforms((,newability[@movedTo(*[-creature]|mystack):1/1 ueot])) forever )! + +# Citizen Token +#AUTO_DEFINE _CITIZENTOKEN_ create(citizen:creature citizen:1/1:green:white) + +# Detective Token +#AUTO_DEFINE _DETECTIVETOKEN_ create(detective:creature detective:2/2:white:blue) + +# Dragon Token +#AUTO_DEFINE _DRAGONTOKEN_ create(Dragon:Creature Dragon:5/5:red:flying) + +# Eldrazi Scion Token +#AUTO_DEFINE _ELDRAZISCION_ create(Eldrazi Scion:Creature Eldrazi Scion:1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! + +# Eldrazi Spawn Token +#AUTO_DEFINE _ELDRAZISPAWN_ create(Eldrazi Spawn:Creature Eldrazi Spawn:0/1) and!( transforms((,newability[{S}:Add{C}])) forever )! + +# Elephant Token +#AUTO_DEFINE _ELEPHANTTOKEN_ create(Elephant:Creature Elephant:3/3:green) + +# Fish Token +#AUTO_DEFINE _FISHTOKEN_ create(fish:creature fish:1/1:blue) + +# Goblin Token +#AUTO_DEFINE _GOBLINTOKEN_ create(Goblin:Creature Goblin:1/1:red) + +# Gnome Token +#AUTO_DEFINE _GNOMETOKEN_ create(gnome artifact:creature gnome artifact:1/1) + +# Glimmer Token +#AUTO_DEFINE _GLIMMERTOKEN_ create(glimmer:creature glimmer enchantment:1/1:white) + +# Human Knight Token +#AUTO_DEFINE _HUMANKNIGHTTOKEN_ create(Human Knight:Creature Human Knight:2/2:red:trample:haste) + +# Human Soldier Token +#AUTO_DEFINE _HUMANSOLDIERTOKEN_ create(soldier:creature Human soldier:1/1:white) + +# Insect Token +#AUTO_DEFINE _INSECTTOKEN_ create(Insect:Creature Insect:1/1:green) + +# Knight Token +#AUTO_DEFINE _KNIGHTTOKEN_ create(Knight:Creature Knight:2/2:white:vigilance) + +# Outlaws, 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Token +#AUTO_DEFINE _MERCENARYTOKEN_ create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )! + +# Phyrexian Mite Token +#AUTO_DEFINE _PHYREXIANMITETOKEN_ create(phyrexian mite:artifact creature phyrexian mite:1/1:poisontoxic:cantblock) + +# White Rabbit Token +#AUTO_DEFINE _RABBITTOKEN_ create(rabbit:creature rabbit:1/1:white) + +# Red Elemental Token +#AUTO_DEFINE _REDELEMENTALTOKEN_ create(Elemental:Creature Elemental:1/1:red) + +# Saproling Token +#AUTO_DEFINE _SAPROLINGTOKEN_ create(Saproling:creature Saproling:1/1:green) + +# Servo Token +#AUTO_DEFINE _SERVOTOKEN_ create(Servo:Artifact Creature Servo:1/1) + +# Soldier Token +#AUTO_DEFINE _SOLDIERTOKEN_ create(soldier:creature soldier:1/1:white) + +# Spirit Token +#AUTO_DEFINE _SPIRITTOKEN_ create(Spirit:creature Spirit:1/1:white:flying) + +# Squirrel Token +#AUTO_DEFINE _SQUIRRELTOKEN_ create(Squirrel:Creature Squirrel:1/1:green) + +# Thopter Token +#AUTO_DEFINE _THOPTERTOKEN_ create(Thopter:Artifact Creature Thopter:1/1:flying) + +# Wolf Token +#AUTO_DEFINE _WOLFTOKEN_ create(Wolf:creature Wolf:2/2:green) + +# White Vampire with lifelink Token +#AUTO_DEFINE _WHITEVAMPIRE_ create(vampire:creature vampire:1/1:white:lifelink) + +# Zombie Token +#AUTO_DEFINE _ZOMBIETOKEN_ create(zombie:creature zombie:2/2:black) + +# Clue Token +#AUTO_DEFINE _CLUE_ token(Clue,Clue Artifact,0/0) and!( transforms((,newability[{2}{S}:draw:1])) forever )! + +# Food Token +#AUTO_DEFINE _FOOD_ token(Food,Food Artifact,0/0) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )! + +# Treasure Token +#AUTO_DEFINE _TREASURE_ token(Treasure,Treasure Artifact,0/0) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever )! + +# Vehicle Token +#AUTO_DEFINE _VEHICLE_ token(Vehicle,Artifact Vehicle,3/2) and!( transforms((,newability[{crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}])) forever )! \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index ca3f3e235..7e90790cb 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -1,7 +1,6 @@ -grade=borderline -#Bordeline Primitives Pack for Wagic the Homebrew. +#Primitives Pack for Wagic the Homebrew. #Please keep these card alphabetized, and try to have the "name=" line at the top of each card -#I sorted this programatically - Vitty85 21-12-2021 +#Sorted this programmatically - Thanks to Vitty85 28-03-2024 [card] name=+2 Mace auto={3}:equip @@ -12,9 +11,50 @@ type=Artifact subtype=Equipment [/card] [card] +name=A Tale for the Ages +auto=lord(creature[enchanted]|myBattlefield) 2/2 +text=Enchanted creatures you control get +2/+2. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=A-Haywire Mite +auto=_DIES_life:3 controller +auto={G}{S}:name(Exile enchantment) target(enchantment[-creature]) moveTo(ownerexile) +auto={G}{S}:name(Exile artifact) target(artifact[-creature]) moveTo(ownerexile) +text=When Haywire Mite dies, you gain 3 life. -- {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. +mana={1} +type=Artifact Creature +subtype=Insect +power=1 +toughness=2 +[/card] +[card] +name=Aarakocra Sneak +auto=_INITIATIVE_CONTROLLER_ +abilities=flying +text=Flying -- When Aarakocra Sneak enters, you take the initiative. +mana={3}{U} +type=Creature +subtype=Bird Rogue +power=1 +toughness=4 +[/card] +[card] +name=Aatchik, Emerald Radian +auto=_INSECTTOKEN_*type:*[artifact;creature]:mygraveyard +auto=@movedTo(other insect|graveyard) from(mybattlefield):counter(1/1) && life:-1 opponent +text=When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. -- Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life. +mana={3}{B}{B}{G} +type=Legendary Creature +subtype=Insect Druid +power=3 +toughness=3 +[/card] +[card] name=Abandon Hope target=*|myhand -auto=reject && ability$!name(Choose a card) name(Choose a card) reject notatarget(*|opponenthand)!$ controller +auto=reject && ability$!name(Choose a card) name(Choose a card) reject notaTarget(*|opponenthand)!$ controller text=As an additional cost to cast Abandon Hope, discard X cards. -- Look at target opponent's hand and choose X cards from it. That player discards those cards. mana={X}{1}{B} type=Sorcery @@ -22,23 +62,45 @@ type=Sorcery [card] name=Abandon the Post flashback={3}{R} -auto=may name(Creatures can't block) target(upto:2>creature) transforms((,newability[cantblock])) ueot +auto=may name(Creatures can't block) target(creature) transforms((,cantblock)) ueot text=Up to two target creatures can't block this turn. -- Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{R} type=Sorcery [/card] [card] +name=Abandoned Campground +auto=tapped +auto=this(controllerlife < 14) untap +auto=this(opponentlife < 14) untap +auto={T}:Add{W} +auto={T}:Add{U} +text=Abandoned Campground enters tapped unless a player has 13 or less life. -- {T}: Add {W} or {U}. +type=Land +[/card] +[card] name=Abandoned Sarcophagus -auto=lord(*[cycling]|mygraveyard) canplayfromgraveyard +auto=lord(*[cycling]|mygraveyard) canPlayFromGraveyard auto=@movedto(*[cycling]|mygraveyard) from(mystack,mycommandzone,mylibrary,myBattlefield,mysideboard,myexile):name(Move to exile) all(trigger[to]) moveto(myexile) text=You may cast spells that have cycling from your graveyard. -- If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead. mana={3} type=Artifact [/card] [card] +name=Abdel Adrian, Gorion's Ward +abilities=backgroundpartner +auto=may name(Exile nonland permanents) target(other *[-land]|mybattlefield) transforms((,newability[token(Soldier^Creature Soldier^1/1^white)],newability[moveto(exile) and!( counter(0/0.1.AbdelExiled) )!])) oneshot +auto=_DIES_name(Return exiled permanents) all(*[counter{0/0.1.AbdelExiled}]|myexile) moveto(mybattlefield) +text=When Abdel Adrian, Gorion's Ward enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. -- Choose a Background (You can have a Background as a second commander.) +mana={4}{W} +type=Legendary Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] name=Aberrant Mind Sorcerer -auto=target(*[instant;sorcery]|mygraveyard) name(Choose instant or sorcery and roll a d20) rolld20 20 winability moveto(myhand) winabilityend loseability if compare(lastrollresult)~lessthan~10 then may name(Put on top) moveTo(mylibrary) else moveto(myhand) loseabilityend rolld20end -text=Psionic Spells - When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20. -- 1-9 | You may put that card on top of your library. -- 10-20 | Return that card to your hand. +auto=target(*[instant;sorcery]|mygraveyard) name(Choose instant or sorcery and roll a d20) rolld20 20 winability moveto(hand) winabilityend loseability if compare(lastrollresult)~lessthan~10 then may name(Put on top) moveTo(mylibrary) else moveto(hand) loseabilityend rolld20end +text=Psionic Spells - When Aberrant Mind Sorcerer enters, choose target instant or sorcery card in your graveyard, then roll a d20. -- 1-9 | You may put that card on top of your library. -- 10-20 | Return that card to your hand. mana={4}{U} type=Creature subtype=Human Elf Shaman @@ -46,8 +108,19 @@ power=3 toughness=4 [/card] [card] +name=Abhorrent Oculus +abilities=flying +auto=@each opponent upkeep:_MANIFEST_DREAD_ +text=As an additional cost to cast this spell, exile six cards from your graveyard. -- Flying -- At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={2}{U}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)} +type=Creature +subtype=Eye +power=5 +toughness=5 +[/card] +[card] name=Abiding Grace -auto=@each my endofturn:transforms((,newability[if type(creature[manacost=1]|myGraveyard)~equalto~0 then name(Gain 1 life) name(Gain 1 life) life:1 controller],newability[if type(creature[manacost=1]|myGraveyard)~morethan~0 then choice name(Gain 1 life) name(Gain 1 life) life:1 controller],newability[if type(creature[manacost=1]|myGraveyard)~morethan~0 then choice name(Return creature) name(Return creature) target(creature[manacost=1]|myGraveyard) moveto(myBattlefield)])) oneshot +auto=@each my end:transforms((,newability[if type(creature[manacost=1]|myGraveyard)~equalto~0 then name(Gain 1 life) name(Gain 1 life) life:1 controller],newability[if type(creature[manacost=1]|myGraveyard)~morethan~0 then choice name(Gain 1 life) name(Gain 1 life) life:1 controller],newability[if type(creature[manacost=1]|myGraveyard)~morethan~0 then choice name(Return creature) name(Return creature) target(creature[manacost=1]|myGraveyard) moveto(myBattlefield)])) oneshot text=At the beginning of your end step, Choose one -- You gain 1 life. -- Return target creature card with mana value 1 from your graveyard to the battlefield. mana={2}{W} type=Enchantment @@ -64,8 +137,8 @@ type=Instant name=Abominable Treefolk abilities=trample anyzone=type:*[snow]:myBattlefield/type:*[snow]:myBattlefield cdaactive -auto=target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen])) -text=Trample -- Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. -- When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +auto=target(creature|opponentbattlefield) transforms((,newability[freeze])) +text=Trample -- Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. -- When Abominable Treefolk enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{G}{U} type=Snow Creature subtype=Treefolk @@ -92,11 +165,21 @@ mana={1}{R} type=Instant [/card] [card] +name=Abraded Bluffs +auto=tapped +auto=damage:1 target(opponent) +auto={T}:Add{R} +auto={T}:Add{W} +text=Abraded Bluffs enters tapped. -- When Abraded Bluffs enters, it deals 1 damage to target opponent. -- {T}: Add {R} or {W}. +type=Land +subtype=Desert +[/card] +[card] name=Absolver Thrull auto=name(Destroy enchantment) target(enchantment|battlefield) destroy auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Destroy enchantment) target(enchantment|battlefield) destroy])) -text=Haunt (When this creature dies, exile it haunting target creature.) -- When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. +text=Haunt (When this creature dies, exile it haunting target creature.) -- When Absolver Thrull enters or the creature it haunts dies, destroy target enchantment. mana={3}{W} type=Creature subtype=Thrull Cleric @@ -114,7 +197,7 @@ auto=if cantargetcard(*[creature]|*) then all(*[creature]|myhand) counter(0/0.1. auto=if cantargetcard(*[planeswalker]|*) then all(*[planeswalker]|myhand) counter(0/0.1.PerpetualCostLess) notrg auto=if cantargetcard(*[enchantment]|*) then all(*[enchantment]|myhand) counter(0/0.1.PerpetualCostLess) notrg auto=if cantargetcard(*[tribal]|*) then all(*[tribal]|myhand) counter(0/0.1.PerpetualCostLess) notrg -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualCostLess}|myzones) changecost(colorless:-1) forcedalive])) forever dontremove +auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualCostLess}]|myzones) changecost(colorless:-1) forcedalive])) forever dontremove text=Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs {1} less to cast." mana={1}{U}{U} type=Instant @@ -122,8 +205,8 @@ type=Instant [card] name=Absorb Identity target=creature -auto=moveto(ownerhand) and!( transforms((,newability[counter(0/0.1.AbsorbEffect)],newability[phaseaction[endofturn once] counter(0/0.-1.AbsorbEffect)])) forever )! -auto=may name(Shapeshifters become copies) all(*[shapeshifter]|mybattlefield) transforms((,newability[copy all(creature[fresh;counter{0/0.1.AbsorbEffect}]|hand)],newability[phaseaction[endofturn once] flip(myorigname) undocpy])) forever +auto=moveto(hand) and!( transforms((,newability[counter(0/0.1.AbsorbEffect)],newability[phaseaction[end once] counter(0/0.-1.AbsorbEffect)])) forever )! +auto=may name(Shapeshifters become copies) all(*[shapeshifter]|mybattlefield) transforms((,newability[copy all(creature[fresh;counter{0/0.1.AbsorbEffect}]|hand)],newability[phaseaction[end once] flip(myorigname) undocpy])) forever text=Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn. mana={1}{U} type=Instant @@ -139,39 +222,61 @@ power=0 toughness=1 [/card] [card] -name=Abu Jafar -auto=_DIES_may name(Destroy blocked or blocking creatures) bury target(creature[blocking;blocked]|opponentBattlefield) -text=When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. -mana={W} -type=Creature -subtype=Human -power=0 -toughness=1 +name=Abuelo, Ancestral Echo +abilities=flying +auto=_WARD2_ +auto={1}{W}{U}:target(other creature,artifact|myBattlefield) moveto(exile) and!( transforms((,newability[phaseaction[end once checkex] moveto(ownerbattlefield)])) ueot )! +text=Flying, ward {2} -- {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. +mana={1}{W}{U} +type=Legendary Creature +subtype=Spirit +power=2 +toughness=2 [/card] [card] name=Abuna's Chant other={5}{R} name(Entwine) auto=ifnot paid(alternative) then transforms((,newability[choice life:5 controller],newability[choice prevent:5 target(creature|battlefield)])) auto=if paid(alternative) then life:5 controller && prevent:5 target(creature|battlefield) -text=Choose one You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. -- Entwine {2} (Choose both if you pay the entwine cost.) +text=Choose one You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. -- Entwine {2} (Choose both if you pay the entwine cost.) mana={3}{W} type=Instant [/card] [card] name=Abundant Harvest -aicode=activate transforms((,newability[all(*[zpos=findfirsttypenonland]|mylibrary) moveto(myhand) and!( all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot -auto=choice name(Reveal land) Reveal:1 revealzone(mylibrary) revealuntil(land|mylibrary) optionone choice name(Choose land) target(land|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=choice name(Reveal non-land) Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Choose non-land) target(*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[all(*[zpos=findfirsttypenonland]|mylibrary) moveto(hand) and!( all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=choice name(Reveal land) Reveal:1 revealzone(mylibrary) revealuntil(land|mylibrary) optionone choice name(Choose land) target(land|reveal) moveto(hand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=choice name(Reveal non-land) Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Choose non-land) target(*[-land]|reveal) moveto(hand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend text=Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order. mana={G} type=Sorcery [/card] [card] +name=Abyssal Gorestalker +auto=ability$!sacrifice notaTarget(<2>creature|mybattlefield)!$ controller && ability$!sacrifice notaTarget(<2>creature|mybattlefield)!$ opponent +text=When Abyssal Gorestalker enters, each player sacrifices two creatures. +mana={4}{B}{B} +type=Creature +subtype=Horror +power=6 +toughness=6 +[/card] +[card] +name=Abyssal Harvester +auto={T}:moveTo(exile) target(creature[fresh]|graveyard) and!(clone and!( transforms((Nightmare,newability[moveTo(exile) all(other Nightmare[token]|myBattlefield)])))!)! restriction{type(creature[fresh]|graveyard)~morethan~0} +text={T}: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control. +mana={1}{B}{B} +type=Creature +subtype=Demon Warlock +power=3 +toughness=2 +[/card] +[card] name=Academic Dispute target=creature -auto=choice name(Must block and gains reach) transforms((,newability[mustblock],newability[reach])) ueot +auto=choice name(Must block and gains reach) transforms((,newability[mustblock],reach)) ueot auto=choice name(Must block and doesn't gain reach) transforms((,newability[mustblock])) ueot -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=ability$!_LEARN_!$ controller text=Target creature blocks this turn if able. You may have it gain reach until end of turn. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={R} type=Instant @@ -179,7 +284,7 @@ type=Instant [card] name=Academic Probation auto=choice name(Name a non-land card) chooseanameopp maxcast(*[chosenname])0 opponent ueot && phaseaction[upkeep once] maxcast(*[lastnamechosen])0 opponent ueot chooseend nonland -auto=choice name(Choose a non-land permanent) target(*|battlefield) transforms((,newability[cantattack],newability[cantpwattack],newability[cantblock],newability[noactivatedability])) uynt +auto=choice name(Choose a non-land permanent) target(*|battlefield) transforms((,cantattack,cantpwattack,cantblock,newability[noactivatedability])) uynt text=Choose one -- Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. -- Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. mana={1}{W} type=Sorcery @@ -190,7 +295,7 @@ name=Academy Drake abilities=flying kicker={4} auto=if paid(kicker) then counter(1/1,2) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Flying -- If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it. +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Flying -- If Academy Drake was kicked, it enters with two +1/+1 counters on it. mana={2}{U} type=Creature subtype=Drake @@ -199,8 +304,8 @@ toughness=2 [/card] [card] name=Academy Journeymage -auto=moveto(ownerHand) target(creature|opponentBattlefield) -text=This spell costs {1} less to cast if you control a Wizard. -- When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. +auto=moveto(hand) target(creature|opponentBattlefield) +text=This spell costs {1} less to cast if you control a Wizard. -- When Academy Journeymage enters, return target creature an opponent controls to its owner's hand. other={3}{U} name(reduced by Wizard) otherrestriction=type(wizard|mybattlefield)~morethan~0 mana={4}{U} @@ -211,12 +316,12 @@ toughness=2 [/card] [card] name=Academy Manufactor -auto=@tokencreated(food|myBattlefield):token(Clue,notrigger) -auto=@tokencreated(food|myBattlefield):token(Treasure Sur,notrigger) -auto=@tokencreated(clue|myBattlefield):token(Food,notrigger) -auto=@tokencreated(clue|myBattlefield):token(Treasure Sur,notrigger) -auto=@tokencreated(treasure|myBattlefield):token(Food,notrigger) -auto=@tokencreated(treasure|myBattlefield):token(Clue,notrigger) +auto=@tokencreated(food|myBattlefield):token(Clue,Clue Artifact,0/0,notrigger) and!( transforms((,newability[{2}{S}:draw:1])) forever )! +auto=@tokencreated(food|myBattlefield):token(Treasure,Treasure Artifact,0/0,notrigger) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever )! +auto=@tokencreated(clue|myBattlefield):token(Food,Food Artifact,0/0,notrigger) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )! +auto=@tokencreated(clue|myBattlefield):token(Treasure,Treasure Artifact,0/0,notrigger) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever )! +auto=@tokencreated(treasure|myBattlefield):token(Food,Food Artifact,0/0,notrigger) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )! +auto=@tokencreated(treasure|myBattlefield):token(Clue,Clue Artifact,0/0,notrigger) and!( transforms((,newability[{2}{S}:draw:1])) forever )! text=If you would create a Clue, Food, or Treasure token, instead create one of each. mana={3} type=Artifact Creature @@ -225,17 +330,37 @@ power=1 toughness=3 [/card] [card] +name=Academy Wall +abilities=defender +auto=@movedTo(instant,sorcery|mystack) turnlimited:may _LOOT_ +text=Defender -- Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn. +mana={2}{U} +type=Creature +subtype=Wall +power=0 +toughness=5 +[/card] +[card] +name=Access Denied +target=*|stack +auto=fizzle +anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then _THOPTERTOKEN_*storedmanacost +text=Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value. +mana={3}{U}{U} +type=Instant +[/card] +[card] name=Access Tunnel auto={T}:add{C} -auto={3}{T}:name(Creature becomes unblockable) target(creature[power<=3]|battlefield) transforms((,newability[unblockable])) ueot +auto={3}{T}:name(Creature becomes unblockable) target(creature[power<=3]|battlefield) transforms((,unblockable)) ueot text={T}: Add {C}. -- {3}, {T}: Target creature with power 3 or less can't be blocked this turn. type=Land [/card] [card] name=Acclaimed Contender -aicode=activate transforms((,newability[if type(knight|mybattlefield)~morethan~1 then target(*[aura;knight;equipment;legendary artifact;zpos<=5]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot -auto=if type(knight|mybattlefield)~morethan~1 then name(Look 5 cards) reveal:5 optionone name(Get a card) target(*[aura;knight;equipment;legendary artifact]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +aicode=activate transforms((,newability[if type(knight|mybattlefield)~morethan~1 then target(*[aura;knight;equipment;legendary artifact;zpos<=5]|myLibrary) moveto(hand) and!( all(other *[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=if type(knight|mybattlefield)~morethan~1 then name(Look 5 cards) reveal:5 optionone name(Get a card) target(*[aura;knight;equipment;legendary artifact]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=When Acclaimed Contender enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={2}{W} type=Creature subtype=Human Knight @@ -262,6 +387,13 @@ power=2 toughness=5 [/card] [card] +name=Accursed Duneyard +auto={T}:Add{C} +auto={2}{T}:regenerate target(shade,skeleton,specter,spirit,vampire,wraith,zombie) +text={T}: Add {C}. -- {2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) +type=Land +[/card] +[card] name=Accursed Horde auto={1}{B}:target(creature[zombie;attacking]) indestructible text={1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) @@ -272,12 +404,23 @@ power=3 toughness=3 [/card] [card] +name=Accursed Marauder +auto=ability$!name(Animate Chains) notaTarget(creature[-token]|myBattlefield) sacrifice !$ opponent +auto=ability$!name(Animate Chains) notaTarget(creature[-token]|myBattlefield) sacrifice !$ controller +text=When Accursed Marauder enters, each player sacrifices a nontoken creature. +mana={1}{B} +type=Creature +subtype=Zombie Warrior +power=2 +toughness=1 +[/card] +[card] name=Acererak the Archlich auto=if type(Tomb of Annihilation[dungeoncompleted]|myzones)~equalto~0 then if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot -auto=if type(Tomb of Annihilation[dungeoncompleted]|myzones)~equalto~0 then name(Return to hand) moveTo(ownerhand) -auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(Choose one) choice name(Sacrifice a creature) notatarget(creature|mybattlefield) sacrifice _ choice name(Opponent create Zombie) token(Zombie) opponent!$ opponent -auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~equalto~0}:name(Create zombie) token(Zombie) controller -text=When Acererak the Archlich enters the battlefield, if you have not completed the dungeon Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. -- Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. +auto=if type(Tomb of Annihilation[dungeoncompleted]|myzones)~equalto~0 then name(Return to hand) moveTo(hand) +auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(Choose one) choice name(Sacrifice a creature) notaTarget(creature|mybattlefield) sacrifice _ choice name(Opponent create Zombie) _ZOMBIETOKEN_ opponent!$ opponent +auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~equalto~0}:name(Create zombie) _ZOMBIETOKEN_ controller +text=When Acererak the Archlich enters, if you have not completed the dungeon Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. -- Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. mana={2}{B} type=Legendary Creature subtype=Zombie Wizard @@ -285,9 +428,19 @@ power=5 toughness=5 [/card] [card] +name=Acolyte of Aclazotz +auto={T}{S(other *[creature;artifact]|mybattlefield)}:life:-1 opponent && life:1 controller +text={T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life. +mana={2}{B} +type=Creature +subtype=Vampire Cleric +power=1 +toughness=4 +[/card] +[card] name=Acolyte of Affliction -auto=deplete:2 controller && may moveTo(myHand) target(*[-sorcery;-instant]|myGraveyard) oneshot -text=When Acolyte of Affliction enters the battlefield, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand. +auto=deplete:2 controller && transforms((,newability[may name(Return a permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(hand)])) oneshot +text=When Acolyte of Affliction enters, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand. mana={2}{B}{G} type=Creature subtype=Human Cleric @@ -295,10 +448,18 @@ power=2 toughness=3 [/card] [card] +name=Acolyte of Bahamut +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[this(counter{0/0.1.AcolyteEffect}=0) lord(*[dragon]|mycastingzone) altercost(colorless:-2)],newability[@movedto(*[dragon]|mystack):name(Dragon spell casted) counter(0/0.1.AcolyteEffect) notrg],newability[@each end restriction{compare(hascntacolyteffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.AcolyteEffect)])) +text=Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast." +mana={1}{G} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Acquisitions Expert -aicode=activate reject notatarget(*|opponenthand) -auto=reveal:calculateparty revealzone(opponenthand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +aicode=activate reject notaTarget(*|opponenthand) +auto=reveal:calculateparty revealzone(opponenthand) optionone name(choose discards) notaTarget(<1>*|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=When Acquisitions Expert enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={1}{B} type=Creature subtype=Human Rogue @@ -306,10 +467,30 @@ power=1 toughness=2 [/card] [card] +name=Acrobatic Cheerleader +auto=@each my secondmain sourceTap:if this(cantargetcard(*[-effect])) then transforms((effect,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever +text=Survival - At the beginning of your second main phase, if Acrobatic Cheerleader is tapped, put a flying counter on it. This ability triggers only once. +mana={1}{W} +type=Creature +subtype=Human Survivor +power=2 +toughness=2 +[/card] +[card] +name=Acrobatic Leap +target=creature +auto=1/3 +auto=flying +auto=untap +text=Target creature gets +1/+3 and gains flying until end of turn. Untap it. +mana={W} +type=Instant +[/card] +[card] name=Act of Authority auto=may name(Exile artifact or enchantment) target(*[artifact;enchantment]|battlefield) moveTo(ownerExile) auto=@each my upkeep:ability$!name(Choose one) choice name(Exile opponent's artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) moveTo(ownerExile) && all(mysource) moveto(opponentBattlefield) _ choice name(Exile your artifact or enchantment) target(*[artifact;enchantment]|mybattlefield) moveTo(ownerExile) _ choice name(Don't exile any artifact or enchantment) donothing!$ controller -text=When Act of Authority enters the battlefield, you may exile target artifact or enchantment. -- At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority. +text=When Act of Authority enters, you may exile target artifact or enchantment. -- At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority. mana={1}{W}{W} type=Enchantment [/card] @@ -325,7 +506,7 @@ type=Instant [card] name=Adamant Will target=creature -auto=transforms((,newability[2/2],newability[indestructible])) ueot +auto=transforms((,newability[2/2],indestructible)) ueot text=Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={1}{W} type=Instant @@ -344,15 +525,35 @@ toughness=1 [card] name=Adanto, the First Fort auto={T}:add{W} -auto={2}{W}{T}:token(Vampire,creature Vampire,1/1,white,lifelink) -text=(Transforms from Legion's Landing.) -- {T}: Add {W} to your mana pool. -- {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink. +auto={2}{W}{T}:_WHITEVAMPIRE_ +text=(Transforms from Legion's Landing.) -- {T}: Add {W}. -- {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink. type=Legendary Land [/card] [card] +name=Adaptive Gemguard +auto={T(*[artifact;creature]|mybattlefield)}{T(*[artifact;creature]|mybattlefield)}:counter(1/1) asSorcery +text=Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery. +mana={3}{W} +type=Artifact Creature +subtype=Gnome +power=3 +toughness=3 +[/card] +[card] +name=Adaptive Omnitool +auto=teach(creature) type:artifact:mybattlefield/type:artifact:mybattlefield nonstatic +auto=teach(creature) transforms((,newability[_ATTACKING_ reveal:6 optionone name(Get card) target(artifact|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend])) +auto={3}:equip +text=Equipped creature gets +1/+1 for each artifact you control. -- Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Equip {3} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Adaptive Shimmerer abilities=flash auto=counter(1/1.3) -text=Flash -- Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it. +text=Flash -- Adaptive Shimmerer enters with three +1/+1 counters on it. mana={5} type=Creature subtype=Insect @@ -360,10 +561,22 @@ power=0 toughness=0 [/card] [card] +name=Adaptive Sporesinger +abilities=vigilance +auto=target(creature|battlefield) transforms((,newability[2/2],vigilance)) ueot +auto=_PROLIFERATE_ +text=Vigilance -- When Adaptive Sporesinger enters, choose one - -- - Target creature gets +2/+2 and gains vigilance until end of turn. -- - Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{G} +type=Creature +subtype=Phyrexian Druid +power=2 +toughness=2 +[/card] +[card] name=Adarkar Unicorn auto={T}:Add{U} auto={T}:Add{1}{U} -text={T}: Add {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs. +text={T}: Add {U} or {1}{U}. Spend this mana only to pay cumulative upkeep costs. mana={1}{W}{W} type=Creature subtype=Unicorn @@ -385,7 +598,7 @@ toughness=4 [card] name=Adeliz, the Cinder Wind abilities=flying, haste -auto=@movedTo(instant,sorcery|mystack): all(wizard|myBattlefield)) +1/+1 ueot +auto=@movedTo(instant,sorcery|mystack): all(wizard|myBattlefield) +1/+1 ueot text=Flying, haste -- Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. mana={1}{U}{R} type=Legendary Creature @@ -395,7 +608,7 @@ toughness=2 [/card] [card] name=Adherent of Hope -auto=@each my combatbegins restriction{type(planeswalker[Basri]|mybattlefield)~morethan~0}:counter(1/1,1) +auto=@each my combatbegins restriction{type(planeswalker[Basri]|mybattlefield)~morethan~0}:counter(1/1) text=At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope. mana={1}{W} type=Creature @@ -406,9 +619,9 @@ toughness=1 [card] name=Adios Wormhole abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) -auto=target(*[-land]|battlefield) moveto(ownerhand) +auto=target(*[-land]|battlefield) moveto(hand) text=Return target nonland permanent to its owners's hand. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={1}{U} type=Instant @@ -417,8 +630,8 @@ type=Instant name=Admiral Beckett Brass auto=lord(other pirate|mybattlefield) 1/1 auto=@combatdamagefoeof(player) from(*[pirate]|myBattlefield):counter(0/0,1,PirateDamage) all(this) -auto=@each my endofturn:this(counter{0/0.1.PirateDamage}>=3) removeallcounters(0/0,1,PirateDamage) && ability$!name(Gain control of permanent) name(Gain control of permanent) moveto(mybattlefield) target(*[-land]|opponentbattlefield)!$ controller -auto=@each my endofturn:this(counter{0/0.1.PirateDamage}<3) removeallcounters(0/0,1,PirateDamage) +auto=@each my end:this(counter{0/0.1.PirateDamage}>=3) removeallcounters(0/0,1,PirateDamage) && ability$!name(Gain control of permanent) name(Gain control of permanent) moveto(mybattlefield) target(*[-land]|opponentbattlefield)!$ controller +auto=@each my end:this(counter{0/0.1.PirateDamage}<3) removeallcounters(0/0,1,PirateDamage) text=Other Pirates you control get +1/+1. -- At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. mana={1}{U}{B}{R} type=Legendary Creature @@ -427,6 +640,17 @@ power=3 toughness=3 [/card] [card] +name=Admiral Brass, Unsinkable +auto=deplete:4 +auto=@each my combatbegins:may target(pirate|mygraveyard) moveTo(battlefield) and!(transforms((,newability[counter(0/0.1.finality)],newability[this(counter{0/0.1.finality}>=1) exiledeath],setpower=4,settoughness=4,haste)) forever)! +text=When Admiral Brass, Unsinkable enters, mill four cards. -- At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) +mana={2}{U}{B}{R} +type=Legendary Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] +[card] name=Admiral's Order target=*|stack other={U} name(Raid) @@ -439,7 +663,7 @@ type=Instant [card] name=Adorable Kitten auto=rolld6 6 winability life:lastrollresult controller winabilityend loseability life:lastrollresult controller loseabilityend rolld6end -text=When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result. +text=When this creature enters, roll a six-sided die. You gain life equal to the result. mana={W} type=Host Creature subtype=Cat @@ -449,7 +673,7 @@ toughness=1 [card] name=Adorned Pouncer abilities=double strike -autograveyard={3}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +autograveyard={3}{W}{W}{E}:_ETERNALIZE_ text=Double strike -- Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.) mana={1}{W} type=Creature @@ -461,14 +685,13 @@ toughness=1 name=Adriana's Valor abilities=hiddenface,isconspiracy restriction=never -autocommandzone=chooseaname transforms((,newability[lord(creature[chosenname]|myBattlefield) transforms((,newability[@combat(attacking) source(this):pay({W}) name(Pay and gains indestructible) name(Pay and gains indestructible) transforms((,newability[indestructible])) ueot]))])) forever chooseend +autocommandzone=chooseaname transforms((,newability[lord(creature[chosenname]|myBattlefield) transforms((,newability[_ATTACKING_pay({W}) name(Pay and gains indestructible) name(Pay and gains indestructible) transforms((,indestructible)) ueot]))])) forever chooseend text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) type=Conspiracy [/card] [card] name=Adriana, Captain of the Guard -auto=_ATTACKING_1/1 ueot -auto=_ATTACKING_all(other creature[attacking]) 1/1 ueot +auto=@combat(attacking) source(creature|myBattlefield):all(trigger[to]) 1/1 ueot text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) mana={3}{R}{W} type=Legendary Creature @@ -478,7 +701,7 @@ toughness=4 [/card] [card] name=Adrix and Nev, Twincasters -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto=_WARD2_ auto=@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger) text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- If one or more tokens would be created under your control, twice that many of those tokens are created instead. mana={2}{G}{U} @@ -498,25 +721,18 @@ power=4 toughness=3 [/card] [card] -name=Advantageous Proclamation -abilities=isconspiracy -restriction=never -text=(Start the game with this conspiracy face up in the command zone.) -- Your minimum deck size is reduced by five. -type=Conspiracy -[/card] -[card] name=Adventure Awaits -aicode=activate transforms((,newability[if type(creature[zpos<=5]|myLibrary)~morethan~0 then target(creature[zpos<=5]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary and!( draw:1 controller)! )! ])) oneshot -auto=if type(creature[zpos<=5]|myLibrary)~morethan~0 then name(Look 5 cards) reveal:5 optionone name(Get a creature) target(creature|reveal) transforms((,newability[choice name(Put in hand) moveTo(myHand)],newability[choice name(Put on bottom and draw) bottomoflibrary and!( draw:1 controller )!])) oneshot optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=if type(creature[zpos<=5]|myLibrary)~equalto~0 then name(Look 5 cards) reveal:5 optionone name(Put on bottom) target(*|reveal) bottomoflibrary and!( draw:1 controller )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[if type(creature[zpos<=5]|myLibrary)~morethan~0 then target(creature[zpos<=5]|myLibrary) moveto(hand) and!( all(other *[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary and!( draw:1 controller)! )! ])) oneshot +auto=if type(creature[zpos<=5]|myLibrary)~morethan~0 then name(Look 5 cards) reveal:5 optionone name(Get a creature) target(creature|reveal) transforms((,newability[choice name(Put in hand) moveto(hand)],newability[choice name(Put on bottom and draw) bottomoflibrary and!( draw:1 controller )!])) oneshot optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=if type(creature[zpos<=5]|myLibrary)~equalto~0 then name(Look 5 cards) reveal:5 optionone name(Put on bottom) target(*|reveal) bottomoflibrary and!( draw:1 controller )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card. mana={1}{G} type=Sorcery [/card] [card] name=Adventurous Impulse -aicode=activate transforms((,newability[target(*[creature;land;zpos<=3]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot -auto=name(Look top 3 cards) reveal:3 optionone name(Get creature or land) target(*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[target(*[creature;land;zpos<=3]|myLibrary) moveto(hand) and!( all(other *[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=name(Look top 3 cards) reveal:3 optionone name(Get creature or land) target(*[creature;land]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={G} type=Sorcery @@ -543,7 +759,7 @@ toughness=5 [card] name=Aegis of the Heavens target=creature -auto=+1/+7 +auto=+1/+7 text=Target creature gets +1/+7 until end of turn. mana={1}{W} type=Instant @@ -558,6 +774,16 @@ mana={2}{W} type=Sorcery [/card] [card] +name=Aerial Boost +other={convoke} name(Convoke) +target=creature +auto=2/2 +auto=flying +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets +2/+2 and gains flying until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] name=Aerial Engineer auto=aslongas(artifact|myBattlefield) +2/+0 auto=aslongas(artifact|myBattlefield) flying @@ -572,26 +798,26 @@ toughness=4 name=Aerial Formation abilities=hasnokicker,hasstrive kicker=multi{2}{U} name(Strive) -auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot -auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[1/1],newability[flying])) ueot +auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[1/1],flying)) ueot +auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[1/1],flying)) ueot text=Strive - Aerial Formation costs {2}{U} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain flying until end of turn. mana={U} type=Instant @@ -608,6 +834,19 @@ power=2 toughness=2 [/card] [card] +name=Aerial Surveyor +abilities=flying +auto=@combat(attacking) source(this) restriction{type(land|opponentBattlefield)~morethan~type(land|myBattlefield)}:name(Search basic plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle controller])) oneshot )! +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +text=Flying -- Whenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. -- Crew 2 +mana={2}{W} +type=Artifact +subtype=Vehicle +power=3 +toughness=4 +[/card] +[card] name=Aerial Volley auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature[flying]) damage:1!$ controller text=Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying. @@ -615,6 +854,17 @@ mana={G} type=Instant [/card] [card] +name=Aerie Auxiliary +abilities=flying +auto=may target(other creature|battlefield) counter(1/1) +text=Flying -- When Aerie Auxiliary enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=3 +[/card] +[card] name=Aeromoeba abilities=flying auto={D(*|myHand)}:swap @@ -628,7 +878,7 @@ toughness=4 [card] name=Aeromunculus abilities=flying -auto={2}{G}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.1)])) forever +auto={2}{G}{U}:_ADAPT1_ text=Flying -- {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) mana={1}{G}{U} type=Creature @@ -637,10 +887,31 @@ power=2 toughness=3 [/card] [card] +name=Aeronaut Cavalry +abilities=flying +auto=counter(1/1) target(other soldier|myBattlefield) +text=Flying -- When Aeronaut Cavalry enters, put a +1/+1 counter on another target Soldier you control. +mana={4}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=Aeronaut's Wings +auto=teach(creature) +1/+0 +auto=teach(creature) flying +auto={2}:equip +text=Equipped creature gets +1/+0 and has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Aesi, Tyrant of Gyre Strait auto=maxPlay(land)+1 auto=_LANDFALL_may draw:1 controller -text=You may play an additional land on each of your turns. -- Whenever a land enters the battlefield under your control, you may draw a card. +text=You may play an additional land on each of your turns. -- Whenever a land enters under your control, you may draw a card. mana={4}{G}{U} type=Legendary Creature subtype=Serpent @@ -648,9 +919,22 @@ power=5 toughness=5 [/card] [card] +name=Aether Channeler +auto=choice _BIRDTOKEN_ +auto=choice target(other *[-land]) moveto(hand) +auto=choice draw:1 +text=When Aether Channeler enters, choose one - -- - Create a 1/1 white Bird creature token with flying. -- - Return another target nonland permanent to its owner's hand. -- - Draw a card. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] name=Aether Gust -target=*[red;green]|battlefield,stack -auto=transforms((,newability[Choice name(Top) moveto(library)],newability[Choice name(Bottom) bottomoflibrary])) controller +auto=choice name(target permanent) target(*[red;green]|battlefield) transforms((,newability[choice name(Put on top) all(this) moveto(mylibrary)],newability[choice name(Put on bottom) all(this) bottomoflibrary])) forever +auto=choice name(target spell on the stack) target(*[red;green]|stack) transforms((,newability[choice name(Put on top) all(this) fizzleto(librarytop)],newability[choice name(Put on bottom) all(this) fizzleto(librarybottom)])) forever +restriction=type(*[red;green]|battlefield,stack)~morethan~0 text=Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library. mana={1}{U} type=Instant @@ -658,8 +942,8 @@ type=Instant [card] name=Aether Helix target=*[-instant;-sorcery]|battlefield -auto=moveto(ownerhand) -auto=ability$!name(Return permanent) name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(myhand)!$ controller +auto=moveto(hand) +auto=ability$!name(Return permanent) name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(hand)!$ controller text=Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand. mana={3}{G}{U} type=Sorcery @@ -694,7 +978,7 @@ type=Enchantment [card] name=Aether Tide target=creature|myhand -auto=reject && ability$!name(Return a creature) name(Return a creature) moveTo(ownerhand) target(creature|battlefield)!$ controller +auto=reject && ability$!name(Return a creature) name(Return a creature) moveTo(hand) target(creature|battlefield)!$ controller text=As an additional cost to cast Aether Tide, discard X creature cards. -- Return X target creatures to their owners' hands. mana={X}{U} type=Sorcery @@ -710,10 +994,24 @@ type=Enchantment subtype=Aura [/card] [card] +name=Aetherblade Agent +abilities=deathtouch +backside=Gitaxian Mindstinger +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={4}{p(U)}:flip(backside) asSorcery +text=Deathtouch -- {4}{U/P}: Transform Aetherblade Agent. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) +mana={1}{B} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] name=Aetherborn Marauder abilities=flying,lifelink -auto=all(*[counter{1/1}|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) may name(Move 1/1 counter) counter(1/1.-1) all(this) && counter(1/1) target(Aetherborn Marauder[fresh]|mybattlefield)])) oneshot -text=Flying, lifelink -- When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. +auto=all(*[counter{1/1}]|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) may name(Move 1/1 counter) counter(1/1.-1) all(this) && counter(1/1) target(Aetherborn Marauder[fresh]|mybattlefield)])) oneshot +text=Flying, lifelink -- When Aetherborn Marauder enters, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. mana={3}{B} type=Creature subtype=Aetherborn Rogue @@ -721,8 +1019,19 @@ power=2 toughness=2 [/card] [card] +name=Aetherjacket +abilities=flying,vigilance +auto={2}{T}{S}:destroy target(other artifact) asSorcery +text=Flying, vigilance -- {2}, {T}, Sacrifice this creature: Destroy another target artifact. Activate only as a sorcery. +mana={3} +type=Artifact Creature +subtype=Thopter +power=2 +toughness=1 +[/card] +[card] name=Aethershield Artificer -auto=@each my combatbegins:target(artifact creature|myBattlefield)) 2/2 && indestructible ueot +auto=@each my combatbegins:target(artifact[creature]|myBattlefield) transforms((,newability[2/2],indestructible)) ueot text=At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={3}{W} type=Creature @@ -734,8 +1043,9 @@ toughness=3 name=Aetherstorm Roc abilities=flying auto=alterenergy:1 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) && tap(noevent) target(creature|opponentbattlefield) -text=Flying -- Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). -- Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. +auto=@movedTo(other creature|myBattlefield):alterenergy:1 controller +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) transforms((,newability[counter(1/1)],newability[may tap target(creature|opponentBattlefield)])) oneshot +text=Flying -- Whenever Aetherstorm Roc or another creature enters under your control, you get {E} (an energy counter). -- Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. mana={2}{W}{W} type=Creature subtype=Bird @@ -743,10 +1053,22 @@ power=3 toughness=3 [/card] [card] +name=Aetherwing, Golden-Scale Flagship +abilities=flying +anyzone=type:artifact:myBattlefield/4 cdaactive +auto=_CREW1_ +text=Flying -- Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +color=blue,red +type=Legendary Artifact +subtype=Vehicle +power=* +toughness=4 +[/card] +[card] name=Aeve, Progenitor Ooze -auto=counter(1/1,type:*[ooze]:mybattlefield) +auto=foreach(other ooze|mybattlefield) counter(1/1) auto=if cantargetcard(*[-token]) then thisforeach(variable{pstormcount}>=2) clone options(nolegend) -text=Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) -- Aeve, Progenitor Ooze isn't legendary if it's a token. -- Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control. +text=Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) -- Aeve, Progenitor Ooze isn't legendary if it's a token. -- Aeve enters with a +1/+1 counter on it for each other Ooze you control. mana={2}{G}{G}{G} type=Legendary Creature subtype=Ooze @@ -756,7 +1078,7 @@ toughness=2 [card] name=Affectionate Indrik auto=may target(creature|opponentbattlefield) dynamicability -text=When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) +text=When Affectionate Indrik enters, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) mana={5}{G} type=Creature subtype=Beast @@ -764,6 +1086,25 @@ power=4 toughness=4 [/card] [card] +name=Afterlife Insurance +auto=all(creature|myBattlefield) transforms((,newability[_DIES__AFTERLIFETOKEN_])) ueot +auto=draw:1 +text=Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.) +mana={1}{WB} +type=Instant +[/card] +[card] +name=Aftermath Analyst +auto=deplete:3 +auto={3}{G}{S}:all(land|mygraveyard) moveto(mybattlefield) and!(tap(noevent))! +text=When Aftermath Analyst enters, mill three cards. -- {3}{G}, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped. +mana={1}{G} +type=Creature +subtype=Elf Detective +power=1 +toughness=3 +[/card] +[card] name=Agadeem's Awakening restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Agadeem, the Undercrypt) @@ -779,8 +1120,8 @@ auto=this(X=7) name(Return any creatures from graveyard) moveTo(myBattlefield) t auto=this(X=8) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=2]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=3]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=4]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=5]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=6]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=7]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=8]|myGraveyard)!$ controller auto=this(X=9) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=2]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=3]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=4]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=5]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=6]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=7]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=8]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=9]|myGraveyard)!$ controller auto=this(X=10) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=0]|myGraveyard) && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=1]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=2]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=3]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=4]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=5]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=6]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=7]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=8]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=9]|myGraveyard)!$ controller && ability$!name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost=10]|myGraveyard)!$ controller -auto=this(X>10) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost<=X]|myGraveyard) -text=Return from your graveyard to the battlefield any number of target creature cards that each have a different converted mana cost X or less. // Agadeem, the Undercrypt +auto=this(X>10) name(Return any creatures from graveyard) moveTo(myBattlefield) target(creature[manacost<=X]|myGraveyard) +text=Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less. // Agadeem, the Undercrypt mana={X}{B}{B}{B} type=Sorcery [/card] @@ -788,7 +1129,56 @@ type=Sorcery name=Agadeem, the Undercrypt auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller auto={T}:add{B} -text=As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {B}. // {X}{B}{B}{B} Agadeem's Awakening +text=As Agadeem, the Undercrypt enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {B}. // {X}{B}{B}{B} Agadeem's Awakening +type=Land +[/card] +[card] +name=Against All Odds +auto=if type(*[artifact;creature]|mybattlefield)~morethan~0 then choice name(Exile artifact or creature) name(Exile artifact or creature) target(*[artifact;creature]|mybattlefield) moveto(myexile) and!( moveto(ownerbattlefield) )! +auto=if type(artifact[manacost<=3]|mygraveyard)~morethan~0 then choice name(Return artifact) name(Return artifact) target(artifact[manacost<=3]|mygraveyard) moveto(mybattlefield) +auto=if type(creature[manacost<=3]|mygraveyard)~morethan~0 then choice name(Return creature) name(Return creature) target(creature[manacost<=3]|mygraveyard) moveto(mybattlefield) +auto=if type(*[artifact;creature]|mybattlefield)~morethan~0 then if type(artifact[manacost<=3]|mygraveyard)~morethan~0 then choice name(Exile and return artifact) name(Exile and return artifact) name(Exile and return artifact) target(*[artifact;creature]|mybattlefield) moveto(myexile) and!( transforms((,newability[name(Return artifact) name(Return artifact) target(artifact[manacost<=3]|mygraveyard) moveto(mybattlefield)],newability[moveto(ownerbattlefield)])) ueot )! +auto=if type(*[artifact;creature]|mybattlefield)~morethan~0 then if type(creature[manacost<=3]|mygraveyard)~morethan~0 then choice name(Exile and return creature) name(Exile and return creature) name(Exile and return creature) target(*[artifact;creature]|mybattlefield) moveto(myexile) and!( transforms((,newability[name(Return creature) name(Return creature) target(creature[manacost<=3]|mygraveyard) moveto(mybattlefield)],newability[moveto(ownerbattlefield)])) ueot )! +text=Choose one or both -- Exile target artifact or creature you control, then return it to the battlefield under its owner's control. -- Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Agate Assault +auto=choice name(deal 4 damage) target(creature) transforms((,newability[exiledeath],newability[damage:4])) +auto=choice moveto(exile) target(artifact) +text=Choose one - -- - Agate Assault deals 4 damage to target creature. If that creature would die this turn, exile it instead. -- - Exile target artifact. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Agate Instigator +kicker={1}{R} name(Offspring) +auto=@movedTo(other creature|myBattlefield):damage:1 all(opponent) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +text=Offspring {1}{R} (You may pay an additional {1}{R} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- Whenever another creature you control enters, this creature deals 1 damage to each opponent. +mana={1}{R} +type=Creature +subtype=Lizard Rogue +power=1 +toughness=3 +[/card] +[card] +name=Agate-Blade Assassin +auto=_ATTACKING_life:1 controller && life:-1 opponent +text=Whenever Agate-Blade Assassin attacks, defending player loses 1 life and you gain 1 life. +mana={1}{B} +type=Creature +subtype=Lizard Assassin +power=1 +toughness=3 +[/card] +[card] +name=Age-Graced Chapel +auto=tapped +auto={T}:Add{W} +auto={T}:Add{B} +text=Age-Graced Chapel enters tapped. -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -800,10 +1190,21 @@ power=1 toughness=4 [/card] [card] +name=Agency Coroner +auto={2}{B}{S(other creature[suspect]|mybattlefield)}:draw:2 restriction{type(other creature[suspect]|mybattlefield)~morethan~0} +auto={2}{B}{S(other creature|mybattlefield)}:draw:1 +text={2}{B}, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead. +mana={4}{B} +type=Creature +subtype=Ogre Cleric +power=3 +toughness=6 +[/card] +[card] name=Agent of Treachery auto=moveTo(myBattlefield) target(*|opponentBattlefield) -auto=@each my endofturn:ability$!name(Choose one) choice name(You control 3 or more permanents you don't own) draw:3 controller _ choice name(You don't control 3 or more permanents you don't own) donothing!$ controller -text=When Agent of Treachery enters the battlefield, gain control of target permanent. -- At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. +auto=@each my end:ability$!name(Choose one) choice name(You control 3 or more permanents you don't own) draw:3 controller _ choice name(You don't control 3 or more permanents you don't own) donothing!$ controller +text=When Agent of Treachery enters, gain control of target permanent. -- At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. mana={5}{U}{U} type=Creature subtype=Human Rogue @@ -811,11 +1212,27 @@ power=2 toughness=3 [/card] [card] +name=Agent of the Iron Throne +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedto(graveyard) from(*[creature;artifact]|mybattlefield):name(Opponent looses life) life:-1 opponent])) +text=Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life." +mana={2}{B} +type=Legendary Enchantment +subtype=Background +[/card] +[card] +name=Agent of the Shadow Thieves +auto=@combat(attacking) source(*[iscommander]|mybattlefield):name(Put counter, deathtouch and indestructible) all(trigger[to]) transforms((,deathtouch,indestructible,newability[counter(1/1)])) ueot +text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn." +mana={1}{B} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Aggression target=creature[-wall] auto=first strike auto=trample -auto=teach(creature) transforms((,newability[@each my endofturn restriction{didntattack}:destroy])) +auto=teach(creature) transforms((,newability[@each my end restriction{didntattack}:destroy])) text=Enchant non-Wall creature -- Enchanted creature has first strike and trample. -- At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn. mana={2}{R} type=Enchantment @@ -841,9 +1258,19 @@ power=8 toughness=8 [/card] [card] +name=Aggressive Sabotage +target=player +kicker={R} +auto=ability$!name(discard) reject notaTarget(<2>*|myhand)!$ targetedplayer +auto=if paid(kicker) then damage:3 targetedplayer +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Target player discards two cards. If this spell was kicked, it deals 3 damage to that player. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Agitator Ant -auto=@each my endofturn:may name(Put 1/1 counters and goad) target(creature|mybattlefield) transforms((,newability[counter(1/1.2)],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever -auto=@each my endofturn:ability$!may name(Put 1/1 counters and goad) target(creature|mybattlefield) transforms((,newability[counter(1/1.2)],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever!$ opponent +auto=@each my end:may name(Put 1/1 counters and goad) target(creature|mybattlefield) transforms((,newability[counter(1/1.2)],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever +auto=@each my end:ability$!may name(Put 1/1 counters and goad) target(creature|mybattlefield) transforms((,newability[counter(1/1.2)],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever!$ opponent text=At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) mana={2}{R} type=Creature @@ -852,9 +1279,21 @@ power=2 toughness=2 [/card] [card] +name=Agonasaur Rex +abilities=cycling,trample +autohand=__CYCLING__({2}{G}) +autohand=@cycled(this|myHand):may target(creature,Vehicle) transforms((,newability[counter(1/1.2)],trample,indestructible)) ueot +text=Trample -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Dinosaur +power=8 +toughness=8 +[/card] +[card] name=Agonizing Remorse -aicode=activate moveto(exile) notatarget(*[-land]|opponenthand,opponentGraveyard) -auto=choice name(reveal from hand) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose to exile) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(exile)])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend && life:-1 controller +aicode=activate moveto(exile) notaTarget(*[-land]|opponenthand,opponentGraveyard) +auto=choice name(reveal from hand) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose to exile) notaTarget(<1>*[-land]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(exile)])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend && life:-1 controller auto=choice name(reveal from graveyard) moveto(exile) target(*[-land]|opponentGraveyard) && life:-1 controller text=Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. mana={1}{B} @@ -862,12 +1301,26 @@ type=Sorcery [/card] [card] name=Agonizing Syphon -auto=damage:3 target(player,creature,planeswalker) && life:3 +target=anytarget +auto=damage:3 +auto=life:3 controller text=Agonizing Syphon deals 3 damage to any target and you gain 3 life. mana={3}{B} type=Sorcery [/card] [card] +name=Agrus Kos, Spirit of Justice +abilities=double strike,vigilance +auto=may target(creature) if cantargetcard(suspect) then moveto(exile) else _SUSPECT_IT_ +auto=_ATTACKING_may target(creature) if cantargetcard(suspect) then moveto(exile) else _SUSPECT_IT_ +text=Double strike, vigilance -- Whenever Agrus Kos, Spirit of Justice enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) +mana={2}{R}{W} +type=Legendary Creature +subtype=Spirit Detective +power=2 +toughness=4 +[/card] +[card] name=Ahn-Crop Champion auto=@exerted(this):untap all(other creature|mybattlefield) auto=_ATTACKING_may exert @@ -904,15 +1357,15 @@ toughness=2 [card] name=Aid from the Cowl aicode=activate transforms((,newability[may name(Put on battlefield) target(*[-instant;-sorcery;zpos<=1]|mylibrary) moveto(myBattlefield)])) oneshot -auto=@each my endofturn:if revolt then name(Look top card) name(Look top card) reveal:1 optionone target(*[-instant;-sorcery]|reveal) transforms((,newability[choice name(Put on battlefield) moveto(mybattlefield)],newability[choice name(Put on bottom) bottomoflibrary],newability[choice name(Put back) moveto(mylibrary)])) oneshot optiononeend optiontwo name(Put Back On Bottom) target(*|reveal) transforms((,newability[choice name(Put back) moveto(mylibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot optiontwoend revealend +auto=@each my end:if revolt then name(Look top card) name(Look top card) reveal:1 optionone target(*[-instant;-sorcery]|reveal) transforms((,newability[choice name(Put on battlefield) moveto(mybattlefield)],newability[choice name(Put on bottom) bottomoflibrary],newability[choice name(Put back) moveto(mylibrary)])) oneshot optiononeend optiontwo name(Put Back On Bottom) target(*|reveal) transforms((,newability[choice name(Put back) moveto(mylibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot optiontwoend revealend text=Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library. mana={3}{G}{G} type=Enchantment [/card] [card] name=Aid the Fallen -auto=name(creature and planeswalker) moveTo(ownerHand) target(creature|mygraveyard) and!(may moveTo(ownerHand) target(planeswalker|mygraveyard))! -auto=moveTo(ownerHand) target(planeswalker|mygraveyard) +auto=ability$!may moveTo(hand) target(creature|mygraveyard)!$ controller +auto=ability$!may moveTo(hand) target(planeswalker|mygraveyard)!$ controller text=Choose one or both -- Return target creature card from your graveyard to your hand. -- Return target planeswalker card from your graveyard to your hand. mana={1}{B} type=Sorcery @@ -920,16 +1373,37 @@ type=Sorcery [card] name=Aim for the Head auto=if type(zombie|battlefield)~morethan~0 then choice name(Exile a zombie) name(Exile a zombie) target(zombie|battlefield) moveto(exile) -auto=choice name(Opponent exiles 2 cards) ability$!name(Exile 2 cards) name(Exile 2 cards) notatarget(<2>*|myhand) moveto(exile)!$opponent +auto=choice name(Opponent exiles 2 cards) ability$!name(Exile 2 cards) name(Exile 2 cards) notaTarget(<2>*|myhand) moveto(exile)!$opponent text=Choose one -- Exile target Zombie. -- Target opponent exiles two cards from their hand. mana={2}{B} type=Sorcery [/card] [card] +name=Air Marshal +auto={3}:target(soldier) flying ueot +text={3}: Target Soldier gains flying until end of turn. +mana={1}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Air Response Unit +abilities=flying,vigilance +auto=_CREW1_ +text=Flying, vigilance -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={2}{W} +type=Artifact +subtype=Vehicle +power=3 +toughness=3 +[/card] +[card] name=Air-Cult Elemental abilities=flying -auto=may name(Return creature) target(other creature|battlefield) moveto(ownerhand) -text=Flying -- Whirlwind - When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand. +auto=may name(Return creature) target(other creature|battlefield) moveto(hand) +text=Flying -- Whirlwind - When Air-Cult Elemental enters, return up to one other target creature to its owner's hand. mana={4}{U}{U} type=Creature subtype=Elemental @@ -937,11 +1411,34 @@ power=2 toughness=5 [/card] [card] +name=Airlift Chaplain +abilities=flying +auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(creature[tobereturn&manacost<=3]|mygraveyard)~morethan~0 then choice name(Return a creature) name(Return a creature) target(creature[tobereturn&manacost<=3]|mygraveyard) moveto(hand)],newability[if type(plains[tobereturn]|mygraveyard)~morethan~0 then choice name(Return a plains) name(Return a plains) target(plains[tobereturn]|mygraveyard) moveto(hand)],newability[choice name(Put 1/1 counter) target(Airlift Chaplain[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )! +text=Flying -- When Airlift Chaplain enters, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.) +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Ajani Fells the Godsire +auto=counter(0/0,1,Lore) +auto=moveTo(exile) target(creature[power>=3]|opponentBattlefield) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) create(cat warrior:creature cat warrior:2/1:white) and!( target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Vigilance)],newability[this(counter{0/0.1.Vigilance}>=1) vigilance])) forever )! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(creature|myBattlefield) double strike ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Exile target creature an opponent controls with power 3 or greater. -- II - Create a 2/1 white Cat Warrior creature token, then put a vigilance counter on a creature you control. -- III - Target creature you control gains double strike until end of turn. +mana={3}{W}{W} +type=Enchantment +subtype=Saga +[/card] +[card] name=Ajani's Aid -auto=moveto(myhand) target(Ajani^ Valiant Protector|mylibrary) -auto=moveto(myhand) target(Ajani^ Valiant Protector|mygraveyard) +auto=may name(Search library or graveyard) moveto(hand) target(Ajani^ Valiant Protector|myLibrary,myGraveyard) auto={S}:target(creature) preventAllCombatDamage to(mytgt) ueot -text=When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn. +text=When Ajani's Aid enters, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn. mana={2}{G}{W} type=Enchantment [/card] @@ -949,7 +1446,7 @@ type=Enchantment name=Ajani's Chosen auto=@movedTo(enchantment[aura]|myBattlefield):all(trigger[to]) transforms((,newability[may name(Attach aura to cat) rehook target(cat[token;fresh]|mybattlefield)])) oneshot auto=_CONSTELLATION_token(Cat,Creature Cat,2/2,white) -text=Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token. +text=Whenever an enchantment enters under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token. mana={2}{W}{W} type=Creature subtype=Cat Soldier @@ -960,8 +1457,8 @@ toughness=3 name=Ajani's Influence target=creature auto=counter(1/1,2) -aicode=activate transforms((,newability[target(*[white;zpos<=5]|mylibrary) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot -auto=name(Look top 5 cards) reveal:5 revealzone(mylibrary) optionone name(Get white card) target(*[white]|reveal) moveto(myhand) optiononeend optiontwo name(Put bottomoflibrary) target(<1>*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +aicode=activate transforms((,newability[target(*[white;zpos<=5]|mylibrary) moveto(hand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=name(Look top 5 cards) reveal:5 revealzone(mylibrary) optionone name(Get white card) target(*[white]|reveal) moveto(hand) optiononeend optiontwo name(Put bottomoflibrary) target(<1>*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend text=Put two +1/+1 counters on target creature. -- Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={2}{W}{W} type=Sorcery @@ -978,26 +1475,26 @@ type=Enchantment name=Ajani's Presence abilities=hasnokicker,hasstrive kicker=multi{2}{W} name(Strive) -auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot -auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[1/1],newability[indestructible])) ueot +auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot +auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[1/1],indestructible)) ueot text=Strive - Ajani's Presence costs {2}{W} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) mana={W} type=Instant @@ -1005,15 +1502,28 @@ type=Instant [card] name=Ajani's Welcome auto=@movedTo(creature|myBattlefield):life:1 -text=Whenever a creature enters the battlefield under your control, you gain 1 life. +text=Whenever a creature enters under your control, you gain 1 life. mana={W} type=Enchantment [/card] [card] +name=Akawalli, the Seething Tower +auto=aslongas(*[-instant;-sorcery]|myGraveyard) 2/2 >3 +auto=aslongas(*[-instant;-sorcery]|myGraveyard) trample >3 +auto=aslongas(*[-instant;-sorcery]|myGraveyard) 2/2 >7 +auto=aslongas(*[-instant;-sorcery]|myGraveyard) oneblocker >7 +text=Descend 4 - As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample. -- Descend 8 - As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature. +mana={1}{B}{G} +type=Legendary Creature +subtype=Fungus +power=3 +toughness=3 +[/card] +[card] name=Akim, the Soaring Wind abilities=flying -auto=@movedTo(*[token]|myBattlefield) turnlimited:token(Bird,creature Bird,1/1,white,flying) -auto={3}{U}{R}{W}:all(creature[token]|myBattlefield)) double strike ueot +auto=@movedTo(*[token]|myBattlefield) turnlimited:_BIRDTOKEN_ +auto={3}{U}{R}{W}:all(creature[token]|myBattlefield) double strike ueot text=Flying -- Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. -- {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn. mana={2}{U}{R}{W} type=Legendary Creature @@ -1023,7 +1533,7 @@ toughness=4 [/card] [card] name=Akiri, Fearless Voyager -auto=@combat(attacking) source(creature[geared]|myBattlefield):draw:1 controller +auto=@combat(attacking) source(creature[geared]|myBattlefield) turnLimited:draw:1 controller auto={W}:name(Select target equipment and then unattach) name(Select target equipment and then unattach) target(equipment|myBattlefield) transforms((,newability[ueot teach(creature) {unattach} restriction{once}:indestructible],newability[teach(creature) tap(noevent)])) ueot text=Whenever you attack a player with one or more equipped creatures, draw a card. -- {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn. mana={1}{R}{W} @@ -1044,9 +1554,58 @@ power=0 toughness=3 [/card] [card] +name=Akki Battle Squad +auto=@combat(attacking) source(creature[modified]|mybattlefield) turnlimited:name(Untap modified creatures) nextphasealter(add,combatphases,controller,after) && all(creature[modified]|mybattlefield) untap +text=Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.) +mana={5}{R} +type=Creature +subtype=Goblin Samurai +power=6 +toughness=6 +[/card] +[card] +name=Akki Ember-Keeper +auto=@movedTo(creature[-token&modified]|graveyard) from(mybattlefield):name(Create a spirit) token(Spirit,Creature Spirit,1/1) +text=Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.) +mana={1}{R} +type=Enchantment Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] +name=Akki Ronin +auto=@combat(attackedalone) source(*[Samurai;Warrior]|myBattlefield):may _DISCARD&DRAW_ +text=Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card. +mana={1}{R} +type=Creature +subtype=Goblin Samurai +power=1 +toughness=3 +[/card] +[card] +name=Akki Scrapchomper +auto={1}{R}{T}{S(*[artifact;land]|myBattlefield)}:draw:1 +text={1}{R}, {T}, Sacrifice an artifact or land: Draw a card. +mana={R} +type=Creature +subtype=Phyrexian Goblin +power=1 +toughness=1 +[/card] +[card] +name=Akki War Paint +target=artifact,creature +auto=teach(creature) +2/+1 +text=Enchant artifact or creature -- As long as enchanted permanent is a creature, it gets +2/+1. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Akoum Hellhound auto=_LANDFALL_2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn. +text=Landfall - Whenever a land enters under your control, Akoum Hellhound gets +2/+2 until end of turn. mana={R} type=Creature subtype=Elemental Dog @@ -1057,7 +1616,7 @@ toughness=1 name=Akoum Teeth auto=tap(noevent) auto={T}:add{R} -text=Akoum Teeth enters the battlefield tapped. -- {T}: Add {R}. // {5}{R} Akoum Warrior +text=Akoum Teeth enters tapped. -- {T}: Add {R}. // {5}{R} Akoum Warrior type=Land [/card] [card] @@ -1075,9 +1634,9 @@ toughness=5 [/card] [card] name=Akroma's Will -auto=choice name(Choose first) all(creature|mybattlefield) transforms((,newability[flying],newability[vigilance],newability[double strike])) ueot -auto=choice name(Choose second) all(creature|mybattlefield) transforms((,newability[lifelink],newability[indestructible],newability[protection from blue],newability[protection from red],newability[protection from green],newability[protection from white],newability[protection from black])) ueot -auto=if type(*[iscommander]|mybattlefield)~morethan~0 then choice name(Choose both) name(Choose both) all(creature|mybattlefield) transforms((,newability[flying],newability[vigilance],newability[double strike],newability[lifelink],newability[indestructible],newability[protection from blue],newability[protection from red],newability[protection from green],newability[protection from white],newability[protection from black])) ueot +auto=choice name(Choose first) all(creature|mybattlefield) transforms((,flying,vigilance,double strike)) ueot +auto=choice name(Choose second) all(creature|mybattlefield) transforms((,lifelink,indestructible,newability[protection from blue],newability[protection from red],newability[protection from green],newability[protection from white],newability[protection from black])) ueot +auto=if type(*[iscommander]|mybattlefield)~morethan~0 then choice name(Choose both) name(Choose both) all(creature|mybattlefield) transforms((,flying,vigilance,double strike,lifelink,indestructible,newability[protection from blue],newability[protection from red],newability[protection from green],newability[protection from white],newability[protection from black])) ueot text=Choose one. If you control a commander as you cast this spell, you may choose both. -- Creatures you control gain flying, vigilance, and double strike until end of turn. -- Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn. mana={3}{W} type=Instant @@ -1085,19 +1644,19 @@ type=Instant [card] name=Akroma, Vision of Ixidor abilities=flying,first strike,vigilance,trample,partner -auto=@each combatbegins:all(creature[flying]|mybattlefield) 1/1 ueot -auto=@each combatbegins:all(creature[first strike]|mybattlefield) 1/1 ueot -auto=@each combatbegins:all(creature[double strike]|mybattlefield) 1/1 ueot -auto=@each combatbegins:all(creature[haste]|mybattlefield) 1/1 ueot -auto=@each combatbegins:all(creature[deathtouch]|mybattlefield) 1/1 ueot -auto=@each combatbegins:all(creature[opponentshroud]|mybattlefield) 1/1 ueot -auto=@each combatbegins:all(creature[indestructible]|mybattlefield) 1/1 ueot -auto=@each combatbegins:all(creature[lifelink]|mybattlefield) 1/1 ueot -auto=@each combatbegins:all(creature[menace]|mybattlefield) 1/1 ueot -auto=@each combatbegins:all(creature[reach]|mybattlefield) 1/1 ueot -auto=@each combatbegins:all(creature[trample]|mybattlefield) 1/1 ueot -auto=@each combatbegins:all(creature[vigilance]|mybattlefield) 1/1 ueot -auto=@each combatbegins:all(creature[partner]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[flying]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[first strike]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[double strike]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[haste]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[deathtouch]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[hexproof]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[indestructible]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[lifelink]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[menace]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[reach]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[trample]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[vigilance]|mybattlefield) 1/1 ueot +auto=@each combatbegins:all(other creature[partner]|mybattlefield) 1/1 ueot text=Flying, first strike, vigilance, trample -- At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. -- Partner mana={5}{W}{W} type=Legendary Creature @@ -1106,6 +1665,48 @@ power=6 toughness=6 [/card] [card] +name=Akul the Unrepentant +abilities=flying,trample +auto={S(other creature|mybattlefield)}{S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:notaTarget(creature|myHand) moveTo(mybattlefield) asSorcery limit:1 +text=Flying, trample -- Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. +mana={B}{B}{R}{R} +type=Legendary Creature +subtype=Scorpion Dragon Rogue +power=5 +toughness=5 +[/card] +[card] +name=Alabaster Host Intercessor +auto=target(creature|opponentbattlefield) (blink)forsrc +aicode=activate target(plains|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search plain) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Alabaster Host Intercessor enters, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) +mana={5}{W} +type=Creature +subtype=Phyrexian Samurai +power=3 +toughness=4 +[/card] +[card] +name=Alabaster Host Sanctifier +abilities=lifelink +text=Lifelink +mana={1}{W} +type=Creature +subtype=Phyrexian Cleric +power=2 +toughness=2 +[/card] +[card] +name=Alacrian Armory +auto=lord(creature|myBattlefield) 0/1 +auto=lord(creature|myBattlefield) vigilance +auto=@each my combatbegins:may target(vehicle|myBattlefield) becomes(Artifact Creature) ueot +text=Creatures you control get +0/+1 and have vigilance. -- At the beginning of combat on your turn, choose up to one target Mount or Vehicle you control. Until end of turn, that permanent becomes saddled if it's a Mount and becomes an artifact creature if it's a Vehicle. +mana={3}{W} +type=Artifact +[/card] +[card] name=Aladdin auto={1}{R}{R}{T}:name(Gain control of target artifact) name(Gain control of target artifact) target(artifact) moveto(mybattlefield) and!( counter(0/0,1,AladdinCounter) )! auto=@movedto(this|nonbattlezone) from(mybattlefield):all(artifact[counter{0/0.1.AladdinCounter}]|mybattlefield) moveto(ownerbattlefield) and!( removeallcounters(0/0,1,AladdinCounter) )! @@ -1118,28 +1719,60 @@ toughness=1 [/card] [card] name=Aladdin's Lamp -aicode=activate transforms((,newability[target(*[zpos<=fullpaid]|mylibrary) moveto(myhand) and!( all(*[zpos<=fullpaid]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +aicode=activate transforms((,newability[target(*[zpos<=fullpaid]|mylibrary) moveto(hand) and!( all(*[zpos<=fullpaid]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot auto={1}{T}:name(X=1) name(X=1) donothing -auto={2}{T}:name(X=2) name(X=2) transforms((,newability[replacedraw reveal:2 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=1]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot -auto={3}{T}:name(X=3) name(X=3) transforms((,newability[replacedraw reveal:3 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=2]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot -auto={4}{T}:name(X=4) name(X=4) transforms((,newability[replacedraw reveal:4 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot -auto={5}{T}:name(X=5) name(X=5) transforms((,newability[replacedraw reveal:5 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot -auto={6}{T}:name(X=6) name(X=6) transforms((,newability[replacedraw reveal:6 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot -auto={7}{T}:name(X=7) name(X=7) transforms((,newability[replacedraw reveal:7 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=6]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot -auto={8}{T}:name(X=8) name(X=8) transforms((,newability[replacedraw reveal:8 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=7]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot -auto={9}{T}:name(X=9) name(X=9) transforms((,newability[replacedraw reveal:9 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=8]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot -auto={10}{T}:name(X=10) name(X=10) transforms((,newability[replacedraw reveal:10 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( all(*[zpos<=9]|mylibrary) moveto(myhand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(*[zpos<=10]) moveto(myhand) afterrevealedend revealend])) ueot +auto={2}{T}:name(X=2) name(X=2) transforms((,newability[replacedraw reveal:2 optionone name(Choose a card) target(*|reveal) moveto(hand) and!( all(*[zpos<=1]|mylibrary) moveto(hand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot +auto={3}{T}:name(X=3) name(X=3) transforms((,newability[replacedraw reveal:3 optionone name(Choose a card) target(*|reveal) moveto(hand) and!( all(*[zpos<=2]|mylibrary) moveto(hand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot +auto={4}{T}:name(X=4) name(X=4) transforms((,newability[replacedraw reveal:4 optionone name(Choose a card) target(*|reveal) moveto(hand) and!( all(*[zpos<=3]|mylibrary) moveto(hand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot +auto={5}{T}:name(X=5) name(X=5) transforms((,newability[replacedraw reveal:5 optionone name(Choose a card) target(*|reveal) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(hand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot +auto={6}{T}:name(X=6) name(X=6) transforms((,newability[replacedraw reveal:6 optionone name(Choose a card) target(*|reveal) moveto(hand) and!( all(*[zpos<=5]|mylibrary) moveto(hand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot +auto={7}{T}:name(X=7) name(X=7) transforms((,newability[replacedraw reveal:7 optionone name(Choose a card) target(*|reveal) moveto(hand) and!( all(*[zpos<=6]|mylibrary) moveto(hand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot +auto={8}{T}:name(X=8) name(X=8) transforms((,newability[replacedraw reveal:8 optionone name(Choose a card) target(*|reveal) moveto(hand) and!( all(*[zpos<=7]|mylibrary) moveto(hand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot +auto={9}{T}:name(X=9) name(X=9) transforms((,newability[replacedraw reveal:9 optionone name(Choose a card) target(*|reveal) moveto(hand) and!( all(*[zpos<=8]|mylibrary) moveto(hand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) ueot +auto={10}{T}:name(X=10) name(X=10) transforms((,newability[replacedraw reveal:10 optionone name(Choose a card) target(*|reveal) moveto(hand) and!( all(*[zpos<=9]|mylibrary) moveto(hand) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(*[zpos<=10]) moveto(hand) afterrevealedend revealend])) ueot text={X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. mana={10} type=Artifact [/card] [card] +name=Alandra, Sky Dreamer +auto=_SECOND_DRAW_ name(Create drake) name(Create drake) token(Drake, Creature Drake,2/2,blue,flying) +auto=@drawof(player) restriction{compare(pdrewcount)~equalto~5}:name(Gain X/X) name(Gain X/X) transforms((,newability[phandcount/phandcount])) ueot +auto=@drawof(player) restriction{compare(pdrewcount)~equalto~5}:all(drake|mybattlefield) transforms((,newability[phandcount/phandcount])) ueot +text=Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. -- Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand. +mana={2}{U}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=2 +toughness=4 +[/card] +[card] +name=Alania's Pathmaker +auto=_IMPULSEUENT_ +text=When Alania's Pathmaker enters, exile the top card of your library. Until the end of your next turn, you may play that card. +mana={3}{R} +type=Creature +subtype=Otter Wizard +power=4 +toughness=2 +[/card] +[card] +name=Alaundo the Seer +auto={T}:name(Draw and exile) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[name(Exile a card) target(*|myhand) moveto(myexile) and!( transforms((,newability[counter(0/0.manacost.Time)],newability[name(Remove time counter) name(Remove time counter) all(other *[counter{0/0.1.Time}]|myexile) counter(0/0.-1.Time)],newability[@counterremoved(0/0.1.Time) from(this|myexile) restriction{compare(hascnttime)~equalto~0}:may name(Cast from exile) name(Cast from exile) all(this|mygraveyard) moveto(myexile) and!( if cantargetcard(*[-creature]|*) then activate castcard(normal) else moveto(myBattlefield) and!( transforms((,haste)) ueot )! )!])) forever])!)) forever )! +text={T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile. +mana={2}{G}{U} +type=Legendary Creature +subtype=Human Shaman +power=3 +toughness=5 +[/card] +[card] name=Alchemist's Gambit #MISSING:Damage can't be prevented abilities=exiledeath other={4}{U}{U}{R} name(Cleave) auto=turns:+1 controller -auto=ifnot paid(alternative) then emblem transforms((,newability[@each my upkeep:phaseaction[endofturn once] winGame opponent])) forever dontremove +auto=ifnot paid(alternative) then emblem transforms((,newability[@each my upkeep:phaseaction[end once] winGame opponent])) forever dontremove text=Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) -- Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] -- Exile Alchemist's Gambit. mana={1}{R}{R} type=Sorcery @@ -1147,9 +1780,9 @@ type=Sorcery [card] name=Alchemist's Gift target=creature -auto=1/1 ueot +auto=1/1 auto=choice name(Gains deathtouch) deathtouch ueot -auto=choice name(Gains lifelink) lifelink ueot +auto=choice name(Gains lifelink) transforms((,lifelink)) ueot text=Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.) mana={B} type=Instant @@ -1159,8 +1792,8 @@ name=Alchemist's Retrieval other={1}{U} name(Cleave) restriction=type(*[-land]|mybattlefield)~morethan~0 otherrestriction=type(*[-land]|battlefield)~morethan~0 -auto=if paid(alternative) then target(*[-land]|battlefield) moveto(ownerhand) -auto=ifnot paid(alternative) then target(*[-land]|mybattlefield) moveto(ownerhand) +auto=if paid(alternative) then target(*[-land]|battlefield) moveto(hand) +auto=ifnot paid(alternative) then target(*[-land]|mybattlefield) moveto(hand) text=Cleave {1}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) -- Return target nonland permanent [you control] to its owner's hand. mana={U} type=Instant @@ -1178,6 +1811,18 @@ power=2 toughness=3 [/card] [card] +name=Alela, Cunning Conqueror +abilities=flying +auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:create(Faerie:Creature Faerie Rogue:1/1:flying:black) +auto=@combatdamaged(player) from(Faerie|mybattlefield) turnlimited:name(Goad creature) target(creature|opponentBattlefield) _GOAD_ +text=Flying -- Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. -- Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. +mana={2}{U}{B} +type=Legendary Creature +subtype=Faerie Warlock +power=2 +toughness=4 +[/card] +[card] name=Alena, Kessig Trapper abilities=first strike,partner auto={T}:name(Choose the most powerful fresh creature) name(Choose the most powerful fresh creature) target(creature[fresh]|myBattlefield) transforms((,newability[thisforeach(variable{power}) add{R}])) oneshot @@ -1200,10 +1845,22 @@ power=2 toughness=4 [/card] [card] +name=Alesha, Who Laughs at Fate +abilities=first strike +auto=_ATTACKING_counter(1/1) +auto=@each my end restriction{raid}:target(creature[manacost<=p]|mygraveyard) moveTo(battlefield) +text=First strike -- Whenever Alesha attacks, put a +1/+1 counter on it. -- Raid - At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield. +mana={1}{B}{R} +type=Legendary Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Alhammarret's Archive abilities=lifefaker -auto=@lifeof(player) from(*[-Alhammarret's Archive]):life:thatmuch -auto=replacedraw draw:2 noreplace +auto=@lifeof(player) from(*[-lifefaker]|*):life:thatmuch +auto=replacedraw if compare(currentphase)~equalto~3 then draw:1 noreplace else draw:2 noreplace text=If you would gain life, you gain twice that much life instead. -- If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. mana={5} type=Legendary Artifact @@ -1211,9 +1868,9 @@ type=Legendary Artifact [card] name=Alharu, Solemn Ritualist abilities=partner -auto=target(creature) counter(1/1) -auto=@movedto(creature[-token;counter{1/1}]|mygraveyard) from(mybattlefield):token(Spirit,Creature Spirit,1/1,white,flying) -text=When Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. -- Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. -- Partner (You can have two commanders if both have partner.) +auto=target(other creature) counter(1/1) +auto=@movedto(creature[-token;counter{1/1}]|mygraveyard) from(mybattlefield):_SPIRITTOKEN_ +text=When Alharu, Solemn Ritualist enters, put a +1/+1 counter on each of up to two other target creatures. -- Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. -- Partner (You can have two commanders if both have partner.) mana={4}{W} type=Legendary Creature subtype=Human Monk @@ -1224,8 +1881,8 @@ toughness=3 name=Alibou, Ancient Witness aicode=activate transforms((,newability[all(*[zpos<=type:artifact[tapped]:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=lord(other creature[artifact]|mybattlefield) haste -auto=@combat(attacking) source(creature[artifact]|myBattlefield):name(Deals damage) damage:type:artifact[tapped]:mybattlefield target(player,creature,planeswalker) -auto=@combat(attacking) source(creature[artifact]|myBattlefield):name(Scry cards) scry:type:artifact[tapped]:mybattlefield scrycore delayed dontshow donothing scrycoreend scryend +auto=@combat(attacking) source(creature[artifact]|myBattlefield) turnLimited:name(Scry cards) scry:type:artifact[tapped]:mybattlefield scrycore delayed dontshow donothing scrycoreend scryend +auto=@combat(attacking) source(creature[artifact]|myBattlefield) turnLimited:name(Deals damage) damage:type:artifact[tapped]:mybattlefield target(anytarget) text=Other artifact creatures you control have haste. -- Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control. mana={3}{R}{W} type=Legendary Artifact Creature @@ -1238,7 +1895,7 @@ name=Alirios, Enraptured auto=tap(noevent) auto=aslongas(creature[Reflection]|mybattlefield) doesnotuntap auto=token(Reflection,creature Reflection,3/2,blue) -text=Alirios, Enraptured enters the battlefield tapped. -- Alirios doesn't untap during your untap step if you control a Reflection. -- When Alirios enters the battlefield, create a 3/2 blue Reflection creature token. +text=Alirios, Enraptured enters tapped. -- Alirios doesn't untap during your untap step if you control a Reflection. -- When Alirios enters, create a 3/2 blue Reflection creature token. mana={2}{U} type=Legendary Creature subtype=Human @@ -1253,7 +1910,7 @@ kicker={W} name(Fuse) auto=if paid(alternative) then life:twicetype:creature:mybattlefield auto=ifnot paid(alternative) then token(Centaur,Creature Centaur,3/3,green) auto=if paid(kicker) then ability$!name(Gain life) name(Gain life) life:twicetype:creature:mybattlefield!$ controller -text=Put a 3/3 green Centaur creature token onto the battlefield. // You gain 2 life for each creature you control. -- Fuse (You may cast one or both halves of this card from your hand.) +text=Put a 3/3 green Centaur creature token onto the battlefield. // You gain 2 life for each creature you control. -- Fuse (You may cast one or both halves of this card from your hand.) mana={3}{G} type=Sorcery [/card] @@ -1267,6 +1924,30 @@ type=Enchantment subtype=Aura [/card] [card] +name=All Will Be One +auto=@totalcounteradded(any) from(*|mybattlefield):name(Deal damage) ability$!name(Choose one) choice name(Damage opponent) damage:storedthatmuch opponent _ choice name(Damage creature or planeswalker) target(*[creature;planeswalker]|opponentbattlefield) damage:storedthatmuch!$ controller +auto=@energizedof(player):name(Deal damage) ability$!name(Choose one) choice name(Damage opponent) damage:storedthatmuch opponent _ choice name(Damage creature or planeswalker) target(*[creature;planeswalker]|opponentbattlefield) damage:storedthatmuch!$ controller +auto=@experiencedof(player):name(Deal damage) ability$!name(Choose one) choice name(Damage opponent) damage:storedthatmuch opponent _ choice name(Damage creature or planeswalker) target(*[creature;planeswalker]|opponentbattlefield) damage:storedthatmuch!$ controller +auto=@poisonedfoeof(player):name(Deal damage) ability$!name(Choose one) choice name(Damage opponent) damage:storedthatmuch opponent _ choice name(Damage creature or planeswalker) target(*[creature;planeswalker]|opponentbattlefield) damage:storedthatmuch!$ controller +text=Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] +name=Alley Assailant +auto=tapped +facedown={3} +autofacedown=_WARD2_ +autofacedown={4}{B}{B}:morph +autofaceup=life:3 controller && life:-3 target(opponent) +text=Alley Assailant enters tapped. -- Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. +mana={2}{B} +type=Creature +subtype=Vampire Rogue +power=3 +toughness=3 +[/card] +[card] name=Allied Assault auto=choice name(Target 0 creatures) donothing auto=choice name(Target 1 creature) target(creature) calculateparty/calculateparty ueot @@ -1288,6 +1969,16 @@ power=1 toughness=1 [/card] [card] +name=Alloy Animist +auto=aslongas(artifact[-creature]|myBattlefield) {2}{G}:target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,setpower=4,settoughness=4)) ueot +text={2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] name=Allure of the Unknown auto=if type(*[-land;zpos<=6]|mylibrary)~morethan~0 then ability$!name(Reveal the top six cards) name(Reveal the top six cards) target(<6>*[zpos<=6]|opponentlibrary) donothing!$ opponent auto=if type(*[-land;zpos<=6]|mylibrary)~morethan~0 then ability$!name(Choose one) name(Exile and cast) target(*[-land;zpos<=6]|opponentlibrary) moveto(exile) and!( activate castcard(normal) and!( moveto(opponenthand) all(*[zpos<=6]|opponentlibrary) )! )! _ choice name(Exile and don't cast) target(*[-land;zpos<=6]|opponentlibrary) moveto(exile) and!( moveto(opponenthand) all(*[zpos<=6]|opponentlibrary) )! !$ opponent @@ -1317,8 +2008,8 @@ auto=this(variable{type:ally:myrestrictedcastingzone}>0) {T}:add{R} auto=this(variable{type:ally:myrestrictedcastingzone}>0) {T}:add{G} auto=this(variable{type:ally:myrestrictedcastingzone}>0) {T}:add{W} auto=this(variable{type:ally:myrestrictedcastingzone}>0) {T}:add{U} -auto={1}{T}{S}:target(ally|myBattlefield) moveTo(ownerhand) -text={T}: Add {C} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell. -- {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand. +auto={1}{T}{S}:target(ally|myBattlefield) moveTo(hand) +text={T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. -- {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand. type=Land [/card] [card] @@ -1334,15 +2025,38 @@ toughness=1 [/card] [card] name=Alms -auto={1}:moveto(exile) all(*[zpos=1]|mygraveyard) && prevent:1 target(creature) +auto={1}:moveto(exile) all(*[zpos=type:*:mygraveyardplus1plusend]|mygraveyard) && prevent:1 target(creature) text={1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn. mana={W} type=Enchantment [/card] [card] +name=Aloe Alchemist +abilities=trample +autohand={1}{G}:_PLOT_ && ability$!target(creature) transforms((,newability[3/2],trample)) ueot !$ controller +autoexile=_PLOTCAST_ +text=Trample -- When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. -- Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={1}{G} +type=Creature +subtype=Plant Warlock +power=3 +toughness=2 +[/card] +[card] +name=Alora, Merry Thief +abilities=backgroundpartner +auto=@each my blockers:may target(creature[attacking]|myBattlefield) transforms((,unblockable,newability[phaseaction[end once] moveTo(hand) ueot])) oneshot +text=Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step. -- Choose a Background (You can have a Background as a second commander.) +mana={2}{U} +type=Legendary Creature +subtype=Halfling Rogue +power=3 +toughness=2 +[/card] +[card] name=Alpha Status target=creature -auto=teach(creature) foreach(other creature[share!subtype!]|battlefield) 2/2 +auto=teach(creature) transforms((,newability[foreach(other *[creature;share!types!]|battlefield) 2/2])) text=Enchant creature -- Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it. mana={2}{G} type=Enchantment @@ -1350,9 +2064,9 @@ subtype=Aura [/card] [card] name=Alpine Guide -auto=target(land[mountain]|mylibrary) moveto(myhand) +auto=may target(land[mountain]|mylibrary) moveTo(myBattlefield) and!(tap(noevent))! auto=@movedTo(this|nonbattlezone) from(battlefield):target(land[mountain]|mybattlefield) sacrifice -text=When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle your library. -- Alpine Guide attacks each combat if able. -- When Alpine Guide leaves the battlefield, sacrifice a Mountain. +text=When Alpine Guide enters, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle. -- Alpine Guide attacks each combat if able. -- When Alpine Guide leaves the battlefield, sacrifice a Mountain. mana={2}{R} type=Snow Creature subtype=Human Scout @@ -1361,14 +2075,14 @@ toughness=3 [/card] [card] name=Alpine Houndmaster -auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Alpine and Igneous) name(Search Alpine and Igneous) name(Search Alpine and Igneous) target(Alpine Watchdog|mylibrary) moveto(myhand) and!( transforms((,newability[name(Search Igneous Cur) target(Igneous Cur|mylibrary) moveto(myhand) and!( shuffle )! ])) oneshot )! -auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Alpine Watchdog) name(Search Alpine Watchdog) name(Search Alpine Watchdog) target(Alpine Watchdog|mylibrary) moveto(myhand) and!( shuffle )! -auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Igneous Cur) name(Search Igneous Cur) name(Search Igneous Cur) target(Igneous Cur|mylibrary) moveto(myhand) and!( shuffle )! -auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|mylibrary)~equalto~0 then choice name(Search Alpine Watchdog) name(Search Alpine Watchdog) name(Search Alpine Watchdog) target(Alpine Watchdog|mylibrary) moveto(myhand) and!( shuffle )! -auto=if type(Alpine Watchdog|mylibrary)~equalto~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Igneous Cur) may name(Search Igneous Cur) target(Igneous Cur|mylibrary) moveto(myhand) and!( shuffle )! +auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Alpine and Igneous) name(Search Alpine and Igneous) name(Search Alpine and Igneous) target(Alpine Watchdog|mylibrary) moveto(hand) and!( transforms((,newability[name(Search Igneous Cur) target(Igneous Cur|mylibrary) moveto(hand) and!( shuffle )! ])) oneshot )! +auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Alpine Watchdog) name(Search Alpine Watchdog) name(Search Alpine Watchdog) target(Alpine Watchdog|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Igneous Cur) name(Search Igneous Cur) name(Search Igneous Cur) target(Igneous Cur|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|mylibrary)~equalto~0 then choice name(Search Alpine Watchdog) name(Search Alpine Watchdog) name(Search Alpine Watchdog) target(Alpine Watchdog|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(Alpine Watchdog|mylibrary)~equalto~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Igneous Cur) may name(Search Igneous Cur) target(Igneous Cur|mylibrary) moveto(hand) and!( shuffle )! auto=choice name(Don's search library) name(Don's search library) donothing auto=_ATTACKING_type:creature[attacking]:myBattlefield/0 ueot -text=When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle your library. -- Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures. +text=When Alpine Houndmaster enters, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle. -- Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures. mana={R}{W} type=Creature subtype=Human Warrior @@ -1378,14 +2092,14 @@ toughness=2 [card] name=Alpine Meadow auto=tap(noevent) -text=({T}: Add {R} or {W}.) -- Alpine Meadow enters the battlefield tapped. +text=({T}: Add {R} or {W}.) -- Alpine Meadow enters tapped. type=Snow Land subtype=Mountain Plains [/card] [card] name=Alpine Moon auto=chooseaname transforms((,newability[lord(land[chosenname]|opponentbattlefield) loseabilities],newability[lord(land[chosenname]|opponentbattlefield) losesubtypesof(land)],newability[lord(land[chosenname]|opponentbattlefield) transforms((,newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{W}]))])) forever chooseend nonbasicland -text=As Alpine Moon enters the battlefield, choose a nonbasic land card name. -- Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color." +text=As Alpine Moon enters, choose a nonbasic land card name. -- Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color." mana={R} type=Enchantment [/card] @@ -1400,9 +2114,21 @@ power=2 toughness=2 [/card] [card] +name=Alquist Proft, Master Sleuth +abilities=vigilance +auto=_CLUE_ +auto={X}{W}{U}{U}{T}{S(clue|myBattlefield)}:draw:X && x life:X +text=Vigilance -- When Alquist Proft, Master Sleuth enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- {X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life. +mana={1}{W}{U} +type=Legendary Creature +subtype=Human Detective +power=3 +toughness=3 +[/card] +[card] name=Alrund's Epiphany abilities=foretell,exiledeath -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={4}{U}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=token(Bird,Creature Bird,1/1,blue,flying)*2 auto=turns:+1 controller @@ -1419,8 +2145,8 @@ anyzone={0}:doubleside(Hakka, Whispering Raven) autostack=if paid(alternative) then name(Hakka, Whispering Raven) name(Hakka, Whispering Raven) flip(Hakka, Whispering Raven) forcetype(Legendary Creature) auto=this(variable{isflipped}<1) foreach(*[foretold]|myexile) 1/1 auto=this(variable{isflipped}<1) foreach(*|myhand) 1/1 -auto=@each my endofturn restriction{compare(isflipped)~equalto~0}:transforms((,newability[choice name(Creature) reveal:2 optionone name(Get Creature) target(<2>Creature|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Artifact) reveal:2 optionone name(Get Artifact) target(<2>artifact|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Enchantment) reveal:2 optionone name(Get Enchantment) target(<2>enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Instant) reveal:2 optionone name(Get Instant) target(<2>instant|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) name(Bottom of library) bottomoflibrary optiontwoend revealend],newability[choice name(Land) reveal:2 optionone name(Get Land) target(<2>land|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Planeswalker) reveal:2 optionone name(Get Planeswalker) target(<2>planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Sorcery) reveal:2 optionone name(Get Sorcery) target(<2>sorcery|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Tribal) reveal:2 optionone name(Get Tribal) target(<2>tribal|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend])) oneshot -aicode=activate transforms((,newability[if type(*[creature;zpos<=2]|mylibrary)~equalto~0 then all(*[zpos<=2]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! else all(*[creature;zpos<=2]|mylibrary) moveto(myhand) and!( all(*[-creature;zpos<=2]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=@each my end restriction{compare(isflipped)~equalto~0}:transforms((,newability[choice name(Creature) reveal:2 optionone name(Get Creature) target(<2>Creature|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Artifact) reveal:2 optionone name(Get Artifact) target(<2>artifact|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Enchantment) reveal:2 optionone name(Get Enchantment) target(<2>enchantment|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Instant) reveal:2 optionone name(Get Instant) target(<2>instant|reveal) moveto(hand) optiononeend optiontwo name(put in grave) name(Bottom of library) bottomoflibrary optiontwoend revealend],newability[choice name(Land) reveal:2 optionone name(Get Land) target(<2>land|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Planeswalker) reveal:2 optionone name(Get Planeswalker) target(<2>planeswalker|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Sorcery) reveal:2 optionone name(Get Sorcery) target(<2>sorcery|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Tribal) reveal:2 optionone name(Get Tribal) target(<2>tribal|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend])) oneshot +aicode=activate transforms((,newability[if type(*[creature;zpos<=2]|mylibrary)~equalto~0 then all(*[zpos<=2]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! else all(*[creature;zpos<=2]|mylibrary) moveto(hand) and!( all(*[-creature;zpos<=2]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot text=Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. -- At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type into your hand and the rest on the bottom of your library in any order. // {1}{U} Hakka, Whispering Raven mana={3}{U}{U} type=Legendary Creature @@ -1444,6 +2170,30 @@ power=1 toughness=1 [/card] [card] +name=Altanak, the Thrice-Called +abilities=trample +auto=@targeted(this) from(*|opponentzones):draw:1 +autohand={1}{G}{discard}:target(land|mygraveyard) moveTo(battlefield) and!( tap(noevent) )! +text=Trample -- Whenever Altanak, the Thrice-Called becomes the target of a spell or ability an opponent controls, draw a card. -- {1}{G}, Discard Altanak, the Thrice-Called: Return target land card from your graveyard to the battlefield tapped. +mana={5}{G}{G} +type=Legendary Creature +subtype=Insect Beast +power=9 +toughness=9 +[/card] +[card] +name=Altar of Bhaal // Bone Offering +abilities=adventure +restriction=can play creature +other={2}{B} name(Adventure) +auto=if paid(alternative) then name(Create Skeleton) name(Create Skeleton) token(Skeleton,Creature Skeleton,4/1,black,menace) and!( tap(noevent) )! +auto=if paid(alternative) then _ADVENTURE_ +auto={2}{B}{T}{E(creature|myBattlefield)}:name(Return creature) target(creature|mygraveyard) moveTo(mybattlefield) asSorcery +text={2}{B}, {T}, Exile a creature you control: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. // Create a tapped 4/1 black Skeleton creature token with menace. (Then exile this card. You may cast the artifact later from exile.) +mana={1}{B} +type=Artifact +[/card] +[card] name=Altar of Dementia auto={S(creature|mybattlefield)}:name(deplete player) target(player) deplete:storedpower text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of their library into their graveyard. @@ -1463,7 +2213,7 @@ subtype=Lhurgoyf name=Altar of the Lost auto=tap(noevent) auto=this(variable{type:*[hasflashback]:mygraveyard}>0) {T}:name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller -text=Altar of the Lost enters the battlefield tapped. -- {T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard. +text=Altar of the Lost enters tapped. -- {T}: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard. mana={3} type=Artifact [/card] @@ -1471,8 +2221,8 @@ type=Artifact name=Altar of the Pantheon auto=alterdevoffset:1 controller auto=@movedto(this|nonbattlezone) from(battlefield):alterdevoffset:-1 controller -auto=this(variable{type:*[god;demigod]:mybattlefieldplustype:enchantment[legendary]:mybattlefieldplusend}>0) {T}:ability$! name(choose a color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller && life:1 controller -auto=this(variable{type:*[god;demigod]:mybattlefieldplustype:enchantment[legendary]:mybattlefieldplusend}=0) {T}:ability$! name(choose a color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller +auto=this(variable{type:*[god;demigod]:mybattlefieldplustype:enchantment[legendary]:mybattlefieldplusend}>0) {T}:_MANAOFANYCOLOR_ && life:1 controller +auto=this(variable{type:*[god;demigod]:mybattlefieldplustype:enchantment[legendary]:mybattlefieldplusend}=0) {T}:_MANAOFANYCOLOR_ text=Your devotion to each color and each combination of colors is increased by one. -- {T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life. mana={3} type=Artifact @@ -1491,13 +2241,13 @@ toughness=6 [card] name=Amareth, the Lustrous abilities=flying -aicode=activate transforms((,newability[may name(Put in hand) target(*[zpos<=1;share!types!]|mylibrary) moveto(myhand)])) oneshot -auto=@movedTo(planeswalker|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot -auto=@movedTo(creature|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot -auto=@movedTo(land[-creature]|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(land|reveal) moveto(myhand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot -auto=@movedTo(enchantment[-creature]|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot -auto=@movedTo(artifact[-creature;-land;-enchantment]|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot -text=Flying -- Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand. +aicode=activate transforms((,newability[may name(Put in hand) target(*[zpos<=1;share!types!]|mylibrary) moveto(hand)])) oneshot +auto=@movedTo(planeswalker|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(planeswalker|reveal) moveto(hand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot +auto=@movedTo(creature|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(creature|reveal) moveto(hand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot +auto=@movedTo(land[-creature]|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(land|reveal) moveto(hand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot +auto=@movedTo(enchantment[-creature]|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(enchantment|reveal) moveto(hand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot +auto=@movedTo(artifact[-creature;-land;-enchantment]|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(artifact|reveal) moveto(hand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot +text=Flying -- Whenever another permanent enters under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand. mana={3}{G}{W}{U} type=Legendary Creature subtype=Dragon @@ -1515,13 +2265,42 @@ power=2 toughness=2 [/card] [card] +name=Amber Gristle O'Maul +abilities=haste,backgroundpartner +auto=_ATTACKING_may all(*|myhand) reject && draw:1 +text=Haste -- Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. -- Choose a Background (You can have a Background as a second commander.) +mana={3}{R} +type=Legendary Creature +subtype=Dwarf Cleric +power=3 +toughness=3 +[/card] +[card] +name=Ambitious Assault +auto=all(creature|myBattlefield) transforms((,newability[2/0])) ueot +auto=if type(creature[modified]|myBattlefield)~morethan~0 then name(Draw a card) name(Draw a card) draw:1 controller +text=Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.) +mana={2}{R} +type=Instant +[/card] +[card] +name=Ambitious Dragonborn +auto=if compare(power:highest:*:mybattlefield)~morethan~compare(power:highest:*:mygraveyard) then name(Add 1/1 counters) counter(1/1,power:highest:*:mybattlefield) else name(Add 1/1 counters) counter(1/1,power:highest:*:mygraveyard) +text=Ambitious Dragonborn enters with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard. +mana={3}{G} +type=Creature +subtype=Dragon Barbarian +power=0 +toughness=0 +[/card] +[card] name=Ambitious Farmhand backside=Seasoned Cathar restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=may name(Search a basic plains) target(plains[basic]|mylibrary) moveto(myhand) and!( shuffle )! +auto=may name(Search a basic plains) target(plains[basic]|mylibrary) moveto(hand) and!( shuffle )! auto={1}{W}{W} restriction{coven}:name(Transform Ambitious Farmhand) flip(backside) -text=When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- Coven-{1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers. // Seasoned Cathar +text=When Ambitious Farmhand enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- Coven-{1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers. // Seasoned Cathar mana={1}{W} type=Creature subtype=Human Peasant @@ -1529,6 +2308,16 @@ power=1 toughness=1 [/card] [card] +name=Ambulatory Edifice +auto=may pay({L:2}):target(creature) -1/-1 ueot +text=When Ambulatory Edifice enters, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn. +mana={2}{B} +type=Artifact Creature +subtype=Phyrexian Construct +power=3 +toughness=2 +[/card] +[card] name=Ambuscade target=creature|myBattlefield auto=1/0 @@ -1538,9 +2327,56 @@ mana={2}{G} type=Instant [/card] [card] +name=Ambush Gigapede +abilities=flash +auto=target(creature|opponentBattlefield) -2/-2 ueot +text=Flash -- When Ambush Gigapede enters, target creature an opponent controls gets -2/-2 until end of turn. +mana={4}{B}{B} +type=Creature +subtype=Insect +power=6 +toughness=2 +[/card] +[card] +name=Ambush Paratrooper +abilities=flash,flying +auto={5}:all(creature|myBattlefield) 1/1 ueot +text=Flash -- Flying -- {5}: Creatures you control get +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Ambush Wolf +abilities=flash +auto=may target(*|graveyard) moveto(exile) +text=Flash (You may cast this spell any time you could cast an instant.) -- When this creature enters, exile up to one target card from a graveyard. +mana={2}{G} +type=Creature +subtype=Wolf +power=4 +toughness=2 +[/card] +[card] +name=Amethyst Dragon // Explosive Crystal +abilities=flying,haste,adventure +restriction=can play creature +other={4}{R} name(Adventure) +auto=if paid(alternative) then name(Deal 4 damage) name(Deal 4 damage) thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller +auto=if paid(alternative) then _ADVENTURE_ +text=Flying, haste // Explosive Crystal deals 4 damage divided as you choose among any number of targets. (Then exile this card. You may cast the creature later from exile.) +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] name=Ammit Eternal auto=@combatdamaged(player) from(this):removeallcounters(-1/-1) -auto=@movedTo(*|opponentstack):counter(-1/-1,1) +auto=@movedTo(*|opponentstack):counter(-1/-1) auto=_BLOCKED_life:-3 opponent text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. -- Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it. mana={2}{B} @@ -1552,8 +2388,8 @@ toughness=5 [card] name=Amorphous Axe auto={3}:equip -auto=teach(creature) +3/+0 -auto=transforms((allsubtypes)) +auto=teach(creature) 3/0 +auto=teach(creature) transforms((allsubtypes)) text=Equipped creature gets +3/+0 and is every creature type. -- Equip {3} mana={2} type=Artifact @@ -1565,7 +2401,7 @@ auto=if type(creature[-salamander]|opponentbattlefield)~morethan~0 then choice n auto=if type(creature[-salamander]|myBattlefield)~morethan~0 then choice name(Exile your creature) name(Exile your creature) moveto(exile) target(creature[-salamander]|mybattlefield) && token(Salamander Warrior,Creature Salamander Warrior,4/3,blue) auto=choice name(Don't exile any creature) name(Don't exile any creature) donothing autograveyard={4}{U}{U}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery -text=When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. -- Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +text=When Amphin Mutineer enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. -- Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) mana={3}{U} type=Creature subtype=Salamander Pirate @@ -1584,6 +2420,15 @@ power=1 toughness=1 [/card] [card] +name=An Offer You Can't Refuse +target=*[-creature]|stack +auto=fizzle +auto=_TREASURE_*2 opponent +text=Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={U} +type=Instant +[/card] +[card] name=Ana Battlemage abilities=hasotherkicker other={2}{U} name(Kicker blue) @@ -1591,7 +2436,7 @@ kicker={1}{B} name(Kicker black or both) auto=if paid(alternative) then target(player) ability$!name(Discard 3 cards) name(Discard 3 cards) target(<3>*|myhand) reject!$ targetedplayer auto=if paid(kicker) then ability$!name(Tap creature) name(Tap creature) target(creature[-tapped]|battlefield) transforms((,newability[tap],newability[damage:power controller])) oneshot!$ controller auto=if paid(kicker) then pay({2}{U}) name(Pay also kicker blue) target(player) ability$!name(Discard 3 cards) name(Discard 3 cards) target(<3>*|myhand) reject!$ targetedplayer -text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) -- When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. -- When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. +text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) -- When Ana Battlemage enters, if it was kicked with its {2}{U} kicker, target player discards three cards. -- When Ana Battlemage enters, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. mana={2}{G} type=Creature subtype=Human Wizard @@ -1615,9 +2460,9 @@ abilities=hasotherkicker other={3}{G}{B} name(Kicker Black) kicker={1}{U} name(Kicker Blue or Both) auto=if paid(alternative) then transforms((,newability[counter(1/1)],newability[{L:3}:regenerate])) forever -auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],newability[flying])) forever +auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],flying)) forever auto=if paid(kicker) then pay({B}) name(Pay also kicker black) transforms((,newability[counter(1/1)],newability[{L:3}:regenerate])) forever -text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) -- If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. -- If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." +text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) -- If Anavolver was kicked with its {1}{U} kicker, it enters with two +1/+1 counters on it and with flying. -- If Anavolver was kicked with its {B} kicker, it enters with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." mana={3}{G} type=Creature subtype=Volver @@ -1627,9 +2472,8 @@ toughness=3 [card] name=Anax, Hardened in the Forge anyzone=type:manaR:mybattlefield/3 cdaactive -auto=_DIES_token(Satyr,Creature Satyr,1/1,red,cantblock) -auto=@movedTo(other creature[-token;power<=3]|mygraveyard) from(Battlefield):token(Satyr,Creature Satyr,1/1,red,cantblock) -auto=@movedTo(other creature[-token;power>=4]|mygraveyard) from(Battlefield):token(Satyr,Creature Satyr,1/1,red,cantblock)*2 +auto=@movedTo(mygraveyard) from(creature[-token;power<=3]|Battlefield):token(Satyr,Creature Satyr,1/1,red,cantblock) +auto=@movedTo(mygraveyard) from(creature[-token;power>=4]|Battlefield):token(Satyr,Creature Satyr,1/1,red,cantblock)*2 text=Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) -- Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. mana={1}{R}{R} type=Legendary Enchantment Creature @@ -1641,7 +2485,7 @@ toughness=3 name=Ancestor Dragon abilities=flying auto=@each blockers:life:type:creature[attacking]:mybattlefield controller -text=Flying. -- Whenever one o more creatures you control attack, you gain 1 life for each attacking creature. +text=Flying. -- Whenever one or more creatures you control attack, you gain 1 life for each attacking creature. mana={4}{W}{W} type=Creature subtype=Dragon @@ -1660,12 +2504,22 @@ type=Enchantment subtype=Aura [/card] [card] +name=Ancestors' Aid +target=creature +auto=+2/+0 +auto=first strike +auto=_TREASURE_ +text=Target creature gets +2/+0 and gains first strike until end of turn. -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={1}{R} +type=Instant +[/card] +[card] name=Ancestral Anger target=creature auto=trample ueot auto=1/0 ueot auto=foreach(Ancestral Anger|mygraveyard) 1/0 ueot -auto=draw:1 +auto=draw:1 controller text=Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. -- Draw a card. mana={R} type=Sorcery @@ -1674,23 +2528,80 @@ type=Sorcery name=Ancestral Blade auto=teach(creature) 1/1 auto={1}:equip -auto=livingweapontoken(Soldier,Creature Soldier,1/1,white) -text=When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. -- Equipped creature gets +1/+1. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.) +auto=livingweapon_SOLDIERTOKEN_ +text=When Ancestral Blade enters, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. -- Equipped creature gets +1/+1. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.) mana={1}{W} type=Artifact subtype=Equipment [/card] [card] +name=Ancestral Katana +auto=teach(creature) 2/1 +auto={3}:equip +auto=@combat(attackedalone) source(samurai|mybattlefield) turnlimited:may name(Pay 1 and attach) pay({1}) name(Pay 1 and attach) rehook target(samurai[attacking]|mybattlefield) +auto=@combat(attackedalone) source(warrior|mybattlefield) turnlimited:may name(Pay 1 and attach) pay({1}) name(Pay 1 and attach) rehook target(warrior[attacking]|mybattlefield) +text=Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it. -- Equipped creature gets +2/+1. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Ancestral Reminiscence +auto=draw:3 && transforms((,newability[target(*|myhand) reject])) forever +text=Draw three cards, then discard a card. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Anchor to Reality +auto=if compare(storedmanacost)~equalto~0 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( shuffle )! +auto=if compare(storedmanacost)~equalto~1 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=0]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~2 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=1]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~3 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=2]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~4 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=3]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~5 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=4]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~6 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=5]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~7 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=6]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~8 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=7]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~9 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=8]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~10 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=9]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~11 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=10]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~12 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=11]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~13 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=12]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~14 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=13]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~15 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=14]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~16 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=15]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~17 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=16]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~18 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=17]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~equalto~19 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=18]|*) then _SCRY2_])) oneshot )! +auto=if compare(storedmanacost)~morethan~19 then name(Search equipment or vehicle) target(*[equipment;vehicle]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[if cantargetcard(*[manacost<=19]|*) then _SCRY2_])) oneshot )! +text=As an additional cost to cast this spell, sacrifice an artifact or creature. -- Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2. +mana={2}{U}{U}{S(*[creature;artifact]|mybattlefield)} +type=Sorcery +[/card] +[card] name=Ancient Animus target=creature|myBattlefield -auto=counter(1/1) -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=if cantargetcard(legendary) then counter(1/1) +auto=_FIGHT_ restriction=type(creature|opponentbattlefield)~morethan~0 text=Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) mana={1}{G} type=Instant [/card] [card] +name=Ancient Brass Dragon +abilities=flying +auto=@combatdamaged(player) from(this):name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end +auto=@dierolled(this) from(controller):name(Return creatures) target(creature|graveyard) moveto(myBattlefield) +text=Flying -- Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result. +mana={5}{B}{B} +type=Creature +subtype=Elder Dragon +power=7 +toughness=6 +[/card] +[card] name=Ancient Brontodon mana={6}{G}{G} type=Creature @@ -1699,18 +2610,53 @@ power=9 toughness=9 [/card] [card] +name=Ancient Bronze Dragon +abilities=flying +auto=@combatdamaged(player) from(this):may name(Ancient Bronze Dragon counters) target(creature) counter(1/1,lastrollresult) +auto=@combatdamaged(player) from(this):may name(Ancient Bronze Dragon counters) target(creature) counter(1/1,lastrollresult) +auto=@combatdamaged(player) from(this):rolld20 20 winability donothing winabilityend rolld20end +text=Flying -- Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result. +mana={5}{G}{G} +type=Creature +subtype=Elder Dragon +power=7 +toughness=7 +[/card] +[card] +name=Ancient Copper Dragon +abilities=flying +auto=@combatdamaged(player) from(this):rolld20 20 winability donothing winabilityend rolld20end && _TREASURE_*lastrollresult +text=Flying -- Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result. +mana={4}{R}{R} +type=Creature +subtype=Elder Dragon +power=6 +toughness=5 +[/card] +[card] name=Ancient Excavation -auto=count(type:*:myhand) && draw:countedamount && transforms((,newability[reject target(*|myhand)])) oneshot -autohand={1}{B}{cycle}:restriction{type(land[basic]|mylibrary)~morethan~0} name(Search basic land) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )! +auto=count(type:*:myhand) && draw:countedamount && transforms((,newability[reject notaTarget(*|myhand)])) oneshot +autohand={1}{B}{cycle}:restriction{type(land[basic]|mylibrary)~morethan~0} name(Search basic land) target(land[basic]|mylibrary) moveto(hand) and!( shuffle )! autohand={1}{B}{cycle}:restriction{type(land[basic]|mylibrary)~equalto~0} name(Search library) target(*|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( shuffle )! )! -text=Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.) +text=Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) mana={2}{U}{B} type=Instant [/card] [card] +name=Ancient Gold Dragon +abilities=flying +auto=@combatdamaged(player) from(this):rolld20 20 winability donothing winabilityend rolld20end && create(faerie dragon:creature faerie dragon:1/1:blue:flying)*lastrollresult +text=Flying -- Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result. +mana={5}{W}{W} +type=Creature +subtype=Elder Dragon +power=7 +toughness=10 +[/card] +[card] name=Ancient Greenwarden abilities=reach -auto=lord(land|mygraveyard) CanPlayFromGraveyard +auto=lord(land|mygraveyard) canPlayFromGraveyard #auto=There is not a code for triggered abilities to apply twice. text=Reach -- You may play lands from your graveyard. -- If a land entering the battlefield causes a triggered ability you control to trigger, that ability triggers an additional time. mana={4}{G}{G} @@ -1720,6 +2666,19 @@ power=5 toughness=7 [/card] [card] +name=Ancient Imperiosaur +abilities=trample +auto=_WARD2_ +other={convoke} name(Convoke) +auto=if paid(alternative) then foreach(creature[tapped;-attacking]|myBattlefield) counter(1/1,2) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Trample, ward {2} -- Ancient Imperiosaur enters with two +1/+1 counters on it for each creature that convoked it. +mana={5}{G}{G} +type=Creature +subtype=Dinosaur +power=6 +toughness=6 +[/card] +[card] name=Ancient Lumberknot auto=lord(creature[power=0]|mybattlefield) transforms((,newability[this(toughness>=1) combattoughness])) auto=lord(creature[power=1]|mybattlefield) transforms((,newability[this(toughness>=2) combattoughness])) @@ -1750,10 +2709,21 @@ power=1 toughness=4 [/card] [card] +name=Ancient Silver Dragon +abilities=flying,nomaxhand +auto=@combatdamaged(player) from(this):emblem transforms((,newability[lord(*|myBattlefield) nomaxhand])) forever dontremove +auto=@combatdamaged(player) from(this):rolld20 20 winability donothing winabilityend rolld20end && draw:lastrollresult +text=Flying -- Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game. +mana={6}{U}{U} +type=Creature +subtype=Elder Dragon +power=8 +toughness=8 +[/card] +[card] name=Ancient Stone Idol -abilities=flash, trample -anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive -auto=_DIES_create(construct artifact:creature construct artifact:6/12:colorless:trample) +abilities=flash,trample,affinityattackingcreatures +auto=_DIES_create(construct artifact:creature construct artifact:6/12:trample) text=Flash -- This spell costs {1} less to cast for each attacking creature. -- Trample -- When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample. mana={10} type=Artifact Creature @@ -1768,10 +2738,20 @@ auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{R} auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{G} auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{W} auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{U} -text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell. +text={T}: Add one mana of any color. Spend this mana only to cast a creature spell. type=Land [/card] [card] +name=Anduril, Flame of the West +auto=teach(creature[legendary]) transforms((,newability[3/1],newability[@combat(attacking) source(this):name(Create spirits) name(Create spirits) token(Spirit^Creature Spirit^1/1^white^battleready^flying)*2])) +auto=teach(creature[-legendary]) transforms((,newability[3/1],newability[@combat(attacking) source(this):name(Create spirits) name(Create spirits) token(Spirit^Creature Spirit^1/1^white^flying)*2 and!( tap(noevent) )!])) +auto={2}:equip +text=Equipped creature gets +3/+1. -- Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. -- Equip {2} +mana={3} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] name=Angel Ang abilities=flying type=Creature @@ -1790,17 +2770,8 @@ toughness=4 color=white [/card] [card] -name=Angel Spe -abilities=flying -type=Creature -subtype=Angel -power=4 -toughness=4 -color=white -[/card] -[card] name=Angel of Condemnation -abilities=flying, vigilance +abilities=flying,vigilance auto={2}{W}{T}:(blink)ueot target(other creature|battlefield) auto=@exerted(this):(blink)forsrc target(other creature|battlefield) auto={2}{W}{T}:exert @@ -1816,7 +2787,7 @@ name=Angel of Destiny abilities=flying,double strike auto=@combatdamaged(player) from(creature|myBattlefield):life:thatmuch controller auto=@combatdamaged(player) from(creature|myBattlefield):life:thatmuch opponent -auto=@each my endofturn restriction{compare(lifetotalminusstartinglifeminusend)~morethan~14,type(Angel of Destiny[attacking]|myBattlefield)~morethan~0}:winGame controller +auto=@each my end restriction{compare(lifetotalminusstartinglifeminusend)~morethan~14,type(Angel of Destiny[attacking]|myBattlefield)~morethan~0}:winGame controller text=Flying, double strike -- Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. -- At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. mana={3}{W}{W} type=Creature @@ -1830,7 +2801,7 @@ abilities=flying,nonight auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=if type(*[night]|battlefield)~morethan~0 then name(It becomes day) all(night|battlefield) flip(backside) auto=@each beginofturn:name(Opponent can't cast spell) transforms((,newability[maxCast(*[manacost>=currentturnplus1plusend])0 opponent])) ueot -text=Flying -- When Angel of Eternal Dawn enters the battlefield, it becomes day. -- It can't become night. -- Your opponents can't cast spells with mana value greater than the number of turns they have begun. +text=Flying -- When Angel of Eternal Dawn enters, it becomes day. -- It can't become night. -- Your opponents can't cast spells with mana value greater than the number of turns they have begun. mana={2}{W} type=Creature subtype=Angel @@ -1840,9 +2811,9 @@ toughness=4 [card] name=Angel of Grace abilities=flash,flying -auto=this(controllerlife >= 1) transforms((,newability[reduceto:1])) +auto=this(controllerlife >= 1) transforms((,newability[reduceto:1])) ueot autograveyard={4}{W}{W}{E}:lifeset:10 -text=Flash -- Flying -- When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -- {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. +text=Flash -- Flying -- When Angel of Grace enters, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -- {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. mana={3}{W}{W} type=Creature subtype=Angel @@ -1850,15 +2821,27 @@ power=5 toughness=4 [/card] [card] +name=Angel of Indemnity +abilities=flying,lifelink +auto=target(*[-instant;-sorcery;manacost<=4]|myGraveyard) moveTo(mybattlefield) +autograveyard={6}{W}{W}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery +text=Flying, lifelink -- When Angel of Indemnity enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield. -- Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +mana={5}{W} +type=Creature +subtype=Angel Warrior +power=5 +toughness=5 +[/card] +[card] name=Angel of Salvation abilities=flash,flying other={convoke} name(Convoke) -auto=prevent:1 target(creature,player) -auto=ability$!name(prevent) choice target(creature,player) prevent:1!$ controller -auto=ability$!name(prevent) choice target(creature,player) prevent:1!$ controller -auto=ability$!name(prevent) choice target(creature,player) prevent:1!$ controller -auto=ability$!name(prevent) choice target(creature,player) prevent:1!$ controller -text=Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying -- When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. +auto=prevent:1 target(anytarget) +auto=ability$!name(prevent) choice target(anytarget) prevent:1!$ controller +auto=ability$!name(prevent) choice target(anytarget) prevent:1!$ controller +auto=ability$!name(prevent) choice target(anytarget) prevent:1!$ controller +auto=ability$!name(prevent) choice target(anytarget) prevent:1!$ controller +text=Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying -- When Angel of Salvation enters, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. mana={6}{W}{W} type=Creature subtype=Angel @@ -1870,7 +2853,7 @@ name=Angel of Sanctions abilities=flying auto=may (blink)forsrc target(*[-land]|opponentbattlefield) autograveyard={5}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Flying -- When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. -- Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.) +text=Flying -- When Angel of Sanctions enters, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. -- Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.) mana={3}{W}{W} type=Creature subtype=Angel @@ -1882,7 +2865,7 @@ name=Angel of Unity abilities=flying,lifelink auto=@movedTo(*[cleric;rogue;warrior;wizard]|mystack):name(A party creature gets 1/1) target(*[cleric;rogue;warrior;wizard]|myhand) counter(1/1,1,PerpetualPT) auto=name(A party creature gets 1/1) target(*[cleric;rogue;warrior;wizard]|myhand) counter(1/1,1,PerpetualPT) -text=Flying, lifelink -- Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.) +text=Flying, lifelink -- Whenever Angel of Unity enters or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.) mana={1}{W} type=Creature subtype=Angel Cleric @@ -1904,9 +2887,9 @@ toughness=2 [card] name=Angel of the Dawn abilities=flying -auto=all(creature|myBattlefield)) 1/1 -auto=all(creature|myBattlefield)) vigilance -text=Flying -- When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.) +auto=all(creature|myBattlefield) 1/1 +auto=all(creature|myBattlefield) vigilance +text=Flying -- When Angel of the Dawn enters, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.) mana={4}{W} type=Creature subtype=Angel @@ -1927,10 +2910,10 @@ toughness=4 [card] name=Angel of the Ruins abilities=flying -aicode=activate target(plains|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search plain) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=target(*[artifact;enchantment]|battlefield) moveto(exile) -text=Flying -- When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) +aicode=activate target(plains|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search plains) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=may target(*[artifact;enchantment]|battlefield) moveto(exile) +text=Flying -- When Angel of the Ruins enters, exile up to two target artifacts and/or enchantments. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) mana={5}{W}{W} type=Artifact Creature subtype=Angel @@ -1940,15 +2923,15 @@ toughness=7 [card] name=Angel's Grace abilities=split second -auto=all(*|mybattlefield) transforms((,newability[this(controllerlife >= 1) transforms((,newability[reduceto:1]))],newability[cantlose])) ueot -auto=all(*|opponentbattlefield) transforms((,newability[cantwin])) ueot +auto=all(*|mybattlefield) transforms((,newability[this(controllerlife >= 1) transforms((,newability[reduceto:1]))],cantlose)) ueot +auto=all(*|opponentbattlefield) transforms((,cantwin)) ueot text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. mana={W} type=Instant [/card] [card] name=Angel's Trumpet -auto=lord(creature) transforms((,newability[vigilance],newability[@each my end restriction{didntattack}:tap(noevent) && damage:1 controller])) +auto=lord(creature) transforms((,vigilance,newability[@each my end restriction{didntattack}:tap(noevent) && damage:1 controller])) text=All creatures have vigilance. -- At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way. mana={3} type=Artifact @@ -1957,7 +2940,7 @@ type=Artifact name=Angelfire Ignition target=creature flashback={2}{R}{W} -auto=transforms((,newability[counter(1/1.2)],newability[vigilance],newability[trample],newability[lifelink],newability[indestructible],newability[haste])) ueot +auto=transforms((,newability[counter(1/1.2)],vigilance,trample,lifelink,indestructible,haste)) ueot text=Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. -- Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{R}{W} type=Sorcery @@ -1965,7 +2948,7 @@ type=Sorcery [card] name=Angelheart Protector auto=target(creature|myBattlefield) indestructible ueot -text=When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +text=When Angelheart Protector enters, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={2}{W} type=Creature subtype=Human Cleric @@ -1975,18 +2958,28 @@ toughness=2 [card] name=Angelic Ascension target=creature,planeswalker -auto=moveTo(Exile) -auto=token(Angel Ang) targetController +auto=moveTo(Exile) && _ANGELTOKEN_ targetController text=Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying. mana={1}{W} type=Instant [/card] [card] +name=Angelic Cub +auto=@targeted(this) turnlimited:counter(1/1) +auto=this(counter{1/1.3}) flying +text=Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. -- As long as Angelic Cub has three or more +1/+1 counters on it, it has flying. +mana={1}{W} +type=Creature +subtype=Cat Angel +power=1 +toughness=1 +[/card] +[card] name=Angelic Enforcer abilities=flying,controllershroud backside=Enduring Angel anyzone=lifetotal/lifetotal cdaactive -auto=@combat(attacking) source(this):name(Double your life) life:lifetotal controller +auto=_ATTACKING_name(Double your life) life:lifetotal controller text=Flying -- You have hexproof. -- Angelic Enforcer's power and toughness are each equal to your life total. -- Whenever Angelic Enforcer attacks, double your life total. // Enduring Angel type=Creature subtype=Angel @@ -1996,8 +2989,7 @@ toughness=* [/card] [card] name=Angelic Exaltation -auto=count(type:creature:mybattlefield) -auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) countedamount/countedamount ueot +auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) type:creature:mybattlefield/type:creature:mybattlefield ueot text=Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control. mana={3}{W} type=Enchantment @@ -2026,10 +3018,35 @@ power=5 toughness=5 [/card] [card] +name=Angelic Intervention +target=creature,planeswalker|myBattlefield +auto=choice name(colorless) transforms((,newability[protection from colorless])) ueot +auto=choice name(white) transforms((,newability[protection from white])) ueot +auto=choice name(blue) transforms((,newability[protection from blue])) ueot +auto=choice name(black) transforms((,newability[protection from black])) ueot +auto=choice name(red) transforms((,newability[protection from red])) ueot +auto=choice name(green) transforms((,newability[protection from green])) ueot +auto=if cantargetcard(creature) then counter(1/1) +text=Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Angelic Observer +abilities=flying +anyzone=affinity(citizen|mybattlefield) reduce({1}) +text=This spell costs {1} less to cast for each Citizen you control. -- Flying +mana={5}{W} +type=Creature +subtype=Angel Advisor +power=3 +toughness=3 +[/card] +[card] name=Angelic Quartermaster abilities=flying auto=may name(Put 1/1 counter) target(other creature|battlefield) counter(1/1) -text=Flying -- When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. +text=Flying -- When Angelic Quartermaster enters, put a +1/+1 counter on each of up to two other target creatures. mana={3}{W}{W} type=Creature subtype=Angel Soldier @@ -2050,7 +3067,7 @@ subtype=Aura name=Angelic Rocket abilities=flying auto=may destroy target(*[-land]) -text=Flying -- When this creature enters the battlefield, you may destroy target nonland permanent. +text=Flying -- When this creature enters, you may destroy target nonland permanent. mana={8} type=Host Artifact Creature subtype=Angel @@ -2058,10 +3075,34 @@ power=4 toughness=4 [/card] [card] +name=Angelic Sell-Sword +abilities=flying,vigilance +auto=_MERCENARYTOKEN_ +auto=@movedTo(other creature[-token]|myBattlefield):_MERCENARYTOKEN_ +auto=_ATTACKING_aslongas(Angelic Sell-Sword[attacking;power>=6]|myBattlefield):draw:1 +text=Flying, vigilance -- Whenever Angelic Sell-Sword or another nontoken creature enters under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card. +mana={4}{W} +type=Creature +subtype=Angel Mercenary +power=4 +toughness=4 +[/card] +[card] +name=Angelic Sleuth +abilities=flying +auto=@movedto(other *[counter{any}]|nonbattlezone) from(mybattlefield):name(Create clue) _CLUE_ controller +text=Flying -- Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{W} +type=Creature +subtype=Angel Advisor +power=2 +toughness=3 +[/card] +[card] name=Angler Drake abilities=flying -auto=may moveto(ownerhand) target(creature) -text=Flying -- When Angler Drake enters the battlefield, you may return target creature to its owner's hand. +auto=may moveto(hand) target(creature) +text=Flying -- When Angler Drake enters, you may return target creature to its owner's hand. mana={4}{U}{U} type=Creature subtype=Drake @@ -2070,7 +3111,7 @@ toughness=4 [/card] [card] name=Angler Turtle -abilities=opponentshroud +abilities=hexproof auto=lord(creature|opponentBattlefield) mustattack text=Hexproof -- Creatures your opponents control attack each combat if able. mana={5}{U}{U} @@ -2081,7 +3122,7 @@ toughness=7 [/card] [card] name=Angrath's Ambusher -auto=aslongas(planeswalker[Angrath]|myBattlefield)s +2/+0 +auto=aslongas(planeswalker[Angrath]|myBattlefield) +2/+0 text=Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker. mana={2}{B} type=Creature @@ -2094,7 +3135,7 @@ name=Angrath's Fury target=creature auto=destroy auto=ability$!name(Deal 3 damages) name(Deal 3 damages) damage:3 target(player,planeswalker)!$ controller -auto=may name(Move Angrath, Minotaur Pirate to hand) name(Move Angrath, Minotaur Pirate to hand) moveto(myhand) target(Angrath^ Minotaur Pirate|mylibrary,mygraveyard) +auto=may name(Move Angrath, Minotaur Pirate to hand) name(Move Angrath, Minotaur Pirate to hand) moveto(hand) target(Angrath^ Minotaur Pirate|mylibrary,mygraveyard) text=Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{B}{R} type=Sorcery @@ -2119,14 +3160,38 @@ toughness=4 [/card] [card] name=Angrath's Rampage -auto=ability$! name(sacrifices artifact) sacrifice notatarget(artifact|mybattlefield)!$ target(player) -auto=ability$! name(sacrifices creature) sacrifice notatarget(creature|mybattlefield)!$ target(player) -auto=ability$! name(sacrifices planeswalker) sacrifice notatarget(planeswalker|mybattlefield)!$ target(player) +auto=ability$! name(sacrifices artifact) sacrifice notaTarget(artifact|mybattlefield)!$ target(player) +auto=ability$! name(sacrifices creature) sacrifice notaTarget(creature|mybattlefield)!$ target(player) +auto=ability$! name(sacrifices planeswalker) sacrifice notaTarget(planeswalker|mybattlefield)!$ target(player) text=Choose one -- Target player sacrifices an artifact. -- Target player sacrifices a creature. -- Target player sacrifices a planeswalker. mana={B}{R} type=Sorcery [/card] [card] +name=Anikthea, Hand of Erebos +abilities=menace +auto=lord(other creature[enchantment]|myBattlefield) menace +auto=may name(Exile enchantment) target(enchantment[-aura]|mygraveyard) moveto(myexile) and!( clone and!( transforms((Zombie Creature,setpower=3,settoughness=3,newcolors[black])) forever )! )! +auto=_ATTACKING_may name(Exile enchantment) target(enchantment[-aura]|mygraveyard) moveto(myexile) and!( clone and!( transforms((Zombie Creature,setpower=3,settoughness=3,newcolors[black])) forever )! )! +text=Menace -- Other enchantment creatures you control have menace. -- Whenever Anikthea enters or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types. +mana={2}{W}{B}{G} +type=Legendary Enchantment Creature +subtype=Demigod +power=4 +toughness=4 +[/card] +[card] +name=Anim Pakal, Thousandth Moon +auto=@combat(attacking) source(*[-Gnome]|mybattlefield) turnlimited:thisforeach(counter{1/1}) create(gnome artifact:creature gnome artifact:1/1:battleready) +auto=@combat(attacking) source(*[-Gnome]|mybattlefield) turnlimited:counter(1/1) +text=Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal. +mana={1}{R}{W} +type=Legendary Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] name=Animal Magnetism auto=if type(*[creature;zpos<=5]|mylibrary)~morethan~0 then ability$!name(Choose creature card) name(Choose creature card) target(creature[zpos<=5]|opponentlibrary) moveto(opponentBattlefield) and!( moveto(opponentgraveyard) all(*[zpos<=5]|opponentlibrary) )! !$ opponent auto=if type(*[creature;zpos<=5]|mylibrary)~equalto~0 then ability$!name(Reveal the top five cards) name(Reveal the top five cards) target(<5>*[zpos<=5]|opponentlibrary) moveto(opponentgraveyard)!$ opponent @@ -2137,7 +3202,7 @@ type=Sorcery [card] name=Animal Sanctuary auto={T}:add{C} -auto={2}{T}:counter(1/1,1) target(creature[bird;cat;dog;goat;ox;snake]) +auto={2}{T}:counter(1/1) target(creature[bird;cat;dog;goat;ox;snake]) text={T}: Add {C}. -- {2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake. type=Land [/card] @@ -2145,8 +3210,9 @@ type=Land name=Animating Faerie // Bring to Life abilities=flying,adventure other={2}{U} name(Adventure) +otherrestriction=type(artifact[-creature]|mybattlefield)~morethan~0 auto=if paid(alternative) then name(Target artifact becomes creature) name(Target artifact becomes creature) target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,newability[counter(1/1.4)])) forever -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ text=Flying // Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it. mana={2}{U} type=Creature @@ -2156,13 +3222,36 @@ toughness=2 [/card] [card] name=Animation Module -auto=@counteradded(1/1) from(*|mybattlefield):name(pay 1 for 1/1 Servo) pay[[{1}]] name(pay 1 for 1/1 Servo) token(Servo,Artifact Creature Servo,1/1) -auto={3}{T}:name(Add a counter) name(Add a counter) target(proliferation) duplicatecounters(single) +auto=@totalcounteradded(1/1) from(*|mybattlefield):name(pay 1 for 1/1 Servo) pay[[{1}]] name(pay 1 for 1/1 Servo) _SERVOTOKEN_ +auto={3}{T}:name(Add a counter on player) name(Add a counter on player) target(player) duplicatecounters(single) +auto={3}{T}:name(Add a counter on permanent) name(Add a counter on permanent) target(*[counter{any}]|battlefield) duplicatecounters(single) text=Whenever one or more +1/+1 counters are placed on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. -- {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind. mana={1} type=Artifact [/card] [card] +name=Animist's Might +otherrestriction=type(creature[legendary]|mybattlefield)~morethan~0 +restriction=type(creature[-legendary]|mybattlefield)~morethan~0 +other={G} name(Target legendary creature) +auto=if paid(alternative) then name(Choose legendary creature) target(creature[legendary]|mybattlefield) transforms((,newability[name(Deal damage) damage:twicepower target(*[creature;planeswalker]|opponentbattlefield)])) oneshot +auto=ifnot paid(alternative) then name(Choose non-legendary creature) target(creature[-legendary]|mybattlefield) transforms((,newability[name(Deal damage) damage:twicepower target(*[creature;planeswalker]|opponentbattlefield)])) oneshot +text=This spell costs {2} less to cast if it targets a legendary creature you control. -- Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Animus of Night's Reach +abilities=menace +auto=_ATTACKING_name(Gain X/0) transforms((,newability[type:creature:opponentgraveyard/0])) ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard. +color=black +type=Enchantment Creature +subtype=Spirit +power=0 +toughness=4 +[/card] +[card] name=Anje Falkenrath abilities=haste auto={T}{D(*|myhand)}:draw:1 controller @@ -2177,8 +3266,8 @@ toughness=3 [card] name=Anje's Ravager abilities=madness,mustattack -autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -auto=@combat(attacking) reject all(*|myhand) && draw:3 +autoexile=restriction{discarded} pay({1}{R}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +auto=_ATTACKING_reject all(*|myhand) && draw:3 text=Anje's Ravager attacks each combat if able. -- Whenever Anje's Ravager attacks, discard your hand, then draw three cards. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{R} type=Creature @@ -2199,23 +3288,66 @@ power=4 toughness=5 [/card] [card] +name=Ankle Biter +abilities=deathtouch +text=Deathtouch +mana={G} +type=Creature +subtype=Snake +power=1 +toughness=1 +[/card] +[card] +name=Annex Sentry +abilities=poisontoxic +auto=name(exile target artifact) target(artifact[manacost<=3]|opponentBattlefield) (blink)forsrc +auto=name(exile target creature) target(creature[manacost<=3]|opponentBattlefield) (blink)forsrc +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Annex Sentry enters, exile target artifact or creature an opponent controls with mana value 3 or less until Annex Sentry leaves the battlefield. +mana={2}{W} +type=Artifact Creature +subtype=Phyrexian Cleric +power=1 +toughness=4 +[/card] +[card] +name=Annie Flash, the Veteran +abilities=flash +auto=if casted(this) then target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveto(battlefield) and!(tap(noevent))! +auto=@tapped(this):all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! +text=Flash -- When Annie Flash, the Veteran enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. -- Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. +mana={3}{R}{G}{W} +type=Legendary Creature +subtype=Human Rogue +power=4 +toughness=5 +[/card] +[card] +name=Annihilating Glare +other={4}{B} +target=creature,planeswalker +auto=destroy +text=As an additional cost to cast this spell, pay {4} or sacrifice an artifact or creature. -- Destroy target creature or planeswalker. +mana={B}{S(artifact,creature|mybattlefield)} +type=Sorcery +[/card] +[card] name=Annihilation Rooms abilities=doublefacedeath,nomovetrigger,nofizzle other={0} name(Sandfall Cell) kicker={0} name(Veils of Fear) auto=count(type:*[twodngtrg]:myBattlefield) auto=ifnot paid(kicker) then ifnot paid(alternative) then all(Tomb of Annihilation|mycommandzone) counter(0/0,1,Oubliette) notrg -auto=ifnot paid(kicker) then ifnot paid(alternative) then thisforeach(variable{countedamountplus1plusend}) ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller +auto=ifnot paid(kicker) then ifnot paid(alternative) then thisforeach(variable{countedamountplus1plusend}) ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ controller auto=ifnot paid(kicker) then ifnot paid(alternative) then thisforeach(variable{countedamountplus1plusend}) ability$!name(Sacrifice an artifact) name(Sacrifice an artifact) target(artifact|mybattlefield) sacrifice!$ controller auto=ifnot paid(kicker) then ifnot paid(alternative) then thisforeach(variable{countedamountplus1plusend}) ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ controller auto=ifnot paid(kicker) then ifnot paid(alternative) then thisforeach(variable{countedamountplus1plusend}) ability$!name(Sacrifice a land) name(Sacrifice a land) target(land|mybattlefield) sacrifice!$ controller auto=ifnot paid(kicker) then if paid(alternative) then ability$!name(Sacrifice an artifact) name(Sacrifice an artifact) target(artifact|mybattlefield) sacrifice!$ controller auto=ifnot paid(kicker) then if paid(alternative) then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ controller auto=ifnot paid(kicker) then if paid(alternative) then ability$!name(Sacrifice a land) name(Sacrifice a land) target(land|mybattlefield) sacrifice!$ controller -auto=if paid(kicker) then if type(*|opponenthand)~equalto~0 then thisforeach(variable{countedamountplus1plusend}) ability$!name(Loose 2 life) name(Loose 2 life) life:-2 controller!$ opponent -auto=if paid(kicker) then if type(*|opponenthand)~morethan~0 then thisforeach(variable{countedamountplus1plusend}) ability$!name(Loose life or discard) choice name(Loose 2 life) life:-2 controller _ choice name(Discard a card) notatarget(*|myhand) reject!$ opponent -auto=if paid(kicker) then if type(*|myhand)~equalto~0 then thisforeach(variable{countedamountplus1plusend}) ability$!name(Loose 2 life) name(Loose 2 life) life:-2 controller!$ controller -auto=if paid(kicker) then if type(*|myhand)~morethan~0 then thisforeach(variable{countedamountplus1plusend}) ability$!name(Loose life or discard) choice name(Loose 2 life) life:-2 controller _ choice name(Discard a card) notatarget(*|myhand) reject!$ controller +auto=if paid(kicker) then if type(*|opponenthand)~equalto~0 then thisforeach(variable{countedamountplus1plusend}) ability$!name(Lose 2 life) name(Lose 2 life) life:-2 controller!$ opponent +auto=if paid(kicker) then if type(*|opponenthand)~morethan~0 then thisforeach(variable{countedamountplus1plusend}) ability$!name(Lose life or discard) choice name(Lose 2 life) life:-2 controller _ choice name(Discard a card) notaTarget(*|myhand) reject!$ opponent +auto=if paid(kicker) then if type(*|myhand)~equalto~0 then thisforeach(variable{countedamountplus1plusend}) ability$!name(Lose 2 life) name(Lose 2 life) life:-2 controller!$ controller +auto=if paid(kicker) then if type(*|myhand)~morethan~0 then thisforeach(variable{countedamountplus1plusend}) ability$!name(Lose life or discard) choice name(Lose 2 life) life:-2 controller _ choice name(Discard a card) notaTarget(*|myhand) reject!$ controller type=Instant [/card] [card] @@ -2230,6 +3362,14 @@ power=6 toughness=5 [/card] [card] +name=Anoint with Affliction +target=creature|battlefield +auto=transforms((,newability[if compare(poisoncount)~morethan~2 then moveto(myexile)],newability[if compare(opponentpoisoncount)~lessthan~3 then if cantargetcard(*[manacost<=3]|*) then moveto(myexile)])) ueot +text=Exile target creature if it has mana value 3 or less. -- Corrupted - Exile that creature instead if its controller has three or more poison counters. +mana={1}{B} +type=Instant +[/card] +[card] name=Anointed Chorister abilities=lifelink auto={4}{W}:3/3 ueot @@ -2261,7 +3401,7 @@ type=Enchantment name=Anointer Priest auto=@movedto(creature[token]|mybattlefield):life:1 controller autograveyard={3}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Whenever a creature token enters the battlefield under your control, you gain 1 life. -- Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) +text=Whenever a creature token enters under your control, you gain 1 life. -- Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) mana={1}{W} type=Creature subtype=Human Cleric @@ -2271,8 +3411,8 @@ toughness=3 [card] name=Anointer of Valor abilities=flying -auto=@combat(attacking) source(creature|battlefield):all(trigger[to]) transforms((,newability[pay({3}) counter(1/1)])) oneshot -text=Flying -- Whenever a creature attacks, you may pay 3 . When you do, put a +1/+1 counter on that creature. +auto=@combat(attacking) source(creature|mybattlefield):all(trigger[to]) pay[[{3}]] counter(1/1) +text=Flying -- Whenever a creature attacks, you may pay 3. When you do, put a +1/+1 counter on that creature. mana={5}{W} type=Creature subtype=Angel @@ -2280,6 +3420,14 @@ power=3 toughness=5 [/card] [card] +name=Another Chance +auto=may deplete:2 and!(target(creature|mygraveyard) moveto(hand))! +auto=may target(creature|mygraveyard) moveto(hand) +text=You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.) +mana={2}{B} +type=Instant +[/card] +[card] name=Anowon, the Ruin Thief auto=lord(other creature[rogue]|mybattlefield) 1/1 auto=@combatdamagefoeof(player) from(creature[rogue]|myBattlefield) restriction{type(creature[zpos<=thatmuch]|opponentlibrary)~lessthan~1}:deplete:thatmuch opponent @@ -2295,18 +3443,33 @@ toughness=4 name=Answered Prayers auto=@movedTo(creature|myBattlefield):life:1 auto=@movedTo(creature|myBattlefield):becomes(Angel Creature,3/3,flying) ueot -text=Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn. +text=Whenever a creature enters under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn. mana={1}{W}{W} type=Enchantment [/card] [card] +name=Antagonize +target=creature +auto=4/3 +text=Target creature gets +4/+3 until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Anthem of Champions +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1. +mana={G}{W} +type=Enchantment +[/card] +[card] name=Anthem of Rakdos auto=@damaged(creature|myBattlefield) from(*[-Anthem of Rakdos]|myzones):damage:thatmuch all(trigger[to]) auto=@damaged(creature|opponentBattlefield) from(*[-Anthem of Rakdos]|*):damage:thatmuch all(trigger[to]) auto=@damageof(player) from(*[-Anthem of Rakdos]|myzones):damage:thatmuch controller auto=@damagefoeof(player) from(*[-Anthem of Rakdos]|*):damage:thatmuch opponent auto=@combat(attacking) source(creature|myBattlefield):name(Attacking creature gets 2/0) all(trigger[to]) transforms((,newability[2/0])) ueot -auto=@combat(attacking) source(creature|myBattlefield):name(Deal 1 damage) damage:1 controller +auto=@combat(attacking) source(creature|myBattlefield):name(Deal 1 damage) damage:1 controller text=Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. -- Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. mana={2}{B}{R}{R} type=Enchantment @@ -2314,7 +3477,7 @@ type=Enchantment [card] name=Anti-Magic Aura target=creature -auto=teach(creature) opponentshroud +auto=teach(creature) hexproof auto=teach(creature) cantbetargetof(aura) text=Enchant creature -- Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura. mana={2}{U} @@ -2325,8 +3488,8 @@ subtype=Aura name=Anticognition target=*[creature;planeswalker]|stack aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever -auto=if type(*|opponentGraveyard)~morethan~7 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever +auto=if type(*|opponentGraveyard)~morethan~7 then _SCRY2_ text=Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2. mana={1}{U} type=Instant @@ -2335,8 +3498,8 @@ type=Instant name=Antique Collector auto=cantbeblockedby(creature[power<=2]) auto=all(creature|myBattlefield) counter(0/0.1.PerpetualCollector) notrg -auto=emblem transforms((,newability[@movedto(creature|mygraveyard) from(battlefield):name(Shuffle back) all(trigger[to]) name(Shuffle back) transforms((,newability[if compare(hascntperpetualcollector)~morethan~0 then may name(Shuffle back) name(Shuffle back) moveto(ownerlibrary) and!( token(Clue) and!( shuffle )! )!])) forever])) forever dontremove -text=Antique Collector can't be blocked by creatures with power 2 or less. -- When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if its in your graveyard. If you do, investigate." +auto=emblem transforms((,newability[@movedto(creature|mygraveyard) from(battlefield):name(Shuffle back) all(trigger[to]) name(Shuffle back) transforms((,newability[if compare(hascntperpetualcollector)~morethan~0 then may name(Shuffle back) name(Shuffle back) moveto(ownerlibrary) and!( _CLUE_ and!( shuffle )! )!])) forever])) forever dontremove +text=Antique Collector can't be blocked by creatures with power 2 or less. -- When Antique Collector enters, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if its in your graveyard. If you do, investigate." mana={1}{G} type=Creature subtype=Human Rogue @@ -2344,10 +3507,22 @@ power=2 toughness=2 [/card] [card] +name=Ao, the Dawn Sky +abilities=flying,vigilance +aicode=activate transforms((,newability[if type(*[-land&zpos<=7&manacost<=4]|mylibrary)~morethan~0 then target(*[-land&zpos<=7&manacost<=4]|mylibrary) moveto(mybattlefield) and!( all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(*[-land&zpos<=7&manacost<=4]|mylibrary)~equalto~0 then all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot +auto=_DIES_name(Choose one) transforms((,newability[choice name(Put 1/1 counters) all(*[creature;vehicle]|myBattlefield) counter(1/1.2)],newability[name(Look top 7 cards) reveal:7 optionone name(Get nonland permanents) target(*[-land&manacost<=4]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mybattlefield) afterrevealedend revealend])) oneshot +text=Flying, vigilance -- When Ao, the Dawn Sky dies, choose one -- Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. -- Put two +1/+1 counters on each permanent you control that's a creature or Vehicle. +mana={3}{W}{W} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=4 +[/card] +[card] name=Apex Altisaur auto=may name(Fights opponent's creature) target(creature|opponentbattlefield) dynamicability auto=_ENRAGE_may name(Fights opponent's creature) target(creature|opponentbattlefield) dynamicability -text=When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control. -- Enrage - Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control. +text=When Apex Altisaur enters, it fights up to one target creature you don't control. -- Enrage - Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control. mana={7}{G}{G} type=Creature subtype=Dinosaur @@ -2379,7 +3554,7 @@ type=Sorcery [card] name=Aphemia, the Cacophony abilities=flying -auto=@each my endofturn:may moveto(exile) target(enchantment|myGraveyard) && token(Zombie,Creature Zombie,2/2,black) +auto=@each my end:may moveto(exile) target(enchantment|myGraveyard) && _ZOMBIETOKEN_ text=Flying -- At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. mana={1}{B} type=Legendary Enchantment Creature @@ -2391,7 +3566,7 @@ toughness=1 name=Apocalypse Demon abilities=flying anyzone=type:*:myGraveyard/type:*:myGraveyard cdaactive -auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notatarget(other creature|mybattlefield) +auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notaTarget(other creature|mybattlefield) auto=@each my upkeep restriction{type(creature|myBattlefield)~lessthan~2}:tap text=Flying -- Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. -- At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature. mana={4}{B}{B} @@ -2401,10 +3576,20 @@ power=* toughness=* [/card] [card] +name=Apostle of Invasion +abilities=flying +auto=this(variable{opponentpoisoncount}>2) double strike +text=Flying -- Corrupted - As long as an opponent has three or more poison counters, Apostle of Invasion has double strike. +mana={4}{W}{W} +type=Creature +subtype=Phyrexian Angel +power=4 +toughness=4 +[/card] +[card] name=Apostle of Purifying Light abilities=protection from black -target=*|graveyard -auto={2}:moveto(exile) +auto={2}:moveto(exile) target(*|graveyard) text=Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.) -- {2}: Exile target card from a graveyard. mana={1}{W} type=Creature @@ -2413,22 +3598,45 @@ power=2 toughness=1 [/card] [card] +name=Apothecary Stomper +abilities=vigilance +auto=choice counter(1/1,2) target(creature|myBattlefield) +auto=choice life:4 +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When this creature enters, choose one - -- - Put two +1/+1 counters on target creature you control. -- - You gain 4 life. +mana={4}{G}{G} +type=Creature +subtype=Elephant +power=4 +toughness=4 +[/card] +[card] name=Appeal // Authority abilities=hasaftermath restriction=type(creature|battlefield)~morethan~0 flashback={1}{W} name(Authority) -auto=ifnot paid(flashback) then if type(creature|myBattlefield)~morethan~0 then choice name(Choose your creature) name(Choose your creature) name(Choose your creature) target(creature|myBattlefield) transforms((,newability[type:creature:mybattlefield/type:creature:mybattlefield],newability[trample])) ueot -auto=ifnot paid(flashback) then if type(creature|opponentBattlefield)~morethan~0 then choice name(Choose opponent creature) name(Choose opponent creature) name(Choose opponent creature) target(creature|opponentBattlefield) transforms((,newability[type:creature:opponentBattlefield/type:creature:opponentBattlefield],newability[trample])) ueot -auto=if paid(flashback) then all(creature|mybattlefield) transforms((,newability[vigilance])) ueot -auto=if paid(flashback) then target(creature|opponentbattlefield) tap +auto=ifnot paid(flashback) then if type(creature|myBattlefield)~morethan~0 then choice name(Choose your creature) name(Choose your creature) name(Choose your creature) target(creature|myBattlefield) transforms((,newability[type:creature:mybattlefield/type:creature:mybattlefield],trample)) ueot +auto=ifnot paid(flashback) then if type(creature|opponentBattlefield)~morethan~0 then choice name(Choose opponent creature) name(Choose opponent creature) name(Choose opponent creature) target(creature|opponentBattlefield) transforms((,newability[type:creature:opponentBattlefield/type:creature:opponentBattlefield],trample)) ueot +auto=if paid(flashback) then all(creature|mybattlefield) transforms((,vigilance)) ueot +auto=if paid(flashback) then may target(creature|opponentbattlefield) tap text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn. mana={G} type=Sorcery [/card] [card] +name=Appendage Amalgam +abilities=flash +auto=_ATTACKING__SURVEIL1_ +text=Flash -- Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={2}{B} +type=Enchantment Creature +subtype=Horror +power=3 +toughness=2 +[/card] +[card] name=Applied Biomancy -auto=+1/+1 target(creature) -auto=moveTo(ownerHand) target(creature) +auto=ability$!may target(creature) 1/1 ueot!$ controller +auto=ability$!may moveTo(hand) target(creature)!$ controller text=Choose one or both -- Target creature gets +1/+1 until end of turn. -- Return target creature to its owner's hand. mana={G}{U} type=Instant @@ -2456,24 +3664,45 @@ type=Sorcery [/card] [card] name=Aquatic Incursion -auto=token(Merfolk,creature Merfolk,1/1,blue,opponentshroud)*2 +auto=token(Merfolk,creature Merfolk,1/1,blue,hexproof)*2 auto={3}{U}:target(creature[merfolk]) unblockable ueot -text=When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) -- {3}{U}: Target Merfolk can't be blocked this turn. +text=When Aquatic Incursion enters, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) -- {3}{U}: Target Merfolk can't be blocked this turn. mana={3}{U} type=Enchantment [/card] [card] +name=Arabella, Abandoned Doll +auto=_ATTACKING_life:type:creature[power<=2]:myBattlefield +auto=_ATTACKING_damage:type:creature[power<=2]:myBattlefield opponent +text=Whenever Arabella, Abandoned Doll attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less. +mana={R}{W} +type=Legendary Artifact Creature +subtype=Toy +power=1 +toughness=3 +[/card] +[card] name=Arachnoform target=creature auto=teach(creature) 2/2 auto=teach(creature) reach -auto=teach(creature) changeling +auto=teach(creature) transforms((allsubtypes)) text=Enchant creature -- Enchanted creature gets +2/+2, has reach, and is every creature type. mana={1}{G} type=Enchantment subtype=Aura [/card] [card] +name=Arachnoid Adaptation +target=creature +auto=2/2 +auto=reach +auto=untap +text=Target creature gets +2/+2 and gains reach until end of turn. Untap it. +mana={G} +type=Instant +[/card] +[card] name=Arachnus Spinner abilities=reach auto={T(spider|myBattlefield)}:name(Search Arachnus Web) target(Arachnus Web|myLibrary,mygraveyard) transforms((,newability[name(Attach to creature) activate castcard(normal)])) oneshot @@ -2491,16 +3720,75 @@ auto=cantattack auto=cantpwattack auto=cantblock auto=noactivatedability -auto=@each endofturn restriction{compare(power)~morethan~3}:destroy target(Arachnus Web|myBattlefield) +auto=@each end restriction{compare(power)~morethan~3}:destroy target(Arachnus Web|myBattlefield) text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web. mana={2}{G} type=Enchantment subtype=Aura [/card] [card] +name=Aragorn and Arwen, Wed +abilities=vigilance +auto=_ATTACKING_name(Put counters and gain life) all(other creature|myBattlefield) transforms((,newability[life:1 controller],newability[counter(1/1)])) oneshot +auto=name(Put counters and gain life) all(other creature|myBattlefield) transforms((,newability[life:1 controller],newability[counter(1/1)])) oneshot +text=Vigilance -- Whenever Aragorn and Arwen, Wed enters or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control. +mana={4}{G}{W} +type=Legendary Creature +subtype=Human Elf Noble +power=3 +toughness=6 +[/card] +[card] +name=Aragorn, Company Leader +auto=this(counter{0/0.1.First Strike}>=1) first strike +auto=this(counter{0/0.1.Vigilance}>=1) vigilance +auto=this(counter{0/0.1.Deathtouch}>=1) deathtouch +auto=this(counter{0/0.1.Lifelink}>=1) lifelink +auto=@bearerchosen(other creature|mybattlefield):name(Put counter) transforms((,newability[choice name(Put first strike counter) counter(0/0.1.First Strike)],newability[choice name(Put vigilance counter) counter(0/0.1.Vigilance)],newability[choice name(Put deathtouch counter) counter(0/0.1.Deathtouch)],newability[choice name(Put lifelink counter) counter(0/0.1.Lifelink)])) ueot +auto=@counteradded(0/0.1.First Strike) from(this):may name(Put counter on another creature) target(other creature|battlefield) transforms((,newability[counter(0/0.1.First Strike)],newability[this(counter{0/0.1.First Strike}>=1) first strike])) forever +auto=@counteradded(0/0.1.Vigilance) from(this):may name(Put counter on another creature) target(other creature|battlefield) transforms((,newability[counter(0/0.1.Vigilance)],newability[this(counter{0/0.1.Vigilance}>=1) vigilance])) forever +auto=@counteradded(0/0.1.Deathtouch) from(this):may name(Put counter on another creature) target(other creature|battlefield) transforms((,newability[counter(0/0.1.Deathtouch)],newability[this(counter{0/0.1.Deathtouch}>=1) deathtouch])) forever +auto=@counteradded(0/0.1.Lifelink) from(this):may name(Put counter on another creature) target(other creature|battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=@counteradded(0/0.1.Indestructible) from(this):may name(Put counter on another creature) target(other creature|battlefield) transforms((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>=1) indestructible])) forever +auto=@counteradded(1/1) from(this):may name(Put counter on another creature) target(other creature|battlefield) transforms((,newability[counter(1/1)])) forever +auto=@counteradded(-1/-1) from(this):may name(Put counter on another creature) target(other creature|battlefield) transforms((,newability[counter(-1/-1)])) forever +text=Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn. -- Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature. +mana={1}{G}{W} +type=Legendary Creature +subtype=Human Ranger +power=3 +toughness=3 +[/card] +[card] +name=Aragorn, King of Gondor +abilities=lifelink,vigilance +auto=_MONARCH_CONTROLLER_ +auto=@combat(attacking) source(this) restriction{compare(pmonarch)~equalto~0}:may name(Target creature can't block) name(Target creature can't block) target(creature|battlefield) transforms((,cantblock)) ueot +auto=@combat(attacking) source(this) restriction{compare(pmonarch)~morethan~0}:name(All creatures can't block) name(All creatures can't block) all(creature|battlefield) transforms((,cantblock)) ueot +text=Vigilance, lifelink -- When Aragorn, King of Gondor enters, you become the monarch. -- Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn. +mana={1}{U}{R}{W} +type=Legendary Creature +subtype=Human Noble +power=4 +toughness=4 +[/card] +[card] +name=Aragorn, the Uniter +auto=@movedTo(*[white]|mystack):name(Create soldier) _HUMANSOLDIERTOKEN_ +auto=@movedTo(*[blue]|mystack):name(Scry 2) _SCRY2_ +auto=@movedTo(*[red]|mystack):name(Damage opponent) damage:3 opponent +auto=@movedTo(*[green]|mystack):name(Creature gains 4/4) target(creature|battlefield) 4/4 ueot +text=Whenever you cast a white spell, create a 1/1 white Human Soldier creature token. -- Whenever you cast a blue spell, scry 2. -- Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent. -- Whenever you cast a green spell, target creature gets +4/+4 until end of turn. +mana={R}{G}{W}{U} +type=Legendary Creature +subtype=Human Noble +power=5 +toughness=5 +[/card] +[card] name=Arahbo, Roar of the World auto=@each my combatbegins:target(other cat|myBattlefield) 3/3 ueot -auto=@combat(attacking) source(cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability +auto=@combat(attacking) source(other cat|mybattlefield):all(trigger[to]) pay[[{1}{G}{W}]] trample && dynamicability text=Eminence - At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. -- Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power. mana={3}{G}{W} type=Legendary Creature @@ -2509,6 +3797,18 @@ power=5 toughness=5 [/card] [card] +name=Arahbo, the First Fang +auto=lord(other cat|myBattlefield) 1/1 +auto=create(cat:creature cat:1/1:white) +auto=@movedTo(other Cat[-token]|myBattlefield):create(cat:creature cat:1/1:white) +text=Other Cats you control get +1/+1. -- Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token. +mana={2}{W} +type=Legendary Creature +subtype=Cat Avatar +power=2 +toughness=2 +[/card] +[card] name=Arashin War Beast auto=@combatdamagefoeof(creature[blocking]) from(this):manifest all(*[zpos=1]|mylibrary) text=Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) @@ -2530,6 +3830,32 @@ power=3 toughness=5 [/card] [card] +name=Arbalest Engineers +auto=choice name(Deal 1 damage) damage:1 target(anytarget) +auto=choice name(Put 1/1 counter) target(creature|battlefield) transforms((,newability[counter(1/1)],trample,haste)) ueot +auto=choice name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=When Arbalest Engineers enters, choose one -- Arbalest Engineers deals 1 damage to any target. -- Put a +1/+1 counter on target creature. It gains trample and haste until end of turn. -- Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={1}{R}{G} +type=Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] +name=Arbiter of Woe +abilities=flying +auto=ability$!name(discard) reject notaTarget(*|myhand)!$ opponent +auto=life:-2 opponent +auto=draw:1 +auto=life:2 +text=As an additional cost to cast this spell, sacrifice a creature. -- Flying -- When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life. +mana={4}{B}{B}{S(creature|mybattlefield)} +type=Creature +subtype=Demon +power=5 +toughness=4 +[/card] +[card] name=Arbor Armament target=creature auto=counter(1/1) @@ -2541,8 +3867,8 @@ type=Instant [card] name=Arborea Pegasus abilities=flying -auto=name(Gets +1/+1 and flying) target(creature|battlefield) transforms((,newability[1/1],newability[flying])) ueot -text=Flying -- When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn. +auto=name(Gets +1/+1 and flying) target(creature|battlefield) transforms((,newability[1/1],flying)) ueot +text=Flying -- When Arborea Pegasus enters, target creature gets +1/+1 and gains flying until end of turn. mana={3}{W} type=Creature subtype=Pegasus @@ -2553,7 +3879,7 @@ toughness=3 name=Arboreal Grazer abilities=reach auto=may moveTo(myBattlefield) and!(tap(noevent))! target(land|myhand) -text=Reach -- When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped. +text=Reach -- When Arboreal Grazer enters, you may put a land card from your hand onto the battlefield tapped. mana={G} type=Creature subtype=Beast @@ -2562,7 +3888,7 @@ toughness=3 [/card] [card] name=Arboretum Elemental -abilities=opponentshroud +abilities=hexproof other={convoke} name(Convoke) text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature's color.) -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={7}{G}{G} @@ -2575,7 +3901,7 @@ toughness=5 name=Arc Blade abilities=exiledeath other={2}{R} name(Suspend 3) -auto=ifnot paid(alternative) then damage:2 target(creature,player) +auto=ifnot paid(alternative) then damage:2 target(anytarget) auto=moveto(myexile) and!( counter(0/0,3,Time) )! autoexile=@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0,-1,Time) autoexile=@each my upkeep restriction{compare(hascnttime)~equalto~1}:activate castcard(normal) @@ -2589,7 +3915,7 @@ abilities=flying, vigilance auto=@movedTo(creature[defender]|myBattlefield):draw:1 auto=lord(creature[defender]|mybattlefield) combattoughness auto=lord(creature[defender]|mybattlefield) canattack -text=Flying, vigilance -- Whenever a creature with defender enters the battlefield under your control, draw a card. -- Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. +text=Flying, vigilance -- Whenever a creature with defender enters under your control, draw a card. -- Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. mana={1}{G}{W}{U} type=Legendary Creature subtype=Elder Dragon @@ -2599,13 +3925,13 @@ toughness=5 [card] name=Arcane Adaptation auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend -text=As Arcane Adaptation enters the battlefield, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. +text=As Arcane Adaptation enters, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. mana={2}{U} type=Enchantment [/card] [card] name=Arcane Artisan -auto={2}{U}{T}:name(Choose player) name(Choose player) target(player) draw:1 targetedplayer && ability$!name(Choose one) choice name(Exile a creature card) notatarget(creature|myhand) moveto(exile) and!(clone addtype(ArcaneCreated))! _ choice name(Exile a non-creature card) notatarget(*[-creature]|myhand) moveto(exile)!$ targetedplayer +auto={2}{U}{T}:name(Choose player) name(Choose player) target(player) draw:1 targetedplayer && ability$!name(Choose one) choice restriction{type(creature|myHand)~morethan~0} name(Exile a creature card) notaTarget(creature|myhand) moveto(exile) and!(clone addtype(ArcaneCreated))! _ choice restriction{type(*[-creature]|myHand)~morethan~0} name(Exile a non-creature card) notaTarget(*[-creature]|myhand) moveto(exile)!$ targetedplayer auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(exile) all(*[ArcaneCreated]|battlefield) text={2}{U}, {T}: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card. -- When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step. mana={2}{U} @@ -2638,6 +3964,16 @@ mana={5}{U}{U} type=Sorcery [/card] [card] +name=Arcane Epiphany +other={2}{U}{U} +otherrestriction=type(wizard|battlefield)~morethan~0 +restriction=type(wizard|battlefield)~equalto~0 +auto=draw:3 +text=This spell costs {1} less to cast if you control a Wizard. -- Draw three cards. +mana={3}{U}{U} +type=Instant +[/card] +[card] name=Arcane Flight target=creature auto=teach(creature) +1/+1 @@ -2650,15 +3986,15 @@ subtype=Aura [card] name=Arcane Infusion flashback={3}{U}{R} -aicode=activate transforms((,newability[if type(*[instant;sorcery;zpos<=4]|myLibrary)~morethan~0 then target(*[instant;sorcery;zpos<=4]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot -auto=name(Look top 4 cards) reveal:4 optionone name(Choose instant or sorcery) target(*[instant;sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +aicode=activate transforms((,newability[if type(*[instant;sorcery;zpos<=4]|myLibrary)~morethan~0 then target(*[instant;sorcery;zpos<=4]|myLibrary) moveto(hand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto=name(Look top 4 cards) reveal:4 optionone name(Choose instant or sorcery) target(*[instant;sorcery]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend text=Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Flashback {3}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={U}{R} type=Instant [/card] [card] name=Arcane Investigator -aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand) and!( transforms((,newability[all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! +aicode=activate target(*[zpos<=3]|mylibrary) moveto(hand) and!( transforms((,newability[all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! auto={5}{U}:name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end auto=@dierolled(this) from(controller):all(this) sacrifice auto=@dierolled(this) result(1) from(controller):name(Draw 1 card) draw:1 controller @@ -2670,17 +4006,17 @@ auto=@dierolled(this) result(6) from(controller):name(Draw 1 card) draw:1 contro auto=@dierolled(this) result(7) from(controller):name(Draw 1 card) draw:1 controller auto=@dierolled(this) result(8) from(controller):name(Draw 1 card) draw:1 controller auto=@dierolled(this) result(9) from(controller):name(Draw 1 card) draw:1 controller -auto=@dierolled(this) result(10) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=@dierolled(this) result(11) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=@dierolled(this) result(12) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=@dierolled(this) result(13) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=@dierolled(this) result(14) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=@dierolled(this) result(15) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=@dierolled(this) result(16) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=@dierolled(this) result(17) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=@dierolled(this) result(18) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=@dierolled(this) result(19) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=@dierolled(this) result(20) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=@dierolled(this) result(10) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=@dierolled(this) result(11) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=@dierolled(this) result(12) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=@dierolled(this) result(13) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=@dierolled(this) result(14) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=@dierolled(this) result(15) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=@dierolled(this) result(16) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=@dierolled(this) result(17) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=@dierolled(this) result(18) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=@dierolled(this) result(19) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=@dierolled(this) result(20) from(controller):name(Look top 3) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend text=Search the Room-{5}{U}: Roll a d20. -- 1-9 | Draw a card. -- 10-20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={1}{U} type=Creature @@ -2691,17 +4027,29 @@ toughness=1 [card] name=Arcane Lighthouse auto={T}:add{1} -auto={1}{T}::name(Creatures lose hexproof) all(creature|opponentBattlefield) transforms((,newability[-shroud],newability[-opponentshroud])) ueot -text={T}: Add {C} to your mana pool. -- {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. +auto={1}{T}:name(Creatures lose hexproof) all(creature|opponentBattlefield) transforms((,newability[-shroud],newability[-hexproof])) ueot +text={T}: Add {C}. -- {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. type=Land [/card] [card] +name=Arcane Proxy +other={1}{U}{U} name(prototype) +auto=if paid(alternative) then becomes(,2/1,blue) +auto=if casted(this) then target(*[instant;sorcery;manacost<=power]|mygraveyard) activate castcard(copied) +text=Prototype {1}{U}{U} - 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- When Arcane Proxy enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost. +mana={7} +type=Artifact Creature +subtype=Wizard +power=4 +toughness=3 +[/card] +[card] name=Arcane Signet -auto=aslongas(*[iscommander&red]|myzones) {T}:add{R} auto=aslongas(*[iscommander&white]|myzones) {T}:add{W} -auto=aslongas(*[iscommander&green]|myzones) {T}:add{G} auto=aslongas(*[iscommander&blue]|myzones) {T}:add{U} auto=aslongas(*[iscommander&black]|myzones) {T}:add{B} +auto=aslongas(*[iscommander&red]|myzones) {T}:add{R} +auto=aslongas(*[iscommander&green]|myzones) {T}:add{G} text={T}: Add one mana of any color in your commander's color identity. mana={2} type=Artifact @@ -2710,7 +4058,7 @@ type=Artifact name=Arcane Subtraction target=creature auto=-4/0 ueot -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=ability$!_LEARN_!$ controller text=Target creature gets -4/-0 until end of turn. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={1}{U} type=Instant @@ -2718,9 +4066,9 @@ type=Instant [card] name=Arcanist's Owl abilities=flying -aicode=activate transforms((,newability[may name(Get artifact or enchantment) target(*[artifact;enchantment;zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot -auto=name(Look top 4 cards) reveal:4 optionone name(Get artifact or enchantment) target(*[artifact;enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Flying -- When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +aicode=activate transforms((,newability[may name(Get artifact or enchantment) target(*[artifact;enchantment;zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=name(Look top 4 cards) reveal:4 optionone name(Get artifact or enchantment) target(*[artifact;enchantment]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Flying -- When Arcanist's Owl enters, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={WU}{WU}{WU}{WU} type=Artifact Creature subtype=Bird @@ -2728,10 +4076,23 @@ power=3 toughness=3 [/card] [card] +name=Arcbound Condor +abilities=flying,modular +modular=3 +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +auto=@movedTo(other artifact|myBattlefield):target(creature|opponentBattlefield) -1/-1 ueot +text=Flying -- Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Whenever another artifact enters under your control, target creature an opponent controls gets -1/-1 until end of turn. +mana={2}{B}{B} +type=Artifact Creature +subtype=Bird +power=0 +toughness=0 +[/card] +[card] name=Arcbound Javelineer abilities=modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={T}{C(1/1,-1)}:name(Deals 1 damage) target(creature[attacking;blocking]) damage:1 auto={T}{C(1/1,-2)}:name(Deals 2 damage) target(creature[attacking;blocking]) damage:2 auto={T}{C(1/1,-3)}:name(Deals 3 damage) target(creature[attacking;blocking]) damage:3 @@ -2752,7 +4113,7 @@ auto={T}{C(1/1,-17)}:name(Deals 17 damage) target(creature[attacking;blocking]) auto={T}{C(1/1,-18)}:name(Deals 18 damage) target(creature[attacking;blocking]) damage:18 auto={T}{C(1/1,-19)}:name(Deals 19 damage) target(creature[attacking;blocking]) damage:19 auto={T}{C(1/1,-20)}:name(Deals 20 damage) target(creature[attacking;blocking]) damage:20 -text={T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature. -- Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) +text={T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature. -- Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={W} type=Artifact Creature subtype=Soldier @@ -2763,8 +4124,8 @@ toughness=1 name=Arcbound Mouser abilities=lifelink,modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -text=Lifelink -- Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +text=Lifelink -- Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={W} type=Artifact Creature subtype=Cat @@ -2775,8 +4136,8 @@ toughness=0 name=Arcbound Prototype abilities=modular modular=2 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -text=Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +text=Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={1}{W} type=Artifact Creature subtype=Assembly-Worker @@ -2787,9 +4148,9 @@ toughness=0 name=Arcbound Shikari abilities=modular,first strike modular=2 -auto=counter(1/1,1) all(other creature[artifact]|mybattlefield) -auto=_DIES_may name(Put 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -text=First strike -- When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control. -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) +auto=counter(1/1) all(other creature[artifact]|mybattlefield) +auto=_DIES_may name(Put 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +text=First strike -- When Arcbound Shikari enters, put a +1/+1 counter on each other artifact creature you control. -- Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={1}{R}{W} type=Artifact Creature subtype=Cat Soldier @@ -2800,10 +4161,10 @@ toughness=0 name=Arcbound Slasher abilities=modular modular=4 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -text=Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.) +auto=choice name(Gain haste) transforms((,haste)) forever +text=Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Riot (This creature enters with your choice of an additional +1/+1 counter or haste.) mana={4}{R} type=Artifact Creature subtype=Cat @@ -2814,9 +4175,9 @@ toughness=0 name=Arcbound Tracker abilities=menace,modular modular=2 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~morethan~0}:name(Counter 1/1) counter(1/1) -text=Menace -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker. +text=Menace -- Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker. mana={2}{R} type=Artifact Creature subtype=Dog @@ -2827,9 +4188,9 @@ toughness=0 name=Arcbound Whelp abilities=flying,modular modular=2 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={R}:name(Gets 1/0) 1/0 ueot -text=Flying -- {R}: Arcbound Whelp gets +1/+0 until end of turn. -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) +text=Flying -- {R}: Arcbound Whelp gets +1/+0 until end of turn. -- Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={3}{R} type=Artifact Creature subtype=Dragon @@ -2847,17 +4208,17 @@ type=Land [/card] [card] name=Archaeomancer's Map -aicode=activate moveTo(myhand) and!( shuffle )! target(plains[basic]|myLibrary) -auto=name(Search 2 plains) reveal:plibrarycount optionone name(choose card) target(plains[basic]|reveal) moveto(myhand) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(mylibrary) and!( all(*|reveal) moveto(mylibrary) and!(shuffle)! )! optiontwoend revealend +aicode=activate moveto(hand) and!( shuffle )! target(plains[basic]|myLibrary) +auto=name(Search 2 plains) reveal:plibrarycount optionone name(choose card) target(plains[basic]|reveal) moveto(hand) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(mylibrary) and!( all(*|reveal) moveto(mylibrary) and!(shuffle)! )! optiontwoend revealend auto=@movedTo(land|opponentbattlefield) restriction{compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefield)}:may name(Put land in play) target(land|myhand) moveto(mybattlefield) -text=When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. -- Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield. +text=When Archaeomancer's Map enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. -- Whenever a land enters under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield. mana={2}{W} type=Artifact [/card] [card] name=Archaeomender -auto=moveto(myhand) target(artifact|mygraveyard) -text=When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand. +auto=moveto(hand) target(artifact|mygraveyard) +text=When Archaeomender enters, return target artifact card from your graveyard to your hand. mana={2}{U} type=Creature subtype=Human Wizard @@ -2867,9 +4228,9 @@ toughness=3 [card] name=Archangel of Strife abilities=flying -auto=choice name(War) all(creature|myBattlefield) 3/0 && flipacoin winability all(creature|opponentBattlefield) 3/0 winabilityend loseability all(creature|opponentBattlefield) 0/3 loseabilityend flipend -auto=choice name(Peace) all(creature|myBattlefield) 0/3 && flipacoin winability all(creature|opponentBattlefield) 3/0 winabilityend loseability all(creature|opponentBattlefield) 0/3 loseabilityend flipend -text=Flying -- As Archangel of Strife enters the battlefield, each player chooses war or peace. -- Creatures controlled by players who chose war get +3/+0. -- Creatures controlled by players who chose peace get +0/+3. +auto=choice name(War) lord(creature) 3/0 +auto=choice name(Peace) lord(creature) 0/3 +text=Flying -- As Archangel of Strife enters, each player chooses war or peace. -- Creatures controlled by players who chose war get +3/+0. -- Creatures controlled by players who chose peace get +0/+3. mana={5}{W}{W} type=Creature subtype=Angel @@ -2877,6 +4238,30 @@ power=6 toughness=6 [/card] [card] +name=Archangel of Wrath +abilities=flying,lifelink +kicker={BR} +other={2}{W}{W}{B}{R} name(Both kickers) +auto=if paid(kicker) then damage:2 target(anytarget) +auto=if paid(alternative) then damage:2 target(anytarget) and!(damage:2 target(anytarget))! +text=Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.) -- Flying, lifelink -- When Archangel of Wrath enters, if it was kicked, it deals 2 damage to any target. -- When Archangel of Wrath enters, if it was kicked twice, it deals 2 damage to any target. +mana={2}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Archdruid's Charm +auto=choice name(search creature) target(creature|myLibrary) moveto(hand) +auto=choice name(search land) target(land|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=choice target(creature|myBattlefield) transforms((,newability[counter(1/1)],newability[name(Damage opponent creature) damage:power target(creature|opponentbattlefield)])) ueot +auto=choice moveto(exile) target(artifact,enchantment) +text=Choose one - -- - Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. -- - Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. -- - Exile target artifact or enchantment. +mana={G}{G}{G} +type=Instant +[/card] +[card] name=Archelos, Lagoon Mystic auto=@movedto(*[land;enchantment;creature;planeswalker;artifact]|battlefield):this(tapped) all(trigger) tap(noevent) auto=@movedto(*[land;enchantment;creature;planeswalker;artifact]|battlefield):this(untapped) all(trigger) untap @@ -2890,7 +4275,7 @@ toughness=4 [card] name=Archfiend of Despair abilities=flying,nolifegainopponent -auto=@each endofturn:life:-oplifelost opponent +auto=@each end:life:-oplifelost opponent text=Flying -- Your opponents can't gain life. -- At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) mana={6}{B}{B} type=Creature @@ -2901,7 +4286,7 @@ toughness=6 [card] name=Archfiend of Ifnir abilities=flying,cycling -auto=@movedto(*|mygraveyard) from(myhand):all(creature|opponentbattlefield) counter(-1/-1,1) +auto=@movedto(*|mygraveyard) from(myhand):all(creature|opponentbattlefield) counter(-1/-1) autohand=__CYCLING__({2}) text=Flying -- Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={3}{B}{B} @@ -2914,8 +4299,8 @@ toughness=4 name=Archfiend of Sorrows abilities=flying auto=all(creature|opponentbattlefield) -2/-2 ueot -autograveyard={3}{B}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery -text=Flying -- When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn. -- Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +autograveyard={3}{B}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text=Flying -- When Archfiend of Sorrows enters, creatures your opponents control get -2/-2 until end of turn. -- Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={5}{B}{B} type=Creature subtype=Demon @@ -2926,7 +4311,7 @@ toughness=5 name=Archfiend of Spite abilities=flying,madness autoexile=restriction{discarded} pay({3}{B}{B}) name(pay 3BB to cast) activate name(pay 2G to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -auto=_ENRAGE_life:-thatmuch opponent donothing'sacrifice notatarget(*|mybattlefield)!$ opponent +auto=_ENRAGE_ability$!life:-thatmuch opponent donothing?sacrifice notaTarget(*|mybattlefield)!$ opponent text=Flying -- Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents. -- Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={5}{B}{B} type=Creature @@ -2935,10 +4320,24 @@ power=6 toughness=6 [/card] [card] +name=Archfiend of the Dross +abilities=flying +auto=counter(0/0,4,oil) +auto=@each my upkeep:counter(0/0,-1,oil) +auto=this(counter{0/0.1.oil}<1) transforms((,newability[winGame opponent])) +auto=@movedTo(creature|graveyard) from(opponentbattlefield):life:-2 opponent +text=Flying -- Archfiend of the Dross enters with four oil counters on it. -- At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game. -- Whenever a creature an opponent controls dies, its controller loses 2 life. +mana={2}{B}{B} +type=Creature +subtype=Phyrexian Demon +power=6 +toughness=6 +[/card] +[card] name=Archfiend's Vessel abilities=lifelink autograveyard=@movedTo(this|mybattlefield) from(mygraveyard):all(this) moveTo(exile) && token(Demon,Creature Demon,5/5,black,flying) -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When Archfiend's Vessel enters, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. mana={B} type=Creature subtype=Human Cleric @@ -2947,7 +4346,8 @@ toughness=1 [/card] [card] name=Archghoul of Thraben -auto=@movedto(zombie|graveyard) from(mybattlefield):name(Look top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[if cantargetcard(*[zombie]|*) then choice name(Put in hand) name(Put in hand) donothing],newability[choice name(Put back in library) moveto(mylibrary)],newability[choice name(Put in graveyard) moveto(mygraveyard)])) oneshot )! +auto=@movedto(other zombie|graveyard) from(mybattlefield):name(Look top card) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[if cantargetcard(*[zombie]|*) then choice name(Put in hand) name(Put in hand) donothing],newability[choice name(Put back in library) moveto(mylibrary)],newability[choice name(Put in graveyard) moveto(mygraveyard)])) oneshot )! +auto=_DIES_name(Look top card) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[if cantargetcard(*[zombie]|*) then choice name(Put in hand) name(Put in hand) donothing],newability[choice name(Put back in library) moveto(mylibrary)],newability[choice name(Put in graveyard) moveto(mygraveyard)])) oneshot )! text=Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. mana={2}{B} type=Creature @@ -2960,16 +4360,17 @@ name=Archipelagore abilities=mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={5}{U} name(Mutate) -auto=transforms((,newability[@mutated(this):name(Tap X creatures) thisforeach(mutations) may target(creature) freeze])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):may name(Tap X creatures) target(creature|battlefield) freeze +auto=@mutated(mytgt):may name(Tap X creatures) target(creature|battlefield) freeze text=Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step. mana={5}{U}{U} type=Creature @@ -2978,10 +4379,34 @@ power=7 toughness=7 [/card] [card] +name=Architect of Restoration +abilities=vigilance +auto=_ATTACKING_name(Create spirit) token(Spirit,Creature Spirit,1/1) +auto=@combat(blocking) source(this):name(Create spirit) token(Spirit,Creature Spirit,1/1) +text=Vigilance -- Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token. +color=white +type=Enchantment Creature +subtype=Fox Monk +power=3 +toughness=4 +[/card] +[card] +name=Archive Dragon +abilities=flying +auto=_WARD2_ +auto=_SCRY2_ +text=Flying -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Archive Dragon enters, scry 2. +mana={4}{U}{U} +type=Creature +subtype=Dragon Wizard +power=4 +toughness=6 +[/card] +[card] name=Archive Haunt backside=Overwhelmed Archivist abilities=flying,exiledeath -auto=@combat(attacking) source(this):name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot +auto=_ATTACKING__LOOT_ text=Flying -- Whenever Archive Haunt attacks, draw a card, then discard a card. -- If Archive Haunt would be put into a graveyard from anywhere, exile it instead. // Overwhelmed Archivist type=Creature subtype=Spirit Wizard @@ -2994,12 +4419,24 @@ name=Archive Trap other={0} name(Opponent searched this turn) otherrestriction=compare(olastshlturn)~equalto~compare(currentturn) auto=deplete:13 opponent -text=If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost. -- Target opponent puts the top thirteen cards of his or her library into his or her graveyard. +text=If an opponent searched their library this turn, you may pay {0} rather than pay Archive Trap's mana cost. -- Target opponent puts the top thirteen cards of their library into their graveyard. mana={3}{U}{U} type=Instant subtype=Trap [/card] [card] +name=Archivist of Gondor +auto=@combatdamaged(player) from(*[iscommander]|mybattlefield) restriction{compare(pmonarch)~equalto~0,compare(omonarch)~equalto~0}:_MONARCH_CONTROLLER_ +auto=@each my end restriction{compare(pmonarch)~morethan~0}:name(Draw a card) name(Draw a card) draw:1 controller +auto=@each opponent end restriction{compare(omonarch)~morethan~0}:name(Draw a card) name(Draw a card) draw:1 opponent +text=When your commander deals combat damage to a player, if there is no monarch, you become the monarch. -- At the beginning of the monarch's end step, that player draws a card. +mana={2}{U} +type=Creature +subtype=Human Advisor +power=2 +toughness=3 +[/card] +[card] name=Archmage Emeritus auto=@movedto(*[instant;sorcery]|mystack):name(Draw 1 card) draw:1 controller text=Magecraft - Whenever you cast or copy an instant or sorcery spell, draw a card. @@ -3010,11 +4447,34 @@ power=2 toughness=2 [/card] [card] +name=Archmage of Echoes +abilities=flying +auto=_WARD2_ +auto=@movedTo(Faerie,Wizard|mystack):choice all(trigger[to]) name(Copy spell) clone +text=Flying, ward {2} -- Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.) +mana={4}{U} +type=Creature +subtype=Faerie Wizard +power=4 +toughness=4 +[/card] +[card] +name=Archmage of Runes +auto=lord(*[instant;sorcery]|mycastingzone) altercost(colorless,-1) +auto=@movedTo(*[instant;sorcery]|mystack):draw:1 +text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, draw a card. +mana={3}{U}{U} +type=Creature +subtype=Giant Wizard +power=3 +toughness=6 +[/card] +[card] name=Archmage's Charm auto=choice name(counter) target(*|stack) fizzle auto=choice name(draw) target(player) draw:2 auto=choice name(control) target(*[manacost<=1]|opponentBattlefield) moveTo(myBattlefield) -text=Choose one -- Counter target spell. -- Target player draws two cards. -- Gain control of target nonland permanent with converted mana cost 1 or less. +text=Choose one -- Counter target spell. -- Target player draws two cards. -- Gain control of target nonland permanent with mana value 1 or less. mana={U}{U}{U} type=Instant [/card] @@ -3034,7 +4494,7 @@ name=Archon of Coronation abilities=flying auto=_MONARCH_CONTROLLER_ auto=this(variable{pmonarch}>0) preventalldamage to(controller) -text=Flying -- When Archon of Coronation enters the battlefield, you become the monarch. -- As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) +text=Flying -- When Archon of Coronation enters, you become the monarch. -- As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) mana={4}{W}{W} type=Creature subtype=Archon @@ -3044,13 +4504,13 @@ toughness=5 [card] name=Archon of Cruelty abilities=flying -auto=ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) sacrifice!$ opponent -auto=ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent +auto=ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) notaTarget(*[creature;planeswalker]|mybattlefield) sacrifice!$ opponent +auto=ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ opponent auto=life:-3 opponent && life:3 controller && draw:1 controller -auto=_ATTACKING_ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) sacrifice!$ opponent -auto=_ATTACKING_ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent +auto=_ATTACKING_ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) notaTarget(*[creature;planeswalker]|mybattlefield) sacrifice!$ opponent +auto=_ATTACKING_ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ opponent auto=_ATTACKING_life:-3 opponent && life:3 controller && draw:1 controller -text=Flying -- Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. +text=Flying -- Whenever Archon of Cruelty enters or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. mana={6}{B}{B} type=Creature subtype=Archon @@ -3086,7 +4546,7 @@ name=Archon of Sun's Grace abilities=flying,lifelink auto=lord(creature[Pegasus]|myBattlefield) lifelink auto=_CONSTELLATION_token(Pegasus,creature Pegasus,2/2,white,flying) -text=Flying, lifelink -- Pegasus creatures you control have lifelink. -- Constellation -- Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. +text=Flying, lifelink -- Pegasus creatures you control have lifelink. -- Constellation -- Whenever an enchantment enters under your control, create a 2/2 white Pegasus creature token with flying. mana={2}{W}{W} type=Creature subtype=Archon @@ -3101,7 +4561,7 @@ auto=choice name(Choose enchantment) transforms((,newability[maxCast(*[enchantme auto=choice name(Choose instant) transforms((,newability[maxCast(*[instant])0 controller],newability[maxCast(*[instant])0 opponent])) forever auto=choice name(Choose sorcery) transforms((,newability[maxCast(*[sorcery])0 controller],newability[maxCast(*[sorcery])0 opponent])) forever auto=choice name(Choose planeswalker) transforms((,newability[maxCast(*[planeswalker])0 controller],newability[maxCast(*[planeswalker])0 opponent])) forever -text=Flying, vigilance, trample -- As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker. -- Players can't cast spells of the chosen type. +text=Flying, vigilance, trample -- As Archon of Valor's Reach enters, choose artifact, enchantment, instant, sorcery, or planeswalker. -- Players can't cast spells of the chosen type. mana={4}{G}{W} type=Creature subtype=Archon @@ -3111,7 +4571,7 @@ toughness=6 [card] name=Archpriest of Iona anyzone=calculateparty/2 cdaactive -auto=@each my combatbegins:if compare(calculateparty)~equalto~4 then name(creature gets 1/1 and flying) name(creature gets 1/1 and flying) target(creature) transforms((,newability[1/1],newability[flying])) ueot +auto=@each my combatbegins:if compare(calculateparty)~equalto~4 then name(creature gets 1/1 and flying) name(creature gets 1/1 and flying) target(creature) transforms((,newability[1/1],flying)) ueot text=Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. mana={W} type=Creature @@ -3120,10 +4580,23 @@ power=* toughness=2 [/card] [card] +name=Archpriest of Shadows +abilities=deathtouch +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],deathtouch,newability[@combatdamaged(player) from(this):target(creature|mygraveyard) moveTo(mybattlefield)])) ueot +auto=@combatdamaged(player) from(this):target(creature|mygraveyard) moveTo(mybattlefield) +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Deathtouch -- Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. +mana={3}{B}{B} +type=Creature +subtype=Human Warlock +power=4 +toughness=4 +[/card] +[card] name=Archway Angel abilities=flying auto=life:thisforeach(Gate|mybattlefield)*2 -text=Flying -- When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. +text=Flying -- When Archway Angel enters, you gain 2 life for each Gate you control. mana={5}{W} type=Creature subtype=Angel @@ -3139,7 +4612,7 @@ auto={T}:add{U} auto={T}:add{G} auto={T}:add{B} auto={T}:add{W} -text=Archway Commons enters the battlefield tapped. -- When Archway Commons enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. +text=Archway Commons enters tapped. -- When Archway Commons enters, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. type=Land [/card] [card] @@ -3156,7 +4629,7 @@ toughness=2 [card] name=Arctic Treeline auto=tap(noevent) -text=({T}: Add {G} or {W}.) -- Arctic Treeline enters the battlefield tapped. +text=({T}: Add {G} or {W}.) -- Arctic Treeline enters tapped. type=Snow Land subtype=Forest Plains [/card] @@ -3164,22 +4637,21 @@ subtype=Forest Plains name=Arcum's Astrolabe other={i} restriction=never +otherrestriction=control snow land auto=draw:1 controller auto={1}{T}:Add{W} auto={1}{T}:Add{U} auto={1}{T}:Add{B} auto={1}{T}:Add{R} auto={1}{T}:Add{G} -text=({S}i} can be paid with one mana from a snow permanent.) -- When Arcum's Astrolabe enters the battlefield, draw a card. -- {1}, {T}: Add one mana of any color. +text=({S}i} can be paid with one mana from a snow permanent.) -- When Arcum's Astrolabe enters, draw a card. -- {1}, {T}: Add one mana of any color. mana={1} type=Snow Artifact [/card] [card] name=Arcum's Weathervane -auto={2}{T}:target(land[snow]) transforms((removetypes,newability[becomes(Land)])) forever -auto={2}{T}:target(land[basic,snow]) transforms((removetypes,newability[becomes(Basic Land)])) forever -auto={2}{T}:target(land[legendary,snow]) transforms((removetypes,newability[becomes(Legendary Land)])) forever -auto={2}{T}:target(land[basic,-snow]) transforms((Snow)) forever +auto={2}{T}:name(Snow land is no longer snow) target(land[snow]|battlefield) transforms((,newability[losesatype(Snow)])) forever +auto={2}{T}:name(Basic land becomes snow) target(land[-snow&basic]|battlefield) becomes(Snow) forever text={2}, {T}: Target snow land is no longer snow. -- {2}, {T}: Target nonsnow basic land becomes snow. mana={2} type=Artifact @@ -3224,7 +4696,7 @@ auto=if compare(calculateparty)~equalto~1 then add{R} auto=if compare(calculateparty)~equalto~2 then add{R}{R} auto=if compare(calculateparty)~equalto~3 then add{R}{R}{R} auto=if compare(calculateparty)~equalto~4 then add{R}{R}{R}{R} -text=When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=When Ardent Electromancer enters, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={2}{R} type=Creature subtype=Human Wizard @@ -3233,8 +4705,8 @@ toughness=2 [/card] [card] name=Ardent Elementalist -auto=name(Return instant or sorcery) target(*instant;sorcery]|mygraveyard) moveto(myhand) -text=When Ardent Elementalist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +auto=name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(hand) +text=When Ardent Elementalist enters, return target instant or sorcery card from your graveyard to your hand. mana={3}{R} type=Creature subtype=Human Shaman @@ -3243,8 +4715,8 @@ toughness=1 [/card] [card] name=Ardenvale Paladin -auto=if casted(this) then if spent({W}{W}{W}) then counter(1/1,1) -text=Adamant - If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it. +auto=if casted(this) then if spent({W}{W}{W}) then counter(1/1) +text=Adamant - If at least three white mana was spent to cast this spell, Ardenvale Paladin enters with a +1/+1 counter on it. mana={3}{W} type=Creature subtype=Human Knight @@ -3259,7 +4731,7 @@ other={1}{W} name(Adventure) auto=if paid(alternative) then if type(creature|battlefield)~morethan~1 then choice name(Tap 2 creatures) name(Tap 2 creatures) name(Tap 2 creatures) target(<2>creature|battlefield) tap(noevent) auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Tap 1 creature) name(Tap 1 creature) name(Tap 1 creature) target(creature|battlefield) tap(noevent) auto=if paid(alternative) then choice name(Don't tap any creature) name(Don't tap any creature) donothing -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ text=Flying // Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.) mana={1}{W}{W} type=Creature @@ -3268,9 +4740,23 @@ power=2 toughness=3 [/card] [card] +name=Ardoz, Cobbler of War +abilities=haste +auto=2/0 ueot +auto=@movedto(creature|myBattlefield):all(trigger) 2/0 ueot +auto={3}{R}:create(goblin:creature goblin:1/1:red:haste) asSorcery +text=Haste -- Whenever Ardoz, Cobbler of War or another creature enters under your control, that creature gets +2/+0 until end of turn. -- {3}{R}: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery. +mana={1}{R} +type=Legendary Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] name=Arena Rector -auto=_DIES_may all(trigger[to]) moveto(exile) and! moveTo(myBattlefield) target(planeswalker|myLibrary)! -text=When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. +aicode=activate moveTo(myBattlefield) target(planeswalker|myLibrary) +auto=_DIES_may all(trigger[to]) moveto(exile) and!( name(search planeswalker) reveal:plibrarycount optionone name(choose card) target(planeswalker|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend )! +text=When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle. mana={3}{W} type=Creature subtype=Human Cleric @@ -3279,7 +4765,7 @@ toughness=2 [/card] [card] name=Arena Trickster -auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:counter(1/1,1) all(this) +auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:counter(1/1) all(this) text=Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster. mana={3}{R} type=Creature @@ -3288,6 +4774,90 @@ power=3 toughness=3 [/card] [card] +name=Argent Dais +auto=counter(0/0,2,oil) +auto=@each blockers restriction{type(creature[attacking])~morethan~1}:counter(0/0,1,oil) +auto={2}{T}{C(0/0,-2,oil)}:target(other *[-land]) transforms((,newability[moveto(exile) && draw:2])) +text=Argent Dais enters with two oil counters on it. -- Whenever two or more creatures attack, put an oil counter on Argent Dais. -- {2}, {T}, Remove two oil counters from Argent Dais: Exile another target nonland permanent. Its controller draws two cards. +mana={1}{W} +type=Artifact +[/card] +[card] +name=Argentum Masticore +abilities=first strike +auto=protection from(*[multicolor]) +auto=@each my upkeep:name(Choose one) transforms((,newability[choice name(Sacrifice masticore) sacrifice],newability[if type(*|myhand)~morethan~0 then choice name(Discard a card) name(Discard a card) target(*|myhand) reject and!( transforms((,newability[name(Destroy permanent) target(*[-land&manacost<=manacost]|opponentbattlefield) destroy])) oneshot )!])) oneshot +text=First strike, protection from multicolored -- At the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card. +mana={5} +type=Artifact Creature +subtype=Phyrexian Masticore +power=5 +toughness=5 +[/card] +[card] +name=Argivian Avenger +auto={1}:name(Gain flying) transforms((,flying,newability[-1/-1])) ueot +auto={1}:name(Gain vigilance) transforms((,vigilance,newability[-1/-1])) ueot +auto={1}:name(Gain deathtouch) transforms((,deathtouch,newability[-1/-1])) ueot +auto={1}:name(Gain haste) transforms((,haste,newability[-1/-1])) ueot +text={1}: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste. +mana={6} +type=Artifact Creature +subtype=Shapeshifter +power=5 +toughness=5 +[/card] +[card] +name=Argivian Cavalier +auto=_ENLIST_ +auto=create(soldier:creature soldier:1/1:white) +text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- When Argivian Cavalier enters, create a 1/1 white Soldier creature token. +mana={2}{W} +type=Creature +subtype=Orc Knight +power=2 +toughness=2 +[/card] +[card] +name=Argivian Phalanx +abilities=vigilance,affinitycontrollercreatures +text=This spell costs {1} less to cast for each creature you control. -- Vigilance +mana={5}{W} +type=Creature +subtype=Human Kor Soldier +power=4 +toughness=4 +[/card] +[card] +name=Argoth, Sanctum of Nature +auto=aslongas(*[creature&legendary&green]|myBattlefield) tap(noevent) <1 +auto={T}:Add{G} +auto={2}{G}{G}{T}:create(bear:creature bear:2/2:green) and!(deplete:3)! +text=Argoth, Sanctum of Nature enters tapped unless you control a legendary green creature. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery. -- (Melds with Titania, Voice of Gaea.) +type=Land +[/card] +[card] +name=Argothian Opportunist +auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=When Argothian Opportunist enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={2}{G} +type=Creature +subtype=Human Scout +power=3 +toughness=2 +[/card] +[card] +name=Argothian Sprite +auto=cantbeblockedby(artifact) +auto={7}:counter(1/1,2) +text=Argothian Sprite can't be blocked by artifact creatures. -- {7}: Put two +1/+1 counters on Argothian Sprite. +mana={1}{G} +type=Creature +subtype=Faerie +power=2 +toughness=2 +[/card] +[card] name=Arguel's Blood Fast auto={1}{B}{L:2}:draw:1 auto=@each my upkeep:if compare(lifetotal)~lessthan~6 then flip(Temple of Aclazotz) @@ -3298,8 +4868,9 @@ type=Legendary Enchantment [card] name=Aria of Flame auto=life:10 opponent -auto=@movedTo(instant,sorcery|mystack):counter(0/0,1,Verse) && thisforeach(counter{0/0.1.Verse}) damage:1 target(planeswalker,player) -text=When Aria of Flame enters the battlefield, each opponent gains 10 life. -- Whenever you cast an instant or sorcery spell, put a verse counter on Aria of Flame, then it deals damage equal to the number of verse counters on it to target player or planeswalker. +auto=@movedTo(instant,sorcery|mystack):counter(0/0,1,Verse) +auto=@movedTo(instant,sorcery|mystack):this(counter{0/0.1.Verse}) ability$! name() name(deal damage) damage:1 target(planeswalker,player) !$ controller +text=When Aria of Flame enters, each opponent gains 10 life. -- Whenever you cast an instant or sorcery spell, put a verse counter on Aria of Flame, then it deals damage equal to the number of verse counters on it to target player or planeswalker. mana={2}{R} type=Enchantment [/card] @@ -3321,7 +4892,7 @@ auto=this(counter{0/0.1.Slumber}>=1) transforms((removetypes,newability[becomes( auto=this(counter{0/0.1.Slumber}<1) transforms((Legendary Creature)) auto=@movedTo(*|mystack):may counter(0/0,-1,Slumber) auto={T}:Add{G}{U} -text=Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. -- As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) -- Whenever you cast a spell, you may remove a slumber counter from Arixmethes. -- {T}: Add {G}{U}. +text=Arixmethes, Slumbering Isle enters tapped with five slumber counters on it. -- As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) -- Whenever you cast a spell, you may remove a slumber counter from Arixmethes. -- {T}: Add {G}{U}. mana={2}{G}{U} type=Legendary Creature subtype=Kraken @@ -3341,21 +4912,32 @@ toughness=2 [card] name=Arm the Cathars target=creature -auto=transforms((,newability[3/3],newability[vigilance])) ueot -auto=if type(creature|battlefield)~morethan~1 then may name(Another creature gets 2/2) name(Another creature gets 2/2) target(other creature|battlefield) transforms((,newability[2/2],newability[vigilance])) ueot -auto=if type(creature|battlefield)~morethan~2 then ability$!may name(Another creature gets 1/1) name(Another creature gets 1/1) target(other creature|battlefield) transforms((,newability[1/1],newability[vigilance])) ueot!$ controller +auto=transforms((,newability[3/3],vigilance)) ueot +auto=if type(creature|battlefield)~morethan~1 then may name(Another creature gets 2/2) name(Another creature gets 2/2) target(other creature|battlefield) transforms((,newability[2/2],vigilance)) ueot +auto=if type(creature|battlefield)~morethan~2 then ability$!may name(Another creature gets 1/1) name(Another creature gets 1/1) target(other creature|battlefield) transforms((,newability[1/1],vigilance)) ueot!$ controller text=Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures each gain vigilance until end of turn. mana={1}{W}{W} type=Sorcery [/card] [card] +name=Armasaur Guide +abilities=vigilance +auto=@each my blockers: restriction{type(creature[attacking]|myBattlefield)~morethan~2}:counter(1/1) target(creature|myBattlefield) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Whenever you attack with three or more creatures, put a +1/+1 counter on target creature you control. +mana={4}{W} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] +[card] name=Armed // Dangerous target=creature abilities=hasnokicker other={3}{G} name(Dangerous) kicker={3}{G} name(Fuse) auto=if paid(alternative) then transforms((,newability[lure])) ueot -auto=ifnot paid(alternative) then transforms((,newability[1/1],newability[double strike])) ueot +auto=ifnot paid(alternative) then transforms((,newability[1/1],double strike)) ueot auto=if paid(kicker) then ability$!name(Creature blocked by all) name(Creature blocked by all) target(creature|battlefield) transforms((,newability[lure])) ueot!$ controller text=Target creature gets +1/+1 and gains double strike until end of turn. // All creatures able to block target creature this turn do so. -- Fuse (You may cast one or both halves of this card from your hand.) mana={1}{R} @@ -3364,7 +4946,7 @@ type=Sorcery [card] name=Armed and Armored auto=all(vehicle|mybattlefield) transforms((Artifact Creature)) ueot -auto=name(Choose a dwarf) target(dwarf|mybattlefield) transforms((,newability[counter(0/0.1.ArmedEffect)],newability[target(equipment|mybattlefield) name(Choose equipments to attach) transforms((,newability[rehook all(dwarf[counter{0/0.1.ArmedEffect}]|mybattlefield)])) oneshot],newability[phaseaction[endofturn once] counter(0/0.-1.ArmedEffect)])) ueot +auto=name(Choose a dwarf) target(dwarf|mybattlefield) transforms((,newability[counter(0/0.1.ArmedEffect)],newability[target(equipment|mybattlefield) name(Choose equipments to attach) transforms((,newability[rehook all(dwarf[counter{0/0.1.ArmedEffect}]|mybattlefield)])) oneshot],newability[phaseaction[end once] counter(0/0.-1.ArmedEffect)])) ueot text=Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. mana={1}{W} type=Instant @@ -3372,7 +4954,7 @@ type=Instant [card] name=Armix, Filigree Thrasher abilities=partner -auto=_ATTACKING_may name(discard a card) reject notatarget(*|myhand) && ability$!name(Choose creature) target(creature|opponentbattlefield) -type:artifact:mygraveyardplustype:artifact:myBattlefieldplusend/-type:artifact:mygraveyardplustype:artifact:myBattlefieldplusend ueot!$ controller +auto=_ATTACKING_may name(discard a card) reject notaTarget(*|myhand) && ability$!name(Choose creature) target(creature|opponentbattlefield) -type:artifact:mygraveyardplustype:artifact:myBattlefieldplusend/-type:artifact:mygraveyardplustype:artifact:myBattlefieldplusend ueot!$ controller text=Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard. -- Partner (You can have two commanders if both have partner.) mana={2}{B} type=Legendary Artifact Creature @@ -3381,6 +4963,56 @@ power=3 toughness=2 [/card] [card] +name=Armor of Shadows +target=creature +auto=1/0 +auto=indestructible +text=Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.) +mana={B} +type=Instant +[/card] +[card] +name=Armor of Thorns +abilities=asflash +other={1}{G} name(Cast with flash) +restriction=can play enchantment +auto=if paid(alternative) then all(this) transforms((,newability[phaseaction[cleanup sourceinplay once] sacrifice all(this)])) +target=creature[-black] +auto=teach(creature) +2/+2 +text=You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant nonblack creature -- Enchanted creature gets +2/+2. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Armored Armadillo +auto=_WARD1_ +auto={3}{W}:toughness/0 ueot +text=Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. +mana={W} +type=Creature +subtype=Armadillo +power=0 +toughness=4 +[/card] +[card] +name=Armored Scrapgorger +auto=this(counter{0/0.1.oil}>2) 3/0 +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto=@tapped(this):counter(0/0,1,oil) +auto=@tapped(this):moveTo(exile) target(*|graveyard) +text=Armored Scrapgorger gets +3/+0 as long as it has three or more oil counters on it. -- {T}: Add one mana of any color. -- Whenever Armored Scrapgorger becomes tapped, exile target card from a graveyard and put an oil counter on Armored Scrapgorger. +mana={1}{G} +type=Creature +subtype=Phyrexian Beast +power=0 +toughness=3 +[/card] +[card] name=Armored Skyhunter abilities=flying aicode=activate target(*[aura;equipment;zpos<=6]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[if cantargetcard(*[equipment]|*) then name(Attach to creature) rehook target(creature|mybattlefield)],newability[all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! @@ -3401,6 +5033,16 @@ power=0 toughness=5 [/card] [card] +name=Armory Mice +auto=aslongas(*[-land;fresh]|myBattlefield) 0/2 >1 +text=Celebration - Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. +mana={1}{W} +type=Creature +subtype=Mouse +power=3 +toughness=1 +[/card] +[card] name=Armory Veteran auto=this(gear > 0) menace text=As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) @@ -3411,6 +5053,13 @@ power=2 toughness=2 [/card] [card] +name=Arms Race +auto={3}{R}:moveto(mybattlefield) target(artifact|myhand) && transforms((,treason,haste)) forever +text={3}{R}: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step. +mana={3}{R} +type=Enchantment +[/card] +[card] name=Arms Scavenger auto=@each my upkeep:name(Draft a card) transforms((,newability[choice name(Boots of Speed) conjure cards(Boots of Speed) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Cliffhaven Kitesail) conjure cards(Cliffhaven Kitesail) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Colossus Hammer) conjure cards(Colossus Hammer) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Dueling Rapier) conjure cards(Dueling Rapier) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Spare Dagger) conjure cards(Spare Dagger) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Tormentor's Helm) conjure cards(Tormentor's Helm) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Goldvein Pick) conjure cards(Goldvein Pick) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Jousting Lance) conjure cards(Jousting Lance) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Mask of Immolation) conjure cards(Mask of Immolation) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Mirror Shield) conjure cards(Mirror Shield) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Relic Axe) conjure cards(Relic Axe) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Rogue's Gloves) conjure cards(Rogue's Gloves) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Scavenged Blade) conjure cards(Scavenged Blade) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Shield of the Realm) conjure cards(Shield of the Realm) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!],newability[choice name(Ceremonial Knife) conjure cards(Ceremonial Knife) zone(myhand) and!( moveto(myexile) and!( canplayfromexile ueot )! )!])) oneshot text=At the beginning of your upkeep, draft a card from Arms Scavenger's spellbook, then exile it. Until the end of turn, you may play that card. @@ -3421,6 +5070,14 @@ power=2 toughness=2 [/card] [card] +name=Arms of Hadar +target=player +auto=all(creature|targetedpersonsbattlefield) -2/-2 +text=Creatures target player controls get -2/-2 until end of turn. +mana={3}{B} +type=Sorcery +[/card] +[card] name=Arni Brokenbrow abilities=boast,haste auto={1} restriction{didattack,compare(hascntbstreduce)~equalto~0,type(creature[-Arni Brokenbrow]|mybattlefield)~morethan~0}:doboast && transforms((,setpower=power:highest:*[-Arni Brokenbrow]:mybattlefieldplus1plusend)) ueot limit:hasabilitytwoboastplus1plusend @@ -3433,6 +5090,17 @@ power=3 toughness=3 [/card] [card] +name=Arni Metalbrow +auto=@combat(attacking) source(creature|myBattlefield):name(Put creature in play) all(trigger[to]) transforms((,newability[if type(creature[manacost<=manacostminus1minusend]|myhand)~morethan~0 then may name(Pay 1R) pay({1}{R}) target(creature[manacost<=manacostminus1minusend]|myhand) ninjutsu])) oneshot +auto=@movedto(creature[battleready;attacking]|myBattlefield):name(Put creature in play) all(trigger[to]) transforms((,newability[if type(creature[manacost<=manacostminus1minusend]|myhand)~morethan~0 then may name(Pay 1R) pay({1}{R}) target(creature[manacost<=manacostminus1minusend]|myhand) ninjutsu])) oneshot +text=Whenever a creature you control attacks or a creature enters under your control attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking. +mana={2}{R} +type=Legendary Creature +subtype=Human Berserker +power=3 +toughness=3 +[/card] +[card] name=Arni Slays the Troll auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) @@ -3447,10 +5115,21 @@ type=Enchantment subtype=Saga [/card] [card] +name=Aron, Benalia's Ruin +abilities=menace +auto={W}{B}{T}{S(other creature|mybattlefield)}:all(creature|myBattlefield) counter(1/1) +text=Menace (This creature can't be blocked except by two or more creatures.) -- {W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control. +mana={W}{W}{B} +type=Legendary Creature +subtype=Phyrexian Human +power=3 +toughness=3 +[/card] +[card] name=Arrester's Admonition target=creature -auto=moveTo(ownerHand) -auto=_ADDENDUM_ draw:1 else +auto=moveTo(hand) +auto=ability$!_ADDENDUM_ draw:1!$ controller text=Return target creature to its owner's hand. -- Addendum - If you cast this spell during your main phase, draw a card. mana={2}{U} type=Instant @@ -3459,7 +5138,7 @@ type=Instant name=Arrester's Zeal target=creature auto=+2/+2 -auto=_ADDENDUM_ flying else +auto=_ADDENDUM_ flying text=Target creature gets +2/+2 until end of turn. -- Addendum - If you cast this spell during your main phase, that creature gains flying until end of turn. mana={W} type=Instant @@ -3467,7 +5146,7 @@ type=Instant [card] name=Arrogant Outlaw auto=if compare(oplifelost)~morethan~0 then life:-2 opponent && life:2 controller -text=When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life. +text=When Arrogant Outlaw enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life. mana={2}{B} type=Creature subtype=Vampire Noble @@ -3476,7 +5155,7 @@ toughness=2 [/card] [card] name=Arrogant Poet -auto=_ATTACKING_pay({L:2}) name(Arrogant poet gains flying) flying ueot +auto=_ATTACKING_pay({L:2}) all(this) flying ueot text=Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn. mana={1}{B} type=Creature @@ -3486,7 +5165,7 @@ toughness=1 [/card] [card] name=Arrow Storm -target=creature,player +target=anytarget auto=ifnot raid then damage:4 auto=if raid then damage:5 text=Arrow Storm deals 4 damage to target creature or player. -- Raid - If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented. @@ -3508,7 +5187,7 @@ subtype=Trap name=Arterial Alchemy auto=token(Blood) auto=lord(blood|mybattlefield) transforms((Equipment,newability[{2}:equip],newability[teach(creature) 2/0])) -text=When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2} +text=When Arterial Alchemy enters, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2} mana={2}{R} type=Enchantment [/card] @@ -3523,18 +5202,43 @@ type=Sorcery [/card] [card] name=Artful Takedown -auto=choice name(Tap creature) target(creature) tap(noevent) -auto=choice name(Target creature gets -2/-4) target(creature) -2/-4 ueot -auto=choice name(Choose both) target(creature) tap(noevent) && ability$!name(Target creature gets -2/-4) name(Target creature gets -2/-4) target(creature) -2/-4 ueot!$ controller +auto=ability$!may target(creature) tap!$ controller +auto=ability$!may target(creature) -2/-4 ueot!$ controller text=Choose one or both -- Tap target creature. -- Target creature gets -2/-4 until end of turn. mana={2}{U}{B} type=Instant [/card] [card] +name=Arthur, Marigold Knight +abilities=haste +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|battlefield)~morethan~1}:name(look) reveal:6 optionone choice target(creature|reveal) transforms((,newability[@next combatends:all(this) moveto(hand)],newability[readytofight])) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Haste -- Whenever Arthur, Marigold Knight and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat. +mana={2}{U}{R}{W} +type=Legendary Creature +subtype=Mouse Knight +power=4 +toughness=5 +[/card] +[card] +name=Artificer Class +auto=this(counter{0/0.1.ArtificerEffect}=0) lord(artifact|mycastingzone) altercost(colorless, -1) +auto=@movedto(artifact|mystack):counter(0/0,1,ArtificerEffect) +auto=@each end restriction{compare(hascntartificereffect)~morethan~0}:removeallcounters(0/0.1.ArtificerEffect) +auto=counter(0/0,1,Level) +auto=this(variable{hascntlevel}=1) {1}{U}:name(Level 2) counter(0/0,1,Level) asSorcery +auto=this(variable{hascntlevel}=2) {5}{U}:name(Level 3) counter(0/0,1,Level) asSorcery +auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~2}:name(Exile cards) name(Exile cards) target(*[zpos=findfirsttypeartifact]|mylibrary) moveto(myexile) and!( moveto(myBattlefield) and!( all(*[zpos<=findfirsttypeartifact]|mylibrary) moveto(exile) and!( bottomoflibrary )! )! )! +auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~3}:name(Create a copy) transforms((,newability[@each my end restriction{type(artifact|mybattlefield)~morethan~0}:name(Copy an artifact) target(artifact|mybattlefield) clone])) ueot +text=(Gain the next level as a sorcery to add its ability.) -- The first artifact spell you cast each turn costs {1} less to cast. -- {1}{U}: Level 2 -- When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order. -- {5}{U}: Level 3 -- At the beginning of your end step, create a token that's a copy of target artifact you control. +mana={1}{U} +type=Enchantment +subtype=Class +[/card] +[card] name=Artificer's Assistant abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedTo(*[artifact;legendary;saga]|mystack):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_CASTHISTORIC__SCRY1_ text=Flying -- Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={U} type=Creature @@ -3543,6 +5247,26 @@ power=1 toughness=1 [/card] [card] +name=Artificer's Dragon +abilities=flying +auto={R}:all(artifact[creature]|myBattlefield) 1/0 ueot +autograveyard={3}{R}{R}:_UNEARTH_ +text=Flying -- {R}: Artifact creatures you control get +1/+0 until end of turn. -- Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={6} +type=Artifact Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Artillery Blast +target=creature[tapped] +auto=damage:pbasiclandtypesplus1plusend +text=Domain - Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control. +mana={1}{W} +type=Instant +[/card] +[card] name=Artisan of Forms auto=counter(0/0,1,ArtisanEffect) auto=emblem transforms((,newability[@targeted(creature[counter{0/0.1.ArtisanEffect}]|mybattlefield) from(*|myzones):all(trigger[to]) transforms((,newability[may name(Becomes a copy) target(creature) copy])) forever])) forever dontremove @@ -3554,6 +5278,15 @@ power=1 toughness=1 [/card] [card] +name=Artistic Refusal +other={convoke} name(Convoke) +auto=ability$!may target(*|stack) fizzle!$ controller +auto=ability$!may draw:2 && transforms((,newability[target(*|myhand) reject])) forever!$ controller +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Choose one or both - -- - Counter target spell. -- - Draw two cards, then discard a card. +mana={4}{U}{U} +type=Instant +[/card] +[card] name=Arvad the Cursed abilities=deathtouch, lifelink auto=lord(other creature[legendary]|myBattlefield) +2/+2 @@ -3565,16 +5298,58 @@ power=3 toughness=3 [/card] [card] +name=Arwen Undomiel +auto=@scryed(*|myzones):name(Put 1/1 counter) target(creature|battlefield) counter(1/1) +auto={4}{G}{U}:name(Scry 2) _SCRY2_ +text=Whenever you scry, put a +1/+1 counter on target creature. -- {4}{G}{U}: Scry 2. +mana={G}{U} +type=Legendary Creature +subtype=Elf Noble +power=2 +toughness=2 +[/card] +[card] +name=Arwen's Gift +anyzone=aslongas(creature[legendary]|mybattlefield) altercost(colorless,-1) >1 +auto=scry:2 scrycore delayed dontshow draw:2 controller scrycoreend scryend +text=This spell costs {1} less to cast if you control two or more legendary creatures. -- Scry 2, then draw two cards. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Arwen, Mortal Queen +auto=counter(0/0,1,Indestructible) +auto=this(counter{0/0.1.Indestructible}>=1) indestructible +auto=emblem transforms((,newability[lord(*[counter{0/0.1.Lifelink}]|battlefield) lifelink])) forever dontremove +auto={1}{C(0/0,-1,Indestructible)}:name(Remove indestructible counter) transforms((,newability[counter(1/1)],newability[counter(0/0.1.Lifelink)],newability[name(Creature gains indestructible) target(other creature|battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[counter(1/1)],indestructible)) ueot])) ueot +text=Arwen, Mortal Queen enters with an indestructible counter on it. -- {1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen. +mana={1}{G}{W} +type=Legendary Creature +subtype=Elf Noble +power=2 +toughness=2 +[/card] +[card] +name=Arwen, Weaver of Hope +auto=@movedto(other creature|mybattlefield):name(Put additional counters) all(trigger[to]) name(Put additional counters) counter(1/1,toughness) +text=Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness. +mana={1}{G}{G} +type=Legendary Creature +subtype=Elf Noble +power=2 +toughness=1 +[/card] +[card] name=Aryel, Knight of Windgrace abilities=vigilance -auto={2}{W}{T}:create(knight:creature knight:2/2:white:vigilance) +auto={2}{W}{T}:_KNIGHTTOKEN_ auto={B}{T}{T(knight|myBattlefield)}:name(creature with power 1) name destroy target(creature[power<=1]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 2) destroy target(creature[power<=2]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 3) destroy target(creature[power<=3]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 4) destroy target(creature[power<=4]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 5) destroy target(creature[power<=5]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 6) destroy target(creature[power<=6]) -auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 7) destroy target(creature[power<=7]) +auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 7) destroy target(creature[power<=7]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 8) destroy target(creature[power<=8]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 9) destroy target(creature[power<=9]) auto={B}{T}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}{T(knight|myBattlefield)}:name(creature with power 10) destroy target(creature[power<=10]) @@ -3588,30 +5363,61 @@ toughness=4 [card] name=As Foretold auto=@each my upkeep:counter(0/0,1,time) -auto={0}:castcard(normal) notatarget(*[-land;manacost<=counter{0/0.1.time}]|myhand) limit:1 -text=At the beginning of your upkeep, put a time counter on As Foretold. -- Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Foretold. +auto={0}:castcard(normal) notaTarget(*[-land;manacost<=counter{0/0.1.time}]|myhand) limit:1 +text=At the beginning of your upkeep, put a time counter on As Foretold. -- Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. mana={2}{U} type=Enchantment [/card] [card] name=As Luck Would Have It -abilities=opponentshroud +abilities=hexproof auto=@dierolled(*|battlefield) result(1) from(controller):counter(0/0,1,Luck) all(this) auto=@dierolled(*|battlefield) result(2) from(controller):counter(0/0,2,Luck) all(this) auto=@dierolled(*|battlefield) result(3) from(controller):counter(0/0,3,Luck) all(this) auto=@dierolled(*|battlefield) result(4) from(controller):counter(0/0,4,Luck) all(this) auto=@dierolled(*|battlefield) result(5) from(controller):counter(0/0,5,Luck) all(this) auto=@dierolled(*|battlefield) result(6) from(controller):counter(0/0,6,Luck) all(this) -auto=this(counter{0/0.100.Luck}=)) wingame controller +auto=this(counter{0/0.100.Luck}=) wingame controller text=Hexproof -- Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.) mana={G} type=Enchantment [/card] [card] +name=Asari Captain +abilities=haste +auto=@combat(attackedalone) source(*[Samurai;Warrior]|myBattlefield):all(trigger[to]) type:*[samurai;warrior]:myBattlefield/0 ueot +text=Haste -- Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. +mana={3}{R}{W} +type=Creature +subtype=Human Samurai +power=4 +toughness=3 +[/card] +[card] +name=Ascend from Avernus +auto=moveTo(exile) +auto=moveTo(mybattlefield) all(creature[manacost<=X]|mygraveyard) +auto=moveTo(mybattlefield) all(planeswalker[manacost<=X]|mygraveyard) +text=Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus. +mana={X}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Ascendant Acolyte +auto=thisforeach(variable{totcntcre11}>0) counter(1/1) +auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1) +text=Ascendant Acolyte enters with a +1/+1 counter on it for each +1/+1 counter among other creatures you control. -- At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte. +mana={4}{G} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] name=Ascendant Packleader auto=if type(*[manacost>=4]|mybattlefield)~morethan~0 then counter(1/1) auto=@movedto(*[manacost>=4]|mystack):name(Put 1/1 counter) counter(1/1) -text=Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. -- Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader. +text=Ascendant Packleader enters with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. -- Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader. mana={G} type=Creature subtype=Wolf @@ -3631,6 +5437,17 @@ power=1 toughness=1 [/card] [card] +name=Ash, Party Crasher +abilities=haste +auto=_ATTACKING_if type(*[-land;fresh]|myBattlefield)~morethan~1 then counter(1/1) +text=Haste -- Celebration - Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. +mana={R}{W} +type=Legendary Creature +subtype=Human Peasant +power=2 +toughness=2 +[/card] +[card] name=Ashaya, Soul of the Wild anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive auto=lord(creature[-token]|myBattlefield) becomes(land forest) @@ -3642,9 +5459,33 @@ power=* toughness=* [/card] [card] +name=Ashcoat of the Shadow Swarm +auto=_ATTACKING_name(Rats gain X/X) all(other rat|myBattlefield) type:rat:mybattlefield/type:rat:mybattlefield ueot +auto=@combat(blocking) source(this):name(Rats gain X/X) all(other rat|myBattlefield) type:rat:mybattlefield/type:rat:mybattlefield ueot +auto=@each my end:may name(Mill 4 cards) all(*[zpos<=3]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[all(*[zpos=4]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[may name(Return 2 rats) target(*[creature&rat]|mygraveyard) moveto(hand)])) ueot )!])) ueot )! +text=Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control. -- At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) +mana={3}{B} +type=Legendary Creature +subtype=Rat Warlock +power=3 +toughness=4 +[/card] +[card] +name=Ashen Reaper +abilities=menace +auto=@each my end restriction{deadpermanent}:name(Put 1/1 counter) name(Put 1/1 counter) counter(1/1) +text=Menace -- At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn. +color=black,red +type=Creature +subtype=Zombie Elemental +power=2 +toughness=1 +[/card] +[card] name=Ashes of the Abhorrent -auto=lord(*|graveyard) onlymanaability -auto=@movedto(*|graveyard) from(battlefield):life:1 controller +auto=lord(*[-land]|graveyard) changecost(colorless:+99) forcedalive +auto=lord(*[-land]|graveyard) -canPlayFromGraveyard +auto=@movedto(creature|graveyard) from(battlefield):life:1 controller text=Players can't cast spells from graveyards or activate abilities of cards in graveyards. -- Whenever a creature dies, you gain 1 life. mana={1}{W} type=Enchantment @@ -3653,15 +5494,16 @@ type=Enchantment name=Ashiok's Erasure abilities=flash auto=name(Exile spell) target(*|stack) spellmover(exileimp) -auto=this(variable{hasevict}>=1) transforms((,newability[maxCast(*[evictname])0 opponent],newability[@movedto(this|nonbattlezone):name(Return exiled card) target(*[evictname]|opponentExile) moveto(ownerhand)])) -text=Flash -- When Ashiok's Erasure enters the battlefield, exile target spell. -- Your opponents can't cast spells with the same name as the exiled card. -- When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand. +auto=this(variable{hasevict}>=1) transforms((,newability[maxCast(*[evictname])0 opponent],newability[@movedto(this|nonbattlezone):name(Return exiled card) target(*[evictname]|opponentExile) moveto(hand)])) +text=Flash -- When Ashiok's Erasure enters, exile target spell. -- Your opponents can't cast spells with the same name as the exiled card. -- When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand. mana={2}{U}{U} type=Enchantment [/card] [card] name=Ashiok's Forerunner -auto=may moveto(myHand) target(Ashiok^ Sculptor of Fears|mylibrary,mygraveyard) && shuffle -text=Flash -- When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it. +abilities=flash +auto=may moveto(hand) target(Ashiok^ Sculptor of Fears|mylibrary,mygraveyard) +text=Flash -- When Ashiok's Forerunner enters, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{U}{B} type=Creature subtype=Human Wizard @@ -3669,6 +5511,16 @@ power=3 toughness=3 [/card] [card] +name=Ashiok's Reaper +auto=@movedTo(enchantment|mygraveyard) from(battlefield):draw:1 +text=Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. +mana={3}{B} +type=Creature +subtype=Nightmare +power=3 +toughness=3 +[/card] +[card] name=Ashiok's Skulker auto={3}{U}:unblockable text={3}{U}: Ashiok's Skulker can't be blocked this turn. @@ -3682,7 +5534,7 @@ toughness=5 name=Ashmouth Dragon abilities=flying backside=Smoldering Egg -auto=@movedTo(*[instant;sorcery]|mystack):name(Deals 2 damage) damage:2 target(player,creature,planeswalker) +auto=@movedTo(*[instant;sorcery]|mystack):name(Deals 2 damage) damage:2 target(anytarget) text=Flying -- Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target. // Smoldering Egg type=Creature subtype=Dragon @@ -3691,10 +5543,42 @@ power=4 toughness=4 [/card] [card] +name=Ashnod's Harvester +auto=_ATTACKING_moveTo(exile) target(*|graveyard) +autograveyard={1}{B}:_UNEARTH_ +text=Whenever Ashnod's Harvester attacks, exile target card from a graveyard. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={2} +type=Artifact Creature +subtype=Construct +power=3 +toughness=1 +[/card] +[card] +name=Ashnod's Intervention +target=creature +auto=transforms((,newability[2/0],newability[handdeath],newability[counter(0/0.1.AshnodEffect) notrg],newability[@next end:removeallcounters(0/0.1.AshnodEffect) notrg])) ueot +auto=emblem transforms((,newability[@movedto(creature[counter{0/0.1.AshnodEffect}]|exile) from(battlefield):name(Return to hand) all(trigger[to]) moveto(hand)])) ueot +text=Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand." +mana={B} +type=Instant +[/card] +[card] +name=Ashnod, Flesh Mechanist +abilities=deathtouch +auto=_ATTACKING_may name(Sacrifice creature) notaTarget(creature|myBattlefield) sacrifice and!( token(Powerstone) and!( tap(noevent) )! )! +auto={5}{E(creature|mygraveyard)}:name(Create zombie) token(Zombie,Artifact Creature Zombie,3/3) and!( tap(noevent) )! +text=Deathtouch -- Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. -- {5}, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token. +mana={B} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=1 +[/card] +[card] name=Asmodeus the Archfiend -auto=replacedraw transforms((,newability[all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0.1.AsmodeusExiled) )!])) oneshot -auto={B}{B}{B}:name(Draw 7 cards) all(*[zpos<=7]|mylibrary) moveto(myexile) and!( counter(0/0.1.AsmodeusExiled) )! -auto={B}:name(Return exiled cards) all(*[counter{0/0.1.AsmodeusExiled}]|myexile) transforms((,newability[moveto(ownerhand)],newability[life:-1 controller])) oneshot +auto=replacedraw transforms((,newability[all(*[zpos=1]|mylibrary) hiddenmoveto(myexile) and!( counter(0/0.1.AsmodeusExiled) )!])) oneshot +auto={B}{B}{B}:name(Draw 7 cards) all(*[zpos<=7]|mylibrary) hiddenmoveto(myexile) and!( counter(0/0.1.AsmodeusExiled) )! +auto={B}:name(Return exiled cards) all(*[counter{0/0.1.AsmodeusExiled}]|myexile) transforms((,newability[moveto(hand)],newability[life:-1 controller])) oneshot text=Binding Contract - If you would draw a card, exile the top card of your library face down instead. -- {B}{B}{B}: Draw seven cards. -- {B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life. mana={4}{B}{B} type=Legendary Creature @@ -3709,9 +5593,9 @@ otherrestriction=compare(hascntdscrd)~morethan~0 restriction=never autohand=@discarded(*|myHand):counter(0/0.1.dscrd) autohand=@each end:removeallcounters(0/0,1,dscrd) -auto=may name(Search library) target(The Underworld Cookbook|mylibrary) moveto(myHand) and!( shuffle )! +auto=may name(Search library) target(The Underworld Cookbook|mylibrary) moveto(hand) and!( shuffle )! auto={S(food[token]|myBattlefield)}{S(food[token]|myBattlefield)}:name(Sacrifice 2 foods) target(creature) transforms((,newability[damage:6])) oneshot -text=As long as you've discarded a card this turn, you may pay {B} or {R} to cast this spell. -- When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. -- Sacrifice two Foods: Target creature deals 6 damage to itself. +text=As long as you've discarded a card this turn, you may pay {B} or {R} to cast this spell. -- When Asmoranomardicadaistinaculdacar enters, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. -- Sacrifice two Foods: Target creature deals 6 damage to itself. type=Legendary Creature subtype=Human Wizard color=black,red @@ -3723,7 +5607,7 @@ name=Aspect of Lamprey target=creature|myBattlefield auto=target(opponent) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer auto=teach(creature) lifelink -text=Enchant creature -- When Strands of Undeath enters the battlefield, target player discards two cards. -- {B}: Regenerate enchanted creature. +text=Enchant creature -- When Strands of Undeath enters, target player discards two cards. -- {B}: Regenerate enchanted creature. mana={3}{B} type=Enchantment subtype=Aura @@ -3734,26 +5618,36 @@ abilities=flash target=creature auto=2/0 auto=teach(Creature) first strike ueot -text=Flash -- Enchant creature -- When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. -- Enchanted creature gets +2/+0. +text=Flash -- Enchant creature -- When Aspect of Manticore enters, enchanted creature gains first strike until end of turn. -- Enchanted creature gets +2/+0. mana={2}{R} type=Enchantment subtype=Aura [/card] [card] -name=Assassin Vra -abilities=deathtouch -auto=@damaged(planeswalker) from(this):all(trigger[to]) destroy -type=Creature -subtype=Assassin -power=1 -toughness=1 -color=black +name=Aspirant's Ascent +target=creature +auto=1/3 +auto=flying +auto=poisontoxic +text=Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.) +mana={U} +type=Instant +[/card] +[card] +name=Assassin's Ink +target=creature,planeswalker +anyzone=while(restriction{type:artifact:mybattlefield}>0) changecost(colorless:-1) forcedalive +anyzone=while(restriction{type:enchantment:mybattlefield}>0) changecost(colorless:-1) forcedalive +auto=destroy +text=This spell costs {1} less to cast if you control an artifact and {1} less to cast if you control an enchantment. -- Destroy target creature or planeswalker. +mana={2}{B}{B} +type=Instant [/card] [card] name=Assassin's Trophy target=* auto=destroy -auto=moveto(exile) && ability$!name(search land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller +auto=moveto(exile) && ability$!name(search land) notaTarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller text=Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. mana={B}{G} type=Instant @@ -3761,13 +5655,44 @@ type=Instant [card] name=Assault // Battery other={3}{G} name(Battery) -auto=if paid(alternative) then token(Elephant,Creature Elephant,3/3,green) -auto=ifnot paid(alternative) then damage:2 target(creature,player) +auto=if paid(alternative) then _ELEPHANTTOKEN_ +auto=ifnot paid(alternative) then damage:2 target(anytarget) text=Assault deals 2 damage to target creature or player. // Put a 3/3 green Elephant creature token onto the battlefield. mana={R} type=Sorcery [/card] [card] +name=Assault on Osgiliath +otherrestriction=type(army|mybattlefield)~morethan~0 +restriction=type(army|mybattlefield)~equalto~0 +other={X}{R}{R}{R} +auto=emblem transforms((,newability[lord(*[orc;goblin]|mybattlefield) double strike],newability[lord(*[orc;goblin]|mybattlefield) haste])) ueot +auto=if paid(alternative) then if compare(fullpaid)~equalto~1 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~2 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.2)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~3 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.3)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~4 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.4)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~5 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.5)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~6 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.6)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~7 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.7)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~8 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.8)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~9 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.9)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~10 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.10)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~11 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.11)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~12 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.12)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~13 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.13)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~14 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.14)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~15 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.15)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~16 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.16)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~17 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.17)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~18 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.18)])) forever +auto=if paid(alternative) then if compare(fullpaid)~equalto~19 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.19)])) forever +auto=if paid(alternative) then if compare(fullpaid)~morethan~19 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.20)])) forever +auto=ifnot paid(alternative) then name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.fullpaid) notaTarget(army|myBattlefield) )! +text=Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature.) +mana={X}{R}{R}{R} +type=Sorcery +[/card] +[card] name=Assemble from Parts target=creature|mygraveyard auto=counter(0/0.1.PerpetualAssemble) notrg @@ -3777,23 +5702,82 @@ mana={B} type=Instant [/card] [card] +name=Assemble the Entmoot +auto=lord(creature|myBattlefield) reach +auto={S}:token(Treefolk,Creature Treefolk,lifegain/lifegain,green)*3 and!( transforms((,newability[tap(noevent)],newability[counter(0/0.1.Reach)],newability[this(counter{0/0.1.Reach}>0) reach])) forever )! +text=Creatures you control have reach. -- Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them. +mana={3}{G} +type=Enchantment +[/card] +[card] name=Assemble the Rank and Vile abilities=hiddenface,isconspiracy restriction=never -autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|graveyard) from(mybattlefield):name(Pay and create zombie) pay({B}) name(Pay and create zombie) name(Pay and create zombie) token(Zombie Lil) and!( tap(noevent) )!])) forever chooseend +autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|graveyard) from(mybattlefield):name(Pay and create zombie) pay({B}) name(Pay and create zombie) name(Pay and create zombie) _ZOMBIETOKEN_ and!( tap(noevent) )!])) forever chooseend text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, put a 2/2 black Zombie creature token onto the battlefield tapped." type=Conspiracy [/card] [card] +name=Assimilate Essence +target=*[creature;battle]|stack +auto=transforms((,newability[pay[[{4}]] name(pay 4 mana) counter(0/0.1.PaidMana)?fizzle])) forever +auto=emblem transforms((,newability[@counteradded(0/0.1.PaidMana) from(*[creature;battle]|stack) turnlimited:name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )!])) ueot +text=Counter target creature or battle spell unless its controller pays {4}. If they do, you incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={1}{U} +type=Instant +[/card] +[card] name=Assure // Assemble other={4}{G}{W} name(Assemble) auto=if paid(alternative) then token(Elf Knight,Creature Elf Knight,2/2,green,white,vigilance)*3 -auto=ifnot paid(alternative) then target(creature) tansforms((,newability[indestructible],newability[counter(1/1)])) ueot +auto=ifnot paid(alternative) then target(creature) transforms((,indestructible,newability[counter(1/1)])) ueot text=Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn. -- Create three 2/2 green and white Elf Knight creature tokens with vigilance. mana={GW}{GW} type=Instant [/card] [card] +name=Astarion's Thirst +target=creature|battlefield +auto=moveto(exile) +auto=name(Add counters to commander) target(creature[iscommander]|mybattlefield) counter(1/1,power) +text=Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way. +mana={3}{B} +type=Instant +[/card] +[card] +name=Astarion, the Decadent +abilities=deathtouch,lifelink +auto=@each my end:ability$!name(Choose one) choice name(Feed) damage:oplifelost opponent _ choice name(Friends) life:lifegain!$ controller +text=Deathtouch, lifelink -- At the beginning of your end step, choose one - -- - Feed - Target opponent loses life equal to the amount of life they lost this turn. -- - Friends - You gain life equal to the amount of life you gained this turn. +mana={4}{W}{B} +type=Legendary Creature +subtype=Vampire Elf Rogue +power=4 +toughness=4 +[/card] +[card] +name=Astor, Bearer of Blades +auto=reveal:7 optionone target(*[equipment;vehicle]|reveal) moveto(hand) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=lord(equipment|mybattlefield) transforms((,newability[{1}:name(Equip for 1) rehook target(creature|mybattlefield) assorcery])) +auto=lord(vehicle|myBattlefield) transforms((,newability[_CREW1_])) +text=When Astor, Bearer of Blades enters, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Equipment you control have equip {1}. -- Vehicles you control have crew 1. +mana={2}{R}{W} +type=Legendary Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] +name=Astral Confrontation +otherrestriction=myattackersonly +other={3}{W} name(Cost 1 less) +target=creature +auto=moveto(exile) +text=This spell costs {1} less to cast for each opponent you're attacking. -- Exile target creature. +mana={4}{W} +type=Instant +[/card] +[card] name=Astral Cornucopia auto=if paid(kicker) then counter(0/0,kicked,Charge) auto={T}:name(Add X white mana) thisforeach(counter{0/0,1,Charge}) add{W} @@ -3802,31 +5786,57 @@ auto={T}:name(Add X black mana) thisforeach(counter{0/0,1,Charge}) add{B} auto={T}:name(Add X red mana) thisforeach(counter{0/0,1,Charge}) add{R} auto={T}:name(Add X green mana) thisforeach(counter{0/0,1,Charge}) add{G} kicker=multi{3} -text=Astral Cornucopia enters the battlefield with X charge counters on it. -- {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia. +text=Astral Cornucopia enters with X charge counters on it. -- {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia. mana={0} type=Artifact [/card] [card] +name=Astral Dragon +abilities=flying +auto=name(Choose a permanent) target(*[-creature]|battlefield) counter(0/0,1,AstralChoosen) +auto=@counteradded(0/0.1.AstralChoosen) from(*[-creature]|battlefield) once:name(Effect ends) all(*[counter{0/0.1.AstralChoosen}]|battlefield) removeallcounters(0/0,1,AstralChoosen) +auto=@counteradded(0/0.1.AstralChoosen) from(*[-creature]|battlefield) once:name(Clone permanent) all(*[counter{0/0.1.AstralChoosen}]|battlefield) clone and!( transforms((Creature Dragon,setpower=3,settoughness=3,flying)) forever )! +auto=@counteradded(0/0.1.AstralChoosen) from(*[-creature]|battlefield) once:name(Clone permanent) all(*[counter{0/0.1.AstralChoosen}]|battlefield) clone and!( transforms((Creature Dragon,setpower=3,settoughness=3,flying)) forever )! +text=Flying -- Project Image - When Astral Dragon enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying. +mana={6}{U}{U} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] name=Astral Drift abilities=cycling -auto=@cycled(*|myHand):may (blink)ueot target(creature) -autohand=@cycled(this|myHand):may (blink)ueot target(creature) +auto=@cycled(*|myHand):may _BLINK_UEOT_ target(creature) +autohand=@cycled(this|myHand):may _BLINK_UEOT_ target(creature) autohand=__CYCLING__({2}{W}) text=Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. mana={2}{W} type=Enchantment [/card] [card] +name=Astral Wingspan +other={convoke} name(Convoke) +target=creature +auto=draw:1 controller +auto=teach(creature) 2/2 +auto=teach(creature) flying +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Enchant creature -- When Astral Wingspan enters, draw a card. -- Enchanted creature gets +2/+2 and has flying. +mana={4}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Atarka's Command auto=choice name(Opponent can't gain life and deal damage) name(Opponent can't gain life and deal damage) ability$!name(Can't gain life) name(Can't gain life) all(*|mybattlefield) transforms((,newability[nolifegainopponent])) ueot!$ controller && ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller && ability$!name(Deals 3 damage) name(Deals 3 damage) damage:3 opponent!$ controller auto=if type(land|myhand)~morethan~0 then choice name(Opponent can't gain life and put land in play) name(Opponent can't gain life and put land in play) target(land|myhand) moveto(myBattlefield) && ability$!name(Can't gain life) name(Can't gain life) all(*|mybattlefield) transforms((,newability[nolifegainopponent])) ueot!$ controller && ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller auto=choice name(Opponent can't gain life and don't put land in play) name(Opponent can't gain life and don't put land in play) ability$!name(Can't gain life) name(Can't gain life) all(*|mybattlefield) transforms((,newability[nolifegainopponent])) ueot!$ controller && ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller -auto=choice name(Opponent can't gain life and creatures get 1/1) name(Opponent can't gain life and creatures get 1/1) ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller && ability$!name(Creatures gain 1/1 and reach) name(Creatures gain 1/1 and reach) all(creature|mybattlefield) transforms((,newability[nolifegainopponent],newability[1/1],newability[reach])) ueot!$ controller +auto=choice name(Opponent can't gain life and creatures get 1/1) name(Opponent can't gain life and creatures get 1/1) ability$!name(Can't gain life) name(Can't gain life) all(*|opponentbattlefield) transforms((,newability[nolifegain])) ueot!$ controller && ability$!name(Creatures gain 1/1 and reach) name(Creatures gain 1/1 and reach) all(creature|mybattlefield) transforms((,newability[nolifegainopponent],newability[1/1],reach)) ueot!$ controller auto=if type(land|myhand)~morethan~0 then choice name(Deal damage and put land in play) name(Deal damage and put land in play) transforms((,newability[damage:3 opponent],newability[may name(Put land in play) target(land|myhand) moveto(mybattlefield)])) oneshot auto=choice name(Deal damage and don't put land in play) name(Deal damage and don't put land in play) damage:3 opponent -auto=choice name(Deal damage and creatures get 1/1) name(Deal damage and creatures get 1/1) transforms((,newability[damage:3 opponent],newability[all(creature|mybattlefield) transforms((,newability[1/1],newability[reach])) ueot])) oneshot -auto=if type(land|myhand)~morethan~0 then choice name(Creatures get 1/1 and put land in play) name(Creatures get 1/1 and put land in play) target(land|myhand) moveto(myBattlefield) && ability$!name(Creatures gain 1/1 and reach) name(Creatures gain 1/1 and reach) all(creature|mybattlefield) transforms((,newability[1/1],newability[reach])) ueot!$ controller -auto=then choice name(Creatures get 1/1 and don't put land in play) name(Creatures get 1/1 and don't put land in play) all(creature|mybattlefield) transforms((,newability[1/1],newability[reach])) ueot +auto=choice name(Deal damage and creatures get 1/1) name(Deal damage and creatures get 1/1) transforms((,newability[damage:3 opponent],newability[all(creature|mybattlefield) transforms((,newability[1/1],reach)) ueot])) oneshot +auto=if type(land|myhand)~morethan~0 then choice name(Creatures get 1/1 and put land in play) name(Creatures get 1/1 and put land in play) target(land|myhand) moveto(myBattlefield) && ability$!name(Creatures gain 1/1 and reach) name(Creatures gain 1/1 and reach) all(creature|mybattlefield) transforms((,newability[1/1],reach)) ueot!$ controller +auto=then choice name(Creatures get 1/1 and don't put land in play) name(Creatures get 1/1 and don't put land in play) all(creature|mybattlefield) transforms((,newability[1/1],reach)) ueot text=Choose two -- Your opponents can't gain life this turn. -- Atarka's Command deals 3 damage to each opponent. -- You may put a land card from your hand onto the battlefield. -- Creatures you control get +1/+1 and gain reach until end of turn. mana={R}{G} type=Instant @@ -3835,7 +5845,8 @@ type=Instant name=Atemsis, All-Seeing abilities=flying auto={2}{U}{T}:draw:2 && transforms((,newability[target(*|myhand) reject])) forever -text=Flying -- {2}{U}, {T}: Draw two cards, then discard a card. -- Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different converted mana costs are revealed this way, that player loses the game. +auto=@damagefoeof(player) from(this) restriction{type(*[-land]|myHand)~morethan~5}:wingame +text=Flying -- {2}{U}, {T}: Draw two cards, then discard a card. -- Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game. mana={3}{U}{U}{U} type=Legendary Creature subtype=Sphinx @@ -3847,8 +5858,7 @@ name=Athreos, God of Passage abilities=indestructible auto=this(variable{orzhov}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) auto=this(variable{orzhov}>6) transforms((Legendary Enchantment Creature)) -auto=@movedto(other creature|graveyard) from(mybattlefield) restriction{compare(opponentlifetotal)~lessthan~4}:all(trigger[to]) transforms((,newability[moveto(myhand)])) oneshot -auto=@movedto(other creature|graveyard) from(mybattlefield) restriction{compare(opponentlifetotal)~morethan~3}:all(trigger[to]) transforms((,newability[if compare(genrand2)~equalto~0 then moveto(myhand) else life:-3 opponent])) oneshot +auto=@movedto(other creature|graveyard) from(mybattlefield):name(Return or pay life) all(trigger[to]) name(Return or pay life) moveto(opponentreveal) and!( transforms((,newability[choice name(Don't pay life) moveto(opponenthand)],newability[choice name(Pay life) moveto(opponentGraveyard) and!( life:-3 controller )!])) oneshot )! text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life. mana={1}{W}{B} type=Legendary Enchantment Creature @@ -3861,8 +5871,9 @@ name=Athreos, Shroud-Veiled abilities=indestructible auto=this(variable{orzhov}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) auto=this(variable{orzhov}>6) transforms((Legendary Enchantment Creature)) -auto=@each my endofturn:counter(0/0,1,Coin) target(other creature|battlefield) -auto=@movedto(creature[counter{0/0.1.Coin}]|graveyard,exile):name(Return on battlefield) all(trigger[to]) name(Return on battlefield) moveTo(mybattlefield) +auto=@each my end:name(Put coin counter) target(other creature|battlefield) counter(0/0,1,Coin) +auto=@movedto(graveyard) from(creature[counter{1/1.1.coin}]|battlefield):all(trigger[to]) moveTo(mybattlefield) +auto=@movedto(exile) from(creature[counter{1/1.1.coin}]|battlefield):all(trigger[to]) moveTo(mybattlefield) text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- At the beginning of your end step, put a coin counter on another target creature. -- Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control. mana={4}{W}{B} type=Legendary Enchantment Creature @@ -3883,6 +5894,78 @@ power=2 toughness=3 [/card] [card] +name=Atmosphere Surgeon +auto=@movedTo(*[-creature]|mystack):counter(0/0,1,oil) +auto={C(0/0,-1,oil)}:target(creature) flying ueot asSorcery +text=Whenever you cast a noncreature spell, put an oil counter on Atmosphere Surgeon. -- Remove an oil counter from Atmosphere Surgeon: Target creature gains flying until end of turn. Activate only as a sorcery. +mana={1}{U} +type=Creature +subtype=Phyrexian Wizard +power=2 +toughness=1 +[/card] +[card] +name=Atraxa's Fall +auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy target artifact) name(Destroy target artifact) destroy target(artifact) +auto=if type(enchantment|battlefield)~morethan~0 then choice name(Destroy target enchantment) name(Destroy target enchantment) destroy target(enchantment) +auto=if type(creature[flying]|battlefield)~morethan~0 then choice name(Destroy target flying creature) name(Destroy target flying creature) destroy target(creature[flying]) +text=Destroy target artifact, battle, enchantment, or creature with flying. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Atraxa's Skitterfang +auto=counter(0/0,3,Oil) +auto=@each my combatbegins restriction{compare(hascntoil)~morethan~0}:may name(Remove oil counter) all(this) counter(0/0,-1,Oil) && target(creature|myBattlefield) transforms((,newability[choice name(Gains flying) becomes(^^flying) ueot],newability[choice name(Gains vigilance) becomes(^^vigilance) ueot],newability[name(Gains deathtouch) becomes(^^deathtouch) ueot],newability[choice name(Gains lifelink) becomes(^^lifelink) ueot])) ueot +text=Atraxa's Skitterfang enters with three oil counters on it. -- At the beginning of combat on your turn, you may remove an oil counter from Atraxa's Skitterfang. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn. +mana={3} +type=Artifact Creature +subtype=Phyrexian Insect +power=2 +toughness=2 +[/card] +[card] +name=Atraxa, Grand Unifier +abilities=deathtouch,flying,lifelink,vigilance +aicode=activate transforms((,newability[target(*[zpos<=10]|mylibrary) moveto(hand) and!( all(*[zpos<=10]) moveto(myreveal) and!( bottomoflibrary )! )! ])) oneshot +auto=name(Look top 10 cards) reveal:10 optionone name(Get a card for each type) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Flying, vigilance, deathtouch, lifelink -- When Atraxa, Grand Unifier enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.) +mana={3}{G}{W}{U}{B} +type=Legendary Creature +subtype=Phyrexian Angel +power=7 +toughness=7 +[/card] +[card] +name=Atrocious Experiment +target=player +auto=deplete:2 && draw:2 && life:-2 +text=Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.) +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Atsushi, the Blazing Sky +abilities=flying,trample +auto=_DIES_name(Choose one) transforms((,newability[choice name(Create 3 treasures) _TREASURE_*3],newability[choice name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile uynt])) uynt )! ])) forever +text=Flying, trample -- When Atsushi, the Blazing Sky dies, choose one -- Exile the top two cards of your library. Until the end of your next turn, you may play those cards. -- Create three Treasure tokens. +mana={2}{R}{R} +type=Legendary Creature +subtype=Dragon Spirit +power=4 +toughness=4 +[/card] +[card] +name=Attack-in-the-Box +auto=_ATTACKING_may transforms((,newability[4/0],treason)) ueot +text=Whenever Attack-in-the-Box attacks, you may have it get +4/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step. +mana={3} +type=Artifact Creature +subtype=Toy +power=2 +toughness=4 +[/card] +[card] name=Attendant of Vraska auto=_DIES_if type(planeswalker[vraska]|myBattlefield)~morethan~0 then life:power text=When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power. @@ -3904,6 +5987,38 @@ power=2 toughness=3 [/card] [card] +name=Attended Socialite +auto=@movedTo(other creature|myBattlefield):1/1 ueot +text=Alliance - Whenever another creature enters under your control, Attended Socialite gets +1/+1 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] +name=Attentive Skywarden +abilities=flying +auto=@combatdamaged(player) from(this):may name(Transform incubator) target(incubator|myBattlefield) flip(backside) +auto=@combatdamaged(battle) from(this):may name(Transform incubator) target(incubator|myBattlefield) flip(backside) +text=Flying -- Whenever Attentive Skywarden deals combat damage to a player or battle, transform up to one target Incubator token you control. +mana={2}{W} +type=Creature +subtype=Phyrexian Kor +power=2 +toughness=2 +[/card] +[card] +name=Attentive Sunscribe +auto=@tapped(this):_SCRY1_ +text=Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.) +mana={1}{W} +type=Artifact Creature +subtype=Gnome +power=2 +toughness=2 +[/card] +[card] name=Atzal, Cave of Eternity auto={T}:Add{W} auto={T}:Add{U} @@ -3918,7 +6033,7 @@ type=Legendary Land name=Atzocan Archer abilities=reach auto=may transforms((,newability[target(creature) dynamicability])) ueot -text=Reach -- When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.) +text=Reach -- When Atzocan Archer enters, you may have it fight another target creature. (Each deals damage equal to its power to the other.) mana={2}{G} type=Creature subtype=Human Archer @@ -3932,7 +6047,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -auto={S}:target(dinosaur|mygraveyard) moveto(ownerhand) +auto={S}:target(dinosaur|mygraveyard) moveto(hand) text={T}: Add one mana of any color. -- Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand. mana={1}{G}{W} type=Creature @@ -3962,6 +6077,17 @@ power=2 toughness=2 [/card] [card] +name=Audacity +target=creature +auto=teach(creature) +2/+0 +auto=teach(creature) trample +auto=_DIES_draw:1 +text=Enchant creature -- Enchanted creature gets +2/+0 and has trample. -- When Audacity is put into a graveyard from the battlefield, draw a card. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Augmenter Pugilist abilities=trample other={2}{U}{U} name(Echoing Equation) @@ -3991,7 +6117,7 @@ toughness=3 [card] name=Augury Raven abilities=foretell,flying -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) text=Flying -- Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3}{U} @@ -4014,6 +6140,37 @@ power=1 toughness=3 [/card] [card] +name=Auntie Blyte, Bad Influence +abilities=flying +auto=@damageof(player) from(*|myzones):name(Put counters) counter(1/1,thatmuch) +auto={1}{R}{T}{C(1/1,-1)}:name(Remove 1 counter) target(anytarget) damage:1 +auto={1}{R}{T}{C(1/1,-2)}:name(Remove 2 counters) target(anytarget) damage:2 +auto={1}{R}{T}{C(1/1,-3)}:name(Remove 3 counters) target(anytarget) damage:3 +auto={1}{R}{T}{C(1/1,-4)}:name(Remove 4 counters) target(anytarget) damage:4 +auto={1}{R}{T}{C(1/1,-5)}:name(Remove 5 counters) target(anytarget) damage:5 +auto={1}{R}{T}{C(1/1,-6)}:name(Remove 6 counters) target(anytarget) damage:6 +auto={1}{R}{T}{C(1/1,-7)}:name(Remove 7 counters) target(anytarget) damage:7 +auto={1}{R}{T}{C(1/1,-8)}:name(Remove 8 counters) target(anytarget) damage:8 +auto={1}{R}{T}{C(1/1,-9)}:name(Remove 9 counters) target(anytarget) damage:9 +auto={1}{R}{T}{C(1/1,-10)}:name(Remove 10 counters) target(anytarget) damage:10 +auto={1}{R}{T}{C(1/1,-11)}:name(Remove 11 counters) target(anytarget) damage:11 +auto={1}{R}{T}{C(1/1,-12)}:name(Remove 12 counters) target(anytarget) damage:12 +auto={1}{R}{T}{C(1/1,-13)}:name(Remove 13 counters) target(anytarget) damage:13 +auto={1}{R}{T}{C(1/1,-14)}:name(Remove 14 counters) target(anytarget) damage:14 +auto={1}{R}{T}{C(1/1,-15)}:name(Remove 15 counters) target(anytarget) damage:15 +auto={1}{R}{T}{C(1/1,-16)}:name(Remove 16 counters) target(anytarget) damage:16 +auto={1}{R}{T}{C(1/1,-17)}:name(Remove 17 counters) target(anytarget) damage:17 +auto={1}{R}{T}{C(1/1,-18)}:name(Remove 18 counters) target(anytarget) damage:18 +auto={1}{R}{T}{C(1/1,-19)}:name(Remove 19 counters) target(anytarget) damage:19 +auto={1}{R}{T}{C(1/1,-20)}:name(Remove 20 counters) target(anytarget) damage:20 +text=Flying -- Whenever a source you control deals damage to you, put that many +1/+1 counters on Auntie Blyte, Bad Influence. -- {1}{R}, {T}, Remove X +1/+1 counters from Auntie Blyte: It deals X damage to any target. +mana={2}{R} +type=Legendary Creature +subtype=Devil Advisor +power=2 +toughness=2 +[/card] +[card] name=Aura Graft target=aura|battlefield auto=moveto(myreveal) and!( transforms((,newability[name(Change target) activate castcard(normal)])) oneshot )! @@ -4031,8 +6188,8 @@ type=Instant [card] name=Aurelia, Exemplar of Justice abilities=flying,mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot -auto=@each my combatbegins:ability$!name(Choose a creature) choice name(Choose non-red, non-white creature) target(creature[-red;-white]|myBattlefield) 2/0 ueot _ choice name(Choose red and white creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot],newability[vigilance ueot])) ueot _ choice name(Choose red creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot])) ueot _ name(Choose white creature) target(creature[white]|myBattlefield) transforms((,newability[2/0 ueot],newability[vigilance ueot])) ueot!$ controller +auto=_MENTOR_ +auto=@each my combatbegins:ability$!name(Choose a creature) choice name(Choose red and white creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot],newability[vigilance ueot])) ueot _ choice name(Choose red creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot])) ueot _ name(Choose white creature) target(creature[white]|myBattlefield) transforms((,newability[2/0 ueot],newability[vigilance ueot] _ choice name(Choose non-red, non-white creature) target(creature[-red;-white]|myBattlefield) 2/0 ueot)) ueot!$ controller text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. mana={2}{R}{W} type=Legendary Creature @@ -4041,6 +6198,18 @@ power=2 toughness=5 [/card] [card] +name=Aurelia, the Law Above +abilities=flying,haste,vigilance +auto=@each blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:draw:1 +auto=@each blockers restriction{type(creature[attacking]|myBattlefield)~morethan~4}:damage:3 opponent && life:3 controller +text=Flying, vigilance, haste -- Whenever a player attacks with three or more creatures, you draw a card. -- Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. +mana={3}{R}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] name=Auriok Siege Sled auto={1}:setblocker target(creature[artifact]) auto={1}:target(creature) cantbeblockerof(this) ueot @@ -4085,22 +6254,31 @@ power=5 toughness=3 [/card] [card] +name=Auspicious Arrival +target=creature +auto=2/2 +auto=_CLUE_ +text=Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={1}{W} +type=Instant +[/card] +[card] name=Auspicious Starrix abilities=mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={5}{G} name(Mutate) aicode=activate transforms((,newability[target(*[zpos=findfirsttypepermanent]|mylibrary) moveto(myexile) and!( moveto(myBattlefield) and!( all(*[zpos<=findfirsttypepermanent]|mylibrary) moveto(myexile) )! )!])) oneshot -auto=transforms((,newability[@mutated(this):thisforeach(mutations) ability$!name(Reveal) reveal:1 revealuntil(*[-instant;-sorcery]|mylibrary) optionone name(Exile permanent and play) target(*[-sorcery;-instant]|myreveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Exile all non permanents) target(*[sorcery;instant]|myreveal) moveto(myexile) and!( all(*[sorcery;instant]|myreveal) moveto(myexile) )! optiontwoend afterrevealed all(tobecast|myexile) moveTo(myBattlefield) afterrevealedend revealend!$ controller])) -auto=ifnot paid(alternative) then transforms((,newability[becomes(,,green)])) forever all(this) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) && mutateover target(other creature[-human]|mybattlefield) && transforms((,newability[becomes(,,green)])) forever -auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under)&& mutateunder target(other creature[-human]|mybattlefield) +auto=@mutated(this):thisforeach(mutations) ability$!name(Reveal) reveal:1 revealuntil(*[-instant;-sorcery]|mylibrary) optionone name(Exile permanent and play) target(*[-sorcery;-instant]|myreveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Exile all non permanents) target(*[sorcery;instant]|myreveal) moveto(myexile) and!( all(*[sorcery;instant]|myreveal) moveto(myexile) )! optiontwoend afterrevealed all(tobecast|myexile) moveTo(myBattlefield) afterrevealedend revealend!$ controller +auto=@mutated(mytgt):thisforeach(mutations) ability$!name(Reveal) reveal:1 revealuntil(*[-instant;-sorcery]|mylibrary) optionone name(Exile permanent and play) target(*[-sorcery;-instant]|myreveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Exile all non permanents) target(*[sorcery;instant]|myreveal) moveto(myexile) and!( all(*[sorcery;instant]|myreveal) moveto(myexile) )! optiontwoend afterrevealed all(tobecast|myexile) moveTo(myBattlefield) afterrevealedend revealend!$ controller +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder text=Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. mana={4}{G} type=Creature @@ -4110,9 +6288,9 @@ toughness=6 [/card] [card] name=Author of Shadows -auto=if type(*[-land]|opponentgraveyard)~morethan~0 then name(Choose non-land card) name(Choose non-land card) target(*[-land]|opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[all(*|opponentgraveyard) moveto(opponentexile)])) forever )! +auto=if type(*[-land]|opponentgraveyard)~morethan~0 then name(Choose non-land card) name(Choose non-land card) target(*[-land]|opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever],newability[all(*|opponentgraveyard) moveto(opponentexile)])) forever )! auto=if type(*[-land]|opponentgraveyard)~equalto~0 then all(*|opponentgraveyard) moveto(opponentexile) -text=When Author of Shadows enters the battlefield, exile all cards from all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. +text=When Author of Shadows enters, exile all cards from all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. mana={4}{B} type=Creature subtype=Shade Warlock @@ -4120,10 +6298,44 @@ power=3 toughness=3 [/card] [card] +name=Automated Artificer +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:name(Add mana) name(Add mana) add{C} +auto=this(variable{type:artifact:mybattlefield}>0) {T}:name(Add mana) name(Add mana) add{C} +text={T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell. +mana={2} +type=Artifact Creature +subtype=Artificer +power=1 +toughness=3 +[/card] +[card] +name=Automatic Librarian +auto=_SCRY2_ +text=When Automatic Librarian enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3} +type=Artifact Creature +subtype=Construct +power=3 +toughness=2 +[/card] +[card] +name=Autonomous Assembler +abilities=vigilance +other={1}{W} name(prototype) +auto=if paid(alternative) then becomes(,2/2,white) +auto={1}{T}:counter(1/1) +text=Prototype {1}{W} - 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Vigilance -- {1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control. +mana={5} +type=Artifact Creature +subtype=Assembly-Worker +power=4 +toughness=5 +[/card] +[card] name=Autumn Willow -abilities=opponentshroud,shroud +abilities=hexproof,shroud auto={G}:name(Can be target of your spells) transforms((,newability[-shroud])) ueot -auto={G}:name(Can be target of opponent spells) transforms((,newability[-opponentshroud])) ueot +auto={G}:name(Can be target of opponent spells) transforms((,newability[-hexproof])) ueot text=Shroud -- {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. mana={4}{G}{G} type=Legendary Creature @@ -4143,7 +6355,7 @@ color=white [/card] [card] name=Avabruck Caretaker -abilities=daybound,opponentshroud +abilities=daybound,hexproof backside=Hollowhenge Huntmaster restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) @@ -4157,10 +6369,19 @@ power=4 toughness=4 [/card] [card] +name=Avacyn +abilities=flying,indestructible,vigilance +color=white +type=Legendary Creature +subtype=Angel +power=8 +toughness=8 +[/card] +[card] name=Avacyn's Judgment abilities=madness -auto=thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker]) damage:1!$ controller -autoexile=restriction{discarded} pay({X}{R}) name(pay XR to cast) name(pay XR to cast) thisforeach(X) ability$!name(Deal X damages) name(Deal X damages) target(player,creature,planeswalker]) damage:1!$ controller +auto=thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller +autoexile=restriction{discarded} pay({X}{R}) name(pay XR to cast) name(pay XR to cast) thisforeach(X) ability$!name(Deal X damages) name(Deal X damages) target(anytarget) damage:1!$ controller text=Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for it madness cost or put into your graveyard.) Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead. mana={1}{R} type=Sorcery @@ -4175,7 +6396,7 @@ type=Legendary Artifact [/card] [card] name=Avalanche Caller -auto={2}:target(land[snow]|mybattlefield) transforms((Elemental Creature,setpower=4,settoughness=4,newability[opponentshroud],newability[haste])) ueot +auto={2}:target(land[snow]|mybattlefield) transforms((Elemental Creature,setpower=4,settoughness=4,hexproof,haste)) ueot text={2}: Target snow land you control becomes a 4/4 Elemental creature with haste and hexproof until end of turn. it's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.) mana={1}{U} type=Snow Creature @@ -4197,9 +6418,8 @@ toughness=4 name=Avatar of Growth abilities=Trample anyzone=changecost(colorless:-1) -auto=name(search a basic land) notatarget(land[basic]|opponentlibrary) moveTo(opponentbattlefield) && shuffle opponent -auto=name(search a basic land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) && shuffle controller -text=This spell cost {1} less to cast for each opponent you have. -- Trample -- When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles their library. +auto=ability$!name(search a basic land) notaTarget(*[basic]|mylibrary) moveTo(mybattlefield)!$ controller && ability$!name(search a basic land) notaTarget(*[basic]|mylibrary) moveTo(mybattlefield)!$ opponent +text=This spell cost {1} less to cast for each opponent you have. -- Trample -- When Avatar of Growth enters, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles their library. mana={4}{G}{G} type=Creature subtype=Elemental Avatar @@ -4222,8 +6442,8 @@ toughness=9 [card] name=Aven Eternal abilities=flying -auto=_AMASS_(1) -text=Flying -- When Aven Eternal enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +auto=_AMASSZOMBIE1_ +text=Flying -- When Aven Eternal enters, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={2}{U} type=Creature subtype=Zombie Bird Warrior @@ -4234,7 +6454,7 @@ toughness=2 name=Aven Gagglemaster abilities=flying auto=life:twicetype:creature[flying]|myBattlefield controller -text=Flying -- When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying. +text=Flying -- When Aven Gagglemaster enters, you gain 2 life for each creature you control with flying. mana={3}{W}{W} type=Creature subtype=Bird Warrior @@ -4255,7 +6475,7 @@ toughness=2 [card] name=Aven Mimeomancer abilities=flying -auto=@each my upkeep:may name(Put feather counter) target(creature) transforms((,newability[counter(0/0.1.feather)],newability[this(counter{0/0.1.feather}>0) transforms((,setpower=3,settoughness=1,newability[flying]))])) forever +auto=@each my upkeep:may name(Put feather counter) target(creature) transforms((,newability[counter(0/0.1.feather)],newability[this(counter{0/0.1.feather}>0) transforms((,setpower=3,settoughness=1,flying))])) forever text=Flying -- At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it. mana={1}{W}{U} type=Creature @@ -4321,7 +6541,7 @@ toughness=2 name=Aven of Enduring Hope abilities=flying auto=life:3 -text=Flying -- When Aven of Enduring Hope enters the battlefield, you gain 3 life. +text=Flying -- When Aven of Enduring Hope enters, you gain 3 life. mana={4}{W} type=Creature subtype=Bird Cleric @@ -4331,7 +6551,7 @@ toughness=3 [card] name=Avenging Huntbonder abilities=double strike -auto=_ATTACKING_name(Put double strike counter) target(other creature[attacking]) transforms((,newability[counter(0/0.1.DoubleStrike)],newability[this(counter{0/0.1.DoubleStrike}>=1) double strike])) forever +auto=_ATTACKING_name(Put double strike counter) target(other creature[attacking]) transforms((,newability[counter(0/0.1.DoubleStrike)],newability[this(counter{0/0.1.DoubleStrike}>=1) double strike])) forever text=Double strike -- Whenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature. mana={3}{W}{W} type=Creature @@ -4340,10 +6560,21 @@ power=3 toughness=3 [/card] [card] +name=Avenging Hunter +auto=_INITIATIVE_CONTROLLER_ +abilities=trample +text=Trample -- When Avenging Hunter enters, you take the initiative. +mana={4}{G} +type=Creature +subtype=Dragon Ranger +power=5 +toughness=4 +[/card] +[card] name=Avian Oddity abilities=flying,cycling autohand=__CYCLING__({2}{U}) -autohand=@cycled(this|myHand):name(Put flying counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Flying],newability[this(counter{0/0.1.Flying}>=1) flying])) forever +autohand=@cycled(this|myHand):name(Put flying counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever text=Flying -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Avian Oddity, put a flying counter on target creature you control. mana={3}{U} type=Creature @@ -4353,8 +6584,8 @@ toughness=4 [/card] [card] name=Aviation Pioneer -auto=create(thopter artifact:creature thopter artifact:1/1:colorless:flying) -text=When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. +auto=_THOPTERTOKEN_ +text=When Aviation Pioneer enters, create a 1/1 colorless Thopter artifact creature token with flying. mana={2}{U} type=Creature subtype=Human Artificer @@ -4365,7 +6596,7 @@ toughness=2 name=Avid Reclaimer auto={T}:Add{G} auto={T}:Add{U} -text={T}: Add {G} or {U} to your mana pool. If you control a Nissa planeswalker, you gain 2 life. +text={T}: Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life. mana={2}{G} type=Creature subtype=Human Druid @@ -4384,27 +6615,51 @@ type=Instant name=Awaken the Blood Avatar abilities=doublefacedeath auto=name(Create Avatar) name(Create Avatar) token(Avatar,Creature Avatar,3/6,black,red,haste) and!( transforms((,newability[_ATTACKING_damage:3 opponent])) forever )! -auto=ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ opponent +auto=ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent text=As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. -- Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent." // {1}{W}{B}{B} Extus, Oriq Overlord mana={6}{B}{R} type=Sorcery [/card] [card] name=Awaken the Erstwhile -auto=count(type:*:myhand) && all(*|myhand) reject && token(Zombie,Creature Zombie,2/2,black)*countedamount -auto=count(type:*:opponenthand) && all(*|opponenthand) reject && token(Zombie,Creature Zombie,2/2,black)*countedamount opponent +auto=count(type:*:myhand) && all(*|myhand) reject && _ZOMBIETOKEN_*countedamount +auto=count(type:*:opponenthand) && all(*|opponenthand) reject && _ZOMBIETOKEN_*countedamount opponent text=Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens. mana={3}{B}{B} type=Sorcery [/card] [card] +name=Awaken the Maelstrom +abilities=doublefacedeath +auto=choice name(Controller draws) transforms((,newability[draw:2 controller],newability[ability$!may name(Put artifact in play) target(artifact|myhand) moveto(mybattlefield)!$ controller],newability[ability$!name(Copy permanent) target(*|mybattlefield) clone!$ controller],newability[thisforeach(variable{3}) ability$!name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)!$ controller],newability[ability$!name(Destroy permanent) target(*|opponentbattlefield) destroy!$ controller])) forever +auto=choice name(Opponent draws) transforms((,newability[draw:2 opponent],newability[ability$!may name(Put artifact in play) target(artifact|myhand) moveto(mybattlefield)!$ controller],newability[ability$!name(Copy permanent) target(*|mybattlefield) clone!$ controller],newability[thisforeach(variable{3}) ability$!name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)!$ controller],newability[ability$!name(Destroy permanent) target(*|opponentbattlefield) destroy!$ controller])) forever +text=Awaken the Maelstrom is all colors. -- Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls. +color=white,blue,black,red,green +type=Sorcery +[/card] +[card] name=Awaken the Sky Tyrant -auto=@damageof(player) from(*|opponentstack,opponentbattlefield,opponentgraveyard,opponenthand,opponentexile,opponentsideboard):may sacrifice && token(Dragon,Creature Dragon,5/5,red,flying) controller +auto=@damageof(player) from(*|opponentstack,opponentbattlefield,opponentgraveyard,opponenthand,opponentexile,opponentsideboard) turnlimited:may sacrifice && _DRAGONTOKEN_ controller text=When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying. mana={3}{R} type=Enchantment [/card] [card] +name=Awaken the Sleeper +target=creature +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste,newability[if cantargetcard(*[geared]|*) then may name(Destroy equipments) name(Destroy equipments) all(myeqp) destroy])) ueot)! +text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Awaken the Woods +auto=create(dryad:creature forest dryad land:1/1:green)*X +text=Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) +mana={X}{G}{G} +type=Sorcery +[/card] +[card] name=Awakened Amalgam anyzone=diffcardcounttypeland/diffcardcounttypeland cdaactive text=Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control. @@ -4415,9 +6670,35 @@ power=* toughness=* [/card] [card] +name=Awakened Awareness +target=artifact,creature +auto=teach(*[creature;artifact]) counter(1/1,fullpaid) +auto=teach(creature) becomes(,1/1) +text=Enchant artifact or creature -- When Awakened Awareness enters, put X +1/+1 counters on enchanted permanent. -- As long as enchanted permanent is a creature, it has base power and toughness 1/1. +mana={X}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Awakened Skyclave +abilities=haste,vigilance +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto=transforms((Land)) forever +text=Vigilance, haste -- As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types. -- {T}: Add one mana of any color. +color=green +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] name=Awakening of Vitu-Ghazi target=land|myBattlefield -auto=transforms((Legendary Elemental Creature, Vitu-Ghazi,newability[counter(1/1.9)],newability[haste])) forever +auto=transforms((Legendary Elemental Creature, Vitu-Ghazi,newability[counter(1/1.9)],haste)) forever text=Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land. mana={3}{G}{G} type=Instant @@ -4443,13 +6724,23 @@ toughness=4 name=Axgard Armory auto=tap(noevent) auto={T}:add{W} -auto={1}{R}{R}{W}{T}{S}:name(Search aura and equipment) target(aura|mylibrary) moveto(myhand) and!( transforms((,newability[name(Get equipment) target(equipment|mylibrary) moveto(myhand) and!( shuffle )!])) oneshot )! -auto={1}{R}{R}{W}{T}{S}:name(Search aura) target(aura|mylibrary) moveto(myhand) and!( shuffle )! -auto={1}{R}{R}{W}{T}{S}:name(Search equipment) target(equipment|mylibrary) moveto(myhand) and!( shuffle )! -text=Axgard Armory enters the battlefield tapped. -- {T}: Add {W}. -- {1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle your library. +auto={1}{R}{R}{W}{T}{S}:name(Search aura and equipment) target(aura|mylibrary) moveto(hand) and!( transforms((,newability[name(Get equipment) target(equipment|mylibrary) moveto(hand) and!( shuffle )!])) oneshot )! +auto={1}{R}{R}{W}{T}{S}:name(Search aura) target(aura|mylibrary) moveto(hand) and!( shuffle )! +auto={1}{R}{R}{W}{T}{S}:name(Search equipment) target(equipment|mylibrary) moveto(hand) and!( shuffle )! +text=Axgard Armory enters tapped. -- {T}: Add {W}. -- {1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle. type=Land [/card] [card] +name=Axgard Artisan +auto=@totalcounteradded(1/1) from(this) turnlimited:_TREASURE_ +text=Whenever one or more +1/+1 counters are put on Axgard Artisan for the first time each turn, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={1}{R} +type=Creature +subtype=Dwarf Artificer +power=2 +toughness=1 +[/card] +[card] name=Axgard Braggart abilities=boast auto={1}{W} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && transforms((,newability[untap],newability[counter(1/1)])) oneshot limit:hasabilitytwoboastplus1plusend @@ -4463,7 +6754,7 @@ toughness=3 [/card] [card] name=Axgard Cavalry -auto={T}:name(Creature gains haste) target(creature) transforms((,newability[haste])) ueot +auto={T}:name(Creature gains haste) target(creature) transforms((,haste)) ueot text={T}: Target creature gains haste until end of turn. mana={1}{R} type=Creature @@ -4472,6 +6763,17 @@ power=2 toughness=2 [/card] [card] +name=Axiom Engraver +auto=counter(0/0,2,oil) +auto={T}{C(0/0,-1,oil)}{D(*|myhand)}:draw:1 +text=Axiom Engraver enters with two oil counters on it. -- {T}, Remove an oil counter from Axiom Engraver, Discard a card: Draw a card. +mana={1}{R} +type=Creature +subtype=Phyrexian Wizard +power=1 +toughness=3 +[/card] +[card] name=Axis of Mortality auto=@each my upkeep:may exchangelife opponent text=At the beginning of your upkeep, you may have two target players exchange life totals. @@ -4479,13 +6781,24 @@ mana={4}{W}{W} type=Enchantment [/card] [card] +name=Ayara's Oathsworn +abilities=menace +auto=@combatdamaged(player) from(this) restriction{compare(hascnt11)~lessthan~4}:name(Put 1/1 counter) name(Put 1/1 counter) counter(1/1) && if compare(hascnt11)~equalto~4 then name(Search card) name(Search card) target(*|mylibrary) moveto(hand) and!( shuffle )! +text=Menace -- Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle. +mana={1}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Ayara, First of Locthwain auto=life:1 auto=life:-1 opponent auto=@movedto(other creature[black]|mybattlefield):life:1 auto=@movedto(other creature[black]|mybattlefield):life:-1 opponent auto={T}{S(other creature[black]|myBattlefield)}:draw:1 -text=Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. -- {T}, Sacrifice another black creature: Draw a card. +text=Whenever Ayara, First of Locthwain or another black creature enters under your control, each opponent loses 1 life and you gain 1 life. -- {T}, Sacrifice another black creature: Draw a card. mana={B}{B}{B} type=Legendary Creature subtype=Elf Noble @@ -4493,6 +6806,41 @@ power=2 toughness=3 [/card] [card] +name=Ayara, Furnace Queen +auto=@each my combatbegins:may target(artifact,creature|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! +text=At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. +color=black,red +type=Legendary Creature +subtype=Phyrexian Elf Noble +power=4 +toughness=4 +[/card] +[card] +name=Ayara, Widow of the Realm +backside=Ayara, Furnace Queen +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={T}{S(other creature,artifact|mybattlefield)}:damage:storedmanacost target(opponent) && life:storedmanacost controller +auto={5}{p(R)}:flip(backside) asSorcery +text={T}, Sacrifice another creature or artifact: Ayara, Widow of the Realm deals X damage to target opponent or battle and you gain X life, where X is the sacrificed permanent's mana value. -- {5}{R/P}: Transform Ayara. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) +mana={1}{B}{B} +type=Legendary Creature +subtype=Elf Noble +power=3 +toughness=3 +[/card] +[card] +name=Ayesha Tanaka, Armorer +auto=_ATTACKING_name(look) reveal:4 optionone choice target(artifact[manacost<=power]|reveal) transforms((,newability[moveTo(mybattlefield)],newability[tap(noevent)])) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=aslongas(artifact|opponentbattlefield) unblockable >2 +text=Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. -- Ayesha can't be blocked as long as defending player controls three or more artifacts. +mana={3}{W}{U} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=4 +[/card] +[card] name=Ayula's Influence auto={D(land|myhand)}:token(Bear,Creature Bear,2/2,green) text=Discard a land card: Create a 2/2 green Bear creature token. @@ -4502,8 +6850,8 @@ type=Enchantment [card] name=Ayula, Queen Among Bears auto=@movedTo(other creature[bear]|myBattlefield):choice target(creature[bear]) counter(1/1,2) -auto=@movedTo(other creature[bear]|myBattlefield):choice target(creature[bear]) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Whenever another Bear enters the battlefield under your control, Choose one -- Put two +1/+1 counters on target Bear. -- Target Bear you control fights target creature you don't control. +auto=@movedTo(other creature[bear]|myBattlefield):choice target(creature[bear]) _FIGHT_ +text=Whenever another Bear enters under your control, Choose one -- Put two +1/+1 counters on target Bear. -- Target Bear you control fights target creature you don't control. mana={1}{G} type=Legendary Creature subtype=Bear @@ -4513,25 +6861,40 @@ toughness=2 [card] name=Azcanta, the Sunken Ruin auto={T}:Add{U} -aicode=activate transforms((,newability[target(*[-land;-creature;zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot -auto={2}{U}{T}:name(Look top 4 cards) reveal:4 optionone name(Get a card) target(*[-land;-creature]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=(Transforms from Search for Azcanta.) -- {T}: Add {U} to your mana pool. -- {2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +aicode=activate transforms((,newability[target(*[-land;-creature;zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto={2}{U}{T}:name(Look top 4 cards) reveal:4 optionone name(Get a card) target(*[-land;-creature]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=(Transforms from Search for Azcanta.) -- {T}: Add {U}. -- {2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order. type=Legendary Land [/card] [card] +name=Azlask, the Swelling Scourge +auto=@movedto(creature[colorless]|graveyard) from(mybattlefield):alterexperience:1 controller +auto={W}{U}{B}{R}{G}:all(creature|myBattlefield) pexperience/pexperience ueot && all(*[scion;spawn]|myBattlefield) transforms((,indestructible,newability[_ATTACKING_name(Annihilate) ability$!name(sacrifice a permanent) notaTarget(*|mybattlefield) sacrifice!$ opponent])) ueot +text=Whenever Azlask, the Swelling Scourge or another colorless creature you control dies, you get an experience counter. -- {W}{U}{B}{R}{G}: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn. +mana={3} +type=Legendary Creature +subtype=Eldrazi +power=2 +toughness=2 +[/card] +[card] name=Azor's Gateway -auto={1}{T}:draw:1 controller && transforms((,newability[notatarget(*|myhand) moveto(myexile) and!( counter(0/0.1.AzorExiled) )!])) forever -auto=aslongas(*[counter{0/0.1.AzorExiled}]|myexile) flip(Sanctum of the Sun) >4 -text={1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different converted mana costs are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it. +backside=Sanctum of the Sun +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={1}{T}:name(Draw and exile) draw:1 controller && transforms((,newability[name(Exile a card) notaTarget(*|myhand) moveto(myexile) and!( becomes(AzorExiled) forever )!])) forever +auto=aslongas(AzorExiled|myexile) transforms((,newability[flip(Sanctum of the Sun)],newability[untap],newability[life:5 controller],newability[all(AzorExiled|myexile) losesatype(AzorExiled)])) forever >4 +text={1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it. mana={2} type=Legendary Artifact [/card] [card] name=Azor, the Lawbringer abilities=flying -auto=phaseaction[upkeep once] maxCast(*[instant;sorcery])0 opponent ueot -auto=_ATTACKING_may pay({X}{W}{U}{U}) name(Gain X life and draw X cards) life:x controller && draw:x controller -text=Flying -- When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn. -- Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards. +auto=emblem transforms((,newability[@each opponent untap:name(Opponent can't cast spell) all(*[instant;sorcery]|opponentcastingzone) transforms((,newability[changecost(colorless:+99)])) ueot])) uynt +auto=emblem transforms((,newability[@each opponent draw:name(Opponent can't cast spell) all(*[instant;sorcery]|opponentcastingzone) transforms((,newability[changecost(colorless:+99)])) ueot])) uynt +auto=_ATTACKING_may name(Gain X life and draw X cards) pay({X}{W}{U}{U}) name(Gain X life and draw X cards) life:x controller && draw:x controller +text=Flying -- When Azor, the Lawbringer enters, each opponent can't cast instant or sorcery spells during that player's next turn. -- Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards. mana={2}{W}{W}{U}{U} type=Legendary Creature subtype=Sphinx @@ -4540,7 +6903,7 @@ toughness=6 [/card] [card] name=Azorius Knight-Arbiter -abilities=unblockable, vigilance +abilities=unblockable,vigilance text=Vigilance -- Azorius Knight-Arbiter can't be blocked. mana={3}{W}{U} type=Creature @@ -4570,8 +6933,8 @@ toughness=3 [/card] [card] name=Azra Bladeseeker -auto=may ability$!name(discard) reject notatarget(*|myhand)!$ and!(draw:1)! -text=When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. +auto=may _DISCARD&DRAW_ +text=When Azra Bladeseeker enters, each player on your team may discard a card, then each player who discarded a card this way draws a card. mana={2}{R} type=Creature subtype=Azra Warrior @@ -4592,7 +6955,7 @@ toughness=3 name=Azra Smokeshaper autohand={1}{B}{N}:ninjutsu auto=target(creature) indestructible ueot -text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn. +text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Azra Smokeshaper enters, target creature you control gains indestructible until end of turn. mana={3}{B} type=Creature subtype=Azra Ninja @@ -4603,7 +6966,7 @@ toughness=3 name=Azure Fleet Admiral auto=_MONARCH_CONTROLLER_ auto=this(variable{omonarch}>0) unblockable -text=When Azure Fleet Admiral enters the battlefield, you become the monarch. -- Azure Fleet Admiral can't be blocked by creatures the monarch controls. +text=When Azure Fleet Admiral enters, you become the monarch. -- Azure Fleet Admiral can't be blocked by creatures the monarch controls. mana={3}{U} type=Creature subtype=Human Pirate @@ -4611,18 +6974,64 @@ power=3 toughness=3 [/card] [card] +name=Azusa's Many Journeys +backside=Likeness of the Seeker +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=transforms((,newability[maxPlay(land)+1])) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) life:3 controller +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - You may play an additional land this turn. -- II - You gain 3 life. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={1}{G} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Baba Lysaga, Night Witch +auto={T}{S(land|mybattlefield)}{S(creature|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice land, creature, artifact) life:-3 opponent && life:3 controller && draw:3 controller +auto={T}{S(land|mybattlefield)}{S(enchantment|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice land, enchantment, artifact) life:-3 opponent && life:3 controller && draw:3 controller +auto={T}{S(land|mybattlefield)}{S(planeswalker|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice land, planeswalker, artifact) life:-3 opponent && life:3 controller && draw:3 controller +auto={T}{S(land|mybattlefield)}{S(creature|mybattlefield)}{S(enchantment|mybattlefield)}:name(Sacrifice land, creature, enchantment) life:-3 opponent && life:3 controller && draw:3 controller +auto={T}{S(land|mybattlefield)}{S(planeswalker|mybattlefield)}{S(enchantment|mybattlefield)}:name(Sacrifice land, planeswalker, enchantment) life:-3 opponent && life:3 controller && draw:3 controller +auto={T}{S(land|mybattlefield)}{S(creature|mybattlefield)}{S(planeswalker|mybattlefield)}:name(Sacrifice land, creature, planeswalker) life:-3 opponent && life:3 controller && draw:3 controller +auto={T}{S(artifact|mybattlefield)}{S(planeswalker|mybattlefield)}{S(enchantment|mybattlefield)}:name(Sacrifice artifact, planeswalker, enchantment) life:-3 opponent && life:3 controller && draw:3 controller +auto={T}{S(artifact|mybattlefield)}{S(creature|mybattlefield)}{S(enchantment|mybattlefield)}:name(Sacrifice artifact, creature, enchantment) life:-3 opponent && life:3 controller && draw:3 controller +auto={T}{S(artifact|mybattlefield)}{S(creature|mybattlefield)}{S(planeswalker|mybattlefield)}:name(Sacrifice artifact, creature, planeswalker) life:-3 opponent && life:3 controller && draw:3 controller +auto={T}{S(enchantment|mybattlefield)}{S(creature|mybattlefield)}{S(planeswalker|mybattlefield)}:name(Sacrifice enchantment, creature, planeswalker) life:-3 opponent && life:3 controller && draw:3 controller +auto={T}{S(*|mybattlefield)}{S(*|mybattlefield)}{S(*|mybattlefield)}:name(Sacrifice 3 generic permanent) donothing +auto={T}{S(*|mybattlefield)}{S(*|mybattlefield)}:name(Sacrifice 2 generic permanent) donothing +auto={T}{S(*|mybattlefield)}:name(Sacrifice 1 generic permanent) donothing +auto={T}:name(Don't sacrifice any permanent) donothing +text={T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards. +mana={1}{B}{G} +type=Legendary Creature +subtype=Human Warlock +power=3 +toughness=3 +[/card] +[card] name=Back for More target=creature|myGraveyard auto=moveTo(myBattlefield) -auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability])) ueot +auto=may _FIGHT_ text=Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) mana={4}{B}{G} type=Instant [/card] [card] +name=Back in Town +target=*[creature&Assassin;Mercenary;Pirate;Rogue;Warlock]|mygraveyard +auto=moveto(hand) +text=Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) +mana={X}{2}{B} +type=Sorcery +[/card] +[card] name=Backdraft Hellkite abilities=flying -auto=@combat(attacking) all(instant,sorcery|mygraveyard) tempflashback ueot +auto=_ATTACKING_all(instant,sorcery|mygraveyard) tempflashback ueot text=Flying -- Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. mana={3}{R}{R} type=Creature @@ -4631,24 +7040,46 @@ power=4 toughness=4 [/card] [card] -name=Backup Plan -abilities=isconspiracy -restriction=never -autocommandzone=draw:7 controller -text=(Start the game with this conspiracy face up in the command zone.) -- Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library. -type=Conspiracy +name=Backup Agent +auto=counter(1/1) target(creature) +text=When Backup Agent enters, put a +1/+1 counter on target creature. +mana={1}{W} +type=Creature +subtype=Human Citizen +power=1 +toughness=1 [/card] [card] name=Bad Deal auto=draw:2 controller auto=ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent -auto=life:-2 opponent -auto=life:-2 controller +auto=all(player) life:-2 text=You draw two cards and each opponent discards two cards. Each player loses 2 life. mana={4}{B}{B} type=Sorcery [/card] [card] +name=Badlands Revival +auto=ability$! may target(creature|myGraveyard) moveto(battlefield) !$ controller +auto=ability$! may target(*[-instant;-sorcery]|myGraveyard) moveto(hand) !$ controller +text=Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand. +mana={3}{B}{G} +type=Sorcery +[/card] +[card] +name=Baeloth Barrityl, Entertainer +abilities=backgroundpartner +auto=lord(creature[power<=pminus1minusend]|opponentBattlefield) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack])) +auto=@movedto(creature[-blocking;attacking;counter{0/0.1.Goaded}]|graveyard) from(battlefield):name(Create treasure) _TREASURE_ +auto=@movedto(creature[-attacking;blocking;counter{0/0.1.Goaded}]|graveyard) from(battlefield):name(Create treasure) _TREASURE_ +text=Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.) -- Whenever a goaded attacking or blocking creature dies, you create a Treasure token. -- Choose a Background (You can have a Background as a second commander.) +mana={4}{R} +type=Legendary Creature +subtype=Elf Shaman +power=2 +toughness=5 +[/card] +[card] name=Baffling Defenses target=creature auto=counter(0/0,1,PerpetualZeroP) @@ -4661,26 +7092,36 @@ type=Instant name=Baffling End auto=target(creature[manacost<=3]|opponentbattlefield) moveto(exile) auto=@movedTo(this|nonbattlezone) from(battlefield): token(Dinosaur,creature Dinosaur,3/3,green,trample) opponent -text=When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. -- When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample. +text=When Baffling End enters, exile target creature an opponent controls with mana value 3 or less. -- When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample. mana={1}{W} type=Enchantment [/card] [card] +name=Bag End Porter +auto=_ATTACKING_name(Gains X/X) type:creature[legendary]:mybattlefield/type:creature[legendary]:mybattlefield ueot +text=Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control. +mana={3}{G} +type=Creature +subtype=Dwarf +power=4 +toughness=4 +[/card] +[card] name=Bag of Devouring auto=@sacrificed(other artifact[-token]|mybattlefield):name(Exile artifact) transforms((,newability[name(Exile artifact) all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(ownerexile) and!( counter(0/0.1.BagExiled) )!])) oneshot auto=@sacrificed(creature[-token;-artifact]|mybattlefield):name(Exile creature) transforms((,newability[name(Exile creature) all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(ownerexile) and!( counter(0/0.1.BagExiled) )!])) oneshot -auto={2}{T}:name(Draw a card) target(other *[artifact;creature]|mybattlefield) sacrifice and!( transforms((,newability[moveto(ownerexile) and!( counter(0/0.1.BagExiled) )!],newability[draw:1 controller])) oneshot +auto={2}{T}:name(Draw a card) target(other *[artifact;creature]|mybattlefield) sacrifice and!( transforms((,newability[moveto(ownerexile) and!( counter(0/0.1.BagExiled) )!],newability[draw:1 controller])) oneshot )! auto={3}{T}:name(Sacrifice and roll d10) sacrifice and!( transforms((,newability[name(Roll a d10) rolld10 10 winability donothing winabilityend rolld10end])) oneshot )! -autograveyard=@dierolled(this|mygraveyard) from(controller) once:transforms((,newability[name(Return exiled cards) target(*[counter{0/0.1.BagExiled}]|exile) moveto(ownerhand) and!( all(*[counter{0/0.1.BagExiled}]|myexile) removeallcounters(0/0.1.BagExiled) )!])) oneshot +autograveyard=@dierolled(this|mygraveyard) from(controller) once:transforms((,newability[name(Return exiled cards) target(*[counter{0/0.1.BagExiled}]|exile) moveto(hand) and!( all(*[counter{0/0.1.BagExiled}]|myexile) removeallcounters(0/0.1.BagExiled) )!])) oneshot text=Whenever you sacrifice another nontoken artifact or creature, exile it. -- {2}, {T}, Sacrifice another artifact or creature: Draw a card. -- {3}, {T}, Sacrifice Bag of Devouring: Roll a d10. Return up to X cards from among cards exiled with Bag of Devouring to their owners' hands, where X is the result. mana={B} type=Artifact [/card] [card] name=Bag of Holding -auto=@discarded(*|myhand):name(Move to exile) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(myexile) and!( counter(0/0.1.BagExiled) )!])) oneshot -auto={2}{T}:name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) reject notatarget(*|myhand)])) oneshot -auto={4}{T}{S}:name(Return all exiled card) all(*[counter{0/0.1.BagExiled}]|myexile) moveto(ownerhand) +auto=@discarded(*|myhand):name(Move to exile) all(trigger) name(Move to exile) moveto(myexile) and!( becomes(BagExiled) forever )! +auto={2}{T}:name(Draw and discard) _LOOT_ +auto={4}{T}{S}:name(Return all exiled card) all(BagExiled|myexile) moveto(hand) text=Whenever you discard a card, exile that card from your graveyard. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand. mana={1} type=Artifact @@ -4724,7 +7165,7 @@ toughness=1 name=Bake into a Pie target=creature auto=destroy -auto=token(Food) +auto=_FOOD_ text=Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{B}{B} type=Instant @@ -4734,7 +7175,7 @@ name=Bala Ged Recovery restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Bala Ged Sanctuary) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Bala Ged Sanctuary) name(Bala Ged Sanctuary) flip(Bala Ged Sanctuary) forcetype(land) -auto=name(Return a card from graveyard) name(Return a card from graveyard) moveTo(myHand) target(*|myGraveyard) +auto=name(Return a card from graveyard) name(Return a card from graveyard) moveto(hand) target(*|myGraveyard) text=Return target card from your graveyard to your hand. // Bala Ged Sanctuary mana={2}{G} type=Sorcery @@ -4743,11 +7184,12 @@ type=Sorcery name=Bala Ged Sanctuary auto=tap(noevent) auto={T}:add{G} -text=Bala Ged Sanctuary enters the battlefield tapped. -- {T}: Add {G}. // {2}{G} Bala Ged Recovery +text=Bala Ged Sanctuary enters tapped. -- {T}: Add {G}. // {2}{G} Bala Ged Recovery type=Land [/card] [card] name=Balan, Wandering Knight +abilities=first strike auto=this(gear > 1) double strike auto={1}{W}:all(equipment|mybattlefield) newhook text=First strike -- Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. -- {1}{W}: Attach all Equipment you control to Balan. @@ -4758,10 +7200,45 @@ power=3 toughness=3 [/card] [card] +name=Baldur's Gate +auto={T}:Add{C} +auto={2}{T}:foreach(other gate|myBattlefield) add{W} +auto={2}{T}:foreach(other gate|myBattlefield) add{U} +auto={2}{T}:foreach(other gate|myBattlefield) add{B} +auto={2}{T}:foreach(other gate|myBattlefield) add{R} +auto={2}{T}:foreach(other gate|myBattlefield) add{G} +text={T}: Add {C}. -- {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control. +type=Legendary Land +subtype=Gate +[/card] +[card] +name=Balduvian Atrocity +kicker={R} +abilities=menace +auto=if paid(kicker) then target(creature[manacost<=3]|mygraveyard) transforms((,newability[moveto(mybattlefield)],newability[phaseaction[end] sacrifice all(this)],newability[haste all(this)])) forever +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Menace -- When Balduvian Atrocity enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. +mana={2}{B} +type=Creature +subtype=Phyrexian Berserker +power=2 +toughness=3 +[/card] +[card] +name=Balduvian Berserker +auto=_ENLIST_ +auto=_DIES_damage:power target(anytarget) +text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- When Balduvian Berserker dies, it deals damage equal to its power to any target. +mana={2}{R} +type=Creature +subtype=Kor Berserker +power=1 +toughness=3 +[/card] +[card] name=Baleful Ammit abilities=lifelink -auto=counter(-1/-1,1) target(creature|mybattlefield) -text=Lifelink -- When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control. +auto=counter(-1/-1) target(creature|mybattlefield) +text=Lifelink -- When Baleful Ammit enters, put a -1/-1 counter on target creature you control. mana={2}{B} type=Creature subtype=Crocodile Demon @@ -4770,9 +7247,9 @@ toughness=3 [/card] [card] name=Baleful Beholder -auto=if type(enchantment|opponentbattlefield)~morethan~0 then choice name(Opponent sacrifices enchantment) name(Opponent sacrifices enchantment) ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent -auto=choice name(Your creatures gain menace) all(creature|myBattlefield) transforms((,newability[menace])) ueot -text=When Baleful Beholder enters the battlefield, Choose one -- Antimagic Cone - Each opponent sacrifices an enchantment. -- Fear Ray - Creatures you control gain menace until end of turn. (A creature with menance can't be blocked except by two or more creatures.) +auto=choice name(Opponent sacrifices enchantment) name(Opponent sacrifices enchantment) ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notaTarget(enchantment|mybattlefield) sacrifice!$ opponent +auto=choice name(Your creatures gain menace) all(creature|myBattlefield) transforms((,menace)) ueot +text=When Baleful Beholder enters, Choose one -- Antimagic Cone - Each opponent sacrifices an enchantment. -- Fear Ray - Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) mana={4}{B}{B} type=Creature subtype=Beholder @@ -4790,13 +7267,24 @@ mana={3}{B} type=Instant [/card] [card] +name=Balemurk Leech +auto=_CONSTELLATION_life:1 opponent +auto=_EERIE_life:1 opponent +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life. +mana={1}{B} +type=Creature +subtype=Leech +power=2 +toughness=2 +[/card] +[card] name=Ballista Watcher abilities=daybound backside=Ballista Wielder restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto={2}{R}{T}:name(Deals 1 damage) target(player,creature,planeswalker) damage:1 +auto={2}{R}{T}:name(Deals 1 damage) target(anytarget) damage:1 text={2}{R}, {T}: Ballista Watcher deals 1 damage to any target. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Ballista Wielder mana={2}{R}{R} type=Creature @@ -4811,7 +7299,7 @@ backside=Ballista Watcher auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto={2}{R}:name(Damage player) target(player) damage:1 auto={2}{R}:name(Damage planeswalker) target(planeswalker) damage:1 -auto={2}{R}:name(Damage creature) target(creature) damage:1 && transforms((,newability[cantblock])) ueout +auto={2}{R}:name(Damage creature) target(creature) damage:1 && transforms((,cantblock)) ueot text={2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Ballista Watcher type=Creature subtype=Werewolf @@ -4820,10 +7308,51 @@ power=5 toughness=5 [/card] [card] +name=Ballistic Boulder +abilities=flying +type=Artifact Creature +subtype=Construct +power=2 +toughness=1 +[/card] +[card] +name=Ballroom +auto=tapped +auto={T}:Add{W} +auto={T}:Add{B} +auto={4}{T}:_CLUE_ +text=Ballroom enters tapped. -- {T}: Add {W} or {B}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +type=Land +[/card] +[card] +name=Balmor, Battlemage Captain +abilities=flying +auto=@movedTo(instant,sorcery|mystack):all(creature|myBattlefield) 1/0 ueot +auto=@movedTo(instant,sorcery|mystack):all(creature|myBattlefield) trample ueot +text=Flying -- Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. +mana={U}{R} +type=Legendary Creature +subtype=Bird Wizard +power=1 +toughness=3 +[/card] +[card] +name=Balor +abilities=flying +auto=_ATTACKING_name(Choose one) transforms((,newability[choice name(Opponent draws and discards) draw:3 opponent && discard:3 opponent],newability[choice name(Opponent sacrifices artifact) ability$!name(Sacrifice nontoken artifact) notaTarget(artifact[-token]|mybattlefield) sacrifice!$ opponent],newability[choice name(Damage opponent) damage:type:*:opponenthand opponent])) oneshot +auto=_DIES_name(Choose one) transforms((,newability[choice name(Opponent draws and discards) draw:3 opponent && discard:3 opponent],newability[choice name(Opponent sacrifices artifact) ability$!name(Sacrifice nontoken artifact) notaTarget(artifact[-token]|mybattlefield) sacrifice!$ opponent],newability[choice name(Damage opponent) damage:type:*:opponenthand opponent])) oneshot +text=Flying -- Whenever Balor attacks or dies, choose one or more. Each mode must target a different player. -- -Target opponent draws three cards, then discards three cards at random. -- -Target opponent sacrifices a nontoken artifact. -- -Balor deals damage to target opponent equal to the number of cards in their hand. +mana={3}{R}{R} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] name=Baloth Gorger kicker={4} auto=if paid(kicker) then counter(1/1,3) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it. +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Baloth Gorger was kicked, it enters with three +1/+1 counters on it. mana={2}{G}{G} type=Creature subtype=Beast @@ -4834,7 +7363,7 @@ toughness=4 name=Baloth Packhunter abilities=trample auto=all(other creature[Baloth Packhunter]|mybattlefield) counter(1/1,2) -text=Trample -- When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter. +text=Trample -- When Baloth Packhunter enters, put two +1/+1 counters on each other creature you control named Baloth Packhunter. mana={3}{G} type=Creature subtype=Beast @@ -4842,6 +7371,35 @@ power=3 toughness=2 [/card] [card] +name=Balustrade Wurm +abilities=haste,trample,nofizzle +autograveyard=while(restriction{delirium}) {2}{G}{G}:moveTo(battlefield) && _FINALITY_COUNTER_ asSorcery +text=This spell can't be countered. -- Trample, haste -- Delirium - {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. +mana={3}{G}{G} +type=Creature +subtype=Wurm +power=5 +toughness=5 +[/card] +[card] +name=Bamboo Grove Archer +abilities=defender,reach +autohand={4}{G}{discard}:destroy target(creature[flying]) +text=Defender, reach -- Channel - {4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying. +mana={1}{G} +type=Enchantment Creature +subtype=Snake Archer +power=3 +toughness=3 +[/card] +[card] +name=Banana +auto={T}{S}:name(Sacrifice and add red) life:2 controller && add{R} +auto={T}{S}:name(Sacrifice and add green) life:2 controller && add{G} +type=Artifact +subtype=Banana +[/card] +[card] name=Band Together target=creature|myBattlefield auto=transforms((,newability[dynamicability target(other creature)])) ueot @@ -4850,9 +7408,22 @@ mana={2}{G} type=Instant [/card] [card] +name=Bandit's Talent +auto=counter(0/0,1,Level) +auto=ability$! name(discard 2 cards) choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(*[-land]|myhand)~morethan~0 then name(discard artifact) choice name(discard nonland) target(*[-land]|myhand) reject !$ opponent +auto=this(variable{hascntlevel}=1) {B}:name(Level 2) counter(0/0,1,Level) asSorcery +auto=@each opponent upkeep restriction{compare(hascntlevel)~morethan~1,type(*|opponenthand)~lessthan~2}:life:-2 opponent +auto=this(variable{hascntlevel}=2) {3}{B}:name(Level 3) counter(0/0,1,Level) asSorcery +auto=@each my draw restriction{compare(hascntlevel)~morethan~2,type(*|opponenthand)~lessthan~2}:draw:1 +text=(Gain the next level as a sorcery to add its ability.) -- When Bandit's Talent enters, each opponent discards two cards unless they discard a nonland card. -- {B}: Level 2 -- At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life. -- {3}{B}: Level 3 -- At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand. +mana={1}{B} +type=Enchantment +subtype=Class +[/card] +[card] name=Bane Alley Broker -auto={T}:name(Draw and exile) draw:1 controller && transforms((,newability[name(Exile a card) notatarget(*|myhand) moveto(exile) and!( counter(0/0.1.BaneExiled) )!])) oneshot -auto={U}{B}{T}:name(Return exiled card) target(*[counter{0/0.1.BaneExiled}]|myexile) moveto(ownerhand) +auto={T}:name(Draw and exile) draw:1 controller && transforms((,newability[name(Exile a card) notaTarget(*|myhand) moveto(exile) and!( counter(0/0.1.BaneExiled) )!])) oneshot +auto={U}{B}{T}:name(Return exiled card) target(*[counter{0/0.1.BaneExiled}]|myexile) moveto(hand) text={T}: Draw a card, then exile a card from your hand face down. -- You may look at cards exiled with Bane Alley Broker. -- {U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand. mana={1}{U}{B} type=Creature @@ -4861,6 +7432,57 @@ power=0 toughness=3 [/card] [card] +name=Bane's Contingency +target=*|stack +aicode=activate transforms((,newability[may draw:1 controller])) oneshot +auto=may name(Scry 2 and draw) scry:2 scrycore delayed draw:1 controller scrycoreend scryend +auto=fizzle +text=Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Bane's Invoker +auto={8}:name(Wind Walk) target(creature) 2/2 && flying ueot +text=Wind Walk - {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Bane, Lord of Darkness +auto=this(variable{phalfinitlife}) indestructible +auto=@movedTo(other creature[-token;toughness=0]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=0]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=1]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=1]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=2]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=2]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=3]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=3]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=4]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=4]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=5]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=5]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=6]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=6]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=7]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=7]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=8]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=8]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=9]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=9]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=10]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=10]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=11]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=11]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=12]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=12]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=13]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=13]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=14]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=14]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=15]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=15]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=16]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=16]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=17]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=17]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=18]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=18]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness=19]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=19]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +auto=@movedTo(other creature[-token;toughness>=20]|graveyard) from(myBattlefield):name(Draw or play) ability$!choice name(Opponent draws 1 card) draw:1 opponent _ choice name(Opponent plays a creature) all(*[zpos=1]|opponenthand) transforms((,newability[name(Put creature in play) target(creature[toughness<=29]|myhand) moveto(mybattlefield)]))oneshot !$ opponent +text=As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible. -- Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield. +mana={1}{W}{U}{B} +type=Legendary Creature +subtype=God +power=5 +toughness=2 +[/card] +[card] name=Baneblade Scoundrel abilities=daybound backside=Baneclaw Marauder @@ -4891,10 +7513,10 @@ toughness=4 [/card] [card] name=Banefire -target=creature,player +target=anytarget auto=this(X>4) nofizzle auto=damage:X -text=Banefire deals X damage to target creature or player. -- If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. +text=Banefire deals X damage to target creature or player. -- If X is 5 or more, Banefire can't be countered and the damage can't be prevented. mana={X}{R} type=Sorcery [/card] @@ -4910,9 +7532,9 @@ toughness=1 [/card] [card] name=Banewhip Punisher -auto=may counter(-1/-1,1) target(creature) +auto=may counter(-1/-1) target(creature) auto={B}{S}:destroy target(creature[counter{-1/-1.1}]) -text=When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it. +text=When Banewhip Punisher enters, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it. mana={2}{B} type=Creature subtype=Human Warrior @@ -4920,15 +7542,46 @@ power=2 toughness=2 [/card] [card] +name=Banish from Edoras +other={2}{W} name(Target tapped creature) +otherrestriction=type(creature[tapped]|battlefield)~morethan~0 +restriction=type(creature[-tapped]|battlefield)~morethan~0 +auto=if paid(alternative) then name(Exile tapped creature) name(Exile tapped creature) target(creature[tapped]|battlefield) moveto(exile) +auto=ifnot paid(alternative) then name(Exile untapped creature) name(Exile untapped creature) target(creature[-tapped]|battlefield) moveto(exile) +text=This spell costs {2} less to cast if it targets a tapped creature. -- Exile target creature. +mana={4}{W} +type=Sorcery +[/card] +[card] name=Banish into Fable -auto=if casted(this) restriction{type(artifact|myBattlefield)~morethan~0} then copy(Banish into Fable) -auto=if casted(this) restriction{type(enchantment|myBattlefield)~morethan~0} then copy(Banish into Fable) -auto=moveTo(ownerhand) target(*[-land]) && token(Knight,creature Knight,2/2,white,vigilance) controller +auto=if casted(this) restriction{type(artifact|myBattlefield)~morethan~0} then ability$!moveTo(hand) target(*[-land])!$ controller && ability$!_KNIGHTTOKEN_ controller!$ controller +auto=if casted(this) restriction{type(enchantment|myBattlefield)~morethan~0} then ability$!moveTo(hand) target(*[-land])!$ controller && ability$!_KNIGHTTOKEN_ controller!$ controller +auto=_KNIGHTTOKEN_ controller +auto=moveTo(hand) target(*[-land]) text=When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. -- Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. mana={4}{W}{U} type=Instant [/card] [card] +name=Banishing Slash +auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact|battlefield) destroy and!( if type(artifact|mybattlefield)~morethan~0 then if type(enchantment|mybattlefield)~morethan~0 then name(Create samurai) name(Create samurai) name(Create samurai) token(Samurai,Creature Samurai,2/2,white,vigilance) )! +auto=if type(enchantment|battlefield)~morethan~0 then choice name(Destroy enchantment) name(Destroy enchantment) target(enchantment|battlefield) destroy and!( if type(artifact|mybattlefield)~morethan~0 then if type(enchantment|mybattlefield)~morethan~0 then name(Create samurai) name(Create samurai) name(Create samurai) token(Samurai,Creature Samurai,2/2,white,vigilance) )! +auto=if type(creature[tapped]|battlefield)~morethan~0 then choice name(Destroy tapped creature) name(Destroy tapped creature) target(creature[tapped]|battlefield) destroy and!( if type(artifact|mybattlefield)~morethan~0 then if type(enchantment|mybattlefield)~morethan~0 then name(Create samurai) name(Create samurai) name(Create samurai) token(Samurai,Creature Samurai,2/2,white,vigilance) )! +auto=choice name(Don't destroy anything) if type(artifact|mybattlefield)~morethan~0 then if type(enchantment|mybattlefield)~morethan~0 then name(Create samurai) name(Create samurai) name(Create samurai) token(Samurai,Creature Samurai,2/2,white,vigilance) +text=Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance. +mana={W}{W} +type=Sorcery +[/card] +[card] +name=Banishment +abilities=flash +auto=name(Exile nonland permanent) target(other *[-land]|opponentbattlefield) transforms((,newability[moveto(exile) and!( counter(0/0.1.BanishmentExiled) )!],newability[all(other *[share!name!]|mybattlefield) moveto(exile) and!( counter(0/0.1.BanishmentExiled) )!])) oneshot +auto=_DIES_name(Return exiled permanents) all(*[counter{0/0.1.BanishmentExiled}]|opponentexile) moveto(opponentbattlefield) +text=Flash -- When Banishment enters, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield. +mana={3}{W} +type=Enchantment +[/card] +[card] name=Bankrupt in Blood auto=draw:3 text=As an additional cost to cast this spell, sacrifice two creatures. -- Draw three cards. @@ -4939,7 +7592,7 @@ type=Sorcery name=Bannerhide Krushok abilities=trample autohand={1}{G}{discard}:name(Reinforce) counter(1/1,2) target(creature) -autograveyard={5}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard={5}{G}{G}{E}:_SCAVENGE_(storedpower) text=Trample -- Reinforce 2-{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.) -- Scavenge-{5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={3}{G} type=Creature @@ -4948,10 +7601,23 @@ power=4 toughness=4 [/card] [card] +name=Banquet Guests +abilities=trample +auto=counter(1/1,twicefullpaid) +auto=counter(1/1,twicetype:food:myBattlefield) +auto={2}{S(food|mybattlefield)}:name(Becomes indestructible) transforms((,indestructible)) ueot +text=Affinity for Food (This spell costs 1 less to cast for each Food you control.) -- Trample -- Banquet Guests enters with twice X +1/+1 counters on it. -- {2}, Sacrifice a Food: Banquet Guests gains indestructible until end of turn. +mana={X}{G}{W} +type=Creature +subtype=Halfling Citizen +power=0 +toughness=0 +[/card] +[card] name=Banshee of the Dread Choir auto=@damageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller auto=@damagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent -text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card. +text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) -- Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card. mana={3}{B}{B} type=Creature subtype=Spirit @@ -4968,9 +7634,38 @@ mana={2}{U} type=Instant [/card] [card] +name=Barad-dur +auto=if type(creature[legendary]|myBattlefield)~equalto~0 then name(Enter tapped) name(Enter tapped) tap(noevent) +auto={T}:add{B} +auto={2}{B}{T} restriction{morbid}:name(Amass orcs 1) name(Amass orcs 1) _AMASSORC1_ +auto={4}{B}{T} restriction{morbid}:name(Amass orcs 2) name(Amass orcs 2) _AMASSORC2_ +auto={6}{B}{T} restriction{morbid}:name(Amass orcs 3) name(Amass orcs 3) _AMASSORC3_ +auto={8}{B}{T} restriction{morbid}:name(Amass orcs 4) name(Amass orcs 4) _AMASSORC4_ +auto={10}{B}{T} restriction{morbid}:name(Amass orcs 5) name(Amass orcs 5) _AMASSORC5_ +auto={12}{B}{T} restriction{morbid}:name(Amass orcs 6) name(Amass orcs 6) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.6)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.6) notaTarget(army|myBattlefield) )! +auto={14}{B}{T} restriction{morbid}:name(Amass orcs 7) name(Amass orcs 7) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.7)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.7) notaTarget(army|myBattlefield) )! +auto={16}{B}{T} restriction{morbid}:name(Amass orcs 8) name(Amass orcs 8) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.8)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.8) notaTarget(army|myBattlefield) )! +auto={18}{B}{T} restriction{morbid}:name(Amass orcs 9) name(Amass orcs 9) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.9)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.9) notaTarget(army|myBattlefield) )! +auto={20}{B}{T} restriction{morbid}:name(Amass orcs 10) name(Amass orcs 10) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.10)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.10) notaTarget(army|myBattlefield) )! +text=Barad-dur enters tapped unless you control a legendary creature. -- {T}: Add {B}. -- {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn. +type=Legendary Land +[/card] +[card] +name=Baral and Kari Zev +abilities=first strike,menace +auto=@movedTo(*[instant]|myStack) restriction{thisturn(*[instant;sorcery]|myStack)~lessthan~1} turnlimited:name(Casted first instant) all(trigger[to]) transforms((,newability[if type(instant[manacost<=manacostminus1minusend]|myhand)~morethan~0 then choice name(Cast another spell) target(instant[manacost<=manacostminus1minusend]|myhand) activate castcard(normal)],newability[choice name(Create pirate) token(First Mate Ragavan^Legendary Monkey Pirate Creature^2/1^red) and!( transforms((,haste)) ueot)!])) oneshot +auto=@movedTo(*[sorcery]|myStack) restriction{thisturn(*[instant;sorcery]|myStack)~lessthan~1} turnlimited:name(Casted first sorcery) all(trigger[to]) transforms((,newability[if type(sorcery[manacost<=manacostminus1minusend]|myhand)~morethan~0 then choice name(Cast another spell) target(sorcery[manacost<=manacostminus1minusend]|myhand) activate castcard(normal)],newability[choice name(Create pirate) token(First Mate Ragavan^Legendary Monkey Pirate Creature^2/1^red) and!( transforms((,haste)) ueot)!])) oneshot +text=First strike, menace -- Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn. +mana={1}{U}{R} +type=Legendary Creature +subtype=Human +power=2 +toughness=4 +[/card] +[card] name=Barbarian Bully -auto={0} restriction{compare(opponentlifetotal)~lessthan~5}:name(Discard a random card) discard:1 && all(this) 2/2 ueot -auto={0} restriction{compare(opponentlifetotal)~morethan~4}:name(Discard a random card) transforms((,newability[discard:1 controller],newability[if compare(genrand2)~equalto~0 then 2/2 ueot else damage:4 opponent])) oneshot +auto={0} restriction{compare(opponentlifetotal)~lessthan~5}:name(Discard a random card) discard:1 && all(this) 2/2 ueot limit:1 +auto={0} restriction{compare(opponentlifetotal)~morethan~4}:name(Discard a random card) transforms((,newability[discard:1 controller],newability[if compare(genrand2)~equalto~0 then 2/2 ueot else damage:4 opponent])) oneshot limit:1 text=Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn. mana={2}{R} type=Creature @@ -4984,7 +7679,7 @@ name=Barbarian Class auto=counter(0/0,1,Level) auto=@dierolled(*[-Barbarian Class]|battlefield) from(controller):name(Roll again) rolld20 20 winability donothing winabilityend loseability donothing loseabilityend rolld20end auto=this(variable{hascntlevel}=1) {1}{R}:name(Level 2) counter(0/0,1,Level) asSorcery -auto=@dierolled(*|battlefield) from(controller) restriction{compare(hascntlevel)~morethan~1}:name(Creature gets 2/0) target(creature|myBattlefield) transforms((,newability[2/0],newability[menace])) ueot +auto=@dierolled(*|battlefield) from(controller) restriction{compare(hascntlevel)~morethan~1}:name(Creature gets 2/0) target(creature|myBattlefield) transforms((,newability[2/0],menace)) ueot auto=this(variable{hascntlevel}=2) {2}{R}:name(Level 3) counter(0/0,1,Level) asSorcery auto=this(variable{hascntlevel}>=3) lord(creature|myBattlefield) haste text=(Gain the next level as a sorcery to add its ability.) -- If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. -- {1}{R}: Level 2 -- Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. -- {2}{R}: Level 3 -- Creatures you control have haste. @@ -4993,21 +7688,43 @@ type=Enchantment subtype=Class [/card] [card] +name=Barbed Batterfist +auto=teach(creature) 1/-1 +auto={1}:equip +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +1/-1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{R} +type=Artifact +subtype=Equipment +[/card] +[card] name=Barbed Lightning -target=player other={4}{R} name(Entwine) -auto=ifnot paid(alternative) then transforms((,newability[choice damage:3],newability[choice damage:3 target(creature)])) -auto=if paid(alternative) then damage:3 && damage:3 target(creature) -text=Choose one Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. -- Entwine {2} (Choose both if you pay the entwine cost.) +auto=ifnot paid(alternative) then transforms((,newability[choice name(3 damage to target creature) damage:3 target(creature)],newability[choice name(3 damage to target player) damage:3 target(player)])) +auto=if paid(alternative) then name(3 damage to target creature) ability$! damage:3 target(creature)!$ controller && ability$!(name(3 damage to target player) damage:3 target(player))!$ controller +text=Choose one Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. -- Entwine {2} (Choose both if you pay the entwine cost.) mana={2}{R} type=Instant [/card] [card] +name=Barbed Servitor +abilities=indestructible +auto=_SUSPECT_IT_ +auto=@combatdamaged(player) from(this):draw:1 && life:-1 +auto=@damaged(this):target(opponent) damage:thatmuch +text=Indestructible -- When Barbed Servitor enters, suspect it. (It has menace and can't block.) -- Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life. -- Whenever Barbed Servitor is dealt damage, target opponent loses that much life. +mana={3}{B} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] name=Barbed Spike auto={2}:equip auto=teach(creature) 1/0 -auto=livingweapontoken(Thopter,Creature Thopter,1/1,flying) -text=When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it. -- Equipped creature gets +1/+0. -- Equip {2} +auto=livingweapon_THOPTERTOKEN_ +text=When Barbed Spike enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it. -- Equipped creature gets +1/+0. -- Equip {2} mana={1}{W} type=Artifact subtype=Equipment @@ -5024,7 +7741,7 @@ type=Artifact [/card] [card] name=Barbed-Back Wurm -auto={B}:-1/-1 target(creature[green,blocking]) ueot +auto=@combat(blocked) source(this) from(creature[green]):transforms((,newability[{B}:target(creature[green;blocking]) -1/-1])) ueot text={B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. mana={4}{B} type=Creature @@ -5049,7 +7766,7 @@ subtype=Class [card] name=Barge In auto=target(creature[attacking]) 2/2 ueot -auto=all(creature[-human,attacking]) trample ueot +auto=all(creature[-human;attacking]) trample ueot text=Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. mana={R} type=Instant @@ -5057,7 +7774,7 @@ type=Instant [card] name=Barging Sergeant abilities=haste,mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot +auto=_MENTOR_ text=Haste -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) mana={4}{R} type=Creature @@ -5075,10 +7792,21 @@ text={T}: Add {G}. // Tidechannel Pathway type=Land [/card] [card] +name=Barkform Harvester +abilities=reach,changeling +auto={2}:target(*|mygraveyard) bottomoflibrary +text=Changeling (This card is every creature type.) -- Reach -- {2}: Put target card from your graveyard on the bottom of your library. +mana={3} +type=Artifact Creature +subtype=Shapeshifter +power=2 +toughness=3 +[/card] +[card] name=Barkhide Troll -auto=counter(1/1,1) -auto={1}{C(1/1,-1)}:opponentshroud ueot -text=Barkhide Troll enters the battlefield with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +auto=counter(1/1) +auto={1}{C(1/1,-1)}:hexproof ueot +text=Barkhide Troll enters with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={G}{G} type=Creature subtype=Troll @@ -5086,27 +7814,48 @@ power=2 toughness=2 [/card] [card] +name=Barkweave Crusher +auto=_ENLIST_ +text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) +mana={3}{G} +type=Creature +subtype=Elemental Warrior +power=2 +toughness=5 +[/card] +[card] +name=Baron Bertram Graywater +auto=@movedTo(*[token]|myBattlefield) turnlimited:create(vampire rogue:creature vampire rogue:1/1:black:lifelink) +auto={1}{B}{S(other *[creature;artifact]|mybattlefield)}:draw:1 +text=Whenever one or more tokens enter the battlefield under your control, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn. -- {1}{B}, Sacrifice another creature or artifact: Draw a card. +mana={2}{W}{B} +type=Legendary Creature +subtype=Vampire Noble +power=3 +toughness=4 +[/card] +[card] name=Barrel Down Sokenzan -auto=if type(mountain|mybattlefield)~morethan~0 then choice name(Return 1 mountain) name(Return 1 mountain) target(creature) damage:2 && ability$!name(Return 1 mountain) name(Return 1 mountain) target(mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~1 then choice name(Return 2 mountains) name(Return 2 mountains) target(creature) damage:4 && ability$!name(Return 2 mountains) name(Return 2 mountains) target(<2>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~2 then choice name(Return 3 mountains) name(Return 3 mountains) target(creature) damage:6 && ability$!name(Return 3 mountains) name(Return 3 mountains) target(<3>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~3 then choice name(Return 4 mountains) name(Return 4 mountains) target(creature) damage:8 && ability$!name(Return 4 mountains) name(Return 4 mountains) target(<4>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~4 then choice name(Return 5 mountains) name(Return 5 mountains) target(creature) damage:10 && ability$!name(Return 5 mountains) name(Return 5 mountains) target(<5>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~5 then choice name(Return 6 mountains) name(Return 6 mountains) target(creature) damage:12 && ability$!name(Return 6 mountains) name(Return 6 mountains) target(<6>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~6 then choice name(Return 7 mountains) name(Return 7 mountains) target(creature) damage:14 && ability$!name(Return 7 mountains) name(Return 7 mountains) target(<7>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~7 then choice name(Return 8 mountains) name(Return 8 mountains) target(creature) damage:16 && ability$!name(Return 8 mountains) name(Return 8 mountains) target(<8>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~8 then choice name(Return 9 mountains) name(Return 9 mountains) target(creature) damage:18 && ability$!name(Return 9 mountains) name(Return 9 mountains) target(<9>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~9 then choice name(Return 10 mountains) name(Return 10 mountains) target(creature) damage:20 && ability$!name(Return 10 mountains) name(Return 10 mountains) target(<10>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~10 then choice name(Return 11 mountains) name(Return 11 mountains) target(creature) damage:22 && ability$!name(Return 11 mountains) name(Return 11 mountains) target(<11>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~11 then choice name(Return 12 mountains) name(Return 12 mountains) target(creature) damage:24 && ability$!name(Return 12 mountains) name(Return 12 mountains) target(<12>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~12 then choice name(Return 13 mountains) name(Return 13 mountains) target(creature) damage:26 && ability$!name(Return 13 mountains) name(Return 13 mountains) target(<13>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~13 then choice name(Return 14 mountains) name(Return 14 mountains) target(creature) damage:28 && ability$!name(Return 14 mountains) name(Return 14 mountains) target(<14>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~14 then choice name(Return 15 mountains) name(Return 15 mountains) target(creature) damage:30 && ability$!name(Return 15 mountains) name(Return 15 mountains) target(<15>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~15 then choice name(Return 16 mountains) name(Return 16 mountains) target(creature) damage:32 && ability$!name(Return 16 mountains) name(Return 16 mountains) target(<16>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~16 then choice name(Return 17 mountains) name(Return 17 mountains) target(creature) damage:34 && ability$!name(Return 17 mountains) name(Return 17 mountains) target(<17>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~17 then choice name(Return 18 mountains) name(Return 18 mountains) target(creature) damage:36 && ability$!name(Return 18 mountains) name(Return 18 mountains) target(<18>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~18 then choice name(Return 19 mountains) name(Return 19 mountains) target(creature) damage:38 && ability$!name(Return 19 mountains) name(Return 19 mountains) target(<19>mountain|mybattlefield) moveto(myhand)!$ controller -auto=if type(mountain|mybattlefield)~morethan~19 then choice name(Return 20 mountains) name(Return 20 mountains) target(creature) damage:40 && ability$!name(Return 20 mountains) name(Return 20 mountains) target(<20>mountain|mybattlefield) moveto(myhand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~0 then choice name(Return 1 mountain) name(Return 1 mountain) target(creature) damage:2 && ability$!name(Return 1 mountain) name(Return 1 mountain) target(mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~1 then choice name(Return 2 mountains) name(Return 2 mountains) target(creature) damage:4 && ability$!name(Return 2 mountains) name(Return 2 mountains) target(<2>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~2 then choice name(Return 3 mountains) name(Return 3 mountains) target(creature) damage:6 && ability$!name(Return 3 mountains) name(Return 3 mountains) target(<3>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~3 then choice name(Return 4 mountains) name(Return 4 mountains) target(creature) damage:8 && ability$!name(Return 4 mountains) name(Return 4 mountains) target(<4>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~4 then choice name(Return 5 mountains) name(Return 5 mountains) target(creature) damage:10 && ability$!name(Return 5 mountains) name(Return 5 mountains) target(<5>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~5 then choice name(Return 6 mountains) name(Return 6 mountains) target(creature) damage:12 && ability$!name(Return 6 mountains) name(Return 6 mountains) target(<6>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~6 then choice name(Return 7 mountains) name(Return 7 mountains) target(creature) damage:14 && ability$!name(Return 7 mountains) name(Return 7 mountains) target(<7>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~7 then choice name(Return 8 mountains) name(Return 8 mountains) target(creature) damage:16 && ability$!name(Return 8 mountains) name(Return 8 mountains) target(<8>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~8 then choice name(Return 9 mountains) name(Return 9 mountains) target(creature) damage:18 && ability$!name(Return 9 mountains) name(Return 9 mountains) target(<9>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~9 then choice name(Return 10 mountains) name(Return 10 mountains) target(creature) damage:20 && ability$!name(Return 10 mountains) name(Return 10 mountains) target(<10>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~10 then choice name(Return 11 mountains) name(Return 11 mountains) target(creature) damage:22 && ability$!name(Return 11 mountains) name(Return 11 mountains) target(<11>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~11 then choice name(Return 12 mountains) name(Return 12 mountains) target(creature) damage:24 && ability$!name(Return 12 mountains) name(Return 12 mountains) target(<12>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~12 then choice name(Return 13 mountains) name(Return 13 mountains) target(creature) damage:26 && ability$!name(Return 13 mountains) name(Return 13 mountains) target(<13>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~13 then choice name(Return 14 mountains) name(Return 14 mountains) target(creature) damage:28 && ability$!name(Return 14 mountains) name(Return 14 mountains) target(<14>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~14 then choice name(Return 15 mountains) name(Return 15 mountains) target(creature) damage:30 && ability$!name(Return 15 mountains) name(Return 15 mountains) target(<15>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~15 then choice name(Return 16 mountains) name(Return 16 mountains) target(creature) damage:32 && ability$!name(Return 16 mountains) name(Return 16 mountains) target(<16>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~16 then choice name(Return 17 mountains) name(Return 17 mountains) target(creature) damage:34 && ability$!name(Return 17 mountains) name(Return 17 mountains) target(<17>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~17 then choice name(Return 18 mountains) name(Return 18 mountains) target(creature) damage:36 && ability$!name(Return 18 mountains) name(Return 18 mountains) target(<18>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~18 then choice name(Return 19 mountains) name(Return 19 mountains) target(creature) damage:38 && ability$!name(Return 19 mountains) name(Return 19 mountains) target(<19>mountain|mybattlefield) moveto(hand)!$ controller +auto=if type(mountain|mybattlefield)~morethan~19 then choice name(Return 20 mountains) name(Return 20 mountains) target(creature) damage:40 && ability$!name(Return 20 mountains) name(Return 20 mountains) target(<20>mountain|mybattlefield) moveto(hand)!$ controller text=Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way. mana={2}{R} type=Instant @@ -5114,9 +7863,10 @@ subtype=Arcane [/card] [card] name=Barrier Breach -target= enchantment +abilities=cycling +target=enchantment auto=moveTo(exile) -autohand=__CLYCLING__({2}) +autohand=__CYCLING__({2}) text=Exile up to three target enchantments. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{G} type=Instant @@ -5125,8 +7875,8 @@ type=Instant name=Barrier of Bones abilities=defender aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend -text=Defender -- When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +auto=_SURVEIL1_ +text=Defender -- When Barrier of Bones enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) mana={B} type=Creature subtype=Skeleton Wall @@ -5137,16 +7887,16 @@ toughness=3 name=Barrin's Spite target=creature auto=destroy -auto=moveto(ownerhand) target(creature) +auto=moveto(hand) target(creature) text=Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand. mana={2}{U}{B} type=Sorcery [/card] [card] name=Barrin, Tolarian Archmage -auto=may moveTo(ownerhand) target(other creature,planeswalker) -auto=@movedTo(*|myhand) from(battlefield):phaseaction[endofturn once] draw:1 controller limit:1 -text=When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. -- At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. +auto=may moveTo(hand) target(other creature,planeswalker) +auto=@movedTo(*|myhand) from(battlefield):phaseaction[end once] draw:1 controller limit:1 +text=When Barrin, Tolarian Archmage enters, return up to one other target creature or planeswalker to its owner's hand. -- At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. mana={1}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -5154,9 +7904,29 @@ power=2 toughness=2 [/card] [card] +name=Barroom Brawl +target=creature|myBattlefield +auto=transforms((,newability[name(Fights another creature) target(creature|opponentbattlefield) dynamicability],newability[ability$!may name(copy Barroom Brawl) activate name(copy Barroom Brawl) castcard(copied noevent named!:Barroom Brawl:!)!$ opponent])) ueot +text=Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Barrow Naughty +abilities=flying +auto=aslongas(other Faerie|myBattlefield) lifelink +auto={2}{B}:1/0 ueot +text=Flying -- Barrow Naughty has lifelink as long as you control another Faerie. -- {2}{B}: Barrow Naughty gets +1/+0 until end of turn. +mana={1}{B} +type=Creature +subtype=Faerie +power=1 +toughness=3 +[/card] +[card] name=Barrow Witches -auto=moveto(myhand) target(creature[knight]|mygraveyard) -text=When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand. +auto=moveto(hand) target(creature[knight]|mygraveyard) +text=When Barrow Witches enters, return target Knight card from your graveyard to your hand. mana={4}{B} type=Creature subtype=Human Warlock @@ -5164,10 +7934,20 @@ power=3 toughness=4 [/card] [card] +name=Barrow-Blade +auto=teach(creature) 1/1 +auto=@combat(blocking,blocked) source(mytgt) from(creature):name(Creature loses all abilities) all(trigger[from]) name(Creature loses all abilities) transforms((,newability[loseabilities])) ueot +auto={1}:equip +text=Equipped creature gets +1/+1. -- Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Barrowin of Clan Undurr auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~morethan~0}:may name(Return creature) target(creature[manacost<=3]|mygraveyard) moveto(myBattlefield) -text=When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. +text=When Barrowin of Clan Undurr enters, venture into the dungeon. (Enter the first room or advance to the next room.) -- Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. mana={2}{W}{B} type=Legendary Creature subtype=Dwarf Cleric @@ -5176,8 +7956,8 @@ toughness=3 [/card] [card] name=Bartered Cow -auto=_DIES_token(Food) -auto=@movedTo(this|mygraveyard) from(myHand):token(Food) +auto=_DIES__FOOD_ +auto=@movedTo(this|mygraveyard) from(myHand):_FOOD_ text=When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={3}{W} type=Creature @@ -5196,9 +7976,19 @@ power=3 toughness=1 [/card] [card] +name=Bartolomé del Presidio +auto={S(other *[creature;artifact]|mybattlefield)}:counter(1/1) +text=Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio. +mana={W}{B} +type=Legendary Creature +subtype=Vampire Knight +power=2 +toughness=1 +[/card] +[card] name=Basalt Ravager -auto=target(player,creature,planeswalker) damage:sametypecreatures -text=When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. +auto=target(anytarget) damage:sametypecreatures +text=When Basalt Ravager enters, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. mana={3}{R} type=Creature subtype=Giant Wizard @@ -5223,9 +8013,30 @@ text={T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to ca type=Land [/card] [card] +name=Baseball Bat +auto=name(Attach to creature) rehook target(creature|mybattlefield) +auto=teach(creature) 1/1 +auto=@combat(attacking) source(mytgt):may target(creature) tap +auto={3}:equip +text=When Baseball Bat enters, attach it to target creature you control. -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, tap up to one target creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={G}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Bashful Beastie +auto=_DIES__MANIFEST_DREAD_ +text=When Bashful Beastie dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={4}{G} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] name=Basic Conjuration -aicode=activate target(creature[zpos<=6]|mylibrary) moveto(myhand) -auto=name(Look top 6 cards) reveal:6 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(creature[zpos<=6]|mylibrary) moveto(hand) +auto=name(Look top 6 cards) reveal:6 optionone name(Get Creature) target(creature|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend auto=life:3 controller text=Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life. mana={1}{G}{G} @@ -5236,7 +8047,7 @@ subtype=Lesson name=Basilica Bell-Haunt auto=ability$!name(discard) target(*|myhand) reject!$ opponent auto=life:3 -text=When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. +text=When Basilica Bell-Haunt enters, each opponent discards a card and you gain 3 life. mana={W}{W}{B}{B} type=Creature subtype=Spirit @@ -5244,10 +8055,73 @@ power=3 toughness=4 [/card] [card] +name=Basilica Shepherd +abilities=flying +auto=_PHYREXIANMITETOKEN_*2 +text=Flying -- When Basilica Shepherd enters, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.) +mana={3}{W}{W} +type=Creature +subtype=Phyrexian Angel +power=3 +toughness=3 +[/card] +[card] +name=Basilica Skullbomb +auto={1}{S}:draw:1 +auto={2}{W}{S}:target(creature|myBattlefield) transforms((,newability[2/2],flying)) ueot && draw:1 controller asSorcery +text={1}, Sacrifice Basilica Skullbomb: Draw a card. -- {2}{W}, Sacrifice Basilica Skullbomb: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery. +mana={1} +type=Artifact +[/card] +[card] +name=Basilica Stalker +abilities=flying +auto=@combatdamaged(player) from(this):life:1 && _SURVEIL1_ +facedown={3} +autofacedown=_WARD2_ +autofacedown={4}{B}:morph +text=Flying -- Whenever Basilica Stalker deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- Disguise {4}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +mana={5}{B} +type=Creature +subtype=Vampire Detective +power=3 +toughness=4 +[/card] +[card] +name=Basilisk Gate +auto={T}:Add{C} +auto={2}{T}:target(creature) type:gate|myBattlefield/type:gate|myBattlefield ueot asSorcery +text={T}: Add {C}. -- {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery. +type=Land +subtype=Gate +[/card] +[card] +name=Basking Broodscale +abilities=devoid +auto={1}{G}:_ADAPT1_ +auto=@totalcounteradded(1/1) from(this):may _ELDRAZISPAWN_ +text=Devoid (This card has no color.) -- {1}{G}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Basking Broodscale, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." +mana={1}{G} +type=Creature +subtype=Eldrazi Lizard +power=2 +toughness=2 +[/card] +[card] +name=Basking Capybara +auto=aslongas(*[-instant;-sorcery]|myGraveyard) 3/0 >3 +text=Descend 4 - Basking Capybara gets +3/+0 as long as there are four or more permanent cards in your graveyard. +mana={1}{G} +type=Creature +subtype=Capybara +power=1 +toughness=3 +[/card] +[card] name=Basri's Acolyte abilities=lifelink -auto=counter(1/1,1) target(other creature|myBattlefield) -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control. +auto=counter(1/1) target(other creature|myBattlefield) +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When Basri's Acolyte enters, put a +1/+1 counter on each of up to two other target creatures you control. mana={2}{W}{W} type=Creature subtype=Cat Cleric @@ -5257,9 +8131,8 @@ toughness=3 [card] name=Basri's Aegis target=creature -auto=counter(1/1,1) -auto=choice name(Search Library) may moveto(myhand) target(Basri^ Devoted Paladin|myLibrary) && shuffle -auto=choice name(Search Graveyard) may moveto(myhand) target(Basri^ Devoted Paladin|myGraveyard) +auto=counter(1/1) +auto=may name(Search library or graveyard) moveto(hand) target(Basri^ Devoted Paladin|myLibrary,myGraveyard) text=Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={2}{W}{W} type=Sorcery @@ -5268,10 +8141,10 @@ type=Sorcery name=Basri's Lieutenant abilities=vigilance auto=protection from(*[multicolor]) -auto=counter(1/1,1) target(creature|myBattlefield) -auto=_DIES_this(counter{1/1.1}>=1) token(Knight Bas) -auto=@movedTo(other creature[counter{1/1}]|myGraveyard) from(mybattlefield):token(Knight Bas) -text=Vigilance, protection from multicolored -- When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control. -- Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance. +auto=counter(1/1) target(creature|myBattlefield) +auto=_DIES_this(counter{1/1.1}>=1) _KNIGHTTOKEN_ +auto=@movedTo(other creature[counter{1/1}]|myGraveyard) from(mybattlefield):_KNIGHTTOKEN_ +text=Vigilance, protection from multicolored -- When Basri's Lieutenant enters, put a +1/+1 counter on target creature you control. -- Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance. mana={3}{W} type=Creature subtype=Human Knight @@ -5280,12 +8153,27 @@ toughness=4 [/card] [card] name=Basri's Solidarity -auto=all(creature|mybattlefield) counter(1/1,1) +auto=all(creature|mybattlefield) counter(1/1) text=Put a +1/+1 counter on each creature you control. mana={1}{W} type=Sorcery [/card] [card] +name=Basri, Tomorrow's Champion +abilities=cycling +auto=@exerted(this):create(cat:creature cat:1/1:white:lifelink) +auto={W}{T}:exert +autohand=__CYCLING__({2}{W}) +autohand=@cycled(this|hand):all(cat|myBattlefield) hexproof +autohand=@cycled(this|hand):all(cat|myBattlefield) indestructible +text={W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.) -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle this card, Cats you control gain hexproof and indestructible until end of turn. +mana={W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] name=Bastion Protector auto=lord(creature[iscommander]|mybattlefield) 2/2 auto=lord(creature[iscommander]|mybattlefield) indestructible @@ -5298,16 +8186,16 @@ toughness=3 [/card] [card] name=Bastion of Remembrance -auto=token(Human Soldier Bas) +auto=_HUMANSOLDIERTOKEN_ auto=@movedto(creature|myGraveyard) from(myBattlefield):life:-1 opponent && life:1 controller -text=When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. -- Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. +text=When Bastion of Remembrance enters, create a 1/1 white Human Soldier creature token. -- Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. mana={2}{B} type=Enchantment [/card] [card] name=Bat Whisperer auto=if compare(oplifelost)~morethan~0 then token(Bat,Creature Bat,1/1,flying,black) -text=When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying. +text=When Bat Whisperer enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying. mana={3}{B} type=Creature subtype=Vampire @@ -5316,8 +8204,8 @@ toughness=2 [/card] [card] name=Battalion Foot Soldier -auto=may moveto(myhand) target(Battalion Foot Soldier|mylibrary) -text=When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle your library. +auto=may moveto(hand) target(Battalion Foot Soldier|mylibrary) +text=When Battalion Foot Soldier enters, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle. mana={2}{W} type=Creature subtype=Human Soldier @@ -5329,8 +8217,9 @@ name=Batterbone auto={5}:equip auto=teach(creature) 1/1 auto=teach(creature) vigilance +auto=teach(creature) lifelink auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 and has vigilance and lifelink. -- Equip {5} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 and has vigilance and lifelink. -- Equip {5} mana={2} type=Artifact subtype=Equipment @@ -5348,8 +8237,32 @@ power=2 toughness=2 [/card] [card] +name=Battery Bearer +auto=lord(creature|myBattlefield) transforms((,newability[this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:name(Add mana) add{C}])) +auto=@movedTo(artifact[manacost>=6]|mystack):name(Draw a card) draw:1 controller +text=Creatures you control have "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell." -- Whenever you cast an artifact spell with mana value 6 or greater, draw a card. +mana={2}{G}{U} +type=Creature +subtype=Human Artificer +power=3 +toughness=4 +[/card] +[card] +name=Battle Angels of Tyr +abilities=flying +auto=@combatdamaged(player) from(this) restriction{compare(ohandcount)~morethan~compare(phandcount)}:name(Draw a card) name(Draw a card) draw:1 controller +auto=@combatdamaged(player) from(this) restriction{type(land|opponentbattlefield)~morethan~type(land|mybattlefield)}:name(Create Treasure) name(Create Treasure) _TREASURE_ +auto=@combatdamaged(player) from(this) restriction{compare(opponentlifetotal)~morethan~compare(lifetotal)}:name(Gain 3 life) name(Gain 3 life) life:3 controller +text=Flying, myriad -- Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player. +mana={2}{W}{W} +type=Creature +subtype=Angel Knight +power=4 +toughness=4 +[/card] +[card] name=Battle Cry Goblin -auto={1}{R}:name(Goblins get 1/0 and haste) all(goblin|mybattlefield) transforms((,newability[1/0],newability[haste])) ueot +auto={1}{R}:name(Goblins get 1/0 and haste) all(goblin|mybattlefield) transforms((,newability[1/0],haste)) ueot auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:name(Create goblin) token(Goblin,Creature Goblin,1/1,red,battleready) text={1}{R}: Goblins you control get +1/+0 and gain haste until end of turn. -- Pack tactics - Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking. mana={1}{R} @@ -5361,7 +8274,7 @@ toughness=2 [card] name=Battle Mammoth abilities=foretell,trample -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={2}{G}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=@targeted(*|mybattlefield) from(*|opponentzones):may name(Draw a card) draw:1 controller text=Trample -- Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. -- Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) @@ -5373,8 +8286,8 @@ toughness=5 [/card] [card] name=Battle Plan -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={1}{R}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={1}{R}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=@each my combatbegins:name(Creature gets 2/0) target(creature) 2/0 ueot text=At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. -- Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) mana={3}{R} @@ -5391,13 +8304,26 @@ mana={X}{B} type=Sorcery [/card] [card] +name=Battle at the Helvault +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=may name(Exile opponent permanent) target(*[-land&-saga]|opponentbattlefield) (blink)forsrc +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) may name(Exile opponent permanent) name(Exile opponent permanent) target(*[-land&-saga]|opponentbattlefield) (blink)forsrc +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) may name(Exile your permanent) name(Exile your permanent) target(*[-land&-saga]|mybattlefield) (blink)forsrc +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Sacrifice) sacrifice(this) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Create avacyn) token(Avacyn) +text=(As this Saga enters and after your draw step, add a lore counter.) -- I, II - For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield. -- III - Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible. +mana={4}{W}{W} +type=Enchantment +subtype=Saga +[/card] +[card] name=Battle for Bretagard auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=token(Warrior,Creature Human Warrior,1/1,white) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) token(Warrior,Creature Elf Warrior,1/1,green) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Create copies of artifact tokens) target(*artifact[-creature;token]|mybattlefield) clone -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$!name(Create copies of creature tokens) name(Create copies of creature tokens) target(*creature[token]|mybattlefield) clone!$ controller +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$! target(*[token]|myBattlefield) clone !$ controller auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create a 1/1 white Human Warrior creature token. -- II - Create a 1/1 green Elf Warrior creature token. -- III - Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it. mana={1}{G}{W} @@ -5409,17 +8335,51 @@ name=Battle of Frost and Fire auto=counter(0/0,1,Lore) aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=@each my firstmain:counter(0/0,1,Lore) -auto=all(creature[-giant]|battlefield) damage:3 -auto=all(planeswalker|battlefield) damage:3 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) scry:3 scrycore delayed dontshow donothing scrycoreend scryend +auto=all(creature[-giant]|battlefield) damage:4 +auto=all(planeswalker|battlefield) damage:4 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) _SCRY3_ auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) emblem transforms((,newability[@movedTo(*[manacost>=5]|mystack):name(Draw and discard) draw:2 && transforms((,newability[target(*|myhand) reject])) forever])) ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. -- II - Scry 3. -- III - Whenever you cast a spell with converted mana cost 5 or greater this turn, draw two cards, then discard a card. +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. -- II - Scry 3. -- III - Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card. mana={3}{U}{R} type=Enchantment subtype=Saga [/card] [card] +name=Battle-Rage Blessing +target=creature +auto=deathtouch +auto=indestructible +text=Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={1}{B} +type=Instant +[/card] +[card] +name=Battle-Scarred Goblin +auto=@combat(blocked) source(this) from(creature):name(Damage blocking creatures) all(trigger[from]) damage:1 +text=Whenever Battle-Scarred Goblin becomes blocked, it deals 1 damage to each creature blocking it. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Battlefield Butcher +auto={5}{T}:restriction{type(creature|mygraveyard)~equalto~0} life:-2 opponent +auto={4}{T}:restriction{type(creature|mygraveyard)~equalto~1} life:-2 opponent +auto={3}{T}:restriction{type(creature|mygraveyard)~equalto~2} life:-2 opponent +auto={2}{T}:restriction{type(creature|mygraveyard)~equalto~3} life:-2 opponent +auto={1}{T}:restriction{type(creature|mygraveyard)~equalto~4} life:-2 opponent +auto={T}:restriction{type(creature|mygraveyard)~morethan~4} life:-2 opponent +text={5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard. +mana={2}{B} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +[/card] +[card] name=Battlefield Promotion target=creature auto=counter(1/1) @@ -5441,7 +8401,7 @@ toughness=2 [/card] [card] name=Battlefield Scavenger -auto=@exerted(creature|myBattlefield):may reject notatarget(*|myhand) and!( draw:1 controller )! +auto=@exerted(creature|myBattlefield):may _DISCARD&DRAW_ auto=_ATTACKING_may exert text=You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, you may discard a card. If you do, draw a card. mana={1}{R} @@ -5452,7 +8412,7 @@ toughness=2 [/card] [card] name=Battlefield Scrounger -auto={0}{restriction type(*|mygraveyard)~morethan~6}:bottomoflibrary target(<3>*|mygraveyard) && 3/3 ueot limit:1 +auto=aslongas(*|mygraveyard) {0}:transforms((,newability[bottomoflibrary target(<3>*|mygraveyard)],newability[3/3])) ueot limit:1 >6 text=Threshold - Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard. mana={3}{G}{G} type=Creature @@ -5463,7 +8423,7 @@ toughness=3 [card] name=Battlefield Thaumaturge auto=lord(instant,sorcery|myhand) altercost(colorless,-1) -auto=_HEROIC_opponentshroud ueot +auto=_HEROIC_hexproof ueot text=Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. -- Heroic - Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn. mana={1}{U} type=Creature @@ -5472,9 +8432,30 @@ power=2 toughness=1 [/card] [card] +name=Battlefly Swarm +abilities=flying +auto={B}:deathtouch ueot +text=Flying -- {B}: Battlefly Swarm gains deathtouch until end of turn. +mana={B} +type=Creature +subtype=Phyrexian Insect +power=1 +toughness=1 +[/card] +[card] +name=Battlesong Berserker +auto=@each my blockers:target(creature|myBattlefield) transforms((,newability[1/0],menace)) ueot +text=Whenever you attack, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) +mana={3}{R} +type=Creature +subtype=Human Berserker +power=3 +toughness=4 +[/card] +[card] name=Battletide Alchemist -auto=@damaged(player) from(*|opponentbattlefield,opponentstack,opponenthand,opponentgraveyard,opponentlibrary,opponentexile]):may foreach(cleric|mybattlefield) prevent:1 controller -auto=@damaged(player) from(*|mybattlefield,mystack,myhand,mygraveyard,mylibrary,myexile]):may foreach(cleric|mybattlefield) prevent:1 opponent +auto={0}:name(Prevent damage to you) foreach(cleric|mybattlefield) prevent:1 controller limit:1 +auto={0}:name(Prevent damage to opponent) foreach(cleric|mybattlefield) prevent:1 opponent limit:1 text=If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. mana={3}{W}{W} type=Creature @@ -5483,10 +8464,34 @@ power=3 toughness=4 [/card] [card] +name=Battlewing Mystic +abilities=flying +kicker={R} +auto=if paid(kicker) then reject all(*|myhand) && draw:2 +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Flying -- When Battlewing Mystic enters, if it was kicked, discard your hand, then draw two cards. +mana={1}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=1 +[/card] +[card] +name=Baylen, the Haymaker +auto={T(*[token]|mybattlefield)}{T(*[token]|mybattlefield)}:_MANAOFANYCOLOR_ +auto={T(*[token]|mybattlefield)}{T(*[token]|mybattlefield)}{T(*[token]|mybattlefield)}:draw:1 +auto={T(*[token]|mybattlefield)}{T(*[token]|mybattlefield)}{T(*[token]|mybattlefield)}{T(*[token]|mybattlefield)}:transforms((,newability[counter(1/1.3)],trample)) ueot +text=Tap two untapped tokens you control: Add one mana of any color. -- Tap three untapped tokens you control: Draw a card. -- Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn. +mana={R}{G}{W} +type=Legendary Creature +subtype=Rabbit Warrior +power=4 +toughness=3 +[/card] +[card] name=Bayou Groff other={4}{G} name(Pay 3) restriction=type(creature|mybattlefield)~morethan~0 -text=As an additional cost to cast this spell, sacrifice a creature or pay 3 . +text=As an additional cost to cast this spell, sacrifice a creature or pay 3. mana={1}{G}{S(creature|mybattlefield)} type=Creature subtype=Plant Dog @@ -5497,7 +8502,7 @@ toughness=4 name=Bazaar Trademage abilities=flying auto=draw:2 && transforms((,newability[target(<3>*|myhand) reject])) forever -text=Flying -- When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards. +text=Flying -- When Bazaar Trademage enters, draw two cards, then discard three cards. mana={2}{U} type=Creature subtype=Human Wizard @@ -5517,7 +8522,7 @@ type=Sorcery [card] name=Beaming Defiance target=creature|mybattlefield -auto=transforms((,newability[2/2],newability[opponentshroud])) ueot +auto=transforms((,newability[2/2],hexproof)) ueot text=Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={1}{W} type=Instant @@ -5533,13 +8538,24 @@ power=2 toughness=2 [/card] [card] +name=Beamtown Beatstick +auto=teach(creature) 1/0 +auto=teach(creature) menace +auto=teach(creature) transforms((,newability[@combatdamagefoeof(player) from(this):_TREASURE_])) +auto={2}:equip +text=Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) -- Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={R} +type=Artifact +subtype=Equipment +[/card] +[card] name=Beanstalk Giant // Fertile Footsteps abilities=adventure other={2}{G} name(Adventure) anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive auto=if paid(alternative) then name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever -text=Beanstalk Giant's power and toughness are each equal to the number of lands you control. // Search your library for a basic land card, put it onto the battlefield, then shuffle your library. (Then exile this card. You may cast the creature later from exile.) +auto=if paid(alternative) then _ADVENTURE_ +text=Beanstalk Giant's power and toughness are each equal to the number of lands you control. // Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.) mana={6}{G} type=Creature subtype=Giant @@ -5547,21 +8563,39 @@ power=* toughness=* [/card] [card] +name=Bear Trap +abilities=flash +auto={3}{T}{S}:damage:3 target(creature) +text=Flash -- {3}, {T}, Sacrifice Bear Trap: It deals 3 damage to target creature. +mana={1} +type=Artifact +[/card] +[card] name=Bearded Axe auto={2}:equip -auto=teach(creature) type:*[dwarf;equipment;vehicle]:mybattlefield/type:*[dwarf;equipment;vehicle]:mybattlefield nonstatic +auto=teach(creature) transforms((,newability[foreach(*[Dwarf;Equipment;Vehicle]|mybattlefield) 1/1])) text=Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. -- Equip {2} mana={2}{R} type=Artifact subtype=Equipment [/card] [card] +name=Bearer of Memory +auto={5}{G}:target(creature[enchantment]) counter(1/1) && trample ueot +text={5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn. +mana={2}{G} +type=Enchantment Creature +subtype=Human Monk +power=3 +toughness=2 +[/card] +[card] name=Bearer of Overwhelming Truths backside=Daring Sleuth abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=@combatdamagefoeof(player) from(this):name(Create clue) token(Clue) controller -auto=@combatdamageof(player) from(this):name(Create clue) token(Clue) controller +auto=@combatdamagefoeof(player) from(this):name(Create clue) _CLUE_ controller +auto=@combatdamageof(player) from(this):name(Create clue) _CLUE_ controller text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") // Daring Sleuth type=Creature subtype=Human Wizard @@ -5572,7 +8606,7 @@ color=blue [card] name=Bearer of Silence abilities=flying,cantblock -autostack=if casted(this) then pay({1}{c}) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent +autostack=if casted(this) then pay({1}{c}) ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ opponent text=Devoid (This card has no color.) -- When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) -- Flying -- Bearer of Silence can't block. mana={1}{B} abilities=devoid @@ -5614,6 +8648,14 @@ toughness=4 color=green [/card] [card] +name=Beast Rad +color=green +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] name=Beast Saw type=Creature subtype=Beast @@ -5624,7 +8666,7 @@ color=green [card] name=Beast Tru type=Creature -subttype=Beast +subtype=Beast power=3 toughness=3 color=green @@ -5638,7 +8680,7 @@ auto=choice name(Vigilance counter) counter(0/0,1,Vigilance) auto=choice name(Reach counter) counter(0/0,1,Reach) auto=choice name(Trample counter) counter(0/0,1,Trample) type=Creature -subttype=Beast +subtype=Beast power=3 toughness=3 color=green @@ -5672,6 +8714,29 @@ power=6 toughness=4 [/card] [card] +name=Beast-Kin Ranger +abilities=trample +auto=@movedTo(other creature|myBattlefield):1/0 ueot +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever another creature you control enters, this creature gets +1/+0 until end of turn. +mana={2}{G} +type=Creature +subtype=Elf Ranger +power=3 +toughness=3 +[/card] +[card] +name=Beastbond Outcaster +auto=if type(creature[power>=4]|myBattlefield)~morethan~0 then draw:1 +autohand={1}{G}:_PLOT_ +autoexile=_PLOTCAST_ +text=When Beastbond Outcaster enters, if you control a creature with power 4 or greater, draw a card. -- Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={2}{G} +type=Creature +subtype=Human Druid +power=3 +toughness=3 +[/card] +[card] name=Beastcaller Savant abilities=haste auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{B} @@ -5679,7 +8744,7 @@ auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{R} auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{G} auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{W} auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{U} -text=Haste -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell. +text=Haste -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell. mana={1}{G} type=Creature subtype=Elf Shaman Ally @@ -5687,18 +8752,40 @@ power=1 toughness=1 [/card] [card] +name=Beastrider Vanguard +auto={4}{G}:reveal:3 optionone name(Get a card) target(*[-instant;-sorcery]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text={4}{G}: Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={1}{G} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Beck // Call abilities=hasnokicker other={4}{W}{U} name(Call) kicker={4}{W}{U} name(Fuse) -auto=if paid(alternative) then token(Bird,Creature Bird,1/1,white,flying)*4 -auto=if paid(kicker) then ability$!name(Create 4 birds) name(Create 4 birds) token(Bird,Creature Bird,1/1,white,flying)*4!$ controller +auto=if paid(alternative) then _BIRDTOKEN_*4 +auto=if paid(kicker) then ability$!name(Create 4 birds) name(Create 4 birds) _BIRDTOKEN_*4!$ controller auto=ifnot paid(alternative) then emblem transforms((,newability[@movedto(creature|battlefield):may name(Draw 1 card) draw:1 controller])) ueot -text=Whenever a creature enters the battlefield this turn, you may draw a card. // Put four 1/1 white Bird creature tokens with flying onto the battlefield. -- -- Fuse (You may cast one or both halves of this card from your hand.) +text=Whenever a creature enters this turn, you may draw a card. // Put four 1/1 white Bird creature tokens with flying onto the battlefield. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={G}{U} type=Sorcery [/card] [card] +name=Beckoning Will-o'-Wisp +abilities=flying +auto=@each my combatbegins:name(Lure the Unwary) target(opponent) +auto=lord(creature[attacking]|mybattlefield) 1/0 +text=Flying -- Lure the Unwary - At the beginning of combat on your turn, choose an opponent. -- Creatures attacking the last chosen player get +1/+0. +mana={2}{W} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] name=Bedeck // Bedazzle other={4}{B}{R} name(Bedazzle) auto=ifnot paid(alternative) then target(creature|battlefield) 3/-3 ueot @@ -5716,10 +8803,36 @@ mana={B}{B}{R} type=Instant [/card] [card] +name=Bedhead Beastie +abilities=cycling,menace +autohand={2}{cycle}:name(Search mountain) target(mountain|mylibrary) moveto(hand) +text=Menace (This creature can't be blocked except by two or more creatures.) -- Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) +mana={4}{R}{R} +type=Creature +subtype=Beast +power=5 +toughness=6 +[/card] +[card] +name=Befriending the Moths +backside=Imperial Moth +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=target(creature|myBattlefield) transforms((,newability[1/1],flying)) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) target(creature|myBattlefield) transforms((,newability[1/1],flying)) ueot +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! asSorcery +text=(As this Saga enters and after your draw step, add a lore counter.) -- I, II - Target creature you control gets +1/+1 and gains flying until end of turn. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={3}{W} +type=Enchantment +subtype=Saga +[/card] +[card] name=Befuddle target=creature -auto=-4/-0 -auto=draw:1 +auto=-4/-0 +auto=draw:1 controller text=Target creature gets -4/-0 until end of turn. -- Draw a card. mana={2}{U} type=Instant @@ -5735,7 +8848,7 @@ type=Sorcery [card] name=Behold the Multiverse abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) aicode=activate transforms((,newability[draw:2 controller])) oneshot auto=scry:2 scrycore delayed draw:2 controller scrycoreend scryend @@ -5744,13 +8857,29 @@ mana={3}{U} type=Instant [/card] [card] +name=Behold the Unspeakable +backside=Vision of the Unspeakable +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Opponent creatures gain -2/0) transforms((,newability[lord(creature|opponentbattlefield) -2/0])) uynt +auto=@counteradded(0/0,1,Lore) from(this) restriction{type(*|myhand)~lessthan~2}:this(counter{0/0.2.Lore}=) name(Draw 4 cards) name(Draw 4 cards) draw:4 controller +auto=@counteradded(0/0,1,Lore) from(this) restriction{type(*|myhand)~morethan~1}:this(counter{0/0.2.Lore}=) name(Scry and draw) name(Scry and draw) scry:2 scrycore delayed draw:2 controller scrycoreend scryend +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Creatures you don't control get -2/-0 until your next turn. -- II - If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={3}{U}{U} +type=Enchantment +subtype=Saga +[/card] +[card] name=Belbe, Corrupted Observer -text=At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.) +text=At the beginning of each player's second main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.) auto=@each my secondmain restriction{compare(oplifelost)~morethan~0}:add{C}{C} auto=@each opponent secondmain restriction{compare(oplifelost)~morethan~0}:add{C}{C} opponent mana={B}{G} type=Legendary Creature -subtype=Zombie Elf +subtype=Phyrexian Zombie Elf power=2 toughness=2 [/card] @@ -5758,6 +8887,7 @@ toughness=2 name=Beledros Witherbloom abilities=flying auto=@each upkeep:name(Create Pest) token(Pest,Creature Pest,1/1,black,green) and!( transforms((,newability[_DIES_life:1 controller])) forever )! +auto={L:10}:all(land|myBattlefield) untap limit:1 text=Flying -- At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -- Pay 10 life: Untap all lands you control. Activate only once each turn. mana={5}{B}{G} type=Legendary Creature @@ -5766,12 +8896,19 @@ power=4 toughness=4 [/card] [card] +name=Belenon War Anthem +auto=lord(creature|myBattlefield) 1/1 +text=Creatures you control get +1/+1. +color=white +type=Enchantment +[/card] +[card] name=Belfry Spirit abilities=flying auto=name(Create Bats) token(Bat,Creature Bat,1/1,black,flying)*2 auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Create Bats) token(Bat^Creature Bat^1/1^black^flying)*2])) -text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield. +text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Belfry Spirit enters or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield. mana={3}{W}{W} type=Creature subtype=Spirit @@ -5791,6 +8928,7 @@ toughness=2 [/card] [card] name=Belligerent Brontodon +auto=lord(creature|myBattlefield) combattoughness text=Each creature you control assigns combat damage equal to its toughness rather than its power. mana={5}{G}{W} type=Creature @@ -5810,8 +8948,51 @@ power=3 toughness=2 [/card] [card] +name=Belligerent Regisaur +abilities=trample +auto=@movedTo(*|mystack):name(Gains indestructible) name(Gains indestructible) all(this) transforms((,indestructible)) ueot +text=Trample -- Whenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn. +color=green +type=Creature +subtype=Dinosaur +power=4 +toughness=3 +[/card] +[card] +name=Belligerent Yearling +abilities=trample +auto=@movedto(other Dinosaur|mybattlefield):all(trigger[to]) may becomes(storedpower/2) ueot +text=Trample -- Whenever another Dinosaur enters under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn. +mana={1}{R} +type=Creature +subtype=Dinosaur +power=3 +toughness=2 +[/card] +[card] +name=Belligerent of the Ball +auto=@each my combatbegins:if type(*[-land;fresh]|myBattlefield)~morethan~1 then target(creature|myBattlefield) transforms((,newability[1/0],menace)) ueot +text=Celebration - At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) +mana={2}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Bello, Bard of the Brambles +auto=this(variable{controllerturn}>0) lord(artifact[-equipment;manacost>=4]|myBattlefield) transforms((elemental creature,setpower=4,settoughness=4,indestructible,haste,newability[@combatdamaged(player) from(this):draw:1])) +auto=this(variable{controllerturn}>0) lord(enchantment[-aura;manacost>=4]|myBattlefield) transforms((elemental creature,setpower=4,settoughness=4,indestructible,haste,newability[@combatdamaged(player) from(this):draw:1])) +text=During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card." +mana={1}{R}{G} +type=Legendary Creature +subtype=Raccoon Bard +power=3 +toughness=3 +[/card] +[card] name=Bellowing Aegisaur -auto=_ENRAGE_counter(1/1,1) all(other creature|mybattlefield) +auto=_ENRAGE_counter(1/1) all(other creature|mybattlefield) text=Enrage - Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control. mana={5}{W} type=Creature @@ -5820,9 +9001,19 @@ power=3 toughness=5 [/card] [card] +name=Bellowing Crier +auto=_LOOT_ +text=When Bellowing Crier enters, draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Frog Advisor +power=2 +toughness=1 +[/card] +[card] name=Bellowing Elk -auto=if thisturn(creature|mybattlefield)~morethan~1 then transforms((,newability[trample],newability[indestructible])) ueot -auto=@movedTo(other creature|myBattlefield):transforms((,newability[trample],newability[indestructible])) ueot +auto=if thisturn(creature|mybattlefield)~morethan~1 then transforms((,trample,indestructible)) ueot +auto=@movedTo(other creature|myBattlefield):transforms((,trample,indestructible)) ueot text=As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible. mana={3}{G} type=Creature @@ -5831,6 +9022,17 @@ power=4 toughness=2 [/card] [card] +name=Bellowing Mauler +auto=@each my end:ability$!name(lose 4 life or sacrifice) choice life:-4 controller _ choice restriction{type(creature|mybattlefield)~morethan~0} sacrifice notaTarget(creature[-token]|mybattlefield)!$ opponent +auto=@each my end:ability$!name(lose 4 life or sacrifice) choice life:-4 controller _ choice restriction{type(creature|mybattlefield)~morethan~0} sacrifice notaTarget(creature[-token]|mybattlefield)!$ controller +text=At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature. +mana={4}{B} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=6 +[/card] +[card] name=Beloved Beggar backside=Generous Soul abilities=hasdisturb @@ -5858,7 +9060,7 @@ toughness=1 [/card] [card] name=Belt of Giant Strength -auto={9999}:equip +auto={999}:equip auto={0}:name(equip creature with power 10 or more) rehook target(creature[power>=10]|mybattlefield) auto={1}:name(equip creature with power 9) rehook target(creature[power=9]|mybattlefield) auto={2}:name(equip creature with power 8) rehook target(creature[power=8]|mybattlefield) @@ -5877,6 +9079,17 @@ type=Artifact subtype=Equipment [/card] [card] +name=Benalish Faithbonder +abilities=vigilance +auto=_ENLIST_ +text=Vigilance -- Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] name=Benalish Honor Guard auto=foreach(creature[legendary]|myBattlefield) 1/0 text=Benalish Honor Guard gets +1/+0 for each legendary creature you control. @@ -5910,7 +9123,7 @@ toughness=1 name=Benalish Partisan abilities=lifelink,cycling autohand=__CYCLING__({2}) -autograveyard=@cycled(*|myHand):name(Pay and return) pay({1}{W}) name(Pay and return) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[counter(1/0.1.PerpetualPT)])) forever +autograveyard=@cycled(*|myHand):name(Pay and return) pay({1}{W}) name(Pay and return) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[counter(1/0.1.PerpetualPT)])) forever )! text=Lifelink -- Whenever you cycle another card, you may pay {1}{W}. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0. -- Cycling {1}{W} mana={1}{W} type=Creature @@ -5919,11 +9132,22 @@ power=1 toughness=2 [/card] [card] +name=Benalish Sleeper +kicker={B} +auto=if paid(kicker) then ability$!sacrifice notaTarget(creature|mybattlefield)!$ controller && ability$!sacrifice notaTarget(creature|mybattlefield)!$ opponent +text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Benalish Sleeper enters, if it was kicked, each player sacrifices a creature. +mana={1}{W} +type=Creature +subtype=Phyrexian Human Soldier +power=3 +toughness=1 +[/card] +[card] name=Beneath the Sands abilities=cycling auto=moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))! autohand=__CYCLING__({2}) -text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{G} type=Sorcery [/card] @@ -5937,10 +9161,10 @@ type=Sorcery [/card] [card] name=Benefaction of Rhonas -aicode=activate transforms((,newability[if type(*[creature;enchantment;zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) moveto(mygraveyard) else target(*[zpos<=1]|mylibrary) transforms((,newability[target(*[creature;enchantment;zpos<=5]|mylibrary) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(mygraveyard) )!])) oneshot])) oneshot -auto=if type(creature[zpos<=5]|mylibrary)~morethan~0 then if type(enchantment[zpos<=5]|mylibrary)~morethan~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose creature) target(creature|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Choose enchantment) target(enchantment|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot && all(*|reveal) moveto(mygraveyard) )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[if cantargetcard(*[creature]|*) then choice name(Put creature in hand) name(Put creature in hand) moveto(myhand)],newability[if cantargetcard(*[creature]|*) then choice name(Put creature in graveyard) name(Put creature in graveyard) donothing],newability[if cantargetcard(*[enchantment]|*) then choice name(Put enchantment in hand) name(Put enchantment in hand) moveto(myhand)],newability[if cantargetcard(*[enchantment]|*) then choice name(Put enchantment in graveyard) name(Put enchantment in graveyard) moveto(mygraveyard)])) oneshot afterrevealedend revealend -auto=if type(creature[zpos<=5]|mylibrary)~morethan~0 then if type(enchantment[zpos<=5]|mylibrary)~equalto~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto=if type(creature[zpos<=5]|mylibrary)~equalto~0 then if type(enchantment[zpos<=5]|mylibrary)~morethan~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose enchantment) target(enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate transforms((,newability[if type(*[creature;enchantment;zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) moveto(mygraveyard) else target(*[zpos<=1]|mylibrary) transforms((,newability[target(*[creature;enchantment;zpos<=5]|mylibrary) moveto(hand) and!( all(*[zpos<=5]|mylibrary) moveto(mygraveyard) )!])) oneshot])) oneshot +auto=if type(creature[zpos<=5]|mylibrary)~morethan~0 then if type(enchantment[zpos<=5]|mylibrary)~morethan~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose creature) target(creature|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Choose enchantment) target(enchantment|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot && all(*|reveal) moveto(mygraveyard) )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[if cantargetcard(*[creature]|*) then choice name(Put creature in hand) name(Put creature in hand) moveto(hand)],newability[if cantargetcard(*[creature]|*) then choice name(Put creature in graveyard) name(Put creature in graveyard) donothing],newability[if cantargetcard(*[enchantment]|*) then choice name(Put enchantment in hand) name(Put enchantment in hand) moveto(hand)],newability[if cantargetcard(*[enchantment]|*) then choice name(Put enchantment in graveyard) name(Put enchantment in graveyard) moveto(mygraveyard)])) oneshot afterrevealedend revealend +auto=if type(creature[zpos<=5]|mylibrary)~morethan~0 then if type(enchantment[zpos<=5]|mylibrary)~equalto~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose creature) target(creature|reveal) moveto(hand) optiononeend optiontwo name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=if type(creature[zpos<=5]|mylibrary)~equalto~0 then if type(enchantment[zpos<=5]|mylibrary)~morethan~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose enchantment) target(enchantment|reveal) moveto(hand) optiononeend optiontwo name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend auto=if type(creature[zpos<=5]|mylibrary)~equalto~0 then if type(enchantment[zpos<=5]|mylibrary)~equalto~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard. mana={2}{G} @@ -5951,7 +9175,7 @@ name=Benevolent Blessing abilities=auraward,flash target=creature auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend -text=Flash -- Enchant creature -- As Benevolent Blessing enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it. +text=Flash -- Enchant creature -- As Benevolent Blessing enters, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it. mana={1}{W} type=Enchantment subtype=Aura @@ -5969,9 +9193,32 @@ power=2 toughness=2 [/card] [card] +name=Benevolent Hydra +auto=counter(1/1,fullpaid) +auto={T}{C(1/1,-1)}:name(Remove and put counter) target(other creature|myBattlefield) counter(1/1) +auto=@totalcounteradded(1/1) from(other creature|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller +text=Benevolent Hydra enters with X +1/+1 counters on it. -- If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. -- {T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control. +mana={X}{G}{G} +type=Creature +subtype=Hydra +power=1 +toughness=1 +[/card] +[card] +name=Bennie Bracks, Zoologist +other={convoke} name(Convoke) +auto=@each end restriction{type(*[token&fresh]|mybattlefield)~morethan~0}:draw:1 +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- At the beginning of each end step, if you created a token this turn, draw a card. +mana={3}{W} +type=Legendary Creature +subtype=Elf Druid +power=3 +toughness=2 +[/card] +[card] name=Benthic Biomancer -auto={1}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.1)])) forever -auto=@counteradded(1/1) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={1}{U}:_ADAPT1_ +auto=@totalcounteradded(1/1) from(this):_LOOT_ text={1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. mana={U} type=Creature @@ -5980,6 +9227,17 @@ power=1 toughness=1 [/card] [card] +name=Benthic Criminologists +auto=may notaTarget(artifact|mybattlefield) sacrifice && ability$! draw:1 !$ controller +auto=_ATTACKING_may notaTarget(artifact|mybattlefield) sacrifice && ability$! draw:1 !$ controller +text=Whenever Benthic Criminologists enters or attacks, you may sacrifice an artifact. If you do, draw a card. +mana={4}{U} +type=Creature +subtype=Merfolk Wizard +power=4 +toughness=5 +[/card] +[card] name=Benthic Explorers auto=this(variable{olandg}>0) {T}:name(Untap green) name(Untap green) untap target(land[tapped]|opponentbattlefield) && add{G} controller auto=this(variable{olandu}>0) {T}:name(Untap blue) name(Untap blue) untap target(land[tapped]|opponentbattlefield) && add{U} controller @@ -5987,7 +9245,7 @@ auto=this(variable{olandr}>0) {T}:name(Untap red) name(Untap red) untap target(l auto=this(variable{olandb}>0) {T}:name(Untap black) name(Untap black) untap target(land[tapped]|opponentbattlefield) && add{B} controller auto=this(variable{olandw}>0) {T}:name(Untap white) name(Untap white) untap target(land[tapped]|opponentbattlefield) && add{W} controller auto=this(variable{olandc}>0) {T}:name(Untap colorless) name(Untap colorless) untap target(land[tapped]|opponentbattlefield) && add{C} controller -text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool. +text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce. mana={3}{U} type=Creature subtype=Merfolk Scout @@ -6008,13 +9266,24 @@ power=2 toughness=1 [/card] [card] +name=Beregond of the Guard +auto=name(All creatures gain 1/1 and vigilance) all(creature|myBattlefield) transforms((,newability[1/1],vigilance)) ueot +auto=@movedTo(other human|myBattlefield):name(All creatures gain 1/1 and vigilance) all(creature|myBattlefield) transforms((,newability[1/1],vigilance)) ueot +text=Whenever Beregond of the Guard or another Human enters under your control, creatures you control get +1/+1 and gain vigilance until end of turn. +mana={3}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] name=Berg Strider restriction=compare(mysnowpoolcount)~equalto~0 autohand={4}{i} restriction{compare(mysnowbluepoolcount)~morethan~0}:name(Cast with snow mana) name(Cast with snow mana) activate castcard(alternative) autohand={3}{i}{U} restriction{compare(mysnowpoolcount)~morethan~0,compare(mysnowbluepoolcount)~equalto~0}:name(Cast with snow mana) name(Cast with snow mana) activate castcard(alternative) auto=if paid(alternative) then target(*[artifact;creature]|opponentbattlefield) freeze auto=ifnot paid(alternative) then target(*[artifact;creature]|opponentbattlefield) tap(noevent) -text=When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If {S}i} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S}i} is mana from a snow source.) +text=When Berg Strider enters, tap target artifact or creature an opponent controls. If {S}i} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S}i} is mana from a snow source.) mana={4}{U} type=Snow Creature subtype=Giant Wizard @@ -6043,26 +9312,96 @@ toughness=1 [card] name=Besmirch target=creature -auto=moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn once sourceinplay] moveTo(ownerBattlefield)],newability[untap],newability[haste ueot],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever )! +auto=moveto(mybattlefield) and!( transforms((,newability[@next end:moveTo(ownerBattlefield)],newability[untap],newability[haste ueot],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever )! text=Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) mana={1}{R}{R} type=Sorcery [/card] [card] -name=Betrayal of Flesh +name=Bespoke Battlegarb +auto=teach(creature) 2/0 +auto=@each my combatbegins:if type(*[-land;fresh]|myBattlefield)~morethan~1 then may rehook target(creature|mybattlefield) +auto={2}:equip +text=Equipped creature gets +2/+0. -- Celebration - At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach Bespoke Battlegarb to up to one target creature you control. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{R} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Bespoke Battlewagon +auto={T}:alterenergy:2 controller +auto={T}{E:2}:tap target(creature) +auto={T}{E:3}:draw:1 +auto={E:4}:becomes(Artifact Creature) ueot +auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3} +text={T}: You get {E}{E} (two energy counters). -- {T}, Pay {E}{E}: Tap target creature. -- {T}, Pay {E}{E}{E}: Draw a card. -- Pay {E}{E}{E}{E}: Bespoke Battlewagon becomes an artifact creature until end of turn. -- Crew 4 +mana={3}{U} +type=Artifact +subtype=Vehicle +power=5 +toughness=6 +[/card] +[card] +name=Bestial Bloodline target=creature -other={S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)} name(Entwine) -auto=if paid(alternative) then destroy && moveTo(myBattlefield) target(creature|mygraveyard) -auto=ifnot paid(alternative) then transforms((,newability[choice name(Destroy) destroy],newability[choice name(Return) moveTo(myBattlefield) target(creature|mygraveyard)])) -text=Choose one Destroy target creature; or return target creature card from your graveyard to the battlefield. -- Entwine'sacrifice three lands. (Choose both if you pay the entwine cost.) +auto=teach(creature) +2/+2 +autograveyard={4}{G}:moveto(hand) +text=Enchant creature -- Enchanted creature gets +2/+2. -- {4}{G}: Return Bestial Bloodline from your graveyard to your hand. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bestow Greatness +target=creature +auto=4/4 +auto=trample +text=Target creature gets +4/+4 and gains trample until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] +name=Betrayal of Flesh +other={5}{B}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)} name(Entwine) +otherrestriction=type(land|mybattlefield)~morethan~2 +auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then name(Destroy creature) name(Destroy creature) name(Destroy creature) target(creature|battlefield) destroy and!( name(Return creature) name(Return creature) target(creature|mygraveyard) moveTo(myBattlefield) )! +auto=if paid(alternative) then if type(creature|battlefield)~equalto~0 then if type(creature|mygraveyard)~morethan~0 then name(Return creature) name(Return creature) name(Return creature) target(creature|mygraveyard) moveTo(myBattlefield) +auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Destroy creature) name(Destroy creature) name(Destroy creature) target(creature|battlefield) destroy +auto=ifnot paid(alternative) then if type(creature|mygraveyard)~morethan~0 then choice name(Return creature) name(Return creature) name(Return creature) target(creature|mygraveyard) moveTo(myBattlefield) +text=Choose one -- Destroy target creature -- Return target creature card from your graveyard to the battlefield. -- Entwine'sacrifice three lands. (Choose both if you pay the entwine cost.) mana={5}{B} type=Instant [/card] [card] +name=Betrayer's Bargain +other={3}{R} name(pay {2} more) +target=creature +auto=exiledeath +auto=damage:5 +text=As an additional cost to cast this spell, sacrifice a creature or enchantment or pay {2}. -- Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead. +mana={1}{R}{S(*[creature;enchantment]|mybattlefield)} +type=Instant +[/card] +[card] +name=Bewitching Leechcraft +target=creature +auto=tap +auto=doesnotuntap +auto=teach(creature) transforms((,newability[@each my untap:if compare(hascnt11)~morethan~0 then transforms((,newability[counter(1/1.-1)],newability[untap])) oneshot])) +text=Enchant creature -- When Bewitching Leechcraft enters, tap enchanted creature. -- Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Otherwise, it doesn't untap.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Beyeen Coast auto=tap(noevent) auto={T}:add{U} -text=Beyeen Coast enters the battlefield tapped. -- {T}: Add {U}. // {1}{U} Beyeen Veil +text=Beyeen Coast enters tapped. -- {T}: Add {U}. // {1}{U} Beyeen Veil type=Land [/card] [card] @@ -6076,10 +9415,44 @@ mana={1}{U} type=Instant [/card] [card] +name=Beza, the Bounding Spring +auto=if control less lands then _TREASURE_ +auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then life:4 +auto=if control less creatures then create(fish:creature fish:1/1:blue)*2 +auto=if type(*|opponenthand)~morethan~type(*|myhand) then draw:1 +text=When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you. +mana={2}{W}{W} +type=Legendary Creature +subtype=Elemental Elk +power=4 +toughness=5 +[/card] +[card] +name=Bhaal's Invoker +auto=name(Scorching Ray) {8}:damage:4 opponent +text=Scorching Ray - {8}: Bhaal's Invoker deals 4 damage to each opponent. +mana={2}{R} +type=Creature +subtype=Dragon Shaman +power=4 +toughness=2 +[/card] +[card] +name=Bhaal, Lord of Murder +auto=this(variable{phalfinitlife}) indestructible +auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):name(Put 1/1 counter and goad) target(creature|battlefield) transforms((,newability[counter(1/1)],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever +text=As long as your life total is less than or equal to half your starting life total, Bhaal, Lord of Murder has indestructible. -- Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it. +mana={2}{B}{R}{G} +type=Legendary Creature +subtype=God +power=4 +toughness=4 +[/card] +[card] name=Biblioplex Assistant abilities=flying -auto=may name(Return instant or sorcery) target(*instant;sorcery]|mygraveyard) moveto(mylibrary) -text=Flying -- When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. +auto=may name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(mylibrary) +text=Flying -- When Biblioplex Assistant enters, put up to one target instant or sorcery card from your graveyard on top of your library. mana={4} type=Artifact Creature subtype=Gargoyle @@ -6087,9 +9460,20 @@ power=2 toughness=1 [/card] [card] +name=Biblioplex Kraken +auto=_SCRY3_ +auto=_ATTACKING_may name(return another creature) transforms((,newability[moveto(hand) notaTarget(other creature|myBattlefield)],unblockable)) ueot +text=When Biblioplex Kraken enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- Whenever Biblioplex Kraken attacks, you may return another creature you control to its owner's hand. If you do, Biblioplex Kraken can't be blocked this turn. +mana={4}{U} +type=Creature +subtype=Kraken +power=4 +toughness=5 +[/card] +[card] name=Big Boa Constrictor auto=rolld6 6 winability life:-lastrollresult opponent winabilityend loseability life:-lastrollresult opponent loseabilityend rolld6end -text=When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result. +text=When this creature enters, roll a six-sided die. Target opponent loses life equal to the result. mana={3}{B} type=Host Creature subtype=Snake @@ -6099,18 +9483,123 @@ toughness=2 [card] name=Big Play target=creature -auto=transforms((,newability[2/2],newability[reach],newability[counter(1/1)])) ueot +auto=transforms((,newability[2/2],reach,newability[counter(1/1)])) ueot text=Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. mana={1}{G} type=Instant [/card] [card] +name=Big Score +auto=draw:2 controller +auto=_TREASURE_*2 +text=As an additional cost to cast this spell, discard a card. -- Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={3}{R}{D(other *|myhand)} +type=Instant +[/card] +[card] +name=Bigfin Bouncer +auto=target(creature|opponentBattlefield) moveto(hand) +text=When this creature enters, return target creature an opponent controls to its owner's hand. +mana={3}{U} +type=Creature +subtype=Shark Pirate +power=3 +toughness=2 +[/card] +[card] +name=Bilbo's Ring +auto=teach(creature) transforms((,newability[this(variable{controllerturn}>0) hexproof],newability[this(variable{controllerturn}>0) unblockable])) +auto=teach(creature) transforms((,newability[@combat(attackedalone) source(this):name(Draw a card) draw:1 controller],newability[@combat(attackedalone) source(this):name(Lose 1 life) life:-1 controller])) +auto={1}:name(Equip halfling) rehook target(halfling|mybattlefield) +auto={4}:equip +text=As long as it's your turn, equipped creature has hexproof and can't be blocked. -- Whenever equipped creature attacks alone, you draw a card and you lose 1 life. -- Equip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.) -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Bilbo, Birthday Celebrant +abilities=lifefaker +auto=@lifeof(player) from(*[-lifefaker]|*):life:1 controller +auto=this(variable{lifetotal}>=111) {2}{W}{B}{G}{T}{E}:name(Search library) name(Search library) target(creature|mylibrary) moveto(myBattlefield) and!( shuffle )! +text=If you would gain life, you gain that much life plus 1 instead. -- {2}{W}{B}{G}, {T}, Exile Bilbo, Birthday Celebrant: Search your library for any number of creature cards, put them onto the battlefield, then shuffle. Activate only if you have 111 or more life. +mana={W}{B}{G} +type=Legendary Creature +subtype=Halfling Rogue +power=2 +toughness=3 +[/card] +[card] +name=Bilbo, Retired Burglar +auto=@combatdamaged(player) from(this):name(Create treasure) _TREASURE_ +auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=@movedto(this|nonbattlezone) from(battlefield):name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=When Bilbo, Retired Burglar enters or leaves the battlefield, the Ring tempts you. -- Whenever Bilbo deals combat damage to a player, create a Treasure token. +mana={1}{U}{R} +type=Legendary Creature +subtype=Halfling Rogue +power=1 +toughness=3 +[/card] +[card] +name=Bilious Skulldweller +abilities=deathtouch,poisontoxic +text=Deathtouch -- Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) +mana={B} +type=Creature +subtype=Phyrexian Insect +power=1 +toughness=1 +[/card] +[card] +name=Bill Ferny, Bree Swindler +auto=@combat(blocked) source(this):name(Choose one) transforms((,newability[choice name(Create treasure) _TREASURE_],newability[if type(horse|mybattlefield)~morethan~0 then choice name(Give control of horse) name(Give control of horse) target(horse|mybattlefield) moveto(opponentbattlefield) and!( removefromcombat all(this) && _TREASURE_*3 )! ])) oneshot +text=Whenever Bill Ferny, Bree Swindler becomes blocked, choose one -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Target opponent gains control of target Horse you control. If they do, remove Bill Ferny from combat and create three Treasure tokens. +mana={1}{U} +type=Legendary Creature +subtype=Human Rogue +power=2 +toughness=1 +[/card] +[card] +name=Bill the Pony +auto=name(Create foods) _FOOD_*2 +auto={S(food|mybattlefield)}:name(Creature assign toughness damage) target(creature|myBattlefield) transforms((,newability[combattoughness])) ueot +text=When Bill the Pony enters, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power. +mana={3}{W} +type=Legendary Creature +subtype=Horse +power=1 +toughness=4 +[/card] +[card] +name=Billiard Room +auto=tapped +auto={T}:Add{B} +auto={T}:Add{R} +auto={4}{T}:_CLUE_ +text=Billiard Room enters tapped. -- {T}: Add {B} or {R}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +type=Land +[/card] +[card] +name=Billowing Shriekmass +abilities=flying +auto=deplete:3 +auto=aslongas(*|mygraveyard) 2/1 >6 +text=Flying -- When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) -- Threshold - This creature gets +2/+1 as long as there are seven or more cards in your graveyard. +mana={3}{B} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] name=Bind the Monster target=creature auto=tap(noevent) auto=doesnotuntap auto=damage:p controller -text=Enchant creature -- When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Bind the Monster enters, tap enchanted creature. It deals damage to you equal to its power. -- Enchanted creature doesn't untap during its controller's untap step. mana={U} type=Enchantment subtype=Aura @@ -6122,7 +9611,7 @@ abilities=hasdisturb restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) retrace={1}{U} name(Cast with disturb) -auto=@combat(attacking) source(this):name(Creature gets -2/0) target(creature|opponentBattlefield) -2/-0 ueot +auto=_ATTACKING_name(Creature gets -2/0) target(creature|opponentBattlefield) -2/-0 ueot autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) -2/0])) forever )! text=Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. -- Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Spectral Binding mana={2}{U} @@ -6134,7 +9623,7 @@ toughness=1 [card] name=Binding Mummy auto=@movedto(other zombie|mybattlefield):may tap target(artifact,creature) -text=Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. +text=Whenever another Zombie enters under your control, you may tap target artifact or creature. mana={1}{W} type=Creature subtype=Zombie @@ -6147,9 +9636,9 @@ auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=name(Destroy non-land permanent) target(*[-land]|opponentbattlefield) destroy auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Search forest) target(forest|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|mybattlefield) transforms((,newability[deathtouch])) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature|mybattlefield) deathtouch ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Destroy target nonland permanent an opponent controls. -- II - Search your library for a Forest card, put it onto the battlefield tapped, then shuffle your library. -- III - Creatures you control gain deathtouch until end of turn. +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Destroy target nonland permanent an opponent controls. -- II - Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. -- III - Creatures you control gain deathtouch until end of turn. mana={2}{B}{G} type=Enchantment subtype=Saga @@ -6159,7 +9648,7 @@ name=Bioessence Hydra abilities=trample auto=foreach(counter(0/0,1,loyalty)|myBattlefield) counter(1/1) auto=@counteradded(0/0,1,loyalty) from(planeswalker|myBattlefield):counter(1/1) -text=Trample -- Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. -- Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. +text=Trample -- Bioessence Hydra enters with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. -- Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. mana={3}{G}{U} type=Creature subtype=Hydra Mutant @@ -6168,10 +9657,10 @@ toughness=4 [/card] [card] name=Biogenic Ooze -auto=create(Ooze:creature Ooze:2/2:green:) -auto={1}{G}{G}{G}:create(Ooze:creature Ooze:2/2:green:) -auto=@each my endofturn:all(Ooze|mybattlefield) counter(1/1) -text=When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. -- At the beginning of your end step, put a +1/+1 counter on each Ooze you control. -- {1}{G}{G}{G}: Create a 2/2 green Ooze creature token. +auto=create(Ooze:creature Ooze:2/2:green) +auto={1}{G}{G}{G}:create(Ooze:creature Ooze:2/2:green) +auto=@each my end:all(Ooze|mybattlefield) counter(1/1) +text=When Biogenic Ooze enters, create a 2/2 green Ooze creature token. -- At the beginning of your end step, put a +1/+1 counter on each Ooze you control. -- {1}{G}{G}{G}: Create a 2/2 green Ooze creature token. mana={3}{G}{G} type=Creature subtype=Ooze @@ -6182,10 +9671,10 @@ toughness=2 name=Biogenic Upgrade target=creature restriction=type(creature|battlefield)~morethan~0 -auto=transforms((,newability[counter(1/1.1)],newability[thisforeach(counter{1/1.1}) counter(1/1.1) all(this)])) oneshot +auto=transforms((,newability[counter(1/1)],newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot auto=choice name(Give other 2 counters to same creature) name(Give other 2 counters to same creature) counter(1/1,4) -auto=if type(creature|battlefield)~morethan~1 then choice name(Give 2 counters to another creature) name(Give 2 counters to another creature) target(other creature) transforms((,newability[counter(1/1.2)],newability[thisforeach(counter{1/1.1}) counter(1/1.1) all(this)])) oneshot -auto=if type(creature|battlefield)~morethan~2 then choice name(Give 1 counter to other 2 creatures) name(Give 1 counter to other 2 creatures) target(<2>other creature) transforms((,newability[counter(1/1.1)],newability[thisforeach(counter{1/1.1}) counter(1/1.1) all(this)])) oneshot +auto=if type(creature|battlefield)~morethan~1 then choice name(Give 2 counters to another creature) name(Give 2 counters to another creature) target(other creature) transforms((,newability[counter(1/1.2)],newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot +auto=if type(creature|battlefield)~morethan~2 then choice name(Give 1 counter to other 2 creatures) name(Give 1 counter to other 2 creatures) target(<2>other creature) transforms((,newability[counter(1/1)],newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot text=Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures. mana={4}{G}{G} type=Sorcery @@ -6197,9 +9686,9 @@ abilities=defender restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=@sacrificed(this):name(Return transformed) name(Return transformed) transforms((,newability[@each endofturn:name(Return transformed) flip(backside) forcetype(Creature Serpent)])) ueot -text=Defender -- When Biolume Egg enters the battlefield, scry 2. -- When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step. // Biolume Serpent +auto=_SCRY2_ +auto=@sacrificed(this):name(Return transformed) name(Return transformed) transforms((,newability[@each end:name(Return transformed) flip(backside) forcetype(Creature Serpent)])) ueot +text=Defender -- When Biolume Egg enters, scry 2. -- When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step. // Biolume Serpent mana={2}{U} type=Creature subtype=Serpent Egg @@ -6209,7 +9698,7 @@ toughness=4 [card] name=Biolume Serpent backside=Biolume Egg -auto={S(island|mybattlefield)}{S(island|mybattlefield)}:name(Gains unblockable) transforms((,newability[unblockable])) ueot +auto={S(island|mybattlefield)}{S(island|mybattlefield)}:name(Gains unblockable) transforms((,unblockable)) ueot text=Sacrifice two Islands: Biolume Serpent can't be blocked this turn. // Biolume Egg color=blue type=Creature @@ -6221,7 +9710,7 @@ toughness=4 name=Biomathematician auto=all(fractal|mybattlefield) counter(1/1) auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1) )! -text=When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control. +text=When Biomathematician enters, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control. mana={1}{G}{U} type=Creature subtype=Human Wizard @@ -6230,7 +9719,7 @@ toughness=2 [/card] [card] name=Bioshift -auto=target(creature[counter{1/1}|battlefield) transforms((,newability[thisforeach(counter{1/1.1}) may name(Move 1/1 counter) counter(1/1.-1) all(this) && counter(1/1) target(other creature|mybattlefield)])) oneshot +auto=target(creature[counter{1/1}]|battlefield) transforms((,newability[thisforeach(counter{1/1.1}) may name(Move 1/1 counter) counter(1/1.-1) all(this) && counter(1/1) target(other creature|mybattlefield)])) oneshot text=Move any number of +1/+1 counters from target creature onto another target creature with the same controller. mana={GU} type=Instant @@ -6261,24 +9750,6 @@ power=1 toughness=4 [/card] [card] -name=Bird Fal -abilities=flying -type=Creature -subtype=Bird -power=1 -toughness=1 -color=white -[/card] -[card] -name=Bird Mig -abilities=flying -type=Creature -subtype=Bird -power=1 -toughness=1 -color=white -[/card] -[card] name=Birgi, God of Storytelling other={4}{R} name(Harnfel, Horn of Bounty) otherrestriction=can play artifact,compare(isflipped)~equalto~1 @@ -6295,6 +9766,14 @@ power=3 toughness=3 [/card] [card] +name=Birthday Escape +auto=name(Draw a card) draw:1 controller +auto=_RINGTEMPTS_ +text=Draw a card. The Ring tempts you. +mana={U} +type=Sorcery +[/card] +[card] name=Birthing Boughs auto={4}{T}:token(Shapeshifter,creature Shapeshifter,2/2,changeling) text={4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.) @@ -6324,7 +9803,7 @@ auto=if type(creature[power=17]|opponentbattlefield)~morethan~0 then choice name auto=if type(creature[power=18]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 18) name(Exile creature with power 18) transforms((,newability[(blink)forsrc target(creature[power=18]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 18/18) name(target vampire gets 18/18) target(vampire|battlefield) 18/18 ueot])) forever auto=if type(creature[power=19]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 19) name(Exile creature with power 19) transforms((,newability[(blink)forsrc target(creature[power=19]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 19/19) name(target vampire gets 19/19) target(vampire|battlefield) 19/19 ueot])) forever auto=if type(creature[power>=20]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 20) name(Exile creature with power 20) transforms((,newability[(blink)forsrc target(creature[power>=20]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 20/20) name(target vampire gets 20/20) target(vampire|battlefield) 20/20 ueot])) forever -text=When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. -- Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card. +text=When Bishop of Binding enters, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. -- Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card. mana={3}{W} type=Creature subtype=Vampire Cleric @@ -6335,7 +9814,7 @@ toughness=1 name=Bishop of Rebirth abilities=vigilance auto=_ATTACKING_may moveto(mybattlefield) target(creature[manacost<=3]|mygraveyard) -text=Vigilance -- Whenever Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. +text=Vigilance -- Whenever Bishop of Rebirth attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield. mana={3}{W}{W} type=Creature subtype=Vampire Cleric @@ -6344,9 +9823,9 @@ toughness=4 [/card] [card] name=Bishop of Wings -auto=life:4 controller -auto=@movedTo(creature[angel]|graveyard) from(mybattlefield):create(Spirit:creature Spirit:1/1:white:flying) -text=Whenever an Angel enters the battlefield under your control, you gain 4 life. -- Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying. +auto=@movedTo(angel|mybattlefield):name(Gain 4 life) life:4 controller +auto=@movedTo(angel|graveyard) from(mybattlefield):name(Create spirit) _SPIRITTOKEN_ +text=Whenever an Angel enters under your control, you gain 4 life. -- Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying. mana={W}{W} type=Creature subtype=Human Cleric @@ -6356,7 +9835,7 @@ toughness=4 [card] name=Bishop of the Bloodstained auto=foreach(vampire|mybattlefield) life:-1 opponent -text=When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control. +text=When Bishop of the Bloodstained enters, target opponent loses 1 life for each Vampire you control. mana={3}{B}{B} type=Creature subtype=Vampire Cleric @@ -6374,8 +9853,69 @@ power=2 toughness=2 [/card] [card] +name=Bite Down +target=creature|myBattlefield +auto=transforms((,newability[target(*[creature;planeswalker]|opponentbattlefield) dynamicability])) forever +text=Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. +mana={1}{G} +type=Instant +[/card] +[card] +name=Biting-Palm Ninja +autohand={2}{B}{N}:ninjutsu +auto=counter(0/0,1,Menace) +auto=this(counter{0/0.1.Menace}>0) menace +auto=@combatdamaged(player) from(this) restriction{compare(hascntmenace)~morethan~0,type(*[-land]|opponenthand)~morethan~0}:may name(Remove menace counter and look hand) counter(0/0,-1,Menace) && ability$!name(Exile nonland card) name(Exile nonland card) target(*[-land]|opponenthand) moveto(exile)!$ controller +auto=@combatdamaged(player) from(this) restriction{compare(hascntmenace)~morethan~0,type(*[-land]|opponenthand)~equalto~0}:may name(Remove menace counter and look hand) counter(0/0,-1,Menace) && ability$!name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!!$ controller +text=Ninjutsu {2}{B} -- Biting-Palm Ninja enters with a menace counter on it. -- Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card. +mana={2}{B} +type=Creature +subtype=Human Ninja +power=3 +toughness=3 +[/card] +[card] +name=Bitter Chill +target=creature +auto=teach(creature) tap +auto=teach(creature) doesnotuntap +autograveyard=_DIES_ pay({1}) scry:1 scrycore delayed draw:1 controller scrycoreend scryend +text=Enchant creature -- When Bitter Chill enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bitter Downfall +otherrestriction=type(creature[damaged]|battlefield)~morethan~0 +restriction=type(creature[-damaged]|battlefield)~morethan~0 +other={B} name(Destroy damaged creature) +auto=if paid(alternative) then name(Destroy creature) name(Destroy creature) target(creature[damaged]|battlefield) destroy and!( damage:2 targetcontroller )! +auto=ifnot paid(alternative) then name(Destroy creature) name(Destroy creature) target(creature[-damaged]|battlefield) destroy and!( damage:2 targetcontroller )! +text=This spell costs {3} less to cast if it targets a creature that was dealt damage this turn. -- Destroy target creature. Its controller loses 2 life. +mana={3}{B} +type=Instant +[/card] +[card] +name=Bitter Reunion +auto=may reject notaTarget(*|myhand) and!( draw:2 controller )! +auto={1}{S}:all(creature|myBattlefield) haste ueot +text=When Bitter Reunion enters, you may discard a card. If you do, draw two cards. -- {1}, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Bitter Triumph +other={1}{B}{L:3} name(Pay 3 life) +target=creature,planeswalker +auto=destroy +text=As an additional cost to cast this spell, discard a card or pay 3 life. -- Destroy target creature or planeswalker. +mana={1}{B}{D(other *|myhand)} +type=Instant +[/card] +[card] name=Bitterblade Warrior -auto=@exerted(this):transforms((,newability[deathtouch],newability[1/0])) ueot +auto=@exerted(this):transforms((,deathtouch,newability[1/0])) ueot auto=_ATTACKING_may exert text=You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.) mana={1}{G} @@ -6395,10 +9935,21 @@ power=4 toughness=4 [/card] [card] +name=Bitterthorn, Nissa's Animus +auto=teach(creature) 1/1 +auto=@combat(attacking) source(mytgt):may name(search basic land) notaTarget(land[basic]|myLibrary) moveTo(myBattlefield) and!(tap(noevent))! +auto={3}:equip +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Equip {3} +mana={3} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] name=Black Dragon abilities=flying auto=name(Creature gets -3/-3) target(creature|opponentbattlefield) -3/-3 ueot -text=Flying -- Acid Breath - When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. +text=Flying -- Acid Breath - When Black Dragon enters, target creature an opponent controls gets -3/-3 until end of turn. mana={5}{B}{B} type=Creature subtype=Dragon @@ -6406,9 +9957,64 @@ power=4 toughness=4 [/card] [card] +name=Black Dragon Gate +auto=tap(noevent) +auto={T}:Add{B} +auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this) +auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) +auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(this) +auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) +text=Black Dragon Gate enters tapped. -- As Black Dragon Gate enters, choose a color other than black. -- {T}: Add {B} or one mana of the chosen color. +type=Land +subtype=Gate +[/card] +[card] +name=Black Market Connections +auto=@each my firstmain:may name(Hire a Mercenary) Create(Shapeshifter:Creature Shapeshifter:3/2:changeling) && life:-3 +auto=@each my firstmain:may name(Buy Information) Draw:1 && life:-2 +auto=@each my firstmain:may name(Sell Contraband) _TREASURE_ && life:-1 +text=At the beginning of your precombat main phase, choose one or more - -- - Sell Contraband - Create a Treasure token. You lose 1 life. -- - Buy Information - Draw a card. You lose 2 life. -- - Hire a Mercenary - Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.) +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Black Market Tycoon +auto=@each my upkeep:foreach(treasure|myBattlefield) damage:2 controller +auto={T}:_TREASURE_ +text=At the beginning of your upkeep, Black Market Tycoon deals 2 damage to you for each Treasure you control. -- {T}: Create a Treasure token. +mana={R}{G} +type=Creature +subtype=Cat Rogue +power=2 +toughness=2 +[/card] +[card] +name=Black Sun's Twilight +auto=may name(Creature gets -X/-X) target(creature|battlefield) -fullpaid/-fullpaid ueot +auto=if compare(fullpaid)~equalto~5 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=5]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~6 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=6]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~7 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=7]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~8 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=8]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~9 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=9]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~10 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=10]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~11 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=11]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~12 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=12]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~13 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=13]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~14 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=14]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~15 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=15]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~16 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=16]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~17 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=17]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~18 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=18]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~equalto~19 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=19]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +auto=if compare(fullpaid)~morethan~19 then name(Return creature) ability$!name(Return creature) name(Return creature) target(creature[manacost<=20]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!!$ controller +text=Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped. +mana={X}{B} +type=Instant +[/card] +[card] name=Blackblade Reforged auto=teach(creature) type:land:mybattlefield/type:land:mybattlefield nonstatic -auto={3}:equip target(creature[legendary]|mybattlefield) +auto=name(Equip legendary) {3}:rehook target(creature[legendary]|mybattlefield) asSorcery auto={7}:equip text=Equipped creature gets +1/+1 for each land you control. -- Equip legendary creature {3} -- Equip {7} mana={2} @@ -6419,7 +10025,7 @@ subtype=Equipment name=Blackbloom Bog auto=tap(noevent) auto={T}:add{B} -text=Blackbloom Bog enters the battlefield tapped. -- {T}: Add {B}. // {2}{B} Blackbloom Rogue +text=Blackbloom Bog enters tapped. -- {T}: Add {B}. // {2}{B} Blackbloom Rogue type=Land [/card] [card] @@ -6439,8 +10045,8 @@ toughness=3 [card] name=Blacklance Paragon abilities=flash -auto=target(creature[knight]|myBattlefield) transforms((,newability[deathtouch],newability[lifelink])) ueot -text=Flash -- When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. +auto=target(creature[knight]|myBattlefield) transforms((,deathtouch,lifelink)) ueot +text=Flash -- When Blacklance Paragon enters, target Knight gains deathtouch and lifelink until end of turn. mana={1}{B} type=Creature subtype=Human Knight @@ -6450,13 +10056,40 @@ toughness=1 [card] name=Blacksmith's Skill target=*|battlefield -auto=transforms((,newability[opponentshroud],newability[indestructible])) ueot +auto=transforms((,hexproof,indestructible)) ueot auto=if cantargetcard(creature[artifact]|*) then 2/2 ueot text=Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn. mana={W} type=Instant [/card] [card] +name=Blacksmith's Talent +auto=counter(0/0,1,Level) +auto=token(Sword,Equipment artifact,0/0) and!( transforms((,newability[teach(creature) 1/1],newability[{2}:equip])) forever )! +auto=this(variable{hascntlevel}=1) {2}{R}:name(Level 2) counter(0/0,1,Level) asSorcery +auto=@each my combatbegins restriction{compare(hascntlevel)~morethan~1}:target(equipment|mybattlefield) transforms((,newability[may rehook target(creature|mybattlefield)])) forever +auto=this(variable{hascntlevel}=2) {3}{R}:name(Level 3) counter(0/0,1,Level) asSorcery +auto=this(variable{hascntlevel}>=3) this(variable{controllerturn}>0) lord(creature[geared]|myBattlefield) double strike +auto=this(variable{hascntlevel}>=3) this(variable{controllerturn}>0) lord(creature[geared]|myBattlefield) haste +text=(Gain the next level as a sorcery to add its ability.) -- When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}. -- {2}{R}: Level 2 -- At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. -- {3}{R}: Level 3 -- During your turn, equipped creatures you control have double strike and haste. +mana={R} +type=Enchantment +subtype=Class +[/card] +[card] +name=Blacksnag Buzzard +abilities=flying +auto=if morbid then counter(1/1) +autohand={1}{B}:_PLOT_ +autoexile=_PLOTCAST_ +text=Flying -- Blacksnag Buzzard enters with a +1/+1 counter on it if a creature died this turn. -- Plot {1}{B} (You may pay {1}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={2}{B} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] name=Blade Banish target=creature[power>=4] auto=moveTo(exile) @@ -6476,8 +10109,7 @@ toughness=3 [/card] [card] name=Blade Instructor -abilities=mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot +auto=_MENTOR_ text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) mana={2}{W} type=Creature @@ -6489,7 +10121,7 @@ toughness=1 name=Blade Juggler auto=damage:1 controller auto=draw:1 -text=Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card. +text=Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Blade Juggler enters, it deals 1 damage to you and you draw a card. other={2}{B} name(Spectacle) otherrestriction=compare(oplifelost)~morethan~0 mana={4}{B} @@ -6501,14 +10133,34 @@ toughness=2 [card] name=Blade of Selves auto={4}:equip -text=Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Equip {4} +text=Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) -- Equip {4} mana={2} type=Artifact subtype=Equipment [/card] [card] +name=Blade of Shared Souls +auto=teach(creature) transforms((,newability[if cantargetcard(*[-bladed]|*) then may name(Become a copy) name(Become a copy) target(other creature|mybattlefield) copy and!( all(this) transforms((bladed,newability[this(cantargetcard(*[bladed]|*) {0}:name(Copy effect ends) name(Copy effect ends) flip(myorigname) undocpy])) forever )!])) +auto={2}:equip +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control. -- Equip {2} +mana={2}{U} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Blade-Blizzard Kitsune +abilities=double strike +autohand={3}{W}{N}:ninjutsu +text=Ninjutsu {3}{W} ({3}{W}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Double strike +mana={2}{W} +type=Creature +subtype=Fox Ninja +power=2 +toughness=2 +[/card] +[card] name=Bladeback Sliver -abilities=hellbent auto=aslongas(*|myhand) lord(sliver|myBattlefield) {T}:damage:1 target(player,planeswalker) <1 text=Hellbent - As long as you have no cards in hand, Sliver creatures you control have " {T}: This creature deals 1 damage to target player or planeswalker." mana={1}{R} @@ -6527,10 +10179,66 @@ mana={1}{B} type=Instant [/card] [card] +name=Bladecoil Serpent +auto=if casted(this) then if compare(halfdownusedmanau)~morethan~0 then name(Draw cards) name(Draw cards) draw:halfdownusedmanau controller +auto=if casted(this) then if compare(halfdownusedmanab)~equalto~1 then ability$!name(Discard 1 card) notaTarget(*|myhand) reject!$ opponent +auto=if casted(this) then if compare(halfdownusedmanab)~equalto~2 then ability$!name(Discard 2 cards) notaTarget(<2>*|myhand) reject!$ opponent +auto=if casted(this) then if compare(halfdownusedmanab)~equalto~3 then ability$!name(Discard 3 cards) notaTarget(<3>*|myhand) reject!$ opponent +auto=if casted(this) then if compare(halfdownusedmanab)~equalto~4 then ability$!name(Discard 4 cards) notaTarget(<4>*|myhand) reject!$ opponent +auto=if casted(this) then if compare(halfdownusedmanab)~equalto~5 then ability$!name(Discard 5 cards) notaTarget(<5>*|myhand) reject!$ opponent +auto=if casted(this) then if compare(halfdownusedmanab)~equalto~6 then ability$!name(Discard 6 cards) notaTarget(<6>*|myhand) reject!$ opponent +auto=if casted(this) then if compare(halfdownusedmanab)~equalto~7 then ability$!name(Discard 7 cards) notaTarget(<7>*|myhand) reject!$ opponent +auto=if casted(this) then if compare(halfdownusedmanab)~equalto~8 then ability$!name(Discard 8 cards) notaTarget(<8>*|myhand) reject!$ opponent +auto=if casted(this) then if compare(halfdownusedmanab)~equalto~9 then ability$!name(Discard 9 cards) notaTarget(<9>*|myhand) reject!$ opponent +auto=if casted(this) then if compare(halfdownusedmanab)~morethan~9 then ability$!name(Discard 10 cards) notaTarget(<10>*|myhand) reject!$ opponent +auto=if casted(this) then if compare(halfdownusedmanar)~morethan~0 then name(Gets trample and haste) name(Gets trample and haste) transforms((,newability[halfdownusedmanar/0],trample,haste)) ueot +text=When Bladecoil Serpent enters, for each {U}{U} spent to cast it, draw a card. -- When Bladecoil Serpent enters, for each {B}{B} spent to cast it, each opponent discards a card. -- When Bladecoil Serpent enters, for each {R}{R} spent to cast it, it gets +1/+0 and gains trample and haste until end of turn. +mana={X}{6} +type=Artifact Creature +subtype=Serpent +power=5 +toughness=4 +[/card] +[card] +name=Bladed Ambassador +auto=counter(0/0,1,oil) +auto={1}{C(0/0,-1,oil)}:indestructible ueot +text=Bladed Ambassador enters with an oil counter on it. -- {1}, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn. +mana={1}{W} +type=Creature +subtype=Phyrexian Soldier +power=3 +toughness=1 +[/card] +[card] +name=Bladed Battle-Fan +abilities=flash +auto=rehook target(creature|myBattlefield) +auto=indestructible ueot +auto=teach(creature) 1/0 +auto={1}:equip +text=Flash -- When Bladed Battle-Fan enters, attach it to target creature you control. That creature gains indestructible until end of turn. -- Equipped creature gets +1/+0. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.) +mana={1}{B} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Bladegraft Aspirant +#MISSING: Activated abilities of Equipment you control that target Bladegraft Aspirant cost {1} less to activate. +abilities=menace +auto=lord(equipment|mycastingzone) altercost(colorless,-1) +text=Menace -- Equipment spells you cast cost {1} less to cast. -- Activated abilities of Equipment you control that target Bladegraft Aspirant cost {1} less to activate. +mana={2}{R} +type=Creature +subtype=Phyrexian Warrior +power=2 +toughness=3 +[/card] +[card] name=Bladegriff Prototype abilities=flying -auto=@combatdamagefoeof(player) from(this):ability$!name(destroy) notatarget(*[-land]|mybattlefield) destroy!$ opponent -auto=@combatdamageof(player) from(this):ability$!name(destroy) notatarget(*[-land]|mybattlefield) destroy!$ controller +auto=@combatdamagefoeof(player) from(this):ability$!name(destroy) notaTarget(*[-land]|mybattlefield) destroy!$ opponent +auto=@combatdamageof(player) from(this):ability$!name(destroy) notaTarget(*[-land]|mybattlefield) destroy!$ controller text=Flying -- Whenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls. mana={5} type=Artifact Creature @@ -6539,6 +10247,17 @@ power=3 toughness=2 [/card] [card] +name=Bladehold War-Whip +#MISSING: Equip abilities you activate of other Equipment cost {1} less to activate. +auto=teach(creature) double strike +auto={3}{R}{W}:equip +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equip abilities you activate of other Equipment cost {1} less to activate. -- Equipped creature has double strike. -- Equip {3}{R}{W} +mana={1}{R}{W} +type=Artifact +subtype=Equipment +[/card] +[card] name=Bladestitched Skaab auto=lord(other zombie|myBattlefield) 1/0 text=Other Zombies you control get +1/+0. @@ -6549,12 +10268,34 @@ power=2 toughness=3 [/card] [card] +name=Bladewing, Deathless Tyrant +abilities=flying,haste +auto=@combatdamaged(player) from(this):foreach(creature|mygraveyard) create(zombie knight:creature zombie knight:2/2:black:menace) +auto=@combatdamaged(planeswalker) from(this):foreach(creature|mygraveyard) create(zombie knight:creature zombie knight:2/2:black:menace) +text=Flying, haste -- Whenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace. +mana={5}{B}{R} +type=Legendary Creature +subtype=Dragon Skeleton +power=6 +toughness=6 +[/card] +[card] +name=Blanchwood Prowler +auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[land]|mygraveyard)~morethan~0 then choice name(Return a land) name(Return a land) target(tobereturn[land]|mygraveyard) moveto(hand)],newability[choice name(Put 1/1 counter) target(Blanchwood Prowler[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )! +text=When Blanchwood Prowler enters, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.) +mana={1}{G} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] name=Blaring Captain abilities=partner partner=Blaring Recruiter auto=_PARTNER_ auto=_ATTACKING_all(warrior[attacking]) 1/1 -text=Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn. +text=Partner with Blaring Recruiter (When this creature enters, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn. mana={3}{B} type=Creature subtype=Azra Warrior @@ -6566,8 +10307,8 @@ name=Blaring Recruiter abilities=partner partner=Blaring Captain auto=_PARTNER_ -auto={2}{W}:create(warrior:creature warrior:1/1:white:) -text=Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token. +auto={2}{W}:create(warrior:creature warrior:1/1:white) +text=Partner with Blaring Captain (When this creature enters, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token. mana={3}{W} type=Creature subtype=Elf Warrior @@ -6575,6 +10316,16 @@ power=2 toughness=2 [/card] [card] +name=Blasphemous Edict +other={B} name(pay {B}) +otherrestriction=type(creature)~morethan~12 +auto=sacrifice notaTarget(<13>creature|mybattlefield) +auto=ability$! sacrifice notaTarget(<13>creature|mybattlefield) !$ opponent +text=You may pay {B} rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield. -- Each player sacrifices thirteen creatures of their choice. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] name=Blast Zone auto=counter(0/0,1,Charge) auto={T}:Add{C} @@ -6600,28 +10351,63 @@ auto=this(counter{0/0.1.Charge}=17) {3}{T}{S}:name(Destroy all permanent with ma auto=this(counter{0/0.1.Charge}=18) {3}{T}{S}:name(Destroy all permanent with manacost 18) name(Destroy all permanent with manacost 18) destroy all(*[-land;manacost=18]) auto=this(counter{0/0.1.Charge}=19) {3}{T}{S}:name(Destroy all permanent with manacost 19) name(Destroy all permanent with manacost 19) destroy all(*[-land;manacost=19]) auto=this(counter{0/0.1.Charge}>=20) {3}{T}{S}:name(Destroy all permanent with manacost 20) name(Destroy all permanent with manacost 20) destroy all(*[-land;manacost>=20]) -text=Blast Zone enters the battlefield with a charge counter on it. -- {T}: Add {C}. -- {X}{X}, {T}: Put X charge counters on Blast Zone. -- {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Blast Zone. +text=Blast Zone enters with a charge counter on it. -- {T}: Add {C}. -- {X}{X}, {T}: Put X charge counters on Blast Zone. -- {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone. type=Land [/card] [card] name=Blast from the Past -target=player,creature +target=anytarget abilities=cycling,madness,hasotherkicker kicker={2}{R} flashback={3}{R} -buyback={4}{R} +buyback={2}{R}{4}{R} autohand=__CYCLING__({1}{R}) autoexile=restriction{discarded} pay({R}) name(pay R to cast) activate name(pay R to cast) castcard(alternative)?name(put in graveyard) moveto(ownergraveyard) auto=damage:2 -auto=if paid(kicker) then token(Goblin,Creature Goblin,1/1,red) -auto=if paid(alternative) then may name(Pay also kicker) pay({2}{R}) name(Pay also kicker) token(Goblin,Creature Goblin,1/1,red) -auto=if paid(flashback) then may name(Pay also kicker) pay({2}{R}) name(Pay also kicker) token(Goblin,Creature Goblin,1/1,red) -auto=if paid(buyback) then may name(Pay also kicker) pay({2}{R}) name(Pay also kicker) token(Goblin,Creature Goblin,1/1,red) +auto=if paid(kicker) then _GOBLINTOKEN_ +auto=if paid(alternative) then may name(Pay also kicker) pay({2}{R}) name(Pay also kicker) _GOBLINTOKEN_ +auto=if paid(flashback) then may name(Pay also kicker) pay({2}{R}) name(Pay also kicker) _GOBLINTOKEN_ +auto=if paid(buyback) then may name(Pay also kicker) pay({2}{R}) name(Pay also kicker) _GOBLINTOKEN_ text=Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R} -- Blast from the Past deals 2 damage to target creature or player. -- If the kicker cost was paid, put a 1/1 red Goblin creature token into play. mana={2}{R} type=Instant [/card] [card] +name=Blast-Furnace Hellkite +abilities=double strike,flying +autohand={R}{R}{S(artifact[manacost=7]|mybattlefield)}:name(Sacrifice artifact with cost 7) activate castcard(alternative) +autohand={1}{R}{R}{S(artifact[manacost=6]|mybattlefield)}:name(Sacrifice artifact with cost 6) activate castcard(alternative) +autohand={2}{R}{R}{S(artifact[manacost=5]|mybattlefield)}:name(Sacrifice artifact with cost 5) activate castcard(alternative) +autohand={3}{R}{R}{S(artifact[manacost=4]|mybattlefield)}:name(Sacrifice artifact with cost 4) activate castcard(alternative) +autohand={4}{R}{R}{S(artifact[manacost=3]|mybattlefield)}:name(Sacrifice artifact with cost 3) activate castcard(alternative) +autohand={5}{R}{R}{S(artifact[manacost=2]|mybattlefield)}:name(Sacrifice artifact with cost 2) activate castcard(alternative) +autohand={6}{R}{R}{S(artifact[manacost=1]|mybattlefield)}:name(Sacrifice artifact with cost 1) activate castcard(alternative) +autohand={7}{R}{R}{S(artifact[manacost=0]|mybattlefield)}:name(Sacrifice artifact with cost 0) activate castcard(alternative) +auto=lord(creature[attacking]|myBattlefield) double strike +text=Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.) -- Flying, double strike -- Creatures attacking your opponents have double strike. +mana={7}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Blazemire Verge +auto={T}:Add{B} +auto=aslongas(*[Swamp;Mountain]|myBattlefield) {T}:Add{R} +text={T}: Add {B}. -- {T}: Add {R}. Activate only if you control a Swamp or a Mountain. +type=Land +[/card] +[card] +name=Blazing Crescendo +target=creature +auto=+3/+1 +auto=name(Exile top card) all(*[zpos=1]|myLibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! +text=Target creature gets +3/+1 until end of turn. -- Exile the top card of your library. Until the end of your next turn, you may play that card. +mana={1}{R} +type=Instant +[/card] +[card] name=Blazing Hope auto=target(creature[power>=controllerlife]) moveto(exile) text=Exile target creature with power greater than or equal to your life total. @@ -6652,7 +10438,7 @@ type=Instant name=Blazing Sunsteel auto={4}:equip auto=teach(creature) 1/0 -auto=@damaged(mytgt):damage:thatmuch target(player,creature,planeswalker) +auto=@damaged(mytgt):damage:thatmuch target(anytarget) text=Equipped creature gets +1/+0 for each opponent you have. -- Whenever equipped creature is dealt damage, it deals that much damage to any target. -- Equip {4} mana={1}{R} type=Artifact @@ -6663,7 +10449,7 @@ name=Blazing Torch auto={1}:equip auto=teach(creature) cantbeblockedby(creature[Zombie]) auto=teach(creature) cantbeblockedby(creature[Vampire]) -auto=teach(creature) {T}{S(Blazing Torch)}:damage:2 target(player,creature) +auto=teach(creature) {T}{S(Blazing Torch)}:damage:2 target(anytarget) text=Equipped creature can't be blocked by Vampires or Zombies. -- Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact @@ -6677,6 +10463,13 @@ mana={R} type=Sorcery [/card] [card] +name=Bleachbone Verge +auto={T}:Add{B} +auto=aslongas(*[Plains;Swamp]|myBattlefield) {T}:Add{W} +text={T}: Add {B}. -- {T}: Add {W}. Activate only if you control a Plains or a Swamp. +type=Land +[/card] +[card] name=Bleed Dry target=creature auto=exiledeath @@ -6687,13 +10480,23 @@ type=Instant [/card] [card] name=Bleeding Edge -auto=may -2/-2 target(creature) -auto=_AMASS_(2) +auto=ability$! may target(creature) -2/-2 ueot !$ controller +auto=_AMASSZOMBIE2_ text=Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={1}{B}{B} type=Sorcery [/card] [card] +name=Bleeding Woods +auto=tapped +auto=this(controllerlife < 14) untap +auto=this(opponentlife < 14) untap +auto={T}:Add{R} +auto={T}:Add{G} +text=Bleeding Woods enters tapped unless a player has 13 or less life. -- {T}: Add {R} or {G}. +type=Land +[/card] +[card] name=Blessed Alliance target=opponent other={5}{W} name(Escalate) @@ -6702,7 +10505,7 @@ auto=if paid(alternative) then untap target(creature) auto=if paid(alternative) then ability$!name(sacrifice) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer auto=ifnot paid(alternative) then choice name(Player gains life) life:4 controller auto=ifnot paid(alternative) then choice name(Untap creatures) untap target(creature) -auto=ifnot paid(alternative) then choice name(Opponent scrifices creature) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer +auto=ifnot paid(alternative) then choice ability$!name(Opponent scrifices creature) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer text=Escalate {2} (Pay this cost for each mode chosen beyond the first.) -- Choose one or more -- Target player gains 4 life. -- Untap up to two target creatures. -- Target opponent sacrifices an attacking creature. mana={1}{W} type=Instant @@ -6710,12 +10513,28 @@ type=Instant [card] name=Blessed Defiance target=creature|mybattlefield -auto=transforms((,newability[2/0],newability[lifelink],newability[@movedto(this|graveyard) from(mybattlefield):name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)])) ueot +auto=transforms((,newability[2/0],lifelink,newability[@movedto(this|graveyard) from(mybattlefield):name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)])) ueot text=Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying. mana={W} type=Instant [/card] [card] +name=Blessed Hippogriff // Tyr's Blessing +abilities=adventure,asflash,flying +restriction=can play creature +otherrestriction=type(creature|battlefield)~morethan~0 +other={W} name(Adventure) +auto=if paid(alternative) then name(Gains indestructible) name(Gains indestructible) target(creature) transforms((,indestructible)) ueot +auto=if paid(alternative) then _ADVENTURE_ +auto=_ATTACKING_name(Another creature gains flying) target(creature[attacking;-flying]) flying ueot +text=Flying -- Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn. // Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.) +mana={3}{W} +type=Creature +subtype=Hippogriff +power=2 +toughness=3 +[/card] +[card] name=Blessed Light target=creature,enchantment. auto=moveto(exile) @@ -6728,7 +10547,7 @@ name=Blessed Reincarnation target=creature|opponentbattlefield auto=moveto(exile) && ability$!name(Put first creature in play) name(Put first creature in play) target(*[zpos=findfirsttypecreature]|mylibrary) moveto(myBattlefield) and!( shuffle controller )! !$ opponent auto=_REBOUND_ -text=Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) +text=Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={3}{U} type=Instant [/card] @@ -6746,7 +10565,7 @@ name=Blessed Sanctuary auto=preventallnoncombatdamage to(creature|myBattlefield) auto=preventallnoncombatdamage to(controller) auto=@movedto(creature[-token]|mybattlefield):token(Unicorn,Creature Unicorn,2/2,white) -text=Prevent all noncombat damage that would be dealt to you and creatures you control. -- Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token. +text=Prevent all noncombat damage that would be dealt to you and creatures you control. -- Whenever a nontoken creature enters under your control, create a 2/2 white Unicorn creature token. mana={3}{W}{W} type=Enchantment [/card] @@ -6789,7 +10608,7 @@ toughness=2 [/card] [card] name=Blight Herder -auto=@movedTo(*|mystack):may ([upto <2>*] moveTo(opponentgraveyard) from (opponentexile)) then token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*3 +autostack=if type(*|opponentexile)~morethan~1 then may target(<2>*|opponentexile) moveto(ownergraveyard) && _ELDRAZISCION_*2 text=When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." mana={5} type=Creature @@ -6810,16 +10629,27 @@ toughness=1 [/card] [card] name=Blight Mound -auto=lord(pest[attacking]|mybattlefield) transforms((,newability[1/0],newability[menace])) +auto=lord(pest[attacking]|mybattlefield) transforms((,newability[1/0],menace)) auto=@movedto(creature[-token]|graveyard) from(mybattlefield):token(Pest,Creature Pest,1/1,black,green) and!( transforms((,newability[_DIES_life:1 controller])) forever )! text=Attacking Pests you control get +1/+0 and have menace. -- Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." mana={2}{B} type=Enchantment [/card] [card] +name=Blight Pile +abilities=defender +auto={2}{B}{T}:life:-type:creature[defender]:mybattlefield opponent +text=Defender -- {2}{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control. +mana={1}{B} +type=Creature +subtype=Phyrexian +power=3 +toughness=3 +[/card] +[card] name=Blight-Breath Catoblepas -auto=-manaB:mybattlefield/-manaB:mybattlefield target(creature|opponentBattlefield) ueot -text=When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +auto=-type:manaB:mybattlefield/-type:manaB:mybattlefield target(creature|opponentBattlefield) ueot +text=When Blight-Breath Catoblepas enters, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={4}{B}{B} type=Creature subtype=Beast @@ -6838,6 +10668,17 @@ power=1 toughness=1 [/card] [card] +name=Blightbelly Rat +abilities=poisontoxic +auto=_DIES__PROLIFERATE_ +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Blightbelly Rat dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{B} +type=Creature +subtype=Phyrexian Rat +power=2 +toughness=2 +[/card] +[card] name=Blighted Bat abilities=flying auto={1}:haste ueot @@ -6849,6 +10690,40 @@ power=2 toughness=1 [/card] [card] +name=Blighted Burgeoning +target=land +auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! +auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend])) +text=Enchant land -- When Blighted Burgeoning enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Blightreaper Thallid +backside=Blightsower Thallid +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={3}{p(G)}:flip(backside) asSorcery +text={3}{G/P}: Transform Blightreaper Thallid. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) +mana={1}{B} +type=Creature +subtype=Fungus +power=2 +toughness=2 +[/card] +[card] +name=Blightsower Thallid +auto=create(Phyrexian Saproling:creature Phyrexian Saproling:1/1:green) +auto=_DIES_create(Phyrexian Saproling:creature Phyrexian Saproling:1/1:green) +text=When this creature transforms into Blightsower Thallid or dies, create a 1/1 green Phyrexian Saproling creature token. +color=black,green +type=Creature +subtype=Phyrexian Fungus +power=3 +toughness=3 +[/card] +[card] name=Blightstep Pathway restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Searstep Pathway) @@ -6872,7 +10747,7 @@ auto=name(Player loses 2 life) target(player) life:-2 auto=name(Gain 2 life) life:2 controller auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Player loses 2 life) target(player) life:-2],newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Gain 2 life) life:2 controller])) -text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. +text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Blind Hunter enters or the creature it haunts dies, target player loses 2 life and you gain 2 life. mana={2}{W}{B} type=Creature subtype=Bat @@ -6905,26 +10780,26 @@ type=Instant name=Blinding Flare abilities=hasnokicker,hasstrive kicker=multi{R} name(Strive) -auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[cantblock])) ueot -auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[cantblock])) ueot +auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,cantblock)) ueot +auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,cantblock)) ueot text=Strive - Blinding Flare costs {R} more to cast for each target beyond the first. -- Any number of target creatures can't block this turn. mana={R} type=Sorcery @@ -6932,7 +10807,7 @@ type=Sorcery [card] name=Blinding Fog auto=preventalldamage to(creature) -auto=all(creature|mybattlefield) opponentshroud +auto=all(creature|mybattlefield) hexproof text=Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) mana={2}{G} type=Instant @@ -6959,7 +10834,7 @@ toughness=1 name=Blink of an Eye kicker={1}{U} target=*[-land] -auto=moveTo(ownerHand) +auto=moveTo(hand) auto=if paid(kicker) then draw:1 controller text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. mana={1}{U} @@ -6968,7 +10843,7 @@ type=Instant [card] name=Blisterspit Gremlin auto={1}{T}:damage:1 opponent -auto=@movedto(*[-creature]|myStak):untap(this) +auto=@movedto(*[-creature]|mystack):untap(this) text={1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent. -- Whenever you cast a noncreature spell, untap Blisterspit Gremlin. mana={R} type=Creature @@ -6977,10 +10852,22 @@ power=1 toughness=1 [/card] [card] +name=Blitz Automaton +abilities=haste +other={2}{R} name(prototype) +auto=if paid(alternative) then becomes(,3/2,red) +text=Prototype {2}{R} - 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Haste +mana={7} +type=Artifact Creature +subtype=Construct +power=6 +toughness=4 +[/card] +[card] name=Blitz Leech abilities=flash -auto=-2/-2 target(creature|opponentbattlefield) ueot && removeallcounters(all) -text=Flash -- When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature. +auto=-2/-2 target(creature|opponentbattlefield) ueot and!(removeallcounters(all))! +text=Flash -- When Blitz Leech enters, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature. mana={5}{B} type=Creature subtype=Leech @@ -7000,7 +10887,8 @@ type=Instant name=Blizzard Brawl target=creature|mybattlefield restriction=type(creature|mybattlefield)~morethan~0,type(creature|opponentbattlefield)~morethan~0 -auto=if type(*[snow]|mybattlefield)~morethan~2 then transforms((,newability[1/0],newability[indestructible],newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=if type(*[snow]|mybattlefield)~lessthan~3 then _FIGHT_ +auto=if type(*[snow]|mybattlefield)~morethan~2 then transforms((,newability[1/0],indestructible,newability[target(creature|opponentbattlefield) dynamicability])) ueot text=Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) mana={G} type=Snow Sorcery @@ -7009,7 +10897,7 @@ type=Snow Sorcery name=Blizzard Strix abilities=flash,flying auto=if type(*[snow]|mybattlefield)~morethan~1 then name(Exile a permanent) name(Exile a permanent) target(other *|battlefield) (blink)ueot -text=Flash -- Flying -- When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step. +text=Flash -- Flying -- When Blizzard Strix enters, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={4}{U} type=Snow Creature subtype=Bird @@ -7017,6 +10905,48 @@ power=3 toughness=2 [/card] [card] +name=Bloated Contaminator +abilities=trample,poisontoxic +auto=@combatdamaged(player) from(this):_PROLIFERATE_ +text=Trample -- Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- Whenever Bloated Contaminator deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{G} +type=Creature +subtype=Phyrexian Beast +power=4 +toughness=4 +[/card] +[card] +name=Bloated Processor +auto={S(other *[phyrexian]|mybattlefield)}:name(Put 1/1 counter) counter(1/1) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~0}:name(Incubate 0) name(Incubate 0) token(Incubator) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~1}:name(Incubate 1) name(Incubate 1) token(Incubator) and!( counter(1/1) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~2}:name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~3}:name(Incubate 3) name(Incubate 3) token(Incubator) and!( counter(1/1.3) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~4}:name(Incubate 4) name(Incubate 4) token(Incubator) and!( counter(1/1.4) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~5}:name(Incubate 5) name(Incubate 5) token(Incubator) and!( counter(1/1.5) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~6}:name(Incubate 6) name(Incubate 6) token(Incubator) and!( counter(1/1.6) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~7}:name(Incubate 7) name(Incubate 7) token(Incubator) and!( counter(1/1.7) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~8}:name(Incubate 8) name(Incubate 8) token(Incubator) and!( counter(1/1.8) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~9}:name(Incubate 9) name(Incubate 9) token(Incubator) and!( counter(1/1.9) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~10}:name(Incubate 10) name(Incubate 10) token(Incubator) and!( counter(1/1.10) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~11}:name(Incubate 11) name(Incubate 11) token(Incubator) and!( counter(1/1.11) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~12}:name(Incubate 12) name(Incubate 12) token(Incubator) and!( counter(1/1.12) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~13}:name(Incubate 13) name(Incubate 13) token(Incubator) and!( counter(1/1.13) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~14}:name(Incubate 14) name(Incubate 14) token(Incubator) and!( counter(1/1.14) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~15}:name(Incubate 15) name(Incubate 15) token(Incubator) and!( counter(1/1.15) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~16}:name(Incubate 16) name(Incubate 16) token(Incubator) and!( counter(1/1.16) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~17}:name(Incubate 17) name(Incubate 17) token(Incubator) and!( counter(1/1.17) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~18}:name(Incubate 18) name(Incubate 18) token(Incubator) and!( counter(1/1.18) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~19}:name(Incubate 19) name(Incubate 19) token(Incubator) and!( counter(1/1.19) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~morethan~19}:name(Incubate 20) name(Incubate 20) token(Incubator) and!( counter(1/1.20) )! +text=Sacrifice another Phyrexian: Put a +1/+1 counter on Bloated Processor. -- When Bloated Processor dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={2}{B} +type=Creature +subtype=Phyrexian +power=3 +toughness=2 +[/card] +[card] name=Blood auto={1}{T}{D(*|myhand)}{S}:name(Draw a card) draw:1 controller text={1}, {T}, Discard a card, Sacrifice this artifact: Draw a card. @@ -7034,8 +10964,8 @@ toughness=2 [/card] [card] name=Blood Aspirant -auto=@sacrificed(*|mybattlefield):counter(1/1,1) all(this) -auto={1}{R}{S(creature,enchantment|myBattlefield}:damage:1 && cantblock target(creature) oneshot ueot +auto=@sacrificed(*|mybattlefield):counter(1/1) all(this) +auto={1}{R}{T}{S(creature,enchantment|myBattlefield)}:damage:1 && cantblock target(creature) oneshot ueot text=Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. -- {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn. mana={1}{R} type=Creature @@ -7046,8 +10976,8 @@ toughness=1 [card] name=Blood Beckoning kicker={3} -auto=if paid(kicker) then moveTo(myHand) target(<2>creature|mygraveyard) -auto=ifnot paid(kicker) then moveTo(myHand) target(creature|mygraveyard) +auto=if paid(kicker) then moveto(hand) target(<2>creature|mygraveyard) +auto=ifnot paid(kicker) then moveto(hand) target(creature|mygraveyard) text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand. mana={B} type=Sorcery @@ -7089,8 +11019,8 @@ type=Sorcery [card] name=Blood Fountain auto=token(Blood) -auto={3}{B}{T}{S}:name(Return 2 creatures) target(creature|mygraveyard) moveto(myhand) -text=When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand. +auto={3}{B}{T}{S}:name(Return 2 creatures) target(creature|mygraveyard) moveto(hand) +text=When Blood Fountain enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand. mana={B} type=Artifact [/card] @@ -7116,11 +11046,19 @@ power=3 toughness=3 [/card] [card] +name=Blood Money +auto=@movedto(creature|graveyard):_TREASURE_ and!( tap(noevent) )! +auto=destroy all(creature) +text=Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] name=Blood Operative abilities=lifelink auto=may moveto(exile) target(*|graveyard) -autograveyard=@surveiled(*|mybattlefield,mystack):pay({L:3}) name(return to hand) moveto(myhand) all(this) -text=Lifelink -- When Blood Operative enters the battlefield, you may exile target card from a graveyard. -- Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand. +autograveyard=@surveiled(*|mybattlefield,mystack):pay({L:3}) name(return to hand) moveto(hand) all(this) +text=Lifelink -- When Blood Operative enters, you may exile target card from a graveyard. -- Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand. mana={1}{B}{B} type=Creature subtype=Vampire Assassin @@ -7149,8 +11087,8 @@ toughness=1 [/card] [card] name=Blood Price -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos<=2]|mylibrary) && life:-2)])) ueot -auto=name(look) reveal:4 optionone name(Get 2 card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put bottom of library) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice life:-2 afterrevealedend revealend +aicode=activate transforms((,newability[moveto(hand) all(*[zpos<=2]|mylibrary) && life:-2])) ueot +auto=name(look) reveal:4 optionone name(Get 2 card) target(<2>*|reveal) moveto(hand) optiononeend optiontwo name(put bottom of library) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice life:-2 afterrevealedend revealend text=Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life. mana={3}{B} type=Sorcery @@ -7169,7 +11107,7 @@ toughness=2 [card] name=Blood Servitor auto=token(Blood) -text=When Blood Servitor enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") +text=When Blood Servitor enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") mana={3} type=Artifact Creature subtype=Construct @@ -7181,7 +11119,7 @@ name=Blood Sun auto=draw:1 controller auto=lord(land[-basic]|battlefield) transforms((,newability[loseabilities],newability[{T}:add{C}])) auto=lord(land[basic]|battlefield) transforms((,newability[loseabilities])) -text=When Blood Sun enters the battlefield, draw a card. -- All lands lose all abilities except mana abilities. +text=When Blood Sun enters, draw a card. -- All lands lose all abilities except mana abilities. mana={2}{R} type=Enchantment [/card] @@ -7199,8 +11137,8 @@ toughness=5 [/card] [card] name=Blood for Bones -auto=ability$!notatarget(creature|mygraveyard) moveto(mybattlefield)!$ controller -auto=ability$!notatarget(creature|mygraveyard) moveto(myhand)!$ controller +auto=ability$!notaTarget(creature|mygraveyard) moveto(mybattlefield)!$ controller +auto=ability$!notaTarget(creature|mygraveyard) moveto(hand)!$ controller text=As an additional cost to cast this spell, sacrifice a creature. -- Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand. mana={3}{B}{S(creature|myBattlefield)} type=Sorcery @@ -7209,34 +11147,34 @@ type=Sorcery name=Blood on the Snow restriction=compare(mysnowpoolcount)~equalto~0 autohand={3}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~1,type(*[creature;planeswalker;manacost<=1]|mybattlefield)~equalto~0}:name(Cast with 1 snow mana and destroy creatures) name(Cast with 1 snow mana and destroy creatures) all(creature) destroy && activate castcard(alternative) -autohand={3}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~1,type(*[creature;planeswalker;manacost<=1]|mybattlefield)~morethan~0}:name(Cast with 1 snow mana and destroy creatures) name(Cast with 1 snow mana and destroy creatures) notatarget(*[creature;planeswalker;manacost<=1]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative) +autohand={3}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~1,type(*[creature;planeswalker;manacost<=1]|mybattlefield)~morethan~0}:name(Cast with 1 snow mana and destroy creatures) name(Cast with 1 snow mana and destroy creatures) notaTarget(*[creature;planeswalker;manacost<=1]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative) autohand={3}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~1,type(*[creature;planeswalker;manacost<=1]|mybattlefield)~equalto~0}:name(Cast with 1 snow mana and destroy planeswalkers) name(Cast with 1 snow mana and destroy planeswalkers) all(planeswalker) destroy && activate castcard(alternative) -autohand={3}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~1,type(*[creature;planeswalker;manacost<=1]|mybattlefield)~morethan~0}:name(Cast with 1 snow mana and destroy planeswalkers) name(Cast with 1 snow mana and destroy planeswalkers) notatarget(*[creature;planeswalker;manacost<=1]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative) +autohand={3}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~1,type(*[creature;planeswalker;manacost<=1]|mybattlefield)~morethan~0}:name(Cast with 1 snow mana and destroy planeswalkers) name(Cast with 1 snow mana and destroy planeswalkers) notaTarget(*[creature;planeswalker;manacost<=1]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative) autohand={2}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~2,type(*[creature;planeswalker;manacost<=2]|mybattlefield)~equalto~0}:name(Cast with 2 snow mana and destroy creatures) name(Cast with 2 snow mana and destroy creatures) all(creature) destroy && activate castcard(alternative) -autohand={2}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~2,type(*[creature;planeswalker;manacost<=2]|mybattlefield)~morethan~0}:name(Cast with 2 snow mana and destroy creatures) name(Cast with 2 snow mana and destroy creatures) notatarget(*[creature;planeswalker;manacost<=2]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative) +autohand={2}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~2,type(*[creature;planeswalker;manacost<=2]|mybattlefield)~morethan~0}:name(Cast with 2 snow mana and destroy creatures) name(Cast with 2 snow mana and destroy creatures) notaTarget(*[creature;planeswalker;manacost<=2]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative) autohand={2}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~2,type(*[creature;planeswalker;manacost<=2]|mybattlefield)~equalto~0}:name(Cast with 2 snow mana and destroy planeswalkers) name(Cast with 2 snow mana and destroy planeswalkers) all(planeswalker) destroy && activate castcard(alternative) -autohand={2}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~2,type(*[creature;planeswalker;manacost<=2]|mybattlefield)~morethan~0}:name(Cast with 2 snow mana and destroy planeswalkers) name(Cast with 2 snow mana and destroy planeswalkers) notatarget(*[creature;planeswalker;manacost<=2]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative) +autohand={2}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~2,type(*[creature;planeswalker;manacost<=2]|mybattlefield)~morethan~0}:name(Cast with 2 snow mana and destroy planeswalkers) name(Cast with 2 snow mana and destroy planeswalkers) notaTarget(*[creature;planeswalker;manacost<=2]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative) autohand={1}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~3,type(*[creature;planeswalker;manacost<=3]|mybattlefield)~equalto~0}:name(Cast with 3 snow mana and destroy creatures) name(Cast with 3 snow mana and destroy creatures) all(creature) destroy && activate castcard(alternative) -autohand={1}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~3,type(*[creature;planeswalker;manacost<=3]|mybattlefield)~morethan~0}:name(Cast with 3 snow mana and destroy creatures) name(Cast with 3 snow mana and destroy creatures) notatarget(*[creature;planeswalker;manacost<=3]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative) +autohand={1}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~3,type(*[creature;planeswalker;manacost<=3]|mybattlefield)~morethan~0}:name(Cast with 3 snow mana and destroy creatures) name(Cast with 3 snow mana and destroy creatures) notaTarget(*[creature;planeswalker;manacost<=3]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative) autohand={1}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~3,type(*[creature;planeswalker;manacost<=3]|mybattlefield)~equalto~0}:name(Cast with 3 snow mana and destroy planeswalkers) name(Cast with 3 snow mana and destroy planeswalkers) all(planeswalker) destroy && activate castcard(alternative) -autohand={1}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~3,type(*[creature;planeswalker;manacost<=3]|mybattlefield)~morethan~0}:name(Cast with 3 snow mana and destroy planeswalkers) name(Cast with 3 snow mana and destroy planeswalkers) notatarget(*[creature;planeswalker;manacost<=3]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative) +autohand={1}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~equalto~3,type(*[creature;planeswalker;manacost<=3]|mybattlefield)~morethan~0}:name(Cast with 3 snow mana and destroy planeswalkers) name(Cast with 3 snow mana and destroy planeswalkers) notaTarget(*[creature;planeswalker;manacost<=3]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative) autohand={i}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~morethan~3,type(*[creature;planeswalker;manacost<=4]|mybattlefield)~equalto~0}:name(Cast with 4 snow mana and destroy creatures) name(Cast with 4 snow mana and destroy creatures) all(creature) destroy && activate castcard(alternative) -autohand={i}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~morethan~3,type(*[creature;planeswalker;manacost<=4]|mybattlefield)~morethan~0}:name(Cast with 4 snow mana and destroy creatures) name(Cast with 4 snow mana and destroy creatures) notatarget(*[creature;planeswalker;manacost<=4]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative) +autohand={i}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~morethan~3,type(*[creature;planeswalker;manacost<=4]|mybattlefield)~morethan~0}:name(Cast with 4 snow mana and destroy creatures) name(Cast with 4 snow mana and destroy creatures) notaTarget(*[creature;planeswalker;manacost<=4]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative) autohand={i}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~morethan~3,type(*[creature;planeswalker;manacost<=4]|mybattlefield)~equalto~0}:name(Cast with 4 snow mana and destroy planeswalkers) name(Cast with 4 snow mana and destroy planeswalkers) all(planeswalker) destroy && activate castcard(alternative) -autohand={i}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~morethan~3,type(*[creature;planeswalker;manacost<=4]|mybattlefield)~morethan~0}:name(Cast with 4 snow mana and destroy planeswalkers) name(Cast with 4 snow mana and destroy planeswalkers) notatarget(*[creature;planeswalker;manacost<=4]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative) +autohand={i}{i}{i}{i}{B}{B} restriction{compare(mysnowpoolcount)~morethan~3,type(*[creature;planeswalker;manacost<=4]|mybattlefield)~morethan~0}:name(Cast with 4 snow mana and destroy planeswalkers) name(Cast with 4 snow mana and destroy planeswalkers) notaTarget(*[creature;planeswalker;manacost<=4]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative) autohand={i}{i}{i}{i}{i}{B} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowblackpoolcount)~morethan~0,type(*[creature;planeswalker;manacost<=5]|mybattlefield)~equalto~0}:name(Cast with 5 snow mana and destroy creatures) name(Cast with 5 snow mana and destroy creatures) all(creature) destroy && activate castcard(alternative) -autohand={i}{i}{i}{i}{i}{B} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowblackpoolcount)~morethan~0,type(*[creature;planeswalker;manacost<=5]|mybattlefield)~morethan~0}:name(Cast with 5 snow mana and destroy creatures) name(Cast with 5 snow mana and destroy creatures) notatarget(*[creature;planeswalker;manacost<=5]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative) +autohand={i}{i}{i}{i}{i}{B} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowblackpoolcount)~morethan~0,type(*[creature;planeswalker;manacost<=5]|mybattlefield)~morethan~0}:name(Cast with 5 snow mana and destroy creatures) name(Cast with 5 snow mana and destroy creatures) notaTarget(*[creature;planeswalker;manacost<=5]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative) autohand={i}{i}{i}{i}{i}{B} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowblackpoolcount)~morethan~0,type(*[creature;planeswalker;manacost<=5]|mybattlefield)~equalto~0}:name(Cast with 5 snow mana and destroy planeswalkers) name(Cast with 5 snow mana and destroy planeswalkers) all(planeswalker) destroy && activate castcard(alternative) -autohand={i}{i}{i}{i}{i}{B} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowblackpoolcount)~morethan~0,type(*[creature;planeswalker;manacost<=5]|mybattlefield)~morethan~0}:name(Cast with 5 snow mana and destroy planeswalkers) name(Cast with 5 snow mana and destroy planeswalkers) notatarget(*[creature;planeswalker;manacost<=5]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative) +autohand={i}{i}{i}{i}{i}{B} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowblackpoolcount)~morethan~0,type(*[creature;planeswalker;manacost<=5]|mybattlefield)~morethan~0}:name(Cast with 5 snow mana and destroy planeswalkers) name(Cast with 5 snow mana and destroy planeswalkers) notaTarget(*[creature;planeswalker;manacost<=5]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative) autohand={i}{i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~5,compare(mysnowblackpoolcount)~morethan~1,type(*[creature;planeswalker;manacost<=6]|mybattlefield)~equalto~0}:name(Cast with 6 snow mana and destroy creatures) name(Cast with 6 snow mana and destroy creatures) all(creature) destroy && activate castcard(alternative) -autohand={i}{i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~5,compare(mysnowblackpoolcount)~morethan~1,type(*[creature;planeswalker;manacost<=6]|mybattlefield)~morethan~0}:name(Cast with 6 snow mana and destroy creatures) name(Cast with 6 snow mana and destroy creatures) notatarget(*[creature;planeswalker;manacost<=6]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative) +autohand={i}{i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~5,compare(mysnowblackpoolcount)~morethan~1,type(*[creature;planeswalker;manacost<=6]|mybattlefield)~morethan~0}:name(Cast with 6 snow mana and destroy creatures) name(Cast with 6 snow mana and destroy creatures) notaTarget(*[creature;planeswalker;manacost<=6]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot && activate castcard(alternative) autohand={i}{i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~5,compare(mysnowblackpoolcount)~morethan~1,type(*[creature;planeswalker;manacost<=6]|mybattlefield)~equalto~0}:name(Cast with 6 snow mana and destroy planeswalkers) name(Cast with 6 snow mana and destroy planeswalkers) all(planeswalker) destroy && activate castcard(alternative) -autohand={i}{i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~5,compare(mysnowblackpoolcount)~morethan~1,type(*[creature;planeswalker;manacost<=6]|mybattlefield)~morethan~0}:name(Cast with 6 snow mana and destroy planeswalkers) name(Cast with 6 snow mana and destroy planeswalkers) notatarget(*[creature;planeswalker;manacost<=6]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative) +autohand={i}{i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~5,compare(mysnowblackpoolcount)~morethan~1,type(*[creature;planeswalker;manacost<=6]|mybattlefield)~morethan~0}:name(Cast with 6 snow mana and destroy planeswalkers) name(Cast with 6 snow mana and destroy planeswalkers) notaTarget(*[creature;planeswalker;manacost<=6]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot && activate castcard(alternative) auto=ifnot paid(alternative) then if type(*[creature;planeswalker;manacost<=0]|mybattlefield)~morethan~0 then choice name(Destroy all creatures) name(Destroy all creatures) target(*[creature;planeswalker;manacost<=0]|mybattlefield) transforms((,newability[all(other creature) destroy])) oneshot auto=ifnot paid(alternative) then if type(*[creature;planeswalker;manacost<=0]|mybattlefield)~morethan~0 then choice name(Destroy all planeswalkers) name(Destroy all planeswalkers) target(*[creature;planeswalker;manacost<=0]|mybattlefield) transforms((,newability[all(other planeswalker) destroy])) oneshot auto=ifnot paid(alternative) then if type(*[creature;planeswalker;manacost<=0]|mybattlefield)~equalto~0 then choice name(Destroy all creatures) name(Destroy all creatures) name(Destroy all creatures) all(creature) destroy auto=ifnot paid(alternative) then if type(*[creature;planeswalker;manacost<=0]|mybattlefield)~equalto~0 then choice name(Destroy all planeswalkers) name(Destroy all planeswalkers) name(Destroy all planeswalkers) all(planeswalker) destroy -text=Choose one -- Destroy all creatures. -- Destroy all planeswalkers. -- Then return a creature or planeswalker card with converted mana cost X or less from your graveyard to the battlefield, where X is the amount of {S}i} spent to cast this spell. ({S}i} is mana from a snow source.) +text=Choose one -- Destroy all creatures. -- Destroy all planeswalkers. -- Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S}i} spent to cast this spell. ({S}i} is mana from a snow source.) mana={4}{B}{B} type=Snow Sorcery [/card] @@ -7253,10 +11191,21 @@ power=3 toughness=3 [/card] [card] +name=Bloodboil Sorcerer +auto=_INITIATIVE_CONTROLLER_ +auto={1}{R}{S(*[artifact;creature]|myBattlefield)}:name(Goad a creature) target(creature|battlefield) _GOAD_ +text=When Bloodboil Sorcerer enters, you take the initiative. -- Crown of Madness - {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={3}{R} +type=Creature +subtype=Human Shaman +power=3 +toughness=3 +[/card] +[card] name=Bloodborn Scoundrels auto=target(opponent) life:-2 -auto=life:2 -text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life. +auto=life:2 controller +text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters, target opponent loses 2 life and you gain 2 life. mana={5}{B} type=Creature subtype=Vampire Rogue @@ -7264,6 +11213,18 @@ power=4 toughness=4 [/card] [card] +name=Bloodbraid Challenger +abilities=haste +autostack=if casted(this) then cascade:plibrarycount +retrace={3}{R}{G}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape) +text=Cascade -- Haste -- Escape-{3}{R}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={3}{R}{G} +type=Creature +subtype=Elf Berserker +power=4 +toughness=3 +[/card] +[card] name=Bloodbraid Marauder abilities=cantblock autostack=if delirium then if casted(this) then cascade:plibrarycount @@ -7279,15 +11240,15 @@ name=Bloodchief's Thirst kicker={2}{B} auto=if paid(kicker) then destroy target(*[creature;planeswalker]) auto=ifnot paid(kicker) then destroy target(*[creature;planeswalker;manacost<=2]) -text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Destroy target creature or planeswalker with converted mana cost 2 or less. If this spell was kicked, instead destroy target creature or planeswalker. +text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker. mana={B} type=Sorcery [/card] [card] name=Bloodcrazed Paladin abilities=flash -auto=foreach(creature[fresh]|mygraveyard) counter(1/1,1) -text=Flash -- Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn. +auto=counter(1/1,bothalldeadcreature) +text=Flash -- Bloodcrazed Paladin enters with a +1/+1 counter on it for each creature that died this turn. mana={1}{B} type=Creature subtype=Vampire Knight @@ -7298,8 +11259,8 @@ toughness=1 name=Bloodcrazed Socialite abilities=menace auto=token(Blood) -auto=@combat(attacking) source(this):may name(Sacrifice blood) target(blood|mybattlefield) sacrifice && all(this) 2/2 ueot -text=Menace -- When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. +auto=_ATTACKING_may name(Sacrifice blood) notaTarget(blood|mybattlefield) sacrifice && all(this) 2/2 ueot +text=Menace -- When Bloodcrazed Socialite enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. mana={3}{B} type=Creature subtype=Vampire @@ -7307,6 +11268,18 @@ power=3 toughness=3 [/card] [card] +name=Bloodfeather Phoenix +abilities=flying,cantblock +autograveyard=@damagefoeof(player) from(*[instant;sorcery]|mystack):pay[[{R}]] moveto(myBattlefield) +autograveyard=@movedTo(this|battlefield) from(mygraveyard):transforms((,haste)) ueot +text=Flying -- Bloodfeather Phoenix can't block. -- Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn. +mana={1}{R} +type=Creature +subtype=Phoenix +power=2 +toughness=2 +[/card] +[card] name=Bloodforged Battle-Axe auto=teach(creature) 2/0 auto=teach(creature) @combatdamaged(player) from(mytgt):clone all(this) @@ -7338,8 +11311,9 @@ type=Instant [card] name=Bloodline Necromancer abilities=lifelink -auto=may target(creature[vampire;wizard]|mygraveyard) moveTo(mybattlefield) -text=Lifelink -- When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield. +auto=may name(return Vampire) target(vampire[creature]|mygraveyard) moveTo(mybattlefield) +auto=may name(return Wizard) target(wizard[creature]|mygraveyard) moveTo(mybattlefield) +text=Lifelink -- When Bloodline Necromancer enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield. mana={4}{B} type=Creature subtype=Vampire Wizard @@ -7350,7 +11324,7 @@ toughness=2 name=Bloodline Pretender abilities=changeling auto=chooseatype transforms((,newability[@movedto(creature[chosentype]|mybattlefield):counter(1/1)])) forever chooseend -text=Changeling (This card is every creature type.) -- As Bloodline Pretender enters the battlefield, choose a creature type. -- Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender. +text=Changeling (This card is every creature type.) -- As Bloodline Pretender enters, choose a creature type. -- Whenever another creature of the chosen type enters under your control, put a +1/+1 counter on Bloodline Pretender. mana={3} type=Artifact Creature subtype=Shapeshifter @@ -7369,7 +11343,7 @@ toughness=1 [/card] [card] name=Bloodmist Infiltrator -auto=_ATTACKING_may name(Sacrifice other creature) target(other creature|mybattlefield) sacrifice and!( all(this) transforms((,newability[unblockable])) ueot )! +auto=_ATTACKING_may name(sacrifice another creature) transforms((,newability[sacrifice notaTarget(other creature|myBattlefield)],unblockable)) ueot text=Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. mana={2}{B} type=Creature @@ -7383,7 +11357,7 @@ auto=if type(*[wolf;werewolf]|myBattlefield)~morethan~1 then choice name(Another auto=choice name(Next wolf or werewolf will fight) counter(0/0.1.AlphaEffect) notrg auto=@movedto(other *[wolf;werewolf]|mybattlefield) restriction{compare(hascntalphaeffect)~morethan~0}:name(Fights opponent creature) all(trigger[to]) name(Fights opponent creature) transforms((,newability[name(Fights opponent creature) target(creature|opponentbattlefield) dynamicability])) oneshot auto=@movedto(other *[wolf;werewolf]|mybattlefield) restriction{compare(hascntalphaeffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.AlphaEffect) -text=When Bloodrage Alpha enters the battlefield, choose one -- Another target Wolf or Werewolf you control fights target creature you don't control. -- When you cast your next Wolf or Werewolf spell, it gains "When this creature enters the battlefield, it fights up to one target creature you don't control." +text=When Bloodrage Alpha enters, choose one -- Another target Wolf or Werewolf you control fights target creature you don't control. -- When you cast your next Wolf or Werewolf spell, it gains "When this creature enters, it fights up to one target creature you don't control." mana={3}{R} type=Creature subtype=Wolf @@ -7392,8 +11366,8 @@ toughness=3 [/card] [card] name=Bloodrage Brawler -auto=reject notatarget(*|myhand) -text=When Bloodrage Brawler enters the battlefield, discard a card. +auto=reject notaTarget(*|myhand) +text=When Bloodrage Brawler enters, discard a card. mana={1}{R} type=Creature subtype=Minotaur Warrior @@ -7401,8 +11375,21 @@ power=4 toughness=3 [/card] [card] +name=Bloodroot Apothecary +abilities=poisontwotoxic +auto=_TREASURE_ +auto=target(opponent) _TREASURE_ targetedplayer +auto=@sacrificed(*[-creature;token]|opponentbattlefield):alterpoison:2 opponent +text=Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.) -- When Bloodroot Apothecary enters, you and target opponent each create a Treasure token. -- Whenever an opponent sacrifices a noncreature token, that player gets two poison counters. +mana={2}{G} +type=Creature +subtype=Squirrel Druid +power=3 +toughness=3 +[/card] +[card] name=Bloodsky Berserker -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:transforms((,newability[counter(1/1.2)],newability[menace])) ueot +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:transforms((,newability[counter(1/1.2)],menace)) ueot text=Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.) mana={1}{B} type=Creature @@ -7412,7 +11399,7 @@ toughness=1 [/card] [card] name=Bloodsoaked Altar -auto={T}{L:2}{D(*|myhand){S(creature|mybattlefield)}:token(Demon,Creature Demon,5/5,black,flying) +auto={T}{L:2}{D(*|myhand)}{S(creature|mybattlefield)}:token(Demon,Creature Demon,5/5,black,flying) asSorcery text={T}, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate this ability only any time you could cast a sorcery. mana={4}{B}{B} type=Artifact @@ -7420,7 +11407,7 @@ type=Artifact [card] name=Bloodsoaked Reveler backside=Restless Bloodseeker -auto=@each my endofturn restriction{compare(lifegain)~morethan~0}:name(Create Blood) token(Blood) +auto=@each my end restriction{compare(lifegain)~morethan~0}:name(Create Blood) token(Blood) auto={4}{B}:name(Opponent looses 2 life) life:-2 opponent && life:2 controller text=At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {4}{B}: Each opponent loses 2 life and you gain 2 life. // Restless Bloodseeker color=black @@ -7431,7 +11418,7 @@ toughness=3 [/card] [card] name=Bloodstone Goblin -auto=@movedto(*[kicked>=1]|mystack):transforms((,newability[1/1],newability[menace])) ueot +auto=@movedto(*[kicked>=1]|mystack):transforms((,newability[1/1],menace)) ueot text=Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) mana={1}{R} type=Creature @@ -7443,7 +11430,7 @@ toughness=2 name=Bloodsworn Knight backside=Bloodsworn Squire anyzone=type:creature:mygraveyard/type:creature:mygraveyard cdaactive -auto={1}{B}{D(*|myhand)}:name(Tap and indestructible) transforms((,newability[tap],newability[indestructible])) ueot +auto={1}{B}{D(*|myhand)}:name(Tap and indestructible) transforms((,newability[tap],indestructible)) ueot text=Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard. -- {1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) // Bloodsworn Squire color=black type=Creature @@ -7456,7 +11443,7 @@ name=Bloodsworn Squire backside=Bloodsworn Knight restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto={1}{B}{D(*|myhand)}:name(Tap and indestructible) transforms((,newability[tap],newability[indestructible],newability[if type(creature|mygraveyard)~morethan~3 then flip(backside)])) ueot +auto={1}{B}{D(*|myhand)}:name(Tap and indestructible) transforms((,newability[tap],indestructible,newability[if type(creature|mygraveyard)~morethan~3 then flip(backside)])) ueot text={1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say "destroy" don't destroy it.) // Bloodsworn Knight mana={3}{B} type=Creature @@ -7487,7 +11474,7 @@ type=Artifact name=Bloodthirsty Adversary abilities=haste auto=choice name(Don't add any counter) donothing -auto=choice name(Add 1 counter) ability$!may name(Pay to add 1 counter) pay({2}{R}) name(Pay to add 1 counter) all(mysource) name(Pay to add 1 counter) transforms((,newability[counter(1/1.1)],newability[name(Exile 1 card) target(*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller +auto=choice name(Add 1 counter) ability$!may name(Pay to add 1 counter) pay({2}{R}) name(Pay to add 1 counter) all(mysource) name(Pay to add 1 counter) transforms((,newability[counter(1/1)],newability[name(Exile 1 card) target(*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller auto=choice name(Add 2 counters) ability$!may name(Pay to add 2 counters) pay({4}{R}{R}) name(Pay to add 2 counters) all(mysource) name(Pay to add 2 counters) transforms((,newability[counter(1/1.2)],newability[name(Exile 2 cards) target(<2>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller auto=choice name(Add 3 counters) ability$!may name(Pay to add 3 counters) pay({6}{R}{R}{R}) name(Pay to add 3 counters) all(mysource) name(Pay to add 3 counters) transforms((,newability[counter(1/1.3)],newability[name(Exile 3 cards) target(<3>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller auto=choice name(Add 4 counters) ability$!may name(Pay to add 4 counters) pay({8}{R}{R}{R}{R}) name(Pay to add 4 counters) all(mysource) name(Pay to add 4 counters) transforms((,newability[counter(1/1.4)],newability[name(Exile 4 cards) target(<4>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller @@ -7507,7 +11494,7 @@ auto=choice name(Add 17 counters) ability$!may name(Pay to add 17 counters) pay( auto=choice name(Add 18 counters) ability$!may name(Pay to add 18 counters) pay({36}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 18 counters) all(mysource) name(Pay to add 18 counters) transforms((,newability[counter(1/1.18)],newability[name(Exile 18 cards) target(<18>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller auto=choice name(Add 19 counters) ability$!may name(Pay to add 19 counters) pay({38}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 19 counters) all(mysource) name(Pay to add 19 counters) transforms((,newability[counter(1/1.19)],newability[name(Exile 19 cards) target(<19>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller auto=choice name(Add 20 counters) ability$!may name(Pay to add 20 counters) pay({40}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 20 counters) all(mysource) name(Pay to add 20 counters) transforms((,newability[counter(1/1.20)],newability[name(Exile 20 cards) target(<20>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller -text=Haste -- When Bloodthirsty Adversary enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs. +text=Haste -- When Bloodthirsty Adversary enters, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs. type=Creature subtype=Vampire mana={1}{R} @@ -7517,7 +11504,7 @@ toughness=2 [card] name=Bloodthirsty Aerialist abilities=flying -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) text=Flying -- Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist. mana={1}{B}{B} type=Creature @@ -7526,10 +11513,31 @@ power=2 toughness=3 [/card] [card] +name=Bloodthirsty Conqueror +abilities=deathtouch,flying +auto=@lifelostfoeof(player):life:thatmuch controller +text=Flying, deathtouch -- Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.) +mana={3}{B}{B} +type=Creature +subtype=Vampire Knight +power=5 +toughness=5 +[/card] +[card] +name=Bloodthorn Flail +auto=teach(creature) 2/1 +auto={3}:equip +auto={D(*|myhand)}:equip +text=Equipped creature gets +2/+1. -- Equip-Pay {3} or discard a card. +mana={B} +type=Artifact +subtype=Equipment +[/card] +[card] name=Bloodtithe Collector abilities=flying auto=if compare(oplifelost)~morethan~0 then ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent -text=Flying -- When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. +text=Flying -- When Bloodtithe Collector enters, if an opponent lost life this turn, each opponent discards a card. mana={4}{B} type=Creature subtype=Vampire Noble @@ -7540,7 +11548,7 @@ toughness=4 name=Bloodtithe Harvester auto=token(Blood) auto={T}{S}:name(Creature gets -X/-X) target(creature) -twicetype:blood:mybattlefield/-twicetype:blood:mybattlefield ueot asSorcery -text=When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. +text=When Bloodtithe Harvester enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. mana={B}{R} type=Creature subtype=Vampire @@ -7563,7 +11571,7 @@ toughness=2 name=Bloodvial Purveyor abilities=flying,trample auto=@movedto(*|opponentstack):name(Create Blood) token(Blood) opponent -auto=@combat(attacking) source(this):name(Increase power) type:blood:opponentbattlefield/0 ueot +auto=_ATTACKING_name(Increase power) type:blood:opponentbattlefield/0 ueot text=Flying, trample -- Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. mana={2}{B}{B} type=Creature @@ -7576,7 +11584,7 @@ name=Bloodwater Entity abilities=flying,prowess auto=may moveto(mylibrary) target(instant,sorcery|mygraveyard) auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library. +text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bloodwater Entity enters, you may put target instant or sorcery card from your graveyard on top of your library. mana={1}{U}{R} type=Creature subtype=Elemental @@ -7586,7 +11594,7 @@ toughness=2 [card] name=Bloody Betrayal target=creature -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],newability[haste])) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! auto=token(Blood) text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") mana={2}{R} @@ -7595,7 +11603,7 @@ type=Sorcery [card] name=Bloom Hulk auto=_PROLIFERATE_ -text=When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=When Bloom Hulk enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={3}{G} type=Creature subtype=Plant Elemental @@ -7603,6 +11611,28 @@ power=4 toughness=4 [/card] [card] +name=Blooming Blast +other={1}{R} name(Gift a Treasure) +auto=if paid(alternative) then _TREASURE_ opponent +target=creature +auto=damage:2 +auto=if paid(alternative) then damage:3 targetController +text=Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Blooming Blast deals 2 damage to target creature. If the gift was promised, Blooming Blast also deals 3 damage to that creature's controller. +mana={1}{R} +type=Instant +[/card] +[card] +name=Bloomwielder Dryads +auto=_WARD2_ +auto=@each my end:name(Put 1/1 counter) target(creature|myBattlefield) counter(1/1) +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- At the beginning of your end step, put a +1/+1 counter on target creature you control. +color=green,white +type=Creature +subtype=Dryad +power=3 +toughness=3 +[/card] +[card] name=Blossom Dryad auto={T}:untap target(land) text={T}: Untap target land. @@ -7613,6 +11643,18 @@ power=2 toughness=2 [/card] [card] +name=Blossom Prancer +abilities=reach +aicode=activate transforms((,newability[if type(creature[zpos<=5]|mylibrary)~morethan~0 then target(creature[zpos<=5]|mylibrary) moveto(hand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(creature[zpos<=5]|mylibrary)~equalto~0 then life:4 controller],newability[if type(creature[zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot +auto=name(Look top 5 cards) reveal:5 optionone name(Get creature or enchantment) target(*[creature;enchantment]|reveal) bottomoflibrary and!( becomes(tobeblo) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobeblo|mylibrary) transforms((,newability[choice name(Put in hand) moveto(hand)],newability[choice name(Don't put in hand) life:4 controller])) ueot afterrevealedend revealend +text=Reach -- When Blossom Prancer enters, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life. +mana={3}{G}{G} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] name=Blossom-Clad Werewolf abilities=nightbound backside=Weaver of Blossoms @@ -7631,7 +11673,7 @@ toughness=4 [/card] [card] name=Blossoming Bogbeast -auto=_ATTACKING_life:2 controller && all(creature|mybattlefield) transforms((,newability[lifegain/lifegain],newability[trample])) ueot +auto=_ATTACKING_life:2 controller && all(creature|mybattlefield) transforms((,newability[lifegain/lifegain],trample)) ueot text=Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn. mana={4}{G} type=Creature @@ -7650,6 +11692,75 @@ mana={W} type=Instant [/card] [card] +name=Blot Out +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~0 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=0]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~1 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=1]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~2 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=2]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~3 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=3]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~4 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=4]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~5 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=5]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~6 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=6]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~7 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=7]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~8 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=8]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~9 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=9]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~10 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=10]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~11 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=11]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~12 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=12]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~13 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=13]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~14 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=14]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~15 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=15]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~16 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=16]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~17 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=17]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~18 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=18]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~19 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost=19]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~equalto~0 then if compare(convertedcost:highest:creature:opponentbattlefield)~morethan~19 then name(Exile a creature) ability$!name(Exile a creature) name(Exile a creature) target(creature[manacost>=20]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~0 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=0]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~1 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=1]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~2 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=2]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~3 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=3]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~4 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=4]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~5 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=5]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~6 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=6]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~7 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=7]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~8 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=8]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~9 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=9]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~10 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=10]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~11 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=11]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~12 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=12]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~13 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=13]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~14 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=14]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~15 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=15]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~16 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=16]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~17 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=17]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~18 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=18]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~equalto~19 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost=19]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:planeswalker:opponentbattlefield)~morethan~19 then name(Exile a planeswalker) ability$!name(Exile a planeswalker) name(Exile a planeswalker) target(planeswalker[manacost>=20]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~0 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=0]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=0]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~1 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=1]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=1]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~2 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=2]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=2]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~3 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=3]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=3]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~4 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=4]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=4]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~5 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=5]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=5]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~6 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=6]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=6]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~7 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=7]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=7]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~8 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=8]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=8]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~9 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=9]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=9]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~10 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=10]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=10]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~11 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=11]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=11]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~12 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=12]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=12]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~13 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=13]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=13]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~14 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=14]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=14]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~15 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=15]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=15]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~16 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=16]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=16]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~17 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=17]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=17]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~18 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=18]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=18]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~equalto~19 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=19]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=19]|mybattlefield) moveto(myexile)!$ opponent +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(planeswalker|opponentbattlefield)~morethan~0 then if compare(convertedcost:highest:*[creature;planeswalker]:opponentbattlefield)~morethan~19 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) ability$!name(Exile creature or planeswalker) choice name(Exile creature) target(creature[manacost=20]|mybattlefield) moveto(myexile) _ choice name(Exile planeswalker) target(planeswalker[manacost=20]|mybattlefield) moveto(myexile)!$ opponent +text=Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control. +mana={2}{B} +type=Instant +[/card] +[card] name=Blot Out the Sky auto=token(Inkling,Creature Inkling,2/1,white,black,flying)*x and!( tap(noevent) )! auto=this(X>=6) all(*[-creature;-land]|battlefield) destroy @@ -7660,7 +11771,7 @@ type=Sorcery [card] name=Blow Your House Down target=creature -auto=transforms((,newability[cantblock],newability[if cantargetcard(*[wall]|*) then destroy])) ueot +auto=transforms((,cantblock,newability[if cantargetcard(*[wall]|*) then destroy])) ueot text=Up to three target creatures can't block this turn. Destroy any of them that are Walls. mana={2}{R} type=Sorcery @@ -7672,8 +11783,8 @@ auto=if type(creature|opponentbattlefield)~equalto~1 then name(Creature gets -3/ auto=if type(creature|opponentbattlefield)~morethan~1 then name(Creature gets -3/0) name(Creature gets -3/0) target(creature|opponentbattlefield) transforms((,newability[-3/0],newability[counter(0/0.1.DragonEffect)],newability[counter(0/0.1.DragonEffect3)])) uynt auto=@counteradded(0/0.1.DragonEffect3) from(creature|opponentbattlefield) once:if cantargetcard(*[fresh]|*) then may name(Creature gets -2/0) name(Creature gets -2/0) target(creature[-counter{0/0.1.DragonEffect}]|opponentbattlefield) transforms((,newability[-2/0],newability[counter(0/0.1.DragonEffect)],newability[counter(0/0.1.DragonEffect2)])) uynt auto=@counteradded(0/0.1.DragonEffect2) from(creature|opponentbattlefield) once:if cantargetcard(*[fresh]|*) then may name(Creature gets -1/0) name(Creature gets -1/0) target(creature[-counter{0/0.1.DragonEffect}]|opponentbattlefield) transforms((,newability[-1/0],newability[all(creature|mybattlefield) removeallcounters(0/0.1.DragonEffect)],newability[all(creature|mybattlefield) removeallcounters(0/0.1.DragonEffect3)],newability[all(creature|mybattlefield) removeallcounters(0/0.1.DragonEffect2)])) uynt -auto=@each endofturn:if cantargetcard(*[fresh]|*) then all(creature[counter{0/0.1.DragonEffect}]|opponentbattlefield) transforms((,newability[removeallcounters(0/0.1.DragonEffect)],newability[removeallcounters(0/0.1.DragonEffect3)],newability[removeallcounters(0/0.1.DragonEffect2)])) forever -text=Flying -- Lightning Breath - When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. +auto=@each end:if cantargetcard(*[fresh]|*) then all(creature[counter{0/0.1.DragonEffect}]|opponentbattlefield) transforms((,newability[removeallcounters(0/0.1.DragonEffect)],newability[removeallcounters(0/0.1.DragonEffect3)],newability[removeallcounters(0/0.1.DragonEffect2)])) forever +text=Flying -- Lightning Breath - When Blue Dragon enters, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. mana={5}{U}{U} type=Creature subtype=Dragon @@ -7681,9 +11792,27 @@ power=5 toughness=5 [/card] [card] +name=Blue Sun's Twilight +target=creature[manacost<=prex] +auto=moveTo(mybattlefield) +auto=this(X>=5) clone +text=Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature. +mana={X}{U}{U} +type=Sorcery +[/card] +[card] +name=Blur +target=creature|myBattlefield +auto=moveto(exile) and!(moveto(ownerBattlefield))! +auto=draw:1 +text=Exile target creature you control, then return that card to the battlefield under its owner's control. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] name=Blur of Blades target=creature -auto=counter(-1/-1,1) +auto=counter(-1/-1) auto=damage:2 targetcontroller text=Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller. mana={1}{R} @@ -7691,7 +11820,7 @@ type=Instant [/card] [card] name=Boar -auto=@movedto(this|ownergraveyard) from(battlefield):token(Food) +auto=_DIES__FOOD_ text=When this creature dies, create a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") type=Creature subtype=Boar @@ -7708,7 +11837,7 @@ type=Sorcery [card] name=Boarded Window auto=lord(creature[attacking]|opponentbattlefield) -1/0 -auto=@each my endofturn restriction{compare(pdcount)~morethan~3}:name(Exile) moveto(exile) +auto=@each end restriction{compare(pdcount)~morethan~3}:name(Exile) moveto(exile) all(this) text=Creatures attacking you get -1/-0. -- At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window. mana={3} type=Artifact @@ -7725,6 +11854,29 @@ power=6 toughness=3 [/card] [card] +name=Body Dropper +auto=@sacrificed(creature|mybattlefield):counter(1/1) +auto={B}{R}{S(other creature|mybattlefield)}:menace ueot +text=Whenever you sacrifice another creature, put a +1/+1 counter on Body Dropper. -- {B}{R}, Sacrifice another creature: Body Dropper gains menace until end of turn. (It can't be blocked except by two or more creatures.) +mana={B}{R} +type=Creature +subtype=Devil Warrior +power=2 +toughness=2 +[/card] +[card] +name=Body Launderer +abilities=deathtouch +auto=@movedTo(other creature[-token]|graveyard) from(mybattlefield):_CONNIVES_ +auto=_DIES_target(other *[-rogue;creature;power<=p]|myGraveyard) moveTo(mybattlefield) +text=Deathtouch -- Whenever another nontoken creature you control dies, Body Launderer connives. -- When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield. +mana={2}{B}{B} +type=Creature +subtype=Ogre Rogue +power=3 +toughness=3 +[/card] +[card] name=Body of Knowledge abilities=nomaxhand anyzone=type:*:myhand/type:*:myhand cdaactive @@ -7744,6 +11896,17 @@ mana={G}{G}{G}{U}{U}{U} type=Sorcery [/card] [card] +name=Bog Badger +kicker={B} +auto=if paid(kicker) then all(creature|myBattlefield) menace ueot +text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Bog Badger enters, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +mana={2}{G} +type=Creature +subtype=Badger +power=3 +toughness=3 +[/card] +[card] name=Bog Naughty abilities=flying auto={3}{B}{S(food|myBattlefield)}:target(creature) -3/-3 ueot @@ -7767,8 +11930,8 @@ toughness=2 [card] name=Bogardan Hellkite abilities=flash,flying -auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller -text=Flash -- Flying -- When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets. +auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller +text=Flash -- Flying -- When Bogardan Hellkite enters, it deals 5 damage divided as you choose among any number of targets. mana={6}{R}{R} type=Creature subtype=Dragon @@ -7776,6 +11939,26 @@ power=5 toughness=5 [/card] [card] +name=Boggart Bog +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{B} +text=As Boggart Bog enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {B}. +type=Land +[/card] +[card] +name=Boggart Trawler +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Boggart Bog) name(Boggart Bog) flip(Boggart Bog) forcetype(land) +auto=target(player) ability$! moveTo(exile) all(*|mygraveyard) !$ targetedplayer +text=When Boggart Trawler enters, exile target player's graveyard. +mana={2}{B} +type=Creature +subtype=Goblin +power=3 +toughness=1 +[/card] +[card] name=Bogstomper mana={4}{B}{B} type=Creature @@ -7784,11 +11967,33 @@ power=6 toughness=5 [/card] [card] +name=Boilerbilges Ripper +auto=may notaTarget(other *[enchantment;creature]|mybattlefield) sacrifice and!( damage:2 target(anytarget) )! +text=When Boilerbilges Ripper enters, you may sacrifice another creature or enchantment. When you do, Boilerbilges Ripper deals 2 damage to any target. +mana={4}{R} +type=Creature +subtype=Human Assassin +power=4 +toughness=4 +[/card] +[card] +name=Bola Slinger +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[_ATTACKING_tap target(*[artifact;creature]|opponentBattlefield)] )) ueot +auto=_ATTACKING_tap target(artifact,creature|opponentBattlefield) +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, tap target artifact or creature an opponent controls. +mana={3}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=2 +[/card] +[card] name=Bolas's Citadel abilities=showfromtoplibrary,canplaylandlibrarytop auto=this(variable{type:*[-land;zpos=1]:mylibrary}>0) {0}:name(Pay life and play from top) name(Pay life and play from top) all(*[-land;zpos=1]|mylibrary) transforms((,newability[activate castcard(normal)],newability[life:-manacost controller])) forever auto=this(variable{type:*[-land]:mybattlefield}>9) {T}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}{S(*[-land]|myBattlefield)}:name(Sacrifice 10 permanent) name(Sacrifice 10 permanent) life:-10 opponent -text=You may look at the top card of your library any time. -- You may play the top card of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost. -- {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life. +text=You may look at the top card of your library any time. -- You may play the top card of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. -- {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life. mana={3}{B}{B}{B} type=Legendary Artifact [/card] @@ -7854,8 +12059,21 @@ power=2 toughness=2 [/card] [card] +name=Bolrac-Clan Basher +abilities=double strike,trample +facedown={3} +autofacedown=_WARD2_ +autofacedown={3}{R}{R}:morph +text=Double strike, trample -- Disguise {3}{R}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +mana={4}{R}{R} +type=Creature +subtype=Cyclops Warrior +power=3 +toughness=2 +[/card] +[card] name=Bolrac-Clan Crusher -auto={T}{C(1/1,-1),creature|mybattlefield}:damage:2 target(player,creature,planeswalker) +auto={T}{C(1/1,-1),creature|mybattlefield}:damage:2 target(anytarget) text={T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target. mana={3}{R}{G} type=Creature @@ -7877,7 +12095,7 @@ type=Instant [card] name=Bolt Hound abilities=haste -auto=@combat(attakcing) source(this):all(other creature|myBattlefield) 1/0 ueot +auto=_ATTACKING_all(other creature|myBattlefield) 1/0 ueot text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn. mana={2}{R} type=Creature @@ -7886,10 +12104,17 @@ power=2 toughness=2 [/card] [card] +name=Boltwave +auto=damage:3 all(opponent) +text=Boltwave deals 3 damage to each opponent. +mana={R} +type=Sorcery +[/card] +[card] name=Bomat Courier abilities=haste -auto=@combat(attacking) source(this):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0,1,BomatExiled) )! -auto={R}{S}:name(Return all exiled cards) discard:phandcount && transforms((,newability[all(*[counter{0/0.1.BomatExiled}]|myexile) moveto(ownerhand)])) oneshot +auto=_ATTACKING_name(Exile top card) all(*[zpos=1]|mylibrary) hiddenmoveto(myexile) and!( counter(0/0,1,BomatExiled) )! +auto={R}{S}:name(Return all exiled cards) discard:phandcount && transforms((,newability[all(*[counter{0/0.1.BomatExiled}]|myexile) moveto(hand)])) oneshot text=Haste -- Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) -- {R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands. mana={1} type=Artifact Creature @@ -7898,6 +12123,15 @@ power=1 toughness=1 [/card] [card] +name=Bombadil's Song +target=creature|myBattlefield +auto=transforms((,newability[1/1],hexproof)) ueot +auto=ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells of abilities your opponents control.) +mana={1}{G} +type=Instant +[/card] +[card] name=Bombard target=creature auto=damage:4 @@ -7923,7 +12157,7 @@ type=Sorcery [/card] [card] name=Bond of Flourishing -auto=reveal:3 optionone name(Get a card) target(*[-instant;-sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=reveal:3 optionone name(Get a card) target(*[-instant;-sorcery]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto=life:3 text=Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life. mana={1}{G} @@ -7931,19 +12165,18 @@ type=Sorcery [/card] [card] name=Bond of Insight -auto=deplete:4 -auto=deplete:4 opponent -auto=target(*[instant;sorcery]|mygraveyard) moveto(ownerhand) +auto=all(player) deplete:4 +auto=target(*[instant;sorcery]|mygraveyard) moveto(hand) auto=moveto(exile) -text=Each player puts the top four cards of their library into their graveyard. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight. +text=Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight. mana={3}{U} type=Sorcery [/card] [card] name=Bond of Passion target=creature -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -auto=damage:2 target(creature,player) +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=damage:2 target(anytarget) text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target. mana={4}{R}{R} type=Sorcery @@ -7957,6 +12190,19 @@ mana={4}{B} type=Sorcery [/card] [card] +name=Bonded Herdbeast +backside=Plated Kilnbeast +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={4}{p(R)}:flip(backside) asSorcery +text={4}{R/P}: Transform Bonded Herdbeast. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) +mana={4}{G} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] name=Bonded Horncrest auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap @@ -7974,7 +12220,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -auto={4}{T}:if type(artifact[Bonder's Ornament]|myBattlefield) then draw:1 controller && if type(artifact[Bonder's Ornament]|opponentBattlefield) then draw:1 controller +auto={4}{T}:name(Draw) if type(Bonder's Ornament|myBattlefield)~morethan~0 then draw:1 controller && if type(artifact[Bonder's Ornament]|opponentBattlefield)~morethan~0 then draw:1 opponent text={T}: Add one mana of any color. -- {4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card. mana={3} type=Artifact @@ -7989,7 +12235,7 @@ type=Land [card] name=Bone Dragon abilities=flying -auto={3}{B}{B}:moveto(exile) notatarget(<7>*|mygraveyard):moveto(myBattlefield) && tap +auto={3}{B}{B}:moveto(exile) notaTarget(<7>*|mygraveyard):moveto(myBattlefield) && tap text=Flying -- {3}{B}{B}, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped. mana={3}{B}{B} type=Creature @@ -7999,7 +12245,7 @@ toughness=4 [/card] [card] name=Bone Miser -auto=@discarded(creature|myhand):token(Zombie,Creature Zombie,2/2,black) +auto=@discarded(creature|myhand):_ZOMBIETOKEN_ auto=@discarded(land|myhand):add{B}{B} auto=@discarded(*[-land;-creature]|myhand):draw:1 text=Whenever you discard a creature card, create a 2/2 black Zombie creature token. -- Whenever you discard a land card, add {B}{B}. -- Whenever you discard a noncreature, nonland card, draw a card. @@ -8024,7 +12270,7 @@ toughness=2 name=Bone Pit Brute abilities=menace auto=target(creature) 4/0 ueot -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn. +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Bone Pit Brute enters, target creature gets +4/+0 until end of turn. mana={4}{R}{R} type=Creature subtype=Cyclops @@ -8034,7 +12280,7 @@ toughness=5 [card] name=Bone Shards target=creature,planeswalker -other={B}{D(*|myHand)} name(Discard a card) +other={B}{D(other *|myHand)} name(Discard a card) otherrestriction=type(*|myhand)~morethan~0 restriction=type(creature|myBattlefield)~morethan~0 auto=destroy @@ -8043,9 +12289,29 @@ mana={B}{S(creature|myBattlefield)} type=Sorcery [/card] [card] +name=Bonebind Orator +autograveyard={3}{B}{E}:target(other creature|mygraveyard) moveto(hand) +text={3}{B}, Exile Bonebind Orator from your graveyard: Return another target creature card from your graveyard to your hand. +mana={1}{B} +type=Creature +subtype=Squirrel Warlock Bard +power=2 +toughness=2 +[/card] +[card] +name=Bonecaller Cleric +auto={3}{B}{S}:target(creature|mygraveyard) moveTo(mybattlefield) asSorcery +text={3}{B}, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. +mana={1}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] name=Boneclad Necromancer -auto=may moveTo(Exile) target(creature|graveyard) && create(zombie:creature zombie:2/2:black) -text=When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token. +auto=may moveTo(Exile) target(creature|graveyard) && _ZOMBIETOKEN_ +text=When Boneclad Necromancer enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token. mana={3}{B}{B} type=Creature subtype=Human Wizard @@ -8058,8 +12324,8 @@ abilities=adventure,asflash restriction=can play creature other={1}{R} name(Adventure) #MISSING: damage can't be prevented -auto=if paid(alternative) then name(Deals 2 damage) name(Deals 2 damage) damage:2 target(player,creature,planeswalker) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then name(Deals 2 damage) name(Deals 2 damage) damage:2 target(anytarget) +auto=if paid(alternative) then _ADVENTURE_ auto=@targeted(this) from(*|opponentzones):name(Deals 2 damage) damage:2 opponent auto=@targeted(this) from(*|myzones):name(Deals 2 damage) damage:2 controller text=Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. // Damage can't be prevented this turn. Stomp deals 2 damage to any target. @@ -8070,6 +12336,18 @@ power=4 toughness=3 [/card] [card] +name=Bonepicker Skirge +abilities=flying +auto=this(variable{opponentpoisoncount}>2) deathtouch +auto=this(variable{opponentpoisoncount}>2) lifelink +text=Flying -- Corrupted - As long as an opponent has three or more poison counters, Bonepicker Skirge has deathtouch and lifelink. +mana={2}{B} +type=Creature +subtype=Phyrexian Imp +power=2 +toughness=2 +[/card] +[card] name=Boneyard Aberration auto=exiledeath auto=@movedto(this|myexile):name(Conjure Reassembling Skeleton) transforms((,newability[name(Conjure Reassembling Skeleton) conjure cards(Reassembling Skeleton) zone(mygraveyard)],newability[name(Conjure Reassembling Skeleton) conjure cards(Reassembling Skeleton) zone(mygraveyard)],newability[name(Conjure Reassembling Skeleton) conjure cards(Reassembling Skeleton) zone(mygraveyard)])) oneshot @@ -8081,20 +12359,33 @@ power=3 toughness=3 [/card] [card] +name=Boneyard Desecrator +abilities=menace +auto={1}{B}{S(other Assassin,Mercenary,Pirate,Rogue,Warlock|mybattlefield)}:name(sacrifice an outlaw) counter(1/1) && _TREASURE_ restriction{type(other creature|mybattlefield)~morethan~0} +auto={1}{B}{S(other creature[-Assassin;-Mercenary;-Pirate;-Rogue;-Warlock]|mybattlefield)}:counter(1/1) restriction{type(other creature|mybattlefield)~morethan~0} +text=Menace -- {1}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) +mana={3}{B} +type=Creature +subtype=Zombie Mercenary +power=3 +toughness=4 +[/card] +[card] name=Boneyard Lurker abilities=mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={2}{BG}{BG} name(Mutate) -auto=transforms((,newability[@mutated(this):moveto(myhand) target(*|mygraveyard)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Return to hand) target(*[-instant&-sorcery]|mygraveyard) moveto(hand) +auto=@mutated(mytgt):name(Return to hand) target(*[-instant&-sorcery]|mygraveyard) moveto(hand) text=Mutate {2}{BG}{BG} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, return target permanent card from your graveyard to your hand. mana={2}{B}{G} type=Creature @@ -8105,7 +12396,7 @@ toughness=4 [card] name=Boneyard Mycodrax anyzone=type:creature:myGraveyard/type:creature:myGraveyard cdaactive -autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,type:creature:myGraveyard) target(creature) asSorcery +autograveyard={4}{B}{E}:name(scavenge) counter(1/1,type:creature:myGraveyard) target(creature) asSorcery text=Boneyard Mycodrax's power and toughness are each equal to the number of other creature cards in your graveyard. -- Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={2}{B} type=Creature @@ -8124,7 +12415,7 @@ type=Sorcery [card] name=Boneyard Scourge abilities=flying -autograveyard=@movedto(creature[Dragon]|graveyard) from(myBattlefield):may pay({1}{B}):moveTo(myBattlefield) all(this) +autograveyard=@movedto(other creature[Dragon]|graveyard) from(myBattlefield):pay({1}{B}):moveTo(myBattlefield) all(this) text=Flying -- Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield. mana={2}{B}{B} type=Creature @@ -8138,17 +12429,30 @@ target=player auto=ifnot paid(alternative) then thisforeach(variable{halfpaid}>0) damage:1 && damage:1 all(creature|targetedpersonsbattlefield) auto=if paid(alternative) then thisforeach(X>0) damage:1 && damage:1 all(creature|targetedpersonsbattlefield) autohand={X}{R} restriction{miracle,type(Bonfire of the Damned[fresh]|myhand)~morethan~0}:name(Miracle) target(Bonfire of the Damned[fresh]|myhand) activate name(Miracle) castcard(alternative restricted) -text=Bonfire of the Damned deals X damage to target player and each creature he or she controls. -- Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) +text=Bonfire of the Damned deals X damage to target player and each creature they control. -- Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) mana={X}{X}{R} type=Sorcery [/card] [card] +name=Bonny Pall, Clearcutter +abilities=reach +auto=create(Beau:Legendary Creature Ox:0/0:blue) and!( transforms((,newability[type:land:myBattlefield/type:land:myBattlefield cdaactive])) forever )! +auto=@each my blockers:draw:1 and!(may moveto(myBattlefield) target(land|myGraveyard,myHand))! +text=Reach -- When Bonny Pall, Clearcutter enters, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control." -- Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield. +mana={3}{G}{U}{U} +type=Legendary Creature +subtype=Giant Scout +power=6 +toughness=5 +[/card] +[card] name=Bontu the Glorified -abilities=menace,indestructible,cantattack,cantblock +abilities=menace,indestructible,cantattack,cantpwattack,cantblock aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=@movedto(creature|mygraveyard) from(mybattlefield):-cantattack ueot +auto=@movedto(creature|mygraveyard) from(mybattlefield):-cantpwattack ueot auto=@movedto(creature|mygraveyard) from(mybattlefield):-cantblock ueot -auto={1}{B}{S(other creature|mybattlefield)}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend && life:-1 opponent && life:1 controller +auto={1}{B}{S(other creature|mybattlefield)}:_SCRY1_ && life:-1 opponent && life:1 controller text=Menace, indestructible -- Bontu the Glorified can't attack or block unless a creature died under your control this turn. -- {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life. mana={2}{B} type=Legendary Creature @@ -8175,7 +12479,7 @@ type=Legendary Artifact [card] name=Book Devourer abilities=trample -auto=@combatdamaged(player) from(this):all(*|myhand) transforms((,newability[draw:1],newability[reject])])) +auto=@combatdamaged(player) from(this):may name(discard) all(*|myhand) transforms((,newability[draw:1],newability[reject])) text=Trample -- Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. mana={5}{R} type=Creature @@ -8184,12 +12488,25 @@ power=4 toughness=5 [/card] [card] +name=Book of Mazarbul +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=_AMASSORC1_ +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Amass orcs 2) name(Amass orcs 2) _AMASSORC2_ +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Creatures gain 1/0 and menace) name(Creatures gain 1/0 and menace) all(creature|myBattlefield) transforms((,newability[1/0],menace)) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) -- II - Amass Orcs 2. -- III - Creatures you control get +1/+0 and gain menace until end of turn. +mana={2}{R} +type=Enchantment +subtype=Saga +[/card] +[card] name=Bookwurm abilities=trample auto=life:3 controller auto=draw:1 controller autograveyard={2}{G}:placefromthetop(3) -text=Trample -- When Bookwurm enters the battlefield, you gain 3 life and draw a card. -- {2}{G}: Put Bookwurm from your graveyard into your library third from the top. +text=Trample -- When Bookwurm enters, you gain 3 life and draw a card. -- {2}{G}: Put Bookwurm from your graveyard into your library third from the top. mana={7}{G} type=Creature subtype=Wurm @@ -8209,12 +12526,30 @@ type=Sorcery [card] name=Boon Reflection abilities=lifefaker -auto=@lifeof(player) from(*[-Boon Reflection]):life:thatmuch +auto=@lifeof(player) from(*[-lifefaker]):life:thatmuch text=If you would gain life, you gain twice that much life instead. mana={4}{W} type=Enchantment [/card] [card] +name=Boon of Boseiju +target=creature +auto=convertedcost:highest:*:myBattlefield/convertedcost:highest:*:myBattlefield +auto=untap +text=Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it. +mana={1}{G} +type=Instant +[/card] +[card] +name=Boon of the Spirit Realm +auto=counter(0/0,1,Blessing) +auto=@movedTo(other enchantment|myBattlefield):name(Put blessing counter) counter(0/0,1,Blessing) +auto=thisforeach(counter{0/0.1.Blessing}>0) lord(other creature|mybattlefield) 1/1 +text=Constellation - Whenever Boon of the Spirit Realm or another enchantment enters under your control, put a blessing counter on Boon of the Spirit Realm. -- Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] name=Boon of the Wish-Giver abilities=cycling auto=draw:4 controller @@ -8224,12 +12559,36 @@ mana={4}{U}{U} type=Sorcery [/card] [card] +name=Boon-Bringer Valkyrie +abilities=first strike,flying,lifelink +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],first strike,flying,lifelink)) ueot +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Flying, first strike, lifelink +mana={3}{W}{W} +type=Creature +subtype=Angel Warrior +power=4 +toughness=4 +[/card] +[card] +name=Boosted Sloop +abilities=menace +auto=@each my blockers:_LOOT_ +auto=_CREW1_ +text=Menace -- Whenever you attack, draw a card, then discard a card. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={1}{U}{R} +type=Artifact +subtype=Vehicle +power=3 +toughness=3 +[/card] +[card] name=Boot Nipper auto=this(counter{0/0.1.Deathtouch}>=1) deathtouch auto=this(counter{0/0.1.Lifelink}>=1) lifelink auto=choice name(Deathtouch counter) counter(0/0,1,Deathtouch) auto=choice name(Lifelink counter) counter(0/0,1,Lifelink) -text=Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it. +text=Boot Nipper enters with your choice of a deathtouch counter or a lifelink counter on it. mana={1}{B} type=Creature subtype=Beast @@ -8237,6 +12596,13 @@ power=2 toughness=1 [/card] [card] +name=Bootleggers' Stash +auto=lord(land|myBattlefield) {T}:_TREASURE_ +text=Lands you control have "{T}: Create a Treasure token." +mana={5}{G} +type=Artifact +[/card] +[card] name=Boots of Speed auto={1}:equip auto=teach(creature) 1/0 @@ -8247,13 +12613,25 @@ type=Artifact subtype=Equipment [/card] [card] +name=Borborygmos and Fblthp +auto=name(Draw and discard lands) draw:1 && transforms((,newability[if type(land|myhand)~morethan~0 then choice name(Don't discard any land) name(Don't discard any land) donothing],newability[if type(land|myhand)~morethan~0 then choice name(Discard 1 land) name(Discard 1 land) target(land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:2 )!],newability[if type(land|myhand)~morethan~1 then choice name(Discard 2 lands) name(Discard 2 lands) target(<2>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:4 )!],newability[if type(land|myhand)~morethan~2 then choice name(Discard 3 lands) name(Discard 3 lands) target(<3>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:6 )!],newability[if type(land|myhand)~morethan~3 then choice name(Discard 4 lands) name(Discard 4 lands) target(<4>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:8 )!],newability[if type(land|myhand)~morethan~4 then choice name(Discard 5 lands) name(Discard 5 lands) target(<5>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:10 )!],newability[if type(land|myhand)~morethan~5 then choice name(Discard 6 lands) name(Discard 6 lands) target(<6>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:12 )!],newability[if type(land|myhand)~morethan~6 then choice name(Discard 7 lands) name(Discard 7 lands) target(<7>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:14 )!],newability[if type(land|myhand)~morethan~7 then choice name(Discard 8 lands) name(Discard 8 lands) target(<8>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:16 )!],newability[if type(land|myhand)~morethan~8 then choice name(Discard 9 lands) name(Discard 9 lands) target(<9>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:18 )!],newability[if type(land|myhand)~morethan~9 then choice name(Discard 10 lands) name(Discard 10 lands) target(<10>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:20 )!],newability[if type(land|myhand)~morethan~10 then choice name(Discard 11 lands) name(Discard 11 lands) target(<11>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:22 )!],newability[if type(land|myhand)~morethan~11 then choice name(Discard 12 lands) name(Discard 12 lands) target(<12>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:24 )!],newability[if type(land|myhand)~morethan~12 then choice name(Discard 13 lands) name(Discard 13 lands) target(<13>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:26 )!],newability[if type(land|myhand)~morethan~13 then choice name(Discard 14 lands) name(Discard 14 lands) target(<14>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:28 )!],newability[if type(land|myhand)~morethan~14 then choice name(Discard 15 lands) name(Discard 15 lands) target(<15>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:30 )!],newability[if type(land|myhand)~morethan~15 then choice name(Discard 16 lands) name(Discard 16 lands) target(<16>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:32 )!],newability[if type(land|myhand)~morethan~16 then choice name(Discard 17 lands) name(Discard 17 lands) target(<17>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:34 )!],newability[if type(land|myhand)~morethan~17 then choice name(Discard 18 lands) name(Discard 18 lands) target(<18>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:36 )!],newability[if type(land|myhand)~morethan~18 then choice name(Discard 19 lands) name(Discard 19 lands) target(<19>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:38 )!],newability[if type(land|myhand)~morethan~19 then choice name(Discard 20 lands) name(Discard 20 lands) target(<20>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:40 )!])) oneshot +auto=_ATTACKING_name(Draw and discard lands) draw:1 && transforms((,newability[if type(land|myhand)~morethan~0 then name(Don't discard any land) choice name(Don't discard any land) donothing],newability[if type(land|myhand)~morethan~0 then choice name(Discard 1 land) name(Discard 1 land) target(land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:2 )!],newability[if type(land|myhand)~morethan~1 then choice name(Discard 2 lands) name(Discard 2 lands) target(<2>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:4 )!],newability[if type(land|myhand)~morethan~2 then choice name(Discard 3 lands) name(Discard 3 lands) target(<3>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:6 )!],newability[if type(land|myhand)~morethan~3 then choice name(Discard 4 lands) name(Discard 4 lands) target(<4>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:8 )!],newability[if type(land|myhand)~morethan~4 then choice name(Discard 5 lands) name(Discard 5 lands) target(<5>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:10 )!],newability[if type(land|myhand)~morethan~5 then choice name(Discard 6 lands) name(Discard 6 lands) target(<6>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:12 )!],newability[if type(land|myhand)~morethan~6 then choice name(Discard 7 lands) name(Discard 7 lands) target(<7>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:14 )!],newability[if type(land|myhand)~morethan~7 then choice name(Discard 8 lands) name(Discard 8 lands) target(<8>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:16 )!],newability[if type(land|myhand)~morethan~8 then choice name(Discard 9 lands) name(Discard 9 lands) target(<9>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:18 )!],newability[if type(land|myhand)~morethan~9 then choice name(Discard 10 lands) name(Discard 10 lands) target(<10>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:20 )!],newability[if type(land|myhand)~morethan~10 then choice name(Discard 11 lands) name(Discard 11 lands) target(<11>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:22 )!],newability[if type(land|myhand)~morethan~11 then choice name(Discard 12 lands) name(Discard 12 lands) target(<12>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:24 )!],newability[if type(land|myhand)~morethan~12 then choice name(Discard 13 lands) name(Discard 13 lands) target(<13>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:26 )!],newability[if type(land|myhand)~morethan~13 then choice name(Discard 14 lands) name(Discard 14 lands) target(<14>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:28 )!],newability[if type(land|myhand)~morethan~14 then choice name(Discard 15 lands) name(Discard 15 lands) target(<15>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:30 )!],newability[if type(land|myhand)~morethan~15 then choice name(Discard 16 lands) name(Discard 16 lands) target(<16>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:32 )!],newability[if type(land|myhand)~morethan~16 then choice name(Discard 17 lands) name(Discard 17 lands) target(<17>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:34 )!],newability[if type(land|myhand)~morethan~17 then choice name(Discard 18 lands) name(Discard 18 lands) target(<18>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:36 )!],newability[if type(land|myhand)~morethan~18 then choice name(Discard 19 lands) name(Discard 19 lands) target(<19>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:38 )!],newability[if type(land|myhand)~morethan~19 then choice name(Discard 20 lands) name(Discard 20 lands) target(<20>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:40 )!])) oneshot +auto={1}{U}:name(Put third from top) placefromthetop(3) +text=Whenever Borborygmos and Fblthp enters or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. -- {1}{U}: Put Borborygmos and Fblthp into its owner's library third from the top. +mana={2}{G}{U}{R} +type=Legendary Creature +subtype=Cyclops Homunculus +power=6 +toughness=5 +[/card] +[card] name=Boreal Elemental abilities=flying auto=@targeted(this) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot text=Flying -- Spells your opponents cast that target Boreal Elemental cost {2} more to cast. mana={4}{U} type=Creature -sybtype=Elemental +subtype=Elemental power=3 toughness=4 [/card] @@ -8261,7 +12639,7 @@ toughness=4 name=Boreal Outrider auto=this(variable{mysnowpoolcount}>0) transforms((,newability[@movedto(creature[-colorless]|mybattlefield) restriction{compare(mysnowpoolcount)~equalto~0} once:all(trigger[to]) counter(1/1)])) ueot auto=@movedto(creature[-colorless]|mybattlefield):this(variable{mysnowpoolcount}>0) all(trigger[to]) counter(1/1) -text=Whenever you cast a creature spell, if {S}i} of any of that spell's color was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S}i} is mana from a snow source.) +text=Whenever you cast a creature spell, if {S}i} of any of that spell's color was spent to cast it, that creature enters with an additional +1/+1 counter on it. ({S}i} is mana from a snow source.) mana={2}{G} type=Snow Creature subtype=Elf Warrior @@ -8271,8 +12649,8 @@ toughness=2 [card] name=Boreas Charger abilities=flying -auto=@movedto(this|nonbattlezone) restriction{type(plains|opponentbattlefield)~morethan~type(plains|myBattlefield)}:name(Search plains) target(plains|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[if type(plains|opponentbattlefield)~morethan~type(plains|myBattlefield) then name(Search other plains) name(Search other plains) target(plains|mylibrary) moveto(myhand)])) oneshot )! -text=Flying -- When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference and reveal them. Put one of them onto the battlefield tapped and the rest into your hand. Then shuffle your library. +auto=@movedto(this|nonbattlezone) restriction{type(land|opponentbattlefield)~morethan~type(land|myBattlefield)}:name(Search plains) target(plains|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[if type(land|opponentbattlefield)~morethan~type(land|myBattlefield) then name(Search other plains) name(Search other plains) target(plains|mylibrary) moveto(hand)])) oneshot )! +text=Flying -- When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference and reveal them. Put one of them onto the battlefield tapped and the rest into your hand. Then shuffle. mana={2}{W} type=Creature subtype=Pegasus @@ -8280,9 +12658,50 @@ power=2 toughness=1 [/card] [card] +name=Born to Drive +target=artifact,creature +auto=teach(creature) foreach(*[creature;vehicle]|mybattlefield) 1/1 +autohand={2}{W}{discard}:name(Create 2 pilots) token(Pilot)*2 +text=Enchant artifact or creature -- As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. -- Channel - {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater." +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Borne Upon a Wind +auto=emblem transforms((,newability[lord(*[-land]|mycastingzone) asflash])) ueot +auto=name(Draw a card) draw:1 controller +text=You may cast spells this turn as though they had flash. -- Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Boromir, Gondor's Hope +aicode=activate transforms((,newability[if type(human[zpos<=6]|mylibrary)~morethan~0 then target(human[zpos<=6]|mylibrary) moveto(hand) and!( all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(human[zpos<=6]|mylibrary)~equalto~0 then if type(artifact[zpos<=6]|mylibrary)~morethan~0 then target(artifact[zpos<=6]|mylibrary) moveto(hand) and!( all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(human[zpos<=6]|mylibrary)~equalto~0 then if type(artifact[zpos<=6]|mylibrary)~equalto~0 then all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot +auto=name(Look top 6 cards) reveal:6 optionone name(Get human or artifact) target(*[human;artifact]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=_ATTACKING_ name(Look top 6 cards) reveal:6 optionone name(Get human or artifact) target(*[human;artifact]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Whenever Boromir, Gondor's Hope enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{W}{U} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=4 +[/card] +[card] +name=Boromir, Warden of the Tower +abilities=vigilance +auto=@movedTo(*|opponentstack):name(Counter if no mana spent) all(trigger[to]) name(Counter if no mana spent) transforms((,newability[if compare(totmanaspent)~equalto~0 then name(Counter spell) name(Counter spell) ability$!name(Counter spell) name(Counter spell) target(*|opponentstack) fizzle!$ opponent])) oneshot +auto={0}:name(Sacrifice and give indestructible) sacrifice and!( transforms((,newability[all(creature|mybattlefield) indestructible ueot],newability[ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller])) ueot )! +text=Vigilance -- Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. -- Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you. +mana={2}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] name=Boros Challenger -abilities=mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot +auto=_MENTOR_ auto={2}{R}{W}:1/1 ueot text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- {2}{R}{W}: Boros Challenger gets +1/+1 until end of turn. mana={R}{W} @@ -8337,25 +12756,87 @@ type=Instant [card] name=Borrowed Time auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield. +text=When Borrowed Time enters, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield. mana={2}{W} type=Enchantment [/card] [card] -name=Boseiju, Who Shelters All -auto=tap(noevent) -auto={T}{L:2}:add{1} && target(*|mystack) nofizzle -text=Boseiju, Who Shelters All enters the battlefield tapped. -- {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. +name=Bortuk Bonerattle +auto=if casted(this) then target(creature[manacost<=pbasiclandtypes]|mygraveyard) moveto(myBattlefield) +auto=if casted(this) then target(creature|mygraveyard) moveto(hand) +text=Domain - When Bortuk Bonerattle enters, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand. +mana={4}{B}{G} +type=Legendary Creature +subtype=Troll Shaman +power=4 +toughness=4 +[/card] +[card] +name=Boseiju Reaches Skyward +backside=Branch of Boseiju +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=may name(Search 2 lands) target(forest[basic]|mylibrary) moveto(hand) and!( shuffle )! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) may name(Return land) target(land|mygraveyard) moveto(mylibrary) +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle. -- II - Put up to one target land card from your graveyard on top of your library. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={3}{G} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Boseiju, Who Endures +auto={T}:Add{G} +autohand=this(variable{type:creature[legendary]:mybattlefield}=0) {1}{G}{discard}:name(Destroy artifact or enchantment) name(Destroy artifact or enchantment) destroy target(*[artifact;enchantment]|opponentbattlefield) && ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! !$ opponent +autohand=this(variable{type:creature[legendary]:mybattlefield}=0) {1}{G}{discard}:name(Destroy nonbasic land) name(Destroy nonbasic land) destroy target(land[-basic]|opponentbattlefield) && ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! !$ opponent +autohand=this(variable{type:creature[legendary]:mybattlefield}>=1) {G}{discard}:name(Destroy artifact or enchantment) name(Destroy artifact or enchantment) destroy target(*[artifact;enchantment]|opponentbattlefield) && ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! !$ opponent +autohand=this(variable{type:creature[legendary]:mybattlefield}>=1) {G}{discard}:name(Destroy nonbasic land) name(Destroy nonbasic land) destroy target(land[-basic]|opponentbattlefield) && ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! !$ opponent +text={T}: Add {G}. -- Channel - {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control. type=Legendary Land [/card] [card] name=Bosium Strip -auto={3}{T}:name(Can cast instant or sorcery) target(*[instant;sorcery;zpos=type:*:mygraveyard]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot +auto={3}{T}:name(Can cast instant or sorcery) target(*[instant;sorcery;zpos=type:*:mygraveyard]|mygraveyard) transforms((,newability[canPlayFromGraveyard],newability[gainedexiledeath])) ueot text={3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead. mana={3} type=Artifact [/card] [card] +name=Botanical Brawler +abilities=trample +auto=counter(1/1,2) +auto=lord(other *|mybattlefield) transforms((,newability[@totalcounteradded(1/1) from(this) turnlimited:name(Put 1/1 counter) all(Botanical Brawler|mybattlefield) counter(1/1)])) +text=Trample -- Botanical Brawler enters with two +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler. +mana={G}{W} +type=Creature +subtype=Elemental Warrior +power=0 +toughness=0 +[/card] +[card] +name=Botanical Plaza +auto=tap(noevent) +auto={T}:Add{G} +auto={T}:Add{W} +auto={2}{G}{W}{T}{S}:draw:1 +text=Botanical Plaza enters tapped. -- {T}: Add {G} or {W}. -- {2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a card. +type=Land +[/card] +[card] +name=Bothersome Quasit +abilities=menace +auto=@movedTo(*[-creature]|mystack):name(Goad a creature) target(creature|opponentBattlefield) _GOAD_ +auto=lord(creature[counter{0/0.1.Goaded}]|opponentBattlefield) cantblock +text=Menace -- Goaded creatures your opponents control can't block. -- Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={2}{R} +type=Creature +subtype=Demon +power=3 +toughness=2 +[/card] +[card] name=Bottle Golems abilities=trample auto=_DIES_name(Gain life) life:power controller @@ -8370,40 +12851,71 @@ toughness=3 name=Bottled Cloister auto=@each opponent upkeep:all(*|myhand) moveto(ownerexile) and!( counter(0/0,1,BottledExiled) )! auto=@each my upkeep:draw:1 controller -auto=@each my upkeep:all(*[counter{0/0.1.BottledExiled}]|myexile) moveto(myhand) +auto=@each my upkeep:all(*[counter{0/0.1.BottledExiled}]|myexile) moveto(hand) text=At the beginning of each opponent's upkeep, exile all cards from your hand face down. -- At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card. mana={4} type=Artifact [/card] [card] +name=Boulderbranch Golem +other={3}{G} name(prototype) +auto=if paid(alternative) then becomes(,3/3,green) +auto=life:power +text=Prototype {3}{G} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- When Boulderbranch Golem enters, you gain life equal to its power. +mana={7} +type=Artifact Creature +subtype=Golem +power=6 +toughness=5 +[/card] +[card] name=Boulderloft Pathway auto={T}:add{W} text={T}: Add {W}. // Branchloft Pathway type=Land [/card] [card] +name=Bounce Off +target=creature,Vehicle +auto=moveTo(hand) +text=Return target creature or Vehicle to its owner's hand. +mana={U} +type=Instant +[/card] +[card] name=Bound // Determined other={G}{U} name(Determined) auto=if paid(alternative) then draw:1 controller auto=if paid(alternative) then all(*|myzones) transforms((,newability[lord(*|mystack) nofizzle])) ueot -auto=ifnot paid(alternative) then name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) transforms((,newability[sacrifice],newability[may name(Return cards) target(*|mygraveyard) moveto(myhand)])) oneshot -text=Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. // Other spells you control can't be countered by spells or abilities this turn. -- Draw a card. +auto=ifnot paid(alternative) then name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) transforms((,newability[sacrifice],newability[may name(Return cards) target(*|mygraveyard) moveto(hand)])) oneshot +text=Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. // Other spells you control can't be countered this turn. -- Draw a card. mana={3}{B}{G} type=Instant [/card] [card] name=Bound in Gold -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=cantattack auto=cantpwattack auto=cantblock -auto=noactivatedability +auto=cantcrew +auto=onlymanaability text=Enchant permanent -- Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities. mana={2}{W} type=Enchantment subtype=Aura [/card] [card] +name=Boundary Lands Ranger +auto=@each my combatbegins:if type(creature[power>=4]|mybattlefield)~morethan~0 then may _DISCARD&DRAW_ +text=At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. +mana={1}{R} +type=Creature +subtype=Human Ranger +power=2 +toughness=2 +[/card] +[card] name=Bounding Wolf abilities=flash,reach text=Flash -- Reach @@ -8414,11 +12926,21 @@ power=3 toughness=2 [/card] [card] +name=Bountiful Landscape +auto={T}:Add{C} +auto={1}{T}{S}:name(search Forest) target(Forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Island) target(Island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Mountain) target(Mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +autohand=__CYCLING__({G}{U}{R}) +text={T}: Add {C}. -- {T}, Sacrifice Bountiful Landscape: Search your library for a basic Forest, Island, or Mountain card, put it onto the battlefield tapped, then shuffle. -- Cycling {G}{U}{R} ({G}{U}{R}, Discard this card: Draw a card.) +type=Land +[/card] +[card] name=Bountiful Promenade auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} -text=Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {W}. +text=Bountiful Promenade enters tapped unless you have two or more opponents. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -8444,10 +12966,10 @@ type=Instant [/card] [card] name=Bounty of Skemfar -aicode=activate all(*[-land;-elf;zpos<=6]|mylibrary) moveto(mygraveyard) && target(elf[zpos<=6]|mylibrary) moveto(myhand) && target(land[zpos<=6]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! -auto=if type(land[zpos<=6]|mylibrary)~morethan~0 then if type(elf[zpos<=6]|mylibrary)~morethan~0 then name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Get land) target(land|reveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo name(Get elf) target(elf|reveal) moveto(myhand) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +aicode=activate all(*[-land;-elf;zpos<=6]|mylibrary) moveto(mygraveyard) && target(elf[zpos<=6]|mylibrary) moveto(hand) && target(land[zpos<=6]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! +auto=if type(land[zpos<=6]|mylibrary)~morethan~0 then if type(elf[zpos<=6]|mylibrary)~morethan~0 then name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Get land) target(land|reveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo name(Get elf) target(elf|reveal) moveto(hand) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=if type(elf[zpos<=6]|mylibrary)~equalto~0 then name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Get land) target(land|reveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo name(Put back) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto=if type(land[zpos<=6]|mylibrary)~equalto~0 then name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Get elf) target(elf|reveal) moveto(myhand) optiononeend optiontwo name(Put back) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=if type(land[zpos<=6]|mylibrary)~equalto~0 then name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Get elf) target(elf|reveal) moveto(hand) optiononeend optiontwo name(Put back) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend text=Reveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into your hand. Put the rest on the bottom of your library in a random order. mana={2}{G} type=Sorcery @@ -8479,14 +13001,23 @@ type=Instant [/card] [card] name=Bounty of the Luxa -auto=@each my firstmain:if type(this[counter(flood)])~morethan~0 ability$!thisforeach(counter{0/0,1,flood}) counter(0/0,-1,flood) && add{1}{G}{U}!$ controller else ability$!counter(0/0,1,flood) && draw:1 controller!$ controller -text=At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {1}{G}{U} to your mana pool. +auto=@each my firstmain restriction{compare(hascntflood)~equalto~0}:name(Put counter and draw) name(Put counter and draw) counter(0/0,1,flood) && draw:1 controller +auto=@each my firstmain restriction{compare(hascntflood)~morethan~0}:name(Remove all counters and add mana) name(Remove all counters and add mana) removeallcounters(0/0,1,flood) && add{1}{G}{U} controller +text=At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {1}{G}{U}. mana={2}{G}{U} type=Enchantment [/card] [card] +name=Bovine Intervention +target=artifact,creature +auto=destroy && create(Ox:creature Ox:2/2:white) targetController +text=Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token. +mana={1}{W} +type=Instant +[/card] +[card] name=Box of Free-Range Goblins -auto=rolld6 6 winability token(Goblin,Creature Goblin,1/1,red)*lastrollresult winabilityend loseability token(Goblin,Creature Goblin,1/1,red)*lastrollresult loseabilityend rolld6end +auto=rolld6 6 winability _GOBLINTOKEN_*lastrollresult winabilityend loseability _GOBLINTOKEN_*lastrollresult loseabilityend rolld6end text=Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result. mana={4}{R}{R} type=Sorcery @@ -8494,8 +13025,8 @@ type=Sorcery [card] name=Brackish Trudge auto=tap(noevent) -autograveyard={1}{B} restriction{compare(lifegain)~morethan~0}:name(Return to hand) moveto(myhand) -text=Brackish Trudge enters the battlefield tapped. -- {1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn. +autograveyard={1}{B} restriction{compare(lifegain)~morethan~0}:name(Return to hand) moveto(hand) +text=Brackish Trudge enters tapped. -- {1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn. mana={2}{B} type=Creature subtype=Fungus Beast @@ -8525,11 +13056,25 @@ toughness=2 [card] name=Brain Pry auto=chooseanameopp transforms((,newability[if type(*[lastnamechosen]|opponenthand)~morethan~0 then name(Discard card) name(Discard card) target(*[lastnamechosen]|opponenthand) reject],newability[if type(*[lastnamechosen]|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponentHand) )!],newability[if type(*[lastnamechosen]|opponenthand)~equalto~0 then name(Draw a card) name(Draw a card) draw:1 controller])) forever chooseend nonland -text=Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card. +text=Name a nonland card. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card. mana={1}{B} type=Sorcery [/card] [card] +name=Brainstealer Dragon +abilities=flying +auto=@movedto(*[-land]|mybattlefield) from(opponentzones):name(Opponent looses life) all(trigger[to]) transforms((,newability[life:-manacost opponent])) oneshot +auto=@movedto(*[-land;counter{0/0.1.BrainExiled}]|mybattlefield):name(Opponent looses life) all(trigger[to]) transforms((,newability[life:-manacost opponent])) oneshot +auto=@each my end:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(opponentexile) and!( counter(0/0.1.BrainExiled) )! +auto={0}:name(Cast exiled card) target(*[counter{0/0.1.BrainExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[counter(0/0.1.BrainExiled)],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.BrainExiled)])) ueot )! +text=Flying -- At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. -- Whenever a nonland permanent an opponent owns enters under your control, they lose life equal to its mana value. +mana={5}{B}{B} +type=Creature +subtype=Dragon Horror +power=6 +toughness=6 +[/card] +[card] name=Brainstone auto={2}{T}{S}:draw:3 && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) forever text={2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order. @@ -8537,13 +13082,21 @@ mana={1} type=Artifact [/card] [card] +name=Brainsurge +auto=draw:4 +auto=moveTo(myLibrary) target(<2>*|myhand) +text=Draw four cards, then put two cards from your hand on top of your library in any order. +mana={2}{U} +type=Instant +[/card] +[card] name=Brallin, Skyshark Rider abilities=hiddenface,partner partner=Shabraz, the Skyshark auto=_PARTNER_ -auto=@discarded(*|myHand):all(this) counter(1/1,1) && damage:1 opponent +auto=@discarded(*|myHand):all(this) counter(1/1) && damage:1 opponent auto={R}:target(creature[Shark]) trample ueot -text=Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. -- {R}: Target Shark gains trample until end of turn. +text=Partner with Shabraz, the Skyshark (When this creature enters, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. -- {R}: Target Shark gains trample until end of turn. mana={3}{R} type=Legendary Creature subtype=Human Shaman @@ -8555,7 +13108,7 @@ name=Bramble Armor auto={4}:equip auto=teach(creature) 2/1 auto=name(Attach to creature) rehook target(creature|mybattlefield) -text=When Bramble Armor enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+1. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +text=When Bramble Armor enters, attach it to target creature you control. -- Equipped creature gets +2/+1. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{G} type=Artifact subtype=Equipment @@ -8564,7 +13117,7 @@ subtype=Equipment name=Bramble Sovereign auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{1}{G}]] clone auto=@movedto(creature[-token]|opponentbattlefield):all(trigger[to]) pay[[{1}{G}]] clone and!( moveTo(opponentBattlefield) )! -text=Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. +text=Whenever another nontoken creature enters, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. mana={2}{G}{G} type=Creature subtype=Dryad @@ -8576,7 +13129,7 @@ name=Bramble Wurm abilities=reach,trample auto=life:5 controller autograveyard={2}{G}{E}:name(Exile and gain life) life:5 controller -text=Reach, trample -- When Bramble Wurm enters the battlefield, you gain 5 life. -- {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. +text=Reach, trample -- When Bramble Wurm enters, you gain 5 life. -- {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. mana={6}{G} type=Creature subtype=Wurm @@ -8594,6 +13147,16 @@ power=2 toughness=2 [/card] [card] +name=Brambleguard Captain +auto=@each my combatbegins:target(creature|myBattlefield) power/0 ueot +text=At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is Brambleguard Captain's power. +mana={3}{R} +type=Creature +subtype=Mouse Soldier +power=2 +toughness=3 +[/card] +[card] name=Brambleweft Behemoth abilities=trample text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) @@ -8604,18 +13167,37 @@ power=6 toughness=6 [/card] [card] +name=Branch of Boseiju +abilities=reach +auto=foreach(land|myBattlefield) 1/1 +text=Reach -- Branch of Boseiju gets +1/+1 for each land you control. +color=green +type=Enchantment Creature +subtype=Plant +power=0 +toughness=0 +[/card] +[card] +name=Branchblight Stalker +abilities=poisontwotoxic +text=Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) +mana={1}{G} +type=Creature +subtype=Phyrexian Elf Scout +power=3 +toughness=1 +[/card] +[card] name=Branching Bolt -target=creature -other={1}{R}{R} name(Both) -auto=if paid(alternative) then damage:3 && damage:3 target(creature[flying]) -auto=ifnot paid(alternative) then transforms((,newability[choice name(Damage Non-Flying) damage:3],newability[choice name(Damage Flying) target(creature[flying] damage:3])) +auto=ability$!may name() name(damage to creature with flying) target(creature[flying]) damage:3 !$ controller +auto=ability$!may name() name(damage to creature without flying) target(creature[-flying]) damage:3 !$ controller text=Choose one or both Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying. mana={1}{R}{G} type=Instant [/card] [card] name=Branching Evolution -auto=@counteradded(1/1) from(creature):counter(1/1) all(trigger[from]) +auto=@counteradded(1/1) from(creature|mybattlefield):target(creature[counter{1/1}]|Battlefield) counter(1/1) notrg text=If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. mana={2}{G} type=Enchantment @@ -8630,9 +13212,19 @@ text={T}: Add {G}. // Boulderloft Pathway type=Land [/card] [card] +name=Brandywine Farmer +auto=name(Create food) _FOOD_ +text=When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={2}{G} +type=Creature +subtype=Halfling Peasant +power=1 +toughness=1 +[/card] +[card] name=Brash Taunter abilities=indestructible -auto=_ENRAGE_damage:thatmuch opponent +auto=_ENRAGE_damage:thatmuch target(opponent) auto={2}{R}{T}:transforms((,newability[target(other creature|battlefield) dynamicability])) oneshot text=Indestructible -- Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. -- {2}{R}, {T}: Brash Taunter fights another target creature. mana={4}{R} @@ -8643,7 +13235,7 @@ toughness=1 [/card] [card] name=Brass's Bounty -auto=name(Create treasures) token(Treasure Sur)*type:land:myBattlefield +auto=name(Create treasures) _TREASURE_*type:land:myBattlefield text=For each land you control, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={6}{R} type=Sorcery @@ -8656,9 +13248,19 @@ mana={1}{W} type=Enchantment [/card] [card] +name=Brave-Kin Duo +auto={1}{T}:target(creature) 1/1 ueot asSorcery +text={1}, {T}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery. +mana={W} +type=Creature +subtype=Rabbit Mouse +power=1 +toughness=1 +[/card] +[card] name=Brawl-Bash Ogre abilities=menace -auto=_ATTACKING_may {S(other creature|mybattlefield)} 2/2 ueot +auto=_ATTACKING_may name(sacrifice) transforms((,newability[sacrifice notaTarget(other creature|myBattlefield)],newability[2/2])) ueot text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn. mana={2}{B}{R} type=Creature @@ -8667,11 +13269,21 @@ power=3 toughness=3 [/card] [card] +name=Brazen Blademaster +auto=@combat(attacking) source(this) restriction{type(artifact|myBattlefield)~morethan~1}:2/1 ueot +text=Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn. +mana={2}{R} +type=Creature +subtype=Orc Pirate +power=2 +toughness=3 +[/card] +[card] name=Brazen Borrower // Petty Theft abilities=flying,cloud,flash,adventure,asflash other={1}{U} name(Adventure) -auto=if paid(alternative) then name(Return to hand) name(Return to hand) target(*[-land]|opponentbattlefield) moveTo(ownerHand) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then name(Return to hand) name(Return to hand) target(*[-land]|opponentbattlefield) moveTo(hand) +auto=if paid(alternative) then _ADVENTURE_ text=Flash -- Flying -- Brazen Borrower can block only creatures with flying. // Return target nonland permanent an opponent controls to its owner's hand. mana={1}{U}{U} type=Creature @@ -8682,9 +13294,9 @@ toughness=1 [card] name=Brazen Buccaneers abilities=haste -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend limit:1 -text=Haste -- When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=Haste -- When Brazen Buccaneers enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={3}{R} type=Creature subtype=Human Pirate @@ -8692,6 +13304,27 @@ power=2 toughness=2 [/card] [card] +name=Brazen Cannonade +auto=lord(creature[attacking]|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):name(Brazen deal damage) all(Brazen Cannonade|mybattlefield) counter(0/0.1.BrazenEffect)])) +auto=@totalcounteradded(0/0.1.BrazenEffect):name(Brazen deal damage) damage:2 opponent +auto=@totalcounteradded(0/0.1.BrazenEffect):name(Effect Ends) removeallcounters(0/0.1.BrazenEffect) +auto=@each my secondmain restriction{raid}:name(Exile top card) _IMPULSEUENT_ +text=Whenever an attacking creature you control dies, Brazen Cannonade deals 2 damage to each opponent. -- Raid - At the beginning of your second main phase, if you attacked with a creature this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Brazen Collector +abilities=first strike +auto=_ATTACKING_add{R} doesntempty +text=First strike -- Whenever Brazen Collector attacks, add {R}. Until end of turn, you don't lose this mana as steps and phases end. +mana={1}{R} +type=Creature +subtype=Raccoon Rogue +power=2 +toughness=1 +[/card] +[card] name=Brazen Dwarf auto=@dierolled(*|mybattlefield) from(controller):name(Deal damage) damage:1 opponent text=Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent. @@ -8703,8 +13336,8 @@ toughness=3 [/card] [card] name=Brazen Freebooter -auto=token(Treasure Sur) -text=When Brazen Freebooter enters the battlefield, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") +auto=_TREASURE_ +text=When Brazen Freebooter enters, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={3}{R} type=Creature subtype=Human Pirate @@ -8712,6 +13345,35 @@ power=3 toughness=3 [/card] [card] +name=Brazen Upstart +abilities=vigilance +auto=_DIES_name(Look top 5 cards) reveal:5 optionone name(Get a creature) target(creature|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +text=Vigilance -- When Brazen Upstart dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={R}{G}{W} +type=Creature +subtype=Elf Shaman +power=4 +toughness=2 +[/card] +[card] +name=Breach the Multiverse +auto=all(player) deplete:10 +auto=ability$! choice all(creature|myBattlefield) transforms((Phyrexian)) forever !$ controller +auto=ability$! target(creature,planeswalker|myGraveyard) moveTo(myBattlefield) !$ controller +auto=ability$! target(creature,planeswalker|opponentGraveyard) moveTo(myBattlefield) !$ controller +text=Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] +name=Break Down the Door +auto=choice moveTo(exile) target(artifact,enchantment) +auto=choice _MANIFEST_DREAD_ +text=Choose one - -- - Exile target artifact. -- - Exile target enchantment. -- - Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={2}{G} +type=Instant +[/card] +[card] name=Break Expectations auto=choice name(Target opponent) target(*[manacost>=2]|opponenthand) moveto(opponentexile) and!( transforms((,newability[choice name(Colossal Plow) conjure cards(Colossal Plow) zone(myhand)],newability[choice name(Millstone) conjure cards(Millstone) zone(myhand)],newability[choice name(Whirlermaker) conjure cards(Whirlermaker) zone(myhand)],newability[choice name(Magistrate's Scepter) conjure cards(Magistrate's Scepter) zone(myhand)],newability[choice name(Replicating Ring) conjure cards(Replicating Ring) zone(myhand)],newability[choice name(Raiders' Karve) conjure cards(Raiders' Karve) zone(myhand)],newability[choice name(Weapon Rack) conjure cards(Weapon Rack) zone(myhand)],newability[choice name(Relic Amulet) conjure cards(Relic Amulet) zone(myhand)],newability[choice name(Orazca Relic) conjure cards(Orazca Relic) zone(myhand)],newability[choice name(Fifty Feet of Rope) conjure cards(Fifty Feet of Rope) zone(myhand)],newability[choice name(Pyre of Heroes) conjure cards(Pyre of Heroes) zone(myhand)],newability[choice name(Treasure Chest) conjure cards(Treasure Chest) zone(myhand)],newability[choice name(Leather Armor) conjure cards(Leather Armor) zone(myhand)],newability[choice name(Spiked Pit Trap) conjure cards(Spiked Pit Trap) zone(myhand)],newability[choice name(Gingerbrute) conjure cards(Gingerbrute) zone(myhand)])) oneshot )! auto=choice name(Target yourself) target(*[manacost>=2]|myhand) moveto(myexile) and!( transforms((,newability[choice name(Colossal Plow) conjure cards(Colossal Plow) zone(myhand)],newability[choice name(Millstone) conjure cards(Millstone) zone(myhand)],newability[choice name(Whirlermaker) conjure cards(Whirlermaker) zone(myhand)],newability[choice name(Magistrate's Scepter) conjure cards(Magistrate's Scepter) zone(myhand)],newability[choice name(Replicating Ring) conjure cards(Replicating Ring) zone(myhand)],newability[choice name(Raiders' Karve) conjure cards(Raiders' Karve) zone(myhand)],newability[choice name(Weapon Rack) conjure cards(Weapon Rack) zone(myhand)],newability[choice name(Relic Amulet) conjure cards(Relic Amulet) zone(myhand)],newability[choice name(Orazca Relic) conjure cards(Orazca Relic) zone(myhand)],newability[choice name(Fifty Feet of Rope) conjure cards(Fifty Feet of Rope) zone(myhand)],newability[choice name(Pyre of Heroes) conjure cards(Pyre of Heroes) zone(myhand)],newability[choice name(Treasure Chest) conjure cards(Treasure Chest) zone(myhand)],newability[choice name(Leather Armor) conjure cards(Leather Armor) zone(myhand)],newability[choice name(Spiked Pit Trap) conjure cards(Spiked Pit Trap) zone(myhand)],newability[choice name(Gingerbrute) conjure cards(Gingerbrute) zone(myhand)])) oneshot )! @@ -8742,13 +13404,25 @@ mana={B}{B} type=Sorcery [/card] [card] +name=Breaker of Creation +auto=cantbetargetof(*[white;blue;black;red;green]) +autostack=if casted(this) then life:type:*[colorless]:myBattlefield controller +auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice) notaTarget(<2>*|mybattlefield) sacrifice!$ opponent +text=When you cast this spell, you gain 1 life for each colorless permanent you control. -- Hexproof from each color -- Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) +mana={6}{C}{C} +type=Creature +subtype=Eldrazi +power=8 +toughness=4 +[/card] +[card] name=Breaking // Entering abilities=hasnokicker other={4}{B}{R} name(Entering) kicker={4}{B}{R} name(Fuse) -auto=if paid(alternative) then ability$!name(Put in play) name(Put in play) target(creature|graveyard) moveTo(mybattlefield) and!( transforms((,newability[haste])) ueot )! !$ controller +auto=if paid(alternative) then ability$!name(Put in play) name(Put in play) target(creature|graveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! !$ controller auto=ifnot paid(alternative) then ability$!name(Choose one) choice name(Opponent mills 8 cards) deplete:8 opponent _ choice name(You mill 8 cards) deplete:8 controller !$ controller -auto=if paid(kicker) then ability$!name(Put in play) name(Put in play) target(creature|graveyard) moveTo(mybattlefield) and!( transforms((,newability[haste])) ueot )! !$ controller +auto=if paid(kicker) then ability$!name(Put in play) name(Put in play) target(creature|graveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! !$ controller text=Target player puts the top eight cards of their library into their graveyard. -- Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.) mana={U}{B} type=Sorcery @@ -8773,6 +13447,15 @@ mana={2}{U}{U} type=Sorcery [/card] [card] +name=Breaking of the Fellowship +restriction=type(creature|opponentBattlefield)~morethan~1 +auto=transforms((,newability[dynamicability target(other creature|myBattlefield)])) ueot +auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Breakneck Berserker abilities=haste text=Haste @@ -8783,6 +13466,13 @@ power=3 toughness=2 [/card] [card] +name=Breath Weapon +auto=all(creature[-dragon]) damage:2 +text=Breath Weapon deals 2 damage to each non-Dragon creature. +mana={2}{R} +type=Instant +[/card] +[card] name=Breath of Fire target=creature auto=damage:2 @@ -8799,10 +13489,19 @@ mana={3}{U} type=Enchantment [/card] [card] +name=Breathe Your Last +target=creature,planeswalker +auto=destroy +auto=dynamicability +text=Destroy target creature or planeswalker. You gain 1 life for each of its colors. +mana={1}{B}{B} +type=Instant +[/card] +[card] name=Breathkeeper Seraph abilities=soulbond,flying auto=soulbond transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Return on battlefield) transforms((,newability[@each my upkeep:may name(Return on battlefield) moveto(ownerbattlefield) and!( tap(noevent) )!])) forever])) -text=Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." +text=Flying, soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." mana={4}{W}{W} type=Creature subtype=Angel @@ -8813,7 +13512,9 @@ toughness=4 name=Breathless Knight abilities=flying,lifelink auto=if gravecast then counter(1/1) -text=Flying, lifelink -- Whenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight. +auto=@movedTo(creature|myBattlefield) from(myGraveyard):counter(1/1) +auto=@movedTo(creature|myStack) from(myGraveyard):counter(1/1) +text=Flying, lifelink -- Whenever Breathless Knight or another creature enters under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight. mana={1}{W}{B} type=Creature subtype=Spirit Knight @@ -8824,14 +13525,14 @@ toughness=2 name=Breathstealer's Crypt auto=@drawof(player):name(Check drawn card) transforms((,newability[name(Pay or discard) all(creature[zpos=type:*:myhand]|myhand) transforms((,newability[choice name(Discard creature) reject],newability[choice name(Pay 3 life) life:-3 controller])) oneshot])) oneshot auto=@drawfoeof(player):name(Check drawn card) transforms((,newability[name(Pay or discard) all(creature[zpos=type:*:opponenthand]|opponenthand) transforms((,newability[choice name(Discard creature) reject],newability[choice name(Pay 3 life) life:-3 controller])) oneshot])) oneshot -text=If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life. +text=If a player would draw a card, instead they draw a card and reveals it. If it's a creature card, that player discards it unless they pay 3 life. mana={2}{U}{B} type=Enchantment [/card] [card] name=Breeches, Brazen Plunderer abilities=menace,partner -auto=@combatdamagefoeof(player) from(*[pirate]|myBattlefield):all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )! +auto=@combatdamagefoeof(player) from(*[pirate]|myBattlefield) turnlimited:all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot )! text=Menace -- Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. -- Partner (You can have two commanders if both have partner.) mana={3}{R} type=Legendary Creature @@ -8850,19 +13551,31 @@ power=1 toughness=3 [/card] [card] +name=Brenard, Ginger Sculptor +auto=lord(*[food;golem]|myBattlefield) 2/2 +auto=lord(*[food;golem]|myBattlefield) trample +auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):may name(Exile and copy) all(trigger[to]) moveto(myexile) and!( clone and!( transforms((,newability[becomes(Food Golem artifact)],newability[{2}{T}{S}:life:3])) )! )! +text=Each creature you control that's a Food or a Golem gets +2/+2 and has trample. -- Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has "{2}, {T}, Sacrifice this artifact: You gain 3 life." +mana={1}{G}{W}{U} +type=Legendary Creature +subtype=Human Artificer +power=3 +toughness=3 +[/card] +[card] name=Bretagard Stronghold auto=tap(noevent) auto={T}:add{G} -auto={G}{W}{W}{T}{S}:name(Put 1/1 counter) target(creature|mybattlefield) transforms((,newability[counter(1/1)],newability[vigilance],newability[lifelink])) ueot asSorcery -text=Bretagard Stronghold enters the battlefield tapped. -- {T}: Add {G}. -- {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate this ability only any time you could cast a sorcery. +auto={G}{W}{W}{T}{S}:name(Put 1/1 counter) target(creature|mybattlefield) transforms((,newability[counter(1/1)],vigilance,lifelink)) ueot asSorcery +text=Bretagard Stronghold enters tapped. -- {T}: Add {G}. -- {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] name=Breya's Apprentice -auto=token(Thopter,Artifact Creature Thopter,1/1,flying) -auto={T}{S(artifact|myBattlefield)}:name(Exile top card) emblem transforms((,newability[all(*[zpos=1]|myLibrary) moveto(exile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )!],newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent +auto=_THOPTERTOKEN_ +auto={T}{S(artifact|myBattlefield)}:name(Exile top card) all(*[zpos=1]|myLibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! auto={T}{S(artifact|myBattlefield)}:name(Creature gets 2/0) target(creature) 2/0 ueot -text=When Breya's Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice an artifact: Choose one -- Exile the top card of your library. Until the end of your next turn, you may play that card. -- Target creature gets +2/+0 until end of turn. +text=When Breya's Apprentice enters, create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice an artifact: Choose one -- Exile the top card of your library. Until the end of your next turn, you may play that card. -- Target creature gets +2/+0 until end of turn. mana={2}{R} type=Artifact Creature subtype=Human Artificer @@ -8870,6 +13583,29 @@ power=2 toughness=3 [/card] [card] +name=Bria, Riptide Rogue +auto=@movedto(*[-creature]|mystack):1/1 ueot +auto=lord(other creature|myBattlefield) transforms((,newability[@movedto(*[-creature]|mystack):1/1 ueot])) +auto=@movedTo(*[-creature]|mystack):target(creature|myBattlefield) unblockable +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) -- Whenever you cast a noncreature spell, target creature you control can't be blocked this turn. +mana={2}{U}{R} +type=Legendary Creature +subtype=Otter Rogue +power=3 +toughness=3 +[/card] +[card] +name=Briar Hydra +abilities=trample +auto=@combatdamaged(player) from(this):counter(1/1,pbasiclandtypes) target(creature|myBattlefield) +text=Trample -- Domain - Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control. +mana={5}{G} +type=Creature +subtype=Plant Hydra +power=6 +toughness=6 +[/card] +[card] name=Briarblade Adept auto=_ATTACKING_target(creature|opponentbattlefield) -1/-1 ueot autograveyard={3}{B}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery @@ -8882,10 +13618,10 @@ toughness=4 [/card] [card] name=Briarbridge Patrol -auto=@damaged(creature) from(this):name(Investigate) token(Clue) +auto=@damaged(creature) from(this):name(Investigate) _CLUE_ auto=@sacrificed(clue|myBattlefield):counter(0/0.1.ClueSac) notrg -auto=@each endofturn restriction{compare(hascntcluesac)~morethan~2}:name(Put creature in play) name(Put creature in play) target(creature|myhand) moveto(myBattlefield) -auto=@each endofturn:removeallcounters(0/0.1.ClueSac) +auto=@each end restriction{compare(hascntcluesac)~morethan~2}:name(Put creature in play) name(Put creature in play) target(creature|myhand) moveto(myBattlefield) +auto=@each end:removeallcounters(0/0.1.ClueSac) text=Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield. mana={3}{G} type=Creature @@ -8897,8 +13633,8 @@ toughness=3 name=Briarbridge Tracker abilities=vigilance auto=aslongas(*[token]|mybattlefield) 2/0 >0 -auto=token(Clue) -text=Vigilance -- When Briarbridge Tracker enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- As long as you control a token, Briarbridge Tracker gets +2/+0. +auto=_CLUE_ +text=Vigilance -- When Briarbridge Tracker enters, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- As long as you control a token, Briarbridge Tracker gets +2/+0. type=Creature subtype=Human Scout mana={2}{G} @@ -8918,6 +13654,19 @@ type=Artifact subtype=Equipment [/card] [card] +name=Bridgeworks Battle +backside=Tanglespan Bridgeworks +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Tanglespan Bridgeworks) forcetype(land) +target=creature|myBattlefield +auto=2/2 +auto=may _FIGHT_ +text=Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) +mana={2}{G} +type=Sorcery +[/card] +[card] name=Bright Reprisal target=creature[attacking] auto=destroy @@ -8927,6 +13676,30 @@ mana={4}{W} type=Instant [/card] [card] +name=Brightblade Stoat +abilities=first strike,lifelink +text=First strike, lifelink +mana={1}{W} +type=Creature +subtype=Weasel Soldier +power=2 +toughness=2 +[/card] +[card] +name=Brightcap Badger // Fungus Frolic +abilities=adventure +other={2}{G} name(Adventure) +auto=if paid(alternative) then _SAPROLINGTOKEN_*2 +auto=lord(*[Fungus;Saproling]|mybattlefield) {T}:Add{G} +auto=@each my end:_SAPROLINGTOKEN_ +text=Each Fungus and Saproling you control has "{T}: Add {G}." -- At the beginning of your end step, create a 1/1 green Saproling creature token. +mana={3}{G} +type=Creature +subtype=Badger Druid +power=3 +toughness=4 +[/card] +[card] name=Brightclimb Pathway restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Grimclimb Pathway) @@ -8952,7 +13725,7 @@ type=Sorcery name=Brightling auto={W}:vigilance ueot auto={W}:lifelink ueot -auto={W}:moveTo(ownerHand) +auto={W}:moveTo(hand) auto={1}:1/-1 ueot auto={1}:-1/1 ueot text={W}: Brightling gains vigilance until end of turn. -- {W}: Brightling gains lifelink until end of turn. -- {W}: Return Brightling to its owner's hand. -- {1}: Brightling gets +1/-1 or -1/+1 until end of turn. @@ -8964,8 +13737,10 @@ toughness=3 [/card] [card] name=Brightmare -auto=tap(noevent) target(creature) and!( dynamicability )! -text=When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power. +auto=if type(creature|opponentbattlefield)~morethan~0 then choice name(Tap opponent's creature) name(Tap opponent's creature) target(creature|opponentbattlefield) transforms((,newability[tap],newability[life:power opponent])) oneshot +auto=choice name(Don't tap any creature) donothing +auto=choice name(Tap your creature) target(creature|mybattlefield) transforms((,newability[tap],newability[life:power controller])) oneshot +text=When Brightmare enters, tap up to one target creature. You gain life equal to that creature's power. mana={2}{W} type=Creature subtype=Unicorn @@ -8974,7 +13749,7 @@ toughness=3 [/card] [card] name=Brightwood Tracker -auto={5}{G}{T}:name(look) reveal:4 optionone name(Get a creature card) target(<1>*creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto={5}{G}{T}:name(look) reveal:4 optionone name(Get a creature card) target(creature|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend text={5}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={3}{G} type=Creature @@ -8983,6 +13758,37 @@ power=3 toughness=4 [/card] [card] +name=Brigone, Soldier of Meletis +abilities=vigilance +auto=_HEROIC_counter(1/1) +auto={T}{C(1/1,-1)}:draw:1 +text=Vigilance -- Heroic - Whenever you cast a spell that targets Brigone, Soldier of Meletis, put a +1/+1 counter on Brigone. -- {T}, Remove a +1/+1 counter from Brigone: Draw a card. +mana={1}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Brilliant Restoration +auto=all(*[artifact;enchantment]|mygraveyard) moveTo(battlefield) +text=Return all artifact and enchantment cards from your graveyard to the battlefield. +mana={3}{W}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Brimaz, Blight of Oreskos +auto=@movedTo(creature[artifact]|mystack):name(Incubate X) name(Incubate X) all(trigger[to]) transforms((,newability[name(Incubate X) name(Incubate X) token(Incubator) and!( counter(1/1.manacost) )!])) oneshot +auto=@movedTo(creature[-artifact&phyrexian]|mystack):name(Incubate X) name(Incubate X) all(trigger[to]) transforms((,newability[name(Incubate X) name(Incubate X) token(Incubator) and!( counter(1/1.manacost) )!])) oneshot +auto=@movedTo(phyrexian|graveyard) from(mybattlefield):name(Phyrexian died) transforms((,newability[@each end:name(Proliferate) _PROLIFERATE_])) ueot +text=Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. +mana={2}{W}{B} +type=Legendary Creature +subtype=Phyrexian Cat +power=3 +toughness=4 +[/card] +[card] name=Brimaz, King of Oreskos abilities=vigilance auto=_ATTACKING_token(Cat Soldier,Creature Cat Soldier,1/1,white,vigilance,battleready) controller @@ -8995,11 +13801,20 @@ power=3 toughness=4 [/card] [card] +name=Brimstone Roundup +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:_MERCENARYTOKEN_ +autohand={2}{R}:_PLOT_ +autoexile=_PLOTCAST_ +text=Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={1}{R} +type=Enchantment +[/card] +[card] name=Brimstone Trebuchet text=defender,reach auto={T}:damage:1 opponent auto=@movedto(creature[knight]|mybattlefield):untap -text=Defender, reach -- {T}: Brimstone Trebuchet deals 1 damage to each opponent. -- Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet. +text=Defender, reach -- {T}: Brimstone Trebuchet deals 1 damage to each opponent. -- Whenever a Knight enters under your control, untap Brimstone Trebuchet. mana={2}{R} type=Artifact Creature subtype=Wall @@ -9011,7 +13826,7 @@ name=Brimstone Vandal abilities=menace auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@transformed(*[day;night]|battlefield):name(Damage opponent) damage:1 opponent -text=Menace (This creature can't be blocked except by two or more creatures.) -- If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield. -- Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. +text=Menace (This creature can't be blocked except by two or more creatures.) -- If it's neither day nor night, it becomes day as Brimstone Vandal enters. -- Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. type=Creature subtype=Devil mana={2}{R} @@ -9025,10 +13840,10 @@ abilities=hasdisturb restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) retrace={W}{U} name(Cast with disturb) -auto=name(Create Spirit) token(Spirit,Creature Spirit,1/1,white,flying) -auto=@targeted(this) from(aura|*):name(Create Spirit) token(Spirit,Creature Spirit,1/1,white,flying) +auto=name(Create Spirit) _SPIRITTOKEN_ +auto=@targeted(this) from(aura|*):name(Create Spirit) _SPIRITTOKEN_ autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[@targeted(this) from(aura|*):name(Create Spirit) token(Spirit^Creature Spirit^1/1^white^flying)]))])) forever )! -text=Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. -- Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Brinebound Gift +text=Whenever Brine Comber enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. -- Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Brinebound Gift mana={1}{W}{U} type=Creature subtype=Spirit @@ -9037,7 +13852,7 @@ toughness=1 [/card] [card] name=Brine Giant -anyzone=foreach(enchantment|myBattlefield) changecost(colorless:-1) forcedalive +abilities=affinityenchantments text=This spell costs {1} less to cast for each enchantment you control. mana={6}{U} type=Creature @@ -9059,7 +13874,7 @@ toughness=1 name=Brinebarrow Intruder abilities=flash auto=target(creature|opponentbattlefield) -2/0 ueot -text=Flash -- When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. +text=Flash -- When Brinebarrow Intruder enters, target creature an opponent controls gets -2/-0 until end of turn. mana={U} type=Creature subtype=Human Rogue @@ -9068,8 +13883,8 @@ toughness=2 [/card] [card] name=Brineborn Cutthroat -ability=flash -auto=@movedto(*|stack) from(*|myhand) restriction{opponentturnonly}:counter(1/1,1) +abilities=flash +auto=@movedto(*|stack) from(*|myhand) restriction{opponentturnonly}:counter(1/1) text=Flash (You may cast this spell any time you could cast an instant.) -- Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. mana={1}{U} type=Creature @@ -9082,7 +13897,7 @@ name=Brinebound Gift abilities=exiledeath backside=Brine Comber target=creature -text=Enchant creature -- Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. -- If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. // Brine Comber +text=Enchant creature -- Whenever Brinebound Gift enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. -- If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. // Brine Comber color=white,blue type=Enchantment subtype=Aura @@ -9090,9 +13905,9 @@ subtype=Aura [card] name=Brinelin, the Moon Kraken abilities=partner -auto=moveto(ownerhand) target(*[-land]|battlefield) -auto=@movedto(*[manacost>=6]|mystack):moveto(ownerhand) target(*[-land]|battlefield) -text=When Brinelin, the Moon Kraken enters the battlefield or whenever you cast a spell with converted mana cost 6 or greater, you may return target nonland permanent to its owner's hand. -- Partner (You can have two commanders if both have partner.) +auto=may moveto(hand) target(*[-land]|battlefield) +auto=@movedto(*[manacost>=6]|mystack):moveto(hand) target(*[-land]|battlefield) +text=When Brinelin, the Moon Kraken enters or whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. -- Partner (You can have two commanders if both have partner.) mana={6}{U}{U} type=Legendary Creature subtype=Kraken @@ -9108,6 +13923,14 @@ mana={3}{W} type=Sorcery [/card] [card] +name=Bring the Ending +target=*|stack +auto=transforms((,newability[if compare(mypoisoncount)~lessthan~3 then pay[[{2}]] name(pay 2 mana) donothing?fizzle],newability[if compare(mypoisoncount)~morethan~2 then pay[[{0}]] name(counter spell) fizzle?fizzle])) forever +text=Counter target spell unless its controller pays {2}. -- Corrupted - Counter that spell instead if its controller has three or more poison counters. +mana={1}{U} +type=Instant +[/card] +[card] name=Bring to Trial target=creature[power>=4] auto=moveto(exile) @@ -9116,6 +13939,27 @@ mana={2}{W} type=Sorcery [/card] [card] +name=Bristlepack Sentry +abilities=defender +auto=aslongas(creature[power>=4]|myBattlefield) canattack >0 +text=Defender -- As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender. +mana={1}{G} +type=Creature +subtype=Plant Wolf +power=3 +toughness=3 +[/card] +[card] +name=Bristling Backwoods +auto=tapped +auto=damage:1 target(opponent) +auto={T}:Add{R} +auto={T}:Add{G} +text=Bristling Backwoods enters tapped. -- When Bristling Backwoods enters, it deals 1 damage to target opponent. -- {T}: Add {R} or {G}. +type=Land +subtype=Desert +[/card] +[card] name=Bristling Boar abilities=oneblocker text=Bristling Boar can't be blocked by more than one creature. @@ -9126,6 +13970,17 @@ power=4 toughness=3 [/card] [card] +name=Bristly Bill, Spine Sower +auto=@movedTo(land|myBattlefield):counter(1/1) target(creature) +auto={3}{G}{G}:transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot all(creature|myBattlefield) +text=Landfall - Whenever a land enters under your control, put a +1/+1 counter on target creature. -- {3}{G}{G}: Double the number of +1/+1 counters on each creature you control. +mana={1}{G} +type=Legendary Creature +subtype=Plant Druid +power=2 +toughness=2 +[/card] +[card] name=Brittle Blast restriction=type(*[creature;planeswalker]|battlefield)~morethan~0 auto=all(creature,planeswalker|opponentBattlefield) transforms((,newability[exiledeath],newability[counter(0/0.1.PerpetualExiledeath) notrg])) forever @@ -9136,6 +13991,26 @@ mana={2}{R} type=Instant [/card] [card] +name=Broadcast Rambler +auto=_THOPTERTOKEN_ +auto=_CREW1_ +text=When this Vehicle enters, create a 1/1 colorless Thopter artifact creature token with flying. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={4}{W} +type=Artifact +subtype=Vehicle +power=5 +toughness=4 +[/card] +[card] +name=Broadside Barrage +target=creature,planeswalker +auto=damage:5 +auto=ability$! _LOOT_ !$ controller +text=Broadside Barrage deals 5 damage to target creature or planeswalker. Draw a card, then discard a card. +mana={1}{U}{R} +type=Instant +[/card] +[card] name=Broken Bond target=artifact,enchantment auto=destroy @@ -9155,7 +14030,7 @@ type=Instant [/card] [card] name=Broken Wings -auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy target artifact) name(Destroy target artifact) destroy target(artifact) +auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy target artifact) name(Destroy target artifact) destroy target(artifact) auto=if type(enchantment|battlefield)~morethan~0 then choice name(Destroy target enchantment) name(Destroy target enchantment) destroy target(enchantment) auto=if type(creature[flying]|battlefield)~morethan~0 then choice name(Destroy target flying creature) name(Destroy target flying creature) destroy target(creature[flying]) text=Destroy target artifact, enchantment, or creature with flying. @@ -9163,21 +14038,56 @@ mana={2}{G} type=Instant [/card] [card] +name=Brokers Ascendancy +auto=@each my end:counter(1/1) all(creature|myBattlefield) +auto=@each my end:counter(0/0,1,Loyalty) all(planeswalker|myBattlefield) +text=At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control. +mana={G}{W}{U} +type=Enchantment +[/card] +[card] +name=Brokers Charm +auto=Choice target(creature|myBattlefield) 1/0 ueot && transforms((,newability[dynamicability target(creature|opponentBattlefield)])) forever +auto=Choice destroy target(enchantment) +auto=Choice draw:2 +text=Choose one - -- - Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. -- - Destroy target enchantment. -- - Draw two cards. +mana={G}{W}{U} +type=Instant +[/card] +[card] +name=Brokers Hideout +auto=sacrifice && life:1 +auto=name(Search Forest) target(forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Plains) target(plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Island) target(island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +text=When Brokers Hideout enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life. +type=Land +[/card] +[card] +name=Brokers Initiate +auto={4}{GU}:transforms((,setpower=5,settoughness=5)) ueot +text={4}{G/U}: Brokers Initiate has base power and toughness 5/5 until end of turn. +mana={W} +type=Creature +subtype=Cat Citizen +power=0 +toughness=4 +[/card] +[card] name=Brokkos, Apex of Forever abilities=trample,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={2}{UB}{G}{G} name(Mutate) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) -autograveyard={2}{U}{G}{G}:if type(creature[-human]|mybattlefield)~morethan~0 then name(Mutate from graveyard) name(Mutate from graveyard) choice name(Mutate from graveyard) activate castcard(alternative) else add{2}{U}{G}{G} -autograveyard={2}{B}{G}{G}:if type(creature[-human]|mybattlefield)~morethan~0 then name(Mutate from graveyard) name(Mutate from graveyard) choice name(Mutate from graveyard) activate castcard(alternative) else add{2}{B}{G}{G} +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +autograveyard={2}{UB}{G}{G} restriction{can play creature,type(creature[-human]|mybattlefield)~morethan~0}:name(Mutate from graveyard) name(Mutate from graveyard) name(Mutate from graveyard) transforms((,newability[activate castcard(alternative)])) oneshot text=Mutate {2}{UB}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Trample -- You may cast Brokkos, Apex of Forever from your graveyard using its mutate ability. mana={2}{B}{G}{U} type=Legendary Creature @@ -9186,10 +14096,20 @@ power=6 toughness=6 [/card] [card] +name=Bronze Cudgels +auto=teach(creature) {2}:name(Creature gains X/0) numofactivation/0 ueot +auto={1}:equip +text={2}: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Bronze Guardian abilities=double strike anyzone=type:artifact:myBattlefield/5 cdaactive -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto=_WARD2_ +auto=@targeted(other artifact|mybattlefield) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot text=Double strike -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Other artifacts you control have ward {2}. -- Bronze Guardian's power is equal to the number of artifacts you control. mana={4}{W} type=Artifact Creature @@ -9218,6 +14138,21 @@ type=Artifact subtype=Equipment [/card] [card] +name=Bronze Walrus +auto=_SCRY2_ +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=When Bronze Walrus enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {T}: Add one mana of any color. +mana={3} +type=Artifact Creature +subtype=Walrus +power=2 +toughness=2 +[/card] +[card] name=Brood Weaver abilities=reach auto=_DIES_name(Create spider) token(Spider,Creature Spider,1/2,green,reach) @@ -9230,8 +14165,8 @@ toughness=4 [/card] [card] name=Broodbirth Viper -auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller -text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) -- Whenever Broodbirth Viper deals combat damage to a player, you may draw a card. +auto=@combatdamaged(player) from(this):name(Draw a card) may draw:1 controller +text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) -- Whenever Broodbirth Viper deals combat damage to a player, you may draw a card. mana={4}{U} type=Creature subtype=Snake @@ -9239,6 +14174,56 @@ power=3 toughness=3 [/card] [card] +name=Broodheart Engine +auto=@each my upkeep:_SURVEIL1_ +auto={2}{B}{G}{T}{S}:target(creature,vehicle|mygraveyard) moveTo(battlefield) asSorcery +text=At the beginning of your upkeep, surveil 1. -- {2}{B}{G}, {T}, Sacrifice this artifact: Return target creature or Vehicle card from your graveyard to the battlefield. Activate only as a sorcery. +mana={B}{G} +type=Artifact +[/card] +[card] +name=Broodmate Tyrant +abilities=flying +auto=_DRAGONTOKEN_ +autograveyard={5}{B}{R}{G}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery +text=Flying -- When Broodmate Tyrant enters, create a 5/5 red Dragon creature token with flying. -- Encore {5}{B}{R}{G} ({5}{B}{R}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +mana={4}{B}{R}{G} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Broodrage Mycoid +auto=@each my end:if type(*[-instant;-sorcery;fresh]|mygraveyard)~morethan~0 then create(fungus:creature fungus:1/1:black:cantblock) +text=At the beginning of your end step, if you descended this turn, create a 1/1 black Fungus creature token with "This creature can't block." (You descended if a permanent card was put into your graveyard from anywhere.) +mana={3}{B} +type=Creature +subtype=Fungus +power=4 +toughness=3 +[/card] +[card] +name=Broodspinner +abilities=reach +auto=_SURVEIL2_ +auto={4}{B}{G}{T}{S}:create(insect:creature insect:1/1:black,green:flying)*allgravecardtypes cdaactive +text=Reach -- When Broodspinner enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- {4}{B}{G}, {T}, Sacrifice Broodspinner: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard. +mana={B}{G} +type=Creature +subtype=Spider +power=2 +toughness=3 +[/card] +[card] +name=Brotherhood's End +auto=choice damage:3 all(creature,planeswalker) +auto=choice destroy all(artifact[manacost<=3]) +text=Choose one - -- - Brotherhood's End deals 3 damage to each creature and each planeswalker. -- - Destroy all artifacts with mana value 3 or less. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] name=Brought Back auto=moveTo(myBattlefield) target(*[fresh;-instant;-sorcery]|mygraveyard) and!(tap(noevent))! text=Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped. @@ -9247,28 +14232,28 @@ type=Instant [/card] [card] name=Browbeat -auto=choice name(You draw) ability$!name(Damage or draw) choice name(Opponent draws) draw:3 opponent _ choice name(Damage 5) damage:5 controller!$ opponent -auto=choice name(Opponent draws) ability$!name(Damage or draw) choice name(Opponent draws) draw:3 opponent _ choice name(Damage 5) damage:5 controller!$ controller +auto=choice name(You draw) ability$!name(Damage or draw) choice name(Opponent draws) draw:3 opponent _ choice name(Damage 5) damage:5 controller!$ opponent +auto=choice name(Opponent draws) ability$!name(Damage or draw) choice name(Opponent draws) draw:3 opponent _ choice name(Damage 5) damage:5 controller!$ controller text=Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards. mana={2}{R} type=Sorcery [/card] [card] name=Brudiclad, Telchor Engineer -auto=lord(creature[token]|myBattlefield) haste -auto=@each my combatbegins:may all(creature[token]|myBattlefield) transforms((,newability[copy target(other creature[token]|myBattlefield)])) forever -auto=@each my combatbegins:token(Myr,Artifact Creature Myr,2/1,blue) -text=Creature tokens you control have haste. -- At the beginning of combat on your turn, create a 2/1 blue Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. +auto=lord(creature[token]|mybattlefield) haste +auto=@each my combatbegins:may name(Choose and copy a token) target(*[token]|mybattlefield) transforms((tobecopied,newability[all(other *[token]|mybattlefield) transforms((,newability[copy all(tobecopied[token]|mybattlefield)])) ueot])) ueot +auto=@each my combatbegins:name(Create myr) token(Phyrexian Myr,Artifact Creature Phyrexian Myr,2/1,blue) +text=Creature tokens you control have haste. -- At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. mana={4}{U}{R} -type=Legendary Creature -subtype=Artificer +type=Legendary Artifact Creature +subtype=Phyrexian Artificer power=4 toughness=4 [/card] [card] name=Bruenor Battlehammer -auto=lord(creature[equipped]|myBattlefield) transforms((,newability[thisforeach(gear) 2/0])) -auto={0}:name(Pay 0 for first equip) target(artifact[equipment]|myBattlefield) transforms((,newability[name(Equip to a creature) rehook target(creature|myBattlefield)])) oneshot limit:1 +auto=lord(creature[equipped]|mybattlefield) transforms((,newability[thisforeach(gear) 2/0])) +auto={0}:name(Pay 0 for first equip) target(artifact[equipment]|mybattlefield) transforms((,newability[name(Equip to a creature) rehook target(creature|mybattlefield)])) oneshot limit:1 text=Each creature you control gets +2/+0 for each Equipment attached to it. -- You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn. mana={2}{R}{W} type=Legendary Creature @@ -9279,9 +14264,9 @@ toughness=3 [card] name=Bruse Tarl, Boorish Herder abilities=partner -auto=target(creature|mybattlefield) transforms((,newability[double strike],newability[lifelink])) ueot -auto=_ATTACKING_target(creature|mybattlefield) transforms((,newability[double strike],newability[lifelink])) ueot -text=Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. -- Partner (You can have two commanders if both have partner.) +auto=target(creature|mybattlefield) transforms((,double strike,lifelink)) ueot +auto=_ATTACKING_target(creature|mybattlefield) transforms((,double strike,lifelink)) ueot +text=Whenever Bruse Tarl, Boorish Herder enters or attacks, target creature you control gains double strike and lifelink until end of turn. -- Partner (You can have two commanders if both have partner.) mana={2}{R}{W} type=Legendary Creature subtype=Human Ally @@ -9293,7 +14278,7 @@ name=Brushfire Elemental abilities=haste auto=cantbeblockedby(creature[power<=2]) auto=_LANDFALL_2/2 ueot -text=Haste -- Brushfire Elemental can't be blocked by creatures with power 2 or less. -- Landfall - Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn. +text=Haste -- Brushfire Elemental can't be blocked by creatures with power 2 or less. -- Landfall - Whenever a land enters under your control, Brushfire Elemental gets +2/+2 until end of turn. mana={R}{G} type=Creature subtype=Elemental @@ -9308,7 +14293,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=name(Exile a creature) target(creature|opponentbattlefield) (blink)forsrc -text=When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Moonrage Brute +text=When this creature enters or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Moonrage Brute mana={2}{W} type=Creature subtype=Human Soldier Werewolf @@ -9319,7 +14304,7 @@ toughness=2 name=Brutal Expulsion abilities=devoid restriction=compare(type:*[creature;planeswalker]:battlefieldplustype:*:stackplusend)~morethan~0 -auto=if type(creature|battlefield)~morethan~0 then choice name(Return creature) name(Return creature) target(creature) moveto(ownerhand) and!( ability$!may name(Deal 2 damage) name(Deal 2 damage) target(*[creature;planeswalker]|battlefield) transforms((,newability[exiledeath],newability[damage:2])) ueot!$ controller )! +auto=if type(creature|battlefield)~morethan~0 then choice name(Return creature) name(Return creature) target(creature) moveto(hand) and!( ability$!may name(Deal 2 damage) name(Deal 2 damage) target(*[creature;planeswalker]|battlefield) transforms((,newability[exiledeath],newability[damage:2])) ueot!$ controller )! auto=if type(*|opponentstack)~morethan~0 then choice name(Return opponent spell) name(Return opponent spell) target(*|opponentstack) transforms((,newability[spellmover(hand)],newability[ability$!may name(Deal 2 damage) name(Deal 2 damage) target(*[creature;planeswalker]|battlefield) transforms((,newability[exiledeath],newability[damage:2])) ueot!$ opponent])) oneshot auto=if type(*|mystack)~morethan~1 then choice name(Return your spell) name(Return your spell) target(*|mystack) transforms((,newability[spellmover(hand)],newability[ability$!may name(Deal 2 damage) name(Deal 2 damage) target(*[creature;planeswalker]|battlefield) transforms((,newability[exiledeath],newability[damage:2])) ueot!$ controller])) oneshot auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Don't return and deal 2 damage) name(Don't return and deal 2 damage) target(*[creature;planeswalker]|battlefield) transforms((,newability[exiledeath])) ueot && damage:2 @@ -9339,8 +14324,19 @@ power=3 toughness=3 [/card] [card] +name=Brute Suit +abilities=vigilance +auto=_CREW1_ +text=Vigilance -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={3} +type=Artifact +subtype=Vehicle +power=4 +toughness=3 +[/card] +[card] name=Bruvac the Grandiloquent -auto=@movedTo(*|opponentgraveyard) from(opponentlibrary):deplete:1 opponent +auto=@movedTo(*|opponentgraveyard) from(opponentlibrary) turnlimited:deplete:1 opponent text=If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) mana={2}{U} type=Legendary Creature @@ -9349,12 +14345,25 @@ power=1 toughness=4 [/card] [card] +name=Bubble Smuggler +facedown={3} +autofacedown=_WARD2_ +autofacedown={5}{U}:morph +autofaceup=counter(1/1,4) +text=Disguise {5}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- As Bubble Smuggler is turned face up, put four +1/+1 counters on it. +mana={1}{U} +type=Creature +subtype=Octopus Fish +power=2 +toughness=1 +[/card] +[card] name=Bubble Snare target=creature kicker={2}{U} auto=if paid(kicker) then teach(creature) transforms((,newability[tap(noevent)])) oneshot auto=teach(creature) doesnotuntap -text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- Enchant creature -- When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- Enchant creature -- When Bubble Snare enters, if it was kicked, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={U} type=Enchantment subtype=Aura @@ -9362,15 +14371,15 @@ subtype=Aura [card] name=Buccaneer's Bravado restriction=type(creature|battlefield)~morethan~0 -auto=choice name(Target creature gets +1/+1 and first strike) target(creature) transforms((,newability[1/1],newability[first strike])) ueot -auto=if type(creature[pirate]|battlefield)~morethan~0 then choice name(Target pirate gets +1/+1 and double strike) target(creature[pirate]) transforms((,newability[1/1],newability[double strike])) ueot +auto=choice name(Target creature gets +1/+1 and first strike) target(creature) transforms((,newability[1/1],first strike)) ueot +auto=if type(creature[pirate]|battlefield)~morethan~0 then choice name(Target pirate gets +1/+1 and double strike) target(creature[pirate]) transforms((,newability[1/1],double strike)) ueot text=Choose one -- Target creature gets +1/+1 and gains first strike until end of turn. -- Target Pirate gets +1/+1 and gains double strike until end of turn. mana={1}{R} type=Instant [/card] [card] name=Bucknard's Everfull Purse -auto={1}{T}:name(Roll a d4) rolld4 4 winability token(Treasure Sur)*lastrollresult winabilityend loseability token(Treasure Sur)*lastrollresult loseabilityend rolld4end +auto={1}{T}:name(Roll a d4) rolld4 4 winability _TREASURE_*lastrollresult winabilityend loseability _TREASURE_*lastrollresult loseabilityend rolld4end auto=@dierolled(this):moveto(opponentbattlefield) text={1}, {T}: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of Bucknard's Everfull Purse. mana={2} @@ -9378,7 +14387,7 @@ type=Artifact [/card] [card] name=Bulette -auto=@each my endofturn restriction{morbid}:name(Put 1/1 counter) counter(1/1) +auto=@each my end restriction{morbid}:name(Put 1/1 counter) counter(1/1) text=At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette. mana={3}{G} type=Creature @@ -9387,9 +14396,18 @@ power=3 toughness=3 [/card] [card] +name=Bulk Up +target=creature +auto=transforms((,newability[power/0])) ueot +flashback={4}{R}{R} +text=Double target creature's power until end of turn. -- Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{R} +type=Instant +[/card] +[card] name=Bull's Strength target=creature -auto=transforms((,newability[2/2],newability[trample])) ueot +auto=transforms((,newability[2/2],trample,newability[untap])) ueot text=Target creature gets +2/+2 and gains trample until end of turn. Untap it. mana={1}{G} type=Instant @@ -9407,7 +14425,7 @@ toughness=3 [card] name=Bulwark Giant auto=life:5 -text=When Bulwark Giant enters the battlefield, you gain 5 life. +text=When Bulwark Giant enters, you gain 5 life. mana={5}{W} type=Creature subtype=Giant Soldier @@ -9415,9 +14433,17 @@ power=3 toughness=6 [/card] [card] +name=Bumbleflower's Sharepot +auto=_FOOD_ +auto={5}{T}{S}:destroy target(*[-land]) asSorcery +text=When Bumbleflower's Sharepot enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {5}, {T}, Sacrifice Bumbleflower's Sharepot: Destroy target nonland permanent. Activate only as a sorcery. +mana={2} +type=Artifact +[/card] +[card] name=Bumbling Pangolin auto=may destroy target(artifact) -text=When this creature enters the battlefield, you may destroy target artifact. +text=When this creature enters, you may destroy target artifact. mana={3}{R} type=Host Creature subtype=Pangolin Beast @@ -9425,10 +14451,23 @@ power=2 toughness=2 [/card] [card] +name=Burakos, Party Leader +abilities=backgroundpartner +auto=becomes(Cleric Rogue Warrior Wizard) +auto=_ATTACKING__TREASURE_*calculateparty +auto=_ATTACKING_damage:calculateparty opponent +text=Burakos, Party Leader is also a Cleric, Rogue, Warrior, and Wizard. -- Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party. -- Choose a Background (You can have a Background as a second commander.) +mana={3}{B} +type=Legendary Creature +subtype=Orc +power=2 +toughness=4 +[/card] +[card] name=Burdened Aerialist -auto=token(Treasure Sur) -auto=@sacrificed(*[token]|mybattlefield):name(Gains flying) transforms((,newability[flying])) ueot -text=When Burdened Aerialist enters the battlefield, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn. +auto=_TREASURE_ +auto=@sacrificed(*[token]|mybattlefield):name(Gains flying) flying ueot +text=When Burdened Aerialist enters, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn. mana={2}{U} type=Creature subtype=Human Pirate @@ -9437,8 +14476,8 @@ toughness=1 [/card] [card] name=Burglar Rat -auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent -text=When Burglar Rat enters the battlefield, each opponent discards a card. +auto=ability$!name(discard) reject notaTarget(*|myhand)!$ opponent +text=When Burglar Rat enters, each opponent discards a card. mana={1}{B} type=Creature subtype=Rat @@ -9446,6 +14485,16 @@ power=1 toughness=1 [/card] [card] +name=Buried in the Garden +target=land +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend])) +text=Enchant land -- When Buried in the Garden enters, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield. -- Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. +mana={2}{G}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Burlfist Oak auto=@drawof(player):2/2 ueot text=Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn. @@ -9462,7 +14511,7 @@ backside=Dire-Strain Demolisher restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot +auto=_WARD1_ text=Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Dire-Strain Demolisher mana={3}{G}{G} type=Creature @@ -9480,14 +14529,14 @@ type=Instant [card] name=Burn Down the House auto=choice name(Deals 5 damage) all(*[creature;planeswalker]|battlefield) damage:5 -auto=choice name(Create devils) token(Devil Bur)*3 and!( transforms((,newability[haste])) ueot )! +auto=choice name(Create devils) token(Devil Bur)*3 and!( transforms((,haste)) ueot )! text=Choose one -- Burn Down the House deals 5 damage to each creature and each planeswalker. -- Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. mana={3}{R}{R} type=Sorcery [/card] [card] name=Burn at the Stake -target=player,creature +target=anytarget auto=if type(creature[-tapped]|myBattlefield)~morethan~0 then choice name(Tap 1 creature) name(Tap 1 creature) damage:3 && ability$!name(Tap 1 creature) name(Tap 1 creature) target(creature|myBattlefield) tap!$ controller auto=if type(creature[-tapped]|myBattlefield)~morethan~1 then choice name(Tap 2 creatures) name(Tap 2 creatures) damage:6 && ability$!name(Tap 2 creatures) name(Tap 2 creatures) target(<2>creature|myBattlefield) tap!$ controller auto=if type(creature[-tapped]|myBattlefield)~morethan~2 then choice name(Tap 3 creatures) name(Tap 3 creatures) damage:9 && ability$!name(Tap 3 creatures) name(Tap 3 creatures) target(<3>creature|myBattlefield) tap!$ controller @@ -9523,6 +14572,18 @@ mana={4}{R} type=Instant [/card] [card] +name=Burner Rocket +abilities=flash +auto=target(creature|myBattlefield) transforms((,newability[2/0],trample)) ueot +auto=_CREW1_ +text=Flash -- When this Vehicle enters, target creature you control gets +2/+0 and gains trample until end of turn. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={1}{R} +type=Artifact +subtype=Vehicle +power=3 +toughness=1 +[/card] +[card] name=Burning Hands restriction=type(*[creature;planeswalker]|battlefield)~morethan~0 auto=if type(creature[green]|opponentbattlefield)~morethan~0 then choice name(Damage green creature) name(Damage green creature) target(creature[green]|battlefield) damage:6 @@ -9537,7 +14598,7 @@ type=Instant name=Burning Prophet aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=@movedTo(*[-creature]|mystack):1/0 ueot -auto=@movedTo(*[-creature]|mystack):_SCRY_(1) +auto=@movedTo(*[-creature]|mystack):_SCRY1_ text=Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1. mana={1}{R} type=Creature @@ -9546,11 +14607,22 @@ power=1 toughness=3 [/card] [card] +name=Burning Sun Cavalry +auto=@combat(attacking) source(this) restriction{type(Dinosaur|myBattlefield)~morethan~0}:1/1 ueot +auto=@combat(blocking) source(this) restriction{type(Dinosaur|myBattlefield)~morethan~0}:1/1 ueot +text=Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn. +mana={1}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Burning Sun's Avatar auto=choice name(Damage opponent) damage:3 opponent auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) damage:3 target(planeswalker|battlefield) auto=ability$!may name(Damage creature) name(Damage creature) damage:3 target(creature|battlefield)!$ controller -text=When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature. +text=When Burning Sun's Avatar enters, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature. mana={3}{R}{R}{R} type=Creature subtype=Dinosaur Avatar @@ -9558,6 +14630,14 @@ power=6 toughness=6 [/card] [card] +name=Burning Sun's Fury +other={convoke} name(Convoke) +auto=may target(creature) transforms((,newability[2/0],haste)) ueot +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Up to two target creatures each get +2/+0 and gain haste until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] name=Burning-Fist Minotaur abilities=first strike auto={1}{R}{D(*|myhand)}:2/+0 ueot @@ -9571,9 +14651,8 @@ toughness=1 [card] name=Burning-Rune Demon abilities=flying -auto=choice name(Search library) target(*[-Burning-Rune Demon]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[name(Search another card) target(*[-Burning-Rune Demon;notshare!name!]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( ability$!name(Put in hand from library) name(Put in hand from library) target(*[fresh]|opponentlibrary) moveto(opponenthand) and!( all(*[fresh]|opponentlibrary) moveto(opponentgraveyard) and!( shuffle opponent )! )! !$ opponent )! )!])) oneshot )! )! -auto=choice name(Don't search) donothing -text=Flying -- When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle your library. +auto=may name(Search library) target(*[-Burning-Rune Demon]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[name(Search another card) target(*[-Burning-Rune Demon;notshare!name!]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( ability$!name(Put in hand from library) name(Put in hand from library) target(*[fresh]|opponentlibrary) moveto(opponenthand) and!( all(*[fresh]|opponentlibrary) moveto(opponentgraveyard) and!( shuffle opponent )! )! !$ opponent )! )!])) oneshot )! )! +text=Flying -- When Burning-Rune Demon enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle. mana={4}{B}{B} type=Creature subtype=Demon Berserker @@ -9583,9 +14662,9 @@ toughness=6 [card] name=Burning-Tree Vandal auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -auto=_ATTACKING_may reject notatarget(*|myhand) and!( draw:1 controller )! -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card. +auto=choice name(Gain haste) transforms((,haste)) forever +auto=_ATTACKING_may _DISCARD&DRAW_ +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card. mana={2}{R} type=Creature subtype=Human Rogue @@ -9596,7 +14675,7 @@ toughness=1 name=Burning-Yard Trainer abilities=trample,haste auto=target(creature[Knight]|myBattlefield) 2/2 ueot && haste ueot && trample ueot -text=Trample, haste -- When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. +text=Trample, haste -- When Burning-Yard Trainer enters, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. mana={4}{R} type=Creature subtype=Human Knight @@ -9604,18 +14683,35 @@ power=3 toughness=3 [/card] [card] +name=Burnished Dunestomper +abilities=trample +text=Trample +color=green,white +type=Creature +subtype=Phyrexian Dog Warrior +power=4 +toughness=3 +[/card] +[card] name=Burnt Offering -auto=chose name(Red) add:storedmanacost:{R} -auto=chose name(Black) add:storedmanacost:{B} -text=As an additional cost to cast this spell, sacrifice a creature. -- Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's converted mana cost. +auto=thisforeach(variable{storedmanacost}>0) ability$!name(Add mana) choice name(Add red) add:{R} _ choice name(Add black) add:{B}!$ controller +text=As an additional cost to cast this spell, sacrifice a creature. -- Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's mana value. mana={B}{S(creature|mybattlefield)} type=Instant [/card] [card] +name=Burnwillow Clearing +auto=tapped +auto={T}:Add{R} +auto={T}:Add{G} +text=Burnwillow Clearing enters tapped. -- {T}: Add {R} or {G}. +type=Land +[/card] +[card] name=Burrog Befuddler abilities=flash auto=name(Creature gets -1/0) target(creature|opponentbattlefield) -1/0 ueot -text=Flash -- When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn. +text=Flash -- When Burrog Befuddler enters, target creature an opponent controls gets -1/-0 until end of turn. mana={1}{U} type=Creature subtype=Frog Wizard @@ -9623,6 +14719,27 @@ power=2 toughness=1 [/card] [card] +name=Burrowguard Mentor +abilities=trample +anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive +text=Trample -- Burrowguard Mentor's power and toughness are each equal to the number of creatures you control. +mana={G}{W} +type=Creature +subtype=Rabbit Soldier +power=* +toughness=* +[/card] +[card] +name=Burrowing Razormaw +auto=_DIES_deplete:4 +text=When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.) +mana={2}{G} +type=Creature +subtype=Beast +power=4 +toughness=2 +[/card] +[card] name=Bury in Books other={2}{U} name(Target attacking creature) otherrestriction=type(creature[attacking]|battlefield)~morethan~0 @@ -9643,6 +14760,45 @@ power=2 toughness=4 [/card] [card] +name=Bushwhack +auto=choice target(land[basic]|mylibrary) moveto(hand) +auto=choice target(creature|mybattlefield) _FIGHT_ restriction{type(creature|opponentbattlefield)~morethan~0} +text=Choose one - -- - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- - Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) +mana={G} +type=Sorcery +[/card] +[card] +name=Bushy Bodyguard +kicker={1}{G}{2} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=may ability$! name(exile three cards) moveto(myexile) notaTarget(<3>*|mygraveyard) !$ controller && counter(1/1,2) restriction{type(*|mygraveyard)~morethan~2} +auto=may sacrifice notaTarget(*[Food]|mybattlefield) and!( all(this) counter(1/1,2) )! restriction{type(*[Food]|mybattlefield)~morethan~0} +text=Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.) +mana={1}{G} +type=Creature +subtype=Squirrel Warrior +power=2 +toughness=1 +[/card] +[card] +name=Butterbur, Bree Innkeeper +auto=@each my end restriction{type(food|mybattlefield)~equalto~0}:name(Create food) _FOOD_ +text=At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={2}{G}{W} +type=Legendary Creature +subtype=Human Peasant +power=3 +toughness=3 +[/card] +[card] +name=Buy Your Silence +target=*[-land] +auto=moveto(exile) && _TREASURE_ targetController +text=Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={4}{W} +type=Sorcery +[/card] +[card] name=By Force target=artifact auto=destroy @@ -9671,12 +14827,24 @@ mana={3}{W}{W} type=Sorcery [/card] [card] +name=Byrke, Long Ear of the Law +abilities=vigilance +auto=may counter(1/1) target(creature) +auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):all(trigger) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1)])) +text=Vigilance -- When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures. -- Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it. +mana={4}{G}{W} +type=Legendary Creature +subtype=Rabbit Soldier +power=4 +toughness=4 +[/card] +[card] name=Cabal Conditioning target=opponent -auto=choice name(Opponent Discards) reject notatarget(*|targetedpersonshand) -auto=choice name(You Discard) reject target(*|myhand) -auto=choice name(Both Discard) reject notatarget(*|targetedpersonshand) && reject target(*|myhand) -text=Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control. +auto=choice name(Opponent Discards) reject notaTarget(*|targetedpersonshand) +auto=choice name(You Discard) reject notaTarget(*|myhand) +auto=choice name(Both Discard) reject notaTarget(*|targetedpersonshand) && reject notaTarget(*|myhand) +text=Any number of target players each discard a number of cards equal to the highest mana value among permanents you control. mana={6}{B} type=Sorcery [/card] @@ -9690,7 +14858,7 @@ toughness=2 [/card] [card] name=Cabal Initiate -auto={D(*|myHand)}:name(Gains lifelink) transforms((,newability[lifelink])) ueot +auto={D(*|myHand)}:name(Gains lifelink) transforms((,lifelink)) ueot auto=aslongas(*|mygraveyard) 1/2 >6 text=Discard a card: Cabal Initiate gains lifelink until end of turn. -- Threshold - Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard. mana={1}{B} @@ -9701,7 +14869,7 @@ toughness=1 [/card] [card] name=Cabal Paladin -auto=@movedTo(*[artifact;legendary;saga]|mystack):damage:2 opponent +auto=_CASTHISTORIC_damage:2 opponent text=Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.) mana={3}{B} type=Creature @@ -9711,10 +14879,10 @@ toughness=2 [/card] [card] name=Cabal Shrine -auto=lord(*|opponentgraveyard) transforms((,newability[@movedTo(*[share!name!]|mystack):reject target(*|myhand) controller])) -auto=lord(*|opponentgraveyard) transforms((,newability[@movedTo(*[share!name!]|opponentstack):reject notatarget(*|opponenthand) opponent])) -auto=lord(*|mygraveyard) transforms((,newability[@movedTo(*[share!name!]|mystack):reject target(*|myhand) controller])) -auto=lord(*|mygraveyard) transforms((,newability[@movedTo(*[share!name!]|opponentstack):reject notatarget(*|opponenthand) opponent])) +auto=lord(*|opponentgraveyard) transforms((,newability[@movedTo(*[share!name!]|mystack):reject notaTarget(*|myhand) controller])) +auto=lord(*|opponentgraveyard) transforms((,newability[@movedTo(*[share!name!]|opponentstack):reject notaTarget(*|opponenthand) opponent])) +auto=lord(*|mygraveyard) transforms((,newability[@movedTo(*[share!name!]|mystack):reject notaTarget(*|myhand) controller])) +auto=lord(*|mygraveyard) transforms((,newability[@movedTo(*[share!name!]|opponentstack):reject notaTarget(*|opponenthand) opponent])) text=Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. mana={1}{B}{B} type=Enchantment @@ -9729,7 +14897,7 @@ type=Land [card] name=Cabal Therapist abilities=menace -auto=@each my firstmain:may name(Sacrifice a creature) target(creature|mybattlefield) transforms((,newability[sacrifice],newability[chooseanameopp name(Look hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) and!( all(*[chosenname]|opponenthand) reject)! )! chooseend nonland])) oneshot +auto=@each my firstmain:may name(Sacrifice a creature) notaTarget(creature|mybattlefield) transforms((,newability[sacrifice],newability[chooseanameopp name(Look hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) and!( all(*[chosenname]|opponenthand) reject)! )! chooseend nonland])) oneshot text=Menace -- At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name. mana={B} type=Creature @@ -9741,15 +14909,43 @@ toughness=1 name=Cabal Therapy flashback={S(creature|mybattlefield)} auto=chooseanameopp name(Look hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) and!( all(*[chosenname]|opponenthand) reject)! )! chooseend nonland -text=Name a nonland card. Target player reveals his or her hand and discards all cards with that name. -- Flashback'sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Name a nonland card. Target player reveals their hand and discards all cards with that name. -- Flashback'sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={B} type=Sorcery [/card] [card] +name=Cabaretti Charm +auto=choice damage:type:creature:myBattlefield target(creature,planeswalker) +auto=choice all(creature|myBattlefield) 1/1 && all(creature|mybattlefield) trample +auto=choice _CITIZENTOKEN_*2 +text=Choose one - -- - Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. -- - Creatures you control get +1/+1 and gain trample until end of turn. -- - Create two 1/1 green and white Citizen creature tokens. +mana={R}{G}{W} +type=Instant +[/card] +[card] +name=Cabaretti Courtyard +auto=sacrifice && life:1 +auto=name(Search Mountain) target(mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Forest) target(forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Plains) target(plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +text=When Cabaretti Courtyard enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life. +type=Land +[/card] +[card] +name=Cabaretti Initiate +auto={2}{RW}:double strike ueot +text={2}{R/W}: Cabaretti Initiate gains double strike until end of turn. +mana={G} +type=Creature +subtype=Raccoon Citizen +power=1 +toughness=2 +[/card] +[card] name=Cackling Culprit backside=Panicked Bystander auto=@movedTo(creature|graveyard) from(mybattlefield):name(Gain 1 life) life:1 controller -auto={1}{B}:name(Gains deathtouch) transforms((,newability[deathtouch])) ueot +auto={1}{B}:name(Gains deathtouch) deathtouch ueot text=Whenever Cackling Culprit or another creature you control dies, you gain 1 life. -- {1}{B}: Cackling Culprit gains deathtouch until end of turn. // Panicked Bystander color=black type=Creature @@ -9758,6 +14954,28 @@ power=3 toughness=5 [/card] [card] +name=Cackling Prowler +auto=_WARD2_ +auto=@each my end restriction{morbid}:counter(1/1) +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Morbid - At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on this creature. +mana={3}{G} +type=Creature +subtype=Hyena Rogue +power=4 +toughness=3 +[/card] +[card] +name=Cackling Slasher +abilities=deathtouch +auto=if morbid then counter(1/1) +text=Deathtouch -- Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. +mana={3}{B} +type=Creature +subtype=Human Assassin +power=3 +toughness=3 +[/card] +[card] name=Cacophodon auto=_ENRAGE_untap target(*) text=Enrage - Whenever Cacophodon is dealt damage, untap target permanent. @@ -9768,13 +14986,100 @@ power=2 toughness=5 [/card] [card] +name=Cacophony Scamp +auto=@combatdamaged(player) from(this):may name(Sacrifice and proliferate) sacrifice and!( _PROLIFERATE_ )! +auto=_DIES_name(Damage any target) damage:power target(anytarget) +text=Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- When Cacophony Scamp dies, it deals damage equal to its power to any target. +mana={R} +type=Creature +subtype=Phyrexian Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Cacophony Unleashed +auto=if casted(this) then all(creature[-enchantment]|battlefield) destroy +auto=name(Becomes creature) transforms((Legendary Enchantment Creature Nightmare God,setpower=6,settoughness=6,menace,deathtouch)) ueot +auto=@movedTo(other enchantment|myBattlefield):name(Becomes creature) transforms((Legendary Enchantment Creature Nightmare God,setpower=6,settoughness=6,menace,deathtouch)) ueot +text=When Cacophony Unleashed enters, if you cast it, destroy all nonenchantment creatures. -- Whenever Cacophony Unleashed or another enchantment enters under your control, until end of turn, Cacophony Unleashed becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment. +mana={5}{B}{B} +type=Enchantment +[/card] +[card] +name=Cactarantula +anyzone=this(variable{type:Desert:mybattlefield}>0)while changecost(colorless:-1) forcedalive +abilities=reach +auto=@targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):may draw:1 +text=This spell costs {1} less to cast if you control a Desert. -- Reach -- Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. +mana={4}{G}{G} +type=Creature +subtype=Plant Spider +power=6 +toughness=5 +[/card] +[card] +name=Cactus Preserve +auto=tapped +auto=this(variable{plandw}>0) {T}:out{W} +auto=this(variable{plandu}>0) {T}:out{U} +auto=this(variable{plandb}>0) {T}:out{B} +auto=this(variable{plandr}>0) {T}:out{R} +auto=this(variable{plandg}>0) {T}:out{G} +auto=this(variable{plandc}>0) {T}:out{1} +auto={3}:becomes(Plant Creature,convertedcost:highest:*[iscommander]:myBattlefield/convertedcost:highest:*[iscommander]:myBattlefield,gren,reach) ueot +text=Cactus Preserve enters tapped. -- {T}: Add one mana of any type that a land you control could produce. -- {3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land. +type=Land +subtype=Desert +[/card] +[card] +name=Cactusfolk Sureshot +abilities=reach +auto=_WARD2_ +auto=@each my combatbegins:all(other creature[power>=4]|myBattlefield) trample ueot && haste ueot +text=Reach -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn. +mana={2}{R}{G} +type=Creature +subtype=Plant Mercenary +power=4 +toughness=4 +[/card] +[card] +name=Cadira, Caller of the Small +abilities=trample +auto=@combatdamaged(player) from(this):_RABBITTOKEN_*type:*[token]:myBattlefield +text=Trample -- Whenever Cadira, Caller of the Small deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token. +mana={1}{G}{W} +type=Legendary Creature +subtype=Orc Ranger +power=3 +toughness=3 +[/card] +[card] +name=Caelorna, Coral Tyrant +mana={1}{U} +type=Legendary Creature +subtype=Octopus +power=0 +toughness=8 +[/card] +[card] +name=Caetus, Sea Tyrant of Segovia +auto=@each my end:may name(Untap 4 creatures) target(creature|battlefield) untap +auto=lord(creature[-tapped]|mybattlefield) transforms((,newability[{T}:name(Pay 1 convoke for spell) name(Pay 1 convoke for spell) target(*[-creature]|myrestrictedcastingzone) transforms((,newability[changecost(colorless:-1)])) ueot])) +text=Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for {1} or one mana of that creature's color.) -- At the beginning of your end step, untap up to four target creatures. +type=Legendary Creature +subtype=Serpent +power=3 +toughness=3 +[/card] +[card] name=Caged Sun auto=choice name(Green) transforms((,newability[lord(creature[green]|myBattlefield) 1/1],newability[lord(forest|myBattlefield) producecolor:green])) forever auto=choice name(White) transforms((,newability[lord(creature[white]|myBattlefield) 1/1],newability[lord(plains|myBattlefield) producecolor:white])) forever auto=choice name(Red) transforms((,newability[lord(creature[red]|myBattlefield) 1/1],newability[lord(mountain|myBattlefield) producecolor:red])) forever auto=choice name(Black) transforms((,newability[lord(creature[black]|myBattlefield) 1/1],newability[lord(swamp|myBattlefield) producecolor:black])) forever auto=choice name(Blue) transforms((,newability[lord(creature[blue]|myBattlefield) 1/1],newability[lord(island|myBattlefield) producecolor:blue])) forever -text=As Caged Sun enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+1. -- Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool. +text=As Caged Sun enters, choose a color. -- Creatures you control of the chosen color get +1/+1. -- Whenever a land's ability adds one or more mana of the chosen color , add one additional mana of that color. mana={6} type=Artifact [/card] @@ -9789,13 +15094,19 @@ power=2 toughness=3 [/card] [card] +name=Calamitous Tide +auto=may target(creature) moveTo(hand) +auto=ability$! draw:2 && transforms((,newability[target(*|myhand) reject])) forever !$ controller +text=Return up to two target creatures to their owners' hands. Draw two cards, then discard a card. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] name=Calamity Bearer -auto=@damaged(creature|myBattlefield) from(*[giant]|myzones):damage:thatmuch all(trigger[to]) -auto=@damaged(creature|opponentBattlefield) from(*[giant]|*):damage:thatmuch all(trigger[to]) -auto=@damageof(player) from(*[giant]|myzones):damage:thatmuch controller -auto=@damagefoeof(player) from(*[giant]|*):damage:thatmuch opponent -auto=@damaged(planeswalker|myBattlefield) from(*[giant]|myzones):damage:thatmuch all(trigger[to]) -auto=@damaged(planeswalker|opponentBattlefield) from(*[giant]|*):damage:thatmuch all(trigger[to]) +auto=transforms((,double strike)) forever +auto=@damaged(*|battlefield) from(*[-Calamity Bearer&giant]|myzones):name(Deals double damage) all(trigger[to]) name(Deals double damage) damage:thatmuch +auto=@damageof(player) from(*[-Calamity Bearer&giant]|myzones):name(Deals double damage) damage:thatmuch controller +auto=@damagefoeof(player) from(*[-Calamity Bearer&giant]|myzones):name(Deals double damage) damage:thatmuch opponent text=If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. mana={2}{R}{R} type=Creature @@ -9804,11 +15115,36 @@ power=3 toughness=4 [/card] [card] +name=Calamity of Cinders +other={convoke} name(Convoke) +auto=damage:6 all(creature[-tapped]) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Calamity of Cinders deals 6 damage to each untapped creature. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] +name=Calamity of the Titans +restriction=type(creature[colorless]|myhand)~morethan~0 +auto=name(Reveal colorless creature) target(creature[colorless]|myhand) transforms((,newability[all(creature[manacost<=manacostminus1minusend]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=manacostminus1minusend]|battlefield) moveto(exile)])) oneshot +text=As an additional cost to cast this spell, reveal a colorless creature card from your hand. -- Exile each creature and planeswalker with mana value less than the revealed card's mana value. +mana={4}{C}{C} +type=Sorcery +[/card] +[card] +name=Calamity's Wake +abilities=exiledeath +auto=emblem transforms((,newability[maxCast(*[-creature])0 opponent],newability[maxCast(*[-creature])0 controller])) ueot +auto=all(*|graveyard) moveto(ownerexile) +text=Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake. +mana={1}{W} +type=Instant +[/card] +[card] name=Calciform Pools auto={T}:add{C} auto={1}{T}:counter(0/0,1,Storage) auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{U} _ choice add{W} !$ controller -text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Calciform Pools. -- {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. +text={T}: Add {1}. -- {1}, {T}: Put a storage counter on Calciform Pools. -- {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}. type=Land [/card] [card] @@ -9816,7 +15152,7 @@ name=Calculated Dismissal target=*|stack aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot -auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then _SCRY2_ text=Counter target spell unless its controller pays {3}. -- Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={2}{U} type=Instant @@ -9825,7 +15161,7 @@ type=Instant name=Calculating Lich abilities=menace auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent -text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. -- {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. +text=Menace -- Whenever a creature attacks one of your opponents, that player loses 1 life. mana={4}{B}{B} type=Creature subtype=Zombie Wizard @@ -9833,10 +15169,35 @@ power=5 toughness=5 [/card] [card] +name=Caldaia Guardian +auto=_DIES_name(Create Citizen) _CITIZENTOKEN_*2 +auto=@movedTo(graveyard) from(other creature[manacost>=4]|myBattlefield):name(Create Citizen) _CITIZENTOKEN_*2 +other={2}{G} name(Blitz) +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery +text=Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens. -- Blitz {2}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +mana={3}{G} +type=Creature +subtype=Human Soldier +power=4 +toughness=3 +[/card] +[card] +name=Caldaia Strongarm +other={3}{G} name(Blitz) +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1 controller],newability[treason],newability[name(Put 1/1 counters) name(Put 1/1 counters) target(creature|battlefield) counter(1/1.2)])) forever)! +auto=ifnot paid(alternative) then name(Put 1/1 counters) name(Put 1/1 counters) target(creature|battlefield) counter(1/1,2) +text=When Caldaia Strongarm enters, put two +1/+1 counters on target creature. -- Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +mana={4}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=3 +[/card] +[card] name=Calibrated Blast flashback={3}{R}{R} -aicode=activate transforms((,newability[all(*[zpos=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary and!( transforms((,newability[name(Deals damage) damage:manacost target(player^creature^planeswalker)],newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! )!])) oneshot -auto=name(Reveal non-land card) Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Card) target(*[-land]|reveal) bottomoflibrary and!( transforms((,newability[name(Deals damage) damage:manacost target(player^creature^planeswalker)])) oneshot )! optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[all(*[zpos=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary and!( transforms((,newability[name(Deals damage) damage:manacost target(anytarget)],newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! )!])) oneshot +auto=name(Reveal non-land card) Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Card) target(*[-land]|reveal) bottomoflibrary and!( transforms((,newability[name(Deals damage) damage:manacost target(anytarget)])) oneshot )! optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend text=Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target. -- Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{R} type=Instant @@ -9845,7 +15206,7 @@ type=Instant name=Caligo Skin-Witch kicker={3}{B} auto=if paid(kicker) then ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent -text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. +text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- When Caligo Skin-Witch enters, if it was kicked, each opponent discards two cards. mana={1}{B} type=Creature subtype=Human Wizard @@ -9853,16 +15214,57 @@ power=1 toughness=3 [/card] [card] +name=Calix, Guided by Fate +auto=@movedTo(enchantment|myBattlefield):name(Put 1/1 counter) target(creature|battlefield) counter(1/1) +auto=name(Put 1/1 counter) target(creature|battlefield) counter(1/1) +auto=@combatdamaged(player) from(Calix^ Guided by Fate,creature[enchanted]|myBattlefield) turnlimited:may name(Copy enchantment) target(enchantment[-legendary]|myBattlefield) clone and!( transforms((,newability[if cantargetcard(*[aura]|*) then rehook target(creature|mybattlefield)])) forever )! +text=Constellation -- Whenever Calix, Guided by Fate or another enchantment enters under your control, put a +1/+1 counter on target creature. -- Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. +mana={1}{G}{W} +type=Legendary Enchantment Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] +name=Call a Surprise Witness +target=creature[manacost<=3]|mygraveyard +auto=moveto(mybattlefield) +auto=transforms((Spirit,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever +text=Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Call for Aid +auto=all(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste,newability[cantbesacrified])) ueot +auto=emblem transforms((,newability[lord(creature|myBattlefield) cantattack],newability[lord(creature|myBattlefield) cantpwattack])) ueot +text=Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn. +mana={4}{R} +type=Sorcery +[/card] +[card] name=Call of the Death-Dweller -target=creature[manacost<=3]|myGraveyard -auto=moveTo(myBattlefield) and!( transforms((,newability[counter(0/0.1.Deathtouch)],newability[this(counter{0/0.1.Deathtouch}>=1) deathtouch],newability[counter(0/0.1.Menace)],newability[this(counter{0/0.1.Menace}>=1) menace])) forever )! -text=Return up to two target creature cards with total converted mana cost 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them. +auto=emblem transforms((,newability[lord(creature[counter{0/0.1.Deathtouch}]|mybattlefield) deathtouch],newability[lord(creature[counter{0/0.1.Menace}]|mybattlefield) menace])) forever dontremove +auto=if type(creature[manacost=0]|mygraveyard)~morethan~0 then choice name(Return creature with manacost 0) name(Return creature with manacost 0) target(creature[manacost=0]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[counter(0/0.1.Menace)],newability[counter(0/0.1.Deathtouch)],newability[if type(creature[manacost=0]|mygraveyard)~morethan~0 then choice name(Return another creature with manacost 0) name(Return another creature with manacost 0) target(creature[manacost=0]|mygraveyard) moveto(mybattlefield) and!( counter(0/0.1.Menace) && counter(0/0.1.Deathtouch) )!],newability[if type(creature[manacost=1]|mygraveyard)~morethan~0 then choice name(Return another creature with manacost 1) name(Return another creature with manacost 1) target(creature[manacost=1]|mygraveyard) moveto(mybattlefield) and!( counter(0/0.1.Menace) && counter(0/0.1.Deathtouch) )!],newability[if type(creature[manacost=2]|mygraveyard)~morethan~0 then choice name(Return another creature with manacost 2) name(Return another creature with manacost 2) target(creature[manacost=2]|mygraveyard) moveto(mybattlefield) and!( counter(0/0.1.Menace) && counter(0/0.1.Deathtouch) )!],newability[if type(creature[manacost=3]|mygraveyard)~morethan~0 then choice name(Return another creature with manacost 3) name(Return another creature with manacost 3) target(creature[manacost=3]|mygraveyard) moveto(mybattlefield) and!( counter(0/0.1.Menace) && counter(0/0.1.Deathtouch) )!],newability[choice name(Don't return another creature) donothing])) forever )! +auto=if type(creature[manacost=1]|mygraveyard)~morethan~0 then choice name(Return creature with manacost 1) name(Return creature with manacost 1) target(creature[manacost=1]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[counter(0/0.1.Menace)],newability[counter(0/0.1.Deathtouch)],newability[if type(creature[manacost=0]|mygraveyard)~morethan~0 then choice name(Return another creature with manacost 0) name(Return another creature with manacost 0) target(creature[manacost=0]|mygraveyard) moveto(mybattlefield) and!( counter(0/0.1.Menace) && counter(0/0.1.Deathtouch) )!],newability[if type(creature[manacost=1]|mygraveyard)~morethan~0 then choice name(Return another creature with manacost 1) name(Return another creature with manacost 1) target(creature[manacost=1]|mygraveyard) moveto(mybattlefield) and!( counter(0/0.1.Menace) && counter(0/0.1.Deathtouch) )!],newability[if type(creature[manacost=2]|mygraveyard)~morethan~0 then choice name(Return another creature with manacost 2) name(Return another creature with manacost 2) target(creature[manacost=2]|mygraveyard) moveto(mybattlefield) and!( counter(0/0.1.Menace) && counter(0/0.1.Deathtouch) )!],newability[choice name(Don't return another creature) donothing])) forever )! +auto=if type(creature[manacost=2]|mygraveyard)~morethan~0 then choice name(Return creature with manacost 2) name(Return creature with manacost 3) target(creature[manacost=2]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[counter(0/0.1.Menace)],newability[counter(0/0.1.Deathtouch)],newability[if type(creature[manacost=0]|mygraveyard)~morethan~0 then choice name(Return another creature with manacost 0) name(Return another creature with manacost 0) target(creature[manacost=0]|mygraveyard) moveto(mybattlefield) and!( counter(0/0.1.Menace) && counter(0/0.1.Deathtouch) )!],newability[if type(creature[manacost=1]|mygraveyard)~morethan~0 then choice name(Return another creature with manacost 1) name(Return another creature with manacost 1) target(creature[manacost=1]|mygraveyard) moveto(mybattlefield) and!( counter(0/0.1.Menace) && counter(0/0.1.Deathtouch) )!],newability[choice name(Don't return another creature) donothing])) forever )! +auto=if type(creature[manacost=3]|mygraveyard)~morethan~0 then choice name(Return creature with manacost 3) name(Return creature with manacost 3) target(creature[manacost=3]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[counter(0/0.1.Menace)],newability[counter(0/0.1.Deathtouch)])) forever )! +auto=choice name(Don't return any creature) donothing +text=Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them. mana={2}{B} type=Sorcery [/card] [card] +name=Call of the Ring +auto=@each my upkeep:name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=@bearerchosen(creature|mybattlefield):name(Pay 2 life and draw) pay({L:2}) name(Pay 2 life and draw) draw:1 controller +text=At the beginning of your upkeep, the Ring tempts you. -- Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card. +mana={1}{B} +type=Enchantment +[/card] +[card] name=Call the Cavalry -auto=create(Knight:creature Knight:2/2:white:vigilance)*2 +auto=name(Create knights) token(Knight,Creature Knight,2/2,white,vigilance)*2 text=Create two 2/2 white Knight creature tokens with vigilance. mana={3}{W} type=Sorcery @@ -9877,12 +15279,22 @@ type=Instant [/card] [card] name=Call to the Feast -auto=token(Vampire,creature Vampire,1/1,white,lifelink)*3 +auto=_WHITEVAMPIRE_*3 text=Create three 1/1 white Vampire creature tokens with lifelink. mana={2}{W}{B} type=Sorcery [/card] [card] +name=Call to the Void +auto=ability$!name(Choose your creature) name(Choose your creature) target(creature|mybattlefield) destroy !$ controller +auto=ability$!name(Choose opponent creature) name(Choose opponent creature) target(creature|opponentbattlefield) destroy !$ controller +auto=ability$!name(Choose your creature) name(Choose your creature) target(creature|mybattlefield) destroy !$ opponent +auto=ability$!name(Choose opponent creature) name(Choose opponent creature) target(creature|opponentbattlefield) destroy !$ opponent +text=Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way. +mana={4}{B} +type=Sorcery +[/card] +[card] name=Callaphe, Beloved of the Sea auto=type:manaU:mybattlefield/3 cdaactive auto=@targeted(*[creature;enchantment]|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot @@ -9896,7 +15308,7 @@ toughness=3 [card] name=Caller of the Pack abilities=trample -text=Trample -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) +text=Trample -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) mana={5}{G}{G} type=Creature subtype=Beast @@ -9907,9 +15319,9 @@ toughness=6 name=Callous Bloodmage auto=choice name(Create Pest) token(Pest,Creature Pest,1/1,black,green) and!( transforms((,newability[_DIES_life:1 controller])) forever )! auto=choice name(Draw and lose life) draw:1 controller && life:-1 controller -auto=choice name(Exile opponent's graveyard) all(*|opponentgraveyard) moveto(exile) +auto=choice name(Exile opponent's graveyard) all(*|opponentgraveyard) moveto(exile) auto=choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile) -text=When Callous Bloodmage enters the battlefield, Choose one -- Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -- You draw a card and you lose 1 life. -- Exile target player's graveyard. +text=When Callous Bloodmage enters, Choose one -- Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -- You draw a card and you lose 1 life. -- Exile target player's graveyard. mana={2}{B} type=Creature subtype=Vampire Warlock @@ -9919,8 +15331,8 @@ toughness=1 [card] name=Callous Dismissal target=*[-land] -auto=moveTo(ownerHand) -auto=_AMASS_(1) +auto=moveTo(hand) +auto=_AMASSZOMBIE1_ text=Return target nonland permanent to its owner's hand. -- Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie army creature token first.) mana={1}{U} type=Sorcery @@ -9945,9 +15357,27 @@ mana={4}{G}{W} type=Sorcery [/card] [card] +name=Camera Launcher +auto=this(cantargetcard(*[-effect]) {3}:becomes(effect) forever && counter(1/1) && _THOPTERTOKEN_ +text=Exhaust - {3}: Put a +1/+1 counter on this creature. Create a 1/1 colorless Thopter artifact creature token with flying. (Activate each exhaust ability only once.) +mana={3} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] +name=Campfire +auto={1}{T}:life:2 +auto={2}{T}{E}:all(*[iscommander]|mycommandzone,mygraveyard) moveto(hand) && moveTo(mylibrary) all(*|mygraveyard) +text={1}, {T}: You gain 2 life. -- {2}, {T}, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library. +mana={1} +type=Artifact +[/card] +[card] name=Campus Guide auto=may name(Search basic land) target(land[basic]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! -text=When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. +text=When Campus Guide enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. mana={2} type=Artifact Creature subtype=Golem @@ -9955,6 +15385,14 @@ power=2 toughness=1 [/card] [card] +name=Campus Renovation +auto=may name(Return artifact or enchantment) target(*[enchantment;artifact]|mygraveyard) moveto(mybattlefield) +auto=all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) uent )! +text=Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards. +mana={3}{R}{W} +type=Sorcery +[/card] +[card] name=Can't Stay Away target=creature[manacost<=3]|mygraveyard flashback={3}{W}{B} @@ -9966,7 +15404,7 @@ type=Sorcery [card] name=Canal Courier auto=_MONARCH_CONTROLLER_ -text=When Canal Courier enters the battlefield, you become the monarch. -- Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat. +text=When Canal Courier enters, you become the monarch. -- Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat. mana={5}{U} type=Creature subtype=Human Rogue @@ -9983,7 +15421,7 @@ toughness=3 [/card] [card] name=Candlegrove Witch -auto=@each my combatbegins restriction{coven}:name(Gains flying) transforms((,newability[flying])) ueot +auto=@each my combatbegins restriction{coven}:name(Gains flying) flying ueot text=Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. type=Creature subtype=Human Warlock @@ -9992,6 +15430,22 @@ power=2 toughness=2 [/card] [card] +name=Candlekeep Inspiration +auto=all(creature|mybattlefield) transforms((,setpower=type:*[instant;sorcery;adventure]:myexileplustype:*[instant;sorcery;adventure]:mygraveyardplusend,settoughness=type:*[instant;sorcery;adventure]:myexileplustype:*[instant;sorcery;adventure]:mygraveyardplusend)) ueot +text=Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Candlekeep Sage +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedTo(this|nonbattlezone) from(battlefield):name(Draw a card) draw:1 controller])) +auto=@movedTo(*[iscommander]|myBattlefield):name(Draw a card) draw:1 controller +text=Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card." +mana={2}{U} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Candlelight Vigil target=creature auto=teach(creature) +3/+2 @@ -10003,7 +15457,7 @@ subtype=Aura [/card] [card] name=Candlelit Cavalry -auto=@each my combatbegins restriction{coven}:name(Gains trample) transforms((,newability[trample])) ueot +auto=@each my combatbegins restriction{coven}:name(Gains trample) trample ueot text=Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn. mana={4}{G} type=Creature @@ -10012,6 +15466,17 @@ power=5 toughness=5 [/card] [card] +name=Candlestick +auto=teach(creature) 1/1 +auto=teach(creature) transforms((,newability[_ATTACKING__SURVEIL2_])) +auto={2}{S}:draw:1 +auto={2}:equip +text=Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- {2}, Sacrifice Candlestick: Draw a card. -- Equip {2} +mana={U} +type=Artifact +subtype=Clue Equipment +[/card] +[card] name=Candletrap target=creature auto=teach(creature) defender @@ -10023,6 +15488,27 @@ type=Enchantment subtype=Aura [/card] [card] +name=Candy Trail +auto=_SCRY2_ +auto={2}{T}{S}:life:3 && draw:1 +text=When Candy Trail enters, scry 2. -- {2}, {T}, Sacrifice Candy Trail: You gain 3 life and draw a card. +mana={1} +type=Artifact +subtype=Food Clue +[/card] +[card] +name=Cankerbloom +auto={1}{S}:destroy target(artifact) +auto={1}{S}:destroy target(enchantment) +auto={1}{S}:_PROLIFERATE_ +text={1}, Sacrifice Cankerbloom: Choose one - -- - Destroy target artifact. -- - Destroy target enchantment. -- - Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{G} +type=Creature +subtype=Phyrexian Fungus +power=3 +toughness=2 +[/card] +[card] name=Cankerous Thirst target=creature other={2}{B}{G} name(Both) @@ -10030,21 +15516,29 @@ auto=if paid(alternative) then -3/-3 ueot auto=if paid(alternative) then target(creature) 3/3 ueot auto=ifnot paid(alternative) then transforms((,newability[choice name(Pay Black) pay[[{B}]] -3/-3 ueot],newability[choice name(Pay Green) pay[[{G}]] 3/3 ueot])) text=If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.) -mana={3} +mana={3}{BG} type=Instant [/card] [card] name=Cannibalize -auto=choice name(Opponent's creatures) moveTo(exile) target(creature|opponentbattlefield) && counter(1/1,2) target(other creature|oppponentbattlefield) +auto=choice name(Opponent's creatures) moveTo(exile) target(creature|opponentbattlefield) && counter(1/1,2) target(other creature|opponentbattlefield) auto=choice name(my creatures) moveTo(exile) target(creature|mybattlefield) && counter(1/1,2) target(other creature|mybattlefield) text=Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other. mana={1}{B} type=Sorcery [/card] [card] +name=Canonized in Blood +auto=@each my end:if type(*[-instant;-sorcery;fresh]|mygraveyard)~morethan~0 then counter(1/1) target(creature|myBattlefield) +auto={5}{B}{B}{S}:create(vampire demon:creature vampire demon:4/3:white:black:flying) +text=At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.) -- {5}{B}{B}, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying. +mana={1}{B} +type=Enchantment +[/card] +[card] name=Canopy Baloth auto=_LANDFALL_2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn. +text=Landfall - Whenever a land enters under your control, Canopy Baloth gets +2/+2 until end of turn. mana={3}{G} type=Creature subtype=Beast @@ -10054,7 +15548,7 @@ toughness=3 [card] name=Canopy Stalker auto=_ATTACKING_all(creature|opponentbattlefield) mustblock ueot -auto=_DIES_life:type:creature[fresh]:graveyard controller +auto=_DIES_life:bothalldeadcreature controller text=Canopy Stalker must be blocked if able. -- When Canopy Stalker dies, you gain 1 life for each creature that died this turn. mana={3}{G} type=Creature @@ -10074,9 +15568,20 @@ power=3 toughness=3 [/card] [card] +name=Canyon Crab +auto={1}{U}:2/-2 ueot +auto=@each my end restriction{thisturn(*|mystack)~equalto~0}:_LOOT_ +text={1}{U}: Canyon Crab gets +2/-2 until end of turn. -- At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Crab +power=0 +toughness=5 +[/card] +[card] name=Canyon Jerboa auto=_LANDFALL_all(creature|myBattlefield) 1/1 ueot -text=Landfall - Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. +text=Landfall - Whenever a land enters under your control, creatures you control get +1/+1 until end of turn. mana={2}{W} type=Creature subtype=Mouse @@ -10088,15 +15593,15 @@ name=Canyon Slough abilities=cycling auto=tap autohand=__CYCLING__({2}) -text=({T}: Add {B} or {R} to your mana pool.) -- Canyon Slough enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=({T}: Add {B} or {R}.) -- Canyon Slough enters tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land subtype=Swamp Mountain [/card] [card] name=Caprichrome abilities=flash,vigilance -auto=may name(Devour) target(other artifact|mybattlefield) sacrifice && counter(1/1,1) all(this) -text=Flash -- Vigilance -- Devour artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.) +auto=may name(Devour) notaTarget(other artifact|mybattlefield) sacrifice && counter(1/1) all(this) +text=Flash -- Vigilance -- Devour artifact 1 (As this enters, you may sacrifice any number of artifacts. This creature enters with that many +1/+1 counters on it.) mana={3}{W} type=Artifact Creature subtype=Goat @@ -10104,10 +15609,34 @@ power=2 toughness=2 [/card] [card] +name=Capricious Hellraiser +abilities=flying +otherrestriction=type(*|mygraveyard)~morethan~8 +restriction=type(*|mygraveyard)~lessthan~9 +other={R}{R}{R} name(Cast for 3 less) +auto=moverandom(*) from(mygraveyard) to(myexile) and!( transforms((tobecap,newability[moverandom(*) from(mygraveyard) to(myexile) and!( transforms((tobecap,newability[moverandom(*) from(mygraveyard) to(myexile) and!( transforms((tobecap,newability[may name(Cast copy) target(tobecap[-land;-creature]|myexile) moveto(myexile) and!( if cantargetcard(*[-instant;-sorcery]|*) then clone else activate castcard(copied) )!])) ueot )!])) ueot )!])) ueot )! +text=This spell costs {3} less to cast if you have nine or more cards in your graveyard. -- Flying -- When Capricious Hellraiser enters, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost. +mana={3}{R}{R}{R} +type=Creature +subtype=Phyrexian Dragon +power=4 +toughness=4 +[/card] +[card] +name=Capricious Sliver +auto=@combatdamaged(player) from(sliver|mybattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +text=Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn." +mana={3}{R} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] name=Capricopian auto=counter(1/1,X) auto={2}:restriction{combatbeginsonly} all(this) counter(1/1) -text=Capricopian enters the battlefield with X +1/+1 counters on it. -- {2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.) +text=Capricopian enters with X +1/+1 counters on it. -- {2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.) mana={X}{G} type=Creature subtype=Goat Hydra @@ -10124,14 +15653,14 @@ mana={1}{W} type=Legendary Creature subtype=Human Soldier power=1 -toughness=1 +toughness=2 [/card] [card] name=Captain Lannery Storm abilities=haste -auto=@sacrificed(TreasureArtifactToken):1/0 ueot -auto=_ATTACKING_token(435451) -text=Haste -- Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. +auto=@sacrificed(Treasure):1/0 ueot +auto=_ATTACKING__TREASURE_ +text=Haste -- Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." -- Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. mana={2}{R} type=Legendary Creature subtype=Human Pirate @@ -10139,8 +15668,22 @@ power=2 toughness=2 [/card] [card] +name=Captain N'ghathrod +auto=lord(horror|myBattlefield) menace +auto=@combatdamaged(player) from(horror|myBattlefield):name(Opponent mills cards) deplete:thatmuch opponent +auto=@movedTo(artifact|opponentgraveyard) from(opponentlibrary):all(trigger[to]) transforms((Captain)) ueot +auto=@movedTo(creature|opponentgraveyard) from(opponentlibrary):all(trigger[to]) transforms((Captain)) ueot +auto=@each my end:target(*[Captain]|opponentgraveyard) moveto(mybattlefield) +text=Horrors you control have menace. -- Whenever a Horror you control deals combat damage to a player, that player mills that many cards. -- At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. +mana={3}{U}{B} +type=Legendary Creature +subtype=Horror Pirate +power=3 +toughness=6 +[/card] +[card] name=Captain Ripley Vance -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~2}:name(Counter 1/1) counter(1/1) && transforms((,newability[name(Deals damage) damage:power target(player^creature^planeswalker)])) oneshot +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~2}:name(Counter 1/1) counter(1/1) && transforms((,newability[name(Deals damage) damage:power target(anytarget)])) oneshot text=Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target. mana={2}{R} type=Legendary Creature @@ -10149,6 +15692,16 @@ power=3 toughness=2 [/card] [card] +name=Captain Storm, Cosmium Raider +auto=@movedTo(*[artifact]|myBattlefield):counter(1/1) target(pirate|myBattlefield) +text=Whenever an artifact enters under your control, put a +1/+1 counter on target Pirate you control. +mana={U}{R} +type=Legendary Creature +subtype=Human Pirate +power=2 +toughness=2 +[/card] +[card] name=Captain Vargus Wrath auto=_ATTACKING_all(pirate|myBattlefield) pnumofcommandcast/pnumofcommandcast ueot text=Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game. @@ -10159,6 +15712,16 @@ power=1 toughness=1 [/card] [card] +name=Captain of Umbar +auto={1}{T}:name(Draw and discard) draw:1 && ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ controller +text={1}, {T}: Draw a card, then discard a card. +mana={2}{U} +type=Creature +subtype=Human Pirate +power=2 +toughness=3 +[/card] +[card] name=Captain's Hook auto={1}:equip auto=teach(creature) +2/+0 @@ -10173,16 +15736,29 @@ subtype=Equipment [/card] [card] name=Captain's Maneuver -target=creature,player +target=anytarget auto=prevent:X ueot -auto=damage:X target(creature,player) +auto=damage:X target(anytarget) text=The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead. mana={X}{R}{W} type=Instant [/card] [card] +name=Captivating Cave +auto={T}:Add{C} +auto={1}{T}:Add{W} +auto={1}{T}:Add{U} +auto={1}{T}:Add{B} +auto={1}{T}:Add{R} +auto={1}{T}:Add{G} +auto={4}{T}{S}:counter(1/1,2) target(creature) asSorcery +text={T}: Add {C}. -- {1}, {T}: Add one mana of any color. -- {4}, {T}, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery. +type=Land +subtype=Cave +[/card] +[card] name=Captivating Crew -auto={3}{R}:target(creature) untap && haste && alias=129767 +auto={3}{R}:name(gain control) target(creature|opponentbattlefield) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! asSorcery text={3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. mana={3}{R} type=Creature @@ -10193,7 +15769,7 @@ toughness=3 [card] name=Captivating Gyre target=creature -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return up to three target creatures to their owners' hands. mana={4}{U}{U} type=Sorcery @@ -10201,7 +15777,7 @@ type=Sorcery [card] name=Captivating Unicorn auto=_CONSTELLATION_tap target(creature|opponentBattlefield) -text=Constellation -- Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. +text=Constellation -- Whenever an enchantment enters under your control, tap target creature an opponent controls. mana={4}{W} type=Creature subtype=Unicorn @@ -10213,18 +15789,32 @@ name=Captive Audience auto=moveto(opponentbattlefield) auto=@each my upkeep:this(counter{0/0.1.Choice}=0) lifeset:4 controller && counter(0/0,1,Choice) all(this) auto=@each my upkeep:this(counter{0/0.1.Choice}=1) all(*|myhand) reject && counter(0/0,1,Choice) all(this) -auto=@each my upkeep:this(counter{0/0.1.Choice}=2) token(Zombie,Creature Zombie,2/2,black)*5 opponent && counter(0/0,1,Choice) all(this) -text=Captive Audience enters the battlefield under the control of an opponent of your choice. -- At the beginning of your upkeep, choose one that hasn't been chosen -- Your life total becomes 4. -- Discard your hand. -- Each opponent creates five 2/2 black Zombie creature tokens. +auto=@each my upkeep:this(counter{0/0.1.Choice}=2) _ZOMBIETOKEN_*5 opponent && counter(0/0,1,Choice) all(this) +text=Captive Audience enters under the control of an opponent of your choice. -- At the beginning of your upkeep, choose one that hasn't been chosen -- Your life total becomes 4. -- Discard your hand. -- Each opponent creates five 2/2 black Zombie creature tokens. mana={5}{B}{R} type=Enchantment [/card] [card] +name=Captive Weird +abilities=defender +backside=Compleated Conjurer +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={3}{p(R)}:flip(backside) asSorcery +text=Defender -- {3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) +mana={U} +type=Creature +subtype=Weird +power=1 +toughness=3 +[/card] +[card] name=Capture Sphere abilities=flash target=creature auto=teach(creature) tap auto=teach(creature) doesnotuntap -text=Flash -- Enchant creature -- When Capture Sphere enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Flash -- Enchant creature -- When Capture Sphere enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura @@ -10236,12 +15826,54 @@ auto=cantattack auto=cantpwattack auto=cantblock auto=may name(Support 2) target(creature|battlefield) counter(1/1) -text=Enchant creature -- Enchanted creature can't attack or block. -- When Captured by Lagacs enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) +text=Enchant creature -- Enchanted creature can't attack or block. -- When Captured by Lagacs enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) mana={1}{G}{W} type=Enchantment subtype=Aura [/card] [card] +name=Caradora, Heart of Alacria +auto=may target(mount,vehicle|mylibrary) moveto(hand) +auto=@totalcounteradded(1/1) from(creature,vehicle|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller +text=When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. -- If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead. +mana={2}{G}{W} +type=Legendary Creature +subtype=Human Knight +power=4 +toughness=2 +[/card] +[card] +name=Careening Mine Cart +auto=_ATTACKING__TREASURE_ +auto=_CREW1_ +text=Whenever Careening Mine Cart attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={3} +type=Artifact +subtype=Vehicle +power=3 +toughness=3 +[/card] +[card] +name=Carefree Swinemaster +auto=_ATTACKING_pay({1}{G}) create(boar:creature boar:2/2:green:battleready) +text=Whenever Carefree Swinemaster attacks, you may pay {1}{G}. If you do, create a 2/2 green Boar creature token that's tapped and attacking. +mana={2}{G} +type=Creature +subtype=Gnome Ranger +power=1 +toughness=4 +[/card] +[card] +name=Careful Cultivation +target=artifact,creature +auto=teach(creature) transforms((,newability[{T}:name(Add 2 green mana) name(Add 2 green mana) add{G}{G}],reach,newability[1/3])) +autohand={1}{G}{discard}:name(Discard and create human) token(Human Monk) +text=Enchant artifact or creature -- As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}." -- Channel - {1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Careless Celebrant auto=_DIES_damage:2 target(creature,planeswalker|opponentBattlefield) text=When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls. @@ -10252,8 +15884,33 @@ power=2 toughness=1 [/card] [card] +name=Caretaker's Talent +auto=counter(0/0,1,Level) +auto=@movedTo(*[token]|myBattlefield) turnlimited:draw:1 +auto=this(variable{hascntlevel}=1) {W}:name(Level 2) counter(0/0,1,Level) asSorcery +auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~2}:target(*[token]|mybattlefield) clone +auto=this(variable{hascntlevel}=2) {3}{W}:name(Level 3) counter(0/0,1,Level) asSorcery +auto=this(variable{hascntlevel}>=3) lord(creature[token]|mybattlefield) 2/2 +text=(Gain the next level as a sorcery to add its ability.) -- Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn. -- {W}: Level 2 -- When this Class becomes level 2, create a token that's a copy of target token you control. -- {3}{W}: Level 3 -- Creature tokens you control get +2/+2. +mana={2}{W} +type=Enchantment +subtype=Class +[/card] +[card] +name=Carnage Interpreter +auto=reject all(*|myhand) && _CLUE_*4 +auto=aslongas(*|myhand) 2/2 <2 +auto=aslongas(*|myhand) menace <2 +text=When Carnage Interpreter enters, discard your hand, then investigate four times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- As long as you have one or fewer cards in hand, Carnage Interpreter gets +2/+2 and has menace. +mana={1}{BR}{BR} +type=Creature +subtype=Devil Detective +power=3 +toughness=3 +[/card] +[card] name=Carnage Tyrant -abilities=nofizzle, opponentshroud, trample +abilities=nofizzle, hexproof, trample text=Carnage Tyrant can't be countered. -- Trample, hexproof mana={4}{G}{G} type=Creature @@ -10262,16 +15919,34 @@ power=7 toughness=6 [/card] [card] +name=Carnelian Orb of Dragonkind +auto={T}:name(Add red) transforms((,newability[add{R}],newability[@movedTo(dragon|mybattlefield) from(mystack) turnlimited:all(trigger[to]) transforms((,haste)) ueot])) oneshot +text={T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn. +mana={2}{R} +type=Artifact +[/card] +[card] name=Carnival // Carnage other={2}{B}{R} name(Carnage) otherrestriction=myturnonly -auto=ifnot paid(alternative) then ability$!name(Choose one) choice name(Damage opponent's target) target(*[creature;planeswalker]|opponentbattlefield) damage:1 && damage:1 opponent _ choice name(Damage your target) target(*[creature;planeswalker]|mybattlefield) damage:1 && damage:1 controller!$ controller -auto=if paid(alternative) then damage:3 opponent && ability$!name(Discard 2 cards) notatarget(<2>*|myhand) reject!$ opponent +auto=ifnot paid(alternative) then ability$!name(Choose one) choice name(Damage opponent's target) target(*[creature;planeswalker]|opponentbattlefield) damage:1 && damage:1 opponent _ choice name(Damage your target) target(*[creature;planeswalker]|mybattlefield) damage:1 && damage:1 controller!$ controller +auto=if paid(alternative) then damage:3 opponent && ability$!name(Discard 2 cards) notaTarget(<2>*|myhand) reject!$ opponent text=Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller. -- Carnage deals 3 damage to target opponent. That player discards two cards. mana={BR} type=Instant [/card] [card] +name=Carnivorous Canopy +target=*|battlefield +restriction=type(*[artifact;enchantment;creature]|battlefield)~morethan~0 +auto=if cantargetcard(*[flying]|*) then destroy +auto=if cantargetcard(*[artifact;enchantment;creature]|*) then destroy +auto=if cantargetcard(*[manacost<=3]|*) then _PROLIFERATE_ +text=Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{G} +type=Sorcery +[/card] +[card] name=Carom target=creature auto=absorb ueot @@ -10285,7 +15960,7 @@ type=Instant name=Carrion Grub anyzone=power:highest:*:mygraveyard/5 cdaactive auto=deplete:4 controller -text=Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. -- When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.) +text=Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. -- When Carrion Grub enters, mill four cards. (Put the top four cards of your library into your graveyard.) mana={3}{B} type=Creature subtype=Insect @@ -10296,7 +15971,7 @@ toughness=5 name=Carrion Imp abilities=flying auto=may target(creature|graveyard) moveto(exile) && life:2 controller -text=Flying -- When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life. +text=Flying -- When Carrion Imp enters, you may exile target creature card from a graveyard. If you do, you gain 2 life. mana={3}{B} type=Creature subtype=Imp @@ -10304,10 +15979,22 @@ power=2 toughness=3 [/card] [card] +name=Carrion Locust +abilities=flying +auto=name(Exile creature) target(creature|opponentGraveyard) transforms((,newability[moveTo(exile) && life:-1 controller])) +auto=name(Exile noncreature) target(*[-creature]|opponentGraveyard) moveTo(exile) +text=Flying -- When Carrion Locust enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life. +mana={2}{B} +type=Creature +subtype=Insect Horror +power=2 +toughness=1 +[/card] +[card] name=Carrion Rats auto=@combat(attacking,blocking) source(this):ability$!name(Choose one) choice name(Exile a card) moveto(exile) target(*|mygraveyard) && all(mysource) fog from(this) _ choice name(Don't exile any card) donothing!$ opponent auto=@combat(attacking,blocking) source(this):ability$!name(Choose one) choice name(Exile a card) moveto(exile) target(*|mygraveyard) && all(mysource) fog from(this) _ choice name(Don't exile any card) donothing!$ controller -text=Whenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn. +text=Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn. mana={B} type=Creature subtype=Rat @@ -10328,7 +16015,7 @@ toughness=1 name=Carrion Wurm auto=@combat(attacking,blocking) source(this):ability$!name(Choose one) choice name(Exile a card) moveto(exile) target(*|mygraveyard) && all(mysource) fog from(this) _ choice name(Don't exile any card) donothing!$ opponent auto=@combat(attacking,blocking) source(this):ability$!name(Choose one) choice name(Exile a card) moveto(exile) target(*|mygraveyard) && all(mysource) fog from(this) _ choice name(Don't exile any card) donothing!$ controller -text=Whenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn. +text=Whenever Carrion Wurm attacks or blocks, any player may exile three cards from their graveyard. If a player does, Carrion Wurm assigns no combat damage this turn. mana={3}{B}{B} type=Creature subtype=Zombie Wurm @@ -10337,7 +16024,7 @@ toughness=5 [/card] [card] name=Carrionette -autograveyard={2}{B}{B}{E}:ability$!name(pay or exile) pay[[{2}]] name(pay 2 mana) donothing?all(opponent) moveTo(exile) target(creature)!$ opponent +autograveyard={2}{B}{B}{E}:ability$!name(pay or exile) pay[[{2}]] name(pay 2 mana) donothing?all(opponent) moveTo(exile) target(creature)!$ opponent text={2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate this ability only if Carrionette is in your graveyard. mana={1}{B} type=Creature @@ -10346,13 +16033,25 @@ power=1 toughness=1 [/card] [card] +name=Carrot Cake +auto=_RABBITTOKEN_ +auto=_SCRY1_ +auto=@sacrificed(this):_RABBITTOKEN_ +auto=@sacrificed(this):_SCRY1_ +auto={2}{T}{S}:life:3 +text=When Carrot Cake enters the battlefield and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1. {2}, {T}, Sacrifice Carrot Cake: You gain 3 life. +mana={1}{W} +type=Artifact +subtype=Food +[/card] +[card] name=Carth the Lion abilities=hiddenface -aicode=activate transforms((,newability[if type(planeswalker[zpos<=7]|myLibrary)~morethan~0 then target(planeswalker[zpos<=7]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot -auto=name(Look top 7 cards) reveal:7 optionone name(Get a planeswalker) target(planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto=@movedto(planeswalker|graveyard) from(myBattlefield):name(Look top 7 cards) reveal:7 optionone name(Get a planeswalker) target(planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +aicode=activate transforms((,newability[if type(planeswalker[zpos<=7]|myLibrary)~morethan~0 then target(planeswalker[zpos<=7]|myLibrary) moveto(hand) and!( all(other *[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto=name(Look top 7 cards) reveal:7 optionone name(Get a planeswalker) target(planeswalker|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=@movedto(planeswalker|graveyard) from(myBattlefield):name(Look top 7 cards) reveal:7 optionone name(Get a planeswalker) target(planeswalker|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=lord(planeswalker|myBattlefield) transforms((,newability[@countermod(0/0.1.Loyalty) from(this) restriction{myturnonly} turnlimited:counter(0/0.1.loyalty)])) -text=Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Planeswalkers' loyalty abilities you activate cost an additional +1 to activate. +text=Whenever Carth the Lion enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Planeswalkers' loyalty abilities you activate cost an additional +1 to activate. mana={2}{B}{G} type=Legendary Creature subtype=Human Warrior @@ -10362,9 +16061,8 @@ toughness=5 [card] name=Cartographer's Hawk abilities=flying -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(plains|myLibrary) -auto=@combatdamageof(player) from(this):restriction{type(land|opponentBattlefield)~morethan~type(land|myBattlefield)}:moveTo(this|myHand) && name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Flying -- When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. +auto=@combatdamaged(player) from(this) restriction{type(land|opponentBattlefield)~morethan~type(land|myBattlefield)}:name(Return to hand) moveto(hand) and!( may name(Search basic plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle controller])) oneshot )! )! +text=Flying -- When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. mana={1}{W} type=Creature subtype=Bird @@ -10375,7 +16073,7 @@ toughness=1 name=Cartographer's Survey abilities=flying aicode=activate target(*[zpos=1]|mylibrary) transforms((,newability[if type(land[zpos<=7]|mylibrary)~equalto~0 then all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(land[zpos<=6]|mylibrary)~morethan~0 then target(land[zpos<=6]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! ])) oneshot -auto=name(Look top 7 cards) reveal:7 optionone name(Put in hand) target(land|reveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=name(Look top 7 cards) reveal:7 optionone name(Put onto the battlefield) target(land|reveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend text=Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. mana={3}{G} type=Sorcery @@ -10385,8 +16083,8 @@ name=Cartouche of Ambition target=creature|myBattlefield auto=1/1 auto=lifelink -auto=may counter(-1/-1,1) target(creature) -text=Enchant creature you control -- When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. -- Enchanted creature gets +1/+1 and has lifelink. +auto=may counter(-1/-1) target(creature) +text=Enchant creature you control -- When Cartouche of Ambition enters, you may put a -1/-1 counter on target creature. -- Enchanted creature gets +1/+1 and has lifelink. mana={2}{B} type=Enchantment subtype=Aura Cartouche @@ -10397,7 +16095,7 @@ target=creature|myBattlefield auto=1/1 auto=flying auto=draw:1 controller -text=Enchant creature you control -- When Cartouche of Knowledge enters the battlefield, draw a card. -- Enchanted creature gets +1/+1 and has flying. +text=Enchant creature you control -- When Cartouche of Knowledge enters, draw a card. -- Enchanted creature gets +1/+1 and has flying. mana={1}{U} type=Enchantment subtype=Aura Cartouche @@ -10408,7 +16106,7 @@ target=creature|myBattlefield auto=1/1 auto=first strike auto=token(Warrior,creature Warrior,1/1,white,vigilance) -text=Enchant creature you control -- When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. -- Enchanted creature gets +1/+1 and has first strike. +text=Enchant creature you control -- When Cartouche of Solidarity enters, create a 1/1 white Warrior creature token with vigilance. -- Enchanted creature gets +1/+1 and has first strike. mana={W} type=Enchantment subtype=Aura Cartouche @@ -10418,8 +16116,8 @@ name=Cartouche of Strength target=creature|myBattlefield auto=1/1 auto=trample -auto=may target(creature) transforms((,newability[target(creature) dynamicability])) ueot -text=Enchant creature you control -- When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +1/+1 and has trample. +auto=transforms((,newability[may dynamicability target(creature|opponentbattlefield)])) +text=Enchant creature you control -- When Cartouche of Strength enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +1/+1 and has trample. mana={2}{G} type=Enchantment subtype=Aura Cartouche @@ -10430,7 +16128,7 @@ target=creature|myBattlefield auto=1/1 auto=haste auto=target(creature) cantblock ueot -text=Enchant creature you control -- When Cartouche of Zeal enters the battlefield, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. +text=Enchant creature you control -- When Cartouche of Zeal enters, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. mana={R} type=Enchantment subtype=Aura Cartouche @@ -10439,7 +16137,7 @@ subtype=Aura Cartouche name=Cascade Seer aicode=activate transforms((,newability[all(*[zpos<=calculateparty]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=scry:calculateparty scrycore delayed dontshow donothing scrycoreend scryend -text=When Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=When Cascade Seer enters, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={3}{U} type=Creature subtype=Merfolk Wizard @@ -10466,10 +16164,120 @@ auto={5}{T}:name(B/U) add{B}{B}{B}{U}{U} auto={5}{T}:name(W/R) add{W}{W}{W}{R}{R} auto={5}{T}:name(W/U) add{W}{W}{W}{U}{U} auto={5}{T}:name(R/U) add{R}{R}{R}{U}{U} -text=Indestructible -- {T}: Add {1} to your mana pool. -- {5}, {T}: Add five mana in any combination of colors to your mana pool. +text=Indestructible -- {T}: Add {1}. -- {5}, {T}: Add five mana in any combination of colors. type=Land [/card] [card] +name=Case of the Crimson Pulse +auto=reject notaTarget(*|myhand) and!(draw:2 controller)! +auto=@each my end restriction{type(*|myHand)~equalto~0}:becomes(Solved) forever +auto=this(cantargetcard(*[Solved]) transforms((,newability[@each my upkeep:all(*|myhand) reject && draw:2 controller])) ) +text=When this Case enters, discard a card, then draw two cards. -- To solve - You have no cards in hand. (If unsolved, solve at the beginning of your end step.) -- Solved - At the beginning of your upkeep, discard your hand, then draw two cards. +mana={2}{R} +type=Enchantment +subtype=Case +[/card] +[card] +name=Case of the Filched Falcon +auto=_CLUE_ +auto=@each my end restriction{type(artifact|myBattlefield)~morethan~2}:becomes(Solved) forever +auto=this(cantargetcard(*[Solved]) transforms((,newability[{2}{U}{S}:target(artifact[-creature]) transforms((Bird creature,newability[counter(1/1.4)],flying)) forever])) ) +text=When this Case enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- To solve - You control three or more artifacts. (If unsolved, solve at the beginning of your end step.) -- Solved - {2}{U}, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types. +mana={U} +type=Enchantment +subtype=Case +[/card] +[card] +name=Case of the Gorgon's Kiss +auto=may destroy target(creature[damaged]) +auto=@each my end restriction{type(creature[fresh]|graveyard)~morethan~2}:becomes(Solved) forever +auto=this(cantargetcard(*[Solved]) transforms((Gorgon creature,setpower=4,settoughness=4,deathtouch,lifelink)) forever) +text=When this Case enters, destroy up to one target creature that was dealt damage this turn. -- To solve - Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.) -- Solved - This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types. +mana={B} +type=Enchantment +subtype=Case +[/card] +[card] +name=Case of the Locked Hothouse +auto=@each my end restriction{type(land|myBattlefield)~morethan~6}:becomes(Solved) forever +auto=this(cantargetcard(*[Solved]) transforms((,showfromtoplibrary,canplaycreaturelibrarytop,canplayenchantmentlibrarytop)) forever) +text=You may play an additional land on each of your turns. -- To solve - You control seven or more lands. (If unsolved, solve at the beginning of your end step.) -- Solved - You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library. +mana={3}{G} +type=Enchantment +subtype=Case +[/card] +[card] +name=Case of the Ransacked Lab +auto=lord(*[instant;sorcery]|mycastingzone) altercost(colorless,-1) +auto=@each my end restriction{thisturn(*[instant;sorcery]|mystack)~morethan~3}:becomes(Solved) forever +auto=this(cantargetcard(*[Solved]) transforms((,newability[@movedTo(*[instant;sorcery]|mystack):draw:1])) forever) +text=Instant and sorcery spells you cast cost {1} less to cast. -- To solve - You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) -- Solved - Whenever you cast an instant or sorcery spell, draw a card. +mana={2}{U} +type=Enchantment +subtype=Case +[/card] +[card] +name=Case of the Shattered Pact +auto=target(land[basic]|mylibrary) moveto(hand) +auto=@each my end restriction{type(*[white]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~morethan~0,type(*[black]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~morethan~0}:becomes(Solved) forever +auto=lord(creature|myBattlefield) +auto=this(cantargetcard(*[Solved]) transforms((,newability[auto=@each my combatbegins:target(creature|myBattlefield) transforms((,flying,double strike,vigilance)) ueot])) forever) +text=When this Case enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- To solve - There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) -- Solved - At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn. +mana={2} +type=Enchantment +subtype=Case +[/card] +[card] +name=Case of the Shifting Visage +auto=@each my upkeep:_SURVEIL1_ +auto=@each my end restriction{type(*|mygraveyard)~morethan~14}:becomes(Solved) forever +auto=this(cantargetcard(*[Solved]) transforms((,newability[@movedTo(creature[-legendary]|mystack):all(trigger[to]) name(Copy creature) clone])) forever) +text=At the beginning of your upkeep, surveil 1. -- To solve - There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.) -- Solved - Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.) +mana={1}{U}{U} +type=Enchantment +subtype=Case +[/card] +[card] +name=Case of the Stashed Skeleton +auto=create(skeleton:creature skeleton suspect:2/1:black:menace:cantblock) +auto=@each my end restriction{type(Skeleton[suspect]|myBattlefield)~equalto~0}:becomes(Solved) forever +auto=this(cantargetcard(*[Solved]) transforms((,newability[{1}{B}{S}:target(*|mylibrary) moveto(hand) asSorcery])) ) +text=When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) -- To solve - You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) -- Solved - {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery. +mana={1}{B} +type=Enchantment +subtype=Case +[/card] +[card] +name=Case of the Trampled Garden +auto=choice name(one creature) counter(1/1,2) target(creature|mybattlefield) +auto=if type(creature|mybattlefield)~morethan~1 then choice name(two creatures) name(two creatures) counter(1/1) target(<2>creature|mybattlefield) +auto=@each my end restriction{compare(powertotalinplay)~morethan~7}:becomes(Solved) forever +auto=this(cantargetcard(*[Solved]) transforms((,newability[@each my blockers:target(creature[attacking]) transforms((,newability[counter(1/1)],trample)) ueot])) ) +text=When this Case enters, distribute two +1/+1 counters among one or two target creatures you control. -- To solve - Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) -- Solved - Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. +mana={2}{G} +type=Enchantment +subtype=Case +[/card] +[card] +name=Case of the Uneaten Feast +auto=@movedTo(creature|myBattlefield):life:1 +auto=@each my end restriction{compare(lifegain)~morethan~4}:becomes(Solved) +auto=this(cantargetcard(*[Solved]) transforms((,newability[{S}:all(creature|mygraveyard) tempflashback])) ) +text=Whenever a creature enters under your control, you gain 1 life. -- To solve - You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) -- Solved - Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn. +mana={W} +type=Enchantment +subtype=Case +[/card] +[card] +name=Case the Joint +auto=draw:2 +auto=name(Look opponent library) reveal:1 revealzone(opponentlibrary) optionone name(Look) target(*|reveal) moveto(opponentlibrary) optiononeend revealend +auto=name(Look your library) reveal:1 optionone name(Look) target(*|reveal) moveto(mylibrary) optiononeend revealend +text=Draw two cards, then look at the top card of each player's library. +mana={3}{U} +type=Instant +[/card] +[card] name=Cast Down target=creature[-legendary] auto=destroy @@ -10482,7 +16290,7 @@ name=Cast Out abilities=flash,cycling auto=(blink)forsrc target(*[-land]|opponentbattlefield) autohand=__CYCLING__({W}) -text=Flash -- When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. -- Cycling {W} ({W}, Discard this card: Draw a card.) +text=Flash -- When Cast Out enters, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. -- Cycling {W} ({W}, Discard this card: Draw a card.) mana={3}{W} type=Enchantment [/card] @@ -10496,11 +16304,19 @@ mana={4}{U}{U}{U} type=Enchantment [/card] [card] +name=Cast into the Fire +auto=if type(creature|battlefield)~morethan~0 then choice name(Deal 1 damage) name(Deal 1 damage) target(creature|battlefield) damage:1 +auto=if type(artifact|battlefield)~morethan~0 then choice name(Exle artifact) name(Exle artifact) target(artifact|battlefield) moveto(exile) +text=Choose one -- Cast into the Fire deals 1 damage to each of up to two target creatures. -- Exile target artifact. +mana={1}{R} +type=Instant +[/card] +[card] name=Castaway's Despair target=creature auto=tap -auto=frozen -text=Enchant creature -- When Castaway's Despair enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +auto=doesnotuntap +text=Enchant creature -- When Castaway's Despair enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura @@ -10510,7 +16326,7 @@ name=Castle Ardenvale auto={T}:add{W} auto=aslongas(plains|myBattlefield) tap(noevent) <1 oneshot auto={2}{W}{W}{T}:create(Human:creature Human:1/1:white) -text=Castle Ardenvale enters the battlefield tapped unless you control a Plains. -- {T}: Add {W}. -- {2}{W}{W}, {T}: Create a 1/1 white Human creature token. +text=Castle Ardenvale enters tapped unless you control a Plains. -- {T}: Add {W}. -- {2}{W}{W}, {T}: Create a 1/1 white Human creature token. type=Land [/card] [card] @@ -10518,7 +16334,7 @@ name=Castle Embereth auto={T}:add{R} auto=aslongas(land[mountain]|myBattlefield) tap(noevent) <1 oneshot auto={1}{R}{R}{T}:all(creature|mybattlefield) 1/0 ueot -text=Castle Embereth enters the battlefield tapped unless you control a Mountain. -- {T}: Add {R}. -- {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. +text=Castle Embereth enters tapped unless you control a Mountain. -- {T}: Add {R}. -- {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. type=Land [/card] [card] @@ -10527,7 +16343,7 @@ auto={T}:add{G} auto=aslongas(land[forest]|myBattlefield) tap(noevent) <1 oneshot auto=this(variable{type:creature:myrestrictedcastingzone}>0) {2}{G}{G}{T}:add{G}{G}{G}{G}{G}{G} auto=this(variable{type:creature:mybattlefield}>0) {2}{G}{G}{T}:add{G}{G}{G}{G}{G}{G} -text=Castle Garenbrig enters the battlefield tapped unless you control a Forest. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures. +text=Castle Garenbrig enters tapped unless you control a Forest. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures. type=Land [/card] [card] @@ -10535,7 +16351,7 @@ name=Castle Locthwain auto={T}:add{B} auto=aslongas(land[swamp]|myBattlefield) tap(noevent) <1 oneshot auto={1}{B}{B}{T}:draw:1 && life:-phandcount -text=Castle Locthwain enters the battlefield tapped unless you control a Swamp. -- {T}: Add {B}. -- {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand. +text=Castle Locthwain enters tapped unless you control a Swamp. -- {T}: Add {B}. -- {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand. type=Land [/card] [card] @@ -10543,8 +16359,8 @@ name=Castle Vantress aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto={T}:add{U} auto=aslongas(land[island]|myBattlefield) tap(noevent) <1 oneshot -auto={2}{U}{U}{T}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Castle Vantress enters the battlefield tapped unless you control an Island. -- {T}: Add {U}. -- {2}{U}{U}, {T}: Scry 2. +auto={2}{U}{U}{T}:_SCRY2_ +text=Castle Vantress enters tapped unless you control an Island. -- {T}: Add {U}. -- {2}{U}{U}, {T}: Scry 2. type=Land [/card] [card] @@ -10579,16 +16395,27 @@ color=white name=Cat Bird Sky abilities=flying type=Creature -subttype=Cat Bird +subtype=Cat Bird power=1 toughness=1 color=white [/card] [card] +name=Cat Collector +auto=_FOOD_ +auto=@lifeof(player) from(*[-lifefaker]|*) turnlimited:create(cat:creature cat:1/1:white) +text=When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") -- Whenever you gain life for the first time during each of your turns, create a 1/1 white Cat creature token. +mana={2}{W} +type=Creature +subtype=Human Citizen +power=3 +toughness=2 +[/card] +[card] name=Cat Cub abilities=lifelink type=Creature -subttype=Cat +subtype=Cat power=1 toughness=1 color=white @@ -10611,17 +16438,17 @@ color=green [/card] [card] name=Cataclysm -auto=if type(artifact[|mybattlefield)~morethan~1 then ability$!name(Sacrifice artifact) name(Sacrifice artifact) sacrifice notatarget(artifact|mybattlefield)!$ controller -auto=if type(artifact|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice artifact) name(Sacrifice artifact) sacrifice notatarget(artifact|mybattlefield)!$ opponent -auto=if type(creature|mybattlefield)~morethan~1 then ability$!name(Sacrifice creature) name(Sacrifice creature) sacrifice notatarget(creature|mybattlefield)!$ controller -auto=if type(creature|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice creature) name(Sacrifice creature) sacrifice notatarget(creature|mybattlefield)!$ opponent -auto=if type(enchantment|mybattlefield)~morethan~1 then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) sacrifice notatarget(enchantment|mybattlefield)!$ controller -auto=if type(enchantment|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) sacrifice notatarget(enchantment|mybattlefield)!$ opponent -auto=if type(land|mybattlefield)~morethan~1 then ability$!name(Sacrifice land) name(Sacrifice land) sacrifice notatarget(land|mybattlefield)!$ controller -auto=if type(land|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice land) name(Sacrifice land) sacrifice notatarget(land|mybattlefield)!$ opponent -auto=if type(planeswalker|mybattlefield)~morethan~0 then ability$!name(Sacrifice planeswalkers) name(Sacrifice planeswalkers) sacrifice notatarget(planeswalker|mybattlefield)!$ controller -auto=if type(planeswalker|opponentbattlefield)~morethan~0 then ability$!name(Sacrifice planeswalkers) name(Sacrifice planeswalkers) sacrifice notatarget(planeswalker|mybattlefield)!$ opponent -text=Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest. +auto=if type(artifact|mybattlefield)~morethan~1 then ability$!name(Sacrifice artifact) name(Sacrifice artifact) sacrifice notaTarget(artifact|mybattlefield)!$ controller +auto=if type(artifact|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice artifact) name(Sacrifice artifact) sacrifice notaTarget(artifact|mybattlefield)!$ opponent +auto=if type(creature|mybattlefield)~morethan~1 then ability$!name(Sacrifice creature) name(Sacrifice creature) sacrifice notaTarget(creature|mybattlefield)!$ controller +auto=if type(creature|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice creature) name(Sacrifice creature) sacrifice notaTarget(creature|mybattlefield)!$ opponent +auto=if type(enchantment|mybattlefield)~morethan~1 then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) sacrifice notaTarget(enchantment|mybattlefield)!$ controller +auto=if type(enchantment|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) sacrifice notaTarget(enchantment|mybattlefield)!$ opponent +auto=if type(land|mybattlefield)~morethan~1 then ability$!name(Sacrifice land) name(Sacrifice land) sacrifice notaTarget(land|mybattlefield)!$ controller +auto=if type(land|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice land) name(Sacrifice land) sacrifice notaTarget(land|mybattlefield)!$ opponent +auto=if type(planeswalker|mybattlefield)~morethan~0 then ability$!name(Sacrifice planeswalkers) name(Sacrifice planeswalkers) sacrifice notaTarget(planeswalker|mybattlefield)!$ controller +auto=if type(planeswalker|opponentbattlefield)~morethan~0 then ability$!name(Sacrifice planeswalkers) name(Sacrifice planeswalkers) sacrifice notaTarget(planeswalker|mybattlefield)!$ opponent +text=Each player chooses from the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest. mana={2}{W}{W} type=Sorcery [/card] @@ -10646,7 +16473,7 @@ toughness=2 [card] name=Catapult Captain backside=Catapult Fodder -auto={2}{B}{T}{S(other creature)mybattlefield}:damage:storedtoughness opponent +auto={2}{B}{T}{S(other creature)|mybattlefield}:damage:storedtoughness opponent text={2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness. // Catapult Fodder color=black type=Creature @@ -10672,27 +16499,27 @@ name=Catch // Release abilities=hasnokicker other={4}{R}{W} name(Release) kicker={4}{R}{W} name(Fuse) -auto=if paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ controller -auto=if paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ controller -auto=if paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ controller -auto=if paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ controller -auto=if paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ controller -auto=if paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ opponent -auto=if paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent -auto=if paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent -auto=if paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent -auto=if paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ opponent -auto=ifnot paid(alternative) then target(*|battlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],newability[haste])) ueot )! -auto=if paid(kicker) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ controller -auto=if paid(kicker) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ controller -auto=if paid(kicker) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ controller -auto=if paid(kicker) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ controller -auto=if paid(kicker) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ controller -auto=if paid(kicker) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ opponent -auto=if paid(kicker) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent -auto=if paid(kicker) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent -auto=if paid(kicker) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent -auto=if paid(kicker) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ opponent +auto=if paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notaTarget(artifact|mybattlefield) sacrifice!$ controller +auto=if paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ controller +auto=if paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notaTarget(enchantment|mybattlefield) sacrifice!$ controller +auto=if paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notaTarget(land|mybattlefield) sacrifice!$ controller +auto=if paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notaTarget(planeswalker|mybattlefield) sacrifice!$ controller +auto=if paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notaTarget(artifact|mybattlefield) sacrifice!$ opponent +auto=if paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent +auto=if paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notaTarget(enchantment|mybattlefield) sacrifice!$ opponent +auto=if paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notaTarget(land|mybattlefield) sacrifice!$ opponent +auto=if paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notaTarget(planeswalker|mybattlefield) sacrifice!$ opponent +auto=ifnot paid(alternative) then target(*|battlefield) moveto(mybattlefield) and!( transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot )! +auto=if paid(kicker) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notaTarget(artifact|mybattlefield) sacrifice!$ controller +auto=if paid(kicker) then ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ controller +auto=if paid(kicker) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notaTarget(enchantment|mybattlefield) sacrifice!$ controller +auto=if paid(kicker) then ability$!name(Sacrifice land) name(Sacrifice land) notaTarget(land|mybattlefield) sacrifice!$ controller +auto=if paid(kicker) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notaTarget(planeswalker|mybattlefield) sacrifice!$ controller +auto=if paid(kicker) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notaTarget(artifact|mybattlefield) sacrifice!$ opponent +auto=if paid(kicker) then ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent +auto=if paid(kicker) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notaTarget(enchantment|mybattlefield) sacrifice!$ opponent +auto=if paid(kicker) then ability$!name(Sacrifice land) name(Sacrifice land) notaTarget(land|mybattlefield) sacrifice!$ opponent +auto=if paid(kicker) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notaTarget(planeswalker|mybattlefield) sacrifice!$ opponent text=Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={1}{U}{R} type=Sorcery @@ -10712,7 +16539,7 @@ toughness=1 name=Cathar's Call target=creature auto=teach(creature) vigilance -auto=teach(creature) transforms((,newability[@each my endofturn:name(Create human) token(Human^Creature Human^1/1^white)])) +auto=teach(creature) transforms((,newability[@each my end:name(Create human) token(Human^Creature Human^1/1^white)])) text=Enchant creature -- Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token." mana={2}{W} type=Enchantment @@ -10729,16 +16556,16 @@ type=Instant [card] name=Cathedral Membrane abilities=defender -other={1}{L:2} name(Pay 2 Life) auto=@movedTo(this|graveyard) from(mybattlefield) restriction{combatbeginsonly}:damage:6 target(creature[blocking]|opponentbattlefield) auto=@movedTo(this|graveyard) from(mybattlefield) restriction{attackersonly}:damage:6 target(creature[blocking]|opponentbattlefield) auto=@movedTo(this|graveyard) from(mybattlefield) restriction{blockersonly}:damage:6 target(creature[blocking]|opponentbattlefield) auto=@movedTo(this|graveyard) from(mybattlefield) restriction{combatdamageonly}:damage:6 target(creature[blocking]|opponentbattlefield) auto=@movedTo(this|graveyard) from(mybattlefield) restriction{combatendsonly}:damage:6 target(creature[blocking]|opponentbattlefield) text=({PW} can be paid with either {W} or 2 life.) -- Defender -- When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat. -mana={1}{W} +color=white +mana={1}{p(W)} type=Artifact Creature -subtype=Wall +subtype=Phyrexian Wall power=0 toughness=3 [/card] @@ -10765,11 +16592,20 @@ power=2 toughness=2 [/card] [card] +name=Caught Red-Handed +abilities=nofizzle +target=creature +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! && _SUSPECT_IT_ +text=This spell can't be countered. (This includes by the ward ability.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.) +mana={4}{R} +type=Instant +[/card] +[card] name=Cauldron Familiar auto=life:1 auto=life:-1 opponent autograveyard={S(food|myBattlefield)}:moveto(myBattlefield) -text=When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. -- Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. +text=When Cauldron Familiar enters, each opponent loses 1 life and you gain 1 life. -- Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. mana={B} type=Creature subtype=Cat @@ -10785,6 +16621,16 @@ mana={4}{B} type=Sorcery [/card] [card] +name=Cautious Survivor +auto=@each my secondmain sourceTap:life:2 +text=Survival - At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life. +mana={3}{G} +type=Creature +subtype=Elf Survivor +power=4 +toughness=4 +[/card] +[card] name=Cavalcade of Calamity auto=@combat(attacking) source(creature[power<=1]|mybattlefield):damage:1 opponent text=Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking. @@ -10794,10 +16640,9 @@ type=Enchantment [card] name=Cavalier of Dawn abilities=vigilance -auto=_DIES_moveTo(myhand) target(*[artifact;enchantment]|mygraveyard) -auto=choice name(Destroy your land) target(*[-land]|mybattlefield) destroy && token(Golem,Artifact Creature Golem,3/3) -auto=choice name(Destroy opponent's land) target(*[-land]|opponentbattlefield) destroy && token(Golem,Artifact Creature Golem,3/3) opponent -text=Vigilance -- When Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. -- When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand. +auto=_DIES_moveto(hand) target(*[artifact;enchantment]|mygraveyard) +auto=may name(Destroy nonland permanent) target(*[-land]|battlefield) destroy && token(Golem,Artifact Creature Golem,3/3) targetController +text=Vigilance -- When Cavalier of Dawn enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. -- When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand. mana={2}{W}{W}{W} type=Creature subtype=Elemental Knight @@ -10806,11 +16651,11 @@ toughness=6 [/card] [card] name=Cavalier of Flame -auto={1}{R}:all(creature|myBattlefield)) transforms((,newability[1/0],newability[haste])) ueot +auto={1}{R}:all(creature|myBattlefield) transforms((,newability[1/0],haste)) ueot auto=may target(*|myhand) reject && draw:1 auto=_DIES_damage:type:land:mygraveyard opponent auto=_DIES_damage:type:land:mygraveyard all(planeswalker|opponentbattlefield) -text={1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. -- When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards. -- When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard. +text={1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. -- When Cavalier of Flame enters, discard any number of cards, then draw that many cards. -- When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard. mana={2}{R}{R}{R} type=Creature subtype=Elemental Knight @@ -10822,8 +16667,8 @@ name=Cavalier of Gales abilities=flying aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot -auto=_DIES_all(trigger[to]) moveTo(mylibrary) and!( transforms((,newability[scry:2 scrycore delayed dontshow donothing scrycoreend scryend],newability[shuffle])) oneshot )! -text=Flying -- When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. -- When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2. +auto=_DIES_all(trigger[to]) moveTo(mylibrary) and!( transforms((,newability[_SCRY2_],newability[shuffle])) oneshot )! +text=Flying -- When Cavalier of Gales enters, draw three cards, then put two cards from your hand on top of your library in any order. -- When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2. mana={2}{U}{U}{U} type=Creature subtype=Elemental Knight @@ -10833,10 +16678,9 @@ toughness=5 [card] name=Cavalier of Night abilities=lifelink -other={2}{B}{B}{B}{S(other creature|mybattlefield)} name(sacrifice) -auto=if paid(alternative) then destroy target(creature|opponentBattlefield) +auto=may notaTarget(other creature|mybattlefield) sacrifice && ability$!destroy target(creature|opponentBattlefield)!$ controller auto=_DIES_moveTo(myBattlefield) target(creature[manacost<=3]|mygraveyard) -text=Lifelink -- When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. -- When Cavalier of Night dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. +text=Lifelink -- When Cavalier of Night enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls. -- When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield. mana={2}{B}{B}{B} type=Creature subtype=Elemental Knight @@ -10846,9 +16690,9 @@ toughness=5 [card] name=Cavalier of Thorns abilities=reach -auto=reveal:5 optionone name(Get land) target(land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=reveal:5 optionone name(Get land) target(land|reveal) moveto(myBattlefield) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend auto=_DIES_may all(trigger[to]) moveto(exile) && moveto(mylibrary) target(*|mygraveyard) -text=Reach -- When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. -- When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library. +text=Reach -- When Cavalier of Thorns enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. -- When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library. mana={2}{G}{G}{G} type=Creature subtype=Elemental Knight @@ -10857,8 +16701,8 @@ toughness=6 [/card] [card] name=Cavalry Drillmaster -auto=target(creature) 2/0 && first strike ueot -text=When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) +auto=target(creature) transforms((,newability[2/0],first strike)) ueot +text=When Cavalry Drillmaster enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) mana={1}{W} type=Creature subtype=Human Knight @@ -10882,24 +16726,36 @@ name=Cave of the Frost Dragon auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent) auto={T}:Add{W} auto={4}{W}:name(Becomes dragon) becomes(Creature Dragon,3/4,white,flying) ueot -text=If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. -- {T}: Add {W}. -- {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. it's still a land. +text=If you control two or more other lands, Cave of the Frost Dragon enters tapped. -- {T}: Add {W}. -- {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. it's still a land. type=Land [/card] [card] +name=Cavern Stomper +auto=_SCRY2_ +auto={3}{G}:transforms((,newability[cantbeblockedby(creature[power<=2])])) ueot +text=When Cavern Stomper enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) -- {3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn. +mana={4}{G}{G} +type=Creature +subtype=Dinosaur +power=7 +toughness=7 +[/card] +[card] name=Cavern Whisperer abilities=menace,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={3}{B} name(Mutate) -auto=transforms((,newability[@mutated(this):ability$!name(discard) target(*|myhand) reject!$ opponent])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Discard a card) ability$!name(Discard a card) target(*|myhand) reject!$ opponent +auto=@mutated(mytgt):name(Discard a card) ability$!name(Discard a card) target(*|myhand) reject!$ opponent text=Mutate {3}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Menace (This creature can't be blocked except by two or more creatures.) -- Whenever this creature mutates, each opponent discards a card. mana={4}{B} type=Creature @@ -10911,10 +16767,23 @@ toughness=4 name=Cavern of Souls auto={T}:add{C} auto=chooseatype transforms((,newability[@targeted(creature[chosentype]|mystack) from(instant|opponentzones):choice name(Creaure can't be countered) name(Creaure can't be countered) all(instant|opponentzones) fizzle],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend -text=As Cavern of Souls enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. +text=As Cavern of Souls enters, choose a creature type. -- {T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. type=Land [/card] [card] +name=Cavern-Hoard Dragon +abilities=flying,haste,trample +anyzone=affinity(artifact|opponentBattlefield) reduce({1}) +auto=@combatdamagefoeof(player) from(this):name(Create treasures) _TREASURE_*type:artifact:opponentbattlefield +auto=@combatdamageof(player) from(this):name(Create treasures) _TREASURE_*type:artifact:mybattlefield +text=This spell costs {X} less to cast, where X is the greatest number of artifacts an opponent controls. -- Flying, trample, haste -- Whenever Cavern-Hoard Dragon deals combat damage to a player, you create a Treasure token for each artifact that player controls. +mana={7}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] name=Caverns of Despair auto=lord(creature[-counter{0/0.1.CanAttack}]|battlefield) cantattack auto=lord(creature[-counter{0/0.1.CanBlock}]|battlefield) cantblock @@ -10929,12 +16798,37 @@ mana={2}{R}{R} type=World Enchantment [/card] [card] +name=Caves of Chaos Adventurer +abilities=trample +auto=_INITIATIVE_CONTROLLER_ +auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~morethan~0}:name(Exile card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )! +auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~equalto~0}:name(Exile card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! +text=Trample -- When Caves of Chaos Adventurer enters, you take the initiative. -- Whenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn. +mana={3}{R} +type=Creature +subtype=Human Barbarian +power=5 +toughness=3 +[/card] +[card] +name=Cayth, Famed Mechanist +auto=_FABRICATE_(1) +auto=@movedTo(creature[-token]|myBattlefield):all(trigger) transforms((,newability[choice counter(1/1)],newability[choice _SERVOTOKEN_])) ueot +auto={2}{T}:transforms((,newability[_POPULATE_],newability[choice _PROLIFERATE_])) ueot +text=Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -- Other nontoken creatures you control have fabricate 1. -- {2}, {T}: Choose one - -- - Populate. -- - Proliferate. +mana={1}{U}{R}{W} +type=Legendary Creature +subtype=Dwarf Artificer +power=3 +toughness=3 +[/card] +[card] name=Cazur, Ruthless Stalker abilities=hiddenface,partner partner=Ukkima, Stalking Shadow auto=_PARTNER_ auto=@combatdamaged(player) from(creature|myBattlefield):all(trigger[from]) counter(1/1) -text=Partner with Ukkima, Stalking Shadow (When this creature enters the battlefield, target player may put Ukkima into their hand from their library, then shuffle.) -- Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature. +text=Partner with Ukkima, Stalking Shadow (When this creature enters, target player may put Ukkima into their hand from their library, then shuffle.) -- Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature. mana={3}{G} type=Legendary Creature subtype=Human Warrior @@ -10942,6 +16836,17 @@ power=3 toughness=3 [/card] [card] +name=Celeborn the Wise +auto=@combat(attacking) source(elf|mybattlefield) turnLimited:name(Scry 1) _SCRY1_ +auto=@scryed(*|myzones):name(Gains x/x) scryedcards/scryedcards ueot +text=Whenever you attack with one or more Elves, scry 1. -- Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card you looked at while scrying this way. +mana={3}{G} +type=Legendary Creature +subtype=Elf Noble +power=3 +toughness=3 +[/card] +[card] name=Celebrate the Harvest auto=if type(creature[power=0]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller auto=if type(creature[power=1]|mybattlefield)~morethan~0 then ability$!may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller @@ -10969,6 +16874,30 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Celebrity Fencer +auto=@movedTo(other creature|myBattlefield):counter(1/1) +text=Alliance - Whenever another creature enters under your control, put a +1/+1 counter on Celebrity Fencer. +mana={3}{W} +type=Creature +subtype=Elf Druid +power=3 +toughness=2 +[/card] +[card] +name=Celestial Armor +abilities=flash +auto=name(Attach to creature) rehook target(creature|myBattlefield) +auto=teach(creature) hexproof ueot +auto=teach(creature) indestructible ueot +auto=teach(creature) 2/0 +auto=teach(creature) flying +auto={3}{W}:equip +text=Flash (You may cast this spell any time you could cast an instant.) -- When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. -- Equipped creature gets +2/+0 and has flying. -- Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) +mana={2}{W} +type=Artifact +subtype=Equipment +[/card] +[card] name=Celestial Enforcer auto=aslongas(creature[flying]|myBattlefield) {1}{W}{T}:tap target(creature) text={1}{W}, {T}: Tap target creature. Activate this ability only if you control a creature with flying. @@ -11008,7 +16937,7 @@ type=Sorcery [card] name=Celestial Messenger abilities=flash,flying -auto=aslongas(Yanling planeswalker|mybattlefield) 1/1 +auto=aslongas(Yanling|mybattlefield) 1/1 text=Flash (You may cast this card any time you could cast an instant.) -- Flying -- Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker. mana={2}{U}{U} type=Creature @@ -11031,7 +16960,7 @@ name=Celestus Sanctifier aicode=activate target(*[zpos<=2]|mylibrary) moveTo(mygraveyard) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@transformed(*[day;night]|battlefield):name(Look top 2 cards) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put back) all(*|reveal) moveto(mylibrary) optiontwoend revealend -text=If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield. -- Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard. +text=If it's neither day nor night, it becomes day as Celestus Sanctifier enters. -- Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard. type=Creature subtype=Human Cleric mana={2}{W} @@ -11039,11 +16968,22 @@ power=3 toughness=2 [/card] [card] +name=Cement Shoes +auto=teach(creature) 3/3 +auto=teach(creature) transforms((,newability[@each my end:tap])) +auto=teach(creature) doesnotuntap +auto={2}:equip +text=Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature." -- Equipped creature doesn't untap during its controller's untap step. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Cemetery Desecrator abilities=menace -auto=name(Exile a card) target(*|mygraveyard) moveto(myexile) and!( transforms((,newability[if type(*[counter{any}]|battlefield)~morethan~0 then choice name(Remove X counters) name(Remove X counters) target(*[counter{any}]|battlefield) removesinglecountertype(manacost)],newability[if type(creature|opponentbattlefield)~morethan~0 then choice name(Creature gets -X/-X) name(Creature gets -X/-X) target(creature|opponentbattlefield) -manacost/-manacost ueot])) oneshot )! -auto=_DIES_name(Exile a card) target(*|mygraveyard) moveto(myexile) and!( transforms((,newability[if type(*[counter{any}]|battlefield)~morethan~0 then choice name(Remove X counters) name(Remove X counters) target(*[counter{any}]|battlefield) removesinglecountertype(manacost)],newability[if type(creature|opponentbattlefield)~morethan~0 then choice name(Creature gets -X/-X) name(Creature gets -X/-X) target(creature|opponentbattlefield) -manacost/-manacost ueot])) oneshot )! -text=Menace -- When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one -- Remove X counters from target permanent, where X is the mana value of the exiled card. -- Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card. +auto=name(Exile a card) target(*|graveyard) moveto(exile) and!( transforms((,newability[if type(*[counter{any}]|battlefield)~morethan~0 then choice name(Remove X counters) name(Remove X counters) target(*[counter{any}]|battlefield) removesinglecountertype(manacost)],newability[if type(creature|opponentbattlefield)~morethan~0 then choice name(Creature gets -X/-X) name(Creature gets -X/-X) target(creature|opponentbattlefield) -manacost/-manacost ueot])) oneshot )! +auto=_DIES_name(Exile a card) target(*|graveyard) moveto(exile) and!( transforms((,newability[if type(*[counter{any}]|battlefield)~morethan~0 then choice name(Remove X counters) name(Remove X counters) target(*[counter{any}]|battlefield) removesinglecountertype(manacost)],newability[if type(creature|opponentbattlefield)~morethan~0 then choice name(Creature gets -X/-X) name(Creature gets -X/-X) target(creature|opponentbattlefield) -manacost/-manacost ueot])) oneshot )! +text=Menace -- When Cemetery Desecrator enters or dies, exile another card from a graveyard. When you do, choose one -- Remove X counters from target permanent, where X is the mana value of the exiled card. -- Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card. mana={4}{B}{B} type=Creature subtype=Zombie @@ -11055,7 +16995,7 @@ name=Cemetery Gatekeeper abilities=first strike auto=name(Exile a card) imprint target(*|graveyard) auto=this(variable{hasevict}>=1) transforms((,newability[@movedTo(land|mystack) restriction{type(land[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(sorcery|mystack) restriction{type(sorcery[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(instant|mystack) restriction{type(instant[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(creature|mystack) restriction{type(creature[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(planeswalker|mystack) restriction{type(planeswalker[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(artifact[-creature;-land]|mystack) restriction{type(artifact[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(enchantment[-creature;-land]|mystack) restriction{type(enchantment[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(land|opponentstack) restriction{type(land[evictname]|exile)~morethan~0}:damage:2 opponent],newability[@movedTo(sorcery|opponentstack) restriction{type(sorcery[evictname]|exile)~morethan~0}:damage:2 opponent],newability[@movedTo(instant|opponentstack) restriction{type(instant[evictname]|exile)~morethan~0}:damage:2 opponent],newability[@movedTo(creature|opponentstack) restriction{type(creature[evictname]|exile)~morethan~0}:damage:2 opponent],newability[@movedTo(planeswalker|opponentstack) restriction{type(planeswalker[evictname]|exile)~morethan~0}:damage:2 opponent],newability[@movedTo(artifact[-creature;-land]|opponentstack) restriction{type(artifact[evictname]|exile)~morethan~0}:damage:2 opponent],newability[@movedTo(enchantment[-creature;-land]|opponentstack) restriction{type(enchantment[evictname]|exile)~morethan~0}:damage:2 opponent])) -text=First strike -- When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. -- Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. +text=First strike -- When Cemetery Gatekeeper enters, exile a card from a graveyard. -- Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. mana={1}{R} type=Creature subtype=Vampire @@ -11068,15 +17008,15 @@ abilities=flying,showfromtoplibrary auto=counter(0/0,1,IlluminatorEffect) notrg auto=@each beginofturn restriction{compare(hascntilluminatoreffect)~equalto~0}:name(Start effect) counter(0/0,1,IlluminatorEffect) notrg auto=name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0,1,IlluminatorExiled) notrg )! -auto=@combat(attacking) source(this):name(Exile a card) transforms((,newability[name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.IlluminatorExiled) notrg )!])) oneshot -auto=aslongas(creature[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(creature[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast creature) name(Cast creature) name(Cast creature) all(creature[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 -auto=aslongas(planeswalker[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(planeswalker[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast planeswalker) name(Cast planeswalker) name(Cast planeswalker) all(planeswalker[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 -auto=aslongas(instant[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(instant[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast instant) name(Cast instant) name(Cast instant) all(instant[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 -auto=aslongas(sorcery[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(sorcery[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast sorcery) name(Cast sorcery) name(Cast sorcery) all(sorcery[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 -auto=aslongas(enchantment[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(enchantment[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast enchantment) name(Cast enchantment) name(Cast enchantment) all(enchantment[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 -auto=aslongas(artifact[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(artifact[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast artifact) name(Cast artifact) name(Cast artifact) all(artifact[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 -auto=aslongas(tribal[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(tribal[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast tribal) name(Cast tribal) name(Cast tribal) all(tribal[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 -text=Flying -- Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard. -- You may look at the top card of your library any time. -- Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator. +auto=_ATTACKING_name(Exile a card) transforms((,newability[name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.IlluminatorExiled) notrg )!])) oneshot +auto=aslongas(creature[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(creature[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast creature) name(Cast creature) name(Cast creature) all(creature[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1 +auto=aslongas(planeswalker[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(planeswalker[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast planeswalker) name(Cast planeswalker) name(Cast planeswalker) all(planeswalker[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1 +auto=aslongas(instant[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(instant[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast instant) name(Cast instant) name(Cast instant) all(instant[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1 +auto=aslongas(sorcery[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(sorcery[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast sorcery) name(Cast sorcery) name(Cast sorcery) all(sorcery[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1 +auto=aslongas(enchantment[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(enchantment[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast enchantment) name(Cast enchantment) name(Cast enchantment) all(enchantment[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1 +auto=aslongas(artifact[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(artifact[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast artifact) name(Cast artifact) name(Cast artifact) all(artifact[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1 +auto=aslongas(tribal[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(tribal[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast tribal) name(Cast tribal) name(Cast tribal) all(tribal[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1 +text=Flying -- Whenever Cemetery Illuminator enters or attacks, exile a card from a graveyard. -- You may look at the top card of your library any time. -- Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator. mana={1}{U}{U} type=Creature subtype=Spirit @@ -11088,7 +17028,7 @@ name=Cemetery Protector abilities=flash auto=name(Exile a card) imprint target(*|graveyard) auto=this(variable{hasevict}>=1) transforms((,newability[@movedTo(land|mybattlefield) restriction{type(land[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)],newability[@movedTo(sorcery|mystack) restriction{type(sorcery[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)],newability[@movedTo(instant|mystack) restriction{type(instant[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)],newability[@movedTo(creature|mystack) restriction{type(creature[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)],newability[@movedTo(planeswalker|mystack) restriction{type(planeswalker[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)],newability[@movedTo(artifact[-creature;-land]|mystack) restriction{type(artifact[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)],newability[@movedTo(enchantment[-creature;-land]|mystack) restriction{type(enchantment[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)])) -text=Flash -- When Cemetery Protector enters the battlefield, exile a card from a graveyard. -- Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. +text=Flash -- When Cemetery Protector enters, exile a card from a graveyard. -- Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. mana={2}{W}{W} type=Creature subtype=Human Soldier @@ -11099,7 +17039,7 @@ toughness=4 name=Cemetery Prowler abilities=vigilance auto=name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.CemeteryExiled) )! -auto=@combat(attacking) source(this):name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.CemeteryExiled) )! +auto=_ATTACKING_name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.CemeteryExiled) )! auto=aslongas(creature[counter{0/0.1.CemeteryExiled}]|exile) lord(creature|mycastingzone) changecost(colorless:-1) >0 auto=aslongas(planeswalker[counter{0/0.1.CemeteryExiled}]|exile) lord(planeswalker|mycastingzone) changecost(colorless:-1) >0 auto=aslongas(enchantment[counter{0/0.1.CemeteryExiled}]|exile) lord(enchantment|mycastingzone) changecost(colorless:-1) >0 @@ -11107,7 +17047,7 @@ auto=aslongas(artifact[counter{0/0.1.CemeteryExiled}]|exile) lord(artifact|mycas auto=aslongas(sorcery[counter{0/0.1.CemeteryExiled}]|exile) lord(sorcery|mycastingzone) changecost(colorless:-1) >0 auto=aslongas(instant[counter{0/0.1.CemeteryExiled}]|exile) lord(instant|mycastingzone) changecost(colorless:-1) >0 auto=aslongas(tribal[counter{0/0.1.CemeteryExiled}]|exile) lord(tribal|mycastingzone) changecost(colorless:-1) >0 -text=Vigilance -- Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard. -- Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler. +text=Vigilance -- Whenever Cemetery Prowler enters or attacks, exile a card from a graveyard. -- Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler. mana={1}{G}{G} type=Creature subtype=Wolf @@ -11116,7 +17056,7 @@ toughness=4 [/card] [card] name=Cenn's Tactician -auto={w}{T}:counter(1/1,1) target(creature[soldier]) +auto={W}{T}:counter(1/1) target(creature[soldier]) text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature. mana={W} type=Creature @@ -11125,6 +17065,17 @@ power=1 toughness=1 [/card] [card] +name=Cenote Scout +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=When Cenote Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={G} +type=Creature +subtype=Merfolk Scout +power=1 +toughness=1 +[/card] +[card] name=Censor abilities=cycling target=*|stack @@ -11142,7 +17093,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=When Centaur Nurturer enters the battlefield, you gain 3 life. -- {T}: Add one mana of any color. +text=When Centaur Nurturer enters, you gain 3 life. -- {T}: Add one mana of any color. mana={3}{G} type=Creature subtype=Centaur Druid @@ -11151,9 +17102,8 @@ toughness=4 [/card] [card] name=Centaur Peacemaker -auto=life:4 controller -auto=life:4 opponent -text=When Centaur Peacemaker enters the battlefield, each player gains 4 life. +auto=all(player) life:4 +text=When Centaur Peacemaker enters, each player gains 4 life. mana={1}{G}{W} type=Creature subtype=Centaur Cleric @@ -11161,6 +17111,36 @@ power=3 toughness=3 [/card] [card] +name=Cephalid Inkmage +auto=_SURVEIL3_ +auto=aslongas(*|mygraveyard) unblockable >6 +text=When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- Threshold - This creature can't be blocked as long as there are seven or more cards in your graveyard. +mana={2}{U} +type=Creature +subtype=Octopus Wizard +power=2 +toughness=2 +[/card] +[card] +name=Cephalopod Sentry +abilities=flying +anyzone=type:artifact:mybattlefield/5 cdaactive +text=Flying -- Cephalopod Sentry's power is equal to the number of artifacts you control. +mana={2}{W}{U} +type=Artifact Creature +subtype=Phyrexian Squid +power=* +toughness=5 +[/card] +[card] +name=Cerebral Confiscation +auto=choice name(opponent discards two cards) target(opponent) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer +auto=choice name(opponent reveals their hand) reject notaTarget(*[-land]|opponenthand) +text=Choose one - -- - Target opponent discards two cards. -- - Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Cerebral Vortex target=player auto=draw:2 @@ -11170,8 +17150,19 @@ mana={1}{U}{R} type=Instant [/card] [card] +name=Ceremonial Groundbreaker +auto=teach(creature) 2/1 +auto=teach(creature) trample +auto=name(Equip Citizen) {1}:rehook target(Citizen|mybattlefield) +auto={3}:equip +text=Equipped creature gets +2/+1 and has trample. -- Equip Citizen {1} -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{G}{W} +type=Artifact +subtype=Equipment +[/card] +[card] name=Ceremonial Knife -auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(Create blood) token(Blood)])) +auto=teach(creature) transforms((,newability[_ATTACKING_name(Create blood) token(Blood)])) auto=teach(creature) 1/0 auto={2}:equip text=Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) @@ -11195,10 +17186,10 @@ name=Cetavolver abilities=hasotherkicker other={2}{U}{R} name(Kicker Red) kicker={G} name(Kicker Green or Both) -auto=if paid(alternative) then transforms((,newability[counter(1/1.2)],newability[first strike])) forever -auto=if paid(kicker) then transforms((,newability[counter(1/1)],newability[trample])) forever -auto=if paid(kicker) then pay({R}) name(Pay also kicker red) transforms((,newability[counter(1/1.2)],newability[first strike])) forever -text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. +auto=if paid(alternative) then transforms((,newability[counter(1/1.2)],first strike)) forever +auto=if paid(kicker) then transforms((,newability[counter(1/1)],trample)) forever +auto=if paid(kicker) then pay({R}) name(Pay also kicker red) transforms((,newability[counter(1/1.2)],first strike)) forever +text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters with a +1/+1 counter on it and with trample. mana={1}{U} type=Creature subtype=Volver @@ -11206,20 +17197,31 @@ power=1 toughness=1 [/card] [card] +name=Chain Devil +auto=ability$!name(Animate Chains) notaTarget(creature[-token]|myBattlefield) sacrifice !$ opponent +auto=ability$!name(Animate Chains) notaTarget(creature[-token]|myBattlefield) sacrifice !$ controller +text=Animate Chains - When Chain Devil enters, each player sacrifices a nontoken creature. +mana={3}{B} +type=Creature +subtype=Devil +power=4 +toughness=2 +[/card] +[card] name=Chain Lightning auto=choice name(Damage player) target(player) damage:3 && ability$!name(Pay and copy) pay[[{R}{R}]] name(copy chain lightning) activate castcard(copied noevent named!:chain lightning:!)!$ targetedplayer auto=if type(creature|battlefield)~morethan~0 then choice name(Damage creature) name(Damage creature) target(creature) damage:3 && ability$!name(Pay and copy) pay[[{R}{R}]] name(copy chain lightning) activate castcard(copied noevent named!:chain lightning:!)!$ targetcontroller auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) target(planeswalker) damage:3 && ability$!name(Pay and copy) pay[[{R}{R}]] name(copy chain lightning) activate castcard(copied noevent named!:chain lightning:!)!$ targetcontroller -text=Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy. +text=Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy. mana={R} -type=Instant +type=sorcery [/card] [card] name=Chain to Memory target=creature aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=-4/-0 -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=ability$! _SCRY2_ !$ controller text=Target creature gets -4/-0 until end of turn. Scry 2. mana={U} type=Instant @@ -11240,7 +17242,7 @@ name=Chainer's Torment auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=damage:2 opponent && life:2 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) damage:2 opponent && life:2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) damage:2 opponent && life:2 auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(nightmare horror:creature nightmare horror:halfdownlifetotal/halfdownlifetotal:black) && life:-halfdownlifetotal auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Chainer's Torment deals 2 damage to each opponent and you gain 2 life. -- III - Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you. @@ -11250,9 +17252,9 @@ subtype=Saga [/card] [card] name=Chainer, Nightmare Adept -auto={D(*|myhand)}:name(Can play from graveyard) target(creature|mygraveyard) transforms((,newability[canplayfromgraveyard])) ueot limit:1 -autro=@movedto(*[-token]|myBattlefield):name(May gain haste) all(trigger[to]) transforms((,newability[ifnot casted(this) then transforms((,newability[haste])) uynt])) forever -text=Discard a card: You may cast a creature card from your graveyard this turn. Activate this ability only once each turn. -- Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn. +auto={D(*|myhand)}:ability$! name(Can play from graveyard) notaTarget(creature|mygraveyard) transforms((,newability[canPlayFromGraveyard])) ueot !$ controller limit:1 +auto=@movedto(creature[-token]|mystack) from(graveyard,exile,commandzone,sideboard,library):name(Creature gains haste) transforms((,newability[@movedto(creature[-token]|mybattlefield) turnlimited:name(Creature gains haste) all(trigger[to]) name(Creature gains haste) transforms((,haste)) uynt])) uynt +text=Discard a card: You may cast a creature card from your graveyard this turn. Activate this ability only once each turn. -- Whenever a nontoken creature enters under your control, if you didn't cast it from your hand, it gains haste until your next turn. mana={2}{B}{R} type=Legendary Creature subtype=Human Minion @@ -11260,12 +17262,22 @@ power=3 toughness=2 [/card] [card] +name=Chains of Custody +target=creature|myBattlefield +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +auto=teach(creature) transforms((,newability[_WARD2_])) +text=Enchant creature you control -- When Chains of Custody enters, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield. -- Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Chainweb Aracnir abilities=reach retrace={3}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) auto=if paid(retrace) then counter(1/1,3) auto=target(creature[flying]|opponentBattlefield) name(Deals damage to a creature) dynamicability -text=Reach -- When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. -- Escape-{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Chainweb Aracnir escapes with three +1/+1 counters on it. +text=Reach -- When Chainweb Aracnir enters, it deals damage equal to its power to target creature with flying an opponent controls. -- Escape-{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Chainweb Aracnir escapes with three +1/+1 counters on it. mana={G} type=Creature subtype=Spider @@ -11288,7 +17300,7 @@ abilities=partner partner=Chakram Slinger auto=_PARTNER_ auto=@movedTo(*|mystack) restriction{myturnonly}:untap target(creature) -text=Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature. +text=Partner with Chakram Slinger (When this creature enters, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature. mana={4}{U} type=Creature subtype=Elemental Dog @@ -11301,7 +17313,7 @@ abilities=partner partner=Chakram Retriever auto=_PARTNER_ auto={R}{T}:damage:2 target(player) -text=Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker. +text=Partner with Chakram Retriever (When this creature enters, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker. mana={4}{R} type=Creature subtype=Human Warrior @@ -11322,28 +17334,28 @@ toughness=5 name=Chamber Sentry abilities=sunburst auto=counter(1/1,sunburst,Charge) -auto={1}{T}{C(1/1,-1)}:damage:1 target(player,creature,planeswalker) -auto={2}{T}{C(1/1,-2)}:damage:2 target(player,creature,planeswalker) -auto={3}{T}{C(1/1,-3)}:damage:3 target(player,creature,planeswalker) -auto={4}{T}{C(1/1,-4)}:damage:4 target(player,creature,planeswalker) -auto={5}{T}{C(1/1,-5)}:damage:5 target(player,creature,planeswalker) -auto={6}{T}{C(1/1,-6)}:damage:6 target(player,creature,planeswalker) -auto={7}{T}{C(1/1,-7)}:damage:7 target(player,creature,planeswalker) -auto={8}{T}{C(1/1,-8)}:damage:8 target(player,creature,planeswalker) -auto={9}{T}{C(1/1,-9)}:damage:9 target(player,creature,planeswalker) -auto={10}{T}{C(1/1,-10)}:damage:10 target(player,creature,planeswalker) -auto={11}{T}{C(1/1,-11)}:damage:11 target(player,creature,planeswalker) -auto={12}{T}{C(1/1,-12)}:damage:12 target(player,creature,planeswalker) -auto={13}{T}{C(1/1,-13)}:damage:13 target(player,creature,planeswalker) -auto={14}{T}{C(1/1,-14)}:damage:14 target(player,creature,planeswalker) -auto={15}{T}{C(1/1,-15)}:damage:15 target(player,creature,planeswalker) -auto={16}{T}{C(1/1,-16)}:damage:16 target(player,creature,planeswalker) -auto={17}{T}{C(1/1,-17)}:damage:17 target(player,creature,planeswalker) -auto={18}{T}{C(1/1,-18)}:damage:18 target(player,creature,planeswalker) -auto={19}{T}{C(1/1,-19)}:damage:19 target(player,creature,planeswalker) -auto={20}{T}{C(1/1,-20)}:damage:20 target(player,creature,planeswalker) -autograveyard={W}{U}{B}{R}{G}:moveto(myhand) -text=Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -- {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. -- {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. +auto={1}{T}{C(1/1,-1)}:damage:1 target(anytarget) +auto={2}{T}{C(1/1,-2)}:damage:2 target(anytarget) +auto={3}{T}{C(1/1,-3)}:damage:3 target(anytarget) +auto={4}{T}{C(1/1,-4)}:damage:4 target(anytarget) +auto={5}{T}{C(1/1,-5)}:damage:5 target(anytarget) +auto={6}{T}{C(1/1,-6)}:damage:6 target(anytarget) +auto={7}{T}{C(1/1,-7)}:damage:7 target(anytarget) +auto={8}{T}{C(1/1,-8)}:damage:8 target(anytarget) +auto={9}{T}{C(1/1,-9)}:damage:9 target(anytarget) +auto={10}{T}{C(1/1,-10)}:damage:10 target(anytarget) +auto={11}{T}{C(1/1,-11)}:damage:11 target(anytarget) +auto={12}{T}{C(1/1,-12)}:damage:12 target(anytarget) +auto={13}{T}{C(1/1,-13)}:damage:13 target(anytarget) +auto={14}{T}{C(1/1,-14)}:damage:14 target(anytarget) +auto={15}{T}{C(1/1,-15)}:damage:15 target(anytarget) +auto={16}{T}{C(1/1,-16)}:damage:16 target(anytarget) +auto={17}{T}{C(1/1,-17)}:damage:17 target(anytarget) +auto={18}{T}{C(1/1,-18)}:damage:18 target(anytarget) +auto={19}{T}{C(1/1,-19)}:damage:19 target(anytarget) +auto={20}{T}{C(1/1,-20)}:damage:20 target(anytarget) +autograveyard={W}{U}{B}{R}{G}:moveto(hand) +text=Chamber Sentry enters with a +1/+1 counter on it for each color of mana spent to cast it. -- {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. -- {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. mana={X} type=Artifact Creature subtype=Construct @@ -11354,7 +17366,7 @@ toughness=0 name=Champion of Dusk auto=damage:type:vampire:mybattlefield controller auto=draw:type:vampire:mybattlefield controller -text=When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. +text=When Champion of Dusk enters, you draw X cards and you lose X life, where X is the number of Vampires you control. mana={3}{B}{B} type=Creature subtype=Vampire Knight @@ -11394,12 +17406,12 @@ toughness=4 [/card] [card] name=Champion of Wits -auto=may draw:power controller && && transforms((,newability[target(<2>*|myhand) reject])) ueot -autograveyard={5}{U}{U}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery -text=When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. -- Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.) +auto=may draw:power controller && transforms((,newability[target(<2>*|myhand) reject])) ueot +autograveyard={5}{U}{U}{E}:_ETERNALIZE_ +text=When Champion of Wits enters, you may draw cards equal to its power. If you do, discard two cards. -- Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.) mana={2}{U} type=Creature -subtype=Naga Wizard +subtype=Snake Wizard power=2 toughness=1 [/card] @@ -11418,7 +17430,7 @@ toughness=1 [card] name=Champion of the Perished auto=@movedTo(other zombie|myBattlefield):name(Put 1/1 counter) counter(1/1) -text=Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished. +text=Whenever another Zombie enters under your control, put a +1/+1 counter on Champion of the Perished. mana={B} type=Creature subtype=Zombie @@ -11430,7 +17442,7 @@ name=Champions of Archery // Join the Group abilities=reach,adventure other={2}{R} name(Adventure) auto=if paid(alternative) then name(Move to Command Zone) name(Move to Command Zone) target(creature[legendary]|myHand) moveTo(mycommandzone) and!( transforms((,newability[iscommander])) forever )! -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ auto=lord(*[iscommander]|myBattlefield) type:*[iscommander]:myBattlefield/0 text=Reach -- Commanders you control get +X/+0, where X is the number of Commanders you control. // You may put a legendary creature card from your hand into the command zone. it's also your commander. mana={3}{R} @@ -11440,6 +17452,38 @@ power=1 toughness=4 [/card] [card] +name=Champions of Minas Tirith +auto=_MONARCH_CONTROLLER_ +auto=@each opponent combatbegins restriction{compare(pmonarch)~morethan~0}:name(Opponent creatures can't attack) name(Opponent creatures can't attack) all(creature|opponentbattlefield) name(Opponent creatures can't attack) transforms((,cantattack,cantpwattack)) ueot +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~0}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 0) all(creature|myBattlefield) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~1}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 1) pay({1}) name(Pay 1) all(creature|myBattlefield) name(Pay 1) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~2}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 2) pay({2}) name(Pay 2) all(creature|myBattlefield) name(Pay 2) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~3}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 3) pay({3}) name(Pay 3) all(creature|myBattlefield) name(Pay 3) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~4}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 4) pay({4}) name(Pay 4) all(creature|myBattlefield) name(Pay 4) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~5}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 5) pay({5}) name(Pay 5) all(creature|myBattlefield) name(Pay 5) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~6}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 6) pay({6}) name(Pay 6) all(creature|myBattlefield) name(Pay 6) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~7}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 7) pay({7}) name(Pay 7) all(creature|myBattlefield) name(Pay 7) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~8}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 8) pay({8}) name(Pay 8) all(creature|myBattlefield) name(Pay 8) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~9}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 9) pay({9}) name(Pay 9) all(creature|myBattlefield) name(Pay 9) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~10}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 10) pay({10}) name(Pay 10) all(creature|myBattlefield) name(Pay 10) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~11}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 11) pay({11}) name(Pay 11) all(creature|myBattlefield) name(Pay 11) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~12}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 12) pay({12}) name(Pay 12) all(creature|myBattlefield) name(Pay 12) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~13}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 13) pay({13}) name(Pay 13) all(creature|myBattlefield) name(Pay 13) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~14}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 14) pay({14}) name(Pay 14) all(creature|myBattlefield) name(Pay 14) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~15}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 15) pay({15}) name(Pay 15) all(creature|myBattlefield) name(Pay 15) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~16}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 16) pay({16}) name(Pay 16) all(creature|myBattlefield) name(Pay 16) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~17}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 17) pay({17}) name(Pay 17) all(creature|myBattlefield) name(Pay 17) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~18}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 18) pay({18}) name(Pay 18) all(creature|myBattlefield) name(Pay 18) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~19}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 19) pay({19}) name(Pay 19) all(creature|myBattlefield) name(Pay 19) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~morethan~19}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 20) pay({20}) name(Pay 20) all(creature|myBattlefield) name(Pay 20) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent +text=When Champions of Minas Tirith enters, you become the monarch. -- At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat. +mana={5}{W} +type=Creature +subtype=Human Soldier +power=4 +toughness=6 +[/card] +[card] name=Chance Encounter auto=@coinflipped(*|battlefield) result(won) from(controller):name(Put chance counter) counter(0/0,1,Chance) auto=@each my upkeep restriction{compare(hascntchance)~morethan~9}:name(Win the game) wingame @@ -11449,44 +17493,66 @@ type=Enchantment [/card] [card] name=Chance for Glory -auto=all(creature|myBattlefield) transforms((,newability[indestructible])) forever +auto=all(creature|myBattlefield) transforms((,indestructible)) forever auto=turns:+1 controller -auto=emblem transforms((,newability[@each my upkeep:phaseaction[endofturn once] winGame opponent])) forever dontremove +auto=emblem transforms((,newability[@each my upkeep:phaseaction[end once] winGame opponent])) forever dontremove text=Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. mana={1}{R}{W} type=Instant [/card] [card] +name=Chance-Met Elves +auto=@scryed(*|myzones) turnlimited:name(Put 1/1 counter) counter(1/1) +text=Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn. +mana={2}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=2 +[/card] +[card] +name=Chancellor of Tales +abilities=flying +auto=@movedTo(instant[adventure]|mystack):may name(Copy adventure spell) all(trigger[to]) activate castcard(alternative copied) +auto=@movedTo(sorcery[adventure]|mystack):may name(Copy adventure spell) all(trigger[to]) activate castcard(alternative copied) +text=Flying -- Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. +mana={3}{U} +type=Creature +subtype=Faerie Advisor +power=2 +toughness=3 +[/card] +[card] name=Chancellor of the Annex abilities=flying autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Annex) transforms((,newability[@movedto(*|opponentstack) once:all(trigger[to]) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever])) forever auto=@movedto(*|opponentstack):all(trigger[to]) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -text=You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}. -- Flying -- Whenever an opponent casts a spell, counter it unless that player pays {1}. +text=You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}. -- Flying -- Whenever an opponent casts a spell, counter it unless that player pays {1}. mana={4}{W}{W}{W} type=Creature -subtype=Angel +subtype=Phyrexian Angel power=5 toughness=6 [/card] [card] name=Chancellor of the Dross abilities=flying,lifelink -autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Dross) life:-3 opponent && life:3 controller +autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Dross) lifeleech:-3 opponent text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. -- Flying, lifelink mana={4}{B}{B}{B} type=Creature -subtype=Vampire +subtype=Phyrexian Vampire power=6 toughness=6 [/card] [card] name=Chancellor of the Forge -autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Forge) token(Goblin,Creature Goblin,1/1,red,haste) -auto=name(Create goblins) token(Goblin,Creature Goblin,1/1,red,haste)*type:creature:mybattlefield -text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. -- When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control. +autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Forge) token(Phyrexian Goblin,Creature Phyrexian Goblin,1/1,red,haste) +auto=name(Create Phyrexian goblins) token(Phyrexian Goblin,Creature Phyrexian Goblin,1/1,red,haste)*type:creature:mybattlefield +text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste. -- When Chancellor of the Forge enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control. mana={4}{R}{R}{R} type=Creature -subtype=Giant +subtype=Phyrexian Giant power=5 toughness=5 [/card] @@ -11495,10 +17561,10 @@ name=Chancellor of the Spires abilities=flying autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Spires) deplete:7 opponent auto=may name(Cast from opponent graveyard) target(*[instant;sorcery]|opponentgraveyard) activate castcard(normal) -text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard. -- Flying -- When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. +text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of their library into their graveyard. -- Flying -- When Chancellor of the Spires enters, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. mana={4}{U}{U}{U} type=Creature -subtype=Sphinx +subtype=Phyrexian Sphinx power=5 toughness=7 [/card] @@ -11506,10 +17572,10 @@ toughness=7 name=Chancellor of the Tangle abilities=reach,vigilance autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Tangle) transforms((,newability[phaseaction[my firstmain once]:add{G}])) forever -text=You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool. -- Vigilance, reach +text=You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G}. -- Vigilance, reach mana={4}{G}{G}{G} type=Creature -subtype=Beast +subtype=Phyrexian Beast power=6 toughness=7 [/card] @@ -11517,7 +17583,7 @@ toughness=7 name=Chandra's Defeat auto=choice name(target red creature) damage:5 target(creature[red]) auto=choice name(target red planeswalker) damage:5 target(planeswalker[red]) -auto=choice name(target Chandra) target(planeswalker[chandra]) damage:5 and!(may reject notatarget(*|myhand) and!( draw:1 controller ))! +auto=choice name(target Chandra) target(planeswalker[chandra]) damage:5 and!(may reject notaTarget(*|myhand) and!( draw:1 controller ))! text=Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card. mana={R} type=Instant @@ -11536,9 +17602,8 @@ toughness=2 [card] name=Chandra's Firemaw abilities=haste -auto=choice name(Search Library) may moveto(myhand) target(Chandra^ Flame's Catalyst|myLibrary) && shuffle -auto=choice name(Search Graveyard) may moveto(myhand) target(Chandra^ Flame's Catalyst|myGraveyard) -text=Haste -- When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle it. +auto=may name(Search library or graveyard) moveto(hand) target(Chandra^ Flame's Catalyst|myLibrary,myGraveyard) +text=Haste -- When Chandra's Firemaw enters, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{R}{R} type=Creature subtype=Hellion @@ -11550,8 +17615,7 @@ name=Chandra's Flame Wave target=player auto=damage:2 auto=damage:2 all(creature|targetedpersonsBattlefield) -auto=moveto(myhand) target(Chandra's Flame Wave|mylibrary) -auto=moveto(myhand) target(Chandra's Flame Wave|mygraveyard) +auto=ability$! moveto(hand) target(Chandra^ Flame's Fury|mylibrary,mygraveyard) !$ controller text=Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{R}{R} type=Sorcery @@ -11570,13 +17634,15 @@ toughness=2 name=Chandra's Outburst target=player,planeswalker. auto=damage:4 +auto=may name(Search library or graveyard) moveto(hand) target(Chandra^ Bold Pyromancer|myLibrary,myGraveyard) text=Chandra's Outburst deals 4 damage to target player or planeswalker. -- Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{R}{R} type=Sorcery [/card] [card] name=Chandra's Pyreling -auto=@damaged(player) from(*|myBattlefield,myStack,myGraveyard,mySideboard,myExile) 1/0 ueot && double strike ueot +auto=@noncombatdamagefoeof(player) from(*|myzones):1/0 ueot +auto=@noncombatdamagefoeof(player) from(*|myzones):double strike ueot text=Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) mana={1}{R} type=Creature @@ -11599,7 +17665,7 @@ backside=Chandra, Roaring Flame restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=@movedTo(*[red]|mystack) restriction{compare(isflipped)~equalto~0}:untap -auto={T}:name(Deal 1 damage) target(player) damage:1 && if compare(totaldmg)~morethan~2 then all(this) moveto(exile) and!( moveto(ownerbattlefield) and!( flip(backside) )! )! +auto={T}:name(Deal 1 damage) target(player) damage:1 && if compare(oplifelost)~morethan~2 then all(this) moveto(exile) and!( moveto(ownerbattlefield) and!( flip(backside) )! )! text=Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. -- {T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. // Chandra, Roaring Flame mana={1}{R}{R} type=Legendary Creature @@ -11615,6 +17681,14 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Change the Equation +auto=name(target spell with mana value 2 or less) fizzle target(*[manacost<=2]|stack) restriction{type(*[manacost<=2]|stack)~morethan~0} +auto=name(target red or green spell) fizzle target(*[red;green;manacost<=6]|stack) restriction{type(*[red;green;manacost<=6]|stack)~morethan~0} +text=Choose one - -- - Counter target spell with mana value 2 or less. -- - Counter target red or green spell with mana value 6 or less. +mana={1}{U} +type=Instant +[/card] +[card] name=Changeling Outcast abilities=changeling,cantblock,unblockable text=Changeling (This card is every creature type.) -- Changeling Outcast can't block and can't be blocked. @@ -11680,12 +17754,12 @@ type=Instant [card] name=Channeler Initiate auto=counter(-1/-1,3) target(creature|mybattlefield) -auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add green) counter(-1/-1,-1) && add{G} -auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add blue) counter(-1/-1,-1) && add{U} -auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add black) counter(-1/-1,-1) && add{B} -auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add red) counter(-1/-1,-1) && add{R} -auto={T}{restriction type(this[counter(-1/-1)])~morethan~0}:name(add white) counter(-1/-1,-1) && add{W} -text=When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. -- {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color to your mana pool. +auto={T}{C(-1/-1,-1)}:name(add white) add{W} +auto={T}{C(-1/-1,-1)}:name(add blue) add{U} +auto={T}{C(-1/-1,-1)}:name(add black) add{B} +auto={T}{C(-1/-1,-1)}:name(add red) add{R} +auto={T}{C(-1/-1,-1)}:name(add green) add{G} +text=When Channeler Initiate enters, put three -1/-1 counters on target creature you control. -- {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color. mana={1}{G} type=Creature subtype=Human Druid @@ -11712,7 +17786,7 @@ auto=@dierolled(this) result(5) from(controller):name(Exile top card) all(*[zpos auto=@dierolled(this) result(6) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! auto=@dierolled(this) result(7) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! auto=@dierolled(this) result(8) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! -auto=@dierolled(this) result(9) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! +auto=@dierolled(this) result(9) from(controller):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! auto=@dierolled(this) result(10) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! auto=@dierolled(this) result(11) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! auto=@dierolled(this) result(12) from(controller):name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! @@ -11734,7 +17808,7 @@ toughness=3 [card] name=Chaos Dragon abilities=flying,haste,mustattack -auto=@each my combatbegins:name(Roll a d20) rolld20 20 winability donothing winabilityend loseability if compare(lastrollresult)~lessthan~11 then transforms((,newability[cantattack],newability[cantpwattack])) ueot loseabilityend rolld20end +auto=@each my combatbegins:name(Roll a d20) rolld20 20 winability donothing winabilityend loseability if compare(lastrollresult)~lessthan~11 then transforms((,cantattack,cantpwattack)) ueot loseabilityend rolld20end text=Flying, haste -- Chaos Dragon attacks each combat if able. -- At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat. mana={1}{R}{R} type=Creature @@ -11755,7 +17829,7 @@ toughness=4 [card] name=Chaos Maw auto=damage:3 all(other creature) -text=When Chaos Maw enters the battlefield, it deals 3 damage to each other creature. +text=When Chaos Maw enters, it deals 3 damage to each other creature. mana={5}{R}{R} type=Creature subtype=Hellion @@ -11764,7 +17838,8 @@ toughness=6 [/card] [card] name=Chaos Wand -auto={4}{T}:Reveal:1 revealzone(opponentlibrary) revealuntil(*[instant;sorcery]|opponentlibrary) optionone choice name(Cast revelead instant or sorcery?) target(*[instant;sorcery]|reveal) moveto(ownerexile) and!( transforms((,newability[counter(0/0.1.ChaosExiledCast)])) forever )! optiononeend optiontwo choice name(put exile) target(<1>*|reveal) bottomoflibrary and!( all(*|reveal) moveto(ownerexile) and!( transforms((,newability[counter(0/0.1.ChaosExiled)])) forever )! )! optiontwoend afterrevealed all(*[counter{0/0.1.ChaosExiled}]|opponentexile) bottomoflibrary and!( name(Cast instant or sorcery) name(Cast instant or sorcery) target(*[counter{0/0.1.ChaosExiledCast}]|opponentexile) activate castcard(normal) )! afterrevealedend revealend +aicode=activate transforms((,newability[all(*[zpos=oppofindfirsttypenonpermanent]|opponentlibrary) moveto(opponentexile) and!( activate castcard(normal) and!( all(*[zpos<=oppofindfirsttypenonpermanent]|opponentlibrary) moveto(opponentexile) and!( bottomoflibrary )! )! )!])) ueot +auto={4}{T}:name(Exile from opponent library) reveal:1 revealzone(opponentlibrary) revealuntil(*[instant;sorcery]|opponentlibrary) optionone name(Choose instant or sorcery) target(*[instant;sorcery]|reveal) moveto(opponentexile) and!( becomes(tobecha) ueot )! optiononeend optiontwo name(Put exile) target(*|reveal) moveto(ownerexile) and!( bottomoflibrary and!( all(*|reveal) moveto(ownerexile) and!( bottomoflibrary )! )! )! optiontwoend afterrevealed all(tobecha|opponentexile) activate castcard(normal) afterrevealedend revealend text={4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order. mana={3} type=Artifact @@ -11772,8 +17847,8 @@ type=Artifact [card] name=Chapel Shieldgeist backside=Chaplain of Alms -abilities=flying,first strike,exiledeath -auto=@targeted(creature|myBattlefield) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 more) donothing?fizzle])) oneshot +abilities=flying,first strike +auto=lord(creature|myBattlefield) _WARD1_ text=Flying, first strike -- Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. // Chaplain of Alms type=Creature subtype=Spirit Cleric @@ -11789,7 +17864,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) retrace={3}{W} name(Cast with disturb) auto=if paid(retrace) then flip(backside) -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 more) donothing?fizzle])) oneshot +auto=_WARD1_ text=First strike -- Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Chapel Shieldgeist mana={W} type=Creature @@ -11798,8 +17873,30 @@ power=1 toughness=1 [/card] [card] +name=Chardalyn Dragon +abilities=flying +text=Flying +mana={6} +type=Artifact Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Charforger +auto=create(phyrexian goblin:creature phyrexian goblin:1/1:red) +auto=@movedto(other creature,artifact|graveyard) from(mybattlefield):counter(0/0,1,oil) +auto={C(0/0,-3,oil)}:_IMPULSE_DRAW_ +text=When Charforger enters, create a 1/1 red Phyrexian Goblin creature token. -- Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger. -- Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn. +mana={1}{B}{R} +type=Creature +subtype=Phyrexian Beast +power=2 +toughness=3 +[/card] +[card] name=Charge -auto=all(other creature|myBattlefield) +1/+1 +auto=all(other creature|myBattlefield) +1/+1 text=Creatures you control get +1/+1 until end of turn. mana={W} type=Instant @@ -11807,7 +17904,7 @@ type=Instant [card] name=Charge Through target=creature -auto=transforms((,newability[trample])) ueot +auto=trample ueot auto=draw:1 controller text=Target creature gains trample until end of turn. -- Draw a card. mana={G} @@ -11821,6 +17918,14 @@ mana={2}{G} type=Sorcery [/card] [card] +name=Charge of the Mites +auto=choice damage:type:creature:myBattlefield target(creature,planeswalker) +auto=choice _PHYREXIANMITETOKEN_*2 +text=Choose one - -- - Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker. -- - Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.) +mana={2}{W} +type=Instant +[/card] +[card] name=Charging Binox abilities=trample text=Assist (Another player can pay up to {7} of this spell's cost.) -- Trample @@ -11831,16 +17936,15 @@ power=7 toughness=5 [/card] [card] -name=Charging Cinderhorn -abilities=Haste -auto=@each my endofturn:combat(-attacking[creature|mybattlefield]):counter(0/0,1,Fury) all (this) then foreach(counter[0/0,1,Fury]):damage:1 controller -auto=@each opponent endofturn:combat(-attacking[creature|opponentbattlefield]):counter(0/0,1,Fury) all (this) then foreach(counter[0/0,1,Fury]):damage:1 opponent -text=Haste -- At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player. +name=Charging Hooligan +auto=_ATTACKING_foreach(creature[attacking]) 1/0 ueot +auto=aslongas(*[Rat&attacking]|mybattlefield) trample ueot +text=Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn. mana={3}{R} type=Creature -subtype=Elemental Ox -power=4 -toughness=2 +subtype=Human Peasant +power=3 +toughness=3 [/card] [card] name=Charging Monstrosaur @@ -11877,6 +17981,25 @@ power=3 toughness=1 [/card] [card] +name=Charismatic Vanguard +auto={4}{W}:all(creature|myBattlefield) 1/1 +text={4}{W}: Creatures you control get +1/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Dwarf Soldier +power=3 +toughness=2 +[/card] +[card] +name=Charitable Levy +auto=lord(*[-creature]|nonbattlezone) altercost(colorless,+1) +auto=@movedTo(*[-creature]|stack):counter(0/0,1,collection) +auto=this(counter{0/0.1.collection}>=3) transforms((,newability[sacrifice],newability[draw:1],newability[target(plains[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!])) +text=Noncreature spells cost {1} more to cast. -- Whenever a player casts a noncreature spell, put a collection counter on Charitable Levy. Then if there are three or more collection counters on it, sacrifice it. If you do, draw a card, then you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. +mana={1}{W} +type=Enchantment +[/card] +[card] name=Charity Extractor abilities=lifelink text=Lifelink @@ -11899,7 +18022,7 @@ toughness=17 [/card] [card] name=Charm Peddler -auto={W}{T}{D(*|myHand)}:preventalldamage target(creature) +auto={W}{T}{D(*|myHand)}:preventalldamage target(creature) ueot text={W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. mana={W} type=Creature @@ -11910,9 +18033,9 @@ toughness=1 [card] name=Charmed Sleep target=creature +auto=teach(creature) tap auto=teach(creature) doesnotuntap -auto=tap -text=Enchant creature -- When Charmed Sleep enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Charmed Sleep enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U}{U} type=Enchantment subtype=Aura @@ -11921,7 +18044,7 @@ subtype=Aura name=Charmed Stray abilities=lifelink auto=all(other Charmed Stray|myBattlefield) counter(1/1) -text=Lifelink -- Whenever Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray. +text=Lifelink -- Whenever Charmed Stray enters, put a +1/+1 counter on each other creature you control named Charmed Stray. mana={W} type=Creature subtype=Cat @@ -11931,10 +18054,10 @@ toughness=1 [card] name=Charming Prince aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=choice name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=choice name(Scry 2) _SCRY2_ auto=choice name(Gain 3 life) life:3 auto=choice name(Exile your creature) (blink)ueot target(other *[creature]|mybattlefield) -text=When Charming Prince enters the battlefield, Choose one -- Scry 2. -- You gain 3 life. -- Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. +text=When Charming Prince enters, Choose one -- Scry 2. -- You gain 3 life. -- Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. mana={1}{W} type=Creature subtype=Human Noble @@ -11942,6 +18065,18 @@ power=2 toughness=2 [/card] [card] +name=Charnel Serenade +abilities=exiledeath +other={2}{B} name(Suspend 3) +auto=ifnot paid(alternative) then name(Surveil 3) reveal:psurveiloffsetplus3plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[target(creature|mygraveyard) moveTo(battlefield) _FINALITY_COUNTER_])) oneshot afterrevealedend revealend +auto=moveto(myexile) and!( counter(0/0,3,Time) )! +autoexile=@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0,-1,Time) +autoexile=@each my upkeep restriction{compare(hascnttime)~equalto~1}:activate castcard(normal) +text=Surveil 3, then return a creature card from your graveyard to the battlefield with a finality counter on it. Exile Charnel Serenade with three time counters on it. -- Suspend 3-{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) +mana={4}{B}{B} +type=Sorcery +[/card] +[card] name=Charnel Troll abilities=trample auto=upcost[{S(creature|mygraveyard)}] sacrifice @@ -11955,9 +18090,21 @@ power=4 toughness=4 [/card] [card] +name=Charred Graverobber +auto=target(Assassin,Mercenary,Pirate,Rogue,Warlock|mygraveyard) moveto(hand) +retrace={3}{B}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) +auto=if paid(retrace) then counter(1/1) +text=When Charred Graverobber enters, return target outlaw card from your graveyard to your hand. -- Escape-{3}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Charred Graverobber escapes with a +1/+1 counter on it. +mana={2}{B} +type=Creature +subtype=Skeleton Mercenary +power=3 +toughness=1 +[/card] +[card] name=Chart a Course auto=draw:2 controller -auto=if type(creature[attacking])~lessthan~1 then discard(*|myhand) +auto=ifnot raid then discard(*|myhand) text=Draw two cards. Then discard a card unless you attacked with a creature this turn. mana={1}{U} type=Sorcery @@ -11996,7 +18143,7 @@ toughness=3 [card] name=Chatterstorm abilities=storm -auto=token(Squirrel,Creature Squirrel,1/1,green) +auto=_SQUIRRELTOKEN_ text=Create a 1/1 green Squirrel creature token. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={1}{G} type=Sorcery @@ -12039,7 +18186,7 @@ type=Instant [/card] [card] name=Cherished Hatchling -auto=_DIES_all(dinosaur|mycastingzone) transforms((,newability[asflash])) ueot +auto=_DIES_all(dinosaur|mycastingzone) transforms((,asflash)) ueot auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=0]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:0 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:0 && all(dinosaur[power=0;fresh]|mybattlefield) damage:10!$ controller])) ueot auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=1]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:1 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:1 && all(dinosaur[power=1;fresh]|mybattlefield) damage:10!$ controller])) ueot auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=2]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:2 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:2 && all(dinosaur[power=2;fresh]|mybattlefield) damage:10!$ controller])) ueot @@ -12051,7 +18198,7 @@ auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=7]|mybattlefie auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=8]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:8 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:10!$ controller])) ueot auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=9]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:9 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:10!$ controller])) ueot auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power>=10]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:10 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:10!$ controller])) ueot -text=When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature." +text=When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters, you may have it fight another target creature." mana={1}{G} type=Creature subtype=Dinosaur @@ -12061,8 +18208,8 @@ toughness=1 [card] name=Chevill, Bane of Monsters abilities=deathtouch -auto=@each my upkeep restriction{type(*[counter{0/0.1.Bounty}]|opponentBattlefield)~morethan~0}:counter(0/0,1,Bounty) target(creature,planeswalker|opponentBattlefield) -auto=@movedto(graveyard) from(*[counter{0/0.1.Bounty}]|opponentbattlefield):life:3 controller && draw:1 controller +auto=@each my upkeep:if type(*[counter{0/0.1.Bounty}]|opponentBattlefield)~equalto~0 then name(Put bounty counter) name(Put bounty counter) target(*[creature;planeswalker]|opponentBattlefield) counter(0/0,1,Bounty) +auto=@movedto(graveyard) from(*[counter{0/0.1.Bounty}]|opponentbattlefield):name(Gain life and draw) life:3 controller && draw:1 controller text=Deathtouch -- At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. -- Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card. mana={B}{G} type=Legendary Creature @@ -12076,8 +18223,10 @@ auto=@each my upkeep:rolld6 6 winability donothing winabilityend rolld6end auto=@dierolled(this) result(6) from(controller):all(this) sacrifice && token(Giant Chicken,Creature Giant Chicken,4/4,red) myupkeeponly text=During your upkeep, roll a six-sided die. On a 6, sacrifice Chicken Egg and put a Giant Chicken token into play. Treat this token as a 4/4 red creature that counts as a Chicken. mana={1}{R} -type=Summon +type=Creature subtype=Egg +power=0 +toughness=1 [/card] [card] name=Chicken a la King @@ -12091,23 +18240,13 @@ power=2 toughness=2 [/card] [card] -name=Chief Engineer -auto=lord(artifact|myhand,mylibrary,mygraveyard,myexile,mysideboard) convoke -text=Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.) -mana={1}{U} -type=Creature -subtype=Vedalken Artificer -power=1 -toughness=3 -[/card] -[card] name=Child of the Pack abilities=daybound backside=Savage Packmate restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto={2}{R}{G}:name(Create Wolf) token(Wolf,Creature Wolf,2/2,green) +auto={2}{R}{G}:name(Create Wolf) _WOLFTOKEN_ text={2}{R}{G}: Create a 2/2 green Wolf creature token. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Savage Packmate mana={2}{R}{G} type=Creature @@ -12116,28 +18255,59 @@ power=2 toughness=5 [/card] [card] +name=Child of the Volcano +abilities=trample +auto=@each my end:if type(*[-instant;-sorcery;fresh]|mygraveyard)~morethan~0 then counter(1/1) +text=Trample -- At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Child of the Volcano. (You descended if a permanent card was put into your graveyard from anywhere.) +mana={3}{R} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] name=Chill Haunting -target=creature -auto=if type(creature|mygraveyard)~morethan~0 then choice name(Exile 1 creature) name(Exile 1 creature) -1/-1 ueot && target(creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~1 then choice name(Exile 2 creatures) name(Exile 2 creatures) -2/-2 ueot && target(<2>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~2 then choice name(Exile 3 creatures) name(Exile 3 creatures) -3/-3 ueot && target(<3>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~3 then choice name(Exile 4 creatures) name(Exile 4 creatures) -4/-4 ueot && target(<4>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~4 then choice name(Exile 5 creatures) name(Exile 5 creatures) -5/-5 ueot && target(<5>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~5 then choice name(Exile 6 creatures) name(Exile 6 creatures) -6/-6 ueot && target(<6>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~6 then choice name(Exile 7 creatures) name(Exile 7 creatures) -7/-7 ueot && target(<7>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~7 then choice name(Exile 8 creatures) name(Exile 8 creatures) -8/-8 ueot && target(<8>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~8 then choice name(Exile 9 creatures) name(Exile 9 creatures) -9/-9 ueot && target(<9>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~9 then choice name(Exile 10 creatures) name(Exile 10 creatures) -10/-10 ueot && target(<10>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~10 then choice name(Exile 11 creatures) name(Exile 11 creatures) -11/-11 ueot && target(<11>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~11 then choice name(Exile 12 creatures) name(Exile 12 creatures) -12/-12 ueot && target(<12>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~12 then choice name(Exile 13 creatures) name(Exile 13 creatures) -13/-13 ueot && target(<13>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~13 then choice name(Exile 14 creatures) name(Exile 14 creatures) -14/-14 ueot && target(<14>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~14 then choice name(Exile 15 creatures) name(Exile 15 creatures) -15/-15 ueot && target(<15>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~15 then choice name(Exile 16 creatures) name(Exile 16 creatures) -16/-16 ueot && target(<16>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~16 then choice name(Exile 17 creatures) name(Exile 17 creatures) -17/-17 ueot && target(<17>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~17 then choice name(Exile 18 creatures) name(Exile 18 creatures) -18/-18 ueot && target(<18>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~18 then choice name(Exile 19 creatures) name(Exile 19 creatures) -19/-19 ueot && target(<19>creature|mygraveyard) moveTo(exile) -auto=if type(creature|mygraveyard)~morethan~19 then choice name(Exile 20 creatures) name(Exile 20 creatures) -20/-20 ueot && target(<20>creature|mygraveyard) moveTo(exile) +restriction=type(creature|battlefield)~morethan~0 +auto=if type(creature|mygraveyard)~morethan~0 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 1) name(Target opponent creature and exile 1) name(Target opponent creature and exile 1 creature) target(creature|opponentbattlefield) transforms((,newability[-1/-1 ueot],newability[ability$!name(Exile 1 creature) target(creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~1 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 2) name(Target opponent creature and exile 2) name(Target opponent creature and exile 2) target(creature|opponentbattlefield) transforms((,newability[-2/-2 ueot],newability[ability$!name(Exile 2 creatures) target(<2>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~2 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 3) name(Target opponent creature and exile 3) name(Target opponent creature and exile 3) target(creature|opponentbattlefield) transforms((,newability[-3/-3 ueot],newability[ability$!name(Exile 3 creatures) target(<3>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~3 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 4) name(Target opponent creature and exile 4) name(Target opponent creature and exile 4) target(creature|opponentbattlefield) transforms((,newability[-4/-4 ueot],newability[ability$!name(Exile 4 creatures) target(<4>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~4 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 5) name(Target opponent creature and exile 5) name(Target opponent creature and exile 5) target(creature|opponentbattlefield) transforms((,newability[-5/-5 ueot],newability[ability$!name(Exile 5 creatures) target(<5>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~5 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 6) name(Target opponent creature and exile 6) name(Target opponent creature and exile 6) target(creature|opponentbattlefield) transforms((,newability[-6/-6 ueot],newability[ability$!name(Exile 6 creatures) target(<6>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~6 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 7) name(Target opponent creature and exile 7) name(Target opponent creature and exile 7) target(creature|opponentbattlefield) transforms((,newability[-7/-7 ueot],newability[ability$!name(Exile 7 creatures) target(<7>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~7 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 8) name(Target opponent creature and exile 8) name(Target opponent creature and exile 8) target(creature|opponentbattlefield) transforms((,newability[-8/-8 ueot],newability[ability$!name(Exile 8 creatures) target(<8>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~8 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 9) name(Target opponent creature and exile 9) name(Target opponent creature and exile 9) target(creature|opponentbattlefield) transforms((,newability[-9/-9 ueot],newability[ability$!name(Exile 9 creatures) target(<9>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~9 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 10) name(Target opponent creature and exile 10) name(Target opponent creature and exile 10) target(creature|opponentbattlefield) transforms((,newability[-10/-10 ueot],newability[ability$!name(Exile 10 creatures) target(<10>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~10 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 11) name(Target opponent creature and exile 11) name(Target opponent creature and exile 11) target(creature|opponentbattlefield) transforms((,newability[-11/-11 ueot],newability[ability$!name(Exile 11 creatures) target(<11>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~11 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 12) name(Target opponent creature and exile 12) name(Target opponent creature and exile 12) target(creature|opponentbattlefield) transforms((,newability[-12/-12 ueot],newability[ability$!name(Exile 12 creatures) target(<12>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~12 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 13) name(Target opponent creature and exile 13) name(Target opponent creature and exile 13) target(creature|opponentbattlefield) transforms((,newability[-13/-13 ueot],newability[ability$!name(Exile 13 creatures) target(<13>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~13 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 14) name(Target opponent creature and exile 14) name(Target opponent creature and exile 14) target(creature|opponentbattlefield) transforms((,newability[-14/-14 ueot],newability[ability$!name(Exile 14 creatures) target(<14>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~14 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 15) name(Target opponent creature and exile 15) name(Target opponent creature and exile 15) target(creature|opponentbattlefield) transforms((,newability[-15/-15 ueot],newability[ability$!name(Exile 15 creatures) target(<15>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~15 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 16) name(Target opponent creature and exile 16) name(Target opponent creature and exile 16) target(creature|opponentbattlefield) transforms((,newability[-16/-16 ueot],newability[ability$!name(Exile 16 creatures) target(<16>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~16 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 17) name(Target opponent creature and exile 17) name(Target opponent creature and exile 17) target(creature|opponentbattlefield) transforms((,newability[-17/-17 ueot],newability[ability$!name(Exile 17 creatures) target(<17>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~17 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 18) name(Target opponent creature and exile 18) name(Target opponent creature and exile 18) target(creature|opponentbattlefield) transforms((,newability[-18/-18 ueot],newability[ability$!name(Exile 18 creatures) target(<18>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~18 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 19) name(Target opponent creature and exile 19) name(Target opponent creature and exile 19) target(creature|opponentbattlefield) transforms((,newability[-19/-19 ueot],newability[ability$!name(Exile 19 creatures) target(<19>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~19 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Target opponent creature and exile 20) name(Target opponent creature and exile 20) name(Target opponent creature and exile 20) target(creature|opponentbattlefield) transforms((,newability[-20/-20 ueot],newability[ability$!name(Exile 20 creatures) target(<20>creature|mygraveyard) moveto(myexile)!$ opponent])) ueot +auto=if type(creature|mygraveyard)~morethan~0 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 1) name(Target your creature and exile 1) name(Target your creature and exile 1 creature) target(creature|mybattlefield) transforms((,newability[-1/-1 ueot],newability[ability$!name(Exile 1 creature) target(creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~1 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 2) name(Target your creature and exile 2) name(Target your creature and exile 2) target(creature|mybattlefield) transforms((,newability[-2/-2 ueot],newability[ability$!name(Exile 2 creatures) target(<2>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~2 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 3) name(Target your creature and exile 3) name(Target your creature and exile 3) target(creature|mybattlefield) transforms((,newability[-3/-3 ueot],newability[ability$!name(Exile 3 creatures) target(<3>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~3 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 4) name(Target your creature and exile 4) name(Target your creature and exile 4) target(creature|mybattlefield) transforms((,newability[-4/-4 ueot],newability[ability$!name(Exile 4 creatures) target(<4>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~4 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 5) name(Target your creature and exile 5) name(Target your creature and exile 5) target(creature|mybattlefield) transforms((,newability[-5/-5 ueot],newability[ability$!name(Exile 5 creatures) target(<5>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~5 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 6) name(Target your creature and exile 6) name(Target your creature and exile 6) target(creature|mybattlefield) transforms((,newability[-6/-6 ueot],newability[ability$!name(Exile 6 creatures) target(<6>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~6 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 7) name(Target your creature and exile 7) name(Target your creature and exile 7) target(creature|mybattlefield) transforms((,newability[-7/-7 ueot],newability[ability$!name(Exile 7 creatures) target(<7>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~7 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 8) name(Target your creature and exile 8) name(Target your creature and exile 8) target(creature|mybattlefield) transforms((,newability[-8/-8 ueot],newability[ability$!name(Exile 8 creatures) target(<8>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~8 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 9) name(Target your creature and exile 9) name(Target your creature and exile 9) target(creature|mybattlefield) transforms((,newability[-9/-9 ueot],newability[ability$!name(Exile 9 creatures) target(<9>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~9 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 10) name(Target your creature and exile 10) name(Target your creature and exile 10) target(creature|mybattlefield) transforms((,newability[-10/-10 ueot],newability[ability$!name(Exile 10 creatures) target(<10>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~10 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 11) name(Target your creature and exile 11) name(Target your creature and exile 11) target(creature|mybattlefield) transforms((,newability[-11/-11 ueot],newability[ability$!name(Exile 11 creatures) target(<11>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~11 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 12) name(Target your creature and exile 12) name(Target your creature and exile 12) target(creature|mybattlefield) transforms((,newability[-12/-12 ueot],newability[ability$!name(Exile 12 creatures) target(<12>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~12 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 13) name(Target your creature and exile 13) name(Target your creature and exile 13) target(creature|mybattlefield) transforms((,newability[-13/-13 ueot],newability[ability$!name(Exile 13 creatures) target(<13>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~13 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 14) name(Target your creature and exile 14) name(Target your creature and exile 14) target(creature|mybattlefield) transforms((,newability[-14/-14 ueot],newability[ability$!name(Exile 14 creatures) target(<14>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~14 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 15) name(Target your creature and exile 15) name(Target your creature and exile 15) target(creature|mybattlefield) transforms((,newability[-15/-15 ueot],newability[ability$!name(Exile 15 creatures) target(<15>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~15 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 16) name(Target your creature and exile 16) name(Target your creature and exile 16) target(creature|mybattlefield) transforms((,newability[-16/-16 ueot],newability[ability$!name(Exile 16 creatures) target(<16>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~16 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 17) name(Target your creature and exile 17) name(Target your creature and exile 17) target(creature|mybattlefield) transforms((,newability[-17/-17 ueot],newability[ability$!name(Exile 17 creatures) target(<17>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~17 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 18) name(Target your creature and exile 18) name(Target your creature and exile 18) target(creature|mybattlefield) transforms((,newability[-18/-18 ueot],newability[ability$!name(Exile 18 creatures) target(<18>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~18 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 19) name(Target your creature and exile 19) name(Target your creature and exile 19) target(creature|mybattlefield) transforms((,newability[-19/-19 ueot],newability[ability$!name(Exile 19 creatures) target(<19>creature|mygraveyard) moveto(myexile)!$ controller])) ueot +auto=if type(creature|mygraveyard)~morethan~19 then if type(creature|mybattlefield)~morethan~0 then choice name(Target your creature and exile 20) name(Target your creature and exile 20) name(Target your creature and exile 20) target(creature|mybattlefield) transforms((,newability[-20/-20 ueot],newability[ability$!name(Exile 20 creatures) target(<20>creature|mygraveyard) moveto(myexile)!$ controller])) ueot text=As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard. -- Target creature gets -X/-X until end of turn. mana={1}{B} type=Instant @@ -12165,7 +18335,7 @@ type=Instant name=Chillbringer abilities=flying auto=freeze target(creature|opponentbattlefield) -text=Flying -- When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. +text=Flying -- When Chillbringer enters, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. mana={4}{U} type=Creature subtype=Elemental @@ -12174,7 +18344,7 @@ toughness=3 [/card] [card] name=Chillerpillar -auto=this(cantargetcard(*[-monstrous]) {4}{i}{i}:becomes(monstrous) forever && counter(1/1,2) && transforms((,newability[flying])) forever +auto=this(cantargetcard(*[-monstrous]) {4}{i}{i}:becomes(monstrous) forever && counter(1/1,2) && transforms((,flying)) forever) text={4}{S{i}{S{i}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. {S}i} can be paid with one mana from a snow permanent.) -- As long as Chillerpillar is monstrous, it has flying. mana={3}{U} type=Snow Creature @@ -12200,10 +18370,20 @@ mana={U} type=Instant [/card] [card] +name=Chimney Rabble +abilities=haste +auto=create(phyrexian goblin:creature phyrexian goblin:1/1:red) +text=Haste -- When Chimney Rabble enters, create a 1/1 red Phyrexian Goblin creature token. +mana={3}{R} +type=Creature +subtype=Phyrexian Goblin Warrior +power=3 +toughness=3 +[/card] +[card] name=Chisei, Heart of Oceans abilities=flying -auto=@each my upkeep:choice name(Don't remove any counter and sacrifice) sacrifice -auto=@each my upkeep restriction{type(*[counter{any}]|myBattlefield)~morethan~0}:choice name(Remove a counter) removesinglecountertype(1) target(*[counter{any}]|myBattlefield) +auto=@each my upkeep:transforms((,newability[if type(*[counter{any}]|myBattlefield)~morethan~0 then choice name(Remove a counter) name(Remove a counter) removesinglecountertype(1) target(*[counter{any}]|myBattlefield)],newability[choice name(Don't remove any counter and sacrifice) sacrifice])) oneshot text=Flying -- At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control. mana={2}{U}{U} type=Legendary Creature @@ -12212,10 +18392,56 @@ power=4 toughness=4 [/card] [card] +name=Chishiro, the Shattered Blade +auto=@movedTo(*[Aura;Equipment]|myBattlefield):create(spirit:creature spirit:2/2:red:menace) +auto=@each my end:counter(1/1) all(creature[modified]|myBattlefield) +text=Whenever an Aura or Equipment enters under your control, create a 2/2 red Spirit creature token with menace. -- At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.) +mana={2}{R}{G} +type=Legendary Creature +subtype=Snake Samurai +power=4 +toughness=4 +[/card] +[card] +name=Chiss-Goria, Forge Tyrant +abilities=flying,haste,affinityartifacts +auto=_ATTACKING_name(Exile top 5 cards) all(*[zpos<=5]|mylibrary) moveto(myexile) and!( becomes(tobechiss) ueot )! +auto=aslongas(tobechiss|myexile) {0}:name(Exiled artifact can be played) target(artifact[tobechiss]|myexile) transforms((,newability[affinityartifacts],newability[canplayfromexile],newability[all(tobechiss|myexile) losesatype(tobechiss)])) ueot +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying, haste -- Whenever Chiss-Goria, Forge Tyrant attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts. +mana={6}{R}{R}{R} +type=Legendary Creature +subtype=Dragon +power=5 +toughness=4 +[/card] +[card] +name=Chitin Gravestalker +abilities=cycling +anyzone=affinity(*[artifact;creature]|myGraveyard) reduce({1}) +autohand=__CYCLING__({2}) +text=This spell costs {1} less to cast for each artifact and/or creature card in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{B} +type=Creature +subtype=Insect Warrior +power=5 +toughness=4 +[/card] +[card] +name=Chittering Dispatcher +abilities=devoid +auto=@movedTo(this|nonbattlezone) from(battlefield):_ELDRAZISPAWN_ +text=Devoid -- Myriad -- When Chittering Dispatcher leaves the battlefield, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." +mana={2}{G} +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] name=Chittering Doom -auto=@dierolled(*|battlefield) result(4) from(controller):token(Squirrel,Creature Squirrel,1/1,green) -auto=@dierolled(*|battlefield) result(5) from(controller):token(Squirrel,Creature Squirrel,1/1,green) -auto=@dierolled(*|battlefield) result(6) from(controller):token(Squirrel,Creature Squirrel,1/1,green) +auto=@dierolled(*|battlefield) result(4) from(controller):_SQUIRRELTOKEN_ +auto=@dierolled(*|battlefield) result(5) from(controller):_SQUIRRELTOKEN_ +auto=@dierolled(*|battlefield) result(6) from(controller):_SQUIRRELTOKEN_ text=Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token. mana={3}{G} type=Enchantment @@ -12225,16 +18451,17 @@ name=Chittering Harvester abilities=mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={4}{B} name(Mutate) -auto=transforms((,newability[@mutated(this):ability$!sacrifice name(opponent sacrifices creature) notatarget(creature|mybattlefield)!$ opponent])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Opponent sacrifices creature) ability$!name(Sacrifice a creature) sacrifice notaTarget(creature|mybattlefield)!$ opponent +auto=@mutated(mytgt):name(Oppponent sacrifices creature) ability$!name(Sacrifice a creature) sacrifice notaTarget(creature|mybattlefield)!$ opponent text=Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, each opponent sacrifices a creature. mana={5}{B} type=Creature @@ -12243,10 +18470,20 @@ power=4 toughness=6 [/card] [card] +name=Chittering Skitterling +auto=this(variable{opponentpoisoncount}>2) {S(*[artifact;creature]|myBattlefield)}:draw:1 limit:1 +text=Corrupted - Sacrifice an artifact or creature: Draw a card. Activate only if an opponent has three or more poison counters and only once each turn. +mana={2}{B} +type=Creature +subtype=Phyrexian Rat +power=1 +toughness=4 +[/card] +[card] name=Chittering Witch auto=create(Rat:creature Rat:1/1:black) auto={1}{B}{S(creature|myBattlefield)}:target(creature) -2/-2 ueot -text=When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. -- {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. +text=When Chittering Witch enters, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. -- {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. mana={3}{B} type=Creature subtype=Human Warlock @@ -12255,14 +18492,31 @@ toughness=2 [/card] [card] name=Chitterspitter -auto=@each my upkeep:may name(Sacrifice token) target(*[token]|mybattlefield) sacrifice && counter(0/0,1,acorn) all(this) +auto=@each my upkeep:may name(Sacrifice token) notaTarget(*[token]|mybattlefield) sacrifice && counter(0/0,1,acorn) all(this) auto=thisforeach(counter{0/0.1.acorn}>0) lord(squirrel|mybattlefield) 1/1 -auto={G}{T}:name(Create Squirrel) token(Squirrel,Creature Squirrel,1/1,green) +auto={G}{T}:name(Create Squirrel) _SQUIRRELTOKEN_ text=At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. -- Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. -- {G}, {T}: Create a 1/1 green Squirrel creature token. mana={2}{G} type=Artifact [/card] [card] +name=Chivalric Alliance +auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1}:draw:1 +auto={2}{D(*|myhand)}:create(knight:creature knight:2/2:white:blue:vigilance) +text=Whenever you attack with two or more creatures, draw a card. -- {2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Choking Miasma +kicker={G} +auto=all(creature) -2/-2 +auto=if paid(kicker) then counter(1/1) notaTarget(creature|myBattlefield) +text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- If this spell was kicked, put a +1/+1 counter on a creature you control. -- All creatures get -2/-2 until end of turn. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] name=Choking Vines restriction=blockersonly target=creature[attacking] @@ -12273,6 +18527,18 @@ mana={X}{G} type=Instant [/card] [card] +name=Chomping Kavu +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[cantbeblockedby(creature[power<=2])])) ueot +auto=cantbeblockedby(creature[power<=2]) +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- This creature can't be blocked by creatures with power 2 or less. +mana={3}{G} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] name=Choose Your Weapon auto=choice name(Double power and toughness) target(creature|battlefield) transforms((,newability[power/toughness])) ueot auto=choice name(Deal 5 damage) target(creature[flying]|battlefield) damage:5 @@ -12283,9 +18549,9 @@ type=Instant [card] name=Chord of Calling other={convoke} name(Convoke) -aicode=activate target(creature[manacost<=x]|mylibrary) moveto(myhand) -auto=reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[manacost<=x]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. +aicode=activate target(creature[manacost<=x]|mylibrary) moveto(myBattlefield) +auto=reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[manacost<=x]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myBattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Search your library for a creature card with mana value X or less and put it onto the battlefield. Then shuffle. mana={X}{G}{G}{G} type=Instant [/card] @@ -12293,7 +18559,7 @@ type=Instant name=Chorus of the Conclave abilities=forestwalk auto=counter(1/1,X) -text=Forestwalk -- As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it. +text=Forestwalk -- As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters with that many additional +1/+1 counters on it. mana={X}{4}{G}{G}{W}{W} type=Legendary Creature subtype=Dryad @@ -12311,11 +18577,21 @@ mana={7} type=Legendary Artifact [/card] [card] +name=Chrome Cat +auto=_SCRY1_ +text=When Chrome Cat enters, scry 1. +mana={3} +type=Artifact Creature +subtype=Cat +power=3 +toughness=2 +[/card] +[card] name=Chrome Courier abilities=flying -aicode=activate target(*[zpos<=2]|mylibrary) moveto(myhand) and!( transforms((,newability[if cantargetcard(*[artifact]|*) then life:3 controller],newability[target(*[zpos<=1]|mylibrary) moveto(myGraveyard)])) oneshot )! -auto=reveal:2 optionone name(Put card in hand) target(*|reveal) moveto(myhand) and!( if cantargetcard(*[artifact]|*) then life:3 controller )! optiononeend optiontwo name(put in graveyard) all(*|reveal) moveTo(myGraveyard) optiontwoend revealend -text=Flying -- When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. +aicode=activate target(*[zpos<=2]|mylibrary) moveto(hand) and!( transforms((,newability[if cantargetcard(*[artifact]|*) then life:3 controller],newability[target(*[zpos<=1]|mylibrary) moveto(myGraveyard)])) oneshot )! +auto=reveal:2 optionone name(Put card in hand) target(*|reveal) moveto(hand) and!( if cantargetcard(*[artifact]|*) then life:3 controller )! optiononeend optiontwo name(put in graveyard) all(*|reveal) moveTo(myGraveyard) optiontwoend revealend +text=Flying -- When Chrome Courier enters, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. mana={1}{W}{U} type=Artifact Creature subtype=Thopter @@ -12323,9 +18599,41 @@ power=1 toughness=1 [/card] [card] +name=Chrome Host Hulk +auto=_ATTACKING_may target(other creature) becomes(,5/5) ueot +text=Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn. +color=green,blue +type=Creature +subtype=Phyrexian Troll +power=5 +toughness=5 +[/card] +[card] +name=Chrome Host Seedshark +abilities=flying +auto=@movedTo(*[-creature]|mystack):name(Incubate X) name(Incubate X) all(trigger[to]) transforms((,newability[name(Incubate X) name(Incubate X) token(Incubator) and!( counter(1/1.manacost) )!])) oneshot +text=Flying -- Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={2}{U} +type=Creature +subtype=Phyrexian Shark +power=2 +toughness=4 +[/card] +[card] +name=Chrome Prowler +abilities=flash +auto=tap target(creature|opponentBattlefield) +text=Flash -- When Chrome Prowler enters, tap target creature an opponent controls. +mana={2}{U} +type=Artifact Creature +subtype=Phyrexian Cat +power=3 +toughness=2 +[/card] +[card] name=Chrome Replicator -auto=if type(*[share!name!;-token;-land]|myBattlefield)~morethan~1 then token(Construct Chr) -text=When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token. +auto=if type(*[share!name!;-token;-land]|myBattlefield)~morethan~1 then create(construct:artifact creature construct:4/4) +text=When Chrome Replicator enters, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token. mana={5} type=Artifact Creature subtype=Construct @@ -12335,7 +18643,7 @@ toughness=4 [card] name=Chromium, the Mutable abilities=flash, nofizzle, flying -auto={D(*|myhand)}:transforms((Human Creature,setpower=1,settoughness=1,opponentshroud,unblockable,blue)) ueot +auto={D(*|myhand)}:transforms((Human Creature,setpower=1,settoughness=1,hexproof,unblockable,blue)) ueot text=Flash -- This spell can't be countered. -- Flying -- Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn. mana={4}{W}{U}{B} type=Legendary Creature @@ -12346,7 +18654,8 @@ toughness=7 [card] name=Chronomantic Escape suspend(3)={2}{W} -auto=all(creature|opponentbattlefield) transforms((,newability[cantattack],newability[cantpwattack])) uynt +auto=ifnot paid(alternative) then all(creature|opponentbattlefield) transforms((,cantattack,cantpwattack)) uynt +auto=moveto(myexile) and!( counter(0/0,3,Time) )! text=Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. -- Suspend 3-{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={4}{W}{W} type=Sorcery @@ -12360,10 +18669,34 @@ mana={5}{U} type=Instant [/card] [card] +name=Chthonian Nightmare +auto=alterenergy:3 controller +auto={S(creature|myBattlefield)}{H}:name(mana value 0) target(creature[manacost=0]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:1}{S(creature|myBattlefield)}{H}:name(mana value 1) target(creature[manacost=1]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:2}{S(creature|myBattlefield)}{H}:name(mana value 2) target(creature[manacost=2]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:3}{S(creature|myBattlefield)}{H}:name(mana value 3) target(creature[manacost=3]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:4}{S(creature|myBattlefield)}{H}:name(mana value 4) target(creature[manacost=4]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:5}{S(creature|myBattlefield)}{H}:name(mana value 5) target(creature[manacost=5]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:6}{S(creature|myBattlefield)}{H}:name(mana value 6) target(creature[manacost=6]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:7}{S(creature|myBattlefield)}{H}:name(mana value 7) target(creature[manacost=7]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:8}{S(creature|myBattlefield)}{H}:name(mana value 8) target(creature[manacost=8]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:9}{S(creature|myBattlefield)}{H}:name(mana value 9) target(creature[manacost=9]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:10}{S(creature|myBattlefield)}{H}:name(mana value 10) target(creature[manacost=10]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:11}{S(creature|myBattlefield)}{H}:name(mana value 11) target(creature[manacost=11]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:12}{S(creature|myBattlefield)}{H}:name(mana value 12) target(creature[manacost=12]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:13}{S(creature|myBattlefield)}{H}:name(mana value 13) target(creature[manacost=13]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:14}{S(creature|myBattlefield)}{H}:name(mana value 14) target(creature[manacost=14]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:15}{S(creature|myBattlefield)}{H}:name(mana value 15) target(creature[manacost=15]|mygraveyard) moveTo(battlefield) asSorcery +auto={e:16}{S(creature|myBattlefield)}{H}:name(mana value 16) target(creature[manacost=16]|mygraveyard) moveTo(battlefield) asSorcery +text=When Chthonian Nightmare enters, you get {E}{E}{E} (three energy counters). -- Pay X {E}, Sacrifice a creature, Return Chthonian Nightmare to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery. +mana={1}{B} +type=Enchantment +[/card] +[card] name=Chulane, Teller of Tales abilities=vigilance auto=@movedTo(creature|mystack):draw:1 && may moveto(myBattlefield) target(land|myHand) -auto={3}{T}:moveTo(ownerhand) target(other creature|mybattlefield) +auto={3}{T}:moveTo(hand) target(other creature|mybattlefield) text=Vigilance -- Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. -- {3}, {T}: Return target creature you control to its owner's hand. mana={2}{G}{W}{U} type=Legendary Creature @@ -12372,6 +18705,25 @@ power=2 toughness=4 [/card] [card] +name=Chupacabra Echo +auto=target(creature|opponentBattlefield) -type:*[-instant;-sorcery]:mygraveyard/-type:*[-instant;-sorcery]:mygraveyard ueot +text=Fathomless descent - When Chupacabra Echo enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard. +mana={2}{B}{B} +type=Creature +subtype=Beast Horror Spirit +power=3 +toughness=2 +[/card] +[card] +name=Churning Reservoir +auto=@each my upkeep:name(Put an oil counter) transforms((,newability[if type(other artifact[-token]|myBattlefield)~morethan~0 then choice name(Put on artifact) name(Put on artifact) target(other artifact[-token]|myBattlefield) counter(0/0.1.Oil)],newability[if type(creature[-token]|myBattlefield)~morethan~0 then choice name(Put on creature) name(Put on creature) target(creature[-token]|myBattlefield) counter(0/0.1.Oil)])) oneshot +auto=@counterremoved(0/0.1.Oil) from(*|mybattlefield):name(Activate ability) transforms((,newability[{2}{T}:name(Create goblin) token(Phyrexian Goblin^Creature Phyrexian Goblin^1/1^red)])) ueot +auto=@movedto(*[counter{0/0.1.Oil}]|graveyard):name(Activate ability) transforms((,newability[{2}{T}:name(Create goblin) token(Phyrexian Goblin^Creature Phyrexian Goblin^1/1^red)])) ueot +text=At the beginning of your upkeep, put an oil counter on another target nontoken artifact or creature you control. -- {2}, {T}: Create a 1/1 red Phyrexian Goblin creature token. Activate only if an oil counter was removed from a permanent you controlled this turn or a permanent with an oil counter on it was put into a graveyard this turn. +mana={R} +type=Artifact +[/card] +[card] name=Cinder Crawler auto=@combat(blocked) source(this):pay({R}) 1/0 ueot auto=@combat(blocked) source(this):pay({R}{R}) 2/0 ueot @@ -12402,7 +18754,7 @@ type=Instant [card] name=Cinderheart Giant abilities=trample -auto=_DIES_ability$!name(Deals 7 damage) name(Deals 7 damage) damage:7 notatarget(creature|mybattlefield)!$ opponent +auto=_DIES_ability$!name(Deals 7 damage) name(Deals 7 damage) damage:7 notaTarget(creature|mybattlefield)!$ opponent text=Trample -- When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random. mana={5}{R}{R} type=Creature @@ -12411,6 +18763,29 @@ power=7 toughness=6 [/card] [card] +name=Cindering Cutthroat +auto=if compare(oplifelost)~morethan~0 then counter(1/1) +auto={1}{BR}:menace ueot +text=Cindering Cutthroat enters with a +1/+1 counter on it if an opponent lost life this turn. -- {1}{B/R}: Cindering Cutthroat gains menace until end of turn. (It can't be blocked except by two or more creatures.) +mana={2}{BR} +type=Creature +subtype=Lizard Assassin +power=3 +toughness=2 +[/card] +[card] +name=Cinderslash Ravager +abilities=vigilance +anyzone=foreach(*[counter{0/0.1.Oil}]|myBattlefield) altercost(colorless,-1) +auto=damage:1 all(creature|opponentBattlefield) +text=This spell costs {1} less to cast for each permanent you control with oil counters on it. -- Vigilance -- When Cinderslash Ravager enters, it deals 1 damage to each creature your opponents control. +mana={4}{R}{G} +type=Creature +subtype=Phyrexian Warrior +power=5 +toughness=5 +[/card] +[card] name=Cindervines auto={1}{S}:destroy target(artifact,enchantment) && damage:2 targetcontroller auto=@movedTo(*[-creature]|opponentstack):damage:1 opponent @@ -12422,7 +18797,7 @@ type=Enchantment name=Cipherbound Spirit backside=Soulcipher Board abilities=flying,cloud -auto={3}{U}:draw:2 controller && transforms((,newability[name(Discard a card) reject target(*|myhand)])) forever +auto={3}{U}:draw:2 controller && transforms((,newability[name(Discard a card) reject notaTarget(*|myhand)])) forever text=Flying -- Cipherbound Spirit can block only creatures with flying. -- {3}{U}: Draw two cards, then discard a card. // Soulcipher Board color=blue type=Creature @@ -12433,7 +18808,7 @@ toughness=2 [card] name=Circle of Affliction auto=chooseacolor transforms((,newability[@damageof(player) from(*[chosencolor]): pay({1}) life:1 controller && life:-1 opponent])) forever chooseend -text=As Circle of Affliction enters the battlefield, choose a color. -- Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. +text=As Circle of Affliction enters, choose a color. -- Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. mana={1}{B} type=Enchantment [/card] @@ -12441,13 +18816,13 @@ type=Enchantment name=Circle of Confinement auto=name(Exile creature) target(creature[manacost<=3]|opponentbattlefield) imprint auto=this(variable{hasevict}>=1) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Return exiled creature) target(creature[evictname]|opponentexile) moveto(ownerbattlefield)],newability[@movedto(vampire[evictname]|opponentstack):name(Gain 2 life) life:2 controller])) -text=When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. -- Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. +text=When Circle of Confinement enters, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. -- Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. mana={1}{W} type=Enchantment [/card] [card] name=Circle of Despair -auto={1}{S(creature|myBattlefield)}:name(prevent damage) notatarget(*|battlefield,stack,hand,graveyard) preventalldamage from(mytgt) ueot +auto={1}{S(creature|myBattlefield)}:name(prevent damage) notaTarget(*|battlefield,stack) preventalldamage from(mytgt) ueot text={1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. mana={1}{W}{B} type=Enchantment @@ -12464,12 +18839,23 @@ toughness=1 [/card] [card] name=Circle of Protection: Artifacts -auto={2}:name(prevent damage) notatarget(artifact|battlefield,stack,hand,graveyard) preventalldamage from(mytgt) ueot +auto={2}:name(prevent damage) notaTarget(artifact|battlefield) preventalldamage from(mytgt) ueot text={2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. mana={1}{W} type=Enchantment [/card] [card] +name=Circle of the Land Druid +auto=may deplete:4 +auto=_DIES_name(Natural Recovery) target(land|mygraveyard) moveto(hand) +text=When Circle of the Land Druid enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.) -- Natural Recovery - When Circle of the Land Druid dies, return target land card from your graveyard to your hand. +mana={1}{G} +type=Creature +subtype=Gnome Druid +power=1 +toughness=1 +[/card] +[card] name=Circle of the Moon Druid auto=this(variable{controllerturn}) transforms((removecreaturesubtypes)) auto=this(variable{controllerturn}) transforms((Bear,setpower=4,settoughness=2)) @@ -12484,7 +18870,7 @@ toughness=4 name=Circling Vultures abilities=flying,flash other={D} name(Discard) -auto=upcost[{l2e}] sacrifice +auto=upcost[{E(creature|mygraveyard)}] sacrifice text=Flying -- You may discard Circling Vultures any time you could cast an instant. -- At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard. mana={B} type=Creature @@ -12494,9 +18880,8 @@ toughness=2 [/card] [card] name=Circu, Dimir Lobotomist -auto=@movedTo(*[blue]|myStack):transforms((,newability[deplete:1 target(player) with counter{0/0.1.Lobotomist}])) -auto=@movedTo(*[black]|myStack):transforms((,newability[deplete:1 target(player) with counter{0/0.1.Lobotomist}])) -auto=maxCast(*[named!{counter[0/0.1.Lobotomist]}])0 opponent +auto=@movedTo(*[blue;black]|myStack):all(*[zpos=1]|opponentlibrary) moveto(opponentexile) and!( transforms((,newability[counter(0/0.1.Lobotomist) notrg],newability[this(counter{0/0.1.Lobotomist}>0) maxcast(*[share!name!])0])) forever )! +auto=@movedto(this|nonbattlezone) from(mybattlefield):name(Effect ends) all(*[counter{0/0.1.Lobotomist}]|opponentexile) counter(0/0,-1,Lobotomist) notrg text=Whenever you cast a blue spell, exile the top card of target player's library. -- Whenever you cast a black spell, exile the top card of target player's library. -- Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist. mana={2}{U}{B} type=Legendary Creature @@ -12505,24 +18890,108 @@ power=2 toughness=3 [/card] [card] +name=Circuit Mender +auto=life:2 +auto=@movedTo(this|nonbattlezone) from(myBattlefield):draw:1 +text=When Circuit Mender enters, you gain 2 life. -- When Circuit Mender leaves the battlefield, draw a card. +mana={3} +type=Artifact Creature +subtype=Insect +power=2 +toughness=3 +[/card] +[card] name=Circuitous Route aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[basic;gate]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*[basic;gate]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library. +text=Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. mana={3}{G} type=Sorcery [/card] [card] +name=Cirith Ungol Patrol +auto={1}{T}{S(other creature|mybattlefield)}:name(Draw and create food) _FOOD_ and!( draw:1 controller )! +text={1}, {T}, Sacrifice another creature: Draw a card, then create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={4}{B} +type=Creature +subtype=Orc Soldier +power=4 +toughness=5 +[/card] +[card] +name=Citadel Gate +auto=tap(noevent) +auto={T}:Add{W} +auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) +auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) +auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(this) +auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) +text=Citadel Gate enters tapped. -- As Citadel Gate enters, choose a color other than white. -- {T}: Add {W} or one mana of the chosen color. +type=Land +subtype=Gate +[/card] +[card] +name=Citanul Stalwart +auto={T}{T(artifact,creature|myBattlefield)}:_MANAOFANYCOLOR_ +text={T}, Tap an untapped artifact or creature you control: Add one mana of any color. +mana={G} +type=Creature +subtype=Elf Druid Soldier +power=1 +toughness=1 +[/card] +[card] +name=Citizen's Arrest +auto=(blink)forsrc target(creature,planeswalker|opponentbattlefield) +text=When Citizen's Arrest enters, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Citizen's Crowbar +auto=teach(creature) 1/1 +auto=teach(creature) {W}{T}{S(Citizen's Crowbar)}:Destroy target(artifact,enchantment) +auto={2}:equip +auto=livingweapontoken(Citizen,Creature Citizen,1/1,green,white) +text=When Citizen's Crowbar enters, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it. -- Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=City on Fire +other={convoke} name(Convoke) +auto=@damaged(player) from(*|myBattlefield,myStack,myGraveyard,mySideboard,myExile):all(trigger[to]) damage:twicethatmuch +auto=@damaged(planeswalker) from(*|myBattlefield,myStack,myGraveyard,mySideboard,myExile):all(trigger[to]) damage:twicethatmuch +auto=@damaged(creature) from(*|myBattlefield,myStack,myGraveyard,mySideboard,myExile):all(trigger[to]) damage:twicethatmuch +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- If a source you control would deal damage to a permanent or player, it deals triple that damage instead. +mana={5}{R}{R}{R} +type=Enchantment +[/card] +[card] name=City's Blessing abilities=shroud,indestructible,doublefacedeath,nofizzle type=Emblem [/card] [card] +name=Cityscape Leveler +abilities=trample +autostack=may name(Destroy non-land permanent) target(*[-land]|battlefield) destroy and!( transforms((,newability[name(Create powerstone) token(Powerstone) and!( tap(noevent) )!])) oneshot )! +auto=_ATTACKING_may name(Destroy non-land permanent) target(*[-land]|battlefield) destroy and!( transforms((,newability[name(Create powerstone) token(Powerstone) and!( tap(noevent) )!])) oneshot )! +autograveyard={8}:_UNEARTH_ +text=Trample -- When you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. -- Unearth {8} +mana={8} +type=Artifact Creature +subtype=Construct +power=8 +toughness=8 +[/card] +[card] name=Citystalker Connoisseur abilities=deathtouch auto=token(Blood) auto=ability$!name(Discard a card) name(Discard a card) target(*[manacost=convertedcost:highest:*:myhand]|myhand) reject!$ opponent -text=Deathtouch -- When Citystalker Connoisseur enters the battlefield, target opponent discards a card with the greatest mana value among cards in their hand. Create a Blood token. +text=Deathtouch -- When Citystalker Connoisseur enters, target opponent discards a card with the greatest mana value among cards in their hand. Create a Blood token. mana={3}{B} type=Creature subtype=Vampire @@ -12533,7 +19002,7 @@ toughness=3 name=Citywatch Sphinx abilities=flying aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=_DIES_name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto=_DIES__SURVEIL2_ text=Flying -- When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) mana={5}{U} type=Creature @@ -12543,15 +19012,25 @@ toughness=4 [/card] [card] name=Citywide Bust -auto=destroy all creature[toughness>=4] +auto=destroy all(creature[toughness>=4]) text=Destroy all creatures with toughness 4 or greater. mana={1}{W}{W} type=Sorcery [/card] [card] +name=Civic Gardener +auto=_ATTACKING_untap target(creature,land) +text=Whenever Civic Gardener attacks, untap target creature or land. +mana={1}{G} +type=Creature +subtype=Human Citizen +power=2 +toughness=2 +[/card] +[card] name=Civic Stalwart auto=all(creature|myBattlefield) +1/+1 ueot -text=When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. +text=When Civic Stalwart enters, creatures you control get +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Elephant Soldier @@ -12562,8 +19041,8 @@ toughness=3 name=Clackbridge Troll abilities=trample,haste auto=create(Goat:creature Goat:0/1:white)*3 opponent -auto=@each my combatbegins restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent && tap (this) && draw:1 controller && life:3 controller -text=Trample, haste -- When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. -- At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card. +auto=@each my combatbegins restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!may name(sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent && tap(this) && draw:1 controller && life:3 controller +text=Trample, haste -- When this creature enters, target opponent creates three 0/1 white Goat creature tokens. -- At the beginning of combat on your turn, any opponent may sacrifice a creature of their choice. If a player does, tap this creature, you gain 3 life, and you draw a card. mana={3}{B}{B} type=Creature subtype=Troll @@ -12577,41 +19056,64 @@ restriction=type(creature[manacost<=2]|mygraveyard)~morethan~0 otherrestriction=type(creature|battlefield)~morethan~0 flashback={1}{R} name(Fame) auto=ifnot paid(flashback) then target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) -auto=if paid(flashback) then target(creature|battlefield) transforms((,newability[2/0],newability[haste])) ueot -text=Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn. +auto=if paid(flashback) then target(creature|battlefield) transforms((,newability[2/0],haste)) ueot +text=Return target creature card with mana value 2 or less from your graveyard to the battlefield. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn. mana={B} type=Sorcery [/card] [card] name=Claim the Firstborn target=creature[manacost<=3]|opponentbattlefield -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -text=Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn. +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +text=Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn. mana={R} type=Sorcery [/card] [card] +name=Claim the Precious +target=creature +auto=destroy +auto=ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=Destroy target creature. The Ring tempts you. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] name=Clam-I-Am auto=@dierolled(*|battlefield) result(3) from(controller):all(this) rolld6 6 winability donothing winabilityend loseability donothing loseabilityend rolld6end text=Whenever you roll a 3 on a six-sided die, you may reroll that die. mana={2}{U} -type=Summon +type=Creature subtype=Clamfolk +power=2 +toughness=2 [/card] [card] name=Clambassadors auto=@damaged(player) from(this):target(*[creature;artifact;land]|mybattlefield) moveTo(opponentbattlefield) -text=If Clambassadors damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land. +text=Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent. mana={3}{U} -type=Summon +type=Creature subtype=Clamfolk +power=4 +toughness=4 +[/card] +[card] +name=Clammy Prowler +auto=_ATTACKING_target(other creature[attacking]) unblockable ueot +text=Whenever Clammy Prowler attacks, another target attacking creature can't be blocked this turn. +mana={3}{U} +type=Enchantment Creature +subtype=Horror +power=2 +toughness=5 [/card] [card] name=Clamor Shaman auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste +auto=choice name(Gain haste) transforms((,haste)) forever auto=_ATTACKING_target(creature|opponentBattlefield) cantblock ueot -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. mana={2}{R} type=Creature subtype=Goblin Shaman @@ -12619,15 +19121,23 @@ power=1 toughness=1 [/card] [card] +name=Clan Crafter +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[{2}{S(artifact|myBattlefield)}:name(Put counter and draw) counter(1/1) && draw:1 controller])) +text=Commander creatures you own have "{2}, Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card." +mana={1}{U} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Clan Defiance target=player auto=choice name(Player) damage:X auto=choice name(Flying) damage:X target(creature[-flying]) auto=choice name(Non-Flying) damage:X target(creature[-flying]) -auto=choice name(Flying & Non-Flying) transforms((,newability[damage:X target(creature[-flying])],newability[damage:X target(creature[flying]])) +auto=choice name(Flying & Non-Flying) transforms((,newability[damage:X target(creature[-flying])],newability[damage:X target(creature[flying])] )) auto=choice name(Player & Non-Flying) transforms((,newability[damage:X],newability[damage:X target(creature[-flying])])) auto=choice name(Player & Flying) transforms((,newability[damage:X],newability[damage:X target(creature[flying])])) -auto=choice name(Choose All) transforms((,newability[damage:X],newability[damage:X target(creature[-flying])],newability[damage:X target(creature[flying]])) +auto=choice name(Choose All) transforms((,newability[damage:X],newability[damage:X target(creature[-flying])],newability[damage:X target(creature[flying])])) text=Choose one or more -- Clan Defiance deals X damage to target creature with flying. -- Clan Defiance deals X damage to target creature without flying. -- Clan Defiance deals X damage to target player. mana={X}{R}{G} type=Sorcery @@ -12644,9 +19154,20 @@ power=2 toughness=2 [/card] [card] +name=Clandestine Meddler +auto=may target(creature|myBattlefield) _SUSPECT_IT_ +auto=@combat(attacking) source(creature[suspect]|myBattlefield) turnlimited:_SURVEIL1_ +text=When Clandestine Meddler enters, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) -- Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={2}{B} +type=Creature +subtype=Vampire Rogue +power=3 +toughness=2 +[/card] +[card] name=Clarion Cathars auto=name(Create human) token(Human,Creature Human,1/1,white) -text=When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token. +text=When Clarion Cathars enters, create a 1/1 white Human creature token. type=Creature subtype=Human Knight mana={3}{W} @@ -12655,7 +19176,7 @@ toughness=3 [/card] [card] name=Clarion Spirit -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:token(Spirit,Creature Spirit,1/1,white,flying) +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:_SPIRITTOKEN_ text=Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. mana={1}{W} type=Creature @@ -12675,8 +19196,8 @@ type=Instant name=Clattering Augur abilities=cantblock auto=draw:1 controller && life:-1 controller -autograveyard={2}{B}{B}: name(Return to hand) moveto(myhand) -text=Clattering Augur can't block. -- When Clattering Augur enters the battlefield, you draw a card and you lose 1 life. -- {2}{B}{B}: Return Clattering Augur from your graveyard to your hand. +autograveyard={2}{B}{B}: name(Return to hand) moveto(hand) +text=Clattering Augur can't block. -- When Clattering Augur enters, you draw a card and you lose 1 life. -- {2}{B}{B}: Return Clattering Augur from your graveyard to your hand. mana={1}{B} type=Creature subtype=Skeleton Shaman @@ -12694,6 +19215,28 @@ power=4 toughness=3 [/card] [card] +name=Clawing Torment +target=artifact,creature +auto=teach(creature) -1/-1 +auto=teach(creature) cantblock +auto=teach(*) @each opponent upkeep:life:-1 opponent +text=Enchant artifact or creature -- As long as enchanted permanent is a creature, it gets -1/-1 and can't block. -- Enchanted permanent has "At the beginning of your upkeep, you lose 1 life." +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Clay Champion +auto=if casted(this) then name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1,halfdownusedmanag) && counter(1/1,halfdownusedmanag) && counter(1/1,halfdownusedmanag) +auto=if casted(this) then name(Put 1/1 counters) name(Put 1/1 counters) target(other creature|mybattlefield) counter(1/1,halfdownusedmanaw) +text=Clay Champion enters with three +1/+1 counters on it for each {G}{G} spent to cast it. -- When Clay Champion enters, choose up to two other target creatures you control. For each {W}{W} spent to cast Clay Champion, put a +1/+1 counter on each of them. +mana={X}{4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] name=Clay Golem auto=this(cantargetcard(*[-monstrous]) {6}:becomes(monstrous) forever && transforms((,newability[name(Roll a d8) rolld8 8 winability counter(1/1.lastrollresult) winabilityend loseability counter(1/1.lastrollresult) loseabilityend rolld8end],newability[name(Destroy permanent) destroy target(*|battlefield)])) forever text={6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- Berserk - When Clay Golem becomes monstrous, destroy target permanent. @@ -12704,8 +19247,19 @@ power=4 toughness=4 [/card] [card] +name=Clay Revenant +auto=tap(noevent) +autograveyard={2}{B}:moveto(hand) all(this) +text=Clay Revenant enters tapped. -- {2}{B}: Return Clay Revenant from your graveyard to your hand. +mana={1} +type=Artifact Creature +subtype=Golem +power=1 +toughness=2 +[/card] +[card] name=Cleansing -auto=all(land|battlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?destroy])) forever +auto=all(land|battlefield) transforms((,newability[pay[[{L:1}]] name(pay 1 life) donothing?destroy])) forever text=For each land, destroy that land unless any player pays 1 life. mana={W}{W}{W} type=Sorcery @@ -12722,7 +19276,7 @@ type=Sorcery [card] name=Cleansing Nova auto=choice name(Destroy creatures) destroy all(creature) -auto=choice name(Destroy artifacts and enchantments) destroy all(artifacts,enchantment) +auto=choice name(Destroy artifacts and enchantments) destroy all(artifact,enchantment) text=Choose one -- Destroy all creatures. -- Destroy all artifacts and enchantments. mana={3}{W}{W} type=Sorcery @@ -12737,7 +19291,7 @@ type=Sorcery [/card] [card] name=Cleansing Screech -auto=damage:4 target(player,creature,planeswalker) +auto=damage:4 target(anytarget) text=Cleansing Screech deals 4 damage to any target. mana={4}{R} type=Sorcery @@ -12746,18 +19300,31 @@ type=Sorcery name=Cleansing Wildfire auto=draw:1 controller auto=choice name(Destroy opponent's land) destroy target(land|opponentBattlefield) && ability$!name(search for basic land) name(search for basic land) moveto(mybattlefield) target(land[basic]|myLibrary) and!(tap(noevent) and!(shuffle)!)! !$ opponent -auto=choice name(Destroy your land) target(land|myBattlefield) && ability$!name(search for basic land) name(search for basic land) moveto(mybattlefield) target(land[basic]|myLibrary) and!(tap(noevent) and!(shuffle)!)! !$ controller +auto=choice name(Destroy your land) destroy target(land|myBattlefield) && ability$!name(search for basic land) name(search for basic land) moveto(mybattlefield) target(land[basic]|myLibrary) and!(tap(noevent) and!(shuffle)!)! !$ controller text=Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library. -- Draw a card. mana={1}{R} type=Sorcery [/card] [card] +name=Cleanup Crew +auto=name(Destroy artifact) destroy target(artifact) +auto=name(Destroy enchantment) destroy target(enchantment) +auto=moveTo(exile) target(*|graveyard) +auto=choice life:4 controller +text=When Cleanup Crew enters, choose one - -- - Destroy target artifact. -- - Destroy target enchantment. -- - Exile target card from a graveyard. -- - You gain 4 life. +mana={4}{G}{G} +type=Creature +subtype=Human Citizen +power=6 +toughness=6 +[/card] +[card] name=Clear the Land auto=all(land[zpos<=5]|mylibrary) moveto(myBattlefield) and!( tap(noevent) )! auto=all(land[zpos<=5]|opponentlibrary) moveto(opponentbattlefield) and!( tap(noevent) )! auto=all(*[-land;zpos<=5]|mylibrary) moveto(myexile) auto=all(*[-land;zpos<=5]|opponentlibrary) moveto(opponentexile) -text=Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest. +text=Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest. mana={2}{G} type=Sorcery [/card] @@ -12774,7 +19341,7 @@ type=Sorcery name=Clear the Stage target=creature auto=-3/-3 -auto=if type(creature[power>3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(myhand) +auto=if type(creature[power>3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(hand) text=Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand. mana={4}{B} type=Instant @@ -12801,7 +19368,7 @@ toughness=4 [card] name=Cleaving Reaper abilities=flying,trample -autograveyard={L:3}:restriction{thisturn(*[angel;berserker]|mybattlefield)~morethan~0} name(Move back to hand) moveto(myhand) +autograveyard={L:3}:restriction{thisturn(*[angel;berserker]|mybattlefield)~morethan~0} name(Move back to hand) moveto(hand) text=Flying, trample -- Pay 3 life: Return Cleaving Reaper from your graveyard to your hand. Activate this ability only if you had an Angel or Berserker enter the battlefield under your control this turn. mana={3}{B}{B} type=Creature @@ -12810,6 +19377,18 @@ power=5 toughness=3 [/card] [card] +name=Cleaving Skyrider +abilities=flash,flying +kicker={2}{R} +auto=if paid(kicker) then damage:type:creature[attacking]:battlefield target(anytarget) +text=Flash -- Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) -- Flying -- When Cleaving Skyrider enters, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures. +mana={2}{W} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Cleaving Sliver auto=lord(sliver|mybattlefield) 2/0 text=Sliver creatures you control get +2/+0. @@ -12820,6 +19399,17 @@ power=2 toughness=2 [/card] [card] +name=Cleon, Merry Champion +abilities=double strike +auto=_HEROIC_moveto(exile) and!( transforms((,canplayfromexile)) uent )! all(*[zpos=1]|mylibrary) +text=Double strike -- Heroic - Whenever you cast a spell that targets Cleon, exile the top card of your library. You may play that card until the end of your next turn. +mana={2}{R} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Cleric abilities=lifelink,haste text=Lifelink, Haste @@ -12865,8 +19455,8 @@ toughness=3 [card] name=Cleric of Life's Bond auto=@movedTo(creature[cleric]|myBattlefield):life:1 controller -auto=@lifeof(player) restriction{compare(thatmuch)~equalto~compare(lifegain)} turnlimited:counter(1/1,1) all(this) -text=Whenever another Cleric enters the battlefield under your control, you gain 1 life. -- Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. +auto=@lifeof(player) restriction{compare(thatmuch)~equalto~compare(lifegain)} turnlimited:counter(1/1) all(this) +text=Whenever another Cleric enters under your control, you gain 1 life. -- Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. mana={W}{B} type=Creature subtype=Vampire Cleric @@ -12874,6 +19464,14 @@ power=2 toughness=2 [/card] [card] +name=Clever Concealment +other={convoke} name(Convoke) +auto=target(*[-land]|mybattlefield) phaseout +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.) +mana={2}{W}{W} +type=Instant +[/card] +[card] name=Clever Conjurer auto={T}:name(Untap permanent) target(*[-Clever Conjurer]|mybattlefield) untap asSorcery text=Mage Hand-{T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery. @@ -12904,11 +19502,23 @@ power=0 toughness=1 [/card] [card] +name=Cliffgate +auto=tap(noevent) +auto={T}:Add{R} +auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this) +auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) +auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) +auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) +text=Cliffgate enters tapped. -- As Cliffgate enters, choose a color other than red. -- {T}: Add {R} or one mana of the chosen color. +type=Land +subtype=Gate +[/card] +[card] name=Cliffhaven Kitesail -auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1 +auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) flying auto={2}:equip -text=When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. -- Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery) +text=When Cliffhaven Kitesail enters, attach it to target creature you control. -- Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery) mana={1} type=Artifact subtype=Equipment @@ -12924,7 +19534,7 @@ toughness=1 [card] name=Cliffside Rescuer abilities=vigilance -auto={T}{S}:protection from(*|opponentbattlefield) && protection from(*|opponenthand) && protection from(*|opponentgraveyard) ueot +auto={T}{S}:target(*|myBattlefield) protection from(*|opponentbattlefield) && protection from(*|opponenthand) && protection from(*|opponentgraveyard) ueot text=Vigilance -- {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) mana={1}{W} type=Creature @@ -12933,6 +19543,17 @@ power=2 toughness=2 [/card] [card] +name=Clifftop Lookout +abilities=reach +auto=reveal:1 revealzone(mylibrary) revealuntil(*[land]|mylibrary) optionone choice name(Get Card) target(land|reveal) moveto(battlefield) and!( tap(noevent) )! optiononeend optiontwo choice name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Reach -- When Clifftop Lookout enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order. +mana={2}{G} +type=Creature +subtype=Frog Scout +power=1 +toughness=2 +[/card] +[card] name=Cling to Dust auto=if type(*[-creature]|graveyard)~morethan~0 then choice name(exile non-creature card) name(exile non-creature card) moveTo(exile) target(*[-creature]|graveyard) && draw:1 controller auto=if type(*[creature]|graveyard)~morethan~0 then choice name(exile creature card) name(exile creature card) moveTo(exile) target(creature|graveyard) && life:3 controller @@ -12942,10 +19563,31 @@ mana={B} type=Instant [/card] [card] +name=Clinquant Skymage +abilities=flying +auto=@drawof(player):counter(1/1) +text=Flying -- Whenever you draw a card, put a +1/+1 counter on this creature. +mana={3}{U} +type=Creature +subtype=Bird Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cloak of the Bat +auto=teach(creature) flying +auto=teach(creature) haste +auto={2}:equip +text=Equipped creature has flying and haste. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Cloaked Cadet abilities=training auto=_TRAINING_ -auto=@counteradded(1/1) from(human|mybattlefield) turnlimited:name(Draw a card) draw:1 controller +auto=@totalcounteradded(1/1) from(human|mybattlefield) turnlimited:name(Draw a card) draw:1 controller text=Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) -- Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn. mana={4}{G} type=Creature @@ -12954,13 +19596,63 @@ power=2 toughness=4 [/card] [card] +name=Cloakwood Hermit +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@each my end restriction{type(creature[fresh]|mygraveyard)~morethan~0}:name(Create 2 squirrels) token(Squirrel^Creature Squirrel^1/1^green)*2 and!( tap(noevent) )!])) +text=Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens." +mana={2}{G} +type=Legendary Enchantment +subtype=Background +[/card] +[card] +name=Cloakwood Swarmkeeper +auto=@movedTo(*[token]|myBattlefield):name(Gathered Swarm) counter(1/1) +text=Gathered Swarm - Whenever one or more tokens enter the battlefield under your control, put a +1/+1 counter on Cloakwood Swarmkeeper. +mana={G} +type=Creature +subtype=Elf Ranger +power=1 +toughness=1 +[/card] +[card] +name=Clockwork Drawbridge +abilities=defender +auto={2}{W}{T}:tap target(creature) +text=Defender -- {2}{W}, {T}: Tap target creature. +mana={W} +type=Artifact Creature +subtype=Wall +power=0 +toughness=3 +[/card] +[card] +name=Clockwork Fox +auto=@movedTo(this|nonbattlezone) from(battlefield):draw:2 && draw:1 opponent +text=When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card. +mana={3} +type=Artifact Creature +subtype=Fox +power=3 +toughness=2 +[/card] +[card] +name=Clockwork Percussionist +abilities=haste +auto=_DIES__IMPULSEUENT_ +text=Haste -- When Clockwork Percussionist dies, exile the top card of your library. You may play it until the end of your next turn. +mana={R} +type=Artifact Creature +subtype=Monkey Toy +power=1 +toughness=1 +[/card] +[card] name=Clockwork Servant auto=if casted(this) then if spent({G}{G}{G}) then draw:1 controller auto=if casted(this) then if spent({W}{W}{W}) then draw:1 controller auto=if casted(this) then if spent({U}{U}{U}) then draw:1 controller auto=if casted(this) then if spent({R}{R}{R}) then draw:1 controller auto=if casted(this) then if spent({B}{B}{B}) then draw:1 controller -text=Adamant-When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card. +text=Adamant-When Clockwork Servant enters, if at least three mana of the same color was spent to cast it, draw a card. mana={3} type=Artifact Creature subtype=Gnome @@ -12972,7 +19664,7 @@ name=Cloister Gargoyle auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=this(variable{pdungeoncompleted}>0) 3/0 auto=this(variable{pdungeoncompleted}>0) flying -text=When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. +text=When Cloister Gargoyle enters, venture into the dungeon. (Enter the first room or advance to the next room.) -- As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. mana={2}{W} type=Artifact Creature subtype=Gargoyle @@ -12983,7 +19675,7 @@ toughness=4 name=Clone Crafter auto=name(Conjure random creature) all(creature[zpos=oppofindfirsttypecreature]|opponentlibrary) transforms((,newability[conjure cards(myname) zone(opponenthand) and!( counter(0/0.1.PerpetualAnyMana) notrg )!])) oneshot auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualAnyMana}]|myzones) anytypeofmana])) forever dontremove -text=When Clone Crafter enters the battlefield, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." +text=When Clone Crafter enters, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." mana={1}{U} type=Creature subtype=Human Wizard @@ -12995,7 +19687,7 @@ name=Clone Shell aicode=activate target(*[zpos<=4]|mylibrary) moveTo(myExile) auto=name(look) reveal:4 optionone name(put in exile) target(*|reveal) transforms((,newability[moveTo(ownerExile) and!( counter(0/0.1.ClnImp) )!])) forever optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto=_DIES_name(Take back from exile) name(Take back from exile) moveto(mybattlefield) target(creature[counter{0/0.1.ClnImp}]|myExile) -text=Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. -- When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. +text=Imprint - When Clone Shell enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. -- When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. mana={5} type=Artifact Creature subtype=Shapeshifter @@ -13015,10 +19707,17 @@ mana={3}{W}{B} type=Instant [/card] [card] +name=Cloudkill +auto=all(creature|battlefield) -convertedcost:highest:*[iscommander]:mycommandplay/-convertedcost:highest:*[iscommander]:mycommandplay ueot +text=All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] name=Cloudkin Seer abilities=flying auto=draw:1 -text=Flying -- When Cloudkin Seer enters the battlefield, draw a card. +text=Flying -- When Cloudkin Seer enters, draw a card. mana={2}{U} type=Creature subtype=Elemental Wizard @@ -13030,16 +19729,17 @@ name=Cloudpiercer abilities=reach,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={3}{R} name(Mutate) -auto=transforms((,newability[@mutated(this):may reject notatarget(*|myhand) and!( draw:1 controller )!])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):may _DISCARD&DRAW_ +auto=@mutated(mytgt):may _DISCARD&DRAW_ text=Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Reach -- Whenever this creature mutates, you may discard a card. If you do, draw a card. mana={4}{R} type=Creature @@ -13051,8 +19751,8 @@ toughness=4 name=Cloudreader Sphinx abilities=flying aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +auto=_SCRY2_ +text=Flying -- When Cloudreader Sphinx enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={4}{U} type=Creature subtype=Sphinx @@ -13071,10 +19771,73 @@ power=1 toughness=1 [/card] [card] -name=Clue -auto={S}{2}:name(Draw 1) draw:1 controller -text={2}, Sacrifice this artifact: Draw a card. -type=Artifact Clue +name=Cloudspire Skycycle +abilities=flying +auto=transforms((,newability[choice target(other *[creature;vehicle]) counter(1/1.2)],newability[choice target(other *[creature;vehicle]) counter(1/1)])) oneshot +auto=_CREW1_ +text=Flying -- When this Vehicle enters, distribute two +1/+1 counters among one or two other target Vehicles and/or creatures you control. -- Crew 1 +mana={2}{R}{W} +type=Artifact +subtype=Vehicle +power=2 +toughness=3 +[/card] +[card] +name=Coalborn Entity +auto={2}{R}:name(target creature token) damage:1 target(creature[token]) +auto={2}{R}:name(player or planeswalker) damage:1 target(player,planeswalker) +text={2}{R}: Coalborn Entity deals 1 damage to target creature token, player, or planeswalker. +mana={4}{R} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Coalition Skyknight +abilities=flying +auto=_ENLIST_ +text=Flying -- Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Coalition Warbrute +abilities=trample +auto=_ENLIST_ +text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- Trample +mana={3}{R} +type=Creature +subtype=Minotaur Berserker +power=3 +toughness=4 +[/card] +[card] +name=Coalstoke Gearhulk +abilities=deathtouch,menace +auto=target(creature[manacost<=4]|graveyard) moveTo(battlefield) and!(transforms((Vampire,newability[counter(0/0.1.finality)],newability[this(counter{0/0.1.finality}>=1) exiledeath],menace,deathtouch,haste,newability[@next end:moveTo(exile)])) forever )! +text=Menace, deathtouch -- When this creature enters, put target creature card with mana value 4 or less from a graveyard onto the battlefield under your control with a finality counter on it. That creature gains menace, deathtouch, and haste. At the beginning of your next end step, exile that creature. +mana={1}{B}{B}{R}{R} +type=Artifact Creature +subtype=Construct +power=5 +toughness=4 +[/card] +[card] +name=Coastal Bulwark +abilities=defender +auto=aslongas(Island|myBattlefield) 2/0 +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +auto={2}{T}:name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Defender -- Coastal Bulwark gets +2/+0 as long as you control an Island. -- {2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={2} +type=Artifact Creature +subtype=Wall +power=1 +toughness=3 [/card] [card] name=Coastline Chimera @@ -13106,9 +19869,19 @@ mana={5} type=Artifact [/card] [card] +name=Coati Scavenger +auto=if type(*[-instant;-sorcery]|mygraveyard)~morethan~3 then target(*[-instant;-sorcery]|mygraveyard) moveto(hand) +text=Descend 4 - When Coati Scavenger enters, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand. +mana={2}{G} +type=Creature +subtype=Raccoon +power=3 +toughness=2 +[/card] +[card] name=Coax from the Blind Eternities -auto=choice name(Look Exile) moveto(myhand) target(*[eldrazi]|myexile) -auto=choice name(Look Sideboard) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(Choose eldrazi) target(*[eldrazi]|reveal) moveto(myhand) optiononeend optiontwo name(put back) all(other *|reveal) moveto(ownersideboard) optiontwoend revealend +auto=choice name(Look Exile) moveto(hand) target(*[eldrazi]|myexile) +auto=choice name(Look Sideboard) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(Choose eldrazi) target(*[eldrazi]|reveal) moveto(hand) optiononeend optiontwo name(put back) all(other *|reveal) moveto(ownersideboard) optiontwoend revealend auto=choice name(Don't choose) donothing text=You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand. mana={2}{U} @@ -13118,7 +19891,7 @@ type=Sorcery name=Cobbled Lancer autograveyard={3}{U}{E}:name(Draw a card) draw:1 controller text=As an additional cost to cast this spell, exile a creature card from your graveyard. -- {3}{U}, Exile Cobbled Lancer from your graveyard: Draw a card. -mana={U}{E(*|mygraveyard)} +mana={U}{E(creature|mygraveyard)} type=Creature subtype=Zombie Horse power=3 @@ -13138,7 +19911,7 @@ subtype=Trap name=Code of Constraint target=creature auto=-4/-0 -auto=_ADDENDUM_ freeze else +auto=freeze auto=draw:1 controller text=Target creature gets -4/-0 until end of turn. -- Draw a card. -- Addendum-If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step. mana={2}{U} @@ -13148,7 +19921,7 @@ type=Instant name=Codespell Cleric abilities=vigilance auto=if thisturn(*|mystack)~equalto~2 then name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1) -text=Vigilance -- When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. +text=Vigilance -- When Codespell Cleric enters, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. mana={W} type=Creature subtype=Human Cleric @@ -13189,10 +19962,20 @@ power=1 toughness=4 [/card] [card] +name=Coerced to Kill +target=creature +alias=1194 +auto=teach(creature) transforms((Assassin,setpower=1,settoughness=1,deathtouch)) +text=Enchant creature -- You control enchanted creature. -- Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types. +mana={3}{U}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Coercive Recruiter -auto=target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -auto=@movedto(pirate|mybattlefield):target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -text=Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types. +auto=target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=@movedto(pirate|mybattlefield):target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +text=Whenever Coercive Recruiter or another Pirate enters under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types. mana={4}{R} type=Creature subtype=Orc Pirate @@ -13211,18 +19994,62 @@ power=4 toughness=5 [/card] [card] +name=Cogwork Wrestler +abilities=flash +auto=target(creature|opponentBattlefield) -2/-0 ueot +text=Flash -- When Cogwork Wrestler enters, target creature an opponent controls gets -2/-0 until end of turn. +mana={U} +type=Artifact Creature +subtype=Gnome +power=1 +toughness=2 +[/card] +[card] +name=Coiling Rebirth +other={3}{B}{B} name(Gift a card) +auto=if paid(alternative) then draw:1 opponent +target=creature|mygraveyard +auto=moveTo(battlefield) +auto=if paid(alternative) then if cantargetcard(*[-legendary]|*) then clone and!( transforms((,setpower=1,settoughness=1)) forever )! +text=Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -- Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Coiling Stalker +autohand={1}{G}{N}:ninjutsu +auto=@combatdamaged(player) from(this):name(Put 1/1 counter) target(creature[-counter{1/1}]|mybattlefield) counter(1/1) +text=Ninjutsu {1}{G} ({1}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it. +mana={1}{G} +type=Creature +subtype=Snake Ninja +power=2 +toughness=1 +[/card] +[card] name=Coils of the Medusa target=creature auto=1/-1 -auto={S}:destroy target(creature[-wall,blocking]) +auto={S}:destroy target(creature[-wall;blocking]) text=Enchant creature -- Enchanted creature gets +1/-1. -- Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] +name=Cold Case Cracker +abilities=flying +auto=_DIES__CLUE_ +text=Flying -- When Cold Case Cracker dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={3}{U} +type=Creature +subtype=Spirit Detective +power=3 +toughness=3 +[/card] +[card] name=Cold-Water Snapper -abilities=opponentshroud +abilities=hexproof text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={5}{U} type=Creature @@ -13233,26 +20060,26 @@ toughness=5 [card] name=Colfenor, the Last Yew abilities=vigilance,reach -auto=@movedTo(creature[power=1]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<1]|myGraveyard) -auto=@movedTo(creature[power=3]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<2]|myGraveyard) -auto=@movedTo(creature[power=4]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<3]|myGraveyard) -auto=@movedTo(creature[power=5]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<4]|myGraveyard) -auto=@movedTo(creature[power=6]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<5]|myGraveyard) -auto=@movedTo(creature[power=7]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<6]|myGraveyard) -auto=@movedTo(creature[power=8]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<7]|myGraveyard) -auto=@movedTo(creature[power=9]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<8]|myGraveyard) -auto=@movedTo(creature[power=10]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<9]|myGraveyard) -auto=@movedTo(creature[power=11]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<10]|myGraveyard) -auto=@movedTo(creature[power=12]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<11]|myGraveyard) -auto=@movedTo(creature[power=13]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<12]|myGraveyard) -auto=@movedTo(creature[power=14]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<13]|myGraveyard) -auto=@movedTo(creature[power=15]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<14]|myGraveyard) -auto=@movedTo(creature[power=16]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<15]|myGraveyard) -auto=@movedTo(creature[power=17]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<16]|myGraveyard) -auto=@movedTo(creature[power=18]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<17]|myGraveyard) -auto=@movedTo(creature[power=19]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<18]|myGraveyard) -auto=@movedTo(creature[power=20]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature[power<19]|myGraveyard) -auto=@movedTo(creature[power>20]|myGraveyard) from(mybattlefield):moveto(myhand) target(creature|myGraveyard) +auto=@movedTo(creature[toughness=1]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=1]|myGraveyard) +auto=@movedTo(creature[toughness=3]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=2]|myGraveyard) +auto=@movedTo(creature[toughness=4]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=3]|myGraveyard) +auto=@movedTo(creature[toughness=5]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=4]|myGraveyard) +auto=@movedTo(creature[toughness=6]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=5]|myGraveyard) +auto=@movedTo(creature[toughness=7]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=6]|myGraveyard) +auto=@movedTo(creature[toughness=8]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=7]|myGraveyard) +auto=@movedTo(creature[toughness=9]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=8]|myGraveyard) +auto=@movedTo(creature[toughness=10]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=9]|myGraveyard) +auto=@movedTo(creature[toughness=11]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=10]|myGraveyard) +auto=@movedTo(creature[toughness=12]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=11]|myGraveyard) +auto=@movedTo(creature[toughness=13]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=12]|myGraveyard) +auto=@movedTo(creature[toughness=14]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=13]|myGraveyard) +auto=@movedTo(creature[toughness=15]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=14]|myGraveyard) +auto=@movedTo(creature[toughness=16]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=15]|myGraveyard) +auto=@movedTo(creature[toughness=17]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=16]|myGraveyard) +auto=@movedTo(creature[toughness=18]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=17]|myGraveyard) +auto=@movedTo(creature[toughness=19]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=18]|myGraveyard) +auto=@movedTo(creature[toughness=20]|Graveyard) from(mybattlefield):moveto(hand) target(creature[toughness<=19]|myGraveyard) +auto=@movedTo(creature[toughness>20]|Graveyard) from(mybattlefield):moveto(hand) target(creature|myGraveyard) text=Vigilance, reach -- Whenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand. mana={3}{W}{B}{G} type=Legendary Creature @@ -13270,9 +20097,9 @@ type=Instant [/card] [card] name=Collected Conjuring -aicode=activate target(sorcery[manacost<=3;zpos<=6]|mylibrary) moveto(mybattlefield) -auto=name(Look) reveal:6 optionone name(Get 2 sorcery) target(sorcery[manacost<=3]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend -text=Exile the top six cards of your library. You may cast up to two sorcery cards with converted mana cost 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order. +aicode=activate transforms((,newability[if type(sorcery[manacost<=3&zpos<=6]|mylibrary)~equalto~0 then all(*[zpos<=6]|mylibrary) moveto(myexile) and!( bottomoflibrary )!],newability[if type(sorcery[manacost<=3&zpos<=6]|mylibrary)~morethan~0 then target(sorcery[manacost<=3&zpos<=6]|mylibrary) moveto(myexile) and!( activate castcard(normal) and!( all(*[zpos<=6]|mylibrary) moveto(myexile) and!( bottomoflibrary )! )! )!])) oneshot +auto=name(Exile top 6 cards) reveal:6 optionone name(Get 2 sorcery) target(sorcery[manacost<=3]|reveal) moveto(myexile) and!( becomes(tobecol) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) moveto(myexile) and!( bottomoflibrary and!( all(*|reveal) moveto(myexile) and!( bottomoflibrary )! )! )! optiontwoend afterrevealedend all(tobecol|myexile) activate castcard(normal) afterrevealedend revealend +text=Exile the top six cards of your library. You may cast up to two sorcery cards with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order. mana={2}{U}{R} type=Sorcery [/card] @@ -13280,8 +20107,8 @@ type=Sorcery name=Collectigull // Only the Best abilities=flying,adventure other={1}{W} name(Adventure) -auto=if paid(alternative) then name(Return to hand) name(Return to hand) target(*[-land]|myGraveyard) moveTo(ownerHand) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then name(Return to hand) name(Return to hand) target(*[-land]|myGraveyard) moveTo(hand) +auto=if paid(alternative) then _ADVENTURE_ auto=protection from(*) auto=_ATTACKING_draw:1 controller text=Flying, protection from common -- Whenever Collectigull attacks, reveal the top card of your library. If it's a Booster Fun card, you may put it into your hand. // Return target Booster Fun card from your graveyard to your hand. @@ -13295,11 +20122,11 @@ toughness=1 name=Collective Brutality other={1}{B}{D(*|myhand)} name(Escalate) aicode=activate target(*[instant;sorcery]|opponenthand) reject -auto=if paid(alternative) then if type(*|myhand)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Discard 1 more and choose all) name(Discard 1 more and choose all) name(Discard 1 more and choose all) name(Discard 1 more and choose all) target(*|myhand) reject and!( transforms((,newability[life:-2 opponent],newability[life:2 controller],newability[reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed choice name(Creature gets -2/-2) target(creature) -2/-2 ueot afterrevealedend revealend])) oneshot )! -auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Opponent reveals and creature gets -2/-2) name(Opponent reveals and creature gets -2/-2) name(Opponent reveals and creature gets -2/-2) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed choice name(Creature gets -2/-2) target(creature) -2/-2 ueot afterrevealedend revealend -auto=if paid(alternative) then choice name(Opponent reveals and looses 2 life) name(Opponent reveals and looses 2 life) life:-2 opponent && life:2 controller && reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +auto=if paid(alternative) then if type(*|myhand)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Discard 1 more and choose all) name(Discard 1 more and choose all) name(Discard 1 more and choose all) name(Discard 1 more and choose all) target(*|myhand) reject and!( transforms((,newability[life:-2 opponent],newability[life:2 controller],newability[reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed choice name(Creature gets -2/-2) target(creature) -2/-2 ueot afterrevealedend revealend])) oneshot )! +auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Opponent reveals and creature gets -2/-2) name(Opponent reveals and creature gets -2/-2) name(Opponent reveals and creature gets -2/-2) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed choice name(Creature gets -2/-2) target(creature) -2/-2 ueot afterrevealedend revealend +auto=if paid(alternative) then choice name(Opponent reveals and looses 2 life) name(Opponent reveals and looses 2 life) life:-2 opponent && life:2 controller && reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Opponent looses life and creature gets -2/-2) name(Opponent looses life and creature gets -2/-2) name(Opponent looses life and creature gets -2/-2) target(creature) -2/-2 ueot && life:-2 opponent && life:2 controller -auto=ifnot paid(alternative) then choice name(Opponent reveals and discard) name(Opponent reveals and discard) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +auto=ifnot paid(alternative) then choice name(Opponent reveals and discard) name(Opponent reveals and discard) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Creature gets -2/-2) name(Creature gets -2/-2) name(Creature gets -2/-2) target(creature) -2/-2 ueot auto=ifnot paid(alternative) then choice name(Opponent loses 2 and you gain) name(Opponent loses 2 and you gain) life:-2 opponent && life:2 controller text=Escalate Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more -- Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. -- Target creature gets -2/-2 until end of turn. -- Target opponent loses 2 life and you gain 2 life. @@ -13307,39 +20134,32 @@ mana={1}{B} type=Sorcery [/card] [card] -name=Collective Defiance -target=player -other={3}{R}{R} name(Escalate) -auto=if paid(alternative) then transforms((,newability[choice name(You discard hand) all(*|myhand) transforms((,newability[reject],newability[draw:1]))],newability[choice name(Opponent discard hand) all(*|opponenthand) transforms((,newability[reject],newability[draw:1]))])) -auto=if paid(alternative) then damage:4 target(creature) -auto=if paid(alternative) then damage:3 opponent -auto=ifnot paid(alternative) then choice name(You discard hand) all(*|myhand) transforms((,newability[reject],newability[draw:1])) -auto=ifnot paid(alternative) then choice name(Opponent discard hand) all(*|opponenthand) transforms((,newability[reject],newability[draw:1])) -auto=ifnot paid(alternative) then choice name(Damage target creature) damage:4 target(creature) -auto=ifnot paid(alternative) then choice name(Damage target opponent) damage:3 opponent -text=Escalate {1} (Pay this cost for each mode chosen beyond the first.) -- Choose one or more -- Target player discards all the cards in his or her hand, then draws that many cards. -- Collective Defiance deals 4 damage to target creature. -- Collective Defiance deals 3 damage to target opponent. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] name=Collective Effort target=player -other={1}{W}{W}{T(creature|mybattlefield)}{T(creature|mybattlefield)}: name(Escalate) +other={1}{W}{W}{T(creature|mybattlefield)}{T(creature|mybattlefield)} name(Escalate) auto=if paid(alternative) then bury target(creature[power>=4]) auto=if paid(alternative) then destroy target(enchantment) -auto=if paid(alternative) then transforms((,newability[choice name(Put counter on your creatures) counter(1/1,1) all(creature|myBattlefield)],newability[choice name(Put counter on opponent creatures) counter(1/1,1) all(creature|opponentBattlefield)])) +auto=if paid(alternative) then transforms((,newability[choice name(Put counter on your creatures) counter(1/1) all(creature|myBattlefield)],newability[choice name(Put counter on opponent creatures) counter(1/1) all(creature|opponentBattlefield)])) auto=ifnot paid(alternative) then choice name(Destroy creature) bury target(creature[power>=4]) auto=ifnot paid(alternative) then choice name(Destroy enchantment) destroy target(enchantment) -auto=ifnot paid(alternative) then choice name(Put counter on your creatures) counter(1/1,1) all(creature|myBattlefield) -auto=ifnot paid(alternative) then choice name(Put counter on opponent creatures) counter(1/1,1) all(creature|opponentBattlefield) +auto=ifnot paid(alternative) then choice name(Put counter on your creatures) counter(1/1) all(creature|myBattlefield) +auto=ifnot paid(alternative) then choice name(Put counter on opponent creatures) counter(1/1) all(creature|opponentBattlefield) text=Escalate'tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) -- Choose one or more -- Destroy target creature with power 4 or greater. -- Destroy target enchantment. -- Put a +1/+1 counter on each creature target player controls. mana={1}{W}{W} type=Sorcery [/card] [card] +name=Collective Nightmare +other={convoke} name(Convoke) +target=creature +auto=-3/-3 +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets -3/-3 until end of turn. +mana={2}{B} +type=Instant +[/card] +[card] name=Collector Ouphe -target=artifact -auto=noactivatedability +auto=lord(artifact) noactivatedability text=Activated abilities of artifacts can't be activated. mana={1}{G} type=Creature @@ -13359,15 +20179,41 @@ power=2 toughness=5 [/card] [card] +name=Collector's Vault +auto={2}{T}:_LOOT_ && ability$! choice _TREASURE_ !$ controller +text={2}, {T}: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2} +type=Artifact +[/card] +[card] name=Collision // Colossus other={R}{G} name(Colossus) auto=ifnot paid(alternative) then damage:6 target(creature[flying]) -auto=if paid(alternative) then target(creature) transforms((,newability[4/2],newability[trample])) ueot +auto=if paid(alternative) then target(creature) transforms((,newability[4/2],trample)) ueot text=Collision deals 6 damage to target creature with flying. // Target creature gets +4/+2 and gains trample until end of turn. mana={1}{RG} type=Instant [/card] [card] +name=Collision Course +auto=choice damage:type:*[creatures;Vehicles]:myBattlefield target(creature) +auto=choice destroy target(artifact) +text=Choose one - -- - Collision Course deals X damage to target creature, where X is the number of permanents you control that are creatures and/or Vehicles. -- - Destroy target artifact. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Collision of Realms +aicode=activate transforms((,newability[all(creature[zpos<=findfirsttypecreature]|mylibrary) moveto(mybattlefield) and!( all(*[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=if type(creature[-token]|mybattlefield)~morethan~0 then all(creature|mybattlefield) moveto(mylibrary) && shuffle && ability$!name(Look top card) reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Choose creature) target(creature|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot)! optiononeend optiontwo choice name(put in graveyard) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|mylibrary) moveTo(mybattlefield) afterrevealedend revealend!$ controller +auto=if type(creature[-token]|opponentbattlefield)~morethan~0 then all(creature|opponentbattlefield) moveto(opponentlibrary) && shuffle opponent && all(this|mystack) transforms((,newability[all(creature[zpos<=oppofindfirsttypecreature]|opponentlibrary) moveto(opponentbattlefield) and!( all(*[zpos<=oppofindfirsttypecreature]|opponentlibrary) moveto(opponentreveal) and!( bottomoflibrary )! )!])) ueot +auto=if type(creature[-token]|mybattlefield)~equalto~0 then all(creature|mybattlefield) moveto(mylibrary) && shuffle +auto=if type(creature[-token]|opponentbattlefield)~equalto~0 then all(creature|opponentbattlefield) moveto(opponentlibrary) && shuffle opponent +text=Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order. +mana={6}{R} +type=Sorcery +[/card] +[card] name=Colorful Feiyi Sparrow abilities=flying text=Flying. (This creature can't be blocked except by creatures with flying or reach.) @@ -13378,6 +20224,43 @@ power=1 toughness=3 [/card] [card] +name=Colossadactyl +abilities=reach,trample +text=Reach, trample +mana={2}{G}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=5 +[/card] +[card] +name=Colossal Badger // Dig Deep +abilities=adventure +restriction=can play creature +otherrestriction=type(creature|battlefield)~morethan~0 +other={1}{G} name(Adventure) +auto=if paid(alternative) then name(Choose creature and mill) name(Choose creature and mill) target(creature|battlefield) transforms((,newability[if type(creature[zpos<=4]|mylibrary)~equalto~0 then deplete:4 controller],newability[if type(creature[zpos<=4]|mylibrary)~equalto~1 then counter(1/1.1) && deplete:4 controller],newability[if type(creature[zpos<=4]|mylibrary)~equalto~2 then counter(1/1.2) && deplete:4 controller],newability[if type(creature[zpos<=4]|mylibrary)~equalto~3 then counter(1/1.3) && deplete:4 controller],newability[if type(creature[zpos<=4]|mylibrary)~equalto~4 then counter(1/1.4) && deplete:4 controller])) oneshot +auto=if paid(alternative) then _ADVENTURE_ +auto=ifnot paid(alternative) then name(Gain 3 life) name(Gain 3 life) life:3 controller +text=When Colossal Badger enters, you gain 3 life. // Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way. +mana={5}{G} +type=Creature +subtype=Badger +power=6 +toughness=5 +[/card] +[card] +name=Colossal Dreadmask +auto=teach(creature) 6/6 +auto=teach(creature) trample +auto={3}{G}{G}:equip +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +6/+6 and has trample. -- Equip {3}{G}{G} +mana={4}{G}{G} +type=Artifact +subtype=Equipment +[/card] +[card] name=Colossal Dreadmaw abilities=trample text=Trample @@ -13388,6 +20271,16 @@ power=6 toughness=6 [/card] [card] +name=Colossal Growth +kicker={R} +target=creature +auto=+3/+3 +auto=if paid(kicker) then transforms((,newability[1/1],trample,haste)) ueot +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] name=Colossal Heroics abilities=hasnokicker,hasstrive kicker=multi{1}{G} name(Strive) @@ -13444,6 +20337,31 @@ power=6 toughness=3 [/card] [card] +name=Colossal Rattlewurm +abilities=trample +anyzone=aslongas(desert|mybattlefield) flash >0 +autograveyard={1}{G}{E}:moveto(mybattlefield) target(Desert|mylibrary) and!(tap(noevent))! +text=Colossal Rattlewurm has flash as long as you control a Desert. -- Trample -- {1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle. +mana={2}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=5 +[/card] +[card] +name=Colossal Skyturtle +abilities=flying +auto=_WARD2_ +autohand={2}{G}{discard}:target(*|mygraveyard) moveto(hand) +autohand={1}{U}{discard}:target(creature) moveto(hand) +text=Flying, ward {2} -- Channel - {2}{G}, Discard Colossal Skyturtle: Return target card from your graveyard to your hand. -- Channel - {1}{U}, Discard Colossal Skyturtle: Return target creature to its owner's hand. +mana={4}{G}{G}{U} +type=Enchantment Creature +subtype=Turtle +power=6 +toughness=5 +[/card] +[card] name=Colossapede mana={4}{G} type=Creature @@ -13456,14 +20374,13 @@ name=Colossification target=creature auto=teach(creature) transforms((,newability[tap])) auto=teach(creature) 20/20 -text=Enchant creature / When Colossification enters the battlefield, tap enchanted creature. / Enchanted creature gets +20/+20. +text=Enchant creature / When Colossification enters, tap enchanted creature. / Enchanted creature gets +20/+20. mana={5}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Colossus Hammer -target=creature auto=teach(creature) 10/10 auto=teach(creature) -flying auto={8}:equip @@ -13496,9 +20413,20 @@ power=4 toughness=1 [/card] [card] +name=Combat Courier +auto={2}{S}:draw:1 +autograveyard={U}:_UNEARTH_ +text={2}, Sacrifice Combat Courier: Draw a card. -- Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={1} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] name=Combat Professor abilities=flying -auto=@each my combatbegins:name(Creature gets 1/0 and vigilance) target(creature|mybattlefield) transforms((,newability[1/0],newability[vigilance])) ueot +auto=@each my combatbegins:name(Creature gets 1/0 and vigilance) target(creature|mybattlefield) transforms((,newability[1/0],vigilance)) ueot text=Flying -- At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. mana={3}{W} type=Creature @@ -13507,6 +20435,30 @@ power=2 toughness=3 [/card] [card] +name=Combat Research +target=creature +auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):draw:1])) +auto=teach(creature[legendary]) +1/+1 +auto=teach(creature[legendary]) transforms((,newability[_WARD1_])) +text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." -- As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Combat Thresher +abilities=double strike +other={2}{W} name(prototype) +auto=if paid(alternative) then becomes(,1/1,white) +auto=draw:1 +text=Prototype {2}{W} - 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Double strike -- When Combat Thresher enters, draw a card. +mana={7} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] name=Combine Chrysalis auto=lord(creature[token]|myBattlefield) flying auto={2}{G}{U}{S(*[token]|myBattlefield)}{T}:name(Create beast) token(Beast,Creature Beast,4/4,green) asSorcery @@ -13518,7 +20470,7 @@ type=Artifact name=Combine Guildmage auto={1}{G}{T}:name(1/1 counters) emblem transforms((,newability[@movedto(creature|myBattlefield):all(trigger[to]) counter(1/1)])) ueot auto={1}{U}{T}{C(1/1,-1),*|mybattlefield}:name(move a 1/1 counter) counter(1/1) target(creature) -text={1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. -- {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. +text={1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it. -- {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. mana={G}{U} type=Creature subtype=Merfolk Wizard @@ -13537,36 +20489,46 @@ type=Sorcery name=Comet Storm abilities=hasotherkicker other={X}{R}{R} name(Pay kicker) -auto=this(X>0) ifnot paid(alternative) then target(player,creature,planeswalker) damage:X -auto=this(X>0) if paid(alternative) then choice name(kicker = 0) name(kicker = 0) name(kicker = 0) target(player,creature,planeswalker) damage:X -auto=this(X>1) if paid(alternative) then choice name(kicker = 1) name(kicker = 1) name(kicker = 1) target(<2>player,creature,planeswalker) damage:Xminus1minusend -auto=this(X>2) if paid(alternative) then choice name(kicker = 2) name(kicker = 2) name(kicker = 2) target(<3>player,creature,planeswalker) damage:Xminus2minusend -auto=this(X>3) if paid(alternative) then choice name(kicker = 3) name(kicker = 3) name(kicker = 3) target(<4>player,creature,planeswalker) damage:Xminus3minusend -auto=this(X>4) if paid(alternative) then choice name(kicker = 4) name(kicker = 4) name(kicker = 4) target(<5>player,creature,planeswalker) damage:Xminus4minusend -auto=this(X>5) if paid(alternative) then choice name(kicker = 5) name(kicker = 5) name(kicker = 5) target(<6>player,creature,planeswalker) damage:Xminus5minusend -auto=this(X>6) if paid(alternative) then choice name(kicker = 6) name(kicker = 6) name(kicker = 6) target(<7>player,creature,planeswalker) damage:Xminus6minusend -auto=this(X>7) if paid(alternative) then choice name(kicker = 7) name(kicker = 7) name(kicker = 7) target(<8>player,creature,planeswalker) damage:Xminus7minusend -auto=this(X>8) if paid(alternative) then choice name(kicker = 8) name(kicker = 8) name(kicker = 8) target(<9>player,creature,planeswalker) damage:Xminus8minusend -auto=this(X>9) if paid(alternative) then choice name(kicker = 9) name(kicker = 9) name(kicker = 9) target(<10>player,creature,planeswalker) damage:Xminus9minusend -auto=this(X>10) if paid(alternative) then choice name(kicker = 10) name(kicker = 10) name(kicker = 10) target(<11>player,creature,planeswalker) damage:Xminus10minusend -auto=this(X>11) if paid(alternative) then choice name(kicker = 11) name(kicker = 11) name(kicker = 11) target(<12>player,creature,planeswalker) damage:Xminus11minusend -auto=this(X>12) if paid(alternative) then choice name(kicker = 12) name(kicker = 12) name(kicker = 12) target(<13>player,creature,planeswalker) damage:Xminus12minusend -auto=this(X>13) if paid(alternative) then choice name(kicker = 13) name(kicker = 13) name(kicker = 13) target(<14>player,creature,planeswalker) damage:Xminus13minusend -auto=this(X>14) if paid(alternative) then choice name(kicker = 14) name(kicker = 14) name(kicker = 14) target(<15>player,creature,planeswalker) damage:Xminus14minusend -auto=this(X>15) if paid(alternative) then choice name(kicker = 15) name(kicker = 15) name(kicker = 15) target(<16>player,creature,planeswalker) damage:Xminus15minusend -auto=this(X>16) if paid(alternative) then choice name(kicker = 16) name(kicker = 16) name(kicker = 16) target(<17>player,creature,planeswalker) damage:Xminus16minusend -auto=this(X>17) if paid(alternative) then choice name(kicker = 17) name(kicker = 17) name(kicker = 17) target(<18>player,creature,planeswalker) damage:Xminus17minusend -auto=this(X>18) if paid(alternative) then choice name(kicker = 18) name(kicker = 18) name(kicker = 18) target(<19>player,creature,planeswalker) damage:Xminus18minusend -auto=this(X>19) if paid(alternative) then choice name(kicker = 19) name(kicker = 19) name(kicker = 19) target(<20>player,creature,planeswalker) damage:Xminus19minusend +auto=this(X>0) ifnot paid(alternative) then target(anytarget) damage:X +auto=this(X>0) if paid(alternative) then choice name(kicker = 0) name(kicker = 0) name(kicker = 0) target(anytarget) damage:X +auto=this(X>1) if paid(alternative) then choice name(kicker = 1) name(kicker = 1) name(kicker = 1) target(<2>anytarget) damage:Xminus1minusend +auto=this(X>2) if paid(alternative) then choice name(kicker = 2) name(kicker = 2) name(kicker = 2) target(<3>anytarget) damage:Xminus2minusend +auto=this(X>3) if paid(alternative) then choice name(kicker = 3) name(kicker = 3) name(kicker = 3) target(<4>anytarget) damage:Xminus3minusend +auto=this(X>4) if paid(alternative) then choice name(kicker = 4) name(kicker = 4) name(kicker = 4) target(<5>anytarget) damage:Xminus4minusend +auto=this(X>5) if paid(alternative) then choice name(kicker = 5) name(kicker = 5) name(kicker = 5) target(<6>anytarget) damage:Xminus5minusend +auto=this(X>6) if paid(alternative) then choice name(kicker = 6) name(kicker = 6) name(kicker = 6) target(<7>anytarget) damage:Xminus6minusend +auto=this(X>7) if paid(alternative) then choice name(kicker = 7) name(kicker = 7) name(kicker = 7) target(<8>anytarget) damage:Xminus7minusend +auto=this(X>8) if paid(alternative) then choice name(kicker = 8) name(kicker = 8) name(kicker = 8) target(<9>anytarget) damage:Xminus8minusend +auto=this(X>9) if paid(alternative) then choice name(kicker = 9) name(kicker = 9) name(kicker = 9) target(<10>anytarget) damage:Xminus9minusend +auto=this(X>10) if paid(alternative) then choice name(kicker = 10) name(kicker = 10) name(kicker = 10) target(<11>anytarget) damage:Xminus10minusend +auto=this(X>11) if paid(alternative) then choice name(kicker = 11) name(kicker = 11) name(kicker = 11) target(<12>anytarget) damage:Xminus11minusend +auto=this(X>12) if paid(alternative) then choice name(kicker = 12) name(kicker = 12) name(kicker = 12) target(<13>anytarget) damage:Xminus12minusend +auto=this(X>13) if paid(alternative) then choice name(kicker = 13) name(kicker = 13) name(kicker = 13) target(<14>anytarget) damage:Xminus13minusend +auto=this(X>14) if paid(alternative) then choice name(kicker = 14) name(kicker = 14) name(kicker = 14) target(<15>anytarget) damage:Xminus14minusend +auto=this(X>15) if paid(alternative) then choice name(kicker = 15) name(kicker = 15) name(kicker = 15) target(<16>anytarget) damage:Xminus15minusend +auto=this(X>16) if paid(alternative) then choice name(kicker = 16) name(kicker = 16) name(kicker = 16) target(<17>anytarget) damage:Xminus16minusend +auto=this(X>17) if paid(alternative) then choice name(kicker = 17) name(kicker = 17) name(kicker = 17) target(<18>anytarget) damage:Xminus17minusend +auto=this(X>18) if paid(alternative) then choice name(kicker = 18) name(kicker = 18) name(kicker = 18) target(<19>anytarget) damage:Xminus18minusend +auto=this(X>19) if paid(alternative) then choice name(kicker = 19) name(kicker = 19) name(kicker = 19) target(<20>anytarget) damage:Xminus19minusend text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them. mana={X}{R}{R} type=Instant [/card] [card] +name=Coming In Hot +target=creature +auto=1/0 +auto=first strike +auto=_SCRY1_ +text=Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) +mana={R} +type=Instant +[/card] +[card] name=Command Beacon auto={T}:add{C} -auto={T}{S}:target(*[iscommander]|mycommandzone) moveto(myhand) -text={T}: Add {C} to your mana pool. -- {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone. +auto={T}{S}:target(*[iscommander]|mycommandzone) moveto(hand) +text={T}: Add {C}. -- {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone. type=Land [/card] [card] @@ -13576,14 +20538,14 @@ auto=aslongas(*[iscommander&white]|myzones) {T}:add{W} auto=aslongas(*[iscommander&green]|myzones) {T}:add{G} auto=aslongas(*[iscommander&blue]|myzones) {T}:add{U} auto=aslongas(*[iscommander&black]|myzones) {T}:add{B} -text={T}: Add to your mana pool one mana of any color in your commander's color identity. +text={T}: Add one mana of any color in your commander's color identity. type=Land [/card] [card] name=Command the Dreadhorde -target=*[creature;planeswalker]|myGraveyard +target=*[creature;planeswalker]|graveyard auto=moveto(myBattlefield) and!(transforms((,newability[dynamicability])))! -text=Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control. +text=Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control. mana={4}{B}{B} type=Sorcery [/card] @@ -13596,6 +20558,29 @@ mana={4}{R} type=Instant [/card] [card] +name=Commander Liara Portyr +auto=@each my blockers:name(Exile card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile])) ueot )! +auto=aslongas(*[attacking]|mybattlefield) lord(*|myexile) changecost(colorless:-1) +text=Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards. +mana={3}{R}{W} +type=Legendary Creature +subtype=Human Soldier +power=5 +toughness=3 +[/card] +[card] +name=Commander Mustard +abilities=vigilance +auto=lord(other soldier|myBattlefield) transforms((,vigilance,trample,haste)) +auto={2}{R}{W}:all(soldier|myBattlefield) transforms((,newability[_ATTACKING_ damage:1 opponent])) ueot +text=Vigilance -- Other Soldiers you control have vigilance, trample, and haste. -- {2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player." +mana={3}{R}{W} +type=Legendary Creature +subtype=Human Soldier +power=5 +toughness=5 +[/card] +[card] name=Commander's Insight auto=choice name(target yourself) draw:X controller && draw:pnumofcommandcast controller auto=choice name(target opponent) draw:X opponent && draw:onumofcommandcast opponent @@ -13613,7 +20598,7 @@ type=Enchantment [card] name=Commander's Plate auto={5}:equip -auto=aslongas(*[iscommander]|myBattlefield) {3}:name(equip a commander) name(equip a commander) rehook target(creature[iscommander]|mybattlefield) +auto=aslongas(creature[iscommander]|myBattlefield) {3}:name(equip a commander) name(equip a commander) rehook target(creature[iscommander]|mybattlefield) auto=teach(creature) 3/3 auto=aslongas(*[red]|myzones) <1 teach(creature) aslongas(*[iscommander]|myzones) protection from red auto=aslongas(*[white]|myzones) <1 teach(creature) aslongas(*[iscommander]|myzones) protection from white @@ -13627,13 +20612,13 @@ subtype=Equipment [/card] [card] name=Commander's Sphere -auto={S}:name(Sacrifice and draw) draw:1 controller -auto=aslongas(*[iscommander&red]|myzones) {T}:add{R} auto=aslongas(*[iscommander&white]|myzones) {T}:add{W} -auto=aslongas(*[iscommander&green]|myzones) {T}:add{G} auto=aslongas(*[iscommander&blue]|myzones) {T}:add{U} auto=aslongas(*[iscommander&black]|myzones) {T}:add{B} -text={T}: Add to your mana pool one mana of any color in your commander's color identity. -- Sacrifice Commander's Sphere: Draw a card. +auto=aslongas(*[iscommander&red]|myzones) {T}:add{R} +auto=aslongas(*[iscommander&green]|myzones) {T}:add{G} +auto={S}:name(Sacrifice and draw) draw:1 controller +text={T}: Add one mana of any color in your commander's color identity. -- Sacrifice Commander's Sphere: Draw a card. mana={3} type=Artifact [/card] @@ -13652,18 +20637,26 @@ subtype=Aura name=Commence the Endgame abilities=nofizzle auto=draw:2 -auto=_AMASS_(type:*:myhand) +auto=if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Zombie,newability[counter(1/1.type:*:myhand)])) forever else name(Create Zombie Army) token(Zombie Army^Creature Zombie Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.type:*:myhand) notaTarget(army|myBattlefield) )! text=This spell can't be countered. -- Draw two cards, then amass X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={4}{U}{U} type=Instant [/card] [card] +name=Commercial District +auto=tapped +auto=_SURVEIL1_ +text=({T}: Add {R} or {G}.) -- Commercial District enters tapped. -- When Commercial District enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +type=Land +subtype=Mountain Forest +[/card] +[card] name=Commit // Memory abilities=hasaftermath restriction=compare(type:*[-land]:battlefieldplustype:*:stackplusend)~morethan~0 otherrestriction=can play sorcery flashback={4}{U}{U} name(Memory) -auto=ifnot paid(flashback) then if type(*[-land]|battlefield)~morethan~0 then choice name(Target non-land permanent) name(Target non-land permanent) name(Target non-land permanent) target(*[-land]|battlefield) placefromthetop(2) +auto=ifnot paid(flashback) then if type(*[-land]|battlefield)~morethan~0 then choice name(Target non-land permanent) name(Target non-land permanent) name(Target non-land permanent) target(*[-land]|battlefield) placefromthetop(2) auto=ifnot paid(flashback) then if type(*|opponentstack)~morethan~0 then choice name(Target opponent spell) name(Target opponent spell) name(Target opponent spell) target(*|opponentstack) spellmover(librarysecond) auto=ifnot paid(flashback) then if type(*|mystack)~morethan~1 then choice name(Target your spell) name(Target your spell) name(Target your spell) target(*|mystack) spellmover(librarysecond) auto=if paid(flashback) then moveto(opponentgraveyard) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle && draw:7 opponent && moveto(mygraveyard) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7 controller asSorcery @@ -13673,8 +20666,8 @@ type=Instant [/card] [card] name=Common Iguana -auto=may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever -text=When this creature enters the battlefield, you may discard a card. If you do, draw a card. +auto=may name(discard and draw) reject notaTarget(*|myhand) && transforms((,newability[draw:1 controller])) forever +text=When this creature enters, you may discard a card. If you do, draw a card. mana={1}{R} type=Host Creature subtype=Lizard @@ -13682,14 +20675,37 @@ power=1 toughness=3 [/card] [card] +name=Communal Brewing +auto=may target(opponent) draw:1 targetedplayer and!(counter(0/0,1,ingredient))! +auto=counter(0/0,1,ingredient) +auto=@movedTo(creature|myBattlefield) from(mystack):all(trigger) thisforeach(counter{0/0.1.ingredient}) counter(1/1) +text=When Communal Brewing enters, any number of target opponents each draw a card. Put an ingredient counter on Communal Brewing, then put an ingredient counter on it for each card drawn this way. -- Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of ingredient counters on Communal Brewing. +mana={2}{G} +type=Enchantment +[/card] +[card] name=Commune with Dinosaurs -auto=choice name(dinosaur) moverandom(dinosaur) from(mylibrary) to(myhand) -auto=choice name(land) moverandom(land) from(mylibrary) to(myhand) +auto=name(look) reveal:5 optionone name(Get a card) target(<1>*[dinosaur;land]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={G} type=Sorcery [/card] [card] +name=Commune with Evil +auto=reveal:4 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=life:3 +text=Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Commune with Spirits +auto=name(Look top 4 cards) reveal:4 optionone name(Get enchantment or land) target(*[enchantment;land;zpos<=4]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={G} +type=Sorcery +[/card] +[card] name=Companion of the Trials abilities=flying auto={1}{W}{restriction type(gideon|mybattlefield)~morethan~0}:untap target(creature) @@ -13703,7 +20719,8 @@ toughness=2 [card] name=Compelled Duel target=creature -auto=transforms((,newability[3/3],newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot +auto=3/3 +auto=transforms((,_MUST_BE_BLOCKD_)) ueot text=Target creature gets +3/+3 until end of turn and must be blocked this turn if able. mana={1}{G} type=Sorcery @@ -13714,11 +20731,48 @@ abilities=cycling target=player auto=deplete:5 targetedplayer autohand=__CYCLING__({U}) -text=Target player puts the top five cards of his or her library into his or her graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.) +text=Target player puts the top five cards of their library into their graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.) mana={1}{U} type=Sorcery [/card] [card] +name=Compleat Devotion +target=creature|myBattlefield +auto=transforms((,newability[2/2 ueot])) ueot +auto=if cantargetcard(creature[hastoxic]|*) then name(Draw a card) name(Draw a card) draw:1 controller +text=Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card. +mana={1}{W} +type=Instant +[/card] +[card] +name=Compleated Conjurer +auto=name(Exile top card) all(*[zpos=1]|myLibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! +text=When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card. +color=red,blue +type=Creature +subtype=Phyrexian Weird +power=3 +toughness=3 +[/card] +[card] +name=Compleated Huntmaster +auto={1}{T}{S(other *[creature;artifact]|mybattlefield)}:name(Incubate 3) name(Incubate 3) token(Incubator) and!( counter(1/1.3) )! +text={1}, {T}, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={2}{B} +type=Creature +subtype=Phyrexian Elf Warrior +power=2 +toughness=3 +[/card] +[card] +name=Complete the Circuit +other={convoke} name(Convoke) +auto=emblem transforms((,newability[lord(sorcery|mycastingzone) asflash],newability[@movedto(*[instant;sorcery]|mystack) turnlimited:name(Copy spell twice) name(Copy spell twice) all(trigger[to]) transforms((,newability[activate castcard(copied noevent costx!:x:! kicked!:kicked:!)],newability[activate castcard(copied noevent costx!:x:! kicked!:kicked:!)])) ueot])) ueot +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- You may cast sorcery spells this turn as though they had flash. -- When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies. +mana={5}{U} +type=Instant +[/card] +[card] name=Complicate abilities=cycling target=*|stack @@ -13732,8 +20786,8 @@ type=Instant [card] name=Component Collector auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=@transformed(*[day;night]|battlefield):may name(Tap or untap permanent) transforms((,newability[target(*[-land]|battlefield) tap],newability[target*[-land]|battlefield) untap])) oneshot -text=If it's neither day nor night, it becomes day as Component Collector enters the battlefield. -- Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent. +auto=@transformed(*[day;night]|battlefield):may name(Tap or untap permanent) ability$!choice tap target(*[-land]) _ choice untap target(*)!$ controller oneshot +text=If it's neither day nor night, it becomes day as Component Collector enters. -- Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent. type=Creature subtype=Homunculus mana={2}{U} @@ -13758,6 +20812,17 @@ mana={3} type=Artifact [/card] [card] +name=Composer of Spring +auto=@movedto(enchantment|mybattlefield) restriction{type(enchantment|mybattlefield)~lessthan~6}:may name(Put in play) target(land|myhand) moveto(mybattlefield) and!( tap(noevent) )! +auto=@movedto(enchantment|mybattlefield) restriction{type(enchantment|mybattlefield)~morethan~5}:may name(Put in play) target(*[creature;land]|myhand) moveto(mybattlefield) and!( tap(noevent) )! +text=Constellation - Whenever an enchantment enters under your control, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped. +mana={1}{G} +type=Creature +subtype=Satyr Bard +power=1 +toughness=3 +[/card] +[card] name=Compound Fracture target=creature auto=-1/-1 ueot @@ -13778,6 +20843,29 @@ type=Enchantment subtype=Aura [/card] [card] +name=Compy Swarm +auto=@each my end:if morbid then clone and!(transforms((,newability[tap(noevent)])))! notaTarget(this) +text=At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. +mana={1}{B}{G} +type=Creature +subtype=Dinosaur +power=2 +toughness=2 +[/card] +[card] +name=Concealed Weapon +auto=teach(creature) 3/0 +facedown={3} +autofacedown=_WARD2_ +autofacedown={2}{R}:morph +autofaceup=rehook target(creature|myBattlefield) +auto={1}{R}:equip +text=Equipped creature gets +3/+0. -- Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Concealed Weapon is turned face up, attach it to target creature you control. -- Equip {1}{R} +mana={1}{R} +type=Artifact +subtype=Equipment +[/card] +[card] name=Concealing Curtains backside=Revealing Eye abilities=defender @@ -13815,6 +20903,16 @@ power=4 toughness=4 [/card] [card] +name=Conclave Evangelist +auto=@combatdamaged(player) from(this):create(Conclave Evangelist) +text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) -- Whenever Conclave Evangelist deals combat damage to a player, create a token that's a copy of Conclave Evangelist. +mana={3}{GW}{GW} +type=Creature +subtype=Elephant Cleric +power=4 +toughness=4 +[/card] +[card] name=Conclave Guildmage auto={G}{T}:all(creature|myBattlefield) trample auto={5}{W}{T}:create(elf knight:creature elf knight:2/2:green,white:vigilance) @@ -13827,7 +20925,7 @@ toughness=2 [/card] [card] name=Conclave Mentor -auto=@counteradded(1/1) from(creature|mybattlefield) except(Conclave Mentor):may counter(1/1) target(creature[counter{1/1.1}]|myBattlefield) +auto=@totalcounteradded(1/1) from(creature|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller auto=_DIES_life:power controller text=If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. -- When Conclave Mentor dies, you gain life equal to its power. mana={G}{W} @@ -13840,11 +20938,29 @@ toughness=2 name=Conclave Tribunal other={convoke} name(Convoke) auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Conclave Tribunal enters, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield. mana={3}{W} type=Enchantment [/card] [card] +name=Concord with the Kami +auto=@each my end:if type(Equipment|mybattlefield)~morethan~0,type(creature|mybattlefield)~morethan~0 then may create(spirit:creature spirit:1/1) +auto=@each my end:if type(creature[enchanted]|mybattlefield)~morethan~0 then may draw:1 +auto=@each my end:may counter(1/1) target(creature[counter{any}]) +text=At the beginning of your end step, choose one or more - -- - Put a +1/+1 counter on target creature with a counter on it. -- - Draw a card if you control an enchanted creature. -- - Create a 1/1 colorless Spirit creature token if you control an equipped creature. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Conduct Electricity +target=creature +auto=damage:6 +auto=damage:2 target(creature[token]) +text=Conduct Electricity deals 6 damage to target creature and 2 damage to up to one target creature token. +mana={4}{R} +type=Instant +[/card] +[card] name=Conductive Current auto=all(creature|battlefield) damage:3 auto=name(Choose instant or sorcery) target(*[instant;sorcery]|myhand) counter(0/0.1.PerpetualCurrent) notrg @@ -13854,6 +20970,58 @@ mana={R}{R}{R} type=Sorcery [/card] [card] +name=Conductor of Cacophony +auto=counter(1/1,2) +auto={B}{C(1/1,-1)}:damage:1 all(other creature) && damage:1 all(player) +text=Conductor of Cacophony enters with two +1/+1 counters on it. -- {B}, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player. +mana={3}{B} +type=Creature +subtype=Demon +power=2 +toughness=1 +[/card] +[card] +name=Conduit Goblin +auto=alterenergy:2 controller +auto=@each my combatbegins:if compare(penergy)~morethan~0 then pay({e:1}) target(other creature|myBattlefield) transforms((,newability[1/0],haste)) ueot +text=When Conduit Goblin enters, you get {E}{E} (two energy counters). -- At the beginning of combat on your turn, you may pay {E}. If you do, another target creature you control gets +1/+0 and gains haste until end of turn. +mana={R}{W} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] +name=Conduit Pylons +auto=_SURVEIL1_ +auto={T}:Add{C} +auto={1}{T}:Add{W} +auto={1}{T}:Add{U} +auto={1}{T}:Add{B} +auto={1}{T}:Add{R} +auto={1}{T}:Add{G} +text=When Conduit Pylons enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {T}: Add {C}. -- {1}, {T}: Add one mana of any color. +type=Land +subtype=Desert +[/card] +[card] +name=Conduit of Worlds +auto=lord(land|mygraveyard) canPlayFromGraveyard +auto={T} restriction{thisturn(*|mystack)~equalto~0}:name(Cast a spell from graveyard) target(*[-land;-instant;-sorcery]|mygraveyard) transforms((,newability[canPlayFromGraveyard],newability[counter(0/0.1.ConduitEffect) notrg],newability[@each end restriction{compare(hascntconduiteffect)~morethan~0}:name(Effect ends) counter(0/0.-hascntconduiteffect.ConduitEffect) notrg])) ueot asSorcery +auto=@movedto(*[counter{0/0.1.ConduitEffect}]|mystack) from(mygraveyard) turnlimited:name(Can't cast addition spells) transforms((,newability[maxCast(*)0 controller ueot])) ueot +text=You may play lands from your graveyard. -- {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery. +mana={2}{G}{G} +type=Artifact +[/card] +[card] +name=Cone of Cold +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(20) from(controller) once:emblem transforms((,newability[@movedTo(creature|opponentbattlefield):name(Creatures enter tapped) all(trigger[to]) tap(noevent)])) uynt])) oneshot +auto=name(Roll a d20) rolld20 20 winability all(creature|opponentbattlefield) freeze winabilityend loseability if compare(lastrollresult)~lessthan~10 then all(creature|opponentbattlefield) tap else all(creature|opponentbattlefield) freeze loseabilityend rolld20end +text=Roll a d20. -- 1-9 | Tap all creatures your opponents control. -- 10-19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. -- 20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped. +mana={3}{U} +type=Sorcery +[/card] +[card] name=Cone of Flame target=player auto=choice name(1 Player, 2, 3 Creature) damage:1 && damage:2 target(creature) && ability$!name(damage) choice target(other creature) damage:3!$ controller @@ -13874,39 +21042,9 @@ mana={2}{G} type=Sorcery [/card] [card] -name=Confiscation Coup -#AUTO_DEFINE _HARNESSED_CONTROL_($c) this(variable{penergy}>=$c) choice moveTo(mybattlefield) target(artifact,creature[manacost=$c]|opponentbattlefield) && alterenergy:-$c controller -target=artifact,creature -auto=alterenergy:4 controller -auto=_HARNESSED_CONTROL_(0) -auto=_HARNESSED_CONTROL_(1) -auto=_HARNESSED_CONTROL_(2) -auto=_HARNESSED_CONTROL_(3) -auto=_HARNESSED_CONTROL_(4) -auto=_HARNESSED_CONTROL_(5) -auto=_HARNESSED_CONTROL_(6) -auto=_HARNESSED_CONTROL_(7) -auto=_HARNESSED_CONTROL_(8) -auto=_HARNESSED_CONTROL_(9) -auto=_HARNESSED_CONTROL_(10) -auto=_HARNESSED_CONTROL_(11) -auto=_HARNESSED_CONTROL_(12) -auto=_HARNESSED_CONTROL_(13) -auto=_HARNESSED_CONTROL_(14) -auto=_HARNESSED_CONTROL_(15) -auto=_HARNESSED_CONTROL_(16) -auto=_HARNESSED_CONTROL_(17) -auto=_HARNESSED_CONTROL_(18) -auto=_HARNESSED_CONTROL_(19) -auto=_HARNESSED_CONTROL_(20) -text=Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's converted mana cost. If you do, gain control of it. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] name=Conflagrate flashback={R}{R} -auto=ifnot gravecast then thisforeach(X) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature,player) damage:1!$ controller +auto=ifnot gravecast then thisforeach(X) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller auto=if gravecast then all(*|myhand) transforms((,newability[may name(Discard and damage) moveto(mygraveyard) && damage:1 opponent])) ueot text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. -- Flashback-{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={X}{X}{R} @@ -13914,12 +21052,12 @@ type=Sorcery [/card] [card] name=Conflux -auto=ability$!name(white card) moveto(myhand) notatarget(*[white]|mylibrary)!$ controller -auto=ability$!name(blue card) moveto(myhand) notatarget(*[blue]|mylibrary)!$ controller -auto=ability$!name(black card) moveto(myhand) notatarget(*[black]|mylibrary)!$ controller -auto=ability$!name(red card) moveto(myhand) notatarget(*[red]|mylibrary)!$ controller -auto=ability$!name(green card) moveto(myhand) notatarget(*[green]|mylibrary)!$ controller -text=Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library. +auto=ability$!name(white card) moveto(hand) notaTarget(*[white]|mylibrary)!$ controller +auto=ability$!name(blue card) moveto(hand) notaTarget(*[blue]|mylibrary)!$ controller +auto=ability$!name(black card) moveto(hand) notaTarget(*[black]|mylibrary)!$ controller +auto=ability$!name(red card) moveto(hand) notaTarget(*[red]|mylibrary)!$ controller +auto=ability$!name(green card) moveto(hand) notaTarget(*[green]|mylibrary)!$ controller +text=Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle. mana={3}{W}{U}{B}{R}{G} type=Sorcery [/card] @@ -13936,12 +21074,20 @@ type=Instant [card] name=Confounding Conundrum auto=draw:1 controller -auto=@movedTo(land|opponentBattlefield) restriction{thisturn(land|opponentbattlefield)~morethan~1}:ability$!name(Move to hand) moveTo(ownerHand) notatarget(land|myBattlefield)!$ opponent -text=When Confounding Conundrum enters the battlefield, draw a card. -- Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand. +auto=@movedTo(land|opponentBattlefield) restriction{thisturn(land|opponentbattlefield)~morethan~1}:ability$!name(Move to hand) moveTo(hand) notaTarget(land|myBattlefield)!$ opponent +text=When Confounding Conundrum enters, draw a card. -- Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand. mana={1}{U} type=Enchantment [/card] [card] +name=Confounding Riddle +auto=choice reveal:4 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=choice restriction{type(*|stack)~morethan~0} transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever target(*|stack) +text=Choose one - -- - Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. -- - Counter target spell unless its controller pays {4}. +mana={2}{U} +type=Instant +[/card] +[card] name=Confront the Assault restriction=type(creature[attacking]|opponentbattlefield)~morethan~0 auto=token(Spirit,Creature Spirit,1/1,flying)*3 @@ -13978,36 +21124,41 @@ mana={W}{B} type=Sorcery [/card] [card] +name=Conjurer's Mantle +auto=teach(creature) 1/1 +auto=teach(creature) vigilance +auto=teach(creature) transforms((,newability[_ATTACKING_ name(shares a creature type) reveal:6 optionone name(Get card) target(*[share!types!]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend])) +auto={1}:equip +text=Equipped creature gets +1/+1 and has vigilance. -- Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Equip {1} +mana={1}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Connecting the Dots +auto=@combat(attacking) source(creature|myBattlefield): name(Exile top card) all(*[zpos=1]|mylibrary) hiddenmoveto(myexile) and!( counter(0/0,1,Connect) )! +auto={1}{R}{S}:name(Return all exiled cards) discard:phandcount && transforms((,newability[all(*[counter{0/0.1.Connect}]|myexile) moveto(hand)])) oneshot +text=Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) -- {1}{R}, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands. +mana={1}{R} +type=Enchantment +[/card] +[card] name=Connive // Concoct other={3}{U}{B} name(Concoct) aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus3plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=if paid(alternative) then name(Surveil 3) reveal:psurveiloffsetplus3plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed target(creature|mygraveyard) moveto(myBattlefield) && surveil afterrevealedend revealend +auto=if paid(alternative) then name(Surveil 3) reveal:psurveiloffsetplus3plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[target(creature|mygraveyard) moveTo(battlefield)])) oneshot afterrevealedend revealend auto=ifnot paid(alternative) then moveTo(myBattlefield) target(creature[power<=2]) text=Gain control of target creature with power 2 or less. -- Surveil 3, then return a creature card from your graveyard to the battlefield. mana={2}{UB}{UB} type=Sorcery [/card] [card] -name=Conqueror's Flail -auto={2}:equip -auto=aslongas(*[white]|myBattlefield) teach(creature) 1/1 -auto=aslongas(*[blue]|myBattlefield) teach(creature) 1/1 -auto=aslongas(*[black]|myBattlefield) teach(creature) 1/1 -auto=aslongas(*[red]|myBattlefield) teach(creature) 1/1 -auto=aslongas(*[green]|myBattlefield) teach(creature) 1/1 -auto=teach(creature) this(variable{controllerturn}) maxCast(*)0 opponent -text=Equipped creature gets +1/+1 for each color among permanents you control. -- As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. -- Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] name=Conqueror's Foothold auto={T}:Add{1} -auto={2}{T}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever +auto={2}{T}:_LOOT_ auto={4}{T}:draw:1 controller -auto={6}{T}:moveto(myhand) target(*|mygraveyard) -text=(Transforms from Conqueror's Galleon.) -- {T}: Add {1} to your mana pool. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}: Draw a card. -- {6}, {T}: Return target card from your graveyard to your hand. +auto={6}{T}:moveto(hand) target(*|mygraveyard) +text=(Transforms from Conqueror's Galleon.) -- {T}: Add {1}. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}: Draw a card. -- {6}, {T}: Return target card from your graveyard to your hand. type=Land [/card] [card] @@ -14026,22 +21177,41 @@ power=2 toughness=10 [/card] [card] +name=Conscripted Infantry +auto=_DIES_create(soldier:artifact creature soldier:1/1) +text=When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token. +mana={2}{R} +type=Creature +subtype=Human Soldier +power=3 +toughness=1 +[/card] +[card] name=Consecrate // Consume other={2}{W}{B} name(Consume) otherrestriction=myturnonly auto=ifnot paid(alternative) then draw:1 controller auto=ifnot paid(alternative) then target(creature|graveyard) moveto(exile) -auto=if paid(alternative) then choice name(Target controller) name(Target controller) life:power:highest:creature:myBattlefield controller && ability$!name(Sacrifice creature) sacrifice notatarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ controller -auto=if paid(alternative) then choice name(Target opponent) name(Target opponent) life:power:highest:creature:opponentBattlefield controller && ability$!name(Sacrifice creature) sacrifice notatarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ opponent +auto=if paid(alternative) then choice name(Target controller) name(Target controller) life:power:highest:creature:myBattlefield controller && ability$!name(Sacrifice creature) sacrifice notaTarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ controller +auto=if paid(alternative) then choice name(Target opponent) name(Target opponent) life:power:highest:creature:opponentBattlefield controller && ability$!name(Sacrifice creature) sacrifice notaTarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ opponent text=Exile target card from a graveyard. -- Draw a card. // Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power. mana={1}{WB} type=Instant [/card] [card] +name=Conservatory +auto=tapped +auto={T}:Add{G} +auto={T}:Add{W} +auto={4}{T}:_CLUE_ +text=Conservatory enters tapped. -- {T}: Add {G} or {W}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +type=Land +[/card] +[card] name=Consider aicode=activate draw:1 controller -auto=name(Look top card) reveal:1 optionone name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:1 controller]))) oneshot afterrevealedend revealend -text=Look at the top card of your library. You may put that card into your graveyard. -- Draw a card. +auto=name(Look top card) reveal:psurveiloffsetplus1plusend optionone name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend +text=Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- Draw a card. mana={U} type=Instant [/card] @@ -14051,8 +21221,8 @@ abilities=hasaftermath restriction=type(*[-land]|battlefield)~morethan~0 otherrestriction=can play sorcery flashback={4}{B} name(Oblivion) -auto=ifnot paid(flashback) then target(*[-land]|battlefield) moveto(ownerhand) -auto=if paid(flashback) then ability$!name(Discard 2 cards) name(Discard 2 cards) notatarget(<2>*|myhand) reject!$ opponent +auto=ifnot paid(flashback) then target(*[-land]|battlefield) moveto(hand) +auto=if paid(flashback) then ability$!name(Discard 2 cards) name(Discard 2 cards) notaTarget(<2>*|myhand) reject!$ opponent text=Return target nonland permanent to its owner's hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards. mana={1}{U} type=Instant @@ -14126,8 +21296,8 @@ toughness=2 [/card] [card] name=Constable of the Realm -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1.2) && becomes(renown) forever])) -auto=@counteradded(1/1) from(this):may name(Exile non-land permanent) target(*[-land]|battlefield) (blink)forsrc +auto=_RENOWN_(2) +auto=@totalcounteradded(1/1) from(this):may name(Exile non-land permanent) target(*[-land]|battlefield) (blink)forsrc text=Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) -- Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield. mana={4}{W} type=Creature @@ -14145,27 +21315,18 @@ power=* toughness=* [/card] [card] -name=Construct Chr -type=Artifact Creature -subtype=Construct -power=4 -toughness=4 -color=colorless -[/card] -[card] name=Construct Kar anyzone=type:artifact:myBattlefield/type:artifact:myBattlefield cdaactive type=Artifact Creature subtype=Construct power=* toughness=* -color=colorless [/card] [card] name=Consulate Surveillance auto=alterenergy:4 controller auto={e:2}:preventalldamage to(controller) -text=When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. +text=When Consulate Surveillance enters, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. mana={3}{W} type=Enchantment [/card] @@ -14179,6 +21340,29 @@ mana={1}{B}{G} type=Instant [/card] [card] +name=Consumed by Greed +other={1}{B}{B} name(Gift a card) +auto=if paid(alternative) then draw:1 opponent +auto=if paid(alternative) then target(creature|mygraveyard) moveto(hand) +target=opponent +auto=ability$! sacrifice notaTarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield) !$ targetedplayer +text=Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -- Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Consuming Aetherborn +abilities=lifelink +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],lifelink)) ueot +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Lifelink +mana={3}{B} +type=Creature +subtype=Aetherborn Vampire +power=2 +toughness=2 +[/card] +[card] name=Consuming Blob anyzone=mygravecardtypes/mygravecardtypesplus1plusend cdaactive auto=@each my end:name(Create ooze) token(Ooze,Creature Ooze,0/0,green) and!( transforms((,newability[mygravecardtypes/mygravecardtypesplus1plusend cdaactive])) forever )! @@ -14190,19 +21374,35 @@ power=* toughness=*+1 [/card] [card] +name=Consuming Corruption +target=creature,planeswalker +auto=damage:type:swamp:mybattlefield +auto=life:type:swamp:mybattlefield controller +text=Consuming Corruption deals X damage to target creature or planeswalker and you gain X life, where X is the number of Swamps you control. +mana={B}{B} +type=Instant +[/card] +[card] name=Consuming Fervor target=creature auto=3/3 -auto=@each my upkeep:counter(-1/-1,1) +auto=@each my upkeep:counter(-1/-1) text=Enchant creature -- Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature." mana={R} type=Enchantment subtype=Aura [/card] [card] +name=Consuming Sepulcher +auto=@each my upkeep:life:-1 opponent && life:1 +text=At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. +color=black +type=Artifact +[/card] +[card] name=Consuming Tide -auto=name(Choose a nonland permanent) target(*[-land]|mybattlefield) transforms((,newability[all(other *[-land]|mybattlefield) moveto(ownerhand)])) oneshot -auto=ability$!name(Choose a nonland permanent) name(Choose a nonland permanent) target(*[-land]|mybattlefield) transforms((,newability[all(other *[-land]|mybattlefield) moveto(ownerhand)])) oneshot!$ opponent +auto=name(Choose a nonland permanent) target(*[-land]|mybattlefield) transforms((,newability[all(other *[-land]|mybattlefield) moveto(hand)])) oneshot +auto=ability$!name(Choose a nonland permanent) name(Choose a nonland permanent) target(*[-land]|mybattlefield) transforms((,newability[all(other *[-land]|mybattlefield) moveto(hand)])) oneshot!$ opponent auto=if compare(ohandcountplustype:*[-land]:opponentbattlefieldplusendminus1minusend)~morethan~compare(phandcountplustype:*[-land]:mybattlefieldplusendminus1minusend) then draw:1 controller text=Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you. mana={2}{U}{U} @@ -14217,6 +21417,18 @@ mana={3}{U} type=Instant [/card] [card] +name=Contagious Vorrac +aicode=activate transforms((,newability[all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[_PROLIFERATE_])) oneshot +auto=if type(land[zpos<=4]|mylibrary)~morethan~0 then name(Look top 4 cards) name(Look top 4 cards) reveal:4 optionone name(Get a land) target(land|reveal) bottomoflibrary and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[choice name(Don't put in hand) _PROLIFERATE_],newability[choice name(Put in hand) moveto(hand)])) oneshot afterrevealedend revealend +auto=if type(land[zpos<=4]|mylibrary)~equalto~0 then name(Look top 4 cards) name(Look top 4 cards) reveal:4 optionone name(Get a land) target(land|reveal) bottomoflibrary and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed _PROLIFERATE_ afterrevealedend revealend +text=When Contagious Vorrac enters, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{G} +type=Creature +subtype=Phyrexian Boar Beast +power=3 +toughness=3 +[/card] +[card] name=Containment Breach auto=if type(*[artifact;enchantment;manacost<=2]|battlefield)~morethan~0 then choice name(Destroy artifact or enchantment with manacost 2 or less) name(Destroy artifact or enchantment with manacost 2 or less) target(*[artifact;enchantment;manacost<=2]|battlefield) destroy && token(Pest,Creature Pest,1/1,black,green) and!( transforms((,newability[_DIES_life:1 controller])) forever )! auto=if type(*[artifact;enchantment;manacost>=3]|battlefield)~morethan~0 then choice name(Destroy artifact or enchantment with manacost 3 or more) name(Destroy artifact or enchantment with manacost 3 or more) target(*[artifact;enchantment;manacost>=3]|battlefield) destroy @@ -14226,10 +21438,20 @@ type=Sorcery subtype=Lesson [/card] [card] +name=Containment Construct +auto=@discarded(*|myhand):may name(Exile discarded card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot)!])) ueot +text=Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn. +mana={2} +type=Artifact Creature +subtype=Construct +power=2 +toughness=1 +[/card] +[card] name=Containment Priest abilities=flash auto=@movedTo(creature[-token]|battlefield):all(trigger) transforms((,newability[ifnot casted(this) then moveto(exile)])) forever -text=Flash -- If a notoken creature would enter the battlefield and it wasn't cast, exile it instead. +text=Flash -- If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. mana={1}{W} type=Creature subtype=Human Cleric @@ -14237,11 +21459,40 @@ power=2 toughness=2 [/card] [card] +name=Contaminant Grafter +abilities=trample,poisontoxic +auto=@each combatdamage restriction{opponentdamagedbycombat}:_PROLIFERATE_ +auto=@each my end restriction{compare(opponentpoisoncount)~morethan~2}:name(Draw a card) draw:1 controller && transforms((,newability[may name(Put land in play) target(land|myhand) moveto(mybattlefield)])) oneshot +text=Trample, toxic 1 -- Whenever one or more creatures you control deal combat damage to one or more players, proliferate. -- Corrupted - At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield. +mana={4}{G} +type=Creature +subtype=Phyrexian Druid +power=5 +toughness=5 +[/card] +[card] +name=Contaminated Aquifer +auto=tap(noevent) +text=({T}: Add {U} or {B}.) -- Contaminated Aquifer enters tapped. +type=Land +subtype=Island Swamp +[/card] +[card] +name=Contaminated Landscape +auto={T}:Add{C} +auto={1}{T}{S}:name(search Plains) target(Plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Island) target(Island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Swamp) target(Swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +autohand=__CYCLING__({W}{U}{B}) +text={T}: Add {C}. -- {T}, Sacrifice Contaminated Landscape: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle. -- Cycling {W}{U}{B} ({W}{U}{B}, Discard this card: Draw a card.) +type=Land +[/card] +[card] name=Contamination auto=upcost[{S(creature|mybattlefield)}] sacrifice auto=lord(land) loseabilities auto=lord(land) losesubtypesof(land) -auto=lord(land) transforms((Swamp)) +auto=lord(land) transforms((,newability[{T}:add{B}])) text=At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. -- If a land is tapped for mana, it produces {B} instead of any other type and amount. mana={2}{B} type=Enchantment @@ -14258,7 +21509,7 @@ type=Sorcery name=Contortionist Troupe auto=counter(1/1,x) auto=@each my end restriction{coven}:name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1) -text=Contortionist Troupe enters the battlefield with X +1/+1 counters on it. -- Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. +text=Contortionist Troupe enters with X +1/+1 counters on it. -- Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. type=Creature subtype=Human mana={X}{G} @@ -14266,31 +21517,114 @@ power=0 toughness=0 [/card] [card] +name=Contraband Livestock +target=creature +auto=moveto(exile) +auto=name(Roll a d20) rolld20 20 winability token(Goat,Creature Goat,0/1,white) targetcontroller winabilityend loseability if compare(lastrollresult)~lessthan~10 then token(Ox,Creature Ox,4/4,green) targetcontroller else token(Boar,Creature Boar,2/2,green) targetcontroller loseabilityend rolld20end +text=Exile target creature, then roll a d20. -- 1-9 | Its controller creates a 4/4 green Ox creature token. -- 10-19 | Its controller creates a 2/2 green Boar creature token. -- 20 | Its controller creates a 0/1 white Goat creature token. +mana={1}{W} +type=Instant +[/card] +[card] name=Contract Killing target=creature auto=destroy -auto=token(435451)*2 -text=Destroy target creature. Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +auto=_TREASURE_*2 +text=Destroy target creature. Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color." mana={3}{B}{B} type=Sorcery [/card] [card] name=Contraption Cannon -auto={2}{S}:damage:allmyname target(player,creature,planeswalker) +auto={2}{S}:damage:allmyname target(anytarget) text={2}, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control. mana={4} type=Artifact [/card] [card] +name=Convenient Target +target=creature +auto=teach(creature) _SUSPECT_IT_ +auto=teach(creature) +1/+1 +autograveyard={2}{R}:moveTo(hand) +text=Enchant creature -- When Convenient Target enters, suspect enchanted creature. (It has menace and can't block.) -- Enchanted creature gets +1/+1. -- {2}{R}: Return Convenient Target from your graveyard to your hand. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Conversion Apparatus +auto={T}:Add{C} +auto={3}{T}:alterenergy:3 controller +auto={T}{e:3}:ability$! chooseacolor add{chosencolor} chooseend !$ controller && ability$! chooseacolor add{chosencolor} chooseend !$ controller && ability$! chooseacolor add{chosencolor} chooseend !$ controller +text={T}: Add {C}. -- {3}, {T}: You get {E}{E}{E} (three energy counters). -- {T}, Pay {E}{E}{E}: Add three mana in any combination of colors. +mana={3} +type=Artifact +[/card] +[card] +name=Converter Beast +auto=name(Incubate 5) name(Incubate 5) token(Incubator) and!( counter(1/1.5) )! +text=When Converter Beast enters, incubate 5. (Create an Incubator token with five +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={3}{G} +type=Creature +subtype=Phyrexian Beast +power=0 +toughness=1 +[/card] +[card] +name=Cooped Up +target=creature +auto=cantattack +auto=cantpwattack +auto=cantblock +auto={2}{W}:name(Exile enchanted creature) imprint +text=Enchant creature -- Enchanted creature can't attack or block. -- {2}{W}: Exile enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Coordinated Charge abilities=cycling -auto=all(creatures|myBattlefield) 2/1 ueot +auto=all(creature|myBattlefield) 2/1 ueot autohand=__CYCLING__({2}) text=Creatures you control get +2/+1 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{W} type=Instant [/card] [card] +name=Copper Host Crusher +abilities=hexproof,trample +text=Trample -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={6}{G}{G} +type=Creature +subtype=Phyrexian Bear Rhino +power=8 +toughness=8 +[/card] +[card] +name=Copper Longlegs +abilities=reach +auto={1}{G}{S}:_PROLIFERATE_ +text=Reach -- {1}{G}, Sacrifice Copper Longlegs: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{G} +type=Creature +subtype=Phyrexian Spider +power=1 +toughness=3 +[/card] +[card] +name=Coppercoat Vanguard +auto=lord(other *[human]|myBattlefield) 1/0 +auto=@targeted(other *[human]|myBattlefield) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot +text=Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Copy Enchantment auto=may copy target(enchantment|battlefield) text=You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. @@ -14298,6 +21632,35 @@ mana={2}{U} type=Enchantment [/card] [card] +name=Copy Land +auto=may notaTarget(land) copy and!( transforms((enchantment)) forever )! +text=You may have Copy Land enter the battlefield as a copy of any land on the battlefield, except it's an enchantment in addition to its other types. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Copycrook +auto=transforms((,newability[_ATTACKING__CONNIVES_])) forever +auto=may copy notaTarget(creature) +text=You may have Copycrook enter the battlefield as a copy of any creature on the battlefield, except it has "Whenever this creature attacks, it connives." (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +mana={2}{U}{U} +type=Creature +subtype=Shapeshifter Rogue +power=0 +toughness=0 +[/card] +[card] +name=Coral Colony +abilities=defender +auto={1}{U}{T}:deplete:type:creature[defender]:mybattlefield target(player) +text=Defender -- {1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.) +mana={1}{U} +type=Creature +subtype=Wall +power=1 +toughness=4 +[/card] +[card] name=Coral Commando mana={2}{U} type=Creature @@ -14307,10 +21670,10 @@ toughness=2 [/card] [card] name=Coralhelm Chronicler -aicode=activate target(*[zpos<=5]|myLibrary) moveTo(myHand) -auto=@movedTo(*[kicked>=1]|myStack):draw:1 controller && ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller -auto=name(Reveal five and search kicked) reveal:5 optionone name(Get card) target(*[haskicker]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Whenever you cast a kicked spell, draw a card, then discard a card. -- When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +aicode=activate target(*[zpos<=5]|myLibrary) moveto(hand) +auto=@movedTo(*[kicked>=1]|myStack):_LOOT_ +auto=name(Reveal five and search kicked) reveal:5 optionone name(Get card) target(*[haskicker]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Whenever you cast a kicked spell, draw a card, then discard a card. -- When Coralhelm Chronicler enters, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -14319,7 +21682,7 @@ toughness=2 [/card] [card] name=Cordial Vampire -auto=@movedTo(creature|graveyard) from(battlefield):all(creature[vampire]|mybattlefield) counter(1/1,1) +auto=@movedTo(creature|graveyard) from(battlefield):all(creature[vampire]|mybattlefield) counter(1/1) text=Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control. mana={B}{B} type=Creature @@ -14328,8 +21691,38 @@ power=1 toughness=1 [/card] [card] +name=Cormela, Glamour Thief +abilities=haste +auto={1}{T}:Add{U}{B}{R} restriction{type(*[instant;sorcery]|myhand)~morethan~0} +auto=_DIES_may target(instant,sorcery|mygraveyard) moveto(hand) +text=Haste -- {1}, {T}: Add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells. -- When Cormela, Glamour Thief dies, return up to one target instant or sorcery card from your graveyard to your hand. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Vampire Rogue +power=2 +toughness=4 +[/card] +[card] +name=Cornered Crook +auto=may notaTarget(artifact|mybattlefield) sacrifice && ability$! damage:3 target(anyTarget) !$ controller +text=When Cornered Crook enters, you may sacrifice an artifact. When you do, Cornered Crook deals 3 damage to any target. +mana={4}{R} +type=Creature +subtype=Lizard Warrior +power=5 +toughness=4 +[/card] +[card] +name=Coronation of Chaos +target=creature +auto=transforms((,newability[cantblock ueot],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever +text=Up to three target creatures can't block this turn. Goad them. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) +mana={2}{R} +type=Sorcery +[/card] +[card] name=Corpse Augur -auto=_DIES_ notatarget(player) then draw:foreach(notAtarget(creature|targetedpersonsgraveyard) && life:-foreach(notAtarget(creature|targetedpersonsgraveyard) +auto=_DIES_name(Choose a player) transforms((,newability[choice name(Target opponent) draw:type:creature:opponentgraveyard controller && life:-type:creature:opponentgraveyard controller],newability[choice name(Target controller) draw:type:creature:mygraveyard controller && life:-type:creature:mygraveyard controller])) ueot text=When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard. mana={3}{B} type=Creature @@ -14341,15 +21734,22 @@ toughness=2 name=Corpse Dance target=creature|mygraveyard buyback={4}{B} -auto=moveto(myBattlefield) and!( transforms((,newability[haste],newability[unearth])) ueot )! +auto=moveto(myBattlefield) and!( transforms((,haste,newability[unearth])) ueot )! text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. mana={2}{B} type=Instant [/card] [card] +name=Corpse Explosion +auto=all(creature,planeswalker) damage:storedpower +text=As an additional cost to cast this spell, exile a creature card from your graveyard. -- Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker. +mana={1}{B}{R}{E(creature|mygraveyard)} +type=Sorcery +[/card] +[card] name=Corpse Knight auto=@movedto(other creature|mybattlefield):life:-1 opponent -text=Whenever another creature enters the battlefield under your control, each opponent loses 1 life. +text=Whenever another creature enters under your control, each opponent loses 1 life. mana={W}{B} type=Creature subtype=Zombie Knight @@ -14358,7 +21758,7 @@ toughness=2 [/card] [card] name=Corpsejack Menace -auto=@counteradded(1/1) from(creature|battlefield) except(Corpsejack Menace):may target(creature[counter{1/1.1}]|Battlefield) counter(1/1) notrg +auto=@totalcounteradded(1/1) from(creature|myBattlefield) duplicate(all):ability$!name(Double the counter) donothing!$ controller text=If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead. mana={2}{B}{G} type=Creature @@ -14367,6 +21767,16 @@ power=4 toughness=4 [/card] [card] +name=Corpses of the Lost +auto=lord(skeleton|myBattlefield) 1/0 +auto=lord(skeleton|myBattlefield) haste +auto=create(skeleton pirate:creature skeleton pirate:2/2:black) +auto=@each my end:if type(*[-instant;-sorcery;fresh]|mygraveyard)~morethan~0 then pay({L:1}) moveto(hand) +text=Skeletons you control get +1/+0 and have haste. -- When Corpses of the Lost enters, create a 2/2 black Skeleton Pirate creature token. -- At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.) +mana={2}{B} +type=Enchantment +[/card] +[card] name=Corpseweft auto={1}{B}{E(creature|mygraveyard)}:name(Exile 1 creature) token(Zombie,creature Zombie Horror,2/2,black) and!( tap(noevent) )! auto={1}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(Exile 2 creatures) token(Zombie,creature Zombie Horror,4/4,black) and!( tap(noevent) )! @@ -14395,7 +21805,7 @@ type=Enchantment [card] name=Corridor Monitor auto=untap target(artifact,creature|myBattlefield) -text=When Corridor Monitor enters the battlefield, untap target artifact or creature you control. +text=When Corridor Monitor enters, untap target artifact or creature you control. mana={1}{U} type=Artifact Creature subtype=Construct @@ -14414,6 +21824,13 @@ power=2 toughness=2 [/card] [card] +name=Corrupted Conviction +auto=draw:2 +text=As an additional cost to cast this spell, sacrifice a creature. -- Draw two cards. +mana={B}{S(creature|mybattlefield)} +type=Instant +[/card] +[card] name=Corrupted Crossroads auto={T}:add{C} auto=this(variable{type:*[devoid]:myrestrictedcastingzone}>0) {T}{L:1}:add{W} @@ -14421,14 +21838,35 @@ auto=this(variable{type:*[devoid]:myrestrictedcastingzone}>0) {T}{L:1}:add{B} auto=this(variable{type:*[devoid]:myrestrictedcastingzone}>0) {T}{L:1}:add{R} auto=this(variable{type:*[devoid]:myrestrictedcastingzone}>0) {T}{L:1}:add{U} auto=this(variable{type:*[devoid]:myrestrictedcastingzone}>0) {T}{L:1}:add{G} -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid. +text={T}: Add {C}. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid. type=Land [/card] [card] +name=Corrupted Shapeshifter +abilities=devoid +auto=choice name(3/3 with flying) transforms((,flying,setpower=3,settoughness=3)) forever +auto=choice name(2/5 with vigilance) transforms((,vigilance,setpower=2,settoughness=5)) forever +auto=choice name(0/12 with defender) transforms((,defender,setpower=0,settoughness=12)) forever +text=Devoid (This card has no color.) -- As Corrupted Shapeshifter enters, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender. +mana={3}{U} +type=Creature +subtype=Eldrazi Shapeshifter +power=* +toughness=* +[/card] +[card] +name=Corruption of Towashi +auto=name(Incubate 4) name(Incubate 4) token(Incubator) and!( counter(1/1.4) )! +auto=@transformed(*|mybattlefield) turnlimited:may name(Draw a card) draw:1 controller +text=When Corruption of Towashi enters, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Whenever a permanent you control transforms or a permanent enters under your control transformed, you may draw a card. Do this only once each turn. +mana={4}{U} +type=Enchantment +[/card] +[card] name=Corsair Captain -auto=token(Treasure Sur) +auto=_TREASURE_ auto=lord(other creature[pirate]|mybattlefield) 1/1 -text=When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Other Pirates you control get +1/+1. +text=When Corsair Captain enters, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Other Pirates you control get +1/+1. mana={2}{U} type=Creature subtype=Human Pirate @@ -14436,9 +21874,32 @@ power=2 toughness=2 [/card] [card] +name=Corsairs of Umbar +auto={2}{U}:name(Creature becomes unblockable) target(*[goblin;orc;pirate]|battlefield) transforms((,unblockable)) ueot +auto=@combatdamaged(player) from(this):name(Amass orcs 3) ability$!name(Amass orcs 3) _AMASSORC3_!$ controller +text={2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn. -- Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={3}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] +[card] +name=Coruscation Mage +kicker={2} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=@movedTo(*[-creature]|mystack):damage:1 all(opponent) +text=Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent. +mana={1}{R} +type=Creature +subtype=Otter Wizard +power=2 +toughness=2 +[/card] +[card] name=Cosi's Trickster -auto=@shuffledfoeof(player):may name(Put 1/1 counter) counter(1/1) -text=Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster. +auto=@shuffledfoeof(player) turnlimited:may name(Put 1/1 counter) counter(1/1) +text=Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi's Trickster. mana={U} type=Creature subtype=Merfolk Wizard @@ -14447,9 +21908,13 @@ toughness=1 [/card] [card] name=Cosima, God of the Voyage -auto=@each my upkeep:may name(Exile Cosima) moveto(myexile) and!( counter(0/0,1,CosimaEffect) )! -autoexile=@movedto(land|mybattlefield) restriction{compare(hascntcosimaeffect)~morethan~0}:transforms((,newability[choice name(Add voyage counter) counter(0/0.1.Voyage)],newability[choice name(Return in play) draw:hascntvoyage controller && moveTo(mybattlefield) and!( counter(1/1.hascntvoyage) )!])) oneshot -text=At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." +other={1}{U} name(The Omenkeel) +otherrestriction=can play artifact,compare(isflipped)~equalto~1 +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(The Omenkeel) +autostack=if paid(alternative) then flip(The Omenkeel) forcetype(Legendary Artifact) +auto=@each my upkeep restriction{compare(isflipped)~equalto~0}:may name(Exile Cosima) moveto(myexile) and!( transforms((,newability[@movedto(land|mybattlefield):name(Choose one) transforms((,newability[choice name(Add voyage counter) counter(0/0.1.Voyage)],newability[choice name(Return in play) draw:hascntvoyage controller && moveTo(mybattlefield) and!( counter(1/1.hascntvoyage) )!])) oneshot])) forever )! +text=At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." // {1}{U} The Omenkeel mana={2}{U} type=Legendary Creature subtype=God @@ -14457,19 +21922,52 @@ power=2 toughness=4 [/card] [card] +name=Cosmic Epiphany +auto=draw:type:*[instant;sorcery]:mygraveyard +text=Draw cards equal to the number of instant and sorcery cards in your graveyard. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Cosmic Hunger +target=creature|myBattlefield +auto=transforms((,newability[choice name(other creature) dynamicability target(other creature)],newability[choice name(planeswalker) dynamicability target(planeswalker)])) oneshot +text=Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle. +mana={1}{G} +type=Instant +[/card] +[card] name=Cosmic Intervention abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) -auto=emblem transforms((,newability[@movedto(*[-instant;-sorcery]|graveyard) from(mybattlefield):all(trigger[to]) transforms((,newability[moveto(exile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(ownerbattlefield)])) ueot )! ])) ueot])) ueot +auto=emblem transforms((,newability[@movedto(*[-instant;-sorcery]|graveyard) from(mybattlefield):all(trigger[to]) transforms((,newability[moveto(exile) and!( transforms((,newability[phaseaction[end once checkex] moveto(ownerbattlefield)])) ueot )! ])) ueot])) ueot text=If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step. -- Foretell {1}{W} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3}{W} type=Instant [/card] [card] +name=Cosmic Rebirth +target=*[-instant;-sorcery]|mygraveyard +auto=life:3 controller +auto=if cantargetcard(*[manacost<=3]|*) then transforms((,newability[choice name(Put onto battlefield) moveto(mybattlefield)],newability[choice name(Put in hand) moveto(hand)])) oneshot +auto=if cantargetcard(*[manacost>=4]|*) then moveto(hand) +text=Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. -- You gain 3 life. +mana={1}{G}{W} +type=Instant +[/card] +[card] +name=Cosmium Blast +target=creature[attacking;blocking] +auto=damage:4 +text=Cosmium Blast deals 4 damage to target attacking or blocking creature. +mana={1}{W} +type=Instant +[/card] +[card] name=Cosmos Charger abilities=foretell,flash,flying -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={2}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=lord(*[foretell]|myhand) transforms((,newability[{1} restriction{type(*[Cosmos Charger]|mybattlefield)~equalto~1}:name(Pay 1 and exile face-down) name(Pay 1 and exile face-down) doforetell],newability[{0} restriction{type(*[Cosmos Charger]|mybattlefield)~morethan~1}:name(Pay 0 and exile face-down) name(Pay 0 and exile face-down) doforetell])) text=Flash -- Flying -- Foretelling cards from your hand costs {1} less and can be done on any player's turn. -- Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) @@ -14481,16 +21979,17 @@ toughness=3 [/card] [card] name=Cosmos Elixir -auto=@each my endofturn restriction{compare(lifetotal)~lessthan~compare(startinglife)}:life:2 controller -auto=@each my endofturn restriction{compare(lifetotal)~equalto~compare(startinglife)}:life:2 controller -auto=@each my endofturn restriction{compare(lifetotal)~morethan~compare(startinglife)}:draw:1 controller +auto=@each my end restriction{compare(lifetotal)~lessthan~compare(startinglife)}:life:2 controller +auto=@each my end restriction{compare(lifetotal)~equalto~compare(startinglife)}:life:2 controller +auto=@each my end restriction{compare(lifetotal)~morethan~compare(startinglife)}:draw:1 controller text=At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life. mana={4} type=Artifact [/card] [card] name=Cosmotronic Wave -auto=all(creature|opponentBattlefield) damage:1 && cantblock +auto=all(creature|opponentBattlefield) damage:1 +auto=all(creature|opponentBattlefield) cantblock text=Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. mana={3}{R} type=Sorcery @@ -14503,6 +22002,32 @@ mana={1}{B}{S(artifact,creature)} type=Instant [/card] [card] +name=Council of Echoes +abilities=flying +auto=aslongas(*[-instant;-sorcery]|myGraveyard) may target(other *[-land]) moveto(hand) >3 +text=Flying -- Descend 4 - When Council of Echoes enters, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand. +mana={4}{U}{U} +type=Creature +subtype=Spirit Advisor +power=4 +toughness=4 +[/card] +[card] +name=Council's Deliberation +auto=name(Draw a card) draw:1 controller +autograveyard=@scryed(*|myzones) restriction{type(island|mybattlefield)~morethan~0}:may name(Exile and draw) name(Exile and draw) all(this|mygraveyard) moveto(myexile) and!( draw:1 controller )! +text=Draw a card. -- Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Count on Luck +auto=@each my upkeep:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +text=At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. +mana={R}{R}{R} +type=Enchantment +[/card] +[card] name=Counterlash auto=if type(creature|opponentstack)~morethan~0 then choice name(Counter opponent creature) name(Counter opponent creature) target(creature|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast a creature from hand) name(Cast a creature from hand) target(creature|myhand) activate castcard(normal)!$ opponent])) oneshot auto=if type(creature|mystack)~morethan~0 then choice name(Counter your creature) name(Counter your creature) target(creature|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast a creature from hand) name(Cast a creature from hand) target(creature|myhand) activate castcard(normal)!$ controller])) oneshot @@ -14542,10 +22067,21 @@ mana={2}{G} type=Sorcery [/card] [card] +name=Courageous Goblin +auto=@combat(attacking) source(this) restriction{type(creature[power>=4]|myBattlefield)~morethan~0}:1/0 ueot +auto=@combat(attacking) source(this) restriction{type(creature[power>=4]|myBattlefield)~morethan~0}:menace ueot +text=Whenever this creature attacks while you control a creature with power 4 or greater, this creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] name=Courier Bat abilities=flying -auto=if compare(lifegain)~morethan~0 then may name(Return card) target(*|mygraveyard) moveto(myhand) -text=Flying -- When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. +auto=if compare(lifegain)~morethan~0 then may name(Return card) target(creature|mygraveyard) moveto(hand) +text=Flying -- When Courier Bat enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand. mana={2}{B} type=Creature subtype=Bat @@ -14553,6 +22089,20 @@ power=2 toughness=2 [/card] [card] +name=Courier's Briefcase +auto=_CITIZENTOKEN_ +auto={T}{S}:Add{W} +auto={T}{S}:Add{U} +auto={T}{S}:Add{B} +auto={T}{S}:Add{R} +auto={T}{S}:Add{G} +auto={W}{U}{B}{R}{G}{T}{S}:draw:3 +text=When Courier's Briefcase enters, create a 1/1 green and white Citizen creature token. -- {T}, Sacrifice Courier's Briefcase: Add one mana of any color. -- {W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards. +mana={1}{G} +type=Artifact +subtype=Treasure +[/card] +[card] name=Court Cleric abilities=lifelink auto=aslongas(planeswalker[ajani]|myBattlefield) +1/+1 @@ -14566,45 +22116,72 @@ toughness=1 [card] name=Court of Ambition auto=_MONARCH_CONTROLLER_ -auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:ability$!name(Choose one) choice name(Loose 3 life) life:-3 _ choice name(Discrd a card) reject notatarget(*|myhand)!$ opponent -auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:ability$!name(Choose one) choice name(Loose 6 life) life:-6 _ choice name(Discrd 2 cards) reject notatarget(<2>*|myhand)!$ opponent -text=When Court of Ambition enters the battlefield, you become the monarch. -- At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards. +auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:ability$!name(Choose one) choice name(Lose 3 life) life:-3 _ choice name(Discrd a card) reject notaTarget(*|myhand)!$ opponent +auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:ability$!name(Choose one) choice name(Lose 6 life) life:-6 _ choice name(Discrd 2 cards) reject notaTarget(<2>*|myhand)!$ opponent +text=When Court of Ambition enters, you become the monarch. -- At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards. mana={2}{B}{B} type=Enchantment [/card] [card] +name=Court of Ardenvale +auto=_MONARCH_CONTROLLER_ +auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveto(hand) +auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveto(battlefield) +text=When Court of Ardenvale enters, you become the monarch. -- At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] name=Court of Bounty auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:may moveto(myBattlefield) target(land|myHand) auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:may moveto(myBattlefield) target(*[land;creature]|myHand) -text=When Court of Bounty enters the battlefield, you become the monarch. -- At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield. +text=When Court of Bounty enters, you become the monarch. -- At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield. mana={2}{G}{G} type=Enchantment [/card] [card] name=Court of Cunning auto=_MONARCH_CONTROLLER_ -auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:ability$!name(Choose one) choice name(Opponent mills cards) deplete:3 opponent _ choice name(You mill cards) deplete:3 controller _ choice name(Both player mill cards) deplete:3 controller && deplete:3 opponent _ choice name(No one mills cards) donothing!$ controller -auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:ability$!name(Choose one) choice name(Opponent mills cards) deplete:10 opponent _ choice name(You mill cards) deplete:10 controller _ choice name(Both player mill cards) deplete:10 controller && deplete:10 opponent _ choice name(No one mills cards) donothing!$ controller -text=When Court of Cunning enters the battlefield, you become the monarch. -- At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) +auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:ability$!name(Choose one) choice name(Opponent mills cards) deplete:3 opponent _ choice name(You mill cards) deplete:3 controller _ choice name(Both players mill cards) deplete:3 controller && deplete:3 opponent _ choice name(No one mills cards) donothing!$ controller +auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:ability$!name(Choose one) choice name(Opponent mills cards) deplete:10 opponent _ choice name(You mill cards) deplete:10 controller _ choice name(Both player mill cards) deplete:10 controller && deplete:10 opponent _ choice name(No one mills cards) donothing!$ controller +text=When Court of Cunning enters, you become the monarch. -- At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) mana={1}{U}{U} type=Enchantment [/card] [card] +name=Court of Embereth +auto=_MONARCH_CONTROLLER_ +auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:damage:type:creature:myBattlefield opponent +auto=@each my upkeep:create(Knight:creature Knight:3/1:red) +text=When Court of Embereth enters, you become the monarch. -- At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Court of Garenbrig +auto=_MONARCH_CONTROLLER_ +auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:transforms((,newability[thisforeach(counter{1/1}) counter(1/1) all(this)])) oneshot all(creature|myBattlefield) +auto=@each my upkeep:may transforms((,newability[choice target(creature) counter(1/1.2)],newability[choice target(creature) counter(1/1)])) oneshot +text=When Court of Garenbrig enters, you become the monarch. -- At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] name=Court of Grace auto=_MONARCH_CONTROLLER_ -auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:token(Spirit,Creature Spirit,1/1,white,flying) -auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:token(Angel,Creature Angel,4/4,white,flying) -text=When Court of Grace enters the battlefield, you become the monarch. -- At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. +auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:_SPIRITTOKEN_ +auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:_ANGELTOKEN_ +text=When Court of Grace enters, you become the monarch. -- At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. mana={2}{W}{W} type=Enchantment [/card] [card] name=Court of Ire auto=_MONARCH_CONTROLLER_ -auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:name(Deals 2 damages to any target) name(Deals 2 damages to any target) damage:2 target(player,creature,planeswalker) -auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:name(Deals 7 damages to any target) name(Deals 7 damages to any target) damage:7 target(player,creature,planeswalker) -text=When Court of Ire enters the battlefield, you become the monarch. -- At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead. +auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:name(Deals 2 damages to any target) name(Deals 2 damages to any target) damage:2 target(anytarget) +auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:name(Deals 7 damages to any target) name(Deals 7 damages to any target) damage:7 target(anytarget) +text=When Court of Ire enters, you become the monarch. -- At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead. mana={3}{R}{R} type=Enchantment [/card] @@ -14617,7 +22194,7 @@ anyzone={0}:doubleside(backside) retrace={4}{B} name(Cast with disturb) auto=if paid(retrace) then flip(backside) auto=name(Destroy a damaged creature) target(creature[damaged]|opponentbattlefield) destroy -text=When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn. -- Disturb {4}{B} (You may cast this card from your graveyard transformed for its disturb cost.) // Covetous Geist +text=When Covert Cutpurse enters, destroy target creature you don't control that was dealt damage this turn. -- Disturb {4}{B} (You may cast this card from your graveyard transformed for its disturb cost.) // Covetous Geist mana={2}{B} type=Creature subtype=Human Rogue @@ -14625,6 +22202,37 @@ power=2 toughness=1 [/card] [card] +name=Covert Technician +autohand={1}{U}{N}:ninjutsu +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~0}:may name(Put artifact in play) target(artifact[manacost<=0]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~1}:may name(Put artifact in play) target(artifact[manacost<=1]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~2}:may name(Put artifact in play) target(artifact[manacost<=2]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~3}:may name(Put artifact in play) target(artifact[manacost<=3]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~4}:may name(Put artifact in play) target(artifact[manacost<=4]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~5}:may name(Put artifact in play) target(artifact[manacost<=5]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~6}:may name(Put artifact in play) target(artifact[manacost<=6]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~7}:may name(Put artifact in play) target(artifact[manacost<=7]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~8}:may name(Put artifact in play) target(artifact[manacost<=8]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~9}:may name(Put artifact in play) target(artifact[manacost<=9]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~10}:may name(Put artifact in play) target(artifact[manacost<=10]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~11}:may name(Put artifact in play) target(artifact[manacost<=11]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~12}:may name(Put artifact in play) target(artifact[manacost<=12]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~13}:may name(Put artifact in play) target(artifact[manacost<=13]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~14}:may name(Put artifact in play) target(artifact[manacost<=14]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~15}:may name(Put artifact in play) target(artifact[manacost<=15]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~16}:may name(Put artifact in play) target(artifact[manacost<=16]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~17}:may name(Put artifact in play) target(artifact[manacost<=17]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~18}:may name(Put artifact in play) target(artifact[manacost<=18]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~equalto~19}:may name(Put artifact in play) target(artifact[manacost<=19]|myhand) moveto(mybattlefield) +auto=@combatdamaged(player) from(this) restriction{compare(thatmuch)~morethan~19}:may name(Put artifact in play) target(artifact[manacost<=20]|myhand) moveto(mybattlefield) +text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield. +mana={2}{U} +type=Artifact Creature +subtype=Human Ninja +power=2 +toughness=4 +[/card] +[card] name=Coveted Jewel auto=draw:3 auto={T}:Add{W}{W}{W} @@ -14632,8 +22240,8 @@ auto={T}:Add{U}{U}{U} auto={T}:Add{B}{B}{B} auto={T}:Add{R}{R}{R} auto={T}:Add{G}{G}{G} -auto=@combat(notblocked) source(creature|opponentBattlefield):untap(this) && draw:3 opponent && moveTo(opponentBattlefield) from(myBattlefield):this -text=When Coveted Jewel enters the battlefield, draw three cards. -- {T}: Add three mana of any one color. -- Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. +auto=@combat(notblocked) source(creature|opponentBattlefield) turnlimited:untap(this) && draw:3 opponent && moveTo(opponentBattlefield) from(myBattlefield):this +text=When Coveted Jewel enters, draw three cards. -- {T}: Add three mana of any one color. -- Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. mana={6} type=Artifact [/card] @@ -14650,13 +22258,10 @@ toughness=4 [/card] [card] name=Coveted Prize -abilities=hiddenface -aicode=activate moveTo(myHand) target(*|myLibrary) -autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -auto=name(Reveal) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) moveto(myhand) and!(shuffle)! optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed if compare(calculateparty)~equalto~4 then may name(cast card with mana cost less than 4) activate name(cast card with mana cost less than 4) castcard(normal) target(*[-land;manacost<=4]|myHand) afterrevealedend revealend -text=This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Search your library for a card, put it into your hand, then shuffle your library. If you have a full party, you may cast a spell with converted mana cost 4 or less from your hand without paying its mana cost. +abilities=hiddenface,affinityparty +aicode=activate moveto(hand) target(*|myLibrary) +auto=name(Reveal) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) moveto(hand) and!(shuffle)! optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed if compare(calculateparty)~equalto~4 then may name(cast card with mana cost less than 4) activate name(cast card with mana cost less than 4) castcard(normal) target(*[-land;manacost<=4]|myHand) afterrevealedend revealend +text=This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost. mana={4}{B} type=Sorcery [/card] @@ -14689,8 +22294,8 @@ toughness=2 [/card] [card] name=Covetous Urge -auto=if type(*[-land]|opponentgraveyard)~morethan~0 then name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand,opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[@each beginofturn:name(Can play from exile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever])) forever )! -auto=if type(*[-land]|opponentgraveyard)~equalto~0 then if type(*[-land]|opponenthand)~morethan~0 then name(Exile non land card) name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[@each beginofturn:name(Can play from exile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever])) forever )! +auto=if type(*[-land]|opponentgraveyard)~morethan~0 then name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand,opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever )! +auto=if type(*[-land]|opponentgraveyard)~equalto~0 then if type(*[-land]|opponenthand)~morethan~0 then name(Exile non land card) name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever )! auto=if type(*[-land]|opponentgraveyard)~equalto~0 then if type(*[-land]|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! text=Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. mana={UB}{UB}{UB}{UB} @@ -14708,24 +22313,44 @@ color=blue name=Crack Open target=artifact,enchantment auto=destroy -auto=token(Treasure Sur) +auto=_TREASURE_ text=Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{G} type=Sorcery [/card] [card] +name=Cracked Skull +target=creature +auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(*[-land]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) all(*|reveal) moveto(hand) optiontwoend revealend +auto=@damaged(mytgt):destroy +text=Enchant creature -- When Cracked Skull enters, look at target player's hand. You may choose a nonland card from it. That player discards that card. -- When enchanted creature is dealt damage, destroy it. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Crackle with Power -auto=target(player,creature,planeswalker) damage:fivetimesthirdpaid +auto=target(anytarget) damage:fivetimesthirdpaid text=Crackle with Power deals five times X damage to each of up to X targets. mana={X}{X}{X}{R}{R} type=Sorcery [/card] [card] +name=Crackling Cyclops +auto=@movedTo(*[-creature]|mystack):3/0 ueot +text=Whenever you cast a noncreature spell, this creature gets +3/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Cyclops Wizard +power=0 +toughness=4 +[/card] +[card] name=Crackling Drake abilities=flying auto=draw:1 anyzone=type:*[instant;sorcery]:mygraveyardplustype:*[instant;sorcery]:myexileplusend/4 cdaactive -text=Flying -- Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- When Crackling Drake enters the battlefield, draw a card. +text=Flying -- Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- When Crackling Drake enters, draw a card. mana={U}{U}{R}{R} type=Creature subtype=Drake @@ -14733,12 +22358,34 @@ power=* toughness=4 [/card] [card] +name=Crackling Emergence +target=land +auto=becomes(Creature Spirit,3/3,red,haste) +auto=@movedto(mytgt|graveyard) from(myBattlefield):name(Land becomes indestructible) transforms((,newability[all(land[zpos=type:*:mygraveyard]|mygraveyard) moveto(myBattlefield) and!( becomes(^^indestructible) ueot )!])) ueot +text=Enchant land you control -- Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. -- If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cradle Clearcutter +other={2}{G} name(prototype) +auto=if paid(alternative) then becomes(,1/3,green) +auto={T}:thisforeach(variable{type:power}>0) add{G} +text=Prototype {2}{G} - 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- {T}: Add an amount of {G} equal to Cradle Clearcutter's power. +mana={6} +type=Artifact Creature +subtype=Golem +power=3 +toughness=6 +[/card] +[card] name=Cradle of Safety abilities=flash target=creature|myBattlefield -auto=opponentshroud(mytgt) ueot +auto=hexproof(mytgt) ueot auto=teach(creature) 1/1 -text=Flash -- Enchant creature you control -- When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- Enchanted creatures gets +1/+1. +text=Flash -- Enchant creature you control -- When Cradle of Safety enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- Enchanted creatures gets +1/+1. mana={1}{U} type=Enchantment subtype=Aura @@ -14746,8 +22393,8 @@ subtype=Aura [card] name=Cradle of the Accursed auto={T}:Add{1} -auto={3}{T}{S}:token(Zombie,creature Zombie,2/2,black) assorcery -text={T}: Add {1} to your mana pool. -- {3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery. +auto={3}{T}{S}:_ZOMBIETOKEN_ assorcery +text={T}: Add {1}. -- {3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery. type=Land subtype=Desert [/card] @@ -14755,7 +22402,7 @@ subtype=Desert name=Crafty Cutpurse abilities=flash auto=transforms((,newability[@movedto(*[token]|opponentbattlefield):all(trigger[to]) moveto(mybattlefield)])) ueot -text=Flash -- When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead. +text=Flash -- When Crafty Cutpurse enters, each token that would be created under an opponent's control this turn is created under your control instead. mana={3}{U} type=Creature subtype=Human Pirate @@ -14793,7 +22440,7 @@ auto=if compare(type:*:myhand)~equalto~17 then all(*[zpos=genrand17plus1plusend] auto=if compare(type:*:myhand)~equalto~18 then all(*[zpos=genrand18plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )! auto=if compare(type:*:myhand)~equalto~19 then all(*[zpos=genrand19plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )! auto=if compare(type:*:myhand)~morethan~19 then all(*[zpos=genrand20plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )! -text=When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker. +text=When Cragganwick Cremator enters, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker. mana={2}{R}{R} type=Creature subtype=Giant Shaman @@ -14802,10 +22449,10 @@ toughness=4 [/card] [card] name=Cragplate Baloth -abilities=nofizzle,opponentshroud,haste +abilities=nofizzle,hexproof,haste kicker={2}{G} auto=if paid(kicker) then counter(1/1,4) -text=Kicker {2}{G} -- This spell can't be countered. -- Hexproof, haste -- If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it. +text=Kicker {2}{G} -- This spell can't be countered. -- Hexproof, haste -- If Cragplate Baloth was kicked, it enters with four +1/+1 counters on it. mana={5}{G}{G} type=Creature subtype=Beast @@ -14813,9 +22460,23 @@ power=6 toughness=6 [/card] [card] +name=Cragsmasher Yeti +abilities=trample +aicode=activate moveto(hand) target(mountain|myLibrary) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>mountain|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(This creature) target(this) counter(1/1,2) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1.2)],trample)) ueot +text=Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) -- Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- Trample +mana={4}{R}{R} +type=Creature +subtype=Yeti +power=4 +toughness=2 +[/card] +[card] name=Cram Session auto=life:4 controller -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=_LEARN_ text=You gain 4 life. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={1}{BG} type=Sorcery @@ -14824,12 +22485,22 @@ type=Sorcery name=Cranial Extraction auto=choice name(Target opponent) ability$!chooseanameopp name(Search that cards) target(creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland!$ controller auto=choice name(Target yourself) ability$!chooseaname name(Search that cards) target(creature[chosenname]|mygraveyard,mylibrary,myhand) moveto(exile) and!( shuffle controller )! chooseend nonland!$ controller -text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library. +text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles their library. mana={3}{B} type=Sorcery subtype=Arcane [/card] [card] +name=Cranial Ram +auto=teach(creature) type:artifact:mybattlefield/1 nonstatic +auto={2}:equip +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +X/+1, where X is the number of artifacts you control. -- Equip {2} +mana={B}{R} +type=Artifact +subtype=Equipment +[/card] +[card] name=Crash Through auto=all(creature|mybattlefield) trample ueot auto=draw:1 @@ -14838,6 +22509,14 @@ mana={R} type=Sorcery [/card] [card] +name=Crash and Burn +auto=if type(vehicle|battlefield)~morethan~0 then choice destroy target(vehicle) +auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice damage:6 target(creature,planeswalker) +text=Choose one - -- - Destroy target Vehicle. -- - Crash and Burn deals 6 damage to target creature or planeswalker. +mana={3}{R} +type=Instant +[/card] +[card] name=Crash of Rhino Beetles abilities=trample auto=aslongas(land|myBattlefield) 10/10 >9 @@ -14849,6 +22528,13 @@ power=5 toughness=5 [/card] [card] +name=Crash the Party +auto=foreach(creature[tapped]|myBattlefield) create(Rhino Warrior:Creature Rhino Warrior:4/4:green) and!( tap(noevent) )! +text=Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control. +mana={5}{G} +type=Instant +[/card] +[card] name=Crash the Ramparts target=creature auto=3/3 @@ -14860,7 +22546,7 @@ type=Instant [card] name=Crashing Boars auto=_ATTACKING_ability$!name(block) target(creature|mybattlefield) mustblock ueot!$ opponent -text=Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able. +text=Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able. mana={3}{G}{G} type=Creature subtype=Boar @@ -14890,9 +22576,12 @@ type=Sorcery [/card] [card] name=Crashing Tide -auto=if type(creature[merfolk]|mybattlefield)~morethan~0 then asflash +abilities=asflash +other={2}{U} +otherrestriction=type(merfolk|mybattlefield)~morethan~0 +restriction=can play sorcery target=creature -auto=moveTo(ownerhand) +auto=moveTo(hand) auto=draw:1 controller text=Crashing Tide has flash as long as you control a Merfolk. -- Return target creature to its owner's hand. -- Draw a card. mana={2}{U} @@ -14913,7 +22602,7 @@ toughness=4 name=Crawl from the Cellar target=creature|mygraveyard flashback={3}{B} -auto=moveTo(myhand) +auto=moveto(hand) auto=may name(Put 1/1 counter) target(creature[zombie]|mybattlefield) counter(1/1) text=Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control. -- Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={B} @@ -14928,20 +22617,31 @@ text={T}: Add {C}. -- {4}: Put two +1/+1 counters on Crawling Barrens. Then you type=Land [/card] [card] +name=Crawling Chorus +abilities=poisontoxic +auto=_DIES__PHYREXIANMITETOKEN_ +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Crawling Chorus dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." +mana={W} +type=Creature +subtype=Phyrexian Horror +power=1 +toughness=1 +[/card] +[card] name=Crawling Infestation auto=@each my upkeep:may name(Mill 2 cards) deplete:2 controller -auto=@movedto(creature|mygraveyard) restriction{compare(controllerturn)~morethan~0} turnlimited:name(Create insect) token(Insect Tok) +auto=@movedto(creature|mygraveyard) restriction{compare(controllerturn)~morethan~0} turnlimited:name(Create insect) _INSECTTOKEN_ text=At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.) -- Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn. mana={2}{G} type=Enchantment [/card] [card] name=Creative Outburst -target=player,creature,planeswalker +target=anytarget auto=damage:5 -aicode=activate transforms((,newability[target(*[zpos<=5]|mylibrary) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) ueot -auto=name(Reveal 5 cards) reveal:5 optionone name(Get Card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -autohand={UR}{UR}{D}:token(Treasure Sur) +aicode=activate transforms((,newability[target(*[zpos<=5]|mylibrary) moveto(hand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) ueot +auto=name(Reveal 5 cards) reveal:5 optionone name(Get Card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +autohand={UR}{UR}{D}:_TREASURE_ text=Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. -- {UR}{UR}, Discard Creative Outburst: Create a Treasure token. mana={3}{U}{U}{R}{R} type=Instant @@ -14958,6 +22658,16 @@ mana={4}{R} type=Sorcery [/card] [card] +name=Creeping Bloodsucker +auto=@each my upkeep:lifeleech:-1 opponent +text=At the beginning of your upkeep, Creeping Bloodsucker deals 1 damage to each opponent. You gain life equal to the damage dealt this way. +mana={1}{B} +type=Creature +subtype=Vampire +power=1 +toughness=2 +[/card] +[card] name=Creeping Chill auto=damage:3 opponent auto=life:3 @@ -14969,8 +22679,8 @@ type=Sorcery [card] name=Creeping Inn backside=Hostile Hostel -auto=@combat(attacking) source(this):may name(Exile a creature) target(creature|mygraveyard) moveto(myexile) and!( transforms((,newability[counter(0/0.1.InnExiled)],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:-1 opponent],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:1 controller])) oneshot )! -auto={4}:name(Phase out) phaseoutf +auto=_ATTACKING_may name(Exile a creature) target(creature|mygraveyard) moveto(myexile) and!( transforms((,newability[counter(0/0.1.InnExiled)],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:-1 opponent],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:1 controller])) oneshot )! +auto={4}:name(Phase out) phaseout text=Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn. -- {4}: Creeping Inn phases out. // Hostile Hostel type=Artifact Creature subtype=Horror Construct @@ -14981,7 +22691,7 @@ toughness=7 [card] name=Creeping Trailblazer auto=lord(other creature[elemental]|myBattlefield) 1/0 -auto={2}{R}{G}::all(this) foreach(elemental|myBattlefield) 1/1 ueot +auto={2}{R}{G}:all(this) foreach(elemental|myBattlefield) 1/1 ueot text=Other Elementals you control get +1/+0. -- {2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control. mana={R}{G} type=Creature @@ -15001,10 +22711,20 @@ power=4 toughness=3 [/card] [card] +name=Creosote Heath +auto=tapped +auto=damage:1 target(opponent) +auto={T}:Add{G} +auto={T}:Add{W} +text=Creosote Heath enters tapped. -- When Creosote Heath enters, it deals 1 damage to target opponent. -- {T}: Add {G} or {W}. +type=Land +subtype=Desert +[/card] +[card] name=Crested Herdcaller abilities=trample auto=create(dinosaur:creature dinosaur:3/3:green:trample) -text=Trample -- When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample. +text=Trample -- When Crested Herdcaller enters, create a 3/3 green Dinosaur creature token with trample. mana={3}{G}{G} type=Creature subtype=Dinosaur @@ -15014,7 +22734,7 @@ toughness=3 [card] name=Crested Sunmare auto=lord(Other Horse|myBattlefield) indestructible -auto=@lifeof(player) turnlimited:transforms((,newability[@next endofturn:token(Horse,creature Horse,5/5,white)])) ueot +auto=@each my end restriction{compare(lifegain)~morethan~0}:create(Horse:creature Horse:5/5:white) text=Other Horses you control have indestructible. -- At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. mana={3}{W}{W} type=Creature @@ -15023,21 +22743,63 @@ power=5 toughness=5 [/card] [card] +name=Cresting Mosasaurus +other={emerge}{6}{U} name(Emerge) +otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 +auto=if casted(this) then all(creature[-dinosaur]) moveto(ownerhand) +text=Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) -- When Cresting Mosasaurus enters, if you cast it, return each non-Dinosaur creature to its owner's hand. +mana={6}{U}{U} +type=Creature +subtype=Dinosaur +power=4 +toughness=8 +[/card] +[card] +name=Crew Captain +abilities=haste +auto=indestructible ueot +text=Haste -- Crew Captain has indestructible as long as it entered the battlefield this turn. +mana={B}{R}{G} +type=Creature +subtype=Human Warrior +power=4 +toughness=2 +[/card] +[card] name=Crime // Punishment other={X}{B}{G} name(Punishment) auto=if paid(alternative) then destroy all(creature[manacost=X]) auto=if paid(alternative) then destroy all(enchantment[manacost=X]) auto=if paid(alternative) then destroy all(artifact[manacost=X]) -auto=if not paid(alternative) then target(creature,enchantment|opponentgraveyard) moveTo(myBattlefield) -text=Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. -- // -- Destroy each artifact, creature, and enchantment with converted mana cost X. +auto=ifnot paid(alternative) then target(creature,enchantment|opponentgraveyard) moveTo(myBattlefield) +text=Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. -- // -- Destroy each artifact, creature, and enchantment with mana value X. mana={3}{W}{B} type=Sorcery [/card] [card] +name=Crime Novelist +auto=@sacrificed(artifact|myBattlefield):counter(1/1) && add {R} +text=Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add {R}. +mana={2}{R} +type=Creature +subtype=Goblin Bard +power=1 +toughness=3 +[/card] +[card] +name=Criminal Past +auto=lord(creature[iscommander]|mybattlefield) menace +auto=lord(creature[iscommander]|mybattlefield) foreach(creature|myGraveyard) 1/0 +text=Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.) +mana={2}{B} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Crimson Fleet Commodore abilities=trample auto=_MONARCH_CONTROLLER_ -text=Trample -- When Crimson Fleet Commodore enters the battlefield, you become the monarch. +text=Trample -- When Crimson Fleet Commodore enters, you become the monarch. mana={3}{R} type=Creature subtype=Ogre Pirate @@ -15066,8 +22828,8 @@ type=Sorcery [card] name=Critical Hit target=creature -auto=transforms((,newability[double strike])) ueot -autograveyard=@dierolled(*|mybattlefield) result(20) from(controller):name(Return to hand) moveto(myhand) +auto=transforms((,double strike)) ueot +autograveyard=@dierolled(*|mybattlefield) result(20) from(controller):name(Return to hand) moveto(hand) text=Target creature gains double strike until end of turn. -- When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.) mana={1}{R} type=Instant @@ -15076,7 +22838,7 @@ type=Instant name=Croaking Counterpart target=creature[-frog] flashback={3}{G}{U} -auto=clone addtype(frog) and!( transforms((,setpower=1,settoughness=1,green])) forever )! +auto=clone addtype(frog) and!( transforms((,setpower=1,settoughness=1,green)) forever )! text=Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog. -- Flashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{G}{U} type=Sorcery @@ -15084,8 +22846,8 @@ type=Sorcery [card] name=Crocodile of the Crossing abilities=haste -auto=counter(-1/-1,1) target(creature|mybattlefield) -text=Haste -- When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. +auto=counter(-1/-1) target(creature|mybattlefield) +text=Haste -- When Crocodile of the Crossing enters, put a -1/-1 counter on target creature you control. mana={3}{G} type=Creature subtype=Crocodile @@ -15094,9 +22856,9 @@ toughness=4 [/card] [card] name=Cromat -auto={W}{B}:destroy target(creature[blocking;attacking]) +auto=@combat(attacking,blocking) source(this):transforms((,newability[{W}{B}:destroy target(creature[attacking;blocking])])) ueot auto={U}{R}:flying ueot -auto={B}{R}:regenerate +auto={B}{G}:regenerate auto={R}{W}:1/1 ueot auto={G}{U}:moveto(ownerlibrary) text={W}{B}: Destroy target creature blocking or blocked by Cromat. -- {U}{R}: Cromat gains flying until end of turn. -- {B}{G}: Regenerate Cromat. -- {R}{W}: Cromat gets +1/+1 until end of turn. -- {G}{U}: Put Cromat on top of its owner's library. @@ -15115,10 +22877,20 @@ mana={2} type=Artifact [/card] [card] +name=Crooked Custodian +auto=tap(noevent) +text=Crooked Custodian enters tapped. +mana={1}{B} +type=Creature +subtype=Ogre Rogue +power=3 +toughness=2 +[/card] +[card] name=Crossroads Candleguide auto=may name(Exile a card) target(*|graveyard) moveto(exile) -auto={2}:name(Add 1 mana) ability$!name(Choose one) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller -text=When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard. -- {2}: Add one mana of any color. +auto={2}:_MANAOFANYCOLOR_ +text=When Crossroads Candleguide enters, exile up to one target card from a graveyard. -- {2}: Add one mana of any color. type=Artifact Creature subtype=Scarecrow mana={4} @@ -15129,7 +22901,7 @@ toughness=4 name=Crossway Troublemakers auto=lord(vampire[attacking]|mybattlefield) deathtouch auto=lord(vampire[attacking]|mybattlefield) lifelink -auto=@movedto(vampire|graveyard) from(mybattlefield):may name(Pay 2 and draw) pay({2}) name(Pay 2 and draw) draw:2 controller +auto=@movedto(vampire|graveyard) from(mybattlefield):may name(Pay 2 and draw) pay({L:2}) name(Pay 2 and draw) draw:2 controller text=Attacking Vampires you control have deathtouch and lifelink. -- Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card. mana={5}{B} type=Creature @@ -15138,6 +22910,19 @@ power=5 toughness=5 [/card] [card] +name=Crowd-Control Warden +auto=foreach(other creature|myBattlefield) counter(1/1) +facedown={3} +autofacedown=_WARD2_ +autofacedown={3}{GW}{GW}:morph +text=As Crowd-Control Warden enters or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. -- Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +mana={3}{G}{W} +type=Creature +subtype=Centaur Soldier +power=4 +toughness=4 +[/card] +[card] name=Crowded Crypt auto={T}:add{B} auto=@movedTo(creature|graveyard) from(mybattlefield):name(Put corpse counter) counter(0/0,1,Corpse) @@ -15147,22 +22932,40 @@ mana={2}{B} type=Artifact [/card] [card] +name=Crown of Gondor +auto=@movedto(creature[legendary]|mybattlefield) restriction{compare(pmonarch)~equalto~0,compare(omonarch)~equalto~0}:name(Becomes monarch) ability$!_MONARCH_CONTROLLER_!$ controller +auto=this(variable{pmonarch}>0) {1}:name(Equip as monarch) name(Equip as monarch) name(Equip as monarch) rehook target(creature|mybattlefield) asSorcery +auto={4}:equip +auto=teach(creature) type:creature:mybattlefield/type:creature:mybattlefield nonstatic +text=Equipped creature gets +1/+1 for each creature you control. -- When a legendary creature enters under your control, if there is no monarch, you become the monarch. -- Equip {4}. This ability costs {3} less to activate if you're the monarch. +mana={3} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] name=Crown of Skemfar target=creature auto=foreach(elf|mybattlefield) 1/1 auto=reach -autograveyard={2}{G}:name(Put back in hand) moveto(myhand) +autograveyard={2}{G}:name(Put back in hand) moveto(hand) text=Enchant creature -- Enchanted creature gets +1/+1 for each Elf you control and has reach. -- {2}{G}: Return Crown of Skemfar from your graveyard to your hand. mana={2}{G}{G} type=Enchantment subtype=Aura [/card] [card] +name=Crown of the Ages +auto={4}:target(aura|battlefield) activate castcard(normal) +text={4}, {T}: Attach target Aura attached to a creature to another creature. +mana={2} +type=Artifact +[/card] +[card] name=Crown-Hunter Hireling auto=_MONARCH_CONTROLLER_ auto=this(variable{omonarch}<1) cantattack auto=this(variable{omonarch}<1) cantpwattack -text=When Crown-Hunter Hireling enters the battlefield, you become the monarch. -- Crown-Hunter Hireling can't attack unless defending player is the monarch. +text=When Crown-Hunter Hireling enters, you become the monarch. -- Crown-Hunter Hireling can't attack unless defending player is the monarch. mana={4}{R} type=Creature subtype=Ogre Mercenary @@ -15228,7 +23031,7 @@ toughness=2 [/card] [card] name=Cruel Cut -target=creature[power<2]|battlefield +target=creature[power<=2]|battlefield auto=destroy text=Destroy target creature with power 2 or less. mana={1}{B} @@ -15238,36 +23041,48 @@ type=Instant name=Cruel Feeding abilities=hasnokicker,hasstrive kicker=multi{2}{B} name(Strive) -auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot -auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[1/0],newability[lifelink])) ueot +auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot +auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[1/0],lifelink)) ueot text=Strive - Cruel Feeding costs {2}{B} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) mana={B} type=Instant [/card] [card] +name=Cruel Grimnarch +abilities=deathtouch +auto=if type(*|opponenthand)~morethan~0 then name(Opponent discards) ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ opponent +auto=if type(*|opponenthand)~equalto~0 then name(Gain 4 life) name(Gain 4 life) life:4 controller +text=Deathtouch -- When Cruel Grimnarch enters, each opponent discards a card. For each opponent who can't, you gain 4 life. +mana={5}{B} +type=Creature +subtype=Phyrexian Cleric +power=5 +toughness=5 +[/card] +[card] name=Cruel Reality target=player -auto=@each targetedplayer upkeep restriction{type(*[creature;planeswalker]|targetedpersonsbattlefield)~equalto~0}:life:-5 targetedplayer -auto=@each targetedplayer upkeep restriction{type(*[creature;planeswalker]|targetedpersonsbattlefield)~morethan~0}:name(Sacrifice of lose life) ability$!name(Sacrifice of lose life) choice name(Sacrifice) notatarget(*[creature;planeswalker]|myBattlefield) sacrifice _ choice name(Lose life) life:-5 controller!$ targetedplayer -text=Enchant player -- At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life. +auto=@each targetedplayer upkeep restriction{type(*[creature;planeswalker]|targetedpersonsbattlefield)~equalto~0}:life:-5 targetedplayer +auto=@each targetedplayer upkeep restriction{type(*[creature;planeswalker]|targetedpersonsbattlefield)~morethan~0}:name(Sacrifice of lose life) ability$!name(Sacrifice of lose life) choice name(Sacrifice) notaTarget(*[creature;planeswalker]|myBattlefield) sacrifice _ choice name(Lose life) life:-5 controller!$ targetedplayer +text=Enchant player -- At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they loses 5 life. mana={5}{B}{B} type=Enchantment subtype=Aura Curse @@ -15285,6 +23100,17 @@ power=3 toughness=3 [/card] [card] +name=Crumb and Get It +other={W} name(Gift a Food) +auto=if paid(alternative) then indestructible +auto=if paid(alternative) then _FOOD_ opponent +target=creature|myBattlefield +auto=2/2 +text=Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Target creature you control gets +2/+2 until end of turn. If the gift was promised, that creature also gains indestructible until end of turn. +mana={W} +type=Instant +[/card] +[card] name=Crush Contraband restriction=type(*[artifact;enchantment]|battlefield)~morethan~0 auto=if type(artifact|battlefield)~morethan~0 then choice name(Exile artifact) name(Exile artifact) moveto(exile) target(artifact|battlefield) @@ -15298,7 +23124,7 @@ type=Instant name=Crush Dissent target=*|stack auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever -auto=_AMASS_(2) +auto=_AMASSZOMBIE2_ text=Counter target spell unless its controller pays {2}. -- Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={3}{U} type=Instant @@ -15306,7 +23132,7 @@ type=Instant [card] name=Crush the Weak abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={R} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=all(creature[-protection from red]) exiledeath ueot auto=damage:2 all(creature) @@ -15324,8 +23150,7 @@ type=Instant [/card] [card] name=Crushing Disappointment -auto=life:-2 opponent -auto=life:-2 controller +auto=all(player) life:-2 auto=draw:2 controller text=Each player loses 2 life. You draw two cards. mana={3}{B} @@ -15335,7 +23160,7 @@ type=Instant name=Cry of Contrition target=player auto=ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ targetedplayer -auto=if type(creature|mybattlefield)~morethan~0 then name(Exile and haunt a creature) all(this|mystack) moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt and!( counter(0/0.1.ContritionHaunted) )!],newability[@movedto(creature[isprey&counter{0/0.1.ContritionHaunted}]|graveyard) from(battlefield) once:name(A player discards a card) target(player) ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ targetedplayer )!])) forever )! +auto=if type(creature|battlefield)~morethan~0 then name(Exile and haunt a creature) all(this|mystack) moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt and!( counter(0/0.1.ContritionHaunted) )!],newability[@movedto(creature[isprey&counter{0/0.1.ContritionHaunted}]|graveyard) from(battlefield) once:name(A player discards a card) target(player) ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ targetedplayer )!])) forever text=Target player discards a card. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Cry of Contrition haunts dies, target player discards a card. mana={B} type=Sorcery @@ -15350,11 +23175,22 @@ mana={1}{B}{B} type=Sorcery [/card] [card] +name=Crypt Feaster +abilities=menace +auto=aslongas(*|mygraveyard) transforms((,newability[_ATTACKING_2/0 ueot])) >6 +text=Menace (This creature can't be blocked except by two or more creatures.) -- Threshold - Whenever this creature attacks, if there are seven or more cards in your graveyard, this creature gets +2/+0 until end of turn. +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=4 +[/card] +[card] name=Crypt Lurker auto=choice name(Do Nothing) donothing -auto=choice name(Sacrifice a creature) target(creature|mybattlefield) sacrifice and!( draw:1 controller )! -auto=choice name(Discard a card) target(creature|myhand) reject and!( draw:1 controller )! -text=When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card. +auto=choice name(Sacrifice a creature) notaTarget(creature|mybattlefield) sacrifice and!( draw:1 controller )! +auto=choice name(Discard a card) notaTarget(creature|myhand) reject and!( draw:1 controller )! +text=When Crypt Lurker enters, you may sacrifice a creature or discard a creature card. If you do, draw a card. mana={3}{B} type=Creature subtype=Horror @@ -15368,16 +23204,16 @@ auto={T}:Add{1} auto={1}{T}:Add{U} auto={1}{T}:Add{B} auto={1}{T}:Add{R} -text=When Crypt of the Eternals enters the battlefield, you gain 1 life. -- {T}: Add {1} to your mana pool. -- {1}, {T}: Add {U}, {B}, or {R} to your mana pool. +text=When Crypt of the Eternals enters, you gain 1 life. -- {T}: Add {1}. -- {1}, {T}: Add {U}, {B}, or {R}. type=Land [/card] [card] name=Cryptic Annelid aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=scry:3 scrycore delayed dontshow donothing scrycoreend scryend -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +auto=_SCRY1_ +auto=_SCRY3_ +auto=_SCRY2_ +text=When Cryptic Annelid enters, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U} type=Creature subtype=Worm Beast @@ -15393,11 +23229,11 @@ type=Land [/card] [card] name=Cryptic Command -auto=if type(*|stack)~morethan~0 then if type(*|battlefield)~morethan~0 then choice name(Counter spell and return permanent) name(Counter spell and return permanent) name(Counter spell and return permanent) target(*|stack) transforms((,newability[fizzle])) forever && ability$!name(Return permanent) name(Return permanent) target(*|battlefield) moveto(ownerHand)!$ controller +auto=if type(*|stack)~morethan~0 then if type(*|battlefield)~morethan~0 then choice name(Counter spell and return permanent) name(Counter spell and return permanent) name(Counter spell and return permanent) target(*|stack) transforms((,newability[fizzle])) forever && ability$!name(Return permanent) name(Return permanent) target(*|battlefield) moveto(hand)!$ controller auto=if type(*|stack)~morethan~0 then choice name(Counter spell and tap creatures) name(Counter spell and tap creatures) target(*|stack) transforms((,newability[fizzle])) forever && all(creature|opponentBattlefield) tap auto=if type(*|stack)~morethan~0 then choice name(Counter spell and draw) name(Counter spell and draw) target(*|stack) transforms((,newability[fizzle])) forever && draw:1 controller -auto=if type(*|battlefield)~morethan~0 then choice name(Return permanent and tap creatures) name(Return permanent and tap creatures) target(*|battlefield) moveto(ownerHand) && all(creature|opponentBattlefield) tap -auto=if type(*|battlefield)~morethan~0 then choice name(Return permanent and draw) name(Return permanent and draw) target(*|battlefield) moveto(ownerHand) && draw:1 controller +auto=if type(*|battlefield)~morethan~0 then choice name(Return permanent and tap creatures) name(Return permanent and tap creatures) target(*|battlefield) moveto(hand) && all(creature|opponentBattlefield) tap +auto=if type(*|battlefield)~morethan~0 then choice name(Return permanent and draw) name(Return permanent and draw) target(*|battlefield) moveto(hand) && draw:1 controller auto=choice name(Tap creatures and draw) draw:1 controller && all(creature|opponentBattlefield) tap text=Choose two -- Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card. mana={1}{U}{U}{U} @@ -15405,7 +23241,7 @@ type=Instant [/card] [card] name=Cryptic Serpent -anyzone=foreach(instant,sorcery|mygraveyard) altercost(colorless,-1) +abilities=affinitygraveinstsorc text=Cryptic Serpent costs {1} less to cast for each instant and sorcery card in your graveyard. mana={5}{U}{U} type=Creature @@ -15417,8 +23253,8 @@ toughness=5 name=Cryptic Trilobite auto=counter(1/1,XX) auto={C(1/1,-1)}:Add{C}{C} -auto={1}{T}:counter(1/1,1) -text=Cryptic Trilobite enters the battlefield with X +1/+1 counters on it. -- Remove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities. -- {1}, {T}: Put a +1/+1 counter on Cryptic Trilobite. +auto={1}{T}:counter(1/1) +text=Cryptic Trilobite enters with X +1/+1 counters on it. -- Remove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities. -- {1}, {T}: Put a +1/+1 counter on Cryptic Trilobite. mana={X}{X} type=Creature subtype=Trilobite @@ -15435,6 +23271,55 @@ power=1 toughness=6 [/card] [card] +name=Crystal Barricade +abilities=defender,controllershroud +auto=preventallnoncombatdamage to(other creature|myBattlefield) +text=Defender (This creature can't attack.) -- You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- Prevent all noncombat damage that would be dealt to other creatures you control. +mana={1}{W} +type=Artifact Creature +subtype=Wall +power=0 +toughness=4 +[/card] +[card] +name=Crystal Carapace +abilities=cycling +target=creature +auto=teach(creature) +3/+3 +auto=@targeted(mytgt) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +autohand=__CYCLING__({2}) +text=Enchant creature -- Enchanted creature gets +3/+3 and has ward {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crystal Dragon // Rob the Hoard +abilities=flying,vigilance,adventure +otherrestriction=type(*[artifact;enchantment;legendary]|mygraveyard)~morethan~0 +other={1}{W} name(Adventure) +auto=if paid(alternative) then name(Return card) name(Return card) target(*[artifact;enchantment;legendary]|mygraveyard) moveto(hand) +auto=if paid(alternative) then _ADVENTURE_ +text=Flying, vigilance // Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) +mana={4}{W}{W} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Crystal Grotto +auto=_SCRY1_ +auto={T}:Add{C} +auto={1}{T}:Add{W} +auto={1}{T}:Add{U} +auto={1}{T}:Add{B} +auto={1}{T}:Add{R} +auto={1}{T}:Add{G} +text=When Crystal Grotto enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}. -- {1}, {T}: Add one mana of any color. +type=Land +[/card] +[card] name=Crystal Slipper auto=teach(creature) haste auto=teach(creature) 1/0 @@ -15449,13 +23334,13 @@ name=Crystalline Giant auto=this(counter{0/0.1.Flying}>=1) flying auto=this(counter{0/0.1.FirstStrike}>=1) first strike auto=this(counter{0/0.1.Deathtouch}>=1) deathtouch -auto=this(counter{0/0.1.Hexproof}>=1) opponentshroud +auto=this(counter{0/0.1.Hexproof}>=1) hexproof auto=this(counter{0/0.1.Lifelink}>=1) lifelink auto=this(counter{0/0.1.Menace}>=1) menace auto=this(counter{0/0.1.Reach}>=1) reach auto=this(counter{0/0.1.Trample}>=1) trample auto=this(counter{0/0.1.Vigilance}>=1) vigilance -auto=@each my combatbegins:ability$!choice counter(1/1,1) target(Crystalline Giant[-counter{1/1.1}]|myBattlefield) _ choice counter(0/0,1,Vigilance) target(Crystalline Giant[-counter{0/0.1.Vigilance}]|myBattlefield) _ choice counter(0/0,1,Trample) target(Crystalline Giant[-counter{0/0.1.Trample}]|myBattlefield) _ choice counter(0/0,1,Reach) target(Crystalline Giant[-counter{0/0.1.Reach}]|myBattlefield) _ choice counter(0/0,1,Menace) target(Crystalline Giant[-counter{0/0.1.Menace}]|myBattlefield) _ choice counter(0/0,1,Lifelink) target(Crystalline Giant[-counter{0/0.1.Lifelink}]|myBattlefield) _ choice counter(0/0,1,Hexproof) target(Crystalline Giant[-counter{0/0.1.Hexproof}]|myBattlefield) _ choice counter(0/0,1,Deathtouch) target(Crystalline Giant[-counter{0/0.1.Deathtouch}]|myBattlefield) _ choice counter(0/0,1,Flying) target(Crystalline Giant[-counter{0/0.1.Flying}]|myBattlefield) _ choice counter(0/0,1,First Strike) target(Crystalline Giant[-counter{0/0.1.First Strike}]|myBattlefield) !$ controller +auto=@each my combatbegins:name(Choose a counter) transforms((,newability[if compare(hascnt11)~equalto~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) counter(1/1)],newability[if compare(hascntflying)~equalto~0 then choice name(Put flying counter) name(Put flying counter) counter(0/0.1.Flying)],newability[if compare(hascntfirststrike)~equalto~0 then choice name(Put first strike counter) name(Put first strike counter) counter(0/0.1.FirstStrike)],newability[if compare(hascntdeathtouch)~equalto~0 then choice name(Put deathtouch counter) name(Put deathtouch counter) counter(0/0.1.Deathtouch)],newability[if compare(hascnthexproof)~equalto~0 then choice name(Put hexproof counter) name(Put hexproof counter) counter(0/0.1.Hexproof)],newability[if compare(hascntlifelink)~equalto~0 then choice name(Put lifelink counter) name(Put lifelink counter) counter(0/0.1.Lifelink)],newability[if compare(hascntmenace)~equalto~0 then choice name(Put menace counter) name(Put menace counter) counter(0/0.1.Menace)],newability[if compare(hascntreach)~equalto~0 then choice name(Put reach counter) name(Put reach counter) counter(0/0.1.Reach)],newability[if compare(hascnttrample)~equalto~0 then choice name(Put trample counter) name(Put trample counter) counter(0/0.1.Trample)],newability[if compare(hascntvigilance)~equalto~0 then choice name(Put vigilance counter) name(Put vigilance counter) counter(0/0.1.Vigilance)])) forever text=At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant. mana={3} type=Artifact Creature @@ -15466,7 +23351,7 @@ toughness=3 [card] name=Crystalline Resonance auto=@cycled(*|myHand):copy target(other *|battlefield) uynt and!( @cycled(*|myHand):copy target(other *|battlefield) uynt )! -text=Whenever you cycle a card, you may have Crystalline Resonance become a copy of another target permanent until your next turn, except it has this ability. +text=Whenever you cycle a card, you may have Crystalline Resonance become a copy of another target permanent until your next turn, except it has this ability. mana={2}{U} type=Enchantment [/card] @@ -15475,16 +23360,17 @@ name=Cubwarden abilities=lifelink,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={2}{W}{W} name(Mutate) -auto=transforms((,newability[@mutated(this):token(Cat Cub)*2])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Create cat) token(Cat Cub)*2 +auto=@mutated(mytgt):name(Create cat) token(Cat Cub)*2 text=Mutate {2}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Lifelink -- Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink. mana={3}{W} type=Creature @@ -15502,7 +23388,7 @@ type=Sorcery [/card] [card] name=Culmination of Studies -auto=all(land[zpos<=x]|mylibrary) moveto(exile) and!( transforms((,newability[token(Treasure Sur)])) oneshot )! +auto=all(land[zpos<=x]|mylibrary) moveto(exile) and!( transforms((,newability[_TREASURE_])) oneshot )! auto=all(*[blue;zpos<=x]|mylibrary) moveto(exile) and!( transforms((,newability[draw:1 controller])) oneshot )! auto=all(*[red;zpos<=x]|mylibrary) moveto(exile) and!( transforms((,newability[damage:1 opponent])) oneshot )! text=Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent. @@ -15510,6 +23396,17 @@ mana={X}{U}{R} type=Sorcery [/card] [card] +name=Cult Conscript +auto=tap(noevent) +autograveyard={1}{B} restriction{morbid}:moveTo(mybattlefield) +text=Cult Conscript enters tapped. -- {1}{B}: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn. +mana={B} +type=Creature +subtype=Skeleton Warrior +power=2 +toughness=1 +[/card] +[card] name=Cult Guildmage auto={3}{B}{T}:target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer assorcery auto={R}{T}:damage:1 target(opponent) @@ -15521,8 +23418,19 @@ power=2 toughness=2 [/card] [card] +name=Cult Healer +auto=_CONSTELLATION_lifelink ueot +auto=_EERIE_lifelink ueot +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, Cult Healer gains lifelink until end of turn. +mana={2}{W} +type=Creature +subtype=Human Doctor +power=3 +toughness=3 +[/card] +[card] name=Cult of the Waxing Moon -auto=@transformed(creature[-human]|myBattlefield):name(Create wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@transformed(creature[-human]|myBattlefield):may name(Create wolf) _WOLFTOKEN_ text=Whenever a permanent you control transforms into a non-Human creature, put a 2/2 green Wolf creature token onto the battlefield. mana={4}{G} type=Creature @@ -15531,12 +23439,21 @@ power=5 toughness=4 [/card] [card] +name=Cultist of the Absolute +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[3/3],flying,deathtouch,newability[@each my upkeep:name(Sacrifice a creature) sacrifice notaTarget(creature|myBattlefield)])) +auto=@targeted(creature[iscommander]|mybattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 3 life more) name(This spell costs 3 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:3}]] name(pay 3 life) donothing?fizzle])) oneshot +text=Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward-Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature." +mana={B} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Cultivator Colossus abilities=trample anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive auto=may name(Put land in play) target(land|myhand) moveto(mysideboard) and!( moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[draw:1 controller])) oneshot )! )! auto=this(cantargetcard(*[fresh]|*)) transforms((,newability[@movedto(land|mybattlefield) from(mysideboard):may name(Put land in play) target(land|myhand) moveto(mysideboard) and!( moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[draw:1 controller])) oneshot )! )!])) -text=Trample -- Cultivator Colossus's power and toughness are each equal to the number of lands you control. -- When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process. +text=Trample -- Cultivator Colossus's power and toughness are each equal to the number of lands you control. -- When Cultivator Colossus enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process. mana={4}{G}{G}{G} type=Creature subtype=Plant Beast @@ -15547,7 +23464,7 @@ toughness=* name=Cultivator Drone abilities=devoid auto={T}:add{C} -text=Devoid (This card has no color.) -- {T}: Add {C} to your mana pool. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.) +text=Devoid (This card has no color.) -- {T}: Add {C}. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.) mana={2}{U} type=Creature subtype=Eldrazi Drone @@ -15555,8 +23472,34 @@ power=2 toughness=3 [/card] [card] +name=Culvert Ambusher +auto=target(creature) mustblock ueot +facedown={3} +autofacedown=_WARD2_ +autofacedown={4}{G}:morph +text=When Culvert Ambusher enters or is turned face up, target creature blocks this turn if able. -- Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +mana={3}{G}{G} +type=Creature +subtype=Wurm Horror +power=4 +toughness=5 +[/card] +[card] +name=Cunning Coyote +abilities=haste +auto=target(other creature|myBattlefield) name(1/1 and gains haste) transforms((,newability[1/1],haste)) ueot +autohand={1}{R}:_PLOT_ +autoexile=_PLOTCAST_ +text=Haste -- When Cunning Coyote enters, another target creature you control gets +1/+1 and gains haste until end of turn. -- Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={1}{R} +type=Creature +subtype=Coyote +power=2 +toughness=2 +[/card] +[card] name=Cunning Evasion -auto=@combat(blocked) source(creature|mybattlefield):all(trigger[to]) moveTo(ownerHand) +auto=@combat(blocked) source(creature|mybattlefield):may all(trigger[to]) moveTo(hand) text=Whenever a creature you control becomes blocked, you may return it to its owner's hand. mana={1}{U} type=Enchantment @@ -15564,8 +23507,8 @@ type=Enchantment [card] name=Cunning Geysermage kicker={2}{U} -auto=if paid(kicker) then may moveTo(ownerHand) target(other creature) -text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand. +auto=if paid(kicker) then may moveTo(hand) target(other creature) +text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Cunning Geysermage enters, if it was kicked, return up to one other target creature to its owner's hand. mana={2}{U} type=Creature subtype=Human Wizard @@ -15587,7 +23530,7 @@ toughness=2 [card] name=Cunning Rhetoric auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0}:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( counter(0/0.1.CunningExiled) )! -auto={0}:name(You can cast exiled card) target(*[counter{0/0.1.CunningExiled}]|exile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.CunningExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.CunningExiled)])) ueot )! +auto={0}:name(You can cast exiled card) target(*[counter{0/0.1.CunningExiled}]|exile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.CunningExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.CunningExiled)])) ueot )! text=Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it. mana={2}{B} type=Enchantment @@ -15605,17 +23548,29 @@ toughness=3 [/card] [card] name=Curate -aicode=activate transforms((,newability[draw:1 controller],newability[deplete:1 controller])) ueot -auto=name(look) reveal:2 optionone name(Discard cards) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put on top) target(<2>*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend -text=Look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. -- Draw a card. +auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:1])) oneshot afterrevealedend revealend +text=Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- Draw a card. mana={1}{U} type=Instant [/card] [card] +name=Curator Beastie +abilities=reach +auto=@movedTo(creature[colorless]|myBattlefield):all(trigger) counter(1/1,2) +auto=_MANIFEST_DREAD_ +auto=_ATTACKING__MANIFEST_DREAD_ +text=Reach -- Colorless creatures you control enter with two additional +1/+1 counters on them. -- Whenever Curator Beastie enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={4}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] name=Curator of Mysteries abilities=flying,cycling aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedto(*|mygraveyard) from(myhand):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedto(*|mygraveyard) from(myhand):_SCRY1_ autohand=__CYCLING__({U}) text=Flying -- Whenever you cycle or discard another card, scry 1. -- Cycling {U} ({U}, Discard this card: Draw a card.) mana={2}{U}{U} @@ -15626,8 +23581,8 @@ toughness=4 [/card] [card] name=Curator's Ward -target=artifact,creature,enchantment,land,planeswalker -auto=teach(mytgt) opponentshroud +target=*[artifact;battle;creature;enchantment;land;planeswalker] +auto=teach(mytgt) hexproof auto=teach(*[artifact;legendary;saga]) @movedTo(this|nonbattlezone) from(battlefield):draw:2 text=Enchant permanent -- Enchanted permanent has hexproof. -- When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.) mana={2}{U} @@ -15646,8 +23601,42 @@ power=3 toughness=3 [/card] [card] +name=Curious Altisaur +abilities=reach,vigilance +auto=@combatdamaged(player) from(Dinosaur|myBattlefield):draw:1 +text=Vigilance, reach -- Whenever a Dinosaur you control deals combat damage to a player, draw a card. +mana={3}{G} +type=Creature +subtype=Dinosaur +power=2 +toughness=5 +[/card] +[card] +name=Curious Cadaver +abilities=flying +autograveyard=@sacrificed(Clue|mybattlefield):moveto(hand) +text=Flying -- When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand. +mana={2}{U}{B} +type=Creature +subtype=Zombie Detective +power=3 +toughness=1 +[/card] +[card] +name=Curious Forager +auto=may ability$! name(exile three cards) moveto(myexile) notaTarget(<3>*|mygraveyard) and!(target(*[-instant;-sorcery]|mygraveyard) moveto(hand))! !$ controller restriction{type(*|mygraveyard)~morethan~2} +auto=may sacrifice notaTarget(*[Food]|mybattlefield) and!(target(*[-instant;-sorcery]card |mygraveyard) moveto(hand))! restriction{type(*[Food]|mybattlefield)~morethan~0} +text=When Curious Forager enters, you may forage. When you do, return target permanent card from your graveyard to your hand. (To forage, exile three cards from your graveyard or sacrifice a Food.) +mana={2}{G} +type=Creature +subtype=Squirrel Druid +power=3 +toughness=2 +[/card] +[card] name=Curious Herd -auto=name(choose opponent) notatarget(opponent) deplete:0 && token(Beast Cur)*foreach(artifact|opponentBattlefield) +target=opponent +auto=token(Beast Cur)*type:artifact:opponentBattlefield text=Choose target opponent. You create X 3/3 green Beast creature tokens, where X is the number of artifacts that player controls. mana={3}{G} type=Instant @@ -15656,7 +23645,7 @@ type=Instant name=Curious Homunculus auto=this(variable{type:*[instant;sorcery]:myrestrictedcastingzone}>0) {T}:add{C} auto=@each my upkeep:aslongas(*[instant;sorcery]|mygraveyard) flip(Voracious Reader) >2 -text={T}: Add {C} to your mana pool. Spend this mana only to cast an instant or sorcery spell. -- At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus. +text={T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. -- At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus. mana={1}{U} type=Creature subtype=Homunculus @@ -15664,6 +23653,16 @@ power=1 toughness=1 [/card] [card] +name=Curious Inquiry +target=creature +auto=teach(creature) 1/1 +auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):_CLUE_])) ueot +text=Enchant creature -- Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, investigate." (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Curious Killbot mana={2} type=Artifact Creature @@ -15675,8 +23674,8 @@ toughness=1 name=Curious Obsession target=creature auto=teach(creature) 1/1 -auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):may draw:1])) forever -auto=all(creature|mybattlefield) transforms((,newability[@each my endofturn restriction{didntattack}:sacrifice target(Curious Obsession|mybattlefield)])) forever +auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):may draw:1])) +auto=@each my combatends restriction{type(creature[attacking]|mybattlefield)~equalto~0}:phaseaction[end once] sacrifice all(this) text=Enchant creature -- Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card." -- At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession. mana={U} type=Enchantment @@ -15686,8 +23685,8 @@ subtype=Aura name=Curious Pair // Treats to Share abilities=adventure other={G} name(Adventure) -auto=if paid(alternative) then name(Create Food) name(Create Food) token(Food) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then name(Create Food) name(Create Food) _FOOD_ +auto=if paid(alternative) then _ADVENTURE_ text=Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={1}{G} type=Creature @@ -15697,8 +23696,8 @@ toughness=3 [/card] [card] name=Curse of Bloodletting -target=opponent -auto=@damaged(targetedplayer) from(*[-Curse of Bloodletting]|*):damage:thatmuch opponent +target=player +auto=@damaged(targetedplayer) from(*[-Curse of Bloodletting]|*):damage:thatmuch targetedplayer text=Enchant player -- If a source would deal damage to enchanted player, it deals double that damage to that player instead. mana={3}{R}{R} type=Enchantment @@ -15706,8 +23705,9 @@ subtype=Aura Curse [/card] [card] name=Curse of Bounty -target=opponent -auto=@combat(attacking) source(creature|mybattlefield) turnlimited:name(Untap all non-land permanents) untap all(*[-land]|myBattlefield) +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@combat(attacking) source(creature|mybattlefield) turnlimited:name(Untap all non-land permanents) untap all(*[-land]|myBattlefield)])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@combat(attacking) source(creature|opponentbattlefield) turnlimited:name(Untap all non-land permanents) untap all(*[-land]|myBattlefield)],newability[@combat(attacking) source(creature|opponentbattlefield) turnlimited:name(Untap all non-land permanents) untap all(*[-land]|opponentbattlefield)])) forever text=Enchant player -- Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control. mana={1}{G} type=Enchantment @@ -15715,9 +23715,10 @@ subtype=Aura Curse [/card] [card] name=Curse of Chaos -target=opponent -auto=@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Discard and draw) target(*|myhand) reject and!( draw:1 )! -text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, he or she draws a card. +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Discard and draw) target(*|myhand) reject and!( draw:1 )!])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@combat(attacking) source(creature|opponentbattlefield) turnlimited:ability$!may name(Discard and draw) target(*|myhand) reject and!( draw:1 )!!$ opponent])) forever +text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card. mana={2}{R} type=Enchantment subtype=Aura Curse @@ -15742,8 +23743,9 @@ subtype=Aura Curse [/card] [card] name=Curse of Disturbance -target=opponent -auto=@combat(attacking) source(creature|mybattlefield) turnlimited:name(Create Zombie) token(Zombie Lil) +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@combat(attacking) source(creature|mybattlefield) turnlimited:name(Create Zombie) _ZOMBIETOKEN_])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@combat(attacking) source(creature|opponentbattlefield) turnlimited:name(Create Zombie) _ZOMBIETOKEN_],newability[@combat(attacking) source(creature|opponentbattlefield) turnlimited:name(Create Zombie) _ZOMBIETOKEN_ opponent])) forever text=Enchant player -- Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same. mana={2}{B} type=Enchantment @@ -15751,19 +23753,21 @@ subtype=Aura Curse [/card] [card] name=Curse of Echoes -target=opponent -auto=@movedto(*[instant;sorcery]|targetedpersonsstack):may name(Copy casted spell) all(trigger[to]) activate castcard(copied) -text=Enchant player -- Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls. +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@movedto(*[instant;sorcery]|opponentstack):may name(Copy casted spell) all(trigger[to]) activate castcard(copied)])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@movedto(*[instant;sorcery]|mystack):name(Copy casted spell) ability$!may name(Copy casted spell) target(*[instant;sorcery]|opponentstack) activate castcard(copied)!$ opponent])) forever +text=Enchant player -- Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control. mana={4}{U} type=Enchantment subtype=Aura Curse [/card] [card] name=Curse of Fool's Wisdom +target=player abilities=madness -target=opponent -auto=@drawn(targetedplayer):name(Lose life) life:-2 opponent && life:2 controller autoexile=restriction{discarded} pay({3}{B}) name(pay 3B to cast) activate name(pay 3B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@drawn(targetedplayer):name(Lose life) life:-2 opponent && life:2 controller])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@drawn(targetedplayer):name(Lose life) life:-2 controller && life:2 controller])) forever text=Enchant player -- Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. -- Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={4}{B}{B} type=Enchantment @@ -15771,9 +23775,11 @@ subtype=Aura Curse [/card] [card] name=Curse of Hospitality -target=opponent -auto=lord(creature|mybattlefield) trample -auto=@combatdamagefoeof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveto(ownerexile)])) ueot )! +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[lord(creature[attacking]|mybattlefield) trample])) forever +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@combatdamagefoeof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot],newability[anytypeofmana ueot],newability[phaseaction[end once checkex] moveto(ownerexile)])) ueot )!])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[lord(creature[attacking]|opponentbattlefield) trample])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@combatdamageof(player) from(creature|opponentbattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(opponentexile) and!( transforms((,newability[canplayfromexile ueot],newability[anytypeofmana ueot],newability[phaseaction[opponent upkeep once checkex] moveto(ownerexile)])) ueot )!])) forever text=Enchant player -- Creatures attacking enchanted player have trample. -- Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell. mana={2}{R} type=Enchantment @@ -15781,9 +23787,10 @@ subtype=Aura Curse [/card] [card] name=Curse of Inertia -target=opponent -auto=@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Tap or untap permanent) transforms((,newability[choice name(Tap a permanent) target(*|battlefield) tap],newability[choice name(Untap a permanent) target(*|battlefield) untap])) oneshot -text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice. +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Tap or untap permanent) transforms((,newability[choice name(Tap a permanent) target(*[-tapped]|battlefield) tap],newability[choice name(Untap a permanent) target(*[tapped]|battlefield) untap])) oneshot])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@combat(attacking) source(creature|opponentbattlefield) turnlimited:name(Tap or untap permanent) ability$!may name(Tap or untap permanent) transforms((,newability[choice name(Tap a permanent) target(*[-tapped]|battlefield) tap],newability[choice name(Untap a permanent) target(*[tapped]|battlefield) untap])) oneshot!$ opponent])) forever +text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice. mana={2}{U} type=Enchantment subtype=Aura Curse @@ -15804,9 +23811,9 @@ subtype=Aura Curse [/card] [card] name=Curse of Misfortunes -target=opponent +target=player auto=@each my upkeep:may name(Search curse) target(curse[-Curse of Misfortunes]|mylibrary) transforms((,newability[if type(curse[share!name!]|myBattlefield)~equalto~0 then moveto(myBattlefield) and!( shuffle )!])) oneshot -text=Enchant player -- At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library. +text=Enchant player -- At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle. mana={4}{B} type=Enchantment subtype=Aura Curse @@ -15815,7 +23822,7 @@ subtype=Aura Curse name=Curse of Obsession target=player auto=@each targetedplayer draw:ability$!name(Draw 2 cards more) name(Draw 2 cards more) draw:2!$ targetedplayer -auto=@each targetedplayer endofturn:ability$!name(Discard hand) name(Discard hand) all(*|myhand) reject!$ targetedplayer +auto=@each targetedplayer end:ability$!name(Discard hand) name(Discard hand) all(*|myhand) reject!$ targetedplayer text=Enchant player -- At the beginning of enchanted player's draw step, that player draws two additional cards. -- At the beginning of enchanted player's end step, that player discards their hand. mana={4}{R} type=Enchantment @@ -15823,8 +23830,9 @@ subtype=Aura Curse [/card] [card] name=Curse of Opulence -target=opponent -auto=@combat(attacking) source(creature|myBattlefield) turnlimited:name(Create Gold) token(435451) +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@combat(attacking) source(creature|myBattlefield) turnlimited:name(Create Gold) name(Create Gold) token(Gold)])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@combat(attacking) source(creature|opponentBattlefield) turnlimited:name(Create Gold) name(Create Gold) token(Gold)])) forever text=Enchant player -- Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color.". Each opponent attacking that player does the same. mana={R} type=Enchantment @@ -15832,8 +23840,9 @@ subtype=Aura Curse [/card] [card] name=Curse of Predation -target=opponent -auto=@combat(attacking) source(creature|myBattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1) +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@combat(attacking) source(creature|myBattlefield):name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@combat(attacking) source(creature|opponentBattlefield):name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) forever text=Enchant player -- Whenever a creature attacks enchanted player, put a +1/+1 counter on it. mana={2}{G} type=Enchantment @@ -15842,7 +23851,8 @@ subtype=Aura Curse [card] name=Curse of Shaken Faith target=player -auto=@movedto(*|targetedpersonsstack) restriction{thisturn(*|targetedpersonsstack)~morethan~0}:damage:2 targetedplayer +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~morethan~0}:damage:2 opponent])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@movedto(*|mystack) restriction{thisturn(*|mystack)~morethan~0}:damage:2 controller])) forever text=Enchant player -- Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them. mana={1}{R} type=Enchantment @@ -15850,8 +23860,9 @@ subtype=Aura Curse [/card] [card] name=Curse of Shallow Graves -target=opponent -auto=@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Create Zombie) token(Zombie Lil) and!( tap(noevent) )! +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Create Zombie) _ZOMBIETOKEN_ and!( tap(noevent) )!])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@combat(attacking) source(creature|opponentBattlefield) turnlimited:ability$!may name(Create Zombie) _ZOMBIETOKEN_ and!( moveto(mybattlefield) and!( tap(noevent) )! )!!$ opponent])) forever text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped. mana={2}{B} type=Enchantment @@ -15859,17 +23870,19 @@ subtype=Aura Curse [/card] [card] name=Curse of Silence -target=opponent -auto=chooseanameopp transforms((,newability[lord(*[chosenname]|opponentcastingzone) changecost(colorless:+2)],newability[@movedTo(*[chosenname]|opponentstack):may name(Sacrifice and draw) sacrifice and!( draw:1 controller )!])) forever chooseend nonland -text=Enchant player -- As Curse of Silence enters the battlefield, choose a card name. -- Spells with the chosen name enchanted player casts cost {2} more to cast. -- Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card. +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[chooseanameopp transforms((,newability[lord(*[chosenname]|opponentcastingzone) changecost(colorless:+2)],newability[@movedTo(*[chosenname]|opponentstack):may name(Sacrifice and draw) sacrifice and!( draw:1 controller )!])) forever chooseend nonland])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) chooseaname transforms((,newability[lord(*[chosenname]|mycastingzone) changecost(colorless:+2)],newability[@movedTo(*[chosenname]|mystack):may name(Sacrifice and draw) sacrifice and!( draw:1 controller )!])) forever chooseend nonland +text=Enchant player -- As Curse of Silence enters, choose a card name. -- Spells with the chosen name enchanted player casts cost {2} more to cast. -- Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card. mana={W} type=Enchantment subtype=Aura Curse [/card] [card] name=Curse of Surveillance -target=opponent -auto=@each opponent upkeep:draw:type:enchantment[curse]:mybattlefield controller +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@each opponent upkeep:name(Draw a card for each curse) draw:targetedcurses controller])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@each my upkeep:name(Draw a card for each curse) draw:targetedcurses opponent])) forever text=Enchant player -- At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. mana={4}{U} type=Enchantment @@ -15887,8 +23900,8 @@ subtype=Aura Curse [/card] [card] name=Curse of Vengeance -target=opponent -auto=@movedto(*[instant;sorcery]|targetedpersonsstack):name(Put spite counter) counter(0/0,1,Spite) +target=player +auto=@movedto(*|targetedpersonsstack):name(Put spite counter) counter(0/0,1,Spite) text=Enchant player -- Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance. -- When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance. mana={B} type=Enchantment @@ -15896,8 +23909,9 @@ subtype=Aura Curse [/card] [card] name=Curse of Verbosity -target=opponent -auto=@combat(attacking) source(creature|myBattlefield) turnlimited:name(Draw a card) draw:1 controller +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@combat(attacking) source(creature|myBattlefield) turnlimited:name(Draw a card) draw:1 controller])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@combat(attacking) source(creature|opponentbattlefield) turnlimited:name(Draw a card) draw:1 controller],newability[@combat(attacking) source(creature|opponentbattlefield) turnlimited:name(Draw a card) draw:1 opponent])) forever text=Enchant player -- Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same. mana={2}{U} type=Enchantment @@ -15905,8 +23919,9 @@ subtype=Aura Curse [/card] [card] name=Curse of Vitality -target=opponent -auto=@combat(attacking) source(creature|myBattlefield) turnlimited:name(Gain 2 life) life:2 controller +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@combat(attacking) source(creature|myBattlefield) turnlimited:name(Gain 2 life) life:2 controller])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@combat(attacking) source(creature|opponentbattlefield) turnlimited:name(Gain 2 life) life:2 controller],newability[@combat(attacking) source(creature|opponentbattlefield) turnlimited:name(Gain 2 life) life:2 opponent])) forever text=Enchant player -- Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same. mana={2}{W} type=Enchantment @@ -15914,11 +23929,11 @@ subtype=Aura Curse [/card] [card] name=Curse of the Cabal -auto=target(player) ability$!name(sacrifice half permanents) notatarget(*|myBattlefield) sacrifice!$ targetedplayer +auto=target(player) ability$!name(sacrifice half permanents) notaTarget(*|myBattlefield) sacrifice!$ targetedplayer suspend(2)={2}{B}{B} autoexile=@each my upkeep suspended restriction{compare(hascnttime)~morethan~0}:ability$!name(Sacrifice a permanent) may name(Sacrifice a permanent) target(*|mybattlefield) transforms((,newability[sacrifice],newability[target(Curse of the Cabal[counter{0/0.1.Time}]|myexile) counter(0/0.2.Time)])) oneshot!$ controller autoexile=@each opponent upkeep suspended:ability$!name(Sacrifice a permanent) may name(Sacrifice a permanent) target(*|mybattlefield) transforms((,newability[sacrifice],newability[target(Curse of the Cabal[counter{0/0.1.Time}]|opponentexile) counter(0/0.2.Time)])) oneshot!$ opponent -text=Target player sacrifices half the permanents he or she controls, rounded down. -- Suspend 2-{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal. +text=Target player sacrifices half the permanents they control, rounded down. -- Suspend 2-{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If they does, put two time counters on Curse of the Cabal. mana={9}{B} type=Sorcery [/card] @@ -15933,8 +23948,9 @@ toughness=5 [/card] [card] name=Curse of the Forsaken -target=opponent -auto=@combat(attacking) source(creature|mybattlefield):name(Gain 1 life) life:1 controller +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@combat(attacking) source(creature|mybattlefield):name(Gain 1 life) life:1 controller])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@combat(attacking) source(creature|opponentbattlefield):name(Gain 1 life) life:1 opponent])) forever text=Enchant player -- Whenever a creature attacks enchanted player, its controller gains 1 life. mana={2}{W} type=Enchantment @@ -15944,7 +23960,7 @@ subtype=Aura Curse name=Curse of the Restless Dead target=player auto=@movedto(land|targetedpersonsbattlefield):name(Create zombie) token(Zombie Dec) -text=Enchant player -- Whenever a land enters the battlefield under enchanted player's control, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) +text=Enchant player -- Whenever a land enters under enchanted player's control, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) mana={2}{B} type=Enchantment subtype=Aura Curse @@ -15972,30 +23988,42 @@ toughness=2 [card] name=Cursed Mirror auto={T}:add{R} -auto=may name(Copy target creature) target(creature|battlefield) copy and!( all(this) transforms((,newability[haste],newability[phaseaction[endofturn once] flip(Cursed Mirror) undocpy])) forever )! -text={T}: Add {R}. -- As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste. +auto=may name(Copy target creature) target(creature|battlefield) copy and!( all(this) transforms((,haste,newability[phaseaction[end once] flip(Cursed Mirror) undocpy])) forever )! +text={T}: Add {R}. -- As Cursed Mirror enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste. mana={2}{R} type=Artifact [/card] [card] name=Cursed Rack auto=hmodifer:-3 opponent -text=As Cursed Rack enters the battlefield, choose an opponent. -- The chosen player's maximum hand size is four. +text=As Cursed Rack enters, choose an opponent. -- The chosen player's maximum hand size is four. mana={4} type=Artifact [/card] [card] name=Cursed Scroll -auto={3}{T}:name(Choose a card name) ability$!name(Name a card from your hand) name(Name a card from your hand) target(*|myhand) transforms((,newability[if compare(cursedscrollresult)~equalto~1 then name(Deals 2 damage) name(Deals 2 damage) damage:2 target(player^creature^planeswalker) else ability$!choice name(Revealed card was different) name(Revealed card was different) all(mysource) donothing!$ controller])) oneshot!$ controller +auto={3}{T}:name(Choose a card name) ability$!name(Name a card from your hand) name(Name a card from your hand) target(*|myhand) transforms((,newability[if compare(cursedscrollresult)~equalto~1 then name(Deals 2 damage) name(Deals 2 damage) damage:2 target(anytarget) else ability$!choice name(Revealed card was different) name(Revealed card was different) all(mysource) donothing!$ controller])) oneshot!$ controller text={3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target. mana={1} type=Artifact [/card] [card] +name=Cursed Wombat +auto={2}{B}{G}:_ADAPT2_ +auto=lord(*|myBattlefield) transforms((,newability[@totalcounteradded(1/1) from(this) turnlimited:counter(1/1)])) +text={2}{B}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Permanents you control have "Whenever one or more +1/+1 counters are put on this permanent, put an additional +1/+1 counter on it. This ability triggers only once each turn." +mana={B}{G} +type=Creature +subtype=Nightmare Wombat +power=2 +toughness=3 +[/card] +[card] name=Custodi Lich auto=_MONARCH_CONTROLLER_ -auto=@becomesmonarchof(player):target(player) ability$!name(sacrifice) target(creature|mybattlefield) sacrifice!$ targetedplayer -text=When Custodi Lich enters the battlefield, you become the monarch. -- Whenever you become the monarch, target player sacrifices a creature. +auto=target(player) ability$!name(sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ targetedPlayer +auto=@becomesmonarchof(player):target(player) ability$!name(sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ targetedPlayer +text=When Custodi Lich enters, you become the monarch. -- Whenever you become the monarch, target player sacrifices a creature. mana={3}{B}{B} type=Creature subtype=Zombie Cleric @@ -16006,7 +24034,7 @@ toughness=2 name=Custodi Soulcaller auto=_ATTACKING_1/1 ueot auto=_ATTACKING_moveto(mybattlefield) target(creature[manacost<=1]|mygraveyard) -text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat. +text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Custodi Soulcaller attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat. mana={1}{W}{W} type=Creature subtype=Human Cleric @@ -16025,6 +24053,55 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Cut Short +other={convoke} name(Convoke) +auto=if compare(restriction{opponentturnonly}~morethan~0) then if type(planeswalker|opponentbattlefield)~morethan~0 then choice name(Destroy activated planeswalker) name(Destroy activated planeswalker) name(Destroy activated planeswalker) target(planeswalker|opponentbattlefield) destroy +auto=if compare(restriction{myturnonly}~morethan~0) then if type(planeswalker|mybattlefield)~morethan~0 then choice name(Destroy activated planeswalker) name(Destroy activated planeswalker) name(Destroy activated planeswalker) target(planeswalker|mybattlefield) destroy +auto=if type(creature[tapped]|battlefield)~morethan~0 then choice name(Destroy tapped creature) name(Destroy tapped creature) target(creature[tapped]|battlefield) destroy +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Destroy target planeswalker that was activated this turn or tapped creature. +mana={2}{W} +type=Instant +[/card] +[card] +name=Cut a Deal +auto=draw:1 opponent && draw:1 +text=Each opponent draws a card, then you draw a card for each opponent who drew a card this way. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Cutthroat Centurion +auto={S(other artifact,creature|mybattlefield)}:2/2 ueot limit:1 +text=Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn. +mana={2}{B} +type=Artifact Creature +subtype=Phyrexian Warrior +power=2 +toughness=2 +[/card] +[card] +name=Cutthroat Contender +auto={L:1}:1/0 ueot limit:1 +text=Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn. +mana={B} +type=Creature +subtype=Vampire Warrior +power=1 +toughness=1 +[/card] +[card] +name=Cyberdrive Awakener +abilities=flying +auto=lord(other creature[artifact]|myBattlefield) flying +auto=all(artifact[-creature]|myBattlefield) transforms((creature,newability[4/4])) +text=Flying -- Other artifact creatures you control have flying. -- When Cyberdrive Awakener enters, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. +mana={5}{U} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] name=Cycle of Life auto={H}:name(Creature becomes 0/1) target(creature[fresh]|mybattlefield) transforms((,newability[becomes(Creature^0/1) uynt],newability[phaseaction[my upkeep once sourceinplay] counter(1/1)])) forever text=Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. @@ -16072,8 +24149,8 @@ type=Enchantment [/card] [card] name=Cyclone Summoner -auto=if casted(this) then all(*[-giant;-wizard;-land]|battlefield) moveto(ownerhand) -text=When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands. +auto=if casted(this) then all(*[-giant;-wizard;-land]|battlefield) moveto(hand) +text=When Cyclone Summoner enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands. mana={5}{U}{U} type=Creature subtype=Giant Wizard @@ -16093,7 +24170,7 @@ toughness=2 [card] name=Cyclops Electromancer auto=damage:type:*[instant;sorcery]:mygraveyard target(creature|opponentBattlefield) -text=When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. +text=When Cyclops Electromancer enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. mana={4}{R} type=Creature subtype=Cyclops Wizard @@ -16101,14 +24178,49 @@ power=4 toughness=2 [/card] [card] +name=Cyclops Superconductor +auto=@movedto(*[-creature]|mystack):1/1 ueot +auto=alterenergy:3 controller +auto=_DIES_if compare(penergy)~morethan~2 then pay({e:3}) damage:power target(anytarget) +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Cyclops Superconductor enters, you get {E}{E}{E} (three energy counters). -- When Cyclops Superconductor dies, you may pay {E}{E}{E}. When you do, Cyclops Superconductor deals damage equal to its power to any target. +mana={1}{U}{R} +type=Creature +subtype=Cyclops Wizard +power=2 +toughness=2 +[/card] +[card] +name=Cynette, Jelly Drover +auto=create(jellyfish:creature jellyfish:1/1:blue:flying) +auto=_DIES_create(jellyfish:creature jellyfish:1/1:blue:flying) +auto=lord(other creature[flying]|myBattlefield) 1/1 +text=When Cynette, Jelly Drover enters or dies, create a 1/1 blue Jellyfish creature token with flying. -- Creatures you control with flying get +1/+1. +mana={3}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Cynical Loner +auto=cantbeblockedby(creature[Glimmer]) +auto=@each my secondmain sourceTap:may target(*|mylibrary) moveto(mygraveyard) +text=Cynical Loner can't be blocked by Glimmers. -- Survival - At the beginning of your second main phase, if Cynical Loner is tapped, you may search your library for a card, put it into your graveyard, then shuffle. +mana={1}{B} +type=Creature +subtype=Human Survivor +power=3 +toughness=1 +[/card] +[card] name=Cytoplast Manipulator auto=counter(1/1,2) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|opponentbattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand20)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|opponentbattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand20)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={U}{T}:name(Gain control of creature) target(creature[counter{1/1.1}]) steal -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. +text=Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. mana={2}{U}{U} type=Creature subtype=Human Wizard Mutant @@ -16119,14 +24231,14 @@ toughness=0 name=Cytoshape target=creature[-legendary] auto=counter(0/0.1.CytoshapeChoosen) notrg -auto=name(Choose a creature) target(creature|battlefield) transforms((,newability[all(creature[counter{0/0.1.CytoshapeChoosen}]|battlefield) copy and!( all(this) transforms((,newability[all(creature[counter{0/0.1.CytoshapeChoosen}]|battlefield) removeallcounters(0/0.1.CytoshapeChoosen)],newability[phaseaction[endofturn once] flip(myOrigName) undocpy])) ueot )!])) ueot +auto=name(Choose a creature) target(creature|battlefield) transforms((,newability[all(creature[counter{0/0.1.CytoshapeChoosen}]|battlefield) copy and!( all(this) transforms((,newability[all(creature[counter{0/0.1.CytoshapeChoosen}]|battlefield) removeallcounters(0/0.1.CytoshapeChoosen)],newability[phaseaction[end once] flip(myOrigName) undocpy])) ueot )!])) ueot text=Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn. mana={1}{G}{U} type=Instant [/card] [card] name=D'Avenant Trapper -auto=@movedTo(*[artifact;legendary;saga]|mystack):tap target(creature|opponentBattlefield) +auto=_CASTHISTORIC_tap target(creature|opponentBattlefield) text=Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.) mana={2}{W} type=Creature @@ -16148,7 +24260,7 @@ toughness=10 [card] name=Daemogoth Woe-Eater auto=@each my upkeep:ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ controller -auto=@sacrificed(this):life:2 controller && draw:1 controller && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent +auto=@sacrificed(this):life:2 controller && draw:1 controller && ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ opponent text=At the beginning of your upkeep, sacrifice a creature. -- When you sacrifice Daemogoth Woe-Eater, each opponent discards a card, you draw a card, and you gain 2 life. mana={1}{B}{BG}{G} type=Creature @@ -16160,10 +24272,10 @@ toughness=6 name=Dagger Caster auto=damage:1 opponent auto=damage:1 all(creature|opponentBattlefield) -text=When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. +text=When Dagger Caster enters, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. mana={3}{R} type=Creature -subtype=Viashino Rogue +subtype=Lizard Rogue power=2 toughness=3 [/card] @@ -16178,6 +24290,28 @@ type=Artifact subtype=Equipment [/card] [card] +name=Daggerfang Duo +abilities=deathtouch +auto=may deplete:2 +text=Deathtouch -- When Daggerfang Duo enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.) +mana={2}{B} +type=Creature +subtype=Rat Squirrel +power=3 +toughness=2 +[/card] +[card] +name=Daggermaw Megalodon +abilities=cycling,vigilance +autohand={2}{cycle}:name(Search island) target(island|mylibrary) moveto(hand) +text=Vigilance -- Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) +mana={4}{U}{U} +type=Creature +subtype=Shark +power=5 +toughness=7 +[/card] +[card] name=Daggersail Aeronaut auto=this(variable{controllerturn}>0) flying text=As long as it's your turn, Daggersail Aeronaut has flying. @@ -16192,7 +24326,7 @@ name=Daghatar the Adamant abilities=vigilance auto=counter(1/1,4) auto={1}{BG}{BG}:name(Move 1/1 counter) target(creature[counter{1/1}]|battlefield) transforms((,newability[name(Put 1/1 counter) target(other creature|battlefield) counter(1/1)],newability[counter(1/1.-1)])) oneshot -text=Vigilance -- Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. -- {1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature. +text=Vigilance -- Daghatar the Adamant enters with four +1/+1 counters on it. -- {1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature. mana={3}{W} type=Legendary Creature subtype=Human Warrior @@ -16224,6 +24358,13 @@ mana={B}{B} type=Sorcery [/card] [card] +name=Damning Verdict +auto=destroy all(creature[counter{notany}]) +text=Destroy all creatures with no counters on them. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] name=Damping Field auto=lord(artifact|battlefield) doesnotuntap auto=@each my untap restriction{type(artifact[tapped]|mybattlefield)~morethan~0}:name(Untap one artifact) target(artifact[tapped]|mybattlefield) untap @@ -16235,9 +24376,9 @@ type=Enchantment [card] name=Dance of Many auto=upcost[{U}{U}] sacrifice -auto=target(creature[-token]|battlefield) clone and!( transforms((,newability[counter(0/0.1.DanceEffect)],newability[@movedto(this|nonbattlezone) from(battlefield):name(Sacrifice dance of many) target(Dance of Many|mybattlefield) sacrifice] )! +auto=target(creature[-token]|battlefield) clone and!( transforms((,newability[counter(0/0.1.DanceEffect)],newability[@movedto(this|nonbattlezone) from(battlefield):name(Sacrifice dance of many) target(Dance of Many|mybattlefield) sacrifice])) )! auto=@movedto(this|nonbattlezone) from(battlefield):name(Sacrifice token copy) target(creature[counter{0/0.1.DanceEffect}]|mybattlefield) sacrifice -text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. +text=When Dance of Many enters, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. mana={U}{U} type=Enchantment [/card] @@ -16246,7 +24387,7 @@ name=Dance of the Manse target=artifact,enchantment[-aura]|mygraveyard auto=moveto(myBattlefield) auto=this(X>5) becomes(creature,4/4) forever -text=Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types. +text=Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types. mana={X}{W}{U} type=Sorcery [/card] @@ -16263,7 +24404,7 @@ subtype=Equipment [card] name=Dancing Sword Construct abilities=flying -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot +auto=_WARD1_ text=Flying -- Ward {1} mana={1}{W} type=Artifact Creature @@ -16284,9 +24425,31 @@ power=2 toughness=2 [/card] [card] +name=Danitha, Benalia's Hope +abilities=first strike,vigilance,lifelink +auto=may notaTarget(aura,equipment|myhand,mygraveyard) newtarget +text=First strike, vigilance, lifelink -- When Danitha, Benalia's Hope enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha. +mana={4}{W} +type=Legendary Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] +[card] +name=Danitha, New Benalia's Light +abilities=lifelink,trample,vigilance +auto={0}:name(Cast aura or equipment) target(*[aura;equipment]|mygraveyard) transforms((,newability[canPlayFromGraveyard])) ueot limit:1 myturnonly +text=Vigilance, trample, lifelink -- Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard. +mana={1}{G}{W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Danse Macabre -auto=name(Sacrifice a creature) target(creature[-token]|mybattlefield) sacrifice and!( transforms((,newability[phaseaction[endofturn once] removeallcounters(0/0.1.DanseEffect)],newability[counter(0/0.1.DanseEffect)],newability[@dierolled(this|mygraveyard) from(controller) once:if compare(lastrollresultplustoughnessplusend)~lessthan~15 then target(creature[counter{0/0.1.DanseEffect}]|graveyard) moveto(mybattlefield) else target(creature[counter{0/0.1.DanseEffect}]|graveyard) moveto(mybattlefield)],newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) ueot )! -auto=ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature[-token]|mybattlefield) sacrifice and!( transforms((,newability[phaseaction[endofturn once] removeallcounters(0/0.1.DanseEffect)],newability[counter(0/0.1.DanseEffect)])) ueot )! !$ opponent +auto=name(Sacrifice a creature) target(creature[-token]|mybattlefield) sacrifice and!( transforms((,newability[phaseaction[end once] removeallcounters(0/0.1.DanseEffect)],newability[counter(0/0.1.DanseEffect)],newability[@dierolled(this|mygraveyard) from(controller) once:if compare(lastrollresultplustoughnessplusend)~lessthan~15 then target(creature[counter{0/0.1.DanseEffect}]|graveyard) moveto(mybattlefield) else target(creature[counter{0/0.1.DanseEffect}]|graveyard) moveto(mybattlefield)],newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) ueot )! +auto=ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature[-token]|mybattlefield) sacrifice and!( transforms((,newability[phaseaction[end once] removeallcounters(0/0.1.DanseEffect)],newability[counter(0/0.1.DanseEffect)])) ueot )! !$ opponent text=Each player sacrifices a nontoken creature. Roll a d20 and add the toughness of the creature you sacrificed this way. -- 1-14 | Return a creature card put into a graveyard this way to the battlefield under your control. -- 15+ | Return up to two creature cards put into a graveyard this way to the battlefield under your control mana={3}{B}{B} type=Sorcery @@ -16295,6 +24458,7 @@ type=Sorcery name=Dargo, the Shipwrecker abilities=trample,partner other={2}{R}{S(*[artifact;creature]|mybattlefield)}{S(*[artifact;creature]|mybattlefield)} name(Sacrifice 2 permanents) +otherrestriction=type(artifact,creature|myBattlefield)~morethan~1 text=As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs {2} less to cast for each permanent sacrificed this way and {2} less to cast for each other artifact or creature you've sacrificed this turn. -- Trample -- Partner (You can have two commanders if both have partner.) mana={6}{R} type=Legendary Creature @@ -16304,7 +24468,7 @@ toughness=5 [/card] [card] name=Darigaaz Reincarnated -abilities=flying, trample, haste +abilities=flying,trample,haste autograveyard=_DIES_moveTo(exile) && counter(0/0,3,egg) autoexile=@each my upkeep:counter(0/0,-1,egg) autoexile=@each my upkeep:this(counter{0/0,1,egg}<1)while moveTo(battlefield) @@ -16317,9 +24481,9 @@ toughness=7 [/card] [card] name=Daring Archaeologist -auto=may target(artifact|mygraveyard) moveto(ownerhand) -auto=@movedTo(*[artifact;legendary;saga]|mystack):counter(1/1) -text=When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. -- Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) +auto=may target(artifact|mygraveyard) moveto(hand) +auto=_CASTHISTORIC_counter(1/1) +text=When Daring Archaeologist enters, you may return target artifact card from your graveyard to your hand. -- Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) mana={3}{W} type=Creature subtype=Human Artificer @@ -16330,7 +24494,7 @@ toughness=3 name=Daring Buccaneer other={R} name(Reveal pirate) otherrestriction=type(pirate|myhand)~morethan~0 -text=As an additional cost to cast this spell, reveal a Pirate card from your hand or pay 2 . +text=As an additional cost to cast this spell, reveal a Pirate card from your hand or pay 2. mana={2}{R} type=Creature subtype=Human Pirate @@ -16338,9 +24502,19 @@ power=2 toughness=2 [/card] [card] +name=Daring Escape +target=creature +auto=1/0 +auto=first strike +auto=_SCRY1_ +text=Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. +mana={R} +type=Instant +[/card] +[card] name=Daring Fiendbonder abilities=haste,mustattack -autograveyard={1}{B}{E}:target(creature) transform((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>=1) indestructible])) +autograveyard={1}{B}{E}:target(creature) transforms((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>=1) indestructible])) forever asSorcery text=Haste -- Daring Fiendbonder attacks each combat if able. -- {1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate this ability only any time you could cast a sorcery. mana={3}{B} type=Creature @@ -16349,9 +24523,26 @@ power=5 toughness=1 [/card] [card] +name=Daring Mechanic +auto={3}{W}:counter(1/1) target(mount,vehicle) +text={3}{W}: Put a +1/+1 counter on target Mount or Vehicle. +mana={2}{W} +type=Creature +subtype=Human Artificer +power=3 +toughness=3 +[/card] +[card] +name=Daring Piracy +auto=@each my combatbegins:create(pirate:creature pirate:1/1:red:menace:haste:treason) +text=At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Daring Saboteur auto={2}{U}:unblockable -auto=@combatdamaged(player) from(this):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto=@combatdamaged(player) from(this):may _LOOT_ text={2}{U}: Daring Saboteur can't be blocked this turn. -- Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card. mana={1}{U} type=Creature @@ -16373,10 +24564,30 @@ power=2 toughness=1 [/card] [card] +name=Daring Thunder-Thief +abilities=flash +auto=tapped +text=Flash -- Daring Thunder-Thief enters tapped. +mana={3}{U} +type=Creature +subtype=Turtle Rogue +power=4 +toughness=4 +[/card] +[card] +name=Daring Waverider +auto=may name(cast card) castcard(normal) target(*[instant;sorcery;manacost<=4]|mygraveyard) and!(transforms((,newability[gainedexiledeath])) forever)! +text=When Daring Waverider enters, you may cast target instant or sorcery card with mana value 4 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. +mana={4}{U}{U} +type=Creature +subtype=Otter Wizard +power=4 +toughness=4 +[/card] +[card] name=Dark Bargain -auto=damage:2 -auto=Look at the top three cards of your library Put two of them into your hand -auto=the other into your graveyard Dark Bargain deals 2 damage to you +auto=damage:2 controller +auto=name(Reveal top 3 cards) reveal:3 optionone name(Get 2 cards) target(<2>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) target(<3>*|reveal) moveto(mygraveyard) optiontwoend revealend text=Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you. mana={3}{B} type=Instant @@ -16384,14 +24595,14 @@ type=Instant [card] name=Dark Inquiry target=opponent -auto=reject notatarget(*[-land]|targetedpersonshand) +auto=reject notaTarget(*[-land]|targetedpersonshand) text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. mana={2}{B} type=Sorcery [/card] [card] name=Dark Nourishment -target=creature,player +target=anytarget auto=damage:3 auto=life:3 controller text=Dark Nourishment deals 3 damage to target creature or player. You gain 3 life. @@ -16418,7 +24629,7 @@ toughness=2 [/card] [card] name=Darkblade Agent -auto=@surveiled(*|mybattlefield,mystack):all(this) transforms((,newability[deathtouch],newability[@combatdamaged(player) from(this):draw:1 controller])) ueot +auto=@surveiled(*|mybattlefield,mystack):all(this) transforms((,deathtouch,newability[@combatdamaged(player) from(this):draw:1 controller])) ueot text=As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card." mana={1}{U}{B} type=Creature @@ -16441,10 +24652,31 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{B} auto={T}:add{G} -text=Darkmoss Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {B} or {G}. +text=Darkmoss Bridge enters tapped. -- Indestructible -- {T}: Add {B} or {G}. type=Artifact Land [/card] [card] +name=Darkstar Augur +abilities=flying +kicker={B} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=@each my upkeep:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(hand) optiontwoend revealend +text=Offspring {B} (You may pay an additional {B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- Flying -- At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. +mana={2}{B} +type=Creature +subtype=Bat Warlock +power=2 +toughness=3 +[/card] +[card] +name=Darksteel Monolith +abilities=indestructible +auto={0}:name(Zerocast colorless spell) target(*[colorless]|myhand) activate castcard(normal) limit:1 +text=Indestructible -- Once each turn, you may pay {0} rather than pay the mana cost for a colorless spell that you cast from your hand. +mana={8} +type=Artifact +[/card] +[card] name=Darksteel Mutation target=creature auto=indestructible @@ -16456,14 +24688,48 @@ type=Enchantment subtype=Aura [/card] [card] +name=Darksteel Splicer +auto=create(phyrexian golem:artifact creature phyrexian golem:3/3) +auto=@movedTo(Phyrexian[-token]|myBattlefield):create(phyrexian golem:artifact creature phyrexian golem:3/3) +auto=lord(golem|myBattlefield) indestructible +text=Whenever Darksteel Splicer or another nontoken Phyrexian enters under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have. -- Golems you control have indestructible. +mana={6}{W} +type=Creature +subtype=Phyrexian Artificer +power=1 +toughness=1 +[/card] +[card] +name=Darling of the Masses +auto=lord(other citizen|myBattlefield) 1/0 +auto=_ATTACKING__CITIZENTOKEN_ +text=Other Citizens you control get +1/+0. -- Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token. +mana={2}{G}{W} +type=Creature +subtype=Elf Citizen +power=2 +toughness=4 +[/card] +[card] name=Dash Hopes target=*|stack auto=transforms((,newability[pay[[{L:5}]] name(pay 5 life) donothing?fizzle])) oneshot -text=When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. -- Counter target spell. +text=When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. -- Counter target spell. mana={B}{B} type=Instant [/card] [card] +name=Dashing Bloodsucker +auto=_CONSTELLATION_ transforms((,newability[2/0],lifelink)) ueot +auto=_EERIE_ transforms((,newability[2/0],lifelink)) ueot +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, Dashing Bloodsucker gets +2/+0 and gains lifelink until end of turn. +mana={3}{B} +type=Creature +subtype=Vampire Warrior +power=2 +toughness=5 +[/card] +[card] name=Dauntless Aven abilities=flying auto=_ATTACKING_untap target(creature|myBattlefield) @@ -16477,7 +24743,7 @@ toughness=1 [card] name=Dauntless Avenger backside=Bereaved Survivor -auto=_ATTACKING_name(Return a creature) target(creature[manacost<=2]|mygraveyard) ninjutsu +auto=_ATTACKING_name(Return a creature) target(creature[manacost<=2]|mygraveyard) readytofight text=Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking. // Bereaved Survivor type=Creature subtype=Human Soldier @@ -16488,7 +24754,7 @@ toughness=2 [card] name=Dauntless Bodyguard auto={S}:target(creature|myBattlefield) indestructible -text=As Dauntless Bodyguard enters the battlefield, choose another creature you control. -- Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. +text=As Dauntless Bodyguard enters, choose another creature you control. -- Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. mana={W} type=Creature subtype=Human Knight @@ -16496,9 +24762,30 @@ power=2 toughness=1 [/card] [card] +name=Dauntless Dismantler +auto=@movedto(artifact|opponentbattlefield):tap(noevent) all(trigger[to]) +auto={W}{S}:name(mana value 0) destroy all(artifact[manacost=0]) +auto={2}{W}{S}:name(mana value 1) destroy all(artifact[manacost=1]) +auto={4}{W}{S}:name(mana value 2) destroy all(artifact[manacost=2]) +auto={6}{W}{S}:name(mana value 3) destroy all(artifact[manacost=3]) +auto={8}{W}{S}:name(mana value 4) destroy all(artifact[manacost=4]) +auto={10}{W}{S}:name(mana value 5) destroy all(artifact[manacost=5]) +auto={12}{W}{S}:name(mana value 6) destroy all(artifact[manacost=6]) +auto={14}{W}{S}:name(mana value 7) destroy all(artifact[manacost=7]) +auto={16}{W}{S}:name(mana value 8) destroy all(artifact[manacost=8]) +auto={18}{W}{S}:name(mana value 9) destroy all(artifact[manacost=9]) +auto={20}{W}{S}:name(mana value 10) destroy all(artifact[manacost=10]) +text=Artifacts your opponents control enter the battlefield tapped. -- {X}{X}{W}, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X. +mana={1}{W} +type=Creature +subtype=Human Artificer +power=1 +toughness=4 +[/card] +[card] name=Dauntless Survivor -auto=counter(1/1,1) target(creature) -text=When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature. +auto=counter(1/1) target(creature) +text=When Dauntless Survivor enters, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Human Warrior @@ -16508,13 +24795,23 @@ toughness=1 [card] name=Dauntless Unity kicker={1}{W} -auto=all(creature|myBattlefield) 1/1 +auto=all(creature|myBattlefield) 1/1 auto=if paid(kicker) then all(creature|myBattlefield) 1/0 text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead. mana={1}{W} type=Instant [/card] [card] +name=Dauntless Veteran +auto=_ATTACKING_all(creature|myBattlefield) 1/1 +text=Whenever this creature attacks, creatures you control get +1/+1 until end of turn. +mana={1}{W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Dauthi Voidwalker abilities=shadow auto=@movedto(*|opponentgraveyard):name(Exile with void counter) transforms((,newability[all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(opponentexile) and!( counter(0/0.1.Void) )!])) forever @@ -16547,7 +24844,7 @@ abilities=doublefacedeath,nomovetrigger,nofizzle auto=choice name(Draw three cards) draw:3 controller auto=choice name(Conjure a Manor Guardian) conjure cards(Manor Guardian) zone(myhand) auto=choice name(Return two creatures) moverandom(creature) from(mygraveyard) to(myhand) and!( counter(1/1.1.PerpetualPT) )! -auto=choice name(Return creature with the highest mana) moverandom(creature[mancost=convertedcost:highest:*:mygraveyard]) from(mygraveyard) to(mybattlefield) +auto=choice name(Return creature with the highest mana) moverandom(creature[manacost=convertedcost:highest:*:mygraveyard]) from(mygraveyard) to(mybattlefield) auto=choice name(Creatures you control get +2/+0.) emblem transforms((,newability[lord(creature|mybattlefield) 2/0])) forever dontremove auto=choice name(Spells you cast cost B less to cast.) emblem transforms((,newability[lord(*|mycastingzone) changecost(black:-1)])) forever dontremove auto=choice name(Davriel planeswalkers you control have "+2: Draw a card.") emblem transforms((,newability[lord(planeswalker[davriel]|mybattlefield) transforms((,newability[{C(0/0.2.Loyalty)}:limit:1 name(+2: Draw 1 card) draw:1 controller]))])) forever dontremove @@ -16557,7 +24854,7 @@ type=Sorcery [card] name=Davriel's Shadowfugue target=player -auto=ability$!name(discard) reject notatarget(<2>*|myhand)!$ targetedplayer && life:-2 +auto=ability$!name(discard) reject notaTarget(<2>*|myhand)!$ targetedplayer && life:-2 text=Target player discards two cards and loses 2 life. mana={3}{B} type=Sorcery @@ -16575,14 +24872,14 @@ name=Dawn Charm auto=choice name(Prevent Damage) preventAllcombatDamage ueot auto=choice name(Regenerate Creature) regenerate target(creature) auto=choice name(Counter Spell) target(*|stack) fizzle -text=Choose one Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you. +text=Choose one Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you. mana={1}{W} type=Instant [/card] [card] name=Dawn Evangel -auto=@movedTo(graveyard) from(creature[geared]|myBattlefield):moveto(myhand) target(creature[manacost<3]|mygraveyard) -text=Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with converted mana cost 2 or less from your graveyard to your hand. +auto=@movedTo(graveyard) from(creature[enchanted]|myBattlefield):moveto(hand) target(creature[manacost<3]|mygraveyard) +text=Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand. mana={2}{W} type=Enchantment Creature subtype=Human Cleric @@ -16598,21 +24895,39 @@ mana={1}{W} type=Enchantment [/card] [card] +name=Dawn of a New Age +auto=counter(0/0,type:creature:myBattlefield,Hope) +auto=@each my end restriction{compare(hascnthope)~morethan~0}:name(Remove hope counter) counter(0/0,-1,Hope) && draw:1 controller && if compare(hascnthope)~equalto~0 then name(Sacrifice and gain life) name(Sacrifice and gain life) sacrifice and!( life:4 controller )! +auto=@each my end restriction{compare(hascnthope)~equalto~0}:name(Sacrifice and gain life) sacrifice and!( life:4 controller )! +text=Dawn of a New Age enters with a hope counter on it for each creature you control. -- At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life. +mana={1}{W} +type=Enchantment +[/card] +[card] name=Dawn to Dusk -target=enchantment -auto=choice name(Destroy) destroy -auto=choice name(Return) moveTo(myhand) target(enchantment|mygraveyard) -auto=choice name(Both) destroy && moveTo(myhand) target(enchantment|mygraveyard) +auto=ability$!may name(Return) moveto(hand) target(enchantment|mygraveyard)!$ controller +auto=ability$!may name(Destroy) destroy target(enchantment)!$ controller text=Choose one or both Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment. mana={2}{W}{W} type=Sorcery [/card] [card] +name=Dawn's Truce +other={1}{W} name(Gift a card) +auto=if paid(alternative) then draw:1 opponent +auto=if paid(alternative) then all(*|myBattlefield) indestructible +auto=controllershroud controller +auto=all(*|myBattlefield) hexproof +text=Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -- You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] name=Dawnbringer Cleric auto=choice name(Gain 2 life) life:2 controller auto=choice name(Destroy enchantment) target(enchantment|battlefield) destroy auto=choice name(Exile card) target(*|graveyard) moveto(exile) -text=When Dawnbringer Cleric enters the battlefield, Choose one -- Cure Wounds - You gain 2 life. -- Dispel Magic - Destroy target enchantment. -- Gentle Repose - Exile target card from a graveyard. +text=When Dawnbringer Cleric enters, Choose one -- Cure Wounds - You gain 2 life. -- Dispel Magic - Destroy target enchantment. -- Gentle Repose - Exile target card from a graveyard. mana={1}{W} type=Creature subtype=Human Cleric @@ -16622,8 +24937,8 @@ toughness=4 [card] name=Dawnglade Regent auto=_MONARCH_CONTROLLER_ -auto=lord(*|myBattlefield) transforms((,newability[this(variable{pmonarch}>0) opponentshroud])) -text=When Dawnglade Regent enters the battlefield, you become the monarch. -- As long as you're the monarch, permanents you control have hexproof. +auto=this(variable{pmonarch}>0) lord(*|myBattlefield) hexproof +text=When Dawnglade Regent enters, you become the monarch. -- As long as you're the monarch, permanents you control have hexproof. mana={5}{G}{G} type=Creature subtype=Elk @@ -16633,7 +24948,7 @@ toughness=8 [card] name=Dawnhart Disciple auto=@movedTo(other human|myBattlefield):name(Gets 1/1) 1/1 ueot -text=Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn. +text=Whenever another Human enters under your control, Dawnhart Disciple gets +1/+1 until end of turn. mana={1}{G} type=Creature subtype=Human Warlock @@ -16653,8 +24968,8 @@ toughness=3 [card] name=Dawnhart Mentor auto=token(Human,Creature Human,1/1,white) -auto={5}{G} restriction{coven}:name(Creature gets 3/3 and trample) target(creature|mybattlefield) transforms((,newability[3/3],newability[trample])) ueot -text=When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. -- Coven-{5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. +auto={5}{G} restriction{coven}:name(Creature gets 3/3 and trample) target(creature|mybattlefield) transforms((,newability[3/3],trample)) ueot +text=When Dawnhart Mentor enters, create a 1/1 white Human creature token. -- Coven-{5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. type=Creature subtype=Human Warlock mana={2}{G} @@ -16665,11 +24980,11 @@ toughness=4 name=Dawnhart Rejuvenator auto=life:3 controller auto={T}:name(Add white mana) add{W} -auto={T}:name(Add red mana) add{R} -auto={T}:name(Add green mana) add{G} auto={T}:name(Add blue mana) add{U} auto={T}:name(Add black mana) add{B} -text=When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. -- {T}: Add one mana of any color. +auto={T}:name(Add red mana) add{R} +auto={T}:name(Add green mana) add{G} +text=When Dawnhart Rejuvenator enters, you gain 3 life. -- {T}: Add one mana of any color. type=Creature subtype=Human Warlock mana={3}{G} @@ -16691,7 +25006,7 @@ toughness=3 name=Dawning Angel abilities=flying auto=life:4 -text=Flying -- When Dawning Angel enters the battlefield, you gain 4 life. +text=Flying -- When Dawning Angel enters, you gain 4 life. mana={4}{W} type=Creature subtype=Angel @@ -16699,6 +25014,17 @@ power=3 toughness=2 [/card] [card] +name=Dawnwing Marshal +abilities=flying +auto={4}{W}:all(creature|myBattlefield) 1/1 ueot +text=Flying -- {4}{W}: Creatures you control get +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=2 +[/card] +[card] name=Daxos Spirit Token anyzone=pexperience/pexperience cdaactive text=This creature's power and toughness are each equal to the number of experience counters you have. @@ -16711,9 +25037,9 @@ toughness=* [card] name=Daxos of Meletis auto=cantbeblockedby(creature[power>=3]) -auto=@combatdamagefoeof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( if cantargetcard(*[-land]|*) then moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)])) ueot )! )! -auto=@combatdamageof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller])) ueot )! -text=Daxos of Meletis can't be blocked by creatures with power 3 or greater. -- Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it. +auto=@combatdamagefoeof(player) from(this):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( if cantargetcard(*[-land]|*) then moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller],newability[phaseaction[end once checkex] moveTo(ownerexile)])) ueot )! )! +auto=@combatdamageof(player) from(this):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller])) ueot )! +text=Daxos of Meletis can't be blocked by creatures with power 3 or greater. -- Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it. mana={1}{W}{U} type=Legendary Creature subtype=Human Soldier @@ -16736,7 +25062,7 @@ name=Daxos, Blessed by the Sun anyzone=2/type:manaW:mybattlefield cdaactive auto=@movedto(other creature|myBattlefield):life:1 controller auto=@movedto(other creature|myGraveyard) from(mybattlefield):life:1 controller -text=Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) -- Whenever another creature you control enters the battlefield or dies, you gain 1 life. +text=Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) -- Whenever another creature you control enters or dies, you gain 1 life. mana={W}{W} type=Legendary Enchantment Creature subtype=Demigod @@ -16747,9 +25073,9 @@ toughness=* name=Day abilities=shroud,indestructible,doublefacedeath,nofizzle backside=Night -auto=@each endofturn:name(Check if day or night) moveto(opponentbattlefield) and!( if thisturn(*|opponentstack)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night next turn) name(It becomes night next turn) name(It becomes night next turn) phaseaction[untap once sourceinplay] flip(backside) )! +auto=@each end:name(Check if day or night) moveto(opponentbattlefield) and!( if thisturn(*|opponentstack)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night next turn) name(It becomes night next turn) name(It becomes night next turn) phaseaction[untap once sourceinplay] flip(backside) )! auto=lord(*[nightbound]|battlefield) flip(backside) -text=(If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game.) -- As it becomes day, transform all nightbound permanents. -- If a player casts no spells during their own turn, it becomes night next turn. +text=(If it becomes day or night or if a daybound permanent enters, track day/night for the rest of the game.) -- As it becomes day, transform all nightbound permanents. -- If a player casts no spells during their own turn, it becomes night next turn. type=Emblem [/card] [card] @@ -16765,7 +25091,7 @@ toughness=3 [card] name=Daybreak Charger auto=2/0 target(creature) ueot -text=When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. +text=When Daybreak Charger enters, target creature gets +2/+0 until end of turn. mana={1}{W} type=Creature subtype=Unicorn @@ -16775,7 +25101,7 @@ toughness=1 [card] name=Daybreak Chimera abilities=flying -anyzone=foreach(manaW|myBattlefield) changecost(colorless:-1) forcedalive +anyzone=affinity(*[white;-token]|mybattlefield) reduce({1}) text=This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts towards your devotion to white.) -- Flying. mana={3}{W}{W} type=Creature @@ -16787,7 +25113,7 @@ toughness=3 name=Daybreak Combatants abilities=haste auto=name(Creature gets 2/0) target(creature) 2/0 ueot -text=Haste -- When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn. +text=Haste -- When Daybreak Combatants enters, target creature gets +2/+0 until end of turn. mana={2}{R} type=Creature subtype=Human Warrior @@ -16796,8 +25122,8 @@ toughness=2 [/card] [card] name=Daysquad Marshal -auto=token(Human Soldier Day) -text=When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token. +auto=_HUMANSOLDIERTOKEN_ +text=When Daysquad Marshal enters, create a 1/1 white Human Soldier creature token. mana={3}{W} type=Creature subtype=Human Soldier @@ -16805,6 +25131,17 @@ power=3 toughness=3 [/card] [card] +name=Dazzling Angel +abilities=flying +auto=@movedTo(other creature|myBattlefield):life:1 +text=Flying -- Whenever another creature you control enters, you gain 1 life. +mana={2}{W} +type=Creature +subtype=Angel +power=2 +toughness=3 +[/card] +[card] name=Dazzling Beauty target=creature[attacking] restriction=blockersonly @@ -16815,11 +25152,20 @@ mana={2}{W} type=Instant [/card] [card] +name=Dazzling Denial +target=*|stack +auto=if type(bird|mybattlefield)~equalto~0 then transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever +auto=if type(bird|mybattlefield)~morethan~0 then transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever +text=Counter target spell unless its controller pays {2}. If you control a Bird, counter that spell unless its controller pays {4} instead. +mana={1}{U} +type=Instant +[/card] +[card] name=Dazzling Lights target=creature -auto=-3/-0 +auto=-3/-0 aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto=_SURVEIL2_ text=Target creature gets -3/-0 until end of turn. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) mana={U} type=Instant @@ -16827,8 +25173,8 @@ type=Instant [card] name=Dazzling Sphinx abilities=flying -auto=@combatdamagefoeof(player) from(this):name(Reveal cards) transforms((,newability[all(*[zpos=oppofindfirsttypenonpermanent]|opponentlibrary) moveto(myexile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(opponentreveal) and!( bottomoflibrary )!],newability[canplayfromexile],newability[zerocast],newability[all(*[zpos<=oppofindfirsttypenonpermanent]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot -auto=@combatdamageof(player) from(this):name(Reveal cards) transforms((,newability[all(*[zpos=findfirsttypenonpermanent]|mylibrary) moveto(myexile) and!( transforms((,newability[phaseaction[endofturn once checkex] bottomoflibrary],newability[canplayfromexile],newability[zerocast],newability[all(*[zpos<=findfirsttypenonpermanent]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot +auto=@combatdamagefoeof(player) from(this):name(Reveal cards) transforms((,newability[all(*[zpos=oppofindfirsttypenonpermanent]|opponentlibrary) moveto(myexile) and!( transforms((,newability[phaseaction[end once checkex] moveto(opponentreveal) and!( bottomoflibrary )!],newability[canplayfromexile],newability[zerocast],newability[all(*[zpos<=oppofindfirsttypenonpermanent]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot +auto=@combatdamageof(player) from(this):name(Reveal cards) transforms((,newability[all(*[zpos=findfirsttypenonpermanent]|mylibrary) moveto(myexile) and!( transforms((,newability[phaseaction[end once checkex] bottomoflibrary],newability[canplayfromexile],newability[zerocast],newability[all(*[zpos<=findfirsttypenonpermanent]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot text=Flying -- Whenever Dazzling Sphinx deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. mana={3}{U}{U} type=Creature @@ -16840,16 +25186,24 @@ toughness=5 name=Dead // Gone other={2}{R} name(Gone) target=creature -auto=if paid(alternative) then moveTo(ownerHand) +auto=if paid(alternative) then moveTo(hand) auto=ifnot paid(alternative) then damage:2 text=Dead deals 2 damage to target creature. // Return target creature you don't control to its owner's hand. mana={R} type=Instant [/card] [card] +name=Dead Before Sunrise +auto=all(Assassin,Mercenary,Pirate,Rogue,Warlock|mybattlefield) 1/0 +auto=all(Assassin,Mercenary,Pirate,Rogue,Warlock|mybattlefield) transforms((,newability[{T}:target(creature) dynamicability])) ueot +text=Until end of turn, outlaw creatures you control get +1/+0 and gain "{T}: This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) +mana={3}{R} +type=Instant +[/card] +[card] name=Dead Man's Chest target=creature|opponentbattlefield -auto=@movedTo(mytgt|graveyard) from(battlefield):all(*[-land;zpos<=p]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever )! +auto=@movedTo(mytgt|graveyard) from(battlefield):all(*[-land;zpos<=p]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever )! text=Enchant creature an opponent controls -- When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells. mana={1}{B} type=Enchantment @@ -16867,7 +25221,7 @@ type=Sorcery [card] name=Dead Revels target=creature|mygraveyard -auto=moveTo(ownerHand) +auto=moveTo(hand) text=Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Return up to two target creature cards from your graveyard to your hand. other={1}{B} name(Spectacle) otherrestriction=compare(oplifelost)~morethan~0 @@ -16892,8 +25246,8 @@ type=Sorcery [card] name=Deadbridge Chant auto=deplete:10 controller -auto=@each my upkeep restriction{if type(creature|mygraveyard)~morethan~0}:moveTo(myBattlefield) target(creature|myGraveyard) ifnot moveTo(*[-creature]|myHand) -text=When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. -- At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. +auto=@each my upkeep:name(Choose a random card) moverandom(*) from(mygraveyard) to(myhand) and!( if cantargetcard(*[creature]|*) then moveto(mybattlefield) )! +text=When Deadbridge Chant enters, put the top ten cards of your library into your graveyard. -- At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. mana={4}{B}{G} type=Enchantment [/card] @@ -16911,10 +25265,21 @@ power=2 toughness=4 [/card] [card] +name=Deadeye Duelist +abilities=reach +auto={1}{T}:damage:1 target(opponent) +text=Reach -- {1}, {T}: Deadeye Duelist deals 1 damage to target opponent. +mana={1}{R} +type=Creature +subtype=Human Assassin +power=1 +toughness=3 +[/card] +[card] name=Deadeye Plunderers -auto={2}{U}{B}:token(435451) +auto={2}{U}{B}:_TREASURE_ auto=foreach(artifact|mybattlefield) 1/1 -text=Deadeye Plunderers gets +1/+1 for each artifact you control. -- {2}{U}{B}: Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +text=Deadeye Plunderers gets +1/+1 for each artifact you control. -- {2}{U}{B}: Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." mana={3}{U}{B} type=Creature subtype=Human Pirate @@ -16923,8 +25288,8 @@ toughness=3 [/card] [card] name=Deadeye Quartermaster -auto=may moveto(myhand) target(equipment,vehicle|mylibrary) -text=When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library. +auto=may moveto(hand) target(equipment,vehicle|mylibrary) +text=When Deadeye Quartermaster enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle. mana={3}{U} type=Creature subtype=Human Pirate @@ -16933,8 +25298,8 @@ toughness=2 [/card] [card] name=Deadeye Rig-Hauler -auto=if raid then may moveto(ownerHand) target(creature) -text=Raid - When Deadeye Rig-Hauler enters the battlefield, if you attacked with a creature this turn, you may return target creature to its owner's hand. +auto=if raid then may moveto(hand) target(creature) +text=Raid - When Deadeye Rig-Hauler enters, if you attacked with a creature this turn, you may return target creature to its owner's hand. mana={3}{U} type=Creature subtype=Human Pirate @@ -16943,8 +25308,8 @@ toughness=2 [/card] [card] name=Deadeye Tormentor -auto=if raid then ability$!discard(*|myhand)!$ opponent -text=Raid - When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card. +auto=if raid then target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer +text=Raid - When Deadeye Tormentor enters, if you attacked with a creature this turn, target opponent discards a card. mana={2}{B} type=Creature subtype=Human Pirate @@ -16953,8 +25318,8 @@ toughness=2 [/card] [card] name=Deadeye Tracker -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto={1}{B}{T}{E(*|opponentgraveyard)} restriction{type(*|opponentgraveyard)~morethan~1}:moveto(exile) target(*|opponentgraveyard) && name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto={1}{B}{T}{E(*|opponentgraveyard)} restriction{type(*|opponentgraveyard)~morethan~1}:moveto(exile) target(*|opponentgraveyard) && _EXPLORES_ text={1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={B} type=Creature @@ -16965,9 +25330,7 @@ toughness=1 [card] name=Deadly Alliance target=creature,planeswalker -autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive +abilities=affinityparty auto=destroy text=This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Destroy target creature or planeswalker. mana={4}{B} @@ -16977,14 +25340,15 @@ type=Instant name=Deadly Allure target=creature flashback={G} -auto=transforms((,newability[deathtouch ueot],newability[@combat(attacking,blocking) source(this): all(creature|opponentbattlefield) mustblock ueot])) ueot +auto=deathtouch +auto=transforms((,_MUST_BE_BLOCKD_)) ueot text=Target creature gains deathtouch until end of turn and must be blocked this turn if able. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={B} type=Sorcery [/card] [card] name=Deadly Brew -auto=ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) transforms((,newability[sacrifice],newability[may name(Return permanent) target(other *[-instant;-sorcery]|mygraveyard) moveto(myhand)])) oneshot!$ controller +auto=ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) transforms((,newability[sacrifice],newability[may name(Return permanent) target(other *[-instant;-sorcery]|mygraveyard) moveto(hand)])) oneshot!$ controller auto=ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) transforms((,newability[sacrifice])) oneshot!$ opponent text=Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand. mana={B}{G} @@ -17004,6 +25368,15 @@ power=3 toughness=3 [/card] [card] +name=Deadly Derision +target=creature,planeswalker +auto=destroy +auto=_TREASURE_ +text=Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2}{B}{B} +type=Instant +[/card] +[card] name=Deadly Designs auto={2}:name(Put plot counter) counter(0/0,1,Plot) auto=@counteradded(0/0,1,Plot) from(this) restriction{compare(hascntplot)~morethan~4}:name(Sacrifice Deadly Designs) transforms((,newability[sacrifice],newability[may name(Destroy 2 creature) target(creature|battlefield) destroy])) oneshot @@ -17014,12 +25387,30 @@ type=Enchantment [card] name=Deadly Dispute auto=draw:2 controller -auto=token(Treasure Sur) +auto=_TREASURE_ +restriction=type(*[creature;artifact]|myBattlefield)~morethan~0 text=As an additional cost to cast this spell, sacrifice an artifact or creature. -- Draw two cards and create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={1}{B}{S(*[creature;artifact]|myBattlefield)} type=Instant [/card] [card] +name=Deadly Plot +auto=choice destroy target(*[creature;planeswalker]) +auto=choice target(Zombie[creature]|mygraveyard) moveTo(battlefield) && tap(noevent) +text=Choose one - -- - Destroy target creature or planeswalker. -- - Return target Zombie creature card from your graveyard to the battlefield tapped. +mana={3}{B} +type=Instant +[/card] +[card] +name=Deadly Riposte +target=creature[tapped] +auto=damage:3 +auto=life:2 +text=Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life. +mana={1}{W} +type=Instant +[/card] +[card] name=Deadly Rollick target=creature auto=moveTo(exile) @@ -17042,16 +25433,15 @@ name=Deadly Visit target=creature auto=destroy aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto=_SURVEIL2_ text=Destroy target creature. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) mana={3}{B}{B} type=Sorcery [/card] [card] name=Deafening Clarion -auto=choice name(Damage) damage:3 all(creature) -auto=choice name(Lifelink) all(creature|myBattlefield) lifelink ueot -auto=choice name(Damage and Lifelink) damage:3 all(creature) && all(creature|myBattlefield) lifelink ueot +auto=ability$!may name(Damage) damage:3 all(creature)!$ controller +auto=ability$!may name(Lifelink) all(creature|myBattlefield) lifelink ueot!$ controller text=Choose one or both -- Deafening Clarion deals 3 damage to each creature. -- Creatures you control gain lifelink until end of turn. mana={1}{R}{W} type=Sorcery @@ -17065,11 +25455,29 @@ mana={W} type=Enchantment [/card] [card] +name=Deal Gone Bad +target=creature +auto=-3/-3 && ability$!target(player) deplete:3!$ controller +text=Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.) +mana={3}{B} +type=Instant +[/card] +[card] +name=Death Kiss +auto=this(cantargetcard(*[-monstrous]) {X}{X}{R}:becomes(monstrous) forever && counter(1/1,halfpaid) +text=Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn. -- {X}{X}{R}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Death Kiss becomes monstrous, goad up to X target creatures your opponents control. +mana={5}{R} +type=Creature +subtype=Beholder +power=5 +toughness=5 +[/card] +[card] name=Death Tyrant abilities=menace -auto=lord(creature[attacking]|mybattlefield) transforms((,newability[_DIES_name(Create zombie) token(Zombie Lil)])) -auto=lord(creature[blocking]|opponentbattlefield) transforms((,newability[_DIES_name(Create zombie) token(Zombie Lil) opponent])) -autograveyard={5}{B}:name(Return to battlefield) moveto(mybattlefield) and!( tap(novent) )! +auto=lord(creature[attacking]|mybattlefield) transforms((,newability[_DIES_name(Create zombie) _ZOMBIETOKEN_])) +auto=lord(creature[blocking]|opponentbattlefield) transforms((,newability[_DIES_name(Create zombie) _ZOMBIETOKEN_ opponent])) +autograveyard={5}{B}:name(Return to battlefield) moveto(mybattlefield) and!( tap(noevent) )! text=Menace -- Negative Energy Cone - Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token. -- {5}{B}: Return Death Tyrant from your graveyard to the battlefield tapped. mana={4}{B} type=Creature @@ -17079,36 +25487,50 @@ toughness=6 [/card] [card] name=Death's Oasis -auto=@movedto(creature[-token;manacost=1]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 1) moveto(myhand) target(creature[manacost<=0]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=2]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 2) moveto(myhand) target(creature[manacost<=1]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=3]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 3) moveto(myhand) target(creature[manacost<=2]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=4]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 4) moveto(myhand) target(creature[manacost<=3]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=5]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 5) moveto(myhand) target(creature[manacost<=4]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=6]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 6) moveto(myhand) target(creature[manacost<=5]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=7]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 7) moveto(myhand) target(creature[manacost<=6]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=8]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 8) moveto(myhand) target(creature[manacost<=7]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=9]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 9) moveto(myhand) target(creature[manacost<=8]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=10]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 10) moveto(myhand) target(creature[manacost<=9]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=11]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 11) moveto(myhand) target(creature[manacost<=10]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=12]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 12) moveto(myhand) target(creature[manacost<=11]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=13]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 13) moveto(myhand) target(creature[manacost<=12]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=14]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 14) moveto(myhand) target(creature[manacost<=13]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=15]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 15) moveto(myhand) target(creature[manacost<=14]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=16]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 16) moveto(myhand) target(creature[manacost<=15]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=17]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 17) moveto(myhand) target(creature[manacost<=16]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=18]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 18) moveto(myhand) target(creature[manacost<=17]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=19]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 19) moveto(myhand) target(creature[manacost<=18]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost=20]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 20) moveto(myhand) target(creature[manacost<=19]|mygraveyard)])) forever -auto=@movedto(creature[-token;manacost>=20]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature) moveto(myhand) target(creature|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=1]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 1) moveto(hand) target(creature[manacost<=0]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=2]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 2) moveto(hand) target(creature[manacost<=1]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=3]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 3) moveto(hand) target(creature[manacost<=2]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=4]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 4) moveto(hand) target(creature[manacost<=3]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=5]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 5) moveto(hand) target(creature[manacost<=4]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=6]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 6) moveto(hand) target(creature[manacost<=5]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=7]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 7) moveto(hand) target(creature[manacost<=6]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=8]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 8) moveto(hand) target(creature[manacost<=7]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=9]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 9) moveto(hand) target(creature[manacost<=8]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=10]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 10) moveto(hand) target(creature[manacost<=9]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=11]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 11) moveto(hand) target(creature[manacost<=10]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=12]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 12) moveto(hand) target(creature[manacost<=11]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=13]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 13) moveto(hand) target(creature[manacost<=12]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=14]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 14) moveto(hand) target(creature[manacost<=13]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=15]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 15) moveto(hand) target(creature[manacost<=14]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=16]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 16) moveto(hand) target(creature[manacost<=15]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=17]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 17) moveto(hand) target(creature[manacost<=16]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=18]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 18) moveto(hand) target(creature[manacost<=17]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=19]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 19) moveto(hand) target(creature[manacost<=18]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost=20]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature with cost < 20) moveto(hand) target(creature[manacost<=19]|mygraveyard)])) forever +auto=@movedto(creature[-token;manacost>=20]|mygraveyard) from(mybattlefield):transforms((,newability[deplete:2 controller],newability[name(Return creature) moveto(hand) target(creature|mygraveyard)])) forever auto={1}{S}:life:convertedcost:highest:creature:myBattlefield -text=Whenever a nontoken creature you control dies, put the top two cards of your library into your graveyard. Then return a creature card with lesser converted mana cost than the creature that died from your graveyard to your hand. -- {1}, Sacrifice Death's Oasis: You gain life equal to the greatest converted mana cost among creatures you control. +text=Whenever a nontoken creature you control dies, put the top two cards of your library into your graveyard. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand. -- {1}, Sacrifice Death's Oasis: You gain life equal to the greatest mana value among creatures you control. mana={W}{B}{G} type=Enchantment [/card] [card] +name=Death-Greeter's Champion +abilities=double strike +other={3}{R} name(Dash) +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],double strike)) ueot +text=Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -- Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Double strike +mana={2}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] name=Death-Priest of Myrkul auto=lord(*[zombie;vampire;skeleton]|myBattlefield) 1/1 -auto=@each my endofturn restriction{morbid}:pay({1}) name(Pay 1 and create skeleton) token(Skeleton,Creature Skeleton,1/1,black) +auto=@each my end restriction{morbid}:pay({1}) name(Pay 1 and create skeleton) token(Skeleton,Creature Skeleton,1/1,black) text=Skeletons, Vampires, and Zombies you control get +1/+1. -- At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token. mana={2}{B}{B} type=Creature @@ -17117,15 +25539,55 @@ power=2 toughness=2 [/card] [card] +name=Death-Rattle Oni +abilities=flash,affinitytwoalldeadcreatures +auto=name(Destroy damaged creatures) all(other creature[damaged]|battlefield) destroy +text=Flash -- This spell costs {2} less to cast for each creature that died this turn. -- When Death-Rattle Oni enters, destroy all other creatures that were dealt damage this turn. +mana={6}{B} +type=Creature +subtype=Demon Spirit +power=5 +toughness=4 +[/card] +[card] name=Deathbellow War Cry -auto=name(Search 4 different minotoaurs) target(creature[minotaur]|myLibrary) moveTo(myBattlefield) +auto=name(Search 4 different Minotaurs) target(creature[minotaur]|myLibrary) moveTo(myBattlefield) text=Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle. mana={5}{R}{R}{R} type=Sorcery [/card] [card] +name=Deathbloom Gardener +abilities=deathtouch +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Deathtouch -- {T}: Add one mana of any color. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Deathbloom Ritualist +auto={T}:foreach(creature|mygraveyard) Add{W} +auto={T}:foreach(creature|mygraveyard) Add{U} +auto={T}:foreach(creature|mygraveyard) Add{B} +auto={T}:foreach(creature|mygraveyard) Add{R} +auto={T}:foreach(creature|mygraveyard) Add{G} +text={T}: Add X mana of any one color, where X is the number of creature cards in your graveyard. +mana={3}{B}{G} +type=Creature +subtype=Elf Warlock +power=3 +toughness=5 +[/card] +[card] name=Deathbloom Thallid -auto=_DIES_create(saproling:creature saproling:1/1:green:) +auto=_DIES__SAPROLINGTOKEN_ text=When Deathbloom Thallid dies, create a 1/1 green Saproling creature token. mana={2}{B} type=Creature @@ -17136,7 +25598,7 @@ toughness=2 [card] name=Deathbonnet Hulk backside=Deathbonnet Sprout -auto=@each my upkeep restriction{type(*|mygraveyard)~morethan~0:may name(Exile a card) target(*|mygraveyard) moveto(myexile) and!( if cantargetcard(*[creature]|*) then all(this) counter(1/1) )! +auto=@each my upkeep restriction{type(*|mygraveyard)~morethan~0}:may name(Exile a card) target(*|mygraveyard) moveto(myexile) and!( if cantargetcard(*[creature]|*) then all(this) counter(1/1) )! text=At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. // Deathbonnet Sprout type=Creature subtype=Fungus Horror @@ -17162,16 +25624,27 @@ name=Deathcap Glade auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{G} auto={T}:add{B} -text=Deathcap Glade enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {B} or {G}. +text=Deathcap Glade enters tapped unless you control two or more other lands. -- {T}: Add {B} or {G}. type=Land [/card] [card] +name=Deathcap Marionette +abilities=deathtouch +auto=may deplete:2 +text=Deathtouch -- When Deathcap Marionette enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.) +mana={1}{B} +type=Creature +subtype=Fungus +power=1 +toughness=1 +[/card] +[card] name=Deathgorge Scavenger auto=may moveto(exile) target(*|graveyard) auto=_ATTACKING_may moveto(exile) target(*|graveyard) auto=@targeted(creature|graveyard) from(this):life:2 controller auto=@targeted(*[-creature]|graveyard) from(this):1/1 ueot -text=Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn. +text=Whenever Deathgorge Scavenger enters or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn. mana={2}{G} type=Creature subtype=Dinosaur @@ -17191,7 +25664,7 @@ toughness=2 [card] name=Deathless Ancient abilities=flying -autograveyard={T(<3>vampire[-tapped])}:moveto(myhand) +autograveyard={T(<3>vampire[-tapped])}:moveto(hand) text=Flying -- Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand. mana={4}{B}{B} type=Creature @@ -17202,7 +25675,7 @@ toughness=4 [card] name=Deathless Knight abilities=haste -autograveyard=@lifeof(player) turnlimited:moveTo(myhand) +autograveyard=@lifeof(player) turnlimited:moveto(hand) text=Haste -- When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. mana={BG}{BG}{BG}{BG} type=Creature @@ -17216,7 +25689,7 @@ target=creature auto=destroy aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +text=Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={1}{B}{B}{G} type=Instant [/card] @@ -17229,8 +25702,16 @@ mana={1}{W}{W} type=Instant [/card] [card] +name=Debt to the Kami +auto=if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent exiles creature) name(Opponent exiles creature) ability$!name(Exile a creature) name(Exile a creature) target(creature|mybattlefield) moveto(myexile)!$ opponent +auto=if type(enchantment|opponentbattlefield)~morethan~0 then choice name(Opponent exiles enchantment) name(Opponent exiles enchantment) ability$!name(Exile a enchantment) name(Exile a enchantment) target(enchantment|mybattlefield) moveto(myexile)!$ opponent +text=Choose one -- Target opponent exiles a creature they control. -- Target opponent exiles an enchantment they control. +mana={2}{B} +type=Instant +[/card] +[card] name=Debtors' Transport -auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying)*2 +auto=_DIES__AFTERLIFETOKEN_*2 text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) mana={5}{B} type=Creature @@ -17239,10 +25720,52 @@ power=5 toughness=3 [/card] [card] +name=Decanter of Endless Water +abilities=nomaxhand +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=You have no maximum hand size. -- {T}: Add one mana of any color. +mana={3} +type=Artifact +[/card] +[card] +name=Deceive the Messenger +target=creature +auto=-3/0 ueot +auto=_AMASSORC1_ +text=Target creature gets -3/-0 until end of turn. -- Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={U} +type=Instant +[/card] +[card] +name=Deceptive Landscape +auto={T}:Add{C} +auto={1}{T}{S}:name(search Plains) target(Plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Swamp) target(Swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Forest) target(Forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +autohand=__CYCLING__({W}{B}{G}) +text={T}: Add {C}. -- {T}, Sacrifice Deceptive Landscape: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle. -- Cycling {W}{B}{G} ({W}{B}{G}, Discard this card: Draw a card.) +type=Land +[/card] +[card] +name=Decimate +auto=ability$!destroy target(artifact)!$ controller +auto=ability$!destroy target(creature)!$ controller +auto=ability$!destroy target(enchantment)!$ controller +auto=ability$!destroy target(land)!$ controller +restriction=type(artifact)~morethan~0,type(creature)~morethan~0,type(enchantment)~morethan~0,type(land)~morethan~0 +text=Destroy target artifact, target creature, target enchantment, and target land. +mana={2}{R}{G} +type=Sorcery +[/card] +[card] name=Decimator Beetle -auto=counter(-1/-1,1) target(creature|mybattlefield) -auto=_ATTACKING_counter(-1/-1,-1) target(creature|mybattlefield) && counter(-1/-1,1) target(creature|opponentbattlefield) -text=When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. -- Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. +auto=counter(-1/-1) target(creature|mybattlefield) +auto=_ATTACKING_counter(-1/-1,-1) target(creature|mybattlefield) && counter(-1/-1) target(creature|opponentbattlefield) +text=When Decimator Beetle enters, put a -1/-1 counter on target creature you control. -- Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. mana={3}{B}{G} type=Creature subtype=Insect @@ -17251,8 +25774,7 @@ toughness=5 [/card] [card] name=Decision Paralysis -target=creature -auto=tap && freeze +auto=may freeze target(creature) text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. mana={3}{U} type=Instant @@ -17261,14 +25783,14 @@ type=Instant name=Decisive Denial auto=if type(creature|mybattlefield)~morethan~0 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Creatures fight) name(Creatures fight) name(Creatures fight) target(creature|mybattlefield) transforms((,newability[name(Choose opponent's creature) target(creature|opponentbattlefield) dynamicability])) ueot auto=if type(*[-creature]|stack)~morethan~1 then choice name(Counter non-creature spell) name(Counter non-creature spell) target(*[-creature]|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever -text=Choose one -- Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Counter target noncreature spell unless its controller pays 3 . +text=Choose one -- Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Counter target noncreature spell unless its controller pays 3. mana={G}{U} type=Instant [/card] [card] name=Declaration of Naught auto=chooseanameopp transforms((,newability[{U}:name(Counter named spell) target(*[chosenname]|stack) fizzle])) forever chooseend nonland -text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name. +text=As Declaration of Naught enters, name a card. -- {U}: Counter target spell with the chosen name. mana={U}{U} type=Enchantment [/card] @@ -17282,9 +25804,19 @@ mana={3}{G}{G} type=Sorcery [/card] [card] +name=Deconstruction Hammer +auto=teach(creature) 1/1 +auto=teach(creature) {3}{T}{S(Deconstruction Hammer|myBattlefield)}:destroy target(*[artifact;enchantment]) +auto={1}:equip +text=Equipped creature gets +1/+1 and has "{3}, {T}, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={W} +type=Artifact +subtype=Equipment +[/card] +[card] name=Decorated Champion auto=@movedTo(other warrior|myBattlefield):counter(1/1) -text=Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion. +text=Whenever another Warrior enters under your team's control, put a +1/+1 counter on Decorated Champion. mana={1}{G} type=Creature subtype=Elf Warrior @@ -17305,15 +25837,23 @@ toughness=3 [card] name=Decoy Gambit target=creature|opponentbattlefield -auto=name(Draw or return) transforms((,newability[choice name(Opponent draw a card) draw:1 opponent],newability[choice name(Return to hand) moveTo(ownerhand)])) oneshot +auto=name(Draw or return) transforms((,newability[choice name(Opponent draw a card) draw:1 opponent],newability[choice name(Return to hand) moveTo(hand)])) oneshot text=For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card. mana={2}{U} type=Instant [/card] [card] +name=Deduce +auto=draw:1 +auto=_CLUE_ +text=Draw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={1}{U} +type=Instant +[/card] +[card] name=Deekah, Fractal Theorist auto=@movedto(*[instant;sorcery]|mystack):name(Create Fractal) all(trigger[to]) transforms((,newability[token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.manacost) )!])) oneshot -auto={3}{U}:name(Token gains unblockable) target(creature[token]|battlefield) transforms((,newability[unblockable])) ueot +auto={3}{U}:name(Token gains unblockable) target(creature[token]|battlefield) transforms((,unblockable)) ueot text=Magecraft - Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value. -- {3}{U}: Target creature token can't be blocked this turn. mana={4}{U} type=Legendary Creature @@ -17326,17 +25866,19 @@ name=Deem Worthy abilities=cycling target=creature auto=damage:7 -autohand=__CYCLING__({3}{R}) && damage:2 target(creature) +autohand=__CYCLING__({3}{R}) && ability$!may damage:2 target(creature)!$ controller text=Deem Worthy deals 7 damage to target creature. -- Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) -- When you cycle Deem Worthy, you may have it deal 2 damage to target creature. mana={4}{R} type=Instant [/card] [card] name=Deep Forest Hermit -auto=vanishing:3 -auto=token(Squirrel,creature squirrel, 1/1,green)*4 +auto=counter(0/0,3,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice +auto=_SQUIRRELTOKEN_*4 auto=lord(creature[squirrel]|myBattlefield) 1/1 -text=Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. -- Squirrels you control get +1/+1. +text=Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deep Forest Hermit enters, create four 1/1 green Squirrel creature tokens. -- Squirrels you control get +1/+1. mana={3}{G}{G} type=Creature subtype=Elf Druid @@ -17355,16 +25897,50 @@ type=Enchantment subtype=Aura [/card] [card] +name=Deep Gnome Terramancer +abilities=flash +auto=@movedto(land|opponentBattlefield) from(opponentexile,opponentlibrary,opponentgraveyard,opponentreveal,opponentsideboard,opponentcommandzone) turnlimited:may name(Search plains) target(plains|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! +text=Flash -- Mold Earth - Whenever one or more lands enter the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn. +mana={1}{W} +type=Creature +subtype=Gnome Wizard +power=2 +toughness=2 +[/card] +[card] +name=Deep Goblin Skulltaker +abilities=menace +auto=@each my end:if type(*[-instant;-sorcery;fresh]|mygraveyard)~morethan~0 then counter(1/1) +text=Menace -- At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.) +mana={2}{B} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] name=Deep Water -auto={U}:name(All lands produce blue mana) ueot loseabilities && losesubtypesof(land) && transforms((island)) target(land|mybattlefield) +auto={U}:name(All lands produce blue mana) transforms((,newability[lord(land|mybattlefield) loseabilities],newability[lord(land|mybattlefield) losesubtypesof(land)],newability[lord(land|mybattlefield) transforms((,newability[{T}:add{U}]))])) ueot text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. mana={U}{U} type=Enchantment [/card] [card] +name=Deep-Cavern Bat +abilities=flying,lifelink +aicode=activate hand(blink)forsrc notaTarget(*[-land]|targetedpersonshand) +auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notaTarget(*[-land]|reveal) optiononeend optiontwo name(put back) all(*|reveal) moveto(hand) optiontwoend revealend +text=Flying, lifelink -- When Deep-Cavern Bat enters, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield. +mana={1}{B} +type=Creature +subtype=Bat +power=1 +toughness=1 +[/card] +[card] name=Deepglow Skate auto=target(*|battlefield) duplicatecounters(all) -text=When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. +text=When Deepglow Skate enters, double the number of each kind of counter on any number of target permanents. mana={4}{U} type=Creature subtype=Fish @@ -17373,7 +25949,7 @@ toughness=3 [/card] [card] name=Deeproot Champion -auto=@movedTo(*[-creature]|mystack):counter(1/1,1) +auto=@movedTo(*[-creature]|mystack):counter(1/1) text=Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. mana={1}{G} type=Creature @@ -17384,7 +25960,7 @@ toughness=1 [card] name=Deeproot Elite auto=@movedTo(other Merfolk|myBattlefield):counter(1/1)target(merfolk|myBattlefield) -text=Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. +text=Whenever another Merfolk enters under your control, put a +1/+1 counter on target Merfolk you control. mana={1}{G} type=Creature subtype=Merfolk Warrior @@ -17403,12 +25979,24 @@ toughness=2 [/card] [card] name=Deeproot Waters -auto=@movedTo(Merfolk|mystack):token(Merfolk,creature Merfolk,1/1,blue,opponentshroud) +auto=@movedTo(Merfolk|mystack):token(Merfolk,creature Merfolk,1/1,blue,hexproof) text=Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.) mana={2}{U} type=Enchantment [/card] [card] +name=Deeproot Wayfinder +aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard) and!( transforms((,newability[target(land|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!])) oneshot )!])) oneshot])) oneshot +auto=@combatdamaged(player) from(this):name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed transforms((,newability[surveil],newability[may name(Return land) target(land|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!])) oneshot afterrevealedend revealend +auto=@combatdamaged(battle|opponentbattlefield) from(this):name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed transforms((,newability[surveil],newability[may name(Return land) target(land|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!])) oneshot afterrevealedend revealend +text=Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) +mana={1}{G} +type=Creature +subtype=Merfolk Scout +power=2 +toughness=3 +[/card] +[card] name=Deepwood Denizen abilities=vigilance auto=this(variable{totcntcre11}=0) {5}{G}{T}:draw:1 controller @@ -17425,9 +26013,18 @@ power=3 toughness=2 [/card] [card] +name=Defabricate +#MISSING:counter ability +target=*[artifact;enchantment]|stack +auto=fizzleto(exile) +text=Choose one -- Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard. -- Counter target activated or triggered ability. +mana={1}{U} +type=Instant +[/card] +[card] name=Deface -auto=choice name(Destroy target artifact) destroy target(artifact) -auto=choice name(Destroy target creature with defender) destroy target(creature[defender]) +auto=choice name(Destroy target artifact) destroy target(artifact) restriction{type(artifact)~morethan~0} +auto=choice name(Destroy target creature with defender) destroy target(creature[defender]) restriction{type(creature[defender])~morethan~0} text=Choose one -- Destroy target artifact. -- Destroy target creature with defender. mana={R} type=Sorcery @@ -17457,6 +26054,19 @@ mana={2}{B} type=Instant [/card] [card] +name=Defenestrated Phantom +abilities=flying +facedown={3} +autofacedown=_WARD2_ +autofacedown={4}{W}:morph +text=Flying -- Disguise {4}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +mana={4}{W}{W} +type=Creature +subtype=Spirit +power=4 +toughness=3 +[/card] +[card] name=Defense Grid auto=this(variable{controllerturn}=0) lord(*[-land]|mycastingzone) becomes(affected) auto=this(variable{controllerturn}>0) lord(*[-land]|opponentcastingzone) becomes(affected) @@ -17469,7 +26079,7 @@ type=Artifact name=Defiant Greatmaw auto=counter(-1/-1,2) target(creature|mybattlefield) auto=@counteradded(-1/-1) from(this):counter(-1/-1,-1) target(other creature|mybattlefield) -text=When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control. +text=When Defiant Greatmaw enters, put two -1/-1 counters on target creature you control. -- Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control. mana={2}{G} type=Creature subtype=Hippo @@ -17485,6 +26095,27 @@ power=2 toughness=2 [/card] [card] +name=Defiant Survivor +auto=@each my secondmain sourceTap:_MANIFEST_DREAD_ +text=Survival - At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={2}{G} +type=Creature +subtype=Human Survivor +power=3 +toughness=2 +[/card] +[card] +name=Defiant Thundermaw +abilities=flying,trample +auto=@combat(attacking) source(dragon|mybattlefield):name(Deals 2 damage) damage:2 target(anytarget) +text=Flying, trample -- Whenever a Dragon you control attacks, it deals 2 damage to any target. +color=red +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] name=Defile target=creature auto=foreach(swamp|mybattlefield) -1/-1 @@ -17515,10 +26146,10 @@ name=Degavolver abilities=hasotherkicker other={1}{W}{R} name(Kicker Red) kicker={1}{B} name(Kicker Black or Both) -auto=if paid(alternative) then transforms((,newability[counter(1/1)],newability[first strike])) forever +auto=if paid(alternative) then transforms((,newability[counter(1/1)],first strike)) forever auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],newability[{L:3}:name(Regenerate) regenerate])) forever -auto=if paid(kicker) then pay({R}) name(Pay also kicker red) transforms((,newability[counter(1/1)],newability[first strike])) forever -text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike. +auto=if paid(kicker) then pay({R}) name(Pay also kicker red) transforms((,newability[counter(1/1)],first strike)) forever +text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, it enters with a +1/+1 counter on it and with first strike. mana={1}{W} type=Creature subtype=Volver @@ -17526,6 +26157,18 @@ power=1 toughness=1 [/card] [card] +name=Delayed Blast Fireball +auto=ifnot exilecast then damage:2 opponent +auto=ifnot exilecast then damage:2 all(creature|opponentbattlefield) +auto=if exilecast then damage:5 opponent +auto=if exilecast then damage:5 all(creature|opponentbattlefield) +autohand=_FORETELL_ +autoexile={4}{R}{R} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) +text=Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead. -- Foretell {4}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +mana={1}{R}{R} +type=Instant +[/card] +[card] name=Deliberate auto=scry:2 scrycore delayed draw:1 controller scrycoreend scryend aicode=activate transforms((,newability[draw:1 controller])) oneshot @@ -17534,6 +26177,21 @@ mana={1}{U} type=Instant [/card] [card] +name=Delighted Halfling +auto={T}:add{C} +auto=aslongas(*[-land&legendary]|myrestrictedcastingzone) {T}:name(Add white) name(Add white) add{W} and!( name(Legendary spell can't be countered) name(Legendary spell can't be countered) target(creature[legendary]|myrestrictedcastingzone) transforms((,newability[nofizzle])) ueot )! +auto=aslongas(*[-land&legendary]|myrestrictedcastingzone) {T}:name(Add blue) name(Add blue) add{U} and!( name(Legendary spell can't be countered) name(Legendary spell can't be countered) target(creature[legendary]|myrestrictedcastingzone) transforms((,newability[nofizzle])) ueot )! +auto=aslongas(*[-land&legendary]|myrestrictedcastingzone) {T}:name(Add green) name(Add green) add{G} and!( name(Legendary spell can't be countered) name(Legendary spell can't be countered) target(creature[legendary]|myrestrictedcastingzone) transforms((,newability[nofizzle])) ueot )! +auto=aslongas(*[-land&legendary]|myrestrictedcastingzone) {T}:name(Add black) name(Add black) add{B} and!( name(Legendary spell can't be countered) name(Legendary spell can't be countered) target(creature[legendary]|myrestrictedcastingzone) transforms((,newability[nofizzle])) ueot )! +auto=aslongas(*[-land&legendary]|myrestrictedcastingzone) {T}:name(Add red) name(Add red) add{R} and!( name(Legendary spell can't be countered) name(Legendary spell can't be countered) target(creature[legendary]|myrestrictedcastingzone) transforms((,newability[nofizzle])) ueot )! +text={T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered. +mana={G} +type=Creature +subtype=Halfling Citizen +power=1 +toughness=2 +[/card] +[card] name=Delighted Killbot mana={2} type=Artifact Creature @@ -17575,13 +26233,41 @@ toughness=2 [card] name=Deliver Unto Evil abilities=exiledeath -auto=if type(planeswalker[bolas]|mybattlefield)~morethan~0 then target(*|mygraveyard) moveto(myhand) +auto=if type(planeswalker[bolas]|mybattlefield)~morethan~0 then target(*|mygraveyard) moveto(hand) auto=if type(planeswalker[bolas]|mybattlefield)~equalto~0 then ability$!name(Choose 2 cards) name(Choose 2 cards) target(<2>*|opponentgraveyard) moveto(opponenthand)!$ opponent text=Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. -- Exile Deliver Unto Evil. mana={2}{B} type=Sorcery [/card] [card] +name=Deluge of Doom +auto=all(creature) -allgravecardtypes/-allgravecardtypes +text=All creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Deluge of the Dead +auto=name(Create 2 zombies) token(Zombie,Creature Zombie,2/2,black)*2 +auto={2}{B}:name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then token(Zombie,Creature Zombie,2/2,black) )! +text=When Deluge of the Dead enters, create two 2/2 black Zombie creature tokens. -- {2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token. +color=black +type=Enchantment +[/card] +[card] +name=Deluxe Dragster +auto=cantbeblockedby(creature[-Vehicle]) +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +auto=@combatdamaged(player) from(this):may target(*[instant;sorcery]|opponentgraveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)! +text=Deluxe Dragster can't be blocked except by Vehicles. -- Whenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. -- Crew 2 +mana={4}{U} +type=Artifact +subtype=Vehicle +power=4 +toughness=3 +[/card] +[card] name=Delver's Torch auto={3}:equip auto=teach(creature) 1/1 @@ -17592,10 +26278,20 @@ type=Artifact subtype=Equipment [/card] [card] +name=Demand Answers +other={1}{R}{D(other *|myHand)} name(Discard a card) +otherrestriction=type(*|myhand)~morethan~1 +restriction=type(artifact|myBattlefield)~morethan~0 +auto=draw:2 +text=As an additional cost to cast this spell, sacrifice an artifact or discard a card. -- Draw two cards. +mana={1}{R}{S(artifact|myBattlefield)} +type=Instant +[/card] +[card] name=Demanding Dragon abilities=flying -auto=damage:5 target(opponent) -text=Flying -- When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. +auto=target(opponent) ability$!name(target opponent) choice damage:5 controller _ choice notaTarget(creature|mybattlefield) Sacrifice!$ +text=Flying -- When Demanding Dragon enters, it deals 5 damage to target opponent unless that player sacrifices a creature. mana={3}{R}{R} type=Creature subtype=Dragon @@ -17604,17 +26300,17 @@ toughness=5 [/card] [card] name=Demilich -other={U}{U}{U} name(Cast Demilich) -otherrestriction=thisturn(*[instant;sorcery]|mystack)~equalto~1 -restriction=thisturn(*[instant;sorcery]|mystack)~equalto~0 -autohand={U}{U} restriction{thisturn(*[instant;sorcery]|mystack)~equalto~2}:name(Cast Demilich) name(Cast Demilich) activate castcard(normal) -autohand={U} restriction{thisturn(*[instant;sorcery]|mystack)~equalto~3}:name(Cast Demilich) name(Cast Demilich) activate castcard(normal) -autohand={0} restriction{thisturn(*[instant;sorcery]|mystack)~morethan~3}:name(Cast Demilich) name(Cast Demilich) activate castcard(normal) -autograveyard={U}{U}{U}{U} restriction{type(*[instant;sorcery]|mygraveyard)~morethan~3,thisturn(*[instant;sorcery]|mystack)~equalto~0}:name(Cast Demilich) name(Cast Demilich) transforms((,newability[activate castcard(normal)],newability[name(Exile 4 cards) target(<4>*[instant;sorcery]|mygraveyard) moveto(myexile)])) oneshot -autograveyard={U}{U}{U} restriction{type(*[instant;sorcery]|mygraveyard)~morethan~3,thisturn(*[instant;sorcery]|mystack)~equalto~1}:name(Cast Demilich) name(Cast Demilich) transforms((,newability[activate castcard(normal)],newability[name(Exile 4 cards) target(<4>*[instant;sorcery]|mygraveyard) moveto(myexile)])) oneshot -autograveyard={U}{U} restriction{type(*[instant;sorcery]|mygraveyard)~morethan~3,thisturn(*[instant;sorcery]|mystack)~equalto~2}:name(Cast Demilich) name(Cast Demilich) transforms((,newability[activate castcard(normal)],newability[name(Exile 4 cards) target(<4>*[instant;sorcery]|mygraveyard) moveto(myexile)])) oneshot -autograveyard={U} restriction{type(*[instant;sorcery]|mygraveyard)~morethan~3,thisturn(*[instant;sorcery]|mystack)~equalto~3}:name(Cast Demilich) name(Cast Demilich) transforms((,newability[activate castcard(normal)],newability[name(Exile 4 cards) target(<4>*[instant;sorcery]|mygraveyard) moveto(myexile)])) oneshot -autograveyard={0} restriction{type(*[instant;sorcery]|mygraveyard)~morethan~3,thisturn(*[instant;sorcery]|mystack)~morethan~3}:name(Cast Demilich) name(Cast Demilich) transforms((,newability[activate castcard(normal)],newability[name(Exile 4 cards) target(<4>*[instant;sorcery]|mygraveyard) moveto(myexile)])) oneshot +anyzone=this(variable{pinstsorcount}>0) altercost(blue, -1) +anyzone=this(variable{pinstsorcount}>1) altercost(blue, -1) +anyzone=this(variable{pinstsorcount}>2) altercost(blue, -1) +anyzone=this(variable{pinstsorcount}>3) altercost(blue, -1) +anyzone=this(variable{pinstsorcount}>4) altercost(blue, -1) +anyzone=this(variable{pinstsorcount}>5) altercost(blue, -1) +anyzone=this(variable{pinstsorcount}>6) altercost(blue, -1) +anyzone=this(variable{pinstsorcount}>7) altercost(blue, -1) +anyzone=this(variable{pinstsorcount}>8) altercost(blue, -1) +anyzone=this(variable{pinstsorcount}>9) altercost(blue, -1) +anyzone=this(variable{pinstsorcount}>10) altercost(blue, -1) auto=_ATTACKING_may name(Exile instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveTo(exile) and!( transforms((,newability[may name(Copy and cast) activate castcard(copied)])) oneshot )! text=This spell costs {U} less to cast for each instant and sorcery you've cast this turn. -- Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. -- You may cast Demilich from your graveyard by exiling four instants and/or sorcery cards from your graveyard in addition to paying its other costs. mana={U}{U}{U}{U} @@ -17627,14 +26323,32 @@ toughness=3 name=Demogorgon's Clutches auto=deplete:2 opponent auto=life:-2 opponent -auto=ability$!name(Discard 2 cards) name(Discard 2 cards) notatarget(<2>*|myhand) reject!$ opponent +auto=ability$!name(Discard 2 cards) name(Discard 2 cards) notaTarget(<2>*|myhand) reject!$ opponent text=Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.) mana={2}{B} type=Sorcery [/card] [card] +name=Demolisher Spawn +abilities=haste,trample +auto=@combat(attacking) source(this) restriction{delirium}:all(other creature[attacking]) 4/4 ueot +text=Trample, haste -- Delirium - Whenever Demolisher Spawn attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn. +mana={5}{G}{G} +type=Enchantment Creature +subtype=Horror +power=7 +toughness=7 +[/card] +[card] +name=Demolition Field +auto={T}:Add{C} +auto={2}{T}{S}:name(Destroy non-basic land) target(land[-basic]|opponentbattlefield) destroy && ability$!may name(Search library) name(Search library) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! !$ controller && ability$!may name(Search library) name(Search library) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! !$ opponent +text={T}: Add {C}. -- {2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle. +type=Land +[/card] +[card] name=Demon Arc -abilities=flyng +abilities=flying type=Creature subtype=Demon power=5 @@ -17645,7 +26359,7 @@ color=black name=Demon Bolt abilities=foretell target=creature,planeswalker -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={R} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=damage:4 text=Demon Bolt deals 4 damage to target creature or planeswalker. -- Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) @@ -17663,8 +26377,21 @@ power=6 toughness=6 [/card] [card] +name=Demon of Fate's Design +abilities=flying,trample +auto={0}:name(Cast with life) target(enchantment|myhand) activate castcard(normal) and!( transforms((,newability[life:-manacost controller])) oneshot )! limit:1 +auto={2}{B}{S(other enchantment|mybattlefield)}:name(Sacrifice enchantment) name(Sacrifice enchantment) storedmanacost/0 ueot +text=Flying, trample -- Once during each of your turns, you may cast an enchantment spell by paying life equal to its mana value rather than paying its mana cost. -- {2}{B}, Sacrifice another enchantment: Demon of Fate's Design gets +X/+0 until end of turn, where X is the sacrificed enchantment's mana value. +mana={4}{B}{B} +type=Enchantment Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] name=Demon of Loathing -auto=@combatdamaged(player) from(this)::ability$!name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ opponent +abilities=flying, trample +auto=@combatdamaged(player) from(this):ability$!name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent text=Flying, trample -- Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature. mana={5}{B}{B} type=Creature @@ -17676,8 +26403,8 @@ toughness=7 name=Demon of Wailing Agonies abilities=flying auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0 -auto=@combatdamagefoeof(player) from(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent -auto=@combatdamageof(player) from(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ controller +auto=@combatdamagefoeof(player) from(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ opponent +auto=@combatdamageof(player) from(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ controller text=Flying -- Lieutenant - As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature." mana={3}{B}{B} type=Creature @@ -17687,9 +26414,9 @@ toughness=4 [/card] [card] name=Demon's Disciple -auto=ability$!name(sacrifice) notAtarget(*[creature;planeswapler]|myBattlefield) sacrifice !$ opponent -auto=ability$!name(sacrifice) notAtarget(*[creature;planeswapler]|myBattlefield) sacrifice !$ controller -text=When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker. +auto=ability$!name(sacrifice) notaTarget(*[creature;planeswalker]|myBattlefield) sacrifice !$ opponent +auto=ability$!name(sacrifice) notaTarget(*[creature;planeswalker]|myBattlefield) sacrifice !$ controller +text=When Demon's Disciple enters, each player sacrifices a creature or planeswalker. mana={2}{B} type=Creature subtype=Human Cleric @@ -17697,23 +26424,38 @@ power=3 toughness=1 [/card] [card] +name=Demon's Due +auto=scry:2 scrycore delayed dontshow draw:2 controller && life:-2 scrycoreend scryend +text=Scry 2, then draw two cards. You lose 2 life. +mana={3}{B} +type=Instant +[/card] +[card] name=Demonfire -target=creature,player +target=anytarget auto=aslongas(*|myhand) shadow <1 auto=damage:X auto=exiledeath ueot -text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -- Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented. +text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -- Hellbent - If you have no cards in hand, Demonfire can't be countered and the damage can't be prevented. mana={X}{R} type=Sorcery [/card] [card] name=Demonic Bargain -auto=all(*[zpos<=13]|mylibrary) moveto(exile) && all(this|mystack) transforms((,newability[name(Search library) target(*|mylibrary) moveto(myhand) and!( shuffle )!])) oneshot +auto=all(*[zpos<=13]|mylibrary) moveto(exile) && all(this|mystack) transforms((,newability[name(Search library) target(*|mylibrary) moveto(hand) and!( shuffle )!])) oneshot text=Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle. mana={2}{B} type=Sorcery [/card] [card] +name=Demonic Counsel +auto=ifnot delirium then target(demon|myLibrary) moveto(hand) +auto=if delirium then target(*|myLibrary) moveto(hand) +text=Search your library for a Demon card, reveal it, put it into your hand, then shuffle. -- Delirium - If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle. +mana={1}{B} +type=Sorcery +[/card] +[card] name=Demonic Embrace target=creature auto=3/1 @@ -17736,16 +26478,30 @@ type=Instant [card] name=Demonic Lore auto=draw:3 controller -auto=@each my endofturn:life:-twicetype:*:myhand -text=When Demonic Lore enters the battlefield, draw three cards. -- At the beginning of your end step, you lose 2 life for each card in your hand. +auto=@each my end:life:-twicetype:*:myhand +text=When Demonic Lore enters, draw three cards. -- At the beginning of your end step, you lose 2 life for each card in your hand. mana={2}{B} type=Enchantment [/card] [card] +name=Demonic Ruckus +target=creature +auto=teach(creature) +1/+1 +auto=teach(creature) menace +auto=teach(creature) trample +autograveyard=_DIES_draw:1 +autohand={R}:_PLOT_ +autoexile=_PLOTCAST_ +text=Enchant creature -- Enchanted creature gets +1/+1 and has menace and trample. -- When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. -- Plot {R} (You may pay {R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Demonic Vigor target=creature auto=teach(creature) +1/+1 -auto=teach(creature) When enchanted creature dies return that card to its owner's hand +auto=@movedTo(mytgt|Graveyard) from(Battlefield):all(trigger[to]) moveTo(hand) text=Enchant creature -- Enchanted creature gets +1/+1. -- When enchanted creature dies, return that card to its owner's hand. mana={B} type=Enchantment @@ -17754,8 +26510,8 @@ subtype=Aura [card] name=Demonlord Belzenlok abilities=flying, trample -auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land;manacost<=3]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(myhand) and!(damage:1 controller)! optiononeend optiontwo choice all(*|reveal) moveTo(exile) optiontwoend revealend -text=Flying, trample -- When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land;manacost<=3]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(hand) and!(damage:1 controller)! optiononeend optiontwo choice all(*|reveal) moveTo(exile) optiontwoend revealend +text=Flying, trample -- When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. mana={4}{B}{B} type=Legendary Creature subtype=Elder Demon @@ -17777,15 +26533,38 @@ name=Den of the Bugbear auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent) auto={T}:Add{R} auto={3}{R}:name(Becomes goblin) transforms((,newability[becomes(Creature Goblin^3/2^red) ueot],newability[_ATTACKING_name(Create goblin) token(Goblin^Creature Goblin^1/1^red^battleready)])) ueot -text=If you control two or more other lands, Den of the Bugbear enters the battlefield tapped. -- {T}: Add {R}. -- {3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." it's still a land. +text=If you control two or more other lands, Den of the Bugbear enters tapped. -- {T}: Add {R}. -- {3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." it's still a land. type=Land [/card] [card] +name=Denethor, Ruling Steward +auto=@each my end restriction{myhasdeadcreature}:name(Create soldier) _HUMANSOLDIERTOKEN_ +auto={2}{S(other creature|mybattlefield)}:name(Opponent loses life) lifeleech:-1 opponent +text=At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token. -- {2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life. +mana={1}{W}{B} +type=Legendary Creature +subtype=Human Noble +power=2 +toughness=4 +[/card] +[card] +name=Denethor, Stone Seer +auto=name(Scry 2) _SCRY2_ +auto={3}{R}{T}{S}:name(You become monarch) target(anytarget) damage:3 && ability$!_MONARCH_CONTROLLER_!$ controller +auto={3}{R}{T}{S}:name(Opponent becomes monarch) target(anytarget) damage:3 && ability$!_MONARCH_OPPONENT_!$ controller +text=When Denethor, Stone Seer enters, scry 2. -- {3}{R}, {T}, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target. +mana={1}{U} +type=Legendary Creature +subtype=Human Noble +power=1 +toughness=3 +[/card] +[card] name=Dennick, Pious Apparition backside=Dennick, Pious Apprentice abilities=flying,exiledeath -auto=@movedTo(creature|graveyard):name(Investigate) token(Clue) -text=Flying -- Whenever one or more creature cards are put into graveyards from anywhere, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead. // Dennick, Pious Apprentice +auto=@movedTo(creature|graveyard) turnlimited:name(Investigate) _CLUE_ +text=Flying -- Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead. // Dennick, Pious Apprentice type=Legendary Creature subtype=Spirit Soldier color=white,blue @@ -17820,8 +26599,8 @@ type=Instant name=Depart the Realm abilities=foretell target=*[-land]|battlefield -auto=moveto(ownerhand) -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +auto=moveto(hand) +autohand=_FORETELL_ autoexile={U} restriction{compare(canforetellcast)~morethan~0,type(*[-land]|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) text=Return target nonland permanent to its owner's hand. -- Foretell {U} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={1}{U} @@ -17831,7 +26610,7 @@ type=Instant name=Departed auto=@targeted(this):sacrifice auto=cantbeblockedby(creature[-spirit]) -auto={3}{U}:target(other creature|myBattlefield) ) cantbeblockedby(creature[-spirit]) +auto={3}{U}:target(other creature|myBattlefield) cantbeblockedby(creature[-spirit]) text=When Departed Deckhand becomes the target of a spell, sacrifice it. -- Departed Deckhand can't be blocked except by Spirits. -- {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. mana={1}{U} type=Creature @@ -17863,11 +26642,20 @@ power=3 toughness=1 [/card] [card] +name=Depopulate +auto=aslongas(creature[multicolor]|myBattlefield) draw:1 controller +auto=aslongas(creature[multicolor]|opponentBattlefield) draw:1 opponent +auto=destroy all(creature) +text=Each player who controls a multicolored creature draws a card. Then destroy all creatures. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] name=Depose // Deploy other={2}{W}{U} name(Deploy) auto=ifnot paid(alternative) then draw:1 controller auto=ifnot paid(alternative) then target(creature) tap(noevent) -auto=if paid(alternative) then token(Thopter,Artifact Creature Thopter,1/1,flying)*2 +auto=if paid(alternative) then _THOPTERTOKEN_*2 auto=if paid(alternative) then life:type:creature:mybattlefield controller text=Tap target creature. -- Draw a card. // Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control. mana={1}{WU} @@ -17876,8 +26664,8 @@ type=Instant [card] name=Depraved Harvester backside=Desperate Farmer -abilities=lifelink // Desperate Farmer -text=Lifelink +abilities=lifelink +text=Lifelink // Desperate Farmer color=black type=Creature subtype=Human Knight @@ -17885,11 +26673,38 @@ power=4 toughness=3 [/card] [card] +name=Depth Charge Colossus +abilities=doesnotuntap +other={4}{U}{U} name(prototype) +auto=if paid(alternative) then becomes(,6/6,blue) +auto={3}:untap +text=Prototype {4}{U}{U} - 6/6 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Depth Charge Colossus doesn't untap during your untap step. -- {3}: Untap Depth Charge Colossus. +mana={9} +type=Artifact Creature +subtype=Dreadnought +power=9 +toughness=9 +[/card] +[card] +name=Depth Defiler +abilities=devoid +kicker={C} +autostack=if paid(kicker) then target(creature) moveto(hand) and!(target(player) ability$!name(draw two cards) draw:2 _ choice target(<1>*|myhand) reject!$ targetedplayer)! +autostack=ifnot paid(kicker) then choice target(creature) moveto(hand) +autostack=ifnot paid(kicker) then choice target(player) ability$!name(draw two cards) draw:2 _ choice target(<1>*|myhand) reject!$ targetedplayer +text=Devoid (This card has no color.) -- Kicker {C} (You may pay an additional {C} as you cast this spell.) -- When you cast this spell, choose one. If it was kicked, choose both instead. -- - Return target creature to its owner's hand. -- - Target player draws two cards, then discards a card. +mana={3}{U}{U} +type=Creature +subtype=Eldrazi +power=3 +toughness=5 +[/card] +[card] name=Depths of Desire target=creature -auto=moveto(ownerhand) -auto=name(Create treasure) token(Treasure Sur) -text=Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +auto=moveto(hand) +auto=name(Create treasure) _TREASURE_ +text=Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." mana={2}{U} type=Instant [/card] @@ -17907,7 +26722,7 @@ toughness=1 [card] name=Deputy of Detention auto=may name(exile) target(*[-land]|battlefield) transforms((,newability[all(*[share!name!]) becomes(expelled)])) ueot && all(expelled) (blink)forsrc -text=When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield. +text=When Deputy of Detention enters, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield. mana={1}{W}{U} type=Creature subtype=Vedalken Wizard @@ -17919,8 +26734,8 @@ name=Derevi, Empyrial Tactician abilities=flying auto=name(tap or untap) transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) oneshot auto=@combatdamaged(player) from(creature|myBattlefield):name(tap or untap) transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) oneshot -#wagic doesn't have command zone -text=Flying -- Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent. -- {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone. +autocommandzone={1}{G}{W}{U}:moveTo(battlefield) +text=Flying -- Whenever Derevi, Empyrial Tactician enters or a creature you control deals combat damage to a player, you may tap or untap target permanent. -- {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone. mana={G}{W}{U} type=Legendary Creature subtype=Bird Wizard @@ -17929,9 +26744,9 @@ toughness=3 [/card] [card] name=Dermotaxi -auto=this(variable{hasevict}=0) name(Imprint card from graveyard) imprint notatarget(creature|graveyard) -auto={T(creature|myBattlefield)}{T(creature|myBattlefield)}:transforms((,newability[all(creature[evictname]|exile) copy and!( all(this) transforms((Vehicle Artifact,newability[phaseaction[endofturn once] flip(Dermotaxi) undocpy])) forever )!])) oneshot -text=Imprint - As Dermotaxi enters the battlefield, exile a creature card from a graveyard. -- Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. +auto=this(variable{hasevict}=0) name(Imprint card from graveyard) imprint notaTarget(creature|graveyard) +auto={T(creature|myBattlefield)}{T(creature|myBattlefield)}:transforms((,newability[all(creature[evictname]|exile) copy and!( all(this) transforms((Vehicle Artifact,newability[phaseaction[end once] flip(Dermotaxi) undocpy])) forever )!])) oneshot +text=Imprint - As Dermotaxi enters, exile a creature card from a graveyard. -- Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. mana={2} type=Artifact subtype=Vehicle @@ -17939,8 +26754,52 @@ power=0 toughness=0 [/card] [card] +name=Descendants' Fury +aicode=activate transforms((,newability[target(*[creature;share!types!]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot +auto=@combatdamaged(player) from(creature|mybattlefield) turnlimited:may name(Sacrifice creature) target(creature[damager&attacking]|mybattlefield) sacrifice and!( transforms((,newability[name(Reveal from top) reveal:1 revealzone(mylibrary) revealuntil(*[creature;share!types!]|mylibrary) optionone name(Get Creature) target(*[creature;share!types!]|myreveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) all(*|myreveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mybattlefield) afterrevealedend revealend])) oneshot )! +text=Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Descent into Avernus +auto=@each my upkeep:thisforeach(counter{0/0.1.descent}) _TREASURE_ controller +auto=@each my upkeep:thisforeach(counter{0/0.1.descent}) _TREASURE_ opponent +auto=@each my upkeep:counter(0/0,2,descent) && all(player) thisforeach(counter{0/0.1.descent}) damage:1 +text=At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Desecrate Reality +autostack=if type(*[manacost=0]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 0) name(Exile permanent with mana 0) name(Exile permanent with mana 0) name(Exile permanent with mana 0) target(*[manacost=0]|opponentbattlefield) moveto(exile) +autostack=if type(*[manacost=2]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 2) name(Exile permanent with mana 2) name(Exile permanent with mana 2) name(Exile permanent with mana 2) target(*[manacost=2]|opponentbattlefield) moveto(exile) +autostack=if type(*[manacost=4]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 4) name(Exile permanent with mana 4) name(Exile permanent with mana 4) name(Exile permanent with mana 4) target(*[manacost=4]|opponentbattlefield) moveto(exile) +autostack=if type(*[manacost=6]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 6) name(Exile permanent with mana 6) name(Exile permanent with mana 6) name(Exile permanent with mana 6) target(*[manacost=6]|opponentbattlefield) moveto(exile) +autostack=if type(*[manacost=8]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 8) name(Exile permanent with mana 8) name(Exile permanent with mana 8) name(Exile permanent with mana 8) target(*[manacost=8]|opponentbattlefield) moveto(exile) +autostack=if type(*[manacost=10]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 10) name(Exile permanent with mana 10) name(Exile permanent with mana 10) name(Exile permanent with mana 10) target(*[manacost=10]|opponentbattlefield) moveto(exile) +autostack=if type(*[manacost=12]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 12) name(Exile permanent with mana 12) name(Exile permanent with mana 12) name(Exile permanent with mana 12) target(*[manacost=12]|opponentbattlefield) moveto(exile) +autostack=if type(*[manacost=14]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 14) name(Exile permanent with mana 14) name(Exile permanent with mana 14) name(Exile permanent with mana 14) target(*[manacost=14]|opponentbattlefield) moveto(exile) +autostack=if type(*[manacost=16]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 16) name(Exile permanent with mana 16) name(Exile permanent with mana 16) name(Exile permanent with mana 16) target(*[manacost=16]|opponentbattlefield) moveto(exile) +autostack=if type(*[manacost=18]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 18) name(Exile permanent with mana 18) name(Exile permanent with mana 18) name(Exile permanent with mana 18) target(*[manacost=18]|opponentbattlefield) moveto(exile) +autostack=if type(*[manacost>=20]|opponentbattlefield)~morethan~0 then choice name(Exile permanent with mana 20) name(Exile permanent with mana 20) name(Exile permanent with mana 20) name(Exile permanent with mana 20) target(*[manacost>=20]|opponentbattlefield) moveto(exile) +auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&manacost=1]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 1) name(Return permanent with mana 1) name(Return permanent with mana 1) name(Return permanent with mana 1) target(*[permanent&manacost=1]|mygraveyard) moveto(mybattlefield) +auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&manacost=3]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 3) name(Return permanent with mana 3) name(Return permanent with mana 3) name(Return permanent with mana 3) target(*[permanent&manacost=3]|mygraveyard) moveto(mybattlefield) +auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&manacost=5]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 5) name(Return permanent with mana 5) name(Return permanent with mana 5) name(Return permanent with mana 5) target(*[permanent&manacost=5]|mygraveyard) moveto(mybattlefield) +auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&manacost=7]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 7) name(Return permanent with mana 7) name(Return permanent with mana 7) name(Return permanent with mana 7) target(*[permanent&manacost=7]|mygraveyard) moveto(mybattlefield) +auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&manacost=9]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 9) name(Return permanent with mana 9) name(Return permanent with mana 9) name(Return permanent with mana 9) target(*[permanent&manacost=9]|mygraveyard) moveto(mybattlefield) +auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&manacost=11]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 11) name(Return permanent with mana 11) name(Return permanent with mana 11) name(Return permanent with mana 11) target(*[permanent&manacost=11]|mygraveyard) moveto(mybattlefield) +auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&manacost=13]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 13) name(Return permanent with mana 13) name(Return permanent with mana 13) name(Return permanent with mana 13) target(*[permanent&manacost=13]|mygraveyard) moveto(mybattlefield) +auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&manacost=15]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 15) name(Return permanent with mana 15) name(Return permanent with mana 15) name(Return permanent with mana 15) target(*[permanent&manacost=15]|mygraveyard) moveto(mybattlefield) +auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&manacost=17]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 17) name(Return permanent with mana 17) name(Return permanent with mana 17) name(Return permanent with mana 17) target(*[permanent&manacost=17]|mygraveyard) moveto(mybattlefield) +auto=if casted(this) then if spent({C}{C}{C}) then if type(*[permanent&manacost>=19]|mygraveyard)~morethan~0 then choice name(Return permanent with mana 19) name(Return permanent with mana 19) name(Return permanent with mana 19) name(Return permanent with mana 19) target(*[permanent&manacost>=19]|mygraveyard) moveto(mybattlefield) +text=For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.) -- Adamant - If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield. +mana={7} +type=Instant +[/card] +[card] name=Desecrated Tomb -auto=@movedTo(*[-mygraveyard]) from(mygraveyard):create(bat:creature bat:1/1:black:flying) +auto=@movedto(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,myexile,mycommandzone) from(mygraveyard):create(bat:creature bat:1/1:black:flying) text=Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying. mana={3} type=Artifact @@ -17975,7 +26834,7 @@ abilities=cycling auto=tap auto={T}:Add{R} autohand=__CYCLING__({1}{R}) -text=Desert of the Fervent enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) +text=Desert of the Fervent enters tapped. -- {T}: Add {R}. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] @@ -17985,7 +26844,7 @@ abilities=cycling auto=tap auto={T}:Add{B} autohand=__CYCLING__({1}{B}) -text=Desert of the Glorified enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) +text=Desert of the Glorified enters tapped. -- {T}: Add {B}. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] @@ -17995,7 +26854,7 @@ abilities=cycling auto=tap auto={T}:Add{G} autohand=__CYCLING__({1}{G}) -text=Desert of the Indomitable enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) +text=Desert of the Indomitable enters tapped. -- {T}: Add {G}. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] @@ -18005,7 +26864,7 @@ abilities=cycling auto=tap auto={T}:Add{U} autohand=__CYCLING__({1}{U}) -text=Desert of the Mindful enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) +text=Desert of the Mindful enters tapped. -- {T}: Add {U}. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] @@ -18015,11 +26874,20 @@ abilities=cycling auto=tap auto={T}:Add{W} autohand=__CYCLING__({1}{W}) -text=Desert of the True enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) +text=Desert of the True enters tapped. -- {T}: Add {W}. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] [card] +name=Desert's Due +target=creature +auto=-2/-2 ueot +auto=foreach(desert|myBattlefield) -1/-1 ueot +text=Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control. +mana={1}{B} +type=Instant +[/card] +[card] name=Desert's Hold target=creature auto=cantattack @@ -18027,7 +26895,7 @@ auto=cantpwattack auto=cantblock auto=noactivatedability auto=aslongas(Desert|mybattlefield,myGraveyard) life:3 controller -text=Enchant creature -- When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. -- Enchanted creature can't attack or block, and its activated abilities can't be activated. +text=Enchant creature -- When Desert's Hold enters, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. -- Enchanted creature can't attack or block, and its activated abilities can't be activated. mana={2}{W} type=Enchantment subtype=Aura @@ -18037,7 +26905,7 @@ name=Deserted Beach auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{W} auto={T}:add{U} -text=Deserted Beach enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {W} or {U}. +text=Deserted Beach enters tapped unless you control two or more other lands. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -18046,7 +26914,7 @@ auto={3}{B}{restriction type(liliana|mybattlefield)~morethan~0}:life:-2 opponent text={3}{B}: Target opponent loses 2 life and you gain 2 life. Activate this ability only if you control a Liliana planeswalker. mana={2}{B} type=Creature -subtype=Zombie Naga +subtype=Zombie Snake power=3 toughness=2 [/card] @@ -18054,11 +26922,22 @@ toughness=2 name=Despark target=*[manacost>=4] auto=moveto(exile) -text=Exile target permanent with converted mana cost 4 or greater. +text=Exile target permanent with mana value 4 or greater. mana={W}{B} type=Instant [/card] [card] +name=Desperate Bloodseeker +abilities=lifelink +auto=target(player) deplete:2 +text=Lifelink -- When Desperate Bloodseeker enters, target player mills two cards. (They put the top two cards of their library into their graveyard.) +mana={1}{B} +type=Creature +subtype=Vampire +power=2 +toughness=2 +[/card] +[card] name=Desperate Castaways auto=aslongas(artifact|mybattlefield) cantattack <1 auto=aslongas(artifact|mybattlefield) cantpwattack <1 @@ -18097,26 +26976,26 @@ type=Instant name=Desperate Stand abilities=hasnokicker,hasstrive kicker=multi{R}{W} name(Strive) -auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot -auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[2/0],newability[first strike],newability[vigilance])) ueot +auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot +auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[2/0],first strike,vigilance)) ueot text=Strive - Desperate Stand costs {R}{W} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn. mana={R}{W} type=Sorcery @@ -18135,7 +27014,7 @@ abilities=hasaftermath restriction=type(creature|battlefield)~morethan~0 otherrestriction=can play sorcery,type(creature|battlefield)~morethan~0 flashback={3}{G} name(Lead) -auto=ifnot paid(flashback) then target(creature|battlefield) transforms((,newability[1/0],newability[indestructible])) ueot +auto=ifnot paid(flashback) then target(creature|battlefield) transforms((,newability[1/0],indestructible)) ueot auto=if paid(flashback) then target(creature|battlefield) lure ueot text=Target creature gets +1/+0 and gains indestructible until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so. mana={1}{B} @@ -18153,6 +27032,15 @@ power=2 toughness=3 [/card] [card] +name=Destroy Evil +auto=destroy name(target creature) target(creature[toughness>=4]) restriction{type(creature[toughness>=4]|battlefield)~morethan~0} +auto=destroy name(target enchantment) target(enchantment) restriction{type(enchantment|battlefield)~morethan~0} +restriction=type(*[creature;enchantment]|battlefield)~morethan~0 +text=Choose one - -- - Destroy target creature with toughness 4 or greater. -- - Destroy target enchantment. +mana={1}{W} +type=Instant +[/card] +[card] name=Destructive Digger auto={3}{T}{S(*[artifact;land]|mybattlefield)}:draw:1 text={3}, {T}, Sacrifice an artifact or land: Draw a card. @@ -18164,53 +27052,74 @@ toughness=2 [/card] [card] name=Destructive Tampering -auto=choice name(Destroy target artifact) destroy target(artifact) +auto=choice name(Destroy target artifact) destroy target(artifact) restriction{type(artifact|battlefield)~morethan~0} auto=choice name(Creatures without flying can't block) lord(creature[-flying]) cantblock ueot text=Choose one -- Destroy target artifact. -- Creatures without flying can't block this turn. mana={2}{R} type=Sorcery [/card] [card] +name=Desynchronize +target=*[-land]|battlefield +auto=_SCRY2_ +auto=name(Put top or bottom) transforms((,newability[choice name(Put on top) moveto(mylibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot +text=Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2. +mana={4}{U} +type=Instant +[/card] +[card] name=Detection Tower auto={T}:add{C} -auto={1}{T}:name(Opponent loses hexproof) all(*|opponentbattlefield) transforms((,newability[-opponentshroud]),newability[-controllershroud])) ueot +auto={1}{T}:name(Opponent loses hexproof) all(*|opponentbattlefield) transforms((,newability[-hexproof],newability[-controllershroud])) ueot text={T}: Add {C}. -- {1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. type=Land [/card] [card] +name=Detective of the Month +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,newability[lord(detective|myBattlefield) unblockable])) +auto=_SECOND_DRAW_ create(detective:creature detective:2/2:white:blue) +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- As long as you have the city's blessing, Detectives you control can't be blocked. -- Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token. +mana={2}{U} +type=Creature +subtype=Human Detective +power=2 +toughness=3 +[/card] +[card] +name=Detective's Satchel +auto=_CLUE_*2 +auto=@sacrificed(artifact|mybattlefield) turnlimited:transforms((,newability[{T}:_THOPTERTOKEN_])) ueot +text=When Detective's Satchel enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- {T}: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only if you've sacrificed an artifact this turn. +mana={2}{U}{R} +type=Artifact +[/card] +[card] name=Detention Vortex target=artifact,creature,enchantment,planeswalker auto=teach(*) cantattack auto=teach(*) cantpwattack auto=teach(*) cantblock auto=teach(*) noactivatedability -auto=@each opponent main:ability$!name(Pay 3) pay[[{3}]] name(Pay 3) target(*[Detention Vortex]|opponentBattlefield) destroy?donothing!$ opponent asSorcery -auto=@each opponent secondmain:ability$!name(Pay 3) pay[[{3}]] name(Pay 3) target(*[Detention Vortex]|opponentBattlefield) destroy?donothing!$ opponent asSorcery +auto=@each opponent main:ability$!name(Pay 3) pay[[{3}]] name(Pay 3) target(*[Detention Vortex]|opponentBattlefield) destroy?donothing asSorcery!$ opponent +auto=@each opponent secondmain:ability$!name(Pay 3) pay[[{3}]] name(Pay 3) target(*[Detention Vortex]|opponentBattlefield) destroy?donothing asSorcery!$ opponent text=Enchant nonland permanent -- Enchanted permanent can't attack or block, and its activated abilities can't be activated. -- {3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery. mana={W} type=Enchantment subtype=Aura [/card] [card] -name=Devastating Dreams -auto=if type(*|myHand)~morethan~0 then choice name(Discard 1 card) discard:1 controller && damage:1 all(creature) && ability$!sacrifice notatarget(land|mybattlefield)!$ controller && ability$!sacrifice notatarget(land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~1 then choice name(Discard 2 cards) discard:2 controller && damage:2 all(creature) && ability$!sacrifice notatarget(<2>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<2>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~2 then choice name(Discard 3 cards) discard:3 controller && damage:3 all(creature) && ability$!sacrifice notatarget(<3>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<3>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~3 then choice name(Discard 4 cards) discard:4 controller && damage:4 all(creature) && ability$!sacrifice notatarget(<4>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<4>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~4 then choice name(Discard 5 cards) discard:5 controller && damage:5 all(creature) && ability$!sacrifice notatarget(<5>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<5>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~5 then choice name(Discard 6 cards) discard:6 controller && damage:6 all(creature) && ability$!sacrifice notatarget(<6>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<6>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~6 then choice name(Discard 7 cards) discard:7 controller && damage:7 all(creature) && ability$!sacrifice notatarget(<7>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<7>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~7 then choice name(Discard 8 cards) discard:8 controller && damage:8 all(creature) && ability$!sacrifice notatarget(<8>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<8>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~8 then choice name(Discard 9 cards) discard:9 controller && damage:9 all(creature) && ability$!sacrifice notatarget(<9>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<9>land|mybattlefield)!$ opponent -auto=if type(*|myHand)~morethan~9 then choice name(Discard 10 cards) discard:10 controller && damage:10 all(creature) && ability$!sacrifice notatarget(<10>land|mybattlefield)!$ controller && ability$!sacrifice notatarget(<10>land|mybattlefield)!$ opponent -text=As an additional cost to cast Devastating Dreams, discard X cards at random. -- Each player sacrifices X lands. Devastating Dreams deals X damage to each creature. -mana={R}{R} -type=Sorcery +name=Determined Iteration +auto=@each my combatbegins:clone with(haste,unearth) notaTarget(creature[token]|myBattlefield) +text=At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.) +mana={1}{R} +type=Enchantment [/card] [card] name=Devastating Mastery other={2}{W}{W} name(Cast for less) -auto=if paid(alternative) then ability$!name(Return non-land permanent) name(Return non-land permanent) target(*[-land]|mybattlefield) moveto(myhand) and!( transforms((,newability[name(Return another non-land permanent) target(*[-land]|mybattlefield) moveto(myhand) and!( all(other *[-land]|mybattlefield) destroy )! ])) oneshot )! !$ opponent +auto=if paid(alternative) then ability$!name(Return non-land permanent) name(Return non-land permanent) target(*[-land]|mybattlefield) moveto(hand) and!( transforms((,newability[name(Return another non-land permanent) target(*[-land]|mybattlefield) moveto(hand) and!( all(other *[-land]|mybattlefield) destroy )! ])) oneshot )! !$ opponent auto=if paid(alternative) then all(*[-land]|mybattlefield) destroy auto=ifnot paid(alternative) then all(*[-land]|battlefield) destroy text=You may pay {2}{W}{W} rather than pay this spell's mana cost. -- If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. -- Destroy all nonland permanents. @@ -18219,33 +27128,33 @@ type=Sorcery [/card] [card] name=Devastating Summons -auto=if type(*[land]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 land) ability$!sacrifice notatarget(land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,1/1,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 lands) ability$!sacrifice notatarget(<2>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,2/2,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 lands) ability$!sacrifice notatarget(<3>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,3/3,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 lands) ability$!sacrifice notatarget(<4>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,4/4,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 lands) ability$!sacrifice notatarget(<5>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,5/5,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 lands) ability$!sacrifice notatarget(<6>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,6/6,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 lands) ability$!sacrifice notatarget(<7>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,7/7,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 lands) ability$!sacrifice notatarget(<8>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,8/8,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 lands) ability$!sacrifice notatarget(<9>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,9/9,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 lands) ability$!sacrifice notatarget(<10>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,10/10,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 lands) ability$!sacrifice notatarget(<11>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,11/11,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 lands) ability$!sacrifice notatarget(<12>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,12/12,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 lands) ability$!sacrifice notatarget(<13>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,13/13,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 lands) ability$!sacrifice notatarget(<14>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,14/14,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 lands) ability$!sacrifice notatarget(<15>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,15/15,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 lands) ability$!sacrifice notatarget(<16>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,16/16,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 lands) ability$!sacrifice notatarget(<17>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,17/17,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 lands) ability$!sacrifice notatarget(<18>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,18/18,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 lands) ability$!sacrifice notatarget(<19>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,19/19,red)*2 -auto=if type(*[land]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 lands) ability$!sacrifice notatarget(<20>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,20/20,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 land) ability$!sacrifice notaTarget(land|mybattlefield)!$ controller && _REDELEMENTALTOKEN_*2 +auto=if type(*[land]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 lands) ability$!sacrifice notaTarget(<2>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,2/2,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 lands) ability$!sacrifice notaTarget(<3>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,3/3,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 lands) ability$!sacrifice notaTarget(<4>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,4/4,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 lands) ability$!sacrifice notaTarget(<5>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,5/5,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 lands) ability$!sacrifice notaTarget(<6>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,6/6,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 lands) ability$!sacrifice notaTarget(<7>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,7/7,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 lands) ability$!sacrifice notaTarget(<8>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,8/8,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 lands) ability$!sacrifice notaTarget(<9>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,9/9,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 lands) ability$!sacrifice notaTarget(<10>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,10/10,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 lands) ability$!sacrifice notaTarget(<11>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,11/11,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 lands) ability$!sacrifice notaTarget(<12>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,12/12,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 lands) ability$!sacrifice notaTarget(<13>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,13/13,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 lands) ability$!sacrifice notaTarget(<14>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,14/14,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 lands) ability$!sacrifice notaTarget(<15>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,15/15,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 lands) ability$!sacrifice notaTarget(<16>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,16/16,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 lands) ability$!sacrifice notaTarget(<17>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,17/17,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 lands) ability$!sacrifice notaTarget(<18>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,18/18,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 lands) ability$!sacrifice notaTarget(<19>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,19/19,red)*2 +auto=if type(*[land]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 lands) ability$!sacrifice notaTarget(<20>land|mybattlefield)!$ controller && token(Elemental,Creature Elemental,20/20,red)*2 text=As an additional cost to cast Devastating Summons, sacrifice X lands. -- Put two X/X red Elemental creature tokens onto the battlefield. mana={R} type=Sorcery [/card] [card] name=Devil Bur -auto=_DIES_name(Deal 1 damage) damage:1 target(player,creature,planeswalker) +auto=_DIES_name(Deal 1 damage) damage:1 target(anytarget) text=When this creature dies, it deals 1 damage to any target. type=Creature subtype=Devil @@ -18254,9 +27163,21 @@ power=1 toughness=1 [/card] [card] +name=Devilish Valet +abilities=trample,haste +auto=@movedTo(other creature|myBattlefield):dynamicability ueot +text=Trample, haste -- Alliance - Whenever another creature enters under your control, double Devilish Valet's power until end of turn. +mana={2}{R} +type=Creature +subtype=Devil Warrior +power=1 +toughness=3 +[/card] +[card] name=Devious Cover-Up target=*|stack -auto=moveto(exile) +auto=fizzleto(exile) +auto=may name(Return cards form graveyard) target(other *|mygraveyard) moveto(mylibrary) and!( shuffle )! text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. mana={2}{U}{U} type=Instant @@ -18275,7 +27196,7 @@ toughness=2 name=Devoted Crop-Mate auto=@exerted(this):moveto(mybattlefield) target(creature[manacost<=2]|mygraveyard) auto=_ATTACKING_may exert -text=You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.) +text=You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.) mana={2}{W} type=Creature subtype=Human Warrior @@ -18292,7 +27213,7 @@ retrace={1}{W}{U} name(Cast with disturb) auto=if paid(retrace) then flip(backside) auto=deplete:2 controller auto=@movedto(*|mystack) from(mygraveyard):name(Tap a creature) target(creature|opponentbattlefield) tap -text=When Devoted Grafkeeper enters the battlefield, mill two cards. -- Whenever you cast a spell from your graveyard, tap target creature you don't control. -- Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Departed Soulkeeper +text=When Devoted Grafkeeper enters, mill two cards. -- Whenever you cast a spell from your graveyard, tap target creature you don't control. -- Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Departed Soulkeeper mana={W}{U} type=Creature subtype=Human Peasant @@ -18301,8 +27222,8 @@ toughness=1 [/card] [card] name=Devoted Paladin -auto=all(creature|mybattlefield) transforms((,newability[1/1],newability[vigilance])) ueot -text=Beacon of Hope - When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. +auto=all(creature|mybattlefield) transforms((,newability[1/1],vigilance)) ueot +text=Beacon of Hope - When Devoted Paladin enters, creatures you control get +1/+1 and gain vigilance until end of turn. mana={4}{W} type=Creature subtype=Orc Knight @@ -18315,7 +27236,7 @@ auto={4}{G}:2/2 target(creature) text={4}{G}: Target creature gets +2/+2 until end of turn. mana={2}{G} type=Creature -subtype=Naga Wizard +subtype=Snake Wizard power=3 toughness=2 [/card] @@ -18323,9 +27244,9 @@ toughness=2 name=Devour Intellect other={S(treasure[-tapped]|mybattlefield)} name(Pay with treasure) otherrestriction=type(treasure[-tapped]|mybattlefield)~morethan~0 -auto=if paid(alternative) then if type(*[-land]|opponenthand)~morethan~0 then name(Discard non-land card) name(Discard non-land card) name(Discard a non-land card) reject target(*[-land]|opponenthand) +auto=if paid(alternative) then if type(*[-land]|opponenthand)~morethan~0 then name(Discard non-land card) name(Discard non-land card) name(Discard a non-land card) reject notaTarget(*[-land]|opponenthand) auto=if paid(alternative) then if type(*[-land]|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )! -auto=ifnot paid(alternative) then ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent +auto=ifnot paid(alternative) then ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ opponent text=Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards a card. mana={B} type=Sorcery @@ -18343,8 +27264,8 @@ toughness=1 [/card] [card] name=Devouring Hellion -auto=may notatarget(other *[creature;planeswalker]|mybattlefield) sacrifice && counter(1/1,2) all(this) -text=As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it. +auto=may notaTarget(other *[creature;planeswalker]|mybattlefield) sacrifice && counter(1/1,2) all(this) +text=As Devouring Hellion enters, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it. mana={2}{R} type=Creature subtype=Hellion @@ -18355,26 +27276,26 @@ toughness=2 name=Devouring Rage target=creature auto=choice name(Sacrifice 0 spirits) 3/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 spirit) ability$!sacrifice notatarget(spirit|mybattlefield)!$ controller && 6/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 spirits) ability$!sacrifice notatarget(<2>spirit|mybattlefield)!$ controller && 9/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 spirits) ability$!sacrifice notatarget(<3>spirit|mybattlefield)!$ controller && 12/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 spirits) ability$!sacrifice notatarget(<4>spirit|mybattlefield)!$ controller && 15/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 spirits) ability$!sacrifice notatarget(<5>spirit|mybattlefield)!$ controller && 18/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 spirits) ability$!sacrifice notatarget(<6>spirit|mybattlefield)!$ controller && 21/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 spirits) ability$!sacrifice notatarget(<7>spirit|mybattlefield)!$ controller && 24/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 spirits) ability$!sacrifice notatarget(<8>spirit|mybattlefield)!$ controller && 27/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 spirits) ability$!sacrifice notatarget(<9>spirit|mybattlefield)!$ controller && 30/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 spirits) ability$!sacrifice notatarget(<10>spirit|mybattlefield)!$ controller && 33/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 spirits) ability$!sacrifice notatarget(<11>spirit|mybattlefield)!$ controller && 36/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 spirits) ability$!sacrifice notatarget(<12>spirit|mybattlefield)!$ controller && 39/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 spirits) ability$!sacrifice notatarget(<13>spirit|mybattlefield)!$ controller && 42/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 spirits) ability$!sacrifice notatarget(<14>spirit|mybattlefield)!$ controller && 45/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 spirits) ability$!sacrifice notatarget(<15>spirit|mybattlefield)!$ controller && 48/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 spirits) ability$!sacrifice notatarget(<16>spirit|mybattlefield)!$ controller && 51/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 spirits) ability$!sacrifice notatarget(<17>spirit|mybattlefield)!$ controller && 54/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 spirits) ability$!sacrifice notatarget(<18>spirit|mybattlefield)!$ controller && 57/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 spirits) ability$!sacrifice notatarget(<19>spirit|mybattlefield)!$ controller && 60/0 ueot -auto=if type(*[spirit]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 spirits) ability$!sacrifice notatarget(<20>spirit|mybattlefield)!$ controller && 63/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 spirit) ability$!sacrifice notaTarget(spirit|mybattlefield)!$ controller && 6/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 spirits) ability$!sacrifice notaTarget(<2>spirit|mybattlefield)!$ controller && 9/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 spirits) ability$!sacrifice notaTarget(<3>spirit|mybattlefield)!$ controller && 12/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 spirits) ability$!sacrifice notaTarget(<4>spirit|mybattlefield)!$ controller && 15/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 spirits) ability$!sacrifice notaTarget(<5>spirit|mybattlefield)!$ controller && 18/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 spirits) ability$!sacrifice notaTarget(<6>spirit|mybattlefield)!$ controller && 21/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 spirits) ability$!sacrifice notaTarget(<7>spirit|mybattlefield)!$ controller && 24/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 spirits) ability$!sacrifice notaTarget(<8>spirit|mybattlefield)!$ controller && 27/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 spirits) ability$!sacrifice notaTarget(<9>spirit|mybattlefield)!$ controller && 30/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 spirits) ability$!sacrifice notaTarget(<10>spirit|mybattlefield)!$ controller && 33/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 spirits) ability$!sacrifice notaTarget(<11>spirit|mybattlefield)!$ controller && 36/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 spirits) ability$!sacrifice notaTarget(<12>spirit|mybattlefield)!$ controller && 39/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 spirits) ability$!sacrifice notaTarget(<13>spirit|mybattlefield)!$ controller && 42/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 spirits) ability$!sacrifice notaTarget(<14>spirit|mybattlefield)!$ controller && 45/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 spirits) ability$!sacrifice notaTarget(<15>spirit|mybattlefield)!$ controller && 48/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 spirits) ability$!sacrifice notaTarget(<16>spirit|mybattlefield)!$ controller && 51/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 spirits) ability$!sacrifice notaTarget(<17>spirit|mybattlefield)!$ controller && 54/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 spirits) ability$!sacrifice notaTarget(<18>spirit|mybattlefield)!$ controller && 57/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 spirits) ability$!sacrifice notaTarget(<19>spirit|mybattlefield)!$ controller && 60/0 ueot +auto=if type(*[spirit]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 spirits) ability$!sacrifice notaTarget(<20>spirit|mybattlefield)!$ controller && 63/0 ueot text=As an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits. -- Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn. mana={4}{R} type=Instant @@ -18390,10 +27311,9 @@ type=Sorcery [/card] [card] name=Devout Decree -target=creature[red,black],planeswalker[red,black] -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +target=*[creature;planeswalker;black;red] auto=moveTo(exile) -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{W} type=Sorcery @@ -18409,19 +27329,29 @@ power=1 toughness=1 [/card] [card] +name=Dewdrop Cure +other={2}{W} name(Gift a card) +auto=if paid(alternative) then draw:1 opponent +auto=if paid(alternative) then may target(creature[manacost<=2]|mygraveyard) moveTo(battlefield) +auto=ifnot paid(alternative) then may target(creature[manacost<=2]|mygraveyard) moveTo(battlefield) +text=Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -- Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield. +mana={2}{W} +type=Sorcery +[/card] +[card] name=Diabolic Servitude -auto={B}{B}{L:2}{S(swamp|mybattlefield)}:name(Return creature) target(creature|mygraveyard) moveTo(myBattlefield) and!( counter(0/0.1.DiabolicReturned) )! -auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Exile returned creature) all(trigger[to]) name(Exile returned creature) transforms(,newability[moveto(exile)])) oneshot -auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Return to hand) all(this) name(Return to hand) moveto(ownerhand) +auto=name(Return creature) target(creature|mygraveyard) moveTo(myBattlefield) and!( counter(0/0.1.DiabolicReturned) )! +auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Exile returned creature) all(trigger[to]) name(Exile returned creature) transforms((,newability[moveto(exile)])) oneshot +auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Return to hand) all(this) name(Return to hand) moveto(hand) auto=@movedto(this|nonbattlezone) from(battlefield):name(Exile returned creatures) all(creature[counter{0/0.1.DiabolicReturned}]|myBattlefield) moveto(exile) -text={B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. -- When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. -- When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude. +text=When Diabolic Servitude enters, return target creature card from your graveyard to the battlefield. -- When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its ownerâ¿¿s hand. -- When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude. mana={3}{B} type=Enchantment [/card] [card] name=Diabolical Salvation abilities=split second -auto=name(Create devil) token(Devil,Creature Devil,4/4,red,unreath) and!( transforms((,newability[_DIES_token(Treasure Sur)])) forever )! +auto=name(Create devil) token(Devil,Creature Devil,4/4,red,unearth) and!( transforms((,newability[_DIES__TREASURE_])) forever )! text=Split second Create four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color."." -- Sacrifice the Devil tokens at the beginning of the next end step. mana={2}{R}{R}{R}{R} type=Instant @@ -18430,7 +27360,7 @@ type=Instant name=Diamond Knight abilities=vigilance auto=chooseacolor transforms((,newability[@movedTo(*[chosencolor]|mystack):1/1])) forever chooseend -text=Vigilance (Attacking doesn't cause this creature to tap.) -- As Diamond Knight enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight. +text=Vigilance (Attacking doesn't cause this creature to tap.) -- As Diamond Knight enters, choose a color. -- Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight. mana={3} type=Artifact Creature subtype=Knight @@ -18454,7 +27384,7 @@ toughness=2 [card] name=Diamond Mare auto=chooseacolor transforms((,newability[@movedTo(*[chosencolor]|mystack):life:1])) forever chooseend -text=As Diamond Mare enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life. +text=As Diamond Mare enters, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life. mana={2} type=Artifact Creature subtype=Horse @@ -18462,6 +27392,17 @@ power=1 toughness=3 [/card] [card] +name=Diamond Pick-Axe +abilities=indestructible +auto=teach(creature) 1/1 +auto=@combat(attacking) source(mytgt):_TREASURE_ +auto={2}:equip +text=Indestructible (Effects that say "destroy" don't destroy this artifact.) -- Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equip {2} +mana={R} +type=Artifact +subtype=Equipment +[/card] +[card] name=Dictate of the Twin Gods abilities=flash auto=@damaged(creature) from(*[-Dictate of the Twin Gods]|*):damage:thatmuch all(trigger[to]) @@ -18472,10 +27413,21 @@ mana={3}{R}{R} type=Enchantment [/card] [card] +name=Didact Echo +auto=draw:1 +auto=aslongas(*[-instant;-sorcery]|myGraveyard) flying >3 +text=When Didact Echo enters, draw a card. -- Descend 4 - Didact Echo has flying as long as there are four or more permanent cards in your graveyard. +mana={4}{U} +type=Creature +subtype=Spirit Cleric +power=3 +toughness=2 +[/card] +[card] name=Didn't Say Please target=*|stack auto=fizzle && deplete:3 targetcontroller -text=Counter target spell. Its controller puts the top three cards of their library into their graveyard. +text=Counter target spell. Its controller mills three cards. mana={1}{U}{U} type=Instant [/card] @@ -18511,7 +27463,7 @@ type=Sorcery [/card] [card] name=Diffusion Sliver -auto=@targeted(creature[sliver]|myBattlefield) from(*|opponentstack,opponentbattlefield,opponentexile,opponenthand,opponentlibrary):transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto=@targeted(creature[sliver]|myBattlefield) from(*|opponentstack,opponentbattlefield,opponentexile,opponenthand,opponentlibrary):target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot text=Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. mana={1}{U} type=Creature @@ -18522,8 +27474,8 @@ toughness=1 [card] name=Dig Up other={1}{B}{B}{G} name(Cleave) -auto=if paid(alternative) then name(Search a card) name(Search a card) target(*|mylibrary) moveto(myhand) and!( shuffle )! -auto=ifnot paid(alternative) then name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )! +auto=if paid(alternative) then name(Search a card) name(Search a card) target(*|mylibrary) moveto(hand) and!( shuffle )! +auto=ifnot paid(alternative) then name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(hand) and!( shuffle )! text=Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) -- Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle. mana={G} type=Sorcery @@ -18531,7 +27483,7 @@ type=Sorcery [card] name=Digsite Engineer auto=@movedto(artifact|mystack):pay({2}) token(Construct,Artifact Creature Construct,0/0) and!( transforms((,newability[foreach(artifact|mybattlefield) 1/1])) forever )! -text=Whenever you cast an artifact spell, you may pay 2 . If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." +text=Whenever you cast an artifact spell, you may pay 2. If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." mana={2}{W} type=Creature subtype=Dwarf Artificer @@ -18548,8 +27500,8 @@ type=Instant [/card] [card] name=Diligent Excavator -auto=@movedTo(*[artifact;legendary;saga]|mystack):target(player) deplete:2 -text=Whenever you cast a historic spell, target player puts the top two cards of their library into their graveyard. (Artifacts, legendaries, and Sagas are historic.) +auto=_CASTHISTORIC_target(player) deplete:2 +text=Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.) mana={1}{U} type=Creature subtype=Human Artificer @@ -18568,8 +27520,8 @@ type=Instant [card] name=Dimir Informant aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend -text=When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +auto=_SURVEIL2_ +text=When Dimir Informant enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) mana={2}{U} type=Creature subtype=Human Rogue @@ -18608,10 +27560,19 @@ power=1 toughness=3 [/card] [card] +name=Dining Room +auto=tapped +auto={T}:Add{R} +auto={T}:Add{G} +auto={4}{T}:_CLUE_ +text=Dining Room enters tapped. -- {T}: Add {R} or {G}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +type=Land +[/card] +[card] name=Dinosaur For abilities=haste type=Creature -subttype=Dinosaur +subtype=Dinosaur power=1 toughness=1 color=red @@ -18634,6 +27595,17 @@ mana={2}{R} type=Instant [/card] [card] +name=Dinotomaton +abilities=menace +auto=target(creature|myBattlefield) menace ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Dinotomaton enters, target creature you control gains menace until end of turn. +mana={3}{R} +type=Artifact Creature +subtype=Dinosaur Gnome +power=4 +toughness=3 +[/card] +[card] name=Diplomatic Escort auto={U}{T}{D(*|myhand)}:fizzle target(*|stack) text={U}, {T}, Discard a card: Counter target spell or ability that targets a creature. @@ -18656,8 +27628,8 @@ toughness=2 [card] name=Dire Fleet Daredevil abilities=first strike -auto=name(Exile instant or sorcery) name(Exile instant or sorcery) target(*[instant;sorcery]|opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[gainedexiledeath],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )! -text=First strike -- When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead. +auto=name(Exile instant or sorcery) name(Exile instant or sorcery) target(*[instant;sorcery]|opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[gainedexiledeath],newability[anytypeofmana],newability[phaseaction[end once] moveTo(ownerexile)])) ueot )! +text=First strike -- When Dire Fleet Daredevil enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead. mana={1}{R} type=Creature subtype=Human Pirate @@ -18666,8 +27638,8 @@ toughness=1 [/card] [card] name=Dire Fleet Hoarder -auto=_DIES_token(435451) -text=When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +auto=_DIES__TREASURE_ +text=When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." mana={1}{B} type=Creature subtype=Human Pirate @@ -18677,9 +27649,9 @@ toughness=1 [card] name=Dire Fleet Interloper abilities=menace -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend -text=Menace -- When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=Menace -- When Dire Fleet Interloper enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={3}{B} type=Creature subtype=Human Pirate @@ -18699,8 +27671,8 @@ toughness=2 [card] name=Dire Fleet Poisoner abilities=flash, deathtouch -auto=target(pirate[attacking]|myBattlefield)) 1/1 && deathtouch ueot -text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. +auto=target(pirate[attacking]|myBattlefield) 1/1 && deathtouch ueot +text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. mana={1}{B} type=Creature subtype=Human Pirate @@ -18709,10 +27681,10 @@ toughness=2 [/card] [card] name=Dire Fleet Ravager -abilities=deathtouch, menace +abilities=deathtouch,menace auto=life:-thirdupopponentlifetotal opponent auto=life:-thirduplifetotal controller -text=Menace, deathtouch -- When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up. +text=Menace, deathtouch -- When Dire Fleet Ravager enters, each player loses a third of their life, rounded up. mana={3}{B}{B} type=Creature subtype=Orc Pirate Wizard @@ -18721,7 +27693,7 @@ toughness=4 [/card] [card] name=Dire Fleet Warmonger -auto=@each my endofturn:may sacrifice notatarget(other creature|myBattlefield) && transforms((,newability[2/2 ueot],newability[trample ueot])) ueot all(this) +auto=@each my end:may sacrifice notaTarget(other creature|myBattlefield) && transforms((,newability[2/2 ueot],newability[trample ueot])) ueot all(this) text=At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) mana={1}{B}{R} type=Creature @@ -18730,17 +27702,31 @@ power=3 toughness=3 [/card] [card] +name=Dire Mimic +abilities=flash +auto={T}{S}:Add{W} +auto={T}{S}:Add{U} +auto={T}{S}:Add{B} +auto={T}{S}:Add{R} +auto={T}{S}:Add{G} +auto={3}:becomes(Artifact Creature Shapeshifter,5/5) ueot +text=Flash -- {T}, Sacrifice Dire Mimic: Add one mana of any color. -- {3}: Dire Mimic becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn. +mana={2} +type=Artifact +subtype=Treasure +[/card] +[card] name=Dire Tactics target=creature -auto=moveTo(exile) -auto=restriction{(creature[human]|myBattlefield)~equalto~0}:dynamicability +auto=moveTo(exile) +auto=if type(Human|myBattlefield)~lessthan~1 then dynamicability text=Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness. mana={W}{B} type=Instant [/card] [card] name=Dire Wolf Prowler -auto={1}{G}:name(Gets 2/2 and haste) transforms((newability[2/2],newability[haste])) ueot limit:1 +auto={1}{G}:name(Gets 2/2 and haste) transforms((,newability[2/2],haste)) ueot limit:1 text={1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn. mana={2}{G} type=Creature @@ -18753,9 +27739,9 @@ name=Dire-Strain Anarchist abilities=nightbound,menace,haste backside=Volatile Arsonist auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -auto=@combat(attacking) source(this):may name(Damage planeswalker) damage:2 target(planeswalker) -auto=@combat(attacking) source(this):may name(Damage player) damage:2 target(player) -auto=@combat(attacking) source(this):may name(Damage creature) damage:2 target(creature) +auto=_ATTACKING_may name(Damage planeswalker) damage:2 target(planeswalker) +auto=_ATTACKING_may name(Damage player) damage:2 target(player) +auto=_ATTACKING_may name(Damage creature) damage:2 target(creature) text=Menace, haste -- Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Volatile Arsonist type=Creature subtype=Werewolf @@ -18780,7 +27766,7 @@ name=Dire-Strain Demolisher abilities=nightbound backside=Burly Breaker auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentstack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot +auto=_WARD3_ text=Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Burly Breaker type=Creature subtype=Werewolf @@ -18800,7 +27786,7 @@ type=Sorcery [/card] [card] name=Direct Current -target=player,creature,planeswalker +target=anytarget auto=damage:2 flashback={1}{R}{R}{D(*|myhand)} text=Direct Current deals 2 damage to any target. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) @@ -18809,9 +27795,9 @@ type=Sorcery [/card] [card] name=Diregraf Horde -auto=token(Zombie Dec) +auto=token(Zombie Dec)*2 auto=may name(Exile 2 cards) target(*|graveyard) moveto(exile) -text=When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) +text=When Diregraf Horde enters, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) mana={4}{B} type=Creature subtype=Zombie @@ -18821,18 +27807,10 @@ toughness=4 [card] name=Diregraf Rebirth target=creature|mygraveyard -auto=name(Return to battlefield) moveto(mybattlefield) +abilities=affinityalldeadcreatures flashback={5}{B}{G} -otherrestriction=type(creature[fresh]|mygraveyard)~equalto~0 -autohand={B}{G} restriction{type(creature[fresh]|mygraveyard)~morethan~2,can play sorcery}:name(Cast with 3 less) name(Cast with 3 less) activate castcard(normal) -autohand={1}{B}{G} restriction{type(creature[fresh]|mygraveyard)~equalto~2,can play sorcery}:name(Cast with 2 less) name(Cast with 2 less) activate castcard(normal) -autohand={2}{B}{G} restriction{type(creature[fresh]|mygraveyard)~equalto~1,can play sorcery}:name(Cast with 1 less) name(Cast with 1 less) activate castcard(normal) +auto=name(Return to battlefield) moveto(mybattlefield) auto=if paid(alternative) then all(this|mystack) moveto(myexile) -autograveyard={B}{G} restriction{type(creature[fresh]|mygraveyard)~morethan~4,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative) -autograveyard={1}{B}{G} restriction{type(creature[fresh]|mygraveyard)~equalto~4,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative) -autograveyard={2}{B}{G} restriction{type(creature[fresh]|mygraveyard)~equalto~3,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative) -autograveyard={3}{B}{G} restriction{type(creature[fresh]|mygraveyard)~equalto~2,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative) -autograveyard={4}{B}{G} restriction{type(creature[fresh]|mygraveyard)~equalto~1,can play sorcery}:name(Cast with flashback) name(Cast with flashback) activate castcard(alternative) text=This spell costs {1} less to cast for each creature that died this turn. -- Return target creature card from your graveyard to the battlefield. -- Flashback {5}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{B}{G} type=Sorcery @@ -18841,7 +27819,7 @@ type=Sorcery name=Diregraf Scavenger abilities=deathtouch auto=may name(Exile card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-2 opponent && life:2 controller )! -text=Deathtouch -- When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. +text=Deathtouch -- When Diregraf Scavenger enters, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. mana={3}{B} type=Creature subtype=Zombie Bear @@ -18849,20 +27827,28 @@ power=2 toughness=3 [/card] [card] +name=Diresight +auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:2 && life:-2 controller])) oneshot afterrevealedend revealend +text=Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={2}{B} +type=Sorcery +[/card] +[card] name=Dirge Bat abilities=flash,flying,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={2}{B}{B} name(Mutate) -auto=transforms((,newability[@mutated(this):target(*[creature;planeswalker]|opponentBattlefield) destroy])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Destroy creature or planeswalker) target(*[creature;planeswalker]|opponentBattlefield) destroy +auto=@mutated(mytgt):name(Destroy creature or planeswalker)target(*[creature;planeswalker]|opponentBattlefield) destroy text=Mutate {4}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flash -- Flying -- Whenever this creature mutates, destroy target creature or planeswalker an opponent controls. mana={2}{B}{B} type=Creature @@ -18872,8 +27858,8 @@ toughness=3 [/card] [card] name=Dirty Rat -auto=choice target(opponent) ability$!name(discard) notatarget(*|myhand) reject !$ targetedplayer -text=When this creature enters the battlefield, target opponent discards a card. +auto=choice target(opponent) ability$!name(discard) notaTarget(*|myhand) reject !$ targetedplayer +text=When this creature enters, target opponent discards a card. mana={1}{B} type=Host Creature subtype=Rat @@ -18881,6 +27867,17 @@ power=1 toughness=1 [/card] [card] +name=Disa the Restless +auto=@movedto(Lhurgoyf|myGraveyard) from(nonbattlezone):all(trigger[to]) moveTo(mybattlefield) +auto=@each combatdamage restriction{opponentdamagedbycombat,myturnonly}:create(Tarmogoyf) +text=Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield. -- Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token. +mana={2}{B}{R}{G} +type=Legendary Creature +subtype=Human Scout +power=5 +toughness=6 +[/card] +[card] name=Disallow target=*|stack auto=fizzle @@ -18890,23 +27887,45 @@ type=Instant [/card] [card] name=Disaster Radius -auto=target(creature|myhand) transforms((,newability[damage:manacost all(creature|opponentbattlefield) ueot])) -text=As an additional cost to cast Disaster Radius, reveal a creature card from your hand. -- Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost. +restriction=type(creature|myhand)~morethan~0 +auto=target(creature|myhand) transforms((,newability[all(creature|opponentbattlefield) dynamicability])) forever +text=As an additional cost to cast Disaster Radius, reveal a creature card from your hand. -- Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value. mana={5}{R}{R} type=Sorcery [/card] [card] +name=Discerning Financier +auto=@each my upkeep restriction{control less lands}:_TREASURE_ +auto={2}{W}:moveTo(opponentBattlefield) target(treasure|myBattlefield) && draw:1 controller +text=At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- {2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. +mana={2}{W} +type=Creature +subtype=Human Noble +power=2 +toughness=3 +[/card] +[card] +name=Discerning Peddler +auto=_DISCARD&DRAW_ +text=When Discerning Peddler enters, you may discard a card. If you do, draw a card. +mana={1}{R} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] name=Discerning Taste -aicode=activate target(*[zpos<=4]|mylibrary) moveto(myhand) and!( transforms((,newability[life:power:highest:creature[zpos<=4]:mylibrary controller],newability[all(*[zpos<=4]|mylibrary) moveto(mygraveyard)])) oneshot )! -auto=name(Look top 4 cards) reveal:4 optionone name(Get a Card) target(*|reveal) moveto(myhand) and!( life:power:highest:creature:reveal controller )! optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate target(*[zpos<=4]|mylibrary) moveto(hand) and!( transforms((,newability[life:power:highest:creature[zpos<=4]:mylibrary controller],newability[all(*[zpos<=4]|mylibrary) moveto(mygraveyard)])) oneshot )! +auto=name(Look top 4 cards) reveal:4 optionone name(Get a Card) target(*|reveal) moveto(hand) and!( life:power:highest:creature:reveal controller )! optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way. mana={2}{B} type=Sorcery [/card] [card] name=Disciple of Deceit -auto=@untapped(this):may name(Discard a card) target(*[-land]|myhand) reject and!( transforms((,newability[name(Search another card] target(*[manacost=manacost]|mylibrary) moveto(myhand) and!( shuffle )!])) oneshot )! -text=Inspired - Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library. +auto=@untapped(this):may name(Discard a card) target(*[-land]|myhand) reject and!( transforms((,newability[name(Search another card) target(*[manacost=manacost]|mylibrary) moveto(hand) and!( shuffle )!])) oneshot )! +text=Inspired - Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle. mana={U}{B} type=Creature subtype=Human Rogue @@ -18914,10 +27933,37 @@ power=1 toughness=3 [/card] [card] +name=Disciple of Freyalise +backside=Garden of Freyalise +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Garden of Freyalise) forcetype(land) +auto=may notaTarget(other creature|myBattlefield) transforms((,newability[dynamicability],newability[dynamicability],newability[sacrifice])) +text=When Disciple of Freyalise enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power. +mana={3}{G}{G}{G} +type=Creature +subtype=Elf Druid +power=3 +toughness=3 +[/card] +[card] +name=Disciple of Perdition +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(lifetotal)~lessthan~13}:name(Choose one) transforms((,newability[choice name(You draw and lose life) draw:1 controller && life:-1 controller],newability[choice name(Opponent exiles and loses life) life:-1 opponent && all(*|opponentgraveyard) moveto(exile)])) oneshot +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(lifetotal)~morethan~13}:name(Choose one) transforms((,newability[choice name(You draw and lose life) draw:1 controller && life:-1 controller],newability[choice name(Opponent exiles and loses life) life:-1 opponent && all(*|opponentgraveyard) moveto(exile)])) oneshot +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(lifetotal)~equalto~13}:may name(You draw and lose life) draw:1 controller && life:-1 controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(lifetotal)~equalto~13}:may name(Opponent exiles and loses life) life:-1 opponent && all(*|opponentgraveyard) moveto(exile) +text=When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both. -- You draw a card and you lose 1 life. -- Exile target opponent's graveyard. That player loses 1 life. +mana={1}{B} +type=Creature +subtype=Human Warlock +power=1 +toughness=3 +[/card] +[card] name=Disciple of the Sun abilities=lifelink -auto=name(Return permanent) target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveto(myHand) -text=Lifelink -- When Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. +auto=name(Return permanent) target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveto(hand) +text=Lifelink -- When Disciple of the Sun enters, return target permanent card with mana value 3 or less from your graveyard to your hand. mana={4}{W} type=Creature subtype=Human Cleric @@ -18925,6 +27971,28 @@ power=3 toughness=3 [/card] [card] +name=Disciples of Gix +auto=notaTarget(artifact|mylibrary) moveto(mygraveyard) +text=When Disciples of Gix enters, search your library for up to three artifact cards, put them into your graveyard, then shuffle. +mana={4}{B}{B} +type=Creature +subtype=Phyrexian Human +power=4 +toughness=4 +[/card] +[card] +name=Disciples of the Inferno +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=@damaged(*[creature;planeswalker;battle]|battlefield) from(*[-creature]|myzones):name(Deals 2 damage more) all(trigger[to]) damage:2 +auto=@damagefoeof(player) from(*[-creature]|myzones):name(Deals 2 damage more) all(trigger[to]) damage:2 +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead. +color=red +type=Creature +subtype=Human Monk +power=4 +toughness=4 +[/card] +[card] name=Discordant Piper auto=_DIES_token(Goat,Creature Goat,0/1,white) text=When Discordant Piper dies, create a 0/1 white Goat creature token. @@ -18937,30 +28005,38 @@ toughness=1 [card] name=Discover the Formula auto=name(Seek a card) moverandom(*[-land]) from(mylibrary) to(myhand) and!( name(Seek a card) moverandom(*[-land]) from(mylibrary) to(myhand) and!( name(Seek a card) moverandom(*[-land]) from(mylibrary) to(myhand) and!( all(*[-land]|myhand) counter(0/0.1.PerpetualCostLess) notrg )! )! )! -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualCostLess}|myzones) changecost(colorless:-1) forcedalive])) forever dontremove +auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualCostLess}]|myzones) changecost(colorless:-1) forcedalive])) forever dontremove text=Seek three nonland cards, then nonland cards in your hand perpetually gain "This spell costs {1} less to cast." mana={4}{U}{U} type=Instant [/card] [card] +name=Discover the Impossible +aicode=activate transforms((,newability[if type(artifact[manacost<=2&zpos<=5]|mylibrary)~morethan~0 then target(artifact[manacost<=2&zpos<=5]|mylibrary) activate castcard(normal) and!( all(*[zpos<=5]|mylibrary) bottomoflibrary )!],newability[if type(artifact[manacost<=2&zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) bottomoflibrary])) oneshot +auto=name(Look top 5 cards) reveal:5 optionone name(Exile Card) target(*|reveal) moveto(myexile) and!( becomes(tobedis) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobedis|myexile) transforms((,newability[if cantargetcard(*[artifact&manacost<=2]|*) then choice name(Cast card) name(Cast card) activate castcard(normal)],newability[choice name(Put in hand) moveto(hand)])) ueot afterrevealedend revealend +text=Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it's an instant spell with mana value 2 or less. If you don't, put that card into your hand. +mana={2}{U} +type=Instant +[/card] +[card] name=Discovery // Dispersal abilities=flash other={3}{U}{B} name(Dispersal) restriction=can play sorcery aicode=activate transforms((,newability[surveil],newability[draw:1 controller])) oneshot -auto=ifnot paid(alternative) then name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed draw:1 controller && surveil afterrevealedend revealend -auto=if paid(alternative) then ability$!name(return non-land permanent) name(return non-land permanent) moveto(ownerhand) notatarget(*[-land;manacost=convertedcost:highest:*:myBattlefield])!$ opponent +auto=ifnot paid(alternative) then name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:1])) oneshot afterrevealedend revealend +auto=if paid(alternative) then ability$!name(return non-land permanent) name(return non-land permanent) moveto(hand) notaTarget(*[-land;manacost=convertedcost:highest:*:myBattlefield])!$ opponent auto=if paid(alternative) then ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent -text=Surveil 2, then draw a card. -- (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) // Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card. +text=Surveil 2, then draw a card. -- (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) // Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card. mana={1}{UB} type=Sorcery [/card] [card] name=Disinformation Campaign auto=draw:1 controller -auto=ability$!name(Discard a card) notatarget(*|myhand) reject!$ opponent -auto=@surveiled(*|mybattlefield,mystack):all(this) moveto(ownerhand) -text=When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card. -- Whenever you surveil, return Disinformation Campaign to its owner's hand. +auto=ability$!name(Discard a card) notaTarget(*|myhand) reject!$ opponent +auto=@surveiled(*|mybattlefield,mystack):all(this) moveto(hand) +text=When Disinformation Campaign enters, you draw a card and each opponent discards a card. -- Whenever you surveil, return Disinformation Campaign to its owner's hand. mana={1}{U}{B} type=Enchantment [/card] @@ -18989,8 +28065,8 @@ toughness=2 [card] name=Disorder in the Court target=creature|battlefield -auto=moveto(exile) and!( transforms((,newability[@each endofturn:name(Return tapped) moveto(ownerbattlefield) and!( tap(noevent) )!])) ueot )! -auto=token(Clue) +auto=moveto(exile) and!( transforms((,newability[@each end:name(Return tapped) moveto(ownerbattlefield) and!( tap(noevent) )!])) ueot )! +auto=_CLUE_ text=Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") mana={X}{W}{U} type=Instant @@ -18998,8 +28074,8 @@ type=Instant [card] name=Displacer Beast auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot -auto={3}{U}:name(Return to hand) moveto(ownerhand) -text=When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- Displacement-{3}{U}: Return Displacer Beast to its owner's hand. +auto={3}{U}:name(Return to hand) moveto(hand) +text=When Displacer Beast enters, venture into the dungeon. (Enter the first room or advance to the next room.) -- Displacement-{3}{U}: Return Displacer Beast to its owner's hand. mana={2}{U} type=Creature subtype=Cat Beast @@ -19007,17 +28083,37 @@ power=3 toughness=2 [/card] [card] +name=Displacer Kitten +auto=@movedTo(*[-creature]|mystack):may name(Avoidance) target(*[-land]|mybattlefield) moveto(exile) and!(moveto(ownerbattlefield))! +text=Avoidance - Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control. +mana={3}{U} +type=Creature +subtype=Cat Beast +power=2 +toughness=2 +[/card] +[card] name=Display of Dominance -auto=choice name(Destroy) destroy target(*[blue;black;-creature]) -auto=choice name(Protection) lord(*|mybattlefield) cantbetargetof(*[blue;black]|opponentstack) +auto=if type(*[blue&-creature]|battlefield)~morethan~0 then choice name(Destroy blue permanent) name(Destroy blue permanent) destroy target(*[blue&-creature]|battlefield) +auto=if type(*[black&-creature]|battlefield)~morethan~0 then choice name(Destroy black permanent) name(Destroy black permanent) destroy target(*[black&-creature]|battlefield) +auto=choice name(Gain protection) all(*|mybattlefield) transforms((,newability[cantbetargetof(*[blue;black]|opponentcastingzone)])) ueot text=Choose one -- Destroy target blue or black noncreature permanent. -- Permanents you control can't be the targets of blue or black spells your opponents control this turn. mana={1}{G} type=Instant [/card] [card] +name=Display of Power +#MISSING: This spell can't be copied. +target=other *[instant;sorcery]|stack +auto=name(Copy spell) activate castcard(copied) +text=This spell can't be copied. -- Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies. +mana={1}{R}{R} +type=Instant +[/card] +[card] name=Disposal Mummy auto=target(*|opponentgraveyard) moveTo(exile) -text=When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard. +text=When Disposal Mummy enters, exile target card from an opponent's graveyard. mana={2}{W} type=Creature subtype=Zombie Jackal @@ -19043,12 +28139,33 @@ name=Disrupting Shoal other={E(other *|myhand)} name(Exile Card) auto=if paid(alternative) then fizzle target(*[manacost=storedmanacost]|stack) auto=ifnot paid(alternative) then fizzle target(*[manacost=prex]|stack) -text=You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost. -- Counter target spell if its converted mana cost is X. +text=You may exile a blue card with mana value X from your hand rather than pay Disrupting Shoal's mana cost. -- Counter target spell if its mana value is X. mana={X}{U}{U} type=Instant subtype=Arcane [/card] [card] +name=Disruption Protocol +target=*|stack +restriction=type(artifact[-tapped]|mybattlefield)~morethan~0 +other={1}{U}{U} name(Pay 1 more) +auto=fizzle +auto=target(artifact|mybattlefield) tap +text=As an additional cost to cast this spell, tap an untapped artifact you control or pay {1}. -- Counter target spell. +mana={U}{U} +type=Instant +[/card] +[card] +name=Disruptor Wanderglyph +auto=_ATTACKING_moveTo(exile) target(*|opponentGraveyard) +text=Whenever Disruptor Wanderglyph attacks, exile target card from an opponent's graveyard. +mana={4} +type=Artifact Creature +subtype=Golem +power=3 +toughness=4 +[/card] +[card] name=Dissension in the Ranks target=creature[blocking] auto=transforms((,newability[target(other creature[blocking]) dynamicability])) ueot @@ -19067,14 +28184,35 @@ mana={1}{G} type=Instant [/card] [card] +name=Distinguished Conjurer +auto=@movedTo(other creature|myBattlefield):life:1 +auto={4}{W}{T}:target(other creature|myBattlefield) (blink) +text=Whenever another creature enters under your control, you gain 1 life. -- {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control. +mana={1}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Distorted Curiosity +restriction=compare(opponentpoisoncount)~lessthan~3 +otherrestriction=compare(opponentpoisoncount)~morethan~2 +other={U} name(Cast for 2 less) +auto=name(Draw 2 cards) draw:2 controller +text=Corrupted - This spell costs {2} less to cast if an opponent has three or more poison counters. -- Draw two cards. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Distracting Geist backside=Clever Distraction abilities=hasdisturb,flying restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) retrace={4}{W} name(Cast with disturb) -autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[@combat(attacking) source(this):name(Tap a creature) target(creature|opponentbattlefield) tap]))])) forever )! -auto=@combat(attacking) source(this):name(Tap a creature) target(creature|opponentbattlefield) tap +autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[_ATTACKING_name(Tap a creature) target(creature|opponentbattlefield) tap]))])) forever )! +auto=_ATTACKING_name(Tap a creature) target(creature|opponentbattlefield) tap text=Whenever Distracting Geist attacks, tap target creature defending player controls. -- Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Clever Distraction mana={2}{W} type=Creature @@ -19084,8 +28222,8 @@ toughness=1 [/card] [card] name=District Guide -auto=may notatarget(*[basic;gate]|mylibrary) moveto(myhand) -text=When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library. +auto=may notaTarget(*[basic;gate]|mylibrary) moveto(hand) +text=When District Guide enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle. mana={2}{G} type=Creature subtype=Elf Scout @@ -19093,10 +28231,29 @@ power=2 toughness=2 [/card] [card] +name=Disturbing Conversion +abilities=flash +target=creature +auto=all(player) deplete:2 +auto=teach(creature) foreach(*|targetcontrollergraveyard) -1/0 +text=Flash -- Enchant creature -- When Disturbing Conversion enters, each player mills two cards. -- Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Disturbing Mirth +auto=may notaTarget(other *[enchantment;creature]|mybattlefield) sacrifice and!( draw:2 )! +auto=@sacrificed(this):_MANIFEST_DREAD_ +text=When Disturbing Mirth enters, you may sacrifice another enchantment or creature. If you do, draw two cards. -- When you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={B}{R} +type=Enchantment +[/card] +[card] name=Dive Down target=creature|myBattlefield auto=0/3 -auto=opponentshroud +auto=hexproof text=Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={U} type=Instant @@ -19104,7 +28261,7 @@ type=Instant [card] name=Diver Skaab auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Put in library) target(creature|battlefield) transforms((,newability[choice name(Put on top) moveto(ownerlibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Whenever Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- Whenever Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library. mana={3}{U}{U} type=Creature subtype=Zombie @@ -19112,10 +28269,21 @@ power=3 toughness=5 [/card] [card] +name=Diversion Specialist +abilities=menace +auto={1}{S(other *[creature;enchantment]|mybattlefield)}:_IMPULSEDRAW_ +text=Menace (This creature can't be blocked except by two or more creatures.) -- {1}, Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn. +mana={3}{R} +type=Creature +subtype=Human Warrior +power=4 +toughness=3 +[/card] +[card] name=Divest target=player -aicode=activate reject notatarget(artifact,creature|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(artifact,creature|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +aicode=activate reject notaTarget(artifact,creature|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notaTarget(artifact,creature|reveal) moveto(hand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend text=Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. mana={B} type=Sorcery @@ -19123,9 +28291,9 @@ type=Sorcery [card] name=Divide by Zero restriction=compare(type:*:battlefieldplustype:*:stackplusend)~morethan~0 -auto=if type(*[manacost>=1]|battlefield)~morethan~0 then choice name(Return permanent) name(Return permanent) target(*[manacost>=1]|battlefield) moveto(ownerhand) and!( ability$!name(Learn) name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot!$ controller )! -auto=if type(*|opponentstack)~morethan~0 then choice name(Return opponent spell) name(Return opponent spell) target(*|opponentstack) transforms((,newability[spellmover(hand)],newability[ability$!name(Learn) name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot!$ opponent])) oneshot -auto=if type(*|mystack)~morethan~1 then choice name(Return your spell) name(Return your spell) target(*|mystack) transforms((,newability[spellmover(hand)],newability[ability$!name(Learn) name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot!$ controller])) oneshot +auto=if type(*[manacost>=1]|battlefield)~morethan~0 then choice name(Return permanent) name(Return permanent) target(*[manacost>=1]|battlefield) moveto(hand) and!( ability$!name(Learn) _LEARN_!$ controller )! +auto=if type(*|opponentstack)~morethan~0 then choice name(Return opponent spell) name(Return opponent spell) target(*|opponentstack) transforms((,newability[spellmover(hand)],newability[ability$!name(Learn) _LEARN_!$ opponent])) oneshot +auto=if type(*|mystack)~morethan~1 then choice name(Return your spell) name(Return your spell) target(*|mystack) transforms((,newability[spellmover(hand)],newability[ability$!name(Learn) _LEARN_!$ controller])) oneshot text=Return target spell or permanent with mana value 1 or greater to its owner's hand. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={2}{U} type=Instant @@ -19141,17 +28309,17 @@ type=Instant [card] name=Divine Gambit target=*[artifact;creature;enchantment]|opponentbattlefield -auto=moveto(exile) && ability$!name(Put permanent in play) name(Put permanent in play) notatarget(*[-sorcery;-instant]|myhand) moveTo(mybattlefield)!$ opponent +auto=moveto(exile) && ability$!name(Put permanent in play) name(Put permanent in play) notaTarget(*[-sorcery;-instant]|myhand) moveTo(mybattlefield)!$ opponent text=Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. mana={W}{W} type=Sorcery [/card] [card] name=Divine Purge -auto=all(creature[manacost<=3]|battlefield) moveto(exile) and!( transforms((,newability[canplayfromexile],newability[counter(0/0.1.PerpetualCost2More) notrg],newability[counter(0/0.1.PerpetualTapped) notrg])) forever )! -auto=all(artifact[manacost<=3]|battlefield) moveto(exile) and!( transforms((,newability[canplayfromexile],newability[counter(0/0.1.PerpetualCost2More) notrg],newability[counter(0/0.1.PerpetualTapped) notrg])) forever )! -auto=emblem transforms((,newability[@movedto(*|battlefield):name(Enters tapped) all(trigger[to]) name(Enters tapped) transforms((,newability[if compare(hascntperpetualtapped)~morethan~0 then tap(noevent)])) oneshot],newability[lord(*[counter{0/0.1.PerpetualCost2More}|opponentzones) changecost(colorless:+2) forcedalive],newability[lord(*[counter{0/0.1.PerpetualCost2More}|myzones) changecost(colorless:+2) forcedalive])) forever dontremove -text=Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs {2} more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it. +auto=all(creature[manacost<=3]|battlefield) moveto(exile) and!( transforms((,newability[canplayfromexile forever],newability[counter(0/0.1.PerpetualCost2More) notrg],newability[counter(0/0.1.PerpetualTapped) notrg])) forever )! +auto=all(artifact[manacost<=3]|battlefield) moveto(exile) and!( transforms((,newability[canplayfromexile forever],newability[counter(0/0.1.PerpetualCost2More) notrg],newability[counter(0/0.1.PerpetualTapped) notrg])) forever )! +auto=emblem transforms((,newability[@movedto(*|battlefield):name(Enters tapped) all(trigger[to]) name(Enters tapped) transforms((,newability[if compare(hascntperpetualtapped)~morethan~0 then tap(noevent)])) oneshot],newability[lord(*[counter{0/0.1.PerpetualCost2More}]|opponentzones) changecost(colorless:+2) forcedalive],newability[lord(*[counter{0/0.1.PerpetualCost2More}]|myzones) changecost(colorless:+2) forcedalive])) forever dontremove +text=Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs {2} more to cast" and "This permanent enters tapped." For as long as each of them remain exiled, its owner may play it. mana={1}{W}{W} type=Sorcery [/card] @@ -19175,7 +28343,7 @@ type=Enchantment [/card] [card] name=Diviner's Lockbox -auto={1}{T}:ability$!chooseaname transforms((,newability[name(Look top card) if type(*[chosenname;zpos=1]|mylibrary)~equalto~0 then reveal:1 optionone name(Look top card) target(*|reveal) donothing optiononeend optiontwo all(*|reveal) placefromthetop(1) optiontwoend revealend],newability[if type(*[chosenname;zpos=1]|mylibrary)~morethan~0 then reveal:1 optionone name(Look top card) target(*|reveal) moveto(myhand) and!( draw:2 controller)! optiononeend afterrevealed sacrifice all(mysource) afterrevealedend revealend])) oneshot chooseend!$ controller asSorcery +auto={1}{T}:ability$!chooseaname transforms((,newability[name(Look top card) if type(*[chosenname;zpos=1]|mylibrary)~equalto~0 then reveal:1 optionone name(Look top card) target(*|reveal) donothing optiononeend optiontwo all(*|reveal) placefromthetop(1) optiontwoend revealend],newability[if type(*[chosenname;zpos=1]|mylibrary)~morethan~0 then reveal:1 optionone name(Look top card) target(*|reveal) moveto(hand) and!( draw:2 controller)! optiononeend afterrevealed sacrifice all(mysource) afterrevealedend revealend])) oneshot chooseend!$ controller asSorcery text={1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate this ability only any time you could cast a sorcery. mana={4} type=Artifact @@ -19189,10 +28357,22 @@ mana={X}{U}{U}{U} type=Instant [/card] [card] +name=Djeru and Hazoret +aicode=activate transforms((,newability[if type(creature[legendary&zpos<=6]|myLibrary)~morethan~0 then target(creature[legendary&zpos<=6]|myLibrary) moveTo(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast],newability[all(other *[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot )!],newability[if type(creature[legendary&zpos<=6]|myLibrary)~equalto~0 then all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto=_ATTACKING_name(Look top 6 cards) reveal:6 optionone name(Exile legendary creature) target(creature[legendary]|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=aslongas(*|myhand) vigilance <2 +auto=aslongas(*|myhand) haste <2 +text=As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. -- Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost. +mana={2}{R}{R}{W} +type=Legendary Creature +subtype=Human God +power=5 +toughness=4 +[/card] +[card] name=Djeru's Renunciation abilities=cycling -target=creature -auto=tap +auto=may tap target(creature) autohand=__CYCLING__({W}) text=Tap up to two target creatures. -- Cycling {W} ({W}, Discard this card: Draw a card.) mana={1}{W} @@ -19212,9 +28392,9 @@ type=Instant [card] name=Djeru, With Eyes Open abilities=vigilance -auto=target(planeswalker|mylibrary) moveto(myhand) +auto=target(planeswalker|mylibrary) moveto(hand) auto=@damaged(planeswalker):counter(0/0,1,Loyalty) all(trigger[to]) -text=Vigilance -- When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library. -- If a source would deal damage to a planeswalker you control, prevent 1 of that damage. +text=Vigilance -- When Djeru, With Eyes Open enters, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. -- If a source would deal damage to a planeswalker you control, prevent 1 of that damage. mana={3}{W}{W} type=Legendary Creature subtype=Human Warrior @@ -19222,6 +28402,18 @@ power=4 toughness=3 [/card] [card] +name=Djinn of Fool's Fall +abilities=flying +autohand={3}{U}:_PLOT_ +autoexile=_PLOTCAST_ +text=Flying -- Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={4}{U} +type=Creature +subtype=Djinn +power=4 +toughness=3 +[/card] +[card] name=Djinn of Infinite Deceits abilities=flying auto={T}:moveto(mybattlefield) target(*[-legendary]|opponentbattlefield) && moveto(opponentbattlefield) target(*[-legendary]|myBattlefield) @@ -19238,31 +28430,44 @@ power=2 toughness=7 [/card] [card] +name=Djinn of the Fountain +abilities=flying +auto=@movedTo(instant,sorcery|mystack):choice 1/1 ueot +auto=@movedTo(instant,sorcery|mystack):choice _BLINK_UEOT_ +auto=@movedTo(instant,sorcery|mystack):choice _SCRY1_ +text=Flying -- Whenever you cast an instant or sorcery spell, choose one - -- - Djinn of the Fountain gets +1/+1 until end of turn. -- - Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step. -- - Scry 1. +mana={4}{U}{U} +type=Creature +subtype=Djinn +power=4 +toughness=4 +[/card] +[card] name=Djinni Windseer abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=transforms((,newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot -auto=@dierolled(this) result(1) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(2) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(3) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(4) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(5) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(6) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(7) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(8) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(9) from(controller):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(10) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(11) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(12) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(13) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(14) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(15) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(16) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(17) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(18) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(19) from(controller):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=@dierolled(this) result(20) from(controller):name(Scry 3) scry:3 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Djinni Windseeker enters the battlefield, roll a d20. -- 1-9 | Scry 1. -- 10-19 | Scry 2. -- 20 | Scry 3. +auto=@dierolled(this) result(1) from(controller):name(Scry 1) _SCRY1_ +auto=@dierolled(this) result(2) from(controller):name(Scry 1) _SCRY1_ +auto=@dierolled(this) result(3) from(controller):name(Scry 1) _SCRY1_ +auto=@dierolled(this) result(4) from(controller):name(Scry 1) _SCRY1_ +auto=@dierolled(this) result(5) from(controller):name(Scry 1) _SCRY1_ +auto=@dierolled(this) result(6) from(controller):name(Scry 1) _SCRY1_ +auto=@dierolled(this) result(7) from(controller):name(Scry 1) _SCRY1_ +auto=@dierolled(this) result(8) from(controller):name(Scry 1) _SCRY1_ +auto=@dierolled(this) result(9) from(controller):name(Scry 1) _SCRY1_ +auto=@dierolled(this) result(10) from(controller):name(Scry 2) _SCRY2_ +auto=@dierolled(this) result(11) from(controller):name(Scry 2) _SCRY2_ +auto=@dierolled(this) result(12) from(controller):name(Scry 2) _SCRY2_ +auto=@dierolled(this) result(13) from(controller):name(Scry 2) _SCRY2_ +auto=@dierolled(this) result(14) from(controller):name(Scry 2) _SCRY2_ +auto=@dierolled(this) result(15) from(controller):name(Scry 2) _SCRY2_ +auto=@dierolled(this) result(16) from(controller):name(Scry 2) _SCRY2_ +auto=@dierolled(this) result(17) from(controller):name(Scry 2) _SCRY2_ +auto=@dierolled(this) result(18) from(controller):name(Scry 2) _SCRY2_ +auto=@dierolled(this) result(19) from(controller):name(Scry 2) _SCRY2_ +auto=@dierolled(this) result(20) from(controller):name(Scry 3) _SCRY3_ +text=Flying -- When Djinni Windseeker enters, roll a d20. -- 1-9 | Scry 1. -- 10-19 | Scry 2. -- 20 | Scry 3. mana={3}{U} type=Creature subtype=Djinn @@ -19270,10 +28475,20 @@ power=3 toughness=3 [/card] [card] +name=Dockside Chef +auto={1}{B}{S(*[artifact;creature]|myBattlefield)}:draw:1 +text={1}{B}, Sacrifice an artifact or creature: Draw a card. +mana={B} +type=Enchantment Creature +subtype=Human Citizen +power=1 +toughness=2 +[/card] +[card] name=Dockside Extortionist -auto=name(Create treasures) token(Treasure Sur)*type:artifact:opponentbattlefield -auto=name(Create treasures) token(Treasure Sur)*type:enchantment:opponentbattlefield -text=When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") +auto=name(Create treasures) _TREASURE_*type:artifact:opponentbattlefield +auto=name(Create treasures) _TREASURE_*type:enchantment:opponentbattlefield +text=When Dockside Extortionist enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={1}{R} type=Creature subtype=Goblin Pirate @@ -19299,22 +28514,68 @@ toughness=1 color=white [/card] [card] +name=Dog Walker +abilities=vigilance +facedown={3} +autofacedown=_WARD2_ +autofacedown={RW}{RW}:morph +autofaceup=create(dog:creature dog:1/1:white)*2 and!(tap(noevent))! +text=Vigilance -- Disguise {R/W}{R/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens. +mana={R}{W} +type=Creature +subtype=Human Citizen +power=3 +toughness=1 +[/card] +[card] +name=Dogged Detective +auto=_SURVEIL2_ +autograveyard=@drawfoeof(player) restriction{compare(pdrewcount)~equalto~2}:moveTo(hand) +text=When Dogged Detective enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand. +mana={1}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=1 +[/card] +[card] name=Dogged Pursuit -auto=@each my endofturn:life:-1 opponent && life:1 controller +auto=@each my end:life:-1 opponent && life:1 controller text=At the beginning of your end step, each opponent loses 1 life and you gain 1 life. mana={3}{B} type=Enchantment [/card] [card] +name=Dokuchi Shadow-Walker +autohand={3}{B}{N}:ninjutsu +text=Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) +mana={4}{B}{B} +type=Creature +subtype=Ogre Ninja +power=5 +toughness=5 +[/card] +[card] +name=Dokuchi Silencer +autohand={1}{B}{N}:ninjutsu +auto=@combatdamaged(player) from(this):may reject notaTarget(creature|myhand) and!(destroy target(creature,planeswalker))! +text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls. +mana={1}{B} +type=Creature +subtype=Human Ninja +power=2 +toughness=1 +[/card] +[card] name=Dollhouse of Horrors -auto={1}{T}:name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( clone and!( transforms((Artifact Construct,newability[type:construct:mybattlefield/type:construct:mybattlefield cdaactive],newability[haste])) forever )! )! asSorcery +auto={1}{T}:name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( clone and!( transforms((Artifact Construct,newability[type:construct:mybattlefield/type:construct:mybattlefield cdaactive],haste)) forever )! )! asSorcery text={1}, {T}: Exile a creature card from your graveyard: Create a token that's a copy of that card, except it's a 0/0 Construct artifact creature with "This creature gets +1/+1 for each Construct you control." That creature gains haste until end of turn. Activate only as a sorcery. mana={5} type=Artifact [/card] [card] name=Domesticated Hydra -auto=this(cantargetcard(*[-monstrous]) {X}{G}{G}{G}:becomes(monstrous) forever && counter(1/1,X) && transforms((,newability[trample])) forever +auto=this(cantargetcard(*[-monstrous]) {X}{G}{G}{G}:becomes(monstrous) forever && counter(1/1,X) && transforms((,trample)) forever) text={X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- As long as Domesticated Hydra is monstrous, it has trample. mana={2}{G}{G} type=Creature @@ -19324,8 +28585,8 @@ toughness=3 [/card] [card] name=Dominating Vampire -auto=name(Gain control) target(creature[manacost<=type:vampire:mybattlefield]) moveto(mybattlefield) and!( transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn once sourceinplay] moveto(ownerbattlefield)])) ueot )! -text=When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. +auto=name(Gain control) target(creature[manacost<=type:vampire:mybattlefield]) moveto(mybattlefield) and!( transforms((,newability[untap],haste,newability[@next end:moveto(ownerbattlefield)])) ueot )! +text=When Dominating Vampire enters, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. mana={1}{R}{R} type=Creature subtype=Vampire @@ -19335,7 +28596,7 @@ toughness=3 [card] name=Domineering Will target=player -auto=ability!$name(Gain control) name(Gain control) target(creature[-attacking]|opponentbattlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[mustblock],newability[phaseaction[endofturn once sourceinplay] moveto(ownerbattlefield)])) ueot )! !$ targetedplayer +auto=ability$!name(Gain control) name(Gain control) target(creature[-attacking]|opponentbattlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[mustblock],newability[@next end:moveto(ownerbattlefield)])) ueot )! !$ targetedplayer text=Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able. mana={3}{U} type=Instant @@ -19352,8 +28613,8 @@ type=Sorcery [card] name=Domri's Nodorog abilities=trample -auto=may moveTo(myhand) target(Domri^ City Smasher|myLibrary,myGraveyard) -text=Trample -- When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it. +auto=may moveto(hand) target(Domri^ City Smasher|myLibrary,myGraveyard) +text=Trample -- When Domri's Nodorog enters, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{R}{G} type=Creature subtype=Beast @@ -19372,8 +28633,8 @@ toughness=3 [/card] [card] name=Doom Foretold -auto=@each my upkeep:ability$!if type(*[-land;-token]|myBattlefield)~morethan~0 then sacrifice(*[-land;-token]|myBattlefield) itnot reject life:-2 controller draw:1 life:2 token(Knight,Creature Knight,2/2,white,vigilance) sacrifice(Doom Foretold) !$ opponent -auto=@each my upkeep:ability$!if type(*[-land;-token]|myBattlefield)~morethan~0 then sacrifice(*[-land;-token]|myBattlefield) itnot reject life:-2 controller draw:1 life:2 token(Knight,Creature Knight,2/2,white,vigilance) sacrifice(Doom Foretold) !$ opponent +auto=@each my upkeep:ability$!if type(*[-land;-token]|myBattlefield)~morethan~0 then sacrifice(*[-land;-token]|myBattlefield) ifnot reject life:-2 controller draw:1 life:2 _KNIGHTTOKEN_ sacrifice(Doom Foretold) !$ opponent +auto=@each my upkeep:ability$!if type(*[-land;-token]|myBattlefield)~morethan~0 then sacrifice(*[-land;-token]|myBattlefield) ifnot reject life:-2 controller draw:1 life:2 _KNIGHTTOKEN_ sacrifice(Doom Foretold) !$ opponent text=At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold. mana={2}{W}{B} type=Enchantment @@ -19382,7 +28643,7 @@ type=Enchantment name=Doom Weaver abilities=soulbond,reach auto=soulbond transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Draw cards) draw:power controller])) -text=Reach -- Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power." +text=Reach -- Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power." mana={4}{B}{B} type=Creature subtype=Spider Horror @@ -19393,7 +28654,7 @@ toughness=8 name=Doom Whisperer abilities=flying,trample aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto={L:2}:name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto={L:2}:_SURVEIL2_ text=Flying, trample -- Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) mana={3}{B}{B} type=Creature @@ -19403,10 +28664,10 @@ toughness=6 [/card] [card] name=Doomed Artisan -auto=all(creature[sculpture]|mybattlefield) cantattack -auto=all(creature[sculpture]|mybattlefield) cantpwattack -auto=all(creature[sculpture]|mybattlefield) cantblock -auto=@each my endofturn:token(Sculpture,Creature Sculpture,type:creature[sculpture]:battlefield/type:creature[sculpture]:battlefield,artifact) +auto=lord(sculpture|mybattlefield) cantattack +auto=lord(sculpture|mybattlefield) cantpwattack +auto=lord(sculpture|mybattlefield) cantblock +auto=@each my end:token(Sculpture,Artifact Creature Sculpture,0/0) and!(transforms((,newability[type:sculpture:mybattlefield/type:sculpture:mybattlefield cdaactive])) forever)! text=Sculptures you control can't attack or block. -- At the beginning of your end step, create a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control." mana={2}{W} type=Creature @@ -19416,7 +28677,7 @@ toughness=1 [/card] [card] name=Doomed Dissenter -auto=_DIES_token(Zombie,creature Zombie,2/2,black) +auto=_DIES__ZOMBIETOKEN_ text=When Doomed Dissenter dies, create a 2/2 black Zombie creature token. mana={1}{B} type=Creature @@ -19428,23 +28689,36 @@ toughness=1 name=Doomfall target=opponent auto=choice name(sacrifice) ability$!moveto(exile) target(creature|mybattlefield)!$ targetedplayer -auto=choice name(discard) if type(*[-land]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else moveto(exile) notatarget(*[-land]|targetedpersonshand) -text=Choose one -- Target opponent exiles a creature he or she controls. -- Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card. +auto=choice name(discard) if type(*[-land]|targetedpersonshand)~lessthan~1 then name(look) donothing notaTarget(*|targetedpersonshand) else moveto(exile) notaTarget(*[-land]|targetedpersonshand) +text=Choose one -- Target opponent exiles a creature they control. -- Target opponent reveals their hand. You choose a nonland card from it. Exile that card. mana={2}{B} type=Sorcery [/card] [card] name=Doomsday -auto=name(Search 5 cards) target(<5>*|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[all(*[-fresh]|mylibrary) moveto(exile)],newability[all(*|mygraveyard) moveto(exile)])) oneshot )! )! +auto=name(Search 5 cards) target(<5>other *|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[all(*[-fresh]|mylibrary) moveto(exile)],newability[all(*|mygraveyard) moveto(exile)])) oneshot )! )! auto=life:-halfuplifetotal controller text=Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. mana={B}{B}{B} type=Sorcery [/card] [card] +name=Doomsday Excruciator +abilities=flying +auto=if casted(this) then hiddenMoveTo(exile) all(*[zpos>=7]|myLibrary) +auto=if casted(this) then hiddenMoveTo(exile) all(*[zpos>=7]|opponentLibrary) +auto=@each my upkeep:draw:1 +text=Flying -- When Doomsday Excruciator enters, if it was cast, each player exiles all but the bottom six cards of their library face down. -- At the beginning of your upkeep, draw a card. +mana={B}{B}{B}{B}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] name=Doomskar abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{W}{W} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=destroy all(creature) text=Destroy all creatures. -- Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) @@ -19454,7 +28728,7 @@ type=Sorcery [card] name=Doomskar Oracle abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:life:2 controller text=Whenever you cast your second spell each turn, you gain 2 life. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) @@ -19467,10 +28741,10 @@ toughness=2 [card] name=Doomskar Titan abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={4}{R} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) -auto=all(creature|mybattlefield) transforms((,newability[1/0],newability[haste])) ueot -text=When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. -- Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +auto=all(creature|mybattlefield) transforms((,newability[1/0],haste)) ueot +text=When Doomskar Titan enters, creatures you control get +1/+0 and gain haste until end of turn. -- Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={4}{R}{R} type=Creature subtype=Giant Berserker @@ -19478,11 +28752,34 @@ power=4 toughness=4 [/card] [card] +name=Doomskar Warrior +abilities=trample +aicode=activate transforms((,newability[if type(creature[zpos<=thatmuch]|myLibrary)~morethan~0 then target(creature[zpos<=thatmuch]|myLibrary) moveto(hand) and!( all(other *[zpos<=thatmuch]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=thatmuch]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto=@combatdamaged(player) from(this):name(Reveal cards) reveal:thatmuch optionone name(put in hand) target(*[land;creature]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=@combatdamaged(battle|opponentbattlefield) from(this):name(Reveal cards) reveal:thatmuch optionone name(put in hand) target(*[land;creature]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=choice name(Target this creature) all(this) counter(1/1) +auto=choice name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[@combatdamaged(battle|opponentbattlefield) from(this):name(Reveal cards) reveal:thatmuch optionone name(put in hand) target(*[land;creature]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend],newability[@combatdamaged(player) from(this):name(Reveal cards) reveal:thatmuch optionone name(put in hand) target(*[land;creature]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend])) forever +text=Backup 1 -- Trample -- Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{G}{G} +type=Creature +subtype=Human Warrior +power=4 +toughness=3 +[/card] +[card] +name=Doors of Durin +aicode=activate transforms((,newability[target(creature[zpos=1]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[readytofight],newability[aslongas(dwarf|mybattlefield) trample],newability[aslongas(elf|mybattlefield) hexproof])) uynt )!])) uynt +auto=@each my blockers:name(Scry 2) scry:2 scrycore delayed dontshow transforms((,newability[if type(creature[zpos=1]|mylibrary)~equalto~1 then all(creature[zpos=1]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[readytofight],newability[aslongas(dwarf|mybattlefield) trample],newability[aslongas(elf|mybattlefield) hexproof])) uynt )!])) uynt scrycoreend scryend +text=Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf. +mana={3}{R}{G} +type=Legendary Artifact +[/card] +[card] name=Dormant Gomazoa abilities=flying,doesnotuntap auto=tap(noevent) auto=@targeted(controller):untap -text=Flying -- Dormant Gomazoa enters the battlefield tapped. -- Dormant Gomazoa doesn't untap during your untap step. -- Whenever you become the target of a spell, you may untap Dormant Gomazoa. +text=Flying -- Dormant Gomazoa enters tapped. -- Dormant Gomazoa doesn't untap during your untap step. -- Whenever you become the target of a spell, you may untap Dormant Gomazoa. mana={1}{U}{U} type=Creature subtype=Jellyfish @@ -19516,7 +28813,7 @@ abilities=hasdisturb,flying restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) retrace={1}{W}{U} name(Cast with disturb) -autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[@combat(attacking) source(this):name(Create Spirit) token(Spirit^Creature Spirit^4/4^white^flying^battleready) and!( transforms((,newability[phaseaction[combatends once sourceinplay] sacrifice])) ueot )! ]))])) forever )! +autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[_ATTACKING_name(Create Spirit) token(Spirit^Creature Spirit^4/4^white^flying^battleready) and!( transforms((,newability[phaseaction[combatends once sourceinplay] sacrifice])) ueot )! ]))])) forever )! auto=@combat(attacking,blocking) source(this):name(Sacrifice) transforms((,newability[phaseaction[combatends once sourceinplay] sacrifice])) ueot text=Flying -- When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. -- Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Dorothea's Retribution mana={W}{U} @@ -19540,8 +28837,15 @@ mana={4}{W} type=Instant [/card] [card] +name=Double Down +auto=@movedTo(Assassin,Mercenary,Pirate,Rogue,Warlock|mystack):all(trigger[to]) name(Copy creature) clone +text=Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.) +mana={3}{U} +type=Enchantment +[/card] +[card] name=Double Major -target=creature|mybattlefield +target=creature|mystack auto=clone options(nolegend) text=Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.) mana={G}{U} @@ -19579,7 +28883,7 @@ type=Sorcery [card] name=Doubling Season auto=@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger) -auto=@counteradded(duplicateAll) from(*|myBattlefield):ability$!name(Double the counter) donothing!$ controller +auto=@totalcounteradded(any) from(*|myBattlefield) duplicate(all) nocost:ability$!name(Double the counter) donothing!$ controller text=If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. -- If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead. mana={4}{G} type=Enchantment @@ -19596,8 +28900,8 @@ toughness=5 name=Dovin's Acuity auto=life:2 controller auto=draw:1 controller -auto=@movedto(*[instant]|mystack) restriction{assorcery}:may moveto(ownerhand) all(this) -text=When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card. -- Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand. +auto=@movedto(*[instant]|mystack) restriction{assorcery}:may moveto(hand) all(this) +text=When Dovin's Acuity enters, you gain 2 life and draw a card. -- Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand. mana={1}{W}{U} type=Enchantment [/card] @@ -19615,7 +28919,7 @@ toughness=3 [card] name=Dovin's Dismissal auto=may target(creature[tapped]) moveto(ownerlibrary) -auto=ability$!name(Choose one) choice name(Don't search) donothing _ choice name(Search library) moveto(myhand) target(Dovin^ Architect of Law|mylibrary) _ choice name(Search graveyard) moveto(myhand) target(Dovin^ Architect of Law|mygraveyard)!$ controller +auto=ability$!name(Choose one) choice name(Don't search) donothing _ choice name(Search library) moveto(hand) target(Dovin^ Architect of Law|mylibrary) _ choice name(Search graveyard) moveto(hand) target(Dovin^ Architect of Law|mygraveyard)!$ controller text=Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={2}{W}{U} type=Instant @@ -19635,36 +28939,45 @@ abilities=hasnokicker other={2}{G} name(Dirty) kicker={2}{G} name(Fuse) otherrestriction=type(*|mygraveyard)~morethan~0 -auto=if paid(alternative) then ability$!name(Return to hand) name(Return to hand) moveTo(myhand) target(*|mygraveyard)!$ controller +auto=if paid(alternative) then ability$!name(Return to hand) name(Return to hand) moveto(hand) target(*|mygraveyard)!$ controller auto=ifnot paid(alternative) then target(player) ability$!name(Discard 2 cards) name(Discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer -auto=if paid(kicker) then ability$!name(Return to hand) name(Return to hand) moveTo(myhand) target(*|mygraveyard)!$ controller +auto=if paid(kicker) then ability$!name(Return to hand) name(Return to hand) moveto(hand) target(*|mygraveyard)!$ controller text=Target player discards two cards. // Return target card from your graveyard to your hand. -- Fuse (You may cast one or both halves of this card from your hand.) mana={3}{B} type=Sorcery [/card] [card] +name=Downwind Ambusher +abilities=flash +auto=choice target(creature|opponentBattlefield) -1/-1 ueot +auto=choice destroy target(creature[damaged]|opponentBattlefield) +text=Flash -- When Downwind Ambusher enters, choose one - -- - Target creature an opponent controls gets -1/-1 until end of turn. -- - Destroy target creature an opponent controls that was dealt damage this turn. +mana={3}{B} +type=Creature +subtype=Skunk Assassin +power=4 +toughness=2 +[/card] +[card] name=Dowsing Dagger auto=token(Plant,creature Plant,0/2,green,defender)*2 opponent -auto=@combatdamaged(player) from(mytgt):all(this) moveto(mybattlefield) and!(flip(Lost Vale))! +auto=@combatdamaged(player) from(mytgt):may all(this) moveto(mybattlefield) and!(flip(Lost Vale))! auto=teach(creature) 2/1 auto={2}:equip -text=When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender. -- Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. -- Equip {2} +text=When Dowsing Dagger enters, target opponent creates two 0/2 green Plant creature tokens with defender. -- Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. -- Equip {2} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Draco -abilities=flying -autoexile=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-2) forcedalive -autograveyard=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-2) forcedalive -autohand=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-2) forcedalive -auto=this(pbasiclandtypes=0) upcost[{10}] sacrifice -auto=this(pbasiclandtypes=1) upcost[{8}] sacrifice -auto=this(pbasiclandtypes=2) upcost[{6}] sacrifice -auto=this(pbasiclandtypes=3) upcost[{4}] sacrifice -auto=this(pbasiclandtypes=4) upcost[{2}] sacrifice -auto=this(pbasiclandtypes>4) upcost[{0}] donothing +abilities=flying,affinitytwobasiclandtypes +auto=this(variable{pbasiclandtypes}=0) upcost[{10}] sacrifice +auto=this(variable{pbasiclandtypes}=1) upcost[{8}] sacrifice +auto=this(variable{pbasiclandtypes}=2) upcost[{6}] sacrifice +auto=this(variable{pbasiclandtypes}=3) upcost[{4}] sacrifice +auto=this(variable{pbasiclandtypes}=4) upcost[{2}] sacrifice +auto=this(variable{pbasiclandtypes}>4) upcost[{0}] donothing text=Domain - Draco costs {2} less to cast for each basic land type among lands you control. -- Flying -- Domain - At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control. mana={16} type=Artifact Creature @@ -19673,13 +28986,38 @@ power=9 toughness=9 [/card] [card] +name=Draconautics Engineer +auto=this(cantargetcard(*[-effect]) {R}:name(creatures gain haste) name(creatures gain haste) becomes(effect) forever && all(other creature|myBattlefield) haste && counter(1/1) +auto=this(cantargetcard(*[-effectd]) {3}{R}:name(Create Dinosaur Dragon) name(Create Dinosaur Dragon) becomes(effectd) forever && create(dinosaur dragon:creature dinosaur dragon:4/4:red:flying) +text=Exhaust - {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) -- Exhaust - {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying. +mana={1}{R} +type=Creature +subtype=Goblin Artificer +power=2 +toughness=2 +[/card] +[card] +name=Draconic Destiny +target=creature +auto=teach(creature) 1/1 +auto=teach(creature) flying +auto=teach(creature) haste +auto=teach(creature) {1}:1/0 ueot +auto=transforms((Dragon)) +auto=@movedto(graveyard) from(mytgt|Battlefield):all(this) moveTo(hand) +text=Enchant creature -- Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. -- When enchanted creature dies, return Draconic Destiny to its owner's hand. +mana={1}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Draconic Disciple auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -auto={7}{T}{S}:create(dragon:creature dragon:5/5:red:flying) +auto={7}{T}{S}:_DRAGONTOKEN_ text={T}: Add one mana of any color. -- {7}, {T}, Sacrifice Draconic Disciple: Create a 5/5 red Dragon creature token with flying. mana={1}{R}{G} type=Creature @@ -19690,10 +29028,56 @@ toughness=2 [card] name=Draconic Intervention abilities=exiledeath -auto=all(creature[-dragon;-protection from red]) exiledeath -auto=all(creature[-dragon]|battlefield) damage:storedmanacost +auto=all(creature[-dragon]) exiledeath +auto=all(creature[-dragon]) damage:storedmanacost text=As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. -- Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. -- Exile Draconic Intervention. -mana={2}{R}{R}{S(*[instant;sorcery]|mygraveyard)} +mana={2}{R}{R}{E(*[instant;sorcery]|mygraveyard)} +type=Sorcery +[/card] +[card] +name=Draconic Lore +other={3}{U} name(Cast with Dragon) +otherrestriction=type(Dragon|mybattlefield)~morethan~0 +restriction=type(Dragon|mybattlefield)~equalto~0 +auto=draw:3 +text=This spell costs {2} less to cast if you control a Dragon. -- Draw three cards. +mana={5}{U} +type=Instant +[/card] +[card] +name=Draconic Muralists +auto=_DIES_may target(Dragon|mylibrary) moveto(hand) +text=When Draconic Muralists dies, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle. +mana={3}{G} +type=Creature +subtype=Dragon Bard +power=4 +toughness=3 +[/card] +[card] +name=Drafna, Founder of Lat-Nam +auto={1}{U}:target(artifact|myBattlefield) moveto(hand) +auto={3}{T}:transforms((,newability[clone])) oneshot target(artifact|mystack) +text={1}{U}: Return target artifact you control to its owner's hand. -- {3}, {T}: Copy target artifact spell you control. (The copy becomes a token.) +mana={1}{U} +type=Legendary Creature +subtype=Human Artificer Advisor +power=2 +toughness=1 +[/card] +[card] +name=Drag the Canal +auto=create(Detective:creature Detective:2/2:white:blue) +auto=if morbid then life:2 controller && _SURVEIL2_ && _CLUE_ +text=Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={U}{B} +type=Instant +[/card] +[card] +name=Drag to the Bottom +auto=all(creature) -pbasiclandtypesplus1plusend/-pbasiclandtypesplus1plusend +text=Domain - Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control. +mana={2}{B}{B} type=Sorcery [/card] [card] @@ -19706,6 +29090,16 @@ mana={2}{B}{B} type=Instant [/card] [card] +name=Dragon Cultist +auto=@damaged(*[creature;planeswalker]|opponentbattlefield) from(*|myzones) restriction{compare(thatmuch)~morethan~4}:name(A source dealt damage) all(creature[iscommander]|mybattlefield) counter(0/0.1.DamageDealt) notrg +auto=@damaged(player) from(*|myzones) restriction{compare(thatmuch)~morethan~4}:name(A source dealt damage) all(creature[iscommander]|mybattlefield) counter(0/0.1.DamageDealt) notrg +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@each my end restriction{compare(hascntdamagedealt)~morethan~0}:name(Create Dragon) token(Dragon^Creature Dragon^4/4^red^flying)],newability[@each my end restriction{compare(hascntdamagedealt)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.DamageDealt)])) +text=Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying." +mana={4}{R} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Dragon Hell abilities=flying,haste text=Flying, haste @@ -19718,7 +29112,7 @@ toughness=* [card] name=Dragon Hunter auto=protection from(dragon) -auto=@combat(attacking) source(dragon[flying]|opponentbattlefield):name(Can block flying dragon) transforms((,newability[reach])) ueot +auto=@combat(attacking) source(dragon[flying]|opponentbattlefield):name(Can block flying dragon) transforms((,reach)) ueot text=Protection from Dragons -- Dragon Hunter can block Dragons as though it had reach. mana={W} type=Creature @@ -19730,18 +29124,28 @@ toughness=1 name=Dragon Throne of Tarkir auto={3}:equip auto=teach(creature) defender -auto=teach(creature) {2}{T}:lord(other creature|myBattlefield) dynamicability ueot +auto=teach(creature) {2}{T}:all(other creature|myBattlefield) transforms((,newability[dynamicability],trample)) text=Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." -- Equip {3} mana={4} type=Legendary Artifact subtype=Equipment [/card] [card] +name=Dragon Trainer +auto=create(dragon:creature dragon:4/4:red:flying) +text=When this creature enters, create a 4/4 red Dragon creature token with flying. +mana={3}{R}{R} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] name=Dragon Turtle abilities=flash auto=freeze auto=name(Drag Below) target(creature|opponentbattlefield) freeze -text=Flash -- Drag Below - When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. +text=Flash -- Drag Below - When Dragon Turtle enters, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. mana={1}{U}{U} type=Creature subtype=Dragon Turtle @@ -19758,10 +29162,10 @@ type=Sorcery [/card] [card] name=Dragon's Disciple -auto=@targeted(*[dragon]|myBattlefield) from(*[|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot +auto=@targeted(*[dragon]|myBattlefield) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot auto=if type(*[dragon]|mybattlefield)~morethan~0 then counter(1/1) auto=if type(*[dragon]|mybattlefield)~equalto~0 then if type(*[dragon]|myhand)~morethan~0 then may name(Reveal a dragon) counter(1/1) -text=As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do, or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it. -- Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) +text=As Dragon's Disciple enters, you may reveal a Dragon card from your hand. If you do, or if you control a Dragon, Dragon's Disciple enters with a +1/+1 counter on it. -- Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) mana={1}{W} type=Creature subtype=Human Monk @@ -19839,7 +29243,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. -- {T}, Remove a gold counter from Dragon's Hoard: Draw a card. -- {T}: Add one mana of any color. +text=Whenever a Dragon enters under your control, put a gold counter on Dragon's Hoard. -- {T}, Remove a gold counter from Dragon's Hoard: Draw a card. -- {T}: Add one mana of any color. mana={3} type=Artifact [/card] @@ -19854,7 +29258,7 @@ type=Instant [card] name=Dragon's Rage Channeler aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=@movedTo(*[-creature]|myStack):name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto=@movedTo(*[-creature]|myStack):_SURVEIL1_ auto=while(restriction{delirium}) 2/2 auto=while(restriction{delirium}) flying auto=while(restriction{delirium}) mustattack @@ -19866,6 +29270,17 @@ power=1 toughness=1 [/card] [card] +name=Dragon-Kami's Egg +auto=@movedTo(other dragon|graveyard) from(mybattlefield):may name(Cast exiled spell) target(*[counter{0/0.1.Hatching}]|myexile) activate castcard(normal) +auto=@movedTo(this|graveyard) from(mybattlefield):may name(Cast exiled spell) target(*[counter{0/0.1.Hatching}]|myexile) activate castcard(normal) +text=Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost. +color=green +type=Enchantment Creature +subtype=Egg +power=0 +toughness=1 +[/card] +[card] name=Dragonborn Champion abilities=trample auto=@damaged(player) from(*|myzones) restriction{compare(thatmuch)~morethan~4}:name(Draw card) draw:1 controller @@ -19877,13 +29292,34 @@ power=5 toughness=3 [/card] [card] +name=Dragonborn Looter +auto={1}{T}:_LOOT_ +text={1}, {T}: Draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Dragon Rogue +power=1 +toughness=2 +[/card] +[card] +name=Dragonfly Suit +abilities=flying +auto=_CREW1_ +text=Flying -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={2}{W} +type=Artifact +subtype=Vehicle +power=3 +toughness=2 +[/card] +[card] name=Dragonkin Berserker abilities=boast,first strike -auto={4}{R} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && token(Dragon,Creature Dragon,5/5,red,flying) limit:hasabilitytwoboastplus1plusend -auto={3}{R} restriction{didattack,compare(hascntbstreduce)~equalto~1}:doboast && token(Dragon,Creature Dragon,5/5,red,flying) limit:hasabilitytwoboastplus1plusend -auto={2}{R} restriction{didattack,compare(hascntbstreduce)~equalto~2}:doboast && token(Dragon,Creature Dragon,5/5,red,flying) limit:hasabilitytwoboastplus1plusend -auto={1}{R} restriction{didattack,compare(hascntbstreduce)~equalto~3}:doboast && token(Dragon,Creature Dragon,5/5,red,flying) limit:hasabilitytwoboastplus1plusend -auto={R} restriction{didattack,compare(hascntbstreduce)~morethan~3}:doboast && token(Dragon,Creature Dragon,5/5,red,flying) limit:hasabilitytwoboastplus1plusend +auto={4}{R} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && _DRAGONTOKEN_ limit:hasabilitytwoboastplus1plusend +auto={3}{R} restriction{didattack,compare(hascntbstreduce)~equalto~1}:doboast && _DRAGONTOKEN_ limit:hasabilitytwoboastplus1plusend +auto={2}{R} restriction{didattack,compare(hascntbstreduce)~equalto~2}:doboast && _DRAGONTOKEN_ limit:hasabilitytwoboastplus1plusend +auto={1}{R} restriction{didattack,compare(hascntbstreduce)~equalto~3}:doboast && _DRAGONTOKEN_ limit:hasabilitytwoboastplus1plusend +auto={R} restriction{didattack,compare(hascntbstreduce)~morethan~3}:doboast && _DRAGONTOKEN_ limit:hasabilitytwoboastplus1plusend auto=foreach(dragon|mybattlefield) counter(0/0,1,MyEffect) auto=foreach(dragon|mybattlefield) all(*[boast]|mybattlefield) counter(0/0,1,BstReduce) auto=@movedTo(*[boast]|mybattlefield):foreach(dragon|mybattlefield) all(trigger[to]) counter(0/0,1,BstReduce) @@ -19902,8 +29338,8 @@ toughness=2 [card] name=Dragonlord Atarka abilities=flying,trample -auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature;planeswalker|opponentBattlefield) damage:1!$ controller -text=Flying, trample -- When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. +auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature,planeswalker|opponentBattlefield) damage:1!$ controller +text=Flying, trample -- When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. mana={5}{R}{G} type=Legendary Creature subtype=Elder Dragon @@ -19923,7 +29359,7 @@ type=Instant [card] name=Dragonsguard Elite auto=@movedto(*[instant;sorcery]|mystack):name(Put 1/1 counter) counter(1/1) -auto={4}{G}{G}:name(Double 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1,1) +auto={4}{G}{G}:name(Double 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1) text=Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. -- {4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite. mana={1}{G} type=Creature @@ -19935,31 +29371,53 @@ toughness=2 name=Dragonshift abilities=overload target=creature|mybattlefield -auto=ueot loseabilities -auto=flying ueot -auto=ueot transforms((,setpower=4,settoughness=4)) -auto=ueot transforms((Dragon,blue,red)) +auto=loseabilities ueot +auto=transforms((Dragon,setpower=4,settoughness=4,flying,blue,red)) ueot other={3}{U}{U}{R}{R} name(Overload) -auto=overload all(creature|myBattlefield) ueot transforms((,setpower=4,settoughness=4)) -auto=overload all(creature|myBattlefield) ueot transforms((Dragon,blue,red)) -auto=overload all(creature|myBattlefield) ueot loseabilities -auto=overload all(creature|myBattlefield) flying ueot +auto=overload all(creature|myBattlefield) loseabilities ueot +auto=overload all(creature|myBattlefield) transforms((Dragon,setpower=4,settoughness=4,flying,blue,red)) ueot text=Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying. -- Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") mana={1}{U}{R} type=Instant [/card] [card] -name=Drake Hav -abilities=flying +name=Dragonspark Reactor +auto=counter(0/0,1,Charge) +auto=@movedTo(other artifact|myBattlefield):name(Put charge counter) counter(0/0,1,Charge) +auto={4}{S}:name(Damage opponent and creature) damage:hascntcharge opponent && ability$!may name(Damage a creature) target(creature|battlefield) damage:storedhascntcharge!$ controller +auto={4}{S}:name(Damage controller and creature) damage:hascntcharge controller && ability$!may name(Damage a creature) target(creature|battlefield) damage:storedhascntcharge!$ controller +text=Whenever Dragonspark Reactor or another artifact enters under your control, put a charge counter on Dragonspark Reactor. -- {4}, Sacrifice Dragonspark Reactor: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature. +mana={1}{R} +type=Artifact +[/card] +[card] +name=Dragonwing Glider +auto=teach(creature) 2/2 +auto=teach(creature) flying +auto=teach(creature) haste +auto={3}{R}{R}:equip +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+2 and has flying and haste. -- Equip {3}{R}{R} +mana={3}{R}{R} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Drake Hatcher +abilities=vigilance +auto=@movedto(*[-creature]|mystack):1/1 ueot +auto=@combatdamaged(player) from(this):counter(0/0,thatmany,incubation) +auto={C(0/0,-3,incubation)}:create(drake:creature drake:2/2:blue:flying) +text=Vigilance, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever this creature deals combat damage to a player, put that many incubation counters on it. -- Remove three incubation counters from this creature: Create a 2/2 blue Drake creature token with flying. +mana={1}{U} type=Creature -subtype=Drake -power=2 -toughness=2 -color=blue +subtype=Human Wizard +power=1 +toughness=3 [/card] [card] name=Drake Haven -auto=@movedto(*|mygraveyard) from(myhand):may pay({1}) token(Drake,creature Drake,blue,2/2,flying) +auto=@movedto(*|mygraveyard) from(myhand):pay({1}) create(drake:creature drake:2/2:blue:flying) text=Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying. mana={2}{U} type=Enchantment @@ -19976,8 +29434,8 @@ color=blue [card] name=Drakuseth, Maw of Flames abilities=flying -auto=_ATTACKING_may name(Deals 3 damages to each of up to two other targets) name(Deals 3 damages to each of up to two other targets) damage:3 target(<2>player,creature,planeswalker) -auto=_ATTACKING_name(Deals 4 damages to any target) name(Deals 4 damagess to any target) damage:4 target(player,creature,planeswalker) +auto=_ATTACKING_may name(Deals 3 damages to each of up to two other targets) name(Deals 3 damages to each of up to two other targets) damage:3 target(anytarget) +auto=_ATTACKING_name(Deals 4 damages to any target) name(Deals 4 damage to any target) damage:4 target(anytarget) text=Flying -- Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets. mana={4}{R}{R}{R} type=Legendary Creature @@ -19988,9 +29446,9 @@ toughness=7 [card] name=Dralnu, Lich Lord abilities=undamageable -auto=_ENRAGE_ability$!name(sacrifice) notatarget(*|mybattlefield) sacrifice!$ controller -auto={T}:name(Instant or sorcery gains flashback) target(*[instant;sorcery]|myGraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot -text=If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. -- {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) +auto=_ENRAGE_ability$!name(sacrifice) notaTarget(*|mybattlefield) sacrifice!$ controller +auto={T}:name(Instant or sorcery gains flashback) target(*[instant;sorcery]|myGraveyard) transforms((,newability[canPlayFromGraveyard],newability[gainedexiledeath])) ueot +text=If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. -- {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) mana={3}{U}{B} type=Legendary Creature subtype=Zombie Wizard @@ -19998,6 +29456,17 @@ power=3 toughness=3 [/card] [card] +name=Dramatic Accusation +target=creature +auto=teach(creature) tap +auto=teach(creature) doesnotuntap +auto={U}{U}:teach(creature) moveTo(ownerlibrary) && shuffle +text=Enchant creature -- When Dramatic Accusation enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- {U}{U}: Shuffle enchanted creature into its owner's library. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Dramatic Finale auto=lord(creature[token]|mybattlefield) 1/1 auto=@movedto(creature[-token]|graveyard) from(mybattlefield) turnlimited:name(Create Inkling) token(Inkling,Creature Inkling,2/1,white,black,flying) @@ -20006,9 +29475,32 @@ mana={WB}{WB}{WB}{WB} type=Enchantment [/card] [card] +name=Dramatist's Puppet +auto=name(Put counters) target(*[counter{any}]|battlefield) duplicatecounters(all,single) +auto=name(Remove counters) target(*[counter{any}]|battlefield) removesinglecountertype(all,1) +text=When Dramatist's Puppet enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=4 +[/card] +[card] +name=Drana and Linvala +#MISSING: has all activated abilities +abilities=flying,vigilance +auto=lord(creature|opponentBattlefield) noactivatedability +text=Flying, vigilance -- Activated abilities of creatures your opponents control can't be activated. -- Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities. +mana={1}{W}{W}{B} +type=Legendary Creature +subtype=Vampire Angel +power=3 +toughness=4 +[/card] +[card] name=Drana's Silencer auto=target(creature|opponentBattlefield) -calculateparty/-calculateparty ueot -text=When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=When Drana's Silencer enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={5}{B} type=Creature subtype=Vampire Rogue @@ -20018,7 +29510,7 @@ toughness=2 [card] name=Drana, the Last Bloodchief abilities=flying -auto=_ATTACKING_ability$!name(Choose a non-legendary creature) notAtarget(creature[-legendary]|opponentGraveyard) moveTo(opponentBattlefield) and!( counter(1/1.1) and!(becomes(vampire) forever)! )! !$ opponent +auto=_ATTACKING_ability$!name(Choose a non-legendary creature) notaTarget(creature[-legendary]|opponentGraveyard) moveTo(opponentBattlefield) and!( counter(1/1) and!(becomes(vampire) forever)! )! !$ opponent text=Flying -- Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with a +1/+1 counter on it. The creature is a Vampire in addition to its other types. mana={3}{B}{B} type=Legendary Creature @@ -20040,7 +29532,7 @@ toughness=2 [/card] [card] name=Drannith Magistrate -auto=maxCast(*|opponentbattlefield,opponentstack,opponentgraveyard,opponentlibrary,opponentexile])0 opponent +auto=maxCast(*|opponentgraveyard,opponentlibrary,opponentexile)0 opponent text=Your opponents can't cast spells from anywhere other than their hands. mana={1}{W} type=Creature @@ -20049,6 +29541,13 @@ power=1 toughness=3 [/card] [card] +name=Drannith Ruins +auto={T}:name(Add mana) add{C} +auto={2}{T}:name(Put 1/1 counters) target(creature[-human&fresh]|mybattlefield) counter(1/1,2) +text={T}: Add {C}. -- {2}, {T}: Put two +1/+1 counters on target non-Human creature that entered the battlefield this turn. +type=Land +[/card] +[card] name=Drannith Stinger abilities=cycling auto=@cycled(*|myHand):damage:1 opponent @@ -20063,7 +29562,7 @@ toughness=2 [card] name=Draugr Necromancer auto=@movedTo(creature[-token]|graveyard) from(opponentbattlefield):transforms((,newability[all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(opponentexile) and!( counter(0/0.1.Ice) )!])) forever -auto={0}:name(Cast card with Ice counter) name(Cast card with Ice counter) target(creature[counter{0/0.1.Ice}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.Ice)],newability[canplayfromexile],newability[this(variable{snowdiffmana}>0) anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.Ice)])) ueot )! +auto={0}:name(Cast card with Ice counter) name(Cast card with Ice counter) target(creature[counter{0/0.1.Ice}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.Ice)],newability[canplayfromexile],newability[this(variable{snowdiffmana}>0) anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.Ice)])) ueot )! text=If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. -- You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells. mana={3}{B} type=Snow Creature @@ -20074,10 +29573,10 @@ toughness=4 [card] name=Draugr Recruiter abilities=boast -auto={3}{B} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && name(Put back to hand) name(Put back to hand) target(creature|mygraveyard) moveto(myhand) limit:hasabilitytwoboastplus1plusend -auto={2}{B} restriction{didattack,compare(hascntbstreduce)~equalto~1}:doboast && name(Put back to hand) name(Put back to hand) target(creature|mygraveyard) moveto(myhand) limit:hasabilitytwoboastplus1plusend -auto={1}{B} restriction{didattack,compare(hascntbstreduce)~equalto~2}:doboast && name(Put back to hand) name(Put back to hand) target(creature|mygraveyard) moveto(myhand) limit:hasabilitytwoboastplus1plusend -auto={B} restriction{didattack,compare(hascntbstreduce)~morethan~2}:doboast && name(Put back to hand) name(Put back to hand) target(creature|mygraveyard) moveto(myhand) limit:hasabilitytwoboastplus1plusend +auto={3}{B} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && name(Put back to hand) name(Put back to hand) target(creature|mygraveyard) moveto(hand) limit:hasabilitytwoboastplus1plusend +auto={2}{B} restriction{didattack,compare(hascntbstreduce)~equalto~1}:doboast && name(Put back to hand) name(Put back to hand) target(creature|mygraveyard) moveto(hand) limit:hasabilitytwoboastplus1plusend +auto={1}{B} restriction{didattack,compare(hascntbstreduce)~equalto~2}:doboast && name(Put back to hand) name(Put back to hand) target(creature|mygraveyard) moveto(hand) limit:hasabilitytwoboastplus1plusend +auto={B} restriction{didattack,compare(hascntbstreduce)~morethan~2}:doboast && name(Put back to hand) name(Put back to hand) target(creature|mygraveyard) moveto(hand) limit:hasabilitytwoboastplus1plusend text=Boast-{3}{B}: Return target creature card from your graveyard to your hand. (Activate this ability only if this creature attacked this turn and only once each turn.) mana={3}{B} type=Creature @@ -20089,7 +29588,7 @@ toughness=3 name=Draugr Thought-Thief aicode=activate moveTo(ownergraveyard) target(*[zpos=1]|opponentlibrary) auto=target(player) name(Look player library) reveal:1 revealzone(targetedpersonslibrary) optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(Put back) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard. +text=When Draugr Thought-Thief enters, look at the top card of target player's library. You may put that card into their graveyard. mana={2}{U} type=Creature subtype=Zombie Rogue @@ -20098,19 +29597,19 @@ toughness=2 [/card] [card] name=Draugr's Helm -autostack=may name(Create zombie and attach) pay({2}{B}) name(Create zombie and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Zombie^Creature Zombie Berserker^2/2^black),newability[rehook target(berserker[token;zombie;fresh]|mybattlefield)])) oneshot )! +autostack=may name(Create zombie and attach) pay({2}{B}) name(Create zombie and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Zombie^Creature Zombie Berserker^2/2^black)],newability[rehook target(berserker[token;zombie;fresh]|mybattlefield)])) oneshot )! auto={4}:equip auto=teach(creature) 2/2 auto=teach(creature) menace -text=When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. -- Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {4} +text=When Draugr's Helm enters, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. -- Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {4} mana={1}{B} type=Artifact -subttype=Equipment +subtype=Equipment [/card] [card] name=Drawn from Dreams -aicode=activate target(*[zpos<=7]|mylibrary) moveto(ownerhand) -auto=name(look) reveal:7 optionone name(Get two card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[zpos<=7]|mylibrary) moveto(hand) +auto=name(look) reveal:7 optionone name(Get two cards) target(<2>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order. mana={2}{U}{U} type=Sorcery @@ -20127,9 +29626,25 @@ mana={B} type=Sorcery [/card] [card] +name=Dread Linnorm // Scale Deflection +abilities=adventure,asflash +restriction=can play creature +otherrestriction=type(creature|battlefield)~morethan~0 +other={3}{G} name(Adventure) +auto=if paid(alternative) then name(Choose creature) name(Choose creature) target(creature|battlefield) transforms((,newability[counter(1/1.2)],hexproof,newability[untap])) ueot +auto=if paid(alternative) then _ADVENTURE_ +auto=cantbeblockedby(creature[power<=3]) +text=Dread Linnorm can't be blocked by creatures with power 3 or less. // Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.) +mana={6}{G} +type=Creature +subtype=Snake Dragon +power=7 +toughness=6 +[/card] +[card] name=Dread Presence auto=@movedTo(Swamp|myBattlefield):name(Choose one) ability$!name(Choose one) choice name(Draw and lose life) draw:1 controller && life:-1 controller _ choice name(Damage player and gain life) damage:2 target(player) && life:2 controller _ choice name(Damage creature and gain life) damage:2 target(creature) && life:2 controller _ choice name(Damage planeswalker and gain life) damage:2 target(planeswalker) && life:2 controller!$ controller -text=Whenever a Swamp enters the battlefield under your control, Choose one -- You draw a card and you lose 1 life. -- Dread Presence deals 2 damage to any target and you gain 2 life. +text=Whenever a Swamp enters under your control, Choose one -- You draw a card and you lose 1 life. -- Dread Presence deals 2 damage to any target and you gain 2 life. mana={3}{B} type=Creature subtype=Nightmare @@ -20158,8 +29673,8 @@ toughness=3 [/card] [card] name=Dread Summons -auto=deplete:X opponent && deplete:X controller -auto=@movedTo(creature|graveyard) from(library):all(trigger[to]) (token(Zombie,Creature Zombie,2/2,black) tap(noevent)) controller)! +auto=@movedTo(creature|graveyard) from(library):all(trigger[to]) _ZOMBIETOKEN_ and!(tap(noevent))! controller +auto=all(player) deplete:X text=Each player puts the top X cards of their library into their graveyard. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. mana={X}{B}{B} type=Sorcery @@ -20168,7 +29683,7 @@ type=Sorcery name=Dread Wanderer auto=tap autograveyard={2}{B}:moveto(mybattlefield) asSorcery restriction{type(*|myhand)~lessthan~2} -text=Dread Wanderer enters the battlefield tapped. -- {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand. +text=Dread Wanderer enters tapped. -- {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand. mana={B} type=Creature subtype=Zombie Jackal @@ -20178,7 +29693,7 @@ toughness=1 [card] name=Dreadfeast Demon abilities=flying -auto=@each my endofturn restriction{type(creature[-demon]|mybattlefield)~morethan~0}:may name(Sacrifice a creature) target(creature[-demon]|mybattlefield) sacrifice and!( all(this) clone )! +auto=@each my end restriction{type(creature[-demon]|mybattlefield)~morethan~0}:name(Sacrifice a creature) target(creature[-demon]|mybattlefield) sacrifice and!( all(this) clone )! text=Flying -- At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Dreadfeast Demon. mana={5}{B}{B} type=Creature @@ -20199,10 +29714,19 @@ type=Enchantment subtype=Aura [/card] [card] +name=Dreadful as the Storm +target=creature +auto=transforms((,setpower=5,settoughness=5)) ueot +auto=ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you. +mana={2}{U} +type=Instant +[/card] +[card] name=Dreadhorde Arcanist abilities=trample auto=_ATTACKING_may target(*[instant;sorcery;manacost<=power]|mygraveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)! -text=Trample -- Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. +text=Trample -- Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. mana={1}{R} type=Creature subtype=Zombie Wizard @@ -20214,7 +29738,7 @@ name=Dreadhorde Butcher abilities=haste auto=@combatdamaged(player) from(this):counter(1/1) auto=@combatdamaged(planeswalker) from(this):counter(1/1) -auto=_DIES_damage:power target(creature,player) +auto=_DIES_damage:power target(anytarget) text=Haste -- Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher. -- When Dreadhorde Butcher dies, it deals damage equal to its power to any target. mana={B}{R} type=Creature @@ -20225,7 +29749,7 @@ toughness=1 [card] name=Dreadhorde Invasion auto=@each my upkeep:life:-1 -auto=@each my upkeep:_AMASS_(1) +auto=@each my upkeep:_AMASSZOMBIE1_ auto=lord(Zombie[token;power>=6;attacking]|myBattlefield) lifelink text=At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn. mana={1}{B} @@ -20233,9 +29757,9 @@ type=Enchantment [/card] [card] name=Dreadhorde Twins -auto=_AMASS_(2) +auto=_AMASSZOMBIE2_ auto=lord(Zombie[token]|myBattlefield) trample -text=When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have trample. +text=When Dreadhorde Twins enters, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have trample. mana={3}{R} type=Creature subtype=Zombie Jackal Warrior @@ -20246,8 +29770,8 @@ toughness=2 name=Dreadhound auto=@movedto(creature|graveyard) from(battlefield,library):name(Opponent loses 1 life) life:-1 opponent auto=deplete:3 controller -auto=aslongas(*[-hasflashback;canplayfromgraveyard]|mygraveyard) {L:1}:name(Add 1 mana) add{C} -text=When Dreadhound enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) -- Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life. +auto=aslongas(*[-hasflashback;canPlayFromGraveyard]|mygraveyard) {L:1}:name(Add 1 mana) add{C} +text=When Dreadhound enters, mill three cards. (Put the top three cards of your library into your graveyard.) -- Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life. mana={4}{B}{B} type=Creature subtype=Demon Dog @@ -20256,8 +29780,8 @@ toughness=6 [/card] [card] name=Dreadlight Monstrosity -auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot -auto=this(variable{type:*:myexile}>0) {3}{U}{U}:name(Gains unblockable) transforms((,newability[unblockable])) ueot +auto=_WARD2_ +auto=this(variable{type:*:myexile}>0) {3}{U}{U}:name(Gains unblockable) transforms((,unblockable)) ueot text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- {3}{U}{U}: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile. mana={4}{U}{U} type=Creature @@ -20277,6 +29801,28 @@ power=1 toughness=1 [/card] [card] +name=Dreadmaw's Ire +target=creature[attacking] +auto=+2/+2 +auto=trample +auto=transforms((,newability[@combatdamaged(player) from(this):destroy target(artifact|opponentBattlefield)])) +text=Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls." +mana={R} +type=Instant +[/card] +[card] +name=Dreadmobile +abilities=menace +auto={1}{S(other *[artifact;creature]|mybattlefield)}:counter(1/1) +auto=_CREW1_ +text=Menace -- {1}, Sacrifice another artifact or creature: Put a +1/+1 counter on Dreadmobile. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={2}{B} +type=Artifact +subtype=Vehicle +power=3 +toughness=3 +[/card] +[card] name=Dreadship Reef auto={T}:add{C} auto={1}{T}:counter(0/0,1,Storage) @@ -20285,9 +29831,23 @@ text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Dreadship Reef. -- {1}, type=Land [/card] [card] +name=Dreadwing Scavenger +abilities=flying +auto=_LOOT_ +auto=_ATTACKING__LOOT_ +auto=aslongas(*|mygraveyard) 1/1 >6 +auto=aslongas(*|mygraveyard) deathtouch >6 +text=Flying -- Whenever this creature enters or attacks, draw a card, then discard a card. -- Threshold - This creature gets +1/+1 and has deathtouch as long as there are seven or more cards in your graveyard. +mana={1}{U}{B} +type=Creature +subtype=Nightmare Bird +power=2 +toughness=2 +[/card] +[card] name=Dreadwurm auto=_LANDFALL_indestructible ueot -text=Landfall - Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +text=Landfall - Whenever a land enters under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={4}{B} type=Creature subtype=Wurm Horror @@ -20297,7 +29857,7 @@ toughness=4 [card] name=Dream Coat target=creature -auto=teach(creature) {0}:name(change color/s) ability$!name(choose color/s) choice name(white) becomes(,white) ueot _ choice name(blue) becomes(,blue) ueot _ choice name(black) becomes(,black) ueot _ choice name(red) becomes(,red) ueot _ choice name(green) becomes(,green) ueot _ choice name(white & blue) becomes(,white,blue) ueot _ choice name(blue & black) becomes(,black,blue) ueot _ choice name(black & red) becomes(,black,red) ueot _ choice name(red & green) becomes(,red,green) ueot _ choice name(green & white) becomes(,white,green) ueot _ choice name(white & black) becomes(,white,black) ueot _ choice name(blue & red) becomes(,red,blue) ueot _ choice name(black & green) becomes(,black,green) ueot _ choice name(red & white) becomes(,white,red) ueot _ choice name(green & blue) becomes(,green,blue) ueot _ choice name(green & white & blue) becomes(,green,white,blue) ueot _ choice name(white & blue & black) becomes(,black,white,blue) ueot _ choice name(blue & black & red) becomes(,black,red,blue) ueot _ choice name(black & red & green) becomes(,green,black,red) ueot _ choice name(red & green & white) becomes(,green,white,red) ueot _ choice name(white & black & green) becomes(,green,white,black) ueot _ choice name(blue & red & white) becomes(,red,white,blue) ueot _ choice name(black & green & blue) becomes(,green,black,blue) ueot _ choice name(red & white & black) becomes(,black,white,red) ueot _ choice name(green & blue & red) becomes(,green,red,blue) ueot _ choice name(green & red & blue & black) becomes(,green,red,blue,black) ueot _ choice name(green & red & blue & white) becomes(,green,red,blue,white) ueot _ choice name(white & blue & black & red) becomes(,white,red,blue,black) ueot _ choice name(white & blue & black & green) becomes(,white,green,blue,black) ueot _ choice name(all colors) becomes(,white,red,blue,black,green) ueot!$ controller limit:1 +auto=teach(creature) transforms((,newability[{0}:name(change colors) ability$!name(choose colors) choice name(white) all(mysource) becomes(^white) forever _ choice name(blue) all(mysource) becomes(^blue) forever _ choice name(black) all(mysource) becomes(^black) forever _ choice name(red) all(mysource) becomes(^red) forever _ choice name(green) all(mysource) becomes(^green) forever _ choice name(white & blue) all(mysource) becomes(^white^blue) forever _ choice name(blue & black) all(mysource) becomes(^black^blue) forever _ choice name(black & red) all(mysource) becomes(^black^red) forever _ choice name(red & green) all(mysource) becomes(^red^green) forever _ choice name(green & white) all(mysource) becomes(^white^green) forever _ choice name(white & black) all(mysource) becomes(^white^black) forever _ choice name(blue & red) all(mysource) becomes(^red^blue) forever _ choice name(black & green) all(mysource) becomes(^black^green) forever _ choice name(red & white) all(mysource) becomes(^white^red) forever _ choice name(green & blue) all(mysource) becomes(^green^blue) forever _ choice name(green & white & blue) all(mysource) becomes(^green^white^blue) forever _ choice name(white & blue & black) all(mysource) becomes(^black^white^blue) forever _ choice name(blue & black & red) all(mysource) becomes(^black^red^blue) forever _ choice name(black & red & green) all(mysource) becomes(^green^black^red) forever _ choice name(red & green & white) all(mysource) becomes(^green^white^red) forever _ choice name(white & black & green) all(mysource) becomes(^green^white^black) forever _ choice name(blue & red & white) all(mysource) becomes(^red^white^blue) forever _ choice name(black & green & blue) all(mysource) becomes(^green^black^blue) forever _ choice name(red & white & black) all(mysource) becomes(^black^white^red) forever _ choice name(green & blue & red) all(mysource) becomes(^green^red^blue) forever _ choice name(green & red & blue & black) all(mysource) becomes(^green^red^blue^black) forever _ choice name(green & red & blue & white) all(mysource) becomes(^green^red^blue^white) forever _ choice name(white & blue & black & red) all(mysource) becomes(^white^red^blue^black) forever _ choice name(white & blue & black & green) all(mysource) becomes(^white^green^blue^black) forever _ choice name(all colors) all(mysource) becomes(^white^red^blue^black^green) forever!$ controller limit:1])) text=Enchant creature -- {0}: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn. mana={U} type=Enchantment @@ -20319,9 +29879,9 @@ toughness=3 [card] name=Dream Eater abilities=flash,flying -aicode=activate transforms((,newability[surveil],newability[may name(Return non-land permanent) target(*[-land]|opponentBattlefield) moveTo(ownerhand)],newability[all(*[zpos<=psurveiloffsetplus4plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 4) reveal:psurveiloffsetplus4plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(this) transforms((,newability[may name(Return non-land permanent) target(*[-land]|opponentBattlefield) moveTo(ownerhand)],newability[surveil])) oneshot afterrevealedend revealend -text=Flash -- Flying -- When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +aicode=activate transforms((,newability[surveil],newability[may name(Return non-land permanent) target(*[-land]|opponentBattlefield) moveTo(hand)],newability[all(*[zpos<=psurveiloffsetplus4plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot +auto=name(Surveil 4) reveal:psurveiloffsetplus4plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(this) transforms((,newability[may name(Return non-land permanent) target(*[-land]|opponentBattlefield) moveTo(hand)],newability[surveil])) oneshot afterrevealedend revealend +text=Flash -- Flying -- When Dream Eater enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) mana={4}{U}{U} type=Creature subtype=Nightmare Sphinx @@ -20344,10 +29904,21 @@ mana={UB} type=Instant [/card] [card] +name=Dream Spoilers +abilities=flying +auto=@movedto(*|stack) from(*|myhand) restriction{opponentturnonly}:may target(creature) -1/-1 ueot +text=Flying -- Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn. +mana={3}{B} +type=Creature +subtype=Faerie Warlock +power=2 +toughness=2 +[/card] +[card] name=Dream Strix abilities=flying auto=@targeted(this):sacrifice -auto=_DIES_name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=_DIES__LEARN_ text=Flying -- When Dream Strix becomes the target of a spell, sacrifice it. -- When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={2}{U} type=Creature @@ -20358,8 +29929,8 @@ toughness=2 [card] name=Dream Tides auto=lord(creature) doesnotuntap -auto=lord(creature[-green]) transforms((,newability[@each my upkeep:{2}:untap])) -text=Creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. +auto=lord(creature[-green]) transforms((,newability[@each my upkeep:{2}:untap myupkeeponly])) +text=Creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures. mana={2}{U}{U} type=Enchantment [/card] @@ -20368,7 +29939,7 @@ name=Dream Trawler abilities=flying,lifelink auto=@drawof(player):1/0 ueot auto=_ATTACKING_draw:1 controller -auto={D(*|myHand)}:opponentshroud && tap(this) ueot +auto={D(*|myHand)}:hexproof && tap(this) ueot text=Flying, lifelink -- Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. -- Whenever Dream Trawler attacks, draw a card. -- Discard a card: Dream Trawler gains hexproof until end of turn. Tap it. mana={2}{W}{W}{U}{U} type=Creature @@ -20378,19 +29949,22 @@ toughness=5 [/card] [card] name=Dream's Grip -target=*|battlefield +restriction=type(*|battlefield)~morethan~0 +otherrestriction=type(*|battlefield)~morethan~0 other={1}{U} name(Entwine) -auto=ifnot paid(alternative) then transforms((,newability[choice tap(noevent)],newability[choice untap])) -auto=if paid(alternative) then tap(noevent) && untap target(*|battlefield) -text=Choose one Tap target permanent; or untap target permanent. -- Entwine {1} (Choose both if you pay the entwine cost.) +auto=ifnot paid(alternative) then choice name(Tap permanent) name(Tap permanent) target(*|battlefield) tap +auto=ifnot paid(alternative) then choice name(Untap permanent) name(Untap permanent) target(*|battlefield) untap +auto=if paid(alternative) then if type(*|opponentbattlefield)~morethan~0 then choice name(Tap opponent permanent) name(Tap opponent permanent) target(*|opponentbattlefield) transforms((,newability[tap],newability[ability$!name(Untap permanent) name(Untap permanent) target(*|battlefield) untap!$ opponent])) oneshot +auto=if paid(alternative) then if type(*|mybattlefield)~morethan~0 then choice name(Tap your permanent) name(Tap your permanent) target(*|mybattlefield) transforms((,newability[tap],newability[name(Untap permanent) name(Untap permanent) target(*|battlefield) untap])) oneshot +text=Choose one -- Tap target permanent -- Untap target permanent. -- Entwine {1} (Choose both if you pay the entwine cost.) mana={U} type=Instant [/card] [card] name=Dreamcaller Siren abilities=flash, flying, cloud -auto=if type(other pirate|mybattlefield)~morethan~0 then tap target(*[-land]) -text=Flash -- Flying -- Dreamcaller Siren can block only creatures with flying. -- When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. +auto=if type(other pirate|mybattlefield)~morethan~0 then may tap target(*[-land]) +text=Flash -- Flying -- Dreamcaller Siren can block only creatures with flying. -- When Dreamcaller Siren enters, if you control another Pirate, tap up to two target nonland permanents. mana={2}{U}{U} type=Creature subtype=Siren Pirate @@ -20398,15 +29972,47 @@ power=3 toughness=3 [/card] [card] +name=Dreamdew Entrancer +abilities=reach +auto=may target(creature) transforms((,newability[tap],newability[counter(0/0.3.Stun)],newability[this(cantargetcard(*|myBattlefield) draw:2)) +text=Reach -- When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards. +mana={2}{G}{U} +type=Creature +subtype=Frog Wizard +power=3 +toughness=4 +[/card] +[card] +name=Dreamdrinker Vampire +abilities=lifelink +auto={1}{B}:_ADAPT1_ +auto=@totalcounteradded(1/1) from(this):menace ueot +text=Lifelink -- {1}{B}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Dreamdrinker Vampire, it gains menace until end of turn. +mana={1}{B} +type=Creature +subtype=Vampire +power=2 +toughness=1 +[/card] +[card] name=Dreamroot Cascade auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{G} auto={T}:add{U} -text=Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {G} or {U}. +text=Dreamroot Cascade enters tapped unless you control two or more other lands. -- {T}: Add {G} or {U}. type=Land [/card] [card] +name=Dreams of Steel and Oil +auto=if type(*[-land]|opponenthand)~morethan~0 then name(Exile artifact or creature) name(Exile artifact or creature) target(*[artifact;creature]|opponenthand) moveto(ownerexile) and!( ability$!name(Exile artifact or creature) name(Exile artifact or creature) target(*[artifact;creature]|opponentgraveyard) moveto(ownerexile)!$ controller )! +auto=if type(*[-land]|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) and!( ability$!name(Exile artifact or creature) name(Exile artifact or creature) target(*[artifact;creature]|opponentgraveyard) moveto(ownerexile)!$ controller )! )! +text=Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards. +mana={B} +type=Sorcery +[/card] +[card] name=Dreamshackle Geist +abilities=flying auto=@each my combatbegins:may name(Choose one) transforms((,newability[choice name(Tap a creature) target(creature) tap],newability[name(Creature doesn't untap) target(creature) frozen])) oneshot text=Flying -- At the beginning of combat on your turn, choose up to one -- Tap target creature. -- Target creature doesn't untap during its controller's next untap step. mana={1}{U}{U} @@ -20417,8 +30023,8 @@ toughness=1 [/card] [card] name=Dreamshaper Shaman -aicode=activate transforms((,newability[if type(*[-land,zpos=1]|mylibrary)~morethan~0 then target(*[-land,zpos=1]|mylibrary) moveto(ownerbattlefield)) ueot -auto=@each my endofturn:may pay({2}{R}{S(*[-land]|myBattlefield}):Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) moveto(mybattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[all(*[zpos=findfirsttypepermanent]|mylibrary) moveto(myreveal) and!( transforms((,newability[if cantargetcard(*[-land]|*) then moveto(mybattlefield) else bottomoflibrary],newability[all(*[zpos<=findfirsttypepermanent]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot +auto=@each my end restriction{type(*[-land]|mybattlefield)~morethan~0}:may name(Sacrifice nonland and pay) target(*[-land]|mybattlefield) sacrifice and!( name(Pay 2R) pay({2}{R}) name(Pay 2R) reveal:1 revealzone(mylibrary) revealuntil(*[-land;-instant;-sorcery]|mylibrary) optionone name(Choose nonland permanent) target(*[-land;-instant;-sorcery]|reveal) moveto(mylibrary) and!( becomes(tobedre) ueot )! optiononeend optiontwo name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobedre|mylibrary) moveto(mybattlefield) afterrevealedend revealend )! text=At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. mana={5}{R} type=Enchantment Creature @@ -20428,7 +30034,7 @@ toughness=4 [/card] [card] name=Dreamstalker Manticore -auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:damage:1 target(player,creature,planeswalker) +auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:damage:1 target(anytarget) text=Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target. mana={2}{R} type=Creature @@ -20440,7 +30046,7 @@ toughness=2 name=Dreamstealer abilities=menace auto=@combatdamaged(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent -autograveyard={4}{B}{B}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +autograveyard={4}{B}{B}{E}:_ETERNALIZE_ text=Menace -- Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. -- Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) mana={2}{B} type=Creature @@ -20453,16 +30059,17 @@ name=Dreamtail Heron abilities=flying,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={3}{U} name(Mutate) -auto=transforms((,newability[@mutated(this):draw:1 controller])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Draw a card) draw:1 controller +auto=@mutated(mytgt):name(Draw a card) draw:1 controller text=Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, draw a card. mana={4}{U} type=Creature @@ -20471,17 +30078,51 @@ power=3 toughness=4 [/card] [card] +name=Dreamtide Whale +auto=counter(0/0,2,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:_PROLIFERATE_ +auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:_PROLIFERATE_ +text=Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{U} +type=Creature +subtype=Whale +power=7 +toughness=5 +[/card] +[card] name=Dredge the Mire -target=creature|opponentGraveyard -auto=moveTo(myBattlefield) +auto=ability$! notaTarget(creature|myGraveyard) moveTo(opponentBattlefield) !$ opponent text=Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control. mana={3}{B} type=Sorcery [/card] [card] +name=Dredging Claw +auto=teach(creature) 1/0 +auto=teach(creature) menace +auto=@movedto(creature|battlefield) from(mygraveyard):may all(trigger[to]) rehook +auto={1}{B}:equip +text=Equipped creature gets +1/+0 and has menace. (It's can't be blocked except by two or more creatures.) -- Whenever a creature enters from your graveyard, you may attach Dredging Claw to it. -- Equip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Dreg Recycler +auto={T}{S(*[artifact;creature]|myBattlefield)}:life:-1 opponent && life:1 controller +text={T}, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life. +mana={1}{B} +type=Creature +subtype=Phyrexian Beast +power=2 +toughness=2 +[/card] +[card] name=Dregscape Sliver -autograveyard={2}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery -auto=lord(sliver|mygraveyard) {2}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={2}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +auto=lord(sliver|mygraveyard) {2}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text=Each Sliver creature card in your graveyard has unearth {2}. -- Unearth {2} ({2} : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B} type=Creature @@ -20494,15 +30135,15 @@ name=Dress Down abilities=flash,treason auto=lord(creature|battlefield) loseabilities auto=draw:1 controller -text=Flash -- When Dress Down enters the battlefield, draw a card. -- Creatures lose all abilities. -- At the beginning of the end step, sacrifice Dress Down. +text=Flash -- When Dress Down enters, draw a card. -- Creatures lose all abilities. -- At the beginning of the end step, sacrifice Dress Down. mana={1}{U} type=Enchantment [/card] [card] name=Drey Keeper -auto=token(Squirrel,Creature Squirrel,1/1,green)*2 +auto=_SQUIRRELTOKEN_*2 auto={3}{B}:name(Squirrels get 1/0) all(squirrel|myBattlefield) 1/0 ueot -text=When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens. -- {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. +text=When Drey Keeper enters, create two 1/1 green Squirrel creature tokens. -- {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. mana={3}{B}{G} type=Creature subtype=Elf Druid @@ -20525,17 +30166,27 @@ name=Drill Bit target=player auto=name(Choose and discard) target(*[-land]|targetedpersonshand) reject text=Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Target player reveals their hand. You choose a nonland card from it. That player discards that card. -other={B} name(Spectacle) +other={B} name(Spectacle) otherrestriction=compare(oplifelost)~morethan~0 mana={2}{B} type=Sorcery [/card] [card] +name=Drillworks Mole +auto={2}{T}:counter(1/1) all(this) && ability$! may target(creature[iscommander]|myBattlefield) counter(1/1) !$ controller +text={2}, {T}: Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control. +mana={1} +type=Artifact Creature +subtype=Mole +power=1 +toughness=1 +[/card] +[card] name=Driven // Despair abilities=hasaftermath flashback={1}{B} name(Despair) -auto=ifnot paid(flashback) then all(creature|mybattlefield) transforms((,newability[trample],newability[@combatdamaged(player) from(this):draw:1])) ueot -auto=if paid(flashback) then all(creature|mybattlefield) transforms((,newability[menace],newability[@combatdamageof(player)(player) from(this):ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller],newability[@combatdamagefoeof(player)(player) from(this):ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent])) ueot +auto=ifnot paid(flashback) then all(creature|mybattlefield) transforms((,trample,newability[@combatdamaged(player) from(this):draw:1])) ueot +auto=if paid(flashback) then all(creature|mybattlefield) transforms((,menace,newability[@combatdamageof(player)(player) from(this):ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ controller],newability[@combatdamagefoeof(player)(player) from(this):ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ opponent])) ueot text=Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." mana={1}{G} type=Sorcery @@ -20544,7 +30195,7 @@ type=Sorcery name=Drizzt Do'Urden abilities=double strike auto=token(Guenhwyvar,Legendary Creature Cat,4/1,green,trample) -auto=@movedto(creature[power=1]|graveyard) from(battlefield) restriction{compare(power)~lessthan~1}:name(Put 1/1 counter) counter(1/1,1) +auto=@movedto(creature[power=1]|graveyard) from(battlefield) restriction{compare(power)~lessthan~1}:name(Put 1/1 counter) counter(1/1) auto=@movedto(creature[power=2]|graveyard) from(battlefield) restriction{compare(power)~lessthan~2}:name(Put 1/1 counter) counter(1/1,2minuspowerminusend) auto=@movedto(creature[power=3]|graveyard) from(battlefield) restriction{compare(power)~lessthan~3}:name(Put 1/1 counter) counter(1/1,3minuspowerminusend) auto=@movedto(creature[power=4]|graveyard) from(battlefield) restriction{compare(power)~lessthan~4}:name(Put 1/1 counter) counter(1/1,4minuspowerminusend) @@ -20564,7 +30215,7 @@ auto=@movedto(creature[power=17]|graveyard) from(battlefield) restriction{compar auto=@movedto(creature[power=18]|graveyard) from(battlefield) restriction{compare(power)~lessthan~18}:name(Put 1/1 counter) counter(1/1,18minuspowerminusend) auto=@movedto(creature[power=19]|graveyard) from(battlefield) restriction{compare(power)~lessthan~19}:name(Put 1/1 counter) counter(1/1,19minuspowerminusend) auto=@movedto(creature[power>=20]|graveyard) from(battlefield) restriction{compare(power)~lessthan~20}:name(Put 1/1 counter) counter(1/1,20minuspowerminusend) -text=Double strike -- When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. -- Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. +text=Double strike -- When Drizzt Do'Urden enters, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. -- Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. mana={3}{G}{W} type=Legendary Creature subtype=Elf Ranger @@ -20608,23 +30259,64 @@ power=2 toughness=2 [/card] [card] +name=Drone +abilities=deathtouch +auto=@movedTo(this|nonbattlezone) from(battlefield):name(Gain life) lifeleech:2 opponent +type=Artifact Creature +subtype=Drone +power=2 +toughness=2 +[/card] +[card] +name=Dropkick Bomber +auto=lord(other goblin|myBattlefield) 1/1 +auto={R}:target(other goblin|myBattlefield) transforms((,flying,newability[@combatdamaged(player) from(this):sacrifice])) ueot +auto=@combatdamaged(player) from(this): +auto=@combatdamaged(creature) from(this): +text=Other Goblins you control get +1/+1. -- {R}: Until end of turn, another target Goblin you control gains flying and "When this creature deals combat damage, sacrifice it." +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=3 +[/card] +[card] +name=Dross Skullbomb +auto={1}{S}:draw:1 +auto={2}{B}{S}:target(creature|mygraveyard) moveto(hand) && draw:1 controller asSorcery +text={1}, Sacrifice Dross Skullbomb: Draw a card. -- {2}{B}, Sacrifice Dross Skullbomb: Return target creature card from your graveyard to your hand. Draw a card. Activate only as a sorcery. +mana={1} +type=Artifact +[/card] +[card] +name=Drossclaw +auto=teach(creature) 1/1 +auto=@combat(attacking) source(mytgt):life:-1 opponent +auto={2}:equip +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, each opponent loses 1 life. -- Equip {2} +mana={1}{B} +type=Artifact +subtype=Equipment +[/card] +[card] name=Drossforge Bridge abilities=indestructible auto=tap(noevent) auto={T}:add{B} auto={T}:add{R} -text=Drossforge Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {B} or {R}. +text=Drossforge Bridge enters tapped. -- Indestructible -- {T}: Add {B} or {R}. type=Artifact Land [/card] [card] name=Drover of the Mighty auto=aslongas(dinosaur|mybattlefield) 2/2 -auto={T}:add{G} -auto={T}:add{B} auto={T}:add{W} -auto={T}:add{R} auto={T}:add{U} -text=Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. -- {T}: Add one mana of any color to your mana pool. +auto={T}:add{B} +auto={T}:add{R} +auto={T}:add{G} +text=Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. -- {T}: Add one mana of any color. mana={1}{G} type=Creature subtype=Human Druid @@ -20641,9 +30333,18 @@ mana={X}{2}{U} type=Instant [/card] [card] +name=Drown in Ichor +target=creature +auto=-4/-4 +auto=_PROLIFERATE_ +text=Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{B} +type=Sorcery +[/card] +[card] name=Drown in Shapelessness target=creature -auto=moveTo(ownerHand) +auto=moveTo(hand) text=Return target creature to its owner's hand. mana={1}{U} type=Instant @@ -20652,22 +30353,45 @@ type=Instant name=Drown in the Loch auto=choice name(Counter Spell) fizzle target(*[manacost<=type:*:opponentGraveyard]|stack) auto=choice name(Destroy Creature) destroy target(creature[manacost<=type:*:opponentGraveyard]|opponentBattlefield) -text=Choose one -- Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard. -- Destroy target creature with converted mana cost less than or equal to the number of cards in its controller's graveyard. +text=Choose one -- Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard. -- Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard. mana={U}{B} type=Instant [/card] [card] +name=Drowned Jungle +auto=tapped +auto={T}:Add{G} +auto={T}:Add{U} +text=Drowned Jungle enters tapped. -- {T}: Add {G} or {U}. +type=Land +[/card] +[card] name=Drowned Secrets -auto=@movedTo(blue|mystack):target(player deplete:2 -text=Whenever you cast a blue spell, target player puts the top two cards of their library into their graveyard. +auto=@movedTo(*[blue]|mystack):deplete:2 target(player) +text=Whenever you cast a blue spell, target player mills two cards. mana={1}{U} type=Enchantment [/card] [card] +name=Drowner of Truth +backside=Drowned Jungle +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Drowned Jungle) forcetype(land) +abilities=devoid +autostack=if spent({C}) then _ELDRAZISPAWN_*2 +text=Devoid (This card has no color.) -- When you cast this spell, if {C} was spent to cast it, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." +mana={5}{GU}{GU} +type=Creature +subtype=Eldrazi +power=7 +toughness=6 +[/card] +[card] name=Drownyard Amalgam auto=name(Target player mills 3 cards) target(player) deplete:3 -auto={2}{U}:name(Becomes unblockable) transforms((,newability[unblockable])) ueot -text=When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) -- {2}{U}: Drownyard Amalgam can't be blocked this turn. +auto={2}{U}:name(Becomes unblockable) transforms((,unblockable)) ueot +text=When Drownyard Amalgam enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) -- {2}{U}: Drownyard Amalgam can't be blocked this turn. mana={4}{U} type=Creature subtype=Zombie Horror @@ -20675,6 +30399,19 @@ power=3 toughness=6 [/card] [card] +name=Drownyard Lurker +abilities=vigilance +autostack=if casted(this) then _ELDRAZISPAWN_ +autohand={2}{U}{cycle}:name(cycling) draw:1 +autohand=@cycled(this|myHand):_ELDRAZISPAWN_ +text=Vigilance -- When you cast or cycle Drownyard Lurker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) +mana={7} +type=Creature +subtype=Eldrazi Trilobite +power=7 +toughness=7 +[/card] +[card] name=Drowsing Tyrannodon abilities=defender auto=aslongas(creature[power>=4]|myBattlefield) canattack >0 @@ -20702,15 +30439,15 @@ auto=_LANDFALL_life:1 controller auto=this(variable{hascntlevel}=1) {2}{G}:name(Level 2) counter(0/0,1,Level) asSorcery auto=this(variable{hascntlevel}>=2) maxPlay(land)+1 auto=this(variable{hascntlevel}=2) {4}{G}:name(Level 3) counter(0/0,1,Level) asSorcery -auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~3}:name(Land become creature) target(land|mybattlefield) transforms((Creature,newability[haste],newability[type:land:myBattlefield/type:land:myBattlefield cdaactive])) forever -text=(Gain the next level as a sorcery to add its ability.) -- Whenever a land enters the battlefield under your control, you gain 1 life. -- {2}{G}: Level 2 -- You may play an additional land on each of your turns. -- {4}{G}: Level 3 -- When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." it's still a land. +auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~3}:name(Land become creature) target(land|mybattlefield) transforms((Creature,haste,newability[type:land:myBattlefield/type:land:myBattlefield cdaactive])) forever +text=(Gain the next level as a sorcery to add its ability.) -- Whenever a land enters under your control, you gain 1 life. -- {2}{G}: Level 2 -- You may play an additional land on each of your turns. -- {4}{G}: Level 3 -- When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." it's still a land. mana={1}{G} type=Enchantment subtype=Class [/card] [card] name=Druid of Horns -auto=@targeted(this) from(Aura|mycastingzone):create(beast:creature beast:3/3:green:) +auto=@targeted(this) from(Aura|mycastingzone):_BEASTTOKEN_ text=Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token. mana={3}{G} type=Creature @@ -20722,7 +30459,7 @@ toughness=3 name=Druid of Purification auto=may name(Destroy artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) destroy auto=ability$!name(Destroy artifact or enchantment) name(Destroy artifact or enchantment) may target(*[artifact;enchantment]|mybattlefield) destroy!$ opponent -text=When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. +text=When Druid of Purification enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. mana={3}{G} type=Creature subtype=Human Druid @@ -20730,6 +30467,18 @@ power=2 toughness=3 [/card] [card] +name=Druid of the Emerald Grove +auto=choice name(Don't search any land) donothing +auto=if type(land[basic]|mylibrary)~morethan~0 then choice name(Search 1 basic land) name(Search 1 basic land) target(land[basic]|mylibrary) moveto(hand) and!( transforms((,newability[shuffle],newability[name(Roll a d20) rolld20 20 winability moveto(mybattlefield) and!( tap(noevent) )! winabilityend loseability if compare(lastrollresult)~lessthan~10 then donothing else moveto(mybattlefield) and!( tap(noevent) )! loseabilityend rolld20end])) oneshot )! +auto=if type(land[basic]|mylibrary)~morethan~1 then choice name(Search 2 basic lands) name(Search 2 basic lands) target(<2>land[basic]|mylibrary) moveto(hand) and!( all(*[zpos=1]|myhand) transforms((,newability[shuffle],newability[name(Roll a d20) rolld20 20 winability target(<2>land[basic;fresh]|myhand) moveto(mybattlefield) and!( tap(noevent) )! winabilityend loseability if compare(lastrollresult)~lessthan~10 then donothing else target(land[fresh]|myhand) moveto(mybattlefield) and!( tap(noevent) )! loseabilityend rolld20end])) oneshot )! +text=When Druid of the Emerald Grove enters, search your library for up to two basic land cards and reveal them, then roll a d20. -- 1-9 | Put those cards into your hand, then shuffle. -- 10-19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle. -- 20+ | Put those cards onto the battlefield tapped, then shuffle. +mana={3}{G} +type=Creature +subtype=Dwarf Druid +power=2 +toughness=2 +[/card] +[card] name=Druid of the Sacred Beaker auto={T}:foreach(Crossbreed Labs watermark|myBattlefield) add{G} text={T}: Add {G} for each Crossbreed Labs watermark among permanents you control. @@ -20740,8 +30489,41 @@ power=2 toughness=2 [/card] [card] +name=Druid of the Spade +auto=aslongas(*[token]|myBattlefield) 2/0 +auto=aslongas(*[token]|myBattlefield) trample +text=As long as you control a token, Druid of the Spade gets +2/+0 and has trample. +mana={2}{G} +type=Creature +subtype=Rabbit Druid +power=2 +toughness=3 +[/card] +[card] +name=Druidic Ritual +aicode=activate transforms((,newability[if type(creature[zpos<=3]|mylibrary)~morethan~0 then if type(land[zpos<=3]|mylibrary)~morethan~0 then target(creature[zpos<=3]|mylibrary) moveto(hand) and!( transforms((,newability[target(land[zpos<=3]|mylibrary) moveto(hand) and!( all(other *[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot )!],newability[if type(creature[zpos<=3]|mylibrary)~morethan~0 then if type(land[zpos<=3]|mylibrary)~equalto~0 then target(creature[zpos<=3]|mylibrary) moveto(hand) and!( all(other *[zpos<=3]|mylibrary) moveto(mygraveyard) )!],newability[if type(creature[zpos<=3]|mylibrary)~equalto~0 then if type(land[zpos<=3]|mylibrary)~morethan~0 then target(land[zpos<=3]|mylibrary) moveto(hand) and!( all(other *[zpos<=3]|mylibrary) moveto(mygraveyard) )!],newability[if type(creature[zpos<=3]|mylibrary)~equalto~0 then if type(land[zpos<=3]|mylibrary)~equalto~0 then all(*[zpos<=3]|mylibrary) moveto(mygraveyard)])) ueot +auto=if type(creature[zpos<=3]|mylibrary)~morethan~0 then if type(land[zpos<=3]|mylibrary)~morethan~0 then name(Mill 3 cards) name(Mill 3 cards) name(Mill 3 cards) reveal:3 optionone name(Put land in hand) target(land|reveal) moveto(hand) optiononeend optiontwo choice name(Put creature in hand) target(creature|reveal) moveto(hand) and!( all(other *|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=if type(creature[zpos<=3]|mylibrary)~morethan~0 then if type(land[zpos<=3]|mylibrary)~equalto~0 then name(Mill 3 cards) name(Mill 3 cards) name(Mill 3 cards) reveal:3 optionone name(Put creature in hand) target(creature|reveal) moveto(hand) optiononeend optiontwo choice name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=if type(creature[zpos<=3]|mylibrary)~equalto~0 then if type(land[zpos<=3]|mylibrary)~morethan~0 then name(Mill 3 cards) name(Mill 3 cards) name(Mill 3 cards) reveal:3 optionone name(Put land in hand) target(land|reveal) moveto(hand) optiononeend optiontwo choice name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=if type(creature[zpos<=3]|mylibrary)~equalto~0 then if type(land[zpos<=3]|mylibrary)~equalto~0 then name(Mill 3 cards) name(Mill 3 cards) name(Mill 3 cards) reveal:3 optionone name(Put graveyard) target(<3>land|reveal) moveto(mygraveyard) optiononeend optiontwo choice name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Drumbellower +abilities=flying +auto=@each opponent untap:untap all(creature|mybattlefield) +text=Flying -- Untap all creatures you control during each other player's untap step. +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] name=Dryad Greenseeker -auto={T}:reveal:1 optionone if type(land|reveal)~morethan~0 then target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={T}:reveal:1 optionone if type(land|reveal)~morethan~0 then target(<1>*|reveal) moveto(hand) else name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text={T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. mana={1}{G} type=Creature @@ -20764,7 +30546,7 @@ toughness=4 name=Dryad's Revival flashback={4}{G} target=*|myGraveyard -auto=moveTo(myHand) +auto=moveto(hand) text=Return target card from your graveyard to your hand. -- Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{G} type=Sorcery @@ -20772,10 +30554,10 @@ type=Sorcery [card] name=Dual Strike abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={R} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=emblem transforms((,newability[@movedTo(*[instant;sorcery;manacost<=4]|mystack) once:name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot -text=When you cast your next instant or sorcery spell with converted mana cost 4 or less this turn, copy that spell. You may choose new targets for the copy. -- Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +text=When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy. -- Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={R}{R} type=Instant [/card] @@ -20783,7 +30565,7 @@ type=Instant name=Dub target=creature auto=teach(creature) +2/+2 -auto=teach(creature) first strike +auto=teach(creature) first strike auto=transforms((Knight)) text=Enchant creature -- Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. mana={2}{W} @@ -20791,6 +30573,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Due Diligence +target=creature +auto=teach(creature) transforms((,newability[target(other creature|myBattlefield) transforms((,newability[2/2],vigilance)) ueot])) oneshot +auto=teach(creature) +2/+2 +auto=teach(creature) vigilance +text=Enchant creature -- When Due Diligence enters, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. -- Enchanted creature gets +2/+2 and has vigilance. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Duel for Dominance target=creature|myBattlefield auto=if coven then transforms((,newability[counter(1/1)],newability[name(Fight opponent creature) target(creature|opponentbattlefield) dynamicability])) oneshot @@ -20802,7 +30595,7 @@ type=Instant [card] name=Duelcraft Trainer abilities=first strike -auto=@each my combatbegins restriction{coven}:name(Gains double strike) transforms((,newability[double strike])) ueot +auto=@each my combatbegins restriction{coven}:name(Gains double strike) target(creature|myBattlefield) transforms((,double strike)) ueot text=First strike -- Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn. type=Creature subtype=Human Soldier @@ -20814,7 +30607,7 @@ toughness=3 name=Dueling Coach auto=ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1)!$ controller auto={4}{W}{T}:name(Put 1/1 counter) all(creature[counter{1/1}]|mybattlefield) counter(1/1) -text=When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature. -- {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. +text=When Dueling Coach enters, put a +1/+1 counter on target creature. -- {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. mana={3}{W} type=Creature subtype=Human Monk @@ -20824,15 +30617,36 @@ toughness=2 [card] name=Dueling Rapier abilities=flash -auto=aslongas(parents) rehook target(creature|mybattlefield) <1 +auto=name(Attach to creature) rehook target(creature|mybattlefield) auto={4}:equip auto=teach(creature) 2/0 -text=Flash -- When Dueling Rapier enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +text=Flash -- When Dueling Rapier enters, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) mana={R} type=Artifact subtype=Equipment [/card] [card] +name=Duelist of Deep Faith +abilities=poisontoxic +auto=this(variable{controllerturn}>0) first strike +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- As long as it's your turn, Duelist of Deep Faith has first strike. +mana={1}{W} +type=Creature +subtype=Phyrexian Soldier +power=2 +toughness=2 +[/card] +[card] +name=Duke Ulder Ravengard +auto=@each my combatbegins:target(other creature|myBattlefield) haste ueot +text=At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) +mana={4}{R}{W} +type=Legendary Creature +subtype=Human Noble Soldier +power=5 +toughness=5 +[/card] +[card] name=Dulcet Sirens facedown={3} autofacedown={U}:morph @@ -20854,27 +30668,58 @@ toughness=4 [/card] [card] name=Dune Diviner -auto={1}{T notatarget(desert|mybattlefield)}:life:1 controller +auto={1}{T notaTarget(desert|mybattlefield)}:life:1 controller text={1}, Tap an untapped Desert you control: You gain 1 life. mana={2}{G} type=Creature -subtype=Naga Cleric +subtype=Snake Cleric power=2 toughness=3 [/card] [card] +name=Dune Mover +abilities=poisontoxic +auto=may name(Search basic land) target(land[basic]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Dune Mover enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. +mana={2} +type=Artifact Creature +subtype=Phyrexian Golem +power=2 +toughness=1 +[/card] +[card] +name=Dunedain Blade +auto=teach(creature) 2/1 +auto={1}:name(Equip human) rehook target(human|mybattlefield) +auto={3}:equip +text=Equipped creature gets +2/+1. -- Equip Human {1} -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Dunedain Rangers +auto=@movedTo(land|myBattlefield) restriction{type(*[ringbearer]|mybattlefield)~equalto~0}:name(The ring tempts you) name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=Landfall - Whenever a land enters under your control, if you don't control a Ring-bearer, the Ring tempts you. +mana={3}{G} +type=Creature +subtype=Human Ranger +power=4 +toughness=4 +[/card] +[card] name=Dunes of the Dead auto={T}:Add{1} auto=_DIES_token(Zombie ,Creature Zombie,2/2,Black) -text={T}: Add {1} to your mana pool. -- When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token. +text={T}: Add {1}. -- When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token. type=Land subtype=Desert [/card] [card] name=Dungeon Crawler auto=tap(noevent) -autograveyard=@dungeoncompleted(*[dungeon]|mysideboard) from(controller):may name(Return to hand) name(Return to hand) moveto(myhand) -text=Dungeon Crawler enters the battlefield tapped. -- Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand. +autograveyard=@dungeoncompleted(*[dungeon]|mysideboard) from(controller):may name(Return to hand) name(Return to hand) moveto(hand) +text=Dungeon Crawler enters tapped. -- Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand. mana={B} type=Creature subtype=Zombie @@ -20882,11 +30727,19 @@ power=2 toughness=1 [/card] [card] +name=Dungeon Delver +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[twodngtrg])) +text=Commander creatures you own have "Room abilities of dungeons you own trigger an additional time." +mana={1}{U} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Dungeon Descent auto=tap(noevent) auto={T}:Add{C} auto={4}{T}{T(creature[-tapped;legendary]|myBattlefield)}:name(Venture into the dungeon) if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot asSorcery -text=Dungeon Descent enters the battlefield tapped. -- {T}: Add {C}. -- {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) +text=Dungeon Descent enters tapped. -- {T}: Add {C}. -- {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) type=Land [/card] [card] @@ -20900,25 +30753,44 @@ type=Artifact [card] name=Dungeon of the Mad Mage restriction=never -aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand) and!( transforms((,newability[zerocast],newability[draw:2 controller])) forever )! -autocommandzone=transforms((,newability[shroud],newability[indestructible])) forever +aicode=activate target(*[zpos<=3]|mylibrary) moveto(hand) and!( transforms((,newability[zerocast forever],newability[draw:2 controller])) forever )! +autocommandzone=transforms((,newability[shroud],indestructible)) forever autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Yawning Portal) name(Yawning Portal) life:1 controller!$ controller -autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~2}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Dungeon Level) name(Dungeon Level) scry:1 scrycore delayed dontshow donothing scrycoreend scryend!$ controller -autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~3}:ability$!name(Goblin Bazaar or Twisted Caverns) all(Dungeon of the Mad Mage|mycommandzone) transforms((,newability[choice name(Goblin Bazaar) token(Treasure Sur)*type:*[twodngtrg]:mybattlefieldplus1plusend],newability[if type(creature|battlefield)~morethan~0 then choice name(Twisted Caverns) name(Twisted Caverns) target(creature|battlefield) transforms((,newability[cantattack],newability[cantpwattack])) uynt])) oneshot!$ controller -autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~4}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Lost Level) name(Lost Level) scry:2 scrycore delayed dontshow donothing scrycoreend scryend!$ controller -autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~5}:ability$!name(Runestone Caverns or Muiral's Graveyard) transforms((,newability[choice name(Muiral's Graveyard) token(Skeleton Mad)*twicetype:*[twodngtrg]:mybattlefieldplus1plusend],newability[choice name(Runestone Caverns) all(*[zpos<=twicecardcountabiltwodngtrgplus1plusend]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) oneshot!$ controller -autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~6}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Deep Mines) name(Deep Mines) scry:3 scrycore delayed dontshow donothing scrycoreend scryend!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~2}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Dungeon Level) name(Dungeon Level) _SCRY1_!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~3}:ability$!name(Goblin Bazaar or Twisted Caverns) all(Dungeon of the Mad Mage|mycommandzone) transforms((,newability[choice name(Goblin Bazaar) _TREASURE_*type:*[twodngtrg]:mybattlefieldplus1plusend],newability[if type(creature|battlefield)~morethan~0 then choice name(Twisted Caverns) name(Twisted Caverns) target(creature|battlefield) transforms((,cantattack,cantpwattack)) uynt])) oneshot!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~4}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Lost Level) name(Lost Level) _SCRY2_!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~5}:ability$!name(Runestone Caverns or Muiral's Graveyard) transforms((,newability[choice name(Muiral's Graveyard) token(Skeleton Mad)*twicetype:*[twodngtrg]:mybattlefieldplus1plusend],newability[choice name(Runestone Caverns) all(*[zpos<=twicecardcountabiltwodngtrgplus1plusend]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile forever])) forever )!])) oneshot!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~6}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Deep Mines) name(Deep Mines) _SCRY3_!$ controller autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~7}:choice name(Dungeon completed) all(Dungeon of the Mad Mage|mycommandzone) completedungeon:1 controller -autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~7}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Mad Wizard's Lair) name(Mad Wizard's Lair) reveal:3 optionone name(Choose a card) target(*|reveal) moveto(myhand) and!( transforms((,newability[zerocast])) forever )! optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Dungeon of the Mad Mage|mycommandzone) restriction{compare(hascntexplore)~equalto~7}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Mad Wizard's Lair) name(Mad Wizard's Lair) reveal:3 optionone name(Choose a card) target(*|reveal) moveto(mylibrary) and!( transforms((,newability[zerocast forever])) forever )! optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend!$ controller text=Yawning Portal - You gain 1 life. -- Dungeon Level - Scry 1. -- Goblin Bazaar - Create a Treasure token. -- Twisted Caverns - Target creature can't attack until your next turn. -- Lost Level - Scry 2. -- Runestone Caverns - Exile the top two cards of your library. You may play them. -- Muiral's Graveyard - Create two 1/1 black Skeleton creature tokens. -- Deep Mines - Scry 3. -- Mad Wizard's Lair - Draw three cards and reveal them. You may cast one of them without paying its mana cost. type=Dungeon [/card] [card] +name=Dungeoneer's Pack +auto=tap(noevent) +auto={2}{T}{S}:name(Create treasure, draw and life) transforms((,newability[_INITIATIVE_CONTROLLER_],newability[_TREASURE_],newability[draw:1 controller],newability[life:3 life])) oneshot asSorcery +text=Dungeoneer's Pack enters tapped. -- {2}, {T}, Sacrifice Dungeoneer's Pack: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={3} +type=Artifact +[/card] +[card] +name=Dunland Crebain +abilities=flying +auto=_AMASSORC2_ +text=Flying -- When Dunland Crebain enters, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={2}{B} +type=Creature +subtype=Bird Horror +power=1 +toughness=1 +[/card] +[card] name=Duplicant auto=if type(creature[-token]|battlefield)~morethan~0 then may name(Exile non-token creature) name(Exile non-token creature) imprint target(creature[-token]) && all(this) transforms((,newability[evictpw/evictth cdaactive])) forever auto=this(variable{hasevict}>=1) transforms((evicttypes)) auto=this(variable{hasevict}=0) transforms((,setpower=2,settoughness=4)) -text=Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter. +text=Imprint - When Duplicant enters, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter. mana={6} type=Artifact Creature subtype=Shapeshifter @@ -20927,7 +30799,7 @@ toughness=4 [/card] [card] name=Durable Coilbug -autograveyard={4}{B}:moveto(myhand) +autograveyard={4}{B}:moveto(hand) text={4}{B}: Return Durable Coilbug from your graveyard to your hand. mana={1}{B} type=Creature @@ -20936,11 +30808,23 @@ power=2 toughness=2 [/card] [card] +name=Durnan of the Yawning Portal +abilities=backgroundpartner +aicode=activate transforms((,newability[if type(creature[zpos<=4]|myLibrary)~morethan~0 then target(creature[zpos<=4]|myLibrary) moveTo(myexile) and!( transforms((,newability[canplayfromexile forever],newability[changecost(colorless:-1) forcedalive],newability[all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) forever )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto=_ATTACKING_name(Look top 4 cards) reveal:4 optionone name(Exile creature) target(*[creature]|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[changecost(colorless:-1) forcedalive])) forever )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs {1} less to cast for each opponent.) -- Choose a Background (You can have a Background as a second commander.) +mana={3}{G} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] name=Dusk // Dawn abilities=hasaftermath flashback={3}{W}{W} name(Dawn) auto=ifnot paid(flashback) then all(creature[power>=3]) destroy -auto=if paid(flashback) then all(creature[power<=2]|mygraveyard) moveto(myhand) +auto=if paid(flashback) then all(creature[power<=2]|mygraveyard) moveto(hand) text=Destroy all creatures with power 3 or greater. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand. mana={2}{W}{W} type=Sorcery @@ -20970,10 +30854,32 @@ power=4 toughness=6 [/card] [card] +name=Dusk Legion Duelist +abilities=vigilance +auto=@totalcounteradded(1/1) from(this) turnlimited:draw:1 +text=Vigilance -- Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn. +mana={1}{W} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=2 +[/card] +[card] +name=Dusk Legion Sergeant +abilities=menace +auto={1}{B}{S}:all(vampire[-token]|myBattlefield) persist ueot +text=Menace -- {1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={1}{B} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=2 +[/card] +[card] name=Dusk Legion Zealot auto=draw:1 auto=life:-1 -text=When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. +text=When Dusk Legion Zealot enters, you draw a card and you lose 1 life. mana={1}{B} type=Creature subtype=Vampire Soldier @@ -20981,6 +30887,14 @@ power=1 toughness=1 [/card] [card] +name=Dusk Rose Reliquary +auto=_WARD2_ +auto=(blink)forsrc target(*[artifact;creature]|opponentbattlefield) +text=As an additional cost to cast this spell, sacrifice an artifact or creature. -- Ward {2} -- When Dusk Rose Reliquary enters, exile target artifact or creature an opponent controls until Dusk Rose Reliquary leaves the battlefield. +mana={W}{S(*[creature;artifact]|mybattlefield)} +type=Artifact +[/card] +[card] name=Duskborne Skymarcher abilities=flying auto={W}{T}:target(vampire) 1/1 ueot @@ -20994,8 +30908,8 @@ toughness=1 [card] name=Duskfang Mentor auto=target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto={1}{B}{T}:counter(1/1,1) all(creature[lifelink]|myBattlefield) -text=When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control. -- {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink. +auto={1}{B}{T}:counter(1/1) all(creature[lifelink]|myBattlefield) +text=When Duskfang Mentor enters, put a lifelink counter on target non-Human creature you control. -- {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink. mana={2}{B} type=Creature subtype=Human Cleric @@ -21015,10 +30929,10 @@ toughness=2 [card] name=Duskmantle Seer abilities=flying -aicode=activate target(*[zpos=1]|opponentlibrary) moveto(opponenthand) and!( transforms((,newability[life:-manacost controller])) oneshot )! -auto=@each my upkeep:name(Reveal my top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[life:-manacost controller])) oneshot )! +aicode=activate target(*[zpos=1]|opponentlibrary) moveto(opponenthand) and!( transforms((,newability[life:-manacost controller])) oneshot )! +auto=@each my upkeep:name(Reveal my top card) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[life:-manacost controller])) oneshot )! auto=@each my upkeep:name(Reveal opponent top card) reveal:1 revealzone(opponentlibrary) optionone name(look) target(*|reveal) moveto(opponenthand) and!( transforms((,newability[life:-manacost controller])) oneshot )! optiononeend revealend -text=Flying -- At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand. +text=Flying -- At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand. mana={2}{U}{B} type=Creature subtype=Vampire Wizard @@ -21026,10 +30940,21 @@ power=4 toughness=4 [/card] [card] +name=Duskmourn's Domination +target=creature +alias=1194 +auto=teach(creature) -3/-0 +auto=teach(creature) loseabilities +text=Enchant creature -- You control enchanted creature. -- Enchanted creature gets -3/-0 and loses all abilities. +mana={4}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Duskshell Crawler auto=name(Put 1/1 counter) target(creature) counter(1/1) auto=lord(creature[counter{1/1.1}]|myBattlefield) trample -text=When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature. -- Each creature you control with a +1/+1 counter on it has trample. +text=When Duskshell Crawler enters, put a +1/+1 counter on target creature. -- Each creature you control with a +1/+1 counter on it has trample. mana={1}{G} type=Creature subtype=Insect @@ -21049,14 +30974,48 @@ power=1 toughness=2 [/card] [card] +name=Dust Animus +abilities=flying +auto=if type(land[-tapped]|myBattlefield)~morethan~4 then counter(1/1,2) && transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +autohand={1}{W}:_PLOT_ +autoexile=_PLOTCAST_ +text=Flying -- If you control five or more untapped lands, Dust Animus enters with two +1/+1 counters and a lifelink counter on it. -- Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={1}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] name=Dust of Moments auto=choice name(Remove 2 time counters) all(*[counter{0/0.1.Time}]|battlefield,exile) counter(0/0,-2,Time) auto=choice name(Add 2 time counters) all(*[counter{0/0.1.Time}]|battlefield,exile) counter(0/0,2,Time) -text=Choose one Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card. +text=Choose one Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card. mana={2}{W} type=Instant [/card] [card] +name=Dutiful Griffin +abilities=flying +autograveyard={2}{W}{S(enchantment|myBattlefield)}{S(enchantment|myBattlefield)} restriction{type(enchantment|myBattlefield)~morethan~1}:moveto(hand) +text=Flying -- {2}{W}, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand. +mana={3}{W}{W} +type=Creature +subtype=Griffin +power=4 +toughness=4 +[/card] +[card] +name=Dutiful Replicator +auto=may name(Pay and copy) pay({1}) name(Pay and copy) target(*[-Dutiful Replicator&token]|mybattlefield) clone +text=When Dutiful Replicator enters, you may pay {1}. When you do, create a token that's a copy of target token you control not named Dutiful Replicator. +mana={3} +type=Artifact Creature +subtype=Assembly-Worker +power=3 +toughness=2 +[/card] +[card] name=Dutiful Servants mana={3}{W} type=Creature @@ -21076,7 +31035,216 @@ toughness=1 [/card] [card] name=Dwarven Catapult -auto=thisforeach(X) ability$!name(Choose a creature) damage:1 target(creature|opponentBattlefield)!$ controller +auto=if compare(fullpaid)~equalto~1 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~2 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~2 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~3 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~3 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~3 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~4 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:4 +auto=if compare(fullpaid)~equalto~4 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~4 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~4 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~5 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:5 +auto=if compare(fullpaid)~equalto~5 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~5 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~5 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~5 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~6 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:6 +auto=if compare(fullpaid)~equalto~6 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~6 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~6 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~6 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~6 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~7 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:7 +auto=if compare(fullpaid)~equalto~7 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~7 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~7 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~7 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~7 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~7 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~8 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:8 +auto=if compare(fullpaid)~equalto~8 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:4 +auto=if compare(fullpaid)~equalto~8 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~8 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~8 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~8 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~8 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~8 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:9 +auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:4 +auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentBattlefield)~equalto~9 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~10 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:10 +auto=if compare(fullpaid)~equalto~10 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:5 +auto=if compare(fullpaid)~equalto~10 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~10 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~10 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~10 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~10 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~10 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~10 then if type(creature|opponentBattlefield)~equalto~9 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~10 then if type(creature|opponentBattlefield)~equalto~10 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~11 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:11 +auto=if compare(fullpaid)~equalto~11 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:5 +auto=if compare(fullpaid)~equalto~11 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~11 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~11 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~11 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~11 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~11 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~11 then if type(creature|opponentBattlefield)~equalto~9 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~11 then if type(creature|opponentBattlefield)~equalto~10 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~11 then if type(creature|opponentBattlefield)~equalto~11 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~12 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:12 +auto=if compare(fullpaid)~equalto~12 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:6 +auto=if compare(fullpaid)~equalto~12 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:4 +auto=if compare(fullpaid)~equalto~12 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~12 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~12 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~12 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~12 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~12 then if type(creature|opponentBattlefield)~equalto~9 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~12 then if type(creature|opponentBattlefield)~equalto~10 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~12 then if type(creature|opponentBattlefield)~equalto~11 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~12 then if type(creature|opponentBattlefield)~equalto~12 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:13 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:6 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:4 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~9 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~10 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~11 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~12 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~13 then if type(creature|opponentBattlefield)~equalto~13 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:14 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:7 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~9 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~10 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~11 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~12 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~13 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~14 then if type(creature|opponentBattlefield)~equalto~14 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:15 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:7 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:5 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~9 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~10 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~11 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~12 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~13 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~14 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~15 then if type(creature|opponentBattlefield)~equalto~15 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:16 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:8 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:5 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:4 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~9 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~10 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~11 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~12 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~13 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~14 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~15 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~16 then if type(creature|opponentBattlefield)~equalto~16 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:17 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:8 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:5 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:4 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~9 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~10 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~11 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~12 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~13 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~14 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~15 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~16 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~17 then if type(creature|opponentBattlefield)~equalto~17 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:18 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:9 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:6 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:4 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~9 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~10 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~11 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~12 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~13 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~14 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~15 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~16 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~17 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~18 then if type(creature|opponentBattlefield)~equalto~18 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:19 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:9 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:6 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:4 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~9 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~10 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~11 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~12 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~13 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~14 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~15 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~16 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~17 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~18 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~equalto~19 then if type(creature|opponentBattlefield)~equalto~19 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~1 then all(creature|opponentBattlefield) damage:20 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~2 then all(creature|opponentBattlefield) damage:10 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~3 then all(creature|opponentBattlefield) damage:6 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~4 then all(creature|opponentBattlefield) damage:5 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~5 then all(creature|opponentBattlefield) damage:4 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~6 then all(creature|opponentBattlefield) damage:3 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~7 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~8 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~9 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~10 then all(creature|opponentBattlefield) damage:2 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~11 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~12 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~13 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~14 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~15 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~16 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~17 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~18 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~19 then all(creature|opponentBattlefield) damage:1 +auto=if compare(fullpaid)~morethan~19 then if type(creature|opponentBattlefield)~equalto~20 then all(creature|opponentBattlefield) damage:1 text=Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. mana={X}{R} type=Instant @@ -21092,20 +31260,31 @@ power=2 toughness=2 [/card] [card] +name=Dwarven Forge-Chanter +auto=@targeted(this|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 life more) name(This spell costs 2 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:2}]] name(pay 2 life) donothing?fizzle])) oneshot +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Ward-Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={1}{R} +type=Creature +subtype=Dwarf Wizard +power=1 +toughness=3 +[/card] +[card] name=Dwarven Hammer autostack=may name(Create dwarf and attach) pay({2}) name(Create dwarf and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Dwarf^Creature Dwarf Berserker^2/1^red)],newability[rehook target(berserker[token;dwarf;fresh]|mybattlefield)])) oneshot )! auto={3}:equip auto=teach(creature) 3/0 auto=teach(creature) trample -text=When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. -- Equipped creature gets +3/+0 and has trample. -- Equip {3} +text=When Dwarven Hammer enters, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. -- Equipped creature gets +3/+0 and has trample. -- Equip {3} mana={2}{R} type=Artifact -subttype=Equipment +subtype=Equipment [/card] [card] name=Dwarven Lightsmith auto=all(creature|myBattlefield) 1/1 -text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. +text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters, creatures your team controls get +1/+1 until end of turn. mana={5}{W} type=Creature subtype=Dwarf Cleric @@ -21115,15 +31294,15 @@ toughness=4 [card] name=Dwarven Mine auto=aslongas(other land[mountain]|myBattlefield) tap(noevent) <3 oneshot -auto=aslongas(other land[mountain]|myBattlefield) >2 create(Dwarf:creature Dwarf:1/1:red) once -text={T}: Add {R}. -- Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. -- When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token. +auto=if type(other land[mountain]|myBattlefield)~morethan~2 then create(Dwarf:creature Dwarf:1/1:red) +text={T}: Add {R}. -- Dwarven Mine enters tapped unless you control three or more other Mountains. -- When Dwarven Mine enters untapped, create a 1/1 red Dwarf creature token. type=Land subtype=Mountain [/card] [card] name=Dwarven Priest auto=life:1 type:creature:myBattlefield -text=When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control. +text=When Dwarven Priest enters, you gain 1 life for each creature you control. mana={3}{W} type=Creature subtype=Dwarf Cleric @@ -21133,7 +31312,7 @@ toughness=4 [card] name=Dwarven Reinforcements abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{R} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=token(Dwarf,Creature Dwarf Berserker,2/1,red)*2 text=Create two 2/1 red Dwarf Berserker creature tokens. -- Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) @@ -21162,7 +31341,7 @@ subtype=Aura [/card] [card] name=Dying to Serve -auto=@discarded(*|myhand) turnlimited:name(Create zombie) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! +auto=@discarded(*|myhand) turnlimited:name(Create zombie) _ZOMBIETOKEN_ and!( tap(noevent) )! text=Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn. mana={2}{B} type=Enchantment @@ -21170,7 +31349,7 @@ type=Enchantment [card] name=Eager Beaver auto=may untap target(*|battlefield) -text=When this creature enters the battlefield, you may untap target permanent. +text=When this creature enters, you may untap target permanent. mana={2}{G} type=Host Creature subtype=Beaver @@ -21180,9 +31359,9 @@ toughness=2 [card] name=Eager Construct aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=may name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=ability$!name(Scry 1) may name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend!$ opponent -text=When Eager Construct enters the battlefield, each player may scry 1. +auto=may name(Scry 1) _SCRY1_ +auto=ability$!name(Scry 1) may name(Scry 1) _SCRY1_!$ opponent +text=When Eager Construct enters, each player may scry 1. mana={2} type=Artifact Creature subtype=Construct @@ -21200,9 +31379,48 @@ power=2 toughness=2 [/card] [card] +name=Eager Trufflesnout +abilities=trample +auto=@combatdamaged(player) from(this):_FOOD_ +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever this creature deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T} Sacrifice this token: You gain 3 life.") +mana={2}{G} +type=Creature +subtype=Boar +power=4 +toughness=2 +[/card] +[card] +name=Eagles of the North +abilities=flying +autohand={1}{cycle}:name(Search plains) target(plains|mylibrary) moveto(hand) and!( shuffle )! +auto=all(creature|myBattlefield) transforms((,newability[1/0],first strike)) ueot +text=Flying -- When Eagles of the North enters, creatures you control get +1/+0 and gain first strike until end of turn. -- Plainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) +mana={5}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=3 +[/card] +[card] +name=Early Winter +auto=choice moveto(exile) target(creature) +auto=choice target(opponent) ability$! moveto(exile) target(enchantment|myBattlefield) !$ targetedplayer +text=Choose one - -- - Exile target creature. -- - Target opponent exiles an enchantment they control. +mana={4}{B} +type=Instant +[/card] +[card] +name=Earth Tremor +target=creature,planeswalker +auto=damage:type:land:myBattlefield +text=Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control. +mana={3}{R} +type=Instant +[/card] +[card] name=Earth-Cult Elemental auto=transforms((,newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot -auto=@dierolled(this) from(controller):name(Opponent sacrifice a permanent) ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) notatarget(*|mybattlefield) sacrifice!$ opponent +auto=@dierolled(this) from(controller):name(Opponent sacrifice a permanent) ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) notaTarget(*|mybattlefield) sacrifice!$ opponent auto=@dierolled(this) result(1) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice auto=@dierolled(this) result(2) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice auto=@dierolled(this) result(3) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice @@ -21212,8 +31430,8 @@ auto=@dierolled(this) result(6) from(controller):name(Sacrifice Permanent) targe auto=@dierolled(this) result(7) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice auto=@dierolled(this) result(8) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice auto=@dierolled(this) result(9) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice -auto=@dierolled(this) result(20) from(controller):name(Opponent sacrifice another permanent) ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) notatarget(*|mybattlefield) sacrifice!$ opponent -text=Siege Monster - When Earth-Cult Elemental enters the battlefield, roll a d20. -- 1-9 | Each player sacrifices a permanent. -- 10-19 | Each opponent sacrifices a permanent. -- 20 | Each opponent sacrifices two permanents. +auto=@dierolled(this) result(20) from(controller):name(Opponent sacrifice another permanent) ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) notaTarget(*|mybattlefield) sacrifice!$ opponent +text=Siege Monster - When Earth-Cult Elemental enters, roll a d20. -- 1-9 | Each player sacrifices a permanent. -- 10-19 | Each opponent sacrifices a permanent. -- 20 | Each opponent sacrifices two permanents. mana={4}{R}{R} type=Creature subtype=Elemental @@ -21223,7 +31441,7 @@ toughness=6 [card] name=Earth-Origin Yak auto=choice all(creature|mybattlefield) 1/1 ueot -text=When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn. +text=When Earth-Origin Yak enters, creatures you control get +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Ox @@ -21231,10 +31449,52 @@ power=2 toughness=4 [/card] [card] +name=Earthquake Dragon +abilities=flying,trample +anyzone=foreach(dragon[manacost=1]|mybattlefield) changecost(colorless:-1) forcedalive +anyzone=foreach(dragon[manacost=2]|mybattlefield) changecost(colorless:-2) forcedalive +anyzone=foreach(dragon[manacost=3]|mybattlefield) changecost(colorless:-3) forcedalive +anyzone=foreach(dragon[manacost=4]|mybattlefield) changecost(colorless:-4) forcedalive +anyzone=foreach(dragon[manacost=5]|mybattlefield) changecost(colorless:-5) forcedalive +anyzone=foreach(dragon[manacost=6]|mybattlefield) changecost(colorless:-6) forcedalive +anyzone=foreach(dragon[manacost=7]|mybattlefield) changecost(colorless:-7) forcedalive +anyzone=foreach(dragon[manacost=8]|mybattlefield) changecost(colorless:-8) forcedalive +anyzone=foreach(dragon[manacost=9]|mybattlefield) changecost(colorless:-9) forcedalive +anyzone=foreach(dragon[manacost=10]|mybattlefield) changecost(colorless:-10) forcedalive +anyzone=foreach(dragon[manacost=11]|mybattlefield) changecost(colorless:-11) forcedalive +anyzone=foreach(dragon[manacost=12]|mybattlefield) changecost(colorless:-12) forcedalive +anyzone=foreach(dragon[manacost=13]|mybattlefield) changecost(colorless:-13) forcedalive +anyzone=foreach(dragon[manacost=14]|mybattlefield) changecost(colorless:-14) forcedalive +anyzone=foreach(dragon[manacost=15]|mybattlefield) changecost(colorless:-15) forcedalive +anyzone=foreach(dragon[manacost=16]|mybattlefield) changecost(colorless:-16) forcedalive +anyzone=foreach(dragon[manacost=17]|mybattlefield) changecost(colorless:-17) forcedalive +anyzone=foreach(dragon[manacost=18]|mybattlefield) changecost(colorless:-18) forcedalive +anyzone=foreach(dragon[manacost=19]|mybattlefield) changecost(colorless:-19) forcedalive +anyzone=foreach(dragon[manacost>=20]|mybattlefield) changecost(colorless:-20) forcedalive +autograveyard={2}{G}{S(land|myBattlefield)}:name(Return Earthquake Dragon) moveto(hand) all(this) +text=This spell costs {X} less to cast, where X is the total mana value of Dragons you control. -- Flying, trample -- {2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand. +mana={14}{G} +type=Creature +subtype=Elemental Dragon +power=10 +toughness=10 +[/card] +[card] +name=Earthshaker Dreadmaw +abilities=trample +auto=foreach(other dinosaur|myBattlefield) draw:1 +text=Trample -- When Earthshaker Dreadmaw enters, draw a card for each other Dinosaur you control. +mana={4}{G}{G} +type=Creature +subtype=Dinosaur +power=6 +toughness=6 +[/card] +[card] name=Earthshaker Giant abilities=trample -auto=name(Creatures get 3/3) all(other creature|myBattlefield) transforms((,newability[3/3],newability[trample])) ueot -text=Trample -- When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. +auto=name(Creatures get 3/3) all(other creature|myBattlefield) transforms((,newability[3/3],trample)) ueot +text=Trample -- When Earthshaker Giant enters, other creatures you control get +3/+3 and gain trample until end of turn. mana={4}{G}{G} type=Creature subtype=Giant Druid @@ -21245,8 +31505,8 @@ toughness=6 name=Earthshaker Khenra abilities=haste auto=target(creature[power<=p]) cantblock ueot -autograveyard={4}{R}{R}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! asSorcery -text=Haste -- When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. -- Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.) +autograveyard={4}{R}{R}{E}:_ETERNALIZE_ +text=Haste -- When Earthshaker Khenra enters, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. -- Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.) mana={1}{R} type=Creature subtype=Jackal Warrior @@ -21264,19 +31524,51 @@ power=5 toughness=5 [/card] [card] +name=East-Mark Cavalier +abilities=vigilance +auto=@combatdamaged(*[orc;goblin]|battlefield) from(this):name(Destroy creature) all(trigger[to]) name(Destroy creature) destroy +text=Vigilance -- Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature. +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Easterling Vanguard +auto=_DIES_ _AMASSORC1_ +text=When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={1}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] +name=Eastfarthing Farmer +auto=name(Create food) _FOOD_ +auto=name(Creature gains X/X) target(creature|myBattlefield) type:food:myBattlefield/type:food:myBattlefield ueot +text=When Eastfarthing Farmer enters, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={2}{W} +type=Creature +subtype=Halfling Peasant +power=2 +toughness=3 +[/card] +[card] name=Easy Prey abilities=cycling target=creature[manacost<=2] auto=destroy autohand=__CYCLING__({2}) -text=Destroy target creature with converted mana cost 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Destroy target creature with mana value 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{B} type=Instant [/card] [card] name=Eat to Extinction target=creature,planeswalker -auto=moveto(exile) +auto=moveto(exile) aicode=activate may name(Put in graveyard) target(*[zpos=1]|mylibrary) moveto(mygraveyard) auto=name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put in graveyard) target(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Exile target creature or planeswalker. Look at the top card of your library. You may put that card into your graveyard. @@ -21293,11 +31585,38 @@ mana={B}{S(creature|mybattlefield)} type=Sorcery [/card] [card] +name=Eater of Virtue +auto=teach(creature) 2/0 +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&flying]|myexile) flying])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&first strike]|myexile) first strike])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&double strike]|myexile) double strike])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&deathtouch]|myexile) deathtouch])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&hexproof]|myexile) hexproof])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&haste]|myexile) haste])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&indestructible]|myexile) indestructible])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&lifelink]|myexile) lifelink])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&menace]|myexile) menace])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&reach]|myexile) reach])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&trample]|myexile) trample])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&vigilance]|myexile) vigilance])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&protection from green]|myexile) protection from green])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&protection from blue]|myexile) protection from blue])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&protection from red]|myexile) protection from red])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&protection from black]|myexile) protection from black])) +auto=teach(creature) transforms((,newability[aslongas(*[eatenex&protection from white]|myexile) protection from white])) +auto=@movedto(mytgt|mygraveyard) from(battlefield):name(Exile equipped creature) all(trigger[to]) name(Exile equipped creature) transforms((,newability[name(Exile equipped creature) moveto(myexile) and!( becomes(eatenex) forever )!])) forever +auto={1}:equip +text=Whenever equipped creature dies, exile it. -- Equipped creature gets +2/+0. -- As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. -- Equip {1} +mana={1} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] name=Ebondeath, Dracolich abilities=flash,flying auto=tap(noevent) -autograveyard={2}{B}{B} restriction{thisturn(creature[-Ebondeath^ Dracolich;fresh]|mygraveyard)~morethan~0}:name(Cast from graveyard) activate castcard(normal) -text=Flash -- Flying -- Ebondeath, Dracolich enters the battlefield tapped. -- You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn. +autograveyard=aslongas(other creature[fresh]|graveyard) canPlayFromGraveyard +text=Flash -- Flying -- Ebondeath, Dracolich enters tapped. -- You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn. mana={2}{B}{B} type=Legendary Creature subtype=Zombie Dragon @@ -21315,8 +31634,8 @@ auto=@dierolled(this) result(3) from(controller):may name(Becomes 3/3 insect) be auto=@dierolled(this) result(4) from(controller):may name(Becomes 4/4 insect) becomes(Creature Insect,4/4,flying) ueot auto=@dierolled(this) result(5) from(controller):may name(Becomes 5/5 insect) becomes(Creature Insect,5/5,flying) ueot auto=@dierolled(this) result(6) from(controller):may name(Becomes 6/6 insect) becomes(Creature Insect,6/6,flying) ueot -auto=_ATTACKING_name(Another creature gains flying) target(other creature[attacking]|battlefield) transforms((,newability[flying])) ueot -text=Ebony Fly enters the battlefield tapped. -- {T}: Add {C}. -- {4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result. -- Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn. +auto=_ATTACKING_name(Another creature gains flying) target(other creature[attacking]|battlefield) flying ueot +text=Ebony Fly enters tapped. -- {T}: Add {C}. -- {4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result. -- Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn. mana={2} type=Artifact [/card] @@ -21324,8 +31643,8 @@ type=Artifact name=Eccentric Apprentice abilities=flying auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot -auto=@each my combatbegins restriction{compare(pdungeoncompleted)~morethan~0}:may name(Creature becomes bird) target(creature|battlefield) transforms((Bird,setpower=1,settoughness=1,newability[flying])) ueot -text=Flying -- When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. +auto=@each my combatbegins restriction{compare(pdungeoncompleted)~morethan~0}:may name(Creature becomes bird) target(creature|battlefield) transforms((Bird,setpower=1,settoughness=1,flying)) ueot +text=Flying -- When Eccentric Apprentice enters, venture into the dungeon. (Enter the first room or advance to the next room.) -- At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. mana={2}{U} type=Creature subtype=Tiefling Wizard @@ -21334,8 +31653,8 @@ toughness=5 [/card] [card] name=Eccentric Farmer -auto=deplete:3 controller && transforms((,newability[may name(Return a land) target(land|mygraveyard) moveto(myhand)])) oneshot -text=When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) +auto=deplete:3 controller && transforms((,newability[may name(Return a land) target(land|mygraveyard) moveto(hand)])) oneshot +text=When Eccentric Farmer enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) type=Creature subtype=Human Peasant mana={2}{G} @@ -21343,6 +31662,17 @@ power=2 toughness=3 [/card] [card] +name=Echo Inspector +abilities=flying +auto=_CONNIVES_ +text=Flying -- When Echo Inspector enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +mana={3}{U} +type=Creature +subtype=Bird Rogue +power=2 +toughness=3 +[/card] +[card] name=Echo Storm auto=thisforeach(variable{pnumofcommandcastplus1plusend}) ability$!name(Copy an artifact) name(Copy an artifact) clone target(artifact)!$ controller text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Create a token that's a copy of target artifact. @@ -21350,6 +31680,29 @@ mana={3}{U}{U} type=Sorcery [/card] [card] +name=Echo of Death's Wail +abilities=flying,haste +auto=all(rat[token]|opponentbattlefield) moveto(mybattlefield) +auto=_ATTACKING_may name(Sacrifice and draw) target(other creature|mybattlefield) sacrifice and!( draw:1 controller )! +text=Flying, haste -- When Echo of Death's Wail enters, gain control of all Rat tokens. -- Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card. +color=black +type=Enchantment Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Echo of Dusk +auto=aslongas(*[-instant;-sorcery]|myGraveyard) 1/1 >3 +auto=aslongas(*[-instant;-sorcery]|myGraveyard) lifelink >3 +text=Descend 4 - As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink. +mana={1}{B} +type=Creature +subtype=Vampire Spirit +power=2 +toughness=2 +[/card] +[card] name=Echo of Eons flashback={2}{U} auto=ability$! moveto(mylibrary) all(*|myhand,mygraveyard) !$ controller @@ -21362,6 +31715,14 @@ mana={4}{U}{U} type=Sorcery [/card] [card] +name=Echoing Assault +auto=lord(creature[token]|mybattlefield) menace +auto=@each my blockers:target(creature[attacking;-token]) clone with(battleready,treason) and!( becomes(,1/1) )! +text=Creature tokens you control have menace. -- Whenever you attack a player, choose target nontoken creature that's attacking that player. Create a token that's a copy of that creature, except it's 1/1. The token enters tapped and attacking that player. Sacrifice it at the beginning of the next end step. +mana={4}{R} +type=Enchantment +[/card] +[card] name=Echoing Boon abilities=hiddenface,isconspiracy restriction=never @@ -21370,9 +31731,17 @@ text=Hidden agenda (Start the game with this conspiracy face down in the command type=Conspiracy [/card] [card] +name=Echoing Deeps +auto={T}:Add{C} +auto=may copy notaTarget(land|graveyard) and!( transforms((Cave,newability[tap])) forever )! +text=You may have Echoing Deeps enter the battlefield tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types. -- {T}: Add {C}. +type=Land +subtype=Cave +[/card] +[card] name=Echoing Equation abilities=doublefacedeath -auto=name(All creatures becomes copy) target(creature|myBattlefield) transforms((,newability[phaseaction[endofturn once] counter(0/0.-1.EchoingEffect)],newability[counter(0/0.1.EchoingEffect)],newability[all(other creature|myBattlefield) transforms((,newability[all(creature[counter{0/0.1.EchoingEffect}]|myBattlefield) copy options(nolegend) and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(myorigname) undocpy])) forever )!])) ueot])) oneshot +auto=name(All creatures becomes copy) target(creature|myBattlefield) transforms((,newability[phaseaction[end once] counter(0/0.-1.EchoingEffect)],newability[counter(0/0.1.EchoingEffect)],newability[all(other creature|myBattlefield) transforms((,newability[all(creature[counter{0/0.1.EchoingEffect}]|myBattlefield) copy options(nolegend) and!( all(this) transforms((,newability[phaseaction[end once] flip(myorigname) undocpy])) forever )!])) ueot])) oneshot text=Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary if the chosen creature is legendary. // {1}{G}{G} Augmenter Pugilist mana={2}{U}{U} type=Sorcery @@ -21380,8 +31749,8 @@ type=Sorcery [card] name=Echoing Return target=creature|mygraveyard -auto=moveto(myhand) -auto=all(creature[share!name!]|mygraveyard) moveto(myHand) +auto=moveto(hand) +auto=all(creature[share!name!]|mygraveyard) moveto(hand) text=Return target creature card and all other cards with the same name as that card from your graveyard to your hand. mana={B} type=Sorcery @@ -21402,11 +31771,19 @@ mana={X}{2}{G} type=Sorcery [/card] [card] +name=Ecologist's Terrarium +auto=may target(land[basic]|mylibrary) moveto(hand) +auto={2}{T}{S}:counter(1/1) target(creature) asSorcery +text=When Ecologist's Terrarium enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- {2}, {T}, Sacrifice Ecologist's Terrarium: Put a +1/+1 counter on target creature. Activate only as a sorcery. +mana={2} +type=Artifact +[/card] +[card] name=Ecstatic Awakener backside=Awoken Demon restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto={2}{B}{S(other creature|mybattlefield)}:name(Draw a card) draw:1 controller && flip(backside) +auto={2}{B}{S(other creature|mybattlefield)}:name(Draw a card) draw:1 controller && flip(backside) limit:1 text={2}{B}, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn. // Awoken Demon mana={B} type=Creature @@ -21415,6 +31792,30 @@ power=1 toughness=1 [/card] [card] +name=Ecstatic Electromancer +auto=@movedto(*[-creature]|mystack):1/1 ueot +auto=may _DISCARD&DRAW_ +auto=_ATTACKING_may _DISCARD&DRAW_ +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Ecstatic Electromancer enters or attacks, you may discard a card. If you do, draw a card. +mana={1}{UR}{UR} +type=Creature +subtype=Goblin Wizard +power=2 +toughness=3 +[/card] +[card] +name=Eddymurk Crab +abilities=flash,affinitygraveinstsorc +auto=this(variable{opponentturn}>0) tap(noevent) +auto=may tap target(creature) +text=Flash -- This spell costs {1} less to cast for each instant and sorcery card in your graveyard. -- Eddymurk Crab enters tapped if it's not your turn. -- When Eddymurk Crab enters, tap up to two target creatures. +mana={5}{U}{U} +type=Creature +subtype=Elemental Crab +power=5 +toughness=5 +[/card] +[card] name=Edgar Markov abilities=first strike,haste auto=@movedTo(other *[vampire]|mystack):token(Vampire,Creature Vampire,1/1,black) @@ -21451,7 +31852,7 @@ backside=Edgar Markov's Coffin restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=lord(other vampire|mybattlefield) 1/1 -auto=_DIES_name(Return transformed) name(Return transformed) flip(backside) forcetype(Legendary Artifact) +auto=_DIES_name(Return transformed) name(Return transformed) flip(backside) forcetype(Legendary Artifact) text=Other vampires you control get +1/+1. -- When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control. // Edgar Markov's Coffin mana={2}{W}{B} type=Legendary Creature @@ -21460,6 +31861,14 @@ power=4 toughness=4 [/card] [card] +name=Edgewall Inn +auto=tapped +auto=chooseacolor {T}:add{chosencolor} chooseend +auto={3}{T}{S}:target(*[adventure]|mygraveyard) moveto(hand) +text=Edgewall Inn enters the battlefield tapped. -- As Edgewall Inn enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color. -- {3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. +type=Land +[/card] +[card] name=Edgewall Innkeeper auto=@movedTo(creature[adventure]|myStack):name(Draw a card) draw:1 controller text=Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) @@ -21470,14 +31879,44 @@ power=1 toughness=1 [/card] [card] +name=Edgewall Pack +abilities=menace +auto=create(rat:creature rat:1/1:black:cantblock) +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Edgewall Pack enters, create a 1/1 black Rat creature token with "This creature can't block." +mana={3}{R} +type=Creature +subtype=Dog +power=3 +toughness=3 +[/card] +[card] name=Edifice of Authority auto={1}{T}{C(0/0,1,brick)}:target(creature) cantattack ueot -auto=this(counter{0/0.3.brick}) {1}{T}:target(creature) transforms((,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt +auto=this(counter{0/0.3.brick}) {1}{T}:target(creature) transforms((,cantattack,cantblock,newability[noactivatedability])) uynt text={1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority. -- {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate this ability only if there are three or more brick counters on Edifice of Authority. mana={3} type=Artifact [/card] [card] +name=Eerie Interference +auto=preventalldamage to(controller) from(creature) ueot +auto=preventalldamage to(creature|myBattlefield) from(creature) ueot +text=Prevent all damage that would be dealt to you and creatures you control this turn by creatures. +mana={2}{W} +type=Instant +[/card] +[card] +name=Eerie Soultender +auto=deplete:3 +autograveyard={4}{B}{E}:other target(creature|mygraveyard) moveto(hand) +text=When Eerie Soultender enters, mill three cards. (To mill a card, put the top card of your library into your graveyard.) -- {4}{B}, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand. +mana={2}{B} +type=Creature +subtype=Spirit Cleric +power=3 +toughness=1 +[/card] +[card] name=Eerie Ultimatum auto=moveto(mybattlefield) target(*|mygraveyard) text=Return any number of permanent cards with different names from your graveyard to the battlefield. @@ -21487,7 +31926,7 @@ type=Sorcery [card] name=Efreet Flamepainter abilities=double strike -auto=@combatdamaged(player) from(this):may name(Cast instant or sorcery) target(*[instant;sorcery]|myhand) transforms((,newability[gainedexiledeath],newability[activate castcard(normal)])) oneshot +auto=@combatdamaged(player) from(this):may name(Cast instant or sorcery) target(*[instant;sorcery]|mygraveyard) transforms((,newability[gainedexiledeath],newability[activate castcard(normal)])) oneshot text=Double strike -- Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. mana={3}{R} type=Creature @@ -21496,6 +31935,15 @@ power=1 toughness=4 [/card] [card] +name=Ego Drain +target=opponent +auto=reject notaTarget(*[-land]|targetedpersonshand) +auto=if type(Faerie|myBattlefield)~lessthan~1 then ability$!name(Exile a card from your hand) name(Exile a card from your hand) target(*|myhand) moveto(exile)!$ controller +text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand. +mana={B} +type=Sorcery +[/card] +[card] name=Egon, God of Death abilities=deathtouch other={B} name(Throne of Death) @@ -21513,6 +31961,18 @@ power=6 toughness=6 [/card] [card] +name=Eidolon of Astral Winds +abilities=vigilance +auto=target(creature|myBattlefield) transforms((,setpower=4,settoughness=4,flying)) ueot +auto=_CONSTELLATION_target(creature|myBattlefield) transforms((,setpower=4,settoughness=4,flying)) ueot +text=Vigilance -- Constellation - Whenever Eidolon of Astral Winds or another enchantment you control enters, choose target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains flying. +mana={2}{W} +type=Enchantment Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] name=Eidolon of Inspiration auto=@each my combatbegins:2/0 target(creature|myBattlefield) ueot text=At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. @@ -21544,18 +32004,92 @@ power=1 toughness=2 [/card] [card] +name=Eiganjo Exemplar +auto=@combat(attackedalone) source(*[Samurai;Warrior]|myBattlefield):all(trigger[to]) 1/1 ueot +text=Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. +mana={1}{W} +type=Enchantment Creature +subtype=Human Samurai +power=2 +toughness=1 +[/card] +[card] +name=Eiganjo Uprising +auto=create(samurai:creature samurai:2/2:white:vigilance) and!( transforms((,menace,haste)) ueot )!*X +auto=create(Samurai:creature Samurai:2/2:white:vigilance)*Xminus1minusend opponent +text=Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. -- Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance. +mana={X}{R}{W} +type=Sorcery +[/card] +[card] +name=Eiganjo, Seat of the Empire +auto={T}:Add{W} +autohand=this(variable{type:creature[legendary]:mybattlefield}=0) {2}{W}{discard}:name(Deals 4 damage) name(Deals 4 damage) target(creature[attacking;blocking]|battlefield) damage:4 +autohand=this(variable{type:creature[legendary]:mybattlefield}=1) {1}{W}{discard}:name(Deals 4 damage) name(Deals 4 damage) target(creature[attacking;blocking]|battlefield) damage:4 +autohand=this(variable{type:creature[legendary]:mybattlefield}>=2) {W}{discard}:name(Deals 4 damage) name(Deals 4 damage) target(creature[attacking;blocking]|battlefield) damage:4 +text={T}: Add {W}. -- Channel - {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control. +type=Legendary Land +[/card] +[card] name=Elaborate Firecannon -auto=@each my upkeep:frozen -auto={4}{T}:damage:2 target(creature,player) +auto=doesnotuntap +auto={4}{T}:damage:2 target(anytarget) auto=@each my upkeep:may discard(*|myhand) && untap text=Elaborate Firecannon doesn't untap during your untap step. -- {4}, {T}: Elaborate Firecannon deals 2 damage to target creature or player. -- At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon. mana={2} type=Artifact [/card] [card] +name=Eladamri, Korvecdal +abilities=showfromtoplibrary,canplaycreaturelibrarytop +auto={G}{T}{T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}:name(Reveal a card from hand) moveTo(myBattlefield) target(creature|myhand) myturnonly restriction{type(creature|myHand)~morethan~0} +auto={G}{T}{T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}:name(Reveal top card of library) reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend myturnonly +text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- {G}, {T}, Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn. +mana={1}{G}{G} +type=Legendary Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Elanor Gardner +auto=name(Create food) _FOOD_ +auto=@sacrificed(food|mybattlefield) turnlimited:name(Sacrificed food) transforms((,newability[@each my end:name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!])) ueot +text=When Elanor Gardner enters, create a Food token. -- At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. +mana={3}{G} +type=Legendary Creature +subtype=Halfling Scout +power=2 +toughness=4 +[/card] +[card] +name=Elas il-Kor, Sadistic Pilgrim +abilities=deathtouch +auto=@movedTo(other creature|myBattlefield):life:1 +auto=@movedTo(other creature|graveyard) from(mybattlefield):life:-1 opponent +text=Deathtouch -- Whenever another creature enters under your control, you gain 1 life. -- Whenever another creature you control dies, each opponent loses 1 life. +mana={W}{B} +type=Legendary Creature +subtype=Phyrexian Kor Cleric +power=2 +toughness=2 +[/card] +[card] +name=Elder Brain +abilities=menace +auto=_ATTACKING_name(Exile all cards) all(*|opponenthand) moveto(exile) and!( transforms((,newability[counter(0/0.1.ElderExiled) notrg],newability[draw:1 controller])) forever )! +auto={0}:name(Cast from opponent exile) target(*[counter{0/0.1.ElderExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.ElderExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.ElderExiled)])) ueot )! +text=Menace -- Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. +mana={5}{B}{B} +type=Creature +subtype=Horror +power=6 +toughness=6 +[/card] +[card] name=Elder Gargaroth abilities=vigilance,reach,trample -auto=@combat(attacking,blocking) source(this):ability$!name(Choose one) choice name(Create token) token(Beast Eld) _ choice name(Gain life) life:3 controller _ choice name(Draw card) draw:1 controller!$ controller +auto=@combat(attacking,blocking) source(this):ability$!name(Choose one) choice name(Create token) _BEASTTOKEN_ _ choice name(Gain life) life:3 controller _ choice name(Draw card) draw:1 controller!$ controller text=Vigilance, reach, trample -- Whenever Elder Gargaroth attacks or blocks, Choose one -- Create a 3/3 green Beast creature token. -- You gain 3 life. -- Draw a card. mana={3}{G}{G} type=Creature @@ -21565,8 +32099,8 @@ toughness=6 [/card] [card] name=Elderfang Disciple -auto=ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent -text=When Elderfang Disciple enters the battlefield, each opponent discards a card. +auto=ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ opponent +text=When Elderfang Disciple enters, each opponent discards a card. mana={1}{B} type=Creature subtype=Elf Cleric @@ -21575,7 +32109,7 @@ toughness=1 [/card] [card] name=Elderfang Ritualist -auto=_DIES_target(other *[elf]|mygraveyard) moveTo(myhand) +auto=_DIES_target(other *[elf]|mygraveyard) moveto(hand) text=When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand. mana={2}{B} type=Creature @@ -21594,7 +32128,7 @@ type=Enchantment [card] name=Elderleaf Mentor auto=token(Warrior,Creature Elf Warrior,1/1,green) -text=When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token. +text=When Elderleaf Mentor enters, create a 1/1 green Elf Warrior creature token. mana={3}{G} type=Creature subtype=Elf Warrior @@ -21602,9 +32136,27 @@ power=3 toughness=2 [/card] [card] +name=Eldrazi Confluence +auto=thisforeach(variable{3}) ability$!name(Choose one) choice target(creature) +3/-3 ueot _ choice target(*[-land]) moveto(exile) and!( moveto(ownerbattlefield) and!(tap(noevent))! )! _ choice _ELDRAZISCION_ !$ controller +text=Choose three. You may choose the same mode more than once. -- - Target creature gets +3/-3 until end of turn. -- - Exile target nonland permanent, then return it to the battlefield tapped under its owner's control. -- - Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this creature: Add {C}." +mana={2}{C}{C} +type=Instant +[/card] +[card] +name=Eldrazi Linebreaker +abilities=devoid,trample +auto=@each my combatbegins:name(haste and +x/+0) target(creature|mybattlefield) transforms((,haste,newability[type:Eldrazi:mybattlefield/0])) ueot +text=Devoid (This card has no color.) -- Trample -- At the beginning of combat on your turn, target creature you control gains haste and gets +X/+0 until end of turn, where X is the number of Eldrazi you control. +mana={1}{C}{R} +type=Creature +subtype=Eldrazi +power=3 +toughness=3 +[/card] +[card] name=Eldrazi Mimic auto=@movedto(other creature[colorless]|mybattlefield):all(trigger[to]) may becomes(storedpower/storedtoughness) ueot -text=Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. +text=Whenever another colorless creature enters under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. mana={2} type=Creature subtype=Eldrazi @@ -21612,14 +32164,59 @@ power=2 toughness=1 [/card] [card] +name=Eldrazi Ravager +auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice a permanent) notaTarget(<1>*|mybattlefield) sacrifice!$ opponent +autograveyard={S(Eldrazi|mybattlefield)}{S(Eldrazi|mybattlefield)}:moveto(hand) +autohand=__CYCLING__({2}) +text=Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) -- Sacrifice two Eldrazi: Return Eldrazi Ravager from your graveyard to your hand. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{C} +type=Creature +subtype=Eldrazi +power=6 +toughness=6 +[/card] +[card] +name=Eldrazi Repurposer +abilities=devoid +autostack=if casted(this) then _ELDRAZISPAWN_ +auto=_DIES__ELDRAZISPAWN_ +text=Devoid (This card has no color.) -- When you cast this spell and when Eldrazi Repurposer dies, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." +mana={2}{G} +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=3 +[/card] +[card] name=Eldrazi Temple auto={T}:add{C} auto=this(variable{type:eldrazi[-black;-blue;-red;-green;-white]:myrestrictedcastingzone}>0) {T}:add{C}{C} auto=this(variable{type:eldrazi[-black;-blue;-red;-green;-white]:mybattlefield}>0) {T}:add{C}{C} -text={T}: Add {1} to your mana pool. -- {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. +text={T}: Add {1}. -- {T}: Add {2}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. type=Land [/card] [card] +name=Eldritch Immunity +abilities=overload +other={4}{C} name(Overload) +target=creature|myBattlefield +auto=protection from white,protection from blue,protection from black,protection from red,protection from green +auto=overload all(creature|mybattlefield) transforms((,protection from white,protection from blue,protection from black,protection from red,protection from green)) +text=Target creature you control gains protection from each color until end of turn. -- Overload {4}{C} +mana={C} +type=Kindred Instant +subtype=Eldrazi +[/card] +[card] +name=Eldritch Pact +target=player +auto=draw:type:*:targetedpersonsgraveyard +auto=life:-type:*:targetedpersonsgraveyard +text=Target player draws X cards and loses X life, where X is the number of cards in their graveyard. +mana={6}{B} +type=Sorcery +[/card] +[card] name=Electric Revelation flashback={3}{R} auto=draw:2 controller @@ -21637,22 +32234,31 @@ type=Instant [/card] [card] name=Electrodominance -auto=damage:X target(player,creature,planeswalker) -auto=may castcard(normal) notatarget(*[-land;manacost<=X]|myhand) -text=Electrodominance deals X damage to any target. You may cast a card with converted mana cost X or less from your hand without paying its mana cost. +auto=damage:X target(anytarget) +auto=may castcard(normal) notaTarget(*[-land;manacost<=X]|myhand) +text=Electrodominance deals X damage to any target. You may cast a card with mana value X or less from your hand without paying its mana cost. mana={X}{R}{R} type=Instant [/card] [card] +name=Electroduplicate +target=creature|myBattlefield +auto=clone with(treason,haste) +flashback={2}{R}{R} +text=Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." -- Flashback {2}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{R} +type=Sorcery +[/card] +[card] name=Electropotence -auto=@movedto(other creature[colorless]|mybattlefield):name(pay 2R for damage) pay[[{2}{R}]] name(Pay 2R):all(trigger[to]) transforms((,newability[target(creature,player) dynamicability])) ueot -text=Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to target creature or player. +auto=@movedto(creature|mybattlefield):all(trigger) transforms((,newability[pay[[{2}{R}]] dynamicability target(anyTarget)])) oneshot +text=Whenever a creature enters under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target. mana={2}{R} type=Enchantment [/card] [card] name=Electrostatic Blast -target=player,creature,planeswalker +target=anytarget auto=damage:2 auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:name(Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(myexile) and!( canplayfromexile ueot )!])) ueot text=Electrostatic Blast deals 2 damage to any target. When you cast your next instant or sorcery spell, exile the top three cards of your library. You may play one of those cards until end of turn. @@ -21662,7 +32268,7 @@ type=Instant [card] name=Electrostatic Field abilities=defender -auto=@movedTo(instant,sorcery|mystack):electrostatic field damage:1 each opponent +auto=@movedTo(instant,sorcery|mystack):name(Deal damage) damage:1 opponent text=Defender -- Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. mana={1}{R} type=Creature @@ -21671,6 +32277,43 @@ power=0 toughness=4 [/card] [card] +name=Electrostatic Infantry +abilities=trample +auto=@movedTo(instant,sorcery|mystack):counter(1/1) +text=Trample -- Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry. +mana={1}{R} +type=Creature +subtype=Dwarf Wizard +power=1 +toughness=2 +[/card] +[card] +name=Elegant Entourage +auto=@movedTo(other creature|myBattlefield):target(other creature) transforms((,newability[1/1],trample)) ueot +text=Alliance - Whenever another creature enters under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn. +mana={3}{G} +type=Creature +subtype=Elf Druid +power=4 +toughness=4 +[/card] +[card] +name=Elegant Parlor +auto=tapped +auto=_SURVEIL1_ +text=({T}: Add {R} or {W}.) -- Elegant Parlor enters tapped. -- When Elegant Parlor enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +type=Land +subtype=Mountain Plains +[/card] +[card] +name=Elemental Eruption +abilities=storm +auto=create(dragon elemental:creature dragon elemental:4/4:red:flying) and!( transforms((,newability[@movedTo(*[-creature]|mystack):1/1 ueot])) forever )! +text=Create a 4/4 red Dragon Elemental creature token with flying and prowess. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) +mana={4}{R}{R} +type=Sorcery +[/card] +[card] name=Elemental Expressionist auto=@movedto(*[instant;sorcery]|mystack):name(Choose a creature) target(creature|mybattlefield) transforms((,newability[exiledeath],newability[@movedto(this|exile):token(Elemental^Creature Elemental^4/4^blue^red)])) ueot text=Magecraft - Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.) @@ -21692,14 +32335,14 @@ color=white [card] name=Elemental Masterpiece auto=token(Elemental,Creature Elemental,4/4,blue,red)*2 -autohand={UR}{UR}{D}:name(Create a treasure) token(Treasure Sur) +autohand={UR}{UR}{D}:name(Create a treasure) _TREASURE_ text=Create two 4/4 blue and red Elemental creature tokens. -- {UR}{UR}, Discard Elemental Masterpiece: Create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={5}{U}{R} type=Sorcery [/card] [card] name=Elemental Phoenix -auto=@each my upkeep:moveto(mybattlefield) target(Rekindling Phoenix|mygraveyard) and!( transforms((,newability[haste])) ueot )! +auto=@each my upkeep:moveto(mybattlefield) target(Rekindling Phoenix|mygraveyard) and!( transforms((,haste)) ueot )! auto=@each my upkeep:sacrifice all(this) text=At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn. type=Creature @@ -21719,39 +32362,75 @@ subtype=Lesson [card] name=Elemental Uprising target=land|mybattlefield -auto=transforms((Creature Elemental,setpower=4,settoughness=4,newability[haste],newability[@combat(attacking) source(this):all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot +auto=transforms((Creature Elemental,setpower=4,settoughness=4,haste,_MUST_BE_BLOCKD_)) ueot text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. it's still a land. It must be blocked this turn if able. mana={1}{G} type=Instant [/card] [card] +name=Elementalist Adept +abilities=flash +auto=@movedto(*[-creature]|mystack):1/1 ueot +text=Flash (You may cast this spell any time you could cast an instant.) -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={1}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] name=Elementalist's Palette auto=@movedTo(*[hasx]|myStack):counter(0/0,2,Charge) auto={T}:name(Add white mana) add{W} -auto={T}:name(Add green mana) add{G} -auto={T}:name(Add black mana) add{B} auto={T}:name(Add blue mana) add{U} +auto={T}:name(Add black mana) add{B} auto={T}:name(Add red mana) add{R} +auto={T}:name(Add green mana) add{G} auto={T}:name(Add colorless mana) if type(*[hasx]|myrestrictedcastingzone)~morethan~0 then thisforeach(variable{hascntcharge}>0) add{C} text=Whenever you cast a spell with {X} in its mana cost, put two charge counters on Elementalist's Palette. -- {T}: Add one mana of any color. -- {T}: Add Colorless for each charge counter on Elementalist's Palette. Spend this mana only on costs that contain {X}. mana={3} type=Artifact [/card] [card] +name=Elenda's Hierophant +abilities=flying +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) +auto=_DIES__WHITEVAMPIRE_*power +text=Flying -- Whenever you gain life, put a +1/+1 counter on Elenda's Hierophant. -- When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power. +mana={2}{W} +type=Creature +subtype=Vampire Cleric +power=1 +toughness=1 +[/card] +[card] +name=Elenda, Saint of Dusk +abilities=lifelink +auto=cantbetargetof(instant) +auto=this(variable{abundantlife}) 1/1 +auto=this(variable{abundantlife}) menace +auto=this(variable{pdiffinitlife}>9) 5/+5 +text=Lifelink, hexproof from instants -- As long as your life total is greater than your starting life total, Elenda gets +1/+1 and has menace. Elenda gets an additional +5/+5 as long as your life total is at least 10 greater than your starting life total. +mana={2}{W}{B} +type=Legendary Creature +subtype=Vampire Knight +power=4 +toughness=4 +[/card] +[card] name=Elenda, the Dusk Rose abilities=lifelink auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1) -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=0) donothing -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=1) create(Vampire:creature Vampire:1/1:black:lifelink) controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=2) create(Vampire:creature Vampire:1/1:black:lifelink)*2 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=3) create(Vampire:creature Vampire:1/1:black:lifelink)*3 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=4) create(Vampire:creature Vampire:1/1:black:lifelink)*4 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=5) create(Vampire:creature Vampire:1/1:black:lifelink)*5 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=6) create(Vampire:creature Vampire:1/1:black:lifelink)*6 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=7) create(Vampire:creature Vampire:1/1:black:lifelink)*7 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=8) create(Vampire:creature Vampire:1/1:black:lifelink)*8 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=9) create(Vampire:creature Vampire:1/1:black:lifelink)*9 controller -auto=@movedTo(myGraveyard) from(this|battlefield):this(power=10) create(Vampire:creature Vampire:1/1:black:lifelink)*10 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=1) _WHITEVAMPIRE_ controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=2) _WHITEVAMPIRE_*2 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=3) _WHITEVAMPIRE_*3 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=4) _WHITEVAMPIRE_*4 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=5) _WHITEVAMPIRE_*5 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=6) _WHITEVAMPIRE_*6 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=7) _WHITEVAMPIRE_*7 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=8) _WHITEVAMPIRE_*8 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=9) _WHITEVAMPIRE_*9 controller +auto=@movedTo(myGraveyard) from(this|battlefield):this(power=10) _WHITEVAMPIRE_*10 controller text=Lifelink -- Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. -- When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. mana={2}{W}{B} type=Legendary Creature @@ -21760,6 +32439,30 @@ power=1 toughness=1 [/card] [card] +name=Elesh Norn +abilities=vigilance +backside=The Argent Etchings +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=@damaged(*|mybattlefield) from(*|opponentzones):name(pay or lifeloss) ability$!name(pay or lifeloss) pay[[{1}]] name(pay 1 mana) donothing?life:-2!$ opponent +auto=@damageof(player) from(*|opponentzones):name(pay or lifeloss) ability$!name(pay or lifeloss) pay[[{1}]] name(pay 1 mana) donothing?life:-2!$ opponent +auto={2}{W}{S(other creature|mybattlefield)}{S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:name(Exile and transform) moveto(myexile) and!( flip(backside) forcetype(Enchantment Saga) )! asSorcery +text=Vigilance -- Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}. -- {2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. +mana={2}{W}{W} +type=Legendary Creature +subtype=Phyrexian Praetor +power=3 +toughness=5 +[/card] +[card] +name=Elf Warrior +color=green +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] name=Elfhame Druid auto={T}:add{G} auto=this(variable{type:*[haskicker]:myrestrictedcastingzone}>0) {T}:add{G}{G} @@ -21771,9 +32474,30 @@ power=0 toughness=2 [/card] [card] +name=Elfhame Wurm +abilities=vigilance,trample +text=Vigilance, trample +mana={4}{G} +type=Creature +subtype=Wurm +power=5 +toughness=4 +[/card] +[card] +name=Elfsworn Giant +abilities=reach +auto=_LANDFALL_create(elf warrior:creature elf warrior:1/1:green) +text=Reach (This creature can block creatures with flying.) -- Landfall - Whenever a land you control enters, create a 1/1 green Elf Warrior creature token. +mana={3}{G}{G} +type=Creature +subtype=Giant +power=5 +toughness=3 +[/card] +[card] name=Eligeth, Crossroads Augur abilities=flying,partner,replacescry -auto=@scryed(*|mybattlefield,mystack):name(Draw cards instead of scry) draw:scryedcards controller +auto=@scryed(*|myzones):name(Draw cards instead of scry) draw:scryedcards controller text=Flying -- If you would scry a number of cards, draw that many cards instead. -- Partner (You can have two commanders if both have partner.) mana={4}{U}{U} type=Legendary Creature @@ -21783,34 +32507,34 @@ toughness=6 [/card] [card] name=Eliminate -auto=choice name(Destroy creature) target(creature[manacost<=3]) destroy -auto=choice name(Destroy planeswalker) target(planeswalker[manacost<=3]) destroy -text=Destroy target creature or planeswalker with converted mana cost 3 or less. +target=*[creature;planeswalker;manacost<=3] +auto=destroy +text=Destroy target creature or planeswalker with mana value 3 or less. mana={1}{B} type=Instant [/card] [card] name=Eliminate the Competition -auto=if type(*[creature]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && target(creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 creatures) ability$!sacrifice notatarget(<2>creature|mybattlefield)!$ controller && target(<2>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 creatures) ability$!sacrifice notatarget(<3>creature|mybattlefield)!$ controller && target(<3>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 creatures) ability$!sacrifice notatarget(<4>creature|mybattlefield)!$ controller && target(<4>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 creatures) ability$!sacrifice notatarget(<5>creature|mybattlefield)!$ controller && target(<5>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 creatures) ability$!sacrifice notatarget(<6>creature|mybattlefield)!$ controller && target(<6>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 creatures) ability$!sacrifice notatarget(<7>creature|mybattlefield)!$ controller && target(<7>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 creatures) ability$!sacrifice notatarget(<8>creature|mybattlefield)!$ controller && target(<8>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 creatures) ability$!sacrifice notatarget(<9>creature|mybattlefield)!$ controller && target(<9>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 creatures) ability$!sacrifice notatarget(<10>creature|mybattlefield)!$ controller && target(<10>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 creatures) ability$!sacrifice notatarget(<11>creature|mybattlefield)!$ controller && target(<11>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 creatures) ability$!sacrifice notatarget(<12>creature|mybattlefield)!$ controller && target(<12>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 creatures) ability$!sacrifice notatarget(<13>creature|mybattlefield)!$ controller && target(<13>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 creatures) ability$!sacrifice notatarget(<14>creature|mybattlefield)!$ controller && target(<14>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 creatures) ability$!sacrifice notatarget(<15>creature|mybattlefield)!$ controller && target(<15>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 creatures) ability$!sacrifice notatarget(<16>creature|mybattlefield)!$ controller && target(<16>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 creatures) ability$!sacrifice notatarget(<17>creature|mybattlefield)!$ controller && target(<17>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creatures) ability$!sacrifice notatarget(<18>creature|mybattlefield)!$ controller && target(<18>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creatures) ability$!sacrifice notatarget(<19>creature|mybattlefield)!$ controller && target(<19>creature) destroy -auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creatures) ability$!sacrifice notatarget(<20>creature|mybattlefield)!$ controller && target(<20>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notaTarget(creature|mybattlefield)!$ controller && target(creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 creatures) ability$!sacrifice notaTarget(<2>creature|mybattlefield)!$ controller && target(<2>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 creatures) ability$!sacrifice notaTarget(<3>creature|mybattlefield)!$ controller && target(<3>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 creatures) ability$!sacrifice notaTarget(<4>creature|mybattlefield)!$ controller && target(<4>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 creatures) ability$!sacrifice notaTarget(<5>creature|mybattlefield)!$ controller && target(<5>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 creatures) ability$!sacrifice notaTarget(<6>creature|mybattlefield)!$ controller && target(<6>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 creatures) ability$!sacrifice notaTarget(<7>creature|mybattlefield)!$ controller && target(<7>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 creatures) ability$!sacrifice notaTarget(<8>creature|mybattlefield)!$ controller && target(<8>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 creatures) ability$!sacrifice notaTarget(<9>creature|mybattlefield)!$ controller && target(<9>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 creatures) ability$!sacrifice notaTarget(<10>creature|mybattlefield)!$ controller && target(<10>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 creatures) ability$!sacrifice notaTarget(<11>creature|mybattlefield)!$ controller && target(<11>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 creatures) ability$!sacrifice notaTarget(<12>creature|mybattlefield)!$ controller && target(<12>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 creatures) ability$!sacrifice notaTarget(<13>creature|mybattlefield)!$ controller && target(<13>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 creatures) ability$!sacrifice notaTarget(<14>creature|mybattlefield)!$ controller && target(<14>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 creatures) ability$!sacrifice notaTarget(<15>creature|mybattlefield)!$ controller && target(<15>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 creatures) ability$!sacrifice notaTarget(<16>creature|mybattlefield)!$ controller && target(<16>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 creatures) ability$!sacrifice notaTarget(<17>creature|mybattlefield)!$ controller && target(<17>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creatures) ability$!sacrifice notaTarget(<18>creature|mybattlefield)!$ controller && target(<18>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creatures) ability$!sacrifice notaTarget(<19>creature|mybattlefield)!$ controller && target(<19>creature) destroy +auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creatures) ability$!sacrifice notaTarget(<20>creature|mybattlefield)!$ controller && target(<20>creature) destroy text=As an additional cost to cast Eliminate the Competition, sacrifice X creatures. -- Destroy X target creatures. mana={4}{B} type=Sorcery @@ -21819,7 +32543,7 @@ type=Sorcery name=Elite Arcanist auto=may name(Exile instant from hand) target(instant|myhand) imprint auto=this(variable{hasevict}>0) transforms((,newability[{eval(evictmc)}{T}:name(Cast a copy of exiled instant) name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)])) -text=When Elite Arcanist enters the battlefield, you may exile an instant card from your hand. -- {X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card. +text=When Elite Arcanist enters, you may exile an instant card from your hand. -- {X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card. mana={3}{U} type=Creature subtype=Human Wizard @@ -21840,7 +32564,7 @@ toughness=3 name=Elite Guardmage abilities=flying auto=life:3 && draw:1 -text=Flying -- When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. +text=Flying -- When Elite Guardmage enters, you gain 3 life and draw a card. mana={2}{W}{U} type=Creature subtype=Human Wizard @@ -21861,9 +32585,8 @@ toughness=3 [/card] [card] name=Elite Instructor -auto=draw:1 -auto=reject target(*|myhand) -text=When Elite Instructor enters the battlefield, draw a card, then discard a card. +auto=_LOOT_ +text=When Elite Instructor enters, draw a card, then discard a card. mana={2}{U} type=Creature subtype=Human Wizard @@ -21873,9 +32596,9 @@ toughness=2 [card] name=Elite Spellbinder abilities=flying -auto=if type(*[-land]|opponenthand)~morethan~0 then name(Exile a non-land card) name(Exile a non-land card) target(*[-land]|opponenthand) moveto(opponentexile) and!( transforms((,newability[canplayfromexile],newability[changecost(colorless:2) forcedalive])) forever )! +auto=if type(*[-land]|opponenthand)~morethan~0 then name(Exile a non-land card) name(Exile a non-land card) target(*[-land]|opponenthand) moveto(opponentexile) and!( transforms((,newability[canplayfromexile forever],newability[changecost(colorless:2) forcedalive])) forever )! auto=if type(*[-land]|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )! -text=Flying -- When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs 2 more to cast. +text=Flying -- When Elite Spellbinder enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs 2 more to cast. mana={2}{W} type=Creature subtype=Human Cleric @@ -21884,16 +32607,34 @@ toughness=1 [/card] [card] name=Elkin Bottle -auto={3}{T}:moveto(exile) and!( transforms((,canplayfromexile)) uynt )! all(*[zpos=1]|mylibrary) +auto={3}{T}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uynt])) uynt )! text={3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card. mana={3} type=Artifact [/card] [card] +name=Ellyn Harbreeze, Busybody +abilities=backgroundpartner +auto={T}:name(Look top X cards) reveal:type:*[token;fresh]:mybattlefield optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +text={T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order. -- Choose a Background (You can have a Background as a second commander.) +mana={3}{W} +type=Legendary Creature +subtype=Human Peasant +power=2 +toughness=4 +[/card] +[card] +name=Elminster's Simulacrum +auto=may name(Copy target creature) clone target(creature|opponentBattlefield) +text=For each opponent, you create a token that's a copy of up to one target creature that player controls. +mana={4}{U}{U} +type=Instant +[/card] +[card] name=Eloise, Nephalia Sleuth aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=@sacrificed(*[token]|mybattlefield):name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend -auto=@movedTo(other creature|graveyard) from(mybattlefield):name(Investigate) token(Clue) +auto=@sacrificed(*[token]|mybattlefield):_SURVEIL1_ +auto=@movedTo(other creature|graveyard) from(mybattlefield):name(Investigate) _CLUE_ text=Whenever another creature you control dies, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a token, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) mana={3}{U}{B} type=Legendary Creature @@ -21902,6 +32643,29 @@ power=4 toughness=4 [/card] [card] +name=Elrond, Lord of Rivendell +auto=name(Scry 1) _SCRY1_ +auto=@movedto(other creature|mybattlefield):name(Scry 1) _SCRY1_ +auto=@movedto(other creature|mybattlefield):if type(creature[fresh]|myBattlefield)~equalto~2 then ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=Whenever Elrond, Lord of Rivendell or another creature enters under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you. +mana={2}{U} +type=Legendary Creature +subtype=Elf Noble +power=3 +toughness=2 +[/card] +[card] +name=Elrond, Master of Healing +auto=@scryed(*|myzones):may name(Put 1/1 counters) transforms((,newability[name(Put 1/1 counters) target(creature|battlefield) counter(1/1)])) oneshot +auto=@targeted(creature[counter{1/1}]|mybattlefield):may name(Draw a card) draw:1 controller +text=Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way. -- Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card. +mana={2}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=4 +toughness=4 +[/card] +[card] name=Elsha of the Infinite abilities=prowess,showfromtoplibrary auto=this(variable{type:*[-land;-creature;zpos=1]:mylibrary}>0) lord(*[zpos=1]|mylibrary) flash @@ -21923,15 +32687,15 @@ auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) all(*[-creat auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) choice name(Planeswalker) target(planeswalker|mygraveyard) transforms((,newability[moveTo(mybattlefield)],newability[counter(0/0.1.loyalty)])) auto=@counteradded(0/0,1,Lore) from(this): this(counter{0/0.3.Lore}) choice name(Creature) target(creature|mygraveyard) transforms((,newability[moveTo(mybattlefield)],newability[counter(1/1)])) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Exile target permanent an opponent controls with converted mana cost 3 or greater. -- II - Noncreature spells your opponents cast cost {2} more to cast until your next turn. -- III - Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it. +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Exile target permanent an opponent controls with mana value 3 or greater. -- II - Noncreature spells your opponents cast cost {2} more to cast until your next turn. -- III - Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it. mana={3}{W}{W} type=Enchantment subtype=Saga [/card] [card] name=Elspeth's Devotee -auto=may moveto(myHand) target(Elspeth^ Undaunted Hero|mylibrary,mygraveyard) && shuffle -text=When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle it. +auto=may moveto(hand) target(Elspeth^ Undaunted Hero|mylibrary,mygraveyard) +text=When Elspeth's Devotee enters, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={2}{W}{W} type=Creature subtype=Human Soldier @@ -21940,11 +32704,11 @@ toughness=3 [/card] [card] name=Elspeth's Nightmare -aicode=activate reject notatarget(*[-creature;-land]|targetedpersonshand) +aicode=activate reject notaTarget(*[-creature;-land]|targetedpersonshand) auto=destroy target(creature[power<=2]) auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-creature;-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*[-creature;-land]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(exile) all(*|opponentGraveyard) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=I - Destroy target creature an opponent controls with power 2 or less. -- II - Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. -- III - Exile target opponent's graveyard. @@ -21953,10 +32717,30 @@ type=Enchantment subtype=Saga [/card] [card] +name=Elspeth's Smite +target=*[attacking;blocking] +auto=exiledeath +auto=damage:3 +text=Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead. +mana={W} +type=Instant +[/card] +[card] +name=Elturel Survivors +abilities=trample +auto=this(attacking) type:land:opponentbattlefield/0 +text=Trample, myriad -- As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls. +mana={3}{R} +type=Creature +subtype=Tiefling Peasant +power=0 +toughness=4 +[/card] +[card] name=Elturgard Ranger abilities=reach -auto=name(Create wolf) token(Wolf,Creature Wolf,2/2,green) -text=Reach -- When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token. +auto=name(Create wolf) _WOLFTOKEN_ +text=Reach -- When Elturgard Ranger enters, create a 2/2 green Wolf creature token. mana={4}{G} type=Creature subtype=Human Elf Ranger @@ -21972,20 +32756,47 @@ type=Instant [/card] [card] name=Elven Bow -autostack=may name(Create elf and attach) pay({2}) name(Create elf and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Elf^Creature Elf Warrior^1/1^green),newability[rehook target(warrior[token;elf;fresh]|mybattlefield)])) oneshot )! auto={3}:equip +autostack=pay({2}) name(Create elf and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Elf^Creature Elf Warrior^1/1^green)],newability[rehook target(warrior[token;elf;fresh]|mybattlefield)])) oneshot )! auto=teach(creature) 1/2 auto=teach(creature) reach -text=When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. -- Equipped creature gets +1/+2 and has reach. -- Equip {3} +text=When Elven Bow enters, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. -- Equipped creature gets +1/+2 and has reach. -- Equip {3} mana={G} type=Artifact -subttype=Equipment +subtype=Equipment +[/card] +[card] +name=Elven Chorus +abilities=showfromtoplibrary,canplaycreaturelibrarytop +auto=lord(creature|myBattlefield) transforms((,newability[{T}:Add{B}],newability[{T}:Add{G}],newability[{T}:Add{U}],newability[{T}:Add{R}],newability[{T}:Add{W}])) +text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- Creatures you control have "{T}: Add one mana of any color." +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Elven Farsight +aicode=activate if type(creature[zpos=1]|mylibrary)~morethan~0 then draw:1 controller +auto=scry:3 scrycore delayed dontshow transforms((,newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then name(Draw a card) name(Draw a card) draw:1 controller])) oneshot scrycoreend scryend +text=Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card. +mana={G} +type=Sorcery +[/card] +[card] +name=Elvish Archivist +auto=@movedto(artifact|mybattlefield) turnlimited:counter(1/1,2) +auto=@movedto(enchantment|mybattlefield) turnlimited:draw:1 +text=Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. -- Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. +mana={1}{G} +type=Creature +subtype=Elf Artificer +power=0 +toughness=1 [/card] [card] name=Elvish Clancaller auto=lord(other elf|myBattlefield) +1/+1 auto={4}{G}{G}{T}:moveto(mybattlefield) target(Elvish Clancaller|mylibrary) -text=Other Elves you control get +1/+1. -- {4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle your library. +text=Other Elves you control get +1/+1. -- {4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle. mana={G}{G} type=Creature subtype=Elf Druid @@ -21994,7 +32805,7 @@ toughness=1 [/card] [card] name=Elvish Doomsayer -auto=@movedto(this|ownergraveyard) from(battlefield):ability$!name(discard) notatarget(*|myhand) reject!$ opponent +auto=_DIES_ability$!name(discard) notaTarget(*|myhand) reject!$ opponent text=When Elvish Doomsayer dies, each opponent discards a card. mana={1}{B} type=Creature @@ -22005,7 +32816,7 @@ toughness=1 [card] name=Elvish Dreadlord abilities=deathtouch -auto=@movedto(this|ownergraveyard) from(battlefield):all(creature[-elf]|battlefield) -3/-3 ueot +auto=_DIES_all(creature[-elf]|battlefield) -3/-3 ueot autograveyard={5}{B}{B}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery text=Deathtouch -- When Elvish Dreadlord dies, non-Elf creatures get -3/-3 until end of turn. -- Encore {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) mana={3}{B}{B} @@ -22015,21 +32826,45 @@ power=3 toughness=3 [/card] [card] +name=Elvish Hydromancer +kicker={3}{U} +auto=if paid(kicker) then name(Clone) clone notaTarget(creature|mybattlefield) +text=Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) -- When Elvish Hydromancer enters, if it was kicked, create a token that's a copy of target creature you control. +mana={2}{G} +type=Creature +subtype=Elf Wizard +power=3 +toughness=2 +[/card] +[card] name=Elvish Impersonators auto=all(this) transforms((Creature Summon Elves,setpower=1,settoughness=1)) forever auto=all(this) rolld6 6 winability lastrollresultminus1minusend/0 winabilityend loseability lastrollresultminus1minusend/0 loseabilityend rolld6end auto=all(this) rolld6 6 winability 0/lastrollresultminus1minusend winabilityend loseability 0/lastrollresultminus1minusend loseabilityend rolld6end -text=When you play Elvish Impersonators, roll two six-sided dice one after the other. Elvish Impersonators comes into play with power equal to the first die roll and toughness equal to the second. +text=As Elvish Impersonators enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result. mana={3}{G} -type=Summon +type=Creature subtype=Elves +power=* +toughness=* +[/card] +[card] +name=Elvish Mariner +auto=_ATTACKING_ _SCRY1_ +auto=@scryed(*|myzones):may transforms((,newability[name(tap nonland permanent) target(*[-land]|battlefield) tap])) oneshot +text=Whenever Elvish Mariner attacks, scry 1. -- Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way. +mana={2}{U} +type=Creature +subtype=Elf Pilot +power=3 +toughness=2 [/card] [card] name=Elvish Reclaimer aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land|myLibrary) auto=aslongas(land|myGraveyard) 2/2 >2 auto={2}{T}{S(land|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. -- {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle your library. +text=Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. -- {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle. mana={G} type=Creature subtype=Elf Warrior @@ -22037,10 +32872,20 @@ power=1 toughness=2 [/card] [card] +name=Elvish Regrower +auto=target(*[-instant;-sorcery]|mygraveyard) moveto(hand) +text=When this creature enters, return target permanent card from your graveyard to your hand. +mana={2}{G}{G} +type=Creature +subtype=Elf Druid +power=4 +toughness=3 +[/card] +[card] name=Elvish Rejuvenator aicode=activate transforms((,newability[if type(land[zpos<=5]|myLibrary)~equalto~0 then all(*[zpos<=5]|myLibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(land[zpos<=5]|myLibrary)~morethan~0 then target(land[zpos<=5]|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[all(*[zpos<=5]|myLibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot -auto=name(Reveal Cards) reveal:5 optionone choice name(Choose a land card) target(land|reveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo choice name(Put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. +auto=name(Reveal Cards) reveal:5 optionone choice name(Choose a land card) target(land|reveal) moveto(mybattlefield) and!(tap(noevent))! optiononeend optiontwo choice name(Put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=When Elvish Rejuvenator enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. mana={2}{G} type=Creature subtype=Elf Druid @@ -22048,10 +32893,21 @@ power=1 toughness=1 [/card] [card] +name=Elvish Vatkeeper +auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! +auto={5}:name(Transform incubator) target(incubator|myBattlefield) transforms((,newability[flip(backside)],newability[counter(1/1.hascnt11)])) oneshot +text=When Elvish Vatkeeper enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- {5}: Transform target Incubator token you control. Double the number of +1/+1 counters on it. +mana={1}{B}{G} +type=Creature +subtype=Phyrexian Elf +power=3 +toughness=3 +[/card] +[card] name=Elvish Warmaster auto=@movedto(elf|mybattlefield) turnlimited:token(Warrior,Creature Elf Warrior,1/1,green) -auto={5}{G}{G}:all(elf|mybattlefield) transforms((,newability[2/2],newability[deathtouch])) ueot -text=Whenever one or more other Elves enters the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. -- {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. +auto={5}{G}{G}:all(elf|mybattlefield) transforms((,newability[2/2],deathtouch)) ueot +text=Whenever one or more other Elves enters under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. -- {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. mana={1}{G} type=Creature subtype=Elf Warrior @@ -22067,19 +32923,13 @@ type=Artifact [/card] [card] name=Embercleave -abilities=flash -other={3}{R}{R} name(Cast Embercleave for 1 less) -otherrestriction=type(creature[attacking]|myBattlefield)~morethan~0 -restriction=type(creature[attacking]|myBattlefield)~equalto~0 -autohand={2}{R}{R} restriction{type(creature[attacking]|myBattlefield)~equalto~2}:name(Cast Embercleave for 2 less) name(Cast Embercleave for 2 less) activate castcard(alternative) -autohand={1}{R}{R} restriction{type(creature[attacking]|myBattlefield)~equalto~3}:name(Cast Embercleave for 3 less) name(Cast Embercleave for 3 less) activate castcard(alternative) -autohand={R}{R} restriction{type(creature[attacking]|myBattlefield)~morethan~3}:name(Cast Embercleave for 4 less) name(Cast Embercleave for 4 less) activate castcard(alternative) +abilities=flash,affinityattackingcreatures auto=name(Attach to creature) rehook target(creature|myBattlefield) auto=teach(creature) double strike auto=teach(creature) trample auto=teach(creature) 1/1 auto={3}:equip -text=Flash -- This spell costs {1} less to cast for each attacking creature you control. -- When Embercleave enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1 and has double strike and trample. -- Equip {3} +text=Flash -- This spell costs {1} less to cast for each attacking creature you control. -- When Embercleave enters, attach it to target creature you control. -- Equipped creature gets +1/+1 and has double strike and trample. -- Equip {3} mana={4}{R}{R} type=Legendary Artifact subtype=Equipment @@ -22088,7 +32938,7 @@ subtype=Equipment name=Embereth Paladin abilities=haste auto=if casted(this) then if spent({R}{R}{R}) then counter(1/1) -text=Haste -- Adamant - If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it. +text=Haste -- Adamant - If at least three red mana was spent to cast this spell, Embereth Paladin enters with a +1/+1 counter on it. mana={3}{R} type=Creature subtype=Human Knight @@ -22100,7 +32950,7 @@ name=Embereth Shieldbreaker // Battle Display abilities=adventure other={R} name(Adventure) auto=if paid(alternative) then name(Destroy artifact) name(Destroy artifact) target(artifact|battlefield) destroy -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ text=Destroy target artifact. (Then exile this card. You may cast the creature later from exile.) mana={1}{R} type=Creature @@ -22120,6 +32970,18 @@ power=4 toughness=3 [/card] [card] +name=Emberheart Challenger +abilities=haste +auto=@movedto(*[-creature]|mystack):1/1 ueot +auto=_VALIANT__IMPULSE_DRAW_ +text=Haste -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Valiant - Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card. +mana={1}{R} +type=Creature +subtype=Mouse Warrior +power=2 +toughness=2 +[/card] +[card] name=Emberhorn Minotaur auto=@exerted(this):1/1 ueot && menace ueot auto=_ATTACKING_may exert @@ -22148,7 +33010,7 @@ toughness=5 name=Emberwilde Captain auto=_MONARCH_CONTROLLER_ auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0}:if compare(pmonarch)~morethan~0 then damage:type:*:opponenthand opponent -text=When Emberwilde Captain enters the battlefield, you become the monarch. -- Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand. +text=When Emberwilde Captain enters, you become the monarch. -- Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand. mana={3}{R} type=Creature subtype=Djinn Pirate @@ -22158,11 +33020,9 @@ toughness=2 [card] name=Emberwilde Djinn abilities=flying -auto=@each opponent upkeep restriction{type(Emberwilde Djinn|opponentbattlefield)~morethan~0}:ability$!name(Pay RR) pay[[{R}{R}]] name(Gain Control) notatarget(Emberwilde Djinn|opponentbattlefield) moveto(mybattlefield)!$ opponent -auto=@each opponent upkeep restriction{type(Emberwilde Djinn|opponentbattlefield)~morethan~0}:ability$!name(Pay 2 life) pay[[{L:2}]] name(Gain Control) notatarget(Emberwilde Djinn|opponentbattlefield) moveto(mybattlefield)!$ opponent -auto=@each my upkeep restriction{type(Emberwilde Djinn|opponentbattlefield)~morethan~0}:ability$!name(Pay RR) pay[[{R}{R}]] name(Gain Control) notatarget(Emberwilde Djinn|opponentbattlefield) moveto(mybattlefield)!$ controller -auto=@each my upkeep restriction{type(Emberwilde Djinn|opponentbattlefield)~morethan~0}:ability$!name(Pay 2 Life) pay[[{L:2}]] name(Gain Control) notatarget(Emberwilde Djinn|opponentbattlefield) moveto(mybattlefield)!$ controller -text=Flying -- At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn. +auto=@each my upkeep:name(Choose one) ability$!name(Choose one) choice name(Don't pay anything) donothing _ choice name(Pay 2 life and gain control) notaTarget(Emberwilde Djinn|battlefield) moveto(mybattlefield) and!( life:-2 controller )! _ choice name(Pay RR and gain control) pay[[{R}{R}]] name(Pay RR and gain control) notaTarget(Emberwilde Djinn|battlefield) moveto(mybattlefield)!$ controller +auto=@each opponent upkeep:name(Choose one) ability$!name(Choose one) choice name(Pay RR and gain control) pay[[{R}{R}]] name(Pay RR and gain control) notaTarget(Emberwilde Djinn|battlefield) moveto(mybattlefield) _ choice name(Pay 2 life and gain control) notaTarget(Emberwilde Djinn|battlefield) moveto(mybattlefield) and!( life:-2 controller )! _ choice name(Don't pay anything) donothing!$ opponent +text=Flying -- At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If the player does, they gain control of Emberwilde Djinn. mana={2}{R}{R} type=Creature subtype=Djinn @@ -22172,8 +33032,9 @@ toughness=4 [card] name=Embodiment of Flame backside=Flame Channeler -auto=@damaged(this) from(*|myzones):name(Put a flame counter) counter(0/0.1.Flame) -auto={1}{C(0/0,-1,Flame)}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )! +auto=@damaged(*) from(*|mystack):name(Put a flame counter) counter(0/0.1.Flame) +auto=@damaged(player) from(*|mystack):name(Put a flame counter) counter(0/0.1.Flame) +auto={1}{C(0/0,-1,Flame)}:_IMPULSE_DRAW_ text=Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame. -- {1}, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn. // Flame Channeler type=Creature subtype=Elemental Wizard @@ -22183,13 +33044,21 @@ toughness=3 [/card] [card] name=Embolden -auto=thisforeach(variable{4}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) prevent:1 target(creature,player)!$ controller +auto=thisforeach(variable{4}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) prevent:1 target(anytarget)!$ controller flashback={1}{W} text=Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{W} type=Instant [/card] [card] +name=Embrace the Unknown +auto=all(*[zpos<=2]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! +retrace={2}{R}{D(land|myhand)} +text=Exile the top two cards of your library. Until the end of your next turn, you may play those cards. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={2}{R} +type=Sorcery +[/card] +[card] name=Embrose, Dean of Shadow auto={T}:name(Put 1/1 counter) target(other creature|battlefield) transforms((,newability[counter(1/1)],newability[damage:2])) oneshot auto=@movedto(creature[counter{1/1}]|graveyard) from(mybattlefield):name(Draw card) draw:1 controller @@ -22201,9 +33070,33 @@ power=4 toughness=4 [/card] [card] +name=Emerald Dragon // Dissonant Wave +#Counter target activated or triggered ability not implemented ATM +abilities=flying,trample,adventure,asflash +restriction=can play creature +otherrestriction=never +auto=if paid(alternative) then _ADVENTURE_ +other={2}{G} name(Adventure) +text=Flying, trample // Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.) +mana={4}{G}{G} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Emerge from the Cocoon +target=creature|mygraveyard +auto=moveTo(battlefield) +auto=life:3 +text=Return target creature card from your graveyard to the battlefield. You gain 3 life. +mana={4}{W} +type=Sorcery +[/card] +[card] name=Emergence Zone auto={T}:Add{C} -auto={1}{T}{S}:all(*|mycastingzone) transforms((,newability[asflash])) ueot +auto={1}{T}{S}:all(*|mycastingzone) transforms((,asflash)) ueot text={T}: Add {C}. -- {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash. type=Land [/card] @@ -22216,15 +33109,24 @@ auto=draw:7 opponent auto=moveto(mylibrary) all(*|myhand) auto=moveto(mylibrary) all(*|mygraveyard) && shuffle auto=draw:7 controller -auto=_ADDENDUM_ auto=castcard(normal) notatarget(*[-instant;-sorcery;manacost<=7]|myhand) else -text=Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. -- Addendum - If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield. +auto=_ADDENDUM_ name(Put permanent in play) name(Put permanent in play) target(*[-instant;-sorcery;manacost<=7]|myhand) moveto(mybattlefield) +text=Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. -- Addendum - If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield. mana={5}{W}{U} type=Instant [/card] [card] +name=Emergency Weld +target=creature,artifact|mygraveyard +auto=moveTo(hand) +auto=create(Soldier:artifact creature Soldier:1/1) +text=Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token. +mana={1}{B} +type=Sorcery +[/card] +[card] name=Emergent Growth target=creature -auto=transforms((,newability[5/5],newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot +auto=transforms((,newability[5/5],_MUST_BE_BLOCKD_)) ueot text=Target creature gets +5/+5 until end of turn and must be blocked this turn if able. mana={3}{G} type=Sorcery @@ -22238,7 +33140,7 @@ type=Sorcery [/card] [card] name=Emergent Ultimatum -auto=ability$! notatarget(*|opponentexile) moveto(ownerlibrary) !$ opponent +auto=ability$! notaTarget(*|opponentexile) moveto(ownerlibrary) !$ opponent auto=transforms((,newability[choice name(Reveal 2 and cast 2) target(<2>*|mylibrary) moveTo(myBattlefield)],newability[choice name(Reveal 2 and move to exile) target(<2>*|mylibrary) moveTo(myexile)])) auto=moveTo(exile) text=Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum. @@ -22249,7 +33151,7 @@ type=Sorcery name=Emeria Captain abilities=flying,vigilance auto=counter(1/1,calculateparty) all(this) -text=Flying, vigilance -- When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=Flying, vigilance -- When Emeria Captain enters, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={3}{W} type=Creature subtype=Angel Warrior @@ -22271,14 +33173,15 @@ type=Sorcery name=Emeria, Shattered Skyclave auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller auto={T}:add{W} -text=As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {W}. // {4}{W}{W}{W} Emeria's Call +text=As Emeria, Shattered Skyclave enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {W}. // {4}{W}{W}{W} Emeria's Call type=Land [/card] [card] name=Emiel the Blessed -auto=@movedto(other creature[-unicorn]|mybattlefield):name(pay G or W) pay[[{GW}]] name(Pay G or W) counter(1/1) all(trigger[to]) -auto=@movedto(other creature[unicorn]|mybattlefield):name(pay G or W) pay[[{GW}]] name(Pay G or W) counter(1/1,2) all(trigger[to]) -text={3}: Exile another target creature you control, then return it to the battlefield under its owner's control. -- Whenever another creature enters the battlefield under your control, you may pay {G} or {W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( {G} or {W} can be paid with either {G} or {W}.) +auto={3}:name(Move to exile) target(other creature|mybattlefield) moveto(exile) and!(moveto(ownerbattlefield))! +auto=@movedto(other creature[-unicorn]|mybattlefield):all(trigger[to]) pay[[{GW}]] counter(1/1) +auto=@movedto(other creature[unicorn]|mybattlefield):all(trigger[to]) pay[[{GW}]] counter(1/1,2) +text={3}: Exile another target creature you control, then return it to the battlefield under its owner's control. -- Whenever another creature enters under your control, you may pay {G} or {W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( {G} or {W} can be paid with either {G} or {W}.) mana={2}{W}{W} type=Legendary Creature subtype=Unicorn @@ -22288,9 +33191,9 @@ toughness=4 [card] name=Emissary of Sunrise abilities=first strike -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend -text=First strike -- When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=First strike -- When Emissary of Sunrise enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={2}{W} type=Creature subtype=Human Cleric @@ -22304,7 +33207,7 @@ restriction=never autocommandzone=choice name(Choose 1) transforms((,newability[lord(creature[manacost=1]|mycastingzone) anytypeofmana])) forever autocommandzone=choice name(Choose 2) transforms((,newability[lord(creature[manacost=2]|mycastingzone) anytypeofmana])) forever autocommandzone=choice name(Choose 3) transforms((,newability[lord(creature[manacost=3]|mycastingzone) anytypeofmana])) forever -text=(Start the game with this conspiracy face up in the command zone.) -- Before drawing your opening hand, choose 1, 2, or 3. -- You may spend mana as though it were mana of any color to cast creature spells with converted mana cost equal to the chosen number. +text=(Start the game with this conspiracy face up in the command zone.) -- Before drawing your opening hand, choose 1, 2, or 3. -- You may spend mana as though it were mana of any color to cast creature spells with mana value equal to the chosen number. type=Conspiracy [/card] [card] @@ -22318,9 +33221,21 @@ power=2 toughness=2 [/card] [card] +name=Emperor Mihail II +abilities=showfromtoplibrary +auto=aslongas(merfolk[zpos=1]|mylibrary) canplayfromlibrarytop >0 +auto=@movedTo(Merfolk|mystack):pay({1}) && create(merfolk:creature merfolk:1/1:blue) +text=You may look at the top card of your library any time. -- You may cast Merfolk spells from the top of your library. -- Whenever you cast a Merfolk spell, you may pay {1}. If you do, create a 1/1 blue Merfolk creature token. +mana={1}{U}{U} +type=Legendary Creature +subtype=Merfolk Noble +power=3 +toughness=3 +[/card] +[card] name=Emperor's Vanguard -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=@combatdamaged(player) from(this):name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=@combatdamaged(player) from(this):_EXPLORES_ text=Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={3}{G} type=Creature @@ -22336,7 +33251,7 @@ auto={T}:counter(0/0,1,Charge) all(this) && name(Add blue mana) thisforeach(coun auto={T}:counter(0/0,1,Charge) all(this) && name(Add black mana) thisforeach(counter{0/0,1,Charge}) add{B} auto={T}:counter(0/0,1,Charge) all(this) && name(Add red mana) thisforeach(counter{0/0,1,Charge}) add{R} auto={T}:counter(0/0,1,Charge) all(this) && name(Add green mana) thisforeach(counter{0/0,1,Charge}) add{G} -text=Empowered Autogenerator enters the battlefield tapped. -- {T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator. +text=Empowered Autogenerator enters tapped. -- {T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator. mana={4} type=Artifact [/card] @@ -22351,7 +33266,7 @@ type=Sorcery [card] name=Empty the Pits other={delve} name(Delve) -auto=token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!*xx +auto=_ZOMBIETOKEN_ and!( tap(noevent) )!*xx text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Put X 2/2 black Zombie creature tokens onto the battlefield tapped. mana={X}{X}{B}{B}{B}{B} type=Instant @@ -22381,17 +33296,43 @@ toughness=8 [/card] [card] name=Empyrial Storm -auto=thisforeach(variable{pnumofcommandcastplus1plusend}) create(Angel:creature Angel:4/4:white:flying) +auto=thisforeach(variable{pnumofcommandcastplus1plusend}) _ANGELTOKEN_ text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. -- Create a 4/4 white Angel creature token with flying. mana={4}{W}{W} type=Sorcery [/card] [card] +name=Emrakul's Messenger +abilities=devoid,flying +auto=_SECOND_DRAW_ _ELDRAZISPAWN_ +text=Devoid (This card has no color.) -- Flying -- Whenever you draw your second card each turn, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." +mana={1}{U} +type=Creature +subtype=Eldrazi Faerie Rogue +power=2 +toughness=1 +[/card] +[card] +name=Emrakul, the World Anew +abilities=flying,madness +autostack=if casted(this) then moveTo(myBattlefield) all(creature|opponentBattlefield) +auto=protection from(*|stack) +auto=protection from(*[fresh]) +auto=@movedTo(this|nonbattlezone) from(battlefield):sacrifice all(creature|mybattlefield) +autoexile=restriction{discarded} pay({C}{C}{C}{C}{C}{C}) name(Pay six {C} to cast) activate name(Pay six {C} to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=When you cast this spell, gain control of all creatures target player controls. -- Flying, protection from spells and from permanents that were cast this turn -- When Emrakul, the World Anew leaves the battlefield, sacrifice all creatures you control. -- Madness - Pay six {C}. +mana={12} +type=Legendary Creature +subtype=Eldrazi +power=12 +toughness=12 +[/card] +[card] name=Emry, Lurker of the Loch -anyzone=foreach(*[artifact]|myBattlefield) changecost(colorless:-1) forcedalive +abilities=affinityartifacts auto=deplete:4 controller -auto={T}:target(artifact|mygraveyard) canplayfromgraveyard ueot -text=This spell costs {1} less to cast for each artifact you control. -- When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard. -- {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) +auto={T}:target(artifact|mygraveyard) canPlayFromGraveyard ueot +text=This spell costs {1} less to cast for each artifact you control. -- When Emry, Lurker of the Loch enters, put the top four cards of your library into your graveyard. -- {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) mana={2}{U} type=Legendary Creature subtype=Merfolk Wizard @@ -22414,7 +33355,7 @@ name=Enchanted Carriage auto=create(Mouse:creature Mouse:1/1:white)*2 auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} -text=When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +text=When Enchanted Carriage enters, create two 1/1 white Mouse creature tokens. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) mana={5} type=Artifact subtype=Vehicle @@ -22424,11 +33365,18 @@ toughness=4 [card] name=Enchanter's Bane auto=@each my end:name(Choose enchantment) target(enchantment|battlefield) transforms((,newability[choice name(Sacrifice) sacrifice],newability[choice name(Deal damage) damage:manacost controller])) oneshot -text=At the beginning of your end step, target enchantment deals damage equal to its converted mana cost to its controller unless that player sacrifices it. +text=At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it. mana={1}{R} type=Enchantment [/card] [card] +name=Encroaching Mycosynth +auto=lord(*[-land&-instant&-sorcery]|myzones) transforms((Artifact)) +text=Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield. +mana={3}{U} +type=Artifact +[/card] +[card] name=End the Festivities auto=damage:1 opponent auto=damage:1 all(creature|opponentBattlefield) @@ -22441,9 +33389,9 @@ type=Sorcery name=End-Raze Forerunners abilities=vigilance, trample, haste auto=all(other creature|myBattlefield) +2/+2 -auto=all(other creature|myBattlefield) vigilance -auto=all(other creature|myBattlefield) trample -text=Vigilance, trample, haste -- When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. +auto=all(other creature|myBattlefield) vigilance +auto=all(other creature|myBattlefield) trample +text=Vigilance, trample, haste -- When End-Raze Forerunners enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. mana={5}{G}{G}{G} type=Creature subtype=Boar @@ -22452,25 +33400,35 @@ toughness=7 [/card] [card] name=Endbringer's Revel -auto={4}:moveto(ownerhand) target(creature|graveyard) -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 4) pay[[{4}]] name(Pay 4) notatarget(creature|graveyard) moveto(ownerhand)?donothing!$ opponent])) forever -text={4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery. +auto={4}:moveto(hand) target(creature|graveyard) +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 4) pay[[{4}]] name(Pay 4) notaTarget(creature|graveyard) moveto(hand)?donothing!$ opponent])) forever +text={4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time they could cast a sorcery. mana={2}{B} type=Enchantment [/card] [card] name=Endless Atlas -auto={2}{T}:draw:1 controller restriction{control three or more lands with same name} +auto={2}{T}:draw:1 restriction{control three or more lands with same name} text={2}, {T}: Draw a card. Activate this ability only if you control three or more lands with the same name. mana={2} type=Artifact [/card] [card] +name=Endless Evil +target=creature|myBattlefield +auto=teach(creature[horror]) transforms((,newability[@movedto(this|graveyard) from(myBattlefield):name(Return to hand) target(Endless Evil) moveTo(hand)])) +auto=@each my upkeep:name(Clone enchanted creature) clone(mytgt) and!( transforms((,setpower=1,settoughness=1)) forever )! +text=Enchant creature you control -- At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1. -- When enchanted creature dies, if that creature was a Horror, return Endless Evil to its owner's hand. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Endless Sands auto={T}:Add{1} auto={2}{T}:(blink)forsrc target(creature|myBattlefield) auto={4}{T}{S}:name(Return each creature card exiled with Endless Sands to the battlefield) donothing -text={T}: Add {1} to your mana pool. -- {2}, {T}: Exile target creature you control. -- {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control. +text={T}: Add {1}. -- {2}, {T}: Exile target creature you control. -- {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control. type=Land subtype=Desert [/card] @@ -22479,8 +33437,8 @@ name=Endling auto={B}:menace auto={B}:deathtouch auto={B}:undying -auto={1}:-1/-1 -auto={1}:1/1 +auto={1}:1/-1 +auto={1}:-1/1 text={B}: Endling gains menace until end of turn. -- {B}: Endling gains deathtouch until end of turn. -- {B} : Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {1}: Endling gets +1/-1 or -1/+1 until end of turn. mana={2}{B}{B} type=Creature @@ -22495,7 +33453,7 @@ other={E(*[green]|myhand)} name(Evoke) auto=if paid(alternative) then sacrifice auto=choice name(Target opponent) all(*|opponentgraveyard) transforms((,newability[bottomoflibrary])) oneshot auto=choice name(Target yourself) all(*|myGraveyard) transforms((,newability[bottomoflibrary])) oneshot -text=Flash -- Reach -- When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. -- Evoke-Exile a green card from your hand. +text=Flash -- Reach -- When Endurance enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. -- Evoke-Exile a green card from your hand. mana={1}{G}{G} type=Creature subtype=Elemental Incarnation @@ -22517,9 +33475,55 @@ power=3 toughness=3 [/card] [card] +name=Enduring Bondwarden +auto=name(Put counter on creature) target(creature|battlefield) transforms((,newability[counter(1/1)],newability[_DIES_choice thisforeach(counter{1/1}) counter(1/1) target(creature|mybattlefield)])) forever +auto=_DIES_choice thisforeach(counter{1/1}) counter(1/1) target(creature|mybattlefield) +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- When this creature dies, put its counters on target creature you control. +mana={W} +type=Creature +subtype=Human Scout +power=0 +toughness=1 +[/card] +[card] +name=Enduring Courage +auto=@movedTo(other creature|myBattlefield):all(trigger) transforms((,newability[2/0],haste)) ueot +auto=_DIES_all(trigger) moveto(battlefield) and!(transforms((removetypes,newability[becomes(Enchantment)])) forever)! +text=Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. -- When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) +mana={2}{R}{R} +type=Enchantment Creature +subtype=Dog Glimmer +power=3 +toughness=3 +[/card] +[card] +name=Enduring Curiosity +abilities=flash +auto=@combatdamagefoeof(player) from(creature|mybattlefield):draw:1 +auto=_DIES_all(trigger) moveto(battlefield) and!(transforms((removetypes,newability[becomes(Enchantment)])) forever)! +text=Flash -- Whenever a creature you control deals combat damage to a player, draw a card. -- When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) +mana={2}{U}{U} +type=Enchantment Creature +subtype=Cat Glimmer +power=4 +toughness=3 +[/card] +[card] +name=Enduring Innocence +abilities=lifelink +auto=@movedTo(creature[power<=2]|myBattlefield) turnlimited:draw:1 +auto=_DIES_all(trigger) moveto(battlefield) and!(transforms((removetypes,newability[becomes(Enchantment)])) forever)! +text=Lifelink -- Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. -- When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) +mana={1}{W}{W} +type=Enchantment Creature +subtype=Sheep Glimmer +power=2 +toughness=1 +[/card] +[card] name=Enduring Renewal -auto=replacedraw if type(creature[zpos=1|mylibrary)~morethan~0 then moveto(ownergraveyard) all(*[zpos=1|mylibrary) else draw:1 controller -auto=@movedTo(creature|mygraveyard) from(battlefield):all(trigger[to]) moveTo(myhand) +auto=replacedraw if type(creature[zpos=1]|mylibrary)~morethan~0 then moveto(ownergraveyard) all(*[zpos=1]|mylibrary) else draw:1 controller +auto=@movedTo(creature|mygraveyard) from(battlefield):all(trigger[to]) moveto(hand) text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand. mana={2}{W}{W} type=Enchantment @@ -22527,7 +33531,7 @@ type=Enchantment [card] name=Enduring Scalelord abilities=flying -auto=@counteradded(1/1) from(other creature|mybattlefield):may counter(1/1,1) +auto=@totalcounteradded(1/1) from(other creature|mybattlefield):may counter(1/1) text=Flying -- Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. mana={4}{G}{W} type=Creature @@ -22537,9 +33541,9 @@ toughness=4 [/card] [card] name=Enduring Sliver -auto={2}{T}:counter(1/1,1) asSorcery -auto=lord(sliver|mybattlefield) transforms((,newability[{2}{T}:counter(1/1,1) asSorcery])) -text=Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Other Sliver creatures you control have outlast 2 . +auto={2}{T}:counter(1/1) asSorcery +auto=lord(sliver|mybattlefield) transforms((,newability[{2}{T}:counter(1/1) asSorcery])) +text=Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Other Sliver creatures you control have outlast 2. mana={1}{W} type=Creature subtype=Sliver @@ -22547,10 +33551,33 @@ power=2 toughness=2 [/card] [card] +name=Enduring Tenacity +auto=@lifeof(player) from(*[-lifefaker]|*):life:-thatmuch opponent +auto=_DIES_all(trigger) moveto(battlefield) and!(transforms((removetypes,newability[becomes(Enchantment)])) forever)! +text=Whenever you gain life, target opponent loses that much life. -- When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) +mana={2}{B}{B} +type=Enchantment Creature +subtype=Snake Glimmer +power=4 +toughness=3 +[/card] +[card] +name=Enduring Vitality +abilities=vigilance +auto=lord(creature|myBattlefield) transforms((,newability[{T}:Add{W}],newability[{T}:Add{U}],newability[{T}:Add{B}],newability[{T}:Add{R}],newability[{T}:Add{G}])) +auto=_DIES_all(trigger) moveto(battlefield) and!(transforms((removetypes,newability[becomes(Enchantment)])) forever)! +text=Vigilance -- Creatures you control have "{T}: Add one mana of any color." -- When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) +mana={1}{G}{G} +type=Enchantment Creature +subtype=Elk Glimmer +power=3 +toughness=3 +[/card] +[card] name=Enemy of Enlightenment abilities=flying auto=foreach(*|opponenthand) -1/-1 -auto=@each my upkeep:target(opponent) ability$!name(discard) target(<1>*|myhand) reject !$ targetedplayer +auto=@each my upkeep:name(discard) transforms((,newability[ability$!name(discard) notaTarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notaTarget(*|myhand) reject!$ opponent])) ueot text=Flying -- Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands. -- At the beginning of your upkeep, each player discards a card. mana={5}{B} type=Enchantment Creature @@ -22559,6 +33586,18 @@ power=5 toughness=5 [/card] [card] +name=Energy Refractor +auto=draw:1 +auto={2}:Add{W} +auto={2}:Add{U} +auto={2}:Add{B} +auto={2}:Add{R} +auto={2}:Add{G} +text=When Energy Refractor enters, draw a card. -- {2}: Add one mana of any color. +mana={2} +type=Artifact +[/card] +[card] name=Enforcer Griffin abilities=flying text=Flying @@ -22569,8 +33608,20 @@ power=3 toughness=4 [/card] [card] +name=Engine Rat +abilities=deathtouch +auto={5}{B}:life:-2 opponent +text=Deathtouch -- {5}{B}: Each opponent loses 2 life. +mana={B} +type=Creature +subtype=Zombie Rat +power=1 +toughness=1 +[/card] +[card] name=Engulfing Eruption -auto=damage:5 target(creature) +target=creature +auto=damage:5 text=Engulfing Eruption deals 5 damage to target creature. mana={2}{R}{R} type=Sorcery @@ -22600,8 +33651,8 @@ name=Enigma Thief abilities=flying other={3}{U} name(Prowl) otherrestriction=prowl -auto=may moveTo(ownerhand) target(*[-land]|opponentbattlefield) -text=Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) -- Flying -- When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. +auto=may moveTo(hand) target(*[-land]|opponentbattlefield) +text=Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) -- Flying -- When Enigma Thief enters, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. mana={5}{U}{U} type=Creature subtype=Sphinx Rogue @@ -22611,8 +33662,8 @@ toughness=5 [card] name=Enigmatic Incarnation aicode=activate moveTo(myBattlefield) target(creature[manacost=storedmanacostplus1plusend]|mylibrary) -auto=@each my endofturn:may {S(enchantment|mybattlefield)}:name(search a creature) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with converted mana cost equal to 1 plus the sacrificed enchantment's converted mana cost, put that card onto the battlefield, then shuffle your library. +auto=@each my end:may {S(enchantment|mybattlefield)}:name(search a creature) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend +text=At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle. mana={2}{G}{U} type=Enchantment [/card] @@ -22621,12 +33672,22 @@ name=Enlarge target=creature auto=trample ueot auto=7/7 ueot -auto=transform((,newability[_ATTACKING_ all(creature|opponentbattlefield) mustblock ueot])) ueot +auto=transforms((,_MUST_BE_BLOCKD_)) ueot text=Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) mana={3}{G}{G} type=Sorcery [/card] [card] +name=Enormous Energy Blade +auto=teach(creature) 4/0 +auto=teach(creature) tap +auto={2}:equip +text=Equipped creature gets +4/+0. -- Whenever Enormous Energy Blade becomes attached to a creature, tap that creature. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2}{B} +type=Artifact +subtype=Equipment +[/card] +[card] name=Enraged Ceratok auto=cantbeblockedby(creature[power<=2]) text=Enraged Ceratok can't be blocked by creatures with power 2 or less. @@ -22637,6 +33698,17 @@ power=4 toughness=4 [/card] [card] +name=Enraged Huorn +abilities=trample +auto=ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=Trample -- When Enraged Huorn enters, the Ring tempts you. +mana={4}{G} +type=Creature +subtype=Treefolk +power=4 +toughness=5 +[/card] +[card] name=Enraged Killbot mana={2} type=Artifact Creature @@ -22655,27 +33727,82 @@ type=Artifact subtype=Equipment [/card] [card] +name=Ent's Fury +target=creature|mybattlefield +auto=if cantargetcard(*[power>=4]|*) then transforms((,newability[counter(1/1)],newability[1/1],newability[name(Fight another creature) target(creature|opponentbattlefield) dynamicability])) ueot +auto=if cantargetcard(*[power<=3]|*) then transforms((,newability[1/1],newability[name(Fight another creature) target(creature|opponentbattlefield) dynamicability])) ueot +text=Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Ent-Draught Basin +auto=aslongas(creature[power=0]|battlefield) {0}{T}:name(X=0) name(X=0) target(creature[power=0]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=1]|battlefield) {1}{T}:name(X=1) name(X=1) target(creature[power=1]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=2]|battlefield) {2}{T}:name(X=2) name(X=2) target(creature[power=2]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=3]|battlefield) {3}{T}:name(X=3) name(X=3) target(creature[power=3]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=4]|battlefield) {4}{T}:name(X=4) name(X=4) target(creature[power=4]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=5]|battlefield) {5}{T}:name(X=5) name(X=5) target(creature[power=5]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=6]|battlefield) {6}{T}:name(X=6) name(X=6) target(creature[power=6]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=7]|battlefield) {7}{T}:name(X=7) name(X=7) target(creature[power=7]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=8]|battlefield) {8}{T}:name(X=8) name(X=8) target(creature[power=8]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=9]|battlefield) {9}{T}:name(X=9) name(X=9) target(creature[power=9]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=10]|battlefield) {10}{T}:name(X=10) name(X=10) target(creature[power=10]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=11]|battlefield) {11}{T}:name(X=11) name(X=11) target(creature[power=11]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=12]|battlefield) {12}{T}:name(X=12) name(X=12) target(creature[power=12]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=13]|battlefield) {13}{T}:name(X=13) name(X=13) target(creature[power=13]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=14]|battlefield) {14}{T}:name(X=14) name(X=14) target(creature[power=14]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=15]|battlefield) {15}{T}:name(X=15) name(X=15) target(creature[power=15]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=16]|battlefield) {16}{T}:name(X=16) name(X=16) target(creature[power=16]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=17]|battlefield) {17}{T}:name(X=17) name(X=17) target(creature[power=17]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=18]|battlefield) {18}{T}:name(X=18) name(X=18) target(creature[power=18]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power=19]|battlefield) {19}{T}:name(X=19) name(X=19) target(creature[power=19]|battlefield) counter(1/1) asSorcery +auto=aslongas(creature[power>=20]|battlefield) {20}{T}:name(X=20) name(X=20) target(creature[power>=20]|battlefield) counter(1/1) asSorcery +text={X}, {T}: Put a +1/+1 counter on target creature with power X. Activate only as a sorcery. +mana={2} +type=Artifact +[/card] +[card] +name=Enter the Enigma +target=creature +auto=unblockable +auto=draw:1 +text=Target creature can't be blocked this turn. -- Draw a card. +mana={U} +type=Sorcery +[/card] +[card] name=Enter the God-Eternals target=creature auto=damage:4 auto=life:4 auto=deplete:4 target(player) -auto=_AMASS_(4) -text=Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player puts the top four cards of their library into their graveyard. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +auto=_AMASSZOMBIE4_ +text=Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={2}{U}{U}{B} type=Sorcery [/card] [card] name=Enter the Unknown target=creature|mybattlefield -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=choice name(Target creature you control explores) name(Target creature you control explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=choice name(Target creature you control explores) name(Target creature you control explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(hand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend auto=maxPlay(land)+1 text=Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) -- You may play an additional land this turn. mana={G} type=Sorcery [/card] [card] +name=Enterprising Scallywag +auto=@each my end:if type(*[-instant;-sorcery;fresh]|mygraveyard)~morethan~0 then _TREASURE_ +text=At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.) +mana={1}{R} +type=Creature +subtype=Goblin Pirate +power=2 +toughness=2 +[/card] +[card] name=Enthralling Hold target=creature[tapped] alias=1194 @@ -22685,18 +33812,49 @@ type=Enchantment subtype=Aura [/card] [card] +name=Enthusiastic Mechanaut +abilities=flying +auto=lord(Artifact|mycastingzone) altercost(colorless,-1) +text=Flying -- Artifact spells you cast cost {1} less to cast. +mana={U}{R} +type=Artifact Creature +subtype=Goblin Artificer +power=2 +toughness=2 +[/card] +[card] name=Enthusiastic Study target=creature -auto=transforms((,newability[3/1],newability[trample])) ueot -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=transforms((,newability[3/1],trample)) ueot +auto=ability$!_LEARN_!$ controller text=Target creature gets +3/+1 and gains trample until end of turn. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={2}{R} type=Instant [/card] [card] +name=Entish Restoration +auto=if type(creature[power>=4]|mybattlefield)~equalto~0 then name(Sacrifice a land) name(Sacrifice a land) target(land|mybattlefield) sacrifice and!( may name(Search 2 lands) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! )! +auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then name(Sacrifice a land) name(Sacrifice a land) target(land|mybattlefield) sacrifice and!( may name(Search 3 lands) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! )! +text=Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. +mana={2}{G} +type=Instant +[/card] +[card] +name=Entity Tracker +abilities=flash +auto=_CONSTELLATION_draw:1 +auto=_EERIE_draw:1 +text=Flash -- Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card. +mana={2}{U} +type=Creature +subtype=Human Scout +power=2 +toughness=3 +[/card] +[card] name=Entourage of Trest auto=_MONARCH_CONTROLLER_ -text=When Entourage of Trest enters the battlefield, you become the monarch. -- Entourage of Trest can block an additional creature each combat as long as you're the monarch. +text=When Entourage of Trest enters, you become the monarch. -- Entourage of Trest can block an additional creature each combat as long as you're the monarch. mana={4}{G} type=Creature subtype=Elf Soldier @@ -22706,9 +33864,29 @@ toughness=4 [card] name=Entrancing Lyre abilities=shackler -auto={X}{T}:shackle target(creature[power<=X]) auto=@each my untap restriction{canuntap}:may untap -text=You may choose not to untap Entrancing Lyre during your untap step. -- Variable Colorless , {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped. +auto={T}:name(X=0) target(creature[power=0]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={1}{T}:name(X=1) target(creature[power<=1]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={2}{T}:name(X=2) target(creature[power<=2]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={3}{T}:name(X=3) target(creature[power<=3]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={4}{T}:name(X=4) target(creature[power<=4]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={5}{T}:name(X=5) target(creature[power<=5]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={6}{T}:name(X=6) target(creature[power<=6]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={7}{T}:name(X=7) target(creature[power<=7]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={8}{T}:name(X=8) target(creature[power<=8]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={9}{T}:name(X=9) target(creature[power<=9]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={10}{T}:name(X=10) target(creature[power<=10]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={11}{T}:name(X=11) target(creature[power<=11]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={12}{T}:name(X=12) target(creature[power<=12]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={13}{T}:name(X=13) target(creature[power<=13]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={14}{T}:name(X=14) target(creature[power<=14]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={15}{T}:name(X=15) target(creature[power<=15]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={16}{T}:name(X=16) target(creature[power<=16]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={17}{T}:name(X=17) target(creature[power<=17]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={18}{T}:name(X=18) target(creature[power<=18]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={19}{T}:name(X=19) target(creature[power<=19]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +auto={20}{T}:name(X=20) target(creature[power<=20]|battlefield) grant transforms((,newability[tap],newability[doesnotuntap])) grantend +text=You may choose not to untap Entrancing Lyre during your untap step. -- {X}, {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped. mana={3} type=Artifact [/card] @@ -22716,21 +33894,22 @@ type=Artifact name=Entrancing Melody target=creature[manacost=X] auto=moveto(mybattlefield) -text=Gain control of target creature with converted mana cost X. +text=Gain control of target creature with mana value X. mana={X}{U}{U} type=Sorcery [/card] [card] name=Entrapment Maneuver -auto=target(player) ability$!name(sacrifice attacker) notatarget(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer then token(Soldier,Creature Soldier,1/1,white)*storedtoughness +auto=choice name(Target opponent) ability$!name(Sacrifice attacker) name(Sacrifice attacker) notaTarget(creature[attacking]|mybattlefield) sacrifice and!( transforms((,newability[_SOLDIERTOKEN_*toughness opponent])) oneshot )!!$ opponent +auto=choice name(Target yourself) ability$!name(Sacrifice attacker) name(Sacrifice attacker) notaTarget(creature[attacking]|mybattlefield) sacrifice and!( transforms((,newability[_SOLDIERTOKEN_*toughness])) oneshot )!!$ controller text=Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness. mana={3}{W} type=Instant [/card] [card] name=Entreat the Angels -autohand=restriction{miracle} pay[[{X}{W}{W}]] name(Miracle) activate name(Miracle) castcard(restricted) -auto=token(Angel, Creature Angel,4/4,flying,white)*XX +autohand=restriction{miracle} pay({X}{W}{W}) name(Miracle) activate name(Miracle) castcard(restricted) +auto=_ANGELTOKEN_*XX text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) mana={X}{X}{W}{W}{W} type=Sorcery @@ -22747,17 +33926,74 @@ type=Sorcery [card] name=Environmental Sciences auto=life:2 controller -auto=name(Search land) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )! +auto=name(Search land) target(land[basic]|mylibrary) moveto(hand) and!( shuffle )! text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life. mana={2} type=Sorcery subtype=Lesson [/card] [card] +name=Envoy of Okinec Ahau +auto={4}{W}:_GNOMETOKEN_ +text={4}{W}: Create a 1/1 colorless Gnome artifact creature token. +mana={2}{W} +type=Creature +subtype=Cat Advisor +power=3 +toughness=3 +[/card] +[card] +name=Envoy of the Ancestors +auto={W}{T}:counter(1/1) asSorcery +auto=lord(creature[modified]|myBattlefield) lifelink +text=Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Modified creatures you control have lifelink. (Equipment, Auras you control, and counters are modifications.) +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Eomer of the Riddermark +abilities=haste +auto=@combat(attacking) source(this) restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~equalto~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:name(Create soldier) name(Create soldier) _HUMANSOLDIERTOKEN_ +auto=@combat(attacking) source(this) restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~morethan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:name(Create soldier) name(Create soldier) _HUMANSOLDIERTOKEN_ +text=Haste -- Whenever Eomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token. +mana={4}{R} +type=Legendary Creature +subtype=Human Knight +power=5 +toughness=4 +[/card] +[card] +name=Eomer, King of Rohan +abilities=double strike +auto=counter(1/1,type:human:mybattlefieldminus1minusend) +auto=choice name(You become monarch) target(anytarget) damage:power && ability$!_MONARCH_CONTROLLER_!$ controller +auto=choice name(Opponent becomes monarch) target(anytarget) damage:power && ability$!_MONARCH_OPPONENT_!$ controller +text=Double strike -- Eomer, King of Rohan enters with a +1/+1 counter on it for each other Human you control. -- When Eomer enters, target player becomes the monarch. Eomer deals damage equal to its power to any target. +mana={3}{R}{W} +type=Legendary Creature +subtype=Human Noble +power=2 +toughness=2 +[/card] +[card] +name=Eomer, Marshal of Rohan +abilities=haste +auto=@movedto(graveyard) from(creature[legendary&attacking]|myBattlefield) turnlimited:untap all(creature|mybattlefield) && nextphasealter(add,combatphases,controller,after) +text=Haste -- Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. +mana={2}{R}{R} +type=Legendary Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] +[card] name=Eon Frolicker abilities=flying auto=if casted(this) then turns:+1 opponent && protection from(*) uynt && all(planeswalker|myBattlefield) protection from(*) uynt -text=Flying -- When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.) +text=Flying -- When Eon Frolicker enters, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.) mana={2}{U}{U} type=Creature subtype=Elemental Otter @@ -22765,8 +34001,66 @@ power=5 toughness=5 [/card] [card] +name=Eowyn, Fearless Knight +abilities=haste +auto=name(Exile creature) target(creature[power>=powerplus1plusend]|opponentbattlefield) moveto(opponentexile) and!( becomes(eoex) ueot )! +auto=all(creature[legendary]|mybattlefield) transforms((,newability[aslongas(creature[eoex&black]|opponentexile) protection from black],newability[aslongas(creature[eoex&white]|opponentexile) protection from white],newability[aslongas(creature[eoex&green]|opponentexile) protection from green],newability[aslongas(creature[eoex&blue]|opponentexile) protection from blue],newability[aslongas(creature[eoex&red]|opponentexile) protection from red])) ueot +text=Haste -- When Eowyn, Fearless Knight enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn. +mana={2}{R}{W} +type=Legendary Creature +subtype=Human Knight +power=3 +toughness=4 +[/card] +[card] +name=Eowyn, Lady of Rohan +auto=@each my combatbegins:name(Choose a creature) target(creature|battlefield) transforms((,newability[if cantargetcard(*[geared]|*) then becomes(^^first strike^vigilance) ueot],newability[if cantargetcard(*[-geared]|*) then choice name(Gains first strike) name(Gains first strike) becomes(^^first strike) ueot],newability[if cantargetcard(*[-geared]|*) then choice name(Gains vigilance) name(Gains vigilance) becomes(^^vigilance) ueot])) ueot +text=At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead. -- Equip abilities you activate cost {1} less to activate. +mana={2}{W} +type=Legendary Creature +subtype=Human Noble +power=2 +toughness=4 +[/card] +[card] +name=Eowyn, Shieldmaiden +abilities=first strike +auto=@each my combatbegins restriction{type(other human[fresh]|myBattlefield)~morethan~0}:name(Create knights) _HUMANKNIGHTTOKEN_*2 && if type(human|myBattlefield)~morethan~5 then name(Draw a card) name(Draw a card) draw:1 controller +text=First strike -- At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. +mana={2}{U}{R}{W} +type=Legendary Creature +subtype=Human Knight +power=5 +toughness=4 +[/card] +[card] +name=Ephara's Dispersal +other={U} name(Target attacking creature) +restriction=type(creature|battlefield)~morethan~0 +otherrestriction=type(creature[attacking]|battlefield)~morethan~0 +auto=if paid(alternative) then if type(creature[attacking]|opponentbattlefield)~morethan~0 then choice name(Return opponent's creature) name(Return opponent's creature) name(Return opponent's creature) target(creature[attacking]|opponentbattlefield) transforms((,newability[moveto(hand)],newability[ability$!name(Surveil 2) name(Surveil 2) reveal:psurveiloffsetplus2plusend revealzone(mylibrary) optionone name(put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(mylibrary) optiontwoend afterrevealed surveil afterrevealedend revealend!$ opponent])) oneshot +auto=if paid(alternative) then if type(creature[attacking]|mybattlefield)~morethan~0 then choice name(Return your creature) name(Return your creature) name(Return your creature) target(creature[attacking]|mybattlefield) transforms((,newability[moveto(hand)],newability[ability$!name(Surveil 2) name(Surveil 2) reveal:psurveiloffsetplus2plusend revealzone(mylibrary) optionone name(put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(mylibrary) optiontwoend afterrevealed surveil afterrevealedend revealend!$ controller])) oneshot +auto=ifnot paid(alternative) then if type(creature|opponentbattlefield)~morethan~0 then choice name(Return opponent's creature) name(Return opponent's creature) name(Return opponent's creature) target(creature|opponentbattlefield) transforms((,newability[moveto(hand)],newability[ability$!name(Surveil 2) name(Surveil 2) reveal:psurveiloffsetplus2plusend revealzone(mylibrary) optionone name(put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(mylibrary) optiontwoend afterrevealed surveil afterrevealedend revealend!$ opponent])) oneshot +auto=ifnot paid(alternative) then if type(creature|mybattlefield)~morethan~0 then choice name(Return your creature) name(Return your creature) name(Return your creature) target(creature|mybattlefield) transforms((,newability[moveto(hand)],newability[ability$!name(Surveil 2) name(Surveil 2) reveal:psurveiloffsetplus2plusend revealzone(mylibrary) optionone name(put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(mylibrary) optiontwoend afterrevealed surveil afterrevealedend revealend!$ controller])) oneshot +text=This spell costs {2} less to cast if it targets an attacking creature. -- Return target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Ephara, Ever-Sheltering +auto=aslongas(enchantment|mybattlefield) lifelink >3 +auto=aslongas(enchantment|mybattlefield) indestructible >3 +auto=@movedTo(other enchantment|myBattlefield):name(Draw a card) draw:1 controller +text=Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. -- Whenever another enchantment enters under your control, draw a card. +type=Legendary Enchantment Creature +subtype=God +color=white,blue +power=4 +toughness=4 +[/card] +[card] name=Ephemerate -target=creature|mybattlefield) +target=creature|mybattlefield auto=moveto(exile) and!(moveto(ownerbattlefield))! auto=_REBOUND_ text=Exile target creature you control, then return it to the battlefield under its owner's control. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) @@ -22775,8 +34069,9 @@ type=Instant [/card] [card] name=Epic Downfall -auto=moveTo(exile) target(creature[manacost>=3]|battlefield) -text=Exile target creature with converted mana cost 3 or greater. +target=creature[manacost>=3]|battlefield +auto=moveTo(exile) +text=Exile target creature with mana value 3 or greater. mana={1}{B} type=Sorcery [/card] @@ -22791,11 +34086,26 @@ power=4 toughness=4 [/card] [card] +name=Era of Enlightenment +backside=Hand of Enlightenment +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=_SCRY2_ +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) life:2 +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! asSorcery +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Scry 2. -- II - You gain 2 life. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={1}{W} +type=Enchantment +subtype=Saga +[/card] +[card] name=Eradicator Valkyrie abilities=boast,flying,lifelink auto=protection from(planeswalker) -auto={1}{B}{S(creature|mybattlefield)} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) sacrifice notatarget(*[creature;planeswalker]|mybattlefield)!$ opponent limit:hasabilitytwoboastplus1plusend -auto={B}{S(creature|mybattlefield)} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) sacrifice notatarget(*[creature;planeswalker]|mybattlefield)!$ opponent limit:hasabilitytwoboastplus1plusend +auto={1}{B}{S(creature|mybattlefield)} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) sacrifice notaTarget(*[creature;planeswalker]|mybattlefield)!$ opponent limit:hasabilitytwoboastplus1plusend +auto={B}{S(creature|mybattlefield)} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) sacrifice notaTarget(*[creature;planeswalker]|mybattlefield)!$ opponent limit:hasabilitytwoboastplus1plusend text=Flying, lifelink, hexproof from planeswalkers -- Boast-{1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate this ability only if this creature attacked this turn and only once each turn.) mana={2}{B}{B} type=Creature @@ -22804,6 +34114,16 @@ power=4 toughness=3 [/card] [card] +name=Erebor Flamesmith +auto=@movedTo(*[instant;sorcery]|mystack):name(Deal damage) damage:1 opponent +text=Whenever you cast an instant or sorcery spell, Erebor Flamesmith deals 1 damage to each opponent. +mana={1}{R} +type=Creature +subtype=Dwarf Artificer +power=2 +toughness=1 +[/card] +[card] name=Erebos's Intervention target=creature,graveyard auto=choice name(Target creature gets -X/-X) -X/-X @@ -22815,9 +34135,9 @@ type=Instant [card] name=Erebos's Titan auto=restriction{type(creature|opponentBattlefield)~lessthan~1}:indestructible -autograveyard=@movedTo(creature|opponentexile) from(opponentgraveyard):if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(moveTo(myhand))! !$ controller -autograveyard=@movedTo(creature|opponentBattlefield) from(opponentgraveyard):if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(moveTo(myhand))! !$ controller -autograveyard=@movedTo(creature|opponenthand) from(opponentgraveyard):if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(moveTo(myhand))! !$ controller +autograveyard=@movedTo(creature|opponentexile) from(opponentgraveyard):if type(*|myhand)~morethan~0 then ability$!may reject notaTarget(*|myhand) and!(moveto(hand))! !$ controller +autograveyard=@movedTo(creature|opponentBattlefield) from(opponentgraveyard):if type(*|myhand)~morethan~0 then ability$!may reject notaTarget(*|myhand) and!(moveto(hand))! !$ controller +autograveyard=@movedTo(creature|opponenthand) from(opponentgraveyard):if type(*|myhand)~morethan~0 then ability$!may reject notaTarget(*|myhand) and!(moveto(hand))! !$ controller text=As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.) -- Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand. mana={1}{B}{B}{B} type=Creature @@ -22830,7 +34150,7 @@ name=Erebos, Bleak-Hearted abilities=indestructible auto=this(variable{type:manab}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) auto=this(variable{type:manab}>4) transforms((Legendary Enchantment Creature)) -auto=@movedto(graveyard) from(creature|myBattlefield):may pay({L:2}):Draw:1 controller +auto=@movedto(graveyard) from(other creature|myBattlefield):may pay({L:2}):Draw:1 controller auto={1}{B}{S(other creature|mybattlefield)}:-2/-1 target(creature) ueot text=Indestructible -- As long as your devotion to black is less than five, Erebos isn't a creature. -- Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. -- {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn. mana={3}{B} @@ -22840,24 +34160,98 @@ power=5 toughness=6 [/card] [card] +name=Eriette's Lullaby +target=creature[tapped] +auto=destroy +auto=life:2 controller +text=Destroy target tapped creature. You gain 2 life. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Eriette's Tempting Apple +auto=target(creature) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto={2}{T}{S}:life:3 +auto={2}{T}{S}:target(opponent) life:3 +text=When Eriette's Tempting Apple enters, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- {2}, {T}, Sacrifice Eriette's Tempting Apple: You gain 3 life. -- {2}, {T}, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life. +mana={4} +type=Legendary Artifact +subtype=Food +[/card] +[card] +name=Erinis, Gloom Stalker +abilities=deathtouch,backgroundpartner +auto=_ATTACKING_target(land|mygraveyard) moveTo(mybattlefield) +text=Deathtouch -- Whenever Erinis, Gloom Stalker attacks, return target land card from your graveyard to the battlefield. -- Choose a Background (You can have a Background as a second commander.) +mana={2}{G} +type=Legendary Creature +subtype=Halfling Ranger +power=3 +toughness=3 +[/card] +[card] +name=Erkenbrand, Lord of Westfold +auto=name(Creatures get 1/0) all(creature|myBattlefield) 1/0 ueot +auto=@movedTo(other human|myBattlefield):name(Creatures get 1/0) all(creature|myBattlefield) 1/0 ueot +text=Whenever Erkenbrand, Lord of Westfold or another Human creature enters under your control, creatures you control get +1/+0 until end of turn. +mana={3}{R} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Eroded Canyon +auto=tapped +auto=damage:1 target(opponent) +auto={T}:Add{U} +auto={T}:Add{R} +text=Eroded Canyon enters tapped. -- When Eroded Canyon enters, it deals 1 damage to target opponent. -- {T}: Add {U} or {R}. +type=Land +subtype=Desert +[/card] +[card] name=Erosion target=land -auto=teach(land) transforms((,newability[@each my upkeep:transforms((,newability[choice name(Pay 1 mana) pay[[{1}]] name(pay 1 mana) donothing?destroy],newability[choice name(Pay 1 life) pay[[{L:1}]] name(pay 1 life) donothing?destroy]])) oneshot])) +auto=teach(land) transforms((,newability[@each my upkeep:transforms((,newability[choice name(Pay 1 mana) pay[[{1}]] name(pay 1 mana) donothing?destroy],newability[choice name(Pay 1 life) pay[[{L:1}]] name(pay 1 life) donothing?destroy])) oneshot])) text=Enchant land -- At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. mana={U}{U}{U} type=Enchantment subtype=Aura [/card] [card] -name=Errata, the Silencer -abilities=unblockable -auto=@damagefoeof(player) from(this): transforms((,newability[moveTo(opponentExile) target(creature|opponentBattlefield) with counter{0/0.1.Hit}],newability[if restriction{type(creature[counter{0/0.1.Hit}]|opponentExile)~morethan~2} wingame controller)) && moveTo(ownerlibrary) all(this) && shuffle -text=Etrata, the Silencer can't be blocked. -- Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. -mana={2}{U}{B} -type=Legendary Creature -subtype=Vampire Assassin +name=Errand-Rider of Gondor +auto=draw:1 controller && if type(creature[legendary]|mybattlefield)~equalto~0 then name(Put card on bottom) name(Put card on bottom) target(*|myhand) bottomoflibrary +text=When Errand-Rider of Gondor enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library. +mana={2}{W} +type=Creature +subtype=Human Soldier power=3 -toughness=5 +toughness=2 +[/card] +[card] +name=Errant and Giada +abilities=flash,flying,showfromtoplibrary +auto=aslongas(*[flash&zpos=1]|mylibrary) canplayfromlibrarytop >0 +auto=aslongas(*[flying&zpos=1]|mylibrary) canplayfromlibrarytop >0 +text=Flash -- Flying -- You may look at the top card of your library any time. -- You may cast spells with flash or flying from the top of your library. +mana={1}{W}{U} +type=Legendary Creature +subtype=Human Angel +power=2 +toughness=3 +[/card] +[card] +name=Erratic Apparition +abilities=flying,vigilance +auto=_CONSTELLATION_1/1 ueot +auto=_EERIE_1/1 ueot +text=Flying, vigilance -- Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, Erratic Apparition gets +1/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Spirit +power=1 +toughness=3 [/card] [card] name=Erratic Cyclops @@ -22882,7 +34276,7 @@ auto=@movedto(*[instant;sorcery;manacost=17]|mystack):all(this) 17/0 ueot auto=@movedto(*[instant;sorcery;manacost=18]|mystack):all(this) 18/0 ueot auto=@movedto(*[instant;sorcery;manacost=19]|mystack):all(this) 19/0 ueot auto=@movedto(*[instant;sorcery;manacost=20]|mystack):all(this) 20/0 ueot -text=Trample -- Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's converted mana cost. +text=Trample -- Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value. mana={3}{R} type=Creature subtype=Cyclops Shaman @@ -22891,7 +34285,7 @@ toughness=8 [/card] [card] name=Erratic Visionary -auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={1}{U}{T}:_LOOT_ text={1}{U}, {T}: Draw a card, then discard a card. mana={1}{U} type=Creature @@ -22910,6 +34304,16 @@ power=2 toughness=2 [/card] [card] +name=Erudite Wizard +auto=_SECOND_DRAW_counter(1/1) +text=Whenever you draw your second card each turn, put a +1/+1 counter on this creature. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] name=Eruth, Tormented Prophet auto=replacedraw ability$!name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( canplayfromexile ueot )! !$ controller text=If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn. @@ -22921,12 +34325,19 @@ toughness=4 [/card] [card] name=Escape Protocol -auto=@cycled(*|myHand):may pay({1}) target(creature,artifact|myBattlefield) moveto(exile) and!(moveto(mybattlefield))! -text=Whenever you cycle a card, you may pay 1 . When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control. +auto=@cycled(*|myHand):pay({1}) target(creature,artifact|myBattlefield) moveto(exile) and!(moveto(mybattlefield))! +text=Whenever you cycle a card, you may pay 1. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control. mana={1}{U} type=Enchantment [/card] [card] +name=Escape Tunnel +auto={T}{S}:moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))! +auto={T}{S}:target(creature[power<=2]) unblockable ueot +text={T}, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- {T}, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn. +type=Land +[/card] +[card] name=Escape Velocity target=creature auto=haste @@ -22938,15 +34349,32 @@ type=Enchantment subtype=Aura [/card] [card] +name=Escape from Orthanc +target=creature +auto=transforms((,newability[untap],flying,newability[1/3])) ueot +text=Target creature gets +1/+3 and gains flying until end of turn. Untap it. +mana={W} +type=Instant +[/card] +[card] name=Escape to the Wilds -auto=all(*[zpos<=5]|mylibrary) moveto(exile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent +auto=all(*[zpos<=5]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! auto=maxPlay(land)+1 text=Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. -- You may play an additional land this turn. mana={3}{R}{G} type=Sorcery [/card] [card] +name=Escaped Experiment +auto=_ATTACKING_target(creature|opponentBattlefield) -type:artifact:myBattlefield/0 ueot +text=Whenever Escaped Experiment attacks, target creature an opponent controls gets -X/-0 until end of turn, where X is the number of artifacts you control. +mana={1}{U} +type=Artifact Creature +subtype=Phyrexian Beast +power=2 +toughness=1 +[/card] +[card] name=Esika's Chariot auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3} auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} @@ -22955,7 +34383,7 @@ auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1 auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3} auto=token(Cat,Creature Cat,2/2,green)*2 auto=_ATTACKING_clone target(*[token]|mybattlefield) -text=When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens. -- Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. -- Crew 4 +text=When Esika's Chariot enters, create two 2/2 green Cat creature tokens. -- Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. -- Crew 4 mana={3}{G} type=Legendary Artifact subtype=Vehicle @@ -22971,7 +34399,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(The Prismatic Bridge) autostack=if paid(alternative) then flip(The Prismatic Bridge) forcetype(Legendary Enchantment) auto=this(variable{isflipped}<1) transforms((,newability[{T}:add{W}],newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{B}],newability[{T}:add{U}])) -auto=this(variable{isflipped}<1) lord(other creature[legendary]|mybattlefield) transforms((,newability[vigilance],newability[{T}:add{W}],newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{B}],newability[{T}:add{U}])) +auto=this(variable{isflipped}<1) lord(other creature[legendary]|mybattlefield) transforms((,vigilance,newability[{T}:add{W}],newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{B}],newability[{T}:add{U}])) text=Vigilance -- {T}: Add one mana of any color. -- Other legendary creatures you control have vigilance and "{T}: Add one mana of any color." // {W}{U}{B}{R}{G} The Prismatic Bridge mana={1}{G}{G} type=Legendary Creature @@ -22993,7 +34421,7 @@ toughness=3 [card] name=Esix, Fractal Bloom abilities=flying -auto=@movedto(*[token]|mybattlefield) turnlimited:all(trigger[to] transforms((,newability[may name(Copy a creature) target(creature[-Esix^ Fractal Bloom]|battlefield) copy])) oneshot +auto=@movedto(*[token]|mybattlefield) turnlimited:all(trigger[to]) transforms((,newability[may name(Copy a creature) target(creature[-Esix^ Fractal Bloom]|battlefield) copy])) oneshot text=Flying -- The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix, Fractal Bloom and create that many tokens that are copies of that creature. mana={4}{G}{U} type=Legendary Creature @@ -23031,6 +34459,17 @@ power=1 toughness=1 [/card] [card] +name=Esquire of the King +auto=this(variable{type:creature[legendary]:mybattlefield}=0) {4}{W}{T}:name(Creatures get 1/1) name(Creatures get 1/1) all(creature|myBattlefield) transforms((,newability[1/1])) ueot +auto=this(variable{type:creature[legendary]:mybattlefield}>0) {2}{W}{T}:name(Creatures get 1/1) name(Creatures get 1/1) all(creature|myBattlefield) transforms((,newability[1/1])) ueot +text={4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Essence Capture target=creature|stack auto=fizzle @@ -23040,9 +34479,22 @@ mana={U}{U} type=Instant [/card] [card] +name=Essence Channeler +auto=@lifelostof(player) turnlimited:flying ueot +auto=@lifelostof(player) turnlimited:vigilance ueot +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) +auto=_DIES_choice thisforeach(counter{1/1}) counter(1/1) target(creature|mybattlefield) +text=As long as you've lost life this turn, Essence Channeler has flying and vigilance. -- Whenever you gain life, put a +1/+1 counter on Essence Channeler. -- When Essence Channeler dies, put its counters on target creature you control. +mana={1}{W} +type=Creature +subtype=Bat Cleric +power=2 +toughness=1 +[/card] +[card] name=Essence Infusion target=creature -auto=transforms((,newability[counter(1/1.2)],newability[lifelink])) ueot +auto=transforms((,newability[counter(1/1.2)],lifelink)) ueot text=Put two +1/+1 counters on target creature. It gains lifelink until end of turn. mana={1}{B} type=Sorcery @@ -23055,9 +34507,16 @@ mana={3}{B} type=Sorcery [/card] [card] +name=Essence Reliquary +auto={T}:target(other *|myBattlefield) transforms((,newability[moveto(hand) all(mychild)],newability[moveto(hand)])) myturnonly +text={T}: Return another target permanent you control and all Auras you control attached to it to their owner's hand. Activate only during your turn. +mana={2}{W} +type=Artifact +[/card] +[card] name=Essence Symbiote -auto=@mutated(creature|mybattlefield):all(trigger[to]) counter(1/1) -auto=@mutated(creature|mybattlefield):life:2 +auto=@mutated(creature|mybattlefield):name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1) +auto=@mutated(creature|mybattlefield):name(Gain 2 life) life:2 controller text=Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life. mana={1}{G} type=Creature @@ -23066,6 +34525,32 @@ power=2 toughness=2 [/card] [card] +name=Essence of Antiquity +facedown={3} +autofacedown=_WARD2_ +autofacedown={2}{W}:morph +autofaceup=all(other creature|myBattlefield) untap +autofaceup=all(other creature|myBattlefield) hexproof +text=Disguise {2}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them. +mana={3}{W}{W} +type=Artifact Creature +subtype=Golem +power=1 +toughness=10 +[/card] +[card] +name=Essence of Orthodoxy +abilities=flying +auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! +auto=@movedto(other phyrexian|myBattlefield):name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! +text=Flying -- Whenever Essence of Orthodoxy or another Phyrexian enters under your control, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={3}{W}{W} +type=Creature +subtype=Phyrexian +power=3 +toughness=3 +[/card] +[card] name=Essence of the Wild auto=@movedto(creature|mybattlefield):all(trigger[to]) transforms((,newability[copy all(Essence of the Wild)])) forever text=Creatures you control enter the battlefield as a copy of Essence of the Wild. @@ -23077,14 +34562,14 @@ toughness=6 [/card] [card] name=Estrid's Invocation -auto=this(cantargetcard(*[enchantment|myBattlefield])) may copy notatarget(enchantment|myBattlefield) transforms((,newability[@each my upkeep:moveto(exile) and!(moveto(mybattlefield))!])) +auto=this(cantargetcard(*[enchantment|myBattlefield])) may copy notaTarget(enchantment|myBattlefield) transforms((,newability[@each my upkeep:moveto(exile) and!(moveto(mybattlefield))!])) text=You may have Estrid's Invocation enter the battlefield as a copy of any enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control." mana={2}{U} type=Enchantment [/card] [card] name=Estwald Shieldbasher -auto=_ATTACKING_may name(Pay and indestructible) pay({1}) name(Pay and indestructible) name(Pay and indestructible) transforms((,newability[indestructible])) ueot +auto=_ATTACKING_may name(Pay and indestructible) pay({1}) name(Pay and indestructible) name(Pay and indestructible) transforms((,indestructible)) ueot text=Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={3}{W} type=Creature @@ -23093,9 +34578,37 @@ power=4 toughness=2 [/card] [card] +name=Etali, Primal Conqueror +abilities=trample +backside=Etali, Primal Sickness +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=ability$!name(Exile top cards) all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[choice name(Cast spell) activate castcard(normal)],newability[choice name(Don't cast spell) donothing])) oneshot )!!$ opponent +auto=name(Exile top cards) all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[choice name(Cast spell) activate castcard(normal)],newability[choice name(Don't cast spell) donothing])) oneshot )! +auto={9}{p(G)}:name(Transform Etali) flip(backside) asSorcery +text=Trample -- When Etali, Primal Conqueror enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs. -- {9}{G/P}: Transform Etali. Activate only as a sorcery. +mana={5}{R}{R} +type=Legendary Creature +subtype=Elder Dinosaur +power=7 +toughness=7 +[/card] +[card] +name=Etali, Primal Sickness +abilities=indestructible,trample +auto=@combatdamagefoeof(player) from(this):name(Infect player) thisforeach(variable{thatmuch}>0) alterpoison:1 opponent +auto=@combatdamageof(player) from(this):name(Infect player) thisforeach(variable{thatmuch}>0) alterpoison:1 controller +text=Trample, indestructible -- Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.) +color=red,green +type=Legendary Creature +subtype=Phyrexian Elder Dinosaur +power=11 +toughness=11 +[/card] +[card] name=Etali, Primal Storm -auto=_ATTACKING_Reveal:1 revealzone(mylibrary) revealuntil(*|mylibrary) optionone choice name(Cast Card) target(*|reveal) moveto(mylibrary) and!(may castcard(normal))! optiononeend optiontwo target(<1>*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary)! optiontwoend revealend -auto=_ATTACKING_Reveal:1 revealzone(opponentlibrary) revealuntil(*|opponentlibrary) optionone choice name(Cast Card) target(*|reveal) moveto(opponentlibrary) and!(may castcard(normal))! optiononeend optiontwo target(<1>*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary)! optiontwoend revealend +auto=_ATTACKING_Reveal:1 revealzone(mylibrary) revealuntil(*|mylibrary) optionone choice name(Cast Card) target(*[-land]|reveal) moveto(myExile) and!(activate castcard(putinplay))! optiononeend optiontwo target(<1>*|reveal) moveto(myExile) optiontwoend revealend +auto=_ATTACKING_Reveal:1 revealzone(opponentlibrary) revealuntil(*|opponentlibrary) optionone choice name(Cast Card) target(*[-land]|reveal) moveto(opponentExile) and!(activate castcard(putinplay))! optiononeend optiontwo target(<1>*|reveal) moveto(opponentExile) optiontwoend revealend text=Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. mana={4}{R}{R} type=Legendary Creature @@ -23104,9 +34617,62 @@ power=6 toughness=6 [/card] [card] +name=Etched Cornfield +auto=tapped +auto=this(controllerlife < 14) untap +auto=this(opponentlife < 14) untap +auto={T}:Add{G} +auto={T}:Add{W} +text=Etched Cornfield enters tapped unless a player has 13 or less life. -- {T}: Add {G} or {W}. +type=Land +[/card] +[card] +name=Etched Familiar +auto=_DIES_life:-2 opponent && life:2 controller +text=When Etched Familiar dies, each opponent loses 2 life and you gain 2 life. +mana={2}{B} +type=Artifact Creature +subtype=Phyrexian Fox +power=3 +toughness=2 +[/card] +[card] +name=Etched Host Doombringer +auto=choice life:-2 target(opponent) && life:2 controller +text=When Etched Host Doombringer enters, choose one - -- - Target opponent loses 2 life and you gain 2 life. -- - Choose target battle. If an opponent protects it, remove three defense counters from it. Otherwise, put three defense counters on it. +mana={4}{B} +type=Creature +subtype=Phyrexian Demon +power=3 +toughness=5 +[/card] +[card] +name=Etched Slith +abilities=menace +auto=@combatdamaged(player) from(this):counter(1/1) && if type(*[counter{any}]|battlefield)~morethan~0 then may name(Remove a counter) removesinglecountertype(1) target(other *[counter{any}]|battlefield) +text=Menace -- Whenever Etched Slith deals combat damage to a player, put a +1/+1 counter on it. When you do, you may remove a counter from another target permanent or opponent. +mana={1}{B} +type=Artifact Creature +subtype=Phyrexian Slith +power=1 +toughness=1 +[/card] +[card] +name=Etching of Kumano +abilities=haste +auto=@movedto(creature|opponentgraveyard):may name(Exile on death) name(Exile on death) transforms((,newability[all(creature[fresh&zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(ownerexile)])) oneshot +auto=@damaged(creature|battlefield) from(*|myzones):name(Exile on death) name(Exile on death) all(trigger[to]) name(Exile on death) transforms((,newability[exiledeath])) ueot +text=Haste -- If a creature dealt damage this turn by a source you controlled would die, exile it instead. +color=red +type=Enchantment Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] name=Etchings of the Chosen -auto=chooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[{1}{S(creature[chosentype]|mybattlefield)}:name(Creature gains indestructible) target(creature) indestructible ueot])) chooseend -text=As Etchings of the Chosen enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. +auto=chooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[{1}{S(creature[chosentype]|mybattlefield)}:name(Creature gains indestructible) target(creature|myBattlefield) indestructible ueot])) chooseend +text=As Etchings of the Chosen enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. mana={1}{W}{B} type=Enchantment [/card] @@ -23120,9 +34686,9 @@ type=Sorcery [/card] [card] name=Eternal Skylord -auto=_AMASS_(2) +auto=_AMASSZOMBIE2_ auto=lord(Zombie[token]|myBattlefield) flying. -text=When Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have flying. +text=When Eternal Skylord enters, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have flying. mana={4}{U} type=Creature subtype=Zombie Wizard @@ -23132,8 +34698,8 @@ toughness=3 [card] name=Eternal Taskmaster auto=tapped(noevent) -auto=_ATTACKING_pay({2}{b}) target(creature|mygraveyard) moveto(ownerhand) -text=Eternal Taskmaster enters the battlefield tapped. -- Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand. +auto=_ATTACKING_pay({2}{B}) target(creature|mygraveyard) moveto(hand) +text=Eternal Taskmaster enters tapped. -- Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand. mana={1}{B} type=Creature subtype=Zombie @@ -23156,7 +34722,7 @@ name=Ethereal Absolution auto=lord(creature|myBattlefield) +1/+1 auto=lord(creature|opponentBattlefield) -1/-1 auto={2}{W}{B}:name(exile non-creature card) moveTo(exile) target(*[-creature]|opponentGraveyard) -auto={2}{W}{B}:name(exile creature card) moveTo(exile) target(creature|opponentGraveyard) && create(Spirit:creature Spirit:1/1:white,black:flying) +auto={2}{W}{B}:name(exile creature card) moveTo(exile) target(creature|opponentGraveyard) && _AFTERLIFETOKEN_ text=Creatures you control get +1/+1. -- Creatures your opponents control get -1/-1. -- {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying. mana={4}{W}{B} type=Enchantment @@ -23164,9 +34730,9 @@ type=Enchantment [card] name=Ethereal Elk abilities=trample -auto=may moveto(myhand) target(Vivien^ Nature's Avenger|mylibrary) -auto=may moveto(myhand) target(Vivien^ Nature's Avenger|mygraveyard) -text=Trample -- When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle it. +auto=may moveto(hand) target(Vivien^ Nature's Avenger|mylibrary) +auto=may moveto(hand) target(Vivien^ Nature's Avenger|mygraveyard) +text=Trample -- When Ethereal Elk enters, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{G}{G} type=Creature subtype=Elk Spirit @@ -23178,8 +34744,7 @@ name=Ethereal Escort abilities=lifelink auto=name(Creature perpetually gains lifelink) target(*|myhand) transforms((,newability[perpetuallifelink])) forever auto=_ATTACKING_name(Creature perpetually gains lifelink) target(*|myhand) transforms((,newability[perpetuallifelink])) forever -auto=@Ethereal Escort enters the battlefield or attackschoose a card in your handperpetually) lifelink -text=Lifelink -- Whenever Ethereal Escort enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink. +text=Lifelink -- Whenever Ethereal Escort enters or attacks, choose a card in your hand. It perpetually gains lifelink. mana={2}{W} type=Creature subtype=Spirit @@ -23189,7 +34754,7 @@ toughness=3 [card] name=Ethereal Forager abilities=flying -auto=_ATTACKING_may moveTo(ownerHand) target(instant,sorcery|myExile) +auto=_ATTACKING_may moveTo(hand) target(instant,sorcery|myExile) text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying -- Whenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner's hand. mana={4}{U}{U} other={delve} name(Delve) @@ -23211,9 +34776,9 @@ type=Instant [card] name=Ethereal Investigator abilities=flying -auto=name(Investigate) token(Clue) -auto=_SECOND_DRAW_name(Create spirit) token(Spirit,Creature Spirit,1/1,white,flying) -text=Flying -- When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying. +auto=name(Investigate) _CLUE_ +auto=_SECOND_DRAW_name(Create spirit) _SPIRITTOKEN_ +text=Flying -- When Ethereal Investigator enters, investigate X times, where X is the number of opponents you have. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying. mana={3}{U} type=Creature subtype=Spirit @@ -23226,7 +34791,7 @@ abilities=flying auto=draw:1 controller && transforms((,newability[name(Exile a card from your hand) target(*|myhand) doforetell])) oneshot auto=_ATTACKING_draw:1 controller && transforms((,newability[name(Exile a card from your hand) target(*|myhand) doforetell])) oneshot auto=emblem transforms((,newability[@each upkeep:all(*[foretold;-foretell]|myexile) transforms((,newability[this(variable{canforetellcast}>0) canplayfromexile],newability[this(variable{canforetellcast}>0) changecost(colorless:-2) forcedalive])) ueot])) forever dontremove -text=Flying -- Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) +text=Flying -- Whenever Ethereal Valkyrie enters or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) mana={4}{W}{U} type=Creature subtype=Spirit Angel @@ -23234,8 +34799,25 @@ power=4 toughness=4 [/card] [card] +name=Etherium Pteramander +abilities=flying,cloud +auto={6}{B} restriction{type(other artifact|myBattlefield)~equalto~0}:_ADAPT4_ +auto={5}{B} restriction{type(other artifact|myBattlefield)~equalto~1}:_ADAPT4_ +auto={4}{B} restriction{type(other artifact|myBattlefield)~equalto~2}:_ADAPT4_ +auto={3}{B} restriction{type(other artifact|myBattlefield)~equalto~3}:_ADAPT4_ +auto={2}{B} restriction{type(other artifact|myBattlefield)~equalto~4}:_ADAPT4_ +auto={1}{B} restriction{type(other artifact|myBattlefield)~equalto~5}:_ADAPT4_ +auto={B} restriction{type(other artifact|myBattlefield)~morethan~5}:_ADAPT4_ +text=Flying -- Etherium Pteramander can block only creatures with flying. -- {6}{B}: Adapt 4. This ability costs {1} less to activate for each other artifact you control. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) +mana={B} +type=Artifact Creature +subtype=Salamander Drake +power=1 +toughness=1 +[/card] +[card] name=Etherium Spinner -auto=@movedto(*[manacost>=4]|myStack):name(Create Thopter) token(Thopter,Artifact Creature Thopter,1/1,flying) +auto=@movedto(*[manacost>=4]|myStack):name(Create Thopter) _THOPTERTOKEN_ text=Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying. mana={2}{U} type=Artifact Creature @@ -23255,9 +34837,36 @@ power=4 toughness=4 [/card] [card] +name=Etrata, the Silencer +abilities=unblockable +auto=@combatdamagefoeof(player) from(this) restriction{type(creature|opponentBattlefield)~morethan~0}:name(Exile opponent creature) moveto(mylibrary) and!( transforms((,newability[shuffle],newability[name(Exile opponent creature) target(creature|opponentBattlefield) moveTo(opponentexile) and!( transforms((,newability[counter(0/0.1.Hit)],newability[if type(creature[counter{0/0.1.Hit}]|myexile)~morethan~2 then wingame opponent])) )!])) oneshot )! +auto=@combatdamageof(player) from(this) restriction{type(creature|myBattlefield)~morethan~0}:name(Exile your creature) moveto(mylibrary) and!( transforms((,newability[shuffle],newability[name(Exile your creature) target(creature|myBattlefield) moveTo(myexile) and!( transforms((,newability[counter(0/0.1.Hit)],newability[if type(creature[counter{0/0.1.Hit}]|myexile)~morethan~2 then wingame opponent])) )!])) oneshot )! +text=Etrata, the Silencer can't be blocked. -- Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. +mana={2}{U}{B} +type=Legendary Creature +subtype=Vampire Assassin +power=3 +toughness=5 +[/card] +[card] +name=Ettercap // Web Shot +abilities=adventure,asflash,reach +restriction=can play creature +otherrestriction=type(creature[flying]|battlefield)~morethan~0 +other={2}{G} name(Adventure) +auto=if paid(alternative) then name(Destroy flying creature) name(Destroy flying creature) target(creature[flying]|battlefield) destroy +auto=if paid(alternative) then _ADVENTURE_ +text=Reach // Destroy target creature with flying. (Then exile this card. You may cast the creature later from exile.) +mana={4}{G} +type=Creature +subtype=Spider Beast +power=2 +toughness=5 +[/card] +[card] name=Eureka -auto=moveto(ownerbattlefield) notatarget(*[creature;artifact;enchantment;land;planeswalker]|myhand) -auto=ability$! moveto(ownerbattlefield) notatarget(*[creature;artifact;enchantment;land;planeswalker]|myhand) !$ opponent +auto=moveto(ownerbattlefield) notaTarget(*[creature;artifact;enchantment;land;planeswalker]|myhand) +auto=ability$! moveto(ownerbattlefield) notaTarget(*[creature;artifact;enchantment;land;planeswalker]|myhand) !$ opponent text=Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. mana={2}{G}{G} type=Sorcery @@ -23271,8 +34880,8 @@ type=Instant [/card] [card] name=Eutropia the Twice-Favored -auto=_CONSTELLATION_counter(1/1,1) target(creature) && flying target(creature) ueot -text=Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. +auto=_CONSTELLATION_target(creature) transforms((,newability[counter(1/1)],flying)) ueot +text=Constellation - Whenever an enchantment enters under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. mana={1}{G}{U} type=Legendary Creature subtype=Human Wizard @@ -23280,6 +34889,18 @@ power=2 toughness=2 [/card] [card] +name=Evangel of Synthesis +auto=choice _LOOT_ +auto=this(variable{pdrewcount}>1) menace ueot +auto=this(variable{pdrewcount}>1) 1/0 ueot +text=When Evangel of Synthesis enters, draw a card, then discard a card. -- As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace. +mana={U}{B} +type=Creature +subtype=Phyrexian Human Cleric +power=2 +toughness=3 +[/card] +[card] name=Evasive Action target=*|stack auto=if compare(pbasiclandtypes)~equalto~1 then transforms((,newability[pay[[{1}]] name(pay {1} mana) donothing?fizzle])) forever @@ -23314,6 +34935,19 @@ mana={2}{U} type=Enchantment [/card] [card] +name=Evercoat Ursine +abilities=trample +auto=name(look) reveal:3 optionone name(Exile a card) target(*|reveal) moveto(myExile) and!( transforms((EvercoatUrsine)) forever )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=name(look) reveal:3 optionone name(Exile a card) target(*|reveal) moveto(myExile) and!( transforms((EvercoatUrsine)) forever )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=@combatdamaged(player) from(this):transforms((,newability[may name(Cast exiled card) target(*[EvercoatUrsine]|myexile) activate castcard(normal)])) forever +text=Trample -- Hideaway 3, hideaway 3 (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.) -- Whenever Evercoat Ursine deals combat damage to a player, if there are cards exiled with it, you may play one of them without paying its mana cost. +mana={4}{G} +type=Creature +subtype=Elemental Bear +power=6 +toughness=5 +[/card] +[card] name=Everdawn Champion auto=preventAllCombatDamage to(this) text=Prevent all combat damage that would be dealt to Everdawn Champion. @@ -23337,16 +34971,17 @@ name=Everquill Phoenix abilities=flying,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={3}{R} name(Mutate) -auto=transforms((,newability[@mutated(this):token(Feather Eve)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Create feather eve) token(Feather Eve) +auto=@mutated(mytgt):name(Create feather eve) token(Feather Eve) text=Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped." mana={2}{R}{R} type=Creature @@ -23363,9 +34998,17 @@ mana={3}{B} type=Sorcery [/card] [card] +name=Eviscerator's Insight +auto=draw:2 +flashback={4}{B}{S(*[creature;artifact]|myBattlefield)} +text=As an additional cost to cast this spell, sacrifice an artifact or creature. -- Draw two cards. -- Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) +mana={1}{B}{S(*[creature;artifact]|myBattlefield)} +type=Instant +[/card] +[card] name=Evolution Sage auto=_LANDFALL__PROLIFERATE_ -text=Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=Whenever a land enters under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={2}{G} type=Creature subtype=Elf Druid @@ -23373,9 +35016,457 @@ power=3 toughness=2 [/card] [card] +name=Evolution Witness +auto={1}{G}:_ADAPT2_ +auto=@totalcounteradded(1/1) from(this):target(*[-instant;-sorcery]|mygraveyard) moveto(hand) +text={1}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Whenever one or more +1/+1 counters are put on Evolution Witness, return target permanent card from your graveyard to your hand. +mana={2}{G} +type=Creature +subtype=Elf Shaman Mutant +power=2 +toughness=1 +[/card] +[card] +name=Evolved Sleeper +auto=this(cantargetcard(*[Horror]) {1}{B}{B}:counter(1/1) && draw:1 && life:-1 ) +auto=this(cantargetcard(*[cleric]) {1}{B}:becomes(Horror,3/3,deathtouch) forever ) +auto={B}:becomes(Cleric,2/2) forever +text={B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2. -- {1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3. -- {1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life. +mana={B} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Evolved Spinoderm +auto=counter(0/0,4,Oil) +auto=@each my upkeep:name(Remove oil counter) counter(0/0,-1,Oil) && if compare(hascntoil)~equalto~0 then sacrifice +auto=this(counter{0/0.1.Oil}<=2) trample +auto=this(counter{0/0.1.Oil}>=3) hexproof +text=Evolved Spinoderm enters with four oil counters on it. -- Evolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof. -- At the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it. +mana={2}{G}{G} +type=Creature +subtype=Phyrexian Beast +power=5 +toughness=5 +[/card] +[card] +name=Evolving Adaptive +auto=1/1 ueot +auto=transforms((,newability[counter(0/0.1.Oil)],newability[-1/-1])) ueot +anyzone=hascntoil/hascntoil cdaactive +auto=@movedTo(other creature[power=1&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=1]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=2]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~2 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=3]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~3 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=4]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~4 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=5]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~5 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=6]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~6 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=7]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~7 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=8]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~8 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=9]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~9 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=10]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~10 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=11]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~11 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=12]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~12 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=13]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~13 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=14]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~14 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=15]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~15 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=16]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~16 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=17]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~17 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=18]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~18 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness=19]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~19 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=1&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~1 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=2&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~2 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=3&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~3 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=4&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~4 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=5&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~5 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=6&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~6 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=7&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~7 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=8&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~8 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=9&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~9 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=10&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~10 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=11&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~11 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=12&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~12 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=13&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~13 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=14&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~14 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=15&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~15 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=16&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~16 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=17&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~17 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=18&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power=19&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +auto=@movedTo(other creature[power>=20&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot +text=Evolving Adaptive enters with an oil counter on it. -- Evolving Adaptive gets +1/+1 for each oil counter on it. -- Whenever another creature enters under your control, if that creature has greater power or toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive. +mana={G} +type=Creature +subtype=Phyrexian Warrior +power=0 +toughness=0 +[/card] +[card] name=Evra, Halcyon Witness abilities=lifelink -auto={4}:count(lifetotal) && transforms((,newability[lifeset:p controller})) forever && all(this) transforms((,setpower=countedamount)) forever +auto={4}:count(lifetotal) && transforms((,newability[lifeset:p controller])) forever && all(this) transforms((,setpower=countedamount)) forever text=Lifelink -- {4}: Exchange your life total with Evra, Halcyon Witness's power. mana={4}{W}{W} type=Legendary Creature @@ -23396,10 +35487,10 @@ toughness=4 [/card] [card] name=Excavating Anurid -auto=may name(sacrifice land) S(land):draw:1 +auto=may name(sacrifice land) notaTarget(land|mybattlefield) sacrifice && draw:1 auto=aslongas(*|mygraveyard) 1/1 >6 auto=aslongas(*|mygraveyard) vigilance >6 -text=When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card. -- Threshold - As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance. +text=When Excavating Anurid enters, you may sacrifice a land. If you do, draw a card. -- Threshold - As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance. mana={4}{G} type=Creature subtype=Frog Beast @@ -23417,8 +35508,8 @@ type=Enchantment [card] name=Excavation Elephant kicker={1}{W} -auto=if paid(kicker) then target(artifact|mygraveyard) moveto(ownerhand) -text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand. +auto=if paid(kicker) then target(artifact|mygraveyard) moveto(hand) +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Excavation Elephant enters, if it was kicked, return target artifact card from your graveyard to your hand. mana={4}{W} type=Creature subtype=Elephant @@ -23426,9 +35517,18 @@ power=3 toughness=5 [/card] [card] +name=Excavation Explosion +target=anytarget +auto=damage:3 +auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=Excavation Explosion deals 3 damage to any target. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={2}{R} +type=Sorcery +[/card] +[card] name=Excavation Mole auto=deplete:3 controller -text=Trample -- When Excavation Mole enters the battlefield, put the top three cards of your library into your graveyard. +text=Trample -- When Excavation Mole enters, put the top three cards of your library into your graveyard. mana={2}{G} type=Creature subtype=Mole @@ -23438,46 +35538,46 @@ toughness=3 [card] name=Excavation Technique other={3}{W} name(Demonstrate) -auto=name(Destroy permanent) target(*[-land]|battlefield) transforms((,newability[destroy],newability[token(Treasure Sur)*2])) oneshot -auto=if paid(alternative) then ability$!name(Destroy permanent) name(Destroy permanent) target(*[-land]|battlefield) transforms((,newability[destroy],newability[token(Treasure Sur)*2])) oneshot!$ controller -auto=if paid(alternative) then ability$!name(Destroy permanent) name(Destroy permanent) target(*[-land]|battlefield) transforms((,newability[destroy],newability[token(Treasure Sur)*2])) oneshot!$ opponent +auto=name(Destroy permanent) target(*[-land]|battlefield) transforms((,newability[destroy],newability[_TREASURE_*2])) oneshot +auto=if paid(alternative) then ability$!name(Destroy permanent) name(Destroy permanent) target(*[-land]|battlefield) transforms((,newability[destroy],newability[_TREASURE_*2])) oneshot!$ controller +auto=if paid(alternative) then ability$!name(Destroy permanent) name(Destroy permanent) target(*[-land]|battlefield) transforms((,newability[destroy],newability[_TREASURE_*2])) oneshot!$ opponent text=Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) -- Destroy target nonland permanent. Its controller creates two Treasure tokens. mana={3}{W} type=Sorcery [/card] [card] name=Excavator -auto={T}{S(land[basic,island]|myBattlefield)}:target(creature) islandwalk ueot -auto={T}{S(land[basic,mountain]|myBattlefield)}:target(creature) mountainwalk ueot -auto={T}{S(land[basic,plains]|myBattlefield)}:target(creature) plainswalk ueot -auto={T}{S(land[basic,forest]|myBattlefield)}:target(creature) forestwalk ueot -auto={T}{S(land[basic,swamp]|myBattlefield)}:target(creature) swampwalk ueot -auto={T}{S(land[basic,swamp,island]|myBattlefield)}:target(creature) swampwalk ueot && islandwalk ueot -auto={T}{S(land[basic,mountain,island]|myBattlefield)}:target(creature) mountainwalk ueot && islandwalk ueot -auto={T}{S(land[basic,plains,island]|myBattlefield)}:target(creature) plainswalk ueot && islandwalk ueot -auto={T}{S(land[basic,forest,island]|myBattlefield)}:target(creature) forestwalk ueot && islandwalk ueot -auto={T}{S(land[basic,mountain,swamp]|myBattlefield)}:target(creature) mountainwalk ueot && swampwalk ueot -auto={T}{S(land[basic,plains,swamp]|myBattlefield)}:target(creature) plainswalk ueot && swampwalk ueot -auto={T}{S(land[basic,forest,swamp]|myBattlefield)}:target(creature) forestwalk ueot && swampwalk ueot -auto={T}{S(land[basic,mountain,plains]|myBattlefield)}:target(creature) mountainwalk ueot && plainswalk ueot -auto={T}{S(land[basic,plains,forest]|myBattlefield)}:target(creature) plainswalk ueot && forestwalk ueot -auto={T}{S(land[basic,forest,mountain]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot -auto={T}{S(land[basic,mountain,forest,island]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && islandwalk ueot -auto={T}{S(land[basic,mountain,forest,swamp]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && swampwalk ueot -auto={T}{S(land[basic,mountain,forest,plains]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && plainswalk ueot -auto={T}{S(land[basic,mountain,island,swamp]|myBattlefield)}:target(creature) mountainwalk ueot && swampwalk ueot && islandwalk ueot -auto={T}{S(land[basic,mountain,island,plains]|myBattlefield)}:target(creature) mountainwalk ueot && plainswalk ueot && islandwalk ueot -auto={T}{S(land[basic,mountain,swamp,plains]|myBattlefield)}:target(creature) mountainwalk ueot && plainswalk ueot && swampwalk ueot -auto={T}{S(land[basic,swamp,island,plains]|myBattlefield)}:target(creature) swampwalk ueot && plainswalk ueot && islandwalk ueot -auto={T}{S(land[basic,swamp,island,forest]|myBattlefield)}:target(creature) forestwalk ueot && swampwalk ueot && islandwalk ueot -auto={T}{S(land[basic,swamp,plains,forest]|myBattlefield)}:target(creature) forestwalk ueot && swampwalk ueot && plainswalk ueot -auto={T}{S(land[basic,plains,forest,island]|myBattlefield)}:target(creature) forestwalk ueot && islandwalk ueot && plainswalk ueot -auto={T}{S(land[basic,mountain,island,forest,plains]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && islandwalk ueot && plainswalk ueot -auto={T}{S(land[basic,mountain,island,forest,swamp]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && islandwalk ueot && swampwalk ueot -auto={T}{S(land[basic,mountain,island,swamp,plains]|myBattlefield)}:target(creature) mountainwalk ueot && swampwalk ueot && islandwalk ueot && plainswalk ueot -auto={T}{S(land[basic,mountain,plains,forest,swamp]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && plainswalk ueot && swampwalk ueot -auto={T}{S(land[basic,plains,island,forest,swamp]|myBattlefield)}:target(creature) plainswalk ueot && forestwalk ueot && islandwalk ueot && swampwalk ueot -auto={T}{S(land[basic,mountain,plains,island,forest,swamp]|myBattlefield)}:target(creature) mountainwalk ueot && plainswalk ueot && forestwalk ueot && islandwalk ueot && swampwalk ueot +auto={T}{S(basic[plains]|myBattlefield)}:target(creature) plainswalk ueot +auto={T}{S(basic[island]|myBattlefield)}:target(creature) islandwalk ueot +auto={T}{S(basic[swamp]|myBattlefield)}:target(creature) swampwalk ueot +auto={T}{S(basic[mountain]|myBattlefield)}:target(creature) mountainwalk ueot +auto={T}{S(basic[forest]|myBattlefield)}:target(creature) forestwalk ueot +auto={T}{S(basic[swamp;island]|myBattlefield)}:target(creature) swampwalk ueot && islandwalk ueot +auto={T}{S(basic[mountain;island]|myBattlefield)}:target(creature) mountainwalk ueot && islandwalk ueot +auto={T}{S(basic[plains;island]|myBattlefield)}:target(creature) plainswalk ueot && islandwalk ueot +auto={T}{S(basic[forest;island]|myBattlefield)}:target(creature) forestwalk ueot && islandwalk ueot +auto={T}{S(basic[mountain;swamp]|myBattlefield)}:target(creature) mountainwalk ueot && swampwalk ueot +auto={T}{S(basic[plains;swamp]|myBattlefield)}:target(creature) plainswalk ueot && swampwalk ueot +auto={T}{S(basic[forest;swamp]|myBattlefield)}:target(creature) forestwalk ueot && swampwalk ueot +auto={T}{S(basic[mountain;plains]|myBattlefield)}:target(creature) mountainwalk ueot && plainswalk ueot +auto={T}{S(basic[plains;forest]|myBattlefield)}:target(creature) plainswalk ueot && forestwalk ueot +auto={T}{S(basic[forest;mountain]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot +auto={T}{S(basic[mountain;forest;island]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && islandwalk ueot +auto={T}{S(basic[mountain;forest;swamp]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && swampwalk ueot +auto={T}{S(basic[mountain;forest;plains]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && plainswalk ueot +auto={T}{S(basic[mountain;island;swamp]|myBattlefield)}:target(creature) mountainwalk ueot && swampwalk ueot && islandwalk ueot +auto={T}{S(basic[mountain;island;plains]|myBattlefield)}:target(creature) mountainwalk ueot && plainswalk ueot && islandwalk ueot +auto={T}{S(basic[mountain;swamp;plains]|myBattlefield)}:target(creature) mountainwalk ueot && plainswalk ueot && swampwalk ueot +auto={T}{S(basic[swamp;island;plains]|myBattlefield)}:target(creature) swampwalk ueot && plainswalk ueot && islandwalk ueot +auto={T}{S(basic[swamp;island;forest]|myBattlefield)}:target(creature) forestwalk ueot && swampwalk ueot && islandwalk ueot +auto={T}{S(basic[swamp;plains;forest]|myBattlefield)}:target(creature) forestwalk ueot && swampwalk ueot && plainswalk ueot +auto={T}{S(basic[plains;forest;island]|myBattlefield)}:target(creature) forestwalk ueot && islandwalk ueot && plainswalk ueot +auto={T}{S(basic[mountain;island;forest;plains]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && islandwalk ueot && plainswalk ueot +auto={T}{S(basic[mountain;island;forest;swamp]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && islandwalk ueot && swampwalk ueot +auto={T}{S(basic[mountain;island;swamp;plains]|myBattlefield)}:target(creature) mountainwalk ueot && swampwalk ueot && islandwalk ueot && plainswalk ueot +auto={T}{S(basic[mountain;plains;forest;swamp]|myBattlefield)}:target(creature) mountainwalk ueot && forestwalk ueot && plainswalk ueot && swampwalk ueot +auto={T}{S(basic[plains;island;forest;swamp]|myBattlefield)}:target(creature) plainswalk ueot && forestwalk ueot && islandwalk ueot && swampwalk ueot +auto={T}{S(basic[mountain;plains;island;forest;swamp]|myBattlefield)}:target(creature) mountainwalk ueot && plainswalk ueot && forestwalk ueot && islandwalk ueot && swampwalk ueot text={T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. mana={2} type=Artifact @@ -23492,9 +35592,17 @@ mana={X}{W} type=Instant [/card] [card] +name=Excise the Imperfect +target=*[-land]|battlefield +auto=name(Exile nonland permanent) transforms((,newability[name(Incubate X) name(Incubate X) token(Incubator) and!( counter(1/1.manacost) )!],newability[moveto(exile)])) oneshot +text=Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={1}{W}{W} +type=Instant +[/card] +[card] name=Exclusion Mage -auto=moveto(ownerHand) target(creature|opponentBattlefield) -text=When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. +auto=moveto(hand) target(creature|opponentBattlefield) +text=When Exclusion Mage enters, return target creature an opponent controls to its owner's hand. mana={2}{U} type=Creature subtype=Human Wizard @@ -23503,9 +35611,9 @@ toughness=2 [/card] [card] name=Exclusion Ritual -auto=name(Exile permanent) target(*|battlefield) imprint +auto=name(Exile nonland permanent) target(*[-land]|battlefield) imprint auto=this(variable{hasevict}>0) transforms((,newability[maxCast(*[evictname])0],newability[maxCast(*[evictname])0 opponent])) -text=Imprint - When Exclusion Ritual enters the battlefield, exile target nonland permanent. -- Players can't cast spells with the same name as the exiled card. +text=Imprint - When Exclusion Ritual enters, exile target nonland permanent. -- Players can't cast spells with the same name as the exiled card. mana={4}{W}{W} type=Enchantment [/card] @@ -23520,10 +35628,22 @@ power=7 toughness=7 [/card] [card] +name=Exemplar of Light +abilities=flying +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) +auto=@totalcounteradded(1/1) from(this) turnlimited:draw:1 +text=Flying -- Whenever you gain life, put a +1/+1 counter on this creature. -- Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn. +mana={2}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] name=Exemplar of Strength auto=counter(-1/-1,3) target(creature|mybattlefield) auto=@combat(attacking) source(this){restriction type(this[counter(-1/-1)])~morethan~0}:counter(-1/-1,-1) && life:1 controller -text=When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. -- Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. +text=When Exemplar of Strength enters, put three -1/-1 counters on target creature you control. -- Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. mana={1}{G} type=Creature subtype=Human Warrior @@ -23531,6 +35651,17 @@ power=4 toughness=4 [/card] [card] +name=Exhibition Magician +auto=choice _CITIZENTOKEN_ +auto=choice _TREASURE_ +text=When Exhibition Magician enters, choose one -- Create a 1/1 green and white Citizen creature token. -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] name=Exhilarating Elocution target=creature|mybattlefield auto=name(Put two 1/1 counters) transforms((,newability[counter(1/1.2)],newability[name(Other creature gets +1/+1) target(other creature|mybattlefield) 1/1 ueot])) oneshot @@ -23540,10 +35671,10 @@ type=Sorcery [/card] [card] name=Exhumer Thrull -auto=name(Return creature to hand) moveto(myhand) target(creature|mygraveyard) +auto=name(Return creature to hand) moveto(hand) target(creature|mygraveyard) auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot -autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Return creature to hand) moveto(myhand) target(creature|mygraveyard)])) -text=Haunt (When this creature dies, exile it haunting target creature.) -- When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand. +autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Return creature to hand) moveto(hand) target(creature|mygraveyard)])) +text=Haunt (When this creature dies, exile it haunting target creature.) -- When Exhumer Thrull enters or the creature it haunts dies, return target creature card from your graveyard to your hand. mana={5}{B} type=Creature subtype=Thrull @@ -23551,32 +35682,74 @@ power=3 toughness=3 [/card] [card] +name=Exit Specialist +auto=cantbeblockedby(creature[power<=3]) +facedown={3} +autofacedown=_WARD2_ +autofacedown={1}{U}:morph +autofaceup=target(other creature) moveto(hand) +text=Exit Specialist can't be blocked by creatures with power 3 or greater. -- Disguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Exit Specialist is turned face up, return another target creature to its owner's hand. +mana={1}{U} +type=Creature +subtype=Human Detective +power=2 +toughness=1 +[/card] +[card] +name=Exorcise +auto=if type(*[artifact;enchantment])~morethan~0 then choice name() name(Exile target artifact or enchantment) moveTo(exile) target(*[artifact;enchantment]) +auto=if type(creature[power>=4])~morethan~0 then choice name() name(Exile target creature with power 4 or greater) moveTo(exile) target(creature[power>=4]) +text=Exile target artifact, enchantment, or creature with power 4 or greater. +mana={1}{W} +type=Sorcery +[/card] +[card] name=Exotic Orchard -auto=this(variable{olandg}>0) {t}:out{g} -auto=this(variable{olandu}>0) {t}:out{u} -auto=this(variable{olandr}>0) {t}:out{r} -auto=this(variable{olandb}>0) {t}:out{b} -auto=this(variable{olandw}>0) {t}:out{w} -auto=this(variable{olandc}>0) {t}:out{1} +auto=this(variable{olandw}>0) {t}:out{W} +auto=this(variable{olandu}>0) {t}:out{U} +auto=this(variable{olandb}>0) {t}:out{B} +auto=this(variable{olandr}>0) {t}:out{R} +auto=this(variable{olandg}>0) {t}:out{G} text={T}: Add one mana of any color that a land an opponent controls could produce. type=Land [/card] [card] +name=Expand the Sphere +aicode=activate transforms((,newability[if type(land[zpos<=6]|mylibrary)~morethan~1 then target(<2>land[zpos<=6]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!],newability[if type(land[zpos<=6]|mylibrary)~equalto~1 then target(land[zpos<=6]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!],newability[if type(land[zpos<=6]|mylibrary)~equalto~1 then _PROLIFERATE_],newability[if type(land[zpos<=6]|mylibrary)~equalto~0 then thisforeach(variable{2}) ability$!name(Proliferate) _PROLIFERATE_ !$ controller])) oneshot +auto=if type(land[zpos<=6]|mylibrary)~morethan~1 then name(Reveal top 6 cards) name(Reveal top 6 cards) reveal:6 optionone name(Choose 2 lands) target(<2>land|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[choice name(Put on battlefield) moveto(mybattlefield) and!( tap(noevent) )!],newability[choice name(Proliferate) moveto(myreveal) and!( bottomoflibrary and!( _PROLIFERATE_)! )!])) ueot afterrevealedend revealend +auto=if type(land[zpos<=6]|mylibrary)~equalto~1 then name(Reveal top 6 cards) name(Reveal top 6 cards) reveal:6 optionone name(Choose 2 lands) target(land|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[ability$!name(Proliferate) _PROLIFERATE_ !$ controller],newability[choice name(Put on battlefield) moveto(mybattlefield) and!( tap(noevent) )!],newability[choice name(Proliferate) moveto(myreveal) and!( bottomoflibrary and!( _PROLIFERATE_)! )!])) ueot afterrevealedend revealend +auto=if type(land[zpos<=6]|mylibrary)~equalto~0 then name(Reveal top 6 cards) name(Reveal top 6 cards) reveal:6 optionone name(Choose 2 lands) target(land|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed thisforeach(variable{2}) ability$!name(Proliferate) _PROLIFERATE_ !$ controller afterrevealedend revealend +text=Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={3}{G} +type=Sorcery +[/card] +[card] name=Expanded Anatomy target=creature -auto=transforms((,newability[vigilance],newability[counter(1/1.2)])) ueot +auto=transforms((,vigilance,newability[counter(1/1.2)])) ueot text=Put two +1/+1 counters on target creature. It gains vigilance until end of turn. mana={3} type=Sorcery subtype=Lesson [/card] [card] +name=Expanding Ooze +auto={B}{G}:_ADAPT1_ +auto=_ATTACKING_counter(1/1) target(creature[modified]|myBattlefield) +text={B}{G}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever Expanding Ooze attacks, put a +1/+1 counter on target modified creature you control. (Equipment, Auras you control, and counters are modifications.) +mana={1}{B}{G} +type=Creature +subtype=Ooze +power=3 +toughness=3 +[/card] +[card] name=Expansion // Explosion other={X}{U}{U}{R}{R} name(Explosion) -auto=if paid(alternative) then choice name(Damage any target and you draw) damage:X target(player,creature,planeswalker) && draw:X controller -auto=if paid(alternative) then choice name(Damage any target and opponent draws) damage:X target(player,creature,planeswalker) && draw:X opponent +auto=if paid(alternative) then choice name(Damage any target and you draw) damage:X target(anytarget) && draw:X controller +auto=if paid(alternative) then choice name(Damage any target and opponent draws) damage:X target(anytarget) && draw:X opponent auto=ifnot paid(alternative) then name(copy spell) target(*[instant;sorcery;manacost<=4]|stack) activate castcard(copied noevent) -text=Copy target instant or sorcery spell with converted mana cost 4 or less. You may choose new targets for the copy. -- Explosion deals X damage to any target. Target player draws X cards. +text=Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy. -- Explosion deals X damage to any target. Target player draws X cards. mana={UR}{UR} type=Instant [/card] @@ -23613,6 +35786,18 @@ power=2 toughness=2 [/card] [card] +name=Expedition Lookout +abilities=defender +auto=aslongas(*|opponentGraveyard) canattack >7 +auto=aslongas(*|opponentGraveyard) unblockable >7 +text=Defender -- As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked. +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=3 +[/card] +[card] name=Expedition Skulker auto=aslongas(other rogue|myBattlefield) deathtouch text=Expedition Skulker has deathtouch as long as you control another Rogue. @@ -23625,8 +35810,8 @@ toughness=2 [card] name=Expedition Supplier auto=name(Conjure a card) conjure cards(Utility Knife) zone(mybattlefield) -auto=movedTo(other *[human]|myBattlefield) turnlimited:name(Conjure a card) conjure cards(Utility Knife) zone(mybattlefield) -text=Whenever Expedition Supplier or another Human enters the battlefield under your control, conjure a card named Utility Knife onto the battlefield. This ability triggers only once each turn. +auto=@movedTo(other *[human]|myBattlefield) turnlimited:name(Conjure a card) conjure cards(Utility Knife) zone(mybattlefield) +text=Whenever Expedition Supplier or another Human enters under your control, conjure a card named Utility Knife onto the battlefield. This ability triggers only once each turn. mana={2}{W} type=Creature subtype=Human Warrior @@ -23644,17 +35829,73 @@ type=Instant [card] name=Expel from Orazca target=*[-land] -auto=choice name(owner's hand) moveTo(ownerHand) +auto=_ASCEND_ controller +auto=choice name(owner's hand) moveTo(hand) auto=_CITY'S_BLESSING_ choice name(owner's library) moveTo(ownerLibrary) text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead. mana={1}{U} type=Instant [/card] [card] +name=Expel the Interlopers +auto=choice name(Choose 0) destroy all(creature[power>=0]) +auto=choice name(Choose 1) destroy all(creature[power>=1]) +auto=choice name(Choose 2) destroy all(creature[power>=2]) +auto=choice name(Choose 3) destroy all(creature[power>=3]) +auto=choice name(Choose 4) destroy all(creature[power>=4]) +auto=choice name(Choose 5) destroy all(creature[power>=5]) +auto=choice name(Choose 6) destroy all(creature[power>=6]) +auto=choice name(Choose 7) destroy all(creature[power>=7]) +auto=choice name(Choose 8) destroy all(creature[power>=8]) +auto=choice name(Choose 9) destroy all(creature[power>=9]) +auto=choice name(Choose 10) destroy all(creature[power>=10]) +text=Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Expel the Unworthy +kicker={2}{W} +auto=ifnot paid(kicker) then target(creature[manacost<=3]) transforms((,newability[moveTo(exile)],newability[dynamicability])) +auto=if paid(kicker) then target(creature) transforms((,newability[moveTo(exile)],newability[dynamicability])) +restriction=type(creature)~morethan~0 +text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- Choose target creature with mana value 3 or less. If this spell was kicked, instead choose target creature. Exile the chosen creature, then its controller gains life equal to its mana value. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Expendable Lackey +autograveyard={1}{U}{E}:create(fish:creature fish:1/1:blue:unblockable) asSorcery +text={1}{U}, Exile Expendable Lackey from your graveyard: Create a 1/1 blue Fish creature token with "This creature can't be blocked." Activate only as a sorcery. +mana={U} +type=Creature +subtype=Human Citizen +power=1 +toughness=1 +[/card] +[card] +name=Experimental Augury +aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(hand) and!( transforms((,newability[_PROLIFERATE_],newability[all(other *[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot)!])) oneshot +auto=name(Look top 3 cards) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend afterrevealed _PROLIFERATE_ afterrevealedend revealend +text=Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Experimental Confectioner +auto=_FOOD_ +auto=@sacrificed(food|mybattlefield):create(rat:creature rat:1/1:black:cantblock) +text=When Experimental Confectioner enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block." +mana={2}{B} +type=Creature +subtype=Human Peasant +power=2 +toughness=3 +[/card] +[card] name=Experimental Frenzy abilities=showfromtoplibrary,canplayfromlibrarytop auto=lord(*|myhand) altercost(colorless, 99) -auto=maxPlay(land)-99 auto={3}{R}:destroy all(this) text=You may look at the top card of your library any time. -- You may play the top card of your library. -- You can't play cards from your hand. -- {3}{R}: Destroy Experimental Frenzy. mana={3}{R} @@ -23664,25 +35905,51 @@ type=Enchantment name=Experimental Overload abilities=exiledeath auto=token(Weird Exp,Creature Weird,type:*[instant;sorcery]:myGraveyard/type:*[instant;sorcery]:myGraveyard,blue,red) -auto=may moveTo(myHand) target(*[instant;sorcery]|myGraveyard) +auto=may moveto(hand) target(*[instant;sorcery]|myGraveyard) text=Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload. mana={2}{U}{R} type=Sorcery [/card] [card] +name=Experimental Synthesizer +auto=name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! +auto=_DIES_name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! +auto={2}{R}{S}:name(Create samurai) token(Samurai,Creature Samurai,2/2,white,vigilance) +text=When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card. -- {2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery. +mana={R} +type=Artifact +[/card] +[card] +name=Explore the Underdark +auto=_INITIATIVE_CONTROLLER_ +auto=name(search 2 lands or gates) target(land[basic;gate]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +text=Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. -- You take the initiative. +mana={4}{G} +type=Sorcery +[/card] +[card] name=Explore the Vastlands abilities=doublefacedeath -aicode=activate transforms((,newability[if type(*[land;instant;sorcery;zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) bottomoflibrary else target(*[zpos<=1]|mylibrary) transforms((,newability[target(*[land;instant;sorcery;zpos<=5]|mylibrary) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot])) oneshot -auto=if type(land[zpos<=5]|mylibrary)~morethan~0 then if type(*[instant;sorcery;zpos<=5]|mylibrary)~morethan~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose land) target(land|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Choose instant or sorcery) target(*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot && all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[if cantargetcard(*[land]|*) then choice name(Put land in hand) name(Put land in hand) moveto(myhand)],newability[if cantargetcard(*[land]|*) then choice name(Put land back) name(Put land back) moveto(myreveal) and!( bottomoflibrary )!],newability[if cantargetcard(*[instant;sorcery]|*) then choice name(Put spell in hand) name(Put spell in hand) moveto(myhand)],newability[if cantargetcard(*[instant;sorcery]|*) then choice name(Put spell back) name(Put spell back) moveto(myreveal) and!( bottomoflibrary )!])) oneshot afterrevealedend revealend -auto=if type(land[zpos<=5]|mylibrary)~morethan~0 then if type(*[instant;sorcery;zpos<=5]|mylibrary)~equalto~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose land) target(land|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[choice name(Put land in hand) name(Put land in hand) moveto(myhand)],newability[choice name(Put land back) name(Put land back) moveto(myreveal) and!( bottomoflibrary )!])) oneshot afterrevealedend revealend -auto=if type(land[zpos<=5]|mylibrary)~equalto~0 then if type(*[instant;sorcery;zpos<=5]|mylibrary)~morethan~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose instant or sorcery) target(*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[choice name(Put spell in hand) name(Put spell in hand) moveto(myhand)],newability[choice name(Put spell back) name(Put spell back) moveto(myreveal) and!( bottomoflibrary )!])) oneshot afterrevealedend revealend +aicode=activate transforms((,newability[if type(*[land;instant;sorcery;zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) bottomoflibrary else target(*[zpos<=1]|mylibrary) transforms((,newability[target(*[land;instant;sorcery;zpos<=5]|mylibrary) moveto(hand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot])) oneshot +auto=if type(land[zpos<=5]|mylibrary)~morethan~0 then if type(*[instant;sorcery;zpos<=5]|mylibrary)~morethan~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose land) target(land|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Choose instant or sorcery) target(*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot && all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[if cantargetcard(*[land]|*) then choice name(Put land in hand) name(Put land in hand) moveto(hand)],newability[if cantargetcard(*[land]|*) then choice name(Put land back) name(Put land back) moveto(myreveal) and!( bottomoflibrary )!],newability[if cantargetcard(*[instant;sorcery]|*) then choice name(Put spell in hand) name(Put spell in hand) moveto(hand)],newability[if cantargetcard(*[instant;sorcery]|*) then choice name(Put spell back) name(Put spell back) moveto(myreveal) and!( bottomoflibrary )!])) oneshot afterrevealedend revealend +auto=if type(land[zpos<=5]|mylibrary)~morethan~0 then if type(*[instant;sorcery;zpos<=5]|mylibrary)~equalto~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose land) target(land|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[choice name(Put land in hand) name(Put land in hand) moveto(hand)],newability[choice name(Put land back) name(Put land back) moveto(myreveal) and!( bottomoflibrary )!])) oneshot afterrevealedend revealend +auto=if type(land[zpos<=5]|mylibrary)~equalto~0 then if type(*[instant;sorcery;zpos<=5]|mylibrary)~morethan~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Choose instant or sorcery) target(*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[choice name(Put spell in hand) name(Put spell in hand) moveto(hand)],newability[choice name(Put spell back) name(Put spell back) moveto(myreveal) and!( bottomoflibrary )!])) oneshot afterrevealedend revealend auto=if type(land[zpos<=5]|mylibrary)~equalto~0 then if type(*[instant;sorcery;zpos<=5]|mylibrary)~equalto~0 then name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Put back) target(*|reveal) bottomoflibrary optiononeend optiontwo name(Put back) all(*|reveal) bottomoflibrary optiontwoend revealend -autostack=ability$!name(Look top 5 cards) transforms((,newability[if type(*[land;instant;sorcery;zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) bottomoflibrary else target(*[zpos<=1]|mylibrary) transforms((,newability[target(*[land;instant;sorcery;zpos<=5]|mylibrary) moveto(myhand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot])) oneshot!$ opponent +autostack=ability$!name(Look top 5 cards) transforms((,newability[if type(*[land;instant;sorcery;zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) bottomoflibrary else target(*[zpos<=1]|mylibrary) transforms((,newability[target(*[land;instant;sorcery;zpos<=5]|mylibrary) moveto(hand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot])) oneshot!$ opponent text=Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life. // {5} Wandering Archaic mana={3} type=Sorcery [/card] [card] +name=Explorer's Cache +auto=counter(1/1,2) +auto=@movedto(graveyard) from(creature[counter{1/1.1}]|mybattlefield):counter(1/1) +auto={T}{C(1/1,-1)}:counter(1/1) target(creature) asSorcery +text=Explorer's Cache enters with two +1/+1 counters on it. -- Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on Explorer's Cache. -- {T}: Move a +1/+1 counter from Explorer's Cache onto target creature. Activate only as a sorcery. +mana={1}{G} +type=Artifact +[/card] +[card] name=Explorer's Scope auto={1}:equip auto=@combat(attacking) source(mytgt):reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend @@ -23700,11 +35967,27 @@ mana={5}{R} type=Sorcery [/card] [card] +name=Explosive Entry +auto=ability$! may destroy target(artifact) !$ controller +auto=ability$! may counter(1/1) target(creature) !$ controller +text=Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Explosive Singularity +other={convoke} name(Convoke) +auto=damage:10 target(anytarget) +text=As an additional cost to cast this spell, you may tap any number of untapped creatures you control. This spell costs {1} less to cast for each creature tapped this way. -- Explosive Singularity deals 10 damage to any target. +mana={8}{R}{R} +type=Sorcery +[/card] +[card] name=Explosive Welcome -target=player,creature,planeswalker +target=anytarget auto=damage:5 -auto=target(player,creature,planeswalker) damage:3 -auto=add{R}{R}{R} +auto=target(anytarget) damage:3 +auto=add{R}{R}{R} controller text=Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}. mana={7}{R} type=Instant @@ -23741,15 +36024,15 @@ name=Expose to Daylight target=artifact,enchantment auto=destroy aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Destroy target artifact or enchantment. Scry 1. mana={2}{W} type=Instant [/card] [card] name=Expressive Iteration -aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) moveto(myhand)],newability[all(*[zpos=2]|mylibrary) bottomoflibrary],newability[all(*[zpos=3]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! ])) ueot -auto=name(look top 3 cards) reveal:3 optionone name(Put in my hand) target(*|reveal) moveto(myhand) optiononeend optiontwo choice name(Choose one for Bottom) target(*|reveal) bottomoflibrary and!( all(other *|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! )! optiontwoend +aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) moveto(hand)],newability[all(*[zpos=2]|mylibrary) bottomoflibrary],newability[all(*[zpos=3]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! ])) ueot +auto=name(look top 3 cards) reveal:3 optionone name(Put in my hand) target(*|reveal) moveto(hand) optiononeend optiontwo choice name(Choose one for Bottom) target(*|reveal) bottomoflibrary and!( all(other *|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! )! optiontwoend text=Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. mana={U}{R} type=Sorcery @@ -23767,7 +36050,7 @@ toughness=5 [/card] [card] name=Exquisite Firecraft -target=player,creature,planeswalker +target=anytarget abilities=nofizzle alternative other={1}{R}{R} name(Spell mastery) otherrestriction=type(*[instant;sorcery]|mygraveyard)~morethan~1 @@ -23789,14 +36072,51 @@ power=4 toughness=2 [/card] [card] +name=Exsanguinator Cavalry +abilities=lifelink,menace +auto=@combatdamaged(player) from(Knight|myBattlefield):all(trigger[from]) counter(1/1) && create(blood) +text=Menace, lifelink -- Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") +mana={2}{B} +type=Creature +subtype=Vampire Knight +power=2 +toughness=3 +[/card] +[card] +name=Extinguish the Light +target=creature,planeswalker +auto=destroy and!( if cantargetcard(*[manacost<=3]) then life:3 controller )! +text=Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life. +mana={2}{B}{B} +type=Instant +[/card] +[card] name=Extract Brain -aicode=activate target(*[zpos<=fullpaid]|opponenthand) activate castcard(normal) -auto=name(Look opponent hand) reveal:x revealzone(opponenthand) optionone name(Cast card) target(*|reveal) activate castcard(normal) optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerhand) optiontwoend revealend +aicode=activate transforms((,newability[target(*[-land&zpos<=fullpaid]|opponenthand) activate castcard(normal)])) oneshot +auto=name(Look opponent hand) reveal:x revealzone(opponenthand) optionone name(Cast card) target(*[-land]|reveal) activate castcard(normal) optiononeend optiontwo name(Put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend text=Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost. mana={X}{U}{B} type=Sorcery [/card] [card] +name=Extraction Specialist +abilities=lifelink +auto=target(creature[manacost<=2]|graveyard) moveTo(mybattlefield) and!(transforms((,cantattack,cantpwattack,cantblock)))! +text=Lifelink -- When Extraction Specialist enters, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. +mana={2}{W} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] +[card] +name=Extravagant Replication +auto=@each my upkeep:clone target(other *[-land]|myBattlefield) +text=At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control. +mana={4}{U}{U} +type=Enchantment +[/card] +[card] name=Extus, Oriq Overlord abilities=double strike other={6}{B}{R} name(Awaken the Blood Avatar) @@ -23807,7 +36127,7 @@ autostack=if paid(alternative) then transforms((,newability[moveto(mygraveyard)] autohand={4}{B}{R}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~0,can play sorcery,compare(isflipped)~equalto~1}:name(Sacrifice 1) transforms((,newability[activate castcard(copied named!:awaken the blood avatar:!)],newability[moveto(mygraveyard)])) forever autohand={2}{B}{R}{S(creature|myBattlefield)}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~1,can play sorcery,compare(isflipped)~equalto~1}:name(Sacrifice 2) transforms((,newability[activate castcard(copied named!:awaken the blood avatar:!)],newability[moveto(mygraveyard)])) forever autohand={B}{R}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~2,can play sorcery,compare(isflipped)~equalto~1}:name(Sacrifice 3) transforms((,newability[copied activate castcard(named!:awaken the blood avatar:!)],newability[moveto(mygraveyard)])) forever -auto=@movedto(*[instant;sorcery]|mystack):name(Return creature) target(creature[-legendary]|mygraveyard) moveto(myhand) +auto=@movedto(*[instant;sorcery]|mystack):name(Return creature) target(creature[-legendary]|mygraveyard) moveto(hand) text=Double strike -- Magecraft - Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand. // {6}{B}{R} Awaken the Blood Avatar mana={1}{W}{B}{B} type=Legendary Creature @@ -23816,8 +36136,21 @@ power=2 toughness=4 [/card] [card] +name=Exuberant Fuseling +abilities=trample +auto=thisforeach(counter{0/0.1.oil}) 1/0 +auto=counter(0/0,1,oil) +auto=@movedTo(other artifact,creature|graveyard) from(myBattlefield):counter(0/0,1,oil) +text=Trample -- Exuberant Fuseling gets +1/+0 for each oil counter on it. -- When Exuberant Fuseling enters and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Exuberant Fuseling. +mana={R} +type=Creature +subtype=Phyrexian Goblin Warrior +power=0 +toughness=1 +[/card] +[card] name=Exuberant Wolfbear -auto=_ATTACKING_may target(human|myBattlefield) becomes(p/t) ueot +auto=_ATTACKING_may target(human|myBattlefield) becomes(,p/t) ueot text=Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn. mana={3}{G} type=Creature @@ -23838,9 +36171,8 @@ toughness=3 [card] name=Eye Collector abilities=flying -auto=@combatdamaged(player) from(this):deplete:1 controller -auto=@combatdamaged(player) from(this):deplete:1 opponent -text=Flying -- Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard. +auto=@combatdamaged(player) from(this):all(player) deplete:1 +text=Flying -- Whenever Eye Collector deals combat damage to a player, each player mills a card. mana={B} type=Creature subtype=Faerie @@ -23848,10 +36180,18 @@ power=1 toughness=1 [/card] [card] +name=Eye of Malcator +auto=_SCRY2_ +auto=@movedTo(other artifact|myBattlefield):becomes(Artifact Creature Phyrexian Eye,4/4) ueot +text=When Eye of Malcator enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) -- Whenever another artifact enters under your control, Eye of Malcator becomes a 4/4 Phyrexian Eye artifact creature until end of turn. +mana={2}{U} +type=Artifact +[/card] +[card] name=Eye of Vecna auto=draw:1 controller && life:-2 controller auto=@each my upkeep:name(Pay 2 to draw) pay[[{2}]] name(Pay 2) draw:1 controller && life:-2 controller -text=When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life. -- At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life. +text=When Eye of Vecna enters, you draw a card and you lose 2 life. -- At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life. mana={2} type=Legendary Artifact [/card] @@ -23869,7 +36209,7 @@ toughness=3 [card] name=Eyekite abilities=flying -auto=restriction{compare(pdrewcount)~morethan~1} 2/0 ueot +auto=this(variable{pdrewcount}>1) 2/0 ueot text=Flying -- Eyekite gets +2/+0 as long as you've drawn two or more cards this turn. mana={1}{U} type=Creature @@ -23881,12 +36221,20 @@ toughness=2 name=Eyes Everywhere aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto={5}{U}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) and!( moveto(opponentbattlefield) all(this) )! asSorcery -auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@each my upkeep:_SCRY1_ text=At the beginning of your upkeep, scry 1. -- {5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate this ability only any time you could cast a sorcery. mana={2}{U} type=Enchantment [/card] [card] +name=Eyes of Gitaxias +auto=name(Incubate 3) name(Incubate 3) token(Incubator) and!( counter(1/1.3) )! +auto=name(Draw a card) draw:1 controller +text=Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Draw a card. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Eyes of the Beholder target=creature auto=-11/-11 ueot @@ -23897,7 +36245,7 @@ type=Instant [card] name=Eyetwitch abilities=flying -auto=_DIES_name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=_DIES__LEARN_ text=Flying -- When Eyetwitch dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={B} type=Creature @@ -23906,8 +36254,22 @@ power=1 toughness=1 [/card] [card] +name=Ezrim, Agency Chief +abilities=flying +auto=_CLUE_*2 +auto={1}{S(artifact|myBattlefield)}:vigilance ueot +auto={1}{S(artifact|myBattlefield)}:lifelink ueot +auto={1}{S(artifact|myBattlefield)}:hexproof ueot +text=Flying -- When Ezrim, Agency Chief enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. +mana={1}{W}{W}{U}{U} +type=Legendary Creature +subtype=Archon Detective +power=5 +toughness=5 +[/card] +[card] name=Ezuri's Predation -auto=foreach(creature|opponentBattlefield) token(Beast,Creature Beast,4/4,green) and!( transforms((,newability[moveTo(this|myBattlefield) damage:dynamicability target(other creature|opponentBattlefield])) forever )! controller +auto=foreach(creature|opponentBattlefield) token(Beast,Creature Beast,4/4,green) text=For each creature your opponents control, create a 4/4 green Beast creature token. Each of those Beasts fights a different one of those creatures. mana={5}{G}{G}{G} type=Sorcery @@ -23916,10 +36278,21 @@ type=Sorcery name=Ezuri, Claw of Progress auto=@movedTo(creature[power<=2]|myBattlefield):alterexperience:1 controller auto=@each my combatbegins:name(Put 1/1 counters) counter(1/1,pexperience) target(other creature|myBattlefield) -text=Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. -- At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. +text=Whenever a creature with power 2 or less enters under your control, you get an experience counter. -- At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. mana={2}{G}{U} type=Legendary Creature -subtype=Elf Warrior +subtype=Phyrexian Elf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Ezuri, Stalker of Spheres +auto=may name(Proliferate twice) name(Proliferate twice) pay({3}) name(Proliferate twice) name(Proliferate twice) thisforeach(variable{2}) ability$!name(Proliferate twice) name(Proliferate twice) target(proliferation) proliferate!$ controller +auto=@proliferateof(player):name(Draw a card) draw:1 controller +text=When Ezuri, Stalker of Spheres enters, you may pay {3}. If you do, proliferate twice. -- Whenever you proliferate, draw a card. +mana={2}{G}{U} +type=Legendary Creature +subtype=Phyrexian Elf Warrior power=3 toughness=3 [/card] @@ -23938,7 +36311,7 @@ toughness=6 [/card] [card] name=Fa'adiyah Seer -auto={T}:reveal:1 optionone if type(land|reveal)~morethan~0 then target(<1>*|reveal) moveto(myHand) optiononeend optiontwo if type(land|reveal)~lessthan~1 then target(<1>*|reveal) moveto(myGraveyard) optiontwoend revealend +auto={T}:reveal:1 optionone if type(land|reveal)~morethan~0 then target(<1>*|reveal) moveto(hand) optiononeend optiontwo if type(land|reveal)~lessthan~1 then all(*|reveal) moveto(myGraveyard) optiontwoend revealend text={T}: Draw a card and reveal it. If it isn't a land card, discard it. mana={1}{G} type=Creature @@ -23947,9 +36320,24 @@ power=1 toughness=1 [/card] [card] +name=Fable of the Mirror-Breaker +backside=Reflection of Kiki-Jiki +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=token(Goblin, Goblin Shaman Creature,2/2,red) and!( transforms((,newability[_ATTACKING_name(Create treasure) create(treasure)])) forever )! +auto=@each my firstmain:counter(0/0,1,Lore) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) may name(Discard and draw) reject notaTarget(*|myhand) and!( draw:1 controller )! +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! asSorcery +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token." -- II - You may discard up to two cards. If you do, draw that many cards. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={2}{R} +type=Enchantment +subtype=Saga +[/card] +[card] name=Fabled Passage auto={T}{S}:name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[tap(noevent)],newability[if type(land|myBattlefield)~morethan~3 then untap])) oneshot )! -text={T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land. +text={T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. type=Land [/card] [card] @@ -23973,7 +36361,7 @@ subtype=Aura name=Faceless Agent abilities=changeling auto=name(Seek a creature) name(Seek a creature) moverandom(creature) from(mylibrary) to(myhand) -text=Changeling -- When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library. +text=Changeling -- When Faceless Agent enters, seek a creature card of the most prevalent creature type in your library. mana={3} type=Creature subtype=Shapeshifter @@ -23983,13 +36371,29 @@ toughness=1 [card] name=Faceless Haven auto={T}:add{C} -auto={i}{i}{i}:transforms((Creature,setpower=4,settoughness=3,newability[vigilance],newability[changeling])) ueot +auto={i}{i}{i}:transforms((Creature,setpower=4,settoughness=3,vigilance,newability[changeling])) ueot text={T}: Add {C}. -- {S}i}{S}i}{S}i}: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S}i} can be paid with one mana from a snow source.) type=Snow Land [/card] [card] +name=Faceless One +abilities=backgroundpartner +autocommandzone=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualWhite}]|myzones) becomes(^white)],newability[lord(*[counter{0/0.1.PerpetualBlack}]|myzones) becomes(^black)],newability[lord(*[counter{0/0.1.PerpetualBlue}]|myzones) becomes(^blue)],newability[lord(*[counter{0/0.1.PerpetualGreen}]|myzones) becomes(^green)],newability[lord(*[counter{0/0.1.PerpetualRed}]|myzones) becomes(^red)],)) forever dontremove +autocommandzone=if cantargetcard(*[colorless;iscommander]|*) then choice name(Choose White) name(Choose White) counter(0/0.1.PerpetualWhite) notrg +autocommandzone=if cantargetcard(*[colorless;iscommander]|*) then choice name(Choose Black) name(Choose Black) counter(0/0.1.PerpetualBlack) notrg +autocommandzone=if cantargetcard(*[colorless;iscommander]|*) then choice name(Choose Blue) name(Choose Blue) counter(0/0.1.PerpetualBlue) notrg +autocommandzone=if cantargetcard(*[colorless;iscommander]|*) then choice name(Choose Green) name(Choose Green) counter(0/0.1.PerpetualGreen) notrg +autocommandzone=if cantargetcard(*[colorless;iscommander]|*) then choice name(Choose Red) name(Choose Red) counter(0/0.1.PerpetualRed) notrg +text=If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color. -- Choose a Background (You can have a Background as a second commander.) +mana={5} +type=Legendary Enchantment Creature +subtype=Background +power=3 +toughness=3 +[/card] +[card] name=Facet Reader -auto={1}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={1}{T}:_LOOT_ text={1}, {T}: Draw a card, then discard a card. mana={1}{U} type=Creature @@ -23999,33 +36403,54 @@ toughness=2 [/card] [card] name=Fact or Fiction -auto=reveal:5 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<5>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=reveal:5 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. mana={3}{U} type=Instant [/card] [card] name=Fade Away -auto=foreach(creature|myBattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing'sacrifice target(*|mybattlefield) controller])) -auto=foreach(creature|opponentBattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing'sacrifice target(*|mybattlefield) opponent])) -text=For each creature, its controller sacrifices a permanent unless he or she pays {1}. +auto=all(creature|myBattlefield) transforms((,newability[name(pay 1 mana) pay[[{1}]] name(pay 1 mana) donothing?sacrifice notaTarget(*|mybattlefield)])) oneshot +auto=all(creature|opponentBattlefield) transforms((,newability[name(pay 1 mana) pay[[{1}]] name(pay 1 mana) donothing?sacrifice notaTarget(*|mybattlefield)])) oneshot +text=For each creature, its controller sacrifices a permanent unless they pay {1}. mana={2}{U} type=Sorcery [/card] [card] +name=Fade from History +auto=aslongas(artifact,enchantment|myBattlefield) create(Bear:creature Bear:2/2:green) +auto=aslongas(artifact,enchantment|opponentBattlefield) create(Bear:creature Bear:2/2:green) opponent +auto=destroy all(artifact,enchantment) +text=Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] name=Fading Hope target=creature aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=moveto(ownerhand) and!( if cantargetcard(*[manacost<=3]|*) then scry:1 scrycore delayed dontshow donothing scrycoreend scryend )! +auto=moveto(hand) and!( if cantargetcard(*[manacost<=3]|*) then _SCRY1_ )! text=Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={U} type=Instant [/card] [card] +name=Fae Flight +abilities=flash +target=creature +auto=hexproof ueot +auto=teach(creature) 1/0 +auto=teach(creature) flying +text=Flash -- Enchant creature -- When Fae Flight enters, enchanted creature gains hexproof until end of turn. -- Enchanted creature gets +1/+0 and has flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Fae Offering -auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:name(Create clue) token(Clue) -auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:name(Create food) token(Food) -auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:name(Create treasure) token(Treasure Sur) +auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:name(Create clue) _CLUE_ +auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:name(Create food) _FOOD_ +auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:name(Create treasure) _TREASURE_ text=At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token. mana={2}{G} type=Enchantment @@ -24034,9 +36459,9 @@ type=Enchantment name=Fae of Wishes // Granted abilities=flying,adventure other={3}{U} name(Adventure) -auto=if paid(alternative) then name(Pick non-creature from sideboard) name(Pick non-creature from sideboard) target(*[-creature]|mysideboard) moveTo(myhand) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever -auto={1}{U}{D(*|myhand)}{D(*|myhand)}:name(Return to hand) moveTo(ownerhand) +auto=if paid(alternative) then name(Pick non-creature from sideboard) name(Pick non-creature from sideboard) target(*[-creature]|mysideboard) moveto(hand) +auto=if paid(alternative) then _ADVENTURE_ +auto={1}{U}{D(*|myhand)}{D(*|myhand)}:name(Return to hand) moveTo(hand) text=Flying -- {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand. // You may choose a noncreature card you own from outside the game, reveal it, and put it into your hand. mana={1}{U} type=Creature @@ -24045,6 +36470,14 @@ power=1 toughness=4 [/card] [card] +name=Faebloom Trick +auto=create(faerie:creature faerie:1/1:blue:flying)*2 +auto=tap target(creature|opponentBattlefield) +text=Create two 1/1 blue Faerie creature tokens with flying. When you do, tap target creature an opponent controls. +mana={2}{U} +type=Instant +[/card] +[card] name=Faeburrow Elder abilities=vigilance auto=aslongas(*[white]|myBattlefield) 1/1 && aslongas(*[blue]|myBattlefield) 1/1 && aslongas(*[black]|myBattlefield) 1/1 && aslongas(*[red]|myBattlefield) 1/1 && aslongas(*[green]|myBattlefield) 1/1 @@ -24059,8 +36492,9 @@ toughness=0 [card] name=Faerie Artisans abilities=flying -auto=@movedto(creature[-token]|opponentBattlefield):name(Copy creature) all(trigger[to]) clone addtype(artifact) and!( transform((,newability[counter(0/0.1.ArtisanCreated)],newability[name(Exile other tokens) all(other creature[counter{0/0.1.ArtisanCreated}]|myBattlefield) moveTo(exile)])) oneshot )! -text=Flying -- Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. +auto=@movedto(creature[-token]|opponentBattlefield):name(Copy creature) all(trigger[to]) clone addtype(artifact) and!( transforms((,newability[counter(0/0.1.ArtisanCreated)])) oneshot )! +auto=@movedto(creature[-token]|opponentBattlefield):name(Exile other tokens) all(creature[counter(0/0.1.ArtisanCreated)]|myBattlefield) moveTo(exile) +text=Flying -- Whenever a nontoken creature enters under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. mana={3}{U} type=Creature subtype=Faerie Artificer @@ -24068,10 +36502,35 @@ power=2 toughness=2 [/card] [card] +name=Faerie Bladecrafter +abilities=flying +auto=@combatdamaged(player) from(Faerie|mybattlefield) turnlimited:counter(1/1) +auto=_DIES_life:-power opponent +text=Flying -- Whenever one or more Faeries you control deal combat damage to a player, put a +1/+1 counter on Faerie Bladecrafter. -- When Faerie Bladecrafter dies, each opponent loses X life and you gain X life, where X is its power. +mana={2}{B} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=2 +[/card] +[card] +name=Faerie Dreamthief +abilities=flying +aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot +auto=_SURVEIL1_ +autograveyard={2}{B}{E}:draw:1 && life:-1 +text=Flying -- When Faerie Dreamthief enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. +mana={B} +type=Creature +subtype=Faerie Warlock +power=1 +toughness=1 +[/card] +[card] name=Faerie Duelist abilities=flash, flying auto=target(creature|opponentbattlefield) -2/-0 ueot -text=Flash -- Flying -- When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. +text=Flash -- Flying -- When Faerie Duelist enters, target creature an opponent controls gets -2/-0 until end of turn. mana={1}{U} type=Creature subtype=Faerie Rogue @@ -24079,6 +36538,15 @@ power=1 toughness=2 [/card] [card] +name=Faerie Fencing +target=creature +auto=if type(Faerie|mybattlefield)~morethan~0 then -fullpaidplus3plusend/-fullpaidplus3plusend +auto=if type(Faerie|mybattlefield)~equalto~0 then -X/-X +text=Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell. +mana={X}{B} +type=Instant +[/card] +[card] name=Faerie Formation abilities=flying auto={3}{U}:create(Faerie:creature Faerie:1/1:blue:flying) && draw:1 @@ -24093,8 +36561,8 @@ toughness=4 name=Faerie Guidemother // Gift of the Fae abilities=flying,adventure other={1}{W} name(Adventure) -auto=if paid(alternative) then name(Creature gets 2/1 and flying) name(Creature gets 2/1 and flying) target(creature) transforms((,newability[flying],newability[2/1])) ueot -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then name(Creature gets 2/1 and flying) name(Creature gets 2/1 and flying) target(creature) transforms((,flying,newability[2/1])) ueot +auto=if paid(alternative) then _ADVENTURE_ text=Flying // Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.) mana={W} type=Creature @@ -24103,11 +36571,23 @@ power=1 toughness=1 [/card] [card] +name=Faerie Mastermind +abilities=flash,flying +auto=@drawfoeof(player) restriction{compare(odrewcount)~equalto~2}:draw:1 +auto={3}{U}:all(player) draw:1 +text=Flash -- Flying -- Whenever an opponent draws their second card each turn, you draw a card. -- {3}{U}: Each player draws a card. +mana={1}{U} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=1 +[/card] +[card] name=Faerie Seer abilities=flying aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Faerie Seer enters the battlefield, scry 2. +auto=_SCRY2_ +text=Flying -- When Faerie Seer enters, scry 2. mana={U} type=Creature subtype=Faerie Wizard @@ -24115,6 +36595,20 @@ power=1 toughness=1 [/card] [card] +name=Faerie Snoop +abilities=flying +facedown={3} +autofacedown=_WARD2_ +autofacedown={1}{UB}{UB}:morph +autofaceup=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Flying -- Disguise {1}{U/B}{U/B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Faerie Snoop is turned face up, look at the top two cards of your library. Put one into your hand and the other into your graveyard. +mana={1}{U}{B} +type=Creature +subtype=Faerie Detective +power=1 +toughness=4 +[/card] +[card] name=Faerie Vandal abilities=flash,flying auto=_SECOND_DRAW_counter(1/1) @@ -24126,6 +36620,16 @@ power=1 toughness=2 [/card] [card] +name=Failed Conversion +target=creature +auto=teach(creature) -4/-4 +auto=@movedto(mytgt|graveyard) from(Battlefield):_SURVEIL2_ +text=Enchant creature -- Enchanted creature gets -4/-4. -- When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={4}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Failure // Comply abilities=hasaftermath flashback={W} name(Comply) @@ -24139,7 +36643,7 @@ type=Instant [card] name=Fain, the Broker auto={T}{S(creature|mybattlefield)}:name(Put two 1/1 counters) target(creature|battlefield) counter(1/1,2) -auto={T}:name(Create a treasure) target(creature[counter{any}]|mybattlefield) transforms((,newability[removesinglecountertype(1)],newability[token(Treasure Sur)])) oneshot +auto={T}:name(Create a treasure) target(creature[counter{any}]|mybattlefield) transforms((,newability[removesinglecountertype(1)],newability[_TREASURE_])) oneshot auto={T}{S(artifact|mybattlefield)}:name(Create an inkling) token(Inkling,Creature Inkling,2/1,white,black,flying) auto={3}{B}:name(Untap Fain, the Broker) untap all(this) text={T}, Sacrifice a creature: Put two +1/+1 counters on target creature. -- {T}, Remove a counter from a creature you control: Create a Treasure token. -- {T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. -- {3}{B}: Untap Fain, the Broker. @@ -24151,7 +36655,7 @@ toughness=3 [/card] [card] name=Fairgrounds Patrol -autograveyard={1}{W}{E}:name(Create Thopter) token(Thopter,Artifact Creature Thopter,1/1,flying) asSorcery +autograveyard={1}{W}{E}:name(Create Thopter) _THOPTERTOKEN_ asSorcery text={1}{W}, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. mana={1}{W} type=Creature @@ -24161,7 +36665,7 @@ toughness=1 [/card] [card] name=Fairgrounds Trumpeter -auto=@counteradded(1/1) from(*|mybattlefield):counter(1/1) +auto=@counteradded(1/1) from(*|mybattlefield) turnlimited:counter(1/1) text=At the beginning of each end step, if a +1/+1 counter was placed on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. mana={2}{G} type=Creature @@ -24186,7 +36690,7 @@ retrace={5}{W}{W} name(Cast with disturb) autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura Curse) and!( transforms((,newability[@each my upkeep:name(Put Judgment counter) counter(0/0.1.Judgment)],newability[@counteradded(0/0.1.Judgment) from(this) restriction{compare(hascntjudgment)~equalto~3}:name(Opponent looses game) winGame controller])) forever )! auto=@each my upkeep restriction{compare(hascntjudgment)~lessthan~3}:name(Put Judgment counter) counter(0/0.1.Judgment) auto=this(counter{0/0.1.Judgment}>=3) canattack -text=Defender, flying, vigilance -- At the beginning of your upkeep, if Faithbound Judge has two or fewer jdugment counters on it, put a judgdment counter on it. -- As long as Faithbound Judge has three or more judgment counters on it, it can atack as though it didn't have defender. -- Disturb {5}{W}{W} // Sinner's Judgment +text=Defender, flying, vigilance -- At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. -- As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. -- Disturb {5}{W}{W} // Sinner's Judgment mana={1}{W}{W} type=Creature subtype=Spirit Soldier @@ -24214,8 +36718,30 @@ mana={W}{U} type=Instant [/card] [card] +name=Faithful Pikemaster +auto=_SCRY2_ +auto=this(variable{controllerturn}>0) first strike +text=When Faithful Pikemaster enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) -- As long as it's your turn, Faithful Pikemaster has first strike. +mana={3}{W} +type=Creature +subtype=Rhino Monk Soldier +power=3 +toughness=4 +[/card] +[card] +name=Faithful Watchdog +abilities=vigilance +auto=counter(1/1,3) +text=Vigilance -- Faithful Watchdog enters with three +1/+1 counters on it. +mana={G}{W} +type=Creature +subtype=Dog +power=0 +toughness=0 +[/card] +[card] name=Faithless Salvaging -auto=target(*|myHand) reject and!( transforms((,newability[name(Draw 1 card) draw:1 controller])) oneshot )! +auto=_DISCARD&DRAW_ auto=_REBOUND_ text=Discard a card, then draw a card. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={1}{R} @@ -24225,7 +36751,7 @@ type=Instant name=Falcon Abomination abilities=flying auto=token(Zombie Dec) -text=Flying -- When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) +text=Flying -- When Falcon Abomination enters, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) mana={2}{U} type=Creature subtype=Zombie Bird @@ -24243,10 +36769,22 @@ power=2 toughness=3 [/card] [card] +name=Faldorn, Dread Wolf Herald +auto=@movedTo(*|mystack) from(exile):_WOLFTOKEN_ +auto=@movedTo(land|myBattlefield) from(exile):_WOLFTOKEN_ +auto={1}{T}{D(*|myhand)}:_IMPULSE_DRAW_ +text=Whenever you cast a spell from exile or a land enters under your control from exile, create a 2/2 green Wolf creature token. -- {1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn. +mana={1}{R}{G} +type=Legendary Creature +subtype=Human Druid +power=3 +toughness=3 +[/card] +[card] name=Falkenrath Celebrants abilities=menace auto=token(Blood)*2 -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Falkenrath Celebrants enters the battlefield, create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Falkenrath Celebrants enters, create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") mana={4}{R} type=Creature subtype=Vampire @@ -24267,7 +36805,7 @@ toughness=1 [/card] [card] name=Falkenrath Perforator -auto=@combat(attacking) source(this):name(Deals 1 damage) damage:1 opponent +auto=_ATTACKING_name(Deals 1 damage) damage:1 opponent text=Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player. type=Creature subtype=Vampire @@ -24289,19 +36827,60 @@ toughness=1 name=Fall from Favor target=creature auto=tap +auto=_MONARCH_CONTROLLER_ auto=this(variable{omonarch}<1) doesnotuntap -text=Enchant creature -- When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch. -- Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch. +text=Enchant creature -- When Fall from Favor enters, tap enchanted creature and you become the monarch. -- Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] +name=Fall of Cair Andros +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~1}:_AMASSORC1_ +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~2}:_AMASSORC2_ +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~3}:_AMASSORC3_ +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~4}:_AMASSORC4_ +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~5}:_AMASSORC5_ +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~6}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.6)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.6) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~7}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.7)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.7) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~8}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.8)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.8) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~9}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.9)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.9) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~10}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.10)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.10) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~11}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.11)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.11) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~12}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.12)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.12) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~13}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.13)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.13) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~14}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.14)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.14) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~15}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.15)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.15) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~16}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.16)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.16) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~17}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.17)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.17) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~18}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.18)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.18) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~equalto~19}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.19)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.19) notaTarget(army|myBattlefield) )! +auto=@noncombatdamaged(*[creature]|opponentbattlefield) restriction{compare(excessdamage)~morethan~19}:if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.20)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counter) counter(1/1.20) notaTarget(army|myBattlefield) )! +auto={7}{R}:name(Deal damage to creature) damage:7 target(creature|battlefield) +text=Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) -- {7}{R}: Fall of Cair Andros deals 7 damage to target creature. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Fall of Gil-galad +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Scry 2) _SCRY2_ +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Put 1/1 counters) name(Put 1/1 counters) target(creature|mybattlefield) counter(1/1,2) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(creature|mybattlefield) transforms((,newability[_DIES_name(Draw 2 cards) draw:2 controller],newability[_DIES_may name(Fights another creature) target(other creature|battlefield) dynamicability])) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Scry 2. -- II - Put two +1/+1 counters on target creature you control. -- III - Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature. +mana={1}{G} +type=Enchantment +subtype=Saga +[/card] +[card] name=Fall of the Impostor auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=may name(Put 1/1 counter) target(creature) counter(1/1) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may name(Put 1/1 counter) target(creature) counter(1/1) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Exile creature) notATarget(creature) moveTo(exile) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Exile creature) notaTarget(creature) moveTo(exile) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Put a +1/+1 counter on up to one target creature. -- III - Exile a creature with the greatest power among creatures target opponent controls. mana={1}{G}{W} @@ -24313,10 +36892,10 @@ name=Fall of the Thran auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=destroy all(land) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) moveTo(battlefield) notatarget(<2>land|myGraveyard) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(battlefield) notatarget(<2>land|myGraveyard) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) moveTo(battlefield) notaTarget(<2>land|myGraveyard) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$! moveto(ownerbattlefield) notaTarget(<2>land|myGraveyard) !$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(battlefield) notaTarget(<2>land|myGraveyard) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$! moveto(ownerbattlefield) notaTarget(<2>land|myGraveyard) !$ opponent auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Destroy all lands. -- II, III - Each player returns two land cards from their graveyard to the battlefield. mana={5}{W} @@ -24324,6 +36903,59 @@ type=Enchantment subtype=Saga [/card] [card] +name=Fallaji Archaeologist +auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[-land&-creature]|mygraveyard)~morethan~0 then choice name(Return a card) name(Return a card) target(tobereturn[-land&-creature]|mygraveyard) moveto(hand)],newability[choice name(Put 1/1 counter) target(Fallaji Archaeologist[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )! +text=When Fallaji Archaeologist enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.) +mana={1}{U} +type=Creature +subtype=Human Scout +power=0 +toughness=3 +[/card] +[card] +name=Fallaji Chaindancer +auto={2}:double strike ueot +text={2}: Fallaji Chaindancer gains double strike until end of turn. +mana={3}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Fallaji Dragon Engine +abilities=flying +other={2}{R} name(prototype) +auto=if paid(alternative) then becomes(,1/3,red) +auto={2}:1/0 ueot +text=Prototype {2}{R} - 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Flying -- {2}: Fallaji Dragon Engine gets +1/+0 until end of turn. +mana={8} +type=Artifact Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Fallaji Excavation +auto=life:3 controller +auto=name(Create powerstone) token(Powerstone)*3 and!( tap(noevent) )! +text=Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={3}{G}{G} +type=Sorcery +[/card] +[card] +name=Fallaji Vanguard +abilities=first strike +auto=target(creature) 2/0 ueot +auto=@movedTo(other creature|myBattlefield):target(creature) 2/0 ueot +text=First strike -- Whenever Fallaji Vanguard or another creature enters under your control, target creature gets +2/+0 until end of turn. +mana={2}{R}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] name=Fallen Shinobi autohand={2}{U}{B}{N}:ninjutsu auto=@combatdamaged(player) from(this):transforms((,newability[@movedto(*|opponentgraveyard) restriction{thisturn(*|opponentstack)~equalto~2}:all(trigger[to]) may castcard(normal)])) ueot && ingest:2 opponent @@ -24345,6 +36977,15 @@ mana={2}{G} type=Instant [/card] [card] +name=False Floor +auto=tap(noevent) +auto=@movedto(creature|battlefield):tap(noevent) all(trigger) +auto={2}{T}:all(this) moveto(exile) && all(creature[-tapped]) moveto(exile) asSorcery +text=False Floor enters tapped. -- Creatures enter the battlefield tapped. -- {2}, {T}, Exile False Floor: Exile all untapped creatures. Activate only as a sorcery. +mana={4} +type=Artifact +[/card] +[card] name=Falthis, Shadowcat Familiar abilities=partner auto=lord(*[iscommander]|mybattlefield) menace @@ -24357,10 +36998,18 @@ power=2 toughness=2 [/card] [card] +name=Family Reunion +auto=choice all(creature|myBattlefield) 1/1 +auto=choice all(creature|myBattlefield) hexproof +text=Choose one - -- - Creatures you control get +1/+1 until end of turn. -- - Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) +mana={1}{W} +type=Instant +[/card] +[card] name=Famished Foragers auto=if compare(oplifelost)~morethan~0 then add{R}{R}{R} auto={2}{R}:name(Draw a card) draw:1 controller -text=When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}. -- {2}{R}, Discard a card: Draw a card. +text=When Famished Foragers enters, if an opponent lost life this turn, add {R}{R}{R}. -- {2}{R}, Discard a card: Draw a card. type=Creature subtype=Vampire mana={3}{R} @@ -24399,9 +37048,21 @@ power=2 toughness=2 [/card] [card] +name=Fanatic of Rhonas +auto={T}:Add{G} +auto=aslongas(creature[power>=4]|mybattlefield) {T}:Add{G}{G}{G}{G} +autograveyard={2}{G}{G}{E}:_ETERNALIZE_ +text={T}: Add {G}. -- Ferocious - {T}: Add {G}{G}{G}{G}. Activate only if you control a creature with power 4 or greater. -- Eternalize {2}{G}{G} ({2}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.) +mana={1}{G} +type=Creature +subtype=Snake Druid +power=1 +toughness=4 +[/card] +[card] name=Fanatical Firebrand abilities=haste -auto={T}{S}:damage:1 target(player,creature,planeswalker) +auto={T}{S}:damage:1 target(anytarget) text=Haste -- {T}, Sacrifice Fanatical Firebrand: It deals 1 damage to any target. mana={R} type=Creature @@ -24410,8 +37071,42 @@ power=1 toughness=1 [/card] [card] +name=Fanatical Strength +target=creature +auto=3/3 +auto=trample +text=Target creature gets +3/+3 and gains trample until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Fang Dragon // Forktail Sweep +abilities=flying,adventure +restriction=can play creature +other={1}{R} name(Adventure) +auto=if paid(alternative) then name(Deal 1 damage) name(Deal 1 damage) all(creature|opponentBattlefield) damage:1 +auto=if paid(alternative) then _ADVENTURE_ +text=Flying // Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.) +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=3 +[/card] +[card] +name=Fang of Shigeki +abilities=deathtouch +text=Deathtouch +mana={G} +type=Enchantment Creature +subtype=Snake Ninja +power=1 +toughness=1 +[/card] +[card] name=Fang of the Pack auto=_ATTACKING_1/1 ueot +auto=@each my combatbegins:target(other creature|myBattlefield) transforms((,newability[@combat(attacking) source(this):1/1 ueot])) ueot text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.) mana={5}{G} type=Creature @@ -24426,7 +37121,7 @@ backside=Fangblade Eviscerator restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto={1}{R}:name(Gets 1/0 and first strike) transforms((,newability[1/0],newability[first strike])) ueot +auto={1}{R}:name(Gets 1/0 and first strike) transforms((,newability[1/0],first strike)) ueot text={1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Fangblade Eviscerator mana={3}{R} type=Creature @@ -24439,7 +37134,7 @@ name=Fangblade Eviscerator abilities=nightbound backside=Fangblade Brigand auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -auto={1}{R}:name(Gets 1/0 and first strike) transforms((,newability[1/0],newability[first strike])) ueot +auto={1}{R}:name(Gets 1/0 and first strike) transforms((,newability[1/0],first strike)) ueot auto={4}{R}:name(All creatures gets 2/0) all(creature|mybattlefield) transforms((,newability[2/0])) ueot text={1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. -- {4}{R}: Creatures you control get +2/+0 until end of turn. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Fangblade Brigand type=Creature @@ -24449,24 +37144,97 @@ power=4 toughness=5 [/card] [card] +name=Fanged Flames +abilities=devoid +target=creature,planeswalker +auto=exiledeath +auto=damage:4 +text=Devoid (This card has no color.) -- Fanged Flames deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Fangorn, Tree Shepherd +auto=lord(treefolk|mybattlefield) vigilance +auto=mypoolsave(green) +auto=@combat(attacking) source(treefolk|mybattlefield):name(Add green mana) add{G}{G} +auto=@movedto(this|nonbattlezone) from(battlefield):name(Terminate effect) name(Terminate effect) transforms((,newability[mypoolsave(green) terminate])) oneshot +text=Treefolk you control have vigilance. -- Whenever one or more Treefolk you control attack, add twice that much {G}. -- You don't lose unspent green mana as steps and phases end. +mana={4}{G}{G}{G} +type=Legendary Creature +subtype=Treefolk +power=4 +toughness=10 +[/card] +[card] name=Far // Away abilities=hasnokicker other={2}{B} name(Away) kicker={2}{B} name(Fuse) restriction=type(creature|battlefield)~morethan~0 -auto=if paid(alternative) then target(player) ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer -auto=ifnot paid(alternative) then ability$!name(Return to hand) name(Return to hand) moveto(ownerhand) target(creature|battlefield)!$ controller -auto=if paid(kicker) then target(player) ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer +auto=if paid(alternative) then target(player) ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ targetedplayer +auto=ifnot paid(alternative) then ability$!name(Return to hand) name(Return to hand) moveto(hand) target(creature|battlefield)!$ controller +auto=if paid(kicker) then target(player) ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ targetedplayer text=Return target creature to its owner's hand. // Target player sacrifices a creature. -- Fuse (You may cast one or both halves of this card from your hand.) mana={1}{U} type=Instant [/card] [card] +name=Far Traveler +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@each my end:may name(Exile a creature) target(creature[tapped]|mybattlefield) moveto(myexile) and!( moveto(ownerbattlefield) )!])) +text=Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control." +mana={2}{W} +type=Legendary Enchantment +subtype=Background +[/card] +[card] +name=Faramir, Field Commander +auto=@each my end restriction{myhasdeadcreature}:name(Draw a card) name(Draw a card) draw:1 controller +auto=@bearerchosen(other creature|mybattlefield):name(Create a soldier) _HUMANSOLDIERTOKEN_ +text=At the beginning of your end step, if a creature died under your control this turn, draw a card. -- Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token. +mana={3}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Faramir, Prince of Ithilien +auto=@each opponent end:if oppoattacked then name(Create soldier) name(Create soldier) _HUMANSOLDIERTOKEN_*3 else name(Draw a card) name(Draw a card) draw:1 controller +text=At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens. +mana={2}{W}{U} +type=Legendary Creature +subtype=Human Noble +power=3 +toughness=3 +[/card] +[card] +name=Faramir, Steward of Gondor +auto=@movedTo(creature[legendary&manacost>=4]|mybattlefield):name(You become the monarch) ability$!_MONARCH_CONTROLLER_!$ controller +auto=@each my end restriction{compare(pmonarch)~morethan~0}:name(Create humans) name(Create humans) _HUMANSOLDIERTOKEN_*2 +text=Whenever a legendary creature with mana value 4 or greater enters under your control, you become the monarch. -- At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens. +mana={1}{W}{U} +type=Legendary Creature +subtype=Human Noble +power=2 +toughness=2 +[/card] +[card] +name=Farewell +auto=ability$!name(Exile all graveyards) may name(Exile all graveyards) moveto(exile) all(*|graveyard)!$ controller +auto=ability$!name(Exile all enchantments) may name(Exile all enchantments) moveto(exile) all(enchantment)!$ controller +auto=ability$!name(Exile all creatures) may name(Exile all creatures) moveto(exile) all(creature)!$ controller +auto=ability$!name(Exile all artifacts) may name(Exile all artifacts) moveto(exile) all(artifact)!$ controller +text=Choose one or more - -- - Exile all artifacts. -- - Exile all creatures. -- - Exile all enchantments. -- - Exile all graveyards. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] name=Farfinder abilities=vigilance -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Vigilance -- When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Vigilance -- When Farfinder enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. mana={3} type=Creature subtype=Fox @@ -24474,6 +37242,19 @@ power=1 toughness=1 [/card] [card] +name=Farid, Enterprising Salvager +auto=@movedto(artifact[-token]|graveyard) from(myBattlefield):name(Create Scrap) token(Srcap,Artifact Scrap,0/0) +auto={1}{R}{S(artifact|myBattlefield)}:name(Put 1/1 counter) counter(1/1) +auto={1}{R}{S(artifact|myBattlefield)}:name(Goad creature) _GOAD_ target(creature|battlefield) +auto={1}{R}{S(artifact|myBattlefield)}:name(Discard and draw) target(*|myhand) reject and!( draw:1 controller )! +text=Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap. -- {1}{R}, Sacrifice an artifact: Choose one -- Put a +1/+1 counter on Farid. It gains menace until end of turn. -- Goad target creature. -- Discard a card, then draw a card. +mana={2}{R} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] name=Farideh's Fireball target=creature,planeswalker auto=damage:5 @@ -24485,7 +37266,7 @@ type=Instant [/card] [card] name=Farideh, Devil's Chosen -auto=@dierolled(*|mybattlefield) from(controller):name(Gains flying and menace) transforms((,newability[flying],newability[menace])) ueot +auto=@dierolled(*|mybattlefield) from(controller):name(Gains flying and menace) transforms((,flying,menace)) ueot auto=@dierolled(*|mybattlefield) result(10) from(controller):name(Draw a card) draw:1 controller auto=@dierolled(*|mybattlefield) result(11) from(controller):name(Draw a card) draw:1 controller auto=@dierolled(*|mybattlefield) result(12) from(controller):name(Draw a card) draw:1 controller @@ -24517,9 +37298,20 @@ mana={2}{W} type=Instant [/card] [card] +name=Farmer Cotton +auto=name(Create halflings) token(Halfling)*fullpaid +auto=name(Create foods) _FOOD_*fullpaid +text=When Farmer Cotton enters, create X 1/1 white Halfling creature tokens and X Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={X}{G}{W} +type=Legendary Creature +subtype=Halfling Peasant +power=1 +toughness=1 +[/card] +[card] name=Farmstead Gleaner abilities=doesnotuntap -auto={2}{Q}:counter(1,1) +auto={2}{Q}:counter(1/1) text=Farmstead Gleaner doesn't untap during your untap step. -- {2}, Untap: Put a +1/+1 counter on Farmstead Gleaner. ( Untap is the untap symbol.) mana={3} type=Artifact Creature @@ -24531,7 +37323,7 @@ toughness=2 name=Farsight Adept auto=draw:1 controller auto=draw:1 opponent -text=When Farsight Adept enters the battlefield, you and target opponent each draw a card. +text=When Farsight Adept enters, you and target opponent each draw a card. mana={2}{W} type=Creature subtype=Kor Wizard @@ -24551,24 +37343,32 @@ type=Instant [card] name=Fateful Absence target=creature,planeswalker -auto=destroy && token(Clue) targetcontroller +auto=destroy && _CLUE_ targetcontroller text=Destroy target creature or planeswalker. Its controller investigates. (They create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") mana={1}{W} type=Instant [/card] [card] name=Fateful End -target=player,creature,plansewalker +target=anytarget auto=damage:3 aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Fateful End deals 3 damage to any target. Scry 1. mana={2}{R} type=Instant [/card] [card] +name=Fateful Handoff +target=artifact,creature|myBattlefield +auto=draw:manacost && moveTo(opponentBattlefield) +text=Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent. +mana={3}{B} +type=Sorcery +[/card] +[card] name=Fates' Reversal -auto=may name(Return creature to hand) target(creature|mygraveyard) moveTo(myhand) +auto=may name(Return creature to hand) target(creature|mygraveyard) moveto(hand) auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot text=Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.) mana={1}{B} @@ -24577,7 +37377,7 @@ type=Sorcery [card] name=Fathom Fleet Boarder auto=aslongas(pirate|myBattlefield)~lessthan~1 life:-1 -text=When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate. +text=When Fathom Fleet Boarder enters, you lose 2 life unless you control another Pirate. mana={2}{B} type=Creature subtype=Orc Pirate @@ -24587,7 +37387,7 @@ toughness=3 [card] name=Fathom Fleet Captain abilities=menace -auto=@combat(attacking) source(this) restriction{type(pirate[-token]|mybattlefield)~morethan~0}:may pay({2}) token(Pirate,creature Pirate,2/2,black,menace) +auto=@combat(attacking) source(this) restriction{type(pirate[-token]|mybattlefield)~morethan~0}:pay({2}) token(Pirate,creature Pirate,2/2,black,menace) text=Menace -- Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace. mana={1}{B} type=Creature @@ -24598,7 +37398,7 @@ toughness=1 [card] name=Fathom Fleet Cutthroat auto=destroy target(creature[damaged]|opponentbattlefield) -text=When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. +text=When Fathom Fleet Cutthroat enters, destroy target creature an opponent controls that was dealt damage this turn. mana={3}{B} type=Creature subtype=Human Pirate @@ -24627,13 +37427,24 @@ power=4 toughness=3 [/card] [card] +name=Favor of Jukai +target=artifact,creature +auto=teach(creature) +3/+3 +auto=teach(creature) reach +autohand=name(Channel) {1}{G}{discard}:target(creature) transforms((,newability[+3/+3],reach)) ueot +text=Enchant artifact or creature -- As long as enchanted permanent is a creature, it gets +3/+3 and has reach. -- Channel - {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Favor of the Mighty auto=lord(creature[manacost=convertedcost:highest:*:battlefield]|battlefield) protection from white auto=lord(creature[manacost=convertedcost:highest:*:battlefield]|battlefield) protection from blue auto=lord(creature[manacost=convertedcost:highest:*:battlefield]|battlefield) protection from black auto=lord(creature[manacost=convertedcost:highest:*:battlefield]|battlefield) protection from red auto=lord(creature[manacost=convertedcost:highest:*:battlefield]|battlefield) protection from green -text=Each creature with the highest converted mana cost has protection from all colors. +text=Each creature with the highest mana value has protection from all colors. mana={1}{W} type=Tribal Enchantment subtype=Giant @@ -24641,7 +37452,7 @@ subtype=Giant [card] name=Favored of Iroas auto=_CONSTELLATION_double strike ueot -text=Constellation -- Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn. +text=Constellation -- Whenever an enchantment enters under your control, Favored of Iroas gains double strike until end of turn. mana={2}{W} type=Creature subtype=Human Soldier @@ -24650,10 +37461,10 @@ toughness=2 [/card] [card] name=Fblthp, the Lost -auto=draw:1 +auto=draw:1 auto=@movedTo(battlefield) from(library):draw:1 -auto=@targeted(this):moveto(mylibrary) && shuffle -text=When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. -- When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. +auto=@targeted(this) from(*|stack):moveto(mylibrary) && shuffle +text=When Fblthp, the Lost enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead. -- When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. mana={1}{U} type=Legendary Creature subtype=Homunculus @@ -24661,16 +37472,145 @@ power=1 toughness=1 [/card] [card] +name=Fealty to the Realm +target=creature +auto=_MONARCH_CONTROLLER_ +auto=teach(creature) transforms((,newability[mustattack],newability[@becomesmonarchfoeof(player):name(Monarch controls enchanted creature) moveto(opponentbattlefield)])) +auto=teach(creature|opponentbattlefield) moveto(mybattlefield) +auto=teach(creature|opponentbattlefield) cantattack +auto=teach(creature|opponentbattlefield) cantpwattack +text=Enchant creature -- When Fealty to the Realm enters, you become the monarch. -- The monarch controls enchanted creature. -- Enchanted creature attacks each combat if able and can't attack you. +mana={4}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Fear of Being Hunted +abilities=haste +auto=transforms((,_MUST_BE_BLOCKD_)) +text=Haste -- Fear of Being Hunted must be blocked if able. +mana={1}{R}{R} +type=Enchantment Creature +subtype=Nightmare +power=4 +toughness=2 +[/card] +[card] name=Fear of Death target=creature auto=deplete:2 controller auto=teach(creature) foreach(*|mygraveyard) -1/0 -text=Enchant creature -- When Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) -- Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. +text=Enchant creature -- When Fear of Death enters, mill two cards. (Put the top two cards of your library into your graveyard.) -- Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] +name=Fear of Exposure +abilities=trample +text=As an additional cost to cast this spell, tap two untapped creatures and/or lands you control. -- Trample +mana={2}{G}{T(*[creature;land]|mybattlefield)}{T(*[creature;land]|mybattlefield)} +type=Enchantment Creature +subtype=Nightmare +power=5 +toughness=4 +[/card] +[card] +name=Fear of Failed Tests +auto=@combatdamaged(player) from(this):draw:thatmuch +text=Whenever Fear of Failed Tests deals combat damage to a player, draw that many cards. +mana={4}{U} +type=Enchantment Creature +subtype=Nightmare +power=2 +toughness=7 +[/card] +[card] +name=Fear of Falling +abilities=flying +auto=_ATTACKING_target(creature|opponentBattlefield) transforms((,newability[-2/0],flying)) uynt +text=Flying -- Whenever Fear of Falling attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn. +mana={3}{U}{U} +type=Enchantment Creature +subtype=Nightmare +power=4 +toughness=4 +[/card] +[card] +name=Fear of Infinity +abilities=flying,lifelink,cantblock +auto=_CONSTELLATION_may moveTo(hand) +auto=_EERIE_may moveTo(hand) +text=Flying, lifelink -- Fear of Infinity can't block. -- Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return Fear of Infinity from your graveyard to your hand. +mana={1}{U}{B} +type=Enchantment Creature +subtype=Nightmare +power=2 +toughness=2 +[/card] +[card] +name=Fear of Isolation +abilities=flying +text=As an additional cost to cast this spell, return a permanent you control to its owner's hand. -- Flying +mana={1}{U}{H(*|myBattlefield)} +type=Enchantment Creature +subtype=Nightmare +power=2 +toughness=3 +[/card] +[card] +name=Fear of Lost Teeth +auto=_DIES_life:1 +auto=_DIES_damage:1 target(anytarget) +text=When Fear of Lost Teeth dies, it deals 1 damage to any target and you gain 1 life. +mana={B} +type=Enchantment Creature +subtype=Nightmare +power=1 +toughness=1 +[/card] +[card] +name=Fear of Missing Out +auto=_DISCARD&DRAW_ +auto=@combat(attacking) source(this) restriction{Delirium} turnLimited:untap target(creature) && nextphasealter(add,combatphases,controller,after) +text=When Fear of Missing Out enters, discard a card, then draw a card. -- Delirium - Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase. +mana={1}{R} +type=Enchantment Creature +subtype=Nightmare +power=2 +toughness=3 +[/card] +[card] +name=Fear of Surveillance +abilities=vigilance +auto=_ATTACKING__SURVEIL1_ +text=Vigilance -- Whenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={1}{W} +type=Enchantment Creature +subtype=Nightmare +power=2 +toughness=2 +[/card] +[card] +name=Fear of the Dark +auto=@combat(attacking) source(this) restriction{type(glimmer|opponentbattlefield)~lessthan~1}:transforms((,menace,deathtouch)) ueot +text=Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +mana={4}{B} +type=Enchantment Creature +subtype=Nightmare +power=5 +toughness=5 +[/card] +[card] +name=Fear, Fire, Foes! +#MISSING:Damage can't be prevented +target=creature +auto=damage:fullpaid && all(other creature|targetcontrollerbattlefield) damage:1 +text=Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller. +mana={X}{R} +type=Sorcery +[/card] +[card] name=Fearful Villager abilities=daybound,menace backside=Fearsome Werewolf @@ -24686,9 +37626,9 @@ toughness=3 [/card] [card] name=Fearless Fledgling -auto=_LANDFALL_counter(1/1,1) all(this) +auto=_LANDFALL_counter(1/1) all(this) auto=_LANDFALL_all(this) flying ueot -text=Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. +text=Landfall - Whenever a land enters under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. mana={1}{W} type=Creature subtype=Griffin @@ -24730,6 +37670,18 @@ power=1 toughness=1 [/card] [card] +name=Fearless Skald +abilities=double strike +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],double strike)) ueot +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Double strike +mana={4}{R} +type=Creature +subtype=Dwarf Berserker +power=3 +toughness=2 +[/card] +[card] name=Fearsome Werewolf abilities=nightbound,menace backside=Fearful Villager @@ -24744,7 +37696,7 @@ toughness=3 [card] name=Fearsome Whelp abilities=flying -auto=@each my endofturn:name(All dragons cost 1 less) all(dragon|myhand) name(All dragons cost 1 less) transforms((,newability[counter(0/0.1.PerpetualDragonCostLess) notrg],newability[changecost(colorless:-1) forcedalive])) forever +auto=@each my end:name(All dragons cost 1 less) all(dragon|myhand) name(All dragons cost 1 less) transforms((,newability[counter(0/0.1.PerpetualDragonCostLess) notrg],newability[changecost(colorless:-1) forcedalive])) forever auto=emblem transforms((,newability[@movedto(dragon|mycastingzone):name(Cost less) all(trigger[to]) name(Cost less) transforms((,newability[if compare(hascntperpetualDragonCostLess)~morethan~0 then changecost(colorless:-hascntperpetualDragonCostLess) forcedalive])) forever])) forever dontremove text=Flying -- At the beginning of your end step, each Dragon card in your hand perpetually gains "This spell costs {1} less to cast." mana={1}{R} @@ -24755,7 +37707,7 @@ toughness=1 [/card] [card] name=Feast of Sanity -auto=@discarded(*|myhand):name(Deals 1 damage) damage:1 target(player,creature,planeswalker) +auto=@discarded(*|myhand):name(Deals 1 damage) damage:1 target(anytarget) auto=@discarded(*|myhand):life:1 controller text=Whenever you discard a card, Feast of Sanity deals 1 damage to any target and you gain 1 life. mana={3}{B} @@ -24770,8 +37722,16 @@ mana={4}{B}{B} type=Sorcery [/card] [card] +name=Feast of the Victorious Dead +auto=@each my end restriction{compare(bothalldeadcreature)~morethan~0}:name(Gain life) life:bothalldeadcreature +auto=@each my end restriction{compare(bothalldeadcreature)~morethan~0}:name(Put 1/1 counters) thisforeach(variable{bothalldeadcreature}>0) ability$!name(Put 1/1 counter) target(creature|myBattlefield) counter(1/1)!$ controller +text=At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control. +mana={W}{B} +type=Enchantment +[/card] +[card] name=Feast on the Fallen -auto=@each upkeep restriction{lastturn(oplifelost)~morethan~0}:counter(1/1,1) target(creature[myBattlefield]) +auto=@each upkeep restriction{lastturn(oplifelost)~morethan~0}:counter(1/1) target(creature[myBattlefield]) text=At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control. mana={2}{B} type=Enchantment @@ -24780,8 +37740,8 @@ type=Enchantment name=Feaster of Fools abilities=flying other={convoke} name(Convoke) -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Flying -- Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) mana={4}{B}{B} type=Creature subtype=Demon @@ -24789,11 +37749,22 @@ power=3 toughness=3 [/card] [card] +name=Feasting Hobbit +abilities=strong +auto=may name(Sacrifice foods) target(food|mybattlefield) sacrifice && counter(1/1) all(this) +text=Devour Food 3 (As this enters, you may sacrifice any number of Foods. This creature enters with three times that many +1/+1 counters on it.) -- Creatures with power less than Feasting Hobbit's power can't block it. +mana={1}{G} +type=Creature +subtype=Halfling Citizen +power=2 +toughness=2 +[/card] +[card] name=Feasting Troll King auto=vigilance,trample -auto=if casted(this) then token(Food) +auto=if casted(this) then _FOOD_*3 autograveyard={S(food|myBattlefield)}{S(food|myBattlefield)}{S(food|myBattlefield)}:moveto(myBattlefield) myturnonly -text=Vigilance, trample -- When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn. +text=Vigilance, trample -- When Feasting Troll King enters, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn. mana={2}{G}{G}{G}{G} type=Creature subtype=Troll Noble @@ -24802,16 +37773,30 @@ toughness=6 [/card] [card] name=Feather Eve -auto={1}{S}:target(*[Phoenix]|mygraveyard) moveto(myBattlefield) and!(tap(noevent))! +auto={1}{S}:name(Return a phoenix) target(*[phoenix]|mygraveyard) moveto(myBattlefield) and!( tap(noevent) )! +text={1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped. +color=red type=Artifact [/card] [card] +name=Feather of Flight +abilities=flash +target=creature +auto=draw:1 +auto=teach(creature) 1/0 +auto=teach(creature) flying +text=Flash -- Enchant creature -- When Feather of Flight enters, draw a card. -- Enchanted creature gets +1/+0 and has flying. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Feather, the Redeemed abilities=flying auto=@targeted(creature|mybattlefield) from(sorcery|myzones):transforms((,newability[all(sorcery|mystack) moveto(exile)])) ueot -auto=@targeted(creature|mybattlefield) from(sorcery|myzones):name(Return sorcery from exile) transforms((,newability[name(Return sorcery from exile) phaseaction[endofturn] target(sorcery[fresh]|myexile) moveto(myhand)])) ueot +auto=@targeted(creature|mybattlefield) from(sorcery|myzones):name(Return sorcery from exile) transforms((,newability[name(Return sorcery from exile) phaseaction[end] target(sorcery[fresh]|myexile) moveto(hand)])) ueot auto=@targeted(creature|mybattlefield) from(instant|myzones):transforms((,newability[all(instant|mystack) moveto(exile)])) ueot -auto=@targeted(creature|mybattlefield) from(instant|myzones):name(Return instant from exile) transforms((,newability[name(Return instant from exile) phaseaction[endofturn] target(instant[fresh]|myexile) moveto(myhand)])) ueot +auto=@targeted(creature|mybattlefield) from(instant|myzones):name(Return instant from exile) transforms((,newability[name(Return instant from exile) phaseaction[end] target(instant[fresh]|myexile) moveto(hand)])) ueot text=Flying -- Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. mana={R}{W}{W} type=Legendary Creature @@ -24820,6 +37805,14 @@ power=3 toughness=4 [/card] [card] +name=Feed the Infection +auto=draw:3 && life:-3 +auto=this(variable{opponentpoisoncount}>2) life:-3 opponent +text=You draw three cards and you lose 3 life. -- Corrupted - Each opponent who has three or more poison counters loses 3 life. +mana={3}{B} +type=Sorcery +[/card] +[card] name=Feed the Serpent target=creature,planeswalker auto=moveTo(exile) @@ -24829,8 +37822,10 @@ type=Instant [/card] [card] name=Feed the Swarm -auto=name(destroy) target(*[creature;enchantment]|opponentBattlefield) transforms((,newability[destroy],newability[life:-manacost opponent])) oneshot -text=Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's converted mana cost. +target=*[creature;enchantment]|opponentBattlefield +auto=transforms((,newability[destroy],newability[life:-manacost opponent])) oneshot +restriction=type(*[creature;enchantment]|opponentbattlefield)~morethan~0 +text=Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. mana={1}{B} type=Sorcery [/card] @@ -24845,7 +37840,7 @@ type=Instant [card] name=Feisty Stegosaurus auto=name(Choose creature and roll a die) name(Choose creature and roll a die) target(creature|opponentBattlefield) rolld6 6 winability damage:lastrollresult winabilityend loseability damage:lastrollresult loseabilityend rolld6end -text=When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls. +text=When this creature enters, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls. mana={4}{R} type=Host Creature subtype=Dinosaur @@ -24863,13 +37858,36 @@ power=2 toughness=1 [/card] [card] +name=Feldon, Ronom Excavator +abilities=haste,cantblock +aicode=activate transforms((,newability[all(*[zpos<=thatmuch]|mylibrary) moveto(myexile) and!( target(*|exile) transforms((,newability[canplayfromexile uent])) uent )! ])) uent +auto=@damaged(this):name(Exile top card) reveal:thatmuch optionone name(Choose card) target(*|reveal) moveto(ownerexile) and!( transforms((,newability[canplayfromexile uent])) uent )! optiononeend optiontwo name(Exile cards) all(*|reveal) moveto(ownerexile) optiontwoend revealend +text=Haste -- Feldon, Ronom Excavator can't block. -- Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card. +mana={1}{R} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] name=Felidar Retreat -auto=_LANDFALL_name(Choose one) ability$!name(Choose one) choice name(Put a +1/+1 counter and vigilance) all(creature|myBattlefield) counter(1/1,1) && all(creature|myBattlefield) vigilance ueot _ choice name(Create a 2/2 Cat) token(Cat Beast)!$ controller -text=Landfall - Whenever a land enters the battlefield under your control, Choose one -- Create a 2/2 white Cat Beast creature token. -- Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. +auto=_LANDFALL_name(Choose one) name(Choose one) ability$! choice name(Create a 2/2 Cat) token(Cat Beast) _ choice name(Put a +1/+1 counter and vigilance) all(creature|myBattlefield) counter(1/1) && all(creature|myBattlefield) vigilance ueot !$ controller +text=Landfall - Whenever a land enters under your control, Choose one -- Create a 2/2 white Cat Beast creature token. -- Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. mana={3}{W} type=Enchantment [/card] [card] +name=Felidar Savior +abilities=lifelink +auto=counter(1/1) target(other creature|myBattlefield) +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control. +mana={3}{W} +type=Creature +subtype=Cat Beast +power=2 +toughness=3 +[/card] +[card] name=Feline Sovereign auto=all(other creature[cat]|myBattlefield) 1/1 auto=all(other creature[cat]|myBattlefield) protection from(creature[dog]) @@ -24884,7 +37902,7 @@ toughness=3 [card] name=Felisa, Fang of Silverquill abilities=flying,mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot +auto=_MENTOR_ auto=@movedto(creature[-token;counter{1/1.1}]|mygraveyard) from(myBattlefield):thisforeach(variable{1}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )! auto=@movedto(creature[-token;counter{1/1.2}]|mygraveyard) from(myBattlefield):thisforeach(variable{2}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )! auto=@movedto(creature[-token;counter{1/1.3}]|mygraveyard) from(myBattlefield):thisforeach(variable{3}) token(Inkling,Creature Inkling,2/1,white,black,flying) and!( tap(noevent) )! @@ -24913,9 +37931,17 @@ power=3 toughness=2 [/card] [card] +name=Fell +target=creature +auto=destroy +text=Destroy target creature. +mana={1}{B} +type=Sorcery +[/card] +[card] name=Fell Flagship auto=lord(pirate|mybattlefield) 1/0 -auto=@combatdamaged(player) from(this):ability$!discard(*|myhand)!$ opponent +auto=@combatdamagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} @@ -24927,11 +37953,18 @@ power=3 toughness=3 [/card] [card] +name=Fell Mire +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{B} +text=As Fell Mire enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {B}. +type=Land +[/card] +[card] name=Fell Specter abilities=flying -auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ +auto=target(opponent) ability$!name(discard) reject notaTarget(*|myhand)!$ auto=@discarded(*|opponenthand):life-2 opponent -text=Flying -- When Fell Specter enters the battlefield, target opponent discards a card. -- Whenever an opponent discards a card, that player loses 2 life. +text=Flying -- When Fell Specter enters, target opponent discards a card. -- Whenever an opponent discards a card, that player loses 2 life. mana={3}{B} type=Creature subtype=Specter @@ -24941,8 +37974,8 @@ toughness=3 [card] name=Fell Stinger abilities=deathtouch -auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Player draws 2 cards) target(player) ability$!draw:2 controller && life:-2 controller!$ targetedplayer])) oneshot )! -text=Deathtouch -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Fell Stinger exploits a creature, target player draws two cards and loses 2 life. +auto=may name(Exploit a creature) notaTarget(creature|mybattlefield) exploits and!( transforms((,newability[name(Player draws 2 cards) target(player) ability$!draw:2 controller && life:-2 controller!$ targetedplayer])) oneshot )! +text=Deathtouch -- Exploit (When this creature enters, you may sacrifice a creature.) -- When Fell Stinger exploits a creature, target player draws two cards and loses 2 life. mana={2}{B} type=Creature subtype=Zombie Scorpion @@ -24979,24 +38012,55 @@ type=Sorcery name=Fell the Pheasant target=creature[flying] auto=damage:5 -auto=token(Food) +auto=_FOOD_ text=Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={1}{G} type=Instant [/card] [card] +name=Fell the Profane +backside=Fell Mire +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Fell Mire) forcetype(land) +target=creature,planeswalker +auto=destroy +text=Destroy target creature or planeswalker. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Felling Blow +target=creature|myBattlefield +auto=counter(1/1) +auto=transforms((,newability[name(Damage creature) damage:power target(creature|opponentbattlefield)])) ueot +text=Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls. +mana={2}{G} +type=Sorcery +[/card] +[card] name=Fellwar Stone -auto=this(variable{olandg}>0) {t}:out{g} -auto=this(variable{olandu}>0) {t}:out{u} -auto=this(variable{olandr}>0) {t}:out{r} -auto=this(variable{olandb}>0) {t}:out{b} -auto=this(variable{olandw}>0) {t}:out{w} +auto=this(variable{olandg}>0) {t}:out{G} +auto=this(variable{olandu}>0) {t}:out{U} +auto=this(variable{olandr}>0) {t}:out{R} +auto=this(variable{olandb}>0) {t}:out{B} +auto=this(variable{olandw}>0) {t}:out{W} auto=this(variable{olandc}>0) {t}:out{1} text={T}: Add one mana of any color that a land an opponent controls could produce. mana={2} type=Artifact [/card] [card] +name=Felonious Rage +target=creature|myBattlefield +auto=+2/+0 +auto=haste +auto=transforms((,newability[_DIES_create(detective:creature detective:2/2:white:blue)])) ueot +text=Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token. +mana={R} +type=Instant +[/card] +[card] name=Feral Abomination abilities=deathtouch text=Deathtouch @@ -25021,7 +38085,7 @@ subtype=Hydra Beast mana={X}{G} power=0 toughness=0 -text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability +text=Feral Hydra enters with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability auto=counter(1/1,X) auto={3}:counter(1/1) #Not all player can use ability @@ -25049,13 +38113,20 @@ name=Feral Roar target=creature auto=4/4 ueot text=Target creature gets +4/+4 until end of turn. -mana={1}{B} +mana={1}{G} type=Instant [/card] [card] +name=Ferocification +auto=@each my combatbegins:name(Choose one) transforms((,newability[choice name(creature gets +2/+0) target(creature|myBattlefield) 2/0 ueot],newability[choice name(creature gains menace and haste) target(creature|myBattlefield) transforms((,menace,haste)) ueot ])) oneshot +text=At the beginning of combat on your turn, choose one - -- - Target creature you control gets +2/+0 until end of turn. -- - Target creature you control gains menace and haste until end of turn. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Ferocious Pup -auto=create(wolf:creature wolf:2/2:green) -text=When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token. +auto=_WOLFTOKEN_ +text=When Ferocious Pup enters, create a 2/2 green Wolf creature token. mana={2}{G} type=Creature subtype=Wolf @@ -25066,9 +38137,9 @@ toughness=1 name=Ferocious Tigorilla auto=this(counter{0/0.1.Trample}>=1) trample auto=this(counter{0/0.1.Menace}>=1) menace -auto=choice name(Flying) counter(0/0,1,Trample) -auto=choice name(First Strike) counter(0/0,1,Menace) -text=Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.) +auto=choice name(Trample) counter(0/0,1,Trample) +auto=choice name(Menace) counter(0/0,1,Menace) +text=Ferocious Tigorilla enters with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.) mana={3}{R} type=Creature subtype=Cat Ape @@ -25103,10 +38174,25 @@ power=1 toughness=1 [/card] [card] +name=Ferrous Lake +auto={1}{T}:Add{U}{R} +text={1}, {T}: Add {U}{R}. +type=Land +[/card] +[card] +name=Fertilid's Favor +target=player +auto=ability$!name(Search a land) name(Search a land) target(land[basic]|mylibrary) moveTo(myBattlefield) and!(tap(noevent))! !$ targetedPlayer +auto=ability$!may counter(1/1,2) target(artifact,creature)!$ controller +text=Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put two +1/+1 counters on up to one target artifact or creature. +mana={3}{G} +type=Instant +[/card] +[card] name=Fervent Mastery other={2}{R}{R} name(Cast for 1 less) -aicode=activate transforms((,newability[target(<3>*|mylibrary) moveto(myhand) and!( discard:1 controller )!])) oneshot -auto=name(Search up to 3 cards) reveal:plibrarycount optionone name(Choose up to 3 cards) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerlibrary) and!( shuffle )! optiontwoend afterrevealed thisforeach(variable{3}) discard:1 controller afterrevealedend revealend +aicode=activate transforms((,newability[target(<3>*|mylibrary) moveto(hand) and!( discard:1 controller )!])) oneshot +auto=name(Search up to 3 cards) reveal:plibrarycount optionone name(Choose up to 3 cards) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerlibrary) and!( shuffle )! optiontwoend afterrevealed thisforeach(variable{3}) discard:1 controller afterrevealedend revealend auto=if paid(alternative) then ability$!name(Discard and draw) name(Discard and draw) target(*|myhand) transforms((,newability[reject],newability[draw:1])) oneshot!$ opponent text=You may pay {2}{R}{R} rather than pay this spell's mana cost. -- If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. -- Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random. mana={3}{R}{R} @@ -25129,12 +38215,22 @@ name=Fervent Strike target=creature auto=+1/+0 auto=first strike -auto=haste +auto=haste text=Target creature gets +1/+0 and gains first strike and haste until end of turn. mana={R} type=Instant [/card] [card] +name=Festering Gulch +auto=tapped +auto=damage:1 target(opponent) +auto={T}:Add{B} +auto={T}:Add{G} +text=Festering Gulch enters tapped. -- When Festering Gulch enters, it deals 1 damage to target opponent. -- {T}: Add {B} or {G}. +type=Land +subtype=Desert +[/card] +[card] name=Festering March abilities=exiledeath other={2}{B} name(Suspend 3) @@ -25148,7 +38244,7 @@ type=Sorcery [/card] [card] name=Festering Mummy -auto=_DIES_may target(creature) counter(-1/-1,1) +auto=_DIES_may target(creature) counter(-1/-1) text=When Festering Mummy dies, you may put a -1/-1 counter on target creature. mana={B} type=Creature @@ -25157,6 +38253,17 @@ power=1 toughness=1 [/card] [card] +name=Festerleech +auto=@combatdamaged(player) from(this):deplete:2 +auto={1}{B}:2/2 ueot limit:1 +text=Whenever Festerleech deals combat damage to a player, you mill two cards. -- {1}{B}: Festerleech gets +2/+2 until end of turn. Activate only once each turn. +mana={B} +type=Creature +subtype=Zombie Leech +power=1 +toughness=1 +[/card] +[card] name=Festival Crasher auto=@movedTo(*[instant;sorcery]|mystack):name(Gets 2/0) 2/0 ueot text=Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn. @@ -25175,11 +38282,22 @@ mana={4}{B} type=Instant [/card] [card] +name=Fetid Gargantua +auto={2}{B}:_ADAPT2_ +auto=@totalcounteradded(1/1) from(this):may draw:2 && life:-2 +text={2}{B}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Whenever one or more +1/+1 counters are put on Fetid Gargantua, you may draw two cards. If you do, you lose 2 life. +mana={4}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] name=Fetid Pools abilities=cycling auto=tap autohand=__CYCLING__({2}) -text=({T}: Add {U} or {B} to your mana pool.) -- Fetid Pools enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=({T}: Add {U} or {B}.) -- Fetid Pools enters tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land subtype=Island Swamp [/card] @@ -25194,7 +38312,7 @@ type=Sorcery [/card] [card] name=Fey Steed -auto=_ATTACKING_name(Creature gains indestructible) target(other creature[attacking]|mybattlefield) transforms((,newability[indestructible])) ueot +auto=_ATTACKING_name(Creature gains indestructible) target(other creature[attacking]|mybattlefield) transforms((,indestructible)) ueot auto=@targeted(*[creature;planeswalker]|mybattlefield) from(*|opponentzones):may name(Draw a card) draw:1 controller text=Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn. -- Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card. mana={2}{W}{W} @@ -25204,6 +38322,17 @@ power=4 toughness=4 [/card] [card] +name=Feywild Caretaker +auto=_INITIATIVE_CONTROLLER_ +auto=@each my end restriction{compare(pinitiative)~morethan~0}:name(Create Faerie) token(Faerie,Creature Faerie Dragon,1/1,blue,flying) +text=When Feywild Caretaker enters, you take the initiative. -- At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying. +mana={4}{U} +type=Creature +subtype=Orc Wizard +power=3 +toughness=4 +[/card] +[card] name=Feywild Trickster auto=@dierolled(*|mybattlefield) from(controller):name(Create Faerie) token(Faerie Dragon,Creature Faerie Dragon,1/1,blue,flying) text=Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying. @@ -25214,9 +38343,17 @@ power=2 toughness=2 [/card] [card] +name=Feywild Visitor +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@combatdamagefoeof(player) from(creature[-token]|mybattlefield):name(Create Faerie) token(Faerie Dragon^Creature Faerie Dragon^1/1^blue^flying)],newability[@combatdamageof(player) from(creature[-token]|mybattlefield):name(Create Faerie) token(Faerie Dragon^Creature Faerie Dragon^1/1^blue^flying)])) +text=Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying." +mana={2}{U} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Fibrous Entangler abilities=vigilance -auto=_ATTACKING_all(creature|opponentbattlefield) mustblock ueot +auto=transforms((,_MUST_BE_BLOCKD_)) text=Vigilance -- Fibrous Entangler must be blocked if able. -- Fibrous Entangler can block an additional creature each combat. mana={2}{G}{G} type=Creature @@ -25235,8 +38372,8 @@ type=Sorcery [/card] [card] name=Field Trip -auto=ability$!name(Search basic plains) name(Search basic plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=ability$!name(Search basic Forest) name(Search basic Forest) target(Forest[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller +auto=_LEARN_ text=Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={2}{G} type=Sorcery @@ -25245,23 +38382,34 @@ type=Sorcery name=Field of Ruin auto={T}:Add{1} auto={2}{T}{S}:name(Destroy non-basic land) target(land[-basic]|opponentbattlefield) destroy && ability$!name(Search library) name(Search library) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! !$ controller && ability$!name(Search library) name(Search library) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! !$ opponent -text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library. +text={T}: Add {1}. -- {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library. type=Land [/card] [card] name=Field of the Dead auto=tap(noevent) auto={T}:add{C} -auto=if type(land|myBattlefield)~morethan~6 then name(Create zombie) token(Zombie,Creature Zombie,2/2,black) -auto=@movedTo(other land|myBattlefield) restriction{type(land|myBattlefield)~morethan~6}:name(Create zombie) token(Zombie,Creature Zombie,2/2,black) -text=Field of the Dead enters the battlefield tapped. -- {T}: Add {1}. -- Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token. +auto=if type(land|myBattlefield)~morethan~6 then name(Create zombie) _ZOMBIETOKEN_ +auto=@movedTo(other land|myBattlefield) restriction{type(land|myBattlefield)~morethan~6}:name(Create zombie) _ZOMBIETOKEN_ +text=Field of the Dead enters tapped. -- {T}: Add {1}. -- Whenever Field of the Dead or another land enters under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token. type=Land [/card] [card] +name=Field-Tested Frying Pan +autostack=_FOOD_ +auto=teach(creature) transforms((,newability[@lifeof(player) from(*[-lifefaker]|*):name(Gains X/X) thatmuch/thatmuch ueot])) +auto={2}:equip +auto=livingweapontoken(Halfling,Creature Halfling,1/1,white) +text=When Field-Tested Frying Pan enters, create a Food token, then create a 1/1 white Halfling creature token and attach Field-Tested Frying Pan to it. -- Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained." -- Equip {2} +mana={2}{W} +type=Artifact +subtype=Equipment +[/card] +[card] name=Fiend Artisan auto=foreach(creature|myGraveyard) 1/1 auto={X}{BG}{T}{S(other creature|myBattlefield)}:name(Search creature) transforms((,newability[name(Search creature) target(creature[manacost<=X]|mylibrary) moveto(myBattlefield) and!( shuffle )!])) oneshot assorcery -text=Fiend Artisan gets +1/+1 for each creature card in your graveyard. -- {X}{BG}, {T}, Sacrifice another creature: Search your library for a creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery. +text=Fiend Artisan gets +1/+1 for each creature card in your graveyard. -- {X}{BG}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate this ability only any time you could cast a sorcery. mana={BG}{BG} type=Creature subtype=Nightmare @@ -25271,12 +38419,12 @@ toughness=1 [card] name=Fiend of the Shadows abilities=flying -auto=@combatdamagefoeof(player) from(this):ability$!name(Exile a card) name(Exile a card) notatarget(*|myhand) moveto(myexile) and!( counter(0/0,1,FiendExiled) )! !$ opponent +auto=@combatdamagefoeof(player) from(this):ability$!name(Exile a card) name(Exile a card) notaTarget(*|myhand) moveto(myexile) and!( counter(0/0,1,FiendExiled) )! !$ opponent auto=@combatdamageof(player) from(this):name(Exile a card) target(*|myhand) moveto(myexile) and!( counter(0/0,1,FiendExiled) )! auto=lord(*[counter{0/0.1.FiendExiled}]|myexile) transforms((,newability[canplayfromexile])) -auto={0}:name(Cast card from opponent's exile) name(Cast card from opponent's exile) target(*[counter{0/0.1.FiendExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.FiendExiled)],newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.FiendExiled)])) ueot )! +auto={0}:name(Cast card from opponent's exile) name(Cast card from opponent's exile) target(*[counter{0/0.1.FiendExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.FiendExiled)],newability[canplayfromexile],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.FiendExiled)])) ueot )! auto={S(human|mybattlefield)}:regenerate -text=Flying -- Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled. -- Sacrifice a Human: Regenerate Fiend of the Shadows. +text=Flying -- Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. -- Sacrifice a Human: Regenerate Fiend of the Shadows. mana={3}{B}{B} type=Creature subtype=Vampire Wizard @@ -25296,6 +38444,17 @@ power=5 toughness=5 [/card] [card] +name=Fiendish Panda +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) +auto=_DIES_target(other creature[-bear;manacost<=power]|mygraveyard) moveTo(battlefield) +text=Whenever you gain life, put a +1/+1 counter on this creature. -- When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield. +mana={2}{W}{B} +type=Creature +subtype=Bear Demon +power=3 +toughness=2 +[/card] +[card] name=Fiendlash auto={2}{R}:equip auto=@damaged(mytgt):name(Deal damage) target(player,planeswalker) damage:power @@ -25330,8 +38489,8 @@ type=Instant [card] name=Fierce Witchstalker abilities=trample -auto=token(Food) -text=Trample -- When Fierce Witchstalker enters the battlefield, create a Food token. (It's an artifact with "{2} , {T}, Sacrifice this artifact: You gain 3 life.") +auto=_FOOD_ +text=Trample -- When Fierce Witchstalker enters, create a Food token. (It's an artifact with "{2} , {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{G}{G} type=Creature subtype=Wolf @@ -25347,29 +38506,14 @@ type=Instant [/card] [card] name=Fiery Confluence -auto=choice name(Damage creatures 1 time) damage:1 all(creature|battlefield) -auto=choice name(Damage creatures 2 times) damage:2 all(creature|battlefield) -auto=choice name(Damage creatures 3 times) damage:3 all(creature|battlefield) -auto=choice name(Damage opponent 1 time) damage:2 opponent -auto=choice name(Damage opponent 2 times) damage:4 opponent -auto=choice name(Damage opponent 3 times) damage:6 opponent -auto=choice name(Destroy 1 Artifact) destroy target(<1>*[artifact]|battlefield) -auto=choice name(Destroy 2 Artifacts) destroy target(<2>*[artifact]|battlefield) -auto=choice name(Destroy 3 Artifacts) destroy target(<3>*[artifact]|battlefield) -auto=choice name(Damage creatures 2 times and Damage opponent 1 time) damage:2 all(creature|battlefield) && damage:2 opponent -auto=choice name(Damage creatures 2 times and Destroy 1 Artifact) damage:2 all(creature|battlefield) && destroy target(<1>*[artifact]|battlefield) -auto=choice name(Damage creatures 1 time and Damage opponent 2 times) damage:1 all(creature|battlefield) && damage:4 opponent -auto=choice name(Damage creatures 1 time and Destroy 2 Artifacts) damage:1 all(creature|battlefield) && destroy target(<2>*[artifact]|battlefield) -auto=choice name(Damage opponent 1 time and Destroy 2 Artifacts) damage:2 opponent && destroy target(<2>*[artifact]|battlefield) -auto=choice name(Damage opponent 2 times and Destroy 1 Artifact) damage:4 opponent && destroy target(<1>*[artifact]|battlefield) -auto=choice name(Damage opponent 1 time, Damage creatures 1 time and Destroy 1 Artifact) damage:1 all(creature|battlefield) && damage:2 opponent && destroy target(<1>*[artifact]|battlefield) +auto=thisforeach(variable{3}) ability$!name(Choose one) choice damage:1 all(creature) _ choice damage:2 opponent _ choice destroy target(artifact) !$ controller text=Choose three. You may choose the same mode more than once. -- Fiery Confluence deals 1 damage to each creature. -- Fiery Confluence deals 2 damage to each opponent. -- Destroy target artifact. mana={2}{R}{R} type=Sorcery [/card] [card] name=Fiery Emancipation -auto=@damaged(player) from(*|myBattlefield,myStack,myGraveyard,mySideboard,myExile):all(trigger[to]) damage:twicethatmuch +auto=@damaged(player) from(*|myBattlefield,myStack,myGraveyard,mySideboard,myExile):all(trigger[to]) damage:twicethatmuch auto=@damaged(planeswalker) from(*|myBattlefield,myStack,myGraveyard,mySideboard,myExile):all(trigger[to]) damage:twicethatmuch auto=@damaged(creature) from(*|myBattlefield,myStack,myGraveyard,mySideboard,myExile):all(trigger[to]) damage:twicethatmuch text=If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. @@ -25394,9 +38538,17 @@ mana={4}{R}{R} type=Sorcery [/card] [card] +name=Fiery Inscription +auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=@movedTo(*[instant;sorcery]|mystack):name(Damage opponent) damage:2 opponent +text=When Fiery Inscription enters, the Ring tempts you. -- Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Fiery Intervention auto=choice damage:5 target(creature) -auto=choice destroy target(artifact) +auto=choice destroy target(artifact) restriction{type(artifact|battlefield)~morethan~0} text=Choose one -- Fiery Intervention deals 5 damage to target creature. -- Destroy target artifact. mana={4}{R} type=Sorcery @@ -25411,7 +38563,7 @@ type=Land [/card] [card] name=Fiery Justice -auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller +auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller auto=life:5 opponent text=Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life. mana={R}{G}{W} @@ -25419,7 +38571,7 @@ type=Sorcery [/card] [card] name=Fifty Feet of Rope -auto={T}:name(Wall can't block) target(*[wall]|battlefield) transforms((,newability[cantblock])) ueot +auto={T}:name(Wall can't block) target(*[wall]|battlefield) transforms((,cantblock)) ueot auto={3}{T}:name(Creature doesn't untap) target(creature|battlefield) transforms((,newability[doesnotuntap])) uynt auto={4}{T}:name(Venture into the dungeon) if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot asSorcery text=Climb Over-{T}: Target Wall can't block this turn. -- Tie Up-{3}, {T}: Target creature doesn't untap during its controller's next untap step. -- Rappel Down-{4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) @@ -25428,11 +38580,8 @@ type=Artifact [/card] [card] name=Fight as One -target=creature|mybattlefield -other={W} name(Both) -auto=if paid(alternative) then target(creature[human]) 1/1 && indestructible ueot -auto=if paid(alternative) then target(creature[-human]) 1/1 && indestructible ueot -auto=ifnot paid(alternative) then 1/1 && indestructible ueot +auto=ability$!name(Target Human) may name(Target Human) target(creature[human]|mybattlefield) transforms((,newability[1/1],indestructible)) ueot!$ controller +auto=ability$!name(Target non-Human) may name(Target non-Human) target(creature[-human]|mybattlefield) transforms((,newability[1/1],indestructible)) ueot!$ controller text=Choose one or both -- Target Human creature you control gets +1/+1 and gains indestructible until end of turn. -- Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn. mana={W} type=Instant @@ -25441,7 +38590,7 @@ type=Instant name=Fight with Fire kicker={5}{R} auto=ifnot paid(kicker) then damage:5 target(creature) -auto=if paid(kicker) then thisforeach(variable{10}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planewsalker) damage:1!$ controller +auto=if paid(kicker) then thisforeach(variable{10}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller text=Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) -- Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.) mana={2}{R} type=Sorcery @@ -25449,12 +38598,12 @@ type=Sorcery [card] name=Fighter Class auto=counter(0/0,1,Level) -auto=name(Search equipment) target(artifact[equipment]|mylibrary) moveTo(myhand) and!( shuffle )! +auto=name(Search equipment) target(artifact[equipment]|mylibrary) moveto(hand) and!( shuffle )! auto=this(variable{hascntlevel}=1) {1}{R}{W}:name(Level 2) counter(0/0,1,Level) asSorcery -auto=this(variable{hascntlevel}>=2) lord(artifact[equipment]|myBattlefield) transforms((,newability[{0}:name(Add 2 mana for equip) add{C}{C}])) +auto=this(variable{hascntlevel}>=2) lord(artifact[equipment]|myBattlefield) transforms((,newability[{0} turnLimited:name(Add 2 mana for equip) add{C}{C}])) auto=this(variable{hascntlevel}=2) {3}{R}{W}:name(Level 3) counter(0/0,1,Level) asSorcery auto=@combat(attacking) source(creature|mybattlefield) restriction{compare(hascntlevel)~morethan~2}:may name(Creature has to block) target(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot -text=(Gain the next level as a sorcery to add its ability.) -- When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. -- {1}{R}{W}: Level 2 -- Equip abilities you activate cost {2} less to activate. -- {3}{R}{W}: Level 3 -- Whenever a creature you control attacks, up to one target creature blocks it this combat if able. +text=(Gain the next level as a sorcery to add its ability.) -- When Fighter Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. -- {1}{R}{W}: Level 2 -- Equip abilities you activate cost {2} less to activate. -- {3}{R}{W}: Level 3 -- Whenever a creature you control attacks, up to one target creature blocks it this combat if able. mana={R}{W} type=Enchantment subtype=Class @@ -25471,6 +38620,24 @@ power=* toughness=3 [/card] [card] +name=Filigree Vector +auto=ability$! may target(creature|mybattlefield) counter(1/1) !$ controller && ability$! may target(artifact|mybattlefield) counter(0/0,1,Charge) !$ controller +auto={1}{T}{S(other artifact|mybattlefield)}:_PROLIFERATE_ +text=When Filigree Vector enters, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. -- {1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={3}{W} +type=Artifact Creature +subtype=Phyrexian Construct +power=1 +toughness=1 +[/card] +[card] +name=Filter Out +auto=all(*[-creature&-land]|battlefield) moveTo(hand) +text=Return all noncreature, nonland permanents to their owners' hands. +mana={1}{U}{U} +type=Instant +[/card] +[card] name=Fin-Clade Fugitives auto=cantbeblockedby(creature[power<=2]) autograveyard={4}{G}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery @@ -25482,6 +38649,17 @@ power=7 toughness=4 [/card] [card] +name=Final Act +auto=ability$!name(Opponent loses all counters) may name(Opponent loses all counters) alterpoison:-99 opponent && alterenergy:-99 opponent && alterexperience:-99 opponent !$ controller +auto=ability$!name(Exile all graveyards) may name(Exile all graveyards) moveto(exile) all(*|graveyard)!$ controller +auto=ability$!name(Destroy all battles) may name(Destroy all battles) destroy all(battle)!$ controller +auto=ability$!name(Destroy all planeswalkers) may name(Destroy all planeswalkers) destroy all(planeswalker)!$ controller +auto=ability$!name(Destroy all creatures) may name(Destroy all creatures) destroy all(creature)!$ controller +text=Choose one or more - -- - Destroy all creatures. -- - Destroy all planeswalkers. -- - Destroy all battles. -- - Exile all graveyards. -- - Each opponent loses all counters. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] name=Final Death target=creature auto=moveto(Exile) @@ -25498,9 +38676,19 @@ mana={2}{R}{S(creature,enchantment|mybattlefield)} type=Instant [/card] [card] +name=Final Flourish +other={1}{B}{S(artifact,creature|myBattlefield)} name(kicker) +otherrestriction=type(*[artifact;creature]|mybattlefield)~morethan~0 +target=creature +auto=if paid(alternative) then -6/-6 else -2/-2 +text=Kicker-Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.) -- Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead. +mana={1}{B} +type=Instant +[/card] +[card] name=Final Parting -auto=name(put in hand) moveto(myhand) notatarget(*|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(*|mylibrary))! oneshot -text=Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library. +auto=name(put in hand) moveto(hand) notaTarget(*|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notaTarget(*|mylibrary))! oneshot +text=Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle. mana={3}{B}{B} type=Sorcery [/card] @@ -25522,8 +38710,27 @@ mana={4}{B} type=Instant [/card] [card] +name=Final Vengeance +target=creature +auto=moveTo(exile) +text=As an additional cost to cast this spell, sacrifice a creature or enchantment. -- Exile target creature. +mana={B}{S(*[creature;enchantment]|mybattlefield)} +type=Sorcery +[/card] +[card] +name=Final-Word Phantom +abilities=flash,flying +auto=@each opponent endsecondmain:all(this) transforms((,newability[lord(*[-land]|mycastingzone) asflash])) ueot +text=Flash -- Flying -- During each opponent's end step, you may cast spells as though they had flash. +mana={2}{U} +type=Creature +subtype=Spirit Detective +power=1 +toughness=4 +[/card] +[card] name=Finale of Devastation -auto=this(X>=10) all(creature|myBattlefield) transforms((,newability[haste])) ueot +auto=this(X>=10) all(creature|myBattlefield) transforms((,haste)) ueot auto=this(X>=10) all(creature|myBattlefield) +x/+x ueot auto=this(X=0) target(creature[manacost=0]|myLibrary,myGraveyard) moveTo(myBattlefield) auto=this(X=1) target(creature[manacost<=1]|myLibrary,myGraveyard) moveTo(myBattlefield) @@ -25535,18 +38742,18 @@ auto=this(X=6) target(creature[manacost<=6]|myLibrary,myGraveyard) moveTo(myBatt auto=this(X=7) target(creature[manacost<=7]|myLibrary,myGraveyard) moveTo(myBattlefield) auto=this(X=8) target(creature[manacost<=8]|myLibrary,myGraveyard) moveTo(myBattlefield) auto=this(X=9) target(creature[manacost<=9]|myLibrary,myGraveyard) moveTo(myBattlefield) -auto=this(X=10) target(creature[manacost<=10]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[10/10])) ueot )! -auto=this(X=11) target(creature[manacost<=11]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[11/11])) ueot )! -auto=this(X=12) target(creature[manacost<=12]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[12/12])) ueot )! -auto=this(X=13) target(creature[manacost<=13]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[13/13])) ueot )! -auto=this(X=14) target(creature[manacost<=14]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[14/14])) ueot )! -auto=this(X=15) target(creature[manacost<=15]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[15/15])) ueot )! -auto=this(X=16) target(creature[manacost<=16]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[16/16])) ueot )! -auto=this(X=17) target(creature[manacost<=17]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[17/17])) ueot )! -auto=this(X=18) target(creature[manacost<=18]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[18/18])) ueot )! -auto=this(X=19) target(creature[manacost<=19]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[19/19])) ueot )! -auto=this(X>=20) target(creature[manacost<=20]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[haste],newability[20/20])) ueot )! -text=Search your library and/or graveyard for a creature card with converted mana cost X or less and put it onto the battlefield. If you search your library this way, shuffle it. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. +auto=this(X=10) target(creature[manacost<=10]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,haste,newability[10/10])) ueot )! +auto=this(X=11) target(creature[manacost<=11]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,haste,newability[11/11])) ueot )! +auto=this(X=12) target(creature[manacost<=12]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,haste,newability[12/12])) ueot )! +auto=this(X=13) target(creature[manacost<=13]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,haste,newability[13/13])) ueot )! +auto=this(X=14) target(creature[manacost<=14]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,haste,newability[14/14])) ueot )! +auto=this(X=15) target(creature[manacost<=15]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,haste,newability[15/15])) ueot )! +auto=this(X=16) target(creature[manacost<=16]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,haste,newability[16/16])) ueot )! +auto=this(X=17) target(creature[manacost<=17]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,haste,newability[17/17])) ueot )! +auto=this(X=18) target(creature[manacost<=18]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,haste,newability[18/18])) ueot )! +auto=this(X=19) target(creature[manacost<=19]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,haste,newability[19/19])) ueot )! +auto=this(X>=20) target(creature[manacost<=20]|myLibrary,myGraveyard) moveTo(myBattlefield) and!( transforms((,haste,newability[20/20])) ueot )! +text=Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle it. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. mana={X}{G}{G} type=Sorcery [/card] @@ -25572,25 +38779,38 @@ name=Finale of Promise target=*[instant;sorcery;manacost<=prex]|mygraveyard auto=this(X>=10) activate castcard(copied noevent) auto=activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)! -text=You may cast up to one target instant card and/or sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies. +text=You may cast up to one target instant card and/or sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies. mana={X}{R}{R} type=Sorcery [/card] [card] name=Finale of Revelation -abilties=exiledeath +abilities=exiledeath auto=this(X<10) draw:x -auto=this(X>=10) moveto(myLibrary) all(*|myGraveyard) && shuffle && draw:x -auto=this(X>=10) untap notatarget(land) -autoexile=lord(*|myBattlefield) nomaxhand +auto=this(X>=10) moveto(myLibrary) all(*|myGraveyard) && shuffle && draw:x +auto=this(X>=10) may untap notaTarget(land) +auto=this(X>=10) lord(*|myBattlefield) transforms((,newability[nomaxhand])) forever text=Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. -- Exile Finale of Revelation. mana={X}{U}{U} type=Sorcery [/card] [card] +name=Finch Formation +abilities=flying +kicker={3} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=target(creature|myBattlefield) flying ueot +text=Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- Flying -- When this creature enters, target creature you control gains flying until end of turn. +mana={2}{U} +type=Creature +subtype=Bird Scout +power=2 +toughness=2 +[/card] +[card] name=Find // Finality other={4}{B}{G} name(Finality) -auto=ifnot paid(alternative) then moveto(myhand) target(creature|mygraveyard) +auto=ifnot paid(alternative) then moveto(hand) target(creature|mygraveyard) auto=if paid(alternative) then may counter(1/1,2) target(creature|myBattlefield) && all(creature) -4/-4 ueot text=Return up to two target creature cards from your graveyard to your hand. // You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn. mana={BG}{BG} @@ -25601,7 +38821,7 @@ name=Find the Path target=land auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=teach(land) transforms((,newability[{T}:name(Add 2 green mana) add{G}{G}])) -text=Enchant land -- When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- Enchanted land has "{T}: Add {G}{G}." +text=Enchant land -- When Find the Path enters, venture into the dungeon. (Enter the first room or advance to the next room.) -- Enchanted land has "{T}: Add {G}{G}." mana={2}{G} type=Enchantment subtype=Aura @@ -25615,10 +38835,33 @@ mana={4}{B} type=Instant [/card] [card] +name=Finneas, Ace Archer +abilities=reach,vigilance +auto=@combat(attacking) source(this) restriction{compare(powertotalinplay)~morethan~9}:draw:1 +auto=_ATTACKING_counter(1/1) all(other Rabbit[-token]|myBattlefield) +auto=_ATTACKING_counter(1/1) all(other creature[token]|myBattlefield) +text=Vigilance, reach -- Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. +mana={G}{W} +type=Legendary Creature +subtype=Rabbit Archer +power=2 +toughness=2 +[/card] +[card] +name=Firbolg Flutist +auto=target(creature|opponentbattlefield) moveTo(mybattlefield) and!( transforms((,newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot )! +text=Enthralling Performance - When Firbolg Flutist enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) +mana={4}{R}{R} +type=Creature +subtype=Giant Bard +power=4 +toughness=4 +[/card] +[card] name=Fire // Ice other={1}{U} name(Ice) auto=ifnot paid(alternative) then thisforeach(variable{2}) ability$!name(Choose one) choice name(Damage creature) damage:1 target(creature) _ choice name(Damage player) damage:1 target(player) _ choice name(Damage planeswalker) damage:1 target(planeswalker)!$ controller -auto=if paid(alternative) then name(Tap target permanent) name(Tap target permanent) target(*|battlefield) tap(noevent) && draw:1 controller +auto=if paid(alternative) then tap target(*|battlefield) and!(draw:1 controller)! text=Fire deals 2 damage divided as you choose among one or two targets. -- Tap target permanent. Draw a card. mana={1}{R} type=Instant @@ -25654,7 +38897,7 @@ name=Fire Giant's Fury target=giant|mybattlefield auto=2/2 ueot auto=trample ueot -auto=transforms((,newability[@combatdamaged(player) from(this):transforms((,newability[all(*[zpos<=thatmuch]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.FireEffect)],newability[this(variable{hascntfireeffect}>0) canplayfromexile],newability[phaseaction[opponent upkeep once checkex] counter(0/0.1.FireEffect)],newability[phaseaction[my upkeep once checkex] counter(0/0.1.FireEffect)],newability[phaseaction[endofturn checkex] counter(0/0.-1.FireEffect)])) forever )!])) ueot])) ueot +auto=transforms((,newability[@combatdamaged(player) from(this):name(Exile cards) transforms((,newability[all(*[zpos<=thatmuch]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile uent])) uent )!])) ueot])) ueot text=Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. mana={1}{R} type=Sorcery @@ -25663,7 +38906,7 @@ type=Sorcery name=Fire Prophecy target=creature auto=damage:3 -auto=may bottomoflibrary target(*|myHand) && draw:1 controller +auto=may bottomoflibrary notaTarget(*|myHand) and!(draw:1 controller)! text=Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card. mana={1}{R} type=Instant @@ -25714,6 +38957,15 @@ mana={3}{W}{W} type=Instant [/card] [card] +name=Fire of Orthanc +target=*[artifact;land]|battlefield +auto=destroy +auto=all(creature[-flying]|battlefield) transforms((,cantblock)) ueot +text=Destroy target artifact or land. Creatures without flying can't block this turn. +mana={3}{R} +type=Sorcery +[/card] +[card] name=Fire-Omen Crane abilities=flying auto=_ATTACKING_damage:1 target(creature|opponentBattlefield) @@ -25727,7 +38979,7 @@ toughness=3 [card] name=Fireblade Artist abilities=haste -auto=@each my upkeep:may sacrifice notatarget(creature|mybattlefield) && ability$!name(Choose one) choice name(Damage opponent) damage:2 target(opponent) _ choice name(Damage planeswalker) damage:2 target(planeswalker)!$ controller +auto=@each my upkeep:may sacrifice notaTarget(creature|mybattlefield) && ability$!name(Choose one) choice name(Damage opponent) damage:2 target(opponent) _ choice name(Damage planeswalker) damage:2 target(planeswalker)!$ controller text=Haste -- At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker. mana={B}{R} type=Creature @@ -25738,7 +38990,7 @@ toughness=2 [card] name=Fireblade Charger auto=this(gear > 0) haste -auto=_DIES_name(Damage any target) damage:power target(player,creature,planeswalker) +auto=_DIES_name(Damage any target) damage:power target(anytarget) text=As long as Fireblade Charger is equipped, it has haste. -- When Fireblade Charger dies, it deals damage equal to its power to any target. mana={R} type=Creature @@ -25779,8 +39031,8 @@ type=Sorcery [card] name=Firecat Blitz flashback={R}{R} -auto=ifnot gravecast then token(Elemental Cat,Creature Elemental Cat,3/1,red,haste,unearth)*fullpaid -auto=if gravecast then name(Sacrifice X mountains) name(Sacrifice X mountains) target(mountain|myBattlefield) sacrifice and!( token(Elemental Cat,Creature Elemental Cat,3/1,red,haste,unearth) )! +auto=ifnot gravecast then token(Elemental Cat,Creature Elemental Cat,1/1,red,haste,unearth)*fullpaid +auto=if gravecast then name(Sacrifice X mountains) name(Sacrifice X mountains) target(mountain|myBattlefield) sacrifice and!( token(Elemental Cat,Creature Elemental Cat,1/1,red,haste,unearth) )! text=Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- Flashback-{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={X}{R}{R} type=Sorcery @@ -25788,7 +39040,7 @@ type=Sorcery [card] name=Firefist Adept auto=damage:type:wizard:mybattlefield target(creature|opponentBattlefield) -text=When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. +text=When Firefist Adept enters, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. mana={4}{R} type=Creature subtype=Human Wizard @@ -25797,7 +39049,8 @@ toughness=3 [/card] [card] name=Fireflux Squad -auto=_ATTACKING_may moveTo(myExile) target(other creature[attacking]|myBattlefield) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(mybattlefield) && transforms((,haste,attacking)) forever optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend +abilities=haste +auto=_ATTACKING_may moveTo(myExile) target(other creature[attacking]|myBattlefield) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) moveto(mybattlefield) target(creature|myreveal) transforms((,newability[readytofight])) ueot forever optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend text=Haste -- Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order. mana={3}{R} type=Creature @@ -25806,6 +39059,27 @@ power=4 toughness=3 [/card] [card] +name=Fireglass Mentor +auto=@each my secondmain:if compare(oplifelost)~morethan~0 then transforms((,newability[all(*[zpos<=2]|mylibrary) moveto(myexile) and!( name(Choose exiled card) target(*[fresh]|myexile) transforms((,newability[canplayfromexile])) ueot )!])) forever +text=At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card. +mana={B}{R} +type=Creature +subtype=Lizard Warlock +power=2 +toughness=1 +[/card] +[card] +name=Firemane Commando +abilities=flying +auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1}:draw:1 +text=Flying -- Whenever you attack with two or more creatures, draw a card. -- Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. +mana={3}{W} +type=Creature +subtype=Angel Soldier +power=4 +toughness=3 +[/card] +[card] name=Firemind Vessel auto=tapped(noevent) auto={T}:Add{W}{U} @@ -25818,7 +39092,7 @@ auto={T}:Add{U}{G} auto={T}:Add{B}{R} auto={T}:Add{B}{G} auto={T}:Add{R}{G} -text=Firemind Vessel enters the battlefield tapped. -- {T}: Add two mana of different colors. +text=Firemind Vessel enters tapped. -- {T}: Add two mana of different colors. mana={4} type=Artifact [/card] @@ -25826,7 +39100,7 @@ type=Artifact name=Firemind's Research auto=@movedTo(instant,sorcery|mystack):counter(0/0,charge) auto={1}{U}{C(0/0,-2,Charge)}:draw:1 -auto={1}{R}{C(0/0,-5,Charge)}:damage:5 target(player,creature,planeswalker) +auto={1}{R}{C(0/0,-5,Charge)}:damage:5 target(anytarget) text=Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research. -- {1}{U}, Remove two charge counters from Firemind's Research: Draw a card. -- {1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target. mana={U}{R} type=Enchantment @@ -25835,37 +39109,57 @@ type=Enchantment name=Fires of Invention auto=maxCast(*)2 controller auto=this(variable{opponentturn}>0) maxCast(*)0 controller -auto=lord(*[manacost<=type:land:mybattlefield;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~1}:lord(*[manacost<=1;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~2}:lord(*[manacost<=2;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~3}:lord(*[manacost<=3;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~4}:lord(*[manacost<=4;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~5}:lord(*[manacost<=5;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~6}:lord(*[manacost<=6;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~7}:lord(*[manacost<=7;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~8}:lord(*[manacost<=8;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~9}:lord(*[manacost<=9;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~10}:lord(*[manacost<=10;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~11}:lord(*[manacost<=11;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~12}:lord(*[manacost<=12;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~13}:lord(*[manacost<=13;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~14}:lord(*[manacost<=14;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~15}:lord(*[manacost<=15;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~16}:lord(*[manacost<=16;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~17}:lord(*[manacost<=17;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~18}:lord(*[manacost<=18;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~19}:lord(*[manacost<=19;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -auto=@movedto(land|myBattlefield,myHand,myGraveyard,myExile,mySideboard,myLibrary) restriction{compare(type:land:mybattlefield)~equalto~20}:lord(*[manacost<=20;-land]|myHand,myGraveyard,myExile,mySideboard,myLibrary) zerocast -text=You can cast spells only during your turn and you can cast no more than two spells each turn. -- You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs. +auto=lord(*[manacost<=type:land:mybattlefield;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~1}:lord(*[manacost<=1;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~2}:lord(*[manacost<=2;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~3}:lord(*[manacost<=3;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~4}:lord(*[manacost<=4;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~5}:lord(*[manacost<=5;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~6}:lord(*[manacost<=6;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~7}:lord(*[manacost<=7;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~8}:lord(*[manacost<=8;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~9}:lord(*[manacost<=9;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~10}:lord(*[manacost<=10;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~11}:lord(*[manacost<=11;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~12}:lord(*[manacost<=12;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~13}:lord(*[manacost<=13;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~14}:lord(*[manacost<=14;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~15}:lord(*[manacost<=15;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~16}:lord(*[manacost<=16;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~17}:lord(*[manacost<=17;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~18}:lord(*[manacost<=18;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~19}:lord(*[manacost<=19;-land]|mycastingzone) zerocast +auto=@movedto(land|myBattlefield,mycastingzone) restriction{compare(type:land:mybattlefield)~equalto~20}:lord(*[manacost<=20;-land]|mycastingzone) zerocast +text=You can cast spells only during your turn and you can cast no more than two spells each turn. -- You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs. mana={3}{R} type=Enchantment [/card] [card] +name=Fires of Mount Doom +auto=name(Damage creature) name(Damage creature) target(creature|opponentBattlefield) transforms((,newability[damage:2],newability[name(Destroy all equipments) all(myeqp) destroy])) oneshot +auto={2}{R}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot],newability[counter(0/0.1.FiresExiled) notrg])) ueot )! +auto=@movedto(*[counter{0/0.1.FiresExiled}]|mystack) from(myexile):name(Deals 2 damage) damage:2 opponent +auto=@each end:name(Effect ends) all(*[counter{0/0.1.FiresExiled}]|myexile) transforms((,newability[counter(0/0.-hascntfiresexiled.FiresExiled) notrg])) oneshot +text=When Fires of Mount Doom enters, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature. -- {2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player. +mana={2}{R} +type=Legendary Enchantment +[/card] +[card] +name=Fires of Victory +kicker={2}{U} +auto=if paid(kicker) then draw:1 controller +target=creature,planeswalker +auto=damage:type:*:myhand +text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand. +mana={1}{R} +type=Instant +[/card] +[card] name=Firesong and Sunspeaker auto=@damaged(creature) from(*[instant;sorcery;red]|mystack,mygraveyard):life:thatmuch controller auto=@damageof(player) from(*[instant;sorcery;red]|mystack,mygraveyard):life:thatmuch controller auto=@damagefoeof(player) from(*[instant;sorcery;red]|mystack,mygraveyard):life:thatmuch controller -auto=@lifeof(player) from(*[instant;sorcery;white]|mystack,mygraveyard)):damage:3 target(creature,player) +auto=@lifeof(player) from(*[instant;sorcery;white]|mystack,mygraveyard):damage:3 target(anytarget) text=Red instant and sorcery spells you control have lifelink. -- Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. mana={4}{R}{W} type=Legendary Creature @@ -25874,8 +39168,20 @@ power=4 toughness=6 [/card] [card] +name=Firespitter Whelp +abilities=flying +auto=@movedTo(*[-creature]|mystack):damage:1 opponent +auto=@movedTo(dragon[creature]|mystack):damage:1 opponent +text=Flying -- Whenever you cast a noncreature or Dragon spell, Firespitter Whelp deals 1 damage to each opponent. +mana={2}{R} +type=Creature +subtype=Dragon +power=2 +toughness=2 +[/card] +[card] name=Firestorm -auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1, damage 1 creature or opponent) target(*|myhand) reject!$ controller && damage:1 target(creature,player) +auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1, damage 1 creature or opponent) target(*|myhand) reject!$ controller && damage:1 target(anytarget) auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2, damage 1 creature and opponent) target(<2>*|myhand) reject!$ controller && damage:2 target(creature) && damage:2 opponent auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=2, damage 2 creatures) target(<2>*|myhand) reject!$ controller && damage:2 target(<2>creature) auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3, damage 2 creature and opponent) target(<3>*|myhand) reject!$ controller && damage:3 target(<2>creature) && damage:3 opponent @@ -25922,7 +39228,7 @@ type=Instant name=Firestorm Phoenix abilities=flying,handdeath auto=@movedto(this|myhand) from(battlefield):emblem transforms((,newability[maxcast(*[Firestorm Phoenix])0 ueot])) ueot -text=Flying -- If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it. +text=Flying -- If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it. mana={4}{R}{R} type=Creature subtype=Phoenix @@ -25935,7 +39241,7 @@ auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=token(Angel,Creature Angel,4/4,white,flying,vigilance) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(angel|mybattlefield) transforms((,newability[{T}:name(Destroy creature) destroy target(creature[power<=powerminus1minusend])])) ueot -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(angel|mybattlefield) transforms((,newability[double strike])) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(angel|mybattlefield) transforms((,double strike)) ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create a 4/4 white Angel Warrior creature token with flying and vigilance. -- II - Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power." -- III - Angels you control gain double strike until end of turn. mana={1}{W}{W}{B} @@ -25945,8 +39251,8 @@ subtype=Saga [card] name=Firja, Judge of Valor abilities=flying,lifelink -aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:2)!])) ueot -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:name(Look top 3 cards) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(hand) and!(deplete:2)!])) ueot +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:name(Look top 3 cards) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Flying, lifelink -- Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. mana={2}{W}{B}{B} type=Legendary Creature @@ -25955,10 +39261,22 @@ power=2 toughness=4 [/card] [card] +name=Firkraag, Cunning Instigator +abilities=flying,haste +auto=@combat(attacking) source(dragon|myBattlefield):name(Goad creature) target(creature|opponentbattlefield) _GOAD_ +auto=@combatdamagefoeof(player) from(creature[mustattack]|mybattlefield):name(Put counter and draw) transforms((,newability[counter(1/1)],newability[draw:1 controller])) oneshot +text=Flying, haste -- Whenever one or more Dragons you control attack an opponent, goad target creature that player controls. -- Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card. +mana={3}{U}{R} +type=Legendary Creature +subtype=Dragon +power=3 +toughness=3 +[/card] +[card] name=Firmament Sage auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@transformed(*[day;night]|battlefield):name(Draw a card) draw:1 controller -text=If it's neither day or night, it becomes day as Firmament Sage enters the battlefield. -- Whenever day becomes night or night becomes day, draw a card. +text=If it's neither day or night, it becomes day as Firmament Sage enters. -- Whenever day becomes night or night becomes day, draw a card. type=Creature subtype=Human Wizard mana={3}{U} @@ -25967,21 +39285,22 @@ toughness=3 [/card] [card] name=First Day of Class -auto=emblem transforms((,newability[@movedto(creature|mybattlefield):name(Gains 1/1 counter and haste) all(trigger[to]) transforms((,newability[counter(1/1),newability[haste])) ueot])) ueot -text=Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) +auto=emblem transforms((,newability[@movedto(creature|mybattlefield):name(Gains 1/1 counter and haste) all(trigger[to]) transforms((,newability[counter(1/1)],haste)) ueot])) ueot +text=Whenever a creature enters under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={1}{R} type=Instant [/card] [card] name=First Response -auto=@each upkeep restriction{lastturn(life)~morethan~0}:token(Soldier,Creature Soldier,1/1,white) +auto=@each upkeep restriction{lastturn(life)~morethan~0}:_SOLDIERTOKEN_ text=At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield. mana={3}{W} type=Enchantment [/card] [card] name=First Sliver's Chosen -auto=lord(sliver|mybattlefield) exalted +abilities=exalted +auto=lord(creature[sliver&-exalted]|mybattlefield) transforms((,newability[exalted],newability[@combat(attackedalone) source(creature|mybattlefield):name(Exalted) name(Exalted) all(trigger[to]) name(Exalted) 1/1 ueot])) text=Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) mana={4}{W} type=Creature @@ -25993,8 +39312,8 @@ toughness=3 name=First-Sphere Gargantua auto=draw:1 controller auto=life:-1 controller -autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery -text=When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text=When First-Sphere Gargantua enters, you draw a card and you lose 1 life. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={4}{B}{B} type=Creature subtype=Phyrexian Horror @@ -26013,17 +39332,16 @@ toughness=3 [/card] [card] name=Fissure Vent -auto=choice name(Destroy non-basic land) destroy target(land[-basic]) -auto=choice name(Destroy artifact) destroy target(artifact) -auto=choice name(Destroy non-basic land and artifact) destroy target(land[-basic]) && ability$!name(Destroy artifact) name(Destroy artifact) destroy target(artifact)!$ controller +auto=ability$! may name(Destroy artifact) destroy target(artifact)!$ controller +auto=ability$! may name(Destroy non-basic land) destroy target(land[-basic])!$ controller text=Choose one or both -- Destroy target artifact. -- Destroy target nonbasic land. mana={3}{R}{R} type=Sorcery [/card] [card] name=Fissure Wizard -auto=if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(draw:1)! !$ controller -text=When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card. +auto=if type(*|myhand)~morethan~0 then ability$!may _DISCARD&DRAW_ !$ controller +text=When Fissure Wizard enters, you may discard a card. If you do, draw a card. mana={1}{R} type=Creature subtype=Goblin Wizard @@ -26033,7 +39351,7 @@ toughness=1 [card] name=Fist of Suns auto=lord(*|myrestrictedcastingzone) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) -auto=lord(*[canplayfromgraveyard]|mygraveyard) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) +auto=lord(*[canPlayFromGraveyard]|mygraveyard) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) auto=lord(*[canplayfromexile]|myexile) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) text=You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. mana={3} @@ -26042,8 +39360,8 @@ type=Artifact [card] name=Fists of Flame target=creature -auto=draw:1 -auto=thisforeach(variable{pdrewcount}>0) 1/1 ueot && trample ueot +auto=draw:1 controller +auto=thisforeach(variable{pdrewcount}>0) 1/0 ueot && trample ueot text=Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. mana={1}{R} type=Instant @@ -26051,7 +39369,7 @@ type=Instant [card] name=Five-Finger Discount target=*[-land]|battlefield -auto=moveto(myhand) and!( transforms((,newability[anytypeofmana])) forever)! +auto=moveto(hand) and!( transforms((,newability[anytypeofmana forever])) forever)! text=Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card. mana={4}{U}{U} type=Sorcery @@ -26069,8 +39387,8 @@ name=Flailing Manticore abilities=flying,first strike auto={1}:1/1 ueot auto={1}:-1/-1 ueot -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) -1/-1 notatarget(Flailing Manticore|opponentBattlefield)ueot?donothing!$ opponent])) forever -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) 1/1 notatarget(Flailing Manticore|opponentBattlefield)ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) -1/-1 notaTarget(Flailing Manticore|opponentBattlefield)ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) 1/1 notaTarget(Flailing Manticore|opponentBattlefield)ueot?donothing!$ opponent])) forever text=Flying, first strike -- {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability. mana={3}{R} type=Creature @@ -26082,8 +39400,8 @@ toughness=3 name=Flailing Ogre auto={1}:1/1 ueot auto={1}:-1/-1 ueot -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) -1/-1 notatarget(Flailing Ogre|opponentBattlefield)ueot?donothing!$ opponent])) forever -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) 1/1 notatarget(Flailing Ogre|opponentBattlefield)ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) -1/-1 notaTarget(Flailing Ogre|opponentBattlefield)ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) 1/1 notaTarget(Flailing Ogre|opponentBattlefield)ueot?donothing!$ opponent])) forever text={1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability. mana={2}{R} type=Creature @@ -26095,8 +39413,8 @@ toughness=3 name=Flailing Soldier auto={1}:1/1 ueot auto={1}:-1/-1 ueot -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) -1/-1 notatarget(Flailing Soldier|opponentBattlefield)ueot?donothing!$ opponent])) forever -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) 1/1 notatarget(Flailing Soldier|opponentBattlefield)ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) -1/-1 notaTarget(Flailing Soldier|opponentBattlefield)ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 1) pay[[{1}]] name(Pay 1) 1/1 notaTarget(Flailing Soldier|opponentBattlefield)ueot?donothing!$ opponent])) forever text={1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability. mana={R} type=Creature @@ -26108,7 +39426,7 @@ toughness=2 name=Flame Blitz abilities=cycling autohand=__CYCLING__({2}) -auto=@each my endofturn:damage:5 all(planeswalker) +auto=@each my end:damage:5 all(planeswalker) text=At the beginning of your end step, Flame Blitz deals 5 damage to each planeswalker. -- Cycling {2} ({2} , Discard this card: Draw a card.) mana={R} type=Enchantment @@ -26118,7 +39436,8 @@ name=Flame Channeler backside=Embodiment of Flame restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=@damaged(this) from(*|myzones):name(Transform Embodiment of Flame) flip(backside) +auto=@damaged(*) from(*|mystack):name(Transform Embodiment of Flame) flip(backside) +auto=@damaged(player) from(*|mystack):name(Transform Embodiment of Flame) flip(backside) text=When a spell you control deals damage, transform Flame Channeler. // Embodiment of Flame mana={1}{R} type=Creature @@ -26127,6 +39446,15 @@ power=2 toughness=2 [/card] [card] +name=Flame Discharge +target=*[creature;planeswalker]|battlefield +auto=if type(creature[modified]|mybattlefield)~morethan~0 then damage:fullpaidplus2plusend +auto=if type(creature[modified]|mybattlefield)~equalto~0 then damage:fullpaid +text=Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.) +mana={X}{R} +type=Instant +[/card] +[card] name=Flame Spill target=creature auto=transforms((,newability[this(toughness=1) damage:1 && damage:3 targetController])) oneshot @@ -26146,6 +39474,21 @@ mana={2}{R} type=Instant [/card] [card] +name=Flame of Anor +auto=if type(wizard|mybattlefield)~equalto~0 then choice name(You draw 2 cards) name(You draw 2 cards) draw:2 controller +auto=if type(wizard|mybattlefield)~equalto~0 then choice name(Opponent draws 2 cards) name(Opponent draws 2 cards) draw:2 opponent +auto=if type(wizard|mybattlefield)~equalto~0 then if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) name(Destroy artifact) target(artifact|battlefield) destroy +auto=if type(wizard|mybattlefield)~equalto~0 then if type(creature|battlefield)~morethan~0 then choice name(Deal 5 damage) name(Deal 5 damage) name(Deal 5 damage) target(creature|battlefield) damage:5 +auto=if type(wizard|mybattlefield)~morethan~0 then if type(artifact|battlefield)~morethan~0 then choice name(You draw and destroy artifact) name(You draw and destroy artifact) name(You draw and destroy artifact) target(artifact|battlefield) destroy and!( draw:2 controller )! +auto=if type(wizard|mybattlefield)~morethan~0 then if type(artifact|battlefield)~morethan~0 then choice name(Opponent draws and destroy artifact) name(Opponent draws and destroy artifact) name(Opponent draws and destroy artifact) target(artifact|battlefield) destroy and!( draw:2 opponent )! +auto=if type(wizard|mybattlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(You draw and damage creature) name(You draw and damage creature) name(You draw and damage creature) target(creature|battlefield) damage:5 && draw:2 controller +auto=if type(wizard|mybattlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Opponent draws and damage creature) name(Opponent draws and damage creature) name(Opponent draws and damage creature) target(creature|battlefield) destroy && draw:2 opponent +auto=if type(wizard|mybattlefield)~morethan~0 then if type(artifact|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Destroy artifact and damage creature) name(Destroy artifact and damage creature) name(Destroy artifact and damage creature) name(Destroy artifact and damage creature) target(artifact|battlefield) destroy and!( ability$!name(Damage creature) name(Damage creature) target(creature|battlefield) damage:5!$ controller )! +text=Choose one. If you control a Wizard as you cast this spell, you may choose two instead. -- Target player draws two cards. -- Destroy target artifact. -- Flame of Anor deals 5 damage to target creature. +mana={1}{U}{R} +type=Instant +[/card] +[card] name=Flame-Blessed Bolt target=creature,planeswalker auto=exiledeath ueot @@ -26158,8 +39501,8 @@ type=Instant name=Flame-Wreathed Phoenix abilities=flying auto=all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,2) loseabilityend flipend -auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) transforms((,newability[counter(0/0.-1.TributeUnpaid)],newability[haste],newability[handdeath])) forever -text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." +auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) transforms((,newability[counter(0/0.-1.TributeUnpaid)],haste,newability[handdeath])) forever +text=Flying -- Tribute 2 (As this creature enters, an opponent of your choice may place two +1/+1 counters on it.) -- When Flame-Wreathed Phoenix enters, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." mana={2}{R}{R} type=Creature subtype=Phoenix @@ -26178,6 +39521,17 @@ power=1 toughness=2 [/card] [card] +name=Flamecache Gecko +auto=if compare(oplifelost)~morethan~0 then add{B}{R} +auto={1}{R}{D(*|myhand)}:draw:1 +text=When Flamecache Gecko enters, if an opponent lost life this turn, add {B}{R}. -- {1}{R}, Discard a card: Draw a card. +mana={1}{R} +type=Creature +subtype=Lizard Warlock +power=2 +toughness=2 +[/card] +[card] name=Flamekin Bladewhirl otherrestriction=type(*[elemental]|myhand)~lessthan~2 other={3}{R} @@ -26192,7 +39546,7 @@ toughness=1 [card] name=Flamekin Herald auto=@movedto(*[iscommander]|mystack):all(trigger[to]) transforms((,newability[activate choice cascade:plibrarycount])) oneshot -text=Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser converted mana cost. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) +text=Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) mana={2}{R} type=Creature subtype=Elemental Wizard @@ -26202,7 +39556,7 @@ toughness=2 [card] name=Flamerush Rider other={2}{R}{R} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand)]))ueot +auto=if paid(alternative) then transforms((,haste,newability[@next end:all(this) moveTo(hand)]))ueot auto=_ATTACKING_target(other creature[attacking]) clone with(unearth,battleready) text=Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. -- Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={4}{R} @@ -26224,7 +39578,7 @@ type=Instant name=Flames of the Raze-Boar target=creature|opponentBattlefield auto=damage:4 -auto=if type(creature[power>3]|mybattlefield)~morethan~0 then damage:2 all(creature|opponentBattlefield) +auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then damage:2 all(creature|opponentBattlefield) text=Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater. mana={5}{R} type=Instant @@ -26257,9 +39611,7 @@ type=Sorcery [card] name=Flameskull abilities=cantblock,flying -auto=_DIES_name(Rejuvenation) transforms((,newability[all(creature[-token;fresh:zpos=type:*:mygraveyard]|mygraveyard) moveto(exile) and!( transforms((,newability[phaseaction[my endofturn once next checkex] removeallcounters(0/0.1.FlameskullExiled)],newability[this(counter{0/0.1.FlameskullExiled}>0) canplayfromexile],newability[counter(0/0.1.FlameskullExiled)],newability[all(*[zpos=1]|mylibrary) moveTo(myexile) and!( transforms((,newability[counter(0/0.1.FlameskullExiled)],newability[this(counter{0/0.1.FlameskullExiled}>0) canplayfromexile],newability[@each untap restriction{compare(hascntflameskullexiled)~equalto~0}:-canplayfromexile],newability[@each untap restriction{compare(hascntflameskullexiled)~morethan~0}:canplayfromexile],newability[phaseaction[my endofturn once next checkex] removeallcounters(0/0.1.FlameskullExiled)],newability[@movedto(this|mystack) from(myexile) restriction{compare(hascntflameskullexiled)~morethan~0}:all(*[counter{0/0.1.FlameskullExiled}]|myexile) removeallcounters(0/0.1.FlameskullExiled)],newability[@movedto(this|mybattlefield) from(myexile) restriction{compare(hascntflameskullexiled)~morethan~0}:all(*[counter{0/0.1.FlameskullExiled}]|myexile) removeallcounters(0/0.1.FlameskullExiled)])) forever )!])) forever )!])) forever -autoexile=@movedto(*[counter{0/0.1.FlameskullExiled}]|mystack) from(myexile) restriction{compare(hascntflameskullexiled)~morethan~0}:all(*[counter{0/0.1.FlameskullExiled}]|myexile) transforms((,newability[removeallcounters(0/0.1.FlameskullExiled)],newability[-canplayfromexile])) oneshot -autoexile=@movedto(land[counter{0/0.1.FlameskullExiled}]|mybattlefield) from(myexile) restriction{compare(hascntflameskullexiled)~morethan~0}:all(*[counter{0/0.1.FlameskullExiled}]|myexile) transforms((,newability[removeallcounters(0/0.1.FlameskullExiled)],newability[-canplayfromexile])) oneshot +auto=_DIES_name(Rejuvenation) all(this|mygraveyard) moveto(myexile) and!( transforms((,newability[becomes(tobecast) uent],newability[all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[becomes(tobecast) uent],newability[name(Can play one exiled card) target(tobecast[fresh]|myexile) canplayfromexile uent])) ueot )!])) ueot )! text=Flying -- Flameskull can't block. -- Rejuvenation - When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) mana={1}{R}{R} type=Creature @@ -26269,7 +39621,7 @@ toughness=1 [/card] [card] name=Flamespeaker Adept -auto=@scryed(*|mybattlefield,mystack):all(this) transforms((,newability[2/0],newability[first strike])) ueot +auto=@scryed(*|myzones):all(this) transforms((,newability[2/0],first strike)) ueot text=Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. mana={2}{R} type=Creature @@ -26290,7 +39642,7 @@ name=Flametongue Yearling kicker=multi{2} auto=counter(1/1,kicked) auto=damage:power target(creature) -text=Multikicker {2} (You may pay an additional 2 any number of times as you cast this spell.) -- Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked. -- When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature. +text=Multikicker {2} (You may pay an additional 2 any number of times as you cast this spell.) -- Flametongue Yearling enters with a +1/+1 counter on it for each time it was kicked. -- When Flametongue Yearling enters, it deals damage equal to its power to target creature. mana={R}{R} type=Creature subtype=Kavu @@ -26298,30 +39650,97 @@ power=2 toughness=1 [/card] [card] +name=Flaming Fist +auto=@combat(attacking) source(*[iscommander]|mybattlefield):name(Commander gains double strike) all(trigger[to]) transforms((,double strike)) ueot +text=Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn." +mana={2}{W} +type=Legendary Enchantment +subtype=Background +[/card] +[card] +name=Flaming Fist Officer +auto=@movedTo(other creature|nonbattlezone) from(mybattlefield):counter(1/1) +text=Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer. +mana={2}{W} +type=Creature +subtype=Gnome Soldier +power=2 +toughness=2 +[/card] +[card] name=Flaming Gambit target=player flashback={X}{R}{R} auto=if type(creature|targetedpersonsbattlefield)~equalto~0 then damage:x auto=if type(creature|targetedpersonsbattlefield)~morethan~0 then ability$!name(Choose one) choice name(Damage player) damage:storedx controller _ choice name(Damage creature) damage:storedx target(creature|mybattlefield)!$ targetedPlayer -text=Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. -- Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Flaming Gambit deals X damage to target player. That player may choose a creature they control and have Flaming Gambit deal that damage to it instead. -- Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={X}{R} type=Instant [/card] [card] +name=Flare of Cultivation +other={S(creature[-token;green]|myBattlefield)} name(Sacrifice) +otherrestriction=type(creature[-token;green]|myBattlefield)~morethan~0 +auto=name(onto the battlefield) notaTarget(land[basic]|mylibrary) transforms((,newability[name(into your hand) notaTarget(land[basic]|mylibrary) moveto(hand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot +text=You may sacrifice a nontoken green creature rather than pay this spell's mana cost. -- Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=Flare of Denial +other={S(creature[-token;blue]|myBattlefield)} name(Sacrifice) +otherrestriction=type(creature[-token;blue]|myBattlefield)~morethan~0 +target=*|stack +auto=fizzle +text=You may sacrifice a nontoken blue creature rather than pay this spell's mana cost. -- Counter target spell. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Flare of Duplication +other={S(creature[-token;red]|myBattlefield)} name(Sacrifice) +otherrestriction=type(creature[-token;red]|myBattlefield)~morethan~0 +target=*[instant;sorcery]|stack +auto=castcard(copied noevent) +text=You may sacrifice a nontoken red creature rather than pay this spell's mana cost. -- Copy target instant or sorcery spell. You may choose new targets for the copy. +mana={1}{R}{R} +type=Instant +[/card] +[card] name=Flare of Faith target=creature auto=2/2 ueot -auto=if cantargetcard(*[human]|*) then transforms((,newability[1/1],newability[indestructible])) ueot +auto=if cantargetcard(*[human]|*) then transforms((,newability[1/1],indestructible)) ueot text=Target creature gets +2/+2 until end of turn. If it is a Human, it gets +3/+3 and gains indestructible until end of turn instead. mana={1}{W} type=Instant [/card] [card] +name=Flare of Fortitude +other={S(creature[-token;white]|myBattlefield)} name(Sacrifice) +otherrestriction=type(creature[-token;white]|myBattlefield)~morethan~0 +auto=all(*|myBattlefield) cantchangelife +auto=all(*|myBattlefield) hexproof +auto=all(*|myBattlefield) indestructible +text=You may sacrifice a nontoken white creature rather than pay this spell's mana cost. -- Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible. +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=Flare of Malice +other={S(creature[-token;black]|myBattlefield)} name(Sacrifice) +otherrestriction=type(creature[-token;black]|myBattlefield)~morethan~0 +auto=ability$!name(sacrifice) notaTarget(creature[manacost=convertedcost:highest:*:myBattlefield]|myBattlefield) sacrifice !$ opponent +text=You may sacrifice a nontoken black creature rather than pay this spell's mana cost. -- Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control. +mana={2}{B}{B} +type=Instant +[/card] +[card] name=Flash Foliage restriction=blockersonly auto=token(Saproling,Creature Saproling,1/1,green) and!(transforms((,newability[mustblock])) ueot)! auto=draw:1 controller -text=Cast Flash Foliage only during combat after blockers are declared. -- Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. -- Draw a card. +text=Cast Flash Foliage only during combat after blockers are declared. -- Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. -- Draw a card. mana={2}{G} type=Instant [/card] @@ -26329,7 +39748,7 @@ type=Instant name=Flawless Maneuver auto=all(creature|myBattlefield) indestructible ueot other={0} name(Cast without Paying its Mana Cost) -otherrestriction=type(*[iscommander|mybattlefield)~morethan~0 +otherrestriction=type(*[iscommander]|mybattlefield)~morethan~0 text=If you control a commander, you may cast this spell without paying its mana cost. -- Creatures you control gain indestructible until end of turn. mana={2}{W} type=Instant @@ -26338,11 +39757,11 @@ type=Instant name=Flaxen Intruder // Welcome Home abilities=adventure other={5}{G}{G} name(Adventure) -auto=if paid(alternative) then name(Create 3 Bears) name(Create 3 Bears) token(Bear,Creature Bear,2/2,green)*3 -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then name(Create 3 Bears) name(Create 3 Bears) token(Bear,Creature Bear,2/2,green)*3 +auto=if paid(alternative) then _ADVENTURE_ auto=@combatdamaged(player) from(this):may sacrifice all(this) && destroy target(*[artifact;enchantment]|battlefield) text=Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment. // Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.) -mana={G} +mana={G} type=Creature subtype=Human Berserker power=1 @@ -26350,16 +39769,29 @@ toughness=2 [/card] [card] name=Flay Essence -auto=choice name(Exile opponent's creature or planeswalker) target(*[creature;planeswalker]|opponentbattlefield) transforms((,newability[life:hascntanycnt opponent],newability[moveto(exile)])) forever -auto=choice name(Exile your creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) transforms((,newability[life:hascntanycnt controller],newability[moveto(exile)])) forever +restriction=type(*[creature;planeswalker]|battlefield)~morethan~0 +auto=if type(*[creature;planeswalker]|opponentbattlefield)~morethan~0 then choice name(Exile opponent's creature or planeswalker) name(Exile opponent's creature or planeswalker) target(*[creature;planeswalker]|opponentbattlefield) transforms((,newability[life:hascntanycnt opponent],newability[moveto(exile)])) oneshot +auto=if type(*[creature;planeswalker]|mybattlefield)~morethan~0 then choice name(Exile your creature or planeswalker) name(Exile your creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) transforms((,newability[life:hascntanycnt controller],newability[moveto(exile)])) oneshot text=Exile target creature or planeswalker. You gain life equal to the number of counters on it. mana={1}{B}{B} type=Sorcery [/card] [card] +name=Flayer of Loyalties +abilities=trample +autostack=name(Gain control) target(creature|battlefield) moveto(mybattlefield) and!( transforms((,setpower=10,settoughness=10,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste,trample,newability[@combat(attacking) source(this):name(Annihilate 2) ability$!name(Sacrifice 2 permanents) notaTarget(<2>*|mybattlefield) sacrifice !$ opponent])) ueot )! +auto=_ATTACKING_name(Annihilate 2) ability$!name(sacrifice 2 permanents) notaTarget(<2>*|mybattlefield) sacrifice !$ opponent +text=When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10, and gains trample, annihilator 2, and haste. -- Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) -- Trample +mana={8}{C}{C} +type=Creature +subtype=Eldrazi +power=10 +toughness=10 +[/card] +[card] name=Fleet Swallower -auto=_ATTACKING_target(player) deplete:halfdowntype:*:targetedpersonslibrary -text=Whenever Fleet Swallower attacks, target player puts the top half of his or her library, rounded up, into his or her graveyard. +auto=_ATTACKING_target(player) deplete:halfuptype:*:targetedpersonslibrary +text=Whenever Fleet Swallower attacks, target player puts the top half of their library, rounded up, into their graveyard. mana={5}{U}{U} type=Creature subtype=Fish @@ -26367,9 +39799,29 @@ power=6 toughness=6 [/card] [card] +name=Fleetfoot Dancer +abilities=trample,lifelink,haste +text=Trample, lifelink, haste +mana={1}{R}{G}{W} +type=Creature +subtype=Elf Druid +power=4 +toughness=4 +[/card] +[card] +name=Fleeting Flight +target=creature +auto=counter(1/1) +auto=flying +auto=preventAllCombatDamage +text=Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn. +mana={W} +type=Instant +[/card] +[card] name=Fleeting Spirit -auto={W}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}:name(Gains first strike) transforms((,newability[first strike])) ueot -auto={D(*|myhand)}:name(Exile and return) moveto(myexile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(ownerbattlefield)])) ueot )! +auto={W}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}:name(Gains first strike) transforms((,first strike)) ueot +auto={D(*|myhand)}:name(Exile and return) moveto(myexile) and!( transforms((,newability[phaseaction[end once checkex] moveto(ownerbattlefield)])) ueot )! text={W}, Exile three cards from your graveyard: Fleeting Spirit gains first strike until end of turn. -- Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step. mana={1}{W} type=Creature @@ -26378,14 +39830,25 @@ power=3 toughness=1 [/card] [card] +name=Flensing Raptor +abilities=flying,poisontoxic +auto=name(Creature gains 1/1 and flying) target(other creature[hastoxic]|myBattlefield) transforms((,newability[1/1],flying)) ueot +text=Flying -- Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Flensing Raptor enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Phyrexian Bird +power=2 +toughness=2 +[/card] +[card] name=Flesh // Blood target=creature abilities=hasnokicker other={R}{G} name(Blood) kicker={R}{G} name(Fuse) otherrestriction=type(creature|myBattlefield)~morethan~0 -auto=if paid(alternative) then transforms((,newability[name(Deal damage) damage:power target(player^creature)])) forever -auto=if paid(kicker) then ability$!name(Creature deals damage) name(Creature deals damage) target(creature|myBattlefield) transforms((,newability[name(Deal damage) damage:power target(player^creature)])) forever!$ controller +auto=if paid(alternative) then transforms((,newability[name(Deal damage) damage:power target(anytarget)])) forever +auto=if paid(kicker) then ability$!name(Creature deals damage) name(Creature deals damage) target(creature|myBattlefield) transforms((,newability[name(Deal damage) damage:power target(anytarget)])) forever!$ controller auto=ifnot paid(alternative) then counter(1/1,storedpower) text=Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. // Target creature you control deals damage equal to its power to target creature or player. -- Fuse (You may cast one or both halves of this card from your hand.) mana={3}{B}{G}{E(creature|graveyard)} @@ -26395,15 +39858,36 @@ type=Sorcery name=Flesh Allergy target=creature auto=destroy -auto=life:-type:creature[fresh]:graveyard targetcontroller +auto=life:-bothalldeadcreature targetcontroller text=As an additional cost to cast Flesh Allergy, sacrifice a creature. -- Destroy target creature. Its controller loses life equal to the number of creatures that died this turn. mana={2}{B}{B}{S(creature|mybattlefield)} type=Sorcery [/card] [card] +name=Flesh Burrower +abilities=deathtouch +auto=_ATTACKING_target(other creature|myBattlefield) deathtouch ueot +text=Deathtouch -- Whenever Flesh Burrower attacks, another target creature you control gains deathtouch until end of turn. +mana={1}{G} +type=Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] +name=Fleshless Gladiator +autograveyard=this(variable{opponentpoisoncount}>2) {2}{B}:moveto(mybattlefield) and!(tap(noevent))! && life:-1 +text=Corrupted - {2}{B}: Return Fleshless Gladiator from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters. +mana={1}{B} +type=Creature +subtype=Phyrexian Skeleton +power=2 +toughness=2 +[/card] +[card] name=Fleshtaker aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@sacrificed(other creature|myBattlefield):name(Gain life and scry) life:1 controller && scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@sacrificed(other creature|myBattlefield):name(Gain life and scry) life:1 controller && _SCRY1_ auto={1}{S(other creature|myBattlefield)}:name(Gets 2/2) 2/2 ueot text=Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn. type=Creature @@ -26413,6 +39897,16 @@ power=2 toughness=2 [/card] [card] +name=Flick a Coin +target=anyTarget +auto=damage:1 +auto=_TREASURE_ +auto=draw:1 controller +text=Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Draw a card. +mana={2}{R} +type=Instant +[/card] +[card] name=Flicker of Fate target=creature,enchantment|mybattlefield auto=(blink) @@ -26441,25 +39935,51 @@ mana={2}{U} type=Instant [/card] [card] +name=Flitting Guerrilla +abilities=flying +auto=_DIES_may name(Exile and return) all(this|mygraveyard) moveto(myexile) and!( transforms((,newability[name(Return creature or battle) name(Return creature or battle) target(*[creature;battle]|mygraveyard) moveto(mylibrary)])) forever )! +auto=_DIES_name(Each player mills 2 cards) deplete:2 opponent && deplete:2 controller +text=Flying -- When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) +mana={2}{B} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=2 +[/card] +[card] name=Flood of Recollection +abilities=exiledeath target=instant,sorcery|mygraveyard -auto=moveto(ownerHand) -auto=exile all(this) +auto=moveto(hand) text=Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection. mana={U}{U} type=Sorcery [/card] [card] name=Flood of Tears -auto=moveTo(ownerhand) all(*[-land]) +auto=moveTo(hand) all(*[-land]) auto=if type(*[-token;-instant;-sorcery]|myHand)~morethan~3 then may moveTo(myBattlefield) target(*[-instant;-sorcery]|myHand) text=Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield. mana={4}{U}{U} type=Sorcery [/card] [card] +name=Flooded Woodlands +auto=lord(creature[green;-canattack]|battlefield) transforms((,newability[becomes(^^green)],cantattack,newability[{S(land|myBattlefield)}:name(Sacrifice a land to attack) canattack ueot attackersonly])) +text=Green creatures can't attack unless their controller sacrifices a land for each green creature they control that's attacking. (This cost is paid as attackers are declared.) +mana={2}{U}{B} +type=Enchantment +[/card] +[card] +name=Floodfarm Verge +auto={T}:Add{W} +auto=aslongas(*[Plains;Island]|myBattlefield) {T}:Add{U} +text={T}: Add {W}. -- {T}: Add {U}. Activate only if you control a Plains or an Island. +type=Land +[/card] +[card] name=Floodhound -auto={3}{T}:name(Investigate) name(Create clue) token(Clue) controller +auto={3}{T}:name(Investigate) name(Create clue) _CLUE_ controller text={3}, {T}: Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") mana={U} type=Creature @@ -26468,10 +39988,22 @@ power=1 toughness=2 [/card] [card] +name=Floodpits Drowner +abilities=flash,vigilance +auto=name(Stun creature) target(creature|opponentbattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +auto={1}{U}{T}:moveTo(ownerLibrary) all(this) && shuffle controller && target(creature[counter{0/0.1.Stun}]|battlefield) transforms((,newability[moveTo(ownerLibrary) all(this)],newability[shuffle controller])) ueot +text=Flash -- Vigilance -- When Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it. -- {1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries. +mana={1}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=1 +[/card] +[card] name=Floodwaters abilities=cycling target=creature -auto=moveto(ownerhand) +auto=moveto(hand) autohand=__CYCLING__({2}) text=Return up to two target creatures to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{U}{U} @@ -26480,9 +40012,9 @@ type=Sorcery [card] name=Florian, Voldaren Scion abilities=first strike -aicode=activate target(*[zpos<=oplifelost]|mylibrary) moveto(myhand) and!( transforms((,newability[canplayfromexile],newability[all(*[zpos<=oplifelost]|myLibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot )! +aicode=activate target(*[zpos<=oplifelost]|mylibrary) moveto(hand) and!( transforms((,newability[canplayfromexile],newability[all(*[zpos<=oplifelost]|myLibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot )! auto=@each my secondmain restriction{compare(oplifelost)~morethan~0}:name(Look top card) reveal:oplifelost optionone name(Exile 1 card) target(*|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|myreveal) bottomoflibrary )! optiontwoend revealend -text=First strike -- At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn. +text=First strike -- At the beginning of your second main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn. type=Legendary Creature subtype=Vampire Noble mana={1}{B}{R} @@ -26490,9 +40022,20 @@ power=3 toughness=3 [/card] [card] +name=Floriferous Vinewall +abilities=defender +auto=reveal:6 optionone name(Get a land) target(land|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Defender -- When Floriferous Vinewall enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={1}{G} +type=Creature +subtype=Plant Wall +power=0 +toughness=2 +[/card] +[card] name=Flourishing Fox abilities=cycling -auto=@cycled(*|myHand):all(this) counter(1/1,1) +auto=@cycled(*|myHand):all(this) counter(1/1) autohand=__CYCLING__({1}) text=Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox. -- Cycling {1} ({1}, Discard this card: Draw a card.) mana={W} @@ -26504,7 +40047,7 @@ toughness=1 [card] name=Flourishing Hunter auto=life:toughness:highest:creature:mybattlefield controller -text=When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. +text=When Flourishing Hunter enters, you gain life equal to the greatest toughness among other creatures you control. mana={4}{G}{G} type=Creature subtype=Wolf Spirit @@ -26522,15 +40065,76 @@ mana={1}{G} type=Instant [/card] [card] +name=Flow of Knowledge +auto=foreach(island|myBattlefield) draw:1 && transforms((,newability[target(<2>*|myhand) reject])) forever +text=Draw a card for each Island you control, then discard two cards. +mana={4}{U} +type=Instant +[/card] +[card] name=Flower // Flourish other={4}{G}{W} name(Flourish) auto=if paid(alternative) then all(creature|mybattlefield) 2/2 ueot -auto=ifnot paid(alternative) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[basic;forest;plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle your library. -- Creatures you control get +2/+2 until end of turn. +auto=ifnot paid(alternative) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[basic;forest;plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle. -- Creatures you control get +2/+2 until end of turn. mana={GW} type=Sorcery [/card] [card] +name=Flowerfoot Swordmaster +kicker={2} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=_VALIANT_all(mouse|myBattlefield) 1/0 +text=Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- Valiant - Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn. +mana={W} +type=Creature +subtype=Mouse Soldier +power=1 +toughness=2 +[/card] +[card] +name=Flowering of the White Tree +auto=lord(creature[legendary]|myBattlefield) 2/1 +auto=lord(creature[-legendary]|myBattlefield) 1/1 +auto=@targeted(creature[legendary]|myBattlefield) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot +text=Legendary creatures you control get +2/+1 and have ward {1}. -- Nonlegendary creatures you control get +1/+1. +mana={W}{W} +type=Legendary Enchantment +[/card] +[card] +name=Flowstone Infusion +target=creature +auto=2/-2 +text=Target creature gets +2/-2 until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Flowstone Kavu +abilities=menace +auto={R}:1/-1 ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- {R}: Flowstone Kavu gets +1/-1 until end of turn. +mana={2}{R} +type=Creature +subtype=Kavu +power=2 +toughness=3 +[/card] +[card] +name=Flubs, the Fool +auto=maxPlay(land)+1 +auto=@movedTo(mybattlefield) from(land|myhandexilegrave) restriction{type(*|myhand)~equalto~0}:draw:1 +auto=@movedTo(mybattlefield) from(land|myhandexilegrave) restriction{type(*|myhand)~morethan~0}:ability$!name(discard) reject notaTarget(*|myhand)!$ controller +auto=@movedto(*|stack) from(*|mycastingzone) restriction{type(*|myhand)~morethan~0}:ability$!name(discard) reject notaTarget(*|myhand)!$ controller +auto=@movedto(*|stack) from(*|mycastingzone) restriction{type(*|myhand)~equalto~0}:draw:1 +text=You may play an additional land on each of your turns. -- Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card. +mana={G}{U}{R} +type=Legendary Creature +subtype=Frog Scout +power=0 +toughness=5 +[/card] +[card] name=Fluctuator auto=lord(*[cycling]|mycastingzone) altercost(colorless,-2) text=Cycling abilities you activate cost up to {2} less to activate. @@ -26570,7 +40174,7 @@ type=Instant [card] name=Flusterstorm abilities=storm -target=*[-creature;-planeswalker;-artifact;-enchantment]|stack +target=*[instant;sorcery]|stack auto=transforms((,newability[pay[[{1}]] name(pay {1} mana) donothing?fizzle])) forever text=Counter target instant or sorcery spell unless its controller pays {1}. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={U} @@ -26613,7 +40217,7 @@ auto=this(counter{0/0.1.Vigilance}>=1) vigilance auto=this(counter{0/0.1.Reach}>=1) reach auto=choice name(Vigilance counter) counter(0/0,1,Vigilance) auto=choice name(Reach counter) counter(0/0,1,Reach) -text=Flycatcher Giraffid enters the battlefield with your choice of a vigilance counter or a reach counter on it. +text=Flycatcher Giraffid enters with your choice of a vigilance counter or a reach counter on it. mana={4}{G} type=Creature subtype=Antelope Lizard @@ -26621,6 +40225,22 @@ power=3 toughness=5 [/card] [card] +name=Flywheel Racer +abilities=vigilance +auto=this(cantargetcard(creature) {T}:Add{W} +auto=this(cantargetcard(creature) {T}:Add{U} +auto=this(cantargetcard(creature) {T}:Add{B} +auto=this(cantargetcard(creature) {T}:Add{R} +auto=this(cantargetcard(creature) {T}:Add{G} +auto=_CREW1_ +text=Vigilance -- {T}: Add one mana of any color. Activate only if Flywheel Racer is a creature. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={2} +type=Artifact +subtype=Vehicle +power=3 +toughness=2 +[/card] +[card] name=Fodder Tosser auto={T}{D(*|myHand)}:name(Deal 2 damage) target(player,planeswalker) damage:2 text={T}, Discard a card: Fodder Tosser deals 2 damage to target player or planeswalker. @@ -26630,9 +40250,8 @@ type=Artifact [card] name=Foe-Razer Regent abilities=flying -auto=@movedTo(this|mybattlefield) from(myHand):all(trigger[to]) transforms((,newability[choice name(Fight target creature you don't control) dynamicability target(creature|opponentBattlefield)])) forever -auto=@lord(creature|mybattlefield) dynamicability target(creature|opponentBattlefield):all(trigger[to]) endofturn:counter(1/1,2) -text=Flying -- When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. -- Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. +auto=may target(creature|opponentbattlefield) dynamicability +text=Flying -- When Foe-Razer Regent enters, you may have it fight target creature you don't control. -- Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. mana={5}{G}{G} type=Creature subtype=Dragon @@ -26640,6 +40259,23 @@ power=4 toughness=5 [/card] [card] +name=Fog of War +auto=life:type:creature:battlefield controller +auto=preventallcombatdamage from(creature[power<=3]) +text=You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less. +mana={2}{G} +type=Instant +[/card] +[card] +name=Fog on the Barrow-Downs +target=creature +auto=teach(creature) transforms((removecreaturesubtypes,newability[becomes(Spirit)],cantattack,cantpwattack,cantblock)) +text=Enchant creature -- Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.) +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Folio of Fancies abilities=nomaxhand,oppnomaxhand auto={X}{X}{T}:name(Each player draws cards) name(Each player draws cards) draw:XX all(player) @@ -26649,6 +40285,14 @@ mana={1}{U} type=Artifact [/card] [card] +name=Folk Hero +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedTo(*[creature;share!types!]|mystack) turnlimited:name(Draw a card) draw:1 controller])) +text=Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn." +mana={1}{W} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Font of Agonies auto=@lifelostof(player):counter(0/0,Blood,thatmuch) all(this) auto={1}{B}{C(0/0,-4,Blood)}:target(creature) destroy @@ -26657,11 +40301,20 @@ mana={B} type=Enchantment [/card] [card] -name=Food -auto={2}{T}{S}:life:3 -text={2}, {T}, Sacrifice this artifact: You gain 3 life. +name=Font of Magic +auto=lord(Instant,sorcery|mycastingzone) altercost(colorless,-pnumofcommandcast) +text=Instant and sorcery spells you cast cost {1} less to cast for each time you've cast a commander from the command zone this game. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Font of Progress +auto=counter(0/0,2,Oil) +auto={3}{T}:name(Target opponent) transforms((,newability[deplete:hascntoil opponent])) oneshot +auto={3}{T}:name(Target controller) transforms((,newability[deplete:hascntoil controller])) oneshot +text=Font of Progress enters with two oil counters on it. -- {3}, {T}: Target player mills X cards, where X is the number of oil counters on Font of Progress. +mana={U} type=Artifact -subtype=Food [/card] [card] name=Food Chain @@ -26670,15 +40323,23 @@ auto=this(variable{type:creature:myrestrictedcastingzone}>0) {E(creature|myBattl auto=this(variable{type:creature:myrestrictedcastingzone}>0) {E(creature|myBattlefield)}:name(Add Black) thisforeach(variable{storedmanacostplus1plusend}) add{B} auto=this(variable{type:creature:myrestrictedcastingzone}>0) {E(creature|myBattlefield)}:name(Add Red) thisforeach(variable{storedmanacostplus1plusend}) add{R} auto=this(variable{type:creature:myrestrictedcastingzone}>0) {E(creature|myBattlefield)}:name(Add Green) thisforeach(variable{storedmanacostplus1plusend}) add{G} -text=Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells. +text=Exile a creature you control: Add X mana of any one color , where X is the exiled creature's mana value plus one. Spend this mana only to cast creature spells. mana={2}{G} type=Enchantment [/card] [card] +name=Food Coma +auto=target(creature|opponentbattlefield) (blink)forsrc +auto=_FOOD_ +text=When Food Coma enters, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={3}{W} +type=Enchantment +[/card] +[card] name=Footfall Crater abilities=cycling target=land -auto=teach(land) transforms((newability[{T}:haste && trample target(creature) ueot])) +auto=teach(land) transforms((,newability[{T}:haste && trample target(creature) ueot])) autohand=__CYCLING__({1}) text=Enchant land -- Enchanted land has " -- {T}: Target creature gains trample and haste until end of turn." -- Cycling {1} ({1}, Discard this card: Draw a card.) mana={R} @@ -26687,7 +40348,7 @@ subtype=Aura [/card] [card] name=Footlight Fiend -auto=_DIES_damage:1 target(player,creature,planeswalker) +auto=_DIES_damage:1 target(anytarget) text=When Footlight Fiend dies, it deals 1 damage to any target. mana={BR} type=Creature @@ -26696,9 +40357,34 @@ power=1 toughness=1 [/card] [card] +name=For the Ancestors +flashback={3}{G} +aicode=activate target(<6>*[zpos<=6]|mylibrary) moveto(hand) and!( if cantargetcard(*[-chosentype]|*) then bottomoflibrary )! +auto=chooseatype transforms((,newability[name(Look top 6) reveal:6 optionone name(Put in hand) target(creature[chosentype]|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend])) forever chooseend +text=Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. -- Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{G} +type=Instant +[/card] +[card] +name=For the Family +target=creature +auto=if type(creature|mybattlefield)~morethan~3 then 4/4 else 2/2 +text=Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead. +mana={G} +type=Instant +[/card] +[card] +name=Foray of Orcs +auto=if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.2)],newability[name(Damage creature) damage:power target(creature|opponentbattlefield)])) forever +auto=if type(army|mybattlefield)~equalto~0 then name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[counter(1/1.2)],newability[name(Damage creature) damage:power target(creature|opponentbattlefield)])) forever )! +text=Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={3}{R} +type=Sorcery +[/card] +[card] name=Forbidden Friendship auto=token(Dinosaur For) -auto=token(Human Soldier For) +auto=token(Human Soldier) text=Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token. mana={1}{R} type=Sorcery @@ -26706,15 +40392,15 @@ type=Sorcery [card] name=Forbidden Ritual target=*[-token]|myBattlefield -auto=transforms((,newability[sacrifice],newability[if type(*|opponentbattlefield)~morethan~0 then if type(*|opponenthand)~morethan~0 then ability$!name(Choose one) choice name(Pay 2 life) life:-2 controller _ choice name(Discard a card) notarget(*|myhand) reject _ choice name(Sacrifice a permanent) notarget(*|myBattlefield) sacrifice!$ opponent],newability[if type(*|opponentbattlefield)~morethan~0 then if type(*|opponenthand)~equalto~0 then ability$!name(Choose one) choice name(Pay 2 life) life:-2 controller _ choice name(Sacrifice a permanent) notarget(*|myBattlefield) sacrifice!$ opponent],newability[if type(*|opponentbattlefield)~equalto~0 then if type(*|opponenthand)~morethan~0 then ability$!name(Choose one) choice name(Pay 2 life) life:-2 controller _ choice name(Discard a card) notarget(*|myhand) reject!$ opponent],newability[if type(*|opponentbattlefield)~equalto~0 then if type(*|opponenthand)~equalto~0 then life:-2 opponent])) oneshot -text=Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times. +auto=transforms((,newability[sacrifice],newability[if type(*|opponentbattlefield)~morethan~0 then if type(*|opponenthand)~morethan~0 then ability$!name(Choose one) choice name(Pay 2 life) life:-2 controller _ choice name(Discard a card) notaTarget(*|myhand) reject _ choice name(Sacrifice a permanent) notaTarget(*|myBattlefield) sacrifice!$ opponent],newability[if type(*|opponentbattlefield)~morethan~0 then if type(*|opponenthand)~equalto~0 then ability$!name(Choose one) choice name(Pay 2 life) life:-2 controller _ choice name(Sacrifice a permanent) notaTarget(*|myBattlefield) sacrifice!$ opponent],newability[if type(*|opponentbattlefield)~equalto~0 then if type(*|opponenthand)~morethan~0 then ability$!name(Choose one) choice name(Pay 2 life) life:-2 controller _ choice name(Discard a card) notaTarget(*|myhand) reject!$ opponent],newability[if type(*|opponentbattlefield)~equalto~0 then if type(*|opponenthand)~equalto~0 then life:-2 opponent])) oneshot +text=Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times. mana={2}{B}{B} type=Sorcery [/card] [card] name=Forbidding Spirit auto=all(creature|opponentbattlefield) transforms((,newability[attackcost:2])) uynt -text=When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays 2 for each of those creatures. +text=When Forbidding Spirit enters, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays 2 for each of those creatures. mana={1}{W}{W} type=Creature subtype=Spirit Cleric @@ -26788,10 +40474,10 @@ type=Instant [/card] [card] name=Forebear's Blade -auto=teach(creature) +3/+0 +auto=teach(creature) 3/0 auto=teach(creature) vigilance auto=teach(creature) trample -auto=@movedto(mytgt|graveyard):rehook target(creature|mybattlefield) +auto=@movedto(mytgt|graveyard):all(this) transforms((,newability[name(Attach to creature) target(creature|myBattlefield) rehook])) oneshot auto={3}:equip text=Equipped creature gets +3/+0 and has vigilance and trample. -- Whenever equipped creature dies, attach Forebear's Blade to target creature you control. -- Equip {3} mana={3} @@ -26802,12 +40488,22 @@ subtype=Equipment name=Foreboding Fruit target=player auto=draw:2 && life:-2 -auto=if casted(this) then if spent({B}{B}{B}) then token(Food) controller +auto=if casted(this) then if spent({B}{B}{B}) then _FOOD_ controller text=Target player draws two cards and loses 2 life. -- Adamant - If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{B} type=Sorcery [/card] [card] +name=Foreboding Landscape +auto={T}:Add{C} +auto={1}{T}{S}:name(search Swamp) target(Swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Forest) target(Forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Island) target(Island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +autohand=__CYCLING__({B}{G}{U}) +text={T}: Add {C}. -- {T}, Sacrifice Foreboding Landscape: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle. -- Cycling {B}{G}{U} ({B}{G}{U}, Discard this card: Draw a card.) +type=Land +[/card] +[card] name=Foreboding Statue backside=Forsaken Thresher restriction=compare(isflipped)~equalto~0 @@ -26817,7 +40513,7 @@ auto={T}{C(0/0,1,Omen)}:add{B} auto={T}{C(0/0,1,Omen)}:add{G} auto={T}{C(0/0,1,Omen)}:add{U} auto={T}{C(0/0,1,Omen)}:add{W} -auto=@each my endofturn restriction{compare(hascntomen)~morethan~2}:name(Transform) flip(backside) and!( untap )! +auto=@each my end restriction{compare(hascntomen)~morethan~2}:name(Transform) flip(backside) and!( untap )! text={T}: Add one mana of any color. Put an omen counter on Foreboding Statue. -- At the beginning of your end step, if there are three or more omen counters on Foreboding Statue, uptap it, then transform it. // Forsaken Thresher mana={3} type=Artifact Creature @@ -26829,7 +40525,7 @@ toughness=2 name=Forerunner of the Coalition auto=name(Search your library for a Pirate) name(Search your library for a Pirate) target(pirate|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! auto=@movedTo(other pirate|myBattlefield):life:-1 opponent -text=When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle your library and put that card on top of it. -- Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life. +text=When Forerunner of the Coalition enters, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top of it. -- Whenever another Pirate enters under your control, each opponent loses 1 life. mana={2}{B} type=Creature subtype=Human Pirate @@ -26840,7 +40536,7 @@ toughness=2 name=Forerunner of the Empire auto=name(Search your library for a Dinosaur) name(Search your library for a Dinosaur) target(dinosaur|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! auto=@movedTo(dinosaur|myBattlefield):may name(Damage all creatures) name(Damage all creatures) all(creature|battlefield) damage:1 -text=When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle your library and put that card on top of it. -- Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature. +text=When Forerunner of the Empire enters, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top of it. -- Whenever a Dinosaur enters under your control, you may have Forerunner of the Empire deal 1 damage to each creature. mana={3}{R} type=Creature subtype=Human Soldier @@ -26851,7 +40547,7 @@ toughness=3 name=Forerunner of the Heralds auto=name(Search your library for a Merfolk) name(Search your library for a Merfolk) target(merfolk|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! auto=@movedTo(other merfolk|myBattlefield):counter(1/1) -text=When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. -- Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds. +text=When Forerunner of the Heralds enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top of it. -- Whenever another Merfolk enters under your control, put a +1/+1 counter on Forerunner of the Heralds. mana={3}{G} type=Creature subtype=Merfolk Scout @@ -26863,7 +40559,7 @@ name=Forerunner of the Legion aicode=activate target(vampire|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(vampire|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=@movedTo(other creature[vampire]|mybattlefield): target(creature) 1/1 ueot -text=When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it. -- Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. +text=When Forerunner of the Legion enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top of it. -- Whenever another Vampire enters under your control, target creature gets +1/+1 until end of turn. mana={2}{W} type=Creature subtype=Vampire Knight @@ -26874,19 +40570,38 @@ toughness=2 name=Foreshadow auto=chooseanameopp name(Mill opponent) all(*[zpos=1]|opponentLibrary) moveto(opponentGraveyard) and!( if cantargetcard(*[chosenname]|*) then draw:1 controller )! chooseend auto=@next upkeep:draw:1 controller -text=Name a card, then put the top card of target opponent's library into his or her graveyard. If that card is the named card, you draw a card. -- Draw a card at the beginning of the next turn's upkeep. +text=Name a card, then put the top card of target opponent's library into their graveyard. If that card is the named card, you draw a card. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{U} type=Instant [/card] [card] name=Forever Young -auto=may name(Return creature to library) target(creature|mygraveyard) moveTo(mylibrary) -auto=draw:1 controller +auto=may name(Return creature to library) target(creature|mygraveyard) moveTo(mylibrary) && draw:1 controller +auto=may name(Just draw) draw:1 controller text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card. mana={1}{B} type=Sorcery [/card] [card] +name=Forge Anew +auto=name(Return equipment) target(equipment|mygraveyard) moveTo(mybattlefield) +auto=this(variable{controllerturn}>0) lord(equipment|mybattlefield) eqpasinst +auto=this(variable{controllerturn}>0) {0}:name(Equip first time) name(Equip first time) target(equipment|mybattlefield) transforms((,newability[name(Attach to creature) rehook target(creature|mybattlefield)])) oneshot limit:1 +text=When Forge Anew enters, return target Equipment card from your graveyard to the battlefield. -- As long as it's your turn, you may activate equip abilities any time you could cast an instant. -- You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Forge Boss +auto=@sacrificed(other creature|mybattlefield) turnlimited:damage:2 opponent +text=Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn. +mana={2}{B}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=4 +[/card] +[card] name=Forge of Heroes auto={T}:add{C} auto={T} restriction{type(creature[iscommander;fresh]|mybattlefield)~morethan~0}:name(Add 1/1 counter to Commander) target(creature[iscommander;fresh]|mybattlefield) counter(1/1) @@ -26895,22 +40610,48 @@ text={T}: Add {C}. -- {T}: Choose target commander that entered the battlefield type=Land [/card] [card] +name=Forgehammer Centurion +auto=@movedto(other *[creature;artifact]|graveyard) from(mybattlefield):name(Put oil counter) counter(0/0,1,Oil) +auto=@combat(attacking) source(this) restriction{compare(hascntoil)~morethan~1}:may name(Remove 2 oil counters) counter(0/0,-2,Oil) && ability$!name(Creature can't block) name(Creature can't block) target(creature|battlefield) transforms((,cantblock)) ueot!$ controller +text=Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion. -- Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn. +mana={2}{R} +type=Creature +subtype=Phyrexian Warrior +power=3 +toughness=2 +[/card] +[card] +name=Forging the Anchor +aicode=activate transforms((,newability[if type(artifact[zpos<=5]|myLibrary)~morethan~0 then all(artifact[zpos<=5]|myLibrary) moveto(hand) and!( all(other *[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary and!( draw:1 controller)! )! ])) oneshot +auto=name(Look 5 cards) reveal:5 optionone name(Get artifacts) target(artifact|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Forging the Tyrite Sword auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=token(Treasure Sur) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) token(Treasure Sur) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Search library) target(equipment,Halvar^ God of Battle|mylibrary) moveTo(myhand) and!( shuffle )! +auto=_TREASURE_ +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) _TREASURE_ +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Search library) target(equipment,Halvar^ God of Battle|mylibrary) moveto(hand) and!( shuffle )! auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Create a Treasure token. -- III - Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle your library. +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Create a Treasure token. -- III - Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle. mana={1}{R}{W} type=Enchantment subtype=Saga [/card] [card] +name=Forgotten Monument +auto=lord(other Cave|MyBattlefield) transforms((,newability[{T}{L:1}:add{W}],newability[{T}{L:1}:add{U}],newability[{T}{L:1}:add{B}],newability[{T}{L:1}:add{R}],newability[{T}{L:1}:add{G}])) +text={T}: Add {C}. -- Other Caves you control have "{T}, Pay 1 life: Add one mana of any color." +type=Land +subtype=Cave +[/card] +[card] name=Forgotten Sentinel auto=tap(noevent) -text=Forgotten Sentinel enters the battlefield tapped. +text=Forgotten Sentinel enters tapped. mana={4} type=Artifact Creature subtype=Golem @@ -26940,7 +40681,7 @@ toughness=5 name=Foriysian Totem auto={T}:add{R} auto={4}{R}:transforms((Giant Artifact Creature,setpower=4,settoughness=4,red,trample)) ueot all(this) -text={T}: Add {R} to your mana pool. -- {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. -- As long as Foriysian Totem is a creature, it can block an additional creature. +text={T}: Add {R}. -- {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. -- As long as Foriysian Totem is a creature, it can block an additional creature. mana={3} type=Artifact [/card] @@ -26954,14 +40695,41 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Forlorn Flats +auto=tapped +auto=damage:1 target(opponent) +auto={T}:Add{W} +auto={T}:Add{B} +text=Forlorn Flats enters tapped. -- When Forlorn Flats enters, it deals 1 damage to target opponent. -- {T}: Add {W} or {B}. +type=Land +subtype=Desert +[/card] +[card] +name=Form a Posse +auto=_MERCENARYTOKEN_*X +text=Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." +mana={X}{R}{W} +type=Sorcery +[/card] +[card] name=Form of the Dinosaur auto=lifeset:15 controller auto=@each my upkeep:target(creature|opponentbattlefield) transforms((,newability[dynamicability],newability[damage:15])) oneshot -text=When Form of the Dinosaur enters the battlefield, your life total becomes 15. -- At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you. +text=When Form of the Dinosaur enters, your life total becomes 15. -- At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you. mana={4}{R}{R} type=Enchantment [/card] [card] +name=Formless Genesis +abilities=changeling +auto=token(shapeshifter,creature,type:land:mygraveyard/creature:type:land:mygraveyard,changeling,deathtouch) +retrace={2}{G}{D(land|myhand)} +text=Changeling (This card is every creature type.) -- Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={2}{G} +type=Kindred Sorcery +subtype=Shapeshifter +[/card] +[card] name=Forsake the Worldly abilities=cycling target=artifact,enchantment @@ -26975,8 +40743,8 @@ type=Instant name=Forsaken Crossroads aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=tap(noevent) -auto=chooseacolor transforms((,newability[{T}:add{chosencolor}],newability[if compare(startingplayer)~morethan~0 then may name(Untap card) name(Untap card) untap],newability[name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) forever chooseend -text=Forsaken Crossroads enters the battlefield tapped. -- As Forsaken Crossroads enters the battlefield, choose a color. -- When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. -- {T}: Add one mana of the chosen color. +auto=chooseacolor transforms((,newability[{T}:add{chosencolor}],newability[if compare(startingplayer)~morethan~0 then may name(Untap card) name(Untap card) untap],newability[name(Scry 1) _SCRY1_])) forever chooseend +text=Forsaken Crossroads enters tapped. -- As Forsaken Crossroads enters, choose a color. -- When Forsaken Crossroads enters, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. -- {T}: Add one mana of the chosen color. type=Land [/card] [card] @@ -27001,9 +40769,9 @@ toughness=5 [card] name=Forsworn Paladin abilities=menace -auto={1}{B}{L:1}{T}:name(Create treasure) token(Treasure Sur) +auto={1}{B}{L:1}{T}:name(Create treasure) _TREASURE_ auto={2}{B}:name(Pay without treasure) target(creature) 2/0 ueot -auto={2}{S(treasure[-tapped]|mybattlefield)}:name(Pay with treasure) target(creature) transforms((,newability[2/0],newability[deathtouch])) ueot +auto={2}{S(treasure[-tapped]|mybattlefield)}:name(Pay with treasure) target(creature) transforms((,newability[2/0],deathtouch)) ueot text=Menace -- {1}{B}, {T}, Pay 1 life: Create a Treasure token. -- {2}{B}: Target creature get +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn. mana={B} type=Creature @@ -27012,6 +40780,23 @@ power=1 toughness=1 [/card] [card] +name=Forth Eorlingas! +auto=name(Create human knights) _HUMANKNIGHTTOKEN_*fullpaid +auto=emblem transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):_MONARCH_CONTROLLER_])) ueot +text=Create X 2/2 red Human Knight creature tokens with trample and haste. -- Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch. +mana={X}{R}{W} +type=Sorcery +[/card] +[card] +name=Fortified Beachhead +auto=if compare(type:Soldier:myhand)~equalto~0 then tap(noevent) +auto={T}:Add{W} +auto={T}:Add{U} +auto={5}{T}:all(soldier|myBattlefield) 1/1 ueot +text=As Fortified Beachhead enters, you may reveal a Soldier card from your hand. Fortified Beachhead enters tapped unless you revealed a Soldier card this way or you control a Soldier. -- {T}: Add {W} or {U}. -- {5}, {T}: Soldiers you control get +1/+1 until end of turn. +type=Land +[/card] +[card] name=Fortifying Draught auto=life:2 controller auto=target(creature) lifegain/lifegain ueot @@ -27022,16 +40807,15 @@ type=Instant [card] name=Fortifying Provisions auto=lord(creature|myBattlefield) 0/1 -auto=token(Food) -text=Creatures you control get +0/+1. -- When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +auto=_FOOD_ +text=Creatures you control get +0/+1. -- When Fortifying Provisions enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{W} type=Enchantment [/card] [card] name=Fortuitous Find -target=*[artifact;creature]|mygraveyard -auto=choice name(Return target artifact or creature) moveto(myhand) -auto=choice name(Return target artifact and creature) moveto(myhand) && moveto(myhand) target(*[artifact;creature]|mygraveyard) +auto=ability$! name(Return target artifact) may name(Return target artifact) moveto(hand) target(artifact|mygraveyard)!$ controller +auto=ability$! name(Return target creature) may name(Return target creature) moveto(hand) target(creature|mygraveyard)!$ controller text=Choose one or both -- Return target artifact card from your graveyard to your hand. -- Return target creature card from your graveyard to your hand. mana={2}{B} type=Sorcery @@ -27045,10 +40829,40 @@ mana={3}{W}{W} type=Sorcery [/card] [card] +name=Fortune Teller's Talent +auto=counter(0/0,1,Level) +abilities=showfromtoplibrary +auto=this(variable{hascntlevel}=1) {3}{U}:name(Level 2) counter(0/0,1,Level) asSorcery +auto=@movedTo(*|mystack) restriction{compare(hascntlevel)~morethan~1} turnlimited:transforms((,canplayfromlibrarytop)) ueot +auto=this(variable{hascntlevel}=2) {2}{U}:name(Level 3) counter(0/0,1,Level) asSorcery +auto=this(variable{hascntlevel}>=3) lord(*|mycommandzone) changecost(colorless:-2) forcedalive +auto=this(variable{hascntlevel}>=3) lord(*|myexile) changecost(colorless:-2) forcedalive +auto=this(variable{hascntlevel}>=3) lord(*|mygraveyard) changecost(colorless:-2) forcedalive +auto=this(variable{hascntlevel}>=3) lord(*|mylibrary) changecost(colorless:-2) forcedalive +auto=this(variable{hascntlevel}>=3) lord(*|mysideboard) changecost(colorless:-2) forcedalive +text=(Gain the next level as a sorcery to add its ability.) -- You may look at the top card of your library any time. -- {3}{U}: Level 2 -- As long as you've cast a spell this turn, you may play cards from the top of your library. -- {2}{U}: Level 3 -- Spells you cast from anywhere other than your hand cost {2} less to cast. +mana={U} +type=Enchantment +subtype=Class +[/card] +[card] +name=Forum Familiar +facedown={3} +autofacedown=_WARD2_ +autofacedown={1}{W}:morph +autofaceup=target(other permanent|myBattlefield) moveto(hand) && counter(1/1) +text=Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar. +mana={W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] name=Foul Play target=creature[power<=2] auto=destroy -auto=token(Clue) +auto=_CLUE_ text=Destroy target creature with power 2 or less. Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") mana={1}{B} type=Sorcery @@ -27057,9 +40871,9 @@ type=Sorcery name=Foul Watcher abilities=flying aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto=_SURVEIL1_ auto=while(restriction{delirium}) 1/0 -text=Flying -- When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) -- Delirium - Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard. +text=Flying -- When Foul Watcher enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) -- Delirium - Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard. mana={1}{U} type=Creature subtype=Nightmare Bird @@ -27072,7 +40886,7 @@ abilities=deathtouch,adventure,asflash restriction=can play creature other={2}{B} name(Adventure) auto=if paid(alternative) then name(Draw 1 and opponent looses 1 life) name(Draw 1 and opponent looses 1 life) draw:1 controller && life:-1 controller -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ text=Deathtouch // You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) mana={B} type=Creature @@ -27085,7 +40899,7 @@ name=Foundation Breaker other={1}{G} name(Evoke) auto=if paid(alternative) then sacrifice auto=may name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy -text=When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment. -- Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Foundation Breaker enters, you may destroy target artifact or enchantment. -- Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={3}{G} type=Creature subtype=Elemental @@ -27094,7 +40908,7 @@ toughness=2 [/card] [card] name=Foundry Helix -target=player,creature,planeswalker +target=anytarget other={1}{R}{W}{S(artifact|myBattlefield)} name(Sacrifice an artifact) otherrestriction=type(artifact|myBattlefield)~morethan~0 restriction=type(*[-artifact]|myBattlefield)~morethan~0 @@ -27125,6 +40939,23 @@ mana={1} type=Artifact [/card] [card] +name=Fountainport +auto={T}:Add{C} +auto={2}{T}{S(*[token]|myBattlefield)}:draw:1 +auto={3}{T}{L:1}:create(fish:creature fish:1/1:blue) +auto={4}{T}:_TREASURE_ +text={T}: Add {C}. -- {2}, {T}, Sacrifice a token: Draw a card. -- {3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token. -- {4}, {T}: Create a Treasure token. +type=Land +[/card] +[card] +name=Fountainport Bell +auto=may target(land[basic]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! +auto={1}{S}:draw:1 +text=When Fountainport Bell enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. -- {1}, Sacrifice Fountainport Bell: Draw a card. +mana={1} +type=Artifact +[/card] +[card] name=Fowl Play target=creature auto=teach(creature) loseabilities @@ -27136,12 +40967,21 @@ type=Enchantment subtype=Aura [/card] [card] +name=Fowl Strike +target=creature[flying] +auto=destroy +autohand={2}{G}{discard}:counter(1/1,2) target(creature) +text=Destroy target creature with flying. -- Reinforce 2-{2}{G} ({2}{G}, Discard this card: Put two +1/+1 counters on target creature.) +mana={1}{G} +type=Instant +[/card] +[card] name=Fractal Harness auto={2}:equip auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.x) )! auto=name(Attach to fractal) rehook target(fractal[token;fresh;counter{1/1}]|mybattlefield) auto=transforms((,newability[_ATTACKING_thisforeach(counter{1/1.1}) counter(1/1) all(this)])) -text=When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. -- Whenever equipped creature attacks, double the number of +1/+1 counters on it. -- Equip {2} +text=When Fractal Harness enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. -- Whenever equipped creature attacks, double the number of +1/+1 counters on it. -- Equip {2} mana={X}{2}{G} type=Artifact subtype=Equipment @@ -27172,6 +41012,13 @@ mana={3}{W}{U} type=Sorcery [/card] [card] +name=Fractured Powerstone +auto={T}:Add{1} +text={T}: Add {1}. -- {T}: Roll the planar die. Activate this ability only any time you could cast a sorcery. +mana={2} +type=Artifact +[/card] +[card] name=Fractured Sanity auto=deplete:14 opponent abilities=cycling @@ -27181,6 +41028,28 @@ mana={U}{U}{U} type=Sorcery [/card] [card] +name=Fragment of Konda +abilities=defender +auto=_DIES_name(Draw a card) name(Draw a card) draw:1 controller +text=Defender -- When Fragment of Konda dies, draw a card. +color=white +type=Enchantment Creature +subtype=Human Noble +power=1 +toughness=3 +[/card] +[card] +name=Francisco, Fowl Marauder +abilities=flying,cantblock,partner +auto=@damaged(player) from(Pirate|mybattlefield) turnlimited:_EXPLORES_ +text=Flying -- Francisco, Fowl Marauder can't block. -- Whenever one or more Pirates you control deal damage to a player, Francisco explores. -- Partner (You can have two commanders if both have partner.) +mana={1}{B} +type=Legendary Creature +subtype=Bird Pirate +power=0 +toughness=1 +[/card] +[card] name=Frantic Inventory auto=draw:1 controller auto=foreach(Frantic Inventory|myGraveyard) draw:1 controller @@ -27189,13 +41058,24 @@ mana={1}{U} type=Instant [/card] [card] +name=Frantic Strength +abilities=flash +target=creature +auto=teach(creature) 2/2 +auto=teach(creature) trample +text=Flash -- Enchant creature -- Enchanted creature gets +2/+2 and has trample. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Fraying Omnipotence auto=life:-halfupopponentlifetotal opponent auto=life:-halfuplifetotal controller -auto=ability$!name(Discard half of hand) name(Discard half of hand) reject notatarget(*|myhand)!$ controller -auto=ability$!name(Discard half of hand) name(Discard half of hand) reject notatarget(*|myhand)!$ opponent -auto=ability$!name(Sacrifice half of creatures) name(Sacrifice half of creatures) sacrifice notatarget(creature|mybattlefield)!$ controller -auto=ability$!name(Sacrifice half of creatures) name(Sacrifice half of creatures) sacrifice notatarget(creature|mybattlefield)!$ opponent +auto=ability$!name(Discard half of hand) name(Discard half of hand) reject notaTarget(*|myhand)!$ controller +auto=ability$!name(Discard half of hand) name(Discard half of hand) reject notaTarget(*|myhand)!$ opponent +auto=ability$!name(Sacrifice half of creatures) name(Sacrifice half of creatures) sacrifice notaTarget(creature|mybattlefield)!$ controller +auto=ability$!name(Sacrifice half of creatures) name(Sacrifice half of creatures) sacrifice notaTarget(creature|mybattlefield)!$ opponent text=Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time. mana={3}{B}{B} type=Sorcery @@ -27203,19 +41083,50 @@ type=Sorcery [card] name=Fraying Sanity target=player -auto=@each endofturn:deplete:type:*[fresh]:targetedpersonsgraveyard targetedplayer -text=Enchant player -- At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn. +auto=@each end:name(Mill cards) deplete:type:*[fresh]:targetedpersonsgraveyard targetedplayer +text=Enchant player -- At the beginning of each end step, enchanted player puts the top X cards of their library into their graveyard, where X is the number of cards put into that graveyard from anywhere this turn. mana={2}{U} type=Enchantment subtype=Aura Curse [/card] [card] +name=Free from Flesh +target=creature +auto=2/2 +auto=counter(0/0,2,oil) +text=Target creature gets +2/+2 until end of turn. Put two oil counters on it. +mana={R} +type=Instant +[/card] +[card] +name=Freestrider Commando +auto=ifnot casted(this) then counter(1/1,2) +auto=if compare(totmanaspent)~equalto~0 then counter(1/1,2) +autohand={3}{G}:_PLOT_ +autoexile=_PLOTCAST_ +text=Freestrider Commando enters with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it. -- Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={2}{G} +type=Creature +subtype=Centaur Mercenary +power=3 +toughness=3 +[/card] +[card] +name=Freeze in Place +target=creature|opponentBattlefield +auto=transforms((,newability[tap],newability[counter(0/0.3.Stun)])) +auto=_SCRY2_ +text=Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={1}{U} +type=Sorcery +[/card] +[card] name=Frenzied Arynx abilities=trample auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste +auto=choice name(Gain haste) transforms((,haste)) forever auto={4}{R}{G}:+3/+0 -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn. +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Trample -- {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn. mana={2}{R}{G} type=Creature subtype=Cat Beast @@ -27238,7 +41149,7 @@ name=Frenzied Geistblaster abilities=prowess auto=@movedTo(*[-creature]|mystack):name(Gets 1/1) 1/1 ueot auto=if type(*[instant;sorcery]|mynonplaynonexile)~morethan~19 then may name(Discard and seek) name(Discard and seek) target(*|myhand) reject and!( transforms((,newability[name(Seek an instant or sorcery) moverandom(*[instant;sorcery]) from(mylibrary) to(myhand)])) oneshot )! -text=Prowess -- When Frenzied Geistblaster enters the battlefield, if there are twenty or more instant and/or sorcery cards among cards in your graveyard, hand, and library, you may discard a card. If you do, seek an instant or sorcery card. +text=Prowess -- When Frenzied Geistblaster enters, if there are twenty or more instant and/or sorcery cards among cards in your graveyard, hand, and library, you may discard a card. If you do, seek an instant or sorcery card. mana={1}{R} type=Creature subtype=Human Wizard @@ -27246,10 +41157,21 @@ power=2 toughness=2 [/card] [card] +name=Frenzied Gorespawn +auto=name(Goad creature) target(creature|opponentbattlefield) _GOAD_ +auto=@combat(attacking) source(creature|mybattlefield):all(trigger) menace ueot +text=When Frenzied Gorespawn enters the battlefield, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) -- Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn. +mana={3}{B}{R} +type=Creature +subtype=Horror +power=4 +toughness=4 +[/card] +[card] name=Frenzied Rage target=creature auto=teach(creature) +2/+1 -auto=teach(creature) menace +auto=teach(creature) menace text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) mana={1}{R} type=Enchantment @@ -27290,7 +41212,7 @@ abilities=nightbound backside=Outland Liberator auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto={1}{S}:name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy -auto=@combat(attacking) source(this):name(Destroy artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) destroy +auto=_ATTACKING_name(Destroy artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) destroy text={1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. -- Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Outland Liberator type=Creature subtype=Werewolf @@ -27309,16 +41231,56 @@ power=2 toughness=1 [/card] [card] +name=Friendly Ghost +abilities=flying +auto=target(creature) 2/4 ueot +text=Flying -- When Friendly Ghost enters, target creature gets +2/+4 until end of turn. +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] +name=Friendly Rivalry +target=creature|opponentBattlefield +auto=becomes(tgt) ueot +auto=name(Choose a creature) name(Choose a creature) target(creature|mybattlefield) transforms((,newability[damage:power all(tgt|opponentbattlefield)],newability[may name(Choose another legendary creature) target(other creature[legendary]|mybattlefield) transforms((,newability[damage:power all(tgt|opponentbattlefield)])) ueot])) ueot +text=Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control. +mana={R}{G} +type=Instant +[/card] +[card] +name=Friendly Teddy +auto=_DIES_all(player) draw:1 +text=When Friendly Teddy dies, each player draws a card. +mana={2} +type=Artifact Creature +subtype=Bear Toy +power=2 +toughness=2 +[/card] +[card] name=Frightful Delusion target=*|stack auto=fizzle auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -auto=ability$!name(discard) notatarget(*|myhand) reject!$ opponent +auto=ability$!name(discard) notaTarget(*|myhand) reject!$ opponent text=Counter target spell unless its controller pays {1}. That player discards a card. mana={2}{U} type=Instant [/card] [card] +name=Frilled Cave-Wurm +auto=aslongas(*[-instant;-sorcery]|myGraveyard) 2/0 >3 +text=Descend 4 - Frilled Cave-Wurm gets +2/+0 as long as there are four or more permanent cards in your graveyard. +mana={3}{U} +type=Creature +subtype=Salamander Wurm +power=2 +toughness=5 +[/card] +[card] name=Frilled Deathspitter auto=_ENRAGE_damage:2 target(opponent,planeswalker) text=Enrage - Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker. @@ -27332,7 +41294,7 @@ toughness=2 name=Frilled Mystic abilities=flash auto=if type(*|stack)~morethan~0 then may name(Counter spell) target(*|stack) fizzle -text=Flash -- When Frilled Mystic enters the battlefield, you may counter target spell. +text=Flash -- When Frilled Mystic enters, you may counter target spell. mana={G}{G}{U}{U} type=Creature subtype=Elf Lizard Wizard @@ -27360,10 +41322,21 @@ power=4 toughness=6 [/card] [card] +name=Frilled Sparkshooter +abilities=menace,reach +auto=if compare(oplifelost)~morethan~0 then counter(1/1) +text=Menace, reach -- Frilled Sparkshooter enters with a +1/+1 counter on it if an opponent lost life this turn. +mana={3}{R} +type=Creature +subtype=Lizard Archer +power=3 +toughness=3 +[/card] +[card] name=Frillscare Mentor auto=target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Menace)],newability[this(counter{0/0.1.Menace}>=1) menace])) forever -auto={2}{R}{T}:counter(1/1,1) all(creature[Menace]|myBattlefield) -text=When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.) -- {2}{R}, {T}: Put a +1/+1 counter on each creature you control with menace. +auto={2}{R}{T}:counter(1/1) all(creature[Menace]|myBattlefield) +text=When Frillscare Mentor enters, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.) -- {2}{R}, {T}: Put a +1/+1 counter on each creature you control with menace. mana={2}{R} type=Creature subtype=Human Warrior @@ -27371,6 +41344,55 @@ power=3 toughness=2 [/card] [card] +name=Frodo Baggins +auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=@movedto(creature[legendary]|mybattlefield):name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=@combat(attacking) source(this):if cantargetcard(*[ringbearer]|*) then name(Must be blocked) name(Must be blocked) ability$!name(Choose a blocker) notaTarget(creature|myBattlefield) transforms((,newability[mustblock])) ueot!$ opponent +text=Whenever Frodo Baggins or another legendary creature enters under your control, the Ring tempts you. -- As long as Frodo is your Ring-bearer, it must be blocked if able. +mana={G}{W} +type=Legendary Creature +subtype=Halfling Scout +power=1 +toughness=3 +[/card] +[card] +name=Frodo, Adventurous Hobbit +abilities=vigilance,partner +partner=Sam, Loyal Attendant +auto=_PARTNER_ +auto=@combat(attacking) source(this) restriction{compare(lifegain)~morethan~2,type(The Ring|mybattlefield)~morethan~0}:name(The ring tempts you) name(The ring tempts you) name(The ring tempts you) all(The Ring|mybattlefield) transforms((,newability[theringtempts:1 controller],newability[name(Chose a ring bearer) target(creature|mybattlefield) becomesringbearer and!( if type(Frodo^ Adventurous Hobbit[ringbearer]|mybattlefield)~morethan~0 then if compare(pringtemptations)~morethan~1 then name(Draw a card) name(Draw a card) name(Draw a card) draw:1 controller )!])) oneshot +auto=@combat(attacking) source(this) restriction{compare(lifegain)~morethan~2,type(The Ring|mybattlefield)~equalto~0}:name(The ring tempts you) name(The ring tempts you) name(The ring tempts you) token(The Ring^notrigger) and!( theringtempts:1 controller and!( name(Choose a ring bearer) target(creature|myBattlefield) becomesringbearer and!( if type(Frodo^ Adventurous Hobbit[ringbearer]|mybattlefield)~morethan~0 then if compare(pringtemptations)~morethan~1 then name(Draw a card) name(Draw a card) name(Draw a card) draw:1 controller )! )! )! +text=Partner with Sam, Loyal Attendant -- Vigilance -- Whenever Frodo, Adventurous Hobbit attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card. +mana={W}{B} +type=Legendary Creature +subtype=Halfling Scout +power=1 +toughness=3 +[/card] +[card] +name=Frodo, Determined Hero +auto=may name(Attach equipment) target(equipment[manacost<=3]|mybattlefield) transforms((,newability[if cantargetcard(*[manacost>=2]|*) then rehook all(Frodo^ Determined Hero|mybattlefield)])) oneshot +auto=_ATTACKING_may name(Attach equipment) target(equipment[manacost<=3]|mybattlefield) transforms((,newability[if cantargetcard(*[manacost>=2]|*) then rehook all(Frodo^ Determined Hero|mybattlefield)])) oneshot +auto=this(variable{controllerturn}>0) transforms((,newability[preventalldamage to(this)])) +text=Whenever Frodo, Determined Hero enters or attacks, you may attach target Equipment you control with mana value 2 or 3 to Frodo. -- As long as it's your turn, prevent all damage that would be dealt to Frodo. +mana={1}{W} +type=Legendary Creature +subtype=Halfling Warrior +power=2 +toughness=2 +[/card] +[card] +name=Frodo, Sauron's Bane +auto=this(cantargetcard(*[citizen&-scout]) {WB}{WB}:name(Becomes scout) name(Becomes scout) transforms((Scout,setpower=2,settoughness=3,lifelink)) forever +auto=this(cantargetcard(*[scout&-rogue]) {B}{B}{B}:name(Becomes rogue) name(Becomes rogue) transforms((Rogue,newability[@combatdamaged(player) from(this) restriction{compare(pringtemptations)~lessthan~4}:name(The ring tempts you) name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller],newability[@combatdamagefoeof(player) from(this) restriction{compare(pringtemptations)~morethan~3}:name(Player loses game) name(Player loses game) wingame controller],newability[@combatdamageof(player) from(this) restriction{compare(pringtemptations)~morethan~3}:name(Player loses game) name(Player loses game) wingame opponent])) forever +text={W/B}{W/B}: If Frodo, Sauron's Bane is a Citizen, it be comes a Halfling Scout with base power and toughness 2/3 and lifelink. -- {B}{B}{B}: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you." +mana={W} +type=Legendary Creature +subtype=Halfling Citizen +power=1 +toughness=2 +[/card] +[card] name=Froghemoth abilities=trample,haste auto=@combatdamaged(player) from(this):name(Exile cards) transforms((,newability[name(Exile cards) target(*|opponentgraveyard) moveto(exile) and!( all(this) counter(1/1) && if cantargetcard(*[-creature]|*) then life:1 controller )!])) oneshot @@ -27393,6 +41415,35 @@ type=Enchantment subtype=Aura [/card] [card] +name=Frogmyr Enforcer +abilities=affinityartifacts +other={3}{R} name(prototype) +auto=if paid(alternative) then becomes(,2/2,red) +text=Prototype {3}{R} - 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) +mana={7} +type=Artifact Creature +subtype=Frog Myr +power=4 +toughness=4 +[/card] +[card] +name=From the Catacombs +target=creature|graveyard +auto=_INITIATIVE_CONTROLLER_ +auto=moveto(myBattlefield) and!( transforms((,newability[counter(0/0.1.Corpse)],newability[exiledeath])) forever )! +retrace={3}{B}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) +text=Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. -- You take the initiative. -- Escape-{3}{B}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=From the Rubble +auto=chooseatype transforms((,newability[@each my end:target(creature[chosentype]|mygraveyard) moveTo(battlefield) _FINALITY_COUNTER_ ])) chooseend +text=As From the Rubble enters, choose a creature type. -- At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) +mana={4}{W}{W} +type=Enchantment +[/card] +[card] name=Frondland Felidar abilities=vigilance auto=lord(creature[vigilance]|myBattlefield) transforms((,newability[{1}{T}:tap target(creature)])) @@ -27426,7 +41477,7 @@ toughness=3 [/card] [card] name=Frontline Medic -auto=_ATTACKING_restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:all(creature|mybattlefield) transforms((indestructible)) ueot +auto=_BATTALION_all(creature|mybattlefield) indestructible ueot auto={S}:name(counter spell) target(other *|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot text=Battalion - Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. -- Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}. mana={2}{W} @@ -27437,8 +41488,8 @@ toughness=3 [/card] [card] name=Frost Augur -aicode=activate moveTo(myhand) target(*[snow;zpos=1]|mylibrary) -auto={T}{i}:name(Look your library) reveal:1 revealzone(mylibrary) optionone name(Put in hand) target(*[snow]|reveal) moveto(myhand) optiononeend optiontwo name(Put back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +aicode=activate moveto(hand) target(*[snow;zpos=1]|mylibrary) +auto={T}{i}:name(Look your library) reveal:1 revealzone(mylibrary) optionone name(Put in hand) target(*[snow]|reveal) moveto(hand) optiononeend optiontwo name(Put back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text={S}i}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S}i} can be paid with one mana from a snow source.) mana={U} type=Snow Creature @@ -27457,10 +41508,10 @@ type=Snow Instant [/card] [card] name=Frost Titan -auto=@targeted(this) from(opponent):transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(opponent):target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot auto=target(*) transforms((,newability[tap],newability[frozen])) auto=_ATTACKING_target(*) transforms((,newability[tap],newability[frozen])) -text=Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -- Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. +text=Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -- Whenever Frost Titan enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step. mana={4}{U}{U} type=Creature subtype=Giant @@ -27471,7 +41522,7 @@ toughness=6 name=Frost Trickster abilities=flying auto=name(Tap creature) target(creature|opponentbattlefield) freeze -text=Flying -- When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=Flying -- When Frost Trickster enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{U} type=Creature subtype=Bird Wizard @@ -27483,10 +41534,31 @@ name=Frostboil Snarl auto=if type(*[island;mountain]|myhand)~equalto~0 then tap(noevent) auto={T}:add{U} auto={T}:add{R} -text=As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. -- {T}: Add {U} or {R}. +text=As Frostboil Snarl enters, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters tapped. -- {T}: Add {U} or {R}. type=Land [/card] [card] +name=Frostbridge Guard +auto={2}{W}{T}:tap target(creature) +text={2}{W}, {T}: Tap target creature. +mana={1}{W} +type=Creature +subtype=Elemental Soldier +power=2 +toughness=2 +[/card] +[card] +name=Frostfist Strider +auto=_WARD2_ +auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Frostfist Strider enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={3}{U}{U} +type=Creature +subtype=Elemental Giant +power=4 +toughness=4 +[/card] +[card] name=Frostpeak Yeti auto={1}{i}:unblockable ueot text={1}{S}i}: Frostpeak Yeti can't be blocked this turn. ({S}i} can be paid with one mana from a snow source.) @@ -27501,8 +41573,8 @@ name=Frostpyre Arcanist other={3}{U} name(Reduced cost) otherrestriction=type(*[giant;wizard]|mybattlefield)~morethan~0 restriction=type(*[giant]|mybattlefield)~equalto~0,type(*[wizard]|mybattlefield)~equalto~0 -auto=name(Choose instant or sorcery name from graveyard) name(Choose instant or sorcery name from graveyard) target(*[instant;sorcery]|mygraveyard) transforms((,newability[name(Search same instant or sorcery from library) name(Search same instant or sorcery from library) target(*[share!name!]|mylibrary) moveto(myhand) and!(shuffle)!])) oneshot -text=This spell costs {1} less to cast if you control a Giant or a Wizard. -- When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle your library. +auto=name(Choose instant or sorcery name from graveyard) name(Choose instant or sorcery name from graveyard) target(*[instant;sorcery]|mygraveyard) transforms((,newability[name(Search same instant or sorcery from library) name(Search same instant or sorcery from library) target(*[share!name!]|mylibrary) moveto(hand) and!(shuffle)!])) oneshot +text=This spell costs {1} less to cast if you control a Giant or a Wizard. -- When Frostpyre Arcanist enters, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle. mana={4}{U} type=Creature subtype=Giant Wizard @@ -27511,9 +41583,9 @@ toughness=5 [/card] [card] name=Frostveil Ambush -target=creature -auto=tap -auto=frozen +abilities=cycling +auto=may freeze target(creature) +autohand=__CYCLING__({1}) text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. -- Cycling {1} ({1}, Discard this card: Draw a card.) mana={3}{U}{U} type=Instant @@ -27522,6 +41594,7 @@ type=Instant name=Frostwalk Bastion auto={T}:add{1} auto={1}{i}:becomes(Creature Construct,2/3) ueot +auto=@combatdamaged(creature) from(this):all(trigger[to]) freeze text={T}: Add {1}. -- {1}{S}i}: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ({S}i} can be paid with one mana from a snow permanent.) -- Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. type=Snow Land [/card] @@ -27549,7 +41622,7 @@ name=Fruitcake Elemental abilities=indestructible auto={3}:name(Opponent gains control) moveTo(opponentBattlefield) target(Fruitcake Elemental|battlefield) auto={3}:name(You gain control) moveTo(myBattlefield) target(Fruitcake Elemental|battlefield) -auto=@each endofturn restriction{myturnonly}:damage:7 controller +auto=@each end restriction{myturnonly}:damage:7 controller text=Fruitcake Elemental is indestructible. -- At the end of your turn, Fruitcake Elemental deals 7 damage to you. -- {3}: Target player gains control of Fruitcake Elemental. mana={1}{G}{G} type=Creature @@ -27560,20 +41633,38 @@ toughness=7 [card] name=Fry abilities=nofizzle -target=creature,planeswalker[white;blue] -auto=damage:6 +target=*[creature;planeswalker;white;blue] +auto=damage:5 text=This spell can't be countered. -- Fry deals 5 damage to target creature or planeswalker that's white or blue. mana={1}{R} type=Instant [/card] [card] +name=Fuel the Flames +abilities=cycling +auto=damage:2 all(creature) +autohand=__CYCLING__({2}) +text=Fuel the Flames deals 2 damage to each creature. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{R} +type=Instant +[/card] +[card] name=Full Flowering -auto=thisforeach(variable{halfpaid}) ability$!name(Clone target token) name(Clone target token) clone notatarget(creature[token]|mybattlefield)!$ controller +auto=thisforeach(variable{halfpaid}) ability$!name(Clone target token) name(Clone target token) clone notaTarget(creature[token]|mybattlefield)!$ controller text=Populate X times. (To populate, create a token that's a copy of a creature token you control. Do this X times.) mana={X}{X}{G} type=Sorcery [/card] [card] +name=Full Steam Ahead +auto=all(creature|myBattlefield) +2/+2 +auto=all(creature|myBattlefield) trample +auto=all(creature|myBattlefield) oneblocker +text=Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature." +mana={3}{G}{G} +type=Sorcery +[/card] +[card] name=Fully Grown target=creature auto=3/3 ueot @@ -27593,9 +41684,21 @@ power=4 toughness=3 [/card] [card] +name=Fumulus, the Infestation +abilities=deathtouch,flying +auto=@sacrificed(creature[-token]):create(insect:creature insect:1/1:black:flying) +auto=@combat(attacking) source(Insect,leech,slug,worm|myBattlefield):life:-1 opponent && life:1 controller +text=Flying, deathtouch -- Whenever a player sacrifices a nontoken creature, create a 1/1 black Insect creature token with flying. -- Whenever an Insect, Leech, Slug, or Worm you control attacks, defending player loses 1 life and you gain 1 life. +mana={3}{B} +type=Legendary Creature +subtype=Vampire Insect +power=2 +toughness=2 +[/card] +[card] name=Funeral Longboat abilities=vigilance -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +auto=_CREW1_ text=Vigilance -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={2} type=Artifact @@ -27613,17 +41716,28 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Fungal Fortitude +abilities=flash +target=creature +auto=teach(creature) +2/+0 +auto=teach(creature) transforms((,newability[inplaytapdeath])) ueot +text=Flash -- Enchant creature -- Enchanted creature gets +2/+0. -- When enchanted creature dies, return it to the battlefield tapped under its owner's control. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Fungal Infection target=creature auto=-1/-1 -auto=create(Saproling:creature Saproling:1/1:green:) +auto=_SAPROLINGTOKEN_ text=Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token. mana={B} type=Instant [/card] [card] name=Fungal Plots -auto={1}{G}{E(creature|mygraveyard)}:create(saproling:creature saproling:1/1:green:) +auto={1}{G}{E(creature|mygraveyard)}:_SAPROLINGTOKEN_ auto={S(saproling|myBattlefield)}{S(saproling|myBattlefield)}:life:2 && draw:1 text={1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. -- Sacrifice two Saprolings: You gain 2 life and draw a card. mana={1}{G} @@ -27639,9 +41753,9 @@ type=Land [/card] [card] name=Fungal Rebirth -target=*|myGraveyard -auto=moveTo(myHand) -auto=token(Saproling Fun)*2 restriction{morbid} +target=*[-instant;-sorcery]|myGraveyard +auto=moveto(hand) +auto=if morbid then _SAPROLINGTOKEN_*2 text=Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens. mana={2}{G} type=Instant @@ -27649,8 +41763,8 @@ type=Instant [card] name=Funnel-Web Recluse abilities=reach -auto=if morbid then name(Create clue) token(Clue) controller -text=Reach -- Morbid - When Funnel-Web Recluse enters the battlefield, if a creature died this turn, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") +auto=if morbid then name(Create clue) _CLUE_ controller +text=Reach -- Morbid - When Funnel-Web Recluse enters, if a creature died this turn, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") mana={4}{G} type=Creature subtype=Spider @@ -27658,13 +41772,126 @@ power=3 toughness=5 [/card] [card] +name=Furious Bellow +target=creature +auto=3/0 && _SCRY1_ +auto=first strike +text=Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{R} +type=Instant +[/card] +[card] name=Furious Rise -auto=@each my endofturn aslongas(creature[power>=4]|myBattlefield):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) uynt +auto=@each my end restriction{type(creature[power>=4]|myBattlefield)~morethan~0}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) uent )! text=At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. mana={2}{R} type=Enchantment [/card] [card] +name=Furious Spinesplitter +abilities=trample +auto=@each my end:if compare(oplifelost)~morethan~0 then counter(1/1) +text=Trample -- At the beginning of your end step, put a +1/+1 counter on Furious Spinesplitter for each opponent who was dealt damage this turn. +mana={2}{RG}{RG} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Furnace Gremlin +auto={1}{R}:name(Gets 1/0) 1/0 ueot +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~0}:name(Incubate 0) name(Incubate 0) token(Incubator) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~1}:name(Incubate 1) name(Incubate 1) token(Incubator) and!( counter(1/1) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~2}:name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~3}:name(Incubate 3) name(Incubate 3) token(Incubator) and!( counter(1/1.3) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~4}:name(Incubate 4) name(Incubate 4) token(Incubator) and!( counter(1/1.4) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~5}:name(Incubate 5) name(Incubate 5) token(Incubator) and!( counter(1/1.5) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~6}:name(Incubate 6) name(Incubate 6) token(Incubator) and!( counter(1/1.6) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~7}:name(Incubate 7) name(Incubate 7) token(Incubator) and!( counter(1/1.7) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~8}:name(Incubate 8) name(Incubate 8) token(Incubator) and!( counter(1/1.8) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~9}:name(Incubate 9) name(Incubate 9) token(Incubator) and!( counter(1/1.9) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~10}:name(Incubate 10) name(Incubate 10) token(Incubator) and!( counter(1/1.10) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~11}:name(Incubate 11) name(Incubate 11) token(Incubator) and!( counter(1/1.11) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~12}:name(Incubate 12) name(Incubate 12) token(Incubator) and!( counter(1/1.12) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~13}:name(Incubate 13) name(Incubate 13) token(Incubator) and!( counter(1/1.13) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~14}:name(Incubate 14) name(Incubate 14) token(Incubator) and!( counter(1/1.14) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~15}:name(Incubate 15) name(Incubate 15) token(Incubator) and!( counter(1/1.15) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~16}:name(Incubate 16) name(Incubate 16) token(Incubator) and!( counter(1/1.16) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~17}:name(Incubate 17) name(Incubate 17) token(Incubator) and!( counter(1/1.17) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~18}:name(Incubate 18) name(Incubate 18) token(Incubator) and!( counter(1/1.18) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~19}:name(Incubate 19) name(Incubate 19) token(Incubator) and!( counter(1/1.19) )! +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~morethan~19}:name(Incubate 20) name(Incubate 20) token(Incubator) and!( counter(1/1.20) )! +text={1}{R}: Furnace Gremlin gets +1/+0 until end of turn. -- When Furnace Gremlin dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={1}{R} +type=Creature +subtype=Phyrexian Gremlin +power=1 +toughness=2 +[/card] +[card] +name=Furnace Hellkite +abilities=flying,affinityartifacts +auto={R}:1/0 ueot +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- {R}: Furnace Hellkite gets +1/+0 until end of turn. +mana={5}{R}{R} +type=Artifact Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Furnace Host Charger +abilities=haste +aicode=activate moveto(hand) target(mountain|myLibrary) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>mountain|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Haste -- Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) +mana={5}{R} +type=Creature +subtype=Phyrexian Giant +power=5 +toughness=5 +[/card] +[card] +name=Furnace Punisher +abilities=menace +auto=@each my upkeep:if type(land[basic]|mybattlefield)~lessthan~2 then damage:2 controller +auto=@each opponent upkeep:if type(land[basic]|opponentbattlefield)~lessthan~2 then damage:2 opponent +text=Menace -- At the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands. +mana={2}{R} +type=Creature +subtype=Phyrexian Warrior +power=3 +toughness=3 +[/card] +[card] +name=Furnace Reins +target=creature +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste,newability[@combatdamaged(player) from(this):_TREASURE_])) ueot)! +text=Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Furnace Skullbomb +auto={1}{S}:draw:1 +auto={1}{R}{S}:counter(0/0,2,oil) target(artifact,creature|myBattlefield) && draw:1 controller asSorcery +text={1}, Sacrifice Furnace Skullbomb: Draw a card. -- {1}{R}, Sacrifice Furnace Skullbomb: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery. +mana={1} +type=Artifact +[/card] +[card] +name=Furnace Strider +auto=counter(0/0,2,oil) +auto={C(0/0,-1,oil)}:target(creature|myBattlefield) haste ueot +text=Furnace Strider enters with two oil counters on it. -- Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn. +mana={4}{R} +type=Creature +subtype=Phyrexian Beast +power=4 +toughness=5 +[/card] +[card] name=Furnace of Rath auto=@damaged(creature) from(*[-Furnace of Rath]|*):damage:thatmuch all(trigger[to]) auto=@damaged(player) from(*[-Furnace of Rath]|*):damage:thatmuch all(trigger[to]) @@ -27673,12 +41900,44 @@ mana={1}{R}{R}{R} type=Enchantment [/card] [card] +name=Furnace-Blessed Conqueror +auto=_ATTACKING_all(this) clone with(treason,battleready) and!(thisforeach(counter{1/1,1}) counter(1/1))! +text=Whenever Furnace-Blessed Conqueror attacks, create a tapped and attacking token that's a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step. +color=red,white +type=Creature +subtype=Phyrexian Cleric +power=3 +toughness=3 +[/card] +[card] +name=Furtive Analyst +abilities=vigilance +auto={2}{T}:_LOOT_ +text=Vigilance -- {2}, {T}: Draw a card, then discard a card. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=4 +[/card] +[card] +name=Furtive Courier +auto=@sacrificed(artifact|mybattlefield) turnlimited:unblockable ueot +auto=_ATTACKING__LOOT_ +text=Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn. -- Whenever Furtive Courier attacks, draw a card, then discard a card. +mana={2}{U} +type=Creature +subtype=Merfolk Advisor +power=3 +toughness=2 +[/card] +[card] name=Fury other={E(*[red]|myhand)} name(Evoke) auto=if paid(alternative) then sacrifice abilities=double strike auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(*[creature;planeswalker]|battlefield) damage:1!$ controller -text=Double strike -- When Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. -- Evoke-Exile a red card from your hand. +text=Double strike -- When Fury enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. -- Evoke-Exile a red card from your hand. mana={3}{R}{R} type=Creature subtype=Elemental Incarnation @@ -27696,11 +41955,34 @@ type=Instant name=Furycalm Snarl auto=if type(*[plains;mountain]|myhand)~equalto~0 then tap(noevent) auto={T}:add{W} -auto={T}:add{R} -text=As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. -- {T}: Add {R} or {W}. +auto={T}:add{R} +text=As Furycalm Snarl enters, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters tapped. -- {T}: Add {R} or {W}. type=Land [/card] [card] +name=Futurist Operative +auto={2}{U}:untap +auto=this(cantargetcard(*[tapped]) transforms((Human Citizen,setpower=1,settoughness=1,unblockable)) +text=As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. -- {2}{U}: Untap Futurist Operative. +mana={3}{U} +type=Creature +subtype=Human Ninja +power=3 +toughness=4 +[/card] +[card] +name=Futurist Sentinel +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +text=Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={3}{U} +type=Artifact +subtype=Vehicle +power=6 +toughness=6 +[/card] +[card] name=Fynn, the Fangbearer abilities=deathtouch auto=lord(creature[deathtouch]|mybattlefield) poisontwotoxic @@ -27712,11 +41994,25 @@ power=1 toughness=3 [/card] [card] +name=Gadget Technician +auto=_THOPTERTOKEN_ +autofaceup=_THOPTERTOKEN_ +facedown={3} +autofacedown=_WARD2_ +autofacedown={UR}{UR}:morph +text=When Gadget Technician enters or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. -- Disguise {U/R}{U/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +mana={2}{U}{R} +type=Creature +subtype=Goblin Artificer +power=3 +toughness=2 +[/card] +[card] name=Gadrak, the Crown-Scourge abilities=flying auto=aslongas(artifact|myBattlefield) cantattack <4 auto=aslongas(artifact|myBattlefield) cantpwattack <4 -auto=@each my endofturn restriction{morbid}:foreach(creature[-token;fresh]|myGraveyard) token(Treasure Gad) +auto=@each my end:_TREASURE_*bothalldeadcreature text=Flying -- Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. -- At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{R} type=Legendary Creature @@ -27728,7 +42024,7 @@ toughness=4 name=Gadwick, the Wizened auto=draw:X auto=@movedTo(*[blue]|mystack):tap target(*[-land]|opponentbattlefield) -text=When Gadwick, the Wizened enters the battlefield, draw X cards. -- Whenever you cast a blue spell, tap target nonland permanent an opponent controls. +text=When Gadwick, the Wizened enters, draw X cards. -- Whenever you cast a blue spell, tap target nonland permanent an opponent controls. mana={X}{U}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -27742,11 +42038,33 @@ auto=if type(mountain[basic]|mylibrary)~morethan~0 then ability$!name(Search mou auto=if type(forest[basic]|mylibrary)~morethan~0 then ability$!name(Search forest) name(Search forest) target(forest[basic]|mylibrary) moveto(myBattlefield)!$ controller auto=if type(swamp[basic]|mylibrary)~morethan~0 then ability$!name(Search swamp) name(Search swamp) target(swamp[basic]|mylibrary) moveto(myBattlefield)!$ controller auto=if type(island[basic]|mylibrary)~morethan~0 then ability$!name(Search island) name(Search island) target(island[basic]|mylibrary) moveto(myBattlefield)!$ controller -text=As an additional cost to cast Gaea's Balance, sacrifice five lands. -- Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library. +text=As an additional cost to cast Gaea's Balance, sacrifice five lands. -- Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle. mana={3}{G}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)} type=Sorcery [/card] [card] +name=Gaea's Courser +auto=_ATTACKING_if type(creature|mygraveyard)~morethan~2 then draw:1 +text=Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card. +mana={4}{G} +type=Creature +subtype=Centaur Soldier +power=4 +toughness=5 +[/card] +[card] +name=Gaea's Gift +target=creature|myBattlefield +auto=reach ueot +auto=trample ueot +auto=hexproof ueot +auto=indestructible ueot +auto=counter(1/1) +text=Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) +mana={1}{G} +type=Instant +[/card] +[card] name=Gaea's Herald auto=lord(creature|stack) nofizzle text=Creature spells can't be countered. @@ -27758,7 +42076,7 @@ toughness=1 [/card] [card] name=Gaea's Protector -auto=_ATTACKING_ all(creature|opponentbattlefield) mustblock ueot +auto=transforms((,_MUST_BE_BLOCKD_)) text=Gaea's Protector must be blocked if able. mana={3}{G} type=Creature @@ -27777,7 +42095,7 @@ type=Enchantment [/card] [card] name=Gaea's Will -auto=emblem transforms((,newability[lord(*|myGraveyard) canplayfromgraveyard],newability[lord(*|myzones) exiledeath])) ueot +auto=emblem transforms((,newability[lord(*|myGraveyard) canPlayFromGraveyard],newability[lord(*|myzones) exiledeath])) ueot text=Suspend 4-{G} -- Until end of turn, you may play lands and cast spells from your graveyard. -- If a card would be put into your graveyard from anywhere this turn, exile that card instead. color=green restriction=never @@ -27796,11 +42114,64 @@ power=4 toughness=4 [/card] [card] +name=Galadhrim Ambush +auto=preventAllCombatDamage from(creature[-elf]|battlefield) ueot +auto=name(Create warriors) token(Elf Warrior,Creature Elf Warrior,1/1,green)*type:creature[attacking]:battlefield +text=Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures. -- Prevent all combat damage that would be dealt this turn by non-Elf creatures. +mana={3}{G} +type=Instant +[/card] +[card] +name=Galadhrim Bow +abilities=flash +auto=name(Attach to creature) rehook untp target(creature|mybattlefield) +auto=teach(creature) transforms((,reach,newability[1/2])) +auto={2}:equip +text=Flash -- When Galadhrim Bow enters, attach it to target creature you control. Untap that creature. -- Equipped creature gets +1/+2 and has reach. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2}{G} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Galadhrim Guide +auto=_SCRY2_ +text=When Galadhrim Guide enters, scry 2. +mana={3}{G} +type=Creature +subtype=Elf Scout +power=3 +toughness=4 +[/card] +[card] +name=Galadriel of Lothlorien +auto=@bearerchosen(other creature|mybattlefield):name(Scry 3) _SCRY3_ +auto=@scryed(*|myzones):may name(Reveal the top card) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[if cantargetcard(*[land]|*) then choice name(Put on battlefield) name(Put on battlefield) moveto(mybattlefield) and!( tap(noevent) )!],newability[if cantargetcard(*[-land]|*) then choice name(Put back) name(Put back) moveto(mylibrary)])) oneshot )! +text=Whenever the Ring tempts you, if you chose a creature other than Galadriel of Lothlorien as your Ring-bearer, scry 3. -- Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped. +mana={1}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=3 +toughness=3 +[/card] +[card] +name=Galadriel, Gift-Giver +auto=if type(other creature|Battlefield)~morethan~0 then choice target(other creature|Battlefield) counter(1/1) +auto=choice name(Create food) _FOOD_ +auto=choice name(Create treasure) _TREASURE_ +auto=_ATTACKING_name(Choose one) transforms((,newability[if type(other creature|Battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|Battlefield) counter(1/1)],newability[choice name(Create food) token(Food,Food Artifact,0/0,notrigger) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )!],newability[choice name(Create treasure) token(treasure)])) oneshot +text=Whenever Galadriel, Gift-Giver enters or attacks, choose one -- Put a +1/+1 counter on another target creature. -- Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={3}{G}{G} +type=Legendary Creature +subtype=Elf Noble +power=4 +toughness=4 +[/card] +[card] name=Galazeth Prismari abilities=flying -auto=token(Treasure Sur) +auto=_TREASURE_ auto=lord(artifact|mybattlefield) transforms((,newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{W}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{B}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{R}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{U}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{G}])) -text=Flying -- When Galazeth Prismari enters the battlefield, create a Treasure token. -- Artifacts you control have " {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell." +text=Flying -- When Galazeth Prismari enters, create a Treasure token. -- Artifacts you control have " {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell." mana={2}{U}{R} type=Legendary Creature subtype=Elder Dragon @@ -27811,7 +42182,7 @@ toughness=4 name=Gale Swooper abilities=flying auto=target(creature) flying ueot -text=Flying -- When Gale Swooper enters the battlefield, target creature gains flying until end of turn. +text=Flying -- When Gale Swooper enters, target creature gains flying until end of turn. mana={3}{W} type=Creature subtype=Griffin @@ -27819,10 +42190,31 @@ power=3 toughness=2 [/card] [card] +name=Gale's Redirection +target=*|stack +auto=fizzleto(exile) +auto=name(Roll a d20) rolld20 20 winability all(*[zpos=type:*:opponentexile]|opponentexile) transforms((,newability[canplayfromexile forever],newability[zerocast forever])) forever winabilityend loseability if compare(lastrollresultplusmanacostplusend)~lessthan~15 then all(*[zpos=type:*:opponentexile]|opponentexile) transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever else all(*[zpos=type:*:opponentexile]|opponentexile) transforms((,newability[canplayfromexile forever],newability[zerocast forever])) forever loseabilityend rolld20end +text=Exile target spell, then roll a d20 and add that spell's mana value. -- 1-14 | You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. -- 15+ | You may cast the exiled card without paying its mana cost for as long as it remains exiled. +mana={3}{U}{U} +type=Instant +[/card] +[card] +name=Gale, Waterdeep Prodigy +abilities=backgroundpartner +auto=@movedTo(instant|mystack) from(myhand):may name(Cast sorcery) target(sorcery|mygraveyard) transforms((,newability[canPlayFromGraveyard],newability[gainedexiledeath])) oneshot +auto=@movedTo(sorcery|mystack) from(myhand):may name(Cast instant) target(instant|mygraveyard) transforms((,newability[canPlayFromGraveyard],newability[gainedexiledeath])) oneshot +text=Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. -- Choose a Background (You can have a Background as a second commander.) +mana={2}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] name=Galea, Kindler of Hope abilities=vigilance,showfromtoplibrary,canplayauraequiplibrarytop auto=@movedto(*[equipment]|mystack) from(mylibrary):transforms((,newability[@movedto(*[equipment]|mybattlefield) once:all(trigger[to]) transforms((,newability[name(Attach to creature) rehook target(creature|mybattlefield)])) forever])) ueot -text=Vigilance -- You may look at the top card of your library any time. -- You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control." +text=Vigilance -- You may look at the top card of your library any time. -- You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters, attach it to target creature you control." mana={1}{G}{U}{W} type=Legendary Creature subtype=Elf Knight @@ -27831,7 +42223,7 @@ toughness=4 [/card] [card] name=Galecaster Colossus -auto={T(wizard|myBattlefield)}:target(*[-land]|opponentBattlefield) moveTo(ownerHand) +auto={T(wizard|myBattlefield)}:target(*[-land]|opponentBattlefield) moveTo(hand) text=Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand. mana={5}{U}{U} type=Creature @@ -27856,18 +42248,28 @@ toughness=2 [/card] [card] name=Galestrike -target=creature(tapped) -auto=moveto(ownerhand) +target=creature[tapped] +auto=moveto(hand) auto=draw:1 controller text=Return target tapped creature to its owner's hand. -- Draw a card. mana={2}{U} type=Instant [/card] [card] +name=Galewind Moose +abilities=flash,reach,trample,vigilance +text=Flash -- Vigilance, reach, trample +mana={4}{G}{G} +type=Creature +subtype=Elemental Elk +power=6 +toughness=6 +[/card] +[card] name=Gallant Cavalry abilities=vigilance -auto=create(knight:creature knight:2/2:white:vigilance) -text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance. +auto=_KNIGHTTOKEN_ +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Gallant Cavalry enters, create a 2/2 white Knight creature token with vigilance. mana={3}{W} type=Creature subtype=Human Knight @@ -27875,6 +42277,27 @@ power=2 toughness=2 [/card] [card] +name=Gallant Pie-Wielder +abilities=first strike +auto=aslongas(*[-land;fresh]|myBattlefield) double strike >1 +text=First strike -- Celebration - Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn. +mana={2}{W} +type=Creature +subtype=Dwarf Knight +power=2 +toughness=3 +[/card] +[card] +name=Gallant Strike +abilities=cycling +target=creature[toughness>=4] +auto=destroy +autohand=__CYCLING__({2}) +text=Destroy target creature with toughness 4 or greater. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] name=Gallia of the Endless Dance abilities=haste auto=lord(other creature[Satyr]|myBattlefield) 1/1 @@ -27891,7 +42314,7 @@ toughness=2 name=Galloping Lizrog abilities=trample auto=all(creature[counter{1/1.1}]|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) may counter(1/1.-1) all(this) && counter(1/1.2) target(Galloping Lizrog[fresh]|mybattlefield)])) ueot -text=Trample -- When Galloping Lizrog enters the battlefield, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog. +text=Trample -- When Galloping Lizrog enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog. mana={3}{G}{U} type=Creature subtype=Frog Lizard @@ -27899,6 +42322,36 @@ power=3 toughness=3 [/card] [card] +name=Galvanic Discharge +target=creature,planeswalker +auto=alterenergy:3 controller +auto=_HARNESSED_LIGHTNING_(0) +auto=_HARNESSED_LIGHTNING_(1) +auto=_HARNESSED_LIGHTNING_(2) +auto=_HARNESSED_LIGHTNING_(3) +auto=_HARNESSED_LIGHTNING_(4) +auto=_HARNESSED_LIGHTNING_(5) +auto=_HARNESSED_LIGHTNING_(6) +auto=_HARNESSED_LIGHTNING_(7) +auto=_HARNESSED_LIGHTNING_(8) +auto=_HARNESSED_LIGHTNING_(9) +auto=_HARNESSED_LIGHTNING_(10) +auto=_HARNESSED_LIGHTNING_(11) +auto=_HARNESSED_LIGHTNING_(12) +auto=_HARNESSED_LIGHTNING_(13) +auto=_HARNESSED_LIGHTNING_(14) +auto=_HARNESSED_LIGHTNING_(15) +auto=_HARNESSED_LIGHTNING_(16) +auto=_HARNESSED_LIGHTNING_(17) +auto=_HARNESSED_LIGHTNING_(18) +auto=_HARNESSED_LIGHTNING_(19) +auto=_HARNESSED_LIGHTNING_(20) +auto=Choose target creature or planeswalker You get {E}{E}{E} then you may pay any amount of {E} Galvanic Discharge deals that much damage to that permanent +text=Choose target creature or planeswalker. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Galvanic Discharge deals that much damage to that permanent. +mana={R} +type=Instant +[/card] +[card] name=Galvanic Iteration flashback={1}{U}{R} auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:name(Copy spell) all(trigger[to]) name(Copy spell) activate castcard(copied)])) ueot @@ -27909,9 +42362,8 @@ type=Instant [card] name=Galvanic Relay abilities=storm -auto=all(*[zpos=1]|myLibrary) moveto(myexile) and!( transforms((,newability[phaseaction[opponent end once checkex] counter(0/0.1.GalvanicEffect)])) forever )! -auto=emblem transforms((,newability[lord(*[counter{0/0.1.GalvanicEffect}]|myexile) canplayfromexile])) forever dontremove -auto=emblem transforms((,newability[@each my end:all(*[counter{0/0.1.GalvanicEffect}]|myexile) counter(0/0.-1.GalvanicEffect)] forever dontremove +auto=all(*[zpos=1]|myLibrary) moveto(myexile) and!( transforms((,newability[phaseaction[opponent end once checkex] counter(0/0.1.GalvanicEffect) notrg])) forever )! +auto=emblem transforms((,newability[lord(*[counter{0/0.1.GalvanicEffect}]|myexile) canplayfromexile],newability[@each my end:all(*[counter{0/0.1.GalvanicEffect}]|myexile) counter(0/0.-1.GalvanicEffect) notrg])) uent text=Exile the top card of your library. During your next turn, you may play that card. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={2}{R} type=Sorcery @@ -27930,6 +42382,96 @@ mana={5}{U} type=Sorcery [/card] [card] +name=Ganax, Astral Hunter +abilities=flying,backgroundpartner +auto=_TREASURE_ +auto=@movedTo(Dragon|myBattlefield):_TREASURE_ +text=Flying -- Whenever Ganax, Astral Hunter or another Dragon enters under your control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Choose a Background (You can have a Background as a second commander.) +mana={4}{R} +type=Legendary Creature +subtype=Dragon +power=3 +toughness=4 +[/card] +[card] +name=Gandalf the Grey +auto=@movedTo(*[instant;sorcery]|mystack):name(Choose one) transforms((,newability[if compare(hascnttp)~equalto~0 then choice name(Tap or untap permanent) name(Tap or untap permanent) counter(0/0.1.Tp)],newability[if compare(hascntdmg)~equalto~0 then choice name(Damage opponent) name(Damage opponent) counter(0/0.1.Dmg)],newability[if compare(hascntcpy)~equalto~0 then choice name(Copy spell) name(Copy spell) counter(0/0.1.Cpy)],newability[if compare(hascntgan)~equalto~0 then choice name(Put on library top) name(Put on library top) counter(0/0.1.Gan)])) oneshot +auto=@counteradded(0/0,1,Tp) once:name(Tap or untap target permanent) target(*|battlefield) transforms((,newability[choice name(Tap) tap],newability[choice name(Untap) untap])) oneshot +auto=@counteradded(0/0,1,Dmg) once:name(Damage opponent) damage:3 opponent +auto=@counteradded(0/0,1,Cpy) once:name(Copy Spell) target(*[instant;sorcery]|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +auto=@counteradded(0/0,1,Gan) once:name(Put on library top) moveto(mylibrary) +text=Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen - -- You may tap or untap target permanent. -- Gandalf the Grey deals 3 damage to each opponent. -- Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- Put Gandalf on top of its owner's library. +mana={3}{U}{R} +type=Legendary Creature +subtype=Avatar Wizard +power=3 +toughness=4 +[/card] +[card] +name=Gandalf the White +#MISSING: that ability triggers an additional time +abilities=flash +auto=lord(*[legendary]|mycastingzone) asflash +auto=lord(*[artifact]|mycastingzone) asflash +text=Flash -- You may cast legendary spells and artifact spells as though they had flash. -- If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={3}{W}{W} +type=Legendary Creature +subtype=Avatar Wizard +power=4 +toughness=5 +[/card] +[card] +name=Gandalf's Sanction +target=creature +autostack=emblem transforms((,newability[@damaged(creature|mybattlefield) from(Gandalf's Sanction|myzones) once:name(Damage controller) name(Damage controller) damage:excessdamage controller],newability[@damaged(creature|opponentbattlefield) from(Gandalf's Sanction|myzones) once:name(Damage controller) name(Damage controller) damage:excessdamage opponent])) ueot +auto=damage:pginstantsorcery +text=Gandalf's Sanction deals X damage to target creature, where X is the number of instant and sorcery spells in your graveyard. Excess damage is dealt to that creature's controller instead. +mana={1}{U}{R} +type=Sorcery +[/card] +[card] +name=Gandalf, Friend of the Shire +abilities=flash +auto=lord(sorcery|mycastingzone) asflash +auto=@bearerchosen(other creature|mybattlefield):name(Draw a card) draw:1 controller +text=Flash -- You may cast sorcery spells as though they had flash. -- Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card. +mana={3}{U} +type=Legendary Creature +subtype=Avatar Wizard +power=2 +toughness=4 +[/card] +[card] +name=Gandalf, Westward Voyager +auto=@movedTo(creature[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[creature]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )! +auto=@movedTo(planeswalker[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[planeswalker]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )! +auto=@movedTo(tribal[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[tribal]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )! +auto=@movedTo(instant[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[instant]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )! +auto=@movedTo(sorcery[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[sorcery]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )! +auto=@movedTo(enchantment[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[enchantment]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )! +auto=@movedTo(artifact[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[artifact]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )! +auto=@movedTo(battle[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[battle]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )! +text=Whenever you cast a spell with mana value 5 or greater, each opponent reveals the top card of their library. If any of those cards shares a card type with that spell, copy that spell, you may choose new targets for the copy, and each opponent draws a card. Otherwise, you draw a card. (A copy of a permanent spell becomes a token.) +mana={3}{G}{U} +type=Legendary Creature +subtype=Avatar Wizard +power=5 +toughness=5 +[/card] +[card] +name=Gandalf, White Rider +abilities=vigilance +auto=@movedTo(*|mystack):name(Scry 1) _SCRY1_ +auto=@movedTo(*|mystack):name(Creatures gain 1/0) all(creature|myBattlefield) 1/0 ueot +auto=_DIES_may all(trigger[to]) transforms((,newability[placefromthetop(5)])) oneshot +text=Vigilance -- Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1. -- When Gandalf, White Rider dies, you may put it into its owner's library fifth from the top. +mana={3}{W} +type=Legendary Creature +subtype=Avatar Wizard +power=3 +toughness=3 +[/card] +[card] name=Gang Up target=creature[power<=prex] auto=destroy @@ -27939,7 +42481,7 @@ type=Instant [/card] [card] name=Gang of Devils -auto=_DIES_thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller +auto=_DIES_thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller text=When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players. mana={5}{R} type=Creature @@ -27950,8 +42492,8 @@ toughness=3 [card] name=Garbage Elemental (c) auto=_ATTACKING_all(other creature[attacking]) 1/0 ueot -auto=all(this) rolld6 winability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend winabilityend loseability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend loseabilityend rolld6end -text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. +auto=all(this) rolld6 winability _GOBLINTOKEN_*lastrollresultminuslastrollchoiceminusend winabilityend loseability _GOBLINTOKEN_*lastrollresultminuslastrollchoiceminusend loseabilityend rolld6end +text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Garbage Elemental enters, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. mana={4}{R} type=Creature subtype=Elemental @@ -27963,7 +42505,7 @@ name=Garbage Elemental (d) autostack=if casted(this) then cascade:plibrarycount auto=choice name(Damage opponent) all(this) rolld6 6 winability damage:lastrollresult opponent winabilityend loseability damage:lastrollresult opponent loseabilityend rolld6end auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) target(planeswalker) rolld6 6 winability damage:lastrollresult winabilityend loseability damage:lastrollresult loseabilityend rolld6end -text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker. +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- When Garbage Elemental enters, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker. mana={4}{R} type=Creature subtype=Elemental @@ -27971,12 +42513,20 @@ power=3 toughness=3 [/card] [card] +name=Garden of Freyalise +backside=Disciple of Freyalise +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{G} +text=As Garden of Freyalise enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {G}. +type=Land +[/card] +[card] name=Garenbrig Carver // Shield's Might abilities=adventure,asflash restriction=can play creature other={1}{G} name(Adventure) auto=if paid(alternative) then name(Creature gets 2/2) name(Creature gets 2/2) target(creature|battlefield) 2/2 ueot -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ text=Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.) mana={3}{G} type=Creature @@ -27988,7 +42538,7 @@ toughness=2 name=Garenbrig Paladin auto=if casted(this) then if spent({G}{G}{G}) then counter(1/1) auto=cantbeblockedby(creature[power<=2]) -text=Adamant - If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it. -- Garenbrig Paladin can't be blocked by creatures with power 2 or less. +text=Adamant - If at least three green mana was spent to cast this spell, Garenbrig Paladin enters with a +1/+1 counter on it. -- Garenbrig Paladin can't be blocked by creatures with power 2 or less. mana={4}{G} type=Creature subtype=Giant Knight @@ -28017,10 +42567,23 @@ power=7 toughness=5 [/card] [card] +name=Gargantuan Slabhorn +abilities=trample +auto=_WARD2_ +auto=lord(other *[isflipped]|myBattlefield) trample +auto=@targeted(other *[isflipped]|myBattlefield) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +text=Trample, ward {2} -- Other transformed permanents you control have trample and ward {2}. +color=green,blue +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] name=Gargos, Vicious Watcher abilities=vigilance -auto=lord(hydra|mycastingzone) altercost(colorless, -4) -auto=@targeted(creature|mybattlefield):transforms((,newability[target(creature|opponentbattlefield) dynamicability])) +auto=lord(hydra|mycastingzone) altercost(colorless,-4) +auto=@targeted(creature|mybattlefield) from(*|opponentcastingzone,mycastingzone):transforms((,newability[may target(creature|opponentbattlefield) dynamicability])) text=Vigilance -- Hydra spells you cast cost {4} less to cast. -- Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control. mana={3}{G}{G}{G} type=Legendary Creature @@ -28029,11 +42592,22 @@ power=8 toughness=7 [/card] [card] +name=Garna, Bloodfist of Keld +auto=@movedTo(graveyard) from(other creature[attacking]|mybattlefield):draw:1 +auto=@movedTo(graveyard) from(other creature[-attacking]|mybattlefield):damage:1 opponent +text=Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent. +mana={1}{B}{R}{R} +type=Legendary Creature +subtype=Human Berserker +power=4 +toughness=3 +[/card] +[card] name=Garna, the Bloodflame abilities=flash -auto=moveTo(myHand) all(creature[fresh]|graveyard) +auto=moveto(hand) all(creature[fresh]|graveyard) auto=lord(other creature|myBattlefield) haste -text=Flash -- When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. -- Other creatures you control have haste. +text=Flash -- When Garna, the Bloodflame enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. -- Other creatures you control have haste. mana={3}{B}{R} type=Legendary Creature subtype=Human Warrior @@ -28042,7 +42616,7 @@ toughness=3 [/card] [card] name=Garrison Cat -auto=_DIES_token(Human Soldier Gar) +auto=_DIES__HUMANSOLDIERTOKEN_ text=When Garrison Cat dies, create a 1/1 white Human Soldier creature token. mana={W} type=Creature @@ -28067,7 +42641,7 @@ auto=aslongas(Gate|myBattlefield) double strike text=Garrison Sergeant has double strike as long as you control a Gate. mana={3}{R}{W} type=Creature -subtype=Viashino Soldier +subtype=Lizard Soldier power=3 toughness=3 [/card] @@ -28082,9 +42656,9 @@ toughness=3 [card] name=Garruk's Harbinger auto=cantbetargetof(*[black]) -aicode=activate transforms((,newability[target(creature[zpos<=thatmuch]|mylibrary) moveto(myHand) and!( all(*[zpos<=thatmuch]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot -auto=@combatdamaged(player) from(this):name(Reveal cards) reveal:thatmuch optionone name(Get a creature or a garruk) target(*[creature;garruk]|reveal) moveto(myHand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto=@combatdamaged(planeswalker) from(this):name(Reveal cards) reveal:thatmuch optionone name(Get a creature or a garruk) target(*[creature;garruk]|reveal) moveto(myHand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +aicode=activate transforms((,newability[target(creature[zpos<=thatmuch]|mylibrary) moveto(hand) and!( all(*[zpos<=thatmuch]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=@combatdamaged(player) from(this):name(Reveal cards) reveal:thatmuch optionone name(Get a creature or a garruk) target(*[creature;garruk]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=@combatdamaged(planeswalker) from(this):name(Reveal cards) reveal:thatmuch optionone name(Get a creature or a garruk) target(*[creature;garruk]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend text=Hexproof from black -- Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={1}{G}{G} type=Creature @@ -28097,16 +42671,15 @@ name=Garruk's Uprising auto=if type(creature[power>=4]:myBattlefield)~morethan~0 then draw:1 controller auto=lord(creature|myBattlefield) trample auto=@movedTo(creature[power>=4]|myBattlefield):draw:1 controller -text=When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. -- Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) -- Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. +text=When Garruk's Uprising enters, if you control a creature with power 4 or greater, draw a card. -- Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) -- Whenever a creature with power 4 or greater enters under your control, draw a card. mana={2}{G} type=Enchantment [/card] [card] name=Garruk's Warsteed abilities=vigilance -auto=choice name(Search Library) may moveto(myhand) target(Garruk^ Savage Herald|myLibrary) && shuffle -auto=choice name(Search Graveyard) may moveto(myhand) target(Garruk^ Savage Herald|myGraveyard) -text=Vigilance -- When Garruk's Warsteed enters the battlefield, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle it. +auto=may name(Search library or graveyard) moveto(hand) target(Garruk^ Savage Herald|myLibrary,myGraveyard) +text=Vigilance -- When Garruk's Warsteed enters, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{G}{G} type=Creature subtype=Rhino @@ -28115,7 +42688,7 @@ toughness=5 [/card] [card] name=Garrulous Sycophant -auto=@each my endofturn restriction{compare(pmonarch)~morethan~0}:life:-1 opponent && life:1 controller +auto=@each my end restriction{compare(pmonarch)~morethan~0}:life:-1 opponent && life:1 controller text=At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life. mana={2}{B} type=Creature @@ -28125,12 +42698,12 @@ toughness=4 [/card] [card] name=Garth One-Eye -auto=this(cantargetcard(*[-disenchant]) {1}{W}{T}:name(Choose disenchant) becomes(disenchant) forever && activate castcard(copied noevent named!:disenchant:!) -auto=this(cantargetcard(*[-braingeyser]) {X}{U}{U}{T}:name(Choose braingeyser) name(Choose braingeyser) transforms((,newability[becomes(braingeyser)],newability[activate castcard(copied noevent named!:braingeyser:! costx!:x:!)])) forever -auto=this(cantargetcard(*[-terror]) {1}{B}{T}:name(Choose terror) becomes(terror) forever && activate castcard(copied noevent named!:terror:!) -auto=this(cantargetcard(*[-shivan]) {4}{R}{R}{T}:name(Choose shivan dragon) becomes(shivan) forever && activate castcard(copied noevent named!:shivan dragon:!) -auto=this(cantargetcard(*[-regrowth]) {1}{G}{T}:name(Choose regrowth) becomes(regrowth) forever && activate castcard(copied noevent named!:regrowth:!) -auto=this(cantargetcard(*[-lotus]) {0}{T}:name(Choose black lotus) becomes(lotus) forever && activate castcard(copied noevent named!:black lotus:!) +auto=this(cantargetcard(*[-disenchant]) {1}{W}{T}:name(Choose disenchant) becomes(disenchant) forever && activate castcard(copied named!:disenchant:!) +auto=this(cantargetcard(*[-braingeyser]) {X}{U}{U}{T}:name(Choose braingeyser) name(Choose braingeyser) transforms((,newability[becomes(braingeyser)],newability[activate castcard(copied named!:braingeyser:! costx!:x:!)])) forever +auto=this(cantargetcard(*[-terror]) {1}{B}{T}:name(Choose terror) becomes(terror) forever && activate castcard(copied named!:terror:!) +auto=this(cantargetcard(*[-shivan]) {4}{R}{R}{T}:name(Choose shivan dragon) becomes(shivan) forever && activate castcard(copied named!:shivan dragon:!) +auto=this(cantargetcard(*[-regrowth]) {1}{G}{T}:name(Choose regrowth) becomes(regrowth) forever && activate castcard(copied named!:regrowth:!) +auto=this(cantargetcard(*[-lotus]) {T}:name(Choose black lotus) becomes(lotus) forever && activate castcard(copied putinplay named!:black lotus:!) text={T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.) mana={W}{U}{B}{R}{G} type=Legendary Creature @@ -28139,11 +42712,21 @@ power=5 toughness=5 [/card] [card] +name=Gastal Blockbuster +auto=may sacrifice notaTarget(*[creature;Vehicle]|mybattlefield) and!( destroy target(artifact|opponentBattlefield) )! +text=When this creature enters, you may sacrifice a creature or Vehicle. When you do, destroy target artifact an opponent controls. +mana={2}{R} +type=Creature +subtype=Human Berserker +power=3 +toughness=2 +[/card] +[card] name=Gate Colossus -anyzone=foreach(land[Gate]|myBattlefield) changecost(colorless:-1) forcedalive -auto=cantbeblockedby(creature[power>=2]) -autograveyard=@movedTo(land[Gate]|myBattlefield):may moveTo(myLibray) -text=This spell costs {1} less to cast for each Gate you control. -- Gate Colossus can't be blocked by creatures with power 2 or less. -- Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library. +anyzone=affinity(gate|mybattlefield) reduce({1}) +auto=cantbeblockedby(creature[power<=2]) +autograveyard=@movedTo(land[Gate]|myBattlefield):may moveTo(myLibrary) +text=This spell costs {1} less to cast for each Gate you control. -- Gate Colossus can't be blocked by creatures with power 2 or less. -- Whenever a Gate enters under your control, you may put Gate Colossus from your graveyard on top of your library. mana={8} type=Artifact Creature subtype=Construct @@ -28152,8 +42735,10 @@ toughness=8 [/card] [card] name=Gate to the Afterlife -auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):life:1 controller && may ability$!draw:1 && target(*|myhand) reject!$ controller -text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard. +auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):may _LOOT_ +auto=@movedto(creature[-token]|mygraveyard) from(mybattlefield):life:1 controller +auto={2}{T}{S}:name(sacrifice to search) ability$! notaTarget(God-Pharaoh's Gift|mynonplaynonexile) moveto(ownerbattlefield)!$ controller +text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard. mana={3} type=Artifact [/card] @@ -28173,7 +42758,7 @@ toughness=2 name=Gatekeeper Gargoyle abilities=flying auto=foreach(Gate|myBattlefield) counter(1/1) -text=Flying -- Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control. +text=Flying -- Gatekeeper Gargoyle enters with a +1/+1 counter on it for each Gate you control. mana={6} type=Artifact Creature subtype=Gargoyle @@ -28192,19 +42777,28 @@ name=Gates of Istfell auto=tap(noevent) auto={T}:add{W} auto={2}{W}{U}{U}{T}{S}:life:2 controller && draw:2 controller -text=Gates of Istfell enters the battlefield tapped. -- {T}: Add {W}. -- {2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards. +text=Gates of Istfell enters tapped. -- {T}: Add {W}. -- {2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards. type=Land [/card] [card] +name=Gatewatch Beacon +auto=counter(0/0,3,Loyalty) +auto={T}:add{W} +auto=@movedTo(planeswalker|myBattlefield) restriction{compare(hascntloyalty)~morethan~0}:may name(Move a loyalty counter) all(trigger[to]) name(Move a loyalty counter) counter(0/0,1,Loyalty) && all(this) counter(0/0,-1,Loyalty) +text=Gatewatch Beacon enters with three loyalty counters on it. -- {T}: Add {W}. -- Whenever a planeswalker enters under your control, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker. +mana={2}{W} +type=Artifact +[/card] +[card] name=Gateway Plaza auto=tap(noevent) -auto=pay[[{1}]] name(pay 1 mana) donothing'sacrifice +auto=pay[[{1}]] name(pay 1 mana) donothing?sacrifice auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=Gateway Plaza enters the battlefield tapped. -- When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. +text=Gateway Plaza enters tapped. -- When Gateway Plaza enters, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. type=Land subtype=Gate [/card] @@ -28212,7 +42806,7 @@ subtype=Gate name=Gateway Sneak auto=@combatdamaged(player) from(this):draw:1 auto=@movedTo(gate|myBattlefield):unblockable ueot -text=Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. -- Whenever Gateway Sneak deals combat damage to a player, draw a card. +text=Whenever a Gate enters under your control, Gateway Sneak can't be blocked this turn. -- Whenever Gateway Sneak deals combat damage to a player, draw a card. mana={2}{U} type=Creature subtype=Vedalken Rogue @@ -28220,6 +42814,16 @@ power=1 toughness=3 [/card] [card] +name=Gathering Throng +auto=may moveto(hand) target(Gathering Throng|mylibrary) +text=When Gathering Throng enters, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle. +mana={2}{W} +type=Creature +subtype=Human Citizen +power=3 +toughness=1 +[/card] +[card] name=Gauntlets of Light target=creature auto=0/2 @@ -28232,11 +42836,11 @@ subtype=Aura [/card] [card] name=Gavony Dawnguard -aicode=activate transforms((,newability[if type(creature[zpos<=4;manacost<=3]|myLibrary)~morethan~0 then target(creature[zpos<=4;manacost<=3]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto=_WARD1_ +aicode=activate transforms((,newability[if type(creature[zpos<=4;manacost<=3]|myLibrary)~morethan~0 then target(creature[zpos<=4;manacost<=3]|myLibrary) moveto(hand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=@transformed(*[day;night]|battlefield):name(Look top 4 cards) reveal:4 optionone name(Get a creature) target(creature[manacost<=3]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot -text=Ward {1} -- If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield. -- Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order. +auto=@transformed(*[day;night]|battlefield):name(Look top 4 cards) reveal:4 optionone name(Get a creature) target(creature[manacost<=3]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Ward {1} -- If it's neither day nor night, it becomes day as Gavony Dawnguard enters. -- Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order. type=Creature subtype=Human Soldier mana={1}{W}{W} @@ -28246,7 +42850,7 @@ toughness=3 [card] name=Gavony Silversmith auto=may name(Put 1/1 counters) target(creature) counter(1/1) -text=When Gavony Silversmith enters the battlefield, put a +1/+1 counter on each of up to two target creatures. +text=When Gavony Silversmith enters, put a +1/+1 counter on each of up to two target creatures. type=Creature subtype=Human Soldier mana={3}{W} @@ -28264,6 +42868,18 @@ power=0 toughness=2 [/card] [card] +name=Gearbane Orangutan +abilities=reach +auto=choice destroy target(artifact) +auto=choice sacrifice notaTarget(artifact|mybattlefield) and!( counter(1/1,2) all(this) )! +text=Reach -- When Gearbane Orangutan enters, choose one - -- - Destroy up to one target artifact. -- - Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan. +mana={2}{R} +type=Creature +subtype=Ape +power=2 +toughness=2 +[/card] +[card] name=Gearsmith Guardian auto=aslongas(creature[blue]|myBattlefield) +2/+0 text=Gearsmith Guardian gets +2/+0 as long as you control a blue creature. @@ -28289,7 +42905,7 @@ abilities=flying auto=moverandom(*[instant]) from(mylibrary) to(mygraveyard) auto=moverandom(*[sorcery]) from(mylibrary) to(mygraveyard) auto=@movedTo(instant,sorcery|mystack) from(mygraveyard):name(Copy spell) all(trigger[to]) name(Copy spell) activate castcard(copied noevent) -text=Flying -- When Geist of Regret enters the battlefield, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard. -- Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy. +text=Flying -- When Geist of Regret enters, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard. -- Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy. mana={4}{U} type=Creature subtype=Spirit @@ -28299,8 +42915,8 @@ toughness=5 [card] name=Geistchanneler auto=name(Choose instant or sorcery) target(*[instant;sorcery;manacost<=3]|myhand) counter(0/0.1.PerpetualCost2Less) notrg -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualCost2Less}|myzones) changecost(colorless:-2) forcedalive])) forever dontremove -text=When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast." +auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualCost2Less}]|myzones) changecost(colorless:-2) forcedalive])) forever dontremove +text=When Geistchanneler enters, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast." mana={1}{U} type=Creature subtype=Human Wizard @@ -28311,26 +42927,26 @@ toughness=3 name=Geistflame Reservoir auto=@movedTo(*[instant;sorcery]|mystack):name(Put charge counter) counter(0/0,1,Charge) auto={1}{R}{T}:name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )! -auto={1}{R}{T}{C(0/0,-1,Charge)}:name(Deal 1 damage) damage:1 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-2,Charge)}:name(Deal 2 damage) damage:2 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-3,Charge)}:name(Deal 3 damage) damage:3 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-4,Charge)}:name(Deal 4 damage) damage:4 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-5,Charge)}:name(Deal 5 damage) damage:5 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-6,Charge)}:name(Deal 6 damage) damage:6 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-7,Charge)}:name(Deal 7 damage) damage:7 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-8,Charge)}:name(Deal 8 damage) damage:8 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-9,Charge)}:name(Deal 9 damage) damage:9 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-10,Charge)}:name(Deal 10 damage) damage:10 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-11,Charge)}:name(Deal 11 damage) damage:11 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-12,Charge)}:name(Deal 12 damage) damage:12 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-13,Charge)}:name(Deal 13 damage) damage:13 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-14,Charge)}:name(Deal 14 damage) damage:14 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-15,Charge)}:name(Deal 15 damage) damage:15 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-16,Charge)}:name(Deal 16 damage) damage:16 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-17,Charge)}:name(Deal 17 damage) damage:17 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-18,Charge)}:name(Deal 18 damage) damage:18 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-19,Charge)}:name(Deal 19 damage) damage:19 target(player,creature,planeswalker) -auto={1}{R}{T}{C(0/0,-20,Charge)}:name(Deal 20 damage) damage:20 target(player,creature,planeswalker) +auto={1}{R}{T}{C(0/0,-1,Charge)}:name(Deal 1 damage) damage:1 target(anytarget) +auto={1}{R}{T}{C(0/0,-2,Charge)}:name(Deal 2 damage) damage:2 target(anytarget) +auto={1}{R}{T}{C(0/0,-3,Charge)}:name(Deal 3 damage) damage:3 target(anytarget) +auto={1}{R}{T}{C(0/0,-4,Charge)}:name(Deal 4 damage) damage:4 target(anytarget) +auto={1}{R}{T}{C(0/0,-5,Charge)}:name(Deal 5 damage) damage:5 target(anytarget) +auto={1}{R}{T}{C(0/0,-6,Charge)}:name(Deal 6 damage) damage:6 target(anytarget) +auto={1}{R}{T}{C(0/0,-7,Charge)}:name(Deal 7 damage) damage:7 target(anytarget) +auto={1}{R}{T}{C(0/0,-8,Charge)}:name(Deal 8 damage) damage:8 target(anytarget) +auto={1}{R}{T}{C(0/0,-9,Charge)}:name(Deal 9 damage) damage:9 target(anytarget) +auto={1}{R}{T}{C(0/0,-10,Charge)}:name(Deal 10 damage) damage:10 target(anytarget) +auto={1}{R}{T}{C(0/0,-11,Charge)}:name(Deal 11 damage) damage:11 target(anytarget) +auto={1}{R}{T}{C(0/0,-12,Charge)}:name(Deal 12 damage) damage:12 target(anytarget) +auto={1}{R}{T}{C(0/0,-13,Charge)}:name(Deal 13 damage) damage:13 target(anytarget) +auto={1}{R}{T}{C(0/0,-14,Charge)}:name(Deal 14 damage) damage:14 target(anytarget) +auto={1}{R}{T}{C(0/0,-15,Charge)}:name(Deal 15 damage) damage:15 target(anytarget) +auto={1}{R}{T}{C(0/0,-16,Charge)}:name(Deal 16 damage) damage:16 target(anytarget) +auto={1}{R}{T}{C(0/0,-17,Charge)}:name(Deal 17 damage) damage:17 target(anytarget) +auto={1}{R}{T}{C(0/0,-18,Charge)}:name(Deal 18 damage) damage:18 target(anytarget) +auto={1}{R}{T}{C(0/0,-19,Charge)}:name(Deal 19 damage) damage:19 target(anytarget) +auto={1}{R}{T}{C(0/0,-20,Charge)}:name(Deal 20 damage) damage:20 target(anytarget) text=Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir. -- {1}{R}, {T}, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target. -- {1}{R}, {T}: Exile the top card of your library. You may play that card this turn. mana={2}{R} type=Artifact @@ -28338,8 +42954,8 @@ type=Artifact [card] name=Geistlight Snare target=*|stack -anyzone=this(variable{type:spirit:mybattlefield}>0) changecost(colorless:-1) forcedalive -anyzone=this(variable{type:enchantment:mybattlefield}>0) changecost(colorless:-1) forcedalive +anyzone=this(variable{type:spirit:mybattlefield}>0)while changecost(colorless:-1) forcedalive +anyzone=this(variable{type:enchantment:mybattlefield}>0)while changecost(colorless:-1) forcedalive auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever text=This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. -- Counter target spell unless its controller pays {3}. mana={2}{U} @@ -28359,7 +42975,7 @@ toughness=4 [card] name=Geistwave target=*[-land]|battlefield -auto=if cantargetcard(*[-land]|opponentbattlefield) then moveto(ownerhand) else moveto(ownerhand) and!( draw:1 controller)! +auto=if cantargetcard(*[-land]|opponentbattlefield) then moveto(hand) else moveto(hand) and!( draw:1 controller)! text=Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. mana={1}{U} type=Instant @@ -28369,7 +42985,7 @@ name=Gelatinous Cube auto=name(Engulf) target(creature[-ooze]|opponentbattlefield) imprint auto=this(variable{hasevict}>0) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Return exiled creature) target(creature[evictname]|opponentexile) moveTo(ownerbattlefield)])) auto=this(variable{hasevict}>0) transforms((,newability[{eval(evictmc)}{B}:name(Put exiled creature in graveyard) name(Put exiled creature in graveyard) target(creature[evictname]|opponentexile) moveto(ownergraveyard)])) -text=Engulf - When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield. -- Dissolve-{X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard. +text=Engulf - When Gelatinous Cube enters, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield. -- Dissolve-{X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard. mana={2}{B}{B} type=Creature subtype=Ooze @@ -28378,8 +42994,8 @@ toughness=3 [/card] [card] name=Gem of Becoming -auto={3}{T}{S}:name(search lands) ability$!name(Island) moveto(myhand) notatarget(*[island]|mylibrary)!$ controller && ability$!name(Swamp) moveto(myhand) notatarget(*[swamp]|mylibrary)!$ controller && ability$!name(Mountain) moveto(myhand) notatarget(*[mountain]|mylibrary)!$ controller -text={3}, {T}, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. +auto={3}{T}{S}:name(search lands) ability$!name(Island) moveto(hand) notaTarget(*[island]|mylibrary)!$ controller && ability$!name(Swamp) moveto(hand) notaTarget(*[swamp]|mylibrary)!$ controller && ability$!name(Mountain) moveto(hand) notaTarget(*[mountain]|mylibrary)!$ controller +text={3}, {T}, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle. mana={3} type=Artifact [/card] @@ -28388,17 +43004,17 @@ name=Gemrazer abilities=reach,trample,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={1}{G}{G} name(Mutate) -auto=transforms((,newability[@mutated(this):target(*[artifact;enchantment]|opponentBattlefield) destroy])) -auto=ifnot paid(alternative) then transforms((,newability[becomes(,,green)])) forever all(this) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) && transforms((,newability[becomes(,,green)])) forever -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Destroy artifact or enchantment) target(*[artifact;enchantment]|opponentBattlefield) destroy +auto=@mutated(mytgt):name(Destroy artifact or enchantment) target(*[artifact;enchantment]|opponentBattlefield) destroy text=Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Reach, trample -- Whenever this creature mutates, destroy target artifact or enchantment an opponent controls. mana={3}{G} type=Creature @@ -28415,10 +43031,20 @@ auto=this(counter{0/0.1.luck}>0) {T}:add{U} auto=this(counter{0/0.1.luck}>0) {T}:add{G} auto=this(counter{0/0.1.luck}>0) {T}:add{B} auto=this(counter{0/0.1.luck}>0) {T}:add{R} -text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. -- {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool. +text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. -- {T}: Add {1}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color. type=Legendary Land [/card] [card] +name=Genasi Enforcers +auto={1}{R}:all(Genasi Enforcers|myBattlefield) 1/0 ueot +text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) -- {1}{R}: Creatures you control named Genasi Enforcers get +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Elemental Shaman +power=1 +toughness=3 +[/card] +[card] name=General Ferrous Rokiric auto=cantbetargetof(*[-multicolor;-colorless]|opponentBattlefield,opponenthand,opponentgraveyard,opponentstack) auto=@movedto(*[multicolor]|mystack):name(Create golem) token(Golem,Creature Artifact Golem,4/4,red,white) @@ -28430,12 +43056,23 @@ power=3 toughness=1 [/card] [card] +name=General Kreat, the Boltbringer +auto=@combatdamagefoeof(player) from(goblin|myBattlefield) turnlimited:create(goblin:creature goblin:1/1:red:battleready) +auto=@movedTo(other creature|myBattlefield):damage:1 opponent +text=Whenever one or more Goblins you control attack, create a 1/1 red Goblin creature token that's tapped and attacking. -- Whenever another creature you control enters, General Kreat, the Boltbringer deals 1 damage to each opponent. +mana={2}{R} +type=Legendary Creature +subtype=Goblin Soldier +power=2 +toughness=2 +[/card] +[card] name=General Kudro of Drannith auto=lord(other creature[human]|myBattlefield) 1/1 auto=moveTo(exile) target(*|opponentGraveyard) auto=@movedto(other human|myBattlefield):moveTo(exile) target(*|opponentGraveyard) auto={2}{S(human|myBattlefield)}{S(human|myBattlefield)}:destroy target(creature[power>=4]) -text=Other Humans you control get +1/+1. -- Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard. -- {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater. +text=Other Humans you control get +1/+1. -- Whenever General Kudro of Drannith or another Human enters under your control, exile target card from an opponent's graveyard. -- {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater. mana={1}{W}{B} type=Legendary Creature subtype=Human Soldier @@ -28443,10 +43080,20 @@ power=3 toughness=3 [/card] [card] +name=General Marhault Elsdragon +auto=@combat(blocked) source(creature|mybattlefield):all(trigger[to]) 3/3 ueot +text=Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it. +mana={2}{R}{G} +type=Legendary Creature +subtype=Elf Warrior +power=4 +toughness=4 +[/card] +[card] name=General's Enforcer auto=lord(human[legendary]|myBattlefield) indestructible -auto={2}{W}{B}:moveTo(exile) target(creature|mygraveyard) && token(Human Soldier Gen) -auto={2}{W}{B}:moveTo(exile) target(creature|opponentGraveyard) && token(Human Soldier Gen) +auto={2}{W}{B}:moveTo(exile) target(creature|mygraveyard) && _HUMANSOLDIERTOKEN_ +auto={2}{W}{B}:moveTo(exile) target(creature|opponentGraveyard) && _HUMANSOLDIERTOKEN_ auto={2}{W}{B}:moveTo(exile) target(*[-creature]|mygraveyard) auto={2}{W}{B}:moveTo(exile) target(*[-creature]|opponentGraveyard) text=Legendary Humans you control have indestructible. -- {2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token. @@ -28458,8 +43105,8 @@ toughness=3 [/card] [card] name=Generator Servant -auto={T}{S}:add{2} && emblem transforms((,newability[all(creature[fresh]|mybattlefield) haste ueot limit:1])) ueot -text={T}, Sacrifice Generator Servant: Add {2} to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.) +auto={T}{S}:add{2} && emblem transforms((,newability[@movedTo(creature|mybattlefield) turnLimited:all(trigger) haste ueot])) ueot +text={T}, Sacrifice Generator Servant: Add {2}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.) mana={1}{R} type=Creature subtype=Elemental @@ -28467,19 +43114,30 @@ power=2 toughness=1 [/card] [card] +name=Generous Ent +abilities=reach +auto=_FOOD_ +autohand={1}{cycle}:name(Search forest) target(forest|myLibrary) moveto(hand) and!( shuffle )! +text=Reach -- When Generous Ent enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Forestcycling {1} ({1}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) +mana={5}{G} +type=Creature +subtype=Treefolk +power=5 +toughness=7 +[/card] +[card] name=Generous Gift target=*|battlefield -auto=destroy -auto=token(Elephant,Creature Elephant,3/3,green) targetController +auto=destroy && _ELEPHANTTOKEN_ targetcontroller text=Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. mana={2}{W} type=Instant [/card] [card] name=Generous Patron -auto=target(creature) counter(1/1) -auto=@counteradded(any) from(creature|opponentbattlefield):may draw:1 controller -text=When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- Whenever you put one or more counters on a creature you don't control, draw a card. +auto=may name(Put 1/1 counters) target(creature) counter(1/1) +auto=@totalcounteradded(any) from(creature|opponentbattlefield):may name(Draw a card) draw:1 controller +text=When Generous Patron enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- Whenever you put one or more counters on a creature you don't control, draw a card. mana={2}{G} type=Creature subtype=Elf Advisor @@ -28487,6 +43145,29 @@ power=1 toughness=4 [/card] [card] +name=Generous Plunderer +abilities=menace +auto=@each my upkeep:may _TREASURE_ && target(opponent) ability$!_TREASURE_ and!( tap(noevent) )! opponent!$ +auto=_ATTACKING_damage:type:artifact:opponentBattlefield opponent +text=Menace -- At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token. -- Whenever Generous Plunderer attacks, it deals damage to defending player equal to the number of artifacts they control. +mana={1}{R} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Generous Pup +abilities=vigilance +auto=@totalcounteradded(1/1) from(this):counter(1/1) all(other creature|myBattlefield) turnlimited +text=Vigilance -- Whenever one or more +1/+1 counters are put on Generous Pup, put a +1/+1 counter on each other creature you control. This ability triggers only once each turn. +mana={1}{W} +type=Creature +subtype=Dog +power=2 +toughness=2 +[/card] +[card] name=Generous Soul backside=Beloved Beggar abilities=flying,vigilance,exiledeath @@ -28500,7 +43181,7 @@ toughness=4 [card] name=Generous Stray auto=draw:1 -text=When Generous Stray enters the battlefield, draw a card. +text=When Generous Stray enters, draw a card. mana={2}{G} type=Creature subtype=Cat @@ -28508,6 +43189,16 @@ power=1 toughness=2 [/card] [card] +name=Generous Visitor +auto=@movedTo(enchantment|mystack):counter(1/1) target(creature) +text=Whenever you cast an enchantment spell, put a +1/+1 counter on target creature. +mana={G} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] name=Genesis Storm aicode=activate target(*[-land;-instant;-sorcery]|mylibrary) moveto(mybattlefield) auto=if compare(pnumofcommandcast)~equalto~0 then name(Reveal from top) name(Reveal from top) Reveal:1 revealzone(mylibrary) revealuntil(*[-land;-instant;-sorcery]|mylibrary) optionone choice name(Get non-land permanent) target(*[-land;-instant;-sorcery]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend revealend @@ -28518,7 +43209,7 @@ type=Sorcery [/card] [card] name=Genesis Ultimatum -auto=name(Look) reveal:5 optionone name(Put a permanent) target(*[-instant;-sorcery]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) moveto(myHand) optiontwoend revealend +auto=name(Look) reveal:5 optionone name(Put a permanent) target(*[-instant;-sorcery]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend auto=moveTo(myExile) text=Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum. mana={G}{G}{U}{U}{U}{R}{R} @@ -28527,8 +43218,7 @@ type=Sorcery [card] name=Geode Golem abilities=trample -auto=@combatdamagefoeof(player) from(this):may activate castcard(normal) target(*[iscommander]|mycommandzone) -auto=@combatdamageof(player) from(this):may activate castcard(normal) target(*[iscommander]|mycommandzone) +auto=@combatdamaged(player) from(this):may name(Cast the commander) target(*[iscommander]|mycommandzone) activate castcard(normal) text=Trample -- Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.) mana={5} type=Artifact Creature @@ -28540,7 +43230,7 @@ toughness=3 name=Geode Rager abilities=first strike auto=_LANDFALL_name(Choose one) ability$!name(Choose one) choice name(Goad opponent creatures) all(creature|opponentBattlefield) _GOAD_ _ choice name(Goad your creatures) all(creature|myBattlefield) _GOAD_!$ controller -text=First strike -- Landfall - Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) +text=First strike -- Landfall - Whenever a land enters under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) mana={4}{R}{R} type=Creature subtype=Elemental @@ -28548,10 +43238,21 @@ power=4 toughness=3 [/card] [card] +name=Geology Enthusiast +auto=@each my end:name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +auto={6}:name(Draw and put counter) transforms((,newability[draw:1 controller],newability[counter(1/1)])) oneshot +text=At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") -- {6}: Draw a card and put a +1/+1 counter on Geology Enthusiast. +mana={3}{U}{U} +type=Creature +subtype=Human Artificer +power=2 +toughness=5 +[/card] +[card] name=Geomancer's Gambit target=land -auto=draw:1 -auto=destroy && ability$!name(search land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller +auto=destroy && ability$!name(search land) notaTarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller +auto=draw:1 controller text=Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. -- Draw a card. mana={2}{R} type=Sorcery @@ -28585,12 +43286,29 @@ type=Artifact [/card] [card] name=Geosurge -auto=this(variable{type:*[creature;artifact]:myrestrictedcastingzone}>0) {T}:add{R}{R}{R}{R}{R}{R}{R} -text=Add {R}{R}{R}{R}{R}{R}{R} to your mana pool. Spend this mana only to cast artifact or creature spells. +auto=this(variable{type:*[creature;artifact]:myrestrictedcastingzone}>0) add{R}{R}{R}{R}{R}{R}{R} +text=Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells. mana={R}{R}{R}{R} type=Sorcery [/card] [card] +name=Geothermal Bog +auto=tap(noevent) +text=({T}: Add {B} or {R}.) -- Geothermal Bog enters tapped. +type=Land +subtype=Swamp Mountain +[/card] +[card] +name=Geothermal Kami +auto=may notaTarget(enchantment|myBattlefield) moveto(hand) && life:3 +text=When Geothermal Kami enters, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life. +mana={3}{G} +type=Creature +subtype=Spirit +power=4 +toughness=3 +[/card] +[card] name=Geralf, Visionary Stitcher auto=lord(zombie|mybattlefield) flying auto={U}{T}{S(other creature[-token]|mybattlefield)}:name(Create Zombie) token(Zombie,Creature Zombie,storedtoughness/storedtoughness,blue) @@ -28602,9 +43320,21 @@ power=1 toughness=4 [/card] [card] +name=Geralf, the Fleshwright +auto=@movedTo(*|mystack) restriction{thisturn(*|mystack)~morethan~0}:create(zombie rogue:creature zombie rogue:2/2:blue:black) +auto=@movedTo(Zombie|myBattlefield):all(trigger) counter(1/1,type:zombie[fresh]:myBattlefieldminus1minusend) +text=Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. -- Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn. +mana={2}{U} +type=Legendary Creature +subtype=Human Warlock +power=2 +toughness=3 +[/card] +[card] name=Gerrard, Weatherlight Hero abilities=first strike -auto=_DIES_moveto(exile) && moveTo(myBattlefield) all(creature[fresh]|graveyard) && moveTo(myBattlefield) all(artifact[fresh]|graveyard) +auto=_DIES_moveTo(battlefield) all(creature[fresh]|mygraveyard) && moveTo(battlefield) all(artifact[fresh]|mygraveyard) +autograveyard=_DIES_moveto(exile) text=First strike -- When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn. mana={2}{R}{W} type=Legendary Creature @@ -28613,19 +43343,79 @@ power=3 toughness=3 [/card] [card] +name=Get Out +auto=choice restriction{type(*[creature;enchantment]|stack)~morethan~0} fizzle target(*[creature;enchantment]|stack) +auto=choice target(*[creature;enchantment]|mybattlefield) moveto(hand) +text=Choose one - -- - Counter target creature or enchantment spell. -- - Return one or two target creatures and/or enchantments you own to your hand. +mana={U}{U} +type=Instant +[/card] +[card] +name=Get a Leg Up +target=creature|myBattlefield +auto=foreach(creature|myBattlefield) 1/1 +auto=reach +text=Until end of turn, target creature gets +1/+1 for each creature you control and gains reach. +mana={G} +type=Instant +[/card] +[card] name=Get the Point target=creature auto=destroy aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Destroy target creature. Scry 1. mana={3}{B}{R} type=Instant [/card] [card] +name=Geth's Summons +auto=if type(creature|mybattlefield)~morethan~0 then choice name(Retun your creature) name(Retun your creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[if compare(opponentpoisoncount)~morethan~2 then may name(Return opponent creature) name(Return opponent creature) target(creature|opponentgraveyard) moveTo(mybattlefield)])) oneshot )! +auto=if compare(opponentpoisoncount)~morethan~2 then choice name(Don't return your creature) name(Don't return your creature) target(creature|opponentgraveyard) moveTo(mybattlefield) +auto=if compare(opponentpoisoncount)~lessthan~3 then choice name(Don't return your creature) name(Don't return your creature) donothing +text=Return up to one target creature card from your graveyard to the battlefield. -- Corrupted - For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Geth, Thane of Contracts +auto=lord(other creature|myBattlefield) -1/-1 +auto={1}{B}{B}{T}:target(creature|mygraveyard) moveTo(mybattlefield) and!( transforms((,newability[exiledeath])) forever )! asSorcery +text=Other creatures you control get -1/-1. -- {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery. +mana={1}{B}{B} +type=Legendary Creature +subtype=Phyrexian Zombie +power=3 +toughness=4 +[/card] +[card] +name=Gev, Scaled Scorch +auto=@targeted(this|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 life more) name(This spell costs 2 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:2}]] name(pay 2 life) donothing?fizzle])) oneshot +auto=@movedTo(other creature|mybattlefield) restriction{compare(oplifelost)~morethan~0}:all(trigger) counter(1/1) ueot +auto=@movedTo(Lizard|mystack):damage:1 target(opponent) +text=Ward-Pay 2 life. -- Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. -- Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target opponent. +mana={B}{R} +type=Legendary Creature +subtype=Lizard Mercenary +power=3 +toughness=2 +[/card] +[card] +name=Ghalta and Mavren +abilities=trample +auto=@each my blockers:name(Choose one) transforms((,newability[choice name(Create Dinosaur) token(Dinosaur^Creature Dinosaur^otherpower:highest:creature[attacking]:mybattlefield/otherpower:highest:creature[attacking]:mybattlefield^trample^battleready)],newability[choice name(Create vampires) token(Vampire^Creature Vampire^1/1^white^lifelink)*type:creature[attacking]:myBattlefield])) oneshot +text=Trample -- Whenever you attack, choose one -- Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. -- Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures. +mana={3}{G}{G}{W}{W} +type=Legendary Creature +subtype=Dinosaur Vampire +power=12 +toughness=12 +[/card] +[card] name=Ghalta, Primal Hunger abilities=trample -anyzone=thisforeach(variable{pwrtotalinplay}>0) changecost(colorless:-1) forcedalive +anyzone=affinity(variable{pwrtotalinplay}) reduce({1}) text=This spell costs {X} less to cast, where X is the total power of creatures you control. -- Trample mana={10}{G}{G} type=Legendary Creature @@ -28634,6 +43424,17 @@ power=12 toughness=12 [/card] [card] +name=Ghalta, Stampede Tyrant +abilities=trample +auto=may moveTo(mybattlefield) target(creature|myhand) +text=Trample -- When Ghalta, Stampede Tyrant enters, put any number of creature cards from your hand onto the battlefield. +mana={5}{G}{G}{G} +type=Legendary Creature +subtype=Elder Dinosaur +power=12 +toughness=12 +[/card] +[card] name=Ghastbark Twins abilities=trample text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Ghastbark Twins can block an additional creature each combat. @@ -28644,11 +43445,22 @@ power=7 toughness=7 [/card] [card] +name=Ghastly Death Tyrant +auto=choice name(Disintegration Ray) destroy target(enchantment|opponentBattlefield) && dynamicability +auto=choice name(Death Ray) all(creature|myBattlefield) deathtouch +text=When Ghastly Death Tyrant enters, choose one - -- - Disintegration Ray - Destroy target enchantment an opponent controls. You lose life equal to its mana value. -- - Death Ray - Creatures you control gain deathtouch until end of turn. +mana={4}{B}{B} +type=Creature +subtype=Beholder Skeleton +power=6 +toughness=5 +[/card] +[card] name=Ghastly Gloomhunter abilities=flying,lifelink kicker={3}{W} auto=if paid(kicker) then counter(1/1,2) all(this) -text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- Flying, lifelink -- If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it. +text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- Flying, lifelink -- If Ghastly Gloomhunter was kicked, it enters with two +1/+1 counters on it. mana={1}{B} type=Creature subtype=Zombie Bat @@ -28693,8 +43505,8 @@ type=Sorcery [card] name=Ghired, Conclave Exile auto=token(Rhino,Creature Rhino,4/4,green,trample) -auto=@combat(attacking) restriction{type(creature[token]|mybattlefield)~morethan~0}:ability$! _POPULATE_ ninjutsu !$ controller -text=When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample. -- Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) +auto=_ATTACKING_clone with(battleready) notaTarget(creature[token]|myBattlefield) +text=When Ghired, Conclave Exile enters, create a 4/4 green Rhino creature token with trample. -- Whenever Ghired attacks, populate. The token enters tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) mana={2}{R}{G}{W} type=Legendary Creature subtype=Human Shaman @@ -28702,10 +43514,33 @@ power=2 toughness=5 [/card] [card] +name=Ghired, Mirror of the Wilds +abilities=haste +auto=lord(creature[-token]|myBattlefield) {T}:clone target(*[token;fresh]|myBattlefield) +text=Haste -- Nontoken creatures you control have "{T}: Create a token that's a copy of target token you control that entered the battlefield this turn." +mana={R}{G}{W} +type=Legendary Creature +subtype=Human Shaman +power=3 +toughness=3 +[/card] +[card] +name=Ghitu Amplifier +kicker={2}{U} +auto=if paid(kicker) then target(creature|opponentBattlefield) moveto(hand) +auto=@movedTo(instant,sorcery|mystack):2/0 ueot +text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Ghitu Amplifier enters, if it was kicked, return target creature an opponent controls to its owner's hand. -- Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] name=Ghitu Chronicler kicker={3}{R} -auto=if paid(kicker) then target(instant,sorcery|mygraveyard) moveto(ownerhand) -text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. +auto=if paid(kicker) then target(instant,sorcery|mygraveyard) moveto(hand) +text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- When Ghitu Chronicler enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand. mana={1}{R} type=Creature subtype=Human Wizard @@ -28714,9 +43549,9 @@ toughness=3 [/card] [card] name=Ghitu Fire -target=creature,player +target=anytarget abilities=flash -restriction=myturnonly +restriction=can play sorcery other={X}{2}{R} name(Cast as Instant) auto=paidmana damage:X auto=alternative damage:X @@ -28727,7 +43562,7 @@ type=Sorcery [card] name=Ghitu Journeymage auto=aslongas(other wizard|myBattlefield) damage:2 opponent -text=When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent. +text=When Ghitu Journeymage enters, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent. mana={2}{R} type=Creature subtype=Human Wizard @@ -28749,8 +43584,8 @@ toughness=2 name=Ghor-Clan Wrecker abilities=menace auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Menace (This creature can't be blocked except by two or more creatures.) +auto=choice name(Gain haste) transforms((,haste)) forever +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Menace (This creature can't be blocked except by two or more creatures.) mana={3}{R} type=Creature subtype=Human Warrior @@ -28758,41 +43593,44 @@ power=2 toughness=2 [/card] [card] -name=Ghost of Ramirez DePietro -abilities=partner -auto=cantbeblockedby(creature[power>=3]) -auto=@combatdamaged(player) from(this):target(*[fresh]|graveyard) moveto(ownerhand) -text=Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. -- Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. -- Partner (You can have two commanders if both have partner.) -mana={2}{U} -type=Legendary Creature -subtype=Spirit Pirate -power=2 -toughness=3 +name=Ghost Lantern // Bind Spirit +abilities=adventure,asflash +other={1}{B} name(Adventure) +restriction=can play creature +otherrestriction=type(creature|mygraveyard)~morethan~0 +auto=if paid(alternative) then name(Return creature) name(Return creature) target(creature|mygraveyard) moveto(hand) +auto=if paid(alternative) then _ADVENTURE_ +auto={1}:equip +auto=teach(creature) @movedto(creature|graveyard) from(creature|mybattlefield):name(Put 1/1 counter) counter(1/1) +text=Whenever a creature you control dies, put a +1/+1 counter on equipped creature. -- Equip {1} // Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.) +mana={B} +type=Artifact +subtype=Equipment [/card] [card] name=Ghost-Lit Drifter abilities=flying -autohand={1}{U}{D}:name(1 creature gains flying) target(creature|battlefield) transforms((,newability[flying])) ueot -autohand={2}{U}{D}:name(2 creatures gains flying) target(<2>creature|battlefield) transforms((,newability[flying])) ueot -autohand={3}{U}{D}:name(3 creatures gains flying) target(<3>creature|battlefield) transforms((,newability[flying])) ueot -autohand={4}{U}{D}:name(4 creatures gains flying) target(<4>creature|battlefield) transforms((,newability[flying])) ueot -autohand={5}{U}{D}:name(5 creatures gains flying) target(<5>creature|battlefield) transforms((,newability[flying])) ueot -autohand={6}{U}{D}:name(6 creatures gains flying) target(<6>creature|battlefield) transforms((,newability[flying])) ueot -autohand={7}{U}{D}:name(7 creatures gains flying) target(<7>creature|battlefield) transforms((,newability[flying])) ueot -autohand={8}{U}{D}:name(8 creatures gains flying) target(<8>creature|battlefield) transforms((,newability[flying])) ueot -autohand={9}{U}{D}:name(9 creatures gains flying) target(<9>creature|battlefield) transforms((,newability[flying])) ueot -autohand={10}{U}{D}:name(10 creatures gains flying) target(<10>creature|battlefield) transforms((,newability[flying])) ueot -autohand={11}{U}{D}:name(11 creatures gains flying) target(<11>creature|battlefield) transforms((,newability[flying])) ueot -autohand={12}{U}{D}:name(12 creatures gains flying) target(<12>creature|battlefield) transforms((,newability[flying])) ueot -autohand={13}{U}{D}:name(13 creatures gains flying) target(<13>creature|battlefield) transforms((,newability[flying])) ueot -autohand={14}{U}{D}:name(14 creatures gains flying) target(<14>creature|battlefield) transforms((,newability[flying])) ueot -autohand={15}{U}{D}:name(15 creatures gains flying) target(<15>creature|battlefield) transforms((,newability[flying])) ueot -autohand={16}{U}{D}:name(16 creatures gains flying) target(<16>creature|battlefield) transforms((,newability[flying])) ueot -autohand={17}{U}{D}:name(17 creatures gains flying) target(<17>creature|battlefield) transforms((,newability[flying])) ueot -autohand={18}{U}{D}:name(18 creatures gains flying) target(<18>creature|battlefield) transforms((,newability[flying])) ueot -autohand={19}{U}{D}:name(19 creatures gains flying) target(<19>creature|battlefield) transforms((,newability[flying])) ueot -autohand={20}{U}{D}:name(20 creatures gains flying) target(<20>creature|battlefield) transforms((,newability[flying])) ueot -auto={2}{U}:target(other creature|battlefield) transforms((,newability[flying])) ueot +autohand={1}{U}{D}:name(1 creature gains flying) target(creature|battlefield) flying ueot +autohand={2}{U}{D}:name(2 creatures gains flying) target(<2>creature|battlefield) flying ueot +autohand={3}{U}{D}:name(3 creatures gains flying) target(<3>creature|battlefield) flying ueot +autohand={4}{U}{D}:name(4 creatures gains flying) target(<4>creature|battlefield) flying ueot +autohand={5}{U}{D}:name(5 creatures gains flying) target(<5>creature|battlefield) flying ueot +autohand={6}{U}{D}:name(6 creatures gains flying) target(<6>creature|battlefield) flying ueot +autohand={7}{U}{D}:name(7 creatures gains flying) target(<7>creature|battlefield) flying ueot +autohand={8}{U}{D}:name(8 creatures gains flying) target(<8>creature|battlefield) flying ueot +autohand={9}{U}{D}:name(9 creatures gains flying) target(<9>creature|battlefield) flying ueot +autohand={10}{U}{D}:name(10 creatures gains flying) target(<10>creature|battlefield) flying ueot +autohand={11}{U}{D}:name(11 creatures gains flying) target(<11>creature|battlefield) flying ueot +autohand={12}{U}{D}:name(12 creatures gains flying) target(<12>creature|battlefield) flying ueot +autohand={13}{U}{D}:name(13 creatures gains flying) target(<13>creature|battlefield) flying ueot +autohand={14}{U}{D}:name(14 creatures gains flying) target(<14>creature|battlefield) flying ueot +autohand={15}{U}{D}:name(15 creatures gains flying) target(<15>creature|battlefield) flying ueot +autohand={16}{U}{D}:name(16 creatures gains flying) target(<16>creature|battlefield) flying ueot +autohand={17}{U}{D}:name(17 creatures gains flying) target(<17>creature|battlefield) flying ueot +autohand={18}{U}{D}:name(18 creatures gains flying) target(<18>creature|battlefield) flying ueot +autohand={19}{U}{D}:name(19 creatures gains flying) target(<19>creature|battlefield) flying ueot +autohand={20}{U}{D}:name(20 creatures gains flying) target(<20>creature|battlefield) flying ueot +auto={2}{U}:target(other creature|battlefield) flying ueot text=Flying -- {2}{U}: Another target creature gains flying until end of turn. -- Channel-{X}{U}, Discard Ghost-Lit Drifter: X target creatures gain flying until end of turn. mana={2}{U} type=Creature @@ -28803,7 +43641,7 @@ toughness=2 [card] name=Ghostfire Blade auto={3}:equip -auto={1}:rehook target(creature[colorless]|mybattlefield) +auto={1}:name(equip colorless creature) equip target(creature[colorless]|mybattlefield) auto=teach(creature) 2/2 text=Equipped creature gets +2/+2. -- Equip {3} -- Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature. mana={1} @@ -28811,11 +43649,22 @@ type=Artifact subtype=Equipment [/card] [card] +name=Ghostfire Slice +abilities=devoid +other={R} name(Cast for 2 less) +otherrestriction=type(*[multicolor]|opponentBattlefield)~morethan~0 +target=anytarget +auto=damage:4 +text=Devoid (This card has no color.) -- This spell costs {2} less to cast if an opponent controls a multicolored permanent. -- Ghostfire Slice deals 4 damage to any target. +mana={2}{R} +type=Instant +[/card] +[card] name=Ghostly Castigator abilities=flying,exiledeath backside=Covetous Castaway auto=may name(Shuffle back 3 cards) target(*|mygraveyard) moveto(mylibrary) and!( shuffle )! -text=Flying -- When Ghostly Castigator enters the battlefield, shuffle up to three target cards from your graveyard into your library. -- If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead. // Covetous Castaway +text=Flying -- When Ghostly Castigator enters, shuffle up to three target cards from your graveyard into your library. -- If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead. // Covetous Castaway type=Creature subtype=Spirit color=blue @@ -28823,6 +43672,19 @@ power=3 toughness=4 [/card] [card] +name=Ghostly Dancers +abilities=flying +auto=target(enchantment|mygraveyard) moveto(hand) +auto=_CONSTELLATION_create(spirit:creature spirit:3/1:white:flying) +auto=_EERIE_create(spirit:creature spirit:3/1:white:flying) +text=Flying -- When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. -- Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying. +mana={3}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=5 +[/card] +[card] name=Ghostly Pilferer auto=@untapped(this):name(pay 2 to draw) pay[[{2}]] name(Pay 2) draw:1 controller auto=@movedTo(*|opponentStack) from(graveyard):draw:1 controller @@ -28847,6 +43709,18 @@ mana={B}{G} type=Sorcery [/card] [card] +name=Ghoulish Impetus +target=creature +auto=teach(creature) 1/1 +auto=teach(creature) deathtouch +auto=teach(creature) mustattack +auto=@movedto(mytgt|graveyard) from(battlefield):name(Return to battlefield) all(this) name(Return to battlefield) transforms((,newability[phaseaction[end once] moveto(mybattlefield)])) +text=Enchant creature -- Enchanted creature gets +1/+1, has deathtouch, and is goaded. -- When enchanted creature dies, return Ghoulish Impetus to the battlefield at the beginning of the next end step. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Ghoulish Procession auto=@movedto(creature[-token]|graveyard) from(battlefield) turnlimited:name(Create zombie) token(Zombie Dec) text=Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) @@ -28855,19 +43729,42 @@ type=Enchantment [/card] [card] name=Ghouls' Night Out -auto=name(Return your creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],newability[cantblock],newability[@combat(attacking) source(this):counter(0/0.1.Decayed)],newability[@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice])) forever )! -auto=ability$!name(Return opponent creature) name(Return opponent creature) target(creature|opponentgraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],newability[cantblock],newability[@combat(attacking) source(this):counter(0/0.1.Decayed)],newability[@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice])) forever )! !$ controller +auto=name(Return your creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],cantblock,newability[_ATTACKING_counter(0/0.1.Decayed)],newability[_ATTACKING_phaseaction[combatends sourceinplay] sacrifice])) forever )! +auto=ability$!name(Return opponent creature) name(Return opponent creature) target(creature|opponentgraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],cantblock,newability[_ATTACKING_counter(0/0.1.Decayed)],newability[_ATTACKING_phaseaction[combatends sourceinplay] sacrifice])) forever )! !$ controller text=For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) mana={3}{B}{B} type=Sorcery [/card] [card] +name=Giant Ankheg +abilities=trample +auto=_WARD2_ +auto=lord(other creature|myBattlefield) trample +auto=lord(other creature|myBattlefield) _WARD2_ +text=Trample -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Other creatures you control have trample and ward {2}. +mana={6}{G}{G} +type=Creature +subtype=Insect +power=8 +toughness=8 +[/card] +[card] +name=Giant Cindermaw +abilities=trample,nolifegain +text=Trample -- Players can't gain life. +mana={2}{R} +type=Creature +subtype=Dinosaur Beast +power=4 +toughness=3 +[/card] +[card] name=Giant Killer // Chop Down abilities=adventure,asflash restriction=can play creature other={2}{W} name(Adventure) auto=if paid(alternative) then name(Destroy creature) name(Destroy creature) target(creature[power>=4]|battlefield) destroy -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ auto={1}{W}{T}:target(creature) tap(noevent) text={1}{W}, {T}: Tap target creature. // Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.) mana={W} @@ -28877,11 +43774,22 @@ power=1 toughness=2 [/card] [card] +name=Giant Ladybug +abilities=reach +auto=may name(Search basic land) target(land[basic]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! +text=Reach -- When Giant Ladybug enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. +mana={2}{G} +type=Creature +subtype=Insect +power=4 +toughness=1 +[/card] +[card] name=Giant Opportunity target=creature other={2}{G}{S(food|myBattlefield)}{S(food|myBattlefield)} name(Sacrifice Foods) auto=if paid(alternative) then token(Giant,creature Giant,7/7,green) -auto=ifnot paid(alternative) then token(Food)*3 +auto=ifnot paid(alternative) then _FOOD_*3 text=You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{G} type=Sorcery @@ -28901,7 +43809,7 @@ auto={5}:transforms((,newability[phaseaction[my upkeep sourceinplay]:forestwalk auto={5}:transforms((,newability[phaseaction[my upkeep sourceinplay]:mountainwalk ueot])) forever auto={5}:transforms((,newability[phaseaction[my upkeep sourceinplay]:islandwalk ueot])) forever auto={5}:transforms((,newability[phaseaction[my upkeep sourceinplay]:plainswalk ueot])) forever -auto={5}:transforms((,newability[phaseaction[my upkeep sourceinplay]:swampwalk ueot])) forever +auto={5}:transforms((,newability[phaseaction[my upkeep sourceinplay]:swampwalk ueot])) forever text={5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. mana={1}{B} type=Creature @@ -28923,20 +43831,20 @@ toughness=4 [/card] [card] name=Giant's Amulet -autostack=may name(Create giant and attach) pay({3}{U}) name(Create giant and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Giant^Creature Giant Wizard^4/4^blue),newability[rehook target(warrior[token;giant;fresh]|mybattlefield)])) oneshot )! +autostack=may name(Create giant and attach) pay({3}{U}) name(Create giant and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Giant^Creature Giant Wizard^4/4^blue)],newability[rehook target(warrior[token;giant;fresh]|mybattlefield)])) oneshot )! auto={2}:equip auto=teach(creature) 0/1 -auto=teach(creature) transforms((,newability[this(variable{tapped}<1) opponentshroud])) -text=When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. -- Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.) +auto=teach(creature) transforms((,newability[this(variable{tapped}<1) hexproof])) +text=When Giant's Amulet enters, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. -- Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.) mana={U} type=Artifact -subttype=Equipment +subtype=Equipment [/card] [card] name=Giant's Grasp target=giant|mybattlefield auto=name(Gain control of nonland permanent) steal target(*[-land]|opponentbattlefield) -text=Enchant Giant you control -- When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield. +text=Enchant Giant you control -- When Giant's Grasp enters, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield. mana={2}{U}{U} type=Enchantment subtype=Aura @@ -28945,16 +43853,27 @@ subtype=Aura name=Giant's Skewer auto={3}:equip auto=teach(creature) 2/1 -auto=teach(creature) transforms((,newability[@combatdamaged(creature) from(this):token(Food)])) +auto=teach(creature) transforms((,newability[@combatdamaged(creature) from(this):_FOOD_])) text=Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{B} type=Artifact subtype=Equipment [/card] [card] +name=Gibbering Barricade +abilities=defender +auto={2}{B}{S(creature|myBattlefield)}:life:1 && draw:1 +text=Defender -- {2}{B}, Sacrifice a creature: You gain 1 life and draw a card. +mana={2}{B} +type=Creature +subtype=Nightmare Wall +power=2 +toughness=4 +[/card] +[card] name=Gideon's Battle Cry auto=all(creature|myBattlefield) counter(1/1) -auto=target(planeswalker[gideon&manacost=6]|mylibrary) moveto(myhand) +auto=may name(Search library or graveyard) moveto(hand) target(Gideon^ the Oathsworn|myLibrary,myGraveyard) text=Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={2}{W}{W} type=Sorcery @@ -28981,16 +43900,16 @@ type=Instant [/card] [card] name=Gideon's Intervention -auto=chooseanameopp lord(*|mybattlefield) transforms((,newability[maxcast(*[chosenname])0 opponent],newability[protection from (*[chosenname])],newability[preventalldamage to(controller) from(*[chosenname])])) chooseend nonland -text=As Gideon's Intervention enters the battlefield, choose a card name. -- Your opponents can't cast spells with the chosen name. -- Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name. +auto=chooseanameopp lord(*|mybattlefield) transforms((,newability[maxcast(*[chosenname])0 opponent],newability[protection from(*[chosenname])],newability[preventalldamage to(controller) from(*[chosenname])])) chooseend nonland +text=As Gideon's Intervention enters, choose a card name. -- Your opponents can't cast spells with the chosen name. -- Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name. mana={2}{W}{W} type=Enchantment [/card] [card] name=Gideon's Resolve -auto=may moveto(myhand) target(Gideon^ Martial Paragon|mylibrary) +auto=may name(Search library or graveyard) moveto(hand) target(Gideon^ Martial Paragon|myLibrary,myGraveyard) auto=lord(creature|mybattlefield) 1/1 -text=When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Creatures you control get +1/+1. +text=When Gideon's Resolve enters, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Creatures you control get +1/+1. mana={4}{W} type=Enchantment [/card] @@ -29004,6 +43923,15 @@ mana={1}{W} type=Instant [/card] [card] +name=Gift of Compleation +auto=name(Incubate 3) name(Incubate 3) token(Incubator) and!( counter(1/1.3) )!_ +aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot +auto=@movedTo(phyrexian|graveyard) from(mybattlefield):_SURVEIL1_ +text=When Gift of Compleation enters, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Whenever a Phyrexian you control dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={1}{B} +type=Enchantment +[/card] +[card] name=Gift of Fangs target=creature auto=teach(creature[vampire]) 2/2 @@ -29018,7 +43946,7 @@ name=Gift of Growth kicker={2} auto=Kicker 2/2 target=creature -auto=Untap +auto=Untap auto=+2/+2 text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead. mana={1}{G} @@ -29033,12 +43961,23 @@ auto=teach(land) {T}:add{W}{W} auto=teach(land) {T}:add{U}{U} auto=teach(land) {T}:add{B}{B} auto=teach(land) {T}:add{R}{R} -text=Enchant land -- When Gift of Paradise enters the battlefield, you gain 3 life. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." +text=Enchant land -- When Gift of Paradise enters, you gain 3 life. -- Enchanted land has "{T}: Add two mana of any one color." mana={2}{G} type=Enchantment subtype=Aura [/card] [card] +name=Gift of Strands +target=creature +abilities=flash +auto=_SCRY2_ +auto=teach(creature) 3/3 +text=Flash -- Enchant creature -- When Gift of Strands enters, scry 2. -- Enchanted creature gets +3/+3. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Gift of Strength target=creature auto=3/3 @@ -29048,6 +43987,28 @@ mana={1}{G} type=Instant [/card] [card] +name=Gift of Wrath +target=artifact,creature +auto=teach(creature) +2/+2 +auto=teach(creature) menace +anyzone=@movedTo(this|nonbattlezone) from(battlefield):create(Spirit:Spirit creature:2/2:red:menace) +text=Enchant artifact or creature -- As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace. +mana={3}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gift of the Viper +target=creature +auto=counter(1/1) +auto=transforms((,newability[counter(0/0.1.Reach)],newability[this(counter{0/0.1.Reach}>=1) reach])) forever +auto=transforms((,newability[counter(0/0.1.Deathtouch)],newability[this(counter{0/0.1.Deathtouch}>=1) deathtouch])) forever +auto=untap +text=Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it. +mana={G} +type=Instant +[/card] +[card] name=Gigadrowse abilities=hasnokicker,hasreplicate target=*|battlefield @@ -29067,10 +44028,24 @@ power=10 toughness=10 [/card] [card] +name=Giggling Skitterspike +abilities=indestructible +auto=_ATTACKING_transforms((,newability[all(opponent) dynamicability])) +auto=_BLOCKING_transforms((,newability[all(opponent) dynamicability])) +auto=@targeted(this) from(*|opponentstack):transforms((,newability[all(opponent) dynamicability])) +auto=this(cantargetcard(*[-monstrous]) {5}:becomes(monstrous) forever && counter(1/1,5) +text=Indestructible -- Whenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent. -- {5}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) +mana={4} +type=Artifact Creature +subtype=Toy +power=1 +toughness=1 +[/card] +[card] name=Gilanra, Caller of Wirewood abilities=partner auto={T}:transforms((,newability[add{G}],newability[@movedto(*[manacost>=6]|mystack):draw:1 controller limit:1])) ueot -text={T}: Add {G}. When you spend this mana to cast a spell with converted mana cost 6 or greater, draw a card. -- Partner (You can have two commanders if both have partner.) +text={T}: Add {G}. When you spend this mana to cast a spell with mana value 6 or greater, draw a card. -- Partner (You can have two commanders if both have partner.) mana={2}{G} type=Legendary Creature subtype=Elf Druid @@ -29082,7 +44057,7 @@ name=Gilded Assault Cart abilities=trample auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} -autograveyard={S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}:moveTo(myhand) +autograveyard={S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}:moveto(hand) text=Trample -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) -- Sacrifice two Treasures: Return Gilded Assault Cart from your graveyard to your hand. mana={1}{R}{R} type=Artifact @@ -29103,14 +44078,14 @@ toughness=4 [card] name=Gilded Goose abilities=flying -auto=token(Food) -auto={1}{G}{T}:token(Food) +auto=_FOOD_ +auto={1}{G}{T}:_FOOD_ auto={T}{S(food|myBattlefield)}:add{W} auto={T}{S(food|myBattlefield)}:add{U} auto={T}{S(food|myBattlefield)}:add{R} auto={T}{S(food|myBattlefield)}:add{G} auto={T}{S(food|myBattlefield)}:add{B} -text=Flying -- When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, {T}: Create a Food token. -- {T}, Sacrifice a Food: Add one mana of any color. +text=Flying -- When Gilded Goose enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, {T}: Create a Food token. -- {T}, Sacrifice a Food: Add one mana of any color. mana={G} type=Creature subtype=Bird @@ -29127,6 +44102,27 @@ mana={1}{W} type=Instant [/card] [card] +name=Gilded Pinions +auto=_TREASURE_ +auto=teach(creature) flying +auto={2}:equip +text=When Gilded Pinions enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Gilded Scuttler +abilities=unblockable +auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +text=Gilded Scuttler can't be blocked. -- When Gilded Scuttler enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={2}{U} +type=Artifact Creature +subtype=Crab +power=1 +toughness=3 +[/card] +[card] name=Gilded Sentinel mana={4} type=Artifact Creature @@ -29145,6 +44141,16 @@ power=1 toughness=3 [/card] [card] +name=Gilraen, Dunedain Protector +auto={2}{T}:name(Exile other creature) target(other creature|myBattlefield) moveto(myexile) and!( transforms((,newability[choice name(Return to battlefield) moveto(ownerbattlefield)],newability[choice name(Don't return now) transforms((,newability[@each end:name(Return on battlefield) moveto(ownerbattlefield) and!( transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>0) lifelink],newability[counter(0/0.1.Vigilance)],newability[this(counter{0/0.1.Vigilance}>0) vigilance])) forever )! ])) forever])) forever )! +text={2}, {T}: Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it. +mana={2}{W} +type=Legendary Creature +subtype=Human Noble +power=2 +toughness=3 +[/card] +[card] name=Gilt-Blade Prowler auto=@discarded(*|myHand) turnlimited:all(this) transforms((,newability[{1}{T}{L:1}:draw:1 controller])) ueot text={1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn. @@ -29158,7 +44164,7 @@ toughness=3 name=Gilt-Leaf Winnower abilities=menace auto=may name(Destroy non-elf) target(creature[-elf]) transforms((,newability[if compare(power)~morethan~compare(toughness) then destroy],newability[if compare(power)~lessthan~compare(toughness) then destroy])) oneshot -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Gilt-Leaf Winnower enters, you may destroy target non-Elf creature whose power and toughness aren't equal. mana={3}{B}{B} type=Creature subtype=Elf Warrior @@ -29176,17 +44182,73 @@ power=2 toughness=1 [/card] [card] +name=Gimli of the Glittering Caves +abilities=double strike +auto=@movedTo(other creature[legendary]|myBattlefield):name(Put 1/1 counter) counter(1/1) +auto=@combatdamaged(player) from(this):name(Create treasure) _TREASURE_ +text=Double strike -- Whenever another legendary creature enters under your control, put a +1/+1 counter on Gimli of the Glittering Caves. -- Whenever Gimli deals combat damage to a player, create a Treasure token. +mana={2}{R} +type=Legendary Creature +subtype=Dwarf Warrior +power=1 +toughness=1 +[/card] +[card] +name=Gimli's Axe +auto=teach(creature) 3/0 +auto=teach(creature[legendary]) menace +auto={2}:equip +text=Equipped creature gets +3/+0. -- As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2}{R} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Gimli's Fury +target=creature +auto=transforms((,newability[3/2])) ueot +auto=if cantargetcard(*[legendary]|*) then trample ueot +text=Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Gimli, Counter of Kills +abilities=trample +auto=@movedTo(creature|opponentgraveyard) from(opponentbattlefield):name(Damage opponent) damage:1 opponent +auto=@movedTo(creature|mygraveyard) from(opponentbattlefield):name(Damage controller) damage:1 controller +text=Trample -- Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller. +mana={3}{R} +type=Legendary Creature +subtype=Dwarf Warrior +power=4 +toughness=3 +[/card] +[card] +name=Gimli, Mournful Avenger +auto=aslongas(creature[fresh]|mygraveyard) indestructible >1 +auto=@movedTo(other creature|graveyard) from(mybattlefield) turnlimited:name(First creature died) transforms((,newability[@movedTo(other creature|graveyard) from(mybattlefield) turnlimited:name(Second creature died) becomes(^^indestructible) ueot])) ueot +auto=@movedTo(other creature|graveyard) from(mybattlefield) restriction{compare(hascntgimlieffect)~lessthan~2}:name(Put counter) name(Put counter) transforms((,newability[counter(1/1)],newability[counter(0/0.1.GimliEffect) notrg])) ueot +auto=@movedTo(other creature|graveyard) from(mybattlefield) restriction{compare(hascntgimlieffect)~equalto~2}:name(Put counter) name(Put counter) transforms((,newability[counter(1/1)],newability[counter(0/0.-2.GimliEffect) notrg],newability[may name(Fight opponent creature) target(creature|opponentBattlefield) dynamicability])) ueot +text=Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn. -- Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control. +mana={1}{R}{G} +type=Legendary Creature +subtype=Dwarf Warrior +power=3 +toughness=2 +[/card] +[card] name=Gingerbread Cabin auto=aslongas(other land[forest]|myBattlefield) tap(noevent) <3 oneshot -auto=aslongas(other land[forest]|myBattlefield) >2 token(Food) once -text={T}: Add {G}. -- Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. -- When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +auto=if type(other land[forest]|myBattlefield)~morethan~2 then _FOOD_ +text={T}: Add {G}. -- Gingerbread Cabin enters tapped unless you control three or more other Forests. -- When Gingerbread Cabin enters untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") type=Land subtype=Forest [/card] [card] name=Gingerbrute abilities=haste -auto={1}:cantbeblockedby(creature[-haste]) +auto={1}:transforms((,newability[cantbeblockedby(creature)])) ueot auto={2}{T}{S}:life:3 text=Haste -- {1}: Gingerbrute can't be blocked this turn except by creatures with haste. -- {2}, {T}, Sacrifice Gingerbrute: You gain 3 life. mana={1} @@ -29204,9 +44266,21 @@ mana={W} type=Sorcery [/card] [card] +name=Girder Goons +auto=_DIES_create(rogue:creature rogue:2/2:black) and!(tap(noevent))! +other={3}{B} name(Blitz) +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery +text=When Girder Goons dies, create a tapped 2/2 black Rogue creature token. -- Blitz {3}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +mana={4}{B} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=4 +[/card] +[card] name=Gisa, Glorious Resurrector auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Exile creature) all(trigger[to]) moveto(opponentexile) and!( counter(0/0.1.GisaExiled) )! -auto=@each my upkeep restriction{type(creature|opponentexile)~morethan~0}:name(Put exile creatures in play) name(Put exile creatures in play) all(creature[counter[{0/0.1.GisaExiled}]|opponentexile) moveto(mybattlefield) and!( transforms((,newability[decayed],newability[cantblock],newability[@combat(attacking) source(this):counter(0/0.1.Decayed)],newability[@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice])) forever )! +auto=@each my upkeep restriction{type(creature|opponentexile)~morethan~0}:name(Put exile creatures in play) name(Put exile creatures in play) all(creature[counter[{0/0.1.GisaExiled}]]|opponentexile) moveto(mybattlefield) and!( transforms((,newability[decayed],cantblock,newability[_ATTACKING_counter(0/0.1.Decayed)],newability[_ATTACKING_phaseaction[combatends sourceinplay] sacrifice])) forever )! text=If a creature an opponent controls would die, exile it instead. -- At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) mana={2}{B}{B} type=Legendary Creature @@ -29226,12 +44300,69 @@ power=7 toughness=6 [/card] [card] +name=Gitaxian Anatomist +auto=may tap all(this) && ability$!_PROLIFERATE_!$ controller +text=When Gitaxian Anatomist enters, you may tap it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={3}{U} +type=Creature +subtype=Phyrexian Wizard +power=2 +toughness=5 +[/card] +[card] +name=Gitaxian Mindstinger +abilities=deathtouch +auto=@combatdamaged(player) from(this):draw:1 +text=Deathtouch -- Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card. +color=black,blue +type=Creature +subtype=Phyrexian Rogue +power=3 +toughness=3 +[/card] +[card] +name=Gitaxian Raptor +abilities=flying +auto=counter(0/0,3,oil) +auto={C(0/0,-1,oil)}:1/-1 ueot +text=Flying -- Gitaxian Raptor enters with three oil counters on it. -- Remove an oil counter from Gitaxian Raptor: Gitaxian Raptor gets +1/-1 until end of turn. +mana={2}{U} +type=Creature +subtype=Phyrexian Bird +power=1 +toughness=4 +[/card] +[card] +name=Gitaxian Spellstalker +abilities=trample +auto=_WARD2_ +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Trample, ward {2}, prowess, prowess (Each instance of prowess triggers separately.) +color=red,blue +type=Creature +subtype=Phyrexian Jackal +power=3 +toughness=3 +[/card] +[card] +name=Githzerai Monk +abilities=flash,flying +auto=name(Psychic Defense) tap all(creature|opponentBattlefield) +text=Flash -- Flying -- Psychic Defense - When Githzerai Monk enters, tap all creatures you don't control. +mana={4}{W} +type=Creature +subtype=Gith Monk +power=3 +toughness=2 +[/card] +[card] name=Gitrog, Horror of Zhava abilities=menace -auto=@each combatbegins:if cantargetcard(*[-tapped]|*) then ability$!may name(Sacrifice a creature) name(Sacrifice a creature) notatarget(creature|myBattlefield) sacrifice and!( name(Tap Gitrog) target(*[Gitrog^ Horror of Zhava;-tapped]|opponentBattlefield) transforms((,newability[tap],newability[name(Seek a land) moverandom(*[land]) from(mylibrary) to(myhand)])) oneshot )! !$ opponent -auto=@movedTo(land|myBattlefield):name(Gains ability) all(trigger[to])) counter(0/0.1.PerpetualGitrog) notrg +auto=@each combatbegins:if cantargetcard(*[-tapped]|*) then ability$!may name(Sacrifice a creature) name(Sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice and!( name(Tap Gitrog) target(*[Gitrog^ Horror of Zhava;-tapped]|opponentBattlefield) transforms((,newability[tap],newability[name(Seek a land) moverandom(*[land]) from(mylibrary) to(myBattlefield) and!(tap(noevent))!])) oneshot )! !$ opponent +auto=@movedTo(land|myBattlefield):name(Gains ability) all(trigger[to]) counter(0/0.1.PerpetualGitrog) notrg auto=emblem transforms((,newability[lord(land[counter{0/0.1.PerpetualGitrog}]|myBattlefield) {B}{G}{T}{S}:name(Draw a card) draw:1 controller])) forever dontremove -text=Menace -- At the beginning of each combat, if Gitrog, Horror of Zhava is untapped, any opponent may sacrifice a creature. If they do, tap Gitrog, Horror of Zhava, then seek a land card and put it onto the battlefield tapped. -- Whenever a land enters the battlefield under your control, it perpetually gains "{B}{G}, {T}, Sacrifice this land: Draw a card." +text=Menace -- At the beginning of each combat, if Gitrog, Horror of Zhava is untapped, any opponent may sacrifice a creature. If they do, tap Gitrog, Horror of Zhava, then seek a land card and put it onto the battlefield tapped. -- Whenever a land enters under your control, it perpetually gains "{B}{G}, {T}, Sacrifice this land: Draw a card." mana={2}{B}{G} type=Legendary Creature subtype=Frog Horror @@ -29248,11 +44379,20 @@ otherrestriction=type(creature|mybattlefield)~morethan~0 auto=if paid(alternative) then transforms((,newability[thisforeach(counter{1/1}>0) draw:1 controller],newability[thisforeach(counter{1/1}>0) counter(1/1.-1)])) oneshot auto=ifnot paid(alternative) then counter(1/1,3) auto=if paid(kicker) then ability$!name(Remove all 1/1 counters) name(Remove all 1/1 counters) target(creature|mybattlefield) transforms((,newability[thisforeach(counter{1/1}>0) draw:1 controller],newability[thisforeach(counter{1/1}>0) counter(1/1.-1)])) oneshot!$ controller -text=Put three +1/+1 counters on target creature. // Remove all +1/+1 counters from target creature you control. Draw that many cards. -- Fuse (You may cast one or both halves of this card from your hand.) +text=Put three +1/+1 counters on target creature. // Remove all +1/+1 counters from target creature you control. Draw that many cards. -- Fuse (You may cast one or both halves of this card from your hand.) mana={2}{G} type=Sorcery [/card] [card] +name=Give In to Violence +target=creature +auto=2/2 +auto=lifelink +text=Target creature gets +2/+2 and gains lifelink until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] name=Give No Ground target=creature auto=2/6 ueot @@ -29262,12 +44402,12 @@ type=Instant [/card] [card] name=Giver of Runes -auto={T}:name(protection from white) target(creature|myBattlefield) protection from white -auto={T}:name(protection from blue) target(creature|myBattlefield) protection from blue -auto={T}:name(protection from black) target(creature|myBattlefield) protection from black -auto={T}:name(protection from red) target(creature|myBattlefield) protection from red -auto={T}:name(protection from green) target(creature|myBattlefield) protection from green -auto={T}:name(protection from colorless)target(creature|myBattlefield) protection from colorless +auto={T}:name(protection from white) target(other creature|myBattlefield) protection from white +auto={T}:name(protection from blue) target(other creature|myBattlefield) protection from blue +auto={T}:name(protection from black) target(other creature|myBattlefield) protection from black +auto={T}:name(protection from red) target(other creature|myBattlefield) protection from red +auto={T}:name(protection from green) target(other creature|myBattlefield) protection from green +auto={T}:name(protection from colorless) target(other creature|myBattlefield) protection from colorless text={T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn. mana={W} type=Creature @@ -29276,9 +44416,87 @@ power=1 toughness=2 [/card] [card] +name=Gix's Caress +auto=if type(*[-land]|opponenthand)~morethan~0 then name(Discard opponent non-land card) name(Discard opponent non-land card) target(*[-land]|opponenthand) reject +auto=if type(*[-land]|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! +auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Gix's Command +auto=if type(creature|battlefield)~morethan~0 then choice name(Put counters and destroy) name(Put counters and destroy) target(creature|battlefield) transforms((,lifelink,newability[counter(1/1.2)],newability[destroy all(creature[power<=2]|battlefield)])) oneshot +auto=if type(creature|mybattlefield)~morethan~0 then if type(creature|mygraveyard)~morethan~0 then choice name(You put counters and return creatures) name(You put counters and return creatures) name(You put counters and return creatures) target(creature|mybattlefield) transforms((,lifelink,newability[counter(1/1.2)],newability[ability$!name(Return creatures) target(creature|mygraveyard) moveto(hand)!$ controller])) oneshot +auto=if type(creature|opponentbattlefield)~morethan~0 then if type(creature|mygraveyard)~morethan~0 then choice name(Opponent put counters and return creatures) name(Opponent put counters and return creatures) name(Opponent put counters and return creatures) target(creature|opponentbattlefield) transforms((,lifelink,newability[counter(1/1.2)],newability[ability$!name(Return creatures) target(creature|mygraveyard) moveto(hand)!$ opponent])) oneshot +auto=if type(creature|battlefield)~equalto~0 then if type(creature|mygraveyard)~morethan~0 then choice name(Put counters and return creatures) name(Put counters and return creatures) name(Put counters and return creatures) target(creature|mygraveyard) moveto(hand) +auto=if type(creature|mybattlefield)~morethan~0 then choice name(You put counters and opponent sacrifices) name(You put counters and opponent sacrifices) name(You put counters and opponent sacrifices) target(creature|mybattlefield) transforms((,lifelink,newability[counter(1/1.2)],newability[ability$!name(Sacrifice creature) notaTarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) sacrifice!$ opponent])) oneshot +auto=if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent put counters and opponent sacrifices) name(Opponent put counters and opponent sacrifices) name(Opponent put counters and opponent sacrifices) target(creature|opponentbattlefield) transforms((,lifelink,newability[counter(1/1.2)],newability[ability$!name(Sacrifice creature) notaTarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) sacrifice!$ controller])) oneshot +auto=if type(creature|battlefield)~equalto~0 then choice name(Put counters and opponent sacrifices) name(Put counters and opponent sacrifices) name(Put counters and opponent sacrifices) ability$!name(Sacrifice creature) notaTarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) sacrifice!$ opponent +auto=if type(creature|mygraveyard)~morethan~0 then choice name(Destroy creatures and return creatures) name(Destroy creatures and return creatures) target(creature|mygraveyard) moveto(hand) and!( all(creature[power<=2]|battlefield) destroy )! +auto=if type(creature|mygraveyard)~equalto~0 then choice name(Destroy creatures and return creatures) name(Destroy creatures and return creatures) all(creature[power<=2]|battlefield) destroy +auto=choice name(Destroy creatures and opponent sacrifices) all(creature[power<=2]|battlefield) destroy && ability$!name(Sacrifice creature) notaTarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) sacrifice!$ opponent +auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creatures and opponent sacrifices) name(Return creatures and opponent sacrifices) target(creature|mygraveyard) moveto(hand) && ability$!name(Sacrifice creature) notaTarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) sacrifice!$ opponent +auto=if type(creature|mygraveyard)~equalto~0 then choice name(Return creatures and opponent sacrifices) name(Return creatures and opponent sacrifices) ability$!name(Sacrifice creature) notaTarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) sacrifice!$ opponent +text=Choose two -- Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn. -- Destroy each creature with power 2 or less. -- Return up to two creature cards from your graveyard to your hand. -- Each opponent sacrifices a creature with the highest power among creatures they control. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Gix, Yawgmoth Praetor +auto=@combatdamagefoeof(player) from(creature|mybattlefield):may name(Pay life and draw) pay({L:1}) draw:1 controller +auto={4}{B}{B}{B}{D(*|myhand)}:name(Discard 1 card) target(*[zpos<=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )! +auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}:name(Discard 2 cards) target(<2>*[zpos<=2]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )! +auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 3 cards) target(<3>*[zpos<=3]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )! +auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 4 cards) target(<4>*[zpos<=4]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )! +auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 5 cards) target(<5>*[zpos<=5]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )! +auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 6 cards) target(<6>*[zpos<=6]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )! +auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 7 cards) target(<7>*[zpos<=7]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )! +auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 8 cards) target(<8>*[zpos<=8]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )! +auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 9 cards) target(<9>*[zpos<=9]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )! +auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 10 cards) target(<10>*[zpos<=10]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )! +text=Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. -- {4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs. +mana={1}{B}{B} +type=Legendary Creature +subtype=Phyrexian Praetor +power=3 +toughness=3 +[/card] +[card] +name=Gixian Infiltrator +auto=@sacrificed(other *|mybattlefield):counter(1/1) all(this) +text=Whenever you sacrifice another permanent, put a +1/+1 counter on Gixian Infiltrator. +mana={1}{B} +type=Creature +subtype=Phyrexian Human +power=2 +toughness=1 +[/card] +[card] +name=Gixian Puppeteer +auto=_SECOND_DRAW_life:-2 opponent && life:2 +auto=_DIES_target(other creature[manacost<=3]|mygraveyard) moveTo(mybattlefield) +text=Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life. -- When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield. +mana={3}{B} +type=Creature +subtype=Phyrexian Warlock +power=4 +toughness=3 +[/card] +[card] +name=Gixian Skullflayer +auto=@each my upkeep restriction{type(creature|mygraveyard)~morethan~3}:counter(1/1) +text=At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on Gixian Skullflayer. +mana={2}{B} +type=Creature +subtype=Phyrexian Human Assassin +power=2 +toughness=3 +[/card] +[card] name=Glacial Floodplain auto=tap(noevent) -text=({T}: Add {W} or {U}.) -- Glacial Floodplain enters the battlefield tapped. +text=({T}: Add {W} or {U}.) -- Glacial Floodplain enters tapped. type=Snow Land subtype=Plains Island [/card] @@ -29304,8 +44522,8 @@ subtype=Aura [/card] [card] name=Glacial Revelation -aicode=activate all(snow[zpos<=6]|mylibrary) moveto(myHand) && all(*[-snow;zpos<=6]|mylibrary) moveto(mygraveyard) -auto=name(Look) reveal:6 optionone name(Get Snow) target(*[snow]|reveal) moveto(myHand) optiononeend optiontwo all(*|reveal) moveto(graveyard) optiontwoend revealend +aicode=activate all(snow[zpos<=6]|mylibrary) moveto(hand) && all(*[-snow;zpos<=6]|mylibrary) moveto(mygraveyard) +auto=name(Look) reveal:6 optionone name(Get Snow) target(*[snow]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) moveto(graveyard) optiontwoend revealend text=Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard. mana={2}{G} type=Sorcery @@ -29313,26 +44531,26 @@ type=Sorcery [card] name=Glacian, Powerstone Engineer abilities=partner -auto={T}{T(artifact[-tapped]|myBattlefield)}:name(Tap 1 artifact) name(Tap 1 artifact) reveal:1 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 2 artifact) name(Tap 2 artifact) reveal:2 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 3 artifact) name(Tap 3 artifact) reveal:3 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 4 artifact) name(Tap 4 artifact) reveal:4 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 5 artifact) name(Tap 5 artifact) reveal:5 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 6 artifact) name(Tap 6 artifact) reveal:6 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 7 artifact) name(Tap 7 artifact) reveal:7 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 8 artifact) name(Tap 8 artifact) reveal:8 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 9 artifact) name(Tap 9 artifact) reveal:9 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 10 artifact) name(Tap 10 artifact) reveal:10 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 11 artifact) name(Tap 11 artifact) reveal:11 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 12 artifact) name(Tap 12 artifact) reveal:12 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 13 artifact) name(Tap 13 artifact) reveal:13 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 14 artifact) name(Tap 14 artifact) reveal:14 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 15 artifact) name(Tap 15 artifact) reveal:15 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 16 artifact) name(Tap 16 artifact) reveal:16 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 17 artifact) name(Tap 17 artifact) reveal:17 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 18 artifact) name(Tap 18 artifact) reveal:18 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 19 artifact) name(Tap 19 artifact) reveal:19 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 20 artifact) name(Tap 20 artifact) reveal:20 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}:name(Tap 1 artifact) name(Tap 1 artifact) reveal:1 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 2 artifact) name(Tap 2 artifact) reveal:2 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 3 artifact) name(Tap 3 artifact) reveal:3 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 4 artifact) name(Tap 4 artifact) reveal:4 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 5 artifact) name(Tap 5 artifact) reveal:5 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 6 artifact) name(Tap 6 artifact) reveal:6 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 7 artifact) name(Tap 7 artifact) reveal:7 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 8 artifact) name(Tap 8 artifact) reveal:8 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 9 artifact) name(Tap 9 artifact) reveal:9 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 10 artifact) name(Tap 10 artifact) reveal:10 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 11 artifact) name(Tap 11 artifact) reveal:11 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 12 artifact) name(Tap 12 artifact) reveal:12 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 13 artifact) name(Tap 13 artifact) reveal:13 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 14 artifact) name(Tap 14 artifact) reveal:14 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 15 artifact) name(Tap 15 artifact) reveal:15 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 16 artifact) name(Tap 16 artifact) reveal:16 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 17 artifact) name(Tap 17 artifact) reveal:17 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 18 artifact) name(Tap 18 artifact) reveal:18 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 19 artifact) name(Tap 19 artifact) reveal:19 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 20 artifact) name(Tap 20 artifact) reveal:20 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text={T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard. -- Partner (You can have two commanders if both have partner.) mana={5}{U} type=Legendary Creature @@ -29355,7 +44573,7 @@ toughness=4 name=Gladewalker Ritualist abilities=changeling auto=@movedto(other creature[Gladewalker Ritualist]|mybattlefield):draw:1 controller -text=Changeling (This card is every creature type.) -- Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card. +text=Changeling (This card is every creature type.) -- Whenever another creature named Gladewalker Ritualist enters under your control, draw a card. mana={2}{G} type=Creature subtype=Shapeshifter @@ -29364,7 +44582,7 @@ toughness=3 [/card] [card] name=Glaive of the Guildpact -auto=teach(creature) foreach(Gate|myBattlefield) 1/0 +auto=teach(creature) foreach(Gate|myBattlefield) 1/0 auto=teach(creature) vigilance auto=teach(creature) menace auto={3}:equip @@ -29374,9 +44592,52 @@ type=Artifact subtype=Equipment [/card] [card] +name=Glamdring +auto=teach(creature) first strike +auto=teach(creature) pginstantsorcery/0 nonstatic +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~1}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=1]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=1]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=1]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=1]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~2}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=2]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=2]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=2]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=2]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~3}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=3]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=3]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=3]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=3]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~4}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=4]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=4]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=4]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=4]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~5}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=5]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=5]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=5]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=5]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~6}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=6]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=6]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=6]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=6]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~7}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=7]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=7]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=7]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=7]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~8}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=8]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=8]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=8]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=8]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~9}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=9]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=9]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=9]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=9]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~10}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=10]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=10]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=10]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=10]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~11}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=11]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=11]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=11]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=11]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~12}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=12]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=12]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=12]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=12]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~13}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=13]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=13]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=13]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=13]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~14}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=14]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=14]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=14]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=14]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~15}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=15]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=15]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=15]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=15]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~16}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=16]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=16]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=16]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=16]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~17}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=17]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=17]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=17]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=17]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~18}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=18]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=18]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=18]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=18]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~19}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=19]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=19]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=19]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=19]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~morethan~19}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=20]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=20]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=20]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=20]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot +auto={3}:equip +text=Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. -- Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. -- Equip {3} +mana={2} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Glarb, Calamity's Augur +abilities=deathtouch,showfromtoplibrary +auto=aslongas(land[zpos=1]|mylibrary) canplayfromlibrarytop +auto=aslongas(*[manacost>=4&zpos=1]|mylibrary) canplayfromlibrarytop +auto={T}:_SURVEIL2_ +text=Deathtouch -- You may look at the top card of your library any time. -- You may play lands and cast spells with mana value 4 or greater from the top of your library. -- {T}: Surveil 2. +mana={B}{G}{U} +type=Legendary Creature +subtype=Frog Wizard Noble +power=2 +toughness=4 +[/card] +[card] name=Glarecaster abilities=flying -auto={5}{W}:transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(player^creature)],newability[@damageof(player):life:thatmuch controller && damage:thatmuch target(player^creature)])) ueot +auto={5}{W}:transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(anytarget)],newability[@damageof(player):life:thatmuch controller && damage:thatmuch target(anytarget)])) ueot text=Flying -- {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead. mana={4}{W}{W} type=Creature @@ -29385,9 +44646,20 @@ power=3 toughness=3 [/card] [card] +name=Glaring Fleshraker +auto=@movedTo(*[colorless]|myStack):_ELDRAZISPAWN_ +auto=@movedTo(other creature[colorless]|myBattlefield):damage:1 opponent +text=Whenever you cast a colorless spell, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." -- Whenever another colorless creature enters under your control, Glaring Fleshraker deals 1 damage to each opponent. +mana={2}{C} +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] name=Glass Asp auto=@combatdamaged(player) from(this):ability$!name(pay or lifeloss) pay[[{2}]] donothing?life:-2!$ opponent -text=Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step. +text=Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. mana={1}{G}{G} type=Creature subtype=Snake @@ -29397,7 +44669,7 @@ toughness=1 [card] name=Glass Casket auto=(blink)forsrc target(creature[manacost<=3]|opponentbattlefield) -text=When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost {3} or less until Glass Casket leaves the battlefield. +text=When Glass Casket enters, exile target creature an opponent controls with mana value {3} or less until Glass Casket leaves the battlefield. mana={1}{W} type=Artifact [/card] @@ -29422,7 +44694,7 @@ name=Glasspool Mimic restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Glasspool Shore) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Glasspool Shore) name(Glasspool Shore) flip(Glasspool Shore) forcetype(land) -auto=name(Clone a creature) name(Clone a creature) may notatarget(creature|myBattlefield) clone addtype(Shapeshifter Rogue) +auto=may notaTarget(creature|myBattlefield) copy and!( transforms((Shapeshifter Rogue)) forever )! text=You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. // Glasspool Shore mana={2}{U} type=Creature @@ -29434,13 +44706,28 @@ toughness=0 name=Glasspool Shore auto=tap(noevent) auto={T}:add{U} -text=Glasspool Shore enters the battlefield tapped. -- {T}: Add {U}. // {2}{U} Glasspool Mimic +text=Glasspool Shore enters tapped. -- {T}: Add {U}. // {2}{U} Glasspool Mimic type=Land [/card] [card] +name=Glasswing Grace +backside=Age-Graced Chapel +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Age-Graced Chapel) forcetype(land) +target=creature +auto=teach(creature) 2/2 +auto=teach(creature) flying +auto=teach(creature) lifelink +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying and lifelink. +mana={3}{WB}{WB} +type=Enchantment +subtype=Aura +[/card] +[card] name=Gleaming Barrier abilities=defender -auto=_DIES_token(Treasure Sur) +auto=_DIES__TREASURE_ text=Defender -- When Gleaming Barrier dies, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={2} type=Artifact Creature @@ -29449,11 +44736,23 @@ power=0 toughness=4 [/card] [card] +name=Gleaming Geardrake +abilities=flying +auto=_CLUE_ +auto=@sacrificed(artifact|myBattlefield):counter(1/1) +text=Flying -- When Gleaming Geardrake enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake. +mana={U}{R} +type=Artifact Creature +subtype=Drake +power=1 +toughness=1 +[/card] +[card] name=Gleaming Overseer -auto=_AMASS_(1) -auto=lord(Zombie[token]|myBattlefield) opponentshroud +auto=_AMASSZOMBIE1_ +auto=lord(Zombie[token]|myBattlefield) hexproof auto=lord(Zombie[token]|myBattlefield) menace -text=When Gleaming Overseer enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have hexproof and menace. +text=When Gleaming Overseer enters, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have hexproof and menace. mana={1}{U}{B} type=Creature subtype=Zombie Wizard @@ -29461,17 +44760,47 @@ power=1 toughness=4 [/card] [card] +name=Gleeful Arsonist +abilities=undying +auto=@movedTo(*[-creature]|opponentstack):transforms((,newability[all(opponent) dynamicability])) +text=Whenever an opponent casts a noncreature spell, Gleeful Arsonist deals damage equal to its power to that player. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +mana={2}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Gleeful Demolition +target=artifact +auto=if cantargetcard(artifact|opponentbattlefield) then destroy else destroy and!( create(phyrexian goblin:creature phyrexian goblin:1/1:red)*3 )! +text=Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens. +mana={R} +type=Sorcery +[/card] +[card] name=Gleemox auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text={T}: Add one mana of any color to your mana pool. -- This card is banned. +text={T}: Add one mana of any color. -- This card is banned. mana={0} type=Artifact [/card] [card] +name=Glidedive Duo +abilities=flying +auto=life:-2 opponent && life:2 +text=Flying -- When Glidedive Duo enters, each opponent loses 2 life and you gain 2 life. +mana={4}{B} +type=Creature +subtype=Bat Lizard +power=3 +toughness=3 +[/card] +[card] name=Glimmer Bairn auto={S(*[token]|myBattlefield)}:name(Gets 2/2) 2/2 ueot text=Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn. @@ -29482,6 +44811,26 @@ power=1 toughness=2 [/card] [card] +name=Glimmer Lens +auto={1}{W}:equip +auto=@combat(attacking) source(mytgt) restriction{type(creature[attacking]|battlefield)~morethan~1}:name(Draw a card) draw:1 controller +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Whenever equipped creature and at least one other creature attack, draw a card. -- Equip {1}{W} +mana={1}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Glimmer Seeker +auto=@each my secondmain sourceTap:if type(Glimmer|mybattlefield)~morethan~0 then draw:1 else _GLIMMERTOKEN_ +text=Survival - At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token. +mana={2}{W} +type=Creature +subtype=Human Survivor +power=3 +toughness=3 +[/card] +[card] name=Glimmerbell abilities=flying auto={1}{U}:untap(this) @@ -29493,6 +44842,24 @@ power=1 toughness=3 [/card] [card] +name=Glimmerburst +auto=draw:2 +auto=_GLIMMERTOKEN_ +text=Draw two cards. Create a 1/1 white Glimmer enchantment creature token. +mana={3}{U} +type=Instant +[/card] +[card] +name=Glimmerlight +auto=create(glimmer enchantment:creature glimmer enchantment:1/1:white) +auto=teach(creature) 1/1 +auto={1}:equip +text=When Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token. -- Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Glimpse of Freedom auto=draw:1 controller retrace={2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) @@ -29513,9 +44880,17 @@ restriction=never type=Sorcery [/card] [card] +name=Glimpse the Core +auto=choice name(Search basic Forest) target(Forest[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! +auto=choice name(Return Cave) target(Cave|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )! +text=Choose one - -- - Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. -- - Return target Cave card from your graveyard to the battlefield tapped. +mana={1}{G} +type=Sorcery +[/card] +[card] name=Glimpse the Cosmos -aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand) -auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[zpos<=3]|mylibrary) moveto(hand) +auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend auto=if paid(alternative) then moveTo(exile) autograveyard={U} restriction{type(giant|mybattlefield)~morethan~0}:activate castcard(alternative) text=Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -- As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying {U} rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead. @@ -29523,6 +44898,39 @@ mana={1}{U} type=Sorcery [/card] [card] +name=Glint Raker +abilities=flying +aicode=activate transforms((,newability[if type(artifact[zpos<=thatmuch]|mylibrary)~equalto~0 then all(*[zpos<=thatmuch]|mylibrary) moveto(mygraveyard)],newability[if type(artifact[zpos<=thatmuch]|mylibrary)~morethan~0 then target(artifact[zpos<=thatmuch]|mylibrary) moveto(hand) and!( all(*[zpos<=thatmuch]|mylibrary) moveto(mygraveyard) )!])) oneshot +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>0)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>1)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>2)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>3)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>4)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>5)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>6)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>7)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>8)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>9)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>10)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>11)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>12)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>13)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>14)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>15)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>16)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>17)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>18)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>19)while 1/0 +auto=this(variable{convertedcost:highest:artifact:mybattlefield}>20)while 1/0 +auto=@combatdamaged(player) from(this):may name(Reveal top cards) reveal:thatmuch optionone name(Get an artifact) target(artifact|reveal) moveto(hand) optiononeend optiontwo name(Put on graveyard) target(*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +text=Flying -- Glint Raker gets +X/+0, where X is the highest mana value among artifacts you control. -- Whenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard. +mana={3}{U} +type=Creature +subtype=Drake +power=1 +toughness=3 +[/card] +[card] name=Glint-Horn Buccaneer abilities=haste auto=@discarded(*|myhand):damage:1 opponent @@ -29538,7 +44946,7 @@ toughness=4 name=Glinting Creeper auto=cantbeblockedby(creature[power<=2]) auto=counter(1/1,twiceconverge) -text=Converge - Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it. -- Glinting Creeper can't be blocked by creatures with power 2 or less. +text=Converge - Glinting Creeper enters with two +1/+1 counters on it for each color of mana spent to cast it. -- Glinting Creeper can't be blocked by creatures with power 2 or less. mana={4}{G} type=Creature subtype=Plant @@ -29549,7 +44957,7 @@ toughness=0 name=Glissa Sunseeker abilities=first strike auto={T}:name(destroy artifact) name(destroy artifact) destroy target(artifact[manacost=mypoolcount]) -text=First strike -- {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool. +text=First strike -- {T}: Destroy target artifact if its mana value is equal to the amount of mana in your mana pool. mana={2}{G}{G} type=Legendary Creature subtype=Elf @@ -29557,6 +44965,94 @@ power=3 toughness=2 [/card] [card] +name=Glissa Sunslayer +abilities=deathtouch,first strike +auto=@combatdamaged(player) from(this):name(Choose one) transforms((,newability[choice name(Draw and lose life) draw:1 controller && life:-1 controller],newability[if type(enchantment|battlefield)~morethan~0 then choice name(Destroy enchantment) name(Destroy enchantment) target(enchantment|battlefield) destroy],newability[if type(*[counter{any}]|battlefield)~morethan~0 then choice name(Remove counters) name(Remove counters) target(*[counter{any}]|battlefield) removesinglecountertype(3)])) ueot +text=First strike, deathtouch -- Whenever Glissa Sunslayer deals combat damage to a player, choose one -- You draw a card and you lose 1 life. -- Destroy target enchantment. -- Remove up to three counters from target permanent. +mana={1}{B}{G} +type=Legendary Creature +subtype=Phyrexian Zombie Elf +power=3 +toughness=3 +[/card] +[card] +name=Glissa's Retriever +abilities=haste,poisonthreetoxic +auto=cantbeblockedby(creature[power<=2]) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(opponentpoisoncount)~morethan~2}:name(Exile and return) name(Exile and return card) all(trigger[to]) moveto(myexile) and!( name(Return card) target(*|mygraveyard) moveto(hand) )! +text=Haste, toxic 3 (Players dealt combat damage by this creature also get three poison counters.) -- Glissa's Retriever can't be blocked by creatures with power 2 or less. -- Corrupted - When Glissa's Retriever dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters. +mana={5}{G} +type=Creature +subtype=Phyrexian Beast +power=6 +toughness=6 +[/card] +[card] +name=Glissa, Herald of Predation +auto=@each my combatbegins:name(Choose one) transforms((,newability[choice name(Create Incubate 2 twice) thisforeach(variable{2}) name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )!],newability[choice name(Transform all incubator) all(incubator|myBattlefield) flip(backside)],newability[choice name(All phyrexians gain first strike and deathtouch) all(phyrexian|myBattlefield) transforms((,first strike,deathtouch)) ueot])) oneshot +text=At the beginning of combat on your turn, choose one -- Incubate 2 twice. (To incubate 2, create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Transform all Incubator tokens you control. -- Phyrexians you control gain first strike and deathtouch until end of turn. +mana={3}{B}{G} +type=Legendary Creature +subtype=Phyrexian Zombie Elf +power=3 +toughness=5 +[/card] +[card] +name=Glistener Seer +auto=counter(0/0,3,oil) +auto={T}{C(0/0,-1,oil)}:_SCRY1_ +text=Glistener Seer enters with three oil counters on it. -- {T}, Remove an oil counter from Glistener Seer: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) +mana={U} +type=Creature +subtype=Phyrexian Advisor +power=0 +toughness=3 +[/card] +[card] +name=Glistening Dawn +auto=name(Incubate X) name(Incubate X) token(Incubator) and!( counter(1/1.type:land:mybattlefield) )! +auto=name(Incubate X) name(Incubate X) token(Incubator) and!( counter(1/1.type:land:mybattlefield) )! +text=Incubate X twice, where X is the number of lands you control. (To incubate X, create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Glistening Deluge +auto=all(creature) -1/-1 +auto=all(*[green;white]) -2/-2 +text=All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Glistening Goremonger +auto=_DIES_ability$!name(Sacrifice a creature) notaTarget(*[artifact;creature]|mybattlefield) sacrifice!$ opponent +text=When Glistening Goremonger dies, each opponent sacrifices an artifact or creature. +color=black,red +type=Creature +subtype=Phyrexian Devil +power=3 +toughness=2 +[/card] +[card] +name=Glistening Sphere +auto=tap(noevent) +auto=_PROLIFERATE_ +auto={T}:add{W} +auto={T}:add{U} +auto={T}:add{B} +auto={T}:add{R} +auto={T}:add{G} +auto=this(variable{opponentpoisoncount}>2) {T}:add{W}{W}{W} +auto=this(variable{opponentpoisoncount}>2) {T}:add{U}{U}{U} +auto=this(variable{opponentpoisoncount}>2) {T}:add{B}{B}{B} +auto=this(variable{opponentpoisoncount}>2) {T}:add{R}{R}{R} +auto=this(variable{opponentpoisoncount}>2) {T}:add{G}{G}{G} +text=Glistening Sphere enters tapped. -- When Glistening Sphere enters, proliferate. -- {T}: Add one mana of any color. -- Corrupted - {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters. +mana={3} +type=Artifact +[/card] +[card] name=Glittering Frost target=land auto=teach(land) becomes(snow) @@ -29567,6 +45063,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Glittermonger +auto={T}:_TREASURE_ +text={T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={3}{G} +type=Creature +subtype=Elf Rogue +power=1 +toughness=4 +[/card] +[card] name=Global Ruin auto=ability$!name(Sacrifice forests) name(Sacrifice forests) target(forest|mybattlefield) sacrifice!$ controller auto=ability$!name(Sacrifice plains) name(Sacrifice plains) target(plains|mybattlefield) sacrifice!$ controller @@ -29579,12 +45085,23 @@ auto=ability$!name(Sacrifice plains) name(Sacrifice plains) target(mountain|mybattlefield) sacrifice!$ opponent auto=ability$!name(Sacrifice swamps) name(Sacrifice swamps) target(swamp|mybattlefield) sacrifice!$ opponent auto=ability$!name(Sacrifice islands) name(Sacrifice islands) target(island|mybattlefield) sacrifice!$ opponent -auto=ability$!name(Sacrifice other lands) name(Sacrifice other lands) all(land[-forest;-plains;-swamp;-mountain;-island]|mybattlefield) sacrifice!$ opponent -text=Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest. +auto=ability$!name(Sacrifice other lands) name(Sacrifice other lands) all(land[-forest;-plains;-swamp;-mountain;-island]|mybattlefield) sacrifice!$ opponent +text=Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. mana={4}{W} type=Sorcery [/card] [card] +name=Gloin, Dwarf Emissary +auto=_CASTHISTORIC_name(Create treasure) _TREASURE_ +auto={T}{S(treasure|mybattlefield)}:name(Goad creature) target(creature|battlefield) _GOAD_ +text=Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Legendaries, artifacts, and Sagas are historic.) -- {T}, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={2}{R} +type=Legendary Creature +subtype=Dwarf Advisor +power=3 +toughness=3 +[/card] +[card] name=Gloom auto=lord(*[white]|mycastingzone) altercost(colorless, +3) auto=lord(*[white]|opponentcastingzone) altercost(colorless, +3) @@ -29621,6 +45138,48 @@ power=2 toughness=3 [/card] [card] +name=Gloomfang Mauler +abilities=menace +aicode=activate moveto(hand) target(swamp|myLibrary) +autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>swamp|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend +auto=name(This creature) target(this) counter(1/1,2) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1.2)],menace)) ueot +text=Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) -- Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- Menace +mana={5}{B}{B} +type=Creature +subtype=Nightmare +power=5 +toughness=5 +[/card] +[card] +name=Gloomlake Verge +auto={T}:Add{U} +auto=aslongas(*[Island;Swamp]|myBattlefield) {T}:Add{B} +text={T}: Add {U}. -- {T}: Add {B}. Activate only if you control an Island or a Swamp. +type=Land +[/card] +[card] +name=Gloomshrieker +abilities=menace,exiledeath +auto=target(*[-instant;-sorcery]|mygraveyard) moveto(hand) +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Gloomshrieker enters, return target permanent card from your graveyard to your hand. -- If Gloomshrieker would die, exile it instead. +mana={1}{B}{G} +type=Enchantment Creature +subtype=Cat Beast +power=2 +toughness=1 +[/card] +[card] +name=Glorfindel, Dauntless Rescuer +auto=@scryed(*|myzones):name(Choose one) transforms((,newability[1/1],newability[choice name(Must be blocked by one) becomes(^^oneblocker) ueot],newability[choice name(Must be blocked) transforms((_MUST_BE_BLOCKD_)) ueot])) ueot +text=Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. -- Glorfindel must be blocked this turn if able. -- Glorfindel can't be blocked by more than one creature each combat this turn. +mana={2}{G} +type=Legendary Creature +subtype=Elf Noble +power=3 +toughness=2 +[/card] +[card] name=Glorifier of Dusk auto={L:2}:flying ueot auto={L:2}:vigilance ueot @@ -29632,9 +45191,19 @@ power=4 toughness=4 [/card] [card] +name=Glorifier of Suffering +auto=may sacrifice notaTarget(*[artifact;creature]|mybattlefield) && transforms((,newability[may target(creature) counter(1/1)])) forever +text=When Glorifier of Suffering enters, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures. +mana={2}{W} +type=Creature +subtype=Vampire Soldier +power=3 +toughness=2 +[/card] +[card] name=Glorious Enforcer abilities=flying,lifelink -auto=@each combatbegins restriction{compare(lifetotal)~morethan~compare(opponentlifetotal)}:name(Gains double strike) transforms((,newability[double strike])) ueot +auto=@each combatbegins restriction{compare(lifetotal)~morethan~compare(opponentlifetotal)}:name(Gains double strike) transforms((,double strike)) ueot text=Flying, lifelink -- At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn. mana={5}{W}{W} type=Creature @@ -29643,12 +45212,21 @@ power=5 toughness=5 [/card] [card] +name=Glorious Gale +target=creature|stack +auto=fizzle +auto=if cantargetcard(*[legendary]|*) then name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=Counter target creature spell. If it was a legendary spell, the Ring tempts you. +mana={1}{U} +type=Instant +[/card] +[card] name=Glorious Protector abilities=foretell,flash,flying -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={2}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=may name(Exile non-angel creatures) target(creature[-angel]|mybattlefield) (blink)forsrc -text=Flash -- Flying -- When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. +text=Flash -- Flying -- When Glorious Protector enters, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. mana={2}{W}{W} type=Creature subtype=Angel Cleric @@ -29657,7 +45235,7 @@ toughness=4 [/card] [card] name=Glorious Sunrise -auto=@each my combatbegins:name(Choose one) transforms((,newability[choice name(Creatures get 1/1) all(creature|mybattlefield) 1/1 && trample ueot],newability[choice name(Land produces extramana) target(land|battlefield) transforms((,newability[{T}:name(Add 3 green) add{G}{G}{G}])) ueot],newability[if type(creature[power>=3]|mybattlefield)~morethan~0 then choice name(Draw a card) name(Draw a card) draw:1 controller],newability[choice name(Gain 3 life) life:3 controller])) oneshot +auto=@each my combatbegins:name(Choose one) transforms((,newability[choice name(Creatures get 1/1) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) trample ueot],newability[choice name(Land produces extramana) target(land|battlefield) transforms((,newability[{T}:name(Add 3 green) add{G}{G}{G}])) ueot],newability[if type(creature[power>=3]|mybattlefield)~morethan~0 then choice name(Draw a card) name(Draw a card) draw:1 controller],newability[choice name(Gain 3 life) life:3 controller])) oneshot text=At the beginning of combat on your turn, choose one -- Creatures you control get +1/+1 and gain trample until end of turn. -- Target land gains "{T}: Add {G}{G}{G}" until end of turn. -- Draw a card if you control a creature with power 3 or greater. -- You gain 3 life. mana={3}{G}{G} type=Enchantment @@ -29674,7 +45252,7 @@ toughness=4 [/card] [card] name=Glory-Bound Initiate -auto=@exerted(this):transforms((,newability[lifelink],newability[1/3])) ueot +auto=@exerted(this):transforms((,lifelink,newability[1/3])) ueot auto=_ATTACKING_may exert text=You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.) mana={1}{W} @@ -29697,8 +45275,9 @@ toughness=4 [/card] [card] name=Glowspore Shaman -auto=deplete:3 && may (land|mygraveyard) moveTo(myLibrary) -text=When Glowspore Shaman enters the battlefield, put the top three cards of your library into your graveyard. You may put a land card from your graveyard on top of your library. +auto=deplete:3 +auto=may notaTarget(land|mygraveyard) moveTo(myLibrary) +text=When Glowspore Shaman enters, put the top three cards of your library into your graveyard. You may put a land card from your graveyard on top of your library. mana={B}{G} type=Creature subtype=Elf Shaman @@ -29710,16 +45289,16 @@ name=Glowstone Recluse abilities=reach,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={3}{G} name(Mutate) -auto=transforms((,newability[@mutated(this):counter(1/1) && counter(1/1)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover && transforms((,newability[counter(1/1.2)],newability[@mutated(this):name(Put 1/1 counters) counter(1/1.2)])) forever +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder && transforms((,newability[counter(1/1.2)],newability[@mutated(this):name(Put 1/1 counters) counter(1/1.2)])) forever +auto=ifnot paid(alternative) then transforms((,newability[@mutated(this):name(Put 1/1 counters) counter(1/1.2)])) forever text=Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Reach -- Whenever this creature mutates, put two +1/+1 counters on it. mana={2}{G} type=Creature @@ -29728,11 +45307,21 @@ power=2 toughness=3 [/card] [card] +name=Gluntch, the Bestower +abilities=flying +auto=@each my end:name(Choose options) transforms((,newability[choice name(Players put counters and opponent draws) draw:1 opponent && target(creature|mybattlefield) counter(1/1.2)],newability[choice name(Players put counters and opponent creates treasure) _TREASURE_*2 opponent && target(creature|mybattlefield) counter(1/1.2)],newability[choice name(Players draws and opponent creates treasure) _TREASURE_*2 opponent && draw:1 controller],newability[choice name(Players draws and opponent put counters) draw:1 controller && ability$!name(Put 1/1 counters) target(creature|mybattlefield) counter(1/1.2)!$ opponent],newability[choice name(Players creates treasure and opponent draws) _TREASURE_*2 controller && draw:1 opponent],newability[choice name(Players creates treasure and opponent put counters) _TREASURE_*2 controller && ability$!name(Put 1/1 counters) target(creature|mybattlefield) counter(1/1.2)!$ opponent])) oneshot +text=Flying -- At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens. +mana={1}{G}{W} +type=Legendary Creature +subtype=Jellyfish +power=0 +toughness=5 +[/card] +[card] name=Gluttonous Guest -abilities=deathtouch auto=name(Create a blood) token(Blood) auto=@sacrificed(blood|mybattlefield):name(Gain 1 life) life:1 controller -text=When Gluttonous Guest enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you gain 1 life. +text=When Gluttonous Guest enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you gain 1 life. mana={2}{B} type=Creature subtype=Vampire @@ -29743,7 +45332,7 @@ toughness=4 name=Gluttonous Slug abilities=menace auto=evolve -text=Menace -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Menace -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={1}{B} type=Creature subtype=Slug Horror @@ -29753,9 +45342,9 @@ toughness=3 [card] name=Gluttonous Troll abilities=trample -auto=token(Food) -auto={1}{G}{S(other *[-land]|mybattlefield)}:+2/+2 ueot -text=Trample -- When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn. +auto=_FOOD_ +auto={1}{G}{S(other *[-land]|mybattlefield)}:+2/+2 ueot +text=Trample -- When Gluttonous Troll enters, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn. mana={2}{B}{G} type=Creature subtype=Troll @@ -29778,8 +45367,8 @@ toughness=3 name=Glyph of Destruction target=*[wall;blocking]|mybattlefield auto=10/0 ueot -auto=prevent:9999 ueot -auto=transforms((,newability[phaseaction[endofturn once] destroy])) ueot +auto=prevent:999 ueot +auto=transforms((,newability[phaseaction[end once] destroy])) ueot text=Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step. mana={R} type=Instant @@ -29787,7 +45376,7 @@ type=Instant [card] name=Glyph of Life auto=@damaged(wall) from(creature[attacking]):life:thatmuch controller ueot -text=Until end of turn, whenever an attacking creature deals damage to target Wall creature, you gain that much life. +text=Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life. mana={W} type=Instant [/card] @@ -29817,8 +45406,8 @@ toughness=6 [card] name=Gnarled Professor abilities=trample -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot -text=Trample -- When Gnarled Professor enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) +auto=_LEARN_ +text=Trample -- When Gnarled Professor enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={2}{G}{G} type=Creature subtype=Treefolk Druid @@ -29841,7 +45430,7 @@ name=Gnarlid Colony kicker={2}{G} auto=if paid(kicker) then counter(1/1,2) auto=lord(creature[counter{1/1.1}]|myBattlefield) trample -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it. -- Each creature you control with a +1/+1 counter on it has trample. +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Gnarlid Colony was kicked, it enters with two +1/+1 counters on it. -- Each creature you control with a +1/+1 counter on it has trample. mana={1}{G} type=Creature subtype=Beast @@ -29849,10 +45438,21 @@ power=2 toughness=2 [/card] [card] +name=Gnarlroot Pallbearer +abilities=trample +auto=target(creature) type:creature:mygraveyard/type:creature:mygraveyard ueot +text=Trample -- When Gnarlroot Pallbearer enters, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. +mana={4}{G}{G} +type=Creature +subtype=Treefolk Druid +power=5 +toughness=5 +[/card] +[card] name=Gnarlroot Trapper auto=this(variable{type:elf:myrestrictedcastingzone}>0) {T}{L:1}:add{G} -auto={T}:target(elf[attacking]|mybattlefield) transforms((,newability[deathtouch])) ueot -text={T}, Pay 1 life: Add {G} to your mana pool. Spend this mana only to cast an Elf creature spell. -- {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) +auto={T}:target(elf[attacking]|mybattlefield) deathtouch ueot +text={T}, Pay 1 life: Add {G}. Spend this mana only to cast an Elf creature spell. -- {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) mana={B} type=Creature subtype=Elf Druid @@ -29860,6 +45460,25 @@ power=1 toughness=1 [/card] [card] +name=Gnawing Crescendo +auto=all(creature|myBattlefield) 2/0 +auto=emblem transforms((,newability[@movedto(creature[-token]|graveyard) from(mybattlefield):create(rat:creature rat:1/1:black:cantblock)])) ueot +text=Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This creature can't block." +mana={2}{R} +type=Instant +[/card] +[card] +name=Gnawing Vermin +auto=target(player) deplete:2 +auto=_DIES_target(creature|opponentBattlefield) -1/-1 ueot +text=When Gnawing Vermin enters, target player mills two cards. -- When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn. +mana={B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] name=Gnoll Hunter auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:name(Put 1/1 counter) counter(1/1) text=Pack tactics - Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter. @@ -29870,9 +45489,22 @@ power=2 toughness=2 [/card] [card] +name=Gnoll War Band +abilities=menace +restriction=compare(opponentdamagecount)~equalto~0 +otherrestriction=compare(opponentdamagecount)~morethan~0 +other={4}{R} name(Cast 1 less) +text=This spell costs {1} less to cast for each opponent who was dealt damage this turn. -- Menace -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) +mana={5}{R} +type=Creature +subtype=Gnoll +power=5 +toughness=5 +[/card] +[card] name=Gnome-Made Engine -auto=token(Gnome,Artifact Creature Gnome,1/1) -text=When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token. +auto=_GNOMETOKEN_ +text=When this creature enters, create a 1/1 colorless Gnome artifact creature token. mana={4} type=Host Artifact Creature subtype=Construct @@ -29893,6 +45525,19 @@ power=3 toughness=3 [/card] [card] +name=Gnottvold Hermit +backside=Chrome Host Hulk +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={5}{p(U)}:flip(backside) asSorcery +text={5}{U/P}: Transform Gnottvold Hermit. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) +mana={3}{G} +type=Creature +subtype=Troll +power=4 +toughness=4 +[/card] +[card] name=Gnottvold Recluse abilities=reach text=Reach @@ -29907,7 +45552,7 @@ name=Gnottvold Slumbermound auto=tap(noevent) auto={T}:add{R} auto={3}{R}{G}{G}{T}{S}:name(Destroy land) target(land|battlefield) destroy && token(Warrior,Creature Troll Warrior,4/4,green,trample) -text=Gnottvold Slumbermound enters the battlefield tapped. -- {T}: Add {R}. -- {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample. +text=Gnottvold Slumbermound enters tapped. -- {T}: Add {R}. -- {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample. type=Land [/card] [card] @@ -29919,19 +45564,94 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Go Forth +auto=choice target(land[basic]|mylibrary) moveto(hand) +auto=choice target(creature) 2/2 ueot +text=Choose one- -- - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- - Target creature gets +2/+2 until end of turn. +mana={G} +type=Instant +[/card] +[card] name=Go for Blood abilities=cycling target=creature|myBattlefield -auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability])) ueot +auto=_FIGHT_ autohand=__CYCLING__({1}) text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Cycling {1} ({1}, Discard this card: Draw a card.) mana={1}{R} type=Sorcery [/card] [card] +name=Go-Shintai of Ancient Wars +abilities=first strike +auto=@each my end:may name(Pay 1 and deal damage) pay({1}) name(Pay 1 and deal damage) thisforeach(variable{type:shrine:mybattlefield}>0) ability$!name(Deal 1 damage) name(Deal 1 damage) damage:1 target(player,planeswalker)!$ controller +text=First strike -- At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control. +mana={2}{R} +type=Legendary Enchantment Creature +subtype=Shrine +power=2 +toughness=2 +[/card] +[card] +name=Go-Shintai of Boundless Vigor +abilities=trample +auto=@each my end:may name(Pay 1 and put counters) pay({1}) name(Pay 1 and put counters) target(shrine|myBattlefield) counter(1/1,type:shrine:myBattlefield) +text=Trample -- At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control. +mana={1}{G} +type=Legendary Enchantment Creature +subtype=Shrine +power=1 +toughness=1 +[/card] +[card] +name=Go-Shintai of Hidden Cruelty +abilities=deathtouch +auto=@each my end:may name(Pay 1 and destroy) pay({1}) name(Pay 1 and destroy) target(creature[toughness<=type:shrine|myBattlefield]|battlefield) destroy +text=Deathtouch -- At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control. +mana={3}{B} +type=Legendary Enchantment Creature +subtype=Shrine +power=2 +toughness=2 +[/card] +[card] +name=Go-Shintai of Life's Origin +auto={W}{U}{B}{R}{G}{T}:target(enchantment|mygraveyard) moveTo(mybattlefield) +auto=create(shrine:enchantment creature shrine:1/1) +auto=@movedTo(Shrine[-token]|myBattlefield):create(shrine:enchantment creature shrine:1/1) +text={W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield. -- Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters under your control, create a 1/1 colorless Shrine enchantment creature token. +mana={3}{G} +type=Legendary Enchantment Creature +subtype=Shrine +power=3 +toughness=4 +[/card] +[card] +name=Go-Shintai of Lost Wisdom +abilities=flying +auto=@each my end:may name(Pay 1 and player mills cards) pay({1}) name(Pay 1 and player mills cards) transforms((,newability[choice name(Opponent mills cards) deplete:type:shrine:mybattlefield opponent],newability[choice name(You mill cards) deplete:type:shrine:mybattlefield controller])) ueot +text=Flying -- At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.) +mana={1}{U} +type=Legendary Enchantment Creature +subtype=Shrine +power=0 +toughness=4 +[/card] +[card] +name=Go-Shintai of Shared Purpose +abilities=vigilance +auto=@each my end:pay[[{1}]] && create(spirit:creature spirit:1/1)*type:shrine:myBattlefield +text=Vigilance -- At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control. +mana={3}{W} +type=Legendary Enchantment Creature +subtype=Shrine +power=1 +toughness=3 +[/card] +[card] name=Goatnap target=creature|opponentbattlefield -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! && if cantargetcard(goat) then 3/0 ueot +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! && if cantargetcard(goat) then 3/0 ueot text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn. mana={2}{R} type=Sorcery @@ -29956,11 +45676,11 @@ toughness=2 [/card] [card] name=Goblin Assassin -auto=flipacoin loseability sacrifice target(creature|mybattlefield) loseabilityend flipend -auto=ability$!name(flip a coin) flipacoin loseability sacrifice notatarget(creature|mybattlefield) loseabilityend flipend!$ opponent -auto=@movedto(other creature[goblin]|battlefield):flipacoin loseability sacrifice target(creature|mybattlefield) loseabilityend flipend -auto=@movedto(other creature[goblin]|battlefield):ability$!name(flip a coin) flipacoin loseability sacrifice notatarget(creature|mybattlefield) loseabilityend flipend!$ opponent -text=Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. +auto=flipacoin loseability sacrifice notaTarget(creature|mybattlefield) loseabilityend flipend +auto=ability$!name(flip a coin) flipacoin loseability sacrifice notaTarget(creature|mybattlefield) loseabilityend flipend!$ opponent +auto=@movedto(other creature[goblin]|battlefield):flipacoin loseability sacrifice notaTarget(creature|mybattlefield) loseabilityend flipend +auto=@movedto(other creature[goblin]|battlefield):ability$!name(flip a coin) flipacoin loseability sacrifice notaTarget(creature|mybattlefield) loseabilityend flipend!$ opponent +text=Whenever Goblin Assassin or another Goblin enters, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. mana={3}{R}{R} type=Creature subtype=Goblin Assassin @@ -29980,8 +45700,7 @@ toughness=1 [/card] [card] name=Goblin Banneret -abilities=mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot +auto=_MENTOR_ auto={1}{R}:2/0 ueot text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- {1}{R}: Goblin Banneret gets +2/+0 until end of turn. mana={R} @@ -30003,7 +45722,7 @@ type=Sorcery [/card] [card] name=Goblin Bird-Grabber -auto={R}:restriction{if type(creature[flying]|mybattlefield)~morethan~0}: flying ueot +auto={R}:restriction{type(creature[flying]|mybattlefield)~morethan~0}:flying ueot text={R}: Goblin Bird-Grabber gains flying until end of turn. Activate this ability only if you control a creature with flying. mana={1}{R} type=Creature @@ -30012,14 +45731,36 @@ power=2 toughness=1 [/card] [card] +name=Goblin Blast-Runner +auto=@sacrificed(*|mybattlefield):name(Gets 2/0 and menace) transforms((,newability[2/0],menace)) ueot +text=Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn. +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=2 +[/card] +[card] +name=Goblin Boarders +auto=if raid then counter(1/1) +text=Raid - This creature enters with a +1/+1 counter on it if you attacked this turn. +mana={2}{R} +type=Creature +subtype=Goblin Pirate +power=3 +toughness=2 +[/card] +[card] name=Goblin Bowling Team -auto=@damaged(creature) from(this):all(trigger[to]) rolld6 6 winability damage:lastrollresult winabilityend loseability damage:lastrollresult loseabilityend rolld6end -auto=@damageof(player) from(this):all(this) rolld6 6 winability damage:lastrollresult controller winabilityend loseability damage:lastrollresult controller loseabilityend rolld6end -auto=@damagefoeof(player) from(this):all(this) rolld6 6 winability damage:lastrollresult opponent winabilityend loseability damage:lastrollresult opponent loseabilityend rolld6end -text=Whenever Goblin Bowling Team damages any creature or player, roll a six-sided die. Goblin Bowling Team deals to that creature or player additional damage equal to the die roll. +auto=@damaged(creature) from(this) turnLimited:all(trigger[to]) rolld6 6 winability damage:lastrollresult winabilityend loseability damage:lastrollresult loseabilityend rolld6end +auto=@damageof(player) from(this) turnLimited:all(this) rolld6 6 winability damage:lastrollresult controller winabilityend loseability damage:lastrollresult controller loseabilityend rolld6end +auto=@damagefoeof(player) from(this) turnLimited:all(this) rolld6 6 winability damage:lastrollresult opponent winabilityend loseability damage:lastrollresult opponent loseabilityend rolld6end +text=If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead. mana={3}{R} -type=Summon -subtype=Goblins +type=Creature +subtype=Goblin +power=1 +toughness=1 [/card] [card] name=Goblin Bruiser @@ -30035,7 +45776,7 @@ abilities=first strike auto=damage:1 opponent auto=damage:1 all(creature|opponentBattlefield) auto=damage:1 all(planeswalker|opponentBattlefield) -text=First strike -- When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control. +text=First strike -- When Goblin Chainwhirler enters, it deals 1 damage to each opponent and each creature and planeswalker they control. mana={R}{R}{R} type=Creature subtype=Goblin Warrior @@ -30054,7 +45795,7 @@ toughness=1 [/card] [card] name=Goblin Cratermaker -auto={1}{S}:damage target(creature) +auto={1}{S}:damage:2 target(creature) auto={1}{S}:Destroy target(*[colorless;-land]) text={1}, Sacrifice Goblin Cratermaker: Choose one -- Goblin Cratermaker deals 2 damage to target creature. -- Destroy target colorless nonland permanent. mana={1}{R} @@ -30067,7 +45808,7 @@ toughness=2 name=Goblin Engineer auto=may moveto(mygraveyard) target(artifact|mylibrary) auto={R}{T}{S(artifact|myBattlefield)}:target(artifact[manacost<=3]|mygraveyard) moveto(mybattlefield) -text=When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library. -- {R}, {T}, Sacrifice an artifact: Return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield. +text=When Goblin Engineer enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. -- {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield. mana={1}{R} type=Creature subtype=Goblin Artificer @@ -30076,7 +45817,7 @@ toughness=2 [/card] [card] name=Goblin Festival -auto={2}:flipacoin loseability moveTo(opponentbattlefield) loseabilityend flipend && damage:1 opponent +auto={2}:flipacoin loseability moveTo(opponentbattlefield) loseabilityend flipend && damage:1 opponent text={2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival. mana={1}{R} type=Enchantment @@ -30084,7 +45825,7 @@ type=Enchantment [card] name=Goblin Fire Fiend abilities=haste -auto=_ATTACKING_all(creature|opponentBattlefield) mustblock ueot +auto=transforms((,_MUST_BE_BLOCKD_)) auto={R}:1/0 ueot text=Haste -- Goblin Fire Fiend must be blocked if able. -- {R}: Goblin Fire Fiend gets +1/+0 until end of turn. mana={3}{R} @@ -30094,8 +45835,27 @@ power=1 toughness=1 [/card] [card] +name=Goblin Firebomb +abilities=flash +auto={7}{T}{S}:destroy target(*) +text=Flash -- {7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent. +mana={1} +type=Artifact +[/card] +[card] +name=Goblin Fireleaper +auto={1}{R}:name(Gain 1/0) 1/0 ueot +auto=_DIES_name(Damage creature) damage:power target(creature|opponentbattlefield) +text={1}{R}: Goblin Fireleaper gets +1/+0 until end of turn. -- When Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] name=Goblin Flectomancer -auto={S}:target(*[instant;sorcery]|stack) transforms((,newability[fizzle],newability[activate castcard(copied noevent)])) forever +auto={S}:target(*[instant;sorcery]|stack) transforms((,newability[fizzle],newability[activate castcard(copied noevent)])) forever text=Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell. mana={U}{R}{R} type=Creature @@ -30105,8 +45865,8 @@ toughness=2 [/card] [card] name=Goblin Gang Leader -auto=token(Goblin,Creature Goblin,1/1,red)*2 -text=When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens. +auto=_GOBLINTOKEN_*2 +text=When Goblin Gang Leader enters, create two 1/1 red Goblin creature tokens. mana={2}{R}{R} type=Creature subtype=Goblin Warrior @@ -30115,17 +45875,17 @@ toughness=2 [/card] [card] name=Goblin Gathering -auto=foreach(Goblin Gathering|mygraveyard) create(Goblin:creature Goblin:1/1:red:) -auto=create(Goblin:creature Goblin:1/1:red:)*2 +auto=foreach(Goblin Gathering|mygraveyard) _GOBLINTOKEN_ +auto=_GOBLINTOKEN_*2 text=Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard. mana={2}{R} type=Sorcery [/card] [card] name=Goblin Goliath -auto=token(Goblin,Creature Goblin,1/1,red) +auto=_GOBLINTOKEN_ auto={3}{R}{T}:name(Double damage) transforms((,newability[@damagefoeof(player) from(*[-Goblin Goliath]|*):damage:thatmuch opponent],newability[@combatdamagefoeof(player) from(this):damage:thatmuch opponent])) ueot -text=When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. -- {3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead. +text=When Goblin Goliath enters, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. -- {3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead. mana={4}{R}{R} type=Creature subtype=Goblin Mutant @@ -30144,8 +45904,8 @@ toughness=2 [/card] [card] name=Goblin Instigator -auto=token(Goblin,Creature Goblin,1/1,red) -text=When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token. +auto=_GOBLINTOKEN_ +text=When Goblin Instigator enters, create a 1/1 red Goblin creature token. mana={1}{R} type=Creature subtype=Goblin Rogue @@ -30174,28 +45934,20 @@ power=2 toughness=1 [/card] [card] -name=Goblin Los -type=Creature -subtype=Goblin -power=1 -toughness=1 -color=red -[/card] -[card] name=Goblin Morningstar auto={1}{R}:equip auto=teach(creature) 1/0 auto=teach(creature) trample auto=aslongas(parents) transforms((,newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot <1 -auto=@dierolled(this) result(1) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red) -auto=@dierolled(this) result(2) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red) -auto=@dierolled(this) result(3) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red) -auto=@dierolled(this) result(4) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red) -auto=@dierolled(this) result(5) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red) -auto=@dierolled(this) result(6) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red) -auto=@dierolled(this) result(7) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red) -auto=@dierolled(this) result(8) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red) -auto=@dierolled(this) result(9) from(controller):name(Create goblin) token(Goblin,Creature Goblin,1/1,red) +auto=@dierolled(this) result(1) from(controller):name(Create goblin) _GOBLINTOKEN_ +auto=@dierolled(this) result(2) from(controller):name(Create goblin) _GOBLINTOKEN_ +auto=@dierolled(this) result(3) from(controller):name(Create goblin) _GOBLINTOKEN_ +auto=@dierolled(this) result(4) from(controller):name(Create goblin) _GOBLINTOKEN_ +auto=@dierolled(this) result(5) from(controller):name(Create goblin) _GOBLINTOKEN_ +auto=@dierolled(this) result(6) from(controller):name(Create goblin) _GOBLINTOKEN_ +auto=@dierolled(this) result(7) from(controller):name(Create goblin) _GOBLINTOKEN_ +auto=@dierolled(this) result(8) from(controller):name(Create goblin) _GOBLINTOKEN_ +auto=@dierolled(this) result(9) from(controller):name(Create goblin) _GOBLINTOKEN_ auto=@dierolled(this) result(10) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red) auto=@dierolled(this) result(11) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red) auto=@dierolled(this) result(12) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red) @@ -30207,7 +45959,7 @@ auto=@dierolled(this) result(17) from(controller):name(Create goblin and attach) auto=@dierolled(this) result(18) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red) auto=@dierolled(this) result(19) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red) auto=@dierolled(this) result(20) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red) -text=Equipped creature gets +1/+0 and has trample. -- Equip {1}{R} -- When Goblin Morningstar enters the battlefield, roll a d20. -- 1-9 | Create a 1/1 red Goblin creature token. -- 10-20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it. +text=Equipped creature gets +1/+0 and has trample. -- Equip {1}{R} -- When Goblin Morningstar enters, roll a d20. -- 1-9 | Create a 1/1 red Goblin creature token. -- 10-20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it. mana={1}{R} type=Artifact subtype=Equipment @@ -30230,6 +45982,16 @@ mana={1}{R} type=Enchantment [/card] [card] +name=Goblin Picker +auto={R}{T}{D(*|myhand)}:draw:1 +text={R}, {T}, Discard a card: Draw a card. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] name=Goblin Racketeer auto=_ATTACKING_may name(Goad creature) target(creature|opponentBattlefield) _GOAD_ text=Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) @@ -30240,6 +46002,17 @@ power=4 toughness=2 [/card] [card] +name=Goblin Researcher +auto=name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( becomes(tobegob) forever )! +auto=@combat(attacking) source(this):name(Can play exiled card) all(*[tobegob]|myexile) transforms((,newability[canplayfromexile])) ueot +text=When Goblin Researcher enters, exile the top card of your library. During any turn you attacked with Goblin Researcher, you may play that card. +mana={3}{R} +type=Creature +subtype=Goblin Wizard +power=3 +toughness=3 +[/card] +[card] name=Goblin Secret Agent abilities=first strike text=First strike -- At the beginning of your upkeep, reveal a card from your hand at random. @@ -30263,7 +46036,7 @@ toughness=2 [card] name=Goblin Snowman auto=@combat(blocking) source(this):preventAllCombatDamage to(this) && preventAllCombatDamage from(this) -auto={T}:name(Deal 1 damage) damage:1 target(creature[blocking]|battlefield) +auto={T}:name(Deal 1 damage) damage:1 target(creature[blocked]|opponentBattlefield) text=Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. -- {T}: Goblin Snowman deals 1 damage to target creature it's blocking. mana={3}{R} type=Creature @@ -30272,6 +46045,14 @@ power=1 toughness=1 [/card] [card] +name=Goblin Surprise +auto=choice all(creature|myBattlefield) 2/0 +auto=choice create(goblin:creature goblin:1/1:red)*2 +text=Choose one - -- - Creatures you control get +2/+0 until end of turn. -- - Create two 1/1 red Goblin creature tokens. +mana={2}{R} +type=Instant +[/card] +[card] name=Goblin Test Pilot abilities=flying auto={T}:all(this) rolld6 6 winability counter(0/0,1,GoblinEffect) winabilityend loseability counter(0/0,1,GoblinEffect) loseabilityend rolld6end @@ -30292,6 +46073,17 @@ power=0 toughness=2 [/card] [card] +name=Goblin Tomb Raider +auto=aslongas(artifact|myBattlefield) 1/0 +auto=aslongas(artifact|myBattlefield) haste +text=As long as you control an artifact, Goblin Tomb Raider gets +1/+0 and has haste. +mana={R} +type=Creature +subtype=Goblin Pirate +power=1 +toughness=2 +[/card] +[card] name=Goblin Trailblazer abilities=menace text=Menace @@ -30327,15 +46119,15 @@ toughness=3 [card] name=Goblin War Cry auto=thisforeach(variable{type:creature:opponentBattlefieldminus1minusend}) ability$!name(Creature can't block) name(Creature can't block) target(creature|myBattlefield) cantblock ueot!$ opponent -text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn. +text=Target opponent chooses a creature they control. Other creatures they control can't block this turn. mana={2}{R} type=Sorcery [/card] [card] name=Goblin War Party other={5}{R}{R} name(Entwine) -auto=if paid(alternative) then create(Goblin:Creature Goblin:1/1:red)*3 && all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) haste ueot -auto=ifnot paid(alternative) then transforms((,newability[choice create(Goblin:Creature Goblin:1/1:red)*3],newability[choice all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) haste ueot])) +auto=if paid(alternative) then _GOBLINTOKEN_*3 && all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) haste ueot +auto=ifnot paid(alternative) then transforms((,newability[choice _GOBLINTOKEN_*3],newability[choice all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) haste ueot])) text=Choose one -- Create three 1/1 red Goblin creature tokens. -- Creatures you control get +1/+1 and gain haste until end of turn. -- Entwine {2}{R} (Choose both if you pay the entwine cost.) mana={3}{R} type=Sorcery @@ -30362,9 +46154,9 @@ type=Instant name=God-Eternal Bontu abilities=menace auto=may name(Sacrifice permanents) target(other *|mybattlefield) sacrifice && draw:1 controller -auto=_DIES_may name(Move back to hand) target(God-Eternal Bontu[fresh]|graveyard) placefromthetop(3) -auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(God-Eternal Bontu[fresh]|exile) placefromthetop(3) -text=Menace -- When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. -- When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +auto=_DIES_may target(God-Eternal Bontu[fresh]|graveyard) placefromthetop(3) +auto=@movedto(this|exile) from(myBattlefield):may target(God-Eternal Bontu[fresh]|exile) placefromthetop(3) +text=Menace -- When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards. -- When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. mana={3}{B}{B} type=Legendary Creature subtype=Zombie God @@ -30374,8 +46166,8 @@ toughness=6 [card] name=God-Eternal Kefnet abilities=flying -auto=_DIES_may name(Move back to hand) target(God-Eternal Kefnet[fresh]|graveyard) placefromthetop(3) -auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(God-Eternal Kefnet[fresh]|exile) placefromthetop(3) +auto=_DIES_may target(God-Eternal Kefnet[fresh]|graveyard) placefromthetop(3) +auto=@movedto(this|exile) from(myBattlefield):may target(God-Eternal Kefnet[fresh]|exile) placefromthetop(3) auto=@drawof(player) turnlimited:may activate castcard(copied noevent) target(*[sorcery;instant;fresh]|myhand) limit:1 text=Flying -- You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. -- When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. mana={2}{U}{U} @@ -30388,8 +46180,8 @@ toughness=5 name=God-Eternal Oketra abilities=double strike auto=@movedTo(creature|mystack):create(zombie warrior:creature zombie warrior:4/4:black:vigilance) -auto=_DIES_may name(Move back to hand) target(God-Eternal Oketra[fresh]|graveyard) placefromthetop(3) -auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(God-Eternal Oketra[fresh]|exile) placefromthetop(3) +auto=_DIES_may target(God-Eternal Oketra[fresh]|graveyard) placefromthetop(3) +auto=@movedto(this|exile) from(myBattlefield):may target(God-Eternal Oketra[fresh]|exile) placefromthetop(3) text=Double strike -- Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. -- When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. mana={3}{W}{W} type=Legendary Creature @@ -30402,9 +46194,9 @@ name=God-Eternal Rhonas abilities=deathtouch auto=all(other creature|myBattlefield) dynamicability ueot auto=all(other creature|myBattlefield) vigilance ueot -auto=_DIES_may name(Move back to hand) target(God-Eternal Rhonas[fresh]|graveyard) placefromthetop(3) -auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(God-Eternal Rhonas[fresh]|exile) placefromthetop(3) -text=Deathtouch -- When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. -- When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +auto=_DIES_may target(God-Eternal Rhonas[fresh]|graveyard) placefromthetop(3) +auto=@movedto(this|exile) from(myBattlefield):may target(God-Eternal Rhonas[fresh]|exile) placefromthetop(3) +text=Deathtouch -- When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. -- When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. mana={3}{G}{G} type=Legendary Creature subtype=Zombie God @@ -30431,12 +46223,24 @@ type=Artifact [card] name=God-Pharaoh's Statue auto=lord(*|opponentcastingzone) altercost(colorless,+2) -auto=@each my endofturn:life:-1 opponent +auto=@each my end:life:-1 opponent text=Spells your opponents cast cost {2} more to cast. -- At the beginning of your end step, each opponent loses 1 life. mana={6} type=Legendary Artifact [/card] [card] +name=Goddric, Cloaked Reveler +abilities=haste +auto=aslongas(*[-land;fresh]|myBattlefield) becomes(Creature Dragon,4/4,flying) ueot >1 +auto=aslongas(*[-land;fresh]|myBattlefield) {R}:all(dragon|myBattlefield) 1/0 ueot >1 +text=Haste -- Celebration - As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.) +mana={1}{R}{R} +type=Legendary Creature +subtype=Human Noble +power=3 +toughness=3 +[/card] +[card] name=Godo's Irregulars auto=@combat(blocked) source(this):all(this) transforms((,newability[{R}:damage:1 target(creature[blocking]|opponentbattlefield)])) ueot text={R}: Godo's Irregulars deals 1 damage to target creature blocking it. @@ -30449,7 +46253,7 @@ toughness=1 [card] name=Gods' Hall Guardian abilities=foretell,vigilance -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={3}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) text=Vigilance -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={5}{W} @@ -30459,6 +46263,15 @@ power=3 toughness=6 [/card] [card] +name=Goggles of Night +auto=@combatdamaged(player) from(mytgt):scry:1 scrycore delayed draw:1 controller scrycoreend scryend +auto={2}:equip +text=Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{U} +type=Artifact +subtype=Equipment +[/card] +[card] name=Goka the Unjust auto={T}:damage:1 target(creature[damaged]) text={T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn. @@ -30469,6 +46282,24 @@ power=4 toughness=4 [/card] [card] +name=Gold Pan +auto=_TREASURE_ +auto=teach(creature) 1/1 +auto={1}:equip +text=When Gold Pan enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Gold Rush +auto=_TREASURE_ +auto=may target(creature) foreach(Treasure|mybattlefield) 2/2 +text=Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control. +mana={1}{G} +type=Instant +[/card] +[card] name=Gold-Forge Garrison auto={T}:add{W}{W} auto={T}:add{G}{G} @@ -30480,6 +46311,17 @@ text=(Transforms from Golden Guardian.) -- {T}: Add two mana of any one color. - type=Land [/card] [card] +name=Gold-Forged Thopteryx +abilities=flying,lifelink +auto=@targeted(*[legendary]|myBattlefield) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +text=Flying, lifelink -- Each legendary permanent you control has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +mana={W}{U} +type=Artifact Creature +subtype=Dinosaur Thopter +power=1 +toughness=3 +[/card] +[card] name=Golden Demise auto=_ASCEND_ auto=if type(City's Blessing|mybattlefield)~equalto~0 then all(creature|myBattlefield) -2/-2 ueot @@ -30497,7 +46339,7 @@ auto={1}{T}:add{W} auto={1}{T}:add{U} auto={1}{T}:add{B} auto={2}{T}{S}:life:3 controller -text=When Golden Egg enters the battlefield, draw a card. -- {1},{T}, Sacrifice Golden Egg: Add one mana of any color. -- {2}, {T}, Sacrifice Golden Egg: You gain 3 life. +text=When Golden Egg enters, draw a card. -- {1},{T}, Sacrifice Golden Egg: Add one mana of any color. -- {2}, {T}, Sacrifice Golden Egg: You gain 3 life. mana={2} type=Artifact subtype=Food @@ -30505,9 +46347,9 @@ subtype=Food [card] name=Golden Guardian abilities=defender -auto={2}:transforms((,newability[name(Fights another creature you control) name(Fights another creature you control) target(other creature|myBattlefield) dynamicability],newability[counter(0/0.1.GoldenFilp)])) ueot +auto={2}:transforms((,newability[name(Fights another creature you control) name(Fights another creature you control) target(other creature|myBattlefield) dynamicability],newability[counter(0/0.1.GoldenFilp)])) ueot restriction{type(other creature|mybattlefield)~morethan~0} auto=@movedto(creature[counter{0/0.1.GoldenFilp}]|mygraveyard) from(battlefield):name(Return Golden Guardian to the battlefield transformed) name(Return Golden Guardian to the battlefield transformed) all(trigger[to]) name(Return Golden Guardian to the battlefield transformed) transforms((,newability[counter(0/0.1.GoldenFilp)])) forever -auto=@each endofturn:this(counter{0/0.1.GoldenFilp}>=1) removeallcounters(0/0,1,GoldenFilp) +auto=@each end:this(counter{0/0.1.GoldenFilp}>=1) removeallcounters(0/0,1,GoldenFilp) autograveyard=this(counter{0/0.1.GoldenFilp}>=1) flip(Gold-Forge Garrison) forcetype(land) text=Defender -- {2}: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control. mana={4} @@ -30544,10 +46386,32 @@ mana={1}{G}{U} type=Sorcery [/card] [card] +name=Golden-Scale Aeronaut +abilities=flying +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],flying)) ueot +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Flying +mana={4}{W} +type=Creature +subtype=Dwarf Pilot +power=2 +toughness=3 +[/card] +[card] +name=Golden-Tail Disciple +abilities=lifelink +text=Lifelink +mana={2}{W} +type=Enchantment Creature +subtype=Fox Monk +power=2 +toughness=3 +[/card] +[card] name=Goldenhide Ox -auto=name(Creature must be blocked) target(creature) transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot +auto=name(Creature must be blocked) target(creature) transforms((,_MUST_BE_BLOCKD_)) ueot auto=@movedto(enchantment|myBattlefield):name(Creature must be blocked) target(creature) transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot -text=Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. +text=Constellation - Whenever Goldenhide Ox or another enchantment enters under your control, target creature must be blocked this turn if able. mana={5}{G} type=Enchantment Creature subtype=Ox @@ -30555,11 +46419,22 @@ power=5 toughness=4 [/card] [card] +name=Goldfury Strider +abilities=trample +auto={T(*[artifact;creature]|mybattlefield)}{T(*[artifact;creature]|mybattlefield)}:target(creature) 2/0 ueot asSorcery +text=Trample -- Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery. +mana={4}{R} +type=Artifact Creature +subtype=Golem +power=3 +toughness=5 +[/card] +[card] name=Goldmane Griffin abilities=flying,vigilance -auto=moveto(myhand) target(Ajani^ Inspiring Leader|mylibrary) -auto=moveto(myhand) target(Ajani^ Inspiring Leader|mygraveyard) -text=Flying, vigilance -- When Goldmane Griffin enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle it. +auto=moveto(hand) target(Ajani^ Inspiring Leader|mylibrary) +auto=moveto(hand) target(Ajani^ Inspiring Leader|mygraveyard) +text=Flying, vigilance -- When Goldmane Griffin enters, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{W}{W} type=Creature subtype=Griffin @@ -30596,7 +46471,7 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{B} auto={T}:add{W} -text=Goldmire Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {W} or {B}. +text=Goldmire Bridge enters tapped. -- Indestructible -- {T}: Add {W} or {B}. type=Artifact Land [/card] [card] @@ -30616,8 +46491,8 @@ toughness=9 [card] name=Goldspan Dragon abilities=flying,haste -auto=@targeted(this):token(Treasure Sur) -auto=@combat(attacking) source(this):token(Treasure Sur) +auto=@targeted(this):_TREASURE_ +auto=_ATTACKING__TREASURE_ auto=lord(artifact[treasure]|mybattlefield) transforms((,newability[{T}{S}:add{W}{W}],newability[{T}{S}:add{R}{R}],newability[{T}{S}:add{U}{U}],newability[{T}{S}:add{G}{G}],newability[{T}{S}:add{B}{B}])) text=Flying, haste -- Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. -- Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." mana={3}{R}{R} @@ -30627,19 +46502,49 @@ power=4 toughness=4 [/card] [card] +name=Goldvein Hydra +abilities=haste,trample,vigilance +auto=counter(1/1,X) +auto=_DIES_thisforeach(power>=1) token(Treasure,Treasure Artifact,0/0) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}],newability[tap(noevent)])) forever )! +text=Vigilance, trample, haste -- Goldvein Hydra enters with X +1/+1 counters on it. -- When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power. +mana={X}{G} +type=Creature +subtype=Hydra +power=0 +toughness=0 +[/card] +[card] name=Goldvein Pick auto={1}:equip auto=teach(creature) 1/1 -auto=@combatdamaged(player) from(mytgt):token(Treasure Sur) +auto=@combatdamaged(player) from(mytgt):_TREASURE_ text=Equipped creature gets +1/+1. -- Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] +name=Goldwarden's Helm +auto=teach(creature) 0/1 +auto={1}{W}:equip +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +0/+1. -- Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.) +mana={2}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Goldwardens' Gambit +anyzone=affinity(equipment|mybattlefield) reduce({1}) +auto=name(Create rebels) token(Rebel,Creature Rebel,2/2,red)*5 and!( transforms((,haste,newability[may name(Attach an equipment) target(equipment|mybattlefield) transforms((,newability[name(Attach to Rebel) rehook target(rebel[-geared&token&fresh]|mybattlefield)])) oneshot])) ueot )! +text=Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) -- Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it. +mana={6}{R}{R} +type=Sorcery +[/card] +[card] name=Golgari Findbroker -auto=target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) -text=When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand. +auto=target(*[-instant;-sorcery]|mygraveyard) moveto(hand) +text=When Golgari Findbroker enters, return target permanent card from your graveyard to your hand. mana={B}{B}{G}{G} type=Creature subtype=Elf Shaman @@ -30659,7 +46564,7 @@ type=Artifact name=Golgari Raiders abilities=haste auto=foreach(creature|mygraveyard) counter(1/1) -text=Haste -- Undergrowth - Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. +text=Haste -- Undergrowth - Golgari Raiders enters with a +1/+1 counter on it for each creature card in your graveyard. mana={3}{G} type=Creature subtype=Elf Warrior @@ -30667,10 +46572,71 @@ power=0 toughness=0 [/card] [card] +name=Goliath Hatchery +auto=name(Create 2 beasts) token(Phyrexian Beast,Creature Phyrexian Beast,3/3,green,poisontoxic)*2 +auto=@each my upkeep restriction{compare(opponentpoisoncount)~morethan~2}:name(Choose a creature) name(Choose a creature) target(creature[hastoxic]|myBattlefield) transforms((,newability[draw:toxicity controller])) oneshot +text=When Goliath Hatchery enters, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.) -- Corrupted - At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Goliath Paladin +auto=_INITIATIVE_CONTROLLER_ +abilities=vigilance +text=Vigilance -- When Goliath Paladin enters, you take the initiative. +mana={4}{W} +type=Creature +subtype=Giant Knight +power=3 +toughness=6 +[/card] +[card] +name=Gollum's Bite +target=creature +auto=-2/-2 ueot +autograveyard={3}{B}:name(Exile and tempt) moveto(myexile) and!( ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )! asSorcery +text=Target creature gets -2/-2 until end of turn. -- {3}{B}, Exile Gollum's Bite from your graveyard: The Ring tempts you. Activate only as a sorcery. +mana={B} +type=Instant +[/card] +[card] +name=Gollum, Obsessed Stalker +abilities=skulk +auto=@combatdamagefoeof(player) from(this):name(Dealt combat damage) emblem transforms((,newability[@each my end restriction{compare(lifegain)~morethan~0}:name(Opponent loses life) life:-lifegain opponent])) ueot +text=Skulk (This creature can't be blocked by creatures with greater power.) -- At the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn. +mana={1}{B} +type=Legendary Creature +subtype=Halfling Horror +power=1 +toughness=1 +[/card] +[card] +name=Gollum, Patient Plotter +auto=@movedto(this|nonbattlezone) from(battlefield):name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +autograveyard={B}{S(creature|myBattlefield)}:name(Return gollum to hand) moveto(hand) asSorcery +text=When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you. -- {B}, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery. +mana={1}{B} +type=Legendary Creature +subtype=Halfling Horror +power=3 +toughness=1 +[/card] +[card] +name=Gollum, Scheming Guide +aicode=activate transforms((,newability[choice name(Choose land) if compare(genrand2)~equalto~0 then removefromcombat ueot else draw:1 controller && becomes(^^unblockable) ueot],newability[choice name(Choose nonland) if compare(genrand2)~equalto~0 then removefromcombat ueot else draw:1 controller && becomes(^^unblockable) ueot])) ueot +auto=_ATTACKING_name(Scry 2) scry:2 scrycore delayed transforms((,newability[choice name(Choose land) if compare(genrand2)~equalto~0 then removefromcombat ueot else draw:1 controller && becomes(^^unblockable) ueot],newability[choice name(Choose nonland) if compare(genrand2)~equalto~0 then removefromcombat ueot else draw:1 controller && becomes(^^unblockable) ueot])) ueot scrycoreend scryend +text=Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn. +mana={1}{B} +type=Legendary Creature +subtype=Halfling Horror +power=2 +toughness=1 +[/card] +[card] name=Golos, Tireless Pilgrim -auto=may name(Search land) target(land|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! -auto={2}{W}{U}{B}{R}{G}:name(Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )! -text=When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle your library. -- {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs. +auto=may name(Search land) target(land|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! +auto={2}{W}{U}{B}{R}{G}:name(Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,zerocast,newability[canplayfromexile])) ueot )! +text=When Golos, Tireless Pilgrim enters, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. -- {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs. mana={5} type=Legendary Artifact Creature subtype=Scout @@ -30699,12 +46665,25 @@ power=0 toughness=3 [/card] [card] +name=Gond Gate +auto=@movedto(gate|myBattlefield):name(Untap gate) all(trigger[to]) transforms((,newability[untap])) oneshot +auto={T}:add{C} +auto=this(variable{plandg}>0) {T}:out{G} +auto=this(variable{plandu}>0) {T}:out{U} +auto=this(variable{plandr}>0) {T}:out{R} +auto=this(variable{plandb}>0) {T}:out{B} +auto=this(variable{plandw}>0) {T}:out{W} +text=Gates you control enter the battlefield untapped. -- {T}: Add {C}. -- {T}: Add one mana of any color that a Gate you control could produce. +type=Land +subtype=Gate +[/card] +[card] name=Gonti, Lord of Luxury abilities=deathtouch aicode=activate target(*[zpos<=4]|opponentlibrary) moveto(opponentexile) and!( transforms((,newability[counter(0/0.1.GontiExiled)],newability[all(*[zpos<=3]|opponentlibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! auto=name(look) reveal:4 revealzone(opponentlibrary) optionone name(Exile a card) target(*|reveal) moveto(opponentexile) and!( counter(0/0.1.GontiExiled) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={0}:name(Cast card with Gonti) name(Cast card with Gonti) target(*[counter{0/0.1.GontiExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.GontiExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.GontiExiled)])) ueot )! -text=Deathtouch -- When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. +auto={0}:name(Cast card with Gonti) name(Cast card with Gonti) target(*[-land;counter{0/0.1.GontiExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.GontiExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.GontiExiled)])) ueot )! +text=Deathtouch -- When Gonti, Lord of Luxury enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. mana={2}{B}{B} type=Legendary Creature subtype=Aetherborn Rogue @@ -30714,7 +46693,7 @@ toughness=3 [card] name=Good-Fortune Unicorn auto=@movedto(other creature|mybattlefield):all(trigger) counter(1/1) -text=Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. +text=Whenever another creature enters under your control, put a +1/+1 counter on that creature. mana={1}{G}{W} type=Creature subtype=Unicorn @@ -30723,10 +46702,11 @@ toughness=2 [/card] [card] name=Gor Muldrak, Amphinologist -auto=protection from(salamanders) -auto=preventalldamage to(controller) from(creature[salamander]) -auto=@each my endofturn restriction{type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield)}:token(Salamander Warrior,Creature Warrior Salamander,4/3,blue) -auto=@each my endofturn restriction{type(creature|opponentbattlefield)~lessthan~type(creature|mybattlefield)}:token(Salamander Warrior,Creature Warrior Salamander,4/3,blue) opponent +auto=lord(*|mybattlefield) transforms((,newability[protection from(*[salamander])])) +auto=preventalldamage to(controller) from(*[salamander]) +auto=@each my end restriction{type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield)}:name(Create salamander) name(Create salamander) token(Salamander Warrior,Creature Warrior Salamander,4/3,blue) +auto=@each my end restriction{type(creature|opponentbattlefield)~lessthan~type(creature|mybattlefield)}:name(Create salamander) name(Create salamander) token(Salamander Warrior,Creature Warrior Salamander,4/3,blue) opponent +auto=@each my end restriction{type(creature|opponentbattlefield)~equalto~type(creature|mybattlefield)}:name(Create salamander) name(Create salamander) token(Salamander Warrior,Creature Warrior Salamander,4/3,blue) && token(Salamander Warrior,Creature Warrior Salamander,4/3,blue) opponent text=You and permanents you control have protection from Salamanders. -- At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token. mana={1}{G}{U} type=Legendary Creature @@ -30735,10 +46715,19 @@ power=3 toughness=2 [/card] [card] +name=Gorbag of Minas Morgul +auto=@combatdamaged(player) from(*[orc;goblin]|mybattlefield):may name(Sacrifice creature) all(trigger[from]) sacrifice and!( ability$!name(Choose one) choice name(Draw card) draw:1 controller _ choice name(Create treasure) _TREASURE_!$ controller )! +text=Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one- -- Draw a card. -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={1}{B} +type=Legendary Creature +subtype=Orc Soldier +power=2 +toughness=2 +[/card] +[card] name=Goreclaw, Terror of Qal Sisma auto=lord(creature[power>=4]|mycastingzone) altercost(colorless,-2) -auto=_ATTACKING_all(creature[power>=4]|myBattlefield) 1/1 ueot -auto=_ATTACKING_all(creature[power>=4]|myBattlefield) trample ueot +auto=_ATTACKING_name(All creatures gain 1/1 and trample) all(creature[power>=4]|myBattlefield) transforms((,newability[1/1],trample)) ueot text=Creature spells you cast with power 4 or greater cost {2} less to cast. -- Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. mana={3}{G} type=Legendary Creature @@ -30747,10 +46736,20 @@ power=4 toughness=3 [/card] [card] +name=Gorehorn Raider +auto=if raid then damage:2 target(anytarget) +text=Raid - When this creature enters, if you attacked this turn, this creature deals 2 damage to any target. +mana={4}{R} +type=Creature +subtype=Minotaur Pirate +power=4 +toughness=4 +[/card] +[card] name=Goremand abilities=flying,trample -auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent -text=As an additional cost to cast this spell, sacrifice a creature. -- Flying -- Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- When Goremand enters the battlefield, each opponent sacrifices a creature. +auto=ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice !$ opponent +text=As an additional cost to cast this spell, sacrifice a creature. -- Flying -- Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- When Goremand enters, each opponent sacrifices a creature. mana={4}{B}{B}{S(creature|mybattlefield)} type=Creature subtype=Demon @@ -30777,8 +46776,8 @@ toughness=4 [card] name=Gorging Vulture abilities=flying -auto=reveal:4 revealzone(mylibrary) optionone all(*|reveal) moveto(ownergraveyard) and!( if cantargetcard(creature|*) then life:1 target(player))! optiononeend revealend -text=Flying -- When Gorging Vulture enters the battlefield, put the top four cards of your library into your graveyard. You gain 1 life for each creature card put into your graveyard this way. +auto=reveal:4 revealzone(mylibrary) optionone all(*|reveal) moveto(ownergraveyard) and!( if cantargetcard(creature|*) then life:1 controller)! optiononeend revealend +text=Flying -- When Gorging Vulture enters, put the top four cards of your library into your graveyard. You gain 1 life for each creature card put into your graveyard this way. mana={2}{B} type=Creature subtype=Bird @@ -30809,12 +46808,36 @@ power=3 toughness=3 [/card] [card] +name=Goring Warplow +abilities=deathtouch +other={1}{B} name(prototype) +auto=if paid(alternative) then becomes(,1/1,black) +text=Prototype {1}{B} - 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Deathtouch +mana={6} +type=Artifact Creature +subtype=Construct +power=5 +toughness=4 +[/card] +[card] +name=Gorion, Wise Mentor +abilities=vigilance +auto=@movedTo(instant[adventure]|mystack):may name(Copy adventure spell) all(trigger[to]) activate castcard(alternative copied) +auto=@movedTo(sorcery[adventure]|mystack):may name(Copy adventure spell) all(trigger[to]) activate castcard(alternative copied) +text=Vigilance -- Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. +mana={G}{W}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] name=Gorm the Great abilities=vigilance,menace,partner partner=Virtus the Veiled auto=_PARTNER_ -auto=_ATTACKING_all(creature|opponentbattlefield) mustblock ueot -text=Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) -- Vigilance -- Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able. +auto=transforms((,_MUST_BE_BLOCKD_)) +text=Partner with Virtus the Veiled (When this creature enters, target player may put Virtus into their hand from their library, then shuffle.) -- Vigilance -- Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able. mana={3}{G} type=Legendary Creature subtype=Giant Warrior @@ -30822,6 +46845,28 @@ power=2 toughness=7 [/card] [card] +name=Goro-Goro and Satoru +auto=@combatdamaged(player) from(creature[fresh]|myBattlefield) turnlimited:create(dragon spirit:creature dragon spirit:5/5:red:flying) +auto={1}{R}:all(creature|myBattlefield) haste +text=Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. -- {1}{R}: Creatures you control gain haste until end of turn. +mana={U}{B}{R} +type=Legendary Creature +subtype=Goblin Human +power=3 +toughness=4 +[/card] +[card] +name=Goro-Goro, Disciple of Ryusei +auto={R}:name(Creatures gain haste) all(creature|myBattlefield) transforms((,haste)) ueot +auto=aslongas(creature[modified]|myBattlefield) {3}{R}{R}:name(Create dragon) name(Create dragon) token(Dragon Spirit,Creature Dragon Spirit,5/5,red,flying) +text={R}: Creatures you control gain haste until end of turn. -- {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.) +mana={1}{R} +type=Legendary Creature +subtype=Goblin Samurai +power=2 +toughness=2 +[/card] +[card] name=Gossamer Chains auto={H}:name(prevent all combat damage that would be dealt by target creature) donothing target(creature[attacking]) && fog to(mytgt) oneshot && fog from(mytgt) oneshot text=Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn. @@ -30829,6 +46874,30 @@ mana={W}{W} type=Enchantment [/card] [card] +name=Gossip's Talent +auto=counter(0/0,1,Level) +auto=@movedto(creature|myBattlefield):_SURVEIL1_ +auto=this(variable{hascntlevel}=1) {1}{U}:name(Level 2) counter(0/0,1,Level) asSorcery +auto=@each my blockers restriction{compare(hascntlevel)~morethan~1}:target(creature[attacking&power<=3]) unblockable ueot +auto=this(variable{hascntlevel}=2) {3}{U}:name(Level 3) counter(0/0,1,Level) asSorcery +auto=this(variable{hascntlevel}>=3):lord(creature|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):may moveto(exile) and!( moveto(battlefield) )!])) +text=(Gain the next level as a sorcery to add its ability.) -- Whenever a creature you control enters, surveil 1. -- {1}{U}: Level 2 -- Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn. -- {3}{U}: Level 3 -- Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control. +mana={1}{U} +type=Enchantment +subtype=Class +[/card] +[card] +name=Gothmog, Morgul Lieutenant +auto=_AMASSORC1_ +auto=lord(creature[token]|myBattlefield) deathtouch +text=When Gothmog, Morgul Lieutenant enters, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) -- Creature tokens you control have deathtouch. +mana={3}{B} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] name=Gouged Zealot abilities=reach auto=@combat(attacking) source(this) restriction{delirium}:name(Deals 1 damage) damage:1 all(creature|opponentbattlefield) @@ -30840,6 +46909,19 @@ power=4 toughness=3 [/card] [card] +name=Gourmand's Talent +auto=counter(0/0,1,Level) +auto=this(variable{controllerturn}>0) lord(*[artifact]|myBattlefield) transforms((Food,newability[{2}{T}{S}:life:3])) +auto=this(variable{hascntlevel}=1) {2}{G}:name(Level 2) counter(0/0,1,Level) asSorcery +auto=this(variable{hascntlevel}=2) {3}{G}:name(Level 3) counter(0/0,1,Level) asSorcery +auto=@lifeof(player) from(*[-lifefaker]|*) restriction{compare(hascntlevel)~morethan~2} turnlimited:counter(1/1) all(creature|myBattlefield) +auto=@lifeof(player) from(*[-lifefaker]|*) restriction{compare(hascntlevel)~morethan~1} turnlimited:create(raccoon:creature raccoon:3/3:green) +text=(Gain the next level as a sorcery to add its ability.) -- During your turn, artifacts you control are Foods in addition to their other types and have "{2}, {T}, Sacrifice this artifact: You gain 3 life." -- {2}{G}: Level 2 -- Whenever you gain life for the first time each turn, create a 3/3 green Raccoon creature token. -- {3}{G}: Level 3 -- Whenever you gain life for the first time each turn, put a +1/+1 counter on each creature you control. +mana={G} +type=Enchantment +subtype=Class +[/card] +[card] name=Govern the Guildless target=creature[-multicolor] auto=moveto(mybattlefield) @@ -30849,11 +46931,23 @@ mana={5}{U} type=Sorcery [/card] [card] +name=Graaz, Unstoppable Juggernaut +auto=lord(Juggernaut|myBattlefield) mustattack +auto=lord(Juggernaut|myBattlefield) cantbeblockedby(*[Wall]) +auto=lord(other creature|myBattlefield) transforms((Juggernaut,setpower=5,settoughness=3)) +text=Juggernauts you control attack each combat if able. -- Juggernauts you control can't be blocked by Walls. -- Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types. +mana={8} +type=Legendary Artifact Creature +subtype=Juggernaut +power=7 +toughness=5 +[/card] +[card] name=Grab the Reins target=creature|myBattlefield other={2}{R} name(Entwine) -auto=if paid(alternative) then transforms((,newability[target(creature) moveTo(myBattlefield) ueot && haste ueot],newability[sacrifice && damage:p target(creature,player)])) forever -auto=ifnot paid(alternative) then transforms((,newability[choice target(creature) moveTo(myBattlefield) ueot && haste ueot],newability[choice sacrifice && damage:p target(creature,player)])) forever +auto=if paid(alternative) then transforms((,newability[target(creature) moveTo(myBattlefield) ueot && haste ueot],newability[sacrifice && damage:p target(anytarget)])) forever +auto=ifnot paid(alternative) then transforms((,newability[choice target(creature) moveTo(myBattlefield) ueot],newability[choice sacrifice && damage:p target(anytarget)])) forever text=Choose one -- Until end of turn, you gain control of target creature and it gains haste. -- Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to target creature or player. -- Entwine {2}{R} (Choose both if you pay the entwine cost.) mana={3}{R} type=Instant @@ -30891,7 +46985,7 @@ type=Sorcery name=Graf Reaver auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Destroy planeswalker) target(planeswalker|battlefield) destroy])) oneshot )! auto=@each my upkeep:name(Deals 1 damage) damage:1 controller -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Graf Reaver exploits a creature, destroy target planeswalker. -- At the beginning of your upkeep, Graf Reaver deals 1 damage to you. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Graf Reaver exploits a creature, destroy target planeswalker. -- At the beginning of your upkeep, Graf Reaver deals 1 damage to you. mana={1}{B} type=Creature subtype=Zombie Warrior @@ -30899,6 +46993,18 @@ power=3 toughness=3 [/card] [card] +name=Grafted Butcher +auto=all(phyrexian|myBattlefield) menace +auto=lord(other phyrexian|myBattlefield) 1/1 +autograveyard={3}{B}{S(*[artifact;creature]|myBattlefield)}:moveTo(myBattlefield) asSorcery +text=When Grafted Butcher enters, Phyrexians you control gain menace until end of turn. -- Other Phyrexians you control get +1/+1. -- {3}{B}, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery. +mana={1}{B} +type=Creature +subtype=Phyrexian Samurai +power=2 +toughness=2 +[/card] +[card] name=Grafted Exoskeleton auto={2}:equip auto=teach(creature) +2/+2 @@ -30911,6 +47017,20 @@ type=Artifact subtype=Equipment [/card] [card] +name=Grafted Growth +target=land +auto=counter(1/1) target(creature,vehicle) +auto=teach(land) {T}:add{W}{W} +auto=teach(land) {T}:add{U}{U} +auto=teach(land) {T}:add{B}{B} +auto=teach(land) {T}:add{R}{R} +auto=teach(land) {T}:add{G}{G} +text=Enchant land -- When Grafted Growth enters, put a +1/+1 counter on target creature or Vehicle you control. -- Enchanted land has "{T}: Add two mana of any one color." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Grafted Identity target=creature alias=1194 @@ -30946,7 +47066,7 @@ auto=_DIES_this(counter{1/1}=7) token(Hydra,Creature Hydra,7/7,black,green) auto=_DIES_this(counter{1/1}=8) token(Hydra,Creature Hydra,8/8,black,green) auto=_DIES_this(counter{1/1}=9) token(Hydra,Creature Hydra,9/9,black,green) auto=_DIES_this(counter{1/1}=10) token(Hydra,Creature Hydra,10/10,black,green) -auto=_DIES_this(counter{1/1}=11) token(Hydra,Creature Hydra,11/11,black,green +auto=_DIES_this(counter{1/1}=11) token(Hydra,Creature Hydra,11/11,black,green) auto=_DIES_this(counter{1/1}=12) token(Hydra,Creature Hydra,12/12,black,green) auto=_DIES_this(counter{1/1}=13) token(Hydra,Creature Hydra,13/13,black,green) auto=_DIES_this(counter{1/1}=14) token(Hydra,Creature Hydra,14/14,black,green) @@ -30956,7 +47076,7 @@ auto=_DIES_this(counter{1/1}=17) token(Hydra,Creature Hydra,17/17,black,green) auto=_DIES_this(counter{1/1}=18) token(Hydra,Creature Hydra,18/18,black,green) auto=_DIES_this(counter{1/1}=19) token(Hydra,Creature Hydra,19/19,black,green) auto=_DIES_this(counter{1/1}>=20) token(Hydra,Creature Hydra,20/20,black,green) -text=Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it. -- Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. -- When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw. +text=Grakmaw, Skyclave Ravager enters with three +1/+1 counters on it. -- Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. -- When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw. mana={1}{B}{G} type=Legendary Creature subtype=Hydra Horror @@ -30964,6 +47084,25 @@ power=0 toughness=0 [/card] [card] +name=Grand Ball Guest +auto=aslongas(*[-land;fresh]|myBattlefield) 1/1 >1 +auto=aslongas(*[-land;fresh]|myBattlefield) trample >1 +text=Celebration - Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn. +mana={1}{R} +type=Creature +subtype=Human Peasant +power=2 +toughness=2 +[/card] +[card] +name=Grand Crescendo +auto=_CITIZENTOKEN_*X +auto=all(creature|myBattlefield) indestructible +text=Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn. +mana={X}{W}{W} +type=Instant +[/card] +[card] name=Grand Warlord Radha abilities=haste auto=@each my blockers:foreach(creature[attacking]|mybattlefield) ability$!name(Choose one) choice name(Add red mana) add{R} doesntempty _ choice name(Add green mana) add{G} doesntempty!$ controller @@ -30975,6 +47114,33 @@ power=3 toughness=4 [/card] [card] +name=Grandmother Ravi Sengir +abilities=flying +auto=@movedTo(creature|graveyard) from(opponentbattlefield):name(Put 1/1 counter) name(Put 1/1 counter) counter(1/1) +auto=@movedTo(creature|graveyard) from(opponentbattlefield):name(Gain 1 life) life:1 controller +text=Flying -- Whenever a creature an opponent controls dies, put a +1/+1 counter on Grandmother Ravi Sengir and you gain 1 life. +color=black +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Granite Witness +abilities=flying,vigilance +facedown={3} +autofacedown=_WARD2_ +autofacedown={W/U}{W/U}:morph +autofaceup=may tap target(creature) +autofaceup=may untap target(creature) +text=Flying, vigilance -- Disguise {W/U}{W/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Granite Witness is turned face up, you may tap or untap target creature. +mana={2}{W}{U} +type=Artifact Creature +subtype=Gargoyle Detective +power=3 +toughness=2 +[/card] +[card] name=Granitic Titan abilities=menace,cycling autohand=__CYCLING__({2}) @@ -30996,6 +47162,16 @@ type=Artifact subtype=Equipment [/card] [card] +name=Grappling Kraken +auto=_LANDFALL_target(creature|opponentBattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +text=Landfall - Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={4}{U}{U} +type=Creature +subtype=Kraken +power=5 +toughness=6 +[/card] +[card] name=Grappling Sundew abilities=defender, reach auto={4}{G}:indestructible ueot @@ -31009,15 +47185,15 @@ toughness=4 [card] name=Grasp of Fate auto=choice (blink)forsrc target(*[-land]|opponentbattlefield) -text=When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) +text=When Grasp of Fate enters, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) mana={1}{W}{W} type=Enchantment [/card] [card] name=Grasping Current target=creature -auto=moveto(ownerhand) -auto=moveto(myhand) target(Jace^ Ingenious Mind-Mage|mylibrary) +auto=moveto(hand) +auto=moveto(hand) target(Jace^ Ingenious Mind-Mage|mylibrary) text=Return up to two target creatures to their owner's hand. -- Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it. mana={4}{U} type=Sorcery @@ -31025,15 +47201,15 @@ type=Sorcery [card] name=Grasping Dunes auto={T}:Add{1} -auto={1}{T}{S}:counter(-1/-1,1) target(creature) assorcery -text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery. +auto={1}{T}{S}:counter(-1/-1) target(creature) assorcery +text={T}: Add {1}. -- {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery. type=Land subtype=Desert [/card] [card] name=Grasping Giant abilities=Vigilance -auto=@combat(blocked) source(this) from(creature):all(trigger[to]) creature(blocked) (blink)forsrc oneshot +auto=@combat(blocked) source(this) from(creature):all(trigger[to]) creature[blocked] (blink)forsrc oneshot text=Vigilance -- Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield. mana={5}{W} type=Creature @@ -31042,8 +47218,19 @@ power=5 toughness=7 [/card] [card] +name=Grasping Longneck +abilities=reach +auto=_DIES_life:2 +text=Reach -- When Grasping Longneck dies, you gain 2 life. +mana={2}{G} +type=Enchantment Creature +subtype=Horror +power=4 +toughness=2 +[/card] +[card] name=Grasping Scoundrel -auto=_ATTACKING_1/0 +auto=this(attacking) 1/0 text=Grasping Scoundrel gets +1/+0 as long as it's attacking. mana={B} type=Creature @@ -31052,11 +47239,20 @@ power=1 toughness=1 [/card] [card] +name=Grasping Shadows +auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) deathtouch ueot +auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) lifelink ueot +auto=@combat(attackedalone) source(creature|myBattlefield):counter(0/0,1,dread) +text=Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or more dread counters on it, transform it. +mana={3}{B} +type=Enchantment +[/card] +[card] name=Grasping Thrull abilities=flying auto=damage:2 opponent auto=life:2 -text=Flying -- When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. +text=Flying -- When Grasping Thrull enters, it deals 2 damage to each opponent and you gain 2 life. mana={3}{W}{B} type=Creature subtype=Thrull @@ -31085,9 +47281,9 @@ type=Enchantment [card] name=Grave Consequences auto=draw:1 controller -auto=all(*|mygraveyard) transforms((,newability[choice name(Exile) moveto(exile)],newability[choice name(Loose 1 life) life:-1 controller])) ueot -auto=all(*|opponentgraveyard) transforms((,newability[choice name(Exile) moveto(exile)],newability[choice name(Loose 1 life) life:-1 controller])) ueot -text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. -- Draw a card. +auto=all(*|mygraveyard) transforms((,newability[choice name(Exile) moveto(exile)],newability[choice name(Lose 1 life) life:-1 controller])) ueot +auto=all(*|opponentgraveyard) transforms((,newability[choice name(Exile) moveto(exile)],newability[choice name(Lose 1 life) life:-1 controller])) ueot +text=Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. -- Draw a card. mana={1}{B} type=Instant [/card] @@ -31100,10 +47296,24 @@ mana={5}{B}{B} type=Instant [/card] [card] +name=Grave Servitude +abilities=asflash +other={1}{B} name(Cast with flash) +restriction=can play enchantment +auto=if paid(alternative) then all(this) transforms((,newability[phaseaction[cleanup sourceinplay once] sacrifice all(this)])) +target=creature +auto=teach(creature) +3/-1 +auto=teach(creature) transforms((,black)) +text=You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +3/-1 and is black. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Grave Sifter -auto=chooseatype transforms((,newability[target(creature[chosentype]|mygraveyard) moveto(myhand)])) oneshot chooseend -auto=ability$!transforms((,newability[chooseatype transforms((,newability[target(creature[chosentype]|mygraveyard) moveto(myhand)])) oneshot chooseend])) oneshot!$ opponent -text=When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand. +auto=chooseatype transforms((,newability[target(creature[chosentype]|mygraveyard) moveto(hand)])) oneshot chooseend +auto=ability$!transforms((,newability[chooseatype transforms((,newability[target(creature[chosentype]|mygraveyard) moveto(hand)])) oneshot chooseend])) oneshot!$ opponent +text=When Grave Sifter enters, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand. mana={5}{G} type=Creature subtype=Elemental Beast @@ -31115,7 +47325,7 @@ name=Gravebreaker Lamia abilities=lifelink,hiddenface auto=moveTo(mygraveyard) target(*|mylibrary) auto=lord(*|myGraveyard) changecost(colorless:-1) -text=Lifelink -- When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle your library. -- Spells you cast from your graveyard cost {1} less to cast. +text=Lifelink -- When Gravebreaker Lamia enters, search your library for a card, put it into your graveyard, then shuffle. -- Spells you cast from your graveyard cost {1} less to cast. mana={4}{B} type=Enchantment Creature subtype=Snake Lamia @@ -31123,6 +47333,15 @@ power=4 toughness=4 [/card] [card] +name=Gravedig +other={2} name(Entwine) +auto=if paid(alternative) then target(player) _ZOMBIETOKEN_ targetedplayer and!( target(creature|mygraveyard) moveto(hand) )! +auto=ifnot paid(alternative) then transforms((,newability[choice target(player) _ZOMBIETOKEN_ targetedplayer],newability[choice target(creature|mygraveyard) moveto(hand)])) +text=Choose one - -- - Target player creates a 2/2 black Zombie creature token. -- - Return target creature card from your graveyard to your hand. -- Entwine {2} (Choose both if you pay the entwine cost.) +mana={1}{B} +type=Sorcery +[/card] +[card] name=Gravel-Hide Goblin auto={3}{G}:+2/+2 text={3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn. @@ -31133,6 +47352,17 @@ power=2 toughness=1 [/card] [card] +name=Gravelighter +abilities=flying +auto=if morbid then draw:1 else ability$! sacrifice notaTarget(creature|mybattlefield) !$ controller && ability$! sacrifice notaTarget(creature|mybattlefield) !$ opponent +text=Flying -- When Gravelighter enters, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature. +mana={2}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] name=Graven Abomination auto=_ATTACKING_moveto(exile) target(*|opponentgraveyard) text=Whenever Graven Abomination attacks, exile target card from defending player's graveyard. @@ -31148,7 +47378,7 @@ abilities=flying auto=name(Creatures become 1/1) all(other creature|battlefield) becomes(,1/1) ueot auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Creatures become 1/1) all(other creature|battlefield) becomes(^1/1) ueot])) -text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn. +text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Graven Dominator enters or the creature it haunts dies, each other creature becomes 1/1 until end of turn. mana={4}{W}{W} type=Creature subtype=Gargoyle @@ -31159,11 +47389,11 @@ toughness=4 name=Graven Lore restriction=compare(mysnowpoolcount)~equalto~0 aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -autohand={2}{i}{U}{U} restriction{compare(mysnowpoolcount)~equalto~1}:name(Cast with 1 snow mana) name(Cast with 1 snow mana) scry:1 scrycore delayed dontshow donothing scrycoreend scryend && activate castcard(alternative) -autohand={1}{i}{i}{U}{U} restriction{compare(mysnowpoolcount)~equalto~2}:name(Cast with 2 snow mana) name(Cast with 2 snow mana) scry:2 scrycore delayed dontshow donothing scrycoreend scryend && activate castcard(alternative) -autohand={i}{i}{i}{U}{U} restriction{compare(mysnowpoolcount)~morethan~2}:name(Cast with 3 snow mana) name(Cast with 3 snow mana) scry:3 scrycore delayed dontshow donothing scrycoreend scryend && activate castcard(alternative) -autohand={i}{i}{i}{i}{U} restriction{compare(mysnowpoolcount)~morethan~3,compare(mysnowbluepoolcount)~morethan~0}:name(Cast with 4 snow mana) name(Cast with 4 snow mana) scry:4 scrycore delayed dontshow donothing scrycoreend scryend && activate castcard(alternative) -autohand={i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowbluepoolcount)~morethan~1}:name(Cast with 5 snow mana) name(Cast with 5 snow mana) scry:5 scrycore delayed dontshow donothing scrycoreend scryend && activate castcard(alternative) +autohand={2}{i}{U}{U} restriction{compare(mysnowpoolcount)~equalto~1}:name(Cast with 1 snow mana) name(Cast with 1 snow mana) _SCRY1_ && activate castcard(alternative) +autohand={1}{i}{i}{U}{U} restriction{compare(mysnowpoolcount)~equalto~2}:name(Cast with 2 snow mana) name(Cast with 2 snow mana) _SCRY2_ && activate castcard(alternative) +autohand={i}{i}{i}{U}{U} restriction{compare(mysnowpoolcount)~morethan~2}:name(Cast with 3 snow mana) name(Cast with 3 snow mana) _SCRY3_ && activate castcard(alternative) +autohand={i}{i}{i}{i}{U} restriction{compare(mysnowpoolcount)~morethan~3,compare(mysnowbluepoolcount)~morethan~0}:name(Cast with 4 snow mana) name(Cast with 4 snow mana) _SCRY4_ && activate castcard(alternative) +autohand={i}{i}{i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~4,compare(mysnowbluepoolcount)~morethan~1}:name(Cast with 5 snow mana) name(Cast with 5 snow mana) _SCRY5_ && activate castcard(alternative) auto=draw:3 controller text=Scry X, where is the amount of {S}i} spent to cast this spell, then draw three cards. ({S}i} is mana from a snow source.) mana={3}{U}{U} @@ -31172,8 +47402,8 @@ type=Snow Instant [card] name=Graveshifter abilities=changeling -auto=may target(creature|mygraveyard) moveto(myHand) -text=Changeling (This card is every creature type.) -- When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand. +auto=may target(creature|mygraveyard) moveto(hand) +text=Changeling (This card is every creature type.) -- When Graveshifter enters, you may return target creature card from your graveyard to your hand. mana={3}{B} type=Creature subtype=Shapeshifter @@ -31181,6 +47411,17 @@ power=2 toughness=2 [/card] [card] +name=Gravestone Strider +auto={1}:activatechooseacolor add{chosencolor} activatechooseend limit:1 +autograveyard={2}{E}:moveTo(exile) target(*|graveyard) +text={1}: Add one mana of any color. Activate only once each turn. -- {2}, Exile Gravestone Strider from your graveyard: Exile target card from a graveyard. +mana={2} +type=Artifact Creature +subtype=Golem +power=1 +toughness=3 +[/card] +[card] name=Gravewaker abilities=flying auto={5}{B}{B}:target(creature|mygraveyard) moveTo(battlefield) && tap @@ -31198,8 +47439,8 @@ backside=Graveyard Trespasser auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot auto=may name(Exile 2 cards) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! -auto=@combat(attacking) source(this):may name(Exile 2 cards) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! -text=Ward-Discard a card. -- Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Graveyard Trespasser +auto=_ATTACKING_may name(Exile 2 cards) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! +text=Ward-Discard a card. -- Whenever Graveyard Glutton enters or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Graveyard Trespasser type=Creature subtype=Werewolf color=black @@ -31208,7 +47449,7 @@ toughness=4 [/card] [card] name=Graveyard Marshal -auto={2}{B}{E(creature|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!(tap(noevent))! +auto={2}{B}{E(creature|mygraveyard)}:_ZOMBIETOKEN_ and!(tap(noevent))! text={2}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token. mana={B}{B} type=Creature @@ -31225,8 +47466,8 @@ anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot auto=may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! -auto=@combat(attacking) source(this):may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! -text=Ward-Discard a card. -- Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Graveyard Glutton +auto=_ATTACKING_may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! +text=Ward-Discard a card. -- Whenever Graveyard Trespasser enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Graveyard Glutton mana={2}{B} type=Creature subtype=Human Werewolf @@ -31236,7 +47477,7 @@ toughness=3 [card] name=Gravitic Punch target=creature|myBattlefield -auto=target(player) dynamicability +auto=transforms((,newability[target(player) dynamicability])) forever flashback={3}{R}{D(*|myhand)} text=Target creature you control deals damage equal to its power to target player. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) mana={3}{R} @@ -31253,9 +47494,36 @@ power=3 toughness=4 [/card] [card] +name=Gray Harbor Merfolk +abilities=unblockable +auto=aslongas(*[iscommander]|mybattlefield) 2/0 >0 +text=Gray Harbor Merfolk can't be blocked. -- Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker. +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=0 +toughness=3 +[/card] +[card] +name=Gray Slaad // Entropic Decay +abilities=adventure +other={1}{B} name(Adventure) +restriction=can play creature +auto=if paid(alternative) then name(Mill 4 cards) name(Mill 4 cards) deplete:4 controller +auto=if paid(alternative) then _ADVENTURE_ +auto=aslongas(creature|mygraveyard) menace >3 +auto=aslongas(creature|mygraveyard) deathtouch >3 +text=As long as there are four or more creature cards in your graveyard, Gray Slaad has menace and deathtouch. // Mill four cards. (Then exile this card. You may cast the creature later from exile.) +mana={2}{B} +type=Creature +subtype=Frog Horror +power=4 +toughness=1 +[/card] +[card] name=Grazilaxx, Illithid Scholar -auto=@combat(blocked,turnlimited) source(creature|myBattlefield):may name(Return to hand) all(trigger[to]) moveto(ownerhand) -auto=@each combatdamage restriction{opponentdamagedbycombat}:name(Draw card) draw:1 controller +auto=@combat(blocked) source(creature|myBattlefield):may name(Return to hand) all(trigger[to]) moveto(hand) +auto=@combatdamagefoeof(player) from(creature|mybattlefield) turnLimited:name(Draw card) draw:1 controller text=Whenever a creature you control becomes blocked, you may return it to its owner's hand. -- Whenever one or more creatures you control deal combat damage to a player, draw a card. mana={1}{U}{U} type=Legendary Creature @@ -31274,11 +47542,38 @@ power=3 toughness=4 [/card] [card] +name=Greasefang, Okiba Boss +auto=@each my combatbegins:name(Return a vehicle) target(vehicle|mygraveyard) moveto(mybattlefield) and!( transforms((,haste,newability[@next end:all(this) moveTo(hand)])) ueot )! +text=At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. +mana={1}{W}{B} +type=Legendary Creature +subtype=Rat Pilot +power=4 +toughness=3 +[/card] +[card] +name=Great Desert Prospector +auto=name(Create powerstone) foreach(other creature|myBattlefield) token(Powerstone) and!( tap(noevent) )! +text=When Great Desert Prospector enters, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={4}{W} +type=Creature +subtype=Human Artificer +power=3 +toughness=2 +[/card] +[card] name=Great Hall of Starnheim auto=tap(noevent) auto={T}:add{B} auto={W}{W}{B}{T}{S}{S(creature|mybattlefield)}:token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance) asSorcery -text=Great Hall of Starnheim enters the battlefield tapped. -- {T}: Add {B}. -- {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate this ability only any time you could cast a sorcery. +text=Great Hall of Starnheim enters tapped. -- {T}: Add {B}. -- {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate this ability only any time you could cast a sorcery. +type=Land +[/card] +[card] +name=Great Hall of the Citadel +auto={T}:add{C} +auto=aslongas(*[legendary]|myrestrictedcastingzone) {1}{T}:name(Add 2 mana) name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +text={T}: Add {C}. -- {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells. type=Land [/card] [card] @@ -31314,10 +47609,42 @@ power=7 toughness=7 [/card] [card] +name=Greater Tanuki +abilities=trample +autohand={2}{G}{discard}:target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! +text=Trample -- Channel - {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +mana={4}{G}{G} +type=Enchantment Creature +subtype=Dog +power=6 +toughness=5 +[/card] +[card] +name=Greatsword of Tyr +auto=@combat(attacking) source(mytgt):may tap target(creature|opponentBattlefield) +auto=@combat(attacking) source(mytgt):counter(1/1) +auto={W}:equip +text=Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. -- Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Greedy Freebooter +auto=_DIES__TREASURE_ +auto=_DIES__SCRY1_ +text=When Greedy Freebooter dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={B} +type=Creature +subtype=Human Pirate +power=1 +toughness=1 +[/card] +[card] name=Green Dragon abilities=flying auto=emblem transforms((,newability[@damaged(creature|opponentbattlefield):name(Poison Breath) all(trigger[to]) destroy])) ueot -text=Flying -- Poison Breath - When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. +text=Flying -- Poison Breath - When Green Dragon enters, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. mana={4}{G}{G} type=Creature subtype=Dragon @@ -31325,6 +47652,55 @@ power=4 toughness=4 [/card] [card] +name=Green Sun's Twilight +aicode=activate transforms((,newability[if compare(fullpaid)~lessthan~5 then if type(creature[zpos<=fullpaidplus1plusend]|mylibrary)~morethan~0 then target(creature[zpos<=fullpaidplus1plusend]|mylibrary) moveto(hand) and!( all(*[zpos<=fullpaidplus1plusend]mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if compare(fullpaid)~morethan~4 then if type(creature[zpos<=fullpaidplus1plusend]|mylibrary)~morethan~0 then target(creature[zpos<=fullpaidplus1plusend]|mylibrary) moveto(mybattlefield) and!( all(*[zpos<=fullpaidplus1plusend]mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if compare(fullpaid)~lessthan~5 then if type(land[zpos<=fullpaidplus1plusend]|mylibrary)~morethan~0 then target(land[zpos<=fullpaidplus1plusend]|mylibrary) moveto(hand) and!( all(*[zpos<=fullpaidplus1plusend]mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if compare(fullpaid)~morethan~4 then if type(land[zpos<=fullpaidplus1plusend]|mylibrary)~morethan~0 then target(land[zpos<=fullpaidplus1plusend]|mylibrary) moveto(mybattlefield) and!( all(*[zpos<=fullpaidplus1plusend]mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(land[zpos<=fullpaidplus1plusend]|mylibrary)~equalto~0 then if type(creature[zpos<=fullpaidplus1plusend]|mylibrary)~equalto~0 then all(*[zpos<=fullpaidplus1plusend]mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto=if compare(fullpaid)~lessthan~5 then if type(creature[zpos<=fullpaidplus1plusend]|mylibrary)~morethan~0 then name(Reveal top cards) name(Reveal top cards) name(Reveal top cards) reveal:fullpaidplus1plusend optionone name(Choose creature) target(creature|reveal) moveto(hand) and!( transforms((,newability[if type(land|myreveal)~morethan~0 then name(Choose a land) name(Choose a land) target(land|reveal) moveto(hand)])) oneshot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=if compare(fullpaid)~lessthan~5 then if type(creature[zpos<=fullpaidplus1plusend]|mylibrary)~equalto~0 then if type(land[zpos<=fullpaidplus1plusend]|mylibrary)~morethan~0 then name(Reveal top cards) name(Reveal top cards) name(Reveal top cards) name(Reveal top cards) reveal:fullpaidplus1plusend optionone name(Choose a land) target(land|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=if compare(fullpaid)~morethan~4 then if type(creature[zpos<=fullpaidplus1plusend]|mylibrary)~morethan~0 then name(Reveal top cards) name(Reveal top cards) name(Reveal top cards) reveal:fullpaidplus1plusend optionone name(Choose creature) target(creature|reveal) moveto(mylibrary) and!( transforms((tobecast,newability[if type(land|myreveal)~morethan~0 then name(Choose a land) name(Choose a land) target(land|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot)!])) oneshot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mybattlefield) afterrevealedend revealend +auto=if compare(fullpaid)~morethan~4 then if type(creature[zpos<=fullpaidplus1plusend]|mylibrary)~equalto~0 then if type(land[zpos<=fullpaidplus1plusend]|mylibrary)~morethan~0 then name(Reveal top cards) name(Reveal top cards) name(Reveal top cards) name(Reveal top cards) reveal:fullpaidplus1plusend optionone name(Choose a land) target(land|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot)! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mybattlefield) afterrevealedend revealend +auto=if type(creature[zpos<=fullpaidplus1plusend]|mylibrary)~equalto~0 then if type(land[zpos<=fullpaidplus1plusend]|mylibrary)~equalto~0 then name(Reveal top cards) name(Reveal top cards) name(Reveal top cards) reveal:fullpaidplus1plusend optionone name(Put on bottom) target(*|reveal) bottomoflibrary optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +text=Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Greenbelt Guardian +auto={G}:target(creature) trample ueot +auto=this(cantargetcard(*[-effect]) {3}{G}:becomes(effect) forever && counter(1/1,3) +text={G}: Target creature gains trample until end of turn. -- Exhaust - {3}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.) +mana={1}{G} +type=Creature +subtype=Elf Ranger +power=2 +toughness=2 +[/card] +[card] +name=Greenbelt Radical +facedown={3} +autofacedown=_WARD2_ +autofacedown={5}{G}{G}:morph +autofaceup=counter(1/1) all(creature|myBattlefield) +autofaceup=trample ueot +text=Disguise {5}{G}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn. +mana={3}{G} +type=Creature +subtype=Centaur Citizen +power=4 +toughness=4 +[/card] +[card] +name=Greensleeves, Maro-Sorcerer +auto=protection from(planeswalker,Wizard) +anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive +auto=@movedTo(land|myBattlefield):create(badger:creature badger:3/3:green) +text=Protection from planeswalkers and from Wizards -- Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. -- Whenever a land enters under your control, create a 3/3 green Badger creature token. +mana={3}{G}{G} +type=Legendary Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] name=Greenwood Sentinel abilities=vigilance text=Vigilance (Attacking doesn't cause this creature to tap.) @@ -31343,6 +47719,17 @@ mana={1} type=Artifact [/card] [card] +name=Gremlin Tamer +auto=_CONSTELLATION_create(gremlin:creature gremlin:1/1:red) +auto=_EERIE_create(gremlin:creature gremlin:1/1:red) +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token. +mana={W}{U} +type=Creature +subtype=Human Scout +power=2 +toughness=2 +[/card] +[card] name=Grenzo's Rebuttal auto=token(Ogre,Creature Ogre,4/4,red) auto=ability$!name(Destroy artifact) name(destroy artifact) target(artifact|opponentBattlefield) destroy!$ controller @@ -31351,7 +47738,7 @@ auto=ability$!name(Destroy land) name(destroy land) target(land|opponentBattlefi auto=ability$!name(Destroy artifact) name(destroy artifact) target(artifact|opponentBattlefield) destroy!$ opponent auto=ability$!name(Destroy creature) name(destroy creature) target(creature|opponentBattlefield) destroy!$ opponent auto=ability$!name(Destroy land) name(destroy land) target(land|opponentBattlefield) destroy!$ opponent -text=Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way. +text=Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left. Destroy each permanent chosen this way. mana={4}{R}{R} type=Sorcery [/card] @@ -31369,7 +47756,7 @@ toughness=2 name=Grenzo, Dungeon Warden auto=counter(1/1,X) auto={2}:transforms((,newability[if type(creature[power<=power;zpos=type:*:mylibrary]|mylibrary)~equalto~0 then all(*[zpos=type:*:mylibrary]|mylibrary) moveto(mygraveyard) else all(*[zpos=type:*:mylibrary]|mylibrary) moveto(mygraveyard) and!( moveto(mybattlefield) )!])) oneshot -text=Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. -- {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. +text=Grenzo, Dungeon Warden enters with X +1/+1 counters on it. -- {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. mana={X}{B}{R} type=Legendary Creature subtype=Goblin Rogue @@ -31378,10 +47765,8 @@ toughness=2 [/card] [card] name=Grenzo, Havoc Raiser -auto=@combatdamagefoeof(player) from(creature|mybattlefield) restriction{type(creature|opponentBattlefield)~morethan~0}:ability$!name(Choose one) choice name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )! _ choice name(Goad opponent creature) _GOAD_!$ controller -auto=@combatdamagefoeof(player) from(creature|mybattlefield) restriction{type(creature|opponentBattlefield)~equalto~0}:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )! -auto=@combatdamageof(player) from(creature|mybattlefield) restriction{type(creature|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot )! _ choice name(Goad your creature) target(creature|myBattlefield) _GOAD_!$ controller -auto=@combatdamageof(player) from(creature|mybattlefield) restriction{type(creature|mybattlefield)~equalto~0}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot )! +auto=@combatdamagefoeof(player) from(creature|mybattlefield) restriction{type(creature|opponentBattlefield)~morethan~0}:ability$!name(Choose one) choice name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[this(cantargetcard(*[-land]|*)) canplayfromexile])) ueot )! _ choice name(Goad opponent creature) target(creature|opponentBattlefield) _GOAD_!$ controller +auto=@combatdamagefoeof(player) from(creature|mybattlefield) restriction{type(creature|opponentBattlefield)~equalto~0}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[this(cantargetcard(*[-land]|*)) canplayfromexile])) ueot )! text=Whenever a creature you control deals combat damage to a player, choose one -- Goad target creature that player controls. -- Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it. mana={R}{R} type=Legendary Creature @@ -31390,6 +47775,18 @@ power=2 toughness=2 [/card] [card] +name=Greta, Sweettooth Scourge +auto=_FOOD_ +auto={G}{S(food|myBattlefield)}:counter(1/1) target(creature) asSorcery +auto={1}{B}{S(food|myBattlefield)}:draw:1 && life:-1 +text=When Greta, Sweettooth Scourge enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. -- {1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. +mana={1}{B}{G} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] name=Gretchen Titchwillow auto={2}{G}{U}:name(Draw and put land) draw:1 && transforms((,newability[may name(Put land in play) target(land|myhand) moveto(myBattlefield)])) oneshot text={2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield. @@ -31402,23 +47799,47 @@ toughness=4 [card] name=Greven, Predator Captain abilities=menace -auto=life:lifelost/0 -auto=_ATTACKING_may {S(other creature|mybattlefield)} life:-storedtoughness && draw:storedpower +anyzone=@lifelostof(player):lifelost/0 ueot +auto=_ATTACKING_may name(sacrifice) notaTarget(other creature|myBattlefield) transforms((,newability[dynamicability],newability[dynamicability],newability[sacrifice])) text=Menace -- Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn. -- Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness. mana={3}{B}{R} type=Legendary Creature -subtype=Human Warrior +subtype=Phyrexian Human Warrior power=5 toughness=5 [/card] [card] +name=Grey Havens Navigator +abilities=flash +auto=_SCRY1_ +text=Flash -- When Grey Havens Navigator enters, scry 1. +mana={2}{U} +type=Creature +subtype=Elf Pilot +power=3 +toughness=2 +[/card] +[card] +name=Grey Host Reinforcements +abilities=flying +auto=_WARD3_ +auto=choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(opponentexile) and!( if cantargetcard(*[creature]|*) then name(Put 1/1 counter) name(Put 1/1 counter) all(this) counter(1/1) )! +auto=choice name(Exile your graveyard) all(*|mygraveyard) moveto(myexile) and!( if cantargetcard(*[creature]|*) then name(Put 1/1 counter) name(Put 1/1 counter) all(this) counter(1/1) )! +text=Flying, ward {3} -- When Grey Host Reinforcements enters, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way. +mana={3}{W} +type=Creature +subtype=Spirit Soldier +power=1 +toughness=1 +[/card] +[card] name=Grief abilities=menace other={E(*[black]|myhand)} name(Evoke) auto=if paid(alternative) then sacrifice -auto=if type(*[-land]|opponenthand)~morethan~0 then name(Discard non-land card) name(Discard a non-land card) reject target(*[-land]|opponenthand) +auto=if type(*[-land]|opponenthand)~morethan~0 then name(Discard non-land card) name(Discard a non-land card) reject notaTarget(*[-land]|opponenthand) auto=if type(*[-land]|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )! -text=Menace -- When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Evoke-Exile a black card from your hand. +text=Menace -- When Grief enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Evoke-Exile a black card from your hand. mana={2}{B}{B} type=Creature subtype=Elemental Incarnation @@ -31427,7 +47848,7 @@ toughness=2 [/card] [card] name=Griffin Aerie -auto=@each my endofturn restriction{compare(lifegain)~morethan~2}:token(Griffin Gri) controller +auto=@each my end restriction{compare(lifegain)~morethan~2}:token(Griffin Gri) controller text=At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. mana={1}{W} type=Enchantment @@ -31442,36 +47863,55 @@ toughness=2 color=white [/card] [card] +name=Griffnaut Tracker +abilities=flying +auto=may name(opponent's graveyard) target(*|graveyard) moveTo(exile) +auto=may name(your graveyard) target(*|graveyard) moveTo(exile) +text=Flying -- When Griffnaut Tracker enters, exile up to two target cards from a single graveyard. +mana={3}{W} +type=Creature +subtype=Human Detective +power=3 +toughness=2 +[/card] +[card] +name=Grim Bauble +auto=target(creature|opponentBattlefield) -2/-2 ueot +auto={2}{B}{T}{S}:_SURVEIL2_ +text=When this artifact enters, target creature an opponent controls gets -2/-2 until end of turn. -- {2}{B}, {T}, Sacrifice this artifact: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={B} +type=Artifact +[/card] +[card] name=Grim Bounty target=creature,planeswalker auto=destroy -auto=name(Create treasure) token(Treasure Sur) +auto=name(Create treasure) _TREASURE_ text=Destroy target creature or planeswalker. Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{B}{B} type=Sorcery [/card] [card] name=Grim Captain's Call -auto=moveto(myhand) target(pirate|mygraveyard) -auto=moveto(myhand) target(vampire|mygraveyard) -auto=moveto(myhand) target(dinosaur|mygraveyard) -auto=moveto(myhand) target(merfolk|mygraveyard) +auto=ability$!name(Return a Pirate) may name(Return a Pirate) moveto(hand) notaTarget(pirate|mygraveyard)!$ controller +auto=ability$!name(Return a Vampire) may name(Return a Vampire) moveto(hand) notaTarget(vampire|mygraveyard)!$ controller +auto=ability$!name(Return a Dinosaur) may name(Return a Dinosaur) moveto(hand) notaTarget(dinosaur|mygraveyard)!$ controller +auto=ability$!name(Return a Merfolk) may name(Return a Merfolk) moveto(hand) notaTarget(merfolk|mygraveyard)!$ controller text=Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk. mana={2}{B} type=Sorcery [/card] [card] name=Grim Discovery -auto=choice name(Return target creature from your graveyard) moveTo(myhand) target(creature|mygraveyard) -auto=choice name(Return target land from your graveyard) moveTo(myhand) target(land|mygraveyard) -auto=choice name(Return target land and creature from your graveyard) moveTo(myhand) target(land|mygraveyard) && moveTo(myhand) target(creature|mygraveyard) +auto=ability$! name(Return target creature) may name(Return target creature) moveto(hand) target(creature|mygraveyard)!$ controller +auto=ability$! name(Return target land) may name(Return target land) moveto(hand) target(land|mygraveyard)!$ controller text=Choose one or both -- Return target creature card from your graveyard to your hand. -- Return target land card from your graveyard to your hand. mana={1}{B} type=Sorcery [/card] [card] name=Grim Draugr -auto={1}{i}:name(Gets 1/0 and menace) name(Gets 1/0 and menace) transforms((,newability[1/0],newability[menace])) ueot +auto={1}{i}:name(Gets 1/0 and menace) name(Gets 1/0 and menace) transforms((,newability[1/0],menace)) ueot text={1}{S}i}: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) mana={2}{B} type=Snow Creature @@ -31481,7 +47921,7 @@ toughness=2 [/card] [card] name=Grim Hireling -auto=@each combatdamage restriction{opponentdamagedbycombat}:name(Create Treasures) token(Treasure Sur)*2 +auto=@each combatdamage restriction{opponentdamagedbycombat,myturnonly}:name(Create Treasures) _TREASURE_*2 auto=this(variable{type:treasure:mybattlefield}>=1) {B}{S(treasure|mybattlefield)}:name(Sacrifice 1 treasure) target(creature) -1/-1 ueot asSorcery auto=this(variable{type:treasure:mybattlefield}>=2) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 2 treasures) target(creature) -2/-2 ueot asSorcery auto=this(variable{type:treasure:mybattlefield}>=3) {B}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}{S(treasure|mybattlefield)}:name(Sacrifice 3 treasures) target(creature) -3/-3 ueot asSorcery @@ -31512,7 +47952,7 @@ toughness=2 [card] name=Grim Initiate abilities=first strike -auto=_DIES_if type(army|mybattlefield)~morethan~0 then counter(1/1) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1) notATarget(army|myBattlefield))! +auto=_DIES_if type(army|mybattlefield)~morethan~0 then counter(1/1) notaTarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1) notaTarget(army|myBattlefield))! text=First strike -- When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={R} type=Creature @@ -31531,6 +47971,18 @@ power=1 toughness=1 [/card] [card] +name=Grim Servant +abilities=menace +auto=moveto(hand) target(*[manacost<=type:manab:mybattlefield]|myLibrary) +auto=life:-3 +text=Menace -- When Grim Servant enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +mana={3}{B} +type=Creature +subtype=Zombie Warlock +power=3 +toughness=2 +[/card] +[card] name=Grim Strider auto=foreach(*|myhand) -1/-1 text=Grim Strider gets -1/-1 for each card in your hand. @@ -31552,6 +48004,29 @@ power=5 toughness=3 [/card] [card] +name=Grima Wormtongue +abilities=nolifegainopponent +auto={T}:name(Scrifice creature) target(other creature|mybattlefield) sacrifice and!( transforms((,newability[choice name(Opponent loses life) life:-1 opponent],newability[choice name(You lose life) life:-1 controller],newability[if cantargetcard(*[legendary]|*) then name(Amass orc 2) name(Amass orc 2) ability$!name(Amass 1) _AMASSORC2_!$ controller])) forever )! +text=Your opponents can't gain life. -- {T}, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2. +mana={2}{B} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=4 +[/card] +[card] +name=Grima, Saruman's Footman +abilities=unblockable +auto=@combatdamagefoeof(player) from(this):name(Exile cards) name(Exile cards) transforms((,newability[all(*[zpos=oppofindfirsttypenonpermanent]|opponentlibrary) moveto(myexile) and!( transforms((tobegri,newability[all(*[zpos<=oppofindfirsttypenonpermanent]|opponentlibrary) moveto(opponentexile) and!( bottomoflibrary )!],newability[name(Cast exiled spell) target(tobegri|myexile) transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(opponentexile) and!( bottomoflibrary )!])) oneshot])) oneshot )!])) oneshot +auto=@combatdamageof(player) from(this):name(Exile cards) name(Exile cards) transforms((,newability[all(*[zpos=findfirsttypenonpermanent]|mylibrary) moveto(myexile) and!( transforms((tobegri,newability[all(*[zpos<=findfirsttypenonpermanent]|mylibrary) moveto(myexile) and!( bottomoflibrary )!],newability[name(Cast exiled spell) target(tobegri|myexile) transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) bottomoflibrary])) oneshot])) oneshot )!])) oneshot +text=Grima, Saruman's Footman can't be blocked. -- Whenever Grima deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. +mana={2}{U}{B} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=4 +[/card] +[card] name=Grimclimb Pathway auto={T}:add{B} text={T}: Add {B}. // Brightclimb Pathway @@ -31565,7 +48040,7 @@ auto=this(counter{0/0.1.Menace}>=1) menace auto=choice name(Menace and Deathtouch counters) counter(0/0,1,Menace) && counter(0/0,1,Deathtouch) auto=choice name(Menace and Lifelink counters) counter(0/0,1,Deathtouch) && counter(0/0,1,Lifelink) auto=choice name(Lifelink and Deathtouch counters) counter(0/0,1,Lifelink) && counter(0/0,1,Deathtouch) -text=Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink. +text=Grimdancer enters with your choice of two different counters on it from among menace, deathtouch, and lifelink. mana={1}{B}{B} type=Creature subtype=Nightmare @@ -31574,7 +48049,7 @@ toughness=3 [/card] [card] name=Grimlock, Dinobot Leader -auto=lord(creature[Vehicle,Dinosaur,other Autobot]|myBattlefield) 2/0 +auto=lord(other *[Vehicle;Dinosaur;Autobot]|myBattlefield) 2/0 auto={2}:name(Transform) flip(Grimlock, Ferocious King) text=Dinosaurs, Vehicles, and other Transformers® creatures you control get +2/+0. -- {2}, Convert a Transformers toy you own to its other mode: Grimlock, Dinobot Leader becomes Grimlock, Ferocious King. type=Legendary Artifact Creature @@ -31587,12 +48062,11 @@ toughness=4 name=Grimlock, Ferocious King doublefaced=kamiflip abilities=trample -auto={2}:name (Transform) flip(Grimlock, Dinobot Leader) +auto={2}:name(Transform) flip(Grimlock, Dinobot Leader) text=Trample -- {2}, Convert a Transformers toy you own to its other mode: Grimlock, Ferocious King becomes Grimlock, Dinobot Leader. color=green,white,red type=Legendary Artifact Creature subtype=Dinosaur -mana={1}{R}{G}{W} power=8 toughness=8 [/card] @@ -31608,8 +48082,8 @@ type=Sorcery [/card] [card] name=Grinning Totem -auto={2}{T}{S}:target(*|opponentlibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.TotemExiled)],newability[canplayfromexile],newability[@each my upkeep:all(*[counter{0/0.1.TotemExiled}]|myexile) moveTo(ownergraveyard)])) forever )! -text={2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. +auto={2}{T}{S}:target(*|opponentlibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.TotemExiled)],newability[canplayfromexile uent],newability[@each my upkeep:all(*[counter{0/0.1.TotemExiled}]|myexile) moveTo(ownergraveyard)])) uent )! +text={2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles their library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. mana={4} type=Artifact [/card] @@ -31618,11 +48092,26 @@ name=Grip of Amnesia target=*|stack auto=transforms((,newability[choice name(Exile all cards) all(*|mygraveyard) moveto(exile)],newability[choice name(Counter spell) fizzle])) oneshot auto=draw:1 controller -text=Counter target spell unless its controller exiles all cards from his or her graveyard. -- Draw a card. +text=Counter target spell unless its controller exiles all cards from their graveyard. -- Draw a card. mana={1}{U} type=Instant [/card] [card] +name=Grishnakh, Brash Instigator +other={2}{R} +otherrestriction=type(army|mybattlefield)~equalto~0 +restriction=type(army|mybattlefield)~morethan~0 +auto=ifnot paid(alternative) then name(Put 1/1 counters) name(Put 1/1 counters) target(army|myBattlefield) transforms((Orc,newability[counter(1/1.2)],newability[name(Steal creature) target(creature[-legendary&power<=p]|opponentbattlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[my end once sourceinplay] moveto(ownerbattlefield)],newability[untap],haste)) ueot )!])) forever +auto=if paid(alternative) then name(Steal creature) name(Steal creature) name(Steal creature) target(creature[-legendary&power<=2]|opponentbattlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[my end once sourceinplay] moveto(ownerbattlefield)],newability[untap],haste)) ueot )! +auto=if paid(alternative) then name(Amass Orcs 1) name(Amass Orcs 1) name(Amass Orcs 1) token(Orc Army^Creature Orc Army^0/0^black) and!( counter(1/1.2) )! +text=When Grishnakh, Brash Instigator enters, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn. +mana={2}{R} +type=Legendary Creature +subtype=Goblin Soldier +power=1 +toughness=1 +[/card] +[card] name=Grisly Ritual target=creature,planeswalker auto=destroy @@ -31644,9 +48133,9 @@ toughness=3 [card] name=Grismold, the Dreadsower abilities=trample -auto=@each my endofturn:token(Plant,Creature Plant,1/1,green) -auto=@each my endofturn:token(Plant,Creature Plant,1/1,green) opponent -auto=@movedTo(graveyard) from(creature[token]|battlefield):counter(1/1,1) +auto=@each my end:token(Plant,Creature Plant,1/1,green) +auto=@each my end:token(Plant,Creature Plant,1/1,green) opponent +auto=@movedTo(graveyard) from(creature[token]|battlefield):counter(1/1) text=Trample -- At the beginning of your end step, each player creates a 1/1 green Plant creature token. -- Whenever a creature token dies, put a +1/+1 counter on Grismold, the Dreadsower. mana={1}{B}{G} type=Legendary Creature @@ -31658,7 +48147,7 @@ toughness=3 name=Grizzled Huntmaster auto=may name(Exile a card) target(*[creature]|myhand) moveto(myexile) and!( transforms((,newability[name(Search same cards) target(creature[share!name!]|myhandlibrary) moveto(exile) and!( counter(0/0.1.GrizzledExiled) notrg )!],newability[counter(0/0.1.GrizzledExiled) notrg])) oneshot )! auto=this(cantargetcard(*[fresh]|*) {0}:name(Conjure a creature) target(creature|mysideboard) counter(0/0.1.GrizzledChoosen) notrg && all(creature[counter{0/0.1.GrizzledExiled}]|myexile) transforms((,newability[removeallcounters(0/0.1.GrizzledExiled)],newability[name(Conjure a card outside game) all(creature[counter{0/0.1.GrizzledChoosen}]|mysideboard) transforms((,newability[conjure cards(myname) zone(myhand)])) oneshot])) oneshot -text=When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. +text=When Grizzled Huntmaster enters, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. mana={1}{G}{G} type=Creature subtype=Human Warrior @@ -31676,8 +48165,8 @@ toughness=5 [card] name=Grizzly Ghoul abilities=trample -auto=foreach(creature[fresh]|mygraveyard) counter(1/1) -text=Trample -- Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn. +auto=counter(1/1,bothalldeadcreature) +text=Trample -- Grizzly Ghoul enters with a +1/+1 counter on it for each creature that died this turn. type=Creature subtype=Zombie Bear mana={2}{B}{G} @@ -31697,6 +48186,20 @@ power=3 toughness=3 [/card] [card] +name=Grond, the Gatebreaker +abilities=trample +auto=aslongas(army|mybattlefield) becomes(Artifact Creature) +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +text=Trample -- As long as it's your turn and you control an Army, Grond, the Gatebreaker is an artifact creature. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={3}{B} +type=Legendary Artifact +subtype=Vehicle +power=5 +toughness=5 +[/card] +[card] name=Groom's Finery auto=teach(creature) 2/0 auto=teach(creature) becomes(Groom) @@ -31740,8 +48243,8 @@ type=Instant [card] name=Ground Pounder auto={3}{G}:all(this) rolld6 6 winability lastrollresult/lastrollresult ueot winabilityend loseability lastrollresult/lastrollresult ueot loseabilityend rolld6end -auto=@dierolled(*|battlefield) result(5) from(controller):name(Gains trample) name(Gains trample) all(this) transforms((,newability[trample])) ueot -auto=@dierolled(*|battlefield) result(6) from(controller):name(Gains trample) name(Gains trample) all(this) transforms((,newability[trample])) ueot +auto=@dierolled(*|battlefield) result(5) from(controller):name(Gains trample) name(Gains trample) all(this) trample ueot +auto=@dierolled(*|battlefield) result(6) from(controller):name(Gains trample) name(Gains trample) all(this) trample ueot text={3}{G}: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result. -- Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn. mana={1}{G} type=Creature @@ -31752,17 +48255,17 @@ toughness=2 [card] name=Grow from the Ashes kicker={2} -auto=Kicker {2} -auto=Search your library forbasic land card put it onto the battlefield then shuffle your library If this spell was kicked instead search your library for two basic land cards put them onto the battlefield then shuffle your library -text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Search your library for a basic land card, put it onto the battlefield, then shuffle your library. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library. +auto=if paid(kicker) then name(search two card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<2>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(battlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=ifnot paid(kicker) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(battlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle. mana={2}{G} type=Sorcery [/card] [card] name=Growing Rites of Itlimoc -auto=moverandom(creature) from(mylibrary) to(myhand) -auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~3}:flip(Itlimoc, Cradle of the Sun) -text=When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. +auto=reveal:4 optionone name(Get a creature card) target(<1>creature|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto=@each my end restriction{type(creature|mybattlefield)~morethan~3}:flip(Itlimoc, Cradle of the Sun) +text=When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. mana={2}{G} type=Legendary Enchantment [/card] @@ -31777,7 +48280,7 @@ type=Instant [/card] [card] name=Growth Spiral -auto=draw:1 +auto=draw:1 auto=may moveto(myBattlefield) target(land|myHand) text=Draw a card. You may put a land card from your hand onto the battlefield. mana={G}{U} @@ -31792,9 +48295,9 @@ type=Instant [/card] [card] name=Growth-Chamber Guardian -auto={2}{G}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.2)])) forever -auto=@counteradded(1/1) from(this):transforms((,newability[moveTo(myHand) target(Growth-Chamber Guardian|myLibrary)])) once -text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library. +auto={2}{G}:_ADAPT2_ +auto=@totalcounteradded(1/1) from(this):transforms((,newability[moveto(hand) target(Growth-Chamber Guardian|myLibrary)])) once +text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle. mana={1}{G} type=Creature subtype=Elf Crab Warrior @@ -31814,14 +48317,23 @@ target=creature[manacost=1]|mygraveyard auto=moveto(mybattlefield) auto=ability$!name(Select creature with manacost 2) name(Select creature with manacost 2) moveto(mybattlefield) target(creature[manacost=2]|mygraveyard)!$ controller auto=ability$!name(Select creature with manacost 3) name(Select creature with manacost 3) moveto(mybattlefield) target(creature[manacost=3]|mygraveyard)!$ controller -text=Choose a creature card with converted mana cost 1 in your graveyard, then do the same for creature cards with converted mana costs 2 and 3. Return those cards to the battlefield. +text=Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana values 2 and 3. Return those cards to the battlefield. mana={3}{B}{B} type=Sorcery [/card] [card] +name=Gruesome Realization +auto=choice draw:2 && life:-2 +auto=choice all(creature|opponentBattlefield) -1/-1 ueot +text=Choose one - -- - You draw two cards and you lose 2 life. -- - Creatures your opponents control get -1/-1 until end of turn. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] name=Gruesome Scourger -auto=damage:type:creature:mybattlefield target(planeswalker,opponent) -text=When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control. +auto=name(target opponent) damage:type:creature:mybattlefield target(opponent) +auto=name(target planeswalker) damage:type:creature:mybattlefield target(planeswalker) +text=When Gruesome Scourger enters, it deals damage to target opponent or planeswalker equal to the number of creatures you control. mana={3}{B}{B} type=Creature subtype=Orc Warrior @@ -31830,8 +48342,8 @@ toughness=3 [/card] [card] name=Grumgully, the Generous -auto=@movedto(other creature[-human]|myBattlefield):all(trigger[to]) counter(1/1,1) -text=Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. +auto=@movedto(other creature[-human]|myBattlefield):all(trigger[to]) counter(1/1) +text=Each other non-Human creature you control enters with an additional +1/+1 counter on it. mana={1}{R}{G} type=Legendary Creature subtype=Goblin Shaman @@ -31843,7 +48355,7 @@ name=Grunn, the Lonely King kicker={3} auto=if paid(kicker) then counter(1/1,5) auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~lessthan~2}:dynamicability -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. -- Whenever Grunn attacks alone, double its power and toughness until end of turn. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Grunn, the Lonely King was kicked, it enters with five +1/+1 counters on it. -- Whenever Grunn attacks alone, double its power and toughness until end of turn. mana={4}{G}{G} type=Legendary Creature subtype=Ape Warrior @@ -31853,9 +48365,9 @@ toughness=5 [card] name=Gruul Beastmaster auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste +auto=choice name(Gain haste) transforms((,haste)) forever auto=_ATTACKING_target(other creature|myBattlefield) dynamicability ueot -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power. +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power. mana={3}{G} type=Creature subtype=Human Shaman @@ -31875,10 +48387,10 @@ type=Artifact name=Gruul Spellbreaker abilities=trample auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -auto=this(variable{controllerturn}) opponentshroud +auto=choice name(Gain haste) transforms((,haste)) forever +auto=this(variable{controllerturn}) hexproof auto=this(variable{controllerturn}) controllershroud -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- As long as it's your turn, you and Gruul Spellbreaker have hexproof. +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Trample -- As long as it's your turn, you and Gruul Spellbreaker have hexproof. mana={1}{R}{G} type=Creature subtype=Ogre Warrior @@ -31900,7 +48412,7 @@ toughness=1 name=Gryffwing Cavalry abilities=training,flying auto=_TRAINING_ -auto=@combat(attacking) source(this):may name(Pay and give flying) pay({1}{W}) name(Pay and give flying) name(Pay and give flying) target(creature[-flying]|battlefield) transforms((,newability[flying])) ueot +auto=_ATTACKING_may name(Pay and give flying) pay({1}{W}) name(Pay and give flying) name(Pay and give flying) target(creature[-flying]|battlefield) flying ueot text=Flying -- Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) -- Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. mana={3}{W} type=Creature @@ -31923,10 +48435,21 @@ power=2 toughness=2 [/card] [card] +name=Guarded Heir +abilities=lifelink +auto=create(knight:creature knight:3/3:white)*2 +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When this creature enters, create two 3/3 white Knight creature tokens. +mana={5}{W} +type=Creature +subtype=Human Noble +power=1 +toughness=1 +[/card] +[card] name=Guardian Archon abilities=flying -auto=this(cantargetcard(*[-effectactivated]) {0}:name(Gain protection) all(this) becomes(effectactivated) forever && target(*|mybattlefield) transforms((,newability[opponentshroud],newability[controllershroud])) ueot -text=Flying -- As Guardian Archon enters the battlefield, secretly choose an opponent. -- Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. +auto=this(cantargetcard(*[-effectactivated]) {0}:name(Gain protection) all(this) becomes(effectactivated) forever && target(*|mybattlefield) transforms((,hexproof,newability[controllershroud])) ueot) +text=Flying -- As Guardian Archon enters, secretly choose an opponent. -- Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. mana={4}{W}{W} type=Creature subtype=Archon @@ -31937,7 +48460,7 @@ toughness=5 name=Guardian Augmenter abilities=flash auto=lord(creature[iscommander]|mybattlefield) 2/2 -auto=lord(*[iscommander]) opponentshroud +auto=lord(*[iscommander]) hexproof text=Flash -- Commander creatures you control get +2/+2. -- Commanders you control have hexproof. mana={2}{G} type=Creature @@ -31949,7 +48472,7 @@ toughness=2 name=Guardian Gladewalker abilities=changeling auto=name(Put 1/1 counter) counter(1/1) target(creature) -text=Changeling (This card is every creature type.) -- When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature. +text=Changeling (This card is every creature type.) -- When Guardian Gladewalker enters, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Shapeshifter @@ -31968,13 +48491,42 @@ power=2 toughness=3 [/card] [card] +name=Guardian Naga // Banishing Coils +abilities=vigilance,adventure,asflash +restriction=can play creature +otherrestriction=type(*[artifact;enchantment]|battlefield)~morethan~0 +other={2}{W} name(Adventure) +auto=if paid(alternative) then name(Exile artifact or enchantment) name(Exile artifact or enchantment) target(*[artifact;enchantment]|battlefield) moveto(exile) +auto=if paid(alternative) then _ADVENTURE_ +auto=this(variable{controllerturn}>0) transforms((,newability[preventalldamage to(this)])) +text=Vigilance -- As long as it's your turn, prevent all damage that would be dealt to Guardian Naga. // Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.) +mana={5}{W}{W} +type=Creature +subtype=Snake +power=5 +toughness=6 +[/card] +[card] name=Guardian Project auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) transforms((,newability[if type(creature[share!name!]|mybattlefield)~lessthan~2 then if type(creature[share!name!]|mygraveyard)~lessthan~1 then draw:1 controller])) ueot -text=Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. +text=Whenever a nontoken creature enters under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. mana={3}{G} type=Enchantment [/card] [card] +name=Guardian Scalelord +abilities=flying +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[_ATTACKING_target(*[-land;-instant;-sorcery;manacost<=power]|mygraveyard) moveTo(battlefield)])) ueot +auto=_ATTACKING_target(*[-land;-instant;-sorcery;manacost<=power]|mygraveyard) moveTo(battlefield) +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Flying -- Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power. +mana={4}{W} +type=Creature +subtype=Dragon +power=3 +toughness=4 +[/card] +[card] name=Guardian Seraph abilities=flying auto=@targeted(controller):prevent:1 controller @@ -31989,7 +48541,7 @@ toughness=4 name=Guardian of Faith abilities=vigilance,flash auto=may name(Phase out any creature) target(other creature|myBattlefield) phaseout -text=Flash -- Vigilance -- When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) +text=Flash -- Vigilance -- When Guardian of Faith enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) mana={1}{W}{W} type=Creature subtype=Spirit Knight @@ -31997,6 +48549,39 @@ power=3 toughness=2 [/card] [card] +name=Guardian of Ghirapur +abilities=flying +auto=may target(other creature,artifact|myBattlefield) transforms((,newability[moveto(exile)],newability[phaseactionmulti[end once] moveto(ownerbattlefield)])) +text=Flying -- When Guardian of Ghirapur enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. +mana={2}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Guardian of New Benalia +auto=@combat(attacking) source(this) restriction{type(creature[-fresh]|mybattlefield)~morethan~0}:transforms((,newability[{T(creature[-attacking;-fresh]|mybattlefield)}:storedpower/0 ueot && _SCRY2_ limit:1])) ueot +auto={D(*|myhand)}:name(indestructible) transforms((,indestructible,newability[tap])) ueot +text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- Whenever Guardian of New Benalia enlists a creature, scry 2. -- Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Guardian of the Forgotten +abilities=vigilance +auto=lord(creature[modified]|myBattlefield) transforms((,newability[@movedto(this|graveyard) from(myBattlefield):manifest all(*[zpos=1]|mylibrary)])) +text=Vigilance -- Whenever a modified creature you control dies, manifest the top card of your library. (Equipment, Auras you control, and counters are modifications. To manifest a card, put the top card of your library onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) +mana={3}{W} +type=Creature +subtype=Elephant Warrior +power=4 +toughness=4 +[/card] +[card] name=Guardian of the Gateless abilities=flying auto=@combat(blocking) source(this):1/1 ueot @@ -32008,9 +48593,19 @@ power=3 toughness=3 [/card] [card] +name=Guardian of the Great Door +abilities=flying +text=As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control. -- Flying +mana={W}{W}{T(*[artifact;creature;land]|mybattlefield)}{T(*[artifact;creature;land]|mybattlefield)}{T(*[artifact;creature;land]|mybattlefield)}{T(*[artifact;creature;land]|mybattlefield)} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] name=Guardians of Koilos -auto=may target(other *[artifact;legendary;saga]|myBattlefield) moveto(ownerHand) -text=When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) +auto=may target(other *[artifact;legendary;saga]|myBattlefield) moveto(hand) +text=When Guardians of Koilos enters, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) mana={5} type=Artifact Creature subtype=Construct @@ -32018,11 +48613,62 @@ power=4 toughness=4 [/card] [card] +name=Guardians of Oboro +abilities=defender +auto=lord(creature[modified]|myBattlefield) canattack +text=Defender -- Modified creatures you control can attack as though they didn't have defender. (Equipment, Auras you control, and counters are modifications.) +mana={2}{U} +type=Creature +subtype=Moonfolk Samurai +power=3 +toughness=4 +[/card] +[card] +name=Guff Rewrites History +target=*[-land&-enchantment]|opponentbattlefield +auto=moveto(opponentlibrary) and!( transforms((,newability[shuffle],newability[all(*[zpos=findfirsttypenonland]|mylibrary) moveto(myexile) and!( transforms((,newability[may name(Cast exiled card) activate castcard(normal)],newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot )! +auto=name(Shuffle your permanent) target(*[-land&-enchantment]|mybattlefield) moveto(mylibrary) and!( transforms((,newability[shuffle],newability[all(*[zpos=findfirsttypenonland]|mylibrary) moveto(myexile) and!( transforms((,newability[may name(Cast exiled card) activate castcard(normal)],newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot )! +text=For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost. +mana={2}{R} +type=Instant +[/card] +[card] +name=Guide of Souls +auto=@movedTo(other creature|myBattlefield):life:1 && alterenergy:1 controller +auto=@each my blockers:if compare(penergy)~morethan~2 then pay({e:3}) target(creature[attacking]) transforms((Angel,newability[counter(1/1.2),newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying]])) forever +text=Whenever another creature you control enters, you gain 1 life and get {E} (an energy counter). -- Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Guidelight Synergist +abilities=flying +auto=foreach(artifact|mybattlefield) 1/0 +text=Flying -- This creature gets +1/+0 for each artifact you control. +mana={3}{W} +type=Artifact Creature +subtype=Robot Artificer +power=0 +toughness=4 +[/card] +[card] +name=Guiding Bolt +target=creature[power>=4] +auto=destroy +auto=_SCRY2_ +text=Destroy target creature with power 4 or greater. -- Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={2}{W} +type=Instant +[/card] +[card] name=Guiding Spirit abilities=flying aicode=activate target(creature[zpos<=1]|mygraveyard) moveto(mylibrary) -auto={T}:name(Controller) target(creature[zpos=1|mygraveyard) moveto(mylibrary) -auto={T}:name(Opponent) target(creature[zpos=1|opponentgraveyard) moveto(opponenthand) +auto={T}:name(Controller) target(creature[zpos=1]|mygraveyard) moveto(mylibrary) +auto={T}:name(Opponent) target(creature[zpos=1]|opponentgraveyard) moveto(opponenthand) text=Flying -- {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library. mana={1}{W}{U} type=Creature @@ -32034,12 +48680,20 @@ toughness=2 name=Guiding Voice target=creature auto=counter(1/1) -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=ability$!_LEARN_!$ controller text=Put a +1/+1 counter on target creature. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={W} type=Sorcery [/card] [card] +name=Guild Artisan +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[_ATTACKING_name(Create treasure) _TREASURE_*2])) +text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={1}{R} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Guild Globe auto=draw:1 auto={2}{T}{S}:Add{W}{U} @@ -32052,22 +48706,22 @@ auto={2}{T}{S}:Add{U}{G} auto={2}{T}{S}:Add{B}{R} auto={2}{T}{S}:Add{B}{G} auto={2}{T}{S}:Add{R}{G} -text=When Guild Globe enters the battlefield, draw a card. -- {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. +text=When Guild Globe enters, draw a card. -- {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. mana={2} type=Artifact [/card] [card] name=Guild Summit -auto=(gate[-tapped]|myBattlefield) draw:1 -auto=@movedTo(*[Gate]|myBattlefield):draw:1 -text=When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. -- Whenever a Gate enters the battlefield under your control, draw a card. +auto=may name(Tap gates) target(gate[-tapped]|myBattlefield) tap && draw:1 controller +auto=@movedTo(*[gate]|myBattlefield):name(Draw a card) draw:1 controller +text=When Guild Summit enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. -- Whenever a Gate enters under your control, draw a card. mana={2}{U} type=Enchantment [/card] [card] name=Guild Thief auto=@combatdamaged(player) from(this):name(Counter 1/1) counter(1/1) -auto={3}{U}:name(Cunning Action) transforms((,newability[unblockable])) ueot +auto={3}{U}:name(Cunning Action) transforms((,unblockable)) ueot text=Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it. -- Cunning Action-{3}{U}: Guild Thief can't be blocked this turn. mana={1}{U} type=Creature @@ -32078,9 +48732,9 @@ toughness=1 [card] name=Guildless Commons auto=tap(noevent) -auto=moveto(ownerhand) target(land|mybattlefield) +auto=moveto(hand) target(land|mybattlefield) auto={T}:add{C}{C} -text=Guildless Commons enters the battlefield tapped. -- When Guildless Commons enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {C}{C}. +text=Guildless Commons enters tapped. -- When Guildless Commons enters, return a land you control to its owner's hand. -- {T}: Add {C}{C}. type=Land [/card] [card] @@ -32091,7 +48745,7 @@ auto={1}{T}:emblem transforms((,newability[add{U}],newability[@movedto(creature[ auto={1}{T}:emblem transforms((,newability[add{R}],newability[@movedto(creature[multicolor]|mybattlefield) once:all(trigger) counter(1/1)])) ueot auto={1}{T}:emblem transforms((,newability[add{G}],newability[@movedto(creature[multicolor]|mybattlefield) once:all(trigger) counter(1/1)])) ueot auto={1}{T}:emblem transforms((,newability[add{B}],newability[@movedto(creature[multicolor]|mybattlefield) once:all(trigger) counter(1/1)])) ueot -text={T}: Add {C}. -- {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it. +text={T}: Add {C}. -- {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it. type=Land [/card] [card] @@ -32106,8 +48760,29 @@ power=1 toughness=1 [/card] [card] +name=Guildpact Paragon +aicode=activate transforms((,newability[if type(*[numofcols=2&zpos<=6]|mylibrary)~morethan~0 then target(*[numofcols=2&zpos<=6]|mylibrary) moveto(hand) and!( all(other *[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto=@movedTo(*[numofcols=2]|mystack):name(look top 6 cards) reveal:6 optionone name(Get multicolored card) target(*[numofcols=2]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +type=Artifact Creature +subtype=Construct +power=5 +toughness=5 +[/card] +[card] +name=Guildsworn Prowler +abilities=deathtouch +auto=_DIES_may name(Draw a card) draw:1 controller +text=Deathtouch -- When Guildsworn Prowler dies, if it wasn't blocking, draw a card. +mana={1}{B} +type=Creature +subtype=Tiefling Rogue Assassin +power=2 +toughness=1 +[/card] +[card] name=Guile -abilities=trheeblockers,shufflelibrarydeath +abilities=threeblockers,shufflelibrarydeath auto={D(instant|myhand)}:target(*|stack) fizzleto(exile) && may activate castcard(copied noevent) text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. mana={3}{U}{U}{U} @@ -32117,19 +48792,62 @@ power=6 toughness=6 [/card] [card] +name=Gulping Scraptrap +auto=_PROLIFERATE_ +auto=_DIES__PROLIFERATE_ +text=When Gulping Scraptrap enters or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={4}{B} +type=Creature +subtype=Phyrexian Horror +power=4 +toughness=4 +[/card] +[card] +name=Gurgling Anointer +abilities=flying +auto=_SECOND_DRAW_name(Put 1/1 counter) counter(1/1) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~0}:name(Return creature) name(Return creature) target(other creature[manacost<=0]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~1}:name(Return creature) name(Return creature) target(other creature[manacost<=1]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~2}:name(Return creature) name(Return creature) target(other creature[manacost<=2]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~3}:name(Return creature) name(Return creature) target(other creature[manacost<=3]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~4}:name(Return creature) name(Return creature) target(other creature[manacost<=4]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~5}:name(Return creature) name(Return creature) target(other creature[manacost<=5]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~6}:name(Return creature) name(Return creature) target(other creature[manacost<=6]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~7}:name(Return creature) name(Return creature) target(other creature[manacost<=7]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~8}:name(Return creature) name(Return creature) target(other creature[manacost<=8]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~9}:name(Return creature) name(Return creature) target(other creature[manacost<=9]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~10}:name(Return creature) name(Return creature) target(other creature[manacost<=10]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~11}:name(Return creature) name(Return creature) target(other creature[manacost<=11]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~12}:name(Return creature) name(Return creature) target(other creature[manacost<=12]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~13}:name(Return creature) name(Return creature) target(other creature[manacost<=13]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~14}:name(Return creature) name(Return creature) target(other creature[manacost<=14]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~15}:name(Return creature) name(Return creature) target(other creature[manacost<=15]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~16}:name(Return creature) name(Return creature) target(other creature[manacost<=16]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~17}:name(Return creature) name(Return creature) target(other creature[manacost<=17]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~18}:name(Return creature) name(Return creature) target(other creature[manacost<=18]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~19}:name(Return creature) name(Return creature) target(other creature[manacost<=19]|mygraveyard) moveto(mybattlefield) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~morethan~19}:name(Return creature) name(Return creature) target(other creature[manacost<=20]|mygraveyard) moveto(mybattlefield) +text=Flying -- Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer. -- When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield. +mana={2}{B} +type=Creature +subtype=Phyrexian Horror +power=1 +toughness=3 +[/card] +[card] name=Gurmag Drowner -aicode=activate transforms((,newability[target(*[zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )!])) ueot -auto=may name(Exploit) exploits target(creature|mybattlefield) && name(look) reveal:4 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. +aicode=activate transforms((,newability[target(*[zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )!])) ueot +auto=may name(Exploit) exploits target(creature|mybattlefield) && name(look) reveal:4 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. mana={3}{U} type=Creature -subtype=Naga Wizard +subtype=Snake Wizard power=2 toughness=4 [/card] [card] name=Gust Walker -auto=@exerted(this):transforms((,newability[flying],newability[1/1])) ueot +auto=@exerted(this):transforms((,flying,newability[1/1])) ueot auto=_ATTACKING_may exert text=You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) mana={1}{W} @@ -32142,20 +48860,42 @@ toughness=2 name=Gust of Wind anyzone=if type(creature[flying]|myBattlefield)~morethan~0 then changecost(colorless:-2) forcedalive target=*[-land]|opponentBattlefield -auto=moveTo(ownerHand) +auto=moveTo(hand) auto=draw:1 controller text=This spell costs {2} less to cast if you control a creature with flying. -- Return target nonland permanent you don't control to its owner's hand. -- Draw a card. mana={3}{U} type=Sorcery [/card] [card] +name=Gut, True Soul Zealot +abilities=backgroundpartner +auto=@each my blockers:may notaTarget(other creature,artifact|mybattlefield) sacrifice && create(skeleton:creature skeleton:4/1:black:menace:battleready) +text=Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.) -- Choose a Background (You can have a Background as a second commander.) +mana={2}{R} +type=Legendary Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Gutless Plunderer +abilities=deathtouch +auto=if raid then reveal:3 optionone name(chooose a card) target(*|reveal) moveto(library) optiononeend optiontwo name(put on graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Raid - When this creature enters, if you attacked this turn, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. +mana={2}{B} +type=Creature +subtype=Skeleton Pirate +power=2 +toughness=2 +[/card] +[card] name=Gutmorn, Pactbound Servant abilities=flying,deathtouch auto=name(Discard a card) target(*[-land]|myhand) reject -auto=ability$!name(Discard a card) name(Discard a card) notatarget(*[-land]|myhand) reject!$ opponent +auto=ability$!name(Discard a card) name(Discard a card) notaTarget(*[-land]|myhand) reject!$ opponent auto=@discarded(*|opponenthand) restriction{myturnonly}:name(Conjure card) all(trigger[to]) name(Conjure card) transforms((,newability[conjure cards(myname) zone(opponenthand) and!( counter(0/0.1.PerpetualAnyMana) notrg )!])) oneshot auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualAnyMana}]|myzones) anytypeofmana])) forever dontremove -text=Flying, deathtouch -- Whenever Gutmorn, Pactbound Servant enters the battlefield, each player discard a nonland card. -- Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." +text=Flying, deathtouch -- Whenever Gutmorn, Pactbound Servant enters, each player discard a nonland card. -- Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." mana={2}{B} type=Legendary Creature subtype=Demon @@ -32192,8 +48932,8 @@ toughness=3 [card] name=Gutterbones auto=tap -autograveyard={1}{B}:moveTo(myhand) asSorcery restriction{compare(oplifelost)~morethan~0} -text=Gutterbones enters the battlefield tapped. -- {1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn. +autograveyard={1}{B}:moveto(hand) asSorcery restriction{compare(oplifelost)~morethan~0} +text=Gutterbones enters tapped. -- {1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn. mana={B} type=Creature subtype=Skeleton Warrior @@ -32202,7 +48942,7 @@ toughness=1 [/card] [card] name=Guul Draz Mucklord -auto=_DIES_:counter(1/1,1) target(creature|myBattlefield) +auto=_DIES_counter(1/1) target(creature|myBattlefield) text=When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control. mana={2}{B} type=Creature @@ -32211,29 +48951,65 @@ power=2 toughness=3 [/card] [card] +name=Gwaihir the Windlord +abilities=flying,vigilance +anyzone=this(variable{pdrewcount}>1)while altercost(colorless,-2) +auto=lord(other bird|myBattlefield) vigilance +text=This spell costs {2} less to cast as long as you've drawn two or more cards this turn. -- Flying, vigilance -- Other Birds you control have vigilance. +mana={4}{W}{U} +type=Legendary Creature +subtype=Bird Noble +power=4 +toughness=4 +[/card] +[card] +name=Gwaihir, Greatest of the Eagles +abilities=flying +auto=_ATTACKING_name(Creature gains flying) target(creature[attacking]|battlefield) flying ueot +auto=@each end restriction{compare(lifegain)~morethan~2}:name(Create bird) name(Create bird) token(Bird,Creature Bird,3/3,white,flying) and!( transforms((,newability[_ATTACKING_name(Creature gains flying) target(creature[attacking]|battlefield) flying ueot])) forever )! +text=Flying -- Whenever Gwaihir attacks, target attacking creature gains flying until end of turn. -- At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this creature attacks, target attacking creature gains flying until end of turn." +mana={4}{W} +type=Legendary Creature +subtype=Bird Noble +power=5 +toughness=5 +[/card] +[card] +name=Gwenna, Eyes of Gaea +auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto=this(variable{type:creature:mybattlefield}>1) {T}:name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto=@movedTo(creature[power>=5]|mystack):name(Put 1/1 counter) transforms((,newability[counter(1/1)],newability[untap])) oneshot +text={T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card. -- Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it. +mana={2}{G} +type=Legendary Creature +subtype=Elf Druid Scout +power=2 +toughness=3 +[/card] +[card] name=Gyome, Master Chef abilities=trample -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~1}:token(Food) -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~2}:token(Food)*2 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~3}:token(Food)*3 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~4}:token(Food)*4 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~5}:token(Food)*5 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~6}:token(Food)*6 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~7}:token(Food)*7 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~8}:token(Food)*8 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~9}:token(Food)*9 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~10}:token(Food)*10 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~11}:token(Food)*11 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~12}:token(Food)*12 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~13}:token(Food)*13 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~14}:token(Food)*14 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~15}:token(Food)*15 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~16}:token(Food)*16 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~17}:token(Food)*17 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~18}:token(Food)*18 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~19}:token(Food)*19 -auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~morethan~19}:token(Food)*20 -auto={1}{S(food|mybattlefield)}:name(Creature gains indestructible) target(creature|battlefield) transforms((,newability[indestructible],newability[tap])) ueot +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~1}:_FOOD_ +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~2}:_FOOD_*2 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~3}:_FOOD_*3 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~4}:_FOOD_*4 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~5}:_FOOD_*5 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~6}:_FOOD_*6 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~7}:_FOOD_*7 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~8}:_FOOD_*8 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~9}:_FOOD_*9 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~10}:_FOOD_*10 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~11}:_FOOD_*11 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~12}:_FOOD_*12 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~13}:_FOOD_*13 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~14}:_FOOD_*14 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~15}:_FOOD_*15 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~16}:_FOOD_*16 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~17}:_FOOD_*17 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~18}:_FOOD_*18 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~19}:_FOOD_*19 +auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~morethan~19}:_FOOD_*20 +auto={1}{S(food|mybattlefield)}:name(Creature gains indestructible) target(creature|battlefield) transforms((,indestructible,newability[tap])) ueot text=Trample -- At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn. -- {1}, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it. mana={2}{B}{G} type=Legendary Creature @@ -32275,7 +49051,7 @@ auto=@combat(attacking) source(this) restriction{compare(p)~equalto~17}:may name auto=@combat(attacking) source(this) restriction{compare(p)~equalto~18}:may name(Exile and copy a creature) target(creature[power=<17]|mygraveyard) moveto(exile) && clone with(unearth,battleready) auto=@combat(attacking) source(this) restriction{compare(p)~equalto~19}:may name(Exile and copy a creature) target(creature[power=<18]|mygraveyard) moveto(exile) && clone with(unearth,battleready) auto=@combat(attacking) source(this) restriction{compare(p)~morethan~19}:may name(Exile and copy a creature) target(creature|mygraveyard) moveto(exile) && clone with(unearth,battleready) -text=Gyrus, Waker of Corpses enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat. +text=Gyrus, Waker of Corpses enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat. mana={X}{B}{R}{G} type=Legendary Creature subtype=Hydra @@ -32308,7 +49084,7 @@ toughness=1 [card] name=Haazda Officer auto=target(creature|mybattlefield) 1/1 ueot -text=When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. +text=When Haazda Officer enters, target creature you control gets +1/+1 until end of turn. mana={2}{W} type=Creature subtype=Human Soldier @@ -32316,11 +49092,22 @@ power=3 toughness=2 [/card] [card] +name=Haazda Vigilante +auto=counter(1/1) target(creature[power<=2]|myBattlefield) +auto=_ATTACKING_counter(1/1) target(creature[power<=2]|myBattlefield) +text=Whenever Haazda Vigilante enters or attacks, put a +1/+1 counter on target creature you control with power 2 or less. +mana={4}{W} +type=Creature +subtype=Giant Soldier +power=4 +toughness=4 +[/card] +[card] name=Hackrobat auto={B}:deathtouch auto={R}:+2/-2 text=Spectacle {B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- {B}: Hackrobat gains deathtouch until end of turn. -- {R}: Hackrobat gets +2/-2 until end of turn. -other={B}{R} name(Spectacle) +other={B}{R} name(Spectacle) otherrestriction=compare(oplifelost)~morethan~0 mana={1}{B}{R} type=Creature @@ -32339,8 +49126,8 @@ type=Legendary Enchantment [card] name=Hagi Mob abilities=boast -auto={1}{R} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && target(player,creature,planeswalker) damage:1 limit:hasabilitytwoboastplus1plusend -auto={R} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && target(player,creature,planeswalker) damage:1 limit:hasabilitytwoboastplus1plusend +auto={1}{R} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && target(anytarget) damage:1 limit:hasabilitytwoboastplus1plusend +auto={R} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && target(anytarget) damage:1 limit:hasabilitytwoboastplus1plusend text=Boast-{1}{R}: Hagi Mob deals 1 damage to any target. (Activate this ability only if this creature attacked this turn and only once each turn.) mana={4}{R} type=Creature @@ -32352,14 +49139,14 @@ toughness=4 name=Hagra Broodpit auto=tap(noevent) auto={T}:add{B} -text=Hagra Broodpit enters the battlefield tapped. -- {T}: Add {B}. // {2}{B}{B} Hagra Mauling +text=Hagra Broodpit enters tapped. -- {T}: Add {B}. // {2}{B}{B} Hagra Mauling type=Land [/card] [card] name=Hagra Constrictor auto=counter(1/1,2) all(this) auto=lord(creature[counter{1/1.1}]|myBattlefield) menace -text=Hagra Constrictor enters the battlefield with two +1/+1 counters on it. -- Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.) +text=Hagra Constrictor enters with two +1/+1 counters on it. -- Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.) mana={2}{B} type=Creature subtype=Snake @@ -32368,10 +49155,11 @@ toughness=0 [/card] [card] name=Hagra Mauling -restriction=compare(isflipped)~equalto~0 +restriction=compare(isflipped)~equalto~0,type(land[basic]|opponentBattlefield)~morethan~0 +otherrestriction=type(land[basic]|opponentBattlefield)~equalto~0 anyzone={0}:doubleside(Hagra Broodpit) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Hagra Broodpit) name(Hagra Broodpit) flip(Hagra Broodpit) forcetype(land) -anyzone=this(variable{type:land[basic]:opponenthand}<1) changecost(colorless:-1) forcedalive +other={1}{B}{B} name(Cast for 1 less) auto=name(Destroy a creature) name(Destroy a creature) destroy target(creature) text=This spell costs {1} less if an opponent controls no basic lands. -- Destroy target creature. // Hagra Broodpit mana={2}{B}{B} @@ -32396,11 +49184,21 @@ power=2 toughness=2 [/card] [card] +name=Hajar, Loyal Bodyguard +auto={S}:all(creature[legendary]|myBattlefield) transforms((,newability[1/0],indestructible)) ueot +text=Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn. +mana={R}{G} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] name=Hakka, Whispering Raven abilities=flying aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@combatdamagefoeof(player) from(this):name(Return to hand and scry 2) name(Return to hand and scry 2) moveTo(ownerhand) and!( scry:2 scrycore delayed dontshow donothing scrycoreend scryend )! -auto=@combatdamageof(player) from(this):name(Return to hand and scry 2) name(Return to hand and scry 2) moveTo(ownerhand) and!( scry:2 scrycore delayed dontshow donothing scrycoreend scryend )! +auto=@combatdamagefoeof(player) from(this):name(Return to hand and scry 2) name(Return to hand and scry 2) moveTo(hand) and!( _SCRY2_ )! +auto=@combatdamageof(player) from(this):name(Return to hand and scry 2) name(Return to hand and scry 2) moveTo(hand) and!( _SCRY2_ )! text=Flying -- Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2. // {3}{U}{U} Alrund, God of the Cosmos mana={1}{U} type=Legendary Creature @@ -32411,26 +49209,26 @@ toughness=3 [card] name=Halana and Alena, Partners abilities=first strike,reach -auto=@each my combatbegins restriction{compare(p)~equalto~1}:name(Put 1/1 counter) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~2}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.2)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~3}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.3)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~4}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.4)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~5}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.5)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~6}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.6)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~7}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.7)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~8}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.8)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~9}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.9)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~10}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.10)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~11}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.11)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~12}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.12)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~13}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.13)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~14}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.14)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~15}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.15)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~16}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.16)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~17}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.17)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~18}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.18)])) ueot -auto=@each my combatbegins restriction{compare(p)~equalto~19}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.19)])) ueot -auto=@each my combatbegins restriction{compare(p)~morethan~19}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,newability[haste],newability[counter(1/1.20)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~1}:name(Put 1/1 counter) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~2}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.2)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~3}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.3)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~4}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.4)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~5}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.5)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~6}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.6)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~7}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.7)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~8}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.8)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~9}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.9)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~10}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.10)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~11}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.11)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~12}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.12)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~13}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.13)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~14}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.14)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~15}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.15)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~16}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.16)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~17}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.17)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~18}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.18)])) ueot +auto=@each my combatbegins restriction{compare(p)~equalto~19}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.19)])) ueot +auto=@each my combatbegins restriction{compare(p)~morethan~19}:name(Put 1/1 counters) target(other creature|mybattlefield) transforms((,haste,newability[counter(1/1.20)])) ueot text=First strike, reach -- At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. mana={2}{R}{G} type=Legendary Creature @@ -32441,11 +49239,11 @@ toughness=3 [card] name=Halana, Kessig Ranger abilities=reach,partner -auto=@movedTo(other creature|mybattlefield):may pay({2}) name(Pay 2) all(trigger[to]) transforms((,newability[name(Damage creature) dynamicability target(creature)])) oneshot -text=Reach -- Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. -- Partner (You can have two commanders if both have partner.) +auto=@movedTo(other creature|mybattlefield):all(trigger) transforms((,newability[pay[[{2}]] dynamicability target(creature)])) oneshot +text=Reach -- Whenever another creature enters under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. -- Partner (You can have two commanders if both have partner.) mana={3}{G} type=Legendary Creature -subtype=Human Archer +subtype=Human Archer Ranger power=3 toughness=4 [/card] @@ -32455,8 +49253,8 @@ abilities=partner partner=Pako, Arcane Retriever auto=_PARTNER_ auto=lord(*[-creature;counter{0/0.1.Fetch}]|myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) -auto={0}:name(Cast opponent card) name(Cast opponent card) target(*[-creature;counter{0/0.1.Fetch}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.Fetch)],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.Fetch)])) ueot )! -text=Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.) -- You may play noncreature cards from exile with fetch counters on them if you exiled them, and you may spend mana as though it were mana of any color to cast those spells. +auto={0}:name(Cast opponent card) name(Cast opponent card) target(*[-creature;counter{0/0.1.Fetch}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.Fetch)],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.Fetch)])) ueot )! +text=Partner with Pako, Arcane Retriever (When this creature enters, target player may put Pako into their hand from their library, then shuffle.) -- You may play noncreature cards from exile with fetch counters on them if you exiled them, and you may spend mana as though it were mana of any color to cast those spells. mana={2}{U} type=Legendary Creature subtype=Human Wizard @@ -32464,6 +49262,38 @@ power=1 toughness=4 [/card] [card] +name=Haldir, Lorien Lieutenant +abilities=vigilance +auto=counter(1/1,fullpaid) +auto=this(variable{hascnt11}=0) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance)) ueot +auto=this(variable{hascnt11}=1) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[1/1])) ueot +auto=this(variable{hascnt11}=2) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[2/2])) ueot +auto=this(variable{hascnt11}=3) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[3/3])) ueot +auto=this(variable{hascnt11}=4) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[4/4])) ueot +auto=this(variable{hascnt11}=5) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[5/5])) ueot +auto=this(variable{hascnt11}=6) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[6/6])) ueot +auto=this(variable{hascnt11}=7) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[7/7])) ueot +auto=this(variable{hascnt11}=8) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[8/8])) ueot +auto=this(variable{hascnt11}=9) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[9/9])) ueot +auto=this(variable{hascnt11}=10) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[10/10])) ueot +auto=this(variable{hascnt11}=11) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[11/11])) ueot +auto=this(variable{hascnt11}=12) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[12/12])) ueot +auto=this(variable{hascnt11}=13) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[13/13])) ueot +auto=this(variable{hascnt11}=14) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[14/14])) ueot +auto=this(variable{hascnt11}=15) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[15/15])) ueot +auto=this(variable{hascnt11}=16) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[16/16])) ueot +auto=this(variable{hascnt11}=17) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[17/17])) ueot +auto=this(variable{hascnt11}=18) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[18/18])) ueot +auto=this(variable{hascnt11}=19) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[19/19])) ueot +auto=this(variable{hascnt11}>=20) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[20/20])) ueot +text=Haldir, Lorien Lieutenant enters with X +1/+1 counters on it. -- Vigilance -- {5}{G}: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir. +mana={X}{G} +type=Legendary Creature +subtype=Elf Soldier +power=0 +toughness=0 +[/card] +[card] name=Half-Elf Monk abilities=vigilance auto={1}{W}{T}:name(Stunning Strike) target(creature|battlefield) tap @@ -32475,10 +49305,18 @@ power=1 toughness=4 [/card] [card] +name=Halfling +type=Creature +subtype=Halfling +power=1 +toughness=1 +color=white +[/card] +[card] name=Halimar Tidecaller auto=lord(creature[land]|myBattlefield) flying -auto=may moveTo(myhand) target(*[awaken]|mygraveyard) -text=When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. -- Land creatures you control have flying. +auto=may moveto(hand) target(*[awaken]|mygraveyard) +text=When Halimar Tidecaller enters, you may return target card with awaken from your graveyard to your hand. -- Land creatures you control have flying. mana={2}{U} type=Creature subtype=Human Wizard Ally @@ -32486,9 +49324,18 @@ power=2 toughness=3 [/card] [card] +name=Hall +auto=tapped +auto={T}:Add{R} +auto={T}:Add{W} +auto={4}{T}:_CLUE_ +text=Hall enters tapped. -- {T}: Add {R} or {W}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +type=Land +[/card] +[card] name=Hall Monitor abilities=haste -auto={1}{R}{T}:name(Creature can't block) target(creature) transforms((,newability[cantblock])) ueot +auto={1}{R}{T}:name(Creature can't block) target(creature) transforms((,cantblock)) ueot text=Haste -- {1}{R}, {T}: Target creature can't block this turn. mana={R} type=Creature @@ -32518,21 +49365,27 @@ type=Land [card] name=Hall of Storm Giants auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent) -auto={T}:Add{U} -auto={5}{U}:name(Becomes giant) transforms((,newability[becomes(Creature Giant^7/7^blue) ueot],newability[@targeted(this) from(*|opponentstack):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentstack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot])) ueot -text=If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. -- {T}: Add {U}. -- {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. it's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) +auto={T}:add{U} +auto={5}{U}:name(Becomes giant) transforms((Creature Giant,setpower=7,settoughness=7,newability[becomes(^^blue) ueot],newability[@targeted(this) from(*|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentstack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot])) ueot +text=If you control two or more other lands, Hall of Storm Giants enters tapped. -- {T}: Add {U}. -- {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. it's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) type=Land [/card] [card] -name=Hall of the Bandit Lord -auto={T}{L:3}:add{1} && target(creature[fresh]|mybattlefield) haste -text=Hall of the Bandit Lord enters the battlefield tapped. -- {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, it gains haste. -type=Legendary Land +name=Hall of Tagsin +auto={T}:add{C} +auto={1}{T}:add{W} +auto={1}{T}:add{U} +auto={1}{T}:add{B} +auto={1}{T}:add{R} +auto={1}{T}:add{G} +auto={4}{T}:name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text={T}: Add {C}. -- {1}, {T}: Add one mana of any color. -- {4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +type=Land [/card] [card] name=Hallar, the Firefletcher abilities=trample -auto=@movedto(*[kicked>=1]|mystack):transforms((,newability[counter(1/1.1)],newability[thisforeach(counter{1/1.1}) damage:1 opponent])) oneshot +auto=@movedto(*[kicked>=1]|mystack):transforms((,newability[counter(1/1)],newability[thisforeach(counter{1/1.1}) damage:1 opponent])) oneshot text=Trample -- Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent. mana={1}{R}{G} type=Legendary Creature @@ -32559,7 +49412,7 @@ type=Instant [/card] [card] name=Hallowed Priest -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) text=Whenever you gain life, put a +1/+1 counter on Hallowed Priest mana={1}{W} type=Creature @@ -32579,20 +49432,86 @@ type=Sorcery [card] name=Halls of Mist auto=cumulativeupcost[{1}] sacrifice -auto=@each my combatends:all(creature[attacking]|mybattlefield)) transforms((,newability[counter(0/0.1.MistEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.MistEffect)])) forever -auto=@each opponent combatends:all(creature[attacking]|opponentbattlefield)) transforms((,newability[counter(0/0.1.MistEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.MistEffect)])) forever +auto=@each my combatends:all(creature[attacking]|mybattlefield) transforms((,newability[counter(0/0.1.MistEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.MistEffect)])) forever +auto=@each opponent combatends:all(creature[attacking]|opponentbattlefield) transforms((,newability[counter(0/0.1.MistEffect)],newability[@each my end restriction{didntattack}:counter(0/0.-1.MistEffect)])) forever auto=lord(creature[counter{0/0.1.MistEffect}]) cantattack text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures that attacked during their controller's last turn can't attack. type=Land [/card] [card] +name=Halo Forager +abilities=flying +auto=if type(instant[manacost=fullpaid]|mygraveyard)~morethan~0 then choice name(Don't cast spell) name(Don't cast spell) name(Don't cast spell) donothing +auto=if type(instant[manacost=fullpaid]|mygraveyard)~equalto~0 then if type(sorcery[manacost=fullpaid]|mygraveyard)~morethan~0 then choice name(Don't cast spell) name(Don't cast spell) name(Don't cast spell) donothing +auto=if type(instant[manacost=fullpaid]|mygraveyard)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost=fullpaid]|mygraveyard) activate castcard(normal) and!( transforms((,newability[gainedexiledeath])) forever )! +auto=if type(sorcery[manacost=fullpaid]|mygraveyard)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost=fullpaid]|mygraveyard) activate castcard(normal) and!( transforms((,newability[gainedexiledeath])) forever )! +text=Flying -- When Halo Forager enters, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. +mana={X}{1}{U}{B} +type=Creature +subtype=Faerie Rogue +power=3 +toughness=1 +[/card] +[card] +name=Halo Fountain +auto={W}{T}{Q(creature[tapped]|mybattlefield)}:_CITIZENTOKEN_ +auto={W}{W}{T}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}:draw:1 +auto={W}{W}{W}{W}{W}{T}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}{Q(creature[tapped]|mybattlefield)}:wingame +text={W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. -- {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. -- {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game. +mana={2}{W} +type=Artifact +[/card] +[card] +name=Halo Hopper +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +mana={3} +type=Artifact Creature +subtype=Frog +power=3 +toughness=2 +[/card] +[card] +name=Halo Scarab +autograveyard={2}{E}:_TREASURE_ +text={2}, Exile Halo Scarab from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2} +type=Artifact Creature +subtype=Insect +power=2 +toughness=1 +[/card] +[card] +name=Halo-Charged Skaab +auto=all(player) deplete:2 +auto=may target(instant,sorcery,battle|mygraveyard) moveTo(mylibrary) +text=When Halo-Charged Skaab enters, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) +mana={4}{U} +type=Creature +subtype=Zombie +power=4 +toughness=4 +[/card] +[card] +name=Halsin, Emerald Archdruid +abilities=backgroundpartner +auto={1}:target(*[token]|myBattlefield) transforms((bear creature,setpower=4,settoughness=4,newcolors[green])) ueot +text={1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. -- Choose a Background (You can have a Background as a second commander.) +mana={3}{G} +type=Legendary Creature +subtype=Elf Druid +power=2 +toughness=4 +[/card] +[card] name=Halvar, God of Battle other={1}{W} name(Sword of the Realms) otherrestriction=can play equipment,compare(isflipped)~equalto~1 restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Sword of the Realms) autostack=if paid(alternative) then flip(Sword of the Realms) forcetype(Legendary Artifact) -auto=this(variable{isflipped}<1) lord(creature[geared;enchanted]|myBattlefield) double strike +auto=this(variable{isflipped}<1) lord(creature[enchanted]|myBattlefield) double strike +auto=this(variable{isflipped}<1) lord(creature[geared]|myBattlefield) double strike auto=@each combatbegins restriction{compare(isflipped)~equalto~0,type(creature|mybattlefield)~morethan~1,type(creature[equipped]|mybattlefield)~morethan~0,type(creature[enchanted]|mybattlefield)~equalto~0}:may name(Re-attach target equipment) target(*[equipment]|mybattlefield) transforms((,newability[name(Attach to creature) name(Attach to creature) rehook target(creature|mybattlefield)])) oneshot auto=@each combatbegins restriction{compare(isflipped)~equalto~0,type(creature|mybattlefield)~morethan~1,type(creature[equipped]|mybattlefield)~equalto~0,type(creature[enchanted]|mybattlefield)~morethan~0}:may name(Re-attach target aura) target(*[aura]|mybattlefield) transforms((,newability[name(Attach to creature) name(Attach to creature) rehook target(creature|mybattlefield)])) oneshot auto=@each combatbegins restriction{compare(isflipped)~equalto~0,type(creature|mybattlefield)~morethan~1,type(creature[equipped]|mybattlefield)~morethan~0,type(creature[enchanted]|mybattlefield)~morethan~0}:may name(Re-attach target equipment or aura) target(*[aura;equipment]|mybattlefield) transforms((,newability[name(Attach to creature) name(Attach to creature) rehook target(creature|mybattlefield)])) oneshot @@ -32615,9 +49534,9 @@ toughness=3 [/card] [card] name=Hamlet Vanguard -auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot -auto=foreach(other human|mybattlefield) counter(1/1) -text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control. +auto=_WARD2_ +auto=foreach(other human[-token]|mybattlefield) counter(1/1) +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Hamlet Vanguard enters with two +1/+1 counters on it for each other nontoken Human you control. mana={2}{G} type=Creature subtype=Human Warrior @@ -32626,8 +49545,7 @@ toughness=1 [/card] [card] name=Hammer Dropper -abilities=mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot +auto=_MENTOR_ text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) mana={2}{R}{W} type=Creature @@ -32638,21 +49556,35 @@ toughness=2 [card] name=Hammer Helper target=creature -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[all(this) rolld6 6 winability lastrollresult/0 ueot winabilityend loseability lastrollresult/0 ueot loseabilityend rolld6end],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[all(this) rolld6 6 winability lastrollresult/0 ueot winabilityend loseability lastrollresult/0 ueot loseabilityend rolld6end],newability[untap],haste)) ueot)! text=Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. mana={3}{R} type=Sorcery [/card] [card] name=Hammer Jammer -auto={3}{G}:all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end -auto=@dierolled(*|battlefield) result(1) from(controller):name(Get counter) name(Get counter) removeallcounters(1/1) && transforms((,newability[counter(1/1.1)])) all(this) -auto=@dierolled(*|battlefield) result(2) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.2)])) all(this) -auto=@dierolled(*|battlefield) result(3) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.3)])) all(this) -auto=@dierolled(*|battlefield) result(4) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.4)])) all(this) -auto=@dierolled(*|battlefield) result(5) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.5)])) all(this) -auto=@dierolled(*|battlefield) result(6) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.6)])) all(this) -text=As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. -- Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. +auto=name(Roll a die) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end +auto=@dierolled(*|mybattlefield) result(1) from(controller):name(Get counter) name(Get counter) removeallcounters(1/1) && transforms((,newability[counter(1/1)])) all(this) +auto=@dierolled(*|mybattlefield) result(2) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.2)])) all(this) +auto=@dierolled(*|mybattlefield) result(3) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.3)])) all(this) +auto=@dierolled(*|mybattlefield) result(4) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.4)])) all(this) +auto=@dierolled(*|mybattlefield) result(5) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.5)])) all(this) +auto=@dierolled(*|mybattlefield) result(6) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.6)])) all(this) +auto=@dierolled(*|mybattlefield) result(7) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.7)])) all(this) +auto=@dierolled(*|mybattlefield) result(8) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.8)])) all(this) +auto=@dierolled(*|mybattlefield) result(9) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.9)])) all(this) +auto=@dierolled(*|mybattlefield) result(10) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.10)])) all(this) +auto=@dierolled(*|mybattlefield) result(11) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.11)])) all(this) +auto=@dierolled(*|mybattlefield) result(12) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.12)])) all(this) +auto=@dierolled(*|mybattlefield) result(13) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.13)])) all(this) +auto=@dierolled(*|mybattlefield) result(14) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.14)])) all(this) +auto=@dierolled(*|mybattlefield) result(15) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.15)])) all(this) +auto=@dierolled(*|mybattlefield) result(16) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.16)])) all(this) +auto=@dierolled(*|mybattlefield) result(17) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.17)])) all(this) +auto=@dierolled(*|mybattlefield) result(18) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.18)])) all(this) +auto=@dierolled(*|mybattlefield) result(19) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.19)])) all(this) +auto=@dierolled(*|mybattlefield) result(20) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.20)])) all(this) +text=As Hammer Jammer enters, roll a six-sided die. Hammer Jammer enters with a number of +1/+1 counters on it equal to the result. -- Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. mana={3}{R} type=Creature subtype=Goblin Warrior @@ -32665,13 +49597,23 @@ auto={4}:equip auto=teach(creature) indestructible auto=teach(creature) 2/0 auto=may name(Attach to creature) rehook target(creature|myBattlefield) -auto=@movedto(equipment|mybattlefield):name(Attach to creature) all(trigger[to]) name(Attach to creature) transforms((,newability[ifnot cantargetcard(*[attached]|*) then may name(Attach to creature) name(Attach to creature) rehook target(creature|myBattlefield)])) oneshot -text=Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. -- Equipped creature gets +2/+0 and has indestructible. -- Equip {4} +auto=@movedto(other equipment|mybattlefield):name(Attach to creature) all(trigger[to]) name(Attach to creature) transforms((,newability[ifnot cantargetcard(*[attached]|*) then may name(Attach to creature) name(Attach to creature) rehook target(creature|myBattlefield)])) oneshot +text=Whenever Hammer of Nazahn or another Equipment enters under your control, you may attach that Equipment to target creature you control. -- Equipped creature gets +2/+0 and has indestructible. -- Equip {4} mana={4} type=Legendary Artifact subtype=Equipment [/card] [card] +name=Hammers of Moradin +auto=_ATTACKING_may tap target(creature|opponentBattlefield) +text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) -- Whenever Hammers of Moradin attacks, for each opponent, tap up to one target creature that player controls. +mana={2}{W} +type=Creature +subtype=Dwarf Cleric +power=3 +toughness=3 +[/card] +[card] name=Hampering Snare abilities=cycling auto=all(creature|opponentBattlefield) -2/-0 ueot @@ -32682,7 +49624,7 @@ type=Instant [/card] [card] name=Hamza, Guardian of Arashin -anyzone=foreach(creature[counter{1/1}]|mybattlefield) changecost(colorless:-1) forcedalive +anyzone=affinity(creature[counter{1/1}]|mybattlefield) reduce({1}) auto=lord(creature|mycastingzone) foreach(creature[counter{1/1}]|mybattlefield) changecost(colorless:-1) forcedalive text=This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it. -- Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it. mana={4}{G}{W} @@ -32692,9 +49634,29 @@ power=5 toughness=5 [/card] [card] +name=Hand That Feeds +auto=@combat(attacking) source(this) restriction{delirium}:transforms((,newability[2/0],menace)) ueot +text=Delirium - Whenever Hand That Feeds attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) +mana={1}{R} +type=Creature +subtype=Mutant +power=2 +toughness=2 +[/card] +[card] +name=Hand of Enlightenment +abilities=first strike +text=First strike +color=white +type=Enchantment Creature +subtype=Human Monk +power=2 +toughness=2 +[/card] +[card] name=Hand of Vecna -auto={2}:equip auto={0}:name(Pay life and equip) target(creature|myBattlefield) rehook && life:-phandcount controller asSorcery +auto={2}:equip auto=teach(creature) transforms((,newability[@each my combatbegins restriction{compare(phandcount)~morethan~0}:name(Choose one) transforms((,newability[choice name(Equipped creature gets X/X) phandcount/phandcount ueot],newability[if type(Vecna|myBattlefield)~morethan~0 then choice name(Vecna gets X/X) name(Vecna gets X/X) all(Vecna|mybattlefield) phandcount/phandcount ueot])) oneshot])) text=At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. -- Equip-Pay 1 life for each card in your hand. -- Equip {2} mana={3} @@ -32728,11 +49690,23 @@ mana={2}{R} type=Enchantment [/card] [card] +name=Hangar Scrounger +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[@tapped(this):may _DISCARD&DRAW_])) ueot +auto=@tapped(this):may _DISCARD&DRAW_ +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature becomes tapped, you may discard a card. If you do, draw a card. +mana={2}{R} +type=Creature +subtype=Dwarf Pilot +power=2 +toughness=1 +[/card] +[card] name=Hanged Executioner abilities=flying -auto=create(Spirit:creature Spirit:1/1:white:flying) +auto=_SPIRITTOKEN_ auto={3}{W}{E}:moveTo(exile) target(creature) -text=Flying -- When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. -- {3}{W}, Exile Hanged Executioner: Exile target creature. +text=Flying -- When Hanged Executioner enters, create a 1/1 white Spirit creature token with flying. -- {3}{W}, Exile Hanged Executioner: Exile target creature. mana={2}{W} type=Creature subtype=Spirit @@ -32743,7 +49717,7 @@ toughness=1 name=Hankyu auto={4}:equip auto=teach(creature) transforms((,newability[{T}:name(Add aim counter) counter(0/0.1.aim)])) -auto=teach(creature) transforms((,newability[{T}:name(Deal damage) damage:hascntaim target(player^creature) && all(this) removeallcounters(0/0.1.aim)])) +auto=teach(creature) transforms((,newability[{T}:name(Deal damage) damage:hascntaim target(anytarget) && all(this) removeallcounters(0/0.1.aim)])) text=Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact @@ -32751,7 +49725,7 @@ subtype=Equipment [/card] [card] name=Hans Eriksson -auto=_ATTACKING_reveal:1 optionone name(Reveal) target(creature|reveal) moveto(mybattlefield) and!( transforms((,newability[ninjutsu],newability[target(Hans Eriksson|mybattlefield) dynamicability])) forever )! optiononeend optiontwo target(<1>*|reveal) moveto(myhand) optiontwoend revealend +auto=_ATTACKING_reveal:1 optionone name(Reveal) target(creature|reveal) moveto(mybattlefield) and!( transforms((,newability[readytofight],newability[target(Hans Eriksson|mybattlefield) dynamicability])) forever )! optiononeend optiontwo target(<1>*|reveal) moveto(hand) optiontwoend revealend text=Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson. mana={2}{R}{G} type=Legendary Creature @@ -32761,8 +49735,8 @@ toughness=4 [/card] [card] name=Hapatra's Mark -target=creature -auto=opponentshroud +target=creature|myBattlefield +auto=hexproof auto=counter(-1/-1,-20) text=Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) mana={G} @@ -32770,7 +49744,8 @@ type=Instant [/card] [card] name=Hapatra, Vizier of Poisons -auto=@combatdamaged(player) from(this):may counter(-1/-1,1) target(creature) && token(Snake,creature Snake,1/1,green,deathtouch) +auto=@combatdamaged(player) from(this):may name(Put -1/-1 counter) counter(-1/-1) target(creature|battlefield) +auto=@totalcounteradded(-1/-1) from(creature|battlefield):name(Create snake) token(Snake,creature Snake,1/1,green,deathtouch) text=Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. -- Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch. mana={B}{G} type=Legendary Creature @@ -32781,8 +49756,8 @@ toughness=2 [card] name=Haphazard Bombardment auto=target(<4>*[-enchantment]|opponentbattlefield) counter(0/0,1,Aim) -auto=@each my endofturn:if type(*[counter{0/0.1.Aim}]|opponentbattlefield)~morethan~1 then ability$!name(Destroy creature) destroy notatarget(*[counter{0/0.1.Aim}]|mybattlefield)!$ opponent -text=When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. -- At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. +auto=@each my end:if type(*[counter{0/0.1.Aim}]|opponentbattlefield)~morethan~1 then ability$!name(Destroy creature) destroy notaTarget(*[counter{0/0.1.Aim}]|mybattlefield)!$ opponent +text=When Haphazard Bombardment enters, choose four nonenchantment permanents you don't control and put an aim counter on each of them. -- At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. mana={5}{R} type=Enchantment [/card] @@ -32793,11 +49768,22 @@ auto=draw:1 opponent auto=life:5 controller auto=life:5 opponent auto=@each my upkeep restriction{type(*[white]|myBattlefield)~morethan~0,type(*[black]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~morethan~0,type(*[planeswalker]|mybattlefield,myGraveyard)~morethan~0,type(*[land]|mybattlefield,myGraveyard)~morethan~0,type(*[artifact]|mybattlefield,myGraveyard)~morethan~0,type(*[enchantment]|mybattlefield,myGraveyard)~morethan~0,type(*[creature]|mybattlefield,myGraveyard)~morethan~0,type(*[instant;sorcery]|mybattlefield,myGraveyard)~morethan~0,compare(abundantlife)~morethan~0}:winGame controller -text=When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. -- At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. +text=When Happily Ever After enters, each player gains 5 life and draws a card. -- At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. mana={2}{W} type=Enchantment [/card] [card] +name=Haradrim Spearmaster +abilities=reach +auto=@each my combatbegins:name(Another creature gains 1/0) target(other creature|myBattlefield) transforms((,newability[1/0])) ueot +text=Reach -- At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=3 +[/card] +[card] name=Harald Unites the Elves auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) @@ -32813,9 +49799,9 @@ subtype=Saga [card] name=Harald, King of Skemfar abilities=menace -aicode=activate target(*[elf;warrior;tyvar;zpos<=5]|mylibrary) moveto(myhand) -auto=name(Look top 5 cards) reveal:5 optionone name(Get Elf, Warrior, or Tyvar) target(*[elf;warrior;tyvar;zpos<=5]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +aicode=activate target(*[elf;warrior;tyvar;zpos<=5]|mylibrary) moveto(hand) +auto=name(Look top 5 cards) reveal:5 optionone name(Get Elf, Warrior, or Tyvar) target(*[elf;warrior;tyvar;zpos<=5]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Harald, King of Skemfar enters, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={1}{B}{G} type=Legendary Creature subtype=Elf Warrior @@ -32823,12 +49809,37 @@ power=3 toughness=2 [/card] [card] +name=Harbin, Vanguard Aviator +abilities=flying +auto=@each my blockers restriction{type(Soldier[attacking]|myBattlefield)~morethan~4}:all(creature|myBattlefield) 1/1 +auto=@each my blockers restriction{type(Soldier[attacking]|myBattlefield)~morethan~4}:all(creature|myBattlefield) flying +text=Flying -- Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. +mana={W}{U} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Harbinger of the Seas +auto=lord(land[-basic]) loseabilities +auto=lord(land[-basic]) transforms((Island)) +auto=lord(land[-basic]) losesubtypesof(land) +auto=lord(land[-basic]) transforms((Island)) +text=Nonbasic lands are Islands. +mana={1}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] name=Harbinger of the Tides -abilities=flash +abilities=asflash other={2}{U}{U} name(Cast with flash) restriction=can play creature -auto=may name(Return tapped creature) target(creature[tapped]|opponentbattlefield) moveto(ownerhand) -text=You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) -- When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. +auto=may name(Return tapped creature) target(creature[tapped]|opponentbattlefield) moveto(hand) +text=You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) -- When Harbinger of the Tides enters, you may return target tapped creature an opponent controls to its owner's hand. mana={U}{U} type=Creature subtype=Merfolk Wizard @@ -32839,7 +49850,7 @@ toughness=2 name=Hard Cover target=creature auto=teach(creature) 0/2 -auto=teach(creature) transforms((,newability[{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) oneshot])) +auto=teach(creature) transforms((,newability[{T}:_LOOT_ oneshot])) text=Enchant creature -- Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card." mana={U} type=Enchantment @@ -32848,14 +49859,22 @@ subtype=Aura [card] name=Hard Evidence auto=name(Create crab) token(Crab) -auto=name(Create clues) token(Clue) +auto=name(Create clues) _CLUE_ text=Create a 0/3 blue Crab creature token. -- Investigate. (Create a colorless Clue artifact token with "{2} , Sacrifice this artifact: Draw a card.") mana={U} type=Sorcery [/card] [card] +name=Hard-Hitting Question +target=creature|myBattlefield +auto=transforms((,newability[target(*[creature;planeswalker]|opponentbattlefield) dynamicability])) forever +text=Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. +mana={G} +type=Sorcery +[/card] +[card] name=Hardened Berserker -auto=_ATTACKING_lord(*|mycastingzone):altercost(colorless,-1) oneshot +auto=_ATTACKING_all(*|mycastingzone):altercost(colorless,-1) ueot text=Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast. mana={2}{R} type=Creature @@ -32864,8 +49883,18 @@ power=3 toughness=2 [/card] [card] +name=Hardened Escort +auto=_ATTACKING_target(other creature|myBattlefield) transforms((,newability[1/0],indestructible)) ueot +text=Whenever Hardened Escort attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] name=Hardened Scales -auto=@counteradded(1/1) from(creature|mybattlefield) except(Hardened Scales):may counter(1/1) target(creature[counter{1/1.1}]|myBattlefield) +auto=@totalcounteradded(1/1) from(creature|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller text=If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead. mana={G} type=Enchantment @@ -32880,6 +49909,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Hardy Outlander +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@combat(attacking) source(this):name(Creature gains X/X) target(creature|mybattlefield) power/power ueot])) +text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power." +mana={1}{G} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Hardy Veteran auto=this(variable{controllerturn}>0) 0/2 text=As long as it's your turn, Hardy Veteran gets +0/+2. @@ -32890,10 +49927,20 @@ power=2 toughness=2 [/card] [card] +name=Hare Apparent +auto=foreach(other Hare Apparent) _RABBITTOKEN_ +text=When this creature enters, create a number of 1/1 white Rabbit creature tokens equal to the number of other creatures you control named Hare Apparent. -- A deck can have any number of cards named Hare Apparent. +mana={1}{W} +type=Creature +subtype=Rabbit Noble +power=2 +toughness=2 +[/card] +[card] name=Harmonic Prodigy #MISSING: not possible to trigger twice any ability ATM abilities=prowess -auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=@movedTo(*[-creature]|mystack):name(Gains 1/1 ueot) 1/1 ueot text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time. mana={1}{R} type=Creature @@ -32904,9 +49951,9 @@ toughness=3 [card] name=Harmonious Archon abilities=flying -auto=lord(creature[-archon]|battlefield) transforms((,setpower=3,settoughness=3)) forever +auto=lord(creature[-archon]|battlefield) transforms((,setpower=3,settoughness=3)) auto=create(Human:creature Human:1/1:white)*2 -text=Flying -- Non-Archon creatures have base power and toughness 3/3. -- When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens. +text=Flying -- Non-Archon creatures have base power and toughness 3/3. -- When Harmonious Archon enters, create two 1/1 white Human creature tokens. mana={4}{W}{W} type=Creature subtype=Archon @@ -32914,11 +49961,21 @@ power=4 toughness=5 [/card] [card] +name=Harmonious Emergence +target=land +auto=becomes(Creature Spirit,4/5,green,haste,vigilance) +auto=@movedto(mytgt|graveyard) from(myBattlefield):name(Land becomes indestructible) transforms((,newability[all(land[zpos=type:*:mygraveyard]|mygraveyard) moveto(myBattlefield) and!( becomes(^^indestructible) ueot )!])) ueot +text=Enchant land you control -- Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. -- If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Harness Infinity abilities=exiledeath auto=count(type:*:myhand) && countb(type:*:mygraveyard) -auto=if compare(countedamount)~morethan~0 then if compare(countedbamount)~morethan~0 then all(*|myhand) moveto(myreveal) and!( transforms((,newability[all(*|mygraveyard) moveto(myhand) and!( transforms((,newability[all(*|myreveal) moveto(mygraveyard)])) oneshot )!])) oneshot )! -auto=if compare(countedamount)~equalto~0 then if compare(countedbamount)~morethan~0 then then all(*|mygraveyard) moveto(myhand) +auto=if compare(countedamount)~morethan~0 then if compare(countedbamount)~morethan~0 then all(*|myhand) moveto(myreveal) and!( transforms((,newability[all(*|mygraveyard) moveto(hand) and!( transforms((,newability[all(*|myreveal) moveto(mygraveyard)])) oneshot )!])) oneshot )! +auto=if compare(countedamount)~equalto~0 then if compare(countedbamount)~morethan~0 then then all(*|mygraveyard) moveto(hand) auto=if compare(countedamount)~morethan~0 then if compare(countedbamount)~equalto~0 then then all(*|myhand) moveto(mygraveyard) text=Exchange your hand and graveyard. -- Exile Harness Infinity. mana={1}{B}{B}{B}{G}{G}{G} @@ -32928,38 +49985,60 @@ type=Instant name=Harness by Force abilities=hasnokicker,hasstrive kicker=multi{2}{R} name(Strive) -auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot +auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot text=Strive - Harness by Force costs {2}{R} more to cast for each target beyond the first. -- Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn. mana={1}{R}{R} type=Sorcery [/card] [card] name=Harness the Storm -auto=@movedto(*[instant;sorcery]|mystack) from(myhand):all(trigger[to]) transforms((,newability[if casted(this) then may name(Cast from graveyard) target(*[share!name!]|mygraveyard) canplayfromgraveyard ueot])) oneshot +auto=@movedto(*[instant;sorcery]|mystack) from(myhand):all(trigger[to]) transforms((,newability[if casted(this) then may name(Cast from graveyard) target(*[share!name!]|mygraveyard) canPlayFromGraveyard ueot])) oneshot text=Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.) mana={2}{R} type=Enchantment [/card] [card] +name=Harnessed Snubhorn +abilities=vigilance +auto=@combatdamaged(player) from(this):name(Return artifact or enchantment) target(*[artifact;enchantment]|mygraveyard) moveTo(mybattlefield) +text=Vigilance -- Whenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield. +mana={3}{W} +type=Creature +subtype=Dinosaur +power=2 +toughness=5 +[/card] +[card] +name=Harnesser of Storms +auto=@movedTo(*[-creature]|mystack) turnlimited:may _IMPULSE_DRAW_ +auto=@movedTo(Otter|mystack) turnlimited:may _IMPULSE_DRAW_ +text=Whenever you cast a noncreature or Otter spell, you may exile the top card of your library. Until end of turn, you may play that card. This ability triggers only once each turn. +mana={2}{R} +type=Creature +subtype=Otter Wizard +power=1 +toughness=4 +[/card] +[card] name=Harnfel, Horn of Bounty auto={D(*|myhand)}:name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! text=Discard a card: Exile the top two cards of your library. You may play those cards this turn. // {2}{R} Birgi, God of Storytelling @@ -32967,16 +50046,75 @@ mana={4}{R} type=Legendary Artifact [/card] [card] +name=Harper Recruiter +abilities=flying +aicode=activate target(<4>*[cleric;rogue;warrior;wizard]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! +auto=_ATTACKING_name(Look top 4 cards) reveal:4 optionone name(Get cards) target(*[cleric;rogue;warrior;wizard]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Flying -- Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] +[card] +name=Harried Artisan +abilities=haste +backside=Phyrexian Skyflayer +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={3}{p(W)}:flip(backside) asSorcery +text=Haste -- {3}{W/P}: Transform Harried Artisan. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) +mana={2}{R} +type=Creature +subtype=Human Artificer +power=2 +toughness=3 +[/card] +[card] +name=Harried Dronesmith +auto=@each my combatbegins:create(thopter artifact:creature thopter artifact:1/1:flying:haste:treason) +text=At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step. +mana={3}{R} +type=Creature +subtype=Human Artificer +power=2 +toughness=3 +[/card] +[card] +name=Harried Spearguard +abilities=haste +auto=_DIES_create(rat:creature rat:1/1:black:cantblock) +text=Haste -- When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block." +mana={R} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Harrier Naga mana={2}{G} type=Creature -subtype=Naga Warrior +subtype=Snake Warrior power=3 toughness=3 [/card] [card] +name=Harrier Strix +abilities=flying +auto=tap target(*) +auto={2}{U}:_LOOT_ +text=Flying -- When Harrier Strix enters, tap target permanent. -- {2}{U}: Draw a card, then discard a card. +mana={U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] name=Harvest Mage -auto={G}{T}{D(*|myhand)}:lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) ueot +auto={G}{T}{D(*|myhand)}:name(Lands produce any color) transforms((,newability[lord(land|mybattlefield) loseabilities],newability[lord(land|mybattlefield) losesubtypesof(land)],newability[lord(land|mybattlefield) transforms((,newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{W}]))])) ueot text={G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount. mana={G} type=Creature @@ -32986,27 +50124,30 @@ toughness=1 [/card] [card] name=Harvest Pyre -target=creature -auto=if type(*|mygraveyard)~morethan~0 then choice name(Exile 1 card) ability$!moveTo(exile) notatarget(*|mygraveyard)!$ controller && damage:1 target(creature) -auto=if type(*|mygraveyard)~morethan~1 then choice name(Exile 2 cards) ability$!moveTo(exile) notatarget(<2>*|mygraveyard)!$ controller && damage:2 target(creature) -auto=if type(*|mygraveyard)~morethan~2 then choice name(Exile 3 cards) ability$!moveTo(exile) notatarget(<3>*|mygraveyard)!$ controller && damage:3 target(creature) -auto=if type(*|mygraveyard)~morethan~3 then choice name(Exile 4 cards) ability$!moveTo(exile) notatarget(<4>*|mygraveyard)!$ controller && damage:4 target(creature) -auto=if type(*|mygraveyard)~morethan~4 then choice name(Exile 5 cards) ability$!moveTo(exile) notatarget(<5>*|mygraveyard)!$ controller && damage:5 target(creature) -auto=if type(*|mygraveyard)~morethan~5 then choice name(Exile 6 cards) ability$!moveTo(exile) notatarget(<6>*|mygraveyard)!$ controller && damage:6 target(creature) -auto=if type(*|mygraveyard)~morethan~6 then choice name(Exile 7 cards) ability$!moveTo(exile) notatarget(<7>*|mygraveyard)!$ controller && damage:7 target(creature) -auto=if type(*|mygraveyard)~morethan~7 then choice name(Exile 8 cards) ability$!moveTo(exile) notatarget(<8>*|mygraveyard)!$ controller && damage:8 target(creature) -auto=if type(*|mygraveyard)~morethan~8 then choice name(Exile 9 cards) ability$!moveTo(exile) notatarget(<9>*|mygraveyard)!$ controller && damage:9 target(creature) -auto=if type(*|mygraveyard)~morethan~9 then choice name(Exile 10 cards) ability$!moveTo(exile) notatarget(<10>*|mygraveyard)!$ controller && damage:10 target(creature) -auto=if type(*|mygraveyard)~morethan~10 then choice name(Exile 11 cards) ability$!moveTo(exile) notatarget(<11>*|mygraveyard)!$ controller && damage:11 target(creature) -auto=if type(*|mygraveyard)~morethan~11 then choice name(Exile 12 cards) ability$!moveTo(exile) notatarget(<12>*|mygraveyard)!$ controller && damage:12 target(creature) -auto=if type(*|mygraveyard)~morethan~12 then choice name(Exile 13 cards) ability$!moveTo(exile) notatarget(<13>*|mygraveyard)!$ controller && damage:13 target(creature) -auto=if type(*|mygraveyard)~morethan~13 then choice name(Exile 14 cards) ability$!moveTo(exile) notatarget(<14>*|mygraveyard)!$ controller && damage:14 target(creature) -auto=if type(*|mygraveyard)~morethan~14 then choice name(Exile 15 cards) ability$!moveTo(exile) notatarget(<15>*|mygraveyard)!$ controller && damage:15 target(creature) -auto=if type(*|mygraveyard)~morethan~15 then choice name(Exile 16 cards) ability$!moveTo(exile) notatarget(<16>*|mygraveyard)!$ controller && damage:16 target(creature) -auto=if type(*|mygraveyard)~morethan~16 then choice name(Exile 17 cards) ability$!moveTo(exile) notatarget(<17>*|mygraveyard)!$ controller && damage:17 target(creature) -auto=if type(*|mygraveyard)~morethan~17 then choice name(Exile 18 cards) ability$!moveTo(exile) notatarget(<18>*|mygraveyard)!$ controller && damage:18 target(creature) -auto=if type(*|mygraveyard)~morethan~18 then choice name(Exile 19 cards) ability$!moveTo(exile) notatarget(<19>*|mygraveyard)!$ controller && damage:19 target(creature) -auto=if type(*|mygraveyard)~morethan~19 then choice name(Exile 20 cards) ability$!moveTo(exile) notatarget(<20>*|mygraveyard)!$ controller && damage:20 target(creature) +other={1}{R} name(Cast and exile cards) +otherrestriction=type(*|mygraveyard)~morethan~0,type(creature|battlefield)~morethan~0 +restriction=type(creature|battlefield)~morethan~0 +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~0 then choice name(Damage creature and exile 1 card) name(Damage creature and exile 1 card) name(Damage creature and exile 1 card) activate castcard(copied noevent costx!:1:! named!:Harvest Pyre:!) and!( ability$!name(Exile 1 card) target(*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~1 then choice name(Damage creature and exile 2 cards) name(Damage creature and exile 2 cards) name(Damage creature and exile 2 cards) activate castcard(copied noevent costx!:2:! named!:Harvest Pyre:!) and!( ability$!name(Exile 2 cards) target(<2>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~2 then choice name(Damage creature and exile 3 cards) name(Damage creature and exile 3 cards) name(Damage creature and exile 3 cards) activate castcard(copied noevent costx!:3:! named!:Harvest Pyre:!) and!( ability$!name(Exile 3 cards) target(<3>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~3 then choice name(Damage creature and exile 4 cards) name(Damage creature and exile 4 cards) name(Damage creature and exile 4 cards) activate castcard(copied noevent costx!:4:! named!:Harvest Pyre:!) and!( ability$!name(Exile 4 cards) target(<4>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~4 then choice name(Damage creature and exile 5 cards) name(Damage creature and exile 5 cards) name(Damage creature and exile 5 cards) activate castcard(copied noevent costx!:5:! named!:Harvest Pyre:!) and!( ability$!name(Exile 5 cards) target(<5>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~5 then choice name(Damage creature and exile 6 cards) name(Damage creature and exile 6 cards) name(Damage creature and exile 6 cards) activate castcard(copied noevent costx!:6:! named!:Harvest Pyre:!) and!( ability$!name(Exile 6 cards) target(<6>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then _THRESHOLD_ choice name(Damage creature and exile 7 cards) name(Damage creature and exile 7 cards) name(Damage creature and exile 7 cards) activate castcard(copied noevent costx!:7:! named!:Harvest Pyre:!) and!( ability$!name(Exile 7 cards) target(<7>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~7 then choice name(Damage creature and exile 8 cards) name(Damage creature and exile 8 cards) name(Damage creature and exile 8 cards) activate castcard(copied noevent costx!:8:! named!:Harvest Pyre:!) and!( ability$!name(Exile 8 cards) target(<8>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~8 then choice name(Damage creature and exile 9 cards) name(Damage creature and exile 9 cards) name(Damage creature and exile 9 cards) activate castcard(copied noevent costx!:9:! named!:Harvest Pyre:!) and!( ability$!name(Exile 9 cards) target(<9>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~9 then choice name(Damage creature and exile 10 cards) name(Damage creature and exile 10 cards) name(Damage creature and exile 10 cards) activate castcard(copied noevent costx!:10:! named!:Harvest Pyre:!) and!( ability$!name(Exile 10 cards) target(<10>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~10 then choice name(Damage creature and exile 11 cards) name(Damage creature and exile 11 cards) name(Damage creature and exile 11 cards) activate castcard(copied noevent costx!:11:! named!:Harvest Pyre:!) and!( ability$!name(Exile 11 cards) target(<11>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~11 then choice name(Damage creature and exile 12 cards) name(Damage creature and exile 12 cards) name(Damage creature and exile 12 cards) activate castcard(copied noevent costx!:12:! named!:Harvest Pyre:!) and!( ability$!name(Exile 12 cards) target(<12>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~12 then choice name(Damage creature and exile 13 cards) name(Damage creature and exile 13 cards) name(Damage creature and exile 13 cards) activate castcard(copied noevent costx!:13:! named!:Harvest Pyre:!) and!( ability$!name(Exile 13 cards) target(<13>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~13 then choice name(Damage creature and exile 14 cards) name(Damage creature and exile 14 cards) name(Damage creature and exile 14 cards) activate castcard(copied noevent costx!:14:! named!:Harvest Pyre:!) and!( ability$!name(Exile 14 cards) target(<14>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~14 then choice name(Damage creature and exile 15 cards) name(Damage creature and exile 15 cards) name(Damage creature and exile 15 cards) activate castcard(copied noevent costx!:15:! named!:Harvest Pyre:!) and!( ability$!name(Exile 15 cards) target(<15>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~15 then choice name(Damage creature and exile 16 cards) name(Damage creature and exile 16 cards) name(Damage creature and exile 16 cards) activate castcard(copied noevent costx!:16:! named!:Harvest Pyre:!) and!( ability$!name(Exile 16 cards) target(<16>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~16 then choice name(Damage creature and exile 17 cards) name(Damage creature and exile 17 cards) name(Damage creature and exile 17 cards) activate castcard(copied noevent costx!:17:! named!:Harvest Pyre:!) and!( ability$!name(Exile 17 cards) target(<17>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~17 then choice name(Damage creature and exile 18 cards) name(Damage creature and exile 18 cards) name(Damage creature and exile 18 cards) activate castcard(copied noevent costx!:18:! named!:Harvest Pyre:!) and!( ability$!name(Exile 18 cards) target(<18>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~18 then choice name(Damage creature and exile 19 cards) name(Damage creature and exile 19 cards) name(Damage creature and exile 19 cards) activate castcard(copied noevent costx!:19:! named!:Harvest Pyre:!) and!( ability$!name(Exile 19 cards) target(<19>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(*|mygraveyard)~morethan~19 then choice name(Damage creature and exile 20 cards) name(Damage creature and exile 20 cards) name(Damage creature and exile 20 cards) activate castcard(copied noevent costx!:20:! named!:Harvest Pyre:!) and!( ability$!name(Exile 20 cards) target(<20>*|mygraveyard) moveto(myexile)!$ controller )! +auto=ifnot paid(alternative) then name(Damage creature) name(Damage creature) target(creature|battlefield) damage:fullpaid text=As an additional cost to cast Harvest Pyre, exile X cards from your graveyard. -- Harvest Pyre deals X damage to target creature. mana={1}{R} type=Instant @@ -33015,11 +50156,23 @@ type=Instant name=Harvest Season aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle your library. +text=Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle. mana={2}{G} type=Sorcery [/card] [card] +name=Harvester of Misery +abilities=menace +auto=all(other creature) -2/-2 +autohand={1}{B}{discard}:target(creature) -2/-2 ueot +text=Menace -- When Harvester of Misery enters, other creatures get -2/-2 until end of turn. -- {1}{B}, Discard Harvester of Misery: Target creature gets -2/-2 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Spirit +power=5 +toughness=4 +[/card] +[card] name=Harvesttide Assailant abilities=trample,nightbound backside=Harvesttide Infiltrator @@ -33047,7 +50200,7 @@ toughness=2 [/card] [card] name=Harvesttide Sentry -auto=@each my combatbegins restriction{coven}:name(Can't be blocked) transforms((,newability[cantbeblockedby(creature[power<=2)])) ueot +auto=@each my combatbegins restriction{coven}:name(Can't be blocked) transforms((,newability[cantbeblockedby(creature[power<=2])])) ueot text=Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn. type=Creature subtype=Human @@ -33060,15 +50213,15 @@ name=Hashep Oasis auto={1}{G}{G}{T}{S(desert|mybattlefield)}:3/3 target(creature) asSorcery auto={T}:Add{1} auto={T}{L:1}:Add{G} -text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {G} to your mana pool. -- {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery. +text={T}: Add {1}. -- {T}, Pay 1 life: Add {G}. -- {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery. type=Land subtype=Desert [/card] [card] name=Hatchery Spider abilities=reach -auto=name(Reveal) reveal:type:creature:mygraveyard revealzone(mylibrary) optionone name(Get green permanent) target(*[green;creature;enchantment;planeswalker;manacost<=type:creature:mygraveyard]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=Reach -- Undergrowth - When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +autostack=name(Reveal) reveal:type:creature:mygraveyard revealzone(mylibrary) optionone name(Get green permanent) target(*[green;creature;enchantment;planeswalker;manacost<=type:creature:mygraveyard]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Reach -- Undergrowth - When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. mana={5}{G}{G} type=Creature subtype=Spider @@ -33121,34 +50274,115 @@ mana={3}{B}{B} type=Instant [/card] [card] +name=Haughty Djinn +abilities=flying +anyzone=pginstantsorcery/4 cdaactive +auto=lord(Instant,sorcery|mycastingzone) altercost(colorless,-1) +text=Flying -- Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. -- Instant and sorcery spells you cast cost {1} less to cast. +mana={1}{U}{U} +type=Creature +subtype=Djinn +power=* +toughness=4 +[/card] +[card] name=Hauken's Insight backside=Jacob Hauken, Inspector -auto=@each my upkeep:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0,1,GlassExiled) )! -auto=lord(*[counter{0/0.1.GlassExiled}]|myexile) transforms((,newability[this(variable{controllerturn}>0) canplayfromexile],newability[this(variable{controllerturn}>0) zerocast])) +auto=@each my upkeep:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( becomes(GlassExiled) forever )! +auto=this(variable{controllerturn}>0) {0}:name(Can cast exiled card) name(Can cast exiled card) target(GlassExiled|myexile) transforms((,newability[canplayfromexile ueot],newability[zerocast ueot])) ueot limit:1 text=At the beginning of your upkeep, exile the top card of your library face-down. You may look at that card for as long as it remains exiled. -- Once during each of your turns, you may play a land or cast a spell from the cards exiled by this permanent without paying its mana cost. // Jacob Hauken, Inspector color=blue type=Legendary Enchantment [/card] [card] +name=Haunt of the Dead Marshes +auto=name(Scry 1) _SCRY1_ +autograveyard=aslongas(creature[legendary]|mybattlefield) {2}{B}:name(Return to battlefield) name(Return to battlefield) moveto(mybattlefield) and!( tap(noevent) )! +text=When Haunt of the Dead Marshes enters, scry 1. -- {2}{B}: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature. +mana={B} +type=Creature +subtype=Nightmare Elf +power=1 +toughness=1 +[/card] +[card] +name=Haunt the Network +target=opponent +auto=_THOPTERTOKEN_*2 +auto=life:-type:artifact:mybattlefield opponent +text=Choose target opponent. Create two 1/1 colorless Thopter artifact creature tokens with flying. Then the chosen player loses X life and you gain X life, where X is the number of artifacts you control. +mana={3}{U}{B} +type=Sorcery +[/card] +[card] +name=Haunted Hellride +auto=@each my blockers:target(creature|myBattlefield) transforms((,newability[1/0],deathtouch,newability[untap])) ueot +auto=_CREW1_ +text=Whenever you attack, target creature you control gets +1/+0 and gains deathtouch until end of turn. Untap it. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={1}{U}{B} +type=Artifact +subtype=Vehicle +power=3 +toughness=3 +[/card] +[card] name=Haunted Library -auto=@movedto(creature|graveyard) from(opponentbattlefield):may name(Pay and create spirit) pay({1}) name(Pay and create spirit) token(Spirit,Creature Spirit,1/1,white,flying) +auto=@movedto(creature|graveyard) from(opponentbattlefield):may name(Pay and create spirit) pay({1}) name(Pay and create spirit) _SPIRITTOKEN_ text=Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying. mana={1}{W} type=Enchantment [/card] [card] +name=Haunted Mire +auto=tap(noevent) +text=({T}: Add {B} or {G}.) -- Haunted Mire enters tapped. +type=Land +subtype=Swamp Forest +[/card] +[card] +name=Haunted One +auto=@tapped(*[iscommander]|myBattlefield):name(Gains 2/0 and undying) all(trigger) transforms((,newability[undying],newability[2/0],newability[name(Other creatures gains 2/0 and undying) all(other *[creature;share!subtypes!]|myBattlefield) transforms((,newability[2/0],newability[undying])) ueot ])) ueot +text=Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +mana={2}{B} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Haunted Ridge auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{B} auto={T}:add{R} -text=Haunted Ridge enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {B} or {R}. +text=Haunted Ridge enters tapped unless you control two or more other lands. -- {T}: Add {B} or {R}. type=Land [/card] [card] +name=Haunted Screen +auto={T}:Add{W} +auto={T}:Add{B} +auto={T}{L:1}:Add{G} +auto={T}{L:1}:Add{U} +auto={T}{L:1}:Add{R} +auto=this(cantargetcard(*[-effect]) {7}:transforms((Spirit Creature effect,newability[counter(1/1.7)])) forever +text={T}: Add {W} or {B}. -- {T}, Pay 1 life: Add {G}, {U}, or {R}. -- {7}: Put seven +1/+1 counters on Haunted Screen. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once. +mana={3} +type=Artifact +[/card] +[card] +name=Haunting Figment +abilities=vigilance +auto=@movedTo(instant,sorcery|mystack) turnlimited:unblockable ueot +text=Vigilance -- Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn. +mana={1}{U} +type=Creature +subtype=Illusion +power=2 +toughness=1 +[/card] +[card] name=Haunting Imitation -auto=if type(creature[zpos=1]|library)~equalto~0 then moveto(myhand) +auto=if type(creature[zpos=1]|library)~equalto~0 then moveto(hand) auto=all(creature[zpos=1]|library) clone and!( becomes(Spirit,1/1,flying) forever )! -auto=all(*[zpos=1]|library) moveto(myhand) and!( transforms((,newability[choice name(Put back) name(Put back) moveto(ownerlibrary)])) oneshot )! +auto=all(*[zpos=1]|library) moveto(hand) and!( transforms((,newability[choice name(Put back) name(Put back) moveto(ownerlibrary)])) oneshot )! text=Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand. mana={2}{U} type=Sorcery @@ -33156,26 +50390,26 @@ type=Sorcery [card] name=Haunting Misery target=player -auto=if type(*[creature]|mygraveyard)~morethan~0 then choice name(Exile 1 card) ability$!moveTo(exile) notatarget(*[creature]|mygraveyard)!$ controller && damage:1 -auto=if type(*[creature]|mygraveyard)~morethan~1 then choice name(Exile 2 cards) ability$!moveTo(exile) notatarget(<2>*[creature]|mygraveyard)!$ controller && damage:2 -auto=if type(*[creature]|mygraveyard)~morethan~2 then choice name(Exile 3 cards) ability$!moveTo(exile) notatarget(<3>*[creature]|mygraveyard)!$ controller && damage:3 -auto=if type(*[creature]|mygraveyard)~morethan~3 then choice name(Exile 4 cards) ability$!moveTo(exile) notatarget(<4>*[creature]|mygraveyard)!$ controller && damage:4 -auto=if type(*[creature]|mygraveyard)~morethan~4 then choice name(Exile 5 cards) ability$!moveTo(exile) notatarget(<5>*[creature]|mygraveyard)!$ controller && damage:5 -auto=if type(*[creature]|mygraveyard)~morethan~5 then choice name(Exile 6 cards) ability$!moveTo(exile) notatarget(<6>*[creature]|mygraveyard)!$ controller && damage:6 -auto=if type(*[creature]|mygraveyard)~morethan~6 then choice name(Exile 7 cards) ability$!moveTo(exile) notatarget(<7>*[creature]|mygraveyard)!$ controller && damage:7 -auto=if type(*[creature]|mygraveyard)~morethan~7 then choice name(Exile 8 cards) ability$!moveTo(exile) notatarget(<8>*[creature]|mygraveyard)!$ controller && damage:8 -auto=if type(*[creature]|mygraveyard)~morethan~8 then choice name(Exile 9 cards) ability$!moveTo(exile) notatarget(<9>*[creature]|mygraveyard)!$ controller && damage:9 -auto=if type(*[creature]|mygraveyard)~morethan~9 then choice name(Exile 10 cards) ability$!moveTo(exile) notatarget(<10>*[creature]|mygraveyard)!$ controller && damage:10 -auto=if type(*[creature]|mygraveyard)~morethan~10 then choice name(Exile 11 cards) ability$!moveTo(exile) notatarget(<11>*[creature]|mygraveyard)!$ controller && damage:11 -auto=if type(*[creature]|mygraveyard)~morethan~11 then choice name(Exile 12 cards) ability$!moveTo(exile) notatarget(<12>*[creature]|mygraveyard)!$ controller && damage:12 -auto=if type(*[creature]|mygraveyard)~morethan~12 then choice name(Exile 13 cards) ability$!moveTo(exile) notatarget(<13>*[creature]|mygraveyard)!$ controller && damage:13 -auto=if type(*[creature]|mygraveyard)~morethan~13 then choice name(Exile 14 cards) ability$!moveTo(exile) notatarget(<14>*[creature]|mygraveyard)!$ controller && damage:14 -auto=if type(*[creature]|mygraveyard)~morethan~14 then choice name(Exile 15 cards) ability$!moveTo(exile) notatarget(<15>*[creature]|mygraveyard)!$ controller && damage:15 -auto=if type(*[creature]|mygraveyard)~morethan~15 then choice name(Exile 16 cards) ability$!moveTo(exile) notatarget(<16>*[creature]|mygraveyard)!$ controller && damage:16 -auto=if type(*[creature]|mygraveyard)~morethan~16 then choice name(Exile 17 cards) ability$!moveTo(exile) notatarget(<17>*[creature]|mygraveyard)!$ controller && damage:17 -auto=if type(*[creature]|mygraveyard)~morethan~17 then choice name(Exile 18 cards) ability$!moveTo(exile) notatarget(<18>*[creature]|mygraveyard)!$ controller && damage:18 -auto=if type(*[creature]|mygraveyard)~morethan~18 then choice name(Exile 19 cards) ability$!moveTo(exile) notatarget(<19>*[creature]|mygraveyard)!$ controller && damage:19 -auto=if type(*[creature]|mygraveyard)~morethan~19 then choice name(Exile 20 cards) ability$!moveTo(exile) notatarget(<20>*[creature]|mygraveyard)!$ controller && damage:20 +auto=if type(*[creature]|mygraveyard)~morethan~0 then choice name(Exile 1 card) ability$!moveTo(exile) notaTarget(*[creature]|mygraveyard)!$ controller && damage:1 +auto=if type(*[creature]|mygraveyard)~morethan~1 then choice name(Exile 2 cards) ability$!moveTo(exile) notaTarget(<2>*[creature]|mygraveyard)!$ controller && damage:2 +auto=if type(*[creature]|mygraveyard)~morethan~2 then choice name(Exile 3 cards) ability$!moveTo(exile) notaTarget(<3>*[creature]|mygraveyard)!$ controller && damage:3 +auto=if type(*[creature]|mygraveyard)~morethan~3 then choice name(Exile 4 cards) ability$!moveTo(exile) notaTarget(<4>*[creature]|mygraveyard)!$ controller && damage:4 +auto=if type(*[creature]|mygraveyard)~morethan~4 then choice name(Exile 5 cards) ability$!moveTo(exile) notaTarget(<5>*[creature]|mygraveyard)!$ controller && damage:5 +auto=if type(*[creature]|mygraveyard)~morethan~5 then choice name(Exile 6 cards) ability$!moveTo(exile) notaTarget(<6>*[creature]|mygraveyard)!$ controller && damage:6 +auto=if type(*[creature]|mygraveyard)~morethan~6 then choice name(Exile 7 cards) ability$!moveTo(exile) notaTarget(<7>*[creature]|mygraveyard)!$ controller && damage:7 +auto=if type(*[creature]|mygraveyard)~morethan~7 then choice name(Exile 8 cards) ability$!moveTo(exile) notaTarget(<8>*[creature]|mygraveyard)!$ controller && damage:8 +auto=if type(*[creature]|mygraveyard)~morethan~8 then choice name(Exile 9 cards) ability$!moveTo(exile) notaTarget(<9>*[creature]|mygraveyard)!$ controller && damage:9 +auto=if type(*[creature]|mygraveyard)~morethan~9 then choice name(Exile 10 cards) ability$!moveTo(exile) notaTarget(<10>*[creature]|mygraveyard)!$ controller && damage:10 +auto=if type(*[creature]|mygraveyard)~morethan~10 then choice name(Exile 11 cards) ability$!moveTo(exile) notaTarget(<11>*[creature]|mygraveyard)!$ controller && damage:11 +auto=if type(*[creature]|mygraveyard)~morethan~11 then choice name(Exile 12 cards) ability$!moveTo(exile) notaTarget(<12>*[creature]|mygraveyard)!$ controller && damage:12 +auto=if type(*[creature]|mygraveyard)~morethan~12 then choice name(Exile 13 cards) ability$!moveTo(exile) notaTarget(<13>*[creature]|mygraveyard)!$ controller && damage:13 +auto=if type(*[creature]|mygraveyard)~morethan~13 then choice name(Exile 14 cards) ability$!moveTo(exile) notaTarget(<14>*[creature]|mygraveyard)!$ controller && damage:14 +auto=if type(*[creature]|mygraveyard)~morethan~14 then choice name(Exile 15 cards) ability$!moveTo(exile) notaTarget(<15>*[creature]|mygraveyard)!$ controller && damage:15 +auto=if type(*[creature]|mygraveyard)~morethan~15 then choice name(Exile 16 cards) ability$!moveTo(exile) notaTarget(<16>*[creature]|mygraveyard)!$ controller && damage:16 +auto=if type(*[creature]|mygraveyard)~morethan~16 then choice name(Exile 17 cards) ability$!moveTo(exile) notaTarget(<17>*[creature]|mygraveyard)!$ controller && damage:17 +auto=if type(*[creature]|mygraveyard)~morethan~17 then choice name(Exile 18 cards) ability$!moveTo(exile) notaTarget(<18>*[creature]|mygraveyard)!$ controller && damage:18 +auto=if type(*[creature]|mygraveyard)~morethan~18 then choice name(Exile 19 cards) ability$!moveTo(exile) notaTarget(<19>*[creature]|mygraveyard)!$ controller && damage:19 +auto=if type(*[creature]|mygraveyard)~morethan~19 then choice name(Exile 20 cards) ability$!moveTo(exile) notaTarget(<20>*[creature]|mygraveyard)!$ controller && damage:20 text=As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard. -- Haunting Misery deals X damage to target player. mana={1}{B}{B} type=Sorcery @@ -33183,7 +50417,7 @@ type=Sorcery [card] name=Haunting Voyage abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={5}{B}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=ifnot paid(alternative) then chooseatype may name(Return up to 2 creatures) moveTo(mybattlefield) target(creature[chosentype]|mygraveyard) chooseend auto=if paid(alternative) then chooseatype name(Return all creatures) moveTo(mybattlefield) all(creature[chosentype]|mygraveyard) chooseend @@ -33192,6 +50426,14 @@ mana={4}{B}{B} type=Sorcery [/card] [card] +name=Haven of the Harvest +auto=tapped +auto={T}:Add{G} +auto={T}:Add{W} +text=Haven of the Harvest enters tapped. -- {T}: Add {G} or {W}. +type=Land +[/card] +[card] name=Haven of the Spirit Dragon auto={T}:add{1} auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}:add{W} @@ -33199,10 +50441,10 @@ auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}:add{U} auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}:add{R} auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}:add{G} auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {T}:add{B} -auto={2}{T}{S}:name(Move dragon) moveto(myhand) target(creature[dragon]|mygraveyard) -auto={2}{T}{S}:name(Move Ugin, the Ineffable) moveto(myhand) target(Ugin^ the Ineffable|mygraveyard) -auto={2}{T}{S}:name(Move Ugin, the Spirit Dragon) moveto(myhand) target(Ugin^ the Spirit Dragon|mygraveyard) -text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell. -- {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand. +auto={2}{T}{S}:name(Move dragon) moveto(hand) target(creature[dragon]|mygraveyard) +auto={2}{T}{S}:name(Move Ugin, the Ineffable) moveto(hand) target(Ugin^ the Ineffable|mygraveyard) +auto={2}{T}{S}:name(Move Ugin, the Spirit Dragon) moveto(hand) target(Ugin^ the Spirit Dragon|mygraveyard) +text={T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. -- {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand. type=Land [/card] [card] @@ -33217,7 +50459,7 @@ toughness=3 [/card] [card] name=Havoc Jester -auto=@sacrificed(*|myBattlefield):damage:1 target(player,creature,planeswalker) +auto=@sacrificed(*|myBattlefield):damage:1 target(anytarget) text=Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target. mana={4}{R} type=Creature @@ -33226,15 +50468,76 @@ power=5 toughness=5 [/card] [card] +name=Haywire Mite +auto=_DIES_life:2 +auto={G}{S}:name(Exile noncreature artifact) moveto(exile) target(artifact[-creature]) +auto={G}{S}:name(Exile noncreature enchantment) moveto(exile) target(enchantment[-creature]) +text=When Haywire Mite dies, you gain 2 life. -- {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. +mana={1} +type=Artifact Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Hazard of the Dunes +abilities=reach,trample +auto=this(cantargetcard(*[-effect]) {6}{G}:becomes(effect) forever && counter(1/1,3) +text=Trample, reach -- Exhaust - {6}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.) +mana={3}{G} +type=Creature +subtype=Wurm +power=4 +toughness=4 +[/card] +[card] +name=Hazardous Blast +auto=damage:1 all(creature|opponentBattlefield) +auto=cantblock all(creature|opponentBattlefield) +text=Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Hazardroot Herbalist +auto=@each my blockers:target(creature|myBattlefield) transforms((,newability[1/0],newability[if cantargetcard(*[token]) then deathtouch])) ueot +text=Whenever you attack, target creature you control gets +1/+0 until end of turn. If that creature is a token, it also gains deathtouch until end of turn. +mana={2}{G} +type=Creature +subtype=Rabbit Druid +power=1 +toughness=4 +[/card] +[card] name=Haze of Pollen abilities=cycling -auto=preventalldamage +auto=preventAllCombatDamage autohand=__CYCLING__({3}) text=Prevent all combat damage that would be dealt this turn. -- Cycling {3} ({3}, Discard this card: Draw a card.) mana={1}{G} type=Instant [/card] [card] +name=Hazel's Nocturne +auto=may target(creature|mygraveyard) moveto(hand) +auto=life:-2 opponent && life:2 +text=Return up to two target creature cards from your graveyard to your hand. Each opponent loses 2 life and you gain 2 life. +mana={3}{B} +type=Instant +[/card] +[card] +name=Hazezon, Shaper of Sand +abilities=desertwalk +auto=lord(desert|mygraveyard) canPlayFromGraveyard +auto=@movedTo(desert|myBattlefield):create(sand warrior:creature sand warrior:1/1:red:green:white)*2 +text=Desertwalk (This creature can't be blocked as long as defending player controls a Desert.) -- You may play Desert lands from your graveyard. -- Whenever a Desert enters under your control, create two 1/1 red, green, and white Sand Warrior creature tokens. +mana={R}{G}{W} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] name=Hazoret the Fervent abilities=indestructible, haste auto=aslongas(*|myhand) cantattack >1 @@ -33250,7 +50553,7 @@ toughness=4 [/card] [card] name=Hazoret's Favor -auto=@each my combatbegins:may name(Creature gains 2/0 and haste) target(creature|mybattlefield) transforms((,newability[2/0],newability[haste],newability[treason])) ueot +auto=@each my combatbegins:may name(Creature gains 2/0 and haste) target(creature|mybattlefield) transforms((,newability[2/0],haste,newability[treason])) ueot text=At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step. mana={2}{R} type=Enchantment @@ -33258,22 +50561,31 @@ type=Enchantment [card] name=Hazoret's Monument auto=lord(creature[red]|mycastingzone) altercost(colorless,-1) -auto=@movedto(creature|mystack):may reject notatarget(*|myhand) && draw:1 +auto=@movedto(creature|mystack):may reject notaTarget(*|myhand) && draw:1 text=Red creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, you may discard a card. If you do, draw a card. mana={3} type=Legendary Artifact [/card] [card] name=Hazoret's Undying Fury -auto=moverandom(*[manacost<=5;-land]) from(mylibrary) to(mybattlefield) -auto=all(land|mybattlefield) frozen -text=Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step. +auto=shuffle controller && all(*[zpos=4]|mylibrary) moveto(myexile) and!( transforms((tobehaz,newability[all(land|mybattlefield) frozen],newability[all(*[zpos<=4]|mylibrary) moveto(myexile) and!( becomes(tobehaz) ueot)!],newability[name(Cast exiled cards) target(tobehaz[-land&manacost<=5]|myexile) activate castcard(normal)])) ueot )! +text=Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step. mana={4}{R}{R} type=Sorcery [/card] [card] +name=Head of the Homestead +auto=_RABBITTOKEN_*2 +text=When Head of the Homestead enters, create two 1/1 white Rabbit creature tokens. +mana={3}{GW}{GW} +type=Creature +subtype=Rabbit Citizen +power=3 +toughness=2 +[/card] +[card] name=Headless Rider -auto=@movedto(zombie[token]|graveyard) from(mybattlefield):name(Create Zombie) token(Zombie,Creature Zombie,2/2,black) +auto=@movedto(zombie[-token]|graveyard) from(mybattlefield):name(Create Zombie) _ZOMBIETOKEN_ text=Wheenver Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token. mana={2}{B} type=Creature @@ -33284,7 +50596,7 @@ toughness=1 [card] name=Headless Specter abilities=flying -auto=@combatdamaged(player) from(this) restriction{type(*|myhand)~lessthan~1}:target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ +auto=@combatdamaged(player) from(this) restriction{type(*|myhand)~lessthan~1}:target(opponent) ability$!name(discard) reject notaTarget(*|myhand)!$ text=Flying -- Hellbent - Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random. mana={1}{B}{B} type=Creature @@ -33293,6 +50605,18 @@ power=2 toughness=2 [/card] [card] +name=Headliner Scarlett +abilities=haste +auto=target(player) ability$! all(creature|myBattlefield) cantblock !$ targetedplayer +auto=@each my upkeep:_IMPULSE_DRAW_ +text=Haste -- When Headliner Scarlett enters, creatures target player controls can't block this turn. -- At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn. +mana={3}{R} +type=Legendary Creature +subtype=Human Warlock +power=3 +toughness=3 +[/card] +[card] name=Headstrong Brute abilities=cantblock auto=aslongas(other pirate|mybattlefield) menace @@ -33314,7 +50638,7 @@ toughness=5 [card] name=Healer of the Glade auto=life:3 -text=When Healer of the Glade enters the battlefield, you gain 3 life. +text=When Healer of the Glade enters, you gain 3 life. mana={G} type=Creature subtype=Elemental @@ -33343,7 +50667,7 @@ toughness=1 [/card] [card] name=Healing Grace -target=player,creature +target=anytarget auto=prevent:3 auto=life:3 text=Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life. @@ -33354,17 +50678,40 @@ type=Instant name=Healing Technique auto=exiledeath other={3}{G} name(Demonstrate) -auto=name(Return card) target(*|mygraveyard) transforms((,newability[life:manacost controller],newability[moveto(myhand)])) oneshot -auto=if paid(alternative) then ability$!name(Return card) name(Return card) target(*|mygraveyard) transforms((,newability[life:manacost controller],newability[moveto(myhand)])) oneshot!$ controller -auto=if paid(alternative) then ability$!name(Return card) name(Return card) target(*|mygraveyard) transforms((,newability[life:manacost controller],newability[moveto(myhand)])) oneshot!$ opponent +auto=name(Return card) target(*|mygraveyard) transforms((,newability[life:manacost controller],newability[moveto(hand)])) oneshot +auto=if paid(alternative) then ability$!name(Return card) name(Return card) target(*|mygraveyard) transforms((,newability[life:manacost controller],newability[moveto(hand)])) oneshot!$ controller +auto=if paid(alternative) then ability$!name(Return card) name(Return card) target(*|mygraveyard) transforms((,newability[life:manacost controller],newability[moveto(hand)])) oneshot!$ opponent text=Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) -- Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique. mana={3}{G} type=Sorcery [/card] [card] +name=Heap Gate +auto={T}:Add{C} +auto={1}{T}:Add{W} +auto={1}{T}:Add{U} +auto={1}{T}:Add{B} +auto={1}{T}:Add{R} +auto={1}{T}:Add{G} +auto={1}{T}{T(Gate|myBattlefield)}:_TREASURE_ +text={T}: Add {C}. -- {1}, {T}: Add one mana of any color. -- {1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +type=Land +subtype=Gate +[/card] +[card] +name=Heaped Harvest +auto=may target(land[basic]|mylibrary) moveto(mybattlefield) && tap(noevent) +auto=@sacrificed(this):may target(land[basic]|mylibrary) moveto(mybattlefield) && tap(noevent) +auto={2}{T}{S}:life:3 +text=When Heaped Harvest enters and when you sacrifice it, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- {2}, {T}, Sacrifice Heaped Harvest: You gain 3 life. +mana={2}{G} +type=Artifact +subtype=Food +[/card] +[card] name=Heart Wolf abilities=first strike -auto={T}:restriction{during battle} name(Choose dwarf) name(Choose dwarf) target(creature[dwarf]|mybattlefield) transforms((,newability[2/0],newability[first strike],newability[@movedto(this|nonbattlezone) from(mybattlefield):sacrifice target(Heart Wolf[tapped]|mybattlefield)])) ueot +auto={T}:restriction{during battle} name(Choose dwarf) name(Choose dwarf) target(creature[dwarf]|mybattlefield) transforms((,newability[2/0],first strike,newability[@movedto(this|nonbattlezone) from(mybattlefield):sacrifice notaTarget(Heart Wolf[tapped]|mybattlefield)])) ueot text=First strike -- {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat. mana={3}{R} type=Creature @@ -33376,9 +50723,9 @@ toughness=2 name=Heart-Piercer Manticore other={2}{R}{R}{S(other creature|mybattlefield)} name(Sacrifice a creature) otherrestriction=type(creature|myBattlefield)~morethan~0 -auto=if paid(alternative) then damage:storedpower target(creature,player) +auto=if paid(alternative) then damage:storedpower target(anytarget) autograveyard={5}{R}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. -- Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.) +text=When Heart-Piercer Manticore enters, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. -- Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.) mana={2}{R}{R} type=Creature subtype=Manticore @@ -33387,16 +50734,27 @@ toughness=3 [/card] [card] name=Heartfire -target=player,creature,planeswalker +target=anytarget auto=damage:4 text=As an additional cost to cast this spell, sacrifice a creature or planeswalker. -- Heartfire deals 4 damage to any target. mana={1}{R}{S(creature,planeswalker|myBattlefield)} type=Instant [/card] [card] +name=Heartfire Hero +auto=_VALIANT_counter(1/1) +auto=_DIES_damage:power all(opponent) +text=Valiant - Whenever Heartfire Hero becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it. -- When Heartfire Hero dies, it deals damage equal to its power to each opponent. +mana={R} +type=Creature +subtype=Mouse Soldier +power=1 +toughness=1 +[/card] +[card] name=Heartfire Immolator abilities=prowess -auto=@movedTo(*[-creature]|myStack) 1/1 ueot +auto=@movedTo(*[-creature]|myStack):1/1 ueot auto={R}{S}:target(creature,planeswalker) dynamicability text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- {R}, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker. mana={1}{R} @@ -33406,9 +50764,22 @@ power=2 toughness=2 [/card] [card] +name=Hearthborn Battler +abilities=haste +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:damage:2 target(opponent) +auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:damage:2 target(opponent) +text=Haste -- Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 damage to target opponent. +mana={2}{R} +type=Creature +subtype=Lizard Warlock +power=2 +toughness=3 +[/card] +[card] name=Heartless Act auto=choice name(Destroy):destroy target(creature[counter{notany}]) auto=choice name(Remove three counters):target(creature) removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) +restriction=type(creature|battlefield)~morethan~0 text=Choose one -- Destroy target creature with no counters on it. -- Remove up to three counters from target creature. mana={1}{B} type=Instant @@ -33416,15 +50787,23 @@ type=Instant [card] name=Heartless Pillage target=opponent -auto=ability$!discard(<2>*|myhand)!$ targetedplayer -auto=if raid then token(435451) -text=Target opponent discards two cards. -- Raid - If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +auto=ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer +auto=if raid then _TREASURE_ +text=Target opponent discards two cards. -- Raid - If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." mana={2}{B} type=Sorcery [/card] [card] +name=Hearts on Fire +target=creature +auto=2/1 +text=One or two target creatures each get +2/+1 until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] name=Heartwarming Redemption -auto=all(*|myhand) transforms((,newability[draw:1],newability[reject])])) && draw:1 +auto=all(*|myhand) transforms((,newability[draw:1],newability[reject])) && draw:1 auto=life:type:*:myhand controller text=Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand. mana={2}{R}{W} @@ -33453,8 +50832,8 @@ auto=this(variable{type:creature:opponentbattlefield}=17) lord(creature[-blue]|o auto=this(variable{type:creature:opponentbattlefield}=18) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:18])) auto=this(variable{type:creature:opponentbattlefield}=19) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:19])) auto=this(variable{type:creature:opponentbattlefield}=20) lord(creature[-blue]|opponentbattlefield) transforms((,newability[blockcost:20])) -auto=lord(creature[blue]|opponentbattlefield) transforms((,newability[cantblock])) -text=Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Blue creatures can't block creatures you control. -- Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls. +auto=lord(creature[blue]|opponentbattlefield) transforms((,cantblock)) +text=Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Blue creatures can't block creatures you control. -- Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control. mana={2}{R} type=Enchantment [/card] @@ -33481,12 +50860,10 @@ type=Instant [card] name=Heavenly Blademaster abilities=flying, double strike -auto=may target(aura|battlefield) newhook -auto=may target(equipment|battlefield) newhook +auto=may target(*[aura;equipment]|battlefield) newhook auto=thisforeach(aura) lord(other creature|myBattlefield) 1/1 auto=thisforeach(gear) lord(other creature|myBattlefield) 1/1 -auto=lord(other creature|myBattlefield) +1/+1 for each aura and equipment attached to heavenly blademaster -text=Flying, double strike -- When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. -- Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster. +text=Flying, double strike -- When Heavenly Blademaster enters, you may attach any number of Auras and Equipment you control to it. -- Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster. mana={5}{W} type=Creature subtype=Angel @@ -33505,6 +50882,38 @@ power=2 toughness=2 [/card] [card] +name=Heavyweight Demolisher +abilities=menace +auto=upcost[{3}] tap +autograveyard={6}{R}{R}:_UNEARTH_ +text=Menace -- At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay {3}. -- Unearth {6}{R}{R} ({6}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={7} +type=Artifact Creature +subtype=Construct +power=8 +toughness=6 +[/card] +[card] +name=Hedge Maze +auto=tapped +auto=_SURVEIL1_ +text=({T}: Add {G} or {U}.) -- Hedge Maze enters tapped. -- When Hedge Maze enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +type=Land +subtype=Forest Island +[/card] +[card] +name=Hedge Shredder +auto=_ATTACKING_may deplete:2 +auto=@movedTo(land|mygraveyard) from(library):all(trigger) moveTo(battlefield) and!(tap)! +auto=_CREW1_ +text=Whenever Hedge Shredder attacks, you may mill two cards. -- Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={2}{G}{G} +type=Artifact +subtype=Vehicle +power=5 +toughness=5 +[/card] +[card] name=Hedgewitch's Mask auto={2}:equip auto=teach(creature) 1/1 @@ -33515,6 +50924,17 @@ type=Artifact subtype=Equipment [/card] [card] +name=Hedron Detonator +auto=@movedTo(artifact|myBattlefield):damage:1 target(opponent) +auto={T}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:_IMPULSE_DRAW_ +text=Whenever an artifact enters under your control, Hedron Detonator deals 1 damage to target opponent. -- {T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. +mana={2}{R} +type=Creature +subtype=Goblin Artificer +power=2 +toughness=3 +[/card] +[card] name=Heightened Reflexes target=creature auto=1/0 ueot @@ -33524,9 +50944,31 @@ mana={R} type=Instant [/card] [card] +name=Heiko Yamazaki, the General +abilities=trample +auto=@combat(attackedalone) source(samurai[-warrior]|mybattlefield):may name(Cast artifact from graveyard) target(artifact|mygraveyard) transforms((,newability[canPlayFromGraveyard])) ueot +auto=@combat(attackedalone) source(warrior[-samurai]|mybattlefield):may name(Cast artifact from graveyard) target(artifact|mygraveyard) transforms((,newability[canPlayFromGraveyard])) ueot +text=Trample -- Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn. +mana={3}{R} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +[/card] +[card] +name=Heir of the Ancient Fang +auto=if type(creature[modified]|myBattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) counter(1/1) +text=Heir of the Ancient Fang enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.) +mana={2}{G} +type=Creature +subtype=Snake Samurai +power=2 +toughness=3 +[/card] +[card] name=Heirloom Blade auto=teach(creature) 3/1 -auto=teach(creature) transforms((,newability[@movedto(mygraveyard) from(this|mybattlefield):Reveal:1 revealzone(mylibrary) revealuntil(creature[share!subtype!]|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(myHand) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend])) +auto=teach(creature) transforms((,newability[_DIES_Reveal:1 revealzone(mylibrary) revealuntil(*[creature;share!types!]|mylibrary) optionone name(Get Creature) target(*[creature;share!types!]|myreveal) moveto(hand) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend])) auto={1}:equip text=Equipped creature gets +3/+1. -- Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. -- Equip {1} mana={3} @@ -33534,6 +50976,17 @@ type=Artifact subtype=Equipment [/card] [card] +name=Heirloom Epic +auto={4}{T}:name(pay 4 mana) draw:1 asSorcery +auto={3}{T(creature|mybattlefield)}{T}:name(pay 3 mana) draw:1 asSorcery restriction{type(creature[-tapped]|mybattlefield)~morethan~0} +auto={2}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T}:name(pay 2 mana) draw:1 asSorcery restriction{type(creature[-tapped]|mybattlefield)~morethan~1} +auto={1}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T}:name(pay 1 mana) draw:1 asSorcery restriction{type(creature[-tapped]|mybattlefield)~morethan~2} +auto={T(creature|mybattlefield)}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T(creature|mybattlefield)}{T}:name(pay 0 mana) draw:1 asSorcery restriction{type(creature[-tapped]|mybattlefield)~morethan~3} +text={4}, {T}: Draw a card. For each mana in this ability's activation cost, you may tap an untapped creature you control rather than pay that mana. Activate only as a sorcery. +mana={1} +type=Artifact +[/card] +[card] name=Heirloom Mirror backside=Inherited Fiend restriction=compare(isflipped)~equalto~0 @@ -33559,7 +51012,7 @@ auto=this(counter{0/0.1.Flying}>=1) flying auto=this(counter{0/0.1.FirstStrike}>=1) first strike auto=choice name(Flying) counter(0/0,1,Flying) auto=choice name(First Strike) counter(0/0,1,FirstStrike) -text=Helica Glider enters the battlefield with your choice of a flying counter or a first strike counter on it. +text=Helica Glider enters with your choice of a flying counter or a first strike counter on it. mana={2}{W} type=Creature subtype=Nightmare Squirrel @@ -33568,7 +51021,7 @@ toughness=2 [/card] [card] name=Heliod's Intervention -auto=choice name(Destroy X artifacts and/or enchantments) destroy:X target artifact,enchantment +auto=choice name(Destroy X artifacts and/or enchantments) destroy target(artifact,enchantment) auto=choice name(Target player gains twice X life) target(player) life:X && life:X text=Choose one -- Destroy X target artifacts and/or enchantments. -- Target player gains twice X life. mana={X}{W}{W} @@ -33584,7 +51037,7 @@ auto=cantblock auto=teach(creature) loseabilities auto=teach(creature) {T}{C(0/0,-1,Task)}: donothing auto=teach(creature) transforms((,newability[this(counter{0/0,1,Task}<1) while destroy(this)])) -text=Enchant creature -- Heliod's Punishment enters the battlefield with four task counters on it. -- Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment." +text=Enchant creature -- Heliod's Punishment enters with four task counters on it. -- Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment." mana={1}{W} type=Enchantment subtype=Aura @@ -33594,7 +51047,7 @@ name=Heliod, Sun-Crowned abilities=indestructible auto=this(variable{type:manaw}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) auto=this(variable{type:manaw}>4) transforms((Legendary Enchantment Creature)) -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) target(creature,enchantment|myBattlefield) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) target(creature,enchantment|myBattlefield) auto={1}{W}:lifelink target(other creature) ueot text=Indestructible -- As long as your devotion to white is less than five, Heliod isn't a creature. -- Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. -- {1}{W}: Another target creature gains lifelink until end of turn. mana={2}{W} @@ -33604,6 +51057,32 @@ power=5 toughness=5 [/card] [card] +name=Heliod, the Radiant Dawn +backside=Heliod, the Warped Eclipse +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=moveto(hand) target(*[enchantment;-god]|mygraveyard) +auto={3}{p(U)}:flip(backside) asSorcery +text=When Heliod, the Radiant Dawn enters, return target enchantment card that isn't a God from your graveyard to your hand. -- {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) +mana={2}{W}{W} +type=Legendary Enchantment Creature +subtype=God +power=4 +toughness=4 +[/card] +[card] +name=Heliod, the Warped Eclipse +backside=Heliod, the Radiant Dawn +auto=lord(*[-land]|mycastingzone) asflash +auto=@drawn(opponent):all(*|mycastingzone) altercost(colorless,-1) +text=You may cast spells as though they had flash. -- Spells you cast cost {1} less to cast for each card your opponents have drawn this turn. +color=blue,white +type=Legendary Enchantment Creature +subtype=Phyrexian God +power=4 +toughness=6 +[/card] +[card] name=Hell Mongrel abilities=madness autoexile=restriction{discarded} pay({2}{B}) name(pay 2 B to cast) activate name(pay 2 B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) @@ -33619,7 +51098,7 @@ toughness=3 name=Hellcarver Demon #you can't order the stack abilities=flying -auto=@combatdamaged(player) from(this):sacrifice all(other *|mybattlefield) && discard:type:*:myhand && reveal:6 optionone all(*|reveal) moveto(exile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[may activate castcard(normal)]])) oneshot )! optiononeend revealend +auto=@combatdamaged(player) from(this):sacrifice all(other *|mybattlefield) && discard:type:*:myhand && reveal:6 optionone all(*|reveal) moveto(exile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[may activate castcard(normal)])) oneshot )! optiononeend revealend text=Flying -- Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs. mana={3}{B}{B}{B} type=Creature @@ -33631,7 +51110,7 @@ toughness=6 name=Hellhole Rats abilities=haste auto=target(player) ability$!name(discard) target(*|myhand) dynamicability reject!$ targetedplayer -text=Haste -- When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost. +text=Haste -- When Hellhole Rats enters, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value. mana={2}{B}{R} type=Creature subtype=Rat @@ -33646,10 +51125,22 @@ mana={2}{B} type=Instant [/card] [card] +name=Hellish Sideswipe +other={B}{S(vehicle|myBattlefield)} name(Sacrifice a vehicle) +otherrestriction=type(vehicle|mybattlefield)~morethan~0 +restriction=type(*[artifact;creature]|mybattlefield)~morethan~0 +target=creature,vehicle +auto=destroy +auto=if paid(alternative) then draw:1 controller +text=As an additional cost to cast this spell, sacrifice an artifact or creature. -- Destroy target creature or Vehicle. If the sacrificed permanent was a Vehicle, draw a card. +mana={B}{S(*[artifact;creature]|mybattlefield)} +type=Sorcery +[/card] +[card] name=Hellkite Courser abilities=flying -auto=may target(*[iscommander]|mycommandzone) moveto(mybattlefield) and!( transforms((,newability[haste],newability[phaseactionmulti[endofturn once] moveto(ownercommandzone)])) ueot )! -text=Flying -- When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step. +auto=may target(*[iscommander]|mycommandzone) moveto(mybattlefield) and!( transforms((,haste,newability[phaseactionmulti[end once] moveto(ownercommandzone)])) ueot )! +text=Flying -- When Hellkite Courser enters, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step. mana={4}{R}{R} type=Creature subtype=Dragon @@ -33679,6 +51170,28 @@ power=3 toughness=3 [/card] [card] +name=Hellspur Brute +anyzone=affinity(*[Assassin;Mercenary;Pirate;Rogue;Warlock]|mybattlefield) reduce({1}) +abilities=trample +text=Affinity for outlaws (This spell costs {1} less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.) -- Trample +mana={4}{R} +type=Creature +subtype=Minotaur Mercenary +power=5 +toughness=4 +[/card] +[card] +name=Hellspur Posse Boss +auto=lord(other Assassin,Mercenary,Pirate,Rogue,Warlock|myBattlefield) haste +auto=_MERCENARYTOKEN_*2 +text=Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) -- When Hellspur Posse Boss enters, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." +mana={2}{R}{R} +type=Creature +subtype=Lizard Rogue +power=2 +toughness=4 +[/card] +[card] name=Helm of the Host auto=teach(creature) transforms((,newability[@each my combatbegins:clone with(haste) options(nolegend)])) auto={5}:equip @@ -33688,9 +51201,27 @@ type=Legendary Artifact subtype=Equipment [/card] [card] +name=Helpful Hunter +auto=draw:1 +text=When this creature enters, draw a card. +mana={1}{W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] +name=Helping Hand +target=creature[manacost <=3]|mygraveyard +auto=moveto(mybattlefield) and!( tap(noevent) )! +text=Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped. +mana={W} +type=Sorcery +[/card] +[card] name=Helvault -auto={1}{T}:(blink)forsrc target(*|mybattlefield) -auto={7}{T}:(blink)forsrc target(*|opponentbattlefield) +auto={1}{T}:(blink)forsrc target(creature|mybattlefield) +auto={7}{T}:(blink)forsrc target(creature|opponentbattlefield) text={1}, {T}: Exile target creature you control. -- {7}, {T}: Exile target creature you don't control. -- When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control. mana={3} type=Legendary Artifact @@ -33702,7 +51233,7 @@ auto=if casted(this) then if spent({W}{W}{W}) then counter(1/1) auto=if casted(this) then if spent({U}{U}{U}) then counter(1/1) auto=if casted(this) then if spent({R}{R}{R}) then counter(1/1) auto=if casted(this) then if spent({B}{B}{B}) then counter(1/1) -text=Adamant - If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it. +text=Adamant - If at least three mana of the same color was spent to cast this spell, Henge Walker enters with a +1/+1 counter on it. mana={3} type=Artifact Creature subtype=Golem @@ -33724,7 +51255,7 @@ abilities=flying backside=Henrika, Infernal Seer restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=@each my combatbegins:name(Choose one) transforms((,newability[if compare(hascntsac)~equalto~0 then choice name(Sacrifice creatures) name(Sacrifice creatures) counter(0/0.1.Sac)],newability[if compare(hascntlif)~equalto~0 then choice name(Draw and lose life) name(Draw and lose life) counter(0/0.1.lif)],newability[if compare(hascnttra)~equalto~0 then choice name(Transform) name(Transform) counter(0/0.1.tra)])) oneshot +auto=@each my combatbegins:name(Choose one) transforms((,newability[if compare(hascntsac)~equalto~0 then choice name(Sacrifice creatures) name(Sacrifice creatures) counter(0/0.1.Sac)],newability[if compare(hascntlif)~equalto~0 then choice name(Draw and lose life) name(Draw and lose life) counter(0/0.1.lif)],newability[if compare(hascnttra)~equalto~0 then choice name(Transform) name(Transform) counter(0/0.1.tra)])) oneshot auto=@counteradded(0/0,1,Sac) once:name(Sacrifice creature) ability$!name(Sacrifice creature) name(Sacrifice creature) target(creature|mybattlefield) sacrifice!$ controller && ability$!name(Sacrifice creature) name(Sacrifice creature) target(creature|mybattlefield) sacrifice!$ opponent auto=@counteradded(0/0,1,Lif) once:name(Draw and lose life) draw:1 controller && life:-1 controller auto=@counteradded(0/0,1,Tra) once:name(Transform) transforms((,newability[removeallcounters(0/0.1.Tra)],newability[removeallcounters(0/0.1.Lif)],newability[removeallcounters(0/0.1.Sac)],newability[flip(backside)])) forever @@ -33748,6 +51279,16 @@ power=3 toughness=4 [/card] [card] +name=Herald of Eternal Dawn +abilities=flash,flying,cantlose +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- You can't lose the game and your opponents can't win the game. +mana={4}{W}{W}{W} +type=Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] name=Herald of Faith abilities=flying auto=_ATTACKING_life:2 @@ -33760,7 +51301,7 @@ toughness=3 [/card] [card] name=Herald of Hadar -auto={5}{B}:name(Roll a d20) rolld20 20 winability token(Treasure Sur) winabilityend rolld20end +auto={5}{B}:name(Roll a d20) rolld20 20 winability _TREASURE_ winabilityend rolld20end auto=@dierolled(this) from(controller):life:-2 opponent auto=@dierolled(this) result(10) from(controller):life:2 controller auto=@dierolled(this) result(11) from(controller):life:2 controller @@ -33781,6 +51322,29 @@ power=4 toughness=4 [/card] [card] +name=Herald of Hoofbeats +abilities=horsemanship +auto=lord(other knight|myBattlefield) horsemanship +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Other Knights you control have horsemanship. +mana={3}{U} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Herald of Ilharg +abilities=trample +auto=@movedTo(creature|mystack):counter(1/1,2) +auto=@movedTo(creature[manacost>=5]|mystack):dynamicability all(opponent) +text=Trample -- Whenever you cast a creature spell, put two +1/+1 counters on Herald of Ilharg. If that spell has mana value 5 or greater, Herald of Ilharg deals damage equal to the number of counters on it to each opponent. +mana={2}{R}{G} +type=Creature +subtype=Boar Beast +power=3 +toughness=3 +[/card] +[card] name=Herald of Secret Streams auto=lord(creature[counter{1/1}]|mybattlefield) unblockable text=Creatures you control with +1/+1 counters on them can't be blocked. @@ -33792,7 +51356,7 @@ toughness=3 [/card] [card] name=Herald of the Dreadhorde -auto=_DIES_if type(army|mybattlefield)~morethan~0 then counter(1/1,2) notATarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1,2) notATarget(army|myBattlefield))! +auto=_DIES_if type(army|mybattlefield)~morethan~0 then counter(1/1,2) notaTarget(army|myBattlefield) else create(Zombie Army:creature Zombie Army:0/0:black) and!(counter(1/1,2) notaTarget(army|myBattlefield))! text=When Herald of the Dreadhorde dies, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={3}{B} type=Creature @@ -33803,8 +51367,8 @@ toughness=2 [card] name=Herald of the Forgotten abilities=flying -auto=if casted(this) then moveTo(myBattlefield) target(artifact,enchantment,land,creature[__cycling__]|myGraveyard) -text=Flying -- When Herald of the Forgotten enters the battlefield, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield. +auto=if casted(this) then moveTo(myBattlefield) target(*[cycling]|myGraveyard) +text=Flying -- When Herald of the Forgotten enters, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield. mana={6}{W}{W} type=Creature subtype=Cat Beast @@ -33814,7 +51378,7 @@ toughness=6 [card] name=Herald of the Host abilities=flying,vigilance -text=Flying, vigilance -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) +text=Flying, vigilance -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) mana={3}{W}{W} type=Creature subtype=Angel @@ -33824,7 +51388,7 @@ toughness=4 [card] name=Herald of the Sun abilities=flying -auto={3}{W}:counter(1/1,1) target(other creature[flying]|mybattlefield) +auto={3}{W}:counter(1/1) target(other creature[flying]|mybattlefield) text=Flying -- {3}{W}: Put a +1/+1 counter on another target creature with flying. mana={4}{W}{W} type=Creature @@ -33834,23 +51398,35 @@ toughness=4 [/card] [card] name=Herald's Horn -auto=chooseatype transforms(([@each my upkeep:name(Reveal) reveal:1 optionone target(*[chosentype]|reveal) transforms(([may moveTo(myhand)])) oneshot optiononeend optiontwo target(*|reveal) moveto(mylibrary) optiontwoend revealend)])) chooseend -auto=lord(creature[chosentype]|mycastingzone) altercost( colorless,-1) -text=As Herald's Horn enters the battlefield, choose a creature type. -- Creature spells you cast of the chosen type cost {1} less to cast. -- At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand. +auto=chooseatype transforms((,newability[lord(creature[chosentype]|mycastingzone) changecost(colorless:-1)],newability[@each my upkeep restriction{type(creature[chosentype&zpos=1]|mylibrary)~equalto~0}:name(Look top card) all(*[zpos=1]|mylibrary) moveto(hand) and!( name(Put back) target(*[fresh]|myhand) moveto(mylibrary) )!],newability[@each my upkeep restriction{type(creature[chosentype&zpos=1]|mylibrary)~morethan~0}:name(Look top card) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[choice name(Keep in hand) donothing],newability[choice name(Put back) moveto(mylibrary)])) oneshot )! ])) forever chooseend +text=As Herald's Horn enters, choose a creature type. -- Creature spells you cast of the chosen type cost {1} less to cast. -- At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand. mana={3} type=Artifact [/card] [card] name=Heraldic Banner -auto=chooseacolor target(creature[chosencolor]|myBattlefield) 1/0 chooseend -auto={T}:add{chosencolor} -text=As Heraldic Banner enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+0. -- {T}: Add one mana of the chosen color. +auto=chooseacolor transforms((,newability[{T}:add{chosencolor}],newability[lord(*[chosencolor]|myBattlefield) 1/0])) forever chooseend +text=As Heraldic Banner enters, choose a color. -- Creatures you control of the chosen color get +1/+0. -- {T}: Add one mana of the chosen color. mana={3} type=Artifact [/card] [card] +name=Herbology Instructor +backside=Malady Invoker +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=life:3 +auto={6}{p(B)}:flip(backside) asSorcery +text=When Herbology Instructor enters, you gain 3 life. -- {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) +mana={1}{G} +type=Creature +subtype=Treefolk Druid +power=1 +toughness=3 +[/card] +[card] name=Herd Baloth -auto=@counteradded(1/1) from(this):may name(Create beast) token(Beast,Creature Beast,4/4,green) +auto=@totalcounteradded(1/1) from(this):may name(Create beast) token(Beast,Creature Beast,4/4,green) text=Whenever one or more +1/+1 counters are put on Herd Baloth, you may create a 4/4 green Beast creature token. mana={3}{G}{G} type=Creature @@ -33859,11 +51435,30 @@ power=4 toughness=4 [/card] [card] +name=Herd Migration +auto=_BEASTTOKEN_*pbasiclandtypes +autohand={1}{G}{discard}:target(land[basic]|mylibrary) moveto(hand) && life:3 +text=Domain - Create a 3/3 green Beast creature token for each basic land type among lands you control. -- {1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life. +mana={6}{G} +type=Sorcery +[/card] +[card] +name=Hermitic Nautilus +abilities=vigilance +auto={1}{U}:3/-3 ueot +text=Vigilance -- {1}{U}: Hermitic Nautilus gets +3/-3 until end of turn. +mana={1}{U} +type=Artifact Creature +subtype=Nautilus +power=1 +toughness=4 +[/card] +[card] name=Hero of Bretagard auto=@movedto(*|exile) from(myhand):counter(1/1) auto=@movedto(*[-instant;-sorcery]|exile) from(mybattlefield):counter(1/1) -auto=this(counter{1/1}>=5) transforms((Angel,newability[flying])) -auto=this(counter{1/1}>=10) transforms((God,newability[indestructible])) +auto=this(counter{1/1}>=5) transforms((Angel,flying)) +auto=this(counter{1/1}>=10) transforms((God,indestructible)) text=Whenever you exile one or more cards from your hand and/or permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard. -- As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types. -- As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types. mana={2}{W} type=Creature @@ -33873,7 +51468,7 @@ toughness=1 [/card] [card] name=Hero of Leina Tower -auto=@targeted(this) from(*|mycastingzone):may pay({x}) counter(1/1,x) +auto=@targeted(this) from(*|mycastingzone):pay({x}) counter(1/1,x) text=Heroic - Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower. mana={G} type=Creature @@ -33883,7 +51478,7 @@ toughness=1 [/card] [card] name=Hero of Precinct One -auto=@movedTo(*[multicolor]|mystack):create(Human:creature Human:1/1:white:) +auto=@movedTo(*[multicolor]|mystack):create(Human:creature Human:1/1:white) text=Whenever you cast a multicolored spell, create a 1/1 white Human creature token. mana={1}{W} type=Creature @@ -33892,6 +51487,17 @@ power=2 toughness=2 [/card] [card] +name=Hero of the Dunes +auto=name(target artifact or creature) target(*[artifact;creature;manacost<=3]|myGraveyard) moveTo(mybattlefield) +auto=lord(creature[manacost<=3]|myBattlefield) 1/0 +text=When Hero of the Dunes enters, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. -- Creatures you control with mana value 3 or less get +1/+0. +mana={3}{W}{B} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] name=Hero of the Games auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot text=Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. @@ -33905,7 +51511,7 @@ toughness=2 name=Hero of the Nyxborn auto=token(Soldier,Creature Human Soldier,1/1,white) auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot -text=When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. -- Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn. +text=When Hero of the Nyxborn enters, create a 1/1 white Human Soldier creature token. -- Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn. mana={1}{R}{W} type=Enchantment Creature subtype=Human Soldier @@ -33926,7 +51532,7 @@ toughness=2 name=Hero of the Revel auto=token(Satyr,Creature Satyr,1/1,red,cantblock) auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot -text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. +text=When Heroes of the Revel enters, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. mana={4}{R} type=Creature subtype=Satyr Soldier @@ -33945,10 +51551,21 @@ power=1 toughness=4 [/card] [card] +name=Hero's Heirloom +auto=teach(creature) 2/1 +auto=teach(legendary) trample +auto=teach(legendary) haste +auto={2}:equip +text=Equipped creature gets +2/+1. -- As long as equipped creature is legendary, it has trample and haste. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Heroes of the Revel auto=token(Satyr,Creature Satyr,1/1,red,cantblock) auto=@targeted(this) from(*|mycastingzone):all(creature|myBattlefield) 1/0 ueot -text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. +text=When Heroes of the Revel enters, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. mana={4}{R} type=Creature subtype=Satyr Soldier @@ -33957,17 +51574,26 @@ toughness=4 [/card] [card] name=Heroes' Podium -auto=lord(creature[legendary]|mybattlefield) transforms((,newability[foreach(other *[creature;legendary]|mybattlefield) 1/1])) -auto={X}{T}:reveal:x optionone target(creature[legendary]|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=lord(creature[legendary]|mybattlefield) transforms((,newability[foreach(other creature[legendary]|mybattlefield) 1/1])) +auto={X}{T}:reveal:x optionone target(creature[legendary]|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend text=Each legendary creature you control gets +1/+1 for each other legendary creature you control. -- {X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={5} type=Legendary Artifact [/card] [card] +name=Heroic Charge +kicker={1}{R} +auto=all(creature|myBattlefield) 2/1 +auto=if paid(kicker) then all(creature|myBattlefield) trample +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn. +mana={2}{W}{W} +type=Instant +[/card] +[card] name=Heroic Reinforcements -auto=lord(other creature|myBattlefield) +1/+1 +auto=lord(other creature|myBattlefield) +1/+1 auto=lord(other creature|myBattlefield) haste -auto=create(Soldier:creature Soldier:1/1:white:)*2 +auto=_SOLDIERTOKEN_*2 text=Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) mana={2}{R}{W} type=Sorcery @@ -33975,8 +51601,8 @@ type=Sorcery [card] name=Heron of Hope abilities=flying,lifefaker -auto=@lifeof(player) from(*[-lifefaker]|*):life:1 controller -auto={1}{W}:name(Gains lifelink) transforms((,newability[lifelink])) ueot +auto=@lifeof(player) from(*[-lifefaker]|*):name(Gain 1 life) life:1 controller +auto={1}{W}:name(Gains lifelink) transforms((,lifelink,newability[@damaged(player) from(this):name(Gain 1 life) life:1 controller],newability[@damaged(*|battlefield) from(this):name(Gain 1 life) life:1 controller])) ueot text=Flying -- If you would gain life, you gain that much life plus 1 instead. -- {1}{W}: Heron of Hope gains lifelink until end of turn. mana={3}{W} type=Creature @@ -33987,7 +51613,7 @@ toughness=3 [card] name=Heron-Blessed Geist abilities=flying -autograveyard=this(variable{type:enchantment:mybattlefield}>0) {3}{W}{E}:name(Create spirit) token(Spirit,Creature Spirit,1/1,white,flying)*2 asSorcery +autograveyard=this(variable{type:enchantment:mybattlefield}>0) {3}{W}{E}:name(Create spirit) _SPIRITTOKEN_*2 asSorcery text=Flying -- {3}{W}, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery. mana={4}{W} type=Creature @@ -34004,7 +51630,7 @@ auto={T}:name(Add black mana) thisforeach(variable{power}>0) add{B} auto={T}:name(Add green mana) thisforeach(variable{power}>0) add{G} auto={T}:name(Add white mana) thisforeach(variable{power}>0) add{W} auto={T}:name(Add blue mana) thisforeach(variable{power}>0) add{U} -text=Vigilance -- Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite. -- {T}: Add X mana of any one color, where X is Heronblade Elite's power. +text=Vigilance -- Whenever another Human enters under your control, put a +1/+1 counter on Heronblade Elite. -- {T}: Add X mana of any one color, where X is Heronblade Elite's power. mana={2}{G} type=Creature subtype=Human Warrior @@ -34012,17 +51638,69 @@ power=1 toughness=1 [/card] [card] +name=Hew the Entwood +aicode=activate transforms((,newability[all(*[zpos<=fullpaid]|mylibrary) moveto(myreveal) and!( transforms((,newability[if cantargetcard(*[artifact&-land]|*) then moveto(mybattlefield)],newability[if cantargetcard(*[land]|*) then moveto(mybattlefield) and!( tap(noevent) )!],newability[if cantargetcard(*[-land&-artifact]|*) then bottomoflibrary])) oneshot )!])) oneshot +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~0 then choice name(Sacrifice 1 land) name(Sacrifice 1 land) name(Sacrifice 1 land) activate castcard(alternative copied noevent costx!:1:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 1 land) target(land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~1 then choice name(Sacrifice 2 lands) name(Sacrifice 2 lands) name(Sacrifice 2 lands) activate castcard(alternative copied noevent costx!:2:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 2 lands) target(<2>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~2 then choice name(Sacrifice 3 lands) name(Sacrifice 3 lands) name(Sacrifice 3 lands) activate castcard(alternative copied noevent costx!:3:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 3 lands) target(<3>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~3 then choice name(Sacrifice 4 lands) name(Sacrifice 4 lands) name(Sacrifice 4 lands) activate castcard(alternative copied noevent costx!:4:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 4 lands) target(<4>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~4 then choice name(Sacrifice 5 lands) name(Sacrifice 5 lands) name(Sacrifice 5 lands) activate castcard(alternative copied noevent costx!:5:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 5 lands) target(<5>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~5 then choice name(Sacrifice 6 lands) name(Sacrifice 6 lands) name(Sacrifice 6 lands) activate castcard(alternative copied noevent costx!:6:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 6 lands) target(<6>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~6 then choice name(Sacrifice 7 lands) name(Sacrifice 7 lands) name(Sacrifice 7 lands) activate castcard(alternative copied noevent costx!:7:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 7 lands) target(<7>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~7 then choice name(Sacrifice 8 lands) name(Sacrifice 8 lands) name(Sacrifice 8 lands) activate castcard(alternative copied noevent costx!:8:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 8 lands) target(<8>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~8 then choice name(Sacrifice 9 lands) name(Sacrifice 9 lands) name(Sacrifice 9 lands) activate castcard(alternative copied noevent costx!:9:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 9 lands) target(<9>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~9 then choice name(Sacrifice 10 lands) name(Sacrifice 10 lands) name(Sacrifice 10 lands) activate castcard(alternative copied noevent costx!:10:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 10 lands) target(<10>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~10 then choice name(Sacrifice 11 lands) name(Sacrifice 11 lands) name(Sacrifice 11 lands) activate castcard(alternative copied noevent costx!:11:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 1 land) target(land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~11 then choice name(Sacrifice 12 lands) name(Sacrifice 12 lands) name(Sacrifice 12 lands) activate castcard(alternative copied noevent costx!:12:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 2 lands) target(<2>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~12 then choice name(Sacrifice 13 lands) name(Sacrifice 13 lands) name(Sacrifice 13 lands) activate castcard(alternative copied noevent costx!:13:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 3 lands) target(<3>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~13 then choice name(Sacrifice 14 lands) name(Sacrifice 14 lands) name(Sacrifice 14 lands) activate castcard(alternative copied noevent costx!:14:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 4 lands) target(<4>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~14 then choice name(Sacrifice 15 lands) name(Sacrifice 15 lands) name(Sacrifice 15 lands) activate castcard(alternative copied noevent costx!:15:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 5 lands) target(<5>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~15 then choice name(Sacrifice 16 lands) name(Sacrifice 16 lands) name(Sacrifice 16 lands) activate castcard(alternative copied noevent costx!:16:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 6 lands) target(<6>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~16 then choice name(Sacrifice 17 lands) name(Sacrifice 17 lands) name(Sacrifice 17 lands) activate castcard(alternative copied noevent costx!:17:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 7 lands) target(<7>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~17 then choice name(Sacrifice 18 lands) name(Sacrifice 18 lands) name(Sacrifice 18 lands) activate castcard(alternative copied noevent costx!:18:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 8 lands) target(<8>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~18 then choice name(Sacrifice 19 lands) name(Sacrifice 19 lands) name(Sacrifice 19 lands) activate castcard(alternative copied noevent costx!:19:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 9 lands) target(<9>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then if type(land|mybattlefield)~morethan~19 then choice name(Sacrifice 20 lands) name(Sacrifice 20 lands) name(Sacrifice 20 lands) activate castcard(alternative copied noevent costx!:20:! named!:Hew the Entwood:!) and!( ability$!name(Sacrifice 10 lands) target(<10>land|mybattlefield) sacrifice!$ controller )! +auto=ifnot paid(alternative) then choice name(Don't sacrifice any land) name(Don't sacrifice any land) donothing +auto=if paid(alternative) then name(Look top card) name(Look top card) reveal:fullpaid optionone name(Choose artifacts and lands) target(*[artifact;land]|reveal) bottomoflibrary and!( becomes(tobehew) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobehew|mylibrary) transforms((,newability[if cantargetcard(*[artifact&-land]|*) then moveto(mybattlefield)],newability[if cantargetcard(*[land]|*) then moveto(mybattlefield) and!( tap(noevent) )!])) oneshot afterrevealedend revealend +text=Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] name=Hex Parasite -auto={X}{B}:name(Pay B) name(Pay B) thisforeach(X>0) target(*[counter{any}]|battlefield) removesinglecountertype(1) && all(this) 1/0 ueot -auto={X}{L:2}:name(Pay 2 life) name(Pay 2 life) thisforeach(X>0) target(*[counter{any}]|battlefield) removesinglecountertype(1) && all(this) 1/0 ueot +auto={X}{p(B)}:name(Remove counters) name(Remove counters) thisforeach(X>0) target(*[counter{any}]|battlefield) removesinglecountertype(1) && all(this) 1/0 ueot text={X}{PB}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({PB} can be paid with either {B} or 2 life.) mana={1} type=Artifact Creature -subtype=Insect +subtype=Phyrexian Insect power=1 toughness=1 [/card] [card] +name=Hexavus +abilities=flying +auto=counter(1/1,6) +auto={1}{C(1/1,-1)}:name(Put flying counter) target(other creature|battlefield) transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever +auto={1}:name(Remove and add counter) target(other creature[counter{any}]|mybattlefield) removesinglecountertype(1) && all(this) counter(1/1) +text=Flying -- Hexavus enters with six +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature. -- {1}, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus. +mana={6} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] +name=Hexbane Tortoise +auto=_WARD2_ +auto=_ENLIST_ +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) +mana={2}{G} +type=Creature +subtype=Turtle +power=3 +toughness=2 +[/card] +[card] name=Hexdrinker auto={1}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.3.Level}) 2/3 @@ -34038,6 +51716,87 @@ power=2 toughness=1 [/card] [card] +name=Hexgold Halberd +auto=this(variable{controllerturn}) teach(creature) first strike +auto=this(variable{controllerturn}) teach(creature) trample +auto={2}{R}:equip +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- As long as it's your turn, equipped creature has first strike and trample. -- Equip {2}{R} +mana={1}{R} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Hexgold Hoverwings +auto=teach(creature) flying +auto=teach(creature) lord(creature[geared]|myBattlefield) 1/0 +auto={2}{W}:equip +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature has flying. -- Creatures you control that are equipped get +1/+0. -- Equip {2}{W} +mana={3}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Hexgold Slash +target=creature +auto=if cantargetcard(creature[-hastoxic]|*) then damage:2 +auto=if cantargetcard(creature[hastoxic]|*) then damage:4 +text=Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead. +mana={R} +type=Instant +[/card] +[card] +name=Hexgold Slith +auto=alterenergy:2 controller +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) first strike ueot +auto=@combatdamaged(player) from(this):counter(1/1) +text=When Hexgold Slith enters, you get {E}{E} (two energy counters). -- Whenever Hexgold Slith attacks, you may pay {E}{E}. If you do, it gains first strike until end of turn. -- Whenever Hexgold Slith deals combat damage to a player, put a +1/+1 counter on it. +mana={1}{W} +type=Creature +subtype=Slith +power=2 +toughness=1 +[/card] +[card] +name=Hexplate Wallbreaker +auto={3}{R}:equip +auto=teach(creature) 2/2 +auto=@combat(attacking) source(mytgt) turnlimited:name(Untap and combat again) all(other creature[attacking]|mybattlefield) untap && emblem transforms((,newability[nextphasealter(add^combatphases^controller^after)])) ueot +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+2. -- Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. -- Equip {3}{R} +mana={3}{R}{R} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Hezrou // Demonic Stench +abilities=adventure,asflash +other={B} name(Adventure) +restriction=can play creature +auto=if paid(alternative) then name(Blocking creatures get -1/-1) name(Blocking creatures get -1/-1) all(creature[blocking]|battlefield) -1/-1 ueot +auto=if paid(alternative) then _ADVENTURE_ +auto=@each blockers:name(Blocking creatures get -1/-1) transforms((,newability[lord(creature[blocking]|opponentbattlefield) -1/-1])) ueot +text=Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn. // Each creature that blocked this turn gets -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.) +mana={5}{B}{B} +type=Creature +subtype=Frog Demon +power=6 +toughness=6 +[/card] +[card] +name=Hidden Grotto +auto=_SURVEIL1_ +auto={T}:Add{C} +auto={1}{T}:Add{W} +auto={1}{T}:Add{U} +auto={1}{T}:Add{B} +auto={1}{T}:Add{R} +auto={1}{T}:Add{G} +text=When Hidden Grotto enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {T}: Add {C}. -- {1}, {T}: Add one mana of any color. +type=Land +[/card] +[card] name=Hidden Stag auto=@movedTo(land|opponentbattlefield) from(opponenthand):transforms((removetypes)) forever && transforms((Elk Beast Creature,setpower=3,settoughness=2)) forever auto=@movedTo(land|mybattlefield) from(myhand):transforms((removetypes,newability[becomes(Enchantment)])) forever @@ -34050,11 +51809,72 @@ name=Hide // Seek other={W}{B} name(Seek) auto=ifnot paid(alternative) then target(*[artifact;enchantment]) bottomoflibrary auto=if paid(alternative) then name(search card) reveal:type:*:opponentlibrary revealzone(opponentlibrary) optionone name(choose card) target(*|reveal) transforms((,newability[life:manacost opponent])) ueot and!( moveto(ownerexile) )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=Put target artifact or enchantment on the bottom of its owner's library. -- // -- Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library. +text=Put target artifact or enchantment on the bottom of its owner's library. -- // -- Search target opponent's library for a card and exile it. You gain life equal to its mana value. Then that player shuffles their library. mana={R}{W} type=Instant [/card] [card] +name=Hideous Fleshwheeler +abilities=menace +auto=target(*[-instant;-sorcery;manacost<=2]|graveyard) moveTo(myBattlefield) +text=Menace (This creature can't be blocked except by two or more creatures.) -- When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control. +color=black,white +type=Creature +subtype=Phyrexian Rat +power=4 +toughness=5 +[/card] +[card] +name=Hideous Taskmaster +abilities=devoid,haste,trample +autostack=if casted(this) then may target(creature) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],trample,haste,newability[_ATTACKING_name(Annihilate) ability$!name(sacrifice) notaTarget(*|mybattlefield) sacrifice!$ opponent])) ueot)! +auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice) notaTarget(*|mybattlefield) sacrifice!$ opponent +text=Devoid -- When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn. -- Trample, haste, annihilator 1 +mana={6}{R} +type=Creature +subtype=Eldrazi +power=7 +toughness=2 +[/card] +[card] +name=Hidetsugu Consumes All +backside=Vessel of the All-Consuming +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Destroy nonland permanents) all(*[-land&manacost<=1]|battlefield) destroy +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Exile all graveyards) name(Exile all graveyards) all(*|graveyard) moveto(exile) +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Destroy each nonland permanent with mana value 1 or less. -- II - Exile all graveyards. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={1}{B}{R} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Hidetsugu and Kairi +abilities=flying +auto=draw:3 && transforms((,newability[name(Put on library) target(<2>*|myhand) moveto(mylibrary)])) oneshot +auto=_DIES_name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[life:-manacost opponent],newability[if cantargetcard(*[instant;sorcery]|*) then may name(Cast card) activate castcard(normal)])) ueot )! +text=Flying -- When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order. -- When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost. +mana={2}{U}{U}{B} +type=Legendary Creature +subtype=Ogre Demon Dragon +power=5 +toughness=4 +[/card] +[card] +name=Hidetsugu, Devouring Chaos +auto={B}{S(creature|myBattlefield)}:name(Scry 2) _SCRY2_ +auto={2}{R}{T}:name(Exile the top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[if cantargetcard(*[-land&manacost>=1]|*) then name(Deal damage) name(Deal damage) target(anytarget) damage:manacost])) ueot )! +text={B}, Sacrifice a creature: Scry 2. -- {2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target. +mana={3}{B} +type=Legendary Creature +subtype=Ogre Demon +power=4 +toughness=4 +[/card] +[card] name=Hieroglyphic Illumination abilities=cycling auto=draw:2 controller @@ -34066,7 +51886,7 @@ type=Instant [card] name=Hieromancer's Cage auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield. +text=When Hieromancer's Cage enters, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield. mana={3}{W} type=Enchantment [/card] @@ -34075,7 +51895,7 @@ name=Hierophant's Chalice auto=life:1 controller auto=life:-1 opponent auto={T}:Add{1} -text=When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {T}: Add {1} to your mana pool. +text=When Hierophant's Chalice enters, target opponent loses 1 life and you gain 1 life. -- {T}: Add {1}. mana={3} type=Artifact [/card] @@ -34089,6 +51909,71 @@ mana={1}{W}{U} type=Enchantment [/card] [card] +name=High Fae Trickster +abilities=flash,flying +auto=lord(*[-land]|mycastingzone) asflash +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- You may cast spells as though they had flash. +mana={3}{U} +type=Creature +subtype=Faerie Wizard +power=4 +toughness=2 +[/card] +[card] +name=High Noon +auto=maxCast(*)1 +auto=maxCast(*)1 opponent +auto={4}{R}{S}:damage:5 target(anyTarget) +text=Each player can't cast more than one spell each turn. -- {4}{R}, Sacrifice High Noon: It deals 5 damage to any target. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=High Stride +target=creature +auto=1/3 +auto=reach +auto=untap +text=Target creature gets +1/+3 and gains reach until end of turn. Untap it. +mana={G} +type=Instant +[/card] +[card] +name=High-Rise Sawjack +abilities=reach +auto=@combat(blocking) source(this) from(creature[flying]):all(this) 2/0 ueot +text=Reach -- Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn. +mana={2}{G} +type=Creature +subtype=Elf Citizen +power=2 +toughness=3 +[/card] +[card] +name=High-Society Hunter +abilities=flying +auto=_ATTACKING_may sacrifice notaTarget(other creature|myBattlefield) and!( all(this) counter(1/1) )! +auto=@movedTo(other creature[-token]|graveyard) from(battlefield):draw:1 +text=Flying -- Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. -- Whenever another nontoken creature dies, draw a card. +mana={3}{B}{B} +type=Creature +subtype=Vampire Noble +power=5 +toughness=3 +[/card] +[card] +name=High-Speed Hoverbike +abilities=flash,flying +auto=may tap target(creature) +auto=_CREW1_ +text=Flash -- Flying -- When High-Speed Hoverbike enters, tap up to one target creature. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={2} +type=Artifact +subtype=Vehicle +power=2 +toughness=2 +[/card] +[card] name=Highborn Vampire mana={3}{B} type=Creature @@ -34099,8 +51984,8 @@ toughness=3 [card] name=Highcliff Felidar abilities=vigilance -auto=destroy notatarget(creature[power=power:highest:creature:opponentBattlefield]) -text=Vigilance -- When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures. +auto=destroy notaTarget(creature[power=power:highest:creature:opponentBattlefield]) +text=Vigilance -- When Highcliff Felidar enters, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures. mana={4}{W}{W} type=Creature subtype=Cat Beast @@ -34110,14 +51995,24 @@ toughness=5 [card] name=Highland Forest auto=tap(noevent) -text=({T}: Add {R} or {G}.) -- Highland Forest enters the battlefield tapped. +text=({T}: Add {R} or {G}.) -- Highland Forest enters tapped. type=Snow Land subtype=Mountain Forest [/card] [card] +name=Highway Robbery +auto=may ability$! name(discard) reject notaTarget(*|myhand) and!(draw:2)! !$ controller restriction{type(*|myhand)~morethan~0} +auto=may ability$! name(sacrifice a land) sacrifice notaTarget(land|myBattlefield) and!(draw:2)! !$ controller +autohand={1}{R}:_PLOT_ +autoexile=_PLOTCAST_ +text=You may discard a card or sacrifice a land. If you do, draw two cards. -- Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={1}{R} +type=Sorcery +[/card] +[card] name=Hill Giant Herdgorger auto=life:3 controller -text=When Hill Giant Herdgorger enters the battlefield, you gain 3 life. +text=When Hill Giant Herdgorger enters, you gain 3 life. mana={4}{G}{G} type=Creature subtype=Giant @@ -34125,6 +52020,18 @@ power=7 toughness=6 [/card] [card] +name=Hinata, Dawn-Crowned +abilities=flying,trample +auto=lord(*[aura;instant;sorcery]|mycastingzone) altercost(colorless,-1) +auto=lord(*[aura;instant;sorcery]|opponentcastingzone) altercost(colorless,+1) +text=Flying, trample -- Spells you cast cost {1} less to cast for each target. -- Spells your opponents cast cost {1} more to cast for each target. +mana={1}{U}{R}{W} +type=Legendary Creature +subtype=Kirin Spirit +power=4 +toughness=4 +[/card] +[card] name=Hinder target=*|stack auto=choice name(Put on top) fizzleto(librarytop) @@ -34146,7 +52053,7 @@ type=Instant name=Hinterland Chef auto=name(Draft a card) transforms((,newability[choice name(Almighty Brushwagg) conjure cards(Almighty Brushwagg) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Frilled Sandwalla) conjure cards(Frilled Sandwalla) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Moss Viper) conjure cards(Moss Viper) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Brushstriderr) conjure cards(Brushstrider) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Highland Game) conjure cards(Highland Game) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Ironshell Beetle) conjure cards(Ironshell Beetle) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Lotus Cobra) conjure cards(Lotus Cobra) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Kazandu Nectarpot) conjure cards(Kazandu Nectarpot) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Gilded Goose) conjure cards(Gilded Goose) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Nessian Hornbeetle) conjure cards(Nessian Hornbeetle) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Scurrid Colony) conjure cards(Scurrid Colony) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Territorial Boar) conjure cards(Territorial Boar) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Deathbonnet Sprout) conjure cards(Deathbonnet Sprout) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Spore Crawler) conjure cards(Spore Crawler) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Moldgraf Millipede) conjure cards(Moldgraf Millipede) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!])) oneshot auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualFood}]|myzones) transforms((Artifact Food,newability[{2}{T}{S}:name(Gain 3 life) life:3 controller]))])) forever dontremove -text=When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact into addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life." +text=When Hinterland Chef enters, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact into addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life." mana={2}{G} type=Creature subtype=Human Scout @@ -34167,10 +52074,20 @@ power=2 toughness=1 [/card] [card] +name=Hinterland Sanctifier +auto=@movedTo(other creature|myBattlefield):life:1 +text=Whenever another creature you control enters, you gain 1 life. +mana={W} +type=Creature +subtype=Rabbit Cleric +power=1 +toughness=2 +[/card] +[card] name=Hinterland Scourge auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(Hinterland Hermit) auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(Hinterland Hermit) -auto=_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot +auto=transforms((,_MUST_BE_BLOCKD_)) forever text=Hinterland Scourge must be blocked if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. // Hinterland Hermit type=Creature subtype=Werewolf @@ -34199,6 +52116,17 @@ power=3 toughness=2 [/card] [card] +name=Hired Claw +auto=@each my blockers restriction{type(Lizard[attacking]|myBattlefield)~morethan~0}:damage:1 target(opponent) +auto={1}{R} restriction{compare(oplifelost)~morethan~0}:counter(1/1) limit:1 +text=Whenever you attack with one or more Lizards, Hired Claw deals 1 damage to target opponent. -- {1}{R}: Put a +1/+1 counter on Hired Claw. Activate only if an opponent lost life this turn and only once each turn. +mana={R} +type=Creature +subtype=Lizard Mercenary +power=1 +toughness=2 +[/card] +[card] name=Hired Heist abilities=hiddenface,isconspiracy restriction=never @@ -34212,7 +52140,7 @@ other={1}{S(treasure[-tapped]|mybattlefield)} name(Pay with treasure) otherrestriction=type(treasure[-tapped]|mybattlefield)~morethan~0 auto=if paid(alternative) then draw:1 controller auto=if paid(alternative) then life:-1 controller -text=When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. +text=When Hired Hexblade enters, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. mana={1}{B} type=Creature subtype=Elf Warlock @@ -34233,7 +52161,7 @@ toughness=1 name=Hired Torturer abilities=defender auto={3}{B}{T}:life:-2 opponent -text=Defender -- {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from his or her hand. +text=Defender -- {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from their hand. mana={2}{B} type=Creature subtype=Human Rogue @@ -34251,11 +52179,21 @@ power=3 toughness=3 [/card] [card] +name=Historian's Wisdom +target=artifact,creature +auto=teach(creature) transforms((,newability[if compare(p)~equalto~compare(power:highest:creature:mybattlefield) then name(Draw a card) name(Draw a card) draw:1 controller])) +auto=teach(creature) 2/1 +text=Enchant artifact or creature -- When Historian's Wisdom enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. -- As long as enchanted permanent is a creature, it gets +2/+1. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=History of Benalia auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=create(knight:creature knight:2/2:white:vigilance) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(knight:creature knight:2/2:white:vigilance) +auto=_KNIGHTTOKEN_ +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) _KNIGHTTOKEN_ auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[Knight]|myBattlefield) +2/+1 auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Create a 2/2 white Knight creature token with vigilance. -- III - Knights you control get +2/+1 until end of turn. @@ -34266,17 +52204,36 @@ subtype=Saga [card] name=Hit // Run other={3}{R}{G} name(Run) -auto=ifnot paid(alternative) then target(player) ability$!name(sacrifice) notatarget(*[creature;artifact]|mybattlefield) dynamicability sacrifice!$ targetedplayer +auto=ifnot paid(alternative) then target(player) ability$!name(sacrifice) notaTarget(*[creature;artifact]|mybattlefield) dynamicability sacrifice!$ targetedplayer auto=if paid(alternative) then lord(creature[attacking]|mybattlefield) transforms((,newability[foreach(other *[creature;attacking]|mybattlefield) 1/0 ueot])) -text=Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost. -- // -- Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. +text=Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value. -- // -- Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. mana={1}{B}{R} type=Instant [/card] [card] +name=Hithlain Knots +target=creature +auto=_SCRY1_ +auto=tap +auto=draw:1 controller +text=Tap target creature. Scry 1. -- Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Hithlain Rope +abilities=cantbesacrified +auto={1}{T}:name(Search Land) moveto(opponentBattlefield) and!( ability$!name(Search Land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!!$ opponent )! +auto={2}{T}:name(Draw a card) moveto(opponentBattlefield) and!( ability$!draw:1 controller!$ opponent )! +text=Hithlain Rope can't be sacrificed. -- {1}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of Hithlain Rope. -- {2}, {T}: Draw a card. The player to your right gains control of Hithlain Rope. +mana={2} +type=Artifact +[/card] +[card] name=Hive Mind auto=@movedto(*[instant;sorcery]|mystack):ability$!name(Copy spell) name(Copy spell) all(*[instant;sorcery]|opponentstack) activate castcard(copied noevent)!$ opponent auto=@movedto(*[instant;sorcery]|opponentstack):ability$!name(Copy spell) name(Copy spell) all(*[instant;sorcery]|opponentstack) activate castcard(copied noevent)!$ controller -text=Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. +text=Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy. mana={5}{U} type=Enchantment [/card] @@ -34284,14 +52241,14 @@ type=Enchantment name=Hive of the Eye Tyrant auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent) auto={T}:Add{B} -auto={3}{B}:name(Becomes beholder) transforms((,newability[becomes(Creature Beholder^3/3^black^menace) ueot],newability[_ATTACKING_name(Exile card) target(creature|opponentgraveyard) moveto(exile)])) ueot -text=If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped. -- {T}: Add {B}. -- {3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." it's still a land. +auto={3}{B}:name(Becomes beholder) transforms((,newability[becomes(Creature Beholder^3/3^black^menace) ueot],newability[_ATTACKING_name(Exile card) target(*|opponentgraveyard) moveto(exile)])) ueot +text=If you control two or more other lands, Hive of the Eye Tyrant enters tapped. -- {T}: Add {B}. -- {3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." it's still a land. type=Land [/card] [card] name=Hiveheart Shaman -auto=@combat(attacking) source(this):may name(Search basic land) transforms((,newability[if type(plains[basic]|mybattlefield)~equalto~0 then choice name(Search Plains) name(Search Plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(mountain[basic]|mybattlefield)~equalto~0 then choice name(Search Mountain) name(Search Mountain) target(mountain[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(swamp[basic]|mybattlefield)~equalto~0 then choice name(Search Swamp) name(Search Swamp) target(swamp[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(forest[basic]|mybattlefield)~equalto~0 then choice name(Search Forest) name(Search Forest) target(forest[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(island[basic]|mybattlefield)~equalto~0 then choice name(Search Island) name(Search Island) target(island[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot -auto={5}{G}:name(Create Insect) token(Insect Tok) and!( counter(1/1,pbasiclandtypes) )! asSorcery +auto=_ATTACKING_may name(Search basic land) transforms((,newability[if type(plains[basic]|mybattlefield)~equalto~0 then choice name(Search Plains) name(Search Plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(mountain[basic]|mybattlefield)~equalto~0 then choice name(Search Mountain) name(Search Mountain) target(mountain[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(swamp[basic]|mybattlefield)~equalto~0 then choice name(Search Swamp) name(Search Swamp) target(swamp[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(forest[basic]|mybattlefield)~equalto~0 then choice name(Search Forest) name(Search Forest) target(forest[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(island[basic]|mybattlefield)~equalto~0 then choice name(Search Island) name(Search Island) target(island[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot +auto={5}{G}:name(Create Insect) _INSECTTOKEN_ and!( counter(1/1,pbasiclandtypes) )! asSorcery text=Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with any land you control, put that card onto the battlefield, then shuffle. -- {5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery. mana={3}{G} type=Creature @@ -34300,6 +52257,18 @@ power=3 toughness=5 [/card] [card] +name=Hivespine Wolverine +auto=choice counter(1/1) target(creature|myBattlefield) +auto=choice transforms((,newability[target(creature[token]|opponentbattlefield) dynamicability])) ueot +auto=choice destroy target(artifact,enchantment) +text=When Hivespine Wolverine enters, choose one - -- - Put a +1/+1 counter on target creature you control. -- - Hivespine Wolverine fights target creature token. -- - Destroy target artifact or enchantment. +mana={3}{G}{G} +type=Creature +subtype=Elemental Wolverine +power=5 +toughness=4 +[/card] +[card] name=Hixus, Prison Warden abilities=flash auto=@combatdamageof(player) from(creature|battlefield):this(cantargetcard(*[fresh]|*)) name(Exile creature) all(trigger[from]) (blink)forsrc @@ -34312,7 +52281,7 @@ toughness=4 [/card] [card] name=Hoard Robber -auto=@combatdamaged(player) from(this):name(Create treasure) token(Treasure Sur) +auto=@combatdamaged(player) from(this):name(Create treasure) _TREASURE_ text=Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={1}{B} type=Creature @@ -34321,8 +52290,21 @@ power=1 toughness=3 [/card] [card] +name=Hoarding Broodlord +abilities=hiddenface,flying +other={convoke} name(Convoke) +auto=name(Search and exile) target(*|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile forever])) forever )! +auto=lord(creature[-tapped]|mybattlefield) transforms((,newability[{T}:name(Pay 1 convoke for spell) name(Pay 1 convoke for spell) target(*[-land]|myexile) transforms((,newability[changecost(colorless:-1)])) ueot])) +text=Convoke -- Flying -- When Hoarding Broodlord enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. -- Spells you cast from exile have convoke. +mana={5}{B}{B}{B} +type=Creature +subtype=Dragon +power=7 +toughness=6 +[/card] +[card] name=Hoarding Ogre -auto=_ATTACKING_name(Roll a d20) rolld20 20 winability token(Treasure Sur)*3 winabilityend loseability if compare(lastrollresult)~lessthan~10 then token(Treasure Sur) else token(Treasure Sur)*2 loseabilityend rolld20end +auto=_ATTACKING_name(Roll a d20) rolld20 20 winability _TREASURE_*3 winabilityend loseability if compare(lastrollresult)~lessthan~10 then _TREASURE_ else _TREASURE_*2 loseabilityend rolld20end text=Whenever Hoarding Ogre attacks, roll a d20. -- 1-9 | Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- 10-19 | Create two Treasure tokens. -- 20 | Create three Treasure tokens. mana={3}{R} type=Creature @@ -34331,9 +52313,28 @@ power=3 toughness=3 [/card] [card] +name=Hoarding Recluse +abilities=deathtouch,reach +auto=_DIES_may target(*|graveyard) bottomoflibrary +text=Reach, deathtouch -- When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library. +mana={3}{G} +type=Creature +subtype=Spider +power=2 +toughness=3 +[/card] +[card] +name=Hobbit's Sting +target=creature +auto=damage:type:creature:mybattlefieldplustype:food:mybattlefieldplusend +text=Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control. +mana={1}{W} +type=Instant +[/card] +[card] name=Hobblefiend abilities=trample -auto={1}{S(other creature|myBattlefield}:counter(1/1,1) all(this) +auto={1}{S(other creature|myBattlefield)}:counter(1/1) all(this) text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- {1}, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend. mana={1}{R} type=Creature @@ -34355,26 +52356,26 @@ toughness=2 [card] name=Hobgoblin Bandit Lord auto=lord(other *[goblin]|myBattlefield) 1/1 -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~1}:name(Deals 1 damage) damage:1 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~2}:name(Deals 2 damage) damage:2 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~3}:name(Deals 3 damage) damage:3 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~4}:name(Deals 4 damage) damage:4 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~5}:name(Deals 5 damage) damage:5 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~6}:name(Deals 6 damage) damage:6 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~7}:name(Deals 7 damage) damage:7 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~8}:name(Deals 8 damage) damage:8 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~9}:name(Deals 9 damage) damage:9 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~10}:name(Deals 10 damage) damage:10 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~11}:name(Deals 11 damage) damage:11 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~12}:name(Deals 12 damage) damage:12 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~13}:name(Deals 13 damage) damage:13 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~14}:name(Deals 14 damage) damage:14 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~15}:name(Deals 15 damage) damage:15 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~16}:name(Deals 16 damage) damage:16 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~17}:name(Deals 17 damage) damage:17 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~18}:name(Deals 18 damage) damage:18 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~19}:name(Deals 19 damage) damage:19 target(player,creature,planeswalker) -auto={R}{T} restriction{thisturn(goblin|mybattlefield)~morethan~19}:name(Deals 20 damage) damage:20 target(player,creature,planeswalker) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~1}:name(Deals 1 damage) damage:1 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~2}:name(Deals 2 damage) damage:2 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~3}:name(Deals 3 damage) damage:3 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~4}:name(Deals 4 damage) damage:4 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~5}:name(Deals 5 damage) damage:5 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~6}:name(Deals 6 damage) damage:6 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~7}:name(Deals 7 damage) damage:7 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~8}:name(Deals 8 damage) damage:8 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~9}:name(Deals 9 damage) damage:9 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~10}:name(Deals 10 damage) damage:10 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~11}:name(Deals 11 damage) damage:11 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~12}:name(Deals 12 damage) damage:12 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~13}:name(Deals 13 damage) damage:13 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~14}:name(Deals 14 damage) damage:14 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~15}:name(Deals 15 damage) damage:15 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~16}:name(Deals 16 damage) damage:16 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~17}:name(Deals 17 damage) damage:17 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~18}:name(Deals 18 damage) damage:18 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~equalto~19}:name(Deals 19 damage) damage:19 target(anytarget) +auto={R}{T} restriction{thisturn(goblin|mybattlefield)~morethan~19}:name(Deals 20 damage) damage:20 target(anytarget) text=Other Goblins you control get +1/+1. -- {R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. mana={1}{R}{R} type=Creature @@ -34384,7 +52385,7 @@ toughness=3 [/card] [card] name=Hobgoblin Captain -auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:name(Gains first strike) transforms((,newability[first strike])) ueot +auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:name(Gains first strike) transforms((,first strike)) ueot text=Pack tactics - Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn. mana={1}{R} type=Creature @@ -34394,7 +52395,7 @@ toughness=1 [/card] [card] name=Hofri Ghostforge -auto=lord(spirit) transforms((,newability[1/1],newability[trample],newability[haste])) +auto=lord(spirit) transforms((,newability[1/1],trample,haste)) auto=@movedto(creature[-token]|graveyard) from(mybattlefield):name(Exile and copy) transforms((,newability[all(creature[-token;fresh:zpos=type:*:mygraveyard]|mygraveyard) moveto(exile) and!( clone and!( transforms((Spirit,newability[_DIES_name(Return exiled creature) target(creature[!share!name!]|myexile) moveto(mygraveyard)])) forever )! )!])) forever text=Spirits you control get +1/+1 and have trample and haste. -- Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to your graveyard." mana={3}{R}{W} @@ -34404,6 +52405,30 @@ power=4 toughness=5 [/card] [card] +name=Hold for Questioning +target=creature,planeswalker +auto=teach(*) tap +auto=teach(*) doesnotuntap +auto=teach(*) noactivatedability +auto=name(Investigate) name(Create clue) _CLUE_ controller +text=Enchant creature or planeswalker -- When Hold for Questioning enters, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hold for Ransom +target=creature +auto=teach(creature) cantattack +auto=teach(creature) cantpwattack +auto=teach(creature) cantblock +auto=teach(creature) transforms((,newability[{7}:Sacrifice notaTarget(Hold for Ransom) && draw:1 asSorcery])) +text=Enchant creature -- Enchanted creature can't attack or block and has "{7}: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery." +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Hold the Perimeter abilities=isconspiracy restriction=never @@ -34414,14 +52439,14 @@ type=Conspiracy [/card] [card] name=Holistic Wisdom -auto=aslongas(artifact|myhand) {2}{E(artifact|myhand)}:name(Exile an artifact) name(Exile an artifact) ability$!name(Return an artifact) name(Return an artifact) target(artifact|mygraveyard) moveto(myhand)!$ controller -auto=aslongas(creature|myhand) {2}{E(creature|myhand)}:name(Exile a creature) name(Exile a creature) ability$!name(Return a creature) name(Return a creature) target(creature|mygraveyard) moveto(myhand)!$ controller -auto=aslongas(enchantment|myhand) {2}{E(enchantment|myhand)}:name(Exile an enchantment) name(Exile an enchantment) ability$!name(Return an enchantment) name(Return an enchantment) target(enchantment|mygraveyard) moveto(myhand)!$ controller -auto=aslongas(planeswalker|myhand) {2}{E(planeswalker|myhand)}:name(Exile a planeswalker) name(Exile a planeswalker) ability$!name(Return a planeswalker) name(Return a planeswalker) target(planeswalker|mygraveyard) moveto(myhand)!$ controller -auto=aslongas(land|myhand) {2}{E(land|myhand)}:name(Exile a land) name(Exile a land) ability$!name(Return a land) name(Return a land) target(land|mygraveyard) moveto(myhand)!$ controller -auto=aslongas(instant|myhand) {2}{E(instant|myhand)}:name(Exile an instant) name(Exile an instant) ability$!name(Return an instant) name(Return an instant) target(instant|mygraveyard) moveto(myhand)!$ controller -auto=aslongas(sorcery|myhand) {2}{E(sorcery|myhand)}:name(Exile a sorcery) name(Exile a sorcery) ability$!name(Return a sorcery) name(Return a sorcery) target(sorcery|mygraveyard) moveto(myhand)!$ controller -auto=aslongas(tribal|myhand) {2}{E(tribal|myhand)}:name(Exile a tribal) name(Exile a tribal) ability$!name(Return a tribal) name(Return a tribal) target(tribal|mygraveyard) moveto(myhand)!$ controller +auto=aslongas(artifact|myhand) {2}{E(artifact|myhand)}:name(Exile an artifact) name(Exile an artifact) ability$!name(Return an artifact) name(Return an artifact) target(artifact|mygraveyard) moveto(hand)!$ controller +auto=aslongas(creature|myhand) {2}{E(creature|myhand)}:name(Exile a creature) name(Exile a creature) ability$!name(Return a creature) name(Return a creature) target(creature|mygraveyard) moveto(hand)!$ controller +auto=aslongas(enchantment|myhand) {2}{E(enchantment|myhand)}:name(Exile an enchantment) name(Exile an enchantment) ability$!name(Return an enchantment) name(Return an enchantment) target(enchantment|mygraveyard) moveto(hand)!$ controller +auto=aslongas(planeswalker|myhand) {2}{E(planeswalker|myhand)}:name(Exile a planeswalker) name(Exile a planeswalker) ability$!name(Return a planeswalker) name(Return a planeswalker) target(planeswalker|mygraveyard) moveto(hand)!$ controller +auto=aslongas(land|myhand) {2}{E(land|myhand)}:name(Exile a land) name(Exile a land) ability$!name(Return a land) name(Return a land) target(land|mygraveyard) moveto(hand)!$ controller +auto=aslongas(instant|myhand) {2}{E(instant|myhand)}:name(Exile an instant) name(Exile an instant) ability$!name(Return an instant) name(Return an instant) target(instant|mygraveyard) moveto(hand)!$ controller +auto=aslongas(sorcery|myhand) {2}{E(sorcery|myhand)}:name(Exile a sorcery) name(Exile a sorcery) ability$!name(Return a sorcery) name(Return a sorcery) target(sorcery|mygraveyard) moveto(hand)!$ controller +auto=aslongas(tribal|myhand) {2}{E(tribal|myhand)}:name(Exile a tribal) name(Exile a tribal) ability$!name(Return a tribal) name(Return a tribal) target(tribal|mygraveyard) moveto(hand)!$ controller text={2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) mana={1}{G}{G} type=Enchantment @@ -34461,10 +52486,10 @@ toughness=2 [/card] [card] name=Hollowhenge Huntmaster -abilities=nightbound,opponentshroud +abilities=nightbound,hexproof backside=Avabruck Caretaker auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -auto=lord(other *|mybattlefield) opponentshroud +auto=lord(other *|mybattlefield) hexproof auto=@each my combatbegins:name(Put 1/1 counters) all(creature|mybattlefield) counter(1/1,2) text=Hexproof -- Other permanents you control have hexproof. -- At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Avabruck Caretaker type=Creature @@ -34476,7 +52501,7 @@ toughness=6 [card] name=Hollowhenge Overlord abilities=flash -auto=@each my upkeep:name(Create wolf) foreach(creature[wolf;werewolf]|mybattlefield) token(Wolf,Creature Wolf,2/2,green) +auto=@each my upkeep:name(Create wolf) foreach(wolf,werewolf|mybattlefield) _WOLFTOKEN_ text=Flash -- At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token. mana={4}{G}{G} type=Creature @@ -34489,7 +52514,7 @@ name=Hollowhenge Wrangler auto=name(Seek a land) moverandom(land) from(mylibrary) to(myhand) auto={D(land|myhand)}:name(Conjure a card) conjure cards(Hollowhenge Beast) zone(myhand) autograveyard={D(land|myhand)}:name(Conjure a card) conjure cards(Hollowhenge Beast) zone(myhand) -text=When Hollowhenge Wrangler enters the battlefield, seek a land card. -- Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard. +text=When Hollowhenge Wrangler enters, seek a land card. -- Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard. mana={3}{G}{G} type=Creature subtype=Elemental @@ -34507,9 +52532,30 @@ type=Artifact subtype=Equipment [/card] [card] +name=Holy Cow +abilities=flash,flying +auto=life:2 +auto=_SCRY1_ +text=Flash -- Flying -- When Holy Cow enters, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.) +mana={2}{W} +type=Creature +subtype=Ox Angel +power=2 +toughness=2 +[/card] +[card] +name=Holy Frazzle-Cannon +auto={1}:equip +auto=teach(creature) transforms((,newability[_ATTACKING_name(Put 1/1 counter) all(*[creature;share!types!]|myBattlefield) counter(1/1)])) +text=Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. -- Equip {1} +color=black,white +type=Artifact +subtype=Equipment +[/card] +[card] name=Homarid Explorer auto=target(player) deplete:4 -text=When Homarid Explorer enters the battlefield, target player puts the top four cards of their library into their graveyard. +text=When Homarid Explorer enters, target player mills four cards. mana={3}{U} type=Creature subtype=Homarid Scout @@ -34520,16 +52566,26 @@ toughness=3 name=Homestead Courage target=creature|mybattlefield flashback={W} -auto=transforms((,newability[counter(1/1)],newability[vigilance])) ueot +auto=transforms((,newability[counter(1/1)],vigilance)) ueot text=Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. -- Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={W} type=Sorcery [/card] [card] +name=Homicide Investigator +auto=@movedto(creature[-token]|graveyard) from(mybattlefield) turnlimited:_CLUE_ +text=Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={1}{B} +type=Creature +subtype=Human Detective +power=2 +toughness=2 +[/card] +[card] name=Homing Sliver -auto=lord(sliver|hand) transforms((,newability[{3}{D}:name(Search sliver) target(sliver|mylibrary) moveto(myhand) and!( shuffle )!])) -autohand={3}{D}:name(Search sliver) target(sliver|mylibrary) moveto(myhand) and!( shuffle )! -text=Each Sliver card in each player's hand has slivercycling {3}. -- Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.) +auto=lord(sliver|hand) transforms((,newability[{3}{D}:name(Search sliver) target(sliver|mylibrary) moveto(hand) and!( shuffle )!])) +autohand={3}{D}:name(Search sliver) target(sliver|mylibrary) moveto(hand) and!( shuffle )! +text=Each Sliver card in each player's hand has slivercycling {3}. -- Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle.) mana={2}{R} type=Creature subtype=Sliver @@ -34537,6 +52593,16 @@ power=2 toughness=2 [/card] [card] +name=Homunculus Horde +auto=_SECOND_DRAW_all(this) clone +text=Whenever you draw your second card each turn, create a token that's a copy of this creature. +mana={3}{U} +type=Creature +subtype=Homunculus +power=2 +toughness=2 +[/card] +[card] name=Honed Khopesh auto={1}:equip auto=teach(creature) 1/1 @@ -34546,9 +52612,20 @@ type=Artifact subtype=Equipment [/card] [card] +name=Honest Rutstein +auto=target(creature|mygraveyard) moveto(hand) +auto=lord(Creature|mycastingzone) altercost(colorless,-1) +text=When Honest Rutstein enters, return target creature card from your graveyard to your hand. -- Creature spells you cast cost {1} less to cast. +mana={1}{B}{G} +type=Legendary Creature +subtype=Human Warlock +power=3 +toughness=2 +[/card] +[card] name=Honey Mammoth auto=life:4 controller -text=When Honey Mammoth enters the battlefield, you gain 4 life. +text=When Honey Mammoth enters, you gain 4 life. mana={4}{G}{G} type=Creature subtype=Elephant @@ -34581,7 +52658,7 @@ toughness=3 [card] name=Honor the God-Pharaoh auto=draw:2 -auto=_AMASS_(1) +auto=_AMASSZOMBIE1_ text=As an additional cost to cast this spell, discard a card. -- Draw two cards. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={2}{R}{D(other *|myhand)} type=Sorcery @@ -34597,13 +52674,25 @@ power=3 toughness=2 [/card] [card] +name=Honored Dreyleader +abilities=trample +auto=counter(1/1,othertype:*[Squirrel;Food]:myBattlefield) +auto=@movedTo(other *[Squirrel;Food]|myBattlefield):counter(1/1) +text=Trample -- When Honored Dreyleader enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control. -- Whenever another Squirrel or Food you control enters, put a +1/+1 counter on Honored Dreyleader. +mana={2}{G} +type=Creature +subtype=Squirrel Warrior +power=1 +toughness=1 +[/card] +[card] name=Honored Heirloom auto={T}:add{R} auto={T}:add{W} auto={T}:add{B} auto={T}:add{G} auto={T}:add{U} -auto={2}{T}:name)Exile a card) target(*|graveyard) moveto(exile) +auto={2}{T}:target(*|graveyard) moveto(exile) text={T}: Add one mana of any color. -- {2}, {T}: Exile target card from a graveyard. mana={3} type=Artifact @@ -34638,13 +52727,13 @@ auto=_ATTACKING_may exert text=You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.) mana={2}{G} type=Creature -subtype=Naga Warrior +subtype=Snake Warrior power=3 toughness=2 [/card] [card] name=Hooded Horror -auto=@each my combatbegins restriction{compare(type:creature:opponentbattlefieldplus1plusend)~morethan~compare(type:creature:mybattlefield)}:transforms((,newability[unblockable])) ueot +auto=@each my combatbegins restriction{compare(type:creature:opponentbattlefieldplus1plusend)~morethan~compare(type:creature:mybattlefield)}:transforms((,unblockable)) ueot text=Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. mana={4}{B} type=Creature @@ -34678,6 +52767,13 @@ power=4 toughness=4 [/card] [card] +name=Hop to It +auto=_RABBITTOKEN_*3 +text=Create three 1/1 white Rabbit creature tokens. +mana={2}{W} +type=Sorcery +[/card] +[card] name=Hope Tender auto={1}{T}:untap target(land) auto=@exerted(this):untap target(land) @@ -34690,6 +52786,17 @@ power=2 toughness=2 [/card] [card] +name=Hope-Ender Coatl +abilities=devoid,flash,flying +autostack=if casted(this) then name(counter spell) target(*|opponentStack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +text=Devoid (This card has no color.) -- Flash -- When you cast this spell, counter target spell an opponent controls unless they pay {1}. -- Flying +mana={2}{U} +type=Creature +subtype=Eldrazi Snake +power=2 +toughness=2 +[/card] +[card] name=Hopeful Initiate abilities=training auto=_TRAINING_ @@ -34702,10 +52809,28 @@ power=1 toughness=2 [/card] [card] +name=Hopeful Vigil +auto=_KNIGHTTOKEN_ +auto=_DIES__SCRY2_ +auto={2}{W}:sacrifice(this) +text=When Hopeful Vigil enters, create a 2/2 white Knight creature token with vigilance. -- When Hopeful Vigil is put into a graveyard from the battlefield, scry 2. -- {2}{W}: Sacrifice Hopeful Vigil. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Hopeless Nightmare +auto=ability$!name(discard) reject notaTarget(*|myhand)!$ opponent && life:-2 opponent +auto=_DIES__SCRY2_ +auto={2}{B}:sacrifice all(this) +text=When Hopeless Nightmare enters, each opponent discards a card and loses 2 life. -- When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. -- {2}{B}: Sacrifice Hopeless Nightmare. +mana={B} +type=Enchantment +[/card] +[card] name=Horde Ambusher facedown={3} autofacedown=aslongas(*[red]|myhand) {0}:name(Reveal red card and turn) morph -autofaceup=name(Creature can't block) target(creature) transforms((,newability[cantblock])) ueot +autofaceup=name(Creature can't block) target(creature) transforms((,cantblock)) ueot text=Whenever Horde Ambusher blocks, it deals 1 damage to you. -- Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Horde Ambusher is turned face up, target creature can't block this turn. mana={1}{R} type=Creature @@ -34728,9 +52853,9 @@ toughness=3 [card] name=Horizon Seeker abilities=boast -auto={1}{G} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )! limit:hasabilitytwoboastplus1plusend -auto={G} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )! limit:hasabilitytwoboastplus1plusend -text=Boast-{1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. (Activate this ability only if this creature attacked this turn and only once each turn.) +auto={1}{G} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && target(land[basic]|mylibrary) moveto(hand) and!( shuffle )! limit:hasabilitytwoboastplus1plusend +auto={G} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && target(land[basic]|mylibrary) moveto(hand) and!( shuffle )! limit:hasabilitytwoboastplus1plusend +text=Boast-{1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate this ability only if this creature attacked this turn and only once each turn.) mana={2}{G} type=Creature subtype=Human Warrior @@ -34782,11 +52907,11 @@ auto=@each secondmain restriction{compare(mygreenpoolcount)~morethan~0}:thisfore auto=@each secondmain restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R}) auto=@each secondmain restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B}) auto=@each secondmain restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W}) -auto=@each endofturn restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U}) -auto=@each endofturn restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G}) -auto=@each endofturn restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R}) -auto=@each endofturn restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B}) -auto=@each endofturn restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W}) +auto=@each end restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U}) +auto=@each end restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G}) +auto=@each end restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R}) +auto=@each end restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B}) +auto=@each end restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W}) auto=@each cleanup restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U}) auto=@each cleanup restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G}) auto=@each cleanup restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R}) @@ -34797,18 +52922,47 @@ mana={5} type=Artifact [/card] [card] +name=Horn of Gondor +auto=name(Create soldier) _HUMANSOLDIERTOKEN_ +auto={3}{T}:name(Create soldiers) _HUMANSOLDIERTOKEN_*type:human:mybattlefield +text=When Horn of Gondor enters, create a 1/1 white Human Soldier creature token. -- {3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control. +mana={3} +type=Legendary Artifact +[/card] +[card] name=Horn of Plenty -auto=@movedTo(*|mystack):name(pay to draw) pay({1}) phaseaction[endofturn once] draw:1 -auto=@movedTo(*|opponentstack):ability$!name(pay to draw) pay[[{1}]] name(pay 1 mana) phaseaction[endofturn once] draw:1!$ opponent -text=Whenever a player casts a spell, he or she may pay {1}. If that player does, he or she draws a card at the beginning of the next end step. +auto=@movedTo(*|mystack):name(pay to draw) pay({1}) phaseaction[end once] draw:1 +auto=@movedTo(*|opponentstack):ability$!name(pay to draw) pay[[{1}]] name(pay 1 mana) phaseaction[end once] draw:1!$ opponent +text=Whenever a player casts a spell, they may pay {1}. If that player does, they draw a card at the beginning of the next end step. mana={6} type=Artifact [/card] [card] +name=Horn of Valhalla // Ysgard's Call +other={X}{W}{W} name(Adventure) +restriction=can play artifact +auto=if paid(alternative) then name(Create Soldiers) name(Create Soldiers) token(Soldier,Creature Soldier,1/1,white)*X +auto=if paid(alternative) then _ADVENTURE_ +auto=teach(creature) type:creature:mybattlefield/type:creature:mybattlefield nonstatic +auto={3}:equip +text=Equipped creature gets +1/+1 for each creature you control. -- Equip {3} // Create X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.) +mana={1}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Horn of the Mark +aicode=activate transforms((,newability[if type(creature[zpos<=5]|mylibrary)~morethan~0 then target(creature[zpos<=5]|mylibrary) moveto(hand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(creature[zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot +auto=@each blockers restriction{type(creature[attacking]|mybattlefield)~morethan~1}:name(Look 5 cards) name(Look 5 cards) reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={2} +type=Legendary Artifact +[/card] +[card] name=Hornbash Mentor auto=name(Put trample counter) target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Trample)],newability[this(counter{0/0.1.Trample}>=1) trample])) forever auto={2}{G}{T}:counter(1/1) all(creature[trample]|myBattlefield) -text=When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control. -- {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample. +text=When Hornbash Mentor enters, put a trample counter on target non-Human creature you control. -- {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample. mana={2}{G} type=Creature subtype=Human Warrior @@ -34816,15 +52970,56 @@ power=3 toughness=3 [/card] [card] +name=Horned Stoneseeker +abilities=menace +auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +auto=@movedto(this|nonbattlezone) from(mybattlefield):name(Sacrifice powerstone) target(powerstone|mybattlefield) sacrifice +text=Menace -- When Horned Stoneseeker enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") -- When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone. +mana={1}{R} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] name=Hornswoggle target=creature|stack auto=fizzle -auto=token(Treasure Sur) +auto=_TREASURE_ text=Counter target creature spell. You create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." mana={2}{U} type=Instant [/card] [card] +name=Horrid Shadowspinner +abilities=lifelink +auto=_ATTACKING_may draw:power controller && transforms((,newability[target(*|myhand) reject])) ueot +text=Lifelink -- Whenever Horrid Shadowspinner attacks, you may draw cards equal to its power. If you do, discard that many cards. +mana={1}{U}{B} +type=Creature +subtype=Horror +power=2 +toughness=3 +[/card] +[card] +name=Horrid Vigor +target=creature +auto=deathtouch +auto=indestructible +text=Target creature gains deathtouch and indestructible until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Horrific Assault +target=creature|myBattlefield +auto=transforms((,newability[dynamicability target(*[creature;planeswalker]|opponentbattlefield)])) ueot +auto=aslongas(Eldrazi|myBattlefield) life:3 +text=Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. If you control an Eldrazi, you gain 3 life. +mana={G} +type=Sorcery +[/card] +[card] name=Horror of the Broken Lands abilities=cycling auto=@movedto(*|mygraveyard) from(myhand):2/1 ueot @@ -34837,14 +53032,23 @@ power=4 toughness=4 [/card] [card] +name=Horses of the Bruinen +auto=choice name(Don't return any creature) scry:1 scrycore delayed dontshow ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller scrycoreend scryend +auto=if type(creature|battlefield)~morethan~0 then choice name(Return 1 creature) name(Return 1 creature) target(creature|battlefield) moveTo(hand) and!( name(Scry 1) scry:1 scrycore delayed dontshow ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller scrycoreend scryend )! +auto=if type(creature|battlefield)~morethan~1 then choice name(Return 2 creatures) name(Return 2 creatures) target(creature|battlefield) moveTo(hand) and!( name(Return second creature) target(creature|battlefield) moveTo(hand) and!( name(Scry 1) scry:1 scrycore delayed dontshow ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller scrycoreend scryend )! )! +text=Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] name=Hostage Taker auto=if type(*[creature;artifact]|opponentbattlefield)~morethan~0 then choice name(Exile opponent creature or artifact) name(Exile opponent creature or artifact) target(*[creature;artifact]|opponentbattlefield) imprint -auto=if type(*[creature;artifact]|opponentbattlefield)~morethan~0 then name(Exile your creature or artifact) name(Exile your creature or artifact) target(other *[creature;artifact]|battlefield) imprint and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever )! +auto=if type(*[creature;artifact]|opponentbattlefield)~morethan~0 then name(Exile your creature or artifact) name(Exile your creature or artifact) target(other *[creature;artifact]|battlefield) imprint and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever )! auto=this(variable{hasevict}>0) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Put back exiled card) target(*[evictname]|exile) moveTo(ownerBattlefield)])) -auto=this(variable{hasevict}>0) {0}:name(Cast opponent exiled card) name(Cast opponent exiled card) target(*[evictname]|opponentexile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[counter(0/0.1.HostageExiled)])) ueot )! +auto=this(variable{hasevict}>0) {0}:name(Cast opponent exiled card) name(Cast opponent exiled card) target(*[evictname]|opponentexile) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever],newability[counter(0/0.1.HostageExiled)])) ueot )! auto=@counteradded(0/0.1.HostageExiled) from(creature|myexile):name(Effect ends) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Put back exiled card) target(*[counter{0/0.1.HostageExiled}]|myexile) moveTo(ownerBattlefield)])) ueot -auto=@each endofturn:if type(*[counter{0/0.1.HostageExiled}]|myexile)~morethan~0 then name(Return card to owner exile) name(Return card to owner exile) target(*[counter{0/0.1.HostageExiled}]|myexile) imprint -text=When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. +auto=@each end:if type(*[counter{0/0.1.HostageExiled}]|myexile)~morethan~0 then name(Return card to owner exile) name(Return card to owner exile) target(*[counter{0/0.1.HostageExiled}]|myexile) imprint +text=When Hostage Taker enters, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. mana={2}{U}{B} type=Creature subtype=Human Pirate @@ -34855,7 +53059,7 @@ toughness=3 name=Hostile Desert auto={2}{E(land|mygraveyard)}:transforms((Elemental Creature,setpower=3,settoughness=4)) ueot auto={T}:Add{1} -text={T}: Add {1} to your mana pool. -- {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land. +text={T}: Add {1}. -- {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land. type=Land subtype=Desert [/card] @@ -34870,6 +53074,17 @@ text={T}: Add {C}. -- {1}, {T}, Sacrifice a creature: Put a soul counter on Host type=Land [/card] [card] +name=Hostile Investigator +auto=name(discard) target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer +auto=@discarded(*|hand) turnLimited:_CLUE_ +text=When Hostile Investigator enters, target opponent discards a card. -- Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={3}{B} +type=Creature +subtype=Ogre Rogue Detective +power=4 +toughness=3 +[/card] +[card] name=Hostile Minotaur abilities=haste text=Haste (This creature can attack and {T} as soon as it comes under your control.) @@ -34880,6 +53095,35 @@ power=3 toughness=3 [/card] [card] +name=Hostile Negotiations +auto=life:-3 controller +auto=all(*[zpos<=5]|mylibrary) moveto(myexile) and!( all(*[zpos=6]|mylibrary) moveto(myexile) and!( ability$!name(Return 3 exile card to opponent hand) name(Return 3 exile card to opponent hand) target(<3>*[fresh]|opponentexile) moveto(opponenthand)!$ opponent )! )! +text=Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life. +mana={3}{B} +type=Instant +[/card] +[card] +name=Hotfoot Gnome +abilities=haste +auto={T}:target(other creature) haste ueot +text=Haste -- {T}: Another target creature gains haste until end of turn. +mana={2}{R} +type=Artifact Creature +subtype=Gnome +power=3 +toughness=1 +[/card] +[card] +name=Hotshot Mechanic +auto={0}:name(Can crew as 2 greater) transforms((,newability[2/0],cantattack,cantblock,cantpwattack)) ueot limit:1 +text=Hotshot Mechanic crews Vehicles as though its power were 2 greater. +mana={W} +type=Artifact Creature +subtype=Fox Pilot +power=2 +toughness=1 +[/card] +[card] name=Hound Tamer abilities=trample,daybound backside=Untamed Pup @@ -34906,7 +53150,7 @@ type=Sorcery [card] name=Hour of Eternity target=creature|myGraveyard -auto=clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! +auto=clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! auto=moveto(exile) text=Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie. mana={X}{X}{U}{U}{U} @@ -34917,7 +53161,7 @@ name=Hour of Glory target=creature auto=moveto(exile) auto=teach(god) moveto(exile) all(*[share!name!]|opponenthand) -text=Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature. +text=Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature. mana={3}{B} type=Instant [/card] @@ -34954,7 +53198,7 @@ name=Hour of Promise auto=choice name(Don't search any land) if type(desert|mybattlefield)~morethan~2 then token(Zombie^Creature Zombie^2/2^black) auto=choice name(Search 1 land) target(land|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[if type(desert|mybattlefield)~morethan~2 then token(Zombie^Creature Zombie^2/2^black)])) oneshot )! auto=choice name(Search 2 lands) target(land|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[name(Search another land) target(other land|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[if type(desert|mybattlefield)~morethan~2 then token(Zombie^Creature Zombie^2/2^black)])) oneshot )! ])) oneshot )! -text=Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens. +text=Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens. mana={4}{G} type=Sorcery [/card] @@ -34968,10 +53212,44 @@ mana={3}{W}{W}{W} type=Sorcery [/card] [card] +name=Hourglass of the Lost +auto={T}:Add{W} && counter(0/0.1.Time) +auto={T}{E}:name(mana cost 0) all(*[-land;manacost=0]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-1,Time)}{E}:name(mana cost 1) all(*[manacost=1]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-2,Time)}{E}:name(mana cost 2) all(*[manacost=2]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-3,Time)}{E}:name(mana cost 3) all(*[manacost=3]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-4,Time)}{E}:name(mana cost 4) all(*[manacost=4]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-5,Time)}{E}:name(mana cost 5) all(*[manacost=5]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-6,Time)}{E}:name(mana cost 6) all(*[manacost=6]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-7,Time)}{E}:name(mana cost 7) all(*[manacost=7]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-8,Time)}{E}:name(mana cost 8) all(*[manacost=8]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-9,Time)}{E}:name(mana cost 9) all(*[manacost=9]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-10,Time)}{E}:name(mana cost 10) all(*[manacost=10]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-11,Time)}{E}:name(mana cost 11) all(*[manacost=11]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-12,Time)}{E}:name(mana cost 12) all(*[manacost=12]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-13,Time)}{E}:name(mana cost 13) all(*[manacost=13]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-14,Time)}{E}:name(mana cost 14) all(*[manacost=14]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-15,Time)}{E}:name(mana cost 15) all(*[manacost=15]|myGraveyard) moveTo(battlefield) asSorcery +auto={T}{C(0/0,-16,Time)}{E}:name(mana cost 16) all(*[manacost=16]|myGraveyard) moveTo(battlefield) asSorcery +text={T}: Add {W}. Put a time counter on Hourglass of the Lost. -- {T}, Remove X time counters from Hourglass of the Lost and exile it: Return each nonland permanent card with mana value X from your graveyard to the battlefield. Activate only as a sorcery. +mana={2}{W} +type=Artifact +[/card] +[card] +name=House Cartographer +auto=@each my secondmain sourceTap:reveal:1 revealzone(mylibrary) revealuntil(land|mylibrary) optionone choice all(land|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend +text=Survival - At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order. +mana={1}{G} +type=Creature +subtype=Human Scout Survivor +power=2 +toughness=2 +[/card] +[card] name=House Guildmage auto={1}{U}{T}:target(creature) frozen aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto={2}{B}{T}:name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto={2}{B}{T}:_SURVEIL2_ text={1}{U}, {T}: Target creature doesn't untap during its controller's next untap step. -- {2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) mana={U}{B} type=Creature @@ -34980,23 +53258,57 @@ power=2 toughness=2 [/card] [card] +name=Hoverstone Pilgrim +abilities=flying +auto=_WARD2_ +auto={2}:target(*|graveyard) bottomoflibrary +text=Flying -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- {2}: Put target card from a graveyard on the bottom of its owner's library. +mana={5} +type=Artifact Creature +subtype=Golem +power=2 +toughness=5 +[/card] +[card] name=Howl of the Hunt abilities=flash target=creature -auto=teach(creature) vigilance +auto=teach(*[wolf;werewolf]) untap auto=teach(creature) 2/2 -auto=teach(creature[wolf;werewolf]) untap -auto={2}{W}{S} restriction{coven}:name(Exile enchanted creature) imprint -text=Flash -- Enchant creature -- When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. -- Enchanted creature gets +2/+2 and has vigilance. +auto=teach(creature) vigilance +text=Flash -- Enchant creature -- When Howl of the Hunt enters, if enchanted creature is a Wolf or Werewolf, untap that creature. -- Enchanted creature gets +2/+2 and has vigilance. mana={2}{G} type=Enchantment subtype=Aura [/card] [card] +name=Howler's Heavy +abilities=cycling +autohand=__CYCLING__({1}{U}) +autohand=@cycled(this|hand):target(creature,vehicle|opponentBattlefield) -3/0 ueot +text=Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle this card, target creature or Vehicle an opponent controls gets -3/-0 until end of turn. +mana={3}{U} +type=Creature +subtype=Seal Pirate +power=3 +toughness=4 +[/card] +[card] +name=Howling Galefang +abilities=vigilance +auto=aslongas(*[adventure]|exile) haste +text=Vigilance -- Howling Galefang has haste as long as you own a card in exile that has an Adventure. +mana={2}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] name=Howling Giant abilities=reach -auto=create(Wolf:creature Wolf:2/2:green)*2 -text=Reach (This creature can block creatures with flying.) -- When Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens. +auto=_WOLFTOKEN_*2 +text=Reach (This creature can block creatures with flying.) -- When Howling Giant enters, create two 2/2 green Wolf creature tokens. mana={5}{G}{G} type=Creature subtype=Giant Druid @@ -35005,10 +53317,7 @@ toughness=5 [/card] [card] name=Howling Golem -auto=_ATTACKING_draw:1 -auto=@combat(blocking) source(this):draw:1 -auto=_ATTACKING_draw:1 opponent -auto=@combat(blocking) source(this):draw:1 opponent +auto=@combat(attacking,blocking) source(this):all(player) draw:1 text=Whenever Howling Golem attacks or blocks, each player draws a card. mana={3} type=Artifact Creature @@ -35019,7 +53328,7 @@ toughness=3 [card] name=Howling Moon auto=@each my combatbegins:name(Wolf or Werewolf gets 2/2) target(*[wolf;werewolf]|mybattlefield) 2/2 ueot -auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:name(Create Wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:name(Create Wolf) _WOLFTOKEN_ text=At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn. -- Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token. mana={2}{G} type=Enchantment @@ -35029,7 +53338,7 @@ name=Howlpack Avenger abilities=nightbound backside=Ill-Tempered Loner auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -auto=@damaged(*|mybattlefield):name(Deals damage) target(player,creature,planeswalker) damage:thatmuch +auto=@damaged(*|mybattlefield):name(Deals damage) target(anytarget) damage:thatmuch auto={1}{R}:name(Gets 2/0) 2/0 ueot text=Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target. -- {1}{R}: Howlpack Avenger gets +2/+0 until end of turn. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Ill-Tempered Loner type=Creature @@ -35054,10 +53363,19 @@ power=2 toughness=2 [/card] [card] +name=Huatli's Final Strike +target=creature|myBattlefield +auto=1/0 +auto=damage:power target(creature|opponentbattlefield) +text=Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls. +mana={2}{G} +type=Instant +[/card] +[card] name=Huatli's Raptor abilities=vigilance auto=_PROLIFERATE_ -text=Vigilance -- When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=Vigilance -- When Huatli's Raptor enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={G}{W} type=Creature subtype=Dinosaur @@ -35092,6 +53410,18 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Hugs, Grisly Guardian +abilities=trample +auto=all(*[zpos<=castx]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! +auto=maxPlay(land)+1 +text=Trample -- When Hugs, Grisly Guardian enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards. -- You may play an additional land on each of your turns. +mana={X}{R}{R}{G}{G} +type=Legendary Creature +subtype=Badger Warrior +power=5 +toughness=5 +[/card] +[card] name=Hulking Bugbear abilities=haste text=Haste @@ -35102,10 +53432,34 @@ power=3 toughness=3 [/card] [card] +name=Hulking Metamorph +other={2}{U}{U} name(prototype) +auto=if paid(alternative) then becomes(,3/3,blue) forever +auto=ifnot paid(alternative) then may name(Copy artifact or creature) name(Copy artifact or creature) target(*[creature;artifact]|myBattlefield) copy and!( transforms((Artifact Creature,setpower=7,settoughness=7)) forever )! +auto=if paid(alternative) then may name(Copy artifact or creature) name(Copy artifact or creature) target(*[creature;artifact]|myBattlefield) copy and!( transforms((Artifact Creature,setpower=3,settoughness=3)) forever )! +text=Prototype {2}{U}{U} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- You may have Hulking Metamorph enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness. +mana={9} +type=Artifact Creature +subtype=Shapeshifter +power=7 +toughness=7 +[/card] +[card] +name=Hulking Raptor +auto=_WARD2_ +auto=@each my firstmain:Add{G}{G} +text=Ward {2} -- At the beginning of your precombat main phase, add {G}{G}. +mana={2}{G}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=3 +[/card] +[card] name=Hull Breach -auto=choice destroy target(artifact) -auto=choice destroy target(enchantment) -auto=choice destroy target(artifact) && destroy target(enchantment) +auto=choice name(Destroy target artifact) destroy target(artifact) restriction{type(artifact|battlefield)~morethan~0} +auto=choice name(Destroy target enchantment) destroy target(enchantment) restriction{type(enchantment|battlefield)~morethan~0} +auto=choice name(Destroy both) destroy target(artifact) && ability$!name(Destroy target enchantment) destroy target(enchantment)!$ controller restriction{type(*[artifact;enchantment]|battlefield)~morethan~0} text=Choose one -- Destroy target artifact. -- Destroy target enchantment. -- Destroy target artifact and target enchantment. mana={R}{G} type=Sorcery @@ -35113,7 +53467,7 @@ type=Sorcery [card] name=Hullbreaker Horror abilities=flash,nofizzle -auto=@movedto(*|mystack):name(Choose one) transforms((,newability[if type(*|opponentstack)~morethan~0 then choice name(Return a spell) name(Return a spell) target(*|opponentstack) spellmover(hand)],newability[if type(*[-land]|opponentbattlefield)~morethan~0 then choice name(Return non-land permanent) name(Return non-land permanent) target(*[-land]|opponentbattlefield) moveto(ownerhand)])) oneshot +auto=@movedto(*|mystack):name(Choose one) transforms((,newability[if type(*|opponentstack)~morethan~0 then choice name(Return a spell) name(Return a spell) target(*|opponentstack) spellmover(hand)],newability[if type(*[-land]|opponentbattlefield)~morethan~0 then choice name(Return non-land permanent) name(Return non-land permanent) target(*[-land]|opponentbattlefield) moveto(hand)])) oneshot text=Flash -- This spell can't be countered. -- Whenever you cast a spell, choose up to one -- Return target spell you don't control to its owner's hand. -- Return target nonland permanent to its owner's hand. mana={5}{U}{U} type=Creature @@ -35130,15 +53484,17 @@ mana={2}{G}{G} type=Enchantment [/card] [card] -name=Human Soldier Bas +name=Human Monk +auto={T}:name(Add green) add{G} +text={T}: Add {G}. +color=green type=Creature -subttype=Human Soldier +subtype=Human Monk power=1 toughness=1 -color=white [/card] [card] -name=Human Soldier Day +name=Human Soldier type=Creature subtype=Human Soldier power=1 @@ -35146,62 +53502,6 @@ toughness=1 color=white [/card] [card] -name=Human Soldier For -type=Creature -subttype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Human Soldier Gar -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Human Soldier Gen -type=Creature -subttype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Human Soldier Jir -type=Creature -subtype=Human -power=1 -toughness=1 -color=white -[/card] -[card] -name=Human Soldier Nig -type=Creature -subttype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Human Soldier Val -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -color=white -[/card] -[card] -name=Human Thr -type=Creature -subtype=Human -power=1 -toughness=1 -color=white -[/card] -[card] name=Humble Naturalist auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{G} auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{W} @@ -35226,15 +53526,15 @@ type=Sorcery [/card] [card] name=Humility -auto=lord(creature|battlefield) loseabilities forever -auto=lord(creature|battlefield) transforms((,setpower=0,settoughness=1)) forever +auto=lord(creature|battlefield) loseabilities +auto=lord(creature|battlefield) transforms((,setpower=1,settoughness=1)) text=All creatures loses all abilities and have base power and toughness 1/1. mana={2}{W}{W} type=Enchantment [/card] [card] name=Humongulus -abilities=opponentshroud +abilities=hexproof text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={4}{U} type=Creature @@ -35245,7 +53545,7 @@ toughness=5 [card] name=Hundred-Handed One abilities=vigilance -auto=this(cantargetcard(*[-monstrous]) {3}{W}{W}{W}:becomes(monstrous) forever && counter(1/1,3) && transforms((,newability[reach])) forever +auto=this(cantargetcard(*[-monstrous]) {3}{W}{W}{W}:becomes(monstrous) forever && counter(1/1,3) && transforms((,reach)) forever text=Vigilance -- {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. mana={2}{W}{W} type=Creature @@ -35257,8 +53557,8 @@ toughness=5 name=Hungering Hydra abilities=oneblocker auto=counter(1/1,X) -auto=_ENRAGE_counter(1/1)*thatmuch -text=Hungering Hydra enters the battlefield with X +1/+1 counters on it. -- Hungering Hydra can't be blocked by more than one creature. -- Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) +auto=_ENRAGE_counter(1/1,thatmuch) +text=Hungering Hydra enters with X +1/+1 counters on it. -- Hungering Hydra can't be blocked by more than one creature. -- Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) mana={X}{G} type=Creature subtype=Hydra @@ -35268,7 +53568,7 @@ toughness=0 [card] name=Hungering Yeti abilities=flash -other={4}{R} name(cast as it has flah) +other={4}{R} name(cast as it has flash) restriction=myturnonly otherrestriction=type(*[blue;green]|mybattlefield)~morethan~0 text=As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.) @@ -35280,26 +53580,37 @@ toughness=4 [/card] [card] name=Hungry Flames -target=player -auto=damage:2 -auto=damage:3 target(creature) -text=Hungry Flames deals 3 damage to target creature and 2 damage to target player. +target=creature +auto=damage:3 +auto=damage:2 target(player,planeswalker) +text=Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker. mana={2}{R} type=Instant [/card] [card] +name=Hungry Ghoul +auto={1}{S(othercreature|mybattlefield)}:counter(1/1) +text={1}, Sacrifice another creature: Put a +1/+1 counter on this creature. +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] name=Hungry Hungry Heifer auto=@each my upkeep:if type(*[counter{any}]|mybattlefield)~equalto~0 then sacrifice all(this) else ability$! name(Choose one) choice name(Remove a counter) removesinglecountertype(1) target(*[counter{any}]|mybattlefield) _ choice name(Sacrifice) sacrifice all(mysource) !$ controller text=During your upkeep, remove a counter from any card you control or sacrifice Hungry Hungry Heifer. mana={2}{G} -type=Summon +type=Creature subtype=Cow +power=3 +toughness=3 [/card] [card] name=Hungry Lynx -abilities=deathtouch auto=lord(cat|myBattlefield) protection from(rat) -auto=@each my endofturn:create(rat:rat creature:1/1:black:deathtouch) opponent +auto=@each my end:create(rat:rat creature:1/1:black:deathtouch) opponent auto=@movedTo(rat|graveyard) from(battlefield):counter(1/1) all(cat|myBattlefield) text=Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) -- At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. -- Whenever a Rat dies, put a +1/+1 counter on each Cat you control. mana={1}{G} @@ -35309,6 +53620,17 @@ power=2 toughness=2 [/card] [card] +name=Hungry Megasloth +abilities=reach +auto={2}{T}:counter(1/1) +text=Reach (This creature can block creatures with flying.) -- {2}, {T}: Put a +1/+1 counter on Hungry Megasloth. +mana={2}{G} +type=Creature +subtype=Sloth Beast +power=3 +toughness=3 +[/card] +[card] name=Hungry Ridgewolf auto=aslongas(other *[wolf;werewolf]|mybattlefield) 1/0 >0 auto=aslongas(other *[wolf;werewolf]|mybattlefield) trample >0 @@ -35321,7 +53643,7 @@ toughness=2 [/card] [card] name=Hungry for More -flashback={1}{B}{R} +flashback={1}{B}{R} auto=token(Vampire,Creature Vampire,3/1,red,black,trample,lifelink,haste,treason) text=Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step. -- Flashback {1}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={B}{R} @@ -35338,16 +53660,31 @@ type=Sorcery [card] name=Hunt for Specimens auto=token(Pest,Creature Pest,1/1,black,green) and!( transforms((,newability[_DIES_life:1 controller])) forever )! -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=_LEARN_ text=Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={1}{B} type=Sorcery [/card] [card] +name=Hunted Bonebrute +abilities=menace +auto=target(opponent) create(Dog:Creature Dog:1/1:white)*2 targetedPlayer +auto=_DIES_life:-3 opponent +facedown={3} +autofacedown=_WARD2_ +autofacedown={1}{B}:morph +text=Menace -- When Hunted Bonebrute enters, target opponent creates two 1/1 white Dog creature tokens. -- When Hunted Bonebrute dies, each opponent loses 3 life. -- Disguise {1}{B} +mana={2}{B} +type=Creature +subtype=Skeleton Beast +power=6 +toughness=2 +[/card] +[card] name=Hunted Nightmare abilities=menace auto=ability$!name(Put Deathtouch counter) name(Put Deathtouch counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Deathtouch)],newability[this(counter{0/0.1.Deathtouch}>=1) deathtouch])) forever!$ opponent -text=Menace -- When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control. +text=Menace -- When Hunted Nightmare enters, target opponent puts a deathtouch counter on a creature they control. mana={1}{B}{B} type=Creature subtype=Nightmare @@ -35365,10 +53702,21 @@ power=1 toughness=1 [/card] [card] +name=Hunter's Blowgun +auto=teach(creature) 1/1 +auto=this(variable{controllerturn}>0) teach(creature) deathtouch +auto=this(variable{controllerturn}<1) teach(creature) reach +auto={2}:equip +text=Equipped creature gets +1/+1. -- Equipped creature has deathtouch as long as it's your turn. Otherwise, it has reach. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Hunter's Edge target=creature|myBattlefield restriction=type(creature|opponentbattlefield)~morethan~0 -auto=counter(1/1,1) +auto=counter(1/1) auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot text=Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control. mana={3}{G} @@ -35387,20 +53735,33 @@ mana={3}{G} type=Instant [/card] [card] +name=Hunter's Talent +auto=counter(0/0,1,Level) +auto=target(creature|myBattlefield) transforms((,newability[damage:power target(creature|opponentbattlefield)])) ueot +auto=this(variable{hascntlevel}=1) {1}{G}:name(Level 2) counter(0/0,1,Level) asSorcery +auto=@each my blockers restriction{compare(hascntlevel)~morethan~1}:target(creature[attacking]) transforms((,newability[1/0],trample)) ueot +auto=this(variable{hascntlevel}=2) {3}{G}:name(Level 3) counter(0/0,1,Level) asSorcery +auto=@each my end restriction{compare(hascntlevel)~morethan~2}:if type(creature[power>=4]|myBattlefield)~morethan~0 then draw:1 +text=(Gain the next level as a sorcery to add its ability.) -- When Hunter's Talent enters, target creature you control deals damage equal to its power to target creature you don't control. -- {1}{G}: Level 2 -- Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn. -- {3}{G}: Level 3 -- At the beginning of your end step, if you control a creature with power 4 or greater, draw a card. +mana={1}{G} +type=Enchantment +subtype=Class +[/card] +[card] name=Huntmaster Liger abilities=mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={2}{W} name(Mutate) -auto=transforms((,newability[@mutated(this):name(All creatures X/X ueot) thisforeach(mutations) all(other creature|myBattlefield) 1/1 ueot])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover && transforms((,newability[name(All creatures X/X ueot) thisforeach(mutations) all(other creature|myBattlefield) 1/1 ueot],newability[@mutated(this):name(All creatures X/X ueot) thisforeach(mutations) all(other creature|myBattlefield) 1/1 ueot])) forever +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder && transforms((,newability[name(All creatures X/X ueot) thisforeach(mutations) all(other creature|myBattlefield) 1/1 ueot],newability[@mutated(this):name(All creatures X/X ueot) thisforeach(mutations) all(other creature|myBattlefield) 1/1 ueot])) forever +auto=ifnot paid(alternative) then transforms((,newability[@mutated(this):name(All creatures X/X ueot) thisforeach(mutations) all(other creature|myBattlefield) 1/1 ueot])) forever text=Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated. mana={3}{W} type=Creature @@ -35409,15 +53770,77 @@ power=3 toughness=4 [/card] [card] +name=Hurkyl's Final Meditation +other={7}{U}{U}{U} name(Cast on opponent turn) +otherrestriction=compare(controllerturn)~equalto~0 +restriction=compare(controllerturn)~equalto~1 +auto=all(*[-land]|battlefield) moveTo(hand) +auto=emblem transforms((,newability[maxCast(*)0 controller],newability[maxCast(*)0 opponent])) ueot +auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~0 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,untap,opponent) && nextphasealter(remove,upkeep,opponent) && nextphasealter(remove,draw,opponent) && nextphasealter(remove,firstmain,opponent) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent) +auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~1 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,upkeep,opponent) && nextphasealter(remove,draw,opponent) && nextphasealter(remove,firstmain,opponent) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent) +auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~2 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,draw,opponent) && nextphasealter(remove,firstmain,opponent) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent) +auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~3 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,firstmain,opponent) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent) +auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~4 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent) +auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~5 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent) +auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~6 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent) +auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~7 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent) +auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~8 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent) +auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~9 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,secondmain,opponent) +auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~0 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,untap,controller) && nextphasealter(remove,upkeep,controller) && nextphasealter(remove,draw,controller) && nextphasealter(remove,firstmain,controller) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller) +auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~1 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,upkeep,controller) && nextphasealter(remove,draw,controller) && nextphasealter(remove,firstmain,controller) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller) +auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~2 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,draw,controller) && nextphasealter(remove,firstmain,controller) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller) +auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~3 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,firstmain,controller) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller) +auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~4 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller) +auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~5 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller) +auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~6 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller) +auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~7 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller) +auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~8 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller) +auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~9 then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,secondmain,controller) +text=As long as it's not your turn, this spell costs {3} more to cast. -- Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) +mana={4}{U}{U}{U} +type=Instant +[/card] +[card] +name=Hurkyl, Master Wizard +aicode=activate transforms((,newability[if thisturn(instant[-creature]|mystack)~morethan~0 then if type(instant[zpos<=5]|mylibrary)~morethan~0 then ability$!name(Put instant in hand) name(Put instant in hand) name(Put instant in hand) target(instant[zpos<=5]|mylibrary) moveto(hand)!$ controller],newability[if thisturn(sorcery[-creature]|mystack)~morethan~0 then if type(sorcery[zpos<=5]|mylibrary)~morethan~0 then ability$!name(Put sorcery in hand) name(Put sorcery in hand) name(Put sorcery in hand) target(sorcery[zpos<=5]|mylibrary) moveto(hand)!$ controller],newability[if thisturn(artifact[-creature]|mystack)~morethan~0 then if type(artifact[zpos<=5]|mylibrary)~morethan~0 then ability$!name(Put artifact in hand) name(Put artifact in hand) name(Put instant in hand) target(artifact[zpos<=5]|mylibrary) moveto(hand)!$ controller],newability[if thisturn(enchantment[-creature]|mystack)~morethan~0 then if type(enchantment[zpos<=5]|mylibrary)~morethan~0 then ability$!name(Put enchantment in hand) name(Put enchantment in hand) name(Put enchantment in hand) target(enchantment[zpos<=5]|mylibrary) moveto(hand)!$ controller],newability[if thisturn(planeswalker[-creature]|mystack)~morethan~0 then if type(planeswalker[zpos<=5]|mylibrary)~morethan~0 then ability$!name(Put planeswalker in hand) name(Put planeswalker in hand) name(Put planeswalker in hand) target(planeswalker[zpos<=5]|mylibrary) moveto(hand)!$ controller])) oneshot +auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0}:name(Look top 5) reveal:5 optionone name(Choose noncreature cards) target(*[-land&-creature]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(this) transforms((,newability[if thisturn(instant[-creature]|mystack)~morethan~0 then if type(instant[tobecast]|mylibrary)~morethan~0 then ability$!name(Put instant in hand) name(Put instant in hand) name(Put instant in hand) target(instant[tobecast]|mylibrary) moveto(hand)!$ controller],newability[if thisturn(sorcery[-creature]|mystack)~morethan~0 then if type(sorcery[tobecast]|mylibrary)~morethan~0 then ability$!name(Put sorcery in hand) name(Put sorcery in hand) name(Put sorcery in hand) target(sorcery[tobecast]|mylibrary) moveto(hand)!$ controller],newability[if thisturn(artifact[-creature]|mystack)~morethan~0 then if type(artifact[tobecast]|mylibrary)~morethan~0 then ability$!name(Put artifact in hand) name(Put artifact in hand) name(Put instant in hand) target(artifact[tobecast]|mylibrary) moveto(hand)!$ controller],newability[if thisturn(enchantment[-creature]|mystack)~morethan~0 then if type(enchantment[tobecast]|mylibrary)~morethan~0 then ability$!name(Put enchantment in hand) name(Put enchantment in hand) name(Put enchantment in hand) target(enchantment[tobecast]|mylibrary) moveto(hand)!$ controller],newability[if thisturn(planeswalker[-creature]|mystack)~morethan~0 then if type(planeswalker[tobecast]|mylibrary)~morethan~0 then ability$!name(Put planeswalker in hand) name(Put planeswalker in hand) name(Put planeswalker in hand) target(planeswalker[tobecast]|mylibrary) moveto(hand)!$ controller])) oneshot afterrevealedend revealend +text=At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. +mana={1}{U}{U} +type=Legendary Creature +subtype=Human Wizard Advisor +power=2 +toughness=4 +[/card] +[card] name=Hurl Through Hell -restriction=type(creature|battlefield)~morethan~0 -auto=if compare(controllerturn)~morethan~0 then name(Exile creature) name(Exile creature) target(creature|battlefield) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[my endofturn next once checkex] moveTo(ownerexile)])) forever )! -auto=if compare(controllerturn)~equalto~0 then name(Exile creature) name(Exile creature) target(creature|battlefield) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[my endofturn once checkex] moveTo(ownerexile)])) forever )! +target=creature +auto=if compare(controllerturn)~morethan~0 then name(Exile creature) name(Exile creature) moveto(myexile) and!( transforms((,newability[canplayfromexile uent],newability[anytypeofmana uent],newability[phaseaction[my end next once checkex] moveTo(ownerexile)])) forever )! +auto=if compare(controllerturn)~equalto~0 then name(Exile creature) name(Exile creature) moveto(myexile) and!( transforms((,newability[canplayfromexile uent],newability[anytypeofmana uent],newability[phaseaction[my end once checkex] moveTo(ownerexile)])) forever )! text=Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. mana={2}{B}{R} type=Instant [/card] [card] +name=Hurler Cyclops +auto={1}{S(other creature|mybattlefield)}:damage:1 target(anytarget) +text={1}, Sacrifice another creature: Hurler Cyclops deals 1 damage to any target. +mana={3}{R}{R} +type=Creature +subtype=Cyclops +power=5 +toughness=4 +[/card] +[card] +name=Hurloon Battle Hymn +target=creature,planeswalker +kicker={W} +auto=damage:4 +auto=if paid(kicker) then life:4 controller +text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life. +mana={2}{R} +type=Instant +[/card] +[card] name=Hushbringer abilities=flying,lifelink,noentertrg,nodietrg text=Flying, lifelink -- Creatures entering the battlefield or dying don't cause abilities to trigger. @@ -35429,7 +53852,7 @@ toughness=2 [/card] [card] name=Hushwing Gryff -abilities=flash,lifelink,noentertrg +abilities=flash,flying,noentertrg text=Flash -- Flying -- Creatures entering the battlefield don't cause abilities to trigger. mana={2}{W} type=Creature @@ -35438,11 +53861,29 @@ power=2 toughness=1 [/card] [card] +name=Hushwood Verge +auto={T}:Add{G} +auto=aslongas(*[Forest;Plains]|myBattlefield) {T}:Add{W} +text={T}: Add {G}. -- {T}: Add {W}. Activate only if you control a Forest or a Plains. +type=Land +[/card] +[card] +name=Huskburster Swarm +abilities=deathtouch,menace +anyzone=affinity(creature|mygraveexile) reduce({1}) +text=This spell costs {1} less to cast for each creature card you own in exile and in your graveyard. -- Menace, deathtouch +mana={7}{B} +type=Creature +subtype=Elemental Insect +power=6 +toughness=6 +[/card] +[card] name=Hydra's Growth target=creature -auto=counter(1/1,1) -auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1,1) -text=Enchant creature -- When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature. -- At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. +auto=counter(1/1) +auto=teach(creature) transforms((,newability[@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1)])) +text=Enchant creature -- When Hydra's Growth enters, put a +1/+1 counter on enchanted creature. -- At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. mana={2}{G} type=Enchantment subtype=Aura @@ -35451,7 +53892,7 @@ subtype=Aura name=Hydradoodle abilities=reach,trample auto=thisforeach(variable{halfpaid}) all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end -text=As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. -- Reach, trample +text=As Hydradoodle enters, roll X six-sided dice. Hydradoodle enters with a number of +1/+1 counters on it equal to the total of those results. -- Reach, trample mana={X}{X}{G}{G} type=Creature subtype=Hydra Dog @@ -35460,11 +53901,11 @@ toughness=0 [/card] [card] name=Hydroid Krasis -abilities=flying, trample -autostack=if casted(this) then draw:3 -autostack=if casted(this) then life:3 +abilities=flying,trample +auto=draw:XX +auto=life:XX auto=counter(1/1,X) -text=When you cast this spell, you gain half X life and draw half X cards. Round down each time. -- Flying, trample -- Hydroid Krasis enters the battlefield with X +1/+1 counters on it. +text=When you cast this spell, you gain half X life and draw half X cards. Round down each time. -- Flying, trample -- Hydroid Krasis enters with X +1/+1 counters on it. mana={X}{G}{U} type=Creature subtype=Jellyfish Hydra Beast @@ -35501,13 +53942,22 @@ power=3 toughness=4 [/card] [card] +name=Hylda's Crown of Winter +auto={1}{T}:tap target(creature) opponentTurnOnly +auto={T}:tap target(creature) myTurnOnly +auto={3}{S}:foreach(creature[tapped]|opponentBattlefield) draw:1 +text={1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn. -- {3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control. +mana={3} +type=Legendary Artifact +[/card] +[card] name=Hymn of the Wilds abilities=isconspiracy restriction=never autocommandzone=maxcast(*[instant;sorcery])0 autocommandzone=this(counter{0/0.1.HymnEffect}=0) lord(creature|mycastingzone) altercost(colorless, -1) autocommandzone=@movedto(creature|mystack):counter(0/0,1,HymnEffect) -autocommandzone=@each endofturn restriction{compare(hascnthymneffect)~morethan~0}:removeallcounters(0/0.1.HymnEffect) +autocommandzone=@each end restriction{compare(hascnthymneffect)~morethan~0}:removeallcounters(0/0.1.HymnEffect) text=(Start the game with this conspiracy face up in the command zone.) -- The first creature spell you cast each turn costs {1} less to cast. -- You can't cast instant or sorcery spells. type=Conspiracy [/card] @@ -35516,20 +53966,30 @@ name=Hypergenesis color=green restriction=never mana={0} -suspend(3)={1}{g}{g} -auto=ability$! moveto(ownerbattlefield) notatarget(artifact,creature,enchantment,land|myhand) !$ controller -auto=ability$! moveto(ownerbattlefield) notatarget(artifact,creature,enchantment,land|myhand) !$ opponent -text=Suspend 3-{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. +suspend(3)={1}{G}{G} +auto=ability$! moveto(ownerbattlefield) notaTarget(artifact,creature,enchantment,land|myhand) !$ controller +auto=ability$! moveto(ownerbattlefield) notaTarget(artifact,creature,enchantment,land|myhand) !$ opponent +text=Suspend 3-{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. type=Sorcery [/card] [card] +name=Hypnotic Grifter +auto={3}:_CONNIVES_ +text={3}: Hypnotic Grifter connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +mana={U} +type=Creature +subtype=Human Rogue +power=1 +toughness=2 +[/card] +[card] name=Hypnotic Sprite // Mesmeric Glare abilities=flying,adventure,asflash restriction=can play creature other={2}{U} name(Adventure) auto=if paid(alternative) then name(Counter spell) name(Counter spell) target(*[manacost<=3]|stack) fizzle -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever -text=Flying // Counter target spell with converted mana cost 3 or less. (Then exile this card. You may cast the creature later from exile.) +auto=if paid(alternative) then _ADVENTURE_ +text=Flying // Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.) mana={U}{U} type=Creature subtype=Faerie @@ -35538,8 +53998,8 @@ toughness=1 [/card] [card] name=Hypothesizzle -auto=draw:2 controller -auto=choice name(Discard and deal damage) ability$!name(Discard non-land card) notatarget(*[-land]|myhand) reject!$ controller && damage:4 target(creature) +auto=draw:2 controller +auto=choice name(Discard and deal damage) ability$!name(Discard non-land card) notaTarget(*[-land]|myhand) reject!$ controller && damage:4 target(creature) auto=choice name(Don't discard) donothing text=Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature. mana={3}{U}{R} @@ -35548,7 +54008,7 @@ type=Instant [card] name=Hyrax Tower Scout auto=untap target(creature) -text=When Hyrax Tower Scout enters the battlefield, untap target creature. +text=When Hyrax Tower Scout enters, untap target creature. mana={2}{G} type=Creature subtype=Human Scout @@ -35558,7 +54018,7 @@ toughness=3 [card] name=Ice Tunnel auto=tap(noevent) -text=({T}: Add {U} or {B}.) -- Ice Tunnel enters the battlefield tapped. +text=({T}: Add {U} or {B}.) -- Ice Tunnel enters tapped. type=Snow Land subtype=Island Swamp [/card] @@ -35567,7 +54027,7 @@ name=Ice-Fang Coatl abilities=flash,flying auto=draw:1 auto=aslongas(*[snow]|myBattlefield) deathtouch >2 -text=Flash -- Flying -- When Ice-Fang Coatl enters the battlefield, draw a card. -- Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. +text=Flash -- Flying -- When Ice-Fang Coatl enters, draw a card. -- Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. mana={G}{U} type=Snow Creature subtype=Snake @@ -35577,7 +54037,7 @@ toughness=1 [card] name=Iceberg Cancrix auto=@movedTo(*[snow]|myBattlefield):may target(player) deplete:2 -text=Whenever another snow permanent enters the battlefield under your control, you may have target player put the top two cards of their library into their graveyard. +text=Whenever another snow permanent enters under your control, you may have target player put the top two cards of their library into their graveyard. mana={1}{U} type=Snow Creature subtype=Crab @@ -35593,12 +54053,10 @@ type=Snow Artifact [/card] [card] name=Icebreaker Kraken -autograveyard=foreach(land[snow]|mybattlefield) changecost(colorless:-1) forcedalive -autoexile=foreach(land[snow]|mybattlefield) changecost(colorless:-1) forcedalive -autohand=foreach(land[snow]|mybattlefield) changecost(colorless:-1) forcedalive +anyzone=affinity(land[snow]|mybattlefield) reduce({1}) auto=all(*[artifact;creature]|opponentbattlefield) frozen -auto={H(land[snow]|mybattlefield)}{H(land[snow]|mybattlefield)}{H(land[snow]|mybattlefield)}:moveTo(ownerhand) -text=This spell costs {1} less to cast for each snow land you control. -- When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step. -- Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand. +auto={H(land[snow]|mybattlefield)}{H(land[snow]|mybattlefield)}{H(land[snow]|mybattlefield)}:moveTo(hand) +text=This spell costs {1} less to cast for each snow land you control. -- When Icebreaker Kraken enters, artifacts and creatures target opponent controls don't untap during that player's next untap step. -- Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand. mana={10}{U}{U} type=Snow Creature subtype=Kraken @@ -35609,6 +54067,7 @@ toughness=8 name=Icehide Golem other={i} restriction=never +otherrestriction=control snow land text=({S}i} can be paid with one mana from a snow permanent.) mana={1} type=Snow Artifact Creature @@ -35618,7 +54077,7 @@ toughness=2 [/card] [card] name=Icehide Troll -auto={i}{i}:name(Gets 2/0 and indestructible) transforms((,newability[2/0],newability[indestructible],newability[tap(noevent)])) ueot +auto={i}{i}:name(Gets 2/0 and indestructible) transforms((,newability[2/0],indestructible,newability[tap(noevent)])) ueot text={S}i}{S}i}: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. {S}i} can be paid with one mana from a snow source.) mana={2}{G} type=Snow Creature @@ -35627,19 +54086,110 @@ power=2 toughness=3 [/card] [card] +name=Icewind Elemental +abilities=flying +auto=_LOOT_ +text=Flying -- When this creature enters, draw a card, then discard a card. +mana={4}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Icewind Stalwart +auto=may name(Protection Fighting Style) target(creature[-warrior]|myBattlefield) moveto(exile) and!(moveto(ownerbattlefield))! +text=Protection Fighting Style - When Icewind Stalwart enters, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control. +mana={3}{W} +type=Creature +subtype=Tiefling Warrior +power=3 +toughness=3 +[/card] +[card] name=Ich-Tekik, Salvage Splicer abilities=partner -auto=token(Golem,Artifact Creature Golem,3/3) +auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) auto=@movedTo(graveyard) from(artifact|battlefield):counter(1/1) auto=@movedTo(graveyard) from(artifact|battlefield):counter(1/1) all(*[golem]|mybattlefield) -text=When Ich-Tekik, Salvage Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token. -- Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. -- Partner (You can have two commanders if both have partner.) +text=When Ich-Tekik, Salvage Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. -- Partner (You can have two commanders if both have partner.) mana={4}{G} type=Legendary Creature -subtype=Human Artificer +subtype=Phyrexian Human Artificer power=1 toughness=1 [/card] [card] +name=Ichor Drinker +abilities=lifelink +autograveyard={B}{E}:name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! asSorcery +text=Lifelink -- {B}, Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={B} +type=Creature +subtype=Phyrexian Vampire +power=1 +toughness=1 +[/card] +[card] +name=Ichor Elixir +auto={T}:Add{C}{C} +text=If you would roll one or more planar dice, instead roll that many planar dice plus one and ignore one. -- {T}: Add {C}{C}. +mana={4} +type=Artifact +[/card] +[card] +name=Ichor Shade +auto=@each my end restriction{deadcreart}:name(Put 1/1 counter) name(Put 1/1 counter) counter(1/1) +text=At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on Ichor Shade. +mana={2}{B} +type=Creature +subtype=Phyrexian Shade +power=2 +toughness=3 +[/card] +[card] +name=Ichor Synthesizer +auto=@movedTo(*[-creature]|mystack):counter(0/0,1,oil) +auto=this(counter{0/0.1.oil}>3) 2/0 +auto=this(counter{0/0.1.oil}>3) unblockable +text=Whenever you cast a noncreature spell, put an oil counter on Ichor Synthesizer. -- As long as Ichor Synthesizer has four or more oil counters on it, it gets +2/+0 and can't be blocked. +mana={1}{U} +type=Creature +subtype=Phyrexian Wizard +power=1 +toughness=3 +[/card] +[card] +name=Ichormoon Gauntlet +auto=lord(planeswalker|myBattlefield) transforms((,newability[{C(0/0.0.Loyalty)}:name(+0: Proliferate) _PROLIFERATE_])) +auto=lord(planeswalker|myBattlefield) transforms((,newability[{C(0/0.-12.Loyalty)}:name(-12: Take an extra turn) turns:+1 controller])) +auto=@movedTo(*[-creature]|mystack):name(Add a counter on permanent) name(Add a counter on permanent) target(*[counter{any}]|battlefield) duplicatecounters(single) +text=Planeswalkers you control have "[0]: Proliferate" and "[-12]: Take an extra turn after this one." -- Whenever you cast a noncreature spell, choose a counter on target permanent. Put an additional counter of that kind on that permanent. +mana={2}{U} +type=Artifact +[/card] +[card] +name=Ichorplate Golem +auto=@movedTo(creature|myBattlefield):name(Put oil counter) all(trigger[to]) name(Put oil counter) transforms((,newability[if compare(hascntoil)~morethan~0 then counter(0/0.1.Oil)])) oneshot +auto=lord(creature[counter{0/0.1.Oil}]|myBattlefield) 1/1 +text=Whenever a creature enters under your control, if it has one or more oil counters on it, put an oil counter on it. -- Creatures you control with oil counters on them get +1/+1. +mana={3} +type=Artifact Creature +subtype=Phyrexian Golem +power=2 +toughness=3 +[/card] +[card] +name=Ichorspit Basilisk +abilities=deathtouch,poisontoxic +text=Deathtouch -- Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) +mana={2}{G} +type=Creature +subtype=Phyrexian Basilisk +power=1 +toughness=3 +[/card] +[card] name=Ichthyomorphosis target=creature auto=teach(creature) loseabilities @@ -35654,7 +54204,7 @@ subtype=Aura name=Icingdeath, Frost Tongue auto={2}:equip auto=teach(creature) 2/0 -auto=@combat(attacking) source(mytgt):name(Tap opponent's creature) target(creature|opponentbattlefield) tap +auto=@combat(attacking) source(mytgt):name(Tap opponent's creature) target(creature|opponentbattlefield) tap text=Equipped creature gets +2/+0 -- Whenever equipped creature attacks, tap target creature defending player controls -- Equip {2} type=Legendary Artifact subtype=Equipment @@ -35663,7 +54213,7 @@ color=white [card] name=Icingdeath, Frost Tyrant abilities=vigilance,flying -auto=_DIES_name(Icingdeath, Frost Tongue) activate castcard(copied named!:icingdeath, frost tongue:!) +auto=_DIES_name(Icingdeath, Frost Tongue) create(-527307) text=Flying, vigilance -- When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0", "Whenever equipped creature attacks, tap target creature defending player controls" and equip {2}. mana={2}{W}{W} type=Legendary Creature @@ -35673,10 +54223,10 @@ toughness=3 [/card] [card] name=Icon of Ancestry -aicode=activate target(creature[zpos<=3]|mylibrary) moveto(myhand) -auto={3}{T}:name(look) reveal:3 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=chooseatype lord(creature[chosentype]) 1/1 chooseend -text=As Icon of Ancestry enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +auto=chooseatype lord(creature[chosentype]|myBattlefield) 1/1 chooseend +aicode=activate target(creature[chosentype;zpos<=3]|mylibrary) moveto(hand) +auto={3}{T}:name(look) reveal:3 optionone name(Get Creature) target(creature[chosentype]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=As Icon of Ancestry enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={3} type=Artifact [/card] @@ -35694,23 +54244,40 @@ type=Snow Artifact name=Idol of Endurance auto=(blink)forsrc all(creature[manacost<=3]|myGraveyard) auto={1}{W}{T}:may activate castcard(normal) target(creature[manacost<=3]|myexile) -text=When Idol of Endurance enters the battlefield, exile all creature cards with converted mana cost 3 or less from your graveyard until Idol of Endurance leaves the battlefield. -- {1}{W}, {T}: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost. +text=When Idol of Endurance enters, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield. -- {1}{W}, {T}: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost. mana={2}{W} type=Artifact [/card] [card] +name=Idol of False Gods +auto={1}{C}{T}:_ELDRAZISPAWN_ +auto=@movedTo(other Eldrazi|graveyard) from(myBattlefield):counter(1/1) +auto=this(counter{1/1}>=8) transforms((Creature,setpower=0,settoughness=0)) forever +text={1}{C}, {T}: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." -- Whenever another Eldrazi you control dies, put a +1/+1 counter on Idol of False Gods. -- As long as Idol of False Gods has eight or more +1/+1 counters on it, it's a 0/0 creature in addition to its other types and it has annihilator 2. +mana={2} +type=Kindred Artifact +subtype=Eldrazi +[/card] +[card] name=Idol of Oblivion -auto={T}:draw:1 restriction{thisturn(creature[token]|mybattlefield)~morethan~0} -auto={8}{T}{S}:token(Eldrazi,Creature Eldrazi,10/10,colorless) +auto=@movedto(*[token]|mybattlefield) turnLimited:name(Gain ability) transforms((,newability[{T}:name(Draw a card) name(Draw a card) draw:1 controller])) ueot +auto={8}{T}{S}:name(Create eldrazi) token(Eldrazi,Creature Eldrazi,10/10) text={T}: Draw a card. Activate this ability only if you created a token this turn. -- {8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token. mana={2} type=Artifact [/card] [card] +name=Idyllic Beachfront +auto=tap(noevent) +text=({T}: Add {W} or {U}.) -- Idyllic Beachfront enters tapped. +type=Land +subtype=Plains Island +[/card] +[card] name=Idyllic Grange auto=aslongas(other land[plains]|myBattlefield) tap(noevent) <3 oneshot -auto=aslongas(other land[plains]|myBattlefield) >2 target(creature|myBattlefield) counter(1/1) once -text={T}: Add {W}. -- Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. -- When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control. +auto=if type(other land[plains]|myBattlefield)~morethan~2 then target(creature|myBattlefield) counter(1/1) +text={T}: Add {W}. -- Idyllic Grange enters tapped unless you control three or more other Plains. -- When Idyllic Grange enters untapped, put a +1/+1 counter on target creature you control. type=Land subtype=Plains [/card] @@ -35731,7 +54298,7 @@ name=Ifnir Deadlands auto={2}{B}{B}{T}{S(desert|mybattlefield)}:counter(-1/-1,2) target(creature|opponentbattlefield) asSorcery auto={T}:Add{1} auto={T}{L:1}:Add{B} -text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {B} to your mana pool. -- {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery. +text={T}: Add {1}. -- {T}, Pay 1 life: Add {B}. -- {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery. type=Land subtype=Desert [/card] @@ -35747,10 +54314,9 @@ toughness=2 [/card] [card] name=Igneous Elemental -target=creature -autohand=if type(land|mygraveyard)~morethan~0 then reduce({1}) -auto=may damage:2 -text=This spell costs {2} less to cast if there is a land card in your graveyard. -- When Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature. +anyzone=aslongas(land|mygraveyard) changecost(colorless:-2) forcedalive +auto=may damage:2 target(creature) +text=This spell costs {2} less to cast if there is a land card in your graveyard. -- When Igneous Elemental enters, you may have it deal 2 damage to target creature. mana={4}{R}{R} type=Creature subtype=Elemental @@ -35759,9 +54325,9 @@ toughness=3 [/card] [card] name=Igneous Inspiration -target=player,creature,planeswalker +target=anytarget auto=damage:3 -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=ability$!_LEARN_!$ controller text=Igneous Inspiration deals 3 damage to any target. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={2}{R} type=Sorcery @@ -35775,17 +54341,16 @@ type=Instant [/card] [card] name=Ignite the Beacon -auto=target(planeswalker|mylibrary) moveto(myhand) -text=Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle your library. +auto=target(planeswalker|mylibrary) moveto(hand) +text=Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle. mana={4}{W} type=Instant [/card] [card] name=Ignite the Future flashback={7}{R} -auto=name(Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! -auto=ifnot gravecast then emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent -auto=if gravecast then emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile],newability[lord(*[counter{0/0.1.PlayExile}]|myexile) zerocast])) uent +auto=ifnot gravecast then all(*[zpos<=3]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile uent])) uent )! +auto=if gravecast then all(*[zpos<=3]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile uent],newability[zerocast uent])) uent )! text=Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs. -- Flashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{R} type=Sorcery @@ -35806,20 +54371,20 @@ toughness=1 [card] name=Ikra Shidiqi, the Usurper abilities=menace,partner -auto=@combatdamaged(player) from(creature|myBattlefield):dynamicability +auto=@combatdamaged(player) from(creature|myBattlefield):all(trigger[from]) dynamicability text=Menace -- Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. -- Partner (You can have two commanders if both have partner.) mana={3}{B}{G} type=Legendary Creature -subtype=Naga Wizard +subtype=Snake Wizard power=3 toughness=7 [/card] [card] name=Ilharg, the Raze-Boar abilities=trample -auto=_ATTACKING_target(creature|myhand) transforms((,newability[phaseaction[endofturn once] moveTo(hand)],newability[ninjutsu])) forever -auto=_DIES_may name(Move back to hand) target(Ilharg^ the Raze-Boar[fresh]|graveyard) placefromthetop(3) -auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(Ilharg^ the Raze-Boar[fresh]|exile) placefromthetop(3) +auto=_ATTACKING_target(creature|myhand) transforms((,newability[@next end:all(this) moveTo(hand)],newability[readytofight])) forever +auto=_DIES_may target(Ilharg^ the Raze-Boar[fresh]|graveyard) placefromthetop(3) +auto=@movedto(this|exile) from(myBattlefield):may target(Ilharg^ the Raze-Boar[fresh]|exile) placefromthetop(3) text=Trample -- Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. -- When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. mana={3}{R}{R} type=Legendary Creature @@ -35842,7 +54407,7 @@ backside=Howlpack Avenger restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=@damaged(this):name(Deals damage) target(player,creature,planeswalker) damage:thatmuch +auto=@damaged(this):name(Deals damage) target(anytarget) damage:thatmuch auto={1}{R}:name(Gets 2/0) 2/0 ueot text=Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. -- {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Howlpack Avenger mana={2}{R}{R} @@ -35852,6 +54417,15 @@ power=3 toughness=3 [/card] [card] +name=Illicit Masquerade +abilities=flash +auto=counter(0/0,1,impostor) all(creature|myBattlefield) +auto=@movedTo(creature[counter{0/0.1.impostor}]|graveyard) from(battlefield):all(trigger[to]) moveto(exile) and!( target(other creature|mygraveyard) moveTo(mybattlefield) )! +text=Flash -- When Illicit Masquerade enters, put an impostor counter on each creature you control. -- Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield. +mana={3}{B} +type=Enchantment +[/card] +[card] name=Illuminate abilities=hasotherkicker target=creature @@ -35901,21 +54475,33 @@ mana={5} type=Artifact [/card] [card] +name=Illuminator Virtuoso +abilities=double strike +auto=@targeted(this) from(*|myCastingzone):_CONNIVES_ +text=Double strike -- Whenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +mana={1}{W} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] name=Illuna, Apex of Wishes abilities=flying,trample,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={3}{RG}{U}{U} name(Mutate) -auto=transforms((,newability[@mutated(this):ability$!name(Reveal) reveal:1 revealzone(mylibrary) revealuntil(*[-land;-instant;-sorcery]|mylibrary) optionone name(May move non land permanent on battlefield) target(*[-land;-instant;-sorcery]|myreveal) moveto(mybattlefield) optiononeend optiontwo name(Move revealed cards to exile) all(*|myreveal) moveto(myexile) optiontwoend afterrevealed name(Move last exiled non land permanent to hand) moveto(myhand) target(*[fresh;-land;-instant;-sorcery]|myexile) afterrevealedend revealend!$ controller])) -auto=ifnot paid(alternative) then transforms((,newability[becomes(,,green,blue,red)])) forever all(this) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) && transforms((,newability[becomes(,,green,blue,red)])) forever -auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +aicode=activate transforms((,newability[target(*[zpos=findfirsttypepermanent]|mylibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then moveto(myexile) and!( all(*[zpos<=findfirsttypepermanent]|mylibrary) moveto(myexile) )!],newability[if cantargetcard(*[creature]|*) then moveto(mybattlefield) and!( all(*[zpos<=findfirsttypepermanent]|mylibrary) moveto(myexile) )!],newability[if cantargetcard(*[-land&-creature]|*) then moveto(hand) and!( all(*[zpos<=findfirsttypepermanent]|mylibrary) moveto(myexile) )!])) oneshot )!])) oneshot +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Exile top cards) reveal:1 revealzone(mylibrary) revealuntil(*[-land&permanent]|mylibrary) optionone name(Choose nonland permanent) target(*[-land&permanent]|myreveal) moveto(myexile) and!( becomes(tobeill) ueot )! optiononeend optiontwo name(Exile revealed cards) all(*|myreveal) moveto(myexile) optiontwoend afterrevealed all(*[tobeill]|myexile) transforms((,newability[choice name(Put in play) moveto(mybattlefield)],newability[choice name(Put in hand) moveto(hand)])) oneshot afterrevealedend revealend +auto=@mutated(mytgt):name(Exile top cards) reveal:1 revealzone(mylibrary) revealuntil(*[-land&permanent]|mylibrary) optionone name(Choose nonland permanent) target(*[-land&permanent]|myreveal) moveto(myexile) and!( becomes(tobeill) ueot )! optiononeend optiontwo name(Exile revealed cards) all(*|myreveal) moveto(myexile) optiontwoend afterrevealed all(*[tobeill]|myexile) transforms((,newability[choice name(Put in play) moveto(mybattlefield)],newability[choice name(Put in hand) moveto(hand)])) oneshot afterrevealedend revealend text=Mutate {3}{RG}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying, trample -- Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. mana={2}{G}{U}{R} type=Legendary Creature @@ -35928,7 +54514,7 @@ name=Illusion // Reality other={2}{G} name(Reality) auto=ifnot paid(alternative) then activatechooseacolor target(*) becomes(,chosencolor) ueot activatechooseend auto=if paid(alternative) then destroy target(*[artifact]) -text=Target spell or permanent becomes the color of your choice until end of turn. -- // -- Destroy target artifact. +text=Target spell or permanent becomes the color of your choice until end of turn. -- // -- Destroy target artifact. mana={U} type=Instant [/card] @@ -35971,6 +54557,19 @@ power=2 toughness=1 [/card] [card] +name=Illustrious Wanderglyph +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_ +auto=_CITY'S_BLESSING_ lord(other creature[artifact]|myBattlefield) +2/+2 +auto=@each upkeep:_GNOMETOKEN_ +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Other artifact creatures you control get +2/+2 as long as you have the city's blessing. -- At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token. +mana={4}{W} +type=Artifact Creature +subtype=Golem +power=2 +toughness=2 +[/card] +[card] name=Ilysian Caryatid auto={T}:if type(creature[power>=4]|myBattlefield)~morethan~0 then name(Add green mana) name(Add green mana) add{G}{G} else add{G} auto={T}:if type(creature[power>=4]|myBattlefield)~morethan~0 then name(Add white mana) name(Add white mana) add{W}{W} else add{W} @@ -35991,34 +54590,45 @@ target=opponent auto=all(creature|targetedpersonsbattlefield) mustattack auto=all(creature|targetedpersonsbattlefield) frozen autohand=__CYCLING__({2}) -text=Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{U}{U} type=Instant [/card] [card] +name=Imaryll, Elfhame Elite +auto=_ATTACKING_othertype:elf:battlefield/othertype:elf:battlefield ueot +auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) +text=Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control. -- You may have Imaryll assign its combat damage as though it weren't blocked. +mana={2}{G}{G} +type=Legendary Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] name=Imbraham, Dean of Theory abilities=flying -auto={1}{U}{U}{T}:name(X=1) all(*[zpos<=1]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={2}{U}{U}{T}:name(X=2) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={3}{U}{U}{T}:name(X=3) all(*[zpos<=3]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={4}{U}{U}{T}:name(X=4) all(*[zpos<=4]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={5}{U}{U}{T}:name(X=5) all(*[zpos<=5]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={6}{U}{U}{T}:name(X=6) all(*[zpos<=6]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={7}{U}{U}{T}:name(X=7) all(*[zpos<=7]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={8}{U}{U}{T}:name(X=8) all(*[zpos<=8]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={9}{U}{U}{T}:name(X=9) all(*[zpos<=9]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={10}{U}{U}{T}:name(X=10) all(*[zpos<=10]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={11}{U}{U}{T}:name(X=1) all(*[zpos<=11]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={12}{U}{U}{T}:name(X=2) all(*[zpos<=12]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={13}{U}{U}{T}:name(X=3) all(*[zpos<=13]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={14}{U}{U}{T}:name(X=4) all(*[zpos<=14]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={15}{U}{U}{T}:name(X=5) all(*[zpos<=15]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={16}{U}{U}{T}:name(X=6) all(*[zpos<=16]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={17}{U}{U}{T}:name(X=7) all(*[zpos<=17]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={18}{U}{U}{T}:name(X=8) all(*[zpos<=18]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={19}{U}{U}{T}:name(X=9) all(*[zpos<=19]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={20}{U}{U}{T}:name(X=10) all(*[zpos<=20]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[phaseaction[endofturn once checkex] counter(0/0.-1.study)])) oneshot )! -auto={0}:name(Put exiled card in hand) target(*[counter{0/0.1.study}|myexile) moveto(myhand) limit:1 +auto={U}{U}{T}:name(X=0) ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller +auto={1}{U}{U}{T}:name(X=1) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={2}{U}{U}{T}:name(X=2) all(*[zpos=2]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=2]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={3}{U}{U}{T}:name(X=3) all(*[zpos=3]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=3]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={4}{U}{U}{T}:name(X=4) all(*[zpos=4]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=4]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={5}{U}{U}{T}:name(X=5) all(*[zpos=5]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=5]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={6}{U}{U}{T}:name(X=6) all(*[zpos=6]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=6]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={7}{U}{U}{T}:name(X=7) all(*[zpos=7]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=7]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={8}{U}{U}{T}:name(X=8) all(*[zpos=8]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=8]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={9}{U}{U}{T}:name(X=9) all(*[zpos=9]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=9]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={10}{U}{U}{T}:name(X=10) all(*[zpos=10]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=10]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={11}{U}{U}{T}:name(X=11) all(*[zpos=11]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=11]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={12}{U}{U}{T}:name(X=12) all(*[zpos=12]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=12]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={13}{U}{U}{T}:name(X=13) all(*[zpos=13]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=13]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={14}{U}{U}{T}:name(X=14) all(*[zpos=14]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=14]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={15}{U}{U}{T}:name(X=15) all(*[zpos=15]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=15]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={16}{U}{U}{T}:name(X=16) all(*[zpos=16]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=16]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={17}{U}{U}{T}:name(X=17) all(*[zpos=17]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=17]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={18}{U}{U}{T}:name(X=18) all(*[zpos=18]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=18]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={19}{U}{U}{T}:name(X=19) all(*[zpos=19]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=19]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! +auto={20}{U}{U}{T}:name(X=20) all(*[zpos=20]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.study)],newability[all(*[zpos<=20]|mylibrary) moveto(myexile) and!( counter(0/0.1.study) )!],newability[ability$!may name(Put exiled card in hand) name(Put exiled card in hand) target(*[counter{0/0.1.study}]|myexile) moveto(hand)!$ controller])) oneshot )! text=Flying -- {X}{U}{U}, {T}: Exile the top X cards of your library and put a study counter on each of them. Then you may put a card you own in exile with a study counter on it into your hand. // {2}{G} Kianne, Dean of Substance mana={2}{U}{U} type=Legendary Creature @@ -36028,10 +54638,9 @@ toughness=3 [/card] [card] name=Imi Statue -auto=lord(artifact|mybattlefield) doesnotuntap -auto=lord(artifact|opponentbattlefield) doesnotuntap -auto=@each my untap:ability$!name(Untap an artifact) name(Untap an artifact) untap target(artifact[tapped]|mybattlefield)!$ controller -auto=@each opponent untap:ability$!name(Untap an artifact) name(Untap an artifact) untap target(artifact[tapped]|mybattlefield)!$ opponent +auto=lord(artifact) doesnotuntap +auto=@each my untap:untap target(artifact[tapped]|mybattlefield) +auto=@each opponent untap:ability$!name(untap artifact) untap notaTarget(artifact[tapped]|mybattlefield)!$ opponent text=Players can't untap more than one artifact during their untap steps. mana={3} type=Artifact @@ -36048,7 +54657,7 @@ type=Conspiracy name=Immersturm Predator abilities=flying auto=@tapped(this):may name(Exile card) target(*|graveyard) moveto(ownerexile) && all(this) counter(1/1) -auto={S(other creature|mybattlefield)}:name(Indestructible and tap) transforms((,newability[indestructible],newability[tap])) ueot +auto={S(other creature|mybattlefield)}:name(Indestructible and tap) transforms((,indestructible,newability[tap])) ueot text=Flying -- Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator. -- Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it. mana={2}{B}{R} type=Creature @@ -36058,8 +54667,8 @@ toughness=3 [/card] [card] name=Immersturm Raider -auto=if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(draw:1)! !$ controller -text=When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card. +auto=if type(*|myhand)~morethan~0 then ability$!may _DISCARD&DRAW_ !$ controller +text=When Immersturm Raider enters, you may discard a card. If you do, draw a card. mana={1}{R} type=Creature subtype=Demon Berserker @@ -36070,47 +54679,47 @@ toughness=1 name=Immersturm Skullcairn auto=tap(noevent) auto={T}:add{B} -auto={1}{B}{R}{R}{T}{S}:name(Target opponent) damage:3 opponent && ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent asSorcery -auto={1}{B}{R}{R}{T}{S}:name(Target yourself) damage:3 controller && ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ controller asSorcery -text=Immersturm Skullcairn enters the battlefield tapped. -- {T}: Add {B}. -- {1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate this ability only any time you could cast a sorcery. +auto={1}{B}{R}{R}{T}{S}:name(Target opponent) damage:3 opponent && ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ opponent asSorcery +auto={1}{B}{R}{R}{T}{S}:name(Target yourself) damage:3 controller && ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ controller asSorcery +text=Immersturm Skullcairn enters tapped. -- {T}: Add {B}. -- {1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] name=Imminent Doom auto=counter(0/0,1,doom) auto=this(counter{0/0.1.doom}) transforms((,newability[@movedTo(*[manacost=1]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.1.doom}) transforms((,newability[@movedTo(*[manacost=1]|mystack):damage:1 target(creature;player)])) ueot +auto=this(counter{0/0.1.doom}) transforms((,newability[@movedTo(*[manacost=1]|mystack):damage:1 target(anytarget)])) ueot auto=this(counter{0/0.2.doom}) transforms((,newability[@movedTo(*[manacost=2]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.2.doom}) transforms((,newability[@movedTo(*[manacost=2]|mystack):damage:2 target(creature;player)])) ueot +auto=this(counter{0/0.2.doom}) transforms((,newability[@movedTo(*[manacost=2]|mystack):damage:2 target(anytarget)])) ueot auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):damage:3 target(creature;player)])) ueot +auto=this(counter{0/0.3.doom}) transforms((,newability[@movedTo(*[manacost=3]|mystack):damage:3 target(anytarget)])) ueot auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):damage:4 target(creature;player)])) ueot +auto=this(counter{0/0.4.doom}) transforms((,newability[@movedTo(*[manacost=4]|mystack):damage:4 target(anytarget)])) ueot auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):damage:5 target(creature;player)])) ueot +auto=this(counter{0/0.5.doom}) transforms((,newability[@movedTo(*[manacost=5]|mystack):damage:5 target(anytarget)])) ueot auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):damage:6 target(creature;player)])) ueot +auto=this(counter{0/0.6.doom}) transforms((,newability[@movedTo(*[manacost=6]|mystack):damage:6 target(anytarget)])) ueot auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):damage:7 target(creature;player)])) ueot +auto=this(counter{0/0.7.doom}) transforms((,newability[@movedTo(*[manacost=7]|mystack):damage:7 target(anytarget)])) ueot auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):damage:8 target(creature;player)])) ueot +auto=this(counter{0/0.8.doom}) transforms((,newability[@movedTo(*[manacost=8]|mystack):damage:8 target(anytarget)])) ueot auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):damage:9 target(creature;player)])) ueot +auto=this(counter{0/0.9.doom}) transforms((,newability[@movedTo(*[manacost=9]|mystack):damage:9 target(anytarget)])) ueot auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):damage:10 target(creature;player)])) ueot +auto=this(counter{0/0.10.doom}) transforms((,newability[@movedTo(*[manacost=10]|mystack):damage:10 target(anytarget)])) ueot auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):damage:11 target(creature;player)])) ueot +auto=this(counter{0/0.11.doom}) transforms((,newability[@movedTo(*[manacost=11]|mystack):damage:11 target(anytarget)])) ueot auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):damage:12 target(creature;player)])) ueot +auto=this(counter{0/0.12.doom}) transforms((,newability[@movedTo(*[manacost=12]|mystack):damage:12 target(anytarget)])) ueot auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):damage:13 target(creature;player)])) ueot +auto=this(counter{0/0.13.doom}) transforms((,newability[@movedTo(*[manacost=13]|mystack):damage:13 target(anytarget)])) ueot auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):damage:14 target(creature;player)])) ueot +auto=this(counter{0/0.14.doom}) transforms((,newability[@movedTo(*[manacost=14]|mystack):damage:14 target(anytarget)])) ueot auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):damage:15 target(creature;player)])) ueot +auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):damage:15 target(anytarget)])) ueot auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):counter(0/0.1.doom)])) -auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):damage:16 target(creature;player)])) ueot -text=Imminent Doom enters the battlefield with a doom counter on it. -- Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom. +auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):damage:16 target(anytarget)])) ueot +text=Imminent Doom enters with a doom counter on it. -- Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom. mana={2}{R} type=Enchantment [/card] @@ -36135,7 +54744,7 @@ type=Sorcery [/card] [card] name=Immolation Shaman -auto={3}{R}{R}:transforms((,newability[3/3],newability[menace])) ueot +auto={3}{R}{R}:transforms((,newability[3/3],menace)) ueot auto=@targeted(*|opponentzones) from(*[creature;artifact;land]|opponentzones):damage:1 opponent auto=@targeted(*|myzones) from(*[creature;artifact;land]|opponentzones):damage:1 opponent auto=@damagefoeof(player) from(*[creature;artifact;land]|opponentzones):damage:1 opponent @@ -36145,14 +54754,14 @@ auto=@lifeof(player) from(*[creature;artifact;land]|opponentzones):damage:1 oppo text=Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player. -- {3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn. mana={1}{R} type=Creature -subtype=Viashino Shaman +subtype=Lizard Shaman power=1 toughness=3 [/card] [card] name=Immortal Phoenix abilities=flying -auto=_DIES_all(trigger[to]) moveto(ownerhand) +auto=_DIES_all(trigger[to]) moveto(hand) text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Immortal Phoenix dies, return it to its owner's hand. mana={4}{R}{R} type=Creature @@ -36165,18 +54774,32 @@ name=Immovable Rod abilities=doesnotuntap auto=@each my untap:if cantargetcard(*[tapped]|*) then may name(Untap Immovable Rod) name(Untap Immovable Rod) untap auto=@untapped(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot -auto={3}{W}{T}:name(Permanent loses abilities) target(other *|battlefield) grant transforms((,newability[loseabilities],newability[cantattack],newability[cantpwattack],newability[cantblock])) grantend +auto={3}{W}{T}:name(Permanent loses abilities) target(other *|battlefield) grant transforms((,newability[loseabilities],cantattack,cantpwattack,cantblock)) grantend text=You may choose not to untap Immovable Rod during your untap step. -- Whenever Immovable Rod becomes untapped, venture into the dungeon. -- {3}{W}, {T}: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block. mana={W} type=Artifact [/card] [card] +name=Imoen, Mystic Trickster +abilities=backgroundpartner +auto=_WARD2_ +auto=@each my end restriction{compare(pdungeoncompleted)~morethan~0}:name(Draw 1 card) draw:1 controller +auto=@each my end restriction{compare(pinitiative)~morethan~0}:name(Draw 1 card) draw:1 controller +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. -- Choose a Background (You can have a Background as a second commander.) +mana={2}{U} +type=Legendary Creature +subtype=Human Rogue Wizard +power=2 +toughness=3 +[/card] +[card] name=Imoti, Celebrant of Bounty autostack=if casted(this) then cascade:plibrarycount -text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Spells you cast with converted mana cost 6 or greater have cascade. +auto=@movedto(*[manacost>=6]|mystack):all(trigger[to]) transforms((,newability[cascade:plibrarycount])) ueot +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Spells you cast with mana value 6 or greater have cascade. mana={3}{G}{U} type=Legendary Creature -subtype=Naga Druid +subtype=Snake Druid power=3 toughness=1 [/card] @@ -36191,7 +54814,7 @@ type=Sorcery [card] name=Impassioned Orator auto=@movedto(other creature|mybattlefield):life:1 -text=Whenever another creature enters the battlefield under your control, you gain 1 life. +text=Whenever another creature enters under your control, you gain 1 life. mana={1}{W} type=Creature subtype=Human Cleric @@ -36199,6 +54822,15 @@ power=2 toughness=2 [/card] [card] +name=Impede Momentum +target=creature +auto=transforms((,newability[tap],newability[counter(0/0.3.Stun)])) +auto=_SCRY1_ +text=Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{U} +type=Sorcery +[/card] +[card] name=Impending Doom target=creature auto=mustattack @@ -36212,8 +54844,8 @@ subtype=Aura [card] name=Imperial Aerosaur abilities=flying -auto=target(other creature|mybattlefield) flying ueot && 1/1 ueot -text=Flying -- When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. +auto=target(other creature|mybattlefield) transforms((,newability[1/1],flying)) ueot +text=Flying -- When Imperial Aerosaur enters, another target creature you control gets +1/+1 and gains flying until end of turn. mana={3}{W} type=Creature subtype=Dinosaur @@ -36241,6 +54873,24 @@ power=1 toughness=1 [/card] [card] +name=Imperial Moth +abilities=flying +text=Flying +color=white +type=Enchantment Creature +subtype=Insect +power=2 +toughness=4 +[/card] +[card] +name=Imperial Oath +auto=create(Samurai:creature Samurai:2/2:white:vigilance)*3 +auto=_SCRY3_ +text=Create three 2/2 white Samurai creature tokens with vigilance. Scry 3. +mana={5}{W} +type=Sorcery +[/card] +[card] name=Imperial Outrider text= mana={3}{W} @@ -36250,19 +54900,41 @@ power=1 toughness=5 [/card] [card] +name=Imperial Recovery Unit +auto=_ATTACKING_name(Return creature or vehicle) transforms((,newability[if type(creature[manacost<=2]|mygraveyard)~morethan~0 then choice name(Return creature) name(Return creature) target(creature[manacost<=2]|mygraveyard) moveto(hand)],newability[if type(vehicle[manacost<=2]|mygraveyard)~morethan~0 then choice name(Return vehicle) name(Return vehicle) target(vehicle[manacost<=2]|mygraveyard) moveto(hand)])) oneshot +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +text=Whenever Imperial Recovery Unit attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={2}{W} +type=Artifact +subtype=Vehicle +power=3 +toughness=4 +[/card] +[card] +name=Imperial Subduer +auto=@combat(attackedalone) source(*[Samurai;Warrior]|myBattlefield):tap target(creature|opponentBattlefield) +text=Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. +mana={2}{W} +type=Creature +subtype=Human Samurai +power=3 +toughness=2 +[/card] +[card] name=Imperiosaur text=Spend only mana produced by basic lands to cast Imperiosaur. mana={2}{G}{G} type=Creature -subtype=Lizard +subtype=Dinosaur power=5 toughness=5 [/card] [card] name=Imperious Mindbreaker abilities=soulbond -auto=soulbond transforms((,newability[@combat(attacking) source(this):name(Opponent mill cards) deplete:toughness opponent])) -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness." +auto=soulbond transforms((,newability[_ATTACKING_name(Opponent mill cards) deplete:toughness opponent])) +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness." mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -36272,7 +54944,7 @@ toughness=4 [card] name=Imperious Oligarch abilities=vigilance -auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying) +auto=_DIES__AFTERLIFETOKEN_ text=Vigilance -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) mana={W}{B} type=Creature @@ -36293,7 +54965,7 @@ toughness=16 [/card] [card] name=Impetuous Devils -abilities=trample,haste +abilities=trample,haste,treason auto=_ATTACKING_target(creature|opponentbattlefield) mustblock ueot text=Trample, haste -- When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. -- At the beginning of the end step, sacrifice Impetuous Devils. mana={2}{R}{R} @@ -36308,7 +54980,7 @@ abilities=partner partner=Proud Mentor auto=_PARTNER_ auto=_ATTACKING_all(this) power:highest:creature[tapped]:opponentbattlefield/0 ueot -text=Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.) -- Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control. +text=Partner with Proud Mentor (When this creature enters, target player may put Proud Mentor into their hand from their library, then shuffle.) -- Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control. mana={2}{R} type=Creature subtype=Human Warrior @@ -36335,6 +55007,25 @@ power=3 toughness=6 [/card] [card] +name=Impossible Inferno +target=creature +auto=damage:6 +auto=if delirium then _IMPULSEUENT_ +text=Impossible Inferno deals 6 damage to target creature. -- Delirium - If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn. +mana={4}{R} +type=Instant +[/card] +[card] +name=Imposter Mech +auto=may name(Copy a creature) target(creature|opponentbattlefield) copy and!( transforms((removetypes,newability[becomes(Artifact Vehicle)],newability[{crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}],newability[{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2}],newability[{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2}])) forever )! +text=You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types. -- Crew 3 +mana={1}{U} +type=Artifact +subtype=Vehicle +power=3 +toughness=1 +[/card] +[card] name=Impostor of the Sixth Pride abilities=changeling text=Changeling (This card is every creature type.) @@ -36346,34 +55037,42 @@ toughness=1 [/card] [card] name=Imprisoned in the Moon -target=*|battlefield -auto=teach(creature) loseabilities -auto=teach(creature) transforms((removetypes,newability[becomes(Land)],newability[{T}:add{1}])) forever -text=Enchant creature, land, or planeswalker -- Enchanted permanent is a colorless land with "{T}: Add {C} to your mana pool" and loses all other card types and abilities. +target=creature,land,planeswalker +auto=loseabilities +auto=teach(*) transforms((removeallsubtypes,removeallcolors,newability[becomes(Land)],newability[{T}:add{C}])) +text=Enchant creature, land, or planeswalker -- Enchanted permanent is a colorless land with "{T}: Add {C} " and loses all other card types and abilities. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] name=Improbable Alliance -auto=_SECOND_DRAW_create(Faerie:creature Faerie:1/1:blue:flying) -auto={4}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto=_SECOND_DRAW_ name(Create faerie) token(Faerie,Creature Faerie,1/1,blue,flying) +auto={4}{U}{R}:_LOOT_ text=Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. -- {4}{U}{R}: Draw a card, then discard a card. mana={U}{R} type=Enchantment [/card] [card] +name=Improvised Club +target=anytarget +auto=damage:4 +text=As an additional cost to cast this spell, sacrifice an artifact or creature. -- Improvised Club deals 4 damage to any target. +mana={1}{R}{S(*[creature;artifact]|mybattlefield)} +type=Instant +[/card] +[card] name=Improvised Weaponry -target=player,creature,planeswalker +target=anytarget auto=damage:2 -auto=name(Create treasure) token(Treasure Sur) +auto=name(Create treasure) _TREASURE_ text=Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{R} type=Sorcery [/card] [card] name=Impulsive Pilferer -auto=_DIES_token(Treasure Sur) +auto=_DIES__TREASURE_ autograveyard={3}{R}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery text=When Impulsive Pilferer dies, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) mana={R} @@ -36383,8 +55082,21 @@ power=1 toughness=1 [/card] [card] +name=Imskir Iron-Eater +abilities=affinityartifacts +auto=damage:halfdowntype:artifact:mybattlefield controller +auto=draw:halfdowntype:artifact:mybattlefield controller +auto={3}{R}{S(artifact|mybattlefield)}:damage:storedmanacost target(anytarget) +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- When Imskir Iron-Eater enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down. -- {3}{R}, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target. +mana={6}{B}{R} +type=Legendary Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] name=In Bolas's Clutches -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] alias=1194 auto=transforms((legendary)) text=Enchant permanent -- You control enchanted permanent. -- Enchanted permanent is legendary. @@ -36403,17 +55115,49 @@ type=Instant [card] name=In Search of Greatness aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@each my upkeep restriction{type(*[-instant;-sorcery;manacost=convertedcost:highest:*:mybattlefieldplus1plusend]|myhand)~morethan~0}:ability$!name(Choose one) choice name(Cast permanent) target(*[-instant;-sorcery;manacost=convertedcost:highest:*:mybattlefieldplus1plusend]|myhand) activate castcard(normal) _ choice name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend!$ controller -auto=@each my upkeep restriction{type(*[-instant;-sorcery;manacost=convertedcost:highest:*:mybattlefieldplus1plusend]|myhand)~equalto~0}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=At the beginning of your upkeep, you may cast a permanent spell from your hand with converted mana cost equal to 1 plus the highest converted mana cost among other permanents you control without paying its mana cost. If you don't, scry 1. +auto=@each my upkeep restriction{type(*[-instant;-sorcery;manacost=convertedcost:highest:*:mybattlefieldplus1plusend]|myhand)~morethan~0}:ability$!name(Choose one) choice name(Cast permanent) target(*[-instant;-sorcery;manacost=convertedcost:highest:*:mybattlefieldplus1plusend]|myhand) activate castcard(normal) _ choice name(Scry 1) _SCRY1_!$ controller +auto=@each my upkeep restriction{type(*[-instant;-sorcery;manacost=convertedcost:highest:*:mybattlefieldplus1plusend]|myhand)~equalto~0}:name(Scry 1) _SCRY1_ +text=At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the highest mana value among other permanents you control without paying its mana cost. If you don't, scry 1. mana={G}{G} type=Enchantment [/card] [card] +name=In Thrall to the Pit +kicker={2}{B} +target=creature +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=if paid(kicker) then transforms((,treason)) forever +text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=In the Darkness Bind Them +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Create wraith) token(Wraith,Creature Wraith,3/3,black,menace) and!( ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )! +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~lessthan~4}:name(Create wraith) name(Create wraith) token(Wraith,Creature Wraith,3/3,black,menace) and!( ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )! +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~4}:name(Sacrifice) name(Sacrifice) sacrifice +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~4}:name(The ring tempts you) name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~4}:may name(Gain control of creature) name(Gain control of creature) target(creature|opponentbattlefield) moveTo(mybattlefield) and!( transforms((,newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot )! +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I, II, III- Create a 3/3 black Wraith creature token with menace. The Ring tempts you. -- IV- For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you. +mana={2}{U}{B}{R} +type=Enchantment +subtype=Saga +[/card] +[card] +name=In the Trenches +auto=lord(creature|myBattlefield) +1/+1 +auto=this(cantargetcard(*[-effectdone]) {5}{W}:name(Exile nonland permanent) name(Exile nonland permanent) becomes(effectdone) forever && transforms((,newability[name(Exile nonland permanent) (blink)forsrc target(*[-land]|opponentbattlefield)])) forever asSorcery +text=Creatures you control get +1/+1. -- {5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] name=Inalla, Archmage Ritualist auto=@movedto(other wizard[-token]|mybattlefield):all(trigger[to]) pay[[{1}]] clone with(unearth,haste) auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:target(player) life:-7 -text=Eminence - Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. -- Tap five untapped Wizards you control: Target player loses 7 life. +text=Eminence - Whenever another nontoken Wizard enters under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. -- Tap five untapped Wizards you control: Target player loses 7 life. mana={2}{U}{B}{R} type=Legendary Creature subtype=Human Wizard @@ -36421,6 +55165,13 @@ power=4 toughness=5 [/card] [card] +name=Incandescent Aria +auto=damage:3 all(creature[-token]) +text=Incandescent Aria deals 3 damage to each nontoken creature. +mana={R}{G}{W} +type=Sorcery +[/card] +[card] name=Incarnation Technique other={4}{B} name(Demonstrate) auto=name(Mill cards and return creature) transforms((,newability[deplete:5 controller],newability[target(creature|mygraveyard) moveto(mybattlefield)])) oneshot @@ -36439,7 +55190,7 @@ auto=choice name(Choose 1 and 4) damage:4 && count(type:*:myhand) && all(*|myhan auto=choice name(Choose 2 and 3) damage:2 all(creature|battlefield) && destroy target(land[-basic]) auto=choice name(Choose 2 and 4) damage:2 all(creature|battlefield) && count(type:*:myhand) && all(*|myhand) reject && draw:countedamount controller && count(type:*:opponenthand) && all(*|opponenthand) reject && draw:countedamount opponent auto=choice name(Choose 3 and 4) destroy target(land[-basic]) && count(type:*:myhand) && all(*|myhand) reject && draw:countedamount controller && count(type:*:opponenthand) && all(*|opponenthand) reject && draw:countedamount opponent -text=Choose two -- Incendiary Command deals 4 damage to target player. -- Incendiary Command deals 2 damage to each creature. -- Destroy target nonbasic land. -- Each player discards all the cards in his or her hand, then draws that many cards. +text=Choose two -- Incendiary Command deals 4 damage to target player. -- Incendiary Command deals 2 damage to each creature. -- Destroy target nonbasic land. -- Each player discards all the cards in their hand, then draws that many cards. mana={3}{R}{R} type=Sorcery [/card] @@ -36463,10 +55214,30 @@ power=2 toughness=2 [/card] [card] +name=Incinerating Blast +target=creature +auto=damage:6 +auto=may _DISCARD&DRAW_ +text=Incinerating Blast deals 6 damage to target creature. -- You may discard a card. If you do, draw a card. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Incisor Glider +abilities=flying +auto=_ATTACKING_this(variable{opponentpoisoncount}>2) all(creature|myBattlefield) 1/1 +text=Flying -- Corrupted - Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn. +mana={1}{W} +type=Artifact Creature +subtype=Phyrexian Construct +power=1 +toughness=3 +[/card] +[card] name=Incite Rebellion auto=damage:type:creature:mybattlefield controller && damage:type:creature:mybattlefield all(creature|mybattlefield) auto=damage:type:creature:opponentbattlefield opponent && damage:type:creature:opponentbattlefield all(creature|opponentbattlefield) -text=For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls. +text=For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control. mana={4}{R}{R} type=Sorcery [/card] @@ -36475,7 +55246,7 @@ name=Incoming! aicode=activate target(*[artifact;creature;enchantment]|mylibrary) moveto(battlefield) auto=name(reveal cards) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose cards) target(*[artifact;creature;enchantment]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mybattlefield)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=ability$!moveto(mybattlefield) target(*[artifact;creature;enchantment]|mylibrary)!$ opponent && shuffle opponent -text=Each player searches his or her library for any number of artifacts, creatures, enchantments, and lands and puts those cards into play. Each player shuffles his or her library afterwards. +text=Each player searches their library for any number of artifacts, creatures, enchantments, and lands and puts those cards into play. Each player shuffles their library afterwards. mana={4}{G}{G}{G}{G} type=Sorcery [/card] @@ -36501,20 +55272,31 @@ type=Sorcery [card] name=Incremental Growth restriction=type(creature|battlefield)~morethan~2 -auto=ability$!name(Add 1 counter) name(Add 1 counter) counter(1/1) target(creature|battlefield)!$ controller -auto=ability$!name(Add 2 counters) name(Add 2 counters) counter(1/1,2) target(creature|battlefield)!$ controller -auto=ability$!name(Add 3 counters) name(Add 3 counters) counter(1/1,3) target(creature|battlefield)!$ controller +auto=ability$!name() name(Add 1 counter) counter(1/1) target(creature|battlefield)!$ controller +auto=ability$!name() name(Add 2 counters) counter(1/1,2) target(creature|battlefield)!$ controller +auto=ability$!name() name(Add 3 counters) counter(1/1,3) target(creature|battlefield)!$ controller text=Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. mana={3}{G}{G} type=Sorcery [/card] [card] +name=Incriminating Impetus +target=creature +auto=teach(creature) _SUSPECT_IT_ +auto=teach(creature) +2/+2 +auto=teach(creature) mustattack +text=Enchant creature -- When Incriminating Impetus enters, suspect enchanted creature. (It has menace and can't block.) -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) +mana={2}{BR} +type=Enchantment +subtype=Aura +[/card] +[card] name=Incubation // Incongruity abilities=flash other={1}{G}{U} name(Incongruity) restriction=myturnonly -aicode=activate moveto(myhand) target(creature[zpos<=5]|mylibrary) -auto=ifnot paid(alternative) then name(Look 5 cards) reveal:5 optionone name(Get a creature) target(<1>creature|reveal) moveto(myhand) optiononeend optiontwo name(put bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate moveto(hand) target(creature[zpos<=5]|mylibrary) +auto=ifnot paid(alternative) then name(Look 5 cards) reveal:5 optionone name(Get a creature) target(<1>creature|reveal) moveto(hand) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend auto=if paid(alternative) then choice name(Exile opponent's creature) name(Exile opponent's creature) target(creature|opponentBattlefield) moveTo(exile) && token(Frog Lizard,Creature Frog Lizard,3/3,green) opponent auto=if paid(alternative) then choice name(Exile your creature) name(Exile your creature) target(creature|mybattlefield) moveTo(exile) && token(Frog Lizard,Creature Frog Lizard,3/3,green) text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token. @@ -36523,19 +55305,19 @@ type=Sorcery [/card] [card] name=Incubation Druid -auto=this(variable{plandg}>0) {t}:out{g} -auto=this(variable{plandu}>0) {t}:out{u} -auto=this(variable{plandr}>0) {t}:out{r} -auto=this(variable{plandb}>0) {t}:out{b} -auto=this(variable{plandw}>0) {t}:out{w} +auto=this(variable{plandw}>0) {t}:out{W} +auto=this(variable{plandu}>0) {t}:out{U} +auto=this(variable{plandb}>0) {t}:out{B} +auto=this(variable{plandr}>0) {t}:out{R} +auto=this(variable{plandg}>0) {t}:out{G} auto=this(variable{plandc}>0) {t}:out{1} -auto=this(counter{1/1}) this(variable{plandG}>0) {t}:out{G}{G}{G} -auto=this(counter{1/1}) this(variable{plandU}>0) {t}:out{U}{U}{U} -auto=this(counter{1/1}) this(variable{plandR}>0) {t}:out{R}{R}{R} -auto=this(counter{1/1}) this(variable{plandB}>0) {t}:out{B}{B}{B} auto=this(counter{1/1}) this(variable{plandW}>0) {t}:out{W}{W}{W} +auto=this(counter{1/1}) this(variable{plandU}>0) {t}:out{U}{U}{U} +auto=this(counter{1/1}) this(variable{plandB}>0) {t}:out{B}{B}{B} +auto=this(counter{1/1}) this(variable{plandR}>0) {t}:out{R}{R}{R} +auto=this(counter{1/1}) this(variable{plandG}>0) {t}:out{G}{G}{G} auto=this(counter{1/1}) this(variable{plandC}>0) {t}:out{1}{1}{1} -auto={3}{G}{G}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.3)])) forever +auto={3}{G}{G}:_ADAPT3_ text={T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. -- {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) mana={1}{G} type=Creature @@ -36544,6 +55326,22 @@ power=0 toughness=2 [/card] [card] +name=Incubation Sac +auto=counter(0/0,3,oil) +auto={4}{T}{C(0/0,-1,oil)}:create(phyrexian golem:artifact creature phyrexian golem:3/3) asSorcery +text=Incubation Sac enters with three oil counters on it. -- {4}, {T}, Remove an oil counter from Incubation Sac: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery. +mana={G} +type=Artifact +[/card] +[card] +name=Incubator +backside=Phyrexian +auto={2}:name(Becomes Phyrexian) flip(backside) +text={2}: Transform this artifact. +type=Artifact +subtype=Incubator +[/card] +[card] name=Indatha Crystal abilities=cycling auto={T}:Add{W} @@ -36559,15 +55357,26 @@ name=Indatha Triome abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {W}, {B}, or {G}.) -- Indatha Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {W}, {B}, or {G}.) -- Indatha Triome enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Plains Swamp Forest [/card] [card] +name=Indoctrination Attendant +abilities=poisontoxic +auto=may moveTo(hand) notaTarget(other *|myBattlefield) && _PHYREXIANMITETOKEN_ +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Indoctrination Attendant enters, you may return another permanent you control to its owner's hand. If you do, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." +mana={3}{W} +type=Creature +subtype=Phyrexian Cleric +power=3 +toughness=4 +[/card] +[card] name=Indomitable Creativity target=*[creature;artifact]|battlefield auto=transforms((,newability[destroy],newability[reveal:1 revealzone(mylibrary) revealuntil(*[creature;artifact]|mylibrary) optionone choice name(Exile Card) all(*[creature;artifact]|reveal) moveto(myexile) and!( moveto(mybattlefield) )! optiononeend optiontwo choice name(Put back) all(*|reveal) moveto(mylibrary) and!(shuffle)! optiontwoend revealend])) oneshot -text=Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries. +text=Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries. mana={X}{R}{R}{R} type=Sorcery [/card] @@ -36604,21 +55413,14 @@ auto=if type(creature[manacost=17]|myHand)~morethan~0 then choice name(Reveal cr auto=if type(creature[manacost=18]|myHand)~morethan~0 then choice name(Reveal creature with 18 mana cost) target(creature) -18/-18 ueot auto=if type(creature[manacost=19]|myHand)~morethan~0 then choice name(Reveal creature with 19 mana cost) target(creature) -19/-19 ueot auto=if type(creature[manacost=20]|myHand)~morethan~0 then choice name(Reveal creature with 20 mana cost) target(creature) -20/-20 ueot -text=As an additional cost to cast Induce Despair, reveal a creature card from your hand. -- Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. +text=As an additional cost to cast Induce Despair, reveal a creature card from your hand. -- Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. mana={2}{B} type=Instant [/card] [card] -name=Induced Amnesia -auto=target(player) exiles all cards from their hand face down, then draws that many cards -text=When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. -- When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. -mana={2}{U} -type=Enchantment -[/card] -[card] name=Indulgent Tormentor abilities=flying -auto=@each my upkeep:ability$!choice name(draw 1 opponent) draw:1 opponent _ choice name(pay 2 life) life:-2!$ opponent +auto=@each my upkeep:ability$!choice name(draw 1 opponent) draw:1 opponent _ choice sacrifice notaTarget(creature|mybattlefield) _ choice name(pay 3 life) life:-3!$ opponent text=Flying -- At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life. mana={3}{B}{B} type=Creature @@ -36629,7 +55431,7 @@ toughness=3 [card] name=Indulging Patrician abilities=flying,lifelink -auto=@each endofturn restriction{compare(lifegain)~morethan~2}:life:-3 opponent +auto=@each end restriction{compare(lifegain)~morethan~2}:life:-3 opponent text=Flying -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life. mana={1}{W}{B} type=Creature @@ -36640,7 +55442,7 @@ toughness=4 [card] name=Inescapable Blaze abilities=nofizzle -target=player,creature,planeswalker +target=anytarget auto=damage:6 text=This spell can't be countered. -- Inescapable Blaze deals 6 damage to any target. mana={4}{R}{R} @@ -36649,7 +55451,7 @@ type=Instant [card] name=Inescapable Brute abilities=wither -auto=_ATTACKING_all(creature|opponentBattlefield) mustblock ueot +auto=transforms((,_MUST_BE_BLOCKD_)) forever text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Inescapable Brute must be blocked if able. mana={5}{R} type=Creature @@ -36670,21 +55472,49 @@ type=Sorcery [card] name=Inevitable End target=creature -auto=teach(creature) upcost sacrifice +auto=teach(creature) transforms((,newability[@each my upkeep:name(Sacrifice a creature) target(creature|myBattlefield) sacrifice])) text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice a creature." mana={2}{B} type=Enchantment subtype=Aura [/card] [card] +name=Infected Defector +auto=_DIES_name(Incubate 3) name(Incubate 3) token(Incubator) and!( counter(1/1.3) )! +text=When Infected Defector dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={4}{W} +type=Creature +subtype=Phyrexian Knight +power=4 +toughness=3 +[/card] +[card] +name=Infectious Bite +target=creature|mybattlefield +auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) forever +auto=alterpoison:1 opponent +text=Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter. +mana={1}{G} +type=Instant +[/card] +[card] name=Infectious Curse -auto=lord(*[instant;sorcery]|mycastingzone) altercost(colorless, -1) -auto=@each opponent upkeep:life:-1 opponent && life:1 controller +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[lord(*[instant;sorcery;curse]|mycastingzone) changecost(colorless:-1)],newability[@each opponent upkeep:name(Gain life) life:-1 opponent && life:1 controller])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[lord(*[instant;sorcery;curse]|opponentcastingzone) changecost(colorless:-1)],newability[@each my upkeep:name(Gain life) life:-1 controller && life:1 controller])) forever text=Enchant player -- Spells you cast that target enchanted player cost {1} less to cast. -- At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. type=Enchantment subtype=Aura Curse [/card] [card] +name=Infectious Inquiry +auto=draw:2 && life:-2 +auto=alterpoison:1 opponent +text=You draw two cards and you lose 2 life. Each opponent gets a poison counter. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Infectious Rage target=creature auto=@movedto(mytgt|graveyard) from(Battlefield):rehook target(creature) @@ -36695,11 +55525,21 @@ type=Enchantment subtype=Aura [/card] [card] +name=Infernal Captor +auto=may name(Exploit) exploits notaTarget(creature|mybattlefield) and!(target(*[artifact;creature]|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot)! +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Infernal Captor exploits a creature, gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. +mana={3}{R} +type=Creature +subtype=Devil Rogue +power=3 +toughness=3 +[/card] +[card] name=Infernal Darkness auto=cumulativeupcost[{B}{L:1}] sacrifice -auto=all(land|battlefield) loseabilities && all(land|battlefield) losesubtypesof(land) && all(land|battlefield) transforms((swamp)) ueot -auto=@each untap:all(land|battlefield) loseabilities && all(land|battlefield) losesubtypesof(land) && all(land|battlefield) transforms((swamp)) ueot -auto=@movedTo(land|battlefield):all(trigger[to]) loseabilities && all(trigger[to]) losesubtypesof(land) && all(trigger[to]) transforms((swamp)) ueot +auto=lord(land) loseabilities +auto=lord(land) losesubtypesof(land) +auto=lord(land) transforms((,newability[{T}:add{B}])) text=Cumulative upkeep-Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces {B} instead of any other type. mana={2}{B}{B} type=Enchantment @@ -36715,43 +55555,51 @@ type=Instant [/card] [card] name=Infernal Harvest -auto=if type(swamp|myBattlefield)~morethan~0 then choice name(Move 1 Swamp) name(Move 1 Swamp) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~1 then choice name(Move 2 Swamps) name(Move 2 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<2>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~2 then choice name(Move 3 Swamps) name(Move 3 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<3>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~3 then choice name(Move 4 Swamps) name(Move 4 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<4>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~4 then choice name(Move 5 Swamps) name(Move 5 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<5>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~5 then choice name(Move 6 Swamps) name(Move 6 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<6>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~6 then choice name(Move 7 Swamps) name(Move 7 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<7>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~7 then choice name(Move 8 Swamps) name(Move 8 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<8>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~8 then choice name(Move 9 Swamps) name(Move 9 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<9>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~9 then choice name(Move 10 Swamps) name(Move 10 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<10>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~10 then choice name(Move 11 Swamps) name(Move 11 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<11>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~11 then choice name(Move 12 Swamps) name(Move 12 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<12>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~12 then choice name(Move 13 Swamps) name(Move 13 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<13>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~13 then choice name(Move 14 Swamps) name(Move 14 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<14>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~14 then choice name(Move 15 Swamps) name(Move 15 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<15>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~15 then choice name(Move 16 Swamps) name(Move 16 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<16>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~16 then choice name(Move 17 Swamps) name(Move 17 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<17>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~17 then choice name(Move 18 Swamps) name(Move 18 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<18>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~19 then choice name(Move 19 Swamps) name(Move 19 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller &&& moveto(ownerhand) target(<19>swamp|myBattlefield) -auto=if type(swamp|myBattlefield)~morethan~19 then choice name(Move 20 Swamps) name(Move 20 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(ownerhand) target(<20>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~0 then choice name(Move 1 Swamp) name(Move 1 Swamp) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~1 then choice name(Move 2 Swamps) name(Move 2 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<2>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~2 then choice name(Move 3 Swamps) name(Move 3 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<3>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~3 then choice name(Move 4 Swamps) name(Move 4 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<4>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~4 then choice name(Move 5 Swamps) name(Move 5 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<5>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~5 then choice name(Move 6 Swamps) name(Move 6 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<6>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~6 then choice name(Move 7 Swamps) name(Move 7 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<7>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~7 then choice name(Move 8 Swamps) name(Move 8 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<8>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~8 then choice name(Move 9 Swamps) name(Move 9 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<9>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~9 then choice name(Move 10 Swamps) name(Move 10 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<10>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~10 then choice name(Move 11 Swamps) name(Move 11 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<11>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~11 then choice name(Move 12 Swamps) name(Move 12 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<12>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~12 then choice name(Move 13 Swamps) name(Move 13 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<13>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~13 then choice name(Move 14 Swamps) name(Move 14 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<14>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~14 then choice name(Move 15 Swamps) name(Move 15 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<15>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~15 then choice name(Move 16 Swamps) name(Move 16 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<16>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~16 then choice name(Move 17 Swamps) name(Move 17 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<17>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~17 then choice name(Move 18 Swamps) name(Move 18 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<18>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~19 then choice name(Move 19 Swamps) name(Move 19 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<19>swamp|myBattlefield) +auto=if type(swamp|myBattlefield)~morethan~19 then choice name(Move 20 Swamps) name(Move 20 Swamps) ability$!name(Choose a creature) damage:1 target(creature)!$ controller && moveto(hand) target(<20>swamp|myBattlefield) text=As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand. -- Infernal Harvest deals X damage divided as you choose among any number of target creatures. mana={1}{B} type=Sorcery [/card] [card] +name=Infernal Idol +auto={T}:Add{B} +auto={1}{B}{B}{T}{S}:draw:2 && life:-2 +text={T}: Add {B}. -- {1}{B}{B}, {T}, Sacrifice Infernal Idol: You draw two cards and you lose 2 life. +mana={3} +type=Artifact +[/card] +[card] name=Infernal Offering -auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && draw:2 controller -auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent && draw:2 opponent -auto=ability$!moveto(mybattlefield) notatarget(creature|mygraveyard)!$ controller -auto=ability$!moveto(mybattlefield) notatarget(creature|mygraveyard)!$ opponent -text=Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards. -- Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from his or her graveyard to the battlefield. +auto=ability$!sacrifice notaTarget(creature|mybattlefield)!$ controller && draw:2 controller +auto=ability$!sacrifice notaTarget(creature|mybattlefield)!$ opponent && draw:2 opponent +auto=ability$!moveto(mybattlefield) notaTarget(creature|mygraveyard)!$ controller +auto=ability$!moveto(mybattlefield) notaTarget(creature|mygraveyard)!$ opponent +text=Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards. -- Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from their graveyard to the battlefield. mana={4}{B} type=Sorcery [/card] [card] name=Infernal Pet -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:transforms((,newability[counter(1/1)],newability[flying])) ueot +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:transforms((,newability[counter(1/1)],flying)) ueot text=Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn. mana={2}{B} type=Creature @@ -36760,18 +55608,53 @@ power=2 toughness=2 [/card] [card] +name=Infernal Phantom +auto=_CONSTELLATION_2/0 ueot +auto=_EERIE_2/0 ueot +auto=_DIES_damage:power target(anytarget) +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn. -- When Infernal Phantom dies, it deals damage equal to its power to any target. +mana={3}{R} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] name=Infernal Reckoning -target=creature(colorless) +target=creature[colorless] auto=moveto(exile) && life:storedpower text=Exile target colorless creature. You gain life equal to its power. mana={B} type=Instant [/card] [card] +name=Infernal Sovereign +abilities=flying,trample +auto=phasealter(remove,draw,controller) +auto=@movedTo(land|mybattlefield):draw:1 && life:-1 +auto=@movedto(*|mystack):draw:1 && life:-1 +text=Flying, trample -- Skip your draw step. -- Whenever you play a land or cast a spell, you draw a card and you lose 1 life. +mana={4}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Infernal Vessel +auto=_DIES_ifwasn't a demon,to the battlefield under its owner's control with two 1/1 counters on it it's a demon in addition its other types +text=When this creature dies, if it wasn't a Demon, return it to the battlefield under its owner's control with two +1/+1 counters on it. It's a Demon in addition to its other types. +mana={2}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] name=Inferno Hellion abilities=trample -auto=_ATTACKING_phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)! -auto=@combat(blocking) source(this):phaseaction[endofturn once] moveTo(ownerlibrary) and!(shuffle)! +auto=_ATTACKING_phaseaction[end sourceinplay] moveTo(ownerlibrary) and!(shuffle)! +auto=@combat(blocking) source(this):phaseaction[end sourceinplay] moveTo(ownerlibrary) and!(shuffle)! text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. mana={3}{R} type=Creature @@ -36793,7 +55676,7 @@ type=Sorcery name=Inferno Project abilities=trample auto=counter(1/1,pgmanainstantsorcery) -text=Trample -- Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard. +text=Trample -- Inferno Project enters with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard. mana={6}{R} type=Creature subtype=Elemental @@ -36803,9 +55686,9 @@ toughness=0 [card] name=Inferno Titan auto={R}:1/0 ueot -auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller -auto=_ATTACKING_thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller -text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. +auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller +auto=_ATTACKING_thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller +text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets. mana={4}{R}{R} type=Creature subtype=Giant @@ -36827,7 +55710,7 @@ subtype=Trap name=Inferno of the Star Mounts abilities=flying,haste,nofizzle auto=this(power<=18) {R}:1/0 ueot -auto=this(power=19) {R}:transforms((,newability[damage:20 target(player^creature^planeswalker)],newability[1/0])) ueot +auto=this(power=19) {R}:transforms((,newability[damage:20 target(anytarget)],newability[1/0])) ueot auto=this(power>=20) {R}:1/0 ueot text=This spell can't be countered. -- Flying, haste -- {R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target. mana={4}{R}{R} @@ -36843,9 +55726,9 @@ backside=Infested Werewolf restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=token(Insect Tok) -auto=@combat(attacking) source(this):name(Create Insects) token(Insect Tok) -text=Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Infested Werewolf +auto=_INSECTTOKEN_ +auto=_ATTACKING_name(Create Insects) _INSECTTOKEN_ +text=Whenever Infestation Expert enters or attacks, create a 1/1 green Insect creature token. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Infested Werewolf mana={4}{G} type=Creature subtype=Human Werewolf @@ -36853,13 +55736,44 @@ power=3 toughness=4 [/card] [card] +name=Infestation Sage +auto=_DIES_create(insect:creature insect:1/1:black:green:flying) +text=When this creature dies, create a 1/1 black and green Insect creature token with flying. +mana={B} +type=Creature +subtype=Elf Warlock +power=1 +toughness=1 +[/card] +[card] +name=Infested Fleshcutter +auto=teach(creature) 2/0 +auto=teach(creature) transforms((,newability[_ATTACKING__PHYREXIANMITETOKEN_])) +auto={2}{W}:equip +text=Equipped creature gets +2/+0. -- Whenever equipped creature attacks, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter.) -- Equip {2}{W} +mana={1}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Infested Thrinax +abilities=flash +auto=transforms((,newability[lord(creature|myBattlefield) transforms((,newability[_DIES__SAPROLINGTOKEN_*power]))])) ueot +text=Flash -- When Infested Thrinax enters, until end of turn, whenever a nontoken creature you control dies, create a number of 1/1 green Saproling creature tokens equal to that creature's power. +mana={3}{B}{G} +type=Creature +subtype=Lizard +power=4 +toughness=4 +[/card] +[card] name=Infested Werewolf abilities=nightbound backside=Infestation Expert auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -auto=token(Insect Tok)*2 -auto=@combat(attacking) source(this):name(Create Insects) token(Insect Tok)*2 -text=Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature token. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Infestation Expert +auto=_INSECTTOKEN_*2 +auto=_ATTACKING_name(Create Insects) _INSECTTOKEN_*2 +text=Whenever Infested Werewolf enters or attacks, create two 1/1 green Insect creature token. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Infestation Expert type=Creature subtype=Werewolf color=green @@ -36871,8 +55785,8 @@ name=Infinite Hourglass auto=@each my upkeep:counter(0/0,1,Time) all(this) auto={3}:counter(0/0,-1,Time) myupkeeponly auto={3}:counter(0/0,-1,Time) opponentupkeeponly -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 3) pay[[{3}]] name(Pay 3) counter(0/0.-1.Time) notatarget(Infinite Hourglass|opponentBattlefield)ueot?donothing!$ opponent])) forever myupkeeponly -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 3) pay[[{3}]] name(Pay 3) counter(0/0.-1.Time) notatarget(Infinite Hourglass|opponentBattlefield)ueot?donothing!$ opponent])) forever opponentupkeeponly +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 3) pay[[{3}]] name(Pay 3) counter(0/0.-1.Time) notaTarget(Infinite Hourglass|opponentBattlefield)ueot?donothing!$ opponent])) forever myupkeeponly +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 3) pay[[{3}]] name(Pay 3) counter(0/0.-1.Time) notaTarget(Infinite Hourglass|opponentBattlefield)ueot?donothing!$ opponent])) forever opponentupkeeponly auto=thisforeach(counter{0/0.1.Time}>0) lord(creature|battlefield) 1/0 text=At the beginning of your upkeep, put a time counter on Infinite Hourglass. -- All creatures get +1/+0 for each time counter on Infinite Hourglass. -- {3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step. mana={4} @@ -36881,7 +55795,7 @@ type=Artifact [card] name=Infinite Obliteration auto=chooseanameopp name(Search that cards) target(creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland -text=Name a creature card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. +text=Name a creature card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles their library. mana={1}{B}{B} type=Sorcery [/card] @@ -36891,7 +55805,7 @@ text=(This creature has INFINITE POWER.) mana={4}{R}{R}{R} type=Creature subtype=Elemental -power=999999 +power=999 toughness=5 [/card] [card] @@ -36904,7 +55818,7 @@ type=Instant [card] name=Infuse with Vitality target=creature -auto=transforms((,newability[deathtouch],newability[inplaytapdeath])) ueot +auto=transforms((,deathtouch,newability[inplaytapdeath])) ueot auto=life:2 controller text=Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." -- You gain 2 life. mana={B}{G} @@ -36913,11 +55827,11 @@ type=Instant [card] name=Inga Rune-Eyes aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:3 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY3_ auto=@movedto(creature|graveyard) from(battlefield):counter(0/0,1,IngaEffect) auto=_DIES_this(counter{0/0.1.IngaEffect}>=3) draw:3 controller -auto=@each endofturn:this(counter{0/0.1.IngaEffect}>=1) removeallcounters(0/0,1,IngaEffect) -text=When Inga Rune-Eyes enters the battlefield, scry 3. -- When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. +auto=@each end:this(counter{0/0.1.IngaEffect}>=1) removeallcounters(0/0,1,IngaEffect) +text=When Inga Rune-Eyes enters, scry 3. -- When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. mana={3}{U} type=Legendary Creature subtype=Human Wizard @@ -36925,6 +55839,27 @@ power=3 toughness=3 [/card] [card] +name=Inga and Esika +auto=lord(creature|mybattlefield) transforms((,vigilance,newability[this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{B}],newability[this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{G}])) +auto=@movedTo(creature[manacost>=3]|mystack):may name(Draw a card) draw:1 controller +text=Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell." -- Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card. +mana={2}{G}{U} +type=Legendary Creature +subtype=Human God +power=4 +toughness=4 +[/card] +[card] +name=Ingenious Artillerist +auto=@movedto(artifact|myBattlefield):damage:1 opponent +text=Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent. +mana={2}{R} +type=Creature +subtype=Human Artificer +power=3 +toughness=1 +[/card] +[card] name=Ingenious Infiltrator autohand={U}{B}{N}:ninjutsu auto=@combatdamaged(player) from(creature[ninja]|myBattlefield):draw:1 @@ -36936,23 +55871,33 @@ power=2 toughness=3 [/card] [card] +name=Ingenious Leonin +auto={3}{W}:name(Put counter) target(other creature[attacking]|myBattlefield) transforms((,newability[counter(1/1)],newability[if cantargetcard(*[cat]|*) then transforms((,first strike)) ueot])) ueot +text={3}{W}: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn. +mana={4}{W} +type=Creature +subtype=Cat Soldier +power=4 +toughness=4 +[/card] +[card] name=Ingenious Mastery other={2}{U} name(Cast without X) aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=if paid(alternative) then draw:3 controller -auto=if paid(alternative) then token(Treasure Sur)*2 opponent -auto=if paid(alternative) then ability$!name(Scry 2) name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend!$ opponent -auto=ifnot paid(alternative) then draw:x controller +auto=if paid(alternative) then _TREASURE_*2 opponent +auto=if paid(alternative) then ability$!name(Scry 2) name(Scry 2) _SCRY2_!$ opponent +auto=ifnot paid(alternative) then draw:x controller text=You may pay {2}{U} rather than pay this spell's mana cost. -- If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards. mana={X}{2}{U} type=Sorcery [/card] [card] name=Ingenious Smith -aicode=activate target(artifact[zpos<=4]|mylibrary) moveto(myhand) and!( transforms((,newability[all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! -auto=name(look) reveal:4 optionone name(Get an artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary)! optiontwoend revealend +aicode=activate target(artifact[zpos<=4]|mylibrary) moveto(hand) and!( transforms((,newability[all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! +auto=name(look) reveal:4 optionone name(Get an artifact) target(artifact|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary)! optiontwoend revealend auto=@movedto(artifact|myBattlefield) turnlimited:name(Put 1/1 counter) counter(1/1) -text=When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn. +text=When Ingenious Smith enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn. mana={1}{W} type=Creature subtype=Human Artificer @@ -36962,12 +55907,24 @@ toughness=1 [card] name=Ingenuity Engine autostack=if casted(this) then cascade:plibrarycount -auto={1}{T}{S(artifact|mybattlefield)}:moveto(ownerhand) target(artifact|mybattlefield) +auto={1}{T}{S(artifact|mybattlefield)}:moveto(hand) target(artifact|mybattlefield) text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- {1} , {T}, Sacrifice an artifact: Return target artifact you control to its owner's hand. mana={7} type=Artifact [/card] [card] +name=Inherited Envelope +auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto={T}:add{W} +auto={T}:add{U} +auto={T}:add{B} +auto={T}:add{R} +auto={T}:add{G} +text=When Inherited Envelope enters, the Ring tempts you. -- {T}: Add one mana of any color. +mana={3} +type=Artifact +[/card] +[card] name=Inherited Fiend abilities=flying backside=Heirloom Mirror @@ -36983,8 +55940,8 @@ toughness=4 name=Inhumaniac auto=@each my upkeep:rolld6 6 winability donothing winabilityend rolld6end auto=@dierolled(this) result(1) from(controller):all(this) removeallcounters(1/1) myupkeeponly -auto=@dierolled(this) result(3) from(controller):all(this) counter(1/1,1) myupkeeponly -auto=@dierolled(this) result(4) from(controller):all(this) counter(1/1,1) myupkeeponly +auto=@dierolled(this) result(3) from(controller):all(this) counter(1/1) myupkeeponly +auto=@dierolled(this) result(4) from(controller):all(this) counter(1/1) myupkeeponly auto=@dierolled(this) result(5) from(controller):all(this) counter(1/1,2) myupkeeponly auto=@dierolled(this) result(6) from(controller):all(this) counter(1/1,2) myupkeeponly text=At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac. @@ -36996,8 +55953,8 @@ toughness=1 [/card] [card] name=Initiate of Blood -auto={T}:name(damage my creature) target(creature[damaged]|mybattlefield) transforms((,newability[damage:1 all(this)],newability[_DIES_notatarget(Initiate of Blood|mybattlefield) flip(Goka the Unjust)])) ueot -auto={T}:name(damage opponent's creature) target(creature[damaged]|opponentbattlefield) transforms((,newability[damage:1 all(this)],newability[_DIES_notatarget(Initiate of Blood|opponentbattlefield) flip(Goka the Unjust)])) ueot +auto={T}:name(damage my creature) target(creature[damaged]|mybattlefield) transforms((,newability[damage:1 all(this)],newability[_DIES_notaTarget(Initiate of Blood|mybattlefield) flip(Goka the Unjust)])) ueot +auto={T}:name(damage opponent's creature) target(creature[damaged]|opponentbattlefield) transforms((,newability[damage:1 all(this)],newability[_DIES_notaTarget(Initiate of Blood|opponentbattlefield) flip(Goka the Unjust)])) ueot text={T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood. mana={3}{R} type=Creature @@ -37016,6 +55973,17 @@ power=3 toughness=1 [/card] [card] +name=Injector Crocodile +autohand={2}{cycle}:name(search swamp) target(swamp|myLibrary) moveto(hand) and!( shuffle )! +auto=_DIES_name(Incubate 3) name(Incubate 3) token(Incubator) and!( counter(1/1.3) )! +text=When Injector Crocodile dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) +mana={4}{B}{B} +type=Creature +subtype=Phyrexian Crocodile +power=5 +toughness=5 +[/card] +[card] name=Inkling Summoning auto=token(Inkling,Creature Inkling,2/1,white,black,flying) text=Create a 2/1 white and black Inkling creature token with flying. @@ -37024,13 +55992,24 @@ type=Sorcery subtype=Lesson [/card] [card] +name=Inkrise Infiltrator +abilities=flying +auto={3}{B}:2/2 ueot +text=Flying -- {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. +mana={1}{B} +type=Creature +subtype=Human Ninja +power=1 +toughness=2 +[/card] +[card] name=Inner Demon target=creature auto=teach(creature) +2/+2 -auto=teach(creature) flying +auto=teach(creature) flying auto=transforms((Demon)) -auto=all(creature[-Demon]) -2/-2 -text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. +auto=all(creature[-Demon]) -2/-2 +text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters, all non-Demon creatures get -2/-2 until end of turn. mana={2}{B}{B} type=Enchantment subtype=Aura @@ -37038,9 +56017,9 @@ subtype=Aura [card] name=Inniaz, the Gale Force abilities=flying -auto={2}{WU}:all(creature[attacking]) flying ueot && 1/1 ueot -auto=@each my blockers restriction{type(creature[attacking;flying]|myBattlefield)~morethan~2}:moveto(myBattlefield) target(*[-land]|opponentbattlefield) -auto=@each my blockers restriction{type(creature[attacking;flying]|myBattlefield)~morethan~2}:ability$!moveto(myBattlefield) notatarget(*[-land]|opponentbattlefield)!$ opponent +auto={2}{WU}:all(creature[attacking;flying]) 1/1 ueot +auto=@each my blockers restriction{type(creature[attacking;flying]|myBattlefield)~morethan~2}:moveto(myBattlefield) target(*[-land]|opponentBattlefield) +auto=@each my blockers restriction{type(creature[attacking;flying]|myBattlefield)~morethan~2}:moveto(opponentBattlefield) notaTarget(*[-land]|myBattlefield) text=Flying -- {2}{W} or {U}: Attacking creatures with flying get +1/+1 until end of turn. ( {W} or {U} can be paid with either {W} or {U}.) -- Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. mana={3}{U}{U} type=Legendary Creature @@ -37054,8 +56033,8 @@ backside=Malicious Invader restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=@each my upkeep restriction{type(creature|opponentbattlefield)~equalto~0}:name(Transform) flip(backside) -auto=@each my upkeep restriction{type(creature|opponentbattlefield)~morethan~0,type(creature|opponentbattlefield)~lessthan~4}:ability$!name(Choose one) choice name(Don't sacrifice creature) all(mysource) flip(backside) _ choice name(Sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ opponent -auto=@each my upkeep restriction{type(creature|opponentbattlefield)~morethan~3}:name(Sacrifice or transform) ability$!name(Choose one) choice name(Sacrifice a creature) notatarget(creature|myBattlefield) sacrifice _ choice name(Don't sacrifice creature) all(mysource) flip(backside)!$ opponent +auto=@each my upkeep restriction{type(creature|opponentbattlefield)~morethan~0,type(creature|opponentbattlefield)~lessthan~4}:ability$!name(Choose one) choice name(Don't sacrifice creature) all(mysource) flip(backside) _ choice name(Sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent +auto=@each my upkeep restriction{type(creature|opponentbattlefield)~morethan~3}:name(Sacrifice or transform) ability$!name(Choose one) choice name(Sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice _ choice name(Don't sacrifice creature) all(mysource) flip(backside)!$ opponent text=At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler. // Malicious Invader mana={2}{B}{B} type=Creature @@ -37064,21 +56043,41 @@ power=1 toughness=3 [/card] [card] +name=Innocuous Rat +auto=_DIES__MANIFEST_DREAD_ +text=When Innocuous Rat dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={1}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] name=Inordinate Rage target=creature auto=3/2 ueot aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Target creature gets +3/+2 until end of turn. Scry 1. mana={1}{R} type=Instant [/card] [card] +name=Inquisitive Glimmer +auto=lord(Enchantment|mycastingzone) altercost(colorless,-1) +text=Enchantment spells you cast cost {1} less to cast. -- Unlock costs you pay cost {1} less. +mana={W}{U} +type=Enchantment Creature +subtype=Fox Glimmer +power=2 +toughness=3 +[/card] +[card] name=Inquisitive Puppet aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ auto={E}:create(Human:creature Human:1/1:white) -text=When Inquisitive Puppet enters the battlefield, scry 1. -- Exile Inquisitive Puppet: Create a 1/1 white Human creature token. +text=When Inquisitive Puppet enters, scry 1. -- Exile Inquisitive Puppet: Create a 1/1 white Human creature token. mana={1} type=Artifact Creature subtype=Construct @@ -37089,7 +56088,7 @@ toughness=2 name=Inquisitor Captain abilities=vigilance auto=if type(creature[manacost<=3]|mynonplaynonexile)~morethan~19 then name(Seek 2 creatures) name(Seek 2 creatures) moverandom(creature[manacost<=3]) from(mylibrary) to(myhand) and!( moverandom(creature[manacost<=3]) from(mylibrary) to(myhand) and!( name(Put in play) target(creature[fresh]|myhand) moveto(mybattlefield) and!( name(Shuffle back) target(creature[fresh]|myhand) moveto(mylibrary) and!( shuffle )! )! )! )! -text=Vigilance -- When Inquisitor Captain enters the battlefield, if there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library. +text=Vigilance -- When Inquisitor Captain enters, if there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library. mana={3}{W} type=Creature subtype=Human Cleric @@ -37124,16 +56123,17 @@ name=Insatiable Hemophage abilities=deathtouch,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={2}{B} name(Mutate) -auto=transforms((,newability[@mutated(this):name(Life and damage) thisforeach(mutations) life:1 controller && life:-1 opponent])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Gain life) lifeleech:-mutations opponent +auto=@mutated(mytgt):name(Gain life) lifeleech:-mutations opponent text=Mutate {2}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Deathtouch -- Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated. mana={3}{B} type=Creature @@ -37144,12 +56144,12 @@ toughness=3 [card] name=Inscription of Abundance kicker={2}{G} -auto=if paid(kicker) then ability$!name(Target creature fights) may name(Target creature fights) target(creature|myBattlefield) transforms((,newability[target(creature|opponentBattlefield) dynamicability])) ueot!$ controller +auto=if paid(kicker) then ability$!name(Target creature fights) may name(Target creature fights) target(creature|myBattlefield) _FIGHT_!$ controller auto=if paid(kicker) then ability$!name(Gain life equal to power) may name(Gain life equal to power) target(player) life:power:highest:*:targetedpersonsbattlefield!$ controller -auto=if paid(kicker) then ability$!name(Put two +1/+1 counters) may name(Put two +1/+1 counters) counter(1/1,2) target(creature)!$ controller +auto=if paid(kicker) then ability$!name(Put two +1/+1 counters) may name(Put two +1/+1 counters) target(creature) counter(1/1,2)!$ controller auto=ifnot paid(kicker) then choice name(Put two +1/+1 counters) name(Put two +1/+1 counters) counter(1/1,2) target(creature) auto=ifnot paid(kicker) then choice name(Gain life equal to power) name(Gain life equal to power) target(player) life:power:highest:*:targetedpersonsbattlefield -auto=ifnot paid(kicker) then choice name(Target creature fights) name(Target creature fights) target(creature|myBattlefield) transforms((,newability[target(creature|opponentBattlefield) dynamicability])) ueot +auto=ifnot paid(kicker) then choice name(Target creature fights) name(Target creature fights) target(creature|myBattlefield) _FIGHT_ text=Kicker {2}{G} -- Choose one. If Inscription of Abundance is kicked, choose any number instead. -- Put two +1/+1 counters on target creature. -- Target player gain X life, where X is the greatest power among creatures they control. -- Target creature you control fights target creature you don't control. mana={1}{G} type=Instant @@ -37159,10 +56159,10 @@ name=Inscription of Insight kicker={2}{U}{U} aicode=activate transforms((,newability[draw:2 controller])) oneshot auto=if paid(kicker) then ability$!name(Scry 2 and draw) may name(Scry 2 and draw) scry:2 scrycore delayed draw:2 controller scrycoreend scryend!$ controller -auto=if paid(kicker) then ability$!name(Choose one) choice name(Return 1 creature) target(creature|battlefield) moveto(ownerhand) _ choice name(Return 2 creatures) target(creature|battlefield) moveto(ownerhand) _ choice name(Don't return any creature) donothing!$ controller +auto=if paid(kicker) then ability$!name(Choose one) choice name(Return 1 creature) target(creature|battlefield) moveto(hand) _ choice name(Return 2 creatures) target(creature|battlefield) moveto(hand) _ choice name(Don't return any creature) donothing!$ controller auto=if paid(kicker) then ability$!name(Choose one) choice name(You create an X/X illusion) token(Illusion,Creature Illusion,phandcount/phandcount,blue) _ choice name(Opponent creates an X/X illusion) token(Illusion,Creature Illusion,ohandcount/ohandcount,blue) opponent _ choice name(Don't creates illusion) donothing!$ controller -auto=ifnot paid(kicker) then choice name(Return 1 creature to owner hand) name(Return 1 creature to owner hand) moveTo(ownerHand) target(creature|battlefield) -auto=ifnot paid(kicker) then choice name(Return 2 creatures to owner hand) name(Return 2 creatures to owner hand) moveTo(ownerHand) target(<2>creature|battlefield) +auto=ifnot paid(kicker) then choice name(Return 1 creature to owner hand) name(Return 1 creature to owner hand) moveTo(hand) target(creature|battlefield) +auto=ifnot paid(kicker) then choice name(Return 2 creatures to owner hand) name(Return 2 creatures to owner hand) moveTo(hand) target(<2>creature|battlefield) auto=ifnot paid(kicker) then choice name(Scry 2 and draw) name(Scry 2 and draw) scry:2 scrycore delayed draw:2 controller scrycoreend scryend auto=ifnot paid(kicker) then choice name(You create an X/X illusion) name(You create an X/X illusion) token(Illusion,Creature Illusion,phandcount/phandcount,blue) auto=ifnot paid(kicker) then choice name(Opponent creates an X/X illusion) name(Opponent creates an X/X illusion) token(Illusion,Creature Illusion,ohandcount/ohandcount,blue) opponent @@ -37173,13 +56173,13 @@ type=Sorcery [card] name=Inscription of Ruin kicker={2}{B}{B} -auto=if paid(kicker) then ability$!name(Opponent discards 2 cards) may name(Opponent discards 2 cards) notatarget(<2>*|myhand) reject!$ opponent +auto=if paid(kicker) then ability$!name(Opponent discards 2 cards) may name(Opponent discards 2 cards) notaTarget(<2>*|myhand) reject!$ opponent auto=if paid(kicker) then ability$!name(Return a creature with mana cost 2 or less) may name(Return a creature with mana cost 2 or less) moveTo(mybattlefield) target(creature[manacost<=2]|myGraveyard)!$ controller auto=if paid(kicker) then ability$!name(Destroy target creature with mana cost 3 or less) may name(Destroy target creature with mana cost 3 or less) destroy target(creature[manacost<=3])!$ controller -auto=ifnot paid(kicker) then choice name(Opponent discards 2 cards) name(Opponent discards 2 cards) ability$!name(Opponent discards 2 cards) notatarget(<2>*|myhand) reject!$ opponent +auto=ifnot paid(kicker) then choice name(Opponent discards 2 cards) name(Opponent discards 2 cards) ability$!name(Opponent discards 2 cards) notaTarget(<2>*|myhand) reject!$ opponent auto=ifnot paid(kicker) then choice name(Return a creature with mana cost 2 or less) name(Return a creature with mana cost 2 or less) moveTo(mybattlefield) target(creature[manacost<=2]|myGraveyard) auto=ifnot paid(kicker) then choice name(Destroy target creature with mana cost 3 or less) name(Destroy target creature with mana cost 3 or less) destroy target(creature[manacost<=3]) -text=Kicker {2}{B}{B} -- Choose one. If this spell was kicked, choose any number instead. -- Target opponent discards two cards. -- Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- Destroy target creature with converted mana cost 3 or less. +text=Kicker {2}{B}{B} -- Choose one. If this spell was kicked, choose any number instead. -- Target opponent discards two cards. -- Return target creature card with mana value 2 or less from your graveyard to the battlefield. -- Destroy target creature with mana value 3 or less. mana={2}{B} type=Sorcery [/card] @@ -37193,12 +56193,15 @@ toughness=1 color=green [/card] [card] -name=Insect Tok +name=Inside Source +auto=create(detective:creature detective:2/2:white:blue) +auto={3}{T}:target(detective|myBattlefield) transforms((,newability[2/0],vigilance)) ueot asSorcery +text=When Inside Source enters, create a 2/2 white and blue Detective creature token. -- {3}, {T}: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery. +mana={2}{W} type=Creature -subtype=Insect +subtype=Human Citizen power=1 toughness=1 -color=green [/card] [card] name=Insidious Dreams @@ -37223,11 +56226,22 @@ auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17) target(<17>*| auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18) target(<18>*|myhand) reject!$ controller && name(search 18 card) reveal:plibrarycount optionone name(choose 18 card) target(<18>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19) target(<19>*|myhand) reject!$ controller && name(search 19 card) reveal:plibrarycount optionone name(choose 19 card) target(<19>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20) target(<20>*|myhand) reject!$ controller && name(search 20 card) reveal:plibrarycount optionone name(choose 20 card) target(<20>*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) afterrevealedend revealend -text=As an additional cost to cast Insidious Dreams, discard X cards. -- Search your library for X cards. Then shuffle your library and put those cards on top of it in any order. +text=As an additional cost to cast Insidious Dreams, discard X cards. -- Search your library for X cards. Then shuffle and put those cards on top of it in any order. mana={3}{B} type=Instant [/card] [card] +name=Insidious Fungus +auto={2}{S}:destroy target(artifact,enchantment) +auto={2}{S}:draw:1 and!( may moveto(mybattlefield) target(land|myhand) and!(tap)! )! +text={2}, Sacrifice Insidious Fungus: Choose one - -- - Destroy target artifact. -- - Destroy target enchantment. -- - Draw a card. Then you may put a land card from your hand onto the battlefield tapped. +mana={G} +type=Creature +subtype=Fungus +power=1 +toughness=2 +[/card] +[card] name=Insidious Will auto=choice name(Counter) target(*[-creature;-artifact;-enchantment;-planeswalker]|stack) fizzle auto=choice name(Change target) target(*|stack) fizzle && castcard(copied noevent) @@ -37240,15 +56254,23 @@ type=Instant name=Insist auto=draw:1 controller auto=emblem transforms((,newability[@movedto(creature|mystack) turnlimited:all(trigger[to]) transforms((,newability[nofizzle])) oneshot])) ueot -text=The next creature spell you cast this turn can't be countered by spells or abilities. -- Draw a card. +text=The next creature spell you cast this turn can't be countered. -- Draw a card. mana={G} type=Sorcery [/card] [card] +name=Inspiration from Beyond +auto=deplete:3 and!(target(other *[instant;sorcery]|mygraveyard) moveto(hand))! +flashback={5}{U}{U} +text=Mill three cards, then return an instant or sorcery card from your graveyard to your hand. -- Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{U} +type=Sorcery +[/card] +[card] name=Inspire Awe auto=preventallcombatdamage from(creature[-enchantment;-enchanted]|battlefield) ueot aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY2_ text=Prevent all combat damage that would be dealt this turn except by enchanted creatures and enchantment creatures. Scry 2. mana={3}{G} type=Instant @@ -37263,11 +56285,23 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Inspired Inventor +auto=choice alterenergy:3 controller +auto=choice counter(1/1) target(creature) +auto=choice _SERVOTOKEN_ +text=When Inspired Inventor enters, choose one - -- - You get {E}{E}{E} (three energy counters). -- - Put a +1/+1 counter on target creature. -- - Create a 1/1 colorless Servo artifact creature token. +mana={2}{W} +type=Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] name=Inspired Sphinx abilities=flying -auto=if (this[attacking]|mybattlefield)~morethan~0 then draw:1 +auto=draw:1 auto={3}{U}:token(Thopter,artifact creature Thopter,1/1,artifact,flying) -text=Flying -- When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have. -- {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying. +text=Flying -- When Inspired Sphinx enters, draw cards equal to the number of opponents you have. -- {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying. mana={5}{U}{U} type=Creature subtype=Sphinx @@ -37275,8 +56309,16 @@ power=5 toughness=5 [/card] [card] +name=Inspired Tinkering +auto=name(Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! +auto=name(Create 3 treasures) _TREASURE_*3 +text=Exile the top three cards of your library. Until the end of your next turn, you may play those cards. -- Create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={4}{R} +type=Sorcery +[/card] +[card] name=Inspired Ultimatum -target=player,creature,planeswalker +target=anytarget auto=damage:5 auto=life:5 target(player) auto=draw:5 controller @@ -37288,7 +56330,7 @@ type=Sorcery name=Inspiring Bard auto=choice name(Creature gets 2/2) target(creature) transforms((,newability[2/2])) ueot auto=choice name(Gain 3 life) life:3 controller -text=When Inspiring Bard enters the battlefield, Choose one -- Bardic Inspiration - Target creature gets +2/+2 until end of turn. -- Song of Rest - You gain 3 life. +text=When Inspiring Bard enters, Choose one -- Bardic Inspiration - Target creature gets +2/+2 until end of turn. -- Song of Rest - You gain 3 life. mana={3}{G} type=Creature subtype=Elf Bard @@ -37298,7 +56340,7 @@ toughness=3 [card] name=Inspiring Cleric auto=life:4 controller -text=When Inspiring Cleric enters the battlefield, you gain 4 life. +text=When Inspiring Cleric enters, you gain 4 life. mana={2}{W} type=Creature subtype=Vampire Cleric @@ -37307,8 +56349,8 @@ toughness=2 [/card] [card] name=Inspiring Commander -auto=@movedto(other creature[power<2]|mybattlefield):all(trigger[to]) life:1 controller && draw:1 controller -text=Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card. +auto=@movedto(other creature[power<=2]|mybattlefield):all(trigger[to]) life:1 controller && draw:1 controller +text=Whenever another creature with power 2 or less enters under your control, you gain 1 life and draw a card. mana={4}{W}{W} type=Creature subtype=Human Soldier @@ -37316,6 +56358,36 @@ power=1 toughness=4 [/card] [card] +name=Inspiring Leader +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[lord(creature[token]|mybattlefield) 2/2])) +text=Commander creatures you own have "Creature tokens you control get +2/+2." +mana={2}{W} +type=Legendary Enchantment +subtype=Background +[/card] +[card] +name=Inspiring Overseer +abilities=flying +auto=life:1 && draw:1 +text=Flying -- When Inspiring Overseer enters, you gain 1 life and draw a card. +mana={2}{W} +type=Creature +subtype=Angel Cleric +power=2 +toughness=1 +[/card] +[card] +name=Inspiring Paladin +auto=this(variable{controllerturn}>0) first strike +auto=this(variable{controllerturn}>0) lord(creature[counter{1/1}]|mybattlefield) first strike +text=During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.) -- During your turn, creatures you control with +1/+1 counters on them have first strike. +mana={2}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] name=Inspiring Refrain abilities=exiledeath other={2}{U} name(Suspend 3) @@ -37349,7 +56421,8 @@ toughness=2 [/card] [card] name=Instill Furor -auto=teach(creature) transforms((,newability[@each my endofturn:while(restriction{didntattack}) sacrifice])) forever +target=creature +auto=teach(creature) transforms((,newability[@each my end:while(restriction{didntattack}) sacrifice])) forever text=Enchant creature -- Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." mana={1}{R} type=Enchantment @@ -37358,20 +56431,39 @@ subtype=Aura [card] name=Instrument of the Bards auto=@each my upkeep:may name(Put harmony counter) counter(0/0,1,Harmony) -auto={3}{G}{T}:name(Search creature) transforms((,newability[target(creature[manacost<=hascntharmony]|mylibrary) moveTo(myhand) and!( if cantargetcard(*[legendary]|*) then token(Treasure Sur) )!])) oneshot +auto={3}{G}{T}:name(Search creature) transforms((,newability[target(creature[manacost=hascntharmony]|mylibrary) moveto(hand) and!( if cantargetcard(*[legendary]|*) then _TREASURE_ )!])) oneshot text=At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards. -- {3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle. mana={G} type=Legendary Artifact [/card] [card] +name=Instruments of War +abilities=flash +auto=chooseatype lord(creature[chosentype]|mybattlefield) 1/1 chooseend +text=Flash -- As Instruments of War enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. +mana={4} +type=Artifact +[/card] +[card] name=Insubordination -auto=teach(creature) transforms((,newability[@each my endofturn:while(restriction{didntattack}) damage:2 controller])) forever +target=creature +auto=teach(creature) transforms((,newability[@each my end:while(restriction{didntattack}) damage:2 controller])) forever text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn. mana={B}{B} type=Enchantment subtype=Aura [/card] [card] +name=Insufferable Balladeer +auto=name(Vicious Mockery) target(creature|opponentBattlefield) transforms((,newability[cantblock ueot],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever +text=Vicious Mockery - When Insufferable Balladeer enters, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={1}{R} +type=Creature +subtype=Dwarf Bard +power=2 +toughness=1 +[/card] +[card] name=Insult // Injury #MISSING: damage can't be prevented abilities=hasaftermath @@ -37386,14 +56478,26 @@ type=Sorcery [card] name=Integrity // Intervention other={2}{R}{W} name(Intervention) -auto=ifnot paid(alternative) then target(creature) 2/2 ueot +auto=ifnot paid(alternative) then target(creature) 2/2 ueot auto=if paid(alternative) then life:3 controller -auto=if paid(alternative) then damage:3 target(player,creature,planeswalker) +auto=if paid(alternative) then damage:3 target(anytarget) text=Target creature gets +2/+2 until end of turn. -- Intervention deals 3 damage to any target and you gain 3 life. mana={RW} type=Instant [/card] [card] +name=Intellect Devourer +auto=ability$!name(Exile a card) name(Exile a card) target(*|myhand) moveto(exile) and!( counter(0/0.1.IntellectExiled) )! !$ opponent +auto={0}:name(Cast from opponent exile) target(*[counter{0/0.1.IntellectExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.IntellectExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.IntellectExiled)])) ueot )! +auto=_DIES_name(Return exiled card) all(*[counter{0/0.1.IntellectExiled}]|opponentexile) moveto(hand) +text=Devour Intellect - When Intellect Devourer enters, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield. -- Body Thief - You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. +mana={3}{B} +type=Creature +subtype=Horror +power=2 +toughness=4 +[/card] +[card] name=Intellectual Offering auto=draw:3 all(player) auto=untap all(*[-land]) @@ -37402,6 +56506,31 @@ mana={4}{U} type=Instant [/card] [card] +name=Intercessor's Arrest +target=*[artifact;battle;creature;enchantment;land;planeswalker] +auto=cantattack +auto=cantpwattack +auto=cantblock +auto=cantcrew +auto=noactivatedability +text=Enchant permanent -- Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Interdisciplinary Mascot +other={convoke} name(Convoke) +auto=_WARD3_ +auto=name(Reveal 4 cards) reveal:4 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Ward {3} -- When Interdisciplinary Mascot enters, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. +mana={6}{U}{U} +type=Creature +subtype=Elemental Fractal +power=5 +toughness=5 +[/card] +[card] name=Interplanar Beacon auto=@movedTo(planeswalker|mystack):life:1 auto={T}:Add{C} @@ -37442,17 +56571,66 @@ power=6 toughness=6 [/card] [card] +name=Inti, Seneschal of the Sun +auto=@each my blockers:may reject notaTarget(*|myhand) and!(target(*[attacking]) transforms((,newability[counter(1/1)],trample)) ueot )! +auto=@discarded(*|myhand):moveto(exile) and!( transforms((,canplayfromexile)) uent )! all(*[zpos=1]|mylibrary) +text=Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. -- Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step. +mana={1}{R} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Intimidation Tactics +abilities=cycling +target=opponent +auto=moveTo(exile) notaTarget(artifact,creature|targetedpersonshand) +autohand=__CYCLING__({3}) +text=Target opponent reveals their hand. You choose an artifact or creature card from it. Exile that card. -- Cycling {3} ({3}, Discard this card: Draw a card.) +mana={B} +type=Sorcery +[/card] +[card] +name=Into the Fae Court +auto=Draw:3 +auto=create(Faerie:creature Faerie:1/1:blue:flying:cloud)*3 +text=Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying." +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Into the Fire +auto=choice name(Deals 2 damage) all(*[creature;planeswalker;battle]|battlefield) damage:2 +auto=choice name(Put cards on bottom) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[name(Put cards on bottom) target(other *|myhand) bottomoflibrary and!( draw:1 controller )!])) oneshot )! +text=Choose one -- Into the Fire deals 2 damage to each creature, planeswalker, and battle. -- Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Into the Flood Maw +other={U} name(Gift a tapped Fish) +auto=if paid(alternative) then _FISHTOKEN_ and!(tap(noevent))! opponent +auto=if paid(alternative) then target(*[-land]|opponentBattlefield) moveto(hand) +auto=ifnot paid(alternative) then target(creature|opponentBattlefield) moveto(hand) +text=Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) -- Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand. +mana={U} +type=Instant +[/card] +[card] name=Into the Night auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto=may name(Discard cards) target(*|myhand) reject and!( draw:1 controller )! -auto=draw:1 controller +auto=ability$!may draw:1!$ controller text=It becomes night. Discard any number of cards, then draw that many cards plus one. mana={3}{R} type=Sorcery [/card] [card] name=Into the Story -auto=aslongas(*|opponentgraveyard) altercost(colorless,-3) >6 +restriction=type(*|opponentgraveyard)~lessthan~7 +otherrestriction=type(*|opponentgraveyard)~morethan~6 +other={2}{U}{U} name(Cast 3 less) auto=draw:4 controller text=This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. -- Draw four cards. mana={5}{U}{U} @@ -37490,7 +56668,7 @@ auto=choice name(Add 18 counters) thisforeach(variable{18}) ability$!may name(Pa auto=choice name(Add 19 counters) thisforeach(variable{19}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller auto=choice name(Add 20 counters) thisforeach(variable{20}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller auto=thisforeach(counter{0/0.1.Valor}>0) lord(creature|myBattlefield) 1/1 -text=Lifelink -- When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost once or more times, put that many valor counters on Intrepid Adversary. -- Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. +text=Lifelink -- When Intrepid Adversary enters, you may pay {1}{W} any number of times. When you pay this cost once or more times, put that many valor counters on Intrepid Adversary. -- Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. mana={1}{W} type=Creature subtype=Human Scout @@ -37509,6 +56687,18 @@ power=2 toughness=3 [/card] [card] +name=Intrepid Rabbit +kicker={1} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=target(creature|myBattlefield) 1/1 ueot +text=Offspring {1} (You may pay an additional {1} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- When this creature enters, target creature you control gets +1/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Rabbit Soldier +power=3 +toughness=2 +[/card] +[card] name=Introduction to Annihilation target=*[-land]|battlefield auto=moveto(exile) and!( transforms((,newability[draw:1 controller])) oneshot )! @@ -37529,8 +56719,8 @@ subtype=Lesson [card] name=Intrusive Packbeast abilities=vigilance -auto=tap target(creature|opponentBattlefield) -text=Vigilance -- When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control. +auto=may tap target(creature|opponentBattlefield) +text=Vigilance -- When Intrusive Packbeast enters, tap up to two target creatures your opponents control. mana={4}{W} type=Creature subtype=Beast @@ -37539,15 +56729,22 @@ toughness=3 [/card] [card] name=Intuition -auto=target(*|mylibrary) moveto(myhand) -auto=ability$!name(Put in graveyard) name(Put in graveyard) target(<2>*|opponentlibrary) moveto(opponentgraveyard)!$ opponent -text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library. +auto=name(Search first card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[name(Search second card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[name(Search third card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[shuffle],newability[ability$!name(Put in graveyard) name(Put in graveyard) target(tobeint|opponenthand) moveto(opponentgraveyard) and!( all(other tobeint|opponenthand) losesatype(tobeint) )!!$ opponent])) ueot )!])) ueot )!])) ueot )! +text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle. mana={2}{U} type=Instant [/card] [card] +name=Inundated Archive +auto=tapped +auto={T}:Add{U} +auto={T}:Add{B} +text=Inundated Archive enters tapped. -- {T}: Add {U} or {B}. +type=Land +[/card] +[card] name=Invade the City -auto=_AMASS_(type:*[instant;sorcery]:mygraveyard) +auto=if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Zombie,newability[counter(1/1.pginstantsorceryminus1minusend)])) forever else name(Create Zombie Army) token(Zombie Army^Creature Zombie Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.pginstantsorceryminus1minusend) notaTarget(army|myBattlefield) )! text=Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={1}{U}{R} type=Sorcery @@ -37556,17 +56753,17 @@ type=Sorcery name=Invader Parasite auto=if type(land|myBattlefield)~morethan~0 then choice name(Imprint your land) name(Imprint your land) target(land|mybattlefield) moveto(exile) and!( transforms((,newability[@movedto(land[share!name!]|opponentbattlefield):damage:2 opponent])) forever )! auto=if type(land|opponentBattlefield)~morethan~0 then choice name(Imprint opponent's land) name(Imprint opponent's land) target(land|opponentbattlefield) moveto(exile) and!( transforms((,newability[@movedto(land[share!name!]|mybattlefield):damage:2 controller])) forever )! -text=Imprint - When Invader Parasite enters the battlefield, exile target land. -- Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player. +text=Imprint - When Invader Parasite enters, exile target land. -- Whenever a land with the same name as the exiled card enters under an opponent's control, Invader Parasite deals 2 damage to that player. mana={3}{R}{R} type=Creature -subtype=Insect +subtype=Phyrexian Insect power=3 toughness=2 [/card] [card] name=Invading Manticore -auto=_AMASS_(2) -text=When Invading Manticore enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +auto=_AMASSZOMBIE2_ +text=When Invading Manticore enters, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={5}{R} type=Creature subtype=Zombie Manticore @@ -37574,11 +56771,564 @@ power=4 toughness=5 [/card] [card] +name=Invasion of Alara +backside=Awaken the Maelstrom +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.7.Defense) +auto=if type(*[-land;manacost<=4]|mylibrary)~morethan~1 then ability$!name(Put card in hand) name(Put card in hand) name(Put card in hand) target(*[-land;manacost<=4]|mylibrary) moveto(hand) and!( transforms((,newability[may name(Cast another card) target(*[-land;manacost<=4]|mylibrary) activate castcard(normal)])) oneshot )! !$ controller +auto=if type(*[-land;manacost<=4]|mylibrary)~equalto~1 then ability$!name(Choose card) name(Choose card) name(Choose card) target(*[-land;manacost<=4]|mylibrary) moveto(hand) and!( transforms((,newability[may name(Cast card) activate castcard(normal)])) oneshot )! !$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( moveto(ownergraveyard) and!( transforms((,newability[activate castcard(copied named!:awaken the maelstrom:!)])) oneshot )! )! +text=When Invasion of Alara enters, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order. +mana={W}{U}{B}{R}{G} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Amonkhet +backside=Lazotep Convert +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=ability$!name(Mill 3 cards) deplete:3!$ opponent +auto=ability$!name(Mill 3 cards) deplete:3!$ controller +auto=ability$!name(Discard a card) target(*|myhand) reject!$ opponent +auto=ability$!name(Draw a card) draw:1!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Zombie) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Amonkhet enters, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.) +mana={1}{U}{B} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Arcavios +backside=Invocation of the Founders +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.7.Defense) +auto=ability$!name(Search card) name(Search card) target(*[instant;sorcery]|mylibrary,mygraveyard,mysideboard) moveto(hand)!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Arcavios enters, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle. +mana={3}{U}{U} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Azgol +backside=Ashen Reaper +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=choice name name(Target opponent) transforms((,newability[life:-1 opponent],newability[ability$!name(Sacrifice creature or planeswalker) notaTarget(*[creature;planeswalker]|mybattlefield) sacrifice!$ opponent],newability[moveto(opponentbattlefield)])) oneshot +auto=choice name name(Target controller) transforms((,newability[life:-1 controller],newability[ability$!name(Sacrifice creature or planeswalker) notaTarget(*[creature;planeswalker]|mybattlefield) sacrifice!$ controller],newability[moveto(opponentbattlefield)])) oneshot +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Zombie Elemental) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Azgol enters, target player sacrifices a creature or planeswalker and loses 1 life. +mana={B}{R} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Belenon +backside=Belenon War Anthem +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.3.Defense) +auto=name(Create knight) token(Knight,Creature Knight,2/2,white,blue,vigilance) +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Belenon enters, create a 2/2 white and blue Knight creature token with vigilance. +mana={2}{W} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Dominaria +backside=Serra Faithkeeper +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.5.Defense) +auto=name(Gain 4 life) life:4 controller +auto=name(Draw a card) draw:1 controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Angel) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Dominaria enters, you gain 4 life and draw a card. +mana={2}{W} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Eldraine +backside=Prickle Faeries +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=ability$!name(Discard 2 cards) name(Discard 2 cards) notaTarget(<2>*|myhand) reject!$ opponent +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Eldraine enters, target opponent discards two cards. +mana={3}{B} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Ergamon +backside=Truga Cliffcharger +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=ability$!name(Create treasure) _TREASURE_!$ controller +auto=ability$!may name(Discard and draw) target(*|myhand) reject and!( transforms((,newability[draw:1 controller])) oneshot )!!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Rhino) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ergamon enters, create a Treasure token. Then you may discard a card. If you do, draw a card. +mana={R}{G} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Fiora +backside=Marchesa, Resolute Monarch +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=ability$!name(Choose one) choice name(Destroy all legendary creatures) all(creature[legendary]|battlefield) destroy _ choice name(Destroy all non-legendary creatures) all(creature[-legendary]|battlefield) destroy _ choice name(Destroy all creatures) all(creature|battlefield) destroy!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Fiora enters, choose one or both -- Destroy all legendary creatures. -- Destroy all nonlegendary creatures. +mana={4}{B}{B} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Gobakhan +backside=Lightshield Array +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.3.Defense) +auto=if type(*[-land]|opponenthand)~morethan~0 then ability$!name(Look opponent's hand) name(Look opponent's hand) target(*[-land]|opponenthand) moveto(myreveal) and!( transforms((,newability[choice name(Exile card) moveto(opponentexile) and!( transforms((,newability[canplayfromexile forever],newability[changecost(colorless:2) forcedalive])) forever )!],newability[choice name(Don't exile card) moveto(opponenthand)])) forever )! !$ controller +auto=if type(*[-land]|opponenthand)~equalto~0 then ability$!name(Look opponent's hand) name(Look opponent's hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )! !$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Gobakhan enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. +mana={1}{W} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Ikoria +backside=Zilortha, Apex of Ikoria +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.6.Defense) +auto=if compare(fullpaid)~equalto~0 then if type(creature[-human&manacost<=0]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=0]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~0 then if type(creature[-human&manacost<=0]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~1 then if type(creature[-human&manacost<=1]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=1]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~1 then if type(creature[-human&manacost<=1]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~2 then if type(creature[-human&manacost<=2]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=2]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~2 then if type(creature[-human&manacost<=2]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~3 then if type(creature[-human&manacost<=3]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=3]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~3 then if type(creature[-human&manacost<=3]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~4 then if type(creature[-human&manacost<=4]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=4]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~4 then if type(creature[-human&manacost<=4]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~5 then if type(creature[-human&manacost<=5]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=5]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~5 then if type(creature[-human&manacost<=5]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~6 then if type(creature[-human&manacost<=6]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=6]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~6 then if type(creature[-human&manacost<=6]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~7 then if type(creature[-human&manacost<=7]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=7]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~7 then if type(creature[-human&manacost<=7]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~8 then if type(creature[-human&manacost<=8]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=8]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~8 then if type(creature[-human&manacost<=8]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~9 then if type(creature[-human&manacost<=9]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=9]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~9 then if type(creature[-human&manacost<=9]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~10 then if type(creature[-human&manacost<=10]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=10]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~10 then if type(creature[-human&manacost<=10]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~11 then if type(creature[-human&manacost<=11]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=11]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~11 then if type(creature[-human&manacost<=11]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~12 then if type(creature[-human&manacost<=12]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=12]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~12 then if type(creature[-human&manacost<=12]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~13 then if type(creature[-human&manacost<=13]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=13]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~13 then if type(creature[-human&manacost<=13]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~14 then if type(creature[-human&manacost<=14]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=14]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~14 then if type(creature[-human&manacost<=14]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~15 then if type(creature[-human&manacost<=15]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=15]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~15 then if type(creature[-human&manacost<=15]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~16 then if type(creature[-human&manacost<=16]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=16]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~16 then if type(creature[-human&manacost<=16]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~17 then if type(creature[-human&manacost<=17]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=17]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~17 then if type(creature[-human&manacost<=17]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~18 then if type(creature[-human&manacost<=18]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=18]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~18 then if type(creature[-human&manacost<=18]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~equalto~19 then if type(creature[-human&manacost<=19]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=19]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~equalto~19 then if type(creature[-human&manacost<=19]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=if compare(fullpaid)~morethan~19 then if type(creature[-human&manacost<=20]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=20]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! +auto=if compare(fullpaid)~morethan~19 then if type(creature[-human&manacost<=20]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Legendary Creature Dinosaur) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ikoria enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. +mana={X}{G}{G} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Innistrad +abilities=flash +backside=Deluge of the Dead +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.5.Defense) +auto=ability$!name(Creature gets -13/-13) name(Creature gets -13/-13) target(creature|opponentBattlefield) -13/-13 ueot!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- Flash -- When Invasion of Innistrad enters, target creature an opponent controls gets -13/-13 until end of turn. +mana={2}{B}{B} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Ixalan +backside=Belligerent Regisaur +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=ability$!name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Get a permanent) target(*[-instant;-sorcery]|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Dinosaur) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ixalan enters, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={1}{G} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Kaladesh +backside=Aetherwing, Golden-Scale Flagship +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=ability$!name(Create a thopter) _THOPTERTOKEN_ !$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Legendary Artifact Vehicle) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Kaladesh enters, create a 1/1 colorless Thopter artifact creature token with flying. +mana={U}{R} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Kaldheim +backside=Pyre of the World Tree +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=name(Exile cards) name(Exile cards) all(*|myhand) moveto(myexile) and!( transforms((,newability[draw:1 controller],newability[counter(0/0.1.InvasionExiled) notrg],newability[this(counter{0/0.1.InvasionExiled}>0) canplayfromexile],newability[@each untap restriction{compare(hascntinvasionexiled)~morethan~0}:transforms((,newability[canplayfromexile])) ueot],newability[@each my upkeep restriction{compare(hascntinvasionexiled)~morethan~0}:removeallcounters(0/0.1.InvasionExiled)])) forever )! +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Kaldheim enters, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. +mana={3}{R} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Kamigawa +backside=Rooftop Saboteurs +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=ability$!name(Tap creature or artifact) name(Tap creature or artifact) target(*[creature;artifact]|opponentbattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Moonfolk Ninja) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Kamigawa enters, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={3}{U} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Karsus +backside=Refraction Elemental +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=ability$!name(Damage creatures and planeswalkers) name(Damage creatures and planeswalkers) all(*[creature;planeswalker]|battlefield) damage:3!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Karsus enters, it deals 3 damage to each creature and each planeswalker. +mana={2}{R}{R} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Kylem +backside=Valor's Reach Tag Team +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.5.Defense) +auto=ability$!may name(Creatures get 2/0) target(creature|battlefield) transforms((,newability[2/0],vigilance,haste)) ueot !$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( moveto(ownergraveyard) and!( transforms((,newability[activate castcard(copied named!:valor's reach tag team:!)])) oneshot )! )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Kylem enters, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn. +mana={2}{R}{W} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Lorwyn +backside=Winnowing Forces +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.5.Defense) +auto=ability$!name(Destroy creature) target(creature[-elf&power<=type:land:mybattlefield]|opponentBattlefield) destroy!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Elf Warrior) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Lorwyn enters, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control. +mana={4}{B}{G} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Mercadia +backside=Kyren Flamewright +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=ability$!may name(Discard and draw) target(*|myhand) reject and!( draw:2 controller )!!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Mercadia enters, you may discard a card. If you do, draw two cards. +mana={1}{R} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Moag +backside=Bloomwielder Dryads +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.5.Defense) +auto=ability$!name(Put 1/1 counter) all(creature|myBattlefield) counter(1/1)!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Dryad) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Moag enters, put a +1/+1 counter on each creature you control. +mana={2}{G}{W} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Muraganda +backside=Primordial Plasm +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.6.Defense) +auto=ability$!name(Put counter and fight) name(Put counter and fight) target(creature|mybattlefield) transforms((,newability[counter(1/1)],newability[may name(Fights another creature) target(creature|opponentbattlefield) dynamicability])) ueot!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Ooze) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Muraganda enters, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. +mana={4}{G} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of New Capenna +backside=Holy Frazzle-Cannon +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=this(variable{isflipped}<1) counter(0/0.4.Defense) +auto=this(variable{isflipped}<1) ability$!may name(Sacrifice artifact or creature) target(*[artifact;creature]|mybattlefield) sacrifice and!( name(Exile creature or artifact) target(*[artifact;creature]|opponentbattlefield) moveto(ownerexile) )! !$ controller +auto=this(variable{isflipped}<1) moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Artifact) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of New Capenna enters, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls. +mana={W}{B} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of New Phyrexia +backside=Teferi Akosa of Zhalfir +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.6.Defense) +auto=thisforeach(variable{fullpaid}>0) ability$!name(Create knight) token(Knight,Creature Knight,2/2,white,blue,vigilance)!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Legendary Planeswalker Teferi) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of New Phyrexia enters, create X 2/2 white and blue Knight creature tokens with vigilance. +mana={X}{W}{U} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Pyrulea +backside=Gargantuan Slabhorn +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[if cantargetcard(*[land;hasbackside]|*) then name(Draw a card) draw:1 controller])) oneshot])) oneshot +auto=ability$!scry:3 scrycore delayed dontshow transforms((,newability[if type(*[hasbackside&zpos=1]|mylibrary)~equalto~1 then all(*[hasbackside&zpos=1]|mylibrary) moveto(hand) else if type(land[zpos=1]|mylibrary)~equalto~1 then all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot scrycoreend scryend!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Beast) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Pyrulea enters, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card. +mana={G}{U} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Ravnica +backside=Guildpact Paragon +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=ability$! choice target(other *[-land;numofcols<=2]|opponentbattlefield) moveto(exile) _ choice name(Exile permanent with more than 2 colors) name(Exile permanent with more than 2 colors) target(other *[-land;numofcols>=3]|opponentbattlefield) moveto(exile) !$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Artifact Creature Construct) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ravnica enters, exile target nonland permanent an opponent controls that isn't exactly two colors. +mana={5} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Regatha +backside=Disciples of the Inferno +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.5.Defense) +auto=ability$!may name(Damage creature) name(Damage creatures) target(creature|battlefield) damage:1!$ controller +auto=transforms((,newability[choice name(Damage opponent) damage:4 opponent && all(this) moveto(opponentbattlefield)],newability[choice name(Damage other battle) target(other *[battle]|battlefield) damage:4 && all(this) moveto(opponentbattlefield)])) oneshot +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Regatha enters, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature. +mana={2}{R} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Segovia +backside=Caetus, Sea Tyrant of Segovia +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=name(Create 2 Kraken) token(Kraken,Creature Kraken,1/1,blue,trample)*2 +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Legendary Creature Serpent) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Segovia enters, create two 1/1 blue Kraken creature tokens with trample. +mana={2}{U} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Shandalar +backside=Leyline Surge +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.6.Defense) +auto=ability$!may name(Return 3 permanents) target(*[-instant;-sorcery]|mygraveyard) moveto(hand)!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Shandalar enters, return up to three target permanent cards from your graveyard to your hand. +mana={3}{G}{G} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Tarkir +backside=Defiant Thundermaw +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.5.Defense) +auto=transforms((,newability[choice name(Damage) damage:type:dragon:myhandplus2plusend target(anyTarget) && all(this) moveto(opponentbattlefield)])) oneshot +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Tarkir enters, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.) +mana={1}{R} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Theros +backside=Ephara, Ever-Sheltering +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=ability$!name(Search library) name(Search library) target(*[aura;god;demigod]|mylibrary) moveto(hand) and!( shuffle )! !$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Legendary Enchantment Creature) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Theros enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle. +mana={2}{W} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Tolvada +backside=The Broken Sky +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.5.Defense) +auto=ability$!name(Return permanent) target(*[-instant;-sorcery;-battle]|mygraveyard) moveTo(mybattlefield)!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Beast) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Tolvada enters, return target nonbattle permanent card from your graveyard to the battlefield. +mana={3}{W}{B} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Ulgrotha +backside=Grandmother Ravi Sengir +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.5.Defense) +auto=ability$!name(Deals 3 damage) name(Deals 3 damage) target(anytarget) damage:3!$ controller +auto=name(Gain 3 life) life:3 controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Legendary Creature Human Wizard) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ulgrotha enters, it deals 3 damage to any other target and you gain 3 life. +mana={4}{B} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Vryn +backside=Overloaded Mage-Ring +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=draw:3 controller && ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Artifact) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Vryn enters, draw three cards, then discard a card. +mana={3}{U} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Xerex +backside=Vertex Paladin +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.4.Defense) +auto=ability$!may name(Return creature) name(Return creature) target(creature|battlefield) moveto(hand)!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Beast) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Xerex enters, return up to one target creature to its owner's hand. +mana={2}{W}{U} +type=Battle +subtype=Siege +[/card] +[card] +name=Invasion of Zendikar +backside=Awakened Skyclave +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0.6.Defense) +auto=ability$!may name(Search 2 basic lands) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!!$ controller +auto=moveto(opponentbattlefield) +auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Elemental) )! +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Zendikar enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. +mana={3}{G} +type=Battle +subtype=Siege +[/card] +[card] name=Invasion of the Giants auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY2_ auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) transforms((,newability[draw:1 controller],newability[if type(giant|myhand)~morethan~0 then damage:2 target(player^planeswalker)])) oneshot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Next giant costs 2 less) target(giant|mycastingzone) transforms((,newability[changecost(colorless:-2)])) ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) @@ -37588,20 +57338,46 @@ type=Enchantment subtype=Saga [/card] [card] +name=Inventive Iteration +backside=Living Breakthrough +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=may name(Return creature or planeswalker) target(*[creature;planeswalker]|battlefield) moveto(hand) +auto=@counteradded(0/0,1,Lore) from(this) restriction{type(artifact|mygraveyard)~morethan~0}:this(counter{0/0.2.Lore}=) name(Return and artifact) name(Return and artifact) target(artifact|mygraveyard) moveto(hand) +auto=@counteradded(0/0,1,Lore) from(this) restriction{type(artifact|mygraveyard)~equalto~0}:this(counter{0/0.2.Lore}=) name(Draw a card) name(Draw a card) draw:1 controller +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Return up to one target creature or planeswalker to its owner's hand. -- II - Return an artifact card from your graveyard to your hand. If you can't, draw a card. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={3}{U} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Inversion Behemoth +auto=@each my combatbegins:may target(creature) swap ueot +text=At the beginning of combat on your turn, switch the power and toughness of each of any number of target creatures until end of turn. +mana={2}{C}{C} +type=Creature +subtype=Eldrazi +power=2 +toughness=9 +[/card] +[card] name=Invert // Invent other={4}{U}{R} name(Invent) auto=ifnot paid(alternative) then target(creature) transforms((,setpower=toughness,settoughness=power)) ueot -auto=if paid(alternative) then target(*[instant;sorcery]|myLibrary) moveTo(myHand) and!(shuffle)! -text=Switch the power and toughness of each of up to two target creatures until end of turn. -- Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle your library. +auto=if paid(alternative) then target(*[instant;sorcery]|myLibrary) moveto(hand) and!(shuffle)! +text=Switch the power and toughness of each of up to two target creatures until end of turn. -- Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle. mana={UR} type=Instant [/card] [card] name=Investigator's Journal -auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then counter(0/0,type:creature:mybattlefield,Suspect) else counter(0/0,type:creature:opponentbattlefield,Suspect) +auto=if control more creatures then counter(0/0,type:creature:mybattlefield,Suspect) else counter(0/0,type:creature:opponentbattlefield,Suspect) auto={2}{T}{C(0/0,-1,Suspect)}:name(Remove counter and draw) draw:1 controller auto={2}{S}:name(Sacrifice and draw) draw:1 controller -text=Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls. -- {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. -- {2}, Sacrifice Investigator's Journal: Draw a card. +text=Investigator's Journal enters with a number of suspect counters on it equal to the greatest number of creatures a player controls. -- {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. -- {2}, Sacrifice Investigator's Journal: Draw a card. mana={2} type=Artifact Clue [/card] @@ -37614,15 +57390,65 @@ mana={1}{R} type=Instant [/card] [card] +name=Invigorating Hot Spring +auto=counter(1/1,4) +auto=lord(creature[modified]|myBattlefield) haste +auto={C(1/1,-1)}:name(Move 1/1 counter) target(creature|myBattlefield) counter(1/1) asSorcery limit:1 +text=Invigorating Hot Spring enters with four +1/+1 counters on it. -- Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.) -- Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn. +mana={1}{R}{G} +type=Enchantment +[/card] +[card] name=Invigorating Surge target=creature|myBattlefield -auto=counter(1/1,1) +auto=counter(1/1) auto=transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot text=Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature. mana={2}{G} type=Instant [/card] [card] +name=Invocation of the Founders +auto=@movedto(*[instant;sorcery]|mystack) from(myhand):name(Copy spell) name(Copy spell) all(trigger[to]) transforms((,newability[activate castcard(copied noevent costx!:x:! kicked!:kicked:!)])) ueot +text=Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy. +type=Enchantment +[/card] +[card] +name=Invoke Calamity +abilities=exiledeath +auto=may name(Choose instants or sorceries) target(*[-creature&-artifact&-battle&-planeswalker&-enchantment&-tribal&manacost<=6]|mygraveyard,myhand) activate castcard(normal) and!( transforms((,newability[gainedexiledeath])) ueot )! +text=You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity. +mana={1}{R}{R}{R}{R} +type=Instant +[/card] +[card] +name=Invoke Despair +auto=if type(creature|opponentbattlefield)~morethan~0 then name(Opponent sacrifices creature) name(Opponent sacrifices creature) ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ opponent +auto=if type(creature|opponentbattlefield)~equalto~0 then name(Opponent cannot sacrifice creature) name(Opponent cannot sacrifice creature) life:-2 opponent && draw:1 controller +auto=if type(enchantment|opponentbattlefield)~morethan~0 then name(Opponent sacrifices enchantment) name(Opponent sacrifices enchantment) ability$!name(Sacrifice an enchantment) name(Sacrifice an enchantment) target(enchantment|mybattlefield) sacrifice!$ opponent +auto=if type(enchantment|opponentbattlefield)~equalto~0 then name(Opponent cannot sacrifice enchantment) name(Opponent cannot sacrifice enchantment) life:-2 opponent && draw:1 controller +auto=if type(planeswalker|opponentbattlefield)~morethan~0 then name(Opponent sacrifices planeswalker) name(Opponent sacrifices planeswalker) ability$!name(Sacrifice a planeswalker) name(Sacrifice a planeswalker) target(creature|mybattlefield) sacrifice!$ opponent +auto=if type(planeswalker|opponentbattlefield)~equalto~0 then name(Opponent cannot sacrifice planeswalker) name(Opponent cannot sacrifice planeswalker) life:-2 opponent && draw:1 controller +text=Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker. +mana={1}{B}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Invoke Justice +target=*[-instant;-sorcery]|mygraveyard +auto=moveTo(mybattlefield) and!( transforms((,newability[choice name(Target yourself) thisforeach(variable{4}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(*[creature;vehicle]|mybattlefield) counter(1/1)!$ controller],newability[choice name(Target opponent) thisforeach(variable{4}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(*[creature;vehicle]|opponentbattlefield) counter(1/1)!$ controller])) ueot)! +text=Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls. +mana={1}{W}{W}{W}{W} +type=Sorcery +[/card] +[card] +name=Invoke the Ancients +auto=token(Spirit,Creature Spirit,4/5,green)*2 and!( transforms((,newability[this(counter{0/0.1.Vigilance}>=1) vigilance],newability[this(counter{0/0.1.Reach}>=1) reach],newability[this(counter{0/0.1.Trample}>=1) trample],newability[choice name(Vigilance counter) counter(0/0.1.Vigilance)],newability[choice name(Reach counter) counter(0/0.1.Reach)],newability[choice name(Trample counter) counter(0/0.1.Trample)])) forever )! +text=Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it. +mana={1}{G}{G}{G}{G} +type=Sorcery +[/card] +[card] name=Invoke the Divine target=artifact,enchantment auto=destroy @@ -37632,6 +57458,30 @@ mana={2}{W} type=Instant [/card] [card] +name=Invoke the Winds +target=artifact,creature +auto=moveto(myBattlefield) && Untap +text=Gain control of target artifact or creature. Untap it. +mana={1}{U}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Involuntary Cooldown +auto=may name(Tap and stun) target(*[artifact;creature]|battlefield) transforms((,newability[tap],newability[counter(0/0.2.Stun)])) oneshot +text=Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Involuntary Employment +target=creature +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=_TREASURE_ +text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={3}{R} +type=Sorcery +[/card] +[card] name=Iona's Blessing target=creature auto=teach(creature) 2/2 @@ -37651,24 +57501,47 @@ mana={1}{U}{R} type=Instant [/card] [card] +name=Ioreth of the Healing House +auto={T}:name(Untap other permanent) target(other *|battlefield) untap +auto={T}:name(Untap other 2 legendary creatures) target(<2>creature[legendary]|battlefield) untap +text={T}: Untap another target permanent. -- {T}: Untap two other target legendary creatures. +mana={2}{U} +type=Legendary Creature +subtype=Human Cleric +power=1 +toughness=4 +[/card] +[card] name=Ipnu Rivulet auto={1}{U}{T}{S(desert|mybattlefield)}:deplete:4 target(player) auto={T}:Add{1} auto={T}{L:1}:Add{U} -text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {U} to your mana pool. -- {1}{U}, {T}, Sacrifice a Desert: Target player puts the top four cards of his or her library into his or her graveyard. +text={T}: Add {1}. -- {T}, Pay 1 life: Add {U}. -- {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. type=Land subtype=Desert [/card] [card] +name=Irascible Wolverine +auto=_IMPULSE_DRAW_ +autohand={2}{R}:_PLOT_ +autoexile=_PLOTCAST_ +text=When Irascible Wolverine enters, exile the top card of your library. Until end of turn, you may play that card. -- Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={2}{R} +type=Creature +subtype=Wolverine +power=3 +toughness=2 +[/card] +[card] name=Irencrag Feat -auto=Add{R}{R}{R}{R}{R}{R}{R} && maxCast(*)1 ueot +auto=Add{R}{R}{R}{R}{R}{R}{R} ueot text=Add seven {R}. You can cast only one more spell this turn. mana={1}{R}{R}{R} type=Sorcery [/card] [card] name=Irencrag Pyromancer -auto=_SECOND_DRAW_damage:3 target(player;creature;planeswalker) +auto=_SECOND_DRAW_damage:3 target(anytarget) text=Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target. mana={2}{R} type=Creature @@ -37677,8 +57550,26 @@ power=0 toughness=4 [/card] [card] +name=Irenicus's Vile Duplication +target=creature|myBattlefield +auto=clone with(flying) options(nolegend) +text=Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Iridescent Blademaster +auto={3}{G}:2/2 ueot +text={3}{G}: Iridescent Blademaster gets +2/+2 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] name=Iridescent Hornbeetle -auto=@counteradded(1/1) from(creature|myBattlefield) restriction{myTurnOnly}:all(this) transforms((,newability[phaseaction[endofturn sourceinplay once] create(Insect:Creature Insect:1/1:green)])) ueot +auto=@counteradded(1/1) from(creature|myBattlefield) restriction{myTurnOnly}:all(this) transforms((,newability[phaseaction[end sourceinplay once] _INSECTTOKEN_])) ueot text=At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn. mana={4}{G} type=Creature @@ -37687,20 +57578,54 @@ power=3 toughness=4 [/card] [card] +name=Iridescent Vinelasher +kicker={2} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=_LANDFALL_damage:1 target(opponent) +text=Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- Landfall - Whenever a land you control enters, this creature deals 1 damage to target opponent. +mana={B} +type=Creature +subtype=Lizard Assassin +power=1 +toughness=2 +[/card] +[card] +name=Iridian Maelstrom +auto=destroy all(creature[-white]) +auto=destroy all(creature[-blue]) +auto=destroy all(creature[-black]) +auto=destroy all(creature[-red]) +auto=destroy all(creature[-green]) +text=Destroy each creature that isn't all colors. +mana={W}{U}{B}{R}{G} +type=Sorcery +[/card] +[card] name=Iroas's Blessing target=creature|myBattlefield auto=damage:4 target(*[creature;planeswalker]|opponentBattlefield) auto=1/1 -text=Enchant creature you control -- When Iroas's Blessing enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls. -- Enchanted creature gets +1/+1. +text=Enchant creature you control -- When Iroas's Blessing enters, it deals 4 damage to target creature or planeswalker an opponent controls. -- Enchanted creature gets +1/+1. mana={3}{R} type=Enchantment subtype=Aura [/card] [card] +name=Iron Apprentice +auto=counter(1/1) +auto=_DIES_name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,hascnt11) +text=Iron Apprentice enters with a +1/+1 counter on it. -- When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control. +mana={1} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] name=Iron Bully abilities=menace auto=counter(1/1) target(creature) -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Iron Bully enters the battlefield, put a +1/+1 counter on target creature. +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Iron Bully enters, put a +1/+1 counter on target creature. mana={3} type=Artifact Creature subtype=Golem @@ -37718,10 +57643,20 @@ power=5 toughness=3 [/card] [card] +name=Iron Mastiff +auto=_ATTACKING_name(Roll d20) rolld20 20 winability damage:power opponent winabilityend loseability if compare(lastrollresult)~lessthan~10 then damage:power controller else damage:power opponent loseabilityend rolld20end +text=Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll. -- 1-9 | Iron Mastiff deals damage equal to its power to you. -- 10-19 | Iron Mastiff deals damage equal to its power to defending player. -- 20 | Iron Mastiff deals damage equal to its power to each opponent. +mana={4} +type=Artifact Creature +subtype=Dog +power=4 +toughness=4 +[/card] +[card] name=Iron Verdict target=creature[tapped]|battlefield abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={W} restriction{compare(canforetellcast)~morethan~0,type(creature[tapped]|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=damage:5 text=Iron Verdict deals 5 damage to target tapped creature. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) @@ -37729,6 +57664,30 @@ mana={2}{W} type=Instant [/card] [card] +name=Iron-Craw Crusher +other={2}{G}{G} name(prototype) +auto=if paid(alternative) then becomes(,2/5,green) +auto=_ATTACKING_target(creature) power/0 ueot +text=Prototype {2}{G}{G} - 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. +mana={7} +type=Artifact Creature +subtype=Wurm +power=4 +toughness=6 +[/card] +[card] +name=Iron-Fist Pulverizer +abilities=reach +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:_SCRY1_ +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:damage:2 target(opponent) +text=Reach -- Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) +mana={4}{R} +type=Creature +subtype=Giant Warrior +power=4 +toughness=5 +[/card] +[card] name=Ironclad Krovod mana={3}{W} type=Creature @@ -37748,9 +57707,30 @@ power=2 toughness=4 [/card] [card] +name=Ironhoof Boar +abilities=haste,trample +autohand={1}{R}{discard}:target(creature) 3/1 && trample ueot +text=Trample, haste -- Channel - {1}{R}, Discard Ironhoof Boar: Target creature gets +3/+1 and gains trample until end of turn. +mana={5}{R} +type=Artifact Creature +subtype=Boar +power=5 +toughness=4 +[/card] +[card] +name=Ironpaw Aspirant +auto=counter(1/1) target(creature) +text=When Ironpaw Aspirant enters, put a +1/+1 counter on target creature. +mana={1}{W} +type=Creature +subtype=Cat Warrior +power=1 +toughness=2 +[/card] +[card] name=Ironroot Warlord anyzone=type:creature:myBattlefield/5 cdaactive -auto={3}{G}{W}:token(Soldier,Creature Soldier,1/1,white) +auto={3}{G}{W}:_SOLDIERTOKEN_ text=Ironroot Warlord's power is equal to the number of creatures you control. -- {3}{G}{W}: Create a 1/1 white Soldier creature token. mana={1}{G}{W} type=Creature @@ -37760,7 +57740,7 @@ toughness=5 [/card] [card] name=Ironscale Hydra -auto=@combatdamagefoeof(this) from(creature):phantom && counter(1/1,1) +auto=@combatdamagefoeof(this) from(creature):phantom && counter(1/1) text=If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra. mana={3}{G}{G} type=Creature @@ -37769,10 +57749,21 @@ power=5 toughness=5 [/card] [card] +name=Ironsoul Enforcer +auto=@combat(attackedalone) source(this|myBattlefield):target(artifact|mygraveyard) moveTo(mybattlefield) +auto=@combat(attackedalone) source(*[iscommander]|myBattlefield):target(artifact|mygraveyard) moveTo(mybattlefield) +text=Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield. +mana={4}{W} +type=Artifact Creature +subtype=Human Samurai +power=4 +toughness=4 +[/card] +[card] name=Irregular Cohort abilities=changeling -auto=create(Shapeshifter:creature shapeshifter:2/2:colorless:changeling) -text=Changeling (This card is every creature type.) -- When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling. +auto=create(Shapeshifter:creature shapeshifter:2/2:changeling) +text=Changeling (This card is every creature type.) -- When Irregular Cohort enters, create a 2/2 colorless Shapeshifter creature token with changeling. mana={2}{W}{W} type=Creature subtype=Shapeshifter @@ -37782,17 +57773,28 @@ toughness=2 [card] name=Irresistible Prey target=creature -auto=transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot +auto=transforms((,_MUST_BE_BLOCKD_)) ueot auto=draw:1 controller text=Target creature must be blocked this turn if able. -- Draw a card. mana={G} type=Sorcery [/card] [card] +name=Irreverent Gremlin +abilities=menace +auto=@movedto(other creature[power<=2]|mybattlefield) turnLimited:may _DISCARD&DRAW_ +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn. +mana={1}{R} +type=Creature +subtype=Gremlin +power=2 +toughness=2 +[/card] +[card] name=Irreverent Revelers auto=choice destroy target(artifact) -auto=choice haste ueot -text=When Irreverent Revelers enters the battlefield, Choose one -- Destroy target artifact. -- Irreverent Revelers gains haste until end of turn. +auto=choice all(this) haste ueot +text=When Irreverent Revelers enters, Choose one -- Destroy target artifact. -- Irreverent Revelers gains haste until end of turn. mana={2}{R} type=Creature subtype=Satyr @@ -37804,15 +57806,15 @@ name=Irrigated Farmland abilities=cycling auto=tap autohand=__CYCLING__({2}) -text=({T}: Add {W} or {U} to your mana pool.) -- Irrigated Farmland enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=({T}: Add {W} or {U}.) -- Irrigated Farmland enters tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land subtype=Plains Island [/card] [card] name=Isareth the Awakener abilities=deathtouch -auto=_ATTACKING_may {x} :target(creature[manacost<=x] mygraveyard) moveto(mybattlefield) -text=Deathtouch -- Whenever Isareth the Awakener attacks, you may pay {X}. When you do, return target creature card with converted mana cost X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. +auto=_ATTACKING_may name(Pay and return) pay({x}) name(Pay and return) transforms((,newability[name(Pay and return) target(creature[manacost=x]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[counter(0/0.1.Corpse)],newability[exiledeath])) forever )!])) forever +text=Deathtouch -- Whenever Isareth the Awakener attacks, you may pay {X}. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. mana={1}{B}{B} type=Legendary Creature subtype=Human Wizard @@ -37822,7 +57824,7 @@ toughness=3 [card] name=Ishai, Ojutai Dragonspeaker abilities=flying,partner -auto=@movedTo(*|stack): counter(1/1,1) +auto=@movedTo(*|opponentStack):counter(1/1) text=Flying -- Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker. -- Partner (You can have two commanders if both have partner.) mana={2}{W}{U} type=Legendary Creature @@ -37843,8 +57845,21 @@ power=3 toughness=5 [/card] [card] +name=Isildur's Fateful Strike +target=creature +restriction=type(creature[legendary]|mybattlefield)~morethan~0,type(planeswalker[legendary]|mybattlefield)~equalto~0 +otherrestriction=type(creature[legendary]|mybattlefield)~equalto~0,type(planeswalker[legendary]|mybattlefield)~morethan~0 +other={2}{B}{B} +auto=transforms((,newability[destroy],newability[if compare(phandcount)~morethan~4 then name(Exile cards) name(Exile cards) target(*|myhand) moveto(myexile)])) oneshot +text=(You may cast a legendary instant only if you control a legendary creature or planeswalker.) -- Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference. +mana={2}{B}{B} +type=Legendary Instant +[/card] +[card] name=Island Sanctuary -auto=replacedraw ability$!name(Choose one) choice name(Skip draw and become unattackable) lord(creature[-flying;-islandwalk]|opponentBattlefield) cantattack uynt _ choice name(Draw card) draw:1 controller!$ controller +auto=replacedraw turnlimited ability$!name(Choose one) choice name(Skip draw and become unattackable) all(Island Sanctuary[-unattackable]|mybattlefield) becomes(unattackable) forever _ choice name(Draw card) draw:1 noreplace controller!$ controller +auto=this(cantargetcard(*[unattackable]|*) transforms((,newability[lord(creature[-flying]|opponentBattlefield) cantattack],newability[lord(creature[-islandwalk]|opponentBattlefield) cantattack])) +auto=@each opponent end:name(Effect ends) losesatype(unattackable) text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. mana={1}{W} type=Enchantment @@ -37853,7 +57868,7 @@ type=Enchantment name=Isolate target=*[manacost=1]|battlefield auto=moveto(exile) -text=Exile target permanent with converted mana cost 1. +text=Exile target permanent with mana value 1. mana={W} type=Instant [/card] @@ -37866,6 +57881,46 @@ text={T}: Add {C}. -- {2}, {T}: Scry 1, then you may reveal the top card of your type=Land [/card] [card] +name=Isolation at Orthanc +target=creature +auto=placefromthetop(2) +text=Put target creature into its owner's library second from the top. +mana={3}{U} +type=Instant +[/card] +[card] +name=Isu the Abominable +abilities=showfromtoplibrary +auto=aslongas(*[snow&zpos=1]|mylibrary) canplayfromlibrarytop >0 +auto=@movedto(*[snow]|mybattlefield):name(Pay and put counter) name(Pay and put counter) transforms((,newability[choice name(Pay green and put counter) ability$!name(Pay and put counter) pay({G}) name(Pay green and put counter) all(mysource) counter(1/1)!$ controller],newability[choice name(Pay white and put counter) ability$!name(Pay white and put counter) pay({W}) name(Pay white and put counter) all(mysource) counter(1/1)!$ controller],newability[choice name(Pay blue and put counter) ability$!name(Pay blue and put counter) pay({U}) name(Pay blue and put counter) all(mysource) counter(1/1)!$ controller],newability[choice name(Don't pay) donothing])) oneshot +text=You may look at the top card of your library any time. -- You may play snow lands and cast snow spells from the top of your library. -- Whenever another snow permanent enters under your control, you may pay {G}, {W}, or {U}. If you do, put a +1/+1 counter on Isu the Abominable. +mana={3}{U}{U} +type=Legendary Snow Creature +subtype=Yeti +power=5 +toughness=5 +[/card] +[card] +name=It Doesn't Add Up +target=creature|mygraveyard +auto=moveTo(mybattlefield) +auto=_SUSPECT_IT_ +text=Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.) +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=It That Heralds the End +auto=lord(creature[manacost>=7]|mycastingzone) altercost(colorless,-1) +auto=lord(other creature[colorless]|myBattlefield) +1/+1 +text=Colorless spells you cast with mana value 7 or greater cost {1} less to cast. -- Other colorless creatures you control get +1/+1. +mana={1}{C} +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] name=Iterative Analysis abilities=hiddenface,isconspiracy restriction=never @@ -37874,13 +57929,35 @@ text=Hidden agenda (Start the game with this conspiracy face down in the command type=Conspiracy [/card] [card] +name=Ithilien Kingfisher +abilities=flying +auto=_DIES_name(Draw a card) draw:1 controller +text=Flying -- When Ithilien Kingfisher dies, draw a card. +mana={2}{U} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] name=Itlimoc, Cradle of the Sun auto={T}:Add{G} -auto={T}:foreach(creature|mybattlefield) add{G} -text=(Transforms from Growing Rites of Itlimoc.) -- {T}: Add {G} to your mana pool. -- {T}: Add {G} to your mana pool for each creature you control. +auto={T}:name(Add G for each creature you control) foreach(creature|mybattlefield) add{G} +text=(Transforms from Growing Rites of Itlimoc.) -- {T}: Add {G}. -- {T}: Add {G} for each creature you control. type=Legendary Land [/card] [card] +name=Itzquinth, Firstborn of Gishath +abilities=haste +auto=pay({2}) target(Dinosaur|myBattlefield) transforms((,newability[dynamicability target(other creature)])) oneshot +text=Haste -- When Itzquinth, Firstborn of Gishath enters, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature. +mana={R}{G} +type=Legendary Creature +subtype=Dinosaur +power=2 +toughness=3 +[/card] +[card] name=Ivy Seer auto={2}{G}{T}:foreach(*[green]|myhand) 1/1 target(creature) text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. @@ -37893,15 +57970,15 @@ toughness=1 [card] name=Ixalan's Binding auto=target(*[-land]|opponentbattlefield) (blink)forsrc -text=When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. -- Your opponents can't cast spells with the same name as the exiled card. +text=When Ixalan's Binding enters, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. -- Your opponents can't cast spells with the same name as the exiled card. mana={3}{W} type=Enchantment [/card] [card] name=Ixalli's Diviner -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend -text=When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=When Ixalli's Diviner enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={1}{G} type=Creature subtype=Human Druid @@ -37920,6 +57997,18 @@ power=2 toughness=2 [/card] [card] +name=Ixhel, Scion of Atraxa +abilities=flying,vigilance,poisontwotoxic +auto=@each my end restriction{compare(opponentpoisoncount)~morethan~2}:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( becomes(tobescion) forever )! +auto={0}:name(Can play exiled card) target(tobescion|opponentexile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[end once checkex] becomes(tobescion) forever])) ueot )! +text=Flying, vigilance, toxic 2 -- Corrupted - At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells. +mana={1}{W}{B}{G} +type=Legendary Creature +subtype=Phyrexian Angel +power=2 +toughness=5 +[/card] +[card] name=Ixidor's Will target=*|stack auto=if type(wizard|battlefield)~equalto~0 then transforms((,newability[pay[[{0}]] name(pay 0 mana) donothing?fizzle])) forever @@ -37950,7 +58039,7 @@ type=Instant [card] name=Iymrith, Desert Doom abilities=flying -auto=this(variable{tapped}<1) transforms((,newability[@targeted(this) from(*|opponentstack):choice name(This spell costs 4 more) name(This spell costs 4 more) target(*|opponentstack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) oneshot])) +auto=this(variable{tapped}<1) transforms((,newability[_WARD4_])) auto=@combatdamaged(player) from(this) restriction{type(*|myhand)~equalto~0}:name(Draw 3 cards) draw:3 controller auto=@combatdamaged(player) from(this) restriction{type(*|myhand)~equalto~1}:name(Draw 2 cards) draw:2 controller auto=@combatdamaged(player) from(this) restriction{type(*|myhand)~morethan~1}:name(Draw 1 card) draw:1 controller @@ -37963,9 +58052,9 @@ toughness=5 [/card] [card] name=Izoni, Thousand-Eyed -auto=foreach(creature|mygraveyard) create(insect:creature insect:1/1:black,green:) +auto=foreach(creature|mygraveyard) create(insect:creature insect:1/1:black:green) auto={B}{G}{S(other creature|mybattlefield)}:life:1 && draw:1 -text=Undergrowth - When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. -- {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. +text=Undergrowth - When Izoni, Thousand-Eyed enters, create a 1/1 black and green Insect creature token for each creature card in your graveyard. -- {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. mana={2}{B}{B}{G}{G} type=Legendary Creature subtype=Elf Shaman @@ -38015,7 +58104,7 @@ name=Jace's Defeat target=*[blue]|stack auto=fizzle aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=if casted(this) then if type(jace|opponentstack)~morethan~0 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=if casted(this) then if type(jace|opponentstack)~morethan~0 then _SCRY2_ text=Counter target blue spell. If it was a Jace planeswalker spell, scry 2. mana={1}{U} type=Instant @@ -38024,8 +58113,8 @@ type=Instant name=Jace's Mindseeker abilities=flying aicode=if type(*[instant;sorcery;zpos<=5]|opponentlibrary)~morethan~0 then activate castcard(normal) target(*[instant;sorcery;zpos<=5]|opponentlibrary) && deplete:4 opponent else deplete:5 opponent -auto=name(Put 5 cards in graveyard) reveal:5 revealzone(opponentlibrary) optionone name(cast an istant or sorcery) target(<1>*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put in graveyard) target(<5>*|reveal) moveto(opponentgraveyard) optiontwoend afterrevealed all(tobecast|mylibrary) moveto(opponentGraveyard) and!( activate castcard(normal) )! afterrevealedend revealend -text=Flying -- When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost. +auto=name(Put 5 cards in graveyard) reveal:5 revealzone(opponentlibrary) optionone name(cast an instant or sorcery) target(<1>*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put in graveyard) target(<5>*|reveal) moveto(opponentgraveyard) optiontwoend afterrevealed all(tobecast|mylibrary) moveto(opponentGraveyard) and!( activate castcard(normal) )! afterrevealedend revealend +text=Flying -- When Jace's Mindseeker enters, target opponent puts the top five cards of their library into their graveyard. You may cast an instant or sorcery card from among them without paying its mana cost. mana={4}{U}{U} type=Creature subtype=Fish Illusion @@ -38046,7 +58135,8 @@ toughness=2 [card] name=Jace's Ruse target=creature -auto=moveTo(ownerHand) and!(moveTo(myhand) target(planeswalker[jace;manacost=6]|mylibrary,myGraveyard))! +auto=moveTo(hand) +auto=may name(Search library or graveyard) moveto(hand) target(Jace^ Arcane Strategist|myLibrary,myGraveyard) text=Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{U}{U} type=Sorcery @@ -38085,14 +58175,8 @@ toughness=2 [/card] [card] name=Jack-in-the-Mox -auto={T}:all(this) rolld6 6 winability counter(0/0,1,JackEffect) winabilityend loseability counter(0/0,1,JackEffect) loseabilityend rolld6end -auto=@dierolled(this) result(1) from(controller):this(counter{0/0.1.JackEffect}=1) name(Sacrifice Jack-in-the-Mox) name(Sacrifice Jack-in-the-Mox) sacrifice && counter(0/0,-1,JackEffect) all(this) -auto=@dierolled(this) result(2) from(controller):this(counter{0/0.1.JackEffect}=1) name(Add white mana) name(Add white mana) add{W} && counter(0/0,-1,JackEffect) all(this) -auto=@dierolled(this) result(3) from(controller):this(counter{0/0.1.JackEffect}=1) name(Add blue mana) name(Add blue mana) add{U} && counter(0/0,-1,JackEffect) all(this) -auto=@dierolled(this) result(4) from(controller):this(counter{0/0.1.JackEffect}=1) name(Add black mana) name(Add black mana) add{B} && counter(0/0,-1,JackEffect) all(this) -auto=@dierolled(this) result(5) from(controller):this(counter{0/0.1.JackEffect}=1) name(Add red mana) name(Add red mana) add{R} && counter(0/0,-1,JackEffect) all(this) -auto=@dierolled(this) result(6) from(controller):this(counter{0/0.1.JackEffect}=1) name(Add green mana) name(Add green mana) add{G} && counter(0/0,-1,JackEffect) all(this) -text={T}: Roll a six-sided die for Jack-in-the-Mox. On a 1, sacrifice Jack-in-the-Mox and lose 5 life. Otherwise, Jack-in-the-Mox has one of the following effects. Treat this ability as a mana source. -- 2 Add {W} to your mana pool. -- 3 Add {U} to your mana pool. -- 4 Add {B} to your mana pool. -- 5 Add {R} to your mana pool. -- 6 Add {G} to your mana pool. +auto={T}:name(Roll a die) all(this) rolld6 1 winability transforms((,newability[sacrifice],newability[life:-5 controller])) oneshot winabilityend loseability if compare(lastrollresult)~equalto~2 then add{W} else if compare(lastrollresult)~equalto~3 then add{U} else if compare(lastrollresult)~equalto~4 then add{B} else if compare(lastrollresult)~equalto~5 then add{R} else if compare(lastrollresult)~equalto~6 then add{G} loseabilityend rolld6end +text={T}: Roll a six-sided die for Jack-in-the-Mox. On a 1, sacrifice Jack-in-the-Mox and lose 5 life. Otherwise, Jack-in-the-Mox has one of the following effects. Treat this ability as a mana source. -- 2 Add {W}. -- 3 Add {U}. -- 4 Add {B}. -- 5 Add {R}. -- 6 Add {G}. mana={0} type=Artifact [/card] @@ -38106,10 +58190,42 @@ type=Artifact mana={1} [/card] [card] +name=Jackdaw Savior +abilities=flying +auto=@movedTo(graveyard) from(creature[flying]|mybattlefield):moveTo(mybattlefield) target(other creature[manacost<=manacostminus1minusend]|mygraveyard) +text=Flying -- Whenever Jackdaw Savior or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield. +mana={2}{W} +type=Creature +subtype=Bird Cleric +power=3 +toughness=1 +[/card] +[card] +name=Jacked Rabbit +auto=counter(1/1,X) +auto=this(X>=5) draw:1 +auto=_ATTACKING__RABBITTOKEN_*power +text=Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) -- Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tokens equal to Jacked Rabbit's power. +mana={X}{1}{W} +type=Creature +subtype=Rabbit Warrior +power=1 +toughness=2 +[/card] +[card] +name=Jackhammer +auto=teach(creature) 2/0 +auto={2}:equip +text=Equipped creature gets +2/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{R} +type=Artifact +subtype=Equipment +[/card] +[card] name=Jackknight auto=@movedto(artifact|mybattlefield):counter(1/1) all(this) -auto=@movedto(artifact[contraption]|mybattlefield):transforms((,newability[lifelink])) ueot -text=Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. +auto=@movedto(artifact[contraption]|mybattlefield):transforms((,lifelink)) ueot +text=Whenever another artifact enters under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. mana={1}{W} type=Artifact Creature subtype=Cyborg Knight @@ -38131,7 +58247,7 @@ toughness=2 [/card] [card] name=Jadar, Ghoulcaller of Nephalia -auto=@each my endofturn restriction{type(creature[decayed]|mybattlefield)~equalto~0}:name(Create a zombie) token(Zombie Dec) +auto=@each my end restriction{type(creature[decayed]|mybattlefield)~equalto~0}:name(Create a zombie) token(Zombie Dec) text=At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) mana={1}{B} type=Legendary Creature @@ -38152,7 +58268,7 @@ toughness=2 [card] name=Jade Bearer auto=counter(1/1) target(other merfolk|myBattlefield) -text=When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control. +text=When Jade Bearer enters, put a +1/+1 counter on another target Merfolk you control. mana={G} type=Creature subtype=Merfolk Shaman @@ -38161,9 +58277,9 @@ toughness=1 [/card] [card] name=Jade Guardian -abilities=opponentshroud -auto=counter(1/1,1) target(merfolk|mybattlefield) -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control. +abilities=hexproof +auto=counter(1/1) target(merfolk|mybattlefield) +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- When Jade Guardian enters, put a +1/+1 counter on target Merfolk you control. mana={3}{G} type=Creature subtype=Merfolk Shaman @@ -38171,9 +58287,16 @@ power=2 toughness=2 [/card] [card] +name=Jade Orb of Dragonkind +auto={T}:name(Add green mana) transforms((,newability[add{G}],newability[@movedto(creature[dragon]|mybattlefield) from(mystack) turnlimited:all(trigger[to]) transforms((,newability[counter(1/1)],hexproof)) uynt])) ueot +text={T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.) +mana={2}{G} +type=Artifact +[/card] +[card] name=Jadecraft Artisan auto=target(creature) 2/2 ueot -text=When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. +text=When Jadecraft Artisan enters, target creature gets +2/+2 until end of turn. mana={3}{G} type=Creature subtype=Merfolk Shaman @@ -38181,6 +58304,17 @@ power=3 toughness=3 [/card] [card] +name=Jaded Analyst +abilities=defender +auto=_SECOND_DRAW_transforms((,newability[-defender],vigilance)) ueot +text=Defender -- Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn. +mana={1}{U} +type=Creature +subtype=Human Detective +power=3 +toughness=2 +[/card] +[card] name=Jaded Response restriction=type(creature[-colorless]|mybattlefield)~morethan~0,type(*|stack)~morethan~0 auto=if type(creature[blue]|mybattlefield)~morethan~0 then if type(*[blue]|stack)~morethan~0 then choice name(Counter blue spell) name(Counter blue spell) name(Counter blue spell) target(*[blue]|stack) fizzle @@ -38196,8 +58330,8 @@ type=Instant name=Jaded Sell-Sword other={3}{S(treasure[-tapped]|mybattlefield)} name(Pay with treasure) otherrestriction=type(treasure[-tapped]|mybattlefield)~morethan~0 -auto=if paid(alternative) then transforms((,newability[first strike],newability[haste])) ueot -text=When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. +auto=if paid(alternative) then transforms((,first strike,haste)) ueot +text=When Jaded Sell-Sword enters, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. mana={3}{R} type=Creature subtype=Dragon Warrior @@ -38206,13 +58340,13 @@ toughness=3 [/card] [card] name=Jadelight Ranger -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend -auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend -text=When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +auto=_EXPLORES_ +text=When Jadelight Ranger enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) mana={1}{G}{G} type=Creature -subtype=Merfolk Scout +subtype=Merfolk Scout Ranger power=2 toughness=1 [/card] @@ -38223,7 +58357,7 @@ otherrestriction=can play sorcery,compare(isflipped)~equalto~1 restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Journey to the Oracle) autostack=if paid(alternative) then transforms((,newability[moveto(mygraveyard)],newability[activate castcard(copied named!:journey to the oracle:!)])) forever -auto={D(*|myhand)}:moveto(ownerhand) +auto={D(*|myhand)}:moveto(hand) auto=@movedto(*[instant;sorcery]|mystack):name(Look top card) reveal:1 optionone target(land|reveal) moveto(mybattlefield) oneshot optiononeend optiontwo name(Cast for 1 or put back) target(*|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[pay({1}) name(Cast for 1) activate castcard(normal)])) oneshot afterrevealedend revealend text=Discard a card: Return Jadzi, Oracle of Arcavios to its owner's hand. -- Magecraft - Whenever you cast or copy an instant or sorcery spell, reveal the top card of your library. If it's a nonland card, you may cast it by paying 1 rather than paying its mana cost. If it's a land card, put it onto the battlefield. // {2}{G}{G} Journey to the Oracle mana={6}{U}{U} @@ -38233,39 +58367,80 @@ power=5 toughness=5 [/card] [card] +name=Jagged Barrens +auto=tapped +auto=damage:1 target(opponent) +auto={T}:Add{B} +auto={T}:Add{R} +text=Jagged Barrens enters tapped. -- When Jagged Barrens enters, it deals 1 damage to target opponent. -- {T}: Add {B} or {R}. +type=Land +subtype=Desert +[/card] +[card] +name=Jaheira's Respite +auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +auto=preventAllCombatDamage ueot +text=Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle. -- Prevent all combat damage that would be dealt this turn. +mana={4}{G} +type=Instant +[/card] +[card] +name=Jaheira, Friend of the Forest +abilities=backgroundpartner +auto=lord(*[Token]|myBattlefield) {T}:Add{G} +text=Tokens you control have "{T}: Add {G}." -- Choose a Background (You can have a Background as a second commander.) +mana={2}{G} +type=Legendary Creature +subtype=Human Elf Druid +power=2 +toughness=3 +[/card] +[card] +name=Jan Jansen, Chaos Crafter +abilities=haste +auto={T}{S(artifact[creature]|myBattlefield)}:_TREASURE_*2 +auto={T}{S(artifact[-creature]|myBattlefield)}:create(construct:artifact creature construct:1/1)*2 +text=Haste -- {T}, Sacrifice an artifact creature: Create two Treasure tokens. -- {T}, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens. +mana={R}{W}{B} +type=Legendary Creature +subtype=Gnome Artificer +power=3 +toughness=3 +[/card] +[card] name=Jar of Eyeballs auto=@movedTo(creature|mygraveyard) from(battlefield):counter(0/0,2,Eyeball) -auto=this(counter{0/0.2.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:2 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.4.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:4 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.6.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:6 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.8.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:8 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.10.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:10 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.12.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:12 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.14.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:14 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.16.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:16 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.18.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:18 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.20.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:20 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.22.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:22 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.24.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:24 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.26.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:26 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.28.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:28 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.30.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:30 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.32.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:32 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.34.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:34 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.36.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:36 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.38.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:38 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.40.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:40 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.42.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:42 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.44.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:44 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.46.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:46 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.48.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:48 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.50.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:50 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.52.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:52 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.54.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:54 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.56.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:56 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.58.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:58 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.60.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:60 optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=this(counter{0/0.1.Eyeball}>=62) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:plibrarycount optionone target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.2.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:2 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.4.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:4 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.6.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:6 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.8.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:8 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.10.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:10 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.12.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:12 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.14.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:14 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.16.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:16 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.18.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:18 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.20.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:20 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.22.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:22 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.24.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:24 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.26.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:26 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.28.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:28 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.30.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:30 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.32.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:32 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.34.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:34 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.36.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:36 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.38.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:38 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.40.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:40 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.42.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:42 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.44.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:44 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.46.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:46 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.48.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:48 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.50.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:50 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.52.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:52 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.54.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:54 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.56.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:56 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.58.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:58 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.60.Eyeball}) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:60 optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=this(counter{0/0.1.Eyeball}>=62) {3}{T}:removeallcounters(0/0,1,Eyeball) && reveal:plibrarycount optionone target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend text=Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs. -- {3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order. mana={3} type=Artifact @@ -38275,7 +58450,7 @@ name=Jared Carthalion, True Heir auto=_MONARCH_OPPONENT_ auto=emblem transforms((,newability[@becomesmonarchof(player):name(You can't become the monarch) _MONARCH_OPPONENT_])) ueot auto=this(variable{pmonarch}>0) vigor -text=When Jared Carthalion, True Heir enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn. -- If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it. +text=When Jared Carthalion, True Heir enters, target opponent becomes the monarch. You can't become the monarch this turn. -- If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it. mana={R}{G}{W} type=Legendary Creature subtype=Human Warrior @@ -38285,10 +58460,10 @@ toughness=3 [card] name=Jarl of the Forsaken abilities=foretell,flash -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=target(creature[damaged]|opponentbattlefield) destroy -text=Flash -- When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. -- Foretell {1}{B} (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +text=Flash -- When Jarl of the Forsaken enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. -- Foretell {1}{B} (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3}{B} type=Creature subtype=Zombie Cleric @@ -38317,6 +58492,28 @@ power=1 toughness=2 [/card] [card] +name=Javelin of Lightning +abilities=flash +auto=rehook target(creature|myBattlefield) +auto=this(variable{controllerturn}>0) 2/0 +auto=this(variable{controllerturn}>0) first strike +auto={4}:equip +text=Flash -- When Javelin of Lightning enters, attach it to target creature you control. -- As long as it's your turn, equipped creature gets +2/+0 and has first strike. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{R} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Jawbone Duelist +abilities=double strike,poisontoxic +text=Double strike -- Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) +mana={1}{W} +type=Creature +subtype=Phyrexian Soldier +power=1 +toughness=1 +[/card] +[card] name=Jaws of Stone auto=foreach(mountain|myBattlefield) ability$!name(Choose target) choice name(Damage to a creature) damage:1 target(creature) _ choice name(Damage to a player) damage:1 target(player)!$ controller text=Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone. @@ -38324,28 +58521,60 @@ mana={5}{R} type=Sorcery [/card] [card] +name=Jaxis, the Troublemaker +auto={R}{T}{D(*|myhand)}:clone with(treason,haste) and!( transforms((,newability[_DIES_draw:1])) forever )! target(other creature|mybattlefield) asSorcery +other={1}{R} name(Blitz) +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery +text={R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery. -- Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +mana={3}{R} +type=Legendary Creature +subtype=Human Warrior +power=2 +toughness=3 +[/card] +[card] +name=Jaya's Firenado +target=creature,planeswalker +auto=damage:5 && _SCRY1_ +text=Jaya's Firenado deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={4}{R} +type=Sorcery +[/card] +[card] name=Jaya's Greeting target=creature auto=damage:3 aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_SCRY_(1) +auto=_SCRY1_ text=Jaya's Greeting deals 3 damage to target creature. Scry 1. mana={1}{R} type=Instant [/card] [card] name=Jaya's Immolating Inferno -target=* -auto=damage:x +restriction=type(legendary[creature]|mybattlefield)~morethan~0,type(legendary[planeswalker]|mybattlefield)~equalto~0 +otherrestriction=type(legendary[planeswalker]|mybattlefield)~morethan~0,type(legendary[creature]|mybattlefield)~equalto~0 +other={X}{R}{R} +auto=target(anytarget) damage:fullpaid text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Jaya's Immolating Inferno deals X damage to each of up to three targets. -restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 mana={X}{R}{R} type=Legendary Sorcery [/card] [card] +name=Jedit Ojanen, Mercenary +auto=pay({G}) create(cat warrior:creature cat warrior:2/2:green:forestwalk) +auto=@movedTo(other legendary[creature]|myBattlefield):pay({G}) create(cat warrior:creature cat warrior:2/2:green:forestwalk) +text=Whenever Jedit Ojanen, Mercenary or another legendary creature enters under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.) +mana={1}{W}{U} +type=Legendary Creature +subtype=Cat Mercenary +power=3 +toughness=3 +[/card] +[card] name=Jeering Homunculus auto=may name(Goad creature) target(creature|battlefield) _GOAD_ -text=When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +text=When Jeering Homunculus enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) mana={1}{U} type=Creature subtype=Homunculus @@ -38353,15 +58582,27 @@ power=0 toughness=4 [/card] [card] +name=Jenson Carthalion, Druid Exile +auto=@movedTo(*[multicolor]|mystack):_SCRY1_ +auto=@movedTo(*[white&blue&black&red&green]|mystack):create(angel:creature angel:4/4:white:flying:vigilance) +auto={5}{T}:Add{W}{U}{B}{R}{G} +text=Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. -- {5}, {T}: Add {W}{U}{B}{R}{G}. +mana={G}{W} +type=Legendary Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] name=Jerren, Corrupted Bishop backside=Ormendahl, the Corrupter restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=life:-1 controller && token(Human,Creature Human,1/1,white) -auto=movedto(creature[human]|graveyard) from(mybattlefield):name(Lose 1 life and create human) life:-1 controller && token(Human,Creature Human,1/1,white) -auto=@each my endofturn restriction{compare(lifetotal)~equalto~13}:may name(Transform Jerren) pay({4}{B}{B}) name(Transform Jerren) flip(backside) -auto={2}:name(Human gains lifelink) target(creature[human]|mybattlefield) transforms((,newability[lifelink])) ueot -text=Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token -- {2}: Target Human you control gains lifelink until end of turn. -- At the beginning of your end step, if you have exactly 13 life, you may pay {4}{B}{B}. If you do, transform Jerren. // Ormendahl, the Corrupter +auto=@movedto(other human[-token]|graveyard) from(mybattlefield):name(Lose 1 life and create human) life:-1 controller && token(Human,Creature Human,1/1,white) +auto=@each my end restriction{compare(lifetotal)~equalto~13}:may name(Transform Jerren) pay({4}{B}{B}) name(Transform Jerren) flip(backside) +auto={2}:name(Human gains lifelink) target(creature[human]|mybattlefield) transforms((,lifelink)) ueot +text=Whenever Jerren, Corrupted Bishop enters or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token -- {2}: Target Human you control gains lifelink until end of turn. -- At the beginning of your end step, if you have exactly 13 life, you may pay {4}{B}{B}. If you do, transform Jerren. // Ormendahl, the Corrupter mana={2}{B} type=Legendary Creature subtype=Human Cleric @@ -38371,7 +58612,7 @@ toughness=3 [card] name=Jeska's Will auto=choice name(Add Red mana) foreach(*|opponenthand) add{R} -auto=choice name(Exile 3 cards) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )! +auto=choice name(Exile 3 cards) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )! auto=if type(*[iscommander]|mybattlefield)~morethan~0 then choice name(Choose both) name(Choose both) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )! && foreach(*|opponenthand) add{R} text=Choose one. If you control a commander as you cast this spell, you may choose both. -- Add {R} for each card in target opponent's hand. -- Exile the top three cards of your library. You may play them this turn. mana={2}{R} @@ -38381,14 +58622,49 @@ type=Sorcery name=Jester's Mask auto=tap(noevent) auto={1}{T}{S}:count(type:*:opponenthand) && moveto(opponentlibrary) all(*|opponenthand) && reveal:type:*:opponentlibrary revealzone(opponentlibrary) optionone name(Put in hand) target(*|reveal) moveto(opponenthand) optiononeend optiontwo name(Put back) all(*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed shuffle opponent afterrevealedend revealend -text=Jester's Mask enters the battlefield tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library. +text=Jester's Mask enters tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles their library. mana={5} type=Artifact [/card] [card] +name=Jetmir's Garden +abilities=cycling +auto=tap(noevent) +autohand=__CYCLING__({3}) +text=({T}: Add {R}, {G}, or {W}.) -- Jetmir's Garden enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +type=Land +subtype=Mountain Forest Plains +[/card] +[card] +name=Jetmir, Nexus of Revels +auto=aslongas(creature|myBattlefield) lord(creature|myBattlefield) 1/0 >2 +auto=aslongas(creature|myBattlefield) lord(creature|myBattlefield) vigilance >2 +auto=aslongas(creature|myBattlefield) lord(creature|myBattlefield) 1/0 >5 +auto=aslongas(creature|myBattlefield) lord(creature|myBattlefield) trample >5 +auto=aslongas(creature|myBattlefield) lord(creature|myBattlefield) 1/0 >8 +auto=aslongas(creature|myBattlefield) lord(creature|myBattlefield) double strike >8 +text=Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. -- Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. -- Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. +mana={1}{R}{G}{W} +type=Legendary Creature +subtype=Cat Demon +power=5 +toughness=4 +[/card] +[card] +name=Jewel Thief +abilities=vigilance,trample +auto=_TREASURE_ +text=Vigilance, trample -- When Jewel Thief enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2}{G} +type=Creature +subtype=Cat Rogue +power=3 +toughness=3 +[/card] +[card] name=Jewel-Eyed Cobra abilities=deathtouch -auto=_DIES_name(Create Treasure) token(Treasure Sur) +auto=_DIES_name(Create Treasure) _TREASURE_ text=Deathtouch -- When Jewel-Eyed Cobra dies, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{G} type=Creature @@ -38406,7 +58682,7 @@ type=Artifact [card] name=Jhoira of the Ghitu auto=this(variable{type:*[instant;sorcery]:myhand}>0) {2}:name(Exile instant or sorcery) name(Exile instant or sorcery) target(*[instant;sorcery]|myhand) moveto(myexile) and!( transforms((,newability[counter(0/0.4.Time)],newability[@each my upkeep restriction{compare(hascnttime)~equalto~1}:name(Cast card from exile) activate castcard(normal)],newability[@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0.-1.Time)])) forever )! -auto=this(variable{type:*[-instant;-sorcery;-land]:myhand}>0) {2}:name(Exile non-land permanent) name(Exile non-land permanent) target(*[-instant;-sorcery;-land]|myhand) moveto(myexile) and!( transforms((,newability[counter(0/0.4.Time)],newability[@each my upkeep restriction{compare(hascnttime)~equalto~1}:name(Cast card from exile) moveto(myReveal) and!( moveto(myBattlefield) and!( transforms((,newability[moveTo(myBattlefield) and!( if cantargetcard(creature|*) then transforms((,newability[haste])) forever )!])) forever )! )!],newability[@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0.-1.Time)])) forever )! +auto=this(variable{type:*[-instant;-sorcery;-land]:myhand}>0) {2}:name(Exile non-land permanent) name(Exile non-land permanent) target(*[-instant;-sorcery;-land]|myhand) moveto(myexile) and!( transforms((,newability[counter(0/0.4.Time)],newability[@each my upkeep restriction{compare(hascnttime)~equalto~1}:name(Cast card from exile) moveto(myReveal) and!( moveto(myBattlefield) and!( transforms((,newability[moveTo(myBattlefield) and!( if cantargetcard(creature|*) then transforms((,haste)) forever )!])) forever )! )!],newability[@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0.-1.Time)])) forever )! text={2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.) mana={1}{U}{R} type=Legendary Creature @@ -38437,8 +58713,18 @@ power=1 toughness=2 [/card] [card] +name=Jhoira, Ageless Innovator +auto={T}:counter(0/0,2,ingenuity) && transforms((,newability[may moveTo(battlefield) target(artifact[manacost<=counter{0/0.1.ingenuity}]|myHand)])) ueot +text={T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira. +mana={U}{R} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=3 +[/card] +[card] name=Jhoira, Weatherlight Captain -auto=@movedTo(*[artifact;legendary;saga]|mystack):draw:1 +auto=_CASTHISTORIC_draw:1 text=Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) mana={2}{U}{R} type=Legendary Creature @@ -38447,10 +58733,45 @@ power=3 toughness=3 [/card] [card] +name=Jibbirik Omnivore +mana={1}{G} +type=Creature +subtype=Beast +power=3 +toughness=2 +[/card] +[card] +name=Jin-Gitaxias +backside=The Great Synthesis +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=_WARD2_ +auto=@movedTo(*[-creature;manacost>=3]|mystack) restriction{compare(isflipped)~equalto~0}:draw:1 +auto={3}{U} restriction{type(*|myhand)~morethan~6}:name(Exile and transform) all(this) moveto(myexile) and!( flip(backside) forcetype(Enchantment Saga) )! asSorcery +text=Ward {2} -- Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. -- {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand. +mana={3}{U}{U} +type=Legendary Creature +subtype=Phyrexian Praetor +power=5 +toughness=5 +[/card] +[card] +name=Jin-Gitaxias, Progress Tyrant +auto=@movedTo(instant,sorcery|mystack) turnlimited:all(trigger[to]) transforms((,newability[activate castcard(copied noevent)])) forever +auto=@movedTo(artifact|mystack) turnlimited:all(trigger[to]) name(Copy) clone +auto=@movedto(artifact,instant,sorcery|opponentstack) turnlimited:all(trigger[to]) transforms((,newability[fizzle])) forever +text=Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) -- Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn. +mana={5}{U}{U} +type=Legendary Creature +subtype=Phyrexian Praetor +power=5 +toughness=5 +[/card] +[card] name=Jirina Kudro -auto=token(Human Soldier Jir)*pnumofcommandcast +auto=_HUMANSOLDIERTOKEN_*pnumofcommandcast auto=lord(other creature[Human]|myBattlefield) 2/0 -text=When Jirina Kudro enters the battlefield, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. -- Other Humans you control get +2/+0. +text=When Jirina Kudro enters, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. -- Other Humans you control get +2/+0. mana={1}{R}{W}{B} type=Legendary Creature subtype=Human Soldier @@ -38458,10 +58779,34 @@ power=3 toughness=3 [/card] [card] +name=Jirina, Dauntless General +auto={S}:name(Humans gain hexproof and indestructible) all(human|myBattlefield) transforms((,hexproof,indestructible)) ueot +auto=choice name(Exile opponent graveyard) all(creature|opponentgraveyard) moveto(ownerexile) +auto=choice name(Exile your graveyard) all(creature|mygraveyard) moveto(ownerexile) +text=When Jirina, Dauntless General enters, exile target player's graveyard. -- Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn. +mana={W}{B} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Jodah's Codex +auto=this(variable{pbasiclandtypes}=0) {5}{T}:draw:1 +auto=this(variable{pbasiclandtypes}=1) {4}{T}:draw:1 +auto=this(variable{pbasiclandtypes}=2) {3}{T}:draw:1 +auto=this(variable{pbasiclandtypes}=3) {2}{T}:draw:1 +auto=this(variable{pbasiclandtypes}=4) {1}{T}:draw:1 +auto=this(variable{pbasiclandtypes}>4) {T}:draw:1 +text=Domain - {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control. +mana={5} +type=Artifact +[/card] +[card] name=Jodah, Archmage Eternal abilities=flying auto=lord(*|myrestrictedcastingzone) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) -auto=lord(*[canplayfromgraveyard]|mygraveyard) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) +auto=lord(*[canPlayFromGraveyard]|mygraveyard) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) auto=lord(*[canplayfromexile]|myexile) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) text=Flying -- You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. mana={1}{U}{R}{W} @@ -38472,8 +58817,8 @@ toughness=3 [/card] [card] name=Johnny, Combo Player -auto={4}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={4}: Search your library for a card and put that card into your hand. Then shuffle your library. +auto={4}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={4}: Search your library for a card and put that card into your hand. Then shuffle. mana={2}{U}{U} type=Legendary Creature subtype=Human Gamer @@ -38481,9 +58826,18 @@ power=1 toughness=1 [/card] [card] +name=Join Forces +target=creature +auto=untap +auto=2/2 +text=Untap up to two target creatures. They each get +2/+2 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] name=Join Shields auto=all(creature|myBattlefield) untap -auto=all(creature|myBattlefield) opponentshroud +auto=all(creature|myBattlefield) hexproof auto=all(creature|myBattlefield) indestructible text=Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.) mana={3}{G}{W} @@ -38498,6 +58852,25 @@ mana={G}{W} type=Sorcery [/card] [card] +name=Join the Dead +target=creature +auto=if type(*[-instant;-sorcery]|mygraveyard)~lessthan~4 then -5/-5 +auto=if type(*[-instant;-sorcery]|mygraveyard)~morethan~3 then -10/-10 +text=Target creature gets -5/-5 until end of turn. -- Descend 4 - That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard. +mana={1}{B}{B} +type=Instant +[/card] +[card] +name=Join the Maestros +other={4}{B}{S(creature[power>=2]|myBattlefield)} name(Casualty 2) +otherrestriction=type(creature[power>=2]|myBattlefield)~morethan~0 +auto=if paid(alternative) then ability$!name(Copy Join the Maestros) activate castcard(copied noevent named!:Join the Maestros:!)!$ controller +auto=create(ogre warrior:creature ogre warrior:4/3:black) +text=Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) -- Create a 4/3 black Ogre Warrior creature token. +mana={4}{B} +type=Sorcery +[/card] +[card] name=Joint Assault target=creature auto=2/2 ueot @@ -38506,6 +58879,38 @@ mana={G} type=Instant [/card] [card] +name=Joint Exploration +kicker={G} +auto=ifnot paid(kicker) then scry:2 scrycore delayed draw:1 controller scrycoreend scryend +auto=if paid(kicker) then scry:2 scrycore delayed draw:1 and!( may target(land|myhand) moveTo(mybattlefield) )! controller scrycoreend scryend +text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield. +mana={1}{U} +type=Instant +[/card] +[card] +name=Jolene, Plundering Pugilist +auto=@each my blockers restriction{type(creature[attacking;power>=4]|myBattlefield)~morethan~0}:_TREASURE_ +auto={1}{R}{S(*[Treasure]|myBattlefield)}:damage:1 target(anyTarget) +text=Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token. -- {1}{R}, Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target. +mana={1}{R}{G} +type=Legendary Creature +subtype=Human Mercenary +power=4 +toughness=2 +[/card] +[card] +name=Jolene, the Plunder Queen +auto=@each my blockers:name(Create treasure) _TREASURE_ +auto=@tokencreated(*[Treasure]|myBattlefield):token(Treasure,Treasure Artifact,0/0,notrigger) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever )! +auto={S(*[Treasure]|myBattlefield)}{S(*[Treasure]|myBattlefield)}{S(*[Treasure]|myBattlefield)}{S(*[Treasure]|myBattlefield)}{S(*[Treasure]|myBattlefield)} restriction{type(*[Treasure]|myBattlefield)~morethan~4}:counter(1/1,5) +text=Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token. -- If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. -- Sacrifice five Treasures: Put five +1/+1 counters on Jolene. +mana={2}{R}{G} +type=Legendary Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Jolrael, Mwonvuli Recluse auto=_SECOND_DRAW_name(Create cat) token(Cat Jol) auto={4}{G}{G}:name(All creatures becomes X/X) all(creature|mybattlefield) transforms((,setpower=type:*:myHand,settoughness=type:*:myHand)) ueot @@ -38517,9 +58922,51 @@ power=1 toughness=2 [/card] [card] +name=Jolrael, Voice of Zhalfir +auto=@each my combatbegins restriction{type(*|myhand)~equalto~1}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=1,settoughness=1,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~2}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=2,settoughness=2,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~3}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=3,settoughness=3,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~4}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=4,settoughness=4,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~5}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=5,settoughness=5,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~6}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=6,settoughness=6,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~7}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=7,settoughness=7,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~8}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=8,settoughness=8,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~9}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=9,settoughness=9,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~10}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=10,settoughness=10,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~11}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=11,settoughness=11,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~12}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=12,settoughness=12,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~13}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=13,settoughness=13,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~14}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=14,settoughness=14,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~15}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=15,settoughness=15,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~16}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=16,settoughness=16,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~17}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=17,settoughness=17,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~18}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=18,settoughness=18,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~equalto~19}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=19,settoughness=19,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@each my combatbegins restriction{type(*|myhand)~morethan~19}:may name(Transform a land) target(land|myBattlefield) transforms((Creature Bird,setpower=20,settoughness=20,newcolors[blue],newcolors[green],flying,haste)) ueot +auto=@combatdamaged(player) from(creature[land]|myBattlefield):name(Draw a card) draw:1 controller +text=At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. -- Whenever a land creature you control deals combat damage to a player, draw a card. +mana={2}{G}{U} +type=Legendary Creature +subtype=Human Druid +power=3 +toughness=3 +[/card] +[card] +name=Jor Kadeen, First Goldwarden +abilities=trample +auto=_ATTACKING_this(power>=4) draw:1 +auto=_ATTACKING_type:creature[geared]:mybattlefield/type:creature[geared]:mybattlefield ueot +text=Trample -- Whenever Jor Kadeen, First Goldwarden attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card. +mana={R}{W} +type=Legendary Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] name=Joraga Invocation auto=all(creature|mybattlefield) 3/3 ueot -auto=all(creature|opponentbattlefield) mustblock ueot +auto=transforms((,_MUST_BE_BLOCKD_)) text=Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able. mana={4}{G}{G} type=Sorcery @@ -38527,7 +58974,7 @@ type=Sorcery [card] name=Joraga Visionary auto=draw:1 controller -text=When Joraga Visionary enters the battlefield, draw a card. +text=When Joraga Visionary enters, draw a card. mana={3}{G} type=Creature subtype=Elf Wizard @@ -38554,7 +59001,7 @@ name=Josu Vess, Lich Knight abilities=menace kicker={5}{B} auto=if paid(kicker) then create(zombie knight:creature zombie knight:2/2:black:menace)*8 -text=Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) -- Menace -- When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. +text=Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) -- Menace -- When Josu Vess, Lich Knight enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. mana={2}{B}{B} type=Legendary Creature subtype=Zombie Knight @@ -38563,17 +59010,16 @@ toughness=5 [/card] [card] name=Journey for the Elixir -aicode=activate target(land[basic]|mylibrary,mygraveyard) moveto(myhand) -auto=name(search a basic land card) Reveal:type:*:mylibrary,mygraveyard revealzone(mylibrary,mygraveyard) optionone name(choose a basic land card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary,mygraveyard) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=may moveto(myhand) target(Jiang Yanggu|mylibrary,mygraveyard) && shuffle -text=Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle your library. +auto=activate notaTarget(basic|mylibrary,mygraveyard) moveto(hand) +auto=moverandom(Jiang Yanggu) from(mylibrary) to(myhand) +text=Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle. mana={2}{G} type=Sorcery [/card] [card] name=Journey to Eternity target=creature -auto=@movedto(graveyard) from(mytgt|Battlefield):all(this) moveTo(mygraveyard) and!( transforms((,newability[counter(0/0.1.FlipJourney)])) forever +auto=@movedto(graveyard) from(mytgt|Battlefield):all(this) moveTo(mygraveyard) and!( transforms((,newability[counter(0/0.1.FlipJourney)])) forever )! auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield) autograveyard=this(counter{0/0.1.FlipJourney}>=1) flip(Atzal, Cave of Eternity) forcetype(land) text=Enchant creature you control -- When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control. @@ -38583,18 +59029,85 @@ subtype=Aura [/card] [card] name=Journey to Oblivion -autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive +abilities=affinityparty auto=target(*[-land]|opponentBattlefield) (blink)forsrc -text=This spell cost {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield. +text=This spell cost {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When Journey to Oblivion enters, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield. mana={4}{W} type=Enchantment [/card] [card] +name=Journey to the Lost City +auto=@each my upkeep:name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end +auto=@each my upkeep:name(Exile top 4 cards) all(*[zpos<=4]|mylibrary) moveto(exile) and!( counter(0/0.1.JourneyExiled) notrg )! +auto=@dierolled(this) result(1) from(controller):if type(land[counter{0/0.1.JourneyExiled}]|myexile)~morethan~0 then may name(Choose land card) name(Choose land card) target(land[counter{0/0.1.JourneyExiled}]|myexile) moveto(mybattlefield) +auto=@dierolled(this) result(2) from(controller):if type(land[counter{0/0.1.JourneyExiled}]|myexile)~morethan~0 then may name(Choose land card) name(Choose land card) target(land[counter{0/0.1.JourneyExiled}]|myexile) moveto(mybattlefield) +auto=@dierolled(this) result(3) from(controller):if type(land[counter{0/0.1.JourneyExiled}]|myexile)~morethan~0 then may name(Choose land card) name(Choose land card) target(land[counter{0/0.1.JourneyExiled}]|myexile) moveto(mybattlefield) +auto=@dierolled(this) result(4) from(controller):if type(land[counter{0/0.1.JourneyExiled}]|myexile)~morethan~0 then may name(Choose land card) name(Choose land card) target(land[counter{0/0.1.JourneyExiled}]|myexile) moveto(mybattlefield) +auto=@dierolled(this) result(5) from(controller):if type(land[counter{0/0.1.JourneyExiled}]|myexile)~morethan~0 then may name(Choose land card) name(Choose land card) target(land[counter{0/0.1.JourneyExiled}]|myexile) moveto(mybattlefield) +auto=@dierolled(this) result(6) from(controller):if type(land[counter{0/0.1.JourneyExiled}]|myexile)~morethan~0 then may name(Choose land card) name(Choose land card) target(land[counter{0/0.1.JourneyExiled}]|myexile) moveto(mybattlefield) +auto=@dierolled(this) result(7) from(controller):if type(land[counter{0/0.1.JourneyExiled}]|myexile)~morethan~0 then may name(Choose land card) name(Choose land card) target(land[counter{0/0.1.JourneyExiled}]|myexile) moveto(mybattlefield) +auto=@dierolled(this) result(8) from(controller):if type(land[counter{0/0.1.JourneyExiled}]|myexile)~morethan~0 then may name(Choose land card) name(Choose land card) target(land[counter{0/0.1.JourneyExiled}]|myexile) moveto(mybattlefield) +auto=@dierolled(this) result(9) from(controller):if type(land[counter{0/0.1.JourneyExiled}]|myexile)~morethan~0 then may name(Choose land card) name(Choose land card) target(land[counter{0/0.1.JourneyExiled}]|myexile) moveto(mybattlefield) +auto=@dierolled(this) result(10) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~0 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@dierolled(this) result(10) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~1 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1) )! +auto=@dierolled(this) result(10) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~2 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,2) )! +auto=@dierolled(this) result(10) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~3 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,3) )! +auto=@dierolled(this) result(10) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~4 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,4) )! +auto=@dierolled(this) result(11) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~0 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@dierolled(this) result(11) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~1 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1) )! +auto=@dierolled(this) result(11) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~2 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,2) )! +auto=@dierolled(this) result(11) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~3 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,3) )! +auto=@dierolled(this) result(11) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~4 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,4) )! +auto=@dierolled(this) result(12) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~0 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@dierolled(this) result(12) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~1 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1) )! +auto=@dierolled(this) result(12) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~2 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,2) )! +auto=@dierolled(this) result(12) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~3 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,3) )! +auto=@dierolled(this) result(12) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~4 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,4) )! +auto=@dierolled(this) result(13) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~0 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@dierolled(this) result(13) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~1 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1) )! +auto=@dierolled(this) result(13) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~2 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,2) )! +auto=@dierolled(this) result(13) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~3 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,3) )! +auto=@dierolled(this) result(13) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~4 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,4) )! +auto=@dierolled(this) result(14) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~0 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@dierolled(this) result(14) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~1 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1) )! +auto=@dierolled(this) result(14) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~2 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,2) )! +auto=@dierolled(this) result(14) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~3 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,3) )! +auto=@dierolled(this) result(14) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~4 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,4) )! +auto=@dierolled(this) result(15) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~0 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@dierolled(this) result(15) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~1 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1) )! +auto=@dierolled(this) result(15) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~2 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,2) )! +auto=@dierolled(this) result(15) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~3 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,3) )! +auto=@dierolled(this) result(15) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~4 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,4) )! +auto=@dierolled(this) result(16) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~0 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@dierolled(this) result(16) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~1 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1) )! +auto=@dierolled(this) result(16) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~2 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,2) )! +auto=@dierolled(this) result(16) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~3 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,3) )! +auto=@dierolled(this) result(16) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~4 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,4) )! +auto=@dierolled(this) result(17) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~0 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@dierolled(this) result(17) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~1 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1) )! +auto=@dierolled(this) result(17) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~2 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,2) )! +auto=@dierolled(this) result(17) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~3 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,3) )! +auto=@dierolled(this) result(17) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~4 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,4) )! +auto=@dierolled(this) result(18) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~0 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@dierolled(this) result(18) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~1 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1) )! +auto=@dierolled(this) result(18) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~2 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,2) )! +auto=@dierolled(this) result(18) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~3 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,3) )! +auto=@dierolled(this) result(18) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~4 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,4) )! +auto=@dierolled(this) result(19) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~0 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@dierolled(this) result(19) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~1 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1) )! +auto=@dierolled(this) result(19) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~2 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,2) )! +auto=@dierolled(this) result(19) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~3 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,3) )! +auto=@dierolled(this) result(19) from(controller):if type(creature[counter{0/0.1.JourneyExiled}]|myexile)~equalto~4 then name(Create wolf) name(Create wolf) name(Create wolf) token(Wolf,Creature Wolf,2/2,green) and!( counter(1/1,4) )! +auto=@dierolled(this) result(20) from(controller):name(Sacrifice and put in play) name(Sacrifice and put in play) sacrifice and!( transforms((,newability[name(Put permanents in play) all(*[-instant;-sorcery;counter{0/0.1.JourneyExiled}]|myexile) moveto(mybattlefield)],newability[name(Effect ends) all(sorcery[counter{0/0.1.JourneyExiled}]|myexile) removeallcounters(0/0.1.JourneyExiled)],newability[name(Effect ends) all(instant[counter{0/0.1.JourneyExiled}]|myexile) removeallcounters(0/0.1.JourneyExiled)])) oneshot )! +auto=@each my end:name(Effect ends) all(*[counter{0/0.1.JourneyExiled}]|myexile) removeallcounters(0/0.1.JourneyExiled) +text=At the beginning of your upkeep, exile the top four cards of your library, then roll a d20. -- 1-9 | You may put a land card from among those cards onto the battlefield. -- 10-19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards. -- 20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it. +mana={3}{G} +type=Enchantment +[/card] +[card] name=Journey to the Oracle abilities=doublefacedeath -auto=target(land|myhand) moveto(myBattlefield) and!( if type(land|mybattlefield)~morethan~7 then may name(Discard and return jadzi) ability$!name(Discard and return jadzi) name(Discard and return jadzi) target(*|myhand) transforms((,newability[reject],newability[name(Discard and return jadzi) target(*[Jadzi^ Oracle of Arcavios;fresh]|mygraveyard) moveto(ownerhand)])) oneshot!$ controller )! +auto=target(land|myhand) moveto(myBattlefield) and!( if type(land|mybattlefield)~morethan~7 then may name(Discard and return jadzi) ability$!name(Discard and return jadzi) name(Discard and return jadzi) target(*|myhand) transforms((,newability[reject],newability[name(Discard and return jadzi) target(*[Jadzi^ Oracle of Arcavios;fresh]|mygraveyard) moveto(hand)])) oneshot!$ controller )! text=You may put any number of land cards from your hand onto the battlefield. Then if you control eight or more lands, you may discard a card. If you do, return Journey to the Oracle to its owner's hand. // {6}{U}{U} Jadzi, Oracle of Arcavios mana={2}{G}{G} type=Sorcery @@ -38609,6 +59122,15 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Joust Through +target=creature[attacking;blocking] +auto=damage:3 +auto=life:1 controller +text=Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life. +mana={W} +type=Instant +[/card] +[card] name=Jousting Dummy auto={3}:1/0 ueot text={3}: Jousting Dummy gets +1/+0 until end of turn. @@ -38621,7 +59143,7 @@ toughness=1 [card] name=Jousting Lance auto=teach(creature) 2/0 -auto=teach(creature) this(variable{controllerturn}>0) first strike +auto=this(variable{controllerturn}>0) first strike auto={3}:equip text=Equipped creature gets +2/+0. -- As long as it's your turn, equipped creature has first strike. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={2} @@ -38629,8 +59151,19 @@ type=Artifact subtype=Equipment [/card] [card] +name=Joyful Stormsculptor +auto=name(Create 2 Elementals) token(Elemental,Creature Elemental,1/1,blue,red)*2 +auto=@movedTo(*[hasconvoke]|mystack):name(Deals 1 damage) transforms((,newability[all(battle|opponentBattlefield) damage:1],newability[damage:1 opponent])) oneshot +text=When Joyful Stormsculptor enters, create two 1/1 blue and red Elemental creature tokens. -- Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect. +mana={3}{U}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=3 +[/card] +[card] name=Jubilant Mascot -auto=@each my combatbegins:may pay({3}{w}):target(other creature|battlefield) counter(1/1) +auto=@each my combatbegins:pay({3}{W}):target(other creature|battlefield) counter(1/1) text=At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={2}{W} type=Creature @@ -38652,7 +59185,7 @@ toughness=2 [card] name=Judith, the Scourge Diva auto=lord(other creature|myBattlefield) +1/+0 -auto=@movedto(graveyard) from(creature[-token]|myBattlefield):damage:1 target(player,creature,planeswalker) +auto=@movedto(graveyard) from(creature[-token]|myBattlefield):damage:1 target(anytarget) text=Other creatures you control get +1/+0. -- Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. mana={1}{B}{R} type=Legendary Creature @@ -38661,20 +59194,79 @@ power=2 toughness=2 [/card] [card] +name=Jugan Defends the Temple +backside=Remnant of the Rising Star +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=token(Human Monk) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) may name(Put 1/1 counter) target(creature|battlefield) counter(1/1) +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Create a 1/1 green Human Monk creature token with "{T}: Add {G}." -- II - Put a +1/+1 counter on each of up to two target creatures. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={2}{G} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Jukai Naturalist +abilities=lifelink +auto=lord(Enchantment|mycastingzone) altercost(colorless,-1) +text=Lifelink -- Enchantment spells you cast cost {1} less to cast. +mana={G}{W} +type=Enchantment Creature +subtype=Human Monk +power=2 +toughness=2 +[/card] +[card] +name=Jukai Preserver +auto=counter(1/1) target(creature|myBattlefield) +autohand={2}{G}{discard}:counter(1/1) target(creature|myBattlefield) +text=When Jukai Preserver enters, put a +1/+1 counter on target creature you control. -- Channel - {2}{G}, Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control. +mana={3}{G} +type=Enchantment Creature +subtype=Human Druid +power=3 +toughness=3 +[/card] +[card] +name=Jukai Trainee +auto=@combat(blocking,blocked,turnlimited) source(this):1/1 ueot +text=Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn. +mana={1}{G} +type=Creature +subtype=Human Samurai +power=2 +toughness=2 +[/card] +[card] name=Jumbo Imp abilities=flying auto=transforms((Creature Summon Imp,setpower=0,settoughness=0)) forever auto=all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end auto=@each my upkeep:all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end -auto=@each my endofturn:all(this) rolld6 6 winability counter(1/1,-lastrollresult) winabilityend loseability counter(1/1,-lastrollresult) loseabilityend rolld6end +auto=@each my end:all(this) rolld6 6 winability counter(1/1,-lastrollresult) winabilityend loseability counter(1/1,-lastrollresult) loseabilityend rolld6end text=Flying -- When you play Jumbo Imp, roll a six-sided die. Jumbo Imp comes into play with a number of +1/+1 counters on it equal to the die roll. -- During your upkeep, roll a six-sided die and put on Jumbo Imp a number of +1/+1 counters equal to the die roll. -- At the end of your turn, roll a six-sided die and remove from Jumbo Imp a number of +1/+1 counters equal to the die roll. mana={2}{B} -type=Summon +type=Creature subtype=Imp +power=0 +toughness=0 +[/card] +[card] +name=Jump Scare +target=creature +auto=2/2 +auto=flying +auto=becomes(horror enchantment) ueot +text=Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types. +mana={W} +type=Instant [/card] [card] name=Jungle Creeper -autograveyard={3}{B}{G}:moveto(myhand) all(this) +autograveyard={3}{B}{G}:moveto(hand) all(this) text={3}{B}{G}: Return Jungle Creeper from your graveyard to your hand. mana={1}{B}{G} type=Creature @@ -38684,7 +59276,7 @@ toughness=3 [/card] [card] name=Jungle Delver -auto={3}{G}:counter(1/1,1) +auto={3}{G}:counter(1/1) text={3}{G}: Put a +1/+1 counter on Jungle Delver. mana={G} type=Creature @@ -38694,9 +59286,9 @@ toughness=1 [/card] [card] name=Jungle Wayfinder -auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ opponent -auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ controller -text=When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library. +auto=ability$!moveto(hand) notaTarget(land[basic]|mylibrary)!$ opponent +auto=ability$!moveto(hand) notaTarget(land[basic]|mylibrary)!$ controller +text=When Jungle Wayfinder enters, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library. mana={2}{G} type=Creature subtype=Elf Warrior @@ -38705,9 +59297,9 @@ toughness=3 [/card] [card] name=Jungleborn Pioneer -abilities=opponentshroud -auto=create(merfolk:creature merfolk:1/1:blue:opponentshroud) -text=When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.) +abilities=hexproof +auto=create(merfolk:creature merfolk:1/1:blue:hexproof) +text=When Jungleborn Pioneer enters, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.) mana={2}{G} type=Creature subtype=Merfolk Scout @@ -38715,12 +59307,32 @@ power=2 toughness=2 [/card] [card] +name=Juniper Order Rootweaver +kicker={G} +auto=if paid(kicker) then counter(1/1) target(creature|myBattlefield) +text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- When Juniper Order Rootweaver enters, if it was kicked, put a +1/+1 counter on target creature you control. +mana={1}{W} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] +name=Junji, the Midnight Sky +abilities=flying,menace +auto=_DIES_transforms((,newability[choice ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent && life:-2 opponent],newability[choice moveto(mybattlefield) target(creature[-Dragon]|graveyard) && life:-2])) oneshot +text=Flying, menace -- When Junji, the Midnight Sky dies, choose one - -- - Each opponent discards two cards and loses 2 life. -- - Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life. +mana={3}{B}{B} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +[/card] +[card] name=Junk Winder -autoexile=thisforeach(variable{type:*[token]:mybattlefield}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{type:*[token]:mybattlefield}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{type:*[token]:mybattlefield}>0) changecost(colorless:-1) forcedalive +anyzone=affinity(*[token]|mybattlefield) reduce({1}) auto=@movedto(*[token]|myBattlefield):name(Freeze non-land permanent) target(*[-land]|opponentBattlefield) freeze -text=Affinity for tokens (This spell costs 1 less to cast for each token you control.) -- Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step. +text=Affinity for tokens (This spell costs 1 less to cast for each token you control.) -- Whenever a token enters under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step. mana={5}{U}{U} type=Creature subtype=Serpent @@ -38728,9 +59340,20 @@ power=5 toughness=6 [/card] [card] +name=Junkyard Genius +auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +auto={1}{B}{R}{S(other *[creature;artifact]|mybattlefield)}:name(Creatures gain 1/0 and menace and haste) all(other *[creature]|mybattlefield) transforms((,newability[1/0],menace,haste)) ueot +text=When Junkyard Genius enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") -- {1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste. +mana={1}{B}{R} +type=Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] name=Juri, Master of the Revue auto=@sacrificed(*|mybattlefield):counter(1/1) all(this) -auto=_DIES_damage:power target(player,creature,planeswalker) +auto=_DIES_damage:power target(anytarget) text=Whenever you sacrifice a permanent, put a +1/+1 counter on Juri, Master of the Revue. -- When Juri dies, it deals damage equal to its power to any target. mana={B}{R} type=Legendary Creature @@ -38755,6 +59378,17 @@ mana={1}{W} type=Instant [/card] [card] +name=Juvenile Mist Dragon +abilities=flying +auto=may name(Confounding Clouds) target(creature|opponentBattlefield) freeze +text=Flying -- Confounding Clouds - When Juvenile Mist Dragon enters, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step. +mana={3}{U}{U} +type=Creature +subtype=Dragon +power=4 +toughness=3 +[/card] +[card] name=Jwari Disruption restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Jwari Ruins) @@ -38768,19 +59402,32 @@ type=Instant name=Jwari Ruins auto=tap(noevent) auto={T}:add{U} -text=Jwari Ruins enters the battlefield tapped. -- {T}: Add {U}. // {1}{U} Jwari Disruption +text=Jwari Ruins enters tapped. -- {T}: Add {U}. // {1}{U} Jwari Disruption type=Land [/card] [card] +name=Jyoti, Moag Ancient +auto=create(dryad:creature forest dryad land:1/1:green)*pnumofcommandcast +auto=@each combatbegins:all(creature[land]|myBattlefield) dynamicability +text=When Jyoti, Moag Ancient enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.) -- At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power. +mana={2}{G}{U} +type=Legendary Creature +subtype=Elemental +power=2 +toughness=4 +[/card] +[card] name=K'rrik, Son of Yawgmoth abilities=lifelink other={4} name(Pay with life) auto=if paid(alternative) then thisforeach(variable{3}) ability$!name(Pay Life or B) pay[[{B}]] name(Pay B) donothing?life:-2!$ controller +auto={L:2}:Add{B} auto=@movedTo(*[black]|mystack):counter(1/1) text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Lifelink -- For each {B} in a cost, you may pay 2 life rather than pay that mana. -- Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth. -mana={4}{B}{B}{B} +color=black +mana={4}{p(B)}{p(B)}{p(B)} type=Legendary Creature -subtype=Horror Minion +subtype=Phyrexian Horror Minion power=2 toughness=2 [/card] @@ -38788,7 +59435,7 @@ toughness=2 name=Kaalia, Zenith Seeker abilities=flying,vigilance auto=reveal:6 optionone name(Get card) target(*[Angel;Demon;Dragon]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -text=Flying, vigilance -- When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order. +text=Flying, vigilance -- When Kaalia, Zenith Seeker enters, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order. mana={R}{W}{B} type=Legendary Creature subtype=Human Cleric @@ -38798,7 +59445,7 @@ toughness=3 [card] name=Kabira Outrider auto=target(creature) calculateparty/calculateparty ueot -text=When Kabria Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=When Kabria Outrider enters, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={3}{W} type=Creature subtype=Human Warrior @@ -38809,7 +59456,7 @@ toughness=3 name=Kabira Plateau auto=tap(noevent) auto={T}:add{W} -text=Kabira Plateau enters the battlefield tapped. -- {T}: Add {W}. // {1}{W} Kabira Takedown +text=Kabira Plateau enters tapped. -- {T}: Add {W}. // {1}{W} Kabira Takedown type=Land [/card] [card] @@ -38826,11 +59473,11 @@ type=Instant name=Kadena's Silencer facedown={3} autofacedown={1}{U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=When Kadena's Silencer is turned face up, counter all abilities your opponents control. -- Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={1}{U} type=Creature -subtype=Naga Wizard +subtype=Snake Wizard power=2 toughness=1 [/card] @@ -38838,7 +59485,7 @@ toughness=1 name=Kaervek's Spite target=player auto=life:-5 -auto=sacrifice all(*|battlefield) +auto=sacrifice all(*|myBattlefield) auto=reject all(*|myhand) text=As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. -- Target player loses 5 life. mana={B}{B}{B} @@ -38847,14 +59494,14 @@ type=Instant [card] name=Kaervek's Torch autostack=@targeted(this) from(*[instant;sorcery]|opponentcastingzone):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot -auto=name(Damage any target) name(Damage any target) damage:X target(player,creature,planeswalker) +auto=name(Damage any target) name(Damage any target) damage:X target(anytarget) text=As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. -- Kaervek's Torch deals X damage to any target. mana={X}{R} type=Sorcery [/card] [card] name=Kaervek, the Spiteful -auto=all(other creature|battlefield) -1/-1 +auto=lord(other creature|battlefield) -1/-1 text=Other creatures get -1/-1. mana={2}{B}{B} type=Legendary Creature @@ -38863,10 +59510,48 @@ power=3 toughness=2 [/card] [card] +name=Kagha, Shadow Archdruid +auto=_ATTACKING_name(Gains deathtouch) transforms((,deathtouch,newability[deplete:2 controller])) ueot +auto=@movedto(*|mygraveyard) from(mylibrary):name(Milled card) all(trigger[to]) transforms((,newability[counter(0/0.1.KaghaMilled)],newability[@each my end:name(Effect ends) removeallcounters(0/0.1.KaghaMilled)])) ueot +auto={0}:name(Playble from graveyard) target(*[counter{0/0.1.KaghaMilled}]|mygraveyard) transforms((,newability[canPlayFromGraveyard],newability[name(Effect ends) all(*[counter{0/0.1.KaghaMilled}]|mygraveyard) removeallcounters(0/0.1.KaghaMilled)])) ueot limit:1 myturnonly +text=Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) -- Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn. +mana={2}{B}{G} +type=Legendary Creature +subtype=Elf Druid +power=1 +toughness=4 +[/card] +[card] +name=Kaheera, the Orphanguard +abilities=vigilance +auto=lord(other Cat, Elemental, Nightmare, Dinosaur,Beast|myBattlefield) 1/1 +auto=lord(other Cat, Elemental, Nightmare, Dinosaur,Beast|myBattlefield) vigilance +text=Companion - Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) -- Vigilance -- Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance. +mana={1}{GW}{GW} +type=Legendary Creature +subtype=Cat Beast +power=3 +toughness=2 +[/card] +[card] name=Kaho, Minamo Historian auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*[instant]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myexile)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto={X}{T}:target(instant[manacost=X]|myexile) activate castcard(normal) -text=When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library. -- {X}, {T}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost. +auto={0}{T}:name(mana value 0) castcard(normal) target(instant[manacost=0]|myexile) +auto={1}{T}:name(mana value 1) castcard(normal) target(instant[manacost=1]|myexile) +auto={2}{T}:name(mana value 2) castcard(normal) target(instant[manacost=2]|myexile) +auto={3}{T}:name(mana value 3) castcard(normal) target(instant[manacost=3]|myexile) +auto={4}{T}:name(mana value 4) castcard(normal) target(instant[manacost=4]|myexile) +auto={5}{T}:name(mana value 5) castcard(normal) target(instant[manacost=5]|myexile) +auto={6}{T}:name(mana value 6) castcard(normal) target(instant[manacost=6]|myexile) +auto={7}{T}:name(mana value 7) castcard(normal) target(instant[manacost=7]|myexile) +auto={8}{T}:name(mana value 8) castcard(normal) target(instant[manacost=8]|myexile) +auto={9}{T}:name(mana value 9) castcard(normal) target(instant[manacost=9]|myexile) +auto={10}{T}:name(mana value 10) castcard(normal) target(instant[manacost=10]|myexile) +auto={11}{T}:name(mana value 11) castcard(normal) target(instant[manacost=11]|myexile) +auto={12}{T}:name(mana value 12) castcard(normal) target(instant[manacost=12]|myexile) +auto={13}{T}:name(mana value 13) castcard(normal) target(instant[manacost=13]|myexile) +auto={14}{T}:name(mana value 14) castcard(normal) target(instant[manacost=14]|myexile) +text=When Kaho, Minamo Historian enters, search your library for up to three instant cards and exile them. Then shuffle. -- {X}, {T}: You may cast a card with mana value X exiled with Kaho without paying its mana cost. mana={2}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -38874,12 +59559,44 @@ power=2 toughness=2 [/card] [card] +name=Kaima, the Fractured Calm +auto=@each my end:name(Goad opponent creatures) all(creature[enchanted]|opponentBattlefield) _GOAD_ +auto=@each my end:name(Put 1/1 counter) foreach(creature[enchanted]|opponentBattlefield) counter(1/1) +text=At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima, the Fractured Calm for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.) +mana={2}{R}{G} +type=Legendary Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Kairi, the Swirling Sky +abilities=flying +auto=_WARD3_ +auto=_DIES_name(Choose one) transforms((,newability[choice name(Return nonland permanents) target(*[-land&manacost<=6]|battlefield) moveto(hand)],newability[choice name(Mill 6 cards) name(Mill 6 cards) deplete:6 controller && ability$!may name(Return instant or sorcery) name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(hand)!$ controller])) oneshot +text=Flying, ward {3} -- When Kairi, the Swirling Sky dies, choose one -- Return any number of target nonland permanents with total mana value 6 or less to their owners' hands. -- Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand. +mana={4}{U}{U} +type=Legendary Creature +subtype=Dragon Spirit +power=6 +toughness=6 +[/card] +[card] +name=Kaito's Pursuit +target=player +auto=ability$!name(discard) reject notaTarget(<2>*|myhand)!$ targetedplayer +auto=all(ninja,rogue|myBattlefield) menace +text=Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) +mana={2}{B} +type=Sorcery +[/card] +[card] name=Kalain, Reclusive Painter -auto=token(Treasure Sur) +auto=_TREASURE_ auto=@sacrificed(*[treasure]|mybattlefield) restriction{type(creature|myrestrictedcastingzone)~morethan~0}:may name(Treasure sacrificed for next creature) counter(0/0.1.TreasToken) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnttreastoken)~morethan~0}:name(Put 1/1 counter) all(trigger[to]) counter(1/1.hascnttreastoken) && all(this) removeallcounters(0/0.1.TreasToken) auto=@each end restriction{compare(hascnttreastoken)~morethan~0}:removeallcounters(0/0.1.TreasToken) -text=When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. +text=When Kalain, Reclusive Painter enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. mana={B}{R} type=Legendary Creature subtype=Human Elf Bard @@ -38887,9 +59604,17 @@ power=1 toughness=2 [/card] [card] +name=Kalakscion, Hunger Tyrant +mana={1}{B}{B} +type=Legendary Creature +subtype=Crocodile +power=7 +toughness=2 +[/card] +[card] name=Kalamax, the Stormsire auto=@movedto(instant|mystack) sourcetap restriction{thisturn(instant|mystack)~lessthan~2}:castcard(copied noevent) -auto=@copied target(instant|Stak):all(trigger[this]) counter(1/1) +auto=@copied target(instant|stack):all(trigger[this]) counter(1/1) text=Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy. -- Whenever you copy an instant spell, put a +1/+1 counter on Kalamax. mana={1}{G}{U}{R} type=Legendary Creature @@ -38907,7 +59632,7 @@ auto=teach(creature) first strike auto=teach(creature) haste auto=teach(creature) indestructible auto=teach(creature) transforms((,newability[@combatdamaged(creature) from(this):all(trigger[to]) moveto(exile)])) -auto=livingweapontoken(Germ,Creature Germ,0/0,black) +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) text=Living weapon -- Indestructible -- Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." -- Equip {7} mana={7} type=Legendary Artifact @@ -38915,19 +59640,19 @@ subtype=Equipment [/card] [card] name=Kaldring, the Rimestaff -auto={T}:name(Choose snow permanent) name(Choose snow permanent) target(*[snow]|mygraveyard) transforms((,newability[canplayfromgraveyard])) ueot && counter(0/0,1,KaldEffect) all(this) +auto={T}:name(Choose snow permanent) name(Choose snow permanent) target(*[snow]|mygraveyard) transforms((,newability[canPlayFromGraveyard])) ueot && counter(0/0,1,KaldEffect) all(this) auto=@movedto(*[snow]|mybattlefield) from(mygraveyard):this(counter{0/0.1.KaldEffect}>0) all(trigger[to]) tap(noevent) && ability$!counter(0/0,-1,KaldEffect) all(mysource)!$ controller auto=@movedto(*[snow]|mystack) from(mygraveyard):this(counter{0/0.1.KaldEffect}>0) counter(0/0,1,KaldEffect2) && ability$!counter(0/0,-1,KaldEffect) all(mysource)!$ controller auto=@movedto(*[snow]|mybattlefield):this(counter{0/0.1.KaldEffect2}>0) all(trigger[to]) tap(noevent) && ability$!counter(0/0,-1,KaldEffect2) all(mysource)!$ controller -auto=@each endofturn:this(counter{0/0.1.KaldEffect}>0) counter(0/0,-1,KaldEffect) -auto=@each endofturn:this(counter{0/0.1.KaldEffect2}>0) counter(0/0,-1,KaldEffect2) -text={T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped. // {2}{G} Jorn, God of Winter +auto=@each end:this(counter{0/0.1.KaldEffect}>0) counter(0/0,-1,KaldEffect) +auto=@each end:this(counter{0/0.1.KaldEffect2}>0) counter(0/0,-1,KaldEffect2) +text={T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters tapped. // {2}{G} Jorn, God of Winter mana={1}{U}{B} type=Legendary Snow Artifact [/card] [card] name=Kaleidoscorch -target=player,creature,planeswalker +target=anytarget auto=damage:converge flashback={4}{R} text=Converge - Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell. -- Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) @@ -38939,7 +59664,7 @@ name=Kalemne, Disciple of Iroas abilities=double strike,vigilance auto=@movedto(creature[manacost>=5]|mystack):alterexperience:1 controller auto=lord(this) pexperience/pexperience nonstatic -text=Double strike, vigilance -- Whenever you cast a creature spell with converted mana cost 5 or greater, you get an experience counter. -- Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have. +text=Double strike, vigilance -- Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter. -- Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have. mana={2}{R}{W} type=Legendary Creature subtype=Giant Soldier @@ -38960,7 +59685,7 @@ toughness=5 [card] name=Kalitas, Traitor of Ghet abilities=lifelink -auto=@movedto(creature[-token]|opponentgraveyard):all(trigger[to]) moveTo(exile) && token(Zombie,Creature Zombie,2/2,black) +auto=@movedto(creature[-token]|graveyard) from(opponentBattlefield):all(trigger[to]) moveTo(exile) && _ZOMBIETOKEN_ auto={2}{B}{S(other vampire|myBattlefield)}:name(Sacrifice vampire) counter(1/1,2) auto={2}{B}{S(other zombie|myBattlefield)}:name(Sacrifice zombie) counter(1/1,2) text=Lifelink -- If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet. @@ -39014,16 +59739,16 @@ auto=if compare(fullpaid)~equalto~19 then if type(land[zpos<=19]|mylibrary)~more auto=if compare(fullpaid)~equalto~19 then if type(land[zpos<=19]|mylibrary)~equalto~0 then name(Look top cards) name(Look top cards) name(Look top cards) reveal:19 optionone name(Choose legendary permanents) target(*[legendary;manacost<=19;-instant;-sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put in graveyard) target(*|myreveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend auto=if compare(fullpaid)~morethan~19 then if type(land[zpos<=20]|mylibrary)~morethan~0 then name(Look top cards) name(Look top cards) name(Look top cards) reveal:20 optionone name(Choose legendary permanents) target(*[legendary;manacost<=20;-instant;-sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Choose land cards) target(<20>land|myreveal) moveto(mygraveyard) and!( transforms((,newability[becomes(tobecast) ueot],newability[all(*|reveal) moveto(mygraveyard)])) oneshot )! optiontwoend afterrevealed all(tobecast|mygraveyard,mylibrary) transforms((,newability[may name(Put on battlefield) moveto(mybattlefield)])) oneshot afterrevealedend revealend auto=if compare(fullpaid)~morethan~19 then if type(land[zpos<=20]|mylibrary)~equalto~0 then name(Look top cards) name(Look top cards) name(Look top cards) reveal:20 optionone name(Choose legendary permanents) target(*[legendary;manacost<=20;-instant;-sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put in graveyard) target(*|myreveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard. +text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard. mana={X}{G}{G} type=Legendary Sorcery [/card] [card] name=Kamahl's Will -auto=if type(*[iscommander]|mybattlefield)~lessthan~1 then choice name(Choose first) target(land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,newability[vigilance],newability[haste],newability[indestructible])) ueot +auto=if type(*[iscommander]|mybattlefield)~lessthan~1 then choice name(Choose first) target(land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,vigilance,haste,indestructible)) ueot auto=if type(*[iscommander]|mybattlefield)~lessthan~1 then choice name(Choose second) damage:powertotalinplay target(creature|opponentbattlefield) -auto=if type(*[iscommander]|mybattlefield)~morethan~0 then may name(Transform Lands) name(Transform Lands) target(land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,newability[vigilance],newability[haste],newability[indestructible])) ueot auto=if type(*[iscommander]|mybattlefield)~morethan~0 then name(Damage Creature) ability$!name(Damage Creature) name(Damage Creature) damage:powertotalinplay target(creature|battlefield)!$ controller +auto=if type(*[iscommander]|mybattlefield)~morethan~0 then may name(Transform Lands) name(Transform Lands) target(land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,vigilance,haste,indestructible)) ueot text=Choose one. If you control a commander as you cast this spell, you may choose both. -- Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. -- Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature. mana={3}{G} type=Instant @@ -39031,8 +59756,8 @@ type=Instant [card] name=Kamahl, Heart of Krosa abilities=partner -auto={1}{G}:target(land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,newability[vigilance],newability[haste],newability[indestructible])) ueot -auto=@each my combatbegins:all(creature|mybattlefield) transforms((,newability[3/3],newability[trample])) ueot +auto={1}{G}:target(land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,vigilance,haste,indestructible)) ueot +auto=@each my combatbegins:all(creature|mybattlefield) transforms((,newability[3/3],trample)) ueot text=At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. -- {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. -- Partner (You can have two commanders if both have partner.) mana={6}{G}{G} type=Legendary Creature @@ -39046,7 +59771,7 @@ abilities=lifelink,partner partner=Laurine, the Diversion auto=_PARTNER_ auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Gain life and create blood) life:1 controller && token(Blood) -text=Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.) -- Lifelink -- Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, Tap, Discard a card, Sacrifice this artifact: Draw a card.") +text=Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.) -- Lifelink -- Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, Tap, Discard a card, Sacrifice this artifact: Draw a card.") mana={3}{B} type=Legendary Creature subtype=Vampire Rogue @@ -39054,6 +59779,85 @@ power=3 toughness=4 [/card] [card] +name=Kami of Celebration +auto=@combat(attacking) source(creature[modified]|mybattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! +auto=@movedto(*|mystack) from(myexile):name(Put 1/1 counter) counter(1/1) target(creature|mybattlefield) +text=Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.) -- Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control. +mana={4}{R} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Kami of Industry +auto=name(Return artifact) target(artifact[manacost<=3]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste,newability[treason])) forever)! +text=When Kami of Industry enters, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. +mana={4}{R} +type=Creature +subtype=Spirit +power=3 +toughness=6 +[/card] +[card] +name=Kami of Restless Shadows +auto=may name(Return a Ninja) target(creature[Ninja]|mygraveyard) moveto(hand) +auto=may name(Return a Rogue) target(creature[Rogue]|mygraveyard) moveto(hand) +auto=may name(Put a creature on top of your library) target(creature|mygraveyard) moveto(ownerlibrary) +text=When Kami of Restless Shadows enters, choose one - -- - Return up to one target Ninja or Rogue creature card from your graveyard to your hand. -- - Put target creature card from your graveyard on top of your library. +mana={4}{B} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Kami of Terrible Secrets +auto=if type(enchantment|myBattlefield)~morethan~0 then if type(artifact|myBattlefield)~morethan~0 then name(Draw and gain life) name(Draw and gain life) name(Draw and gain life) draw:1 controller && life:1 controller +text=When Kami of Terrible Secrets enters, if you control an artifact and an enchantment, you draw a card and you gain 1 life. +mana={3}{B} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Kami of Transience +abilities=trample +auto=@movedTo(enchantment|mystack):name(Put 1/1 counter) counter(1/1) +autograveyard=@each end restriction{thisturn(enchantment|graveyard)~morethan~0}:may name(Return to hand) name(Return to hand) moveto(hand) +text=Trample -- Whenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience. -- At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand. +mana={1}{G} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Kami of Whispered Hopes +auto={T}:name(Add red mana) thisforeach(variable{power}>0) add{R} +auto={T}:name(Add white mana) thisforeach(variable{power}>0) add{W} +auto={T}:name(Add blue mana) thisforeach(variable{power}>0) add{U} +auto={T}:name(Add black mana) thisforeach(variable{power}>0) add{B} +auto={T}:name(Add green mana) thisforeach(variable{power}>0) add{G} +auto=@totalcounteradded(1/1) from(*|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller +text=If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. -- {T}: Add X mana of any one color, where X is Kami of Whispered Hopes's power. +mana={2}{G} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Kami's Flare +target=creature,planeswalker +auto=damage:3 +auto=if type(creature[modified]|myBattlefield)~morethan~0 then damage:2 +text=Kami's Flare deals 3 damage to target creature or planeswalker. Kami's Flare also deals 2 damage to that permanent's controller if you control a modified creature. (Equipment, Auras you control, and counters are modifications.) +mana={1}{R} +type=Instant +[/card] +[card] name=Kangee's Lieutenant abilities=flying auto=_ATTACKING_all(creature[attacking;flying]) 1/1 ueot @@ -39078,9 +59882,36 @@ power=3 toughness=3 [/card] [card] +name=Kappa Cannoneer +other={improvise} name(Improvise) +auto=_WARD4_ +auto=@movedTo(*[artifact]|myBattlefield):counter(1/1) +auto=@movedTo(*[artifact]|myBattlefield):unblockable ueot +text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Ward {4} -- Whenever an artifact enters under your control, put a +1/+1 counter on Kappa Cannoneer and it can't be blocked this turn. +mana={5}{U} +type=Artifact Creature +subtype=Turtle Warrior +power=4 +toughness=4 +[/card] +[card] +name=Kappa Tech-Wrecker +autohand={1}{G}{N}:ninjutsu +auto=counter(0/0,1,Deathtouch) +auto=this(counter{0/0.1.Deathtouch}>0) deathtouch +auto=@combatdamageof(player) from(this) restriction{compare(hascntdeathtouch)~morethan~0,type(*[artifact;enchantment]|mybattlefield)~morethan~0}:may name(Remove deathtouch counter and exile) counter(0/0,-1,Deathtouch) && ability$!name(Exile artifact or enchantment) name(Exile artifact or enchantment) target(*[artifact;enchantment]|mybattlefield) moveto(exile)!$ controller +auto=@combatdamagefoeof(player) from(this) restriction{compare(hascntdeathtouch)~morethan~0,type(*[artifact;enchantment]|opponentbattlefield)~morethan~0}:may name(Remove deathtouch counter and exile) counter(0/0,-1,Deathtouch) && ability$!name(Exile artifact or enchantment) name(Exile artifact or enchantment) target(*[artifact;enchantment]|mybattlefield) moveto(exile)!$ controller +text=Ninjutsu {1}{G} -- Kappa Tech-Wrecker enters with a deathtouch counter on it. -- Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls. +mana={1}{G} +type=Creature +subtype=Turtle Ninja +power=1 +toughness=3 +[/card] +[card] name=Karador, Ghost Chieftain -anyzone=thisforeach(variable{type:creature:mygraveyard}>0) changecost(colorless:-1) forcedalive -auto=this(variable{controllerturn}>0) {0}:name(Cast from your graveyard) target(creature|mygraveyard) transforms((,newability[canPlayFromGraveyard])) ueot limit:1 +abilities=affinitygravecreatures +auto={0}:name(Cast from your graveyard) target(creature|mygraveyard) transforms((,newability[canPlayFromGraveyard])) ueot limit:1 myTurnOnly text=This spell costs {1} less to cast for each creature card in your graveyard. -- During each of your turns, you may cast one creature card from your graveyard. mana={5}{B}{G}{W} type=Legendary Creature @@ -39092,15 +59923,15 @@ toughness=4 name=Karametra's Blessing target=creature auto=2/2 -auto=teach(Enchantment Creature) opponentshroud && indestructible ueot -auto=teach(creature {auras>=1}) opponentshroud && indestructible ueot +auto=teach(Enchantment Creature) hexproof && indestructible ueot +auto=teach(creature {auras>=1}) hexproof && indestructible ueot text=Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) mana={W} type=Instant [/card] [card] name=Karazikar, the Eye Tyrant -auto=@each my blockers:name(Tap opponent creature) target(creature|opponentbattlefield) transforms((,newability[tap(noevent)],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever +auto=@each my blockers:name(Tap opponent creature) target(creature|opponentbattlefield) transforms((,newability[tap(noevent)],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever text=Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -- Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life. mana={3}{B}{R} type=Legendary Creature @@ -39112,10 +59943,10 @@ toughness=5 name=Kardur's Vicious Return auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=may name(Sacrifice a creature) target(creature|mybattlefield) sacrifice && damage:3 target(player,creature,planeswalker) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ controller -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Return creature from graveyard) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[haste],newability[counter(1/1)])) ueot +auto=may name(Sacrifice a creature) target(creature|mybattlefield) sacrifice && damage:3 target(anytarget) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ controller +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Return creature from graveyard) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,haste,newability[counter(1/1)])) ueot )! auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target. -- II - Each player discards a card. -- III - Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn. mana={2}{B}{R} @@ -39126,7 +59957,7 @@ subtype=Saga name=Kardur, Doomscourge auto=all(creature|opponentbattlefield) transforms((,newability[mustattack])) uynt auto=@movedto(creature[attacking]|graveyard) from(battlefield):life:-1 opponent && life:1 controller -text=When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. -- Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. +text=When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. -- Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. mana={2}{B}{R} type=Legendary Creature subtype=Demon Berserker @@ -39146,8 +59977,8 @@ toughness=3 [/card] [card] name=Karfell Kennel-Master -auto=may name(Creatures gains 1/0 and indestructible) target(creature|battlefield) transforms((,newability[1/0],newability[indestructible])) ueot -text=When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +auto=may name(Creatures gains 1/0 and indestructible) target(creature|battlefield) transforms((,newability[1/0],indestructible)) ueot +text=When Karfell Kennel-Master enters, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={4}{B} type=Creature subtype=Zombie Berserker @@ -39188,6 +60019,17 @@ power=3 toughness=3 [/card] [card] +name=Karlach, Fury of Avernus +abilities=backgroundpartner +auto=@combat(attacking) source(this) turnlimited:untap all(creature[attacking]) && all(creature[attacking]) first strike ueot && nextphasealter(add,combatphases,controller,after) +text=Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. -- Choose a Background (You can have a Background as a second commander.) +mana={4}{R} +type=Legendary Creature +subtype=Tiefling Barbarian +power=5 +toughness=4 +[/card] +[card] name=Karn's Bastion auto={T}:Add{C} auto={4}{T}:_PROLIFERATE_ @@ -39198,7 +60040,7 @@ type=Land name=Karn's Temporal Sundering target=player auto=turns:+1 -auto=may moveto(ownerHand) target(*[-land]) +auto=may moveto(hand) target(*[-land]) auto=moveto(exile) text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering. restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 @@ -39206,6 +60048,17 @@ mana={4}{U}{U} type=Legendary Sorcery [/card] [card] +name=Karn, Legacy Reforged +anyzone=convertedcost:highest:artifact:myBattlefield/convertedcost:highest:artifact:myBattlefield cdaactive +auto=@each my upkeep restriction{type(artifact|myrestrictedcastingzone)~morethan~0}:name(Add mana) foreach(artifact|myBattlefield) add{C} doesntempty +text=Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control. -- At the beginning of your upkeep, add {C} for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end. +mana={5} +type=Legendary Artifact Creature +subtype=Golem +power=* +toughness=* +[/card] +[card] name=Karok Wrangler auto=@movedto(*[instant;sorcery]|mystack):name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1) text=Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control. @@ -39217,7 +60070,7 @@ toughness=3 [/card] [card] name=Karplusan Hound -auto=@combat(attacking) source(this) aslongas(planeswalker[chandra]|myBattlefield):damage:2 target(player,creature,planeswalker) +auto=@combat(attacking) source(this) restriction{type(planeswalker[chandra]|myBattlefield)~morethan~0}:damage:2 target(anytarget) text=Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. mana={3}{R} type=Creature @@ -39226,9 +60079,32 @@ power=3 toughness=3 [/card] [card] +name=Karsus Depthguard +abilities=defender +auto=this(power>=5) -defender +text=Defender -- As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender. +mana={2}{R} +type=Creature +subtype=Lizard Warrior +power=4 +toughness=3 +[/card] +[card] +name=Karumonix, the Rat King +abilities=poisontoxic +auto=lord(other rat|myBattlefield) poisontoxic +auto=reveal:5 optionone name(Get Rat) target(Rat|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- Other Rats you control have toxic 1. -- When Karumonix enters, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. +mana={1}{B}{B} +type=Legendary Creature +subtype=Phyrexian Rat +power=3 +toughness=3 +[/card] +[card] name=Kasmina's Transmutation target=creature -auto=loseabilities +auto=teach(creature) loseabilities auto=teach(creature) transforms((,setpower=1,settoughness=1)) text=Enchant creature -- Enchanted creature loses all abilities and has base power and toughness 1/1. mana={1}{U} @@ -39236,6 +60112,27 @@ type=Enchantment subtype=Aura [/card] [card] +name=Kastral, the Windcrested +abilities=flying +auto=@combatdamaged(player) from(Bird|mybattlefield) turnlimited:ability$! choice then moveTo(battlefield) target(Bird|myhand,mygraveyard) _FINALITY_COUNTER_ _ choice counter(1/1) all(bird|myBattlefield) _ choice draw:1 !$ controller +text=Flying -- Whenever one or more Birds you control deal combat damage to a player, choose one - -- - You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. -- - Put a +1/+1 counter on each Bird you control. -- - Draw a card. +mana={3}{W}{U} +type=Legendary Creature +subtype=Bird Scout +power=4 +toughness=5 +[/card] +[card] +name=Katilda and Lier +auto=@movedTo(Human|mystack):target(instant,sorcery|mygraveyard) tempflashback ueot +text=Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) +mana={G}{W}{U} +type=Legendary Creature +subtype=Human +power=3 +toughness=3 +[/card] +[card] name=Katilda's Rising Dawn abilities=exiledeath backside=Katilda, Dawnhart Martyr @@ -39279,11 +60176,24 @@ power=1 toughness=1 [/card] [card] +name=Katsumasa, the Animator +abilities=flying +auto={2}{U}:name(Artifact nonvehicle becomes creature) target(artifact[-creature&-vehicle]|myBattlefield) transforms((Artifact Creature,setpower=1,settoughness=1,flying)) ueot +auto={2}{U}:name(Artifact vehicle becomes creature) target(artifact[-creature&vehicle]|myBattlefield) transforms((Artifact Creature,flying)) ueot +auto=@each my upkeep:may name(Put 1/1 counters) counter(1/1) target(artifact[-creature]|battlefield) +text=Flying -- {2}{U}: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn. -- At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts. +mana={2}{U}{U} +type=Legendary Creature +subtype=Moonfolk Artificer +power=3 +toughness=3 +[/card] +[card] name=Kavu Primarch other={convoke} name(Convoke) kicker={4} auto=if paid(kicker) then counter(1/1,4) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it. +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- If Kavu Primarch was kicked, it enters with four +1/+1 counters on it. mana={3}{G} type=Creature subtype=Kavu @@ -39303,16 +60213,15 @@ subtype=Aura [card] name=Kaya's Guile other={4}{W}{B} name(Entwine) -auto=ifnot paid(alternative) then choice name(Choose 1 and 2):ability$!name(sacrifice) notatarget(*[creature]|myBattlefield) sacrifice!$ opponent && moveto(exile) all(creature|opponentbattlefield) -auto=ifnot paid(alternative) then choice name(Choose 1 and 3):ability$!name(sacrifice) notatarget(*[creature]|myBattlefield) sacrifice!$ opponent && create(Spirit:creature Spirit:1/1:white,black:flying) -auto=ifnot paid(alternative) then choice name(Choose 1 and 4):ability$!name(sacrifice) notatarget(*[creature]|myBattlefield) sacrifice!$ opponent && life:4 controller -auto=ifnot paid(alternative) then choice name(Choose 2 and 3):moveto(exile) all(creature|opponentbattlefield) && create(Spirit:creature Spirit:1/1:white,black:flying) -auto=ifnot paid(alternative) then choice name(Choose 2 and 4):moveto(exile) all(creature|opponentbattlefield) && life:4 controller -auto=ifnot paid(alternative) then choice name(Choose 3 and 4):create(Spirit:creature Spirit:1/1:white,black:flying) && life:4 controller -auto=if paid(alternative) then ability$!name(sacrifice) notatarget(*[creature]|myBattlefield) sacrifice!$ opponent -auto=if paid(alternative) then moveto(exile) all(creature|opponentbattlefield) -auto=if paid(alternative) then create(Spirit:creature Spirit:1/1:white,black:flying) -auto=if paid(alternative) then life:4 controller +auto=ifnot paid(alternative) then if type(creature|opponentbattlefield)~morethan~0 then choice name(Sacrifice creature and exile cards) name(Sacrifice creature and exile cards) name(Sacrifice creature and exile cards) ability$!name(Sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice and!( moveto(exile) all(*|mygraveyard) )!!$ opponent && +auto=ifnot paid(alternative) then if type(creature|opponentbattlefield)~equalto~0 then choice name(Sacrifice creature and exile cards) name(Sacrifice creature and exile cards) name(Sacrifice creature and exile cards) moveto(exile) all(*|opponentgraveyard) +auto=ifnot paid(alternative) then choice name(Sacrifice creature and create spirit) name(Sacrifice creature and create spirit) token(Spirit,Creature Spirit,1/1,white,black,flying) && ability$!name(Sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent +auto=ifnot paid(alternative) then choice name(Sacrifice creature and gain life) name(Sacrifice creature and gain life) life:4 controller && ability$!name(Sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent +auto=ifnot paid(alternative) then choice name(Create spirit and exile cards) name(Create spirit and exile cards) token(Spirit,Creature Spirit,1/1,white,black,flying) and!( moveto(exile) all(*|opponentgraveyard) )! +auto=ifnot paid(alternative) then choice name(Gain life and exile cards) name(Gain life and exile cards) life:4 controller && moveto(exile) all(creature|opponentgraveyard) +auto=ifnot paid(alternative) then choice name(Create spirit and gain life) name(Create spirit and gain life) token(Spirit,Creature Spirit,1/1,white,black,flying) and!( life:4 controller )! +auto=if paid(alternative) then name(Sacrifice creature and exile cards) name(Sacrifice creature and exile cards) ability$!name(Sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice and!( moveto(exile) all(*|mygraveyard) )!!$ opponent +auto=if paid(alternative) then name(Create spirit and gain life) name(Create spirit and gain life) token(Spirit,Creature Spirit,1/1,white,black,flying) and!( life:4 controller )! text=Choose two -- Each opponent sacrifices a creature. -- Exile all cards from each opponent's graveyard. -- Create a 1/1 white and black Spirit creature token with flying. -- You gain 4 life. -- Entwine 3 (Choose all if you pay the entwine cost.) mana={1}{W}{B} type=Instant @@ -39321,29 +60230,60 @@ type=Instant name=Kaya's Onslaught target=creature abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={W} restriction{compare(canforetellcast)~morethan~0,type(creature|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) -auto=transforms((,newability[1/1],newability[double strike])) ueot +auto=transforms((,newability[1/1],double strike)) ueot text=Target creature gets +1/+1 and gains double strike until end of turn. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={2}{W} type=Instant [/card] [card] name=Kaya's Wrath -auto=destroy all(creature) -auto=@movedto(graveyard) from(creature|myBattlefield):life:1 +auto=all(creature|opponentbattlefield) destroy +auto=all(creature|mybattlefield) destroy and!( life:1 controller )! text=Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way. mana={W}{W}{B}{B} type=Sorcery [/card] [card] +name=Kayla's Command +auto=choice name(Create construct and put 1/1 counter) token(Construct,Artifact Creature Construct,2/2) and!( name(Put 1/1 counter) target(creature|mybattlefield) transforms((,newability[counter(1/1)],double strike)) ueot )! +auto=choice name(Create construct and search plains) token(Construct,Artifact Creature Construct,2/2) and!( name(Search plains) target(plains|mylibrary) moveto(hand) and!( shuffle )! )! +auto=choice name(Create construct and gain life) token(Construct,Artifact Creature Construct,2/2) and!( name(Scry 2 and life) scry:2 scrycore dontshow delayed life:2 controller scrycoreend scryend )! +auto=if type(creature|mybattlefield)~morethan~0 then choice name(Put 1/1 counter and search plains) name(Put 1/1 counter and search plains) target(creature|mybattlefield) transforms((,newability[counter(1/1)],double strike,newability[name(Search plains) target(plains|mylibrary) moveto(hand) and!( shuffle )!])) ueot +auto=if type(creature|mybattlefield)~morethan~0 then choice name(Put 1/1 counter and gain life) name(Put 1/1 counter and gain life) target(creature|mybattlefield) transforms((,newability[counter(1/1)],double strike,newability[name(Scry 2 and life) scry:2 scrycore dontshow delayed life:2 controller scrycoreend scryend])) ueot +auto=if type(creature|mybattlefield)~equalto~0 then choice name(Put 1/1 counter and search plains) name(Put 1/1 counter and search plains) target(plains|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature|mybattlefield)~equalto~0 then choice name(Put 1/1 counter and gain life) name(Put 1/1 counter and gain life) scry:2 scrycore dontshow delayed life:2 controller scrycoreend scryend +auto=if type(plains|mylibrary)~morethan~0 then choice name(Search plains and gain life) name(Search plains and gain life) target(plains|mylibrary) moveto(hand) and!( name(Scry 2 and life) scry:2 scrycore dontshow delayed life:2 controller scrycoreend scryend )! +auto=if type(plains|mylibrary)~equalto~0 then choice name(Search plains and gain life) name(Search plains and gain life) scry:2 scrycore dontshow delayed life:2 controller scrycoreend scryend +text=Choose two -- Create a 2/2 colorless Construct artifact creature token. -- Put a +1/+1 counter on a creature you control. It gains double strike until end of turn. -- Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- You gain 2 life and scry 2. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] +name=Kayla's Music Box +auto={W}{T}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( becomes(boxexiled) forever )! +auto={T}:name(Can play exiled cards) all(boxexiled|myexile) transforms((,newability[canplayfromexile ueot])) ueot +text={W}, {T}: Look at the top card of your library, then exile it face down. (You may look at it any time.) -- {T}: Until end of turn, you may play cards you own exiled with Kayla's Music Box. +mana={2} +type=Legendary Artifact +[/card] +[card] +name=Kayla's Reconstruction +aicode=activate transforms((,newability[if type(creature[manacost<=3&zpos<=7]|mylibrary)~equalto~0 then if type(artifact[manacost<=3&zpos<=7]|mylibrary)~equalto~0 then all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(creature[manacost<=3&zpos<=7]|mylibrary)~morethan~0 then target(creature[manacost<=3&zpos<=7]|mylibrary) moveto(mybattlefield) and!( all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!]auto=,newability[if type(creature[manacost<=3&zpos<=7]|mylibrary)~equalto~0 then if type(artifact[manacost<=3&zpos<=7]|mylibrary)~morethan~0 then target(artifact[manacost<=3&zpos<=7]|mylibrary) moveto(mybattlefield) and!( all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=name(Look top 7 cards) reveal:7 optionone name(Choose artifacts or creatures) target(*[manacost<=3]|reveal) moveto(mylibrary) and!( if cantargetcard(*[artifact;creature]|*) then becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mybattlefield) afterrevealedend revealend +text=Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +mana={X}{W}{W}{W} +type=Sorcery +[/card] +[card] name=Kaza, Roil Chaser abilities=flying,haste auto={T}:name(Next spell cost less) target(*[instant;sorcery]|myhand) transforms((,newability[changecost(colorless:-cardcounttypewizard) forcedalive])) ueot text=Flying, haste -- {T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves. mana={U}{R} type=Legendary Creature -subtype=Human wizard +subtype=Human Wizard power=1 toughness=2 [/card] @@ -39353,7 +60293,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Kazandu Valley) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Kazandu Valley) name(Kazandu Valley) flip(Kazandu Valley) forcetype(land) auto=_LANDFALL_2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Kazandu Mammoth gains +2/+2 until end of turn. // Kazandu Valley +text=Landfall - Whenever a land enters under your control, Kazandu Mammoth gains +2/+2 until end of turn. // Kazandu Valley mana={2}{G} type=Creature subtype=Elephant @@ -39363,7 +60303,7 @@ toughness=3 [card] name=Kazandu Nectarpot auto=_LANDFALL_life:1 controller -text=Landfall - Whenever a land enters the battlefield under your control, you gain 1 life. +text=Landfall - Whenever a land enters under your control, you gain 1 life. mana={1}{G} type=Creature subtype=Insect @@ -39373,8 +60313,8 @@ toughness=3 [card] name=Kazandu Stomper abilities=trample -auto=moveTo(ownerHand) target(land|myBattlefield) -text=Trample -- When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand. +auto=moveTo(hand) target(land|myBattlefield) +text=Trample -- When Kazandu Stomper enters, return up to two lands you control to their owner's hand. mana={5}{G} type=Creature subtype=Beast @@ -39385,7 +60325,7 @@ toughness=5 name=Kazandu Valley auto=tap(noevent) auto={T}:add{G} -text=Kazandu Valley enters the battlefield tapped. -- {T}: Add {G}. // {2}{G} Kazandu Mammoth +text=Kazandu Valley enters tapped. -- {T}: Add {G}. // {2}{G} Kazandu Mammoth type=Land [/card] [card] @@ -39404,7 +60344,7 @@ toughness=4 name=Kazuul's Cliffs auto=tap(noevent) auto={T}:add{R} -text=Kazuul's Cliffs enters the battlefield tapped. -- {T}: Add {R}. // {2}{R}{Sacrifice Creature} Kazuul's Fury +text=Kazuul's Cliffs enters tapped. -- {T}: Add {R}. // {2}{R}{Sacrifice Creature} Kazuul's Fury type=Land [/card] [card] @@ -39412,7 +60352,7 @@ name=Kazuul's Fury restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Kazuul's Cliffs) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Kazuul's Cliffs) name(Kazuul's Cliffs) flip(Kazuul's Cliffs) forcetype(land) -auto=choice name(damage:storedpower target(player,creature,planeswalker) +auto=choice damage:storedpower target(anytarget) text=As an additional cost to cast this spell, sacrifice a creature. -- Kazuul's Fury deals damage equal to the sacrificed creatures power to any target. // Kazuul's Cliffs mana={2}{R}{S(creature|myBattlefield)} type=Instant @@ -39428,8 +60368,19 @@ power=1 toughness=1 [/card] [card] +name=Keen Buccaneer +abilities=vigilance +auto=this(cantargetcard(*[-effect]) {1}{U}:becomes(effect) forever && _LOOT_ && counter(1/1) +text=Vigilance -- Exhaust - {1}{U}: Draw a card, then discard a card. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) +mana={2}{U} +type=Creature +subtype=Octopus Pirate +power=2 +toughness=3 +[/card] +[card] name=Keen Duelist -auto=@each my upkeep:all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[life:-manacost opponent])) oneshot )! +auto=@each my upkeep:all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[life:-manacost opponent])) oneshot )! auto=@each my upkeep:all(*[zpos=1]|opponentlibrary) moveto(opponenthand) and!( transforms((,newability[life:-manacost opponent])) oneshot )! text=At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand. mana={1}{B} @@ -39463,7 +60414,7 @@ toughness=1 name=Keensight Mentor auto=name(Put vigilance counter) target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Vigilance)],newability[this(counter{0/0.1.Vigilance}>=1) vigilance])) forever auto={1}{W}{T}:name(Put 1/1 counters) all(creature[vigilance]|myBattlefield) counter(1/1) -text=When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control. -- {1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance. +text=When Keensight Mentor enters, put a vigilance counter on target non-Human creature you control. -- {1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance. mana={2}{W} type=Creature subtype=Human Cleric @@ -39482,7 +60433,7 @@ type=Instant [/card] [card] name=Keeper of Fables -auto=@each combatdamage restriction{opponentdamagedbycombat}:draw:1 +auto=@each combatdamage restriction{opponentdamagedbycombat} turnLimited:draw:1 text=Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. mana={3}{G}{G} type=Creature @@ -39494,7 +60445,7 @@ toughness=5 name=Keeper of Keys auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(pmonarch)~morethan~0}:lord(creature|mybattlefield) unblockable -text=When Keeper of Keys enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn. +text=When Keeper of Keys enters, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn. mana={3}{U}{U} type=Creature subtype=Human Rogue Mutant @@ -39503,9 +60454,9 @@ toughness=4 [/card] [card] name=Keeper of the Accord -auto=@each opponent endofturn restriction{type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield)}:token(Soldier,Creature Soldier,1/1,white) -auto=@each opponent endofturn restriction{type(land|opponentbattlefield)~morethan~type(land|mybattlefield)}:may name(search basic plains) reveal:plibrarycount optionone name(choose basic plains) target(plains[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. -- At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle your library. +auto=@each opponent end restriction{control less creatures}:_SOLDIERTOKEN_ +auto=@each opponent end restriction{control less lands}:may name(search basic plains) reveal:plibrarycount optionone name(choose basic plains) target(plains[basic]|reveal) moveTo(myBattlefield) and!(tap(noevent))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. -- At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. mana={3}{W} type=Creature subtype=Human Soldier @@ -39513,6 +60464,16 @@ power=3 toughness=4 [/card] [card] +name=Keeper of the Cadence +auto={3}:target(artifact,instant,sorcery|graveyard) bottomoflibrary +text={3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library. +mana={4}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=5 +[/card] +[card] name=Keeper of the Secret Lair abilities=flash auto=lord(*[-land]|mycastingzone) asflash @@ -39530,7 +60491,7 @@ abilities=flying,indestructible auto=aslongas(*|myhand) cantattack <7 auto=aslongas(*|myhand) cantpwattack <7 auto=aslongas(*|myhand) cantblock <7 -auto={3}{U}:draw:1 && transforms((,newability[may moveto(myhand) target(land|mybattlefield)])) ueot +auto={3}{U}:draw:1 && transforms((,newability[may moveto(hand) target(land|mybattlefield)])) ueot text=Flying, indestructible -- Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. -- {3}{U}: Draw a card, then you may return a land you control to its owner's hand. mana={2}{U} type=Legendary Creature @@ -39541,7 +60502,7 @@ toughness=5 [card] name=Kefnet's Last Word target=artifact,creature,enchantment -auto=1194 +auto=moveto(mybattlefield) auto=all(land|mybattlefield) frozen text=Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step. mana={2}{U}{U} @@ -39550,17 +60511,39 @@ type=Sorcery [card] name=Kefnet's Monument auto=lord(creature[blue]|myhand) altercost(colorless,-1) -auto=@movedto(creature|mystack):target(creature|opponentbattlefield) freeze +auto=@movedto(creature|mystack):target(creature|opponentbattlefield) frozen text=Blue creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step. mana={3} type=Legendary Artifact [/card] [card] +name=Keimi +auto=@movedTo(enchantment|mystack):name(You gain life) life:1 controller +auto=@movedTo(enchantment|mystack):name(Opponent loses life) life:-1 opponent +text=Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life. +color=green +type=Creature +subtype=Frog +power=3 +toughness=3 +[/card] +[card] +name=Keldon Flamesage +auto=_ATTACKING_reveal:power optionone target(*[instant;sorcery;manacost<=power]|reveal) moveTo(exile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )! optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=_ENLIST_ +text=Enlist -- Whenever Keldon Flamesage attacks, look at the top X cards of your library, where X is Keldon Flamesage's power. You may exile an instant or sorcery card with mana value X or less from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=3 +[/card] +[card] name=Keldon Overseer abilities=haste kicker={3}{R} -auto=if paid(kicker) then target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Haste -- When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +auto=if paid(kicker) then target(creature) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Haste -- When Keldon Overseer enters, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. mana={2}{R} type=Creature subtype=Human Warrior @@ -39569,8 +60552,8 @@ toughness=1 [/card] [card] name=Keldon Raider -auto=may reject notatarget(*|myhand) and!(draw:1 controller)! -text=When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. +auto=may _DISCARD&DRAW_ +text=When Keldon Raider enters, you may discard a card. If you do, draw a card. mana={2}{R}{R} type=Creature subtype=Human Warrior @@ -39578,6 +60561,18 @@ power=4 toughness=3 [/card] [card] +name=Keldon Strike Team +kicker={1}{W} +auto=if paid(kicker) then _SOLDIERTOKEN_*2 +auto=transforms((,newability[lord(creature|myBattlefield) haste])) ueot +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Keldon Strike Team enters, if it was kicked, create two 1/1 white Soldier creature tokens. -- As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste. +mana={2}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] +[card] name=Keldon Warcaller auto=_ATTACKING_counter(0/0,Lore) target(saga|myBattlefield) text=Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control. @@ -39590,7 +60585,7 @@ toughness=2 [card] name=Keleth, Sunmane Familiar abilities=partner -auto=@combat(attacking) source(creature[iscommander]|myBattlefield):all(trigger[to]) counter(1/1,1) +auto=@combat(attacking) source(creature[iscommander]|myBattlefield):all(trigger[to]) counter(1/1) text=Whenever a commander you control attacks, put a +1/+1 counter on it. -- Partner (You can have two commanders if both have partner.) mana={1}{W} type=Legendary Creature @@ -39599,6 +60594,17 @@ power=1 toughness=1 [/card] [card] +name=Kellan, Planar Trailblazer +auto=this(cantargetcard(*[Detective]) {2}{R}:transforms((removecreaturesubtypes,newability[becomes(Human Faerie Rogue)],setpower=3,settoughness=2,double strike))) forever ) +auto=this(cantargetcard(*[Scout]) {1}{R}:transforms((removecreaturesubtypes,newability[becomes(Human Faerie Detective)],newability[@combatdamaged(player) from(this):name(Exile top card) moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary)])) forever ) +text={1}{R}: If Kellan is a Scout, it becomes a Human Faerie Detective and gains "Whenever Kellan deals combat damage to a player, exile the top card of your library. You may play that card this turn." -- {2}{R}: If Kellan is a Detective, it becomes a 3/2 Human Faerie Rogue and gains double strike. +mana={R} +type=Legendary Creature +subtype=Human Faerie Scout +power=2 +toughness=1 +[/card] +[card] name=Kelpie Guide auto={T}:name(Untap another permanent) target(other *|mybattlefield) untap auto=this(variable{type:land:mybattlefield}>7) {T}:name(Tap permanent) target(*|battlefield) tap @@ -39612,9 +60618,9 @@ toughness=2 [card] name=Kels, Fight Fixer auto=menace -auto=@sacrificed(creature|mybattlefield):pay({RU}) draw:1 controller +auto=@sacrificed(creature|mybattlefield):pay({UB}) draw:1 controller auto={1}{S(creature|mybattlefield)}:indestructible ueot -text=Menace -- Whenever you sacrifice a creature, you may pay -- {U} or {B} -- . If you do, draw a card. ( {U} or {B} can be paid with either {U} or {B}.) -- {1}, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn. +text=Menace -- Whenever you sacrifice a creature, you may pay -- {U} or {B} --. If you do, draw a card. ( {U} or {B} can be paid with either {U} or {B}.) -- {1}, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn. mana={2}{B}{B} type=Legendary Creature subtype=Azra Warlock @@ -39634,6 +60640,16 @@ power=2 toughness=2 [/card] [card] +name=Kemba's Banner +auto={2}{W}:equip +auto=teach(creature) type:creature:mybattlefield/type:creature:mybattlefield nonstatic +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +1/+1 for each creature you control. -- Equip {2}{W} +mana={3}{W} +type=Artifact +subtype=Equipment +[/card] +[card] name=Kemba's Legion abilities=vigilance text=Vigilance -- Kemba's Legion can block an additional creature for each Equipment attached to Kemba's Legion. @@ -39644,13 +60660,36 @@ power=4 toughness=6 [/card] [card] +name=Kemba, Kha Enduring +auto=transforms((,newability[may target(equipment|mybattlefield) newhook])) oneshot +auto=@movedTo(other cat|myBattlefield):all(trigger[to]) transforms((,newability[may target(equipment|mybattlefield) newhook])) oneshot +auto=lord(creature[geared]|myBattlefield) 1/1 +auto={3}{W}{W}:create(cat:creature cat:2/2:white) +text=Whenever Kemba, Kha Enduring or another Cat enters under your control, attach up to one target Equipment you control to that creature. -- Equipped creatures you control get +1/+1. -- {3}{W}{W}: Create a 2/2 white Cat creature token. +mana={1}{W} +type=Legendary Creature +subtype=Cat Cleric +power=2 +toughness=2 +[/card] +[card] +name=Kenku Artificer +auto=may name(Homunculus Servant) target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,newability[counter(1/1.3)],flying)) forever +text=Homunculus Servant - When Kenku Artificer enters, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying. +mana={2}{U} +type=Creature +subtype=Bird Artificer +power=1 +toughness=1 +[/card] +[card] name=Kenrith's Transformation target=creature auto=teach(creature) loseabilities auto=teach(creature) transforms((,setpower=3,settoughness=3)) auto=teach(creature) transforms((,green,elk)) auto=draw:1 controller -text=Enchant creature -- When Kenrith's Transformation enters the battlefield, draw a card. -- Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.) +text=Enchant creature -- When Kenrith's Transformation enters, draw a card. -- Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.) mana={1}{G} type=Enchantment subtype=Aura @@ -39658,7 +60697,7 @@ subtype=Aura [card] name=Kenrith, the Returned King auto={R}:lord(creature) trample ueot && haste ueot -auto={1}{G}:counter(1/1,1) target(creature|battlefield) +auto={1}{G}:counter(1/1) target(creature|battlefield) auto={2}{W}:life:5 target(player) auto={3}{U}:draw:1 target(player) auto={4}{B}:moveto(mybattlefield) target(creature|mygraveyard) @@ -39685,7 +60724,7 @@ name=Keranos, God of Storms abilities=indestructible auto=this(variable{izzet}<7) transforms((removetypes,newability[becomes(Legendary Enchantment)])) auto=this(variable{izzet}>6) transforms((Legendary Enchantment Creature)) -auto=@each my draw:if type(land[fresh]|myhand)~morethan~0 then draw:1 controller else name(Deals 3 damage) name(Deals 3 damage) damage:3 target(creature,player) +auto=@each my draw:if type(land[fresh]|myhand)~morethan~0 then draw:1 controller else name(Deals 3 damage) name(Deals 3 damage) damage:3 target(anytarget) text=Indestructible -- As long as your devotion to blue and red is less than seven, Keranos isn't a creature. -- Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player. mana={3}{U}{R} type=Legendary Enchantment Creature @@ -39694,13 +60733,23 @@ power=6 toughness=5 [/card] [card] +name=Keruga, the Macrosage +auto=foreach(other *[manacost>=3]|myBattlefield) draw:1 +text=Companion - Your starting deck contains only cards with converted mana cost 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) -- When Keruga, the Macrosage enters, draw a card for each other permanent you control with mana value 3 or greater. +mana={3}{GU}{GU} +type=Legendary Creature +subtype=Dinosaur Hippo +power=5 +toughness=4 +[/card] +[card] name=Keskit, the Flesh Sculptor abilities=partner -auto={T}{S(other *[creature;artifact]|mybattlefield)}{S(other *[creature;artifact]|mybattlefield)}{S(other *[creature;artifact]|mybattlefield)}:name(Look) reveal:3 optionone name(Get 2 cards) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<3>*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={T}{S(other *[creature;artifact]|mybattlefield)}{S(other *[creature;artifact]|mybattlefield)}{S(other *[creature;artifact]|mybattlefield)}:name(Look) reveal:3 optionone name(Get 2 cards) target(<2>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) target(<3>*|reveal) moveto(mygraveyard) optiontwoend revealend text={T}, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. -- Partner (You can have two commanders if both have partner.) mana={2}{B} type=Legendary Creature -subtype=Human Artificer +subtype=Phyrexian Human Artificer power=1 toughness=3 [/card] @@ -39732,7 +60781,7 @@ backside=Lord of the Ulvenwald restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=@combat(attacking) source(this):name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller +auto=_ATTACKING_name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller text=Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Lord of the Ulvenwald mana={R}{G} type=Creature @@ -39766,6 +60815,17 @@ power=4 toughness=4 [/card] [card] +name=Kethek, Crucible Goliath +aicode=activate transforms((,newability[target(creature[-legendary;manacost<=manacostminus1minusend]|mylibrary) moveto(myBattlefield) and!( shuffle )! ])) oneshot +auto=@each my end:may name(Sacrifice another creature) target(creature|myBattlefield) sacrifice and!( transforms((,newability[name(Reveal top cards) reveal:1 revealzone(mylibrary) revealuntil(creature[-legendary;manacost<=manacostminus1minusend]|mylibrary) optionone target(creature[-legendary;manacost<=manacostminus1minusend]|reveal) moveto(MyBattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed afterrevealedend])) ueot )! +text=At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order. +mana={2}{B}{R} +type=Legendary Creature +subtype=Phyrexian Beast +power=4 +toughness=4 +[/card] +[card] name=Kethis, the Hidden Hand auto=lord(*[legendary]|mycastingzone) altercost(colorless,-1) auto={E(*[legendary]|mygraveyard)}{E(*[legendary]|mygraveyard)}:all(*[legendary]|mygraveyard) transforms((,newability[canPlayFromGraveyard])) ueot @@ -39792,7 +60852,7 @@ name=Ketria Triome abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {G}, {U}, or {R}.) -- Ketria Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {G}, {U}, or {R}.) -- Ketria Triome enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Forest Island Mountain [/card] @@ -39801,17 +60861,25 @@ name=Key to the Archive auto=tap(noevent) auto={T}:name(add mana) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller auto=name(Draft a card) transforms((,newability[choice name(Approach of the Second Sun) conjure cards(Approach of the Second Sun) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Day of Judgment) conjure cards(Day of Judgment) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Time Warp) conjure cards(Time Warp) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Counterspell) conjure cards(Counterspell) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Demonic Tutor) conjure cards(Demonic Tutor) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Doom Blade) conjure cards(Doom Blade) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Lightning Bolt) conjure cards(Lightning Bolt) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Claim the Firstborn) conjure cards(Claim the Firstborn) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Krosan Grip) conjure cards(Krosan Grip) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Regrowth) conjure cards(Regrowth) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Despark) conjure cards(Despark) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Electrolyze) conjure cards(Electrolyze) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Growth Spiral) conjure cards(Growth Spiral) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Lightning Helix) conjure cards(Lightning Helix) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Putrefy) conjure cards(Putrefy) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!])) oneshot -text=Key to the Archive enters the battlefield tapped. -- When Key to the Archive enters the battlefield, draft a card from Key to the Archive's spellbook, then discard a card. -- {T}: Add two mana in any combination of colors. +text=Key to the Archive enters tapped. -- When Key to the Archive enters, draft a card from Key to the Archive's spellbook, then discard a card. -- {T}: Add two mana in any combination of colors. mana={4} type=Artifact [/card] [card] +name=Keys to the House +auto={1}{T}{S}:target(land[basic]|mylibrary) moveto(hand) +text={1}, {T}, Sacrifice Keys to the House: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- {3}, {T}, Sacrifice Keys to the House: Lock or unlock a door of target Room you control. Activate only as a sorcery. +mana={1} +type=Artifact +[/card] +[card] name=Khalni Ambush +target=creature|mybattlefield restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Khalni Territory) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Khalni Territory) name(Khalni Territory) flip(Khalni Territory) forcetype(land) restriction=type(creature|opponentbattlefield)~morethan~0,type(creature|myBattlefield)~morethan~0 -auto=name(fights target creature you don't control) name(fights target creature you don't control) target(creature|mybattlefield) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=name(fights target creature you don't control) name(fights target creature you don't control) _FIGHT_ text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) // Khalni Territory mana={2}{G} type=Instant @@ -39820,7 +60888,7 @@ type=Instant name=Khalni Territory auto=tap(noevent) auto={T}:add{G} -text=Khalni Territory enters the battlefield tapped. -- {T}: Add {G}. // {2}{G} Khalni Ambush +text=Khalni Territory enters tapped. -- {T}: Add {G}. // {2}{G} Khalni Ambush type=Land [/card] [card] @@ -39849,7 +60917,7 @@ auto=@dierolled(this) result(17) from(controller):name(Creatures gain 1/1 counte auto=@dierolled(this) result(18) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1) auto=@dierolled(this) result(19) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1) auto=@dierolled(this) result(20) from(controller):name(Clone all creatures) all(creature[-legendary]|mybattlefield) clone -text=Flying -- When Kharis & The Beholder enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.) -- If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. -- If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature. +text=Flying -- When Kharis & The Beholder enters and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.) -- If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. -- If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature. mana={1}{G}{G}{W}{W} type=Legendary Creature subtype=Dragon Eye Wizard @@ -39890,6 +60958,21 @@ power=2 toughness=3 [/card] [card] +name=Khenra Spellspear +abilities=trample +backside=Gitaxian Spellstalker +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto={3}{p(U)}:flip(backside) asSorcery +text=Trample -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- {3}{U/P}: Transform Khenra Spellspear. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) +mana={1}{R} +type=Creature +subtype=Jackal Warrior +power=2 +toughness=2 +[/card] +[card] name=Kheru Lich Lord auto={2}{B}:moverandom(creature) from(mygraveyard) to(mybattlefield) && target(creature[fresh]|myBattlefield) transforms((,unearth,haste,trample,flying)) ueot myUpkeepOnly text=At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. @@ -39902,8 +60985,8 @@ toughness=4 [card] name=Kheru Mind-Eater abilities=menace -auto=@combatdamagefoeof(player) from(this):ability$!name(Discard a card) notatarget(*|myhand) moveto(opponentexile) and!( counter(0/0,1,KheruExiled) )! !$ opponent -auto=@combatdamageof(player) from(this):name(Discard a card) name(Discard a card) notatarget(*|myhand) moveto(myexile) and!( counter(0/0,1,KheruExiled) )! +auto=@combatdamagefoeof(player) from(this):ability$!name(Discard a card) notaTarget(*|myhand) moveto(opponentexile) and!( counter(0/0,1,KheruExiled) )! !$ opponent +auto=@combatdamageof(player) from(this):name(Discard a card) name(Discard a card) notaTarget(*|myhand) moveto(myexile) and!( counter(0/0,1,KheruExiled) )! auto=lord(*[counter{0/0.1.KheruExiled}]|myexile) transforms((,newability[canplayfromexile])) text=Menace -- Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from their hand face down. -- You may look at cards exiled with Kheru Mind-Eater, and you may play lands and cast spells from among those cards. mana={2}{B} @@ -39919,7 +61002,7 @@ partner=Sylvia Brightspear auto=_PARTNER_ auto=lord(knight|myBattlefield) flying auto=lord(knight|myBattlefield) haste -text=Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste. +text=Partner with Sylvia Brightspear (When this creature enters, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste. mana={5}{R} type=Legendary Creature subtype=Dragon @@ -39941,8 +61024,8 @@ otherrestriction=can play creature,compare(isflipped)~equalto~1 restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Imbraham, Dean of Theory) autostack=if paid(alternative) then name(Imbraham, Dean of Theory) name(Imbraham, Dean of Theory) flip(Imbraham, Dean of Theory) forcetype(Legendary Creature) -auto=this(variable{isflipped}<1) {T}:all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[this(cantargetcard(*[land]|*) moveto(myhand)],newability[this(cantargetcard(*[-land]|*) counter(0/0.1.study)])) oneshot )! -auto=this(variable{isflipped}<1) {4}{G}:token(Fractal,Creature Fractal,0/0,green,blue) and!( transforms((,newability[if type(*[-land;red;counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land;black;counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land;green;counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land;white;counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land;blue;counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)])) oneshot )! +auto=this(variable{isflipped}<1) {T}:name(Exile top card) name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then moveto(hand)],newability[if cantargetcard(*[-land]|*) then counter(0/0.1.Study)])) oneshot )! +auto=this(variable{isflipped}<1) {4}{G}:name(Create fractal) name(Create fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( transforms((,newability[if type(*[-land&manacost=0&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=1&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=2&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=3&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=4&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=5&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=6&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=7&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=8&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=9&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=10&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=11&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=12&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=13&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=14&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=15&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=16&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=17&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=18&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost=19&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)],newability[if type(*[-land&manacost>=20&counter{0/0.1.study}]|myexile)~morethan~0 then counter(1/1)])) oneshot )! text={T}: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it. -- {4}{G}: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them. // {2}{U}{U} name(Imbraham, Dean of Theory) mana={2}{G} type=Legendary Creature @@ -39951,10 +61034,22 @@ power=2 toughness=2 [/card] [card] +name=Kibo, Uktabi Prince +auto={T}:name(Create banana) token(Banana) controller && token(Banana) opponent +auto=@movedto(artifact|graveyard) from(opponentbattlefield):name(Put 1/1 counter) all(*[ape;monkey]|myBattlefield) counter(1/1) +auto=_ATTACKING_name(Opponent sacrifice an artifact) ability$!name(Sacrifice an artifact) name(Sacrifice an artifact) notaTarget(*[artifact]|mybattlefield) sacrifice!$ opponent +text={T}: Each player creates a colorless artifact token named Banana with "{T}, Sacrifice this artifact: Add {R} or {G}. You gain 2 life." -- Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey. -- Whenever Kibo attacks, defending player sacrifices an artifact. +mana={2}{G} +type=Legendary Creature +subtype=Monkey Noble +power=2 +toughness=2 +[/card] +[card] name=Kick in the Door target=creature auto=counter(1/1) -auto=transforms((,newability[haste],newability[cantbeblockedby(creature[wall])])) ueot +auto=transforms((,haste,newability[cantbeblockedby(creature[wall])])) ueot auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot text=Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.) mana={R} @@ -39962,12 +61057,22 @@ type=Sorcery [/card] [card] name=Kill Switch -auto={2}{T}:all(other artifact|battlefield) transforms((,newability[tap(noevent)],newability[@each my untap:if type(Kill Switch[tapped]|battlefield)~morethan~0 then tap(noevent)])) forever +auto={2}{T}:all(other artifact) grant transforms((,newability[tap],newability[doesnotuntap])) grantend text={2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped. mana={3} type=Artifact [/card] [card] +name=Kill-Zone Acrobat +auto=_ATTACKING_may name(gain flying) transforms((,newability[sacrifice notaTarget(other *[creature;artifact]|myBattlefield)],flying)) ueot +text=Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn. +mana={2}{B} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] name=Killian, Ink Duelist abilities=lifelink,menace auto=@targeted(creature|mybattlefield) from(*[instant;sorcery]|myzones):name(Spells cost 2 less) add{C}{C} @@ -39980,12 +61085,33 @@ toughness=2 [/card] [card] name=Killing Wave -auto=all (creature) transforms((,newability[upcost[{L:X}] sacrifice])) +auto=all(creature) transforms((,newability[upcost[{L:X}] sacrifice])) text=For each creature, its controller sacrifices it unless they pay X life. mana={X}{B} type=Sorcery [/card] [card] +name=Kindled Heroism +target=creature +auto=1/0 +auto=first strike +auto=_SCRY1_ +text=Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. +mana={R} +type=Instant +[/card] +[card] +name=Kindlespark Duo +auto={T}:damage:1 target(opponent) +auto=@movedTo(*[-creature]|mystack):untap +text={T}: Kindlespark Duo deals 1 damage to target opponent. -- Whenever you cast a noncreature spell, untap Kindlespark Duo. +mana={2}{R} +type=Creature +subtype=Lizard Otter +power=1 +toughness=3 +[/card] +[card] name=Kindly Ancestor backside=Ancestor's Embrace abilities=hasdisturb,lifelink @@ -40004,7 +61130,7 @@ toughness=3 name=Kindred Boon auto=chooseatype transforms((,newability[{1}{W}:target(creature[chosentype]|myBattlefield) counter(0/0.1.divinity)])) forever chooseend auto=lord(creature[counter{0/0.1.divinity}]) indestructible -text=As Kindred Boon enters the battlefield, choose a creature type. -- {1}{W}: Put a divinity counter on target creature you control of the chosen type. -- Each creature you control with a divinity counter on it has indestructible. +text=As Kindred Boon enters, choose a creature type. -- {1}{W}: Put a divinity counter on target creature you control of the chosen type. -- Each creature you control with a divinity counter on it has indestructible. mana={2}{W}{W} type=Enchantment [/card] @@ -40026,8 +61152,8 @@ type=Instant [/card] [card] name=Kindred Discovery -auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|mybattlefield)}:draw:1], newability[@combat(attacking) source(creature[chosentype]|mybattlefield)}:draw:1])) forever chooseend -text=As Kindred Discovery enters the battlefield, choose a creature type. -- Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. +auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|mybattlefield):draw:1],newability[@combat(attacking) source(creature[chosentype]|mybattlefield):draw:1])) forever chooseend +text=As Kindred Discovery enters, choose a creature type. -- Whenever a creature you control of the chosen type enters or attacks, draw a card. mana={3}{U}{U} type=Enchantment [/card] @@ -40049,8 +61175,8 @@ type=Instant name=Kinetic Augur abilities=trample anyzone=pginstantsorcery/4 cdaactive -auto=ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ controller && draw:2 controller -text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. -- When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards. +auto=ability$!target(*|myhand) reject and!(draw:1)!!$ controller +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. -- When Kinetic Augur enters, discard up to two cards, then draw that many cards. mana={3}{R} type=Creature subtype=Human Shaman @@ -40058,10 +61184,22 @@ power=* toughness=4 [/card] [card] +name=King Darien XLVIII +auto=lord(other creature|myBattlefield) +1/+1 +auto={3}{G}{W}:counter(1/1) && _SOLDIERTOKEN_ +auto={S}:all(creature[token]|myBattlefield) transforms((,hexproof,indestructible)) ueot +text=Other creatures you control get +1/+1. -- {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. -- Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn. +mana={1}{G}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] name=King Harald's Revenge target=creature auto=foreach(creature|myBattlefield) 1/1 -auto=transforms((,newability[trample],newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot +auto=transforms((,trample,_MUST_BE_BLOCKD_)) ueot text=Until end of tun, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able. mana={2}{G} type=Sorcery @@ -40070,11 +61208,11 @@ type=Sorcery name=King Narfi's Betrayal auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=transforms((,newability[deplete:4 opponent],newability[deplete:4 controller],newability[may name(Exile creature or planeswalker) target(*[creature;planeswalker]|opponentgraveyard) moveto(myexile) and!( counter(KingOppExiled) )!],newability[ability$!name(Exile creature or planeswalker) may name(Exile creature or planeswalker) target(*[creature;planeswalker]|mygraveyard) moveto(exile) and!( counter(0/0.1.KingExiled) )! !$ controller])) oneshot -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(*[counter{KingOppExiled}]!myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(*[counter{KingExiled}]!myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(*[counter{KingOppExiled}]!myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveto(ownerexile)])) ueot -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(*[counter{KingExiled}]!myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] counter(0/0.-1.KingExiled)])) ueot +auto=transforms((,newability[all(player) deplete:4],newability[may name(Exile creature or planeswalker) target(*[creature;planeswalker]|opponentgraveyard) moveto(myexile) and!( counter(0/0.1.KingOppExiled) )!],newability[ability$!name(Exile creature or planeswalker) may name(Exile creature or planeswalker) target(*[creature;planeswalker]|mygraveyard) moveto(exile) and!( counter(0/0.1.KingExiled) )! !$ controller])) oneshot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(*[counter{0/0.1.KingOppExiled}]|myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(*[counter{0/0.1.KingExiled}]|myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(*[counter{0/0.1.KingOppExiled}]|myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveto(ownerexile)])) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(*[counter{0/0.1.KingExiled}]|myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] counter(0/0.-1.KingExiled)])) ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard. -- II, III - Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells. mana={1}{U}{B} @@ -40082,8 +61220,19 @@ type=Enchantment subtype=Saga [/card] [card] +name=King of the Oathbreakers +abilities=flying +auto=@targeted(spirit|mybattlefield) from(*|mycastingzone,opponentcastingzone):name(Phases out) all(trigger[to]) name(Phases out) transforms((,newability[phaseout],newability[phaseaction[my untap once sourceinplay] token(Spirit^Creature Spirit^1/1^white^flying^battleready)])) forever +text=Flying -- Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) -- Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying. +mana={2}{W}{B} +type=Legendary Creature +subtype=Spirit Noble +power=3 +toughness=3 +[/card] +[card] name=King of the Pride -auto=lord(creature[cat]|myBattlefield) 2/1 +auto=lord(other creature[cat]|myBattlefield) 2/1 text=Other Cats you control get +2/+1. mana={2}{W} type=Creature @@ -40102,9 +61251,21 @@ power=0 toughness=3 [/card] [card] +name=Kinjalli's Dawnrunner +abilities=double strike +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=Double strike -- When Kinjalli's Dawnrunner enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={2}{W} +type=Creature +subtype=Human Scout +power=1 +toughness=1 +[/card] +[card] name=Kinjalli's Sunwing abilities=flying -auto=@movedto(creature|opponentbattlefield):tap all(trigger) +auto=@movedto(creature|opponentbattlefield):tap(noevent) all(trigger) text=Flying -- Creatures your opponents control enter the battlefield tapped. mana={2}{W} type=Creature @@ -40128,7 +61289,7 @@ toughness=2 name=Kinsbaile Courier auto=counter(1/1) target(creature) autograveyard={2}{W}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery -text=When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature. -- Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +text=When Kinsbaile Courier enters, put a +1/+1 counter on target creature. -- Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) mana={2}{W} type=Creature subtype=Kithkin Soldier @@ -40136,12 +61297,24 @@ power=2 toughness=1 [/card] [card] +name=Kinzu of the Bleak Coven +abilities=flying +auto=@movedto(mygraveyard) from(other creature[-token]|myBattlefield):may all(trigger) clone and!( transforms((,setpower=1,settoughness=1,newability[poisontoxic])) forever )! && moveTo(exile) all(trigger) && life:-2 +text=Flying -- Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.) +mana={4}{B} +type=Legendary Creature +subtype=Phyrexian Vampire +power=5 +toughness=4 +[/card] +[card] name=Kiora Bests the Sea God -auto=token(Kraken Omi) +auto=create(Kraken:creature Kraken:8/8:blue:hexproof) auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) untap all(*[-land]|opponentbattlefield) && frozen -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) MoveTo(myBattlefield) target(*|opponentbattlefield) && untap && sacrifice(this) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(*[-land]|opponentbattlefield) transforms((,newability[tap],newability[freeze])) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(*|opponentbattlefield) moveTo(myBattlefield) and!(untap)! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create an 8/8 blue Kraken creature token with hexproof. -- II - Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. -- III - Gain control of target permanent an opponent controls. Untap it. mana={5}{U}{U} type=Enchantment @@ -40150,7 +61323,7 @@ subtype=Saga [card] name=Kiora's Dambreaker auto=_PROLIFERATE_ -text=When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each a counter of each kind already there.) +text=When Kiora's Dambreaker enters, proliferate. (Choose any number of permanents and/or players, then give each a counter of each kind already there.) mana={5}{U} type=Creature subtype=Leviathan @@ -40161,35 +61334,58 @@ toughness=6 name=Kiora's Dismissal abilities=hasnokicker,hasstrive kicker=multi{U} name(Strive) -auto=if compare(kicked)~equalto~0 then name(choose 1 enchantment) name(choose 1 enchantment) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~1 then name(choose 2 enchantments) name(choose 2 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~2 then name(choose 3 enchantments) name(choose 3 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~3 then name(choose 4 enchantments) name(choose 4 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~4 then name(choose 5 enchantments) name(choose 5 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~5 then name(choose 6 enchantments) name(choose 6 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~6 then name(choose 7 enchantments) name(choose 7 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~7 then name(choose 8 enchantments) name(choose 8 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~8 then name(choose 9 enchantments) name(choose 9 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~9 then name(choose 10 enchantments) name(choose 10 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~10 then name(choose 11 enchantments) name(choose 11 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~11 then name(choose 12 enchantments) name(choose 12 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~12 then name(choose 13 enchantments) name(choose 13 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~13 then name(choose 14 enchantments) name(choose 14 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~14 then name(choose 15 enchantments) name(choose 15 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~15 then name(choose 16 enchantments) name(choose 16 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~16 then name(choose 17 enchantments) name(choose 17 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~17 then name(choose 18 enchantments) name(choose 18 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~equalto~18 then name(choose 19 enchantments) name(choose 19 enchantments) target(enchantment) moveto(ownerhand) -auto=if compare(kicked)~morethan~18 then name(choose 20 enchantments) name(choose 20 enchantments) target(enchantment) moveto(ownerhand) +auto=if compare(kicked)~equalto~0 then name(choose 1 enchantment) name(choose 1 enchantment) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~1 then name(choose 2 enchantments) name(choose 2 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~2 then name(choose 3 enchantments) name(choose 3 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~3 then name(choose 4 enchantments) name(choose 4 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~4 then name(choose 5 enchantments) name(choose 5 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~5 then name(choose 6 enchantments) name(choose 6 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~6 then name(choose 7 enchantments) name(choose 7 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~7 then name(choose 8 enchantments) name(choose 8 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~8 then name(choose 9 enchantments) name(choose 9 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~9 then name(choose 10 enchantments) name(choose 10 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~10 then name(choose 11 enchantments) name(choose 11 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~11 then name(choose 12 enchantments) name(choose 12 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~12 then name(choose 13 enchantments) name(choose 13 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~13 then name(choose 14 enchantments) name(choose 14 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~14 then name(choose 15 enchantments) name(choose 15 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~15 then name(choose 16 enchantments) name(choose 16 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~16 then name(choose 17 enchantments) name(choose 17 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~17 then name(choose 18 enchantments) name(choose 18 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~equalto~18 then name(choose 19 enchantments) name(choose 19 enchantments) target(enchantment) moveto(hand) +auto=if compare(kicked)~morethan~18 then name(choose 20 enchantments) name(choose 20 enchantments) target(enchantment) moveto(hand) text=Strive - Kiora's Dismissal costs {U} more to cast for each target beyond the first. -- Return any number of target enchantments to their owners' hands. mana={U} type=Instant [/card] [card] +name=Kiora, Sovereign of the Deep +abilities=vigilance +auto=_WARD3_ +#aicode=activate transforms((,newability[if type(*[zpos<=manacost&manacost<=manacostminus1minusend]|mylibrary)~equalto~0 then all(*[zpos<=manacost]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(*[zpos<=manacost&manacost<=manacostminus1minusend]|mylibrary)~morethan~0 then target(*[zpos<=manacost&manacost<=manacostminus1minusend]|mylibrary) transforms((,newability[activate castcard(normal)],newability[all(*[zpos<=manacost]|mylibrary) bottomoflibrary])) oneshot])) oneshot +auto=@movedTo(*[kraken;leviathan;octopus;serpent]|mystack):name(Look top cards) all(trigger[to]) transforms((,newability[name(Look X cards) reveal:manacost optionone name(Get a Card) target(*[manacost<=manacostminus1minusend]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo all(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) activate castcard(normal) afterrevealedend revealend])) oneshot +text=Vigilance, ward {3} -- Whenever you cast a Kraken, Leviathan, Octopus, or Serpent spell from your hand, look at the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value less than X from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. +mana={3}{G}{U} +type=Legendary Creature +subtype=Merfolk Noble +power=4 +toughness=5 +[/card] +[card] +name=Kiora, the Rising Tide +auto=draw:2 && transforms((,newability[target(<2>*|myhand) reject])) forever +auto=aslongas(*|mygraveyard) transforms((,newability[_ATTACKING_ may create(Scion of the Deep:legendary creature octopus:8/8:blue)])) >6 +text=When Kiora enters, draw two cards, then discard two cards. -- Threshold - Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token. +mana={2}{U} +type=Legendary Creature +subtype=Merfolk Noble +power=3 +toughness=2 +[/card] +[card] name=Kira, Great Glass-Spinner abilities=flying -auto=lord(other creature|mybattlefield) transforms((,newability[@targeted(this) turnlimited:name(Counter spell) all(trigger[from]) fizzle])) -auto=@targeted(this) turnlimited:name(Counter spell) target(*|stack) fizzle +auto=lord(creature|mybattlefield) transforms((,newability[@targeted(this) turnlimited:name(Counter first spell) name(Counter first spell) target(*|stack) fizzle])) text=Flying -- Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability." mana={1}{U}{U} type=Legendary Creature @@ -40198,6 +61394,36 @@ power=2 toughness=2 [/card] [card] +name=Kirin-Touched Orochi +auto=_ATTACKING_name(Choose one) transforms((,newability[if type(creature|graveyard)~morethan~0 then choice name(Exile creature) name(Exile creature) target(creature|graveyard) moveto(exile) and!( token(Spirit^Creature Spirit^1/1) )!],newability[if type(*[-creature]|graveyard)~morethan~0 then choice name(Exile noncreature card) name(Exile noncreature card) target(*[-creature]|graveyard) moveto(exile) and!( ability$!name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)!$ controller )!])) oneshot +text=Whenever Kirin-Touched Orochi attacks, choose one -- Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token. -- Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control. +color=green +type=Enchantment Creature +subtype=Snake Monk +power=1 +toughness=1 +[/card] +[card] +name=Kirri, Talented Sprout +auto=lord(other Plant,Treefolk|myBattlefield) 2/0 +auto=@each my secondmain:target(*[Plant;Treefolk;land]|myGraveyard) moveTo(myHand) +text=Other Plants and Treefolk you control get +2/+0. -- At the beginning of your second main phase, return target Plant, Treefolk, or land card from your graveyard to your hand. +mana={1}{R}{G}{W} +type=Legendary Creature +subtype=Plant Druid +power=0 +toughness=3 +[/card] +[card] +name=Kitchen +auto=tapped +auto={T}:Add{G} +auto={T}:Add{U} +auto={4}{T}:_CLUE_ +text=Kitchen enters tapped. -- {T}: Add {G} or {U}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +type=Land +[/card] +[card] name=Kitchen Imp abilities=madness,flying,haste autoexile=restriction{discarded} pay({B}) name(pay B to cast) activate name(pay B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) @@ -40212,8 +61438,8 @@ toughness=2 name=Kitesail Cleric abilities=flying kicker={2}{W} -auto=if paid(kicker) then tap target(creature) -text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- Flying -- When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures. +auto=if paid(kicker) then may tap target(creature) +text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- Flying -- When Kitesail Cleric enters, if it was kicked, tap up to two target creatures. mana={W} type=Creature subtype=Kor Cleric @@ -40222,7 +61448,7 @@ toughness=1 [/card] [card] name=Kitesail Corsair -auto=_ATTACKING_flying +auto=this(attacking) flying text=Kitesail Corsair has flying as long as it's attacking. mana={1}{U} type=Creature @@ -40234,7 +61460,7 @@ toughness=1 name=Kitesail Freebooter abilities=flying auto=hand(blink)forsrc target(*[-land;-creature]|opponenthand) -text=Flying -- When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. +text=Flying -- When Kitesail Freebooter enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. mana={1}{B} type=Creature subtype=Human Pirate @@ -40244,7 +61470,7 @@ toughness=2 [card] name=Kitesail Skirmisher abilities=flying -auto=_ATTACKING_name(Other creature gains flying) target(other creature|myBattlefield) transforms((,newability[flying])) ueot +auto=_ATTACKING_name(Other creature gains flying) target(other creature[attacking]|myBattlefield) flying ueot autograveyard={4}{U}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery text=Flying -- Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. -- Encore {4}{U} ({4}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) mana={3}{U} @@ -40254,8 +61480,55 @@ power=3 toughness=1 [/card] [card] +name=Kithkin Billyrider +abilities=double strike +text=Double strike +mana={2}{W} +type=Creature +subtype=Kithkin Knight +power=1 +toughness=3 +[/card] +[card] +name=Kitnap +auto=teach(creature) Giftcard +other={2}{U}{U} name(Gift a card) +auto=if paid(alternative) then draw:1 opponent +target=creature +auto=teach(creature) tap +auto=ifnot paid(alternative) then transforms((,newability[tap],newability[counter(0/0.3.Stun)])) +alias=1194 +text=Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) -- Enchant creature -- When Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it. -- You control enchanted creature. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kitsa, Otterball Elite +abilities=vigilance +auto=@movedto(*[-creature]|mystack):1/1 ueot +auto={T}:_LOOT_ +auto={2}{T} restriction{compare(power)~morethan~2}:name(copy spell) target(instant,sorcery|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +text=Vigilance -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- {T}: Draw a card, then discard a card. -- {2}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater. +mana={1}{U} +type=Legendary Creature +subtype=Otter Wizard +power=1 +toughness=3 +[/card] +[card] +name=Kitsune Ace +auto=@combat(attacking) source(vehicle|mybattlefield):name(Choose one) all(trigger[to]) transforms((,newability[choice name(Untap Kitsune Ace) untap target(Kitsune Ace|mybattlefield)],newability[choice name(Gain first strike) transforms((,first strike)) ueot])) ueot +text=Whenever a Vehicle you control attacks, choose one -- That Vehicle gains first strike until end of turn. -- Untap Kitsune Ace. +mana={1}{W} +type=Creature +subtype=Fox Pilot +power=2 +toughness=2 +[/card] +[card] name=Kitsune Mystic -auto=this(auras >= 2) phaseaction[endofturn once] flip(Autumn-Tail, Kitsune Sage) limit:1 +auto=this(auras >= 2) phaseaction[end once] flip(Autumn-Tail, Kitsune Sage) limit:1 text=At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it. mana={3}{W} type=Creature @@ -40319,7 +61592,7 @@ name=Klothys, God of Destiny abilities=indestructible auto=this(variable{gruul}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) auto=this(variable{gruul}>6) transforms((Legendary Enchantment Creature)) -auto=@each my combatbegins:name(Exile a card) target(*|graveyard) moveTo(myreveal) and!( transforms((,newability[moveto(ownerExile)],newability[if cantargetcard(*[-land]|*) then life:2 controller],newability[if cantargetcard(*[-land]|*) then damage:2 opponent],newability[if cantargetcard(*[land]|*) then choice name(Add green) name(Add green) add{G}],newability[if cantargetcard(*[land]|*) then choice name(Add red) name(Add red) add{R}])) oneshot )! +auto=@each my firstmain:name(Exile a card) target(*|graveyard) moveTo(myreveal) and!( transforms((,newability[moveto(ownerExile)],newability[if cantargetcard(*[-land]|*) then life:2 controller],newability[if cantargetcard(*[-land]|*) then damage:2 opponent],newability[if cantargetcard(*[land]|*) then choice name(Add green) name(Add green) add{G}],newability[if cantargetcard(*[land]|*) then choice name(Add red) name(Add red) add{R}])) oneshot )! text=Indestructible -- As long as your devotion to red and green is less than seven, Klothys isn't a creature. -- At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. mana={1}{R}{G} type=Legendary Enchantment Creature @@ -40328,29 +61601,22 @@ power=4 toughness=5 [/card] [card] -name=Knight Bas -abilities=vigilance -type=Creature -subtype=Knight -power=2 -toughness=2 -color=white -[/card] -[card] -name=Knight Val -abilities=vigilance -type=Creature -subtype=Knight -power=2 -toughness=2 -color=white +name=Knife +auto=this(variable{controllerturn}) teach(creature) 1/0 +auto=this(variable{controllerturn}) teach(creature) first strike +auto={2}{S}:draw:1 +auto={2}:equip +text=As long as it's your turn, equipped creature gets +1/+0 and has first strike. -- {2}, Sacrifice Knife: Draw a card. -- Equip {2} +mana={R} +type=Artifact +subtype=Clue Equipment [/card] [card] name=Knight of Autumn auto=choice counter(1/1,2) auto=choice destroy target(artifact,enchantment) auto=choice life:4 -text=When Knight of Autumn enters the battlefield, Choose one -- Put two +1/+1 counters on Knight of Autumn. -- Destroy target artifact or enchantment. -- You gain 4 life. +text=When Knight of Autumn enters, Choose one -- Put two +1/+1 counters on Knight of Autumn. -- Destroy target artifact or enchantment. -- You gain 4 life. mana={1}{G}{W} type=Creature subtype=Dryad Knight @@ -40358,6 +61624,28 @@ power=2 toughness=1 [/card] [card] +name=Knight of Dawn's Light +abilities=first strike,lifefaker +auto=@lifeof(player) from(*[-lifefaker]|*):life:1 controller +auto={1}{W}:1/1 ueot +text=First strike -- If you would gain life, you gain that much life plus 1 instead. -- {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Knight of Doves +auto=@movedTo(enchantment|mygraveyard) from(battlefield):_BIRDTOKEN_ +text=Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. +mana={2}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=3 +[/card] +[card] name=Knight of Dusk auto={B}{B}:destroy target(creature[blocking]) limit:1 text={B}{B}: Destroy target creature blocking Knight of Dusk. @@ -40368,6 +61656,17 @@ power=2 toughness=2 [/card] [card] +name=Knight of Dusk's Shadow +abilities=menace,nolifegainopponent +auto={1}{B}:1/1 ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- Your opponents can't gain life. -- {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn. +mana={1}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Knight of Grace abilities=first strike auto=cantbetargetof(*[black]) @@ -40402,8 +61701,8 @@ toughness=1 [card] name=Knight of Old Benalia suspend(5)={W} -auto=lord(creature|myBattlefield) 1/1 ueot -text=Suspend 5-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn. +auto=lord(other creature|myBattlefield) 1/1 ueot +text=Suspend 5-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- When Knight of Old Benalia enters, other creatures you control get +1/+1 until end of turn. mana={3}{W}{W} type=Creature subtype=Human Knight @@ -40412,7 +61711,7 @@ toughness=3 [/card] [card] name=Knight of Sorrows -auto=_DIES_token(Spirit,Creature Spirit,1/1,white,black,flying) +auto=_DIES__AFTERLIFETOKEN_ text=Knight of Sorrows can block an additional creature each combat. -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) mana={4}{W} type=Creature @@ -40423,7 +61722,7 @@ toughness=3 [card] name=Knight of the Ebon Legion auto={2}{B}:deathtouch && 3/3 -auto=@each my endofturn foelost(4):1/1 +auto=@each my end foelost(4):1/1 text={2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn. -- At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.) mana={B} type=Creature @@ -40435,7 +61734,7 @@ toughness=2 name=Knight of the Holy Nimbus abilities=flanking auto={0}:regenerate -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) cantregen notatarget(Knight of the Holy Nimbus|opponentBattlefield) ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) cantregen notaTarget(Knight of the Holy Nimbus|opponentBattlefield) ueot?donothing!$ opponent])) forever text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- If Knight of the Holy Nimbus would be destroyed, regenerate it. -- {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. mana={W}{W} type=Creature @@ -40454,8 +61753,8 @@ toughness=2 [card] name=Knight of the Last Breath abilities=flying -auto={3}{S(other creature[-token]|mybattlefield)}:create(Spirit:creature Spirit:1/1:white,black:flying) -auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying) +auto={3}{S(other creature[-token]|mybattlefield)}:_AFTERLIFETOKEN_ +auto=_DIES__AFTERLIFETOKEN_*3 text={3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. -- Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.) mana={5}{W}{B} type=Creature @@ -40464,6 +61763,17 @@ power=4 toughness=4 [/card] [card] +name=Knight of the New Coalition +abilities=vigilance +auto=create(knight:creature knight:2/2:white:blue:vigilance) +text=Vigilance -- When Knight of the New Coalition enters, create a 2/2 white and blue Knight creature token with vigilance. +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Knight of the Stampede auto=lord(*[dinosaur]|mycastingzone) altercost(colorless,-2) text=Dinosaur spells you cast cost {2} less to cast. @@ -40493,9 +61803,25 @@ type=Enchantment subtype=Aura [/card] [card] +name=Knight-Errant of Eos +aicode=activate target(*[zpos=1]|mylibrary) transforms((,newability[if type(*[creature&zpos<=6&manacost=0]|mylibrary)~equalto~0 then all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!(shuffle)! )!],newability[if type(*[creature&zpos<=6&mancost=0]|mylibrary)~morethan~0 then target(*[creature&zpos<=6&mancost=0]|mylibrary) moveto(hand) and!( transforms((,newability[all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!(shuffle)! )!])) oneshot )! ])) oneshot +other={convoke} name(Convoke) +auto=if paid(alternative) then if type(creature[tapped;-attacking]|myBattlefield)~equalto~1 then name(Look top 6 cards) name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Put in hand) target(creature[manacost<=1]|myreveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(<6>*|reveal) moveto(mylibrary) and!( shuffle )! optiontwoend revealend +auto=if paid(alternative) then if type(creature[tapped;-attacking]|myBattlefield)~equalto~2 then name(Look top 6 cards) name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Put in hand) target(creature[manacost<=2]|myreveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(<6>*|reveal) moveto(mylibrary) and!( shuffle )! optiontwoend revealend +auto=if paid(alternative) then if type(creature[tapped;-attacking]|myBattlefield)~equalto~3 then name(Look top 6 cards) name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Put in hand) target(creature[manacost<=3]|myreveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(<6>*|reveal) moveto(mylibrary) and!( shuffle )! optiontwoend revealend +auto=if paid(alternative) then if type(creature[tapped;-attacking]|myBattlefield)~morethan~3 then name(Look top 6 cards) name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Put in hand) target(creature[manacost<=4]|myreveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(<6>*|reveal) moveto(mylibrary) and!( shuffle )! optiontwoend revealend +auto=ifnot paid(alternative) then name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Put in hand) target(creature[manacost=0]|myreveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(<6>*|reveal) moveto(mylibrary) and!( shuffle )! optiontwoend revealend +text=Convoke -- When Knight-Errant of Eos enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle. +mana={4}{W} +type=Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] +[card] name=Knighted Myr -auto={2}{W}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.1)])) forever -auto=@counteradded(1/1) from(this):name(Gains double strike) transforms((,newability[double strike])) ueot +auto={2}{W}:_ADAPT1_ +auto=@totalcounteradded(1/1) from(this):double strike ueot text={2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. mana={2}{W} type=Artifact Creature @@ -40504,10 +61830,31 @@ power=2 toughness=2 [/card] [card] +name=Knightfisher +abilities=flying +auto=@movedTo(other Bird[-token]|myBattlefield):create(fish:creature fish:1/1:blue) +text=Flying -- Whenever another nontoken Bird you control enters, create a 1/1 blue Fish creature token. +mana={3}{U}{U} +type=Creature +subtype=Bird Knight +power=4 +toughness=5 +[/card] +[card] +name=Knights of Dol Amroth +auto=_SECOND_DRAW_name(Put 1/1 counter) counter(1/1) +text=Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth. +mana={3}{U} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] name=Knights of the Black Rose auto=_MONARCH_CONTROLLER_ auto=@becomesmonarchfoeof(player):life:-2 opponent && life:2 controller -text=When Knights of the Black Rose enters the battlefield, you become the monarch. -- Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. +text=When Knights of the Black Rose enters, you become the monarch. -- Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. mana={3}{W}{B} type=Creature subtype=Human Knight @@ -40525,7 +61872,7 @@ type=Enchantment [/card] [card] name=Knowledge and Power -auto=@scryed(*|mybattlefield,mystack):name(Pay 2) pay({2}) name(Deal 2 damages) target(creature,player) damage:2 +auto=@scryed(*|myzones):name(Pay 2) pay({2}) name(Deal 2 damages) target(anytarget) damage:2 text=Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to target creature or player. mana={4}{R} type=Enchantment @@ -40534,7 +61881,7 @@ type=Enchantment name=Kodama of the Center Tree anyzone=type:spirit:myBattlefield/type:spirit:myBattlefield cdaactive auto=@movedto(this|mygraveyard):moveto(mybattlefield) target(spirit[manacost<=type:spirit:myBattlefield]|mygraveyard) -text=Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. -- Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.) +text=Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. -- Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.) mana={4}{G} type=Legendary Creature subtype=Spirit @@ -40544,28 +61891,28 @@ toughness=* [card] name=Kodama of the East Tree abilities=reach,partner -auto=@movedTo(*[manacost=0]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=0]|myHand) -auto=@movedTo(*[manacost=1]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=1]|myHand) -auto=@movedTo(*[manacost=2]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=2]|myHand) -auto=@movedTo(*[manacost=3]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=3]|myHand) -auto=@movedTo(*[manacost=4]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=4]|myHand) -auto=@movedTo(*[manacost=5]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=5]|myHand) -auto=@movedTo(*[manacost=6]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=6]|myHand) -auto=@movedTo(*[manacost=7]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=7]|myHand) -auto=@movedTo(*[manacost=8]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=8]|myHand) -auto=@movedTo(*[manacost=9]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=9]|myHand) -auto=@movedTo(*[manacost=10]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=10]|myHand) -auto=@movedTo(*[manacost=11]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=11]|myHand) -auto=@movedTo(*[manacost=12]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=12]|myHand) -auto=@movedTo(*[manacost=13]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=13]|myHand) -auto=@movedTo(*[manacost=14]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=14]|myHand) -auto=@movedTo(*[manacost=15]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=15]|myHand) -auto=@movedTo(*[manacost=16]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=16]|myHand) -auto=@movedTo(*[manacost=17]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=17]|myHand) -auto=@movedTo(*[manacost=18]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=18]|myHand) -auto=@movedTo(*[manacost=19]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=19]|myHand) -auto=@movedTo(*[manacost=20]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):moveTo(myBattlefield) target(*[manacost<=20]|myHand) -text=Reach -- Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser converted mana cost from your hand onto the battlefield. -- Partner (You can have two commanders if both have partner.) +auto=@movedTo(*[manacost=0]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=0]|myHand) +auto=@movedTo(*[manacost=1]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=1]|myHand) +auto=@movedTo(*[manacost=2]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=2]|myHand) +auto=@movedTo(*[manacost=3]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=3]|myHand) +auto=@movedTo(*[manacost=4]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=4]|myHand) +auto=@movedTo(*[manacost=5]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=5]|myHand) +auto=@movedTo(*[manacost=6]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=6]|myHand) +auto=@movedTo(*[manacost=7]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=7]|myHand) +auto=@movedTo(*[manacost=8]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=8]|myHand) +auto=@movedTo(*[manacost=9]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=9]|myHand) +auto=@movedTo(*[manacost=10]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=10]|myHand) +auto=@movedTo(*[manacost=11]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=11]|myHand) +auto=@movedTo(*[manacost=12]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=12]|myHand) +auto=@movedTo(*[manacost=13]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=13]|myHand) +auto=@movedTo(*[manacost=14]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=14]|myHand) +auto=@movedTo(*[manacost=15]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=15]|myHand) +auto=@movedTo(*[manacost=16]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=16]|myHand) +auto=@movedTo(*[manacost=17]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=17]|myHand) +auto=@movedTo(*[manacost=18]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=18]|myHand) +auto=@movedTo(*[manacost=19]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=19]|myHand) +auto=@movedTo(*[manacost=20]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=20]|myHand) +text=Reach -- Whenever another permanent enters under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. -- Partner (You can have two commanders if both have partner.) mana={4}{G}{G} type=Legendary Creature subtype=Spirit @@ -40573,11 +61920,35 @@ power=6 toughness=6 [/card] [card] +name=Kodama of the West Tree +abilities=reach +auto=lord(creature[modified]|myBattlefield) trample +auto=@combatdamaged(player) from(creature[modified]|myBattlefield):name(Search basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! +text=Reach -- Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) -- Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +mana={2}{G} +type=Legendary Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Kogla and Yidaro +autohand={2}{R}{G}:name(Discard and destroy) reject and!( transforms((,newability[may name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy],newability[name(Shuffle into library) moveto(mylibrary) and!( shuffle )!],newability[draw:1 controller])) oneshot )! +auto=choice name(Gets trample and haste) transforms((,haste,trample)) ueot +auto=choice name(Fights opponent's creature) _FIGHT_ +text=When Kogla and Yidaro enters, choose one -- It gains trample and haste until end of turn. -- It fights target creature you don't control. -- {2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card. +mana={2}{R}{R}{G}{G} +type=Legendary Creature +subtype=Ape Dinosaur Turtle +power=7 +toughness=7 +[/card] +[card] name=Kogla, the Titan Ape auto=target(creature|opponentbattlefield) dynamicability -auto=@combat(attaking) source(this):destroy target(artifact,enchantment|opponentBattlefield) +auto=_ATTACKING_destroy target(artifact,enchantment|opponentBattlefield) auto={1}{G}{H(human|mybattlefield)}:indestructible ueot -text=When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control. -- Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. -- {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn. +text=When Kogla, the Titan Ape enters, it fights up to one target creature you don't control. -- Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. -- {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn. mana={3}{G}{G}{G} type=Legendary Creature subtype=Ape @@ -40585,16 +61956,39 @@ power=7 toughness=6 [/card] [card] +name=Koilos Roc +abilities=flash,flying +auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=Flash -- Flying -- When Koilos Roc enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={4}{U} +type=Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] +name=Kolaghan Warmonger +abilities=haste +aicode=activate transforms((,newability[if type(dragon[zpos<=6]|mylibrary)~morethan~0 then target(dragon[zpos<=6]|mylibrary) moveto(hand) and!( all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(dragon[zpos<=6]|mylibrary)~equalto~0 then all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot +auto=_ATTACKING_name(Look top 6 card) reveal:6 optionone name(Put dragon in hand) target(dragon|reveal) moveto(hand) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Haste -- Whenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=2 +[/card] +[card] name=Kolaghan's Command -auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature and opponent discards) name(Return creature and opponent discards) target(creature|mygraveyard) moveto(myhand) && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent -auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature and you discard) name(Return creature and you discard) target(creature|mygraveyard) moveto(myhand) && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller -auto=if type(creature|mygraveyard)~morethan~0 then if type(artifact|battlefield)~morethan~0 then choice name(Return creature and destroy artifact) name(Return creature and destroy artifact) name(Return creature and destroy artifact) target(creature|mygraveyard) moveto(myhand) && ability$!name(Destroy artifact) name(Destroy artifact) destroy target(artifact)!$ controller -auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature and deals damage) name(Return creature and deals damage) target(creature|mygraveyard) moveto(myhand) && ability$!name(Deals 2 damage) name(Deals 2 damage) damage:2 target(player,creature)!$ controller -auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact and opponent discards) name(Destroy artifact and opponent discards) target(artifact) destroy && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent -auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact and you discard) name(Destroy artifact and you discard) target(artifact) destroy && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller -auto=choice name(Deals damage and opponent discards) damage:2 target(player,creature) && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent -auto=choice name(Deals damage and you discard) damage:2 target(player,creature) && ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller -auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact and deals damage) name(Destroy artifact and deals damage) target(artifact) destroy && ability$!name(Deals 2 damage) name(Deals 2 damage) damage:2 target(player,creature)!$ controller +auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature and opponent discards) name(Return creature and opponent discards) target(creature|mygraveyard) moveto(hand) && ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ opponent +auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature and you discard) name(Return creature and you discard) target(creature|mygraveyard) moveto(hand) && ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ controller +auto=if type(creature|mygraveyard)~morethan~0 then if type(artifact|battlefield)~morethan~0 then choice name(Return creature and destroy artifact) name(Return creature and destroy artifact) name(Return creature and destroy artifact) target(creature|mygraveyard) moveto(hand) && ability$!name(Destroy artifact) name(Destroy artifact) destroy target(artifact)!$ controller +auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature and deals damage) name(Return creature and deals damage) target(creature|mygraveyard) moveto(hand) && ability$!name(Deals 2 damage) name(Deals 2 damage) damage:2 target(anytarget)!$ controller +auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact and opponent discards) name(Destroy artifact and opponent discards) target(artifact) destroy && ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ opponent +auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact and you discard) name(Destroy artifact and you discard) target(artifact) destroy && ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ controller +auto=choice name(Deals damage and opponent discards) damage:2 target(anytarget) && ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ opponent +auto=choice name(Deals damage and you discard) damage:2 target(anytarget) && ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ controller +auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact and deals damage) name(Destroy artifact and deals damage) target(artifact) destroy && ability$!name(Deals 2 damage) name(Deals 2 damage) damage:2 target(anytarget)!$ controller text=Choose two -- Return target creature card from your graveyard to your hand. -- Target player discards a card. -- Destroy target artifact. -- Kolaghan's Command deals 2 damage to target creature or player. mana={1}{B}{R} type=Instant @@ -40613,6 +62007,17 @@ power=2 toughness=2 [/card] [card] +name=Kolodin, Triumph Caster +auto=lord(mount,vehicle|myBattlefield) haste +auto=@movedTo(Vehicle|myBattlefield):all(trigger) becomes(Artifact Creature) ueot +text=Mounts and Vehicles you control have haste. -- Whenever a Mount you control enters, it becomes saddled until end of turn. -- Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn. +mana={R}{W} +type=Legendary Creature +subtype=Human Pilot +power=2 +toughness=3 +[/card] +[card] name=Kolvori, God of Kinship other={1}{G} name(The Ringhart Crest) otherrestriction=can play artifact,compare(isflipped)~equalto~1 @@ -40621,8 +62026,8 @@ anyzone={0}:doubleside(The Ringhart Crest) autostack=if paid(alternative) then flip(The Ringhart Crest) forcetype(Legendary Artifact) auto=this(variable{isflipped}<1) aslongas(creature[legendary]|mybattlefield) 4/2 >2 auto=this(variable{isflipped}<1) aslongas(creature[legendary]|mybattlefield) vigilance >2 -auto=this(variable{isflipped}<1) {1}{G}{T}:name(Reveal 6 cards) reveal:6 optionone name(Get legendary creature) target(creature[legendary]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend -aicode=activate target(creature[legendary;zpos<=6]|mylibrary) moveto(myhand) +auto=this(variable{isflipped}<1) {1}{G}{T}:name(Reveal 6 cards) reveal:6 optionone name(Get legendary creature) target(creature[legendary]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(creature[legendary;zpos<=6]|mylibrary) moveto(hand) text=As long as you control three or more legendary creatures, Kolvori, God of Kinship gets +4/+2 and has vigilance. -- {1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. // {1}{G} The Ringhart Crest mana={2}{G}{G} type=Legendary Creature @@ -40633,7 +62038,7 @@ toughness=4 [card] name=Koma's Faithful abilities=lifelink -auto=_DIES_deplete:3 opponent && deplete:3 controller +auto=_DIES_all(player) deplete:3 text=Lifelink -- When Koma's Faithful dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) mana={2}{B} type=Creature @@ -40646,7 +62051,7 @@ name=Koma, Cosmos Serpent abilities=nofizzle auto=@each upkeep:token(Koma's Coil,Creature Serpent,3/3,blue) auto={S(other serpent|mybattlefield)}:name(Tap permanent) target(*|battlefield) transforms((,newability[tap(noevent)],newability[noactivatedability])) ueot -auto={S(other serpent|mybattlefield)}:name(Gain indestructible) transforms((,newability[indestructible])) ueot +auto={S(other serpent|mybattlefield)}:name(Gain indestructible) transforms((,indestructible)) ueot text=This spell can't be countered. -- At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. -- Sacrifice another Serpent: Choose one -- Tap target permanent. Its activated abilities can't be activated this turn. -- Koma, Cosmos Serpent gains indestructible until end of turn. mana={3}{G}{G}{U}{U} type=Legendary Creature @@ -40655,6 +62060,28 @@ power=6 toughness=6 [/card] [card] +name=Koma, World-Eater +abilities=trample,nofizzle +auto=_WARD4_ +auto=@combatdamaged(player) from(this):create(Koma's Coil:creature serpent:3/3:blue)*4 +text=This spell can't be countered. -- Trample, ward {4} -- Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil. +mana={3}{G}{G}{U}{U} +type=Legendary Creature +subtype=Serpent +power=8 +toughness=12 +[/card] +[card] +name=Kona, Rescue Beastie +auto=@each my secondmain sourceTap:may target(*[-instant;-sorcery]|myhand) moveTo(battlefield) +text=Survival - At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. +mana={3}{G} +type=Legendary Creature +subtype=Beast Survivor +power=4 +toughness=3 +[/card] +[card] name=Kopala, Warden of Waves auto=@targeted(merfolk|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot text=Spells your opponents cast that target a Merfolk you control cost {2} more to cast. -- Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. @@ -40679,7 +62106,7 @@ toughness=1 name=Kor Celebrant auto=life:1 controller auto=@movedTo(other creature|myBattlefield):life:1 controller -text=Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life. +text=Whenever Kor Celebrant or another creature enters under your control, you gain 1 life. mana={2}{W} type=Creature subtype=Kor Cleric @@ -40687,12 +62114,33 @@ power=1 toughness=4 [/card] [card] +name=Kor Halberd +auto=teach(creature) 1/1 +auto=teach(creature) vigilance +auto={1}:equip +text=Equipped creature gets +1/+1 and has vigilance. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Korlessa, Scale Singer +abilities=showfromtoplibrary +auto=aslongas(Dragon[zpos=1]|mylibrary) canplayfromlibrarytop >0 +text=You may look at the top card of your library any time. -- You may cast Dragon spells from the top of your library. +mana={G}{U} +type=Legendary Creature +subtype=Dragon Bard +power=1 +toughness=4 +[/card] +[card] name=Korvold, Fae-Cursed King abilities=flying -auto=sacrifice target(*|mybattlefield) -auto=_ATTACKING_sacrifice target(*|mybattlefield) -auto=@sacrificed(other *|mybattlefield):counter(1/1,1) all(this) && draw:1 -text=Flying -- Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. -- Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. +auto=sacrifice notaTarget(other *|mybattlefield) +auto=_ATTACKING_sacrifice notaTarget(other *|mybattlefield) +auto=@sacrificed(other *|mybattlefield):counter(1/1) all(this) && draw:1 +text=Flying -- Whenever Korvold, Fae-Cursed King enters or attacks, sacrifice another permanent. -- Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. mana={2}{B}{R}{G} type=Legendary Creature subtype=Dragon Noble @@ -40700,9 +62148,52 @@ power=4 toughness=4 [/card] [card] +name=Kosei, Penitent Warlord +auto=@combatdamagefoeof(player) from(this):if cantargetcard(*[geared&enchanted]|*) then if cantargetcard(*[counter{any}]|*) then name(Draw cards) name(Draw cards) name(Draw cards) draw:thatmuch controller +text=As long as Kosei, Penitent Warlord is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent." +mana={1}{G}{G} +type=Legendary Creature +subtype=Ogre Samurai +power=0 +toughness=5 +[/card] +[card] +name=Kotori, Pilot Prodigy +auto=lord(vehicle|myBattlefield) transforms((,newability[{crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1}],newability[{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1}])) +auto=@each my combatbegins:name(Artifact creature gains lifelink and vigilance) target(artifact[creature]|myBattlefield) transforms((,lifelink,vigilance)) ueot +text=Vehicles you control have crew 2. -- At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn. +mana={1}{W}{U} +type=Legendary Creature +subtype=Moonfolk Pilot +power=2 +toughness=4 +[/card] +[card] +name=Kotose, the Silent Spider +auto=name(Exile nonland card) target(*[-basic]|opponentgraveyard) moveto(opponentexile) and!( transforms((,newability[becomes(tobekot) forever],newability[all(*[share!name!]|mygraveyard) moveto(myexile) and!( becomes(tobekot) forever )!],newability[all(*[share!name!]|mylibrary) moveto(myexile) and!( becomes(tobekot) forever )!],newability[all(*[share!name!]|myhand) moveto(myexile) and!( becomes(tobekot) forever )!])) forever )! +auto=aslongas(tobekot|opponentexile) {0}:name(Can play exiled card) name(Can play exiled card) target(tobekot|opponentexile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveto(opponentexile)],newability[all(tobekot|opponentexile) losesatype(tobekot)])) ueot )! +text=When Kotose, the Silent Spider enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it. +mana={3}{U}{B} +type=Legendary Creature +subtype=Human Ninja +power=4 +toughness=4 +[/card] +[card] +name=Kozilek's Unsealing +abilities=devoid +auto=@movedto(creature[manacost=4]|mystack):_ELDRAZISPAWN_*2 +auto=@movedto(creature[manacost=5]|mystack):_ELDRAZISPAWN_*2 +auto=@movedto(creature[manacost=6]|mystack):_ELDRAZISPAWN_*2 +auto=@movedto(creature[manacost>=7]|mystack):draw:3 +text=Devoid (This card has no color.) -- Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." -- Whenever you cast a creature spell with mana value 7 or greater, draw three cards. +mana={2}{U} +type=Enchantment +[/card] +[card] name=Kraken Omi type=Creature -subttype=Kraken +subtype=Kraken power=8 toughness=8 color=blue @@ -40717,7 +62208,7 @@ toughness=9 [/card] [card] name=Kraken of the Straits -auto=_ATTACKING_lord(creature[power<=type:island:mybattlefield]|opponentbattlefield) cantblock ueot +auto=cantbeblockedby(creature[power<=type:island:mybattlefieldminus1minusend]) text=Creatures with power less than the number of Islands you control can't block Kraken of the Straits. mana={5}{U}{U} type=Creature @@ -40728,7 +62219,8 @@ toughness=6 [card] name=Krark, the Thumbless abilities=partner -auto=@movedTo(instant,sorcery|mystack):name(flip a coin) all(trigger[to]) flipacoin winability activate castcard(copied noevent) winabilityend loseability fizzleto(hand) loseabilityend flipend +auto=@movedTo(*[instant;sorcery]|mystack):name(Flip a coin) all(trigger[to]) flipacoin winability activate castcard(copied noevent) winabilityend loseability counter(0/0.1.KrarkEffect) loseabilityend flipend +auto=@counteradded(0/0.1.KrarkEffect) from(*[instant;sorcery]|mystack):name(Return spell to hand) target(*[counter{0/0.1.KrarkEffect}]|mystack) spellmover(hand) text=Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. -- Partner (You can have two commanders if both have partner.) mana={1}{R} type=Legendary Creature @@ -40743,7 +62235,7 @@ auto=cantattack auto=cantpwattack auto=cantblock auto=noactivatedability -auto={1}{G}{U}:counter(1/1,2) && moveto(myhand) all(this) +auto={1}{G}{U}:counter(1/1,2) && moveto(hand) all(this) text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- {1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature. mana={2}{G}{U} type=Enchantment @@ -40752,7 +62244,7 @@ subtype=Aura [card] name=Kraul Foragers auto=life:1 type:creature:card:mygraveyard -text=Undergrowth - When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard. +text=Undergrowth - When Kraul Foragers enters, you gain 1 life for each creature card in your graveyard. mana={4}{G} type=Creature subtype=Insect Scout @@ -40763,7 +62255,7 @@ toughness=4 name=Kraul Harpooner abilities=reach auto=may name(Fight with flying creature) type:creature:mygraveyard/0 ueot && transforms((,newability[target(creature[flying]|opponentbattlefield) dynamicability])) ueot -text=Reach -- Undergrowth - When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature. +text=Reach -- Undergrowth - When Kraul Harpooner enters, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature. mana={1}{G} type=Creature subtype=Insect Warrior @@ -40793,7 +62285,7 @@ toughness=2 [card] name=Kraul Swarm abilities=flying -auto={2}{B}{D(creature|myhand)}:moveto(myhand) all(this) +auto={2}{B}{D(creature|myhand)}:moveto(hand) all(this) text=Flying -- {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand. mana={4}{B} type=Creature @@ -40802,6 +62294,17 @@ power=4 toughness=1 [/card] [card] +name=Kraul Whipcracker +abilities=reach +auto=destroy target(token|opponentBattlefield) +text=Reach -- When Kraul Whipcracker enters, destroy target token an opponent controls. +mana={B}{G} +type=Creature +subtype=Insect Assassin +power=3 +toughness=2 +[/card] +[card] name=Kraum, Ludevic's Opus abilities=flying,haste,partner auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:draw:1 controller @@ -40813,12 +62316,23 @@ power=4 toughness=4 [/card] [card] +name=Kraum, Violent Cacophony +abilities=flying +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:counter(1/1) && draw:1 +text=Flying -- Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card. +mana={2}{U}{R} +type=Legendary Creature +subtype=Zombie Horror +power=2 +toughness=3 +[/card] +[card] name=Krav, the Unredeemed abilities=partner partner=Regna, the Redeemer auto=_PARTNER_ -auto={B}{S(creature|myBattlefield)}:name(Sacrifice 1 creature and target yourself) name(Sacrifice 1 creature and target yourself) all(this) counter(1/1,1) && life:1 controller && draw:1 controller -auto={B}{S(creature|myBattlefield)}:name(Sacrifice 1 creature and target opponent) name(Sacrifice 1 creature and target opponent) all(this) counter(1/1,1) && life:1 opponent && draw:1 opponent +auto={B}{S(creature|myBattlefield)}:name(Sacrifice 1 creature and target yourself) name(Sacrifice 1 creature and target yourself) all(this) counter(1/1) && life:1 controller && draw:1 controller +auto={B}{S(creature|myBattlefield)}:name(Sacrifice 1 creature and target opponent) name(Sacrifice 1 creature and target opponent) all(this) counter(1/1) && life:1 opponent && draw:1 opponent auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 2 creatures and target yourself) name(Sacrifice 2 creatures and target yourself) all(this) counter(1/1,2) && life:2 controller && draw:2 controller auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 2 creatures and target opponent) name(Sacrifice 2 creatures and target opponent) all(this) counter(1/1,2) && life:2 opponent && draw:2 opponent auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 3 creatures and target yourself) name(Sacrifice 3 creatures and target yourself) all(this) counter(1/1,3) && life:3 controller && draw:3 controller @@ -40837,7 +62351,7 @@ auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBatt auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 9 creatures and target opponent) name(Sacrifice 9 creatures and target opponent) all(this) counter(1/1,9) && life:9 opponent && draw:9 opponent auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 10 creatures and target yourself) name(Sacrifice 10 creatures and target yourself) all(this) counter(1/1,10) && life:10 controller && draw:10 controller auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 10 creatures and target opponent) name(Sacrifice 10 creatures and target opponent) all(this) counter(1/1,10) && life:10 opponent && draw:10 opponent -text=Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.) -- {B}, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed. +text=Partner with Regna, the Redeemer (When this creature enters, target player may put Regna into their hand from their library, then shuffle.) -- {B}, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed. mana={4}{B} type=Legendary Creature subtype=Demon Krav @@ -40850,12 +62364,26 @@ auto=@each my upkeep:all(this) rolld6 6 winability donothing winabilityend rolld auto=@dierolled(this) result(1) from(controller):name(Sacrifice and damage) name(Sacrifice and damage) sacrifice all(this) && damage:3 opponent && damage:3 controller && damage:3 all(creature|battlefield) text=During your upkeep, roll a six-sided die. On a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and player. mana={3}{R} -type=Summon +type=Creature subtype=Cow +power=3 +toughness=3 +[/card] +[card] +name=Krenko, Baron of Tin Street +abilities=haste +auto=@movedTo(graveyard) from(artifact|battlefield):pay({R}) create(goblin:creature goblin:1/1:red:haste ueot) +auto={T}{S(artifact|myBattlefield)}:counter(1/1) all(goblin|myBattlefield) +text=Haste -- {T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control. -- Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn. +mana={2}{R} +type=Legendary Creature +subtype=Goblin +power=3 +toughness=3 [/card] [card] name=Krenko, Tin Street Kingpin -auto=_ATTACKING_create(goblin:goblin creature:1/1:red)*power +auto=_ATTACKING__GOBLINTOKEN_*power auto=_ATTACKING_counter(1/1) text=Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. mana={2}{R} @@ -40897,7 +62425,7 @@ toughness=3 name=Kronch Wrangler abilities=trample auto=@movedTo(creature[power>=4]|myBattlefield):counter(1/1) -text=Trample -- Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler. +text=Trample -- Whenever a creature with power 4 or greater enters under your control, put a +1/+1 counter on Kronch Wrangler. mana={1}{G} type=Creature subtype=Human Warrior @@ -40908,7 +62436,7 @@ toughness=1 name=Krosan Druid kicker={4}{G} auto=if paid(kicker) then life:10 -text=Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) -- When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life. +text=Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) -- When Krosan Druid enters, if it was kicked, you gain 10 life. mana={2}{G} type=Creature subtype=Centaur Druid @@ -40919,7 +62447,7 @@ toughness=3 name=Krothuss, Lord of the Deep abilities=flying backside=Runo Stromkirk -auto=@combat(attacking) source(this):name(Copy a creature) target(other creature[attacking]|mybattlefield) transforms((,newability[clone with(battleready)],newability[if cantargetcard(*[kraken;leviathan;octopus;serpent]|*) then clone with(battleready)])) oneshot +auto=_ATTACKING_name(Copy a creature) target(other creature[attacking]|mybattlefield) transforms((,newability[clone with(battleready)],newability[if cantargetcard(*[kraken;leviathan;octopus;serpent]|*) then clone with(battleready)])) oneshot text=Flying -- Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead. // Runo Stromkirk type=Legendary Creature subtype=Kraken Horror @@ -40928,18 +62456,41 @@ power=3 toughness=5 [/card] [card] +name=Krovod Haunch +auto=teach(creature) 2/0 +auto={2}{T}{S}:life:3 +auto=_DIES_pay({1}{W}) create(Dog:Creature Dog:1/1:white)*2 oneshot +auto={2}:equip +text=Equipped creature gets +2/+0. -- {2}, {T}, Sacrifice Krovod Haunch: You gain 3 life. -- When Krovod Haunch is put into a graveyard from the battlefield, you may pay {1}{W}. If you do, create two 1/1 white Dog creature tokens. -- Equip {2} +mana={W} +type=Artifact +subtype=Food Equipment +[/card] +[card] +name=Kroxa and Kunoros +abilities=lifelink,menace,vigilance +auto=may moveTo(exile) notaTarget(<5>*|mygraveyard) and!( target(creature|mygraveyard) moveTo(battlefield) )! restriction{type(*|mygraveyard)~morethan~5} +auto=_ATTACKING_may moveTo(exile) notaTarget(<5>*|mygraveyard) and!( target(creature|mygraveyard) moveTo(battlefield) )! restriction{type(*|mygraveyard)~morethan~5} +text=Vigilance, menace, lifelink -- Whenever Kroxa and Kunoros enters or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. +mana={3}{R}{W}{B} +type=Legendary Creature +subtype=Elder Giant Dog +power=6 +toughness=6 +[/card] +[card] name=Kroxa, Titan of Death's Hunger auto=ifnot paid(retrace) then sacrifice auto=if type(*|opponenthand)~equalto~0 then life:-3 opponent -auto=if type(*[-land]|opponenthand)~morethan~0 then if type(land|opponenthand)~equalto~0 then ability$!name(Discard non-land card) name(Discard non-land card) reject notatarget(*[-land]|myhand)!$ opponent -auto=if type(*[-land]|opponenthand)~equalto~0 then if type(land|opponenthand)~morethan~0 then ability$!name(Discard land card) name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent -auto=if type(*[-land]|opponenthand)~morethan~0 then if type(land|opponenthand)~morethan~0 then ability$!name(Choose one) choice name(Discard non-land card) reject notatarget(*[-land]|myhand) _ choice name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent +auto=if type(*[-land]|opponenthand)~morethan~0 then if type(land|opponenthand)~equalto~0 then ability$!name(Discard non-land card) name(Discard non-land card) reject notaTarget(*[-land]|myhand)!$ opponent +auto=if type(*[-land]|opponenthand)~equalto~0 then if type(land|opponenthand)~morethan~0 then ability$!name(Discard land card) name(Discard land card) reject notaTarget(land|myhand) and!(life:-3)! !$ opponent +auto=if type(*[-land]|opponenthand)~morethan~0 then if type(land|opponenthand)~morethan~0 then ability$!name(Choose one) choice name(Discard non-land card) reject notaTarget(*[-land]|myhand) _ choice name(Discard land card) reject notaTarget(land|myhand) and!(life:-3)! !$ opponent auto=@combat(attacking) source(this) restriction{type(*|opponenthand)~equalto~0}:life:-3 opponent -auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~morethan~0,type(land|opponenthand)~equalto~0}:ability$!name(Discard non-land) card name(Discard non-land card) reject notatarget(*[-land]|myhand)!$ opponent -auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~equalto~0,type(land|opponenthand)~morethan~0}:ability$!name(Discard land card) name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! $ opponent -auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~morethan~0,type(land|opponenthand)~morethan~0}:ability$!name(Choose one) choice name(Discard non-land card) reject notatarget(*[-land]|myhand) _ choice name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent +auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~morethan~0,type(land|opponenthand)~equalto~0}:ability$!name(Discard non-land) card name(Discard non-land card) reject notaTarget(*[-land]|myhand)!$ opponent +auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~equalto~0,type(land|opponenthand)~morethan~0}:ability$!name(Discard land card) name(Discard land card) reject notaTarget(land|myhand) and!(life:-3)! !$ opponent +auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~morethan~0,type(land|opponenthand)~morethan~0}:ability$!name(Choose one) choice name(Discard non-land card) reject notaTarget(*[-land]|myhand) _ choice name(Discard land card) reject notaTarget(land|myhand) and!(life:-3)! !$ opponent retrace={B}{B}{R}{R}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape) -text=When Kroxa enters the battlefield, sacrifice it unless it escaped. -- Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. -- Escape-{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +text=When Kroxa enters, sacrifice it unless it escaped. -- Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. -- Escape-{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) mana={B}{R} type=Legendary Creature subtype=Elder Giant @@ -40992,11 +62543,11 @@ auto=@each secondmain restriction{compare(mygreenpoolcount)~morethan~0}:thisfore auto=@each secondmain restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R}) auto=@each secondmain restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B}) auto=@each secondmain restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W}) -auto=@each endofturn restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U}) -auto=@each endofturn restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G}) -auto=@each endofturn restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R}) -auto=@each endofturn restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B}) -auto=@each endofturn restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W}) +auto=@each end restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U}) +auto=@each end restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G}) +auto=@each end restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R}) +auto=@each end restriction{compare(myblackpoolcount)~morethan~0}:thisforeach(variable{myblackpoolcount}) add{C} && removemana({B}) +auto=@each end restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{C} && removemana({W}) auto=@each cleanup restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{C} && removemana({U}) auto=@each cleanup restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{C} && removemana({G}) auto=@each cleanup restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{C} && removemana({R}) @@ -41013,8 +62564,8 @@ toughness=7 [/card] [card] name=Krydle of Baldur's Gate -auto=@combatdamaged(player) from(this):name(Gain life and scry) life:-1 opponent && deplete:1 opponent && life:1 controller && scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@each my blockers:name(Pay 2 for unblockable) pay({2}) name(Pay 2 for unblockable) target(creature|myBattlefield) transforms((,newability[unblockable])) ueot +auto=@combatdamaged(player) from(this):name(Gain life and scry) life:-1 opponent && deplete:1 opponent && life:1 controller && _SCRY1_ +auto=@each my blockers:name(Pay 2 for unblockable) pay({2}) name(Pay 2 for unblockable) target(creature|myBattlefield) transforms((,unblockable)) ueot text=Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. -- Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn. mana={U}{B} type=Legendary Creature @@ -41023,10 +62574,30 @@ power=1 toughness=3 [/card] [card] +name=Kudo, King Among Bears +auto=lord(creature) transforms((Bear,setpower=2,settoughness=2)) +text=Other creatures have base power and toughness 2/2 and are Bears in addition to their other types. +mana={G}{W} +type=Legendary Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Kuldotha Cackler +abilities=trample +auto=_ATTACKING_type:*[counter{0%0.1.oil}]:mybattlefield/0 ueot +text=Trample -- Whenever Kuldotha Cackler attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them. +mana={2}{R} +type=Creature +subtype=Phyrexian Hyena +power=2 +toughness=3 +[/card] +[card] name=Kuldotha Flamefiend -other={4}{R}{R}{S(*[artifact]|mybattlefield)} name(Sacrifice artifact) -auto=if paid(alternative) then thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller -text=When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players. +auto=may name(Sacrifice an artifact) notaTarget(*[artifact]|mybattlefield) sacrifice and!( thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller )! +text=When Kuldotha Flamefiend enters, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players. mana={4}{R}{R} type=Creature subtype=Elemental @@ -41034,6 +62605,22 @@ power=4 toughness=4 [/card] [card] +name=Kumano Faces Kakkazan +backside=Etching of Kumano +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Damage opponent) damage:1 opponent +auto=name(Damage opponent's planeswalker) damage:1 all(planeswalker|opponentbattlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Next creature gains 1/1 counter) name(Next creature gains 1/1 counter) emblem transforms((,newability[@movedto(creature|mybattlefield) from(mystack) turnlimited:name(Get 1/1 counter) name(Get 1/1 counter) all(trigger[to]) counter(1/1)])) ueot +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control. -- II - When you cast your next creature spell this turn, that creature enters with an additional +1/+1 counter on it. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={R} +type=Enchantment +subtype=Saga +[/card] +[card] name=Kumano's Blessing target=creature abilities=flash @@ -41100,7 +62687,7 @@ name=Kunoros, Hound of Athreos abilities=vigilance,menace,lifelink auto=@movedto(creature|battlefield) from(graveyard):name(Creatures can't enter from graveyard) all(trigger[to]) name(Creatures can't enter from graveyard) moveto(ownergraveyard) auto=@movedto(*|stack) from(graveyard):name(Spells can't be casted from graveyard) all(trigger[to]) name(Spells can't be casted from graveyard) spellmover(graveyard) -auto=lord(*[-land]|graveyard) changecost(colorless:+999) forcedalive +auto=lord(*[-land]|graveyard) changecost(colorless:+99) forcedalive auto=lord(*[-land]|graveyard) -canPlayFromGraveyard text=Vigilance, menace, lifelink -- Creature cards in graveyards can't enter the battlefield. -- Players can't cast spells from graveyards. mana={1}{W}{B} @@ -41110,11 +62697,22 @@ power=3 toughness=3 [/card] [card] +name=Kura, the Boundless Sky +abilities=deathtouch,flying +auto=_DIES_name(Choose one) transforms((,newability[choice name(Search 3 lands) target(land|mylibrary) moveto(hand) and!( shuffle )!],newability[choice name(Create spirit) token(Spirit^Creature Spirit^type:land:mybattlefield/type:land:mybattlefield^green)])) oneshot +text=Flying, deathtouch -- When Kura, the Boundless Sky dies, choose one -- Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. -- Create an X/X green Spirit creature token, where X is the number of lands you control. +mana={3}{G}{G} +type=Legendary Creature +subtype=Dragon Spirit +power=4 +toughness=4 +[/card] +[card] name=Kurbis, Harvest Celebrant auto=if compare(ishuman)~equalto~1 then counter(1/1,totmanaspent) auto=if compare(ishuman)~equalto~0 then counter(1/1,fullpaidplus2plusend) auto={C(1/1,-1)}:name(Prevent damage to creature) target(other creature[counter{1/1}]|battlefield) transforms((,newability[preventalldamage to(this)])) ueot -text=Kurbis, Harvest Celebrant enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it. +text=Kurbis, Harvest Celebrant enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it. mana={X}{G}{G} type=Legendary Creature subtype=Treefolk @@ -41146,7 +62744,7 @@ toughness=2 name=Kydele, Chosen of Kruphix abilities=partner auto={T}:thisforeach(variable{pdrewcount}>0) add{C} -text={T}: Add {C} to your mana pool for each card you've drawn this turn. -- Partner (You can have two commanders if both have partner.) +text={T}: Add {C} for each card you've drawn this turn. -- Partner (You can have two commanders if both have partner.) mana={2}{G}{U} type=Legendary Creature subtype=Human Wizard @@ -41156,7 +62754,7 @@ toughness=3 [card] name=Kykar, Wind's Fury abilities=flying -auto=@movedTo(*[-creature]|mystack):create(Spirit:creature Spirit:1/1:white:flying) +auto=@movedTo(*[-creature]|mystack):_SPIRITTOKEN_ auto={S(Spirit|myBattlefield)}:add{R} text=Flying -- Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. -- Sacrifice a Spirit: Add {R}. mana={1}{U}{R}{W} @@ -41166,10 +62764,21 @@ power=3 toughness=3 [/card] [card] +name=Kykar, Zephyr Awakener +abilities=flying +auto=@movedTo(*[-creature]|mystack):ability$! choice _BLINK_UEOT_ target(other creature|myBattlefield) _ choice create(spirit:creature spirit:1/1:white:flying) !$ controller +text=Flying -- Whenever you cast a noncreature spell, choose one - -- - Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. -- - Create a 1/1 white Spirit creature token with flying. +mana={2}{W}{U} +type=Legendary Creature +subtype=Bird Wizard +power=3 +toughness=4 +[/card] +[card] name=Kyler, Sigardian Emissary auto=@movedTo(other human|myBattlefield):name(Put 1/1 counter) counter(1/1) auto=thisforeach(variable{hascntanycnt}>0) lord(other human|myBattlefield) 1/1 -text=Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Kyler, Sigardian Emissary. -- Other Humans you control get +1/+1 for each counter on Kyler, Sigardian Emissary. +text=Whenever another Human enters under your control, put a +1/+1 counter on Kyler, Sigardian Emissary. -- Other Humans you control get +1/+1 for each counter on Kyler, Sigardian Emissary. mana={3}{G}{W} type=Legendary Creature subtype=Human Cleric @@ -41177,20 +62786,42 @@ power=2 toughness=2 [/card] [card] +name=Kyodai, Soul of Kamigawa +abilities=flash,flying +auto=target(other *) transforms((,indestructible)) +auto={W}{U}{B}{R}{G}:5/5 ueot +text=Flash -- Flying -- When Kyodai, Soul of Kamigawa enters, another target permanent gains indestructible for as long as you control Kyodai. -- {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn. +mana={3}{W} +type=Legendary Creature +subtype=Dragon Spirit +power=3 +toughness=3 +[/card] +[card] name=Kyren Archive -auto=@each my upkeep:may name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0,1,KyrenExiled) )! -auto={5}{S}:all(*|myhand) reject && ability$!name(Move back exiled cards) name(Move back exiled cards) all(*[counter{0/0.1.KyrenExiled}]|myexile) moveto(ownerhand)!$ controller +auto=@each my upkeep:may name(Exile top card) all(*[zpos=1]|mylibrary) hiddenmoveto(myexile) and!( counter(0/0,1,KyrenExiled) )! +auto={5}{S}:all(*|myhand) reject && ability$!name(Move back exiled cards) name(Move back exiled cards) all(*[counter{0/0.1.KyrenExiled}]|myexile) moveto(hand)!$ controller text=At the beginning of your upkeep, you may exile the top card of your library face down. -- {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand. mana={3} type=Artifact [/card] [card] +name=Kyren Flamewright +auto={2}{R}{T}{D(*|myhand)}:name(Create elementals) token(Elemental,Creature Elemental,1/1,blue,red)*2 && all(creature|myBattlefield) transforms((,haste,newability[1/0])) ueot +text={2}{R}, {T}, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn. +color=red +type=Creature +subtype=Goblin Spellshaper +power=3 +toughness=3 +[/card] +[card] name=Kytheon, Hero of Akros backside=Gideon, Battle-Forged restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=_BATTALION_moveto(exile) and!( moveto(ownerbattlefield) and!( flip(backside) )! )! -auto={2}{W}:name(Gains indestructible) transforms((,newability[indestructible])) ueot +auto={2}{W}:indestructible ueot text=At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control. -- {2}{W}: Kytheon gains indestructible until end of turn. // Gideon, Battle-Forged mana={W} type=Legendary Creature @@ -41200,7 +62831,7 @@ toughness=1 [/card] [card] name=Laboratory Drudge -auto=@movedto(*|mystack) from(mygraveyard) turnlimited:phaseaction[endofturn once] draw:1 controller +auto=@movedto(*|mystack) from(mygraveyard) turnlimited:phaseaction[end once] draw:1 controller text=At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn. mana={3}{U} type=Creature @@ -41223,7 +62854,7 @@ toughness=3 [card] name=Labyrinth Raptor abilities=menace -auto=@combat(blocked) source(creature[menace]|mybattlefield):ability$!name(sacrifice a creature) notatarget(creature|mybattlefield) sacrifice!$ opponent +auto=@combat(blocked) source(creature[menace]|mybattlefield):ability$!name(sacrifice a creature) notaTarget(creature[blocking]|mybattlefield) sacrifice!$ opponent auto={B}{R}:all(creature[menace]|myBattlefield) 1/0 ueot text=Menace -- Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. -- {B}{R}: Creatures you control with menace get +1/+0 until end of turn. mana={B}{R} @@ -41251,6 +62882,17 @@ mana={4}{R} type=Sorcery [/card] [card] +name=Lady of Laughter +abilities=flying +auto=@each my end:if type(*[-land;fresh]|myBattlefield)~morethan~1 then draw:1 +text=Flying -- Celebration - At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. +mana={3}{W}{W} +type=Creature +subtype=Faerie Noble +power=4 +toughness=5 +[/card] +[card] name=Laelia, the Blade Reforged abilities=haste auto=_ATTACKING_name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! @@ -41265,7 +62907,7 @@ toughness=2 [card] name=Lagonna-Band Storyteller auto=may MoveTo(myLibrary) target(enchantment|myGraveyard) then life:storedmanacost -text=When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its converted mana cost. +text=When Lagonna-Band Storyteller enters, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value. mana={3}{W} type=Creature subtype=Centaur Advisor @@ -41303,13 +62945,23 @@ auto={16}{G}:name(Becomes a 16/16 hydra) becomes(Creature Hydra,16/16,green) ueo auto={17}{G}:name(Becomes a 17/17 hydra) becomes(Creature Hydra,17/17,green) ueot auto={18}{G}:name(Becomes a 18/18 hydra) becomes(Creature Hydra,18/18,green) ueot auto={19}{G}:name(Becomes a 19/19 hydra) becomes(Creature Hydra,19/19,green) ueot -auto={20}{G}:name(Becomes a 20/20 hydra) becomes(Creature Hydra,10/10,green) ueot -text=If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. -- {T}: Add {G}. -- {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. it's still a land. X can't be 0. +auto={20}{G}:name(Becomes a 20/20 hydra) becomes(Creature Hydra,20/20,green) ueot +text=If you control two or more other lands, Lair of the Hydra enters tapped. -- {T}: Add {G}. -- {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. it's still a land. X can't be 0. +type=Land +[/card] +[card] +name=Lakeside Shack +auto=tapped +auto=this(controllerlife < 14) untap +auto=this(opponentlife < 14) untap +auto={T}:Add{G} +auto={T}:Add{U} +text=Lakeside Shack enters tapped unless a player has 13 or less life. -- {T}: Add {G} or {U}. type=Land [/card] [card] name=Lambholt Harrier -auto={3}{R}:name(Creature can't block) target(creature) transforms((,newability[cantblock])) ueot +auto={3}{R}:name(Creature can't block) target(creature) transforms((,cantblock)) ueot text={3}{R}: Target creature can't block this turn. type=Creature subtype=Wolf @@ -41339,7 +62991,6 @@ abilities=nightbound auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto=@movedTo(*[-creature]|mystack):name(Deals 2 damage) damage:2 opponent text=Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Lambholt Raconteur -mana=null type=Creature subtype=Werewolf power=4 @@ -41366,11 +63017,22 @@ power=2 toughness=2 [/card] [card] +name=Landroval, Horizon Witness +abilities=flying +auto=@each blockers restriction{type(creature[attacking]|mybattlefield)~morethan~1}:name(Creature gains flying) name(Creature gains flying) target(creature[-flying&attacking]|mybattlefield) flying ueot +text=Flying -- Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn. +mana={4}{W} +type=Legendary Creature +subtype=Bird Noble +power=3 +toughness=4 +[/card] +[card] name=Landscaper Colos -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={1}{W}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={1}{W}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=name(Move to bottom) target(*|opponentgraveyard) transforms((,newability[bottomoflibrary])) ueot -text=When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library. -- Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) +text=When Landscaper Colos enters, put target card from an opponent's graveyard on the bottom of their library. -- Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) mana={5}{W} type=Creature subtype=Goat Beast @@ -41403,10 +63065,22 @@ mana={1}{W} type=Instant [/card] [card] +name=Lantern of Revealing +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={4}{T}:name(Look top card) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[choice name(Put back) moveto(mylibrary)],newability[choice name(Put on bottom) bottomoflibrary],newability[if cantargetcard(*[land]|*) then choice name(Put in play) name(Put in play) moveto(myBattlefield) and!( tap(noevent) )!] )) oneshot )! +text={T}: Add one mana of any color. -- {4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library. +mana={3} +type=Artifact +[/card] +[card] name=Lantern of the Lost -auto=name(Exile a card) target(*graveyard) moveto(exile) +auto=name(Exile a card) moveto(exile) target(*|graveyard) auto={1}{T}{E}:name(Exile cards and draw) transforms((,newability[all(*|graveyard) moveto(exile)],newability[draw:1 controller])) oneshot -text=When Lantern of the Lost enters the battlefield, exile target card from a graveyard. -- {1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card. +text=When Lantern of the Lost enters, exile target card from a graveyard. -- {1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card. mana={1} type=Artifact [/card] @@ -41421,6 +63095,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Lapis Orb of Dragonkind +auto={T}:name(Add blue mana) transforms((,newability[add{U}],newability[@movedto(creature[dragon]|mystack) turnlimited:name(Scry 2)_SCRY2_])) ueot +text={T}: Add {U}. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={2}{U} +type=Artifact +[/card] +[card] name=Laquatus's Disdain target=*|stack auto=transforms((,newability[if gravecast then fizzle])) forever @@ -41459,6 +63140,24 @@ mana={B} type=Instant [/card] [card] +name=Lash of the Balrog +target=creature +other={4}{B} name(Pay 4 mana) +auto=destroy +text=As an additional cost to cast this spell, sacrifice a creature or pay {4}. -- Destroy target creature. +mana={B}{S(creature|mybattlefield)} +type=Sorcery +[/card] +[card] +name=Last March of the Ents +abilities=nofizzle +auto=name(Draw cards) draw:toughness:highest:creature:mybattlefield controller +auto=may name(Put creatures in play) target(creature|myhand) moveto(mybattlefield) +text=This spell can't be countered. -- Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield. +mana={6}{G}{G} +type=Sorcery +[/card] +[card] name=Last One Standing restriction=type(creature|battlefield)~morethan~0 auto=count(type:creature:mybattlefield) && countb(type:creature:opponentbattlefield) @@ -41477,42 +63176,52 @@ type=Sorcery [card] name=Last Rites auto=name(Discard cards) name(Discard cards) target(*|myhand) transforms((,newability[reject],newability[target(*[-land]|opponenthand) reject])) forever -text=Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards. +text=Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards. mana={2}{B} type=Sorcery [/card] [card] name=Last-Ditch Effort -target=creature,player -auto=if type(*[creature]|mybattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notatarget(*[creature]|mybattlefield)!$ controller && damage:1 -auto=if type(*[creature]|mybattlefield)~morethan~1 then choice name(Sacrifice 2 creatures) ability$!sacrifice notatarget(<2>*[creature]|mybattlefield)!$ controller && damage:2 -auto=if type(*[creature]|mybattlefield)~morethan~2 then choice name(Sacrifice 3 creatures) ability$!sacrifice notatarget(<3>*[creature]|mybattlefield)!$ controller && damage:3 -auto=if type(*[creature]|mybattlefield)~morethan~3 then choice name(Sacrifice 4 creatures) ability$!sacrifice notatarget(<4>*[creature]|mybattlefield)!$ controller && damage:4 -auto=if type(*[creature]|mybattlefield)~morethan~4 then choice name(Sacrifice 5 creatures) ability$!sacrifice notatarget(<5>*[creature]|mybattlefield)!$ controller && damage:5 -auto=if type(*[creature]|mybattlefield)~morethan~5 then choice name(Sacrifice 6 creatures) ability$!sacrifice notatarget(<6>*[creature]|mybattlefield)!$ controller && damage:6 -auto=if type(*[creature]|mybattlefield)~morethan~6 then choice name(Sacrifice 7 creatures) ability$!sacrifice notatarget(<7>*[creature]|mybattlefield)!$ controller && damage:7 -auto=if type(*[creature]|mybattlefield)~morethan~7 then choice name(Sacrifice 8 creatures) ability$!sacrifice notatarget(<8>*[creature]|mybattlefield)!$ controller && damage:8 -auto=if type(*[creature]|mybattlefield)~morethan~8 then choice name(Sacrifice 9 creatures) ability$!sacrifice notatarget(<9>*[creature]|mybattlefield)!$ controller && damage:9 -auto=if type(*[creature]|mybattlefield)~morethan~9 then choice name(Sacrifice 10 creatures) ability$!sacrifice notatarget(<10>*[creature]|mybattlefield)!$ controller && damage:10 -auto=if type(*[creature]|mybattlefield)~morethan~10 then choice name(Sacrifice 11 creatures) ability$!sacrifice notatarget(<11>*[creature]|mybattlefield)!$ controller && damage:11 -auto=if type(*[creature]|mybattlefield)~morethan~11 then choice name(Sacrifice 12 creatures) ability$!sacrifice notatarget(<12>*[creature]|mybattlefield)!$ controller && damage:12 -auto=if type(*[creature]|mybattlefield)~morethan~12 then choice name(Sacrifice 13 creatures) ability$!sacrifice notatarget(<13>*[creature]|mygraveyard)!$ controller && damage:13 -auto=if type(*[creature]|mybattlefield)~morethan~13 then choice name(Sacrifice 14 creatures) ability$!sacrifice notatarget(<14>*[creature]|mybattlefield)!$ controller && damage:14 -auto=if type(*[creature]|mybattlefield)~morethan~14 then choice name(Sacrifice 15 creatures) ability$!sacrifice notatarget(<15>*[creature]|mybattlefield)!$ controller && damage:15 -auto=if type(*[creature]|mybattlefield)~morethan~15 then choice name(Sacrifice 16 creatures) ability$!sacrifice notatarget(<16>*[creature]|mybattlefield)!$ controller && damage:16 -auto=if type(*[creature]|mybattlefield)~morethan~16 then choice name(Sacrifice 17 creatures) ability$!sacrifice notatarget(<17>*[creature]|mybattlefield)!$ controller && damage:17 -auto=if type(*[creature]|mybattlefield)~morethan~17 then choice name(Sacrifice 18 creatures) ability$!sacrifice notatarget(<18>*[creature]|mybattlefield)!$ controller && damage:18 -auto=if type(*[creature]|mybattlefield)~morethan~18 then choice name(Sacrifice 19 creatures) ability$!sacrifice notatarget(<19>*[creature]|mybattlefield)!$ controller && damage:19 -auto=if type(*[creature]|mybattlefield)~morethan~19 then choice name(Sacrifice 20 creatures) ability$!sacrifice notatarget(<20>*[creature]|mybattlefield)!$ controller && damage:20 +target=anytarget +auto=if type(*[creature]|mybattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notaTarget(*[creature]|mybattlefield)!$ controller && damage:1 +auto=if type(*[creature]|mybattlefield)~morethan~1 then choice name(Sacrifice 2 creatures) ability$!sacrifice notaTarget(<2>*[creature]|mybattlefield)!$ controller && damage:2 +auto=if type(*[creature]|mybattlefield)~morethan~2 then choice name(Sacrifice 3 creatures) ability$!sacrifice notaTarget(<3>*[creature]|mybattlefield)!$ controller && damage:3 +auto=if type(*[creature]|mybattlefield)~morethan~3 then choice name(Sacrifice 4 creatures) ability$!sacrifice notaTarget(<4>*[creature]|mybattlefield)!$ controller && damage:4 +auto=if type(*[creature]|mybattlefield)~morethan~4 then choice name(Sacrifice 5 creatures) ability$!sacrifice notaTarget(<5>*[creature]|mybattlefield)!$ controller && damage:5 +auto=if type(*[creature]|mybattlefield)~morethan~5 then choice name(Sacrifice 6 creatures) ability$!sacrifice notaTarget(<6>*[creature]|mybattlefield)!$ controller && damage:6 +auto=if type(*[creature]|mybattlefield)~morethan~6 then choice name(Sacrifice 7 creatures) ability$!sacrifice notaTarget(<7>*[creature]|mybattlefield)!$ controller && damage:7 +auto=if type(*[creature]|mybattlefield)~morethan~7 then choice name(Sacrifice 8 creatures) ability$!sacrifice notaTarget(<8>*[creature]|mybattlefield)!$ controller && damage:8 +auto=if type(*[creature]|mybattlefield)~morethan~8 then choice name(Sacrifice 9 creatures) ability$!sacrifice notaTarget(<9>*[creature]|mybattlefield)!$ controller && damage:9 +auto=if type(*[creature]|mybattlefield)~morethan~9 then choice name(Sacrifice 10 creatures) ability$!sacrifice notaTarget(<10>*[creature]|mybattlefield)!$ controller && damage:10 +auto=if type(*[creature]|mybattlefield)~morethan~10 then choice name(Sacrifice 11 creatures) ability$!sacrifice notaTarget(<11>*[creature]|mybattlefield)!$ controller && damage:11 +auto=if type(*[creature]|mybattlefield)~morethan~11 then choice name(Sacrifice 12 creatures) ability$!sacrifice notaTarget(<12>*[creature]|mybattlefield)!$ controller && damage:12 +auto=if type(*[creature]|mybattlefield)~morethan~12 then choice name(Sacrifice 13 creatures) ability$!sacrifice notaTarget(<13>*[creature]|mygraveyard)!$ controller && damage:13 +auto=if type(*[creature]|mybattlefield)~morethan~13 then choice name(Sacrifice 14 creatures) ability$!sacrifice notaTarget(<14>*[creature]|mybattlefield)!$ controller && damage:14 +auto=if type(*[creature]|mybattlefield)~morethan~14 then choice name(Sacrifice 15 creatures) ability$!sacrifice notaTarget(<15>*[creature]|mybattlefield)!$ controller && damage:15 +auto=if type(*[creature]|mybattlefield)~morethan~15 then choice name(Sacrifice 16 creatures) ability$!sacrifice notaTarget(<16>*[creature]|mybattlefield)!$ controller && damage:16 +auto=if type(*[creature]|mybattlefield)~morethan~16 then choice name(Sacrifice 17 creatures) ability$!sacrifice notaTarget(<17>*[creature]|mybattlefield)!$ controller && damage:17 +auto=if type(*[creature]|mybattlefield)~morethan~17 then choice name(Sacrifice 18 creatures) ability$!sacrifice notaTarget(<18>*[creature]|mybattlefield)!$ controller && damage:18 +auto=if type(*[creature]|mybattlefield)~morethan~18 then choice name(Sacrifice 19 creatures) ability$!sacrifice notaTarget(<19>*[creature]|mybattlefield)!$ controller && damage:19 +auto=if type(*[creature]|mybattlefield)~morethan~19 then choice name(Sacrifice 20 creatures) ability$!sacrifice notaTarget(<20>*[creature]|mybattlefield)!$ controller && damage:20 text=Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to target creature or player. mana={R} type=Instant [/card] [card] +name=Lat-Nam Adept +auto=_SECOND_DRAW_counter(1/1) +text=Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] name=Late to Dinner target=creature|mygraveyard auto=moveto(myBattlefield) -auto=name(Create food) token(Food) +auto=name(Create food) _FOOD_ text=Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2} , {T}, Sacrifice this artifact: You gain 3 life.") mana={3}{W} type=Sorcery @@ -41520,7 +63229,7 @@ type=Sorcery [card] name=Lathiel, the Bounteous Dawn abilities=lifelink -auto=@each endofturn restriction{compare(lifegain)~morethan~0}:thisforeach(variable{lifegain}) ability$!name(Choose a creature) counter(1/1) target(other creature[-Lathiel])!$ controller +auto=@each end restriction{compare(lifegain)~morethan~0}:thisforeach(variable{lifegain}) ability$!name(Choose a creature) counter(1/1) target(other creature[-Lathiel])!$ controller text=Lifelink -- At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures. mana={2}{G}{W} type=Legendary Creature @@ -41531,9 +63240,9 @@ toughness=2 [card] name=Lathliss, Dragon Queen abilities=flying -auto=@movedTo(Dragon[-token]|myBattlefield):create(dragon:creature dragon:5/5:red:flying) -auto={1}{R}:all(dragon|myBattlefield)) 1/0 ueot -text=Flying -- Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. -- {1}{R}: Dragons you control get +1/+0 until end of turn. +auto=@movedTo(Dragon[-token]|myBattlefield):_DRAGONTOKEN_ +auto={1}{R}:all(dragon|myBattlefield) 1/0 ueot +text=Flying -- Whenever another nontoken Dragon enters under your control, create a 5/5 red Dragon creature token with flying. -- {1}{R}: Dragons you control get +1/+0 until end of turn. mana={4}{R}{R} type=Legendary Creature subtype=Dragon @@ -41553,6 +63262,26 @@ power=2 toughness=3 [/card] [card] +name=Lattice-Blade Mantis +auto=counter(0/0,2,Oil) +auto=@combat(attacking) source(this) restriction{compare(hascntoil)~morethan~0}:may name(Remove oil counter) transforms((,newability[untap],newability[1/1],newability[counter(0/0.-1.Oil)])) ueot +text=Lattice-Blade Mantis enters with two oil counters on it. -- Whenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn. +mana={3}{G} +type=Creature +subtype=Phyrexian Insect +power=4 +toughness=3 +[/card] +[card] +name=Launch Mishap +target=creature,planeswalker|stack +auto=fizzle +auto=_THOPTERTOKEN_ controller +text=Counter target creature or planeswalker spell. Create a 1/1 colorless Thopter artifact creature token with flying. +mana={2}{U} +type=Instant +[/card] +[card] name=Launch the Fleet abilities=hasnokicker,hasstrive kicker=multi{1} name(Strive) @@ -41586,7 +63315,7 @@ abilities=first strike,partner partner=Kamber, the Plunderer auto=_PARTNER_ auto={2}{S(*[artifact;creature]|mybattlefield)}:name(Goad a creature) target(creature|battlefield) _GOAD_ -text=Partner with Kamber, the Plunderer (When this creature enters the battlefield, target player may put Kamber into their hand from their library, then shuffle.) -- First strike -- {2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +text=Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.) -- First strike -- {2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) mana={2}{R} type=Legendary Creature subtype=Human Rogue @@ -41605,7 +63334,7 @@ type=Sorcery [card] name=Lava Burst #MISSING: damage can't be prevented -target=creature,player +target=anytarget auto=damage:X text=Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player. mana={X}{R} @@ -41635,7 +63364,7 @@ toughness=5 name=Lava-Field Overlord abilities=flying auto=damage:4 target(creature|opponentBattlefield) -text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls. +text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters, it deals 4 damage to target creature an opponent controls. mana={7}{R}{R} type=Creature subtype=Dragon @@ -41645,7 +63374,7 @@ toughness=4 [card] name=Lavabelly Sliver auto=@movedTo(sliver|mybattlefield):name(Sliver entered battlefield) all(trigger[to]) name(Sliver entered battlefield) transforms((,newability[name(Deals 1 damage) damage:1 target(player^planeswalker)],newability[life:1 controller])) oneshot -text=Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life." +text=Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life." mana={1}{R}{W} type=Creature subtype=Sliver @@ -41656,10 +63385,10 @@ toughness=2 name=Lavabrink Floodgates auto={T}:Add{R}{R} auto=@each my upkeep:may counter(0/0,1,Doom) all(this) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) damage:6 all(creature) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) sacrifice -auto=@each my upkeep:may counter(0/0,-1,Doom) all(this) +auto=@each my upkeep:may counter(0/0,-1,Doom) all(this) auto=@each opponent upkeep:may counter(0/0,1,Doom) all(this) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) damage:6 all(creature) && aslongas(Lavabrink Floodgates[counter{0/0.3.Doom}]|myBattlefield) sacrifice auto=@each opponent upkeep:may counter(0/0,-1,Doom) all(this) -text=: Add {R}{R}. -- At the beginning of each player's upkeep, that player may put a doom counter on Lavabrink Floodgates or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice it. When you do, it deals 6 damage to each creature. +text={T}: Add {R}{R}. -- At the beginning of each player's upkeep, that player may put a doom counter on Lavabrink Floodgates or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice it. When you do, it deals 6 damage to each creature. mana={3}{R} type=Artifact [/card] @@ -41680,13 +63409,24 @@ power=2 toughness=4 [/card] [card] +name=Lavaspur Boots +auto=teach(creature) 1/0 +auto=teach(creature) haste +auto=teach(creature) transforms((,newability[_WARD1_])) +auto={1}:equip +text=Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- Equip {1} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Lavinia, Azorius Renegade auto=maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot auto=@each opponent untap:transforms((,white,blue,newability[maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot])) ueot auto=@each my untap:transforms((,white,blue,newability[maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot])) ueot -auto=@movedto(land|opponentBattlefield):transforms((,white,blue,newability[maxCast(*[-creature;manacost<=type:land:opponentbattlefield])9999 opponent ueot],newability[maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot])) ueot +auto=@movedto(land|opponentBattlefield):transforms((,white,blue,newability[maxCast(*[-creature;manacost<=type:land:opponentbattlefield])999 opponent ueot],newability[maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot])) ueot auto=@movedto(land|nonbattlezone) from(opponentBattlefield):transforms((,white,blue,newability[maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot])) ueot -text=Each opponent can't cast noncreature spells with converted mana cost greater than the number of lands that player controls. -- Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. +text=Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. -- Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. mana={W}{U} type=Legendary Creature subtype=Human Soldier @@ -41694,9 +63434,21 @@ power=2 toughness=2 [/card] [card] +name=Lavinia, Foil to Conspiracy +abilities=vigilance +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:_CLUE_ +auto={T} restriction{opponentturnonly}:Add{C}{C} +text=Vigilance -- Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- {T}: Add {C}{C}. Activate only during an opponent's turn. +mana={1}{WU}{WU} +type=Legendary Creature +subtype=Human Detective +power=2 +toughness=3 +[/card] +[card] name=Law-Rune Enforcer auto={1}{T}:tap target(creature[manacost>=2]) -text={1}, {T}: Tap target creature with converted mana cost 2 or greater. +text={1}, {T}: Tap target creature with mana value 2 or greater. mana={W} type=Creature subtype=Human Soldier @@ -41719,15 +63471,15 @@ subtype=Aura [card] name=Lay Bare the Heart target=opponent -auto=if type(*[-land;-legendary]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else reject notatarget(*[-land;-legendary]|targetedpersonshand) -text=Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card. +auto=if type(*[-land;-legendary]|targetedpersonshand)~lessthan~1 then name(look) donothing notaTarget(*|targetedpersonshand) else reject notaTarget(*[-land;-legendary]|targetedpersonshand) +text=Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card. mana={1}{B} type=Sorcery [/card] [card] name=Lay Claim abilities=cycling -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] alias=1194 autohand=__CYCLING__({2}) text=Enchant permanent -- You control enchanted permanent. -- Cycling {2} ({2}, Discard this card: Draw a card.) @@ -41736,12 +63488,20 @@ type=Enchantment subtype=Aura [/card] [card] +name=Lay Down Arms +target=creature[manacost<=type:plains|myBattlefield] +auto=moveto(exile) && life:3 +text=Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life. +mana={W} +type=Sorcery +[/card] +[card] name=Lazav, the Multifarious aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto=_SURVEIL1_ auto=counter(0/0,1,LazavEffect) auto=emblem transforms((,newability[lord(creature[counter{0/0.1.LazavEffect}]|mybattlefield) transforms((,newability[{X}:name(Copy creature) transforms((,newability[name(Copy creature) target(creature[manacost=x]|mygraveyard) copy and!( transforms((Legendary Lazav)) forever )!])) forever])) forever])) forever dontremove -text=When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability. +text=When Lazav, the Multifarious enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability. mana={U}{B} type=Legendary Creature subtype=Shapeshifter @@ -41758,7 +63518,7 @@ toughness=4 [/card] [card] name=Lazotep Chancellor -auto=@discarded(*|myHand):name(Amass 2) pay[[{1}]] if type(army|mybattlefield)~equalto~0 then token(Zombie Army,Creature Zombie Army,0/0,black) and!( counter(1/1,2) )! else counter(1/1,2) target(army|myBattlefield) +auto=@discarded(*|myHand):name(Pay 1 and amass 2) transforms((,newability[if type(army|mybattlefield)~equalto~0 then choice name(Pay 1 and amass 2) name(Pay 1 and amass 2) ability$!may name(Pay 1 and amass 2) pay({1}) name(Pay 1 and amass 2) token(Zombie Army^Creature Zombie Army^0/0^black) and!( counter(1/1.2) )!!$ controller],newability[if type(army|mybattlefield)~morethan~0 then choice name(Pay 1 and amass 2) name(Pay 1 and amass 2) ability$!may name(Pay 1 and amass 2) pay({1}) name(Pay 1 and amass 2) notaTarget(army|myBattlefield) transforms((Zombie,newability[counter(1/1.2)])) forever!$ controller])) forever text=Whenever you discard a card, you may pay {1}. If you do, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={U}{B} type=Creature @@ -41767,17 +63527,27 @@ power=1 toughness=3 [/card] [card] +name=Lazotep Convert +auto=may name(Enter as copy) target(creature|graveyard) copy and!( transforms((Zombie,setpower=4,settoughness=4,newcolors[black])) forever )! +text=You may have Lazotep Convert enter the battlefield as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other colors and types. +color=blue,black +type=Creature +subtype=Zombie +power=4 +toughness=4 +[/card] +[card] name=Lazotep Plating -auto=_AMASS_(1) -auto=all(*|myBattlefield) transforms((,newability[opponentshroud],newability[controllershroud])) ueot +auto=_AMASSZOMBIE1_ +auto=all(*|myBattlefield) transforms((,hexproof,newability[controllershroud])) ueot text=Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.) mana={1}{U} type=Instant [/card] [card] name=Lazotep Reaver -auto=_AMASS_(1) -text=When Lazotep Reaver enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +auto=_AMASSZOMBIE1_ +text=When Lazotep Reaver enters, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={1}{B} type=Creature subtype=Zombie Beast @@ -41785,6 +63555,28 @@ power=1 toughness=2 [/card] [card] +name=Lazotep Sliver +auto=@combat(blocked,turnlimited) source(sliver|mybattlefield):name(Afflict 2) life:-2 opponent +auto=@movedTo(sliver[-token]|graveyard) from(mybattlefield):_AMASSSLIVER2_ +text=Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.) -- Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.) +mana={3}{B} +type=Creature +subtype=Zombie Sliver +power=4 +toughness=4 +[/card] +[card] +name=Lead Pipe +auto=teach(creature) 2/0 +auto=@movedto(graveyard) from(mytgt|battlefield):life:-1 opponent +auto={2}{S}:draw:1 +auto={2}:equip +text=Equipped creature gets +2/+0. -- Whenever equipped creature dies, each opponent loses 1 life. -- {2}, Sacrifice Lead Pipe: Draw a card. -- Equip {2} +mana={B} +type=Artifact +subtype=Clue Equipment +[/card] +[card] name=Leadership Vacuum target=player auto=ability$!name(Put back each commander) name(Put back each commander) all(*[iscommander]|mybattlefield) moveto(mycommandzone)!$ targetedplayer @@ -41794,6 +63586,17 @@ mana={2}{U} type=Instant [/card] [card] +name=Leaf-Crowned Visionary +auto=lord(other elf|myBattlefield) +1/+1 +auto=@movedTo(Elf|mystack):pay({G}) draw:1 +text=Other Elves you control get +1/+1. -- Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card. +mana={G}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] name=Leafkin Avenger auto={T}:foreach(creature[power>=4]|myBattlefield) add{G} auto={7}{R}:target(creature,planeswalker) dynamicability @@ -41806,8 +63609,7 @@ toughness=3 [/card] [card] name=Leafkin Druid -auto={T}:restriction {type(creature|mybattlefield)~lessthan~4} Add{G} -auto={T}:restriction {type(creature|mybattlefield)~morethan~3} Add{G}{G} +auto={T}:name(Add mana) if type(creature|mybattlefield)~morethan~3 then Add{G}{G} else Add{G} text={T}: Add {G}. If you control four or more creatures, add {G}{G} instead. mana={1}{G} type=Creature @@ -41818,8 +63620,16 @@ toughness=3 [card] name=League Guildmage auto={3}{U}{T}:draw:1 controller -auto={X}{R}{T}:name(copy target instant or sorcery) name(copy target instant or sorcery) target(*[instant;sorcery;manacost<=X]|mystack) castcard(copied noevent) -text={3}{U},{T}: Draw a card. -- {X}{R}, {T}: Copy target instant or sorcery spell you control with converted mana cost X. You may choose new targets for the copy. +auto={1}{R}{T}:name(copy instant or sorcery with mana value 1) target(*[instant;sorcery;manacost=1]|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +auto={2}{R}{T}:name(copy instant or sorcery with mana value 2) target(*[instant;sorcery;manacost=2]|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +auto={3}{R}{T}:name(copy instant or sorcery with mana value 3) target(*[instant;sorcery;manacost=3]|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +auto={4}{R}{T}:name(copy instant or sorcery with mana value 4) target(*[instant;sorcery;manacost=4]|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +auto={5}{R}{T}:name(copy instant or sorcery with mana value 5) target(*[instant;sorcery;manacost=5]|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +auto={6}{R}{T}:name(copy instant or sorcery with mana value 6) target(*[instant;sorcery;manacost=6]|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +auto={7}{R}{T}:name(copy instant or sorcery with mana value 7) target(*[instant;sorcery;manacost=7]|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +auto={8}{R}{T}:name(copy instant or sorcery with mana value 8) target(*[instant;sorcery;manacost=8]|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +auto={9}{R}{T}:name(copy instant or sorcery with mana value 9) target(*[instant;sorcery;manacost=9]|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +text={3}{U},{T}: Draw a card. -- {X}{R}, {T}: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy. mana={U}{R} type=Creature subtype=Human Wizard @@ -41831,7 +63641,7 @@ name=Leap of Flame abilities=hasnokicker,hasreplicate target=creature kicker=multi{U}{R} name(Replicate) -auto=name(Creature gets 1/0) transforms((,newability[flying],newability[first strike],newability[1/0])) ueot +auto=name(Creature gets 1/0) transforms((,flying,first strike,newability[1/0])) ueot auto=thisforeach(variable{kicked}>0) ability$!name(Copy Leap of Flame) name(Copy Leap of Flame) activate castcard(copied noevent named!:Leap of Flame:!)!$ controller text=Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target creature gets +1/+0 and gains flying and first strike until end of turn. mana={U}{R} @@ -41839,7 +63649,7 @@ type=Instant [/card] [card] name=Leapfrog -auto=@movedTo(instant,sorcery|mystack) flying ueot +auto=@movedTo(instant,sorcery|mystack) turnlimited:flying ueot text=Leapfrog has flying as long as you've cast an instant or sorcery spell this turn. mana={2}{U} type=Creature @@ -41848,9 +63658,19 @@ power=3 toughness=1 [/card] [card] +name=Leaping Ambush +target=creature +auto=1/3 +auto=reach +auto=untap +text=Target creature gets +1/+3 and gains reach until end of turn. Untap it. +mana={G} +type=Instant +[/card] +[card] name=Leather Armor -auto={9999}:equip -auto={0}:name(equip) rehook target(creature|mybattlefield) limit:1 +auto={999}:equip +auto={0}:name(equip) rehook target(creature|mybattlefield) limit:1 asSorcery auto=teach(creature) 0/1 auto=@targeted(mytgt) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot text=Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- Equip {0}. Activate only once each turn. @@ -41863,7 +63683,7 @@ name=Leave // Chance abilities=hasaftermath otherrestriction=can play sorcery flashback={3}{R} name(Chance) -auto=ifnot paid(flashback) then target(*|mybattlefield) moveto(myhand) +auto=ifnot paid(flashback) then target(*|mybattlefield) moveto(hand) auto=if paid(flashback) then target(*|myhand) reject and!(draw:1)! text=Return any number of target permanents you own to your hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards. mana={1}{W} @@ -41871,8 +63691,8 @@ type=Instant [/card] [card] name=Ledev Champion -auto=_ATTACKING_(creature[-tapped]|mybattlefield) 1/1 -auto={3}{G}{W}:create(soldier:creature soldier:1/1:white:lifelink) +auto=_ATTACKING_may name(Tap creatures) target(creature[-tapped]|mybattlefield) tap && all(this) 1/1 ueot +auto={3}{G}{W}:name(Create soldier) token(Soldier,Creature Soldier,1/1,white,lifelink) text=Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way. -- {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink. mana={1}{G}{W} type=Creature @@ -41891,6 +63711,18 @@ power=2 toughness=4 [/card] [card] +name=Ledger Shredder +abilities=flying +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:_CONNIVES_ +auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:_CONNIVES_ +text=Flying -- Whenever a player casts their second spell each turn, Ledger Shredder connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +mana={1}{U} +type=Creature +subtype=Bird Advisor +power=1 +toughness=3 +[/card] +[card] name=Leech Fanatic auto=this(variable{controllerturn}>0) lifelink text=As long as it's your turn, Leech Fanatic has lifelink. @@ -41930,11 +63762,22 @@ power=4 toughness=4 [/card] [card] +name=Leering Onlooker +abilities=flying +autograveyard={2}{B}{B}{E}:create(bat:creature bat:1/1:black:flying)*2 and!( tap(noevent) )! +text=Flying -- {2}{B}{B}, Exile Leering Onlooker from your graveyard: Create two tapped 1/1 black Bat creature tokens with flying. +mana={1}{B} +type=Creature +subtype=Vampire +power=1 +toughness=3 +[/card] +[card] name=Legion Angel abilities=flying -aicode=activate target(Legion Angel|mySideboard) moveTo(myHand) -auto=may name(Search Sideaboard) reveal:type:*:mySideboard revealzone(mySideboard) optionone name(choose card) target(<1>Legion Angel|reveal) moveTo(myHand) and!(all(other *|reveal) moveto(ownerSideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveTo(ownerSideboard) and!(all(other *|reveal) moveto(ownerSideboard))! optiontwoend revealend -text=Flying -- When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. +aicode=activate target(Legion Angel|mySideboard) moveto(hand) +auto=may name(Search Sideaboard) reveal:type:*:mySideboard revealzone(mySideboard) optionone name(choose card) target(<1>Legion Angel|reveal) moveto(hand) and!(all(other *|reveal) moveto(ownerSideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveTo(ownerSideboard) and!(all(other *|reveal) moveto(ownerSideboard))! optiontwoend revealend +text=Flying -- When Legion Angel enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. mana={2}{W}{W} type=Creature subtype=Angel Warrior @@ -41943,8 +63786,8 @@ toughness=3 [/card] [card] name=Legion Conquistador -auto=may moveto(myhand) target(Legion Conquistador|mylibrary) -text=When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library. +auto=may moveto(hand) target(Legion Conquistador|mylibrary) +text=When Legion Conquistador enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle. mana={2}{W} type=Creature subtype=Vampire Soldier @@ -41952,6 +63795,14 @@ power=2 toughness=2 [/card] [card] +name=Legion Extruder +auto=damage:2 target(anyTarget) +auto={2}{T}{S(other artifact|mybattlefield)}:create(golem:creature golem artifact:3/3) +text=When Legion Extruder enters, it deals 2 damage to any target. -- {2}, {T}, Sacrifice another artifact: Create a 3/3 colorless Golem artifact creature token. +mana={1}{R} +type=Artifact +[/card] +[card] name=Legion Guildmage auto={5}{R}{T}:damage:3 each opponent auto={2}{W}{T}:tap target(other creature) @@ -41963,6 +63814,19 @@ power=2 toughness=2 [/card] [card] +name=Legion Leadership +backside=Legion Stronghold +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Legion Stronghold) forcetype(land) +target=creature +auto=transforms((,newability[power/0])) +auto=first strike +text=Until end of turn, double target creature's power and it gains first strike. +mana={1}{RW} +type=Instant +[/card] +[card] name=Legion Lieutenant auto=lord(other vampire|myBattlefield) +1/+1 text=Other Vampires you control get +1/+1. @@ -41973,9 +63837,23 @@ power=2 toughness=2 [/card] [card] +name=Legion Loyalty +text=Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) +mana={6}{W}{W} +type=Enchantment +[/card] +[card] +name=Legion Stronghold +auto=tapped +auto={T}:Add{R} +auto={T}:Add{W} +text=Legion Stronghold enters tapped. -- {T}: Add {R} or {W}. +type=Land +[/card] +[card] name=Legion Vanguard -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto={1}{S(other creature|mybattlefield)}:name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto={1}{S(other creature|mybattlefield)}:_EXPLORES_ text={1}, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={1}{B} type=Creature @@ -41985,8 +63863,7 @@ toughness=2 [/card] [card] name=Legion Warboss -abilities=mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot +auto=_MENTOR_ auto=@each my combatbegins:create(goblin:creature goblin:1/1:red:haste ueot:mustattack ueot) text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able. mana={2}{R} @@ -42000,10 +63877,10 @@ name=Legion's End target=creature[manacost<=2]|opponentbattlefield auto=moveto(exile) auto=all(*[share!name!]|targetcontrollerbattlefield) moveto(exile) -auto=donothing notatarget(*|targetcontrollerhand) +auto=donothing notaTarget(*|targetcontrollerhand) auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Exile target creature an opponent controls with converted mana cost 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard. +text=Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard. mana={1}{B} type=Sorcery [/card] @@ -42017,13 +63894,59 @@ type=Sorcery [/card] [card] name=Legion's Landing -auto=token(Vampire,creature Vampire,1/1,white,lifelink) +auto=_WHITEVAMPIRE_ auto=@combat(attacking) source(creature) restriction{type(other creature[attacking]|myBattlefield)~morethan~2}:flip(Adanto, the First Fort) -text=When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. -- When you attack with three or more creatures, transform Legion's Landing. +text=When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink. -- When you attack with three or more creatures, transform Legion's Landing. mana={W} type=Legendary Enchantment [/card] [card] +name=Legions to Ashes +target=*[-land]|opponentbattlefield +auto=moveto(exile) +auto=all(*[token&share!name!]|opponentbattlefield) moveto(exile) +text=Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. +mana={1}{W}{B} +type=Sorcery +[/card] +[card] +name=Legolas Greenleaf +abilities=reach +auto=cantbeblockedby(creature[power<=2]) +auto=@movedTo(other creature[legendary]|mybattlefield):name(Put 1/1 counter) counter(1/1) +auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller +text=Reach -- Legolas Greenleaf can't be blocked by creatures with power 2 or less. -- Whenever another legendary creature enters under your control, put a +1/+1 counter on Legolas Greenleaf. -- Whenever Legolas Greenleaf deals combat damage to a player, draw a card. +mana={2}{G} +type=Legendary Creature +subtype=Elf Archer +power=2 +toughness=2 +[/card] +[card] +name=Legolas, Counter of Kills +abilities=reach +auto=@scryed(*|myzones) turnlimited:if cantargetcard(*[tapped]|*) then untap +auto=@movedTo(creature|graveyard) from(opponentbattlefield):name(Put 1/1 counter) counter(1/1) +text=Reach -- Whenever you scry, if Legolas, Counter of Kills is tapped, you may untap it. Do this only once each turn. -- Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas. +mana={2}{G}{U} +type=Legendary Creature +subtype=Elf Archer +power=2 +toughness=3 +[/card] +[card] +name=Legolas, Master Archer +abilities=reach +auto=@targeted(this) from(*|mystack,mycastingzone):name(Put 1/1 counter) counter(1/1) +auto=@targeted(creature|opponentbattlefield) from(*|mystack,mycastingzone):may name(Deal damage) damage:power target(creature|battlefield) +text=Reach -- Whenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas. -- Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature. +mana={1}{G}{G} +type=Legendary Creature +subtype=Elf Archer +power=1 +toughness=4 +[/card] +[card] name=Leinore, Autumn Sovereign auto=@each my combatbegins:name(Put 1/1 counter) transforms((,newability[choice name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1) && if coven then name(Draw a card) draw:1 controller],newability[if coven then choice name(Don't put counter) name(Don't put counter) draw:1 controller],newability[ifnot coven then choice name(Don't put counter) name(Don't put counter) donothing])) oneshot text=Coven - At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card. @@ -42034,10 +63957,21 @@ power=0 toughness=4 [/card] [card] +name=Lembas +aicode=activate transforms((,newability[draw:1 controller])) oneshot +auto=name(Scry 1 and draw) scry:1 scrycore delayed draw:1 controller scrycoreend scryend +auto={2}{T}{S}:name(Sacrifice and gain life) life:3 controller +auto=@movedto(this|graveyard) from(battlefield):name(Shuffle in library) all(trigger[to]) name(Shuffle in library) transforms((,newability[moveto(mylibrary) and!(shuffle)!])) oneshot +text=When Lembas enters, scry 1, then draw a card. -- {2}, {T}, Sacrifice Lembas: You gain 3 life. -- When Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library. +mana={2} +type=Artifact +subtype=Food +[/card] +[card] name=Lena, Selfless Champion -auto=foreach(creature[-token]|mybattlefield) create(soldier:creature soldier:1/1:white:) -auto={S}:auto=all(other creature[power<=2]|myBattlefield) indestructible ueot -text=When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. -- Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. +auto=foreach(creature[-token]|mybattlefield) _SOLDIERTOKEN_ +auto={S}:name(All creatures gain indestructible) all(other creature[power<=2]|myBattlefield) transforms((,indestructible)) ueot +text=When Lena, Selfless Champion enters, create a 1/1 white Soldier creature token for each nontoken creature you control. -- Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. mana={4}{W}{W} type=Legendary Creature subtype=Human Knight @@ -42054,6 +63988,17 @@ mana={4}{W} type=Instant [/card] [card] +name=Leonin Lightbringer +auto=_WARD2_ +auto=this(gear > 0) 1/1 +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- As long as Leonin Lightbringer is equipped, it gets +1/+1. +mana={2}{W} +type=Creature +subtype=Cat Rebel +power=3 +toughness=2 +[/card] +[card] name=Leonin Lightscribe auto=@movedto(*[instant;sorcery]|mystack):all(creature|mybattlefield) transforms((,newability[1/1])) ueot text=Magecraft - Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn. @@ -42066,8 +64011,8 @@ toughness=2 [card] name=Leonin Sanctifier abilities=lifelink -auto=name(Creature perpetually gains lifelink) target(creature|myhand) transforms((,newability[perpetuallifelink])) forever -text=Lifelink -- When Leonin Sanctifier enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink. +auto=name(Creature perpetually gains lifelink) target(creature|myhand) transforms((,newability[perpetuallifelink])) forever +text=Lifelink -- When Leonin Sanctifier enters, choose a creature card in your hand. It perpetually gains lifelink. mana={1}{W} type=Creature subtype=Cat Cleric @@ -42075,6 +64020,16 @@ power=2 toughness=1 [/card] [card] +name=Leonin Shikari +auto=lord(equipment|mybattlefield) eqpasinst +text=You may activate equip abilities any time you could cast an instant. +mana={1}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=2 +[/card] +[card] name=Leonin Vanguard auto=@each my combatbegins:aslongas(creature|myBattlefield) 1/1 ueot && life:1 >2 text=At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life. @@ -42115,8 +64070,7 @@ toughness=1 [card] name=Leovold, Emissary of Trest auto=@drawfoeof(player) restriction{compare(odrewcount)~morethan~1}:name(Opponent can't draw more than 1) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)])) oneshot -auto=@movedto(*[instant;sorcery]|opponentstack):may name(Draw a card) draw:1 controller -auto=@targeted(*|mybattlefield) from(*[-instant;-sorcery]|opponentzones):may name(Draw a card) draw:1 controller +auto=@targeted(*|mybattlefield) from(*|opponentzones):may draw:1 text=Each opponent can't draw more than one card each turn. -- Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. mana={B}{G}{U} type=Legendary Creature @@ -42129,13 +64083,22 @@ name=Lesser Masticore abilities=persist auto={4}:damage:1 target(creature) text=As an additional cost to cast this spell, discard a card. {4}: Lesser Masticore deals 1 damage to target creature. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={2}{D(*|myhand)} +mana={2}{D(other *|myhand)} type=Artifact Creature subtype=Masticore power=2 toughness=2 [/card] [card] +name=Lethal Exploit +target=creature +auto=-2/-2 ueot +auto=foreach(creature[modified]|mybattlefield) -1/-1 ueot +text=Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.) +mana={1}{B} +type=Instant +[/card] +[card] name=Lethal Sting target=creature|myBattlefield auto=counter(-1/-1) @@ -42145,17 +64108,29 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Lethal Throwdown +other={B}{S(creature[modified]|myBattlefield)} name(sacrifice a modified creature) +otherrestriction=type(creature[modified]|myBattlefield)~morethan~0 +target=creature,planeswalker +auto=destroy +auto=if paid(alternative) then draw:1 controller +auto=Destroy target creature or planeswalker If the modified creature was sacrificed drawcard +text=As an additional cost to cast this spell, sacrifice a creature or sacrifice a modified creature. (Equipment, Auras you control, and counters are modifications.) -- Destroy target creature or planeswalker. If the modified creature was sacrificed, draw a card. +mana={B}{S(creature[-modified]|myBattlefield)} +type=Sorcery +[/card] +[card] name=Lethal Vapors auto=@movedto(creature|battlefield):all(trigger[to]) destroy auto={0}:destroy && turns:-1 controller -auto=@each opponent upkeep:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent -auto=@each opponent untap:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent -auto=@each opponent draw:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent -auto=@each opponent combatbegins:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent -auto=@each opponent blockers:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent -auto=@each opponent firstmain:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent -auto=@each opponent endofturn:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent -text=Whenever a creature enters the battlefield, destroy it. -- {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability. +auto=@each opponent upkeep:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notaTarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent +auto=@each opponent untap:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notaTarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent +auto=@each opponent draw:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notaTarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent +auto=@each opponent combatbegins:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notaTarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent +auto=@each opponent blockers:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notaTarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent +auto=@each opponent firstmain:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notaTarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent +auto=@each opponent end:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notaTarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent +text=Whenever a creature enters, destroy it. -- {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability. mana={2}{B}{B} type=Enchantment [/card] @@ -42172,12 +64147,21 @@ mana={3} type=Artifact [/card] [card] +name=Levitating Statue +abilities=flying +auto=@movedTo(*[-creature]|mystack):counter(1/1) +auto={2}:transforms((Construct Artifact Creature,setpower=1,settoughness=1)) ueot +text=Flying -- Whenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue. -- {2}: Levitating Statue becomes a 1/1 Construct artifact creature until end of turn. +mana={2} +type=Artifact +[/card] +[card] name=Ley Weaver abilities=partner partner=Lore Weaver auto=_PARTNER_ auto={T}:name(Untap 2 lands) untap target(<2>land) -text=Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands. +text=Partner with Lore Weaver (When this creature enters, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands. mana={3}{G} type=Creature subtype=Human Druid @@ -42185,6 +64169,36 @@ power=2 toughness=2 [/card] [card] +name=Leyline Axe +abilities=leyline +auto=teach(creature) 1/1 +auto=teach(creature) double strike +auto=teach(creature) trample +auto={3}:equip +text=If this card is in your opening hand, you may begin the game with it on the battlefield. -- Equipped creature gets +1/+1 and has double strike and trample. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Leyline Binding +abilities=flash,affinitybasiclandtypes +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +text=Flash -- Domain - This spell costs {1} less to cast for each basic land type among lands you control. -- When Leyline Binding enters, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield. +mana={5}{W} +type=Enchantment +[/card] +[card] +name=Leyline Immersion +target=creature[legendary] +auto=teach(creature) transforms((,newability[this(variable{type:*[-land]:myrestrictedcastingzone}>0) {T}:name(Add 5 mana) name(Add 5 mana) thisforeach(variable{5}) ability$!name(Choose one) choice add{W} _ choice add{U} _ choice add{R} _ choice add{G} _ choice add{B}!$ controller])) +auto=@targeted(mytgt) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +text=Enchant legendary creature -- Enchanted creature has ward {2} and "{T}: Add five mana in any combination of colors. Spend this mana only to cast spells." +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Leyline Invocation auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1,type:land:mybattlefield) )! text=Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control. @@ -42207,11 +64221,18 @@ power=2 toughness=3 [/card] [card] +name=Leyline Surge +auto=@each my upkeep:may name(Put permanent in play) target(*[-sorcery;-instant]|myhand) moveto(mybattlefield) +text=At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield. +color=green +type=Enchantment +[/card] +[card] name=Leyline Tyrant abilities=flying auto=mypoolsave(red) auto=@movedto(this|nonbattlezone) from(battlefield):name(Terminate effect) name(Terminate effect) transforms((,newability[mypoolsave(red) terminate])) oneshot -auto=_DIES_:choice name(Pay X red mana) name(Pay X red mana) ability$!name(Damage X) pay[[{X:red}]] name(Damage any target) target(player,creature,planeswalker) damage:X!$ controller +auto=_DIES_choice name(Pay X red mana) name(Pay X red mana) ability$!name(Damage X) pay[[{X:red}]] name(Damage any target) target(anytarget) damage:X!$ controller text=Flying -- You don't lose unspent red mana as steps and phases end. -- When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target. mana={2}{R}{R} type=Creature @@ -42223,7 +64244,7 @@ toughness=4 name=Leyline of Abundance abilities=leyline auto=@tappedformana(creature|myBattlefield):add{G} -auto={6}{G}{G}:all(creature|mybattlefield) counter(1/1,1) +auto={6}{G}{G}:all(creature|mybattlefield) counter(1/1) text=If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield. -- Whenever you tap a creature for mana, add an additional {G}. -- {6}{G}{G}: Put a +1/+1 counter on each creature you control. mana={2}{G}{G} type=Enchantment @@ -42240,6 +64261,15 @@ mana={2}{R}{R} type=Enchantment [/card] [card] +name=Leyline of Hope +abilities=leyline,lifefaker +auto=@lifeof(player) from(*[-lifefaker]|*):life:1 controller +auto=this(variable{pdiffinitlife}>6) lord(creature|myBattlefield) 2/2 +text=If Leyline of Hope is in your opening hand, you may begin the game with it on the battlefield. -- If you would gain life, you gain that much life plus 1 instead. -- As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] name=Leyline of Lifeforce abilities=leyline auto=lord(creature|mystack) nofizzle @@ -42248,6 +64278,16 @@ mana={2}{G}{G} type=Enchantment [/card] [card] +name=Leyline of Mutation +abilities=leyline +auto=lord(*|myrestrictedcastingzone) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) +auto=lord(*[canPlayFromGraveyard]|mygraveyard) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) +auto=lord(*[canplayfromexile]|myexile) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) +text=If Leyline of Mutation is in your opening hand, you may begin the game with it on the battlefield. -- You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] name=Leyline of Punishment #MISSING: Damage can't be prevented abilities=leyline,nolifegain,nolifegainopponent @@ -42256,16 +64296,75 @@ mana={2}{R}{R} type=Enchantment [/card] [card] +name=Leyline of Transformation +abilities=leyline +auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend +text=If Leyline of Transformation is in your opening hand, you may begin the game with it on the battlefield. -- As Leyline of Transformation enters, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Leyline of the Guildpact +abilities=leyline +auto=lord(*[-land]|myBattlefield) becomes(,white,red,blue,black,green) +auto=lord(land|myBattlefield) transforms((basic plains island swamp mountain forest)) +text=If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. -- Each nonland permanent you control is all colors. -- Lands you control are every basic land type in addition to their other types. +mana={GW}{GU}{BG}{RG} +type=Enchantment +[/card] +[card] name=Liberating Combustion target=creature auto=damage:6 -auto=moveto(myhand) target(Chandra^ Pyrogenius|mylibrary) && shuffle controller -auto=moveto(myhand) target(Chandra^ Pyrogenius|mygraveyard) +auto=moveto(hand) target(Chandra^ Pyrogenius|mylibrary) +auto=moveto(hand) target(Chandra^ Pyrogenius|mygraveyard) text=Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={4}{R} type=Sorcery [/card] [card] +name=Liberator, Urza's Battlethopter +abilities=flash,flying +auto=lord(artifact|mycastingzone) asflash +auto=lord(*[colorless]|mycastingzone) asflash +auto=@movedTo(*[manacost=0]|mystack) restriction{compare(p)~lessthan~0}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=1]|mystack) restriction{compare(p)~lessthan~1}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=2]|mystack) restriction{compare(p)~lessthan~2}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=3]|mystack) restriction{compare(p)~lessthan~3}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=4]|mystack) restriction{compare(p)~lessthan~4}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=5]|mystack) restriction{compare(p)~lessthan~5}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=6]|mystack) restriction{compare(p)~lessthan~6}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=7]|mystack) restriction{compare(p)~lessthan~7}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=8]|mystack) restriction{compare(p)~lessthan~8}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=9]|mystack) restriction{compare(p)~lessthan~9}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=10]|mystack) restriction{compare(p)~lessthan~10}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=11]|mystack) restriction{compare(p)~lessthan~11}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=12]|mystack) restriction{compare(p)~lessthan~12}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=13]|mystack) restriction{compare(p)~lessthan~13}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=14]|mystack) restriction{compare(p)~lessthan~14}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=15]|mystack) restriction{compare(p)~lessthan~15}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=16]|mystack) restriction{compare(p)~lessthan~16}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=17]|mystack) restriction{compare(p)~lessthan~17}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=18]|mystack) restriction{compare(p)~lessthan~18}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost=19]|mystack) restriction{compare(p)~lessthan~19}:name(Put 1/1 counter) counter(1/1) +auto=@movedTo(*[manacost>=20]|mystack) restriction{compare(p)~lessthan~20}:name(Put 1/1 counter) counter(1/1) +text=Flash -- Flying -- You may cast colorless spells and artifact spells as though they had flash. -- Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator. +mana={3} +type=Legendary Artifact Creature +subtype=Thopter +power=1 +toughness=2 +[/card] +[card] +name=Library +auto=tapped +auto={T}:Add{U} +auto={T}:Add{R} +auto={4}{T}:_CLUE_ +text=Library enters tapped. -- {T}: Add {U} or {R}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +type=Land +[/card] +[card] name=Library Larcenist auto=_ATTACKING_draw:1 controller text=Whenever Library Larcenist attacks, draw a card. @@ -42278,7 +64377,7 @@ toughness=2 [card] name=Library of Leng abilities=nomaxhand -auto=@discarded(*|myhand):all(trigger[to]) moveTo(mylibrary) +auto=@discarded(*|myhand):may all(trigger[to]) moveTo(mylibrary) text=You have no maximum hand size. -- If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. mana={1} type=Artifact @@ -42286,11 +64385,31 @@ type=Artifact [card] name=Lich abilities=cantlifelose -auto=lifeset:0 controller -auto=@lifeof(player):draw:thatmuch controller && life:-thatmuch controller -auto=@damageof(player):if type(creature[-token]|mybattlefield)~lessthan~thatmuch then winGame opponent else sacrifice target(creature[-token]|mybattlefield) -auto=_DIES_winGame opponent -text=As Lich enters the battlefield, you lose life equal to your life total. -- You don't lose the game for having 0 or less life. -- If you would gain life, draw that many cards instead. -- Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. -- When Lich is put into a graveyard from the battlefield, you lose the game. +auto=transforms((,newability[lifeset:0 controller],newability[cantchangelife])) forever +auto=@lifeof(player) from(*[-lifefaker]|*):name(Draw cards) draw:thatmuch controller +auto=@damageof(player) restriction{compare(thatmuch)~equalto~1}:name(Sacrifice 1 permanent) name(Sacrifice 1 permanent) target(*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~2}:name(Sacrifice 2 permanents) name(Sacrifice 2 permanents) target(<2>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~3}:name(Sacrifice 3 permanents) name(Sacrifice 3 permanents) target(<3>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~4}:name(Sacrifice 4 permanents) name(Sacrifice 4 permanents) target(<4>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~5}:name(Sacrifice 5 permanents) name(Sacrifice 5 permanents) target(<5>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~6}:name(Sacrifice 6 permanents) name(Sacrifice 6 permanents) target(<6>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~7}:name(Sacrifice 7 permanents) name(Sacrifice 7 permanents) target(<7>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~8}:name(Sacrifice 8 permanents) name(Sacrifice 8 permanents) target(<8>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~9}:name(Sacrifice 9 permanents) name(Sacrifice 9 permanents) target(<9>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~10}:name(Sacrifice 10 permanents) name(Sacrifice 10 permanents) target(<10>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~11}:name(Sacrifice 11 permanents) name(Sacrifice 11 permanents) target(<11>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~12}:name(Sacrifice 12 permanents) name(Sacrifice 12 permanents) target(<12>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~13}:name(Sacrifice 13 permanents) name(Sacrifice 13 permanents) target(<13>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~14}:name(Sacrifice 14 permanents) name(Sacrifice 14 permanents) target(<14>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~15}:name(Sacrifice 15 permanents) name(Sacrifice 15 permanents) target(<15>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~16}:name(Sacrifice 16 permanents) name(Sacrifice 16 permanents) target(<16>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~17}:name(Sacrifice 17 permanents) name(Sacrifice 17 permanents) target(<17>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~18}:name(Sacrifice 18 permanents) name(Sacrifice 18 permanents) target(<18>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~equalto~19}:name(Sacrifice 19 permanents) name(Sacrifice 19 permanents) target(<19>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{compare(thatmuch)~morethan~19}:name(Sacrifice 20 permanents) name(Sacrifice 20 permanents) target(<20>*[-token]|mybattlefield) sacrifice +auto=@damageof(player) restriction{type(*[-token]|mybattlefield)~lessthan~thatmuch}:name(You lose the game) name(You lose the game) winGame opponent +auto=_DIES_name(You lose the game) winGame opponent +text=As Lich enters, you lose life equal to your life total. -- You don't lose the game for having 0 or less life. -- If you would gain life, draw that many cards instead. -- Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. -- When Lich is put into a graveyard from the battlefield, you lose the game. mana={B}{B}{B}{B} type=Enchantment [/card] @@ -42305,9 +64424,9 @@ type=Sorcery [/card] [card] name=Lich's Mastery -abilities=opponentshroud,cantlose -auto=@lifeof(player):draw:thatmuch controller -auto=@lifelostof(player):ability$!name(Choose one) choice name(Exile permanent from battlefield) moveto(exile) notatarget(*|mybattlefield) _ choice name(Exile card from hand) moveto(exile) notatarget(*|myhand) _ choice name(Exile card from graveyard) moveto(exile) notatarget(*|mygraveyard)!$ controller +abilities=hexproof,cantlose +auto=@lifeof(player) from(*[-lifefaker]|*):draw:thatmuch controller +auto=@lifelostof(player):ability$!name(Choose one) choice name(Exile permanent from battlefield) moveto(exile) notaTarget(*|mybattlefield) _ choice name(Exile card from hand) moveto(exile) notaTarget(*|myhand) _ choice name(Exile card from graveyard) moveto(exile) notaTarget(*|mygraveyard)!$ controller auto=@movedto(this|nonbattlezone) from(battlefield):wingame opponent text=Hexproof -- You can't lose the game. -- Whenever you gain life, draw that many cards. -- Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. -- When Lich's Mastery leaves the battlefield, you lose the game. mana={3}{B}{B}{B} @@ -42316,15 +64435,7 @@ type=Legendary Enchantment [card] name=Licia, Sanguine Tribune abilities=first strike,lifelink -anyzone=this(variable{lifegain}=1) changecost(colorless:-1) forcedalive -anyzone=this(variable{lifegain}=2) changecost(colorless:-2) forcedalive -anyzone=this(variable{lifegain}=3) changecost(colorless:-3) forcedalive -anyzone=this(variable{lifegain}=4) changecost(colorless:-4) forcedalive -anyzone=this(variable{lifegain}=5) changecost(colorless:-5) forcedalive -anyzone=this(variable{lifegain}=6) changecost(colorless:-6) forcedalive -anyzone=this(variable{lifegain}=7) changecost(colorless:-7) forcedalive -anyzone=this(variable{lifegain}=8) changecost(colorless:-8) forcedalive -anyzone=this(variable{lifegain}=9) changecost(colorless:-9) forcedalive +anyzone=affinity(variable{lifegain}) reduce({1}) auto={L:5}:counter(1/1,3) myTurnOnly limit:1 text=This spell costs {1} less to cast for each 1 life you gained this turn. -- First strike, lifelink -- Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate this ability only during your turn and only once each turn. mana={5}{R}{W}{B} @@ -42334,9 +64445,18 @@ power=4 toughness=4 [/card] [card] +name=Lidless Gaze +auto=all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[anytypeofmana uynt],newability[canplayfromexile uynt],newability[@each my untap:name(Put back) moveto(opponentexile)])) forever )! +auto=all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[anytypeofmana uynt],newability[canplayfromexile uynt],newability[@each my untap:name(Put back) moveto(myreveal) and!( moveto(myexile) )!])) forever )! +flashback={2}{B}{R} +text=Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast them. -- Flashback {2}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{B}{R} +type=Sorcery +[/card] +[card] name=Lier, Disciple of the Drowned auto=lord(*|stack) nofizzle -auto=lord(*[instant;sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) +auto=lord(instant,sorcery|mygraveyard) tempflashback text=Spells can't be countered. -- Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. type=Legendary Creature subtype=Human Wizard @@ -42347,7 +64467,7 @@ toughness=4 [card] name=Liesa, Forgotten Archangel abilities=flying,lifelink -auto=@movedTo(other creature[-token]|graveyard) from(mybattlefield):name(Return to owner hand later) all(trigger[to]) name(Return to owner hand later) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)])) ueot +auto=@movedTo(other creature[-token]|graveyard) from(mybattlefield):name(Return to owner hand later) all(trigger[to]) name(Return to owner hand later) transforms((,newability[phaseaction[end once] moveTo(hand)])) ueot auto=lord(creature|opponentbattlefield) exiledeath text=Flying, lifelink -- Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. -- If a creature an opponent controls would die, exile it instead. type=Legendary Creature @@ -42374,11 +64494,18 @@ other={1}{B} name(Death) otherrestriction=type(creature|myGraveyard)~morethan~0 auto=ifnot paid(alternative) then name(Lands become creatures) name(Lands become creatures) all(land|myBattlefield) becomes(Creature,1/1) ueot auto=if paid(alternative) then name(Return creature) name(Return creature) target(creature|myGraveyard) moveTo(myBattlefield) and!( transforms((,newability[life:-manacost controller])) oneshot )! -text=All lands you control become 1/1 creatures until end of turn. They're still lands. // Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost. +text=All lands you control become 1/1 creatures until end of turn. They're still lands. // Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value. mana={G} type=Sorcery [/card] [card] +name=Life Finds a Way +auto=@movedTo(creature[-token;power>=4]|myBattlefield):_POPULATE_ +text=Whenever a nontoken creature you control with power 4 or greater enters, populate. (Create a token that's a copy of a creature token you control.) +mana={2}{G} +type=Enchantment +[/card] +[card] name=Life Goes On auto=life:4 controller auto=if morbid then life:4 controller @@ -42387,6 +64514,51 @@ mana={G} type=Instant [/card] [card] +name=Life Insurance +auto=_EXTORT_ +auto=@movedTo(creature[-token]|graveyard) from(battlefield):life:-1 && _TREASURE_ +text=Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) -- Whenever a nontoken creature dies, you lose 1 life and create a Treasure token. +mana={3}{W}{B} +type=Enchantment +[/card] +[card] +name=Life of Toshiro Umezawa +backside=Memory of Toshiro +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=transforms((,newability[if type(creature|battlefield)~morethan~0 then choice name(Creature gets 2/2) name(Creature gets 2/2) target(creature|battlefield) 2/2 ueot],newability[if type(creature|battlefield)~morethan~0 then choice name(Creature gets -1/-1) name(Creature gets -1/-1) target(creature|battlefield) -1/-1 ueot],newability[choice name(Gain 2 life) life:2 controller])) oneshot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) transforms((,newability[if type(creature|battlefield)~morethan~0 then choice name(Creature gets 2/2) name(Creature gets 2/2) target(creature|battlefield) 2/2 ueot],newability[if type(creature|battlefield)~morethan~0 then choice name(Creature gets -1/-1) name(Creature gets -1/-1) target(creature|battlefield) -1/-1 ueot],newability[choice name(Gain 2 life) life:2 controller])) oneshot +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I, II - Choose one -- Target creature gets +2/+2 until end of turn. -- Target creature gets -1/-1 until end of turn. -- You gain 2 life. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={1}{B} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Lifecreed Duo +abilities=flying +auto=@movedTo(other creature|myBattlefield):life:1 +text=Flying -- Whenever another creature you control enters, you gain 1 life. +mana={1}{W} +type=Creature +subtype=Bat Bird +power=1 +toughness=2 +[/card] +[card] +name=Light 'Em Up +other={1}{R}{S(creature[power>=2]|myBattlefield)} name(Casualty 2) +otherrestriction=type(creature[power>=2]|myBattlefield)~morethan~0 +auto=if paid(alternative) then ability$!name(Copy Light 'Em Up) activate castcard(copied noevent named!:Light 'Em Up:!)!$ controller +target=creature,planeswalker +auto=damage:2 +text=Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) -- Light 'Em Up deals 2 damage to target creature or planeswalker. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Light Up the Night flashback={3}{R} otherrestriction=type(planeswalker|mybattlefield)~morethan~0 @@ -42418,8 +64590,7 @@ type=Sorcery [/card] [card] name=Light Up the Stage -auto=name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(exile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent +auto=name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Exile the top two cards of your library. Until the end of your next turn, you may play those cards. other={R} name(Spectacle) otherrestriction=compare(oplifelost)~morethan~0 @@ -42430,7 +64601,7 @@ type=Sorcery name=Light of Hope auto=choice life:4 controller auto=choice destroy target(enchantment) -auto=choice counter(1/1,1) target(creature) +auto=choice counter(1/1) target(creature) text=Choose one -- You gain 4 life. -- Destroy target enchantment. -- Put a +1/+1 counter on target creature. mana={W} type=Instant @@ -42438,7 +64609,7 @@ type=Instant [card] name=Light of Promise target=creature -auto=teach(creature) transforms((,newability[@lifeof(player):dynamicability])) +auto=teach(creature) transforms((,newability[@lifeof(player) from(*[-lifefaker]|*):dynamicability])) text=Enchant creature -- Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." mana={2}{W} type=Enchantment @@ -42447,8 +64618,8 @@ subtype=Aura [card] name=Light of the Legion abilities=flying,mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot -auto=_DIES_counter(1/1)(creature[white]|myBattlefield) +auto=_MENTOR_ +auto=_DIES_counter(1/1) all(creature[white]|myBattlefield) text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- When Light of the Legion dies, put a +1/+1 counter on each white creature you control. mana={4}{W}{W} type=Creature @@ -42457,9 +64628,27 @@ power=5 toughness=5 [/card] [card] +name=Light the Way +auto=choice counter(1/1) target(creature,vehicle) && untap +auto=choice moveTo(hand) target(*|myBattlefield) +text=Choose one - -- - Put a +1/+1 counter on target creature or Vehicle. Untap it. -- - Return target permanent you control to its owner's hand. +mana={W} +type=Instant +[/card] +[card] +name=Light-Paws, Emperor's Voice +auto=@movedto(aura|mybattlefield) from(mystack):may name(Search aura) all(trigger[to]) name(Search aura) transforms((,newability[name(Search aura) target(aura[manacost<=manacost]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[name(Attach aura) retarget target(Light-Paws^ Emperor's Voice|mybattlefield)])) oneshot )!])) oneshot +text=Whenever an Aura enters under your control, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, Emperor's Voice, then shuffle. +mana={1}{W} +type=Legendary Creature +subtype=Fox Advisor +power=2 +toughness=2 +[/card] +[card] name=Lightfoot Rogue -auto=_ATTACKING_name(Roll a d20) rolld20 20 winability transforms((,newability[3/0],newability[first strike])) ueot winabilityend rolld20end -auto=@dierolled(this) from(controller):name(Gains deathtouch) transforms((,newability[deathtouch])) ueot +auto=_ATTACKING_name(Roll a d20) rolld20 20 winability transforms((,newability[3/0],first strike)) ueot winabilityend rolld20end +auto=@dierolled(this) from(controller):name(Gains deathtouch) deathtouch ueot auto=@dierolled(this) result(10) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot auto=@dierolled(this) result(11) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot auto=@dierolled(this) result(12) from(controller):name(Gains 1/0) transforms((,newability[1/0])) ueot @@ -42492,7 +64681,7 @@ toughness=1 [card] name=Lightning Phoenix abilities=flying,haste,cantblock -autograveyard=@each my endofturn restriction{compare(oplifelost)~morethan~2}:pay({R}) moveto(mybattlefield) +autograveyard=@each my end restriction{compare(oplifelost)~morethan~2}:pay({R}) moveto(mybattlefield) text=Flying, haste -- Lightning Phoenix can't block. -- At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay {R}. If you do, return Lightning Phoenix from your graveyard to the battlefield. mana={2}{R} type=Creature @@ -42501,6 +64690,20 @@ power=2 toughness=2 [/card] [card] +name=Lightning Reflexes +abilities=asflash +other={1}{R} name(Cast with flash) +restriction=can play enchantment +auto=if paid(alternative) then all(this) transforms((,newability[phaseaction[cleanup sourceinplay once] sacrifice all(this)])) +target=creature +auto=teach(creature) +1/+0 +auto=teach(creature) first strike +text=You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +1/+0 and has first strike. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Lightning Skelemental abilities=trample,haste,treason auto=@combatdamaged(player) from(this):ability$!target(<2>*|myhand) reject!$ @@ -42515,7 +64718,7 @@ toughness=1 name=Lightning Spear auto={1}:equip auto=teach(creature) 1/0 -auto={2}{R}{S}:name(Deal 3 damage) damage:3 target(player,creature,planeswalker) +auto={2}{R}{S}:name(Deal 3 damage) damage:3 target(anytarget) text=Equipped creature gets +1/+0 and has trample. -- {2}{R}, Sacrifice Lightning Spear: It deals 3 damage to any target. -- Equip {1} mana={1}{R} type=Artifact @@ -42533,10 +64736,10 @@ toughness=2 [/card] [card] name=Lightning Surge -target=creature,player +target=anytarget flashback={5}{R}{R} auto=if type(*|mygraveyard)~lessthan~7 then damage:4 -auto=if type(*|mygraveyard)~morethan~6 then damage:6 +auto=_THRESHOLD_ damage:6 text=Lightning Surge deals 4 damage to target creature or player. -- Threshold - If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. -- Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{R}{R} type=Sorcery @@ -42564,7 +64767,7 @@ toughness=3 [/card] [card] name=Lightning-Core Excavator -auto={5}{T}{S}:damage:3 target(player,creature,planeswalker) +auto={5}{T}{S}:damage:3 target(anytarget) text={5}, {T}, Sacrifice Lightning-Core Excavator: It deals 3 damage to any target. mana={1} type=Artifact Creature @@ -42584,6 +64787,35 @@ power=0 toughness=5 [/card] [card] +name=Lightshell Duo +auto=@movedto(*[-creature]|mystack):1/1 ueot +auto=_SURVEIL2_ +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Lightshell Duo enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={3}{U} +type=Creature +subtype=Rat Otter +power=3 +toughness=4 +[/card] +[card] +name=Lightshield Array +auto=@combat(attacking) source(creature|mybattlefield):name(Put 1/1 counter) name(Put 1/1 counter) all(trigger[to]) transforms((,newability[@next end:counter(1/1)])) ueot +auto={S}:name(Sacrifice) name(Sacrifice) all(creature|myBattlefield) transforms((,hexproof,indestructible)) ueot +text=At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. -- Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn. +type=Enchantment +color=white +[/card] +[card] +name=Lightshield Parry +abilities=cycling +target=creature +auto=2/2 +autohand=__CYCLING__({2}) +text=Target creature gets +2/+2 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={W} +type=Instant +[/card] +[card] name=Lignify target=creature auto=loseabilities @@ -42594,11 +64826,21 @@ type=Tribal Enchantment subtype=Treefolk Aura [/card] [card] +name=Likeness of the Seeker +auto=@combat(blocked) source(this):may name(Untap 3 lands) target(land[tapped]|myBattlefield) untap +text=Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control. +color=green +type=Enchantment Creature +subtype=Human Monk +power=3 +toughness=3 +[/card] +[card] name=Liliana's Contract auto=life:-4 controller auto=draw:4 controller auto=@each my upkeep restriction{compare(diffcardcounttypedemon)~morethan~3}:wingame controller -text=When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. -- At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. +text=When Liliana's Contract enters, you draw four cards and you lose 4 life. -- At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. mana={3}{B}{B} type=Enchantment [/card] @@ -42607,7 +64849,6 @@ name=Liliana's Defeat auto=choice name(target black creature) destroy target(creature[black]) auto=choice name(target black planeswalker) destroy target(planeswalker[black]) auto=choice name(destroy liliana) destroy target(planeswalker[liliana]) && life:-3 targetcontroller -auto=if type(liliana|opponentbattlefield)~morethan~0 life:-3 opponent text=Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life. mana={B} type=Sorcery @@ -42615,7 +64856,7 @@ type=Sorcery [card] name=Liliana's Devotee auto=lord(zombie|myBattlefield) 1/0 -auto=@each my endofturn restriction{morbid}:may pay({1}{B}) token(Zombie Lil) +auto=@each my end restriction{morbid}:pay({1}{B}) _ZOMBIETOKEN_ text=Zombies you control get +1/+0. -- At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token. mana={2}{B} type=Creature @@ -42625,8 +64866,8 @@ toughness=3 [/card] [card] name=Liliana's Influence -auto=counter(-1/-1,1) all(creature|opponentbattlefield) -auto=may moveto(myhand) target(Liliana^ Death Wielder|mylibrary,mygraveyard) +auto=counter(-1/-1) all(creature|opponentbattlefield) +auto=may moveto(hand) target(Liliana^ Death Wielder|mylibrary,mygraveyard) text=Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={4}{B}{B} type=Sorcery @@ -42634,8 +64875,8 @@ type=Sorcery [card] name=Liliana's Mastery auto=lord(zombie|mybattlefield) 1/1 -auto=token(Zombie,creature Zombie,2/2,black)*2 -text=Zombies you control get +1/+1. -- When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. +auto=_ZOMBIETOKEN_*2 +text=Zombies you control get +1/+1. -- When Liliana's Mastery enters, create two 2/2 black Zombie creature tokens. mana={3}{B}{B} type=Enchantment [/card] @@ -42643,15 +64884,14 @@ type=Enchantment name=Liliana's Scorn target=creature auto=destroy -auto=choice name(Search Library) may moveto(myhand) target(Liliana^ Death Mage|myLibrary) && shuffle -auto=choice name(Search Graveyard) may moveto(myhand) target(Liliana^ Death Mage|myGraveyard) +auto=may name(Search library or graveyard) moveto(hand) target(Liliana^ Death Mage|myLibrary,myGraveyard) text=Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{B}{B} type=Sorcery [/card] [card] name=Liliana's Scrounger -auto=@each endofturn restriction{morbid}:may counter(0/0,1,loyalty) target(planeswalker[liliana]|myBattlefield) +auto=@each end restriction{morbid}:may counter(0/0,1,loyalty) target(planeswalker[liliana]|myBattlefield) text=At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control. mana={2}{B} type=Creature @@ -42661,9 +64901,9 @@ toughness=2 [/card] [card] name=Liliana's Spoils -aicode=activate target(*[black;zpos<=5]|mylibrary) moveto(myhand) -auto=name(look) reveal:5 optionone name(Get black card) target(*[black]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -auto=ability$!name(Discard a card) reject notatarget(*|myhand)!$ opponent +aicode=activate target(*[black;zpos<=5]|mylibrary) moveto(hand) +auto=name(look) reveal:5 optionone name(Get black card) target(*[black]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=ability$!name(Discard a card) reject notaTarget(*|myhand)!$ opponent text=Target opponent discards a card. -- Look at the top five cards of your library. You may reveal a black card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={3}{B} type=Sorcery @@ -42672,7 +64912,7 @@ type=Sorcery name=Liliana's Standard Bearer abilities=flash auto=draw:type:creature[fresh]:mygraveyard controller -text=Flash -- When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn. +text=Flash -- When Liliana's Standard Bearer enters, draw X cards, where X is the number of creatures that died under your control this turn. mana={2}{B} type=Creature subtype=Zombie Knight @@ -42690,9 +64930,19 @@ power=1 toughness=2 [/card] [card] +name=Liliana's Talent +target=planeswalker +auto=teach(planeswalker) {C(0/0,-8,Loyalty)}:name(-8: Reanimate all creatures) moveTo(mybattlefield) all(creature|graveyard) +auto=teach(planeswalker) @damageof(mytgt) from(creature):all(trigger[from]) destroy +text=Enchant planeswalker -- Enchanted planeswalker has "[-8]: Put all creature cards from all graveyards onto the battlefield under your control." -- Whenever a creature deals damage to enchanted planeswalker, destroy that creature. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Liliana's Triumph -auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent -auto=aslongas(planeswalker[Liliana]|mybattlefield) ability$!name(discard) reject notatarget(*|myhand)!$ opponent +auto=ability$!sacrifice notaTarget(creature|mybattlefield)!$ opponent +auto=aslongas(planeswalker[Liliana]|mybattlefield) ability$!name(discard) reject notaTarget(*|myhand)!$ opponent text=Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card. mana={1}{B} type=Instant @@ -42703,7 +64953,7 @@ abilities=lifelink backside=Liliana, Defiant Necromancer restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):name(Liliana, Defiant Necromancer) moveto(exile) and!( moveto(ownerbattlefield) and!( transforms((,newability[flip(backside)],newability[name(Create Zombie) token(Zombie Lil)])) oneshot )! )! +auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):name(Liliana, Defiant Necromancer) moveto(exile) and!( moveto(ownerbattlefield) and!( transforms((,newability[flip(backside)],newability[name(Create Zombie) _ZOMBIETOKEN_])) oneshot )! )! text=Lifelink -- Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield. // Liliana, Defiant Necromancer mana={1}{B}{B} type=Legendary Creature @@ -42739,6 +64989,17 @@ mana={1}{U} type=Enchantment [/card] [card] +name=Lilysplash Mentor +abilities=reach +auto={1}{G}{U}:target(other creature|myBattlefield) (blink) return(counter(1/1)) asSorcery +text=Reach -- {1}{G}{U}: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery. +mana={2}{G}{U} +type=Creature +subtype=Frog Druid +power=4 +toughness=4 +[/card] +[card] name=Lim-Dul the Necromancer auto={1}{B}:name(Regenerate zombie) target(zombie|battlefield) regenerate auto=@movedTo(creature|graveyard) from(opponentbattlefield):name(Pay and take creature) pay({1}{B}) name(Pay and take creature) transforms((,newability[all(*[zpos=type:*:opponentGraveyard]|opponentGraveyard) moveto(mybattlefield) and!( if cantargetcard(*[creature]|*) then becomes(Zombie) forever )!])) forever @@ -42753,7 +65014,7 @@ toughness=4 name=Lim-Dul's Hex auto=@each my upkeep:name(pay or damage) ability$!name(pay or damage) pay[[{3B}]] name(pay 3 or black mana) donothing?damage:1!$ opponent auto=@each my upkeep:name(pay or damage) ability$!name(pay or damage) pay[[{3B}]] name(pay 3 or black mana) donothing?damage:1!$ controller -text=At the beginning of your upkeep, for each player, Lim-Dul's Hex deals 1 damage to that player unless he or she pays {B} or {3}. +text=At the beginning of your upkeep, for each player, Lim-Dul's Hex deals 1 damage to that player unless they pay {B} or {3}. mana={1}{B} type=Enchantment [/card] @@ -42781,8 +65042,19 @@ power=3 toughness=3 [/card] [card] +name=Linebreaker Baloth +auto=_ENLIST_ +auto=cantbeblockedby(creature[power<=2]) +text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- Linebreaker Baloth can't be blocked by creatures with power 2 or less. +mana={3}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] name=Lingering Phantom -autograveyard=@movedTo(*[artifact;legendary;saga]|mystack):may pay({b}):moveto(myhand) all(this) +autograveyard=_CASTHISTORIC_ pay({B}):moveto(hand) all(this) text=Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) mana={5}{B} type=Creature @@ -42793,17 +65065,40 @@ toughness=4 [card] name=Linvala, Shield of Sea Gate abilities=flying -auto=@each my upkeep:if compare(calculateparty)~equalto~4 then target(*[-land]|opponentBattlefield) transforms((,newability[cantattack],newability[cantpwattack],newability[cantblock],newability[noactivatedability])) uynt -auto={S}:name(All your creatures gain Hexproof) all(creature|myBattlefield) transforms((,newability[opponentshroud])) ueot -auto={S}:name(All your creatures gain Indestructible) all(creature|myBattlefield) transforms((,newability[indestructible])) ueot +auto=@each my upkeep:if compare(calculateparty)~equalto~4 then target(*[-land]|opponentBattlefield) transforms((,cantattack,cantpwattack,cantblock,newability[noactivatedability])) uynt +auto={S}:name(All your creatures gain Hexproof) all(creature|myBattlefield) hexproof ueot +auto={S}:name(All your creatures gain Indestructible) all(creature|myBattlefield) transforms((,indestructible)) ueot text=Flying -- At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. -- Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. mana={1}{W}{U} type=Legendary Creature -subtype=Angel wizard +subtype=Angel Wizard power=3 toughness=3 [/card] [card] +name=Lion Umbra +abilities=totemarmor +target=creature[modified] +auto=teach(creature) +3/+3 +auto=teach(creature) vigilance +auto=teach(creature) reach +text=Enchant modified creature (Equipment, Auras its controller controls, and counters are modifications.) -- Enchanted creature gets +3/+3 and has vigilance and reach. -- Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +mana={G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Lionheart Glimmer +auto=_WARD2_ +auto=@each my blockers:all(creature|myBattlefield) 1/1 ueot +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Whenever you attack, creatures you control get +1/+1 until end of turn. +mana={3}{W}{W} +type=Enchantment Creature +subtype=Cat Glimmer +power=2 +toughness=5 +[/card] +[card] name=Liquid Fire target=creature auto=choice name(Choose 0) damage:5 targetcontroller @@ -42826,8 +65121,8 @@ type=Artifact [/card] [card] name=Lisette, Dean of the Root -auto=@lifeof(player) from(*[-lifefaker]|*):pay({1}) name(Put 1/1 counter) all(creature|mybattlefield) tansforms((,newability[counter(1/1)],newability[trample])) ueot -text=Whenever you gain life, you may pay 1 . If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn. // {B} Valentin, Dean of the Vein +auto=@lifeof(player) from(*[-lifefaker]|*):pay({1}) name(Put 1/1 counter) all(creature|mybattlefield) transforms((,newability[counter(1/1)],trample)) ueot +text=Whenever you gain life, you may pay 1. If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn. // {B} Valentin, Dean of the Vein mana={2}{G}{G} type=Legendary Creature subtype=Human Druid @@ -42835,13 +65130,25 @@ power=4 toughness=4 [/card] [card] +name=Lita, Mechanical Engineer +abilities=vigilance +auto=@each my end:name(Untap other artifact creatures) all(other creature[artifact]|mybattlefield) untap +auto={3}{W}{T}:name(Create zeppelin) token(Zeppelin) +text=Vigilance -- At the beginning of your end step, untap each other artifact creature you control. -- {3}{W}, {T}: Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.") +mana={2}{W} +type=Legendary Artifact Creature +subtype=Artificer +power=3 +toughness=3 +[/card] +[card] name=Lithoform Blight target=land auto=draw:1 controller auto=teach(land) loseabilities auto=teach(land) losesubtypesof(land) auto=teach(land) transforms((,newability[{T}:add{C}],newability[{L:1}{T}:ability$! name(choose a color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller])) -text=Enchant land -- When Lithoform Blight enters the battlefield, draw a card. -- Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color." +text=Enchant land -- When Lithoform Blight enters, draw a card. -- Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color." mana={1}{B} type=Enchantment subtype=Aura @@ -42849,10 +65156,20 @@ subtype=Aura [card] name=Lithoform Engine #auto={2}{T}:No copy for triggered abilities ATM... -auto={3}{T}:name(Copy target instant or sorcery) target(*[instant;sorcery]|myStack) castcard(copied noevent) -auto={4}{T}:name(Copy target permanent spell) clone target(*|myBattlefield) +auto={3}{T}:name(Copy instant or sorcery) target(*[instant;sorcery]|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +auto={4}{T}:name(Copy permanent) target(*[-instant;-sorcery]|mystack) transforms((,newability[clone])) oneshot text={2},{T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. -- {3},{T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4},{T}: Copy target permanent spell you control. (the copy becomes a token.) type=Legendary Artifact +mana={4} +[/card] +[card] +name=Lithomantic Barrage +abilities=nofizzle +target=creature,planeswalker +auto=if cantargetcard(*[white;blue]) then damage:5 else damage:1 +text=This spell can't be countered. -- Lithomantic Barrage deals 1 damage to target creature or planeswalker. It deals 5 damage instead if that target is white and/or blue. +mana={R} +type=Sorcery [/card] [card] name=Littjara Glade-Warden @@ -42869,8 +65186,8 @@ toughness=3 name=Littjara Kinseekers abilities=changeling aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=if compare(sametypecreatures)~morethan~2 then counter(1/1) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Changeling (This card is every creature type.) -- When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1. +auto=if compare(sametypecreatures)~morethan~2 then counter(1/1) && _SCRY1_ +text=Changeling (This card is every creature type.) -- When Littjara Kinseekers enters, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1. mana={3}{U} type=Creature subtype=Shapeshifter @@ -42882,51 +65199,101 @@ name=Littjara Mirrorlake auto=tap(noevent) auto={T}:add{U} auto={2}{G}{G}{U}{T}{S}:target(creature|mybattlefield) clone and!( transforms((,newability[counter(1/1)])) oneshot )! asSorcery -text=Littjara Mirrorlake enters the battlefield tapped. -- {T}: Add {U}. -- {2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate this ability only any time you could cast a sorcery. +text=Littjara Mirrorlake enters tapped. -- {T}: Add {U}. -- {2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters with an additional +1/+1 counter on it. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] +name=Livaan, Cultist of Tiamat +abilities=backgroundpartner +auto=@movedTo(*[-creature;manacost=1]|mystack):name(Creature gains 1/0) target(creature) 1/0 ueot +auto=@movedTo(*[-creature;manacost=2]|mystack):name(Creature gains 2/0) target(creature) 2/0 ueot +auto=@movedTo(*[-creature;manacost=3]|mystack):name(Creature gains 3/0) target(creature) 3/0 ueot +auto=@movedTo(*[-creature;manacost=4]|mystack):name(Creature gains 4/0) target(creature) 4/0 ueot +auto=@movedTo(*[-creature;manacost=5]|mystack):name(Creature gains 5/0) target(creature) 5/0 ueot +auto=@movedTo(*[-creature;manacost=6]|mystack):name(Creature gains 6/0) target(creature) 6/0 ueot +auto=@movedTo(*[-creature;manacost=7]|mystack):name(Creature gains 7/0) target(creature) 7/0 ueot +auto=@movedTo(*[-creature;manacost=8]|mystack):name(Creature gains 8/0) target(creature) 8/0 ueot +auto=@movedTo(*[-creature;manacost=9]|mystack):name(Creature gains 9/0) target(creature) 9/0 ueot +auto=@movedTo(*[-creature;manacost=10]|mystack):name(Creature gains 10/0) target(creature) 10/0 ueot +auto=@movedTo(*[-creature;manacost=11]|mystack):name(Creature gains 11/0) target(creature) 11/0 ueot +auto=@movedTo(*[-creature;manacost=12]|mystack):name(Creature gains 12/0) target(creature) 12/0 ueot +auto=@movedTo(*[-creature;manacost=13]|mystack):name(Creature gains 13/0) target(creature) 13/0 ueot +auto=@movedTo(*[-creature;manacost=14]|mystack):name(Creature gains 14/0) target(creature) 14/0 ueot +auto=@movedTo(*[-creature;manacost=15]|mystack):name(Creature gains 15/0) target(creature) 15/0 ueot +auto=@movedTo(*[-creature;manacost=16]|mystack):name(Creature gains 16/0) target(creature) 16/0 ueot +auto=@movedTo(*[-creature;manacost=17]|mystack):name(Creature gains 17/0) target(creature) 17/0 ueot +auto=@movedTo(*[-creature;manacost=18]|mystack):name(Creature gains 18/0) target(creature) 18/0 ueot +auto=@movedTo(*[-creature;manacost=19]|mystack):name(Creature gains 19/0) target(creature) 19/0 ueot +auto=@movedTo(*[-creature;manacost>=20]|mystack):name(Creature gains 20/0) target(creature) 20/0 ueot +text=Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value. -- Choose a Background (You can have a Background as a second commander.) +mana={2}{R} +type=Legendary Creature +subtype=Dragon Shaman +power=1 +toughness=3 +[/card] +[card] +name=Live or Die +auto=choice target(creature|mygraveyard) moveTo(battlefield) +auto=choice destroy target(creature) +text=Choose one - -- - Return target creature card from your graveyard to the battlefield. -- - Destroy target creature. +mana={3}{B}{B} +type=Instant +[/card] +[card] name=Livewire Lash auto={2}:equip auto=teach(creature) 2/0 -auto=teach(creature) transforms((,newability[@targeted(this):damage:2 target(creature,player)])) forever -text=Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player." -- Equip {2} +auto=@targeted(mytgt) from(*[instant;sorcery;aura]|*):damage:2 target(anytarget) +text=Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." -- Equip {2} mana={2} type=Artifact subtype=Equipment [/card] [card] +name=Living Breakthrough +abilities=flying +auto=@movedTo(*[manacost=0]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=0])0 opponent])) uynt +auto=@movedTo(*[manacost=1]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=1])0 opponent])) uynt +auto=@movedTo(*[manacost=2]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=2])0 opponent])) uynt +auto=@movedTo(*[manacost=3]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=3])0 opponent])) uynt +auto=@movedTo(*[manacost=4]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=4])0 opponent])) uynt +auto=@movedTo(*[manacost=5]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=5])0 opponent])) uynt +auto=@movedTo(*[manacost=6]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=6])0 opponent])) uynt +auto=@movedTo(*[manacost=7]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=7])0 opponent])) uynt +auto=@movedTo(*[manacost=8]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=8])0 opponent])) uynt +auto=@movedTo(*[manacost=9]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=9])0 opponent])) uynt +auto=@movedTo(*[manacost=10]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=10])0 opponent])) uynt +auto=@movedTo(*[manacost=11]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=11])0 opponent])) uynt +auto=@movedTo(*[manacost=12]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=12])0 opponent])) uynt +auto=@movedTo(*[manacost=13]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=13])0 opponent])) uynt +auto=@movedTo(*[manacost=14]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=14])0 opponent])) uynt +auto=@movedTo(*[manacost=15]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=15])0 opponent])) uynt +auto=@movedTo(*[manacost=16]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=16])0 opponent])) uynt +auto=@movedTo(*[manacost=17]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=17])0 opponent])) uynt +auto=@movedTo(*[manacost=18]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=18])0 opponent])) uynt +auto=@movedTo(*[manacost=19]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost=19])0 opponent])) uynt +auto=@movedTo(*[manacost>=20]|mystack):name(Opponent can't cast spells) transforms((,newability[maxcast(*[manacost>=20])0 opponent])) uynt +text=Flying -- Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn. +color=blue +type=Enchantment Creature +subtype=Moonfolk +power=3 +toughness=3 +[/card] +[card] name=Living Destiny target=*|myhand auto=life:manacost controller -text=As an additional cost to cast Living Destiny, reveal a creature card from your hand. -- You gain life equal to the revealed card's converted mana cost. +text=As an additional cost to cast Living Destiny, reveal a creature card from your hand. -- You gain life equal to the revealed card's mana value. mana={3}{G} type=Instant [/card] [card] name=Living Inferno -auto={T}:thisforeach(power>=1) counter(0/0,1,LivingEffect) all(this) -auto={C(0/0,-1,LivingEffect)}:name(Deal 1 damage to opponent's creature) name(Deal 1 damage to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:1],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot -auto={C(0/0,-2,LivingEffect)}:name(Deal 2 damages to opponent's creature) name(Deal 2 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:2],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot -auto={C(0/0,-3,LivingEffect)}:name(Deal 3 damages to opponent's creature) name(Deal 3 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:3],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot -auto={C(0/0,-4,LivingEffect)}:name(Deal 4 damages to opponent's creature) name(Deal 4 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:4],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot -auto={C(0/0,-5,LivingEffect)}:name(Deal 5 damages to opponent's creature) name(Deal 5 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:5],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot -auto={C(0/0,-6,LivingEffect)}:name(Deal 6 damages to opponent's creature) name(Deal 6 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:6],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot -auto={C(0/0,-7,LivingEffect)}:name(Deal 7 damages to opponent's creature) name(Deal 7 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:7],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot -auto={C(0/0,-8,LivingEffect)}:name(Deal 8 damages to opponent's creature) name(Deal 8 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:8],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot -auto={C(0/0,-9,LivingEffect)}:name(Deal 9 damages to opponent's creature) name(Deal 9 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:9],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot -auto={C(0/0,-10,LivingEffect)}:name(Deal 10 damages to opponent's creature) name(Deal 10 damages to opponent's creature) target(creature|opponentBattlefield) transforms((,newability[damage:10],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|opponentBattlefield)])) oneshot -auto={C(0/0,-1,LivingEffect)}:name(Deal 1 damage to your creature) name(Deal 1 damage to your creature) target(creature|myBattlefield) transforms((,newability[damage:1],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot -auto={C(0/0,-2,LivingEffect)}:name(Deal 2 damages to your creature) name(Deal 2 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:2],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot -auto={C(0/0,-3,LivingEffect)}:name(Deal 3 damages to your creature) name(Deal 3 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:3],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot -auto={C(0/0,-4,LivingEffect)}:name(Deal 4 damages to your creature) name(Deal 4 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:4],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot -auto={C(0/0,-5,LivingEffect)}:name(Deal 5 damages to your creature) name(Deal 5 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:5],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot -auto={C(0/0,-6,LivingEffect)}:name(Deal 6 damages to your creature) name(Deal 6 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:6],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot -auto={C(0/0,-7,LivingEffect)}:name(Deal 7 damages to your creature) name(Deal 7 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:7],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot -auto={C(0/0,-8,LivingEffect)}:name(Deal 8 damages to your creature) name(Deal 8 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:8],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot -auto={C(0/0,-9,LivingEffect)}:name(Deal 9 damages to your creature) name(Deal 9 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:9],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot -auto={C(0/0,-10,LivingEffect)}:name(Deal 10 damages to your creature) name(Deal 10 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:10],newability[dynamicability target(Living Inferno[counter{0/0.1.LivingEffect}]|myBattlefield)])) oneshot -auto=@each endofturn:removeallcounters(0/0,1,LivingEffect) +auto={T}:name(Choose creatures to target and then click on living inferno) name(Choose creatures to target and then click on living inferno) transforms((LivingEffect,newability[thisforeach(variable{power}>=1) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature|battlefield) counter(0/0.1.InfernoTgt) notrg!$ controller],newability[{0}:name(Damage targeted creatures) all(creature[counter{0/0.1.InfernoTgt}]|battlefield) transforms((,newability[damage:hascntinfernotgt],newability[damage:power target(Living Inferno[LivingEffect]|battlefield)])) oneshot limit:1])) ueot +auto=@each end:name(Effect ends) losesatype(LivingEffect) +auto=@each end:name(Effect ends) all(creature[counter{0/0.1.InfernoTgt}]|battlefield) transforms((,newability[counter(0/0.-hascntinfernotgt.InfernoTgt) notrg])) oneshot text={T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno. mana={6}{R}{R} type=Creature @@ -42936,7 +65303,7 @@ toughness=5 [/card] [card] name=Living Lightning -auto=_DIES_moveto(myhand) target(*[instant;sorcery]|mygraveyard) +auto=_DIES_moveto(hand) target(*[instant;sorcery]|mygraveyard) text=When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand. mana={3}{R} type=Creature @@ -42945,6 +65312,16 @@ power=3 toughness=2 [/card] [card] +name=Living Phone +auto=_DIES_name(look) reveal:5 optionone choice target(creature[power<=2]|reveal) moveto(hand) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +text=When Living Phone dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{W} +type=Artifact Creature +subtype=Toy +power=2 +toughness=1 +[/card] +[card] name=Living Tempest abilities=flying,flash text=Flash -- Flying @@ -42956,8 +65333,8 @@ toughness=3 [/card] [card] name=Living Twister -auto={1}{R}{D(land|myhand)}:damage:2 target(player,creature,planeswalker) -auto={G}:target(land[tapped]|myBattlefield) moveto(ownerhand) +auto={1}{R}{D(land|myhand)}:damage:2 target(anytarget) +auto={G}:target(land[tapped]|myBattlefield) moveto(hand) text={1}{R}, Discard a land card: Living Twister deals 2 damage to any target. -- {G}: Return a tapped land you control to its owner's hand. mana={R}{R}{G} type=Creature @@ -42968,8 +65345,8 @@ toughness=5 [card] name=Livio, Oathsworn Sentinel abilities=partner -auto={1}{W}:target(other creature) moveto(exile) -auto={2}{W}{T}:moveto(ownerbattlefield) all(creature|exile) +auto={1}{W}:target(other creature) transforms((,newability[may moveTo(exile) and!( counter(0/0.1.aegis) )!])) +auto={2}{W}{T}:moveto(ownerbattlefield) all(creature[counter{0/0.1.aegis}]|exile) text={1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it. -- {2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control. -- Partner (You can have two commanders if both have partner.) mana={1}{W} type=Legendary Creature @@ -42992,6 +65369,21 @@ power=3 toughness=2 [/card] [card] +name=Llanowar Loamspeaker +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={T}:target(land|myBattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) ueot asSorcery +text={T}: Add one mana of any color. -- {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=3 +[/card] +[card] name=Llanowar Scout auto={T}:moveto(myBattlefield) target(land|myHand) text={T}: You may put a land card from your hand onto the battlefield. @@ -43002,6 +65394,16 @@ power=1 toughness=3 [/card] [card] +name=Llanowar Stalker +auto=@movedTo(other creature|myBattlefield):1/0 ueot +text=Whenever another creature enters under your control, Llanowar Stalker gets +1/+0 until end of turn. +mana={G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +[/card] +[card] name=Llanowar Tribe auto={T}:add{G}{G}{G} text={T}: Add {G}{G}{G}. @@ -43015,7 +65417,7 @@ toughness=3 name=Llanowar Visionary auto=draw:1 controller auto={T}:add{G} -text=When Llanowar Visionary enters the battlefield, draw a card. -- {T}: Add {G}. +text=When Llanowar Visionary enters, draw a card. -- {T}: Add {G}. mana={2}{G} type=Creature subtype=Elf Druid @@ -43033,8 +65435,20 @@ power=4 toughness=6 [/card] [card] +name=Loan Shark +auto=if thisturn(*|mystack)~morethan~1 then draw:1 +autohand={3}{U}:_PLOT_ +autoexile=_PLOTCAST_ +text=When Loan Shark enters, if you've cast two or more spells this turn, draw a card. -- Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={3}{U} +type=Creature +subtype=Shark Rogue +power=3 +toughness=4 +[/card] +[card] name=Loathsome Catoblepas -auto={2}{G}:transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot +auto={2}{G}:transforms((,_MUST_BE_BLOCKD_)) ueot auto=_DIES_target(creature|opponentbattlefield) -3/-3 ueot text={2}{G}: Loathsome Catoblepas must be blocked this turn if able. -- When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn. mana={5}{B} @@ -43045,7 +65459,7 @@ toughness=3 [/card] [card] name=Loathsome Chimera -auto=if paid(retrace) then counter(1/1,1) +auto=if paid(retrace) then counter(1/1) retrace={4}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) text=Escape-{4}{G}, exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Loathsome Chimera escapes with a +1/+1 counter on it. mana={2}{G} @@ -43058,7 +65472,7 @@ toughness=1 name=Loathsome Curator abilities=menace auto=may name(Exploit) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Destroy creature) target(creature[manacost<=3]|opponentbattlefield) destroy])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Menace -- When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- Menace -- When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less. mana={4}{B} type=Creature subtype=Gorgon Wizard @@ -43067,7 +65481,7 @@ toughness=4 [/card] [card] name=Loathsome Troll -autograveyard={3}{G}:name(Roll a d20) rolld20 20 winability donothing winabilityend loseability if compare(lastrollresult)~lessthan~10 then moveto(mylibrary) else moveto(myhand) loseabilityend rolld20end +autograveyard={3}{G}:name(Roll a d20) rolld20 20 winability donothing winabilityend loseability if compare(lastrollresult)~lessthan~10 then moveto(mylibrary) else moveto(hand) loseabilityend rolld20end autograveyard=@dierolled(this|mygraveyard) result(20) from(controller):name(Return to battlefield) moveto(myBattlefield) and!( tap(noevent) )! text={3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard. -- 1-9 | Put Loathsome Troll on top of your library. -- 10-19 | Return Loathsome Troll to your hand. -- 20 | Return Loathsome Troll to the battlefield tapped. mana={3}{G}{G} @@ -43086,11 +65500,35 @@ type=Artifact subtype=Equipment [/card] [card] +name=Lobelia Sackville-Baggins +abilities=flash,menace +auto=name(Exile creature) target(creature[fresh]|opponentgraveyard) moveto(opponentexile) and!( transforms((,newability[_TREASURE_*power opponent])) oneshot )! +text=Flash -- Menace -- When Lobelia Sackville-Baggins enters, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power. +mana={2}{B} +type=Legendary Creature +subtype=Halfling Citizen +power=2 +toughness=3 +[/card] +[card] +name=Lobelia, Defender of Bag End +auto=all(*[zpos=1]|opponentlibrary) moveto(opponentexile) and!( becomes(tobelob) forever )! +auto=all(*[zpos=1]|mylibrary) moveto(myexile) and!( becomes(tobelob) forever )! +auto=aslongas(tobelob|exile) {T}{S(artifact|myBattlefield)}:name(Cast exiled card) name(Cast exiled card) target(tobelob|exile) activate castcard(normal) +auto={T}{S(artifact|myBattlefield)}:name(Opponent loses life) lifeleech:-2 opponent +text=When Lobelia enters, look at the top card of each opponent's library and exile those cards face down. -- {T}, Sacrifice an artifact: Choose one -- Until end of turn, you may play a card exiled with Lobelia without paying its mana cost. -- Each opponent loses 2 life and you gain 2 life. +mana={2}{B} +type=Legendary Creature +subtype=Halfling Citizen +power=2 +toughness=2 +[/card] +[card] name=Loch Dragon abilities=flying -auto=may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1)! !$ controller -auto=_ATTACKING_may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1) controller!$ -text=Flying -- Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. +auto=may ability$!name(discard) _DISCARD&DRAW_ !$ controller +auto=_ATTACKING_may ability$!name(discard) _DISCARD&DRAW_ !$ controller +text=Flying -- Whenever Loch Dragon enters or attacks, you may discard a card. If you do, draw a card. mana={UR}{UR}{UR}{UR} type=Creature subtype=Dragon @@ -43102,7 +65540,7 @@ name=Lochmere Serpent abilities=flash auto={U}{S(island|myBattlefield)}:unblockable ueot auto={B}{S(swamp|myBattlefield)}:draw:1 && life:1 -auto={U}{B}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}:moveto(myhand) asSorcery +auto={U}{B}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}:moveto(hand) asSorcery text=Flash -- {U}, Sacrifice an Island: Lochmere Serpent can't be blocked this turn. -- {B}, Sacrifice a Swamp: You gain 1 life and draw a card. -- {U}{B}: Exile five target cards from an opponent's graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. mana={4}{U}{B} type=Creature @@ -43115,14 +65553,14 @@ name=Locked in the Cemetery target=creature auto=if type(*|mygraveyard)~morethan~4 then tap auto=teach(creature) doesnotuntap -text=Enchant creature -- When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Locked in the Cemetery enters, if there are five or more cards in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Locthwain Gargoyle -auto={4}:transforms((,newability[2/0],newability[flying])) ueot +auto={4}:transforms((,newability[2/0],flying)) ueot text={4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn. mana={1} type=Artifact Creature @@ -43131,10 +65569,21 @@ power=0 toughness=3 [/card] [card] +name=Locthwain Lancer +abilities=menace +auto=@movedTo(Knight[-token]|graveyard) from(mybattlefield):life:-1 opponent && draw:1 +text=Menace -- Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card. +mana={4}{B} +type=Creature +subtype=Human Knight +power=5 +toughness=5 +[/card] +[card] name=Locthwain Paladin abilities=menace auto=if casted(this) then if spent({B}{B}{B}) then counter(1/1) -text=Menace (This creature can't be blocked except by two or more creatures.) -- Adamant - If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it. +text=Menace (This creature can't be blocked except by two or more creatures.) -- Adamant - If at least three black mana was spent to cast this spell, Locthwain Paladin enters with a +1/+1 counter on it. mana={3}{B} type=Creature subtype=Human Knight @@ -43142,6 +65591,16 @@ power=3 toughness=2 [/card] [card] +name=Locust Spray +abilities=cycling +target=creature +auto=target(creature) 1/1 ueot +autohand=__CYCLING__({B}) +text=Target creature gets -1/-1 until end of turn. -- Cycling {B} ({B}, Discard this card: Draw a card.) +mana={B} +type=Instant +[/card] +[card] name=Lofty Denial target=*|stack auto=if type(creature[flying]|myBattlefield)~morethan~0 then transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) oneshot @@ -43160,11 +65619,21 @@ mana={X}{U}{U} type=Instant [/card] [card] +name=Lonely Arroyo +auto=tapped +auto=damage:1 target(opponent) +auto={T}:Add{W} +auto={T}:Add{U} +text=Lonely Arroyo enters tapped. -- When Lonely Arroyo enters, it deals 1 damage to target opponent. -- {T}: Add {W} or {U}. +type=Land +subtype=Desert +[/card] +[card] name=Lonesome Unicorn // Rider in Need abilities=vigilance,adventure other={2}{W} name(Adventure) -auto=if paid(alternative) then name(Create knight) name(Create knight) token(Knight,creature Knight,2/2,white,vigilance) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then name(Create knight) name(Create knight) _KNIGHTTOKEN_ +auto=if paid(alternative) then _ADVENTURE_ text=Vigilance // Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.) mana={4}{W} type=Creature @@ -43173,19 +65642,62 @@ power=3 toughness=3 [/card] [card] +name=Long Goodbye +abilities=nofizzle +target=*[creature;planeswalker;manacost<=3] +auto=destroy +text=This spell can't be countered. (This includes by the ward ability.) -- Destroy target creature or planeswalker with mana value 3 or less. +mana={1}{B} +type=Instant +[/card] +[card] +name=Long List of the Ents +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=chooseatype transforms((,newability[@movedto(creature[chosentype]|mybattlefield) once:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) ueot chooseend +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~lessthan~7}:name(Choose a creature type) name(Choose a creature type) transforms((,newability[chooseatype transforms((,newability[@movedto(creature[chosentype]|mybattlefield) once:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) ueot chooseend])) ueot +auto=@each my end restriction{compare(hascntlore)~equalto~6}:name(Sacrifice saga) sacrifice +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) -- I, II, III, IV, V, VI - Note a creature type that hasn't been noted for Long List of the Ents. When you cast your next creature spell of that type this turn, that creature enters with an additional +1/+1 counter on it. +mana={G} +type=Enchantment +subtype=Saga +[/card] +[card] name=Long Rest abilities=exiledeath target=*|mygraveyard other={X}{G}{G}{G} name(Cast Long Rest) otherrestriction=type(*|mygraveyard)~morethan~7 restriction=type(*|mygraveyard)~lessthan~8 -auto=moveto(myhand) +auto=moveto(hand) auto=if paid(alternative) then if compare(fullpaid)~morethan~7 then name(Return cards) lifeset:startinglife controller text=Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest. mana={X}{G}{G}{G} type=Sorcery [/card] [card] +name=Long River Lurker +auto=_WARD1_ +auto=target(creature|myBattlefield) transforms((,unblockable,newability[@combatdamaged(player) from(this):may moveto(exile) and!( moveto(ownerbattlefield) )!],newability[@combatdamaged(planeswalker) from(this):may moveto(exile) and!( moveto(ownerbattlefield) )!])) ueot +auto=lord(other frog|myBattlefield) transforms((,newability[_WARD1_])) +text=Ward {1} -- Other Frogs you control have ward {1}. -- When Long River Lurker enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control. +mana={2}{U} +type=Creature +subtype=Frog Scout +power=2 +toughness=3 +[/card] +[card] +name=Long River's Pull +other={U}{U} name(Gift a card) +auto=if paid(alternative) then draw:1 opponent +auto=if paid(alternative) then fizzle target(*|stack) +auto=ifnot paid(alternative) then fizzle target(creature|stack) +text=Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -- Counter target creature spell. If the gift was promised, instead counter target spell. +mana={U}{U} +type=Instant +[/card] +[card] name=Long-Term Plans auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) placefromthetop(3) afterrevealedend revealend text=Search your library for a card, shuffle your library, then put that card third from the top. @@ -43194,8 +65706,8 @@ type=Instant [/card] [card] name=Longhorn Firebeast -auto=ability$!choice name(Do nothing) donothing _ choice name(Damage and sacrifice) damage:5 controller && sacrifice notatarget(Longhorn Firebeast|opponentbattlefield)!$ opponent -text=When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast. +auto=ability$!choice name(Do nothing) donothing _ choice name(Damage and sacrifice) damage:5 controller && sacrifice notaTarget(Longhorn Firebeast|opponentbattlefield)!$ opponent +text=When Longhorn Firebeast enters, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast. mana={2}{R} type=Creature subtype=Elemental Ox Beast @@ -43203,11 +65715,36 @@ power=3 toughness=2 [/card] [card] +name=Longhorn Sharpshooter +abilities=reach +autohand={3}{R}:_PLOT_ && ability$! damage:2 target(anytarget) !$ controller +autoexile=_PLOTCAST_ +text=Reach -- When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target. -- Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={2}{R} +type=Creature +subtype=Minotaur Rogue +power=3 +toughness=3 +[/card] +[card] +name=Longstalk Brawl +other={G} name(Gift a tapped Fish) +auto=if paid(alternative) then _FISHTOKEN_ and!(tap(noevent))! opponent +auto=if paid(alternative) then counter(1/1) +target=creature|myBattlefield +auto=transforms((,newability[name(Fight opponent creature) target(creature|opponentbattlefield) dynamicability])) oneshot +restriction=type(creature|opponentBattlefield)~morethan~0 +otherrestriction=type(creature|opponentBattlefield)~morethan~0 +text=Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) -- Choose target creature you control and target creature you don't control. Put a +1/+1 counter on the creature you control if the gift was promised. Then those creatures fight each other. +mana={G} +type=Sorcery +[/card] +[card] name=Longtusk Stalker auto=alterenergy:1 controller auto=_ATTACKING_alterenergy:1 controller auto={e:2}:name(Perpetually gets 1/0) transforms((,newability[counter(1/0.1.PerpetualPT)],newability[may name(Choose creature in hand) target(creature|myhand) counter(1/0.1.PerpetualPT)])) oneshot -text=Whenever Longtusk Staker enters the battlefield or attacks, you get {E}. -- Pay {E}{E}: Longtusk Staker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0. +text=Whenever Longtusk Staker enters or attacks, you get {E}. -- Pay {E}{E}: Longtusk Staker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0. mana={G} type=Creature subtype=Cat @@ -43216,29 +65753,29 @@ toughness=1 [/card] [card] name=Lonis, Cryptozoologist -aicode=activate target(*[-land;zpos<=1]|opponentlibrary) moveto(myBattlefield) -auto=@movedTo(other creature[-token]|mybattlefield):name(Create clue) token(Clue) -auto={T}{S(clue[token]|myBattlefield)}:name(Sacrifice 1 clue) reveal:1 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 2 clues) reveal:2 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 3 clues) reveal:3 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 4 clues) reveal:4 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 5 clues) reveal:5 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 6 clues) reveal:6 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 7 clues) reveal:7 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 8 clues) reveal:8 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 9 clues) reveal:9 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 10 clues) reveal:10 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 11 clues) reveal:11 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 12 clues) reveal:12 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 13 clues) reveal:13 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 14 clues) reveal:14 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 15 clues) reveal:15 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 16 clues) reveal:16 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 17 clues) reveal:17 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 18 clues) reveal:18 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 19 clues) reveal:19 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 20 clues) reveal:20 revealzone(opponentlibrary) optionone target(*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Whenever another nontoken creature enters the battlefield under your control, investigate. -- {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order. +aicode=activate transforms((,newability[target(*[-land&zpos<=1]|opponentlibrary) moveto(myBattlefield)])) oneshot +auto=@movedTo(other creature[-token]|mybattlefield):name(Create clue) _CLUE_ +auto={T}{S(clue[token]|myBattlefield)}:name(Sacrifice 1 clue) reveal:1 revealzone(opponentlibrary) optionone target(*[-land;manacost<=1]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 2 clues) reveal:2 revealzone(opponentlibrary) optionone target(*[-land;manacost<=2]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 3 clues) reveal:3 revealzone(opponentlibrary) optionone target(*[-land;manacost<=3]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 4 clues) reveal:4 revealzone(opponentlibrary) optionone target(*[-land;manacost<=4]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 5 clues) reveal:5 revealzone(opponentlibrary) optionone target(*[-land;manacost<=5]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 6 clues) reveal:6 revealzone(opponentlibrary) optionone target(*[-land;manacost<=6]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 7 clues) reveal:7 revealzone(opponentlibrary) optionone target(*[-land;manacost<=7]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 8 clues) reveal:8 revealzone(opponentlibrary) optionone target(*[-land;manacost<=8]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 9 clues) reveal:9 revealzone(opponentlibrary) optionone target(*[-land;manacost<=9]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 10 clues) reveal:10 revealzone(opponentlibrary) optionone target(*[-land;manacost<=10]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 11 clues) reveal:11 revealzone(opponentlibrary) optionone target(*[-land;manacost<=11]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 12 clues) reveal:12 revealzone(opponentlibrary) optionone target(*[-land;manacost<=12]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 13 clues) reveal:13 revealzone(opponentlibrary) optionone target(*[-land;manacost<=13]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 14 clues) reveal:14 revealzone(opponentlibrary) optionone target(*[-land;manacost<=14]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 15 clues) reveal:15 revealzone(opponentlibrary) optionone target(*[-land;manacost<=15]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 16 clues) reveal:16 revealzone(opponentlibrary) optionone target(*[-land;manacost<=16]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 17 clues) reveal:17 revealzone(opponentlibrary) optionone target(*[-land;manacost<=17]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 18 clues) reveal:18 revealzone(opponentlibrary) optionone target(*[-land;manacost<=18]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 19 clues) reveal:19 revealzone(opponentlibrary) optionone target(*[-land;manacost<=19]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 20 clues) reveal:20 revealzone(opponentlibrary) optionone target(*[-land;manacost<=20]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Whenever another nontoken creature enters under your control, investigate. -- {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order. mana={G}{U} type=Legendary Creature subtype=Snake Elf Scout @@ -43246,6 +65783,18 @@ power=1 toughness=2 [/card] [card] +name=Lonis, Genetics Expert +auto=evolve +auto=@counteradded(1/1) from(this):_CLUE_ +auto=@sacrificed(clue|mybattlefield):counter(1/1) target(other creature|myBattlefield) +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever one or more +1/+1 counters are put on Lonis, investigate that many times. -- Whenever you sacrifice a Clue, put a +1/+1 counter on another target creature you control. +mana={1}{GU}{GU} +type=Legendary Creature +subtype=Snake Elf Detective +power=1 +toughness=2 +[/card] +[card] name=Lookout's Dispersal target=*|stack other={1}{U} name(You control a pirate) @@ -43265,30 +65814,96 @@ power=1 toughness=7 [/card] [card] +name=Loot Dispute +auto=_INITIATIVE_CONTROLLER_ +auto=name(Create treasure) _TREASURE_ +auto=@each my blockers restriction{compare(oinitiative)~morethan~0}:name(Create treasure) _TREASURE_ +auto=@dungeoncompleted(*[dungeon]|mysideboard) from(controller):name(Create dragon) token(Dragon,Creature Dragon,5/5,red,flying) +text=When Loot Dispute enters, you take the initiative and create a Treasure token. -- Whenever you attack the player who has the initiative, create a Treasure token. -- Loud Ruckus - Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Loot, Exuberant Explorer +auto=maxPlay(land)+1 +auto={4}{G}{G}{T}:name(look) reveal:6 optionone choice target(creature[manacost<=type:land:myBattlefield]|reveal) moveTo(battlefield) optiononeend optiontwo all(*|myreveal) bottomoflibrary optiontwoend revealend +text=You may play an additional land on each of your turns. -- {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order. +mana={2}{G} +type=Legendary Creature +subtype=Beast Noble +power=1 +toughness=4 +[/card] +[card] +name=Loot, the Pathfinder +abilities=double strike,haste,vigilance +auto=this(cantargetcard(*[-effectg]) {G}{T}:name(Add three mana) name(Add three mana) becomes(effectg) forever && ability$!choice add{W}{W}{W} _ choice add{B}{B}{B} _ choice add{G}{G}{G} _ choice add{R}{R}{R} _ choice add{U}{U}{U}!$ controller +auto=this(cantargetcard(*[-effectu]) {U}{T}:name(Draw three cards) name(Draw three cards) becomes(effectu) forever && draw:3 +auto=this(cantargetcard(*[-effectr]) {R}{T}:name(Deal three damage) name(Deal three damage) becomes(effectr) forever && ability$! damage:3 target(anytarget) !$ controller +text=Double strike, vigilance, haste -- Exhaust - {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) -- Exhaust - {U}, {T}: Draw three cards. -- Exhaust - {R}, {T}: Loot deals 3 damage to any target. +mana={2}{G}{U}{R} +type=Legendary Creature +subtype=Beast Noble +power=2 +toughness=4 +[/card] +[card] +name=Loran of the Third Path +abilities=vigilance +auto=may destroy target(artifact,enchantment) +auto={T}:target(opponent) && draw:1 controller && draw:1 targetedplayer +text=Vigilance -- When Loran of the Third Path enters, destroy up to one target artifact or enchantment. -- {T}: You and target opponent each draw a card. +mana={2}{W} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=1 +[/card] +[card] +name=Loran's Escape +target=artifact,creature +auto=transforms((,hexproof,indestructible)) ueot +auto=_SCRY1_ +text=Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1. +mana={W} +type=Instant +[/card] +[card] +name=Loran, Disciple of History +auto=target(artifact|mygraveyard) moveto(hand) +auto=@movedTo(creature[legendary]|myBattlefield):target(artifact|mygraveyard) moveto(hand) +text=Whenever Loran, Disciple of History or another legendary creature enters under your control, return target artifact card from your graveyard to your hand. +mana={3}{W} +type=Legendary Creature +subtype=Human Artificer +power=3 +toughness=3 +[/card] +[card] name=Lorcan, Warlock Collector abilities=flying auto=lord(warlock|mybattlefield) exiledeath -auto=@movedto(creature[manacost=0]|opponentgraveyard):transforms((,newability[may name(Pay 0 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=1]|opponentgraveyard):transforms((,newability[name(Pay 1 and put on your battlefield) pay({L:1}) name(Pay 1 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=2]|opponentgraveyard):transforms((,newability[name(Pay 2 and put on your battlefield) pay({L:2}) name(Pay 2 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=3]|opponentgraveyard):transforms((,newability[name(Pay 3 and put on your battlefield) pay({L:3}) name(Pay 3 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=4]|opponentgraveyard):transforms((,newability[name(Pay 4 and put on your battlefield) pay({L:4}) name(Pay 4 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=5]|opponentgraveyard):transforms((,newability[name(Pay 5 and put on your battlefield) pay({L:5}) name(Pay 5 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=6]|opponentgraveyard):transforms((,newability[name(Pay 6 and put on your battlefield) pay({L:6}) name(Pay 6 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=7]|opponentgraveyard):transforms((,newability[name(Pay 7 and put on your battlefield) pay({L:7}) name(Pay 7 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=8]|opponentgraveyard):transforms((,newability[name(Pay 8 and put on your battlefield) pay({L:8}) name(Pay 8 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=9]|opponentgraveyard):transforms((,newability[name(Pay 9 and put on your battlefield) pay({L:9}) name(Pay 9 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=10]|opponentgraveyard):transforms((,newability[name(Pay 10 and put on your battlefield) pay({L:10}) name(Pay 10 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=11]|opponentgraveyard):transforms((,newability[name(Pay 11 and put on your battlefield) pay({L:11}) name(Pay 11 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=12]|opponentgraveyard):transforms((,newability[name(Pay 12 and put on your battlefield) pay({L:12}) name(Pay 12 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=13]|opponentgraveyard):transforms((,newability[name(Pay 13 and put on your battlefield) pay({L:13}) name(Pay 13 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=14]|opponentgraveyard):transforms((,newability[name(Pay 14 and put on your battlefield) pay({L:14}) name(Pay 14 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=15]|opponentgraveyard):transforms((,newability[name(Pay 15 and put on your battlefield) pay({L:15}) name(Pay 15 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=16]|opponentgraveyard):transforms((,newability[name(Pay 16 and put on your battlefield) pay({L:16}) name(Pay 16 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=17]|opponentgraveyard):transforms((,newability[name(Pay 17 and put on your battlefield) pay({L:17}) name(Pay 17 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=18]|opponentgraveyard):transforms((,newability[name(Pay 18 and put on your battlefield) pay({L:18}) name(Pay 18 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost=19]|opponentgraveyard):transforms((,newability[name(Pay 19 and put on your battlefield) pay({L:19}) name(Pay 19 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot -auto=@movedto(creature[manacost>=20]|opponentgraveyard):transforms((,newability[name(Pay 20 and put on your battlefield) pay({L:20}) name(Pay 20 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) oneshot +auto=@movedto(creature[manacost=0]|opponentgraveyard):transforms((,newability[may name(Pay 0 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=1]|opponentgraveyard):transforms((,newability[name(Pay 1 and put on your battlefield) pay({L:1}) name(Pay 1 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=2]|opponentgraveyard):transforms((,newability[name(Pay 2 and put on your battlefield) pay({L:2}) name(Pay 2 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=3]|opponentgraveyard):transforms((,newability[name(Pay 3 and put on your battlefield) pay({L:3}) name(Pay 3 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=4]|opponentgraveyard):transforms((,newability[name(Pay 4 and put on your battlefield) pay({L:4}) name(Pay 4 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=5]|opponentgraveyard):transforms((,newability[name(Pay 5 and put on your battlefield) pay({L:5}) name(Pay 5 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=6]|opponentgraveyard):transforms((,newability[name(Pay 6 and put on your battlefield) pay({L:6}) name(Pay 6 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=7]|opponentgraveyard):transforms((,newability[name(Pay 7 and put on your battlefield) pay({L:7}) name(Pay 7 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=8]|opponentgraveyard):transforms((,newability[name(Pay 8 and put on your battlefield) pay({L:8}) name(Pay 8 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=9]|opponentgraveyard):transforms((,newability[name(Pay 9 and put on your battlefield) pay({L:9}) name(Pay 9 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=10]|opponentgraveyard):transforms((,newability[name(Pay 10 and put on your battlefield) pay({L:10}) name(Pay 10 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=11]|opponentgraveyard):transforms((,newability[name(Pay 11 and put on your battlefield) pay({L:11}) name(Pay 11 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=12]|opponentgraveyard):transforms((,newability[name(Pay 12 and put on your battlefield) pay({L:12}) name(Pay 12 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=13]|opponentgraveyard):transforms((,newability[name(Pay 13 and put on your battlefield) pay({L:13}) name(Pay 13 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=14]|opponentgraveyard):transforms((,newability[name(Pay 14 and put on your battlefield) pay({L:14}) name(Pay 14 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=15]|opponentgraveyard):transforms((,newability[name(Pay 15 and put on your battlefield) pay({L:15}) name(Pay 15 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=16]|opponentgraveyard):transforms((,newability[name(Pay 16 and put on your battlefield) pay({L:16}) name(Pay 16 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=17]|opponentgraveyard):transforms((,newability[name(Pay 17 and put on your battlefield) pay({L:17}) name(Pay 17 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=18]|opponentgraveyard):transforms((,newability[name(Pay 18 and put on your battlefield) pay({L:18}) name(Pay 18 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost=19]|opponentgraveyard):transforms((,newability[name(Pay 19 and put on your battlefield) pay({L:19}) name(Pay 19 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot +auto=@movedto(creature[manacost>=20]|opponentgraveyard):transforms((,newability[name(Pay 20 and put on your battlefield) pay({L:20}) name(Pay 20 and put on your battlefield) all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield) and!(becomes(Warlock) forever)!])) oneshot text=Flying -- Whenever a creature card is put into an opponent's graveyard from anywhere, you may pay life equal to its mana value. If you do, put it onto the battlefield under your control. it's a Warlock in addition to its other types. -- If a Warlock you control would die, exile it instead. mana={5}{B}{B} type=Legendary Creature @@ -43297,6 +65912,29 @@ power=6 toughness=6 [/card] [card] +name=Lord Skitter's Butcher +auto=choice create(rat:creature rat:1/1:black:cantblock) +auto=choice target(other creature|myBattlefield) sacrifice and!( scry:2 scrycore delayed draw:1 controller scrycoreend scryend )! +auto=choice all(other creature|myBattlefield) menace +text=When Lord Skitter's Butcher enters, choose one - -- - Create a 1/1 black Rat creature token with "This creature can't block." -- - You may sacrifice another creature. If you do, scry 2, then draw a card. -- - Creatures you control gain menace until end of turn. +mana={2}{B} +type=Creature +subtype=Rat Peasant +power=2 +toughness=3 +[/card] +[card] +name=Lord Skitter, Sewer King +auto=@movedTo(Rat|myBattlefield):may target(*|opponentgraveyard) moveto(exile) +auto=@each my combatbegins:create(rat:creature rat:1/1:black:cantblock) +text=Whenever another Rat enters under your control, exile up to one target card from an opponent's graveyard. -- At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." +mana={2}{B} +type=Legendary Creature +subtype=Rat Noble +power=3 +toughness=3 +[/card] +[card] name=Lord of the Accursed auto=lord(other zombie|mybattlefield) 1/1 auto={1}{B}{T}:all(zombie|mybattlefield) menace ueot @@ -43310,9 +65948,9 @@ toughness=3 [card] name=Lord of the Forsaken abilities=flying,trample -auto={B}{S(other creature|mybattlefield)}:name(Opponent mills 3 cards) deplete:3 opponent +auto={B}{S(other creature|mybattlefield)}:name(Player mills 3 cards) deplete:3 target(player) auto=aslongas(*[hasflashback]|mygraveyard) {L:1}:name(Add 1 mana) add{C} -auto=aslongas(*[-hasflashback;canplayfromgraveyard]|mygraveyard) {L:1}:name(Add 1 mana) add{C} +auto=aslongas(*[-hasflashback;canPlayFromGraveyard]|mygraveyard) {L:1}:name(Add 1 mana) add{C} text=Flying, trample -- {B}, Sacrifice another creature: Target player mills three cards. -- Pay 1 life: Add {C}. Spend this mana only to cast a spell from your graveyard. mana={4}{B}{B} type=Creature @@ -43321,11 +65959,23 @@ power=6 toughness=6 [/card] [card] +name=Lord of the Nazgul +abilities=flying +auto=lord(wraith|myBattlefield) protection from(*[ringbearer]) +auto=@movedTo(*[instant;sorcery]|mystack):name(Create wraith) token(Wraith,Creature Wraith,3/3,black,menace) and!( if type(wraith|myBattlefield)~morethan~8 then all(wraith|myBattlefield) transforms((,setpower=9,settoughness=9)) ueot )! +text=Flying -- Wraiths you control have protection from Ring-bearers. -- Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn. +mana={3}{U}{B} +type=Legendary Creature +subtype=Wraith Noble +power=4 +toughness=3 +[/card] +[card] name=Lord of the Ulvenwald abilities=nightbound backside=Kessig Naturalist auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -auto=@combat(attacking) source(this):name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller +auto=_ATTACKING_name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller auto=lord(other *[werewolf]|myBattlefield) 1/1 text=Other Wolves and Werewolves you control get +1/+1. -- Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Kessig Naturalist type=Creature @@ -43339,16 +65989,17 @@ name=Lore Drakkis abilities=mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={UR}{UR} name(Mutate) -auto=transforms((,newability[@mutated(this):moveto(myhand) target(*[instant;sorcery]|mygraveyard)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Return to hand) target(*[instant;sorcery]|mygraveyard) moveto(hand) +auto=@mutated(mytgt):name(Return to hand) target(*[instant;sorcery]|mygraveyard) moveto(hand) text=Mutate {UR}{UR} -- (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand. mana={1}{U}{R} type=Creature @@ -43362,7 +66013,7 @@ abilities=partner partner=Ley Weaver auto=_PARTNER_ auto={5}{U}{U}:draw:2 target(player) -text=Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards. +text=Partner with Ley Weaver (When this creature enters, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards. mana={3}{U} type=Creature subtype=Human Wizard @@ -43383,20 +66034,20 @@ toughness=2 name=Lorehold Campus aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=tap(noevent) -auto={4}{T}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={4}{T}:name(Scry 1) _SCRY1_ auto={T}:add{R} auto={T}:add{W} -text=Lorehold Campus enters the battlefield tapped. -- {T}: Add {R} or {W}. -- {4}, {T}: Scry 1. +text=Lorehold Campus enters tapped. -- {T}: Add {R} or {W}. -- {4}, {T}: Scry 1. type=Land [/card] [card] name=Lorehold Command -auto=choice name(Create Spirit and give 1/0 to creatures) token(Spirit,Creature Spirit,3/2,white,red) && all(creature|mybattlefield) transforms((,newability[1/0],newability[haste],newability[indestructible])) ueot -auto=choice name(Create Spirit and deal 3 damage) token(Spirit,Creature Spirit,3/2,white,red) && target(player,creature,planeswalker) damage:3 && ability$!name(Target player gains 3 life) name(Target player gains 3 life) life:3 target(player)!$ controller +auto=choice name(Create Spirit and give 1/0 to creatures) token(Spirit,Creature Spirit,3/2,white,red) && all(creature|mybattlefield) transforms((,newability[1/0],haste,indestructible)) ueot +auto=choice name(Create Spirit and deal 3 damage) token(Spirit,Creature Spirit,3/2,white,red) && target(anytarget) damage:3 && ability$!name(Target player gains 3 life) name(Target player gains 3 life) life:3 target(player)!$ controller auto=choice name(Create Spirit and sacrifice permanent) token(Spirit,Creature Spirit,3/2,white,red) && ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) target(*|mybattlefield) sacrifice and!( draw:2 controller )! !$ controller -auto=choice name(Give 1/0 to creatures and deal 3 damage) all(creature|mybattlefield) transforms((,newability[1/0],newability[haste],newability[indestructible])) ueot && target(player,creature,planeswalker) damage:3 && ability$!name(Target player gains 3 life) name(Target player gains 3 life) life:3 target(player)!$ controller -auto=choice name(Give 1/0 to creatures and sacrifice permanent) all(creature|mybattlefield) transforms((,newability[1/0],newability[haste],newability[indestructible])) ueot && ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) target(*|mybattlefield) sacrifice and!( draw:2 controller )! !$ controller -auto=choice name(Deal 3 damage and sacrifice permanent) target(player,creature,planeswalker) damage:3 && ability$!name(Target player gains 3 life) name(Target player gains 3 life) life:3 target(player)!$ controller && ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) name(Sacrifice a permanent) target(*|mybattlefield) transforms((,newability[sacrifice],newability[draw:2 controller])) oneshot !$ controller +auto=choice name(Give 1/0 to creatures and deal 3 damage) all(creature|mybattlefield) transforms((,newability[1/0],haste,indestructible)) ueot && target(anytarget) damage:3 && ability$!name(Target player gains 3 life) name(Target player gains 3 life) life:3 target(player)!$ controller +auto=choice name(Give 1/0 to creatures and sacrifice permanent) all(creature|mybattlefield) transforms((,newability[1/0],haste,indestructible)) ueot && ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) target(*|mybattlefield) sacrifice and!( draw:2 controller )! !$ controller +auto=choice name(Deal 3 damage and sacrifice permanent) target(anytarget) damage:3 && ability$!name(Target player gains 3 life) name(Target player gains 3 life) life:3 target(player)!$ controller && ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) name(Sacrifice a permanent) target(*|mybattlefield) transforms((,newability[sacrifice],newability[draw:2 controller])) oneshot !$ controller text=Choose two -- Create a 3/2 red and white Spirit creature token. -- Creatures you control get +1/+0 and gain indestructible and haste until end of turn. -- Lorehold Command deals 3 damage to any target. Target player gains 3 life. -- Sacrifice a permanent, then draw two cards. mana={3}{R}{W} type=Instant @@ -43422,6 +66073,14 @@ power=2 toughness=2 [/card] [card] +name=Lorien Revealed +auto=name(Draw 3 cards) draw:3 controller +autohand={1}{cycle}:name(Search island) target(island|myLibrary) moveto(hand) and!( shuffle )! +text=Draw three cards. -- Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) +mana={3}{U}{U} +type=Sorcery +[/card] +[card] name=Lose Focus target=*|stack kicker=multi{U} @@ -43434,7 +66093,7 @@ type=Instant [card] name=Losheel, Clockwork Scholar auto=preventAllCombatDamage to(artifact[attacking]|myBattlefield) -auto=@movedto(artifact[creature]|myBattlefield) restriction{type(artifact[fresh;creature]|mybattlefield)~equalto~1}:draw:1 controller +auto=@movedto(artifact[creature]|myBattlefield) turnlimited:draw:1 text=Prevent all combat damage that would be dealt to attacking artifact creatures you control. -- Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn. mana={2}{W} type=Legendary Creature @@ -43443,19 +66102,53 @@ power=2 toughness=4 [/card] [card] +name=Lossarnach Captain +abilities=first strike +auto=may name(Tap opponent creature) target(creature|opponentBattlefield) tap +auto=@movedTo(other human|myBattlefield):may name(Tap opponent creature) target(creature|opponentBattlefield) tap +auto=@each my upkeep:name(Create human) _HUMANSOLDIERTOKEN_ +text=First strike -- Whenever Lossarnach Captain or another Human enters under your control, tap target creature an opponent controls. -- At the beginning of your upkeep, create a 1/1 white Human Soldier creature token. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=1 +[/card] +[card] name=Lost Hours target=player -aicode=activate placefromthetop(3) notatarget(*[-land]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone target(*[-land]|reveal) placefromthetop(3) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top. +aicode=activate placefromthetop(3) notaTarget(*[-land]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone target(*[-land]|reveal) placefromthetop(3) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top. mana={1}{B} type=Sorcery [/card] [card] +name=Lost Isle Calling +auto=@scryed(*|myzones):name(Put verse counter) counter(0/0,1,Verse) +auto=this(variable{hascntverse}<=6) {4}{U}{U}{E}:name(Draw cards) name(Draw cards) draw:hascntverse controller asSorcery +auto=this(variable{hascntverse}>=7) {4}{U}{U}{E}:name(Draw cards) name(Draw cards) draw:hascntverse controller && turns:+1 controller asSorcery +text=Whenever you scry, put a verse counter on Lost Isle Calling. -- {4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Lost Jitte +auto=@combatdamaged(anytarget) from(mytgt) turnLimited:counter(0/0,1,Charge) all(this) +autoskill={C(0/0,-1,Charge)}:untap target(land) +autoskill={C(0/0,-1,Charge)}:target(creature) cantblock ueot +autoskill={C(0/0,-1,Charge)}:counter(1/1) +auto={1}:equip +text=Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte. -- Remove a charge counter from Lost Jitte: Choose one - -- - Untap target land. -- - Target creature can't block this turn. -- - Put a +1/+1 counter on equipped creature. -- Equip {1} +mana={1} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] name=Lost Legion aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +auto=_SCRY2_ +text=When Lost Legion enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{B}{B} type=Creature subtype=Spirit Knight @@ -43465,9 +66158,9 @@ toughness=3 [card] name=Lost Mine of Phandelver restriction=never -autocommandzone=transforms((,newability[shroud],newability[indestructible])) forever -autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Cave Entrance) name(Cave Entrance) scry:1 scrycore delayed dontshow donothing scrycoreend scryend!$ controller -autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~2}:ability$!name(Goblin Lair or Mine Tunnels) all(Lost Mine of Phandelver|mycommandzone) transforms((,newability[choice name(Goblin Lair)*type:*[twodngtrg]:mybattlefieldplus1plusend token(Goblin Los) and!( all(Lost Mine of Phandelver|mycommandzone) counter(0/0.1.GoblinLiar) notrg )!],newability[choice name(Mine Tunnels) token(Treasure Sur)*type:*[twodngtrg]:mybattlefieldplus1plusend and!( all(Lost Mine of Phandelver|mycommandzone) counter(0/0.1.MineTunnels) notrg )!])) oneshot!$ controller +autocommandzone=transforms((,newability[shroud],indestructible)) forever +autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Cave Entrance) name(Cave Entrance) _SCRY1_!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~2}:ability$!name(Goblin Lair or Mine Tunnels) all(Lost Mine of Phandelver|mycommandzone) transforms((,newability[choice name(Goblin Lair)*type:*[twodngtrg]:mybattlefieldplus1plusend _GOBLINTOKEN_ and!( all(Lost Mine of Phandelver|mycommandzone) counter(0/0.1.GoblinLiar) notrg )!],newability[choice name(Mine Tunnels) _TREASURE_*type:*[twodngtrg]:mybattlefieldplus1plusend and!( all(Lost Mine of Phandelver|mycommandzone) counter(0/0.1.MineTunnels) notrg )!])) oneshot!$ controller autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntgoblinliar)~morethan~0}:ability$!name(Storeroom or Dark Pool) all(Lost Mine of Phandelver|mycommandzone) transforms((,newability[if type(creature|battlefield)~morethan~0 then choice name(Storeroom) name(Storeroom) target(creature|battlefield) counter(1/1)],newability[choice name(Dark Pool) life:type:*[twodngtrg]:mybattlefieldplus1plusend controller && life:-type:*[twodngtrg]:mybattlefieldplus1plusend opponent])) oneshot!$ controller autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntminetunnels)~morethan~0}:ability$!name(Dark Pool or Fungi Cavern) all(Lost Mine of Phandelver|mycommandzone) transforms((,newability[choice name(Dark Pool) life:type:*[twodngtrg]:mybattlefieldplus1plusend controller controller && life:-type:*[twodngtrg]:mybattlefieldplus1plusend controller opponent],newability[if type(creature|battlefield)~morethan~0 then choice name(Fungi Cavern) name(Fungi Cavern) target(creature|battlefield) transforms((,newability[-4/0])) uynt])) oneshot!$ controller autocommandzone=@counteradded(0/0,1,Explore) from(Lost Mine of Phandelver|mycommandzone) restriction{compare(hascntexplore)~equalto~4}:choice name(Dungeon completed) all(Lost Mine of Phandelver|mycommandzone) completedungeon:1 controller @@ -43482,13 +66175,53 @@ auto={T}:add{B}{B}{B} auto={T}:add{W}{W}{W} auto={T}:add{R}{R}{R} auto={T}:add{U}{U}{U} -text=(Transforms from Dowsing Dagger.) -- {T}: Add three mana of any one color to your mana pool. +text=(Transforms from Dowsing Dagger.) -- {T}: Add three mana of any one color. type=Land [/card] [card] +name=Lost to Legend +auto=if type(*[-land&artifact]|battlefield)~morethan~0 then choice name(Put artifact on library) name(Put artifact on library) target(artifact[-land]|battlefield) placefromthetop(4) +auto=if type(*[-land&legendary]|battlefield)~morethan~0 then choice name(Put legendary card on library) name(Put legendary card on library) target(artifact[-land]|battlefield) placefromthetop(4) +auto=if type(*[-land&saga]|battlefield)~morethan~0 then choice name(Put saga on library) name(Put saga on library) target(artifact[-land]|battlefield) placefromthetop(4) +text=Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.) +mana={W}{W} +type=Instant +[/card] +[card] +name=Lothlorien Blade +auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(Damage creature) target(creature|opponentbattlefield) damage:power])) +auto=aslongas(elf|myBattlefield) {2}:name(Equip elf) name(Equip elf) name(Equip elf) rehook target(creature[elf]|mybattlefield) +auto={5}:equip +text=Whenever equipped creature attacks, it deals damage equal to its power to target creature defending player controls. -- Equip Elf {2} -- Equip {5} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Lothlorien Lookout +auto=_ATTACKING_ name(Scry 1) _SCRY1_ +text=Whenever Lothlorien Lookout attacks, scry 1. +mana={1}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=3 +[/card] +[card] +name=Lotho, Corrupt Shirriff +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:name(Lose life and create treasure) _TREASURE_ and!( life:-1 controller )! +auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:name(Lose life and create treasure) _TREASURE_ and!( life:-1 controller )! +text=Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={W}{B} +type=Legendary Creature +subtype=Halfling Rogue +power=2 +toughness=1 +[/card] +[card] name=Lotleth Giant auto=damage:1 target(opponent) type:creature:card:mygraveyard -text=Undergrowth - When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard. +text=Undergrowth - When Lotleth Giant enters, it deals 1 damage to target opponent for each creature card in your graveyard. mana={6}{B} type=Creature subtype=Zombie Giant @@ -43497,7 +66230,7 @@ toughness=5 [/card] [card] name=Lotus Field -abilities=opponentshroud +abilities=hexproof auto=tap(noevent) auto=aslongas(land|mybattlefield) choice target(<2>land|mybattlefield) sacrifice oneshot >1 auto={T}:Add{W}{W}{W} @@ -43505,7 +66238,43 @@ auto={T}:Add{U}{U}{U} auto={T}:Add{B}{B}{B} auto={T}:Add{R}{R}{R} auto={T}:Add{G}{G}{G} -text=Hexproof -- Lotus Field enters the battlefield tapped. -- When Lotus Field enters the battlefield, sacrifice two lands. -- {T}: Add three mana of any one color. +text=Hexproof -- Lotus Field enters tapped. -- When Lotus Field enters, sacrifice two lands. -- {T}: Add three mana of any one color. +type=Land +[/card] +[card] +name=Lotus Ring +abilities=indestructible +auto=teach(creature) 3/3 +auto=teach(creature) vigilance +auto=teach(creature) transforms((,newability[{T}{S}:add{W}{W}{W}])) +auto=teach(creature) transforms((,newability[{T}{S}:add{U}{U}{U}])) +auto=teach(creature) transforms((,newability[{T}{S}:add{B}{B}{B}])) +auto=teach(creature) transforms((,newability[{T}{S}:add{R}{R}{R}])) +auto=teach(creature) transforms((,newability[{T}{S}:add{G}{G}{G}])) +auto={3}:equip +text=Indestructible -- Equipped creature gets +3/+3 and has vigilance and "{T}, Sacrifice this creature: Add three mana of any one color." -- Equip {3} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Lotusguard Disciple +abilities=flying +auto=target(creature,vehicle) transforms((,lifelink,indestructible)) ueot +text=Flying -- When this creature enters, target creature or Vehicle gains lifelink and indestructible until end of turn. +mana={2}{W} +type=Creature +subtype=Bird Cleric +power=2 +toughness=2 +[/card] +[card] +name=Lounge +auto=tapped +auto={T}:Add{B} +auto={T}:Add{G} +auto={4}{T}:_CLUE_ +text=Lounge enters tapped. -- {T}: Add {B} or {G}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") type=Land [/card] [card] @@ -43513,7 +66282,7 @@ name=Lovestruck Beast // Heart's Desire abilities=adventure other={G} name(Adventure) auto=if paid(alternative) then name(Create human) name(Create human) token(Human,Creature Human,1/1,white) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ auto=@each my combatbegins:if type(creature[power=1]|mybattlefield)~lessthan~1 then cantattack ueot auto=@each my combatbegins:if type(creature[toughness=1]|mybattlefield)~lessthan~1 then cantattack ueot text=Lovestruck Beast can't attack unless you control a 1/1 creature. // Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.) @@ -43524,10 +66293,22 @@ power=5 toughness=5 [/card] [card] +name=Loxodon Eavesdropper +auto=_CLUE_ +auto=_SECOND_DRAW_1/1 ueot +auto=_SECOND_DRAW_vigilance ueot +text=When Loxodon Eavesdropper enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. +mana={3}{G} +type=Creature +subtype=Elephant Detective +power=3 +toughness=3 +[/card] +[card] name=Loxodon Lifechanter auto=may lifeset:toughnesstotalinplay controller auto={5}{W}:lifetotal/lifetotal ueot -text=When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control. -- {5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total. +text=When Loxodon Lifechanter enters, you may have your life total become the total toughness of creatures you control. -- {5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total. mana={5}{W} type=Creature subtype=Elephant Cleric @@ -43546,7 +66327,7 @@ toughness=2 name=Loxodon Restorer other={convoke} name(Convoke) auto=life:4 -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Loxodon Restorer enters the battlefield, you gain 4 life. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Loxodon Restorer enters, you gain 4 life. mana={4}{W}{W} type=Creature subtype=Elephant Cleric @@ -43557,7 +66338,7 @@ toughness=4 name=Loxodon Sergeant abilities=vigilance auto=all(other creature|myBattlefield) vigilance -text=Vigilance -- When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn. +text=Vigilance -- When Loxodon Sergeant enters, other creatures you control gain vigilance until end of turn. mana={3}{W} type=Creature subtype=Elephant Soldier @@ -43567,7 +66348,7 @@ toughness=3 [card] name=Loyal Apprentice abilities=haste -auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:token(Thopter,Artifact Creature Thopter,1/1,flying) and!( transforms((,newability[haste])) ueot )! +auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:_THOPTERTOKEN_ and!( transforms((,haste)) ueot )! text=Haste -- Lieutenant - At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn. mana={1}{R} type=Creature @@ -43589,8 +66370,8 @@ toughness=2 [card] name=Loyal Gryff abilities=flash,flying -auto=may name(Return a creature) target(other creature|myBattlefield) moveo(ownerhand) -text=Flash -- Flying -- When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand. +auto=may name(Return a creature) target(other creature|myBattlefield) moveto(hand) +text=Flash -- Flying -- When Loyal Gryff enters, you may return another creature you control to its owner's hand. type=Creature subtype=Hippogriff mana={2}{W} @@ -43622,7 +66403,7 @@ toughness=1 [card] name=Loyal Unicorn abilities=vigilance -auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:all(other creature|mybattlefield) transforms((,newability[vigilance])) ueot +auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:all(other creature|mybattlefield) vigilance auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:preventAllCombatDamage to(creature|myBattlefield) ueot text=Vigilance -- Lieutenant - At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. mana={3}{W} @@ -43635,7 +66416,7 @@ toughness=4 name=Loyal Warhound abilities=vigilance auto=if compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! -text=Vigilance -- When Loyal Warhound enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. +text=Vigilance -- When Loyal Warhound enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. mana={1}{W} type=Creature subtype=Dog @@ -43643,6 +66424,56 @@ power=3 toughness=1 [/card] [card] +name=Lozhan, Dragons' Legacy +abilities=flying +auto=@movedTo(*[-adventure;dragon;manacost=1]|mystack):name(Deals 1 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:1 target(player)],newability[choice name(Damage non-commander) damage:1 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=2]|mystack):name(Deals 2 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:2 target(player)],newability[choice name(Damage non-commander) damage:2 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=3]|mystack):name(Deals 3 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:3 target(player)],newability[choice name(Damage non-commander) damage:3 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=4]|mystack):name(Deals 4 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:4 target(player)],newability[choice name(Damage non-commander) damage:4 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=5]|mystack):name(Deals 5 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:5 target(player)],newability[choice name(Damage non-commander) damage:5 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=6]|mystack):name(Deals 6 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:6 target(player)],newability[choice name(Damage non-commander) damage:6 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=7]|mystack):name(Deals 7 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:7 target(player)],newability[choice name(Damage non-commander) damage:7 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=8]|mystack):name(Deals 8 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:8 target(player)],newability[choice name(Damage non-commander) damage:8 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=9]|mystack):name(Deals 9 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:9 target(player)],newability[choice name(Damage non-commander) damage:9 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=10]|mystack):name(Deals 10 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:10 target(player)],newability[choice name(Damage non-commander) damage:10 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=11]|mystack):name(Deals 11 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:11 target(player)],newability[choice name(Damage non-commander) damage:11 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=12]|mystack):name(Deals 12 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:12 target(player)],newability[choice name(Damage non-commander) damage:12 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=13]|mystack):name(Deals 13 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:13 target(player)],newability[choice name(Damage non-commander) damage:13 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=14]|mystack):name(Deals 14 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:14 target(player)],newability[choice name(Damage non-commander) damage:14 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=15]|mystack):name(Deals 15 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:15 target(player)],newability[choice name(Damage non-commander) damage:15 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=16]|mystack):name(Deals 16 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:16 target(player)],newability[choice name(Damage non-commander) damage:16 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=17]|mystack):name(Deals 17 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:17 target(player)],newability[choice name(Damage non-commander) damage:17 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=18]|mystack):name(Deals 18 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:18 target(player)],newability[choice name(Damage non-commander) damage:18 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost=19]|mystack):name(Deals 19 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:19 target(player)],newability[choice name(Damage non-commander) damage:19 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[-adventure;dragon;manacost>=20]|mystack):name(Deals 20 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:20 target(player)],newability[choice name(Damage non-commander) damage:20 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=1]|mystack):name(Deals 1 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:1 target(player)],newability[choice name(Damage non-commander) damage:1 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=2]|mystack):name(Deals 2 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:2 target(player)],newability[choice name(Damage non-commander) damage:2 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=3]|mystack):name(Deals 3 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:3 target(player)],newability[choice name(Damage non-commander) damage:3 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=4]|mystack):name(Deals 4 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:4 target(player)],newability[choice name(Damage non-commander) damage:4 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=5]|mystack):name(Deals 5 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:5 target(player)],newability[choice name(Damage non-commander) damage:5 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=6]|mystack):name(Deals 6 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:6 target(player)],newability[choice name(Damage non-commander) damage:6 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=7]|mystack):name(Deals 7 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:7 target(player)],newability[choice name(Damage non-commander) damage:7 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=8]|mystack):name(Deals 8 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:8 target(player)],newability[choice name(Damage non-commander) damage:8 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=9]|mystack):name(Deals 9 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:9 target(player)],newability[choice name(Damage non-commander) damage:9 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=10]|mystack):name(Deals 10 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:10 target(player)],newability[choice name(Damage non-commander) damage:10 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=11]|mystack):name(Deals 11 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:11 target(player)],newability[choice name(Damage non-commander) damage:11 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=12]|mystack):name(Deals 12 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:12 target(player)],newability[choice name(Damage non-commander) damage:12 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=13]|mystack):name(Deals 13 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:13 target(player)],newability[choice name(Damage non-commander) damage:13 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=14]|mystack):name(Deals 14 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:14 target(player)],newability[choice name(Damage non-commander) damage:14 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=15]|mystack):name(Deals 15 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:15 target(player)],newability[choice name(Damage non-commander) damage:15 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=16]|mystack):name(Deals 16 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:16 target(player)],newability[choice name(Damage non-commander) damage:16 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=17]|mystack):name(Deals 17 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:17 target(player)],newability[choice name(Damage non-commander) damage:17 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=18]|mystack):name(Deals 18 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:18 target(player)],newability[choice name(Damage non-commander) damage:18 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost=19]|mystack):name(Deals 19 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:19 target(player)],newability[choice name(Damage non-commander) damage:19 target(*[-iscommander]|battlefield)])) oneshot +auto=@movedTo(*[adventure;-dragon;manacost>=20]|mystack):name(Deals 20 damage) all(trigger[to]) transforms((,newability[choice name(Damage player) damage:20 target(player)],newability[choice name(Damage non-commander) damage:20 target(*[-iscommander]|battlefield)])) oneshot +text=Flying -- Whenever you cast an Adventure or Dragon spell, Lozhan, Dragons' Legacy deals damage equal to that spell's mana value to any target that isn't a commander. +mana={3}{U}{R} +type=Legendary Creature +subtype=Dragon Shaman +power=4 +toughness=2 +[/card] +[card] name=Lucid Dreams auto=draw:mygravecardtypes controller text=Draw X cards, where X is the number of card types among cards in your graveyard. @@ -43658,6 +66489,14 @@ mana={2} type=Artifact [/card] [card] +name=Lucky Offering +target=artifact[manacost<=3] +auto=destroy && life:3 controller +text=Destroy target artifact with mana value 3 or less. You gain 3 life. +mana={W} +type=Sorcery +[/card] +[card] name=Ludevic, Necro-Alchemist abilities=partner auto=@each my end restriction{compare(oplifelost)~morethan~0}:may draw:1 controller @@ -43675,7 +66514,7 @@ backside=Olag, Ludevic's Hubris restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=name(Mill a card) deplete:1 controller -auto=@combat(attacking) source(this):name(Mill a card) deplete:1 controller +auto=_ATTACKING_name(Mill a card) deplete:1 controller auto={1}{U}{U}{B}{B}{E(creature|mygraveyard)}:name(X=1) transforms((,newability[flip(backside)],newability[counter(1/1)])) forever asSorcery auto={2}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=2) transforms((,newability[flip(backside)],newability[counter(1/1.2)])) forever asSorcery auto={3}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=3) transforms((,newability[flip(backside)],newability[counter(1/1.3)])) forever asSorcery @@ -43696,7 +66535,7 @@ auto={17}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creatu auto={18}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=18) transforms((,newability[flip(backside)],newability[counter(1/1.18)])) forever asSorcery auto={19}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=19) transforms((,newability[flip(backside)],newability[counter(1/1.19)])) forever asSorcery auto={20}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=20) transforms((,newability[flip(backside)],newability[counter(1/1.20)])) forever asSorcery -text=Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card. -- {X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic, Necrogenius. X can't be zero. Activate only as a sorcery. // Olag, Ludevic's Hubris +text=Whenever Ludevic, Necrogenius enters or attacks, mill a card. -- {X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic, Necrogenius. X can't be zero. Activate only as a sorcery. // Olag, Ludevic's Hubris mana={U}{B} type=Legendary Creature subtype=Human Wizard @@ -43719,7 +66558,7 @@ name=Lullmage's Domination anyzone=if type(*|opponentGraveyard)~morethan~7 then changecost(colorless:-3) forcedalive target=creature[manacost=X] auto=moveTo(myBattlefield) -text=This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard. -- Gain control of target creature with converted mana cost X. +text=This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard. -- Gain control of target creature with mana value X. mana={X}{U}{U}{U} type=Sorcery [/card] @@ -43736,30 +66575,42 @@ power=2 toughness=4 [/card] [card] +name=Lulu, Loyal Hollyphant +abilities=flying,backgroundpartner +auto=@each my end restriction{revolt}:all(creature[tapped]|myBattlefield) untap +auto=@each my end restriction{revolt}:all(creature[tapped]|myBattlefield) counter(1/1) +text=Flying -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them. -- Choose a Background (You can have a Background as a second commander.) +mana={3}{W} +type=Legendary Creature +subtype=Elephant Angel +power=3 +toughness=2 +[/card] +[card] name=Lumbering Battlement abilities=vigilance auto=choice name(Exile 0 creatures) name(Exile 0 creatures) donothing -auto=if type(creature[-token]|mybattlefield)~morethan~0 then choice name(Exile 1 creature) name(Exile 1 creature) transforms((,newability[target(creature[-token|mybattlefield) (blink)forsrc],newability[2/2])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~1 then choice name(Exile 2 creatures) name(Exile 2 creatures) transforms((,newability[target(<2>creature[-token|mybattlefield) (blink)forsrc],newability[4/4])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~2 then choice name(Exile 3 creatures) name(Exile 3 creatures) transforms((,newability[target(<3>creature[-token|mybattlefield) (blink)forsrc],newability[6/6])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~3 then choice name(Exile 4 creatures) name(Exile 4 creatures) transforms((,newability[target(<4>creature[-token|mybattlefield) (blink)forsrc],newability[8/8])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~4 then choice name(Exile 5 creatures) name(Exile 5 creatures) transforms((,newability[target(<5>creature[-token|mybattlefield) (blink)forsrc],newability[10/10])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~5 then choice name(Exile 6 creatures) name(Exile 6 creatures) transforms((,newability[target(<6>creature[-token|mybattlefield) (blink)forsrc],newability[12/12])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~6 then choice name(Exile 7 creatures) name(Exile 7 creatures) transforms((,newability[target(<7>creature[-token|mybattlefield) (blink)forsrc],newability[14/14])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~7 then choice name(Exile 8 creatures) name(Exile 8 creatures) transforms((,newability[target(<8>creature[-token|mybattlefield) (blink)forsrc],newability[16/16])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~8 then choice name(Exile 9 creatures) name(Exile 9 creatures) transforms((,newability[target(<9>creature[-token|mybattlefield) (blink)forsrc],newability[18/18])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~9 then choice name(Exile 10 creatures) name(Exile 10 creatures) transforms((,newability[target(<10>creature[-token|mybattlefield) (blink)forsrc],newability[20/20])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~10 then choice name(Exile 11 creatures) name(Exile 11 creatures) transforms((,newability[target(<11>creature[-token|mybattlefield) (blink)forsrc],newability[22/22])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~11 then choice name(Exile 12 creatures) name(Exile 12 creatures) transforms((,newability[target(<12>creature[-token|mybattlefield) (blink)forsrc],newability[24/24])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~12 then choice name(Exile 13 creatures) name(Exile 13 creatures) transforms((,newability[target(<13>creature[-token|mybattlefield) (blink)forsrc],newability[26/26])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~13 then choice name(Exile 14 creatures) name(Exile 14 creatures) transforms((,newability[target(<14>creature[-token|mybattlefield) (blink)forsrc],newability[28/28])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~14 then choice name(Exile 15 creatures) name(Exile 15 creatures) transforms((,newability[target(<15>creature[-token|mybattlefield) (blink)forsrc],newability[30/30])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~15 then choice name(Exile 16 creatures) name(Exile 16 creatures) transforms((,newability[target(<16>creature[-token|mybattlefield) (blink)forsrc],newability[32/32])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~16 then choice name(Exile 17 creatures) name(Exile 17 creatures) transforms((,newability[target(<17>creature[-token|mybattlefield) (blink)forsrc],newability[34/34])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~17 then choice name(Exile 18 creatures) name(Exile 18 creatures) transforms((,newability[target(<18>creature[-token|mybattlefield) (blink)forsrc],newability[36/36])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~18 then choice name(Exile 19 creatures) name(Exile 19 creatures) transforms((,newability[target(<19>creature[-token|mybattlefield) (blink)forsrc],newability[38/38])) forever -auto=if type(creature[-token]|mybattlefield)~morethan~19 then choice name(Exile 20 creatures) name(Exile 20 creatures) transforms((,newability[target(<20>creature[-token|mybattlefield) (blink)forsrc],newability[40/40])) forever -text=Vigilance -- When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield. -- Lumbering Battlement gets +2/+2 for each card exiled with it. +auto=if type(creature[-token]|mybattlefield)~morethan~0 then choice name(Exile 1 creature) name(Exile 1 creature) transforms((,newability[target(creature[-token]|mybattlefield) (blink)forsrc],newability[2/2])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~1 then choice name(Exile 2 creatures) name(Exile 2 creatures) transforms((,newability[target(<2>creature[-token]|mybattlefield) (blink)forsrc],newability[4/4])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~2 then choice name(Exile 3 creatures) name(Exile 3 creatures) transforms((,newability[target(<3>creature[-token]|mybattlefield) (blink)forsrc],newability[6/6])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~3 then choice name(Exile 4 creatures) name(Exile 4 creatures) transforms((,newability[target(<4>creature[-token]|mybattlefield) (blink)forsrc],newability[8/8])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~4 then choice name(Exile 5 creatures) name(Exile 5 creatures) transforms((,newability[target(<5>creature[-token]|mybattlefield) (blink)forsrc],newability[10/10])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~5 then choice name(Exile 6 creatures) name(Exile 6 creatures) transforms((,newability[target(<6>creature[-token]|mybattlefield) (blink)forsrc],newability[12/12])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~6 then choice name(Exile 7 creatures) name(Exile 7 creatures) transforms((,newability[target(<7>creature[-token]|mybattlefield) (blink)forsrc],newability[14/14])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~7 then choice name(Exile 8 creatures) name(Exile 8 creatures) transforms((,newability[target(<8>creature[-token]|mybattlefield) (blink)forsrc],newability[16/16])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~8 then choice name(Exile 9 creatures) name(Exile 9 creatures) transforms((,newability[target(<9>creature[-token]|mybattlefield) (blink)forsrc],newability[18/18])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~9 then choice name(Exile 10 creatures) name(Exile 10 creatures) transforms((,newability[target(<10>creature[-token]|mybattlefield) (blink)forsrc],newability[20/20])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~10 then choice name(Exile 11 creatures) name(Exile 11 creatures) transforms((,newability[target(<11>creature[-token]|mybattlefield) (blink)forsrc],newability[22/22])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~11 then choice name(Exile 12 creatures) name(Exile 12 creatures) transforms((,newability[target(<12>creature[-token]|mybattlefield) (blink)forsrc],newability[24/24])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~12 then choice name(Exile 13 creatures) name(Exile 13 creatures) transforms((,newability[target(<13>creature[-token]|mybattlefield) (blink)forsrc],newability[26/26])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~13 then choice name(Exile 14 creatures) name(Exile 14 creatures) transforms((,newability[target(<14>creature[-token]|mybattlefield) (blink)forsrc],newability[28/28])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~14 then choice name(Exile 15 creatures) name(Exile 15 creatures) transforms((,newability[target(<15>creature[-token]|mybattlefield) (blink)forsrc],newability[30/30])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~15 then choice name(Exile 16 creatures) name(Exile 16 creatures) transforms((,newability[target(<16>creature[-token]|mybattlefield) (blink)forsrc],newability[32/32])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~16 then choice name(Exile 17 creatures) name(Exile 17 creatures) transforms((,newability[target(<17>creature[-token]|mybattlefield) (blink)forsrc],newability[34/34])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~17 then choice name(Exile 18 creatures) name(Exile 18 creatures) transforms((,newability[target(<18>creature[-token]|mybattlefield) (blink)forsrc],newability[36/36])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~18 then choice name(Exile 19 creatures) name(Exile 19 creatures) transforms((,newability[target(<19>creature[-token]|mybattlefield) (blink)forsrc],newability[38/38])) forever +auto=if type(creature[-token]|mybattlefield)~morethan~19 then choice name(Exile 20 creatures) name(Exile 20 creatures) transforms((,newability[target(<20>creature[-token]|mybattlefield) (blink)forsrc],newability[40/40])) forever +text=Vigilance -- When Lumbering Battlement enters, exile any number of other nontoken creatures you control until it leaves the battlefield. -- Lumbering Battlement gets +2/+2 for each card exiled with it. mana={4}{W} type=Creature subtype=Beast @@ -43769,7 +66620,7 @@ toughness=5 [card] name=Lumbering Lightshield auto=name(Opponent reveal a random card) moverandom(*[-land]) from(opponenthand) to(myhand) and!( transforms((,newability[counter(0/0.1.PutBack)],newability[name(Put back) target(*[counter{0/0.1.PutBack}]|myhand) moveto(opponenthand) and!( transforms((,newability[changecost(colorless:+1) forcedalive])) forever )!])) forever )! -text=When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast." +text=When Lumbering Lightshield enters, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast." mana={1}{W} type=Creature subtype=Illusion @@ -43778,7 +66629,7 @@ toughness=4 [/card] [card] name=Luminarch Aspirant -auto=@each my combatbegins:counter(1/1,1) target(creature|myBattlefield) +auto=@each my combatbegins:counter(1/1) target(creature|myBattlefield) text=At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. mana={1}{W} type=Creature @@ -43830,10 +66681,32 @@ power=1 toughness=1 [/card] [card] +name=Lumra, Bellow of the Woods +abilities=reach,vigilance +anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive +auto=deplete:4 +auto=all(land|mygraveyard) moveto(mybattlefield) and!(tap(noevent))! +text=Vigilance, reach -- Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control. -- When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped. +mana={4}{G}{G} +type=Legendary Creature +subtype=Elemental Bear +power=* +toughness=* +[/card] +[card] +name=Lunar Convocation +auto=@each my end:if compare(lifegain)~morethan~0 then life:-1 opponent +auto=@each my end restriction{compare(lifegain)~morethan~0,compare(lifelost)~morethan~0}:create(bat:creature bat:1/1:black:flying) +auto={1}{B}{L:2}:draw:1 +text=At the beginning of your end step, if you gained life this turn, each opponent loses 1 life. -- At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying. -- {1}{B}, Pay 2 life: Draw a card. +mana={W}{B} +type=Enchantment +[/card] +[card] name=Lunar Frenzy target=creature|mybattlefield auto=X/0 ueot -auto=transforms((,newability[first strike],newability[trample])) ueot +auto=transforms((,first strike,trample)) ueot text=Target creature you control gets +X/+0 and gains first strike and trample until end of turn. mana={X}{R} type=Instant @@ -43843,8 +66716,8 @@ name=Lunar Rejection other={3}{U} name(Cleave) restriction=type(creature[wolf;werewolf]|battlefield)~morethan~0 otherrestriction=type(creature|battlefield)~morethan~0 -auto=if paid(alternative) then target(creature|battlefield) moveto(ownerhand) -auto=ifnot paid(alternative) then target(creature[wolf;werewolf]|battlefield) moveto(ownerhand) +auto=if paid(alternative) then target(creature|battlefield) moveto(hand) +auto=ifnot paid(alternative) then target(creature[wolf;werewolf]|battlefield) moveto(hand) auto=draw:1 controller text=Cleave {3}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) -- Return target [Wolf or Werewolf] creature to its owner's hand. -- Draw a card. mana={1}{U} @@ -43859,7 +66732,7 @@ anyzone={0}:doubleside(backside) retrace={1}{W} name(Cast with disturb) auto=if paid(retrace) then flip(backside) auto=@movedto(other creature|mybattlefield):name(Gain 1 life) life:1 controller -text=Whenever another creature enters the battlefield under your control, you gain 1 life. -- Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Luminous Phantom +text=Whenever another creature enters under your control, you gain 1 life. -- Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Luminous Phantom mana={W} type=Creature subtype=Human Cleric @@ -43869,10 +66742,10 @@ toughness=1 [card] name=Lupine Harbingers abilities=trample,haste,foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={4}{G}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) name(Cast with foretell) transforms((,newability[activate castcard(alternative kicked!:canforetellcast:!)])) oneshot auto=if paid(kicker) then counter(1/1,kicked) -text=Trample, haste -- Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. -- Foretell {4}{G}{G} +text=Trample, haste -- Lupine Harbingers enters with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. -- Foretell {4}{G}{G} mana={3}{G} type=Creature subtype=Wolf @@ -43902,7 +66775,7 @@ toughness=5 [/card] [card] name=Lurking Chupacabra -auto=@explored(creature|mybattlefield):name(Target opponent's creature grets -2/-2) name(Target opponent's creature grets -2/-2) target(creature|opponentBattlefield) -2/-2 ueot +auto=@explored(creature|mybattlefield):name(Target opponent's creature gets -2/-2) name(Target opponent's creature gets -2/-2) target(creature|opponentBattlefield) -2/-2 ueot text=Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. mana={3}{B} type=Creature @@ -43914,7 +66787,7 @@ toughness=3 name=Lurking Deadeye abilities=flash auto=aslongas(creature[damaged]|battlefield) destroy target(creature[damaged]) oneshot -text=Flash -- When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn. +text=Flash -- When Lurking Deadeye enters, destroy target creature that was dealt damage this turn. mana={3}{B} type=Creature subtype=Human Assassin @@ -43922,9 +66795,28 @@ power=4 toughness=2 [/card] [card] +name=Lurking Evil +auto={0}:name(pay halfup life) life:-halfuplifetotal controller && transforms((removetypes)) forever && transforms((Creature Phyrexian Horror,setpower=4,settoughness=4,flying)) forever +text=Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying. +mana={B}{B}{B} +type=Enchantment +[/card] +[card] +name=Lurking Green Dragon +abilities=flying +auto=aslongas(creature[flying]|opponentbattlefield) cantattack <1 +auto=aslongas(creature[flying]|opponentbattlefield) cantpwattack <1 +text=Flying -- Lurking Green Dragon can't attack unless defending player controls a creature with flying. +mana={3}{G} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] name=Lurking Roper abilities=doesnotuntap -auto=@lifeof(player):name(Untap) untap +auto=@lifeof(player) from(*[-lifefaker]|*):name(Untap) untap text=Lurking Roper doesn't untap during your untap step. -- Whenever you gain life, untap Lurking Roper. mana={2}{G} type=Creature @@ -43935,8 +66827,8 @@ toughness=5 [card] name=Lurrus of the Dream-Den abilities=lifelink -auto={0}:name(Choose a permanent in graveyard) target(*[-instant;-sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard])) ueot limit:1 -text=Companion - Each permanent card in your starting deck has converted mana cost 2 or less. (If this card is your chosen companion, you may cast it once from outside the game.) -- Lifelink -- During each of your turns, you may cast one permanent spell with converted mana cost 2 or less from your graveyard. +auto={0}:name(Choose a permanent in graveyard) target(*[manacost<=2;-instant;-sorcery]|mygraveyard) transforms((,newability[canPlayFromGraveyard])) ueot limit:1 myTurnOnly +text=Companion - Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may cast it once from outside the game.) -- Lifelink -- During each of your turns, you may cast one permanent spell with mana value 2 or less from your graveyard. mana={1}{WB}{WB} type=Legendary Creature subtype=Cat Nightmare @@ -43944,25 +66836,63 @@ power=3 toughness=2 [/card] [card] +name=Lush Oasis +auto=tapped +auto=damage:1 target(opponent) +auto={T}:Add{G} +auto={T}:Add{U} +text=Lush Oasis enters tapped. -- When Lush Oasis enters, it deals 1 damage to target opponent. -- {T}: Add {G} or {U}. +type=Land +subtype=Desert +[/card] +[card] +name=Lush Portico +auto=tapped +auto=_SURVEIL1_ +text=({T}: Add {G} or {W}.) -- Lush Portico enters tapped. -- When Lush Portico enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +type=Land +subtype=Forest Plains +[/card] +[card] +name=Lutri, the Spellchaser +abilities=flash +auto=if casted(this) then transforms((,newability[activate castcard(copied noevent)])) oneshot target(*[instant;sorcery]|mystack) +text=Companion - Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) -- Flash -- When Lutri, the Spellchaser enters, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy. +mana={1}{UR}{UR} +type=Legendary Creature +subtype=Elemental Otter +power=3 +toughness=2 +[/card] +[card] name=Luxa River Shrine auto={1}{T}{counter(0/0,1,brick)}:life:1 controller -auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:life:2 controller +auto=this(counter{0/0.1.brick}>=3) {T}:name(gain 2 life) life:2 controller text={1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. -- {T}: You gain 2 life. Activate this ability only if there are three or more brick counters on Luxa River Shrine. mana={3} type=Artifact [/card] [card] +name=Luxurious Libation +target=creature +auto=X/X +auto=_CITIZENTOKEN_ +text=Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token. +mana={X}{G} +type=Instant +[/card] +[card] name=Luxury Suite auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} -text=Luxury Suite enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {R}. +text=Luxury Suite enters tapped unless you have two or more opponents. -- {T}: Add {B} or {R}. type=Land [/card] [card] name=Lynde, Cheerful Tormentor abilities=deathtouch -auto=@movedto(curse|mygraveyard) from(battlefield):name(Return in play later) all(trigger[to]) name(Return in play later) transforms((,newability[phaseaction[endofturn once] moveto(mybattlefield)])) ueot +auto=@movedto(curse|mygraveyard) from(battlefield):name(Return in play later) all(trigger[to]) name(Return in play later) transforms((,newability[phaseaction[end once] moveto(mybattlefield)])) ueot auto=@each my upkeep:may name(Attach curse to opponent) target(curse|battlefield) moveto(myreveal) and!( moveto(mybattlefield) )! text=Deathtouch -- Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield at the beginning of the next end step. -- At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards. mana={1}{U}{B}{R} @@ -43985,7 +66915,7 @@ toughness=5 [/card] [card] name=Lyzolda, the Blood Witch -auto={2}{S(creature[red]|mybattlefield)}:damage:2 target(creature,player) +auto={2}{S(creature[red]|mybattlefield)}:damage:2 target(anytarget) auto={2}{S(creature[black]|mybattlefield)}:draw:1 controller text={2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black. mana={1}{B}{R} @@ -44001,7 +66931,7 @@ auto={D(*|myhand)}{X}:name(Reveal my library for a creature) reveal:1 revealzone auto={D(*|myhand)}{X}:name(Reveal opponent library for a creature) reveal:1 revealzone(opponentLibrary) revealuntil(creature[manacost<=X]|opponentLibrary) optionone target(creature[manacost<=X]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend autocommandzone={D(*|myhand)}{X}:name(Reveal from my library) reveal:1 revealzone(mylibrary) revealuntil(creature[manacost<=x]|mylibrary) optionone target(creature[manacost<=x]|reveal) moveto(myBattlefield) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend autocommandzone={D(*|myhand)}{X}:name(Reveal from opponent library) reveal:1 revealzone(opponentLibrary) revealuntil(creature[manacost<=X]|opponentLibrary) optionone target(creature[manacost<=X]|reveal) moveto(mybattlefield) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -text=Eminence-{X}, Discard a card: Target player reveals cards from the top of their library until they reveal a creature card with converted mana cost X or less. Put that card onto the battlefield under your control, then that player shuffles the rest into their library. Activate this ability only if M'Odo, the Gnarled Oracle is on the battlefield or in the command zone. +text=Eminence-{X}, Discard a card: Target player reveals cards from the top of their library until they reveal a creature card with mana value X or less. Put that card onto the battlefield under your control, then that player shuffles the rest into their library. Activate this ability only if M'Odo, the Gnarled Oracle is on the battlefield or in the command zone. mana={B}{U}{G} type=Legendary Creature subtype=Zombie Elf Wizard @@ -44009,9 +66939,30 @@ power=0 toughness=3 [/card] [card] +name=Mabel's Mettle +target=creature +auto=1/1 +auto=becomes(MabelsMettle) ueot +auto=target(creature[MabelsMettle]) 1/1 ueot +text=Target creature gets +2/+2 until end of turn. Up to one other target creature gets +1/+1 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Mabel, Heir to Cragflame +auto=lord(other Mouse|myBattlefield) 1/1 +auto=token(Cragflame,legendary Equipment artifact,0/0) and!( transforms((,newability[teach(creature) 1/1],newability[teach(creature) vigilance],newability[teach(creature) trample],newability[teach(creature) haste],newability[{2}:equip])) forever )! +text=Other Mice you control get +1/+1. -- When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}. +mana={1}{R}{W} +type=Legendary Creature +subtype=Mouse Soldier +power=3 +toughness=3 +[/card] +[card] name=Macabre Mockery target=creature|opponentGraveyard -auto=moveto(myBattlefield) and!( transforms((,newability[treason],newability[+2/+0],newability[haste])) ueot )! +auto=moveto(myBattlefield) and!( transforms((,newability[treason],newability[+2/+0],haste)) ueot )! text=Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step. mana={2}{B}{R} type=Instant @@ -44022,14 +66973,33 @@ auto={3}:equip auto=teach(creature) vigilance auto=thisforeach(counter{0/0.1.charge}) 1/1 auto=@movedTo(creature|myBattlefield):counter(0/0,1,charge) -text=Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. -- Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. -- Equip {3} +text=Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. -- Whenever a creature enters under your control, put a charge counter on Mace of the Valiant. -- Equip {3} mana={2}{W} type=Artifact subtype=Equipment [/card] [card] +name=Machine God's Effigy +auto=may name(Copy creature) notaTarget(creature|battlefield) copy and!( transforms((Artifact,newability[losesatype(Creature)],newability[{T}:add{U}])) forever )! +auto={T}:add{U} +text=You may have Machine God's Effigy enter the battlefield as a copy of any creature on the battlefield, except it's an artifact and it has "{T}: Add {U}." (It's not a creature.) -- {T}: Add {U}. +mana={4} +type=Artifact +[/card] +[card] +name=Machine Over Matter +other={U} +otherrestriction=type(artifact[creature]|battlefield)~morethan~0 +restriction=type(artifact[creature]|battlefield)~equalto~0 +target=*[-land] +auto=moveTo(hand) +text=This spell costs {1} less to cast if you control an artifact creature. -- Return target nonland permanent to its owner's hand. +mana={1}{U} +type=Instant +[/card] +[card] name=Mad Dog -auto=@each my endofturn restriction{didntattack}:if cantargetcard(*[-fresh]|*) then name(Sacrifice) name(Sacrifice) sacrifice +auto=@each my end restriction{didntattack}:if cantargetcard(*[-fresh]|*) then name(Sacrifice) name(Sacrifice) sacrifice text=At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it. mana={1}{R} type=Creature @@ -44056,7 +67026,7 @@ auto=@dierolled(this) result(3) from(controller):this(counter{0/0.1.MadEffect}=1 auto=@dierolled(this) result(4) from(controller):this(counter{0/0.1.MadEffect}=1) ability$!name(Add any color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller && counter(0/0,-1,MadEffect) all(this) auto=@dierolled(this) result(5) from(controller):this(counter{0/0.1.MadEffect}=1) ability$!name(Add any color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller && counter(0/0,-1,MadEffect) all(this) auto=@dierolled(this) result(6) from(controller):this(counter{0/0.1.MadEffect}=1) ability$!name(Add any color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller && counter(0/0,-1,MadEffect) all(this) -text={T}: Roll a six-sided die. On a 3 or lower, target player adds {1} . Otherwise, that player adds one mana of any color they choose. +text={T}: Roll a six-sided die. On a 3 or lower, target player adds {1}. Otherwise, that player adds one mana of any color they choose. mana={3} type=Artifact [/card] @@ -44072,7 +67042,7 @@ type=Sorcery [card] name=Maddening Hex target=player -auto=@movedTo(*[-creature]|targetedpersonsstack):name(Roll a d6) rolld6 6 winability damage:lastrollresult targetedplayer winabilityend loseability damage:targetedplayer opponent loseabilityend rolld6end +auto=@movedTo(*[-creature]|targetedpersonsstack):name(Roll a d6) rolld6 6 winability damage:lastrollresult targetedplayer winabilityend loseability damage:lastrollresult targetedplayer loseabilityend rolld6end text=Enchant player -- Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random. mana={1}{R}{R} type=Enchantment @@ -44091,26 +67061,26 @@ toughness=7 [card] name=Maelstrom Muse abilities=flying -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~1}:name(Reduce cost of 1) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-1)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~2}:name(Reduce cost of 2) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-2)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~3}:name(Reduce cost of 3) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-3)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~4}:name(Reduce cost of 4) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-4)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~5}:name(Reduce cost of 5) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-5)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~6}:name(Reduce cost of 6) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-6)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~7}:name(Reduce cost of 7) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-7)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~8}:name(Reduce cost of 8) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-8)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~9}:name(Reduce cost of 9) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-9)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~10}:name(Reduce cost of 10) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-10)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~11}:name(Reduce cost of 11) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-11)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~12}:name(Reduce cost of 12) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-12)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~13}:name(Reduce cost of 13) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-13)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~14}:name(Reduce cost of 14) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-14)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~15}:name(Reduce cost of 15) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-15)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~16}:name(Reduce cost of 16) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-16)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~17}:name(Reduce cost of 17) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-17)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~18}:name(Reduce cost of 18) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-18)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~equalto~19}:name(Reduce cost of 19) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-19)])) ueot -auto=@combat(attacking) source(this) restriction{compare(power)~morethan~19}:name(Reduce cost of 20) transforms((,newability[lord(*[instant;sorcery]|mycastingzone) changecost(colorless:-20)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~1}:name(Reduce cost of 1) name(Reduce cost of 1) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-1)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~2}:name(Reduce cost of 2) name(Reduce cost of 2) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-2)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~3}:name(Reduce cost of 3) name(Reduce cost of 3) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-3)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~4}:name(Reduce cost of 4) name(Reduce cost of 4) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-4)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~5}:name(Reduce cost of 5) name(Reduce cost of 5) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-5)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~6}:name(Reduce cost of 6) name(Reduce cost of 6) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-6)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~7}:name(Reduce cost of 7) name(Reduce cost of 7) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-7)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~8}:name(Reduce cost of 8) name(Reduce cost of 8) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-8)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~9}:name(Reduce cost of 9) name(Reduce cost of 9) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-9)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~10}:name(Reduce cost of 10) name(Reduce cost of 10) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-10)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~11}:name(Reduce cost of 11) name(Reduce cost of 11) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-11)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~12}:name(Reduce cost of 12) name(Reduce cost of 12) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-12)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~13}:name(Reduce cost of 13) name(Reduce cost of 13) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-13)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~14}:name(Reduce cost of 14) name(Reduce cost of 14) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-14)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~15}:name(Reduce cost of 15) name(Reduce cost of 15) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-15)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~16}:name(Reduce cost of 16) name(Reduce cost of 16) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-16)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~17}:name(Reduce cost of 17) name(Reduce cost of 17) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-17)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~18}:name(Reduce cost of 18) name(Reduce cost of 18) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-18)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~equalto~19}:name(Reduce cost of 19) name(Reduce cost of 19) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-19)])) ueot +auto=@combat(attacking) source(this) restriction{compare(power)~morethan~19}:name(Reduce cost of 20) name(Reduce cost of 20) target(*[instant;sorcery]|mycastingzone) transforms((,newability[changecost(colorless:-20)])) ueot text=Flying -- Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves. mana={1}{U}{UR}{R} type=Creature @@ -44119,11 +67089,50 @@ power=2 toughness=4 [/card] [card] +name=Maestros Charm +auto=choice reveal:5 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=choice life:-3 opponent && life:3 controller +auto=choice damage:5 target(creature,planeswalker) +text=Choose one - -- - Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. -- - Each opponent loses 3 life and you gain 3 life. -- - Maestros Charm deals 5 damage to target creature or planeswalker. +mana={U}{B}{R} +type=Instant +[/card] +[card] +name=Maestros Initiate +autograveyard={4}{UR}{E}:draw:2 && transforms((,newability[target(*|myhand) reject])) forever +text={4}{U/R}, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card. +mana={2}{B} +type=Creature +subtype=Human Citizen +power=3 +toughness=1 +[/card] +[card] +name=Maestros Theater +auto=sacrifice && life:1 +auto=name(Search Island) target(island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Swamp) target(swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Mountain) target(mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +text=When Maestros Theater enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life. +type=Land +[/card] +[card] +name=Maeve, Insidious Singer +auto={2}{U}:name(Goad opponent creature) target(creature|opponentBattlefield) _GOAD_ +auto={2}{U}:name(Goad your creature) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)],newability[@combat(attacking) source(this):draw:1])) ueot +text={2}{U}: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.) +mana={2}{U}{U} +type=Legendary Creature +subtype=Siren +power=3 +toughness=4 +[/card] +[card] name=Magda, Brazen Outlaw auto=lord(other dwarf|mybattlefield) 1/0 -auto=@tapped(dwarf|mybattlefield):token(Treasure Sur) +auto=@tapped(dwarf|mybattlefield):_TREASURE_ auto={S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}:name(Search dragon or artifact) target(*[dragon;artifact]|mylibrary) moveto(myBattlefield) and!( shuffle )! -text=Other Dwarves you control get +1/+0. -- Whenever a Dwarf you control becomes tapped, create a Treasure token. -- Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle your library. +text=Other Dwarves you control get +1/+0. -- Whenever a Dwarf you control becomes tapped, create a Treasure token. -- Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle. mana={1}{R} type=Legendary Creature subtype=Dwarf Berserker @@ -44137,7 +67146,7 @@ other={G} name(Cast 2 less) otherrestriction=thisturn(*[instant;sorcery]|mystack)~morethan~0 restriction=thisturn(*[instant;sorcery]|mystack)~equalto~0 auto=1/2 ueot -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=_FIGHT_ text=This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn. -- Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.) mana={2}{G} type=Sorcery @@ -44164,7 +67173,7 @@ type=Sorcery [card] name=Magic Missile abilities=nofizzle -auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) damage:1 target(player,creature,planeswalker)!$ controller +auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) damage:1 target(anytarget)!$ controller text=This spell can't be countered. -- Magic Missile deals 3 damage divided as you choose among one, two, or three targets. mana={1}{R}{R} type=Sorcery @@ -44182,7 +67191,7 @@ toughness=4 [card] name=Magma Opus auto=name(Tap 2 permanents) target(<2>*|battlefield) tap -auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller +auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller auto=token(Elemental,Creature Elemental,4/4,blue,red) && draw:2 controller text=Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. -- {UR}{UR}, Discard Magma Opus: Create a Treasure token. mana={6}{U}{R} @@ -44192,8 +67201,8 @@ type=Instant name=Magma Pummeler abilities=hydra auto=counter(1/1,X) -auto=@counterremoved(1/1) from(this):name(Deals damage) target(player^creature^planeswalker) damage:1 -text=Magma Pummeler enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target. +auto=@counterremoved(1/1) from(this):name(Deals damage) target(anytarget) damage:1 +text=Magma Pummeler enters with X +1/+1 counters on it. -- If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target. mana={X}{R}{R} type=Creature subtype=Elemental @@ -44201,9 +67210,22 @@ power=0 toughness=0 [/card] [card] +name=Magmakin Artillerist +abilities=cycling +auto=@discarded(*|myhand):damage:1 opponent +autohand=__CYCLING__({1}{R}) +autohand=@cycled(this|hand):damage:1 opponent +text=Whenever you discard one or more cards, this creature deals that much damage to each opponent. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle this card, it deals 1 damage to each opponent. +mana={2}{R} +type=Creature +subtype=Elemental Pirate +power=1 +toughness=4 +[/card] +[card] name=Magmaroth auto=@movedTo(*[-creature]|mystack):counter(-1/-1,-1) -auto=@each my upkeep:counter(-1/-1,1) +auto=@each my upkeep:counter(-1/-1) text=At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. -- Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth. mana={3}{R} type=Creature @@ -44225,7 +67247,7 @@ toughness=3 [card] name=Magmatic Core auto=cumulativeupcost[{1}] sacrifice -auto=@each my endofturn:thisforeach(counter{0/0.1.Age}) ability$!name(Choose creature) choice name(Damage to a creature) damage:1 target(creature)!$ controller +auto=@each my end:thisforeach(counter{0/0.1.Age}) ability$!name(Choose creature) choice name(Damage to a creature) damage:1 target(creature)!$ controller text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it. mana={2}{R}{R} type=Enchantment @@ -44233,12 +67255,65 @@ type=Enchantment [card] name=Magmatic Sinkhole other={delve} name(Delve) -auto=damage:2 target(planeswalker,creature) +auto=damage:5 target(planeswalker,creature) text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Magmatic Sinkhole deals 5 damage to target creature or planeswalker. mana={5}{R} type=Instant [/card] [card] +name=Magmatic Sprinter +abilities=haste +auto=target(*[artifact;creature]|myBattlefield) counter(0/0,2,Oil) +auto=@each my end:name(Choose one) transforms((,newability[if compare(hascntoil)~morethan~1 then choice name(Remove 2 oil counters) name(Remove 2 oil counters) counter(0/0.-2.Oil)],newability[choice name(Return to hand) moveto(hand)])) ueot +text=Haste -- When Magmatic Sprinter enters, put two oil counters on target artifact or creature you control. -- At the beginning of your end step, return Magmatic Sprinter to its owner's hand unless you remove two oil counters from it. +mana={2}{R} +type=Creature +subtype=Phyrexian Warrior +power=3 +toughness=2 +[/card] +[card] +name=Magnanimous Magistrate +auto=counter(0/0,5,Reprieve) +auto=@movedTo(creature[-token&manacost=1]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~0}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-1,Reprieve) )! +auto=@movedTo(creature[-token&manacost=2]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~1}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-2,Reprieve) )! +auto=@movedTo(creature[-token&manacost=3]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~2}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-3,Reprieve) )! +auto=@movedTo(creature[-token&manacost=4]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~3}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-4,Reprieve) )! +auto=@movedTo(creature[-token&manacost=5]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~4}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-5,Reprieve) )! +auto=@movedTo(creature[-token&manacost=6]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~5}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-6,Reprieve) )! +auto=@movedTo(creature[-token&manacost=7]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~6}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-7,Reprieve) )! +auto=@movedTo(creature[-token&manacost=8]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~7}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-8,Reprieve) )! +auto=@movedTo(creature[-token&manacost=9]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~8}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-9,Reprieve) )! +auto=@movedTo(creature[-token&manacost=10]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~9}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-10,Reprieve) )! +auto=@movedTo(creature[-token&manacost=11]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~10}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-11,Reprieve) )! +auto=@movedTo(creature[-token&manacost=12]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~11}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-12,Reprieve) )! +auto=@movedTo(creature[-token&manacost=13]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~12}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-13,Reprieve) )! +auto=@movedTo(creature[-token&manacost=14]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~13}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-14,Reprieve) )! +auto=@movedTo(creature[-token&manacost=15]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~14}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-15,Reprieve) )! +auto=@movedTo(creature[-token&manacost=16]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~15}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-16,Reprieve) )! +auto=@movedTo(creature[-token&manacost=17]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~16}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-17,Reprieve) )! +auto=@movedTo(creature[-token&manacost=18]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~17}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-18,Reprieve) )! +auto=@movedTo(creature[-token&manacost=19]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~18}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-19,Reprieve) )! +auto=@movedTo(creature[-token&manacost>=20]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~19}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-20,Reprieve) )! +text=Magnanimous Magistrate enters with five reprieve counters on it. -- Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control. +mana={5}{W} +type=Creature +subtype=Human Advisor +power=3 +toughness=4 +[/card] +[card] +name=Magnetic Snuffler +auto=target(equipment|mygraveyard) newtarget +auto=@sacrificed(artifact|myBattlefield):counter(1/1) +text=When Magnetic Snuffler enters, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. -- Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. +mana={5} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] name=Magnetic Web auto={1}{T}:counter(0/0,1,Magnet) target(creature) auto=@combat(attacking) source(creature[counter{0/0.1.Magnet}]|mybattlefield):all(creature[counter{0/0.1.Magnet}]|mybattlefield) mustattack ueot @@ -44250,8 +67325,18 @@ mana={2} type=Artifact [/card] [card] +name=Magnigoth Sentry +abilities=reach +text=Reach +mana={3}{G} +type=Creature +subtype=Treefolk +power=4 +toughness=4 +[/card] +[card] name=Magus of the Balance -auto={4}{W}{T}{S}:auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ controller && if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ opponent && if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ controller && if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent && if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(*|myhand) !$ controller && if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(*|myhand) !$ opponent +auto={4}{W}{T}{S}:if control more lands then ability$! sacrifice notaTarget(land|mybattlefield) !$ controller && if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notaTarget(land|mybattlefield) !$ opponent && if control more creatures then ability$! sacrifice notaTarget(creature|mybattlefield) !$ controller && if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notaTarget(creature|mybattlefield) !$ opponent && if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notaTarget(*|myhand) !$ controller && if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notaTarget(*|myhand) !$ opponent text={4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. mana={1}{W} type=Creature @@ -44261,7 +67346,7 @@ toughness=2 [/card] [card] name=Magus of the Bridge -auto=@movedTo(creature[-token]|mygraveyard) from(battlefield):token(Zombie,Creature Zombie,2/2,black) +auto=@movedTo(creature[-token]|mygraveyard) from(battlefield):_ZOMBIETOKEN_ auto=@movedTo(creature[-token]|opponentgraveyard) from(battlefield):all(this) moveto(exile) text=Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token. -- When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge. mana={B}{B}{B} @@ -44284,7 +67369,7 @@ toughness=5 name=Magus of the Order aicode=activate moveTo(myBattlefield) target(creature[green]|myLibrary) auto={G}{T}{S}{S(creature|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(creature[green]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text={G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle your library. +text={G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle. mana={2}{G}{G} type=Creature subtype=Human Wizard @@ -44293,7 +67378,7 @@ toughness=3 [/card] [card] name=Magus of the Scroll -auto={3}{T}:name(Name a card) ability$!name(Name a card from your hand) name(Name a card from your hand) target(*|myhand) transforms((,newability[if compare(magusofscrollresult)~equalto~1 then name(Deals 2 damage) name(Deals 2 damage) damage:2 target(player^creature^planeswalker) else ability$!choice name(Revealed card was different) name(Revealed card was different) all(mysource) donothing!$ controller])) oneshot!$ controller +auto={3}{T}:name(Name a card) ability$!name(Name a card from your hand) name(Name a card from your hand) target(*|myhand) transforms((,newability[if compare(magusofscrollresult)~equalto~1 then name(Deals 2 damage) name(Deals 2 damage) damage:2 target(anytarget) else ability$!choice name(Revealed card was different) name(Revealed card was different) all(mysource) donothing!$ controller])) oneshot!$ controller text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player. mana={R} type=Creature @@ -44302,10 +67387,32 @@ power=1 toughness=1 [/card] [card] +name=Maha, Its Feathers Night +abilities=flying,trample +auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot +auto=lord(creature|opponentBattlefield) transforms((,newability[settoughness=1])) +text=Flying, trample -- Ward-Discard a card. -- Creatures your opponents control have base toughness 1. +mana={3}{B}{B} +type=Legendary Creature +subtype=Elemental Bird +power=6 +toughness=5 +[/card] +[card] +name=Mahadi, Emporium Master +auto=@each my end:name(Create treasures) _TREASURE_*bothalldeadcreature +text=At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={1}{B}{R} +type=Legendary Creature +subtype=Cat Devil +power=3 +toughness=3 +[/card] +[card] name=Maja, Bretagard Protector auto=lord(other creature|mybattlefield) 1/1 auto=_LANDFALL_token(Warrior,Creature Human Warrior,1/1,white) -text=Other creatures you control get +1/+1. -- Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token. +text=Other creatures you control get +1/+1. -- Whenever a land enters under your control, create a 1/1 white Human Warrior creature token. mana={2}{G}{W}{W} type=Legendary Creature subtype=Human Warrior @@ -44318,15 +67425,16 @@ abilities=vigilance,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 other={3}{W} name(Mutate) auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip -auto=transforms((,newability[@mutated(this):life:4 controller])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto={999}:equip +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Gain 4 life) life:4 controller +auto=@mutated(this):name(Gain 4 life) life:4 controller text=Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Vigilance -- Whenever this creature mutates, you gain 4 life. mana={4}{W} type=Creature @@ -44335,9 +67443,17 @@ power=4 toughness=4 [/card] [card] +name=Majestic Genesis +aicode=activate transforms((,newability[if type(*[-instant;-sorcery;zpos<=convertedcost:highest:*[iscommander]:mycommandplay]|mylibrary)~morethan~0 then target(*[-instant;-sorcery;zpos<=convertedcost:highest:*[iscommander]:mycommandplay]|mylibrary) moveto(mybattlefield) and!( all(other *[zpos<=convertedcost:highest:*[iscommander]:mycommandplay]|mylibrary) bottomoflibrary )!],newability[if type(*[-instant;-sorcery;zpos<=convertedcost:highest:*[iscommander]:mycommandplay]|mylibrary)~equalto~0 then all(*[zpos<=convertedcost:highest:*[iscommander]:mycommandplay]|mylibrary) bottomoflibrary])) ueot +auto=name(Reveal top cards) reveal:convertedcost:highest:*[iscommander]:mycommandplay optionone name(Put permanent in play) target(*[-instant;-sorcery]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Bottom of library) target(*|reveal) bottomoflibrary and!( all(other *|reveal) bottomoflibrary )! optiontwoend revealend +text=Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +mana={6}{G}{G} +type=Sorcery +[/card] +[card] name=Majestic Heliopterus abilities=flying -auto=_ATTACKING_target(creature[dinosaur]|mybattlefield):flying ueot +auto=_ATTACKING_target(other creature[dinosaur]|mybattlefield):flying ueot text=Flying -- Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn. mana={3}{W} type=Creature @@ -44346,20 +67462,29 @@ power=2 toughness=2 [/card] [card] +name=Majestic Metamorphosis +target=artifact,creature +auto=ueot transforms((artifact creature Angel,setpower=4,settoughness=4,flying)) +auto=draw:1 controller +text=Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] name=Majestic Myriarch auto=foreach(creature|mybattlefield) 2/2 -auto=@each my combatbegins restriction{if type(creature[flying]|mybattlefield)~morethan~0}: flying ueot -auto=@each my combatbegins restriction{if type(creature[first strike]|mybattlefield)~morethan~0}: first strike ueot -auto=@each my combatbegins restriction{if type(creature[double strike]|mybattlefield)~morethan~0}: double strike ueot -auto=@each my combatbegins restriction{if type(creature[deathtouch]|mybattlefield)~morethan~0}: deathtouch ueot -auto=@each my combatbegins restriction{if type(creature[haste]|mybattlefield)~morethan~0}: haste ueot -auto=@each my combatbegins restriction{if type(creature[opponentshroud]|mybattlefield)~morethan~0}: opponentshroud ueot -auto=@each my combatbegins restriction{if type(creature[indestructible]|mybattlefield)~morethan~0}: indestructible ueot -auto=@each my combatbegins restriction{if type(creature[lifelink]|mybattlefield)~morethan~0}: lifelink ueot -auto=@each my combatbegins restriction{if type(creature[menace]|mybattlefield)~morethan~0}: menace ueot -auto=@each my combatbegins restriction{if type(creature[reach]|mybattlefield)~morethan~0}: reach ueot -auto=@each my combatbegins restriction{if type(creature[trample]|mybattlefield)~morethan~0}: trample ueot -auto=@each my combatbegins restriction{if type(creature[vigilance]|mybattlefield)~morethan~0}: vigilance ueot +auto=@each combatbegins restriction{type(creature[flying]|mybattlefield)~morethan~0}: flying ueot +auto=@each combatbegins restriction{type(creature[first strike]|mybattlefield)~morethan~0}: first strike ueot +auto=@each combatbegins restriction{type(creature[double strike]|mybattlefield)~morethan~0}: double strike ueot +auto=@each combatbegins restriction{type(creature[deathtouch]|mybattlefield)~morethan~0}: deathtouch ueot +auto=@each combatbegins restriction{type(creature[haste]|mybattlefield)~morethan~0}: haste ueot +auto=@each combatbegins restriction{type(creature[hexproof]|mybattlefield)~morethan~0}: hexproof ueot +auto=@each combatbegins restriction{type(creature[indestructible]|mybattlefield)~morethan~0}: indestructible ueot +auto=@each combatbegins restriction{type(creature[lifelink]|mybattlefield)~morethan~0}: lifelink ueot +auto=@each combatbegins restriction{type(creature[menace]|mybattlefield)~morethan~0}: menace ueot +auto=@each combatbegins restriction{type(creature[reach]|mybattlefield)~morethan~0}: reach ueot +auto=@each combatbegins restriction{type(creature[trample]|mybattlefield)~morethan~0}: trample ueot +auto=@each combatbegins restriction{type(creature[vigilance]|mybattlefield)~morethan~0}: vigilance ueot text=Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. -- At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. mana={4}{G} type=Creature @@ -44376,6 +67501,15 @@ mana={RW} type=Instant [/card] [card] +name=Make Your Move +auto=if type(artifact)~morethan~0 then choice name() name(Destroy target artifact) destroy target(artifact) +auto=if type(enchantment)~morethan~0 then choice name() name(Destroy target enchantment) destroy target(enchantment) +auto=if type(creature[power>=4])~morethan~0 then choice name() name(Destroy target creature with power 4 or greater) destroy target(creature[power>=4]) +text=Destroy target artifact, enchantment, or creature with power 4 or greater. +mana={2}{W} +type=Instant +[/card] +[card] name=Makeshift Battalion auto=_BATTALION_counter(1/1) text=Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion. @@ -44386,8 +67520,16 @@ power=3 toughness=2 [/card] [card] +name=Makeshift Binding +auto=target(creature|opponentbattlefield) (blink)forsrc +auto=life:2 +text=When Makeshift Binding enters, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life. +mana={2}{W} +type=Enchantment +[/card] +[card] name=Makeshift Munitions -auto={1}{S(artifact,creature|myBattlefield)}:damage:1 target(creature,player) +auto={1}{S(artifact,creature|myBattlefield)}:damage:1 target(anytarget) text={1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to target creature or player. mana={1}{R} type=Enchantment @@ -44396,13 +67538,13 @@ type=Enchantment name=Makindi Mesas auto=tap(noevent) auto={T}:add{W} -text=Makindi Mesas enters the battlefield tapped. -- {T}: Add {W}. // {3}{W}{W} Makindi Stampede +text=Makindi Mesas enters tapped. -- {T}: Add {W}. // {3}{W}{W} Makindi Stampede type=Land [/card] [card] name=Makindi Ox auto=_LANDFALL_tap(noevent) target(creature|opponentBattlefield) -text=Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. +text=Landfall - Whenever a land enters under your control, tap target creature an opponent controls. mana={4}{W} type=Creature subtype=Ox @@ -44420,10 +67562,20 @@ mana={3}{W}{W} type=Sorcery [/card] [card] +name=Malady Invoker +auto=target(creature|opponentBattlefield) 0/-p ueot +text=When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power. +color=black,green +type=Creature +subtype=Phyrexian Treefolk +power=3 +toughness=3 +[/card] +[card] name=Malakir Blood-Priest auto=life:-calculateparty opponent auto=life:calculateparty controller -text=When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=When Malakir Blood-Priest enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={1}{B} type=Creature subtype=Vampire Cleric @@ -44434,7 +67586,7 @@ toughness=1 name=Malakir Mire auto=tap(noevent) auto={T}:add{B} -text=Malakir Mire enters the battlefield tapped. -- {T}: Add {B}. // {B} Malakir Rebirth +text=Malakir Mire enters tapped. -- {T}: Add {B}. // {B} Malakir Rebirth type=Land [/card] [card] @@ -44449,9 +67601,73 @@ mana={B} type=Instant [/card] [card] +name=Malamet Brawler +auto=_ATTACKING_target(creature[attacking]) trample ueot +text=Whenever Malamet Brawler attacks, target attacking creature gains trample until end of turn. +mana={1}{G} +type=Creature +subtype=Cat Warrior +power=2 +toughness=2 +[/card] +[card] +name=Malamet Scythe +abilities=flash +auto=name(Attach to creature) rehook target(creature|mybattlefield) +auto=teach(creature) 2/2 +auto={4}:equip +text=Flash -- When Malamet Scythe enters, attach it to target creature you control. -- Equipped creature gets +2/+2. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +mana={2}{G} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Malamet Veteran +abilities=trample +auto=_ATTACKING_if type(*[-instant;-sorcery]|mygraveyard)~morethan~3 then counter(1/1) target(creature) +text=Trample -- Descend 4 - Whenever Malamet Veteran attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature. +mana={4}{G} +type=Creature +subtype=Cat Warrior +power=5 +toughness=4 +[/card] +[card] +name=Malamet War Scribe +auto=all(creature|myBattlefield) 2/1 ueot +text=When Malamet War Scribe enters, creatures you control get +2/+1 until end of turn. +mana={3}{W}{W} +type=Creature +subtype=Cat Warrior +power=4 +toughness=3 +[/card] +[card] +name=Malcator's Watcher +abilities=flying,vigilance +auto=_DIES_draw:1 +text=Flying, vigilance -- When Malcator's Watcher dies, draw a card. +mana={1}{U} +type=Artifact Creature +subtype=Phyrexian Drone +power=1 +toughness=1 +[/card] +[card] +name=Malcator, Purity Overseer +auto=@each my end restriction{thisturn(artifact|mybattlefield)~morethan~2}:name(Create golem) token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) +auto=name(Create golem) token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) +text=When Malcator, Purity Overseer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token. +mana={1}{W}{U} +type=Legendary Creature +subtype=Phyrexian Elephant Wizard +power=1 +toughness=1 +[/card] +[card] name=Malcolm, Keen-Eyed Navigator abilities=flying,partner -auto=@combatdamagefoeof(player) from(*[pirate]|myBattlefield):token(Treasure Sur) +auto=@combatdamagefoeof(player) from(*[pirate]|myBattlefield) turnlimited:_TREASURE_ text=Flying -- Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Partner (You can have two commanders if both have partner.) mana={2}{U} type=Legendary Creature @@ -44460,17 +67676,39 @@ power=2 toughness=2 [/card] [card] +name=Malcolm, the Eyes +abilities=flying,haste +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:_CLUE_ +text=Flying, haste -- Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={U}{R} +type=Legendary Creature +subtype=Siren Pirate +power=2 +toughness=2 +[/card] +[card] name=Malefic Scythe auto={1}:equip auto=counter(0/0.1.Soul) auto=thisforeach(counter{0/0.1.Soul}) 1/1 auto=@movedto(graveyard) from(mytgt|battlefield):counter(0/0.1.Soul) all(this) -text=Malefic Scythe enters the battlefield with a soul counter on it. -- Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. -- Whenever equipped creature dies, put a soul counter on Malefic Scythe. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=Malefic Scythe enters with a soul counter on it. -- Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. -- Whenever equipped creature dies, put a soul counter on Malefic Scythe. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{B} type=Artifact subtype=Equipment [/card] [card] +name=Malevolent Chandelier +abilities=flying +auto={2}:target(*|graveyard) bottomoflibrary asSorcery +text=Flying -- {2}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery. +mana={6} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] name=Malevolent Hermit backside=Benevolent Geist abilities=lifelink,hasdisturb @@ -44488,8 +67726,8 @@ toughness=1 [/card] [card] name=Malevolent Noble -auto={2}{S(artifact|myBattlefield)}: counter(1/1,1) -auto={2}{S(creature|myBattlefield)}: counter(1/1,1) +auto={2}{S(artifact|myBattlefield)}: counter(1/1) +auto={2}{S(creature|myBattlefield)}: counter(1/1) text={2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble. mana={1}{B} type=Creature @@ -44498,15 +67736,31 @@ power=2 toughness=2 [/card] [card] +name=Malevolent Rumble +auto=reveal:4 optionone may target(*[-instant;-sorcery]|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=_ELDRAZISPAWN_ +text=Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." +mana={1}{G} +type=Sorcery +[/card] +[card] name=Malicious Affliction target=creature[-black] auto=destroy -auto=if morbid then destroy target(creature[-black]) +autostack=if casted(this) then if morbid then destroy target(creature[-black]) text=Morbid - When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. -- Destroy target nonblack creature. mana={B}{B} type=Instant [/card] [card] +name=Malicious Eclipse +auto=all(creature|opponentBattlefield) exiledeath ueot +auto=all(creature) -2/-2 ueot +text=All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] name=Malicious Invader backside=Innocent Traveler abilities=flying @@ -44519,6 +67773,14 @@ power=3 toughness=3 [/card] [card] +name=Malicious Malfunction +auto=all(creature) exiledeath ueot +auto=all(creature) -2/-2 ueot +text=All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] name=Malignus #MISSING: Damage can't be prevented anyzone=halfupopponentlifetotal/halfupopponentlifetotal cdaactive @@ -44530,10 +67792,21 @@ power=* toughness=* [/card] [card] +name=Malleable Impostor +abilities=flash,flying +auto=may notaTarget(creature|opponentBattlefield) copy and!( transforms((Faerie Shapeshifter,flying)) forever )! +text=Flash -- Flying -- You may have Malleable Impostor enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying. +mana={3}{U} +type=Creature +subtype=Faerie Shapeshifter +power=0 +toughness=0 +[/card] +[card] name=Mammoth Growth abilities=foretell target=creature -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={G} restriction{compare(canforetellcast)~morethan~0,type(creature|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=4/4 ueot text=Target creature gets +4/+4 until end of turn. -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) @@ -44554,24 +67827,24 @@ toughness=5 name=Mana Drain target=*|stack auto=fizzle -anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then if compare(restriction{opponentturnonly}~morethan~0) then transforms((,newability[becomes(,,blue),newability[thisforeach(variable{storedmanacost}>0) phaseaction[my firstmain once]:add{1}])) oneshot -anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then if compare(restriction{myturnonly}~morethan~0) then if compare(currentphase)~lessthan~4 then transforms((,newability[becomes(,,blue),newability[thisforeach(variable{storedmanacost}>0) phaseaction[my firstmain once]:add{1}])) oneshot -anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then if compare(restriction{myturnonly}~morethan~0) then if compare(currentphase)~morethan~3 then if compare(currentphase)~lessthan~10 then transforms((,newability[becomes(,,blue),newability[thisforeach(variable{storedmanacost}>0) phaseaction[my secondmain once]:add{1}])) oneshot -anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then if compare(restriction{myturnonly}~morethan~0) then if compare(currentphase)~morethan~9 then transforms((,newability[becomes(,,blue),newability[thisforeach(variable{storedmanacost}>0) phaseaction[my firstmain once]:add{1}])) oneshot -text=Counter target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is that spell's converted mana cost. +anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then if compare(restriction{opponentturnonly}~morethan~0) then transforms((,newability[becomes(,,blue)],newability[thisforeach(variable{storedmanacost}>0) phaseaction[my firstmain once]:add{1}])) oneshot +anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then if compare(restriction{myturnonly}~morethan~0) then if compare(currentphase)~lessthan~4 then transforms((,newability[becomes(,,blue)],newability[thisforeach(variable{storedmanacost}>0) phaseaction[my firstmain once]:add{1}])) oneshot +anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then if compare(restriction{myturnonly}~morethan~0) then if compare(currentphase)~morethan~3 then if compare(currentphase)~lessthan~10 then transforms((,newability[becomes(,,blue)],newability[thisforeach(variable{storedmanacost}>0) phaseaction[my secondmain once]:add{1}])) oneshot +anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then if compare(restriction{myturnonly}~morethan~0) then if compare(currentphase)~morethan~9 then transforms((,newability[becomes(,,blue)],newability[thisforeach(variable{storedmanacost}>0) phaseaction[my firstmain once]:add{1}])) oneshot +text=Counter target spell. At the beginning of your next main phase, add {X} , where X is that spell's mana value. mana={U}{U} type=Instant [/card] [card] name=Mana Geode aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_SCRY_(1) +auto=_SCRY1_ auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=When Mana Geode enters the battlefield, scry 1. -- {T}: Add one mana of any color. +text=When Mana Geode enters, scry 1. -- {T}: Add one mana of any color. mana={3} type=Artifact [/card] @@ -44585,17 +67858,18 @@ type=Enchantment [card] name=Mana Screw auto={1}:flipacoin winability add{2} winabilityend flipend -text={1}: Flip a coin. If you win the flip, add {2} to your mana pool. Play this ability only any time you could play an instant. +text={1}: Flip a coin. If you win the flip, add {2}. Play this ability only any time you could play an instant. mana={1} type=Artifact [/card] [card] name=Mana Vortex -auto=name(Choose one) ability$!name(Sacrifice land) choice name(Sacrifice land) sacrifice target(land|myBattlefield) _ choice name(Sacrifice mana vortex) sacrifice!$ controller -auto=@each opponent upkeep:ability$!name(sacrifice) notatarget(*[land]|mybattlefield) sacrifice !$ opponent -auto=@each my upkeep:notatarget(*[land]|mybattlefield) sacrifice -auto=aslongas(land|battlefield) sacrifice <1 -text=When you cast Mana Vortex, counter it unless you sacrifice a land. -- At the beginning of each player's upkeep, that player sacrifices a land. -- When there are no lands on the battlefield, sacrifice Mana Vortex. +auto=name(Choose one) ability$!name(Sacrifice land) choice name(Sacrifice land) sacrifice notaTarget(land|myBattlefield) _ choice name(Sacrifice mana vortex) sacrifice notaTarget(Mana Vortex) !$ controller +auto=@each opponent upkeep:if type(land|battlefield)~equalto~0 then sacrifice all(this) +auto=@each opponent upkeep:ability$!name(sacrifice) notaTarget(*[land]|mybattlefield) sacrifice !$ opponent +auto=@each my upkeep:if type(land|battlefield)~equalto~0 then sacrifice all(this) +auto=@each my upkeep:notaTarget(*[land]|mybattlefield) sacrifice +text=When you cast this spell, counter it unless you sacrifice a land. -- At the beginning of each player's upkeep, that player sacrifices a land. -- When there are no lands on the battlefield, sacrifice Mana Vortex. mana={1}{U}{U} type=Enchantment [/card] @@ -44623,6 +67897,28 @@ power=2 toughness=2 [/card] [card] +name=Mandible Justiciar +abilities=lifelink +auto=@movedTo(other artifact|myBattlefield):1/1 ueot +text=Lifelink -- Whenever another artifact enters under your control, Mandible Justiciar gets +1/+1 until end of turn. +mana={1}{W} +type=Artifact Creature +subtype=Phyrexian Cleric +power=2 +toughness=1 +[/card] +[card] +name=Mandibular Kite +auto=teach(creature) 1/1 +auto=teach(creature) flying +auto={3}{W}:equip +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 and has flying. -- Equip {3}{W} +mana={W} +type=Artifact +subtype=Equipment +[/card] +[card] name=Maned Serval abilities=vigilance text=Vigilance @@ -44635,7 +67931,7 @@ toughness=4 [card] name=Mangara, the Diplomat abilities=lifelink -auto=@combat(attacking) source(creature|opponentBattlefield):if type(creature[attacking]|opponentBattlefield)~morethan~1}:draw:1 controller limit:1 +auto=@each opponent blockers restriction{type(creature[attacking])~morethan~1}:draw:1 controller auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:draw:1 controller text=Lifelink -- Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. -- Whenever an opponent casts their second spell each turn, draw a card. mana={3}{W} @@ -44647,8 +67943,8 @@ toughness=4 [card] name=Manglehorn auto=may destroy target(artifact) -auto=@movedto(artifact|opponentbattlefield):tap all(trigger[to]) -text=When Manglehorn enters the battlefield, you may destroy target artifact. -- Artifacts your opponents control enter the battlefield tapped. +auto=@movedto(artifact|opponentbattlefield):tap(noevent) all(trigger[to]) +text=When Manglehorn enters, you may destroy target artifact. -- Artifacts your opponents control enter the battlefield tapped. mana={2}{G} type=Creature subtype=Beast @@ -44656,9 +67952,16 @@ power=2 toughness=2 [/card] [card] +name=Manifest Dread +auto=_MANIFEST_DREAD_ +text=Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={1}{G} +type=Sorcery +[/card] +[card] name=Manifestation Sage auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.phandcount) )! -text=When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. +text=When Manifestation Sage enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. mana={GU}{GU}{GU}{GU} type=Creature subtype=Human Wizard @@ -44674,6 +67977,30 @@ mana={1} type=Artifact [/card] [card] +name=Manifold Mouse +kicker={2} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=@each my combatbegins:target(mouse|myBattlefield) transforms((,newability[choice all(this) double strike],newability[choice all(this) trample])) ueot +text=Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn. +mana={1}{R} +type=Creature +subtype=Mouse Soldier +power=1 +toughness=2 +[/card] +[card] +name=Manor Gate +auto=tap(noevent) +auto={T}:Add{G} +auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this) +auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) +auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) +auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(this) +text=Manor Gate enters tapped. -- As Manor Gate enters, choose a color other than green. -- {T}: Add {G} or one mana of the chosen color. +type=Land +subtype=Gate +[/card] +[card] name=Manor Guardian auto=_DIES_name(You seek a non-land card) name(You seek a non-land card) moverandom(*[-land;manacost<=2]) from(mylibrary) to(myhand) auto=_DIES_name(Opponent seeks a non-land card) name(Opponent seeks a non-land card) moverandom(*[-land;manacost<=2]) from(opponentlibrary) to(opponenthand) @@ -44688,7 +68015,7 @@ toughness=3 name=Manticore abilities=flash,flying auto=name(Destroy creature) target(creature[damaged]|opponentbattlefield) destroy -text=Flash -- Flying -- Tail Spikes - When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. +text=Flash -- Flying -- Tail Spikes - When Manticore enters, destroy target creature an opponent controls that was dealt damage this turn. mana={3}{B} type=Creature subtype=Manticore @@ -44708,9 +68035,9 @@ toughness=4 [/card] [card] name=Manticore of the Gauntlet -auto=counter(-1/-1,1) target(creature|mybattlefield) +auto=counter(-1/-1) target(creature|mybattlefield) auto=damage:3 opponent -text=When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent. +text=When Manticore of the Gauntlet enters, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent. mana={4}{R} type=Creature subtype=Manticore @@ -44732,7 +68059,7 @@ name=Mantle of the Ancients target=creature|mybattlefield auto=name(Return auras and equipments) target(*[aura;equipment]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[name(Attach to enchanted creature) rehook target(creature|mybattlefield)])) oneshot )! auto=teach(creature) transforms((,newability[thisforeach(auras) 1/1],newability[thisforeach(gear) 1/1])) -text=Enchant creature you control -- When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. -- Enchanted creature gets +1/+1 for each Aura and Equipment attached to it. +text=Enchant creature you control -- When Mantle of the Ancients enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. -- Enchanted creature gets +1/+1 for each Aura and Equipment attached to it. mana={3}{W}{W} type=Enchantment subtype=Aura @@ -44741,13 +68068,21 @@ subtype=Aura name=Mantle of the Wolf target=creature auto=4/4 -auto=@movedto(this|graveyard):token(Wolf,Creature Wolf,2/2,green)*2 +autograveyard=_DIES__WOLFTOKEN_*2 text=Enchant creature -- Enchanted creature gets +4/+4. -- When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens. mana={3}{G} type=Enchantment subtype=Aura [/card] [card] +name=Many Partings +auto=name(Create food) _FOOD_ +auto=name(Search basic land) target(land[basic]|myLibrary) moveto(hand) and!( shuffle )! +text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={G} +type=Sorcery +[/card] +[card] name=Maraleaf Pixie abilities=flying auto={T}:add{G} @@ -44773,9 +68108,9 @@ toughness=1 name=Maralen of the Mornsong auto=replacedraw ability$!name(skip draw) donothing!$ controller auto=opponentreplacedraw ability$!name(skip draw) donothing!$ opponent -auto=@each my draw:life:-3 && ability$!choice name(search a card) notatarget(*|mylibrary) moveto(ownerhand) && shuffle!$ controller -auto=@each opponent draw:life:-3 opponent && ability$!choice name(search a card) notatarget(*|mylibrary) moveto(ownerhand) && shuffle!$ opponent -text=Players can't draw cards. -- At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library. +auto=@each my draw:life:-3 && ability$!choice name(search a card) notaTarget(*|mylibrary) moveto(hand) && shuffle!$ controller +auto=@each opponent draw:life:-3 opponent && ability$!choice name(search a card) notaTarget(*|mylibrary) moveto(hand) && shuffle!$ opponent +text=Players can't draw cards. -- At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles their library. mana={1}{B}{B} type=Legendary Creature subtype=Elf Wizard @@ -44812,8 +68147,32 @@ power=3 toughness=3 [/card] [card] +name=Marauding Brinefang +auto=_WARD3_ +autohand=activate moveto(hand) target(island|myLibrary) +text=Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) -- Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) +mana={5}{U}{U} +type=Creature +subtype=Dinosaur +power=6 +toughness=7 +[/card] +[card] +name=Marauding Dreadship +abilities=haste +auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +text=Haste -- When Marauding Dreadship enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={2}{R} +type=Artifact +subtype=Vehicle +power=4 +toughness=1 +[/card] +[card] name=Marauding Looter -auto=@each my endofturn:if raid then draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto=@each my end:if raid then may _LOOT_ text=Raid - At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. mana={2}{U}{R} type=Creature @@ -44822,11 +68181,23 @@ power=4 toughness=3 [/card] [card] +name=Marauding Mako +abilities=cycling +auto=@discarded(*|myhand):counter(1/1) +autohand=__CYCLING__({2}) +text=Whenever you discard one or more cards, put that many +1/+1 counters on this creature. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={R} +type=Creature +subtype=Shark Pirate +power=1 +toughness=1 +[/card] +[card] name=Marauding Raptor auto=lord(creature|mycastingzone) altercost(colorless, -1) auto=@movedto(other creature|myBattlefield):name(Deals 2 damage) all(trigger[to]) damage:2 auto=@damaged(other creature[dinosaur]|myBattlefield) from(this):name(Gets 2/0) 2/0 ueot -text=Creature spells you cast cost {1} less to cast. -- Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn. +text=Creature spells you cast cost {1} less to cast. -- Whenever another creature enters under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn. mana={1}{R} type=Creature subtype=Dinosaur @@ -44845,16 +68216,142 @@ power=2 toughness=2 [/card] [card] +name=March from the Black Gate +auto=_AMASSORC1_ +auto=@combat(attacking) source(army|mybattlefield):name(Amass orcs 1) _AMASSORC1_ +text=When March from the Black Gate enters and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={1}{B} +type=Enchantment +[/card] +[card] name=March from the Tomb auto=all(ally[manacost<=8]|mygraveyard) moveTo(mybattlefield) -text=Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield. +text=Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield. mana={3}{W}{B} type=Sorcery [/card] [card] +name=March of Burgeoning Life +other={X}{G} name(Cast and exile green cards) +otherrestriction=type(*[green]|myhand)~morethan~0 +auto=if paid(alternative) then if type(other *[green]|myhand)~morethan~0 then choice name(Cast and exile 1 green card) name(Cast and exile 1 green card) name(Cast and exile 1 green card) activate castcard(copied noevent costx!:fullpaidplus2plusend:! named!:March of Burgeoning Life:!) and!( ability$!name(Exile 1 green card) name(Exile 1 green card) target(*[green]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[green]|myhand)~morethan~1 then choice name(Cast and exile 2 green cards) name(Cast and exile 2 green cards) name(Cast and exile 2 green cards) activate castcard(copied noevent costx!:fullpaidplus4plusend:! named!:March of Burgeoning Life:!) and!( ability$!name(Exile 2 green cards) name(Exile 2 green cards) target(<2>*[green]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[green]|myhand)~morethan~2 then choice name(Cast and exile 3 green cards) name(Cast and exile 3 green cards) name(Cast and exile 3 green cards) activate castcard(copied noevent costx!:fullpaidplus6plusend:! named!:March of Burgeoning Life:!) and!( ability$!name(Exile 3 green cards) name(Exile 3 green cards) target(<3>*[green]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[green]|myhand)~morethan~3 then choice name(Cast and exile 4 green cards) name(Cast and exile 4 green cards) name(Cast and exile 4 green cards) activate castcard(copied noevent costx!:fullpaidplus8plusend:! named!:March of Burgeoning Life:!) and!( ability$!name(Exile 4 green cards) name(Exile 4 green cards) target(<4>*[green]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[green]|myhand)~morethan~4 then choice name(Cast and exile 5 green cards) name(Cast and exile 5 green cards) name(Cast and exile 5 green cards) activate castcard(copied noevent costx!:fullpaidplus10plusend:! named!:March of Burgeoning Life:!) and!( ability$!name(Exile 5 green cards) name(Exile 5 green cards) target(<5>*[green]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[green]|myhand)~morethan~5 then choice name(Cast and exile 6 green cards) name(Cast and exile 6 green cards) name(Cast and exile 6 green cards) activate castcard(copied noevent costx!:fullpaidplus12plusend:! named!:March of Burgeoning Life:!) and!( ability$!name(Exile 6 green cards) name(Exile 6 green cards) target(<6>*[green]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[green]|myhand)~morethan~6 then choice name(Cast and exile 7 green cards) name(Cast and exile 7 green cards) name(Cast and exile 7 green cards) activate castcard(copied noevent costx!:fullpaidplus14plusend:! named!:March of Burgeoning Life:!) and!( ability$!name(Exile 7 green cards) name(Exile 7 green cards) target(<7>*[green]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[green]|myhand)~morethan~7 then choice name(Cast and exile 8 green cards) name(Cast and exile 8 green cards) name(Cast and exile 8 green cards) activate castcard(copied noevent costx!:fullpaidplus16plusend:! named!:March of Burgeoning Life:!) and!( ability$!name(Exile 8 green cards) name(Exile 8 green cards) target(<8>*[green]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[green]|myhand)~morethan~8 then choice name(Cast and exile 9 green cards) name(Cast and exile 9 green cards) name(Cast and exile 9 green cards) activate castcard(copied noevent costx!:fullpaidplus18plusend:! named!:March of Burgeoning Life:!) and!( ability$!name(Exile 9 green cards) name(Exile 9 green cards) target(<9>*[green]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[green]|myhand)~morethan~9 then choice name(Cast and exile 10 green cards) name(Cast and exile 10 green cards) name(Cast and exile 10 green cards) activate castcard(copied noevent costx!:fullpaidplus20plusend:! named!:March of Burgeoning Life:!) and!( ability$!name(Exile 10 green cards) name(Exile 10 green cards) target(<10>*[green]|myhand) moveto(myexile)!$ controller )! +auto=ifnot paid(alternative) then name(Choose creature) name(Choose creature)target(creature[manacost<=fullpaid]|battlefield) transforms((,newability[name(Put another creature in play) target(creature[share!name!]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!])) oneshot +text=As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way. -- Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle. +mana={X}{G} +type=Instant +[/card] +[card] +name=March of Otherworldly Light +other={X}{W} name(Cast and exile white cards) +otherrestriction=type(other *[white]|myhand)~morethan~0,type(*[creature;artifact;enchantment]|battlefield)~morethan~0 +restriction=type(*[creature;artifact;enchantment]|battlefield)~morethan~0 +auto=if paid(alternative) then if type(other *[white]|myhand)~morethan~0 then choice name(Exile permanent and exile 1 white card) name(Exile permanent and exile 1 white card) name(Exile permanent and exile 1 white card) ability$!name(Choose one) choice name(Exile creature) target(creature[manacost<=storedfullpaidplus2plusend]|battlefield) moveto(exile) and!( name(Exile 1 white card) target(*[white]|myhand) moveto(myexile) )! _ choice name(Exile artifact) target(artifact[manacost<=storedfullpaidplus2plusend]|battlefield) moveto(exile) and!( name(Exile 1 white card) target(*[white]|myhand) moveto(myexile) )! _ choice name(Exile enchantment) target(enchantment[manacost<=storedfullpaidplus2plusend]|battlefield) moveto(exile) and!( name(Exile 1 white card) target(*[white]|myhand) moveto(myexile) )!!$ controller +auto=if paid(alternative) then if type(other *[white]|myhand)~morethan~1 then choice name(Exile permanent and exile 2 white cards) name(Exile permanent and exile 2 white cards) name(Exile permanent and exile 2 white cards) ability$!name(Choose one) choice name(Exile creature) target(creature[manacost<=storedfullpaidplus4plusend]|battlefield) moveto(exile) and!( name(Exile 2 white cards) target(<2>*[white]|myhand) moveto(myexile) )! _ choice name(Exile artifact) target(artifact[manacost<=storedfullpaidplus4plusend]|battlefield) moveto(exile) and!( name(Exile 2 white cards) target(<2>*[white]|myhand) moveto(myexile) )! _ choice name(Exile enchantment) target(enchantment[manacost<=storedfullpaidplus4plusend]|battlefield) moveto(exile) and!( name(Exile 2 white cards) target(<2>*[white]|myhand) moveto(myexile) )!!$ controller +auto=if paid(alternative) then if type(other *[white]|myhand)~morethan~2 then choice name(Exile permanent and exile 3 white cards) name(Exile permanent and exile 3 white cards) name(Exile permanent and exile 3 white cards) ability$!name(Choose one) choice name(Exile creature) target(creature[manacost<=storedfullpaidplus6plusend]|battlefield) moveto(exile) and!( name(Exile 3 white cards) target(<3>*[white]|myhand) moveto(myexile) )! _ choice name(Exile artifact) target(artifact[manacost<=storedfullpaidplus6plusend]|battlefield) moveto(exile) and!( name(Exile 3 white cards) target(<3>*[white]|myhand) moveto(myexile) )! _ choice name(Exile enchantment) target(enchantment[manacost<=storedfullpaidplus6plusend]|battlefield) moveto(exile) and!( name(Exile 3 white cards) target(<3>*[white]|myhand) moveto(myexile) )!!$ controller +auto=if paid(alternative) then if type(other *[white]|myhand)~morethan~3 then choice name(Exile permanent and exile 4 white cards) name(Exile permanent and exile 4 white cards) name(Exile permanent and exile 4 white cards) ability$!name(Choose one) choice name(Exile creature) target(creature[manacost<=storedfullpaidplus8plusend]|battlefield) moveto(exile) and!( name(Exile 4 white cards) target(<4>*[white]|myhand) moveto(myexile) )! _ choice name(Exile artifact) target(artifact[manacost<=storedfullpaidplus8plusend]|battlefield) moveto(exile) and!( name(Exile 4 white cards) target(<4>*[white]|myhand) moveto(myexile) )! _ choice name(Exile enchantment) target(enchantment[manacost<=storedfullpaidplus8plusend]|battlefield) moveto(exile) and!( name(Exile 4 white cards) target(<4>*[white]|myhand) moveto(myexile) )!!$ controller +auto=if paid(alternative) then if type(other *[white]|myhand)~morethan~4 then choice name(Exile permanent and exile 5 white cards) name(Exile permanent and exile 5 white cards) name(Exile permanent and exile 5 white cards) ability$!name(Choose one) choice name(Exile creature) target(creature[manacost<=storedfullpaidplus10plusend]|battlefield) moveto(exile) and!( name(Exile 5 white cards) target(<5>*[white]|myhand) moveto(myexile) )! _ choice name(Exile artifact) target(artifact[manacost<=storedfullpaidplus10plusend]|battlefield) moveto(exile) and!( name(Exile 5 white cards) target(<5>*[white]|myhand) moveto(myexile) )! _ choice name(Exile enchantment) target(enchantment[manacost<=storedfullpaidplus10plusend]|battlefield) moveto(exile) and!( name(Exile 5 white cards) target(<5>*[white]|myhand) moveto(myexile) )!!$ controller +auto=if paid(alternative) then if type(other *[white]|myhand)~morethan~5 then choice name(Exile permanent and exile 6 white cards) name(Exile permanent and exile 6 white cards) name(Exile permanent and exile 6 white cards) ability$!name(Choose one) choice name(Exile creature) target(creature[manacost<=storedfullpaidplus12plusend]|battlefield) moveto(exile) and!( name(Exile 6 white cards) target(<6>*[white]|myhand) moveto(myexile) )! _ choice name(Exile artifact) target(artifact[manacost<=storedfullpaidplus12plusend]|battlefield) moveto(exile) and!( name(Exile 6 white cards) target(<6>*[white]|myhand) moveto(myexile) )! _ choice name(Exile enchantment) target(enchantment[manacost<=storedfullpaidplus12plusend]|battlefield) moveto(exile) and!( name(Exile 6 white cards) target(<6>*[white]|myhand) moveto(myexile) )!!$ controller +auto=if paid(alternative) then if type(other *[white]|myhand)~morethan~6 then choice name(Exile permanent and exile 7 white cards) name(Exile permanent and exile 7 white cards) name(Exile permanent and exile 7 white cards) ability$!name(Choose one) choice name(Exile creature) target(creature[manacost<=storedfullpaidplus14plusend]|battlefield) moveto(exile) and!( name(Exile 7 white cards) target(<7>*[white]|myhand) moveto(myexile) )! _ choice name(Exile artifact) target(artifact[manacost<=storedfullpaidplus14plusend]|battlefield) moveto(exile) and!( name(Exile 7 white cards) target(<7>*[white]|myhand) moveto(myexile) )! _ choice name(Exile enchantment) target(enchantment[manacost<=storedfullpaidplus14plusend]|battlefield) moveto(exile) and!( name(Exile 7 white cards) target(<7>*[white]|myhand) moveto(myexile) )!!$ controller +auto=if paid(alternative) then if type(other *[white]|myhand)~morethan~7 then choice name(Exile permanent and exile 8 white cards) name(Exile permanent and exile 8 white cards) name(Exile permanent and exile 8 white cards) ability$!name(Choose one) choice name(Exile creature) target(creature[manacost<=storedfullpaidplus16plusend]|battlefield) moveto(exile) and!( name(Exile 8 white cards) target(<8>*[white]|myhand) moveto(myexile) )! _ choice name(Exile artifact) target(artifact[manacost<=storedfullpaidplus16plusend]|battlefield) moveto(exile) and!( name(Exile 8 white cards) target(<8>*[white]|myhand) moveto(myexile) )! _ choice name(Exile enchantment) target(enchantment[manacost<=storedfullpaidplus16plusend]|battlefield) moveto(exile) and!( name(Exile 8 white cards) target(<8>*[white]|myhand) moveto(myexile) )!!$ controller +auto=if paid(alternative) then if type(other *[white]|myhand)~morethan~8 then choice name(Exile permanent and exile 9 white cards) name(Exile permanent and exile 9 white cards) name(Exile permanent and exile 9 white cards) ability$!name(Choose one) choice name(Exile creature) target(creature[manacost<=storedfullpaidplus18plusend]|battlefield) moveto(exile) and!( name(Exile 9 white cards) target(<9>*[white]|myhand) moveto(myexile) )! _ choice name(Exile artifact) target(artifact[manacost<=storedfullpaidplus18plusend]|battlefield) moveto(exile) and!( name(Exile 9 white cards) target(<9>*[white]|myhand) moveto(myexile) )! _ choice name(Exile enchantment) target(enchantment[manacost<=storedfullpaidplus18plusend]|battlefield) moveto(exile) and!( name(Exile 9 white cards) target(<9>*[white]|myhand) moveto(myexile) )!!$ controller +auto=if paid(alternative) then if type(other *[white]|myhand)~morethan~9 then choice name(Exile permanent and exile 10 white cards) name(Exile permanent and exile 10 white cards) name(Exile permanent and exile 10 white cards) ability$!name(Choose one) choice name(Exile creature) target(creature[manacost<=storedfullpaidplus20plusend]|battlefield) moveto(exile) and!( name(Exile 10 white cards) target(<10>*[white]|myhand) moveto(myexile) )! _ choice name(Exile artifact) target(artifact[manacost<=storedfullpaidplus20plusend]|battlefield) moveto(exile) and!( name(Exile 10 white cards) target(<10>*[white]|myhand) moveto(myexile) )! _ choice name(Exile enchantment) target(enchantment[manacost<=storedfullpaidplus20plusend]|battlefield) moveto(exile) and!( name(Exile 10 white cards) target(<10>*[white]|myhand) moveto(myexile) )!!$ controller +auto=ifnot paid(alternative) then name(Exile permanent) name(Exile permanent) ability$!name(Choose one) choice name(Exile creature) target(creature[manacost<=storedfullpaid]|battlefield) moveto(exile) _ choice name(Exile artifact) target(artifact[manacost<=storedfullpaid]|battlefield) moveto(exile) _ choice name(Exile enchantment) target(enchantment[manacost<=storedfullpaid]|battlefield) moveto(exile)!$ controller +text=As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way. -- Exile target artifact, creature, or enchantment with mana value X or less. +mana={X}{W} +type=Instant +[/card] +[card] +name=March of Progress +abilities=overload +target=artifact[creature]|myBattlefield +auto=paidmana name(create a token that's a copy) name(create a token that's a copy) clone +auto=overload all(artifact[creature]|myBattlefield) clone +other={6}{U} name(Overload) +text=Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it. -- Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") +mana={2}{U} +type=Sorcery +[/card] +[card] +name=March of Reckless Joy +other={X}{R} name(Cast and exile red cards) +otherrestriction=type(*[red]|myhand)~morethan~0 +auto=if paid(alternative) then if type(other *[red]|myhand)~morethan~0 then choice name(Cast and exile 1 red card) name(Cast and exile 1 red card) name(Cast and exile 1 red card) activate castcard(copied noevent costx!:fullpaidplus2plusend:! named!:March of Reckless Joy:!) and!( ability$!name(Exile 1 red card) name(Exile 1 red card) target(*[red]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[red]|myhand)~morethan~1 then choice name(Cast and exile 2 red cards) name(Cast and exile 2 red cards) name(Cast and exile 2 red cards) activate castcard(copied noevent costx!:fullpaidplus4plusend:! named!:March of Reckless Joy:!) and!( ability$!name(Exile 2 red cards) name(Exile 2 red cards) target(<2>*[red]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[red]|myhand)~morethan~2 then choice name(Cast and exile 3 red cards) name(Cast and exile 3 red cards) name(Cast and exile 3 red cards) activate castcard(copied noevent costx!:fullpaidplus6plusend:! named!:March of Reckless Joy:!) and!( ability$!name(Exile 3 red cards) name(Exile 3 red cards) target(<3>*[red]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[red]|myhand)~morethan~3 then choice name(Cast and exile 4 red cards) name(Cast and exile 4 red cards) name(Cast and exile 4 red cards) activate castcard(copied noevent costx!:fullpaidplus8plusend:! named!:March of Reckless Joy:!) and!( ability$!name(Exile 4 red cards) name(Exile 4 red cards) target(<4>*[red]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[red]|myhand)~morethan~4 then choice name(Cast and exile 5 red cards) name(Cast and exile 5 red cards) name(Cast and exile 5 red cards) activate castcard(copied noevent costx!:fullpaidplus10plusend:! named!:March of Reckless Joy:!) and!( ability$!name(Exile 5 red cards) name(Exile 5 red cards) target(<5>*[red]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[red]|myhand)~morethan~5 then choice name(Cast and exile 6 red cards) name(Cast and exile 6 red cards) name(Cast and exile 6 red cards) activate castcard(copied noevent costx!:fullpaidplus12plusend:! named!:March of Reckless Joy:!) and!( ability$!name(Exile 6 red cards) name(Exile 6 red cards) target(<6>*[red]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[red]|myhand)~morethan~6 then choice name(Cast and exile 7 red cards) name(Cast and exile 7 red cards) name(Cast and exile 7 red cards) activate castcard(copied noevent costx!:fullpaidplus14plusend:! named!:March of Reckless Joy:!) and!( ability$!name(Exile 7 red cards) name(Exile 7 red cards) target(<7>*[red]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[red]|myhand)~morethan~7 then choice name(Cast and exile 8 red cards) name(Cast and exile 8 red cards) name(Cast and exile 8 red cards) activate castcard(copied noevent costx!:fullpaidplus16plusend:! named!:March of Reckless Joy:!) and!( ability$!name(Exile 8 red cards) name(Exile 8 red cards) target(<8>*[red]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[red]|myhand)~morethan~8 then choice name(Cast and exile 9 red cards) name(Cast and exile 9 red cards) name(Cast and exile 9 red cards) activate castcard(copied noevent costx!:fullpaidplus18plusend:! named!:March of Reckless Joy:!) and!( ability$!name(Exile 9 red cards) name(Exile 9 red cards) target(<9>*[red]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[red]|myhand)~morethan~9 then choice name(Cast and exile 10 red cards) name(Cast and exile 10 red cards) name(Cast and exile 10 red cards) activate castcard(copied noevent costx!:fullpaidplus20plusend:! named!:March of Reckless Joy:!) and!( ability$!name(Exile 10 red cards) name(Exile 10 red cards) target(<10>*[red]|myhand) moveto(myexile)!$ controller )! +auto=ifnot paid(alternative) then name(Exile top cards) name(Exile top cards) all(*[zpos<=fullpaid]|mylibrary) moveto(myexile) and!( becomes(tobejoy) ueot )! +auto=ifnot paid(alternative) then may name(Choose 2 exiled cards) name(Choose 2 exiled cards) all(*[zpos=3]|myLibrary) transforms((,newability[name(Choose 2 exiled cards) target(tobejoy|myexile) transforms((,newability[canplayfromexile uynt],newability[all(other tobejoy|myexile) removetypes(tobejoy)])) uynt])) uynt +text=As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way. -- Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn. +mana={X}{R} +type=Instant +[/card] +[card] +name=March of Swirling Mist +other={X}{U} name(Cast and exile blue cards) +otherrestriction=type(*[blue]|myhand)~morethan~0 +auto=if paid(alternative) then if type(other *[blue]|myhand)~morethan~0 then choice name(Phase out creatures and exile 1 blue card) name(Phase out creatures and exile 1 blue card) name(Phase out creatures and exile 1 blue card) activate castcard(copied noevent costx!:fullpaidplus2plusend:! named!:March of Swirling Mist:!) and!( ability$!name(Exile 1 blue card) target(*[blue]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[blue]|myhand)~morethan~1 then choice name(Phase out creatures and exile 2 blue cards) name(Phase out creatures and exile 2 blue cards) name(Phase out creatures and exile 2 blue cards) activate castcard(copied noevent costx!:fullpaidplus4plusend:! named!:March of Swirling Mist:!) and!( ability$!name(Exile 2 blue cards) target(<2>*[blue]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[blue]|myhand)~morethan~2 then choice name(Phase out creatures and exile 3 blue cards) name(Phase out creatures and exile 3 blue cards) name(Phase out creatures and exile 3 blue cards) activate castcard(copied noevent costx!:fullpaidplus6plusend:! named!:March of Swirling Mist:!) and!( ability$!name(Exile 3 blue cards) target(<3>*[blue]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[blue]|myhand)~morethan~3 then choice name(Phase out creatures and exile 4 blue cards) name(Phase out creatures and exile 4 blue cards) name(Phase out creatures and exile 4 blue cards) activate castcard(copied noevent costx!:fullpaidplus8plusend:! named!:March of Swirling Mist:!) and!( ability$!name(Exile 4 blue cards) target(<4>*[blue]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[blue]|myhand)~morethan~4 then choice name(Phase out creatures and exile 5 blue cards) name(Phase out creatures and exile 5 blue cards) name(Phase out creatures and exile 5 blue cards) activate castcard(copied noevent costx!:fullpaidplus10plusend:! named!:March of Swirling Mist:!) and!( ability$!name(Exile 5 blue cards) target(<5>*[blue]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[blue]|myhand)~morethan~5 then choice name(Phase out creatures and exile 6 blue cards) name(Phase out creatures and exile 6 blue cards) name(Phase out creatures and exile 6 blue cards) activate castcard(copied noevent costx!:fullpaidplus12plusend:! named!:March of Swirling Mist:!) and!( ability$!name(Exile 6 blue cards) target(<6>*[blue]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[blue]|myhand)~morethan~6 then choice name(Phase out creatures and exile 7 blue cards) name(Phase out creatures and exile 7 blue cards) name(Phase out creatures and exile 7 blue cards) activate castcard(copied noevent costx!:fullpaidplus14plusend:! named!:March of Swirling Mist:!) and!( ability$!name(Exile 7 blue cards) target(<7>*[blue]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[blue]|myhand)~morethan~7 then choice name(Phase out creatures and exile 8 blue cards) name(Phase out creatures and exile 8 blue cards) name(Phase out creatures and exile 8 blue cards) activate castcard(copied noevent costx!:fullpaidplus16plusend:! named!:March of Swirling Mist:!) and!( ability$!name(Exile 8 blue cards) target(<8>*[blue]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[blue]|myhand)~morethan~8 then choice name(Phase out creatures and exile 9 blue cards) name(Phase out creatures and exile 9 blue cards) name(Phase out creatures and exile 9 blue cards) activate castcard(copied noevent costx!:fullpaidplus18plusend:! named!:March of Swirling Mist:!) and!( ability$!name(Exile 9 blue cards) target(<9>*[blue]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[blue]|myhand)~morethan~9 then choice name(Phase out creatures and exile 10 blue cards) name(Phase out creatures and exile 10 blue cards) name(Phase out creatures and exile 10 blue cards) activate castcard(copied noevent costx!:fullpaidplus20plusend:! named!:March of Swirling Mist:!) and!( ability$!name(Exile 10 blue cards) target(<10>*[blue]|myhand) moveto(myexile)!$ controller )! +auto=ifnot paid(alternative) then name(Phase out creatures) name(Phase out creatures) target(creature|battlefield) phaseout +text=As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way. -- Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) +mana={X}{U} +type=Instant +[/card] +[card] +name=March of Wretched Sorrow +other={X}{B} name(Cast and exile black cards) +otherrestriction=type(*[black]|myhand)~morethan~0 +auto=if paid(alternative) then if type(other *[black]|myhand)~morethan~0 then choice name(Cast and exile 1 black card) name(Cast and exile 1 black card) name(Cast and exile 1 black card) activate castcard(copied noevent costx!:fullpaidplus2plusend:! named!:March of Wretched Sorrow:!) and!( ability$!name(Exile 1 black card) name(Exile 1 black card) target(*[black]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[black]|myhand)~morethan~1 then choice name(Cast and exile 2 black cards) name(Cast and exile 2 black cards) name(Cast and exile 2 black cards) activate castcard(copied noevent costx!:fullpaidplus4plusend:! named!:March of Wretched Sorrow:!) and!( ability$!name(Exile 2 black cards) name(Exile 2 black cards) target(<2>*[black]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[black]|myhand)~morethan~2 then choice name(Cast and exile 3 black cards) name(Cast and exile 3 black cards) name(Cast and exile 3 black cards) activate castcard(copied noevent costx!:fullpaidplus6plusend:! named!:March of Wretched Sorrow:!) and!( ability$!name(Exile 3 black cards) name(Exile 3 black cards) target(<3>*[black]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[black]|myhand)~morethan~3 then choice name(Cast and exile 4 black cards) name(Cast and exile 4 black cards) name(Cast and exile 4 black cards) activate castcard(copied noevent costx!:fullpaidplus8plusend:! named!:March of Wretched Sorrow:!) and!( ability$!name(Exile 4 black cards) name(Exile 4 black cards) target(<4>*[black]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[black]|myhand)~morethan~4 then choice name(Cast and exile 5 black cards) name(Cast and exile 5 black cards) name(Cast and exile 5 black cards) activate castcard(copied noevent costx!:fullpaidplus10plusend:! named!:March of Wretched Sorrow:!) and!( ability$!name(Exile 5 black cards) name(Exile 5 black cards) target(<5>*[black]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[black]|myhand)~morethan~5 then choice name(Cast and exile 6 black cards) name(Cast and exile 6 black cards) name(Cast and exile 6 black cards) activate castcard(copied noevent costx!:fullpaidplus12plusend:! named!:March of Wretched Sorrow:!) and!( ability$!name(Exile 6 black cards) name(Exile 6 black cards) target(<6>*[black]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[black]|myhand)~morethan~6 then choice name(Cast and exile 7 black cards) name(Cast and exile 7 black cards) name(Cast and exile 7 black cards) activate castcard(copied noevent costx!:fullpaidplus14plusend:! named!:March of Wretched Sorrow:!) and!( ability$!name(Exile 7 black cards) name(Exile 7 black cards) target(<7>*[black]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[black]|myhand)~morethan~7 then choice name(Cast and exile 8 black cards) name(Cast and exile 8 black cards) name(Cast and exile 8 black cards) activate castcard(copied noevent costx!:fullpaidplus16plusend:! named!:March of Wretched Sorrow:!) and!( ability$!name(Exile 8 black cards) name(Exile 8 black cards) target(<8>*[black]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[black]|myhand)~morethan~8 then choice name(Cast and exile 9 black cards) name(Cast and exile 9 black cards) name(Cast and exile 9 black cards) activate castcard(copied noevent costx!:fullpaidplus18plusend:! named!:March of Wretched Sorrow:!) and!( ability$!name(Exile 9 black cards) name(Exile 9 black cards) target(<9>*[black]|myhand) moveto(myexile)!$ controller )! +auto=if paid(alternative) then if type(other *[black]|myhand)~morethan~9 then choice name(Cast and exile 10 black cards) name(Cast and exile 10 black cards) name(Cast and exile 10 black cards) activate castcard(copied noevent costx!:fullpaidplus20plusend:! named!:March of Wretched Sorrow:!) and!( ability$!name(Exile 10 black cards) name(Exile 10 black cards) target(<10>*[black]|myhand) moveto(myexile)!$ controller )! +auto=ifnot paid(alternative) then name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:fullpaid +auto=ifnot paid(alternative) then name(Gain life) name(Gain life) life:fullpaid controller +text=As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs {2} less to cast for each card exiled this way. -- March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life. +mana={X}{B} +type=Instant +[/card] +[card] +name=March of the Canonized +auto=_WHITEVAMPIRE_*X +auto=this(variable{orzhov}>6) transforms((,newability[@each my upkeep:create(vampire demon:creature vampire demon:4/3:white:black:flying)])) +text=When March of the Canonized enters, create X 1/1 white Vampire creature tokens with lifelink. -- At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying. +mana={X}{W}{W} +type=Enchantment +[/card] +[card] name=March of the Drowned -auto=choice name(return creature) moveto(myhand) target(creature|mygraveyard) -auto=choice name(return pirates) moveto(myhand) target(<2>pirate|mygraveyard) +auto=choice name(return creature) moveto(hand) target(creature|mygraveyard) +auto=choice name(return pirates) moveto(hand) target(<2>pirate|mygraveyard) +restriction=type(creature|mygraveyard)~morethan~0 text=Choose one -- Return target creature card from your graveyard to your hand. -- Return two target Pirate cards from your graveyard to your hand. mana={B} type=Sorcery @@ -44889,29 +68386,92 @@ mana={X}{G}{W}{W} type=Instant [/card] [card] +name=March of the World Ooze +auto=lord(other creature|myBattlefield) transforms((Ooze,setpower=6,settoughness=6)) +auto=@movedTo(*|opponentstack):if compare(controllerturn)~equalto~1 then _ELEPHANTTOKEN_ +text=Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. -- Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token. +mana={3}{G}{G}{G} +type=Enchantment +[/card] +[card] name=Marchesa's Decree auto=_MONARCH_CONTROLLER_ auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent -text=When Marchesa's Decree enters the battlefield, you become the monarch. -- Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. +text=When Marchesa's Decree enters, you become the monarch. -- Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. mana={3}{B} type=Enchantment [/card] [card] +name=Marchesa, Resolute Monarch +abilities=deathtouch,menace +auto=_ATTACKING_may name(Remove all counters) target(*|battlefield) removeallcounters(all) +auto=@combatdamageof(player) from(*|opponentbattlefield) turnlimited:name(Combat damage received) name(Combat damage received) counter(0/0.1.MarchesaEffect) notrg +auto=@each my upkeep restriction{compare(hascntmarchesaeffect)~equalto~0}:name(Draw and loose life) name(Draw and loose life) transforms((,newability[draw:1 controller],newability[life:-1 controller])) oneshot +auto=@each my upkeep restriction{compare(hascntmarchesaeffect)~morethan~0}:name(Effect ends) name(Effect ends) removeallcounters(0/0.1.MarchesaEffect) +text=Menace, deathtouch -- Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent. -- At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life. +color=black +type=Legendary Creature +subtype=Human Noble +power=3 +toughness=6 +[/card] +[card] +name=Marching Duodrone +auto=_ATTACKING__TREASURE_ controller && _TREASURE_ opponent +text=Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] name=Mardu Outrider text=As an additional cost to cast this spell, discard a card. -mana={1}{B}{B}{D(*|myhand)} +mana={1}{B}{B}{D(other *|myhand)} type=Creature subtype=Orc Warrior power=5 toughness=5 [/card] [card] +name=Marina Vendrell +auto=reveal:7 optionone all(enchantment|reveal) moveTo(hand) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +text=When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order. -- {T}: Lock or unlock a door of target Room you control. Activate only as a sorcery. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Human Warlock +power=3 +toughness=5 +[/card] +[card] +name=Marina Vendrell's Grimoire +abilities=nomaxhand,cantlifelose +auto=if casted(this) then draw:5 +auto=@lifeof(player) from(*[-lifefaker]|*):draw:thatmuch +auto=@lifelostof(player):ability$!reject notaTarget(*|myHand)!$ controller && if type(*|myHand)~equalto~0 then winGame opponent +text=When Marina Vendrell's Grimoire enters, if you cast it, draw five cards. -- You have no maximum hand size and don't lose the game for having 0 or less life. -- Whenever you gain life, draw that many cards. -- Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game. +mana={5}{U} +type=Legendary Artifact +[/card] +[card] +name=Marionette Apprentice +auto=_FABRICATE_(1) +auto=@movedto(other creature,artifact|graveyard) from(mybattlefield):life:-1 opponent +text=Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -- Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life. +mana={1}{B} +type=Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] name=Marit Lage's Slumber aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@movedTo(*[snow]|mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ +auto=@movedTo(*[snow]|mybattlefield):_SCRY1_ auto=@each my upkeep restriction{type(*[snow]|myBattlefield)~morethan~9}:may sacrifice all(this) && token(Avatar,creature Avatar,20/20,black,flying,indestructible) controller -text=Whenever Marit Lage's Slumber or another snow permanent enters the battlefield under your control, scry 1. -- At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. +text=Whenever Marit Lage's Slumber or another snow permanent enters under your control, scry 1. -- At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. mana={1}{U} type=Legendary Snow Enchantment [/card] @@ -44926,10 +68486,45 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Marketback Walker +auto=counter(1/1,XX) +auto={4}:counter(1/1) +auto=_DIES_thisforeach(counter{1/1}) draw:1 controller +text=This creature enters with X +1/+1 counters on it. -- {4}: Put a +1/+1 counter on this creature. -- When this creature dies, draw a card for each +1/+1 counter on it. +mana={X}{X} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +[/card] +[card] +name=Marketwatch Phantom +auto=@movedTo(other creature[power<=2]|myBattlefield):flying ueot +text=Whenever another creature with power 2 or less enters under your control, Marketwatch Phantom gains flying until end of turn. +mana={1}{W} +type=Creature +subtype=Spirit Detective +power=2 +toughness=2 +[/card] +[card] +name=Markov Baron +abilities=lifelink,madness +other={convoke} name(Convoke) +autoexile=restriction{discarded} pay({2}{B}) name(pay 2B to cast) activate name(pay 2B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +auto=lord(other vampire|myBattlefield) +1/+1 +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Lifelink -- Other Vampires you control get +1/+1. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{B} +type=Creature +subtype=Vampire Noble +power=2 +toughness=2 +[/card] +[card] name=Markov Enforcer auto=may name(Fight opponent creature) transforms((,newability[@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create blood) token(Blood)],newability[target(creature|opponentbattlefield) dynamicability])) ueot auto=@movedto(other vampire|mybattlefield):may name(Fight opponent creature) transforms((,newability[@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create blood) token(Blood)],newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Whenever Markov Enforcer or another Vampire enters the battlefield under your control, Markov Enforcer fights up to one target creature an opponent controls. -- Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") +text=Whenever Markov Enforcer or another Vampire enters under your control, Markov Enforcer fights up to one target creature an opponent controls. -- Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") mana={4}{R}{R} type=Creature subtype=Vampire Soldier @@ -44939,7 +68534,7 @@ toughness=6 [card] name=Markov Purifier abilities=lifelink -auto=@each my endofturn restriction{compare(lifegain)~morethan~0}:may name(Pay 2 and draw) pay({2}) name(Pay 2 and draw) draw:1 controller +auto=@each my end restriction{compare(lifegain)~morethan~0}:may name(Pay 2 and draw) pay({2}) name(Pay 2 and draw) draw:1 controller text=Lifelink -- At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card. mana={1}{W}{B} type=Creature @@ -44968,6 +68563,17 @@ power=1 toughness=3 [/card] [card] +name=Marshal of Zhalfir +auto=lord(other knight|myBattlefield) 1/1 +auto={W}{U}{T}:tap target(other creature) +text=Other Knights you control get +1/+1. -- {W}{U}, {T}: Tap another target creature. +mana={W}{U} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Marshland Bloodcaster abilities=flying auto={1}{B}{T}:name(Choose next spell) target(*|mycastingzone) transforms((,newability[{L:manacost}:name(Pay life and gain zerocast) zerocast])) ueot @@ -44981,9 +68587,9 @@ toughness=5 [card] name=Martial Impetus target=creature +auto=teach(creature) 1/1 auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack])) -auto=1/1 -auto=_ATTACKING_all(creature[attacking]|myBattlefield) 1/1 ueot +auto=teach(creature) if cantargetcard(*|myBattlefield) then transforms((,newability[_ATTACKING_all(other creature[attacking]|myBattlefield) 1/1])) text=Enchant creature -- Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn. mana={2}{W} type=Enchantment @@ -45011,8 +68617,8 @@ toughness=1 [/card] [card] name=Martyr of Bones -auto={1}{S}:name(exile from my graveyard) moveto(myexile) target(|mygraveyard) -auto={1}{S}:name(exile from opponent graveyard) moveto(opponentexile) target(|opponentgraveyard) +auto={1}{S}:name(exile from my graveyard) foreach(*[black]|myhand) ability$! moveto(exile) target(*|mygraveyard) !$ controller +auto={1}{S}:name(exile from opponent graveyard) foreach(*[black]|myhand) ability$! moveto(exile) target(*|opponentgraveyard) !$ controller text={1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard. mana={B} type=Creature @@ -45023,7 +68629,7 @@ toughness=1 [card] name=Martyr of Dusk abilities=lifelink -auto=_DIES_token(Vampire,creature Vampire,1/1,white,lifelink) +auto=_DIES__WHITEVAMPIRE_ text=When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink. mana={1}{W} type=Creature @@ -45091,8 +68697,13 @@ toughness=1 [/card] [card] name=Martyr's Bond -auto=_DIES_ability$!sacrifice notatarget(enchantment|mybattlefield)!$ opponent -auto=@movedto(*[-land]|graveyard) from(battlefield):ability$!sacrifice notatarget(*[-land,share!types!]|mybattlefield)!$ opponent +auto=_DIES_ability$!sacrifice notaTarget(enchantment|mybattlefield)!$ opponent +auto=@movedto(Artifact[-Creature]|graveyard) from(mybattlefield):ability$!sacrifice notaTarget(Artifact|mybattlefield)!$ opponent +auto=@movedto(Artifact[Creature]|graveyard) from(mybattlefield):ability$!sacrifice notaTarget(*[Artifact;Creature]|mybattlefield)!$ opponent +auto=@movedto(Creature|graveyard) from(mybattlefield):ability$!sacrifice notaTarget(Creature|mybattlefield)!$ opponent +auto=@movedto(Enchantment[-Creature]|graveyard) from(mybattlefield):ability$!sacrifice notaTarget(Enchantment|mybattlefield)!$ opponent +auto=@movedto(Enchantment[Creature]|graveyard) from(mybattlefield):ability$!sacrifice notaTarget(*[Enchantment;Creature]|mybattlefield)!$ opponent +auto=@movedto(Planeswalker|graveyard) from(mybattlefield):ability$!sacrifice notaTarget(Planeswalker|mybattlefield)!$ opponent text=Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. mana={4}{W}{W} type=Enchantment @@ -45101,7 +68712,7 @@ type=Enchantment name=Martyr's Soul other={convoke} name(Convoke) auto=aslongas(land[tapped]|mybattlefield) counter(1/1,2) <1 -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Martyr's Soul enters, if you control no tapped lands, put two +1/+1 counters on it. mana={2}{W} type=Creature subtype=Spirit Soldier @@ -45109,10 +68720,21 @@ power=3 toughness=2 [/card] [card] +name=Marut +abilities=trample +auto=name(Create treasures) _TREASURE_*type:treasure[fresh]:mygraveyard +text=Trample -- When Marut enters, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={8} +type=Artifact Creature +subtype=Construct +power=7 +toughness=7 +[/card] +[card] name=Marwyn, the Nurturer auto=@movedTo(Elf|myBattlefield):counter(1/1) auto={T}:thisforeach(power>=1) Add{G} -text=Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. -- {T}: Add an amount of {G} equal to Marwyn's power. +text=Whenever another Elf enters under your control, put a +1/+1 counter on Marwyn, the Nurturer. -- {T}: Add an amount of {G} equal to Marwyn's power. mana={2}{G} type=Legendary Creature subtype=Elf Druid @@ -45134,8 +68756,8 @@ name=Mascot Interception other={R} name(Target token creature) otherrestriction=type(creature[token]|battlefield)~morethan~0 restriction=type(creature[-token]|battlefield)~morethan~0 -auto=if paid(alternative) then name(Gain control of creature) name(Gain control of creature) target(creature[token]|battlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[2/0],newability[haste],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot )! -auto=ifnot paid(alternative) then name(Gain control of creature) name(Gain control of creature) target(creature[-token]|battlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[2/0],newability[haste],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot )! +auto=if paid(alternative) then name(Gain control of creature) name(Gain control of creature) target(creature[token]|battlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[2/0],haste,newability[@next end:moveTo(ownerbattlefield)])) ueot )! +auto=ifnot paid(alternative) then name(Gain control of creature) name(Gain control of creature) target(creature[-token]|battlefield) moveto(mybattlefield) and!( transforms((,newability[untap],newability[2/0],haste,newability[@next end:moveTo(ownerbattlefield)])) ueot )! text=This spell costs {3} less to cast if it targets a creature token. -- Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. mana={3}{R} type=Sorcery @@ -45161,15 +68783,23 @@ subtype=Equipment [/card] [card] name=Mask of Immolation -auto=livingweapontoken(Elemental,Creature Elemental,1/1,red) auto={2}:equip -auto=teach(creature) {S}:damage:1 target(player,creature,planeswalker) -text=When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it. -- Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." -- Equip {2} ({2} : Attach to target creature you control. Equip only as a sorcery.) +auto=livingweapontoken(Elemental,Creature Elemental,1/1,red) +auto=teach(creature) {S}:damage:1 target(anytarget) +text=When Mask of Immolation enters, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it. -- Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." -- Equip {2} ({2} : Attach to target creature you control. Equip only as a sorcery.) mana={1}{R} type=Artifact subtype=Equipment [/card] [card] +name=Mask of the Jadecrafter +auto={X}{T}{S}:create(golem artifact:artifact creature golem:X/X) +autograveyard={2}{G}:_UNEARTH_ +text={X}, {T}, Sacrifice Mask of the Jadecrafter: Create an X/X colorless Golem artifact creature token. Activate only as a sorcery. -- Unearth {2}{G} ({2}{G}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={2} +type=Artifact +[/card] +[card] name=Masked Blackguard abilities=flash auto={2}{B}:1/1 ueot @@ -45184,7 +68814,7 @@ toughness=1 name=Masked Vandal abilities=changeling auto=may name(Exile creature from your graveyard) target(creature|mygraveyard) moveto(exile) and!( transforms((,newability[name(Exile opponent's artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) moveto(ownerexile)])) oneshot )! -text=Changeling (This card is every creature type.) -- When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls. +text=Changeling (This card is every creature type.) -- When Masked Vandal enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls. mana={1}{G} type=Creature subtype=Shapeshifter @@ -45202,7 +68832,7 @@ type=Artifact [card] name=Mass Diminish target=player -auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1)) ueot +auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1)) uynt flashback={3}{U} text=Until your next turn, creatures target player controls have base power and toughness 1/1. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{U} @@ -45217,11 +68847,18 @@ mana={X}{X}{U}{U}{U}{U} type=Sorcery [/card] [card] +name=Mass Production +auto=create(Soldier:artifact creature Soldier:1/1)*4 +text=Create four 1/1 colorless Soldier artifact creature tokens. +mana={5}{W} +type=Sorcery +[/card] +[card] name=Massacre Girl abilities=menace auto=transforms((,newability[@movedto(creature|graveyard) from(battlefield):all(other creature) -1/-1 ueot])) ueot auto=all(other creature) -1/-1 ueot -text=Menace -- When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. +text=Menace -- When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. mana={3}{B}{B} type=Legendary Creature subtype=Human Assassin @@ -45229,17 +68866,39 @@ power=4 toughness=4 [/card] [card] +name=Massacre Girl, Known Killer +abilities=menace +auto=lord(creature|myBattlefield) wither +auto=@movedTo(graveyard) from(creature[toughness<=0]|opponentBattlefield):draw:1 +text=Menace -- Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) -- Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. +mana={2}{B}{B} +type=Legendary Creature +subtype=Human Assassin +power=4 +toughness=4 +[/card] +[card] name=Massive Might target=creature -auto=transforms((,newability[2/2],newability[trample])) ueot +auto=2/2 +auto=trample text=Target creature gets +2/+2 and gains trample until end of turn. mana={G} type=Instant [/card] [card] +name=Master Chef +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedto(other creature|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)])) +auto=@movedto(creature[iscommander]|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1) +text=Commander creatures you own have "This creature enters with an additional +1/+1 counter on it" and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them." +mana={2}{G} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Master Skald -auto=may name(Exile creature) moveTo(Exile) target(creature|mygraveyard) && ability$!name(Put in hand) name(Put in hand) moveto(myhand) target(*[enchantment;artifact]|mygraveyard)!$ controller -text=When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand. +auto=may name(Exile creature) moveTo(Exile) target(creature|mygraveyard) && ability$!name(Put in hand) name(Put in hand) moveto(hand) target(*[enchantment;artifact]|mygraveyard)!$ controller +text=When Master Skald enters, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand. mana={4}{W} type=Creature subtype=Dwarf Warrior @@ -45249,7 +68908,7 @@ toughness=4 [card] name=Master Symmetrist abilities=reach -auto=@combat(attacking) source(creature[power=toughness]|mybattlefield):name(Gain trample) all(trigger[to]) transforms((,newability[trample])) ueot +auto=@combat(attacking) source(creature[power=toughness]|mybattlefield):name(Gain trample) all(trigger[to]) trample ueot text=Reach -- Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. mana={2}{G}{G} type=Creature @@ -45280,9 +68939,9 @@ toughness=2 [card] name=Master of Death aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend -autograveyard=@each my upkeep:pay({L:1}) moveto(myhand) -text=When Master of Death enters the battlefield, surveil 2. -- At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand. +auto=_SURVEIL2_ +autograveyard=@each my upkeep:pay({L:1}) moveto(hand) +text=When Master of Death enters, surveil 2. -- At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand. mana={1}{U}{B} type=Creature subtype=Zombie Wizard @@ -45293,8 +68952,8 @@ toughness=1 name=Master of Winds abilities=flying auto=draw:2 && transforms((,newability[target(*|myhand) reject])) forever -auto=movedTo(*[instant;sorcery;wizard]|myStack):name(Choose one) ability$!name(Choose one) choice name(Do nothing) donothing _ choice name(Becomes 4/1) target(Master of Winds|myBattlefield) transforms((,setpower=4,settoughness=1)) ueot _ choice name(Becomes 1/4) target(Master of Winds|myBattlefield) transforms((,setpower=1,settoughness=4)) ueot!$ controller -text=Flying -- When Master of Winds enters the battlefield, draw two cards, then discard a card. -- Whenever you cast an instant, sorcery or Wizard spell, you may have Master of Winds's base power and toughness becomes 4/1 or 1/4 until end of turn. +auto=@movedTo(*[instant;sorcery;wizard]|myStack):name(Choose one) ability$!name(Choose one) choice name(Do nothing) donothing _ choice name(Becomes 4/1) target(Master of Winds|myBattlefield) transforms((,setpower=4,settoughness=1)) ueot _ choice name(Becomes 1/4) target(Master of Winds|myBattlefield) transforms((,setpower=1,settoughness=4)) ueot!$ controller +text=Flying -- When Master of Winds enters, draw two cards, then discard a card. -- Whenever you cast an instant, sorcery or Wizard spell, you may have Master of Winds's base power and toughness becomes 4/1 or 1/4 until end of turn. mana={2}{U}{U} type=Creature subtype=Sphinx Wizard @@ -45302,23 +68961,32 @@ power=1 toughness=4 [/card] [card] +name=Master's Rebuke +target=creature|myBattlefield +auto=transforms((,newability[target(*[creature;planeswalker]|opponentbattlefield) dynamicability ])) forever +text=Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. +mana={1}{G} +type=Instant +[/card] +[card] name=Masterful Replication -auto=token(Golem,Artifact Creature Golem,3/3)*2 +auto=choice name(Create 2 golem) token(Golem,Artifact Creature Golem,3/3)*2 +auto=if type(artifact|mybattlefield)~morethan~0 then choice name(All artifacts becomes copy) name(All artifacts becomes copy) target(artifact|myBattlefield) transforms((tobecop,newability[phaseaction[end once] losesatype(tobecop)],newability[all(other artifact|myBattlefield) transforms((,newability[all(artifact[tobecop]|myBattlefield) copy and!( all(this) transforms((,newability[phaseaction[end once] flip(myorigname) undocpy])) forever )!])) ueot])) oneshot text=Choose one -- Create two 3/3 colorless Golem artifact creature tokens. -- Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn. mana={5}{U} type=Instant [/card] [card] name=Mastermind's Acquisition -auto=choice name(Search your library) target(*|mylibrary) moveto(myhand) && shuffle -auto=choice name(Search from outside game) target(*|myexile,mysideboard) moveto(myhand) -text=Choose one -- Search your library for a card, put it into your hand, then shuffle your library. -- Put a card you own from outside the game into your hand. +auto=choice name(Search your library) target(*|mylibrary) moveto(hand) and!( shuffle )! +auto=choice name(Search from outside game) target(*|myexile,mysideboard) moveto(hand) +text=Choose one -- Search your library for a card, put it into your hand, then shuffle. -- Put a card you own from outside the game into your hand. mana={2}{B}{B} type=Sorcery [/card] [card] name=Masterwork of Ingenuity -auto=may copy target(*[equipment]|battlefield) +auto=may name(Copy equipment) copy target(*[equipment]|battlefield) text=You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield. mana={1} type=Artifact @@ -45327,7 +68995,7 @@ subtype=Equipment [card] name=Mathas, Fiend Seeker abilities=menace -auto=@each my endofturn:target(creature|opponentBattlefield) (transforms((,newability[counter(0/0.1.Bounty)], newability[@movedto(this|mygraveyard):draw:1 opponent && life:2 opponent)])) +auto=@each my end:name(Put bounty counter) target(creature|opponentBattlefield) transforms((,newability[counter(0/0.1.Bounty)],newability[@movedto(this|graveyard) from(mybattlefield) restriction{compare(hascntbounty)~morethan~0}:name(Opponent draw a card) draw:1 opponent],newability[@movedto(this|graveyard) from(mybattlefield) restriction{compare(hascntbounty)~morethan~0}:name(Opponent gain 2 life) life:2 opponent])) forever text=Menace -- At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life." mana={R}{W}{B} type=Legendary Creature @@ -45336,13 +69004,35 @@ power=3 toughness=3 [/card] [card] +name=Matzalantli, the Great Door +backside=The Core +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={T}:_LOOT_ +auto=aslongas(*[-instant;-sorcery]|myGraveyard) while(restriction{delirium}) {4}{T}:name(Transform Matzalantli) flip(The Core) >3 +text={T}: Draw a card, then discard a card. -- {4}, {T}: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.) +mana={3} +type=Legendary Artifact +[/card] +[card] +name=Mauhur, Uruk-hai Captain +abilities=menace +auto=@totalcounteradded(1/1) from(*[army;orc;goblin]|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller +text=Menace -- If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead. +mana={B}{R} +type=Legendary Creature +subtype=Orc Soldier +power=2 +toughness=2 +[/card] +[card] name=Maul of the Skyclaves -auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1 +auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) 2/2 auto=teach(creature) flying auto=teach(creature) first strike auto={2}{W}{W}:equip -text=When Maul of the Skyclaves enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+2 and has flying and first strike. -- Equip {2}{W}{W} +text=When Maul of the Skyclaves enters, attach it to target creature you control. -- Equipped creature gets +2/+2 and has flying and first strike. -- Equip {2}{W}{W} mana={2}{W} type=Artifact subtype=Equipment @@ -45362,17 +69052,16 @@ toughness=3 [/card] [card] name=Mausoleum Secrets -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[black;manacost<=type:creature:mygraveyard]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Undergrowth - Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library. +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[black;manacost<=type:creature:mygraveyard]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Undergrowth - Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle. mana={1}{B} type=Instant [/card] [card] name=Mavinda, Students' Advocate abilities=flying -auto={0} restriction{compare(variable{hascntadvocateeffect)~equalto~0}:name(Cast spell that doesn't target your creatures) target(*[instant;sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath],newability[changecost(colorless:8) forcedalive])) ueot && all(this) counter(0/0,1,AdvocateEffect) -auto={0} restriction{compare(variable{hascntadvocateeffect)~equalto~0}:name(Cast spell that target your creatures) target(*[instant;sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot && all(this) counter(0/0,1,AdvocateEffect) -auto=@each end:removeallcounters(0/0,1,AdvocateEffect) +auto=this(cantargetcard(*[-MavindaEffect]) {0}:name(Cast spell that doesn't target your creatures) name(Cast spell that doesn't target your creatures) all(this) becomes(MavindaEffect) ueot && transforms((,newability[name(Choose a spell) target(*[instant;sorcery]|mygraveyard) transforms((,newability[canPlayFromGraveyard],newability[gainedexiledeath],newability[changecost(colorless:8) forcedalive])) ueot])) ueot limit:1 +auto=this(cantargetcard(*[-MavindaEffect]) {0}:name(Cast spell that target your creatures) name(Cast spell that target your creatures) all(this) becomes(MavindaEffect) ueot && transforms((,newability[name(Choose a spell) target(*[instant;sorcery]|mygraveyard) transforms((,newability[canPlayFromGraveyard],newability[gainedexiledeath])) ueot])) ueot limit:1 text=Flying -- {0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs 8 more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.) mana={2}{W} type=Legendary Creature @@ -45382,7 +69071,7 @@ toughness=3 [/card] [card] name=Mavren Fein, Dusk Apostle -auto=@combat(attacking) source(vampire[-token]|mybattlefield):token(Vampire,creature Vampire,1/1,white,lifelink) +auto=@combat(attacking) source(vampire[-token]|mybattlefield):_WHITEVAMPIRE_ text=Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink. mana={2}{W} type=Legendary Creature @@ -45394,7 +69083,7 @@ toughness=2 name=Maximize Altitude target=creature auto=+1/+1 -auto=flying +auto=flying flashback={U}{D(*|myhand)} text=Target creature gets +1/+1 and gains flying until end of turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) mana={U} @@ -45404,15 +69093,25 @@ type=Sorcery name=Maximize Velocity target=creature auto=+1/+1 -auto=haste +auto=haste flashback={R}{D(*|myhand)} text=Target creature gets +1/+1 and gains haste until end of turn. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) mana={R} type=Sorcery [/card] [card] +name=Maximum Overdrive +target=creature +auto=counter(1/1) +auto=deathtouch +auto=indestructible +text=Put a +1/+1 counter on target creature. It gains deathtouch and indestructible until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] name=Mayhem Devil -auto=@sacrificed(*|battlefield):damage:1 target(player,creature,planeswalker) +auto=@sacrificed(*|battlefield):target(anytarget) damage:1 text=Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. mana={1}{B}{R} type=Creature @@ -45421,28 +69120,110 @@ power=3 toughness=3 [/card] [card] +name=Mayhem Patrol +abilities=menace +auto=_ATTACKING_target(creature) 1/0 ueot +other={1}{R} name(Blitz) +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. -- Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +mana={1}{R} +type=Creature +subtype=Devil Warrior +power=1 +toughness=2 +[/card] +[card] +name=Maze Skullbomb +auto={1}{S}:draw:1 +auto={2}{G}{S}:target(creature|myBattlefield) 3/3 && trample ueot && draw:1 controller asSorcery +text={1}, Sacrifice Maze Skullbomb: Draw a card. -- {2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery. +mana={1} +type=Artifact +[/card] +[card] name=Maze's End auto=tap(noevent) auto={T}:add{C} -aicode=activate +aicode=activate auto={3}{T}{H(this|mybattlefield)}{3}{T}:name(search a gate) target(land[Gate]|myLibrary) moveTo(myBattlefield) and!( if compare(diffcardcounttypegate)~morethan~9 then wingame controller )! -text=Maze's End enters the battlefield tapped. -- {T}:Add {C}. -- {3},{T},Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game. +text=Maze's End enters tapped. -- {T}:Add {C}. -- {3},{T},Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. type=Land [/card] [card] +name=Maze's Mantle +abilities=flash +target=creature +auto=if cantargetcard(*[hastoxic]|*) then hexproof ueot +auto=teach(creature) 2/2 +text=Flash -- Enchant creature -- When Maze's Mantle enters, if enchanted creature has toxic, that creature gains hexproof until end of turn. -- Enchanted creature gets +2/+2. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Mazemind Tome aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={T}{C(0/0,1,Page)}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={T}{C(0/0,1,Page)}:name(Scry 1) _SCRY1_ auto={2}{T}{C(0/0,1,Page)}:name(Draw 1) draw:1 controller -auto=@counteradded(0/0,1,Page) from(this):this(counter{0/0.1.Page}>=4) moveTo(myExile) all(this) && life:4 controller +auto=this(counter{0/0.1.Page}>=4) transforms((,newability[moveTo(myExile) all(this)],newability[life:4 controller])) text={T}, Put a page counter on Mazemind Tome: Scry 1. -- {2], {T}, Put a page counter on Mazemind Tome: Draw a card. -- When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life. mana={2} type=Artifact [/card] [card] +name=Mazzy, Truesword Paladin +auto=@combat(attacking) source(creature[auras>=1]|mybattlefield):name(Creature gets 2/0 and trample) all(trigger[to]) transforms((,newability[2/0],trample)) ueot +auto=@movedto(aura|mygraveyard) from(mybattlefield):name(Can play from exile) all(trigger[to]) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! +text=Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. -- Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card. +mana={1}{R}{G}{W} +type=Legendary Creature +subtype=Halfling Knight +power=3 +toughness=4 +[/card] +[card] +name=Mech Hangar +auto={T}:add{C} +auto=aslongas(*[vehicle;pilot]|myrestrictedcastingzone) transforms((,newability[{T}:add{W}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{R}],newability[{T}:add{G}])) +auto={3}{T}:name(Vehicle becomes creature) target(vehicle|battlefield) becomes(Artifact Creature) ueot +text={T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. -- {3}, {T}: Target Vehicle becomes an artifact creature until end of turn. +type=Land +[/card] +[card] +name=Mechanized Warfare +auto=@damaged(*|opponentbattlefield) from(artifact[-red]|mybattlefield):all(trigger[to]) damage:1 +auto=@damagefoeof(player) from(artifact[-red]|mybattlefield):damage:1 opponent +auto=@damaged(*|opponentbattlefield) from(*[-Mechanized Warfare;red]|mybattlefield):all(trigger[to]) damage:1 +auto=@damagefoeof(player) from(*[-Mechanized Warfare;red]|mybattlefield):damage:1 opponent +text=If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. +mana={1}{R}{R} +type=Enchantment +[/card] +[card] +name=Mechtitan +abilities=flying,vigilance,trample,lifelink,haste +color=blue,red,green,black,white +type=Legendary Artifact Creature +subtype=Construct +power=10 +toughness=10 +[/card] +[card] +name=Mechtitan Core +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +auto=this(variable{type:*[creature;vehicle]:mybattlefield}>4) {5}{E}:name(Create mechtitan) name(Create mechtitan) token(Mechtitan) and!( transforms((,newability[name(Exile 4 creatures or vehicles) target(<4>other *[creature;vehicle]|mybattlefield) moveto(myexile) and!( becomes(tobemech) forever )!],newability[_DIES_name(Return exiled cards) all(tobemech|myexile) moveto(ownerbattlefield) and!( tap(noevent) )!])) forever )! +text={5}, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control. -- Crew 2 +mana={2} +type=Artifact +subtype=Vehicle +power=2 +toughness=4 +[/card] +[card] name=Meddling Mage auto=chooseanameopp transforms((,newability[maxCast(*[chosenname])0 controller],newability[maxCast(*[chosenname])0 opponent])) forever chooseend nonland -text=As Meddling Mage enters the battlefield, name a nonland card. -- The named card can't be cast. +text=As Meddling Mage enters, name a nonland card. -- The named card can't be cast. mana={W}{U} type=Creature subtype=Human Wizard @@ -45450,9 +69231,20 @@ power=2 toughness=2 [/card] [card] +name=Meddling Youths +abilities=haste +auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:_CLUE_ +text=Haste -- Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={3}{R}{W} +type=Creature +subtype=Human Detective +power=4 +toughness=5 +[/card] +[card] name=Medicine Runner auto=if type(*[counter{any}]|battlefield)~morethan~0 then may name(Remove a counter) removesinglecountertype(1) target(*[counter{any}]|battlefield) -text=When Medicine Runner enters the battlefield, you may remove a counter from target permanent. +text=When Medicine Runner enters, you may remove a counter from target permanent. mana={1}{GW} type=Creature subtype=Elf Cleric @@ -45462,8 +69254,8 @@ toughness=1 [card] name=Medomai the Ageless abilities=flying -auto=this(counter{0/0.1.ExtraTurn}>0) transforms((,newability[cantattack],newability[cantpwattack])) -auto=@combatdamaged(player) from(this):name(Take an extra turn) transforms((,newability[phaseaction[endofturn next once sourceinplay] counter(0/0.-1.ExtraTurn)],newability[counter(0/0.1.ExtraTurn)],newability[turns:+1 controller])) oneshot +auto=this(counter{0/0.1.ExtraTurn}>0) transforms((,cantattack,cantpwattack)) +auto=@combatdamaged(player) from(this):name(Take an extra turn) transforms((,newability[phaseaction[end next once sourceinplay] counter(0/0.-1.ExtraTurn)],newability[counter(0/0.1.ExtraTurn)],newability[turns:+1 controller])) oneshot text=Flying -- Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one. -- Medomai the Ageless can't attack during extra turns. mana={4}{W}{U} type=Legendary Creature @@ -45476,7 +69268,7 @@ name=Medomai's Prophecy auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) aicode=activate donothing -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY2_ auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) chooseaname donothing chooseend auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) transforms((,newability[@movedto(*[lastnamechosen]|mystack) once:draw:1 controller])) ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) name(Look your top card) reveal:1 optionone name(Look your top card) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend @@ -45488,6 +69280,39 @@ type=Enchantment subtype=Saga [/card] [card] +name=Meeting of Minds +other={convoke} name(Convoke) +auto=draw:2 +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Draw two cards. +mana={3}{U} +type=Instant +[/card] +[card] +name=Meldweb Curator +auto=may moveto(mylibrary) target(instant,sorcery|mygraveyard) +text=When Meldweb Curator enters, put up to one target instant or sorcery card from your graveyard on top of your library. +mana={3}{U} +type=Creature +subtype=Phyrexian Wizard +power=3 +toughness=4 +[/card] +[card] +name=Meldweb Strider +abilities=vigilance +auto=counter(0/0,1,Oil) +auto={C(0/0,-1,Oil)}:name(Becomes an artifact creature) transforms((Artifact Creature)) ueot +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +text=Vigilance -- Meldweb Strider enters with an oil counter on it. -- Remove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={4}{U} +type=Artifact +subtype=Vehicle +power=5 +toughness=5 +[/card] +[card] name=Meletis Charlatan auto={2}{U}{T}:name(Controller copies instant or sorcery) target(*[instant;sorcery]|stack) transforms((,newability[activate castcard(copied)])) oneshot text={2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy. @@ -45507,9 +69332,9 @@ type=Enchantment [card] name=Memorial to Folly auto=tap(noevent) -auto={2}{B}{T}{S}:target(creature|mygraveyard) moveto(ownerhand) +auto={2}{B}{T}{S}:target(creature|mygraveyard) moveto(hand) auto={T}:Add{B} -text=Memorial to Folly enters the battlefield tapped. -- {T}: Add {B}. -- {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. +text=Memorial to Folly enters tapped. -- {T}: Add {B}. -- {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. type=Land [/card] [card] @@ -45517,23 +69342,23 @@ name=Memorial to Genius auto=tap(noevent) auto={4}{U}{T}{S}:draw:2 auto={T}:Add{U} -text=Memorial to Genius enters the battlefield tapped. -- {T}: Add {U}. -- {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards. +text=Memorial to Genius enters tapped. -- {T}: Add {U}. -- {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards. type=Land [/card] [card] name=Memorial to Glory auto=tap(noevent) -auto={3}{W}{T}{S}:create(soldier:creature soldier:1/1:white:)*2 +auto={3}{W}{T}{S}:_SOLDIERTOKEN_*2 auto={T}:Add{W} -text=Memorial to Glory enters the battlefield tapped. -- {T}: Add {W}. -- {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens. +text=Memorial to Glory enters tapped. -- {T}: Add {W}. -- {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens. type=Land [/card] [card] name=Memorial to Unity auto=tap(noevent) -auto={2}{G}{T}{S}:auto=@combatdamaged(player) from(this):reveal:3 optionone name(Get creature) target(creature|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +auto={2}{G}{T}{S}:name(Look top 3 cards) reveal:3 optionone name(Get creature) target(creature|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend auto={T}:Add{G} -text=Memorial to Unity enters the battlefield tapped. -- {T}: Add {G}. -- {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. +text=Memorial to Unity enters tapped. -- {T}: Add {G}. -- {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. type=Land [/card] [card] @@ -45541,22 +69366,22 @@ name=Memorial to War auto=tap(noevent) auto={4}{R}{T}{S}:destroy target(land) auto={T}:Add{R} -text=Memorial to War enters the battlefield tapped. -- {T}: Add {R}. -- {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land. +text=Memorial to War enters tapped. -- {T}: Add {R}. -- {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land. type=Land [/card] [card] name=Memoricide auto=choice name(Target opponent) ability$!chooseanameopp name(Search that cards) target(creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland!$ controller auto=choice name(Target yourself) ability$!chooseaname name(Search that cards) target(creature[chosenname]|mygraveyard,mylibrary,myhand) moveto(exile) and!( shuffle controller )! chooseend nonland!$ controller -text=Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. +text=Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles their library. mana={3}{B} type=Sorcery [/card] [card] name=Memory Deluge flashback={5}{U}{U} -aicode=activate transforms((,newability[target(<2>*[zpos<=totmanaspent]|mylibrary) moveto(myhand) and!( all(*|zpos<=totmanaspent]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot -auto=name(Reveal top cards) reveal:totmanaspent optionone name(Get 2 cards) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[target(<2>*[zpos<=totmanaspent]|mylibrary) moveto(hand) and!( all(*[zpos<=totmanaspent]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=name(Reveal top cards) reveal:totmanaspent optionone name(Get 2 cards) target(<2>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order. -- Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{U}{U} type=Instant @@ -45566,32 +69391,52 @@ name=Memory Drain target=*|stack auto=fizzle aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY2_ text=Counter target spell. Scry 2. mana={2}{U}{U} type=Instant [/card] [card] +name=Memory Guardian +abilities=flying,affinityartifacts +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying +mana={4}{U} +type=Artifact Creature +subtype=Robot Artificer +power=3 +toughness=4 +[/card] +[card] name=Memory Leak abilities=cycling -target=opponent -aicode=activate moveTo(exile) notatarget(*[-land]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose Exile) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(exile)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! and!( moveTo(exile) target(*[-land]|opponentgraveyard) )! optiontwoend revealend autohand=__CYCLING__({1}) +auto=if type(*[-land]|opponenthand)~morethan~0 then name(Exile a card) target(*[-land]|opponenthand,opponentgraveyard) moveTo(ownerexile) +auto=if type(*[-land]|opponenthand)~equalto~0 then if type(*[-land]|opponentgraveyard)~morethan~0 then name(Exile a card) name(Exile a card) name(Exile a card) target(*[-land]|opponenthand,opponentgraveyard) moveTo(ownerexile) +auto=if type(*[-land]|opponenthand)~equalto~0 then if type(*[-land]|opponentgraveyard)~equalto~0 then name(Look hand) name(Look hand) name(Look hand) target(*|opponenthand) moveTo(myreveal) and!( moveto(opponenthand) )! text=Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. -- Cycling {1} ({1}, Discard this card: Draw a card.) mana={2}{B} type=Sorcery [/card] [card] name=Memory Theft -aicode=activate transforms((,newability[reject target(*[-land]|opponenthand)],newability[ability$!name(Put adventure in graveyard) moveTo(opponentgraveyard) target(*[adventure]|opponentexile)!$ controller])) oneshot -auto=if type(*[adventure]|opponentexile)~morethan~0 then choice name(Put adventure in graveyard) name(Put adventure in graveyard) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose non-land card) target(*[-land]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed name(Choose adventure from exile) moveTo(opponentgraveyard) target(*[adventure]|opponentexile) afterrevealedend revealend -auto=choice name(Don't put adventure in graveyard) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose non-land card) target(*[-land]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +aicode=activate transforms((,newability[reject notaTarget(*[-land]|opponenthand)],newability[ability$!name(Put adventure in graveyard) moveTo(opponentgraveyard) target(*[adventure]|opponentexile)!$ controller])) oneshot +auto=if type(*[adventure]|opponentexile)~morethan~0 then choice name(Put adventure in graveyard) name(Put adventure in graveyard) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose non-land card) target(*[-land]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed name(Choose adventure from exile) moveTo(opponentgraveyard) target(*[adventure]|opponentexile) afterrevealedend revealend +auto=choice name(Don't put adventure in graveyard) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose non-land card) target(*[-land]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard. mana={2}{B} type=Sorcery [/card] [card] +name=Memory of Toshiro +auto=this(variable{type:*[instant;sorcery]:myrestrictedcastingzone}>0) {T}{L:1}:name(Add mana) name(Add mana) add{B} +text={T}, Pay 1 life: Add {B}. Spend this mana only to cast an instant or sorcery spell. +color=black +type=Enchantment Creature +subtype=Human Samurai +power=2 +toughness=3 +[/card] +[card] name=Menagerie Liberator abilities=trample auto=_ATTACKING_1/1 ueot @@ -45603,9 +69448,20 @@ power=3 toughness=2 [/card] [card] +name=Meneldor, Swift Savior +abilities=flying +auto=@combatdamaged(player) from(this):may name(Exile a creature) target(creature|mybattlefield) moveto(myexile) and!( moveto(mybattlefield) )! +text=Flying -- Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control. +mana={3}{U} +type=Legendary Creature +subtype=Bird Soldier +power=3 +toughness=3 +[/card] +[card] name=Mental Journey -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={1}{U}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={1}{U}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=draw:3 controller text=Draw three cards. -- Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) mana={4}{U}{U} @@ -45615,8 +69471,8 @@ type=Instant name=Mentor of Evos Isle abilities=flying auto=name(Creature perpetually gains flying) target(creature|myhand) counter(0/0.1.PerpetualFlying) -auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualFlying}]) transforms((,newability[flying])) forever dontremove -text=Flying -- When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying. +auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualFlying}]) transforms((,flying))])) forever dontremove +text=Flying -- When Mentor of Evos Isle enters, choose a creature card in your hand. It perpetually gains flying. mana={2}{U} type=Creature subtype=Bird Wizard @@ -45633,10 +69489,18 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Mephitic Draught +auto=draw:1 && life:-1 +auto=_DIES_draw:1 && life:-1 +text=When Mephitic Draught enters or is put into a graveyard from the battlefield, you draw a card and you lose 1 life. +mana={1}{B} +type=Artifact +[/card] +[card] name=Mephitic Vapors auto=all(creature) -1/-1 aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto=_SURVEIL2_ text=All creatures get -1/-1 until end of turn. -- Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) mana={2}{B} type=Sorcery @@ -45644,7 +69508,7 @@ type=Sorcery [card] name=Mer Man auto=may draw:1 controller -text=When this creature enters the battlefield, you may draw a card. +text=When this creature enters, you may draw a card. mana={4}{U} type=Host Creature subtype=Human Fish @@ -45655,7 +69519,7 @@ toughness=3 name=Merchant Raiders auto=@movedto(pirate|mybattlefield):target(creature) transforms((,doesnotuntap,newability[tap])) auto=target(creature) transforms((,doesnotuntap,newability[tap])) -text=Whenever Merchant Raiders or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders. +text=Whenever Merchant Raiders or another Pirate enters under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders. mana={3}{U} type=Creature subtype=Human Pirate @@ -45663,12 +69527,24 @@ power=2 toughness=4 [/card] [card] +name=Merchant of Truth +abilities=flying +auto=@movedTo(graveyard) from(creature[-token]|mybattlefield):_CLUE_ +auto=lord(Clue|myBattlefield) transforms((,newability[@combat(attackedalone) source(creature|mybattlefield):all(trigger) 1/1 ueot])) +text=Flying -- Whenever a nontoken creature you control dies, investigate. -- Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.) +mana={2}{W}{W} +type=Creature +subtype=Angel Detective +power=2 +toughness=5 +[/card] +[card] name=Merchant of the Vale // Haggle abilities=adventure,asflash restriction=can play creature other={R} name(Adventure) -auto=if paid(alternative) then may name(Discard and draw) reject notatarget(*|myhand) and!( draw:1 controller ) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then may name(Discard and draw) reject notaTarget(*|myhand) and!( draw:1 controller ) +auto=if paid(alternative) then _ADVENTURE_ auto={2}{R}{D(*|myhand)}:name(Draw a card) draw:1 text={2}{R}, Discard a card: Draw a card. // You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) mana={2}{R} @@ -45679,26 +69555,26 @@ toughness=3 [/card] [card] name=Merchant's Dockhand -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}:name(Tap 1 artifact) name(Tap 1 artifact) reveal:1 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 2 artifact) name(Tap 2 artifact) reveal:2 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 3 artifact) name(Tap 3 artifact) reveal:3 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 4 artifact) name(Tap 4 artifact) reveal:4 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 5 artifact) name(Tap 5 artifact) reveal:5 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 6 artifact) name(Tap 6 artifact) reveal:6 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 7 artifact) name(Tap 7 artifact) reveal:7 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 8 artifact) name(Tap 8 artifact) reveal:8 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 9 artifact) name(Tap 9 artifact) reveal:9 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 10 artifact) name(Tap 10 artifact) reveal:10 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 11 artifact) name(Tap 11 artifact) reveal:11 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 12 artifact) name(Tap 12 artifact) reveal:12 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 13 artifact) name(Tap 13 artifact) reveal:13 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 14 artifact) name(Tap 14 artifact) reveal:14 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 15 artifact) name(Tap 15 artifact) reveal:15 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 16 artifact) name(Tap 16 artifact) reveal:16 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 17 artifact) name(Tap 17 artifact) reveal:17 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 18 artifact) name(Tap 18 artifact) reveal:18 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 19 artifact) name(Tap 19 artifact) reveal:19 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 20 artifact) name(Tap 20 artifact) reveal:20 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}:name(Tap 1 artifact) name(Tap 1 artifact) reveal:1 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 2 artifact) name(Tap 2 artifact) reveal:2 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 3 artifact) name(Tap 3 artifact) reveal:3 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 4 artifact) name(Tap 4 artifact) reveal:4 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 5 artifact) name(Tap 5 artifact) reveal:5 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 6 artifact) name(Tap 6 artifact) reveal:6 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 7 artifact) name(Tap 7 artifact) reveal:7 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 8 artifact) name(Tap 8 artifact) reveal:8 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 9 artifact) name(Tap 9 artifact) reveal:9 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 10 artifact) name(Tap 10 artifact) reveal:10 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 11 artifact) name(Tap 11 artifact) reveal:11 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 12 artifact) name(Tap 12 artifact) reveal:12 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 13 artifact) name(Tap 13 artifact) reveal:13 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 14 artifact) name(Tap 14 artifact) reveal:14 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 15 artifact) name(Tap 15 artifact) reveal:15 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend 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+auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 18 artifact) name(Tap 18 artifact) reveal:18 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 19 artifact) name(Tap 19 artifact) reveal:19 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{U}{T}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}{T(artifact[-tapped]|myBattlefield)}:name(Tap 20 artifact) name(Tap 20 artifact) reveal:20 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend text={3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={1} type=Artifact Creature @@ -45708,7 +69584,7 @@ toughness=2 [/card] [card] name=Merciless Eternal -auto={2}{B}{D}:+2/+2 ueot +auto={2}{B}{D(*|myhand)}:+2/+2 ueot auto=_BLOCKED_life:-2 opponent text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn. mana={2}{B} @@ -45719,7 +69595,7 @@ toughness=2 [/card] [card] name=Merciless Javelineer -auto={2}{D(*|myhand)}:counter(-1/-1,1) target(creature) && cantblock ueot +auto={2}{D(*|myhand)}:counter(-1/-1) target(creature) && cantblock ueot text={2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn. mana={2}{B}{R} type=Creature @@ -45728,13 +69604,34 @@ power=4 toughness=2 [/card] [card] +name=Merciless Repurposing +target=creature +auto=moveto(exile) +auto=name(Incubate 3) name(Incubate 3) token(Incubator) and!( counter(1/1.3) )! +text=Exile target creature. Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={4}{B}{B} +type=Instant +[/card] +[card] +name=Mercurial Spelldancer +abilities=unblockable +auto=@movedTo(*[-creature]|mystack):name(put an oil counter) counter(0/0,1,Oil) +auto=@combatdamaged(player) from(this) restriction{compare(hascntoil)~morethan~1}:may name(Remove 2 oil counters) counter(0/0,-2,Oil) && emblem transforms((,newability[@movedTo(*[instant;sorcery]|mystack) turnlimited:name(Copy spell) all(trigger[to]<1>) activate castcard(copied noevent)])) ueot +text=Mercurial Spelldancer can't be blocked. -- Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer. -- Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +mana={1}{U} +type=Creature +subtype=Phyrexian Rogue +power=2 +toughness=1 +[/card] +[card] name=Mercurial Transformation target=*[-land]|battlefield other={1}{U} name(Choose octopus) -auto=ifnot paid(alternative) then ueot loseabilities -auto=ifnot paid(alternative) then ueot transforms((Creature Frog,blue,setpower=1,settoughness=1)) -auto=if paid(alternative) then ueot loseabilities -auto=if paid(alternative) then ueot transforms((Creature Octopus,blue,setpower=4,settoughness=4)) +auto=ifnot paid(alternative) then loseabilities ueot +auto=ifnot paid(alternative) then transforms((Creature Frog,blue,setpower=1,settoughness=1)) ueot +auto=if paid(alternative) then loseabilities ueot +auto=if paid(alternative) then transforms((Creature Octopus,blue,setpower=4,settoughness=4)) ueot text=Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4. mana={1}{U} type=Sorcery @@ -45743,8 +69640,8 @@ subtype=Lesson [card] name=Meren of Clan Nel Toth auto=@movedTo(other creature|graveyard) from(myBattlefield):alterexperience:1 controller -auto=@each my endofturn restriction{type(creature|mygraveyard)~morethan~0}:name(Choose a creature) target(creature|mygraveyard) transforms((,newability[if compare(manacost)~morethan~compare(pexperience) then moveto(myhand) else moveto(mybattlefield)])) oneshot -text=Whenever another creature you control dies, you get an experience counter. -- At the beginning of your end step, choose target creature card in your graveyard. If that card's converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. +auto=@each my end restriction{type(creature|mygraveyard)~morethan~0}:name(Choose a creature) target(creature|mygraveyard) transforms((,newability[if compare(manacost)~morethan~compare(pexperience) then moveto(hand) else moveto(mybattlefield)])) oneshot +text=Whenever another creature you control dies, you get an experience counter. -- At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. mana={2}{B}{G} type=Legendary Creature subtype=Human Shaman @@ -45753,9 +69650,9 @@ toughness=4 [/card] [card] name=Merfolk Branchwalker -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend -text=When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=When Merfolk Branchwalker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={1}{G} type=Creature subtype=Merfolk Scout @@ -45763,10 +69660,21 @@ power=2 toughness=1 [/card] [card] +name=Merfolk Coralsmith +auto={1}:1/-1 ueot +auto=_DIES__SCRY2_ +text={1}: Merfolk Coralsmith gets +1/-1 until end of turn. -- When Merfolk Coralsmith dies, scry 2. +mana={2}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=3 +[/card] +[card] name=Merfolk Falconer abilities=flying aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedTo(*[kicked>=1]|myStack):scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedTo(*[kicked>=1]|myStack):_SCRY2_ text=Flying -- Whenever you cast a kicked spell, scry 2. mana={3}{U}{U} type=Creature @@ -45785,13 +69693,24 @@ power=2 toughness=2 [/card] [card] +name=Merfolk Pupil +auto=_LOOT_ +autograveyard={1}{U}{E}:_LOOT_ +text=When Merfolk Pupil enters, draw a card, then discard a card. -- {1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] name=Merfolk Secretkeeper // Venture Deeper abilities=adventure other={U} name(Adventure) auto=if paid(alternative) then choice name(Opponent mills 4 cards) name(Opponent mills 4 cards) deplete:4 opponent auto=if paid(alternative) then choice name(You mill 4 cards) name(You mill 4 cards) deplete:4 controller -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever -text=Target player puts the top four cards of their library into their graveyard. (Then exile this card. You may cast the creature later from exile.) +auto=if paid(alternative) then _ADVENTURE_ +text=Target player mills four cards. (Then exile this card. You may cast the creature later from exile.) mana={U} type=Creature subtype=Merfolk Wizard @@ -45803,7 +69722,7 @@ name=Merfolk Skydiver abilities=flying auto=counter(1/1) target(creature|myBattlefield) auto={3}{G}{U}:_PROLIFERATE_ -text=Flying -- When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. -- {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=Flying -- When Merfolk Skydiver enters, put a +1/+1 counter on target creature you control. -- {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={G}{U} type=Creature subtype=Merfolk Mutant @@ -45813,8 +69732,8 @@ toughness=1 [card] name=Merfolk Spy abilities=islandwalk -auto=@combatdamaged(player) from(this):Reveal:1 revealzone(opponenthand) optionone target(*|reveal) moveTo(opponenthand) optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) -- Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand. +auto=@combatdamaged(player) from(this):Reveal:1 revealzone(opponenthand) optionone target(*|reveal) moveTo(opponenthand) optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend +text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) -- Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand. mana={U} type=Creature subtype=Merfolk Rogue @@ -45825,7 +69744,7 @@ toughness=1 name=Merfolk Trickster abilities=flash auto=target(creature|opponentBattlefield) transforms((,newability[tap(noevent)],newability[loseabilities])) ueot -text=Flash -- When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. +text=Flash -- When Merfolk Trickster enters, tap target creature an opponent controls. It loses all abilities until end of turn. mana={U}{U} type=Creature subtype=Merfolk Wizard @@ -45845,6 +69764,38 @@ power=1 toughness=1 [/card] [card] +name=Meria's Outrider +abilities=reach +auto=damage:pbasiclandtypes opponent +text=Reach -- Domain - When Meria's Outrider enters, it deals damage to each opponent equal to the number of basic land types among lands you control. +mana={4}{R} +type=Creature +subtype=Elf Archer +power=4 +toughness=4 +[/card] +[card] +name=Meria, Scholar of Antiquity +auto={T(artifact[-token]|mybattlefield)}:add {G} +auto={T(artifact[-token]|mybattlefield)}{T(artifact[-token]|mybattlefield)}:_IMPULSE_DRAW_ +text=Tap an untapped nontoken artifact you control: Add {G}. -- Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn. +mana={1}{R}{G} +type=Legendary Creature +subtype=Elf Artificer +power=3 +toughness=3 +[/card] +[card] +name=Meriadoc Brandybuck +auto=@combat(attacking) source(halfling|mybattlefield):name(Create food) _FOOD_ +text=Whenever one or more Halflings you control attack a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={1}{G} +type=Legendary Creature +subtype=Halfling Citizen +power=2 +toughness=2 +[/card] +[card] name=Merieke Ri Berit abilities=doesnotuntap auto={T}:name(Gain control of creature) all(this) counter(0/0.1.MeriekeStolen) && target(creature) moveto(myBattlefield) and!( counter(0/0.1.MeriekeStolen) )! @@ -45858,6 +69809,42 @@ power=1 toughness=1 [/card] [card] +name=Merry, Esquire of Rohan +abilities=haste +auto=this(cantargetcard(*[geared]) first strike +auto=@combat(attacking) source(this):if type(other creature[legendary&attacking]|mybattlefield)~morethan~0 then name(Draw a card) name(Draw a card) draw:1 controller +text=Haste -- Merry, Esquire of Rohan has first strike as long as it's equipped. -- Whenever you attack with Merry and another legendary creature, draw a card. +mana={R}{W} +type=Legendary Creature +subtype=Halfling Knight +power=2 +toughness=2 +[/card] +[card] +name=Merry, Warden of Isengard +abilities=partner +partner=Pippin, Warden of Isengard +auto=_PARTNER_ +auto=@movedto(artifact|mybattlefield) turnlimited:name(Create soldier) token(Soldier,Creature Soldier,1/1,white,lifelink) +text=Partner with Pippin, Warden of Isengard (When this creature enters, target player may put Pippin into their hand from their library, then shuffle.) -- Whenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn. +mana={1}{G}{W} +type=Legendary Creature +subtype=Halfling Advisor +power=1 +toughness=4 +[/card] +[card] +name=Mesa Cavalier +abilities=flying +auto=life:2 +text=Flying -- When Mesa Cavalier enters, you gain 2 life. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] name=Mesa Lynx auto=this(variable{opponentturn}>0) 0/2 text=As long as it's not your turn, Mesa Lynx gets +0/+2. @@ -45881,7 +69868,7 @@ toughness=2 name=Mesmeric Sliver aicode=activate target(*[zpos<=1]|opponentlibrary) moveto(myreveal) and!( bottomoflibrary )! auto=@movedto(sliver|battlefield):name(Fatseal 1) all(trigger[to]) transforms((,newability[may name(Look opponent top card) reveal:1 revealzone(opponentlibrary) optionone name(Put on bottom) target(*|reveal) bottomoflibrary optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend])) oneshot -text=All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.) +text=All Slivers have "When this permanent enters, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.) mana={3}{U} type=Creature subtype=Sliver @@ -45890,9 +69877,9 @@ toughness=2 [/card] [card] name=Mesmerizing Benthid -auto=aslongas(Illusion|myBattlefield) opponentshroud -auto=create(Illusion:creature Illusion:0/2:blue:creature[blocked]:freeze)*2 -text=When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." -- Mesmerizing Benthid has hexproof as long as you control an Illusion. +auto=aslongas(Illusion|myBattlefield) hexproof +auto=create(Illusion:creature Illusion:0/2:blue) and!( transforms((,newability[@combat(blocking) source(this) from(creature):all(trigger[from]) frozen])) forever )!*2 +text=When Mesmerizing Benthid enters, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." -- Mesmerizing Benthid has hexproof as long as you control an Illusion. mana={3}{U}{U} type=Creature subtype=Octopus @@ -45900,8 +69887,19 @@ power=4 toughness=5 [/card] [card] +name=Mesmerizing Dose +target=creature +auto=tap +auto=_PROLIFERATE_ +auto=doesnotuntap +text=Enchant creature -- When Mesmerizing Dose enters, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Enchanted creature doesn't untap during its controller's untap step. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Metalworker -auto={T}:target([artifact]|myhand) transforms((,newability[foreach(artifact|reveal) add: {2}])) +auto={T}:foreach(artifact|myhand) add:{2} text={T}: Reveal any number of artifact cards in your hand. Add {C}{C} for each card revealed this way. mana={3} type=Artifact Creature @@ -45912,8 +69910,8 @@ toughness=2 [card] name=Metamorphic Alteration target=creature -auto=teach(mytgt) copy NotATarget(creature) -text=Enchant creature -- As Metamorphic Alteration enters the battlefield, choose a creature. -- Enchanted creature is a copy of the chosen creature. +auto=teach(creature) transforms((,newability[copy notaTarget(creature)])) +text=Enchant creature -- As Metamorphic Alteration enters, choose a creature. -- Enchanted creature is a copy of the chosen creature. mana={1}{U} type=Enchantment subtype=Aura @@ -45926,13 +69924,35 @@ auto=choice name(Blue Mana) thisforeach(variable{storedmanacostplus1plusend}) ad auto=choice name(Black Mana) thisforeach(variable{storedmanacostplus1plusend}) add{B} auto=choice name(Red Mana) thisforeach(variable{storedmanacostplus1plusend}) add{R} auto=choice name(Green Mana) thisforeach(variable{storedmanacostplus1plusend}) add{G} -text=As an additional cost to cast Metamorphosis, sacrifice a creature. -- Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells. +text=As an additional cost to cast Metamorphosis, sacrifice a creature. -- Add X mana of any one color , where X is one plus the sacrificed creature's mana value. Spend this mana only to cast creature spells. mana={G}{S(creature|myBattlefield)} type=Sorcery [/card] [card] +name=Metamorphosis Fanatic +abilities=lifelink +auto=may target(creature|mygraveyard) moveTo(myBattlefield) and!( transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever )! +autohand=restriction{miracle} pay[[{1}{B}]] name(Miracle) activate name(Miracle) castcard(restricted) +text=Lifelink -- When Metamorphosis Fanatic enters, return up to one target creature card from your graveyard to the battlefield with a lifelink counter on it. -- Miracle {1}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) +mana={4}{B}{B} +type=Creature +subtype=Human Cleric +power=4 +toughness=4 +[/card] +[card] +name=Metastatic Evangel +auto=@movedTo(other creature[-token]|myBattlefield):_PROLIFERATE_ +text=Whenever another nontoken creature enters under your control, proliferate. +mana={1}{W} +type=Creature +subtype=Phyrexian Human Cleric +power=3 +toughness=1 +[/card] +[card] name=Meteor Blast -auto=thisforeach(X) ability$!name(Choose one) choice name(4 damages to player) damage:4 target(player) _ choice name(4 damages to planeswalker) damage:4 target(planeswalker) _ choice name(4 damages to creature) damage:4 target(creature)!$ controller +auto=thisforeach(X) ability$! damage:4 target(anyTarget) !$ controller mana={X}{R}{R}{R} type=Sorcery text=Meteor Blast deals 4 damage to each of X targets. @@ -45940,7 +69960,7 @@ text=Meteor Blast deals 4 damage to each of X targets. [card] name=Meteor Golem auto=destroy target(*[-land]|opponentbattlefield) -text=When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. +text=When Meteor Golem enters, destroy target nonland permanent an opponent controls. mana={7} type=Artifact Creature subtype=Golem @@ -45949,7 +69969,7 @@ toughness=3 [/card] [card] name=Meteor Shower -auto=thisforeach(variable{halfpaidplus1plusend}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller +auto=thisforeach(variable{halfpaidplus1plusend}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller text=Meteor Shower deals X plus 1 damage divided as you choose among any number of targets. mana={X}{X}{R} type=Sorcery @@ -45981,6 +70001,32 @@ type=Artifact subtype=Equipment [/card] [card] +name=Meticulous Archive +auto=tapped +auto=_SURVEIL1_ +text=({T}: Add {W} or {U}.) -- Meticulous Archive enters tapped. -- When Meticulous Archive enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +type=Land +subtype=Plains Island +[/card] +[card] +name=Meticulous Excavation +auto={2}{W}:name(Return permanent) target(*|myBattlefield) transforms((,newability[if cantargetcard(*[unearth]|*) then moveto(ownerexile) and!( moveto(hand) )!],newability[if cantargetcard(*[-unearth]|*) then moveto(hand)])) oneshot myturnonly +text={2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn. +mana={W} +type=Enchantment +[/card] +[card] +name=Metropolis Angel +abilities=flying +auto=@combat(attacking) source(creature[counter{any}]|mybattlefield) turnlimited:draw:1 +text=Flying -- Whenever you attack with one or more creatures with counters on them, draw a card. +mana={2}{W}{U} +type=Creature +subtype=Angel Soldier +power=3 +toughness=1 +[/card] +[card] name=Metzali, Tower of Triumph auto={T}:add{G} auto={T}:add{W} @@ -45988,14 +70034,14 @@ auto={T}:add{U} auto={T}:add{R} auto={T}:add{B} auto={1}{R}{T}:damage:2 opponent -auto={2}{W}{T}:ability$!name(Destroy attacking creature) name(Destroy attacking creature) notatarget(creature[attacking]|battlefield) destroy!$ opponent +auto={2}{W}{T}:ability$!name(Destroy attacking creature) name(Destroy attacking creature) notaTarget(creature[attacking]|battlefield) destroy!$ opponent text=(Transforms from Path of Mettle.) -- {T}: Add one mana of any color. -- {1}{R}, {T}: Metzali, Tower of Triumph deals 2 damage to each opponent. -- {2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature. type=Legendary Land [/card] [card] name=Miara, Thorn of the Glade abilities=partner -auto=@movedTo(*[elf]|mygraveyard) from(mybattlefield):may pay({1}{L:1}) name(draw card) draw:1 controller +auto=@movedTo(*[elf]|mygraveyard) from(mybattlefield):pay({1}) name(draw card) draw:1 && life:-1 controller text=Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card. -- Partner (You can have two commanders if both have partner.) mana={1}{B} type=Legendary Creature @@ -46005,9 +70051,9 @@ toughness=2 [/card] [card] name=Miasmic Mummy -auto=reject notatarget(*|myhand) -auto=ability$!notatarget(*|myhand) reject!$ opponent -text=When Miasmic Mummy enters the battlefield, each player discards a card. +auto=reject notaTarget(*|myhand) +auto=ability$!notaTarget(*|myhand) reject!$ opponent +text=When Miasmic Mummy enters, each player discards a card. mana={1}{B} type=Creature subtype=Zombie Jackal @@ -46015,9 +70061,34 @@ power=2 toughness=2 [/card] [card] +name=Michiko's Reign of Truth +backside=Portrait of Michiko +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=this(counter{0/0.1.Lore}) target(creature) transforms((,newability[foreach(*[artifact;enchantment]|mybattlefield) 1/1])) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature) transforms((,newability[foreach(*[artifact;enchantment]|mybattlefield) 1/1])) ueot +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! asSorcery +text=(As this Saga enters and after your draw step, add a lore counter.) -- I, II - Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={1}{W} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Micromancer +auto=may moveto(hand) target(*[instant;sorcery;manacost<=1]|myLibrary) +text=When Micromancer enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] name=Midnight Arsonist auto=may name(Destroy artifacts) target(artifact|battlefield) destroy -text=When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. +text=When Midnight Arsonist enters, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. mana={3}{R} type=Creature subtype=Vampire @@ -46025,16 +70096,34 @@ power=3 toughness=2 [/card] [card] +name=Midnight Assassin +abilities=flying,deathtouch +text=Flying, deathtouch +mana={2}{B} +type=Creature +subtype=Vampire Assassin +power=1 +toughness=2 +[/card] +[card] name=Midnight Clock -auto={T}:add{1} +auto={T}:add{U} auto={2}{U}:counter(0/0,1,hour) auto=@each upkeep:counter(0/0,1,hour) -auto={C(0/0,12,hour)}{E}:moveto(myLibrary) all(*|myGraveyard) && moveto(myLibrary) all(*|myHand) && shuffle && draw:7 controller +auto=@counteradded(0/0,1,hour) from(this):this(counter{0/0.12.hour}) moveTo(exile) all(this) +auto=@counteradded(0/0,1,hour) from(this):this(counter{0/0.12.hour}) moveto(myLibrary) all(*|myGraveyard) && moveto(myLibrary) all(*|myHand) && shuffle && draw:7 controller text={T}: Add {U}. -- {2}{U}: Put an hour counter on Midnight Clock. -- At the beginning of each upkeep, put an hour counter on Midnight Clock. -- When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. mana={2}{U} type=Artifact [/card] [card] +name=Midnight Mayhem +auto=create(gremlin:creature gremlin:1/1:red)*3 && all(Gremlin|mybattlefield) transforms((,menace,lifelink,haste)) ueot +text=Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +mana={2}{R}{W} +type=Sorcery +[/card] +[card] name=Midnight Pathlighter auto=lord(creature|mybattlefield) cantbeblockedby(creature[-legendary]) auto=@combatdamaged(player) from(creature|mybattlefield) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0} turnlimited:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot @@ -46057,6 +70146,14 @@ power=3 toughness=2 [/card] [card] +name=Midnight Snack +auto=@each my end restriction{raid}:_FOOD_ +auto={2}{B}{S}:target(opponent) life:-lifegain +text=Raid - At the beginning of your end step, if you attacked this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") -- {2}{B}, Sacrifice this enchantment: Target opponent loses X life, where X is the amount of life you gained this turn. +mana={2}{B} +type=Enchantment +[/card] +[card] name=Might of Murasa target=creature kicker={2}{G} @@ -46067,6 +70164,23 @@ mana={1}{G} type=Instant [/card] [card] +name=Might of the Ancestors +auto=@each my combatbegins:target(creature|myBattlefield) transforms((,newability[2/0],vigilance)) ueot +text=At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Might of the Meek +target=creature +auto=trample +auto=1/0 ueot aslongas(*[mouse]|myBattlefield) +auto=draw:1 controller +text=Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. -- Draw a card. +mana={R} +type=Instant +[/card] +[card] name=Might of the Old Ways target=creature|myBattlefield auto=2/2 ueot && if coven then draw:1 controller @@ -46075,12 +70189,47 @@ mana={1}{G} type=Instant [/card] [card] +name=Mightstone's Animation +target=artifact +auto=draw:1 +auto=teach(artifact) becomes(Creature,4/4) +text=Enchant artifact -- When Mightstone's Animation enters, draw a card. -- Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Migloz, Maze Crusher +auto=counter(0/0,5,oil) +auto={1}{C(0/0,-1,oil)}:vigilance && menace ueot +auto={2}{C(0/0,-2,oil)}:2/2 ueot +auto={3}{C(0/0,-3,oil)}:destroy target(artifact,enchantment) +text=Migloz, Maze Crusher enters with five oil counters on it. -- {1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn. -- {2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn. -- {3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment. +mana={1}{R}{G} +type=Legendary Creature +subtype=Phyrexian Beast +power=4 +toughness=4 +[/card] +[card] +name=Migrating Ketradon +abilities=cycling,reach +auto=life:4 +autohand=__CYCLING__({2}) +text=Reach -- When this creature enters, you gain 4 life. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{G}{G} +type=Creature +subtype=Dinosaur +power=6 +toughness=6 +[/card] +[card] name=Migration Path abilities=cycling aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend autohand=__CYCLING__({2}) -text=Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={3}{G} type=Sorcery [/card] @@ -46089,18 +70238,18 @@ name=Migratory Greathorn abilities=mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={2}{G} name(Mutate) -auto=transforms((,newability[@mutated(this):name(Search basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!])) -auto=ifnot paid(alternative) then transforms((,newability[becomes(,,green)])) forever all(this) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) && transforms((,newability[becomes(,,green)])) forever -auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) -text=Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Search basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! +auto=@mutated(mytgt):name(Search basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! +text=Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={3}{G} type=Creature subtype=Beast @@ -46108,6 +70257,18 @@ power=3 toughness=4 [/card] [card] +name=Miirym, Sentinel Wyrm +abilities=flying +auto=_WARD2_ +auto=@movedTo(other Dragon[-token]|myBattlefield):all(trigger[to]) clone options(nolegend) +text=Flying, ward {2} -- Whenever another nontoken Dragon enters under your control, create a token that's a copy of it, except the token isn't legendary if that Dragon is legendary. +mana={3}{G}{U}{R} +type=Legendary Creature +subtype=Dragon Spirit +power=6 +toughness=6 +[/card] +[card] name=Mila, Crafty Companion backside=Lukka, Wayward Bonder other={4}{R}{R} name(Lukka, Wayward Bonder) @@ -46125,10 +70286,20 @@ power=2 toughness=3 [/card] [card] +name=Mild-Mannered Librarian +auto=this(cantargetcard(*[-Werewolf]) {3}{G}:becomes(Werewolf) forever && counter(1/1,2) && draw:1 +text={3}{G}: Mild-Mannered Librarian becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once. +mana={G} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] name=Militant Angel abilities=flying, lifelink -auto=if raid then token(Knight,creature Knight,2/2,white,vigilance) -text=Flying, Lifelink -- When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. +auto=if raid then _KNIGHTTOKEN_ +text=Flying, Lifelink -- When Militant Angel enters, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. mana={3}{W}{W} type=Creature subtype=Angel @@ -46136,10 +70307,21 @@ power=3 toughness=4 [/card] [card] +name=Military Discipline +abilities=flash +target=creature +auto=first strike ueot +auto=teach(creature) 1/0 +text=Flash -- Enchant creature -- When Military Discipline enters, enchanted creature gains first strike until end of turn. -- Enchanted creature gets +1/+0. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Militia Bugler abilities=vigilance -auto=reveal:4 optionone name(Look at the top four cards...) target(<4>creature[power<2]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +auto=reveal:4 optionone name(Look at the top four cards...) target(creature[power<3]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Militia Bugler enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={2}{W} type=Creature subtype=Human Soldier @@ -46149,7 +70331,7 @@ toughness=3 [card] name=Militia Rallier abilities=nosolo -auto=@combat(attacking) source(this):name(Untap a creature) target(creature) untap +auto=_ATTACKING_name(Untap a creature) target(creature) untap text=Militia Rallier can't attack alone. -- Whenever Militia Rallier attacks, untap target creature. mana={2}{W} type=Creature @@ -46160,9 +70342,9 @@ toughness=3 [card] name=Millicent, Restless Revenant abilities=flying -anyzone=foreach(spirit|myBattlefield) changecost(colorless:-1) forcedalive -auto=@damaged(player) from(spirit[-token]|myBattlefield):name(Create Spirit) token(Spirit,Creature Spirit,1/1,white,flying) -auto=@movedto(spirit[-token]|graveyard) from(myBattlefield):name(Create Spirit) token(Spirit,Creature Spirit,1/1,white,flying) +anyzone=affinity(spirit|mybattlefield) reduce({1}) +auto=@damaged(player) from(spirit[-token]|myBattlefield):name(Create Spirit) _SPIRITTOKEN_ +auto=@movedto(spirit[-token]|graveyard) from(myBattlefield):name(Create Spirit) _SPIRITTOKEN_ text=This spell costs {1} less to cast for each Spirit you control. -- Flying -- Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals damage to a player, create a 1/1 white Spirit creature token with flying. mana={5}{W}{U} type=Legendary Creature @@ -46177,7 +70359,7 @@ target=*|opponentbattlefield kicker=multi{3}{U} name(Replicate) auto=name(Search same permanent) transforms((,newability[name(Search same card) target(*[share!name!]|mylibrary) moveto(opponentbattlefield) and!( shuffle )!])) forever auto=thisforeach(variable{kicked}>0) ability$!name(Copy Mimeofacture) name(Copy Mimeofacture) activate castcard(copied noevent named!:Mimeofacture:!)!$ controller -text=Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library. +text=Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles their library. mana={3}{U} type=Sorcery [/card] @@ -46196,37 +70378,56 @@ subtype=Treasure [/card] [card] name=Mimic Vat -auto=@movedto(creature[-token]|nonbattlezone) from(battlefield):may name(Imprint card) name(Imprint card) all(trigger[to]) transforms((,newability[moveTo(ownerGraveyard) all(other creature[counter{0/0.1.MimicImprinted}]|exile)],newability[moveto(exile) and!( counter(0/0.1.MimicImprinted) )!])) forever -auto={3}{T}:target(creature[counter{0/0.1.MimicImprinted}]|exile) clone with(haste,unearth) +auto=@movedto(creature[-token]|graveyard) from(battlefield):may name(Imprint card) name(Imprint card) all(trigger[to]) moveto(exile) and!(transforms((MimicVat,newability[moveTo(ownerGraveyard) all(other creature[MimicVat]|exile)])) forever )! +auto={3}{T}:target(creature[MimicVat]|exile) clone with(haste,unearth) text=Imprint - Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. -- {3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step. mana={3} type=Artifact [/card] [card] +name=Minas Tirith +auto=if type(creature[legendary]|myBattlefield)~equalto~0 then name(Enter tapped) name(Enter tapped) tap(noevent) +auto={T}:add{W} +auto={1}{W}{T}:name(Draw a card) name(Draw a card) draw:1 controller restriction{compare(pattackedcount)~morethan~1} +text=Minas Tirith enters tapped unless you control a legendary creature. -- {T}: Add {W}. -- {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn. +type=Legendary Land +[/card] +[card] name=Mind Carver -auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1 +auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) transforms((,newability[aslongas(*|opponentGraveyard) 1/0 <8])) auto=teach(creature) transforms((,newability[aslongas(*|opponentGraveyard) 3/1 >7])) auto={2}{B}:equip -text=When Mind Carver enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. -- Equip {2}{B} +text=When Mind Carver enters, attach it to target creature you control. -- Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. -- Equip {2}{B} mana={B} type=Artifact subtype=Equipment [/card] [card] name=Mind Drain -auto=ability$!name(Discard 2 cards) reject notatarget(<2>*|myHand)!$ opponent +auto=ability$!name(Discard 2 cards) reject notaTarget(<2>*|myHand)!$ opponent auto=deplete:1 opponent auto=life:-1 opponent auto=life:1 controller -text=Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To a mill a card, a player puts the top card of their library into their graveyard.) +text=Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To a mill a card, a player mills a card.) mana={2}{B} type=Sorcery [/card] [card] +name=Mind Drill Assailant +auto=aslongas(*|mygraveyard) 3/0 >6 +auto={2}{UB}:_SURVEIL1_ +text=Threshold - As long as seven or more cards are in your graveyard, Mind Drill Assailant gets +3/+0. -- {2}{U/B}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={2}{UB}{UB} +type=Creature +subtype=Rat Warlock +power=2 +toughness=5 +[/card] +[card] name=Mind Flayer auto=name(Dominate Monster) steal target(creature) -text=Dominate Monster - When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer. +text=Dominate Monster - When Mind Flayer enters, gain control of target creature for as long as you control Mind Flayer. mana={3}{U}{U} type=Creature subtype=Horror @@ -46235,15 +70436,25 @@ toughness=3 [/card] [card] name=Mind Rake -abilities=overload other={1}{B} name(Overload) -auto=target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer -auto=overload all(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer +auto=if paid(alternative) then ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ controller && ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent +auto=ifnot paid(alternative) then target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer text=Target player discards two cards. -- Overload {1}{B} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") mana={2}{B} type=Sorcery [/card] [card] +name=Mind Spiral +other={4}{U} name(Gift a tapped Fish) +auto=if paid(alternative) then _FISHTOKEN_ and!(tap(noevent))! opponent +auto=if paid(alternative) then target(creature|opponentBattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) +target=player +auto=draw:3 +text=Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) -- Target player draws three cards. If the gift was promised, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={4}{U} +type=Sorcery +[/card] +[card] name=Mindblade Render auto=@combatdamagefoeof(player) from(*[warrior]|battlefield):draw:1 controller && life:-1 controller text=Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life. @@ -46267,8 +70478,8 @@ subtype=Trap [/card] [card] name=Mindleech Ghoul -auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Opponent exiles a card) ability$!name(Exile a card) name(Exile a card) notatarget(*|myhand) moveto(exile)!$ opponent])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand. +auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Opponent exiles a card) ability$!name(Exile a card) name(Exile a card) notaTarget(*|myhand) moveto(exile)!$ opponent])) oneshot )! +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand. mana={1}{B} type=Creature subtype=Zombie @@ -46280,17 +70491,17 @@ name=Mindleecher abilities=flying,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={4}{B} name(Mutate) -auto=transforms((,newability[@mutated(this):ability$!name(Reveal) reveal:1 revealzone(opponentlibrary) optionone name(Exile opponent top card?) target(*|myreveal) moveto(opponentexile) optiononeend optiontwo name(Play exiled card) target(<1>*|myreveal) activate castcard(normal) optiontwoend revealend!$ controller])) -auto=ifnot paid(alternative) then transforms((,newability[becomes(,,black)])) forever all(this) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) && transforms((,newability[becomes(,,black)])) forever -auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile forever])) forever )! +auto=@mutated(mytgt):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile forever])) forever )! text=Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled. mana={4}{B}{B} type=Creature @@ -46299,11 +70510,70 @@ power=5 toughness=5 [/card] [card] +name=Mindless Conscription +auto=_AMASSZOMBIE3_ +auto=@drawof(player) restriction{compare(pdrewcount)~equalto~3}:_AMASSZOMBIE3_ +text=When Mindless Conscription enters and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Mindlink Mech +abilities=flying +auto={0}:name(Copy and crew 1 [1 creature]) target(creature[-legendary&-tapped]|mybattlefield) tap && copy and!( all(this) transforms((Artifact Vechicle Creature,setpower=4,settoughness=3,flying,newability[@next end:flip(myorigname) undocpy])) ueot )! restriction{compare(crewtotalpower)~morethan~0} limit:1 +auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) transforms((Artifact Vechicle Creature,setpower=4,settoughness=3,flying)) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +text=Flying -- Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. -- Crew 1 +mana={2}{U} +type=Artifact +subtype=Vehicle +power=4 +toughness=3 +[/card] +[card] +name=Mindsplice Apparatus +abilities=flash +auto=@each my upkeep:name(Put oil counter) counter(0/0,1,Oil) +auto=thisforeach(variable{hascntoil}>0) lord(*[instant;sorcery]|mycastingzone) altercost(colorless,-1) +text=Flash -- At the beginning of your upkeep, put an oil counter on Mindsplice Apparatus. -- Instant and sorcery spells you cast cost {1} less to cast for each oil counter on Mindsplice Apparatus. +mana={3}{U} +type=Artifact +[/card] +[card] +name=Mindspring Merfolk +auto=this(cantargetcard(*[-effect]) {10}{U}{U}{T}:name() name(x=10) becomes(effect) forever && draw:10 && counter(1/1) all(merfolk[creature]|myBattlefield) +auto=this(cantargetcard(*[-effect]) {9}{U}{U}{T}:name() name(x=9) becomes(effect) forever && draw:9 && counter(1/1) all(merfolk[creature]|myBattlefield) +auto=this(cantargetcard(*[-effect]) {8}{U}{U}{T}:name() name(x=8) becomes(effect) forever && draw:8 && counter(1/1) all(merfolk[creature]|myBattlefield) +auto=this(cantargetcard(*[-effect]) {7}{U}{U}{T}:name() name(x=7) becomes(effect) forever && draw:7 && counter(1/1) all(merfolk[creature]|myBattlefield) +auto=this(cantargetcard(*[-effect]) {6}{U}{U}{T}:name() name(x=6) becomes(effect) forever && draw:6 && counter(1/1) all(merfolk[creature]|myBattlefield) +auto=this(cantargetcard(*[-effect]) {5}{U}{U}{T}:name() name(x=5) becomes(effect) forever && draw:5 && counter(1/1) all(merfolk[creature]|myBattlefield) +auto=this(cantargetcard(*[-effect]) {4}{U}{U}{T}:name() name(x=4) becomes(effect) forever && draw:4 && counter(1/1) all(merfolk[creature]|myBattlefield) +auto=this(cantargetcard(*[-effect]) {3}{U}{U}{T}:name() name(x=3) becomes(effect) forever && draw:3 && counter(1/1) all(merfolk[creature]|myBattlefield) +auto=this(cantargetcard(*[-effect]) {2}{U}{U}{T}:name() name(x=2) becomes(effect) forever && draw:2 && counter(1/1) all(merfolk[creature]|myBattlefield) +auto=this(cantargetcard(*[-effect]) {1}{U}{U}{T}:name() name(x=1) becomes(effect) forever && draw:1 && counter(1/1) all(merfolk[creature]|myBattlefield) +auto=this(cantargetcard(*[-effect]) {U}{U}{T}:name() name(x=0) becomes(effect) forever && counter(1/1) all(merfolk[creature]|myBattlefield) +text=Exhaust - {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.) +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Mindwhisker +auto=@each my upkeep:_SURVEIL1_ +auto=aslongas(*|mygraveyard) lord(creature|opponentBattlefield) -1/-0 >6 +text=At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- Threshold - As long as seven or more cards are in your graveyard, creatures your opponents control get -1/-0. +mana={2}{U} +type=Creature +subtype=Rat Wizard +power=3 +toughness=2 +[/card] +[card] name=Mindwrack Harpy abilities=Flying -auto=@each my combatbegins:deplete:3 controller -auto=@each my combatbegins:deplete:3 opponent -text=Flying -- At the beginning of combat on your turn, each player puts the top three cards of their library into their graveyard. +auto=@each my combatbegins:all(player) deplete:3 +text=Flying -- At the beginning of combat on your turn, each player mills three cards. mana={3}{B} type=Enchantment Creature subtype=Harpy @@ -46321,9 +70591,60 @@ mana={3}{R} type=Instant [/card] [card] +name=Mine Raider +abilities=trample +auto=if type(Assassin,Mercenary,Pirate,Rogue,Warlock|mybattlefield)~morethan~1 then _TREASURE_ +text=Trample -- When Mine Raider enters, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2}{R} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] +[card] +name=Mine Worker +auto={T}:name(gain life) if type(Power Plant Worker|mybattlefield)~morethan~0,type(Tower Worker|mybattlefield)~morethan~0 then life:3 else life:1 +text={T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead. +mana={2} +type=Artifact Creature +subtype=Assembly-Worker +power=2 +toughness=1 +[/card] +[card] +name=Miner's Guidewing +abilities=flying,vigilance +auto=_DIES_target(creature|myBattlefield) _EXPLORES_ +text=Flying, vigilance -- When Miner's Guidewing dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) +mana={W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Mines of Moria +auto=if type(creature[legendary]|myBattlefield)~equalto~0 then name(Enter tapped) name(Enter tapped) tap(noevent) +auto={T}:add{R} +auto={3}{R}{T}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}:name(Create treasures) _TREASURE_*2 +text=Mines of Moria enters tapped unless you control a legendary creature. -- {T}: Add {R}. -- {3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens. +type=Legendary Land +[/card] +[card] +name=Mineshaft Spider +abilities=reach +auto=may deplete:2 +text=Reach -- When Mineshaft Spider enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.) +mana={3}{G} +type=Creature +subtype=Spider +power=3 +toughness=4 +[/card] +[card] name=Minimus Containment target=artifact,creature,enchantment,planeswalker -auto=teach(*) transforms((,newability[flip(Treasure Sur)],newability[counter(0/0.1.MinimusEffect)])) +auto=teach(*) transforms((,newability[flip(Treasure)],newability[counter(0/0.1.MinimusEffect)])) auto=@movedto(this|nonbattlezone) from(battlefield):choice name(Minimus effect ends) target(*[counter{0/0.1.MinimusEffect}]) transforms((,newability[flip(myorigname) undocpy],newability[removeallcounters(0/0.1.MinimusEffect)])) forever text=Enchant nonland permanent -- Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and it loses all other abilities. (If it was a creature, it's no longer a creature.) mana={2}{W} @@ -46333,7 +70654,7 @@ subtype=Aura [card] name=Minion of the Mighty abilities=menace -auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:may name(Put dragon on battlefield) target(creature[dragon]|myhand) ninjutsu +auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:may name(Put dragon on battlefield) target(creature[dragon]|myhand) readytofight text=Menace -- Pack tactics - Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking. mana={R} type=Creature @@ -46364,7 +70685,7 @@ auto=if compare(lifetotal)~morethan~16 then choice name(Pay 17 life) life:-17 co auto=if compare(lifetotal)~morethan~17 then choice name(Pay 18 life) life:-18 controller && transforms((,setpower=18,settoughness=18)) forever auto=if compare(lifetotal)~morethan~18 then choice name(Pay 19 life) life:-19 controller && transforms((,setpower=19,settoughness=19)) forever auto=if compare(lifetotal)~morethan~19 then choice name(Pay 20 life) life:-20 controller && transforms((,setpower=20,settoughness=20)) forever -text=Trample -- As Minion of the Wastes enters the battlefield, pay any amount of life. -- Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield. +text=Trample -- As Minion of the Wastes enters, pay any amount of life. -- Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield. mana={3}{B}{B}{B} type=Creature subtype=Minion @@ -46383,7 +70704,7 @@ subtype=Aura [/card] [card] name=Ministrant of Obligation -auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying)*2 +auto=_DIES__AFTERLIFETOKEN_*2 text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) mana={2}{W} type=Creature @@ -46423,6 +70744,14 @@ power=1 toughness=3 [/card] [card] +name=Minor Misstep +target=*[manacost<=1]|stack +auto=fizzle +text=Counter target spell with mana value 1 or less. +mana={U} +type=Instant +[/card] +[card] name=Minotaur Sureshot abilities=reach auto={1}{R}:1/0 @@ -46437,7 +70766,7 @@ toughness=3 name=Minsc, Beloved Ranger auto=name(Create Boo) token(Boo,Legendary Creature Hamster,1/1,red,trample,haste) auto={X}:name(Creature becomes giant) target(creature|myBattlefield) becomes(Giant,x/x) ueot asSorcery -text=When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. -- {X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only a sorcery. +text=When Minsc, Beloved Ranger enters, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. -- {X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only a sorcery. mana={R}{G}{W} type=Legendary Creature subtype=Human Ranger @@ -46445,8 +70774,50 @@ power=3 toughness=3 [/card] [card] +name=Minthara, Merciless Soul +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~1}:choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[1]] name(pay 1 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~2}:choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[2]] name(pay 2 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~3}:choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentzones) transforms((,newability[pay[[3]] name(pay 3 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~4}:choice name(This spell costs 4 more) name(This spell costs 4 more) target(*|opponentzones) transforms((,newability[pay[[4]] name(pay 4 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~5}:choice name(This spell costs 5 more) name(This spell costs 5 more) target(*|opponentzones) transforms((,newability[pay[[5]] name(pay 5 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~6}:choice name(This spell costs 6 more) name(This spell costs 6 more) target(*|opponentzones) transforms((,newability[pay[[6]] name(pay 6 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~7}:choice name(This spell costs 7 more) name(This spell costs 7 more) target(*|opponentzones) transforms((,newability[pay[[7]] name(pay 7 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~8}:choice name(This spell costs 8 more) name(This spell costs 8 more) target(*|opponentzones) transforms((,newability[pay[[8]] name(pay 8 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~9}:choice name(This spell costs 9 more) name(This spell costs 9 more) target(*|opponentzones) transforms((,newability[pay[[9]] name(pay 9 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~10}:choice name(This spell costs 10 more) name(This spell costs 10 more) target(*|opponentzones) transforms((,newability[pay[[10]] name(pay 10 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~11}:choice name(This spell costs 11 more) name(This spell costs 11 more) target(*|opponentzones) transforms((,newability[pay[[11]] name(pay 11 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~12}:choice name(This spell costs 12 more) name(This spell costs 12 more) target(*|opponentzones) transforms((,newability[pay[[12]] name(pay 12 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~13}:choice name(This spell costs 13 more) name(This spell costs 13 more) target(*|opponentzones) transforms((,newability[pay[[13]] name(pay 13 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~14}:choice name(This spell costs 14 more) name(This spell costs 14 more) target(*|opponentzones) transforms((,newability[pay[[14]] name(pay 14 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~15}:choice name(This spell costs 15 more) name(This spell costs 15 more) target(*|opponentzones) transforms((,newability[pay[[15]] name(pay 15 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~16}:choice name(This spell costs 16 more) name(This spell costs 16 more) target(*|opponentzones) transforms((,newability[pay[[16]] name(pay 16 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~17}:choice name(This spell costs 17 more) name(This spell costs 17 more) target(*|opponentzones) transforms((,newability[pay[[17]] name(pay 17 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~18}:choice name(This spell costs 18 more) name(This spell costs 18 more) target(*|opponentzones) transforms((,newability[pay[[18]] name(pay 18 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~equalto~19}:choice name(This spell costs 19 more) name(This spell costs 19 more) target(*|opponentzones) transforms((,newability[pay[[19]] name(pay 19 mana) donothing?fizzle])) oneshot +auto=@targeted(this) from(*|opponentzones) restriction{compare(hascntexperience)~morethan~19}:choice name(This spell costs 20 more) name(This spell costs 20 more) target(*|opponentzones) transforms((,newability[pay[[20]] name(pay 20 mana) donothing?fizzle])) oneshot +auto=@each my end restriction{revolt}:name(Put experience counter) counter(0/0,1,Experience) +auto=@each my end restriction{revolt}:alterexperience:1 controller +auto=lord(creature|mybattlefield) pexperience/0 nonstatic +text=Ward {X}, where X is the number of experience counters you have. -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter. -- Creatures you control get +1/+0 for each experience counter you have. +mana={2}{W}{B} +type=Legendary Creature +subtype=Elf Cleric +power=2 +toughness=2 +[/card] +[card] +name=Mintstrosity +auto=_DIES__FOOD_ +text=When Mintstrosity dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={1}{B} +type=Creature +subtype=Horror +power=3 +toughness=1 +[/card] +[card] name=Miracle Worker -auto={T}:destroy target(aura) +auto={T}:destroy target(aura|myBattlefield) text={T}: Destroy target Aura attached to a creature you control. mana={W} type=Creature @@ -46455,17 +70826,36 @@ power=1 toughness=1 [/card] [card] +name=Mirage Mesa +auto=tap(noevent) +auto=chooseacolor {T}:add{chosencolor} chooseend +text=Mirage Mesa enters tapped. As it enters, choose a color. -- {T}: Add one mana of the chosen color. +type=Land +subtype=Desert +[/card] +[card] name=Mirage Mirror -auto={2}:target(*[artifact;creature;enchantment;land]|battlefield) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(Mirage Mirror) undocpy])) forever )! +auto={2}:target(*[artifact;creature;enchantment;land]|battlefield) copy and!( all(this) transforms((,newability[phaseaction[end once] flip(Mirage Mirror) undocpy])) forever )! text={2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn. mana={3} type=Artifact [/card] [card] +name=Mirage Mockery +other={2}{U} name(Entwine) +auto=ifnot paid(alternative) then if type(creature[artifact]|mybattlefield)~morethan~0 then choice name(Create a copy of artifact creature) name(Create a copy of artifact creature) target(creature[artifact]|mybattlefield) clone +auto=ifnot paid(alternative) then if type(creature[-artifact]|mybattlefield)~morethan~0 then choice name(Create a copy of nonartifact creature) name(Create a copy of nonartifact creature) target(creature[-artifact]|mybattlefield) clone +auto=if paid(alternative) then name(Create a copy of artifact creature) ability$!name(Create a copy of artifact creature) target(creature[artifact]|mybattlefield) clone!$ controller +auto=if paid(alternative) then name(Create a copy of nonartifact creature) ability$!name(Create a copy of nonartifact creature) target(creature[-artifact]|mybattlefield) clone!$ controller +text=Choose one -- Create a token that's a copy of target artifact creature you control. -- Create a token that's a copy of target nonartifact creature you control. -- Entwine {2}{U} (Choose both if you pay the entwine cost.) +mana={2}{U} +type=Sorcery +[/card] +[card] name=Mirage Phalanx abilities=soulbond -auto=soulbond transforms((,newability[@each my combatbegins:name(Create copy) clone and!( transforms((,newability[haste],newability[-soulbond],newability[phaseaction[combatends once sourceinplay] moveto(exile)])) forever)!])) -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." +auto=soulbond transforms((,newability[@each my combatbegins:name(Create copy) clone and!( transforms((,haste,newability[-soulbond],newability[phaseaction[combatends once sourceinplay] moveto(exile)])) forever)!])) +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." mana={4}{R}{R} type=Creature subtype=Human Soldier @@ -46476,7 +70866,7 @@ toughness=4 name=Mire Triton abilities=deathtouch auto=deplete:2 controller && life:2 controller -text=Deathtouch -- When Mire Triton enters the battlefield, put the top two cards of your library into your graveyard and you gain 2 life. +text=Deathtouch -- When Mire Triton enters, put the top two cards of your library into your graveyard and you gain 2 life. mana={1}{B} type=Creature subtype=Zombie Merfolk @@ -46485,8 +70875,7 @@ toughness=1 [/card] [card] name=Mire in Misery -target=opponent -auto=ability$!name(sacrifice) notatarget(*[creature,enchantment]|myBattlefield) sacrifice!$ opponent +auto=ability$!name(sacrifice) notaTarget(*[creature;enchantment]|mybattlefield) sacrifice!$ opponent text=Each opponent sacrifices a creature or enchantment. mana={1}{B} type=Sorcery @@ -46501,11 +70890,102 @@ type=Enchantment subtype=Aura [/card] [card] +name=Miriam, Herd Whisperer +auto=this(variable{controllerturn}>0) lord(Mount,Vehicle|myBattlefield) hexproof +auto=@combat(attacking) source(Mount,Vehicle|myBattlefield):all(trigger[to]) counter(1/1) +text=During your turn, Mounts and Vehicles you control have hexproof. -- Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it. +mana={G}{W} +type=Legendary Creature +subtype=Human Druid +power=3 +toughness=2 +[/card] +[card] +name=Mirkwood Bats +abilities=flying +auto=@tokencreated(*|myBattlefield):name(Opponent loses life) life:-1 opponent +auto=@sacrificed(*[token]|myBattlefield):name(Opponent loses life) life:-1 opponent +text=Flying -- Whenever you create or sacrifice a token, each opponent loses 1 life. +mana={3}{B} +type=Creature +subtype=Bat +power=2 +toughness=3 +[/card] +[card] +name=Mirkwood Elk +abilities=trample +auto=name(Return elf) target(elf|mygraveyard) moveto(hand) and!( transforms((,newability[life:power controller])) oneshot )! +auto=_ATTACKING_name(Return elf) target(elf|mygraveyard) moveto(hand) and!( transforms((,newability[life:power controller])) oneshot )! +text=Trample -- Whenever Mirkwood Elk enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power. +mana={5}{G} +type=Creature +subtype=Elk +power=6 +toughness=6 +[/card] +[card] +name=Mirkwood Spider +abilities=deathtouch +auto=_ATTACKING_target(legendary creature|myBattlefield) deathtouch ueot +text=Deathtouch -- Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn. +mana={G} +type=Creature +subtype=Spider +power=1 +toughness=1 +[/card] +[card] +name=Mirkwood Trapper +auto=@each opponent blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0}:name(Attacking creature gains -2/0) name(Attacking creature gains -2/0) target(creature[attacking]|opponentbattlefield) -2/0 ueot +auto=@combatdamaged(*[planeswalker;battle]|mybattlefield) from(creature[attacking]|opponentbattlefield):name(Attacking creature gains 2/0) name(Attacking creature gains 2/0) ability$!name(Attacking creature gains 2/0) target(creature[attacking]|mybattlefield) 2/0 ueot!$ opponent +text=Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn. -- Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn. +mana={1}{G}{U} +type=Creature +subtype=Elf Scout +power=1 +toughness=4 +[/card] +[card] +name=Mirran Banesplitter +abilities=flash +auto=name(Attach to creature) rehook target(creature|mybattlefield) +auto=teach(creature) 2/0 +auto={3}:equip +text=Flash -- When Mirran Banesplitter enters, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={R} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Mirran Bardiche +auto=teach(creature) +2/+1 +auto=teach(creature) vigilance +auto={3}{W}:equip +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+1 and has vigilance. -- Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) +mana={4}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Mirrex +auto={T}:add{C} +auto=this(cantargetcard(*[fresh]) {T}:add{W} +auto=this(cantargetcard(*[fresh]) {T}:add{U} +auto=this(cantargetcard(*[fresh]) {T}:add{B} +auto=this(cantargetcard(*[fresh]) {T}:add{R} +auto=this(cantargetcard(*[fresh]) {T}:add{G} +auto={3}{T}:name(Create mite) _PHYREXIANMITETOKEN_ +text={T}: Add {C}. -- {T}: Add one mana of any color. Activate only if Mirrex entered the battlefield this turn. -- {3}, {T}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter.) +type=Land +subtype=Sphere +[/card] +[card] name=Mirri, Weatherlight Duelist abilities=first strike -auto=this(tapped) lord(creature[-attacking]|opponentbattlefield) cantattack -auto=this(tapped) lord(creature[-attacking]|opponentbattlefield) cantpwattack -auto=_ATTACKING_aslongas(creature[blocking]|opponentBattlefield) lord(creature[-blocking]|opponentbattlefield) cantblock +auto=@each opponent combatbegins:if cantargetcard(*[tapped]|*) then ability$!name(Choose nonattacking creatures) name(Choose nonattacking creatures) target(creature|mybattlefield) transforms((,cantattack,cantpwattack)) ueot!$ opponent +auto=@combat(attacking) source(this):ability$!name(Choose nonblocking creatures) name(Choose nonblocking creatures) target(creature|mybattlefield) transforms((,cantblock)) ueot!$ opponent text=First strike -- Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. -- As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat. mana={1}{G}{W} type=Legendary Creature @@ -46514,8 +70994,26 @@ power=3 toughness=2 [/card] [card] +name=Mirrodin Avenged +target=creature[damaged] +auto=destroy +auto=draw:1 controller +text=Destroy target creature that was dealt damage this turn. -- Draw a card. +mana={B} +type=Instant +[/card] +[card] +name=Mirror Box +abilities=legendruleremove +auto=lord(creature[legendary]|myBattlefield) 1/1 +auto=lord(creature[-token]|myBattlefield) transforms((,newability[foreach(other creature[share!name!]|mybattlefield) 1/1])) +text=The "legend rule" doesn't apply to permanents you control. -- Each legendary creature you control gets +1/+1. -- Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature. +mana={3} +type=Artifact +[/card] +[card] name=Mirror Image -auto=may copy NotATarget(creature|myBattlefield) +auto=may copy notaTarget(creature|myBattlefield) text=You may have Mirror Image enter the battlefield as a copy of any creature you control. mana={2}{U} type=Creature @@ -46525,7 +71023,7 @@ toughness=0 [/card] [card] name=Mirror Match -auto=foreach(notAtarget(creature[attacking])):clone(notatarget(creature[attacking])) with (unearth) +auto=all(creature[attacking]|opponentBattlefield) clone with(mustblock,unearth) restriction=blockersonly text=Cast this spell only during the declare blockers step. -- For each creature attacking you or a planeswalker you control, create a token that's a copy of that creature and that's blocking that creature. Exile those tokens at end of combat. mana={4}{U}{U} @@ -46533,7 +71031,7 @@ type=Instant [/card] [card] name=Mirror Sheen -auto={1}{UR}{UR}:castcard(copied noevent) target(*[instant;sorcery]|stack) +auto={1}{UR}{UR}:transforms((,newability[activate castcard(copied noevent)])) oneshot target(*[instant;sorcery]|stack) text={1}{UR}{UR}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. mana={1}{UR}{UR} type=Enchantment @@ -46541,7 +71039,7 @@ type=Enchantment [card] name=Mirror Shield auto=teach(creature) 0/2 -auto=teach(creature) opponentshroud +auto=teach(creature) hexproof auto=@combat(blocking,blocked) source(mytgt) from(creature[deathtouch]):all(trigger[from]) destroy auto={2}:equip text=Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." -- Equip 2 ( 2 : Attach to target creature you control. Equip only as a sorcery.) @@ -46550,13 +71048,44 @@ type=Artifact subtype=Equipment [/card] [card] +name=Mirror of Galadriel +auto=this(variable{type:creature[legendary]:mybattlefield}=0) {5}{T}:name(Scry 1) name(Scry 1) scry:1 scrycore delayed draw:1 controller scrycoreend scryend +auto=this(variable{type:creature[legendary]:mybattlefield}=1) {4}{T}:name(Scry 1) name(Scry 1) scry:1 scrycore delayed draw:1 controller scrycoreend scryend +auto=this(variable{type:creature[legendary]:mybattlefield}=2) {3}{T}:name(Scry 1) name(Scry 1) scry:1 scrycore delayed draw:1 controller scrycoreend scryend +auto=this(variable{type:creature[legendary]:mybattlefield}=3) {2}{T}:name(Scry 1) name(Scry 1) scry:1 scrycore delayed draw:1 controller scrycoreend scryend +auto=this(variable{type:creature[legendary]:mybattlefield}=4) {1}{T}:name(Scry 1) name(Scry 1) scry:1 scrycore delayed draw:1 controller scrycoreend scryend +auto=this(variable{type:creature[legendary]:mybattlefield}>=5) {T}:name(Scry 1) name(Scry 1) scry:1 scrycore delayed draw:1 controller scrycoreend scryend +text={5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control. +mana={2} +type=Legendary Artifact +[/card] +[card] +name=Mirror of Life Trapping +auto=@movedTo(creature|battlefield):name(Exile creature) name(Exile creature) all(trigger[to]) transforms((,newability[if casted(this) then moveto(exile) and!( transforms((,newability[counter(0/0.1.MirrorExiled) notrg],newability[all(other creature[counter{0/0.1.MirrorExiled}]|exile) moveto(ownerbattlefield)])) oneshot )!])) oneshot +text=Whenever a creature enters, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners' control. +mana={4} +type=Artifact +[/card] +[card] name=Mirror of the Forebears -auto=chooseatype transforms((,newability[{1}:name(Becomes copy) target(creature[chosentype]|myBattlefield) copy and!( all(this) transforms((Artifact,newability[phaseaction[endofturn once] flip(Mirror of the Forebears) undocpy])) forever )!])) forever chooseend -text=As Mirror of the Forebears enters the battlefield, choose a creature type. -- {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types. +auto=chooseatype transforms((,newability[{1}:name(Becomes copy) target(creature[chosentype]|myBattlefield) copy and!( all(this) transforms((Artifact,newability[phaseaction[end once] flip(Mirror of the Forebears) undocpy])) forever )!])) forever chooseend +text=As Mirror of the Forebears enters, choose a creature type. -- {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types. mana={2} type=Artifact [/card] [card] +name=Mirror-Style Master +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[@combat(attacking) source(this):name(Copy modified attacking creatures) all(creature[attacking&modified]|mybattlefield) clone with(battleready,unearth)])) forever +auto=@combat(attacking) source(this):name(Copy modified attacking creatures) all(creature[attacking&modified]|mybattlefield) clone with(battleready,unearth) +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.) +mana={4}{R}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] name=Mirrorhall Mimic backside=Ghastly Mimicry abilities=hasdisturb @@ -46564,7 +71093,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) retrace={3}{U}{U} name(Cast with disturb) autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[@each my upkeep:name(Copy creature) clone addtype(Spirit)]))])) forever )! -auto=ifnot paid(retrace) then may name(Copy a creature) name(Copy a creature) target(creature|battlefield) copy and!( transforms((Spirit)) forever )! +auto=ifnot paid(retrace) then may name(Copy a creature) name(Copy a creature) notaTarget(creature|battlefield) copy and!( transforms((Spirit)) forever )! text=You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types. -- Disturb {3}{U}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Ghastly Mimicry mana={3}{U} type=Creature @@ -46574,14 +71103,35 @@ toughness=0 [/card] [card] name=Mirrormade -auto=may copy target(*[artifact,enchantment]) +auto=may copy target(*[artifact;enchantment]) text=You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield. mana={1}{U}{U} type=Enchantment [/card] [card] +name=Mirrormere Guardian +auto=_DIES_ name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=When Mirrormere Guardian dies, the Ring tempts you. +mana={2}{G} +type=Creature +subtype=Dwarf Soldier +power=4 +toughness=2 +[/card] +[card] +name=Mirrorshell Crab +auto=_WARD3_ +autohand={2}{U}{discard}:transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever target(*|stack) +text=Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) -- Channel - {2}{U}, Discard Mirrorshell Crab: Counter target spell or ability unless its controller pays {3}. +mana={5}{U}{U} +type=Artifact Creature +subtype=Crab +power=5 +toughness=7 +[/card] +[card] name=Mirrorwood Treefolk -auto={2}{R}{W}:transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(player^creature)])) ueot +auto={2}{R}{W}:transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(anytarget)])) ueot text={2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead. mana={3}{G} type=Creature @@ -46593,7 +71143,7 @@ toughness=4 name=Miscast target=*[-creature;-artifact;-enchantment;-planeswalker]|stack auto=transforms((,newability[pay [[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot -text=Counter target instant or sorcery spell unless its controller pays 3 . +text=Counter target instant or sorcery spell unless its controller pays 3. mana={U} type=Instant [/card] @@ -46617,7 +71167,7 @@ toughness=1 name=Mischievous Chimera abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:damage:1 opponent && scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:damage:1 opponent && _SCRY1_ text=Flying -- Whenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1. mana={U}{R} type=Enchantment Creature @@ -46626,10 +71176,32 @@ power=2 toughness=2 [/card] [card] +name=Mischievous Mystic +abilities=flying +auto=_SECOND_DRAW_create(faerie:creature faerie:1/1:blue:flying) +text=Flying -- Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Mischievous Pup +abilities=flash +auto=may target(other *|myBattlefield) moveto(hand) +text=Flash -- When Mischievous Pup enters, return up to one other target permanent you control to its owner's hand. +mana={2}{W} +type=Creature +subtype=Dog +power=3 +toughness=1 +[/card] +[card] name=Misdirection -other={E(*[blue]|myhand)} name(Exile blue card) -target=*|stack -auto=fizzle +other={E(other *[blue]|myhand)} name(Exile blue card) +target=*[instant;sorcery;aura]|stack +auto=spellmover(graveyard) auto=activate castcard(copied noevent) text=You may exile a blue card from your hand rather than pay Misdirection's mana cost. -- Change the target of target spell with a single target. mana={3}{U}{U} @@ -46643,8 +71215,270 @@ mana={U} type=Instant [/card] [card] +name=Misery's Shadow +auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Exile creature) all(trigger[to]) moveto(opponentexile) +auto={1}:1/1 ueot +text=If a creature an opponent controls would die, exile it instead. -- {1}: Misery's Shadow gets +1/+1 until end of turn. +mana={1}{B} +type=Creature +subtype=Shade +power=2 +toughness=2 +[/card] +[card] +name=Mishra's Command +auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~1 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~1 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~1 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~1 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~1 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,haste,newability[1/0],newability[ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~1 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[2/0],newability[ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~1 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,haste,newability[1/0],newability[ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~1 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[1/0],newability[ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notaTarget(<1>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~1 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[1/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~1 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[1/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~1 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~2 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~2 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~2 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~2 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~2 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,haste,newability[2/0],newability[ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~2 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[2/0],newability[ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~2 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,haste,newability[2/0],newability[ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~2 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[2/0],newability[ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notaTarget(<2>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~2 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[2/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~2 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[2/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~2 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~3 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~3 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~3 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~3 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~3 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,haste,newability[3/0],newability[ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~3 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[3/0],newability[ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~3 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,haste,newability[3/0],newability[ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~3 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[3/0],newability[ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notaTarget(<3>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~3 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[3/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~3 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[3/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~3 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~4 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~4 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~4 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~4 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~4 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,haste,newability[2/0],newability[ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~4 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[4/0],newability[ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~4 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,haste,newability[4/0],newability[ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~4 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[4/0],newability[ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notaTarget(<4>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~4 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[4/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~4 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[4/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~4 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~5 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~5 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~5 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~5 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~5 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,haste,newability[5/0],newability[ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~5 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[5/0],newability[ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~5 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,haste,newability[5/0],newability[ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~5 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[5/0],newability[ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notaTarget(<5>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~5 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[5/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~5 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[5/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~5 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~6 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~6 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~6 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~6 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~6 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,haste,newability[6/0],newability[ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~6 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[6/0],newability[ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~6 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,haste,newability[6/0],newability[ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~6 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[6/0],newability[ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notaTarget(<6>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~6 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[6/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~6 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[6/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~6 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~7 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~7 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~7 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~7 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~7 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,haste,newability[7/0],newability[ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~7 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[7/0],newability[ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~7 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,haste,newability[7/0],newability[ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~7 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[7/0],newability[ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notaTarget(<7>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~7 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[7/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~7 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[7/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~7 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~8 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~8 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~8 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~8 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~8 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,haste,newability[8/0],newability[ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~8 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[8/0],newability[ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~8 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,haste,newability[8/0],newability[ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~8 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[8/0],newability[ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notaTarget(<8>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~8 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[8/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~8 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[8/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~8 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~9 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~9 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~9 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~9 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~9 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,haste,newability[9/0],newability[ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[9/0],newability[ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~equalto~9 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,haste,newability[9/0],newability[ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~equalto~9 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[9/0],newability[ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notaTarget(<9>*|myhand) reject!$ controller +auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~equalto~9 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[9/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~9 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[9/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~equalto~9 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~morethan~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and damage creature) name(Opponent discards and damage creature) name(Opponent discards and damage creature) ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~morethan~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) target(creature|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ controller +auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~equalto~0 then choice name(You discard and damage creature) name(You discard and damage creature) name(You discard and damage creature) ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ controller +auto=if compare(fullpaid)~morethan~9 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~morethan~9 then if type(planeswalker|battlefield)~morethan~0 then choice name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) name(Opponent discards and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~morethan~9 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ controller +auto=if compare(fullpaid)~morethan~9 then if type(planeswalker|battlefield)~equalto~0 then choice name(You discard and damage planeswalker) name(You discard and damage planeswalker) name(You discard and damage planeswalker) ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ controller +auto=if compare(fullpaid)~morethan~9 then if type(creature|mybattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and your creature gains) name(Opponent discards and creature gains) target(creature|mybattlefield) transforms((,haste,newability[10/0],newability[ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~morethan~9 then if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent discards and your creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and opponent creature gains) name(Opponent discards and creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[10/0],newability[ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~equalto~0 then choice name(Opponent discards and creature gains) name(Opponent discards and creature gains) name(Opponent discards and creature gains) ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ opponent +auto=if compare(fullpaid)~morethan~9 then if type(creature|mybattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) name(You discard and your creature gains) target(creature|mybattlefield) transforms((,haste,newability[10/0],newability[ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ opponent])) ueot +auto=if compare(fullpaid)~morethan~9 then if type(creature|opponentbattlefield)~morethan~0 then choice name(You discard and your creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) name(You discard and opponent creature gains) target(creature|opponentbattlefield) transforms((,haste,newability[10/0],newability[ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ controller])) ueot +auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~equalto~0 then choice name(You discard and your creature gains) name(You discard and creature gains) name(You discard and creature gains) ability$!name(Discard cards) notaTarget(<10>*|myhand) reject!$ controller +auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(<2>*[creature;planeswalker]|battlefield) damage:fullpaid +auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~morethan~0 then if type(planeswalker|battlefield)~equalto~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(creature|battlefield) damage:fullpaid +auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~equalto~0 then if type(planeswalker|battlefield)~morethan~0 then choice name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) name(Damage creature and damage planeswalker) target(planeswalker|battlefield) damage:fullpaid +auto=if compare(fullpaid)~morethan~9 then if type(creature|battlefield)~morethan~0 then choice name(Damage creature and creature gains) name(Damage creature and creature gains) name(Damage creature and creature gains) target(creature|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[10/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~morethan~9 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid && ability$!name(Creature gains X/0) target(creature|battlefield) transforms((,newability[10/0],haste)) ueot!$ controller +auto=if compare(fullpaid)~morethan~9 then if type(planeswalker|battlefield)~morethan~0 then if type(creature|battlefield)~equalto~0 then choice name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) name(Damage planeswalker and creature gains) target(planeswalker|battlefield) damage:fullpaid +text=Choose two -- Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way. -- This spell deals X damage to target creature. -- This spell deals X damage to target planeswalker. -- Target creature gets +X/+0 and gains haste until end of turn. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Mishra's Domination +target=creature +auto=teach(creature|myBattlefield) 2/2 +auto=teach(creature|opponentBattlefield) cantblock +text=Enchant creature -- As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mishra's Foundry +auto={T}:Add{C} +auto={2}:transforms((Artifact Creature Assembly-Worker,setpower=2,settoughness=2)) ueot +auto={1}{T}:2/2 target(assembly-worker[attacking]) +text={T}: Add {C}. -- {2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. -- {1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn. +type=Land +[/card] +[card] +name=Mishra's Juggernaut +abilities=trample,mustattack +autograveyard={5}{R}:_UNEARTH_ +text=Trample -- Mishra's Juggernaut attacks each combat if able. -- Unearth {5}{R} ({5}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={5} +type=Artifact Creature +subtype=Juggernaut +power=5 +toughness=3 +[/card] +[card] +name=Mishra's Onslaught +auto=choice create(soldier:artifact creature soldier:1/1)*2 +auto=choice all(creature|myBattlefield) 2/0 ueot +text=Choose one - -- - Create two 1/1 colorless Soldier artifact creature tokens. -- - Creatures you control get +2/+0 until end of turn. +mana={3}{R} +type=Instant +[/card] +[card] +name=Mishra's Research Desk +auto={1}{T}{S}:name(Exile top cards) all(*[zpos=2]|mylibrary) moveto(myexile) and!( transforms((tobechosen,newability[all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((tobechosen,newability[name(Choose exiled card) target(tobechosen|myexile) transforms((,newability[canplayfromexile uent])) uent])) ueot )!])) ueot )! +autograveyard={1}{R}:_UNEARTH_ +text={1}, {T}, Sacrifice Mishra's Research Desk: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={1} +type=Artifact +[/card] +[card] name=Mishra's Self-Replicator -auto=@movedTo(*[artifact;legendary;saga]|mystack):may pay({1}) name(Pay 1 and clone) clone all(this) +auto=_CASTHISTORIC_ pay({1}) name(Pay 1 and clone) clone all(this) text=Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.) mana={5} type=Artifact Creature @@ -46659,14 +71493,110 @@ text={T}: Add {3}. Spend this mana only to cast artifact spells. type=Land [/card] [card] +name=Mishra, Claimed by Gix +auto=@combat(attacking) source(this) restriction{type(Phyrexian Dragon Engine[attacking]|mybattlefield)~morethan~0}:name(Meld Mishra) name(Meld Mishra) target(Phyrexian Dragon Engine[attacking]|mybattlefield) meld(Mishra, Lost to Phyrexia) and!( transforms((,newability[readytofight])) ueot )! +auto=@each my blockers:name(Opponent loses life) lifeleech:-type:creature[attacking]:mybattlefield opponent +text=Whenever you attack, each opponent loses X life and you gain X life, where X is the number of attacking creatures. If Mishra, Claimed by Gix and a creature named Phyrexian Dragon Engine are attacking, and you both own and control them, exile them, then meld them into Mishra, Lost to Phyrexia. It enters tapped and attacking. +mana={2}{B}{R} +type=Legendary Creature +subtype=Phyrexian Human Artificer +power=3 +toughness=5 +[/card] +[card] +name=Mishra, Eminent One +auto=@each my combatbegins:target(artifact[-creature]|myBattlefield) clone and!( transforms((artifact creature Construct,setpower=4,settoughness=4,haste,treason)) forever )! +text=At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. +mana={2}{U}{B}{R} +type=Legendary Creature +subtype=Human Artificer +power=5 +toughness=4 +[/card] +[card] +name=Mishra, Excavation Prodigy +abilities=haste +auto={1}{T}{D(*|myhand)}:draw:1 +auto=@discarded(artifact|myhand) turnlimited:add{R}{R} +text=Haste -- {1}, {T}, Discard a card: Draw a card. -- Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn. +mana={2}{R} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=1 +[/card] +[card] +name=Mishra, Lost to Phyrexia +auto=name(Deal 3 Damage) ability$!may name(Deal 3 Damage) name(Deal 3 Damage) damage:3 target(anytarget)!$ controller +auto=if type(*[artifact;planeswalker]|battlefield)~morethan~0 then name(Destroy artifact or planeswalker) name(Destroy artifact or planeswalker) ability$!may name(Destroy artifact or planeswalker) name(Destroy artifact or planeswalker) target(*[planeswalker;artifact]|battlefield) destroy!$ controller +auto=if type(*|opponenthand)~morethan~0 then name(Opponent discards) may name(Opponent discards) ability$!name(Discard 2 cards) name(Discard 2 cards) notaTarget(<2>*|myhand) reject!$ opponent +auto=name(Your creatures gain menace and trample) ability$!may name(Your creatures gain menace and trample) name(Your creatures gain menace and trample) all(creature|mybattlefield) transforms((,menace,trample)) ueot!$ controller +auto=if type(creature|opponentbattlefield)~morethan~0 then name(Opponent creatures gain -1/-1) name(Opponent creatures gain -1/-1) ability$!may name(Opponent creatures gain -1/-1) name(Opponent creatures gain -1/-1) all(creature|opponentbattlefield) transforms((,newability[-1/-1])) ueot!$ controller +auto=name(Create powerstones) ability$!may name(Create powerstones) name(Create powerstones) token(Powerstone)*2 and!( tap(noevent) )!!$ controller +auto=_ATTACKING_may name(Deal 3 Damage) ability$!name(Deal 3 Damage) damage:3 target(anytarget)!$ controller +auto=@combat(attacking) source(this) restriction{type(*[artifact;planeswalker]|battlefield)~morethan~0}:may name(Destroy artifact or planeswalker) ability$!name(Destroy artifact or planeswalker) target(*[planeswalker;artifact]|battlefield) destroy!$ controller +auto=@combat(attacking) source(this) restriction{type(*|opponenthand)~morethan~0}:may name(Opponent discards) ability$!name(Discard 2 cards) notaTarget(<2>*|myhand) reject!$ opponent +auto=_ATTACKING_may name(Your creatures gain menace and trample) all(creature|mybattlefield) transforms((,menace,trample)) ueot +auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:may name(Opponent creatures gain -1/-1) all(creature|opponentbattlefield) transforms((,newability[-1/-1])) ueot +auto=_ATTACKING_may name(Create powerstones) token(Powerstone)*2 and!( tap(noevent) )! +auto=@movedTo(this|graveyard) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Mishra, Claimed by Gix) name(Return Mishra, Claimed by Gix) target(Mishra^ Claimed by Gix|mysideboard) moveTo(myGraveyard)!$ controller +auto=@movedTo(this|hand) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Mishra, Claimed by Gix) name(Return Mishra, Claimed by Gix) target(Mishra^ Claimed by Gix|mysideboard) moveto(hand)!$ controller +auto=@movedTo(this|exile) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Mishra, Claimed by Gix) name(Return Mishra, Claimed by Gix) target(Mishra^ Claimed by Gix|mysideboard) moveTo(myExile)!$ controller +auto=@movedTo(this|library) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Mishra, Claimed by Gix) name(Return Mishra, Claimed by Gix) target(Mishra^ Claimed by Gix|mysideboard) moveTo(myLibrary)!$ controller +auto=@movedTo(this|commandzone) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Mishra, Claimed by Gix) name(Return Mishra, Claimed by Gix) target(Mishra^ Claimed by Gix|mysideboard) moveTo(myCommandzone)!$ controller +auto=@movedTo(this|graveyard) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveTo(myGraveyard)!$ controller +auto=@movedTo(this|hand) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveto(hand)!$ controller +auto=@movedTo(this|exile) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveTo(myExile)!$ controller +auto=@movedTo(this|library) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveTo(myLibrary)!$ controller +auto=@movedTo(this|commandzone) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveTo(myCommandzone)!$ controller +text=Whenever Mishra, Lost to Phyrexia enters or attacks, choose three -- Target opponent discards two cards. -- Mishra deals 3 damage to any target. -- Destroy target artifact or planeswalker. -- Creatures you control gain menace and trample until end of turn. -- Creatures you don't control get -1/-1 until end of turn. -- Create two tapped Powerstone tokens. +color=black,red +type=Legendary Artifact Creature +subtype=Phyrexian Artificer +power=9 +toughness=9 +[/card] +[card] +name=Mishra, Tamer of Mak Fawa +auto=@targeted(*|myBattlefield) from(*|opponentzones):choice name(This spell costs a sacrifice) name(This spell costs a sacrifice) target(*|opponentzones) transforms((,newability[choice name(Counter spell) target(*|mystack) fizzle],newability[if type(*|myBattlefield)~morethan~0 then choice name(Sacrifice a permanent) name(Sacrifice a permanent) target(*|mybattlefield) sacrifice])) oneshot +auto=lord(artifact|mygraveyard) {1}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text=Permanents you control have "Ward-Sacrifice a permanent." -- Each artifact card in your graveyard has unearth {1}{B}{R}. ({1}{B}{R}: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={3}{B}{R} +type=Legendary Creature +subtype=Human Artificer +power=4 +toughness=4 +[/card] +[card] +name=Misleading Motes +target=creature +auto=transforms((,newability[choice name(Put on top) moveto(ownerlibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot +text=Target creature's owner puts it on the top or bottom of their library. +mana={3}{U} +type=Instant +[/card] +[card] name=Mission Briefing aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed target(*[instant;sorcery;fresh]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot && surveil afterrevealedend revealend +auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed target(*[instant;sorcery;fresh]|mygraveyard) transforms((,newability[canPlayFromGraveyard],newability[gainedexiledeath])) ueot && surveil afterrevealedend revealend text=Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard this turn, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) mana={U}{U} type=Instant [/card] [card] +name=Mist Dancer +abilities=flying +auto=lord(other merfolk|myBattlefield) 1/0 +auto=lord(other merfolk|myBattlefield) flying +autograveyard={5}{U}{U}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery +text=Flying -- Other Merfolk you control get +1/+0 and have flying. -- Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +mana={4}{U} +type=Creature +subtype=Merfolk Wizard +power=3 +toughness=3 +[/card] +[card] name=Mist-Cloaked Herald abilities=unblockable text=Mist-Cloaked Herald can't be blocked. @@ -46683,11 +71613,21 @@ auto=@combatdamaged(player) from(this):clone all(this) text=Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga. mana={2}{U} type=Creature -subtype=Naga Ninja +subtype=Snake Ninja power=3 toughness=1 [/card] [card] +name=Mistbreath Elder +auto=@each my upkeep:if type(other creature|myBattlefield)~morethan~0 then transforms((,newability[notaTarget(other creature|myBattlefield) moveto(hand)],newability[counter(1/1)])) oneshot else may moveto(hand) +text=At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on Mistbreath Elder. Otherwise, you may return Mistbreath Elder to its owner's hand. +mana={G} +type=Creature +subtype=Frog Warrior +power=2 +toughness=2 +[/card] +[card] name=Mistcaller auto={S}:lord(creature[-token;fresh]|battlefield) transforms((,newability[ifnot casted(this) then moveto(exile)])) ueot text=Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. @@ -46714,6 +71654,16 @@ text={T}: Add {U}. // Hengegate Pathway type=Land [/card] [card] +name=Mistmeadow Vanisher +auto=@tapped(this):may (blink)ueot target(*[-land;-token]|battlefield) +text=Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. +mana={2}{WU} +type=Creature +subtype=Kithkin Wizard +power=3 +toughness=2 +[/card] +[card] name=Mistmoon Griffin abilities=flying auto=_DIES_moveto(myexile) all(this) @@ -46752,7 +71702,7 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{B} auto={T}:add{U} -text=Mistvault Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {U} or {B}. +text=Mistvault Bridge enters tapped. -- Indestructible -- {T}: Add {U} or {B}. type=Artifact Land [/card] [card] @@ -46767,10 +71717,48 @@ power=1 toughness=4 [/card] [card] +name=Mistway Spy +abilities=flying +facedown={3} +autofacedown=_WARD2_ +autofacedown={1}{U}:morph +autofaceup=transforms((,newability[@combatdamaged(player) from(creature|myBattlefield):_CLUE_])) ueot +text=Flying -- Disguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate. +mana={U} +type=Creature +subtype=Merfolk Detective +power=1 +toughness=1 +[/card] +[card] +name=Mite Overseer +abilities=first strike +auto=this(variable{controllerturn}>0) lord(creature[token]|myBattlefield) 1/0 +auto=this(variable{controllerturn}>0) lord(creature[token]|myBattlefield) first strike +auto={3}{p(W)}:_PHYREXIANMITETOKEN_ +text=First strike -- As long as it's your turn, creature tokens you control get +1/+0 and have first strike. -- {3}{W/P}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter. {W/P} can be paid with either {W} or 2 life.) +mana={3}{W} +type=Creature +subtype=Phyrexian Soldier +power=4 +toughness=2 +[/card] +[card] +name=Mithril Coat +abilities=flash,indestructible +auto=name(Attach to creature) rehook target(creature[legendary]|mybattlefield) +auto=teach(creature) indestructible +auto={3}:equip +text=Flash -- Indestructible -- When Mithril Coat enters, attach it to target legendary creature you control. -- Equipped creature has indestructible. -- Equip {3} +mana={3} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] name=Mizzium Tank auto=@movedTo(*[-creature]|mystack):becomes(Artifact Creature) ueot auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +auto=_CREW1_ text=Trample -- Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={1}{R}{R} type=Artifact @@ -46790,6 +71778,18 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Mizzix, Replica Rider +abilities=flying +auto=@movedTo(*[-instant;-sorcery]|mystack) from(mybattlefield,mycommandzone,mylibrary,mygraveyard,myexile,mysideboard,myreveal):name(Pay and copy) all(trigger[to]<1>) transforms((,newability[pay[[{1}{UR}]] name(Pay and copy) name(Pay and copy) clone with(haste^treason)])) forever +auto=@movedTo(*[instant;sorcery]|mystack) from(mybattlefield,mycommandzone,mylibrary,mygraveyard,myexile,mysideboard,myreveal):name(Pay and copy) all(trigger[to]<1>) transforms((,newability[pay[[{1}{UR}]] name(Pay and copy) activate name(Pay and copy) castcard(copied noevent)])) forever +text=Flying -- Whenever you cast a spell from anywhere other than your hand, you may pay {1}{U/R}. If you do, copy that spell and you may choose new targets for the copy. If the copy is a permanent spell, it gains haste and "At the beginning of your end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.) +mana={4}{R} +type=Legendary Creature +subtype=Goblin Wizard +power=4 +toughness=5 +[/card] +[card] name=Mnemonic Deluge abilities=exiledeath target=*[instant;sorcery]|graveyard @@ -46800,6 +71800,14 @@ mana={6}{U}{U}{U} type=Sorcery [/card] [card] +name=Mnemonic Sphere +auto={1}{U}{S}:draw:2 +autohand={U}{discard}:draw:1 +text={1}{U}, Sacrifice Mnemonic Sphere: Draw two cards. -- Channel {U}, Discard Mnemonic Sphere: Draw a card. +mana={1}{U} +type=Artifact +[/card] +[card] name=Moaning Wall abilities=defender,cycling autohand=__CYCLING__({2}) @@ -46832,15 +71840,73 @@ type=Instant [card] name=Mobilized District auto={T}:Add{C} -auto={4}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot -auto={3} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~0}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot -auto={2} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~1}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot -auto={1} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~2}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot -auto={0} restriction{type(*[creature&legendary;planeswalker]|myBattlefield)~morethan~3}:transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto=this(variable{type:creature[legendary]:mybattlefieldplustype:planeswalker:myBattlefieldplusend}=0) {4}:name(Becomes citizen) name(Becomes citizen) transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto=this(variable{type:creature[legendary]:mybattlefieldplustype:planeswalker:myBattlefieldplusend}=1) {3}:name(Becomes citizen) name(Becomes citizen) transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto=this(variable{type:creature[legendary]:mybattlefieldplustype:planeswalker:myBattlefieldplusend}=2) {2}:name(Becomes citizen) name(Becomes citizen) transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto=this(variable{type:creature[legendary]:mybattlefieldplustype:planeswalker:myBattlefieldplusend}=3) {1}:name(Becomes citizen) name(Becomes citizen) transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot +auto=this(variable{type:creature[legendary]:mybattlefieldplustype:planeswalker:myBattlefieldplusend}>=4) {0}:name(Becomes citizen) name(Becomes citizen) transforms((Citizen Creature,setpower=3,settoughness=3,vigilance)) ueot text={T}: Add {C}. -- {4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control. type=Land [/card] [card] +name=Mobilizer Mech +abilities=flying +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) transforms((,newability[becomes(Artifact Creature) ueot],newability[may name(Transform another vehicle) target(vehicle[-creature]|mybattlefield) becomes(Artifact Creature) ueot])) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) transforms((,newability[becomes(Artifact Creature) ueot],newability[may name(Transform another vehicle) target(vehicle[-creature]|mybattlefield) becomes(Artifact Creature) ueot])) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) transforms((,newability[becomes(Artifact Creature) ueot],newability[may name(Transform another vehicle) target(vehicle[-creature]|mybattlefield) becomes(Artifact Creature) ueot])) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +text=Flying -- Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={1}{U} +type=Artifact +subtype=Vehicle +power=3 +toughness=4 +[/card] +[card] +name=Mocking Doppelganger +abilities=flash +auto=may target(creature|opponentBattlefield) copy and!( transforms((,newability[lord(other creature[share!name!]|battlefield) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack]))])) forever )! +text=Flash -- You may have Mocking Doppelganger enter the battlefield as a copy of a creature an opponent controls, except it has "Other creatures with the same name as this creature are goaded." (They attack each combat if able and attack a player other than you if able.) +mana={3}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Mocking Sprite +abilities=flying +auto=lord(*[instant;sorcery]|mycastingzone) altercost(colorless,-1) +text=Flying -- Instant and sorcery spells you cast cost {1} less to cast. +mana={2}{U} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=1 +[/card] +[card] +name=Mockingbird +abilities=flying +auto=may copy notaTarget(creature[manacost<=X]) and!( transforms((Bird,flying)) forever )! +text=Flying -- You may have Mockingbird enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast Mockingbird, except it's a Bird in addition to its other types and it has flying. +mana={X}{U} +type=Creature +subtype=Bird Bard +power=1 +toughness=1 +[/card] +[card] +name=Model of Unity +#MISSING: Voting +auto={T}:add{W} +auto={T}:add{U} +auto={T}:add{B} +auto={T}:add{R} +auto={T}:add{G} +text=Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2. -- {T}: Add one mana of any color. +mana={3} +type=Artifact +[/card] +[card] name=Moderation auto=maxCast(*)1 auto=@movedTo(*|mystack):name(Draw a card) draw:1 controller @@ -46849,14 +71915,33 @@ mana={1}{W}{U} type=Enchantment [/card] [card] +name=Modify Memory +target=creature|opponentbattlefield +restriction=type(creature|mybattlefield)~morethan~0 +auto=moveto(mybattlefield) and!( transforms((,newability[name(Exchange your creature) target(other creature|mybattlefield) moveto(opponentbattlefield)])) oneshot )! +text=Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards. +mana={4}{U} +type=Sorcery +[/card] +[card] name=Mogg Infestation target=player -auto=all(creature|targetedpersonsbattlefield) destroy and!( if cantargetcard(creature|graveyard) then create(Goblin:Creature Goblin:1/1:red)*2 targetedpersonsbattlefield)! +auto=all(creature|targetedpersonsbattlefield) destroy and!( if cantargetcard(creature|graveyard) then _GOBLINTOKEN_*2 targetedplayerbattlefield)! mana={3}{R}{R} type=Sorcery text=Destroy all creatures target player controls. For each creature that died this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control. [/card] [card] +name=Mogg Mob +auto={S}:thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller +text=Sacrifice Mogg Mob: It deals 3 damage divided as you choose among one, two, or three targets. +mana={R}{R}{R} +type=Creature +subtype=Goblin +power=3 +toughness=3 +[/card] +[card] name=Mogis's Favor target=creature auto=2/-1 @@ -46867,10 +71952,56 @@ type=Enchantment subtype=Aura [/card] [card] +name=Mogis, God of Slaughter +abilities=indestructible +auto=this(variable{rakdos}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{rakdos}>6) transforms((Legendary Enchantment Creature)) +auto=@each opponent upkeep:ability$!name(Mogis, God of Slaughter) choice damage:2 controller _ choice restriction{type(creature|mybattlefield)~morethan~0} sacrifice notaTarget(creature|mybattlefield)!$ opponent +text=Indestructible -- As long as your devotion to black and red is less than seven, Mogis isn't a creature. -- At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature. +mana={2}{B}{R} +type=Legendary Enchantment Creature +subtype=God +power=7 +toughness=5 +[/card] +[card] +name=Moira and Teshar +abilities=flying +auto=_CASTHISTORIC_target(*[-land;-instant;-sorcery]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! +text=Flying -- Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.) +mana={3}{W}{B} +type=Legendary Creature +subtype=Phyrexian Spirit Bird +power=4 +toughness=5 +[/card] +[card] +name=Moira, Urborg Haunt +abilities=menace +auto=@combatdamaged(player) from(this):moveTo(battlefield) target(creature[fresh]|myGraveyard) +text=Menace -- Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn. +mana={2}{B} +type=Legendary Creature +subtype=Spirit Wizard +power=3 +toughness=2 +[/card] +[card] +name=Mold Folk +abilities=lifelink +auto=name(Mold Harvest) {1}{S(other creature,artifact|mybattlefield)}:counter(1/1) +text=Lifelink -- Mold Harvest - {1}, Sacrifice another creature or an artifact: Put a +1/+1 counter on Mold Folk. +mana={1}{B} +type=Creature +subtype=Fungus Warrior +power=1 +toughness=1 +[/card] +[card] name=Molderhulk -anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive +abilities=affinitygravecreatures auto=target(land|mygraveyard) moveTo(mybattlefield) -text=Undergrowth - This spell costs {1} less to cast for each creature card in your graveyard. -- When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield. +text=Undergrowth - This spell costs {1} less to cast for each creature card in your graveyard. -- When Molderhulk enters, return target land card from your graveyard to the battlefield. mana={7}{B}{G} type=Creature subtype=Fungus Zombie @@ -46897,7 +72028,7 @@ type=Enchantment [card] name=Moldgraf Millipede auto=deplete:3 controller && transforms((,newability[counter(1/1.type:creature:mygraveyard)])) forever -text=When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) +text=When Moldgraf Millipede enters, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) mana={4}{G} type=Creature subtype=Insect Horror @@ -46905,9 +72036,20 @@ power=2 toughness=2 [/card] [card] +name=Molt Tender +auto={T}:deplete:1 +auto={T}{E(*|mygraveyard)}:ability$!choice Add{W}_choice Add{U}_choice Add{B}_choice Add{R}_choice Add{G}!$ controller +text={T}: Mill a card. (Put the top card of your library into your graveyard.) -- {T}, Exile a card from your graveyard: Add one mana of any color. +mana={G} +type=Creature +subtype=Insect Druid +power=1 +toughness=1 +[/card] +[card] name=Molten Birth -auto=token(Elemental,Creature Elemental,1/1,red)*2 -auto=flipacoin winability moveto(myhand) all(this) winabilityend flipend +auto=_REDELEMENTALTOKEN_*2 +auto=flipacoin winability moveto(hand) all(this) winabilityend flipend text=Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand. mana={1}{R}{R} type=Sorcery @@ -46924,21 +72066,39 @@ type=Instant name=Molten Disaster kicker={R} autostack=if paid(kicker) then transforms((,newability[split second])) forever -auto=damage:x opponent -auto=damage:x controller +auto=damage:x all(player) auto=damage:x all(creature[-flying]|battlefield) text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Molten Disaster deals X damage to each creature without flying and each player. mana={X}{R}{R} type=Sorcery [/card] [card] +name=Molten Duplication +target=creature,artifact|myBattlefield +auto=clone with(treason,haste) addtype(artifact) +text=Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Molten Echoes -auto=chooseatype transforms((,newability[@movedTo(creature[chosentype,-token]|myBattlefield)}:all(trigger[to]) clone with(unearth,haste)])) chooseend -text=As Molten Echoes enters the battlefield, choose a creature type. -- Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. +auto=chooseatype transforms((,newability[@movedTo(creature[chosentype;-token]|myBattlefield):all(trigger[to]) clone with(unearth^haste)])) chooseend +text=As Molten Echoes enters, choose a creature type. -- Whenever a nontoken creature of the chosen type enters under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. mana={2}{R}{R} type=Enchantment [/card] [card] +name=Molten Gatekeeper +auto=@movedTo(other creature|myBattlefield):damage:1 all(opponent) +autograveyard={R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text=Whenever another creature enters under your control, Molten Gatekeeper deals 1 damage to each opponent. -- Unearth {R} ({R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step, or if it would leave the battlefield. Unearth only as a sorcery.) +mana={2}{R} +type=Artifact Creature +subtype=Golem +power=2 +toughness=3 +[/card] +[card] name=Molten Influence target=*[-creature;-artifact;-enchantment;-planeswalker]|stack auto=transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?fizzle])) forever @@ -46947,6 +72107,26 @@ mana={1}{R} type=Instant [/card] [card] +name=Molten Monstrosity +abilities=trample +anyzone=affinity(variable{pwr:highest:creature:mybattlefield}) reduce({1}) +text=This spell costs {X} less to cast, where X is the greatest power among creatures you control. -- Trample +mana={7}{R} +type=Creature +subtype=Hellion +power=5 +toughness=5 +[/card] +[card] +name=Molten Rebuke +auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:5 +auto=if type(*[equipment]|battlefield)~morethan~0 then choice name(Destroy equipment) name(Destroy equipment) target(*[equipment]|battlefield) destroy +auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then if type(*[equipment]|battlefield)~morethan~0 then choice name(Destroy and damage) name(Destroy and damage) name(Destroy and damage) target(*[equipment]|battlefield) destroy and!( ability$!name(Damage creature or planeswalker) name(Damage creature or planeswalker) target(*[creature;planeswalker]|battlefield) damage:5!$ controller )! +text=Choose one or both -- Molten Rebuke deals 5 damage to target creature or planeswalker. -- Destroy target Equipment. +mana={4}{R} +type=Sorcery +[/card] +[card] name=Molten Slagheap auto={T}:add{C} auto={1}{T}:counter(0/0,1,Storage) @@ -46955,27 +72135,61 @@ text={T}: Add {C}. -- {1}, {T}: Put a storage counter on Molten Slagheap. -- {1} type=Land [/card] [card] +name=Molten Tributary +auto=tap(noevent) +text=({T}: Add {U} or {R}.) -- Molten Tributary enters tapped. +type=Land +subtype=Island Mountain +[/card] +[card] name=Moment of Craving target=creature -auto=-2/-2 +auto=-2/-2 auto=life:2 controller text=Target creature gets -2/-2 until end of turn. You gain 2 life. mana={1}{B} type=Instant [/card] [card] +name=Moment of Defiance +target=creature +auto=+2/+1 +auto=lifelink +auto=draw:1 +text=Target creature gets +2/+1 and gains lifelink until end of turn. -- Draw a card. +mana={2}{B} +type=Instant +[/card] +[card] name=Moment of Triumph -auto=target(creature) 2/2 ueot +target=creature +auto=2/2 auto=life:2 controller text=Target creature gets +2/+2 until end of turn. You gain 2 life. mana={W} type=Instant [/card] [card] +name=Moment of Truth +aicode=activate transforms((,newability[moveto(hand) all(*[zpos=1]|mylibrary) && moveto(myGraveyard) all(*[zpos=2]|mylibrary)])) ueot +auto=choice name(look) reveal:3 optionone name(Put in my hand) target(*|reveal) moveto(hand) optiononeend optiontwo choice name(one into your graveyard) target(*|reveal) moveto(myGraveyard) && all(*|reveal) bottomoflibrary optiontwoend +text=Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library. +mana={1}{U} +type=Instant +[/card] +[card] +name=Moment of Valor +auto=choice target(creature) transforms((,newability[untap],newability[1/0],indestructible)) ueot +auto=choice destroy target(creature[power>=4]) +text=Choose one - -- - Untap target creature. It gets +1/+0 and gains indestructible until end of turn. -- - Destroy target creature with power 4 or greater. +mana={2}{W} +type=Instant +[/card] +[card] name=Momentum Rumbler auto=this(counter{0/0.1.FirstStrike}>=1) first strike -auto=@combat(attacking) source(this) restriction{compare(hascntfirststrike)~equalto~0)}:name(Put first strike counter) counter(0/0,1,FirstStrike) -auto=_ATTACKING_this(cantargetcard(*[first strike]|*) transforms((,newability[double strike])) ueot +auto=@combat(attacking) source(this) restriction{compare(hascntfirststrike)~equalto~0}:name(Put first strike counter) counter(0/0,1,FirstStrike) +auto=_ATTACKING_this(cantargetcard(*[first strike]|*) transforms((,double strike)) ueot) text=Whenever Momentum Rumbler attacks, if it doesn't have first strike, put a first strike counter on it. -- Whenever Momentum Rumbler attacks, if it has first strike, it gains double strike until end of turn. mana={3}{R} type=Creature @@ -46984,16 +72198,28 @@ power=3 toughness=3 [/card] [card] +name=Mondrak, Glory Dominus +auto=@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger) +auto={1}{p(W)}{p(W)}{S(other *[artifact;creature]|mybattlefield)}{S(other *[artifact;creature]|mybattlefield)}:counter(0/0.1.Indestructible) +auto=this(counter{0/0.1.Indestructible}) indestructible +text=If one or more tokens would be created under your control, twice that many of those tokens are created instead. -- {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak, Glory Dominus. ({W/P} can be paid with either {W} or 2 life.) +mana={2}{W}{W} +type=Legendary Creature +subtype=Phyrexian Horror +power=4 +toughness=4 +[/card] +[card] name=Monk Class auto=counter(0/0,1,Level) auto=if thisturn(*|mystack)~equalto~1 then counter(0/0,1,MonkEffect) auto=@movedto(*|mystack):counter(0/0,1,MonkEffect) auto=this(variable{hascntmonkeffect}=1) lord(*|mycastingzone) altercost(colorless, -1) -auto=@each endofturn restriction{compare(hascntmonkeffect)~morethan~0}:removeallcounters(0/0,1,MonkEffect) +auto=@each end restriction{compare(hascntmonkeffect)~morethan~0}:removeallcounters(0/0,1,MonkEffect) auto=this(variable{hascntlevel}=1) {W}{U}:name(Level 2) counter(0/0,1,Level) asSorcery -auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~2}:may name(Return non-land permanent) target(*[-land]|battlefield) moveto(ownerhand) +auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~2}:may name(Return non-land permanent) target(*[-land]|battlefield) moveto(hand) auto=this(variable{hascntlevel}=2) {1}{W}{U}:name(Level 3) counter(0/0,1,Level) asSorcery -auto=@each my upkeep restriction{compare(hascntlevel)~morethan~2}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[@movedto(*|mystack):canplayfromexile ueot])) forever )! +auto=@each my upkeep restriction{compare(hascntlevel)~morethan~2}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[@movedto(*|mystack):name(Can play from exile) all(this|myexile) transforms((,newability[canplayfromexile ueot])) ueot])) forever )! text=(Gain the next level as a sorcery to add its ability.) -- The second spell you cast each turn costs {1} less to cast. -- {W}{U}: Level 2 -- When this Class becomes level 2, return up to one target nonland permanent to its owner's hand. -- {1}{W}{U}: Level 3 -- At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn." mana={W}{U} type=Enchantment @@ -47011,7 +72237,7 @@ toughness=1 [/card] [card] name=Monologue Tax -auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:name(Create Treasure) token(Treasure Sur) +auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:name(Create Treasure) _TREASURE_ text=Whenever an opponent casts their second spell each turn, you create a Treasure token. mana={2}{W} type=Enchantment @@ -47020,15 +72246,15 @@ type=Enchantment name=Monomania target=player auto=ability$!name(discard cards) target(*|myhand) reject!$ targetedplayer -text=Target player chooses a card in his or her hand and discards the rest. +text=Target player chooses a card in their hand and discards the rest. mana={3}{B}{B} type=Sorcery [/card] [card] name=Monoskelion auto=counter(1/1) -auto={1}{C(1/1,-1)}:name(Deal 1 damage) damage:1 target(player,creature,planeswalker) -text=Monoskelion enters the battlefield with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target. +auto={1}{C(1/1,-1)}:name(Deal 1 damage) damage:1 target(anytarget) +text=Monoskelion enters with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target. mana={2} type=Artifact Creature subtype=Construct @@ -47036,6 +72262,29 @@ power=1 toughness=1 [/card] [card] +name=Monster Manual // Zoological Study +abilities=adventure +restriction=can play creature +other={2}{G} name(Adventure) +auto=if paid(alternative) then name(Mill 5 cards) name(Mill 5 cards) transforms((,newability[deplete:5 controller],newability[name(Return creature) target(creature[zpos>=type:*mygraveyardminus5minusend]|mygraveyard) moveto(hand)])) oneshot +auto=if paid(alternative) then _ADVENTURE_ +auto={1}{G}{T}:name(Put creature in play) target(creature|myhand) moveto(mybattlefield) +text={1}{G}, {T}: You may put a creature card from your hand onto the battlefield. // Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.) +mana={3}{G} +type=Artifact +[/card] +[card] +name=Monstrosity of the Lake +autohand={2}{cycle}:name(Search island) target(island|myLibrary) moveto(hand) and!( shuffle )! +auto=may name(Pay 5 and tap) pay({5}) name(Pay 5 and tap) all(creature|opponentBattlefield) name(Pay 5 and tap) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +text=When Monstrosity of the Lake enters, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) +mana={4}{U} +type=Legendary Creature +subtype=Kraken +power=4 +toughness=6 +[/card] +[card] name=Monstrous Onslaught auto=if compare(power:highest:*:mybattlefield)~equalto~1 then ability$!name(Choose a creature) damage:1 target(creature)!$ controller auto=if compare(power:highest:*:mybattlefield)~equalto~2 then thisforeach(variable{2}) ability$!name(Choose a creature) damage:1 target(creature)!$ controller @@ -47063,17 +72312,57 @@ type=Sorcery [/card] [card] name=Monstrous Step +abilities=cycling target=creature auto=7/7 ueot auto=target(creature) mustblock ueot +autohand=__CYCLING__({2}) text=Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{G} type=Sorcery [/card] [card] +name=Monstrous War-Leech +kicker={U} +auto=if paid(kicker) then deplete:4 +anyzone=convertedcost:highest:*:mygraveyard/convertedcost:highest:*:mygraveyard cdaactive +text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- As Monstrous War-Leech enters, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.) -- Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard. +mana={3}{B} +type=Creature +subtype=Leech Horror +power=* +toughness=* +[/card] +[card] +name=Monument to Perfection +auto={3}{T}:name(Search land) target(land[basic;sphere;locus]|mylibrary) moveto(hand) and!( shuffle )! +auto=this(variable{ninelands}>=9) {3}:name(Becomes phyrexian) name(Becomes phyrexian) all(this) loseabilities forever && all(this) becomes(Artifact Phyrexian Construct Creature,9/9,indestructible,poisonninetoxic) forever +text={3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle. -- {3}: Monument to Perfection becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control. +mana={2} +type=Artifact +[/card] +[card] +name=Monumental Corruption +target=player +auto=draw:type:artifact:mybattlefield +auto=life:-type:artifact:mybattlefield +text=Target player draws X cards and loses X life, where X is the number of artifacts you control. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Monumental Henge +auto=tap(noevent) +auto=aslongas(plains|myBattlefield) untap +auto={T}:Add{W} +auto={2}{W}{W}{T}:name(look) reveal:5 optionone target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo name(bottom of library) choose all(*|reveal) bottomoflibrary optiontwoend revealend +text=Monumental Henge enters tapped unless you control a Plains. -- {T}: Add {W}. -- {2}{W}{W}, {T}: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) +type=Land +[/card] +[card] name=Moodmark Painter -auto=target(creature) transforms((,newability[menace],newability[type:creature:mygraveyard/0])) ueot -text=Undergrowth - When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.) +auto=target(creature) transforms((,menace,newability[type:creature:mygraveyard/0])) ueot +text=Undergrowth - When Moodmark Painter enters, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.) mana={2}{B}{B} type=Creature subtype=Human Shaman @@ -47083,7 +72372,7 @@ toughness=3 [card] name=Moon-Blessed Cleric auto=may name(Search enchantment) target(enchantment|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! -text=Divine Intervention - When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top. +text=Divine Intervention - When Moon-Blessed Cleric enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top. mana={2}{W} type=Creature subtype=Human Elf Cleric @@ -47091,6 +72380,17 @@ power=3 toughness=2 [/card] [card] +name=Moon-Circuit Hacker +autohand={U}{N}:ninjutsu +auto=@combatdamaged(player) from(this):may name(Draw a card) draw:1 controller && if cantargetcard(*[-fresh]|*) then name(Discard a card) ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ controller +text=Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn. +mana={1}{U} +type=Enchantment Creature +subtype=Human Ninja +power=2 +toughness=1 +[/card] +[card] name=Moon-Eating Dog auto=aslongas(planeswalker[Yanling]|mybattlefield) flying text=As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.) @@ -47103,7 +72403,7 @@ toughness=3 [card] name=Moonblade Shinobi autohand={2}{U}{N}:ninjutsu -auto=@combatdamaged(player) from(this):create(Illusion:Creature Illusion:1/1:blue;flying) +auto=@combatdamaged(player) from(this):create(Illusion:Creature Illusion:1/1:blue:flying) text=Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying. mana={3}{U} type=Creature @@ -47112,6 +72412,17 @@ power=3 toughness=2 [/card] [card] +name=Moonfolk Puzzlemaker +abilities=flying +auto=@tapped(this):_SCRY1_ +text=Flying -- Whenever Moonfolk Puzzlemaker becomes tapped, scry 1. +mana={2}{U} +type=Artifact Creature +subtype=Moonfolk Wizard +power=1 +toughness=4 +[/card] +[card] name=Moonlit Ambusher abilities=nightbound backside=Oakshade Stalker @@ -47125,8 +72436,8 @@ toughness=3 [/card] [card] name=Moonlit Scavengers -auto=restriction type(*[artifact,enchantment]|mybattlefield)~morethan~0 moveto(ownerhand) target(creature) -text=When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. +auto=restriction type(*[artifact;enchantment]|mybattlefield)~morethan~0 moveto(hand) target(creature) +text=When Moonlit Scavengers enters, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. mana={5}{U} type=Creature subtype=Merfolk Rogue @@ -47146,7 +72457,6 @@ name=Moonrage Brute abilities=first strike,nightbound backside=Brutal Cathar auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -auto=name(Exile a creature) target(creature|opponentbattlefield) (blink)forsrc auto=@targeted(this|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 3 life more) name(This spell costs 3 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:3}]] name(pay 3 life) donothing?fizzle])) oneshot text=First strike -- Ward-Pay 3 life. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn) // Brutal Cathar type=Creature @@ -47157,7 +72467,7 @@ toughness=3 [/card] [card] name=Moonrager's Slash -target=player,creature,planeswalker +target=anytarget other={R} otherrestriction=type(Night|battlefield)~morethan~0 restriction=type(Night|battlefield)~equalto~0 @@ -47167,14 +72477,83 @@ mana={2}{R} type=Instant [/card] [card] +name=Moonrise Cleric +abilities=flying +auto=_ATTACKING_life:1 +text=Flying -- Whenever Moonrise Cleric attacks, you gain 1 life. +mana={1}{WB}{WB} +type=Creature +subtype=Bat Cleric +power=2 +toughness=3 +[/card] +[card] +name=Moonshae Pixie // Pixie Dust +abilities=flying,adventure,asflash +restriction=can play creature +other={1}{U} name(Adventure) +auto=if paid(alternative) then may name(Creatures gain flying) name(Creatures gain flying) target(creature|battlefield) flying ueot +auto=if paid(alternative) then _ADVENTURE_ +auto=ifnot paid(alternative) then if opponentdamagedbycombat then name(Draw a card) name(Draw a card) name(Draw a card) draw:1 controller +text=Flying -- When Moonshae Pixie enters, draw cards equal to the number of opponents who were dealt combat damage this turn. // Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.) +mana={3}{U} +type=Creature +subtype=Faerie +power=2 +toughness=2 +[/card] +[card] +name=Moonshaker Cavalry +abilities=flying +auto=all(creature|myBattlefield) transforms((,newability[type:creature:mybattlefield/type:creature:mybattlefield],flying)) ueot +text=Flying -- When Moonshaker Cavalry enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. +mana={5}{W}{W}{W} +type=Creature +subtype=Spirit Knight +power=6 +toughness=6 +[/card] +[card] name=Moonsilver Key -auto={1}{T}{S}:name(Search land) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )! -auto={1}{T}{S}:name(Search artifact) target(artifact|mylibrary) moveto(myhand) and!( shuffle )! +auto={1}{T}{S}:name(Search land) target(land[basic]|mylibrary) moveto(hand) and!( shuffle )! +auto={1}{T}{S}:name(Search artifact) target(artifact|mylibrary) moveto(hand) and!( shuffle )! text={1}, {T}, Sacrifice Moonsilver Key: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle. type=Artifact mana={2} [/card] [card] +name=Moonsnare Prototype +auto={T}{T(creature[-tapped]|mybattlefield)}:name(Tap creature and add mana) name(Tap creature and add mana) add{C} +auto={T}{T(artifact[-tapped]|mybattlefield)}:name(Tap artifact and add mana) name(Tap artifact and add mana) add{C} +autohand={4}{U}{discard}:name(Put permanent in library) target(*[-land]|battlefield) transforms((,newability[choice name(Put on top) moveto(mylibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot +text={T}, Tap an untapped artifact or creature you control: Add {C}. -- Channel - {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library. +mana={U} +type=Artifact +[/card] +[card] +name=Moonsnare Specialist +autohand={2}{U}{N}:ninjutsu +auto=may target(creature) moveto(hand) +text=Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Moonsnare Specialist enters, return up to one target creature to its owner's hand. +mana={3}{U} +type=Creature +subtype=Human Ninja +power=2 +toughness=2 +[/card] +[card] +name=Moonstone Eulogist +abilities=flying +auto=@movedTo(creature|graveyard) from(opponentbattlefield):create(Blood) +auto=@sacrificed(artifact|myBattlefield):counter(1/1) && life:1 +text=Flying -- Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice an artifact, put a +1/+1 counter on Moonstone Eulogist and you gain 1 life. +mana={3}{B}{B} +type=Creature +subtype=Bat Warlock +power=4 +toughness=4 +[/card] +[card] name=Moonveil Regent abilities=flying auto=@movedto(*[colorless]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject])) oneshot @@ -47201,7 +72580,7 @@ auto=@movedto(*[black&blue&red&green;-white]|mystack):may name(Discard your hand auto=@movedto(*[black&red&white&green;-blue]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:4 controller])) oneshot auto=@movedto(*[blue&red&white&green;-black]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:4 controller])) oneshot auto=@movedto(*[black&blue&white&green&red]|mystack):may name(Discard your hand) transforms((,newability[all(*|myhand) reject],newability[draw:5 controller])) oneshot -auto=_DIES_name(Deal damage) damage:totalcololorsinplay target(player,creature,planeswalker) +auto=_DIES_name(Deal damage) damage:totalcololorsinplay target(anytarget) text=Flying -- Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. -- When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control. mana={3}{R} type=Creature @@ -47222,9 +72601,9 @@ toughness=4 [card] name=Moraug, Fury of Akoum auto=@combat(attacking) source(creature|myBattlefield):all(trigger[to]) 1/0 ueot -auto=_LANDFALL_if compare(currentphase)~equalto~4 then nextphasealter(add,combatphases,controller,after) else if compare(currentphase)~equalto~10 then nextphasealter(add,combatphases,controller,after) else +auto=_LANDFALL_if compare(currentphase)~equalto~4 then nextphasealter(add,combatphases,controller,after) else if compare(currentphase)~equalto~10 then nextphasealter(add,combatphases,controller,after) else auto=_LANDFALL_if compare(currentphase)~equalto~4 then all(creature|mybattlefield) transforms((,newability[phaseaction[combatbegins next once sourceinplay] untap])) ueot else if compare(currentphase)~equalto~10 then all(creature|mybattlefield) transforms((,newability[phaseaction[combatbegins once sourceinplay] untap])) ueot -text=Each creature you control gets +1/+0 for each time it has attacked this turn. -- Landfall - Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. +text=Each creature you control gets +1/+0 for each time it has attacked this turn. -- Landfall - Whenever a land enters under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. mana={4}{R}{R} type=Legendary Creature subtype=Minotaur Warrior @@ -47233,7 +72612,7 @@ toughness=6 [/card] [card] name=Morbid Opportunist -auto=@movedto(creature|graveyard) from(battlefield) turnlimited:name(Draw a card) draw:1 controller +auto=@movedto(other creature|graveyard) from(battlefield) turnlimited:name(Draw a card) draw:1 controller text=Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. mana={2}{B} type=Creature @@ -47250,6 +72629,58 @@ mana={1}{U} type=Instant [/card] [card] +name=Mordor Muster +auto=draw:1 controller +auto=life:-1 controller +auto=ability$!name(Amass orcs 1) _AMASSORC1_!$ controller +text=You draw a card and you lose 1 life. -- Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Mordor Trebuchet +abilities=defender +auto=@combat(attacking) source(*[goblin;orc]|mybattlefield) turnlimited:name(Create construct) token(Ballistic Boulder) and!( transforms((,newability[readytofight],newability[@each my combatends:name(Sacrifice construct) sacrifice])) forever )! +text=Defender -- Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat. +mana={2}{B} +type=Artifact Creature +subtype=Wall +power=1 +toughness=4 +[/card] +[card] +name=Morgul-Knife Wound +target=creature +auto=teach(creature) -3/0 +auto=teach(creature) transforms((,newability[upcost[{L:2}] moveto(exile)])) +text=Enchant creature -- Enchanted creature gets -3/-0 and has "At the beginning of your upkeep, exile this creature unless you pay 2 life." +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Moria Marauder +abilities=double strike +auto=@combatdamaged(player) from(*[goblin;orc]|mybattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! +text=Double strike -- Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. +mana={R}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Moria Scavenger +abilities=deathtouch,haste +auto={T}:name(Discard and draw) target(*|myhand) transforms((,newability[reject and!( draw:1 controller )!],newability[if cantargetcard(*[creature]|*) then name(Amass orcs 1) name(Amass orcs 1) ability$!name(Amass orcs 1) _AMASSORC1_!$ controller])) oneshot +text=Deathtouch, haste -- {T}, Discard a card: Draw a card. If the discarded card was a creature card, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={1}{B}{R} +type=Creature +subtype=Orc Rogue +power=1 +toughness=4 +[/card] +[card] name=Moritte of the Frost abilities=changeling auto=if type(creature|mybattlefield)~morethan~0 then choice name(Becomes a copy of creature) name(Becomes a copy of creature) target(creature|mybattlefield) copy and!( transforms((Legendary Snow,newability[counter(1/1.2)],newability[changeling])) forever )! @@ -47288,7 +72719,7 @@ toughness=1 name=Morophon, the Boundless abilities=changeling auto=chooseatype transforms((,newability[lord(other creature[chosentype]|mybattlefield) 1/1],newability[lord(*[chosentype]|mycastingzone) changecost(white:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(green:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(red:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(blue:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(black:-1)])) forever chooseend -text=Changeling (This card is every creature type.) -- As Morophon, the Boundless enters the battlefield, choose a creature type. -- Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. -- Other creatures you control of the chosen type get +1/+1. +text=Changeling (This card is every creature type.) -- As Morophon, the Boundless enters, choose a creature type. -- Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. -- Other creatures you control of the chosen type get +1/+1. mana={7} type=Legendary Creature subtype=Shapeshifter @@ -47300,10 +72731,22 @@ name=Morphic Pool auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} -text=Morphic Pool enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {B}. +text=Morphic Pool enters tapped unless you have two or more opponents. -- {T}: Add {U} or {B}. type=Land [/card] [card] +name=Morska, Undersea Sleuth +abilities=nomaxhand +auto=@each my upkeep:_CLUE_ +auto=_SECOND_DRAW_counter(1/1,2) +text=You have no maximum hand size. -- At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth. +mana={G}{W}{U} +type=Legendary Creature +subtype=Vedalken Fish Detective +power=2 +toughness=3 +[/card] +[card] name=Mortality Spear target=*[-land]|battlefield other={B}{G} name(Life gained) @@ -47328,8 +72771,8 @@ toughness=1 name=Moss-Pit Skeleton kicker={3} auto=if paid(kicker) then counter(1/1,3) -autograveyard=@counteradded(1/1) source(creature|myBattlefield):may moveTo(myLibrary) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Moss-Pit Skeleton was kicked, it enters the battlfield with three +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library. +autograveyard=@totalcounteradded(1/1) source(creature|myBattlefield):may moveTo(myLibrary) +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Moss-Pit Skeleton was kicked, it enters with three +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library. mana={B}{G} type=Creature subtype=Plant Skeleton @@ -47337,6 +72780,29 @@ power=2 toughness=2 [/card] [card] +name=Mossbeard Ancient +abilities=trample +auto=life:5 +text=Trample -- When Mossbeard Ancient enters, you gain 5 life. +mana={5}{G}{G} +type=Creature +subtype=Treefolk +power=7 +toughness=7 +[/card] +[card] +name=Mossborn Hydra +abilities=trample +auto=counter(1/1) +auto=_LANDFALL_thisforeach(counter{1/1.1}) counter(1/1) +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- This creature enters with a +1/+1 counter on it. -- Landfall - Whenever a land you control enters, double the number of +1/+1 counters on this creature. +mana={2}{G} +type=Creature +subtype=Elemental Hydra +power=0 +toughness=0 +[/card] +[card] name=Mosscoat Goriak abilities=vigilance text=Vigilance @@ -47353,12 +72819,33 @@ aicode=activate target(*[zpos<=4]|mylibrary) imprint and!( all(*[zpos<=4]|oppone auto=name(look) reveal:4 optionone name(Exile a card) target(*|reveal) imprint optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto={T}:add{G} auto=this(variable{hasevict}>0) {G}{T} restriction{compare(powertotalinplay)~morethan~9}:name(Cast exiled card) name(Cast exiled card) transforms((,newability[may name(Cast exiled card) target(*[evictname]|myexile) activate castcard(normal)])) forever -text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G}. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. +text=Hideaway (This land enters tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G}. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. type=Land [/card] [card] +name=Most Valuable Slayer +auto=@each my blockers:target(creature[attacking]) transforms((,newability[1/0],first strike)) ueot +text=Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn. +mana={3}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=4 +[/card] +[card] +name=Most Wanted +abilities=flash +target=creature +auto=teach(creature) 2/1 +auto=teach(creature) transforms((,newability[_DIES__TREASURE_*2])) controller +text=Flash -- Enchant creature -- Enchanted creature gets +2/+1. -- When enchanted creature dies, create two Treasure tokens. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Mother Bear -auto={3}{G}{E(this|mygraveyard)}:create(Bear:creature Bear:2/2:green)*2 asSorcery +auto={3}{G}{E}:create(Bear:creature Bear:2/2:green)*2 asSorcery text={3}{G}{G}, Exile Mother Bear from your graveyard: Create two 2/2 green Bear creature tokens. Activate this ability only any time you could cast a sorcery. mana={1}{G} type=Creature @@ -47369,7 +72856,7 @@ toughness=2 [card] name=Mother Kangaroo auto=all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end -text=When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. +text=When this creature enters, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. mana={4}{G} type=Host Creature subtype=Kangaroo @@ -47377,8 +72864,43 @@ power=1 toughness=1 [/card] [card] +name=Mothrider Patrol +abilities=flying +auto={3}{W}{T}:tap target(creature) +text=Flying -- {3}{W}, {T}: Tap target creature. +mana={W} +type=Creature +subtype=Fox Warrior +power=1 +toughness=1 +[/card] +[card] +name=Motivated Pony +abilities=haste,trample +auto=@movedto(food|mybattlefield) turnlimited:name(Food entered battlefield) transforms((,newability[@combat(attacking) source(this) restriction{type(food[fresh]|mybattlefield)~equalto~0}:name(Attacking creatures gain 2/2 and untap) all(creature[attacking]|battlefield) name(Attacking creatures gain 2/2 and untap) transforms((,newability[2/2],newability[untap])) ueot])) ueot +auto=@combat(attacking) source(this) restriction{type(food[fresh]|mybattlefield)~morethan~0}:name(Attacking creatures gain 2/2 and untap) all(creature[attacking]|battlefield) name(Attacking creatures gain 2/2 and untap) transforms((,newability[2/2],newability[untap])) ueot +auto=@combat(attacking) source(this):name(Attacking creatures gain 1/1) all(creature[attacking]|battlefield) name(Attacking creatures gain 1/1) transforms((,newability[1/1])) ueot +text=Trample, haste -- Whenever Motivated Pony attacks, attacking creatures get +1/+1 until end of turn. If a Food entered the battlefield under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn. +mana={4}{G} +type=Creature +subtype=Horse +power=3 +toughness=3 +[/card] +[card] +name=Mount Doom +auto={T}{L:1}:name(Add red) add{R} +auto={T}{L:1}:name(Add black) add{B} +auto={1}{B}{R}{T}:name(Damage opponent) damage:1 opponent +auto={5}{B}{R}{T}{S}{S(artifact[legendary]|mybattlefield)}:name(Destroy all creatures minus 2) target(creature|battlefield) destroy asSorcery +auto={5}{B}{R}{T}{S}{S(artifact[legendary]|mybattlefield)}:name(Destroy all creatures minus 1) target(creature|battlefield) destroy asSorcery +auto={5}{B}{R}{T}{S}{S(artifact[legendary]|mybattlefield)}:name(Destroy all creatures) all(creature|battlefield) destroy asSorcery +text={T}, Pay 1 life: Add {B} or {R}. -- {1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent. -- {5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery. +type=Legendary Land +[/card] +[card] name=Mount Velus Manticore -auto=@each my combatbegins restriction{type(*|myhand)~morethan~0}:may name(Discard a card) target(*|myhand) reject and!( transforms((,newability[name(Deals damage) damage:numoftypes target(player^creature^planeswalker)])) oneshot )! +auto=@each my combatbegins restriction{type(*|myhand)~morethan~0}:may name(Discard a card) target(*|myhand) reject and!( transforms((,newability[name(Deals damage) damage:numoftypes target(anytarget)])) oneshot )! text=At the beginning of combat on your turn, you may discard a card. When you do, Mount Velus Manticore deals X damage to any target, where X is the number of card types the discarded card has. mana={2}{R}{R} type=Enchantment Creature @@ -47400,7 +72922,7 @@ toughness=3 name=Mounted Dreadknight abilities=trample auto=if compare(oplifelost)~morethan~0 then counter(1/1) -text=Trample -- Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn. +text=Trample -- Mounted Dreadknight enters with a +1/+1 counter on it if an opponent lost life this turn. type=Creature subtype=Vampire Knight mana={4}{R} @@ -47408,6 +72930,15 @@ power=5 toughness=4 [/card] [card] +name=Mourner's Surprise +target=creature|myGraveyard +auto=moveTo(hand) +auto=_MERCENARYTOKEN_ +text=Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." +mana={1}{B} +type=Sorcery +[/card] +[card] name=Mourning Patrol backside=Morning Apparition abilities=vigilance,hasdisturb @@ -47423,6 +72954,17 @@ power=2 toughness=3 [/card] [card] +name=Mouse Trapper +abilities=flash +auto=_VALIANT_tap target(creature|opponentBattlefield) +text=Flash -- Valiant - Whenever Mouse Trapper becomes the target of a spell or ability you control for the first time each turn, tap target creature an opponent controls. +mana={2}{W} +type=Creature +subtype=Mouse Soldier +power=3 +toughness=2 +[/card] +[card] name=Mouth // Feed abilities=hasaftermath flashback={3}{G} name(Feed) @@ -47435,7 +72977,7 @@ type=Sorcery [card] name=Mowu, Loyal Companion abilities=vigilance,trample -auto=@counteradded(1/1) from(this) except(Mowu, Loyal Companion):may counter(1/1) +auto=@totalcounteradded(1/1) from(this) plus(1):ability$!name(That many plus 1) donothing!$ controller text=Trample, vigilance -- If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead. mana={3}{G} type=Legendary Creature @@ -47461,13 +73003,13 @@ type=Legendary Artifact [/card] [card] name=Mox Lotus -auto={T}:add{1000000000000000} +auto={T}:add{10000} auto={100}:add{G} auto={100}:add{B} auto={100}:add{R} auto={100}:add{W} auto={100}:add{U} -text={T}: Add {+oo} to your mana pool. -- {100}: Add one mana of any color to your mana pool. -- You don't lose life due to mana burn. +text={T}: Add {+oo}. -- {100}: Add one mana of any color. -- You don't lose life due to mana burn. mana={15} type=Artifact [/card] @@ -47485,12 +73027,83 @@ text=Suspend 3-{0} (Rather than cast this card from your hand, pay 0 and exile i type=Artifact [/card] [card] +name=Mr. Foxglove +abilities=lifelink +auto=_ATTACKING_draw:mathtype:*:opponenthandminustype:*:myhandminusendmathend +auto=_ATTACKING_if type(*|myhand)~morethan~type(*|opponenthand) then may target(creature|hand) moveTo(battlefield) else if type(*|myhand)~equal~type(*|opponenthand) then may target(creature|hand) moveTo(battlefield) +text=Lifelink -- Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defending player's hand minus the number of cards in your hand. If you didn't draw cards this way, you may put a creature card from your hand onto the battlefield. +mana={2}{G}{W}{U} +type=Legendary Creature +subtype=Fox Rogue +power=3 +toughness=5 +[/card] +[card] +name=Mr. Orfeo, the Boulder +auto=@each my blockers:target(creature|battlefield) transforms((,newability[power/0])) ueot +text=Whenever you attack, double target creature's power until end of turn. +mana={1}{B}{R}{G} +type=Legendary Creature +subtype=Rhino Warrior +power=2 +toughness=4 +[/card] +[card] +name=Ms. Bumbleflower +abilities=vigilance +auto=@movedTo(*|mystack):ability$! target(opponent) draw:1 targetedplayer !$ controller +auto=@movedTo(*|mystack):name(Bumbleflower counter) target(creature) transforms((,newability[counter(1/1)],newability[flying])) ueot +auto=@movedTo(*|mystack) turnlimited:all(this) becomes(Bumbleflower) ueot +auto=@movedTo(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:if this(cantargetcard(*[Bumbleflower]) then draw:2 +text=Vigilance -- Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on target creature. It gains flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards. +mana={1}{G}{W}{U} +type=Legendary Creature +subtype=Rabbit Citizen +power=1 +toughness=5 +[/card] +[card] +name=Mu Yanling, Wind Rider +auto=_VEHICLE_ +auto=lord(vehicle|myBattlefield) flying +auto=@combatdamaged(player) from(creature[flying]|mybattlefield) turnlimited:draw:1 +text=When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. -- Vehicles you control have flying. -- Whenever one or more creatures you control with flying deal combat damage to a player, draw a card. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard Pilot +power=2 +toughness=4 +[/card] +[card] +name=Mukotai Ambusher +abilities=lifelink +autohand={1}{B}{N}:ninjutsu +text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Lifelink +mana={3}{B} +type=Artifact Creature +subtype=Rat Ninja +power=3 +toughness=2 +[/card] +[card] +name=Mukotai Soulripper +auto=_ATTACKING_may name(Sacrifice) transforms((,newability[sacrifice notaTarget(other *[artifact;creature]|myBattlefield)],newability[counter(1/1)],menace)) ueot +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +text=Whenever Mukotai Soulripper attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on Mukotai Soulripper and it gains menace until end of turn. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={1}{B} +type=Artifact +subtype=Vehicle +power=4 +toughness=3 +[/card] +[card] name=Muldrotha, the Gravetide -auto=this(variable{controllerturn}>0) {0}:name(May play a land from graveyard) name(May play a land from graveyard) target(land|myGraveyard) canplayfromgraveyard ueot limit:1 -auto=this(variable{controllerturn}>0) {0}:name(May cast a creature from graveyard) name(May cast a creature from graveyard) target(creature|myGraveyard) canplayfromgraveyard ueot limit:1 -auto=this(variable{controllerturn}>0) {0}:name(May cast a planeswalker from graveyard) name(May cast a planeswalker from graveyard) target(planeswalker|myGraveyard) canplayfromgraveyard ueot limit:1 -auto=this(variable{controllerturn}>0) {0}:name(May cast an enchantment from graveyard) name(May cast an enchantment from graveyard) target(enchantment|myGraveyard) canplayfromgraveyard ueot limit:1 -auto=this(variable{controllerturn}>0) {0}:name(May cast an artifact from graveyard) name(May cast an artifact from graveyard) target(artifact|myGraveyard) canplayfromgraveyard ueot limit:1 +auto=this(variable{controllerturn}>0) {0}:name(May play a land from graveyard) name(May play a land from graveyard) target(land|myGraveyard) canPlayFromGraveyard ueot limit:1 +auto=this(variable{controllerturn}>0) {0}:name(May cast a creature from graveyard) name(May cast a creature from graveyard) target(creature|myGraveyard) canPlayFromGraveyard ueot limit:1 +auto=this(variable{controllerturn}>0) {0}:name(May cast a planeswalker from graveyard) name(May cast a planeswalker from graveyard) target(planeswalker|myGraveyard) canPlayFromGraveyard ueot limit:1 +auto=this(variable{controllerturn}>0) {0}:name(May cast an enchantment from graveyard) name(May cast an enchantment from graveyard) target(enchantment|myGraveyard) canPlayFromGraveyard ueot limit:1 +auto=this(variable{controllerturn}>0) {0}:name(May cast an artifact from graveyard) name(May cast an artifact from graveyard) target(artifact|myGraveyard) canPlayFromGraveyard ueot limit:1 text=During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.) mana={3}{B}{G}{U} type=Legendary Creature @@ -47503,7 +73116,7 @@ name=Multani, Yavimaya's Avatar abilities=reach, trample auto=foreach(land|myBattlefield) 1/1 auto=foreach(land|myGraveyard) 1/1 -autograveyard={1}{G}{H(land|mybattlefield)}{H(land|mybattlefield)}:moveto(ownerhand) +autograveyard={1}{G}{H(land|mybattlefield)}{H(land|mybattlefield)}:moveto(hand) text=Reach, trample -- Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. -- {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand. mana={4}{G}{G} type=Legendary Creature @@ -47512,22 +73125,31 @@ power=0 toughness=0 [/card] [card] +name=Multiclass Baldric +auto=teach(creature) transforms((,newability[aslongas(cleric|myBattlefield) lifelink],newability[aslongas(rogue|myBattlefield) deathtouch],newability[aslongas(warrior|myBattlefield) haste],newability[aslongas(wizard|myBattlefield) flying],newability[this(variable{calculateparty}>3) preventalldamage to(this)])) +auto={2}:equip +text=Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard. -- As long as you have a full party, prevent all damage that would be dealt to equipped creature. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Multiple Choice aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=this(X=1) name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=this(X=2) target(player) ability$!name(Return creature to hand) name(Return creature to hand) target(creature|mybattlefield) moveto(ownerhand)!$ targetedplayer +auto=this(X=1) name(Scry 1) scry:1 scrycore delayed dontshow draw:1 controller scrycoreend scryend +auto=this(X=2) target(player) ability$!name(Return creature to hand) name(Return creature to hand) target(creature|mybattlefield) moveto(hand)!$ targetedplayer auto=this(X=3) token(Elemental,Creature Elemental,4/4,blue,red) -auto=this(X>=4) name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=this(X>=4) target(player) ability$!name(Return creature to hand) name(Return creature to hand) target(creature|mybattlefield) moveto(ownerhand)!$ targetedplayer auto=this(X>=4) token(Elemental,Creature Elemental,4/4,blue,red) +auto=this(X>=4) target(player) ability$!name(Return creature to hand) name(Return creature to hand) target(creature|mybattlefield) moveto(hand)!$ targetedplayer +auto=this(X>=4) draw:1 text=If X is 1, scry 1, then draw a card. -- If X is 2, you may choose a player. They return a creature they control to its owner's hand. -- If X is 3, create a 4/4 blue and red Elemental creature token. -- If X is 4 or more, do all of the above. mana={X}{U} type=Sorcery [/card] [card] name=Mummy Paramount -auto=@movedto(other Zombie|battlefield):1/1 -text=Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn. +auto=@movedto(other Zombie|battlefield):1/1 ueot +text=Whenever another Zombie enters under your control, Mummy Paramount gets +1/+1 until end of turn. mana={1}{W} type=Creature subtype=Zombie @@ -47535,10 +73157,21 @@ power=2 toughness=2 [/card] [card] +name=Mungha Wurm +auto=lord(land|myBattlefield) doesnotuntap +auto=@each my untap:untap notaTarget(land[tapped]|mybattlefield) +text=You can't untap more than one land during your untap step. +mana={2}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=5 +[/card] +[card] name=Munitions Expert abilities=flash auto=may damage:type:creature[goblin]:mybattlefield target(creature,planeswalker) -text=Flash -- When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. +text=Flash -- When Munitions Expert enters, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. mana={B}{R} type=Creature subtype=Goblin @@ -47568,7 +73201,7 @@ toughness=3 name=Murasa Rootgrazer abilities=vigilance auto={T}:name(Put a basic land card) moveTo(myBattlefield) target(land[basic]|myHand) -auto={T}:name(Return a basic land card) moveTo(ownerHand) target(land[basic]|myBattlefield) +auto={T}:name(Return a basic land card) moveTo(hand) target(land[basic]|myBattlefield) text=Vigilance -- {T}: You may put a basic land card from your hand onto the battlefield. -- {T}: Return target basic land you control to its owner's hand. mana={G}{W} type=Creature @@ -47579,8 +73212,8 @@ toughness=3 [card] name=Murasa Sproutling kicker={1}{G} -auto=if paid(kicker) then moveTo(myHand) target(*[haskicker]|myGraveyard) -text=Kicker {1}{G} -- When Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand. +auto=if paid(kicker) then moveto(hand) target(*[haskicker]|myGraveyard) +text=Kicker {1}{G} -- When Murasa Sproutling enters, if it was kicked, return target card with a kicker ability from your graveyard to your hand. mana={2}{G} type=Creature subtype=Plant Elemental @@ -47601,7 +73234,7 @@ restriction=can play creature other={1}{B}{B} name(Adventure) auto=if paid(alternative) then name(Destroy creature or planeswalker) name(Destroy creature or planeswalker) target(creature,planeswalker) destroy auto=if paid(alternative) then name(You loose 2 life) name(You loose 2 life) life:-2 controller -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ auto=_DIES_name(Put on the bottom of library) all(trigger[to]) bottomoflibrary text=Lifelink -- When Murderous Rider dies, put it on the bottom of its owner's library. // Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) mana={1}{B}{B} @@ -47617,7 +73250,7 @@ other={delve} name(Delve) auto=foreach(instant[fresh]|myexile) counter(1/1) auto=foreach(sorcery[fresh]|myexile) counter(1/1) auto=@movedto(*[instant;sorcery]|mystack,myhand,mylibrary,mysideboard,myexile) from(mygraveyard):counter(1/1) -text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying -- Murktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it. -- Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent. +text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying -- Murktide Regent enters with a +1/+1 counter on it for each instant and sorcery card exiled with it. -- Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent. mana={5}{U}{U} type=Creature subtype=Dragon @@ -47631,6 +73264,25 @@ text={T}: Add {B}. // Clearwater Pathway type=Land [/card] [card] +name=Murky Sewer +auto=tapped +auto=this(controllerlife < 14) untap +auto=this(opponentlife < 14) untap +auto={T}:Add{U} +auto={T}:Add{B} +text=Murky Sewer enters tapped unless a player has 13 or less life. -- {T}: Add {U} or {B}. +type=Land +[/card] +[card] +name=Murmuration +auto=lord(bird|myBattlefield) 1/1 +auto=lord(bird|myBattlefield) vigilance +auto=@each my end:create(storm crow:creature bird:1/2:blue:flying)*pstormcount +text=Birds you control get +1/+1 and have vigilance. -- At the beginning of your end step, for each spell you've cast this turn, create a 1/2 blue Bird creature token with flying named Storm Crow. +mana={4}{W} +type=Enchantment +[/card] +[card] name=Murmuring Mystic auto=@movedTo(instant,sorcery|mystack):create(bird illusion:creature bird illusion:1/1:blue:flying) text=Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying. @@ -47644,7 +73296,7 @@ toughness=5 name=Muse Drake abilities=flying auto=draw:1 -text=Flying -- When Muse Drake enters the battlefield, draw a card. +text=Flying -- When Muse Drake enters, draw a card. mana={3}{U} type=Creature subtype=Drake @@ -47653,14 +73305,56 @@ toughness=3 [/card] [card] name=Muse Vortex -aicode=activate transforms((,newability[target(*[instant;sorcery;zpos<=fullpaid;manacost<=fullpaid]|mylibrary) moveto(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(myhand)],newability[all(*[zpos<=fullpaid]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) )!])) oneshot -auto=if type(*[instant;sorcery;zpos<=fullpaid;manacost<=fullpaid]|mylibrary)~morethan~0 then name(Reveal cards) name(Reveal cards) reveal:x revealzone(mylibrary) optionone name(Choose instant or sorcery) target(*[instant;sorcery;manacost<=fullpaid]|reveal) moveto(myexile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(myhand)],newability[canplayfromexile],newability[zerocast])) ueot )! optiononeend optiontwo name(Put back) target(*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary )! optiontwoend revealend +aicode=activate transforms((,newability[target(*[instant;sorcery;zpos<=fullpaid;manacost<=fullpaid]|mylibrary) moveto(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(hand)],newability[all(*[zpos<=fullpaid]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) )!])) oneshot +auto=if type(*[instant;sorcery;zpos<=fullpaid;manacost<=fullpaid]|mylibrary)~morethan~0 then name(Reveal cards) name(Reveal cards) reveal:x revealzone(mylibrary) optionone name(Choose instant or sorcery) target(*[instant;sorcery;manacost<=fullpaid]|reveal) moveto(myexile) and!( transforms((,newability[phaseaction[end once checkex] moveto(hand)],newability[canplayfromexile],newability[zerocast])) ueot )! optiononeend optiontwo name(Put back) target(*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=if type(*[instant;sorcery;zpos<=fullpaid;manacost<=fullpaid]|mylibrary)~equalto~0 then name(Reveal cards) name(Reveal cards) all(*[zpos<=fullpaid]|mylibrary) bottomoflibrary text=Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order. mana={X}{U}{U} type=Sorcery [/card] [card] +name=Museum Nightwatch +auto=_DIES_create(detective:creature detective:2/2:white:blue) +facedown={3} +autofacedown=_WARD2_ +autofacedown={1}{W}:morph +text=When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token. -- Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +mana={3}{W} +type=Creature +subtype=Centaur Soldier +power=3 +toughness=2 +[/card] +[card] +name=Mushroom Watchdogs +auto={S(food|mybattlefield)}:name(Put counter and vigilance) transforms((,newability[counter(1/1)],vigilance)) ueot asSorcery +text=Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery. +mana={1}{G} +type=Creature +subtype=Dog +power=2 +toughness=2 +[/card] +[card] +name=Muster the Departed +auto=_SPIRITTOKEN_ +auto=@each my end restriction{morbid}:_POPULATE_ +text=When Muster the Departed enters, create a 1/1 white Spirit creature token with flying. -- Morbid - At the beginning of your end step, if a creature died this turn, populate. (Create a token that's a copy of a creature token you control.) +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Mutagen Connoisseur +abilities=flying,vigilance +auto=foreach(*[isflipped]|myBattlefield) 1/0 +text=Flying, vigilance -- Mutagen Connoisseur gets +1/+0 for each transformed permanent you control. +mana={1}{G}{U} +type=Creature +subtype=Vedalken Mutant +power=0 +toughness=5 +[/card] +[card] name=Mutiny target=creature|opponentbattlefield auto=transforms((,newability[dynamicability target(other creature|myBattlefield)])) ueot @@ -47682,10 +73376,10 @@ type=Sorcery [/card] [card] name=Muxus, Goblin Grandee -aicode=activate all(creature[goblin;manacost<=5;zpos<=6]|mylibrary) moveto(mybattlefield) and!( all(*[zpos<=6]|mylibrary) bottomoflibrary )! -auto=name(Look top 6) reveal:6 optionone name(Get goblins) target(<6>creature[goblin;manacost<=5]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend -text=When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with converted mana cost 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. -- Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. +aicode=activate all(creature[goblin&manacost<=5&zpos<=6]|mylibrary) moveto(mybattlefield) and!( all([zpos<=6]|mylibrary) bottomoflibrary )! +auto=name(Look top 6) reveal:6 optionone name(Get goblins) target(<6>creature[goblin&manacost<=5]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!( moveto(ownerbattlefield) )! afterrevealedend revealend auto=_ATTACKING_name(Get 1/1 for each other goblin) type:goblin:mybattlefieldminus1minusend/type:goblin:mybattlefieldminus1minusend ueot +text=When Muxus, Goblin Grandee enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. -- Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. mana={4}{R}{R} type=Legendary Creature subtype=Goblin Noble @@ -47697,10 +73391,20 @@ name=Muzzio's Preparations abilities=hiddenface,isconspiracy restriction=never autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|mybattlefield):name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) forever chooseend -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it. +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Each creature you control with the chosen name enters with an additional +1/+1 counter on it. type=Conspiracy [/card] [card] +name=Myconid Spore Tender +auto=may name(Infesting Spores) destroy target(artifact,enchantment) +text=Infesting Spores - When Myconid Spore Tender enters, destroy up to one target artifact or enchantment. +mana={3}{G} +type=Creature +subtype=Fungus +power=4 +toughness=1 +[/card] +[card] name=Mycosynth Lattice auto=@movedto(*[-artifact]|battlefield):name(Permanents are artifacts) transforms((,newability[lord(*[-artifact]|battlefield) becomes(Artifact)])) forever auto=lord(*[-artifact]|battlefield) becomes(Artifact) @@ -47727,11 +73431,105 @@ power=3 toughness=3 [/card] [card] +name=Myojin of Blooming Dawn +auto=if casted(this) then counter(0/0.1.Indestructible) +auto=this(counter{0/0.1.Indestructible}) indestructible +auto={C(0/0,-1,Indestructible)}:foreach(*|myBattlefield) create(spirit:creature spirit:1/1) +text=Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control. +mana={5}{W}{W}{W} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=6 +[/card] +[card] +name=Myojin of Cryptic Dreams +auto=if casted(this) then counter(0/0.1.Indestructible) +auto={C(0/0,-1,indestructible)}:auto={4}{T}:name(Copy permanent) target(*[-instant;-sorcery]|mystack) transforms((,newability[clone],newability[clone],newability[clone])) oneshot +text=Myojin of Cryptic Dreams enters with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.) +mana={5}{U}{U}{U} +type=Legendary Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Myojin of Grim Betrayal +auto=if casted(this) then counter(0/0.1.Indestructible) +auto=this(counter{0/0.1.Indestructible}) indestructible +auto={C(0/0,-1,Indestructible)}:moveTo(myBattlefield) all(creature[fresh]|graveyard) +text=Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn. +mana={5}{B}{B}{B} +type=Legendary Creature +subtype=Spirit +power=5 +toughness=2 +[/card] +[card] +name=Myojin of Roaring Blades +auto=if casted(this) then counter(0/0.1.Indestructible) +auto=this(counter{0/0.1.Indestructible}) indestructible +auto={C(0/0,-1,Indestructible)}:target(creature) damage:7 +text=Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets. +mana={5}{R}{R}{R} +type=Legendary Creature +subtype=Spirit +power=7 +toughness=4 +[/card] +[card] +name=Myojin of Towering Might +auto=if casted(this) then counter(0/0.1.Indestructible) +auto=this(counter{0/0.1.Indestructible}) indestructible +auto={C(0/0,-1,Indestructible)}:name(Distribute 8 counters) thisforeach(variable{8}) ability$!name(Put 1/1 counter) target(creature|myBattlefield) transforms((,newability[counter(1/1)],trample)) ueot!$ controller +text=Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn. +mana={5}{G}{G}{G} +type=Legendary Creature +subtype=Spirit +power=8 +toughness=8 +[/card] +[card] +name=Myr Convert +abilities=poisontoxic +auto={T}{L:2}:Add{W} +auto={T}{L:2}:Add{U} +auto={T}{L:2}:Add{B} +auto={T}{L:2}:Add{R} +auto={T}{L:2}:Add{G} +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- {T}, Pay 2 life: Add one mana of any color. +mana={2} +type=Artifact Creature +subtype=Phyrexian Myr +power=2 +toughness=1 +[/card] +[card] +name=Myr Custodian +auto=_SCRY2_ && ability$!name(scry 1) scry:$c scrycore delayed dontshow donothing scrycoreend scryend!$ opponent +text=When Myr Custodian enters, scry 2. Then each opponent may scry 1. (To scry X, that player looks at the top X cards of their library, then put any number of them on the bottom and the rest on top in any order.) +mana={3} +type=Artifact Creature +subtype=Myr +power=2 +toughness=3 +[/card] +[card] +name=Myr Kinsmith +auto=may notaTarget(Myr|mylibrary) moveto(hand) +text=When Myr Kinsmith enters, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle. +mana={4} +type=Artifact Creature +subtype=Myr +power=3 +toughness=1 +[/card] +[card] name=Myr Reservoir auto=this(variable{type:myr:myrestrictedcastingzone}>0) {T}:add{C}{C} auto=this(variable{type:myr:mybattlefield}>0) {T}:add{C}{C} -auto={3}{T}:moveto(myhand) target(Myr|mygraveyard) -text={T}: Add {2} to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr. -- {3}, {T}: Return target Myr card from your graveyard to your hand. +auto={3}{T}:moveto(hand) target(Myr|mygraveyard) +text={T}: Add {2}. Spend this mana only to cast Myr spells or activate abilities of Myr. -- {3}, {T}: Return target Myr card from your graveyard to your hand. mana={3} type=Artifact [/card] @@ -47746,11 +73544,23 @@ power=1 toughness=1 [/card] [card] +name=Myrel, Shield of Argive +auto=this(variable{controllerturn}>0) maxCast(*)0 opponent +auto=this(variable{controllerturn}>0) lord(*[artifact;enchantment;creature]|opponentbattlefield) noactivatedability +auto=_ATTACKING_name(Create soldiers) foreach(soldier|mybattlefield) token(Soldier,Artifact Creature Soldier,1/1) +text=During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. -- Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. +mana={3}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] name=Myriad Construct kicker={3} -auto=if paid(kicker) then foreach(land[-basic]|opponentBattlefield) counter(1/1,1) -auto=@targeted(this):sacrifice all(this) && thisforeach(power>=1) token(Construct,Artifact Creature Construct,1/1) -text=Kicker {3} -- If Myriad Construct was kicked, it enters the battlefield with a +1/1 counter on it for each nonbasic land your opponents control. -- When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power. +auto=if paid(kicker) then foreach(land[-basic]|opponentBattlefield) counter(1/1) +auto=@targeted(this) from(*[instant;sorcery;aura]|*):sacrifice all(this) && thisforeach(power>=1) token(Construct,Artifact Creature Construct,1/1) +text=Kicker {3} -- If Myriad Construct was kicked, it enters with a +1/1 counter on it for each nonbasic land your opponents control. -- When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power. mana={4} type=Artifact Creature subtype=Construct @@ -47758,8 +73568,56 @@ power=4 toughness=4 [/card] [card] +name=Myrkul's Edict +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(1) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(2) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(3) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(4) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(5) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(6) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(7) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(8) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(9) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(10) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(11) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(12) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(13) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(14) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(15) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(16) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(17) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(18) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(19) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) result(20) from(controller) once:ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature[power=power:highest:creature:myBattlefield]) sacrifice!$ opponent])) oneshot +auto=name(Roll a d20) rolld20 20 winability donothing controller winabilityend rolld20end +text=Roll a d20. -- 1-9 | Choose an opponent. That player sacrifices a creature. -- 10-19 | Each opponent sacrifices a creature. -- 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Myrkul's Invoker +auto=name(Psychic Blades) {8}:all(creature|myBattlefield) transforms((,newability[2/0],menace)) ueot +text=Psychic Blades - {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +mana={2}{B} +type=Creature +subtype=Cat Rogue +power=2 +toughness=3 +[/card] +[card] +name=Myrkul, Lord of Bones +auto=this(variable{phalfinitlife}) indestructible +auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):may name(Exile and copy) all(trigger[to]) moveto(myexile) and!( clone and!( transforms((removetypes,newability[becomes(enchantment)])) )! )! +text=As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible. -- Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types. +mana={4}{W}{B}{G} +type=Legendary Creature +subtype=God +power=7 +toughness=5 +[/card] +[card] name=Mysterious Egg -auto=@mutated(this):counter(1/1) +auto=@mutated(this):name(Put 1/1 counter) counter(1/1) text=Whenever this creature mutates, put a +1/+1 counter on it. mana={1} type=Creature @@ -47771,7 +73629,7 @@ toughness=2 name=Mysterious Pathlighter abilities=flying auto=@movedto(creature[adventure]|myBattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1) -text=Flying -- Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) +text=Flying -- Each creature you control that has an Adventure enters with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) mana={2}{W} type=Creature subtype=Faerie @@ -47783,12 +73641,21 @@ name=Mysterious Tome backside=Chilling Chronicle restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto={2}{T}:name(Draw a card and transform) draw:1 controller && flip(backside) // Chilling Chronicle -text={2}, {T}: Draw a card. Transform Mysterious Tome. +auto={2}{T}:name(Draw a card and transform) draw:1 controller && flip(backside) +text={2}, {T}: Draw a card. Transform Mysterious Tome. // Chilling Chronicle mana={2}{U} type=Artifact [/card] [card] +name=Mystery Key +auto=@combatdamaged(player) from(mytgt):all(this) sacrifice && draw:3 +auto={1}:equip +text=When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{U} +type=Artifact +subtype=Equipment +[/card] +[card] name=Mystic Archaeologist auto={3}{U}{U}:draw:2 text={3}{U}{U}: Draw two cards. @@ -47800,16 +73667,7 @@ toughness=1 [/card] [card] name=Mystic Confluence -auto=choice name(Choose 1, 2 and 3) target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever && ability$!name(Return creature) name(Return creature) target(creature) moveto(ownerhand)!$ controller && draw:1 controller -auto=choice name(Choose 1, 1 and 2) target(<2>*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever && ability$!name(Return creature) name(Return creature) target(creature) moveto(ownerhand)!$ controller -auto=choice name(Choose 1, 1 and 3) target(<2>*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever && draw:1 controller -auto=choice name(Choose 1, 1 and 1) target(<3>*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever -auto=choice name(Choose 1, 2 and 2) target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever && ability$!name(Return 2 creatures) name(Return 2 creatures) target(<2>creature) moveto(ownerhand)!$ controller -auto=choice name(Choose 1, 3 and 3) target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever && draw:2 controller -auto=choice name(Choose 2, 2 and 2) target(<3>creature) moveto(ownerhand) -auto=choice name(Choose 2, 2 and 3) target(<2>creature) moveto(ownerhand) && draw:1 controller -auto=choice name(Choose 2, 3 and 3) target(creature) moveto(ownerhand) && draw:2 controller -auto=choice name(Choose 3, 3 and 3) draw:3 controller +auto=thisforeach(variable{3}) ability$!name(Choose one) if type(*|stack)~morethan~1 then choice target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever _ choice target(creature) moveto(hand) _ choice draw:1 !$ controller text=Choose three. You may choose the same mode more than once. -- Counter target spell unless its controller pays {3}. -- Return target creature to its owner's hand. -- Draw a card. mana={3}{U}{U} type=Instant @@ -47817,8 +73675,8 @@ type=Instant [card] name=Mystic Forge abilities=showfromtoplibrary,canplayartifactlibrarytop -auto=this(variable{type:*[-land;-black;-red;-blue;-green;-white;zpos=1]:mylibrary}>0) canplayfromlibrarytop -auto={T}{L:1}:name(Exile top card) moveto(exile) all(*[zpos=1]|mylibrary) +auto=aslongas(*[-land&colorless&zpos=1]|mylibrary) canplayfromlibrarytop +auto={T}{L:1}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(exile) text=You may look at the top card of your library any time. -- You may cast the top card of your library if it's an artifact card or a colorless nonland card. -- {T}, Pay 1 life: Exile the top card of your library. mana={4} type=Artifact @@ -47826,11 +73684,11 @@ type=Artifact [card] name=Mystic Monstrosity backside=Mystic Skull -auto=lord(land|myBattlefield) {T}:add{G} -auto=lord(land|myBattlefield) {T}:add{R} +auto=lord(land|myBattlefield) {T}:add{W} auto=lord(land|myBattlefield) {T}:add{U} auto=lord(land|myBattlefield) {T}:add{B} -auto=lord(land|myBattlefield) {T}:add{W} +auto=lord(land|myBattlefield) {T}:add{R} +auto=lord(land|myBattlefield) {T}:add{G} text=Lands you control have "{T}: Add one mana of any color." // Mystic Skull type=Artifact Creature subtype=Construct @@ -47838,9 +73696,17 @@ power=5 toughness=6 [/card] [card] +name=Mystic Peak +backside=Pinnacle Monk +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{R} +text=As Mystic Peak enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {R}. +type=Land +[/card] +[card] name=Mystic Redaction aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@each my upkeep:_SCRY1_ auto=@discarded(*|myHand):deplete:2 opponent text=At the beginning of your upkeep, scry 1. -- Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.) mana={2}{U} @@ -47850,9 +73716,9 @@ type=Enchantment name=Mystic Reflection abilities=foretell target=creature[-legendary] -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) -auto=name(Choose non-legendary creature) transforms((,newability[@each endofturn:this(counter{0/0.1.MysticEffect}>=1) counter(0/0.-1.MysticEffect)],newability[counter(0/0.1.MysticEffect)],newability[@movedto(*[creature;planeswalker]|battlefield):all(trigger[to]) transforms((,newability[name(Copy mystic reflection target) name(Copy mystic reflection target) copy target(creature[counter{0/0.1.MysticEffect}])])) forever])) ueot +auto=name(Choose non-legendary creature) transforms((,newability[@each end:this(counter{0/0.1.MysticEffect}>=1) counter(0/0.-1.MysticEffect)],newability[counter(0/0.1.MysticEffect)],newability[@movedto(*[creature;planeswalker]|battlefield):all(trigger[to]) transforms((,newability[name(Copy mystic reflection target) name(Copy mystic reflection target) copy target(creature[counter{0/0.1.MysticEffect}])])) forever])) ueot text=Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature instead. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={1}{U} type=Instant @@ -47868,8 +73734,8 @@ type=Instant [card] name=Mystic Sanctuary auto=aslongas(other land[island]|myBattlefield) tap(noevent) <3 oneshot -auto=aslongas(other land[island]|myBattlefield) >2 may moveTo(myLibrary) target(instant,sorcery|mygraveyard) once -text={T}: Add {U}. -- Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library. +auto=if type(other land[island]|myBattlefield)~morethan~2 then may moveTo(myLibrary) target(instant,sorcery|mygraveyard) +text={T}: Add {U}. -- Mystic Sanctuary enters tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters untapped, you may put target instant or sorcery card from your graveyard on top of your library. type=Land subtype=Island [/card] @@ -47898,19 +73764,32 @@ toughness=1 name=Mystic Subdual abilities=flash target=creature -auto=teach(creature) -2/-0 auto=teach(creature) loseabilities +auto=teach(creature) -2/-0 text=Flash -- Enchant creature -- Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.) mana={1}{U} type=Enchantment subtype=Aura [/card] [card] +name=Mystic Veil +abilities=asflash +other={1}{U} name(Cast with flash) +restriction=can play enchantment +auto=if paid(alternative) then all(this) transforms((,newability[phaseaction[cleanup sourceinplay once] sacrifice all(this)])) +target=creature +auto=teach(creature) shroud +text=You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Mystical Dispute other={U} name(Counter Blue) auto=if paid(alternative) then name(counter blue spell) target(*[blue]|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever auto=ifnot paid(alternative) then name(counter spell) target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever -text=This spell costs {2} less to cast if it targets a blue spell. -- Counter target spell unless its controller pays 3 . +text=This spell costs {2} less to cast if it targets a blue spell. -- Counter target spell unless its controller pays 3. mana={2}{U} type=Instant [/card] @@ -47924,9 +73803,9 @@ type=Enchantment [/card] [card] name=Mythos of Brokkos -auto=if casted(this) then if spent({U}{B}) then name(Search library) target(*|mylibrary) moveto(myGraveyard) and!( transforms((,newability[name(Return to hand) moveTo(myHand) target(*[-instant;-sorcery]|myGraveyard)],newability[shuffle])) oneshot )! -auto=if casted(this) then ifnot spent({U}{B}) then name(Return to hand) moveTo(myHand) target(*[-instant;-sorcery]|myGraveyard) -text=If {U}{B} -- was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle your library. -- Return up to two permanent cards from your graveyard to your hand. +auto=if casted(this) then if spent({U}{B}) then name(Search library) target(*|mylibrary) moveto(myGraveyard) and!( transforms((,newability[name(Return to hand) moveto(hand) target(*[-instant;-sorcery]|myGraveyard)],newability[shuffle])) oneshot )! +auto=if casted(this) then ifnot spent({U}{B}) then name(Return to hand) moveto(hand) target(*[-instant;-sorcery]|myGraveyard) +text=If {U}{B} -- was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle. -- Return up to two permanent cards from your graveyard to your hand. mana={2}{G}{G} type=Sorcery [/card] @@ -47935,7 +73814,7 @@ name=Mythos of Illuna target=*[-instant;-sorcery] auto=if casted(this) then ifnot spent({R}{G}) then clone auto=if casted(this) then if spent({R}{G}) then clone and!( if cantargetcard(creature|*) then transforms((,newability[target(creature|opponentbattlefield) dynamicability])) oneshot )! -text=Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control." +text=Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters, if it's a creature, it fights up to one target creature you don't control." mana={2}{U}{U} type=Sorcery [/card] @@ -47950,27 +73829,18 @@ type=Instant [card] name=Mythos of Vadrok auto=if casted(this) then ifnot spent({W}{U}) then thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature,planewsalker) damage:1!$ controller -auto=if casted(this) then if spent({W}{U}) then thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature,planewsalker) transforms((,newability[damage:1],newability[cantattack],newability[cantpwattack],newability[cantblock],newability[noactivatedability])) uynt!$ controller +auto=if casted(this) then if spent({W}{U}) then thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature,planewsalker) transforms((,newability[damage:1],cantattack,cantpwattack,cantblock,newability[noactivatedability])) uynt!$ controller text=Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated. mana={2}{R}{R} type=Sorcery [/card] [card] -name=Naban, Dean of Iteration -text=If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -mana={1}{U} -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] name=Nadaar, Selfless Paladin abilities=vigilance auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=@combat(attacking) source(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=this(variable{pdungeoncompleted}>0) lord(creature|myBattlefield) 1/1 -text=Vigilance -- Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) -- Other creatures you control get +1/+1 as long as you've completed a dungeon. +text=Vigilance -- Whenever Nadaar, Selfless Paladin enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) -- Other creatures you control get +1/+1 as long as you've completed a dungeon. mana={2}{W} type=Legendary Creature subtype=Dragon Knight @@ -48001,7 +73871,7 @@ toughness=3 [/card] [card] name=Nadir Kraken -auto=@drawof(player):may pay({1}) counter(1/1,1) all(this) && create(Tentacle:creature Tentacle:1/1:blue) +auto=@drawof(player):pay({1}) counter(1/1) all(this) && create(Tentacle:creature Tentacle:1/1:blue) text=Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token. mana={1}{U}{U} type=Creature @@ -48013,33 +73883,33 @@ toughness=3 name=Naga Eternal mana={2}{U} type=Creature -subtype=Zombie Naga +subtype=Zombie Snake power=3 toughness=2 [/card] [card] name=Naga Oracle aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[may name(Put back on top) moveto(mylibrary)])) oneshot )!])) oneshot -auto=name(Look top 3 cards) reveal:3 optionone name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(Put back on top) target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend -text=When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. +auto=_SURVEIL3_ +text=When Naga Oracle enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) mana={3}{U} type=Creature -subtype=Naga Cleric +subtype=Snake Cleric power=2 toughness=4 [/card] [card] name=Naga Vitalist -auto=this(variable{plandg}>0) {t}:out{g} -auto=this(variable{plandu}>0) {t}:out{u} -auto=this(variable{plandr}>0) {t}:out{r} -auto=this(variable{plandb}>0) {t}:out{b} -auto=this(variable{plandw}>0) {t}:out{w} +auto=this(variable{plandg}>0) {t}:out{G} +auto=this(variable{plandu}>0) {t}:out{U} +auto=this(variable{plandr}>0) {t}:out{R} +auto=this(variable{plandb}>0) {t}:out{B} +auto=this(variable{plandw}>0) {t}:out{W} auto=this(variable{plandc}>0) {t}:out{1} -text={T}: Add to your mana pool one mana of any type that a land you control could produce. +text={T}: Add one mana of any type that a land you control could produce. mana={1}{G} type=Creature -subtype=Naga Druid +subtype=Snake Druid power=1 toughness=2 [/card] @@ -48066,16 +73936,56 @@ mana={X}{R}{R} type=Sorcery [/card] [card] +name=Nahiri's Resolve +auto=lord(creature|myBattlefield) transforms((,newability[1/0],haste)) +auto=@each my end:may name(Exile creatures) target(creature[-token]|mybattlefield) moveto(exile) and!( transforms((,newability[phaseaction[my upkeep once checkex] moveto(ownerbattlefield)])) forever )! +auto=@each my end:may name(Exile artifacts) target(artifact[-token]|mybattlefield) moveto(exile) and!( transforms((,newability[phaseaction[my upkeep once checkex] moveto(ownerbattlefield)])) forever )! +text=Creatures you control get +1/+0 and have haste. -- At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep. +mana={3}{R}{W} +type=Enchantment +[/card] +[card] +name=Nahiri's Sacrifice +auto=thisforeach(variable{storedmanacost}>0) ability$!name(Deal damage) name(Deal damage) damage:1 target(creature|battlefield)!$ controller +text=As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X. -- Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures. +mana={1}{R}{S(*[creature;artifact]|mybattlefield)} +type=Sorcery +[/card] +[card] name=Nahiri's Stoneblades target=creature -auto=2/0 ueot +auto=2/0 ueot text=Up to two target creatures each get +2/+0 until end of turn. mana={1}{R} type=Instant [/card] [card] +name=Nahiri's Warcrafting +target=creature,planeswalker,battle +aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot )!])) oneshot +auto=if cantargetcard(*[toughness=1]|*) then name(Look top 4 cards) name(Look top 4 cards) reveal:4 optionone name(Exile a card) target(*|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! optiononeend optiontwo name(Put on bottom) target(<1>*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=if cantargetcard(*[toughness=2]|*) then name(Look top 3 cards) name(Look top 3 cards) reveal:3 optionone name(Exile a card) target(*|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! optiononeend optiontwo name(Put on bottom) target(<1>*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=if cantargetcard(*[toughness=3]|*) then name(Look top 2 cards) name(Look top 2 cards) reveal:2 optionone name(Exile a card) target(*|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! optiononeend optiontwo name(Put on bottom) target(<1>*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=if cantargetcard(*[toughness=4]|*) then name(Look top card) name(Look top card) reveal:1 optionone name(Exile a card) target(*|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! optiononeend optiontwo name(Put on bottom) target(<1>*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=damage:5 +text=Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Nahiri, Forged in Fury +anyzone=affinity(equipment|mybattlefield) reduce({1}) +auto=@combat(attacking) source(creature[geared]|myBattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[this(cantargetcard(*[equipment]|*) zerocast])) ueot )! +text=Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) -- Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs. +mana={4}{R}{W} +type=Legendary Creature +subtype=Kor Artificer +power=5 +toughness=4 +[/card] +[card] name=Naiad of Hidden Coves -auto=aslongas opponentturnonly: (*|mycastingzone) changecost(colorless:-1) +auto=this(variable{opponentturn}>0) lord(*|mycastingzone) changecost(colorless:-1) text=As long as it's not your turn, spells you cast cost {1} less to cast. mana={2}{U} type=Enchantment Creature @@ -48084,9 +73994,20 @@ power=2 toughness=3 [/card] [card] +name=Najal, the Storm Runner +auto=lord(sorcery|myhand) asflash +auto=_ATTACKING_pay({2}) transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot +text=You may cast sorcery spells as though they had flash. -- Whenever Najal, the Storm Runner attacks, you may pay {2}. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. +mana={2}{U}{U}{R} +type=Legendary Creature +subtype=Efreet Wizard +power=5 +toughness=4 +[/card] +[card] name=Najeela, the Blade-Blossom -auto=@combat(attacking) source(creature[warrior]):create(warrior:creature warrior:1/1:white:battleready) -auto={W}{U}{B}{R}{G}:untap all attacking creature they) trample, lifelink, && haste ueot after this phase, there is an additional combat phase activate this ability only during combat +auto=@combat(attacking) source(warrior|myBattlefield):may create(warrior:creature warrior:1/1:white:battleready) +auto={W}{U}{B}{R}{G}:all(*[attacking]) transforms((,newability[untap],trample,lifelink,haste)) ueot && nextphasealter(add,combatphases,controller,after) restriction{during battle} text=Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. -- {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat. mana={2}{R} type=Legendary Creature @@ -48105,8 +74026,68 @@ power=1 toughness=1 [/card] [card] +name=Nalfeshnee +abilities=flying +auto=@movedTo(*[sorcery;instant]|mystack) from(myexile):name(Copy spell) all(trigger[to]) activate castcard(copied noevent) +auto=@movedTo(*[-sorcery;-instant]|mystack) from(myexile):name(Copy spell) all(trigger[to]) clone with(treason,haste) +text=Flying -- Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.) +mana={5}{R} +type=Creature +subtype=Beast Demon +power=4 +toughness=6 +[/card] +[card] +name=Nalia de'Arnise +abilities=showfromtoplibrary +auto=aslongas(Cleric[zpos=1]|mylibrary) canplayfromlibrarytop >0 +auto=aslongas(Rogue[zpos=1]|mylibrary) canplayfromlibrarytop >0 +auto=aslongas(Warrior[zpos=1]|mylibrary) canplayfromlibrarytop >0 +auto=aslongas(Wizard[zpos=1]|mylibrary) canplayfromlibrarytop >0 +auto=@each my combatbegins:if compare(calculateparty)~equalto~4 then name(+1/+1 counter and deathtouch) all(creature|myBattlefield) transforms((,newability[counter(1/1)],deathtouch)) ueot +text=You may look at the top card of your library any time. -- You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library. -- At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn. +mana={1}{W}{B} +type=Legendary Creature +subtype=Human Rogue +power=3 +toughness=3 +[/card] +[card] +name=Nameless Conqueror +abilities=haste,trample +text=Trample, haste +color=red +type=Enchantment Creature +subtype=Human Samurai +power=3 +toughness=3 +[/card] +[card] +name=Naomi, Pillar of Order +auto=if type(artifact|mybattlefield)~morethan~0 then if type(enchantment|mybattlefield)~morethan~0 then name(Create samurai) name(Create samurai) name(Create samurai) token(Samurai,Creature Samurai,2/2,white,vigilance) +auto=@combat(attacking) source(this) restriction{type(artifact|mybattlefield)~morethan~0,type(enchantment|mybattlefield)~morethan~0}:name(Create samurai) name(Create samurai) name(Create samurai) token(Samurai,Creature Samurai,2/2,white,vigilance) +text=Whenever Naomi, Pillar of Order enters or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance. +mana={3}{W}{B} +type=Legendary Creature +subtype=Human Advisor +power=4 +toughness=4 +[/card] +[card] +name=Narci, Fable Singer +abilities=lifelink +auto=@sacrificed(enchantment|mybattlefield):name(Draw a card) draw:1 controller +auto=@sacrificed(saga|myBattlefield):name(Gain life) all(trigger[to]) name(Gain life) transforms((,newability[lifeleech:-manacost opponent])) oneshot +text=Lifelink -- Whenever you sacrifice an enchantment, draw a card. -- Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value. +mana={1}{W}{B}{G} +type=Legendary Creature +subtype=Human Bard +power=3 +toughness=3 +[/card] +[card] name=Narfi, Betrayer King -auto=lord(other creature[zombie;snow]|mybattlefield) 1/1 +auto=lord(other *[zombie;snow]|mybattlefield) 1/1 autograveyard={i}{i}{i}:moveto(mybattlefield) and!( tap(noevent) )! text=Other snow and Zombie creatures you control get +1/+1. -- {S}i}{S}i}{S}i} : Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S}i} can be paid with one mana from a snow source.) mana={3}{U}{B} @@ -48125,11 +74106,41 @@ mana={U}{U} type=Instant [/card] [card] +name=Narset, Enlightened Exile +auto=lord(creature|myBattlefield) transforms((,newability[prowess],newability[@movedTo(*[-creature]|mystack):1/1 ueot])) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~1}:may name(Exile and copy a card) target(*[-creature&-land&manacost=0]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~2}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=1]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~3}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=2]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~4}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=3]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~5}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=4]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~6}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=5]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~7}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=6]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~8}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=7]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~9}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=8]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~10}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=9]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~11}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=10]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~12}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=11]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~13}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=12]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~14}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=13]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~15}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=14]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~16}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=15]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~17}:may name(Exile and copy a card) target(*[-creature&-land&manacost<=16]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~18}:may name(Exile and copy a card) target(*[-creature&-land&manacost=<17]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~equalto~19}:may name(Exile and copy a card) target(*[-creature&-land&manacost=<18]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +auto=@combat(attacking) source(this) restriction{compare(p)~morethan~19}:may name(Exile and copy a card) target(*[-creature&-land&manacost=<19]|graveyard) moveto(exile) && if cantargetcard(*[-instant;-sorcery]|*) then clone && if cantargetcard(*[instant;sorcery]|*) then activate castcard(copied) +text=Creatures you control have prowess. -- Whenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost. +mana={1}{U}{R}{W} +type=Legendary Creature +subtype=Human Monk +power=3 +toughness=4 +[/card] +[card] name=Naru Meha, Master Wizard abilities=flash -auto=castcard(copied noevent) target(*[instant;sorcery]|stack) +auto=transforms((,newability[activate castcard(copied noevent)])) oneshot target(*[instant;sorcery]|mystack) auto=lord(other wizard|myBattlefield) +1/+1 -text=Flash -- When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. -- Other Wizards you control get +1/+1. +text=Flash -- When Naru Meha, Master Wizard enters, copy target instant or sorcery spell you control. You may choose new targets for the copy. -- Other Wizards you control get +1/+1. mana={2}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -48138,7 +74149,8 @@ toughness=3 [/card] [card] name=Nascent Metamorph -auto=@combat(attacking,blocking) source(this):Reveal:1 revealzone(opponentLibrary) revealuntil(creature|opponentLibrary) optionone donothing optiononeend optiontwo name(Copy) target(creature|reveal) copy and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealedend revealend +aicode=activate transforms((,newability[all(*[zpos=oppofindfirsttypecreature]|opponentLibrary) copy and!( all(this) transforms((,newability[shuffle opponent],newability[phaseaction[end once] flip(Nascent Metamorph) undocpy])) forever )!])) forever +auto=@combat(attacking,blocking) source(this):name(Reveal top cards) reveal:1 revealzone(opponentLibrary) revealuntil(creature|opponentLibrary) optionone name(Copy creature) target(creature|reveal) copy and!( all(this) transforms((,newability[phaseaction[end once] flip(Nascent Metamorph) undocpy])) forever )! optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerlibrary) and!( shuffle )! optiontwoend afterrevealedend revealend text=Whenever Nascent Metamorph attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. Nascent Metamorph becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order. mana={1}{U} type=Creature @@ -48147,8 +74159,32 @@ power=1 toughness=1 [/card] [card] +name=Nashi, Moon Sage's Scion +autohand={3}{B}{N}:ninjutsu +auto=@combatdamaged(player) from(this):name(Exile top cards) all(*[zpos=1]|myLibrary) moveto(myexile) and!( transforms((,newability[this(cantargetcard(*[land]|*) canplayfromexile],newability[this(cantargetcard(*[-land]|*) {0}:name(Pay life and cast) name(Pay life and cast) activate castcard(normal) and!( life:-manacost controller )!])) ueot )! +auto=@combatdamaged(player) from(this):name(Exile top cards) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[this(cantargetcard(*[land]|*) canplayfromexile],newability[this(cantargetcard(*[-land]|*) {0}:name(Pay life and cast) name(Pay life and cast) activate castcard(normal) and!( life:-manacost controller )!],newability[phaseaction[end once checkex] moveto(ownerexile)])) ueot )! +text=Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. +mana={1}{B}{B} +type=Legendary Creature +subtype=Rat Ninja +power=3 +toughness=2 +[/card] +[card] +name=Nashi, Moon's Legacy +abilities=menace +auto=_WARD1_ +auto=_ATTACKING_name(Exile legendary or rat) target(*[legendary;rat]|mygraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[gainedexiledeath])) ueot )! +text=Menace, ward {1} -- Whenever Nashi, Moon's Legacy attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.) +mana={B}{G}{U} +type=Legendary Creature +subtype=Rat Shaman +power=3 +toughness=4 +[/card] +[card] name=Nassari, Dean of Expression -auto=@each my upkeep:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( if cantargetcard(*[land]|*) then moveto(ownerexile) else transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)])) ueot )! +auto=@each my upkeep:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( if cantargetcard(*[land]|*) then moveto(ownerexile) else transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)])) ueot )! auto=@movedto(*|mystack) from(myexile):counter(1/1) text=At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells. -- Whenever you cast a spell from exile, put a +1/+1 counter on Nassari, Dean of Expression. // {2}{U} Uvilda, Dean of Perfection mana={3}{R}{R} @@ -48158,6 +74194,17 @@ power=4 toughness=4 [/card] [card] +name=Nasty End +restriction=type(creature[-legendary]|mybattlefield)~morethan~0 +otherrestriction=type(creature[legendary]|mybattlefield)~morethan~0 +other={1}{B}{S(creature[legendary]|mybattlefield)} name(Sacrifice legendary creature) +auto=ifnot paid(alternative) then name(Draw 2 cards) name(Draw 2 cards) draw:2 controller +auto=if paid(alternative) then name(Draw 2 cards) name(Draw 2 cards) draw:3 controller +text=As an additional cost to cast this spell, sacrifice a creature. -- Draw two cards. If the sacrificed creature was legendary, draw three cards instead. +mana={1}{B}{S(creature[-legendary]|mybattlefield)} +type=Instant +[/card] +[card] name=Natural Reclamation target=enchantment,artifact auto=destroy @@ -48195,7 +74242,7 @@ subtype=Aura [card] name=Nature's Kiss target=creature -auto={1}{E(*[zpos=1]|mygraveyard)}:1/1 ueot +auto={1}:all(*[zpos=type:*:mygraveyard]|mygraveyard) moveTo(exile) && 1/1 ueot text=Enchant creature -- {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn. mana={1}{G} type=Enchantment @@ -48231,7 +74278,7 @@ type=Instant [/card] [card] name=Nature's Way -target=creature +target=creature|myBattlefield auto=vigilance ueot auto=trample ueot auto=transforms((,newability[dynamicability target(creature|opponentBattlefield)])) forever @@ -48240,6 +74287,28 @@ mana={1}{G} type=Sorcery [/card] [card] +name=Nautiloid Ship +abilities=flying +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +auto=name(Exile graveyard) transforms((,newability[choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(exile) and!( counter(0/0.1.NautiloidExiled) )!],newability[choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile) and!( counter(0/0.1.NautiloidExiled) )!])) oneshot +auto=@combatdamaged(player) from(this):may name(Put creature in play) target(creature[counter{0/0.1.NautiloidExiled}]|exile) moveto(mybattlefield) +text=Flying -- When Nautiloid Ship enters, exile target player's graveyard. -- Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control. -- Crew 3 +mana={4} +type=Artifact +subtype=Vehicle +power=5 +toughness=5 +[/card] +[card] +name=Navigation Orb +auto={2}{T}{S}:name(Put land or gate in play) target(*[basic;gate]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[may name(Put land or gate in hand) target(land[basic;gate]|mylibrary) moveto(hand)])) oneshot )! +text={2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. +mana={3} +type=Artifact +[/card] +[card] name=Navigator's Compass auto=life:3 controller auto={T}:ueot name(land becomes a plains) transforms((plains)) target(land|mybattlefield) @@ -48247,23 +74316,23 @@ auto={T}:ueot name(land becomes an island) transforms((island)) target(land|myba auto={T}:ueot name(land becomes a swamp) transforms((swamp)) target(land|mybattlefield) auto={T}:ueot name(land becomes a mountain) transforms((mountain)) target(land|mybattlefield) auto={T}:ueot name(land becomes a forest) transforms((forest)) target(land|mybattlefield) -text=When Navigator's Compass enters the battlefield, you gain 3 life. -- {T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types. +text=When Navigator's Compass enters, you gain 3 life. -- {T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types. mana={1} type=Artifact [/card] [card] name=Navigator's Ruin -auto=@each my endofturn restriction{raid}:deplete:4 opponent -text=Raid - At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard. +auto=@each my end restriction{raid}:deplete:4 opponent +text=Raid - At the beginning of your end step, if you attacked with a creature this turn, target opponent mills four cards. mana={2}{U} type=Enchantment [/card] [card] name=Nazahn, Revered Bladesmith -auto=choice moveTo(myHand) target(equipment[-Hammer of Nazahn]|myLibrary) +auto=choice moveto(hand) target(equipment[-Hammer of Nazahn]|myLibrary) auto=choice moveTo(myBattlefield) target(Hammer of Nazahn|myLibrary) auto=@combat(attacking) source(creature[geared]|mybattlefield):may tap target(creature|opponentBattlefield) -text=When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library. -- Whenever an equipped creature you control attacks, you may tap target creature defending player controls. +text=When Nazahn, Revered Bladesmith enters, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. -- Whenever an equipped creature you control attacks, you may tap target creature defending player controls. mana={4}{G}{W} type=Legendary Creature subtype=Cat Artificer @@ -48271,6 +74340,31 @@ power=5 toughness=4 [/card] [card] +name=Nazar, the Velvet Fang +abilities=menace +auto=@lifeof(player) from(*[-lifefaker]|*):counter(0/0,1,feeding) +auto=@combat(attacking) source(this) restriction{compare(hascntfeeding)~morethan~2}:may counter(0/0,-3,feeding) && ability$! draw:3 && life:-3 !$ controller +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever you gain life, put a feeding counter on Nazar, the Velvet Fang. -- Whenever Nazar attacks, you may remove three feeding counters from it. If you do, you draw three cards and you lose 3 life. +mana={3}{B} +type=Legendary Creature +subtype=Vampire Warlock +power=3 +toughness=3 +[/card] +[card] +name=Nazgul +#MISSING: A deck can have up to nine cards named Nazgul. +abilities=deathtouch +auto=@ringtemptedof(player):name(Put 1/1 counter) counter(1/1) all(wraith|myBattlefield) +auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=Deathtouch -- When Nazgul enters, the Ring tempts you. -- Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. -- A deck can have up to nine cards named Nazgul. +mana={2}{B} +type=Creature +subtype=Wraith Knight +power=1 +toughness=2 +[/card] +[card] name=Nebelgast Beguiler auto={W}{T}:name(Tap a creature) tap target(creature) text={W}, {T}: Tap target creature. @@ -48284,7 +74378,7 @@ toughness=5 name=Nebelgast Intruder abilities=flash,flying auto=may name(Creature gets -2/0) target(creature|opponentbattlefield) -2/0 ueot -text=Flash -- Flying -- When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn. +text=Flash -- Flying -- When Nebelgast Intruder enters, up to one target creature an opponent controls gets -2/-0 until end of turn. mana={2}{U} type=Creature subtype=Spirit @@ -48306,10 +74400,10 @@ name=Necravolver abilities=hasotherkicker other={2}{B}{W} name(Kicker White) kicker={1}{G} name(Kicker Green or both) -auto=if paid(alternative) then transforms((,newability[counter(1/1)],newability[lifelink])) forever -auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],newability[trample])) forever -auto=if paid(kicker) then pay({W}) name(Pay also kicker white) transforms((,newability[counter(1/1)],newability[lifelink])) forever -text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) -- If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. -- If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life." +auto=if paid(alternative) then transforms((,newability[counter(1/1)],newability[spiritlink])) forever +auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],trample)) forever +auto=if paid(kicker) then pay({W}) name(Pay also kicker white) transforms((,newability[counter(1/1)],newability[spiritlink])) forever +text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) -- If Necravolver was kicked with its {1}{G} kicker, it enters with two +1/+1 counters on it and with trample. -- If Necravolver was kicked with its {W} kicker, it enters with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life." mana={2}{B} type=Creature subtype=Volver @@ -48321,17 +74415,40 @@ name=Necroblossom Snarl auto=if type(*[swamp;forest]|myhand)~equalto~0 then tap(noevent) auto={T}:add{B} auto={T}:add{G} -text=As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. -- {T}: Add {B} or {G}. +text=As Necroblossom Snarl enters, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters tapped. -- {T}: Add {B} or {G}. type=Land [/card] [card] name=Necroduality auto=@movedto(zombie[-token]|mybattlefield):name(Copy zombie) all(trigger[to]) name(Copy zombie) clone -text=Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature. +text=Whenever a nontoken Zombie enters under your control, create a token that's a copy of that creature. mana={3}{U} type=Enchantment [/card] [card] +name=Necrogen Communion +target=creature|myBattlefield +auto=teach(creature) poisontwotoxic +auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield) +text=Enchant creature you control -- Enchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.) -- When enchanted creature dies, return that card to the battlefield under your control. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Necrogen Rotpriest +abilities=poisontwotoxic +auto=@combatdamageof(player) from(creature[hastoxic]|battlefield):name(Get additional poison) alterpoison:1 controller +auto=@combatdamagefoeof(player) from(creature[hastoxic]|battlefield):name(Get additional poison) alterpoison:1 opponent +auto={1}{B}{G}:name(Toxic creature gains deathtouch) target(creature[hastoxic]|myBattlefield) deathtouch ueot +text=Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) -- Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter. -- {1}{B}{G}: Target creature you control with toxic gains deathtouch until end of turn. +mana={2}{B}{G} +type=Creature +subtype=Phyrexian Zombie Cleric +power=1 +toughness=5 +[/card] +[card] name=Necrogoyf anyzone=type:creature:graveyard/4 cdaactive abilities=madness @@ -48376,7 +74493,7 @@ type=Instant name=Necromancer's Familiar abilities=flying auto=aslongas(*|myhand) lifelink <1 -auto={B}{D(*|myhand)}:transforms((,newability[indestructible],newability[tap])) ueot +auto={B}{D(*|myhand)}:transforms((,indestructible,newability[tap])) ueot text=Flying -- Hellbent - Necromancer's Familiar has lifelink as long as you have no cards in hand. -- {B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it. mana={3}{B} type=Creature @@ -48385,6 +74502,20 @@ power=3 toughness=1 [/card] [card] +name=Necromancy +abilities=asflash +other={2}{B} name(Cast with flash) +restriction=can play enchantment +auto=if paid(alternative) then all(this) transforms((,newability[phaseaction[cleanup sourceinplay once] sacrifice all(this)])) +target=creature|graveyard +alias=1143 +auto=all(this) transforms((aura)) forever +auto=teach(creature) transforms((,newability[1/0])) +text=You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- When Necromancy enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. +mana={2}{B} +type=Enchantment +[/card] +[card] name=Necromantic Selection abilities=exiledeath auto=destroy all(creature|battlefield) @@ -48395,7 +74526,7 @@ type=Sorcery [/card] [card] name=Necromentia -auto=chooseanameopp name(Search that cards) target(*[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( token(Zombie,Creature Zombie,2/2,black) opponent and!( shuffle opponent )! )! chooseend nonbasicland +auto=chooseanameopp name(Search that cards) target(*[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( _ZOMBIETOKEN_ opponent and!( shuffle opponent )! )! chooseend nonbasicland text=Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way. mana={1}{B}{B} type=Sorcery @@ -48405,17 +74536,18 @@ name=Necropanther abilities=mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={2}{WB}{WB} name(Mutate) -auto=transforms((,newability[@mutated(this):target(creature[manacost<=3]|mygraveyard) moveTo(myBattlefield)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) -text=Mutate {2}{WB}{WB} -- (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Return creature) target(creature[manacost<=3]|mygraveyard) moveTo(myBattlefield) +auto=@mutated(mytgt):name(Return creature) target(creature[manacost<=3]|mygraveyard) moveTo(myBattlefield) +text=Mutate {2}{WB}{WB} -- (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, return target creature card with mana value 3 or less from your graveyard to the battlefield. mana={1}{W}{B} type=Creature subtype=Cat Nightmare @@ -48435,11 +74567,25 @@ power=4 toughness=5 [/card] [card] +name=Necrosquito +abilities=flying +auto=2/2 ueot +auto=transforms((,newability[counter(0/0.2.Oil)],newability[-2/-2])) ueot +anyzone=hascntoil/hascntoil cdaactive +auto=@movedto(other *[creature;artifact]|graveyard) from(mybattlefield):name(Put oil counter) counter(0/0,1,Oil) +text=Flying -- Necrosquito enters with two oil counters on it. -- Necrosquito gets +1/+1 for each oil counter on it. -- Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Necrosquito. +mana={3}{B} +type=Creature +subtype=Phyrexian Insect +power=0 +toughness=0 +[/card] +[card] name=Necrosynthesis target=creature -aicode=activate target(*[zpos<=power]|mylibrary) moveto(myhand) and!( all(other *[zpos<=power]|mylibrary) moveto(myreveal) and !( bottomoflibrary )! )! +aicode=activate target(*[zpos<=power]|mylibrary) moveto(hand) and!( all(other *[zpos<=power]|mylibrary) moveto(myreveal) and !( bottomoflibrary )! )! auto=teach(creature) transforms((,newability[@movedto(other creature|graveyard) from(battlefield):name(put 1/1 counter) counter(1/1)])) -auto=teach(creature) transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Look top cards) reveal:power optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) +auto=teach(creature) transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Look top cards) reveal:power optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) text=Enchant creature -- Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." -- When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order. mana={1}{B} type=Enchantment @@ -48456,16 +74602,16 @@ subtype=Lesson [/card] [card] name=Necrotic Hex -auto=ability$!name(sacrifice six creatures) sacrifice notatarget(<6>creature|mybattlefield)!$ opponent -auto=if type(creature|mybattlefield)~equalto~1 then target(creature|mybattlefield) sacrifice and!( thisforeach(variable{6}) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )! -auto=if type(creature|mybattlefield)~equalto~2 then target(<2>creature|mybattlefield) sacrifice and!( thisforeach(variable{3}) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )! -auto=if type(creature|mybattlefield)~equalto~3 then target(<3>creature|mybattlefield) sacrifice and!( thisforeach(variable{2}) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )! -auto=if type(creature|mybattlefield)~equalto~4 then target(<4>creature|mybattlefield) sacrifice and!( token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )! -auto=if type(creature|mybattlefield)~equalto~4 then thisforeach(variable{2}) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! -auto=if type(creature|mybattlefield)~equalto~5 then target(<5>creature|mybattlefield) sacrifice and!( token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )! -auto=if type(creature|mybattlefield)~equalto~5 then token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! -auto=if type(creature|mybattlefield)~morethan~5 then target(<6>creature|mybattlefield) sacrifice and!( token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )! -auto=if type(creature|mybattlefield)~equalto~0 then ability$!thisforeach(variable{6}) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! !$ controller +auto=ability$!name(sacrifice six creatures) sacrifice notaTarget(<6>creature|mybattlefield)!$ opponent +auto=if type(creature|mybattlefield)~equalto~1 then target(creature|mybattlefield) sacrifice and!( thisforeach(variable{6}) _ZOMBIETOKEN_ and!( tap(noevent) )! )! +auto=if type(creature|mybattlefield)~equalto~2 then target(<2>creature|mybattlefield) sacrifice and!( thisforeach(variable{3}) _ZOMBIETOKEN_ and!( tap(noevent) )! )! +auto=if type(creature|mybattlefield)~equalto~3 then target(<3>creature|mybattlefield) sacrifice and!( thisforeach(variable{2}) _ZOMBIETOKEN_ and!( tap(noevent) )! )! +auto=if type(creature|mybattlefield)~equalto~4 then target(<4>creature|mybattlefield) sacrifice and!( _ZOMBIETOKEN_ and!( tap(noevent) )! )! +auto=if type(creature|mybattlefield)~equalto~4 then thisforeach(variable{2}) _ZOMBIETOKEN_ and!( tap(noevent) )! +auto=if type(creature|mybattlefield)~equalto~5 then target(<5>creature|mybattlefield) sacrifice and!( _ZOMBIETOKEN_ and!( tap(noevent) )! )! +auto=if type(creature|mybattlefield)~equalto~5 then _ZOMBIETOKEN_ and!( tap(noevent) )! +auto=if type(creature|mybattlefield)~morethan~5 then target(<6>creature|mybattlefield) sacrifice and!( _ZOMBIETOKEN_ and!( tap(noevent) )! )! +auto=if type(creature|mybattlefield)~equalto~0 then ability$!thisforeach(variable{6}) _ZOMBIETOKEN_ and!( tap(noevent) )! !$ controller text=Each player sacrifices six creatures. You create six tapped 2/2 black Zombie creature tokens. mana={6}{B} type=Sorcery @@ -48510,6 +74656,16 @@ power=1 toughness=1 [/card] [card] +name=Needletooth Pack +auto=@each my end restriction{morbid}:counter(1/1,2) target(creature|myBattlefield) +text=Morbid - At the beginning of your end step, if a creature died this turn, put two +1/+1 counters on target creature you control. +mana={3}{G}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=5 +[/card] +[card] name=Needletooth Raptor auto=_ENRAGE_damage:5 target(creature|opponentBattlefield) text=Enrage - Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls. @@ -48529,6 +74685,17 @@ text={T}: Add {R}. // Pillarverge Pathway type=Land [/card] [card] +name=Neera, Wild Mage +aicode=activate transforms((,newability[all(*[zpos=findfirsttypenonland]|mylibrary) activate castcard(normal) and!( all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=@movedTo(*|mystack) restriction{thisturn(*|mystack)~equalto~0}:may name(Put on bottom) all(trigger[to]) bottomoflibrary and!( transforms((,newability[name(Reveal non-land card) reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Cast card) target(*[-land]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo choice name(Put on bottom) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!( activate castcard(normal) )! afterrevealedend revealend])) ueot )! +text=Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn. +mana={4}{U}{R} +type=Legendary Creature +subtype=Human Elf Shaman +power=2 +toughness=7 +[/card] +[card] name=Nef-Crop Entangler abilities=trample auto=@exerted(this):1/2 ueot @@ -48541,6 +74708,27 @@ power=2 toughness=1 [/card] [card] +name=Nefarious Imp +abilities=flying +auto=@movedto(*|nonbattlezone) from(mybattlefield) turnlimited:name(Scry 1) _SCRY1_ +text=Flying -- Whenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={2}{B} +type=Creature +subtype=Imp +power=2 +toughness=1 +[/card] +[card] +name=Neglected Manor +auto=tapped +auto=this(controllerlife < 14) untap +auto=this(opponentlife < 14) untap +auto={T}:Add{W} +auto={T}:Add{B} +text=Neglected Manor enters tapped unless a player has 13 or less life. -- {T}: Add {W} or {B}. +type=Land +[/card] +[card] name=Neheb, Dreadhorde Champion abilities=trample auto=@combatdamaged(player,planeswalker) from(this):may target(*|myhand) reject && draw:1 controller && Add{R} doesntempty @@ -48554,9 +74742,9 @@ toughness=4 [card] name=Neheb, the Eternal auto=_BLOCKED_life:-3 opponent -auto=@each my secondmain:counter(0/0,oplifelost,redmana) && transforms((,newability[thisforeach(counter{0/0.oplifelost.redmana}) add{R}])) ueot -auto=@each endofturn:removeallcounters(0/0,1,redmana) -text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn. +auto=@each my secondmain:counter(0/0,oplifelost,redmana) && transforms((,newability[thisforeach(counter{0/0.1.redmana}) add{R}])) ueot +auto=@each end:removeallcounters(0/0,1,redmana) +text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- At the beginning of your second main phase, add {R} for each 1 life your opponents have lost this turn. mana={3}{R}{R} type=Legendary Creature subtype=Zombie Minotaur Warrior @@ -48568,7 +74756,7 @@ name=Neheb, the Worthy abilities=first strike auto=lord(minotaur|mybattlefield) first strike auto=aslongas(*|myhand) lord(minotaur|mybattlefield) 2/0 <2 -auto=@combatdamaged(player) from(this):ability$!target(*|myhand) reject$! opponent +auto=@combatdamaged(player) from(this):ability$!target(*|myhand) reject!$ opponent auto=@combatdamaged(player) from(this):transforms((,newability[target(*|myhand) reject])) forever text=First strike -- Other Minotaurs you control have first strike. -- As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. -- Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card. mana={1}{B}{R} @@ -48578,8 +74766,53 @@ power=2 toughness=2 [/card] [card] +name=Neighborhood Guardian +auto=@movedTo(other creature[power<=2]|myBattlefield):target(creature|myBattlefield) 1/1 ueot +text=Whenever another creature with power 2 or less enters under your control, target creature you control gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Unicorn +power=2 +toughness=2 +[/card] +[card] +name=Nelly Borca, Impulsive Accuser +abilities=vigilance +auto=_ATTACKING_all(creature[suspect]) _GOAD_ +auto=_ATTACKING_target(creature) _SUSPECT_IT_ +text=Vigilance -- Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.) -- Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card. +mana={2}{R}{W} +type=Legendary Creature +subtype=Human Detective +power=2 +toughness=4 +[/card] +[card] +name=Nemata, Primeval Warden +abilities=reach +auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Exile creature) all(trigger[to]) moveto(opponentexile) && _SAPROLINGTOKEN_ +auto={G}{S(Saproling|myBattlefield)}:2/2 ueot +auto={1}{B}{S(Saproling|myBattlefield)}{S(Saproling|myBattlefield)}:draw:1 +text=Reach -- If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token. -- {G}, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn. -- {1}{B}, Sacrifice two Saprolings: Draw a card. +mana={2}{B}{G} +type=Legendary Creature +subtype=Treefolk +power=3 +toughness=4 +[/card] +[card] +name=Nemesis Phoenix +abilities=flying +text=Flying -- {2}{R}: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents. +mana={3}{R}{R} +type=Creature +subtype=Phoenix +power=4 +toughness=2 +[/card] +[card] name=Nemesis of Mortals -anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive +abilities=affinitygravecreatures auto=this(cantargetcard(*[-monstrous]) {7}{G}{G}:becomes(monstrous) forever && counter(1/1,5) restriction{type(creature|mygraveyard)~equalto~0} auto=this(cantargetcard(*[-monstrous]) {6}{G}{G}:becomes(monstrous) forever && counter(1/1,5) restriction{type(creature|mygraveyard)~equalto~1} auto=this(cantargetcard(*[-monstrous]) {5}{G}{G}:becomes(monstrous) forever && counter(1/1,5) restriction{type(creature|mygraveyard)~equalto~2} @@ -48598,7 +74831,7 @@ toughness=5 [card] name=Neoform auto=reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=As an additional cost to cast this spell, sacrifice a creature. -- Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle your library. +text=As an additional cost to cast this spell, sacrifice a creature. -- Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle. mana={G}{U}{S(creature|mybattlefield)} type=Sorcery [/card] @@ -48610,6 +74843,7 @@ otherrestriction=type(vampire|battlefield)~morethan~0 restriction=type(vampire|battlefield)~equalto~0 auto=damage:1 auto=damage:1 targetcontroller +auto=draw:1 controller text=This spell costs {1} less to cast if you control a Vampire. -- Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card. mana={2}{R} type=Instant @@ -48618,10 +74852,23 @@ type=Instant name=Nephalia Academy auto=@discarded(*|myhand):all(trigger[to]) may moveTo(mylibrary) auto={T}:add{1} -text=If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else. -- {T}: Add {C} to your mana pool. +text=If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else. -- {T}: Add {C}. type=Land [/card] [card] +name=Nervous Gardener +facedown={3} +autofacedown=_WARD2_ +autofacedown={G}:morph +autofaceup=target(land[basic]|mylibrary) moveto(hand) +text=Disguise {G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Nervous Gardener is turned face up, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. +mana={1}{G} +type=Creature +subtype=Dryad +power=2 +toughness=2 +[/card] +[card] name=Nessian Boar abilities=lure auto=_BLOCKED_draw:1 opponent @@ -48637,7 +74884,7 @@ name=Nessian Demolok auto=all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,3) loseabilityend flipend auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) counter(0/0,-1,TributeUnpaid) auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:target(*[-creature]|battlefield) destroy -text=Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent. +text=Tribute 3 (As this creature enters, an opponent of your choice may place three +1/+1 counters on it.) -- When Nessian Demolok enters, if tribute wasn't paid, destroy target noncreature permanent. mana={3}{G}{G} type=Creature subtype=Beast @@ -48646,7 +74893,7 @@ toughness=3 [/card] [card] name=Nessian Hornbeetle -auto=@each my combatbegins restriction{type(creature[power>=4]|mybattlefield)~morethan~0}:counter(1/1,1) +auto=@each my combatbegins restriction{type(other creature[power>=4]|mybattlefield)~morethan~0}:counter(1/1) text=At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle. mana={1}{G} type=Creature @@ -48656,9 +74903,9 @@ toughness=2 [/card] [card] name=Nessian Wanderer -aicode=activate target(land[zpos<=3]|mylibrary) moveto(myhand) -auto=_CONSTELLATION_name(look three) reveal:3 optionone name(Get a land) target(land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -text=Constellation - Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. +aicode=activate target(land[zpos<=3]|mylibrary) moveto(hand) +auto=_CONSTELLATION_name(look three) reveal:3 optionone name(Get a land) target(land|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=Constellation - Whenever an enchantment enters under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. mana={1}{G} type=Creature subtype=Satyr Scout @@ -48669,7 +74916,7 @@ toughness=3 name=Nessian Wilds Ravager abilities=flying auto=ability$!choice name(Tribute 6) all(mysource) counter(1/1,6) _ choice name(May fight another target creature) may transforms((,newability[target(creature) dynamicability])) ueot opponent !$ opponent -text=Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.) -- When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.) +text=Tribute 6 (As this creature enters, an opponent of your choice may put six +1/+1 counters on it.) -- When Nessian Wilds Ravager enters, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.) mana={4}{G}{G} type=Creature subtype=Hydra @@ -48696,7 +74943,7 @@ type=Enchantment [/card] [card] name=Nested Shambler -auto=_DIES_token(Squirrel,Creature Squirrel,1/1,green)*power and!( tap(noevent) )! +auto=_DIES__SQUIRRELTOKEN_*power and!( tap(noevent) )! text=When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power. mana={B} type=Creature @@ -48705,10 +74952,22 @@ power=1 toughness=1 [/card] [card] +name=Nesting Dovehawk +abilities=flying +auto=@each my combatbegins:_POPULATE_ +auto=@movedTo(creature[token]|myBattlefield):counter(1/1) +text=Flying -- At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) -- Whenever a creature token enters under your control, put a +1/+1 counter on Nesting Dovehawk. +mana={3}{W} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] name=Nesting Dragon abilities=flying auto=_LANDFALL_token(dragon egg) -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" +text=Flying -- Landfall - Whenever a land enters under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" mana={3}{R}{R} type=Creature subtype=Dragon @@ -48717,7 +74976,7 @@ toughness=4 [/card] [card] name=Netherborn Altar -auto={T} restriction{type(*[iscommander]|mycommandzone)~morethan~0}:transforms((,newability[counter(0/0.1.Soul) all(this)],newability[moveTo(myHand) target(*[iscommander]|mycommandzone)],newability[thisforeach(counter{0/0.1.Soul}) life:-3 controller])) oneshot +auto={T} restriction{type(*[iscommander]|mycommandzone)~morethan~0}:transforms((,newability[counter(0/0.1.Soul) all(this)],newability[moveto(hand) target(*[iscommander]|mycommandzone)],newability[thisforeach(counter{0/0.1.Soul}) life:-3 controller])) oneshot text={T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar. mana={1}{B} type=Artifact @@ -48732,20 +74991,32 @@ mana={3}{U} type=Enchantment [/card] [card] +name=Nethergoyf +anyzone=mygravecardtypes/mygravecardtypesplus1plusend cdaactive +retrace={2}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) +text=Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. -- Escape-{2}{B}, Exile any number of other cards from your graveyard with four or more card types among them. (You may cast this card from your graveyard for its escape cost.) +mana={B} +type=Creature +subtype=Lhurgoyf +power=* +toughness=1+* +[/card] +[card] name=Nethroi, Apex of Death abilities=deathtouch,lifelink,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={4}{GW}{B}{B} name(Mutate) -auto=transforms((,newability[@mutated(this):target(creature[manacost<=10]|mygraveyard) moveTo(myBattlefield)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Return creatures) target(creature[power<=10]|mygraveyard) moveTo(myBattlefield) +auto=@mutated(mytgt):name(Return creatures) target(creature[power<=10]|mygraveyard) moveTo(myBattlefield) text=Mutate {4}{GW}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Deathtouch, lifelink -- Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. mana={2}{W}{B}{G} type=Legendary Creature @@ -48754,16 +75025,61 @@ power=5 toughness=5 [/card] [card] +name=Nettle Guard +auto=_VALIANT_0/2 ueot +auto={1}{S}:destroy target(artifact,enchantment) +text=Valiant - Whenever Nettle Guard becomes the target of a spell or ability you control for the first time each turn, it gets +0/+2 until end of turn. -- {1}, Sacrifice Nettle Guard: Destroy target artifact or enchantment. +mana={1}{W} +type=Creature +subtype=Mouse Soldier +power=3 +toughness=1 +[/card] +[card] name=Nettlecyst auto={2}:equip auto=teach(creature) type:*[artifact;enchantment]:mybattlefield/type:*[artifact;enchantment]:mybattlefield nonstatic auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 for each artifact and/or enchantment you control. -- Equip {2} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 for each artifact and/or enchantment you control. -- Equip {2} mana={3} type=Artifact subtype=Equipment [/card] [card] +name=Nettling Nuisance +abilities=flying +auto=@combatdamaged(player) from(Faerie|mybattlefield) turnlimited:create(pirate:creature pirate:4/2:cantblock:mustattack) opponent +text=Flying -- Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.) +mana={2}{B} +type=Creature +subtype=Faerie Rogue +power=3 +toughness=1 +[/card] +[card] +name=Network Disruptor +abilities=flying +auto=tap target(*) +text=Flying -- When Network Disruptor enters, tap target permanent. +mana={U} +type=Artifact Creature +subtype=Moonfolk Rogue +power=1 +toughness=1 +[/card] +[card] +name=Network Terminal +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={1}{T}{T(Artifact|myBattlefield)}:_LOOT_ +text={T}: Add one mana of any color. -- {1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card. +mana={3} +type=Artifact +[/card] +[card] name=Neurok Transmuter auto={U}:target(creature) transforms((artifact)) ueot auto={U}:target(creature[artifact]) transforms((removetypes)) ueot && transforms((Creature,blue)) ueot @@ -48785,21 +75101,42 @@ mana={1}{U}{U} type=Instant [/card] [card] +name=Neutralize the Guards +target=opponent +auto=all(creature|opponentBattlefield) -1/-1 +auto=_SURVEIL2_ +text=Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={2}{B} +type=Instant +[/card] +[card] +name=Neva, Stalked by Nightmares +abilities=menace +auto=target(creature,enchantment|mygraveyard) moveto(hand) +auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1) && _SCRY1_ +text=Menace -- When Neva, Stalked by Nightmares enters, return target creature or enchantment card from your graveyard to your hand. -- Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. +mana={2}{W}{B} +type=Legendary Creature +subtype=Human Noble +power=2 +toughness=2 +[/card] +[card] name=Never // Return abilities=hasaftermath restriction=type(*[creature;planeswalker]|battlefield)~morethan~0 otherrestriction=type(*|graveyard)~morethan~0 flashback={3}{B} name(Return) auto=ifnot paid(flashback) then target(*[creature;planeswalker]|battlefield) destroy -auto=if paid(flashback) then target(*|graveyard) moveto(exile) && token(Zombie,creature Zombie,2/2,black) +auto=if paid(flashback) then moveto(exile) target(*|graveyard) && _ZOMBIETOKEN_ text=Destroy target creature or planeswalker. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token. mana={1}{B}{B} type=Sorcery [/card] [card] name=Never Happened -aicode=activate moveto(exile) notatarget(*[-land]|opponentGraveyard,opponenthand) -auto=choice name(exile from hand) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose to exile) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(exile)])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +aicode=activate moveto(exile) notaTarget(*[-land]|opponentGraveyard,opponenthand) +auto=choice name(exile from hand) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose to exile) notaTarget(<1>*[-land]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(exile)])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend auto=choice name(exile from graveyard) moveto(exile) target(*[-land]|opponentGraveyard) text=Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. mana={2}{B} @@ -48808,7 +75145,7 @@ type=Sorcery [card] name=Nevermore auto=chooseanameopp transforms((,newability[maxCast(*[chosenname])0 controller],newability[maxCast(*[chosenname])0 opponent])) forever chooseend nonland -text=As Nevermore enters the battlefield, name a nonland card. -- The named card can't be cast. +text=As Nevermore enters, name a nonland card. -- The named card can't be cast. mana={1}{W}{W} type=Enchantment [/card] @@ -48825,11 +75162,9 @@ toughness=1 [card] name=Neverwinter Hydra abilities=trample -auto=if compare(halfpaid)~morethan~0 then counter(1/1) -auto=@dierolled(this) from(controller) once:counter(1/1,-1) -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 4 more) name(This spell costs 4 more) target(*|opponentstack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) oneshot -auto=thisforeach(variable{halfpaid}>0) ability$!name(Roll a d6) name(Roll a d6) all(mysource) rolld6 6 winability counter(1/1.lastrollresult) winabilityend loseability counter(1/1.lastrollresult) loseabilityend rolld6end!$ controller -text=As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. -- Trample -- Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) +auto=_WARD4_ +auto=thisforeach(variable{halfpaid}) all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end +text=As Neverwinter Hydra enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. -- Trample -- Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) mana={X}{X}{G}{G} type=Creature subtype=Hydra @@ -48839,9 +75174,9 @@ toughness=0 [card] name=Nevinyrral, Urborg Tyrant auto=cantbetargetof(*[artifact;creature;enchantment]) -auto=foreach(creature[fresh]|graveyard) token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! +auto=thisforeach(variable{bothalldeadcreature}>0) _ZOMBIETOKEN_ and!( tap(noevent) )! auto=_DIES_pay({1}) name(destroy all artifacts, creatures, and enchantments) destroy all(artifact,creature,enchantment) -text=Hexproof from artifacts, creatures, and enchantments -- When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn. -- When Nevinyrral dies, you may pay {1} . When you do, destroy all artifacts, creatures, and enchantments. +text=Hexproof from artifacts, creatures, and enchantments -- When Nevinyrral, Urborg Tyrant enters, create a tapped 2/2 black Zombie creature token for each creature that died this turn. -- When Nevinyrral dies, you may pay {1}. When you do, destroy all artifacts, creatures, and enchantments. mana={3}{W}{U}{B} type=Legendary Creature subtype=Zombie Wizard @@ -48860,20 +75195,20 @@ type=Sorcery name=New Frontiers auto=thisforeach(X) ability$!name(search basic land) name(search basic land) target(land[basic]|mylibrary) moveTo(myBattlefield) and!( tap(noevent) )! !$ opponent auto=name(search basic lands) target(land[basic]|mylibrary) moveTo(myBattlefield) and!( tap(noevent) )! -text=Each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it. +text=Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles it. mana={X}{G} type=Sorcery [/card] [card] name=New Horizons target=land -auto=counter(1/1,1) target(creature) +auto=counter(1/1) target(creature|myBattlefield) auto=teach(land) {T}:add{G}{G} auto=teach(land) {T}:add{W}{W} auto=teach(land) {T}:add{U}{U} auto=teach(land) {T}:add{B}{B} auto=teach(land) {T}:add{R}{R} -text=Enchant land -- When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." +text=Enchant land -- When New Horizons enters, put a +1/+1 counter on target creature you control. -- Enchanted land has "{T}: Add two mana of any one color." mana={2}{G} type=Enchantment subtype=Aura @@ -48881,8 +75216,8 @@ subtype=Aura [card] name=New Perspectives auto=draw:3 controller -auto=aslongas(*|myHand) all(*[cycling]|mycastingzone) altercost(colorless,-99) >6 -text=When New Perspectives enters the battlefield, draw three cards. -- As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs. +auto=this(variable{type:*:myhand}>6) lord(*[cycling]|myhand) transforms((,newability[{0}{cycle}:name(Cycling for 0) draw:1 controller])) +text=When New Perspectives enters, draw three cards. -- As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs. mana={5}{U} type=Enchantment [/card] @@ -48890,7 +75225,7 @@ type=Enchantment name=Nexus Wardens abilities=reach auto=_CONSTELLATION_life:2 controller -text=Reach -- Constellation - Whenever an enchantment enters the battlefield under your control, you gain 2 life. +text=Reach -- Constellation - Whenever an enchantment enters under your control, you gain 2 life. mana={2}{G} type=Creature subtype=Satyr Archer @@ -48906,10 +75241,22 @@ mana={5}{U}{U} type=Instant [/card] [card] +name=Neyali, Suns' Vanguard +auto=lord(*[token&attacking]|myBattlefield) double strike +auto=@combat(attacking) source(*[token]|mybattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[becomes(tobeney) forever],newability[canplayfromexile ueot])) ueot )! +auto=@combat(attacking) source(*[token]|mybattlefield):name(Can play exiled card) all(*[tobeney]|myexile) transforms((,newability[canplayfromexile ueot])) ueot +text=Attacking tokens you control have double strike. -- Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card. +mana={2}{R}{W} +type=Legendary Creature +subtype=Human Rebel +power=3 +toughness=3 +[/card] +[card] name=Neyith of the Dire Hunt auto=@combat(blocked) source(creature|mybattlefield) turnlimited:name(Draw a card) draw:1 controller -auto=@damaged(creature) from(creature[-attacking]|mybattlefield) turnlimited:may name(Draw a card) draw:1 controller -auto=@each my combatbegins:name(Pay and double creature's power) pay({2}{RG}) name(Pay and double creature's power) target(creature) transforms((,newability[p/0],newability[all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot +auto=@damaged(creature) from(creature[-attacking;-blocking]|mybattlefield) turnlimited:may name(Draw a card) draw:1 controller +auto=@each my combatbegins:name(Pay and double creature's power) pay({2}{RG}) name(Pay and double creature's power) target(creature) transforms((,newability[p/0],_MUST_BE_BLOCKD_)) ueot text=Whenever one or more creatures you control fight or become blocked, draw a card. -- At the beginning of combat on your turn, you may pay {2}{R} or {G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ( {R} or {G} can be paid with either {R} or {G}.) mana={2}{G}{G} type=Legendary Creature @@ -48920,8 +75267,8 @@ toughness=3 [card] name=Nezahal, Primal Tide abilities=nofizzle,nomaxhand -auto=@movedTo(*|opponentstack):draw:1 -auto={D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:(blink)ueot +auto=@movedTo(*[-creature]|opponentstack):draw:1 +auto={D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Blink ueot) _BLINK_UEOT_ text=Nezahal, Primal Tide can't be countered. -- You have no maximum hand size. -- Whenever an opponent casts a noncreature spell, draw a card. -- Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. mana={5}{U}{U} type=Legendary Creature @@ -48930,11 +75277,78 @@ power=7 toughness=7 [/card] [card] +name=Nezumi Bladeblesser +auto=aslongas(artifact|mybattlefield) deathtouch +auto=aslongas(enchantment|mybattlefield) menace +text=Nezumi Bladeblesser has deathtouch as long as you control an artifact. -- Nezumi Bladeblesser has menace as long as you control an enchantment. (It can't be blocked except by two or more creatures.) +mana={2}{B} +type=Creature +subtype=Rat Samurai +power=3 +toughness=2 +[/card] +[card] +name=Nezumi Freewheeler +abilities=menace +backside=Hideous Fleshwheeler +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=all(player) deplete:3 +auto={5}{p(W)}:flip(backside) asSorcery +text=Menace -- When Nezumi Freewheeler enters, each player mills three cards. (To mill a card, put the top card of your library into your graveyard.) -- {5}{W/P}: Transform Nezumi Freewheeler. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) +mana={3}{B} +type=Creature +subtype=Rat Samurai +power=3 +toughness=3 +[/card] +[card] +name=Nezumi Informant +auto=ability$!name(discard) reject notaTarget(*|myhand)!$ opponent +text=When Nezumi Informant enters, each opponent discards a card. +mana={1}{B} +type=Creature +subtype=Rat Rogue +power=1 +toughness=1 +[/card] +[card] +name=Nezumi Linkbreaker +auto=_DIES__MERCENARYTOKEN_ +text=When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." +mana={B} +type=Creature +subtype=Rat Warlock +power=1 +toughness=1 +[/card] +[card] +name=Nezumi Prowler +auto=name(deathtouch and lifelink) target(creature|myBattlefield) transforms((,deathtouch,lifelink)) ueot +text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Nezumi Prowler enters, target creature you control gains deathtouch and lifelink until end of turn. +mana={1}{B} +type=Artifact Creature +subtype=Rat Ninja +power=3 +toughness=1 +[/card] +[card] +name=Nezumi Road Captain +abilities=menace +auto=lord(Vehicle|myBattlefield) menace +text=Menace -- Vehicles you control have menace. (They can't be blocked except by two or more creatures.) +color=black +type=Enchantment Creature +subtype=Rat Rogue +power=2 +toughness=2 +[/card] +[card] name=Niambi, Esteemed Speaker abilities=flash -auto=may moveTo(myHand) and!(transforms((,newability[dynamicability])))! target(other creature|myBattlefield) +auto=may moveto(hand) and!(transforms((,newability[dynamicability])))! target(other creature|myBattlefield) auto={1}{W}{U}{T}{D(*[legendary]|myHand)}:draw:2 controller -text=Flash -- When Niambi, Esteemed Speaker enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's converted mana cost. -- {1}{W}{U}, {T}, Discard a legendary card: Draw two cards. +text=Flash -- When Niambi, Esteemed Speaker enters, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value. -- {1}{W}{U}, {T}, Discard a legendary card: Draw two cards. mana={W}{U} type=Legendary Creature subtype=Human Cleric @@ -48943,9 +75357,9 @@ toughness=1 [/card] [card] name=Niambi, Faithful Healer -auto=moveto(myhand) target(Teferi^ Timebender|mylibrary) -auto=moveto(myhand) target(Teferi^ Timebender|mygraveyard) -text=When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it. +auto=moveto(hand) target(Teferi^ Timebender|mylibrary) +auto=moveto(hand) target(Teferi^ Timebender|mygraveyard) +text=When Niambi, Faithful Healer enters, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={1}{W}{U} type=Legendary Creature subtype=Human Cleric @@ -48958,9 +75372,9 @@ abilities=flying backside=Nicol Bolas, the Arisen restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent +auto=ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ opponent auto={4}{U}{B}{R}:name(Exile and transform) moveto(exile) and!( flip(backside) forcetype(Legendary Planeswalker) )! asSorcery -text=Flying -- When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. -- {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery. // Nicol Bolas, the Arisen +text=Flying -- When Nicol Bolas, the Ravager enters, each opponent discards a card. -- {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery. // Nicol Bolas, the Arisen mana={1}{U}{B}{R} type=Legendary Creature subtype=Elder Dragon @@ -48971,7 +75385,7 @@ toughness=4 name=Night abilities=shroud,indestructible,doublefacedeath,nofizzle backside=Day -auto=@each endofturn:name(Check if day or night) moveto(opponentbattlefield) and!( if thisturn(*|opponentstack)~morethan~1 then name(It becomes day next turn) name(It becomes day next turn) phaseaction[untap once sourceinplay] flip(backside) )! +auto=@each end:name(Check if day or night) moveto(opponentbattlefield) and!( if thisturn(*|opponentstack)~morethan~1 then name(It becomes day next turn) name(It becomes day next turn) phaseaction[untap once sourceinplay] flip(backside) )! auto=lord(*[daybound]|battlefield) flip(backside) text=As it becomes night, transform all daybound permanents. -- Permanents enter the battlefield nightbound. -- If a player casts at least two spells during their own turn, it becomes day next turn. type=Emblem @@ -48987,12 +75401,24 @@ mana={B} type=Instant [/card] [card] +name=Night Clubber +auto=all(creature|opponentBattlefield) -1/-1 ueot +other={2}{B} name(Blitz) +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery +text=When Night Clubber enters, creatures your opponents control get -1/-1 until end of turn. -- Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +mana={1}{B}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Night Incarnate abilities=deathtouch other={3}{B} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):all(creature) -3/-3 ueot auto=alternative sacrifice -text=Deathtouch -- When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Deathtouch -- When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={4}{B} type=Creature subtype=Elemental @@ -49000,6 +75426,15 @@ power=3 toughness=4 [/card] [card] +name=Night Market +abilities=cycling +auto=tap(noevent) +auto=chooseacolor {T}:add{chosencolor} chooseend +autohand=__CYCLING__({3}) +text=This land enters tapped. As it enters, choose a color. -- {T}: Add one mana of the chosen color. -- Cycling {3} ({3}, Discard this card: Draw a card.) +type=Land +[/card] +[card] name=Night Market Guard text=Night Market Guard can block an additional creature each combat. mana={3} @@ -49009,6 +75444,29 @@ power=3 toughness=1 [/card] [card] +name=Night of the Sweets' Revenge +auto=_FOOD_ +auto=lord(Food|myBattlefield) {T}:Add{G} +auto={5}{G}{G}{S}:all(creature|myBattlefield) type:Food:mybattlefield/type:Food:mybattlefield asSorcery +text=When Night of the Sweets' Revenge enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Foods you control have "{T}: Add {G}." -- {5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Nightdrinker Moroii +abilities=flying +auto=life:-3 +facedown={3} +autofacedown=_WARD2_ +autofacedown={B}{B}:morph +text=Flying -- When Nightdrinker Moroii enters, you lose 3 life. -- Disguise {B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +mana={3}{B} +type=Creature +subtype=Vampire +power=4 +toughness=2 +[/card] +[card] name=Nighthawk Scavenger abilities=flying,deathtouch,lifelink auto=aslongas(land|opponentGraveyard) 1/0 @@ -49026,17 +75484,6 @@ power=1 toughness=3 [/card] [card] -name=Nightmare Nig -auto=_ATTACKING_ingest:2 opponent -auto=@combat(blocking) source(this):ingest:2 opponent -text=Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library. -type=Creature -subtype=Nightmare -color=blue,black -power=2 -toughness=3 -[/card] -[card] name=Nightmare Shepherd abilities=flying auto=@movedto(mygraveyard) from(other creature[-token]|myBattlefield):may all(trigger) clone and!( transforms((Nigthmare,setpower=1,settoughness=1)) forever )! && moveTo(exile) all(trigger) @@ -49049,8 +75496,8 @@ toughness=4 [/card] [card] name=Nightmare Unmaking -auto=choice moveto(exile) all(creature[power >type:*:myhand]) -auto=choice moveto(exile) all(creature[power =type:*:myhandplus1plusend]) +auto=choice moveto(exile) all(creature[power<=type:*:myhandminus1minusend]) text=Choose one -- Exile each creature with power greater than the number of cards in your hand. -- Exile each creature with power less than the number of cards in your hand. mana={3}{B}{B} type=Sorcery @@ -49066,9 +75513,9 @@ type=Instant [card] name=Nightpack Ambusher abilities=flash -auto=lord(other wolves|myBattlefield) 1/1 -auto=lord(other werewolves|myBattlefield) 1/1 -auto=@each my endofturn restriction{thisturn(*|mystack)~lessthan~1}:create(wolf:creature wolf:2/2:green) +auto=lord(other wolf|myBattlefield) 1/1 +auto=lord(other werewolf|myBattlefield) 1/1 +auto=@each my end restriction{thisturn(*|mystack)~lessthan~1}:_WOLFTOKEN_ text=Flash -- Other Wolves and Werewolves you control get +1/+1. -- At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token. mana={2}{G}{G} type=Creature @@ -49082,9 +75529,9 @@ abilities=hasotherkicker other={4}{B}{R} name(Kicker Red) kicker={2}{U} name(Kicker Blue or both) auto=if paid(alternative) then destroy target(land) -auto=if paid(kicker) then ability$!name(Return creatures) name(Return creatures) target(creature[-black]) moveto(ownerhand)!$ controller +auto=if paid(kicker) then ability$!name(Return creatures) name(Return creatures) target(creature[-black]) moveto(hand)!$ controller auto=if paid(kicker) then pay({2}{R}) name(Pay also kicker red) destroy target(land|battlefield) -text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. +text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) -- When Nightscape Battlemage enters, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. -- When Nightscape Battlemage enters, if it was kicked with its {2}{R} kicker, destroy target land. mana={2}{B} type=Creature subtype=Zombie Wizard @@ -49096,7 +75543,7 @@ name=Nightshade Assassin abilities=first strike,madness autoexile=restriction{discarded} pay({1}{B}) name(pay 1B to cast) activate name(pay 1B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) auto=target(creature) -type:*[black]:myhand/-type:*[black]:myhand ueot -text=First strike -- When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=First strike -- When Nightshade Assassin enters, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{B}{B} type=Creature subtype=Human Assassin @@ -49104,10 +75551,26 @@ power=2 toughness=1 [/card] [card] +name=Nightshade Dryad +abilities=deathtouch +auto={T}:Add{C} +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Deathtouch -- {T}: Add {C}. -- {T}: Add one mana of any color. +mana={1}{G} +type=Creature +subtype=Dryad +power=1 +toughness=2 +[/card] +[card] name=Nightshade Harvester auto=@movedto(land|opponentbattlefield):counter(1/1) auto=@movedto(land|opponentbattlefield):life:-1 opponent -text=Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester. +text=Whenever a land enters under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester. mana={3}{B} type=Creature subtype=Elf Shaman @@ -49126,8 +75589,8 @@ toughness=1 [/card] [card] name=Nightsquad Commando -auto=if raid then token(Human Soldier Nig) -text=When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token. +auto=if raid then _HUMANSOLDIERTOKEN_ +text=When Nightsquad Commando enters, if you attacked this turn, create a 1/1 white Human Soldier creature token. mana={2}{B} type=Creature subtype=Human Soldier @@ -49136,7 +75599,7 @@ toughness=3 [/card] [card] name=Nightveil Predator -abilities=flying, deathtouch, opponentshroud +abilities=flying, deathtouch, hexproof text=Flying, deathtouch -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={U}{U}{B}{B} type=Creature @@ -49159,7 +75622,7 @@ toughness=3 name=Nightveil Sprite abilities=flying aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=_ATTACKING_name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto=_ATTACKING__SURVEIL1_ text=Flying -- Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) mana={1}{U} type=Creature @@ -49168,11 +75631,23 @@ power=1 toughness=2 [/card] [card] +name=Nightwhorl Hermit +abilities=vigilance +auto=aslongas(*|mygraveyard) 1/0 >6 +auto=aslongas(*|mygraveyard) unblockable >6 +text=Vigilance -- Threshold - As long as seven or more cards are in your graveyard, Nightwhorl Hermit gets +1/+0 and can't be blocked. +mana={2}{U} +type=Creature +subtype=Rat Rogue +power=1 +toughness=4 +[/card] +[card] name=Nihiloor auto=may name(Tap your creature) target(creature[-tapped]|mybattlefield) transforms((,newability[tap],newability[name(Gain control of creature) target(creature[power<=p]|opponentbattlefield) moveto(mybattlefield) and!( counter(0/0.1.NihiloorEffect) )! ])) oneshot auto=@movedTo(this|nonbattlezone) from(battlefield):name(Return creature) target(creature[counter{0/0.1.NihiloorEffect}]|mybattlefield) moveto(opponentbattlefield) and!( removeallcounters(0/0.1.NihiloorEffect) )! auto=@combat(attacking) source(creature[counter{0/0.1.NihiloorEffect}]|mybattlefield):name(Gain life) life:2 controller && life:-2 opponent -text=When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor. -- Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life. +text=When Nihiloor enters, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor. -- Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life. mana={2}{W}{U}{B} type=Legendary Creature subtype=Horror @@ -49185,7 +75660,7 @@ abilities=menace,partner partner=Yannik, Scavenging Sentinel auto=_PARTNER_ auto=@movedTo(other creature[counter{1/1}]|nonbattlezone) from(mybattlefield):draw:1 && life:-1 controller -text=Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.) -- Menace -- Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life. +text=Partner with Yannik, Scavenging Sentinel (When this creature enters, target player may put Yannik into their hand from their library, then shuffle.) -- Menace -- Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life. mana={2}{B} type=Legendary Creature subtype=Human Cleric @@ -49199,7 +75674,7 @@ auto=@each my firstmain:counter(0/0,1,Lore) auto=foreach(*[foretold]|myexile) life:2 controller auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(type:*[foretold]:myexile)~morethan~0}:this(counter{0/0.2.Lore}=) add{W}{U} auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(type:*[foretold]:myexile)~equalto~0,compare(type:*[foretell]:myhand)~morethan~0}:this(counter{0/0.2.Lore}=) add{W}{U} -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Return card from graveyard) target(*[foretell]|mygraveyard) moveto(myhand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Return card from graveyard) target(*[foretell]|mygraveyard) moveto(hand) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - You gain 2 life for each foretold card you own in exile. -- II - Add {W}{U}. Spend this mana only to foretell cards or cast spells that have foretell. -- III - Return target card with foretell from your graveyard to your hand. mana={1}{W}{U} @@ -49233,8 +75708,9 @@ toughness=2 name=Nim Deathmantle auto={4}:equip auto=teach(creature) 2/2 -auto=teach(creature) transforms((Zombie,newcolors[black],newability[intimidate])) forever -auto=@movedTo(*[-token]|mygraveyard) from(battlefield):name(pay 4) pay[[{4}]] all(trigger[to]) moveTo(mybattlefield) and!(rehook)! +auto=teach(creature) transforms((Zombie,newcolors[black],intimidate)) +auto=@movedTo(creature[-token]|mygraveyard) from(battlefield):all(trigger[to]) transforms((,newability[pay[[{4}]] moveTo(mybattlefield) and!(becomes(NimDeathmantle) ueot)!])) +auto=@movedTo(creature|mybattlefield) from(mygraveyard):rehook target(creature[NimDeathmantle]|mybattlefield) text=Equipped creature gets +2/+2, has intimidate, and is a black Zombie. -- Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. -- Equip {4} mana={2} type=Artifact @@ -49254,9 +75730,8 @@ toughness=4 [card] name=Nimana Skydancer abilities=flash,flying -auto=deplete:2 opponent -auto={0}:moveto(myGraveyard) -text=Flash -- Flying -- When Nimana Skydancer enters the battlefield, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) +auto=deplete:2 target(opponent) +text=Flash -- Flying -- When Nimana Skydancer enters, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) mana={2}{B} type=Creature subtype=Human Rogue @@ -49274,6 +75749,27 @@ power=2 toughness=3 [/card] [card] +name=Nimble Hobbit +auto=_ATTACKING_name(Choose one) transforms((,newability[if type(food|mybattlefield)~morethan~0 then choice name(Sacrifice a food) name(Sacrifice a food) target(food|mybattlefield) sacrifice and!( name(Tap opponent creature) target(creature|opponentBattlefield) tap )!],newability[choice name(Pay mana) ability$!name(Pay and tap opponent creature) pay({2}{W}) name(Pay and tap opponent creature) target(creature|opponentBattlefield) tap!$ controller],newability[choice name(Don't pay or sacrifice) donothing])) oneshot +text=Whenever Nimble Hobbit attacks, you may sacrifice a Food or pay {2}{W}. When you do, tap target creature an opponent controls. +mana={1}{W} +type=Creature +subtype=Halfling Peasant +power=1 +toughness=3 +[/card] +[card] +name=Nimble Larcenist +abilities=flying +auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notaTarget(<1>*[artifact;instant;sorcery]|reveal) moveto(exile) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text=Flying -- When Nimble Larcenist enters, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card. +mana={W}{U}{B} +type=Creature +subtype=Bird Rogue +power=2 +toughness=1 +[/card] +[card] name=Nimble Obstructionist abilities=flash,flying,cycling autohand=__CYCLING__({2}{U}) @@ -49294,9 +75790,19 @@ power=2 toughness=1 [/card] [card] +name=Nimble Thopterist +auto=_THOPTERTOKEN_ +text=When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying. +mana={3}{U} +type=Creature +subtype=Vedalken Artificer +power=3 +toughness=2 +[/card] +[card] name=Nimble Trapfinder -auto=if thisturn(creature[cleric;rogue;warrior;wizard]|mybattlefield)~morethan~1 then transforms((,newability[unblockable])) ueot -auto=@movedTo(other creature[cleric;rogue;warrior;wizard]|myBattlefield):all(this) transforms((,newability[unblockable])) ueot +auto=if thisturn(creature[cleric;rogue;warrior;wizard]|mybattlefield)~morethan~1 then transforms((,unblockable)) ueot +auto=@movedTo(other creature[cleric;rogue;warrior;wizard]|myBattlefield):all(this) transforms((,unblockable)) ueot auto=@each my combatbegins:if compare(calculateparty)~equalto~4 then name(creatures get draw card on damage) name(creatures get draw card on damage) all(creature|myBattlefield) transforms((,newability[@combatdamagefoeof(player) from(this):draw:1 controller],newability[@combatdamageof(player) from(this):draw:1 controller])) ueot text=Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. -- At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn. mana={1}{U} @@ -49317,9 +75823,27 @@ power=1 toughness=3 [/card] [card] +name=Nimbleclaw Adept +auto={T}:name(Bigby's Hand) untap target(<2>other *) asSorcery limit:1 +text=Bigby's Hand - {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn. +mana={3}{U} +type=Creature +subtype=Dragon Wizard +power=2 +toughness=3 +[/card] +[card] +name=Nimblewright Schematic +auto=create(construct artifact:creature construct artifact:1/1) +auto=_DIES_create(construct artifact:creature construct artifact:1/1) +text=When Nimblewright Schematic enters or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token. +mana={2} +type=Artifact +[/card] +[card] name=Nimbus Champion abilities=flying -auto=_ATTACKING_may moveto(ownerHand) target(creature) +auto=_ATTACKING_may moveto(hand) target(creature[power<=type:warrior:mybattlefield]) text=Flying -- Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls. mana={5}{U} type=Creature @@ -49328,8 +75852,29 @@ power=4 toughness=4 [/card] [card] +name=Nimraiser Paladin +abilities=poisontwotoxic +auto=target(creature[manacost<=3]|mygraveyard) moveto(hand) +text=Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) -- When Nimraiser Paladin enters, return target creature card with mana value 3 or less from your graveyard to your hand. +mana={4}{B} +type=Creature +subtype=Phyrexian Knight +power=4 +toughness=4 +[/card] +[card] +name=Nimrodel Watcher +auto=@scryed(*|myzones) turnlimited:name(Gain 1/0 and unblockable) transforms((,newability[1/0],unblockable)) ueot +text=Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn. +mana={1}{U} +type=Creature +subtype=Elf Scout +power=2 +toughness=1 +[/card] +[card] name=Nine Lives -abilities=opponentshroud +abilities=hexproof auto=@damaged(controller):name(Put incarnation counter) counter(0/0,1,Incarnation) auto=counter(0/0.1.NineEffect) notrg auto=all(other *[Nine Lives]|myBattlefield) removeallcounters(0/0.1.NineEffect) @@ -49341,9 +75886,22 @@ mana={1}{W}{W} type=Enchantment [/card] [card] +name=Nine-Fingers Keene +abilities=menace +aicode=activate transforms((,newability[if type(*[gate;zpos<=9]|mylibrary)~morethan~0 then target(*[gate;zpos<=9]|mylibrary) moveto(mybattlefield) and!( if type(*[gate]|mybattlefield)~morethan~8 then all(*[zpos<=9]|mylibrary) moveto(hand) else all(*[zpos<=9]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(*[gate;zpos<=9]|mylibrary)~equalto~0 then if type(*[gate]|mybattlefield)~morethan~8 then all(*[zpos<=9]|mylibrary) moveto(hand) else all(*[zpos<=9]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot +auto=@combatdamaged(player) from(this):name(Look top 9 cards) reveal:9 optionone name(Put gate in play) target(*[gate]|reveal) moveto(mybattlefield) optiononeend optiontwo if type(*[gate]|mybattlefield)~morethan~8 then name(Put in hand) all(*|myreveal) moveto(hand) else name(Put On Bottom) target(*|reveal) bottomoflibrary and!( all(*|myreveal) bottomoflibrary )! bottomoflibrary optiontwoend revealend +auto=@targeted(*[iscommander]|mybattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 9 life more) name(This spell costs 9 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:9}]] name(pay 9 life) donothing?fizzle])) oneshot +text=Menace -- Ward-Pay 9 life. -- Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order. +mana={1}{B}{G}{U} +type=Legendary Creature +subtype=Human Rogue +power=4 +toughness=4 +[/card] +[card] name=Nine-Tail White Fox auto=@combatdamaged(player) from(this):draw:1 controller -text=Whenever Nine-Tail White Fox deals combate damage to a player, draw a card. +text=Whenever Nine-Tail White Fox deals combat damage to a player, draw a card. mana={2}{U} type=Creature subtype=Fox Spirit @@ -49361,10 +75919,19 @@ power=6 toughness=3 [/card] [card] +name=Ninja's Kunai +auto=teach(creature) {1}{T}{S(Ninja's Kunai)}:damage:3 target(anytarget) +auto={1}:equip +text=Equipped creature has "{1}, {T}, Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Nira, Hellkite Duelist abilities=flash,flying,trample,haste -auto=transforms((,newability[cantlose],newability[@lifelostof(player) once:if compare(lifetotal)~lessthan~5 then lifeset:5 controller && draw:3 controller])) ueot -text=Flash -- Flying, trample, haste -- When Nira, Hellkite Duelist enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5. +auto=transforms((,cantlose,newability[@lifelostof(player) once:if compare(lifetotal)~lessthan~5 then lifeset:5 controller && draw:3 controller])) ueot +text=Flash -- Flying, trample, haste -- When Nira, Hellkite Duelist enters, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5. mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Dragon @@ -49372,10 +75939,21 @@ power=6 toughness=6 [/card] [card] +name=Nishoba Brawler +abilities=trample +anyzone=pbasiclandtypes/3 cdaactive +text=Trample -- Domain - Nishoba Brawler's power is equal to the number of basic land types among lands you control. +mana={1}{G} +type=Creature +subtype=Cat Warrior +power=* +toughness=3 +[/card] +[card] name=Nissa's Defeat -target=Forest, green enchantment,,green planeswalker -auto=destroy -auto=if type(nissa|opponentbattlefield)~morethan~0 draw:1 +auto=choice name(Destroy Forest) destroy target(forest) +auto=choice name(Destroy enchantment) destroy target(enchantment[green]) +auto=choice name(Destroy planeswalker) destroy target(planeswalker[green]) and!(if cantargetcard(*[nissa]|*) then draw:1 controller)! text=Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card. mana={2}{G} type=Sorcery @@ -49385,15 +75963,15 @@ name=Nissa's Encouragement auto=moverandom(Forest) from(mylibrary) to(myhand) auto=moverandom(Brambleweft Behemoth) from(mylibrary) to(myhand) auto=moverandom(Nissa^ Genesis Mage) from(mylibrary) to(myhand) -text=Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library. +text=Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle. mana={4}{G} type=Sorcery [/card] [card] name=Nissa's Triumph -auto=transforms((,newability[name(search 2 forests) moveTo(myhand) target(forest[basic]|myLibrary)])) ueot -auto=aslongas(*[nissa]|mybattlefield))>0 transforms((,newability[name(search 3 lands) moveTo(myhand) target(land|myLibrary)])) ueot -text=Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle your library. +auto=transforms((,newability[name(search 2 forests) moveto(hand) target(forest[basic]|myLibrary)])) ueot +auto=aslongas(*[nissa]|mybattlefield)>0 transforms((,newability[name(search 3 lands) moveto(hand) target(land|myLibrary)])) ueot +text=Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle. mana={G}{G} type=Sorcery [/card] @@ -49401,20 +75979,32 @@ type=Sorcery name=Nissa's Zendikon target=land auto=becomes(Creature Elemental,4/4,haste,reach) -auto=@movedTo(mytgt|Graveyard) from(Battlefield):all(trigger[to]) moveTo(ownerHand) +auto=@movedTo(mytgt|Graveyard) from(Battlefield):all(trigger[to]) moveTo(hand) text=Enchant land -- Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. -- When enchanted land dies, return that card to its owner's hand. mana={3}{G} type=Enchantment subtype=Aura [/card] [card] +name=Nissa, Resurgent Animist +aicode=activate transforms((,newability[if type(*[elf;elemental]|mylibrary)~equalto~0 then shuffle],newability[if type(elf|mylibrary)~equalto~0 then if type(elemental|mylibrary)~morethan~0 then all(*[zpos=findfirsttypeelemental]|mylibrary) moveto(hand) and!( all(*[zpos<=findfirsttypeelemental]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(elf|mylibrary)~morethan~0 then all(*[zpos=findfirsttypeelf]|mylibrary) moveto(hand) and!( all(*[zpos<=findfirsttypeelf]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=@movedTo(land|myBattlefield):name(Add 1 mana) ability$!name(Choose one) choice add{W} _ choice add{U} _ choice add{R} _ choice add{G} _ choice add{B}!$ controller +auto=@movedTo(land|myBattlefield) restriction{thisturn(land[fresh]|myBattlefield)~equalto~1}:name(Reveal cards) name(Reveal cards) Reveal:1 revealzone(mylibrary) revealuntil(*[elf;elemental]|mylibrary) optionone name(Put in hand) target(*[elf;elemental]|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Landfall -- Whenever a land enters under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order. +mana={2}{G} +type=Legendary Creature +subtype=Elf Scout +power=3 +toughness=3 +[/card] +[card] name=Nissa, Vastwood Seer backside=Nissa, Sage Animist restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=may name(Search basic forest) target(forest[basic]|mylibrary) moveto(myhand) and!( shuffle )! -auto=@movedto(land|mybattlefield) restriction{type(land|mybattlefield)~morethan~6}:name(Exile and transforms) moveto(exile) and!( moveto(mybattlefield) and!( flip(backside) )! )! -text=When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. -- Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. // Nissa, Sage Animist +auto=may name(Search basic forest) target(forest[basic]|mylibrary) moveto(hand) +auto=@movedto(land|mybattlefield) restriction{type(land|mybattlefield)~morethan~6}:moveto(exile) and!( flip(backside) forcetype(Legendary Planeswalker) )! +text=When Nissa, Vastwood Seer enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. -- Whenever a land enters under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. // Nissa, Sage Animist mana={2}{G} type=Legendary Creature subtype=Elf Scout @@ -49424,8 +76014,8 @@ toughness=2 [card] name=Niv-Mizzet Reborn abilities=flying -auto=reveal:10 optionone name(Reveal) target(*[multicolor]|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. +auto=reveal:10 optionone name(Reveal) target(*[multicolor]|reveal) moveto(hand) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Niv-Mizzet Reborn enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Dragon Avatar @@ -49435,7 +76025,7 @@ toughness=6 [card] name=Niv-Mizzet, Parun abilities=nofizzle, flying -auto=@drawof(player):damage:1 target(player,creature,planeswalker) +auto=@drawof(player):damage:1 target(anytarget) auto=@movedTo(instant,sorcery|stack):draw:1 text=This spell can't be countered. -- Flying -- Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. -- Whenever a player casts an instant or sorcery spell, you draw a card. mana={U}{U}{U}{R}{R}{R} @@ -49445,10 +76035,34 @@ power=5 toughness=5 [/card] [card] +name=Niv-Mizzet, Supreme +abilities=flying +auto=protection from(*[numofcols=1]) +auto=lord(instant[numofcols=2]|mygraveyard) transforms((,newability[{D(land|myhand)}:name(Discard land and gain flashback) name(Discard land and gain flashback) tempflashback ueot limit:1])) +auto=lord(sorcery[numofcols=2]|mygraveyard) transforms((,newability[{D(land|myhand)}:name(Discard land and gain flashback) name(Discard land and gain flashback) tempflashback ueot limit:1])) +text=Flying, hexproof from monocolored -- Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.) +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Dragon Avatar +power=5 +toughness=5 +[/card] +[card] +name=Niv-Mizzet, Visionary +abilities=flying,nomaxhand +auto=@noncombatdamagefoeof(player) from(*|myzones):draw:thatmuch +text=Flying -- You have no maximum hand size. -- Whenever a source you control deals noncombat damage to an opponent, you draw that many cards. +mana={4}{U}{R} +type=Legendary Creature +subtype=Dragon Wizard +power=5 +toughness=5 +[/card] +[card] name=Nivix, Aerie of the Firemind auto={T}:add{1} auto={2}{U}{R}{T}:moveto(myexile) all(*[zpos=1]|mylibrary) && may activate castcard(normal) target(fresh[instant;sorcery]|myexile) -text={T}: Add {1} to your mana pool. -- {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery. +text={T}: Add {1}. -- {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery. type=Land [/card] [card] @@ -49456,12 +76070,31 @@ name=No Escape target=*[creature;planeswalker]|stack auto=fizzleto(exile) aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -- Scry 1. mana={2}{U} type=Instant [/card] [card] +name=No More Lies +target=*|stack +auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzleto(exile)])) forever +text=Counter target spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +mana={W}{U} +type=Instant +[/card] +[card] +name=No One Left Behind +restriction=type(creature|mygraveyard)~morethan~0 +otherrestriction=type(creature[manacost<=3]|mygraveyard)~morethan~0 +other={1}{B} name(Pay 3 less) +auto=ifnot paid(alternative) then target(creature|mygraveyard) moveTo(mybattlefield) +auto=if paid(alternative) then target(creature[manacost<=3]|mygraveyard) moveTo(mybattlefield) +text=This spell costs {3} less to cast if it targets a creature card with mana value 3 or less. -- Return target creature card from your graveyard to the battlefield. +mana={4}{B} +type=Sorcery +[/card] +[card] name=No Way Out auto=ability$!name(Discard 2 cards) name(Discard 2 cards) target(<2>*|myhand) reject!$ opponent auto=token(Zombie Dec) @@ -49470,9 +76103,19 @@ mana={2}{B} type=Sorcery [/card] [card] +name=No Witnesses +auto=if type(creature|mybattlefield)~equalto~type(creature|opponentbattlefield) then _CLUE_ && _CLUE_ opponent +auto=if control more creatures then _CLUE_ +auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then _CLUE_ opponent +auto=destroy all(creature) +text=Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{W}{W} +type=Sorcery +[/card] +[card] name=Noble Benefactor -auto=_DIES_name(fetch) transforms((,newability[ability$! moveto(ownerhand) notatarget(<1>*|mylibrary) !$ controller],newability[ability$! moveto(ownerhand) notatarget(<1>*|mylibrary) !$ opponent])) oneshot -text=When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it. +auto=_DIES_name(fetch) transforms((,newability[ability$! moveto(hand) notaTarget(<1>*|mylibrary) !$ controller],newability[ability$! moveto(hand) notaTarget(<1>*|mylibrary) !$ opponent])) oneshot +text=When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles it. mana={2}{U} type=Creature subtype=Human Cleric @@ -49480,6 +76123,15 @@ power=2 toughness=2 [/card] [card] +name=Noble's Purse +auto=tap(noevent) +auto=counter(0/0,3,Coin) +auto={T}{C(0/0.-1.Coin)}:_TREASURE_ +text=Noble's Purse enters tapped and with three coin counters on it. -- {T}, Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2} +type=Artifact +[/card] +[card] name=Nocturnal Feeder abilities=flying auto=_DIES_life:-2 opponent && life:2 controller @@ -49491,10 +76143,21 @@ power=2 toughness=1 [/card] [card] +name=Nocturnal Hunger +other={2}{B} name(Gift a Food) +auto=if paid(alternative) then _FOOD_ opponent +target=creature +auto=destroy +auto=ifnot paid(alternative) then life:-2 +text=Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Destroy target creature. If the gift wasn't promised, you lose 2 life. +mana={2}{B} +type=Instant +[/card] +[card] name=Noggle Hedge-Mage auto=if type(island|mybattlefield)~morethan~1 then target(<2>*|battlefield) tap(noevent) auto=if type(mountain|mybattlefield)~morethan~1 then target(player) damage:2 -text=When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. -- When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player. +text=When Noggle Hedge-Mage enters, if you control two or more Islands, you may tap two target permanents. -- When Noggle Hedge-Mage enters, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player. mana={2}{UR} type=Creature subtype=Noggle Wizard @@ -49502,6 +76165,69 @@ power=2 toughness=2 [/card] [card] +name=Nogi, Draco-Zealot +auto=lord(Dragon|mycastingzone) altercost(colorless,-1) +auto=@combat(attacking) source(this) restriction{type(Dragon|mybattlefield)~morethan~2}:transforms((Dragon Creature,setpower=5,settoughness=5,flying)) ueot +text=Dragon spells you cast cost {1} less to cast. -- Whenever Nogi, Draco-Zealot attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying. +mana={1}{R}{R} +type=Legendary Creature +subtype=Kobold Shaman +power=3 +toughness=3 +[/card] +[card] +name=Norika Yamazaki, the Poet +abilities=vigilance +auto=@combat(attackedalone) source(*[samurai;warrior]|myBattlefield):name(Enchantment can be casted from graveyard) target(enchantment|mygraveyard) transforms((,newability[canPlayFromGraveyard])) ueot +text=Vigilance -- Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn. +mana={2}{W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=2 +[/card] +[card] +name=Norn's Choirmaster +abilities=first strike,flying +auto=@movedTo(*[iscommander]|myBattlefield):_PROLIFERATE_ +auto=@combat(attacking) source(creature[iscommander]|myBattlefield):_PROLIFERATE_ +text=Flying, first strike -- Whenever a commander you control enters or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter kind of each kind they already have.) +mana={3}{W}{W} +type=Creature +subtype=Phyrexian Angel +power=5 +toughness=4 +[/card] +[card] +name=Norn's Decree +auto=@combatdamageof(player) turnLimited:name(Poison opponent) alterpoison:1 opponent +auto=@each my blockers restriction{compare(opponentpoisoncount)~morethan~0}:name(Draw a card) draw:1 controller +auto=@each opponent blockers restriction{compare(poisoncount)~morethan~0}:name(Draw a card) draw:1 opponent +text=Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter. -- Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Norn's Inquisitor +auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! +auto=@transformed(*[phyrexian]|mybattlefield):name(Put 1/1 counter) name(Put 1/1 counter) all(trigger) counter(1/1) +text=When Norn's Inquisitor enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it. +mana={1}{W} +type=Creature +subtype=Phyrexian Knight +power=1 +toughness=1 +[/card] +[card] +name=Norn's Wellspring +auto=@movedTo(creature|graveyard) from(mybattlefield):counter(0/0,1,oil) +auto=@movedTo(creature|graveyard) from(mybattlefield):_SCRY1_ +auto={1}{T}{C(0/0,-2,oil)}:draw:1 +text=Whenever a creature you control dies, scry 1 and put an oil counter on Norn's Wellspring. -- {1}, {T}, Remove two oil counters from Norn's Wellspring: Draw a card. +mana={1}{W} +type=Artifact +[/card] +[card] name=North Star auto={4}{T}:target(*|mycastingzone) transforms((,newability[anytypeofmana])) ueot text={4}, {T}: For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.) @@ -49511,15 +76237,33 @@ type=Artifact [card] name=Nostalgic Dreams abilities=exiledeath -auto=choice name(Discard any number of cards) target(*|myhand) reject and!( transforms((,newability[name(Return card from graveyard) target(*|mygraveyard) moveTo(myhand)])) oneshot )! +auto=choice name(Discard any number of cards) target(*|myhand) reject and!( transforms((,newability[name(Return card from graveyard) target(*|mygraveyard) moveto(hand)])) oneshot )! text=As an additional cost to cast Nostalgic Dreams, discard X cards. -- Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams. mana={G}{G} type=Sorcery [/card] [card] +name=Not on My Watch +target=creature[attacking] +auto=moveto(exile) +text=Exile target attacking creature. +mana={1}{W} +type=Instant +[/card] +[card] +name=Nothic +auto=_DIES_name(Roll a d20) rolld20 20 winability life:-7 controller winabilityend loseability if compare(lastrollresult)~lessthan~10 then life:-1 controller else life:-2 controller loseabilityend rolld20end +auto=_DIES_name(Roll a d20) rolld20 20 winability draw:7 controller winabilityend loseability if compare(lastrollresult)~lessthan~10 then draw:1 controller else draw:2 controller loseabilityend rolld20end +text=Weird Insight - When Nothic dies, roll a d20. -- 1-9 | You draw a card and you lose 1 life. -- 10-19 | You draw two cards and you lose 2 life. -- 20 | You draw seven cards and you lose 7 life. +mana={4}{B} +type=Creature +subtype=Horror +power=4 +toughness=3 +[/card] +[card] name=Notion Rain -aicode=activate transforms((,newability[surveil],newability[draw:2 controller],newability[damage:2 controller])) oneshot -auto=name(surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed damage:2 controller && draw:2 controller && surveil afterrevealedend revealend +auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:2 && damage:2 controller])) oneshot afterrevealedend revealend text=Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) mana={1}{U}{B} type=Sorcery @@ -49529,7 +76273,7 @@ name=Notion Thief abilities=flash auto=@drawfoeof(player) restriction{opponentturnonly,compare(odrewcount)~morethan~1}:name(You draw instead) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)],newability[draw:1 controller])) oneshot auto=@drawfoeof(player) restriction{myturnonly}:name(You draw instead) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)],newability[draw:1 controller])) oneshot -text=Flash -- If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card. +text=Flash -- If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. mana={2}{U}{B} type=Creature subtype=Human Rogue @@ -49557,6 +76301,16 @@ power=3 toughness=3 [/card] [card] +name=Novice Inspector +auto=_CLUE_ +text=When Novice Inspector enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={W} +type=Creature +subtype=Human Detective +power=1 +toughness=2 +[/card] +[card] name=Novice Knight abilities=defender auto=this(auras) canattack @@ -49579,10 +76333,26 @@ power=1 toughness=2 [/card] [card] +name=Now for Wrath, Now for Ruin! +auto=ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=name(Put 1/1 counter) all(creature|mybattlefield) transforms((,newability[counter(1/1)],vigilance)) ueot +text=Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Noxious Assault +auto=all(creature|myBattlefield) transforms((,newability[2/2])) ueot +auto=emblem transforms((,newability[@combat(blocking) source(creature|mybattlefield):name(Controller gets poison) alterpoison:1 controller],newability[@combat(blocking) source(creature|opponentbattlefield):name(Controller gets poison) alterpoison:1 opponent])) ueot +text=Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter. +mana={3}{G}{G} +type=Sorcery +[/card] +[card] name=Noxious Grasp -target=creature[white;green],planeswalker[white;green] +target=*[creature;planeswalker;white;green] auto=destroy -auto=life:1 +auto=life:1 controller text=Destroy target creature or planeswalker that's green or white. You gain 1 life. mana={1}{B} type=Instant @@ -49598,6 +76368,14 @@ power=2 toughness=2 [/card] [card] +name=Null Elemental Blast +auto=aslongas(*[multicolor]|stack) choice fizzle target(*[multicolor]|stack) +auto=aslongas(*[multicolor]) choice destroy target(*[multicolor]) +text=Choose one - -- - Counter target multicolored spell. -- - Destroy target multicolored permanent. +mana={C} +type=Instant +[/card] +[card] name=Null Profusion auto=phasealter(remove,draw,controller) auto=@movedTo(*[-land]|mystack):draw:1 controller @@ -49608,11 +76386,25 @@ mana={4}{B}{B} type=Enchantment [/card] [card] +name=Nulldrifter +abilities=flying +autostack=if casted(this) then draw:2 +auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice a permanent) notaTarget(<1>*|mybattlefield) sacrifice!$ opponent +other={2}{U} name(Evoke) +auto=alternative sacrifice +text=When you cast this spell, draw two cards. -- Flying -- Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) -- Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) +mana={7} +type=Creature +subtype=Eldrazi Elemental +power=4 +toughness=4 +[/card] +[card] name=Nullhide Ferox -abilities=opponentshroud +abilities=hexproof auto=maxCast(*[-creature])0 auto={2}:transforms((,newability[loseabilities])) ueot -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) loseabilities notatarget(Nullhide Ferox|opponentBattlefield)ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) loseabilities notaTarget(Nullhide Ferox|opponentBattlefield)ueot?donothing!$ opponent])) forever autograveyard=while(restriction{discardbyopponent}) moveto(ownerbattlefield) text=Hexproof -- You can't cast noncreature spells. -- {2}: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability. -- If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard. mana={2}{G}{G} @@ -49626,7 +76418,7 @@ name=Nullpriest of Oblivion abilities=menace,lifelink kicker={3}{B} auto=if paid(kicker) then moveTo(myBattlefield) target(creature|myGraveyard) -text=Kicker {4}{B} -- Menace, lifelink -- When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield. +text=Kicker {4}{B} -- Menace, lifelink -- When Nullpriest of Oblivion enters, if it was kicked, return target creature card from your graveyard to the battlefield. mana={1}{B} type=Creature subtype=Vampire Cleric @@ -49636,8 +76428,8 @@ toughness=1 [card] name=Numa, Joraga Chieftain abilities=partner -auto={X}{X} restriction{attackersonly}:name(Distribute counters) thisforeach(variable{halfpaid}) ability$!name(Choose elf) name(Choose elf) counter(1/1) target(creature[elf])!$ controller limit:1 -text=At the beginning of combat on your turn, you may pay {X}{X} . When you do, distribute X +1/+1 counters among any number of target Elves. -- Partner (You can have two commanders if both have partner.) +auto={X}{X} restriction{attackersonly}:name(Distribute counters) thisforeach(variable{halfpaid}) ability$!name(Choose elf) name(Choose elf) counter(1/1) target(creature[elf])!$ controller limit:1 myTurnOnly +text=At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves. -- Partner (You can have two commanders if both have partner.) mana={2}{G} type=Legendary Creature subtype=Elf Warrior @@ -49647,7 +76439,7 @@ toughness=2 [card] name=Numbing Jellyfish auto=all(this) rolld6 6 winability deplete:lastrollresult opponent winabilityend loseability deplete:lastrollresult opponent loseabilityend rolld6end -text=When this creature enters the battlefield, roll a six-sided die. Target player puts the top X cards of their library into their graveyard, where X is the result. +text=When this creature enters, roll a six-sided die. Target player puts the top X cards of their library into their graveyard, where X is the result. mana={3}{U} type=Host Creature subtype=Jellyfish @@ -49655,6 +76447,17 @@ power=2 toughness=3 [/card] [card] +name=Nurturing Bristleback +auto=create(dinosaur:creature dinosaur:3/3:green) +autohand={2}{cycle}:name(Search forest) target(forest|myLibrary) moveto(hand) and!( shuffle )! +text=When Nurturing Bristleback enters, create a 3/3 green Dinosaur creature token. -- Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) +mana={5}{G}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] +[card] name=Nurturing Peatland auto={T}{L:1}:Add{G} auto={T}{L:1}:Add{B} @@ -49665,9 +76468,9 @@ type=Land [card] name=Nurturing Presence target=creature -auto=name(Create spirit) token(Spirit,Creature Spirit,1/1,white,flying) auto=teach(creature) transforms((,newability[@movedto(creature|mybattlefield):name(Gets 1/1) 1/1 ueot])) -text=Enchant creature -- Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn." -- When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying. +auto=choice name(Create spirit) _SPIRITTOKEN_ +text=Enchant creature -- Enchanted creature has "Whenever a creature enters under your control, this creature gets +1/+1 until end of turn." -- When Nurturing Presence enters, create a 1/1 white Spirit creature token with flying. mana={1}{W} type=Enchantment subtype=Aura @@ -49683,6 +76486,17 @@ power=4 toughness=6 [/card] [card] +name=Nylea's Colossus +auto=target(creature|battlefield) transforms((,newability[power/toughness])) ueot +auto=_CONSTELLATION_target(creature|battlefield) transforms((,newability[power/toughness])) ueot +text=Constellation - Whenever Nylea's Colossus or another enchantment enters under your control, double target creature's power and toughness until end of turn. +mana={6}{G} +type=Enchantment Creature +subtype=Giant +power=6 +toughness=6 +[/card] +[card] name=Nylea's Forerunner abilities=Trample auto=lord(other creature|myBattlefield) trample @@ -49695,8 +76509,8 @@ toughness=3 [/card] [card] name=Nylea's Huntmaster -auto=target(creature|myBattlefield) type:manaG:myBattlefield/type:manaG:myBattlefield ueot -text=When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) +auto=target(creature|myBattlefield) type:manaG:myBattlefield/0 ueot +text=When Nylea's Huntmaster enters, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) mana={3}{G} type=Creature subtype=Centaur Shaman @@ -49706,21 +76520,21 @@ toughness=3 [card] name=Nylea's Intervention abilities=hiddenface -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=X]|mylibrary) && shuffle ueot -auto=Choice name(Look X cards) reveal:X optionone name(Get a card) target(<1>*[land]|reveal) moveto(myhand) optiononeend revealend && shuffle +aicode=activate transforms((,newability[moveto(hand) all(*[zpos=X]|mylibrary) && shuffle])) ueot +auto=Choice name(Look X cards) reveal:X optionone name(Get a card) target(<1>*[land]|reveal) moveto(hand) optiononeend revealend && shuffle auto=Choice name(Deals X damage) damage:X all(creature[flying]) && damage:X all(creature[flying]) -text=Choose one -- Search your library for up to X land cards, reveal them, put them into your hand, then shuffle your library. -- Nylea's Intervention deals twice X damage to each creature with flying. +text=Choose one -- Search your library for up to X land cards, reveal them, put them into your hand, then shuffle. -- Nylea's Intervention deals twice X damage to each creature with flying. mana={X}{G}{G} type=Sorcery [/card] [card] name=Nylea, Keen-Eyed abilities=indestructible -aicode=activate transforms((,newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then target(creature[zpos=1]|mylibrary) moveto(myhand) else target(*[zpos=1]|mylibrary) moveto(mygraveyard)])) ueot +aicode=activate transforms((,newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then target(creature[zpos=1]|mylibrary) moveto(hand) else target(*[zpos=1]|mylibrary) moveto(mygraveyard)])) ueot auto=this(variable{type:manag}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) auto=this(variable{type:manag}>4) transforms((Legendary Enchantment Creature)) auto=lord(creature|mycastingzone) altercost( colorless,-1) -auto={2}{G}:reveal:1 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={2}{G}:reveal:1 optionone target(creature|reveal) moveto(hand) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend text=Indestructible -- As long as your devotion to green is less than five, Nylea isn't a creature. -- Creature spells you cast cost {1} less to cast. -- {2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard. mana={3}{G} type=Legendary Enchantment Creature @@ -49731,7 +76545,7 @@ toughness=6 [card] name=Nymris, Oona's Trickster abilities=flash,flying -auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:name(Look 2 cards) reveal:2 optionone name(Put in hand) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:name(Look 2 cards) reveal:2 optionone name(Put in hand) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(Put in graveyard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend text=Flash -- Flying -- Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard. mana={3}{U}{B} type=Legendary Creature @@ -49741,7 +76555,7 @@ toughness=6 [/card] [card] name=Nyx Herald -auto=@each my combatbegins restriction{type(creature[auras>=1],enchantment creature|mybattlefield)~morethan~0}:1/1 target(creature|myBattlefield) && trample ueot +auto=@each my combatbegins:ability$!choice name(target enchanted creature) name(target enchanted creature) restriction{type(creature[enchanted]|mybattlefield)~morethan~0} target(creature[enchanted]|myBattlefield) transforms((,newability[1/1],trample)) ueot _ choice name(target enchantment creature) restriction{type(creature[enchantment]|mybattlefield)~morethan~0} target(creature[enchantment]|myBattlefield) transforms((,newability[1/1],trample)) ueot!$ controller text=At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. mana={2}{G} type=Enchantment Creature @@ -49757,7 +76571,7 @@ auto={T}:name(Add Blue equal to devotion to blue) thisforeach(variable{type:mana auto={T}:name(Add Black equal to devotion to black) thisforeach(variable{type:manaB}>0) add{B} auto={T}:name(Add Red equal to devotion to red) thisforeach(variable{type:manaR}>0) add{R} auto={T}:name(Add Green equal to devotion to green) thisforeach(variable{type:manaG}>0) add{G} -text=Nyx Lotus enters the battlefield tapped. -- {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) +text=Nyx Lotus enters tapped. -- {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) mana={4} type=Legendary Artifact [/card] @@ -49774,6 +76588,37 @@ power=5 toughness=5 [/card] [card] +name=Nyxborn Behemoth +abilities=trample +anyzone=foreach(enchantment[-creature;manacost=1]|mybattlefield) changecost(colorless:-1) forcedalive +anyzone=foreach(enchantment[-creature;manacost=2]|mybattlefield) changecost(colorless:-2) forcedalive +anyzone=foreach(enchantment[-creature;manacost=3]|mybattlefield) changecost(colorless:-3) forcedalive +anyzone=foreach(enchantment[-creature;manacost=4]|mybattlefield) changecost(colorless:-4) forcedalive +anyzone=foreach(enchantment[-creature;manacost=5]|mybattlefield) changecost(colorless:-5) forcedalive +anyzone=foreach(enchantment[-creature;manacost=6]|mybattlefield) changecost(colorless:-6) forcedalive +anyzone=foreach(enchantment[-creature;manacost=7]|mybattlefield) changecost(colorless:-7) forcedalive +anyzone=foreach(enchantment[-creature;manacost=8]|mybattlefield) changecost(colorless:-8) forcedalive +anyzone=foreach(enchantment[-creature;manacost=9]|mybattlefield) changecost(colorless:-9) forcedalive +anyzone=foreach(enchantment[-creature;manacost=10]|mybattlefield) changecost(colorless:-10) forcedalive +anyzone=foreach(enchantment[-creature;manacost=11]|mybattlefield) changecost(colorless:-11) forcedalive +anyzone=foreach(enchantment[-creature;manacost=12]|mybattlefield) changecost(colorless:-12) forcedalive +anyzone=foreach(enchantment[-creature;manacost=13]|mybattlefield) changecost(colorless:-13) forcedalive +anyzone=foreach(enchantment[-creature;manacost=14]|mybattlefield) changecost(colorless:-14) forcedalive +anyzone=foreach(enchantment[-creature;manacost=15]|mybattlefield) changecost(colorless:-15) forcedalive +anyzone=foreach(enchantment[-creature;manacost=16]|mybattlefield) changecost(colorless:-16) forcedalive +anyzone=foreach(enchantment[-creature;manacost=17]|mybattlefield) changecost(colorless:-17) forcedalive +anyzone=foreach(enchantment[-creature;manacost=18]|mybattlefield) changecost(colorless:-18) forcedalive +anyzone=foreach(enchantment[-creature;manacost=19]|mybattlefield) changecost(colorless:-19) forcedalive +anyzone=foreach(enchantment[-creature;manacost>=20]|mybattlefield) changecost(colorless:-26) forcedalive +auto={1}{G}{S(other enchantment|mybattlefield)}:name(Gain indestructible) transforms((,indestructible)) ueot +text=This spell costs {X} less to cast, where X is the total mana value of noncreature enchantments you control. -- Trample -- {1}{G}, Sacrifice another enchantment: Nyxborn Behemoth gains indestructible until end of turn. +mana={10}{G}{G} +type=Enchantment Creature +subtype=Beast +power=10 +toughness=10 +[/card] +[card] name=Nyxborn Brute mana={3}{R}{R} type=Enchantment Creature @@ -49814,11 +76659,22 @@ power=2 toughness=5 [/card] [card] +name=O-Kagachi Made Manifest +abilities=flying,trample +auto=_ATTACKING_name(Opponent returns a nonland card) ability$!name(Return a nonland card) name(Return a nonland card) target(*[-land]|opponentgraveyard) moveto(opponenthand) and!( transforms((,newability[name(Creature gains X/0) name(Creature gains X/0) target(*[O-Kagachi Made Manifest&attacking]|myBattlefield|) manacost/0 ueot])) ueot )! !$ opponent +text=O-Kagachi Made Manifest is all colors. -- Flying, trample -- Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card. +color=black,white,green,red,blue +type=Enchantment Creature +subtype=Dragon Spirit +power=6 +toughness=6 +[/card] +[card] name=O-Kagachi, Vengeful Kami abilities=flying,trample auto=@combat(attacking) source(creature|opponentbattlefield) restriction{opponentturnonly}:counter(0/0,1,KamiEffect) all(this) -auto=@combatdamagefoeof(player) from(this):this(counter{0/0.1.KamiEffect}>=1) name(Exile non-land permanent) name(Exile non-land permanent) transforms((,newability[moveto(exile) target(*[-land]|opponentbattlefiled)])) oneshot -auto=@each my endturn:removeallcounters(0/0,1,KamiEffect) all(this) +auto=@combatdamagefoeof(player) from(this):this(counter{0/0.1.KamiEffect}>=1) name(Exile non-land permanent) name(Exile non-land permanent) transforms((,newability[moveto(exile) target(*[-land]|opponentBattlefield)])) oneshot +auto=@each my end:removeallcounters(0/0,1,KamiEffect) all(this) text=Flying, trample -- Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls. mana={1}{W}{U}{B}{R}{G} type=Legendary Creature @@ -49829,8 +76685,10 @@ toughness=6 [card] name=Oakhame Adversary abilities=deathtouch -auto=aslongas(*[green]|opponentbattlefield) altercost(colorless,-2) >0 -auto=@combatdamaged(player) from(this):draw:1 +restriction=type(*[green]|opponentbattlefield)~equalto~0 +otherrestriction=type(*[green]|opponentbattlefield)~morethan~0 +other={1}{G} name(Cast 2 less) +auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller text=This spell costs {2} less to cast if an opponent controls a green permanent. -- Deathtouch -- Whenever Oakhame Adversary deals combat damage to a player, draw a card. mana={3}{G} type=Creature @@ -49841,14 +76699,14 @@ toughness=3 [card] name=Oakhame Ranger // Bring Back abilities=adventure -other={1}{B} name(Adventure) +other={GW}{GW}{GW}{GW} name(Adventure) auto=if paid(alternative) then name(Create 2 humans) token(Human,Creature Human,1/1,white)*2 -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ auto={T}:all(creature|mybattlefield) 1/1 ueot text={T}: Creatures you control get +1/+1 until end of turn. // Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.) mana={GW}{GW}{GW}{GW} type=Creature -subtype=Elf Knight +subtype=Elf Knight Ranger power=2 toughness=2 [/card] @@ -49856,13 +76714,13 @@ toughness=2 name=Oakshade Stalker abilities=daybound,asflash backside=Moonlit Ambusher -other={6}{G} name(Play as flash) +other={4}{G} name(Play as flash) restriction=compare(isflipped)~equalto~0,can play creature otherrestriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) text=You may cast this spell as though it had flash if you pay {2} more to cast it. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Moonlit Ambusher -mana={4}{G} +mana={2}{G} type=Creature subtype=Human Ranger Werewolf power=3 @@ -49871,7 +76729,7 @@ toughness=3 [card] name=Oashra Cultivator auto={2}{G}{T}{S}:moveto(mybattlefield) target(basic|mylibrary) && tap -text={2}{G}, {T}, Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +text={2}{G}, {T}, Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={G} type=Creature subtype=Human Druid @@ -49879,6 +76737,21 @@ power=0 toughness=3 [/card] [card] +name=Oasis Gardener +auto=life:2 +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=When Oasis Gardener enters, you gain 2 life. -- {T}: Add one mana of any color. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=2 +[/card] +[card] name=Oasis Ritualist auto={T}:Add{W} auto={T}:Add{U} @@ -49891,35 +76764,64 @@ auto=@exerted(this):choice add{B}{B} auto=@exerted(this):choice add{R}{R} auto=@exerted(this):choice add{G}{G} auto={T}:exert -text={T}: Add one mana of any color to your mana pool. -- {T}, Exert Oasis Ritualist: Add two mana of any one color to your mana pool. (An exerted creature won't untap during your next untap step.) +text={T}: Add one mana of any color. -- {T}, Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.) mana={3}{G} type=Creature -subtype=Naga Druid +subtype=Snake Druid power=2 toughness=4 [/card] [card] +name=Oath of Eorl +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Create soldier) token(Human Soldier)*2 +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~2}:name(Create knight) name(Create knight) _HUMANKNIGHTTOKEN_*2 +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Sacrifice) name(Sacrifice) sacrifice +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(You become the monarch) name(You become the monarch) ability$!_MONARCH_CONTROLLER_!$ controller +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:may name(Put indestructible counter) name(Put indestructible counter) target(human|mybattlefield) transforms((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>0) indestructible])) forever +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I- Create two 1/1 white Human Soldier creature tokens. -- II- Create two 2/2 red Human Knight creature tokens with trample and haste. -- III- Put an indestructible counter on up to one target Human. You become the monarch. +mana={3}{R}{W} +type=Enchantment +subtype=Saga +[/card] +[card] name=Oath of Kaya -auto=damage:3 target(player,creature,planeswalker) +auto=damage:3 target(anytarget) auto=life:3 controller auto=@counterremoved(0/0,1,Loyalty) from(planeswalker|myBattlefield) restriction{opponentturnonly}:damage:2 opponent && life:2 controller -text=When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life. -- Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life. +text=When Oath of Kaya enters, it deals 3 damage to any target and you gain 3 life. -- Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life. mana={1}{W}{B} type=Legendary Enchantment [/card] [card] name=Oath of Lim-Dul -auto=@lifelostof(player):name(Choose one) ability$!name(discard cards) choice name(discard cards) discard:storedthatmuch controller _ choice name(sacrifice permanents) sacrifice notatarget(*[-Oath of Lim-Dul]|mybattlefield)!$ controller +auto=@lifelostof(player):name(Choose one) ability$!name(discard cards) choice name(discard cards) discard:storedthatmuch controller _ choice name(sacrifice permanents) sacrifice notaTarget(*[-Oath of Lim-Dul]|mybattlefield)!$ controller auto={B}{B}: draw:1 controller text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dul unless you discard a card. (Damage dealt to you causes you to lose life.) -- {B}{B}: Draw a card. mana={3}{B} type=Enchantment [/card] [card] +name=Oath of the Grey Host +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=_FOOD_ +auto=_FOOD_ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) name(Create treasure) name(Create treasure) _TREASURE_ +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) name(Opponent loses life) name(Opponent loses life) life:-3 opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Create spirits) name(Create spirits) token(Spirit,Creature Spirit,1/1,white,flying)*3 and!( tap(noevent) )! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I- You and target opponent each create a Food token. -- II- Each opponent loses 3 life. Create a Treasure token. -- III- Create three tapped 1/1 white Spirit creature tokens with flying. +mana={3}{B} +type=Enchantment +subtype=Saga +[/card] +[card] name=Oathsworn Knight abilities=mustattack,phantom auto=counter(1/1,4) -text=Oathsworn Knight enters the battlefield with four +1/+1 counters on it. -- Oathsworn Knight attacks each combat if able. -- If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. +text=Oathsworn Knight enters with four +1/+1 counters on it. -- Oathsworn Knight attacks each combat if able. -- If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. mana={1}{B}{B} type=Creature subtype=Human Knight @@ -49930,7 +76832,7 @@ toughness=0 name=Oathsworn Vampire auto=tap(noevent) autograveyard={1}{B}:moveTo(myBattlefield) asSorcery restriction{compare(lifegain)~morethan~0} -text=Oathsworn Vampire enters the battlefield tapped. -- You may cast Oathsworn Vampire from your graveyard if you gained life this turn. +text=Oathsworn Vampire enters tapped. -- You may cast Oathsworn Vampire from your graveyard if you gained life this turn. mana={1}{B} type=Creature subtype=Vampire Knight @@ -49947,6 +76849,18 @@ mana={2}{B} type=Instant [/card] [card] +name=Ob Nixilis, Captive Kingpin +abilities=flying,trample +auto=@lifelostfoeof(player) restriction{compare(thatmuch)~equalto~1}:name(Exile top card) _IMPULSEUENT_ +auto=@lifelostfoeof(player) restriction{compare(thatmuch)~equalto~1}:name(Put 1/1 counter) counter(1/1) +text=Flying, trample -- Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card. +mana={2}{B}{R} +type=Legendary Creature +subtype=Demon +power=4 +toughness=3 +[/card] +[card] name=Obeka, Brute Chronologist auto={T}:name(End turn) transforms((,newability[may name(End turn) counter(0/0.1.ObekaEffect)])) oneshot myturnonly auto={T}:name(End turn) ability$!may name(End turn) name(End turn) target(Obeka^ Brute Chronologist|opponentBattlefield) counter(0/0.1.ObekaEffect)!$ opponent opponentTurnOnly @@ -49979,9 +76893,20 @@ power=3 toughness=4 [/card] [card] +name=Obeka, Splitter of Seconds +abilities=menace +auto=@combatdamaged(player) from(this):thisforeach(variable{thatmuch}>0) phasealter(add,upkeep,controller,after) +text=Menace -- Whenever Obeka, Splitter of Seconds deals combat damage to a player, you get that many additional upkeep steps after this phase. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Ogre Warlock +power=2 +toughness=5 +[/card] +[card] name=Obelisk Spider abilities=reach -auto=@combatdamaged(creature) from(this):counter(-1/-1,1) all(trigger[to]) +auto=@combatdamaged(creature) from(this):counter(-1/-1) all(trigger[to]) auto=@counteradded(-1/-1):life:-1 opponent && life:1 controller text=Reach -- Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. -- Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life. mana={1}{B}{G} @@ -49991,6 +76916,15 @@ power=1 toughness=4 [/card] [card] +name=Obliterating Bolt +target=creature,planeswalker +auto=exiledeath +auto=damage:4 +text=Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Oblivion's Hunger target=creature|myBattlefield auto=indestructible ueot @@ -50000,6 +76934,47 @@ mana={1}{B} type=Instant [/card] [card] +name=Obscura Charm +auto=choice target(*[multicolor;manacost<=3;-sorcery;-instant]|mygraveyard) moveTo(mybattlefield) and!(tap(noevent))! +auto=choice target(*[instant;sorcery]|stack) fizzle +auto=choice name(Destroy creature) target(creature[manacost<=3]) destroy +auto=choice name(Destroy planeswalker) target(planeswalker[manacost<=3]) destroy +text=Choose one - -- - Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped. -- - Counter target instant or sorcery spell. -- - Destroy target creature or planeswalker with mana value 3 or less. +mana={W}{U}{B} +type=Instant +[/card] +[card] +name=Obscura Initiate +abilities=flying +auto={1}{WB}:lifelink ueot +text=Flying -- {1}{W/B}: Obscura Initiate gains lifelink until end of turn. +mana={2}{U} +type=Creature +subtype=Bird Citizen +power=2 +toughness=2 +[/card] +[card] +name=Obscura Interceptor +abilities=flash,lifelink +auto=_CONNIVES_ && ability$! may target(*|stack) spellmover(hand) !$ +text=Flash -- Lifelink -- When Obscura Interceptor enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) +mana={1}{W}{U}{B} +type=Creature +subtype=Octopus Wizard +power=3 +toughness=1 +[/card] +[card] +name=Obscura Storefront +auto=sacrifice && life:1 +auto=name(Search Plains) target(plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Island) target(island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Swamp) target(swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +text=When Obscura Storefront enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life. +type=Land +[/card] +[card] name=Obscuring Haze auto=preventAllCombatDamage from(creature|opponentbattlefield) ueot other={0} name(Cast without Paying its Mana Cost) @@ -50012,7 +76987,7 @@ type=Instant name=Obsessive Astronomer auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@transformed(*[day;night]|battlefield):may name(Discard and draw) target(*|myhand) reject and!( draw:1 controller )! -text=If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield. -- Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. +text=If it's neither day nor night, it becomes day as Obsessive Astronomer enters. -- Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. type=Creature subtype=Human Wizard mana={1}{R} @@ -50023,7 +76998,7 @@ toughness=2 name=Obsessive Collector abilities=flying auto=@combatdamaged(player) from(this):name(Seek a card) transforms((,newability[name(Seek a card) moverandom(*[manacost=phandcount]) from(mylibrary) to(myhand)])) oneshot -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto=_WARD2_ text=Flying -- Ward {2} -- Whenever Obessive Collector deals combat damage to a player, seek a card with mana value equal to the number of cards in your hand. mana={3}{U} type=Creature @@ -50033,7 +77008,7 @@ toughness=3 [/card] [card] name=Obsessive Stitcher -auto={T}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever +auto={T}:_LOOT_ auto={2}{U}{B}{T}{S}:moveTo(myBattlefield) target(creature|myGraveyard) text={T} -- : Draw a card, then discard a card. -- {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield. mana={1}{U}{B} @@ -50045,11 +77020,9 @@ toughness=3 [card] name=Obsidian Charmaw abilities=flying -autoexile=thisforeach(variable{olandc}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{olandc}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{olandc}>0) changecost(colorless:-1) forcedalive +anyzone=affinity(variable{olandc}) reduce({1}) auto=name(Destroy land) target(land[-basic]|opponentBattlefield) destroy -text=This spell costs {1} less to cast for each land your opponents control that could produce {C}. -- Flying -- When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. +text=This spell costs {1} less to cast for each land your opponents control that could produce {C}. -- Flying -- When Obsidian Charmaw enters, destroy target nonbasic land an opponent controls. mana={3}{R}{R} type=Creature subtype=Dragon @@ -50057,6 +77030,17 @@ power=4 toughness=4 [/card] [card] +name=Obstinate Gargoyle +auto=this(cantargetcard(*[modified]) flying +abilities=persist +text=Obstinate Gargoyle has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.) -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={1}{W}{B} +type=Artifact Creature +subtype=Gargoyle +power=2 +toughness=2 +[/card] +[card] name=Obuun, Mul Daya Ancestor auto=@each my combatbegins restriction{compare(power)~equalto~1}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,trample,haste)) ueot auto=@each my combatbegins restriction{compare(power)~equalto~2}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=2,settoughness=2,trample,haste)) ueot @@ -50079,7 +77063,7 @@ auto=@each my combatbegins restriction{compare(power)~equalto~18}:may target(lan auto=@each my combatbegins restriction{compare(power)~equalto~19}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=19,settoughness=19,trample,haste)) ueot auto=@each my combatbegins restriction{compare(power)~morethan~19}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=20,settoughness=20,trample,haste)) ueot auto=_LANDFALL_counter(1/1) target(creature|mybattlefield) -text=At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. +text=At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. -- Landfall - Whenever a land enters under your control, put a +1/+1 counter on target creature. mana={1}{R}{G}{W} type=Legendary Creature subtype=Elf Spirit @@ -50087,6 +77071,17 @@ power=3 toughness=3 [/card] [card] +name=Obyra, Dreaming Duelist +abilities=flash,flying +auto=@movedTo(other Faerie|myBattlefield):life:-1 opponent +text=Flash -- Flying -- Whenever another Faerie enters under your control, each opponent loses 1 life. +mana={U}{B} +type=Legendary Creature +subtype=Faerie Warrior +power=2 +toughness=2 +[/card] +[card] name=Occult Epiphany auto=emblem transforms((,newability[@discarded(creature|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(land|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(planeswalker|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(artifact[-creature;-land]|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(enchantment[-creature;-land]|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(tribal|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(instant|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(sorcery|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)])) ueot auto=draw:x controller && all(this|mystack) transforms((,newability[name(Discard cards) target(*|myhand) reject])) oneshot @@ -50095,6 +77090,31 @@ mana={X}{U} type=Instant [/card] [card] +name=Oceanus Dragon +abilities=flying +auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever +text=Flying -- When Oceanus Dragon enters, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={4}{U}{U} +type=Creature +subtype=Dragon +power=3 +toughness=5 +[/card] +[card] +name=Ocelot Pride +abilities=first strike,lifelink +auto=_ASCEND_ +auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_ +auto=@each my end restriction{compare(lifegain)~morethan~0}:_CITY'S_BLESSING_all(*[token;fresh]|mybattlefield) clone +auto=@each my end restriction{compare(lifegain)~morethan~0}:create(cat:creature cat:1/1:white) +text=First strike, lifelink -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered the battlefield this turn, create a token that's a copy of it. +mana={W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] name=Ochran Assassin abilities=deathtouch, lure text=Deathtouch -- All creatures able to block Ochran Assassin do so. @@ -50107,28 +77127,27 @@ toughness=1 [card] name=Ochre Jelly abilities=trample -auto={0}:destroy auto=if cantargetcard(*[token]|*) then counter(1/1) else counter(1/1,x) -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~2}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly)])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~3}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly)])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~4}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.1) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~5}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.1) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~6}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.2) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~7}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.2) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~8}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.3) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~9}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.3) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~10}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.4) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~11}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.4) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~12}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.5) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~13}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.5) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~14}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.6) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~15}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.6) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~16}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.7) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~17}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.7) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~18}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.8) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~19}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.8) )! ])) ueot!$ controller -auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~morethan~19}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.9) )! ])) ueot!$ controller -text=Trample -- Ochre Jelly enters the battlefield with X +1/+1 counters on it. -- Split - When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down. +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~2}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly)])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~3}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly)])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~4}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~5}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~6}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.2) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~7}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.2) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~8}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.3) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~9}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.3) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~10}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.4) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~11}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.4) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~12}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.5) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~13}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.5) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~14}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.6) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~15}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.6) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~16}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.7) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~17}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.7) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~18}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.8) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~19}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.8) )! ])) ueot!$ controller +auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~morethan~19}:ability$!name(Create copy) emblem transforms((,newability[@each end:token(Ochre Jelly) and!( counter(1/1.9) )! ])) ueot!$ controller +text=Trample -- Ochre Jelly enters with X +1/+1 counters on it. -- Split - When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. That token enters with half that many +1/+1 counters on it, rounded down. mana={X}{G} type=Creature subtype=Ooze @@ -50140,7 +77159,7 @@ name=Octavia, Living Thesis other={U}{U} otherrestriction=type(*[instant;sorcery]|mygraveyard)~morethan~7 restriction=type(*[instant;sorcery]|mygraveyard)~lessthan~8 -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 8 more) name(This spell costs 8 more) target(*|opponentstack) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?fizzle])) oneshot +auto=_WARD8_ auto=@movedto(*[instant;sorcery]|mystack):name(Choose creature) target(creature|battlefield) becomes(,8/8) ueot text=This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. -- Ward {8} -- Magecraft - Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn. mana={8}{U}{U} @@ -50150,10 +77169,22 @@ power=8 toughness=8 [/card] [card] +name=Octomancer +other={3}{G}{U} name(Gift an Octopus) +auto=if paid(alternative) then create(Octopus:creature Octopus:8/8:blue) opponent +auto=@each end:clone target(creature[token;fresh]|battlefield) +text=Gift an Octopus (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create an 8/8 blue Octopus creature token.) -- At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn. +mana={3}{G}{U} +type=Creature +subtype=Frog Druid +power=3 +toughness=3 +[/card] +[card] name=Octoprophet aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Octoprophet enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +auto=_SCRY2_ +text=When Octoprophet enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U} type=Creature subtype=Octopus @@ -50166,15 +77197,26 @@ abilities=totemarmor target=creature auto=teach(creature) transforms((,newability[_ATTACKING_may tap target(creature)])) auto=teach(creature) becomes(,8/8) -text=Enchant creature -- Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Enchant creature -- Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={3}{U}{U} type=Enchantment subtype=Aura [/card] [card] +name=Oculus Whelp +abilities=flying +auto=aslongas(*[isflipped]|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):name(Draw a card) name(Draw a card) draw:1 controller])) +text=Flying -- As long as you control a transformed permanent, Oculus Whelp has "When Oculus Whelp dies, draw a card." +mana={3}{U} +type=Creature +subtype=Phyrexian Dragon +power=3 +toughness=2 +[/card] +[card] name=Odious Witch backside=Ragged Recluse -auto=@combat(attacking) source(this):name(Gain 1 life) life:1 controller && life:-1 opponent +auto=_ATTACKING_name(Gain 1 life) life:1 controller && life:-1 opponent text=Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. // Ragged Recluse color=black type=Creature @@ -50199,14 +77241,14 @@ auto=if type(*[first strike]|mybattlefield)~morethan~0 then token(Blood) auto=if type(*[double strike]|mybattlefield)~morethan~0 then token(Blood) auto=if type(*[deathtouch]|mybattlefield)~morethan~0 then token(Blood) auto=if type(*[haste]|mybattlefield)~morethan~0 then token(Blood) -auto=if type(*[opponentshroud]|mybattlefield)~morethan~0 then token(Blood) +auto=if type(*[hexproof]|mybattlefield)~morethan~0 then token(Blood) auto=if type(*[indestructible]|mybattlefield)~morethan~0 then token(Blood) auto=if type(*[lifelink]|mybattlefield)~morethan~0 then token(Blood) auto=if type(*[menace]|mybattlefield)~morethan~0 then token(Blood) auto=if type(*[reach]|mybattlefield)~morethan~0 then token(Blood) auto=if type(*[trample]|mybattlefield)~morethan~0 then token(Blood) auto=if type(*[vigilance]|mybattlefield)~morethan~0 then token(Blood) -text=When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) +text=When Odric, Blood-Cursed enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) mana={1}{R}{W} type=Legendary Creature subtype=Vampire Soldier @@ -50225,6 +77267,21 @@ power=3 toughness=4 [/card] [card] +name=Of Herbs and Stewed Rabbit +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Create food) _FOOD_ +auto=may name(Put 1/1 counter) target(creature|battlefield) counter(1/1) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Draw a card) name(Draw a card) draw:1 controller +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Create food) name(Create food) _FOOD_ +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Create halfling) name(Create halfling) token(Halfling)*type:food:mybattlefield +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Put a +1/+1 counter on up to one target creature. Create a Food token. -- II - Draw a card. Create a Food token. -- III - Create a 1/1 white Halfling creature token for each Food you control. +mana={2}{W} +type=Enchantment +subtype=Saga +[/card] +[card] name=Of One Mind anyzone=if type(human|myBattlefield)~morethan~0 then changecost(colorless:-1) forcedalive anyzone=if type(creature[-human]|myBattlefield)~morethan~0 then changecost(colorless:-1) forcedalive @@ -50234,6 +77291,29 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Offender at Large +facedown={3} +autofacedown=_WARD2_ +autofacedown={4}{R}:morph +auto=may target(creature) 2/0 ueot +autofaceup=may target(creature) 2/0 ueot +text=Disguise {4}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Offender at Large enters or is turned face up, up to one target creature gets +2/+0 until end of turn. +mana={4}{R} +type=Creature +subtype=Giant Rogue +power=5 +toughness=4 +[/card] +[card] +name=Offer Immortality +target=creature +auto=deathtouch +auto=indestructible +text=Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={1}{B} +type=Instant +[/card] +[card] name=Offspring's Revenge auto=@each my combatbegins:may target(creature[red;white;black]|mygraveyard) clone and!( transforms((,setpower=1,settoughness=1,haste ueot)) forever )! && moveTo(exile) text=At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn. @@ -50244,7 +77324,7 @@ type=Enchantment name=Oggyar Battle-Seer abilities=haste aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={T}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={T}:_SCRY1_ text=Haste -- {T}: Scry 1. mana={3}{U}{R} type=Creature @@ -50257,7 +77337,7 @@ name=Oglor, Devoted Assistant aicode=activate transforms((,newability[target(*[zpos<=2]|mylibrary) moveto(mygraveyard)])) ueot auto=@each my upkeep:name(Look top 2 card) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(mylibrary) and!( moveto(mygraveyard) )! optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend revealend auto=@movedto(creature|mygraveyard) from(mylibrary):name(Gains ability) all(trigger[to]) name(Gains ability) counter(0/0.1.PerpetualZombie) notrg -auto=emblem transforms((,newability[@movedto(*|myzones) from(mygraveyard):name(Create zombie) all(trigger[to]) name(Create zombie) transforms((,newability[if compare(hascntperpetualzombie)~morethan~0 then token(Zombie Lil) and!( tap(noevent) )!])) oneshot])) forever dontremove +auto=emblem transforms((,newability[@movedto(*|myzones) from(mygraveyard):name(Create zombie) all(trigger[to]) name(Create zombie) transforms((,newability[if compare(hascntperpetualzombie)~morethan~0 then _ZOMBIETOKEN_ and!( tap(noevent) )!])) oneshot])) forever dontremove text=At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard. -- Whenever a creature card is put into your graveyard from your library, it perpetually gains "When this card leaves your graveyard, create a 2/2 tapped black Zombie creature token." mana={1}{U} type=Legendary Creature @@ -50266,8 +77346,65 @@ power=1 toughness=1 [/card] [card] +name=Ognis, the Dragon's Lash +abilities=haste +auto=@combat(attacking) source(creature[haste]|mybattlefield):_TREASURE_ and!( tap(noevent) )! +text=Haste -- Whenever a creature you control with haste attacks, create a tapped Treasure token. +mana={1}{BR}{R}{RG} +type=Legendary Creature +subtype=Lizard Warrior +power=3 +toughness=3 +[/card] +[card] +name=Ogre Battlecaster +abilities=first strike +auto=_ATTACKING_may name(Can cast instant or sorcery) target(*[instant;sorcery]|mygraveyard) transforms((,newability[this(variable{hascntogrecasted}>0)while changecost(red:2)],newability[counter(0/0.1.OgreCasted) notrg],newability[phaseaction[my combatends once sourceinplay] counter(0/0.-hascntogrecasted.OgreCasted) notrg])) ueot +auto=lord(*[counter{0/0.1.OgreCasted}]|mygraveyard) canPlayFromGraveyard +auto=lord(*[counter{0/0.1.OgreCasted}]|mygraveyard) gainedexiledeath +auto=lord(*[counter{0/0.1.OgreCasted}]|mygraveyard) asflash +auto=@movedto(*[manacost=1&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 1/0) name(Ogre gets 1/0) 1/0 ueot +auto=@movedto(*[manacost=2&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 2/0) name(Ogre gets 2/0) 2/0 ueot +auto=@movedto(*[manacost=3&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 3/0) name(Ogre gets 3/0) 3/0 ueot +auto=@movedto(*[manacost=4&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 4/0) name(Ogre gets 4/0) 4/0 ueot +auto=@movedto(*[manacost=5&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 5/0) name(Ogre gets 5/0) 5/0 ueot +auto=@movedto(*[manacost=6&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 6/0) name(Ogre gets 6/0) 6/0 ueot +auto=@movedto(*[manacost=7&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 7/0) name(Ogre gets 7/0) 7/0 ueot +auto=@movedto(*[manacost=8&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 8/0) name(Ogre gets 8/0) 8/0 ueot +auto=@movedto(*[manacost=9&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 9/0) name(Ogre gets 9/0) 9/0 ueot +auto=@movedto(*[manacost=10&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 10/0) name(Ogre gets 10/0) 10/0 ueot +auto=@movedto(*[manacost=11&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 11/0) name(Ogre gets 11/0) 11/0 ueot +auto=@movedto(*[manacost=12&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 12/0) name(Ogre gets 11/0) 12/0 ueot +auto=@movedto(*[manacost=13&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 13/0) name(Ogre gets 13/0) 13/0 ueot +auto=@movedto(*[manacost=14&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 14/0) name(Ogre gets 14/0) 14/0 ueot +auto=@movedto(*[manacost=15&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 15/0) name(Ogre gets 15/0) 15/0 ueot +auto=@movedto(*[manacost=16&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 16/0) name(Ogre gets 16/0) 16/0 ueot +auto=@movedto(*[manacost=17&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 17/0) name(Ogre gets 17/0) 17/0 ueot +auto=@movedto(*[manacost=18&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 18/0) name(Ogre gets 18/0) 18/0 ueot +auto=@movedto(*[manacost=19&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 19/0) name(Ogre gets 19/0) 19/0 ueot +auto=@movedto(*[manacost>=20&counter{0/0.1.OgreCasted}]|mystack) from(mygraveyard):may name(Ogre gets 20/0) name(Ogre gets 20/0) 20/0 ueot +text=First strike -- Whenever Ogre Battlecaster attacks, you may cast target instant or sorcery card from your graveyard by paying {R}{R} in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, Ogre Battlecaster gets +X/+0 until end of turn, where X is that spell's mana value. +mana={2}{R} +type=Creature +subtype=Ogre Shaman +power=3 +toughness=3 +[/card] +[card] +name=Ogre Chitterlord +abilities=menace +auto=create(rat:creature rat:1/1:black:cantblock)*2 +auto=_ATTACKING_ create(rat:creature rat:1/1:black:cantblock)*2 && if type(rat|myBattlefield)~morethan~4 then all(rat|myBattlefield) 2/0 ueot +text=Menace -- Whenever Ogre Chitterlord enters or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. +mana={4}{R}{R} +type=Creature +subtype=Ogre Warrior +power=6 +toughness=5 +[/card] +[card] name=Ogre Errant -auto=_ATTACKING_target(knight[attacking]) menace ueot +auto=_ATTACKING_target(other knight[attacking]) menace ueot text=Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.) mana={3}{R} type=Creature @@ -50278,7 +77415,7 @@ toughness=4 [card] name=Ogre Marauder text=Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature. -auto=_ATTACKING_ability$!name(choose one) if type(creature|mybattlefield)~morethan~0 then choice sacrifice notatarget(creature|mybattlefield) _ choice all(mysource) unblockable ueot!$ opponent +auto=_ATTACKING_ability$!name(choose one) if type(creature|mybattlefield)~morethan~0 then choice sacrifice notaTarget(creature|mybattlefield) _ choice all(mysource) unblockable ueot!$ opponent mana={1}{B}{B} type=Creature subtype=Ogre Warrior @@ -50288,7 +77425,7 @@ toughness=1 [card] name=Ogre Painbringer auto=damage:3 all(player) -text=When Ogre Painbringer enters the battlefield, it deals 3 damage to each player. +text=When Ogre Painbringer enters, it deals 3 damage to each player. mana={3}{R}{R} type=Creature subtype=Ogre @@ -50306,6 +77443,18 @@ power=4 toughness=3 [/card] [card] +name=Ohabi Caleria +abilities=reach +auto=@each opponent untap:untap all(archer|mybattlefield) +auto=@damaged(creature) from(archer|mybattlefield):pay({2}) draw:1 +text=Reach -- Untap all Archers you control during each other player's untap step. -- Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card. +mana={1}{G}{W} +type=Legendary Creature +subtype=Elf Archer +power=1 +toughness=3 +[/card] +[card] name=Ohran Frostfang auto=lord(creature[attacking]|mybattlefield) deathtouch auto=@combatdamaged(player) from(creature|myBattlefield):draw:1 @@ -50317,14 +77466,53 @@ power=2 toughness=6 [/card] [card] +name=Oil-Gorger Troll +auto=life:3 +auto=aslongas(*[counter(0/0.1.oil)]|myBattlefield) draw:1 +text=When Oil-Gorger Troll enters, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card. +mana={3}{G}{G} +type=Creature +subtype=Phyrexian Troll Warrior +power=3 +toughness=4 +[/card] +[card] +name=Ojer Pakpatiq, Deepest Epoch +backside=Temple of Cyclical Time +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +abilities=flying +auto=@movedTo(instant|myStack) from(myhand):all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.PlayExile)])) ueot +auto=@each my upkeep:all(instant|myexile) removeallcounters(0/0,-1,PlayExile) +auto=@each my upkeep:foreach(*[counter{0/0.1.PlayExile}]|myexile) ability$!name(Choose one) choice name(Cast card from exile) activate castcard(normal) target(*[instant;counter{0/0.1.PlayExile}]|myexile) _ choice name(Don't cast card from exile) donothing!$ controller +auto=_DIES_all(trigger[to]) transforms((,newability[moveTo(mybattlefield)],newability[tap(noevent)],newability[flip(backside)],newability[counter(0/0.3.Epoch)])) forever +text=Flying -- Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.) -- When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it. +mana={2}{U}{U} +type=Legendary Creature +subtype=God +power=4 +toughness=3 +[/card] +[card] +name=Oji, the Exquisite Blade +auto=life:2 && _SCRY2_ +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:may target(creature|myBattlefield) moveto(exile) and!(moveto(ownerbattlefield))! +text=When Oji, the Exquisite Blade enters, you gain 2 life and scry 2. -- Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control. +mana={2}{W}{U} +type=Legendary Creature +subtype=Human Monk +power=2 +toughness=3 +[/card] +[card] name=Ojutai's Command -auto=choice name(Choose 1 and 2) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield && life:4 controller -auto=choice name(Choose 1 and 3) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield and!( transforms((,newability[name(Counter spell) fizzle target(*|stack)])) oneshot )! -auto=choice name(Choose 1 and 4) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield && draw:1 controller -auto=choice name(Choose 2 and 3) life:4 controller && fizzle target(*|stack) +auto=choice name(Choose 1 and 2) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) && life:4 controller +auto=choice name(Choose 1 and 3) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[name(Counter spell) fizzle target(*|stack)])) oneshot )! +auto=choice name(Choose 1 and 4) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) && draw:1 controller +auto=choice name(Choose 2 and 3) life:4 controller && fizzle target(*|stack) auto=choice name(Choose 2 and 4) life:4 controller && draw:1 controller auto=choice name(Choose 3 and 4) fizzle target(*|stack) && draw:1 controller -text=Choose two -- Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- You gain 4 life. -- Counter target creature spell. -- Draw a card. +text=Choose two -- Return target creature card with mana value 2 or less from your graveyard to the battlefield. -- You gain 4 life. -- Counter target creature spell. -- Draw a card. mana={2}{W}{U} type=Instant [/card] @@ -50332,8 +77520,8 @@ type=Instant name=Oketra the True abilities=double strike,indestructible auto=aslongas(creature|mybattlefield) cantattack <4 -auto=aslongas(creature|mybattlefield) cantpwattack <4 -auto=aslongas(creature|mybattlefield) cantblock <4 +auto=aslongas(creature|mybattlefield) cantpwattack <4 +auto=aslongas(creature|mybattlefield) cantblock <4 auto={3}{W}:token(Warrior,creature Warrior,1/1,white,vigilance) text=Double strike, indestructible -- Oketra the True can't attack or block unless you control at least three other creatures. -- {3}{W}: Create a 1/1 white Warrior creature token with vigilance. mana={3}{W} @@ -50356,7 +77544,7 @@ toughness=3 [/card] [card] name=Oketra's Avenger -auto=@exerted(this):preventalldamage to(this) +auto=@exerted(this):preventAllCombatDamage to(this) ueot auto=_ATTACKING_may exert text=You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.) mana={1}{W} @@ -50382,6 +77570,29 @@ mana={3} type=Legendary Artifact [/card] [card] +name=Okiba Reckoner Raid +backside=Nezumi Road Captain +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=life:-1 opponent && life:1 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) life:-1 opponent && life:1 +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Creature) )! asSorcery +text=(As this Saga enters and after your draw step, add a lore counter.) -- I, II - Each opponent loses 1 life and you gain 1 life. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={B} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Okiba Salvage +target=*[creature;vehicle]|myGraveyard +auto=moveTo(mybattlefield) and!( transforms((,newability[if type(artifact|myBattlefield)~morethan~0 then if type(enchantment|myBattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) counter(1/1.2)])) oneshot )! +text=Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment. +mana={4}{B} +type=Sorcery +[/card] +[card] name=Oko's Accomplices abilities=flying text=Flying @@ -50394,8 +77605,8 @@ toughness=3 [card] name=Oko's Hospitality auto=lord(creature|battlefield) transforms((,setpower=3,settoughness=3)) ueot -auto=moveto(myhand) target(Oko^ the Trickster|mylibrary) -auto=moveto(myhand) target(Oko^ the Trickster|mygraveyard) +auto=moveto(hand) target(Oko^ the Trickster|mylibrary) +auto=moveto(hand) target(Oko^ the Trickster|mygraveyard) text=Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{G}{U} type=Instant @@ -50412,9 +77623,21 @@ power=4 toughness=4 [/card] [card] +name=Old Flitterfang +abilities=flying +auto=@each end restriction{morbid}:_FOOD_ +auto={2}{B}{S(other *[creature;artifact]|mybattlefield)}:2/2 ueot +text=Flying -- At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}{B}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn. +mana={4}{B} +type=Legendary Creature +subtype=Rat Faerie +power=3 +toughness=4 +[/card] +[card] name=Old Gnawbone abilities=flying -auto=@combatdamaged(player) from(creature|mybattlefield):name(Create treasure) token(Treasure Sur)*thatmuch +auto=@combatdamaged(player) from(creature|mybattlefield):name(Create treasure) _TREASURE_*thatmuch text=Flying -- Whenever a creature you control deals combat damage to a player, create that many Treasure tokens. mana={5}{G}{G} type=Legendary Creature @@ -50423,10 +77646,21 @@ power=7 toughness=7 [/card] [card] +name=Old Man Willow +anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive +auto=_ATTACKING_may name(Sacrifice another creature) sacrifice notaTarget(other creature|mybattlefield) and!( name(Opponent's creature gains -2/-2) target(creature|opponentbattlefield) -2/-2 ueot )! +text=Old Man Willow's power and toughness are each equal to the number of lands you control. -- Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn. +mana={2}{B}{G} +type=Legendary Creature +subtype=Treefolk +power=* +toughness=* +[/card] +[card] name=Old Rutstein -auto=name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then token(Treasure Sur)],newability[if cantargetcard(creature|*) then token(Insect Tok)],newability[if cantargetcard(*[-land;-creature]|*) then token(Blood)])) oneshot )! -auto=@each my upkeep:name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then token(Treasure Sur)],newability[if cantargetcard(creature|*) then token(Insect Tok)],newability[if cantargetcard(*[-land;-creature]|*) then token(Blood)])) oneshot )! -text=When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. +auto=name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then _TREASURE_],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then token(Blood)])) oneshot )! +auto=@each my upkeep:name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then _TREASURE_],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then token(Blood)])) oneshot )! +text=When Old Rutstein enters or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. mana={1}{B}{G} type=Legendary Creature subtype=Human Peasant @@ -50436,7 +77670,7 @@ toughness=4 [card] name=Old Stickfingers anyzone=type:creature:mygraveyard/type:creature:mygraveyard cdaactive -auto=if type(creature|mygraveyard)~equalto~0 then if compare(fullpaid)~morethan~0 then transforms((,newability[counter(1/1),newability[@movedTo(creature|mygraveyard) turnlimited:counter(1/1.-1)])) ueot +auto=if type(creature|mygraveyard)~equalto~0 then if compare(fullpaid)~morethan~0 then transforms((,newability[counter(0/1)],newability[@movedTo(creature|mygraveyard) turnlimited:counter(0/1.-1)])) ueot auto=if compare(ishuman)~equalto~0 then name(Reveal from top) name(Reveal from top) target(creature|mylibrary) moveTo(mygraveyard) and!( shuffle )! auto=if compare(ishuman)~morethan~0 then name(Reveal from top) name(Reveal from top) thisforeach(variable{fullpaid}>0) ability$!name(Reveal) reveal:1 revealuntil(creature|mylibrary) optionone name(Put creature in graveyard) target(creature|myreveal) moveto(mygraveyard) optiononeend optiontwo name(Put on bottom) all(*|myreveal) bottomoflibrary optiontwoend revealend!$ controller text=When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all the creature cards revealed this way into your graveyard and the rest on the bottom of your library in a random order. -- Old Stickfingers' power and toughness are equal to the number of creature cards in your graveyard. @@ -50448,8 +77682,8 @@ toughness=* [/card] [card] name=Old-Growth Dryads -auto=moveto(mybattlefield) target(basic|mylibrary) && tap -text=When Old-Growth Dryads enters the battlefield, each opponent may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library. +auto=ability$!target(basic|mylibrary) moveto(mybattlefield) and!(tap(noevent))! !$ opponent +text=When Old-Growth Dryads enters, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library. mana={G} type=Creature subtype=Dryad @@ -50457,6 +77691,14 @@ power=3 toughness=3 [/card] [card] +name=Old-Growth Grove +auto=tapped +auto={T}:Add{B} +auto={T}:Add{G} +text=Old-Growth Grove enters tapped. -- {T}: Add {B} or {G}. +type=Land +[/card] +[card] name=Old-Growth Troll abilities=trample auto=this(cantargetcard(*[creature]) transforms((,newability[_DIES_name(Return as enchantment) target(Old-Growth Troll[fresh]|mygraveyard) activate castcard(alternative)])) @@ -50472,12 +77714,24 @@ power=4 toughness=4 [/card] [card] +name=Oliphaunt +abilities=trample +autohand={1}{cycle}:name(Search mountain) target(mountain|mylibrary) moveto(hand) and!( shuffle )! +auto=_ATTACKING_name(Creaure gains 2/0 and trample) target(other creature|myBattlefield) transforms((,newability[2/0],trample)) ueot +text=Trample -- Whenever Oliphaunt attacks, another target creature you control gets +2/+0 and gains trample until end of turn. -- Mountaincycling {1} ({1}, Discard this card: Search your library for a mountain card, reveal it, put it into your hand, then shuffle.) +mana={5}{R} +type=Creature +subtype=Elephant +power=6 +toughness=4 +[/card] +[card] name=Olivia's Attendants abilities=menace auto=@combatdamaged(player) from(this):name(Create Blood) token(Blood)*thatmuch auto=@combatdamaged(planeswalker|battlefield) from(this):name(Create Blood) token(Blood)*thatmuch auto=@combatdamaged(creature|battlefield) from(this) turnlimited:name(Create Blood) token(Blood)*power -auto={2}{R}:name(Deals 1 damage) target(player,creature,planeswalker) damage:1 && token(Blood) +auto={2}{R}:name(Deals 1 damage) target(anytarget) damage:1 && token(Blood) text=Menace -- Whenever Olivia's Attendants deals damage, create that many Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {2}{R}: Olivia's Attendants deals 1 damage to any target. mana={4}{R}{R} type=Creature @@ -50503,7 +77757,7 @@ type=Sorcery [card] name=Olivia, Crimson Bride abilities=flying,haste -auto=@combat(attacking) source(this):name(Return creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[ninjutsu],newability[@movedTo(vampire[legendary]|nonbattlezone) from(mybattlefield):if type(vampire[legendary]|mybattlefield)~equalto~0 then name(Exile creature) name(Exile creature) name(Exile creature) moveto(exile)])) forever )! +auto=_ATTACKING_name(Return creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[readytofight],newability[@movedTo(vampire[legendary]|nonbattlezone) from(mybattlefield):if type(vampire[legendary]|mybattlefield)~equalto~0 then name(Exile creature) name(Exile creature) name(Exile creature) moveto(exile)])) forever )! text=Flying, haste -- Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature." mana={4}{B}{R} type=Legendary Creature @@ -50512,9 +77766,21 @@ power=3 toughness=4 [/card] [card] +name=Olivia, Opulent Outlaw +abilities=flying,lifelink +auto=@combatdamaged(player) from(*[Assassin;Mercenary;Pirate;Rogue;Warlock]|mybattlefield) turnlimited:_TREASURE_ +auto={3}{S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}:all(creature|myBattlefield) counter(1/1,2) asSorcery +text=Flying, lifelink -- Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) -- {3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery. +mana={1}{R}{W}{B} +type=Legendary Creature +subtype=Vampire Assassin +power=3 +toughness=3 +[/card] +[card] name=Ollenbock Escort abilities=vigilance -auto={S}:name(Creature gains lifelink and indestructible) target(creature[counter{1/1}]|mybattlefield) transforms((,newability[lifelink],newability[indestructible])) ueot +auto={S}:name(Creature gains lifelink and indestructible) target(creature[counter{1/1}]|mybattlefield) transforms((,lifelink,indestructible)) ueot text=Vigilance -- Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn. mana={W} type=Creature @@ -50523,6 +77789,17 @@ power=1 toughness=1 [/card] [card] +name=Olog-hai Crusher +abilities=trample +auto=this(variable{type:*[goblin;orc]:mybattlefield}=0) cantblock +text=Trample -- Olog-hai Crusher can't block unless you control a Goblin or Orc. +mana={3}{R} +type=Creature +subtype=Troll Soldier +power=4 +toughness=4 +[/card] +[card] name=Oloro, Ageless Ascetic auto=@each my upkeep:life:2 controller auto=@lifeof(player) from(*[-lifefaker]|*):pay({1}) draw:1 controller && life:-1 opponent @@ -50535,21 +77812,95 @@ power=4 toughness=5 [/card] [card] +name=Oltec Archaeologists +auto=may target(artifact|mygraveyard) moveto(hand) +auto=may _SCRY3_ +text=When Oltec Archaeologists enters, choose one - -- - Return target artifact card from your graveyard to your hand. -- - Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.) +mana={4}{W} +type=Creature +subtype=Human Artificer Scout +power=4 +toughness=4 +[/card] +[card] +name=Oltec Cloud Guard +abilities=flying +auto=_GNOMETOKEN_ +text=Flying -- When Oltec Cloud Guard enters, create a 1/1 colorless Gnome artifact creature token. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Oltec Matterweaver +auto=@movedTo(creature|mystack):choice name(Create Gnome) _GNOMETOKEN_ +auto=@movedTo(creature|mystack) restriction{type(artifact[token]|myBattlefield)~morethan~0}:choice name(Copy artifact) target(artifact[token]|myBattlefield) clone +text=Whenever you cast a creature spell, choose one - -- - Create a 1/1 colorless Gnome artifact creature token. -- - Create a token that's a copy of target artifact token you control. +mana={2}{W} +type=Creature +subtype=Human Artificer +power=2 +toughness=4 +[/card] +[card] +name=Omarthis, Ghostfire Initiate +auto=counter(1/1,halfpaid) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~1}:name(Manifest 1 card) manifest all(*[zpos<=1]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~2}:name(Manifest 2 cards) manifest all(*[zpos<=2]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~3}:name(Manifest 3 cards) manifest all(*[zpos<=3]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~4}:name(Manifest 4 cards) manifest all(*[zpos<=4]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~5}:name(Manifest 5 cards) manifest all(*[zpos<=5]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~6}:name(Manifest 6 cards) manifest all(*[zpos<=6]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~7}:name(Manifest 7 cards) manifest all(*[zpos<=7]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~8}:name(Manifest 8 cards) manifest all(*[zpos<=8]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~9}:name(Manifest 9 cards) manifest all(*[zpos<=9]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~10}:name(Manifest 10 cards) manifest all(*[zpos<=10]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~11}:name(Manifest 11 cards) manifest all(*[zpos<=11]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~12}:name(Manifest 12 cards) manifest all(*[zpos<=12]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~13}:name(Manifest 13 cards) manifest all(*[zpos<=13]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~14}:name(Manifest 14 cards) manifest all(*[zpos<=14]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~15}:name(Manifest 15 cards) manifest all(*[zpos<=15]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~16}:name(Manifest 16 cards) manifest all(*[zpos<=16]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~17}:name(Manifest 17 cards) manifest all(*[zpos<=17]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~18}:name(Manifest 18 cards) manifest all(*[zpos<=18]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~19}:name(Manifest 19 cards) manifest all(*[zpos<=19]|mylibrary) +auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~morethan~19}:name(Manifest 20 cards) manifest all(*[zpos<=20]|mylibrary) +auto=@counteradded(1/1) from(other creature[colorless]|mybattlefield):may name(Put 1/1 counter) counter(1/1) +text=Omarthis, Ghostfire Initiate enters with X +1/+1 counters on it. -- Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis. -- When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it. +mana={X}{X} +type=Legendary Creature +subtype=Spirit Snake +power=0 +toughness=0 +[/card] +[card] +name=Omen Hawker +auto={T}:name(Add mana) add{C}{U} +text={T}: Add {C}{U}. Spend this mana only to activate abilities. +mana={U} +type=Creature +subtype=Octopus Advisor +power=1 +toughness=1 +[/card] +[card] name=Omen of Fire -auto=moveTo(ownerhand) all(island) -auto=foreach(*[white]|mybattlefield) name(Choose one) ability$!name(Sacrifice plains) choice name(Sacrifice plains) sacrifice target(plains|mybattlefield) _ choice name(Sacrifice white permanent) sacrifice notatarget(*[white]|mybattlefield)!$ controller -auto=foreach(*[white]|opponentBattlefield) name(Choose one) ability$!name(Sacrifice plains) choice name(Sacrifice plains) sacrifice target(plains|mybattlefield) _ choice name(Sacrifice white permanent)sacrifice notatarget(*[white]|mybattlefield)!$ opponent -text=Return all Islands to their owners' hands. -- Each player sacrifices a Plains or a white permanent for each white permanent he or she controls. +auto=moveTo(hand) all(island) +auto=foreach(*[white]|mybattlefield) name(Choose one) ability$!name(Sacrifice plains) choice name(Sacrifice plains) sacrifice notaTarget(plains|mybattlefield) _ choice name(Sacrifice white permanent) sacrifice notaTarget(*[white]|mybattlefield)!$ controller +auto=foreach(*[white]|opponentBattlefield) name(Choose one) ability$!name(Sacrifice plains) choice name(Sacrifice plains) sacrifice notaTarget(plains|mybattlefield) _ choice name(Sacrifice white permanent) sacrifice notaTarget(*[white]|mybattlefield)!$ opponent +text=Return all Islands to their owners' hands. -- Each player sacrifices a Plains or a white permanent for each white permanent they control. mana={3}{R}{R} type=Instant [/card] [card] name=Omen of the Dead abilities=flash -auto=moveto(myHand) target(creature|myGraveyard) +auto=moveto(hand) target(creature|myGraveyard) aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={2}{W}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flash -- When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand. -- {2}{B}, Sacrifice Omen of the Dead: Scry 2. +auto={2}{W}{S}:_SCRY2_ +text=Flash -- When Omen of the Dead enters, return target creature card from your graveyard to your hand. -- {2}{B}, Sacrifice Omen of the Dead: Scry 2. mana={B} type=Enchantment [/card] @@ -50557,9 +77908,9 @@ type=Enchantment name=Omen of the Forge abilities=flash aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=damage:2 target(player,creature,planeswalker) -auto={2}{R}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flash -- When Omen of the Forge enters the battlefield, it deals 2 damage to any target. -- {2}{R}, Sacrifice Omen of the Forge: Scry 2. +auto=damage:2 target(anytarget) +auto={2}{R}{S}:_SCRY2_ +text=Flash -- When Omen of the Forge enters, it deals 2 damage to any target. -- {2}{R}, Sacrifice Omen of the Forge: Scry 2. mana={1}{R} type=Enchantment [/card] @@ -50568,8 +77919,8 @@ name=Omen of the Hunt abilities=flash aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=may name(Search a basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! -auto={2}{G}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flash -- When Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- {2}{G}, Sacrifice Omen of the Hunt: Scry 2. +auto={2}{G}{S}:_SCRY2_ +text=Flash -- When Omen of the Hunt enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- {2}{G}, Sacrifice Omen of the Hunt: Scry 2. mana={2}{G} type=Enchantment [/card] @@ -50578,8 +77929,8 @@ name=Omen of the Sea abilities=flash aicode=activate transforms((,newability[draw:1 controller])) oneshot auto=scry:2 scrycore delayed draw:1 controller scrycoreend scryend -auto={2}{U}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flash -- When Omen of the Sea enters the battlefield, scry 2, then draw a card. -- {2}{U}, Sacrifice Omen of the Sea: Scry 2. +auto={2}{U}{S}:_SCRY2_ +text=Flash -- When Omen of the Sea enters, scry 2, then draw a card. -- {2}{U}, Sacrifice Omen of the Sea: Scry 2. mana={1}{U} type=Enchantment [/card] @@ -50589,16 +77940,24 @@ abilities=flash auto=token(Soldier,Creature Human Soldier,1/1,white)*2 auto=life:2 controller aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={2}{W}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flash -- When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. -- {2}{W}, Sacrifice Omen of the Sun: Scry 2. +auto={2}{W}{S}:_SCRY2_ +text=Flash -- When Omen of the Sun enters, create two 1/1 white Human Soldier creature tokens and you gain 2 life. -- {2}{W}, Sacrifice Omen of the Sun: Scry 2. mana={2}{W} type=Enchantment [/card] [card] +name=Ominous Parcel +auto={2}{T}{S}:target(land[basic]|mylibrary) moveto(hand) +auto={5}{T}{S}:damage:4 target(creature) +text={2}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- {5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature. +mana={1} +type=Artifact +[/card] +[card] name=Ominous Roost auto=token(Bird,Creature Bird,1/1,white,flying,cloud) auto=@movedto(*|mystack) from(mygraveyard):name(Create Bird) token(Bird,Creature Bird,1/1,white,flying,cloud) -text=When Ominous Roost enters the battlefield or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying." +text=When Ominous Roost enters or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying." mana={2}{U} type=Enchantment [/card] @@ -50615,7 +77974,7 @@ type=Enchantment [card] name=Ominous Sphinx abilities=flying -auto=@discarded(*|myhand):-2/0 target(creature|opponentBattlefield) +auto=@discarded(*|myhand):-2/0 target(creature|opponentBattlefield) ueot text=Flying -- Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn. mana={3}{U}{U} type=Creature @@ -50626,8 +77985,8 @@ toughness=4 [card] name=Ominous Traveler auto=name(Draft a card) transforms((,newability[choice name(Dominating Vampire) conjure cards(Dominating Vampire) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Vampire Socialite) conjure cards(Vampire Socialite) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Stromkirk Bloodthief) conjure cards(Stromkirk Bloodthief) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Falkenrath Pit Fighter) conjure cards(Falkenrath Pit Fighter) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Wolfkin Outcast) conjure cards(Wolfkin Outcast) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Howlpack Piper) conjure cards(Howlpack Piper) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Tovolar, Dire Overlord) conjure cards(Tovolar, Dire Overlord) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Patrician Geist) conjure cards(Patrician Geist) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Shipwreck Sifters) conjure cards(Shipwreck Sifters) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Steelclad Spirit) conjure cards(Steelclad Spirit) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Heron-Blessed Geist) conjure cards(Heron-Blessed Geist) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Archghoul of Thraben) conjure cards(Archghoul of Thraben) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Champion of the Perished) conjure cards(Champion of the Perished) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Headless Rider) conjure cards(Headless Rider) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Bladestitched Skaab) conjure cards(Bladestitched Skaab) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!])) oneshot -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualOminous}]|mycastingzone) anytypeofmana],newability[@movedto(*|mystack):name(Return to hand) all(trigger[to]) name(Return to hand) transforms((,newability[if compare(hascntperpetualominous)~morethan~0 then name(Return to hand) name(Return to hand) target(Ominous Traveler|mybattlefield) moveto(ownerhand)])) forever])) forever dontremove -text=When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a card named Ominous Traveler you control to its owner's hand." +auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualOminous}]|mycastingzone) anytypeofmana],newability[@movedto(*|mystack):name(Return to hand) all(trigger[to]) name(Return to hand) transforms((,newability[if compare(hascntperpetualominous)~morethan~0 then name(Return to hand) name(Return to hand) target(Ominous Traveler|mybattlefield) moveto(hand)])) forever])) forever dontremove +text=When Ominous Traveler enters, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a card named Ominous Traveler you control to its owner's hand." mana={2} type=Creature subtype=Human @@ -50635,12 +77994,77 @@ power=1 toughness=1 [/card] [card] +name=Omnath, Locus of All +auto=mypoolsave(red) +auto=mypoolsave(white) +auto=mypoolsave(black) +auto=mypoolsave(green) +auto=mypoolsave(blue) +auto=mypoolsave(artifact) +auto=mypoolsave(land) +auto=@movedto(this|nonbattlezone) from(battlefield):name(Terminate effect) name(Terminate effect) transforms((,newability[mypoolsave(red) terminate],newability[mypoolsave(green) terminate],newability[mypoolsave(blue) terminate],newability[mypoolsave(black) terminate],newability[mypoolsave(white) terminate],newability[mypoolsave(artifact) terminate],newability[mypoolsave(land) terminate])) oneshot +auto=@each untap restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{B} && removemana({U}) +auto=@each untap restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{B} && removemana({G}) +auto=@each untap restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{B} && removemana({R}) +auto=@each untap restriction{compare(mycolorlesspoolcount)~morethan~0}:thisforeach(variable{mycolorlesspoolcount}) add{B} && removemana({C}) +auto=@each untap restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{B} && removemana({W}) +auto=@each upkeep restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{B} && removemana({U}) +auto=@each upkeep restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{B} && removemana({G}) +auto=@each upkeep restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{B} && removemana({R}) +auto=@each upkeep restriction{compare(mycolorlesspoolcount)~morethan~0}:thisforeach(variable{mycolorlesspoolcount}) add{B} && removemana({C}) +auto=@each upkeep restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{B} && removemana({W}) +auto=@each draw restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{B} && removemana({U}) +auto=@each draw restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{B} && removemana({G}) +auto=@each draw restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{B} && removemana({R}) +auto=@each draw restriction{compare(mycolorlesspoolcount)~morethan~0}:thisforeach(variable{mycolorlesspoolcount}) add{B} && removemana({C}) +auto=@each draw restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{B} && removemana({W}) +auto=@each firstmain restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{B} && removemana({U}) +auto=@each firstmain restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{B} && removemana({G}) +auto=@each firstmain restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{B} && removemana({R}) +auto=@each firstmain restriction{compare(mycolorlesspoolcount)~morethan~0}:thisforeach(variable{mycolorlesspoolcount}) add{B} && removemana({C}) +auto=@each firstmain restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{B} && removemana({W}) +auto=@each combatbegins restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{B} && removemana({U}) +auto=@each combatbegins restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{B} && removemana({G}) +auto=@each combatbegins restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{B} && removemana({R}) +auto=@each combatbegins restriction{compare(mycolorlesspoolcount)~morethan~0}:thisforeach(variable{mycolorlesspoolcount}) add{B} && removemana({C}) +auto=@each combatbegins restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{B} && removemana({W}) +auto=@each combatends restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{B} && removemana({U}) +auto=@each combatends restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{B} && removemana({G}) +auto=@each combatends restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{B} && removemana({R}) +auto=@each combatends restriction{compare(mycolorlesspoolcount)~morethan~0}:thisforeach(variable{mycolorlesspoolcount}) add{B} && removemana({C}) +auto=@each combatends restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{B} && removemana({W}) +auto=@each secondmain restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{B} && removemana({U}) +auto=@each secondmain restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{B} && removemana({G}) +auto=@each secondmain restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{B} && removemana({R}) +auto=@each secondmain restriction{compare(mycolorlesspoolcount)~morethan~0}:thisforeach(variable{mycolorlesspoolcount}) add{B} && removemana({C}) +auto=@each secondmain restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{B} && removemana({W}) +auto=@each end restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{B} && removemana({U}) +auto=@each end restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{B} && removemana({G}) +auto=@each end restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{B} && removemana({R}) +auto=@each end restriction{compare(mycolorlesspoolcount)~morethan~0}:thisforeach(variable{mycolorlesspoolcount}) add{B} && removemana({C}) +auto=@each end restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{B} && removemana({W}) +auto=@each cleanup restriction{compare(mybluepoolcount)~morethan~0}:thisforeach(variable{mybluepoolcount}) add{B} && removemana({U}) +auto=@each cleanup restriction{compare(mygreenpoolcount)~morethan~0}:thisforeach(variable{mygreenpoolcount}) add{B} && removemana({G}) +auto=@each cleanup restriction{compare(myredpoolcount)~morethan~0}:thisforeach(variable{myredpoolcount})add{B} && removemana({R}) +auto=@each cleanup restriction{compare(mycolorlesspoolcount)~morethan~0}:thisforeach(variable{mycolorlesspoolcount}) add{B} && removemana({C}) +auto=@each cleanup restriction{compare(mywhitepoolcount)~morethan~0}:thisforeach(variable{mywhitepoolcount}) add{B} && removemana({W}) +aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[choice name(Draw and don't reveal) draw:1 controller],newability[if compare(hasmansymw)~morethan~0 then if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymb)~morethan~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{5}) ability$!name(add mana) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymu)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{4}) ability$!name(add mana) choice add{R} _ choice add{G} _ choice add{B} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymb)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{4}) ability$!name(add mana) choice add{R} _ choice add{G} _ choice add{U} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{4}) ability$!name(add mana) choice add{R} _ choice add{G} _ choice add{B} _ choice add{U}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymg)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{4}) ability$!name(add mana) choice add{R} _ choice add{B} _ choice add{U} _ choice add{W}!$ controller],newability[if compare(hasmansymg)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymr)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{4}) ability$!name(add mana) choice add{G} _ choice add{B} _ choice add{U} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymw)~equalto~0 then if compare(hasmansymu)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{R} _ choice add{G} _ choice add{B}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~equalto~0 then if compare(hasmansymb)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{R} _ choice add{G} _ choice add{U}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymb)~equalto~0 then if compare(hasmansymu)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{R} _ choice add{G} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymg)~equalto~0 then if compare(hasmansymu)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{R} _ choice add{B} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymg)~equalto~0 then if compare(hasmansymb)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{R} _ choice add{U} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~equalto~0 then if compare(hasmansymg)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{R} _ choice add{B} _ choice add{U}!$ controller],newability[if compare(hasmansymg)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~equalto~0 then if compare(hasmansymr)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{G} _ choice add{B} _ choice add{U}!$ controller],newability[if compare(hasmansymg)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymu)~equalto~0 then if compare(hasmansymr)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{G} _ choice add{B} _ choice add{W}!$ controller],newability[if compare(hasmansymg)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymb)~equalto~0 then if compare(hasmansymr)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{G} _ choice add{U} _ choice add{W}!$ controller],newability[if compare(hasmansymb)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymg)~equalto~0 then if compare(hasmansymr)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{B} _ choice add{U} _ choice add{W}!$ controller])) oneshot])) oneshot +auto=@each my firstmain:name(Look top card) reveal:1 optionone name(Draw or reveal) target(*|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! oneshot optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[choice name(Draw and don't reveal) draw:1 controller],newability[if compare(hasmansymw)~morethan~0 then if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymb)~morethan~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{5}) ability$!name(add mana) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymu)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{4}) ability$!name(add mana) choice add{R} _ choice add{G} _ choice add{B} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymb)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{4}) ability$!name(add mana) choice add{R} _ choice add{G} _ choice add{U} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{4}) ability$!name(add mana) choice add{R} _ choice add{G} _ choice add{B} _ choice add{U}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymg)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{4}) ability$!name(add mana) choice add{R} _ choice add{B} _ choice add{U} _ choice add{W}!$ controller],newability[if compare(hasmansymg)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymr)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{4}) ability$!name(add mana) choice add{G} _ choice add{B} _ choice add{U} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymw)~equalto~0 then if compare(hasmansymu)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{R} _ choice add{G} _ choice add{B}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~equalto~0 then if compare(hasmansymb)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{R} _ choice add{G} _ choice add{U}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymg)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymb)~equalto~0 then if compare(hasmansymu)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{R} _ choice add{G} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymg)~equalto~0 then if compare(hasmansymu)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{R} _ choice add{B} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymg)~equalto~0 then if compare(hasmansymb)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{R} _ choice add{U} _ choice add{W}!$ controller],newability[if compare(hasmansymr)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~equalto~0 then if compare(hasmansymg)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{R} _ choice add{B} _ choice add{U}!$ controller],newability[if compare(hasmansymg)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~equalto~0 then if compare(hasmansymr)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{G} _ choice add{B} _ choice add{U}!$ controller],newability[if compare(hasmansymg)~morethan~0 then if compare(hasmansymb)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymu)~equalto~0 then if compare(hasmansymr)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{G} _ choice add{B} _ choice add{W}!$ controller],newability[if compare(hasmansymg)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymb)~equalto~0 then if compare(hasmansymr)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{G} _ choice add{U} _ choice add{W}!$ controller],newability[if compare(hasmansymb)~morethan~0 then if compare(hasmansymu)~morethan~0 then if compare(hasmansymw)~morethan~0 then if compare(hasmansymg)~equalto~0 then if compare(hasmansymr)~equalto~0 then choice name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) name(Reveal and add mana) thisforeach(variable{3}) ability$!name(add mana) choice add{B} _ choice add{U} _ choice add{W}!$ controller])) oneshot afterrevealedend revealend +text=If you would lose unspent mana, that mana becomes black instead. -- At the beginning of your precombat main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand. +color=white,blue,red,green,black +mana={W}{U}{R}{G}{p(B)} +type=Legendary Creature +subtype=Phyrexian Elemental +power=4 +toughness=4 +[/card] +[card] name=Omnath, Locus of Creation auto=draw:1 controller auto=@movedTo(land|myBattlefield) restriction{thisturn(land[fresh]|myBattlefield)~equalto~0}:life:4 controller auto=@movedTo(land|myBattlefield) restriction{thisturn(land[fresh]|myBattlefield)~equalto~1}:add{R}{G}{W}{U} auto=@movedTo(land|myBattlefield) restriction{thisturn(land[fresh]|myBattlefield)~equalto~2}:damage:4 opponent && damage:4 all(planeswalker|opponentBattlefield) -text=When Omnath, Locus of Creation enters the battlefield, draw a card. -- Landfall - Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control. +text=When Omnath, Locus of Creation enters, draw a card. -- Landfall - Whenever a land enters under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control. mana={R}{G}{W}{U} type=Legendary Creature subtype=Elemental @@ -50661,10 +78085,10 @@ toughness=1 [/card] [card] name=Omnath, Locus of the Roil -auto=damage:type:elemental:mybattlefield target(player,creature,planeswalker) +auto=damage:type:elemental:mybattlefield target(anytarget) auto=_LANDFALL_counter(1/1) target(elemental|myBattlefield) auto=_LANDFALL_if type(land|mybattlefield)~morethan~7 then draw:1 controller -text=When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card. +text=When Omnath, Locus of the Roil enters, it deals damage to any target equal to the number of Elementals you control. -- Whenever a land enters under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card. mana={1}{G}{U}{R} type=Legendary Creature subtype=Elemental @@ -50673,7 +78097,7 @@ toughness=3 [/card] [card] name=Omnispell Adept -auto={2}{U}{T}:may activate castcard(normal) notatarget(*[instant;sorcery]|myhand) +auto={2}{U}{T}:may activate castcard(normal) notaTarget(*[instant;sorcery]|myhand) text={2}{U}, {T}: You may cast an instant or sorcery card from your hand without paying its mana cost. mana={4}{U} type=Creature @@ -50682,11 +78106,24 @@ power=3 toughness=4 [/card] [card] +name=Omo, Queen of Vesuva +auto=ability$! may target(creature) counter(0/0.1.everything) !$ controller && ability$! may target(land) counter(0/0.1.everything) !$ controller +auto=_ATTACKING_ability$! may target(creature) counter(0/0.1.everything) !$ controller && ability$! may target(land) counter(0/0.1.everything) !$ controller +auto=lord(land[counter{0/0.1.everything}]) becomes(Cave Desert Forest Gate Island Lair Locus Mine Mountain Plains Power-Plant Sphere Swamp Tower Urza's) +auto=lord(creature[-land;counter{0/0.1.everything}]) transforms((allsubtypes)) +text=Whenever Omo, Queen of Vesuva enters or attacks, put an everything counter on each of up to one target land and up to one target creature. -- Each land with an everything counter on it is every land type in addition to its other types. -- Each nonland creature with an everything counter on it is every creature type. +mana={2}{GU} +type=Legendary Creature +subtype=Shapeshifter Noble +power=1 +toughness=5 +[/card] +[card] name=On Serra's Wings target=creature auto=transforms((legendary)) auto=teach(creature) +1/+1 -auto=teach(creature) flying +auto=teach(creature) flying auto=teach(creature) vigilance auto=teach(creature) lifelink text=Enchant creature -- Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink. @@ -50698,12 +78135,49 @@ subtype=Aura name=On Thin Ice target=land[snow]|mybattlefield auto=(blink)forsrc target(creature|opponentbattlefield) -text=Enchant snow land you control -- When On Thin Ice enters the battlefield, exile target creature an opponent controls until On Thin Ice leaves the battlefield. +text=Enchant snow land you control -- When On Thin Ice enters, exile target creature an opponent controls until On Thin Ice leaves the battlefield. mana={W} type=Snow Enchantment subtype=Aura [/card] [card] +name=On the Job +auto=all(creature|myBattlefield) 2/1 +auto=_CLUE_ +text=Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=On the Trail +auto=_SECOND_DRAW_ may moveTo(myBattlefield) and!(tap(noevent))! target(land|myhand) +text=Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Onakke Javelineer +abilities=reach +auto={T}:damage:2 target(player,battle) +text=Reach -- {T}: Onakke Javelineer deals 2 damage to target player or battle. +mana={4}{R} +type=Creature +subtype=Ogre Spirit +power=5 +toughness=4 +[/card] +[card] +name=Onakke Oathkeeper +#MISSING: Creatures can't attack planeswalkers +autograveyard={4}{W}{W}{E}:name(Return a planeswalker) target(planeswalker|mygraveyard) moveTo(mybattlefield) +text=Creatures can't attack planeswalkers you control unless their controller pays {1} for each creature they control that's attacking a planeswalker you control. -- {4}{W}{W}, Exile Onakke Oathkeeper from your graveyard: Return target planeswalker card from your graveyard to the battlefield. +mana={1}{W} +type=Creature +subtype=Ogre Spirit +power=0 +toughness=4 +[/card] +[card] name=Onakke Ogre mana={2}{R} type=Creature @@ -50715,8 +78189,8 @@ toughness=2 name=Once Upon a Time other={0} name(Cast as first spell) otherrestriction=type(*[-land]|mygraveyard)~equalto~0,type(*[-land]|myexile)~equalto~0,type(*|mystack)~equalto~0 -aicode=activate moveto(myhand) target(*[creature;land;zpos<=5]|mylibrary) -auto=name(look) reveal:5 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate moveto(hand) target(*[creature;land;zpos<=5]|mylibrary) +auto=name(look) reveal:5 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend text=If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. -- Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={1}{G} type=Instant @@ -50724,8 +78198,8 @@ type=Instant [card] name=Once and Future abilities=exiledeath -auto=if casted(this) then ifnot spent({G}{G}{G}) then target(*|myGraveyard) moveto(myHand) and!( transforms((,newability[name(Return to library) target(*|myGraveyard) moveto(myLibrary)])) oneshot )! -auto=if casted(this) then if spent({G}{G}{G}) then target(*|mygraveyard) moveto(myHand) +auto=if casted(this) then ifnot spent({G}{G}{G}) then target(*|myGraveyard) moveto(hand) and!( transforms((,newability[name(Return to library) target(*|myGraveyard) moveto(myLibrary)])) oneshot )! +auto=if casted(this) then if spent({G}{G}{G}) then target(*|mygraveyard) moveto(hand) text=Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future. -- Adamant - If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future. mana={3}{G} type=Instant @@ -50741,13 +78215,51 @@ mana={6}{W}{W} type=Sorcery [/card] [card] +name=Ondu Knotmaster // Throw a Line +abilities=lifelink,adventure +auto=@movedTo(creature[modified]|graveyard) from(battlefield):counter(1/1,2) +other={W}{B} name(Adventure) +auto=if paid(alternative) then transforms((,newability[choice name(2 counters on 1 creature) counter(1/1,2) target(creature)],newability[if type(creature|battlefield)~morethan~1 then choice name(1 counter on 2 creatures) counter(1/1) target(<2>creature)])) +auto=if paid(alternative) then _ADVENTURE_ +text=Lifelink -- Whenever another modified creature you control dies, put two +1/+1 counters on Ondu Knotmaster. // Throw a Line Distribute two +1/+1 counters among one or two target creatures. (Then exile this card. You may cast the creature later from exile.) +mana={2}{W}{B} +type=Creature +subtype=Kor Rogue +power=2 +toughness=2 +[/card] +[card] name=Ondu Skyruins auto=tap(noevent) auto={T}:add{W} -text=Ondu Skyruins enters the battlefield tapped. -- {T}: Add {W}. // {6}{W}{W} Ondu Inversion +text=Ondu Skyruins enters tapped. -- {T}: Add {W}. // {6}{W}{W} Ondu Inversion type=Land [/card] [card] +name=Ondu Spiritdancer +auto=@movedTo(enchantment|myBattlefield) turnlimited:may name(Create copy) all(trigger[to]) name(Create copy) transforms((,newability[activate castcard(copied)])) oneshot +text=Whenever an enchantment enters under your control, you may create a token that's a copy of it. Do this only once each turn. +mana={4}{W} +type=Creature +subtype=Kor Cleric +power=3 +toughness=3 +[/card] +[card] +name=One Ring to Rule Them All +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=transforms((,newability[@bearerchosen(creature|mybattlefield) turnlimited:name(Players mill cards) all(trigger[to]) name(Players mill cards) transforms((,newability[deplete:power opponent],newability[deplete:power controller])) ueot])) ueot +auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) name(Destroy all nonlegendary creatures) name(Destroy all nonlegendary creatures) all(creature[-legendary]|battlefield) destroy +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Opponent loses life) name(Opponent loses life) life:-type:creature:opponentgraveyard opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. -- II - Destroy all nonlegendary creatures. -- III - Each opponent loses 1 life for each creature card in that player's graveyard. +mana={2}{B}{B} +type=Enchantment +subtype=Saga +[/card] +[card] name=One With the Wind target=creature auto=2/2 @@ -50758,13 +78270,31 @@ type=Enchantment subtype=Aura [/card] [card] +name=One with the Kami +abilities=flash +target=creature|myBattlefield +auto=lord(creature[modified]|myBattlefield) transforms((,newability[@movedto(this|graveyard) from(myBattlefield):create(Spirit:creature Spirit:1/1)*power])) +text=Flash -- Enchant creature you control -- Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.) +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=One with the Machine auto=draw:convertedcost:highest:artifact:mybattlefield -text=Draw cards equal to the highest converted mana cost among artifacts you control. +text=Draw cards equal to the highest mana value among artifacts you control. mana={3}{U} type=Sorcery [/card] [card] +name=One with the Multiverse +abilities=showfromtoplibrary,canplayfromlibrarytop +auto={0}:name(cast a spell without paying its mana cost) castcard(normal) notaTarget(*[-land]|myhand,mylibrary) limit:1 myturnonly +text=You may look at the top card of your library any time. -- You may play lands and cast spells from the top of your library. -- Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost. +mana={6}{U}{U} +type=Enchantment +[/card] +[card] name=One with the Stars target=creature,enchantment auto=teach(creature) transforms((removetypes,newability[becomes(enchantment)])) @@ -50786,13 +78316,21 @@ power=1 toughness=2 [/card] [card] +name=Oni-Cult Anvil +auto=@movedto(artifact|nonbattlezone) from(mybattlefield) restriction{myturnonly} turnlimited:create(construct:artifact creature construct:1/1) +auto={T}{S(artifact|myBattlefield)}:damage:1 opponent && life:1 +text=Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn. -- {T}, Sacrifice an artifact: Oni-Cult Anvil deals 1 damage to each opponent. You gain 1 life. +mana={B}{R} +type=Artifact +[/card] +[card] name=Onward // Victory abilities=hasaftermath restriction=type(creature|battlefield)~morethan~0 otherrestriction=can play sorcery,type(creature|battlefield)~morethan~0 flashback={2}{W} name(Victory) auto=ifnot paid(flashback) then target(creature|battlefield) transforms((,newability[p/0])) ueot -auto=if paid(flashback) then target(creature|battlefield) transforms((,newability[double strike])) ueot +auto=if paid(flashback) then target(creature|battlefield) transforms((,double strike)) ueot text=Target creature gets +X/+0 until end of turn, where X is its power. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn. mana={2}{R} type=Instant @@ -50824,6 +78362,16 @@ mana={3}{G} type=Enchantment [/card] [card] +name=Ooze Patrol +auto=deplete:2 && foreach(*[artifact;creature]|myGraveyard) counter(1/1) +text=When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.) +mana={3}{G} +type=Creature +subtype=Ooze +power=2 +toughness=2 +[/card] +[card] name=Opal Acrolith auto=@movedTo(creature|opponentstack):if cantargetcard(*[enchantment]|*) then transforms((removetypes)) forever && transforms((Soldier Creature,setpower=2,settoughness=4)) forever auto={0}:name(Becomes an enchantment) transforms((removetypes,newability[becomes(Enchantment)])) forever @@ -50841,8 +78389,8 @@ auto=aslongas(*[iscommander&blue]|myzones) {1}{T}:name(Add blue mana) name(Add b auto=aslongas(*[iscommander&black]|myzones) {1}{T}:name(Add black mana) name(Add black mana) transforms((,newability[add{B}],newability[if type(*[iscommander]|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.OpalEffect)])) oneshot auto=@movedto(*[iscommander]|mybattlefield) restriction{compare(hascntopaleffect)~morethan~0}:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) transforms((,newability[counter(1/1.numofcommandcast)])) oneshot auto=@movedto(*[iscommander]|mybattlefield) restriction{compare(hascntopaleffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.OpalEffect) -auto=@each endofturn restriction{compare(hascntopaleffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.OpalEffect) -text={T}: Add {C} to your mana pool. -- {1}, {T}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. +auto=@each end restriction{compare(hascntopaleffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.OpalEffect) +text={T}: Add {C}. -- {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. type=Land [/card] [card] @@ -50880,7 +78428,7 @@ type=Enchantment [/card] [card] name=Open Fire -target=creature,player +target=anytarget auto=damage:3 text=Open Fire deals 3 damage to target creature or player. mana={2}{R} @@ -50888,24 +78436,23 @@ type=Instant [/card] [card] name=Open into Wonder -target=creature +target=creature auto=unblockable -auto=@combatdamaged(player) from(this):draw:1 controller +auto=transforms((,newability[@combatdamaged(player) from(this):draw:1 controller])) ueot text=X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." mana={X}{U}{U} type=Sorcery [/card] [card] name=Open the Gates -aicode=activate target(land[basic;gate]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic;gate]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library. +auto=notaTarget(*[basic;gate]|mylibrary) moveto(hand) +text=Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle. mana={G} type=Sorcery [/card] [card] name=Open the Graves -auto=@movedto(creature[-token]|graveyard) from(mybattlefield):create(zombie:creature zombie:2/2:black:) +auto=@movedto(creature[-token]|graveyard) from(mybattlefield):_ZOMBIETOKEN_ text=Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token. mana={3}{B}{B} type=Enchantment @@ -50923,11 +78470,20 @@ mana={2}{R} type=Instant [/card] [card] +name=Open the Way +aicode=activate transforms((,newability[all(*[zpos=findfirsttypeland]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[all(*[zpos<=findfirsttypeland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot +auto=if compare(fullpaid)~equalto~1 then name(Reveal from top) name(Reveal from top) ability$!name(Reveal) reveal:1 revealuntil(land|mylibrary) optionone name(Put land in play) target(land|myreveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo name(Put on bottom) all(*|myreveal) bottomoflibrary optiontwoend revealend!$ controller +auto=if compare(fullpaid)~morethan~1 then name(Reveal from top) name(Reveal from top) thisforeach(variable{2}) ability$!name(Reveal) reveal:1 revealuntil(land|mylibrary) optionone name(Put land in play) target(land|myreveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo name(Put on bottom) all(*|myreveal) bottomoflibrary optiontwoend revealend!$ controller +text=X can't be greater than the number of players in the game. -- Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. +mana={X}{G}{G} +type=Sorcery +[/card] +[card] name=Opportunistic Dragon abilities=flying -auto=choice name(Choose human or artifact) target(*[human;artifact]|opponentBattlefield) moveto(mybattlefield) and!( transforms((,newability[counter(0/0.1.OpportunisticEffect)],newability[loseabilities],newability[cantattack],newability[cantpwattack],newability[cantblock])) forever )! +auto=choice name(Choose human or artifact) target(*[human;artifact]|opponentBattlefield) moveto(mybattlefield) and!( transforms((,newability[counter(0/0.1.OpportunisticEffect)],newability[loseabilities],cantattack,cantpwattack,cantblock)) forever )! auto=@movedto(this|nonbattlezone) from(battlefield):name(Give back permanent) target(*[counter{0/0.1.OpportunisticEffect}]|myBattlefield) moveto(myreveal) and!( moveto(opponentBattlefield) )! -text=Flying -- When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. +text=Flying -- When Opportunistic Dragon enters, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. mana={2}{R}{R} type=Creature subtype=Dragon @@ -50963,22 +78519,34 @@ mana={2}{U} type=Instant [/card] [card] +name=Optimistic Scavenger +auto=_CONSTELLATION_counter(1/1) target(creature) +auto=_EERIE_counter(1/1) target(creature) +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature. +mana={W} +type=Creature +subtype=Human Scout +power=1 +toughness=1 +[/card] +[card] name=Optimus Prime, Inspiring Leader ##{1}:turn target permanent you control to its other face.## -auto={1}:all(this) transforms((Legendary Artifact Creature Construct,setpower=6,settoughness=6)) ueot && all(creature|myBattlefield) transforms((,newability[trample])) ueot +auto={1}:all(this) transforms((Legendary Artifact Creature Construct,setpower=6,settoughness=6)) ueot && all(creature|myBattlefield) trample ueot text={1}: Turn target permanent you control to its other face. / {1}: Until end of turn, Optimus Prime, Inspiring Leader becomes a Construct with base power and toughness 6/6 and creatures you control gain trample. mana={3}{R}{W} type=Legendary Artifact Creature -subtype=Bot Mode +subtype=Autobot power=4 toughness=5 [/card] [card] name=Oracle of Bones -auto=if type(*[instant;sorcery]|mygraveyard)~morethan~0 then all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,2) loseabilityend flipend +abilities=haste +auto=if type(*[instant;sorcery]|myhand)~morethan~0 then all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,2) loseabilityend flipend auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:counter(0/0,-1,TributeUnpaid) all(this) -auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:may name(Cast instant or sorcery) name(Cast instant or sorcery) activate castcard(normal) target(*[sorcery;instant]|mygraveyard) -text=Haste -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost. +auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:may name(Cast instant or sorcery) name(Cast instant or sorcery) activate castcard(normal) target(*[sorcery;instant]|myhand) +text=Haste -- Tribute 2 (As this creature enters, an opponent of your choice may place two +1/+1 counters on it.) -- When Oracle of Bones enters, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost. mana={2}{R}{R} type=Creature subtype=Minotaur Shaman @@ -50986,6 +78554,17 @@ power=3 toughness=1 [/card] [card] +name=Oracle of Tragedy +auto=name(Choose one) transforms((,newability[if type(*[manacost>=3]|mygraveyard)~morethan~0 then choice name(Shuffle 4 cards) name(Shuffle 4 cards) target(*[manacost>=3]|mygraveyard) moveto(mylibrary) and!( shuffle )!],newability[choice name(Draw and discard) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot )!])) oneshot +auto=_DIES_name(Choose one) transforms((,newability[if type(*[manacost>=3]|mygraveyard)~morethan~0 then choice name(Shuffle 4 cards) name(Shuffle 4 cards) target(*[manacost>=3]|mygraveyard) moveto(mylibrary) and!( shuffle )!],newability[choice name(Draw and discard) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot )!])) oneshot +text=When Oracle of Tragedy enters or dies, choose one -- Draw a card, then discard a card. -- Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] name=Oracle's Attendants auto={T}:name(Target your creature) target(creature|mybattlefield) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(Oracle's Attendants|mybattlefield)])) ueot auto={T}:name(Target opponent's creature) target(creature|opponentbattlefield) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(Oracle's Attendants|opponentbattlefield)])) ueot @@ -50998,8 +78577,8 @@ toughness=5 [/card] [card] name=Oracle's Vault -auto={2}{T}{counter(0/0,1,brick)}:deplete:1 controller -auto={T}{restriction type(this[counter(brick)>=3])~morethan~0}:deplete:1 controller +auto={2}{T}{counter(0/0,1,brick)}:_IMPULSE_DRAW_ +auto=this(counter{0/0.3.brick}) {T}:moveto(exile) and!( transforms((,zerocast,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) text={2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault. -- {T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate this ability only if there are three or more brick counters on Oracle's Vault. mana={4} type=Artifact @@ -51028,7 +78607,7 @@ auto=@movedTo(cleric[manacost=18]|myGraveyard) from(myBattlefield):moveTo(myBatt auto=@movedTo(cleric[manacost=19]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=18]|myGraveyard) auto=@movedTo(cleric[manacost=20]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=19]|myGraveyard) auto=@movedTo(cleric[manacost>=21]|myGraveyard) from(myBattlefield):moveTo(myBattlefield) target(cleric[manacost<=20]|myGraveyard) -text=Lifelink -- Whenever Orah, Skyclave Hierophant or another Cleric you control dies, return target Cleric card with lesser converted mana cost from your graveyard to the battlefield. +text=Lifelink -- Whenever Orah, Skyclave Hierophant or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield. mana={2}{W}{B} type=Legendary Creature subtype=Kor Cleric @@ -51037,9 +78616,9 @@ toughness=3 [/card] [card] name=Oran-Rief Ooze -auto=counter(1/1,1) target(creature|myBattlefield) -auto=_ATTACKING_counter(1/1,1) all(creature[attacking;counter{1/1}]|myBattlefield) -text=When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. -- Whenever Oran-Rief ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. +auto=counter(1/1) target(creature|myBattlefield) +auto=_ATTACKING_counter(1/1) all(creature[attacking;counter{1/1}]|myBattlefield) +text=When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control. -- Whenever Oran-Rief ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. mana={2}{G} type=Creature subtype=Ooze @@ -51055,6 +78634,13 @@ power=4 toughness=2 [/card] [card] +name=Orazca Puzzle-Door +auto={1}{T}{S}:reveal:2 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text={1}, {T}, Sacrifice Orazca Puzzle-Door: Look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard. +mana={U} +type=Artifact +[/card] +[card] name=Orazca Raptor mana={2}{R}{R} type=Creature @@ -51074,10 +78660,10 @@ type=Artifact [/card] [card] name=Orb of Dragonkind -aicode=activate transforms((,newability[if type(dragon[zpos<=7]|myLibrary)~morethan~0 then target(dragon[zpos<=7]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +aicode=activate transforms((,newability[if type(dragon[zpos<=7]|myLibrary)~morethan~0 then target(dragon[zpos<=7]|myLibrary) moveto(hand) and!( all(other *[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot auto=this(variable{type:dragon:myrestrictedcastingzone}>0) {1}{T}:name(Add two mana) thisforeach(variable{2}) ability$!name(add mana) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W}!$ controller auto=this(variable{type:dragon:mybattlefield}>0) {1}{T}:name(Add two mana) thisforeach(variable{2}) ability$!name(add mana) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W}!$ controller -auto={R}{T}{S}:name(Look top 7 cards) reveal:7 optionone name(Get a dragon) target(dragon|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={R}{T}{S}:name(Look top 7 cards) reveal:7 optionone name(Get a dragon) target(dragon|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend text={1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or to activate abilities of Dragons. -- {R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={1}{R} type=Artifact @@ -51091,11 +78677,23 @@ mana={5} type=Artifact [/card] [card] +name=Orca, Siege Demon +abilities=trample +auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1) +auto=_DIES_thisforeach(power) ability$!damage:1 target(anytarget)!$ controller +text=Trample -- Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon. -- When Orca dies, it deals damage equal to its power divided as you choose among any number of targets. +mana={5}{B}{R} +type=Legendary Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] name=Orchard Strider -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={1}{G}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=name(Create food) token(Food) -text=When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={1}{G}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=name(Create food) _FOOD_*2 +text=When Orchard Strider enters, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) mana={4}{G}{G} type=Creature subtype=Treefolk @@ -51103,6 +78701,20 @@ power=6 toughness=4 [/card] [card] +name=Orcish Bowmasters +abilities=flash +auto=ability$!name(Amass orcs 1) _AMASSORC1_!$ controller +auto=name(Damage any target) damage:1 target(anytarget) +auto=@drawfoeof(player) restriction{compare(odrewcount)~morethan~1}:name(Amass Orcs 1) ability$!name(Amass orcs 1) _AMASSORC1_!$ controller +auto=@drawfoeof(player) restriction{compare(odrewcount)~morethan~1}:name(Damage any target) damage:1 target(anytarget) +text=Flash -- When Orcish Bowmasters enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1. +mana={1}{B} +type=Creature +subtype=Orc Archer +power=1 +toughness=1 +[/card] +[card] name=Orcish Farmer auto={T}:ueot loseabilities && losesubtypesof(land) && transforms((swamp)) target(land) text={T}: Target land becomes a Swamp until its controller's next untap step. @@ -51114,8 +78726,7 @@ toughness=2 [/card] [card] name=Orcish Hellraiser -auto=counter(0/0,1,echo) -auto=@each my upkeep once:transforms((,newability[counter(0/0.-1.echo)],newability[pay[[{R}]] name(pay red mana) donothing'sacrifice])) forever +auto=upcost[{R};next upkeep] sacrifice auto=_DIES_name(Deals 2 damage) damage:2 target(player,planeswalker) text=Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker. mana={1}{R} @@ -51125,8 +78736,30 @@ power=3 toughness=2 [/card] [card] +name=Orcish Medicine +target=creature +auto=choice name(Gains indestructible) transforms((,indestructible)) ueot +auto=choice name(Gains lifelink) transforms((,lifelink)) ueot +auto=ability$!name(Amass orcs 1) _AMASSORC1_!$ controller +text=Target creature gains your choice of lifelink or indestructible until end of turn. -- Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={1}{B} +type=Instant +[/card] +[card] +name=Orcish Siegemaster +abilities=trample +auto=lord(other *[orc;goblin]|mybattlefield) trample +auto=_ATTACKING_power:highest:creature:mybattlefield/0 ueot +text=Trample -- Other Orcs and Goblins you control have trample. -- Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. +mana={2}{R} +type=Creature +subtype=Orc Soldier +power=0 +toughness=5 +[/card] +[card] name=Orcish Vandal -auto={T}{S(artifact|myBattlefield)}:damage:2 target(player,creature,planeswalker) +auto={T}{S(artifact|myBattlefield)}:damage:2 target(anytarget) text={T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target. mana={1}{R} type=Creature @@ -51138,8 +78771,8 @@ toughness=1 name=Orcus, Prince of Undeath abilities=flying,trample auto=choice name(Creatures get -X/-X) all(other creature|battlefield) -x/-x ueot && life:-x controller -auto=choice name(Return X creatures) target(creature|mygraveyard) moveto(myBattlefield) and!( transforms((,newability[haste])) ueot )! -text=Flying, trample -- When Orcus, Prince of Undeath enters the battlefield, Choose one -- Each other creature gets -X/-X until end of turn. You lose X life. -- Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn. +auto=choice name(Return X creatures) target(creature|mygraveyard) moveto(myBattlefield) and!( transforms((,haste)) ueot )! +text=Flying, trample -- When Orcus, Prince of Undeath enters, Choose one -- Each other creature gets -X/-X until end of turn. You lose X life. -- Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn. mana={X}{2}{B}{R} type=Legendary Creature subtype=Demon @@ -51150,7 +78783,7 @@ toughness=3 name=Ordeal of Erebos target=creature auto=@combat(attacking) source(mytgt):counter(1/1) -auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Erebos|mybattlefield)])) +auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice notaTarget(Ordeal of Erebos|mybattlefield)])) auto=_DIES_target(player) ability$!target(<2>*|myhand) reject!$ targetedplayer text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos. -- When you sacrifice Ordeal of Erebos, target player discards two cards. mana={1}{B} @@ -51161,7 +78794,7 @@ subtype=Aura name=Ordeal of Heliod target=creature auto=@combat(attacking) source(mytgt):counter(1/1) -auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Heliod|mybattlefield)])) +auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice notaTarget(Ordeal of Heliod|mybattlefield)])) auto=_DIES_life:10 controller text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. -- When you sacrifice Ordeal of Heliod, you gain 10 life. mana={1}{W} @@ -51172,9 +78805,9 @@ subtype=Aura name=Ordeal of Nylea target=creature auto=@combat(attacking) source(mytgt):counter(1/1) -auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Nylea|mybattlefield)])) -auto=_DIES_notatarget(land[basic]|mylibrary) transforms((,newability[name(move to battlefield) notatarget(land[basic]|mylibrary) moveTo(myBattlefield) and!(tap(noevent))!],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot -text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. -- When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. +auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice notaTarget(Ordeal of Nylea|mybattlefield)])) +auto=_DIES_notaTarget(land[basic]|mylibrary) transforms((,newability[name(move to battlefield) notaTarget(land[basic]|mylibrary) moveTo(myBattlefield) and!(tap(noevent))!],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot +text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. -- When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. mana={1}{G} type=Enchantment subtype=Aura @@ -51183,8 +78816,8 @@ subtype=Aura name=Ordeal of Purphoros target=creature auto=@combat(attacking) source(mytgt):counter(1/1) -auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Purphoros|mybattlefield)])) -auto=_DIES_damage:3 target(creature,player) +auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice notaTarget(Ordeal of Purphoros|mybattlefield)])) +auto=_DIES_damage:3 target(anytarget) text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros. -- When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player. mana={1}{R} type=Enchantment @@ -51194,7 +78827,7 @@ subtype=Aura name=Ordeal of Thassa target=creature auto=@combat(attacking) source(mytgt):counter(1/1) -auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice target(Ordeal of Thassa|mybattlefield)])) +auto=teach(creature) transforms((,newability[this(counter{1/1}>=3) sacrifice notaTarget(Ordeal of Thassa|mybattlefield)])) auto=_DIES_draw:2 controller text=Enchant creature -- Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa. -- When you sacrifice Ordeal of Thassa, draw two cards. mana={1}{U} @@ -51214,8 +78847,8 @@ type=Instant name=Order of Midnight // Alter Fate abilities=flying,cantblock,adventure other={1}{B} name(Adventure) -auto=if paid(alternative) then name(Return creature from graveyard) name(Return creature from graveyard) target(creature|mygraveyard) moveto(myhand) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then name(Return creature from graveyard) name(Return creature from graveyard) target(creature|mygraveyard) moveto(hand) +auto=if paid(alternative) then _ADVENTURE_ text=Flying -- Order of Midnight can't block. // Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) mana={1}{B} type=Creature @@ -51224,9 +78857,55 @@ power=2 toughness=2 [/card] [card] +name=Order of Sacred Dusk +abilities=flying,haste,lifelink,exalted +other={convoke} name(Convoke) +auto=lord(other vampire|myBattlefield) transforms((,newability[@combat(attackedalone) source(creature|mybattlefield):all(trigger) 1/1 ueot])) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, lifelink, haste -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other Vampires you control have exalted. +mana={6}{W}{B} +type=Creature +subtype=Vampire Knight +power=5 +toughness=5 +[/card] +[card] +name=Order of the Alabaster Host +auto=@combat(blocked) source(this) from(creature):all(trigger[from]) -1/-1 ueot +text=Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn. +color=blue,white +type=Creature +subtype=Phyrexian Knight +power=3 +toughness=3 +[/card] +[card] +name=Order of the Mirror +backside=Order of the Alabaster Host +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={3}{p(W)}:flip(backside) asSorcery +text={3}{W/P}: Transform Order of the Mirror. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) +mana={1}{U} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Ordruun Mentor +auto=_MENTOR_ +auto=@each my blockers:target(creature[attacking]) first strike ueot +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn. +mana={2}{RW} +type=Creature +subtype=Minotaur Soldier +power=3 +toughness=2 +[/card] +[card] name=Ore-Scale Guardian abilities=flying,haste -autohand=affinity(land|mygraveyard) reduce({1}) +anyzone=affinity(land|mygraveyard) reduce({1}) text=This spell costs {1} less to cast for each land card in your graveyard. -- Flying, haste mana={5}{R}{R} type=Creature @@ -51245,36 +78924,46 @@ power=1 toughness=3 [/card] [card] +name=Oreskos Explorer +auto=if control less lands then may target(plains|mylibrary) moveto(hand) +text=When Oreskos Explorer enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle. +mana={1}{W} +type=Creature +subtype=Cat Scout +power=2 +toughness=2 +[/card] +[card] name=Organ Harvest -auto=if type(*[creature]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && add{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 creatures) ability$!sacrifice notatarget(<2>creature|mybattlefield)!$ controller && add{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 creatures) ability$!sacrifice notatarget(<3>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 creatures) ability$!sacrifice notatarget(<4>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 creatures) ability$!sacrifice notatarget(<5>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 creatures) ability$!sacrifice notatarget(<6>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 creatures) ability$!sacrifice notatarget(<7>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 creatures) ability$!sacrifice notatarget(<8>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 creatures) ability$!sacrifice notatarget(<9>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 creatures) ability$!sacrifice notatarget(<10>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 creatures) ability$!sacrifice notatarget(<11>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 creatures) ability$!sacrifice notatarget(<12>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 creatures) ability$!sacrifice notatarget(<13>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 creatures) ability$!sacrifice notatarget(<14>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 creatures) ability$!sacrifice notatarget(<15>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 creatures) ability$!sacrifice notatarget(<16>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 creatures) ability$!sacrifice notatarget(<17>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creatures) ability$!sacrifice notatarget(<18>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creatures) ability$!sacrifice notatarget(<19>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creatures) ability$!sacrifice notatarget(<20>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -text=You and your teammates may sacrifice any number of creatures. For each creature sacrificed in this way, add {B}{B} to your mana pool. +auto=if type(*[creature]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notaTarget(creature|mybattlefield)!$ controller && add{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 creatures) ability$!sacrifice notaTarget(<2>creature|mybattlefield)!$ controller && add{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 creatures) ability$!sacrifice notaTarget(<3>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 creatures) ability$!sacrifice notaTarget(<4>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 creatures) ability$!sacrifice notaTarget(<5>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 creatures) ability$!sacrifice notaTarget(<6>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 creatures) ability$!sacrifice notaTarget(<7>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 creatures) ability$!sacrifice notaTarget(<8>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 creatures) ability$!sacrifice notaTarget(<9>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 creatures) ability$!sacrifice notaTarget(<10>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 creatures) ability$!sacrifice notaTarget(<11>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 creatures) ability$!sacrifice notaTarget(<12>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 creatures) ability$!sacrifice notaTarget(<13>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 creatures) ability$!sacrifice notaTarget(<14>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 creatures) ability$!sacrifice notaTarget(<15>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 creatures) ability$!sacrifice notaTarget(<16>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 creatures) ability$!sacrifice notaTarget(<17>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creatures) ability$!sacrifice notaTarget(<18>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creatures) ability$!sacrifice notaTarget(<19>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creatures) ability$!sacrifice notaTarget(<20>creature|mybattlefield)!$ controller && add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +text=You and your teammates may sacrifice any number of creatures. For each creature sacrificed in this way, add {B}{B}. mana={B} type=Sorcery [/card] [card] name=Organ Hoarder -aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myhand) and!( all(*|zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot -auto=name(Reveal top 3 cards) reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into you graveyard. +aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(hand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot +auto=name(Reveal top 3 cards) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=When Organ Hoarder enters, look at the top three cards of your library, then put one of them into your hand and the rest into you graveyard. type=Creature subtype=Zombie mana={3}{U} @@ -51282,6 +78971,14 @@ power=3 toughness=2 [/card] [card] +name=Organic Extinction +other={improvise} name(Improvise) +auto=destroy all(creature[-artifact]) +text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Destroy all nonartifact creatures. +mana={8}{W}{W} +type=Sorcery +[/card] +[card] name=Oriq Loremage auto={T}:name(Search instant or sorcery) target(*[instant;sorcery]|mylibrary) moveto(mygraveyard) and!( shuffle )! && counter(1/1) all(this) auto={T}:name(Search permanent) target(*[-instant;-sorcery]|mylibrary) moveto(mygraveyard) and!( shuffle )! @@ -51305,28 +79002,16 @@ power=6 toughness=6 [/card] [card] -name=Ormos, Archive Keeper -abilities=flying -auto={1}{U}{U}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:draw:5 controller -auto=aslongas(*|myHand) replacedraw counter(1/1,5) <1 -text=Flying -- If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper. -- {1}{U}{U}, Discard three cards with different names: Draw five cards. -mana={4}{U}{U} -type=Legendary Creature -subtype=Sphinx -power=5 -toughness=5 -[/card] -[card] name=Ornate Kanzashi -auto={2}{T}:moveto(exile) all(*[zpos=1]|opponentlibrary) and!(activate castcard(copied) ueot)! -text={2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn. +auto={2}{T}:target(opponent) moveto(myexile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|opponentlibrary) +text={2}, {T}: Target opponent exiles the top card of their library. You may play that card this turn. mana={5} type=Artifact [/card] [card] name=Ornery Dilophosaur abilities=deathtouch -auto=_ATTACKING_if type(creature[power>=4]|myBattlefield)~morethan~0} then 2/2 ueot +auto=_ATTACKING_if type(creature[power>=4]|myBattlefield)~morethan~0 then 2/2 ueot text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn. mana={3}{G} type=Creature @@ -51346,8 +79031,8 @@ toughness=1 [/card] [card] name=Ornery Kudu -auto=counter(-1/-1,1) target(creature|mybattlefield) -text=When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control. +auto=counter(-1/-1) target(creature|mybattlefield) +text=When Ornery Kudu enters, put a -1/-1 counter on target creature you control. mana={2}{G} type=Creature subtype=Antelope @@ -51357,11 +79042,11 @@ toughness=4 [card] name=Ornithopter of Paradise abilities=flying -auto={T}:add{R} -auto={T}:add{B} -auto={T}:add{U} -auto={T}:add{G} auto={T}:add{W} +auto={T}:add{U} +auto={T}:add{B} +auto={T}:add{R} +auto={T}:add{G} text=Flying -- {T}: Add one mana of any color. mana={2} type=Artifact Creature @@ -51370,12 +79055,45 @@ power=0 toughness=2 [/card] [card] +name=Orochi Merge-Keeper +auto={T}:Add{G} +auto=this(cantargetcard(*[modified]) {T}:Add{G}{G} +text={T}: Add {G}. -- As long as Orochi Merge-Keeper is modified, it has "{T}: Add {G}{G}." (Equipment, Auras you control, and counters are modifications.) +mana={1}{G} +type=Creature +subtype=Snake Druid +power=1 +toughness=1 +[/card] +[card] +name=Orthion, Hero of Lavabrink +auto={1}{R}{T}:clone with(treason,haste) target(other creature|mybattlefield) asSorcery +auto={6}{R}{R}{R}{T}:name(Create five tokens) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) asSorcery +text={1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. -- {6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery. +mana={3}{R} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Orthodoxy Enforcer +abilities=vigilance +auto=aslongas(artifact|myBattlefield) 2/+0 >1 +text=Vigilance -- Orthodoxy Enforcer gets +2/+0 as long as you control two or more artifacts. +mana={3}{W} +type=Creature +subtype=Phyrexian Cleric +power=2 +toughness=4 +[/card] +[card] name=Orvar, the All-Form abilities=changeling auto=@targeted(other *|mybattlefield) from(*[instant;sorcery]|mycastingzone):name(Create copy of targeted permanent) all(trigger[to]) clone auto=@targeted(*|myhand) from(*|opponentzones):all(trigger[to]) counter(0/0,1,OrvarEffect) auto=@discarded(*[counter{0/0.1.OrvarEffect}]|myhand):name(Create copy of permanent) target(*|battlefield) clone -auto=@each endofturn:all(*[counter{0/0.1.OrvarEffect}]|myhand) removeallcounters(0/0,1,OrvarEffect) +auto=@each end:all(*[counter{0/0.1.OrvarEffect}]|myhand) removeallcounters(0/0,1,OrvarEffect) text=Changeling -- Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. -- When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent. mana={3}{U} type=Legendary Creature @@ -51385,8 +79103,8 @@ toughness=3 [/card] [card] name=Orzhov Advokist -auto=@each my upkeep: may lord(creature|opponentBattlefield) cantattack ueot && target(creature|opponentBattlefield) counter(1/1,2) -auto=@each my upkeep: may lord(creature|myBattlefield) cantattack ueot && target(creature|myBattlefield) counter(1/1,2) +auto=@each my upkeep:may lord(creature|opponentBattlefield) cantattack ueot && target(creature|opponentBattlefield) counter(1/1,2) +auto=@each my upkeep:may target(creature|myBattlefield) counter(1/1,2) text=At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or a planeswalker you control until your next turn. mana={2}{W} type=Creature @@ -51396,17 +79114,17 @@ toughness=4 [/card] [card] name=Orzhov Charm -auto=choice name(Return creature to hand) target(creature|mybattlefield) moveto(myhand) +auto=choice name(Return creature to hand) target(creature|mybattlefield) moveto(hand) auto=choice name(Destroy creature) target(creature) dynamicability && destroy auto=choice name(Return creature to battlefield) target(creature[manacost<=1]|mygraveyard) moveto(mybattlefield) -text=Choose one Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. +text=Choose one Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with mana value 1 or less from your graveyard to the battlefield. mana={W}{B} type=Instant [/card] [card] name=Orzhov Enforcer abilities=deathtouch -auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying) +auto=_DIES__AFTERLIFETOKEN_ text=Deathtouch -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) mana={1}{B} type=Creature @@ -51419,7 +79137,7 @@ name=Orzhov Euthanist auto=name(Destroy damaged creature) target(creature[damaged]) destroy auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Destroy damaged creature) target(creature[damaged]) destroy])) -text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. +text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Euthanist enters or the creature it haunts dies, destroy target creature that was dealt damage this turn. mana={2}{B} type=Creature subtype=Human Assassin @@ -51440,7 +79158,7 @@ name=Orzhov Pontiff auto=name(Choose one) transforms((,newability[choice name(Your creature gets 1/1) all(creature|mybattlefield) 1/1 ueot],newability[choice name(Opponent creature gets -1/-1) all(creature|opponentbattlefield) -1/-1 ueot])) oneshot auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Choose one) transforms((,newability[choice name(Your creature gets 1/1) all(creature|mybattlefield) 1/1 ueot],newability[choice name(Opponent creature gets -1/-1) all(creature|opponentbattlefield) -1/-1 ueot])) oneshot])) -text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Pontiff enters the battlefield or the creature it haunts dies, Choose one Creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn. +text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Pontiff enters or the creature it haunts dies, Choose one Creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn. mana={1}{W}{B} type=Creature subtype=Human Cleric @@ -51450,7 +79168,7 @@ toughness=1 [card] name=Orzhov Racketeers auto=@combatdamaged(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent -auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying)*2 +auto=_DIES__AFTERLIFETOKEN_*2 text=Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) mana={4}{B} type=Creature @@ -51491,6 +79209,25 @@ power=4 toughness=4 [/card] [card] +name=Ossification +target=land[basic]|myBattlefield +auto=(blink)forsrc target(creature,planeswalker|opponentBattlefield) +text=Enchant basic land you control -- When Ossification enters, exile target creature or planeswalker an opponent controls until Ossification leaves the battlefield. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ossuary Rats +auto=name(Deal damage) target(*[creature;planeswalker]|opponentbattlefield) damage:type:creature:mygraveyard +text=When Ossuary Rats enters, it deals X damage to target creature or planeswalker an opponent controls, where X is the number of creature cards in your graveyard. +mana={5}{B} +type=Creature +subtype=Rat +power=3 +toughness=2 +[/card] +[card] name=Oswald Fiddlebender auto=this(variable{type:artifact:mybattlefield}>0) {W}{T}:name(Sacrifice artifact) name(Sacrifice artifact) target(artifact|myBattlefield) transforms((,newability[sacrifice],newability[name(Search artifact) target(artifact[manacost<=manacost]|mylibrary) moveTo(myBattlefield) and!( shuffle )!])) oneshot asSorcery text={W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to one plus the sacrificed artifact's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery. @@ -51501,6 +79238,16 @@ power=2 toughness=2 [/card] [card] +name=Otawara, Soaring City +auto={T}:Add{U} +autohand=this(variable{type:creature[legendary]:mybattlefield}=0) {3}{U}{discard}:name(Return to hand) name(Return to hand) moveTo(hand) target(*[artifact;creature;enchantment;planeswalker]|battlefield) +autohand=this(variable{type:creature[legendary]:mybattlefield}=1) {2}{U}{discard}:name(Return to hand) name(Return to hand) moveTo(hand) target(*[artifact;creature;enchantment;planeswalker]|battlefield) +autohand=this(variable{type:creature[legendary]:mybattlefield}=2) {1}{U}{discard}:name(Return to hand) name(Return to hand) moveTo(hand) target(*[artifact;creature;enchantment;planeswalker]|battlefield) +autohand=this(variable{type:creature[legendary]:mybattlefield}>=3) {U}{discard}:name(Return to hand) name(Return to hand) moveTo(hand) target(*[artifact;creature;enchantment;planeswalker]|battlefield) +text={T}: Add {U}. -- Channel - {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to it's owner's hand. This ability costs {1} less to activate for each legendary creature you control. +type=Legendary Land +[/card] +[card] name=Otepec Huntmaster abilities=haste auto=lord(dinosaur|myhand) altercost(colorless,-1) @@ -51513,11 +79260,23 @@ power=1 toughness=2 [/card] [card] +name=Otharri, Suns' Glory +abilities=flying,haste,lifelink +auto=_ATTACKING_name(Get experience and create rebel) alterexperience:1 controller && token(Rebel,Creature Rebel,2/2,red,battleready)*pexperience +autograveyard={2}{R}{W}{T(rebel[-tapped]|mybattlefield)}:name(Return to battlefield) moveto(mybattlefield) and!( tap(noevent) )! +text=Flying, lifelink, haste -- Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have. -- {2}{R}{W}, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped. +mana={3}{R}{W} +type=Legendary Creature +subtype=Phoenix +power=3 +toughness=3 +[/card] +[card] name=Otherworldly Gaze flashback={1}{U} aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(mygraveyard)])) oneshot -auto=name(Reveal top 3 cards) reveal:3 optionone name(Get a card) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put back) target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. -- Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +auto=_SURVEIL3_ +text=Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={U} type=Instant [/card] @@ -51526,16 +79285,17 @@ name=Otrimi, the Ever-Playful abilities=trample,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={1}{B}{G}{U} name(Mutate) -auto=transforms((,newability[@combatdamaged(player) from(this):moveto(myhand) target(creature[mutate]|mygraveyard)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@combatdamaged(player) from(this):name(Return creature) target(creature[mutate]|mygraveyard) moveto(hand) +auto=@combatdamaged(player) from(mytgt):name(Return creature) target(creature[mutate]|mygraveyard) moveto(hand) text=Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Trample -- Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand. mana={3}{B}{G}{U} type=Legendary Creature @@ -51544,6 +79304,18 @@ power=6 toughness=6 [/card] [card] +name=Otterball Antics +auto=create(otter:creature otter:1/1:blue:red) and!( transforms((,newability[@movedTo(*[-creature]|mystack):1/1 ueot])) forever )! +auto=if gravecast then counter(1/1) notaTarget(otter[bluered;fresh]|myBattlefield) +auto=if librarycast then counter(1/1) notaTarget(otter[bluered;fresh]|myBattlefield) +auto=if exilecast then counter(1/1) notaTarget(otter[bluered;fresh]|myBattlefield) +auto=if commandzonecast then counter(1/1) notaTarget(otter[bluered;fresh]|myBattlefield) +flashback={3}{U} +text=Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. (Whenever you cast a noncreature spell, a creature with prowess gets +1/+1 until end of turn.) -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{U} +type=Sorcery +[/card] +[card] name=Oust target=creature auto=placefromthetop(2) @@ -51553,25 +79325,64 @@ mana={W} type=Sorcery [/card] [card] +name=Out Cold +abilities=nofizzle +auto=may target(creature) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +auto=_CLUE_ +text=This spell can't be countered. (This includes by the ward ability.) -- Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={3}{U} +type=Instant +[/card] +[card] name=Out of Bounds target=*|stack auto=fizzle -auto=Counter target spell text=Assist (Another player can pay up to {3} of this spell's cost.) -- Counter target spell. mana={3}{U} type=Instant [/card] [card] name=Out of Time -auto=vanishing:type:creature:battlefield +auto=counter(0/0,type:creature:battlefield,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice auto=all(creature|battlefield) transforms((,newability[untap],newability[phaseout])) ueot auto=@each upkeep restriction{compare(hascnttime)~morethan~0}:phaseout all(creature|battlefield) auto=@each my upkeep restriction{compare(hascnttime)~equalto~0}:sacrifice -text=When Out of Time enters the battlefield, untap all creatures, then phase them out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature phased out this way. -- Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.) +text=When Out of Time enters, untap all creatures, then phase them out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature phased out this way. -- Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.) mana={1}{W}{W} type=Enchantment [/card] [card] +name=Outcaster Greenblade +auto=if type(land[basic]|mylibrary)~morethan~0 then may name() name(Search basic land) target(land[basic]|mylibrary) moveto(hand) +auto=if type(Desert|mylibrary)~morethan~0 then may name() name(Search Desert) target(Desert|mylibrary) moveto(hand) +auto=foreach(Desert|myBattlefield) 1/1 +text=When Outcaster Greenblade enters, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. -- Outcaster Greenblade gets +1/+1 for each Desert you control. +mana={2}{G} +type=Creature +subtype=Human Mercenary +power=1 +toughness=2 +[/card] +[card] +name=Outcaster Trailblazer +auto=choice Add{W} +auto=choice Add{U} +auto=choice Add{B} +auto=choice Add{R} +auto=choice Add{G} +auto=@movedto(other creature[power>=4]|mybattlefield):draw:1 +autohand={2}{G}:_PLOT_ +autoexile=_PLOTCAST_ +text=When Outcaster Trailblazer enters, add one mana of any color. -- Whenever another creature you control with power 4 or greater enters, draw a card. -- Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={2}{G} +type=Creature +subtype=Human Druid +power=4 +toughness=2 +[/card] +[card] name=Outflank target=creature[attacking;blocking] auto=damage:type:creature:mybattlefield @@ -51595,11 +79406,28 @@ power=2 toughness=2 [/card] [card] +name=Outlaw Medic +abilities=lifelink +auto=_DIES_draw:1 +text=Lifelink -- When Outlaw Medic dies, draw a card. +mana={1}{W} +type=Creature +subtype=Human Rogue +power=1 +toughness=3 +[/card] +[card] +name=Outlaws' Fury +auto=all(creature|myBattlefield) 2/0 +auto=aslongas(Assassin,Mercenary,Pirate,Rogue,Warlock|mybattlefield) _IMPULSEUENT_ +text=Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) +mana={2}{R} +type=Instant +[/card] +[card] name=Outlaws' Merriment -auto=@each my upkeep:choice name(warrior) token(-47316011) -auto=@each my upkeep:choice name(cleric) token(-47316012) -auto=@each my upkeep:choice name(rogue) token(-47316013) -text=At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. -- 3/1 Human Warrior with trample and haste. -- 2/1 Human Cleric with lifelink and haste. -- 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target." +auto=@each my upkeep:all(this) transforms((,newability[choice name(warrior) token(-47316011)],newability[choice name(cleric) token(-47316012)],newability[choice name(rogue) token(-47316013)])) ueot +text=At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. -- 3/1 Human Warrior with trample and haste. -- 2/1 Human Cleric with lifelink and haste. -- 1/2 Human Rogue with haste and "When this creature enters, it deals 1 damage to any target." mana={1}{R}{W}{W} type=Enchantment [/card] @@ -51614,9 +79442,9 @@ type=Instant [card] name=Outmuscle target=creature|myBattlefield -auto=counter(1/1,1) -auto=if casted(this) then if spent({G}{G}{G}) then transforms((,newability[indestructible])) ueot -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=counter(1/1) +auto=if casted(this) then if spent({G}{G}{G}) then transforms((,indestructible)) ueot +auto=_FIGHT_ text=Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Adamant - If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn. mana={3}{G} type=Sorcery @@ -51625,9 +79453,9 @@ type=Sorcery name=Outpost Siege auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)])) forever auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)])) forever -auto=@each my upkeep:this(counter{0/0.1.Khans}>=1) name(Reveal top card) reveal:1 optionone may activate castcard(restricted) target(*|reveal) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend])) forever -auto=@movedto(creature|nonbattlezone) from(mybattlefield):this(counter{0/0.1.Dragons}>=1) damage:1 target(player,creature,planeswalker) -text=As Outpost Siege enters the battlefield, choose Khans or Dragons. -- Khans -- At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. -- Dragons -- Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target. +auto=@each my upkeep:this(counter{0/0.1.Khans}>=1) _IMPULSE_DRAW_ +auto=@movedto(creature|nonbattlezone) from(mybattlefield):this(counter{0/0.1.Dragons}>=1) damage:1 target(anytarget) +text=As Outpost Siege enters, choose Khans or Dragons. -- Khans -- At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. -- Dragons -- Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target. mana={3}{R} type=Enchantment [/card] @@ -51640,11 +79468,23 @@ mana={U} type=Instant [/card] [card] +name=Over the Top +auto=all(*[-instant&-sorcery&zpos<=type:*[-land]:mybattlefield]|mylibrary) moveto(mybattlefield) +auto=all(instant[zpos<=type:*[-land]:mybattlefield]|mylibrary) moveto(mygraveyard) +auto=all(sorcery[zpos<=type:*[-land]:mybattlefield]|mylibrary) moveto(mygraveyard) +auto=all(*[-instant&-sorcery&zpos<=type:*[-land]:opponentbattlefield]|opponentlibrary) moveto(opponentbattlefield) +auto=all(instant[zpos<=type:*[-land]:opponentbattlefield]|opponentlibrary) moveto(opponentgraveyard) +auto=all(sorcery[zpos<=type:*[-land]:opponentbattlefield]|opponentlibrary) moveto(opponentgraveyard) +text=Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] name=Overabundance auto=@tappedformana(land|opponentBattlefield):damage:1 opponent auto=@tappedformana(land|myBattlefield):damage:1 controller auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) -text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her. +text=Whenever a player taps a land for mana, that player adds one mana to their mana pool of any type that land produced, and Overabundance deals 1 damage to him or her. mana={1}{R}{G} type=Enchantment [/card] @@ -51652,7 +79492,7 @@ type=Enchantment name=Overcharged Amalgam abilities=flying,flash auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Counter spell) target(*|stack) fizzle])) oneshot )! -text=Flash -- Flying -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. +text=Flash -- Flying -- Exploit (When this creature enters, you may sacrifice a creature.) -- When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. mana={2}{U}{U} type=Creature subtype=Zombie Horror @@ -51668,6 +79508,12 @@ mana={3}{G}{G} type=Sorcery [/card] [card] +name=Overflowing Basin +auto={1}{T}:Add{G}{U} +text={1}, {T}: Add {G}{U}. +type=Land +[/card] +[card] name=Overflowing Insight target=player auto=draw:7 targetedplayer @@ -51679,7 +79525,7 @@ type=Sorcery name=Overgrown Arch abilities=defender auto={T}:life:1 controller -auto={2}{S}:name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto={2}{S}:_LEARN_ text=Defender -- {T}: You gain 1 life. -- {2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={1}{G} type=Creature @@ -51689,7 +79535,7 @@ toughness=4 [/card] [card] name=Overgrown Armasaur -auto=_ENRAGE_create(saproling:creature saproling:1/1:green:) +auto=_ENRAGE__SAPROLINGTOKEN_ text=Enrage - Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token. mana={3}{G}{G} type=Creature @@ -51702,15 +79548,26 @@ name=Overgrown Farmland auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{G} auto={T}:add{W} -text=Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {G} or {W}. +text=Overgrown Farmland enters tapped unless you control two or more other lands. -- {T}: Add {G} or {W}. type=Land [/card] [card] +name=Overgrown Pest +aicode=activate transforms((,newability[if type(*[land;hasbackside;zpos<=5]|myLibrary)~morethan~0 then target(*[land;hasbackside;zpos<=5]|myLibrary) moveto(hand) and!( all(other *[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto=name(Look top 5 cards) reveal:5 optionone name(Choose a card) target(*[land;hasbackside]|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=When Overgrown Pest enters, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{G} +type=Creature +subtype=Pest +power=2 +toughness=2 +[/card] +[card] name=Overgrowth Elemental -auto=target(other creature[elemental]) counter(1/1,1) -auto=@movedto(other creature[elemental]|graveyard) from(mybattlefield):counter(1/1,1) +auto=target(other creature[elemental]) counter(1/1) +auto=@movedto(other creature[elemental]|graveyard) from(mybattlefield):counter(1/1) auto=@movedto(other creature|graveyard) from(mybattlefield):life:1 -text=When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control. -- Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental. +text=When Overgrowth Elemental enters, put a +1/+1 counter on another target Elemental you control. -- Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental. mana={2}{G} type=Creature subtype=Elemental @@ -51718,14 +79575,107 @@ power=3 toughness=2 [/card] [card] +name=Overloaded Mage-Ring +auto={1}{T}{S}:name(Copy permanent) target(*[-instant;-sorcery]|mystack) transforms((,newability[clone])) oneshot +auto={1}{T}{S}:name(Copy instant or sorcery) target(*[instant;sorcery]|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +text={1}, {T}, Sacrifice Overloaded Mage-Ring: Copy target spell you control. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) +type=Artifact +[/card] +[card] +name=Overlord of the Balemurk +other={1}{B} name(Impending) +auto=if paid(alternative) then transforms((removetypes,newability[counter(0/0.5.Impending)],newability[becomes(Enchantment)])) +auto=@each my end:counter(0/0,-1,Impending) +auto=this(counter{0/0.1.Impending}<=0) becomes(Creature) +auto=deplete:4 +auto=may name(Return a non-Avatar creature) transforms((,newability[target(creature[-Avatar]|mygraveyard) moveto(hand)])) oneshot +auto=may name(Return a planeswalker) transforms((,newability[target(planeswalker|mygraveyard) moveto(hand)])) oneshot +auto=_ATTACKING_deplete:4 && may transforms((,newability[may name(Return a non-Avatar creature) target(creature[-Avatar]|mygraveyard) moveto(hand)])) oneshot +text=Impending 5-{1}{B} (If you cast this spell for its impending cost, it enters with five time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) -- Whenever Overlord of the Balemurk enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand. +mana={3}{B}{B} +type=Enchantment Creature +subtype=Avatar Horror +power=5 +toughness=5 +[/card] +[card] +name=Overlord of the Boilerbilges +other={2}{R}{R} name(Impending) +auto=if paid(alternative) then transforms((removetypes,newability[counter(0/0.4.Impending)],newability[becomes(Enchantment)])) +auto=@each my end:counter(0/0,-1,Impending) +auto=this(counter{0/0.1.Impending}<=0) becomes(Creature) +auto=damage:4 target(anytarget) +auto=_ATTACKING_damage:4 target(anytarget) +text=Impending 4-{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) -- Whenever Overlord of the Boilerbilges enters or attacks, it deals 4 damage to any target. +mana={4}{R}{R} +type=Enchantment Creature +subtype=Avatar Horror +power=5 +toughness=5 +[/card] +[card] +name=Overlord of the Floodpits +abilities=flying +other={1}{U}{U} name(Impending) +auto=if paid(alternative) then transforms((removetypes,newability[counter(0/0.4.Impending)],newability[becomes(Enchantment)])) +auto=@each my end:counter(0/0,-1,Impending) +auto=this(counter{0/0.1.Impending}<=0) becomes(Creature) +auto=draw:2 && ability$!name(discard) reject notaTarget(*|myhand)!$ controller +auto=_ATTACKING_draw:2 && ability$!name(discard) reject notaTarget(*|myhand)!$ controller +text=Impending 4-{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) -- Flying -- Whenever Overlord of the Floodpits enters or attacks, draw two cards, then discard a card. +mana={3}{U}{U} +type=Enchantment Creature +subtype=Avatar Horror +power=5 +toughness=3 +[/card] +[card] +name=Overlord of the Hauntwoods +other={1}{G}{G} name(Impending) +auto=if paid(alternative) then transforms((removetypes,newability[counter(0/0.4.Impending)],newability[becomes(Enchantment)])) +auto=@each my end:counter(0/0,-1,Impending) +auto=this(counter{0/0.1.Impending}<=0) becomes(Creature) +auto=token(Everywhere,Land Plains Island Swamp Mountain Forest,0/0) +auto=_ATTACKING_token(Everywhere,Land Plains Island Swamp Mountain Forest,0/0) +text=Impending 4-{1}{G}{G} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) -- Whenever Overlord of the Hauntwoods enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type. +mana={3}{G}{G} +type=Enchantment Creature +subtype=Avatar Horror +power=6 +toughness=5 +[/card] +[card] +name=Overlord of the Mistmoors +other={2}{W}{W} name(Impending) +auto=if paid(alternative) then transforms((removetypes,newability[counter(0/0.4.Impending)],newability[becomes(Enchantment)])) +auto=@each my end:counter(0/0,-1,Impending) +auto=this(counter{0/0.1.Impending}<=0) becomes(Creature) +auto=create(insect:creature insect:2/1:white:flying)*2 +auto=_ATTACKING_create(insect:creature insect:2/1:white:flying)*2 +text=Impending 4-{2}{W}{W} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) -- Whenever Overlord of the Mistmoors enters or attacks, create two 2/1 white Insect creature tokens with flying. +mana={5}{W}{W} +type=Enchantment Creature +subtype=Avatar Horror +power=6 +toughness=6 +[/card] +[card] name=Overmaster auto=draw:1 controller auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:all(trigger[to]) transforms((,newability[nofizzle])) oneshot])) ueot -text=The next instant or sorcery spell you cast this turn can't be countered by spells or abilities. -- Draw a card. +text=The next instant or sorcery spell you cast this turn can't be countered. -- Draw a card. mana={R} type=Sorcery [/card] [card] +name=Overprotect +target=creature|myBattlefield +auto=transforms((,newability[3/3],trample,hexproof,indestructible)) ueot +text=Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] name=Overrule target=*|stack auto=transforms((,newability[pay[[{value:storedx}]] name(pay {value} mana) donothing?fizzle])) forever @@ -51748,8 +79698,8 @@ type=Sorcery name=Overwhelmed Apprentice auto=deplete:2 opponent aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Overwhelmed Apprentice enters the battlefield, each opponent puts the top two cards of their library into their graveyard. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +auto=_SCRY2_ +text=When Overwhelmed Apprentice enters, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={U} type=Creature subtype=Human Wizard @@ -51764,8 +79714,8 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) retrace={3}{U} name(Cast with disturb) auto=if paid(retrace) then flip(backside) -auto=draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot -text=When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card. -- Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Archive Haunt +auto=_LOOT_ oneshot +text=When Overwhelmed Archivist enters, draw a card, then discard a card. -- Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Archive Haunt mana={2}{U} type=Creature subtype=Human Wizard @@ -51773,6 +79723,15 @@ power=3 toughness=2 [/card] [card] +name=Overwhelming Remorse +abilities=affinitygravecreatures +target=*[creature;planeswalker]|battlefield +auto=moveto(exile) +text=This spell costs {1} less to cast for each creature card in your graveyard. -- Exile target creature or planeswalker. +mana={4}{B} +type=Instant +[/card] +[card] name=Overwhelming Splendor target=player auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1,newability[noactivatedability])) @@ -51783,10 +79742,50 @@ type=Enchantment subtype=Aura Curse [/card] [card] +name=Ovika, Enigma Goliath +abilities=flying +auto=@targeted(this) from(*|opponentzones):choice name(This spell costs 3 mana and 3 life more) name(This spell costs 3 mana and 3 life more) target(*|opponentzones) transforms((,newability[pay[[{3}{L:3}]] name(pay 3 mana and 3 life) donothing?fizzle])) oneshot +auto=@movedTo(*[-creature]|mystack):name(Create goblin) all(trigger[to]) transforms((,newability[name(Create goblin) token(Phyrexian Goblin^Creature Phyrexian Goblin^1/1^red)*manacost and!( transforms((,haste)) ueot )!])) ueot +text=Flying -- Ward {3}, Pay 3 life. -- Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn. +mana={5}{U}{R} +type=Legendary Creature +subtype=Phyrexian Nightmare +power=6 +toughness=6 +[/card] +[card] +name=Oviya, Automech Artisan +auto=lord(creature[attacking]|mybattlefield) trample +auto={G}{T}:name(creature) moveTo(myBattlefield) target(creature[-artifact]|myhand) restriction{type(creature[-artifact]|myHand)~morethan~0} +auto={G}{T}:name(artifact creature) moveTo(myBattlefield) target(creature[artifact]|myhand) && counter(1/1,2) restriction{type(creature[-artifact]|myHand)~morethan~0} +auto={G}{T}:name(Vehicle) moveTo(myBattlefield) target(Vehicle|myhand) && counter(1/1,2) restriction{type(Vehicle|myHand)~morethan~0} +text=Each creature that's attacking one of your opponents has trample. -- {G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it. +mana={3}{G} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] +name=Owen Grady, Raptor Trainer +partner=Blue, Loyal Raptor +auto=_PARTNER_ +auto={T}:name(menace counter) target(Dinosaur) asSorcery transforms((,newability[counter(0/0.1.menace)],newability[this(counter{0/0.1.menace}>=1) menace])) forever +auto={T}:name(trample counter) target(Dinosaur) asSorcery transforms((,newability[counter(0/0.1.trample)],newability[this(counter{0/0.1.trample}>=1) trample])) forever +auto={T}:name(reach counter) target(Dinosaur) asSorcery transforms((,newability[counter(0/0.1.reach)],newability[this(counter{0/0.1.reach}>=1) reach])) forever +auto={T}:name(haste counter) target(Dinosaur) asSorcery transforms((,newability[counter(0/0.1.haste)],newability[this(counter{0/0.1.haste}>=1) haste])) forever +text=Partner with Blue, Loyal Raptor -- {T}: Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery. +mana={1}{R}{G} +type=Legendary Creature +subtype=Human Soldier Scientist +power=3 +toughness=2 +[/card] +[card] name=Owlbear abilities=trample auto=draw:1 controller -text=Trample -- Keen Senses - When Owlbear enters the battlefield, draw a card. +text=Trample -- Keen Senses - When Owlbear enters, draw a card. mana={3}{G}{G} type=Creature subtype=Bird Bear @@ -51794,6 +79793,26 @@ power=4 toughness=4 [/card] [card] +name=Owlbear Cub +auto=@combat(attacking) source(this) restriction{type(land|opponentbattlefield)~morethan~7}:name(Look top 8 cards) reveal:8 optionone name(Get creature) target(creature|reveal) moveto(mybattlefield) and!( transforms((,newability[readytofight])) oneshot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Mama's Coming - Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order. +mana={2}{G} +type=Creature +subtype=Bird Bear +power=3 +toughness=3 +[/card] +[card] +name=Owlbear Shepherd +auto=@each my end restriction{compare(powertotalinplay)~morethan~7}:draw:1 +text=At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card. +mana={2}{G} +type=Creature +subtype=Goblin Druid +power=1 +toughness=4 +[/card] +[card] name=Owlin Shieldmage abilities=flying auto=@targeted(this|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 3 life more) name(This spell costs 3 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:3}]] name(pay 3 life) donothing?fizzle])) oneshot @@ -51805,11 +79824,26 @@ power=3 toughness=3 [/card] [card] +name=Ox Drover +abilities=vigilance +auto=cantbeblockedby(creature[Ox]) +auto=draw:1 +auto=target(opponent) create(ox:ox creature:2/4:white) targetedplayer +auto=_ATTACKING_draw:1 +auto=target(opponent) _ATTACKING_create(ox:ox creature:2/4:white) targetedplayer +text=Vigilance -- Ox Drover can't be blocked by Oxen. -- Whenever Ox Drover enters or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card. +mana={3}{W} +type=Creature +subtype=Human Peasant +power=4 +toughness=4 +[/card] +[card] name=Ox of Agonas auto=reject all(*|myhand) && draw:3 controller -auto=if paid(retrace) then counter(1/1,1) +auto=if paid(retrace) then counter(1/1) retrace={R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) -text=When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. -- Escape-{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Ox of Agonas escapes with a +1/+1 counter on it. +text=When Ox of Agonas enters, discard your hand, then draw three cards. -- Escape-{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Ox of Agonas escapes with a +1/+1 counter on it. mana={3}{R}{R} type=Creature subtype=Ox @@ -51817,9 +79851,49 @@ power=4 toughness=2 [/card] [card] +name=Oxidda Finisher +anyzone=affinity(equipment|mybattlefield) reduce({1}) +abilities=trample +text=Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) -- Trample +mana={5}{R}{R} +type=Creature +subtype=Ogre Rebel +power=7 +toughness=5 +[/card] +[card] +name=Ozolith, the Shattered Spire +abilities=cycling +autohand=__CYCLING__({2}) +auto={1}{G}{T}:name(Put 1/1 counter on other target) counter(1/1) target(other *[artifact;creature]|myBattlefield) asSorcery +auto={1}{G}{T}:name(Put 1/1 counter on this artifact) counter(1/1) asSorcery +auto=@totalcounteradded(1/1) from(*[creature;artifact]|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller +text=If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. -- {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{G} +type=Legendary Artifact +[/card] +[card] +name=Pacesetter Paragon +auto=this(cantargetcard(*[-effect]) {2}{R}:becomes(effect) forever && counter(1/1) && double strike ueot +text=Exhaust - {2}{R}: Put a +1/+1 counter on this creature. It gains double strike until end of turn. (Activate each exhaust ability only once.) +mana={2}{R} +type=Creature +subtype=Human Pilot +power=2 +toughness=3 +[/card] +[card] +name=Pack Attack +auto=all(creature[attacking]) 1/0 +auto=draw:1 +text=Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked. -- Draw a card. +mana={2}{R} +type=Instant +[/card] +[card] name=Pack Leader -auto=lord(creature[dog]|myBattlefield) 1/1 -auto=_ATTACKING_preventAllcombatDamage to(creature[dog]|myBattlefield) ueot +auto=lord(other dog|myBattlefield) 1/1 +auto=_ATTACKING_preventAllCombatDamage to(dog|myBattlefield) ueot text=Other Dogs you control get +1/+1. -- Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control. mana={1}{W} type=Creature @@ -51841,8 +79915,8 @@ toughness=2 name=Pack's Betrayal target=creature aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=moveto(mybattlefield) and!( transforms((,newability[haste],newability[untap],newability[phaseaction[endofturn once sourceinplay] moveto(ownerbattlefield)])) ueot )! -auto=if type(*[wolf;werewolf]|mybattlefield)~morethan~0 then name(Scry 2) name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=moveto(mybattlefield) and!( transforms((,haste,newability[untap],newability[@next end:moveto(ownerbattlefield)])) ueot )! +auto=if type(*[wolf;werewolf]|mybattlefield)~morethan~0 then name(Scry 2) name(Scry 2) _SCRY2_ text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={2}{R} type=Sorcery @@ -51851,7 +79925,7 @@ type=Sorcery name=Pack's Favor other={convoke} name(Convoke) target=creature -auto=+3/+3 +auto=+3/+3 text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Target creature gets +3/+3 until end of turn. mana={2}{G} type=Instant @@ -51868,6 +79942,37 @@ power=1 toughness=1 [/card] [card] +name=Pact Weapon +auto=teach(creature) cantlifelose +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=0]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller])) oneshot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=1]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-1 controller],newability[1/1])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=2]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-2 controller],newability[2/2])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=3]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-3 controller],newability[3/3])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=4]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-4 controller],newability[4/4])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=5]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-5 controller],newability[5/5])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=6]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-6 controller],newability[6/6])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=7]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-7 controller],newability[7/7])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=8]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-8 controller],newability[8/8])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=9]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-9 controller],newability[9/9])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=10]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-10 controller],newability[10/10])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=11]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-11 controller],newability[11/11])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=12]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-12 controller],newability[12/12])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=13]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-13 controller],newability[13/13])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=14]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-14 controller],newability[14/14])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=15]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-15 controller],newability[15/15])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=16]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-16 controller],newability[16/16])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=17]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-17 controller],newability[17/17])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=18]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-18 controller],newability[18/18])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost=19]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-19 controller],newability[19/19])) ueot +auto=@combat(attacking) source(mytgt) restriction{type(*[zpos=1;manacost>=19]|mylibrary)~morethan~0}:name(Draw and reveal) name(Draw and reveal) transforms((,newability[draw:1 controller],newability[life:-20 controller],newability[20/20])) ueot +auto={999}:equip +auto=name(Equip discard a card) {D(*|myhand)}:rehook target(creature|mybattlefield) asSorcery +text=As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life. -- Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. -- Equip-Discard a card. +mana={3}{B} +type=Artifact +subtype=Equipment +[/card] +[card] name=Pact of the Serpent auto=choice name(Target opponent) ability$!chooseatype all(creature[chosentype]|opponentBattlefield) transforms((,newability[life:-1 controller],newability[draw:1 controller])) ueot chooseend!$ controller auto=choice name(Target yourself) ability$!chooseatype all(creature[chosentype]|myBattlefield) transforms((,newability[life:-1 controller],newability[draw:1 controller])) ueot chooseend!$ controller @@ -51876,6 +79981,17 @@ mana={1}{B}{B} type=Sorcery [/card] [card] +name=Pactdoll Terror +auto=life:-1 opponent && life:1 controller +auto=@movedTo(other artifact|myBattlefield):life:-1 opponent && life:1 controller +text=Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life. +mana={3}{B} +type=Artifact Creature +subtype=Toy +power=3 +toughness=4 +[/card] +[card] name=Pain // Suffering other={3}{R} name(Suffering) auto=if paid(alternative) then destroy target(land) @@ -51885,6 +80001,19 @@ mana={B} type=Sorcery [/card] [card] +name=Pain Distributor +abilities=menace +auto=@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~lessthan~1} turnlimited:_TREASURE_ +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:_TREASURE_ +auto=@movedto(artifact|graveyard) from(opponentBattlefield):damage:1 opponent +text=Menace -- Whenever a player casts their first spell each turn, they create a Treasure token. -- Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player. +mana={2}{R} +type=Creature +subtype=Devil Citizen +power=2 +toughness=3 +[/card] +[card] name=Painful Lesson target=player auto=draw:2 targetedplayer @@ -51911,14 +80040,14 @@ auto={1}{T}:add{B} auto={1}{T}:add{W} auto={1}{T}:add{R} auto={1}{T}:add{U} -text={T}: Add {1} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool. +text={T}: Add {1}. -- {1}, {T}: Add one mana of any color. type=Land subtype=Desert [/card] [card] name=Painter's Servant auto=chooseacolor lord(creature,artifact,enchantment,planeswalker,stack,exile,sideboard,graveyard,library) becomes(,chosencolor) chooseend -text=As Painter's Servant enters the battlefield, choose a color. -- All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. +text=As Painter's Servant enters, choose a color. -- All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. mana={2} type=Artifact Creature subtype=Scarecrow @@ -51927,7 +80056,7 @@ toughness=3 [/card] [card] name=Paired Tactician -auto=@combat(attacking) source(this) restriction{type(other warrior[attacking]|myBattlefield)~morethan~0}:counter(1/1,1) all(this) +auto=@combat(attacking) source(this) restriction{type(other warrior[attacking]|myBattlefield)~morethan~0}:counter(1/1) all(this) text=Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician. mana={2}{W} type=Creature @@ -51940,7 +80069,7 @@ name=Pako, Arcane Retriever abilities=hiddenface,haste,partner partner=Haldan, Avid Arcanist auto=_PARTNER_ -auto=@combat(attacking) source(this):name(Exile top cards) all(*[zpos=1]|library) moveto(exile) and!( counter(0/0,1,Fetch) && if cantargetcard(*[-creature]|*) then all(this) counter(1/1) )! +auto=_ATTACKING_name(Exile top cards) all(*[zpos=1]|library) moveto(exile) and!( counter(0/0,1,Fetch) && if cantargetcard(*[-creature]|*) then all(this) counter(1/1) )! text=Partner with Haldan, Avid Arcanist -- Haste -- Whenever Pako, Arcane Retriever attacks, exile the top card of each player's library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way. mana={3}{R}{G} type=Legendary Creature @@ -51961,7 +80090,7 @@ toughness=4 name=Palace Jailer auto=_MONARCH_CONTROLLER_ auto=name(Exile creature) target(creature|opponentbattlefield) moveto(opponentexile) and!( transforms((,newability[@becomesmonarchof(player):name(Return to battlefield) moveto(ownerbattlefield)])) forever )! -text=When Palace Jailer enters the battlefield, you become the monarch. -- When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.) +text=When Palace Jailer enters, you become the monarch. -- When Palace Jailer enters, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.) mana={2}{W}{W} type=Creature subtype=Human Soldier @@ -51971,7 +80100,7 @@ toughness=2 [card] name=Palace Sentinels auto=_MONARCH_CONTROLLER_ -text=When Palace Sentinels enters the battlefield, you become the monarch. +text=When Palace Sentinels enters, you become the monarch. mana={3}{W} type=Creature subtype=Human Soldier @@ -51980,13 +80109,12 @@ toughness=4 [/card] [card] name=Paladin Class -abilities=lifefaker auto=counter(0/0,1,Level) auto=this(variable{controllerturn}>0) lord(*|opponentcastingzone) altercost(colorless, +1) auto=this(variable{hascntlevel}=1) {2}{W}:name(Level 2) counter(0/0,1,Level) asSorcery auto=this(variable{hascntlevel}>=2) lord(creature|myBattlefield) 1/1 auto=this(variable{hascntlevel}=2) {4}{W}:name(Level 3) counter(0/0,1,Level) asSorcery -auto=@each my blockers restriction{compare(hascntlevel)~morethan~2}:name(Choose a creature) target(creature[attacking]|mybattlefield) transforms((,newability[double strike],newability[foreach(other creature[attacking]) 1/1])) ueot +auto=@each my blockers restriction{compare(hascntlevel)~morethan~2}:name(Choose a creature) target(creature[attacking]|mybattlefield) transforms((,double strike,newability[foreach(other creature[attacking]) 1/1])) ueot text=(Gain the next level as a sorcery to add its ability.) -- Spells your opponents cast during your turn cost {1} more to cast. -- {2}{W}: Level 2 -- Creatures you control get +1/+1. -- {4}{W}: Level 3 -- Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike. mana={W} type=Enchantment @@ -51994,7 +80122,7 @@ subtype=Class [/card] [card] name=Paladin of Atonement -auto=@each upkeep restriction{lastturn(life)~morethan~0}:counter(1/1,1) +auto=@each upkeep restriction{lastturn(life)~morethan~0}:counter(1/1) auto=_DIES_dynamicability text=At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. -- When Paladin of Atonement dies, you gain life equal to its toughness. mana={1}{W} @@ -52004,9 +80132,20 @@ power=1 toughness=1 [/card] [card] +name=Paladin of Predation +abilities=poisonsixtoxic +auto=cantbeblockedby(creature[power<=2]) +text=Toxic 6 (Players dealt combat damage by -- this creature also get six poison counters.) -- Paladin of Predation can't be blocked by creatures with power 2 or less. +mana={5}{G}{G} +type=Creature +subtype=Phyrexian Knight +power=6 +toughness=7 +[/card] +[card] name=Paladin of the Bloodstained -auto=token(Vampire,creature Vampire,1/1,white,lifelink) -text=When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink. +auto=_WHITEVAMPIRE_ +text=When Paladin of the Bloodstained enters, create a 1/1 white Vampire creature token with lifelink. mana={3}{W} type=Creature subtype=Vampire Knight @@ -52018,15 +80157,37 @@ name=Paladin's Shield abilities=flash auto={3}:equip auto=teach(creature) 0/2 -auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1 -text=Flash -- When Paladin's Shield enters the battlefield, attach it to target creature you control. -- Equipped creature gets +0/+2. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +auto=name(Attach to creature) rehook target(creature|mybattlefield) +text=Flash -- When Paladin's Shield enters, attach it to target creature you control. -- Equipped creature gets +0/+2. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{W} type=Artifact subtype=Equipment [/card] [card] +name=Palani's Hatcher +auto=lord(other dinosaur|myBattlefield) haste +auto=create(dinosaur egg:creature dinosaur egg:0/1:green)*2 +auto=@each my combatbegins restriction{type(Egg|myBattlefield)~morethan~0}:ability$! name(sacrifice) notaTarget(Egg|myBattlefield) sacrifice !$ controller && create(dinosaur:creature dinosaur:3/3:green) +text=Other Dinosaurs you control have haste. -- When Palani's Hatcher enters, create two 0/1 green Dinosaur Egg creature tokens. -- At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token. +mana={3}{R}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=3 +[/card] +[card] +name=Palantir of Orthanc +auto=@each my end restriction{compare(ishuman)~equalto~0}:name(Player draws or mills) name(Player draws or mills) all(*[zpos=1]|opponentlibrary) name(Player draws or mills) transforms((,newability[choice name(Opponent draws a card) draw:1 opponent],newability[choice name(Opponent mills cards) all(Palantir of Orthanc[legendary]|opponentbattlefield) transforms((,newability[all(*[zpos<=hascntinfluence]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[damage:manacost opponent])) ueot )!])) ueot])) ueot +auto=@each my end restriction{compare(ishuman)~morethan~0}:name(Player draws or mills) name(Player draws or mills) ability$!name(Player draws or mills) if compare(genrand2)~equalto~0 then draw:1 controller else all(*[zpos<=storedhascntinfluence]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[damage:manacost opponent])) ueot )!!$ controller +auto=@each my end restriction{compare(ishuman)~morethan~0}:name(Scry 2) _SCRY2_ +auto=@each my end:name(Put influence counter) counter(0/0,1,Influence) +text=At the beginning of your end step, put an influence counter on Palantir of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantir of Orthanc, and that player loses life equal to the total mana value of those cards. +mana={3} +type=Legendary Artifact +[/card] +[card] name=Pale Moon -auto=emblem transforms((,newability[lord(land[-basic]|battlefield) transforms((,newability[loseabilities],newability[{T}:name(Add colorless) add{C}]))])) ueot +auto=emblem transforms((,newability[lord(land[-basic]|battlefield) transforms((,newability[loseabilities],newability[losesubtypesof(land)],newability[{T}:name(Add colorless) add{C}]))])) ueot text=Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type. mana={1}{U} type=Instant @@ -52044,8 +80205,9 @@ toughness=7 [/card] [card] name=Palladia-Mors, the Ruiner -abilities=flying,opponentshroud,vigilance,trample -auto=_ENRAGE_-opponentshroud forever +abilities=flying,hexproof,vigilance,trample +auto=@damaged(player) from(this):-hexproof forever +auto=@damaged(*) from(this):-hexproof forever text=Flying, vigilance, trample -- Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet. mana={3}{R}{G}{W} type=Legendary Creature @@ -52054,12 +80216,23 @@ power=6 toughness=6 [/card] [card] +name=Panicked Altisaur +abilities=reach +auto={T}:damage:2 opponent +text=Reach -- {T}: Panicked Altisaur deals 2 damage to each opponent. +mana={4}{R} +type=Creature +subtype=Dinosaur +power=4 +toughness=5 +[/card] +[card] name=Panicked Bystander backside=Cackling Culprit restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=@movedTo(creature|graveyard) from(mybattlefield):name(Gain 1 life) life:1 controller -auto=@each my endofturn restriction{compare(lifegain)~morethan~2}:name(Transform) flip(backside) +auto=@each my end restriction{compare(lifegain)~morethan~2}:name(Transform) flip(backside) text=Whenever Panicked Bystander or another creature you control dies, you gain 1 life. -- At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. // Cackling Culprit mana={1}{W} type=Creature @@ -52111,7 +80284,7 @@ auto={19}{T} restriction{type(instant[manacost=19]|myhand)~morethan~0}:name(Exil auto={19}{T} restriction{type(sorcery[manacost=19]|myhand)~morethan~0}:name(Exile sorcery with manacost 19) transforms((,newability[moveTo(myexile) target(sorcery[manacost=19]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=19]|myexile)])) forever auto={20}{T} restriction{type(instant[manacost=20]|myhand)~morethan~0}:name(Exile instant with manacost 20) transforms((,newability[moveTo(myexile) target(instant[manacost=20]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(instant[manacost=20]|myexile)])) forever auto={20}{T} restriction{type(sorcery[manacost=20]|myhand)~morethan~0}:name(Exile sorcery with manacost 20) transforms((,newability[moveTo(myexile) target(sorcery[manacost=20]|myhand)],newability[@each my upkeep:may activate castcard(copied noevent) target(sorcery[manacost=20]|myexile)])) forever -text=Imprint - {X}, {T}: You may exile an instant or sorcery card with converted mana cost X from your hand. -- At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost. +text=Imprint - {X}, {T}: You may exile an instant or sorcery card with mana value X from your hand. -- At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost. mana={5} type=Artifact [/card] @@ -52126,8 +80299,18 @@ power=4 toughness=3 [/card] [card] +name=Papercraft Decoy +auto=@movedTo(this|nonbattlezone) from(battlefield):pay({2}) draw:1 +text=When Papercraft Decoy leaves the battlefield, you may pay {2}. If you do, draw a card. +mana={2} +type=Artifact Creature +subtype=Frog +power=2 +toughness=1 +[/card] +[card] name=Paradise Druid -auto=this(untapped) opponentshroud +auto=this(untapped) hexproof auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} @@ -52154,11 +80337,43 @@ name=Paradox Zone auto=counter(0/0,1,Growth) auto=@each my end:token(Fractal,Creature Fractal,0/0,green,blue) and!( thisforeach(counter{0/0,1,Growth}) counter(1/1) )! auto=@each my end:thisforeach(counter{0/0,1,Growth}) counter(0/0,1,Growth) -text=Paradox Zone enters the battlefield with a growth counter on it. -- At the beginning of your end step, double the number of growth counters on Paradox Zone. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on Paradox Zone. +text=Paradox Zone enters with a growth counter on it. -- At the beginning of your end step, double the number of growth counters on Paradox Zone. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on Paradox Zone. mana={4}{G} type=Enchantment [/card] [card] +name=Paragon of Modernity +abilities=flying +auto=name(Pay {W}{B}{G}) {W}{B}{G}:counter(1/1) +auto=name(Pay {W}{U}{G}) {W}{U}{G}:counter(1/1) +auto=name(Pay {W}{U}{B}) {W}{U}{B}:counter(1/1) +auto=name(Pay {U}{B}{R}) {U}{B}{R}:counter(1/1) +auto=name(Pay {W}{U}{R}) {W}{U}{R}:counter(1/1) +auto=name(Pay {B}{R}{G}) {B}{R}{G}:counter(1/1) +auto=name(Pay {W}{B}{R}) {W}{B}{R}:counter(1/1) +auto=name(Pay {W}{R}{G}) {W}{R}{G}:counter(1/1) +auto=name(Pay {U}{B}{G}) {U}{B}{G}:counter(1/1) +auto=name(Pay {U}{R}{G}) {U}{R}{G}:counter(1/1) +auto={3}:1/1 ueot +text=Flying -- {3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead. +mana={4} +type=Artifact Creature +subtype=Angel Warrior +power=2 +toughness=2 +[/card] +[card] +name=Parapet +abilities=asflash +other={1}{W} name(Cast with flash) +restriction=can play enchantment +auto=if paid(alternative) then all(this) transforms((,newability[phaseaction[cleanup sourceinplay once] sacrifice all(this)])) +auto=lord(other creature|myBattlefield) +0/+1 +text=You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Creatures you control get +0/+1. +mana={1}{W} +type=Enchantment +[/card] +[card] name=Parasitic Grasp other={1}{B}{B} name(Cleave) restriction=type(creature[human]|battlefield)~morethan~0 @@ -52195,17 +80410,16 @@ name=Parcelbeast abilities=mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={G}{U} name(Mutate) -auto=ifnot paid(alternative) then transforms((,newability[becomes(,,blue,green)])) forever all(this) -auto=transforms((,newability[name(Look top card) {1}{T}:ability$!name(Reveal) reveal:1 optionone if type(*[-land]|reveal)~morethan~0 then name(Put card back to library) name(Put card back to library) target(<1>*|reveal) moveto(mylibrary) else name(May move to battlefield) target(*[land]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put land in hand) target(<1>*[land]|reveal) moveto(myhand) optiontwoend revealend!$ controller])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) && becomes(,,blue,green) forever -auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=transforms((,newability[{1}{T}:name(Look top card) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[if cantargetcard(*[land]|*) then choice name(Put in play) name(Put in play) moveto(mybattlefield)],newability[if cantargetcard(*[land]|*) then choice name(Don't in play) name(Don't in play) donothing])) forever )!])) text=Mutate {G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- {1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. mana={2}{G}{U} type=Creature @@ -52242,7 +80456,7 @@ toughness=5 [card] name=Parhelion Patrol abilities=flying,vigilance,mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot +auto=_MENTOR_ text=Flying, vigilance -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) mana={3}{W} type=Creature @@ -52265,7 +80479,6 @@ name=Pariah's Shield auto={3}:equip auto=teach(creature) cantlifelose auto=teach(creature) transforms((,newability[@damageof(player):life:thatmuch controller && damage:thatmuch all(this)])) -auto=@damageof(player):life:thatmuch controller && damage:thatmuch all(this) text=All damage that would be dealt to you is dealt to equipped creature instead. -- Equip {3} mana={5} type=Artifact @@ -52275,7 +80488,7 @@ subtype=Equipment name=Parish-Blade Trainee abilities=training auto=_TRAINING_ -auto=_DIES_this(counter{1/1}>=1) name(Move 1/1 counters) target(creature|myBattlefield) counter(1/1,hasnct11) +auto=_DIES_choice thisforeach(counter{1/1}) counter(1/1) target(creature|mybattlefield) text=Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) -- When Parish-Blade Trainee dies, put its counters on target creature you control. mana={1}{W} type=Creature @@ -52284,16 +80497,40 @@ power=1 toughness=2 [/card] [card] +name=Park Heights Maverick +abilities=dethrone +auto=cantbeblockedby(creature[power<=2]) +auto=@combatdamaged(player) from(this):_PROLIFERATE_ +auto=_DIES__PROLIFERATE_ +text=Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) -- Park Heights Maverick can't be blocked by creatures with power 2 or less. -- Whenever Park Heights Maverick deals combat damage to a player or dies, proliferate. +mana={2}{G} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Paroxysm target=creature auto=teach(creature) transforms((,newability[@each targetController upkeep:ability$!name(Reveal) reveal:1 optionone name(look first card) target(<1>*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put back) moveto(ownerlibrary) all(*|reveal) optiontwoend revealend!$ controller])) forever auto=teach(creature) transforms((,newability[@each targetController upkeep:if type(land[zpos=1]|ownerlibrary)~morethan~0 then destroy else 3/3 ueot])) forever -text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] +name=Parting Gust +other={W}{W} name(Gift a tapped Fish) +auto=if paid(alternative) then _FISHTOKEN_ and!(tap(noevent))! opponent +auto=if paid(alternative) then moveto(exile) +target=creature[-token] +auto=ifnot paid(alternative) then (blink)ueot return(counter(1/1)) +text=Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) -- Exile target nontoken creature. If the gift wasn't promised, return that creature to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step. +mana={W}{W} +type=Instant +[/card] +[card] name=Parting Thoughts auto=if type(creature[-counter{1/1.1}]|battlefield)~morethan~0 then choice name(Destroy creature with no counters 1/1) target(creature[-counter{1/1.1}]|battlefield) destroy auto=if type(creature[counter{1/1.1}]|battlefield)~morethan~0 then choice name(Destroy creature with 1 counter 1/1) target(creature[counter{1/1.1}]|battlefield) transforms((,newability[destroy],newability[draw:1 controller],newability[life:-1 controller])) forever @@ -52317,14 +80554,15 @@ auto=if type(creature[counter{1/1.18}]|battlefield)~morethan~0 then choice name( auto=if type(creature[counter{1/1.19}]|battlefield)~morethan~0 then choice name(Destroy creature with 19 counters 1/1) target(creature[counter{1/1.19}]|battlefield) transforms((,newability[destroy],newability[draw:19 controller],newability[life:-19 controller])) forever auto=if type(creature[counter{1/1.20}]|battlefield)~morethan~0 then choice name(Destroy creature with 20 counters 1/1) target(creature[counter{1/1.20}]|battlefield) transforms((,newability[destroy],newability[draw:20 controller],newability[life:-20 controller])) forever text=Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature. +restriction=type(creature)~morethan~0 mana={2}{B} type=Sorcery [/card] [card] name=Pashalik Mons -auto=@movedto(other creature[goblin]|graveyard) from(mybattlefield):damage:1 target(creature,player) -auto=_DIES_damage:1 target(player,creature,planeswalker) -auto={3}{R}{S(creature[goblin]|myBattlefield)}:token(Goblin,Creature Goblin,1/1,red)*2 +auto=@movedto(other creature[goblin]|graveyard) from(mybattlefield):damage:1 target(anytarget) +auto=_DIES_damage:1 target(anytarget) +auto={3}{R}{S(creature[goblin]|myBattlefield)}:_GOBLINTOKEN_*2 text=Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. -- {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens. mana={2}{R} type=Legendary Creature @@ -52333,6 +80571,26 @@ power=2 toughness=2 [/card] [card] +name=Passageway Seer +auto=_INITIATIVE_CONTROLLER_ +auto=@each my end restriction{compare(pinitiative)~morethan~0}:name(Put 1/1 counter) all(this) counter(1/1) +abilities=lifelink +text=Lifelink -- When Passageway Seer enters, you take the initiative. -- At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer. +mana={3}{B} +type=Creature +subtype=Tiefling Warlock +power=2 +toughness=2 +[/card] +[card] +name=Passionate Archaeologist +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedTo(*[manacost=1]|mystack) from(myexile):name(Deals 1 damage) damage:1 opponent],newability[@movedTo(*[manacost=2]|mystack) from(myexile):name(Deals 2 damage) damage:2 opponent],newability[@movedTo(*[manacost=3]|mystack) from(myexile):name(Deals 3 damage) damage:3 opponent],newability[@movedTo(*[manacost=4]|mystack) from(myexile):name(Deals 4 damage) damage:4 opponent],newability[@movedTo(*[manacost=5]|mystack) from(myexile):name(Deals 5 damage) damage:5 opponent],newability[@movedTo(*[manacost=6]|mystack) from(myexile):name(Deals 6 damage) damage:6 opponent],newability[@movedTo(*[manacost=7]|mystack) from(myexile):name(Deals 7 damage) damage:7 opponent],newability[@movedTo(*[manacost=8]|mystack) from(myexile):name(Deals 8 damage) damage:8 opponent],newability[@movedTo(*[manacost=9]|mystack) from(myexile):name(Deals 9 damage) damage:9 opponent],newability[@movedTo(*[manacost=10]|mystack) from(myexile):name(Deals 10 damage) damage:10 opponent],newability[@movedTo(*[manacost=11]|mystack) from(myexile):name(Deals 11 damage) damage:11 opponent],newability[@movedTo(*[manacost=12]|mystack) from(myexile):name(Deals 12 damage) damage:12 opponent],newability[@movedTo(*[manacost=13]|mystack) from(myexile):name(Deals 13 damage) damage:13 opponent],newability[@movedTo(*[manacost=14]|mystack) from(myexile):name(Deals 14 damage) damage:14 opponent],newability[@movedTo(*[manacost=15]|mystack) from(myexile):name(Deals 15 damage) damage:15 opponent],newability[@movedTo(*[manacost=16]|mystack) from(myexile):name(Deals 16 damage) damage:16 opponent],newability[@movedTo(*[manacost=17]|mystack) from(myexile):name(Deals 17 damage) damage:17 opponent],newability[@movedTo(*[manacost=18]|mystack) from(myexile):name(Deals 18 damage) damage:18 opponent],newability[@movedTo(*[manacost=19]|mystack) from(myexile):name(Deals 19 damage) damage:19 opponent],newability[@movedTo(*[manacost>=19]|mystack) from(myexile):name(Deals 20 damage) damage:20 opponent])) +text=Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent." +mana={1}{R} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Passwall Adept auto={2}{U}:target(creature) unblockable text={2}{U}: Target creature can't be blocked this turn. @@ -52346,7 +80604,7 @@ toughness=3 name=Patagia Tiger abilities=flying auto=target(human|myBattlefield) 2/2 ueot -text=Flying -- When Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn. +text=Flying -- When Patagia Tiger enters, target Human you control gets +2/+2 until end of turn. mana={4}{W} type=Creature subtype=Cat @@ -52354,6 +80612,50 @@ power=3 toughness=4 [/card] [card] +name=Patched Plaything +abilities=double strike +auto=if casted(this) then counter(-1/-1,2) +text=Double strike -- Patched Plaything enters with two -1/-1 counters on it if you cast it from your hand. +mana={2}{W} +type=Artifact Creature +subtype=Toy +power=4 +toughness=3 +[/card] +[card] +name=Patchwork Automaton +auto=_WARD2_ +auto=@movedTo(artifact|mystack):counter(1/1) +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] +name=Patchwork Banner +auto=chooseatype lord(creature[chosentype]|mybattlefield) 1/1 chooseend +auto={T}:ability$!choice Add{W}_choice Add{U}_choice Add{B}_choice Add{R}_choice Add{G}!$ controller +text=As Patchwork Banner enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {T}: Add one mana of any color. +mana={3} +type=Artifact +[/card] +[card] +name=Patchwork Beastie +abilities=cantattack,cantpwattack,cantblock +auto=while(restriction{delirium}) -cantattack +auto=while(restriction{delirium}) -cantpwattack +auto=while(restriction{delirium}) -cantblock +auto=@each my upkeep:may deplete:1 +text=Delirium - Patchwork Beastie can't attack or block unless there are four or more card types among cards in your graveyard. -- At the beginning of your upkeep, you may mill a card. (You may put the top card of your library into your graveyard.) +mana={G} +type=Artifact Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] name=Patchwork Crawler #MISSING: has all activated abilities auto={2}{U}{E(creature|mygraveyard)}:name(Put 1/1 counter) counter(1/1) @@ -52373,17 +80675,31 @@ auto=aslongas(*[iscommander&white]|myzones) {T}:name(Add white mana) name(Add wh auto=aslongas(*[iscommander&green]|myzones) {T}:name(Add green mana) name(Add green mana) transforms((,newability[add{G}],newability[if type(creature|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.PathEffect)])) oneshot auto=aslongas(*[iscommander&blue]|myzones) {T}:name(Add blue mana) name(Add blue mana) transforms((,newability[add{U}],newability[if type(creature|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.PathEffect)])) oneshot auto=aslongas(*[iscommander&black]|myzones) {T}:name(Add black mana) name(Add black mana) transforms((,newability[add{B}],newability[if type(creature|myrestrictedcastingzone)~morethan~0 then counter(0/0.1.PathEffect)])) oneshot -auto=@movedto(creature|mybattlefield) restriction{compare(hascntpatheffect)~morethan~0}:name(Scry if share type) all(trigger[to]) name(Scry if share type) transforms((,newability[if type(*[iscommander&share!types!]|myzones)~morethan~0 then scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) oneshot +auto=@movedto(creature|mybattlefield) restriction{compare(hascntpatheffect)~morethan~0}:name(Scry if share type) all(trigger[to]) name(Scry if share type) transforms((,newability[if type(*[iscommander&share!types!]|myzones)~morethan~0 then _SCRY1_])) oneshot auto=@movedto(creature|mybattlefield) restriction{compare(hascntpatheffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.PathEffect) -auto=@each endofturn restriction{compare(hascntpatheffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.PathEffect) -text=Path of Ancestry enters the battlefield tapped. -- {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. +auto=@each end restriction{compare(hascntpatheffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.PathEffect) +text=Path of Ancestry enters tapped. -- {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. type=Land [/card] [card] +name=Path of Annihilation +abilities=devoid +auto=_ELDRAZISPAWN_*2 +auto=lord(eldrazi|mybattlefield) {T}:Add{W} +auto=lord(eldrazi|mybattlefield) {T}:Add{U} +auto=lord(eldrazi|mybattlefield) {T}:Add{B} +auto=lord(eldrazi|mybattlefield) {T}:Add{R} +auto=lord(eldrazi|mybattlefield) {T}:Add{G} +auto=@movedTo(creature[manacost>=7]|mystack):life:4 +text=Devoid (This card has no color.) -- When Path of Annihilation enters, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." -- Eldrazi you control have "{T}: Add one mana of any color." -- Whenever you cast a creature spell with mana value 7 or greater, you gain 4 life. +mana={3}{G} +type=Enchantment +[/card] +[card] name=Path of Discovery -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=@movedTo(creature|myBattlefield):all(trigger[to]) name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend -text=Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=@movedTo(creature|myBattlefield):all(trigger[to]) _EXPLORES_ +text=Whenever a creature enters under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) mana={3}{G} type=Enchantment [/card] @@ -52394,7 +80710,7 @@ auto=@each my blockers restriction{type(creature[attacking;vigilance]|myBattlefi auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;vigilance]|myBattlefield)~morethan~0}:if type(creature[attacking;haste]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph) auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;vigilance]|myBattlefield)~morethan~0}:if type(creature[attacking;first strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph) auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;vigilance]|myBattlefield)~morethan~0}:if type(creature[attacking;double strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph) -auto=@each my blockers restriction{type(type(creature[attacking;haste]|myBattlefield)~morethan~1}:flip(Metzali, Tower of Triumph) +auto=@each my blockers restriction{type(creature[attacking;haste]|myBattlefield)~morethan~1}:flip(Metzali, Tower of Triumph) auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;haste]|myBattlefield)~morethan~0}:if type(creature[attacking;vigilance]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph) auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;haste]|myBattlefield)~morethan~0}:if type(creature[attacking;first strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph) auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;haste]|myBattlefield)~morethan~0}:if type(creature[attacking;double strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph) @@ -52406,7 +80722,7 @@ auto=@each my blockers restriction{type(creature[attacking;double strike]|myBatt auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;double strike]|myBattlefield)~morethan~0}:if type(creature[attacking;vigilance]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph) auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;double strike]|myBattlefield)~morethan~0}:if type(creature[attacking;haste]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph) auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;double strike]|myBattlefield)~morethan~0}:if type(creature[attacking;first strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph) -text=When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. -- Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. +text=When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. -- Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. mana={R}{W} type=Legendary Enchantment [/card] @@ -52420,23 +80736,71 @@ mana={1}{B}{B} type=Sorcery [/card] [card] +name=Path of the Animist +auto=moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) +text=Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. -- Will of the Planeswalkers - Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Path of the Enigma +target=player +auto=draw:4 +text=Target player draws four cards. -- Will of the Planeswalkers - Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Path of the Ghosthunter +auto=_SPIRITTOKEN_*X +text=Create X 1/1 white Spirit creature tokens with flying. -- Will of the Planeswalkers - Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. +mana={X}{1}{W} +type=Sorcery +[/card] +[card] +name=Path of the Pyromancer +auto=all(*|myhand) transforms((,newability[Add {R}],newability[draw:1],newability[reject])) && draw:1 +text=Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one. -- Will of the Planeswalkers - Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Path of the Schemer +auto=all(player) deplete:2 +auto=moveto(mybattlefield) target(creature|graveyard) and!(becomes(artifact) forever)! +text=Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types. -- Will of the Planeswalkers - Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. +mana={4}{B} +type=Sorcery +[/card] +[card] name=Path to the Festival flashback={4}{G} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Search basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle],newability[if compare(pbasiclandtypes)~morethan~2 then scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) oneshot +auto=name(Search basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle],newability[if compare(pbasiclandtypes)~morethan~2 then _SCRY1_])) oneshot )! text=Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Lok at the top card of your library. You may put that card on the bottom of your library.) -- Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{G} type=Sorcery [/card] [card] name=Path to the World Tree -auto=target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )! +auto=target(land[basic]|mylibrary) moveto(hand) and!( shuffle )! auto={2}{W}{U}{B}{R}{G}:transforms((,newability[sacrifice],newability[life:2 controller],newability[draw:2 controller],newability[life:-2 opponent],newability[token(Bear^Creature Bear^2/2^green)],newability[may name(Damage creature) target(creature) damage:2])) oneshot -text=When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token. +text=When Path to the World Tree enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token. mana={1}{G} type=Enchantment [/card] [card] +name=Pathfinding Axejaw +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=When Pathfinding Axejaw enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={3}{G} +type=Creature +subtype=Dinosaur +power=4 +toughness=3 +[/card] +[card] name=Pathmaker Initiate auto={T}:target(creature[power<=2]) unblockable ueot text={T}: Target creature with power 2 or less can't be blocked this turn. @@ -52449,7 +80813,7 @@ toughness=1 [card] name=Pathrazer of Ulamog abilities=threeblockers -auto=_ATTACKING_name(Annihilate 3) ability$!name(sacrifice) notatarget(<3>*|mybattlefield) sacrifice!$ opponent +auto=_ATTACKING_name(Annihilate 3) ability$!name(sacrifice) notaTarget(<3>*|mybattlefield) sacrifice!$ opponent text=Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) -- Pathrazer of Ulamog can't be blocked except by three or more creatures. mana={11} type=Creature @@ -52479,9 +80843,22 @@ power=2 toughness=2 [/card] [card] +name=Patriar's Seal +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={1}{T}:untap target(legendary[creature]|myBattlefield) +text={T}: Add one mana of any color. -- {1}, {T}: Untap target legendary creature you control. +mana={3} +type=Artifact +[/card] +[card] name=Patriarch's Bidding +auto=ability$!chooseatype moveto(ownerbattlefield) all(creature[chosentype]|graveyard) chooseend!$ opponent auto=chooseatype moveto(ownerbattlefield) all(creature[chosentype]|graveyard) chooseend -text=Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield. +text=Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield. mana={3}{B}{B} type=Sorcery [/card] @@ -52498,11 +80875,22 @@ power=2 toughness=2 [/card] [card] +name=Patron of the Arts +auto=_TREASURE_ +auto=_DIES__TREASURE_ +text=When Patron of the Arts enters or dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2}{R} +type=Creature +subtype=Dragon Noble +power=3 +toughness=1 +[/card] +[card] name=Patron of the Vein abilities=flying auto=destroy target(creature|opponentBattlefield) auto=@movedTo(creature|graveyard) from(opponentbattlefield):all(trigger[from]) moveto(exile) && counter(1/1)all(vampire|myBattlefield) -text=Flying -- When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. -- Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. +text=Flying -- When Patron of the Vein enters, destroy target creature an opponent controls. -- Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. mana={4}{B}{B} type=Creature subtype=Vampire Shaman @@ -52513,7 +80901,7 @@ toughness=4 name=Pattern Matcher aicode=activate moveTo(myBattlefield) target(creature[share!name!]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(creature[share!name!]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle your library. +text=When Pattern Matcher enters, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle. mana={4} type=Artifact Creature subtype=Golem @@ -52529,22 +80917,56 @@ mana={2}{G} type=Instant [/card] [card] +name=Pawpatch Formation +auto=if type(creature[flying])~morethan~0 then choice name() name(Destroy creature with flying) destroy target(creature[flying]) +auto=if type(enchantment)~morethan~0 then choice name() name(Destroy enchantment) destroy target(enchantment) +auto=choice draw:1 && ability$! _FOOD_ !$ controller +text=Choose one - -- - Destroy target creature with flying. -- - Destroy target enchantment. -- - Draw a card. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={1}{G} +type=Instant +[/card] +[card] name=Pay No Heed -auto=name(prevent all damage) notatarget(*|battlefield,stack,hand,graveyard) transforms((,newability[preventalldamage from(this)])) ueot +auto=name(prevent all damage) target(*) transforms((,newability[preventalldamage from(this)])) ueot text=Prevent all damage a source of your choice would deal this turn. mana={W} type=Instant [/card] [card] -name=Peace Talks -auto=lord(creature|battlefield) transforms((,newability[cantattack])) uynt -auto=lord(creature|battlefield) transforms((,newability[cantpwattack])) uynt -auto=lord(*|battlefield) transforms((,newability[shroud],newability[controllershroud])) uynt -text=This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities. -mana={1}{W} +name=Pearl of Wisdom +anyzone=this(variable{type:Otter:mybattlefield}>0)while changecost(colorless:-1) forcedalive +auto=draw:2 +text=This spell costs {1} less to cast if you control an Otter. -- Draw two cards. +mana={2}{U} type=Sorcery [/card] [card] +name=Peculiar Lighthouse +auto=tapped +auto=this(controllerlife < 14) untap +auto=this(opponentlife < 14) untap +auto={T}:Add{U} +auto={T}:Add{R} +text=Peculiar Lighthouse enters tapped unless a player has 13 or less life. -- {T}: Add {U} or {R}. +type=Land +[/card] +[card] +name=Pedal to the Metal +target=creature +auto=X/0 +auto=first strike +text=Target creature gets +X/+0 and gains first strike until end of turn. +mana={X}{R} +type=Instant +[/card] +[card] +name=Peer Past the Veil +auto=reject all(*|myhand) && draw:allgravecardtypes +text=Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard. +mana={2}{R}{G} +type=Instant +[/card] +[card] name=Peer into the Abyss auto=choice name(Target opponent) draw:halfuptype:*:opponentlibrary opponent && life:-halfupopponentlifetotal opponent auto=choice name(Target controller) draw:halfuptype:*:mylibrary controller && life:-halfuplifetotal controller @@ -52553,9 +80975,43 @@ mana={4}{B}{B}{B} type=Sorcery [/card] [card] +name=Peerless Recycling +other={1}{G} name(Gift a card) +auto=if paid(alternative) then draw:1 opponent +auto=if paid(alternative) then target(<2>*[-instant;-sorcery]|mygraveyard) moveto(hand) +auto=ifnot paid(alternative) then target(*[-instant;-sorcery]|mygraveyard) moveto(hand) +restriction=type(*[-instant;-sorcery]|mygraveyard)~morethan~0 +otherrestriction=type(*[-instant;-sorcery]|mygraveyard)~morethan~1 +text=Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -- Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand. +mana={1}{G} +type=Instant +[/card] +[card] +name=Peerless Ropemaster +auto=may target(creature[tapped]) moveto(hand) +text=When Peerless Ropemaster enters, return up to one target tapped creature to its owner's hand. +mana={4}{U} +type=Creature +subtype=Human Rogue +power=4 +toughness=4 +[/card] +[card] +name=Peerless Samurai +abilities=menace +auto=@combat(attackedalone) source(samurai[-warrior]|myBattlefield) turnlimited:name(Next spell cost 1 less) name(Next spell cost 1 less) target(*|mycastingzone) transforms((,newability[changecost(colorless:-1)])) ueot +auto=@combat(attackedalone) source(warrior[-samurai]|myBattlefield) turnlimited:name(Next spell cost 1 less) name(Next spell cost 1 less) target(*|mycastingzone) transforms((,newability[changecost(colorless:-1)])) ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast. +mana={2}{R} +type=Creature +subtype=Human Samurai +power=2 +toughness=3 +[/card] +[card] name=Pegasus Courser abilities=flying -auto=_ATTACKING_target(other creature[attaking]) flying ueot +auto=_ATTACKING_target(other creature[attacking]) flying ueot text=Flying -- Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn. mana={2}{W} type=Creature @@ -52564,10 +81020,26 @@ power=1 toughness=3 [/card] [card] +name=Pegasus Guardian // Rescue the Foal +abilities=flying,adventure,asflash +restriction=can play creature +otherrestriction=type(creature|mybattlefield)~morethan~0 +other={1}{W} name(Adventure) +auto=if paid(alternative) then name(Exile creature) name(Exile creature) target(creature|myBattlefield) moveto(exile) and!( moveto(ownerbattlefield) )! +auto=if paid(alternative) then _ADVENTURE_ +auto=@each my end restriction{revolt}:name(Create Pegasus) token(Pegasus,Creature Pegasus,1/1,white,flying) +text=Flying -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying. // Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.) +mana={5}{W} +type=Creature +subtype=Pegasus +power=3 +toughness=3 +[/card] +[card] name=Pelakka Caverns auto=tap(noevent) auto={T}:add{B} -text=Pelakka Caverns enters the battlefield tapped. -- {T}: Add {B}. // {2}{B} Pelakka Predation +text=Pelakka Caverns enters tapped. -- {T}: Add {B}. // {2}{B} Pelakka Predation type=Land [/card] [card] @@ -52575,13 +81047,29 @@ name=Pelakka Predation restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Pelakka Caverns) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Pelakka Caverns) name(Pelakka Caverns) flip(Pelakka Caverns) forcetype(land) -aicode=activate reject notatarget(*[manacost>=3]|opponenthand) -auto=name(reveal hand) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(Choose a card) target(*[manacost>=3]|reveal) reject optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=Target opponent reveals their hand. You may choose a card from it with converted mana cost 3 or greater. That player discards that card. // Pelakka Caverns +aicode=activate reject notaTarget(*[manacost>=3]|opponenthand) +auto=name(reveal hand) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(Choose a card) target(*[manacost>=3]|reveal) reject optiononeend optiontwo name(put back) all(*|reveal) moveto(hand) optiontwoend revealend +text=Target opponent reveals their hand. You may choose a card from it with mana value 3 or greater. That player discards that card. // Pelakka Caverns mana={2}{B} type=Sorcery [/card] [card] +name=Pelargir Survivor +auto=this(variable{type:*[instant;sorcery]:myrestrictedcastingzone}>0) {T}:name(Add white) name(Add white) add{W} +auto=this(variable{type:*[instant;sorcery]:myrestrictedcastingzone}>0) {T}:name(Add blue) name(Add blue) add{U} +auto=this(variable{type:*[instant;sorcery]:myrestrictedcastingzone}>0) {T}:name(Add black) name(Add black) add{B} +auto=this(variable{type:*[instant;sorcery]:myrestrictedcastingzone}>0) {T}:name(Add red) name(Add red) add{R} +auto=this(variable{type:*[instant;sorcery]:myrestrictedcastingzone}>0) {T}:name(Add green) name(Add green) add{G} +auto={5}{U}{T}:name(Opponent mills 3 cards) deplete:3 opponent +auto={5}{U}{T}:name(You mill 3 cards) deplete:3 controller +text={T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell. -- {5}{U}, {T}: Target player mills three cards. (They put the top three cards of their library into their graveyard.) +mana={1}{U} +type=Creature +subtype=Human Peasant +power=1 +toughness=3 +[/card] +[card] name=Pelt Collector auto=@movedto(other creature[power=0]|myBattlefield):this(power<0) counter(1/1) auto=@movedto(other creature[power=0]|myGraveyard) from(mybattlefield):this(power<0) counter(1/1) @@ -52626,7 +81114,7 @@ auto=@movedto(other creature[power=19]|myGraveyard) from(mybattlefield):this(pow auto=@movedto(other creature[power=20]|myBattlefield):this(power<20) counter(1/1) auto=@movedto(other creature[power=20]|myGraveyard) from(mybattlefield):this(power<20) counter(1/1) auto=this(counter{1/1}>=3) trample -text=Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. -- As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. +text=Whenever another creature you control enters or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. -- As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. mana={G} type=Creature subtype=Elf Warrior @@ -52636,33 +81124,121 @@ toughness=1 [card] name=Pendrell Flux target=creature -auto=teach(creature) transforms((,newability[@each my upkeep:thisforeach(variable{manacost}) pay[[{1}]] name(pay manacost) donothing'sacrifice])) forever +auto=teach(creature) transforms((,newability[@each my upkeep:thisforeach(variable{manacost}) pay[[{1}]] name(pay manacost) donothing?sacrifice])) forever text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost." mana={1}{U} type=Enchantment subtype=Aura [/card] [card] +name=Penregon Strongbull +auto={1}{S(artifact|myBattlefield)}:1/1 ueot && damage:1 opponent +text={1}, Sacrifice an artifact: Penregon Strongbull gets +1/+1 until end of turn and deals 1 damage to each opponent. +mana={2}{R} +type=Creature +subtype=Minotaur +power=2 +toughness=3 +[/card] +[card] +name=Perch Protection +abilities=protection from +other={4}{W}{W} name(Gift an extra turn) +auto=if paid(alternative) then turns:+1 opponent +auto=create(bird:creature bird:2/2:blue:flying)*4 +auto=if paid(alternative) then token(Protection,Emblem,0/0,indestructible,shroud,cantchangelife,controllershroud,playershroud,notrigger) and!( transforms((,newability[preventalldamage to(controller) from(*|opponentzones)],newability[preventalldamage to(controller) from(*|myzones)],newability[@each my untap:sacrifice])) forever )! +auto=if paid(alternative) then all(*|myBattlefield) phaseout +auto=moveto(exile) +text=Gift an extra turn (You may promise an opponent a gift as you cast this spell. If you do, they take an extra turn after this one.) -- Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything. -- Exile Perch Protection. +mana={4}{W}{W} +type=Instant +[/card] +[card] +name=Peregrin Took +auto={S(food|mybattlefield)}{S(food|mybattlefield)}{S(food|mybattlefield)}:name(Sacrifice foods and draw card) draw:1 controller +auto=@tokencreated(*|mybattlefield):name(Create Food) token(Food,Food Artifact,0/0,notrigger) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )! +text=If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Draw a card. +mana={2}{G} +type=Legendary Creature +subtype=Halfling Citizen +power=2 +toughness=3 +[/card] +[card] name=Peregrination -auto=if type(land|myLibrary)~morethan~1 then choice name(Search two lands) name(Search two lands) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[name(Search another land) target(land[basic]|mylibrary) moveto(myhand) and!( transforms((,newability[name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) oneshot )!])) oneshot )! -auto=if type(land|myLibrary)~morethan~0 then choice name(Search one land) name(Search one land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend )! -auto=choice name(Don't search any land) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=if type(land|myLibrary)~morethan~1 then choice name(Search two lands) name(Search two lands) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[name(Search another land) target(land[basic]|mylibrary) moveto(hand) and!( transforms((,newability[name(Scry 1) _SCRY1_])) oneshot )!])) oneshot )! +auto=if type(land|myLibrary)~morethan~0 then choice name(Search one land) name(Search one land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) && _SCRY1_ )! +auto=choice name(Don't search any land) _SCRY1_ text=Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3}{G} type=Sorcery [/card] [card] +name=Perennial Behemoth +auto=lord(land|mygraveyard) canPlayFromGraveyard +autograveyard={G}{G}:_UNEARTH_ +text=You may play lands from your graveyard. -- Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={5} +type=Artifact Creature +subtype=Beast +power=2 +toughness=7 +[/card] +[card] +name=Perforating Artist +abilities=deathtouch +auto=@each my end:if raid then ability$!name(Choose one) choice name(Lose 3 life) life:-3 controller _ choice name(Sacrifice a nonland permanent) sacrifice notaTarget(*[-land]|mybattlefield) _ choice name(Discard a card) reject notaTarget(*|myhand)!$ opponent +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Raid - At the beginning of your end step, if you attacked this turn, each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card. +mana={1}{B}{R} +type=Creature +subtype=Devil +power=3 +toughness=2 +[/card] +[card] +name=Perilous Landscape +auto={T}:Add{C} +auto={1}{T}{S}:name(search Island) target(Island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Mountain) target(Mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Plains) target(Plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +autohand=__CYCLING__({U}{B}{R}) +text={T}: Add {C}. -- {T}, Sacrifice Perilous Landscape: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle. -- Cycling {U}{B}{R}({U}{R}{W}, Discard this card: Draw a card.) +type=Land +[/card] +[card] name=Perilous Voyage aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=if type(*[-land;manacost<=2]|opponentBattlefield)~morethan~0 then choice name(Return permanent with manacost 2 or less) name(Return permanent with manacost 2 or less) target(*[-land;manacost<=2]|opponentBattlefield) moveto(ownerhand) && scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto=choice name(Return permanent with manacost 3 or more) target(*[-land;manacost>=3]|opponentBattlefield) moveto(ownerhand) -text=Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2. +auto=if type(*[-land;manacost<=2]|opponentBattlefield)~morethan~0 then choice name(Return permanent with manacost 2 or less) name(Return permanent with manacost 2 or less) target(*[-land;manacost<=2]|opponentBattlefield) moveto(hand) && _SCRY2_ +auto=choice name(Return permanent with manacost 3 or more) target(*[-land;manacost>=3]|opponentBattlefield) moveto(hand) +text=Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2. mana={1}{U} type=Instant [/card] [card] +name=Perimeter Enforcer +abilities=flying,lifelink +auto=@movedTo(other Detective|myBattlefield):1/1 ueot +auto=@facedup(Detective|mybattlefield):1/1 ueot +text=Flying, lifelink -- Whenever another Detective enters under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Detective +power=1 +toughness=1 +[/card] +[card] +name=Perimeter Patrol +auto=@movedTo(*[artifact]|myBattlefield):1/0 ueot +text=Whenever an artifact enters under your control, Perimeter Patrol gets +1/+0 until end of turn. +mana={2}{G} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] name=Perimeter Sergeant -auto=_ATTACKING_all(human|myBattlefield) 1/0 ueot +auto=_ATTACKING_all(other human|myBattlefield) 1/0 ueot text=Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn. mana={2}{W} type=Creature @@ -52671,9 +81247,18 @@ power=3 toughness=2 [/card] [card] +name=Permission Denied +target=*[-creature]|stack +auto=fizzle +auto=maxCast(*[-creature])0 opponent +text=Counter target noncreature spell. Your opponents can't cast noncreature spells this turn. +mana={W}{U} +type=Instant +[/card] +[card] name=Perplexing Test -auto=choice name(Return all token creatures) all(creature[token]|battlefield) moveto(ownerhand) -auto=choice name(Return all non-token creatures) all(creature[-token]|battlefield) moveto(ownerhand) +auto=choice name(Return all token creatures) all(creature[token]|battlefield) moveto(hand) +auto=choice name(Return all non-token creatures) all(creature[-token]|battlefield) moveto(hand) text=Choose one -- Return all creature tokens to their owners' hands. -- Return all nontoken creatures to their owners' hands. mana={3}{U}{U} type=Instant @@ -52681,16 +81266,39 @@ type=Instant [card] name=Persist target=creature[-legendary]|mygraveyard -auto=moveto(myBattlefield) and!( counter(-1/-1) )! +auto=moveto(myBattlefield) and!(counter(-1/-1))! text=Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it. mana={1}{B} type=Sorcery [/card] [card] +name=Persistent Constrictor +abilities=persist +auto=@each opponent upkeep:may counter(-1/-1) target(creature|opponentBattlefield) +auto=@each opponent upkeep:life:-1 opponent +text=At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={4}{B} +type=Creature +subtype=Zombie Snake +power=5 +toughness=3 +[/card] +[card] +name=Persistent Marshstalker +auto=foreach(other rat|myBattlefield) 1/0 +autograveyard=@combat(attacking) source(rat|mybattlefield) restriction{type(*|mygraveyard)~morethan~6} turnlimited:pay({2}{B}) readytofight +text=Persistent Marshstalker gets +1/+0 for each other Rat you control. -- Threshold - Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay {2}{B}. If you do, return Persistent Marshstalker from your graveyard to the battlefield tapped and attacking. +mana={1}{B} +type=Creature +subtype=Rat Berserker +power=3 +toughness=1 +[/card] +[card] name=Persistent Petitioners auto={1}{T}:target(player) deplete:1 auto={T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}:deplete:12 -text={1}, {T}: Target player puts the top card of their library into their graveyard. -- Tap four untapped Advisors you control: Target player puts the top twelve cards of their library into their graveyard. -- A deck can have any number of cards named Persistent Petitioners. +text={1}, {T}: Target player mills a card. -- Tap four untapped Advisors you control: Target player puts the top twelve cards of their library into their graveyard. -- A deck can have any number of cards named Persistent Petitioners. mana={1}{U} type=Creature subtype=Human Advisor @@ -52708,6 +81316,36 @@ power=1 toughness=1 [/card] [card] +name=Person of Interest +auto=_SUSPECT_IT_ +auto=create(detective:creature detective:2/2:white:blue) +text=When Person of Interest enters, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.) +mana={3}{R} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Persuasive Interrogators +auto=_CLUE_ +auto=@sacrificed(*[Clue]|myBattlefield):alterpoison:2 target(opponent) +text=When Persuasive Interrogators enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.) +mana={4}{B}{B} +type=Creature +subtype=Gorgon Detective +power=5 +toughness=6 +[/card] +[card] +name=Pest Control +auto=destroy all(*[-land;manacost<=1]) +autohand=__CYCLING__({2}) +text=Destroy all nonland permanents with mana value 1 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={W}{B} +type=Sorcery +[/card] +[card] name=Pest Infestation auto=thisforeach(variable{halfpaid}>0) ability$!may name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy!$ controller auto=thisforeach(X) token(Pest,Creature Pest,1/1,black,green) and!( transforms((,newability[_DIES_life:1 controller])) forever )! @@ -52759,8 +81397,18 @@ power=3 toughness=2 [/card] [card] +name=Pestilent Syphoner +abilities=flying,poisontoxic +text=Flying -- Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) +mana={1}{B} +type=Creature +subtype=Phyrexian Insect +power=1 +toughness=1 +[/card] +[card] name=Pestilent Wolf -auto={2}{G}:name(Gains deathtouch) transforms((,newability[deathtouch])) ueot +auto={2}{G}:name(Gains deathtouch) deathtouch ueot text={2}{G}: Pestilent Wolf gains deathtouch until end of turn. type=Creature subtype=Wolf @@ -52769,10 +81417,20 @@ power=2 toughness=2 [/card] [card] +name=Pests of Honor +auto=@each my combatbegins:if type(*[-land;fresh]|myBattlefield)~morethan~1 then counter(1/1) +text=Celebration - At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor. +mana={2}{W} +type=Creature +subtype=Mouse +power=2 +toughness=2 +[/card] +[card] name=Petalmane Baku auto={1}{C(0/0,-1,Ki)}:ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. -- {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool. +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. -- {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color. mana={1}{G} type=Creature subtype=Spirit @@ -52790,43 +81448,77 @@ type=Enchantment subtype=Aura [/card] [card] +name=Petrify +target=artifact,creature +auto=teach(creature) cantattack +auto=teach(creature) cantpwattack +auto=teach(creature) cantblock +auto=teach(creature) noactivatedability +text=Enchant artifact or creature -- Enchanted permanent can't attack or block, and its activated abilities can't be activated. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Petrifying Meddler +abilities=devoid,reach +autostack=if casted(this) then may target(creature) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +text=Devoid (This card has no color.) -- When you cast this spell, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Reach +mana={4}{U} +type=Creature +subtype=Eldrazi +power=4 +toughness=5 +[/card] +[card] name=Phalanx Formation abilities=hasnokicker,hasstrive kicker=multi{1}{W} name(Strive) -auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[double strike])) ueot -auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[double strike])) ueot +auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,double strike)) ueot +auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,double strike)) ueot text=Strive - Phalanx Formation costs {1}{W} more to cast for each target beyond the first. -- Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.) mana={2}{W} type=Instant [/card] [card] name=Phalanx Tactics -target=creature -auto=target(creature|myBattlefield) 2/1 ueot -auto=all(other creature|mybattlefield) 1/1 ueot +target=creature|myBattlefield +auto=1/0 +auto=all(creature|mybattlefield) 1/1 ueot text=Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn. mana={1}{W} type=Instant [/card] [card] +name=Phalanx Vanguard +abilities=vigilance +auto=@movedTo(artifact|myBattlefield):1/0 ueot +text=Vigilance -- Whenever an artifact enters under your control, Phalanx Vanguard gets +1/+0 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Phantasmal Dreadmaw abilities=trample auto=@targeted(this):sacrifice @@ -52849,10 +81541,21 @@ mana={2}{U} type=Instant [/card] [card] +name=Phantasmal Shieldback +auto=@targeted(this):sacrifice it +auto=_DIES_draw:1 +text=When Phantasmal Shieldback becomes the target of a spell or ability, sacrifice it. -- When Phantasmal Shieldback dies, draw a card. +mana={U} +type=Creature +subtype=Turtle Illusion +power=1 +toughness=3 +[/card] +[card] name=Phantom Carriage abilities=flying auto=may name(Search a card) target(*[hasdisturb;hasflashback]|mylibrary) moveto(mygraveyard) -text=Flying -- When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. +text=Flying -- When Phantom Carriage enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. mana={4}{U}{U} type=Creature subtype=Spirit @@ -52875,7 +81578,7 @@ abilities=flash auto=name(Exile other creature) target(other creature|mybattlefield) imprint auto=this(variable{hasevict}>0) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Return exiled creature) target(creature[evictname]|myexile) moveTo(ownerbattlefield)])) auto=@combat(attacking) source(this) restriction{compare(hasevict)~morethan~0}:name(Copy exiled creature) transforms((,newability[target(creature[evictname]|myexile) clone with(battleready) and!( transforms((Illusion,newability[@each my combatends:sacrifice])) forever )!])) oneshot -text=Flash -- When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. -- Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. +text=Flash -- When Phantom Steed enters, exile another target creature you control until Phantom Steed leaves the battlefield. -- Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. mana={3}{U} type=Creature subtype=Horse Illusion @@ -52885,7 +81588,7 @@ toughness=3 [card] name=Pharagax Giant auto=all(this) flipacoin winability damage:5 opponent winabilityend loseability counter(1/1,2) loseabilityend flipend -text=Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent. +text=Tribute 2 (As this creature enters, an opponent of your choice may place two +1/+1 counters on it.) -- When Pharagax Giant enters, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent. mana={4}{R} type=Creature subtype=Giant @@ -52895,8 +81598,8 @@ toughness=3 [card] name=Pharika's Libation target=player -auto=choice ability$!name(sacrifice an enchantment) notatarget(enchantment|myBattlefield) sacrifice!$ targetedplayer -auto=choice ability$!name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer +auto=choice ability$!name(sacrifice an enchantment) notaTarget(enchantment|myBattlefield) sacrifice!$ targetedplayer +auto=choice ability$!name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ targetedplayer text=Choose one -- Target opponent sacrifices a creature. -- Target opponent sacrifices an enchantment. mana={2}{B} type=Instant @@ -52904,9 +81607,9 @@ type=Instant [card] name=Pharika's Spawn auto=if paid(retrace) then counter(1/1,2) -auto=if paid(retrace) then ability$!name(sacrifice non-gorgon) name(sacrifice non-gorgon) notatarget(creature[-Gorgon]|mybattlefield) sacrifice!$ opponent +auto=if paid(retrace) then ability$!name(sacrifice non-gorgon) name(sacrifice non-gorgon) notaTarget(creature[-Gorgon]|mybattlefield) sacrifice!$ opponent retrace={5}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) -text=Escape-{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Pharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature. +text=Escape-{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Pharika's Spawn escapes with two +1/+1 counters on it. When it enters this way, each opponent sacrifices a non-Gorgon creature. mana={3}{B} type=Creature subtype=Gorgon @@ -52924,9 +81627,20 @@ power=1 toughness=4 [/card] [card] +name=Phenomenon Investigators +auto=choice name(Believe) transforms((,newability[counter(0/0.1.Believe)],newability[@movedto(creature[-token]|graveyard) from(mybattlefield):create(horror:horror enchantment creature:2/2:black)])) forever +auto=choice name(Doubt) transforms((,newability[counter(0/0.1.Doubt)],newability[@each my end:may moveto(hand) target(*[-land]|myBattlefield)] )) forever +text=As Phenomenon Investigators enters, choose Believe or Doubt. -- - Believe - Whenever a nontoken creature you control dies, create a 2/2 black Horror enchantment creature token. -- - Doubt - At the beginning of your end step, you may return a nonland permanent you own to your hand. If you do, draw a card. +mana={2}{U}{B} +type=Creature +subtype=Human Detective +power=3 +toughness=4 +[/card] +[card] name=Pheres-Band Brawler -auto=name(Fights) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) -text=When Pheres-Band Brawler enters the battlefield, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) +auto=name(Fights) _FIGHT_ +text=When Pheres-Band Brawler enters, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) mana={4}{G}{G} type=Creature subtype=Centaur Warrior @@ -52934,11 +81648,51 @@ power=4 toughness=4 [/card] [card] +name=Phial of Galadriel +abilities=lifefaker +auto=@lifeof(player) from(*[-lifefaker]) restriction{compare(lifetotal)~lessthan~6}:name(Gain twice life) life:thatmuch +auto=replacedraw if compare(phandcount)~equalto~0 then draw:2 noreplace else draw:1 noreplace +auto={T}:add{W} +auto={T}:add{U} +auto={T}:add{B} +auto={T}:add{R} +auto={T}:add{G} +text=If you would draw a card while you have no cards in hand, draw two cards instead. -- If you would gain life while you have 5 or less life, you gain twice that much life instead. -- {T}: Add one mana of any color. +mana={3} +type=Legendary Artifact +[/card] +[card] +name=Phlage, Titan of Fire's Fury +auto=ifnot paid(retrace) then sacrifice +auto=damage:3 target(anytarget) +auto=life:3 controller +auto=_ATTACKING_damage:3 target(anytarget) +auto=_ATTACKING_life:3 controller +retrace={R}{R}{W}{W}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape) +text=When Phlage enters, sacrifice it unless it escaped. -- Whenever Phlage enters or attacks, it deals 3 damage to any target and you gain 3 life. -- Escape-{R}{R}{W}{W}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={1}{R}{W} +type=Legendary Creature +subtype=Elder Giant +power=6 +toughness=6 +[/card] +[card] +name=Phoenix Chick +abilities=flying,haste,cantblock +autograveyard=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:pay({R}{R}) readytofight && counter(1/1) +text=Flying, haste -- Phoenix Chick can't block. -- Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return Phoenix Chick from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it. +mana={R} +type=Creature +subtype=Phoenix +power=1 +toughness=1 +[/card] +[card] name=Phoenix of Ash abilities=flying,haste auto={2}{R}:2/0 ueot retrace={2}{R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) -auto=if paid(retrace) then counter(1/1,1) +auto=if paid(retrace) then counter(1/1) text=Flying, haste -- {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. -- Escape-{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Phoenix of Ash escapes with a +1/+1 counter on it. mana={1}{R}{R} type=Creature @@ -52950,7 +81704,7 @@ toughness=2 name=Phylath, World Sculptor auto=token(Plant,Creature Plant,0/1,green) *pbasiclandtypes auto=_LANDFALL_counter(1/1,4) target(creature[plant]|myBattlefield) -text=When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. -- Landfall - Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. +text=When Phylath, World Sculptor enters, create a 0/1 green Plant creature token for each basic land you control. -- Landfall - Whenever a land enters under your control, put four +1/+1 counters on target Plant you control. mana={4}{R}{G} type=Legendary Creature subtype=Elemental @@ -52958,6 +81712,64 @@ power=5 toughness=5 [/card] [card] +name=Phyresis Outbreak +auto=alterpoison:1 opponent && ability$!name(Creature get poisoned) all(creature|opponentbattlefield) -opponentpoisoncount/-opponentpoisoncount ueot!$ controller +text=Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Phyrexian +backside=Incubator +type=Artifact Creature +subtype=Phyrexian +power=0 +toughness=0 +[/card] +[card] +name=Phyrexian Archivist +abilities=reach +auto={2}{T}:target(*|graveyard) bottomoflibrary +text=Reach -- {2}, {T}: Put target card from a graveyard on the bottom of its owner's library. +mana={6} +type=Artifact Creature +subtype=Phyrexian Construct +power=4 +toughness=5 +[/card] +[card] +name=Phyrexian Atlas +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto=@tapped(this):this(variable{opponentpoisoncount}>2) life:-1 opponent +text={T}: Add one mana of any color. -- Corrupted - Whenever Phyrexian Atlas becomes tapped, each opponent who has three or more poison counters loses 1 life. +mana={3} +type=Artifact +[/card] +[card] +name=Phyrexian Awakening +auto=name(Incubate 4) name(Incubate 4) token(Incubator) and!( counter(1/1.4) )! +auto=lord(phyrexian|myBattlefield) transforms((,vigilance)) +text=When Phyrexian Awakening enters, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Phyrexians you control have vigilance. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Phyrexian Censor +auto=maxCast(*[-Phyrexian])1 +auto=maxCast(*[-Phyrexian])1 opponent +auto=@movedto(creature[-Phyrexian]|battlefield):tap(noevent) all(trigger) +text=Each player can't cast more than one non-Phyrexian spell each turn. -- Non-Phyrexian creatures enter the battlefield tapped. +mana={2}{W} +type=Creature +subtype=Phyrexian Wizard +power=3 +toughness=3 +[/card] +[card] name=Phyrexian Colossus abilities=doesnotuntap,threeblockers auto={L:8}:untap @@ -52969,23 +81781,76 @@ power=8 toughness=8 [/card] [card] +name=Phyrexian Dragon Engine +abilities=double strike +autograveyard=@movedTo(this|battlefield) from(mygraveyard):may all(*|myhand) reject && draw:3 +autograveyard={3}{R}{R}:_UNEARTH_ +text=Double strike -- When Phyrexian Dragon Engine enters from your graveyard, you may discard your hand. If you do, draw three cards. -- Unearth {3}{R}{R} -- (Melds with Mishra, Claimed by Gix.) +mana={3} +type=Artifact Creature +subtype=Phyrexian Dragon +power=2 +toughness=2 +[/card] +[card] name=Phyrexian Dreadnought abilities=trample auto=choice name(Sacrifice this) sacrifice -auto=choice name(Sacrifice 12 creatures with power 1 or greater) sacrifice target(<12>creature[power>=1]|mybattlefield) -auto=choice name(Sacrifice 6 creatures with power 2 or greater) sacrifice target(<6>creature[power>=2]|mybattlefield) -auto=choice name(Sacrifice 4 creatures with power 3 or greater) sacrifice target(<4>creature[power>=3]|mybattlefield) -auto=choice name(Sacrifice 3 creatures with power 4 or greater) sacrifice target(<3>creature[power>=4]|mybattlefield) -auto=choice name(Sacrifice 2 creatures with power 6 or greater) sacrifice target(<2>creature[power>=6]|mybattlefield) -auto=choice name(Sacrifice 1 creature with power 12 or greater) sacrifice target(creature[power>=12]|mybattlefield) -text=Trample -- When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. +auto=choice name(Sacrifice 12 creatures with power 1 or greater) sacrifice notaTarget(<12>creature[power>=1]|mybattlefield) +auto=choice name(Sacrifice 6 creatures with power 2 or greater) sacrifice notaTarget(<6>creature[power>=2]|mybattlefield) +auto=choice name(Sacrifice 4 creatures with power 3 or greater) sacrifice notaTarget(<4>creature[power>=3]|mybattlefield) +auto=choice name(Sacrifice 3 creatures with power 4 or greater) sacrifice notaTarget(<3>creature[power>=4]|mybattlefield) +auto=choice name(Sacrifice 2 creatures with power 6 or greater) sacrifice notaTarget(<2>creature[power>=6]|mybattlefield) +auto=choice name(Sacrifice 1 creature with power 12 or greater) sacrifice notaTarget(creature[power>=12]|mybattlefield) +text=Trample -- When Phyrexian Dreadnought enters, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. mana={1} type=Artifact Creature -subtype=Dreadnought +subtype=Phyrexian Dreadnought power=12 toughness=12 [/card] [card] +name=Phyrexian Espionage +kicker={1}{B} +auto=draw:2 +auto=if paid(kicker) then ability$!name(discard) reject notaTarget(*|myhand)!$ opponent +text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Draw two cards. If this spell was kicked, each opponent discards a card. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Phyrexian Fleshgorger +abilities=lifelink,menace +other={1}{B}{B} name(Prototype) +auto=if paid(alternative) then becomes(,3/3,black) +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~1}:choice name(This spell costs 1 life more) name(This spell costs 1 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:1}]] name(pay 1 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~2}:choice name(This spell costs 2 life more) name(This spell costs 2 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:2}]] name(pay 2 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~3}:choice name(This spell costs 3 life more) name(This spell costs 3 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:3}]] name(pay 3 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~4}:choice name(This spell costs 4 life more) name(This spell costs 4 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~5}:choice name(This spell costs 5 life more) name(This spell costs 5 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:5}]] name(pay 5 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~6}:choice name(This spell costs 6 life more) name(This spell costs 6 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:6}]] name(pay 6 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~7}:choice name(This spell costs 7 life more) name(This spell costs 7 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:7}]] name(pay 7 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~8}:choice name(This spell costs 8 life more) name(This spell costs 8 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:8}]] name(pay 8 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~9}:choice name(This spell costs 9 life more) name(This spell costs 9 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:9}]] name(pay 9 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~10}:choice name(This spell costs 10 life more) name(This spell costs 10 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:10}]] name(pay 10 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~11}:choice name(This spell costs 11 life more) name(This spell costs 11 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:11}]] name(pay 11 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~12}:choice name(This spell costs 12 life more) name(This spell costs 12 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:12}]] name(pay 12 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~13}:choice name(This spell costs 13 life more) name(This spell costs 13 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:13}]] name(pay 13 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~14}:choice name(This spell costs 14 life more) name(This spell costs 14 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:14}]] name(pay 14 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~15}:choice name(This spell costs 15 life more) name(This spell costs 15 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:15}]] name(pay 15 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~16}:choice name(This spell costs 16 life more) name(This spell costs 16 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:16}]] name(pay 16 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~17}:choice name(This spell costs 17 life more) name(This spell costs 17 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:17}]] name(pay 17 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~18}:choice name(This spell costs 18 life more) name(This spell costs 18 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:18}]] name(pay 18 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~19}:choice name(This spell costs 19 life more) name(This spell costs 19 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:19}]] name(pay 19 life) donothing?fizzle])) oneshot +auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~morethan~19}:choice name(This spell costs 20 life more) name(This spell costs 20 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:20}]] name(pay 20 life) donothing?fizzle])) oneshot +text=Prototype {1}{B}{B} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Menace, lifelink -- Ward-Pay life equal to Phyrexian Fleshgorger's power. +mana={7} +type=Artifact Creature +subtype=Phyrexian Wurm +power=7 +toughness=5 +[/card] +[card] name=Phyrexian Furnace auto={T}:name(Exile bottom card from my graveyard) moveTo(myexile) all(*[zpos=type:*:mygraveyard]|mygraveyard) auto={T}:name(Exile bottom card from opponent's graveyard) moveTo(opponentexile) all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) @@ -52999,7 +81864,7 @@ type=Artifact name=Phyrexian Ingester other={6}{U}{E(creature[-token]|battlefield)} name(Imprint) auto=if paid(alternative) then storedpower/storedtoughness -text=Imprint - When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature. -- Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. +text=Imprint - When Phyrexian Ingester enters, you may exile target nontoken creature. -- Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. mana={6}{U} type=Creature subtype=Beast @@ -53007,39 +81872,91 @@ power=3 toughness=3 [/card] [card] +name=Phyrexian Ironworks +auto=@each my blockers:alterenergy:1 controller +auto={T}{E:3}:create(phyrexian golem:creature artifact phyrexian golem:3/3) +text=Whenever you attack, you get {E} (an energy counter). -- {T}, Pay {E}{E}{E}: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery. +mana={2}{R} +type=Artifact +[/card] +[card] name=Phyrexian Metamorph auto=may name(Copy artifact or creature) target(*[creature;artifact]|battlefield) copy and!( transforms((Artifact)) forever )! text=({U/P} can be paid with either {U} or 2 life.) -- You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types. -mana={3}{P(U)} +mana={3}{p(U)} +color=blue type=Artifact Creature -subtype=Shapeshifter +subtype=Phyrexian Shapeshifter power=0 toughness=0 [/card] [card] +name=Phyrexian Missionary +abilities=lifelink +kicker={1}{B} +auto=if paid(kicker) then target(creature|mygraveyard) moveto(hand) +text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Lifelink -- When Phyrexian Missionary enters, if it was kicked, return target creature card from your graveyard to your hand. +mana={1}{W} +type=Creature +subtype=Phyrexian Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Phyrexian Pegasus +abilities=flying +auto=_ATTACKING_target(other creature[attacking;-flying]) flying ueot +text=Flying -- Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Phyrexian Pegasus +power=2 +toughness=2 +[/card] +[card] name=Phyrexian Processor -auto=choice name(Pay 0 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^0/0^black)])) forever -auto=if compare(lifetotal)~morethan~0 then choice name(Pay 1 life) name(Pay 1 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^1/1^black)])) forever -auto=if compare(lifetotal)~morethan~1 then choice name(Pay 2 life) name(Pay 2 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^2/2^black)])) forever -auto=if compare(lifetotal)~morethan~2 then choice name(Pay 3 life) name(Pay 3 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^3/3^black)])) forever -auto=if compare(lifetotal)~morethan~3 then choice name(Pay 4 life) name(Pay 4 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^4/4^black)])) forever -auto=if compare(lifetotal)~morethan~4 then choice name(Pay 5 life) name(Pay 5 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^5/5^black)])) forever -auto=if compare(lifetotal)~morethan~5 then choice name(Pay 6 life) name(Pay 6 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^6/6^black)])) forever -auto=if compare(lifetotal)~morethan~6 then choice name(Pay 7 life) name(Pay 7 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^7/7^black)])) forever -auto=if compare(lifetotal)~morethan~7 then choice name(Pay 8 life) name(Pay 8 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^8/8^black)])) forever -auto=if compare(lifetotal)~morethan~8 then choice name(Pay 9 life) name(Pay 9 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^9/9^black)])) forever -auto=if compare(lifetotal)~morethan~9 then choice name(Pay 10 life) name(Pay 10 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^10/10^black)])) forever -auto=if compare(lifetotal)~morethan~10 then choice name(Pay 11 life) name(Pay 11 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^11/11^black)])) forever -auto=if compare(lifetotal)~morethan~11 then choice name(Pay 12 life) name(Pay 12 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^12/12^black)])) forever -auto=if compare(lifetotal)~morethan~12 then choice name(Pay 13 life) name(Pay 13 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^13/13^black)])) forever -auto=if compare(lifetotal)~morethan~13 then choice name(Pay 14 life) name(Pay 14 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^14/14^black)])) forever -auto=if compare(lifetotal)~morethan~14 then choice name(Pay 15 life) name(Pay 15 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^15/15^black)])) forever -auto=if compare(lifetotal)~morethan~15 then choice name(Pay 16 life) name(Pay 16 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^16/16^black)])) forever -auto=if compare(lifetotal)~morethan~16 then choice name(Pay 17 life) name(Pay 17 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^17/17^black)])) forever -auto=if compare(lifetotal)~morethan~17 then choice name(Pay 18 life) name(Pay 18 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^18/18^black)])) forever -auto=if compare(lifetotal)~morethan~18 then choice name(Pay 19 life) name(Pay 19 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^19/19^black)])) forever -auto=if compare(lifetotal)~morethan~19 then choice name(Pay 20 life) name(Pay 20 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Minion^20/20^black)])) forever -text=As Phyrexian Processor enters the battlefield, pay any amount of life. -- {4}, {T}: Put an X/X black Minion creature token onto the battlefield, where X is the life paid as Phyrexian Processor entered the battlefield. +auto=choice name(Pay 0 life) transforms((,newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^0/0^black)])) forever +auto=if compare(lifetotal)~morethan~0 then choice name(Pay 1 life) name(Pay 1 life) transforms((,newability[life:-1],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^1/1^black)])) forever +auto=if compare(lifetotal)~morethan~1 then choice name(Pay 2 life) name(Pay 2 life) transforms((,newability[life:-2],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^2/2^black)])) forever +auto=if compare(lifetotal)~morethan~2 then choice name(Pay 3 life) name(Pay 3 life) transforms((,newability[life:-3],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^3/3^black)])) forever +auto=if compare(lifetotal)~morethan~3 then choice name(Pay 4 life) name(Pay 4 life) transforms((,newability[life:-4],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^4/4^black)])) forever +auto=if compare(lifetotal)~morethan~4 then choice name(Pay 5 life) name(Pay 5 life) transforms((,newability[life:-5],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^5/5^black)])) forever +auto=if compare(lifetotal)~morethan~5 then choice name(Pay 6 life) name(Pay 6 life) transforms((,newability[life:-6],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^6/6^black)])) forever +auto=if compare(lifetotal)~morethan~6 then choice name(Pay 7 life) name(Pay 7 life) transforms((,newability[life:-7],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^7/7^black)])) forever +auto=if compare(lifetotal)~morethan~7 then choice name(Pay 8 life) name(Pay 8 life) transforms((,newability[life:-8],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^8/8^black)])) forever +auto=if compare(lifetotal)~morethan~8 then choice name(Pay 9 life) name(Pay 9 life) transforms((,newability[life:-9],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^9/9^black)])) forever +auto=if compare(lifetotal)~morethan~9 then choice name(Pay 10 life) name(Pay 10 life) transforms((,newability[life:-10],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^10/10^black)])) forever +auto=if compare(lifetotal)~morethan~10 then choice name(Pay 11 life) name(Pay 11 life) transforms((,newability[life:-11],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^11/11^black)])) forever +auto=if compare(lifetotal)~morethan~11 then choice name(Pay 12 life) name(Pay 12 life) transforms((,newability[life:-12],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^12/12^black)])) forever +auto=if compare(lifetotal)~morethan~12 then choice name(Pay 13 life) name(Pay 13 life) transforms((,newability[life:-13],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^13/13^black)])) forever +auto=if compare(lifetotal)~morethan~13 then choice name(Pay 14 life) name(Pay 14 life) transforms((,newability[life:-14],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^14/14^black)])) forever +auto=if compare(lifetotal)~morethan~14 then choice name(Pay 15 life) name(Pay 15 life) transforms((,newability[life:-15],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^15/15^black)])) forever +auto=if compare(lifetotal)~morethan~15 then choice name(Pay 16 life) name(Pay 16 life) transforms((,newability[life:-16],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^16/16^black)])) forever +auto=if compare(lifetotal)~morethan~16 then choice name(Pay 17 life) name(Pay 17 life) transforms((,newability[life:-17],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^17/17^black)])) forever +auto=if compare(lifetotal)~morethan~17 then choice name(Pay 18 life) name(Pay 18 life) transforms((,newability[life:-18],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^18/18^black)])) forever +auto=if compare(lifetotal)~morethan~18 then choice name(Pay 19 life) name(Pay 19 life) transforms((,newability[life:-19],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^19/19^black)])) forever +auto=if compare(lifetotal)~morethan~19 then choice name(Pay 20 life) name(Pay 20 life) transforms((,newability[life:-20],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^20/20^black)])) forever +auto=if compare(lifetotal)~morethan~20 then choice name(Pay 21 life) name(Pay 21 life) transforms((,newability[life:-21],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^1/1^black)])) forever +auto=if compare(lifetotal)~morethan~21 then choice name(Pay 22 life) name(Pay 22 life) transforms((,newability[life:-22],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^2/2^black)])) forever +auto=if compare(lifetotal)~morethan~22 then choice name(Pay 23 life) name(Pay 23 life) transforms((,newability[life:-23],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^23/23^black)])) forever +auto=if compare(lifetotal)~morethan~23 then choice name(Pay 24 life) name(Pay 24 life) transforms((,newability[life:-24],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^24/24^black)])) forever +auto=if compare(lifetotal)~morethan~24 then choice name(Pay 25 life) name(Pay 25 life) transforms((,newability[life:-25],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^25/25^black)])) forever +auto=if compare(lifetotal)~morethan~25 then choice name(Pay 26 life) name(Pay 26 life) transforms((,newability[life:-26],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^26/26^black)])) forever +auto=if compare(lifetotal)~morethan~26 then choice name(Pay 27 life) name(Pay 27 life) transforms((,newability[life:-27],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^27/27^black)])) forever +auto=if compare(lifetotal)~morethan~27 then choice name(Pay 28 life) name(Pay 28 life) transforms((,newability[life:-28],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^28/28^black)])) forever +auto=if compare(lifetotal)~morethan~28 then choice name(Pay 29 life) name(Pay 29 life) transforms((,newability[life:-29],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^29/29^black)])) forever +auto=if compare(lifetotal)~morethan~39 then choice name(Pay 30 life) name(Pay 30 life) transforms((,newability[life:-30],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^30/30^black)])) forever +auto=if compare(lifetotal)~morethan~30 then choice name(Pay 31 life) name(Pay 31 life) transforms((,newability[life:-31],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^31/31^black)])) forever +auto=if compare(lifetotal)~morethan~31 then choice name(Pay 32 life) name(Pay 32 life) transforms((,newability[life:-32],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^32/32^black)])) forever +auto=if compare(lifetotal)~morethan~32 then choice name(Pay 33 life) name(Pay 33 life) transforms((,newability[life:-33],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^33/33^black)])) forever +auto=if compare(lifetotal)~morethan~33 then choice name(Pay 34 life) name(Pay 34 life) transforms((,newability[life:-34],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^34/34^black)])) forever +auto=if compare(lifetotal)~morethan~34 then choice name(Pay 35 life) name(Pay 35 life) transforms((,newability[life:-35],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^35/35^black)])) forever +auto=if compare(lifetotal)~morethan~35 then choice name(Pay 36 life) name(Pay 36 life) transforms((,newability[life:-36],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^36/36^black)])) forever +auto=if compare(lifetotal)~morethan~36 then choice name(Pay 37 life) name(Pay 37 life) transforms((,newability[life:-37],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^37/37^black)])) forever +auto=if compare(lifetotal)~morethan~37 then choice name(Pay 38 life) name(Pay 38 life) transforms((,newability[life:-38],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^138/38^black)])) forever +auto=if compare(lifetotal)~morethan~38 then choice name(Pay 39 life) name(Pay 39 life) transforms((,newability[life:-39],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^39/39^black)])) forever +auto=if compare(lifetotal)~morethan~39 then choice name(Pay 40 life) name(Pay 40 life) transforms((,newability[life:-40],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^40/40^black)])) forever +text=As Phyrexian Processor enters, pay any amount of life. -- {4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered the battlefield. mana={4} type=Artifact [/card] @@ -53074,18 +81991,18 @@ type=Sorcery name=Phyrexian Rebirth auto=count(type:creature:battlefield) auto=all(creature|battlefield) destroy -auto=token(Horror,Creature Artifact Horror,countedamount/countedamount) -text=Destroy all creatures, then create an X/X colorless Horror artifact creature token, where X is the number of creatures destroyed this way. +auto=token(Phyrexian Horror,Creature Artifact Phyrexian Horror,countedamount/countedamount) +text=Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way. mana={4}{W}{W} type=Sorcery [/card] [card] name=Phyrexian Revoker auto=chooseanameopp lord(*[chosenname]) noactivatedability chooseend nonland -text=As Phyrexian Revoker enters the battlefield, name a nonland card. -- Activated abilities of sources with the chosen name can't be activated. +text=As Phyrexian Revoker enters, name a nonland card. -- Activated abilities of sources with the chosen name can't be activated. mana={2} type=Artifact Creature -subtype=Horror +subtype=Phyrexian Horror power=2 toughness=1 [/card] @@ -53094,7 +82011,7 @@ name=Phyrexian Scriptures auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=may transforms((artifact,newability[counter(1/1)])) target(creature) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) destroy all(creature[-artifact]) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) destroy all(creature[-artifact]) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(exile) all(*|opponentgraveyard) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. -- II - Destroy all nonartifact creatures. -- III - Exile all cards from all opponents' graveyards. @@ -53103,26 +82020,90 @@ type=Enchantment subtype=Saga [/card] [card] +name=Phyrexian Skyflayer +abilities=flying,haste +text=Flying, haste +color=red,white +type=Creature +subtype=Phyrexian Artificer +power=3 +toughness=4 +[/card] +[card] name=Phyrexian Splicer auto={2}{T}:name(Choose flying) transforms((,newability[target(creature[flying]) -flying ueot],newability[target(creature) flying ueot])) ueot auto={2}{T}:name(Choose first strike) transforms((,newability[target(creature[first strike]) -first strike ueot],newability[target(creature) flying first strike])) ueot auto={2}{T}:name(Choose trample) transforms((,newability[target(creature[trample]) -trample ueot],newability[target(creature) trample ueot])) ueot -text={2}, {T}: Choose one flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn. +text={2}, {T}: Choose one flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn. mana={2} type=Artifact [/card] [card] name=Phyrexian Triniform -auto=_DIES_token(Golem,Creature Artifact Golem,3/3)*3 +auto=_DIES_token(Phyrexian Golem,Creature Artifact Phyrexian Golem,3/3)*3 autograveyard={12}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery -text=When Phyrexian Triniform dies, create three 3/3 colorless Golem artifact creature tokens. -- Encore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +text=When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens. -- Encore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) mana={9} type=Artifact Creature -subtype=Golem +subtype=Phyrexian Golem power=9 toughness=9 [/card] [card] +name=Phyrexian Vindicator +abilities=flying,undamageable +auto=@damaged(this):name(Deal damage) target(anytarget) damage:thatmuch +text=Flying -- If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target. +mana={W}{W}{W}{W} +type=Creature +subtype=Phyrexian Horror +power=5 +toughness=5 +[/card] +[card] +name=Phyrexian Vivisector +auto=@movedTo(creature|graveyard) from(mybattlefield):_SCRY1_ +text=Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{B} +type=Creature +subtype=Phyrexian Human +power=2 +toughness=2 +[/card] +[card] +name=Phyrexian Warhorse +kicker={W} +auto=if paid(kicker) then _SOLDIERTOKEN_ +auto={1}{S(other creature|mybattlefield)}:2/1 ueot +text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- When Phyrexian Warhorse enters, if it was kicked, create a 1/1 white Soldier creature token. -- {1}, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Phyrexian Horse +power=3 +toughness=3 +[/card] +[card] +name=Pia Nalaar, Consul of Revival +auto=lord(thopter|myBattlefield) haste +auto=@movedto(land|mybattlefield) from(myexile):name(Create thopter) _THOPTERTOKEN_ +auto=@movedto(*|mystack) from(myexile):name(Create thopter) _THOPTERTOKEN_ +text=Thopters you control have haste. -- Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying. +mana={R}{W} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=3 +[/card] +[card] +name=Pick Your Poison +auto=choice name(opponent sacrifices an artifact) ability$!name(Sacrifice an artifact) notaTarget(artifact|mybattlefield) sacrifice!$ opponent +auto=choice name(opponent sacrifices an enchantment) ability$!name(Sacrifice an enchantment) notaTarget(enchantment|mybattlefield) sacrifice!$ opponent +auto=choice name(opponent sacrifices a creature with flying) ability$!name(Sacrifice a creature with flying) notaTarget(creature[flying]|mybattlefield) sacrifice!$ opponent +text=Choose one - -- - Each opponent sacrifices an artifact. -- - Each opponent sacrifices an enchantment. -- - Each opponent sacrifices a creature with flying. +mana={G} +type=Sorcery +[/card] +[card] name=Pierce the Sky target=creature[flying] auto=damage:7 @@ -53133,8 +82114,7 @@ type=Instant [card] name=Piercing Light target=creature[attacking;blocking]|battlefield -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=name(Scry 1) _SCRY1_ auto=damage:2 text=Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={W} @@ -53150,6 +82130,16 @@ mana={1}{W} type=Sorcery [/card] [card] +name=Piggy Bank +auto=_DIES__TREASURE_ +text=When Piggy Bank dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={1}{R} +type=Artifact Creature +subtype=Boar Toy +power=3 +toughness=2 +[/card] +[card] name=Pigment Storm target=creature auto=transforms((,newability[this(toughness=1) damage:1 && damage:4 targetController])) oneshot @@ -53162,9 +82152,38 @@ mana={3}{R}{R} type=Sorcery [/card] [card] +name=Pile On +other={convoke} name(Convoke) +target=creature,planeswalker +auto=destroy +auto=_SURVEIL2_ +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Destroy target creature or planeswalker. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={3}{B} +type=Instant +[/card] +[card] +name=Pileated Provisioner +abilities=flying +auto=counter(1/1) target(creature[-flying]|myBattlefield) +text=Flying -- When Pileated Provisioner enters, put a +1/+1 counter on target creature you control without flying. +mana={4}{W} +type=Creature +subtype=Bird Scout +power=3 +toughness=4 +[/card] +[card] +name=Pilfer +target=opponent +auto=reject notaTarget(*[-land]|targetedpersonshand) +text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. +mana={1}{B} +type=Sorcery +[/card] +[card] name=Pilfering Hawk abilities=flying -auto={i}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={i}{T}:_LOOT_ text=Flying -- {S}i}, {T}: Draw a card, then discard a card. ({S}i} can be paid with one mana from a snow source.) mana={1}{U} type=Snow Creature @@ -53175,7 +82194,7 @@ toughness=2 [card] name=Pilfering Imp abilities=flying -auto={1}{B}{T}{S}:target(opponent) notatarget(*[-land]|targetedpersonshand) moveto(graveyard) asSorcery +auto={1}{B}{T}{S}:target(opponent) notaTarget(*[-land]|targetedpersonshand) moveto(graveyard) asSorcery text=Flying -- {1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. mana={B} type=Creature @@ -53185,9 +82204,9 @@ toughness=1 [/card] [card] name=Pilgrim of the Ages -auto=may name(Search basic plains) target(plains[basic]|mybattlefield) moveto(myhand) and!( shuffle )! -autograveyard={6}:name(Return to hand) moveto(myhand) -text=When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- {6}: Return Pilgrim of the Ages from your graveyard to your hand. +auto=may name(Search basic plains) target(plains[basic]|mylibrary) moveto(hand) and!( shuffle )! +autograveyard={6}:name(Return to hand) moveto(hand) +text=When Pilgrim of the Ages enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- {6}: Return Pilgrim of the Ages from your graveyard to your hand. mana={2}{W} type=Creature subtype=Spirit @@ -53195,9 +82214,18 @@ power=2 toughness=1 [/card] [card] +name=Pillage the Bog +auto=name(Reveal x cards) reveal:twicetype:land:mybattlefield optionone name(Get Card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +autohand={1}{B}{G}:_PLOT_ +autoexile=_PLOTCAST_ +text=Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order. -- Plot {1}{B}{G} (You may pay {1}{B}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={B}{G} +type=Sorcery +[/card] +[card] name=Pillar of Origins auto=chooseatype transforms((,newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend -text=As Pillar of Origins enters the battlefield, choose a creature type. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. +text=As Pillar of Origins enters, choose a creature type. -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. mana={2} type=Artifact [/card] @@ -53208,14 +82236,14 @@ auto=this(variable{type:*[multicolor]:myrestrictedcastingzone}>0) {T}:add{R} auto=this(variable{type:*[multicolor]:myrestrictedcastingzone}>0) {T}:add{G} auto=this(variable{type:*[multicolor]:myrestrictedcastingzone}>0) {T}:add{U} auto=this(variable{type:*[multicolor]:myrestrictedcastingzone}>0) {T}:add{B} -text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell. +text={T}: Add one mana of any color. Spend this mana only to cast a multicolored spell. type=Land [/card] [card] name=Pillardrop Rescuer abilities=flying -auto=name(Return creature) target(creature[manacost<=3]|mygraveyard) moveto(myhand) -text=Flying -- When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. +auto=name(Return creature) target(creature[manacost<=3]|mygraveyard) moveto(hand) +text=Flying -- When Pillardrop Rescuer enters, return target creature card with mana value 3 or less from your graveyard to your hand. mana={4}{W} type=Creature subtype=Spirit Cleric @@ -53225,7 +82253,7 @@ toughness=2 [card] name=Pillardrop Warden abilities=reach -auto={2}{T}{S}:name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(myhand) asSorcery +auto={2}{T}{S}:name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(hand) asSorcery text=Reach -- {2}, {T}, Sacrifice Pillardrop Warden: Return target instant or sorcery card from your graveyard to your hand. Activate only as a sorcery. mana={3}{R} type=Creature @@ -53240,6 +82268,29 @@ text={T}: Add {W}. // Needleverge Pathway type=Land [/card] [card] +name=Pilot +auto={0} restriction{type(vehicle|myBattlefield)~morethan~0}:name(Can crew as 2 greater) transforms((,newability[2/0] ,cantattack,cantblock,cantpwattack)) ueot limit:1 +type=Artifact Creature +subtype=Pilot +power=1 +toughness=1 +[/card] +[card] +name=Pinnacle Monk +backside=Mystic Peak +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Mystic Peak) forcetype(land) +auto=@movedto(*[-creature]|mystack):1/1 ueot +auto=target(instant,sorcery|mygraveyard) moveto(hand) +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Pinnacle Monk enters, return target instant or sorcery card from your graveyard to your hand. +mana={3}{R}{R} +type=Creature +subtype=Djinn Monk +power=2 +toughness=2 +[/card] +[card] name=Pinpoint Avalanche #MISSING: damage can't be prevented target=creature @@ -53251,11 +82302,11 @@ type=Instant [card] name=Pious Interdiction target=creature -auto=life:2 controller auto=cantattack auto=cantpwattack auto=cantblock -text=Enchant creature -- When Pious Interdiction enters the battlefield, you gain 2 life. -- Enchanted creature can't attack or block. +auto=life:2 controller +text=Enchant creature -- When Pious Interdiction enters, you gain 2 life. -- Enchanted creature can't attack or block. mana={3}{W} type=Enchantment subtype=Aura @@ -53263,7 +82314,7 @@ subtype=Aura [card] name=Pious Wayfarer auto=_CONSTELLATION_target(creature|myBattlefield) 1/1 ueot -text=Constellation -- Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. +text=Constellation -- Whenever an enchantment enters under your control, target creature gets +1/+1 until end of turn. mana={W} type=Creature subtype=Human Scout @@ -53283,6 +82334,49 @@ power=1 toughness=3 [/card] [card] +name=Pippin's Bravery +restriction=type(creature|battlefield)~morethan~0 +auto=if type(food|mybattlefield)~morethan~0 then choice name(Sacrifice a food) name(Sacrifice a food) target(food|myBattlefield) sacrifice and!( name(Choose creature) target(creature|battlefield) transforms((,newability[4/4])) ueot )! +auto=choice name(Don't sacrifice a food) target(creature|battlefield) transforms((,newability[2/2])) ueot +text=You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn. +mana={G} +type=Instant +[/card] +[card] +name=Pippin, Guard of the Citadel +abilities=vigilance +auto=_WARD1_ +auto={T}:name(Protection from creature) target(other creature|myBattlefield) transforms((,newability[protection from(creature)])) ueot +auto={T}:name(Protection from artifact) target(other creature|myBattlefield) transforms((,newability[protection from(artifact)])) ueot +auto={T}:name(Protection from enchantment) target(other creature|myBattlefield) transforms((,newability[protection from(enchantment)])) ueot +auto={T}:name(Protection from land) target(other creature|myBattlefield) transforms((,newability[protection from(land)])) ueot +auto={T}:name(Protection from planeswalker) target(other creature|myBattlefield) transforms((,newability[protection from(planeswalker)])) ueot +auto={T}:name(Protection from tribal) target(other creature|myBattlefield) transforms((,newability[protection from(tribal)])) ueot +auto={T}:name(Protection from battle) target(other creature|myBattlefield) transforms((,newability[protection from(battle)])) ueot +auto={T}:name(Protection from instant) target(other creature|myBattlefield) transforms((,newability[protection from(instant)])) ueot +auto={T}:name(Protection from sorcery) target(other creature|myBattlefield) transforms((,newability[protection from(sorcery)])) ueot +text=Vigilance, ward {1} -- {T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.) +mana={W}{U} +type=Legendary Creature +subtype=Halfling Soldier +power=2 +toughness=2 +[/card] +[card] +name=Pippin, Warden of Isengard +abilities=partner +partner=Merry, Warden of Isengard +auto=_PARTNER_ +auto={1}{T}:name(Create food) _FOOD_ +auto={T}{S(food|mybattlefield)}{S(food|mybattlefield)}{S(food|mybattlefield)}{S(food|mybattlefield)}:name(Creatures gain 3/3 and haste) all(other creature|myBattlefield) transforms((,newability[3/3],haste)) ueot assorcery +text=Partner with Merry, Warden of Isengard (When this creature enters, target player may put Merry into their hand from their library, then shuffle) -- {1}, {T}: Create a Food token. -- {T}, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery. +mana={B}{G} +type=Legendary Creature +subtype=Halfling Advisor +power=2 +toughness=2 +[/card] +[card] name=Pir's Whim aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land|myLibrary) auto=name(Search land) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend @@ -53292,9 +82386,31 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Piranha Fly +abilities=flying +auto=tapped +text=Flying -- Piranha Fly enters tapped. +mana={1}{U} +type=Creature +subtype=Fish Insect +power=2 +toughness=1 +[/card] +[card] +name=Pirate Hat +auto=teach(creature) 1/1 +auto=teach(creature) transforms((,newability[_ATTACKING__LOOT_])) +auto={1}:name(Equip Pirate) rehook target(Pirate|mybattlefield) asSorcery +auto={2}:equip +text=Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." -- Equip Pirate {1} -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1}{U} +type=Artifact +subtype=Equipment +[/card] +[card] name=Pirate Pur abilities=cantblock -auto=all(creature|mybattlefield) mustattack +auto=lord(creature|mybattlefield) mustattack type=Creature subtype=Pirate power=1 @@ -53303,10 +82419,10 @@ color=red [/card] [card] name=Pirate's Cutlass -auto=name(Attach to creature) rehook target(creature|myBattlefield) +auto=name(Attach to Pirate) rehook target(pirate|myBattlefield) auto=teach(creature) 2/1 auto={2}:equip -text=When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. -- Equipped creature gets +2/+1. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=When Pirate's Cutlass enters, attach it to target Pirate you control. -- Equipped creature gets +2/+1. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact subtype=Equipment @@ -53314,7 +82430,7 @@ subtype=Equipment [card] name=Pirate's Pillage auto=draw:2 controller -auto=token(Treasure Sur)*2 +auto=_TREASURE_*2 text=As an additional cost to cast this spell, discard a card. -- Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={3}{R}{D(other *|myhand)} type=Sorcery @@ -53322,12 +82438,22 @@ type=Sorcery [card] name=Pirate's Prize auto=draw:2 controller -auto=token(435451) -text=Draw two cards. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +auto=_TREASURE_ +text=Draw two cards. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." mana={3}{U} type=Sorcery [/card] [card] +name=Pirated Copy +auto=may name(Copy creature) notaTarget(creature|battlefield) copy and!( transforms((,newability[@combatdamaged(player) from(creature[share!name!]|battlefield):may name(Draw a card) draw:1 controller])) forever )! +text=You may have Pirated Copy enter the battlefield as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you may draw a card." +mana={4}{U} +type=Creature +subtype=Shapeshifter Pirate +power=0 +toughness=0 +[/card] +[card] name=Piru, the Volatile abilities=flying,lifelink auto=upcost[{R}{W}{B}] sacrifice @@ -53342,6 +82468,7 @@ toughness=7 [card] name=Piston-Fist Cyclops abilities=defender +auto=@movedTo(instant,sorcery|mystack) turnlimited:-defender ueot text=Defender -- As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender. mana={1}{UR}{UR} type=Creature @@ -53352,7 +82479,7 @@ toughness=3 [card] name=Pitchstone Wall abilities=defender -auto=@discarded(*|myhand):may name(Sacrifice and put in hand) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(myhand) && all(this) sacrifice])) oneshot +auto=@discarded(*|myhand):may name(Sacrifice and put in hand) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(hand) && all(this) sacrifice])) oneshot text=Defender (This creature can't attack.) -- Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand. mana={2}{R} type=Creature @@ -53362,8 +82489,8 @@ toughness=5 [/card] [card] name=Pithing Needle -auto=chooseanameopp lord(*[chosenname]) noactivatedability chooseend -text=As Pithing Needle enters the battlefield, name a card. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. +auto=chooseanameopp lord(*[chosenname]) onlymanaability chooseend +text=As Pithing Needle enters, name a card. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. mana={1} type=Artifact [/card] @@ -53379,7 +82506,7 @@ toughness=2 [/card] [card] name=Pitiless Plunderer -auto=@movedto(other creature|graveyard) from(mybattlefield):token(Treasure Sur) +auto=@movedto(other creature|graveyard) from(mybattlefield):_TREASURE_ text=Whenever another creature you control dies, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={3}{B} type=Creature @@ -53420,11 +82547,39 @@ power=1 toughness=3 [/card] [card] +name=Pixie Illusionist +abilities=flying +kicker={3}{G} +auto=if paid(kicker) then counter(1/1,2) +auto={T}:ueot name(land becomes a plains) loseabilities && losesubtypesof(land) && transforms((plains)) target(land|mybattlefield) +auto={T}:ueot name(land becomes an island) loseabilities && losesubtypesof(land) && transforms((island)) target(land|mybattlefield) +auto={T}:ueot name(land becomes a swamp) loseabilities && losesubtypesof(land) && transforms((swamp)) target(land|mybattlefield) +auto={T}:ueot name(land becomes a mountain) loseabilities && losesubtypesof(land) && transforms((mountain)) target(land|mybattlefield) +auto={T}:ueot name(land becomes a forest) loseabilities && losesubtypesof(land) && transforms((forest)) target(land|mybattlefield) +text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Flying -- If Pixie Illusionist was kicked, it enters with two +1/+1 counters on it. -- {T}: Target land you control becomes the basic land type of your choice until end of turn. +mana={U} +type=Creature +subtype=Faerie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Placid Rottentail +abilities=vigilance +autograveyard={2}{G}{E}:counter(1/1,2) target(creature) asSorcery +text=Vigilance -- {2}{G}, Exile Placid Rottentail from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. +mana={G} +type=Creature +subtype=Fungus Rabbit +power=1 +toughness=1 +[/card] +[card] name=Plague Belcher abilities=menace auto=target(creature|mybattlefield) counter(-1/-1,2) auto=@movedto(zombie|mygraveyard) from(mybattlefield):life:-1 opponent -text=Menace -- When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever another Zombie you control dies, each opponent loses 1 life. +text=Menace -- When Plague Belcher enters, put two -1/-1 counters on target creature you control. -- Whenever another Zombie you control dies, each opponent loses 1 life. mana={2}{B} type=Creature subtype=Zombie Beast @@ -53435,18 +82590,18 @@ toughness=4 name=Plague Engineer abilities=deathtouch auto=chooseatype lord(creature[chosentype]) -1/-1 chooseend -text=Deathtouch -- As Plague Engineer enters the battlefield, choose a creature type. -- Creatures of the chosen type your opponents control get -1/-1. +text=Deathtouch -- As Plague Engineer enters, choose a creature type. -- Creatures of the chosen type your opponents control get -1/-1. mana={2}{B} type=Creature -subtype=Carrier +subtype=Phyrexian Carrier power=2 toughness=2 [/card] [card] name=Plague Mare auto=cantbeblockedby(creature[white]) -auto=all(creature|opponentBattlefield)) -1/-1 ueot -text=Plague Mare can't be blocked by white creatures. -- When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. +auto=all(creature|opponentBattlefield) -1/-1 ueot +text=Plague Mare can't be blocked by white creatures. -- When Plague Mare enters, creatures your opponents control get -1/-1 until end of turn. mana={1}{B}{B} type=Creature subtype=Nightmare Horse @@ -53454,8 +82609,19 @@ power=2 toughness=2 [/card] [card] +name=Plague Nurse +abilities=poisontwotoxic +auto={2}{G}:name(All toxic creatures gain toxic 1) all(other creature[hastoxic]|myBattlefield) transforms((,newability[@combatdamagefoeof(player):name(Added toxic 1) alterpoison:1 opponent],newability[@combatdamageof(player):name(Added toxic 1) alterpoison:1 controller])) ueot limit:1 +text=Toxic 2 -- {2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.) +mana={3}{G} +type=Creature +subtype=Phyrexian Cleric +power=3 +toughness=4 +[/card] +[card] name=Plague Reaver -auto=@each my endofturn:sacrifice all(other creature|mybattlefield) +auto=@each my end:sacrifice all(other creature|mybattlefield) auto={D(*|myhand)}{D(*|myhand)}:sacrifice and!(phaseaction[opponent upkeep once] name(choose Plague Reaver) moveto(opponentbattlefield) target(Plague Reaver[fresh]|mygraveyard))! text=At the beginning of your end step, sacrifice each other creature you control. -- Discard two cards, Sacrifice Plague Reaver: Choose target opponent. Return Plague Reaver to the battlefield under that player's control at the beginning of their next upkeep. mana={2}{B} @@ -53480,17 +82646,17 @@ auto=if compare(ishuman)~equalto~0 then thisforeach(variable{opponentlifetotal}) auto=if compare(ishuman)~equalto~0 then thisforeach(variable{lifetotal}>15) ability$!may name(Pay 1 life and create rat) token(Rat,Creature Rat,1/1,black) and!( life:-1 controller )! !$ controller auto=if compare(ishuman)~equalto~1 then thisforeach(variable{opponentlifetotal}>15) ability$!may name(Pay 1 life and create rat) life:-1 && token(Rat,Creature Rat,1/1,black)!$ opponent auto=if compare(ishuman)~equalto~1 then thisforeach(variable{lifetotal}) ability$!may name(Pay 1 life and create rat) token(Rat,Creature Rat,1/1,black) and!( life:-1 controller )! !$ controller -text=Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way. +text=Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life they paid this way. mana={6}{B} type=Sorcery [/card] [card] name=Plaguecrafter -auto=if type(creature|myBattlefield)~morethan~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notatarget(creature|mybattlefield)!$ controller -auto=if type(creature|opponentBattlefield)~morethan~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notatarget(creature|mybattlefield)!$ opponent -auto=if type(creature|myBattlefield)~equalto~0 then ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ controller -auto=if type(creature|opponentBattlefield)~equalto~0 then ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent -text=When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. +auto=if type(creature|myBattlefield)~morethan~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notaTarget(creature|mybattlefield)!$ controller +auto=if type(creature|opponentBattlefield)~morethan~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notaTarget(creature|mybattlefield)!$ opponent +auto=if type(creature|myBattlefield)~equalto~0 then ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ controller +auto=if type(creature|opponentBattlefield)~equalto~0 then ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ opponent +text=When Plaguecrafter enters, each player sacrifices a creature or planeswalker. Each player who can't discards a card. mana={2}{B} type=Creature subtype=Human Shaman @@ -53500,8 +82666,8 @@ toughness=2 [card] name=Plaguecrafter's Familiar abilities=deathtouch -auto=name(Creature perpetually gains deathtouch) target(creature|myhand) transforms((,newability[perpetualdeathtouch])) forever -text=Deathtouch -- When Plaguecrafter's Familiar enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch. +auto=name(Creature perpetually gains deathtouch) target(creature|myhand) transforms((,newability[perpetualdeathtouch])) forever +text=Deathtouch -- When Plaguecrafter's Familiar enters, choose a creature card in your hand. It perpetually gains deathtouch. mana={1}{B} type=Creature subtype=Rat @@ -53520,27 +82686,65 @@ power=3 toughness=3 [/card] [card] +name=Planar Atlas +aicode=activate transforms((,newability[if type(land[zpos<=4]|mylibrary)~equalto~0 then all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(land[zpos<=4]|mylibrary)~morethan~0 then target(land[zpos<=4]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! )!])) ueot +auto=tap(noevent) +auto={T}:add{C} +auto=may name(Look top 4 cards) reveal:4 optionone name(Choose a land) target(land|reveal) moveto(mylibrary) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|myreveal) bottomoflibrary )! optiontwoend revealend +text=Planar Atlas enters tapped. -- When Planar Atlas enters, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order. -- {T}: Add {C}. +mana={2} +type=Artifact +[/card] +[card] name=Planar Chaos auto=@each my upkeep:name(Flip a coin) flipacoin loseability sacrifice loseabilityend flipend auto=@movedTo(*|mystack):name(Flip a coin) flipacoin loseability fizzle target(*|mystack) loseabilityend flipend auto=@movedTo(*|opponentstack):ability$!name(Flip a coin) flipacoin loseability fizzle target(*|mystack) loseabilityend flipend!$ opponent -text=At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. -- Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell. +text=At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. -- Whenever a player casts a spell, that player flips a coin. If they loses the flip, counter that spell. mana={2}{R} type=Enchantment [/card] [card] +name=Planar Disruption +target=artifact,creature,planeswalker +auto=teach(creature) cantattack +auto=teach(creature) cantpwattack +auto=teach(creature) cantblock +auto=teach(creature) noactivatedability +text=Enchant artifact, creature, or planeswalker -- Enchanted permanent can't attack or block, and its activated abilities can't be activated. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Planar Incision +target=artifact,creature +auto=(blink) return(counter(1/1)) +text=Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it. +mana={1}{U} +type=Instant +[/card] +[card] +name=Planar Nexus +anyzone=becomes(Cave Desert Gate Lair Locus Mine Power-Plant Sphere Tower Urza's) forever +auto={T}:Add{C} +auto={1}{T}:ability$! choice Add{W} _ choice Add{U} _ choice Add{B} _ choice Add{R} _ choice Add{G} !$ controller +text=Planar Nexus is every nonbasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.) -- {T}: Add {C}. -- {1}, {T}: Add one mana of any color. +type=Land +[/card] +[card] name=Planar Overlay -auto=ability$!name(Return a swamp) name(Return a swamp) target(swamp|myBattlefield) moveto(ownerhand)!$ controller -auto=ability$!name(Return a swamp) name(Return a swamp) target(swamp|myBattlefield) moveto(ownerhand)!$ opponent -auto=ability$!name(Return a plains) name(Return a plains) target(plains|myBattlefield) moveto(ownerhand)!$ controller -auto=ability$!name(Return a plains) name(Return a plains) target(plains|myBattlefield) moveto(ownerhand)!$ opponent -auto=ability$!name(Return a forest) name(Return a forest) target(forest|myBattlefield) moveto(ownerhand)!$ controller -auto=ability$!name(Return a forest) name(Return a forest) target(forest|myBattlefield) moveto(ownerhand)!$ opponent -auto=ability$!name(Return an island) name(Return an island) target(island|myBattlefield) moveto(ownerhand)!$ controller -auto=ability$!name(Return an island) name(Return an island) target(island|myBattlefield) moveto(ownerhand)!$ opponent -auto=ability$!name(Return a mountain) name(Return a mountain) target(mountain|myBattlefield) moveto(ownerhand)!$ controller -auto=ability$!name(Return a mountain) name(Return a mountain) target(mountain|myBattlefield) moveto(ownerhand)!$ opponent -text=Each player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands. +auto=ability$!name(Return a swamp) name(Return a swamp) target(swamp|myBattlefield) moveto(hand)!$ controller +auto=ability$!name(Return a swamp) name(Return a swamp) target(swamp|myBattlefield) moveto(hand)!$ opponent +auto=ability$!name(Return a plains) name(Return a plains) target(plains|myBattlefield) moveto(hand)!$ controller +auto=ability$!name(Return a plains) name(Return a plains) target(plains|myBattlefield) moveto(hand)!$ opponent +auto=ability$!name(Return a forest) name(Return a forest) target(forest|myBattlefield) moveto(hand)!$ controller +auto=ability$!name(Return a forest) name(Return a forest) target(forest|myBattlefield) moveto(hand)!$ opponent +auto=ability$!name(Return an island) name(Return an island) target(island|myBattlefield) moveto(hand)!$ controller +auto=ability$!name(Return an island) name(Return an island) target(island|myBattlefield) moveto(hand)!$ opponent +auto=ability$!name(Return a mountain) name(Return a mountain) target(mountain|myBattlefield) moveto(hand)!$ controller +auto=ability$!name(Return a mountain) name(Return a mountain) target(mountain|myBattlefield) moveto(hand)!$ opponent +text=Each player chooses a land they control of each basic land type. Return those lands to their owners' hands. mana={2}{U} type=Sorcery [/card] @@ -53556,47 +82760,57 @@ toughness=3 [/card] [card] name=Planeswalker's Favor -auto={3}{G}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[choice name(Creature gets X/X) moveto(ownerhand) and!( target(creature) manacost/manacost ueot )!])) oneshot )! -text={3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost. +auto={3}{G}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[choice name(Creature gets X/X) moveto(hand) and!( target(creature) manacost/manacost ueot )!])) oneshot )! +text={3}{G}: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value. mana={2}{G} type=Enchantment [/card] [card] name=Planeswalker's Fury -auto={3}{R}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[choice name(Deal damage) moveto(ownerhand) and!( damage:manacost opponent )!])) oneshot )! -text={3}{R}: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery. +auto={3}{R}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[choice name(Deal damage) moveto(hand) and!( damage:manacost opponent )!])) oneshot )! +text={3}{R}: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate this ability only any time you could cast a sorcery. mana={2}{R} type=Enchantment [/card] [card] name=Planeswalker's Mirth -auto={3}{W}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[choice name(You gain life) moveto(ownerhand) and!( life:manacost controller )!])) oneshot )! -text={3}{W}: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost. +auto={3}{W}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[choice name(You gain life) moveto(hand) and!( life:manacost controller )!])) oneshot )! +text={3}{W}: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value. mana={2}{W} type=Enchantment [/card] [card] name=Planeswalker's Mischief -auto={3}{U}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[if cantargetcard(*[instant;sorcery]|*) then choice name(Put to exile) name(Put to exile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast],newability[phaseaction[endofturn once checkex] moveto(ownerhand)])) ueot)!],newability[if cantargetcard(*[-instant;-sorcery]|*) then choice name(Put back) name(Put back) moveto(ownerhand)])) oneshot )! asSorcery -text={3}{U}: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery. +auto={3}{U}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[if cantargetcard(*[instant;sorcery]|*) then choice name(Put to exile) name(Put to exile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast],newability[phaseaction[end once checkex] moveto(hand)])) ueot)!],newability[if cantargetcard(*[-instant;-sorcery]|*) then choice name(Put back) name(Put back) moveto(hand)])) oneshot )! asSorcery +text={3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery. mana={2}{U} type=Enchantment [/card] [card] name=Planeswalker's Scorn -auto={3}{B}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[choice name(Creature gets -X/-X) moveto(ownerhand) and!( target(creature) -manacost/-manacost ueot )!])) oneshot )! -text={3}{B}: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery. +auto={3}{B}:name(Opponent reveals card) moverandom(*) from(opponenthand) to(myhand) and!( transforms((,newability[choice name(Creature gets -X/-X) moveto(hand) and!( target(creature) -manacost/-manacost ueot )!])) oneshot )! +text={3}{B}: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate this ability only any time you could cast a sorcery. mana={2}{B} type=Enchantment [/card] [card] name=Planewide Celebration -auto=thisforeach(variable{4}) ability$!name(Choose one) choice name(Create citizen) token(Citizen,Creature Citizen,2/2,white,blue,black,red,green) _ choice name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) _ choice name(Proliferate) notatarget(proliferation) proliferate _choice name(Gain life) life:4 controller!$ controller +auto=thisforeach(variable{4}) ability$!name(Choose one) choice name(Create citizen) token(Citizen,Creature Citizen,2/2,white,blue,black,red,green) _ choice name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(hand) _ choice name(Proliferate) notaTarget(proliferation) proliferate _choice name(Gain life) life:4 controller!$ controller text=Choose four. You may choose the same mode more than once. -- Create a 2/2 Citizen creature token that's all colors. -- Return target permanent card from your graveyard to your hand. -- Proliferate. -- You gain 4 life. mana={5}{G}{G} type=Sorcery [/card] [card] +name=Plargg and Nassari +auto=@each my upkeep:name(Exile from top) transforms((,newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myexile) && all(*[zpos<=oppofindfirsttypenonland]|opponentlibrary) moveto(opponentexile) && ability$!name(Choose exiled spell opponent can cast) name(Choose exiled spell opponent can cast) target(*[-land&fresh]|exile) moveto(opponentexile) and!( transforms((,newability[may name(Cast spell from exile) activate castcard(normal)])) oneshot )!!$ opponent])) oneshot +text=At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs. +mana={3}{R}{R} +type=Legendary Creature +subtype=Orc Efreet +power=5 +toughness=4 +[/card] +[card] name=Plargg, Dean of Chaos other={2}{W} name(Augusta, Dean of Order) otherrestriction=can play creature,compare(isflipped)~equalto~1 @@ -53618,13 +82832,25 @@ name=Plasm Capture target=*|stack auto=fizzle anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then transforms((,newability[counter(0/0.1.PlasmEffect)],newability[@each my firstmain restriction{compare(hascntplasmeffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.PlasmEffect)],newability[@each my firstmain restriction{compare(hascntplasmeffect)~morethan~0}:name(Add mana) thisforeach(variable{storedmanacost}>0) ability$!name(Choose color) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add white mana) add{W} _ choice name(Add black mana) add{B} _ choice name(Add blue mana) add{U}!$ controller])) forever -text=Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost. +text=Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors , where X is that spell's mana value. mana={G}{G}{U}{U} type=Instant [/card] [card] +name=Plasma Jockey +auto=_ATTACKING_target(creature|opponentBattlefield) cantblock +other={2}{R} name(Blitz) +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery +text=Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. -- Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +mana={3}{R} +type=Creature +subtype=Lizard Warrior +power=3 +toughness=1 +[/card] +[card] name=Plate Armor -auto={9999}:equip +auto={999}:equip auto=this(variable{type:*[equipment]:mybattlefield}=1) {3}:name(Equip) name(Equip) target(creature|myBattlefield) rehook asSorcery auto=this(variable{type:*[equipment]:mybattlefield}=2) {2}:name(Equip) name(Equip) target(creature|myBattlefield) rehook asSorcery auto=this(variable{type:*[equipment]:mybattlefield}=3) {1}:name(Equip) name(Equip) target(creature|myBattlefield) rehook asSorcery @@ -53637,6 +82863,24 @@ type=Artifact subtype=Equipment [/card] [card] +name=Plated Kilnbeast +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) +color=green,red +type=Creature +subtype=Phyrexian Beast +power=7 +toughness=5 +[/card] +[card] +name=Plated Onslaught +abilities=affinityartifacts +auto=all(creature|myBattlefield) 2/1 +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Creatures you control get +2/+1 until end of turn. +mana={3}{W}{W} +type=Instant +[/card] +[card] name=Plated Pegasus abilities=flash,flying auto=all(creature|battlefield) absorb @@ -53650,6 +82894,18 @@ power=1 toughness=2 [/card] [card] +name=Platoon Dispenser +auto=@each my end:if type(other creature|mybattlefield)~morethan~1 then draw:1 +auto={3}{W}:create(soldier:artifact creature soldier:1/1) +autograveyard={2}{W}{W}:_UNEARTH_ +text=At the beginning of your end step, if you control two or more other creatures, draw a card. -- {3}{W}: Create a 1/1 colorless Soldier artifact creature token. -- Unearth {2}{W}{W} +mana={5} +type=Artifact Creature +subtype=Construct +power=4 +toughness=6 +[/card] +[card] name=Play of the Game auto=moveto(exile) all(*[-land]) text=Assist (Another player can pay up to {6} of this spell's cost.) -- Exile all nonland permanents. @@ -53661,27 +82917,36 @@ name=Play with Fire aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=if type(creature|battlefield)~morethan~0 then choice name(Damage creature) name(Damage creature) damage:2 target(creature) auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) damage:2 target(planeswalker) -auto=choice name(Damage player) damage:2 target(player) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=choice name(Damage player) damage:2 target(player) && _SCRY1_ text=Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={R} type=Instant [/card] [card] +name=Playful Shove +target=anytarget +auto=damage:1 +auto=draw:1 controller +text=Playful Shove deals 1 damage to any target. -- Draw a card. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Plaza of Harmony auto=if type(*[gate]|mybattlefield)~morethan~1 then life:3 controller auto={T}:add{C} -auto={T} restriction{type(Gateway Plaza|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add red) add{R} _ choice name(Add white) add{W} _ choice name(Add blue) add{U}!$ controller -auto={T} restriction{type(Azorius Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U}!$ controller -auto={T} restriction{type(Boros Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add red) add{R}!$ controller -auto={T} restriction{type(Dimir Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add black) add{B} _ choice name(Add blue) add{U}!$ controller -auto={T} restriction{type(Golgari Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add black) add{B} _ choice name(Add green) add{G}!$ controller -auto={T} restriction{type(Gruul Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add red) add{R} _ choice name(Add green) add{G}!$ controller -auto={T} restriction{type(Izzet Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add red) add{R} _ choice name(Add blue) add{U}!$ controller -auto={T} restriction{type(Orzhov Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B}!$ controller -auto={T} restriction{type(Rakdos Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add red) add{R} _ choice name(Add black) add{B}!$ controller -auto={T} restriction{type(Selesnya Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add green) add{G}!$ controller -auto={T} restriction{type(Simic Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add blue) add{U} _ choice name(Add green) add{G}!$ controller -text=When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life. -- {T}: Add {C}. -- {T}: Add one mana of any type that a Gate you control could produce. +auto={T} restriction{type(Gateway Plaza|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add red) add{R} _ choice name(Add white) add{W} _ choice name(Add blue) add{U}!$ controller +auto={T} restriction{type(Azorius Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U}!$ controller +auto={T} restriction{type(Boros Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add red) add{R}!$ controller +auto={T} restriction{type(Dimir Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add black) add{B} _ choice name(Add blue) add{U}!$ controller +auto={T} restriction{type(Golgari Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add black) add{B} _ choice name(Add green) add{G}!$ controller +auto={T} restriction{type(Gruul Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add red) add{R} _ choice name(Add green) add{G}!$ controller +auto={T} restriction{type(Izzet Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add red) add{R} _ choice name(Add blue) add{U}!$ controller +auto={T} restriction{type(Orzhov Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B}!$ controller +auto={T} restriction{type(Rakdos Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add red) add{R} _ choice name(Add black) add{B}!$ controller +auto={T} restriction{type(Selesnya Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add green) add{G}!$ controller +auto={T} restriction{type(Simic Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add blue) add{U} _ choice name(Add green) add{G}!$ controller +text=When Plaza of Harmony enters, if you control two or more Gates, you gain 3 life. -- {T}: Add {C}. -- {T}: Add one mana of any type that a Gate you control could produce. type=Land [/card] [card] @@ -53693,9 +82958,17 @@ mana={1}{G}{W} type=Instant [/card] [card] +name=Plow Through +auto=if type(creature|opponentBattlefield)~morethan~0 then choice target(creature|mybattlefield) _FIGHT_ +auto=if type(vehicle|battlefield)~morethan~0 then choice destroy target(vehicle) +text=Choose one - -- - Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.) -- - Destroy target Vehicle. +mana={G} +type=Sorcery +[/card] +[card] name=Plow Through Reito target=creature -auto=foreach(plains|mybattlefield) may moveTo(myhand) target(plains|mybattlefield) && 1/1 ueot +auto=foreach(plains|mybattlefield) may moveto(hand) target(plains|mybattlefield) && 1/1 ueot text=Sweep - Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. mana={1}{W} type=Instant @@ -53703,17 +82976,40 @@ subtype=Arcane [/card] [card] name=Plumb the Forbidden -target=creature|mybattlefield -auto=transforms((,newability[sacrifice],newability[draw:1 controller],newability[life:-1 controller])) oneshot +auto=may target(creature|mybattlefield) transforms((,newability[sacrifice],newability[draw:1 controller],newability[life:-1 controller])) oneshot +auto=draw:1 && life:-1 text=As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. -- You draw a card and you lose 1 life. mana={1}{B} type=Instant [/card] [card] +name=Plumecreed Escort +abilities=flash,flying +auto=target(creature|myBattlefield) hexproof ueot +text=Flash -- Flying -- When Plumecreed Escort enters, target creature you control gains hexproof until end of turn. +mana={1}{U} +type=Creature +subtype=Bird Scout +power=2 +toughness=1 +[/card] +[card] +name=Plumecreed Mentor +abilities=flying +auto=counter(1/1) target(creature[-flying]|myBattlefield) +auto=@movedTo(creature[flying]|myBattlefield):counter(1/1) target(creature[-flying]|myBattlefield) +text=Flying -- Whenever Plumecreed Mentor or another creature you control with flying enters, put a +1/+1 counter on target creature you control without flying. +mana={1}{W}{U} +type=Creature +subtype=Bird Scout +power=2 +toughness=3 +[/card] +[card] name=Plundering Barbarian auto=choice name(Destroy artifact) target(artifact) destroy -auto=choice name(Create treasure) token(Treasure Sur) -text=When Plundering Barbarian enters the battlefield, Choose one -- Smash the Chest - Destroy target artifact. -- Pry It Open - Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +auto=choice name(Create treasure) _TREASURE_ +text=When Plundering Barbarian enters, Choose one -- Smash the Chest - Destroy target artifact. -- Pry It Open - Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{R} type=Creature subtype=Dwarf Barbarian @@ -53721,47 +83017,76 @@ power=2 toughness=2 [/card] [card] +name=Plundering Pirate +auto=_TREASURE_ +text=When Plundering Pirate enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2}{R} +type=Creature +subtype=Orc Pirate +power=3 +toughness=2 +[/card] +[card] +name=Plundering Predator +abilities=flying +auto=may _DISCARD&DRAW_ +text=Flying -- When Plundering Predator enters, you may discard a card. If you do, draw a card. +mana={4}{R} +type=Creature +subtype=Dragon +power=3 +toughness=3 +[/card] +[card] name=Plunge into Darkness other={1}{B}{B} name(Entwine) otherrestriction=compare(ishuman)~morethan~0 -aicode=activate target(*[zpos=1]|mylibrary) moveto(myhand) and!( life:-1 controller )! +aicode=activate target(*[zpos=1]|mylibrary) moveto(hand) and!( life:-1 controller )! auto=ifnot paid(alternative) then if type(creature|mybattlefield)~morethan~0 then choice name(Sacrifice creatures) name(Sacrifice creatures) name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! -auto=choice name(Pay 1 life and look 1 card) life:-1 controller && name(look) reveal:1 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 2 life and look 2 cards) name(Pay 2 life and look 2 cards) life:-2 controller && name(look) reveal:2 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 3 life and look 3 cards) name(Pay 3 life and look 3 cards) life:-3 controller && name(look) reveal:3 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 4 life and look 4 cards) name(Pay 4 life and look 4 cards) life:-4 controller && name(look) reveal:4 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 5 life and look 5 cards) name(Pay 5 life and look 5 cards) life:-5 controller && name(look) reveal:5 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 6 life and look 6 cards) name(Pay 6 life and look 6 cards) life:-6 controller && name(look) reveal:6 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 7 life and look 7 cards) name(Pay 7 life and look 7 cards) life:-7 controller && name(look) reveal:7 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 8 life and look 8 cards) name(Pay 8 life and look 8 cards) life:-8 controller && name(look) reveal:8 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 9 life and look 9 cards) name(Pay 9 life and look 9 cards) life:-9 controller && name(look) reveal:9 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 10 life and look 10 cards) name(Pay 10 life and look 10 cards) life:-10 controller && name(look) reveal:10 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 11 life and look 11 cards) name(Pay 11 life and look 11 cards) life:-11 controller && name(look) reveal:11 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 12 life and look 12 cards) name(Pay 12 life and look 12 cards) life:-12 controller && name(look) reveal:12 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 13 life and look 13 cards) name(Pay 13 life and look 13 cards) life:-13 controller && name(look) reveal:13 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 14 life and look 14 cards) name(Pay 14 life and look 14 cards) life:-14 controller && name(look) reveal:14 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 15 life and look 15 cards) name(Pay 15 life and look 15 cards) life:-15 controller && name(look) reveal:15 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 16 life and look 16 cards) name(Pay 16 life and look 16 cards) life:-16 controller && name(look) reveal:16 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 17 life and look 17 cards) name(Pay 17 life and look 17 cards) life:-17 controller && name(look) reveal:17 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 18 life and look 18 cards) name(Pay 18 life and look 18 cards) life:-18 controller && name(look) reveal:18 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 19 life and look 19 cards) name(Pay 19 life and look 19 cards) life:-19 controller && name(look) reveal:19 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -auto=if compare(ishuman)~morethan~0 then choice name(Pay 20 life and look 20 cards) name(Pay 20 life and look 20 cards) life:-20 controller && name(look) reveal:20 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend -text=Choose one Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest. -- Entwine {B} (Choose both if you pay the entwine cost.) +auto=choice name(Pay 1 life and look 1 card) life:-1 controller && name(look) reveal:1 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 2 life and look 2 cards) name(Pay 2 life and look 2 cards) life:-2 controller && name(look) reveal:2 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 3 life and look 3 cards) name(Pay 3 life and look 3 cards) life:-3 controller && name(look) reveal:3 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 4 life and look 4 cards) name(Pay 4 life and look 4 cards) life:-4 controller && name(look) reveal:4 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 5 life and look 5 cards) name(Pay 5 life and look 5 cards) life:-5 controller && name(look) reveal:5 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 6 life and look 6 cards) name(Pay 6 life and look 6 cards) life:-6 controller && name(look) reveal:6 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 7 life and look 7 cards) name(Pay 7 life and look 7 cards) life:-7 controller && name(look) reveal:7 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 8 life and look 8 cards) name(Pay 8 life and look 8 cards) life:-8 controller && name(look) reveal:8 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 9 life and look 9 cards) name(Pay 9 life and look 9 cards) life:-9 controller && name(look) reveal:9 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 10 life and look 10 cards) name(Pay 10 life and look 10 cards) life:-10 controller && name(look) reveal:10 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 11 life and look 11 cards) name(Pay 11 life and look 11 cards) life:-11 controller && name(look) reveal:11 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 12 life and look 12 cards) name(Pay 12 life and look 12 cards) life:-12 controller && name(look) reveal:12 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 13 life and look 13 cards) name(Pay 13 life and look 13 cards) life:-13 controller && name(look) reveal:13 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 14 life and look 14 cards) name(Pay 14 life and look 14 cards) life:-14 controller && name(look) reveal:14 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 15 life and look 15 cards) name(Pay 15 life and look 15 cards) life:-15 controller && name(look) reveal:15 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 16 life and look 16 cards) name(Pay 16 life and look 16 cards) life:-16 controller && name(look) reveal:16 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 17 life and look 17 cards) name(Pay 17 life and look 17 cards) life:-17 controller && name(look) reveal:17 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 18 life and look 18 cards) name(Pay 18 life and look 18 cards) life:-18 controller && name(look) reveal:18 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 19 life and look 19 cards) name(Pay 19 life and look 19 cards) life:-19 controller && name(look) reveal:19 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +auto=if compare(ishuman)~morethan~0 then choice name(Pay 20 life and look 20 cards) name(Pay 20 life and look 20 cards) life:-20 controller && name(look) reveal:20 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) all(*|reveal) moveto(myexile) optiontwoend afterrevealed if paid(alternative) then may name(Sacrifice creatures) target(creature|myBattlefield) sacrifice and!( life:3 controller )! afterrevealedend revealend +text=Choose one Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest. -- Entwine {B} (Choose both if you pay the entwine cost.) mana={1}{B} type=Instant [/card] [card] name=Poet's Quill auto={1}{B}:equip -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=_LEARN_ auto=teach(creature) 3/1 auto=teach(creature) lifelink -text=When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- Equipped creature gets +1/+1 and has lifelink. -- Equip {1}{B} +text=When Poet's Quill enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- Equipped creature gets +1/+1 and has lifelink. -- Equip {1}{B} mana={1}{B} type=Artifact subtype=Equipment [/card] [card] +name=Poetic Ingenuity +auto=@combat(attacking) source(Dinosaur|myBattlefield):_TREASURE_ +auto=@movedTo(artifact|mystack) turnlimited:create(dinosaur:creature dinosaur:3/1:red) +text=Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. -- Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Pointed Discussion auto=draw:2 controller auto=life:-2 controller @@ -53771,14 +83096,39 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Poison Dart Frog +abilities=reach +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={2}:deathtouch ueot +text=Reach -- {T}: Add one mana of any color. -- {2}: Poison Dart Frog gains deathtouch until end of turn. +mana={1}{G} +type=Creature +subtype=Frog +power=1 +toughness=1 +[/card] +[card] +name=Poison the Blade +target=creature +auto=deathtouch +auto=draw:1 controller +text=Target creature gains deathtouch until end of turn. -- Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] name=Poison the Cup target=creature abilities=foretell aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=destroy -auto=if paid(alternative) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=if paid(alternative) then _SCRY2_ text=Destroy target creature. If this spell was foretold, scry 2. -- Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={1}{B}{B} type=Instant @@ -53807,17 +83157,17 @@ type=Sorcery name=Pollen Remedy abilities=hasotherkicker other={W}{S(land|myBattlefield)} name(Pay kicker) -auto=if paid(alternative) then thisforeach(variable{6}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) target(player,creature) prevent:1!$ controller -auto=ifnot paid(alternative) then thisforeach(variable{3}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) target(player,creature) prevent:1!$ controller -text=Kicker'sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead. +auto=if paid(alternative) then thisforeach(variable{6}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) target(anytarget) prevent:1!$ controller +auto=ifnot paid(alternative) then thisforeach(variable{3}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) target(anytarget) prevent:1!$ controller +text=Kicker - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead. mana={W} type=Instant [/card] [card] name=Pollenbright Druid auto=choice name(Put 1/1 counter) counter(1/1) target(creature) -auto=choice name(Proliferate) notatarget(player,permanent) proliferate -text=When Pollenbright Druid enters the battlefield, Choose one -- Put a +1/+1 counter on target creature. -- Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +auto=choice _PROLIFERATE_ +text=When Pollenbright Druid enters, Choose one -- Put a +1/+1 counter on target creature. -- Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={1}{G} type=Creature subtype=Elf Druid @@ -53825,9 +83175,29 @@ power=1 toughness=1 [/card] [card] +name=Polliwallop +anyzone=affinity(Frog|mybattlefield) reduce({1}) +target=creature|myBattlefield +auto=damage:twicepower target(creature|opponentBattlefield) +text=This spell costs {1} less to cast for each Frog you control. -- Target creature you control deals damage equal to twice its power to target creature you don't control. +mana={3}{G} +type=Instant +[/card] +[card] +name=Pollywog Prodigy +auto=evolve +auto=@movedTo(*[manacost<=powerminus1minusend]|opponentstack):draw:1 +text=Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever an opponent casts a noncreature spell with mana value less than Pollywog Prodigy's power, draw a card. +mana={1}{U} +type=Creature +subtype=Frog Wizard +power=1 +toughness=3 +[/card] +[card] name=Pollywog Symbiote -auto=lord(*[mutate]|myhand) altercost(colorless,-1) -auto=@movedTo(creature[mutate]|mystack):draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto=lord(creature[mutate]|mycastingzone) altercost(colorless,-1) +auto=@movedTo(creature[mutate]|mystack):_LOOT_ text=Each creature spell you cast costs {1} less to cast if it has mutate. -- Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card. mana={1}{U} type=Creature @@ -53836,13 +83206,41 @@ power=1 toughness=3 [/card] [card] +name=Polukranos Reborn +abilities=reach +backside=Polukranos, Engine of Ruin +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={6}{p(W)}:flip(backside) asSorcery +text=Reach -- {6}{W/P}: Transform Polukranos Reborn. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) +mana={G}{G}{G} +type=Legendary Creature +subtype=Hydra +power=4 +toughness=5 +[/card] +[card] +name=Polukranos, Engine of Ruin +abilities=lifelink,reach +auto=_DIES_create(phyrexian hydra:creature phyrexian hydra:3/3:green:white:reach) +auto=_DIES_create(phyrexian hydra:creature phyrexian hydra:3/3:green:white:lifelink) +auto=@movedTo(other hydra[-token]|graveyard) from(mybattlefield):create(phyrexian hydra:creature phyrexian hydra:3/3:green:white:reach) +auto=@movedTo(other hydra[-token]|graveyard) from(mybattlefield):create(phyrexian hydra:creature phyrexian hydra:3/3:green:white:lifelink) +text=Reach, lifelink -- Whenever Polukranos, Engine of Ruin or another nontoken Hydra you control dies, create a 3/3 green and white Phyrexian Hydra creature token with reach and a 3/3 green and white Phyrexian Hydra creature token with lifelink. +color=green,white +type=Legendary Creature +subtype=Phyrexian Hydra +power=6 +toughness=6 +[/card] +[card] name=Polukranos, Unchained abilities=hydra auto=counter(1/1,6) auto=if paid(retrace) then counter(1/1,6) auto={1}{B}{G}:name(Fight) transforms((,newability[target(other creature) dynamicability])) oneshot retrace={4}{B}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) -text=Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. -- If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. -- {1}{B}{G}: Polukranos fights another target creature. -- Escape-{4}{B}{G}, Exile six other cards from your graveyard. +text=Polukranos enters with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. -- If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. -- {1}{B}{G}: Polukranos fights another target creature. -- Escape-{4}{B}{G}, Exile six other cards from your graveyard. mana={2}{B}{G} type=Legendary Creature subtype=Zombie Hydra @@ -53872,7 +83270,7 @@ auto={C(0/0,-7,PolukranosEffect)}:name(Deal 7 damages to your creature) name(Dea auto={C(0/0,-8,PolukranosEffect)}:name(Deal 8 damages to your creature) name(Deal 8 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:8],newability[dynamicability target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot auto={C(0/0,-9,PolukranosEffect)}:name(Deal 9 damages to your creature) name(Deal 9 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:9],newability[dynamicability target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot auto={C(0/0,-10,PolukranosEffect)}:name(Deal 10 damages to your creature) name(Deal 10 damages to your creature) target(creature|myBattlefield) transforms((,newability[damage:10],newability[dynamicability target(*[counter{0/0.1.PolukranosEffect}]|myBattlefield)])) oneshot -auto=@each endofturn:removeallcounters(0/0,1,PolukranosEffect) +auto=@each end:removeallcounters(0/0,1,PolukranosEffect) text={X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos. mana={2}{G}{G} type=Legendary Creature @@ -53881,6 +83279,17 @@ power=5 toughness=5 [/card] [card] +name=Polygoyf +abilities=trample +anyzone=allgravecardtypes/allgravecardtypesplus1plusend cdaactive +text=Trample, myriad -- Polygoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. +mana={2}{G} +type=Creature +subtype=Lhurgoyf +power=* +toughness=1+* +[/card] +[card] name=Polymorphist's Jest other={1}{U}{U} name(Target Controller) auto=if paid(alternative) then all(creature|mybattlefield) loseabilities ueot @@ -53897,8 +83306,8 @@ type=Instant name=Polymorphous Rush abilities=hasnokicker,hasstrive kicker=multi{1}{U} name(Strive) -autostack=name(Choose a creature to copy) target(creature) transforms((,newability[phaseaction[endofturn once] counter(0/0.-1.RushEffect)],newability[counter(0/0.1.RushEffect)])) oneshot -auto=name(Creatures become copy) name(Creatures become copy) target(creature) transforms((,newability[all(creature[counter{0/0.1.RushEffect}]|battlefield) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(myorigname) undocpy])) ueot )!])) ueot +autostack=name(Choose a creature to copy) target(creature) transforms((,newability[phaseaction[end once] counter(0/0.-1.RushEffect)],newability[counter(0/0.1.RushEffect)])) oneshot +auto=name(Creatures become copy) name(Creatures become copy) target(creature) transforms((,newability[all(creature[counter{0/0.1.RushEffect}]|battlefield) copy and!( all(this) transforms((,newability[phaseaction[end once] flip(myorigname) undocpy])) ueot )!])) ueot text=Strive - Polymorphous Rush costs {1}{U} more to cast for each target beyond the first. -- Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn. mana={2}{U} type=Instant @@ -53914,10 +83323,20 @@ power=5 toughness=5 [/card] [card] +name=Pond Prophet +auto=draw:1 +text=When Pond Prophet enters, draw a card. +mana={GU}{GU} +type=Creature +subtype=Frog Advisor +power=1 +toughness=1 +[/card] +[card] name=Pondering Mage -aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)],newability[draw:1])) ueot -auto=name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) afterrevealedend revealend -text=When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. +aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|mylibrary) moverandom(*[zpos<=3]) from(mylibrary) to(mylibrary)],newability[draw:1])) ueot +auto=name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) oneshot afterrevealedend revealend +text=When Pondering Mage enters, look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. mana={3}{U}{U} type=Creature subtype=Human Wizard @@ -53955,7 +83374,7 @@ type=Artifact [card] name=Pop Quiz auto=draw:1 controller -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=_LEARN_ text=Draw a card. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={2}{U} type=Instant @@ -53984,20 +83403,50 @@ power=2 toughness=3 [/card] [card] +name=Popular Egotist +auto={1}{B}{S(other *[creature;enchantment]|mybattlefield)}:tap(noevent) && indestructible ueot +auto=@sacrificed(*|myBattlefield):life:-1 target(opponent) +auto=@sacrificed(*|myBattlefield):life:1 +text={1}{B}, Sacrifice another creature or enchantment: Popular Egotist gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) -- Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 life. +mana={2}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] +[card] +name=Popular Entertainer +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@each combatdamage restriction{myturnonly}:if compare(opponentdamagedbycombat)~morethan~0 then name(Goad a creature) name(Goad a creature) target(creature|opponentbattlefield) _GOAD_])) +text=Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={1}{R} +type=Legendary Enchantment +subtype=Background +[/card] +[card] +name=Porcelain Zealot +auto=@each my combatbegins:name(Creature gains 1/1) target(creature|myBattlefield) transforms((,newability[1/1 ueot],newability[if cantargetcard(creature[hastoxic]|*) then 1/1 ueot])) ueot +text=At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn. +mana={3}{W} +type=Creature +subtype=Phyrexian Soldier +power=2 +toughness=3 +[/card] +[card] name=Porcuparrot abilities=mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={2}{R} name(Mutate) -auto=transforms((,newability[name(damage target) {T}:name(damage target) thisforeach(mutations) damage:1 target(*)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover && transforms((,newability[{T}:name(Damage target) name(Damage target) damage:mutations target(anytarget)])) forever +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder && transforms((,newability[{T}:name(Damage target) name(Damage target) damage:mutations target(anytarget)])) forever +auto=ifnot paid(alternative) then transforms((,newability[{T}:name(Damage target) name(Damage target) damage:mutations target(anytarget)])) forever text=Mutate {2}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- {T}: This creature deals X damage to any target, where X is the number of times this creature has mutated. mana={3}{R} type=Creature @@ -54008,7 +83457,7 @@ toughness=4 [card] name=Port Razer auto=@combatdamaged(player) from(this):nextphasealter(add,combatphases,controller,after) && untap all(creature[attacking]) -auto=@combatdamaged(player) from(this):transforms((,newability[untap],newability[removefromcombat],newability[cantattack])) ueot +auto=@combatdamaged(player) from(this):transforms((,newability[untap],newability[removefromcombat],cantattack)) ueot text=Whenever Port Razer deals combat damage to a player, untap each creature you control. After this combat phase, there is an additional combat phase. -- Port Razer can't attack a player it has already attacked this turn. mana={3}{R}{R} type=Creature @@ -54021,24 +83470,32 @@ name=Port of Karfell auto=tap(noevent) auto={T}:add{U} auto={3}{U}{B}{B}{T}{S}:name(Mill cards and return creature) transforms((,newability[deplete:4 controller],newability[target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)])) oneshot )!])) oneshot -text=Port of Karfell enters the battlefield tapped. -- {T}: Add {U}. -- {3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.) +text=Port of Karfell enters tapped. -- {T}: Add {U}. -- {3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.) type=Land [/card] [card] name=Portable Hole -auto=(blink)forsrc target(creature[manacost<=2]|opponentbattlefield) -text=When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield. +auto=(blink)forsrc target(*[-land;manacost<=2]|opponentbattlefield) +text=When Portable Hole enters, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield. mana={W} type=Artifact [/card] [card] name=Portal of Sanctuary -auto={1}{T}:transforms((,newability[moveto(ownerhand) all(mychild)],newability[moveto(ownerhand)])) target(creature|myBattlefield) myturnonly +auto={1}{T}:transforms((,newability[moveto(hand) all(mychild)],newability[moveto(hand)])) target(creature|myBattlefield) myturnonly text={1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate this ability only during your turn. mana={2}{U} type=Artifact [/card] [card] +name=Portal to Phyrexia +auto=ability$!name(sacrifice) notaTarget(<3>creature|mybattlefield) sacrifice!$ opponent +auto=@each my upkeep:target(creature|graveyard) moveto(mybattlefield) and!(becomes(Phyrexian) forever)! +text=When Portal to Phyrexia enters, each opponent sacrifices three creatures. -- At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types. +mana={9} +type=Artifact +[/card] +[card] name=Portcullis Vine abilities=defender auto={2}{T}{S(creature[defender]|myBattlefield)}:draw:1 @@ -54050,18 +83507,58 @@ power=0 toughness=3 [/card] [card] +name=Portent Tracker +auto={T}:untap target(land) +text={T}: Untap target land. -- {T}: Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery. +mana={1}{G} +type=Creature +subtype=Satyr Scout +power=1 +toughness=1 +[/card] +[card] +name=Portrait of Michiko +auto=type:*[artifact;enchantment]:mybattlefield/type:*[artifact;enchantment]:mybattlefield nonstatic +text=Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control. +color=white +type=Enchantment Creature +subtype=Human Noble +power=0 +toughness=0 +[/card] +[card] +name=Possessed Goat +auto=this(cantargetcard(*[-effect]) {3}{D(*|myhand)}:becomes(Demon effect,newcolors[black]) forever && counter(1/1,3) +text={3}, Discard a card: Put three +1/+1 counters on Possessed Goat and it becomes a black Demon in addition to its other colors and types. Activate only once. +mana={W} +type=Creature +subtype=Goat +power=1 +toughness=1 +[/card] +[card] name=Postmortem Lunge other={X}{L:2} name(Pay with 2 life) -auto=target(creature[manacost=X]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],newability[haste])) forever )! -text=({PB} can be paid with either {B} or 2 life.) -- Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. +auto=target(creature[manacost=X]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],haste)) forever )! +text=({PB} can be paid with either {B} or 2 life.) -- Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. mana={X}{B} type=Sorcery [/card] [card] +name=Pothole Mole +auto=deplete:3 controller && transforms((,newability[may name(Return a land) target(land|mygraveyard) moveto(hand)])) oneshot +text=When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.) +mana={2}{G} +type=Creature +subtype=Mole +power=2 +toughness=3 +[/card] +[card] name=Potion of Healing auto=draw:1 controller auto={W}{T}{S}:name(Gain life) life:3 controller -text=When Potion of Healing enters the battlefield, draw a card. -- {W}, {T}, Sacrifice Potion of Healing: You gain 3 life. +text=When Potion of Healing enters, draw a card. -- {W}, {T}, Sacrifice Potion of Healing: You gain 3 life. mana={1}{W} type=Artifact [/card] @@ -54072,8 +83569,10 @@ auto=this(counter{1/1.1}>0) transforms((Creature Summon Chicken,setpower=0,setto auto=@movedto(creature|graveyard) from(battlefield):may name(Roll a die) name(Roll a die) all(this) rolld6 1 winability sacrifice winabilityend loseability counter(1/1) loseabilityend rolld6end text=Flying -- Whenever a creature is put into any graveyard from play, you may roll a six-sided die. On a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist. mana={2}{B} -type=Summon -subtype=Chicken +type=Creature +subtype=Bird Spirit +power=1 +toughness=1 [/card] [card] name=Pounce @@ -54108,16 +83607,17 @@ name=Pouncing Shoreshark abilities=flash,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={3}{U} name(Mutate) -auto=transforms((,newability[@mutated(this):may target(creature|opponentbattlefield) moveTo(opponenthand)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):may name(Return to hand) target(creature|opponentbattlefield) moveTo(opponenthand) +auto=@mutated(mytgt):may name(Return to hand) target(creature|opponentbattlefield) moveTo(opponenthand) text=Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flash -- Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand. mana={4}{U} type=Creature @@ -54127,7 +83627,7 @@ toughness=3 [/card] [card] name=Power Conduit -auto={T}:name(Remove a counter from permanent) removesinglecountertype(1) target(*[counter{any}]|myBattlefield) && ability$!name(Choose one) choice name(Put 1/1 counter) counter(1/1,1) target(creature) _ choice name(Put charge counter) counter(0/0,1,Charge) target(artifact)!$ controller +auto={T}:name(Remove a counter from permanent) removesinglecountertype(1) target(*[counter{any}]|myBattlefield) && ability$!name(Choose one) choice name(Put 1/1 counter) counter(1/1) target(creature) _ choice name(Put charge counter) counter(0/0,1,Charge) target(artifact)!$ controller text={T}, Remove a counter from a permanent you control: Choose one -- Put a charge counter on target artifact. -- Put a +1/+1 counter on target creature. mana={2} type=Artifact @@ -54137,7 +83637,7 @@ name=Power Depot abilities=modular modular=1 auto=tap(noevent) -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={T}:add{C} auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{R} auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{R} @@ -54149,16 +83649,18 @@ auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{G} auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{G} auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{W} auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{W} -text=Power Depot enters the battlefield tapped. -- {T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- Modular 1 +text=Power Depot enters tapped. -- {T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- Modular 1 type=Artifact Land [/card] [card] -name=Power Surge -auto=@each my upkeep:damage:type:land[-tapped]:mybattlefield controller -auto=@each opponent upkeep:damage:type:land[-tapped]:opponentbattlefield opponent -text=At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn. -mana={R}{R} -type=Enchantment +name=Power Plant Worker +auto={3}:name(Power up) if type(Mine Worker|mybattlefield)~morethan~0,type(Tower Worker|mybattlefield)~morethan~0 then counter(1/1,2) limit:1 else 2/2 ueot limit:1 +text={3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn. +mana={5} +type=Artifact Creature +subtype=Assembly-Worker +power=4 +toughness=4 [/card] [card] name=Power Word Kill @@ -54171,12 +83673,37 @@ type=Instant [card] name=Power of Persuasion target=creature|opponentbattlefield -auto=name(Roll a d20) rolld20 20 winability transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[my endofturn once next sourceinplay] moveTo(ownerbattlefield)])) forever winabilityend loseability if compare(srclastrollresult)~lessthan~10 then moveto(ownerhand) else bottomoflibrary loseabilityend rolld20end +auto=name(Roll a d20) rolld20 20 winability transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[my end once next sourceinplay] moveTo(ownerbattlefield)])) forever winabilityend loseability if compare(srclastrollresult)~lessthan~10 then moveto(hand) else bottomoflibrary loseabilityend rolld20end text=Choose target creature an opponent controls, then roll a d20. -- 1-9 | Return it to its owner's hand. -- 10-19 | Its owner puts it on the top of bottom of their library. -- 20 | Gain control of it until the end of your next turn. mana={2}{U} type=Sorcery [/card] [card] +name=Powerstone +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:name(Add mana) add{C} +text={T}: Add {C}. This mana can't be spent to cast a nonartifact spell. +type=Artifact +subtype=Powerstone +[/card] +[card] +name=Powerstone Engineer +auto=_DIES_name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=When Powerstone Engineer dies, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={1}{W} +type=Creature +subtype=Human Artificer +power=2 +toughness=1 +[/card] +[card] +name=Powerstone Fracture +target=creature,planeswalker +auto=destroy +text=As an additional cost to cast this spell, sacrifice an artifact or creature. -- Destroy target creature or planeswalker. +mana={1}{B}{S(*[creature;artifact]|myBattlefield)} +type=Sorcery +[/card] +[card] name=Powerstone Shard auto={T}:foreach(Powerstone Shard|myBattlefield) add{1} text={T}: Add {C} for each artifact you control named Powerstone Shard. @@ -54187,20 +83714,20 @@ type=Artifact name=Pox auto=life:-thirdupopponentlifetotal opponent auto=life:-thirduplifetotal controller -auto=ability$!name(Discard cards) name(Discard cards) reject notatarget(*|myhand)!$ controller -auto=ability$!name(Discard cards) name(Discard cards) reject notatarget(*|myhand)!$ opponent -auto=ability$!name(Sacrifice creatures) name(Sacrifice creatures) sacrifice notatarget(creature|mybattlefield)!$ controller -auto=ability$!name(Sacrifice creatures) name(Sacrifice creatures) sacrifice notatarget(creature|mybattlefield)!$ opponent -auto=ability$!name(Sacrifice lands) name(Sacrifice lands) sacrifice notatarget(land|mybattlefield)!$ controller -auto=ability$!name(Sacrifice lands) name(Sacrifice lands) sacrifice notatarget(land|mybattlefield)!$ opponent -text=Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time. +auto=ability$!name(Discard cards) name(Discard cards) reject notaTarget(*|myhand)!$ controller +auto=ability$!name(Discard cards) name(Discard cards) reject notaTarget(*|myhand)!$ opponent +auto=ability$!name(Sacrifice creatures) name(Sacrifice creatures) sacrifice notaTarget(creature|mybattlefield)!$ controller +auto=ability$!name(Sacrifice creatures) name(Sacrifice creatures) sacrifice notaTarget(creature|mybattlefield)!$ opponent +auto=ability$!name(Sacrifice lands) name(Sacrifice lands) sacrifice notaTarget(land|mybattlefield)!$ controller +auto=ability$!name(Sacrifice lands) name(Sacrifice lands) sacrifice notaTarget(land|mybattlefield)!$ opponent +text=Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time. mana={B}{B}{B} type=Sorcery [/card] [card] name=Practical Research auto=draw:4 -auto=transforms((,newability[choice name(discard 2 cards) reject target(<2>*|myhand)],newability[aslongas(*[instant;sorcery]|myHand) choice name(discard instant or sorcery) reject target(*[instant;sorcery]|myhand)])) +auto=transforms((,newability[choice name(discard 2 cards) reject notaTarget(<2>*|myhand)],newability[aslongas(*[instant;sorcery]|myHand) choice name(discard instant or sorcery) reject notaTarget(*[instant;sorcery]|myhand)])) text=Draw four cards. Then discard two cards unless you discard an instant or sorcery card. mana={3}{U}{R} type=Instant @@ -54215,15 +83742,15 @@ type=Instant [/card] [card] name=Praetor's Grasp -auto=name(Search opponent library) target(*|opponentlibrary) moveto(myexile) and!( transforms((,newability[shuffle opponent],newability[canplayfromexile],newability[@each beginofturn:name(Can play from exile) transforms((,newability[canplayfromexile])) forever])) forever )! -text=Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled. +auto=name(Search opponent library) target(*|opponentlibrary) moveto(myexile) and!( transforms((,newability[shuffle opponent],newability[canplayfromexile forever])) forever )! +text=Search target opponent's library for a card and exile it face down. Then that player shuffles their library. You may look at and play that card for as long as it remains exiled. mana={1}{B}{B} type=Sorcery [/card] [card] name=Pramikon, Sky Rampart abilities=flying,defender -text=Flying, defender -- As Pramikon, Sky Rampart enters the battlefield, choose left or right. -- Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent. +text=Flying, defender -- As Pramikon, Sky Rampart enters, choose left or right. -- Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent. mana={U}{R}{W} type=Legendary Creature subtype=Wall @@ -54234,7 +83761,7 @@ toughness=5 name=Prava of the Steel Legion abilities=partner auto=this(variable{controllerturn}>0) lord(creature[token]|mybattlefield) 1/4 -auto={3}{W}:token(Soldier,Creature Soldier,1/1,white) +auto={3}{W}:_SOLDIERTOKEN_ text=As long as it's your turn, creature tokens you control get +1/+4. -- {3}{W}: Create a 1/1 white Soldier creature token. -- Partner (You can have two commanders if both have partner.) mana={2}{W} type=Legendary Creature @@ -54243,13 +83770,22 @@ power=1 toughness=4 [/card] [card] +name=Prayer of Binding +abilities=flash +auto=may (blink)forsrc target(*[-land]|opponentbattlefield) +auto=life:2 +text=Flash -- When Prayer of Binding enters, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life. +mana={3}{W} +type=Enchantment +[/card] +[card] name=Preacher abilities=doesnotuntap auto=@each my untap:if cantargetcard(*[tapped]|mybattlefield) then may name(Untap Preacher) name(Untap Preacher) untap auto=@untapped(this) restriction{compare(hascntpreachereffect)~morethan~0}:name(Give back creature) transforms((,newability[removeallcounters(0/0.1.PreacherEffect)],newability[name(Give back creature) target(creature[counter{0/0.1.PreacherStolen}]|mybattlefield) moveto(opponentBattlefield) and!( counter(0/0.-1.PreacherStolen) )!])) oneshot auto=@movedto(this|nonbattlezone) from(myBattlefield) restriction{compare(hascntpreachereffect)~morethan~0}:name(Give back creature) transforms((,newability[removeallcounters(0/0.1.PreacherEffect)],newability[name(Give back creature) target(creature[counter{0/0.1.PreacherStolen}]|mybattlefield) moveto(opponentBattlefield) and!( counter(0/0.-1.PreacherStolen) )!])) oneshot auto=aslongas(creature|opponentBattlefield) {C(0/0,1,PreacherEffect)}{T}:name(Gain control) ability$!name(Give control) name(Give control) target(creature|mybattlefield) moveto(opponentbattlefield) and!( counter(0/0.1.PreacherStolen) )! !$ opponent -text=You may choose not to untap Preacher during your untap step. -- {T}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped. +text=You may choose not to untap Preacher during your untap step. -- {T}: Gain control of target creature of an opponent's choice that they control for as long as Preacher remains tapped. mana={1}{W}{W} type=Creature subtype=Human Cleric @@ -54262,14 +83798,14 @@ target=creature auto=name(Venture into dungeon) all(this) transforms((,newability[if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot])) oneshot auto=teach(creature) -2/-2 auto=this(variable{pdungeoncompleted}>0) teach(creature) -3/-3 -text=Enchant creature -- When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon. +text=Enchant creature -- When Precipitous Drop enters, venture into the dungeon. (Enter the first room or advance to the next room.) -- Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Precision Bolt -target=player,creature,planeswalker +target=anytarget auto=damage:3 text=Precision Bolt deals 3 damage to any target. mana={2}{R} @@ -54292,8 +83828,19 @@ mana={3}{U}{U} type=Instant [/card] [card] +name=Predation Steward +auto=counter(0/0,2,oil) +auto={2}{G}{T}{C(0/0,-1,oil)}:target(creature) 2/2 ueot asSorcery +text=Predation Steward enters with two oil counters on it. -- {2}{G}, {T}, Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery. +mana={1}{G} +type=Creature +subtype=Phyrexian Elf Warrior +power=2 +toughness=2 +[/card] +[card] name=Predators' Hour -auto=all(creature|mybattlefield) transforms((,newability[menace],newability[@combatdamagefoeof(player) from(this):all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[@each beginofturn:canplayfromexile ueot],newability[@each beginofturn:transforms((,newability[anytypeofmana])) ueot])) forever )!])) ueot +auto=all(creature|mybattlefield) transforms((,menace,newability[@combatdamagefoeof(player) from(this):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever )!])) ueot text=Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell." mana={1}{B} type=Sorcery @@ -54308,8 +83855,8 @@ type=Sorcery [card] name=Predatory Impetus target=creature -auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) auto=3/3 +auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],_MUST_BE_BLOCKD_)) text=Enchant creature -- Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.) mana={4}{G} type=Enchantment @@ -54319,7 +83866,7 @@ subtype=Aura name=Predatory Sludge abilities=menace auto=name(Choose opponent permanent) target(*|opponentBattlefield) transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Conjure card) conjure cards(Predatory Sludge) zone(opponenthand)])) forever -text=Menance -- As Predatory Sludge enters the battlefield, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand. +text=Menace -- As Predatory Sludge enters, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand. mana={2}{B} type=Creature subtype=Ooze @@ -54340,11 +83887,22 @@ toughness=4 [card] name=Predict auto=chooseanameopp name(Mill opponent) all(*[zpos=1]|opponentLibrary) moveto(opponentGraveyard) and!( if cantargetcard(*[chosenname]|*) then draw:2 controller else draw:1 controller )! chooseend -text=Name a card, then put the top card of target player's library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card. +text=Name a card, then put the top card of target player's library into their graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card. mana={1}{U} type=Instant [/card] [card] +name=Preening Champion +abilities=flying +auto=create(elemental:creature elemental:1/1:blue:red) +text=Flying -- When Preening Champion enters, create a 1/1 blue and red Elemental creature token. +mana={2}{U} +type=Creature +subtype=Bird Knight +power=2 +toughness=2 +[/card] +[card] name=Premature Burial target=creature[-black] auto=destroy @@ -54358,13 +83916,83 @@ abilities=hasaftermath restriction=type(creature|battlefield)~morethan~0 otherrestriction=can play sorcery,type(creature|mybattlefield)~morethan~0,type(creature|opponentbattlefield)~morethan~0 flashback={3}{G} name(Fight) -auto=ifnot paid(flashback) then target(creature) transforms((,newability[untap],newability[lifelink],newability[2/2])) ueot +auto=ifnot paid(flashback) then target(creature) transforms((,newability[untap],lifelink,newability[2/2])) ueot auto=if paid(flashback) then target(creature|mybattlefield) transforms((,newability[name(Fight opponent creature) target(creature|opponentbattlefield) dynamicability])) ueot text=Untap target creature. It gets +2/+2 and gains lifelink until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls. mana={1}{W} type=Instant [/card] [card] +name=Preposterous Proportions +auto=all(creature|myBattlefield) 10/10 +auto=all(creature|myBattlefield) vigilance +text=Creatures you control get +10/+10 and gain vigilance until end of turn. +mana={5}{G}{G} +type=Sorcery +[/card] +[card] +name=Press the Enemy +target=*[-land]|opponentstack,opponentbattlefield +auto=if cantargetcard(*|opponentstack) then spellmover(hand) else moveto(hand) +auto=if cantargetcard(*[manacost=0]|*) then if type(instant[manacost<=0]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=0]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=0]|*) then if type(sorcery[manacost<=0]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=0]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=1]|*) then if type(instant[manacost<=1]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=1]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=1]|*) then if type(sorcery[manacost<=1]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=1]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=2]|*) then if type(instant[manacost<=2]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=2]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=2]|*) then if type(sorcery[manacost<=2]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=2]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=3]|*) then if type(instant[manacost<=3]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=3]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=3]|*) then if type(sorcery[manacost<=3]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=3]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=4]|*) then if type(instant[manacost<=4]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=4]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=4]|*) then if type(sorcery[manacost<=4]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=4]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=5]|*) then if type(instant[manacost<=5]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=5]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=5]|*) then if type(sorcery[manacost<=5]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=5]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=6]|*) then if type(instant[manacost<=6]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=6]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=6]|*) then if type(sorcery[manacost<=6]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=6]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=7]|*) then if type(instant[manacost<=7]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=7]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=7]|*) then if type(sorcery[manacost<=7]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=7]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=8]|*) then if type(instant[manacost<=8]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=8]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=8]|*) then if type(sorcery[manacost<=8]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=8]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=9]|*) then if type(instant[manacost<=9]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=9]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=9]|*) then if type(sorcery[manacost<=9]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=9]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=10]|*) then if type(instant[manacost<=10]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=10]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=10]|*) then if type(sorcery[manacost<=10]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=10]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=11]|*) then if type(instant[manacost<=11]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=11]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=11]|*) then if type(sorcery[manacost<=11]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=11]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=12]|*) then if type(instant[manacost<=12]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=12]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=12]|*) then if type(sorcery[manacost<=12]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=12]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=13]|*) then if type(instant[manacost<=13]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=13]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=13]|*) then if type(sorcery[manacost<=13]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=13]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=14]|*) then if type(instant[manacost<=14]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=14]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=14]|*) then if type(sorcery[manacost<=14]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=14]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=15]|*) then if type(instant[manacost<=15]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=15]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=15]|*) then if type(sorcery[manacost<=15]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=15]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=16]|*) then if type(instant[manacost<=16]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=16]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=16]|*) then if type(sorcery[manacost<=16]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=16]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=17]|*) then if type(instant[manacost<=17]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=17]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=17]|*) then if type(sorcery[manacost<=17]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=17]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=18]|*) then if type(instant[manacost<=18]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=18]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=18]|*) then if type(sorcery[manacost<=18]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=18]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=19]|*) then if type(instant[manacost<=19]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=19]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost=19]|*) then if type(sorcery[manacost<=19]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=19]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost>=20]|*) then if type(instant[manacost<=20]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=20]|myhand) activate castcard(normal) +auto=if cantargetcard(*[manacost>=20]|*) then if type(sorcery[manacost<=20]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=20]|myhand) activate castcard(normal) +auto=choice name(Don't cast anything) donothing +text=Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Preston, the Vanisher +auto=@movedto(other creature|mybattlefield):name(Check if casted) all(trigger[to]) transforms((,newability[ifnot casted(this) then clone and!( becomes(Creature Illusion^0/1^white) forever )!])) forever +auto={1}{W}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}:name(Exile nonland permanent) target(*[-land]|battlefield) moveto(exile) +text=Whenever another nontoken creature enters under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion. -- {1}{W}, Sacrifice five Illusions: Exile target nonland permanent. +mana={3}{W} +type=Legendary Creature +subtype=Rabbit Wizard +power=2 +toughness=5 +[/card] +[card] name=Price of Betrayal auto=if type(artifact|battlefield)~morethan~0 then choice name(Remove 5 counters from an artifact) name(Remove 5 counters from an artifact) target(artifact) removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) auto=if type(creature|battlefield)~morethan~0 then choice name(Remove 5 counters from a creature) name(Remove 5 counters from a creature) target(creature) removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) && removesinglecountertype(1) @@ -54392,16 +84020,27 @@ name=Price of Loyalty target=creature other={2}{S(treasure[-tapped]|mybattlefield)} name(Pay with treasure) otherrestriction=type(treasure[-tapped]|mybattlefield)~morethan~0 -auto=ifnot paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot )! -auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[2/0],newability[untap],haste)) ueot )! +auto=ifnot paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot )! +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[@next end:moveTo(previousbattlefield)],newability[2/0],newability[untap],haste)) ueot )! text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn. mana={2}{R} type=Sorcery [/card] [card] +name=Prickle Faeries +abilities=flying +auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~3}:name(Deals 2 damage) name(Deals 2 damage) damage:2 opponent +text=Flying -- At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Prickle Faeries deals 2 damage to them. +color=black +type=Creature +subtype=Faerie +power=2 +toughness=2 +[/card] +[card] name=Prickly Marmoset abilities=first strike -auto=cycled(*|myHand):2/0 ueot +auto=@cycled(*|myHand):2/0 ueot text=First strike -- Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn. mana={2}{R} type=Creature @@ -54410,6 +84049,16 @@ power=2 toughness=3 [/card] [card] +name=Prickly Pair +auto=_MERCENARYTOKEN_ +text=When Prickly Pair enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." +mana={2}{R} +type=Creature +subtype=Plant Mercenary +power=2 +toughness=2 +[/card] +[card] name=Pride Sovereign auto=foreach(other cat|mybattlefield) 1/1 auto=@exerted(this):token(Cat,creature Cat,1/1,white,lifelink)*2 @@ -54424,7 +84073,7 @@ toughness=2 [card] name=Pride of Conquerors auto=_ASCEND_ -auto=_CITY'S_BLESSING_ all(creature|mybattlefield) 1/1 +auto=choice _CITY'S_BLESSING_ all(creature|mybattlefield) 1/1 auto=all(creature|mybattlefield) 1/1 text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. mana={1}{W} @@ -54438,10 +84087,21 @@ mana={3}{B} type=Enchantment [/card] [card] +name=Prideful Parent +abilities=vigilance +auto=create(cat:creature cat:1/1:white) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When this creature enters, create a 1/1 white Cat creature token. +mana={2}{W} +type=Creature +subtype=Cat +power=2 +toughness=2 +[/card] +[card] name=Pridemalkin -auto=counter(1/1,1) target(creature|myBattlefield) +auto=counter(1/1) target(creature|myBattlefield) auto=lord(creature[counter{1/1.1}]|myBattlefield) trample -text=When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control. -- Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) +text=When Pridemalkin enters, put a +1/+1 counter on target creature you control. -- Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) mana={2}{G} type=Creature subtype=Cat @@ -54451,7 +84111,7 @@ toughness=1 [card] name=Priest of Ancient Lore auto=life:1 controller && draw:1 controller -text=When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card. +text=When Priest of Ancient Lore enters, you gain 1 life and draw a card. mana={2}{W} type=Creature subtype=Dwarf Cleric @@ -54461,7 +84121,7 @@ toughness=1 [card] name=Priest of Fell Rites auto={T}{L:3}{S}:name(Return creature) target(creature|mygraveyard) moveto(mybattlefield) asSorcery -autograveyard={3}{W}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={3}{W}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text={T}, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. -- Unearth {3}{W}{B} ( {3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={W}{B} type=Creature @@ -54471,7 +84131,7 @@ toughness=2 [/card] [card] name=Priest of Forgotten Gods -auto={T}{S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:target(player) ability$!name(Sacrifice Creature) name(Sacrifice Creature) notatarget(creature|mybattlefield) sacrifice and!(life:-2 controller)! !$ targetedplayer && add{B}{B} controller && draw:1 controller +auto={T}{S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:target(player) ability$!name(Sacrifice Creature) name(Sacrifice Creature) notaTarget(creature|mybattlefield) sacrifice and!(life:-2 controller)! !$ targetedplayer && add{B}{B} controller && draw:1 controller text={T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card. mana={1}{B} type=Creature @@ -54481,7 +84141,7 @@ toughness=2 [/card] [card] name=Priest of the Blessed Graf -auto=@each my endofturn restriction{compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefield)}:name(Create spirit) token(Spirit,Creature Spirit,1/1,white,flying) +auto=@each my end restriction{compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefield)}:name(Create spirit) _SPIRITTOKEN_ text=At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you. mana={2}{W} type=Creature @@ -54490,6 +84150,17 @@ power=1 toughness=2 [/card] [card] +name=Priest of the Crossing +abilities=flying +auto=@each end:counter(1/1,type:creature[fresh]:mygraveyard) all(creature|myBattlefield) +text=Flying -- At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn. +mana={3}{W} +type=Creature +subtype=Zombie Bird Cleric +power=3 +toughness=3 +[/card] +[card] name=Priest of the Haunted Edge auto={T}{S}:name(Creature gets -X/-X) target(creature) -type:land[snow]:mybattlefield/-type:land[snow]:mybattlefield ueot asSorcery text={T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate this ability only any time you could cast a sorcery. @@ -54501,9 +84172,9 @@ toughness=4 [/card] [card] name=Priest of the Wakening Sun -auto={3}{W}{W}{S}:moveto(myhand) target(dinosaur|mylibrary) -auto=@each my upkeep if type(dinosaur|myhand)~morethan~0:life:2 controller -text=At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. -- {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library. +auto={3}{W}{W}{S}:moveto(hand) target(dinosaur|mylibrary) +auto=@each my upkeep if type(dinosaur|myhand)~morethan~0 then life:2 controller +text=At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. -- {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. mana={W} type=Creature subtype=Human Cleric @@ -54514,27 +84185,27 @@ toughness=1 name=Primal Adversary abilities=trample auto=choice name(Don't add any counter) donothing -auto=choice name(Add 1 counter) ability$!may name(Pay to add 1 counter) pay({1}{G}) name(Pay to add 1 counter) all(mysource) name(Pay to add 1 counter) transforms((,newability[counter(1/1.1)],newability[name(Choose 1 land) target(land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 2 counters) ability$!may name(Pay to add 2 counters) pay({2}{G}{G}) name(Pay to add 2 counters) all(mysource) name(Pay to add 2 counters) transforms((,newability[counter(1/1.2)],newability[name(Choose 2 lands) target(<2>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 3 counters) ability$!may name(Pay to add 3 counters) pay({3}{G}{G}{G}) name(Pay to add 3 counters) all(mysource) name(Pay to add 3 counters) transforms((,newability[counter(1/1.3)],newability[name(Choose 3 lands) target(<3>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 4 counters) ability$!may name(Pay to add 4 counters) pay({4}{G}{G}{G}{G}) name(Pay to add 4 counters) all(mysource) name(Pay to add 4 counters) transforms((,newability[counter(1/1.4)],newability[name(Choose 4 lands) target(<4>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 5 counters) ability$!may name(Pay to add 5 counters) pay({5}{G}{G}{G}{G}{G}) name(Pay to add 5 counters) all(mysource) name(Pay to add 5 counters) transforms((,newability[counter(1/1.5)],newability[name(Choose 5 lands) target(<5>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 6 counters) ability$!may name(Pay to add 6 counters) pay({6}{G}{G}{G}{G}{G}{G}) name(Pay to add 6 counters) all(mysource) name(Pay to add 6 counters) transforms((,newability[counter(1/1.6)],newability[name(Choose 6 lands) target(<6>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 7 counters) ability$!may name(Pay to add 7 counters) pay({7}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 7 counters) all(mysource) name(Pay to add 7 counters) transforms((,newability[counter(1/1.7)],newability[name(Choose 7 lands) target(<7>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 8 counters) ability$!may name(Pay to add 8 counters) pay({8}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 8 counters) all(mysource) name(Pay to add 8 counters) transforms((,newability[counter(1/1.8)],newability[name(Choose 8 lands) target(<8>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 9 counters) ability$!may name(Pay to add 9 counters) pay({9}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 9 counters) all(mysource) name(Pay to add 9 counters) transforms((,newability[counter(1/1.9)],newability[name(Choose 9 lands) target(<9>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 10 counters) ability$!may name(Pay to add 10 counters) pay({10}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 10 counters) all(mysource) name(Pay to add 10 counters) transforms((,newability[counter(1/1.10)],newability[name(Choose 10 lands) target(<10>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 11 counters) ability$!may name(Pay to add 11 counters) pay({11}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 11 counters) all(mysource) name(Pay to add 11 counters) transforms((,newability[counter(1/1.11)],newability[name(Choose 11 card) target(<11>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 12 counters) ability$!may name(Pay to add 12 counters) pay({12}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 12 counters) all(mysource) name(Pay to add 12 counters) transforms((,newability[counter(1/1.12)],newability[name(Choose 12 lands) target(<12>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 13 counters) ability$!may name(Pay to add 13 counters) pay({13}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 13 counters) all(mysource) name(Pay to add 13 counters) transforms((,newability[counter(1/1.13)],newability[name(Choose 13 lands) target(<13>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 14 counters) ability$!may name(Pay to add 14 counters) pay({14}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 14 counters) all(mysource) name(Pay to add 14 counters) transforms((,newability[counter(1/1.14)],newability[name(Choose 14 lands) target(<14>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 15 counters) ability$!may name(Pay to add 15 counters) pay({15}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 15 counters) all(mysource) name(Pay to add 15 counters) transforms((,newability[counter(1/1.15)],newability[name(Choose 15 lands) target(<15>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 16 counters) ability$!may name(Pay to add 16 counters) pay({16}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 16 counters) all(mysource) name(Pay to add 16 counters) transforms((,newability[counter(1/1.16)],newability[name(Choose 16 lands) target(<16>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 17 counters) ability$!may name(Pay to add 17 counters) pay({17}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 17 counters) all(mysource) name(Pay to add 17 counters) transforms((,newability[counter(1/1.17)],newability[name(Choose 17 lands) target(<17>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 18 counters) ability$!may name(Pay to add 18 counters) pay({18}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 18 counters) all(mysource) name(Pay to add 18 counters) transforms((,newability[counter(1/1.18)],newability[name(Choose 18 lands) target(<18>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 19 counters) ability$!may name(Pay to add 19 counters) pay({19}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 19 counters) all(mysource) name(Pay to add 19 counters) transforms((,newability[counter(1/1.19)],newability[name(Choose 19 lands) target(<19>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -auto=choice name(Add 20 counters) ability$!may name(Pay to add 20 counters) pay({20}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 20 counters) all(mysource) name(Pay to add 20 counters) transforms((,newability[counter(1/1.20)],newability[name(Choose 20 lands) target(<20>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,newability[haste])) forever])) oneshot!$ controller -text=Trample -- When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. +auto=choice name(Add 1 counter) ability$!may name(Pay to add 1 counter) pay({1}{G}) name(Pay to add 1 counter) all(mysource) name(Pay to add 1 counter) transforms((,newability[counter(1/1)],newability[name(Choose 1 land) target(land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 2 counters) ability$!may name(Pay to add 2 counters) pay({2}{G}{G}) name(Pay to add 2 counters) all(mysource) name(Pay to add 2 counters) transforms((,newability[counter(1/1.2)],newability[name(Choose 2 lands) target(<2>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 3 counters) ability$!may name(Pay to add 3 counters) pay({3}{G}{G}{G}) name(Pay to add 3 counters) all(mysource) name(Pay to add 3 counters) transforms((,newability[counter(1/1.3)],newability[name(Choose 3 lands) target(<3>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 4 counters) ability$!may name(Pay to add 4 counters) pay({4}{G}{G}{G}{G}) name(Pay to add 4 counters) all(mysource) name(Pay to add 4 counters) transforms((,newability[counter(1/1.4)],newability[name(Choose 4 lands) target(<4>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 5 counters) ability$!may name(Pay to add 5 counters) pay({5}{G}{G}{G}{G}{G}) name(Pay to add 5 counters) all(mysource) name(Pay to add 5 counters) transforms((,newability[counter(1/1.5)],newability[name(Choose 5 lands) target(<5>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 6 counters) ability$!may name(Pay to add 6 counters) pay({6}{G}{G}{G}{G}{G}{G}) name(Pay to add 6 counters) all(mysource) name(Pay to add 6 counters) transforms((,newability[counter(1/1.6)],newability[name(Choose 6 lands) target(<6>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 7 counters) ability$!may name(Pay to add 7 counters) pay({7}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 7 counters) all(mysource) name(Pay to add 7 counters) transforms((,newability[counter(1/1.7)],newability[name(Choose 7 lands) target(<7>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 8 counters) ability$!may name(Pay to add 8 counters) pay({8}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 8 counters) all(mysource) name(Pay to add 8 counters) transforms((,newability[counter(1/1.8)],newability[name(Choose 8 lands) target(<8>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 9 counters) ability$!may name(Pay to add 9 counters) pay({9}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 9 counters) all(mysource) name(Pay to add 9 counters) transforms((,newability[counter(1/1.9)],newability[name(Choose 9 lands) target(<9>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 10 counters) ability$!may name(Pay to add 10 counters) pay({10}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 10 counters) all(mysource) name(Pay to add 10 counters) transforms((,newability[counter(1/1.10)],newability[name(Choose 10 lands) target(<10>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 11 counters) ability$!may name(Pay to add 11 counters) pay({11}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 11 counters) all(mysource) name(Pay to add 11 counters) transforms((,newability[counter(1/1.11)],newability[name(Choose 11 card) target(<11>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 12 counters) ability$!may name(Pay to add 12 counters) pay({12}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 12 counters) all(mysource) name(Pay to add 12 counters) transforms((,newability[counter(1/1.12)],newability[name(Choose 12 lands) target(<12>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 13 counters) ability$!may name(Pay to add 13 counters) pay({13}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 13 counters) all(mysource) name(Pay to add 13 counters) transforms((,newability[counter(1/1.13)],newability[name(Choose 13 lands) target(<13>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 14 counters) ability$!may name(Pay to add 14 counters) pay({14}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 14 counters) all(mysource) name(Pay to add 14 counters) transforms((,newability[counter(1/1.14)],newability[name(Choose 14 lands) target(<14>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 15 counters) ability$!may name(Pay to add 15 counters) pay({15}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 15 counters) all(mysource) name(Pay to add 15 counters) transforms((,newability[counter(1/1.15)],newability[name(Choose 15 lands) target(<15>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 16 counters) ability$!may name(Pay to add 16 counters) pay({16}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 16 counters) all(mysource) name(Pay to add 16 counters) transforms((,newability[counter(1/1.16)],newability[name(Choose 16 lands) target(<16>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 17 counters) ability$!may name(Pay to add 17 counters) pay({17}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 17 counters) all(mysource) name(Pay to add 17 counters) transforms((,newability[counter(1/1.17)],newability[name(Choose 17 lands) target(<17>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 18 counters) ability$!may name(Pay to add 18 counters) pay({18}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 18 counters) all(mysource) name(Pay to add 18 counters) transforms((,newability[counter(1/1.18)],newability[name(Choose 18 lands) target(<18>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 19 counters) ability$!may name(Pay to add 19 counters) pay({19}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 19 counters) all(mysource) name(Pay to add 19 counters) transforms((,newability[counter(1/1.19)],newability[name(Choose 19 lands) target(<19>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +auto=choice name(Add 20 counters) ability$!may name(Pay to add 20 counters) pay({20}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 20 counters) all(mysource) name(Pay to add 20 counters) transforms((,newability[counter(1/1.20)],newability[name(Choose 20 lands) target(<20>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller +text=Trample -- When Primal Adversary enters, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. type=Creature subtype=Wolf mana={2}{G} @@ -54545,7 +84216,7 @@ toughness=3 name=Primal Amulet auto=lord(instant,sorcery|myhand) altercost(colorless,-1) auto=@movedto(instant,sorcery|mystack):counter(0/0,1,charge) -auto={0} restriction{type(this[counter{charge}>=4])~morethan~0}:flip(Primal Wellspring) +auto={C(0/0,-4,charge)}:flip(Primal Wellspring) text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it. mana={4} type=Artifact @@ -54556,27 +84227,14 @@ auto=if type(*[elemental]|myhand)~equalto~0 then tap(noevent) auto={T}:add{1} auto=this(variable{type:elemental:myrestrictedcastingzone}>0) {T}:ability$!choice add{W} _ choice add{G} _ choice add{R} _choice add{U} _choice add{B}!$ controller auto=this(variable{type:elemental:mybattlefield}>0) {T}:ability$!choice add{W} _ choice add{G} _ choice add{R} _choice add{U} _choice add{B}!$ controller -text=As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. +text=As Primal Beyond enters, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters tapped. -- {T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. type=Land [/card] [card] -name=Primal Command -auto=choice name(Gain life and return non-creature) transforms((,newability[choice name(You gain life) life:7 controller && name(Return non-creature) target(*[-creature]|battlefield) moveTo(ownerlibrary)],newability[choice name(Opponent gains life) life:7 opponent && name(Return non-creature) target(*[-creature]|battlefield) moveTo(ownerlibrary)])) oneshot -auto=choice name(Gain life and return graveyard) transforms((,newability[choice name(You gain life) life:7 controller && target(player) moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard)],newability[choice name(Opponent gains life) life:7 opponent && target(player) moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard)])) oneshot -auto=choice name(Gain life and search creature) transforms((,newability[choice name(You gain life) life:7 controller && name(Search creature) target(creature|mylibrary) moveTo(myhand) and!( shuffle )!],newability[choice name(Opponent gains life) life:7 opponent && name(Search creature) target(creature|mylibrary) moveTo(myhand) and!( shuffle )!])) oneshot -auto=choice name(Return non-creature and return graveyard) ability$!name(Player shuffles graveyard) name(Player shuffles graveyard) target(player) moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard)!$ controller && ability$!name(Put non-creature on top) name(Put non-creature on top) target(*[-creature]|battlefield) transforms((,newability[moveTo(ownerlibrary)])) oneshot!$ controller -auto=if type(creature|mylibrary)~equalto~0 then choice choice name(Return non-creature and search creature) name(Return non-creature and search creature) target(*[-creature]|battlefield) moveTo(ownerlibrary) -auto=if type(creature|mylibrary)~morethan~0 then choice name(Search creature and return non-creature) name(Search creature and return non-creature) target(creature|mylibrary) moveTo(myhand) and!( transforms((,newability[name(Put non-creature on top) target(*[-creature]|battlefield) moveTo(ownerlibrary)])) oneshot )! -auto=choice name(Return graveyard and search creature) ability$!name(Search creature) name(Search creature) target(creature|mylibrary) moveTo(myhand) and!( shuffle )! !$ controller && ability$!name(Player shuffles graveyard) name(Player shuffles graveyard) target(player) moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard)!$ controller -text=Choose two -- Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -mana={3}{G}{G} -type=Sorcery -[/card] -[card] name=Primal Empathy auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~equalto~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:draw:1 controller auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~morethan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:draw:1 controller -auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~lessthan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:counter(1/1,1) target(creature|myBattlefield) +auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~lessthan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:counter(1/1) target(creature|myBattlefield) text=At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control. mana={1}{G}{U} type=Enchantment @@ -54585,7 +84243,7 @@ type=Enchantment name=Primal Might target=creature|myBattlefield auto=X/X ueot -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=may _FIGHT_ text=Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. mana={X}{G} type=Sorcery @@ -54594,19 +84252,19 @@ type=Sorcery name=Primal Vigor auto=@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger) auto=@tokencreated(*|opponentBattlefield):name(Double the token) all(trigger) clone options(notrigger) and!( transforms((,newability[moveto(opponentBattlefield)])) forever )! -auto=@counteradded(1/1) from(creature|battlefield) except(Primal Vigor):may counter(1/1) target(creature[counter{1/1.1}]|Battlefield) +auto=@totalcounteradded(1/1) from(creature|battlefield) duplicate(all):ability$!name(Double the counter) donothing!$ controller text=If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead. -- If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead. mana={4}{G} type=Enchantment [/card] [card] name=Primal Wellspring -auto={T}:add{G} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) -auto={T}:add{B} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) -auto={T}:add{W} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) -auto={T}:add{R} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) -auto={T}:add{U} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent) -text=(Transforms from Primal Amulet.) -- {T}: Add one mana of any color to your mana pool. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy. +auto={T}:add{W} && transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot +auto={T}:add{U} && transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot +auto={T}:add{B} && transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot +auto={T}:add{R} && transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot +auto={T}:add{G} && transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot +text=(Transforms from Primal Amulet.) -- {T}: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy. type=Land [/card] [card] @@ -54625,7 +84283,7 @@ toughness=2 name=Prime Speaker Vannifar aicode=activate moveTo(myBattlefield) target(creature[manacost=storedmanacostplus1plusend]|mylibrary) auto={T}{S(creature|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend asSorcery -text={T}, Sacrifice another creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery. +text={T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate this ability only any time you could cast a sorcery. mana={2}{G}{U} type=Legendary Creature subtype=Elf Ooze Wizard @@ -54633,8 +84291,20 @@ power=2 toughness=4 [/card] [card] +name=Primeval Herald +abilities=trample +auto=may target(land[basic]|mylibrary) moveto(mybattlefield) && tap(noevent) +auto=_ATTACKING_may target(land[basic]|mylibrary) moveto(mybattlefield) && tap(noevent) +text=Trample -- Whenever Primeval Herald enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +mana={3}{G} +type=Creature +subtype=Elf Scout +power=3 +toughness=1 +[/card] +[card] name=Primevals' Glorious Rebirth -auto=moveTo(mybattlefield) all(*[legendary;-sorcery]|mygraveyard) +auto=moveTo(mybattlefield) all(*[legendary;-sorcery]|mygraveyard) text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Return all legendary permanent cards from your graveyard to the battlefield. restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 mana={5}{W}{B} @@ -54677,6 +84347,16 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Primordial Plasm +auto=@each my combatbegins:name(Creature loses abilities) target(other *[creature]|battlefield) transforms((,newability[loseabilities],newability[2/2])) ueot +text=At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. +color=green +type=Creature +subtype=Ooze +power=4 +toughness=4 +[/card] +[card] name=Primordial Wurm mana={4}{G}{G} type=Creature @@ -54685,8 +84365,18 @@ power=7 toughness=6 [/card] [card] +name=Prince Imrahil the Fair +auto=_SECOND_DRAW_ name(Create soldier) _HUMANSOLDIERTOKEN_ +text=Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token. +mana={W}{U} +type=Legendary Creature +subtype=Human Noble +power=2 +toughness=2 +[/card] +[card] name=Prince of Thralls -auto=@movedto(*[-instant;-sorcery]|graveyard) from(opponentbattlefield):name(Pay life or give opponent) all(trigger[to]) name(Pay life or give opponent) transforms((,newability[choice name(Give to opponent) moveto(opponentbattlefield)],newability[choice name(Pay 3 life) life:-3 controller])) oneshot +auto=@movedto(*[-instant;-sorcery]|graveyard) from(opponentbattlefield):name(Pay life or give opponent) all(trigger[to]) name(Pay life or give opponent) transforms((,newability[choice name(Give to opponent) moveto(opponentbattlefield)],newability[choice name(Pay 3 life) life:-3 controller])) oneshot text=Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. mana={4}{U}{B}{B}{R} type=Creature @@ -54709,27 +84399,27 @@ toughness=2 name=Prismari Campus aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=tap(noevent) -auto={4}{T}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={4}{T}:name(Scry 1) _SCRY1_ auto={T}:add{R} auto={T}:add{U} -text=Prismari Campus enters the battlefield tapped. -- {T}: Add {U} or {R}. -- {4}, {T}: Scry 1. +text=Prismari Campus enters tapped. -- {T}: Add {U} or {R}. -- {4}, {T}: Scry 1. type=Land [/card] [card] name=Prismari Command -auto=choice name(Deals 2 damage and you draw) target(player,creature,planeswalker) damage:2 && ability$!draw:2 _ choice target(<2>*|myhand) reject!$ controller -auto=choice name(Deals 2 damage and opponent draws) target(player,creature,planeswalker) damage:2 && ability$!draw:2 _ choice target(<2>*|myhand) reject!$ opponent -auto=choice name(Deals 2 damage and you create treasure) target(player,creature,planeswalker) damage:2 && Token(Treasure Sur) -auto=choice name(Deals 2 damage and opponent creates treasure) target(player,creature,planeswalker) damage:2 && token(Treasure Sur) opponent -auto=choice name(Deals 2 damage and destroy artifact) target(player,creature,planeswalker) damage:2 && ability$!name(Destroy artifact) name(Destroy artifact) target(artifact) destroy!$ controller -auto=choice name(You draw and you create treasure) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ controller && Token(Treasure Sur) -auto=choice name(You draw and and opponent creates treasure) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ controller && token(Treasure Sur) opponent -auto=choice name(opponent draws and you create treasure) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ opponent && Token(Treasure Sur) -auto=choice name(opponent draws and and opponent creates treasure) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ opponent && token(Treasure Sur) opponent +auto=choice name(Deals 2 damage and you draw) target(anytarget) damage:2 && ability$!draw:2 _ choice target(<2>*|myhand) reject!$ controller +auto=choice name(Deals 2 damage and opponent draws) target(anytarget) damage:2 && ability$!draw:2 _ choice target(<2>*|myhand) reject!$ opponent +auto=choice name(Deals 2 damage and you create treasure) target(anytarget) damage:2 && _TREASURE_ +auto=choice name(Deals 2 damage and opponent creates treasure) target(anytarget) damage:2 && _TREASURE_ opponent +auto=choice name(Deals 2 damage and destroy artifact) target(anytarget) damage:2 && ability$!name(Destroy artifact) name(Destroy artifact) target(artifact) destroy!$ controller +auto=choice name(You draw and you create treasure) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ controller && _TREASURE_ +auto=choice name(You draw and and opponent creates treasure) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ controller && _TREASURE_ opponent +auto=choice name(opponent draws and you create treasure) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ opponent && _TREASURE_ +auto=choice name(opponent draws and and opponent creates treasure) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ opponent && _TREASURE_ opponent auto=choice name(You draw and destroy artifact) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ controller && target(artifact) destroy auto=choice name(opponent draws and destroy artifact) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ opponent && target(artifact) destroy -auto=choice name(You create treasure and destroy artifact) Token(Treasure Sur) && target(artifact) destroy -auto=choice name(Opponent creates treasure and destroy artifact) token(Treasure Sur) opponent && target(artifact) destroy +auto=choice name(You create treasure and destroy artifact) _TREASURE_ && target(artifact) destroy +auto=choice name(Opponent creates treasure and destroy artifact) _TREASURE_ opponent && target(artifact) destroy text=Choose two -- Prismari Command deals 2 damage to any target. -- Target player draws two cards, then discards two cards. -- Target player creates a Treasure token. -- Destroy target artifact. mana={1}{U}{R} type=Instant @@ -54737,7 +84427,7 @@ type=Instant [card] name=Prismari Pledgemage abilities=defender -auto=@movedto(*[instant;sorcery]|mystack):transforms((,newability[canattack])) ueot +auto=@movedto(*[instant;sorcery]|mystack):transforms((,cantattack)) ueot text=Defender -- Magecraft - Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender. mana={UR}{UR} type=Creature @@ -54755,7 +84445,7 @@ type=Sorcery [card] name=Prismatic Vista auto={L:1}{T}{S}:name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! -text={T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle your library. +text={T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle. type=Land [/card] [card] @@ -54776,12 +84466,51 @@ toughness=1 name=Prison Realm auto=(blink)forsrc target(*[creature;planeswalker]|opponentbattlefield) aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. -- When Prison Realm enters the battlefield, scry 1. +auto=_SCRY1_ +text=When Prison Realm enters, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. -- When Prison Realm enters, scry 1. mana={2}{W} type=Enchantment [/card] [card] +name=Prison Sentence +target=creature +auto=_SCRY2_ +auto=teach(creature) cantattack +auto=teach(creature) cantpwattack +auto=teach(creature) cantblock +auto=teach(creature) noactivatedability +text=Enchant creature -- When Prison Sentence enters, scry 2. -- Enchanted creature can't attack or block, and its activated abilities can't be activated. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Private Eye +auto=lord(other detective|myBattlefield) +1/+1 +auto=_SECOND_DRAW_target(detective) unblockable ueot +text=Other Detectives you control get +1/+1. -- Whenever you draw your second card each turn, target Detective can't be blocked this turn. +mana={1}{W}{U} +type=Creature +subtype=Homunculus Detective +power=3 +toughness=3 +[/card] +[card] +name=Prize Pig +auto=@lifeof(player) from(*[-lifefaker]|*):name(Put ribbon counters) counter(0/0,thatmuch,Ribbon) && if compare(hascntribbon)~morethan~2 then transforms((,newability[untap],newability[counter(0/0.-3.Ribbon)])) oneshot +auto={T}:add{W} +auto={T}:add{U} +auto={T}:add{B} +auto={T}:add{R} +auto={T}:add{G} +text=Whenever you gain life, put that many ribbon counters on Prize Pig. Then if there are three or more ribbon counters on Prize Pig, remove those counters and untap it. -- {T}: Add one mana of any color. +mana={1}{G} +type=Creature +subtype=Boar +power=0 +toughness=3 +[/card] +[card] name=Prized Griffin abilities=flying text=Flying @@ -54792,6 +84521,24 @@ power=3 toughness=4 [/card] [card] +name=Prized Statue +auto=_TREASURE_ +auto=_DIES__TREASURE_ +text=When Prized Statue enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2} +type=Artifact +[/card] +[card] +name=Prizefight +target=creature|myBattlefield +auto=_FIGHT_ +restriction=type(creature|opponentbattlefield)~morethan~0 +auto=_TREASURE_ +text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={1}{G} +type=Instant +[/card] +[card] name=Prodigious Growth target=creature auto=teach(creature) +7/+7 @@ -54802,14 +84549,26 @@ type=Enchantment subtype=Aura [/card] [card] +name=Prodigy's Prototype +auto=@combat(attacking) source(vehicle|mybattlefield):name(Create pilot) token(Pilot) +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +text=Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={1}{W}{U} +type=Artifact +subtype=Vehicle +power=3 +toughness=4 +[/card] +[card] name=Profane Command -auto=choice name(Life and Return) life:-X target(player) && moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) -auto=choice name(Life and -X/-X) life:-X target(player) && -X/-X target(creature) ueot -auto=choice name(Life and Fear) life:-X target(player) && target(creature|battlefield) fear ueot -auto=choice name(Return and -X/-X) moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) && -X/-X target(creature) ueot -auto=choice name(Return and Fear) moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) && target(creature|battlefield) fear ueot -auto=choice name(-X/-X and Fear) -X/-X target(creature) ueot && target(creature|battlefield) fear ueot -text=Choose two -- Target player loses X life. -- Return target creature card with converted mana cost X or less from your graveyard to the battlefield. -- Target creature gets -X/-X until end of turn. -- Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) +auto=choice name(Life and Return) life:-X target(player) and!( moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) )! +auto=choice name(Life and -X/-X) life:-X target(player) and!( -X/-X target(creature) )! +auto=choice name(Life and Fear) life:-X target(player) and!( target(creature|battlefield) fear )! +auto=choice name(Return and -X/-X) moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) and!( -X/-X target(creature) )! +auto=choice name(Return and Fear) moveto(mybattlefield) target(creature[manacost<=X]|mygraveyard) and!( target(creature|battlefield) fear )! +auto=choice name(-X/-X and Fear) -X/-X target(creature) and!( target(creature|battlefield) fear )! +text=Choose two -- Target player loses X life. -- Return target creature card with mana value X or less from your graveyard to the battlefield. -- Target creature gets -X/-X until end of turn. -- Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) mana={X}{B}{B} type=Sorcery [/card] @@ -54834,25 +84593,37 @@ name=Profane Tutor suspend(2)={1}{B} restriction=never mana={0} -auto=name(Search card) target(*|mylibrary) moveto(myhand) and!( shuffle )! +auto=name(Search card) target(*|mylibrary) moveto(hand) and!( shuffle )! text=Suspend 2-{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Search your library for a card, put that card into your hand, then shuffle. type=Sorcery color=black [/card] [card] name=Profaner of the Dead -auto=may name(Exploit) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Return creatures) all(creature[toughness<=tminus1minusend]|opponentbattlefield) moveto(ownerhand)])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness. +auto=may name(Exploit) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Return creatures) all(creature[toughness<=tminus1minusend]|opponentbattlefield) moveto(hand)])) oneshot )! +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness. mana={3}{U} type=Creature -subtype=Naga Wizard +subtype=Snake Wizard power=3 toughness=3 [/card] [card] +name=Professional Face-Breaker +abilities=menace +auto=@each my combatdamage restriction{opponentdamagedbycombat,myturnonly}:_TREASURE_ +auto={S(*[Treasure]|myBattlefield)}:_IMPULSE_DRAW_ +text=Menace -- Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. -- Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn. +mana={2}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=3 +[/card] +[card] name=Professor of Symbology -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot -text=When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) +auto=_LEARN_ +text=When Professor of Symbology enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={1}{W} type=Creature subtype=Kor Cleric @@ -54862,7 +84633,7 @@ toughness=1 [card] name=Professor of Zoomancy auto=token(Pest,Creature Pest,1/1,black,green) and!( transforms((,newability[_DIES_life:1 controller])) forever )! -text=When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." +text=When Professor of Zoomancy enters, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." mana={3}{G} type=Creature subtype=Bear Druid @@ -54873,7 +84644,7 @@ toughness=3 name=Professor's Warning target=creature auto=choice name(Put 1/1 counter) counter(1/1) -auto=choice name(Gains indestructible) transforms((,newability[indestructible])) ueot +auto=choice name(Gains indestructible) transforms((,indestructible)) ueot text=Choose one -- Put a +1/+1 counter on target creature. -- Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={B} type=Instant @@ -54891,11 +84662,41 @@ mana={1}{W} type=Instant [/card] [card] +name=Progenitor Exarch +auto=thisforeach(variable{halfpaid}>0) name(Incubate 3) name(Incubate 3) token(Incubator) and!( counter(1/1.3) )! +auto={T}:name(Transform incubator) target(incubator|myBattlefield) flip(backside) +text=When Progenitor Exarch enters, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- {T}: Transform target Incubator token you control. +mana={X}{X}{W} +type=Creature +subtype=Phyrexian Cat Cleric +power=1 +toughness=2 +[/card] +[card] name=Prohibit kicker={2} auto=ifnot paid(kicker) then target(*[manacost<=2]|stack) fizzle auto=if paid(kicker) then target(*[manacost<=4]|stack) fizzle -text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead. +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Counter target spell if its mana value is 2 or less. If Prohibit was kicked, counter that spell if its mana value is 4 or less instead. +mana={1}{U} +type=Instant +[/card] +[card] +name=Projektor Inspector +auto=may _LOOT_ +auto=@movedTo(other Detective|myBattlefield):may _LOOT_ +auto=@facedup(Detective|mybattlefield):may _LOOT_ +text=Whenever Projektor Inspector or another Detective enters under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card. +mana={2}{U} +type=Creature +subtype=Human Detective +power=3 +toughness=2 +[/card] +[card] +name=Prologue to Phyresis +auto=alterpoison:1 opponent && draw:1 +text=Each opponent gets a poison counter. -- Draw a card. mana={1}{U} type=Instant [/card] @@ -54910,7 +84711,7 @@ type=Sorcery [card] name=Promise of Tomorrow auto=@movedTo(creature|graveyard) from(mybattlefield):all(trigger[to]) moveTo(exile) -auto=@each my endofturn restriction{type(creature|myBattlefield)~lessthan~1}:sacrifice all(this) && moveTo(myBattlefield) all(creature|myExile) +auto=@each my end restriction{type(creature|myBattlefield)~lessthan~1}:sacrifice all(this) && moveTo(myBattlefield) all(creature|myExile) text=Whenever a creature you control dies, exile it. -- At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control. mana={2}{W} type=Enchantment @@ -54926,10 +84727,30 @@ power=2 toughness=3 [/card] [card] +name=Promising Vein +auto={T}:Add{C} +auto={1}{T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) +text={T}: Add {C}. -- {1}, {T}, Sacrifice Promising Vein: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +type=Land +subtype=Cave +[/card] +[card] +name=Propagator Drone +abilities=devoid +auto=lord(creature[token]|myBattlefield) evolve +auto={3}{G}:_ELDRAZISPAWN_ +text=Devoid (This card has no color.) -- Creature tokens you control have evolve. (They have "Whenever a creature enters under your control, if it has greater power or toughness than this token, put a +1/+1 counter on this token." They see this creature enter.) -- {3}{G}: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." +mana={1}{G} +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] name=Prophet of the Peak aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +auto=_SCRY2_ +text=When Prophet of the Peak enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={6} type=Artifact Creature subtype=Cat @@ -54938,12 +84759,12 @@ toughness=5 [/card] [card] name=Prophetic Titan -aicode=activate transforms((,newability[target(*[zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) bottomoflibrary )!])) ueot -auto=ifnot delirium then choice name(Deals 4 damage) name(Deals 4 damage) damage:4 target(player,creature,planeswalker) -auto=ifnot delirium then choice name(Reveal 4 cards) name(Reveal 4 cards) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -auto=if delirium then name(Deals 4 damage) damage:4 target(player,creature,planeswalker) -auto=if delirium then name(Reveal 4 cards) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Delirium - When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead. -- Prophetic Titan deals 4 damage to any target. -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. +aicode=activate transforms((,newability[target(*[zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) bottomoflibrary )!])) ueot +auto=ifnot delirium then choice name(Deals 4 damage) name(Deals 4 damage) damage:4 target(anytarget) +auto=ifnot delirium then choice name(Reveal 4 cards) name(Reveal 4 cards) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto=if delirium then name(Deals 4 damage) damage:4 target(anytarget) +auto=if delirium then name(Reveal 4 cards) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Delirium - When Prophetic Titan enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead. -- Prophetic Titan deals 4 damage to any target. -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. mana={4}{U}{R} type=Creature subtype=Giant Wizard @@ -54953,9 +84774,8 @@ toughness=4 [card] name=Prosper, Tome-Bound abilities=deathtouch -auto=@each my end:name(Exile top card) all(*[zpos<=1]|mylibrary) moveto(exile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! -auto=@each my end:emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent -auto=@movedto(*|mystack,mybattlefield) from(myexile):name(Create treasure) token(Treasure Sur) +auto=@each my end:name(Exile top card) all(*[zpos<=1]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! +auto=@movedto(*|mystack,mybattlefield) from(myexile):name(Create treasure) _TREASURE_ text=Deathtouch -- Mystic Arcanum - At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. -- Pact Boon - Whenever you play a card from exile, create a Treasure token. mana={2}{B}{R} type=Legendary Creature @@ -54964,10 +84784,34 @@ power=1 toughness=4 [/card] [card] +name=Prosperity Tycoon +auto=_MERCENARYTOKEN_ +auto={2}{S(*[token]|myBattlefield)}:indestructible ueot && tap +text=When Prosperity Tycoon enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- {2}, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) +mana={3}{W} +type=Creature +subtype=Human Noble +power=4 +toughness=2 +[/card] +[card] +name=Prosperous Bandit +abilities=first strike +kicker={1} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=@combatdamaged(player) from(this):token(Treasure,Treasure Artifact,0/0) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}],newability[tap(noevent)])) forever )!*thatmuch +text=Offspring {1} (You may pay an additional {1} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- First strike -- Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens. +mana={2}{R} +type=Creature +subtype=Raccoon Rogue +power=2 +toughness=2 +[/card] +[card] name=Prosperous Innkeeper -auto=name(Create treasure) token(Treasure Sur) +auto=name(Create treasure) _TREASURE_ auto=@movedto(other creature|mybattlefield):name(Gain 1 life) life:1 -text=When Prosperous Innkeeper enters the battlefield, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever another creature enters the battlefield under your control, you gain 1 life. +text=When Prosperous Innkeeper enters, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever another creature enters under your control, you gain 1 life. mana={1}{G} type=Creature subtype=Halfling Citizen @@ -54975,9 +84819,17 @@ power=1 toughness=1 [/card] [card] +name=Prosperous Partnership +auto=_CITIZENTOKEN_*2 +auto={T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}:_TREASURE_ +text=When Prosperous Partnership enters, create two 1/1 green and white Citizen creature tokens. -- Tap three untapped creatures you control: Create a Treasure token. +mana={1}{R}{W} +type=Enchantment +[/card] +[card] name=Prosperous Pirates -auto=token(435451)*2 -text=When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +auto=_TREASURE_*2 +text=When Prosperous Pirates enters, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color." mana={4}{U} type=Creature subtype=Human Pirate @@ -54985,10 +84837,31 @@ power=3 toughness=4 [/card] [card] +name=Prosperous Thief +autohand={1}{U}{N}:ninjutsu +auto=@combatdamaged(player) from(*[ninja;rogue]|mybattlefield):name(Create treasure) _TREASURE_ +text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2}{U} +type=Creature +subtype=Human Ninja +power=3 +toughness=2 +[/card] +[card] +name=Prosthetic Injector +auto=teach(creature) 0/2 +auto=teach(creature) poisontoxic +auto={1}:equip +text=Equipped creature gets +0/+2 and has toxic 1. (Players dealt damage by equipped creature also get a poison counter.) -- Equip {1} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Protean Hulk -aicode=activate moveTo(myBattlefield) target(creature[manacost<=6]|myLibrary) -auto=_DIES_name(Search any number of creatures with casting cost 6 or less) reveal:plibrarycount optionone name(Choose card) target(creature[manacost<=6]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put them back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less, put them onto the battlefield, then suffle your library. +aicode=activate moveTo(myBattlefield) target(creature[manacost<=6]|myLibrary) +auto=_DIES_name(Search any number of creatures with casting cost 6 or less) reveal:plibrarycount optionone name(Choose card) target(creature[manacost<=6]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put them back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend +text=When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle. mana={5}{G}{G} type=Creature subtype=Beast @@ -54997,7 +84870,7 @@ toughness=6 [/card] [card] name=Protean Raider -auto=if raid then may copy(creature) +auto=if raid then may copy notaTarget(creature) text=Raid - If you attacked with a creature this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield. mana={1}{U}{R} type=Creature @@ -55018,6 +84891,16 @@ mana={2}{W} type=Instant [/card] [card] +name=Protect the Negotiators +kicker={W} +auto=if paid(kicker) then _SOLDIERTOKEN_ +target=*|stack +auto=if cantargetcard(*|opponentstack) then transforms((,newability[pay[[{value:type:creature:opponentbattlefield}]] name(pay {value} mana) donothing?fizzle])) forever else transforms((,newability[pay[[{value:type:creature:mybattlefield}]] name(pay {value} mana) donothing?fizzle])) forever +text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- If this spell was kicked, create a 1/1 white Soldier creature token. -- Counter target spell unless its controller pays {1} for each creature you control. +mana={1}{U} +type=Instant +[/card] +[card] name=Protection of the Hekma auto=@damaged(controller):life:1 text=If a source an opponent controls would deal damage to you, prevent 1 of that damage. @@ -55025,11 +84908,21 @@ mana={4}{W} type=Enchantment [/card] [card] +name=Protector of Gondor +auto=name(Create soldier) _HUMANSOLDIERTOKEN_ +text=When Protector of Gondor enters, create a 1/1 white Human Soldier creature token. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] name=Protector of the Crown abilities=cantlifelose auto=_MONARCH_CONTROLLER_ auto=@damageof(player):life:thatmuch controller && damage:thatmuch all(this) -text=When Protector of the Crown enters the battlefield, you become the monarch. -- All damage that would be dealt to you is dealt to Protector of the Crown instead. +text=When Protector of the Crown enters, you become the monarch. -- All damage that would be dealt to you is dealt to Protector of the Crown instead. mana={5}{W} type=Creature subtype=Giant Soldier @@ -55037,10 +84930,21 @@ power=2 toughness=5 [/card] [card] +name=Protocol Knight +auto=if type(other *[knight]|mybattlefield)~morethan~0 then name(Stun creature) name(Stun creature) target(creature|opponentbattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +auto=if type(other *[knight]|mybattlefield)~equalto~0 then name(Tap creature) name(Tap creature) target(creature|opponentbattlefield) tap +text=When Protocol Knight enters, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={3}{U} +type=Creature +subtype=Human Knight +power=3 +toughness=4 +[/card] +[card] name=Prototype Portal auto=may name(Exile an artifact) imprint target(artifact|myhand) auto=this(variable{hasevict}>0) transforms((,newability[{eval(evictmc)}{T}:name(Copy exiled card) name(Copy exiled card) clone target(artifact[evictname]|myexile)])) -text=Imprint -- When Prototype Portal enters the battlefield, you may exile an artifact card from your hand. -- {X},{T}: Create a token that's a copy of the exiled card. X is the converted mana cost of that card. +text=Imprint -- When Prototype Portal enters, you may exile an artifact card from your hand. -- {X},{T}: Create a token that's a copy of the exiled card. X is the mana value of that card. mana={4} type=Artifact [/card] @@ -55050,7 +84954,7 @@ abilities=partner partner=Impetuous Protege auto=_PARTNER_ auto={W}{T}:tap target(creature) -text=Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature. +text=Partner with Impetuous Protege (When this creature enters, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature. mana={2}{W} type=Creature subtype=Human Warrior @@ -55060,7 +84964,7 @@ toughness=1 [card] name=Proud Wildbonder abilities=trample -auto=lord(creature[trample]|myBattlefield) transforms((,newability[_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)])) +auto=lord(creature[trample]|myBattlefield) _BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) text=Trample -- Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked." mana={2}{RG}{RG} type=Creature @@ -55070,7 +84974,7 @@ toughness=3 [/card] [card] name=Proven Combatant -autograveyard={4}{U}{U}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +autograveyard={4}{U}{U}{E}:_ETERNALIZE_ text=Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.) mana={U} type=Creature @@ -55096,6 +85000,17 @@ mana={3}{R} type=Instant [/card] [card] +name=Prowcatcher Specialist +abilities=haste +auto=this(cantargetcard(*[-effect]) {3}{R}:becomes(effect) forever && counter(1/1,2) +text=Haste -- Exhaust - {3}{R}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] name=Prowling Caracal mana={1}{W} type=Creature @@ -55106,8 +85021,8 @@ toughness=1 [card] name=Prowling Felidar abilities=vigilance -auto=_LANDFALL_counter(1/1,1) all(this) -text=Vigilance -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar. +auto=_LANDFALL_counter(1/1) all(this) +text=Vigilance -- Landfall - Whenever a land enters under your control, put a +1/+1 counter on Prowling Felidar. mana={3}{W} type=Creature subtype=Cat Beast @@ -55128,10 +85043,9 @@ toughness=4 [/card] [card] name=Prowling Pangolin -auto=choice name(Opponent sacrifice 2 creatures and you sacrifice Pangolin) sacrifice && ability$!name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice!$ opponent -auto=choice name(You sacrifices 2 creatures and Pangolin) sacrifice && ability$!name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice!$ controller -auto=choice name(No one sacrifices creatures) donothing -text=When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. +auto=ability$!name(Choose one) choice notaTarget(<2>creature|mybattlefield) sacrifice && sacrifice all(Prowling Pangolin[fresh]|opponentbattlefield) _ choice donothing!$ opponent +auto=ability$!name(Choose one) choice notaTarget(<2>creature|mybattlefield) sacrifice && sacrifice all(Prowling Pangolin[fresh]|mybattlefield) _ choice donothing!$ controller +text=When Prowling Pangolin enters, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. mana={3}{B}{B} type=Creature subtype=Beast @@ -55151,10 +85065,10 @@ toughness=3 [/card] [card] name=Prying Blade -auto=@combatdamaged(player) from(this):token(435451) +auto=@combatdamaged(player) from(mytgt):_TREASURE_ auto=teach(creature) 1/0 auto={2}:equip -text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment @@ -55162,24 +85076,99 @@ subtype=Equipment [card] name=Prying Eyes auto=draw:4 -auto=reject notatarget(<2>*|myhand) +auto=reject notaTarget(<2>*|myhand) text=Draw four cards, then discard two cards. mana={4}{U}{U} type=Instant [/card] [card] +name=Psemilla, Meletian Poet +auto=@movedTo(enchantment|mystack) turnlimited:create(nymph:creature nymph enchantment:2/2:white) +auto=@each combat restriction{type(enchantment|myBattlefield)~morethan~4}:lifelink ueot +auto=@each combat restriction{type(enchantment|myBattlefield)~morethan~4}:4/4 ueot +text=Whenever you cast your first enchantment spell each turn, create a 2/2 white Nymph enchantment creature token. -- At the beginning of each combat, if you control five or more enchantments, Psemilla, Meletian Poet gets +4/+4 and gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) +mana={2}{W} +type=Legendary Creature +subtype=Human Bard +power=1 +toughness=1 +[/card] +[card] +name=Pseudodragon Familiar +abilities=flying +auto={2}{U}:target(creature) flying ueot +text=Flying -- {2}{U}: Target creature gains flying until end of turn. +mana={2}{U} +type=Creature +subtype=Dragon +power=2 +toughness=1 +[/card] +[card] +name=Psionic Ritual +abilities=exiledeath +auto=choice name(Don't tap any horror) target(*[instant;sorcery]|graveyard) activate castcard(normal) and!( transforms((,newability[gainedexiledeath])) forever )! +auto=if type(horror[-tapped]|mybattlefield)~morethan~0 then choice name(Tap 1 horror) name(Tap 1 horror) target(horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 2 instants or sorcerys) target(<2>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~1 then choice name(Tap 2 horror) name(Tap 2 horror) target(<2>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 3 instants or sorcerys) target(<3>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~2 then choice name(Tap 3 horror) name(Tap 3 horror) target(<3>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 4 instants or sorcerys) target(<4>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~3 then choice name(Tap 4 horror) name(Tap 4 horror) target(<4>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 5 instants or sorcerys) target(<5>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~4 then choice name(Tap 5 horror) name(Tap 5 horror) target(<5>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 6 instants or sorcerys) target(<6>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~5 then choice name(Tap 6 horror) name(Tap 6 horror) target(<6>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 7 instants or sorcerys) target(<7>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~6 then choice name(Tap 7 horror) name(Tap 7 horror) target(<7>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 8 instants or sorcerys) target(<8>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~7 then choice name(Tap 8 horror) name(Tap 8 horror) target(<8>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 9 instants or sorcerys) target(<9>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~8 then choice name(Tap 9 horror) name(Tap 9 horror) target(<9>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 10 instants or sorcerys) target(<10>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~9 then choice name(Tap 10 horror) name(Tap 10 horror) target(<10>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 11 instants or sorcerys) target(<11>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~10 then choice name(Tap 11 horror) name(Tap 11 horror) target(<11>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 12 instants or sorcerys) target(<12>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~11 then choice name(Tap 12 horror) name(Tap 12 horror) target(<12>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 13 instants or sorcerys) target(<13>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~12 then choice name(Tap 13 horror) name(Tap 13 horror) target(<13>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 14 instants or sorcerys) target(<14>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~13 then choice name(Tap 14 horror) name(Tap 14 horror) target(<14>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 15 instants or sorcerys) target(<15>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~14 then choice name(Tap 15 horror) name(Tap 15 horror) target(<15>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 16 instants or sorcerys) target(<16>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~15 then choice name(Tap 16 horror) name(Tap 16 horror) target(<16>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 17 instants or sorcerys) target(<17>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~16 then choice name(Tap 17 horror) name(Tap 17 horror) target(<17>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 18 instants or sorcerys) target(<18>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~17 then choice name(Tap 18 horror) name(Tap 18 horror) target(<18>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 19 instants or sorcerys) target(<19>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~18 then choice name(Tap 19 horror) name(Tap 19 horror) target(<19>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 20 instants or sorcerys) target(<20>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +auto=if type(horror[-tapped]|mybattlefield)~morethan~19 then choice name(Tap 20 horror) name(Tap 20 horror) target(<20>horror[-tapped]|myBattlefield) transforms((,newability[tap],newability[name(Exile 21 instants or sorcerys) target(<21>*[instant;sorcery]|graveyard) activate castcard(normal) and!(transforms((,newability[gainedexiledeath])) forever)!])) forever +text=Replicate-Tap an untapped Horror you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Exile target instant or sorcery card from a graveyard and copy it. You may cast the copy without paying its mana cost. -- Exile Psionic Ritual. +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Psionic Snoop +abilities=flash +auto=_CONNIVES_ +text=Flash -- When Psionic Snoop enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +mana={2}{U} +type=Creature +subtype=Human Rogue +power=0 +toughness=3 +[/card] +[card] name=Psychic Corrosion auto=@drawof(player):deplete:2 opponent -text=Whenever you draw a card, each opponent puts the top two cards of their library into their graveyard. +text=Whenever you draw a card, each opponent mills two cards. mana={2}{U} type=Enchantment [/card] [card] +name=Psychic Frog +auto=@combatdamaged(player) from(this):draw:1 +auto=@combatdamaged(planeswalker) from(this):draw:1 +auto={D(*|myhand)}:counter(1/1) +auto={E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}:flying ueot +text=Whenever Psychic Frog deals combat damage to a player or planeswalker, draw a card. -- Discard a card: Put a +1/+1 counter on Psychic Frog. -- Exile three cards from your graveyard: Psychic Frog gains flying until end of turn. +mana={U}{B} +type=Creature +subtype=Frog +power=1 +toughness=2 +[/card] +[card] name=Psychic Impetus target=creature aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=teach(creature) transforms((,newability[2/2],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack])) -auto=@combat(attacking) source(mytgt):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=@combat(attacking) source(mytgt):name(Scry 2) _SCRY2_ text=Enchant creature -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, you scry 2. mana={2}{U} type=Enchantment @@ -55187,34 +85176,44 @@ subtype=Aura [/card] [card] name=Psychic Intrusion -auto=if type(*[-land]|opponentgraveyard)~morethan~0 then name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand,opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[@each beginofturn:name(Can play from exile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever])) forever )! -auto=if type(*[-land]|opponentgraveyard)~equalto~0 then if type(*[-land]|opponenthand)~morethan~0 then name(Exile non land card) name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[@each beginofturn:name(Can play from exile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever])) forever )! +auto=if type(*[-land]|opponentgraveyard)~morethan~0 then name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand,opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever )! +auto=if type(*[-land]|opponentgraveyard)~equalto~0 then if type(*[-land]|opponenthand)~morethan~0 then name(Exile non land card) name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever )! auto=if type(*[-land]|opponentgraveyard)~equalto~0 then if type(*[-land]|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! -text=Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. +text=Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. mana={3}{U}{B} type=Sorcery [/card] [card] name=Psychic Miasma -auto=ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject and!( if cantargetcard(*[land]|*) then target(Psychic Miasma|opponentgraveyard) moveto(ownerhand) )! !$ opponent +auto=ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject and!( if cantargetcard(*[land]|*) then target(Psychic Miasma|opponentgraveyard) moveto(hand) )! !$ opponent text=Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand. mana={1}{B} type=Sorcery [/card] [card] +name=Psychic Pickpocket +auto=_CONNIVES_ && ability$! may target(*[-land]) moveto(hand) !$ controller +text=When Psychic Pickpocket enters, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) +mana={4}{U} +type=Creature +subtype=Octopus Rogue +power=3 +toughness=2 +[/card] +[card] name=Psychic Surgery aicode=activate target(*[zpos<=2]|opponentlibrary) moveto(ownerexile) -auto=@shuffledfoeof(player):may name(Look top 2) reveal:2 revealzone(opponentlibrary) optionone name(Put in exile) target(*|reveal) moveto(ownerexile) optiononeend optiontwo name(put back) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order. +auto=@shuffledfoeof(player) turnlimited:may name(Look top 2) reveal:2 revealzone(opponentlibrary) optionone name(Put in exile) target(*|reveal) moveto(ownerexile) optiononeend optiontwo name(put back) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order. mana={1}{U} type=Enchantment [/card] [card] name=Psychic Symbiont abilities=flying -auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ +auto=target(opponent) ability$!name(discard) reject notaTarget(*|myhand)!$ auto=draw:1 controller -text=Flying -- When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. +text=Flying -- When Psychic Symbiont enters, target opponent discards a card and you draw a card. mana={4}{U}{B} type=Creature subtype=Nightmare Horror @@ -55224,9 +85223,9 @@ toughness=3 [card] name=Psychic Theft target=player -auto=if type(*[instant;sorcery]|targetedpersonshand)~morethan~0 then name(Exile a card) name(Exile a card) target(*[instant;sorcery]|targetedpersonshand) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(ownerhand)])) ueot )! -auto=if type(*[instant;sorcery]|targetedpersonshand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|targetedpersonshand) moveto(myreveal) and!( moveto(targetedpersonshand) )! -text=Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand. +auto=if type(*[instant;sorcery]|targetedpersonshand)~morethan~0 then name(Exile a card) name(Exile a card) target(*[instant;sorcery]|targetedpersonshand) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(hand)])) ueot )! +auto=if type(*[instant;sorcery]|targetedpersonshand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|targetedpersonshand) moveto(myreveal) and!( moveto(hand) )! +text=Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand. mana={1}{U} type=Sorcery [/card] @@ -55239,9 +85238,9 @@ type=Sorcery [/card] [card] name=Psychogenic Probe -auto=@shuffledfoeof(player):name(Deal 2 damage) damage:2 opponent -auto=@shuffledof(player):name(Deal 2 damage) damage:2 controller -text=Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her. +auto=@shuffledfoeof(player) turnlimited:name(Deal 2 damage) damage:2 opponent oneshot +auto=@shuffledof(player) turnlimited:name(Deal 2 damage) damage:2 controller oneshot +text=Whenever a spell or ability causes a player to shuffle their library, Psychogenic Probe deals 2 damage to that player. mana={2} type=Artifact [/card] @@ -55251,21 +85250,21 @@ abilities=madness auto=if type(*|opponenthand)~morethan~0 then choice name(Look opponent's hand) target(*|opponenthand) bottomoflibrary auto=if type(*|opponenthand)~equalto~0 then choice name(Look opponent's top library) target(*[zpos=1]|opponentlibrary) bottomoflibrary autoexile=restriction{discarded} pay({1}{B}) name(pay {1}{B} to cast) activate name(pay {1}{B} to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{B}{B} type=Sorcery [/card] [card] name=Pteramander abilities=flying -auto={7}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~0} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={6}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~1} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={5}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~2} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={4}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~3} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={3}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~4} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={2}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~5} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={1}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~6} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever -auto={U}:restriction{type(*[instant;sorcery]|myGraveyard)~morethan~6} this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever +auto=this(cantargetcard(*[-Adapted]) {7}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~0} name(Adapt 4) this(counter{1/1}<1) transforms((Adapted,newability[counter(1/1.4)])) forever +auto=this(cantargetcard(*[-Adapted]) {6}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~1} name(Adapt 4) this(counter{1/1}<1) transforms((Adapted,newability[counter(1/1.4)])) forever +auto=this(cantargetcard(*[-Adapted]) {5}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~2} name(Adapt 4) this(counter{1/1}<1) transforms((Adapted,newability[counter(1/1.4)])) forever +auto=this(cantargetcard(*[-Adapted]) {4}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~3} name(Adapt 4) this(counter{1/1}<1) transforms((Adapted,newability[counter(1/1.4)])) forever +auto=this(cantargetcard(*[-Adapted]) {3}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~4} name(Adapt 4) this(counter{1/1}<1) transforms((Adapted,newability[counter(1/1.4)])) forever +auto=this(cantargetcard(*[-Adapted]) {2}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~5} name(Adapt 4) this(counter{1/1}<1) transforms((Adapted,newability[counter(1/1.4)])) forever +auto=this(cantargetcard(*[-Adapted]) {1}{U}:restriction{type(*[instant;sorcery]|myGraveyard)~equalto~6} name(Adapt 4) this(counter{1/1}<1) transforms((Adapted,newability[counter(1/1.4)])) forever +auto=this(cantargetcard(*[-Adapted]) {U}:restriction{type(*[instant;sorcery]|myGraveyard)~morethan~6} name(Adapt 4) this(counter{1/1}<1) transforms((Adapted,newability[counter(1/1.4)])) forever text=Flying -- {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) mana={U} type=Creature @@ -55275,7 +85274,7 @@ toughness=1 [/card] [card] name=Pterodon Knight -auto=if type(dinosaur|mybattlefield)~morethan~0 flying +auto=if type(dinosaur|mybattlefield)~morethan~0 then flying text=Pterodon Knight has flying as long as you control a Dinosaur. mana={3}{W} type=Creature @@ -55284,6 +85283,48 @@ power=3 toughness=3 [/card] [card] +name=Public Enemy +target=creature +auto=teach(creature) transforms((,newability[lord(creature|opponentBattlefield) mustattack])) +auto=@movedTo(mytgt|graveyard) from(battlefield):draw:1 controller +text=Enchant creature -- All creatures attack enchanted creature's controller each combat if able. -- When enchanted creature dies, draw a card. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Public Thoroughfare +auto=tapped +auto=aslongas(artifact[-tapped]|mybattlefield) choice name() name(tap an untapped artifact) tap target(artifact[-tapped]|mybattlefield) +auto=aslongas(land[-tapped]|mybattlefield) choice name() name(tap an untapped land) tap target(land[-tapped]|mybattlefield) +auto=aslongas(*|mybattlefield) choice sacrifice all(this) +auto={T}:_MANAOFANYCOLOR_ +text=Public Thoroughfare enters tapped. -- When Public Thoroughfare enters, sacrifice it unless you tap an untapped artifact or land you control. -- {T}: Add one mana of any color. +type=Land +[/card] +[card] +name=Pugnacious Hammerskull +auto=@combat(attacking) source(this) restriction{type(other Dinosaur|myBattlefield)~lessthan~1}:transforms((,newability[counter(0/0.1.Stun)])) oneshot +text=Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={2}{G} +type=Creature +subtype=Dinosaur +power=6 +toughness=6 +[/card] +[card] +name=Pugnacious Pugilist +auto=_ATTACKING_create(devil:creature devil:1/1:red:battleready) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(anytarget)])) forever )! +other={3}{R} name(Blitz) +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery +text=Whenever Pugnacious Pugilist attacks, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." -- Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +mana={3}{R}{R} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=4 +[/card] +[card] name=Pull from Eternity target=*|exile auto=moveto(ownergraveyard) @@ -55293,7 +85334,7 @@ type=Instant [/card] [card] name=Pull from Tomorrow -auto=draw:X && reject notatarget(*|myhand) +auto=draw:X && transforms((,newability[target(*|myhand) reject])) forever text=Draw X cards, then discard a card. mana={X}{U}{U} type=Instant @@ -55302,15 +85343,17 @@ type=Instant name=Pull from the Deep abilities=exiledeath target=*[instant]|mygraveyard -auto=moveto(myhand) -auto=moveto(myhand) target(*[sorcery]|mygraveyard) +auto=moveto(hand) +auto=moveto(hand) target(*[sorcery]|mygraveyard) text=Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep. mana={2}{U}{U} type=Sorcery [/card] [card] name=Pulse of Llanowar -auto=all(land[basic]|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) forever +auto=lord(land[basic]|mybattlefield) loseabilities +auto=lord(land[basic]|mybattlefield) losesubtypesof(land) +auto=lord(land[basic]|mybattlefield) transforms((,newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{W}])) text=If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type. mana={3}{G} type=Enchantment @@ -55318,8 +85361,8 @@ type=Enchantment [card] name=Puncturing Blow target=creature +auto=teach(creature) exiledeath ueot auto=damage:5 -auto=exiledeath text=Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead. mana={2}{R}{R} type=Sorcery @@ -55327,14 +85370,14 @@ type=Sorcery [card] name=Puppet Raiser abilities=menace -auto=@each my endofturn:may name(Exile a creature) target(creature|mygraveyard) moveto(myexile) and!( transforms((,newability[name(Seek a creature) moverandom(creature[manacost=manacostplus1plusend]) from(mylibrary) to(myhand) and!( counter(0/0.1.PerpetualMenace) notrg )! ])) forever )! -auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualMenace}|battlefield) menace])) forever dontremove +auto=@each my end:may name(Exile a creature) target(creature|mygraveyard) moveto(myexile) and!( transforms((,newability[name(Seek a creature) moverandom(creature[manacost=manacostplus1plusend]) from(mylibrary) to(myhand) and!( counter(0/0.1.PerpetualMenace) notrg )! ])) forever )! +auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualMenace}]|battlefield) menace])) forever dontremove text=At the beginning of your end step, exile up to one target creature card from your graveyard. If you do, seek a creature card with mana value equal to that mana value of that card plus one. That card perpetually gains menace. mana={3}{B} type=Creature subtype=Zombie Wizard power=3 -toughness=3 +toughness=4 [/card] [card] name=Pure // Simple @@ -55348,7 +85391,7 @@ type=Sorcery [card] name=Purgatory auto=@movedto(creature[-token]|mygraveyard) from(battlefield):name(Exile creature) all(trigger[to]) moveto(myexile) and!( counter(0/0.1.PurgatoryExile) )! -auto=@each my upkeep restriction{type(creature|myexile)~morethan~0}:may pay({4}) name(Return exiled creature) target(creature[counter{0/0.1.PurgatoryExile}]|myexile) moveto(myBattlefield) and!( life:-2 controller )! +auto=@each my upkeep restriction{type(creature|myexile)~morethan~0}:pay({4}) name(Return exiled creature) target(creature[counter{0/0.1.PurgatoryExile}]|myexile) moveto(myBattlefield) and!( life:-2 controller )! text=Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. -- At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield. mana={2}{W}{B} type=Enchantment @@ -55392,7 +85435,7 @@ name=Purple Worm other={3}{G}{G} name(Cast for 2 less) otherrestriction=morbid restriction=type(creature[fresh]|mygraveyard)~equalto~0 -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto=_WARD2_ text=This spell costs {2} less to cast if a creature died this turn. -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) mana={5}{G}{G} type=Creature @@ -55423,7 +85466,7 @@ type=Instant name=Pursued Whale auto=@targeted(this) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot auto=token(Pirate Pur) opponent -text=When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able." -- Spells your opponents cast that target Pursued Whale cost 3 more to cast. +text=When Pursued Whale enters, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able." -- Spells your opponents cast that target Pursued Whale cost 3 more to cast. mana={5}{U}{U} type=Creature subtype=Whale @@ -55451,23 +85494,23 @@ toughness=2 [/card] [card] name=Pyramid of the Pantheon -auto={2}{T}{counter(0/0,1,brick)}:add{G} -auto={2}{T}{counter(0/0,1,brick)}:add{B} auto={2}{T}{counter(0/0,1,brick)}:add{W} -auto={2}{T}{counter(0/0,1,brick)}:add{R} auto={2}{T}{counter(0/0,1,brick)}:add{U} -auto=this(counter{0/0.1.brick}>=3) {T}:add{G}{G}{G} -auto=this(counter{0/0.1.brick}>=3) {T}:add{B}{B}{B} +auto={2}{T}{counter(0/0,1,brick)}:add{B} +auto={2}{T}{counter(0/0,1,brick)}:add{R} +auto={2}{T}{counter(0/0,1,brick)}:add{G} auto=this(counter{0/0.1.brick}>=3) {T}:add{W}{W}{W} -auto=this(counter{0/0.1.brick}>=3) {T}:add{R}{R}{R} auto=this(counter{0/0.1.brick}>=3) {T}:add{U}{U}{U} -text={2}, {T}: Add one mana of any color to your mana pool. Put a brick counter on Pyramid of the Pantheon. -- {T}: Add three mana of any one color to your mana pool. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon. +auto=this(counter{0/0.1.brick}>=3) {T}:add{B}{B}{B} +auto=this(counter{0/0.1.brick}>=3) {T}:add{R}{R}{R} +auto=this(counter{0/0.1.brick}>=3) {T}:add{G}{G}{G} +text={2}, {T}: Add one mana of any color. Put a brick counter on Pyramid of the Pantheon. -- {T}: Add three mana of any one color. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon. mana={1} type=Artifact [/card] [card] name=Pyre Spawn -auto=_DIES_name(Deal 3 damage) damage:3 target(player,creature,planeswalker) +auto=_DIES_name(Deal 3 damage) damage:3 target(anytarget) text=When Pyre Spawn dies, it deals 3 damage to any target. mana={4}{R}{R} type=Creature @@ -55477,15 +85520,45 @@ toughness=4 [/card] [card] name=Pyre of Heroes -auto={2}{T}:name(Sacrifice a creature) target(creature|myBattlefield) transforms((,newability[sacrifice],newability[name(Search creature) target(*[creature;manacost=manacostplus1plusend;share!types!]|mylibrary) moveto(myhand) and!( shuffle )!])) oneshot asSorcery -text={2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has converted mana cost equal to 1 plus that creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery. +auto={2}{T}:name(Sacrifice a creature) target(creature|myBattlefield) transforms((,newability[sacrifice],newability[name(Search creature) target(*[creature;manacost=manacostplus1plusend;share!types!]|mylibrary) moveto(myBattlefield) and!( shuffle )!])) oneshot asSorcery +text={2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate this ability only any time you could cast a sorcery. mana={2} type=Artifact [/card] [card] +name=Pyre of the World Tree +auto={D(land|myhand)}:name(Deals 2 damage) target(anytarget) damage:2 +auto=@discarded(land|myhand):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! +text=Discard a land card: Pyre of the World Tree deals 2 damage to any target. -- Whenever you discard a land card, exile the top card of your library. You may play that card this turn. +color=red +type=Enchantment +[/card] +[card] +name=Pyretic Prankster +backside=Glistening Goremonger +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={3}{p(B)}:flip(backside) asSorcery +text={3}{B/P}: Transform Pyretic Prankster. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) +mana={1}{R} +type=Creature +subtype=Devil +power=2 +toughness=1 +[/card] +[card] +name=Pyretic Rebirth +target=artifact,creature|mygraveyard +auto=transforms((,newability[target(*[creature;planeswalker]) damage:manacost])) oneshot +auto=moveTo(hand) +text=Return target artifact or creature card from your graveyard to your hand. Pyretic Rebirth deals damage equal to that card's mana value to up to one target creature or planeswalker. +mana={2}{B}{R} +type=Instant +[/card] +[card] name=Pyroceratops abilities=trample -auto=@movedTo(*[-creature]|stack):counter(1/1,1) +auto=@movedTo(*[-creature]|mystack):counter(1/1) text=Trample -- Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops. mana={3}{R} type=Creature @@ -55505,8 +85578,8 @@ toughness=4 [/card] [card] name=Pyroclastic Hellion -auto=may moveTo(ownerHand) target(land|myBattlefield) && damage:2 opponent -text=When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent. +auto=may moveTo(hand) target(land|myBattlefield) && damage:2 opponent +text=When Pyroclastic Hellion enters, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent. mana={4}{R} type=Creature subtype=Hellion @@ -55514,6 +85587,18 @@ power=4 toughness=5 [/card] [card] +name=Pyrogoyf +anyzone=allgravecardtypes/allgravecardtypesplus1plusend cdaactive +auto=target(anytarget) damage:power +auto=@movedTo(Lhurgoyf|mybattlefield):all(trigger[to]) transforms((,newability[target(anytarget) damage:power])) +text=Pyrogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. -- Whenever Pyrogoyf or another Lhurgoyf creature enters under your control, that creature deals damage equal to its power to any target. +mana={3}{R} +type=Creature +subtype=Lhurgoyf +power=* +toughness=1+* +[/card] +[card] name=Pyrokinesis other={E(*[red]|myhand)} name(Exile red card) auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature) damage:1!$ controller @@ -55550,7 +85635,7 @@ type=Artifact [card] name=Pyromancer's Goggles auto={T}:name(Add red mana) transforms((,newability[add{R}],newability[@movedto(*[sorcery;instant;red]|mystack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot -text={T}: Add {R} to your mana pool. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy. +text={T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy. mana={5} type=Legendary Artifact [/card] @@ -55560,15 +85645,15 @@ auto=@damaged(creature|myBattlefield) from(*[instant;sorcery]|myzones):all(trigg auto=@damaged(creature|opponentBattlefield) from(*[instant;sorcery]|*):all(trigger[to]) damage:2 auto=@damageof(player) from(*[instant;sorcery]|myzones):damage:2 opponent auto=@damagefoeof(player) from(*[instant;sorcery]|*):damage:2 opponent -auto=@each endofturn:name(Discard hand) all(*|myhand) reject +auto=@each end:name(Discard hand) all(*|myhand) reject text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. -- At the beginning of each end step, discard your hand. mana={2}{R} type=Enchantment [/card] [card] name=Pyromancy -auto={D}{3}:name(Deal damage) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) transforms((,newability[name(Damage creature or player) damage:manacost target(player^creature)])) oneshot])) oneshot -text={3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card. +auto={D}{3}:name(Deal damage) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) transforms((,newability[name(Damage creature or player) damage:manacost target(anytarget)])) oneshot])) oneshot +text={3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the mana value of the discarded card. mana={2}{R}{R} type=Enchantment [/card] @@ -55585,7 +85670,7 @@ toughness=1 [card] name=Pyromatics abilities=hasnokicker,hasreplicate -target=player,creature,planeswalker +target=anytarget kicker=multi{1}{R} name(Replicate) auto=name(Deal 1 damage) damage:1 auto=thisforeach(variable{kicked}>0) ability$!name(Copy Pyromatics) name(Copy Pyromatics) activate castcard(copied noevent named!:Pyromatics:!)!$ controller @@ -55595,7 +85680,8 @@ type=Instant [/card] [card] name=Pyrophobia -auto=damage:3 target(creature) +target=creature +auto=damage:3 auto=all(creature[coward]) cantblock ueot text=Pyrophobia deals 3 damage to target creature. Cowards can't block this turn. mana={1}{R} @@ -55603,26 +85689,35 @@ type=Sorcery [/card] [card] name=Pyrotechnics -auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller +auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller text=Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. mana={4}{R} type=Sorcery [/card] [card] +name=Pyrrhic Blast +target=anytarget +auto=damage:storedpower +auto=draw:1 controller +text=As an additional cost to cast this spell, sacrifice a creature. -- Pyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card. +mana={3}{R}{S(creature|myBattlefield)} +type=Instant +[/card] +[card] name=Pyxis of Pandemonium -auto={T}:name(Exile top cards) all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0.1.PyxisExiled) )! -auto={7}{T}:name(Put permanents in play) all(*[-instant;-sorcery;counter{0/0.1.PyxisExiled}]|exile) moveto(ownerbattlefield) -text={T}: Each player exiles the top card of his or her library face down. -- {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield. +auto={T}:name(Exile top cards) all(*[zpos=1]|library) hiddenmoveto(ownerexile) and!( counter(0/0.1.PyxisExiled) )! +auto={7}{T}{S}:name(Put permanents in play) all(*[-instant;-sorcery;counter{0/0.1.PyxisExiled}]|exile) moveto(ownerbattlefield) +text={T}: Each player exiles the top card of their library face down. -- {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield. mana={1} type=Artifact [/card] [card] name=Qarsi Deceiver auto={T}:add{C} -text={T}: Add {1} to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.) +text={T}: Add {1}. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.) mana={1}{U} type=Creature -subtype=Naga Wizard +subtype=Snake Wizard power=0 toughness=4 [/card] @@ -55643,7 +85738,7 @@ name=Qasali Slingers abilities=reach auto=may destroy target(artifact,enchantment) auto=@movedTo(cat|myBattlefield):may destroy target(artifact,enchantment) -text=Reach -- Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment. +text=Reach -- Whenever Qasali Slingers or another Cat enters under your control, you may destroy target artifact or enchantment. mana={4}{G} type=Creature subtype=Cat Warrior @@ -55661,7 +85756,7 @@ type=Instant [card] name=Quakebringer abilities=foretell,nolifegainopponent -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={2}{R}{R} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=@each my upkeep:name(Deals 2 damages) damage:2 opponent autograveyard=@each my upkeep restriction{type(giant|mybattlefield)~morethan~0}:name(Deals 2 damages) damage:2 opponent @@ -55677,7 +85772,7 @@ name=Quakefoot Cyclops auto=cantblocktarget(creature) ueot autohand={1}{R}{cycle}:name(cycling) draw:1 autohand=@cycled(this|hand):target(creature) cantblocktarget -text=When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Quakefoot Cyclops, target creature can't block this turn. +text=When Quakefoot Cyclops enters, up to two target creatures can't block this turn. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Quakefoot Cyclops, target creature can't block this turn. mana={4}{R} type=Creature subtype=Cyclops @@ -55685,9 +85780,27 @@ power=4 toughness=4 [/card] [card] +name=Quakestrider Ceratops +mana={3}{G}{G}{G} +type=Creature +subtype=Dinosaur +power=12 +toughness=8 +[/card] +[card] +name=Quaketusk Boar +abilities=haste,reach,trample +text=Reach, trample, haste +mana={3}{R}{R} +type=Creature +subtype=Elemental Boar +power=5 +toughness=5 +[/card] +[card] name=Quandrix Apprentice -aicode=activate transforms((,newability[target(land[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot -auto=@movedto(*[instant;sorcery]|mystack):name(Reveal top 3 cards) reveal:3 optionone name(Get a land) target(*[land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +aicode=activate transforms((,newability[target(land[zpos<=3]|mylibrary) moveto(hand) and!( all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=@movedto(*[instant;sorcery]|mystack):name(Reveal top 3 cards) reveal:3 optionone name(Get a land) target(*[land]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend text=Magecraft - Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order. mana={G}{U} type=Creature @@ -55699,18 +85812,18 @@ toughness=2 name=Quandrix Campus aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=tap(noevent) -auto={4}{T}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={4}{T}:name(Scry 1) _SCRY1_ auto={T}:add{G} auto={T}:add{U} -text=Quandrix Campus enters the battlefield tapped. -- {T}: Add {G} or {U}. -- {4}, {T}: Scry 1. +text=Quandrix Campus enters tapped. -- {T}: Add {G} or {U}. -- {4}, {T}: Scry 1. type=Land [/card] [card] name=Quandrix Command -auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then if type(*[artifact;enchantment]|stack)~morethan~0 then choice name(Return card and counterspell) name(Return card and counterspell) name(Return card and counterspell) target(*[artifact;enchantment]|stack) transforms((,newability[fizzle])) forever && ability$!name(Return creature or planeswalker) name(Return creature or planeswalker) target(*[creature;planeswalker]|battlefield) moveto(ownerhand)!$ controller -auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Return card and put 1/1 counters) name(Return card and put 1/1 counters) target(*[creature;planeswalker]|battlefield) moveto(ownerhand) && ability$!name(Put two 1/1 counters) name(Put two 1/1 counters) target(creature|battlefield) counter(1/1,2)!$ controller -auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Return card and you shuffle) name(Return card and you shuffle) target(*[creature;planeswalker]|battlefield) moveto(ownerhand) && ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(<3>*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ controller -auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Return card and opponent shuffles) name(Return card and opponent shuffles) target(*[creature;planeswalker]|battlefield) moveto(ownerhand) && ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(<3>*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ opponent +auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then if type(*[artifact;enchantment]|stack)~morethan~0 then choice name(Return card and counterspell) name(Return card and counterspell) name(Return card and counterspell) target(*[artifact;enchantment]|stack) transforms((,newability[fizzle])) forever && ability$!name(Return creature or planeswalker) name(Return creature or planeswalker) target(*[creature;planeswalker]|battlefield) moveto(hand)!$ controller +auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Return card and put 1/1 counters) name(Return card and put 1/1 counters) target(*[creature;planeswalker]|battlefield) moveto(hand) && ability$!name(Put two 1/1 counters) name(Put two 1/1 counters) target(creature|battlefield) counter(1/1,2)!$ controller +auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Return card and you shuffle) name(Return card and you shuffle) target(*[creature;planeswalker]|battlefield) moveto(hand) && ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(<3>*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ controller +auto=if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Return card and opponent shuffles) name(Return card and opponent shuffles) target(*[creature;planeswalker]|battlefield) moveto(hand) && ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(<3>*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ opponent auto=if type(creature|battlefield)~morethan~0 then if type(*[artifact;enchantment]|stack)~morethan~0 then choice name(Counterspell and put 1/1 counters) name(Counterspell and put 1/1 counters) name(Counterspell and put 1/1 counters) target(*[artifact;enchantment]|stack) transforms((,newability[fizzle])) forever && ability$!name(Put two 1/1 counters) name(Put two 1/1 counters) target(creature|battlefield) counter(1/1,2)!$ controller auto=if type(*[artifact;enchantment]|stack)~morethan~0 then choice name(Counterspell and you shuffle) name(Counterspell and you shuffle) target(*[artifact;enchantment]|stack) transforms((,newability[fizzle])) forever && ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(<3>*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ controller auto=if type(*[artifact;enchantment]|stack)~morethan~0 then choice name(Counterspell and opponent shuffles) name(Counterspell and opponent shuffles) target(*[artifact;enchantment]|stack) transforms((,newability[fizzle])) forever && ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(<3>*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ opponent @@ -55725,7 +85838,7 @@ name=Quandrix Cultivator auto=if type(forest[basic]|mylibrary)~morethan~0 then choice name(Search basic forest) name(Search basic forest) target(forest[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! auto=if type(island[basic]|mylibrary)~morethan~0 then choice name(Search basic island) name(Search basic island) target(island[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! auto=choice name(Don't search) donothing -text=When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle. +text=When Quandrix Cultivator enters, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle. mana={1}{G}{GU}{U} type=Creature subtype=Turtle Druid @@ -55743,9 +85856,17 @@ power=2 toughness=2 [/card] [card] +name=Quarrel's End +auto=draw:2 +auto=name(Create soldier) _HUMANSOLDIERTOKEN_ +text=As an additional cost to cast this spell, discard a card. -- Draw two cards and create a 1/1 white Human Soldier creature token. +mana={2}{R}{D(*|myhand)} +type=Sorcery +[/card] +[card] name=Quarry Beetle auto=may moveto(mybattlefield) target(land|mygraveyard) -text=When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield. +text=When Quarry Beetle enters, you may return target land card from your graveyard to the battlefield. mana={4}{G} type=Creature subtype=Insect @@ -55756,7 +85877,7 @@ toughness=5 name=Quarry Colossus auto=choice name(Choose your creature) target(creature|mybattlefield) moveto(mylibrary) && foreach(plains|mybattlefield) moverandom(*|mylibrary) from(mylibrary) to(mylibrary) auto=choice name(Choose an opponent's creature) target(creature|opponentbattlefield) moveto(opponentlibrary) && foreach(plains|mybattlefield) moverandom(*|opponentlibrary) from(opponentlibrary) to(opponentlibrary) -text=When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control. +text=When Quarry Colossus enters, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control. mana={5}{W}{W} type=Creature subtype=Giant @@ -55765,8 +85886,9 @@ toughness=6 [/card] [card] name=Quarry Hauler -auto=_PROLIFERATE_ -text=When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. +auto=name(Put counters) target(*[counter{any}]|battlefield) duplicatecounters(all,single) +auto=name(Remove counters) target(*[counter{any}]|battlefield) removesinglecountertype(all,1) +text=When Quarry Hauler enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. mana={3}{G} type=Creature subtype=Camel @@ -55804,11 +85926,36 @@ mana={1}{U}{U} type=Sorcery [/card] [card] +name=Queen Allenal of Ruadach +anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive +auto=@tokencreated(creature[token]|myBattlefield):create(soldier:creature soldier:1/1:white:notrigger) +text=Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. -- If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead. +mana={G}{W}{W} +type=Legendary Creature +subtype=Elf Noble +power=* +toughness=* +[/card] +[card] +name=Queen Kayla bin-Kroog +auto={4}{T}:name(Discard and draw) all(this) counter(0/0,1,QueenEffect) && all(*|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature;artifact]|*) then becomes(tobetaken) ueot],newability[draw:1 controller])) ueot )! asSorcery +auto=@counteradded(0/0,1,QueenEffect) from(this):name(Return artifact or creature) transforms((,newability[if type(tobetaken[manacost=1]|mygraveyard)~morethan~0 then choice name(Don't return anything with cost 1) name(Don't return anything with cost 1) donothing],newability[if type(artifact[tobetaken&manacost=1]|mygraveyard)~morethan~0 then choice name(Return artifact with cost 1) name(Return artifact with cost 1) target(artifact[tobetaken&manacost=1]|mygraveyard) moveto(mybattlefield)],newability[if type(creature[tobetaken&manacost=1]|mygraveyard)~morethan~0 then choice name(Return creature with cost 1) name(Return creature with cost 1) target(creature[tobetaken&manacost=1]|mygraveyard) moveto(mybattlefield)])) oneshot +auto=@counteradded(0/0,1,QueenEffect) from(this):name(Return artifact or creature) transforms((,newability[if type(tobetaken[manacost=2]|mygraveyard)~morethan~0 then choice name(Don't return anything with cost 2) name(Don't return anything with cost 2) donothing],newability[if type(artifact[tobetaken&manacost=2]|mygraveyard)~morethan~0 then choice name(Return artifact with cost 2) name(Return artifact with cost 2) target(artifact[tobetaken&manacost=2]|mygraveyard) moveto(mybattlefield)],newability[if type(creature[tobetaken&manacost=2]|mygraveyard)~morethan~0 then choice name(Return creature with cost 2) name(Return creature with cost 2) target(creature[tobetaken&manacost=2]|mygraveyard) moveto(mybattlefield)])) oneshot +auto=@counteradded(0/0,1,QueenEffect) from(this):name(Return artifact or creature) transforms((,newability[if type(tobetaken[manacost=3]|mygraveyard)~morethan~0 then choice name(Don't return anything with cost 3) name(Don't return anything with cost 3) donothing],newability[if type(artifact[tobetaken&manacost=3]|mygraveyard)~morethan~0 then choice name(Return artifact with cost 3) name(Return artifact with cost 3) target(artifact[tobetaken&manacost=3]|mygraveyard) moveto(mybattlefield)],newability[if type(creature[tobetaken&manacost=3]|mygraveyard)~morethan~0 then choice name(Return creature with cost 3) name(Return creature with cost 3) target(creature[tobetaken&manacost=3]|mygraveyard) moveto(mybattlefield)])) oneshot +auto=@counteradded(0/0,1,QueenEffect) from(this):name(Effect ends) removeallcounters(0/0,1,QueenEffect) notrg +text={4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. +mana={1}{R}{W} +type=Legendary Creature +subtype=Human Noble +power=2 +toughness=3 +[/card] +[card] name=Queen Marchesa abilities=deathtouch,haste auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(omonarch)~morethan~0}:token(Assassin,Creature Assassin,1/1,black,deathtouch,haste) -text=Deathtouch, haste -- When Queen Marchesa enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield. +text=Deathtouch, haste -- When Queen Marchesa enters, you become the monarch. -- At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield. mana={1}{R}{W}{B} type=Legendary Creature subtype=Human Assassin @@ -55820,7 +85967,7 @@ name=Queen of Ice // Rage of Winter abilities=adventure other={1}{U} name(Adventure) auto=if paid(alternative) then name(Freeze creature) name(Freeze creature) target(creature|battlefield) freeze -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ auto=@combatdamaged(creature) from(this):all(trigger[to]) freeze text=Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step. // Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.) mana={2}{U} @@ -55832,9 +85979,9 @@ toughness=3 [card] name=Queen's Agent abilities=lifelink -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend -text=Lifelink -- When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=Lifelink -- When Queen's Agent enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={5}{B} type=Creature subtype=Vampire Scout @@ -55842,6 +85989,16 @@ power=3 toughness=3 [/card] [card] +name=Queen's Bay Paladin +auto=may target(vampire|mygraveyard) moveTo(battlefield) and!(transforms((,newability[counter(0/0.1.finality)],newability[this(counter{0/0.1.finality}>=1) exiledeath],newability[life:-manacost])) forever)! +text=Whenever Queen's Bay Paladin enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.) +mana={3}{B}{B} +type=Creature +subtype=Vampire Knight +power=5 +toughness=4 +[/card] +[card] name=Queen's Bay Soldier mana={1}{B} type=Creature @@ -55851,7 +86008,7 @@ toughness=2 [/card] [card] name=Queen's Commission -auto=token(Vampire,creature Vampire,1/1,white,lifelink)*2 +auto=_WHITEVAMPIRE_*2 text=Create two 1/1 white Vampire creature tokens with lifelink. mana={2}{W} type=Sorcery @@ -55870,7 +86027,7 @@ name=Quenchable Fire target=player auto=damage:3 auto=ability$!name(Pay or lifeloss) pay[[{U}]] name(Pay blue mana) donothing?damage:3!$ targetedplayer -text=Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step. +text=Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless they pay {U} before that step. mana={3}{R} type=Sorcery [/card] @@ -55896,6 +86053,65 @@ power=4 toughness=4 [/card] [card] +name=Queza, Augur of Agonies +auto=@drawof(player):life:1 +auto=@drawof(player):life:-1 target(opponent) +text=Whenever you draw a card, target opponent loses 1 life and you gain 1 life. +mana={1}{W}{U}{B} +type=Legendary Creature +subtype=Octopus Advisor +power=3 +toughness=4 +[/card] +[card] +name=Quick Draw +target=creature|myBattlefield +auto=1/1 +auto=first strike && ability$! target(opponent) all(creature|targetedplayerBattlefield) -First Strike !$ controller +text=Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Quick Study +auto=draw:2 +text=Draw two cards. +mana={2}{U} +type=Instant +[/card] +[card] +name=Quick-Draw Dagger +abilities=flash +auto=rehook target(creature|myBattlefield) +auto=first strike ueot +auto=teach(creature) 1/1 +auto={1}:equip +text=Flash -- When Quick-Draw Dagger enters, attach it to target creature you control. That creature gains first strike until end of turn. -- Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Quick-Draw Katana +auto=teach(creature) transforms((,newability[this(variable{controllerturn}>0) 2/0],newability[this(variable{controllerturn}>0) first strike])) +auto={2}:equip +text=During your turn, equipped creature gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Quickbeam, Upstart Ent +auto=may name(Creatures gain 2/2 and trample) target(creature|battlefield) transforms((,newability[2/2],trample)) ueot +auto=@movedTo(other treefolk|myBattlefield):may name(Creatures gain 2/2 and trample) target(creature|battlefield) transforms((,newability[2/2],trample)) ueot +text=Whenever Quickbeam, Upstart Ent or another Treefolk enters under your control, up to two target creatures each get +2/+2 and gain trample until end of turn. +mana={4}{G}{G} +type=Legendary Creature +subtype=Treefolk +power=5 +toughness=6 +[/card] +[card] name=Quicken auto=target(sorcery|myhand) transforms((,newability[flash])) ueot auto=draw:1 controller @@ -55904,10 +86120,21 @@ mana={U} type=Instant [/card] [card] +name=Quicksilver Fisher +abilities=flying +auto=_LOOT_ +text=Flying -- When Quicksilver Fisher enters, draw a card, then discard a card. +mana={3}{U}{U} +type=Creature +subtype=Phyrexian Drake +power=4 +toughness=3 +[/card] +[card] name=Quicksilver Wall abilities=defender -auto={4}:moveto(myhand) -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 4) pay[[{4}]] name(Pay 4) moveto(opponenthand) notatarget(Quicksilver Wall|opponentBattlefield)?donothing!$ opponent])) forever +auto={4}:moveto(hand) +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 4) pay[[{4}]] name(Pay 4) moveto(opponenthand) notaTarget(Quicksilver Wall|opponentBattlefield)?donothing!$ opponent])) forever text=Defender (This creature can't attack.) -- {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability. mana={2}{U} type=Creature @@ -55919,14 +86146,14 @@ toughness=6 name=Quiet Speculation target=player auto=Reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(Choose 3 cards with flashback) target(*[hasflashback]|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library. +text=Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles their library. mana={1}{U} type=Sorcery [/card] [card] name=Quintorius, Field Historian auto=lord(spirit|mybattlefield) 1/0 -auto=@movedto(*|mybattlefield,mystack,myhand,mylibrary,mysideboard,myexile,mycommandzone) from(mygraveyard):name(Create Spirit) token(Spirit,Creature Spirit,3/2,white,red) +auto=@movedto(*|mybattlefield,mystack,myhand,mylibrary,mysideboard,myexile,mycommandzone) from(mygraveyard):name(Create Spirit) token(Spirit,Creature Spirit,3/2,white,red) text=Spirits you control get +1/+0. -- Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. mana={3}{R}{W} type=Legendary Creature @@ -55935,12 +86162,36 @@ power=2 toughness=4 [/card] [card] +name=Quintorius, Loremaster +abilities=vigilance +auto=@each my end restriction{type(*[-creature;-land]|mygraveyard)~morethan~0}:name(Exile a card) target(*[-creature;-land]|mygraveyard) moveto(myexile) and!( counter(0/0.1.QuintoriusExiled) notrg )! +auto=@each my end restriction{type(*[-creature;-land]|mygraveyard)~morethan~0}:name(Create spirit) token(Spirit,Creature Spirit,3/2,red,white) +auto={1}{R}{W}{T}{S(spirit|myBattlefield)}:name(Choose exiled card) target(*[counter{0/0.1.QuintoriusExiled}]|myexile) transforms((,newability[zerocast],newability[canplayfromexile],newability[bottomlibrarydeath])) ueot +text=Vigilance -- At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. -- {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. +mana={3}{R}{W} +type=Legendary Creature +subtype=Elephant Cleric +power=3 +toughness=5 +[/card] +[card] +name=Quirion Beastcaller +auto=@movedTo(creature|mystack):counter(1/1) +auto=_DIES_thisforeach(counter{1/1}) ability$!counter(1/1) target(creature|mybattlefield)!$ controller +text=Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller. -- When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller. +mana={1}{G} +type=Creature +subtype=Dryad Warrior +power=2 +toughness=2 +[/card] +[card] name=Quirion Explorer -auto=this(variable{olandg}>0) {t}:out{g} -auto=this(variable{olandu}>0) {t}:out{u} -auto=this(variable{olandr}>0) {t}:out{r} -auto=this(variable{olandb}>0) {t}:out{b} -auto=this(variable{olandw}>0) {t}:out{w} +auto=this(variable{olandg}>0) {t}:out{G} +auto=this(variable{olandu}>0) {t}:out{U} +auto=this(variable{olandr}>0) {t}:out{R} +auto=this(variable{olandb}>0) {t}:out{B} +auto=this(variable{olandw}>0) {t}:out{W} auto=this(variable{olandc}>0) {t}:out{1} text={T}: Add one mana of any color that a land an opponent controls could produce. mana={1}{G} @@ -55950,6 +86201,91 @@ power=1 toughness=1 [/card] [card] +name=Rabbit Response +auto=all(creature|myBattlefield) 2/1 +auto=aslongas(*[rabbit]|myBattlefield) _SCRY2_ +text=Creatures you control get +2/+1 until end of turn. If you control a Rabbit, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=Rabid Gnaw +target=creature|myBattlefield +auto=1/0 +auto=damage:power target(creature|opponentbattlefield) +text=Target creature you control gets +1/+0 until end of turn. Then it deals damage equal to its power to target creature you don't control. +mana={1}{R} +type=Instant +[/card] +[card] +name=Raccoon Rallier +auto={T}:target(creature|myBattlefield) haste ueot asSorcery +text={T}: Target creature you control gains haste until end of turn. Activate only as a sorcery. +mana={1}{R} +type=Creature +subtype=Raccoon Bard +power=2 +toughness=2 +[/card] +[card] +name=Racers' Ring +auto=tap(noevent) +auto={T}:Add{R} +auto={T}:Add{G} +auto={2}{R}{G}{T}{S}:draw:1 +text=Racers' Ring enters tapped. -- {T}: Add {R} or {G}. -- {2}{R}{G}, {T}, Sacrifice Racers' Ring: Draw a card. +type=Land +[/card] +[card] +name=Radagast the Brown +auto=name(Look top cards) reveal:manacost optionone name(Get a creature) target(creature|reveal) bottomoflibrary and!( becomes(toberada) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(toberada|mylibrary) transforms((,newability[if type(*[creature;share!types!]|myBattlefield)~equalto~0 then moveto(hand) else losesatype(toberada)])) forever afterrevealedend revealend +auto=@movedto(other creature[-token]|mybattlefield):name(Look top cards) all(trigger[to]) name(Look top cards) transforms((,newability[name(Look top cards) reveal:manacost optionone name(Get a creature) target(creature|reveal) bottomoflibrary and!( becomes(toberada) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(toberada|mylibrary) transforms((,newability[if type(*[creature;share!types!]|myBattlefield)~equalto~0 then moveto(hand) else losesatype(toberada)])) forever afterrevealedend revealend])) forever +text=Whenever Radagast the Brown or another nontoken creature enters under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card from among them that doesn't share a creature type with a creature you control and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{G}{G} +type=Legendary Creature +subtype=Avatar Wizard +power=2 +toughness=5 +[/card] +[card] +name=Radagast, Wizard of Wilds +auto=_WARD1_ +auto=@targeted(bird|mybattlefield) from(*|opponentzones):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentzones) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot +auto=@movedTo(*[manacost>=5]|mystack):name(Choose one) transforms((,newability[choice name(Create beast) token(Beast Rad)],newability[choice name(Create bird) token(Bird^Creature Brid^2/2^blue^flying)])) oneshot +text=Ward {1} -- Beasts and Birds you control have ward {1}. -- Whenever you cast a spell with mana value 5 or greater, choose one -- Create a 3/3 green Beast creature token. -- Create a 2/2 blue Bird creature token with flying. +mana={2}{G}{U} +type=Legendary Creature +subtype=Avatar Wizard +power=3 +toughness=5 +[/card] +[card] +name=Radha's Firebrand +auto=_ATTACKING_target(creature<=powerminus1minusend|opponentBattlefield) cantblock +auto=this(variable{pbasiclandtypes}=0) {5}{R}:2/2 ueot limit:1 +auto=this(variable{pbasiclandtypes}=1) {4}{R}:2/2 ueot limit:1 +auto=this(variable{pbasiclandtypes}=2) {3}{R}:2/2 ueot limit:1 +auto=this(variable{pbasiclandtypes}=3) {2}{R}:2/2 ueot limit:1 +auto=this(variable{pbasiclandtypes}=4) {1}{R}:2/2 ueot limit:1 +auto=this(variable{pbasiclandtypes}>4) {R}:2/2 ueot limit:1 +text=Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn. -- Domain - {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. +mana={1}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] +[card] +name=Radha, Coalition Warlord +auto=@tapped(this):target(other creature|myBattlefield) pbasiclandtypes/pbasiclandtypes ueot +text=Domain - Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. +mana={2}{R}{G} +type=Legendary Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] name=Radha, Heart of Keld abilities=showfromtoplibrary,canplaylandlibrarytop auto=this(variable{controllerturn}>0) first strike @@ -55966,7 +86302,7 @@ name=Radiant Destiny auto=_ASCEND_ auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_ auto=activatechooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[_CITY'S_BLESSING_ lord(creature[chosentype]|mybattlefield) vigilance])) forever activatechooseend -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- As Radiant Destiny enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- As Radiant Destiny enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. mana={2}{W} type=Enchantment [/card] @@ -55974,7 +86310,7 @@ type=Enchantment name=Radiant Epicure auto=life:converge controller auto=life:-converge opponent -text=Converge - When Radiant Epicure enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell. +text=Converge - When Radiant Epicure enters, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell. mana={4}{B} type=Creature subtype=Vampire Wizard @@ -55989,17 +86325,24 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=teach(creature) 1/0 auto=teach(creature) vigilance -auto=@movedTo(mytgt|graveyard) from(battlefield):name(Return transformed) all(this) name(Return transformed) moveto(mygraveyard) and!( flip(backside) forcetype(Enchantment Aura Curse) )! +auto=@movedTo(mytgt|graveyard) from(battlefield):name(Return transformed) all(this) flip(backside) forcetype(Enchantment Aura Curse) and!( moveto(mybattlefield) )! text=Enchant creature -- Enchanted creature gets +1/+0 and has vigilance. -- When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent. // Radiant Restraints mana={W} type=Enchantment subtype=Aura [/card] [card] +name=Radiant Grove +auto=tap(noevent) +text=({T}: Add {G} or {W}.) -- Radiant Grove enters tapped. +type=Land +subtype=Forest Plains +[/card] +[card] name=Radiant Restraints backside=Radiant Grace -target=opponent -auto=@movedto(creature|opponentbattlefield):name(Creatures enter tapped) all(trigger[to]) name(Creatures enter tapped) tap(noevent) +target=player +auto=@movedto(creature|targetedplayerbattlefield):name(Creatures enter tapped) all(trigger[to]) name(Creatures enter tapped) tap(noevent) text=Enchant player -- Creatures enchanted player controls enter the battlefield tapped. // Radiant Grace color=white type=Enchantment @@ -56025,7 +86368,7 @@ abilities=flying,lifelink auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=@movedto(creature[-token]|mybattlefield) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot autohand={W}{D}:name(Venture dungeon and gain life) life:3 controller && if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot -text=Flying, lifelink -- Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.) -- {W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life. +text=Flying, lifelink -- Whenever Radiant Solar or another nontoken creature enters under your control, venture into the dungeon. (Enter the first room or advance to the next room.) -- {W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life. mana={5}{W} type=Creature subtype=Angel @@ -56051,7 +86394,6 @@ toughness=4 name=Radiating Lightning target=player auto=damage:3 -auto=Radiating Lightning deals 3 damage to target player auto=damage:1 all(creature|targetedpersonsBattlefield) text=Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls. mana={3}{R} @@ -56077,10 +86419,61 @@ power=3 toughness=3 [/card] [card] +name=Raff, Weatherlight Stalwart +auto=@movedTo(instant,sorcery|mystack) restriction{type(creature[-tapped]|myBattlefield)~morethan~1}:may transforms((,newability[tap notaTarget(<2>creature[-tapped]|myBattlefield)],newability[draw:1])) oneshot +auto={3}{W}{W}:all(creature|myBattlefield) transforms((,newability[1/1],vigilance)) ueot +text=Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. -- {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. +mana={W}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Raffine's Guidance +target=creature +auto=teach(creature) +1/+1 +flashback={2}{W} +text=Enchant creature -- Enchanted creature gets +1/+1. -- You may cast Raffine's Guidance from your graveyard by paying {2}{W} rather than paying its mana cost. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Raffine's Informant +auto=_CONNIVES_ +text=When Raffine's Informant enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +mana={1}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Raffine's Silencer +auto=_CONNIVES_ +auto=_DIES_target(creature|opponentBattlefield) -power/-power ueot +text=When Raffine's Silencer enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) -- When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power. +mana={2}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] +name=Raffine's Tower +abilities=cycling +auto=tap(noevent) +autohand=__CYCLING__({3}) +text=({T}: Add {W}, {U}, or {B}.) -- Raffine's Tower enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +type=Land +subtype=Plains Island Swamp +[/card] +[card] name=Rafter Demon auto=if paid(alternative) then ability$!name(discard) target(*|myhand) reject!$ opponent -text=Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card. -other={3}{B}{R} name(Spectacle) +text=Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rafter Demon enters, if its spectacle cost was paid, each opponent discards a card. +other={3}{B}{R} name(Spectacle) otherrestriction=compare(oplifelost)~morethan~0 mana={2}{B}{R} type=Creature @@ -56092,7 +86485,7 @@ toughness=2 name=Rag Man auto=this(variable{ishuman}>0) {B}{B}{B}{T}:name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) transforms((,newability[name(Discard creature) target(creature|myhand) reject])) oneshot myturnonly auto=this(variable{ishuman}<1) {B}{B}{B}{T}:name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) transforms((,newability[ability$!name(Discard creature) name(Discard creature) target(creature|opponenthand) reject!$ opponent])) oneshot myturnonly -text={B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn. +text={B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn. mana={2}{B}{B} type=Creature subtype=Human Minion @@ -56102,9 +86495,9 @@ toughness=1 [card] name=Ragavan, Nimble Pilferer other={1}{R} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn once sourceinplay] moveto(ownerhand)])) forever -auto=@combatdamaged(player) from(this):token(Treasure Sur) -auto=@combatdamagefoeof(player) from(this):name(Exile top card) name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)])) ueot )! +auto=if paid(alternative) then transforms((,haste,newability[@next end:all(this) moveTo(hand)])) forever +auto=@combatdamaged(player) from(this):_TREASURE_ +auto=@combatdamagefoeof(player) from(this):name(Exile top card) name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveTo(ownerexile)])) ueot )! auto=@combatdamageof(player) from(this):name(Exile top card) name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[this(cantargetcard(*[-land]|*)) canplayfromexile])) ueot )! text=Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. -- Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={R} @@ -56115,8 +86508,8 @@ toughness=1 [/card] [card] name=Rage-Scarred Berserker -auto=1/0 target(creature|myBattlefield) ueot && indestructible ueot -text=When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +auto=target(creature|myBattlefield) transforms((,newability[1/0],indestructible)) ueot +text=When Rage-Scarred Berserker enters, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={4}{B} type=Creature subtype=Minotaur Berserker @@ -56132,11 +86525,32 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Ragefire Hellkite +abilities=flying +auto=_ATTACKING_may name(gain double strike) transforms((,newability[sacrifice notaTarget(other creature|myBattlefield)],double strike)) ueot +text=Flying -- Whenever Ragefire Hellkite attacks, you may sacrifice another creature. If you do, Ragefire Hellkite gains double strike until end of turn. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=3 +[/card] +[card] +name=Ragged Playmate +auto={1}{T}:target(creature[power<=2]) unblockable ueot +text={1}, {T}: Target creature with power 2 or less can't be blocked this turn. +mana={1}{R} +type=Artifact Creature +subtype=Toy +power=2 +toughness=2 +[/card] +[card] name=Ragged Recluse backside=Odious Witch restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=@each my endofturn restriction{type(*[discarded]|mygraveyard)~morethan~0}:name(Transform) flip(backside) +auto=@each my end restriction{type(*[discarded]|mygraveyard)~morethan~0}:name(Transform) flip(backside) text=At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse. // Odious Witch mana={1}{B} type=Creature @@ -56166,7 +86580,7 @@ toughness=2 [/card] [card] name=Raging Regisaur -auto=_ATTACKING_damage:1 target(player,creature,planeswalker) +auto=_ATTACKING_damage:1 target(anytarget) text=Whenever Raging Regisaur attacks, it deals 1 damage to any target. mana={2}{R}{G} type=Creature @@ -56178,7 +86592,7 @@ toughness=4 name=Raging Swordtooth abilities=trample auto=damage:1 all(other creature) -text=Trample -- When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. +text=Trample -- When Raging Swordtooth enters, it deals 1 damage to each other creature. mana={3}{R}{G} type=Creature subtype=Dinosaur @@ -56191,7 +86605,7 @@ abilities=hasaftermath flashback={5}{U}{U} name(Riches) auto=ifnot paid(flashback) then all(creature) -2/-2 ueot auto=if paid(flashback) then ability$!name(Give creature to opponent) name(Give creature to opponent) moveto(opponentbattlefield) target(creature|mybattlefield)!$ opponent -text=All creatures get -2/-2 until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature he or she controls. You gain control of those creatures. +text=All creatures get -2/-2 until end of turn. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature they control. You gain control of those creatures. mana={2}{B}{B} type=Sorcery [/card] @@ -56200,9 +86614,9 @@ name=Rahilda, Feral Outlaw abilities=double strike,nightbound backside=Rahilda, Wanted Cutthroat auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -auto=@combatdamagefoeof(player) from(this):name(Exile random card) moverandom(*[-land]) from(opponentlibrary) to(myexile) and!( transforms((,newability[counter(0/0.1.RahildaExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RahildaExiled)])) ueot )! +auto=@combatdamagefoeof(player) from(this):name(Exile random card) moverandom(*[-land]) from(opponentlibrary) to(myexile) and!( transforms((,newability[counter(0/0.1.RahildaExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RahildaExiled)])) ueot )! auto=@combatdamageof(player) from(this):name(Exile random card) moverandom(*[-land]) from(mylibrary) to(myexile) and!( transforms((,newability[counter(0/0.1.RahildaExiled)],newability[canplayfromexile],newability[anytypeofmana])) ueot )! -auto=@combat(attacking) source(*[wolf;werewolf]|mybattlefield) turnlimited:name(Can cast exiled card) all(*[counter{0/0.1.RahildaExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.RahildaExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RahildaExiled)])) ueot )! +auto=@combat(attacking) source(*[wolf;werewolf]|mybattlefield) turnlimited:name(Can cast exiled card) all(*[counter{0/0.1.RahildaExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.RahildaExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RahildaExiled)])) ueot )! auto=@combat(attacking) source(*[wolf;werewolf]|mybattlefield) turnlimited:name(Can cast exiled card) all(*[counter{0/0.1.RahildaExiled}]|myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot text=Double strike -- When Rahilda, Feral Outlaw deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. -- Nightbound // Rahilda, Wanted Cutthroat color=red @@ -56218,9 +86632,9 @@ backside=Rahilda, Feral Outlaw restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=@combatdamagefoeof(player) from(this):name(Exile random card) moverandom(*[-land]) from(opponentlibrary) to(myexile) and!( transforms((,newability[counter(0/0.1.RahildaExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RahildaExiled)])) ueot )! +auto=@combatdamagefoeof(player) from(this):name(Exile random card) moverandom(*[-land]) from(opponentlibrary) to(myexile) and!( transforms((,newability[counter(0/0.1.RahildaExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RahildaExiled)])) ueot )! auto=@combatdamageof(player) from(this):name(Exile random card) moverandom(*[-land]) from(mylibrary) to(myexile) and!( transforms((,newability[counter(0/0.1.RahildaExiled)],newability[canplayfromexile],newability[anytypeofmana])) ueot )! -auto=@combat(attacking) source(*[wolf;werewolf]|mybattlefield) turnlimited:name(Can cast exiled card) all(*[counter{0/0.1.RahildaExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.RahildaExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RahildaExiled)])) ueot )! +auto=@combat(attacking) source(*[wolf;werewolf]|mybattlefield) turnlimited:name(Can cast exiled card) all(*[counter{0/0.1.RahildaExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.RahildaExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RahildaExiled)])) ueot )! auto=@combat(attacking) source(*[wolf;werewolf]|mybattlefield) turnlimited:name(Can cast exiled card) all(*[counter{0/0.1.RahildaExiled}]|myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot text=First strike -- When Rahilda, Wanted Cutthroat deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. -- Daybound // Rahilda, Feral Outlaw mana={1}{R} @@ -56231,7 +86645,7 @@ toughness=2 [/card] [card] name=Raiders' Karve -aicode=activate all(land[zpos=1|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! +aicode=activate all(land[zpos=1]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! auto=_ATTACKING_reveal:1 optionone target(land|reveal) moveto(ownerbattlefield) and!( tap(noevent) )! optiononeend optiontwo target(*|reveal) moveto(mylibrary) optiontwoend revealend auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} @@ -56246,15 +86660,28 @@ toughness=4 [card] name=Raiders' Wake auto=@discarded(*|opponenthand):life:-2 opponent -auto=@each my endofturn:if raid then ability$!discard(*|myhand)!$ opponent +auto=@each my end:if raid then ability$!discard(*|myhand)!$ opponent text=Whenever an opponent discards a card, that player loses 2 life. -- Raid - At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card. mana={3}{B} type=Enchantment [/card] [card] +name=Railway Brawler +abilities=reach,trample +auto=@movedTo(other creature|myBattlefield):all(trigger[to]) transforms((,newability[counter(1/1.p)])) ueot +autohand={3}{G}:_PLOT_ +autoexile=_PLOTCAST_ +text=Reach, trample -- Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power. -- Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={3}{G}{G} +type=Creature +subtype=Rhino Warrior +power=5 +toughness=5 +[/card] +[card] name=Rain of Gore -auto=@lifeof(player):name(Loose life instead) life:-twicethatmuch controller -auto=@lifefoeof(player):name(Loose life instead) life:-twicethatmuch opponent +auto=@lifeof(player) from(*[-lifefaker]|*):name(Lose life instead) life:-twicethatmuch controller +auto=@lifefoeof(player):name(Lose life instead) life:-twicethatmuch opponent text=If a spell or ability would cause its controller to gain life, that player loses that much life instead. mana={B}{R} type=Enchantment @@ -56262,7 +86689,7 @@ type=Enchantment [card] name=Rain of Revelation auto=draw:3 -auto=reject notatarget(*|myhand) +auto=reject notaTarget(*|myhand) text=Draw three cards, then discard a card. mana={3}{U} type=Instant @@ -56273,30 +86700,64 @@ target=artifact,land other={3}{R} name(Entwine) auto=ifnot paid(alternative) then destroy auto=if paid(alternative) then destroy && destroy target(artifact,land) -text=Choose one Destroy target artifact; or destroy target land. -- Entwine {3}{R} (Choose both if you pay the entwine cost.) +text=Choose one Destroy target artifact; or destroy target land. -- Entwine {3}{R} (Choose both if you pay the entwine cost.) mana={3}{R}{R} type=Instant [/card] [card] name=Rain of Thorns -restriction=type(*[artifact;land]|battlefield)~morethan~0 -auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) destroy target(artifact|battlefield) -auto=if type(land|battlefield)~morethan~0 then choice name(Destroy land) name(Destroy land) destroy target(land|battlefield) -auto=if type(artifact|battlefield)~morethan~0 then if type(land|battlefield)~morethan~0 then choice name(Choose both) name(Choose both) name(Choose both) destroy target(artifact|battlefield) and!( name(Destroy land) destroy target(land|battlefield) )! -text=Choose one or both -- Destroy target artifact. -- Destroy target land. +restriction=type(*[artifact;enchantment;land]|battlefield)~morethan~0 +auto=ability$!name(Destroy artifact) may name(Destroy artifact) destroy target(artifact)!$ controller +auto=ability$!name(Destroy enchantment) may name(Destroy enchantment) destroy target(enchantment)!$ controller +auto=ability$!name(Destroy land) may name(Destroy land) destroy target(land)!$ controller +text=Choose one or more -- Destroy target artifact. -- Destroy target enchantment. -- Destroy target land. mana={4}{G}{G} type=Sorcery [/card] [card] name=Raise the Draugr restriction=type(creature|mygraveyard)~morethan~0 -auto=choice name(Return 1 creature) target(creature|mygraveyard) moveTo(myhand) -auto=if type(creature|mygraveyard)~morethan~1 then choice name(Return 2 creatures) name(Return 2 creatures) target(creature|mygraveyard) moveTo(myhand) and!( transforms((,newability[name(Choose another creature) target(other *[creature;share!types!]|mygraveyard) moveTo(myhand)])) oneshot )! +auto=choice name(Return 1 creature) target(creature|mygraveyard) moveto(hand) +auto=if type(creature|mygraveyard)~morethan~1 then choice name(Return 2 creatures) name(Return 2 creatures) target(creature|mygraveyard) moveto(hand) and!( transforms((,newability[name(Choose another creature) target(other *[creature;share!types!]|mygraveyard) moveto(hand)])) oneshot )! text=Choose one -- Return target creature card from your graveyard to your hand. -- Return two target creature cards that share a creature type from your graveyard to your hand. mana={1}{B} type=Instant [/card] [card] +name=Raise the Palisade +auto=chooseatype name(Return all creatures) moveTo(hand) all(creature[-chosentype]|battlefield) chooseend +text=Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Raise the Past +auto=all(creature[manacost<=2]|mygraveyard) moveTo(battlefield) +text=Return all creature cards with mana value 2 or less from your graveyard to the battlefield. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] +name=Raised by Giants +auto=lord(creature[iscommander]|mybattlefield) transforms((Giant,setpower=10,settoughness=10)) +text=Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types. +mana={5}{G} +type=Legendary Enchantment +subtype=Background +[/card] +[card] +name=Raiyuu, Storm's Edge +abilities=first strike +auto=@combat(attackedalone) source(*[Samurai;Warrior]|myBattlefield):all(trigger[to]) untap +auto=@combat(attackedalone) source(*[Samurai;Warrior]|myBattlefield) turnlimited:nextphasealter(add,combatphases,controller,after) +text=First strike -- Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase. +mana={2}{R}{W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +[/card] +[card] name=Raiza, Boros Archangel abilities=flying,vigilance,haste auto={T}:prevent:3 target(creature) && damage:3 target(other creature) @@ -56312,10 +86773,10 @@ name=Rakavolver abilities=hasotherkicker other={2}{R}{U} name(Kicker Blue) kicker={1}{W} name(Kicker White or both) -auto=if paid(alternative) then transforms((,newability[counter(1/1)],newability[flying])) forever -auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],newability[lifelink])) forever -auto=if paid(kicker) then pay({U}) name(Pay also kicker blue) transforms((,newability[counter(1/1)],newability[flying])) forever -text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) -- If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." -- If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying. +auto=if paid(alternative) then transforms((,newability[counter(1/1)],flying)) forever +auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],newability[spiritlink])) forever +auto=if paid(kicker) then pay({U}) name(Pay also kicker blue) transforms((,newability[counter(1/1)],flying)) forever +text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) -- If Rakavolver was kicked with its {1}{W} kicker, it enters with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." -- If Rakavolver was kicked with its {U} kicker, it enters with a +1/+1 counter on it and with flying. mana={2}{R} type=Creature subtype=Volver @@ -56325,8 +86786,8 @@ toughness=2 [card] name=Rakdos Augermage abilities=first strike -auto={T}:name(target opponent) target(opponent) donothing && all(this) transforms((,newability[ability$!name(discard) reject notatarget(*|opponenthand)!$ targetedplayer && ability$!name(discard) reject notatarget(*|opponenthand)!$ controller])) assorcery -text=First strike -- {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery. +auto={T}:name(target opponent) target(opponent) donothing && all(this) transforms((,newability[ability$!name(discard) reject notaTarget(*|opponenthand)!$ targetedplayer && ability$!name(discard) reject notaTarget(*|opponenthand)!$ controller])) assorcery +text=First strike -- {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery. mana={B}{B}{R} type=Creature subtype=Human Wizard @@ -56337,7 +86798,7 @@ toughness=2 name=Rakdos Firewheeler auto=ability$!name(Choose one) choice name(Don't deal damage) donothing _ choice name(Damage 1 creature) damage:2 target(creature) _ choice name(Damage 1 planeswalker) damage:2 damage(planeswalker)!$ controller auto=damage:2 opponent -text=When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. +text=When Rakdos Firewheeler enters, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. mana={B}{B}{R}{R} type=Creature subtype=Human Rogue @@ -56357,6 +86818,14 @@ power=3 toughness=3 [/card] [card] +name=Rakdos Joins Up +auto=target(creature|mygraveyard) moveTo(battlefield) and!( counter(1/1,2) )! +auto=@movedTo(creature[legendary]|mygraveyard) from(battlefield):all(trigger[to]) transforms((,newability[target(opponent) dynamicability])) oneshot +text=When Rakdos Joins Up enters, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it. -- Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent. +mana={3}{B}{R} +type=Legendary Enchantment +[/card] +[card] name=Rakdos Locket auto={BR}{BR}{BR}{BR}{T}{S}:draw:2 auto={T}:Add{B} @@ -56421,7 +86890,7 @@ toughness=3 name=Rakdos, Lord of Riots abilities=flying,trample restriction=compare(oplifelost)~morethan~0 -auto=lord(creature|myhand,myCommandzone,mygraveyard,myexile) transforms((,newability[thisforeach(variable{oplifelost}>0) changecost(colorless:-1)])) +auto=lord(creature|mycastingzone) transforms((,newability[affinity(variable{oplifelost}) reduce({1})])) text=You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn. -- Flying, trample -- Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. mana={B}{B}{R}{R} type=Legendary Creature @@ -56430,10 +86899,21 @@ power=6 toughness=6 [/card] [card] +name=Rakdos, Patron of Chaos +abilities=flying,trample +auto=@each my end:ability$!name(Choose one) choice restriction{type(*[-land;-token]|mybattlefield)~morethan~1} sacrifice notaTarget(<2>*[-land;-token]|mybattlefield) _ choice name(Draw cards) draw:2 opponent!$ +text=Flying, trample -- At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. +mana={4}{B}{R} +type=Legendary Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] name=Rakdos, the Showstopper abilities=flying, trample auto=all(other creature[-Demon;-Devil;-Imp]|battlefield) transforms((,newability[flipacoin loseability moveTo(ownergraveyard) loseabilityend oneshot flipend])) -text=Flying, trample -- When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. +text=Flying, trample -- When Rakdos, the Showstopper enters, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. mana={4}{B}{R} type=Legendary Creature subtype=Demon @@ -56445,59 +86925,111 @@ name=Raking Claws abilities=cycling target=creature auto=double strike ueot -autohand=__CYCLYNG__({2}) +autohand=__CYCLING__({2}) text=Target creature gains double strike until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{R} type=Instant [/card] [card] +name=Rakish Crew +auto=_MERCENARYTOKEN_ +auto=@movedTo(Assassin,Mercenary,Pirate,Rogue,Warlock|graveyard) from(myBattlefield):life:-1 all(opponent) && life:1 +text=When Rakish Crew enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Rakish Scoundrel +abilities=deathtouch +auto=target(creature) indestructible ueot +autofaceup=target(creature) indestructible ueot +facedown={3} +autofacedown=_WARD2_ +autofacedown={4}{BG}{BG}:morph +text=Deathtouch -- When Rakish Scoundrel enters or is turned face up, target creature gains indestructible until end of turn. -- Disguise {4}{B/G}{B/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +mana={2}{B}{G} +type=Creature +subtype=Elf Rogue +power=3 +toughness=3 +[/card] +[card] name=Rakshasa Debaser auto=_ATTACKING_moveTo(myBattlefield) target(creature|opponentgraveyard) autograveyard={6}{B}{B}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery text=Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control. -- Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) mana={4}{B}{B} type=Creature -subtype=Cat Demon +subtype=Demon power=6 toughness=6 [/card] [card] +name=Ral and the Implicit Maze +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=damage:2 all(*[creature;planeswalker]|opponentBattlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may reject notaTarget(*|myhand) and!( all(*[zpos<=2]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! )! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(Spellgorger Weird) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Ral and the Implicit Maze deals 2 damage to each creature and planeswalker your opponents control. -- II - You may discard a card. If you do, exile the top two cards of your library. You may play them until the end of your next turn. -- III - Create a Spellgorger Weird token. (It's a {2}{R} 2/2 Weird creature with "Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.") +mana={3}{R}{R} +type=Enchantment +subtype=Saga +[/card] +[card] name=Ral's Dispersal target=creature -auto=moveTo(ownerHand) +auto=moveTo(hand) +auto=may name(Search library or graveyard) moveto(hand) target(Ral^ Caller of Storms|myLibrary,myGraveyard) text=Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{U}{U} type=Instant [/card] [card] name=Ral's Outburst -target=player,creature,planeswalker +target=anytarget auto=damage:3 -auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend text=Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. mana={2}{U}{R} type=Instant [/card] [card] +name=Ral's Reinforcements +auto=create(elemental:creature elemental:1/1:blue:red)*2 +text=Create two 1/1 blue and red Elemental creature tokens. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Ral's Staticaster abilities=trample auto=_ATTACKING_if type(planeswalker[ral]|myBattlefield)~morethan~0 then 1/0 foreach(*|hand) ueot text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn. mana={2}{U}{R} type=Creature -subtype=Viashino Wizard +subtype=Lizard Wizard power=3 toughness=3 [/card] [card] name=Rally Maneuver target=creature -auto=transforms((,newability[2/0],newability[first strike],newability[may name(Other creature gets 0/2) target(other creature) transforms((,newability[0/2],newability[lifelink])) ueot])) ueot +auto=transforms((,newability[2/0],first strike,newability[may name(Other creature gets 0/2) target(other creature) transforms((,newability[0/2],lifelink)) ueot])) ueot text=Target creature get +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn. mana={2}{W} type=Instant [/card] [card] +name=Rally at the Hornburg +auto=name(Create 2 soldier) _HUMANSOLDIERTOKEN_*2 and!( transforms((,haste)) ueot )! +auto=all(human|mybattlefield) transforms((,haste)) ueot +text=Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Rally for the Throne auto=token(Human,Creature Human,1/1,white)*2 auto=if casted(this) then if spent({W}{W}{W}) then life:type:creature:mybattlefield controller @@ -56516,7 +87048,7 @@ type=Instant [card] name=Rally the Ranks auto=chooseatype lord(creature[chosentype]|mybattlefield) 1/1 chooseend -text=As Rally the Ranks enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. +text=As Rally the Ranks enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. mana={1}{W} type=Enchantment [/card] @@ -56539,7 +87071,7 @@ type=Instant [card] name=Ram Through target=creature|mybattlefield -auto=transforms((,newability[dynamicability target(creature|opponentbattlefield)])) +auto=_PUNCH_ text=Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. mana={1}{G} type=Instant @@ -56547,7 +87079,7 @@ type=Instant [card] name=Rambunctious Mutt auto=destroy target(artifact,enchantment|opponentBattlefield) -text=When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls. +text=When Rambunctious Mutt enters, destroy target artifact or enchantment an opponent controls. mana={3}{W}{W} type=Creature subtype=Dog @@ -56571,6 +87103,17 @@ power=4 toughness=4 [/card] [card] +name=Ramosian Greatsword +other={convoke} name(Convoke) +auto=teach(creature) 3/1 +auto=teach(creature) trample +auto={2}:equip +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Equipped creature gets +3/+1 and has trample. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={4}{R} +type=Artifact +subtype=Equipment +[/card] +[card] name=Rampage of the Clans auto=all(artifact|battlefield) transforms((,newability[destroy],newability[create(Centaur:Creature Centaur:3/3:green)])) oneshot auto=all(enchantment|battlefield) transforms((,newability[destroy],newability[create(Centaur:Creature Centaur:3/3:green)])) oneshot @@ -56581,8 +87124,8 @@ type=Instant [card] name=Rampage of the Valkyries auto=token(Angel,Creature Angel,4/4,white,flying,vigilance) -auto=@movedto(angel|graveyard) from(mybattlefield):ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notatarget(creature|mybattlefield)!$ opponent -text=When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance. -- Whenever an Angel you control dies, each other player sacrifices a creature. +auto=@movedto(angel|graveyard) from(mybattlefield):ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notaTarget(creature|mybattlefield)!$ opponent +text=When Rampage of the Valkyries enters, create a 4/4 white Angel creature token with flying and vigilance. -- Whenever an Angel you control dies, each other player sacrifices a creature. mana={3}{W}{B} type=Enchantment [/card] @@ -56598,22 +87141,21 @@ power=7 toughness=7 [/card] [card] -name=Rampaging Cyclops -auto=@combat(blocked) source(this) from(<2>creature):all(trigger[from]) (this) -2/-0 -text=Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it. -mana={3}{R} +name=Rampaging Ceratops +auto=threeblockers +text=Rampaging Ceratops can't be blocked except by three or more creatures. +mana={4}{R} type=Creature -subtype=Cyclops -power=4 +subtype=Dinosaur +power=5 toughness=4 [/card] [card] name=Rampaging Ferocidon -abilities=menace -auto=@lifeof(player):damage:thatmuch +abilities=nolifegain,nolifegainopponent,menace auto=@movedto(creature|mybattlefield) damage:1 controller auto=@movedto(creature|opponentbattlefield) damage:1 opponent -text=Menace -- Players can't gain life. -- Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. +text=Menace -- Players can't gain life. -- Whenever another creature enters, Rampaging Ferocidon deals 1 damage to that creature's controller. mana={2}{R} type=Creature subtype=Dinosaur @@ -56621,6 +87163,24 @@ power=3 toughness=3 [/card] [card] +name=Rampaging Geoderm +abilities=haste,trample +auto=@each my blockers:target(creature[attacking]) 1/1 ueot +text=Trample, haste -- Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead. +mana={2}{R}{G} +type=Creature +subtype=Dinosaur Beast +power=3 +toughness=3 +[/card] +[card] +name=Rampaging Growth +auto=name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((Creature Insect,setpower=4,settoughness=3,reach,haste)) ueot)! +text=Search your library for a basic land card, put it on the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land. +mana={3}{G} +type=Instant +[/card] +[card] name=Rampaging Hippo abilities=trample,cycling autohand=__CYCLING__({2}) @@ -56636,7 +87196,7 @@ name=Rampaging Monument abilities=trample auto=counter(1/1,3) auto=@movedTo(*[multicolor]|mystack):counter(1/1) -text=Trample -- Rampaging Monument enters the battlefield with three +1/+1 counters on it. -- Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument. +text=Trample -- Rampaging Monument enters with three +1/+1 counters on it. -- Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument. mana={4} type=Artifact Creature subtype=Cleric @@ -56644,10 +87204,22 @@ power=0 toughness=0 [/card] [card] +name=Rampaging Raptor +abilities=haste,trample +auto={2}{R}:2/0 ueot +auto=@combatdamagefoeof(player) from(this):damage:thatmuch target(planeswalker|opponentbattlefield) +text=Trample, haste -- {2}{R}: Rampaging Raptor gets +2/+0 until end of turn. -- Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects. +mana={2}{R}{R} +type=Creature +subtype=Dinosaur +power=4 +toughness=4 +[/card] +[card] name=Rampaging Rendhorn auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) +auto=choice name(Gain haste) transforms((,haste)) forever +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) mana={4}{G} type=Creature subtype=Beast @@ -56655,6 +87227,39 @@ power=4 toughness=4 [/card] [card] +name=Rampaging Spiketail +auto=target(creature|myBattlefield) transforms((,newability[2/0],indestructible)) ueot +autohand={2}{cycle}:name(search swamp) target(swamp|myLibrary) moveto(hand) and!( shuffle )! +text=When Rampaging Spiketail enters, target creature you control gets +2/+0 and gains indestructible until end of turn. -- Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) +mana={4}{B}{B} +type=Creature +subtype=Dinosaur +power=5 +toughness=6 +[/card] +[card] +name=Rampaging War Mammoth +abilities=trample +autohand={X}{2}{R}{cycle}:name(Cycling) draw:1 controller && ability$!may name(Destroy artifacts) name(Destroy artifacts) target(artifact|battlefield) destroy!$ controller +text=Trample -- Cycling {X}{2}{R} ({X}{2}{R}, Discard this card: Draw a card.) -- When you cycle Rampaging War Mammoth, destroy up to X target artifacts. +mana={5}{R}{R} +type=Creature +subtype=Elephant +power=9 +toughness=7 +[/card] +[card] +name=Rampant Rejuvenator +auto=counter(1/1,2) +auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=Rampant Rejuvenator enters with two +1/+1 counters on it. -- When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle. +mana={3}{G} +type=Creature +subtype=Plant Hydra +power=0 +toughness=0 +[/card] +[card] name=Rampart Smasher auto=cantbeblockedby(creature[knight;wall]) text=Rampart Smasher can't be blocked by Knights or Walls. @@ -56665,12 +87270,23 @@ power=5 toughness=5 [/card] [card] +name=Ramses, Assassin Lord +abilities=deathtouch +auto=lord(other assassin|myBattlefield) 1/1 +text=Deathtouch -- Other Assassins you control get +1/+1. -- Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. +mana={2}{U}{B} +type=Legendary Creature +subtype=Human Assassin +power=4 +toughness=4 +[/card] +[card] name=Ramunap Excavator -auto=lord(land|mygraveyard) CanPlayFromGraveyard +auto=lord(land|mygraveyard) canPlayFromGraveyard text=You may play land cards from your graveyard. mana={2}{G} type=Creature -subtype=Naga Cleric +subtype=Snake Cleric power=2 toughness=3 [/card] @@ -56691,7 +87307,7 @@ name=Ramunap Ruins auto={2}{R}{R}{T}{S(desert|mybattlefield)}:damage:2 opponent auto={T}:Add{1} auto={T}{L:1}:Add{R} -text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {R} to your mana pool. -- {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent. +text={T}: Add {1}. -- {T}, Pay 1 life: Add {R}. -- {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent. type=Land subtype=Desert [/card] @@ -56699,8 +87315,8 @@ subtype=Desert name=Ranar the Ever-Watchful abilities=flying,vigilance auto={0}:name(Choose foretell card) target(*[foretell]|myhand) transforms((,newability[{0}:name(Pay 0 and exile face-down) name(Pay 0 and exile face-down) doforetell myturnonly])) ueot limit:1 -auto=@movedto(*|myexile) from(myhand):token(Spirit,Creature Spirit,1/1,white,flying) -auto=@movedto(*[-instant;-sorcery]|myexile) from(mybattlefield):token(Spirit,Creature Spirit,1/1,white,flying) +auto=@movedto(*|myexile) from(myhand):_SPIRITTOKEN_ +auto=@movedto(*[-instant;-sorcery]|myexile) from(mybattlefield):_SPIRITTOKEN_ text=Flying, vigilance -- The first card you foretell each turn costs {0} to foretell. -- Whenever you exile one or more cards from your hand and/or permanents from the battlefield, create a 1/1 white Spirit creature token with flying. mana={2}{W}{U} type=Legendary Creature @@ -56711,17 +87327,26 @@ toughness=3 [card] name=Ranger Class auto=counter(0/0,1,Level) -auto=name(Create Wolf) token(Wolf,Creature Wolf,2/2,green) +auto=name(Create Wolf) _WOLFTOKEN_ auto=this(variable{hascntlevel}=1) {1}{G}:name(Level 2) counter(0/0,1,Level) asSorcery auto=@each my blockers restriction{compare(hascntlevel)~morethan~1}:name(Put 1/1 counter) target(creature[attacking]|battlefield) counter(1/1) auto=this(variable{hascntlevel}=2) {3}{G}:name(Level 3) counter(0/0,1,Level) asSorcery auto=this(variable{hascntlevel}>=3) transforms((,newability[showfromtoplibrary],newability[canplaycreaturelibrarytop])) -text=(Gain the next level as a sorcery to add its ability.) -- When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token. -- {1}{G}: Level 2 -- Whenever you attack, put a +1/+1 counter on target attacking creature. -- {3}{G}: Level 3 -- You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. +text=(Gain the next level as a sorcery to add its ability.) -- When Ranger Class enters, create a 2/2 green Wolf creature token. -- {1}{G}: Level 2 -- Whenever you attack, put a +1/+1 counter on target attacking creature. -- {3}{G}: Level 3 -- You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. mana={1}{G} type=Enchantment subtype=Class [/card] [card] +name=Ranger's Firebrand +target=anytarget +auto=damage:2 +auto=ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=Ranger's Firebrand deals 2 damage to any target. The Ring tempts you. +mana={R} +type=Sorcery +[/card] +[card] name=Ranger's Hawk abilities=flying auto={3}{T}{T(other creature[-tapped]|mybattlefield)}:if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot asSorcery @@ -56745,8 +87370,8 @@ subtype=Equipment [card] name=Ranger-Captain of Eos auto={S}:maxCast(*[-creature])0 target(opponent) -auto=target(creature[manacost<=1]|mylibrary) moveto(myhand) and!( shuffle )! -text=When Ranger-Captain of Eos enters the battlefield, you may search your library for a creature card with converted mana cost 1 or less, reveal it, put it into your hand, then shuffle your library. -- Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn. +auto=may target(creature[manacost<=1]|mylibrary) moveto(hand) and!( shuffle )! +text=When Ranger-Captain of Eos enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. -- Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn. mana={1}{W}{W} type=Creature subtype=Human Soldier Ranger @@ -56754,9 +87379,20 @@ power=3 toughness=3 [/card] [card] +name=Rangers of Ithilien +abilities=vigilance +auto=may name(Gain control of creature) target(*[creature&power<=pminus1minusend]) steal and!( ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )! +text=Vigilance -- When Rangers of Ithilien enters, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you. +mana={2}{U}{U} +type=Creature +subtype=Human Ranger +power=3 +toughness=3 +[/card] +[card] name=Ranging Raptors auto=_ENRAGE_may moveto(mybattlefield) target(basic|mylibrary) && tap -text=Enrage - Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +text=Enrage - Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={2}{G} type=Creature subtype=Dinosaur @@ -56765,9 +87401,9 @@ toughness=3 [/card] [card] name=Rank Officer -auto=if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(token(Zombie,creature Zombie,black,2/2))! !$ controller -auto={1}{B}{T}{E(creature|mygraveyard)}::life:-3 opponent -text=When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token. -- {1}{B}, {T}, Exile a creature card from your graveyard: Each opponent loses 2 life. +auto=may reject notaTarget(*|myhand) && _ZOMBIETOKEN_ +auto={1}{B}{T}{E(creature|mygraveyard)}:life:-2 opponent +text=When Rank Officer enters, you may discard a card. If you do, create a 2/2 black Zombie creature token. -- {1}{B}, {T}, Exile a creature card from your graveyard: Each opponent loses 2 life. mana={3}{B} type=Creature subtype=Zombie Soldier @@ -56775,11 +87411,27 @@ power=3 toughness=1 [/card] [card] +name=Rankle and Torbran +abilities=first strike,flying,haste +auto=@combatdamaged(player) from(this):may name(Create treasure) _TREASURE_ and!( _TREASURE_ opponent )! +auto=@combatdamaged(player) from(this):may name(Each player sacrifices) notaTarget(creature|myBattlefield) sacrifice and!( transforms((,newability[ability$!name(Sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot )! +auto=@combatdamaged(player) from(this):may name(Duouble the damage) token(Rankle Emblem,Emblem,0/0,shroud,indestructible,treason,notrigger) and!( transforms((,newability[@damaged(battle|battlefield) from(*[-Rankle Emblem]|*):all(trigger[to]) damage:2],newability[@damageof(player) from(*[-Rankle Emblem]|*):damage:2 controller],newability[@damagefoeof(player) from(*[-Rankle Emblem]|*):damage:2 opponent])) forever )! +auto=@combatdamaged(battle) from(this):may name(Create treasure) _TREASURE_ and!( _TREASURE_ opponent )! +auto=@combatdamaged(battle) from(this):may name(Each player sacrifices) notaTarget(creature|myBattlefield) sacrifice and!( transforms((,newability[ability$!name(Sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent])) oneshot )! +auto=@combatdamaged(battle) from(this):may name(Duouble the damage) token(Rankle Emblem,Emblem,0/0,shroud,indestructible,treason,notrigger) and!( transforms((,newability[@damaged(battle|battlefield) from(*[-Rankle Emblem]|*):all(trigger[to]) damage:2],newability[@damageof(player) from(*[-Rankle Emblem]|*):damage:2 controller],newability[@damagefoeof(player) from(*[-Rankle Emblem]|*):damage:2 opponent])) forever )! +text=Flying, first strike, haste -- Whenever Rankle and Torbran deals combat damage to a player or battle, choose any number -- Each player creates a Treasure token. -- Each player sacrifices a creature. -- If a source would deal damage to a player or battle this turn, it deals that much damage plus 2 instead. +mana={1}{B}{B}{R}{R} +type=Legendary Creature +subtype=Faerie Dwarf +power=3 +toughness=4 +[/card] +[card] name=Rankle, Master of Pranks abilities=flying,haste -auto=@combatdamaged(player) from(this):may name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot +auto=@combatdamaged(player) from(this):may name(discard) transforms((,newability[ability$!name(discard) notaTarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notaTarget(*|myhand) reject!$ opponent])) ueot auto=@combatdamaged(player) from(this):may name(life and draw) draw:1 controller && draw:1 opponent && life:-1 controller && life:-1 opponent -auto=@combatdamaged(player) from(this):may name(sacrifice) transforms((,newability[ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ controller],newability[ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent])) ueot +auto=@combatdamaged(player) from(this):may name(sacrifice) transforms((,newability[ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ controller],newability[ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ opponent])) ueot text=Flying, haste -- Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number -- Each player discards a card. -- Each player loses 1 life and draws a card. -- Each player sacrifices a creature. mana={2}{B}{B} type=Legendary Creature @@ -56789,8 +87441,8 @@ toughness=3 [/card] [card] name=Ransack the Lab -aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot -auto=name(look) reveal:3 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(hand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot +auto=name(look) reveal:3 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. mana={1}{B} type=Sorcery @@ -56798,8 +87450,8 @@ type=Sorcery [card] name=Rapacious Dragon abilities=flying -auto=token(435451)*2 -text=Flying -- When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with " {T}, Sacrifice this artifact: Add one mana of any color.") +auto=_TREASURE_*2 +text=Flying -- When Rapacious Dragon enters, create two Treasure tokens. (They're artifacts with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={4}{R} type=Creature subtype=Dragon @@ -56807,6 +87459,45 @@ power=3 toughness=3 [/card] [card] +name=Rapacious Guest +abilities=menace +auto=lord(other creature|myBattlefield) +auto=@combatdamaged(player) from(creature|mybattlefield) turnlimited:name(Create food) _FOOD_ +auto=@sacrificed(food|mybattlefield):name(Put 1/1 counter) counter(1/1) +auto=_DIES_name(Opponent loses life) life:-power opponent +text=Menace -- Whenever one or more creatures you control deal combat damage to a player, create a Food token. -- Whenever you sacrifice a Food, put a +1/+1 counter on Rapacious Guest. -- When Rapacious Guest leaves the battlefield, target opponent loses life equal to its power. +mana={2}{B} +type=Creature +subtype=Halfling Citizen +power=2 +toughness=2 +[/card] +[card] +name=Raphael, Fiendish Savior +abilities=flying +auto=lord(other *[demon;devil;imp;tiefling]|myBattlefield) 1/1 +auto=lord(other *[demon;devil;imp;tiefling]|myBattlefield) lifelink +auto=@each end restriction{type(creature[fresh]|mygraveyard)~morethan~0}:create(devil:creature devil:1/1:red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(anytarget)])) forever )! +text=Flying -- Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink. -- At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." +mana={3}{B}{R} +type=Legendary Creature +subtype=Devil Noble +power=4 +toughness=4 +[/card] +[card] +name=Rapid Augmenter +abilities=haste +auto=@movedTo(other creature[power=1]|myBattlefield):haste ueot +auto=@movedTo(other creature|myBattlefield):all(trigger[from]) transforms((,newability[ifnot casted(this) then notaTarget(Rapid Augmenter) transforms((,newability[counter(1/1)],unblockable))])) ueot +text=Haste -- Whenever another creature you control with base power 1 enters, it gains haste until end of turn. -- Whenever another creature you control enters, if it wasn't cast, put a +1/+1 counter on Rapid Augmenter and Rapid Augmenter can't be blocked this turn. +mana={1}{U}{R} +type=Creature +subtype=Otter Artificer +power=1 +toughness=3 +[/card] +[card] name=Raptor Companion mana={1}{W} type=Creature @@ -56826,8 +87517,42 @@ power=1 toughness=1 [/card] [card] +name=Rasaad yn Bashir +abilities=backgroundpartner +auto=lord(creature|myBattlefield) transforms((,newability[combattoughness])) +auto=@combat(attacking) source(this) restriction{compare(pinitiative)~morethan~0}:name(Double the toughness) all(creature|myBattlefield) transforms((,newability[0/t])) ueot +text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. -- Choose a Background (You can have a Background as a second commander.) +mana={2}{W} +type=Legendary Creature +subtype=Human Monk +power=0 +toughness=3 +[/card] +[card] +name=Rasputin, the Oneiromancer +auto=counter(0/0,1,dream) +auto=_GOBLINTOKEN_ opponent +auto={T}{C(0/0,-1,dream)}:Add{C} +auto={T}{C(0/0,-2,dream)}:Add{C}{C} +auto={T}{C(0/0,-3,dream)}:Add{C}{C}{C} +auto={T}{C(0/0,-4,dream)}:Add{C}{C}{C}{C} +auto={T}{C(0/0,-5,dream)}:Add{C}{C}{C}{C}{C} +auto={T}{C(0/0,-6,dream)}:Add{C}{C}{C}{C}{C}{C} +auto={T}{C(0/0,-7,dream)}:Add{C}{C}{C}{C}{C}{C}{C} +auto={T}{C(0/0,-8,dream)}:Add{C}{C}{C}{C}{C}{C}{C}{C} +auto={T}{C(0/0,-9,dream)}:Add{C}{C}{C}{C}{C}{C}{C}{C}{C} +auto={T}{C(0/0,-10,dream)}:Add{C}{C}{C}{C}{C}{C}{C}{C}{C}{C} +auto={T}{C(0/0,-1,dream)}:create(knight:creature knight:2/2:white:protection from red) +text=When Rasputin, the Oneiromancer enters, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token. -- {T}, Remove one or more dream counters from Rasputin: Add that much {C}. -- {T}, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red. +mana={1}{W}{U} +type=Legendary Creature +subtype=Human Wizard +power=4 +toughness=1 +[/card] +[card] name=Rat Colony -auto=foreach(rat|myBattlefield) 1/0 +auto=foreach(other rat|myBattlefield) 1/0 text=Rat Colony gets +1/+0 for each other Rat you control. -- A deck can have any number of cards named Rat Colony. mana={1}{B} type=Creature @@ -56836,6 +87561,54 @@ power=2 toughness=1 [/card] [card] +name=Rat Out +auto=create(rat:creature rat:1/1:black:cantblock) and!(may target(creature) -1/-1 ueot)! +text=Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block." +mana={B} +type=Instant +[/card] +[card] +name=Ratadrabik of Urborg +abilities=vigilance +auto=_WARD2_ +auto=lord(other zombie|myBattlefield) vigilance +auto=@movedTo(other creature[legendary]|graveyard) from(mybattlefield):all(trigger[from]) clone options(nolegend) and!( transforms((Zombie,setpower=2,settoughness=2,newcolors[black])) forever )! +text=Vigilance, ward {2} -- Other Zombies you control have vigilance. -- Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types. +mana={2}{W}{B} +type=Legendary Creature +subtype=Zombie Wizard +power=3 +toughness=3 +[/card] +[card] +name=Raucous Carnival +auto=tapped +auto=this(controllerlife < 14) untap +auto=this(opponentlife < 14) untap +auto={T}:Add{R} +auto={T}:Add{W} +text=Raucous Carnival enters tapped unless a player has 13 or less life. -- {T}: Add {R} or {W}. +type=Land +[/card] +[card] +name=Raucous Entertainer +auto={1}{T}:counter(1/1) all(creature[fresh]|myBattlefield) +text={1}, {T}: Put a +1/+1 counter on each creature you control that entered the battlefield this turn. +mana={1}{G} +type=Creature +subtype=Plant Bard +power=2 +toughness=2 +[/card] +[card] +name=Raucous Theater +auto=tapped +auto=_SURVEIL1_ +text=({T}: Add {B} or {R}.) -- Raucous Theater enters tapped. -- When Raucous Theater enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +type=Land +subtype=Swamp Mountain +[/card] +[card] name=Raugrin Crystal abilities=cycling auto={T}:Add{U} @@ -56851,17 +87624,17 @@ name=Raugrin Triome abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {U}, {R}, or {W}.) -- Raugrin Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {U}, {R}, or {W}.) -- Raugrin Triome enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Island Mountain Plains [/card] [card] name=Ravager Wurm -auto=choice name(Counter 1/1 and destroy land) all(this) transforms((,newability[counter(1/1.1)])) forever && target(land[basic]) destroy -auto=choice name(Counter 1/1 and fights creature) transforms((,newability[counter(1/1.1)],newability[target(creature|opponentbattlefield) dynamicability])) forever +auto=choice name(Counter 1/1 and destroy land) all(this) transforms((,newability[counter(1/1)])) forever && target(land[basic]) destroy +auto=choice name(Counter 1/1 and fights creature) transforms((,newability[counter(1/1)],newability[target(creature|opponentbattlefield) dynamicability])) forever auto=choice name(Haste and destroy land) all(this) transforms((,newability[haste all(this)])) forever && target(land[basic]) destroy auto=choice name(Haste and fights creature) transforms((,newability[haste all(this)],newability[target(creature|opponentbattlefield) dynamicability])) forever -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- When Ravager Wurm enters the battlefield, choose up to one -- Ravager Wurm fights target creature you don't control. -- Destroy target land with an activated ability that isn't a mana ability. +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- When Ravager Wurm enters, choose up to one -- Ravager Wurm fights target creature you don't control. -- Destroy target land with an activated ability that isn't a mana ability. mana={3}{R}{G}{G} type=Creature subtype=Wurm @@ -56870,11 +87643,11 @@ toughness=5 [/card] [card] name=Ravager's Mace -auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1 +auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) calculateparty/0 auto=teach(creature) menace auto={2}{B}{R}:equip -text=When Ravager's Mace enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Equip {2}{B}{R} +text=When Ravager's Mace enters, attach it to target creature you control. -- Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Equip {2}{B}{R} mana={1}{B}{R} type=Artifact subtype=Equipment @@ -56894,7 +87667,7 @@ subtype=Equipment name=Ravenform abilities=foretell target=*[creature;artifact]|battlefield -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=moveto(ownerexile) && token(Bird,Creature Bird,1/1,blue,flying) targetController text=Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) @@ -56902,9 +87675,29 @@ mana={1}{U} type=Sorcery [/card] [card] +name=Ravenloft Adventurer +auto=_INITIATIVE_CONTROLLER_ +auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~morethan~0}:name(Opponent loose life) name(Opponent loose life) all(*[counter{0/0.1.Hit}]|opponentexile) transforms((,newability[life:-1 controller])) oneshot +auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):name(Exile on death) all(*[zpos=type:*opponentgraveyard]|opponentgraveyard) moveto(exile) and!( counter(0/0.1.Hit) )! +text=When Ravenloft Adventurer enters, you take the initiative. -- If a creature an opponent controls would die, instead exile it and put a hit counter on it. -- Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. +mana={3}{B} +type=Creature +subtype=Human Rogue Assassin +power=3 +toughness=4 +[/card] +[card] +name=Ravenous Amulet +auto={1}{T}{S(creature|myBattlefield)}:draw:1 && counter(0/0,1,soul) asSorcery +auto={4}{T}{S}:thisforeach(counter{0/0,1,soul}) life:-1 opponent +text={1}, {T}, Sacrifice a creature: Draw a card and put a soul counter on this artifact. Activate only as a sorcery. -- {4}, {T}, Sacrifice this artifact: Each opponent loses life equal to the number of soul counters on this artifact. +mana={2} +type=Artifact +[/card] +[card] name=Ravenous Chupacabra auto=destroy target(creature|opponentBattlefield) -text=When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. +text=When Ravenous Chupacabra enters, destroy target creature an opponent controls. mana={2}{B}{B} type=Creature subtype=Beast Horror @@ -56932,14 +87725,13 @@ power=5 toughness=5 [/card] [card] -name=Ravenous Gigantotherium -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,3) all(this) -auto=target(creature|opponentbattlefield) dynamicability -text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) -- When Ravenous Gigantotherium enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium. -mana={5}{G}{G} +name=Ravenous Gigamole +auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[creature]|mygraveyard)~morethan~0 then choice name(Return a creature) name(Return a creature) target(tobereturn[creature]|mygraveyard) moveto(hand)],newability[choice name(Put 1/1 counter) target(Ravenous Gigamole[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )! +text=When Ravenous Gigamole enters, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.) +mana={3}{B} type=Creature -subtype=Beast -power=3 +subtype=Mole Horror +power=2 toughness=3 [/card] [card] @@ -56956,7 +87748,7 @@ toughness=2 [card] name=Ravenous Lindwurm auto=life:4 controller -text=When Ravenous Lindwurm enters the battlefield, you gain 4 life. +text=When Ravenous Lindwurm enters, you gain 4 life. mana={4}{G}{G} type=Creature subtype=Wurm @@ -56964,6 +87756,16 @@ power=6 toughness=6 [/card] [card] +name=Ravenous Necrotitan +auto=this(variable{opponentpoisoncount}<3) sacrifice notaTarget(creature|mybattlefield) +text=Corrupted - When Ravenous Necrotitan enters, sacrifice a creature unless an opponent has three or more poison counters. +mana={2}{B}{B} +type=Creature +subtype=Phyrexian Horror +power=6 +toughness=6 +[/card] +[card] name=Ravenous Pursuit target=creature|myBattlefield auto=transforms((,newability[@damaged(creature|opponentbattlefield) from(this) turnlimited:if compare(excessdamage)~morethan~0 then name(Creature gets X/X) name(Creature gets X/X) target(creature|myhand) counter(1/1.excessdamage.PerpetualPT) notrg],newability[name(Damage opponent creature) target(creature|opponentbattlefield) damage:p])) ueot @@ -56973,8 +87775,8 @@ type=Sorcery [/card] [card] name=Ravenous Rotbelly -auto=may name(Sacrifice zombies) target(zombie|mybattlefield) sacrifice and!( transforms((,newability[ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ opponent])) oneshot )! -text=When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures. +auto=may name(Sacrifice zombies) notaTarget(zombie|mybattlefield) sacrifice and!( transforms((,newability[ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ opponent])) oneshot )! +text=When Ravenous Rotbelly enters, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures. mana={4}{B} type=Creature subtype=Zombie Horror @@ -56982,32 +87784,43 @@ power=4 toughness=5 [/card] [card] -name=Ravenous Slime -auto=cantbeblockedby(creature[power<=2]) -auto=@movedto(creature|opponentGraveyard) from(opponentBattlefield):moveTo(exile) && counter(1/1,storedpower) -text=Ravenous Slime can't be blocked by creatures with power 2 or less. -- If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime. -mana={2}{G} +name=Ravenous Sailback +auto=choice all(this) haste ueot +auto=choice destroy target(artifact,enchantment) +text=When Ravenous Sailback enters, choose one - -- - Ravenous Sailback gains haste until end of turn. -- - Destroy target artifact or enchantment. +mana={4}{G} type=Creature -subtype=Ooze -power=1 -toughness=1 +subtype=Dinosaur +power=3 +toughness=4 [/card] [card] name=Ravenous Squirrel auto=@sacrificed(*[creature;artifact]|mybattlefield):counter(1/1) all(this) auto={1}{B}{G}{S(*[creature;artifact]|mybattlefield)}:name(Gain life and draw) life:1 controller && draw:1 controller text=Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. -- {1}{B}{G}, Sacrifice an artifact or creature: You gain 1 life and draw a card. -mana={B or G} +mana={BG} type=Creature subtype=Squirrel power=1 toughness=1 [/card] [card] +name=Ravine Raider +abilities=menace +auto={1}{B}:1/1 ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- {1}{B}: Ravine Raider gets +1/+1 until end of turn. +mana={B} +type=Creature +subtype=Lizard Rogue +power=1 +toughness=1 +[/card] +[card] name=Raving Dead abilities=deathtouch,mustattack auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent -text=Deathtouch -- At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. -- Whenever Raving Dead deals combat damage to a player, that player loses half his or her life, rounded down. +text=Deathtouch -- At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. -- Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down. mana={4}{B} type=Creature subtype=Zombie @@ -57016,7 +87829,7 @@ toughness=6 [/card] [card] name=Raving Visionary -auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={U}{T}:_LOOT_ auto=while(restriction{delirium}) {2}{U}{T}:draw:1 controller text={U}, {T}: Draw a card, then discard a card. -- Delirium-{2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard. mana={1}{U} @@ -57036,7 +87849,7 @@ type=Sorcery name=Ravos, Soultender abilities=flying,partner auto=lord(other creature|myBattlefield) 1/1 -auto=@each my upkeep: may moveTo(myhand) target(creature|mygraveyard) +auto=@each my upkeep: may moveto(hand) target(creature|mygraveyard) text=Flying -- Other creatures you control get +1/+1. -- At the beginning of your upkeep, you may return target creature card from your graveyard to your hand. -- Partner (You can have two commanders if both have partner.) mana={3}{W}{B} type=Legendary Creature @@ -57060,12 +87873,21 @@ target=creature auto=teach(creature) doesnotuntap auto=teach(creature[red]) tap auto=teach(creature[red]) loseabilities && transforms((,newability[doesnotuntap])) -text=Flash -- Enchant creature -- When Ray of Frost enters the battlefield, if enchanted creature is red, tap it. -- As long as enchanted creature is red, it loses all abilities. -- Enchanted creature doesn't untap during its controller's untap step. +text=Flash -- Enchant creature -- When Ray of Frost enters, if enchanted creature is red, tap it. -- As long as enchanted creature is red, it loses all abilities. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] +name=Ray of Ruin +auto=aslongas(creature) choice name() name(target creature) target(creature) moveto(exile) and!(_SCRY1_)! +auto=aslongas(vehicle) choice name() name(target vehicle) target(vehicle) moveto(exile) and!(_SCRY1_)! +auto=aslongas(land[-basic]) choice name() name(target nonbasic land) target(land[-basic]) moveto(exile) and!(_SCRY1_)! +text=Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) +mana={4}{B} +type=Sorcery +[/card] +[card] name=Rayami, First of the Fallen auto=@movedto(creature[-token]|graveyard) from(battlefield):name(Exile with blood counter) all(trigger[to]) moveto(exile) and!( counter(0/0.1.Blood) )! auto=aslongas(creature[flying;counter{0/0.1.Blood}]|exile) flying @@ -57073,7 +87895,7 @@ auto=aslongas(creature[first strike;counter{0/0.1.Blood}]|exile) first strike auto=aslongas(creature[double strike;counter{0/0.1.Blood}]|exile) double strike auto=aslongas(creature[deathtouch;counter{0/0.1.Blood}]|exile) deathtouch auto=aslongas(creature[haste;counter{0/0.1.Blood}]|exile) haste -auto=aslongas(creature[opponentshroud;counter{0/0.1.Blood}]|exile) opponentshroud +auto=aslongas(creature[hexproof;counter{0/0.1.Blood}]|exile) hexproof auto=aslongas(creature[indestructible;counter{0/0.1.Blood}]|exile) indestructible auto=aslongas(creature[lifelink;counter{0/0.1.Blood}]|exile) lifelink auto=aslongas(creature[menace;counter{0/0.1.Blood}]|exile) menace @@ -57108,17 +87930,17 @@ toughness=1 [card] name=Razaketh's Rite abilities=cycling -auto=moveto(myhand) target(*|mylibrary) +auto=moveto(hand) target(*|mylibrary) autohand=__CYCLING__({B}) -text=Search your library for a card and put that card into your hand. Then shuffle your library. -- Cycling {B} ({B}, Discard this card: Draw a card.) +text=Search your library for a card and put that card into your hand. Then shuffle. -- Cycling {B} ({B}, Discard this card: Draw a card.) mana={3}{B}{B} type=Sorcery [/card] [card] name=Razaketh, the Foulblooded abilities=flying, trample -auto={L:2}{S(other creature|mybattlefield)}:moveto(myhand) target(*|mylibrary) -text=Flying, trample -- Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library. +auto={L:2}{S(other creature|mybattlefield)}:moveto(hand) target(*|mylibrary) +text=Flying, trample -- Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle. mana={5}{B}{B}{B} type=Legendary Creature subtype=Demon @@ -57134,15 +87956,111 @@ mana={R} type=Instant [/card] [card] +name=Raze to the Ground +abilities=nofizzle +target=artifact +auto=destroy +auto=if cantargetcard(*[manacost<=1]|*) then draw:1 controller +text=This spell can't be countered. -- Destroy target artifact. If its mana value was 1 or less, draw a card. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Razorgrass Ambush +backside=Razorgrass Field +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Razorgrass Field) forcetype(land) +target=creature[attacking;blocking] +auto=damage:3 +text=Razorgrass Ambush deals 3 damage to target attacking or blocking creature. +mana={1}{W} +type=Instant +[/card] +[card] +name=Razorgrass Field +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{W} +text=As Razorgrass Field enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {W}. +type=Land +[/card] +[card] +name=Razorkin Hordecaller +abilities=haste +auto=@each my blockers:create(gremlin:creature gremlin:1/1:red) +text=Haste -- Whenever you attack, create a 1/1 red Gremlin creature token. +mana={4}{R} +type=Creature +subtype=Human Clown Berserker +power=4 +toughness=4 +[/card] +[card] +name=Razorkin Needlehead +auto=this(variable{controllerturn}>0) first strike +auto=@drawfoeof(player):damage:1 opponent +text=Razorkin Needlehead has first strike during your turn. -- Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them. +mana={R}{R} +type=Creature +subtype=Human Assassin +power=2 +toughness=2 +[/card] +[card] +name=Razorlash Transmogrant +abilities=cantblock +autograveyard={4}{B}{B}:moveTo(battlefield) from(myGraveyard) && counter(1/1) +autograveyard={B}{B}:name(costs 4 less) moveTo(battlefield) from(myGraveyard) && counter(1/1) restriction{type(land[-basic]:opponentBattlefield)~morethan~3} +text=Razorlash Transmogrant can't block. -- {4}{B}{B}: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands. +mana={2} +type=Artifact Creature +subtype=Zombie +power=3 +toughness=1 +[/card] +[card] name=Razortide Bridge abilities=indestructible auto=tap(noevent) auto={T}:add{W} auto={T}:add{U} -text=Razortide Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {W} or {U}. +text=Razortide Bridge enters tapped. -- Indestructible -- {T}: Add {W} or {U}. type=Artifact Land [/card] [card] +name=Razortrap Gorge +auto=tapped +auto=this(controllerlife < 14) untap +auto=this(opponentlife < 14) untap +auto={T}:Add{B} +auto={T}:Add{R} +text=Razortrap Gorge enters tapped unless a player has 13 or less life. -- {T}: Add {B} or {R}. +type=Land +[/card] +[card] +name=Razzle-Dazzler +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:counter(1/1) +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:unblockable ueot +text=Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] +name=Reach for the Sky +abilities=flash +target=creature +auto=teach(creature) +3/+2 +auto=teach(creature) reach +autograveyard=_DIES_draw:1 +text=Flash -- Enchant creature -- Enchanted creature gets +3/+2 and has reach. -- When Reach for the Sky is put into a graveyard from the battlefield, draw a card. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Read the Runes auto=thisforeach(X) draw:1 controller && ability$!name(Choose one) choice name(Discard a card) target(*|myhand) reject _ choice name(Sacrifice a permanent) target(*|mybattlefield) sacrifice!$ controller text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. @@ -57152,7 +88070,7 @@ type=Instant [card] name=Read the Tides auto=choice name(Draw three cards) draw:3 controller -auto=choice name(Return up to two creatures) moveTo(ownerhand) target(creature) +auto=choice name(Return up to two creatures) moveTo(hand) target(creature) text=Choose one -- Draw three cards. -- Return up to two target creatures to their owners' hands. mana={5}{U} type=Sorcery @@ -57162,28 +88080,46 @@ name=Ready // Willing abilities=hasnokicker other={1}{W}{B} name(Willing) kicker={1}{W}{B} name(Fuse) -auto=if paid(alternative) then all(creature|mybattlefield) transforms((,newability[lifelink],newability[deathtouch])) ueot -auto=if paid(kicker) then all(creature|mybattlefield) transforms((,newability[lifelink],newability[deathtouch])) ueot -auto=ifnot paid(alternative) then all(creature|mybattlefield) transforms((,newability[indestructible],newability[untap])) ueot +auto=if paid(alternative) then all(creature|mybattlefield) transforms((,lifelink,deathtouch)) ueot +auto=if paid(kicker) then all(creature|mybattlefield) transforms((,lifelink,deathtouch)) ueot +auto=ifnot paid(alternative) then all(creature|mybattlefield) transforms((,indestructible,newability[untap])) ueot text=Creatures you control are indestructible this turn. Untap each creature you control. // Creatures you control gain deathtouch and lifelink until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.) mana={1}{G}{W} type=Instant [/card] [card] +name=Ready to Rumble +auto=choice damage:5 target(creature,planeswalker) +auto=choice destroy target(artifact) +text=Choose one -- Ready to Rumble deals 5 damage to target creature or planeswalker. -- Destroy target artifact. +mana={4}{R} +type=Sorcery +[/card] +[card] name=Reality Acid -target=artifact,creature,enchantment,land,planeswalker -auto=vanishing:3 +target=*[artifact;battle;creature;enchantment;land;planeswalker] +auto=counter(0/0,3,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice auto=@movedTo(this|nonbattlezone) from(battlefield):sacrifice mytgt -text=Enchant permanent -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it. +text=Enchant permanent -- Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] +name=Reality Heist +abilities=affinityartifacts +aicode=activate transforms((,newability[if type(artifact[zpos<=7]|myLibrary)~morethan~0 then target(<2>artifact[zpos<=7]|myLibrary) moveto(hand) and!( all(other *[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto=name(Look at the top 7 cards) reveal:7 optionone name(Choose 2 artifacts) target(artifact|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=This spell costs {1} less to cast for each artifact you control. -- Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. +mana={5}{U}{U} +type=Instant +[/card] +[card] name=Reality Shift target=creature -auto=moveto(exile) -auto=manifest all(*[zpos=1]|mylibrary) controller +auto=moveto(exile) && ability$! manifest all(*[zpos=1]|mylibrary) !$ targetController text=Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.) mana={1}{U} type=Instant @@ -57200,11 +88136,19 @@ power=5 toughness=5 [/card] [card] +name=Reality Spasm +auto=choice tap target(*) +auto=choice untap target(*) +text=Choose one - Tap X target permanents. -- Untap X target permanents. +mana={X}{U}{U} +type=Instant +[/card] +[card] name=Realm-Cloaked Giant // Cast Off abilities=vigilance,adventure other={3}{W}{W} name(Adventure) auto=if paid(alternative) then name(Destroy all non-giants) name(Destroy all non-giants) destroy all(creature[-giant]|battlefield) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ text=Vigilance // Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.) mana={5}{W}{W} type=Creature @@ -57213,10 +88157,44 @@ power=7 toughness=7 [/card] [card] +name=Realm-Scorcher Hellkite +abilities=flying,haste,hasotherkicker +other={4}{R}{R}{S(artifact,enchantment|myBattlefield)} name(Bargain) +otherrestriction=type(*[artifact;enchantment]|mybattlefield)~morethan~1 +auto=if paid(alternative) then thisforeach(variable{4}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add black) add{B} _ choice name(Add red) add{R} _ choice name(Add green) add{G}!$ controller +auto={1}{R}:damage:1 target(anytarget) +text=Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -- Flying, haste -- When Realm-Scorcher Hellkite enters, if it was bargained, add four mana in any combination of colors. -- {1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=6 +[/card] +[card] +name=Realmbreaker's Grasp +target=artifact,creature +auto=teach(creature) cantattack +auto=teach(creature) cantpwattack +auto=teach(creature) cantblock +auto=teach(creature) onlymanaability +text=Enchant artifact or creature -- Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Realmbreaker, the Invasion Tree +auto={2}{T}:name(Opponent mills 3 cards) deplete:3 opponent && ability$!name(Put land in play) target(land|opponentgraveyard) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[exiledeath])) forever )!!$ controller +auto={10}{T}{S}:name(Search praetors) target(praetor|mylibrary) moveto(mybattlefield) and!( shuffle )! +text={2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." -- {10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle. +mana={3} +type=Legendary Artifact +[/card] +[card] name=Realmwalker abilities=changeling,showfromtoplibrary -auto=chooseatype transforms((,newability[this(variable{type:creature[chosentype;zpos=1]:mylibrary}>0) canplayfromlibrarytop])) forever chooseend -text=Changeling (This card is every creature type.) -- As Realmwalker enters the battlefield, choose a creature type. -- You may look at the top card of your library any time. -- You may cast creature spells of the chosen type from the top of your library. +auto=chooseatype transforms((,newability[this(variable{type:*[chosentype;zpos=1]:mylibrary}>0) canplaycreaturelibrarytop])) forever chooseend +text=Changeling (This card is every creature type.) -- As Realmwalker enters, choose a creature type. -- You may look at the top card of your library any time. -- You may cast creature spells of the chosen type from the top of your library. mana={2}{G} type=Creature subtype=Shapeshifter @@ -57229,7 +88207,7 @@ other={1}{G} name(Entwine) auto=ifnot paid(alternative) then choice name(Destroy land) destroy target(land|battlefield) auto=ifnot paid(alternative) then choice name(Reveal land) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend auto=if paid(alternative) then destroy target(land|battlefield) && name(Reveal land) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Choose one Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library. -- Entwine {1}{G} (Choose both if you pay the entwine cost.) +text=Choose one Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle. -- Entwine {1}{G} (Choose both if you pay the entwine cost.) mana={3}{G} type=Sorcery [/card] @@ -57256,10 +88234,10 @@ name=Reaper of Night // Harvest Fear abilities=adventure other={3}{B} name(Adventure) auto=if paid(alternative) then ability$!name(discard 2 cards) name(discard 2 cards) target(<2>*|myhand) reject!$ opponent -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever -auto=@combat(attacking) source(this) restriction{type(*|opponenthand)~lessthan~3}:name(Gains flying) all(this) transforms((,newability[flying])) ueot +auto=if paid(alternative) then _ADVENTURE_ +auto=@combat(attacking) source(this) restriction{type(*|opponenthand)~lessthan~3}:flying ueot text=Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. // Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.) -mana={5}{B}{B} +mana={5}{B}{B} type=Creature subtype=Specter power=4 @@ -57269,7 +88247,7 @@ toughness=5 name=Reaper's Talisman auto={2}:equip auto=teach(creature) transforms((,newability[@combat(attackedalone) source(this):name(Gain life) life:2 controller],newability[@combat(attackedalone) source(this):life:-2 opponent])) -auto=teach(creature) transforms((,newability[_ATTACKING_name(Gains deathtouch) transforms((,newability[deathtouch])) ueot])) +auto=teach(creature) transforms((,newability[_ATTACKING_name(Gains deathtouch) deathtouch ueot])) text=Whenever equipped creature attacks, it gains deathtouch until end of turn. -- Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={B} type=Artifact @@ -57280,13 +88258,22 @@ name=Reason // Believe abilities=hasaftermath flashback={4}{G} name(Believe) aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=ifnot paid(flashback) then scry:3 scrycore delayed dontshow donothing scrycoreend scryend -auto=if paid(flashback) then all(*[zpos=1]|mylibrary) moveTo(myhand) and!( if cantargetcard(*[creature]|*) then transforms((,newability[may name(Put on battlefield) moveto(myBattlefield)])) oneshot )! +auto=ifnot paid(flashback) then _SCRY3_ +auto=if paid(flashback) then all(*[zpos=1]|mylibrary) moveto(hand) and!( if cantargetcard(*[creature]|*) then transforms((,newability[may name(Put on battlefield) moveto(myBattlefield)])) oneshot )! text=Scry 3. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand. mana={U} type=Sorcery [/card] [card] +name=Reasonable Doubt +target=*|stack +auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever +auto=may target(creature) _SUSPECT_IT_ +text=Counter target spell unless its controller pays {2}. -- Suspect up to one target creature. (A suspected creature has menace and can't block.) +mana={1}{U} +type=Instant +[/card] +[card] name=Reaver Ambush target=creature[power<=3] auto=moveto(exile) @@ -57318,7 +88305,7 @@ auto=aslongas(artifact[manacost=17]|myBattlefield) lord(artifact|mybattlefield) auto=aslongas(artifact[manacost=18]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=18])])) auto=aslongas(artifact[manacost=19]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=19])])) auto=aslongas(artifact[manacost>=20]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost>=20])])) -text=Artifacts you control have protection from each converted mana cost among artifacts you control. -- Partner (You can have two commanders if both have partner.) +text=Artifacts you control have protection from each mana value among artifacts you control. -- Partner (You can have two commanders if both have partner.) mana={3}{W} type=Legendary Creature subtype=Human Artificer @@ -57326,6 +88313,24 @@ power=3 toughness=4 [/card] [card] +name=Rebel +color=red +type=Creature +subtype=Rebel +power=2 +toughness=2 +[/card] +[card] +name=Rebel Salvo +target=*[creature;planeswalker]|battlefield +anyzone=affinity(equipment|mybattlefield) reduce({1}) +auto=damage:5 +auto=-indestructible ueot +text=Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) -- Rebel Salvo deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. +mana={2}{R} +type=Instant +[/card] +[card] name=Rebuff the Wicked target=*|stack restriction=type(*|myBattlefield)~morethan~0 @@ -57335,9 +88340,19 @@ mana={W} type=Instant [/card] [card] +name=Rebuild the City +target=land +auto=clone and!( transforms((Creature,setpower=3,settoughness=3,vigilance,menace)) forever )! +auto=clone and!( transforms((Creature,setpower=3,settoughness=3,vigilance,menace)) forever )! +auto=clone and!( transforms((Creature,setpower=3,settoughness=3,vigilance,menace)) forever )! +text=Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.) +mana={3}{B}{R}{G} +type=Sorcery +[/card] +[card] name=Recalibrate target=creature -auto=moveTo(ownerhand) +auto=moveTo(hand) auto=if type(*[discarded]|mygraveyard)~morethan~0 then draw:1 controller text=Return target creature to its owner's hand. If you've discarded a card this turn, draw a card. mana={1}{U} @@ -57347,7 +88362,7 @@ type=Instant name=Recall target=*|myhand abilities=exiledeath -auto=transforms((,newability[reject],newability[name(Return a card from graveyard) name(Return a card from graveyard) moveto(ownerhand) target(*|mygraveyard)])) forever +auto=transforms((,newability[reject],newability[name(Return a card from graveyard) name(Return a card from graveyard) moveto(hand) target(*|mygraveyard)])) forever text=Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. mana={X}{X}{U} type=Sorcery @@ -57371,6 +88386,16 @@ power=2 toughness=2 [/card] [card] +name=Reckless Barbarian +auto={S}:add {R}{R} +text=Sacrifice Reckless Barbarian: Add {R}{R}. +mana={1}{R} +type=Creature +subtype=Dragon Barbarian +power=2 +toughness=2 +[/card] +[card] name=Reckless Crew auto=foreach(vehicle|mybattlefield) token(Dwarf,Creature Dwarf,2/1,red) and!( transforms((,newability[may name(Attach equipment) target(equipment|mybattlefield) transforms((,newability[rehook target(dwarf[token;fresh]|mybattlefield)])) oneshot])) oneshot )! auto=foreach(equipment|mybattlefield) token(Dwarf,Creature Dwarf,2/1,red) and!( transforms((,newability[may name(Attach equipment) target(equipment|mybattlefield) transforms((,newability[rehook target(dwarf[token;fresh]|mybattlefield)])) oneshot])) oneshot )! @@ -57381,20 +88406,46 @@ type=Sorcery [card] name=Reckless Endeavor auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) from(controller) once:name(Damage all creatures) all(creature|battlefield) damage:lastrollresult],newability[name(Roll a d12) rolld12 12 winability donothing winabilityend rolld12end])) oneshot -auto=name(Roll a d12) rolld12 12 winability token(Treasure Sur)*lastrollresult winabilityend loseability token(Treasure Sur)*lastrollresult loseabilityend rolld12end +auto=name(Roll a d12) rolld12 12 winability _TREASURE_*lastrollresult winabilityend loseability _TREASURE_*lastrollresult loseabilityend rolld12end text=Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. mana={5}{R}{R} type=Sorcery [/card] [card] +name=Reckless Handling +auto=if compare(type:*:myhand)~equalto~0 then name(Search artifact) name(Search artifact) target(artifact|mylibrary) moveto(hand) and!( transforms((,newability[shuffle],newability[all(*[zpos=1]|myhand) reject and!( if cantargetcard(*[artifact]|*) then damage:2 opponent )!])) oneshot )! +auto=if compare(type:*:myhand)~equalto~1 then name(Search artifact) name(Search artifact) target(artifact|mylibrary) moveto(hand) and!( transforms((,newability[shuffle],newability[all(*[zpos=genrand2plus1plusend]|myhand) reject and!( if cantargetcard(*[artifact]|*) then damage:2 opponent )!])) oneshot )! +auto=if compare(type:*:myhand)~equalto~2 then name(Search artifact) name(Search artifact) target(artifact|mylibrary) moveto(hand) and!( transforms((,newability[shuffle],newability[all(*[zpos=genrand3plus1plusend]|myhand) reject and!( if cantargetcard(*[artifact]|*) then damage:2 opponent )!])) oneshot )! +auto=if compare(type:*:myhand)~equalto~3 then name(Search artifact) name(Search artifact) target(artifact|mylibrary) moveto(hand) and!( transforms((,newability[shuffle],newability[all(*[zpos=genrand4plus1plusend]|myhand) reject and!( if cantargetcard(*[artifact]|*) then damage:2 opponent )!])) oneshot )! +auto=if compare(type:*:myhand)~equalto~4 then name(Search artifact) name(Search artifact) target(artifact|mylibrary) moveto(hand) and!( transforms((,newability[shuffle],newability[all(*[zpos=genrand5plus1plusend]|myhand) reject and!( if cantargetcard(*[artifact]|*) then damage:2 opponent )!])) oneshot )! +auto=if compare(type:*:myhand)~equalto~5 then name(Search artifact) name(Search artifact) target(artifact|mylibrary) moveto(hand) and!( transforms((,newability[shuffle],newability[all(*[zpos=genrand6plus1plusend]|myhand) reject and!( if cantargetcard(*[artifact]|*) then damage:2 opponent )!])) oneshot )! +auto=if compare(type:*:myhand)~equalto~6 then name(Search artifact) name(Search artifact) target(artifact|mylibrary) moveto(hand) and!( transforms((,newability[shuffle],newability[all(*[zpos=genrand7plus1plusend]|myhand) reject and!( if cantargetcard(*[artifact]|*) then damage:2 opponent )!])) oneshot )! +auto=if compare(type:*:myhand)~equalto~7 then name(Search artifact) name(Search artifact) target(artifact|mylibrary) moveto(hand) and!( transforms((,newability[shuffle],newability[all(*[zpos=genrand8plus1plusend]|myhand) reject and!( if cantargetcard(*[artifact]|*) then damage:2 opponent )!])) oneshot )! +auto=if compare(type:*:myhand)~equalto~8 then name(Search artifact) name(Search artifact) target(artifact|mylibrary) moveto(hand) and!( transforms((,newability[shuffle],newability[all(*[zpos=genrand9plus1plusend]|myhand) reject and!( if cantargetcard(*[artifact]|*) then damage:2 opponent )!])) oneshot )! +auto=if compare(type:*:myhand)~morethan~9 then name(Search artifact) name(Search artifact) target(artifact|mylibrary) moveto(hand) and!( transforms((,newability[shuffle],newability[all(*[zpos=genrand10plus1plusend]|myhand) reject and!( if cantargetcard(*[artifact]|*) then damage:2 opponent )!])) oneshot )! +text=Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Reckless Impulse -auto=name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(exile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent +auto=name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! text=Exile the top two cards of your library. Until the end of your next turn, you may play those cards. mana={1}{R} type=Sorcery [/card] [card] +name=Reckless Lackey +abilities=first strike,haste +auto={2}{R}{S}:draw:1 && _TREASURE_ +text=First strike, haste -- {2}{R}, Sacrifice Reckless Lackey: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={R} +type=Creature +subtype=Goblin Pirate +power=1 +toughness=2 +[/card] +[card] name=Reckless Pangolin auto=_ATTACKING_all(this) 1/1 ueot text=Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn. @@ -57405,6 +88456,17 @@ power=2 toughness=2 [/card] [card] +name=Reckless Pyrosurfer +abilities=haste +auto=_LANDFALL_transforms((,newability[_ATTACKING_all(other creature[attacking]) 1/0])) ueot +text=Haste -- Landfall - Whenever a land enters under your control, Reckless Pyrosurfer gains battle cry until end of turn. (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn. Each instance of battle cry triggers separately.) +mana={1}{R} +type=Creature +subtype=Human Scout +power=2 +toughness=2 +[/card] +[card] name=Reckless Rage target=creature|opponentbattlefield auto=damage:4 @@ -57417,8 +88479,8 @@ type=Instant name=Reckless Ringleader abilities=haste auto=name(Creature perpetually gains haste) target(creature|myhand) counter(0/0.1.PerpetualHaste) -auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualHaste}]) transforms((,newability[haste])) forever dontremove -text=Haste -- When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste. +auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualHaste}]) haste])) forever dontremove +text=Haste -- When Reckless Ringleader enters, choose a creature card in your hand. It perpetually gains haste. mana={R} type=Creature subtype=Goblin Shaman @@ -57432,7 +88494,7 @@ backside=Storm-Charged Slasher restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=@each my combatbegins:name(Creature gets 1/0 and haste) target(creature|mybattlefield) transforms((,newability[1/0],newability[haste])) ueot +auto=@each my combatbegins:name(Creature gets 1/0 and haste) target(creature|mybattlefield) transforms((,newability[1/0],haste)) ueot text=At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Storm-Charged Slasher mana={2}{R} type=Creature @@ -57441,19 +88503,50 @@ power=2 toughness=3 [/card] [card] +name=Reckoner Bankbuster +auto=counter(0/0,3,Charge) +auto={2}{T}{C(0/0,-1,Charge)}:name(Draw a card) draw:1 controller && if compare(hascntcharge)~equalto~0 then _TREASURE_ && if compare(hascntcharge)~equalto~0 then token(Pilot) +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +text=Reckoner Bankbuster enters with three charge counters on it. -- {2}, {T}, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." -- Crew 3 +mana={2} +type=Artifact +subtype=Vehicle +power=4 +toughness=4 +[/card] +[card] +name=Reckoner Shakedown +auto=if type(*[-land]|opponenthand)~morethan~0 then name(Look opponent hand) name(Look opponent hand) target(*[-land]|opponenthand) moveto(hand) and!( transforms((,newability[choice name(Discard card) moveto(opponenthand) and!( reject )!],newability[choice name(Don't discard) moveto(opponenthand) and!( name(Put 1/1 counters) target(*[creature;vehicle]|mybattlefield) counter(1/1.2) )!])) ueot )! +auto=if type(*|opponenthand)~morethan~0 then if type(*[-land]|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(hand) and!( transforms((,newability[moveto(opponenthand) and!( name(Put 1/1 counters) target(*[creature;vehicle]|mybattlefield) counter(1/1.2) )!])) ueot )! +auto=if type(*|opponenthand)~equalto~0 then name(Put 1/1 counters) name(Put 1/1 counters) target(*[creature;vehicle]|mybattlefield) counter(1/1.2) +text=Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Reckoner's Bargain +auto=life:storedmanacost +auto=draw:2 +text=As an additional cost to cast this spell, sacrifice an artifact or creature. -- You gain life equal to the sacrificed permanent's mana value. Draw two cards. +mana={1}{B}{S(*[creature;artifact]|myBattlefield)} +type=Instant +[/card] +[card] name=Reclaim the Wastes -aicode=activate target(land[basic]|myLibrary) moveTo(myHand) +aicode=activate target(land[basic]|myLibrary) moveto(hand) kicker={3} -auto=if paid(kicker) then name(search two card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<2>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=ifnot paid(kicker) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. If this spell was kicked, search your library for two basic land cards instead of one. +auto=if paid(kicker) then name(search two card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<2>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=ifnot paid(kicker) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one. mana={G} type=Instant [/card] [card] name=Reclamation -auto=lord(creature[black;-canattack]|battlefield) transforms((,newability[becomes(^^black)],newability[cantattack],newability[{S(land|myBattlefield)}:name(Sacrifice a land to attack) canattack ueot attackersonly])) -text=Black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking. +auto=lord(creature[black;-canattack]|battlefield) transforms((,newability[becomes(^^black)],cantattack,newability[{S(land|myBattlefield)}:name(Sacrifice a land to attack) canattack ueot attackersonly])) +text=Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking. mana={2}{G}{W} type=Enchantment [/card] @@ -57473,6 +88566,15 @@ power=1 toughness=2 [/card] [card] +name=Recommission +target=*[artifact;creature;manacost<=3]|myGraveyard +auto=moveTo(mybattlefield) +auto=if cantargetcard(creature|*) then counter(1/1) +text=Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it. +mana={1}{W} +type=Sorcery +[/card] +[card] name=Reconnaissance Mission abilities=cycling auto=@combatdamagefoeof(player) from(creature|myBattlefield):may draw:1 controller @@ -57484,28 +88586,39 @@ type=Enchantment [card] name=Reconstruct History abilities=exiledeath -auto=ability$!may name(Return artifact) name(Return artifact) target(artifact|mygraveyard) moveto(myhand)!$ controller -auto=ability$!may name(Return enchantment) name(Return enchantment) target(enchantment|mygraveyard) moveto(myhand)!$ controller -auto=ability$!may name(Return instant) name(Return instant) target(instant|mygraveyard) moveto(myhand)!$ controller -auto=ability$!may name(Return sorcery) name(Return sorcery) target(sorcery|mygraveyard) moveto(myhand)!$ controller -auto=ability$!may name(Return planeswalker) name(Return planeswalker) target(planeswalker|mygraveyard) moveto(myhand)!$ controller +auto=ability$!may name(Return artifact) name(Return artifact) target(artifact|mygraveyard) moveto(hand)!$ controller +auto=ability$!may name(Return enchantment) name(Return enchantment) target(enchantment|mygraveyard) moveto(hand)!$ controller +auto=ability$!may name(Return instant) name(Return instant) target(instant|mygraveyard) moveto(hand)!$ controller +auto=ability$!may name(Return sorcery) name(Return sorcery) target(sorcery|mygraveyard) moveto(hand)!$ controller +auto=ability$!may name(Return planeswalker) name(Return planeswalker) target(planeswalker|mygraveyard) moveto(hand)!$ controller text=Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. -- Exile Reconstruct History. mana={2}{R}{W} type=Sorcery [/card] [card] +name=Reconstructed Thopter +abilities=flying +autograveyard={2}:_UNEARTH_ +text=Flying -- Unearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={3} +type=Artifact Creature +subtype=Thopter +power=2 +toughness=1 +[/card] +[card] name=Recruit the Worthy -buyback={3} -auto=create(soldier:creature soldier:1/1:white) +buyback={3}{W} +auto=_SOLDIERTOKEN_ text=Buyback {3} (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.) -- Create a 1/1 white Soldier creature token. mana={W} type=Instant [/card] [card] name=Recruiter of the Guard -aicode=activate target(creature[toughness<=2]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[toughness<=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library. +aicode=activate target(creature[toughness<=2]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[toughness<=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Recruiter of the Guard enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle. mana={2}{W} type=Creature subtype=Human Soldier @@ -57513,6 +88626,23 @@ power=1 toughness=1 [/card] [card] +name=Recruitment Drive +auto=name(Roll a d20) rolld20 20 winability token(Knight,Creature Knight,2/2,white)*3 winabilityend loseability if compare(lastrollresult)~lessthan~10 then token(Soldier,Creature Soldier,1/1,white)*2 else token(Knight,Creature Knight,2/2,white)*2 loseabilityend rolld20end +text=Roll a d20. -- 1-9 | Create two 1/1 white Soldier creature tokens. -- 10-19 | Create two 2/2 white Knight creature tokens. -- 20 | Create three 2/2 white Knight creature tokens. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Recruitment Officer +auto={3}{W}:name(look) reveal:4 optionone name(Get a card) target(<1>creature[manacost<=3]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text={3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] name=Recycle auto=phasealter(remove,draw,controller) auto=@movedTo(*[-land]|mystack):draw:1 @@ -57525,7 +88655,7 @@ type=Enchantment name=Red Dragon abilities=flying auto=name(Fire Breath) damage:4 opponent -text=Flying -- Fire Breath - When Red Dragon enters the battlefield, it deals 4 damage to each opponent. +text=Flying -- Fire Breath - When Red Dragon enters, it deals 4 damage to each opponent. mana={4}{R}{R} type=Creature subtype=Dragon @@ -57533,16 +88663,48 @@ power=4 toughness=4 [/card] [card] +name=Red Herring +abilities=haste,mustattack +auto={2}{S}:draw:1 +text=Haste -- Red Herring attacks each combat if able. -- {2}, Sacrifice Red Herring: Draw a card. +mana={1}{R} +type=Artifact Creature +subtype=Clue Fish +power=2 +toughness=2 +[/card] +[card] +name=Red Sun's Twilight +auto=if compare(fullpaid)~lessthan~5 then name(Destroy upto 5 artifacts) name(Destroy upto 5 artifacts) target(artifact|battlefield) destroy +auto=if compare(fullpaid)~morethan~4 then name(Destroy and clone upto 5 artifacts) name(Destroy and clone upto 5 artifacts) target(artifact|battlefield) destroy and!( clone with(treason) )! +text=Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] +name=Redcap Heelslasher +abilities=first strike +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],first strike)) ueot +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- First strike +mana={3}{R} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=3 +[/card] +[card] name=Redcap Melee -auto=choice name(damage non-red target) damage:4 target(creature[-red],planeswalker[-red]) && ability$!destroy target(land)!$ controller -auto=choice name(damage red target) damage:4 target(creature[red],planeswalker[red]) +target=creature,planeswalker +auto=damage:4 +auto=if cantargetcard(*[-red]|*) then ability$!sacrifice notaTarget(land|myBattlefield)!$ controller text=Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land. mana={R} type=Instant [/card] [card] name=Redcap Raiders -auto=_ATTACKING_may name(tap non-Human) tap target(creature[-human,-tapped]|myBattlefield) and!(1/1)! ueot +auto=_ATTACKING_may name(tap non-Human) tap target(creature[-human;-tapped]|myBattlefield) && all(this) transforms((,newability[1/1],trample)) ueot text=Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn. mana={2}{R} type=Creature @@ -57551,6 +88713,28 @@ power=3 toughness=2 [/card] [card] +name=Redcap Thief +auto=_TREASURE_ +text=When Redcap Thief enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=3 +[/card] +[card] +name=Redemption Choir +abilities=lifelink +auto=if coven then target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveTo(mybattlefield) +auto=_ATTACKING_ if coven then target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveTo(mybattlefield) +text=Lifelink -- Coven - Whenever Redemption Choir enters or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield. +mana={2}{W}{W} +type=Creature +subtype=Vampire Cleric +power=3 +toughness=3 +[/card] +[card] name=Redirect target=*[instant;sorcery]|stack auto=may name(Choose new targets) fizzle && activate castcard(copied noevent costx!:mytargx:! kicked!:mytargkicked:!) @@ -57559,6 +88743,36 @@ mana={U}{U} type=Instant [/card] [card] +name=Redress Fate +auto=all(*[artifact;enchantment]|mygraveyard) moveTo(battlefield) +autohand=restriction{miracle} pay[[{3}{W}{W}]] name(Miracle) activate name(Miracle) castcard(restricted) +text=Return all artifact and enchantment cards from your graveyard to the battlefield. -- Miracle {3}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) +mana={6}{W}{W} +type=Sorcery +[/card] +[card] +name=Redrock Sentinel +abilities=defender +auto={2}{T}{S(land|myBattlefield)}:draw:1 && ability$! _TREASURE_ !$ controller +text=Defender -- {2}, {T}, Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={3} +type=Artifact Creature +subtype=Golem +power=2 +toughness=4 +[/card] +[card] +name=Redtooth Vanguard +abilities=trample +autograveyard=@movedTo(enchantment|myBattlefield):pay({2}) moveto(hand) +text=Trample -- Whenever an enchantment enters under your control, you may pay {2}. If you do, return Redtooth Vanguard from your graveyard to your hand. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=1 +[/card] +[card] name=Reduce // Rubble abilities=hasaftermath flashback={2}{R} name(Rubble) @@ -57590,9 +88804,30 @@ power=0 toughness=1 [/card] [card] +name=Referee Squad +abilities=vigilance +auto=name(Stun creature) target(creature|opponentbattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Vigilance -- When Referee Squad enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={2}{U} +type=Creature +subtype=Homunculus +power=2 +toughness=2 +[/card] +[card] +name=Reflection of Kiki-Jiki +auto={1}{T}:clone with(treason,haste) target(creature[-legendary]|mybattlefield) +text={1}, {T}: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. +color=red +type=Enchantment Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] name=Reflections of Littjara auto=chooseatype all(this) transforms((,newability[@movedTo(*[chosentype]|mystack):all(trigger[to]) clone])) forever chooseend -text=As Reflections of Littjara enters the battlefield, choose a creature type. -- Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.) +text=As Reflections of Littjara enters, choose a creature type. -- Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.) mana={4}{U} type=Enchantment [/card] @@ -57607,6 +88842,29 @@ power=2 toughness=3 [/card] [card] +name=Refraction Elemental +auto=@targeted(this|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 life more) name(This spell costs 2 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:2}]] name(pay 2 life) donothing?fizzle])) oneshot +auto=@movedTo(*|mystack):name(Damage 2) damage:2 opponent +text=Ward-Pay 2 life. -- Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent. +color=red +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Refurbished Familiar +abilities=flying,affinityartifacts +auto=if type(*|opponenthand)~morethan~0 then ability$!name(Discard a card) notaTarget(*|myhand) reject!$ opponent +auto=if type(*|opponenthand)~equalto~0 then counter(1/1,2) +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Refurbished Familiar enters, each opponent discards a card. For each opponent who can't, you draw a card. +mana={3}{B} +type=Artifact Creature +subtype=Zombie Rat +power=2 +toughness=1 +[/card] +[card] name=Refuse // Cooperate abilities=hasaftermath,asflash flashback={2}{U} name(Cooperate) @@ -57614,16 +88872,34 @@ restriction=type(*|stack)~morethan~0 otherrestriction=type(*[instant;sorcery]|stack)~morethan~0 auto=ifnot paid(flashback) then target(*|stack) transforms((,newability[damage:manacost controller])) oneshot auto=if paid(flashback) then target(*[instant;sorcery]|stack) castcard(copied noevent) -text=Refuse deals damage to target spell's controller equal to that spell's converted mana cost. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Copy target instant or sorcery spell. You may choose new targets for the copy. +text=Refuse deals damage to target spell's controller equal to that spell's mana value. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Copy target instant or sorcery spell. You may choose new targets for the copy. mana={3}{R} type=Instant [/card] [card] +name=Refuse to Yield +target=creature +auto=untap +auto=2/7 +text=Target creature gets +2/+7 until end of turn. Untap it. +mana={1}{W} +type=Instant +[/card] +[card] +name=Refute +target=*|stack +auto=fizzle +auto=_LOOT_ +text=Counter target spell. Draw a card, then discard a card. +mana={1}{U}{U} +type=Instant +[/card] +[card] name=Regal Behemoth abilities=trample auto=_MONARCH_CONTROLLER_ auto=lord(land|myBattlefield) transforms((,newability[this(variable{pmonarch}>0) produceextra:selectmana])) -text=Trample -- When Regal Behemoth enters the battlefield, you become the monarch. -- Whenever you tap a land for mana while you're the monarch, add one mana of any color to your mana pool (in addition to the mana the land produces). +text=Trample -- When Regal Behemoth enters, you become the monarch. -- Whenever you tap a land for mana while you're the monarch, add one mana of any color (in addition to the mana the land produces). mana={4}{G}{G} type=Creature subtype=Lizard @@ -57633,7 +88909,7 @@ toughness=5 [card] name=Regal Bloodlord abilities=flying -auto=@each endofturn restriction{compare(lifegain)}:create(bat:creature bat:1/1:black:flying) +auto=@each end restriction{compare(lifegain)~morethan~0}:create(bat:creature bat:1/1:black:flying) text=Flying -- At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. mana={3}{W}{B} type=Creature @@ -57642,11 +88918,21 @@ power=2 toughness=4 [/card] [card] +name=Regal Bunnicorn +anyzone=type:*[-land]:myBattlefield/type:*[-land]:myBattlefield cdaactive +text=Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control. +mana={1}{W} +type=Creature +subtype=Rabbit Unicorn +power=* +toughness=* +[/card] +[card] name=Regal Caracal auto=lord(other cat|mybattlefield) 1/1 auto=lord(other cat|mybattlefield) lifelink auto=token(Cat,creature Cat,1/1,white)*2 -text=Other Cats you control get +1/+1 and have lifelink. -- When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. +text=Other Cats you control get +1/+1 and have lifelink. -- When Regal Caracal enters, create two 1/1 white Cat creature tokens with lifelink. mana={3}{W}{W} type=Creature subtype=Cat @@ -57654,20 +88940,30 @@ power=3 toughness=3 [/card] [card] +name=Regal Imperiosaur +auto=lord(other dinosaur|myBattlefield) 1/1 +text=Other Dinosaurs you control get +1/+1. +mana={1}{G}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=4 +[/card] +[card] name=Regal Leosaur abilities=mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={1}{RW}{RW} name(Mutate) -auto=transforms((,newability[@mutated(this):all(other creature|myBattlefield) 2/1 ueot])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover && transforms((,newability[name(All creatures gain 2/1) all(other creature|myBattlefield) 2/1 ueot],newability[@mutated(this):name(All creatures gain 2/1) all(other creature|myBattlefield) 2/1 ueot])) forever +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder && transforms((,newability[name(All creatures gain 2/1) all(other creature|myBattlefield) 2/1 ueot],newability[@mutated(this):name(All creatures gain 2/1) all(other creature|myBattlefield) 2/1 ueot])) forever +auto=ifnot paid(alternative) then transforms((,newability[@mutated(this):name(All creatures gain 2/1) all(other creature|myBattlefield) 2/1 ueot])) forever text=Mutate {1}{RW}{RW} -- (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, other creatures you control get +2/+1 until end of turn. mana={R}{W} type=Creature @@ -57676,18 +88972,40 @@ power=2 toughness=2 [/card] [card] +name=Regal Sliver +auto=if compare(pmonarch)~morethan~0 then name(All slivers gain 1/1) all(sliver|mybattlefield) 1/1 ueot +auto=if compare(pmonarch)~equalto~0 then _MONARCH_CONTROLLER_ +auto=@movedto(sliver|mybattlefield) restriction{compare(pmonarch)~morethan~0}:name(All slivers gain 1/1) all(sliver|mybattlefield) 1/1 ueot +auto=@movedto(sliver|mybattlefield) restriction{compare(pmonarch)~equalto~0}:_MONARCH_CONTROLLER_ +text=Sliver creatures you control have "When this creature enters, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch." +mana={3}{W} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] name=Regenesis target=*[-instant;-sorcery]|myGraveyard -auto=moveTo(ownerHand) +auto=moveTo(hand) text=Return up to two target permanent cards from your graveyard to your hand. mana={3}{G}{G} type=Instant [/card] [card] +name=Regent's Authority +target=creature +auto=if cantargetcard(creature[-legendary&-enchantment]|*) then transforms((,newability[2/2])) ueot +auto=if cantargetcard(creature[legendary;enchantment]|*) then transforms((,newability[1/1],newability[counter(1/1)])) ueot +text=Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn. +mana={W} +type=Instant +[/card] +[card] name=Regisaur Alpha auto=lord(other dinosaur|mybattlefield) haste auto=token(Dinosaur,creature Dinosaur,3/3,green,trample) -text=Other Dinosaurs you control have haste. -- When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. +text=Other Dinosaurs you control have haste. -- When Regisaur Alpha enters, create a 3/3 green Dinosaur creature token with trample. mana={3}{R}{G} type=Creature subtype=Dinosaur @@ -57697,7 +89015,7 @@ toughness=4 [card] name=Regna's Sanction auto=counter(1/1) all(creature|myBattlefield) -auto=ability$!name(select untapped creature) notatarget(creature[-tapped]|mybattlefield) transforms((,newability[all(other creature|myBattlefield) tap]))!$ opponent +auto=ability$!name(select untapped creature) notaTarget(creature[-tapped]|mybattlefield) transforms((,newability[all(other creature|myBattlefield) tap]))!$ opponent text=For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest. mana={3}{W} type=Sorcery @@ -57707,8 +89025,8 @@ name=Regna, the Redeemer abilities=flying,partner partner=Krav, the Unredeemed auto=_PARTNER_ -auto=@each endofturn restriction{compare(lifegain)~morethan~0}:create(warrior:creature warrior:1/1:white:)*2 -text=Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. +auto=@each end restriction{compare(lifegain)~morethan~0}:create(warrior:creature warrior:1/1:white)*2 +text=Partner with Krav, the Unredeemed (When this creature enters, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. mana={5}{W} type=Legendary Creature subtype=Angel @@ -57724,8 +89042,8 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Valkmira, Protector's Shield) autostack=if paid(alternative) then flip(Valkmira, Protector's Shield) forcetype(Legendary Artifact) auto=@movedto(*[snow]|opponentbattlefield) restriction{compare(isflipped)~equalto~0}:all(trigger[to]) tap(noevent) -auto=this(variable{isflipped}<1) lord(*[-creature;manacost>=4]|opponentcastingzone]) altercost(colorless,+2) -text=Flying, vigilance -- Snow lands your opponents control enter the battlefield tapped. -- Noncreature spells your opponents cast with converted mana cost 4 or more cost {2} more to cast. // {3}{W} Valkmira, Protector's Shield +auto=this(variable{isflipped}<1) lord(*[-creature;manacost>=4]|opponentcastingzone) altercost(colorless,+2) +text=Flying, vigilance -- Snow lands your opponents control enter the battlefield tapped. -- Noncreature spells your opponents cast with mana value 4 or more cost {2} more to cast. // {3}{W} Valkmira, Protector's Shield mana={2}{W} type=Legendary Creature subtype=God @@ -57734,22 +89052,33 @@ toughness=3 [/card] [card] name=Reign of Chaos -target=land[island;plains]|battlefield -auto=destroy -auto=destroy target(creature[white;blue]|battlefield) -text=Choose one Destroy target Plains and target white creature; or destroy target Island and target blue creature. +auto=choice name(Destroy Plains and white creature) destroy target(plains) and!(destroy target(creature[white]))! restriction{type(Island)~morethan~0} +auto=choice name(Destroy Island and blue creature) destroy target(Island) and!(destroy target(creature[blue]))! restriction{type(Plains)~morethan~0} +text=Choose one Destroy target Plains and target white creature; or destroy target Island and target blue creature. mana={2}{R}{R} type=Sorcery [/card] [card] name=Reincarnation target=creature -auto=transforms(,newability[_DIES_target(creature|ownergraveyard) moveto(ownerbattlefield)])) ueot +auto=transforms((,newability[_DIES_target(creature|ownergraveyard) moveto(ownerbattlefield)])) ueot text=Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner. mana={1}{G}{G} type=Instant [/card] [card] +name=Reinforced Ronin +abilities=haste +auto=@each my end:moveto(hand) +autohand={1}{R}{discard}:draw:1 +text=Haste -- At the beginning of your end step, return Reinforced Ronin to its owner's hand. -- Channel - {1}{R}, Discard Reinforced Ronin: Draw a card. +mana={R} +type=Artifact Creature +subtype=Human Samurai +power=2 +toughness=2 +[/card] +[card] name=Reinterpret target=*|stack auto=fizzle @@ -57759,6 +89088,18 @@ mana={2}{U}{R} type=Instant [/card] [card] +name=Reito Sentinel +abilities=defender +auto=target(player) deplete:3 +auto={3}:target(*|graveyard) bottomoflibrary +text=Defender -- When Reito Sentinel enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) -- {3}: Put target card from a graveyard on the bottom of its owner's library. +mana={3} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] name=Reject target=*[creature;planeswalker]|stack auto=transforms((,newability[pay [[{3}]] name(pay 3 mana) donothing?fizzleto(exile)])) oneshot @@ -57767,11 +89108,20 @@ mana={1}{U} type=Instant [/card] [card] +name=Reject Imperfection +target=*|stack +auto=fizzle +auto=if cantargetcard(*[manacost<=3]|*) then name(Proliferate) _PROLIFERATE_ +text=Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{U}{U} +type=Instant +[/card] +[card] name=Rejuvenating Springs auto=tap(noevent) auto={T}:add{G} auto={T}:add{U} -text=Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {U}. +text=Rejuvenating Springs enters tapped unless you have two or more opponents. -- {T}: Add {G} or {U}. type=Land [/card] [card] @@ -57793,16 +89143,23 @@ mana={3}{W} type=Sorcery [/card] [card] +name=Release to Memory +auto=name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(exile) and!( token(Spirit,Creature Spirit,1/1) )! +text=Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token. +mana={3}{W} +type=Instant +[/card] +[card] name=Release to the Wind target=*[-land]|battlefield -auto=moveto(exile) and!( transforms((,canplayfromexile)) forever )! +auto=moveto(ownerexile) and!( transforms((,newability[canplayfromexile],newability[zerocast forever])) forever )! text=Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost. -mana={2}{B} +mana={2}{U} type=Instant [/card] [card] name=Relentless Advance -auto=_AMASS_(3) +auto=_AMASSZOMBIE3_ text=Amass 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={3}{U} type=Sorcery @@ -57810,8 +89167,8 @@ type=Sorcery [card] name=Relentless Dead autograveyard=_DIES_name(return relentless dead) pay({B}) moveTo(hand) -auto=_DIES_choice name(rturn cost X) pay({1}) moveTo(battlefield) target(other zombie|mygraveyard) -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. -- When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield. +auto=_DIES_choice name(return cost) name(return cost) pay({1}) moveTo(battlefield) target(other zombie|mygraveyard) +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. -- When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield. mana={B}{B} abilities=menace type=Creature @@ -57821,9 +89178,8 @@ toughness=2 [/card] [card] name=Relentless Pursuit -abilities=hiddenface -aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerhand) -auto=name(look) reveal:4 optionone name(Get a card) target(<1>*[creature,land]|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate transforms((,newability[if type(creature[zpos<=4]|mylibrary)~morethan~0 then if type(land[zpos<=4]|mylibrary)~morethan~0 then target(creature[zpos<=4]|mylibrary) moveto(hand) and!( target(land[zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )! )!],newability[if type(creature[zpos<=4]|mylibrary)~morethan~0 then if type(land[zpos<=4]|mylibrary)~equalto~0 then target(creature[zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )!],newability[if type(creature[zpos<=4]|mylibrary)~equalto~0 then if type(land[zpos<=4]|mylibrary)~morethan~0 then target(land[zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )!],newability[if type(creature[zpos<=4]|mylibrary)~morethan~0 then if type(land[zpos<=4]|mylibrary)~equalto~0 then target(creature[zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )!],newability[if type(creature[zpos<=4]|mylibrary)~equalto~0 then if type(land[zpos<=4]|mylibrary)~equalto~0 then all(*[zpos<=4]|mylibrary) moveto(mygraveyard)])) oneshot +auto=name(Look top 4 cards) reveal:4 optionone name(Get a creature or land) target(*[creature;land]|reveal) moveto(hand) and!( transforms((,newability[if cantargetcard(*[land]|*) then if type(creature|reveal)~morethan~0 then choice name(Get a creature) name(Get a creature) name(Get a creature) target(creature|reveal) moveto(hand)],newability[if cantargetcard(*[creature]|*) then if type(land|reveal)~morethan~0 then choice name(Get a land) name(Get a land) name(Get a land) target(land|reveal) moveto(hand)],newability[choice name(Don't choose another card) donothing])) oneshot )! optiononeend optiontwo name(Put into your graveyard) target(<4>*|reveal) moveto(mygraveyard) optiontwoend revealend text=Reveal the top four cards of your library. You may put a creature card and/or land card from among them into your hand. Put the rest into your graveyard. mana={2}{G} type=Sorcery @@ -57839,6 +89195,16 @@ power=3 toughness=3 [/card] [card] +name=Relentless Rohirrim +auto=ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=When Relentless Rohirrim enters, the Ring tempts you. +mana={3}{R} +type=Creature +subtype=Human Knight +power=4 +toughness=3 +[/card] +[card] name=Relic Amulet auto=@movedTo(*[instant;sorcery;wizard]|myStack):counter(0/0,1,Charge) all(this) auto={2}{T}:thisforeach(counter{0/0.1.Charge}) counter(0/0,-1,Charge) all(this) && damage:1 target(creature) @@ -57848,11 +89214,11 @@ type=Artifact [/card] [card] name=Relic Axe -auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1 +auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature[-warrior]) 1/1 auto=teach(creature[warrior]) 2/1 auto={2}:equip -text=When Relic Axe enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead. -- Equip {2} +text=When Relic Axe enters, attach it to target creature you control. -- Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead. -- Equip {2} mana={2} type=Artifact subtype=Equipment @@ -57884,7 +89250,7 @@ toughness=2 [/card] [card] name=Relic Runner -auto=@movedTo(*[artifact;legendary;saga]|mystack):unblockable ueot +auto=_CASTHISTORIC_unblockable ueot text=Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.) mana={1}{U} type=Creature @@ -57911,6 +89277,60 @@ mana={3} type=Artifact [/card] [card] +name=Relic Ward +abilities=asflash +other={1}{W} name(Cast with flash) +restriction=can play enchantment +auto=if paid(alternative) then all(this) transforms((,newability[phaseaction[cleanup sourceinplay once] sacrifice all(this)])) +target=artifact +auto=teach(creature) shroud +text=You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant artifact -- Enchanted artifact has shroud. (It can't be the target of spells or abilities.) +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Relic of Legends +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={T(creature[legendary]|myBattlefield)}:Add{W} +auto={T(creature[legendary]|myBattlefield)}:Add{U} +auto={T(creature[legendary]|myBattlefield)}:Add{B} +auto={T(creature[legendary]|myBattlefield)}:Add{R} +auto={T(creature[legendary]|myBattlefield)}:Add{G} +text={T}: Add one mana of any color. -- Tap an untapped legendary creature you control: Add one mana of any color. +mana={3} +type=Artifact +[/card] +[card] +name=Relic of Sauron +auto={T}:name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice add{U} _ choice add{B} _ choice add{R}!$ controller +auto={3}{T}:name(Draw and discard) draw:2 controller && ability$!name(Discard a card) reject notaTarget(*|myhand)!$ controller +text={T}: Add two mana in any combination of {U}, {B} and/or {R}. -- {3}, {T}: Draw two cards, then discard a card. +mana={4} +type=Artifact +[/card] +[card] +name=Relic's Roar +target=artifact,creature +auto=transforms((Artifact Creature Dinosaur,setpower=4,settoughness=3)) ueot +text=Until end of turn, target artifact or creature becomes a Dinosaur artifact creature with base power and toughness 4/3 in addition to its other types. +mana={U} +type=Instant +[/card] +[card] +name=Relive the Past +auto=ability$! name(target artifact) may name(target artifact) target(artifact|myGraveyard) moveTo(battlefield) and!( transforms((Elemental Creature,setpower=5,settoughness=5)) forever )! !$ controller +auto=ability$! name(target land) may name(target land) target(land|myGraveyard) moveTo(battlefield) and!( transforms((Elemental Creature,setpower=5,settoughness=5)) forever )! !$ controller +auto=ability$! name(target enchantment) may name(target target enchantment) target(enchantment[-Aura]|myGraveyard) moveTo(battlefield) and!( transforms((Elemental Creature,setpower=5,settoughness=5)) forever )! !$ controller +text=Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types. +mana={5}{G}{W} +type=Sorcery +[/card] +[card] name=Rem Karolus, Stalwart Slayer abilities=flying,haste auto=preventalldamage to(controller) from(*|stack) @@ -57926,21 +89346,33 @@ toughness=3 [/card] [card] name=Remedy -auto=thisforeach(variable{5}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) prevent:1 target(creature,player)!$ controller +auto=thisforeach(variable{5}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) prevent:1 target(anytarget)!$ controller text=Prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. mana={1}{W} type=Instant [/card] [card] name=Remember the Fallen -target=*[creature;artifact]|mygraveyard -auto=choice name(Choose one) moveto(myhand) -auto=choice name(Choose both) moveto(myhand) && moveto(myhand) target(*[creature;artifact]|mygraveyard) +auto=ability$! name(Return target creature) may name(Return target creature) moveto(hand) target(creature|mygraveyard) !$ controller +auto=ability$! name(Return target artifact) may name(Return target artifact) moveto(hand) target(artifact|mygraveyard) !$ controller text=Choose one or both Return target creature card from your graveyard to your hand; and/or return target artifact card from your graveyard to your hand. mana={2}{W} type=Sorcery [/card] [card] +name=Remnant of the Rising Star +abilities=flying +auto=@movedTo(other creature|myBattlefield):name(Pay X and put counters) all(trigger[to]) name(Pay X and put counters) transforms((,newability[may name(Pay X and put counters) pay({x}) name(Pay X and put counters) counter(1/1.X)])) forever +auto=aslongas(creature[modified]|myBattlefield) 5/5 >4 +auto=aslongas(creature[modified]|myBattlefield) trample >4 +text=Flying -- Whenever another creature enters under your control, you may pay {X}. When you do, put X +1/+1 counters on that creature. -- As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.) +color=green +type=Enchantment Creature +subtype=Dragon Spirit +power=2 +toughness=2 +[/card] +[card] name=Remorseful Cleric abilities=flying auto={S}:choice name(Exile cards in graveyard) moveTo(exile) all(*|targetedpersonsgraveyard) target(player) @@ -57953,16 +89385,29 @@ toughness=1 [/card] [card] name=Remorseless Punishment -auto=ability$!name(Choose one) choice name(Pay 5 life) life:-5 controller _ choice name(Discards 2 cards) notatarget(<2>*|myhand) reject _ choice name(Sacrifice) notatarget(*[creature;planeswalker]|mybattlefield)!$ opponent +target=opponent +auto=ability$!name(Choose one) choice life:-5 controller _ choice name(Discards 2 cards) notaTarget(<2>*|myhand) reject _ choice notaTarget(*[creature;planeswalker]|mybattlefield) Sacrifice!$ && ability$!name(Choose one) choice life:-5 controller _ choice name(Discards 2 cards) notaTarget(<2>*|myhand) reject _ choice notaTarget(*[creature;planeswalker]|mybattlefield) Sacrifice!$ text=Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once. mana={3}{B}{B} type=Sorcery [/card] [card] +name=Renari, Merchant of Marvels +abilities=backgroundpartner +auto=lord(Dragon|mycastingzone) asflash +auto=lord(artifact|mycastingzone) asflash +text=You may cast Dragon spells and artifact spells as though they had flash. -- Choose a Background (You can have a Background as a second commander.) +mana={3}{U} +type=Legendary Creature +subtype=Dragon Artificer +power=2 +toughness=4 +[/card] +[card] name=Renata, Called to the Hunt anyzone=type:manaG:mybattlefield/3 cdaactive -auto=@movedTo(other creature|mybattlefield):all(trigger[to]) counter(1/1.1) -text=Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) -- Each other creature you control enters the battlefield with an additional +1/+1 counter on it. +auto=@movedTo(other creature|mybattlefield):all(trigger[to]) counter(1/1) +text=Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) -- Each other creature you control enters with an additional +1/+1 counter on it. mana={2}{G}{G} type=Legendary Enchantment Creature subtype=Demigod @@ -57980,8 +89425,8 @@ type=Instant [/card] [card] name=Renegade Doppelganger -auto=@movedto(other creature|myBattlefield) restriction{compare(iscopied)~equalto~0}:may name(Copy creature) all(trigger[to]) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(Renegade Doppelganger) undocpy])) forever )! -text=Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) +auto=@movedto(other creature|myBattlefield) restriction{compare(iscopied)~equalto~0}:may name(Copy creature) all(trigger[to]) copy and!( all(this) transforms((,newability[phaseaction[end once] flip(Renegade Doppelganger) undocpy])) forever )! +text=Whenever another creature enters under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) mana={1}{U} type=Creature subtype=Shapeshifter @@ -57991,8 +89436,8 @@ toughness=1 [card] name=Renegade Krasis auto=evolve -auto=@counteradded(1/1) from(this):all(creature[counter{1/1.1}]|mybattlefield) counter(1/1) -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. +auto=@counteradded(1/1) from(this):all(other creature[counter{1/1.1}]|mybattlefield) counter(1/1) +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. mana={1}{G}{G} type=Creature subtype=Beast Mutant @@ -58004,7 +89449,7 @@ name=Renegade Reaper abilities=flying auto=if type(angel[zpos<=4]|mylibrary)~morethan~0 then deplete:4 controller && life:4 controller auto=if type(angel[zpos<=4]|mylibrary)~equalto~0 then deplete:4 controller -text=Flying -- When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) +text=Flying -- When Renegade Reaper enters, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) mana={2}{B} type=Creature subtype=Angel Berserker @@ -58016,8 +89461,8 @@ name=Renowned Weaponsmith auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{C}{C} auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{C}{C} aicode=activate moveTo(myBattlefield) target(*[Vial of Dragonfire;Heart-Piercer Bow]|myLibrary) -auto={U}{T}:name(search card) reveal:plibrarycount revealzone(mylibrary) optionone name(choose card) target(<1>*[Vial of Dragonfire;Heart-Piercer Bow]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={T}: Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- {U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library. +auto={U}{T}:name(search card) reveal:plibrarycount revealzone(mylibrary) optionone name(choose card) target(<1>*[Vial of Dragonfire;Heart-Piercer Bow]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={T}: Add {2}. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- {U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle. mana={1}{U} type=Creature subtype=Human Artificer @@ -58025,6 +89470,25 @@ power=1 toughness=3 [/card] [card] +name=Repair and Recharge +target=*[artifact;enchantment;planeswalker]|mygraveyard +auto=moveTo(mybattlefield) +auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Repeat Offender +auto={2}{B}:if this(cantargetcard(*[suspect]) then counter(1/1) else _SUSPECT_IT_ +text={2}{B}: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.) +mana={1}{B} +type=Creature +subtype=Human Assassin +power=2 +toughness=1 +[/card] +[card] name=Repeated Reverberation #The abilities cannot be targeted or activated twice ATM. auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:name(Copy spell) all(trigger[to]) transforms((,newability[activate castcard(copied noevent costx!:x:! kicked!:kicked:!)])) oneshot])) ueot @@ -58034,21 +89498,36 @@ type=Instant [/card] [card] name=Repeating Barrage -target=creature,player +target=anytarget auto=damage:3 -autograveyard={3}{R}{R} restriction{raid}:moveto(myhand) +autograveyard={3}{R}{R} restriction{raid}:moveto(hand) text=Repeating Barrage deals 3 damage to target creature or player. -- Raid-{3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn. mana={1}{R}{R} type=Sorcery [/card] [card] +name=Repel Calamity +auto=choice name(power 4 or greater) destroy target(creature[power>=4]) restriction{type(creature[power>=4])~morethan~0} +auto=choice name(toughness 4 or greater) destroy target(creature[toughness>=4]) restriction{type(creature[toughness>=4])~morethan~0} +restriction=type(creature)~morethan~0 +text=Destroy target creature with power or toughness 4 or greater. +mana={1}{W} +type=Instant +[/card] +[card] name=Repel Intruders -other={3}{U} name(Pay blue mana) -auto=if paid(alternative) then target(creature|stack) fizzle -kicker={U} -auto=kicker ifnot paid(alternative) then target(creature|stack) fizzle -auto=ifnot paid(alternative) then ttoken(Kithkin Soldier,creature kithkin soldier,1/1,white)*2 -text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield if {W} was spent to cast Repel Intruders. Counter up to one target creature spell if {U} was spent to cast Repel Intruders. (Do both if {W}{U} was spent.) +auto=if spent({U}) then target(creature|stack) fizzle +auto=if spent({W}) then token(Kithkin Soldier,creature kithkin soldier,1/1,white)*2 +text=Create two 1/1 white Kithkin Soldier creature tokens if {W} was spent to cast this spell. Counter up to one target creature spell if {U} was spent to cast this spell. (Do both if {W}{U} was spent.) +mana={3}{WU} +type=Instant +[/card] +[card] +name=Repel the Vile +auto=moveto(exile) name(target creature) target(creature[power>=4]) restriction{type(creature[power>=4]|battlefield)~morethan~0} +auto=moveto(exile) name(target enchantment) target(enchantment) restriction{type(enchantment|battlefield)~morethan~0} +restriction=type(*[creature;enchantment]|battlefield)~morethan~0 +text=Choose one - -- - Exile target creature with power 4 or greater. -- - Exile target enchantment. mana={3}{W} type=Instant [/card] @@ -58066,6 +89545,17 @@ mana={3} type=Snow Artifact [/card] [card] +name=Replication Specialist +abilities=flying +auto=@movedto(artifact[-token]|mybattlefield):all(trigger[to]) pay[[{1}{U}]] clone +text=Flying -- Whenever a nontoken artifact enters under your control, you may pay {1}{U}. If you do, create a token that's a copy of that artifact. +mana={4}{U} +type=Creature +subtype=Moonfolk Artificer +power=3 +toughness=4 +[/card] +[card] name=Replication Technique other={4}{U} name(Demonstrate) auto=name(Copy permanent) target(*|mybattlefield) clone @@ -58077,8 +89567,8 @@ type=Sorcery [/card] [card] name=Repository Skaab -auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(myhand)])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand. +auto=may name(Exploit a creature) notaTarget(creature|mybattlefield) exploits and!( transforms((,newability[name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(hand)])) oneshot )! +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand. mana={3}{U} type=Creature subtype=Zombie @@ -58086,9 +89576,18 @@ power=3 toughness=3 [/card] [card] +name=Reprieve +target=*|stack +auto=spellmover(hand) +auto=name(Draw a card) draw:1 controller +text=Return target spell to its owner's hand. -- Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] name=Reprobation target=creature -auto=loseabilities +auto=teach(creature) loseabilities auto=transforms((,setpower=0,settoughness=1)) auto=transforms((coward)) text=Enchant creature -- Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.) @@ -58098,7 +89597,7 @@ subtype=Aura [/card] [card] name=Reptilian Reflection -auto=cycled(*|myHand):transforms((Dinosaur Creature,setpower=5,settoughness=4,red,haste,trample)) ueot +auto=@cycled(*|myHand):transforms((Dinosaur Creature,setpower=5,settoughness=4,red,haste,trample)) ueot text=Whenever you cycle a card, you may have Reptilian Reflection become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn. mana={2}{R} type=Enchantment @@ -58114,6 +89613,18 @@ mana={GU}{GU} type=Instant [/card] [card] +name=Rescue Retriever +abilities=flash +auto=counter(1/1) all(other soldier|myBattlefield) +auto=preventalldamage to(other soldier[attacking]|myBattlefield) +text=Flash -- When Rescue Retriever enters, put a +1/+1 counter on each other Soldier you control. -- Prevent all damage that would be dealt to other attacking Soldiers you control. +mana={3}{W}{W} +type=Creature +subtype=Dog Soldier +power=3 +toughness=3 +[/card] +[card] name=Rescue from the Underworld target=creature|mygraveyard auto=phaseaction[my upkeep once]:moveto(mybattlefield) && moveTo(mybattlefield) target(creature|mygraveyard) @@ -58123,10 +89634,21 @@ mana={4}{B}{S(creature|mybattlefield)} type=Instant [/card] [card] +name=Rescuer Chwinga +abilities=flash +auto=may name(Natural Shelter) moveto(hand) target(other *|myBattlefield) +text=Flash -- Natural Shelter - When Rescuer Chwinga enters, you may return another permanent you control to its owner's hand. +mana={1}{W} +type=Creature +subtype=Elemental Spirit +power=2 +toughness=2 +[/card] +[card] name=Rescuer Sphinx abilities=flying -auto=may target(*[-land]|myBattlefield) moveto(ownerhand) && counter(1/1,1) all(this) -text=Flying -- As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. +auto=may target(*[-land]|myBattlefield) moveto(hand) && counter(1/1) all(this) +text=Flying -- As Rescuer Sphinx enters, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters with a +1/+1 counter on it. mana={2}{U}{U} type=Creature subtype=Sphinx @@ -58136,7 +89658,7 @@ toughness=2 [card] name=Resculpt target=artifact,creature -auto=moveto(exile) and!( transforms((,newability[token(Elemental^Creature Elemental^4/4^blue^red)])) oneshot +auto=moveto(exile) and!( transforms((,newability[token(Elemental^Creature Elemental^4/4^blue^red)])) )! oneshot text=Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token. mana={1}{U} type=Instant @@ -58151,17 +89673,28 @@ mana={G}{U} type=Instant [/card] [card] +name=Research Thief +abilities=flash,flying +auto=@combatdamaged(player) from(creature[artifact]|myBattlefield):draw:1 +text=Flash -- Flying -- Whenever an artifact creature you control deals combat damage to a player, draw a card. +mana={4}{U} +type=Artifact Creature +subtype=Moonfolk Wizard +power=3 +toughness=3 +[/card] +[card] name=Reshape the Earth auto=name(search 10 lands) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle your library. +text=Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle. mana={6}{G}{G}{G} type=Sorcery [/card] [card] name=Resilient Khenra auto=may target(creature) dynamicability ueot -autograveyard={4}{G}{G}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery -text=When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. -- Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) +autograveyard={4}{G}{G}{E}:_ETERNALIZE_ +text=When Resilient Khenra enters, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. -- Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) mana={1}{G} type=Creature subtype=Jackal Wizard @@ -58169,9 +89702,28 @@ power=2 toughness=2 [/card] [card] +name=Resistance Reunited +target=creature +auto=2/2 +auto=all(creature[geared]|myBattlefield) indestructible +text=Target creature gets +2/+2 until end of turn. -- Equipped creatures you control gain indestructible until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Resistance Skywarden +abilities=menace,reach +text=Menace, reach +mana={3}{R}{R} +type=Creature +subtype=Ogre Rebel +power=5 +toughness=5 +[/card] +[card] name=Resistance Squad auto=if type(human|mybattlefield)~morethan~1 then name(Draw a card) draw:1 controller -text=When Resistance Squad enters the battlefield, if you control another Human, draw a card. +text=When Resistance Squad enters, if you control another Human, draw a card. mana={2}{W} type=Creature subtype=Human Soldier @@ -58179,6 +89731,17 @@ power=3 toughness=2 [/card] [card] +name=Resolute Reinforcements +abilities=flash +auto=_SOLDIERTOKEN_ +text=Flash -- When Resolute Reinforcements enters, create a 1/1 white Soldier creature token. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Resolute Rider auto={WB}{WB}:lifelink ueot auto={WB}{WB}{WB}:indestructible ueot @@ -58199,7 +89762,7 @@ type=Instant [/card] [card] name=Resolute Survivors -auto=@exerted(creature|myBattlefield):damage:1 opponent +auto=@exerted(creature|myBattlefield):damage:1 opponent auto=@exerted(creature|myBattlefield):life:1 auto=_ATTACKING_may exert text=You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life. @@ -58223,7 +89786,7 @@ toughness=3 [card] name=Resplendent Angel abilities=flying -auto=@each endofturn restriction{compare(lifegain)~morethan~5}:create(angel:creature angel:4/4:white:flying,vigilance) +auto=@each end restriction{compare(lifegain)~morethan~4}:create(angel:creature angel:4/4:white:flying:vigilance) auto={3}{W}{W}{W}:2/2 && lifelink ueot text=Flying -- At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. -- {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. mana={1}{W}{W} @@ -58252,7 +89815,7 @@ auto=if type(creature|mygraveyard)~morethan~0 then choice name(Don't exile any c auto=if type(creature[-angel;-warrior]|mygraveyard)~morethan~0 then choice name(Exile non-angel and non-warrior) name(Exile non-angel and non-warrior) target(creature[-angel;-warrior]|mygraveyard) moveTo(Exile) and!( transforms((,newability[all(*[creature;share!types!]|mybattlefield) counter(1/1)])) oneshot )! auto=if type(creature[angel;warrior]|mygraveyard)~morethan~0 then choice name(Exile angel or warrior) name(Exile angel or warrior) target(creature[angel;warrior]|mygraveyard) moveTo(Exile) and!( transforms((,newability[all(*[creature;share!types!]|mybattlefield) counter(1/1)],newability[all(Resplendent Marshal|mybattlefield) counter(1/1.-1)])) oneshot )! auto=_DIES_may name(Exile another creature) target(other creature|mygraveyard) moveTo(Exile) and!( transforms((,newability[all(*[creature;share!types!]|mybattlefield) counter(1/1)])) oneshot )! -text=Flying -- When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. +text=Flying -- When Resplendent Marshal enters or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. mana={1}{W}{W} type=Creature subtype=Angel Warrior @@ -58263,7 +89826,7 @@ toughness=3 name=Response // Resurgence other={3}{R}{W} name(Resurgence) otherrestriction=myturnonly -auto=if paid(alternative) then all(creature|mybattlefield) transforms((,newability[first strike],newability[vigilance])) ueot asSorcery +auto=if paid(alternative) then all(creature|mybattlefield) transforms((,first strike,vigilance)) ueot asSorcery auto=if paid(alternative) then nextphasealter(add,combatphaseswithmain,controller,after) asSorcery auto=ifnot paid(alternative) then damage:5 target(creature[attacking;blocking]) text=Response deals 5 damage to target attacking or blocking creature. -- Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase. @@ -58271,11 +89834,31 @@ mana={RW}{RW} type=Instant [/card] [card] +name=Restless Anchorage +auto=tapped +auto={T}:Add{W} +auto={T}:Add{U} +auto={1}{W}{U}:transforms((Bird Creature,setpower=2,settoughness=3,white,blue,flying)) ueot +auto=_ATTACKING__TREASURE_ +text=Restless Anchorage enters tapped. -- {T}: Add {W} or {U}. -- {1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. -- Whenever Restless Anchorage attacks, create a Map token. +type=Land +[/card] +[card] +name=Restless Bivouac +auto=tapped(noevent) +auto={T}:Add{R} +auto={T}:Add{W} +auto={1}{R}{W}:transforms((Ox Creature,setpower=2,settoughness=2,red,white)) ueot +auto=_ATTACKING_counter(1/1) target(creature|myBattlefield) +text=Restless Bivouac enters tapped. -- {T}: Add {R} or {W}. -- {1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. -- Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. +type=Land +[/card] +[card] name=Restless Bloodseeker backside=Bloodsoaked Reveler restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=@each my endofturn restriction{compare(lifegain)~morethan~0}:name(Create Blood) token(Blood) +auto=@each my end restriction{compare(lifegain)~morethan~0}:name(Create Blood) token(Blood) auto={S(blood|mybattlefield)}{S(blood|mybattlefield)}:name(Transform) flip(backside) asSorcery text=At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery. // Bloodsoaked Reveler mana={1}{B} @@ -58285,37 +89868,117 @@ power=1 toughness=3 [/card] [card] +name=Restless Cottage +auto=tapped(noevent) +auto={T}:Add{B} +auto={T}:Add{G} +auto={2}{B}{G}:transforms((Horror Creature,setpower=4,settoughness=4,black,green)) ueot +auto=_ATTACKING_may target(*|graveyard) moveto(exile) +auto=_ATTACKING__FOOD_ +text=Restless Cottage enters tapped. -- {T}: Add {B} or {G}. -- {2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. -- Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. +type=Land +[/card] +[card] name=Restless Dreams -auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1) target(*|myhand) reject!$ controller && moveto(myhand) target(*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*|myhand) reject!$ controller && moveto(myhand) target(<2>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3) target(<3>*|myhand) reject!$ controller && moveto(myhand) target(<3>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4) target(<4>*|myhand) reject!$ controller && moveto(myhand) target(<4>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5) target(<5>*|myhand) reject!$ controller && moveto(myhand) target(<5>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6) target(<6>*|myhand) reject!$ controller && moveto(myhand) target(<6>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7) target(<7>*|myhand) reject!$ controller && moveto(myhand) target(<7>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8) target(<8>*|myhand) reject!$ controller && moveto(myhand) target(<8>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9) target(<9>*|myhand) reject!$ controller && moveto(myhand) target(<9>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10) target(<10>*|myhand) reject!$ controller && moveto(myhand) target(<10>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11) target(<11>*|myhand) reject!$ controller && moveto(myhand) target(<11>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12) target(<12>*|myhand) reject!$ controller && moveto(myhand) target(<12>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13) target(<13>*|myhand) reject!$ controller && moveto(myhand) target(<13>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14) target(<14>*|myhand) reject!$ controller && moveto(myhand) target(<14>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15) target(<15>*|myhand) reject!$ controller && moveto(myhand) target(<15>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16) target(<16>*|myhand) reject!$ controller && moveto(myhand) target(<16>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17) target(<17>*|myhand) reject!$ controller && moveto(myhand) target(<17>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18) target(<18>*|myhand) reject!$ controller && moveto(myhand) target(<18>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19) target(<19>*|myhand) reject!$ controller && moveto(myhand) target(<19>*[creature]|mygraveyard) -auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20) target(<20>*|myhand) reject!$ controller && moveto(myhand) target(<20>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1) target(*|myhand) reject!$ controller && moveto(hand) target(*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*|myhand) reject!$ controller && moveto(hand) target(<2>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3) target(<3>*|myhand) reject!$ controller && moveto(hand) target(<3>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4) target(<4>*|myhand) reject!$ controller && moveto(hand) target(<4>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5) target(<5>*|myhand) reject!$ controller && moveto(hand) target(<5>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6) target(<6>*|myhand) reject!$ controller && moveto(hand) target(<6>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7) target(<7>*|myhand) reject!$ controller && moveto(hand) target(<7>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8) target(<8>*|myhand) reject!$ controller && moveto(hand) target(<8>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9) target(<9>*|myhand) reject!$ controller && moveto(hand) target(<9>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10) target(<10>*|myhand) reject!$ controller && moveto(hand) target(<10>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11) target(<11>*|myhand) reject!$ controller && moveto(hand) target(<11>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12) target(<12>*|myhand) reject!$ controller && moveto(hand) target(<12>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13) target(<13>*|myhand) reject!$ controller && moveto(hand) target(<13>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14) target(<14>*|myhand) reject!$ controller && moveto(hand) target(<14>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15) target(<15>*|myhand) reject!$ controller && moveto(hand) target(<15>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16) target(<16>*|myhand) reject!$ controller && moveto(hand) target(<16>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17) target(<17>*|myhand) reject!$ controller && moveto(hand) target(<17>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18) target(<18>*|myhand) reject!$ controller && moveto(hand) target(<18>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19) target(<19>*|myhand) reject!$ controller && moveto(hand) target(<19>*[creature]|mygraveyard) +auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20) target(<20>*|myhand) reject!$ controller && moveto(hand) target(<20>*[creature]|mygraveyard) text=As an additional cost to cast Restless Dreams, discard X cards. -- Return X target creature cards from your graveyard to your hand. mana={B} type=Sorcery [/card] [card] +name=Restless Fortress +auto=tapped(noevent) +auto={T}:Add{W} +auto={T}:Add{B} +auto={2}{W}{B}:transforms((Nightmare Creature,setpower=1,settoughness=4,white,black)) ueot +auto=_ATTACKING_life:-2 opponent && life:2 +text=Restless Fortress enters tapped. -- {T}: Add {W} or {B}. -- {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. -- Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. +type=Land +[/card] +[card] +name=Restless Prairie +auto=tapped +auto={T}:Add{G} +auto={T}:Add{W} +auto={2}{G}{W}:transforms((Llama Creature,setpower=3,settoughness=3,green,white)) ueot +auto=_ATTACKING_all(other creature|myBattlefield) 1/1 +text=Restless Prairie enters tapped. -- {T}: Add {G} or {W}. -- {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. -- Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn. +type=Land +[/card] +[card] +name=Restless Reef +auto=tapped +auto={T}:Add{U} +auto={T}:Add{B} +auto={2}{U}{B}:transforms((Shark Creature,setpower=4,settoughness=4,blue,black,deathtouch)) ueot +auto=_ATTACKING_target(player) deplete:4 +text=Restless Reef enters tapped. -- {T}: Add {U} or {B}. -- {2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. -- Whenever Restless Reef attacks, target player mills four cards. +type=Land +[/card] +[card] +name=Restless Ridgeline +auto=tapped +auto={T}:Add{R} +auto={T}:Add{G} +auto={2}{R}{G}:transforms((Dinosaur Creature,setpower=3,settoughness=4,red,green)) ueot +auto=_ATTACKING_target(other creature[attacking]) transforms((,newability[untap],newability[2/0])) ueot +text=Restless Ridgeline enters tapped. -- {T}: Add {R} or {G}. -- {2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. -- Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature. +type=Land +[/card] +[card] +name=Restless Spire +auto=tapped(noevent) +auto={T}:Add{U} +auto={T}:Add{R} +auto={U}{R}:transforms((Elemental Creature,setpower=2,settoughness=1,blue,red,newability[this(variable{controllerturn}>0) first strike])) ueot +auto=_ATTACKING__SCRY1_ +text=Restless Spire enters tapped. -- {T}: Add {U} or {R}. -- {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. -- Whenever Restless Spire attacks, scry 1. +type=Land +[/card] +[card] +name=Restless Vents +auto=tapped +auto={T}:Add{B} +auto={T}:Add{R} +auto={1}{B}{R}:transforms((Insect Creature,setpower=2,settoughness=3,black,red,menace)) ueot +auto=_ATTACKING_may _DISCARD&DRAW_ +text=Restless Vents enters tapped. -- {T}: Add {B} or {R}. -- {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. -- Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. +type=Land +[/card] +[card] +name=Restless Vinestalk +auto=tapped(noevent) +auto={T}:Add{G} +auto={T}:Add{U} +auto={3}{G}{U}:transforms((Plant Creature,setpower=5,settoughness=5,green,blue,trample)) ueot +auto=_ATTACKING_may target(other creature) becomes(,3/3) ueot +text=Restless Vinestalk enters tapped. -- {T}: Add {G} or {U}. -- {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. -- Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. +type=Land +[/card] +[card] name=Restorative Burst abilities=doublefacedeath -auto=name(Return to hand) target(*[creature;land;planeswalker]|mygraveyard) moveto(myhand) -auto=life:4 opponent -auto=life:4 controller +auto=name(Return to hand) target(*[creature;land;planeswalker]|mygraveyard) moveto(hand) +auto=all(player) life:4 text=Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst. // {2}{B} Pestilent Cauldron mana={3}{G}{G} type=Sorcery @@ -58331,26 +89994,46 @@ color=white type=Sorcery [/card] [card] +name=Resurrected Cultist +autograveyard=while(restriction{delirium}) {2}{B}{B}:moveTo(battlefield) from(myGraveyard) && _FINALITY_COUNTER_ asSorcery +text=Delirium - {2}{B}{B}: Return Resurrected Cultist from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) +mana={2}{B} +type=Creature +subtype=Human Cleric +power=4 +toughness=1 +[/card] +[card] name=Retribution -auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent -auto=ability$!counter(-1/-1) notatarget(creature|mybattlefield)!$ opponent +auto=ability$!sacrifice notaTarget(creature|mybattlefield)!$ opponent +auto=ability$!counter(-1/-1) notaTarget(creature|mybattlefield)!$ opponent text=Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other. mana={2}{R}{R} type=Sorcery [/card] [card] name=Retributive Wand -auto={3}{T}:damage 1 target(player,creature,planeswalker) -auto=_DIES_damage 5 target(player,creature,planeswalker) +auto={3}{T}:damage:1 target(anytarget) +auto=_DIES_damage:5 target(anytarget) text={3}, {T}: Retributive Wand deals 1 damage to any target. -- When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target. mana={3} type=Artifact [/card] [card] +name=Retrieval Agent +auto={2}:1/-1 ueot +text={2}: Retrieval Agent gets +1/-1 until end of turn. +mana={3}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=5 +[/card] +[card] name=Retrieve abilities=exiledeath -auto=may name(Return creature) target(creature|mygraveyard) moveto(myhand) -auto=ability$!may name(Return non-creature) name(Return non-creature) target(*[-creature]|mygraveyard) moveto(myhand)!$ controller +auto=may name(Return creature) target(creature|mygraveyard) moveto(hand) +auto=ability$!may name(Return non-creature) name(Return non-creature) target(*[-creature]|mygraveyard) moveto(hand)!$ controller text=Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve. mana={2}{G} type=Sorcery @@ -58358,8 +90041,8 @@ type=Sorcery [card] name=Retriever Phoenix abilities=flying,haste -auto=if casted(this) then name(Learn) name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot -text=Flying, haste -- When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. +auto=if casted(this) then name(Learn) _LEARN_ +text=Flying, haste -- When Retriever Phoenix enters, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. mana={3}{R} type=Creature subtype=Phoenix @@ -58367,11 +90050,21 @@ power=2 toughness=2 [/card] [card] +name=Retrofitted Transmogrant +autograveyard={3}{B}:moveto(myBattlefield) and!(tap(noevent))! && counter(1/1,2) +text={3}{B}: Return Retrofitted Transmogrant from your graveyard to the battlefield tapped with two +1/+1 counters on it. +mana={B} +type=Artifact Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] name=Retrofitter Foundry auto={3}:untap -auto={2}{T}:create(servo artifact:creature servo artifact:1/1:colorless:) -auto={1}{T}[S(Servo|myBattlefield)}:create(thopter artifact:creature thopter artifact:1/1:colorless:flying) -auto={T}[S(Thopter|myBattlefield)}:create(construct artifact:creature construct artifact:4/4:colorless:) +auto={2}{T}:_SERVOTOKEN_ +auto={1}{T}{S(Servo|myBattlefield)}:_THOPTERTOKEN_ +auto={T}{S(Thopter|myBattlefield)}:create(construct:artifact creature construct:4/4) text={3}: Untap Retrofitter Foundry. -- {2}, {T}: Create a 1/1 colorless Servo artifact creature token. -- {1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token. mana={1} type=Artifact @@ -58379,7 +90072,7 @@ type=Artifact [card] name=Return Upon the Tide abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={3}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=if type(creature[-elf]|mygraveyard)~morethan~0 then choice name(Return non-elf creature)name(Return non-elf creature) target(creature[-elf]|mygraveyard) moveTo(mybattlefield) auto=if type(creature[elf]|mygraveyard)~morethan~0 then choice name(Return elf creature)name(Return elf creature) target(creature[elf]|mygraveyard) moveTo(mybattlefield) && token(Warrior,Creature Elf Warrior,1/1,green)*2 @@ -58390,8 +90083,8 @@ type=Sorcery [card] name=Return from Extinction restriction=type(creature|mygraveyard)~morethan~0 -auto=choice name(Return 1 creature) target(creature|mygraveyard) moveTo(myhand) -auto=if type(creature|mygraveyard)~morethan~1 then choice name(Return 2 creatures) name(Return 2 creatures) target(creature|mygraveyard) moveTo(myhand) and!( transforms((,newability[name(Choose another creature) target(other *[creature;share!types!]|mygraveyard) moveTo(myhand)])) oneshot )! +auto=choice name(Return 1 creature) target(creature|mygraveyard) moveto(hand) +auto=if type(creature|mygraveyard)~morethan~1 then choice name(Return 2 creatures) name(Return 2 creatures) target(creature|mygraveyard) moveto(hand) and!( transforms((,newability[name(Choose another creature) target(other *[creature;share!types!]|mygraveyard) moveto(hand)])) oneshot )! text=Choose one -- Return target creature card from your graveyard to your hand. -- Return two target creature cards that share a creature type from your graveyard to your hand. mana={1}{B} type=Sorcery @@ -58405,9 +90098,19 @@ mana={4}{G} type=Instant [/card] [card] +name=Return to Action +target=creature +auto=1/0 +auto=lifelink +auto=inplaytapdeath +text=Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control." +mana={1}{B} +type=Instant +[/card] +[card] name=Return to Nature auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) destroy target(artifact) -auto=if type(artifact|enchantment)~morethan~0 then choice name(Destroy enchantment) name(Destroy enchantment) destroy target(enchantment) +auto=if type(enchantment|battlefield)~morethan~0 then choice name(Destroy enchantment) name(Destroy enchantment) destroy target(enchantment) auto=if type(*|graveyard)~morethan~0 then choice name(Exile a card) name(Exile a card) moveto(exile) target(*|graveyard) text=Choose one -- Destroy target artifact. -- Destroy target enchantment. -- Exile target card from a graveyard. mana={1}{G} @@ -58416,16 +90119,17 @@ type=Instant [card] name=Return to the Ranks other={convoke} name(Convoke) -auto=moveto(mybattlefield) target(creature[manacost<=2]|mygraveyard) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield. +target=creature[manacost<=2]|mygraveyard +auto=moveto(battlefield) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Return X target creature cards with mana value 2 or less from your graveyard to the battlefield. mana={X}{W}{W} type=Sorcery [/card] [card] name=Returned Pastcaller abilities=flying -auto=name(Return spirit or instant or sorcery) target(*[spirit;instant;sorcery]|mygraveyard) moveto(myhand) -text=Flying -- When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand. +auto=name(Return spirit or instant or sorcery) target(*[spirit;instant;sorcery]|mygraveyard) moveto(hand) +text=Flying -- When Returned Pastcaller enters, return target Spirit, instant, or sorcery card from your graveyard to your hand. mana={3}{R}{RW}{W} type=Creature subtype=Spirit Cleric @@ -58446,10 +90150,21 @@ power=3 toughness=4 [/card] [card] +name=Revel Ruiner +abilities=menace +auto=_CONNIVES_ +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Revel Ruiner enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +mana={3}{B} +type=Creature +subtype=Octopus Rogue +power=3 +toughness=1 +[/card] +[card] name=Revel in Riches -auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):token(435451) -auto=@each my upkeep restriction{type(TreasureArtifactToken|mybattlefield)~morethan~9}:winGame controller -text=Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- At the beginning of your upkeep, if you control ten or more Treasures, you win the game. +auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):_TREASURE_ +auto=@each my upkeep restriction{type(Treasure|mybattlefield)~morethan~9}:winGame controller +text=Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." -- At the beginning of your upkeep, if you control ten or more Treasures, you win the game. mana={4}{B} type=Enchantment [/card] @@ -58470,6 +90185,16 @@ mana={G} type=World Enchantment [/card] [card] +name=Revelation of Power +target=creature +auto=2/2 +auto=if cantargetcard(creature[counter{any}]|battlefield) then flying +auto=if cantargetcard(creature[counter{any}]|battlefield) then lifelink +text=Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] name=Revenge of Ravens auto=@combat(attacking) source(creature|opponentBattlefield):life:-1 opponent && life:1 controller text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life. @@ -58486,9 +90211,17 @@ mana={3}{U} type=Instant [/card] [card] +name=Revenge of the Rats +auto=foreach(creature|mygraveyard) create(rat:creature rat:1/1:black) and!( tap(noevent) )! +flashback={2}{B}{B} +text=Create a tapped 1/1 black Rat creature token for each creature card in your graveyard. -- Flashback {2}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{B}{B} +type=Sorcery +[/card] +[card] name=Reverent Hoplite auto=token(Soldier,Creature Human Soldier,1/1,white)*type:manaW -text=When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) +text=When Reverent Hoplite enters, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) mana={4}{W} type=Creature subtype=Human Soldier @@ -58497,8 +90230,8 @@ toughness=2 [/card] [card] name=Reversal of Fortune -auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(Copy instant or sorcery) target(<1>*[instant;sorcery]|reveal) transforms((,newability[may activate castcard(copied noevent)])) oneshot and!(all(*|reveal) moveto(ownerhand))! optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend revealend -text=Target opponent reveals his or her hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost. +auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(Copy instant or sorcery) target(<1>*[instant;sorcery]|reveal) transforms((,newability[may activate castcard(copied noevent)])) oneshot and!(all(*|reveal) moveto(hand))! optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) oneshot optiontwoend revealend +text=Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost. mana={4}{R}{R} type=Sorcery [/card] @@ -58519,11 +90252,24 @@ mana={1}{W} type=Instant [/card] [card] +name=Revitalizing Repast +backside=Old-Growth Grove +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Old-Growth Grove) forcetype(land) +target=creature +auto=counter(1/1) indestructible +auto=indestructible +text=Put a +1/+1 counter on target creature. It gains indestructible until end of turn. +mana={BG} +type=Instant +[/card] +[card] name=Revival // Revenge other={4}{W}{B} name(Revenge) auto=if paid(alternative) then life:lifetotal controller && life:-halfupopponentlifetotal opponent auto=ifnot paid(alternative) then target(creature[manacost<=3]|mygraveyard) moveto(mybattlefield) -text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. -- Double your life total. Target opponent loses half their life, rounded up. +text=Return target creature card with mana value 3 or less from your graveyard to the battlefield. -- Double your life total. Target opponent loses half their life, rounded up. mana={WB}{WB} type=Sorcery [/card] @@ -58540,8 +90286,16 @@ mana={4}{B}{G} type=Sorcery [/card] [card] +name=Revive the Shire +target=*[-instant&-sorcery]|mygraveyard +auto=moveto(hand) and!( _FOOD_ )! +text=Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={1}{G} +type=Sorcery +[/card] +[card] name=Revivify -auto=if type(*|mygraveyard)~morethan~0 then name(Roll a d20) name(Roll a d20) all(*[zpos=1]|mygraveyard) transforms((,newability[@dierolled(*|mygraveyard) from(controller) once:if compare(lastrollresultplustype:creature[fresh]:mygraveyardplusend)~lessthan~15 then all(creature[fresh]|mygraveyard) moveto(myhand) else all(creature[fresh]|mygraveyard) moveto(mybattlefield)],newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot +auto=if type(*|mygraveyard)~morethan~0 then name(Roll a d20) name(Roll a d20) all(*[zpos=1]|mygraveyard) transforms((,newability[@dierolled(*|mygraveyard) from(controller) once:if compare(lastrollresultplustype:creature[fresh]:mygraveyardplusend)~lessthan~15 then all(creature[fresh]|mygraveyard) moveto(hand) else all(creature[fresh]|mygraveyard) moveto(mybattlefield)],newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot auto=if type(*|mygraveyard)~equalto~0 then name(Roll a d20) name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end text=Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn. -- 1-14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand. -- 15+ | Return those cards from your graveyard to the battlefield. mana={2}{W} @@ -58551,8 +90305,8 @@ type=Instant name=Revolutionist abilities=madness autoexile=restriction{discarded} pay({3}{R}) name(pay 3R to cast) activate name(pay 3R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -auto=name(Return instant or sorcery) target(*[instant;sorcery]|myGraveyard) moveto(myHand) -text=When Revolutionist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +auto=name(Return instant or sorcery) target(*[instant;sorcery]|myGraveyard) moveto(hand) +text=When Revolutionist enters, return target instant or sorcery card from your graveyard to your hand. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={5}{R} type=Creature subtype=Human Wizard @@ -58561,8 +90315,8 @@ toughness=3 [/card] [card] name=Reyav, Master Smith -auto=@combat(attacking) source(creature[enchanted]|myBattlefield):all(trigger[to]) transforms((,newability[double strike])) ueot -auto=@combat(attacking) source(creature[geared]|myBattlefield):all(trigger[to]) transforms((,newability[double strike])) ueot +auto=@combat(attacking) source(creature[enchanted]|myBattlefield):all(trigger[to]) transforms((,double strike)) ueot +auto=@combat(attacking) source(creature[geared]|myBattlefield):all(trigger[to]) transforms((,double strike)) ueot text=Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. mana={R}{W} type=Legendary Creature @@ -58574,8 +90328,8 @@ toughness=2 name=Reyhan, Last of the Abzan abilities=partner auto=counter(1/1,3) -auto=@movedTo(creature[counter{1/1.1}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,1) -auto=@movedTo(creature[counter{1/1.1}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,1) +auto=@movedTo(creature[counter{1/1.1}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1) +auto=@movedTo(creature[counter{1/1.1}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1) auto=@movedTo(creature[counter{1/1.2}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,2) auto=@movedTo(creature[counter{1/1.2}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,2) auto=@movedTo(creature[counter{1/1.3}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,3) @@ -58614,7 +90368,7 @@ auto=@movedTo(creature[counter{1/1.19}]|mygraveyard) from(Battlefield):may targe auto=@movedTo(creature[counter{1/1.19}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,19) auto=@movedTo(creature[counter{1/1.20}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,20) auto=@movedTo(creature[counter{1/1.20}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,20) -text=Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. -- Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. -- Partner (You can have two commanders if both have partner.) +text=Reyhan, Last of the Abzan enters with three +1/+1 counters on it. -- Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. -- Partner (You can have two commanders if both have partner.) mana={1}{B}{G} type=Legendary Creature subtype=Human Warrior @@ -58623,7 +90377,7 @@ toughness=0 [/card] [card] name=Rhet-Crop Spearmaster -auto=@exerted(this):transforms((,newability[1/0],newability[first strike])) ueot +auto=@exerted(this):transforms((,newability[1/0],first strike)) ueot auto=_ATTACKING_may exert text=You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.) mana={2}{W} @@ -58633,9 +90387,20 @@ power=3 toughness=1 [/card] [card] +name=Rhet-Tomb Mystic +abilities=flying +auto=lord(creature|myhand) transforms((,newability[{1}{U}{cycle}:name(cycling) draw:1])) +text=Flying -- Each creature card in your hand has cycling {1}{U}. ({1}{U}, Discard that card: Draw a card.) +mana={1}{U} +type=Creature +subtype=Zombie Bird Wizard +power=2 +toughness=1 +[/card] +[card] name=Rhizome Lurcher auto=foreach(creature|mygraveyard) counter(1/1) -text=Undergrowth - Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. +text=Undergrowth - Rhizome Lurcher enters with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. mana={2}{B}{G} type=Creature subtype=Fungus Zombie @@ -58648,7 +90413,7 @@ abilities=vigilance,partner partner=Timin, Youthful Geist auto=_PARTNER_ auto=@tapped(creature[-attacking]|opponentbattlefield):name(Put 1/1 counter) counter(1/1) -text=Partner with Timin, Youthful Geist (When this creature enters the battlefield, target player may put Timin into their hand from their library, then shuffle.) -- Vigilance -- Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda, Geist Avenger. +text=Partner with Timin, Youthful Geist (When this creature enters, target player may put Timin into their hand from their library, then shuffle.) -- Vigilance -- Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda, Geist Avenger. mana={3}{W} type=Legendary Creature subtype=Human Soldier @@ -58680,7 +90445,7 @@ type=Sorcery [card] name=Rhonas's Monument auto=lord(creature[green]|mycastingzone) altercost(colorless,-1) -auto=@movedto(creature|mystack):target(creature|mybattlefield) transforms((,newability[2/2 ueot],newability[trample ueot])) +auto=@movedto(creature|mystack):target(creature|mybattlefield) transforms((,newability[2/2],trample)) ueot text=Green creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn. mana={3} type=Legendary Artifact @@ -58699,9 +90464,9 @@ toughness=2 [/card] [card] name=Rhox Faithmender -abilities=lifelink -auto=@lifeof(player) from(*[-Rhox Faithmender]):life:thatmuch -auto=@damaged(creature,player) from(Rhox Faithmender|myBattlefield):life:thatmuch +abilities=lifelink,lifefaker +auto=@lifeof(player) from(*[-lifefaker]):life:thatmuch +auto=@damaged(anytarget) from(Rhox Faithmender|myBattlefield):life:thatmuch text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- If you would gain life, you gain twice that much life instead. mana={3}{W} type=Creature @@ -58712,7 +90477,7 @@ toughness=5 [card] name=Rhox Oracle auto=draw:1 -text=When Rhox Oracle enters the battlefield, draw a card. +text=When Rhox Oracle enters, draw a card. mana={4}{G} type=Creature subtype=Rhino Monk @@ -58731,20 +90496,32 @@ power=2 toughness=4 [/card] [card] +name=Rhuk, Hexgold Nabber +abilities=haste,trample +auto=@combat(attacking) source(creature[geared]|mybattlefield):name(Attach equipments) all(trigger[from]) transforms((,newability[may name(Attach equipments to Rhuk) all(myeqp) rehook target(Rhuk^ Hexgold Nabber|myBattlefield)])) oneshot +auto=@movedto(creature[geared]|graveyard) from(mybattlefield):name(Attach equipments) all(trigger[to]) transforms((,newability[may name(Attach equipments to Rhuk) all(myeqp) rehook target(Rhuk^ Hexgold Nabber|myBattlefield)])) oneshot +text=Trample, haste -- Whenever an equipped creature you control other than Rhuk, Hexgold Nabber attacks or dies, you may attach all Equipment attached to that creature to Rhuk. +mana={2}{R} +type=Legendary Creature +subtype=Goblin Rebel +power=2 +toughness=2 +[/card] +[card] name=Rhystic Cave auto={T}:ability$!name(Add green mana) pay[[{1}]] name(pay 1 mana) donothing?add{G}!$ opponent auto={T}:ability$!name(Add blue mana) pay[[{1}]] name(pay 1 mana) donothing?add{U}!$ opponent auto={T}:ability$!name(Add black mana) pay[[{1}]] name(pay 1 mana) donothing?add{B}!$ opponent auto={T}:ability$!name(Add red mana) pay[[{1}]] name(pay 1 mana) donothing?add{R}!$ opponent auto={T}:ability$!name(Add white mana) pay[[{1}]] name(pay 1 mana) donothing?add{W}!$ opponent -text={T}: Choose a color. Add one mana of that color to your mana pool unless any player pays {1}. Activate this ability only any time you could cast an instant. +text={T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate this ability only any time you could cast an instant. type=Land [/card] [card] name=Rhystic Lightning -target=creature,player -auto=ability$!name(pay to reduce damage) pay[[{2}]] name(pay 2 mana) damage:2?damage:4!$ opponent -text=Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays {2}. If he or she does, Rhystic Lightning deals 2 damage to the creature or player. +target=anytarget +auto=ability$!name(pay to reduce damage) pay[[{2}]] name(pay 2 mana) damage:2?damage:4!$ +text=Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays {2}. If they does, Rhystic Lightning deals 2 damage to the creature or player. mana={2}{R} type=Instant [/card] @@ -58759,14 +90536,14 @@ type=Sorcery [card] name=Rhystic Syphon auto=ability$!name(pay o lose life) pay[[{3}]] name(pay 3 mana) donothing?life:-5 controller && life:5 opponent!$ opponent -text=Unless target player pays {3}, he or she loses 5 life and you gain 5 life. +text=Unless target player pays {3}, they loses 5 life and you gain 5 life. mana={3}{B}{B} type=Sorcery [/card] [card] name=Rhythm of the Wild auto=lord(creature|mystack) nofizzle -auto=@movedto(creature[-token]|mybattlefield):name(Gains riot) all(trigger[to]) transforms((,newability[choice name(Put 1/1 counter) counter(1/1)],newability[choice name(Gain haste) transforms((,newability[haste])) forever])) forever +auto=@movedto(creature[-token]|mybattlefield):name(Gains riot) all(trigger[to]) transforms((,newability[choice name(Put 1/1 counter) counter(1/1)],newability[choice name(Gain haste) transforms((,haste)) forever])) forever text=Creature spells you control can't be countered. -- Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) mana={1}{R}{G} type=Enchantment @@ -58774,17 +90551,28 @@ type=Enchantment [card] name=Rhythmic Water Vortex target=creature -auto=moveTo(ownerhand) -auto=may moveto(myhand) target(Mu Yanling|mylibrary,mygraveyard) && shuffle +auto=moveTo(hand) +auto=may moveto(hand) target(Mu Yanling|mylibrary,mygraveyard) text=Return up to two target creatures to their owner's hand. -- Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle it. mana={3}{U}{U} type=Sorcery [/card] [card] +name=Ria Ivor, Bane of Bladehold +auto=@each my combatbegins:name(Target creature prevent damage) target(creature|mybattlefield) transforms((,newability[_ATTACKING_name(Prevent damage) preventalldamage from(this) ueot],newability[_ATTACKING_name(Create mite) _PHYREXIANMITETOKEN_])) ueot +auto=_ATTACKING_all(other creature[attacking]|battlefield) 1/0 ueot +text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." +mana={2}{W}{B} +type=Legendary Creature +subtype=Phyrexian Knight +power=3 +toughness=4 +[/card] +[card] name=Ribbon Snake abilities=flying auto={2}:-flying ueot -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) notatarget(Ribbon Snake[flying]|opponentBattlefield)-flying ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) notaTarget(Ribbon Snake[flying]|opponentBattlefield)-flying ueot?donothing!$ opponent])) forever text=Flying -- {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. mana={1}{U}{U} type=Creature @@ -58793,6 +90581,20 @@ power=2 toughness=3 [/card] [card] +name=Ribskiff +abilities=poisontwotoxic +auto=draw:1 +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +text=Toxic 2 (Players dealt combat damage by this permanent also get two poison counters.) -- When Ribskiff enters, draw a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={4} +type=Artifact +subtype=Vehicle +power=4 +toughness=4 +[/card] +[card] name=Ricochet Trap target=*[instant;sorcery]|stack other={R} name(Opponent casted blue spell) @@ -58804,10 +90606,34 @@ type=Instant subtype=Trap [/card] [card] +name=Rictus Robber +auto=if morbid then create(zombie rogue:creature zombie rogue:2/2:blue:black) +autohand={2}{B}:_PLOT_ +autoexile=_PLOTCAST_ +text=When Rictus Robber enters, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token. -- Plot {2}{B} (You may pay {2}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={3}{B} +type=Creature +subtype=Zombie Rogue +power=4 +toughness=3 +[/card] +[card] +name=Riddle Gate Gargoyle +abilities=flying +auto=alterenergy:3 controller +auto=@each my blockers:if compare(penergy)~morethan~1 then pay({e:2}) target(creature|myBattlefield) lifelink ueot +text=Flying -- When Riddle Gate Gargoyle enters, you get {E}{E}{E} (three energy counters). -- Whenever you attack, you may pay {E}{E}. When you do, target creature you control gains lifelink until end of turn. +mana={W}{U} +type=Artifact Creature +subtype=Gargoyle +power=2 +toughness=2 +[/card] +[card] name=Riddleform aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedTo(*[-creature]|mystack):may transforms((Sphinx Creature,setpower=3,settoughness=3,flying)) ueot -auto={2}{U}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedTo(*[-creature]|mystack):may transforms((Sphinx Creature,setpower=3,settoughness=3,flying)) ueot +auto={2}{U}:_SCRY1_ text=Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. -- {2}{U}: Scry 1. mana={1}{U} type=Enchantment @@ -58815,8 +90641,8 @@ type=Enchantment [card] name=Riddlemaster Sphinx abilities=flying -auto=may moveto(ownerHand) target(creature|opponentBattlefield) -text=Flying -- When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. +auto=may moveto(hand) target(creature|opponentBattlefield) +text=Flying -- When Riddlemaster Sphinx enters, you may return target creature an opponent controls to its owner's hand. mana={4}{U}{U} type=Creature subtype=Sphinx @@ -58842,8 +90668,20 @@ mana={G}{U} type=Instant [/card] [card] +name=Riders of Rohan +other={4}{R}{W} name(Dash) +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever +auto=name(Create knight) _HUMANKNIGHTTOKEN_*2 +text=When Riders of Rohan enters, create two 2/2 red Human Knight creature tokens with trample and haste. -- Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) +mana={3}{R}{W} +type=Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] +[card] name=Rielle, the Everwise -auto=foreach(*[instant,sorcery]|myGraveyard) 1/0 +auto=foreach(*[instant;sorcery]|myGraveyard) 1/0 auto=@discarded(*|myHand) turnlimited:draw:1 controller text=Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. -- Whenever you discard one or more cards for the first time each turn, draw that many cards. mana={1}{U}{R} @@ -58855,8 +90693,8 @@ toughness=3 [card] name=Rienne, Angel of Rebirth abilities=flying -auto=lord(creature[multicolor]|myBattlefield) 1/0 -auto=@movedTo(creature[multicolor]|graveyard) from(battlefield):phaseaction[endofturn once] moveTo(ownerhand) ueot +auto=lord(other creature[multicolor]|myBattlefield) 1/0 +auto=@movedTo(other creature[multicolor]|graveyard) from(mybattlefield):all(trigger[to]) name(Return to owner hand later) transforms((,newability[phaseaction[end once] moveTo(hand)])) ueot text=Flying -- Other multicolored creatures you control get +1/+0. -- Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step. mana={2}{R}{G}{W} type=Legendary Creature @@ -58890,9 +90728,22 @@ power=1 toughness=3 [/card] [card] +name=Riftburst Hellion +abilities=reach +facedown={3} +autofacedown=_WARD2_ +autofacedown={4}{RG}{RG}:morph +text=Reach -- Disguise {4}{R/G}{R/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +mana={5}{R}{G} +type=Creature +subtype=Hellion +power=6 +toughness=7 +[/card] +[card] name=Riftsweeper auto=name(Shuffle back exiled card) target(*|exile) moveto(ownerlibrary) and!( shuffle )! -text=When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library. +text=When Riftsweeper enters, choose target face-up exiled card. Its owner shuffles it into their library. mana={1}{G} type=Creature subtype=Elf Shaman @@ -58902,8 +90753,8 @@ toughness=2 [card] name=Rigging Runner abilities=first strike -auto=if raid then counter(1/1,1) -text=First strike -- Raid - Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. +auto=if raid then counter(1/1) +text=First strike -- Raid - Rigging Runner enters with a +1/+1 counter on it if you attacked with a creature this turn. mana={R} type=Creature subtype=Goblin Pirate @@ -58912,11 +90763,11 @@ toughness=1 [/card] [card] name=Righteous Confluence -auto=choice name(Choose 1, 1, 1) token(Knight,Creature Knight,2/2,white,vigilance)*3 -auto=choice name(Choose 1, 1, 2) token(Knight,Creature Knight,2/2,white,vigilance)*2 && target(enchantment|battlefield) moveto(exile) -auto=choice name(Choose 1, 1, 3) token(Knight,Creature Knight,2/2,white,vigilance)*2 && life:5 controller -auto=choice name(Choose 1, 2, 2) token(Knight,Creature Knight,2/2,white,vigilance) && target(<2>enchantment|battlefield) moveto(exile) -auto=choice name(Choose 1, 2, 3) token(Knight,Creature Knight,2/2,white,vigilance) && target(enchantment|battlefield) moveto(exile) && life:5 controller +auto=choice name(Choose 1, 1, 1) _KNIGHTTOKEN_*3 +auto=choice name(Choose 1, 1, 2) _KNIGHTTOKEN_*2 && target(enchantment|battlefield) moveto(exile) +auto=choice name(Choose 1, 1, 3) _KNIGHTTOKEN_*2 && life:5 controller +auto=choice name(Choose 1, 2, 2) _KNIGHTTOKEN_ && target(<2>enchantment|battlefield) moveto(exile) +auto=choice name(Choose 1, 2, 3) _KNIGHTTOKEN_ && target(enchantment|battlefield) moveto(exile) && life:5 controller auto=choice name(Choose 2, 2, 2) target(<3>enchantment|battlefield) moveto(exile) auto=choice name(Choose 2, 2, 3) target(<2>enchantment|battlefield) moveto(exile) && life:5 controller auto=choice name(Choose 2, 3, 3) target(enchantment|battlefield) moveto(exile) && life:10 controller @@ -58930,7 +90781,7 @@ name=Righteous Valkyrie abilities=flying auto=@movedto(other *[angel;cleric]|mybattlefield):all(trigger[to]) dynamicability auto=this(variable{pdiffinitlife}>6) lord(creature|myBattlefield) 2/2 -text=Flying -- Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. -- As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. +text=Flying -- Whenever another Angel or Cleric enters under your control, you gain life equal to that creature's toughness. -- As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. mana={2}{W} type=Creature subtype=Angel Cleric @@ -58948,6 +90799,19 @@ mana={R} type=Sorcery [/card] [card] +name=Rilsa Rael, Kingpin +abilities=deathtouch +auto=_INITIATIVE_CONTROLLER_ +auto=@each my blockers restriction{compare(pdungeoncompleted)~morethan~0}:name(Choose a creature) target(creature[attacking]|myBattlefield) transforms((,deathtouch,first strike,newability[5/0],menace)) ueot +auto=@each my blockers restriction{compare(pdungeoncompleted)~equalto~0}:name(Choose a creature) target(creature[attacking]|myBattlefield) deathtouch ueot +text=Deathtouch -- When Rilsa Rael, Kingpin enters, you take the initiative. -- Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn. +mana={3}{U}{B} +type=Legendary Creature +subtype=Human Rogue +power=2 +toughness=5 +[/card] +[card] name=Rime Tender auto={T}:untap target(other *[snow]|battlefield) text={T}: Untap another target snow permanent. @@ -58958,6 +90822,16 @@ power=2 toughness=2 [/card] [card] +name=Rimefur Reindeer +auto=@movedTo(enchantment|myBattlefield):tap target(creature|opponentBattlefield) +text=Whenever an enchantment enters under your control, tap target creature an opponent controls. +mana={3}{W} +type=Creature +subtype=Elk +power=3 +toughness=4 +[/card] +[card] name=Rimehorn Aurochs abilities=trample auto=_ATTACKING_all(this) foreach(other aurochs[attacking]) 1/0 ueot @@ -58971,8 +90845,7 @@ toughness=3 [/card] [card] name=Rimeshield Frost Giant -abilities=flying -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentstack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot +auto=_WARD3_ text=Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) mana={3}{U}{U} type=Creature @@ -58982,11 +90855,11 @@ toughness=5 [/card] [card] name=Rimewall Protector -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot +auto=_WARD1_ auto=all(other *[giant;wizard]|mybattlefield) counter(0/0.1.PerpetualWard) notrg auto=all(*[giant;wizard]|myhand) counter(0/0.1.PerpetualWard) notrg auto=emblem transforms((,newability[@targeted(*[counter{(0/0.1.PerpetualWard}]|mybattlefield)) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot])) forever dontremove -text=Ward {1} -- When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}. +text=Ward {1} -- When Rimewall Protector enters, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}. mana={1}{U}{U} type=Creature subtype=Giant Wizard @@ -58996,7 +90869,7 @@ toughness=4 [card] name=Rimewood Falls auto=tap(noevent) -text=({T}: Add {G} or {U}.) -- Rimewood Falls enters the battlefield tapped. +text=({T}: Add {G} or {U}.) -- Rimewood Falls enters tapped. type=Snow Land subtype=Forest Island [/card] @@ -59006,7 +90879,7 @@ abilities=cantblock,adventure,asflash restriction=can play creature other={R} name(Adventure) auto=if paid(alternative) then name(Creature gets 2/0) target(creature|battlefield) 2/0 ueot -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ text=Rimrock Knight can't block. // Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.) mana={1}{R} type=Creature @@ -59035,13 +90908,63 @@ type=Artifact [/card] [card] name=Ring of Ma'ruf -auto={5}{T}{E}:transforms((,newability[replacedraw target(*|mysideboard) moveto(myhand)])) ueot +auto={5}{T}{E}:transforms((,newability[replacedraw target(*|mysideboard) moveto(hand)])) ueot text={5}, {T}, Exile Ring of Ma'ruf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand. mana={5} type=Artifact [/card] [card] +name=Ringsight +autostack=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[green;white;red;blue;black]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;green;red;blue]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;red;blue;black]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;green;red;black]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;green;red;black]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[red;blue;black;green]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;red;blue]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;red;black]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;red;green]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;blue;black]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;green;blue]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;green;black]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[green;red;blue]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[green;red;black]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[green;black;blue]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[red;black;blue]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;blue]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;black]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;green]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white;red]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[blue;green]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[blue;black]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[blue;red]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[black;green]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[black;red]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[green;red]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&green]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[green]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&black]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[black]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&red]|mybattlefield)~morethan~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[red]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&white]|mybattlefield)~morethan~0 then if type(creature[legendary&blue]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[white]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(creature[legendary&blue]|mybattlefield)~morethan~0 then if type(creature[legendary&red]|mybattlefield)~equalto~0 then if type(creature[legendary&green]|mybattlefield)~equalto~0 then if type(creature[legendary&black]|mybattlefield)~equalto~0 then if type(creature[legendary&white]|mybattlefield)~equalto~0 then name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) name(Search card) target(*[blue]|mylibrary) moveto(hand) and!( shuffle )! +text=The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle. +mana={1}{U}{B} +type=Sorcery +[/card] +[card] +name=Ringwraiths +auto=name(Opponent creature gains -3/-3) target(creature|opponentBattlefield) transforms((,newability[-3/-3],newability[if cantargetcard(*[legendary]|*) then life:-3 controller])) ueot +autograveyard=@ringtemptedof(player):name(Return to hand) moveto(hand) +text=When Ringwraiths enters, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. -- When the Ring tempts you, return Ringwraiths from your graveyard to your hand. +mana={4}{B}{B} +type=Creature +subtype=Wraith Knight +power=5 +toughness=5 +[/card] +[card] name=Rionya, Fire Dancer +auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~0}:name(Copy creature) target(other creature|mybattlefield) clone with(unearth,haste) auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~1}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~2}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~3}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot @@ -59078,6 +91001,17 @@ mana={R}{W} type=Sorcery [/card] [card] +name=Ripchain Razorkin +abilities=reach +auto={2}{R}{S(land|myBattlefield)}:draw:1 +text=Reach -- {2}{R}, Sacrifice a land: Draw a card. +mana={3}{R} +type=Creature +subtype=Human Berserker +power=5 +toughness=3 +[/card] +[card] name=Riphook Raider backside=Hookhand Mariner abilities=nightbound @@ -59101,6 +91035,18 @@ power=4 toughness=5 [/card] [card] +name=Riptide Gearhulk +abilities=double strike +auto=@movedto(*[-creature]|mystack):1/1 ueot +auto=may target(*[-land]|opponentBattlefield) placefromthetop(3) +text=Double strike -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top. +mana={1}{W}{W}{U}{U} +type=Artifact Creature +subtype=Construct +power=2 +toughness=5 +[/card] +[card] name=Riptide Mangler auto={1}{U} restriction{type(creature[power=0]|battlefield)~morethan~0}:name(Set power to 0) name(Set power to 0) transforms((,setpower=0)) forever auto={1}{U} restriction{type(creature[power=1]|battlefield)~morethan~0}:name(Set power to 1) name(Set power to 1) transforms((,setpower=1)) forever @@ -59154,9 +91100,9 @@ toughness=5 name=Rise // Fall other={B}{R} name(Fail) auto=if paid(alternative) then target(player) ability$!name(Discard 2 nonland cards at random) name(Discard 2 nonland cards at random) all(*[-land;zpos<=2]|myhand) moveto(mygraveyard)!$ targetedplayer -auto=ifnot paid(alternative) then ability$!name(Return creature from graveyard) name(Return creature from graveyard) target(creature|graveyard) moveto(ownerhand)!$ controller -auto=ifnot paid(alternative) then ability$!name(Return creature from battlefield) name(Return creature from battlefield) target(creature|battlefield) moveto(ownerhand)!$ controller -text=Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. // Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way. +auto=ifnot paid(alternative) then ability$!name(Return creature from graveyard) name(Return creature from graveyard) target(creature|graveyard) moveto(hand)!$ controller +auto=ifnot paid(alternative) then ability$!name(Return creature from battlefield) name(Return creature from battlefield) target(creature|battlefield) moveto(hand)!$ controller +text=Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. // Target player reveals two cards at random from their hand, then discards each nonland card revealed this way. mana={U}{B} type=Sorcery [/card] @@ -59170,11 +91116,12 @@ type=Sorcery [/card] [card] name=Rise and Shine +target=artifact[-creature]|myBattlefield abilities=overload -other={4}{U}{U} name(Overload) -auto=paidmana name(Target artifact becomes creature) name(Target artifact becomes creature) target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,newability[counter(1/1.4)])) forever -auto=overload name(All artifacts become creatures) name(All artifacts become creatures) all(artifact[-creature]|myBattlefield) transforms((Artifact Creature,newability[counter(1/1.4)])) forever +auto=paidmana name(Target artifact becomes creature) name(Target artifact becomes creature) transforms((Artifact Creature,newability[counter(1/1.4)])) forever +auto=overload all(artifact[-creature]|myBattlefield) transforms((,setpower=0,settoughness=0)) forever text=Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. -- Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") +other={4}{U}{U} name(Overload) mana={1}{U} type=Sorcery [/card] @@ -59183,7 +91130,7 @@ name=Rise of Extus target=creature auto=moveto(exile) auto=ability$!may name(Exile instant or sorcery) name(Exile instant or sorcery) target(*[instant;sorcery]|graveyard) moveto(exile)!$ controller -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=_LEARN_ text=Exile target creature. Exile up to one target instant or sorcery card from a graveyard. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={4}{WB}{WB} type=Sorcery @@ -59200,7 +91147,7 @@ type=Sorcery [card] name=Rise of the Dread Marn abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=token(Berserker,Creature Zombie Berserker,2/2,black)*type:creature[fresh]:mygraveyard auto=token(Berserker,Creature Zombie Berserker,2/2,black)*type:creature[fresh]:opponentgraveyard @@ -59209,6 +91156,35 @@ mana={2}{B} type=Instant [/card] [card] +name=Rise of the Eldrazi +abilities=nofizzle,exiledeath +target=*|battlefield +auto=destroy +auto=turns:+1 controller +auto=choice name(You draw 4 cards) draw:4 controller +auto=choice name(Opponent draws 4 cards) draw:4 opponent +text=This spell can't be countered. -- Destroy target permanent. Target player draws four cards. Take an extra turn after this one. -- Exile Rise of the Eldrazi. +mana={9}{C}{C}{C} +type=Sorcery +[/card] +[card] +name=Rise of the Varmints +auto=create(varmint:creature varmint:2/1:green)*type:creature:myGraveyard +autohand={2}{G}:_PLOT_ +autoexile=_PLOTCAST_ +text=Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. -- Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Rise of the Witch-king +auto=ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notaTarget(creature|mybattlefield)!$ opponent +auto=name(Sacrifice a creature) target(creature|mybattlefield) sacrifice and!( transforms((,newability[may name(Return another permanent) target(other *[-instant;-sorcery]|mygraveyard) moveTo(mybattlefield)])) oneshot )! +text=Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield. +mana={2}{B}{G} +type=Sorcery +[/card] +[card] name=Rise to Glory restriction=type(*[creature;aura]|mygraveyard)~morethan~0 auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature) name(Return creature) moveTo(myBattlefield) target(creature|myGraveyard) @@ -59221,7 +91197,7 @@ type=Sorcery [card] name=Risen Executioner abilities=cantblock -auto=lord(*[zombie]|mybattlefield) 1/1 +auto=lord(other zombie|mybattlefield) 1/1 autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~0 name(cast from graveyard) moveto(mybattlefield) autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~1 Pay({1}) name(cast from graveyard) moveto(mybattlefield) autograveyard={2}{B}{B}:if type(creature|mygraveyard)~equalto~2 Pay({2}) name(cast from graveyard) moveto(mybattlefield) @@ -59252,9 +91228,9 @@ toughness=3 [/card] [card] name=Risen Reef -auto=reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(ownerhand) optiontwoend revealend -auto=@movedto(other creature[elemental]|mybattlefield):reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(ownerhand) optiontwoend revealend -text=Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. +auto=reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(hand) optiontwoend revealend +auto=@movedto(other creature[elemental]|mybattlefield):reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(hand) optiontwoend revealend +text=Whenever Risen Reef or another Elemental enters under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. mana={1}{G}{U} type=Creature subtype=Elemental @@ -59293,6 +91269,14 @@ power=2 toughness=2 [/card] [card] +name=Rising of the Day +auto=lord(creature|myBattlefield) haste +auto=lord(creature[legendary]|myBattlefield) 1/0 +text=Creatures you control have haste. -- Legendary creatures you control get +1/+0. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Risk Factor auto=ability$!name(Choose one) choice name(Damage 4) damage:4 controller _ choice name(Draw cards) draw:3 opponent!$ opponent flashback={2}{R}{D(*|myhand)} @@ -59301,12 +91285,32 @@ mana={2}{R} type=Instant [/card] [card] +name=Risky Shortcut +auto=draw:2 +auto=all(player) life:-2 +text=Draw two cards. Each player loses 2 life. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Risona, Asari Commander +abilities=haste +auto=@combatdamaged(player) from(this) restriction{compare(hascntindestructible)~equalto~0}:name(Put indestructible counter) name(Put indestructible counter) transforms((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>=1) indestructible])) forever +auto=@combatdamageof(player) restriction{compare(hascntindestructible)~morethan~0}:name(Remove indestructible counter) counter(0/0,-1,Indestructible) +text=Haste -- Whenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it. -- Whenever combat damage is dealt to you, remove an indestructible counter from Risona. +mana={1}{R}{W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +[/card] +[card] name=Rite of Belzenlok auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=create(cleric:creature cleric:0/1:black:)*2 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(cleric:creature cleric:0/1:black:)*2 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(demon:creature demon:6/6:black:flying:trample) and!( transforms((,newability[bury notatarget(other creature|myBattlefield)])))! +auto=create(cleric:creature cleric:0/1:black)*2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(cleric:creature cleric:0/1:black)*2 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(demon:creature demon:6/6:black:flying:trample) and!( transforms((,newability[@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notaTarget(other creature|mybattlefield)],newability[@each my upkeep restriction{type(creature|myBattlefield)~lessthan~2}:damage:6 controller])) forever )! auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Create two 0/1 black Cleric creature tokens. -- III - Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." mana={2}{B}{B} @@ -59317,7 +91321,7 @@ subtype=Saga name=Rite of Harmony flashback={2}{G}{W} auto=emblem transforms((,newability[@movedto(*[creature;enchantment]|mybattlefield):name(Draw a card) draw:1 controller])) ueot -text=Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. -- Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Whenever a creature or enchantment enters under your control this turn, draw a card. -- Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={G}{W} type=Instant [/card] @@ -59333,14 +91337,30 @@ type=Sorcery [card] name=Rite of Undoing target=*[-land]|mybattlefield -auto=moveto(ownerhand) -auto=moveto(ownerhand) target(*[-land]|opponentbattlefield) +auto=moveto(hand) +auto=moveto(hand) target(*[-land]|opponentbattlefield) other={delve} name(Delve) text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands. mana={4}{U} type=Instant [/card] [card] +name=Rite of the Dragoncaller +auto=@movedTo(*[instant;sorcery]|mystack):create(dragon:creature dragon:5/5:red:flying) +text=Whenever you cast an instant or sorcery spell, create a 5/5 red Dragon creature token with flying. +mana={4}{R}{R} +type=Enchantment +[/card] +[card] +name=Rite of the Moth +target=creature|mygraveyard +auto=moveTo(battlefield) && _FINALITY_COUNTER_ +flashback={3}{W}{W}{B} +text=Return target creature card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) -- Flashback {3}{W}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{W}{B}{B} +type=Sorcery +[/card] +[card] name=Rites of Initiation auto=if type(*|myHand)~morethan~0 then choice name(Discard 1 card) discard:1 controller && all(creature|mybattlefield) 1/0 ueot auto=if type(*|myHand)~morethan~1 then choice name(Discard 2 card) discard:2 controller && all(creature|mybattlefield) 2/0 ueot @@ -59404,8 +91424,8 @@ type=Instant [/card] [card] name=Rites of Spring -auto=choice name(Discard any number of cards) target(*|myhand) reject and!( transforms((,newability[name(Search basic land) target(land[basic]|myLibrary) moveTo(myhand)])) oneshot )! -text=Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library. +auto=choice name(Discard any number of cards) target(*|myhand) reject and!( transforms((,newability[name(Search basic land) target(land[basic]|myLibrary) moveto(hand)])) oneshot )! +text=Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle. mana={1}{G} type=Sorcery [/card] @@ -59413,14 +91433,14 @@ type=Sorcery name=Rith's Charm auto=choice name(Destroy land) target(land[-basic]) destroy auto=choice name(Create 3 saproling) token(Saproling,Creature Saproling,1/1,green)*3 -auto=choice name(Prevent damage) notatarget(*|battlefield,stack,hand,graveyard) transforms((,newability[preventalldamage from(this)])) ueot -text=Choose one Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn. +auto=choice name(Prevent damage) target(*) transforms((,newability[preventalldamage from(this)])) ueot +text=Choose one Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn. mana={R}{G}{W} type=Instant [/card] [card] name=Ritual Guardian -auto=@each my combatbegins restriction{coven}:name(Gains lifelink) transforms((,newability[lifelink])) ueot +auto=@each my combatbegins restriction{coven}:name(Gains lifelink) transforms((,lifelink)) ueot text=Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn. type=Creature subtype=Human Soldier @@ -59447,15 +91467,16 @@ type=Instant [card] name=Ritual of Soot auto=destroy all(creature[manacost<=3]) -text=Destroy all creatures with converted mana cost 3 or less. +text=Destroy all creatures with mana value 3 or less. mana={2}{B}{B} type=Sorcery [/card] [card] name=Ritual of Subdual auto=cumulativeupcost[{2}] sacrifice -auto=all(land|mybattlefield) loseabilities && transforms((,newability[producecolor:land])) forever -auto=all(land|opponentbattlefield) loseabilities && transforms((,newability[producecolor:land])) forever +auto=lord(land|battlefield) loseabilities +auto=lord(land|battlefield) losesubtypesof(land) +auto=lord(land|battlefield) transforms((,newability[{T}:name(Add colorless) add{C}])) text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces colorless mana instead of any other type. mana={4}{G}{G} type=Enchantment @@ -59468,8 +91489,16 @@ mana={3}{B}{E(creature|mygraveyard)} type=Instant [/card] [card] +name=Rivendell +auto=if type(creature[legendary]|myBattlefield)~equalto~0 then name(Enter tapped) name(Enter tapped) tap(noevent) +auto={T}:add{U} +auto=aslongas(creature[legendary]|myBattlefield) {1}{U}{T}:name(Scry 2) name(Scry 2) _SCRY2_ +text=Rivendell enters tapped unless you control a legendary creature. -- {T}: Add {U}. -- {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. +type=Legendary Land +[/card] +[card] name=River Darter -auto=cantbeblockedby(creature[Dinosaurs]) +auto=cantbeblockedby(creature[dinosaur]) text=River Darter can't be blocked by Dinosaurs. mana={2}{U} type=Creature @@ -59478,10 +91507,32 @@ power=2 toughness=3 [/card] [card] +name=River Herald Guide +abilities=vigilance +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=Vigilance -- When River Herald Guide enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={2}{G} +type=Creature +subtype=Merfolk Scout +power=3 +toughness=1 +[/card] +[card] +name=River Herald Scout +auto=_EXPLORES_ +text=When River Herald Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={1}{U} +type=Creature +subtype=Merfolk Scout +power=1 +toughness=2 +[/card] +[card] name=River Heralds' Boon target=creature -auto=counter(1/1,1) -auto=target(merfolk) counter(1/1,1) +auto=counter(1/1) +auto=target(merfolk) counter(1/1) text=Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk. mana={1}{G} type=Instant @@ -59498,10 +91549,22 @@ power=1 toughness=3 [/card] [card] +name=River Kelpie +abilities=persist +auto=@movedTo(creature,artifact,enchantment,land|battlefield) from(graveyard):draw:1 +auto=@movedTo(sorcery,instant|stack) from(graveyard):draw:1 +text=Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. -- Whenever a player casts a spell from a graveyard, draw a card. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={3}{U}{U} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] name=River Serpent abilities=cycling -auto=aslongas(type(*|mygraveyard)~lessthen~5) cantattack -auto=aslongas(type(*|mygraveyard)~lessthen~5) cantpwattack +auto=aslongas(type(*|mygraveyard)~lessthan~5) cantattack +auto=aslongas(type(*|mygraveyard)~lessthan~5) cantpwattack autohand=__CYCLING__({U}) text=River Serpent can't attack unless there are five or more cards in your graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.) mana={5}{U} @@ -59514,7 +91577,7 @@ toughness=5 name=River Sneak abilities=unblockable auto=@movedto(merfolk|mybattlefield):1/1 ueot -text=River Sneak can't be blocked. -- Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. +text=River Sneak can't be blocked. -- Whenever another Merfolk enters under your control, River Sneak gets +1/+1 until end of turn. mana={1}{U} type=Creature subtype=Merfolk Warrior @@ -59532,17 +91595,17 @@ subtype=Aura [/card] [card] name=River's Grasp -auto=if casted(this) then if spent({B}) then if type(*[-land]|opponenthand)~morethan~0 then ability$!name(Discard non-land card) name(Discard non-land card) name(Discard non-land card) reject target(*[-land]|opponenthand)!$ controller +auto=if casted(this) then if spent({B}) then if type(*[-land]|opponenthand)~morethan~0 then ability$!name(Discard non-land card) name(Discard non-land card) name(Discard non-land card) reject notaTarget(*[-land]|opponenthand)!$ controller auto=if casted(this) then if spent({B}) then if type(*[-land]|opponenthand)~equalto~0 then ability$!name(Look opponent's hand) name(Look opponent's hand) name(Look opponent's hand) target(*|opponenthand) moveto(opponenthand)!$ controller -auto=if casted(this) then if spent({U}) then ability$!name(Return creature to hand) name(Return creature to hand) target(creature|battlefield) moveto(ownerhand)!$ controller -text=If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) +auto=if casted(this) then if spent({U}) then ability$!name(Return creature to hand) name(Return creature to hand) target(creature|battlefield) moveto(hand)!$ controller +text=If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) mana={3}{UB} type=Sorcery [/card] [card] name=River's Rebuke target=player -auto=moveto(targetedpersonshand) all(*[-land]|targetedpersonsbattlefield) +auto=moveto(hand) all(*[-land]|targetedpersonsbattlefield) text=Return all nonland permanents target player controls to their owner's hand. mana={4}{U}{U} type=Sorcery @@ -59557,9 +91620,16 @@ text={T}: Add {U}. // Lavaglide Pathway type=Land [/card] [card] +name=Riverpyre Verge +auto={T}:Add{R} +auto=aslongas(*[Island;Mountain]|myBattlefield) {T}:Add{U} +text={T}: Add {R}. -- {T}: Add {U}. Activate only if you control an Island or a Mountain. +type=Land +[/card] +[card] name=Riverwise Augur auto=draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot -text=When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. +text=When Riverwise Augur enters, draw three cards, then put two cards from your hand on top of your library in any order. mana={3}{U} type=Creature subtype=Merfolk Wizard @@ -59567,11 +91637,64 @@ power=2 toughness=2 [/card] [card] +name=Riveteers Charm +auto=choice name(Sacrifice a creature or planeswalker) ability$!sacrifice notaTarget(*[creature;planeswalker;manacost=convertedcost:highest:*:myBattlefield]|myBattlefield)!$ target(opponent) +auto=choice all(*[zpos<=3]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) uent )! +auto=choice name(Exile opponent's graveyard) all(*|opponentgraveyard) moveto(exile) +auto=choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile) +text=Choose one - -- - Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. -- - Exile the top three cards of your library. Until your next end step, you may play those cards. -- - Exile target player's graveyard. +mana={B}{R}{G} +type=Instant +[/card] +[card] +name=Riveteers Decoy +other={3}{G} name(Blitz) +auto=transforms((,_MUST_BE_BLOCKD_)) forever +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery +text=Riveteers Decoy must be blocked if able. -- Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +mana={1}{G} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] +[card] +name=Riveteers Initiate +auto={1}{BG}:deathtouch ueot +text={1}{B/G}: Riveteers Initiate gains deathtouch until end of turn. +mana={1}{R} +type=Creature +subtype=Lizard Citizen +power=2 +toughness=2 +[/card] +[card] +name=Riveteers Overlook +auto=sacrifice && life:1 +auto=name(Search Swamp) target(swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Mountain) target(mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto=name(Search Forest) target(forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +text=When Riveteers Overlook enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life. +type=Land +[/card] +[card] +name=Riveteers Requisitioner +auto=_DIES__TREASURE_ +other={2}{R} name(Blitz) +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery +text=When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +mana={1}{R} +type=Creature +subtype=Lizard Rogue +power=3 +toughness=1 +[/card] +[card] name=Rix Maadi Reveler -auto=if paid(alternative) then reject all(*|myhand) and!(draw:3)! -auto=if type(*|myhand)~morethan~0 then ability$! reject notatarget(*|myhand) and!(draw:1)! !$ controller -text=Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. -other={2}{B}{R} name(Spectacle) +auto=if paid(alternative) then reject all(*|myhand) && draw:3 +auto=ifnot paid(alternative) then if type(*|myhand)~morethan~0 then ability$! _DISCARD&DRAW_ !$ controller +text=Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rix Maadi Reveler enters, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. +other={2}{B}{R} name(Spectacle) otherrestriction=compare(oplifelost)~morethan~0 mana={1}{R} type=Creature @@ -59593,19 +91716,26 @@ type=Instant [card] name=Road of Return other={2}{G}{G} name(Entwine) -auto=ifnot paid alternative then choice name(Return permanent) moveto(myhand) target(*|mygraveyard) -auto=ifnot paid alternative then choice name(Return commander) moveto(myhand) target(*[iscommander]|mycommandzone) -auto=if paid(alternative) then moveto(myhand) target(*|mygraveyard) && ability$!name(Choose commander from command zone) name(Choose commander from command zone) moveto(myhand) target(*[iscommander]|mycommandzone)!$ controller +auto=ifnot paid alternative then choice name(Return permanent) moveto(hand) target(*|mygraveyard) +auto=ifnot paid alternative then choice name(Return commander) moveto(hand) target(*[iscommander]|mycommandzone) +auto=if paid(alternative) then moveto(hand) target(*|mygraveyard) && ability$!name(Choose commander from command zone) name(Choose commander from command zone) moveto(hand) target(*[iscommander]|mycommandzone)!$ controller text=Choose one -- Return target permanent card from your graveyard to your hand. -- Put your commander into your hand from the command zone. -- Entwine 2 (Choose both if you pay the entwine cost.) mana={G}{G} type=Sorcery [/card] [card] +name=Roadside Reliquary +auto={T}:add{C} +auto={2}{T}{S}:name(Sacrifice and draw) transforms((,newability[if type(artifact|myBattlefield)~morethan~0 then name(Draw a card) name(Draw a card) draw:1 controller],newability[if type(enchantment|myBattlefield)~morethan~0 then name(Draw a card) name(Draw a card) draw:1 controller])) oneshot +text={T}: Add {C}. -- {2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment. +type=Land +[/card] +[card] name=Roalesk, Apex Hybrid abilities=flying,trample auto=counter(1/1,2) target(other creature|myBattlefield) -auto=_DIES_name(Proliferate 2 times) notatarget(proliferation) proliferate && proliferate -text=Flying, trample -- When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. -- When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) +auto=_DIES_name(Proliferate 2 times) notaTarget(proliferation) proliferate && proliferate +text=Flying, trample -- When Roalesk, Apex Hybrid enters, put two +1/+1 counters on another target creature you control. -- When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) mana={2}{G}{G}{U} type=Legendary Creature subtype=Human Mutant @@ -59615,8 +91745,8 @@ toughness=5 [card] name=Roaming Ghostlight abilities=flying -auto=may moveTo(ownerhand) target(creature[-spirit]) -text=Flying -- When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand. +auto=may moveTo(hand) target(creature[-spirit]) +text=Flying -- When Roaming Ghostlight enters, return up to one target non-Spirit creature to its owner's hand. mana={3}{U}{U} type=Creature subtype=Spirit @@ -59624,10 +91754,26 @@ power=3 toughness=2 [/card] [card] +name=Roar of Resistance +auto=lord(creature[token]|myBattlefield) haste +auto=@each my blockers:may name(Pay and get 2/0) pay({1}{R}) name(Pay and get 2/0) all(creature[attacking]|mybattlefield) transforms((,newability[2/0])) ueot +text=Creature tokens you control have haste. -- Whenever one or more creatures attack, you may pay {1}{R}. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Roaring Earth +auto=@movedTo(land|myBattlefield):name(Put 1/1 counter) counter(1/1) target(*[creature;vehicle]|myBattlefield) +autohand={X}{G}{G}{discard}:name(Put X counter) target(land|myBattlefield) counter(1/1,x) && becomes(Creature Sprit,0/0,green,haste) forever +text=Landfall - Whenever a land enters under your control, put a +1/+1 counter on target creature or Vehicle you control. -- Channel - {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. +mana={1}{G} +type=Enchantment +[/card] +[card] name=Robber of the Rich abilities=reach,haste -auto=@combat(attacking) source(this) restriction{compare(ohandcount)~morethan~(compare(phandcount)}:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( counter(0/0,1,RobberExiled) )! -auto=emblem transforms((,newability[lord(rogue|myBattlefield) transforms((,newability[@combat(attacking) source(this):name(Can cast exiled cards) transforms((,newability[{0}:name(Cast exiled card) name(Cast exiled card) target(*[-land;counter{0/0.1.RobberExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.RobberExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RobberExiled)])) ueot )!])) ueot]))])) forever dontremove +auto=@combat(attacking) source(this) restriction{compare(ohandcount)~morethan~compare(phandcount)}:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( counter(0/0,1,RobberExiled) notrg )! +auto=emblem transforms((,newability[lord(rogue|myBattlefield) transforms((,newability[_ATTACKING_name(Can cast exiled cards) transforms((,newability[{0}:name(Cast exiled card) name(Cast exiled card) target(*[-land;counter{0/0.1.RobberExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.RobberExiled) notrg],newability[canplayfromexile ueot],newability[anytypeofmana ueot],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RobberExiled) notrg])) ueot )!])) ueot]))])) forever dontremove text=Reach, haste -- Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. mana={1}{R} type=Creature @@ -59646,6 +91792,16 @@ type=Artifact subtype=Equipment [/card] [card] +name=Robe of the Archmagi +auto=@combatdamaged(player) from(mytgt):draw:thatmuch controller +auto={4}:equip +auto={1}:name(Equip Shaman, Warlock, or Wizard) rehook target(Shaman, Warlock, Wizard|mybattlefield) asSorcery +text=Whenever equipped creature deals combat damage to a player, you draw that many cards. -- Equip {4} -- Equip Shaman, Warlock, or Wizard {1} +mana={2}{U} +type=Artifact +subtype=Equipment +[/card] +[card] name=Robot Chicken auto=@movedto(*|mystack):token(Egg,Creature Egg,0/1) auto=@movedto(mygraveyard) from(creature[egg]|mybattlefield):destroy target(creature,artifact) @@ -59668,9 +91824,44 @@ power=1 toughness=3 [/card] [card] +name=Roc Hunter +abilities=reach +text=Reach +mana={1}{R} +type=Creature +subtype=Human Soldier +power=3 +toughness=1 +[/card] +[card] +name=Rocco, Cabaretti Caterer +auto=if casted(this) then notaTarget(creature[manacost<=X]|mylibrary) moveto(mybattlefield) +text=When Rocco, Cabaretti Caterer enters, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. +mana={X}{R}{G}{W} +type=Legendary Creature +subtype=Elf Druid +power=3 +toughness=1 +[/card] +[card] +name=Rocco, Street Chef +auto=@each my end:name(Exile top card) _IMPULSEUENT_ +auto=@each my end:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(opponentexile) and!( transforms((,newability[canplayfromexile uent])) uent )! +auto=@movedto(land|battlefield) from(exile):name(Put 1/1 counter) target(creature|battlefield) counter(1/1) +auto=@movedto(land|battlefield) from(exile):name(Create food) _FOOD_ +auto=@movedto(*|stack) from(exile):name(Put 1/1 counter) target(creature|battlefield) counter(1/1) +auto=@movedto(*|stack) from(exile):name(Create food) _FOOD_ +text=At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way. -- Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={R}{G}{W} +type=Legendary Creature +subtype=Elf Druid +power=2 +toughness=4 +[/card] +[card] name=Rock Equipment auto={1}:equip -auto=teach(creature) {1}{T}{S(Rock Equipment|myBattlefield)}:name(Damage any target) name(Damage any target) damage:2 target(player,creature,planeswalker) +auto=teach(creature) {1}{T}{S(Rock Equipment|myBattlefield)}:name(Damage any target) name(Damage any target) damage:2 target(anytarget) text=Equiped creature has "{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target" -- Equip {1}. type=Artifact subtype=Equipment @@ -59705,16 +91896,28 @@ mana={X}{R} type=Instant [/card] [card] +name=Rocketeer Boostbuggy +auto=_ATTACKING__TREASURE_ +auto=this(cantargetcard(*[-effect]) {3}:becomes(Artifact Creature effect) forever && counter(1/1) +auto=_CREW1_ +text=Whenever this Vehicle attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") -- Exhaust - {3}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.) -- Crew 1 +mana={R}{G} +type=Artifact +subtype=Vehicle +power=3 +toughness=2 +[/card] +[card] name=Rockfall Vale auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{G} auto={T}:add{R} -text=Rockfall Vale enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {R} or {G}. +text=Rockfall Vale enters tapped unless you control two or more other lands. -- {T}: Add {R} or {G}. type=Land [/card] [card] name=Rockslide Sorcerer -auto=@movedTo(*[instant;sorcery;wizard]|myStack):name(Delas 1 damage) name(Deals 1 damage) damage:1 target(player,creature,planeswalker) +auto=@movedTo(*[instant;sorcery;wizard]|myStack):name(Delas 1 damage) name(Deals 1 damage) damage:1 target(anytarget) text=Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target. mana={3}{R} type=Creature @@ -59752,8 +91955,50 @@ mana={2}{U} type=Artifact [/card] [card] +name=Rodeo Pyromancers +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:Add{R}{R} +text=Whenever you cast your first spell each turn, add {R}{R}. +mana={3}{R} +type=Creature +subtype=Human Mercenary +power=3 +toughness=4 +[/card] +[card] +name=Rodolf Duskbringer +abilities=deathtouch,flying,lifelink +auto=@lifeof(player) from(*[-lifefaker]|*):name(Becomes indestructible) transforms((,indestructible)) ueot +auto=@each my end restriction{compare(lifegain)~equalto~0}:may name(Pay and return with cost 0) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=0]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~1}:may name(Pay and return with cost 1) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=1]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~2}:may name(Pay and return with cost 2) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~3}:may name(Pay and return with cost 3) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=3]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~4}:may name(Pay and return with cost 4) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=4]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~5}:may name(Pay and return with cost 5) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=5]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~6}:may name(Pay and return with cost 6) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=6]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~7}:may name(Pay and return with cost 7) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=7]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~8}:may name(Pay and return with cost 8) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=8]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~9}:may name(Pay and return with cost 9) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=9]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~10}:may name(Pay and return with cost 10) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=10]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~11}:may name(Pay and return with cost 11) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=11]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~12}:may name(Pay and return with cost 12) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=12]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~13}:may name(Pay and return with cost 13) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=13]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~14}:may name(Pay and return with cost 14) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=14]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~15}:may name(Pay and return with cost 15) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=15]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~16}:may name(Pay and return with cost 16) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=16]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~17}:may name(Pay and return with cost 17) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=17]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~18}:may name(Pay and return with cost 18) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=18]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~equalto~19}:may name(Pay and return with cost 19) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=19]|mygraveyard) moveto(mybattlefield)!$ controller +auto=@each my end restriction{compare(lifegain)~morethan~19}:may name(Pay and return with cost 20) ability$!name(Pay and return) pay({1}{WB}) name(Return creature) target(creature[manacost<=20]|mygraveyard) moveto(mybattlefield)!$ controller +text=Flying, deathtouch, lifelink -- Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn. -- At the beginning of your end step, you may pay {1}{W/B}. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. +mana={5}{B} +type=Legendary Creature +subtype=Vampire Angel +power=4 +toughness=4 +[/card] +[card] name=Rofellos's Gift -auto=target(enchantment|mygraveyard) moveto(myhand) +auto=target(enchantment|mygraveyard) moveto(hand) text=Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way. mana={G} type=Sorcery @@ -59772,8 +92017,8 @@ toughness=1 [card] name=Rogue abilities=haste -auto=damage:1 target(player,creature,planeswalker) -text=Haste -- When this creature enters the battlefield, it deals 1 damage to any target +auto=damage:1 target(anytarget) +text=Haste -- When this creature enters, it deals 1 damage to any target type=Creature subtype=Human Rogue power=1 @@ -59782,23 +92027,68 @@ toughness=2 [card] name=Rogue Class auto=counter(0/0,1,Level) -auto=@combatdamagefoeof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(opponentexile) and!( counter(0/0.1.RogueExiled) )! -auto=@combatdamageof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0.1.RogueExiled) )! +auto=@combatdamagefoeof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(opponentexile) and!( counter(0/0.1.RogueExiled) notrg )! +auto=@combatdamageof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0.1.RogueExiled) notrg )! auto=this(variable{hascntlevel}=1) {1}{U}{B}:name(Level 2) counter(0/0,1,Level) asSorcery auto=this(variable{hascntlevel}=2) lord(creature|myBattlefield) menace auto=this(variable{hascntlevel}=2) {2}{U}{B}:name(Level 3) counter(0/0,1,Level) asSorcery -auto=this(variable{hascntlevel}>=3) lord(*[counter{0/0.1.RogueExiled}]|myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever -auto=this(variable{hascntlevel}>=3) {0}:name(May play card from opponent exile) target(*[counter{0/0.1.RogueExiled}]|opponentexile) moveTo(myexile) and!( transforms((,newability[0/0.1.RogueExiled],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RogueExiled)])) forever )! +auto=this(variable{hascntlevel}>=3) lord(*[counter{0/0.1.RogueExiled}]|myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) +auto=this(variable{hascntlevel}>=3) {0}:name(May play card from opponent exile) target(*[counter{0/0.1.RogueExiled}]|opponentexile) moveTo(myexile) and!( transforms((,newability[0/0.1.RogueExiled],newability[canplayfromexile ueot],newability[anytypeofmana ueot],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RogueExiled) notrg])) forever )! text=(Gain the next level as a sorcery to add its ability.) -- Whenever a creature you controls deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. -- {1}{U}{B}: Level 2 -- Creatures you control have menace. -- {2}{U}{B}: Level 3 -- You may play cards exiled with Rogue Class, and you may spend mana as through it were mana of any color to cast them. mana={U}{B} type=Enchantment subtype=Class [/card] [card] +name=Rogues' Gallery +auto=ability$!name(return white creature) may name(return white creature) moveto(hand) target(creature[white]|mygraveyard)!$ controller +auto=ability$!name(return blue creature) may name(return blue creature) moveto(hand) target(creature[blue]|mygraveyard)!$ controller +auto=ability$!name(return black creature) may name(return black creature) moveto(hand) target(creature[black]|mygraveyard)!$ controller +auto=ability$!name(return red creature) may name(return red creature) moveto(hand) target(creature[red]|mygraveyard)!$ controller +auto=ability$!name(return green creature) may name(return green creature) moveto(hand) target(creature[green]|mygraveyard)!$ controller +text=For each color, return up to one target creature card of that color from your graveyard to your hand. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Rohgahh, Kher Keep Overlord +auto=lord(other kobold|myBattlefield) +2/+2 +auto=@movedTo(other Kobold|mystack):pay({2}) create(dragon:creature dragon:4/4:red:flying) +auto=@movedTo(Dragon|mystack):token(Kobolds of Kher Keep,creature kobold,0/1,red) +text=Other Kobolds you control get +2/+2. -- Whenever you cast a Kobold spell, you may pay {2}. If you do, create a 4/4 red Dragon creature token with flying. -- Whenever you cast a Dragon spell, create a 0/1 red Kobold creature token named Kobolds of Kher Keep. +mana={3}{B}{R} +type=Legendary Creature +subtype=Kobold Warrior +power=4 +toughness=4 +[/card] +[card] +name=Rohirrim Lancer +abilities=menace +auto=_DIES_ name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Rohirrim Lancer dies, the Ring tempts you. +mana={R} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] +name=Roil Cartographer +auto=@movedTo(land|myBattlefield):alterenergy:1 controller +auto={T}{E:6}:draw:3 +text=Landfall - Whenever a land enters under your control, you get {E} (an energy counter). -- {T}, Pay six {E}: Draw three cards. +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=3 +[/card] +[card] name=Roil Eruption kicker={5} -auto=if paid(kicker) then name(Deals 5 damages) name(Deals 5 damages) damage:5 target(player,creature,planeswalker) -auto=ifnot paid(kicker) then name(Deals 3 damages) name(Deals 3 damages) damage:3 target(player,creature,planeswalker) +auto=if paid(kicker) then name(Deals 5 damages) name(Deals 5 damages) damage:5 target(anytarget) +auto=ifnot paid(kicker) then name(Deals 3 damages) name(Deals 3 damages) damage:3 target(anytarget) text=Kicker {5} (You may pay an additional {5} as you cast this spell.) -- Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead. mana={1}{R} type=Sorcery @@ -59807,7 +92097,7 @@ type=Sorcery name=Roiling Regrowth aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. +text=Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. mana={2}{G}{S(land|myBattlefield)} type=Instant [/card] @@ -59825,7 +92115,7 @@ type=Enchantment [card] name=Roiling Waters target=creature|opponentbattlefield -auto=moveto(ownerhand) +auto=moveto(hand) auto=ability$!name(Choose one) choice name(You draw) draw:1 controller _ choice name(Opponent draws) draw:1 opponent!$ controller text=Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards. mana={5}{U}{U} @@ -59843,6 +92133,20 @@ mana={U}{U}{R} type=Sorcery [/card] [card] +name=Rolling Hamsphere +auto=foreach(Hamster|myBattlefield) 1/1 +auto=_ATTACKING_create(hamster:creature hamster:1/1:red)*3 +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +text=Rolling Hamsphere gets +1/+1 for each Hamster you control. -- Whenever Rolling Hamsphere attacks, create three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control. -- Crew 3 +mana={7} +type=Artifact +subtype=Vehicle +power=4 +toughness=4 +[/card] +[card] name=Rolling Thunder auto=thisforeach(X) ability$!name(Choose target) choice name(Damage to a creature) damage:1 target(creature) _ choice name(Damage to a player) damage:1 target(player)!$ controller text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. @@ -59850,13 +92154,22 @@ mana={X}{R}{R} type=Sorcery [/card] [card] +name=Rona's Vortex +kicker={2}{B} +target=*[creature;planeswalker]|opponentBattlefield +auto=if paid(kicker) then bottomoflibrary else moveTo(hand) +text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Return target creature or planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead. +mana={U} +type=Instant +[/card] +[card] name=Rona, Disciple of Gix auto=lord(*[counter{0/0.1.RonaExiled}]|myexile) canplayfromexile auto=if type(*[artifact]|mygraveyard)~morethan~0 then choice name(Exile artifact card) name(Exile artifact card) target(*[artifact]|mygraveyard) moveto(exile) and!( transforms((,newability[counter(0/0.1.RonaExiled)])) forever )! auto=if type(*[legendary]|mygraveyard)~morethan~0 then choice name(Exile legendary card) name(Exile legendary card) target(*[legendary]|mygraveyard) moveto(exile) and!( transforms((,newability[counter(0/0.1.RonaExiled)])) forever )! auto=if type(*[saga]|mygraveyard)~morethan~0 then choice name(Exile saga card) name(Exile saga card) target(*[saga]|mygraveyard) moveto(exile) and!( transforms((,newability[counter(0/0.1.RonaExiled)])) forever )! auto={4}{T}:all(*[zpos=1]|mylibrary) moveto(exile) and!( transforms((,newability[counter(0/0.1.RonaExiled)])) forever )! -text=When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) -- You may cast spells from among cards exiled with Rona. -- {4}, {T}: Exile the top card of your library. +text=When Rona, Disciple of Gix enters, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) -- You may cast spells from among cards exiled with Rona. -- {4}, {T}: Exile the top card of your library. mana={1}{U}{B} type=Legendary Creature subtype=Human Artificer @@ -59864,6 +92177,67 @@ power=2 toughness=2 [/card] [card] +name=Rona, Herald of Invasion +backside=Rona, Tolarian Obliterator +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=@movedTo(*[legendary]|mystack) restriction{compare(isflipped)~equalto~0}:name(Untap rona) name(Untap rona) untap +auto={T}:_LOOT_ +auto={5}{p(B)}:name(Transform Rona) flip(backside) asSorcery +text=Whenever you cast a legendary spell, untap Rona, Herald of Invasion. -- {T}: Draw a card, then discard a card. -- {5}{B/P}: Transform Rona. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) +mana={1}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Rona, Sheoldred's Faithful +auto=@movedTo(instant,sorcery|mystack):life:-1 opponent +flashback={1}{U}{B}{B}{D(*|myhand)}{D(*|myhand)} +text=Whenever you cast an instant or sorcery spell, each opponent loses 1 life. -- You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs. +mana={1}{U}{B}{B} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] +name=Rona, Tolarian Obliterator +abilities=trample +#auto=@damaged(this) from(*|opponentzones):name(Discard at random) name(Discard at random) ability$!name(Discard at random) name(Discard at random) all(*[zpos=genrandzpos=type:*:myhandplus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[land]|*) then transforms((,newability[choice name(Put land in play) moveto(mybattlefield)],newability[choice name(Don't put land in play) donothing])) oneshot],newability[if cantargetcard(*[-land]|*) then transforms((,newability[choice name(Cast for zero) activate castcard(normal)],newability[choice name(Don't cast) donothing])) oneshot])) oneshot )!!$ opponent +#auto=@damaged(this) from(*|myzones):name(Discard at random) name(Discard at random) all(*[zpos=genrandzpos=type:*:myhandplus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[land]|*) then transforms((,newability[choice name(Put in play) moveto(mybattlefield)],newability[choice name(Don't put in play) donothing])) oneshot],newability[if cantargetcard(*[-land]|*) then transforms((,newability[choice name(Cast spell for zero) activate castcard(normal)],newability[choice name(Don't cast spell) donothing])) oneshot])) oneshot )! +auto=@damaged(this) from(*|opponentzones):ability$! target(*|myhand) moveto(exile) !$ opponent +auto=@damaged(this) from(*|myzones):ability$! target(*|myhand) moveto(exile) !$ controller +text=Trample -- Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost. +color=black,blue +type=Legendary Creature +subtype=Phyrexian Wizard +power=5 +toughness=5 +[/card] +[card] +name=Rooftop Assassin +abilities=flash,flying,lifelink +auto=destroy target(creature[damaged]|opponentBattlefield) +text=Flash -- Flying, lifelink -- When Rooftop Assassin enters, destroy target creature an opponent controls that was dealt damage this turn. +mana={3}{B} +type=Creature +subtype=Vampire Assassin +power=2 +toughness=2 +[/card] +[card] +name=Rooftop Saboteurs +abilities=flying +auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller +text=Flying -- Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card. +type=Creature +subtype=Moonfolk Ninja +power=2 +toughness=3 +[/card] +[card] name=Rookie Mistake target=creature auto=0/2 ueot @@ -59877,7 +92251,7 @@ name=Roost of Drakes kicker={2}{U} auto=if paid(kicker) then token(Drake,Creature Drake,2/2,blue,flying) auto=@movedTo(*[kicked>=1]|myStack):token(Drake,Creature Drake,2/2,blue,flying) -text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying. -- Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying. +text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Roost of Drakes enters, if it was kicked, create a 2/2 blue Drake creature token with flying. -- Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying. mana={U} type=Enchantment [/card] @@ -59895,17 +92269,24 @@ toughness=2 [/card] [card] name=Root Snare -auto=preventAllcombatDamage ueotauto=preventAllcombatDamage ueot +auto=preventAllcombatDamage ueot text=Prevent all combat damage that would be dealt this turn. mana={1}{G} type=Instant [/card] [card] +name=Rootcast Apprenticeship +auto=thisforeach(variable{3}) ability$!name(Choose one) choice target(creature) counter(1/1,2) _ choice clone target(*[token]|mybattlefield) _ choice _SQUIRRELTOKEN_ _ choice notaTarget(artifact[-token]|opponentbattlefield) sacrifice !$ controller +text=Choose three. You may choose the same mode more than once. -- - Put two +1/+1 counters on target creature. -- - Create a token that's a copy of target token you control. -- - Target player creates a 1/1 green Squirrel creature token. -- - Target opponent sacrifices a nontoken artifact. +mana={3}{G} +type=Sorcery +[/card] +[card] name=Rootcoil Creeper auto={T}:name(Add mana) ability$!name(Choose one) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller auto=aslongas(*[hasflashback]|mygraveyard) {T}:name(Add 2 mana) name(Add 2 mana) ability$!name(Choose one) choice name(Add red mana) add{R}{R} _ choice name(Add green mana) add{G}{G} _ choice name(Add black mana) add{B}{B} _ choice name(Add white mana) add{W}{W} _ choice name(Add blue mana) add{U}{U}!$ controller -auto=aslongas(*[-hasflashback;canplayfromgraveyard]|mygraveyard) {T}:name(Add 2 mana) name(Add 2 mana) ability$!name(Choose one) choice name(Add red mana) add{R}{R} _ choice name(Add green mana) add{G}{G} _ choice name(Add black mana) add{B}{B} _ choice name(Add white mana) add{W}{W} _ choice name(Add blue mana) add{U}{U}!$ controller -auto={G}{U}{T}{E}:name(Return card from exile) target(*[hasflashback]|myexile) moveto(myhand) +auto=aslongas(*[-hasflashback;canPlayFromGraveyard]|mygraveyard) {T}:name(Add 2 mana) name(Add 2 mana) ability$!name(Choose one) choice name(Add red mana) add{R}{R} _ choice name(Add green mana) add{G}{G} _ choice name(Add black mana) add{B}{B} _ choice name(Add white mana) add{W}{W} _ choice name(Add blue mana) add{U}{U}!$ controller +auto={G}{U}{T}{E}:name(Return card from exile) target(*[hasflashback]|myexile) moveto(hand) text={T}: Add one mana of any color. -- {T}: Add two mana of any one color. Spend this mana only to cast spells from your graveyard. -- {G}{U}, {T}, Exile Rootcoil Creeper: Return target card with flashback you own in exile to your hand. type=Creature subtype=Plant Horror @@ -59915,7 +92296,7 @@ toughness=2 [/card] [card] name=Rootha, Mercurial Artist -auto={R}{H}:name(copy spell) castcard(copied noevent) target(*[instant;sorcery]|mystack) +auto={R}{H}:name(copy spell) transforms((,newability[activate castcard(copied noevent)])) oneshot target(*[instant;sorcery]|mystack) text={2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy. mana={1}{U}{R} type=Legendary Creature @@ -59926,10 +92307,9 @@ toughness=4 [card] name=Rooting Moloch abilities=cycling -auto=name(Exile card with cycling) target(*[cycling]|myGraveyard) moveto(exile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent +auto=name(Exile card with cycling) target(*[cycling]|myGraveyard) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! autohand=__CYCLING__({2}) -text=When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=When Rooting Moloch enters, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{R} type=Creature subtype=Lizard @@ -59938,9 +92318,8 @@ toughness=4 [/card] [card] name=Rootless Yew -abilities=trample -auto=_DIES_name(Put creature in hand) target(creature[power>=6]|mygraveyard) moveto(myhand) and!( shuffle )! -text=When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle your library. +auto=_DIES_ability$!choice name() name(power 6 or greater) target(creature[power>=6]|mylibrary) moveto(hand) _ choice name(toughness 6 or greater) target(creature[toughness>=6]|mylibrary) moveto(hand)!$ controller +text=When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle. mana={3}{G}{G} type=Creature subtype=Treefolk @@ -59948,9 +92327,35 @@ power=5 toughness=4 [/card] [card] +name=Rootpath Purifier +auto=lord(land|myBattlefield) transforms((Basic)) +auto=lord(land|mylibrary) transforms((Basic)) +text=Lands you control and land cards in your library are basic. +mana={3}{G} +type=Creature +subtype=Elf Druid +power=3 +toughness=4 +[/card] +[card] +name=Rootrider Faun +auto={T}:Add{G} +auto={1}{T}:Add{W} +auto={1}{T}:Add{U} +auto={1}{T}:Add{B} +auto={1}{T}:Add{R} +auto={1}{T}:Add{G} +text={T}: Add {G}. -- {1}, {T}: Add one mana of any color. +mana={1}{G} +type=Creature +subtype=Satyr Scout +power=1 +toughness=3 +[/card] +[card] name=Roots of Wisdom autostack=deplete:3 -auto=if type(*[land;elf]|mygraveyard)~morethan~0 then target(*[land;elf]|mygraveyard) moveto(myhand) else draw:1 controller +auto=if type(*[land;elf]|mygraveyard)~morethan~0 then target(*[land;elf]|mygraveyard) moveto(hand) else draw:1 controller text=Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.) mana={1}{G} type=Sorcery @@ -59969,7 +92374,7 @@ toughness=2 name=Rootweaver Druid auto=ability$!name(fetch land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent auto=ability$!name(fetch land) target(land[basic]|mylibrary) moveto(opponentbattlefield) and!( tap(noevent) )! !$ opponent -text=When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles it. +text=When Rootweaver Druid enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles it. mana={2}{G} type=Creature subtype=Elf Druid @@ -59977,6 +92382,42 @@ power=2 toughness=1 [/card] [card] +name=Rootwire Amalgam +other={1}{G} name(prototype) +auto=if paid(alternative) then becomes(,2/3,green) +auto={3}{G}{G}{S}:create(golem:artifact creature golem:thricepower/thricepower:haste ueot) asSorcery +text=Prototype {1}{G} - 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- {3}{G}{G}, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery. +mana={5} +type=Artifact Creature +subtype=Golem +power=5 +toughness=5 +[/card] +[card] +name=Rootwise Survivor +abilities=haste +auto=@each my secondmain sourceTap:may target(land|mybattlefield) counter(1/1.3) && becomes(Elemental Creature,0/0,haste) forever +text=Haste -- Survival - At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn. +mana={3}{G}{G} +type=Creature +subtype=Human Survivor +power=3 +toughness=4 +[/card] +[card] +name=Rope +abilities=oneblocker +auto=teach(creature) 1/2 +auto=teach(creature) reach +auto=teach(creature) oneblocker +auto={2}{S}:draw:1 +auto={3}:equip +text=Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature. -- {2}, Sacrifice Rope: Draw a card. -- Equip {3} +mana={G} +type=Artifact +subtype=Clue Equipment +[/card] +[card] name=Rosemane Centaur abilities=vigilance other={convoke} name(Convoke) @@ -59992,7 +92433,7 @@ name=Rosethorn Acolyte // Seasonal Ritual abilities=adventure other={G} name(Adventure) auto=if paid(alternative) then name(Add 1 mana of any color) name(Add 1 mana of any color) transforms((,newability[activatechooseacolor add{chosencolor} activatechooseend])) forever -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ auto={T}:add{U} auto={T}:add{B} auto={T}:add{R} @@ -60007,10 +92448,10 @@ toughness=3 [/card] [card] name=Rosethorn Halberd -auto=aslongas(parents) name(Attach to non-human) rehook target(creature[-human]|myBattlefield) <1 -auto={5}:equip +auto=name(Attach to creature) rehook target(creature[-human]|myBattlefield) auto=teach(creature) 2/1 -text=When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control. -- Equipped creature gets +2/+1. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) +auto={5}:equip +text=When Rosethorn Halberd enters, attach it to target non-Human creature you control. -- Equipped creature gets +2/+1. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) mana={G} type=Artifact subtype=Equipment @@ -60018,7 +92459,7 @@ subtype=Equipment [card] name=Rosheen Meanderer auto={T}:add{4} -text={T}: Add {4} to your mana pool. Spend this mana only on costs that contain {X}. +text={T}: Add {4}. Spend this mana only on costs that contain {X}. mana={3}{RG} type=Legendary Creature subtype=Giant Shaman @@ -60026,10 +92467,35 @@ power=4 toughness=4 [/card] [card] +name=Rosie Cotton of South Lane +#This card has been modded in order to allow specific combo when AI is using it, this mod is not effecting card when it is used by a Human player. +auto=if compare(ishuman)~morethan~0 then name(Create food) name(Create food) _FOOD_ and!( name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1) )! +auto=if compare(ishuman)~equalto~0 then transforms((,newability[if type(Scurry Oak|mybattlefield)~equalto~0 then _FOOD_ and!( name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1) )!],newability[if type(Scurry Oak|mybattlefield)~morethan~0 then if type(Shalai and Hallar|mybattlefield)~equalto~0 then _FOOD_ and!( name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1) )!],newability[if type(Scurry Oak|mybattlefield)~morethan~0 then if type(Shalai and Hallar|mybattlefield)~morethan~0 then _FOOD_ and!( name(Put 1/1 counter) target(Scurry Oak|myBattlefield) counter(1/1) )!])) oneshot +auto=@tokencreated(*|myBattlefield) restriction{compare(ishuman)~morethan~0}:name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1) +auto=@tokencreated(*|myBattlefield) restriction{compare(ishuman)~equalto~0}:name(Put 1/1 counter) name(Put 1/1 counter) transforms((,newability[if type(Scurry Oak|mybattlefield)~equalto~0 then name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1)],newability[if type(Scurry Oak|mybattlefield)~morethan~0 then if type(Shalai and Hallar|mybattlefield)~equalto~0 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1)],newability[if type(Scurry Oak|mybattlefield)~morethan~0 then if type(Shalai and Hallar|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(Scurry Oak|myBattlefield) counter(1/1)])) oneshot +text=When Rosie Cotton of South Lane enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie. +mana={2}{W} +type=Legendary Creature +subtype=Halfling Peasant +power=1 +toughness=1 +[/card] +[card] +name=Rosnakht, Heir of Rohgahh +auto=_ATTACKING_all(other creature[attacking]) 1/0 ueot +auto=_HEROIC_create(Kobolds of Kher Keep:creature kobold:0/1:red) +text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- Heroic - Whenever you cast a spell that targets Rosnakht, Heir of Rohgahh, create a 0/1 red Kobold creature token named Kobolds of Kher Keep. +mana={R} +type=Legendary Creature +subtype=Kobold Warrior +power=0 +toughness=1 +[/card] +[card] name=Rot Hulk abilities=menace auto=moveTo(myBattlefield) target(zombie|mygraveyard) -text=Menace -- When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. +text=Menace -- When Rot Hulk enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. mana={5}{B}{B} type=Creature subtype=Zombie @@ -60038,8 +92504,8 @@ toughness=5 [/card] [card] name=Rot-Tide Gargantua -auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Opponent sacrifices a creature) ability$!name(Sacrifice a creature) name(Sacrifice a creature) notatarget(creature|mybattlefield) sacrifice!$ opponent])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature. +auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Opponent sacrifices a creature) ability$!name(Sacrifice a creature) name(Sacrifice a creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent])) oneshot )! +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature. mana={3}{B}{B} type=Creature subtype=Zombie Kraken @@ -60057,7 +92523,7 @@ type=Instant [/card] [card] name=Rotting Regisaur -auto=@each my upkeep:reject notatarget(*|myhand) +auto=@each my upkeep:reject notaTarget(*|myhand) text=At the beginning of your upkeep, discard a card. mana={2}{B} type=Creature @@ -60089,26 +92555,26 @@ type=Sorcery name=Rouse the Mob abilities=hasnokicker,hasstrive kicker=multi{2}{R} name(Strive) -auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot -auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[2/0],newability[trample])) ueot +auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(creature) transforms((,newability[2/0],trample)) ueot +auto=if compare(kicked)~morethan~18 then name(choose 20 creatures) name(choose 20 creatures) target(creature) transforms((,newability[2/0],trample)) ueot text=Strive - Rouse the Mob costs {2}{R} more to cast for each target beyond the first. -- Any number of target creatures each get +2/+0 and gain trample until end of turn. mana={R} type=Instant @@ -60119,7 +92585,7 @@ target=creature auto=draw:2 controller && transforms((,newability[target(*|myhand) reject])) oneshot auto=1/1 auto=flying -text=Enchant creature -- When Rousing Read enters the battlefield, draw two cards, then discard a card. -- Enchanted creature gets +1/+1 and has flying. +text=Enchant creature -- When Rousing Read enters, draw two cards, then discard a card. -- Enchanted creature gets +1/+1 and has flying. mana={2}{U} type=Enchantment subtype=Aura @@ -60138,15 +92604,15 @@ type=Sorcery [/card] [card] name=Rousing of Souls -auto=all(*[zpos=1]|library) moveto(myhand) and!( transforms((,newability[if cantargetcard(*[-land]|*) then token(Spirit^Creature Spirit^1/1^white^flying)],newability[choice name(Put back and draw) moveto(ownerlibrary) and!( draw:1 )!])) oneshot )! -text=Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 1/1 white Spirit creature token with flying onto the battlefield. Then each player draws a card. +auto=all(*[zpos=1]|library) moveto(hand) and!( transforms((,newability[if cantargetcard(*[-land]|*) then token(Spirit^Creature Spirit^1/1^white^flying) srccontroller],newability[choice name(Put back and draw) moveto(ownerlibrary) and!( draw:1 )!])) oneshot )! +text=Parley - Each player reveals the top card of their library. For each nonland card revealed this way, you put a 1/1 white Spirit creature token with flying onto the battlefield. Then each player draws a card. mana={2}{W} type=Sorcery [/card] [card] name=Rout abilities=flash -restriction=myturnonly +restriction=can play sorcery other={5}{W}{W} name(Cast as instant) auto=bury all(creature) text=You may cast Rout any time you could cast an instant if you pay {2} more to cast it. -- Destroy all creatures. They can't be regenerated. @@ -60154,6 +92620,16 @@ mana={3}{W}{W} type=Sorcery [/card] [card] +name=Roving Harper +auto=draw:1 +text=When Roving Harper enters, draw a card. +mana={2}{W} +type=Creature +subtype=Elf Scout +power=2 +toughness=2 +[/card] +[card] name=Roving Keep abilities=defender auto={7}:2/0 && trample && canattack ueot @@ -60177,9 +92653,9 @@ toughness=3 [/card] [card] name=Rowan's Stalwarts -auto=moveto(myhand) target(Rowan^ Fearless Sparkmage|mylibrary) -auto=moveto(myhand) target(Rowan^ Fearless Sparkmage|mygraveyard) -text=When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle it. +auto=moveto(hand) target(Rowan^ Fearless Sparkmage|mylibrary) +auto=moveto(hand) target(Rowan^ Fearless Sparkmage|mygraveyard) +text=When Rowan's Stalwarts enters, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={4}{R} type=Creature subtype=Human Knight @@ -60189,8 +92665,8 @@ toughness=2 [card] name=Rowdy Crew abilities=trample -auto=draw:3 && transforms((,newability[target(<2>*|myhand) reject])) forever -text=Trample -- When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. +auto=draw:3 && discard:2 +text=Trample -- When Rowdy Crew enters, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. mana={2}{R}{R} type=Creature subtype=Human Pirate @@ -60199,17 +92675,28 @@ toughness=3 [/card] [card] name=Rowen -auto=@drawof(player) turnlimited:if type(land[basic;fresh]|myhand)~morethan~0 then draw:1 controller +auto=@drawof(player) turnlimited:if type(*[basic;fresh]|myhand)~morethan~0 then draw:1 controller text=Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. mana={2}{G}{G} type=Enchantment [/card] [card] +name=Roxanne, Starfall Savant +auto=create(Meteorite) and!(tap(noevent))! +auto=_ATTACKING_create(Meteorite) and!(tap(noevent))! +auto=lord(artifact[token]|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) +text=Whenever Roxanne, Starfall Savant enters or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters, it deals 2 damage to any target" and "{T}: Add one mana of any color." -- Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced. +mana={3}{R}{G} +type=Legendary Creature +subtype=Cat Druid +power=4 +toughness=3 +[/card] +[card] name=Rubble Reading target=land auto=destroy -aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY2_ controller text=Destroy target land. Scry 2. mana={3}{R} type=Sorcery @@ -60227,7 +92714,7 @@ toughness=3 [card] name=Rubblebelt Boar auto=target(creature) 2/0 ueot -text=When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. +text=When Rubblebelt Boar enters, target creature gets +2/+0 until end of turn. mana={3}{R} type=Creature subtype=Boar @@ -60235,6 +92722,27 @@ power=3 toughness=3 [/card] [card] +name=Rubblebelt Braggart +auto=_ATTACKING_if this(cantargetcard(*[-suspect]) then may _SUSPECT_IT_ +text=Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.) +mana={4}{R} +type=Creature +subtype=Viashino Warrior +power=5 +toughness=5 +[/card] +[card] +name=Rubblebelt Maverick +auto=_SURVEIL2_ +autograveyard={G}{E}:counter(1/1) target(creature) asSorcery +text=When Rubblebelt Maverick enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- {G}, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery. +mana={G} +type=Creature +subtype=Human Detective +power=1 +toughness=1 +[/card] +[card] name=Rubblebelt Recluse abilities=mustattack text=Rubblebelt Recluse attacks each combat if able. @@ -60261,14 +92769,79 @@ auto=cantbeblockedby(creature[token]) text=Rubblebelt Runner can't be blocked by creature tokens. mana={1}{R}{G} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=3 toughness=3 [/card] [card] +name=Ruby, Daring Tracker +abilities=haste +auto=@combat(attacking) source(this) restriction{type(creature[power>=4]|myBattlefield)~morethan~0}:2/2 ueot +auto={T}:Add{R} +auto={T}:Add{G} +text=Haste -- Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. -- {T}: Add {R} or {G}. +mana={R}{G} +type=Legendary Creature +subtype=Human Scout +power=1 +toughness=2 +[/card] +[card] +name=Rug of Smothering +abilities=flying +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~0}:name(Lose 1 life) life:-1 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~1}:name(Lose 1 life) life:-2 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~2}:name(Lose 2 life) life:-3 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~3}:name(Lose 3 life) life:-4 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~4}:name(Lose 4 life) life:-5 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~5}:name(Lose 5 life) life:-6 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~6}:name(Lose 6 life) life:-7 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~7}:name(Lose 7 life) life:-8 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~8}:name(Lose 8 life) life:-9 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~9}:name(Lose 9 life) life:-10 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~10}:name(Lose 10 life) life:-11 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~11}:name(Lose 11 life) life:-12 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~12}:name(Lose 12 life) life:-13 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~13}:name(Lose 13 life) life:-14 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~14}:name(Lose 14 life) life:-15 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~15}:name(Lose 15 life) life:-16 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~16}:name(Lose 16 life) life:-17 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~17}:name(Lose 17 life) life:-18 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~18}:name(Lose 18 life) life:-19 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~equalto~19}:name(Lose 19 life) life:-20 controller +auto=@movedTo(*|mystack) restriction{thisturn(*[instant;sorcery]|mystack)~morethan~19}:name(Lose 20 life) life:-21 controller +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~1}:name(Lose 1 life) life:-1 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~1}:name(Lose 1 life) life:-2 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~2}:name(Lose 2 life) life:-3 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~3}:name(Lose 3 life) life:-4 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~4}:name(Lose 4 life) life:-5 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~5}:name(Lose 5 life) life:-6 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~6}:name(Lose 6 life) life:-7 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~7}:name(Lose 7 life) life:-8 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~8}:name(Lose 8 life) life:-9 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~9}:name(Lose 9 life) life:-10 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~10}:name(Lose 10 life) life:-11 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~11}:name(Lose 11 life) life:-12 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~12}:name(Lose 12 life) life:-13 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~13}:name(Lose 13 life) life:-14 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~14}:name(Lose 14 life) life:-15 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~15}:name(Lose 15 life) life:-16 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~16}:name(Lose 16 life) life:-17 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~17}:name(Lose 17 life) life:-18 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~18}:name(Lose 18 life) life:-19 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~equalto~19}:name(Lose 19 life) life:-20 opponent +auto=@movedTo(*|opponentstack) restriction{thisturn(*[instant;sorcery]|opponentstack)~morethan~19}:name(Lose 20 life) life:-21 opponent +text=Flying -- Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn. +mana={3} +type=Artifact Creature +subtype=Construct +power=1 +toughness=3 +[/card] +[card] name=Ruin Crab auto=_LANDFALL_deplete:3 opponent -text=Landfall - Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) +text=Landfall - Whenever a land enters under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) mana={U} type=Creature subtype=Crab @@ -60278,11 +92851,10 @@ toughness=3 [card] name=Ruin Grinder abilities=menace -aicode=activate moveTo(myhand) target(mountain|myLibrary) -autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(mountain|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(myhand))! afterrevealedend revealend -auto=reject all(*|hand) -auto=draw:7 opponent -auto=draw:7 controller +aicode=activate moveto(hand) target(mountain|myLibrary) +autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(mountain|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend +auto=_DIES_all(player) draw:7 +auto=_DIES_reject all(*|hand) text=Menace -- When Ruin Grinder dies, each player may discard their hand and draw seven cards. -- Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) mana={5}{R} type=Artifact Creature @@ -60292,8 +92864,8 @@ toughness=4 [/card] [card] name=Ruin Raider -auto=@each my endofturn:if raid then draw:1 && life:-manacost -text=Raid - At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost. +auto=@each my end:if raid then draw:1 && life:-manacost +text=Raid - At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value. mana={2}{B} type=Creature subtype=Orc Pirate @@ -60312,8 +92884,19 @@ power=1 toughness=1 [/card] [card] +name=Ruin-Lurker Bat +abilities=flying,lifelink +auto=@each my end:if type(*[-instant;-sorcery;fresh]|mygraveyard)~morethan~0 then _SCRY1_ +text=Flying, lifelink -- At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.) +mana={W} +type=Creature +subtype=Bat +power=1 +toughness=1 +[/card] +[card] name=Ruination Rioter -auto=_DIES_damage:type:land:mygraveyard target(player,creature,planeswalker) +auto=_DIES_damage:type:land:mygraveyard target(anytarget) text=When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard. mana={R}{G} type=Creature @@ -60357,6 +92940,51 @@ mana={R}{R}{W}{W}{W}{B}{B} type=Sorcery [/card] [card] +name=Ruins Recluse +abilities=deathtouch,reach +auto={3}{G}:counter(1/1) +text=Reach, deathtouch -- {3}{G}: Put a +1/+1 counter on Ruins Recluse. +mana={1}{G} +type=Creature +subtype=Spider +power=1 +toughness=1 +[/card] +[card] +name=Rukarumel, Biologist +auto=chooseatype transforms((,newability[lord(sliver|mybattlefield) becomes(chosentype)],newability[lord(creature[-token]|myzones) becomes(chosentype)])) forever chooseend +auto={3}{T}:name(Create sliver) token(Sliver) +text=As Rukarumel, Biologist enters, choose a creature type. -- Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. -- {3}, {T}: Create a 1/1 colorless Sliver creature token. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Rulik Mons, Warren Chief +abilities=menace +auto=_ATTACKING_reveal:1 optionone if type(land|reveal)~morethan~0 then all(*|reveal) transforms((,newability[moveTo(mybattlefield)],newability[tap(noevent)])) else all(*|reveal) moveto(mylibrary) && _GOBLINTOKEN_ optiononeend revealend +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Rulik Mons, Warren Chief attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token. +mana={1}{R}{G}{G} +type=Legendary Creature +subtype=Goblin +power=3 +toughness=3 +[/card] +[card] +name=Rumbleweed +abilities=reach,trample,vigilance +anyzone=affinity(land|mygraveyard) reduce({1}) +auto=all(other creature|myBattlefield) transforms((,newability[3/3],trample)) ueot +text=This spell costs {1} less to cast for each land card in your graveyard. -- Vigilance, reach, trample -- When Rumbleweed enters, other creatures you control get +3/+3 and gain trample until end of turn. +mana={10}{G} +type=Creature +subtype=Plant Elemental +power=8 +toughness=8 +[/card] +[card] name=Rumbling Aftershocks auto=@movedTo(*[kicked=1]|myStack):may name(Deal 1 damage) target(creature) damage:1 auto=@movedTo(*[kicked=2]|myStack):may name(Deal 2 damage) target(creature) damage:2 @@ -60392,27 +93020,27 @@ type=Sorcery [/card] [card] name=Rumbling Ruin -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 1) name(Total of 1/1 couinters is 1) all(creature[power<=1]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 2) name(Total of 1/1 couinters is 2) all(creature[power<=2]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 3) name(Total of 1/1 couinters is 3) all(creature[power<=3]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 4) name(Total of 1/1 couinters is 4) all(creature[power<=4]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 5) name(Total of 1/1 couinters is 5) all(creature[power<=5]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 6) name(Total of 1/1 couinters is 6) all(creature[power<=6]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 7) name(Total of 1/1 couinters is 7) all(creature[power<=7]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 8) name(Total of 1/1 couinters is 8) all(creature[power<=8]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 9) name(Total of 1/1 couinters is 9) all(creature[power<=9]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 10) name(Total of 1/1 couinters is 10) all(creature[power<=10]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 11) name(Total of 1/1 couinters is 11) all(creature[power<=11]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 12) name(Total of 1/1 couinters is 12) all(creature[power<=12]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 13) name(Total of 1/1 couinters is 13) all(creature[power<=13]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 14) name(Total of 1/1 couinters is 14) all(creature[power<=14]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 15) name(Total of 1/1 couinters is 15) all(creature[power<=15]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 16) name(Total of 1/1 couinters is 16) all(creature[power<=16]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 17) name(Total of 1/1 couinters is 17) all(creature[power<=17]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 18) name(Total of 1/1 couinters is 18) all(creature[power<=18]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 19) name(Total of 1/1 couinters is 19) all(creature[power<=19]|opponentbattlefield) transforms((,newability[cantblock])) ueot -auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 couinters is 20) name(Total of 1/1 couinters is 20) all(creature[power<=20]|opponentbattlefield) transforms((,newability[cantblock])) ueot -text=When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 1) name(Total of 1/1 counters is 1) all(creature[power<=1]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 2) name(Total of 1/1 counters is 2) all(creature[power<=2]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 3) name(Total of 1/1 counters is 3) all(creature[power<=3]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 4) name(Total of 1/1 counters is 4) all(creature[power<=4]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 5) name(Total of 1/1 counters is 5) all(creature[power<=5]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 6) name(Total of 1/1 counters is 6) all(creature[power<=6]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 7) name(Total of 1/1 counters is 7) all(creature[power<=7]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 8) name(Total of 1/1 counters is 8) all(creature[power<=8]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 9) name(Total of 1/1 counters is 9) all(creature[power<=9]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 10) name(Total of 1/1 counters is 10) all(creature[power<=10]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 11) name(Total of 1/1 counters is 11) all(creature[power<=11]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 12) name(Total of 1/1 counters is 12) all(creature[power<=12]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 13) name(Total of 1/1 counters is 13) all(creature[power<=13]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 14) name(Total of 1/1 counters is 14) all(creature[power<=14]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 15) name(Total of 1/1 counters is 15) all(creature[power<=15]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 16) name(Total of 1/1 counters is 16) all(creature[power<=16]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 17) name(Total of 1/1 counters is 17) all(creature[power<=17]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 18) name(Total of 1/1 counters is 18) all(creature[power<=18]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 19) name(Total of 1/1 counters is 19) all(creature[power<=19]|opponentbattlefield) transforms((,cantblock)) ueot +auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 20) name(Total of 1/1 counters is 20) all(creature[power<=20]|opponentbattlefield) transforms((,cantblock)) ueot +text=When Rumbling Ruin enters, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. mana={5}{R} type=Creature subtype=Elemental @@ -60422,8 +93050,8 @@ toughness=6 [card] name=Rumbling Sentry aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=When Rumbling Sentry enters the battlefield, scry 1. +auto=_SCRY1_ +text=When Rumbling Sentry enters, scry 1. mana={3}{W}{W} type=Creature subtype=Giant @@ -60432,14 +93060,14 @@ toughness=6 [/card] [card] name=Run Afoul -auto=ability$!name(sacrifice) notatarget(creature[flying]|mybattlefield) sacrifice!$ opponent +auto=ability$!name(sacrifice) notaTarget(creature[flying]|mybattlefield) sacrifice!$ opponent text=Target opponent sacrifices a creature with flying. mana={G} type=Instant [/card] [card] name=Run Aground -target=creature +target=artifact,creature auto=moveto(ownerlibrary) text=Put target artifact or creature on top of its owner's library. mana={3}{U} @@ -60449,31 +93077,54 @@ type=Instant name=Run Amok target=creature[attacking] auto=+3/+3 -auto=trample +auto=trample text=Target attacking creature gets +3/+3 and gains trample until end of turn. mana={1}{R} type=Instant [/card] [card] name=Run Ashore -auto=choice name(Return to hand) name(Return to hand) target(*[-land]|battlefield) moveto(ownerhand) +auto=choice name(Return to hand) name(Return to hand) target(*[-land]|battlefield) moveto(hand) auto=choice name(Put on top or bottom) name(Put on top or bottom) ability$!name(Choose one) choice name(Put on top) target(*[-land]|battlefield) moveto(ownerlibrary) _ choice name(Put on bottom) target(*[-land]|battlefield) bottomoflibrary!$ controller -auto=choice name(Choose both) name(Choose both) target(*[-land]|battlefield) moveto(ownerhand) && ability$!name(Choose one) choice name(Put on top) target(*[-land]|battlefield) moveto(ownerlibrary) _ choice name(Put on bottom) target(*[-land]|battlefield) bottomoflibrary!$ controller +auto=choice name(Choose both) name(Choose both) target(*[-land]|battlefield) moveto(hand) && ability$!name(Choose one) choice name(Put on top) target(*[-land]|battlefield) moveto(ownerlibrary) _ choice name(Put on bottom) target(*[-land]|battlefield) bottomoflibrary!$ controller text=Choose one or both -- The owner of target nonland permanent puts it on the top or bottom of their library. -- Return target nonland permanent to its owner's hand. mana={4}{U}{U} type=Instant [/card] [card] name=Run Away Together -auto=moveTo(myHand) target(creature|myBattlefield) -auto=moveTo(opponentHand) target(creature|opponentBattlefield) +target=creature|myBattlefield +auto=moveTo(hand) +auto=moveTo(hand) target(creature|opponentBattlefield) +restriction=type(creature|opponentBattlefield)~morethan~0 text=Choose two target creatures controlled by different players. Return those creatures to their owners' hands. mana={1}{U} type=Instant [/card] [card] +name=Runadi, Behemoth Caller +auto=@movedTo(creature[manacost>=5]|mybattlefield) from(mystack):name(Creature gain counters) name(Creature gain counters) all(trigger[to]) transforms((,newability[counter(1/1.manacostminus4minusend)])) forever +auto=lord(other creature|myBattlefield) transforms((,newability[this(counter{1/1}>=3) haste])) +auto={T}:add{G} +text=Whenever you cast a creature spell with mana value 5 or greater, that creature enters with X additional +1/+1 counters on it, where X is its mana value minus 4. -- Creatures you control with three or more +1/+1 counters on them have haste. -- {T}: Add {G}. +mana={2}{G} +type=Legendary Creature +subtype=Cat Shaman +power=1 +toughness=3 +[/card] +[card] +name=Runaway Boulder +abilities=flash,cycling +auto=damage:6 target(creature|opponentBattlefield) +autohand=__CYCLING__({2}) +text=Flash -- When Runaway Boulder enters, it deals 6 damage to target creature an opponent controls. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={6} +type=Artifact +[/card] +[card] name=Runaway Steam-Kin -auto=@movedTo(*[red]|mystack) restriction{(counter(1/1))~lessthan~3}:counter(1/1) +auto=@movedTo(*[red]|mystack):this(counter{1/1}<3) counter(1/1) auto={C(1/1,-3)}:add{R}{R}{R} text=Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. -- Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}. mana={1}{R} @@ -60483,6 +93134,28 @@ power=1 toughness=1 [/card] [card] +name=Runaway Trash-Bot +abilities=trample +auto=foreach(*[artifact;enchantment]|myGraveyard) 1/0 +text=Trample -- Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard. +mana={3} +type=Artifact Creature +subtype=Construct +power=0 +toughness=4 +[/card] +[card] +name=Rundvelt Hordemaster +auto=lord(other goblin|myBattlefield) 1/1 +auto=@movedTo(Goblin|graveyard) from(battlefield):moveto(exile) and!( if cantargetcard(*[Goblin]|*) then transforms((,newability[canplayfromexile])) ueot )! all(*[zpos=1]|mylibrary) +text=Other Goblins you control get +1/+1. -- Whenever Rundvelt Hordemaster or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] name=Rune Snag target=*|stack auto=if type(Rune Snag|graveyard)~equalto~0 then transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever @@ -60502,65 +93175,150 @@ type=Instant [/card] [card] name=Rune of Flight -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=draw:1 controller auto=teach(creature) flying auto=teach(equipment) transforms((,newability[teach(creature) flying])) -text=Enchant permanent -- When Rune of Flight enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it has flying. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." +text=Enchant permanent -- When Rune of Flight enters, draw a card. -- As long as enchanted permanent is a creature, it has flying. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." mana={1}{U} type=Enchantment subtype=Aura Rune [/card] [card] name=Rune of Might -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=draw:1 controller auto=teach(creature) 1/1 auto=teach(creature) trample auto=teach(equipment) transforms((,newability[teach(creature) 1/1],newability[teach(creature) trample])) -text=Enchant permanent -- When Rune of Might enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it gets +1/+1 and has trample. -- As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." +text=Enchant permanent -- When Rune of Might enters, draw a card. -- As long as enchanted permanent is a creature, it gets +1/+1 and has trample. -- As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." mana={1}{G} type=Enchantment subtype=Aura Rune [/card] [card] name=Rune of Mortality -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=draw:1 controller auto=teach(creature) deathtouch auto=teach(equipment) transforms((,newability[teach(creature) deathtouch])) -text=Enchant permanent -- When Rune of Mortality enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it has deathtouch. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." +text=Enchant permanent -- When Rune of Mortality enters, draw a card. -- As long as enchanted permanent is a creature, it has deathtouch. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." mana={1}{B} type=Enchantment subtype=Aura Rune [/card] [card] +name=Rune of Protection: Artifacts +abilities=cycling +auto={W}:name(prevent damage) notaTarget(artifact) preventalldamage to(controller) from(mytgt) ueot +autohand=__CYCLING__({2}) +text={W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune of Protection: Black +abilities=cycling +auto={W}:name(prevent damage) notaTarget(*[black]|battlefield,stack) preventalldamage to(controller) from(mytgt) ueot +autohand=__CYCLING__({2}) +text={W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune of Protection: Blue +abilities=cycling +auto={W}:name(prevent damage) notaTarget(*[blue]|battlefield,stack) preventalldamage to(controller) from(mytgt) ueot +autohand=__CYCLING__({2}) +text={W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune of Protection: Green +abilities=cycling +auto={W}:name(prevent damage) notaTarget(*[green]|battlefield,stack) preventalldamage to(controller) from(mytgt) ueot +autohand=__CYCLING__({2}) +text={W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune of Protection: Lands +abilities=cycling +auto={W}:name(prevent damage) notaTarget(land|battlefield,stack) preventalldamage to(controller) from(mytgt) ueot +autohand=__CYCLING__({2}) +text={W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune of Protection: Red +abilities=cycling +auto={W}:name(prevent damage) notaTarget(*[red]|battlefield,stack) preventalldamage to(controller) from(mytgt) ueot +autohand=__CYCLING__({2}) +text={W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Rune of Protection: White +abilities=cycling +auto={W}:name(prevent damage) notaTarget(*[white]|battlefield,stack) preventalldamage to(controller) from(mytgt) ueot +autohand=__CYCLING__({2}) +text={W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Enchantment +[/card] +[card] name=Rune of Speed -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=draw:1 controller auto=teach(creature) 1/0 auto=teach(creature) haste auto=teach(equipment) transforms((,newability[teach(creature) 1/0],newability[teach(creature) haste])) -text=Enchant permanent -- When Rune of Speed enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it gets +1/+0 and has haste. -- As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." +text=Enchant permanent -- When Rune of Speed enters, draw a card. -- As long as enchanted permanent is a creature, it gets +1/+0 and has haste. -- As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." mana={1}{R} type=Enchantment subtype=Aura Rune [/card] [card] name=Rune of Sustenance -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=draw:1 controller auto=teach(creature) lifelink auto=teach(equipment) transforms((,newability[teach(creature) lifelink])) -text=Enchant permanent -- When Rune of Sustenance enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it has lifelink. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink." +text=Enchant permanent -- When Rune of Sustenance enters, draw a card. -- As long as enchanted permanent is a creature, it has lifelink. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink." mana={1}{W} type=Enchantment subtype=Aura Rune [/card] [card] +name=Rune-Brand Juggler +auto=may target(creature|myBattlefield) _SUSPECT_IT_ +auto={3}{B}{R}{S(creature[suspect]|mybattlefield)}:target(creature) -5/-5 ueot restriction{type(creature[suspect]|mybattlefield)~morethan~0} +text=When Rune-Brand Juggler enters, suspect up to one target creature you control. (A suspected creature has menace and can't block.) -- {3}{B}{R}, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn. +mana={B}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Rune-Sealed Wall +abilities=defender +auto={T}:_SURVEIL1_ +text=Defender -- {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={2}{U} +type=Artifact Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] name=Runebound Wolf -auto={3}{R}{R}:name(Damage opponent) damage:type:*[wolf;werewolf]:mybattlefield opponent -text={3}{R}, {R}: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent. +auto={3}{R}{T}:name(Damage opponent) damage:type:*[wolf;werewolf]:mybattlefield target(opponent) +text={3}{R}, {T}: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent. mana={1}{R} type=Creature subtype=Wolf @@ -60572,7 +93330,7 @@ name=Runed Crown auto={2}:equip auto=teach(creature) 1/1 auto=may name(Search Rune) target(*[rune]|mylibrary,myhand,mygraveyard) moveto(mybattlefield) and!( transforms((,newability[name(Attach to Runed Crown) rehook target(equipment[Runed Crown]|mybattlefield)],newability[shuffle])) oneshot )! -text=When Runed Crown enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle it. -- Equipped creature gets +1/+1. -- Equip {2} +text=When Runed Crown enters, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle it. -- Equipped creature gets +1/+1. -- Equip {2} mana={3} type=Artifact subtype=Equipment @@ -60580,10 +93338,10 @@ subtype=Equipment [card] name=Runeforge Champion auto=choice name(Don't search rune) donothing -auto=choice name(Search your library) target(*[rune]|mylibrary) moveto(myhand) and!( shuffle )! -auto=choice name(Search your graveyard) target(*[rune]|mygraveyard) moveto(myhand) +auto=choice name(Search your library) target(*[rune]|mylibrary) moveto(hand) and!( shuffle )! +auto=choice name(Search your graveyard) target(*[rune]|mygraveyard) moveto(hand) auto=lord(*[rune]|myrestrictedcastingzone) transforms((,newability[{1}:name(Pay with 1 mana) name(Pay with 1 mana) activate castcard(normal)])) -text=When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- You may pay {1} rather than pay the mana cost for Rune spells you cast. +text=When Runeforge Champion enters, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- You may pay {1} rather than pay the mana cost for Rune spells you cast. mana={2}{W} type=Creature subtype=Dwarf Warrior @@ -60593,20 +93351,30 @@ toughness=3 [card] name=Runic Repetition target=*[hasflashback]|myexile -auto=moveto(myhand) +auto=moveto(hand) text=Return target exiled card with flashback you own to your hand. mana={2}{U} type=Sorcery [/card] [card] +name=Runic Shot +kicker={U} +auto=if paid(kicker) then _SCRY2_ +target=creature[tapped] +auto=destroy +text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- Destroy target tapped creature. If this spell was kicked, scry 2. +mana={W} +type=Sorcery +[/card] +[card] name=Runo Stromkirk abilities=flying backside=Krothuss, Lord of the Deep restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=name(Return creature) target(creature|mygraveyard) moveto(mylibrary) -auto=@each my upkeep:name(Reveal top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[choice name(Put back) moveto(mylibrary) and!( if cantargetcard(creature[manacost>=6]|*) then name(Transform Runo Stromkirk) name(Transform Runo Stromkirk) target(Runo Stromkirk|mybattlefield) flip(backside) )!])) oneshot )! -text=Flying -- When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library. -- At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk. // Krothuss, Lord of the Deep +auto=may name(Return creature) target(creature|mygraveyard) moveto(mylibrary) +auto=@each my upkeep:name(Reveal top card) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[choice name(Put back) moveto(mylibrary) and!( if cantargetcard(creature[manacost>=6]|*) then name(Transform Runo Stromkirk) name(Transform Runo Stromkirk) target(Runo Stromkirk|mybattlefield) flip(backside) )!])) oneshot )! +text=Flying -- When Runo Stromkirk enters, put up to one target creature card from your graveyard on top of your library. -- At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk. // Krothuss, Lord of the Deep mana={1}{U}{B} type=Legendary Creature subtype=Vampire Cleric @@ -60618,7 +93386,7 @@ name=Rural Recruit abilities=training auto=_TRAINING_ auto=token(Boar,Creature Boar,3/1,green) -text=Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) -- When Rural Recruit enters the battlefield, create a 3/1 Boar creature token. +text=Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) -- When Rural Recruit enters, create a 3/1 Boar creature token. mana={3}{G} type=Creature subtype=Human Peasant @@ -60626,6 +93394,15 @@ power=1 toughness=1 [/card] [card] +name=Rush the Room +target=creature +auto=transforms((,newability[1/0],first strike)) ueot +auto=if cantargetcard(*[goblin;orc]|*) then transforms((,haste)) ueot +text=Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn. +mana={R} +type=Instant +[/card] +[card] name=Rushblade Commander auto=lord(warrior|mybattlefield) haste text=Warriors your team controls have haste. @@ -60674,6 +93451,18 @@ power=3 toughness=3 [/card] [card] +name=Rust Goliath +abilities=reach,trample +other={3}{G}{G} name(prototype) +auto=if paid(alternative) then becomes(,3/5,green) +text=Prototype {3}{G}{G} - 3/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Reach, trample +mana={10} +type=Artifact Creature +subtype=Construct +power=10 +toughness=10 +[/card] +[card] name=Rust Monster abilities=first strike auto={S(artifact|mybattlefield)}:name(Gets 2/0) 2/0 ueot @@ -60685,15 +93474,38 @@ power=2 toughness=1 [/card] [card] +name=Rust-Shield Rampager +kicker={2} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=cantbeblockedby(creature[power<=2]) +text=Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- This creature can't be blocked by creatures with power 2 or less. +mana={3}{G} +type=Creature +subtype=Raccoon Warrior +power=4 +toughness=4 +[/card] +[card] name=Rustvale Bridge abilities=indestructible auto=tap(noevent) auto={T}:add{W} auto={T}:add{R} -text=Rustvale Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {R} or {W}. +text=Rustvale Bridge enters tapped. -- Indestructible -- {T}: Add {R} or {W}. type=Artifact Land [/card] [card] +name=Rustvine Cultivator +auto={T}:counter(0/0,1,oil) +auto={T}{C(0/0,-1,oil)}:untap target(land) +text={T}: Put an oil counter on Rustvine Cultivator. -- {T}, Remove an oil counter from Rustvine Cultivator: Untap target land. +mana={G} +type=Creature +subtype=Phyrexian Elf Druid +power=1 +toughness=2 +[/card] +[card] name=Rustwing Falcon abilities=flying text=Flying @@ -60705,8 +93517,9 @@ toughness=2 [/card] [card] name=Ruthless Knave -auto={2}{B}{S(creature|mybattlefield)}:token(435451)*2 -text={2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Sacrifice three Treasures: Draw a card. +auto={2}{B}{S(creature|mybattlefield)}:_TREASURE_*2 +auto={S(*[Treasure]|myBattlefield)}{S(*[Treasure]|myBattlefield)}{S(*[Treasure]|myBattlefield)}:draw:1 +text={2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color." -- Sacrifice three Treasures: Draw a card. mana={2}{B} type=Creature subtype=Orc Pirate @@ -60714,6 +93527,36 @@ power=3 toughness=2 [/card] [card] +name=Ruthless Lawbringer +auto=may name(Sacrifice another creature) sacrifice notaTarget(other creature|mybattlefield) && ability$!destroy target(*[-land])!$ controller +text=When Ruthless Lawbringer enters, you may sacrifice another creature. When you do, destroy target nonland permanent. +mana={1}{W}{B} +type=Creature +subtype=Vampire Assassin +power=3 +toughness=2 +[/card] +[card] +name=Ruthless Negotiation +target=opponent +auto=ability$! moveTo(exile) target(*|myhand) !$ targetedplayer +auto=if gravecast then draw:1 controller +flashback={4}{B} +text=Target opponent exiles a card from their hand. If this spell was cast from a graveyard, draw a card. -- Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={B} +type=Sorcery +[/card] +[card] +name=Ruthless Predation +target=creature|mybattlefield +auto=1/2 +auto=_FIGHT_ +restriction=type(creature|opponentbattlefield)~morethan~0 +text=Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) +mana={1}{G} +type=Sorcery +[/card] +[card] name=Ruthless Ripper abilities=deathtouch facedown={3} @@ -60728,7 +93571,7 @@ toughness=1 [/card] [card] name=Ruthless Sniper -auto=@movedto(*|mygraveyard) from(myhand):may pay({1}) counter(-1/-1,1) target(creature) +auto=@movedto(*|mygraveyard) from(myhand):pay({1}) counter(-1/-1) target(creature) text=Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature. mana={B} type=Creature @@ -60737,9 +93580,39 @@ power=1 toughness=2 [/card] [card] +name=Ruthless Technomancer +auto=may name(Sacrifice a creature) target(other creature|mybattlefield) sacrifice and!( transforms((,newability[_TREASURE_*power])) oneshot )! +auto={2}{B}{S(artifact|mybattlefield)}:name(Sacrifice 1 artifact) target(creature[power<=1]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 2 artifacts) target(creature[power<=2]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 3 artifacts) target(creature[power<=3]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 4 artifacts) target(creature[power<=4]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 5 artifacts) target(creature[power<=5]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 6 artifacts) target(creature[power<=6]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 7 artifacts) target(creature[power<=7]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 8 artifacts) target(creature[power<=8]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 9 artifacts) target(creature[power<=9]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 10 artifacts) target(creature[power<=10]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 11 artifacts) target(creature[power<=11]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 12 artifacts) target(creature[power<=12]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 13 artifacts) target(creature[power<=13]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 14 artifacts) target(creature[power<=14]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 15 artifacts) target(creature[power<=15]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 16 artifacts) target(creature[power<=16]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 17 artifacts) target(creature[power<=17]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 18 artifacts) target(creature[power<=18]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 19 artifacts) target(creature[power<=19]|mygraveyard) moveto(mybattlefield) +auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 20 artifacts) target(creature[power<=20]|mygraveyard) moveto(mybattlefield) +text=When Ruthless Technomancer enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power. -- {2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0. +mana={3}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=4 +[/card] +[card] name=Ruthless Winnower -auto=@each my upkeep:ability$!name(Sacrifice non-elf) name(Sacrifice non-elf) sacrifice notatarget(creature[-elf]|mybattlefield)!$ controller -auto=@each opponent upkeep:ability$!name(Sacrifice non-elf) name(Sacrifice non-elf) sacrifice notatarget(creature[-elf]|mybattlefield)!$ opponent +auto=@each my upkeep:ability$!name(Sacrifice non-elf) name(Sacrifice non-elf) sacrifice notaTarget(creature[-elf]|mybattlefield)!$ controller +auto=@each opponent upkeep:ability$!name(Sacrifice non-elf) name(Sacrifice non-elf) sacrifice notaTarget(creature[-elf]|mybattlefield)!$ opponent text=At the beginning of each player's upkeep, that player sacrifices a non-Elf creature. mana={3}{B}{B} type=Creature @@ -60751,7 +93624,7 @@ toughness=4 name=Sabertooth Cobra auto=@combat(notblocked) source(this):alterpoison:1 opponent auto=@combat(notblocked) source(this):ability$!name(pay or poison) pay[[{2}]] name(pay 2 mana) donothing?alterpoison:1!$ opponent -text=Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that turn. (A player with ten or more poison counters loses the game.) +text=Whenever Sabertooth Cobra deals damage to a player, they gets a poison counter. That player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that turn. (A player with ten or more poison counters loses the game.) mana={2}{G} type=Creature subtype=Snake @@ -60760,7 +93633,7 @@ toughness=2 [/card] [card] name=Sabertooth Mauler -auto=@each my endofturn restriction{morbid}:counter(1/1,1) && untap +auto=@each my end restriction{morbid}:counter(1/1) && untap text=At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it. mana={3}{G} type=Creature @@ -60769,9 +93642,21 @@ power=3 toughness=3 [/card] [card] +name=Sabotage Strategist +abilities=flying,vigilance +auto=lord(creature[attacking]|opponentbattlefield) -1/0 +auto=this(cantargetcard(*[-effect]) {5}{U}{U}:becomes(effect) forever && counter(1/1,3) +text=Flying, vigilance -- Whenever one or more creatures attack you, those creatures get -1/-0 until end of turn. -- Exhaust - {5}{U}{U}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.) +mana={2}{U}{U} +type=Creature +subtype=Vedalken Ranger +power=2 +toughness=2 +[/card] +[card] name=Sacellum Godspeaker auto={T}:foreach(creaure[power>4]|myhand) add{G} -text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way. +text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} for each card revealed this way. mana={2}{G} type=Creature subtype=Elf Druid @@ -60791,14 +93676,14 @@ toughness=1 [/card] [card] name=Sacred Excavation -auto=moveTo(myhand) target(*[cycling]|myGraveyard) +auto=moveto(hand) target(*[cycling]|myGraveyard) text=Return up to two target cards with cycling from your graveyard to your hand. mana={3}{U} type=Sorcery [/card] [card] name=Sacred Fire -target=player,creature,planeswalker +target=anytarget flashback={4}{R}{W} auto=damage:2 auto=life:2 controller @@ -60814,6 +93699,13 @@ mana={1}{W} type=Enchantment [/card] [card] +name=Sacred Peaks +auto=tap(noevent) +text=({T}: Add {R} or {W}.) -- Sacred Peaks enters tapped. +type=Land +subtype=Mountain Plains +[/card] +[card] name=Sacred White Deer auto=aslongas(planeswalker[Yanggu]|mybattlefield) {3}{G}{T}:life:4 text={3}{G},{T}: You gain 4 life. Activate this ability only if you control a Yanggu planeswalker. @@ -60824,9 +93716,19 @@ power=2 toughness=2 [/card] [card] +name=Saddle of the Cavalier +auto=teach(creature) 3/3 +auto=teach(creature) cantbeblockedby(creature[power<=3]) +auto={3}:equip +text=Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. -- Equip {3} +mana={2}{G} +type=Artifact +subtype=Equipment +[/card] +[card] name=Saddled Rimestag auto=if thisturn(creature|mybattlefield)~morethan~1 then 2/2 ueot -auto=@movedto(other creature|myBattlefield):2/2 ueot +auto=@movedto(other creature|myBattlefield) turnlimited:2/2 ueot text=Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn. mana={1}{G} type=Snow Creature @@ -60837,14 +93739,25 @@ toughness=2 [card] name=Sadistic Obsession target=creature -auto=teach(creature) {B}{T}:counter(-1/-1,1) target(creature) +auto=teach(creature) {B}{T}:counter(-1/-1) target(creature) text=Enchant creature -- Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature." mana={3}{B} type=Enchantment subtype=Aura [/card] [card] +name=Sadistic Shell Game +auto=ability$! destroy notaTarget(creature|myBattlefield) !$ opponent +auto=ability$! destroy notaTarget(creature|opponentBattlefield) !$ controller +text=Starting with the next opponent in turn order, each player chooses a creature you don't control. Destroy the chosen creatures. +mana={4}{B} +type=Sorcery +[/card] +[card] name=Sadistic Skymarcher +otherrestriction=type(*[Vampire]|myhand)~lessthan~2 +other={3}{B} +restriction=type(*[Vampire]|myhand)~morethan~1 abilities=flying, lifelink text=As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}. -- Flying, lifelink mana={2}{B} @@ -60854,6 +93767,28 @@ power=2 toughness=2 [/card] [card] +name=Safana, Calimport Cutthroat +abilities=menace,backgroundpartner +auto=@each my end restriction{compare(pdungeoncompleted)~morethan~0}:name(Create 3 treasure) _TREASURE_*3 +auto=@each my end restriction{compare(pinitiative)~morethan~0,compare(pdungeoncompleted)~equalto~0}:name(Create 1 treasure) _TREASURE_ +text=Menace -- At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon. -- Choose a Background (You can have a Background as a second commander.) +mana={2}{B} +type=Legendary Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] +[card] +name=Sage of Days +auto=reveal:3 optionone name(chooose a card) target(*|reveal) moveto(library) optiononeend optiontwo name(put on graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=When Sage of Days enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] name=Sage of Hours auto=_HEROIC_counter(1/1) auto={0}:this(counter{1/1.1}=5) turns:+1 controller && removeallcounters(1/1) @@ -60887,7 +93822,7 @@ toughness=1 [card] name=Sage of Mysteries auto=_CONSTELLATION_deplete:2 target(player) -text=Constellation -- Whenever an enchantment enters the battlefield under your control, target player puts the top two cards of their library into their graveyard. +text=Constellation -- Whenever an enchantment enters under your control, target player mills two cards. mana={U} type=Creature subtype=Human Wizard @@ -60897,7 +93832,7 @@ toughness=2 [card] name=Sage of the Beyond abilities=flying,foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={4}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=lord(*|mycommandzone) changecost(colorless:-2) forcedalive auto=lord(*|myexile) changecost(colorless:-2) forcedalive @@ -60913,9 +93848,9 @@ toughness=5 [/card] [card] name=Sage of the Falls -auto=may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller -auto=@movedTo(creature[-human]|myBattlefield):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller -text=Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. +auto=may _LOOT_ +auto=@movedTo(creature[-human]|myBattlefield):may _LOOT_ +text=Whenever Sage of the Falls or another non-Human creature enters under your control, you may draw a card. If you do, discard a card. mana={4}{U} type=Creature subtype=Merfolk Wizard @@ -60923,10 +93858,22 @@ power=2 toughness=5 [/card] [card] +name=Sage of the Maze +auto={T}:name(Add two mana) thisforeach(variable{2}) ability$! choice Add{W} _ choice Add{U} _ choice Add{B} _ choice Add{R} _ choice Add{G} !$ controller +auto={T}:target(land|myBattlefield) becomes(Citizen creature,twicetype:gate:myBattlefield/twicetype:gate:myBattlefield,haste) ueot asSorcery +auto={T(*[Gate]|myBattlefield)}:untap +text={T}: Add two mana in any combination of colors. -- {T}: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery. -- Tap an untapped Gate you control: Untap Sage of the Maze. +mana={2}{G} +type=Creature +subtype=Elf Wizard +power=1 +toughness=3 +[/card] +[card] name=Sage's Row Savant aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Sage's Row Savant enters the battlefield, scry 2. +auto=_SCRY2_ +text=When Sage's Row Savant enters, scry 2. mana={1}{U} type=Creature subtype=Vedalken Wizard @@ -60937,7 +93884,7 @@ toughness=1 name=Sage-Eye Avengers abilities=prowess auto=@movedTo(*[-creature]|mystack):name(Gets 1/1) 1/1 ueot -auto=_ATTACKING_may name(Return creature) transforms((,newability[name(Choose creature) target(creature[power<=pminus1minusend]|battlefield) moveTo(ownerhand)])) oneshot +auto=_ATTACKING_may name(Return creature) transforms((,newability[name(Choose creature) target(creature[power<=pminus1minusend]|battlefield) moveTo(hand)])) oneshot text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power. mana={4}{U}{U} type=Creature @@ -60968,13 +93915,14 @@ name=Saheeli's Directive mana={X}{R}{R}{R} other={improvise} name(Improvise) auto=name(Reveal X cards) reveal:X optionone name(Get Any Cards) target(artifact[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Improvise (Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Reveal the top X cards of your library. You may put any number of artifact cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. +text=Improvise (Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. type=Sorcery [/card] [card] name=Saheeli's Silverwing abilities=flying -text=Flying -- When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library. +auto=target(opponent) reveal:1 optionone name(Put On Top) target(<1>*|reveal) moveto(ownerlibrary) optiononeend afterrevealed afterrevealedend revealend +text=Flying -- When Saheeli's Silverwing enters, look at the top card of target opponent's library. mana={4} type=Artifact Creature subtype=Drake @@ -60982,8 +93930,18 @@ power=2 toughness=3 [/card] [card] +name=Saheeli, the Sun's Brilliance +auto={U}{R}{T}:target(other *[creature;artifact]|myBattlefield) clone with(treason,haste) addtype(artifact) +text={U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. +mana={U}{R} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] name=Sai, Master Thopterist -auto=@movedTo(artifact|mystack):create(thopter artifact:creature thopter artifact:1/1:colorless:flying) +auto=@movedTo(artifact|mystack):_THOPTERTOKEN_ auto={1}{U}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}:draw:1 text=Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. -- {1}{U}, Sacrifice two artifacts: Draw a card. mana={2}{U} @@ -60993,12 +93951,34 @@ power=1 toughness=4 [/card] [card] +name=Saiba Cryptomancer +abilities=flash,hexproof +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],hexproof)) ueot +text=Flash -- Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Hexproof +mana={1}{U} +type=Creature +subtype=Moonfolk Ninja +power=0 +toughness=1 +[/card] +[card] +name=Saiba Trespassers +autohand={3}{U}{discard}:may freeze target(creature|opponentBattlefield) +text=Channel - {3}{U}, Discard Saiba Trespassers: Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step. +mana={4}{U} +type=Artifact Creature +subtype=Moonfolk Rogue +power=3 +toughness=5 +[/card] +[card] name=Said // Done -ability=flash +abilities=flash other={3}{U} name(Done) restriction=can play sorcery -auto=ifnot paid(alternative) then target(other *[instant;sorcery]|mygraveyard) moveto(myHand) -auto=if paid(alternative) then target(creature|battlefield) freeze +auto=ifnot paid(alternative) then target(other *[instant;sorcery]|mygraveyard) moveto(hand) +auto=if paid(alternative) then may target(creature|battlefield) freeze text=Return target instant or sorcery card from your graveyard to your hand. -- Tap up to two target creatures. They don't untap during their controllers' next untap step. mana={2}{U} type=Sorcery @@ -61006,7 +93986,7 @@ type=Sorcery [card] name=Sailmonger auto={2}:target(creature) flying ueot -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) notatarget(creature) flying ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) notaTarget(creature) flying ueot?donothing!$ opponent])) forever text={2}: Target creature gains flying until end of turn. Any player may activate this ability. mana={3}{U} type=Creature @@ -61016,8 +93996,8 @@ toughness=3 [/card] [card] name=Sailor of Means -auto=token(435451) -text=When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +auto=_TREASURE_ +text=When Sailor of Means enters, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." mana={2}{U} type=Creature subtype=Human Pirate @@ -61025,9 +94005,20 @@ power=1 toughness=4 [/card] [card] +name=Sailors' Bane +anyzone=affinity(instant,sorcery,adventure|mygraveexile) reduce({1}) +auto=_WARD4_ +text=This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure. -- Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) +mana={7}{U}{U} +type=Creature +subtype=Dragon Turtle +power=7 +toughness=7 +[/card] +[card] name=Sakashima of a Thousand Faces abilities=partner,legendruleremove -auto=may copy target(creature|mybattlefield) && all(this) transforms((,newability[partner],newability[legendruleremove])) forever +auto=may copy target(creature|mybattlefield) text=You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities. -- The "legend rule" doesn't apply to permanents you control. -- Partner (You can have two commanders if both have partner.) mana={3}{U} type=Legendary Creature @@ -61039,7 +94030,7 @@ toughness=1 name=Sakashima's Protege abilities=flash autostack=if casted(this) then cascade:plibrarycount -auto=may copy NotATarget(*[fresh]|battlefield) +auto=may copy notaTarget(*[fresh]|battlefield) text=Flash -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn. mana={4}{U}{U} type=Creature @@ -61050,14 +94041,27 @@ toughness=1 [card] name=Sakashima's Will auto=if type(*[iscommander]|mybattlefield)~equalto~0 then choice name(Opponent choose a creature) name(Opponent choose a creature) ability$!name(Choose creature) name(Choose creature) target(creature|mybattlefield) moveto(opponentbattlefield)!$ opponent -auto=if type(*[iscommander]|mybattlefield)~equalto~0 then choice name(All creatures becomes copy) name(All creatures becomes copy) target(creature|myBattlefield) transforms((,newability[phaseaction[endofturn once] counter(0/0.-1.SakashimaEffect)],newability[counter(0/0.1.SakashimaEffect)],newability[all(other creature|myBattlefield) transforms((,newability[all(creature[counter{0/0.1.SakashimaEffect}]|myBattlefield) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(myorigname) undocpy])) forever )!])) ueot])) oneshot +auto=if type(*[iscommander]|mybattlefield)~equalto~0 then choice name(All creatures becomes copy) name(All creatures becomes copy) target(creature|myBattlefield) transforms((,newability[phaseaction[end once] counter(0/0.-1.SakashimaEffect)],newability[counter(0/0.1.SakashimaEffect)],newability[all(other creature|myBattlefield) transforms((,newability[all(creature[counter{0/0.1.SakashimaEffect}]|myBattlefield) copy and!( all(this) transforms((,newability[phaseaction[end once] flip(myorigname) undocpy])) forever )!])) ueot])) oneshot auto=if type(*[iscommander]|mybattlefield)~morethan~0 then may name(Opponent choose a creature) name(Opponent choose a creature) ability$!name(Choose creature) name(Choose creature) target(creature|mybattlefield) moveto(opponentbattlefield)!$ opponent -auto=if type(*[iscommander]|mybattlefield)~morethan~0 then may name(All creatures becomes copy) name(All creatures becomes copy) target(creature|myBattlefield) transforms((,newability[phaseaction[endofturn once] counter(0/0.-1.SakashimaEffect)],newability[counter(0/0.1.SakashimaEffect)],newability[all(other creature|myBattlefield) transforms((,newability[all(creature[counter{0/0.1.SakashimaEffect}]|myBattlefield) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(myorigname) undocpy])) forever )!])) ueot])) oneshot +auto=if type(*[iscommander]|mybattlefield)~morethan~0 then may name(All creatures becomes copy) name(All creatures becomes copy) target(creature|myBattlefield) transforms((,newability[phaseaction[end once] counter(0/0.-1.SakashimaEffect)],newability[counter(0/0.1.SakashimaEffect)],newability[all(other creature|myBattlefield) transforms((,newability[all(creature[counter{0/0.1.SakashimaEffect}]|myBattlefield) copy and!( all(this) transforms((,newability[phaseaction[end once] flip(myorigname) undocpy])) forever )!])) ueot])) oneshot text=Choose one. If you control a commander as you cast this spell, you may choose both. -- Target opponent chooses a creature they control. You gain control of it. -- Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn. mana={3}{U} type=Sorcery [/card] [card] +name=Salt Road Ambushers +auto=@facedup(other creature|mybattlefield):all(trigger) counter(1/1,2) +facedown={3} +autofacedown={3}{G}{G}:morph +autofaceup=counter(1/1) +text=Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it. -- Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) +mana={3}{G} +type=Creature +subtype=Dog Warrior +power=3 +toughness=3 +[/card] +[card] name=Saltcrusted Steppe auto={T}:add{C} auto={1}{T}:counter(0/0,1,Storage) @@ -61076,8 +94080,18 @@ power=2 toughness=4 [/card] [card] +name=Salvaged Manaworker +auto={1}:activatechooseacolor add{chosencolor} activatechooseend limit:1 +text={1}: Add one mana of any color. Activate only once each turn. +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=3 +[/card] +[card] name=Salvager of Ruin -auto={S}:target(*[-instant,-sorcery,fresh]|mygraveyard) moveto(myhand) +auto={S}:target(*[-instant;-sorcery;fresh]|mygraveyard) moveto(hand) text=Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. mana={3} type=Artifact Creature @@ -61087,8 +94101,8 @@ toughness=1 [/card] [card] name=Salvager of Secrets -auto=target(instant,sorcery|mygraveyard) moveto(ownerhand) -text=When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +auto=target(instant,sorcery|mygraveyard) moveto(hand) +text=When Salvager of Secrets enters, return target instant or sorcery card from your graveyard to your hand. mana={3}{U}{U} type=Creature subtype=Merfolk Wizard @@ -61096,6 +94110,41 @@ power=2 toughness=2 [/card] [card] +name=Salvation Colossus +abilities=flying,trample,vigilance +auto=@each my blockers:all(other creature|myBattlefield) 2/2 +auto=@each my blockers:all(other creature|myBattlefield) indestructible +auto={e:8}:_UNEARTH_ +text=Flying, vigilance, trample -- Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn. -- Unearth-Pay eight {E}. (Pay eight energy counters: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={6}{W}{W} +type=Artifact Creature +subtype=Construct +power=9 +toughness=9 +[/card] +[card] +name=Sam's Desperate Rescue +target=creature|mygraveyard +auto=moveto(hand) and!( name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )! +text=Return target creature card from your graveyard to your hand. The Ring tempts you. +mana={B} +type=Sorcery +[/card] +[card] +name=Sam, Loyal Attendant +abilities=partner +partner=Frodo, Adventurous Hobbit +auto=_PARTNER_ +auto=lord(food|mybattlefield) transforms((,newability[{1}{T}{S}:name(Food abilities cost 1 less) life:3 controller])) +auto=@each my combatbegins:name(Create food) _FOOD_ +text=Partner with Frodo, Adventurous Hobbit (When this creature enters, target player may put Frodo into their hand from their library, then shuffle.) -- At the beginning of combat on your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Activated abilities of Foods you control cost {1} less to activate. +mana={1}{G}{W} +type=Legendary Creature +subtype=Halfling Peasant +power=2 +toughness=4 +[/card] +[card] name=Samite Blessing target=creature auto=teach(creature) transforms((,newability[{T}:name(Prevent 1 damage) target(creature) prevent:1])) @@ -61105,9 +94154,19 @@ type=Enchantment subtype=Aura [/card] [card] +name=Samite Herbalist +auto=@tapped(this):name(Scry 1) transforms((,newability[life:1],newability[_SCRY1_])) +text=Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] name=Samite Sanctuary auto={2}:target(creature) absorb ueot -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) notatarget(creature) absorb ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) notaTarget(creature) absorb ueot?donothing!$ opponent])) forever text={2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. mana={2}{W} type=Enchantment @@ -61118,12 +94177,23 @@ target=creature auto=+2/+1 auto=haste aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_SCRY_(1) +auto=_SCRY1_ text=Target creature gets +2/+1 and gains haste until end of turn. Scry 1. mana={R} type=Instant [/card] [card] +name=Samut, Vizier of Naktamun +abilities=first strike,haste,vigilance +auto=@combatdamaged(player) from(creature[fresh]|mybattlefield):name(Draw a card) draw:1 controller +text=First strike, vigilance, haste -- Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. +mana={1}{R}{G} +type=Legendary Creature +subtype=Human Warrior Cleric +power=2 +toughness=3 +[/card] +[card] name=Samut, Voice of Dissent abilities=flash, double strike, vigilance, haste auto=lord(other creature|mybattlefield) haste @@ -61136,6 +94206,29 @@ power=3 toughness=4 [/card] [card] +name=Samwise Gamgee +auto=@movedTo(other creature[-token]|myBattlefield):name(Create food) _FOOD_ +auto={S(food|mybattlefield)}{S(food|mybattlefield)}{S(food|mybattlefield)}:name(Reutn historic card) target(*[artifact;legendary;saga]|mygraveyard) moveto(hand) +text=Whenever another nontoken creature enters under your control, create a Food token. (It's an artifact with "{2}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) +mana={G}{W} +type=Legendary Creature +subtype=Halfling Peasant +power=2 +toughness=2 +[/card] +[card] +name=Samwise the Stouthearted +abilities=flash +auto=may name(Return a permanent) target(*[-instant&-sorcery&fresh]|mygraveyard) moveto(hand) and!( ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )! restriction{type(*[-instant&-sorcery&fresh]|mygraveyard)~morethan~0} +auto=may name(The ring tempts you) _RINGTEMPTS_ controller +text=Flash -- When Samwise the Stouthearted enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. +mana={1}{W} +type=Legendary Creature +subtype=Halfling Peasant +power=2 +toughness=1 +[/card] +[card] name=Sanctifier en-Vec abilities=protection from black,protection from red auto=all(*[red;black]|graveyard) moveto(exile) @@ -61153,7 +94246,7 @@ auto=@movedto(*[black;red]|mygraveyard) from(commandzone):name(Exile card) trans auto=@movedto(*[black;red]|mygraveyard) from(exile):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever auto=@movedto(*[black;red]|mygraveyard) from(stack):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever auto=@movedto(*[black;red]|mygraveyard) from(graveyard):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever -text=Protection from black and from red -- When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards. -- If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. +text=Protection from black and from red -- When Sanctifier en-Vec enters, exile all cards that are black or red from all graveyards. -- If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. mana={W}{W} type=Creature subtype=Human Cleric @@ -61170,17 +94263,6 @@ mana={1}{W} type=Sorcery [/card] [card] -name=Sanctuary Blade -auto=teach(creature) 2/0 -auto=teach(creature) protection from(chosencolor) -auto=@targeted(creature) from(this|myBattlefield):chosencolor chosencolorend -text=As Sanctuary Blade becomes attached to a creature, choose a color. -- Equipped creature gets +2/+0 and has protection from the last chosen color. -- Equip {3} -auto={3}:equip -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] name=Sanctuary Lockdown auto=lord(Human|myBattlefield) 1/1 auto={2}{T(human|myBattlefield)}{T(human|myBattlefield)}:tap target(creature|opponentBattlefield) @@ -61191,7 +94273,7 @@ type=Enchantment [card] name=Sanctuary Raptor abilities=flying -auto=@combat(attacking) source(this) restriction{type(*[token]|myBattlefield)~morethan~2}:name(Gains 2/0 and first strike) transforms((,newability[2/0],newability[first strike])) ueot +auto=@combat(attacking) source(this) restriction{type(*[token]|myBattlefield)~morethan~2}:name(Gains 2/0 and first strike) transforms((,newability[2/0],first strike)) ueot text=Flying -- Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn. mana={3} type=Artifact Creature @@ -61203,7 +94285,7 @@ toughness=1 name=Sanctuary Smasher abilities=first strike,cycling autohand=__CYCLING__({2}{R}) -autohand=@cycled(this|myHand):name(Put a first strike counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.FirstStrike],newability[this(counter{0/0.1.FirstStrike}>=1) first strike])) forever +autohand=@cycled(this|myHand):name(Put a first strike counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.FirstStrike)],newability[this(counter{0/0.1.FirstStrike}>=1) first strike])) forever text=First strike -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) -- When you cycle Sanctuary Smasher, put a first strike counter on target creature you control. mana={4}{R}{R} type=Creature @@ -61213,7 +94295,7 @@ toughness=4 [/card] [card] name=Sanctum Guardian -auto={S}:name(Prevent all damage) target(player,creature) prevent:20 +auto={S}:name(Prevent all damage) target(anytarget) prevent:20 text=Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. mana={1}{W}{W} type=Creature @@ -61244,7 +94326,7 @@ auto=choice name(Choose 17) transforms((,newability[maxCast(*[-creature;manacost auto=choice name(Choose 18) transforms((,newability[maxCast(*[-creature;manacost=18])0 opponent],newability[maxCast(*[-creature;manacost=18])0 controller])) forever auto=choice name(Choose 19) transforms((,newability[maxCast(*[-creature;manacost=19])0 opponent],newability[maxCast(*[-creature;manacost=19])0 controller])) forever auto=choice name(Choose 20) transforms((,newability[maxCast(*[-creature;manacost=20])0 opponent],newability[maxCast(*[-creature;manacost=20])0 controller])) forever -text=As Sanctum Prelate enters the battlefield, choose a number. -- Noncreature spells with converted mana cost equal to the chosen number can't be cast. +text=As Sanctum Prelate enters, choose a number. -- Noncreature spells with mana value equal to the chosen number can't be cast. mana={1}{W}{W} type=Creature subtype=Human Cleric @@ -61297,7 +94379,7 @@ subtype=Shrine [/card] [card] name=Sanctum of Calm Waters -auto=@each my firstmain:may foreach(*[shrine]|mybattlefield) name(draw a card for each shrine) draw:1 controller && transforms((,newability[target(*|myhand) reject])) oneshot +auto=@each my firstmain:may foreach(*[shrine]|mybattlefield) name(draw a card for each shrine) _LOOT_ text=At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. mana={3}{U} type=Legendary Enchantment @@ -61306,7 +94388,7 @@ subtype=Shrine [card] name=Sanctum of Eternity auto={T}:add{1} -auto={2}{T}:moveTo(myHand) target(*[iscommander]|mybattlefield) myTurnOnly +auto={2}{T}:moveto(hand) target(*[iscommander]|mybattlefield) myTurnOnly text={T}: Add {1}. -- {2}, {T}: Return target commander you own from the battlefield to your hand. Activate this ability only during your turn. type=Land [/card] @@ -61349,21 +94431,18 @@ subtype=Shrine [/card] [card] name=Sanctum of the Sun -auto=untap -auto=life:5 controller -auto=all(*|myexile) removeallcounters(0/0,1,AzorExiled) auto={T}:name(Add white mana) name(Add white mana) thisforeach(variable{lifetotal}) add{W} -auto={T}:name(Add green mana) name(Add green mana) thisforeach(variable{lifetotal}) add{G} -auto={T}:name(Add black mana) name(Add black mana) thisforeach(variable{lifetotal}) add{B} auto={T}:name(Add blue mana) name(Add blue mana) thisforeach(variable{lifetotal}) add{U} +auto={T}:name(Add black mana) name(Add black mana) thisforeach(variable{lifetotal}) add{B} auto={T}:name(Add red mana) name(Add red mana) thisforeach(variable{lifetotal}) add{R} +auto={T}:name(Add green mana) name(Add green mana) thisforeach(variable{lifetotal}) add{G} text=(Transforms from Azor's Gateway.) -- {T}: Add X mana of any one color, where X is your life total. type=Legendary Land [/card] [card] name=Sand Strangler auto=aslongas(desert|mybattlefield,mygraveyard) damage:3 target(creature) -text=When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. +text=When Sand Strangler enters, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. mana={3}{R} type=Creature subtype=Beast @@ -61379,10 +94458,22 @@ mana={4} type=Artifact [/card] [card] +name=Sandstalker Moloch +abilities=flash +aicode=activate transforms((,newability[if type(*[-instant;-sorcery;zpos<=4]|myLibrary)~morethan~0 then target(*[-instant;-sorcery;zpos<=5]|myLibrary) moveto(hand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto=transforms((,newability[@movedto(*[blue;black]|opponentstack):name(Look top 4 cards) reveal:4 optionone name(Choose a permanent) target(*[-instant;-sorcery]|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend])) ueot +text=Flash -- When Sandstalker Moloch enters, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={1}{G}{G} +type=Creature +subtype=Lizard +power=4 +toughness=2 +[/card] +[card] name=Sandstone Oracle abilities=flying auto=if type(*|opponenthand)~morethan~type(*|myhand) then name(Draw cards) name(Draw cards) draw:ohandcountminusphandcountminusend controller -text=Flying -- When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. +text=Flying -- When Sandstone Oracle enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. mana={7} type=Artifact Creature subtype=Sphinx @@ -61390,10 +94481,41 @@ power=4 toughness=4 [/card] [card] +name=Sandstorm Crasher +abilities=trample +auto=@exerted(this):clone with(treason,battleready) target(creature|mybattlefield) +auto=_ATTACKING_may exert +text=Trample -- You may exert Sandstorm Crasher as it attacks. When you do, create a tapped and attacking token that's a copy of target creature you control. Sacrifice the token at the beginning of the next end step. (An exerted creature won't untap during your next untap step.) +mana={3}{R} +type=Creature +subtype=Minotaur Berserker Wizard +power=3 +toughness=4 +[/card] +[card] +name=Sandstorm Salvager +auto=create(golem:creature golem artifact:3/3) +auto={2}{T}:all(creature[token]|myBattlefield) transforms((,newability[counter(1/1)],newability[trample ueot])) ueot +text=When Sandstorm Salvager enters, create a 3/3 colorless Golem artifact creature token. -- {2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn. +mana={2}{G} +type=Creature +subtype=Human Artificer +power=1 +toughness=1 +[/card] +[card] +name=Sandstorm Verge +auto={T}:Add{C} +auto={3}{T}:target(creature) cantblock ueot asSorcery +text={T}: Add {C}. -- {3}, {T}: Target creature can't block this turn. Activate only as a sorcery. +type=Land +subtype=Desert +[/card] +[card] name=Sandwurm Convergence auto=lord(creature[flying]|opponentbattlefield) cantattack auto=lord(creature[flying]|opponentbattlefield) cantpwattack -auto=@each my endofturn:token(Wurm,creature Wurm,5/5,green) +auto=@each my end:token(Wurm,creature Wurm,5/5,green) text=Creatures with flying can't attack you or planeswalkers you control. -- At the beginning of your end step, create a 5/5 green Wurm creature token. mana={6}{G}{G} type=Enchantment @@ -61403,14 +94525,26 @@ name=Sanguine Brushstroke auto=token(Blood) auto=name(Conjure card) conjure cards(Blood Artist) zone(mybattlefield) auto=@sacrificed(blood|mybattlefield):name(Gain 1 life) life:1 controller && life:-1 opponent -text=When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield. -- Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life. +text=When Sanguine Brushstroke enters, create a Blood token and conjure a card named Blood Artist onto the battlefield. -- Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life. mana={1}{B}{B} type=Enchantment [/card] [card] +name=Sanguine Evangelist +auto=_ATTACKING_all(other creature[attacking]) 1/0 ueot +auto=create(bat:creature bat:1/1:black:flying) +auto=_DIES_create(bat:creature bat:1/1:black:flying) +text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Sanguine Evangelist enters or dies, create a 1/1 black Bat creature token with flying. +mana={2}{W} +type=Creature +subtype=Vampire Cleric +power=2 +toughness=1 +[/card] +[card] name=Sanguine Glorifier -auto=target(other vampire|mybattlefield) counter(1/1,1) -text=When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. +auto=target(other vampire|mybattlefield) counter(1/1) +text=When Sanguine Glorifier enters, put a +1/+1 counter on another target Vampire you control. mana={3}{W} type=Creature subtype=Vampire Cleric @@ -61421,7 +94555,7 @@ toughness=3 name=Sanguine Indulgence target=creature|mygraveyard anyzone=restriction{compare(lifegain)~morethan~2}:changecost(colorless:-3) forcedalive -auto=moveTo(myHand) +auto=moveto(hand) text=This spell costs {3} less to cast if you've gained 3 or more life this turn. -- Return up to two target creature cards from your graveyard to your hand. mana={3}{B} type=Sorcery @@ -61436,16 +94570,61 @@ mana={X}{W}{W} type=Instant [/card] [card] +name=Sanguine Savior +abilities=flying,lifelink +facedown={3} +autofacedown=_WARD2_ +autofacedown={WB}{WB}:morph +autofaceup=target(other creature|myBattlefield) lifelink ueot +text=Flying, lifelink -- Disguise {W/B}{W/B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn. +mana={1}{W}{B} +type=Creature +subtype=Vampire Cleric +power=2 +toughness=1 +[/card] +[card] name=Sanguine Statuette auto=token(Blood) -auto=@sacrificed(blood|mybattlefield):may name(Becomes 3/3 vampire) transforms((Artifact Creature Vampire,setpower=3,settoughness=3,newability[haste])) ueot -text=When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn. +auto=@sacrificed(blood|mybattlefield):may name(Becomes 3/3 vampire) transforms((Artifact Creature Vampire,setpower=3,settoughness=3,haste)) ueot +text=When Sanguine Statuette enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn. mana={1}{R} type=Artifact [/card] [card] +name=Sanguine Syphoner +auto=_ATTACKING_life:-1 opponent && life:1 +text=Whenever this creature attacks, each opponent loses 1 life and you gain 1 life. +mana={1}{B} +type=Creature +subtype=Vampire Warlock +power=1 +toughness=3 +[/card] +[card] +name=Sanitation Automaton +auto=_SURVEIL1_ +text=When Sanitation Automaton enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={2} +type=Artifact Creature +subtype=Construct +power=2 +toughness=1 +[/card] +[card] +name=Sanwell, Avenger Ace +auto=aslongas(creature[artifact&attacking]|mybattlefield) transforms((,newability[preventalldamage to(this)])) +auto=@tapped(this):name(Exile top 6 cards) all(*[zpos<=5]|mylibrary) moveto(exile) and!( transforms((tobesan,newability[all(*[zpos=6]|mylibrary) moveto(exile) and!( transforms((tobesan,newability[name(May cast artifact creature or vehicle) target(tobesan|myexile) transforms((,newability[if cantargetcard(*[-artifact]|*) then all(tobesan|myexile) bottomoflibrary],newability[if cantargetcard(artifact[-creature&-vehicle]|*) then all(tobesan|myexile) bottomoflibrary],newability[if cantargetcard(creature[artifact]|*) then activate castcard(normal) and!( all(tobesan|myexile) bottomoflibrary )!],newability[if cantargetcard(*[vehicle]|*) then activate castcard(normal) and!( all(tobesan|myexile) bottomoflibrary )!])) ueot])) ueot )!])) ueot )! +text=As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace. -- Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order. +mana={1}{W} +type=Legendary Creature +subtype=Human Pilot +power=3 +toughness=1 +[/card] +[card] name=Sap Vitality -target=creature,planeswalker. +target=creature,planeswalker. auto=damage:3 auto=name(Creature gets 3/0) target(creature|myhand) counter(3/0,1,PerpetualPT) notrg text=Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0. @@ -61453,6 +94632,32 @@ mana={B}{B} type=Instant [/card] [card] +name=Sapphire Charm +auto=choice target(player) draw:1 +auto=choice target(creature) flying ueot +auto=choice target(creature|opponentbattlefield) phaseout +text=Choose one -- Target player draws a card at the beginning of the next turn's upkeep. -- Target creature gains flying until end of turn. -- Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) +mana={U} +type=Instant +[/card] +[card] +name=Sapphire Dragon // Psionic Pulse +abilities=flying,adventure,asflash +restriction=can play creature +otherrestriction=type(*[-creature]|stack)~morethan~0 +other={2}{U} name(Adventure) +auto=if paid(alternative) then name(Counter noncreature spell) name(Counter noncreature spell) target(*[-creature]|stack) fizzle +auto=if paid(alternative) then _ADVENTURE_ +auto=_ATTACKING_name(Scry 2) _SCRY2_ +auto=@combat(blocking) source(this):name(Scry 2) _SCRY2_ +text=Flying -- Whenever Sapphire Dragon attacks or blocks, scry 2. // Counter target noncreature spell. (Then exile this card. You may cast the creature later from exile.) +mana={5}{U}{U} +type=Creature +subtype=Dragon +power=5 +toughness=6 +[/card] +[card] name=Saprazzan Breaker auto={U}:reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[target(<1>*|reveal) moveto(mygraveyard)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then transforms((,newability[unblockable ueot],newability[target(<1>*|reveal) moveto(mygraveyard)])) optiontwoend revealend text={U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn. @@ -61484,28 +94689,20 @@ auto=fading:7 auto={C(0/0,-1,Fade)}:name(Create Saproling) token(Saproling,Creature Saproling Fade,0/0,green) auto=thisforeach(variable{hascntfade}>=1) lord(saproling[fade]|mybattlefield) 1/1 auto=@counterremoved(0/0,1,Fade) from(this) restriction{compare(hascntfade)~equalto~0}:all(saproling[fade]|mybattlefield) -1/-1 -auto=@movedto(this|nonbattlezone) from(mybattlefield) bury all(saproling[fade]|mybattlefield) -text=Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." -- When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated. +auto=@movedto(this|nonbattlezone) from(mybattlefield):bury all(saproling[fade]|mybattlefield) +text=Fading 7 (This enchantment enters with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." -- When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated. mana={4}{G} type=Enchantment [/card] [card] name=Saproling Cluster auto={1}{D(*|myhand)}:token(Saproling,Creature Saproling,1/1,green) -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[if type(*|myhand)~morethan~0 then ability$!name(Pay 1 and discard) pay[[{1}]] name(Pay 1 and discard) discard:1 && token(Saproling^Creature Saproling^1/1^green)?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[if type(*|myhand)~morethan~0 then ability$!name(Pay 1 and discard) pay[[{1}]] name(Pay 1 and discard) notaTarget(*|myhand) reject && token(Saproling^Creature Saproling^1/1^green)?donothing!$ opponent])) forever text={1}, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability. mana={1}{G} type=Enchantment [/card] [card] -name=Saproling Fun -type=Creature -subtype=Saproling -power=1 -toughness=1 -color=green -[/card] -[card] name=Saproling Infestation auto=@movedTo(*[kicked>=1]|stack):token(Saproling,Creature Saproling,1/1,green) text=Whenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield. @@ -61515,21 +94712,13 @@ type=Enchantment [card] name=Saproling Migration kicker={4} -auto=if paid(kicker) then create(Saproling:creature Saproling:1/1:green:)*2 -auto=create(Saproling:creature Saproling:1/1:green:)*2 +auto=if paid(kicker) then _SAPROLINGTOKEN_*2 +auto=_SAPROLINGTOKEN_*2 text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead. mana={1}{G} type=Sorcery [/card] [card] -name=Saproling Spo -type=Creature -subtype=Saproling -power=1 -toughness=1 -color=green -[/card] -[card] name=Saproling Symbiosis abilities=flash restriction=myturnonly @@ -61540,6 +94729,86 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Saradoc, Master of Buckland +auto=name(Create halfling) token(Halfling,Creature Halfling,1/1,white) +auto=@movedto(other creature[-token&power<=2]|myBattlefield):name(Create halfling) token(Halfling,Creature Halfling,1/1,white) +auto={T(halfling[-tapped]|mybattlefield)}{T(halfling[-tapped]|mybattlefield)}:name(Gains 2/0 and lifelink) transforms((,newability[2/0],lifelink)) ueot +text=Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters under your control, create a 1/1 white Halfling creature token. -- Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn. +mana={3}{W} +type=Legendary Creature +subtype=Halfling Citizen +power=2 +toughness=4 +[/card] +[card] +name=Sardian Avenger +abilities=first strike,trample +auto=_ATTACKING_type:artifact:opponentBattlefield/0 ueot +auto=@movedTo(artifact|graveyard) from(opponentbattlefield):damage:1 opponent +text=First strike, trample -- Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control. -- Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Sardian Cliffstomper +auto=aslongas(mountain|mybattlefield) transforms((,newability[this(variable{controllerturn}>0) type:mountain:mybattlefield/0])) >3 +text=As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control. +mana={1}{R} +type=Creature +subtype=Minotaur Barbarian +power=0 +toughness=4 +[/card] +[card] +name=Sarevok's Tome +auto=_INITIATIVE_CONTROLLER_ +auto=this(variable{pinitiative}>0) {T}:Add{C}{C} +auto=this(variable{pinitiative}=0) {T}:Add{C} +auto=this(variable{pdungeoncompleted}>0) {3}{T}:name(Exile cards) target(*[zpos=findfirsttypenonland]|mylibrary) moveto(myexile) and!( transforms((,newability[may name(Cast card for zero) activate castcard(normal)],newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(exile)])) oneshot )! +text=When Sarevok's Tome enters, you take the initiative. -- {T}: Add {C}. If you have the initiative, add {C}{C} instead. -- {3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon. +mana={4} +type=Artifact +[/card] +[card] +name=Sarevok, Deathbringer +abilities=backgroundpartner +auto=@movedto(*|nonbattlezone) from(battlefield):name(Some permanent left) counter(0/0,1,SarevokEffect) +auto=@each opponent end restriction{compare(hascntsarevokeffect)~equalto~0}:name(Opponent loses life) life:-power opponent +auto=@each my end restriction{compare(hascntsarevokeffect)~equalto~0}:name(Player loses life) life:-power controller +auto=@each end restriction{compare(hascntsarevokeffect)~morethan~0}:name(Reset permanent count) removeallcounters(0/0,1,SarevokEffect) +text=At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power. -- Choose a Background (You can have a Background as a second commander.) +mana={3}{B} +type=Legendary Creature +subtype=Human Knight +power=3 +toughness=4 +[/card] +[card] +name=Sarinth Greatwurm +abilities=trample +auto=@movedto(land|battlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=Trample -- Whenever a land enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={4}{R}{G} +type=Creature +subtype=Wurm +power=7 +toughness=6 +[/card] +[card] +name=Sarinth Steelseeker +aicode=activate transforms((,newability[target(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=@movedto(artifact|mybattlefield):name(Look top card) reveal:1 optionone name(May reveal a land) target(land|reveal) moveto(hand) optiononeend optiontwo name(Put back or graveyard) target(*|reveal) transforms((,newability[choice name(Put back to library) moveto(mylibrary)],newability[choice name(Put into graveyard) moveto(mygraveyard)])) oneshot optiontwoend revealend +text=Whenever an artifact enters under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. +mana={1}{G} +type=Creature +subtype=Human Artificer Scout +power=1 +toughness=2 +[/card] +[card] name=Sarkhan's Catharsis target=player,planeswalker auto=damage:5 @@ -61549,9 +94818,9 @@ type=Instant [/card] [card] name=Sarkhan's Dragonfire -aicode=activate target(*[red;zpos<=5]|mylibrary) moveto(myhand) -auto=name(look) reveal:5 optionone name(Get red card) target(*[red]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -auto=ability$!name(Choose one) choice name(Damage player) damage:3 target(player) _ choice name(Damage creature) damage:3 target(creature) _ choice name(Damage planeswalker) damage:3 target(planeswalker)!$ controller +target=anytarget +auto=damage:3 +auto=name(Look at the top five) reveal:5 optionone name(reveal a red card) target(*[red]|reveal) moveto(hand) optiononeend optiontwo name(Put on the bottom of your library) all(<5>*|reveal) bottomoflibrary optiontwoend revealend text=Sarkhan's Dragonfire deals 3 damage to any target. -- Look at the top five cards of your library. You may reveal a red card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={3}{R}{R} type=Sorcery @@ -61566,9 +94835,9 @@ type=Instant [/card] [card] name=Sarkhan's Unsealing -auto=@movedTo(creature[power=4]|mystack):damage:4 target(player,creature,planeswalker) -auto=@movedTo(creature[power=5]|mystack):damage:4 target(player,creature,planeswalker) -auto=@movedTo(creature[power=6]|mystack):damage:4 target(player,creature,planeswalker) +auto=@movedTo(creature[power=4]|mystack):damage:4 target(anytarget) +auto=@movedTo(creature[power=5]|mystack):damage:4 target(anytarget) +auto=@movedTo(creature[power=6]|mystack):damage:4 target(anytarget) auto=@movedTo(creature[power>=7]|mystack):damage:4 all(creature|opponentBattlefield) auto=@movedTo(creature[power>=7]|mystack):damage:4 all(planeswalker|opponentBattlefield) auto=@movedTo(creature[power>=7]|mystack):damage:4 opponent @@ -61579,8 +94848,8 @@ type=Enchantment [card] name=Sarkhan's Whelp abilities=flying -auto=@counterremoved(0/0,1,Loyalty) from(planeswalker[sarkhan]|myBattlefield) restriction{myturnonly}:name(Deals 1 damage) name(Deals 1 damage) damage:1 target(player,creature,planeswalker) -auto=@counteradded(0/0,1,Loyalty) from(planeswalker[sarkhan]|myBattlefield) restriction{myturnonly}:name(Deals 1 damage) name(Deals 1 damage) damage:1 target(player,creature,planeswalker) +auto=@counterremoved(0/0,1,Loyalty) from(planeswalker[sarkhan]|myBattlefield) restriction{myturnonly}:name(Deals 1 damage) name(Deals 1 damage) damage:1 target(anytarget) +auto=@counteradded(0/0,1,Loyalty) from(planeswalker[sarkhan]|myBattlefield) restriction{myturnonly}:name(Deals 1 damage) name(Deals 1 damage) damage:1 target(anytarget) text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target. mana={2}{R} type=Creature @@ -61589,12 +94858,34 @@ power=2 toughness=2 [/card] [card] +name=Sarkhan, Soul Aflame +auto=lord(dragon|mycastingzone) altercost(colorless,-1) +auto=@movedTo(dragon|myBattlefield):may name(Copy dragon) all(trigger[to]) copy options(keepname) and!( all(this) transforms((Legendary,newability[phaseaction[end once] flip(myorigname) undocpy])) ueot )! +text=Dragon spells you cast cost {1} less to cast. -- Whenever a Dragon enters under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types. +mana={1}{U}{R} +type=Legendary Creature +subtype=Human Shaman +power=2 +toughness=4 +[/card] +[card] +name=Sarpadian Simulacrum +abilities=haste +auto={3}{R}{S}:damage:4 target(creature) +text=Haste -- {3}{R}, Sacrifice Sarpadian Simulacrum: It deals 4 damage to target creature. +mana={R} +type=Artifact Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] name=Sarulf's Packmate abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=draw:1 controller -text=When Sarulf's Packmate enters the battlefield, draw a card. -- Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +text=When Sarulf's Packmate enters, draw a card. -- Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3}{G} type=Creature subtype=Wolf @@ -61624,7 +94915,7 @@ auto=@each my upkeep restriction{compare(hascnt11)~equalto~17}:may name(Remove c auto=@each my upkeep restriction{compare(hascnt11)~equalto~18}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=18]) moveto(exile) auto=@each my upkeep restriction{compare(hascnt11)~equalto~19}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=19]) moveto(exile) auto=@each my upkeep restriction{compare(hascnt11)~morethan~19}:may name(Remove counters and exile permanents) all(this) removeallcounters(1/1) && all(other *[-land;manacost<=20]) moveto(exile) -text=Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater. -- At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with converted mana cost less than or equal to the number of counters removed this way. +text=Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater. -- At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way. mana={1}{B}{G} type=Legendary Creature subtype=Wolf @@ -61647,9 +94938,71 @@ power=0 toughness=3 [/card] [card] +name=Saruman of Many Colors +auto=@targeted(this) from(*|opponentzones):choice name(This spell costs a discard) name(This spell costs a discard) target(*|opponentzones) transforms((,newability[choice name(Counter spell) target(*|mystack) fizzle],newability[if type(enchantment|myhand)~morethan~0 then choice name(Discard an enchantment) name(Discard an enchantment) target(enchantment|myhand) reject],newability[if type(*[instant;sorcery]|myhand)~morethan~0 then choice name(Discard an instant or sorcery) name(Discard an instant or sorcery) target(*[instant;sorcery]|myhand) reject])) oneshot +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1,type(*|opponentlibrary)~morethan~0}:name(Opponent mills 2 cards) deplete:2 opponent && ability$!name(Exile and cast copy) name(Exile and cast copy) target(*[enchantment;instant;sorcery]|opponentgraveyard) moveto(opponentexile) and!( activate castcard(copied) )!!$ controller +text=Ward-Discard an enchantment, instant, or sorcery card. -- Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost. +mana={3}{W}{U}{B} +type=Legendary Creature +subtype=Avatar Wizard +power=5 +toughness=4 +[/card] +[card] +name=Saruman the White +auto=_WARD2_ +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1,type(army|mybattlefield)~morethan~0}:name(Put 1/1 counters) name(Put 1/1 counters) target(army|myBattlefield) transforms((Orc,newability[counter(1/1.2)])) forever +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1,type(army|mybattlefield)~equalto~0}:name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.2) target(army|myBattlefield) )! +text=Ward {2} -- Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={4}{U} +type=Legendary Creature +subtype=Avatar Wizard +power=4 +toughness=4 +[/card] +[card] +name=Saruman's Trickery +target=*|stack +auto=fizzle +auto=_AMASSORC1_ +text=Counter target spell. -- Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Saruman, the White Hand +auto=@movedTo(*[-creature&manacost=1]|mystack):name(Amass orcs 1) _AMASSORC1_ +auto=@movedTo(*[-creature&manacost=2]|mystack):name(Amass orcs 2) _AMASSORC2_ +auto=@movedTo(*[-creature&manacost=3]|mystack):name(Amass orcs 3) _AMASSORC3_ +auto=@movedTo(*[-creature&manacost=4]|mystack):name(Amass orcs 4) _AMASSORC4_ +auto=@movedTo(*[-creature&manacost=5]|mystack):name(Amass orcs 5) _AMASSORC5_ +auto=@movedTo(*[-creature&manacost=6]|mystack):name(Amass orcs 6) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.6)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.6) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=7]|mystack):name(Amass orcs 7) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.7)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.7) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=8]|mystack):name(Amass orcs 8) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.8)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.8) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=9]|mystack):name(Amass orcs 9) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.9)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.9) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=10]|mystack):name(Amass orcs 10) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.10)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.10) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=11]|mystack):name(Amass orcs 11) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.11)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.11) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=12]|mystack):name(Amass orcs 12) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.12)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.12) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=13]|mystack):name(Amass orcs 13) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.13)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.13) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=14]|mystack):name(Amass orcs 14) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.14)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.14) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=15]|mystack):name(Amass orcs 15) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.15)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.15) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=16]|mystack):name(Amass orcs 16) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.16)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.16) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=17]|mystack):name(Amass orcs 17) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.17)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.17) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=18]|mystack):name(Amass orcs 18) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.18)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.18) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost=19]|mystack):name(Amass orcs 19) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.19)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.19) notaTarget(army|myBattlefield) )! +auto=@movedTo(*[-creature&manacost>=19]|mystack):name(Amass orcs 20) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.20)])) forever else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.20) notaTarget(army|myBattlefield) )! +auto=@targeted(creature[orc;goblin]|mybattlefield) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +text=Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) -- Goblins and Orcs you control have ward {2}. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Avatar Wizard +power=2 +toughness=5 +[/card] +[card] name=Saryth, the Viper's Fang auto=lord(other creature[tapped]|myBattlefield) deathtouch -auto=lord(other creature[-tapped]|myBattlefield) opponentshroud +auto=lord(other creature[-tapped]|myBattlefield) hexproof auto={1}{T}:name(Untap creature or land) target(other *[creature;land]|myBattlefield) untap text=Other tapped creatures you control have deathtouch. -- Other untapped creatures you control have hexproof. -- {1}, {T}: Untap another target creature or land you control. type=Legendary Creature @@ -61665,8 +95018,8 @@ auto=lord(plains|myBattlefield) transforms((,newability[foreach(other plains[sha auto=lord(swamp|myBattlefield) transforms((,newability[foreach(other swamp[share!name!]|mybattlefield) produceextra:{B}])) auto=lord(mountain|myBattlefield) transforms((,newability[foreach(other mountain[share!name!]|mybattlefield) produceextra:{R}])) auto=lord(island|myBattlefield) transforms((,newability[foreach(other island[share!name!]|mybattlefield) produceextra:{U}])) -auto=lord(land[-island;-mountain;-plains;-swamp;forest]|myBattlefield) transforms((,newability[foreach(other land[share!name!]|mybattlefield) produceextra:{1}])) -text=Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced. +auto=lord(land[-island;-mountain;-plains;-swamp;-forest]|myBattlefield) transforms((,newability[foreach(other land[share!name!]|mybattlefield) produceextra:{1}])) +text=Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana of any type that land produced. mana={1}{G}{G} type=Legendary Enchantment [/card] @@ -61681,6 +95034,29 @@ power=2 toughness=3 [/card] [card] +name=Satoru Umezawa +aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(hand) and!( all(*[zpos<=3|mylibrary]) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=lord(creature|myhand) transforms((,newability[{2}{U}{B}{N}:ninjutsu])) +auto=@ninjutsued(creature|myBattlefield) turnlimited:name(Look top 3 cards) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. -- Each creature card in your hand has ninjutsu {2}{U}{B}. +mana={1}{U}{B} +type=Legendary Creature +subtype=Human Ninja +power=2 +toughness=4 +[/card] +[card] +name=Satsuki, the Living Lore +auto={T}:name(Put lore counter) all(enchantment[saga]|myBattlefield) counter(0/0,1,Lore) asSorcery +auto=_DIES_name(Choose one) transforms((,newability[if type(enchantment[saga;creature]|mybattlefield)~morethan~0 then choice name(Return saga or creature to hand) name(Return saga or creature to hand) target(enchantment[saga;creature]|mybattlefield) moveto(hand)],newability[if type(enchantment[saga]|mygraveyard)~morethan~0 then choice name(Return saga from graveyard) name(Return saga from graveyard) target(enchantment[saga]|mygraveyard) moveto(hand)])) oneshot +text={T}: Put a lore counter on each Saga you control. Activate only as a sorcery. -- When Satsuki, the Living Lore dies, choose up to one -- Return target Saga or enchantment creature you control to its owner's hand. -- Return target Saga card from your graveyard to your hand. +mana={G}{W} +type=Legendary Creature +subtype=Human Druid +power=1 +toughness=3 +[/card] +[card] name=Satyr Enchanter auto=@movedTo(enchantment|mystack):draw:1 text=Whenever you cast an enchantment spell, draw a card. @@ -61692,7 +95068,7 @@ toughness=2 [/card] [card] name=Satyr Piper -auto={3}{G}:target(creature) transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot +auto={3}{G}:target(creature) transforms((,_MUST_BE_BLOCKD_)) ueot text={3}{G}: Target creature must be blocked this turn if able. mana={2}{G} type=Creature @@ -61709,8 +95085,20 @@ mana={R} type=Sorcery [/card] [card] +name=Saurian Symbiote +abilities=reach +auto=choice counter(1/1) +auto=choice create(saproling:creature saproling:1/1:green) +text=Reach (This creature can block creatures with flying.) -- When Saurian Symbiote enters, choose one - -- - Put a +1/+1 counter on Saurian Symbiote. -- - Create a 1/1 green Saproling creature token. +mana={3}{G} +type=Creature +subtype=Fungus Dinosaur +power=2 +toughness=3 +[/card] +[card] name=Sauroform Hybrid -auto={4}{G}{G}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever +auto={4}{G}{G}:_ADAPT4_ text={4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) mana={1}{G} type=Creature @@ -61719,6 +95107,61 @@ power=2 toughness=2 [/card] [card] +name=Sauron's Ransom +auto=all(*[zpos=1]|opponentlibrary) moveto(hand) and!( transforms((,newability[all(*[zpos=2]|opponentlibrary) moveto(hand)],newability[all(*[zpos=3]|opponentlibrary) moveto(mygraveyard)],newability[all(*[zpos=4]|opponentlibrary) moveto(mygraveyard)],newability[name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller])) oneshot )! +text=Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you. +mana={1}{U}{B} +type=Instant +[/card] +[card] +name=Sauron, Lord of the Rings +abilities=trample +auto=_AMASSORC5_ +auto=deplete:5 controller && ability$!name(Return a creature) name(Return a creature) target(creature|mygraveyard) moveto(mybattlefield)!$ controller +auto=@movedto(*[iscommander]|graveyard) from(opponentbattlefield):name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield. -- Trample -- Whenever a commander an opponent controls dies, the Ring tempts you. +mana={5}{U}{B}{R} +type=Legendary Creature +subtype=Avatar Horror +power=9 +toughness=9 +[/card] +[card] +name=Sauron, the Dark Lord +auto=@targeted(this) from(*|opponentzones):choice name(This spell costs a sacrifice) name(This spell costs a sacrifice) target(*|opponentzones) transforms((,newability[choice name(Counter spell) target(*|mystack) fizzle],newability[if type(artifact[legendary]|myBattlefield)~morethan~0 then choice name(Sacrifice a legendary artifact) name(Sacrifice a legendary artifact) target(artifact[legendary]|mybattlefield) sacrifice],newability[if type(creature[legendary]|myBattlefield)~morethan~0 then choice name(Sacrifice a legendary creature) name(Sacrifice a legendary creature) target(creature[legendary]|mybattlefield) sacrifice])) oneshot +auto=@movedTo(*|opponentstack):name(Amass orcs 1) ability$!name(Amass orcs 1) _AMASSORC1_!$ controller +auto=@combatdamaged(player) from(army|mybattlefield):name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=@ringtemptedof(player):may name(Discard and draw) discard:type:*:myhand controller && draw:4 controller +text=Ward-Sacrifice a legendary artifact or legendary creature. -- Whenever an opponent casts a spell, amass Orcs 1. -- Whenever an Army you control deals combat damage to a player, the Ring tempts you. -- Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. +mana={3}{U}{B}{R} +type=Legendary Creature +subtype=Avatar Horror +power=7 +toughness=6 +[/card] +[card] +name=Sauron, the Lidless Eye +auto=name(Gain control of creature) target(creature|opponentbattlefield) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto={1}{B}{R}:name(Creaures gain 2/0) transforms((,newability[life:-2 opponent],newability[all(creature|myBattlefield) 2/0 ueot])) ueot +text=When Sauron, the Lidless Eye enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. -- {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. +mana={3}{B}{R} +type=Legendary Creature +subtype=Avatar Horror +power=4 +toughness=4 +[/card] +[card] +name=Sauron, the Necromancer +abilities=menace +auto=_ATTACKING_name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( clone with(battleready) and!( transforms((removecreaturesubtypes,removemc,setpower=3,settoughness=3,black,newability[becomes(Wraith) forever],menace,newability[@next end restriction{type(Sauron^ the Necromancer[ringbearer]|mybattlefield)~equalto~0}:name(Sacrifice) sacrifice])) forever )! )! +text=Menace -- Whenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer. +mana={3}{B}{B} +type=Legendary Creature +subtype=Avatar Horror +power=4 +toughness=4 +[/card] +[card] name=Savaen Elves auto={G}{G}{T}:destroy target(aura) text={G}{G}, {T}: Destroy target Aura attached to a land. @@ -61732,7 +95175,7 @@ toughness=1 name=Savage Alliance target=player other={4}{R} name(Escalate) -auto=if paid(alternative) then transforms((,newability[choice name(Your creatures have trample) all(creature|myBattlefield) trample ueot],newability[Opponent creatures have trample) all(creature|opponentBattlefield) trample ueot])) +auto=if paid(alternative) then transforms((,newability[choice name(Your creatures have trample) all(creature|myBattlefield) trample ueot],newability[name(Opponent creatures have trample) all(creature|opponentBattlefield) trample ueot])) auto=if paid(alternative) then damage:2 target(creature) auto=if paid(alternative) then damage:1 all(creature|opponentBattlefield) auto=ifnot paid(alternative) then choice name(Your creatures have trample) all(creature|myBattlefield) trample ueot @@ -61745,8 +95188,8 @@ type=Instant [/card] [card] name=Savage Gorger -otherrestriction=compare(oplifelost)~morethan~0 -auto=@each my endofturn:counter(1/1) +abilities=flying +auto=@each my end restriction{compare(oplifelost)~morethan~0}:counter(1/1) text=Flying -- At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.) mana={1}{B}{B} type=Creature @@ -61755,6 +95198,13 @@ power=1 toughness=1 [/card] [card] +name=Savage Order +auto=moveTo(myBattlefield) target(creature[dinosaur]|myLibrary) and!( transforms((,indestructible)) uynt )! +text=As an additional cost to cast this spell, sacrifice a creature with power 4 or greater. -- Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn. +mana={2}{G}{G}{S(creature[power>=4]|myBattlefield)} +type=Sorcery +[/card] +[card] name=Savage Packmate abilities=nightbound,trample backside=Child of the Pack @@ -61771,7 +95221,7 @@ toughness=5 name=Savage Smash target=creature|myBattlefield auto=+2/+2 -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=_FIGHT_ restriction=type(creature|opponentbattlefield)~morethan~0 text=Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) mana={1}{R}{G} @@ -61780,8 +95230,8 @@ type=Sorcery [card] name=Savage Stomp target=creature|myBattlefield -auto=counter(1/1,1) -auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability])) ueot +auto=counter(1/1) +auto=_FIGHT_ autohand=if type(dinosaur|mybattlefield)~morethan~0 then altercost(colorless,-2) text=Savage Stomp costs {2} less to cast if it targets a Dinosaur you control. -- Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) mana={2}{G} @@ -61790,17 +95240,17 @@ type=Sorcery [card] name=Savage Summoning abilities=nofizzle -auto=name(Choose a creature) target(creature|myrestrictedcastingzone) transforms((,newability[asflash])) ueot +auto=name(Choose a creature) target(creature|myrestrictedcastingzone) transforms((,asflash)) ueot auto=emblem transforms((,newability[@movedto(creature|mystack) turnlimited:all(trigger[to]) transforms((,newability[nofizzle])) oneshot],newability[@movedto(creature|mybattlefield) turnlimited:all(trigger[to]) counter(1/1)])) ueot -text=Savage Summoning can't be countered. -- The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. +text=Savage Summoning can't be countered. -- The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1 counter on it. mana={G} type=Instant [/card] [card] name=Savage Swipe -target=creature[power=2]|myBattlefield -auto=2/2 ueot -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +target=creature|myBattlefield +auto=teach(creature[power=2]) 2/2 ueot +auto=_FIGHT_ text=Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.) mana={G} type=Sorcery @@ -61809,7 +95259,7 @@ type=Sorcery name=Savage Ventmaw abilities=flying auto=_ATTACKING_add{R}{R}{R}{G}{G}{G} doesntempty -text=Flying -- Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. +text=Flying -- Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. mana={4}{R}{G} type=Creature subtype=Dragon @@ -61837,8 +95287,8 @@ toughness=1 [/card] [card] name=Savai Thundermane -auto=@cycled(*|myhand):may pay({2}) damage:2 target(creature) && life:2 controller -text=Whenever you cycle a card, you may pay 2 . When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life. +auto=@cycled(*|myhand):pay({2}) damage:2 target(creature) && life:2 controller +text=Whenever you cycle a card, you may pay 2. When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life. mana={R}{W} type=Creature subtype=Elemental Cat @@ -61850,14 +95300,14 @@ name=Savai Triome abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {R}, {W}, or {B}.) -- Savai Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {R}, {W}, or {B}.) -- Savai Triome enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Mountain Plains Swamp [/card] [card] name=Savannah Sage auto=life:2 controller -text=When Savannah Sage enters the battlefield, you gain 2 life. +text=When Savannah Sage enters, you gain 2 life. mana={1}{W} type=Creature subtype=Cat Cleric @@ -61871,7 +95321,7 @@ target=creature|myBattlefield auto=0/3 auto=preventalldamage to(*[-this]|mybattlefield) auto=preventalldamage to(controller) -text=Flash -- Enchant creature you control -- When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. -- Enchanted creature gets +0/+3. +text=Flash -- Enchant creature you control -- When Saving Grace enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. -- Enchanted creature gets +0/+3. mana={1}{W} type=Enchantment subtype=Aura @@ -61880,7 +95330,7 @@ subtype=Aura name=Savior of Ollenbock abilities=training auto=_TRAINING_ -auto=@trained(this):may name(Exile a creature) target(creature|battlefield,graveyard) (blink)forsrc +auto=@trained(this):may name(Exile a creature) target(other creature|battlefield,graveyard) (blink)forsrc text=Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) -- Whenever Savior of Ollenblock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. -- When Savior of Ollenblock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. mana={1}{W}{W} type=Creature @@ -61889,9 +95339,39 @@ power=1 toughness=2 [/card] [card] +name=Savior of the Sleeping +abilities=vigilance +auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1) +text=Vigilance -- Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=3 +[/card] +[card] +name=Savior of the Small +auto=@each my secondmain sourceTap:target(creature[manacost<=3]|mygraveyard) moveto(hand) +text=Survival - At the beginning of your second main phase, if Savior of the Small is tapped, return target creature card with mana value 3 or less from your graveyard to your hand. +mana={3}{W} +type=Creature +subtype=Kor Survivor +power=3 +toughness=4 +[/card] +[card] +name=Savor +target=creature +auto=-2/-2 +auto=_FOOD_ +text=Target creature gets -2/-2 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={1}{B} +type=Instant +[/card] +[card] name=Savvy Hunter -auto=_ATTACKING_token(Food) -auto=@combat(blocking) source(this):token(Food) +auto=_ATTACKING__FOOD_ +auto=@combat(blocking) source(this):_FOOD_ auto={S(food|myBattlefield)}{S(food|myBattlefield)}:draw:1 text=Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice two Foods: Draw a card. mana={1}{B}{G} @@ -61905,18 +95385,30 @@ name=Saw It Coming abilities=foretell target=*|stack auto=fizzle -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,type(*|stack)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) text=Counter target spell. -- Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={1}{U}{U} type=Instant [/card] [card] +name=Sawblade Scamp +abilities=haste +auto=@movedTo(*[-creature]|mystack):counter(0/0,1,oil) +auto={T}{C(0/0,-1,oil)}:damage:1 opponent +text=Haste -- Whenever you cast a noncreature spell, put an oil counter on Sawblade Scamp. -- {T}, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent. +mana={R} +type=Creature +subtype=Phyrexian Beast +power=1 +toughness=1 +[/card] +[card] name=Sawblade Slinger auto=if type(artifact|opponentbattlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact|opponentbattlefield) destroy auto=if type(zombie|opponentbattlefield)~morethan~0 then choice name(Fight zombie) name(Fight zombie) target(zombie|opponentbattlefield) dynamicability auto=choice name(Don't choose any) donothing -text=When Sawblade Slinger enters the battlefield, choose up to one -- Destroy target artifact an opponent controls. -- Sawblade Slinger fights target Zombie an opponent controls. +text=When Sawblade Slinger enters, choose up to one -- Destroy target artifact an opponent controls. -- Sawblade Slinger fights target Zombie an opponent controls. mana={3}{G} type=Creature subtype=Human Archer @@ -61928,16 +95420,17 @@ name=Sawtusk Demolisher abilities=trample,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={3}{G} name(Mutate) -auto=transforms((,newability[@mutated(this):name(Destroy and create token) ability$!name(Choose one) choice name(Controller) target(*[-creature]|myBattlefield) destroy && token(Beast Saw) controller _ choice name(opponent) target(*[-creature]|opponentBattlefield) destroy && token(Beast Saw) opponent!$ controller])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Under) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Destroy and create token) target(*[-creature]|battlefield) destroy and!( transforms((,newability[token(Beast Saw) controller])) oneshot )! +auto=@mutated(mytgt):name(Destroy and create token) target(*[-creature]|battlefield) destroy and!( transforms((,newability[token(Beast Saw) controller])) oneshot )! text=Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Trample -- Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token. mana={4}{G}{G} type=Creature @@ -61946,9 +95439,29 @@ power=6 toughness=6 [/card] [card] +name=Say Its Name +auto=deplete:3 +auto=may target(creature,land|mygraveyard) moveto(hand) +autograveyard={E}{E(other Say Its Name|myGraveyard)}{E(other Say Its Name|myGraveyard)}:target(Altanak^ the Thrice-Called|mygraveyard,myhand,myLibrary) moveTo(battlefield) asSorcery +text=Mill three cards. Then you may return a creature or land card from your graveyard to your hand. -- Exile this card and two other cards named Say Its Name from your graveyard: Search your graveyard, hand, and/or library for a card named Altanak, the Thrice-Called and put it onto the battlefield. If you search your library this way, shuffle. Activate only as a sorcery. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Sazacap's Brew +other={1}{R}{D(other *|myhand)} name(Gift a tapped Fish) +auto=if paid(alternative) then _FISHTOKEN_ and!(tap(noevent))! opponent +auto=if paid(alternative) then target(creature|myBattlefield) 2/0 +target=player +auto=draw:2 +text=Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) -- As an additional cost to cast this spell, discard a card. -- Target player draws two cards. If the gift was promised, target creature you control gets +2/+0 until end of turn. +mana={1}{R}{D(other *|myhand)} +type=Instant +[/card] +[card] name=Scab-Clan Giant -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. +auto=_FIGHT_ +text=When Scab-Clan Giant enters, it fights target creature an opponent controls chosen at random. mana={4}{R}{G} type=Creature subtype=Giant Warrior @@ -61967,17 +95480,17 @@ name=Scale Up abilities=overload target=creature|mybattlefield other={4}{G}{G} name(Overload) -auto=ueot transforms((,setpower=6,settoughness=4)) -auto=ueot transforms((Wurm,green)) -auto=overload all(creature|myBattlefield) ueot transforms((,setpower=6,settoughness=4)) -auto=overload all(creature|myBattlefield) ueot transforms((Wurm,green)) +auto=transforms((,setpower=6,settoughness=4)) ueot +auto=transforms((Wurm,green)) ueot +auto=overload all(creature|myBattlefield) transforms((,setpower=6,settoughness=4)) ueot +auto=overload all(creature|myBattlefield) transforms((Wurm,green)) ueot text=Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. -- Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") mana={G} type=Sorcery [/card] [card] name=Scale the Heights -auto=may counter(1/1,1) target(creature) +auto=may counter(1/1) target(creature) auto=life:2 controller auto=maxPlay(land)+1 ueot auto=draw:1 controller @@ -61987,7 +95500,7 @@ type=Sorcery [/card] [card] name=Scaled Behemoth -abilities=opponentshroud +abilities=hexproof text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={4}{G}{G} type=Creature @@ -62006,9 +95519,19 @@ power=1 toughness=3 [/card] [card] +name=Scaled Nurturer +auto={T}:name(Add green mana) transforms((,newability[add{G}],newability[@movedto(creature[dragon]|mystack) turnlimited:name(Gain 2 life) life:2 controller])) ueot +text={T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life. +mana={1}{G} +type=Creature +subtype=Dragon Druid +power=0 +toughness=2 +[/card] +[card] name=Scalelord Reckoner abilities=flying -auto=@targeted(dragon|mybattlefield):destroy target(*[-land]|opponentbattlefield) +auto=@targeted(dragon|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):destroy target(*[-land]|opponentbattlefield) text=Flying -- Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. mana={3}{W}{W} type=Creature @@ -62017,10 +95540,31 @@ power=4 toughness=4 [/card] [card] +name=Scales of Shale +anyzone=affinity(lizard|mybattlefield) reduce({1}) +target=creature +auto=2/0 +auto=lifelink +auto=indestructible +text=This spell costs {1} less to cast for each Lizard you control. -- Target creature gets +2/+0 and gains lifelink and indestructible until end of turn. +mana={2}{B} +type=Instant +[/card] +[card] +name=Scalestorm Summoner +auto=@combat(attacking) source(this) restriction{type(creature[power>=4]|myBattlefield)~morethan~0}: create(dinosaur:creature dinosaur:3/1:red) +text=Whenever Scalestorm Summoner attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater. +mana={2}{R} +type=Creature +subtype=Human Warlock +power=3 +toughness=3 +[/card] +[card] name=Scampering Scorcher -auto=token(Elemental,Creature Elemental,1/1,red)*2 +auto=_REDELEMENTALTOKEN_*2 auto=lord(creature[elemental]|myBattlefield) haste -text=When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) +text=When Scampering Scorcher enters, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) mana={3}{R} type=Creature subtype=Elemental @@ -62028,10 +95572,20 @@ power=1 toughness=1 [/card] [card] +name=Scampering Surveyor +auto=moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) +text=When Scampering Surveyor enters, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle. +mana={4} +type=Artifact Creature +subtype=Gnome +power=3 +toughness=2 +[/card] +[card] name=Scandalmonger -auto={2}:target(player) ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ targetedplayer asSorcery -auto=lord(*|opponentbattlefield) transforms((,newability[{2}:target(player) ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ targetedplayer asSorcery])) -text={2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery. +auto={2}:target(player) ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ targetedplayer asSorcery +auto=lord(*|opponentbattlefield) transforms((,newability[{2}:target(player) ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)!$ targetedplayer asSorcery])) +text={2}: Target player discards a card. Any player may activate this ability but only any time they could cast a sorcery. mana={3}{B} type=Creature subtype=Boar Monger @@ -62042,7 +95596,7 @@ toughness=3 name=Scapeshift target=land|myBattlefield auto=sacrifice and!( transforms((,newability[name(Search land) target(land|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!])) oneshot )! -text=Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle your library. +text=Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle. mana={2}{G}{G} type=Sorcery [/card] @@ -62050,16 +95604,26 @@ type=Sorcery name=Scarab Feast abilities=cycling auto=choice name(My Graveyard) moveto(exile) target(*|mygraveyard) -auto=choice name(Opponent Graveyard)moveto(exile) target(creature|opponentgraveyard) +auto=choice name(Opponent Graveyard) moveto(exile) target(creature|opponentgraveyard) autohand=__CYCLING__({B}) text=Exile up to three target cards from a single graveyard. -- Cycling {B} ({B}, Discard this card: Draw a card.) mana={B} type=Instant [/card] [card] +name=Scarecrow Guide +abilities=reach +auto={1}:activatechooseacolor add{chosencolor} activatechooseend limit:1 +text=Reach -- {1}: Add one mana of any color. Activate only once each turn. +mana={2} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=1 +[/card] +[card] name=Scaretiller -auto=@tapped(this):choice may moveto(myBattlefield) and!(tap(noevent))! target(land|myhand) -auto=@tapped(this):choice may moveto(myBattlefield) and!(tap(noevent))! target(land|mygraveyard) +auto=@tapped(this):may moveto(myBattlefield) and!(tap(noevent))! target(land|myhand,mygraveyard) text=Whenever Scaretiller becomes tapped, Choose one -- You may put a land card from your hand onto the battlefield tapped. -- Return target land card from your graveyard to the battlefield tapped. mana={4} type=Artifact Creature @@ -62068,37 +95632,56 @@ power=1 toughness=4 [/card] [card] +name=Scatter Ray +target=artifact,creature|stack +auto=transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever +text=Counter target artifact or creature spell unless its controller pays {4}. +mana={1}{U} +type=Instant +[/card] +[card] name=Scattered Groves abilities=cycling auto=tap autohand=__CYCLING__({2}) -text=({T}: Add {G} or {W} to your mana pool.) -- Scattered Groves enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=({T}: Add {G} or {W}.) -- Scattered Groves enters tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land subtype=Forest Plains [/card] [card] name=Scattered Thoughts -aicode=activate target(<2>*[zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=2]|mylibrary) moveto(mygraveyard) )! -auto=name(Look top 4 cards) reveal:4 optionone name(Put in hand) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate target(<2>*[zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=2]|mylibrary) moveto(mygraveyard) )! +auto=name(Look top 4 cards) reveal:4 optionone name(Put in hand) target(<2>*|reveal) moveto(hand) optiononeend optiontwo name(Put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard. mana={3}{U} type=Instant [/card] [card] name=Scavenged Blade -auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1 +auto=name(Attach to creature) rehook target(creature|myBattlefield) auto=teach(creature) 2/0 auto={2}{R}:equip -text=When Scavenged Blade enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) +text=When Scavenged Blade enters, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{R} type=Artifact subtype=Equipment [/card] [card] +name=Scavenged Brawler +abilities=flying,lifelink,trample,vigilance +autograveyard={5}{E}:target(creature) transforms((,newability[counter(1/1.4)],newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying],newability[counter(0/0.1.vigilance)],newability[this(counter{0/0.1.vigilance}>=1) vigilance],newability[counter(0/0.1.trample)],newability[this(counter{0/0.1.trample}>=1) trample],newability[counter(0/0.1.lifelink)],newability[this(counter{0/0.1.lifelink}>=1) lifelink])) forever asSorcery +text=Flying, vigilance, trample, lifelink -- {5}, Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery. +mana={6} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] name=Scavenger Grounds auto={2}{T}{S(desert|mybattlefield)}:moveto(exile) all(*|graveyard) auto={T}:Add{1} -text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards. +text={T}: Add {1}. -- {2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards. type=Land subtype=Desert [/card] @@ -62106,7 +95689,7 @@ subtype=Desert name=Scavenging Harpy abilities=flying auto=moveto(Exile) target(*|opponentGraveyard) -text=Flying -- When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard. +text=Flying -- When Scavenging Harpy enters, exile target card from an opponent's graveyard. mana={2}{B} type=Creature subtype=Harpy @@ -62114,6 +95697,20 @@ power=2 toughness=1 [/card] [card] +name=Scene of the Crime +auto=tapped +auto={T}:Add{C} +auto={T}{T(creature|mybattlefield)}:Add{W} +auto={T}{T(creature|mybattlefield)}:Add{U} +auto={T}{T(creature|mybattlefield)}:Add{B} +auto={T}{T(creature|mybattlefield)}:Add{R} +auto={T}{T(creature|mybattlefield)}:Add{G} +auto={2}{S}:draw:1 +text=Scene of the Crime enters tapped. -- {T}: Add {C}. -- {T}, Tap an untapped creature you control: Add one mana of any color. -- {2}, Sacrifice Scene of the Crime: Draw a card. +type=Artifact Land +subtype=Clue +[/card] +[card] name=Scent of Brine target=*|stack auto=if type(*[blue]|myhand)~equalto~1 then transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever @@ -62132,7 +95729,7 @@ type=Instant [/card] [card] name=Scent of Cinder -auto={T}:name(Damage any target) name(Damage any target) damage:type:*[red]:myhand target(player,creature,planeswalker) +auto=name(Damage any target) name(Damage any target) damage:type:*[red]:myhand target(anytarget) text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way. mana={1}{R} type=Sorcery @@ -62161,9 +95758,42 @@ mana={1}{B} type=Instant [/card] [card] +name=Scepter of Celebration +auto=teach(creature) 2/0 +auto=teach(creature) trample +auto=@damaged(player) from(mytgt):name(Create Citizen) _CITIZENTOKEN_*thatmuch +auto={3}:equip +text=Equipped creature gets +2/+0 and has trample. -- Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens. -- Equip {3} +mana={2}{G} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Schema Thief +abilities=flying +auto=@combatdamaged(player) from(this):clone target(artifact|opponentBattlefield) +text=Flying -- Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls. +mana={3}{U} +type=Creature +subtype=Vedalken Rogue Artificer +power=3 +toughness=3 +[/card] +[card] +name=Scheming Aspirant +auto=@proliferateof(player):name(You gain 2 life) life:2 controller +auto=@proliferateof(player):name(Opponent loses 2 life) life:-2 opponent +text=Whenever you proliferate, each opponent loses 2 life and you gain 2 life. +mana={1}{B} +type=Creature +subtype=Phyrexian Advisor +power=1 +toughness=3 +[/card] +[card] name=Scheming Symmetry -auto=ability$!choice name(search a card) notatarget(*|mylibrary) moveto(mylibrary)!$ controller -auto=ability$!choice name(search a card) notatarget(*|mylibrary) moveto(mylibrary)!$ opponent +auto=ability$!choice name(search a card) notaTarget(*|mylibrary) moveto(mylibrary)!$ controller +auto=ability$!choice name(search a card) notaTarget(*|mylibrary) moveto(mylibrary)!$ opponent text=Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it. mana={B} type=Sorcery @@ -62178,9 +95808,30 @@ mana={1}{U}{R} type=Instant [/card] [card] +name=Scholar of Combustion +auto=may target(instant,sorcery|mygraveyard) moveto(exile) and!( transforms((,newability[canplayfromexile],newability[gainedexiledeath])) uent )! +text=When Scholar of Combustion enters, exile up to one target instant or sorcery card from your graveyard. You may cast that card until the end of your next turn. (You still pay its costs. Timing rules still apply.) +mana={3}{R} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] +name=Scholar of New Horizons +auto=counter(1/1) +auto={T}:name(Remove and add counter) target(*[counter{any}]|mybattlefield) transforms((,newability[removesinglecountertype(1)],newability[name(Search plains) target(plains|mylibrary) moveto(hand) and!( transforms((,newability[if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then may name(Put on battlefield) name(Put on battlefield) moveto(mybattlefield) and!( tap(noevent) )!])) oneshot )!])) oneshot +text=Scholar of New Horizons enters with a +1/+1 counter on it. -- {T}, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle. +mana={1}{W} +type=Creature +subtype=Human Scout +power=1 +toughness=1 +[/card] +[card] name=Scholar of Stars auto=aslongas(artifact|myBattlefield) draw:1 -text=When Scholar of Stars enters the battlefield, if you control an artifact, draw a card. +text=When Scholar of Stars enters, if you control an artifact, draw a card. mana={3}{U} type=Creature subtype=Human Artificer @@ -62189,8 +95840,8 @@ toughness=2 [/card] [card] name=Scholar of the Ages -auto=moveto(myhand) target(*[instant,sorcery]|mygraveyard) -text=When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand. +auto=moveto(hand) target(*[instant;sorcery]|mygraveyard) +text=When Scholar of the Ages enters, return up to two target instant and/or sorcery cards from your graveyard to your hand. mana={5}{U}{U} type=Creature subtype=Human Wizard @@ -62201,7 +95852,7 @@ toughness=3 name=Scholar of the Lost Trove abilities=flying auto=may name(cast card) activate castcard(normal) target(*[instant;sorcery;artifact]|mygraveyard) and!(transforms((,newability[gainedexiledeath])) forever)! -text=Flying -- When Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard this turn, exile it instead. +text=Flying -- When Scholar of the Lost Trove enters, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard this turn, exile it instead. mana={5}{U}{U} type=Creature subtype=Sphinx @@ -62210,9 +95861,9 @@ toughness=5 [/card] [card] name=Scholarship Sponsor -auto=if compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefield) then ability$!name(Search lands) name(Search lands) target(land|mylibrary) moveto(mybattlefield) and!( tap(novent) )! !$ controller -auto=if compare(type:land:mybattlefield)~morethan~compare(type:land:opponentbattlefield) then ability$!name(Search lands) name(Search lands) target(land|mylibrary) moveto(mybattlefield) and!( tap(novent) )! !$ opponent -text=When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles. +auto=if compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefield) then ability$!name(Search lands) name(Search lands) target(land|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller +auto=if compare(type:land:mybattlefield)~morethan~compare(type:land:opponentbattlefield) then ability$!name(Search lands) name(Search lands) target(land|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent +text=When Scholarship Sponsor enters, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles. mana={3}{W} type=Creature subtype=Human Advisor @@ -62220,13 +95871,20 @@ power=3 toughness=3 [/card] [card] +name=Scion of Calamity +auto=@combatdamaged(player) from(this):destroy target(*[artifact;enchantment]|opponentbattlefield) +text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) -- Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls. +mana={3}{G}{G} +type=Creature +subtype=Dinosaur +power=5 +toughness=5 +[/card] +[card] name=Scion of Draco -abilities=flying -autoexile=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-2) forcedalive -autograveyard=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-2) forcedalive -autohand=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-2) forcedalive +abilities=flying,affinitytwobasiclandtypes auto=lord(creature[white]|myBattlefield) vigilance -auto=lord(creature[blue]|myBattlefield) opponentshroud +auto=lord(creature[blue]|myBattlefield) hexproof auto=lord(creature[black]|myBattlefield) lifelink auto=lord(creature[red]|myBattlefield) first strike auto=lord(creature[green]|myBattlefield) trample @@ -62238,8 +95896,17 @@ power=4 toughness=4 [/card] [card] +name=Scion of Halaster +aicode=activate transforms((,newability[target(*[zpos<=2]|mylibrary) moveto(hand) and!( all(*[zpos<=2]|mylibrary) moveto(myreveal) and!( moveto(mygraveyard) )! )!])) oneshot +auto=this(variable{pdrewcount}=0) lord(creature[iscommander]|mybattlefield) transforms((,newability[replacedraw reveal:2 optionone name(Put into graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(Put back on top) all(*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[draw:1 noreplace])) oneshot afterrevealedend revealend])) +text=Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card." +mana={1}{B} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Scion of Opulence -auto=@movedto(vampire|graveyard) from(mybattlefield):name(Create treasure) token(Treasure Sur) +auto=@movedto(vampire|graveyard) from(mybattlefield):name(Create treasure) _TREASURE_ auto={R}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! text=Whenever Scion of Opulence or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- {R}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. mana={2}{R} @@ -62263,7 +95930,7 @@ toughness=3 name=Scion of Stygia abilities=flash auto=target(creature|opponentbattlefield) name(Choose creature and roll a d20) rolld20 20 winability freeze winabilityend loseability if compare(srclastrollresult)~lessthan~10 then tap else freeze loseabilityend rolld20end -text=Flash -- Cone of Cold - When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20. -- 1-9 | Tap that creature. -- 10-20 | Tap that creature. It doesn't untap during its controller's next untap step. +text=Flash -- Cone of Cold - When Scion of Stygia enters, choose target creature an opponent controls, then roll a d20. -- 1-9 | Tap that creature. -- 10-20 | Tap that creature. It doesn't untap during its controller's next untap step. mana={2}{U} type=Creature subtype=Tiefling Shaman @@ -62273,7 +95940,7 @@ toughness=1 [card] name=Scion of the Swarm abilities=flying -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) text=Flying -- Whenever you gain life, put a +1/+1 counter on Scion of the Swarm. mana={3}{B}{B} type=Creature @@ -62284,8 +95951,8 @@ toughness=3 [card] name=Scion of the Ur-Dragon abilities=flying -auto={2}:moveto(mygraveyard) target(*[dragon]|mylibrary) && shuffle controller && copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(Scion of the Ur-Dragon) undocpy])) forever )! -text=Flying -- {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library. +auto={2}:moveto(mygraveyard) target(*[dragon]|mylibrary) && shuffle controller && copy and!( all(this) transforms((,newability[phaseaction[end once] flip(Scion of the Ur-Dragon) undocpy])) forever )! +text=Flying -- {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle. mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Dragon Avatar @@ -62306,7 +95973,7 @@ toughness=3 name=Scorch Rider kicker={1}{R} auto=if paid(kicker) then haste ueot -text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn. +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Scorch Rider enters, if it was kicked, it gains haste until end of turn. mana={3}{R} type=Creature subtype=Human Warrior @@ -62352,13 +96019,21 @@ type=Sorcery [card] name=Scorching Dragonfire target=creature,planeswalker -auto=damage:3 +auto=damage:3 auto=transforms((,newability[exiledeath])) ueot text=Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. mana={1}{R} type=Instant [/card] [card] +name=Scorching Shot +target=creature +auto=damage:5 +text=Scorching Shot deals 5 damage to target creature. +mana={R}{R} +type=Sorcery +[/card] +[card] name=Scorchmark target=creature auto=exiledeath @@ -62370,7 +96045,7 @@ type=Instant [card] name=Scorn Effigy abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={0} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) text=Foretell 0 (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3} @@ -62380,6 +96055,18 @@ power=2 toughness=3 [/card] [card] +name=Scorn-Blade Berserker +auto={1}{S}:name(Draw a card) draw:1 controller +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[{1}{S}:name(Draw a card) draw:1 controller])) ueot +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- {1}, Sacrifice this creature: Draw a card. +mana={B} +type=Creature +subtype=Human Berserker +power=0 +toughness=1 +[/card] +[card] name=Scour All Possibilities aicode=activate transforms((,newability[draw:1 controller])) oneshot auto=scry:2 scrycore delayed draw:1 controller scrycoreend scryend @@ -62399,7 +96086,8 @@ type=Sorcery [card] name=Scourge of Nel Toth abilities=flying -flashback={B}{B}{S(creature|mybattlefield)}{S(creature|mybattlefield)} +retrace={B}{B}{S(creature|mybattlefield)}{S(creature|mybattlefield)} +otherrestriction=type(creature|myBattlefield)~morethan~1 text=Flying -- You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost. mana={5}{B}{B} type=Creature @@ -62411,7 +96099,7 @@ toughness=6 name=Scourge of the Skyclaves anyzone=-highestlifetotal/-highestlifetotal cdaactive kicker={4}{B} -auto=if paid(kicker) then transforms((,newability[life:-halfuplifetotal controller],newability[life:-halfupopponentlifetotal opponent] +auto=if paid(kicker) then transforms((,newability[life:-halfuplifetotal controller],newability[life:-halfupopponentlifetotal opponent])) auto=20/20 text=Kicker {4}{B} -- When you cast this spell, if it was kicked, each player loses half their life, rounded up. -- Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players. mana={1}{B} @@ -62421,11 +96109,147 @@ power=* toughness=* [/card] [card] +name=Scourge of the Undercity +abilities=lifelink +auto=target(other creature|myBattlefield) lifelink ueot +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When Scourge of the Undercity enters, another target creature you control gains lifelink until end of turn. +mana={1}{B} +type=Creature +subtype=Gorgon Vampire +power=2 +toughness=1 +[/card] +[card] +name=Scout the Wilderness +kicker={1}{W} +auto=moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) +auto=if paid(kicker) then _SOLDIERTOKEN_*2 +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Scouting Hawk +abilities=flying +auto=if control less lands then name(Keen Sight) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +text=Flying -- Keen Sight - When Scouting Hawk enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. +mana={2}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Scrabbling Skullcrab +auto=_CONSTELLATION_target(player) deplete:2 +auto=_EERIE_target(player) deplete:2 +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.) +mana={U} +type=Creature +subtype=Crab Skeleton +power=0 +toughness=3 +[/card] +[card] +name=Scrap Compactor +auto={3}{T}{S}:damage:3 target(creature) +auto={6}{T}{S}:destroy target(creature,vehicle) +text={3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature. -- {6}, {T}, Sacrifice this artifact: Destroy target creature or Vehicle. +mana={1} +type=Artifact +[/card] +[card] +name=Scrap Welder +auto=aslongas(artifact[manacost=1]|myBattlefield) {T}{S(artifact[manacost=1]|myBattlefield)}:name(Sacrifice with cost 1) name(Sacrifice with cost 1) target(artifact[manacost=0]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=2]|myBattlefield) {T}{S(artifact[manacost=2]|myBattlefield)}:name(Sacrifice with cost 2) name(Sacrifice with cost 2) target(artifact[manacost<=1]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=3]|myBattlefield) {T}{S(artifact[manacost=3]|myBattlefield)}:name(Sacrifice with cost 3) name(Sacrifice with cost 3) target(artifact[manacost<=2]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=4]|myBattlefield) {T}{S(artifact[manacost=4]|myBattlefield)}:name(Sacrifice with cost 4) name(Sacrifice with cost 4) target(artifact[manacost<=3]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=5]|myBattlefield) {T}{S(artifact[manacost=5]|myBattlefield)}:name(Sacrifice with cost 5) name(Sacrifice with cost 5) target(artifact[manacost<=4]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=6]|myBattlefield) {T}{S(artifact[manacost=6]|myBattlefield)}:name(Sacrifice with cost 6) name(Sacrifice with cost 6) target(artifact[manacost<=5]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=7]|myBattlefield) {T}{S(artifact[manacost=7]|myBattlefield)}:name(Sacrifice with cost 7) name(Sacrifice with cost 7) target(artifact[manacost<=6]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=8]|myBattlefield) {T}{S(artifact[manacost=8]|myBattlefield)}:name(Sacrifice with cost 8) name(Sacrifice with cost 8) target(artifact[manacost<=7]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=9]|myBattlefield) {T}{S(artifact[manacost=9]|myBattlefield)}:name(Sacrifice with cost 9) name(Sacrifice with cost 9) target(artifact[manacost<=8]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=10]|myBattlefield) {T}{S(artifact[manacost=10]|myBattlefield)}:name(Sacrifice with cost 10) name(Sacrifice with cost 10) target(artifact[manacost<=9]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=11]|myBattlefield) {T}{S(artifact[manacost=11]|myBattlefield)}:name(Sacrifice with cost 11) name(Sacrifice with cost 11) target(artifact[manacost<=10]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=12]|myBattlefield) {T}{S(artifact[manacost=12]|myBattlefield)}:name(Sacrifice with cost 12) name(Sacrifice with cost 12) target(artifact[manacost<=11]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=13]|myBattlefield) {T}{S(artifact[manacost=13]|myBattlefield)}:name(Sacrifice with cost 13) name(Sacrifice with cost 13) target(artifact[manacost<=12]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=14]|myBattlefield) {T}{S(artifact[manacost=14]|myBattlefield)}:name(Sacrifice with cost 14) name(Sacrifice with cost 14) target(artifact[manacost<=13]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=15]|myBattlefield) {T}{S(artifact[manacost=15]|myBattlefield)}:name(Sacrifice with cost 15) name(Sacrifice with cost 15) target(artifact[manacost<=14]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=16]|myBattlefield) {T}{S(artifact[manacost=16]|myBattlefield)}:name(Sacrifice with cost 16) name(Sacrifice with cost 16) target(artifact[manacost<=15]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=17]|myBattlefield) {T}{S(artifact[manacost=17]|myBattlefield)}:name(Sacrifice with cost 17) name(Sacrifice with cost 17) target(artifact[manacost<=16]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=18]|myBattlefield) {T}{S(artifact[manacost=18]|myBattlefield)}:name(Sacrifice with cost 18) name(Sacrifice with cost 18) target(artifact[manacost<=17]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost=19]|myBattlefield) {T}{S(artifact[manacost=19]|myBattlefield)}:name(Sacrifice with cost 19) name(Sacrifice with cost 19) target(artifact[manacost<=18]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +auto=aslongas(artifact[manacost>=20]|myBattlefield) {T}{S(artifact[manacost>=20]|myBattlefield)}:name(Sacrifice with cost 20) name(Sacrifice with cost 20) target(artifact[manacost<=19]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! +text={T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Goblin Artificer +power=3 +toughness=3 +[/card] +[card] +name=Scrappy Bruiser +auto=_ATTACKING_may name(Creature gets 2/0 and trample) target(creature[attacking]|battlefield) transforms((,newability[2/0],trample,newability[phaseaction[combatends once] moveTo(hand)])) ueot +text=Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) +mana={3}{R} +type=Creature +subtype=Raccoon Warrior +power=3 +toughness=4 +[/card] +[card] +name=Scrapshooter +abilities=reach +other={1}{G}{G} name(Gift a card) +auto=if paid(alternative) then draw:1 opponent +auto=if paid(alternative) then destroy target(artifact,enchantment|opponentBattlefield) +text=Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) -- Reach -- When Scrapshooter enters, if the gift was promised, destroy target artifact or enchantment an opponent controls. +mana={1}{G}{G} +type=Creature +subtype=Raccoon Archer +power=4 +toughness=4 +[/card] +[card] +name=Scrapwork Cohort +auto=create(soldier:artifact creature soldier:1/1) +autograveyard={2}{W}:_UNEARTH_ +text=When Scrapwork Cohort enters, create a 1/1 colorless Soldier artifact creature token. -- Unearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={4} +type=Artifact Creature +subtype=Soldier +power=3 +toughness=1 +[/card] +[card] +name=Scrapwork Mutt +auto=may name(discard and draw) reject notaTarget(*|myhand) && transforms((,newability[draw:1 controller])) forever +autograveyard={1}{R}:_UNEARTH_ +text=When Scrapwork Mutt enters, you may discard a card. If you do, draw a card. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={2} +type=Artifact Creature +subtype=Dog +power=2 +toughness=1 +[/card] +[card] +name=Scrapwork Rager +auto=draw:1 && life:-1 +autograveyard={3}{B}:_UNEARTH_ +text=When Scrapwork Rager enters, you draw a card and you lose 1 life. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={4} +type=Artifact Creature +subtype=Phyrexian Horror +power=2 +toughness=2 +[/card] +[card] name=Scrapyard Recombiner abilities=modular modular=2 -auto={T}{S(artifact|myBattlefield)}:moveto(myhand) target(creature[construct]|mylibrary) -text=Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- {T}, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle your library. +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +auto={T}{S(artifact|myBattlefield)}:moveto(hand) target(creature[construct]|mylibrary) +text=Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- {T}, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle. mana={3} type=Artifact Creature subtype=Construct @@ -62433,11 +96257,54 @@ power=0 toughness=0 [/card] [card] +name=Scrapyard Steelbreaker +auto={1}{S(other artifact|mybattlefield)}:2/1 ueot +text={1}, Sacrifice another artifact: Scrapyard Steelbreaker gets +2/+1 until end of turn. +mana={3}{R} +type=Artifact Creature +subtype=Human Warrior +power=3 +toughness=4 +[/card] +[card] +name=Scrawling Crawler +auto=@each my upkeep:all(player) draw:1 +auto=@drawfoeof(player):life:-1 opponent +text=At the beginning of your upkeep, each player draws a card. -- Whenever an opponent draws a card, that player loses 1 life. +mana={3} +type=Artifact Creature +subtype=Phyrexian Construct +power=3 +toughness=2 +[/card] +[card] +name=Scream Puff +abilities=deathtouch +auto=@combatdamaged(player) from(this):_FOOD_ +text=Deathtouch -- Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={4}{B} +type=Creature +subtype=Horror +power=4 +toughness=5 +[/card] +[card] +name=Screaming Phantom +abilities=flying +auto=_ATTACKING_deplete:1 +text=Flying -- Whenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.) +mana={2}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] name=Screaming Shield auto=teach(creature) 0/3 auto=teach(creature) {2}{T}:deplete:3 target(player) auto={3}:equip -text=Equipped creature gets +0/+3 and has "{2}, {T}: Target player puts the top three cards of their library into their graveyard." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +0/+3 and has "{2}, {T}: Target player mills three cards." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment @@ -62477,7 +96344,7 @@ toughness=4 [/card] [card] name=Scribe of the Mindful -auto={1}{T}{S}:moveto(myhand) target(instant,sorcery|mygraveyard) +auto={1}{T}{S}:moveto(hand) target(instant,sorcery|mygraveyard) text={1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand. mana={2}{U} type=Creature @@ -62486,6 +96353,37 @@ power=2 toughness=2 [/card] [card] +name=Scroll of Fate +auto={T}:manifest notaTarget(*|myhand) +text={T}: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) +mana={3} +type=Artifact +[/card] +[card] +name=Scroll of Isildur +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=if type(artifact|battlefield)~morethan~0 then choice name(Gain control of artifact) name(Gain control of artifact) target(artifact|battlefield) steal and!( ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )! +auto=if type(artifact|battlefield)~morethan~0 then choice name(Don't gain control) name(Don't gain control) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=if type(artifact|battlefield)~equalto~0 then name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may name(Tap 2 creatures) name(Tap 2 creatures) target(creature|battlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Draw cards) name(Draw cards) draw:type:creature[tapped]:opponentbattlefield controller +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you. -- II - Tap up to two target creatures. Put a stun counter on each of them. -- III - Draw a card for each tapped creature target opponent controls. +mana={2}{U} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Scrollshift +target=artifact,creature,enchantment|myBattlefield +auto=(blink) +auto=draw:1 +text=Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. -- Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] name=Scrounger of Souls abilities=lifelink text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) @@ -62496,6 +96394,54 @@ power=3 toughness=4 [/card] [card] +name=Scrounging Skyray +abilities=cycling,flying +auto=@discarded(*|myhand):counter(1/1) +autohand=__CYCLING__({2}) +text=Flying -- Whenever you discard one or more cards, put that many +1/+1 counters on this creature. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{U} +type=Creature +subtype=Fish Pirate +power=1 +toughness=2 +[/card] +[card] +name=Sculpted Perfection +auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! +auto=lord(phyrexian|myBattlefield) +1/+1 +text=When Sculpted Perfection enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Phyrexians you control get +1/+1. +mana={2}{W}{B} +type=Enchantment +[/card] +[card] +name=Sculpted Sunburst +target=creature|mybattlefield +auto=transforms((,newability[all(other creature) moveto(exile)])) +auto=if cantargetcard(*[power=1]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=1]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=2]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=2]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=3]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=3]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=4]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=4]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=5]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=5]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=6]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=6]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=7]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=7]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=8]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=8]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=9]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=9]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=10]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=10]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=11]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=11]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=12]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=12]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=13]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=13]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=14]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=14]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=15]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=15]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=16]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=16]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=17]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=17]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=18]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=18]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power=19]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=19]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +auto=if cantargetcard(*[power>=20]|*) then ability$!name(Choose a creature) name(Choose a creature) target(creature[power<=20]|mybattlefield) moveto(mybattlefield) and!( all(other creature[mybattlefield]) moveto(exile) )! !$ opponent +text=Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] name=Sculptor of Winter auto={T}:target(land[snow]|battlefield) untap text={T}: Untap target snow land. @@ -62517,10 +96463,22 @@ power=2 toughness=2 [/card] [card] +name=Scurrilous Sentry +abilities=menace +auto=_CONNIVES_ +auto=_ATTACKING__CONNIVES_ +text=Menace -- Whenever Scurrilous Sentry enters or attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +mana={3}{B} +type=Creature +subtype=Human Knight Rogue +power=2 +toughness=3 +[/card] +[card] name=Scurry Oak auto=evolve -auto=@counteradded(1/1) from(this):may name(Create squirrel) token(Squirrel,Creature Squirrel,1/1,green) -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token. +auto=@totalcounteradded(1/1) from(this):may name(Create squirrel) _SQUIRRELTOKEN_ +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token. mana={2}{G} type=Creature subtype=Treefolk @@ -62528,9 +96486,28 @@ power=1 toughness=2 [/card] [card] +name=Scurry of Gremlins +auto=create(gremlin:creature gremlin:1/1:red) +auto=create(gremlin:creature gremlin:1/1:red) && ability$! alterenergy:type:*[creature]:myBattlefield controller !$ controller +auto={E:4}:all(creature|myBattlefield) transforms((,newability[1/0],haste)) +text=When Scurry of Gremlins enters, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. -- Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn. +mana={2}{R}{W} +type=Enchantment +[/card] +[card] +name=Scurry of Squirrels +auto=@combatdamaged(player) from(this):counter(1/1) target(creature|myBattlefield) +text=Myriad, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.) -- Whenever Scurry of Squirrels deals combat damage to a player, put a +1/+1 counter on target creature you control. +mana={2}{G} +type=Creature +subtype=Squirrel Scout +power=2 +toughness=2 +[/card] +[card] name=Scute Swarm -auto=_LANDFALL_If type(land|myBattlefield)~morethan~5 then clone all(this) else token(Insect,Creature Insect,1/1,green) -text=Landfall - Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. +auto=_LANDFALL_If type(land|myBattlefield)~morethan~5 then clone all(this) else _INSECTTOKEN_ +text=Landfall - Whenever a land enters under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. mana={2}{G} type=Creature subtype=Insect @@ -62540,7 +96517,7 @@ toughness=1 [card] name=Scuttlegator abilities=defender -auto={6}{GU}{GU}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.3)])) forever +auto={6}{GU}{GU}:_ADAPT3_ auto=this(counter{1/1}) canattack text=Defender -- {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) -- As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender. mana={4}{GU}{GU} @@ -62558,6 +96535,27 @@ mana={1}{U} type=Enchantment [/card] [card] +name=Scuttling Butler +auto=@each my combatbegins:if type(*[multicolor]|myBattlefield)~morethan~1 then double strike ueot +text=At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn. +mana={3} +type=Artifact Creature +subtype=Construct +power=4 +toughness=1 +[/card] +[card] +name=Scuttling Sentinel +abilities=flash,vigilance +auto=target(other creature|myBattlefield) transforms((crab,blue,hexproof,newability[counter(1/1)])) ueot +text=Flash -- Vigilance -- When Scuttling Sentinel enters, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.) +mana={1}{GU}{GU} +type=Creature +subtype=Crab Elf +power=3 +toughness=2 +[/card] +[card] name=Scuttling Sliver auto=all(creature[sliver]|mybattlefield) transforms((,newability[{2}:untap])) text=Sliver creatures you control have "{2}: Untap this creature." @@ -62568,6 +96566,18 @@ power=2 toughness=2 [/card] [card] +name=Sea Gate +auto=tap(noevent) +auto={T}:Add{U} +auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this) +auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) +auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(this) +auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) +text=Sea Gate enters tapped. -- As Sea Gate enters, choose a color other than blue. -- {T}: Add {U} or one mana of the chosen color. +type=Land +subtype=Gate +[/card] +[card] name=Sea Gate Banneret auto={4}{W}:all(creature|myBattlefield) 1/1 ueot text={4}{W}: Creatures you control get +1/+1 until end of turn. @@ -62579,9 +96589,7 @@ toughness=2 [/card] [card] name=Sea Gate Colossus -autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive +abilities=affinityparty text=This spell costs {1} less for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={7} type=Artifact Creature @@ -62605,7 +96613,7 @@ name=Sea Gate Stormcaller kicker={4}{U} auto=if paid(kicker) then transforms((,newability[@movedTo(*[instant;sorcery;manacost<=2]|myStack) once:all(trigger[to]<1>) name(copy spell) castcard(copied noevent) && all(trigger[to]<1>) name(copy spell) castcard(copied noevent)])) ueot auto=ifnot paid(kicker) then transforms((,newability[@movedTo(*[instant;sorcery;manacost<=2]|myStack) once:all(trigger[to]<1>) name(copy spell) castcard(copied noevent)])) ueot -text=Kicker {4}{U} -- When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with converted mana cost 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies. +text=Kicker {4}{U} -- When Sea Gate Stormcaller enters, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies. mana={1}{U} type=Creature subtype=Human Wizard @@ -62616,18 +96624,33 @@ toughness=1 name=Sea Gate, Reborn auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller auto={T}:add{U} -text=As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {U}. // {4}{U}{U}{U} Sea Gate Restoration +text=As Sea Gate, Reborn enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {U}. // {4}{U}{U}{U} Sea Gate Restoration type=Land [/card] [card] name=Sea God's Scorn target=creature,enchantment -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return up to three target creatures and/or enchantments to their owners' hands. mana={4}{U}{U} type=Sorcery [/card] [card] +name=Sea Hag // Aquatic Ingress +abilities=adventure,asflash +restriction=can play creature +other={2}{U} name(Adventure) +auto=if paid(alternative) then may target(creature|battlefield) transforms((,newability[1/0],unblockable)) ueot +auto=if paid(alternative) then _ADVENTURE_ +auto=ifnot paid(alternative) then all(creature|opponentBattlefield) -4/-0 ueot +text=When Sea Hag enters, creatures your opponents control get -4/-0 until end of turn. // Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.) +mana={4}{U} +type=Creature +subtype=Hag +power=3 +toughness=5 +[/card] +[card] name=Sea Legs abilities=flash target=creature @@ -62643,7 +96666,7 @@ name=Sea of Clouds auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} -text=Sea of Clouds enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {U}. +text=Sea of Clouds enters tapped unless you have two or more opponents. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -62651,16 +96674,17 @@ name=Sea-Dasher Octopus abilities=flash,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={1}{U} name(Mutate) -auto=transforms((,newability[@combatdamaged(player) from(this):draw:1 controller])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller +auto=@combatdamaged(player) from(mytgt):name(Draw a card) draw:1 controller text=Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flash -- Whenever this creature deals combat damage to a player, draw a card. mana={1}{U}{U} type=Creature @@ -62693,11 +96717,11 @@ toughness=3 [/card] [card] name=Seafloor Stalker -auto={4}{U}:transforms((,newability[1/0],newability[unblockable])) ueot restriction{compare(calculateparty)~equalto~0} -auto={3}{U}:transforms((,newability[1/0],newability[unblockable])) ueot restriction{compare(calculateparty)~equalto~1} -auto={2}{U}:transforms((,newability[1/0],newability[unblockable])) ueot restriction{compare(calculateparty)~equalto~2} -auto={1}{U}:transforms((,newability[1/0],newability[unblockable])) ueot restriction{compare(calculateparty)~equalto~3} -auto={U}:transforms((,newability[1/0],newability[unblockable])) ueot restriction{compare(calculateparty)~equalto~4} +auto={4}{U}:transforms((,newability[1/0],unblockable)) ueot restriction{compare(calculateparty)~equalto~0} +auto={3}{U}:transforms((,newability[1/0],unblockable)) ueot restriction{compare(calculateparty)~equalto~1} +auto={2}{U}:transforms((,newability[1/0],unblockable)) ueot restriction{compare(calculateparty)~equalto~2} +auto={1}{U}:transforms((,newability[1/0],unblockable)) ueot restriction{compare(calculateparty)~equalto~3} +auto={U}:transforms((,newability[1/0],unblockable)) ueot restriction{compare(calculateparty)~equalto~4} text={4}{U}: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={2}{U} type=Creature @@ -62709,15 +96733,23 @@ toughness=3 name=Seal Away abilities=flash auto=(blink)forsrc target(creature[tapped]|opponentbattlefield) -text=Flash -- When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. +text=Flash -- When Seal Away enters, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. mana={1}{W} type=Enchantment [/card] [card] +name=Seal from Existence +auto=_WARD3_ +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +text=Ward {3} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) -- When Seal from Existence enters, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] name=Search Party Captain -anyzone=@combat(attacking) source(creature|mybattlefield):name(Reduce cost) transforms((,newability[changecost(colorless:-1)])) ueot +abilities=affinityattackingcreatures auto=draw:1 controller -text=This spell costs {1} less to cast for each creature you attacked with this turn. -- When Search Party Captain enters the battlefield, draw a card. +text=This spell costs {1} less to cast for each creature you attacked with this turn. -- When Search Party Captain enters, draw a card. type=Creature subtype=Human Soldier mana={3}{W} @@ -62735,8 +96767,8 @@ type=Legendary Enchantment [card] name=Search for Blex abilities=doublefacedeath -aicode=activate all(*[zpos<=1]|mylibrary) moveto(myhand) and!( transforms((,newability[life:-3 controller],newability[all(*[zpos<=5]|mylibrary) moveto(mygraveyard)])) oneshot )! -auto=name(Look top 5 cards) reveal:5 optionone name(Get any card) target(*|reveal) moveto(myhand) and!( transforms((,newability[life:-3 controller])) oneshot )! optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate all(*[zpos<=1]|mylibrary) moveto(hand) and!( transforms((,newability[life:-3 controller],newability[all(*[zpos<=5]|mylibrary) moveto(mygraveyard)])) oneshot )! +auto=name(Look top 5 cards) reveal:5 optionone name(Get any card) target(*|reveal) moveto(hand) and!( transforms((,newability[life:-3 controller])) oneshot )! optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way. // {2}{G} Blex, Vexing Pest mana={2}{B}{B} type=Sorcery @@ -62747,20 +96779,41 @@ restriction=compare(mysnowpoolcount)~equalto~0 autohand={1}{i}{W} restriction{compare(mysnowpoolcount)~equalto~1}:name(Cast with 1 snow mana) name(Cast with 1 snow mana) life:1 controller && activate castcard(alternative) autohand={i}{i}{W} restriction{compare(mysnowpoolcount)~morethan~1}:name(Cast with 2 snow mana) name(Cast with 2 snow mana) life:2 controller && activate castcard(alternative) autohand={i}{i}{i} restriction{compare(mysnowpoolcount)~morethan~2,compare(mysnowwhitepoolcount)~morethan~0}:name(Cast with 3 snow mana) name(Cast with 3 snow mana) life:3 controller && activate castcard(alternative) -auto=choice name(Search snow permanent) target(snow[-instant;-sorcery]|mylibrary) moveTo(myhand) and!( shuffle )! -auto=choice name(Search saga or legendary card) target(*[saga;legendary]|mylibrary) moveTo(myhand) and!( shuffle )! -text=Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle your library. You gain 1 life for each {S}i} spent to cast this spell. ({S}i} is mana from a snow source.) +auto=choice name(Search snow permanent) target(snow[-instant;-sorcery]|mylibrary) moveto(hand) and!( shuffle )! +auto=choice name(Search saga or legendary card) target(*[saga;legendary]|mylibrary) moveto(hand) and!( shuffle )! +text=Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S}i} spent to cast this spell. ({S}i} is mana from a snow source.) mana={2}{W} type=Snow Sorcery [/card] [card] name=Search the Premises -auto=@each blockers:name(Investigate) name(Create clue) token(Clue) controller +auto=@combat(attacking) source(creature|opponentBattlefield):name(Investigate) name(Create clue) _CLUE_ controller text=Whenever a creature attacks you or a planeswalker you control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") mana={3}{W} type=Enchantment [/card] [card] +name=Searchlight Companion +abilities=flying +auto=create(spirit:creature spirit:1/1) +text=Flying -- When Searchlight Companion enters, create a 1/1 colorless Spirit creature token. +mana={3} +type=Artifact Creature +subtype=Drone +power=1 +toughness=1 +[/card] +[card] +name=Searing Barb +target=anytarget +auto=damage:2 +auto=if cantargetcard(*[creature]|*) then transforms((,cantblock)) ueot +auto=name(Incubate 1) name(Incubate 1) token(Incubator) and!( counter(1/1) )! +text=Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={2}{R} +type=Sorcery +[/card] +[card] name=Searing Barrage target=creature auto=damage:5 @@ -62772,13 +96825,25 @@ type=Instant [card] name=Searing Blaze target=player -auto=if thisturn(land|mybattlefield)~lessthan~1 then damage:1 && damage:1 target(creature|targetedpersonsBattlefield) -auto=if thisturn(land|mybattlefield)~morethan~0 then damage:3 && damage:3 target(creature|targetedpersonsBattlefield) +auto=if thisturn(land|mybattlefield)~lessthan~1 then damage:1 +auto=if thisturn(land|mybattlefield)~lessthan~1 then damage:1 target(creature|targetedpersonsBattlefield) +auto=if thisturn(land|mybattlefield)~morethan~0 then damage:3 +auto=if thisturn(land|mybattlefield)~morethan~0 then damage:3 target(creature|targetedpersonsBattlefield) text=Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. -- Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead. mana={R}{R} type=Instant [/card] [card] +name=Searslicer Goblin +auto=@each my end restriction{raid}:create(goblin:creature goblin:1/1:red) +text=Raid - At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token. +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +[/card] +[card] name=Searstep Pathway auto={T}:add{R} text={T}: Add {R}. // Blightstep Pathway @@ -62787,14 +96852,22 @@ type=Land [card] name=Season of Growth aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedto(creature|mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=@targeted(creature|myBattlefield) from(instant,sorcery|mystack):draw:1 controller -auto=@targeted(creature|mybattlefield) from(*[instant;sorcery]|nonbattlezone,stack):draw:1 controller -text=Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- Whenever you cast a spell that targets a creature you control, draw a card. +auto=@movedto(creature|mybattlefield):_SCRY1_ +auto=@targeted(creature|myBattlefield) from(*|mycastingzone):draw:1 controller +text=Whenever a creature enters under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- Whenever you cast a spell that targets a creature you control, draw a card. mana={1}{G} type=Enchantment [/card] [card] +name=Season of Renewal +auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature) name(Return creature) target(creature|mygraveyard) moveto(hand) +auto=if type(enchantment|mygraveyard)~morethan~0 then choice name(Return enchantment) name(Return enchantment) target(enchantment|mygraveyard) moveto(hand) +auto=if type(enchantment|mygraveyard)~morethan~0 then if type(creature|mygraveyard)~morethan~0 then choice name(Return creature and enchantment) name(Return creature and enchantment) name(Return creature and enchantment) target(creature|mygraveyard) moveto(hand) and!( transforms((,newability[name(Return enchantment) name(Return enchantment) target(enchantment|mygraveyard) moveto(hand)])) oneshot )! +text=Choose one or both -- Return target creature card from your graveyard to your hand. -- Return target enchantment card from your graveyard to your hand. +mana={2}{G} +type=Instant +[/card] +[card] name=Season's Beatings auto=choice name(Choose opponent) all(creature|opponentbattlefield) transforms((,newability[damage:p target(other creature|mybattlefield)])) oneshot auto=choice name(Choose yourself) all(creature|mybattlefield) transforms((,newability[damage:p target(other creature|mybattlefield)])) oneshot @@ -62814,6 +96887,28 @@ power=3 toughness=3 [/card] [card] +name=Seasoned Consultant +auto=@each blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:2/0 ueot +text=Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Detective +power=1 +toughness=3 +[/card] +[card] +name=Seasoned Dungeoneer +auto=_INITIATIVE_CONTROLLER_ +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=@each my blockers:name(Gains protection) target(*[cleric;rogue;warrior;wizard]|myBattlefield) transforms((,newability[protection from(creature)],newability[_EXPLORES_])) oneshot +text=When Seasoned Dungeoneer enters, you take the initiative. -- Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) +mana={3}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=4 +[/card] +[card] name=Seasoned Hallowblade auto={D(*|myhand)}:tap(noevent) && indestructible ueot text=Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) @@ -62826,8 +96921,8 @@ toughness=1 [card] name=Seasoned Pyromancer auto=ability$!name(Discard and draw) name(Discard and draw) target(<2>*|myhand) reject and!( transforms((,newability[draw:1 controller],newability[if cantargetcard(*[-land]|*) then token(Elemental^Creature Elemental^1/1^red)])) oneshot )! !$ controller -autograveyard={3}{R}{R}{E}:token(Elemental,creature Elemental,1/1,red)*2 -text=When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. -- {3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens. +autograveyard={3}{R}{R}{E}:_REDELEMENTALTOKEN_*2 +text=When Seasoned Pyromancer enters, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. -- {3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens. mana={1}{R}{R} type=Creature subtype=Human Shaman @@ -62835,23 +96930,48 @@ power=2 toughness=2 [/card] [card] +name=Seasoned Warrenguard +auto=@combat(attacking) source(this) restriction{type(*[token]|myBattlefield)~morethan~0}:2/0 ueot +text=Whenever Seasoned Warrenguard attacks while you control a token, Seasoned Warrenguard gets +2/+0 until end of turn. +mana={W} +type=Creature +subtype=Rabbit Warrior +power=1 +toughness=2 +[/card] +[card] name=Seasons Past auto=bottomoflibrary -auto=ability$!may name(Return card with cost 0) moveTo(myHand) target(*[manacost=0]|myGraveyard)!$ controller && ability$!may name(Return card with cost 1) moveTo(myHand) target(*[manacost=1]|myGraveyard)!$ controller && ability$!may name(Return card with cost 2) moveTo(myHand) target(*[manacost=2]|myGraveyard)!$ controller && ability$!may name(Return card with cost 3) moveTo(myHand) target(*[manacost=3]|myGraveyard)!$ controller && ability$!may name(Return card with cost 4) moveTo(myHand) target(*[manacost=4]|myGraveyard)!$ controller && ability$!may name(Return card with cost 5) moveTo(myHand) target(*[manacost=5]|myGraveyard)!$ controller && ability$!may name(Return card with cost 6) moveTo(myHand) target(*[manacost=6]|myGraveyard)!$ controller && ability$!may name(Return card with cost 7) moveTo(myHand) target(*[manacost=7]|myGraveyard)!$ controller && ability$!may name(Return card with cost 8) moveTo(myHand) target(*[manacost=8]|myGraveyard)!$ controller && ability$!may name(Return card with cost 9) moveTo(myHand) target(*[manacost=9]|myGraveyard)!$ controller && ability$!may name(Return card with cost 10) moveTo(myHand) target(*[manacost=10]|myGraveyard)!$ controller -text=Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library. +auto=ability$!may name(Return card with cost 0) moveto(hand) target(*[manacost=0]|myGraveyard)!$ controller && ability$!may name(Return card with cost 1) moveto(hand) target(*[manacost=1]|myGraveyard)!$ controller && ability$!may name(Return card with cost 2) moveto(hand) target(*[manacost=2]|myGraveyard)!$ controller && ability$!may name(Return card with cost 3) moveto(hand) target(*[manacost=3]|myGraveyard)!$ controller && ability$!may name(Return card with cost 4) moveto(hand) target(*[manacost=4]|myGraveyard)!$ controller && ability$!may name(Return card with cost 5) moveto(hand) target(*[manacost=5]|myGraveyard)!$ controller && ability$!may name(Return card with cost 6) moveto(hand) target(*[manacost=6]|myGraveyard)!$ controller && ability$!may name(Return card with cost 7) moveto(hand) target(*[manacost=7]|myGraveyard)!$ controller && ability$!may name(Return card with cost 8) moveto(hand) target(*[manacost=8]|myGraveyard)!$ controller && ability$!may name(Return card with cost 9) moveto(hand) target(*[manacost=9]|myGraveyard)!$ controller && ability$!may name(Return card with cost 10) moveto(hand) target(*[manacost=10]|myGraveyard)!$ controller +text=Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library. mana={4}{G}{G} type=Sorcery [/card] [card] +name=Secluded Courtyard +auto=chooseatype transforms((,newability[aslongas(creature[chosentype]|myrestrictedcastingzone) {T}:ability$!name(Add mana of any color) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller],newability[aslongas(creature[chosentype]|mybattlefield) {T}:ability$!name(Choose one) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller])) forever chooseend +auto={T}:add{C} +text=As Secluded Courtyard enters, choose a creature type. -- {T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type. +type=Land +[/card] +[card] +name=Second Breakfast +auto=may target(creature|battlefield) 2/1 +auto=_FOOD_ +text=Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={2}{W} +type=Instant +[/card] +[card] name=Second Sight aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=5]|mylibrary) moverandom(*[zpos<=5]) from(mylibrary) to(mylibrary)])) ueot aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=5]|opponentlibrary) moverandom(*[zpos<=5]) from(opponentlibrary) to(opponentlibrary)])) ueot -other={2}{U}[U} name(Entwine) +other={2}{U}{U} name(Entwine) auto=ifnot paid(alternative) then choice name(Look your library) reveal:5 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<5>*|reveal) moveto(mylibrary) optiontwoend revealend auto=ifnot paid(alternative) then choice name(Look opponent library) reveal:5 revealzone(opponentlibrary) optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<5>*|reveal) moveto(opponentlibrary) optiontwoend revealend -auto=if paid(alternative) then name(Look your library) reveal:5 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<5>*|reveal) moveto(mylibrary) optiontwoend revealend auto=if paid(alternative) then name(Look opponent library) reveal:5 revealzone(opponentlibrary) optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<5>*|reveal) moveto(opponentlibrary) optiontwoend revealend -text=Choose one Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order. -- Entwine {U} (Choose both if you pay the entwine cost.) +auto=if paid(alternative) then name(Look your library) reveal:5 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<5>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Choose one Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order. -- Entwine {U} (Choose both if you pay the entwine cost.) mana={2}{U} type=Instant [/card] @@ -62878,9 +96998,18 @@ power=0 toughness=4 [/card] [card] +name=Secret Passage +auto=tapped +auto={T}:Add{U} +auto={T}:Add{B} +auto={4}{T}:_CLUE_ +text=Secret Passage enters tapped. -- {T}: Add {U} or {B}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +type=Land +[/card] +[card] name=Secret Rendezvous auto=draw:3 controller -auto=draw:3 opponent +auto=target(opponent) draw:3 targetedPlayer text=You and target opponent each draw three cards. mana={1}{W}{W} type=Sorcery @@ -62889,8 +97018,8 @@ type=Sorcery name=Secret Summoning abilities=hiddenface,isconspiracy restriction=never -autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|mybattlefield):may name(Search library) target(creature[chosenname]|mylibrary) moveto(myhand) and!( shuffle )!])) forever chooseend -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library. +autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|mybattlefield):may name(Search library) target(creature[chosenname]|mylibrary) moveto(hand) and!( shuffle )!])) forever chooseend +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature with the chosen name enters under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle. type=Conspiracy [/card] [card] @@ -62898,13 +97027,13 @@ name=Secrets of Paradise abilities=hiddenface,isconspiracy restriction=never autocommandzone=chooseaname transforms((,newability[lord(creature[chosenname]|myBattlefield) {T}:add{R}],newability[lord(creature[chosenname]|myBattlefield) {T}:add{W}],newability[lord(creature[chosenname]|myBattlefield) {T}:add{G}],newability[lord(creature[chosenname]|myBattlefield) {T}:add{U}],newability[lord(creature[chosenname]|myBattlefield) {T}:add{B}])) forever chooseend -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "{T}: Add one mana of any color to your mana pool." +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "{T}: Add one mana of any color." type=Conspiracy [/card] [card] name=Secrets of the Golden City auto=_ASCEND_ -auto=_CITY'S_BLESSING_ draw:1 controller +auto=choice _CITY'S_BLESSING_ draw:1 controller auto=draw:2 controller text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Draw two cards. If you have the city's blessing, draw three cards instead. mana={1}{U}{U} @@ -62912,8 +97041,8 @@ type=Sorcery [/card] [card] name=Secrets of the Key -auto=token(Clue) -auto=if gravecast then token(Clue) +auto=_CLUE_ +auto=if gravecast then _CLUE_ flashback={3}{U} text=Investigate. If this spell was cast from a graveyard, investigate twice instead. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Flashback {3}{U} mana={U} @@ -62922,13 +97051,22 @@ type=Instant [card] name=Secure the Scene target=*[-land] -auto=moveTo(exile) -auto=token(Soldier Sec) targetcontroller +auto=moveTo(exile) && _SOLDIERTOKEN_ targetcontroller text=Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token. mana={4}{W} type=Sorcery [/card] [card] +name=Security Bypass +target=creature +auto=teach(creature) transforms((,newability[@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~lessthan~2}:all(this) unblockable ueot oneShot])) +auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):_CONNIVES_])) forever +text=Enchant creature -- As long as enchanted creature is attacking alone, it can't be blocked. -- Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.) +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Sedgemoor Witch abilities=menace auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 3 life more) name(This spell costs 3 life more) target(*|opponentstack) transforms((,newability[pay[[{L:3}]] name(pay 3 life) donothing?fizzle])) oneshot @@ -62941,11 +97079,23 @@ power=3 toughness=2 [/card] [card] +name=See Double +auto=if type(*|opponentgraveyard)~morethan~7 then if type(creature|battlefield)~morethan~0 then ability$!name(Copy creature) name(Copy creature) name(Copy creature) target(creature|battlefield) clone!$ controller +auto=if type(*|opponentgraveyard)~morethan~7 then if type(*[-instant;-sorcery]|stack)~morethan~0 then choice name(Copy permanent spell) name(Copy permanent spell) name(Copy permanent spell) ability$!name(Copy permanent spell) name(Copy permanent spell) name(Copy permanent spell) target(*[-instant;-sorcery]|stack) clone!$ controller +auto=if type(*|opponentgraveyard)~morethan~7 then if type(other *[instant;sorcery]|stack)~morethan~0 then choice name(Copy non-permanent spell) name(Copy non-permanent spell) name(Copy non-permanent spell) ability$!name(Copy non-permanent spell) name(Copy non-permanent spell) name(Copy non-permanent spell) target(other *[instant;sorcery]|stack) activate castcard(copied noevent)!$ controller +auto=if type(*|opponentgraveyard)~lessthan~8 then if type(*[-instant;-sorcery]|stack)~morethan~0 then choice name(Copy permanent spell) name(Copy permanent spell) name(Copy permanent spell) ability$!name(Copy permanent spell) name(Copy permanent spell) name(Copy permanent spell) target(*[-instant;-sorcery]|stack) clone!$ controller +auto=if type(*|opponentgraveyard)~lessthan~8 then if type(other *[instant;sorcery]|stack)~morethan~0 then choice name(Copy non-permanent spell) name(Copy non-permanent spell) name(Copy non-permanent spell) ability$!name(Copy non-permanent spell) name(Copy non-permanent spell) name(Copy non-permanent spell) target(other *[instant;sorcery]|stack) activate castcard(copied noevent)!$ controller +auto=if type(*|opponentgraveyard)~lessthan~8 then if type(creature|battlefield)~morethan~0 then choice name(Copy creature) name(Copy creature) name(Copy creature) ability$!name(Copy creature) name(Copy creature) name(Copy creature) target(creature|battlefield) clone!$ controller +text=This spell can't be copied. -- Choose one. If an opponent has eight or more cards in their graveyard, you may choose both. -- Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) -- Create a token that's a copy of target creature. +mana={2}{U}{U} +type=Instant +[/card] +[card] name=See Red target=creature auto=2/1 auto=first strike -auto=@each my combatends restriction{type(creature[attacking]|mybattlefield)~equalto~0}:phaseaction[endofturn once] sacrifice all(this) +auto=@each my combatends restriction{type(creature[attacking]|mybattlefield)~equalto~0}:phaseaction[end once] sacrifice all(this) text=Enchant creature -- Enchanted creature gets +2/+1 and has first strike. -- At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red. mana={1}{R} type=Enchantment @@ -62953,14 +97103,54 @@ subtype=Aura [/card] [card] name=See the Truth -aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand) -auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto=if gravecast then name(look) reveal:3 optionone name(Get a card) target(<3>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[zpos<=3]|mylibrary) moveto(hand) +auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=if gravecast then name(look) reveal:3 optionone name(Get a card) target(<3>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead. mana={1}{U} type=Sorcery [/card] [card] +name=Seed of Hope +auto=all(*[zpos=2]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(*[-instant;-sorcery]|*) then counter(0/0.1.SeedDepleted) notrg],newability[all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[life:2 controller],newability[if cantargetcard(*[-instant;-sorcery]|*) then counter(0/0.1.SeedDepleted) notrg],newability[if type(*[-instant;-sorcery;counter{0/0.1.SeedDepleted}]|mygraveyard)~morethan~0 then choice name(Return permanent) name(Return permanent) target(*[-instant;-sorcery;counter{0/0.1.SeedDepleted}]|mygraveyard) moveto(hand) and!( all(*[counter{0/0.1.SeedDepleted}]|mygraveyard) removeallcounters(0/0.1.SeedDepleted) )!],newability[choice name(Don't return permanent) all(*[counter{0/0.1.SeedDepleted}]|mygraveyard) removeallcounters(0/0.1.SeedDepleted)])) oneshot )!])) oneshot )! +text=Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.) +mana={G} +type=Instant +[/card] +[card] +name=Seedglaive Mentor +abilities=haste,vigilance +auto=_VALIANT_counter(1/1) +text=Vigilance, haste -- Valiant - Whenever Seedglaive Mentor becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it. +mana={1}{R}{W} +type=Creature +subtype=Mouse Soldier +power=3 +toughness=2 +[/card] +[card] +name=Seedpod Caretaker +auto=if type(*[artifact;creature]|mybattlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) target(*[artifact;creature]|mybattlefield) counter(1/1) +auto=if type(incubator|mybattlefield)~morethan~0 then choice name(Transform incubator) name(Transform incubator) target(incubator|mybattlefield) flip(backside) +text=When Seedpod Caretaker enters, choose one -- Put a +1/+1 counter on target artifact or creature you control. -- Transform target Incubator token you control. +mana={2}{W} +type=Creature +subtype=Phyrexian Cleric +power=2 +toughness=2 +[/card] +[card] +name=Seedpod Squire +abilities=flying +auto=_ATTACKING_target(creature[-flying]|myBattlefield) 1/1 ueot +text=Flying -- Whenever Seedpod Squire attacks, target creature you control without flying gets +1/+1 until end of turn. +mana={3}{WU} +type=Creature +subtype=Bird Scout +power=3 +toughness=3 +[/card] +[card] name=Seeds of Strength target=creature auto=1/1 ueot @@ -62972,7 +97162,7 @@ type=Instant [/card] [card] name=Seeker of Insight -auto={T} {restriction type(*[-creature]|mystack)~morethan~0}:draw:1 && reject notatarget(*|myhand) +auto={T}:_LOOT_ restriction{thisturn(*[-creature]|mystack)~morethan~0} text={T}: Draw a card, then discard a card. Activate this ability only if you've cast a noncreature spell this turn. mana={1}{U} type=Creature @@ -62981,10 +97171,28 @@ power=1 toughness=3 [/card] [card] +name=Seeker of Sunlight +auto={2}{G}:_EXPLORES_ asSorcery +text={2}{G}: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +mana={G} +type=Creature +subtype=Merfolk Scout +power=1 +toughness=1 +[/card] +[card] +name=Seeker's Folly +auto=choice name(opponent discards two cards) target(opponent) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer +auto=choice all(creature|opponentBattlefield) -1/-1 +text=Choose one - -- - Target opponent discards two cards. -- - Creatures your opponents control get -1/-1 until end of turn. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Seekers' Squire -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend -text=When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=When Seekers' Squire enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={1}{B} type=Creature subtype=Human Scout @@ -62992,12 +97200,24 @@ power=1 toughness=2 [/card] [card] +name=Seer of Stolen Sight +abilities=menace +aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot +auto=@movedto(*[creature;artifact]|graveyard) from(myBattlefield):_SURVEIL1_ +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever one or more artifacts and/or creatures you control are put into a graveyard from the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={2}{B} +type=Creature +subtype=Phyrexian Warlock +power=2 +toughness=3 +[/card] +[card] name=Seer of the Last Tomorrow auto={U}{T}{D(*|myhand)}:deplete:3 target(player) -text={U}, {T}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard. +text={U}, {T}, Discard a card: Target player mills three cards. mana={2}{U} type=Creature -subtype=Naga Cleric +subtype=Snake Cleric power=1 toughness=4 [/card] @@ -63010,6 +97230,16 @@ mana={2}{U}{B} type=Enchantment [/card] [card] +name=Seething Landscape +auto={T}:Add{C} +auto={1}{T}{S}:name(search Island) target(Island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Swamp) target(Swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Mountain) target(Mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +autohand=__CYCLING__({U}{B}{R}) +text={T}: Add {C}. -- {T}, Sacrifice Seething Landscape: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. -- Cycling {U}{B}{R} ({U}{B}{R}, Discard this card: Draw a card.) +type=Land +[/card] +[card] name=Sefris of the Hidden Ways auto=@dungeoncompleted(*[dungeon]|*) from(controller):name(Return creature) target(creature|mygraveyard) moveto(mybattlefield) auto=@movedto(creature|mygraveyard) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0} turnlimited:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot @@ -63038,7 +97268,7 @@ auto=choice name(Protection from white) preventalldamage to(controller) from(*[w auto=choice name(Protection from black) preventalldamage to(controller) from(*[black]|battlefield,stack,hand,graveyard) ueot auto=choice name(Protection from blue) preventalldamage to(controller) from(*[blue]|battlefield,stack,hand,graveyard) ueot auto=choice name(Protection from green) preventalldamage to(controller) from(*[green]|battlefield,stack,hand,graveyard) ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Seht's Tiger enters, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) mana={2}{W}{W} type=Creature subtype=Cat @@ -63046,6 +97276,18 @@ power=3 toughness=3 [/card] [card] +name=Seismic Monstrosaur +abilities=trample +auto={2}{R}{S(land|myBattlefield)}:draw:1 +autohand={2}{cycle}:name(Search mountain) target(mountain|mylibrary) moveto(hand) and!( shuffle )! +text=Trample -- {2}{R}, Sacrifice a land: Draw a card. -- Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) +mana={4}{R}{R} +type=Creature +subtype=Dinosaur +power=6 +toughness=5 +[/card] +[card] name=Seismic Shift target=land auto=destroy @@ -63055,9 +97297,18 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Seismic Wave +target=anytarget +auto=damage:2 +auto=all(creature[-artifact]|opponentbattlefield) damage:1 +text=Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls. +mana={2}{R} +type=Instant +[/card] +[card] name=Seize the Soul target=creature[-black;-white] -auto=destroy and!( token(Spirit,Creature Spirit,1/1,white,flying) controller )! +auto=destroy and!( _SPIRITTOKEN_ controller )! auto=if type(creature|mybattlefield)~morethan~0 then name(Exile and haunt a creature) all(this|mystack) moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt and!( counter(0/0.1.SeizeHaunted) )!],newability[@movedto(creature[isprey&counter{0/0.1.SeizeHaunted}]|graveyard) from(battlefield) once:name(Destroy creature) target(creature[-black;-white]|battlefield) destroy and!( token(Spirit^Creature Spirit^1/1^white^flying) controller )!])) forever )! text=Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={2}{B}{B} @@ -63066,7 +97317,7 @@ type=Instant [card] name=Seize the Spoils auto=draw:2 controller -auto=token(Treasure Sur) +auto=_TREASURE_ text=As an additional cost to cast this spell, discard a card. -- Draw two cards and create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{R}{D(other *|myhand)} type=Sorcery @@ -63092,7 +97343,7 @@ subtype=Aura name=Sejiri Glacier auto=tap(noevent) auto={T}:add{W} -text=Sejiri Glacier enters the battlefield tapped. -- {T}: Add {W}. // {1}{W} Sejiri Shelter +text=Sejiri Glacier enters tapped. -- {T}: Add {W}. // {1}{W} Sejiri Shelter type=Land [/card] [card] @@ -63111,7 +97362,7 @@ abilities=hydra auto=counter(1/1,8) auto=@counterremoved(1/1) from(this):token(Spirit,Creature Spirit,1/1) autograveyard={S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}:moveto(mybattlefield) -text=Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. -- If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. -- Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. +text=Sekki, Seasons' Guide enters with eight +1/+1 counters on it. -- If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. -- Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. mana={5}{G}{G}{G} type=Legendary Creature subtype=Spirit @@ -63119,8 +97370,20 @@ power=0 toughness=0 [/card] [card] +name=Selective Obliteration +auto=choice name(white) moveTo(exile) all(*[blue;black;red;green]|mybattlefield) +auto=choice name(blue) moveTo(exile) all(*[white;black;red;green]|mybattlefield) +auto=choice name(black) moveTo(exile) all(*[white;blue;red;green]|mybattlefield) +auto=choice name(red) moveTo(exile) all(*[white;blue;black;green]|mybattlefield) +auto=choice name(green) moveTo(exile) all(*[white;blue;black;red]|mybattlefield) +auto=ability$!transforms((,newability[choice name(white) name(white) moveTo(exile) all(*[blue;black;red;green]|mybattlefield)],newability[choice name(blue) moveTo(exile) all(*[white;black;red;green]|mybattlefield)],newability[choice name(black) moveTo(exile) all(*[white;blue;red;green]|mybattlefield)],newability[choice name(red) moveTo(exile) all(*[white;blue;black;green]|mybattlefield)],newability[choice name(green) moveTo(exile) all(*[white;blue;black;red]|mybattlefield)])) oneshot!$ opponent +text=Each player chooses a color. Then exile each permanent unless it's colorless or it's only the color its controller chose. +mana={3}{C}{C} +type=Sorcery +[/card] +[card] name=Selective Snare -auto=chooseatype target(creature[chosentype]) moveto(ownerhand) chooseend +auto=chooseatype target(creature[chosentype]) moveto(hand) chooseend text=Return X target creatures of the creature type of your choice to their owner's hand. mana={X}{U} type=Sorcery @@ -63155,13 +97418,22 @@ power=2 toughness=5 [/card] [card] +name=Self-Reflection +target=creature|myBattlefield +auto=clone +flashback={3}{U} +text=Create a token that's a copy of target creature you control. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] name=Selfless Glyphweaver other={5}{B}{B}{B} name(Deadly Vanity) otherrestriction=can play sorcery,compare(isflipped)~equalto~1 restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Deadly Vanity) autostack=if paid(alternative) then transforms((,newability[moveto(mygraveyard)],newability[activate castcard(copied named!:deadly vanity:!)])) forever -auto={E}:name(All creatures gain indestructible) all(creature|mybattlefield) transforms((,newability[indestructible])) ueot +auto={E}:name(All creatures gain indestructible) all(creature|mybattlefield) transforms((,indestructible)) ueot text=Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn. // {5}{B}{B}{B} Deadly Vanity mana={2}{W} type=Creature @@ -63170,6 +97442,17 @@ power=2 toughness=3 [/card] [card] +name=Selfless Samurai +auto=@combat(attackedalone) source(*[Samurai;Warrior]|myBattlefield):all(trigger[to]) lifelink ueot +auto={S}:indestructible target(other creature|myBattlefield) ueot +text=Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. -- Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={1}{W} +type=Creature +subtype=Fox Samurai +power=2 +toughness=2 +[/card] +[card] name=Selfless Savior auto={S}:target(other creature|myBattlefield) indestructible ueot text=Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) @@ -63191,17 +97474,17 @@ toughness=3 [/card] [card] name=Selvala's Charge -auto=reveal:1 revealzone(mylibrary) optionone if type(land|reveal)~lessthan~1 then token(Elephant,Creature Elephant,3/3,green) optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend -auto=reveal:1 revealzone(opponentlibrary) optionone if type(land|reveal)~lessthan~1 then token(Elephant,Creature Elephant,3/3,green) optiononeend optiontwo target(<1>*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed draw:1 opponent afterrevealedend revealend -text=Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card. +auto=reveal:1 revealzone(mylibrary) optionone if type(land|reveal)~lessthan~1 then _ELEPHANTTOKEN_ optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend +auto=reveal:1 revealzone(opponentlibrary) optionone if type(land|reveal)~lessthan~1 then _ELEPHANTTOKEN_ optiononeend optiontwo target(<1>*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed draw:1 opponent afterrevealedend revealend +text=Parley - Each player reveals the top card of their library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card. mana={4}{G} type=Sorcery [/card] [card] name=Selvala's Enforcer auto=reveal:1 revealzone(mylibrary) optionone if type(land|reveal)~lessthan~1 then counter(1/1) optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend -auto=reveal:1 revealzone(opponentlibrary) optionone if type(land|reveal)~lessthan~1 then counter(1/1)) optiononeend optiontwo target(<1>*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed draw:1 opponent afterrevealedend revealend -text=Parley - When Selvala's Enforcer enters the battlefield, each player reveals the top card of his or her library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card. +auto=reveal:1 revealzone(opponentlibrary) optionone if type(land|reveal)~lessthan~1 then counter(1/1) optiononeend optiontwo target(<1>*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed draw:1 opponent afterrevealedend revealend +text=Parley - When Selvala's Enforcer enters, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card. mana={3}{G} type=Creature subtype=Elf Warrior @@ -63210,8 +97493,9 @@ toughness=2 [/card] [card] name=Selvala, Explorer Returned -auto={T}:reveal:1 revealzone(mylibrary) optionone if type(land|reveal)~lessthan~1 then transforms(([,newability[add{G}],newability[life:1 controller])) ueot optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend && reveal:1 revealzone(opponentlibrary) optionone if type(land|reveal)~lessthan~1 then transforms(([,newability[add{G}],newability[life:1 controller])) ueot optiononeend optiontwo target(<1>*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed draw:1 opponent afterrevealedend revealend -text=Parley-{T}: Each player reveals the top card of his or her library. For each nonland card revealed this way, add {G} to your mana pool and you gain 1 life. Then each player draws a card. +auto={T}:all(*[zpos=1]|library) moveto(hand) and!( transforms((,newability[if cantargetcard(*[-land]|*) then add{G} && life:1 controller],newability[choice name(Put back and draw) moveto(ownerlibrary) and!( draw:1 )!])) oneshot )! +#auto={T}:reveal:1 revealzone(mylibrary) optionone if type(land|reveal)~lessthan~1 then transforms((,newability[add{G}],newability[life:1 controller])) ueot optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend && reveal:1 revealzone(opponentlibrary) optionone if type(land|reveal)~lessthan~1 then transforms((,newability[add{G}],newability[life:1 controller])) ueot optiononeend optiontwo target(<1>*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed draw:1 opponent afterrevealedend revealend +text=Parley-{T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card. mana={1}{G}{W} type=Legendary Creature subtype=Elf Scout @@ -63220,10 +97504,29 @@ toughness=4 [/card] [card] name=Selvala, Heart of the Wilds -auto=@movedto(other creature|myBattlefield) may (draw:[power=power:highest:creature:myBattlefield]|mybattlefield) -auto=@movedto(other creature|opponentBattlefield) may (draw:[power=power:highest:creature:opponentBattlefield]|opponentbattlefield) -auto={G}{T}: name(add mana) (add:[power=power:highest:creature:myBattlefield]|mybattlefield) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller -text=Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. -- {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control. +auto=@movedto(other creature[power=0]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=0]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=1]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=1]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=2]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=2]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=3]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=3]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=4]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=4]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=5]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=5]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=6]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=6]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=7]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=7]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=8]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=8]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=9]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=9]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=10]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=0]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=11]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=1]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=12]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=2]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=13]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=3]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=14]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=4]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=15]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=5]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=16]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=6]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=17]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=7]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=18]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=8]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power=19]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=9]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto=@movedto(other creature[power>=20]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=20]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot +auto={G}{T}:name(Add x mana) name(Add x mana) transforms((,newability[thisforeach(variable{pwr:highest:creature:mybattlefield}>0) ability$!name(Add mana) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller])) oneshot +text=Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. -- {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control. mana={1}{G}{G} type=Legendary Creature subtype=Elf Scout @@ -63232,16 +97535,16 @@ toughness=3 [/card] [card] name=Semester's End -target=*[creature;planeswalker]|battlefield -auto=moveto(exile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveTo(ownerbattlefield)],newability[@movedto(this|battlefield) from(exile):if cantargetcard(*[creature]|*) then counter(1/1) else counter(0/0.1.Loyalty)])) ueot -text=Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. +target=*[creature;planeswalker]|mybattlefield +auto=moveto(exile) and!( transforms((,newability[phaseaction[end once checkex] moveTo(ownerbattlefield)],newability[@movedto(this|battlefield) from(exile):if cantargetcard(creature|*) then counter(1/1) else counter(0/0.1.Loyalty)])) ueot )! +text=Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. mana={3}{W} type=Instant [/card] [card] name=Sen Triplets auto=@each my upkeep:all(*|opponentBattlefield) noactivatedability && all(*|opponentcastingzone) maxCast(*)0 && may castcard(normal) target(*|opponenthand) -text=At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn. +text=At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play cards from that player's hand this turn. mana={2}{W}{U}{B} type=Legendary Artifact Creature subtype=Human Wizard @@ -63263,8 +97566,8 @@ toughness=4 name=Senate Griffin abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Senate Griffin enters the battlefield, scry 1. +auto=_SCRY1_ +text=Flying -- When Senate Griffin enters, scry 1. mana={2}{WU}{WU} type=Creature subtype=Griffin @@ -63274,7 +97577,7 @@ toughness=2 [card] name=Senate Guildmage auto={W}{T}:life:2 -auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={U}{T}:_LOOT_ text={W}, {T}: You gain 2 life. -- {U}, {T}: Draw a card, then discard a card. mana={W}{U} type=Creature @@ -63283,6 +97586,28 @@ power=2 toughness=2 [/card] [card] +name=Senator Peacock +auto=lord(Artifact|myBattlefield) transforms((clue,newability[{2}{S}:draw:1])) forever +auto=@sacrificed(Artifact|myBattlefield):target(creature) unblockable ueot +text=Artifacts you control are Clues in addition to their other types and have "{2}, Sacrifice this artifact: Draw a card." -- Whenever you sacrifice a Clue, target creature can't be blocked this turn. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Advisor +power=3 +toughness=4 +[/card] +[card] +name=Sengir Connoisseur +abilities=flying +auto=@movedTo(other creature|graveyard) from(battlefield) turnlimited:counter(1/1) +text=Flying -- Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn. +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] name=Sengir, the Dark Baron abilities=flying,partner auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1,2) @@ -63304,14 +97629,14 @@ type=Conspiracy [card] name=Sentinel Totem aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_SCRY_(1) -text=When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}, Exile Sentinel Totem: Exile all cards from all graveyards. +auto=_SCRY1_ +text=When Sentinel Totem enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}, Exile Sentinel Totem: Exile all cards from all graveyards. mana={1} type=Artifact [/card] [card] name=Sentinel Tower -auto=@movedTo(*[instant;sorcery]|stack) restriction{myturnonly}:name(Damage any target) name(Damage any target) damage:type:*[sorcery;instant;fresh]:graveyardplus1plusend target(player,creature,planeswalker) +auto=@movedTo(*[instant;sorcery]|stack) restriction{myturnonly}:name(Damage any target) name(Damage any target) damage:type:*[sorcery;instant;fresh]:graveyardplus1plusend target(anytarget) text=Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn. mana={4} type=Artifact @@ -63320,7 +97645,7 @@ type=Artifact name=Sentinel of the Pearl Trident abilities=flash auto=may (blink)ueot target(*[artifact;legendary;saga]|myBattlefield) -text=Flash -- When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) +text=Flash -- When Sentinel of the Pearl Trident enters, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) mana={4}{U} type=Creature subtype=Merfolk Soldier @@ -63344,8 +97669,8 @@ abilities=flash target=creature auto=1/2 auto=vigilance -auto=_ADDENDUM_ lifelink ueot else -text=Flash -- Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- Addendum - When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. +auto=_ADDENDUM_ lifelink ueot +text=Flash -- Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- Addendum - When Sentinel's Mark enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. mana={1}{W} type=Enchantment subtype=Aura @@ -63375,7 +97700,7 @@ toughness=1 [card] name=Sequence Engine auto={0}{T}:name(X = 0) target(creature[manacost=0]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue)!$ controller assorcery -auto={1}{T}:name(X = 1) target(creature[manacost=1]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.1) )! !$ controller assorcery +auto={1}{T}:name(X = 1) target(creature[manacost=1]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1) )! !$ controller assorcery auto={2}{T}:name(X = 2) target(creature[manacost=2]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.2) )! !$ controller assorcery auto={3}{T}:name(X = 3) target(creature[manacost=3]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.3) )! !$ controller assorcery auto={4}{T}:name(X = 4) target(creature[manacost=4]|graveyard) moveto(exile) && ability$!name(Create Fractal) name(Create Fractal) token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.4) )! !$ controller assorcery @@ -63400,11 +97725,36 @@ mana={2}{G} type=Artifact [/card] [card] +name=Seraph of New Capenna +abilities=flying +backside=Seraph of New Phyrexia +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={4}{p(B)}:flip(backside) asSorcery +text=Flying -- {4}{B/P}: Transform Seraph of New Capenna. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) +mana={2}{W} +type=Creature +subtype=Angel Soldier +power=2 +toughness=2 +[/card] +[card] +name=Seraph of New Phyrexia +abilities=flying +auto=_ATTACKING_may transforms((,newability[sacrifice notaTarget(other *[artifact;creature]|myBattlefield)],newability[2/1])) ueot +text=Flying -- Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn. +color=black,white +type=Creature +subtype=Phyrexian Angel +power=3 +toughness=3 +[/card] +[card] name=Seraph of the Scales abilities=flying auto={W}:vigilance auto={B}:deathtouch -auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying)*2 +auto=_DIES__AFTERLIFETOKEN_*2 text=Flying -- {W}: Seraph of the Scales gains vigilance until end of turn. -- {B}: Seraph of the Scales gains deathtouch until end of turn. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) mana={2}{W}{B} type=Creature @@ -63436,8 +97786,8 @@ subtype=Equipment [card] name=Sergeant-at-Arms kicker={2}{W} -auto=if paid(kicker) then create(soldier:creature soldier:1/1:white:)*2 -text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. +auto=if paid(kicker) then _SOLDIERTOKEN_*2 +text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- When Sergeant-at-Arms enters, if it was kicked, create two 1/1 white Soldier creature tokens. mana={2}{W} type=Creature subtype=Human Soldier @@ -63446,7 +97796,7 @@ toughness=3 [/card] [card] name=Serpent of Yawning Depths -auto=lord(creature[Kraken,Leviathan,Octopus,Serpent]|myBattlefield) cantbeblockedby(creature[Kraken,Leviathan,Octopus,Serpent]) +auto=lord(*[Kraken;Leviathan;Octopus;Serpent]|myBattlefield) cantbeblockedby(*[-Kraken;-Leviathan;-Octopus;-Serpent]) text=Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents. mana={4}{U}{U} type=Enchantment Creature @@ -63463,6 +97813,18 @@ mana={2}{B} type=Artifact [/card] [card] +name=Serpent-Blade Assailant +abilities=deathtouch +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],deathtouch)) ueot +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Deathtouch +mana={2}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=1 +[/card] +[card] name=Serpentine Ambush target=creature auto=transforms((Serpent,blue,setpower=5,settoughness=5)) ueot @@ -63472,7 +97834,7 @@ type=Instant [/card] [card] name=Serpentine Curve -auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( transforms((,newability[counter(1/1)],newability[counter(1/1.pginstantsorcery)],newability[counter(1/1.type:*[instant;sorcery]:myexile)])) oneshot )! +auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( transforms((,newability[counter(1/1)],newability[counter(1/1.pginstantsorceryminus1minusend)],newability[counter(1/1.type:*[instant;sorcery]:myexile)])) oneshot )! text=Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard. mana={3}{U} type=Sorcery @@ -63492,7 +97854,7 @@ type=Sorcery [card] name=Serra Disciple abilities=flying, first strike -auto=@movedTo(*[artifact;legendary;saga]|mystack):+1/+1 ueot +auto=_CASTHISTORIC_+1/+1 ueot text=Flying, first strike -- Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.) mana={1}{W} type=Creature @@ -63501,17 +97863,38 @@ power=1 toughness=1 [/card] [card] +name=Serra Faithkeeper +abilities=flying,vigilance +text=Flying, vigilance +type=Creature +subtype=Angel +color=white +power=4 +toughness=4 +[/card] +[card] +name=Serra Redeemer +abilities=flying +auto=@movedTo(other creature[power<=2]|myBattlefield):all(trigger[to]) counter(1/1,2) +text=Flying -- Whenever another creature with power 2 or less enters under your control, put two +1/+1 counters on that creature. +mana={3}{W}{W} +type=Creature +subtype=Angel Soldier +power=2 +toughness=4 +[/card] +[card] name=Serra's Emissary abilities=flying -auto=choice name(artifact) transforms((,newability[preventalldamage to(controller) from(artifact)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(artifact)]))])) forever -auto=choice name(creature) transforms((,newability[preventalldamage to(controller) from(creature)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(creature)]))])) forever -auto=choice name(enchantment) transforms((,newability[preventalldamage to(controller) from(enchantment)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(enchantment)]))])) forever -auto=choice name(instant) transforms((,newability[preventalldamage to(controller) from(instant)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(instant)]))])) forever -auto=choice name(land) transforms((,newability[preventalldamage to(controller) from(land)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(land)]))])) forever -auto=choice name(planeswalker) transforms((,newability[preventalldamage to(controller) from(planeswalker)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(planeswalker)]))])) forever -auto=choice name(sorcery) transforms((,newability[preventalldamage to(controller) from(sorcery)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(sorcery)]))])) forever -auto=choice name(tribal) transforms((,newability[preventalldamage to(controller) from(tribal)],newability[lord(creature|myBattlefield) transforms((,newability[protection from(tribal)]))])) forever -text=Flying -- As Serra's Emissary enters the battlefield, choose a card type. -- You and creatures you control have protection from the chosen card type. +auto=choice name(artifact) transforms((,newability[preventalldamage to(controller) from(artifact)],newability[lord(creature|myBattlefield) protection from(artifact)])) forever +auto=choice name(creature) transforms((,newability[preventalldamage to(controller) from(creature)],newability[lord(creature|myBattlefield) protection from(creature)])) forever +auto=choice name(enchantment) transforms((,newability[preventalldamage to(controller) from(enchantment)],newability[lord(creature|myBattlefield) protection from(enchantment)])) forever +auto=choice name(instant) transforms((,newability[preventalldamage to(controller) from(instant)],newability[lord(creature|myBattlefield) protection from(instant)])) forever +auto=choice name(land) transforms((,newability[preventalldamage to(controller) from(land)],newability[lord(creature|myBattlefield) protection from(land)])) forever +auto=choice name(planeswalker) transforms((,newability[preventalldamage to(controller) from(planeswalker)],newability[lord(creature|myBattlefield) protection from(planeswalker)])) forever +auto=choice name(sorcery) transforms((,newability[preventalldamage to(controller) from(sorcery)],newability[lord(creature|myBattlefield) protection from(sorcery)])) forever +auto=choice name(tribal) transforms((,newability[preventalldamage to(controller) from(tribal)],newability[lord(creature|myBattlefield) protection from(tribal)])) forever +text=Flying -- As Serra's Emissary enters, choose a card type. -- You and creatures you control have protection from the chosen card type. mana={4}{W}{W}{W} type=Creature subtype=Angel @@ -63540,9 +97923,62 @@ power=1 toughness=2 [/card] [card] +name=Serum Snare +target=*[-land]|battlefield +auto=moveTo(hand) +auto=if cantargetcard(*[manacost<=3]|*) then _PROLIFERATE_ +text=Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Serum Sovereign +abilities=flying +auto=@movedTo(*[-creature]|mystack):counter(0/0,1,oil) +auto={U}{C(0/0,-1,oil)}:draw:1 && _SCRY2_ +text=Flying -- Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign. -- {U}, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2. +mana={4}{U} +type=Creature +subtype=Phyrexian Sphinx +power=4 +toughness=4 +[/card] +[card] +name=Serum Visionary +auto=draw:1 && _SCRY2_ +text=When Serum Visionary enters, draw a card, then scry 2. +mana={2}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=2 +[/card] +[card] +name=Serum-Core Chimera +abilities=flying +auto=@movedTo(*[-creature]|mystack):name(Put oil counter) counter(0/0,1,Oil) +auto={C(0/0,-3,Oil)}:name(Draw a card) draw:1 controller && ability$!may name(Discard a card) notaTarget(*[-land]|myhand) reject and!( all(mysource) transforms((,newability[name(Deal 3 damage) damage:3 target(*[creature;planeswalker]|battlefield)])) oneshot )! !$ controller asSorcery +text=Flying -- Whenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera. -- Remove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery. +mana={2}{U}{R} +type=Creature +subtype=Phyrexian Chimera +power=2 +toughness=4 +[/card] +[card] +name=Seshiro's Living Legacy +abilities=haste,vigilance +text=Vigilance, haste +color=green +type=Enchantment Creature +subtype=Snake Warrior +power=5 +toughness=5 +[/card] +[card] name=Setessan Champion -auto=_CONSTELLATION_all(this) counter(1/1,1) && draw:1 controller -text=Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. +auto=_CONSTELLATION_all(this) counter(1/1) && draw:1 controller +text=Constellation - Whenever an enchantment enters under your control, put a +1/+1 counter on Setessan Champion and draw a card. mana={2}{G} type=Creature subtype=Human Warrior @@ -63552,7 +97988,7 @@ toughness=3 [card] name=Setessan Petitioner auto=life:type:manaG controller -text=When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) +text=When Setessan Petitioner enters, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) mana={1}{G}{G} type=Creature subtype=Human Druid @@ -63562,7 +97998,7 @@ toughness=2 [card] name=Setessan Skirmisher auto=_CONSTELLATION_1/1 ueot -text=Constellation - Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn. +text=Constellation - Whenever an enchantment enters under your control, Setessan Skirmisher gets +1/+1 until end of turn. mana={1}{G} type=Creature subtype=Human Warrior @@ -63603,7 +98039,7 @@ target=creature|myBattlefield auto=draw:1 controller auto=trample auto=1/0 -text=Enchant creature you control -- When Setessan Training enters the battlefield, draw a card. -- Enchanted creature gets +1/+0 and has trample. +text=Enchant creature you control -- When Setessan Training enters, draw a card. -- Enchanted creature gets +1/+0 and has trample. mana={1}{G} type=Enchantment subtype=Aura @@ -63611,9 +98047,9 @@ subtype=Aura [card] name=Sethron, Hurloon General auto=token(Minotaur,Creature Minotaur,2/3,red) -auto=@movedto(other minotoaur[-token]|mybattlefield):token(Minotaur,Creature Minotaur,2/3,red) -auto={2}{BR}:all(creature[minotoaur]|mybattlefield) transforms((,newability[1/0 ueot],newability[menace ueot],newability[haste ueot])) ueot -text=Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. -- {2}{B} or {R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( {B} or {R} can be paid with either {B} or {R}.) +auto=@movedto(other Minotaur[-token]|mybattlefield):token(Minotaur,Creature Minotaur,2/3,red) +auto={2}{BR}:all(Minotaur|mybattlefield) transforms((,newability[1/0 ueot],newability[menace ueot],newability[haste ueot])) ueot +text=Whenever Sethron, Hurloon General or another nontoken Minotaur enters under your control, create a 2/3 red Minotaur creature token. -- {2}{B} or {R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( {B} or {R} can be paid with either {B} or {R}.) mana={3}{R}{R} type=Legendary Creature subtype=Minotaur Warrior @@ -63622,8 +98058,9 @@ toughness=4 [/card] [card] name=Settle Beyond Reality -auto=alternative target(creature|opponentbattlefield) moveto(exile) -auto=alternative target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))! +auto=choice name(Exile creature you don't control) target(creature|opponentbattlefield) moveto(exile) +auto=choice name(Exile creature you control) target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))! +auto=choice name(Choose both) target(creature|opponentbattlefield) moveto(exile) && ability$!target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))!!$ controller text=Choose one or both -- Exile target creature you don't control. -- Exile target creature you control, then return it to the battlefield under its owner's control. mana={4}{W} type=Sorcery @@ -63641,7 +98078,7 @@ type=Sorcery name=Settle the Wilds auto=name(Seek basic land) moverandom(land[basic]) from(mylibrary) to(myhand) and!( transforms((,newability[name(Seek a permanent) moverandom(*[-instant;-sorcery;manacost=type:land:mybattlefield]) from(mylibrary) to(myhand)])) oneshot )! text=Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control. -mana={1}{G}{G} +mana={2}{G} type=Sorcery [/card] [card] @@ -63649,7 +98086,7 @@ name=Settle the Wreckage target=player auto=moveto(exile) all(creature[attacking]|targetedpersonsbattlefield) auto=foreach(creature[attacking]|targetedpersonsbattlefield) ability$!may moveto(mybattlefield) target(land|mylibrary)!$ targetedplayer -text=Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library. +text=Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle their library. mana={2}{W}{W} type=Instant [/card] @@ -63664,6 +98101,17 @@ power=2 toughness=2 [/card] [card] +name=Seven-Tail Mentor +auto=counter(1/1) target(creature|myBattlefield) +auto=_DIES_counter(1/1) target(creature|myBattlefield) +text=When Seven-Tail Mentor enters or dies, put a +1/+1 counter on target creature or Vehicle you control. +mana={3}{W} +type=Creature +subtype=Fox Samurai +power=2 +toughness=3 +[/card] +[card] name=Severed Strands target=creature auto=destroy @@ -63674,11 +98122,11 @@ type=Sorcery [/card] [card] name=Sevinne's Reclamation -target=creature,artifact,planeswalker,enchantment,land[manacost<=3]|mygraveyard +target=*[manacost<=3;-sorcery;-instant]|mygraveyard auto=moveTo(mybattlefield) auto=if gravecast then all(trigger[to]<1>) transforms((,newability[may name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever flashback={4}{W} -text=Return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. -- Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. -- Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{W} type=Sorcery [/card] @@ -63695,10 +98143,10 @@ toughness=2 [/card] [card] name=Shabraz, the Skyshark -abilities=hiddenface,partner +abilities=flying,hiddenface,partner partner=Brallin, Skyshark Rider auto=_PARTNER_ -auto=@drawof(player):all(this) counter(1/1,1) && life:1 controller +auto=@drawof(player):all(this) counter(1/1) && life:1 controller auto={WU}:target(creature[Human]) flying ueot text=Partner with Brallin, Skyshark Rider -- Flying -- Whenever you draw a card, put a +1/+1 counter on Shabraz, the Skyshark and you gain 1 life. -- {W/U}: Target Human gains flying until end of turn. mana={3}{W}{U} @@ -63721,7 +98169,7 @@ toughness=2 [card] name=Shackles of Treachery target=creature -auto=moveto(mybattlefield) and!(transforms((,newability[@damaged(creature,player) from(this):may name(Destroy equipment) target(equipment[attached]|mybattlefield) destroy],newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@damaged(anytarget) from(this):may name(Destroy equipment) target(equipment[attached]) destroy],newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it." mana={2}{R} type=Sorcery @@ -63750,6 +98198,27 @@ power=2 toughness=2 [/card] [card] +name=Shadow Prophecy +auto=reveal:pbasiclandtypes optionone may name(Get 2 cards) target(*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=life:-2 +text=Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life. +mana={2}{B} +type=Instant +[/card] +[card] +name=Shadow Puppeteers +abilities=flying +auto=_WARD2_ +auto=create(faerie rogue:creature faerie rogue:1/1:black:flying)*2 +auto=@combat(attacking) source(creature[flying]|myBattlefield):may all(trigger[to]) transforms((Dragon,red,setpower=4,settoughness=4)) ueot +text=Flying, ward {2} -- When Shadow Puppeteers enters, create two 1/1 black Faerie Rogue creature tokens with flying. -- Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. +mana={6}{U} +type=Creature +subtype=Faerie Wizard +power=4 +toughness=4 +[/card] +[card] name=Shadow Stinger auto={T(other creature[rogue]|myBattlefield)}:deathtouch ueot auto=@combatdamagefoeof(player) from(this):deplete:3 opponent @@ -63762,13 +98231,50 @@ power=1 toughness=4 [/card] [card] +name=Shadow Summoning +auto=name(Create 2 spirits) token(Spirit,Creature Spirit,1/1,white,flying)*2 and!( tap(noevent) )! +text=Create two tapped 1/1 white Spirit creature tokens with flying. +mana={W}{B} +type=Sorcery +[/card] +[card] +name=Shadow of the Enemy +auto=choice name(Exile opponent graveyard) token(ShadowEmblem,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[all(*|opponentgraveyard) moveto(opponentexile) and!( if cantargetcard(*[-land]|*) then counter(0/0.1.ShadowExiled) notrg )!],newability[{0}:name(Cast from opponent exile) target(*[counter{0/0.1.ShadowExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.ShadowExiled) notrg],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.ShadowExiled) notrg])) ueot )!])) forever )! +auto=choice name(Exile your graveyard) all(*|mygraveyard) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever )! +text=Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them. +mana={3}{B}{B}{B} +type=Sorcery +[/card] +[card] name=Shadow of the Grave -auto=moveto(myhand) all(*[fresh]|mygraveyard) +auto=moveto(hand) all(*[fresh]|mygraveyard) text=Return to your hand all cards in your graveyard that you cycled or discarded this turn. mana={1}{B} type=Instant [/card] [card] +name=Shadow of the Second Sun +target=player +auto=@each targetedplayer secondmain:nextphasealter(add,untap,controller,after) +auto=@each targetedplayer secondmain:nextphasealter(add,upkeep,controller,after) +auto=@each targetedplayer secondmain:nextphasealter(add,draw,controller,after) +text=Enchant player -- At the beginning of enchanted player's second main phase, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.) +mana={4}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Shadow-Rite Priest +auto=lord(other cleric|myBattlefield) +1/+1 +auto={3}{B}{B}{T}{S(other Cleric|myBattlefield)}:reveal:plibrarycount optionone name(choose card) target(creature[black]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +text=Other Clerics you control get +1/+1. -- {3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle. +mana={1}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] name=Shadowbeast Sighting flashback={6}{G} auto=token(Beast,Creature Beast,4/4,green) @@ -63789,12 +98295,23 @@ power=2 toughness=2 [/card] [card] +name=Shadowfax, Lord of Horses +auto=lord(horse|myBattlefield) haste +auto=_ATTACKING_may name(Put creature in play) target(creature[power<=pminus1minusend]|myhand) readytofight +text=Horses you control have haste. (They can attack and {T} as soon as they come under your control.) -- Whenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking. +mana={3}{R}{W} +type=Legendary Creature +subtype=Horse +power=4 +toughness=4 +[/card] +[card] name=Shadowgrange Archfiend abilities=madness autoexile=restriction{discarded} pay({2}{B}) name(pay {2}{B} to cast) activate name(pay {2}{B} to cast) castcard(alternative)?name(put in graveyard) moveto(ownergraveyard) auto=if paid(alternative) then life:-8 controller -auto=ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield) sacrifice and!( transforms((,newability[life:power opponent])) oneshot )! !$ opponent -text=When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way. -- Madness {2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +auto=ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield) sacrifice and!( transforms((,newability[life:power opponent])) oneshot )! !$ opponent +text=When Shadowgrange Archfiend enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way. -- Madness {2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={6}{B} type=Creature subtype=Demon @@ -63802,12 +98319,23 @@ power=8 toughness=4 [/card] [card] +name=Shadowheart, Dark Justiciar +abilities=backgroundpartner +auto={1}{B}{T}{S(other creature|mybattlefield)}:name(Sacrifice another creature) draw:storedpower +text={1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power. -- Choose a Background (You can have a Background as a second commander.) +mana={3}{B} +type=Legendary Creature +subtype=Human Elf Cleric +power=3 +toughness=4 +[/card] +[card] name=Shadows' Verdict auto=moveTo(exile) all(creature[manacost<=3]|Battlefield) auto=moveTo(exile) all(planeswalker[manacost<=3]|Battlefield) auto=moveTo(exile) all(creature[manacost<=3]|Graveyard) auto=moveTo(exile) all(planeswalker[manacost<=3]|Graveyard) -text=Exile all creatures and planeswalkers with converted mana cost 3 or less from the battlefield and all creature and planeswalker cards with converted mana cost 3 or less from all graveyards. +text=Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards. mana={3}{B}{B} type=Sorcery [/card] @@ -63817,7 +98345,7 @@ auto={2}:equip auto=teach(creature) 1/1 auto=teach(creature) trample auto=teach(creature) lifelink -auto={1}:name(Permanents lose hexproof and indestructible) all(*|opponentBattlefield) transforms((,newability[-indestructible],newability[-opponentshroud])) ueot +auto={1}:name(Permanents lose hexproof and indestructible) all(*|opponentBattlefield) transforms((,newability[-indestructible],newability[-hexproof])) ueot text=Equipped creature gets +1/+1 and has trample and lifelink. -- {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. -- Equip 2 mana={1} type=Legendary Artifact @@ -63835,6 +98363,14 @@ power=1 toughness=3 [/card] [card] +name=Shadowy Backstreet +auto=tapped +auto=_SURVEIL1_ +text=({T}: Add {W} or {B}.) -- Shadowy Backstreet enters tapped. -- When Shadowy Backstreet enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +type=Land +subtype=Plains Swamp +[/card] +[card] name=Shadrix Silverquill abilities=flying,double strike auto=@each my combatbegins:transforms((,newability[choice name(You create inkling and opponent loses life) token(Inkling^Creature Inkling^2/1^black^white^flying) && life:-1 opponent && draw:1 opponent],newability[choice name(You create inkling and opponent puts counters) token(Inkling^Creature Inkling^2/1^black^white^flying) && all(creature|opponentbattlefield) counter(1/1)],newability[choice name(Opponent creates inkling and you lose life) token(Inkling^Creature Inkling^2/1^black^white^flying) opponent && life:-1 controller && draw:1 controller],newability[choice name(Opponent creates inkling and you put counters) token(Inkling^Creature Inkling^2/1^black^white^flying) opponent && all(creature|mybattlefield) counter(1/1)],newability[choice name(You lose life and opponent puts counters) life:-1 controller && draw:1 controller && all(creature|opponentbattlefield) counter(1/1)],newability[choice name(Opponent loses life and you put counters) life:-1 opponent && draw:1 opponent && all(creature|mybattlefield) counter(1/1)],newability[choice name(Don't choose anything) donothing])) oneshot @@ -63846,6 +98382,19 @@ power=2 toughness=5 [/card] [card] +name=Shady Informant +auto=_DIES_damage:2 target(anyTarget) +facedown={3} +autofacedown=_WARD2_ +autofacedown={2}{BR}{BR}:morph +text=When Shady Informant dies, it deals 2 damage to any target. -- Disguise {2}{B/R}{B/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +mana={3}{B}{R} +type=Creature +subtype=Ogre Rogue +power=4 +toughness=2 +[/card] +[card] name=Shady Traveler abilities=menace,daybound backside=Stalking Predator @@ -63862,7 +98411,7 @@ toughness=3 [card] name=Shaggy Camel auto=all(creature|mybattlefield) 1/1 ueot -text=When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. +text=When this creature enters, creatures you control get +1/+1 until end of turn. mana={3}{W} type=Host Creature subtype=Camel @@ -63870,6 +98419,16 @@ power=3 toughness=3 [/card] [card] +name=Shagrat, Loot Bearer +auto=@combat(attacking) source(this):may name(Attach equipment) target(equipment|myBattlefield) transforms((,newability[rehook all(Shagrat^ Loot Bearer[attacking]|myBattlefield)],newability[all(Shagrat^ Loot Bearer[attacking]|myBattlefield) transforms((,newability[if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|mybattlefield) counter(1/1.gear) else name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) notaTarget(army|mybattlefield) counter(1/1.gear) )!])) oneshot])) oneshot +text=Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={2}{B}{R} +type=Legendary Creature +subtype=Orc Soldier +power=4 +toughness=4 +[/card] +[card] name=Shaile, Dean of Radiance abilities=flying,vigilance other={2}{B}{B} name(Embrose, Dean of Shadow) @@ -63894,10 +98453,33 @@ mana={2}{R} type=Instant [/card] [card] +name=Shalai and Hallar +abilities=flying,vigilance +auto=@totalcounteradded(1/1) from(creature|myBattlefield):name(Deal damage) damage:1 target(opponent) +text=Flying, vigilance -- Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent. +mana={1}{R}{G}{W} +type=Legendary Creature +subtype=Angel Elf +power=3 +toughness=3 +[/card] +[card] +name=Shalai's Acolyte +abilities=flying +kicker={1}{G} +auto=if paid(kicker) then counter(1/1,2) +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- Flying -- If Shalai's Acolyte was kicked, it enters with two +1/+1 counters on it. +mana={4}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] name=Shalai, Voice of Plenty abilities=flying,controllershroud -auto=lord(other creature|myBattlefield) opponentshroud -auto=lord(planeswalker|myBattlefield) opponentshroud +auto=lord(other creature|myBattlefield) hexproof +auto=lord(planeswalker|myBattlefield) hexproof auto={4}{G}{G}:counter(1/1) all(creature|myBattlefield) text=Flying -- You, planeswalkers you control, and other creatures you control have hexproof. -- {4}{G}{G}: Put a +1/+1 counter on each creature you control. mana={3}{W} @@ -63909,7 +98491,7 @@ toughness=4 [card] name=Shallow Grave target=creature|mygraveyard -auto=moveTo(mybattlefield) && transforms((,newability[unearth],newability[haste])) ueot +auto=moveTo(mybattlefield) && transforms((,newability[unearth],haste)) ueot text=Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. mana={1}{B} type=Instant @@ -63918,7 +98500,7 @@ type=Instant name=Shaman of Forgotten Ways auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller auto={9}{G}{G}{T}:lifeset:type:creature:myBattlefield controller && lifeset:type:creature:opponentBattlefield opponent restriction{compare(powertotalinplay)~morethan~7} -text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells. -- Formidable-{9}{G}{G}, {T}: Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creatures you control have total power 8 or greater. +text={T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells. -- Formidable-{9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate this ability only if creatures you control have total power 8 or greater. mana={2}{G} type=Creature subtype=Human Shaman @@ -63927,7 +98509,7 @@ toughness=3 [/card] [card] name=Shambling Ghast -auto=_DIES_name(Choose one) transforms((,newability[if type(creature|opponentbattlefield)~morethan~0 then choice name(Creature gets -1/-1) name(Creature gets -1/-1) target(creature|opponentbattlefield) -1/-1 ueot],newability[choice name(Create treasure) token(Treasure Sur)])) oneshot +auto=_DIES_name(Choose one) transforms((,newability[if type(creature|opponentbattlefield)~morethan~0 then choice name(Creature gets -1/-1) name(Creature gets -1/-1) target(creature|opponentbattlefield) -1/-1 ueot],newability[choice name(Create treasure) _TREASURE_])) oneshot text=When Shambling Ghast dies, Choose one -- Brave the Stench - Target creature an opponent controls gets -1/-1 until end of turn. -- Search the Body - Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={B} type=Creature @@ -63947,9 +98529,9 @@ toughness=3 [/card] [card] name=Shambling Swarm -auto=_DIES_choice name(Assign -1/-1 counter) name(Assign -1/-1 counter) target(creature) transforms((,newability[counter(-1/-1) all(this)],newability[phaseaction[endofturn once] counter(-1/-1.-1) all(this)])) oneshot -auto=_DIES_choice name(Assign -1/-1 counter) name(Assign -1/-1 counter) target(creature) transforms((,newability[counter(-1/-1) all(this)],newability[phaseaction[endofturn once] counter(-1/-1.-1) all(this)])) oneshot -auto=_DIES_choice name(Assign -1/-1 counter) name(Assign -1/-1 counter) target(creature) transforms((,newability[counter(-1/-1) all(this)],newability[phaseaction[endofturn once] counter(-1/-1.-1) all(this)])) oneshot +auto=_DIES_choice name(Assign -1/-1 counter) name(Assign -1/-1 counter) target(creature) transforms((,newability[counter(-1/-1) all(this)],newability[phaseaction[end once] counter(-1/-1.-1) all(this)])) oneshot +auto=_DIES_choice name(Assign -1/-1 counter) name(Assign -1/-1 counter) target(creature) transforms((,newability[counter(-1/-1) all(this)],newability[phaseaction[end once] counter(-1/-1.-1) all(this)])) oneshot +auto=_DIES_choice name(Assign -1/-1 counter) name(Assign -1/-1 counter) target(creature) transforms((,newability[counter(-1/-1) all(this)],newability[phaseaction[end once] counter(-1/-1.-1) all(this)])) oneshot text=When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. mana={1}{B}{B}{B} type=Creature @@ -63958,8 +98540,29 @@ power=3 toughness=3 [/card] [card] +name=Shameless Charlatan +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[{2}{U}:name(Copy a creature) target(creature|battlefield) copy])) +text=Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature." +mana={1}{U} +type=Legendary Enchantment +subtype=Background +[/card] +[card] +name=Shanid, Sleepers' Scourge +abilities=menace +auto=lord(other legendary[creature]|myBattlefield) menace +auto=@movedTo(legendary|mystack):draw:1 && life:-1 +auto=@movedTo(legendary[land]|myBattlefield):draw:1 && life:-1 +text=Menace -- Other legendary creatures you control have menace. -- Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life. +mana={1}{R}{W}{B} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=4 +[/card] +[card] name=Shanna, Sisay's Legacy -auto=cantbetargetof(artifact,creatures,enchantment[-auras],land,planeswalker|opponentbattlefield,opponentgraveyard) +auto=cantbetargetof(artifact,creature,enchantment[-auras],land,planeswalker|opponentbattlefield,opponentgraveyard) auto=foreach(creature|myBattlefield) 1/1 text=Shanna, Sisay's Legacy can't be the target of abilities your opponents control. -- Shanna gets +1/+1 for each creature you control. mana={G}{W} @@ -63980,7 +98583,7 @@ toughness=1 [/card] [card] name=Shapers of Nature -auto={3}{G}:counter(1/1,1) target(creature) +auto={3}{G}:counter(1/1) target(creature) auto={2}{U}{counter(1/1,-1) target(creature|mybattlefield)}:draw:1 controller text={3}{G}: Put a +1/+1 counter on target creature. -- {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. mana={1}{G}{U} @@ -64005,40 +98608,62 @@ type=Enchantment [/card] [card] name=Shard Convergence -auto=ability$!name(Plains) moveto(myhand) notatarget(*[plains]|mylibrary)!$ controller -auto=ability$!name(Island) moveto(myhand) notatarget(*[island]|mylibrary)!$ controller -auto=ability$!name(Swamp) moveto(myhand) notatarget(*[swamp]|mylibrary)!$ controller -auto=ability$!name(Mountain) moveto(myhand) notatarget(*[mountain]|mylibrary)!$ controller -text=Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. +auto=ability$!name(Plains) moveto(hand) notaTarget(*[plains]|mylibrary)!$ controller +auto=ability$!name(Island) moveto(hand) notaTarget(*[island]|mylibrary)!$ controller +auto=ability$!name(Swamp) moveto(hand) notaTarget(*[swamp]|mylibrary)!$ controller +auto=ability$!name(Mountain) moveto(hand) notaTarget(*[mountain]|mylibrary)!$ controller +text=Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle. mana={3}{G} type=Sorcery [/card] [card] +name=Shardless Outlander +abilities=cycling,trample +autohand={2}{cycle}:target(land[basic]|mylibrary) moveto(hand) +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) +mana={7} +type=Artifact Creature +subtype=Construct Scout +power=6 +toughness=5 +[/card] +[card] +name=Shardmage's Rescue +abilities=flash +target=creature|myBattlefield +auto=hexproof ueot +auto=teach(creature) 1/1 +text=Flash -- Enchant creature you control -- As long as Shardmage's Rescue entered this turn, enchanted creature has hexproof. -- Enchanted creature gets +1/+1. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Share the Spoils auto=all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0.1.SpoilsExiled) )! auto=this(variable{controllerturn}>0) lord(*[-land;counter{0/0.1.SpoilsExiled}]|myexile) transforms((,newability[anytypeofmana],newability[canplayfromexile],newability[@movedTo(this|mystack) from(myexile):all(*[zpos=1]|mylibrary) moveto(exile) and!( counter(0/0.1.SpoilsExiled) )!])) auto=this(variable{controllerturn}>0) lord(land[counter{0/0.1.SpoilsExiled}]|myexile) transforms((,newability[anytypeofmana],newability[canplayfromexile],newability[@movedTo(this|mybattlefield) from(myexile):all(*[zpos=1]|mylibrary) moveto(exile) and!( counter(0/0.1.SpoilsExiled) )!])) -auto=this(variable{controllerturn}>0) {0}:name(Play card from opponent exile) target(*[counter{0/0.1.SpoilsExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.SpoilsExiled)],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.SpoilsExiled)])) ueot )! myTurnOnly +auto=this(variable{controllerturn}>0) {0}:name(Play card from opponent exile) target(*[counter{0/0.1.SpoilsExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.SpoilsExiled)],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.SpoilsExiled)])) ueot )! myTurnOnly auto=this(variable{opponentturn}>0) lord(*[-land;counter{0/0.1.SpoilsExiled}]|opponentexile) transforms((,newability[anytypeofmana],newability[canplayfromexile],newability[@movedTo(this|mystack) from(myexile):all(*[zpos=1]|mylibrary) moveto(exile) and!( counter(0/0.1.SpoilsExiled) )!])) auto=this(variable{opponentturn}>0) lord(land[counter{0/0.1.SpoilsExiled}]|opponentexile) transforms((,newability[anytypeofmana],newability[canplayfromexile],newability[@movedTo(this|mybattlefield) from(myexile):all(*[zpos=1]|mylibrary) moveto(exile) and!( counter(0/0.1.SpoilsExiled) )!])) -auto=this(variable{opponentturn}>0) lord(*|opponentbattlefield) transforms((,newability[{0}:name(Play card from opponent exile) target(*[counter{0/0.1.SpoilsExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.SpoilsExiled)],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.SpoilsExiled)])) ueot )!])) -text=When Share the Spoils enters the battlefield or an opponent loses the game, exile the top card of each player's library. -- During each player's turn, that player may play a land or cast a spell from among cards exiled with Share the Spoils, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library. +auto=this(variable{opponentturn}>0) lord(*|opponentbattlefield) transforms((,newability[{0}:name(Play card from opponent exile) target(*[counter{0/0.1.SpoilsExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.SpoilsExiled)],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.SpoilsExiled)])) ueot )!])) +text=When Share the Spoils enters or an opponent loses the game, exile the top card of each player's library. -- During each player's turn, that player may play a land or cast a spell from among cards exiled with Share the Spoils, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library. mana={1}{R} type=Enchantment [/card] [card] name=Shared Animosity -auto=@combat(attacking) source(creature|myBattlefield): thisforeach(other creature[share! subtype!]|myBattlefield) 1/0 ueot +auto=@combat(attacking) source(creature|myBattlefield):name(Creature gains power) all(trigger[to]) transforms((,newability[foreach(other *[attacking;share!types!]|myBattlefield) 1/0])) ueot text=Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. mana={2}{R} type=Enchantment [/card] [card] name=Shared Summons -auto=if type(creature|mylibrary)~morethan~1 then choice name(Search 2 creatures) name(Search 2 creatures) target(creature|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[name(Search second creature) target(creature[notshare!name!]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( ability$!name(Put in hand from library) name(Put in hand from library) target(<2>creature[fresh]|opponentlibrary) moveto(opponenthand) and!( shuffle opponent )! !$ opponent )! )!])) oneshot )! )! -auto=if type(creature|mylibrary)~morethan~0 then choice name(Search 1 creature) name(Search 1 creature) target(creature|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[ability$!name(Put in hand from library) name(Put in hand from library) target(creature[fresh]|opponentlibrary) moveto(opponenthand) and!( shuffle opponent )! !$ opponent])) oneshot )! )! +auto=if type(creature|mylibrary)~morethan~1 then choice name() name(Search 2 creatures) moveTo(hand) notaTarget(<2>creature|mylibrary) +auto=if type(creature|mylibrary)~morethan~0 then choice name() name(Search 1 creature) moveTo(hand) notaTarget(creature|mylibrary) auto=if type(creature|mylibrary)~morethan~0 then choice name(Don't search) name(Don't search) donothing -text=Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle your library. +text=Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle. mana={3}{G}{G} type=Instant [/card] @@ -64046,16 +98671,15 @@ type=Instant name=Shark Typhoon abilities=cycling auto=@movedto(*[-creature]|mystack):all(trigger[to]) transforms((,newability[create(Shark:Creature Shark:manacost/manacost:blue:flying)])) oneshot -autohand=__CYCLING__({X}{1}{U}) -autohand=@cycled(this|hand):create(Shark:Creature Shark:X/X:blue:flying) -text=Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's converted mana cost. -- Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) -- When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying. +autohand={X}{1}{U}{cycle}:create(Shark:Creature Shark:X/X:blue:flying) && draw:1 controller +text=Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. -- Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) -- When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying. mana={5}{U} type=Enchantment [/card] [card] name=Sharktocrab -auto={2}{G}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.1)])) forever -auto=@counteradded(1/1) from(this):transforms((,newability[freeze target(creature|opponentbattlefield)])) forever +auto={2}{G}{U}:_ADAPT1_ +auto=@totalcounteradded(1/1) from(this):transforms((,newability[freeze target(creature|opponentbattlefield)])) forever text={2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{G}{U} type=Creature @@ -64064,11 +98688,24 @@ power=4 toughness=4 [/card] [card] +name=Sharpshooter Elf +abilities=reach +anyzone=type:creature:mybattlefield/2 cdaactive +auto=target(creature[flying]|opponentBattlefield) name(Deals damage to a creature) dynamicability +text=Reach -- Sharpshooter Elf's power is equal to the number of creatures you control. -- When Sharpshooter Elf enters, it deals damage equal to its power to target creature with flying an opponent controls. +mana={2}{G} +type=Creature +subtype=Elf Ranger +power=* +toughness=2 +[/card] +[card] name=Shatter Assumptions -aicode=activate choice reject all(*[-land][-white][-blue][-green][-black][-red]|targetedpersonshand) +target=opponent +aicode=activate choice reject all(*[-land;colorless]|targetedpersonshand) aicode=activate choice reject all(*[multicolor]|targetedpersonshand) -auto=choice reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) transforms((,newability[moveto(ownerhand) and!( reject )! all(*[-land][-white][-blue][-green][-black][-red]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -auto=choice reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) transforms((,newability[moveto(ownerhand) and!( reject )! all(*[multicolor]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +auto=choice name(discard colorless) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(look at the cards) target(*|reveal) transforms((,newability[moveto(hand) and!( reject )! all(*[-land;colorless]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +auto=choice name(discard multicolor) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(look at the cards) target(*|reveal) transforms((,newability[moveto(hand) and!( reject )! all(*[multicolor]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend text=Choose one -- Target opponent reveals their hand and discards all colorless nonland cards. -- Target opponent reveals their hand and discards all multicolored cards. mana={1}{B}{B} type=Sorcery @@ -64082,6 +98719,15 @@ mana={2}{W}{W} type=Sorcery [/card] [card] +name=Shatter the Source +other={convoke} name(Convoke) +auto=choice name(6 damage to target creature, planeswalker) damage:6 target(creature,planeswalker,battle) +auto=choice destroy target(artifact) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Choose one - -- - Shatter the Source deals 6 damage to target creature, planeswalker, or battle. -- - Destroy target artifact. +mana={5}{R} +type=Instant +[/card] +[card] name=Shattered Ego target=creature auto=-3/0 @@ -64093,11 +98739,21 @@ type=Enchantment subtype=Aura [/card] [card] +name=Shattered Landscape +auto={T}:Add{C} +auto={1}{T}{S}:name(search Mountain) target(Mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Plains) target(Plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Swamp) target(Swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +autohand=__CYCLING__({R}{W}{B}) +text={T}: Add {C}. -- {T}, Sacrifice Shattered Landscape: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle. -- Cycling {R}{W}{B} ({R}{W}{B}, Discard this card: Draw a card.) +type=Land +[/card] +[card] name=Shattered Sanctum auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{W} auto={T}:add{B} -text=Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {W} or {B}. +text=Shattered Sanctum enters tapped unless you control two or more other lands. -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -64115,9 +98771,9 @@ type=Instant name=Shatterskull Charger abilities=trample,haste kicker={2} -auto=if paid(kicker) then counter(1/1,1) -auto=@each endofturn:this(counter{1/1}<1) moveTo(ownerHand) all(this) -text=Kicker {2} -- Trample, haste -- If kicked, Shatterskull Charger enters the battlefield with a +1/+1 counter. -- At the beginning of the end phase, if it has no +1/+1 counter on it, return to hand. +auto=if paid(kicker) then counter(1/1) +auto=@each end:this(counter{1/1}<1) moveTo(hand) all(this) +text=Kicker {2} -- Trample, haste -- If kicked, Shatterskull Charger enters with a +1/+1 counter. -- At the beginning of the end phase, if it has no +1/+1 counter on it, return to hand. mana={1}{R}{R} type=Creature subtype=Giant Warrior @@ -64126,11 +98782,8 @@ toughness=3 [/card] [card] name=Shatterskull Minotaur -abilities=haste -autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -text=This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Haste +abilities=haste,affinityparty +text=This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Haste mana={4}{R}{R} type=Creature subtype=Minotaur Warrior @@ -64152,7 +98805,7 @@ type=Sorcery name=Shatterskull, the Hammer Pass auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller auto={T}:add{R} -text=As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {R}. // {X}{R}{R} Shatterskull Smashing +text=As Shatterskull, the Hammer Pass enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {R}. // {X}{R}{R} Shatterskull Smashing type=Land [/card] [card] @@ -64165,20 +98818,32 @@ mana={G} type=Instant [/card] [card] +name=Shefet Archfiend +abilities=cycling,flying +auto=all(other creature) -2/-2 +autohand=__CYCLING__({2}) +text=Flying -- When this creature enters, all other creatures get -2/-2 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={5}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] name=Shefet Dunes auto={2}{W}{W}{T}{S(desert|mybattlefield)}:all(creature|mybattlefield) 1/1 asSorcery auto={T}:Add{1} auto={T}{L:1}:Add{W} -text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {W} to your mana pool. -- {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery. +text={T}: Add {1}. -- {T}, Pay 1 life: Add {W}. -- {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery. type=Land subtype=Desert [/card] [card] name=Shefet Monitor abilities=cycling -autohand=@movedto(mygraveyard) from(myhand):may moveto(mybattlefield) target(desert|mylibrary) -autohand=__CYCLING__({3}{G}) -text=Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) -- When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle your library. (Do this before you draw.) +autohand=@cycled(this|hand):may moveto(mybattlefield) target(*[basic;Desert]|mylibrary) +autohand={3}{G}{cycle}:name(cycling) draw:1 +text=Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) -- When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.) mana={5}{G} type=Creature subtype=Lizard @@ -64196,30 +98861,107 @@ mana={U} type=Instant [/card] [card] +name=Shelob's Ambush +target=creature +auto=name(Create food) _FOOD_ +auto=transforms((,newability[1/2],deathtouch)) ueot +text=Target creature gets +1/+2 and gains deathtouch until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={B} +type=Instant +[/card] +[card] +name=Shelob, Child of Ungoliant +abilities=deathtouch +auto=_WARD2_ +auto=lord(other spider|myBattlefield) deathtouch +auto=@targeted(other spider|myBattlefield) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto=@vampired(creature) from(spider|myBattlefield):may name(Copy creature damaged by spider) all(trigger[to]) clone and!( transforms((removetypes,newability[becomes(Artifact Food) forever],newability[{2}{T}{S}:name(Sacrifice and gain 3 life) life:3 controller])) forever )! +text=Deathtouch, ward {2} -- Other Spiders you control have deathtouch and ward {2}. -- Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types. +mana={4}{B}{G} +type=Legendary Creature +subtype=Spider Demon +power=8 +toughness=8 +[/card] +[card] +name=Shelob, Dread Weaver +auto=@movedTo(creature[-token]|graveyard) from(opponentbattlefield):name(Exile creature) all(trigger[to]) name(Exile creature) transforms((,newability[moveto(ownerexile) and!( becomes(tobeshe) forever )!])) forever +auto=aslongas(creature[tobeshe]|exile) {2}{B}:name(Put exiled creature in graveyard) name(Put exiled creature in graveyard) target(creature[tobeshe]|exile) moveto(ownergraveyard) and!( all(Shelob^ Dread Weaver[legendary]|mybattlefield) transforms((,newability[counter(1/1.2)],newability[draw:1 controller])) oneshot )! +auto=aslongas(creature[tobeshe&manacost=0]|exile) {1}{B}:name(Return creature with manacost 0) name(Return creature with manacost 0) target(creature[tobeshe&manacost=0]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=1]|exile) {2}{B}:name(Return creature with manacost 1) name(Return creature with manacost 1) target(creature[tobeshe&manacost=1]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=2]|exile) {3}{B}:name(Return creature with manacost 2) name(Return creature with manacost 2) target(creature[tobeshe&manacost=2]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=3]|exile) {4}{B}:name(Return creature with manacost 3) name(Return creature with manacost 3) target(creature[tobeshe&manacost=3]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=4]|exile) {5}{B}:name(Return creature with manacost 4) name(Return creature with manacost 4) target(creature[tobeshe&manacost=4]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=5]|exile) {6}{B}:name(Return creature with manacost 5) name(Return creature with manacost 5) target(creature[tobeshe&manacost=5]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=6]|exile) {7}{B}:name(Return creature with manacost 6) name(Return creature with manacost 6) target(creature[tobeshe&manacost=6]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=7]|exile) {8}{B}:name(Return creature with manacost 7) name(Return creature with manacost 7) target(creature[tobeshe&manacost=7]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=8]|exile) {9}{B}:name(Return creature with manacost 8) name(Return creature with manacost 8) target(creature[tobeshe&manacost=8]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=9]|exile) {10}{B}:name(Return creature with manacost 9) name(Return creature with manacost 9) target(creature[tobeshe&manacost=9]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=10]|exile) {11}{B}:name(Return creature with manacost 10) name(Return creature with manacost 10) target(creature[tobeshe&manacost=10]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=11]|exile) {12}{B}:name(Return creature with manacost 11) name(Return creature with manacost 11) target(creature[tobeshe&manacost=11]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=12]|exile) {13}{B}:name(Return creature with manacost 12) name(Return creature with manacost 12) target(creature[tobeshe&manacost=12]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=13]|exile) {14}{B}:name(Return creature with manacost 13) name(Return creature with manacost 13) target(creature[tobeshe&manacost=13]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=14]|exile) {15}{B}:name(Return creature with manacost 14) name(Return creature with manacost 14) target(creature[tobeshe&manacost=14]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=15]|exile) {16}{B}:name(Return creature with manacost 15) name(Return creature with manacost 15) target(creature[tobeshe&manacost=15]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=16]|exile) {17}{B}:name(Return creature with manacost 16) name(Return creature with manacost 16) target(creature[tobeshe&manacost=16]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=17]|exile) {18}{B}:name(Return creature with manacost 17) name(Return creature with manacost 17) target(creature[tobeshe&manacost=17]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=18]|exile) {19}{B}:name(Return creature with manacost 18) name(Return creature with manacost 18) target(creature[tobeshe&manacost=18]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost=19]|exile) {20}{B}:name(Return creature with manacost 19) name(Return creature with manacost 19) target(creature[tobeshe&manacost=19]|exile) moveto(mybattlefield) and!( tap(noevent) )! +auto=aslongas(creature[tobeshe&manacost>=20]|exile) {21}{B}:name(Return creature with manacost 20) name(Return creature with manacost 20) target(creature[tobeshe&manacost>=20]|exile) moveto(mybattlefield) and!( tap(noevent) )! +text=Whenever a nontoken creature an opponent controls dies, exile it. -- {2}{B}, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card. -- {X}{1}{B}: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control. +mana={3}{B} +type=Legendary Creature +subtype=Spider Demon +power=3 +toughness=3 +[/card] +[card] name=Sheltered Thicket abilities=cycling auto=tap autohand=__CYCLING__({2}) -text=({T}: Add {R} or {G} to your mana pool.) -- Sheltered Thicket enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=({T}: Add {R} or {G}.) -- Sheltered Thicket enters tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land subtype=Mountain Forest [/card] [card] +name=Sheltered by Ghosts +target=creature|myBattlefield +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +auto=teach(creature) 1/0 +auto=teach(creature) lifelink +auto=teach(creature) _WARD2_ +text=Enchant creature you control -- When Sheltered by Ghosts enters, exile target nonland permanent an opponent controls until Sheltered by Ghosts leaves the battlefield. -- Enchanted creature gets +1/+0 and has lifelink and ward {2}. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Sheltering Boughs target=creature auto=draw:1 controller auto=teach(creature) 1/3 -text=Enchant creature -- When Sheltering Boughs enters the battlefield, draw a card. -- Enchanted creature gets +1/+3. +text=Enchant creature -- When Sheltering Boughs enters, draw a card. -- Enchanted creature gets +1/+3. mana={2}{G} type=Enchantment subtype=Aura [/card] [card] +name=Sheltering Landscape +auto={T}:Add{C} +auto={1}{T}{S}:name(search Mountain) target(Mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Forest) target(Forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Plains) target(Plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +autohand=__CYCLING__({R}{G}{W}) +text={T}: Add {C}. -- {T}, Sacrifice Sheltering Landscape: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle. -- Cycling {R}{G}{W} ({R}{G}{W}, Discard this card: Draw a card.) +type=Land +[/card] +[card] name=Sheltering Light target=creature auto=indestructible aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_SCRY_(1) +auto=_SCRY1_ text=Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.) mana={W} type=Instant @@ -64234,10 +98976,67 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Sheoldred +abilities=menace +backside=The True Scriptures +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=ability$!name(Choose one) choice name(Sacrifice a creature) notaTarget(creature[-token]|mybattlefield) sacrifice _ if type(planeswalker|myBattlefield)~morethan~0 then choice name(Sacrifice a planeswalker) notaTarget(planeswalker[-token]|mybattlefield) sacrifice!$ opponent +auto=this(variable{type:*:opponentgraveyard}>7) {4}{B}:name(Exile and transform) name(Exile and transform) all(this) moveto(myexile) and!( flip(backside) forcetype(Enchantment Saga) )! asSorcery +text=Menace -- When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker. -- {4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard. +mana={3}{B}{B} +type=Legendary Creature +subtype=Phyrexian Praetor +power=4 +toughness=5 +[/card] +[card] +name=Sheoldred's Edict +auto=choice name(opponent sacrifices a nontoken creature) ability$!notaTarget(creature[-token]|myBattlefield) sacrifice!$ opponent +auto=choice name(opponent sacrifices a creature token) ability$!notaTarget(creature[token]|myBattlefield) sacrifice!$ opponent +auto=choice name(opponent sacrifices a planeswalker) ability$!notaTarget(planeswalker|myBattlefield) sacrifice!$ opponent +text=Choose one - -- - Each opponent sacrifices a nontoken creature. -- - Each opponent sacrifices a creature token. -- - Each opponent sacrifices a planeswalker. +mana={1}{B} +type=Instant +[/card] +[card] +name=Sheoldred's Headcleaver +abilities=menace,poisontwotoxic +text=Menace -- Toxic 2 (Players dealt combat damage by this creature also gets two poison counter.) +mana={3}{B} +type=Creature +subtype=Phyrexian Warrior +power=2 +toughness=4 +[/card] +[card] +name=Sheoldred's Restoration +kicker={2}{W} +target=creature|myGraveyard +auto=moveTo(mybattlefield) +auto=if paid(kicker) then transforms((,newability[dynamicability])) else transforms((,newability[dynamicability])) +abilities=exiledeath +text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life. -- Exile Sheoldred's Restoration. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Sheoldred, the Apocalypse +abilities=deathtouch +auto=@drawof(player):life:2 +auto=@drawfoeof(player):life:-2 opponent +text=Deathtouch -- Whenever you draw a card, you gain 2 life. -- Whenever an opponent draws a card, they lose 2 life. +mana={2}{B}{B} +type=Legendary Creature +subtype=Phyrexian Praetor +power=4 +toughness=5 +[/card] +[card] name=Shepherd of Heroes abilities=flying auto=life:twicecalculateparty controller -text=Flying -- When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=Flying -- When Shepherd of Heroes enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={4}{W} type=Creature subtype=Angel Cleric @@ -64247,10 +99046,10 @@ toughness=4 [card] name=Shepherd of the Cosmos abilities=foretell,flying -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={3}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=name(Return permanent from graveyard) target(*[-instant;-sorcery;manacost<=2]|mygraveyard) moveTo(myBattlefield) -text=Flying -- When Shepherd of the Cosmos enters the battlefield, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +text=Flying -- When Shepherd of the Cosmos enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield. -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={4}{W}{W} type=Creature subtype=Angel Warrior @@ -64262,8 +99061,8 @@ name=Shepherd of the Flock // Usher to Safety abilities=adventure,asflash restriction=can play creature other={W} name(Adventure) -auto=if paid(alternative) then name(Return permanent to hand) name(Return permanent to hand) target(*|myBattlefield) moveTo(ownerhand) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then name(Return permanent to hand) name(Return permanent to hand) target(*|myBattlefield) moveTo(hand) +auto=if paid(alternative) then _ADVENTURE_ text=Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.) mana={1}{W} type=Creature @@ -64272,10 +99071,34 @@ power=3 toughness=1 [/card] [card] +name=Shepherding Spirits +abilities=cycling,flying +autohand={2}{cycle}:name(Search plains) target(plains|mylibrary) moveto(hand) +text=Flying -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) +mana={4}{W}{W} +type=Creature +subtype=Spirit +power=4 +toughness=5 +[/card] +[card] +name=Sheriff of Safe Passage +auto=counter(1/1) +auto=foreach(other creature|myBattlefield) counter(1/1) +autohand={1}{W}:_PLOT_ +autoexile=_PLOTCAST_ +text=Sheriff of Safe Passage enters with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control. -- Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={2}{W} +type=Creature +subtype=Human Knight +power=0 +toughness=0 +[/card] +[card] name=Shessra, Death's Whisper auto=name(Creature must block) target(creature) transforms((,newability[mustblock])) ueot -auto=@each my endofturn restriction{morbid}:name(Pay 2 and draw) pay({2}) name(Pay 2 and draw) draw:1 controller -text=Bewitching Whispers - When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. -- Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. +auto=@each my end restriction{morbid}:may name(Pay 2 and draw) life:-2 && draw:1 controller +text=Bewitching Whispers - When Shessra, Death's Whisper enters, target creature blocks this turn if able. -- Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. mana={2}{B}{G} type=Legendary Creature subtype=Human Elf Warlock @@ -64284,9 +99107,10 @@ toughness=3 [/card] [card] name=Shield Mare -auto=cantbeblockedby(creature[red creatures]) -auto=targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):life:3 -text=Shield Mare can't be blocked by red creatures. -- When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. +auto=cantbeblockedby(creature[red]) +auto=life:3 +auto=@targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):life:3 +text=Shield Mare can't be blocked by red creatures. -- When Shield Mare enters or becomes the target of a spell or ability an opponent controls, you gain 3 life. mana={1}{W}{W} type=Creature subtype=Horse @@ -64303,19 +99127,21 @@ type=Artifact subtype=Equipment [/card] [card] -name=Shield of the Realm -auto={1}:equip -auto=teach(creature) transforms((,newability[@targeted(this):prevent:2 all(this)])) -text=If a source would deal damage to equipped creature, prevent 2 of that damage. -- Equip {1} -mana={2} -type=Artifact -subtype=Equipment +name=Shield-Wall Sentinel +abilities=defender +auto=name(Search creature) target(creature[defender]|mylibrary) moveto(hand) and!( shuffle )! +text=Defender -- When Shield-Wall Sentinel enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle. +mana={4} +type=Artifact Creature +subtype=Golem +power=1 +toughness=3 [/card] [card] name=Shifting Ceratops abilities=protection from blue auto=nofizzle -auto={G}:flying +auto={G}:reach auto={G}:trample auto={G}:haste text=This spell can't be countered. -- Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) -- {G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn. @@ -64329,15 +99155,23 @@ toughness=4 name=Shifting Shadow target=creature auto=haste -auto=@each my upkeep:destroy(mytgt) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend && rehook +auto=@each my upkeep:destroy(mytgt) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend && rehook text=Enchant creature -- Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order." mana={2}{R} type=Enchantment subtype=Aura [/card] [card] +name=Shifting Woodland +auto=aslongas(forest|myBattlefield) tap(noevent) <1 oneshot +auto={T}:Add{G} +auto=while(restriction{delirium}) {2}{G}{G}:target(other *[-instant;-sorcery]|myGraveyard) copy and!( all(this) transforms((,newability[phaseaction[end once] flip(Shifting Woodland) undocpy])) forever )! +text=Shifting Woodland enters tapped unless you control a Forest. -- {T}: Add {G}. -- Delirium - {2}{G}{G}: Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard. +type=Land +[/card] +[card] name=Shifty Doppelganger -auto={3}{U}{E}:target(creature|myhand) moveto(mybattlefield) and!( transforms((,newability[treason],newability[haste],newability[moveto(mybattlefield) target(Shifty Doppelganger[fresh]|myexile)])) ueot )! +auto={3}{U}{E}:target(creature|myhand) moveto(mybattlefield) and!( transforms((,newability[treason],haste,newability[moveto(mybattlefield) target(Shifty Doppelganger[fresh]|myexile)])) ueot )! text={3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield. mana={2}{U} type=Creature @@ -64346,6 +99180,39 @@ power=1 toughness=1 [/card] [card] +name=Shigeki, Jukai Visionary +auto={1}{G}{T}{H}:reveal:4 optionone name(Get a land) target(land|reveal) moveto(myBattlefield) and!(tap(noevent))! optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +autohand={2}{G}{G}{discard}:name(Channel {2}{G}{G}) target(*[-legendary]|mygraveyard) moveto(hand) +autohand={4}{G}{G}{discard}:name(Channel {4}{G}{G}) target(<2>*[-legendary]|mygraveyard) moveto(hand) +autohand={6}{G}{G}{discard}:name(Channel {6}{G}{G}) target(<3>*[-legendary]|mygraveyard) moveto(hand) +autohand={8}{G}{G}{discard}:name(Channel {8}{G}{G}) target(<4>*[-legendary]|mygraveyard) moveto(hand) +autohand={10}{G}{G}{discard}:name(Channel {10}{G}{G}) target(<5>*[-legendary]|mygraveyard) moveto(hand) +autohand={12}{G}{G}{discard}:name(Channel {12}{G}{G}) target(<6>*[-legendary]|mygraveyard) moveto(hand) +autohand={14}{G}{G}{discard}:name(Channel {14}{G}{G}) target(<7>*[-legendary]|mygraveyard) moveto(hand) +autohand={16}{G}{G}{discard}:name(Channel {16}{G}{G}) target(<8>*[-legendary]|mygraveyard) moveto(hand) +autohand={18}{G}{G}{discard}:name(Channel {18}{G}{G}) target(<9>*[-legendary]|mygraveyard) moveto(hand) +autohand={20}{G}{G}{discard}:name(Channel {20}{G}{G}) target(<10>*[-legendary]|mygraveyard) moveto(hand) +text={1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. -- Channel - {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand. +mana={1}{G} +type=Legendary Enchantment Creature +subtype=Snake Druid +power=1 +toughness=3 +[/card] +[card] +name=Shilgengar, Sire of Famine +abilities=flying +auto={S(other creature[Angel]|mybattlefield)}:name(sacrifice angel) create(blood)*storedtoughness restriction{type(other creature[Angel]|mybattlefield)~morethan~0} +auto={S(other creature[-Angel]|mybattlefield)}:create(blood) restriction{type(other creature[-Angel]|mybattlefield)~morethan~0} +auto={WB}{WB}{WB}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)} restriction{type(*[blood]|mybattlefield)~morethan~5}:all(creature|mygraveyard) moveto(battlefield) and!(transforms((Vampire,newability[counter(0/0.1.finality)],newability[this(counter{0/0.1.finality}>=1) exiledeath])) forever )! +text=Flying -- Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead. -- {W/B}{W/B}{W/B}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types. +mana={3}{B}{B} +type=Legendary Creature +subtype=Elder Demon +power=6 +toughness=6 +[/card] +[card] name=Shimian Night Stalker auto={B}{T} restriction{type(creature[attacking;power=1])~morethan~0}:name(Choose creature with power 1) target(creature[attacking;power=1]) transforms((,newability[fog from(this)])) ueot && damage:1 all(this) auto={B}{T} restriction{type(creature[attacking;power=2])~morethan~0}:name(Choose creature with power 2) target(creature[attacking;power=2]) transforms((,newability[fog from(this)])) ueot && damage:2 all(this) @@ -64377,7 +99244,7 @@ toughness=4 [card] name=Shimmer Dragon abilities=flying -auto=aslongas(artifact|myBattlefield) opponentshroud >3 +auto=aslongas(artifact|myBattlefield) hexproof >3 auto={T(artifact|myBattlefield)}{T(artifact|myBattlefield)}:draw:1 text=Flying -- As long as you control four or more artifacts, Shimmer Dragon has hexproof. -- Tap two untapped artifacts you control: Draw a card. mana={4}{U}{U} @@ -64388,8 +99255,8 @@ toughness=6 [/card] [card] name=Shimmer of Possibility -aicode=activate moveto(myhand) all(*[zpos<=1]|mylibrary) -auto=name(Look 4 cards) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate moveto(hand) all(*[zpos<=1]|mylibrary) +auto=name(Look 4 cards) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. mana={1}{U} type=Sorcery @@ -64398,7 +99265,7 @@ type=Sorcery name=Shimmerdrift Vale auto=tap(noevent) auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend -text=Shimmerdrift Vale enters the battlefield tapped. -- As Shimmerdrift Vale enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color. +text=Shimmerdrift Vale enters tapped. -- As Shimmerdrift Vale enters, choose a color. -- {T}: Add one mana of the chosen color. type=Snow Land [/card] [card] @@ -64415,7 +99282,7 @@ toughness=4 [card] name=Shimmerwing Chimera abilities=flying -auto=@each my upkeep:moveTo(ownerhand) notatarget(other enchantment|myBattlefield) +auto=@each my upkeep:may moveTo(hand) notaTarget(other enchantment|myBattlefield) text=Flying -- At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand. mana={3}{U} type=Enchantment Creature @@ -64440,7 +99307,7 @@ name=Shineshadow Snarl auto=if type(*[plains;swamp]|myhand)~equalto~0 then tap(noevent) auto={T}:add{B} auto={T}:add{W} -text=As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. -- {T}: Add {W} or {B}. +text=As Shineshadow Snarl enters, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters tapped. -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -64456,11 +99323,11 @@ toughness=4 [card] name=Shining Armor abilities=flash -auto=aslongas(parents) name(Attach to knight) rehook target(creature[knight]|myBattlefield) <1 +auto=name(Attach to knight) rehook target(creature[knight]|myBattlefield) auto={3}:equip auto=teach(creature) 0/2 auto=teach(creature) vigilance -text=Flash -- When Shining Armor enters the battlefield, attach it to target Knight you control. -- Equipped creature gets +0/+2 and has vigilance. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +text=Flash -- When Shining Armor enters, attach it to target Knight you control. -- Equipped creature gets +0/+2 and has vigilance. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{W} type=Artifact subtype=Equipment @@ -64468,7 +99335,8 @@ subtype=Equipment [card] name=Shiny Impetus target=creature -auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[_ATTACKING_token(Treasure Sur)])) +auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack])) +auto=@combat(attacking) source(mytgt):_TREASURE_ auto=2/2 text=Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) -- Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.") mana={2}{R} @@ -64477,7 +99345,7 @@ subtype=Aura [/card] [card] name=Shipbreaker Kraken -auto=this(cantargetcard(*[-monstrous]) {6}{U}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,newability[aslongas(Shipbreaker Kraken|myBattlefield) tap target(upto<4>[creature]|battlefield)frozen])) forever +auto=this(cantargetcard(*[-monstrous]) {6}{U}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,newability[aslongas(Shipbreaker Kraken|myBattlefield) may target(creature) transforms((,newability[tap],newability[doesnotuntap]))])) forever text={6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken. mana={4}{U}{U} type=Creature @@ -64489,8 +99357,8 @@ toughness=6 name=Shipwreck Dowser abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=moveTo(myHand) target(*[instant;sorcery]|myGraveyard) -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +auto=moveto(hand) target(*[instant;sorcery]|myGraveyard) +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Shipwreck Dowser enters, return target instant or sorcery card from your graveyard to your hand. mana={3}{U}{U} type=Creature subtype=Merfolk Wizard @@ -64499,8 +99367,8 @@ toughness=3 [/card] [card] name=Shipwreck Looter -auto=if raid then may draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Raid - When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. +auto=if raid then may _LOOT_ +text=Raid - When Shipwreck Looter enters, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. mana={1}{U} type=Creature subtype=Human Pirate @@ -64512,15 +99380,26 @@ name=Shipwreck Marsh auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{B} auto={T}:add{U} -text=Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {U} or {B}. +text=Shipwreck Marsh enters tapped unless you control two or more other lands. -- {T}: Add {U} or {B}. type=Land [/card] [card] +name=Shipwreck Sentry +abilities=defender +auto=@each my combatbegins restriction{type(artifact[fresh]|myBattlefield)~morethan~0}:canattack ueot +text=Defender -- As long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender. +mana={1}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] +[card] name=Shipwreck Sifters auto=draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot auto=@discarded(*[spirit]|myhand):name(Put 1/1 counter) counter(1/1) auto=@discarded(*[-spirit;hasdisturb]|myhand):name(Put 1/1 counter) counter(1/1) -text=When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. -- Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters. +text=When Shipwreck Sifters enters, draw a card, then discard a card. -- Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters. mana={1}{U} type=Creature subtype=Spirit @@ -64528,8 +99407,37 @@ power=1 toughness=2 [/card] [card] +name=Shire Scarecrow +abilities=defender +auto={1}:name(Add 1 mana) ability$!name(Choose one) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller limit:1 +text=Defender -- {1}: Add one mana of any color. Activate only once each turn. +mana={2} +type=Artifact Creature +subtype=Scarecrow +power=0 +toughness=3 +[/card] +[card] +name=Shire Shirriff +abilities=vigilance +auto=may name(Sacrifice a token) target(*[token]|mybattlefield) sacrifice and!( name(Exile creature) (blink)forsrc target(creature|opponentBattlefield) )! +text=Vigilance -- When Shire Shirriff enters, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield. +mana={1}{W} +type=Creature +subtype=Halfling Soldier +power=2 +toughness=2 +[/card] +[card] +name=Shire Terrace +auto={T}:add{C} +auto={1}{T}{S}:name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) ueot )! +text={T}: Add {C}. -- {1}, {T}, Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +type=Land +[/card] +[card] name=Shirei, Shizo's Caretaker -auto=@movedTo(creature[power<=1]|mygraveyard) from(battlefield):phaseaction[endofturn once] aslongas(Shirei, Shizo's Caretaker|mybattlefield) may moveto(mybattlefield) target(creature[power<=1]|mygraveyard) +auto=@movedTo(mygraveyard) from(creature[power<=1]|battlefield):all(trigger[to]) transforms((,newability[@my next end:may moveTo(mybattlefield)])) forever text=Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield under your control at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield. mana={4}{B} type=Legendary Creature @@ -64538,12 +99446,33 @@ power=2 toughness=2 [/card] [card] +name=Shivan Branch-Burner +abilities=flying,haste +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, haste +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Shivan Devastator +abilities=flying,haste +auto=counter(1/1,X) +text=Flying, haste -- Shivan Devastator enters with X +1/+1 counters on it. +mana={X}{R} +type=Creature +subtype=Dragon Hydra +power=0 +toughness=0 +[/card] +[card] name=Shivan Fire -kicker={4} -auto=Kicker damage:2 target=creature -auto=damage:2 -auto=Shivan Fire deals 2 damage to target creature If this spell was kicked it deals 4 damage to that creature instead +kicker={4} +auto=if paid(kicker) then damage:4 +auto=ifnot paid(kicker) then damage:2 text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead. mana={R} type=Instant @@ -64553,19 +99482,19 @@ name=Shivan Sand-Mage suspend(4)={R} auto=choice name(Remove 2 time counters) target(*[counter{0/0.1.Time}]|battlefield,exile) counter(0/0,-2,Time) auto=choice name(Add 2 time counters) target(*[counter{0/0.1.Time}]|battlefield,exile) counter(0/0,2,Time) -text=When Shivan Sand-Mage enters the battlefield, Choose one Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. -- Suspend 4-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +text=When Shivan Sand-Mage enters, Choose one Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. -- Suspend 4-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={2}{R}{R} type=Creature -subtype=Viashino Shaman +subtype=Lizard Shaman power=3 toughness=2 [/card] [card] name=Shivan Wumpus abilities=trample -auto=ability$!name(Choose one) choice name(Sacrifice land) notatarget(land|mybattlefield) sacrifice && move(onwerlibrary) all(Shivan Wumpus[fresh]|opponentbattlefield) _ choice name(Don't sacrifice land) donothing!$ opponent -auto=ability$!name(Choose one) choice name(Sacrifice land) notatarget(land|mybattlefield) sacrifice && move(mylibrary) all(Shivan Wumpus[fresh]|mybattlefield) _ choice name(Don't sacrifice land) donothing!$ controller -text=Trample -- When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. +auto=ability$!name(Choose one) choice name(Sacrifice land) notaTarget(land|mybattlefield) sacrifice && moveto(ownerlibrary) all(Shivan Wumpus[fresh]|opponentbattlefield) _ choice name(Don't sacrifice land) donothing!$ opponent +auto=ability$!name(Choose one) choice name(Sacrifice land) notaTarget(land|mybattlefield) sacrifice && moveto(ownerlibrary) all(Shivan Wumpus[fresh]|mybattlefield) _ choice name(Don't sacrifice land) donothing!$ controller +text=Trample -- When Shivan Wumpus enters, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. mana={3}{R} type=Creature subtype=Beast @@ -64574,8 +99503,8 @@ toughness=6 [/card] [card] name=Shoal Kraken -auto=_CONSTELLATION_may draw:1 controller && reject target(*|myhand) controller -text=Constellation -- Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. +auto=_CONSTELLATION_may _LOOT_ +text=Constellation -- Whenever an enchantment enters under your control, you may draw a card. If you do, discard a card. mana={4}{U} type=Creature subtype=Kraken @@ -64592,6 +99521,23 @@ mana={1}{U} type=Instant [/card] [card] +name=Shoot Down +auto=if type(artifact|battlefield)~morethan~0 then choice name(Exile artifact) name(Exile artifact) moveto(exile) target(artifact) +auto=if type(enchantment|battlefield)~morethan~0 then choice name(Exile enchantment) name(Exile enchantment) moveto(exile) target(enchantment) +auto=if type(creature[flying]|battlefield)~morethan~0 then choice name(Exile flying creature) name(Exile flying creature) moveto(exile) target(creature[flying]) +text=Exile target artifact, enchantment, or creature with flying. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Shoot the Sheriff +target=creature[-Assassin;-Mercenary;-Pirate;-Rogue;-Warlock] +auto=destroy +text=Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.) +mana={1}{B} +type=Instant +[/card] +[card] name=Shore Keeper auto={7}{U}{T}{S}:draw:3 controller text={7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. @@ -64602,6 +99548,16 @@ power=0 toughness=3 [/card] [card] +name=Shore Up +target=creature|myBattlefield +auto=Untap +auto=hexproof +auto=+1/+1 +text=Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.) +mana={U} +type=Instant +[/card] +[card] name=Shorecomber Crab mana={U} type=Creature @@ -64610,12 +99566,25 @@ power=0 toughness=4 [/card] [card] +name=Shoreline Looter +abilities=unblockable +auto=unblockable +auto=@combatdamaged(player) from(this) restriction{type(*|mygraveyard)~lessthan~7}:_LOOT_ +auto=@combatdamaged(player) from(this) restriction{type(*|mygraveyard)~morethan~6}:draw:1 +text=Shoreline Looter can't be blocked. -- Threshold - Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard. +mana={1}{U} +type=Creature +subtype=Rat Rogue +power=1 +toughness=1 +[/card] +[card] name=Shoreline Scout auto=may name(Exile merfolk or land) target(*[merfolk;land]|myHand) moveto(exile) and!( conjure cards(Tropical Island) zone(myhand) )! -auto=if thisturn(*[land]|mybattlefield)~morethan~0 then 1/0 ueot -auto=if thisturn(*[land]|mybattlefield)~equalto~0 then if thisturn(*[merfolk]|mybattlefield)~morethan~1 then 1/0 ueot -auto=@movedto(*[merfolk;land]|mybattlefield) turnlimited:1/0 ueot -text=When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a Tropical Island card into your hand. -- As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0. +auto=if thisturn(*[island]|mybattlefield)~morethan~0 then 1/0 ueot +auto=if thisturn(*[island]|mybattlefield)~equalto~0 then if thisturn(*[merfolk]|mybattlefield)~morethan~1 then 1/0 ueot +auto=@movedto(*[merfolk;island]|mybattlefield) turnlimited:1/0 ueot +text=When Shoreline Scout enters, you may exile a Merfolk card or a land card from your hand. If you do, conjure a Tropical Island card into your hand. -- As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0. mana={U} type=Creature subtype=Merfolk Scout @@ -64623,6 +99592,60 @@ power=1 toughness=1 [/card] [card] +name=Shorikai, Genesis Engine +abilities=canbecommander +auto={1}{T}:name(Draw, discard and create Pilot) draw:2 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject],newability[token(Pilot)])) forever +auto={crew(other creature[power>=8]|myBattlefield)}:name(crew 8[1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=8]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=7]|myBattlefield)}:name(crew 8[2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=7]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=6]|myBattlefield)}:name(crew 8[2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=6]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=3]|myBattlefield)}{crew(other creature[power>=5]|myBattlefield)}:name(crew 8[2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=5]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=4]|myBattlefield)}{crew(other creature[power>=4]|myBattlefield)}:name(crew 8[2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=6]|myBattlefield)}:name(crew 8[3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=6]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=5]|myBattlefield)}:name(crew 8[3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=5]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}{crew(other creature[power>=4]|myBattlefield)}:name(crew 8[3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 8[3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~1,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=4]|myBattlefield)}:name(crew 8[3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=5]|myBattlefield)}:name(crew 8[4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,type(other creature[-tapped;power>=5]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=4]|myBattlefield)}:name(crew 8[4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 8[4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 8[4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~3,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=4]|myBattlefield)}:name(crew 8[5 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~4,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 8[5 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~4,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 8[5 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~2,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~4,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 8[6 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~4,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~5,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 8[6 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~5,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 8[7 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~5,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~6,compare(crewtotalpower)~morethan~7} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 8[8 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~7,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~7,compare(crewtotalpower)~morethan~7} +text={1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." -- Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) -- Shorikai, Genesis Engine can be your commander. +mana={2}{W}{U} +type=Legendary Artifact +subtype=Vehicle +power=8 +toughness=8 +[/card] +[card] +name=Short Bow +auto=teach(creature) 1/1 +auto=teach(creature) vigilance +auto=teach(creature) reach +auto={1}:equip +text=Equipped creature gets +1/+1 and has vigilance and reach. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Short Circuit +abilities=flash +target=artifact,creature +auto=teach(creature) -3/0 +auto=teach(creature) -flying +text=Flash -- Enchant artifact or creature -- As long as enchanted permanent is a creature, it gets -3/-0 and loses flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Short Sword auto=teach(creature) 1/1 auto={1}:equip @@ -64642,27 +99665,35 @@ power=2 toughness=5 [/card] [card] +name=Shortcut to Mushrooms +auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=@each my end restriction{revolt}:name(Put 1/1 counter) target(creature|myBattlefield) counter(1/1) +text=When Shortcut to Mushrooms enters, the Ring tempts you. -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control. +mana={1}{G} +type=Enchantment +[/card] +[card] name=Show of Confidence -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~1 then thisforeach(variable{1}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~2 then thisforeach(variable{2}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~3 then thisforeach(variable{3}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~4 then thisforeach(variable{4}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~5 then thisforeach(variable{5}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~6 then thisforeach(variable{6}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~7 then thisforeach(variable{7}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~8 then thisforeach(variable{8}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~9 then thisforeach(variable{9}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~10 then thisforeach(variable{10}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~11 then thisforeach(variable{11}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~12 then thisforeach(variable{12}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~13 then thisforeach(variable{13}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~14 then thisforeach(variable{14}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~15 then thisforeach(variable{15}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~16 then thisforeach(variable{16}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~17 then thisforeach(variable{17}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~18 then thisforeach(variable{18}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~equalto~19 then thisforeach(variable{19}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller -auto=if thisturn(*[instant;sorcery]|mystack)~morethan~19 then thisforeach(variable{20}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],newability[vigilance])) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~1 then thisforeach(variable{1}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~2 then thisforeach(variable{2}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~3 then thisforeach(variable{3}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~4 then thisforeach(variable{4}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~5 then thisforeach(variable{5}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~6 then thisforeach(variable{6}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~7 then thisforeach(variable{7}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~8 then thisforeach(variable{8}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~9 then thisforeach(variable{9}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~10 then thisforeach(variable{10}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~11 then thisforeach(variable{11}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~12 then thisforeach(variable{12}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~13 then thisforeach(variable{13}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~14 then thisforeach(variable{14}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~15 then thisforeach(variable{15}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~16 then thisforeach(variable{16}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~17 then thisforeach(variable{17}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~18 then thisforeach(variable{18}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~equalto~19 then thisforeach(variable{19}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller +auto=if thisturn(*[instant;sorcery]|mystack)~morethan~19 then thisforeach(variable{20}) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) transforms((,newability[counter(1/1)],vigilance)) ueot!$ controller text=When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies. -- Put a +1/+1 counter on target creature. It gains vigilance until end of turn. mana={1}{W} type=Instant @@ -64671,8 +99702,7 @@ type=Instant name=Showdown of the Skalds auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=name(Exile top 4 cards) all(*[zpos<=4]|mylibrary) moveto(exile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent +auto=name(Exile top 4 cards) all(*[zpos<=4]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) emblem transforms((,newability[@movedTo(*|mystack):name(Put 1/1 counter) counter(1/1) target(creature|mybattlefield)])) ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) emblem transforms((,newability[@movedTo(*|mystack):name(Put 1/1 counter) counter(1/1) target(creature|mybattlefield)])) ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) @@ -64682,6 +99712,26 @@ type=Enchantment subtype=Saga [/card] [card] +name=Shower of Arrows +restriction=type(*[artifact;creature;enchantment]|battlefield)~morethan~0 +auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact|battlefield) destroy and!( _SCRY1_ )! +auto=if type(enchantment|battlefield)~morethan~0 then choice name(Destroy enchantment) name(Destroy enchantment) target(enchantment|battlefield) destroy and!( _SCRY1_ )! +auto=if type(creature[flying]|battlefield)~morethan~0 then choice name(Destroy flying creature) name(Destroy flying creature) target(creature[flying]|battlefield) destroy and!( _SCRY1_ )! +text=Destroy target artifact, enchantment, or creature with flying. Scry 1. +mana={2}{G} +type=Instant +[/card] +[card] +name=Shrapnel Slinger +auto=may name(Sacrifice a creature) sacrifice notaTarget(creature|mybattlefield) and!( destroy target(artifact|opponentBattlefield) )! +text=When Shrapnel Slinger enters, you may sacrifice a creature. When you do, destroy target artifact an opponent controls. +mana={1}{R} +type=Artifact Creature +subtype=Phyrexian Beast +power=2 +toughness=2 +[/card] +[card] name=Shredded Sails abilities=cycling auto=choice name(Destroy artifact):destroy target(artifact) @@ -64701,6 +99751,16 @@ mana={4}{U} type=Sorcery [/card] [card] +name=Shrewd Storyteller +auto=@each my secondmain sourceTap:counter(1/1) target(creature) +text=Survival - At the beginning of your second main phase, if Shrewd Storyteller is tapped, put a +1/+1 counter on target creature. +mana={1}{G}{W} +type=Creature +subtype=Human Survivor +power=3 +toughness=3 +[/card] +[card] name=Shriekdiver abilities=flying auto={1}:haste ueot @@ -64712,12 +99772,22 @@ power=2 toughness=1 [/card] [card] +name=Shrike Force +abilities=double strike,flying,vigilance +text=Flying, double strike, vigilance +mana={2}{W} +type=Creature +subtype=Bird Knight +power=1 +toughness=3 +[/card] +[card] name=Shrike Harpy abilities=flying auto=all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,2) loseabilityend flipend auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) counter(0/0,-1,TributeUnpaid) -auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:ability$!name(Sacrifice a creature) notatarget(creature|mybattlefield) sacrifice!$ opponent -text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature. +auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:ability$!name(Sacrifice a creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent +text=Flying -- Tribute 2 (As this creature enters, an opponent of your choice may place two +1/+1 counters on it.) -- When Shrike Harpy enters, if tribute wasn't paid, target opponent sacrifices a creature. mana={3}{B}{B} type=Creature subtype=Harpy @@ -64733,25 +99803,46 @@ power=2 toughness=2 [/card] [card] +name=Shrine Steward +auto=activate moveto(hand) target(*[Aura;Shrine]|myLibrary) +text=When Shrine Steward enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle. +mana={5} +type=Artifact Creature +subtype=Construct +power=3 +toughness=2 +[/card] +[card] name=Shrine of the Forsaken Gods auto={T}:add{C} auto=this(variable{type:*[-red;-black;-blue;-green;-white]:myrestrictedcastingzone}>0) {T}:if type(land|mybattlefield)~morethan~6 then add{C}{C} -text={T}: Add {C} to your mana pool. -- {T}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands. +text={T}: Add {C}. -- {T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands. type=Land [/card] [card] name=Shriveling Rot auto=choice name(Destroy on damage) transforms((,newability[@damaged(creature):all(trigger[to]) destroy])) ueot -auto=choice name(Loose life on death) transforms((,newability[@movedTo(graveyard) from(creature|battlefield):all(trigger[to]) dynamicability])) ueot +auto=choice name(Lose life on death) transforms((,newability[@movedTo(graveyard) from(creature|battlefield):all(trigger[to]) dynamicability])) ueot auto=choice name(Choose both) transforms((,newability[@damaged(creature):all(trigger[to]) destroy],newability[@movedTo(graveyard) from(creature|battlefield):all(trigger[to]) dynamicability])) ueot -text=Choose one Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. -- Entwine {2}{B} (Choose both if you pay the entwine cost.) +text=Choose one Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. -- Entwine {2}{B} (Choose both if you pay the entwine cost.) mana={2}{B}{B} type=Instant [/card] [card] +name=Shroofus Sproutsire +abilities=trample +auto=@combatdamaged(player) from(Saproling|mybattlefield):_SAPROLINGTOKEN_*thatmuch +text=Trample -- Whenever a Saproling you control deals combat damage to a player, create that many 1/1 green Saproling creature tokens. +mana={2}{G} +type=Legendary Creature +subtype=Saproling +power=1 +toughness=1 +[/card] +[card] name=Shrouded Serpent auto=_ATTACKING_ability$!name(pay 4 mana) pay[[{4}]] donothing?unblockable all(mysource) ueot!$ opponent -text=Whenever Shrouded Serpent attacks, defending player may pay {4}. If he or she doesn't, Shrouded Serpent is unblockable this turn. +text=Whenever Shrouded Serpent attacks, defending player may pay {4}. If they doesn't, Shrouded Serpent is unblockable this turn. mana={4}{U}{U}{U} type=Creature subtype=Serpent @@ -64759,6 +99850,18 @@ power=4 toughness=4 [/card] [card] +name=Shroudstomper +abilities=deathtouch +auto=life:-2 opponent && life:2 && draw:1 +auto=_ATTACKING_life:-2 opponent && life:2 && draw:1 +text=Deathtouch -- Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card. +mana={3}{W}{W}{B}{B} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] name=Shunt target=*|stack auto=fizzle @@ -64780,6 +99883,15 @@ power=3 toughness=2 [/card] [card] +name=Sibling Rivalry +target=*[creature;artifact]|battlefield +auto=moveto(mybattlefield) and!( transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot )! +auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={3}{R} +type=Sorcery +[/card] +[card] name=Sickening Dreams auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1) target(*|myhand) reject!$ controller && damage:1 all(creature) && damage:1 all(player) auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*|myhand) reject!$ controller && damage:2 all(creature) && damage:2 all(player) @@ -64816,9 +99928,22 @@ power=3 toughness=2 [/card] [card] +name=Sidar Jabari of Zhalfir +abilities=first strike,flying +autocommandzone=@combat(attacking) source(creature[Knight]|mybattlefield) turnlimited:_LOOT_ +auto=@combat(attacking) source(creature[Knight]|mybattlefield) turnlimited:_LOOT_ +auto=@combatdamaged(player) from(this):target(creature[Knight]|mygraveyard) moveTo(mybattlefield) +text=Eminence - Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. -- Flying, first strike -- Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. +mana={1}{W}{U}{B} +type=Legendary Creature +subtype=Human Knight +power=4 +toughness=3 +[/card] +[card] name=Sidar Kondo of Jamuraa abilities=flanking,partner -auto=lord(creature[-flying,-reach]|opponentBattlefield) cantbeblockerof(creature[power<=2]) +auto=lord(creature[-flying;-reach]|opponentBattlefield) cantbeblockerof(creature[power<=2]) text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Creatures your opponents control without flying or reach can't block creatures with power 2 or less. -- Partner (You can have two commanders if both have partner.) mana={2}{G}{W} type=Legendary Creature @@ -64833,26 +99958,26 @@ auto=aslongas(Desert|myBattlefield,myGraveyard) trample text=As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample. mana={2}{G} type=Creature -subtype=Naga Warrior +subtype=Snake Warrior power=3 toughness=2 [/card] [card] name=Sidisi, Brood Tyrant +auto=@movedTo(creature|myGraveyard) from(mylibrary):_ZOMBIETOKEN_ auto=deplete:3 controller auto=_ATTACKING_deplete:3 controller -auto=@movedTo(creature|myGraveyard) from(mylibrary):token(Zombie,Creature Zombie,2/2,black) -text=Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard. -- Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield. +text=Whenever Sidisi, Brood Tyrant enters or attacks, put the top three cards of your library into your graveyard. -- Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield. mana={1}{B}{G}{U} type=Legendary Creature -subtype=Naga Shaman +subtype=Snake Shaman power=3 toughness=3 [/card] [card] name=Siege Behemoth -abilities=opponentshroud -auto=_ATTACKING_all(creature|mybattlefield) transforms((,newability[_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent],newability[fog from(this)])) ueot +abilities=hexproof +auto=_BLOCKED_may name(assign combat damage to defending player) damage:power opponent && fog from(this) text=Hexproof -- As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked. mana={5}{G}{G} type=Creature @@ -64861,9 +99986,18 @@ power=7 toughness=4 [/card] [card] +name=Siege Smash +abilities=split second +auto=choice name(Destroy target artifact) Destroy target(artifact) +auto=choice name(3/2 and gains trample) target(creature) transforms((,newability[3/2],trample)) ueot +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Choose one - -- - Destroy target artifact. -- - Target creature gets +3/+2 and gains trample until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] name=Siege Striker abilities=double strike -auto=_ATTACKING_foreach(creature[-tapped]|mybattlefield) may target(creature[-tapped]|mybattlefield) tap && all(this) 1/1 ueot +auto=_ATTACKING_may name(Tap creatures) target(creature[-tapped]|mybattlefield) tap && all(this) 1/1 ueot text=Double strike (This creature deals both first-strike and regular combat damage.) -- Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way. mana={2}{W} type=Creature @@ -64872,6 +100006,17 @@ power=1 toughness=1 [/card] [card] +name=Siege Veteran +auto=@each my combatbegins:counter(1/1) target(creature|myBattlefield) +auto=@movedTo(other Soldier[-token]|graveyard) from(mybattlefield):create(soldier:artifact creature soldier:1/1) +text=At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. -- Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Siege Zombie auto={T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(Opponent lose 1 life) life:-1 opponent text=Tap three untapped creatures you control: Each opponent loses 1 life. @@ -64893,6 +100038,17 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Siege-Gang Lieutenant +auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:_GOBLINTOKEN_*2 +auto={2}{S(goblin|myBattlefield)}:damage:1 target(anytarget) +text=Lieutenant - At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. -- {2}, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] name=Siegebreaker Giant abilities=trample auto={3}{R}:target(creature) cantblock @@ -64918,7 +100074,7 @@ name=Sifter Wurm abilities=trample aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[life:manacost controller])) oneshot])) oneshot auto=scry:3 scrycore delayed life:revealedmana scrycoreend scryend -text=Trample -- When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost. +text=Trample -- When Sifter Wurm enters, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value. mana={5}{G}{G} type=Creature subtype=Wurm @@ -64943,13 +100099,13 @@ auto=counter(0/0,lifetotal,LifeNoted) auto=@each my upkeep:removeallcounters(0/0,1,LifeNoted) && counter(0/0,lifetotal,LifeNoted) auto=@each my upkeep:if compare(hascntlifenoted)~lessthan~compare(lifetotal) then draw:1 controller auto=@movedto(*[white]|mystack):name(Gain 1 life) life:1 controller -text=As Sigarda's Splendor enters the battlefield, note your life total. -- At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total. -- Whenever you cast a white spell, you gain 1 life. +text=As Sigarda's Splendor enters, note your life total. -- At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total. -- Whenever you cast a white spell, you gain 1 life. type=Enchantment mana={2}{W}{W} [/card] [card] name=Sigarda's Summons -auto=lord(creature[counter{1/1}]|mybattlefield) transforms((Angel,setpower=4,settoughness=4,newability[flying])) +auto=lord(creature[counter{1/1}]|mybattlefield) transforms((Angel,setpower=4,settoughness=4,flying)) text=Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types. mana={4}{W}{W} type=Enchantment @@ -64957,49 +100113,49 @@ type=Enchantment [card] name=Sigarda's Vanguard abilities=flash,flying -auto=if type(creature[power=0]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 0) name(Choose creature with power 0) target(creature[power=0]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=1]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 1) name(Choose creature with power 1) target(creature[power=1]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=2]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 2) name(Choose creature with power 2) target(creature[power=2]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=3]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 3) name(Choose creature with power 3) target(creature[power=3]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=4]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 4) name(Choose creature with power 4) target(creature[power=4]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=5]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 5) name(Choose creature with power 5) target(creature[power=5]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=6]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 6) name(Choose creature with power 6) target(creature[power=6]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=7]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 7) name(Choose creature with power 7) target(creature[power=7]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=8]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 8) name(Choose creature with power 8) target(creature[power=8]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=9]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 9) name(Choose creature with power 9) target(creature[power=9]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=10]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 10) name(Choose creature with power 10) target(creature[power=10]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=11]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 11) name(Choose creature with power 11) target(creature[power=11]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=12]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 12) name(Choose creature with power 12) target(creature[power=12]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=13]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 13) name(Choose creature with power 13) target(creature[power=13]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=14]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 14) name(Choose creature with power 14) target(creature[power=14]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=15]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 15) name(Choose creature with power 15) target(creature[power=15]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=16]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 16) name(Choose creature with power 16) target(creature[power=16]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=17]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 17) name(Choose creature with power 17) target(creature[power=17]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=18]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 18) name(Choose creature with power 18) target(creature[power=18]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=19]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 19) name(Choose creature with power 19) target(creature[power=19]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=if type(creature[power=20]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 20) name(Choose creature with power 20) target(creature[power=20]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=0]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 0) name(Choose creature with power 0) target(creature[power=0]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=1]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 1) name(Choose creature with power 1) target(creature[power=1]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=2]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 2) name(Choose creature with power 2) target(creature[power=2]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=3]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 3) name(Choose creature with power 3) target(creature[power=3]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=4]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 4) name(Choose creature with power 4) target(creature[power=4]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=5]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 5) name(Choose creature with power 5) target(creature[power=5]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=6]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 6) name(Choose creature with power 6) target(creature[power=6]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=7]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 7) name(Choose creature with power 7) target(creature[power=7]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=8]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 8) name(Choose creature with power 8) target(creature[power=8]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=9]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 9) name(Choose creature with power 9) target(creature[power=9]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=10]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 10) name(Choose creature with power 10) target(creature[power=10]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=11]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 11) name(Choose creature with power 11) target(creature[power=11]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=12]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 12) name(Choose creature with power 12) target(creature[power=12]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=13]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 13) name(Choose creature with power 13) target(creature[power=13]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=14]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 14) name(Choose creature with power 14) target(creature[power=14]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=15]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 15) name(Choose creature with power 15) target(creature[power=15]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=16]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 16) name(Choose creature with power 16) target(creature[power=16]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=17]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 17) name(Choose creature with power 17) target(creature[power=17]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=18]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 18) name(Choose creature with power 18) target(creature[power=18]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=19]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 19) name(Choose creature with power 19) target(creature[power=19]|battlefield) transforms((,newability[double strike])) ueot!$ controller -auto=@combat(attacking) source(this) restriction{type(creature[power=20]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 20) name(Choose creature with power 20) target(creature[power=20]|battlefield) transforms((,newability[double strike])) ueot!$ controller -text=Flash -- Flying -- Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. +auto=if type(creature[power=0]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 0) name(Choose creature with power 0) target(creature[power=0]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=1]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 1) name(Choose creature with power 1) target(creature[power=1]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=2]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 2) name(Choose creature with power 2) target(creature[power=2]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=3]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 3) name(Choose creature with power 3) target(creature[power=3]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=4]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 4) name(Choose creature with power 4) target(creature[power=4]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=5]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 5) name(Choose creature with power 5) target(creature[power=5]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=6]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 6) name(Choose creature with power 6) target(creature[power=6]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=7]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 7) name(Choose creature with power 7) target(creature[power=7]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=8]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 8) name(Choose creature with power 8) target(creature[power=8]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=9]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 9) name(Choose creature with power 9) target(creature[power=9]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=10]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 10) name(Choose creature with power 10) target(creature[power=10]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=11]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 11) name(Choose creature with power 11) target(creature[power=11]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=12]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 12) name(Choose creature with power 12) target(creature[power=12]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=13]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 13) name(Choose creature with power 13) target(creature[power=13]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=14]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 14) name(Choose creature with power 14) target(creature[power=14]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=15]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 15) name(Choose creature with power 15) target(creature[power=15]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=16]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 16) name(Choose creature with power 16) target(creature[power=16]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=17]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 17) name(Choose creature with power 17) target(creature[power=17]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=18]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 18) name(Choose creature with power 18) target(creature[power=18]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=19]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 19) name(Choose creature with power 19) target(creature[power=19]|battlefield) transforms((,double strike)) ueot!$ controller +auto=if type(creature[power=20]|battlefield)~morethan~0 then ability$!may name(Choose creature with power 20) name(Choose creature with power 20) target(creature[power=20]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=0]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 0) name(Choose creature with power 0) target(creature[power=0]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=1]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 1) name(Choose creature with power 1) target(creature[power=1]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=2]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 2) name(Choose creature with power 2) target(creature[power=2]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=3]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 3) name(Choose creature with power 3) target(creature[power=3]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=4]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 4) name(Choose creature with power 4) target(creature[power=4]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=5]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 5) name(Choose creature with power 5) target(creature[power=5]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=6]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 6) name(Choose creature with power 6) target(creature[power=6]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=7]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 7) name(Choose creature with power 7) target(creature[power=7]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=8]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 8) name(Choose creature with power 8) target(creature[power=8]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=9]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 9) name(Choose creature with power 9) target(creature[power=9]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=10]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 10) name(Choose creature with power 10) target(creature[power=10]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=11]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 11) name(Choose creature with power 11) target(creature[power=11]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=12]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 12) name(Choose creature with power 12) target(creature[power=12]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=13]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 13) name(Choose creature with power 13) target(creature[power=13]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=14]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 14) name(Choose creature with power 14) target(creature[power=14]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=15]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 15) name(Choose creature with power 15) target(creature[power=15]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=16]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 16) name(Choose creature with power 16) target(creature[power=16]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=17]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 17) name(Choose creature with power 17) target(creature[power=17]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=18]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 18) name(Choose creature with power 18) target(creature[power=18]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=19]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 19) name(Choose creature with power 19) target(creature[power=19]|battlefield) transforms((,double strike)) ueot!$ controller +auto=@combat(attacking) source(this) restriction{type(creature[power=20]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 20) name(Choose creature with power 20) target(creature[power=20]|battlefield) transforms((,double strike)) ueot!$ controller +text=Flash -- Flying -- Whenever Sigarda's Vanguard enters or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. mana={4}{W} type=Creature subtype=Angel @@ -65010,7 +100166,7 @@ toughness=3 name=Sigarda, Champion of Light abilities=flying,trample aicode=activate target(*[zpos=1]|mylibrary) transforms((,newability[if type(human[zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(human[zpos<=5]|mylibrary)~morethan~0 then target(human[zpos<=5]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! ])) oneshot -auto=@combat(attacking) source(this) restriction{coven}:name(Look top 5 cards) reveal:5 optionone name(Get a human) target(human|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=@combat(attacking) source(this) restriction{coven}:name(Look top 5 cards) reveal:5 optionone name(Get a human) target(human|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=lord(human|mybattlefield) 1/1 text=Flying, trample -- Humans you control get +1/+1. -- Coven - Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. type=Legendary Creature @@ -65020,10 +100176,22 @@ power=4 toughness=4 [/card] [card] +name=Sigarda, Font of Blessings +abilities=flying,showfromtoplibrary +auto=lord(other *|myBattlefield) hexproof +auto=aslongas(angel[zpos=1]|mylibrary) canplayfromlibrarytop >0 +text=Flying -- Other permanents you control have hexproof. -- You may look at the top card of your library any time. -- You may cast Angel spells and Human spells from the top of your library. +mana={2}{G}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] name=Sigardian Evangel -auto=name(Conjure a card) conjure cards(Sigardian Evangel) zone(myhand) and!( transforms((,newability[@each endofturn:name(Discard) reject])) ueot )! +auto=name(Conjure a card) conjure cards(Sigardian Evangel) zone(myhand) and!( transforms((,newability[@each end:name(Discard) reject])) ueot )! auto=name(Tap a permanent) tap target(*|opponentBattlefield) -text=When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step. -- When Sigardian Evangel enters the battlefield, tap target permanent you don't control. +text=When Sigardian Evangel enters, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step. -- When Sigardian Evangel enters, tap target permanent you don't control. mana={1}{W} type=Creature subtype=Human Cleric @@ -65032,8 +100200,8 @@ toughness=1 [/card] [card] name=Sigardian Paladin -auto=@counteradded(1/1) from(creature|mybattlefield) turnlimited:name(Gains trample and lifelink) transforms((,newability[trample],newability[lifelink])) ueot -auto={1}{G}{W}:name(Creature gains trample and lifelink) target(creature[counter{1/1}]|mybattlefield) transforms((,newability[trample],newability[lifelink])) ueot +auto=@counteradded(1/1) from(creature|mybattlefield) turnlimited:name(Gains trample and lifelink) transforms((,trample,lifelink)) ueot +auto={1}{G}{W}:name(Creature gains trample and lifelink) target(creature[counter{1/1}]|mybattlefield) transforms((,trample,lifelink)) ueot text=As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. -- {1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. mana={2}{G}{W} type=Creature @@ -65045,7 +100213,7 @@ toughness=4 name=Sigardian Savior abilities=flying auto=if casted(this) then may name(Return 2 creatures) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) -text=Flying -- When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield. +text=Flying -- When Sigardian Savior enters, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield. type=Creature subtype=Angel mana={3}{W}{W} @@ -65055,27 +100223,27 @@ toughness=3 [card] name=Sigardian Zealot abilities=vigilance -auto=@each my combatbegins restriction{type(creature[power=0]|battlefield)~morethan~0}:may name(Choose creature with power 0) target(creature[power=0]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=1]|battlefield)~morethan~0}:may name(Choose creature with power 1) target(creature[power=1]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=2]|battlefield)~morethan~0}:may name(Choose creature with power 2) target(creature[power=2]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=3]|battlefield)~morethan~0}:may name(Choose creature with power 3) target(creature[power=3]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=4]|battlefield)~morethan~0}:may name(Choose creature with power 4) target(creature[power=4]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=5]|battlefield)~morethan~0}:may name(Choose creature with power 5) target(creature[power=5]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=6]|battlefield)~morethan~0}:may name(Choose creature with power 6) target(creature[power=6]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=7]|battlefield)~morethan~0}:may name(Choose creature with power 7) target(creature[power=7]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=8]|battlefield)~morethan~0}:may name(Choose creature with power 8) target(creature[power=8]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=9]|battlefield)~morethan~0}:may name(Choose creature with power 9) target(creature[power=9]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=10]|battlefield)~morethan~0}:may name(Choose creature with power 10) target(creature[power=10]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=11]|battlefield)~morethan~0}:may name(Choose creature with power 11) target(creature[power=11]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=12]|battlefield)~morethan~0}:may name(Choose creature with power 12) target(creature[power=12]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=13]|battlefield)~morethan~0}:may name(Choose creature with power 13) target(creature[power=13]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=14]|battlefield)~morethan~0}:may name(Choose creature with power 14) target(creature[power=14]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=15]|battlefield)~morethan~0}:may name(Choose creature with power 15) target(creature[power=15]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=16]|battlefield)~morethan~0}:may name(Choose creature with power 16) target(creature[power=16]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=17]|battlefield)~morethan~0}:may name(Choose creature with power 17) target(creature[power=17]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=18]|battlefield)~morethan~0}:may name(Choose creature with power 18) target(creature[power=18]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power=19]|battlefield)~morethan~0}:may name(Choose creature with power 19) target(creature[power=19]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot -auto=@each my combatbegins restriction{type(creature[power>=20]|battlefield)~morethan~0}:may name(Choose creature with power 20) target(creature[power>=20]|battlefield) p/p ueot && transforms((,newability[vigilance])) ueot +auto=@each my combatbegins restriction{type(creature[power=0]|battlefield)~morethan~0}:may name(Choose creature with power 0) target(creature[power=0]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=1]|battlefield)~morethan~0}:may name(Choose creature with power 1) target(creature[power=1]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=2]|battlefield)~morethan~0}:may name(Choose creature with power 2) target(creature[power=2]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=3]|battlefield)~morethan~0}:may name(Choose creature with power 3) target(creature[power=3]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=4]|battlefield)~morethan~0}:may name(Choose creature with power 4) target(creature[power=4]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=5]|battlefield)~morethan~0}:may name(Choose creature with power 5) target(creature[power=5]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=6]|battlefield)~morethan~0}:may name(Choose creature with power 6) target(creature[power=6]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=7]|battlefield)~morethan~0}:may name(Choose creature with power 7) target(creature[power=7]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=8]|battlefield)~morethan~0}:may name(Choose creature with power 8) target(creature[power=8]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=9]|battlefield)~morethan~0}:may name(Choose creature with power 9) target(creature[power=9]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=10]|battlefield)~morethan~0}:may name(Choose creature with power 10) target(creature[power=10]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=11]|battlefield)~morethan~0}:may name(Choose creature with power 11) target(creature[power=11]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=12]|battlefield)~morethan~0}:may name(Choose creature with power 12) target(creature[power=12]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=13]|battlefield)~morethan~0}:may name(Choose creature with power 13) target(creature[power=13]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=14]|battlefield)~morethan~0}:may name(Choose creature with power 14) target(creature[power=14]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=15]|battlefield)~morethan~0}:may name(Choose creature with power 15) target(creature[power=15]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=16]|battlefield)~morethan~0}:may name(Choose creature with power 16) target(creature[power=16]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=17]|battlefield)~morethan~0}:may name(Choose creature with power 17) target(creature[power=17]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=18]|battlefield)~morethan~0}:may name(Choose creature with power 18) target(creature[power=18]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power=19]|battlefield)~morethan~0}:may name(Choose creature with power 19) target(creature[power=19]|battlefield) p/p ueot && transforms((,vigilance)) ueot +auto=@each my combatbegins restriction{type(creature[power>=20]|battlefield)~morethan~0}:may name(Choose creature with power 20) target(creature[power>=20]|battlefield) p/p ueot && transforms((,vigilance)) ueot text=At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power. mana={4}{G} type=Creature @@ -65084,9 +100252,16 @@ power=3 toughness=3 [/card] [card] +name=Sigil of Myrkul +auto=@each my combatbegins:name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( if type(creature|mygraveyard)~morethan~3 then name(Put counter and deathtouch) name(Put counter and deathtouch) target(creature|myBattlefield) transforms((,deathtouch,newability[counter(1/1)])) ueot )! +text=At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.) +mana={2}{B} +type=Enchantment +[/card] +[card] name=Sigil of Valor auto={1}:equip -auto=teach(creature) transforms((,newability[@combat(attackedalone) source(this):foreach(other creature|myBattlefield) 1/1 ueot])) +auto=@combat(attackedalone) source(mytgt):foreach(other creature|myBattlefield) 1/1 ueot text=Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -65103,6 +100278,18 @@ power=3 toughness=3 [/card] [card] +name=Sigiled Sentinel +abilities=vigilance +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],vigilance)) ueot +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Vigilance +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Sigiled Sword of Valeron auto=teach(creature) +2/+0 auto=teach(creature) vigilance @@ -65134,7 +100321,7 @@ name=Sigrid, God-Favored abilities=flash,first strike auto=protection from(creature[god]) auto=may name(Exile attacking or blocking creature) target(creature[attacking;blocking]|battlefield) (blink)forsrc -text=Flash -- First strike, protection from God creatures -- When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield. +text=Flash -- First strike, protection from God creatures -- When Sigrid, God-Favored enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield. mana={1}{W}{W} type=Legendary Creature subtype=Human Warrior @@ -65144,7 +100331,7 @@ toughness=2 [card] name=Silas Renn, Seeker Adept abilities=deathtouch,partner -auto=@combatdamaged(player) from(this):name(target artifact) target(artifact[-land]|mygraveyard) canplayfromgraveyard ueot +auto=@combatdamaged(player) from(this):name(target artifact) target(artifact[-land]|mygraveyard) canPlayFromGraveyard ueot text=Deathtouch -- Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. -- Partner (You can have two commanders if both have partner.) mana={1}{U}{B} type=Legendary Artifact Creature @@ -65220,7 +100407,7 @@ toughness=3 name=Silhana Wayfinder aicode=activate moveto(mylibrary) target(*[creature;land;zpos<=4]|mylibrary) auto=name(look) reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. +text=When Silhana Wayfinder enters, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. mana={1}{G} type=Creature subtype=Elf Scout @@ -65228,11 +100415,33 @@ power=2 toughness=1 [/card] [card] +name=Silken Strength +abilities=flash +target=creature,Vehicle +auto=teach(creature) untap +auto=teach(creature) 1/2 +auto=teach(creature) reach +text=Flash -- Enchant creature or Vehicle -- When this Aura enters, untap enchanted permanent. -- Enchanted permanent gets +1/+2 and has reach. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Silkguard +auto=target(creature|battlefield) counter(1/1) +auto=all(aura|myBattlefield) hexproof +auto=all(equipment|myBattlefield) hexproof +auto=all(creature[modified]|myBattlefield) hexproof +text=Put a +1/+1 counter on each of up to X target creatures you control. -- Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.) +mana={X}{G} +type=Instant +[/card] +[card] name=Silumgar Scavenger abilities=flying -auto=may name(Exploit) exploits target(creature|mybattlefield) && all(this) transforms((,newability[haste])) ueot +auto=may name(Exploit) exploits target(creature|mybattlefield) && all(this) transforms((,haste)) ueot auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1) -text=Flying -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature. +text=Flying -- Exploit (When this creature enters, you may sacrifice a creature.) -- Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature. mana={4}{B} type=Creature subtype=Zombie Bird @@ -65241,16 +100450,16 @@ toughness=3 [/card] [card] name=Silumgar's Command -auto=if type(*[-creature]|opponentstack)~morethan~0 then choice name(Counter opponent spell and return permanent) name(Counter opponent spell and return permanent) target(*[-creature]|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Return permanent) name(Return permanent) target(*|battlefield) moveto(ownerhand)!$ opponent])) oneshot -auto=if type(other *[-creature]|mystack)~morethan~0 then choice name(Counter your spell and return permanent) name(Counter your spell and return permanent) target(*[-creature]|mystack) transforms((,newability[fizzle],newability[ability$!name(Return permanent) name(Return permanent) target(*|battlefield) moveto(ownerhand)!$ controller])) oneshot +auto=if type(*[-creature]|opponentstack)~morethan~0 then choice name(Counter opponent spell and return permanent) name(Counter opponent spell and return permanent) target(*[-creature]|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Return permanent) name(Return permanent) target(*|battlefield) moveto(hand)!$ opponent])) oneshot +auto=if type(other *[-creature]|mystack)~morethan~0 then choice name(Counter your spell and return permanent) name(Counter your spell and return permanent) target(*[-creature]|mystack) transforms((,newability[fizzle],newability[ability$!name(Return permanent) name(Return permanent) target(*|battlefield) moveto(hand)!$ controller])) oneshot auto=if type(*[-creature]|opponentstack)~morethan~0 then choice name(Counter opponent spell and creature gets -3/-3) name(Counter opponent spell and creature gets -3/-3) target(*[-creature]|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ opponent])) oneshot auto=if type(other *[-creature]|mystack)~morethan~0 then choice name(Counter your spell and and creature gets -3/-3) name(Counter your spell and and creature gets -3/-3) target(*[-creature]|mystack) transforms((,newability[fizzle],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ controller])) oneshot auto=if type(*[-creature]|opponentstack)~morethan~0 then choice name(Counter opponent spell and destroy planeswalker) name(Counter opponent spell and destroy planeswalker) target(*[-creature]|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ opponent])) oneshot auto=if type(other *[-creature]|mystack)~morethan~0 then choice name(Counter your spell and destroy planeswalker) name(Counter your spell and destroy planeswalker) target(*[-creature]|mystack) transforms((,newability[fizzle],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ controller])) oneshot -auto=if type(*|opponentbattlefield)~morethan~0 then choice name(Return opponent permanent and creature gets -3/-3) name(Return opponent permanent and creature gets -3/-3) target(*|opponentbattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ opponent])) oneshot -auto=if type(*|mybattlefield)~morethan~0 then choice name(Return your permanent and creature gets -3/-3) name(Return your permanent and creature gets -3/-3) target(*|mybattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ controller])) oneshot -auto=if type(*|opponentbattlefield)~morethan~0 then choice name(Return opponent permanent and destroy planeswalker) name(Return opponent permanent and destroy planeswalker) target(*|opponentbattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ opponent])) oneshot -auto=if type(*|mybattlefield)~morethan~0 then choice name(Return your permanent and destroy planeswalker) name(Return your permanent and destroy planeswalker) target(*|mybattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ controller])) oneshot +auto=if type(*|opponentbattlefield)~morethan~0 then choice name(Return opponent permanent and creature gets -3/-3) name(Return opponent permanent and creature gets -3/-3) target(*|opponentbattlefield) transforms((,newability[moveto(hand)],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ opponent])) oneshot +auto=if type(*|mybattlefield)~morethan~0 then choice name(Return your permanent and creature gets -3/-3) name(Return your permanent and creature gets -3/-3) target(*|mybattlefield) transforms((,newability[moveto(hand)],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ controller])) oneshot +auto=if type(*|opponentbattlefield)~morethan~0 then choice name(Return opponent permanent and destroy planeswalker) name(Return opponent permanent and destroy planeswalker) target(*|opponentbattlefield) transforms((,newability[moveto(hand)],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ opponent])) oneshot +auto=if type(*|mybattlefield)~morethan~0 then choice name(Return your permanent and destroy planeswalker) name(Return your permanent and destroy planeswalker) target(*|mybattlefield) transforms((,newability[moveto(hand)],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ controller])) oneshot auto=if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent creature gets -3/-3 and destroy planeswalker) name(Opponent creature gets -3/-3 and destroy planeswalker) target(creature|opponentbattlefield) transforms((,newability[-3/-3 ueot],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ opponent])) oneshot auto=if type(creature|mybattlefield)~morethan~0 then choice name(Your creature gets -3/-3 and destroy planeswalker) name(Your creature gets -3/-3 and destroy planeswalker) target(creature|mybattlefield) transforms((,newability[-3/-3 ueot],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ controller])) oneshot text=Choose two -- Counter target noncreature spell. -- Return target permanent to its owner's hand. -- Target creature gets -3/-3 until end of turn. -- Destroy target planeswalker. @@ -65261,7 +100470,7 @@ type=Instant name=Silundi Isle auto=tap(noevent) auto={T}:add{U} -text=Silundi Isle enters the battlefield tapped. -- {T}: Add {U}. // {2}{U} Silundi Vision +text=Silundi Isle enters tapped. -- {T}: Add {U}. // {2}{U} Silundi Vision type=Land [/card] [card] @@ -65269,19 +100478,29 @@ name=Silundi Vision restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Silundi Isle) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Silundi Isle) name(Silundi Isle) flip(Silundi Isle) forcetype(land) -aicode=activate target(*[instant;sorcery;zpos<=6]|mylibrary) moveto(myhand) -auto=name(Reveal 6 cards) reveal:6 optionone name(Get instant or sorcery) target(*[instant;sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[instant;sorcery;zpos<=6]|mylibrary) moveto(hand) +auto=name(Reveal 6 cards) reveal:6 optionone name(Get instant or sorcery) target(*[instant;sorcery]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. // Silundi Isle mana={2}{U} type=Instant [/card] [card] +name=Silvanus's Invoker +auto=name(Conjure Elemental) {8}:target(land|mybattlefield) untap && transforms((Elemental Creature,setpower=8,settoughness=8,trample,haste)) ueot +text=Conjure Elemental - {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land. +mana={2}{G} +type=Creature +subtype=Dragon Druid +power=3 +toughness=2 +[/card] +[card] name=Silvar, Devourer of the Free abilities=hiddenface,menace,partner partner=Trynn, Champion of Freedom auto=_PARTNER_ -auto={S(Human|myBattlefield)}:name(Put 1/1 counter) transforms((,newability[counter(1/1)],newability[indestructible])) ueot -text=Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.) -- Menace -- Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn. +auto={S(Human|myBattlefield)}:name(Put 1/1 counter) transforms((,newability[counter(1/1)],indestructible)) ueot +text=Partner with Trynn, Champion of Freedom (When this creature enters, target player may put Trynn into their hand from their library, then shuffle.) -- Menace -- Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn. mana={3}{B}{R} type=Legendary Creature subtype=Cat Nightmare @@ -65290,17 +100509,29 @@ toughness=2 [/card] [card] name=Silver Bolt -auto={3}{T}{S}:name(Deal 3 damage) target(creature) damage:3 && if cantargetcard(*[werewolf]|*) then destroy +auto={3}{T}{S}:name(Deal 3 damage) target(creature) damage:3 && if cantargetcard(*[werewolf]|*) then destroy text={3}, {T}, Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it. type=Artifact mana={1} [/card] [card] +name=Silver Deputy +auto=if type(land[basic]|mylibrary)~morethan~0 then may name() name(Search basic land) target(land[basic]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! +auto=if type(Desert|mylibrary)~morethan~0 then may name() name(Search Desert) target(Desert|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! +auto={T}:target(creature|myBattlefield) 1/0 ueot asSorcery +text=When Silver Deputy enters, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top. -- {T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. +mana={2} +type=Artifact Creature +subtype=Mercenary +power=1 +toughness=2 +[/card] +[card] name=Silver Raven abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Silver Raven enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +auto=name(Scry 1) _SCRY1_ +text=Flying -- When Silver Raven enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={U} type=Artifact Creature subtype=Bird @@ -65308,6 +100539,31 @@ power=1 toughness=1 [/card] [card] +name=Silver-Fur Master +#MISSING: Ninjutsu abilities you activate cost {1} less to activate. +autohand={U}{B}{N}:ninjutsu +auto=lord(other creature[ninja]|mybattlefield) 1/1 +auto=lord(other creature[rogue]|mybattlefield) 1/1 +text=Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Ninjutsu abilities you activate cost {1} less to activate. -- Other Ninja and Rogue creatures you control get +1/+1. +mana={U}{B} +type=Creature +subtype=Rat Ninja +power=2 +toughness=2 +[/card] +[card] +name=Silverback Elder +auto=@movedTo(creature|mystack):choice destroy target(*[artifact;enchantment]) +auto=@movedTo(creature|mystack):choice reveal:5 optionone choice name(Choose a land card) target(land|reveal) moveto(mybattlefield) and!(tap(noevent))! optiononeend optiontwo choice name(Put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=@movedTo(creature|mystack):choice life:4 +text=Whenever you cast a creature spell, choose one - -- - Destroy target artifact or enchantment. -- - Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. -- - You gain 4 life. +mana={2}{G}{G}{G} +type=Creature +subtype=Ape Shaman +power=5 +toughness=7 +[/card] +[card] name=Silverback Shaman abilities=trample auto=_DIES_draw:1 @@ -65334,12 +100590,12 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{R} auto={T}:add{U} -text=Silverbluff Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {U} or {R}. +text=Silverbluff Bridge enters tapped. -- Indestructible -- {T}: Add {U} or {R}. type=Artifact Land [/card] [card] name=Silverclad Ferocidons -auto=_ENRAGE_ability$!name(sacrifice a permanent) notatarget(*|mybattlefield) sacrifice!$ opponent +auto=_ENRAGE_ability$!name(sacrifice a permanent) notaTarget(*|mybattlefield) sacrifice!$ opponent text=Enrage - Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent. mana={5}{R}{R} type=Creature @@ -65350,7 +100606,7 @@ toughness=5 [card] name=Silverflame Ritual auto=all(creature|mybattlefield) counter(1/1) -auto=if casted(this) then if spent({W}{W}{W}) then all(creature|mybattlefield) transforms((,newability[vigilance])) ueot +auto=if casted(this) then if spent({W}{W}{W}) then all(creature|mybattlefield) transforms((,vigilance)) ueot text=Put a +1/+1 counter on each creature you control. -- Adamant - If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn. mana={3}{W} type=Sorcery @@ -65361,7 +100617,7 @@ abilities=adventure,asflash restriction=can play creature other={2}{W} name(Adventure) auto=if paid(alternative) then name(Creature gets 2/2 and untap) name(Creature gets 2/2 and untap) target(creature|battlefield) transforms((,newability[2/2],newability[untap])) ueot -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ text=Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.) mana={1}{W} type=Creature @@ -65375,7 +100631,7 @@ otherrestriction=type(*[merfolk]|myhand)~lessthan~2 other={4}{U} restriction=type(*[merfolk]|myhand)~morethan~1 auto=draw:1 -text=As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. -- When Silvergill Adept enters the battlefield, draw a card. +text=As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. -- When Silvergill Adept enters, draw a card. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -65396,23 +100652,23 @@ toughness=2 name=Silverquill Campus aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=tap(noevent) -auto={4}{T}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={4}{T}:name(Scry 1) _SCRY1_ auto={T}:add{B} auto={T}:add{W} -text=Silverquill Campus enters the battlefield tapped. -- {T}: Add {W} or {B}. -- {4}, {T}: Scry 1. +text=Silverquill Campus enters tapped. -- {T}: Add {W} or {B}. -- {4}, {T}: Scry 1. type=Land [/card] [card] name=Silverquill Command -auto=choice name(Creature gains 3/3 and return creature) target(creature) transforms((,newability[3/3],newability[flying])) ueot && ability$!name(Return creature) name(Return creature) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield)!$ controller -auto=choice name(Creature gains 3/3 and you draw) target(creature) transforms((,newability[3/3],newability[flying])) ueot && draw:1 controller && life:-1 controller -auto=choice name(Creature gains 3/3 and opponent draws) target(creature) transforms((,newability[3/3],newability[flying])) ueot && draw:1 opponent && life:-1 opponent -auto=choice name(Creature gains 3/3 and sacrifice creature) target(creature) transforms((,newability[3/3],newability[flying])) ueot && ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent +auto=choice name(Creature gains 3/3 and return creature) target(creature) transforms((,newability[3/3],flying)) ueot && ability$!name(Return creature) name(Return creature) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield)!$ controller +auto=choice name(Creature gains 3/3 and you draw) target(creature) transforms((,newability[3/3],flying)) ueot && draw:1 controller && life:-1 controller +auto=choice name(Creature gains 3/3 and opponent draws) target(creature) transforms((,newability[3/3],flying)) ueot && draw:1 opponent && life:-1 opponent +auto=choice name(Creature gains 3/3 and sacrifice creature) target(creature) transforms((,newability[3/3],flying)) ueot && ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent auto=choice name(Return creature and you draw) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) && draw:1 controller && life:-1 controller auto=choice name(Return creature and opponent draws) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) && draw:1 opponent && life:-1 opponent -auto=choice name(Return creature and sacrifice creature) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) && ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent -auto=choice name(You draw and sacrifice creature) draw:1 controller && life:-1 controller && ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent -auto=choice name(Opponent draws and sacrifice creature) draw:1 opponent && life:-1 opponent && ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent +auto=choice name(Return creature and sacrifice creature) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) && ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent +auto=choice name(You draw and sacrifice creature) draw:1 controller && life:-1 controller && ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent +auto=choice name(Opponent draws and sacrifice creature) draw:1 opponent && life:-1 opponent && ability$!name(Sacrifice creature) name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent text=Choose two -- Target creature gets +3/+3 and gains flying until end of turn. -- Return target creature card with mana value 2 or less from your graveyard to the battlefield. -- Target player draws a card and loses 1 life. -- Target opponent sacrifices a creature. mana={2}{W}{B} type=Sorcery @@ -65430,7 +100686,7 @@ toughness=1 [card] name=Silverquill Silencer auto=chooseanameopp transforms((,newability[@movedto(*[chosenname]|opponentstack):life:-3 opponent && draw:1 controller])) forever chooseend nonland -text=As Silverquill Silencer enters the battlefield, choose a nonland card name. -- Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card. +text=As Silverquill Silencer enters, choose a nonland card name. -- Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card. mana={W}{B} type=Creature subtype=Human Cleric @@ -65439,7 +100695,7 @@ toughness=2 [/card] [card] name=Silversmote Ghoul -autograveyard=@each my endofturn restriction{compare(lifegain)~morethan~2}:moveTo(myBattlefield) and!(transforms((,newability[tap(noevent)]))) oneshot +autograveyard=@each my end restriction{compare(lifegain)~morethan~2}:moveTo(myBattlefield) and!(transforms((,newability[tap(noevent)]))) oneshot auto={1}{B}{S}:draw:1 controller text=At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped. -- {1}{B}, Sacrifice Silversmote Ghoul: Draw a card. mana={2}{B} @@ -65451,8 +100707,8 @@ toughness=1 [card] name=Silverwing Squadron abilities=flying,vigilance -anyzone=type:creature:battlefield/type:creature:battlefield cdaactive -auto=_ATTACKING_token(Knight,creature Knight,2/2,white,vigilance) +anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive +auto=_ATTACKING__KNIGHTTOKEN_ text=Flying, vigilance -- Silverwing Squadron's power and toughness are each equal to the number of creatures you control. -- Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. mana={5}{W} type=Creature @@ -65461,9 +100717,20 @@ power=* toughness=* [/card] [card] +name=Simian Simulacrum +auto=counter(1/1,2) target(creature|myBattlefield) +autograveyard={2}{G}{G}:_UNEARTH_ +text=When Simian Simulacrum enters, put two +1/+1 counters on target creature you control. -- Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={3} +type=Artifact Creature +subtype=Ape +power=2 +toughness=1 +[/card] +[card] name=Simic Ascendancy -auto={1}{G}{U}:counter(1/1,1) target(creature|myBattlefield) -auto=@counter(1/1,1) target(creature|myBattlefield):counter(0/0,1,growth) all(this) +auto={1}{G}{U}:counter(1/1) target(creature|myBattlefield) +auto=@counteradded(1/1) target(creature|myBattlefield):counter(0/0,1,growth) all(this) auto=@each my upkeep:this(counter{0/0.1.growth}>=20)while wingame text={1}{G}{U}: Put a +1/+1 counter on target creature you control. -- Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. -- At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. mana={G}{U} @@ -65472,9 +100739,9 @@ type=Enchantment [card] name=Simic Charm auto=choice name(Creature gets +3/+3) target(creature) 3/3 ueot -auto=choice name(Permanents gain hexproof) all(*|mybattlefield) opponentshroud ueot -auto=choice name(Return creature to hand) target(creature) moveto(ownerhand) -text=Choose one Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand. +auto=choice name(Permanents gain hexproof) all(*|mybattlefield) hexproof ueot +auto=choice name(Return creature to hand) target(creature) moveto(hand) +text=Choose one Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand. mana={G}{U} type=Instant [/card] @@ -65490,27 +100757,27 @@ type=Artifact [card] name=Simic Manipulator auto=evolve -auto={T}:name(remove 1 Counter) this(counter{1/1}>=1) counter(1/1,-1) target(creature[power<=1]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 2 Counter) this(counter{1/1}>=2) counter(1/1,-2) target(creature[power<=2]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 3 Counter) this(counter{1/1}>=3) counter(1/1,-3) target(creature[power<=3]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 4 Counter) this(counter{1/1}>=4) counter(1/1,-4) target(creature[power<=4]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 5 Counter) this(counter{1/1}>=5) counter(1/1,-5) target(creature[power<=5]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 6 Counter) this(counter{1/1}>=6) counter(1/1,-6) target(creature[power<=6]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 7 Counter) this(counter{1/1}>=7) counter(1/1,-7) target(creature[power<=7]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 8 Counter) this(counter{1/1}>=8) counter(1/1,-8) target(creature[power<=8]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 9 Counter) this(counter{1/1}>=9) counter(1/1,-9) target(creature[power<=9]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 10 Counter) this(counter{1/1}>=10) counter(1/1,-10) target(creature[power<=10]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 11 Counter) this(counter{1/1}>=11) counter(1/1,-11) target(creature[power<=11]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 12 Counter) this(counter{1/1}>=12) counter(1/1,-12) target(creature[power<=12]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 13 Counter) this(counter{1/1}>=13) counter(1/1,-13) target(creature[power<=13]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 14 Counter) this(counter{1/1}>=14) counter(1/1,-14) target(creature[power<=14]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 15 Counter) this(counter{1/1}>=15) counter(1/1,-15) target(creature[power<=15]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 16 Counter) this(counter{1/1}>=16) counter(1/1,-16) target(creature[power<=16]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 17 Counter) this(counter{1/1}>=17) counter(1/1,-17) target(creature[power<=17]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 18 Counter) this(counter{1/1}>=18) counter(1/1,-18) target(creature[power<=18]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 19 Counter) this(counter{1/1}>=19) counter(1/1,-19) target(creature[power<=19]|opponentbattlefield) moveto(mybattlefield) -auto={T}:name(remove 20 Counter) this(counter{1/1}>=20) counter(1/1,-20) target(creature[power<=20]|opponentbattlefield) moveto(mybattlefield) -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. +auto={T}{C(1/1,-1)}:name(remove 1 Counter) target(creature[power<=1]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-2)}:name(remove 2 Counters) target(creature[power<=2]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-3)}:name(remove 3 Counters) target(creature[power<=3]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-4)}:name(remove 4 Counters) target(creature[power<=4]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-5)}:name(remove 5 Counters) target(creature[power<=5]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-6)}:name(remove 6 Counters) target(creature[power<=6]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-7)}:name(remove 7 Counters) target(creature[power<=7]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-8)}:name(remove 8 Counters) target(creature[power<=8]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-9)}:name(remove 9 Counters) target(creature[power<=9]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-10)}:name(remove 10 Counters) target(creature[power<=10]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-11)}:name(remove 11 Counters) target(creature[power<=11]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-12)}:name(remove 12 Counters) target(creature[power<=12]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-13)}:name(remove 13 Counters) target(creature[power<=13]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-14)}:name(remove 14 Counters) target(creature[power<=14]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-15)}:name(remove 15 Counters) target(creature[power<=15]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-16)}:name(remove 16 Counters) target(creature[power<=16]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-17)}:name(remove 17 Counters) target(creature[power<=17]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-18)}:name(remove 18 Counters) target(creature[power<=18]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-19)}:name(remove 19 Counters) target(creature[power<=19]|opponentbattlefield) moveto(mybattlefield) +auto={T}{C(1/1,-20)}:name(remove 20 Counters) target(creature[power<=20]|opponentbattlefield) moveto(mybattlefield) +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. mana={1}{U}{U} type=Creature subtype=Mutant Wizard @@ -65518,10 +100785,18 @@ power=0 toughness=1 [/card] [card] +name=Simulacrum Synthesizer +auto=_SCRY2_ +auto=@movedTo(other artifact[manacost>=3]|myBattlefield):create(construct) +text=When Simulacrum Synthesizer enters, scry 2. -- Whenever another artifact with mana value 3 or greater enters under your control, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." +mana={2}{U} +type=Artifact +[/card] +[card] name=Sin Prodder abilities=menace auto=@each my upkeep:name(Reveal top card) all(*[zpos=1]|mylibrary) moveto(opponenthand) and!( transforms((,newability[choice name(Put in opponent hand) moveto(opponenthand)],newability[choice name(put in opponent graveyard) moveto(opponentgraveyard) and!( damage:manacost controller)!])) oneshot )! -text=Menace -- At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand. +text=Menace -- At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. mana={2}{R} type=Creature subtype=Devil @@ -65530,7 +100805,7 @@ toughness=2 [/card] [card] name=Sindbad -auto={T}:name(Draw and reveal) reveal:1 optionone if type(land|reveal)~lessthan~1 then moveto(mygraveyard) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) optiontwoend revealend +auto={T}:name(Draw and reveal) reveal:1 optionone if type(land|reveal)~lessthan~1 then target(*|reveal) moveto(mygraveyard) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(*|reveal) moveto(hand) optiontwoend revealend text={T}: Draw a card and reveal it. If it isn't a land card, discard it. mana={1}{U} type=Creature @@ -65539,15 +100814,34 @@ power=1 toughness=1 [/card] [card] +name=Sinew Dancer +auto={3}{W}{T}:tap target(creature) +auto=this(variable{opponentpoisoncount}>2) {W}{T}:tap target(creature) +text={3}{W}, {T}: Tap target creature. -- Corrupted - {W}, {T}: Tap target creature. Activate only if an opponent has three or more poison counters. +mana={W} +type=Creature +subtype=Phyrexian Soldier +power=1 +toughness=1 +[/card] +[card] name=Single Combat auto=emblem transforms((,newability[maxCast(planeswalker)0 controller],newability[maxCast(creature)0 controller],newability[maxCast(planeswalker)0 opponent],newability[maxCast(creature)0 opponent])) uent -auto=ability$!name(Sacrifice creatures) name(Sacrifice creatures) notatarget(*[creature;planeswalker]|mybattlefield) sacrifice !$ controller -auto=ability$!name(Sacrifice creatures) name(Sacrifice creatures) notatarget(*[creature;planeswalker]|mybattlefield) sacrifice !$ opponent +auto=ability$!name(Sacrifice creatures) name(Sacrifice creatures) notaTarget(*[creature;planeswalker]|mybattlefield) sacrifice !$ controller +auto=ability$!name(Sacrifice creatures) name(Sacrifice creatures) notaTarget(*[creature;planeswalker]|mybattlefield) sacrifice !$ opponent text=Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn. mana={3}{W}{W} type=Sorcery [/card] [card] +name=Sinister Monolith +auto=@each my combatbegins:life:-1 opponent && life:1 +auto={T}{L:2}{S}:draw:2 asSorcery +text=At the beginning of combat on your turn, each opponent loses 1 life and you gain 1 life. -- {T}, Pay 2 life, Sacrifice Sinister Monolith: Draw two cards. Activate only as a sorcery. +mana={3}{B} +type=Artifact +[/card] +[card] name=Sinister Reflections auto=may name(Conjure 2 creature) target(creature[-token]|myBattlefield) transforms((,newability[conjure cards(myname) zone(myhand)])) oneshot text=Conjure a duplicate of each of up to two target nontoken creature you control into your hand. @@ -65559,7 +100853,7 @@ name=Sinister Sabotage target=*|stack auto=fizzle aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto=_SURVEIL1_ text=Counter target spell. -- Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) mana={1}{U}{U} type=Instant @@ -65567,7 +100861,7 @@ type=Instant [card] name=Sinister Starfish aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto={T}:name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto={T}:_SURVEIL1_ text={T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) mana={1}{B} type=Creature @@ -65585,9 +100879,22 @@ mana={3}{B}{R} type=Sorcery [/card] [card] +name=Sink into Stupor +backside=Soporific Springs +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Soporific Springs) forcetype(land) +restriction=compare(type:*[-land]:battlefieldplustype:*:stackplusend)~morethan~0 +auto=if type(*[-land])~morethan~0 then choice name(Return nonland) name(Return nonland) target(*[-land]) moveTo(hand) +auto=if type(*|stack)~morethan~0 then choice name(Return target spell) name(Return target spell) target(*|stack) spellmover(hand) +text=Return target spell or nonland permanent an opponent controls to its owner's hand. +mana={1}{U}{U} +type=Instant +[/card] +[card] name=Sink into Takenuma target=swamp|mybattlefield -auto=moveTo(myhand) && ability$!name(discard) notatarget(*|myhand) reject!$ opponent +auto=moveto(hand) && ability$!name(discard) notaTarget(*|myhand) reject!$ opponent text=Sweep - Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. mana={3}{B} type=Sorcery @@ -65595,9 +100902,11 @@ subtype=Arcane [/card] [card] name=Sinner's Judgment +target=player abilities=exiledeath backside=Faithbound Judge -target=opponent +auto=@each my upkeep restriction{compare(oppotgt)~morethan~0}:name(Put judgment counter) counter(0/0,1,Judgment) && if compare(hascntjudgment)~morethan~2 then wingame controller +auto=@each my upkeep restriction{compare(ctrltgt)~morethan~0}:name(Put judgment counter) counter(0/0,1,Judgment) && if compare(hascntjudgment)~morethan~2 then wingame opponent text=Enchant player -- At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. -- If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead. // Faithbound Judge color=white type=Enchantment @@ -65613,18 +100922,18 @@ type=Sorcery [/card] [card] name=Sinuous Striker -auto={U}:1/1 ueot -autograveyard={3}{U}{U}{D(*|myhand)}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +auto={U}:1/-1 ueot +autograveyard={3}{U}{U}{D(*|myhand)}{E}:_ETERNALIZE_ text={U}: Sinuous Striker gets +1/-1 until end of turn. -- Eternalize-{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.) mana={2}{U} type=Creature -subtype=Naga Warrior +subtype=Snake Warrior power=2 toughness=2 [/card] [card] name=Sinuous Vermin -auto=this(cantargetcard(*[-monstrous]) {3}{B}{B}:becomes(monstrous) forever && counter(1/1, 3) && transforms((,newability[menace])) forever +auto=this(cantargetcard(*[-monstrous]) {3}{B}{B}:becomes(monstrous) forever && counter(1/1,3) && transforms((,menace)) forever) text={3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.) mana={1}{B} type=Creature @@ -65635,10 +100944,10 @@ toughness=2 [card] name=Siona, Captain of the Pyleas abilities=hiddenface -aicode=activate transforms((,newability[if type(aura[zpos<=7]|myLibrary)~morethan~0 then target(aura[zpos<=7]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot -auto=name(Look at the top seven cards) reveal:7 optionone name(Choose an aura) target(aura|reveal) moveto(myhand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +aicode=activate transforms((,newability[if type(aura[zpos<=7]|myLibrary)~morethan~0 then target(aura[zpos<=7]|myLibrary) moveto(hand) and!( all(other *[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto=name(Look at the top seven cards) reveal:7 optionone name(Choose an aura) target(aura|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=@targeted(creature|myBattlefield) from(aura|myzones):name(Create soldier) token(Soldier,Creature Human Soldier,1/1,white) -text=When Siona, Captain of the Pyleas enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token. +text=When Siona, Captain of the Pyleas enters, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token. mana={1}{G}{W} type=Legendary Creature subtype=Human Soldier @@ -65648,18 +100957,29 @@ toughness=2 [card] name=Siphon Insight flashback={1}{U}{B} -aicode=activate target(*[zpos<=2]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[all(*[zpos<=1]|opponentlibrary) moveto(myreveal) and!( bottomoflibrary )!])) forever )! -auto=name(Look top 2 cards) reveal:2 revealzone(opponentlibrary) optionone name(Put in exile) target(*|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[zpos<=2]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever],newability[all(*[zpos<=1]|opponentlibrary) moveto(myreveal) and!( bottomoflibrary )!])) forever )! +auto=name(Look top 2 cards) reveal:2 revealzone(opponentlibrary) optionone name(Put in exile) target(*|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. -- Flashback {1}{U}{B} mana={U}{B} type=Instant [/card] [card] +name=Sire of Seven Deaths +abilities=first strike,lifelink,menace,reach,trample,vigilance +auto=@targeted(this|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 7 life more) name(This spell costs 7 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:7}]] name(pay 7 life) donothing?fizzle])) oneshot +text=First strike, vigilance -- Menace, trample -- Reach, lifelink -- Ward-Pay 7 life. +mana={7} +type=Creature +subtype=Eldrazi +power=7 +toughness=7 +[/card] +[card] name=Siren Lookout abilities=flying -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend -text=Flying -- When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=Flying -- When Siren Lookout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={2}{U} type=Creature subtype=Siren Pirate @@ -65669,6 +100989,8 @@ toughness=2 [card] name=Siren Reaver abilities=flying +other={2}{U} name(Raid) +otherrestriction=raid text=Raid - This spell costs {1} less to cast if you attacked with a creature this turn. -- Flying mana={3}{U} type=Creature @@ -65693,7 +101015,7 @@ abilities=flying auto=if type(creature|opponentBattlefield)~morethan~0 then all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,3) loseabilityend flipend auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) counter(0/0,-1,TributeUnpaid) auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:target(creature) moveto(mybattlefield) -text=Flying -- Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature. +text=Flying -- Tribute 3 (As this creature enters, an opponent of your choice may place three +1/+1 counters on it.) -- When Siren of the Fanged Coast enters, if tribute wasn't paid, gain control of target creature. mana={3}{U}{U} type=Creature subtype=Siren @@ -65703,7 +101025,7 @@ toughness=1 [card] name=Siren's Ruse target=creature|myBattlefield -auto=blink +auto=moveto(exile) and!(moveto(ownerBattlefield))! auto=if cantargetcard(pirate) then draw:1 text=Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card. mana={1}{U} @@ -65713,8 +101035,8 @@ type=Instant name=Sirocco target=player aicode=activate transforms((,newability[all(instant[blue]|targetedpersonshand) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?reject])) forever])) oneshot -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiononeend afterrevealed all(instant[blue]|targetedpersonshand) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?reject])) forever afterrevealedend revealend -text=Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life. +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiononeend afterrevealed all(instant[blue]|targetedpersonshand) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?reject])) forever afterrevealedend revealend +text=Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life. mana={1}{R} type=Instant [/card] @@ -65726,7 +101048,7 @@ auto=aslongas(other *[legendary;black]|mybattlefield) 1/1 >0 auto=aslongas(other *[legendary;green]|mybattlefield) 1/1 >0 auto=aslongas(other *[legendary;blue]|mybattlefield) 1/1 >0 auto={W}{U}{B}{R}{G}:name(Search legendary) transforms((,newability[name(Search legendary) target(*[legendary;manacost<=power]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot -text=Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. -- {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with converted mana cost less than Sisay's power, put that card onto the battlefield, then shuffle your library. +text=Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. -- {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle. mana={2}{W} type=Legendary Creature subtype=Human Soldier @@ -65737,7 +101059,7 @@ toughness=2 name=Sisters of Stone Death auto={G}:name(Opponent creature must block) target(creature|opponentBattlefield) transforms((,newability[mustblock])) ueot auto=@combat(blocking,attacking) source(this):transforms((,newability[{B}{G}:name(Exile opponent creature) target(creature[blocking;attacking]|opponentBattlefield) moveto(opponentexile) and!( counter(0/0.1.SistersExiled) notrg )!])) ueot -auto={2}{B}:name(Return exiled creature) target(creature[counter{0/0.1.SistersExiled}]|opponentexile) moveTo(mybattlefield) +auto={2}{B}:name(Return exiled creature) target(creature[counter{0/0.1.SistersExiled}]|opponentexile) moveTo(mybattlefield) text={G}: Target creature blocks Sisters of Stone Death this turn if able. -- {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. -- {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control. mana={4}{B}{B}{G}{G} type=Legendary Creature @@ -65746,6 +101068,17 @@ power=7 toughness=5 [/card] [card] +name=Sivriss, Nightmare Speaker +abilities=backgroundpartner +auto={T}{S(other *[creature;artifact]|mybattlefield)}:name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( ability$!name(Choose one) choice name(Don't pay life) all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(opponenthand) _ choice name(Pay 3 life) life:-3 controller!$ opponent )! +text={T}, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.) -- Choose a Background (You can have a Background as a second commander.) +mana={3}{B} +type=Legendary Creature +subtype=Snake Cleric Warlock +power=3 +toughness=3 +[/card] +[card] name=Sivvi's Valor other={T(creature[-tapped]|mybattlefield)} name(Tap a creature) otherrestriction=type(plains|mybattlefield)~morethan~0,type(creature[-tapped]|mybattlefield)~morethan~0 @@ -65768,7 +101101,7 @@ toughness=0 [card] name=Sixth Sense target=creature -auto=@combatdamaged(player) from(this):may draw:1 +auto=@combatdamaged(player) from(mytgt):may draw:1 text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card." mana={G} type=Enchantment @@ -65794,9 +101127,9 @@ toughness=1 [/card] [card] name=Skalla Wolf -aicode=activate target(*[green;zpos<=5]|mylibrary) moveto(myhand) -auto=name(look) reveal:5 optionone name(Get green card) target(*[green]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +aicode=activate target(*[green;zpos<=5]|mylibrary) moveto(hand) +auto=name(look) reveal:5 optionone name(Get green card) target(*[green]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=When Skalla Wolf enters, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={3}{G}{G} type=Creature subtype=Wolf Spirit @@ -65804,12 +101137,25 @@ power=3 toughness=3 [/card] [card] +name=Skanos Dragonheart +abilities=backgroundpartner +auto=@combat(attacking) source(this) restriction{compare(otherpower:highest:dragon:mybattlefield)~morethan~compare(power:highest:dragon:mygraveyard)}:name(Gain X/X) transforms((,newability[otherpower:highest:dragon:mybattlefield/otherpower:highest:dragon:mybattlefield])) ueot +auto=@combat(attacking) source(this) restriction{compare(otherpower:highest:dragon:mybattlefield)~equalto~compare(power:highest:dragon:mygraveyard)}:name(Gain X/X) transforms((,newability[otherpower:highest:dragon:mybattlefield/otherpower:highest:dragon:mybattlefield])) ueot +auto=@combat(attacking) source(this) restriction{compare(power:highest:dragon:mygraveyard)~morethan~compare(otherpower:highest:dragon:mybattlefield)}:name(Gain X/X) transforms((,newability[power:highest:dragon:mygraveyard/power:highest:dragon:mygraveyard])) ueot +text=Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard. -- Choose a Background (You can have a Background as a second commander.) +mana={4}{G} +type=Legendary Creature +subtype=Dragon Ranger +power=4 +toughness=4 +[/card] +[card] name=Skarrgan Hellkite abilities=flying auto=choice counter(1/1) -auto=choice aslongas(creature|mybattlefield) haste -auto=this(counter{1/1}) {3}{R}:thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planewsalker) damage:1!$ controller -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Flying -- {3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate this ability only if Skarrgan Hellkite has a +1/+1 counter on it. +auto=choice name(Gain haste) transforms((,haste)) forever +auto=this(counter{1/1}) {3}{R}:thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Flying -- {3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate this ability only if Skarrgan Hellkite has a +1/+1 counter on it. mana={3}{R}{R} type=Creature subtype=Dragon @@ -65818,7 +101164,7 @@ toughness=4 [/card] [card] name=Skatewing Spy -auto={5}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.2)])) forever +auto={5}{U}:_ADAPT2_ auto=lord(creature[counter{1/1}]|myBattlefield) flying text={5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has flying. mana={3}{U} @@ -65830,26 +101176,26 @@ toughness=3 [card] name=Skeletal Scrying auto=draw:X controller -auto=life:castx controller -text=Destroy X target nonblack creatures. Draw X cards. -mana={X}{B}{E*|myGraveyard} +auto=life:-castx controller +text=As an additional cost to cast this spell, exile X cards from your graveyard. -- You draw X cards and you lose X life. +mana={X}{B}{E(*|myGraveyard)} type=Instant [/card] [card] name=Skeletal Swarming auto=lord(skeleton|myBattlefield) trample auto=lord(skeleton|myBattlefield) mustattack -auto=lord(skeleton|myBattlefield) foreach(skeleton|myBattlefield) 1/0 -auto=@each my endofturn restriction{morbid}:name(Create skeleton) token(Skeleton,Creature Skeleton,1/1,black) and!( tap(noevent) )! -auto=@each my endofturn:name(Create skeleton) token(Skeleton,Creature Skeleton,1/1,black) and!( tap(noevent) )! +auto=lord(skeleton|myBattlefield) transforms((,newability[foreach(other skeleton|myBattlefield) 1/0])) +auto=@each my end restriction{morbid}:name(Create skeleton) token(Skeleton,Creature Skeleton,1/1,black) and!( tap(noevent) )! +auto=@each my end:name(Create skeleton) token(Skeleton,Creature Skeleton,1/1,black) and!( tap(noevent) )! text=Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. -- At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead. mana={3}{B}{G} type=Enchantment [/card] [card] name=Skeleton Archer -auto=damage:1 target(player,creature,planeswalker) -text=When Skeleton Archer enters the battlefield, it deals 1 damage to any target. +auto=damage:1 target(anytarget) +text=When Skeleton Archer enters, it deals 1 damage to any target. mana={3}{B} type=Creature subtype=Skeleton Archer @@ -65887,7 +101233,7 @@ auto={17}:this(counter{1/1.17}) regenerate && counter(1/1) auto={18}:this(counter{1/1.18}) regenerate && counter(1/1) auto={19}:this(counter{1/1.19}) regenerate && counter(1/1) auto={20}:this(counter{1/1.20}) regenerate && counter(1/1) -text=Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. -- Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it. +text=Skeleton Scavengers enters with a +1/+1 counter on it. -- Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it. mana={2}{B} type=Creature subtype=Skeleton @@ -65910,14 +101256,14 @@ auto=tap(noevent) auto={T}:add{G} auto=this(variable{type:creature:opponentbattlefield}>0) {2}{B}{B}{G}{T}{S}:name(Creature gets -2/-2 and create elves) target(creature|opponentbattlefield) -2/-2 ueot && token(Warrior,Creature Elf Warrior,1/1,green)*2 asSorcery auto={2}{B}{B}{G}{T}{S}:name(Create elves) token(Warrior,Creature Elf Warrior,1/1,green)*2 asSorcery -text=Skemfar Elderhall enters the battlefield tapped. -- {T}: Add {G}. -- {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate this ability only any time you could cast a sorcery. +text=Skemfar Elderhall enters tapped. -- {T}: Add {G}. -- {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] name=Skemfar Shadowsage auto=choice name(Opponent loses life) life:-sametypecreatures opponent auto=choice name(You gain life) life:sametypecreatures controller -text=When Skemfar Shadowsage enters the battlefield, Choose one -- Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. -- You gain X life, where X is the greatest number of creatures you control that have a creature type in common. +text=When Skemfar Shadowsage enters, Choose one -- Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. -- You gain X life, where X is the greatest number of creatures you control that have a creature type in common. mana={3}{B} type=Creature subtype=Elf Cleric @@ -65925,11 +101271,22 @@ power=2 toughness=5 [/card] [card] +name=Skewer Slinger +abilities=reach +auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) damage:1 +text=Reach -- Whenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to that creature. +mana={1}{R} +type=Creature +subtype=Dwarf Knight +power=1 +toughness=3 +[/card] +[card] name=Skewer the Critics -target=player,creature,planeswalker +target=anytarget auto=damage:3 text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Skewer the Critics deals 3 damage to any target. -other={R} name(Spectacle) +other={R} name(Spectacle) otherrestriction=compare(oplifelost)~morethan~0 mana={2}{R} type=Sorcery @@ -65937,7 +101294,7 @@ type=Sorcery [card] name=Skilled Animator auto=target(artifact|myBattlefield) transforms((Artifact Creature,setpower=5,settoughness=5,green)) -text=When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. +text=When Skilled Animator enters, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. mana={2}{U} type=Creature subtype=Human Artificer @@ -65947,7 +101304,7 @@ toughness=3 [card] name=Skinshifter auto={G}:name(Choose transformation) transforms((,newability[choice name(Becomes Rhino) becomes(Rhino Creature^4/4^green^trample) ueot],newability[choice name(Becomes Bird) becomes(Bird Creature^2/2^green^flying) ueot],newability[choice name(Becomes Plant) becomes(Plant Creature^0/8^green) ueot])) ueot limit:1 -text={G}: Choose one Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn. +text={G}: Choose one Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn. mana={1}{G} type=Creature subtype=Human Shaman @@ -65968,7 +101325,7 @@ toughness=1 [/card] [card] name=Skitter Eel -auto={2}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.2)])) forever +auto={2}{U}:_ADAPT2_ text={2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) mana={3}{U} type=Creature @@ -65977,8 +101334,52 @@ power=3 toughness=3 [/card] [card] +name=Skitterbeam Battalion +abilities=haste,trample +other={3}{R}{R} name(prototype) +auto=if paid(alternative) then lord(Skitterbeam Battalion[fresh]) becomes(,2/2,red) forever +auto=if casted(this) then clone && clone +text=Prototype {3}{R}{R} - 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Trample, haste -- When Skitterbeam Battalion enters, if you cast it, create two tokens that are copies of it. +mana={9} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] +name=Skittering Cicada +abilities=flash +auto=lord(*[colorless]|mycastingzone) asflash +auto=@movedTo(*[colorless&manacost=1]|mystack):name(Gains x/x and trample) transforms((,newability[1/1],trample)) ueot +auto=@movedTo(*[colorless&manacost=2]|mystack):name(Gains x/x and trample) transforms((,newability[2/2],trample)) ueot +auto=@movedTo(*[colorless&manacost=3]|mystack):name(Gains x/x and trample) transforms((,newability[3/3],trample)) ueot +auto=@movedTo(*[colorless&manacost=4]|mystack):name(Gains x/x and trample) transforms((,newability[4/4],trample)) ueot +auto=@movedTo(*[colorless&manacost=5]|mystack):name(Gains x/x and trample) transforms((,newability[5/5],trample)) ueot +auto=@movedTo(*[colorless&manacost=6]|mystack):name(Gains x/x and trample) transforms((,newability[6/6],trample)) ueot +auto=@movedTo(*[colorless&manacost=7]|mystack):name(Gains x/x and trample) transforms((,newability[7/7],trample)) ueot +auto=@movedTo(*[colorless&manacost=8]|mystack):name(Gains x/x and trample) transforms((,newability[8/8],trample)) ueot +auto=@movedTo(*[colorless&manacost=9]|mystack):name(Gains x/x and trample) transforms((,newability[9/9],trample)) ueot +auto=@movedTo(*[colorless&manacost=10]|mystack):name(Gains x/x and trample) transforms((,newability[10/10],trample)) ueot +auto=@movedTo(*[colorless&manacost=11]|mystack):name(Gains x/x and trample) transforms((,newability[11/11],trample)) ueot +auto=@movedTo(*[colorless&manacost=12]|mystack):name(Gains x/x and trample) transforms((,newability[12/12],trample)) ueot +auto=@movedTo(*[colorless&manacost=13]|mystack):name(Gains x/x and trample) transforms((,newability[13/13],trample)) ueot +auto=@movedTo(*[colorless&manacost=14]|mystack):name(Gains x/x and trample) transforms((,newability[14/14],trample)) ueot +auto=@movedTo(*[colorless&manacost=15]|mystack):name(Gains x/x and trample) transforms((,newability[15/15],trample)) ueot +auto=@movedTo(*[colorless&manacost=16]|mystack):name(Gains x/x and trample) transforms((,newability[16/16],trample)) ueot +auto=@movedTo(*[colorless&manacost=17]|mystack):name(Gains x/x and trample) transforms((,newability[17/17],trample)) ueot +auto=@movedTo(*[colorless&manacost=18]|mystack):name(Gains x/x and trample) transforms((,newability[18/18],trample)) ueot +auto=@movedTo(*[colorless&manacost=19]|mystack):name(Gains x/x and trample) transforms((,newability[19/19],trample)) ueot +auto=@movedTo(*[colorless&manacost>=20]|mystack):name(Gains x/x and trample) transforms((,newability[20/20],trample)) ueot +text=Flash -- You may cast colorless spells as though they had flash. -- Whenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value. +mana={3} +type=Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] name=Skittering Crustacean -auto=this(cantargetcard(*[-monstrous]) {6}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,newability[opponentshroud])) forever +auto=this(cantargetcard(*[-monstrous]) {6}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,hexproof)) forever) text={6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) -- As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.) mana={2}{U} type=Creature @@ -65997,9 +101398,20 @@ power=1 toughness=2 [/card] [card] +name=Skittering Precursor +abilities=devoid,menace +auto=@sacrificed(*[-token]|mybattlefield):_ELDRAZISPAWN_ +text=Devoid (This card has no color.) -- Menace -- Whenever you sacrifice a nontoken permanent, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." +mana={2}{R} +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=3 +[/card] +[card] name=Skittering Surveyor -auto=may name(Search basic land) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )! -text=When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +auto=may name(Search basic land) target(land[basic]|mylibrary) moveto(hand) and!( shuffle )! +text=When Skittering Surveyor enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. mana={3} type=Artifact Creature subtype=Construct @@ -66007,6 +101419,17 @@ power=1 toughness=2 [/card] [card] +name=Skoa, Embermage +auto=damage:4 target(anytarget) +auto={D(other *[share!name!]|myhand)}{S(mountain|myBattlefield)}{S(mountain|myBattlefield)}:damage:4 target(anytarget) restriction{type(mountain|mybattlefield)~morethan~1} +text=When Skoa, Embermage enters, it deals 4 damage to any target. -- Grandeur - Discard another card named Skoa, Embermage, Sacrifice two Mountains: Skoa deals 4 damage to any target. +mana={4}{R}{R} +type=Legendary Creature +subtype=Goblin Wizard +power=4 +toughness=4 +[/card] +[card] name=Skola Grovedancer auto=@movedTo(*[land]|myGraveyard):life:1 controller auto={2}{G}:deplete:1 controller @@ -66020,7 +101443,7 @@ toughness=2 [card] name=Skophos Maze-Warden auto={1}:1/-1 ueot -auto=@targeted(other creature|Battlefield) from(land|myBattlefield):all(trigger) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) +auto=@targeted(other creature|Battlefield) from(land|myBattlefield):all(trigger) _FIGHT_ text={1}: Skophos Maze-Warden gets +1/-1 until end of turn. -- Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.) mana={3}{R} type=Creature @@ -66042,7 +101465,7 @@ toughness=3 [/card] [card] name=Skophos Warleader -auto={R}{S(other creature,enchantment|myBattlefield}:1/0 && menace ueot +auto={R}{S(other creature,enchantment|myBattlefield)}:1/0 && menace ueot text={R}, Sacrifice another creature or enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) mana={4}{R} type=Creature @@ -66051,6 +101474,29 @@ power=4 toughness=5 [/card] [card] +name=Skrelv's Hive +auto=@each my upkeep:life:-1 controller && _PHYREXIANMITETOKEN_ +auto=this(variable{opponentpoisoncount}>2) lord(other creature[poisontoxic]|myBattlefield) lifelink +text=At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." -- Corrupted - As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Skrelv, Defector Mite +abilities=poisontoxic,cantblock +auto={p(W)}{T}:name(Choose white) target(other creature|myBattlefield) transforms((,newability[poisontoxic],newability[protection from white],newability[cantbeblockedby(creature[white])])) ueot +auto={p(W)}{T}:name(Choose red) target(other creature|myBattlefield) transforms((,newability[poisontoxic],newability[protection from red],newability[cantbeblockedby(creature[red])])) ueot +auto={p(W)}{T}:name(Choose black) target(other creature|myBattlefield) transforms((,newability[poisontoxic],newability[protection from black],newability[cantbeblockedby(creature[black])])) ueot +auto={p(W)}{T}:name(Choose green) target(other creature|myBattlefield) transforms((,newability[poisontoxic],newability[protection from green],newability[cantbeblockedby(creature[green])])) ueot +auto={p(W)}{T}:name(Choose blue) target(other creature|myBattlefield) transforms((,newability[poisontoxic],newability[protection from blue],newability[cantbeblockedby(creature[blue])])) ueot +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- Skrelv, Defector Mite can't block. -- {W/P}, {T}: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ({W/P} can be paid with either {W} or 2 life.) +mana={W} +type=Legendary Artifact Creature +subtype=Phyrexian Mite +power=1 +toughness=1 +[/card] +[card] name=Skulduggery target=creature|mybattlefield auto=1/1 @@ -66061,8 +101507,8 @@ type=Instant [/card] [card] name=Skulking Killer -auto=if type(creature|opponentbattlefield)~equalto~0 then name(Creature gets -2/-2) name(Creature gets -2/-2) target(creature|opponentbattlefield) -2/-2 ueot -text=When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. +auto=if type(creature|opponentbattlefield)~equalto~1 then name(Creature gets -2/-2) name(Creature gets -2/-2) target(creature|opponentbattlefield) -2/-2 ueot +text=When Skulking Killer enters, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. mana={3}{B} type=Creature subtype=Vampire Assassin @@ -66084,11 +101530,11 @@ toughness=1 [card] name=Skull Raid abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=if type(*|opponenthand)~equalto~0 then life:2 controller -auto=if type(*|opponenthand)~equalto~1 then ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand) && life:1 opponent!$ opponent -auto=if type(*|opponenthand)~morethan~1 then ability$!name(Discard a card) name(Discard a card) reject notatarget(<2>*|myhand)!$ opponent +auto=if type(*|opponenthand)~equalto~1 then ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand) && life:1 opponent!$ opponent +auto=if type(*|opponenthand)~morethan~1 then ability$!name(Discard a card) name(Discard a card) reject notaTarget(<2>*|myhand)!$ opponent text=Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference. -- Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3}{B} type=Sorcery @@ -66096,8 +101542,8 @@ type=Sorcery [card] name=Skull Skaab auto=may name(Exploit a creature) target(creature|mybattlefield) exploits -auto=@exploited(creature[-token]|mybattlefield):name(Create Zombie) token(Zombie,Creature Zombie,2/2,black) -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. +auto=@exploited(creature[-token]|mybattlefield):name(Create Zombie) _ZOMBIETOKEN_ +text=Exploit (When this creature enters, you may sacrifice a creature.) -- Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. mana={U}{B} type=Creature subtype=Zombie @@ -66107,16 +101553,27 @@ toughness=2 [card] name=Skull Storm auto=if type(creature|opponentbattlefield)~lessthan~compare(pnumofcommandcastplus1plusend) then life:-halfupopponentlifetotal opponent -auto=thisforeach(variable{pnumofcommandcastplus1plusend}) ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent +auto=thisforeach(variable{pnumofcommandcastplus1plusend}) ability$!name(sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. -- Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up. mana={7}{B}{B} type=Sorcery [/card] [card] +name=Skullcap Snail +auto=target(opponent) ability$!name(Exile a card) name(Exile a card) notaTarget(*|myhand) moveto(exile)!$ targetedplayer +text=When Skullcap Snail enters, target opponent exiles a card from their hand. +mana={1}{B} +type=Creature +subtype=Fungus Snail +power=1 +toughness=1 +[/card] +[card] name=Skullcrack #MISSING:Damage can't be prevented +target=player auto=transforms((,newability[nolifegain],newability[nolifegainopponent])) ueot -auto=damage:3 target(player) +auto=damage:3 text=Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player. mana={1}{R} type=Instant @@ -66133,9 +101590,9 @@ toughness=3 [/card] [card] name=Skullport Merchant -auto=name(Create treasure) token(Treasure Sur) +auto=name(Create treasure) _TREASURE_ auto={1}{B}{S(other *[creature;treasure]|mybattlefield)}:name(Draw card) draw:1 controller -text=When Skullport Merchant enters the battlefield, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- {1}{B}, Sacrifice another creature or a Treasure: Draw a card. +text=When Skullport Merchant enters, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- {1}{B}, Sacrifice another creature or a Treasure: Draw a card. mana={2}{B} type=Creature subtype=Dwarf Citizen @@ -66145,16 +101602,39 @@ toughness=4 [card] name=Skullscorch target=player -auto=ability$!name(Discards or damage) choice name(Discards 2 cards) discard:2 controller _ choice name(Damage 4) damage:4 controller)!$ targetedplayer +auto=ability$!name(Discards or damage) choice name(Discards 2 cards) discard:2 controller _ choice name(Damage 4) damage:4 controller!$ targetedplayer text=Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her. mana={R}{R} type=Sorcery [/card] [card] +name=Skullslither Worm +auto=if type(*|opponenthand)~morethan~0 then ability$!name(Discard a card) notaTarget(*|myhand) reject!$ opponent +auto=if type(*|opponenthand)~equalto~0 then counter(1/1,2) +text=When Skullslither Worm enters, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm. +mana={3}{B} +type=Creature +subtype=Worm +power=3 +toughness=3 +[/card] +[card] +name=Skullsnap Nuisance +abilities=flying +auto=_CONSTELLATION__SURVEIL1_ +auto=_EERIE__SURVEIL1_ +text=Flying -- Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={U}{B} +type=Creature +subtype=Insect Skeleton +power=1 +toughness=4 +[/card] +[card] name=Skullwinder abilities=deathtouch -auto=name(Return a card) target(*|myGraveyard) moveTo(myHand) and!( transforms((,newability[ability$!name(Return a card) name(Return a card) target(*|myGraveyard) moveTo(myHand)!$ opponent])) oneshot )! -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. +auto=name(Return a card) target(*|myGraveyard) moveto(hand) and!( transforms((,newability[ability$!name(Return a card) name(Return a card) target(*|myGraveyard) moveto(hand)!$ opponent])) oneshot )! +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Skullwinder enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. mana={2}{G} type=Creature subtype=Snake @@ -66162,6 +101642,17 @@ power=1 toughness=3 [/card] [card] +name=Sky Crier +abilities=flying,lifelink +auto={3}{W}:target(opponent) draw:1 controller && draw:1 opponent +text=Flying, lifelink -- {3}{W}: You and target opponent each draw a card. +mana={1}{W} +type=Creature +subtype=Bird Citizen +power=1 +toughness=1 +[/card] +[card] name=Sky Terror abilities=flying, menace text=Flying, menace @@ -66193,6 +101684,27 @@ power=1 toughness=2 [/card] [card] +name=Sky-Blessed Samurai +abilities=flying,affinityenchantments +text=This spell costs {1} less to cast for each enchantment you control. -- Flying +mana={6}{W} +type=Enchantment Creature +subtype=Human Samurai +power=4 +toughness=4 +[/card] +[card] +name=Skybeast Tracker +abilities=reach +auto=@movedTo(*[manacost>=5]|mystack):_FOOD_ +text=Reach -- Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={3}{G} +type=Creature +subtype=Giant Archer +power=2 +toughness=4 +[/card] +[card] name=Skyblade of the Legion abilities=flying text=Flying @@ -66207,14 +101719,35 @@ name=Skyblade's Boon target=creature auto=1/1 auto=flying -auto={2}{W}:all(this) moveto(ownerhand) -autograveyard={2}{W}:all(this) moveto(ownerhand) +auto={2}{W}:all(this) moveto(hand) +autograveyard={2}{W}:all(this) moveto(hand) text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- {2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] +name=Skyboon Evangelist +abilities=flying +auto=may target(other creature|battlefield) counter(1/1) +auto=@combat(attacking) source(creature[counter{any}]|mybattlefield):all(trigger[to]) flying ueot +text=Flying -- When Skyboon Evangelist enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn. +mana={4}{W} +type=Creature +subtype=Bird Advisor +power=3 +toughness=3 +[/card] +[card] +name=Skybridge Towers +auto=tap(noevent) +auto={T}:Add{W} +auto={T}:Add{U} +auto={2}{W}{U}{T}{S}:draw:1 +text=Skybridge Towers enters tapped. -- {T}: Add {W} or {U}. -- {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card. +type=Land +[/card] +[card] name=Skycat Sovereign abilities=flying auto=foreach(other creature[flying]|myBattlefield) 1/1 @@ -66227,6 +101760,20 @@ power=1 toughness=1 [/card] [card] +name=Skyclave Aerialist +abilities=flying +backside=Skyclave Invader +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={4}{p(G)}:flip(backside) asSorcery +text=Flying -- {4}{G/P}: Transform Skyclave Aerialist. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) +mana={1}{U} +type=Creature +subtype=Merfolk Scout +power=2 +toughness=1 +[/card] +[card] name=Skyclave Apparition other={1}{W}{W}{E(*[-land;-token;manacost<=4]|opponentBattlefield)} name(Exile opponent card) otherrestriction=type(*[-land;-token;manacost<=4]|opponentbattlefield)~morethan~0 @@ -66235,7 +101782,7 @@ auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmana auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmanacost)~equalto~2}:token(Illusion,Creature Illusion,2/2,blue) opponent auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmanacost)~equalto~3}:token(Illusion,Creature Illusion,3/3,blue) opponent auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmanacost)~equalto~4}:token(Illusion,Creature Illusion,4/4,blue) opponent -text=When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with converted mana cost 4 or less. -- When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the converted mana cost of the exiled card. +text=When Skyclave Apparition enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. -- When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card. mana={1}{W}{W} type=Creature subtype=Kor Spirit @@ -66246,7 +101793,7 @@ toughness=2 name=Skyclave Basilica auto=tap(noevent) auto={T}:add{W} -text=Skyclave Basilica enters the battlefield tapped. -- {T}: Add {W}. // {1}{W} Skyclave Cleric +text=Skyclave Basilica enters tapped. -- {T}: Add {W}. // {1}{W} Skyclave Cleric type=Land [/card] [card] @@ -66255,7 +101802,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Skyclave Basilica) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Skyclave Basilica) name(Skyclave Basilica) flip(Skyclave Basilica) forcetype(land) auto=life:2 controller -text=When Skyclave Cleric enters the battlefield, you gain 2 life. // Skyclave Basilica +text=When Skyclave Cleric enters, you gain 2 life. // Skyclave Basilica mana={1}{W} type=Creature subtype=Kor Cleric @@ -66266,7 +101813,7 @@ toughness=3 name=Skyclave Geopede abilities=trample auto=_LANDFALL_2/2 ueot -text=Trample -- Landfall - Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. +text=Trample -- Landfall - Whenever a land enters under your control, Skyclave Geopede gets +2/+2 until end of turn. mana={2}{R} type=Creature subtype=Insect @@ -66274,19 +101821,30 @@ power=3 toughness=1 [/card] [card] +name=Skyclave Invader +abilities=flying +auto=ability$!name(Reveal) reveal:1 optionone if type(*[-land]|reveal)~morethan~0 then name(put card into your hand) name(put card into your hand) target(*|reveal) moveto(hand) else name(May move to battlefield) target(*[land]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put land in hand) target(<1>*[land]|reveal) moveto(hand) optiontwoend revealend!$ controller +text=Flying -- When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. +color=green,blue +type=Creature +subtype=Phyrexian Merfolk Scout +power=2 +toughness=4 +[/card] +[card] name=Skyclave Pick-Axe -auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1 +auto=name(Attach to creature) rehook target(creature|myBattlefield) auto=teach(creature) transforms((,newability[_LANDFALL_2/2 ueot])) auto={2}{G}:equip -text=Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. -- Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {2}{G} +text=Skyclave Pick-Axe enters, attach it to target creature you control. -- Landfall - Whenever a land enters under your control, equipped creature gets +2/+2 until end of turn. -- Equip {2}{G} mana={G} type=Artifact subtype=Equipment [/card] [card] name=Skyclave Plunder -aicode=activate moveTo(myHand) target(*[zpos<=calculatepartyplus3plusend]|myLibrary) -auto=reveal:calculatepartyplus3plusend optionone name(Get a card) target(*|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate moveto(hand) target(*[zpos<=calculatepartyplus3plusend]|myLibrary) +auto=reveal:calculatepartyplus3plusend optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three cards from among them into your hand, and put the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={4}{U} type=Sorcery @@ -66295,10 +101853,10 @@ type=Sorcery name=Skyclave Relic abilities=indestructible kicker={3} -auto=if paid(kicker) then all(this) clone and!(transforms((,newability[tap(noevent]))! -auto=if paid(kicker) then all(this) clone and!(transforms((,newability[tap(noevent]))! +auto=if paid(kicker) then all(this) clone and!(transforms((,newability[tap(noevent)])))! +auto=if paid(kicker) then all(this) clone and!(transforms((,newability[tap(noevent)])))! auto={T}:ability$! name(Add any color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G} !$ controller -text=Kicker {3} -- Indestructible -- When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. -- {T}: Add one mana of any color. +text=Kicker {3} -- Indestructible -- When Skyclave Relic enters, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. -- {T}: Add one mana of any color. mana={3} type=Artifact [/card] @@ -66320,9 +101878,8 @@ name=Skyclave Shade abilities=cantblock kicker={2}{B} auto=if paid(kicker) then counter(1/1,2) all(this) -auto={0}:moveto(mygraveyard) -autograveyard=@movedTo(land|myBattlefield) restriction{myturnonly}:CanPlayFromGraveyard -text=Kicker {2}{B} -- Skyclave Shade can't block -- If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. -- Landfall - Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. +autograveyard=@movedTo(land|myBattlefield) restriction{myturnonly}:canPlayFromGraveyard +text=Kicker {2}{B} -- Skyclave Shade can't block -- If Skyclave Shade was kicked, it enters with two +1/+1 counters on it. -- Landfall - Whenever a land enters under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. mana={1}{B} type=Creature subtype=Shade @@ -66331,7 +101888,7 @@ toughness=1 [/card] [card] name=Skyclave Shadowcat -auto={1}{B}{S(other creature|myBattlefield)}:counter(1/1,1) all(this) +auto={1}{B}{S(other creature|myBattlefield)}:counter(1/1) all(this) auto=@movedTo(creature[counter{1/1.1}]|myGraveyard) from(Battlefield):draw:1 controller text={1}{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat. -- Whenever a creature you control with a +1/+1 counter on it dies, draw a card. mana={3}{B} @@ -66344,7 +101901,7 @@ toughness=3 name=Skyclave Squid abilities=defender auto=_LANDFALL_canattack ueot -text=Landfall - Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender. +text=Landfall - Whenever a land enters under your control, Skyclave Squid can attack this turn as though it didn't have defender. mana={1}{U} type=Creature subtype=Squid @@ -66352,6 +101909,16 @@ power=3 toughness=2 [/card] [card] +name=Skycrash +abilities=cycling +target=artifact +auto=destroy +autohand=__CYCLING__({R}) +text=Destroy target artifact. -- Cycling {R} ({R}, Discard this card: Draw a card.) +mana={1}{R} +type=Instant +[/card] +[card] name=Skyfire Phoenix abilities=flying,haste autograveyard=@movedTo(*[iscommander]|mystack):moveTo(mybattlefield) @@ -66363,6 +101930,41 @@ power=3 toughness=3 [/card] [card] +name=Skyfisher Spider +abilities=reach +auto=may name(Sacrifice another creature) target(other *[creature]|mybattlefield) sacrifice and!( transforms((,newability[name(Destroy nonland permanent) target(*[-land]|battlefield) destroy])) oneshot )! +auto=_DIES_may name(Gain life and exile) all(trigger[to]) transforms((,newability[life:type:creature:mygraveyard controller],newability[moveto(myexile)])) forever +text=Reach -- When Skyfisher Spider enters, you may sacrifice another creature. When you do, destroy target nonland permanent. -- When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. +mana={2}{B}{G} +type=Creature +subtype=Spider +power=3 +toughness=3 +[/card] +[card] +name=Skyhunter Strike Force +abilities=flying +auto=@combat(attacking) source(this):name(Melee) all(trigger[to]) 1/1 ueot +auto=@combat(attacking) source(other creature|mybattlefield) restriction{type(*[iscommander]|mybattlefield)~morethan~0}:name(Melee) all(trigger[to]) 1/1 ueot +text=Flying -- Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) -- Lieutenant - As long as you control your commander, other creatures you control have melee. +mana={2}{W} +type=Creature +subtype=Cat Knight +power=2 +toughness=2 +[/card] +[card] +name=Skyknight Squire +auto=@movedTo(other creature|myBattlefield):counter(1/1) +auto=this(counter{1/1.3}) becomes(Knight,flying) +text=Whenever another creature you control enters, put a +1/+1 counter on this creature. -- As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types. +mana={1}{W} +type=Creature +subtype=Cat Scout +power=1 +toughness=1 +[/card] +[card] name=Skyknight Vanguard abilities=flying auto=_ATTACKING_token(Soldier,Creature Soldier,1/1,white,battleready) @@ -66377,8 +101979,8 @@ toughness=2 name=Skyline Despot abilities=flying auto=_MONARCH_CONTROLLER_ -auto=@each my upkeep restriction{compare(pmonarch)~morethan~0}:token(Dragon,Creature Dragon,5/5,red,flying) -text=Flying -- When Skyline Despot enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, put a 5/5 red Dragon creature token with flying onto the battlefield. +auto=@each my upkeep restriction{compare(pmonarch)~morethan~0}:_DRAGONTOKEN_ +text=Flying -- When Skyline Despot enters, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, put a 5/5 red Dragon creature token with flying onto the battlefield. mana={5}{R}{R} type=Creature subtype=Dragon @@ -66387,7 +101989,7 @@ toughness=5 [/card] [card] name=Skyline Scout -auto=_ATTACKING_pay({1}{w}):flying ueot +auto=_ATTACKING_pay({1}{W}):flying ueot text=Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn. mana={1}{W} type=Creature @@ -66400,7 +102002,7 @@ name=Skymarch Bloodletter abilities=flying auto=life:1 controller auto=life:-1 opponent -text=Flying -- When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. +text=Flying -- When Skymarch Bloodletter enters, target opponent loses 1 life and you gain 1 life. mana={2}{B} type=Creature subtype=Vampire Soldier @@ -66410,8 +102012,8 @@ toughness=2 [card] name=Skymarcher Aspirant auto=_ASCEND_ -auto=@movedto(*|myBattlefield):_ASCEND_ -auto=_CITY'S_BLESSING_ flying +auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_ +auto=_CITY'S_BLESSING_ transforms((,flying)) text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Skymarcher Aspirant has flying as long as you have the city's blessing. mana={W} type=Creature @@ -66422,8 +102024,7 @@ toughness=1 [card] name=Skyrider Patrol abilities=flying -auto=@each my combatbegins:may pay({g}{u}):target(other creature|myBattlefield) counter(1/1) and!(flying)! -#&& flying ueot +auto=@each my combatbegins:pay({G}{U}):target(other creature|myBattlefield) transforms((,newability[counter(1/1)],flying)) ueot text=Flying -- At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. mana={2}{G}{U} type=Creature @@ -66435,7 +102036,7 @@ toughness=3 name=Skyscanner abilities=flying auto=draw:1 -text=Flying -- When Skyscanner enters the battlefield, draw a card. +text=Flying -- When Skyscanner enters, draw a card. mana={3} type=Artifact Creature subtype=Thopter @@ -66443,6 +102044,28 @@ power=1 toughness=1 [/card] [card] +name=Skyscythe Engulfer +abilities=reach,trample +auto=cantbeblockedby(*[flying]) +text=Reach, trample -- Skyscythe Engulfer can't be blocked by creatures with flying. +mana={5}{G} +type=Creature +subtype=Phyrexian Beast +power=6 +toughness=5 +[/card] +[card] +name=Skyship Buccaneer +abilities=flying +auto=if raid then draw:1 +text=Flying -- Raid - When this creature enters, if you attacked this turn, draw a card. +mana={3}{U}{U} +type=Creature +subtype=Human Pirate +power=4 +toughness=3 +[/card] +[card] name=Skyshroud Ambush target=creature|mybattlefield auto=choice name(Fight weaker creature) transforms((,newability[target(creature[toughness<=p]|opponentbattlefield) dynamicability],newability[draw:1 controller])) ueot @@ -66455,7 +102078,7 @@ type=Instant name=Skyshroud Lookout abilities=reach auto=name(Seek an elf) name(Seek an elf) moverandom(elf) from(mylibrary) to(myhand) -text=Reach -- When Skyshroud Lookout enters the battlefield, seek an Elf card. +text=Reach -- When Skyshroud Lookout enters, seek an Elf card. mana={1}{G} type=Creature subtype=Elf Archer @@ -66463,10 +102086,32 @@ power=1 toughness=1 [/card] [card] +name=Skyskipper Duo +abilities=flying +auto=may (blink)ueot target(other creature|myBattlefield) +text=Flying -- When Skyskipper Duo enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step. +mana={4}{U} +type=Creature +subtype=Bird Frog +power=3 +toughness=3 +[/card] +[card] +name=Skystreak Engineer +abilities=flying +auto=this(cantargetcard(*[-effect]) {4}{U}:becomes(effect) forever && counter(1/1,2) +text=Flying -- Exhaust - {4}{U}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) +mana={1}{U} +type=Creature +subtype=Human Pilot +power=1 +toughness=3 +[/card] +[card] name=Skystreamer abilities=flying auto=target(player) life:4 -text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life. +text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters, target player gains 4 life. mana={4}{W} type=Creature subtype=Griffin @@ -66474,10 +102119,33 @@ power=3 toughness=2 [/card] [card] +name=Skystrike Officer +abilities=flying +auto=_ATTACKING_create(soldier:artifact creature soldier:1/1) +auto={T(Soldier|myBattlefield)}{T(Soldier|myBattlefield)}{T(Soldier|myBattlefield)}:draw:1 +text=Flying -- Whenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token. -- Tap three untapped Soldiers you control: Draw a card. +mana={2}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] +name=Skyswimmer Koi +abilities=flying +auto=@movedTo(artifact|myBattlefield):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text=Flying -- Whenever an artifact enters under your control, you may draw a card. If you do, discard a card. +mana={3}{U} +type=Creature +subtype=Fish +power=3 +toughness=3 +[/card] +[card] name=Skywarp Skaab abilities=flying auto=if type(creature|mygraveyard)~morethan~1 then may name(Exile 2 creature) name(Exile 2 creature) target(creature|mygraveyard) moveto(exile) and!( transforms((,newability[name(Exile another creature) target(other creature|mygraveyard) moveto(exile) and!( draw:1 controller )!])) oneshot )! -text=Flying -- When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card. +text=Flying -- When Skywarp Skaab enters, you may exile two creature cards from your graveyard. If you do, draw a card. mana={3}{U}{U} type=Creature subtype=Zombie Drake @@ -66498,7 +102166,7 @@ toughness=2 [card] name=Slag Strider abilities=affinityartifacts -auto={1}{S(artifact|myBattlefield)}:name(Deals 1 damage) damage:1 target(player,creature,planeswalker) +auto={1}{S(artifact|myBattlefield)}:name(Deals 1 damage) damage:1 target(anytarget) text=Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) -- {1}, Sacrifice an artifact: Slag Strider deals 1 damage to any target. mana={5}{R}{R} type=Creature @@ -66507,12 +102175,20 @@ power=3 toughness=3 [/card] [card] +name=Slagstone Refinery +auto=@movedto(artifact|graveyard) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +auto=@movedto(artifact|exile) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={4} +type=Artifact +[/card] +[card] name=Slagwoods Bridge abilities=indestructible auto=tap(noevent) auto={T}:add{R} auto={T}:add{G} -text=Slagwoods Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {R} or {G}. +text=Slagwoods Bridge enters tapped. -- Indestructible -- {T}: Add {R} or {G}. type=Artifact Land [/card] [card] @@ -66535,15 +102211,26 @@ type=Sorcery name=Slaughter Games abilities=nofizzle auto=chooseanameopp name(Search that cards) target(creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland -text=Slaughter Games can't be countered by spells or abilities. -- Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. +text=Slaughter Games can't be countered. -- Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles their library. mana={2}{B}{R} type=Sorcery [/card] [card] +name=Slaughter Singer +abilities=poisontwotoxic +auto=@combat(attacking) source(other creature[hastoxic]|myBattlefield):name(Creature gains 1/1) all(trigger[to]) transforms((,newability[1/1])) ueot +text=Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) -- Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn. +mana={G}{W} +type=Creature +subtype=Phyrexian Cleric +power=2 +toughness=2 +[/card] +[card] name=Slaughter Specialist auto=token(Human,Creature Human,1/1,white) opponent auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Put 1/1 counter) counter(1/1) -text=When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token. -- Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist. +text=When Slaughter Specialist enters, each opponent creates a 1/1 white Human creature token. -- Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist. mana={1}{B} type=Creature subtype=Vampire Warrior @@ -66552,8 +102239,8 @@ toughness=3 [/card] [card] name=Slaughter the Strong -auto=sacrifice all(creature[power>4]|mybattlefield) -auto=ability$!name(Sacrifice) sacrifice all(creature[power>4]|mybattlefield)!$ opponent +auto=sacrifice all(creature[power>=5]|mybattlefield) +auto=ability$!name(Sacrifice) sacrifice all(creature[power>=5]|mybattlefield)!$ opponent text=Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control. mana={1}{W}{W} type=Sorcery @@ -66561,8 +102248,8 @@ type=Sorcery [card] name=Slaughter-Priest of Mogis auto=@sacrificed(*|mybattlefield):2/0 ueot -auto={1}{R}{S(other creature,enchantment|myBattlefield}:first strike ueot -text=Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn. -- 2 , Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn. +auto={2}{S(other creature,enchantment|myBattlefield)}:first strike ueot +text=Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn. -- {2}, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn. mana={B}{R} type=Creature subtype=Minotaur Shaman @@ -66570,11 +102257,22 @@ power=2 toughness=2 [/card] [card] +name=Slavering Branchsnapper +abilities=cycling,trample +autohand={2}{cycle}:name(Search forest) target(forest|mylibrary) moveto(hand) +text=Trample -- Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) +mana={4}{G}{G} +type=Creature +subtype=Lizard +power=7 +toughness=6 +[/card] +[card] name=Slayer's Bounty auto=name(Look opponent's hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! auto=@sacrificed(clue|mybattlefield):name(Draft a card) transforms((,newability[choice name(Bounty Agent) conjure cards(Bounty Agent) zone(myhand)],newability[choice name(Outflank) conjure cards(Outflank) zone(myhand)],newability[choice name(Bound in Gold) conjure cards(Bound in Gold) zone(myhand)],newability[choice name(Bring to Trial) conjure cards(Bring to Trial) zone(myhand)],newability[choice name(Glass Casket) conjure cards(Glass Casket) zone(myhand)],newability[choice name(Reprobation) conjure cards(Reprobation) zone(myhand)],newability[choice name(Collar the Culprit) conjure cards(Collar the Culprit) zone(myhand)],newability[choice name(Compulsory Rest) conjure cards(Compulsory Rest) zone(myhand)],newability[choice name(Expel) conjure cards(Expel) zone(myhand)],newability[choice name(Fairgrounds Warden) conjure cards(Fairgrounds Warden) zone(myhand)],newability[choice name(Iron Verdict) conjure cards(Iron Verdict) zone(myhand)],newability[choice name(Luminous Bonds) conjure cards(Luminous Bonds) zone(myhand)],newability[choice name(Raise the Alarm) conjure cards(Raise the Alarm) zone(myhand)],newability[choice name(Seal Away) conjure cards(Seal Away) zone(myhand)],newability[choice name(Summary Judgment) conjure cards(Summary Judgment) zone(myhand)])) oneshot auto={2}{S}:name(Draw a card) draw:1 -text=When Slayer's Bounty enters the battlefield, look at the creature cards in target opponent's hand. -- Whenever you sacrifice Slayer's Bounty or another Clue, draft a card from Slayer's Bounty's spellbook. -- {2}, Sacrifice Slayer's Bounty: Draw a card. +text=When Slayer's Bounty enters, look at the creature cards in target opponent's hand. -- Whenever you sacrifice Slayer's Bounty or another Clue, draft a card from Slayer's Bounty's spellbook. -- {2}, Sacrifice Slayer's Bounty: Draw a card. mana={W} type=Legendary Artifact subtype=Clue @@ -66583,7 +102281,7 @@ subtype=Clue name=Slayer's Cleaver auto={4}:equip auto=teach(creature) 3/1 -auto=@combat(attacking) source(mytgt):all(*[eldrazi]|opponentbattlefield) transforms((,newability[mustblock])) ueot +auto=@combat(attacking) source(mytgt):ability$! notaTarget(Eldrazi|myBattlefield) transforms((,newability[mustblock])) ueot!$ opponent text=Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. -- Equip {4} mana={3} type=Artifact @@ -66591,7 +102289,7 @@ subtype=Equipment [/card] [card] name=Slaying Fire -target=creature,player,planeswalker +target=anytarget auto=if casted(this) then if spent({R}{R}{R}) then name(Deals 4 damages) name(Deals 4 damages) damage:4 auto=if casted(this) then ifnot spent({R}{R}{R}) then name(Deals 3 damages) name(Deals 3 damages) damage:3 text=Slaying Fire deals 3 damage to any target. -- Adamant - If at least three red mana was spent to cast this spell, it deals 4 damage instead. @@ -66600,7 +102298,7 @@ type=Instant [/card] [card] name=Sleek Schooner -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +auto=_CREW1_ text=Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={3} type=Artifact @@ -66618,14 +102316,82 @@ mana={U} type=Sorcery [/card] [card] +name=Sleep with the Fishes +target=creature +auto=teach(creature) tap +auto=create(fish:creature fish:1/1:blue:unblockable) +auto=teach(creature) doesnotuntap +text=Enchant creature -- When Sleep with the Fishes enters, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked." -- Enchanted creature doesn't untap during its controller's untap step. +mana={2}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sleep-Cursed Faerie +abilities=flying +auto=_WARD2_ +auto=tap(noevent) +auto=all(this) transforms((,newability[counter(0/0.3.Stun)])) oneshot +auto={1}{U}:untap +text=Flying, ward {2} -- Sleep-Cursed Faerie enters tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) -- {1}{U}: Untap Sleep-Cursed Faerie. +mana={U} +type=Creature +subtype=Faerie Wizard +power=3 +toughness=3 +[/card] +[card] name=Sleeper Dart auto=draw:1 controller auto={T}{S}:frozen target(creature) -text=When Sleeper Dart enters the battlefield, draw a card. -- {T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step. +text=When Sleeper Dart enters, draw a card. -- {T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step. mana={2} type=Artifact [/card] [card] +name=Slice from the Shadows +abilities=nofizzle +target=creature +auto=-X/-X +text=This spell can't be countered. (This includes by the ward ability.) -- Target creature gets -X/-X until end of turn. +mana={X}{B} +type=Instant +[/card] +[card] +name=Slick Sequence +target=anytarget +auto=damage:2 +auto=if thisturn(*|mystack)~morethan~1 then draw:1 controller +text=Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card. +mana={U}{R} +type=Instant +[/card] +[card] +name=Slickshot Lockpicker +auto=target(instant,sorcery|mygraveyard) tempflashback ueot +autohand={2}{U}:_PLOT_ +autoexile=_PLOTCAST_ +text=When Slickshot Lockpicker enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) -- Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={2}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] +name=Slickshot Show-Off +abilities=flying,haste +auto=@movedTo(*[-creature]|mystack):2/0 ueot +autohand={1}{R}:_PLOT_ +autoexile=_PLOTCAST_ +text=Flying, haste -- Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn. -- Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={1}{R} +type=Creature +subtype=Bird Wizard +power=1 +toughness=2 +[/card] +[card] name=Slimebind abilities=flash target=creature @@ -66636,9 +102402,21 @@ type=Enchantment subtype=Aura [/card] [card] +name=Slimefoot and Squee +auto=_SAPROLINGTOKEN_ +auto=_ATTACKING__SAPROLINGTOKEN_ +autograveyard={1}{B}{R}{G}{S(saproling|myBattlefield)}:moveTo(battlefield) && ability$!may target(other creature|mygraveyard) moveTo(battlefield)!$ controller asSorcery +text=Whenever Slimefoot and Squee enters or attacks, create a 1/1 green Saproling creature token. -- {1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. +mana={B}{R}{G} +type=Legendary Creature +subtype=Fungus Goblin +power=3 +toughness=3 +[/card] +[card] name=Slimefoot, the Stowaway auto=@movedTo(saproling|graveyard) from(mybattlefield):damage:1 each opponent && life:1 -auto={4}:create(saproling:creature saproling:1/1:green:) +auto={4}:_SAPROLINGTOKEN_ text=Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. -- {4}: Create a 1/1 green Saproling creature token. mana={1}{B}{G} type=Legendary Creature @@ -66647,10 +102425,20 @@ power=2 toughness=3 [/card] [card] +name=Slimy Dualleech +auto=@each my combatbegins:target(creature[power<=2]|myBattlefield) transforms((,newability[1/0],deathtouch)) ueot +text=At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn. +mana={3}{B} +type=Creature +subtype=Leech +power=2 +toughness=4 +[/card] +[card] name=Sling-Gang Lieutenant -auto=token(Goblin,creature goblin, 1/1,red)*2 +auto=_GOBLINTOKEN_*2 auto={S(goblin|myBattlefield)}:life:-1 opponent && life:1 controller -text=When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. -- Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. +text=When Sling-Gang Lieutenant enters, create two 1/1 red Goblin creature tokens. -- Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. mana={3}{B} type=Creature subtype=Goblin @@ -66660,8 +102448,8 @@ toughness=1 [card] name=Slinn Voda, the Rising Deep kicker={1}{U} -auto=if paid(kicker) then moveto(ownerhand) all(creature[-Merfolk;-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield) -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. +auto=if paid(kicker) then moveto(hand) all(creature[-Merfolk;-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield) +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Slinn Voda, the Rising Deep enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. mana={6}{U}{U} type=Legendary Creature subtype=Leviathan @@ -66669,10 +102457,28 @@ power=8 toughness=8 [/card] [card] +name=Slip On the Ring +target=creature|myBattlefield +auto=ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +autostack=name(Exile creature) moveto(myexile) and!( moveto(mybattlefield) )!moveto(myexile) and!( moveto(mybattlefield) )! +text=Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you. +mana={1}{W} +type=Instant +[/card] +[card] +name=Slip Out the Back +target=creature +auto=counter(1/1) +auto=phaseout +text=Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) +mana={U} +type=Instant +[/card] +[card] name=Slippery Scoundrel auto=_ASCEND_ auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_ -auto=_CITY'S_BLESSING_ transforms((,newability[unblockable],newability[opponentshroud])) +auto=_CITY'S_BLESSING_ transforms((,unblockable,hexproof)) text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. mana={2}{U} type=Creature @@ -66686,7 +102492,7 @@ abilities=unblockable text=Slither Blade can't be blocked. mana={U} type=Creature -subtype=Naga Rogue +subtype=Snake Rogue power=1 toughness=2 [/card] @@ -66701,7 +102507,7 @@ name=Slithermuse other={3}{U} name(Evoke) auto=if paid(alternative) then sacrifice auto=@movedto(this|nonbattlezone) from(battlefield):if compare(ohandcount)~morethan~compare(phandcount) then draw:ohandcountminusphandcountminusend controller -text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={2}{U}{U} type=Creature subtype=Elemental @@ -66720,6 +102526,54 @@ power=3 toughness=2 [/card] [card] +name=Sliver +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Sliver Army +color=black +type=Creature +subtype=Sliver Army +power=0 +toughness=0 +[/card] +[card] +name=Sliver Gravemother +abilities=nolegend +auto=lord(sliver|myBattlefield) nolegend +autograveyard={5}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason,haste,mustattack) )! asSorcery +auto=lord(sliver[manacost=0]|mygraveyard) transforms((,newability[{0}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=1]|mygraveyard) transforms((,newability[{1}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=2]|mygraveyard) transforms((,newability[{2}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=3]|mygraveyard) transforms((,newability[{3}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=4]|mygraveyard) transforms((,newability[{4}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=5]|mygraveyard) transforms((,newability[{5}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=6]|mygraveyard) transforms((,newability[{6}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=7]|mygraveyard) transforms((,newability[{7}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=8]|mygraveyard) transforms((,newability[{8}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=9]|mygraveyard) transforms((,newability[{9}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=10]|mygraveyard) transforms((,newability[{10}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=11]|mygraveyard) transforms((,newability[{11}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=12]|mygraveyard) transforms((,newability[{12}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=13]|mygraveyard) transforms((,newability[{13}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=14]|mygraveyard) transforms((,newability[{14}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=15]|mygraveyard) transforms((,newability[{15}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=16]|mygraveyard) transforms((,newability[{16}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=17]|mygraveyard) transforms((,newability[{17}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=18]|mygraveyard) transforms((,newability[{18}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost=19]|mygraveyard) transforms((,newability[{19}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +auto=lord(sliver[manacost>=20]|mygraveyard) transforms((,newability[{20}:name(Activate Encore) name(Activate Encore) moveto(exile) and!( clone with(treason^haste^mustattack) )! asSorcery])) +text=The "legend rule" doesn't apply to Slivers you control. -- Each Sliver creature card in your graveyard has encore {X}, where X is its mana value. -- Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Sliver +power=6 +toughness=6 +[/card] +[card] name=Sliver Hive auto={T}:add{C} auto=this(variable{type:sliver:myrestrictedcastingzone}>0) {T}:add{W} @@ -66728,15 +102582,64 @@ auto=this(variable{type:sliver:myrestrictedcastingzone}>0) {T}:add{B} auto=this(variable{type:sliver:myrestrictedcastingzone}>0) {T}:add{G} auto=this(variable{type:sliver:myrestrictedcastingzone}>0) {T}:add{R} auto={5}{T} restriction{type(sliver|mybattlefield)~morethan~0}:token(Sliver,Creature Sliver,1/1) -text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell. -- {5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver. +text={T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. -- {5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver. type=Land [/card] [card] +name=Slobad, Iron Goblin +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=1]|myBattlefield)}:name(Sacrifice with manacost 1) name(Sacrifice with manacost 1) add{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=1]|myBattlefield)}:name(Sacrifice with manacost 1) name(Sacrifice with manacost 1) add{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=2]|myBattlefield)}:name(Sacrifice with manacost 2) name(Sacrifice with manacost 2) add{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=2]|myBattlefield)}:name(Sacrifice with manacost 2) name(Sacrifice with manacost 2) add{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=3]|myBattlefield)}:name(Sacrifice with manacost 3) name(Sacrifice with manacost 3) add{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=3]|myBattlefield)}:name(Sacrifice with manacost 3) name(Sacrifice with manacost 3) add{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=4]|myBattlefield)}:name(Sacrifice with manacost 4) name(Sacrifice with manacost 4) add{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=4]|myBattlefield)}:name(Sacrifice with manacost 4) name(Sacrifice with manacost 4) add{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=5]|myBattlefield)}:name(Sacrifice with manacost 5) name(Sacrifice with manacost 5) add{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=5]|myBattlefield)}:name(Sacrifice with manacost 5) name(Sacrifice with manacost 5) add{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=6]|myBattlefield)}:name(Sacrifice with manacost 6) name(Sacrifice with manacost 6) add{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=6]|myBattlefield)}:name(Sacrifice with manacost 6) name(Sacrifice with manacost 6) add{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=7]|myBattlefield)}:name(Sacrifice with manacost 7) name(Sacrifice with manacost 7) add{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=7]|myBattlefield)}:name(Sacrifice with manacost 7) name(Sacrifice with manacost 7) add{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=8]|myBattlefield)}:name(Sacrifice with manacost 8) name(Sacrifice with manacost 8) add{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=8]|myBattlefield)}:name(Sacrifice with manacost 8) name(Sacrifice with manacost 8) add{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=9]|myBattlefield)}:name(Sacrifice with manacost 9) name(Sacrifice with manacost 9) add{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=9]|myBattlefield)}:name(Sacrifice with manacost 9) name(Sacrifice with manacost 9) add{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=10]|myBattlefield)}:name(Sacrifice with manacost 10) name(Sacrifice with manacost 10) add{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=10]|myBattlefield)}:name(Sacrifice with manacost 10) name(Sacrifice with manacost 10) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=11]|myBattlefield)}:name(Sacrifice with manacost 11) name(Sacrifice with manacost 11) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=11]|myBattlefield)}:name(Sacrifice with manacost 11) name(Sacrifice with manacost 11) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=12]|myBattlefield)}:name(Sacrifice with manacost 12) name(Sacrifice with manacost 12) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=12]|myBattlefield)}:name(Sacrifice with manacost 12) name(Sacrifice with manacost 12) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=13]|myBattlefield)}:name(Sacrifice with manacost 13) name(Sacrifice with manacost 13) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=13]|myBattlefield)}:name(Sacrifice with manacost 13) name(Sacrifice with manacost 13) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=14]|myBattlefield)}:name(Sacrifice with manacost 14) name(Sacrifice with manacost 14) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=14]|myBattlefield)}:name(Sacrifice with manacost 14) name(Sacrifice with manacost 14) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=15]|myBattlefield)}:name(Sacrifice with manacost 15) name(Sacrifice with manacost 15) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=15]|myBattlefield)}:name(Sacrifice with manacost 15) name(Sacrifice with manacost 15) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=16]|myBattlefield)}:name(Sacrifice with manacost 16) name(Sacrifice with manacost 16) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=16]|myBattlefield)}:name(Sacrifice with manacost 16) name(Sacrifice with manacost 16) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=17]|myBattlefield)}:name(Sacrifice with manacost 17) name(Sacrifice with manacost 17) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=17]|myBattlefield)}:name(Sacrifice with manacost 17) name(Sacrifice with manacost 17) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=18]|myBattlefield)}:name(Sacrifice with manacost 18) name(Sacrifice with manacost 18) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=18]|myBattlefield)}:name(Sacrifice with manacost 18) name(Sacrifice with manacost 18) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=19]|myBattlefield)}:name(Sacrifice with manacost 19) name(Sacrifice with manacost 19) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=19]|myBattlefield)}:name(Sacrifice with manacost 19) name(Sacrifice with manacost 19) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}{S(artifact[manacost=20]|myBattlefield)}:name(Sacrifice with manacost 20) name(Sacrifice with manacost 20) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto=this(variable{type:artifact:mybattlefield}>0) {T}{S(artifact[manacost=20]|myBattlefield)}:name(Sacrifice with manacost 20) name(Sacrifice with manacost 20) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +text={T}, Sacrifice an artifact: Add an amount of {R} equal to the sacrificed artifact's mana value. Spend this mana only to cast artifact spells or activate abilities of artifacts. +mana={2}{R} +type=Legendary Creature +subtype=Phyrexian Goblin Artificer +power=3 +toughness=3 +[/card] +[card] name=Slogurk, the Overslime abilities=trample auto=@movedto(land|mygraveyard):name(Put 1/1 counter) counter(1/1) -auto={C(1/1,-3)}:name(Return to hand) moveto(ownerhand) -auto=@movedto(this|nonbattlezone) from(battlefield):if type(land|mygraveyard)~morethan~0 then may name(Return lands) name(Return lands) transforms((,newability[if type(land|mygraveyard)~morethan~2 then choice name(Return 3 lands) name(Return 3 lands) target(<3>land|mygraveyard) moveto(myhand)],newability[if type(land|mygraveyard)~morethan~1 then choice name(Return 2 lands) name(Return 2 lands) target(<2>land|mygraveyard) moveto(myhand)],newability[if type(land|mygraveyard)~morethan~0 then choice name(Return 1 land) name(Return 1 land) target(land|mygraveyard) moveto(myhand)])) oneshot +auto={C(1/1,-3)}:name(Return to hand) moveto(hand) +auto=@movedto(this|nonbattlezone) from(battlefield):if type(land|mygraveyard)~morethan~0 then may name(Return lands) name(Return lands) transforms((,newability[if type(land|mygraveyard)~morethan~2 then choice name(Return 3 lands) name(Return 3 lands) target(<3>land|mygraveyard) moveto(hand)],newability[if type(land|mygraveyard)~morethan~1 then choice name(Return 2 lands) name(Return 2 lands) target(<2>land|mygraveyard) moveto(hand)],newability[if type(land|mygraveyard)~morethan~0 then choice name(Return 1 land) name(Return 1 land) target(land|mygraveyard) moveto(hand)])) oneshot text=Trample -- Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime. -- Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. -- When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. type=Legendary Creature subtype=Ooze @@ -66747,9 +102650,9 @@ toughness=3 [card] name=Sludge Monster auto=may name(Put slime counter) target(creature) counter(0/0.1.Slime) -auto=@combat(attacking) source(this):may name(Put slime counter) target(creature) counter(0/0.1.Slime) +auto=_ATTACKING_may name(Put slime counter) target(creature) counter(0/0.1.Slime) auto=lord(*[-horror;counter{0/0.1.Slime}]|battlefield) transforms((,setpower=2,settoughness=2,newability[loseabilities])) -text=Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. -- Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. +text=Whenever Sludge Monster enters or attacks, put a slime counter on up to one other target creature. -- Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. mana={3}{U}{U} type=Creature subtype=Horror @@ -66757,11 +102660,44 @@ power=5 toughness=5 [/card] [card] +name=Sludge Titan +abilities=trample +auto=_ATTACKING_name(Mill 5 cards) all(*[zpos<=4]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=5]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[creature;land]|mygraveyard)~morethan~0 then may target(tobereturn[creature;land]|mygraveyard) moveto(hand)])) ueot )!])) ueot )! +text=Trample -- Whenever Sludge Titan enters the battlefield or attacks, mill five cards. You may put a creature card and/or a land card from among them into your hand. +mana={4}{BG}{BG} +type=Creature +subtype=Zombie Giant +power=6 +toughness=6 +[/card] +[card] +name=Slumbering Cerberus +abilities=doesnotuntap +auto=@each end restriction{morbid}:untap +text=This creature doesn't untap during your untap step. -- Morbid - At the beginning of each end step, if a creature died this turn, untap this creature. +mana={1}{R} +type=Creature +subtype=Dog +power=4 +toughness=2 +[/card] +[card] +name=Slumbering Keepguard +auto=@movedTo(enchantment|myBattlefield):_SCRY1_ +auto={2}{W}:type:enchantment:myBattlefield/type:enchantment:myBattlefield ueot +text=Whenever an enchantment enters under your control, scry 1. -- {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. +mana={W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] name=Slurrk, All-Ingesting abilities=partner auto=counter(1/1,5) auto=@movedTo(creature[counter{1/1}]|mygraveyard) from(mybattlefield):counter(1/1) all(creature[counter{1/1}]|mybattlefield) -text=Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it. -- Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. -- Partner (You can have two commanders if both have partner.) +text=Slurrk, All-Ingesting enters with five +1/+1 counters on it. -- Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. -- Partner (You can have two commanders if both have partner.) mana={5}{G} type=Legendary Creature subtype=Ooze @@ -66770,7 +102706,7 @@ toughness=0 [/card] [card] name=Sly Instigator -auto={U}{T}:target(creature|opponentbattlefield) transforms((,newability[this(counter{0/0.1.Goaded}>0) unblockable],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever +auto={U}{T}:target(creature|opponentbattlefield) transforms((,newability[this(counter{0/0.1.Goaded}>0) unblockable],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever text={U}, {T}: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) mana={3}{U} type=Creature @@ -66790,25 +102726,56 @@ power=2 toughness=2 [/card] [card] +name=Smash to Dust +auto=choice destroy target(artifact) +auto=choice destroy target(creature[defender]) +auto=choice damage:1 all(creature|opponentBattlefield) +text=Choose one - -- - Destroy target artifact. -- - Destroy target creature with defender. -- - Smash to Dust deals 1 damage to each creature your opponents control. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Smashing Success -auto=if type(artifact|mybattlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact) destroy && token(Treasure Sur) +auto=if type(artifact|mybattlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact) destroy && _TREASURE_ auto=if type(land|mybattlefield)~morethan~0 then choice name(Destroy land) name(Destroy land) target(land) destroy text=Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={3}{R} type=Instant [/card] [card] +name=Smaug +abilities=flying,haste +auto=_DIES_name(Create treasures) _TREASURE_*14 +text=When this creature dies, create fourteen Treasure tokens. +color=red +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Smeagol, Helpful Guide +auto=@each my end restriction{myhasdeadcreature}:name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=@ringtemptedof(player):name(Reveal opponent cards) transforms((,newability[name(Choose land card) target(land[zpos=oppofindfirsttypeland]|opponentlibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[all(*[-land&zpos<=oppofindfirsttypeland]|opponentlibrary) moveto(opponentgraveyard)])) oneshot )!])) oneshot +text=At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. -- Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard. +mana={1}{B}{G} +type=Legendary Creature +subtype=Halfling Horror +power=4 +toughness=2 +[/card] +[card] name=Smell Fear target=creature|myBattlefield -auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability])) oneshot auto=_PROLIFERATE_ +auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability])) oneshot text=Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Target creature you control fights up to one target creature you don't control. mana={1}{G} type=Sorcery [/card] [card] name=Smelt-Ward Ignus -auto={2}{R}{S}:auto=target(creature[power<=3]|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot asSorcery +auto={2}{R}{S}:name(Gain control of creature) target(creature[power<=3]|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot asSorcery text={2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. mana={1}{R} type=Creature @@ -66827,8 +102794,59 @@ power=2 toughness=3 [/card] [card] +name=Smelted Chargebug +abilities=menace +auto=alterenergy:2 controller +auto=_ATTACKING_if compare(penergy)~morethan~0 then pay({e:1}) target(other creature[attacking]) transforms((,newability[1/0],menace)) ueot +text=Menace -- When Smelted Chargebug enters, you get {E}{E} (two energy counters). -- Whenever Smelted Chargebug attacks, you may pay {E}. If you do, another target attacking creature gets +1/+0 and gains menace until end of turn. +mana={1}{R} +type=Artifact Creature +subtype=Insect +power=1 +toughness=3 +[/card] +[card] +name=Smelting Vat +aicode=activate transforms((,newability[if type(artifact[zpos<=8]|mylibrary)~equalto~0 then all(*[zpos<=8]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(artifact[zpos<=8]|mylibrary)~morethan~0 then target(artifact[zpos<=8]|mylibrary) moveto(mybattlefield) and!( all(*[zpos<=thatmuch]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto={1}{T}{S(other artifact[manacost=0]|mybattlefield)}:name(Sacrifice artifact with manacost 0) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=0]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=1]|mybattlefield)}:name(Sacrifice artifact with manacost 1) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=1]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=2]|mybattlefield)}:name(Sacrifice artifact with manacost 2) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=2]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=3]|mybattlefield)}:name(Sacrifice artifact with manacost 3) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=3]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=4]|mybattlefield)}:name(Sacrifice artifact with manacost 4) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=4]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=5]|mybattlefield)}:name(Sacrifice artifact with manacost 5) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=5]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=6]|mybattlefield)}:name(Sacrifice artifact with manacost 6) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=6]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=7]|mybattlefield)}:name(Sacrifice artifact with manacost 7) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=7]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=8]|mybattlefield)}:name(Sacrifice artifact with manacost 8) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=8]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=9]|mybattlefield)}:name(Sacrifice artifact with manacost 9) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=9]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=10]|mybattlefield)}:name(Sacrifice artifact with manacost 10) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=10]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=11]|mybattlefield)}:name(Sacrifice artifact with manacost 11) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=11]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=12]|mybattlefield)}:name(Sacrifice artifact with manacost 12) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=12]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=13]|mybattlefield)}:name(Sacrifice artifact with manacost 13) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=13]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=14]|mybattlefield)}:name(Sacrifice artifact with manacost 14) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=14]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=15]|mybattlefield)}:name(Sacrifice artifact with manacost 15) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=15]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=16]|mybattlefield)}:name(Sacrifice artifact with manacost 16) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=16]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=17]|mybattlefield)}:name(Sacrifice artifact with manacost 17) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=17]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=18]|mybattlefield)}:name(Sacrifice artifact with manacost 18) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=18]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost=19]|mybattlefield)}:name(Sacrifice artifact with manacost 19) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=19]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={1}{T}{S(other artifact[manacost>=20]|mybattlefield)}:name(Sacrifice artifact with manacost 20) reveal:8 optionone name(Get an artifact) target(artifact[-creature&manacost<=20]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text={1}, {T}, Sacrifice another artifact: Reveal the top eight cards of your library. Put up to two noncreature artifact cards with total mana value less than or equal to the sacrificed artifact's mana value from among them onto the battlefield and the rest on the bottom of your library in a random order. +mana={4} +type=Artifact +[/card] +[card] +name=Smite the Deathless +target=creature +auto=exiledeath ueot +auto=-indestructible ueot +auto=damage:3 +text=Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead. +mana={1}{R} +type=Instant +[/card] +[card] name=Smiting Helix -auto=damage:3 target(player,creature,planeswalker) +target=anytarget +auto=damage:3 auto=life:3 controller flashback={R}{W} text=Smiting Helix deals 3 damage to any target and you gain 3 life. -- Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) @@ -66841,7 +102859,7 @@ abilities=lifelink,adventure other={B} name(Adventure) auto=if paid(alternative) then name(You gain life) name(You gain life) life:type:knight:mybattlefield controller auto=if paid(alternative) then name(Opponent looses life) name(Opponent looses life) life:-type:knight:mybattlefield opponent -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ text=Lifelink // You gain X life and each opponent loses X life, where X is the number of Knights you control. mana={1}{B} type=Creature @@ -66851,30 +102869,48 @@ toughness=1 [/card] [card] name=Smoke -auto=all(creature|mybattlefield) doesnotuntap -auto=all(creature|opponentbattlefield) doesnotuntap +auto=lord(creature) doesnotuntap auto=@each my untap:untap target(creature[tapped]|mybattlefield) -auto=@each opponent untap:ability$!name(untap creature) untap notatarget(creature[tapped]|mybattlefield)!$ opponent +auto=@each opponent untap:ability$!name(untap creature) untap notaTarget(creature[tapped]|mybattlefield)!$ opponent text=Players can't untap more than one creature during their untap steps. mana={R}{R} type=Enchantment [/card] [card] +name=Smoke Blessing +target=creature +auto=teach(creature) transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Create treasure) _TREASURE_],newability[@movedto(this|graveyard) from(battlefield):name(Damage controller) damage:1 controller])) +text=Enchant creature -- When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token. +color=red +type=Enchantment +subtype=Aura +[/card] +[card] name=Smoke Shroud target=creature auto=teach(creature) +1/+1 auto=teach(creature) flying autograveyard=@movedto(creature[ninja]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- When a Ninja enters under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] +name=Smoke Spirits' Aid +restriction=type(creature|battlefield)~morethan~0 +auto=if compare(fullpaid)~lessthan~compare(type:creature:battlefield) then name(Create aura and attach) thisforeach(variable{fullpaid}>0) ability$!may name(Create aura and attach) name(Create aura and attach) activate castcard(noevent copied named!:Smoke Blessing:!)!$ controller +auto=if compare(fullpaid)~equalto~compare(type:creature:battlefield) then name(Create aura and attach) thisforeach(variable{fullpaid}>0) ability$!may name(Create aura and attach) name(Create aura and attach) activate castcard(noevent copied named!:Smoke Blessing:!)!$ controller +auto=if compare(fullpaid)~morethan~compare(type:creature:battlefield) then name(Create aura and attach) thisforeach(variable{type:creature:battlefield}>0) ability$!may name(Create aura and attach) name(Create aura and attach) activate castcard(noevent copied named!:Smoke Blessing:!)!$ controller +text=For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token." +mana={X}{R} +type=Sorcery +[/card] +[card] name=Smokebraider auto=this(variable{type:elemental:myrestrictedcastingzone}>0) {T}:thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller auto=this(variable{type:elemental:mybattlefield}>0) {T}:thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller -text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals. +text={T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals. mana={1}{R} type=Creature subtype=Elemental Shaman @@ -66884,8 +102920,8 @@ toughness=1 [card] name=Smokestack auto=@each my upkeep:may counter(0/0,1,Soot) -auto=@each my upkeep:thisforeach(counter{0/0,1,Soot}) ability$!name(Sacrifice permanent) notatarget(*|mybattlefield) sacrifice!$ controller -auto=@each opponent upkeep:thisforeach(counter{0/0,1,Soot}) ability$!name(Sacrifice permanent) notatarget(*|mybattlefield) sacrifice!$ opponent +auto=@each my upkeep:thisforeach(counter{0/0,1,Soot}) ability$!name(Sacrifice permanent) notaTarget(*|mybattlefield) sacrifice!$ controller +auto=@each opponent upkeep:thisforeach(counter{0/0,1,Soot}) ability$!name(Sacrifice permanent) notaTarget(*|mybattlefield) sacrifice!$ opponent text=At the beginning of your upkeep, you may put a soot counter on Smokestack. -- At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. mana={4} type=Artifact @@ -66907,8 +102943,8 @@ toughness=4 [/card] [card] name=Smothering Tithe -auto=@drawfoeof(player):ability$!name(pay or create treasure) pay[[{2}]] donothing'token(Treasure Sur) opponent!$ opponent -text=Whenever an opponent draws a card, that player may pay {2} . If the player doesn't, you create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") +auto=@drawfoeof(player):ability$!name(pay or create treasure) pay[[{2}]] donothing?_TREASURE_ controller!$ opponent +text=Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={3}{W} type=Enchantment [/card] @@ -66922,8 +102958,8 @@ color=green [/card] [card] name=Snakeskin Veil -target=creature -auto=transforms((,newability[counter(1/1)],newability[opponentshroud])) ueot +target=creature|myBattlefield +auto=transforms((,newability[counter(1/1)],hexproof)) ueot text=Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={G} type=Instant @@ -66933,16 +102969,19 @@ name=Snapdax, Apex of the Hunt abilities=double strike,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={2}{BR}{W}{W} name(Mutate) -auto=transforms((,newability[@mutated(this):life:4 controller],newability[@mutated(this):damage:4 target(*[creature;planeswalker]|opponentBattlefield)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Gain 4 life) life:4 controller +auto=@mutated(this):name(Damage creature or planeswalker) damage:4 target(*[creature;planeswalker]|opponentBattlefield) +auto=@mutated(mytgt):name(Gain 4 life) life:4 controller +auto=@mutated(mytgt):name(Damage creature or planeswalker) damage:4 target(*[creature;planeswalker]|opponentBattlefield) text=Mutate {2}{BR}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Double strike -- Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life. mana={1}{R}{W}{B} type=Legendary Creature @@ -66953,7 +102992,7 @@ toughness=5 [card] name=Snapping Sailback abilities=flash -auto=_ENRAGE_counter(1/1,1) +auto=_ENRAGE_counter(1/1) text=Flash -- Enrage - Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) mana={4}{G} type=Creature @@ -66962,6 +103001,18 @@ power=4 toughness=4 [/card] [card] +name=Snapping Voidcraw +abilities=devoid +auto={T}:Add{C}{C} +auto={3}{C}{T}:draw:1 +text=Devoid (This card has no color.) -- {T}: Add {C}{C}. -- {3}{C}, {T}: Draw a card. +mana={1}{G}{U} +type=Creature +subtype=Eldrazi Turtle +power=1 +toughness=3 +[/card] +[card] name=Snare Tactician auto=@cycled(*|myHand):tap target(creature|opponentBattlefield) text=Whenever you cycle a card, tap target creature an opponent controls. @@ -66972,6 +103023,17 @@ power=2 toughness=3 [/card] [card] +name=Snaremaster Sprite +abilities=flying +auto=pay({2}):target(creature|opponentbattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +text=Flying -- When Snaremaster Sprite enters, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={U} +type=Creature +subtype=Faerie Wizard +power=1 +toughness=1 +[/card] +[card] name=Snarespinner abilities=reach auto=@combat(blocking) source(this) from(creature[flying]):all(this) 2/0 ueot @@ -66983,6 +103045,28 @@ power=1 toughness=3 [/card] [card] +name=Snarling Gorehound +abilities=menace +auto=@movedTo(other creature[power<=2]|myBattlefield):_SURVEIL1_ +text=Menace -- Whenever another creature with power 2 or less enters under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={B} +type=Creature +subtype=Dog +power=1 +toughness=1 +[/card] +[card] +name=Snarling Warg +abilities=menace +auto=aslongas(*[orc;goblin]|myBattlefield) 1/0 +text=Menace (This creature can't be blocked except by two or more creatures.) -- As long as you control a Goblin or Orc, Snarling Warg gets +1/+0. +mana={3}{B} +type=Creature +subtype=Wolf +power=3 +toughness=4 +[/card] +[card] name=Snarling Wolf auto={1}{G}:name(Gets 2/2) 2/2 ueot limit:1 text={1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn. @@ -67003,18 +103087,34 @@ power=1 toughness=1 [/card] [card] +name=Sneaky Snacker +abilities=flying +autograveyard=@drawof(player) restriction{compare(pdrewcount)~equalto~3}:moveTo(myBattlefield) && tap +text=Flying -- When you draw your third card in a turn, return Sneaky Snacker from your graveyard to the battlefield tapped. +mana={U}{B} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=1 +[/card] +[card] name=Snow Day -target=creature -auto=freeze -auto=draw:2 && transforms((,newability[target(*|myhand) reject])) forever +auto=may freeze target(creature) +auto=ability$! draw:2 && transforms((,newability[target(*|myhand) reject])) forever !$ controller text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. -- Draw two cards, then discard a card. mana={4}{U}{U} type=Instant [/card] [card] +name=Snow-Covered Wastes +auto={T}:Add{C} +text={T}: Add {C}. +type=Basic Snow Land +[/card] +[card] name=Snowfield Sinkhole auto=tap(noevent) -text=({T}: Add {W} or {B}.) -- Snowfield Sinkhole enters the battlefield tapped. +text=({T}: Add {W} or {B}.) -- Snowfield Sinkhole enters tapped. type=Snow Land subtype=Plains Swamp [/card] @@ -67035,9 +103135,9 @@ name=So Shiny target=creature auto=doesnotuntap aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=if type(*[token]|myBattlefield)morethan~0 then tap -auto=if type(*[token]|myBattlefield)morethan~0 then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Enchant creature -- When So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2. -- Enchanted creature doesn't untap during its controller's untap step. +auto=if type(*[token]|myBattlefield)~morethan~0 then teach(creature) tap +auto=if type(*[token]|myBattlefield)~morethan~0 then _SCRY2_ +text=Enchant creature -- When So Shiny enters, if you control a token, tap enchanted creature, then scry 2. -- Enchanted creature doesn't untap during its controller's untap step. mana={2}{U} type=Enchantment subtype=Aura @@ -67046,7 +103146,7 @@ subtype=Aura name=So Tiny abilities=flash target=creature -auto=aslongas(*|opponentgraveyard) -6/0 >=7 +auto=aslongas(*|opponentgraveyard) -6/0 >6 auto=aslongas(*|opponentgraveyard) -2/0 <7 text=Flash -- Enchant creature -- Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard. mana={U} @@ -67054,11 +103154,58 @@ type=Enchantment subtype=Aura [/card] [card] +name=Soar +abilities=asflash +other={1}{U} name(Cast with flash) +restriction=can play enchantment +auto=if paid(alternative) then all(this) transforms((,newability[phaseaction[cleanup sourceinplay once] sacrifice all(this)])) +target=creature +auto=teach(creature) +0/+1 +auto=teach(creature) flying +text=You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+1 and has flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Soaring Drake +abilities=flying +text=Flying +mana={2}{U} +type=Creature +subtype=Drake +power=2 +toughness=3 +[/card] +[card] +name=Soaring Lightbringer +abilities=flying +auto=lord(other creature[enchantment]|myBattlefield) flying +auto=@each my blockers:create(glimmer:creature glimmer enchantment:1/1:white,battleready) +text=Flying -- Other enchantment creatures you control have flying. -- Whenever you attack a player, create a 1/1 white Glimmer enchantment creature token that's tapped and attacking that player. +mana={4}{W} +type=Enchantment Creature +subtype=Bird Glimmer +power=4 +toughness=5 +[/card] +[card] +name=Soaring Sandwing +abilities=flying +auto=life:3 +autohand={2}{cycle}:name(Search plains) target(plains|myLibrary) moveto(hand) and!( shuffle )! +text=Flying -- When Soaring Sandwing enters, you gain 3 life. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) +mana={4}{W}{W} +type=Creature +subtype=Dinosaur +power=3 +toughness=5 +[/card] +[card] name=Soaring Show-Off abilities=flying -auto=draw:1 -auto=draw:1 opponent -text=Flying -- When Soaring Show-Off enters the battlefield, each player draws a card. +auto=all(player) draw:1 +text=Flying -- When Soaring Show-Off enters, each player draws a card. mana={2}{U} type=Creature subtype=Bird Warrior @@ -67078,10 +103225,20 @@ power=1 toughness=3 [/card] [card] +name=Social Climber +auto=@movedTo(other creature|myBattlefield):life:1 +text=Alliance - Whenever another creature enters under your control, you gain 1 life. +mana={2}{G} +type=Creature +subtype=Human Druid +power=3 +toughness=2 +[/card] +[card] name=Sojourner's Companion abilities=affinityartifacts -aicode=activate target(land[artifact]|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[artifact]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(land[artifact]|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[artifact]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend text=Affinity for artifacts -- Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.) mana={7} type=Artifact Creature @@ -67090,6 +103247,26 @@ power=4 toughness=4 [/card] [card] +name=Sokenzan Smelter +auto=@each my combatbegins restriction{type(artifact|MyBattlefield)~morethan~0}:name(Pay 1 and create construct) pay({1}) name(Pay 1 and create construct) all(this) transforms((,newability[sacrifice notaTarget(artifact|mybattlefield)],newability[create(Construct Artifact:Creature Artifact Construct:3/1:red:haste)])) +text=At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste. +mana={1}{R} +type=Creature +subtype=Goblin Artificer +power=2 +toughness=2 +[/card] +[card] +name=Sokenzan, Crucible of Defiance +auto={T}:Add{R} +autohand=this(variable{type:creature[legendary]:mybattlefield}=0) {3}{R}{discard}:name(Create Spirits) name(Create Spirits) token(Spirit,Creature Spirit,1/1)*2 and!( transforms((,haste)) ueot )! +autohand=this(variable{type:creature[legendary]:mybattlefield}=1) {2}{R}{discard}:name(Create Spirits) name(Create Spirits) token(Spirit,Creature Spirit,1/1)*2 and!( transforms((,haste)) ueot )! +autohand=this(variable{type:creature[legendary]:mybattlefield}=2) {1}{R}{discard}:name(Create Spirits) name(Create Spirits) token(Spirit,Creature Spirit,1/1)*2 and!( transforms((,haste)) ueot )! +autohand=this(variable{type:creature[legendary]:mybattlefield}>=3) {R}{discard}:name(Create Spirits) name(Create Spirits) token(Spirit,Creature Spirit,1/1)*2 and!( transforms((,haste)) ueot )! +text={T}: Add {R}. -- Channel - {3}{R}, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control. +type=Legendary Land +[/card] +[card] name=Sol Talisman suspend(3)={1} auto={T}:add{C}{C} @@ -67101,10 +103278,10 @@ type=Artifact [card] name=Sol, Advocate Eternal abilities=flying,vigilance,partner -auto=@combat(attacking) source(this) restriction{type(creature[-blocking;attacking;iscommander]|myBattlefield)~morethan~1}:name(Support 4) target(creature|battlefield) counter(1/1) -auto=@combat(attacking) source(this) restriction{type(creature[-blocking;attacking;iscommander]|myBattlefield)~morethan~1}:name(Investigate 4 times) token(Clue)*4 -auto=@combat(blocking) source(this) restriction{type(creature[-attacking;blocking;iscommander]|myBattlefield)~morethan~1}:name(Support 4) target(creature|battlefield) counter(1/1) -auto=@combat(blocking) source(this) restriction{type(creature[-attacking;blocking;iscommander]|myBattlefield)~morethan~1}:name(Investigate 4 times) token(Clue)*4 +auto=@combat(attacking) source(this) restriction{type(creature[-blocking;attacking;iscommander]|myBattlefield)~morethan~1}:may name(Support 4) target(creature|battlefield) counter(1/1) +auto=@combat(attacking) source(this) restriction{type(creature[-blocking;attacking;iscommander]|myBattlefield)~morethan~1}:name(Investigate 4 times) _CLUE_*4 +auto=@combat(blocking) source(this) restriction{type(creature[-attacking;blocking;iscommander]|myBattlefield)~morethan~1}:may name(Support 4) target(creature|battlefield) counter(1/1) +auto=@combat(blocking) source(this) restriction{type(creature[-attacking;blocking;iscommander]|myBattlefield)~morethan~1}:name(Investigate 4 times) _CLUE_*4 text=Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.) -- Flying, vigilance -- Teamwork - Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times. mana={G}{W}{U}{B} type=Legendary Creature @@ -67120,28 +103297,42 @@ mana={2}{R}{W} type=Sorcery [/card] [card] +name=Solar Transformer +auto=tapped +auto=alterenergy:3 controller +auto={T}:Add{C} +auto={T}{E:1}:Add{W} +auto={T}{E:1}:Add{U} +auto={T}{E:1}:Add{B} +auto={T}{E:1}:Add{R} +auto={T}{E:1}:Add{G} +text=Solar Transformer enters tapped. -- When Solar Transformer enters, you get {E}{E}{E} (three energy counters). -- {T}: Add {C}. -- {T}, Pay {E}: Add one mana of any color. +mana={2} +type=Artifact +[/card] +[card] name=Soldevi Adnate -auto={T}{S(creature[black;artifact;manacost=1])}:add{B} -auto={T}{S(creature[black;artifact;manacost=2])}:add{B}{B} -auto={T}{S(creature[black;artifact;manacost=3])}:add{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=4])}:add{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=5])}:add{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=6])}:add{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=7])}:add{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=8])}:add{B}{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=9])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=10])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=11])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=12])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=13])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=14])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=15])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=16])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=17])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=18])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost=19])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -auto={T}{S(creature[black;artifact;manacost>=20])}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -text={T}, Sacrifice a black or artifact creature: Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost. +auto={T}{S(creature[black;artifact;manacost=1]|myBattlefield)}:add{B} +auto={T}{S(creature[black;artifact;manacost=2]|myBattlefield)}:add{B}{B} +auto={T}{S(creature[black;artifact;manacost=3]|myBattlefield)}:add{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=4]|myBattlefield)}:add{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=5]|myBattlefield)}:add{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=6]|myBattlefield)}:add{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=7]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=8]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=9]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=10]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=11]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=12]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=13]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=14]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=15]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=16]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=17]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=18]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost=19]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +auto={T}{S(creature[black;artifact;manacost>=20]|myBattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} +text={T}, Sacrifice a black or artifact creature: Add an amount of {B} equal to the sacrificed creature's mana value. mana={1}{B} type=Creature subtype=Human Cleric @@ -67150,7 +103341,7 @@ toughness=2 [/card] [card] name=Soldevi Digger -auto={2}:all(*[zpos=1]|mygraveyard) bottomoflibrary +auto={2}:all(*[zpos=type:*:mygraveyardplus1plusend]|mygraveyard) bottomoflibrary text={2}: Put the top card of your graveyard on the bottom of your library. mana={2} type=Artifact @@ -67158,7 +103349,7 @@ type=Artifact [card] name=Soldevi Machinist auto={T} restriction{type(artifact|mybattlefield)~morethan~0}:add{C}{C} -text={T}: Add {2} to your mana pool. Spend this mana only to activate abilities of artifacts. +text={T}: Add {2}. Spend this mana only to activate abilities of artifacts. mana={1}{U} type=Creature subtype=Human Wizard Artificer @@ -67167,7 +103358,7 @@ toughness=1 [/card] [card] name=Soldevi Sentry -auto={1}:regenerate && draw:1 opponent +auto={1}:regenerate && ability$! may draw:1 !$ opponent text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. mana={1} type=Artifact Creature @@ -67200,14 +103391,6 @@ toughness=1 color=white [/card] [card] -name=Soldier Sec -type=Creature -subtype=Soldier -power=1 -toughness=1 -color=white -[/card] -[card] name=Soldier Try type=Creature subtype=Human Soldier @@ -67216,6 +103399,28 @@ toughness=1 color=white [/card] [card] +name=Soldier of the Grey Host +abilities=flash,flying +auto=name(Creature gain 2/0) target(creature) transforms((,newability[2/0])) ueot +text=Flash -- Flying -- When Soldier of the Grey Host enters, target creature gets +2/+0 until end of turn. +mana={3}{W} +type=Creature +subtype=Spirit Soldier +power=2 +toughness=2 +[/card] +[card] +name=Solemn Doomguide +abilities=flying +auto=lord(*[cleric;rogue;warrior;wizard]|mygraveyard) {1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text=Flying -- Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={3}{B}{B} +type=Creature +subtype=Tiefling Cleric +power=4 +toughness=5 +[/card] +[card] name=Solemnity abilities=poisonshroud,energyshroud,expshroud auto=lord(*|opponentBattlefield) poisonshroud @@ -67280,8 +103485,8 @@ name=Solitude abilities=flash,lifelink other={E(*[white]|myhand)} name(Evoke) auto=if paid(alternative) then sacrifice -auto=target(creature) moveto(exile) and!( transforms((,newability[life:power controller])) oneshot )! -text=Flash -- Lifelink -- When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. -- Evoke-Exile a white card from your hand. +auto=may name(Exile a creature) target(other creature|battlefield) moveto(exile) and!( transforms((,newability[life:power controller])) oneshot )! +text=Flash -- Lifelink -- When Solitude enters, exile up to one other target creature. That creature's controller gains life equal to its power. -- Evoke-Exile a white card from your hand. mana={3}{W}{W} type=Creature subtype=Elemental Incarnation @@ -67289,19 +103494,42 @@ power=3 toughness=2 [/card] [card] +name=Solphim, Mayhem Dominus +auto={1}{p(R)}{p(R)}{D(*|myhand)}{D(*|myhand)}:name(Put indestructible counter) transforms((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>=1) indestructible])) forever +auto=@noncombatdamagefoeof(player) from(*[-Solphim^ Mayhem Dominus]|*):damage:thatmuch all(trigger[to]) +auto=@noncombatdamaged(*[creature;planeswalker]|opponentbattlefield) from(*[-Solphim^ Mayhem Dominus]|*):damage:thatmuch all(trigger[to]) +text=If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. -- {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ({R/P} can be paid with either {R} or 2 life.) +mana={2}{R}{R} +type=Legendary Creature +subtype=Phyrexian Horror +power=5 +toughness=4 +[/card] +[card] +name=Solstice Zealot +auto=alterenergy:2 controller +auto={T}{E:1}:tap target(creature) +text=When Solstice Zealot enters, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Tap target creature. +mana={2}{W} +type=Creature +subtype=Rhino Cleric +power=2 +toughness=3 +[/card] +[card] name=Solve the Equation -auto=name(Search instant or sorcery) target(*[instant;sorcery]|mylibrary) moveto(myhand) and!( shuffle )! +auto=name(Search instant or sorcery) target(*[instant;sorcery]|mylibrary) moveto(hand) and!( shuffle )! text=Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. mana={2}{U} type=Sorcery [/card] [card] name=Somberwald Beastmaster -auto=lord(creature|myBattlefield) deathtouch auto=token(Wolf,Creature Wolf,2/2,green,tnum.11) auto=token(Beast,Creature Beast,3/3,green,tnum.12) auto=token(Beast,Creature Beast,4/4,green,tnum.13) -text=When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. -- Creature tokens you control have deathtouch. +auto=lord(creature[token]|mybattlefield) deathtouch +text=When Somberwald Beastmaster enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. -- Creature tokens you control have deathtouch. mana={6}{G} type=Creature subtype=Human Ranger @@ -67315,7 +103543,7 @@ auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{G}{G}{G} auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{R}{R}{R} auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{U}{U}{U} auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:add{B}{B}{B} -text={T}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells. +text={T}: Add three mana of any one color. Spend this mana only to cast creature spells. mana={2}{G} type=Creature subtype=Human Druid @@ -67323,15 +103551,39 @@ power=0 toughness=1 [/card] [card] +name=Sonar Strike +auto=choice name(target attacking or blocking) target(creature[attacking;blocking]) damage:4 restriction{type(creature[attacking;blocking])~morethan~0} +auto=choice name(target tapped creature) target(creature[tapped]) damage:4 restriction{type(creature[tapped])~morethan~0} +auto=aslongas(bat|myBattlefield) life:3 controller +text=Sonar Strike deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you control a Bat. +mana={1}{W} +type=Instant +[/card] +[card] name=Song of Creation auto=maxPlay(land)+1 -auto=@movedto(*|myStak):draw:2 controller +auto=@movedto(*|myStack):draw:2 controller auto=@each my end:moveTo(graveyard) all(*|myhand) text=You may play an additional land on each of your turns. -- Whenever you cast a spell, draw two cards. -- At the beginning of your end step, discard your hand. mana={1}{G}{U}{R} type=Enchantment [/card] [card] +name=Song of Earendil +aicode=activate transforms((,newability[draw:2 controller])) oneshot +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Scry 2) scry:2 scrycore delayed dontshow draw:2 controller scrycoreend scryend +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~2}:name(Create bird) name(Create bird) token(Bird,Creature Brid,2/2,blue,flying) +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~2}:name(Create treasure) name(Create treasure) _TREASURE_ +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Sacrifice) name(Sacrifice) sacrifice +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Put flying counter) name(Put flying counter) all(creature[-flying]|mybattlefield) transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>0) flying])) forever +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I- Scry 2, then draw two cards. -- II- Create a Treasure token and a 2/2 blue Bird creature token with flying. -- III- Put a flying counter on each creature you control without flying. +mana={3}{G}{U} +type=Enchantment +subtype=Saga +[/card] +[card] name=Song of Freyalise auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) @@ -67352,16 +103604,34 @@ subtype=Saga [/card] [card] name=Song of Inspiration -auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) from(controller) once:name(Return permanents to hand) if compare(lastrollresult)~lessthan~11 then target(*[-instant;-sorcery]|mygraveyard) moveto(myhand) else transforms((,newability[moveto(myhand)],newability[life:manacost])) oneshot],newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(this|mylibrary) from(controller) once:name(Return permanents to hand) if compare(lastrollresult)~lessthan~11 then target(*[-instant;-sorcery]|mygraveyard) moveto(hand) else transforms((,newability[moveto(hand)],newability[life:manacost])) oneshot],newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot text=Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards. -- 1-14 | Return those cards to your hand. -- 15+ | Return those cards to your hand. You gain life equal to their total mana value. mana={3}{G}{G} type=Instant [/card] [card] +name=Song of Stupefaction +target=*[creature;vehicle] +auto=may deplete:2 controller +auto=teach(creature) foreach(*|mygraveyard) -1/0 +text=Enchant creature or Vehicle -- When Song of Stupefaction enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.) -- Fathomless descent - Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Song of Totentanz +auto=create(rat:creature rat:1/1:black:cantblock)*X +auto=choice lord(creature|myBattlefield) haste +text=Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn. +mana={X}{R} +type=Sorcery +[/card] +[card] name=Song of the Dryads -target=artifact,creature,enchantment,land,planeswalker -auto=teach(creature) loseabilities -auto=teach(creature) transforms((removetypes,newability[becomes(Forest Land)]])) forever +target=*[artifact;battle;creature;enchantment;land;planeswalker] +auto=loseabilities +auto=transforms((removetypes,newability[becomes(Forest Land)])) forever text=Enchant permanent -- Enchanted permanent is a colorless Forest land. mana={2}{G} type=Enchantment @@ -67378,7 +103648,7 @@ type=Enchantment name=Song-Mad Ruins auto=tap(noevent) auto={T}:add{R} -text=Song-Mad Ruins enters the battlefield tapped. -- {T}: Add {R}. // {3}{R}{R} Song-Mad Treachery +text=Song-Mad Ruins enters tapped. -- {T}: Add {R}. // {3}{R}{R} Song-Mad Treachery type=Land [/card] [card] @@ -67386,7 +103656,7 @@ name=Song-Mad Treachery restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Song-Mad Ruins) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Song-Mad Ruins) name(Song-Mad Ruins) flip(Song-Mad Ruins) forcetype(land) -auto=name(Gain control of target creature) name(Gain control of target creature) target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=name(Gain control of target creature) name(Gain control of target creature) target(creature) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. // Song-Mad Ruins mana={3}{R}{R} type=Sorcery @@ -67394,7 +103664,7 @@ type=Sorcery [card] name=Sonic Assault target=creature -auto=tap +auto=tap auto=damage:2 targetcontroller flashback={1}{U}{R}{D(*|myhand)} text=Tap target creature. Sonic Assault deals 2 damage to that creature's controller. -- Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) @@ -67413,8 +103683,16 @@ power=2 toughness=2 [/card] [card] +name=Soothing of Smeagol +target=creature[-token]|battlefield +auto=moveTo(hand) and!( ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )! +text=Return target nontoken creature to its owner's hand. The Ring tempts you. +mana={1}{U} +type=Instant +[/card] +[card] name=Soothsayer Adept -auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={1}{U}{T}:_LOOT_ text=1{U}, {T}: Draw a card, then discard a card. mana={1}{U} type=Creature @@ -67423,6 +103701,25 @@ power=1 toughness=3 [/card] [card] +name=Sophia, Dogged Detective +auto=create(Tiny:legendary Dog Detective creature:2/2:green:trample) +auto={1}{S(artifact[token]|myBattlefield)}:counter(1/1) all(dog|myBattlefield) +auto=@combatdamaged(player) from(dog|myBattlefield):_FOOD_ && _CLUE_ +text=When Sophia, Dogged Detective enters, create Tiny, a legendary 2/2 green Dog Detective creature token with trample. -- {1}, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control. -- Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate. +mana={1}{G}{W}{U} +type=Legendary Creature +subtype=Human Detective +power=3 +toughness=4 +[/card] +[card] +name=Soporific Springs +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{U} +text=As Soporific Springs enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {U}. +type=Land +[/card] +[card] name=Sorcerer Class auto=counter(0/0,1,Level) auto=draw:2 && transforms((,newability[name(Discard 2 cards) target(<2>*|myhand) reject])) oneshot @@ -67449,7 +103746,7 @@ auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~moret auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~17}:name(Deals 18 damage) damage:18 opponent auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~18}:name(Deals 19 damage) damage:19 opponent auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~morethan~18}:name(Deals 20 damage) damage:20 opponent -text=(Gain the next level as a sorcery to add its ability.) -- When Sorcerer Class enters the battlefield, draw two cards, then discard two cards. -- {U}{R}: Level 2 -- Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." -- {3}{U}{R}: Level 3 -- Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant or sorcery spells you've cast this turn. +text=(Gain the next level as a sorcery to add its ability.) -- When Sorcerer Class enters, draw two cards, then discard two cards. -- {U}{R}: Level 2 -- Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." -- {3}{U}{R}: Level 3 -- Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant or sorcery spells you've cast this turn. mana={U}{R} type=Enchantment subtype=Class @@ -67486,16 +103783,31 @@ subtype=Equipment [/card] [card] name=Sorcerous Spyglass -auto=name(Look opponent hand) target(*|opponenthand) moveto(opponenthand) and!( chooseanameopp lord(*[chosenname]) noactivatedability chooseend )! -text=As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. +auto=name(Look opponent hand) target(*|opponenthand) moveto(opponenthand) and!( chooseanameopp lord(*[chosenname]) onlymanaability chooseend )! +text=As Sorcerous Spyglass enters, look at an opponent's hand, then choose any card name. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. mana={2} type=Artifact [/card] [card] +name=Sorin of House Markov +backside=Sorin, Ravenous Neonate +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +abilities=lifelink +auto=_EXTORT_ +auto=@each secondmain restriction{compare(lifegain)~morethan~2}:moveto(exile) and!( flip(backside) forcetype(Legendary Planeswalker) )! +text=Lifelink -- Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) -- At the beginning of your second main phase, if you gained 3 or more life this turn, exile Sorin of House Markov, then return him to the battlefield transformed under his owner's control. +mana={1}{B} +type=Legendary Creature +subtype=Human Noble +power=1 +toughness=4 +[/card] +[card] name=Sorin's Guide -auto=may moveto(myhand) target(Sorin^ Vampire Lord|mylibrary) -auto=may moveto(myhand) target(Sorin^ Vampire Lord|mygraveyard) -text=When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it. +auto=may moveto(hand) target(Sorin^ Vampire Lord|mylibrary) +auto=may moveto(hand) target(Sorin^ Vampire Lord|mygraveyard) +text=When Sorin's Guide enters, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{B}{B} type=Creature subtype=Vampire @@ -67505,14 +103817,14 @@ toughness=2 [card] name=Soul Barrier auto=@movedTo(creature|opponentstack):ability$!name(Pay 2 or damage) pay[[{2}]] name(pay 2 mana) donothing?damage:2 controller!$ opponent -text=Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}. +text=Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}. mana={2}{U} type=Enchantment [/card] [card] name=Soul Diviner -auto={T}:counter(1/1,-1) notATarget(*[artifact;creature;land;counter{1/1.1}]|myBattlefield)} && draw:1 controller -auto={T}:counter(0/0,-1,Loyalty) notATarget(planeswalker|myBattlefield)} && draw:1 controller +auto={T}:counter(1/1,-1) notaTarget(*[artifact;creature;land;counter{1/1.1}]|myBattlefield) && draw:1 controller +auto={T}:counter(0/0,-1,Loyalty) notaTarget(planeswalker|myBattlefield) && draw:1 controller text={T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card. mana={U}{B} type=Creature @@ -67553,23 +103865,39 @@ auto=if type(creature[manacost=17]|myhand)~morethan~0 then choice name(Exile cre auto=if type(creature[manacost=18]|myhand)~morethan~0 then choice name(Exile creature with manacost 18) name(Exile creature with manacost 18) transforms((,newability[moveto(exile) target(creature[manacost=18]|myhand)],newability[{T}{18}:name(mana cost {18}) clone target(creature[manacost=18]|myexile)])) forever auto=if type(creature[manacost=19]|myhand)~morethan~0 then choice name(Exile creature with manacost 19) name(Exile creature with manacost 19) transforms((,newability[moveto(exile) target(creature[manacost=19]|myhand)],newability[{T}{19}:name(mana cost {19}) clone target(creature[manacost=19]|myexile)])) forever auto=if type(creature[manacost=20]|myhand)~morethan~0 then choice name(Exile creature with manacost 20) name(Exile creature with manacost 20) transforms((,newability[moveto(exile) target(creature[manacost=20]|myhand)],newability[{T}{20}:name(mana cost {20}) clone target(creature[manacost=20]|myexile)])) forever -text=Imprint - When Soul Foundry enters the battlefield, you may exile a creature card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card. +text=Imprint - When Soul Foundry enters, you may exile a creature card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the mana value of that card. mana={4} type=Artifact [/card] [card] name=Soul Manipulation auto=if type(creature|stack)~morethan~0 then choice name(Counter creature spell) name(Counter creature spell) target(creature|stack) fizzle -auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature to hand) name(Return creature to hand) target(creature|mygraveyard) moveto(myhand) -auto=if type(creature|stack)~morethan~0 then if type(creature|mygraveyard)~morethan~0 then choice name(Choose both) name(Choose both) name(Choose both) target(creature|mygraveyard) moveto(myhand) and!( transforms((,newability[name(Counter creature) target(creature|stack) fizzle])) oneshot )! +auto=if type(creature|mygraveyard)~morethan~0 then choice name(Return creature to hand) name(Return creature to hand) target(creature|mygraveyard) moveto(hand) +auto=if type(creature|stack)~morethan~0 then if type(creature|mygraveyard)~morethan~0 then choice name(Choose both) name(Choose both) name(Choose both) target(creature|mygraveyard) moveto(hand) and!( transforms((,newability[name(Counter creature) target(creature|stack) fizzle])) oneshot )! text=Choose one or both Counter target creature spell; and/or return target creature card from your graveyard to your hand. mana={1}{U}{B} type=Instant [/card] [card] +name=Soul Partition +target=*[-land]|battlefield +auto=moveto(exile) and!( transforms((,newability[canplayfromexile],newability[changecost(colorless:2) forcedalive])) forever )! +text=Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast. +mana={1}{W} +type=Instant +[/card] +[card] +name=Soul Read +auto=choice name(counter) target(*|stack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever +auto=choice draw:2 +text=Choose one - -- - Counter target spell unless its controller pays {4}. -- - Draw two cards. +mana={3}{U} +type=Instant +[/card] +[card] name=Soul Salvage target=creature|mygraveyard -auto=moveTo(ownerHand) +auto=moveTo(hand) text=Return up to two target creature cards from your graveyard to your hand. mana={2}{B} type=Sorcery @@ -67579,7 +103907,7 @@ name=Soul Scourge abilities=flying auto=choice name(Target controller) transforms((,newability[life:-3 controller],newability[@movedTo(this|nonbattlezone) from(battlefield):life:3 controller])) forever auto=choice name(Target opponent) transforms((,newability[life:-3 opponent],newability[@movedTo(this|nonbattlezone) from(battlefield):life:3 opponent])) forever -text=Flying -- When Soul Scourge enters the battlefield, target player loses 3 life. -- When Soul Scourge leaves the battlefield, that player gains 3 life. +text=Flying -- When Soul Scourge enters, target player loses 3 life. -- When Soul Scourge leaves the battlefield, that player gains 3 life. mana={4}{B} type=Creature subtype=Nightmare Horror @@ -67597,20 +103925,42 @@ type=Instant [/card] [card] name=Soul Shatter -auto=ability$!name(Sacrifice a creature or planeswalker) name(Sacrifice a creature or planeswalker) sacrifice notatarget(*[creature;planeswalker;manacost=convertedcost:highest:*:myBattlefield]|myBattlefield)!$ opponent -text=Each opponent sacrifices a creature or planeswalker with the highest converted mana cost among creatures and planeswalkers they control. +auto=ability$!name(Sacrifice a creature or planeswalker) name(Sacrifice a creature or planeswalker) sacrifice notaTarget(creature[manacost=convertedcost:highest:*:myBattlefield]|myBattlefield)!$ opponent +text=Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control. mana={2}{B} type=Instant [/card] [card] name=Soul Strings target=<2>creature|mygraveyard -auto=transforms((,newability[pay[[{value:storedx}]] name(pay {value} mana) donothing?moveto(myhand)])) forever +auto=transforms((,newability[pay[[{value:storedx}]] name(pay {value} mana) donothing?moveto(hand)])) forever text=Return two target creature cards from your graveyard to your hand unless any player pays {X}. mana={X}{B} type=Sorcery [/card] [card] +name=Soul Transfer +otherrestriction=type(artifact|mybattlefield)~morethan~0,type(enchantment|mybattlefield)~morethan~0 +auto=ifnot paid(alternative) then if type(*[creature;planeswalker]|battlefield)~morethan~0 then choice name(Exile creature or planeswalker) name(Exile creature or planeswalker) name(Exile creature or planeswalker) target(*[creature;planeswalker]|battlefield) moveto(exile) +auto=ifnot paid(alternative) then if type(*[creature;planeswalker]|mygraveyard)~morethan~0 then choice name(Return creature or planeswalker) name(Return creature or planeswalker) name(Return creature or planeswalker) target(*[creature;planeswalker]|mygraveyard) moveto(hand) +auto=if paid(alternative) then if type(*[creature;planeswalker]|battlefield)~morethan~0 then name(Exile creature or planeswalker) name(Exile creature or planeswalker) name(Exile creature or planeswalker) target(*[creature;planeswalker]|battlefield) moveto(exile) +auto=if paid(alternative) then if type(*[creature;planeswalker]|mygraveyard)~morethan~0 then name(Return creature or planeswalker) name(Return creature or planeswalker) name(Return creature or planeswalker) ability$!name(Return creature or planeswalker) name(Return creature or planeswalker) target(*[creature;planeswalker]|mygraveyard) moveto(hand)!$ controller +text=Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both. -- Exile target creature or planeswalker. -- Return target creature or planeswalker card from your graveyard to your hand. +other={1}{B}{B} name(Choose both) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Soul of Emancipation +auto=may target(other *[-land]|battlefield) transforms((,newability[_DIES_create(Angel:Creature Angel:3/3:white:flying)],newability[destroy])) +text=When Soul of Emancipation enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying. +mana={4}{G}{W}{U} +type=Creature +subtype=Avatar +power=5 +toughness=7 +[/card] +[card] name=Soul of Eternity anyzone=lifetotal/lifetotal cdaactive autograveyard={7}{W}{W}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery @@ -67626,8 +103976,8 @@ name=Soul of Migration abilities=flying other={3}{W} name(Evoke) auto=alternative sacrifice -auto=token(Bird,Creature Bird,1/1,white,flying)*2 -text=Flying -- When Soul of Migration enters the battlefield, create two 1/1 white Bird creature tokens with flying. -- Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +auto=_BIRDTOKEN_*2 +text=Flying -- When Soul of Migration enters, create two 1/1 white Bird creature tokens with flying. -- Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={5}{W}{W} type=Creature subtype=Elemental @@ -67649,8 +103999,22 @@ power=6 toughness=6 [/card] [card] +name=Soul of Windgrace +auto=may notaTarget(land|graveyard) moveTo(mybattlefield) and!(tap(noevent))! +auto=_ATTACKING_may notaTarget(land|graveyard) moveTo(mybattlefield) and!(tap(noevent))! +auto={G}{D(land|myhand)}:life:3 +auto={1}{R}{D(land|myhand)}:draw:1 +auto={2}{B}{D(land|myhand)}:name(indestructible) tap(noevent) && indestructible ueot +text=Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. -- {G}, Discard a land card: You gain 3 life. -- {1}{R}, Discard a land card: Draw a card. -- {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. +mana={1}{B}{R}{G} +type=Legendary Creature +subtype=Cat Avatar +power=5 +toughness=4 +[/card] +[card] name=Soul of the Rapids -abilities=flying,opponentshroud +abilities=flying,hexproof text=Flying -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={3}{U}{U} type=Creature @@ -67662,7 +104026,7 @@ toughness=2 name=Soul-Guide Gryff abilities=flying auto=may name(Exile a card) target(*|graveyard) moveTo(exile) -text=Flying -- When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard. +text=Flying -- When Soul-Guide Gryff enters, exile up to one target card from a graveyard. type=Creature subtype=Hippogriff Spirit mana={4}{W} @@ -67674,7 +104038,7 @@ name=Soul-Guide Lantern auto=moveTo(exile) target(*|Graveyard) auto={T}{S}:moveTo(exile) all(*|opponentGraveyard) auto={1}{T}{S}:draw:1 controller -text=When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. -- {T} -- , Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. -- 1 , {T}, Sacrifice Soul-Guide Lantern: Draw a card. +text=When Soul-Guide Lantern enters, exile target card from a graveyard. -- {T} -- , Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. -- 1 , {T}, Sacrifice Soul-Guide Lantern: Draw a card. mana={1} type=Artifact [/card] @@ -67710,7 +104074,7 @@ abilities=deathtouch,partner partner=Soulblade Renewer auto=_PARTNER_ auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):deathtouch ueot -text=Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. +text=Partner with Soulblade Renewer (When this creature enters, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. mana={4}{B} type=Creature subtype=Human Warrior @@ -67722,8 +104086,8 @@ name=Soulblade Renewer abilities=partner partner=Soulblade Corrupter auto=_PARTNER_ -auto=target(other creature|battlefield) counter(1/1) -text=Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +auto=may target(other creature|battlefield) counter(1/1) +text=Partner with Soulblade Corrupter (When this creature enters, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={4}{G} type=Creature subtype=Elf Warrior @@ -67739,12 +104103,21 @@ auto=counter(0/0,3,Omen) aicode=activate target(*[zpos<=2]|mylibrary) moveTo(mygraveyard) auto={1}{U}{T}:name(Look top 2 cards) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put back) all(*|reveal) moveto(mylibrary) optiontwoend revealend auto=@movedto(creature|mygraveyard):name(Remove omen counter) counter(0/0,-1,Omen) && if compare(hascntomen)~equalto~0 then name(Transform) name(Transform) flip(backside) -auto=@a creature card is put into your graveyard from anywhereremove an omen counter from soulcipher board then ifno omen countersit, transform it -text=Soulcipher Board enters the battlefield with three omen counters on it. -- {1}{U}, {T}: Look at the top two cards of your library. Put one of them into your graveyard. -- Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it. // Cipherbound Spirit +text=Soulcipher Board enters with three omen counters on it. -- {1}{U}, {T}: Look at the top two cards of your library. Put one of them into your graveyard. -- Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it. // Cipherbound Spirit mana={1}{U} type=Artifact [/card] [card] +name=Soulcoil Viper +auto={B}{T}{S}:target(creature|mygraveyard) moveTo(battlefield) _FINALITY_COUNTER_ asSorcery +text={B}, {T}, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) +mana={2}{B} +type=Creature +subtype=Snake +power=2 +toughness=3 +[/card] +[card] name=Soulfire Eruption auto=choice name(Choose opponent) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost opponent])) ueot )! all(*[zpos=1]|mylibrary) auto=choice name(Choose 1 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=1]|mylibrary) @@ -67767,7 +104140,7 @@ auto=choice name(Choose 17 creatures or planeswalkers) moveto(exile) and!( trans auto=choice name(Choose 18 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=18]|mylibrary) auto=choice name(Choose 19 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=19]|mylibrary) auto=choice name(Choose 20 creatures or planeswalkers) moveto(exile) and!( transforms((,canplayfromexile,newability[damage:manacost target(*[creature;planeswalker]|battlefield)])) ueot )! all(*[zpos<=20]|mylibrary) -text=Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's converted mana cost to that permanent or player. You may play the exiled cards until the end of your next turn. +text=Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn. mana={6}{R}{R}{R} type=Sorcery [/card] @@ -67776,7 +104149,7 @@ name=Soulgorger Orgg auto=count(lifetotal) && lifeset:1 controller auto=@movedto(this|nonbattlezone) from(battlefield):lifeset:countedamount controller abilities=trample -text=Trample -- When Soulgorger Orgg enters the battlefield, you lose all but 1 life. -- When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. +text=Trample -- When Soulgorger Orgg enters, you lose all but 1 life. -- When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. mana={3}{R}{R} type=Creature subtype=Nightmare Orgg @@ -67786,7 +104159,7 @@ toughness=6 [card] name=Soulherder auto=@movedto(creature|exile) from(battlefield):counter(1/1) all(this) -auto=@each my end:may name(Move to exile) target(other *[creature]|mybattlefield) moveto(exile) and!(moveto(mybattlefield))! +auto=@each my end:may name(Move to exile) target(other creature|mybattlefield) moveto(exile) and!(moveto(ownerbattlefield))! text=Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder. -- At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. mana={1}{W}{U} type=Creature @@ -67798,10 +104171,10 @@ toughness=1 name=Soulhunter Rakshasa abilities=cantblock auto=damage:5 target(opponent) -text=Soulhunter Rakshasa can't block. -- When Soulhunter Rakshasa enters the battlefield, it deals 5 damage to target opponent. +text=Soulhunter Rakshasa can't block. -- When Soulhunter Rakshasa enters, it deals 5 damage to target opponent. mana={3}{B}{B} type=Creature -subtype=Cat Demon +subtype=Demon power=5 toughness=5 [/card] @@ -67816,6 +104189,21 @@ power=3 toughness=2 [/card] [card] +name=Soulless Jailer +auto=@movedto(*|battlefield) from(graveyard):all(trigger[to]) moveto(ownergraveyard) +auto=@movedto(*|battlefield) from(exile):all(trigger[to]) moveto(ownerexile) +auto=lord(*[-land]|graveyard) changecost(colorless:+99) forcedalive +auto=lord(*[-land]|graveyard) -canPlayFromGraveyard +auto=lord(*[-land]|exile) changecost(colorless:+99) forcedalive +auto=lord(*[-land]|exile) -canPlayFromExile +text=Permanent cards in graveyards can't enter the battlefield. -- Players can't cast noncreature spells from graveyards or exile. +mana={2} +type=Artifact Creature +subtype=Phyrexian Golem +power=0 +toughness=4 +[/card] +[card] name=Soulreaper of Mogis auto={2}{B}{S(creature|myBattlefield)}:Draw:1 controller text={2}{B}, Sacrifice a creature: Draw a card. @@ -67826,9 +104214,20 @@ power=2 toughness=3 [/card] [card] +name=Souls of the Lost +other={1}{B}{S(*|myBattlefield)} name(sacrifice a permanent) +anyzone=type:*[-instant;-sorcery]:mygraveyard/type:*[-instant;-sorcery]:mygraveyardplus1plusend cdaactive +text=As an additional cost to cast this spell, discard a card or sacrifice a permanent. -- Fathomless descent - Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1. +mana={1}{B}{D(other *|myhand)} +type=Creature +subtype=Spirit +power=* +toughness=*+1 +[/card] +[card] name=Soulstealer Axe auto={2}:equip -auto=teach(creature) transforms((,newability[trample],newability[@combatdamaged(player) from(this):name(Seek a card) moverandom(*[manacost=thatmuch]) from(mylibrary) to(myhand)])) +auto=teach(creature) transforms((,trample,newability[@combatdamaged(player) from(this):name(Seek a card) moverandom(*[manacost=thatmuch]) from(mylibrary) to(myhand)])) text=Equipped creature has trample -- Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage. -- Equip {2} mana={1} type=Artifact @@ -67836,8 +104235,8 @@ subtype=Equipment [/card] [card] name=Soulstinger -auto=name(Put two -1/-1 counters) name(Put two -1/-1 counters) counter(-1/-1,2) target(creature) -auto=_DIES_this(counter{-1/-1}=1) ability$!name(Put -1/-1 counter) may name(Put -1/-1 counter) target(creature) counter(-1/-1,1)!$ controller +auto=name(Put two -1/-1 counters) name(Put two -1/-1 counters) counter(-1/-1,2) target(creature|myBattlefield) +auto=_DIES_this(counter{-1/-1}=1) ability$!name(Put -1/-1 counter) may name(Put -1/-1 counter) target(creature) counter(-1/-1)!$ controller auto=_DIES_this(counter{-1/-1}=2) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,2)!$ controller auto=_DIES_this(counter{-1/-1}=3) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,3)!$ controller auto=_DIES_this(counter{-1/-1}=4) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,4)!$ controller @@ -67857,7 +104256,7 @@ auto=_DIES_this(counter{-1/-1}=17) ability$!name(Put -1/-1 counters) may name(Pu auto=_DIES_this(counter{-1/-1}=18) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,18)!$ controller auto=_DIES_this(counter{-1/-1}=19) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,19)!$ controller auto=_DIES_this(counter{-1/-1}>=20) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,20)!$ controller -text=When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. -- When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger. +text=When Soulstinger enters, put two -1/-1 counters on target creature you control. -- When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger. mana={3}{B} type=Creature subtype=Scorpion Demon @@ -67865,21 +104264,38 @@ power=4 toughness=5 [/card] [card] +name=Soulstone Sanctuary +auto={T}:Add{C} +auto={4}:transforms((Creature,setpower=3,settoughness=3,vigilance,newability[changeling])) forever +text={T}: Add {C}. -- {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land. +type=Land +[/card] +[card] +name=Soured Springs +auto=tapped +auto=damage:1 target(opponent) +auto={T}:Add{U} +auto={T}:Add{B} +text=Soured Springs enters tapped. -- When Soured Springs enters, it deals 1 damage to target opponent. -- {T}: Add {U} or {B}. +type=Land +subtype=Desert +[/card] +[card] name=Souvenir Snatcher abilities=flying,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={5}{U} name(Mutate) -auto=transforms((,newability[@mutated(this):target(artifact[-creature]|opponentbattlefield) moveTo(myBattlefield)])) -auto=ifnot paid(alternative) then transforms((,newability[becomes(,,blue)])) forever all(this) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) && transforms((,newability[becomes(,,blue)])) forever -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Steal noncreature artifact) target(artifact[-creature]|opponentbattlefield) moveTo(myBattlefield) +auto=@mutated(mytgt):name(Steal noncreature artifact) target(artifact[-creature]|opponentbattlefield) moveTo(myBattlefield) text=Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, gain control of target noncreature artifact. mana={4}{U} type=Creature @@ -67901,17 +104317,17 @@ name=Sovereign's Realm abilities=isconspiracy restriction=never autocommandzone=all(land[basic]|myhand,mylibrary,mycommandzone,myexile,mygraveyard,myBattlefield) moveto(mysideboard) -autocommandzone=discard:phandcount && transforms((,newability[draw:5 controller])) oneshot -autocommandzone={E(*|myhand)} restriction{can play land}:name(Choose basic land in sideboard) name(Choose basic land in sideboard) target(land[basic]|mysideboard) moveto(myhand) and!( transforms((,newability[@each endofturn:moveto(mysideboard)])) ueot )! limit:1 +#autocommandzone=discard:phandcount && transforms((,newability[draw:5 controller])) oneshot +autocommandzone={E(*|myhand)} restriction{can play land}:name(Choose basic land in sideboard) name(Choose basic land in sideboard) target(land[basic]|mysideboard) moveto(hand) and!( transforms((,newability[@each end:moveto(mysideboard)])) ueot )! limit:1 autocommandzone=lord(land[basic]|myBattlefield) transforms((,newability[{T}:add{B}],newability[{T}:add{U}],newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{W}])) -text=(Start the game with this conspiracy face up in the command zone.) -- Your deck can't have basic land cards and your starting hand size is five. -- Exile a card from your hand: This turn, you may play basic land cards from outside the game. -- Basic lands you control have "{T}: Add one mana of any color to your mana pool." +text=(Start the game with this conspiracy face up in the command zone.) -- Your deck can't have basic land cards and your starting hand size is five. -- Exile a card from your hand: This turn, you may play basic land cards from outside the game. -- Basic lands you control have "{T}: Add one mana of any color." type=Conspiracy [/card] [card] name=Sovereigns of Lost Alara abilities=exalted auto=@combat(attackedalone) source(creature|myBattlefield):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>aura|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[activate castcard(normal)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library. +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle. mana={4}{W}{U} type=Creature subtype=Spirit @@ -67919,10 +104335,20 @@ power=4 toughness=5 [/card] [card] +name=Sower of Chaos +auto={2}{R}:target(creature) cantblock +text={2}{R}: Target creature can't block this turn. +mana={3}{R} +type=Creature +subtype=Devil +power=4 +toughness=3 +[/card] +[card] name=Sower of Discord abilities=flying auto=@damageof(player):damage:thatmuch opponent -text=Flying -- As Sower of Discord enters the battlefield, choose two players. -- Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life. +text=Flying -- As Sower of Discord enters, choose two players. -- Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life. mana={4}{B}{B} type=Creature subtype=Demon @@ -67933,7 +104359,7 @@ toughness=6 name=Sower of Temptation abilities=flying auto=name(Gain control of creature) target(creature|opponentbattlefield) steal -text=Flying -- When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. +text=Flying -- When Sower of Temptation enters, gain control of target creature for as long as Sower of Temptation remains on the battlefield. mana={2}{U}{U} type=Creature subtype=Faerie Wizard @@ -67941,10 +104367,32 @@ power=2 toughness=2 [/card] [card] +name=Sowing Mycospawn +abilities=devoid +kicker={1}{C} +autostack=if casted(this) then target(land|myLibrary) moveTo(myBattlefield) +auto=if casted(this) then if paid(kicker) then moveTo(exile) target(land) +text=Devoid (This card has no color.) -- Kicker {1}{C} (You may pay an additional {1}{C} as you cast this spell.) -- When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle. -- When you cast this spell, if it was kicked, exile target land. +mana={3}{G} +type=Creature +subtype=Eldrazi Fungus +power=3 +toughness=3 +[/card] +[card] +name=Spara's Headquarters +abilities=cycling +auto=tap(noevent) +autohand=__CYCLING__({3}) +text=({T}: Add {G}, {W}, or {U}.) -- Spara's Headquarters enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +type=Land +subtype=Forest Plains Island +[/card] +[card] name=Spare Dagger auto={1}:equip auto=teach(creature) 1/0 -auto=@combat(attacking) source(mytgt):may name(Sacrifice and deal damage) target(Spare Dagger[attached]|mybattlefield) transforms((,newability[sacrifice],newability[name(Deal 1 damage) damage:1 target(player^creature^planeswalker)])) ueot +auto=@combat(attacking) source(mytgt):may name(Sacrifice and deal damage) target(Spare Dagger[attached]|mybattlefield) transforms((,newability[sacrifice],newability[name(Deal 1 damage) damage:1 target(anytarget)])) ueot text=Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact @@ -67955,7 +104403,7 @@ name=Spare Supplies auto=tap(noevent) auto=draw:1 controller auto={2}{T}{S}:draw:1 controller -text=Spare Supplies enters the battlefield tapped. -- When Spare Supplies enters the battlefield, draw a card. -- {2}, {T}, Sacrifice Spare Supplies: Draw a card. +text=Spare Supplies enters tapped. -- When Spare Supplies enters, draw a card. -- {2}, {T}, Sacrifice Spare Supplies: Draw a card. mana={2} type=Artifact [/card] @@ -67991,22 +104439,44 @@ power=2 toughness=3 [/card] [card] +name=Spark Rupture +auto=draw:1 controller +auto=lord(planeswalker[counter{0/0.1.Loyalty}]|battlefield) loseabilities +auto=lord(planeswalker[counter{0/0.1.Loyalty}]|battlefield) noloyaltydamage +auto=lord(planeswalker[counter{0/0.1.Loyalty}]|battlefield) transforms((Creature,setpower=hascntloyalty,settoughness=hascntloyalty)) +auto=@counterremoved(0/0,1,Loyalty) from(planeswalker[counter{0/0.1.Loyalty}]|battlefield):lord(planeswalker[counter{0/0.1.Loyalty}]|battlefield) transforms((Creature,setpower=hascntloyalty,settoughness=hascntloyalty)) +auto=@counteradded(0/0,1,Loyalty) from(planeswalker[counter{0/0.1.Loyalty}]|battlefield):lord(planeswalker[counter{0/0.1.Loyalty}]|battlefield) transforms((Creature,setpower=hascntloyalty,settoughness=hascntloyalty)) +text=When Spark Rupture enters, draw a card. -- Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it. +mana={2}{W} +type=Enchantment +[/card] +[card] name=Sparkhunter Masticore auto=protection from(planeswalker) auto={1}:damage:1 target(planeswalker) auto={3}:indestructible ueot text=As an additional cost to cast this spell, discard a card. -- Protection from planeswalkers -- {1}: Sparkhunter Masticore deals 1 damage to target planeswalker. -- {3}: Sparkhunter Masticore gains indestructible until end of turn. -mana={3}{D(*|myHand)} +mana={3}{D(other *|myhand)} type=Artifact Creature subtype=Masticore power=3 toughness=4 [/card] [card] +name=Sparkshaper Visionary +auto=@each my combatbegins:may name(Transform planeswalkers) target(planeswalker|myBattlefield) transforms((removeallsubtypes,removeallcolors,newability[becomes(Creature Bird^3/3^blue) ueot],hexproof,flying,newability[@combatdamaged(player) from(this):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) ueot +text=At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.) +mana={2}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=5 +[/card] +[card] name=Sparktongue Dragon abilities=flying -auto=may pay({2}{r}):damage:3 target(player,creature,planeswalker) -text=Flying -- When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target. +auto=pay({2}{R}) damage:3 target(anytarget) +text=Flying -- When Sparktongue Dragon enters, you may pay {2}{R}. When you do, it deals 3 damage to any target. mana={3}{R}{R} type=Creature subtype=Dragon @@ -68026,7 +104496,7 @@ toughness=1 [card] name=Sparring Mummy auto=untap target(creature) -text=When Sparring Mummy enters the battlefield, untap target creature. +text=When Sparring Mummy enters, untap target creature. mana={3}{W} type=Creature subtype=Zombie @@ -68035,9 +104505,9 @@ toughness=3 [/card] [card] name=Sparring Regimen -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot -auto=@each my blockers:name(Put 1/1 counter) target(creature[attacking]|myBattlefield) transforms((,newability[counter(1/1),newability[untap])) oneshot -text=When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. +auto=_LEARN_ +auto=@each my blockers:name(Put 1/1 counter) target(creature[attacking]|myBattlefield) transforms((,newability[counter(1/1)],newability[untap])) oneshot +text=When Sparring Regimen enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. mana={2}{W} type=Enchantment [/card] @@ -68055,6 +104525,29 @@ power=4 toughness=4 [/card] [card] +name=Spawn-Gang Commander +abilities=devoid +autostack=if casted(this) then _ELDRAZISPAWN_*3 +auto={1}{C}{S(Eldrazi|myBattlefield)}:damage:2 target(anytarget) +text=Devoid (This card has no color.) -- When you cast this spell, create three 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." -- {1}{C}, Sacrifice an Eldrazi: Spawn-Gang Commander deals 2 damage to any target. +mana={3}{R}{R} +type=Creature +subtype=Eldrazi Goblin +power=2 +toughness=2 +[/card] +[card] +name=Spawnbed Protector +auto=@each my end:may moveto(hand) target(creature[Eldrazi]|myGraveyard) +auto=@each my end:_ELDRAZISCION_*2 +text=At the beginning of your end step, return up to one target Eldrazi creature card from your graveyard to your hand. Create two 1/1 colorless Eldrazi Scion creature tokens with "Sacrifice this creature: Add {C}." +mana={7} +type=Creature +subtype=Eldrazi +power=6 +toughness=8 +[/card] +[card] name=Spawning Kraken auto=@combatdamaged(player) from(*[kraken;leviathan;octopus;serpent]|myBattlefield):token(Kraken,Creature Kraken,9/9,blue) text=Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token. @@ -68065,9 +104558,20 @@ power=6 toughness=6 [/card] [card] +name=Speakeasy Server +abilities=flying +auto=life:othertype:creature:mybattlefield controller +text=Flying -- When Speakeasy Server enters, you gain 1 life for each other creature you control. +mana={4}{W} +type=Creature +subtype=Bird Citizen +power=3 +toughness=3 +[/card] +[card] name=Speaker of the Heavens abilities=vigilance,lifelink -auto={T}:token(Angel Spe) restriction{compare(lifetotalminusstartinglifeminusend)~morethan~6} asSorcery +auto={T}:_ANGELTOKEN_ restriction{compare(lifetotalminusstartinglifeminusend)~morethan~6} asSorcery text=Vigilance, lifelink -- {T}: Create a 4/4 white Angel creature token with flying. Activate this ability only if you have at least 7 life more than your starting life total and only any time you could cast a sorcery. mana={W} type=Creature @@ -68078,7 +104582,7 @@ toughness=1 [card] name=Spear Spewer abilities=defender -auto={T}:damage:1 opponent && damage:1 controller +auto={T}:damage:1 all(player) text=Defender -- {T}: Spear Spewer deals 1 damage to each player. mana={R} type=Creature @@ -68088,8 +104592,8 @@ toughness=2 [/card] [card] name=Species Specialist -auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|myGraveyard)}:may draw:1 controller])) forever chooseend -text=As Species Specialist enters the battlefield, choose a creature type. -- Whenever a creature of the chosen type dies, you may draw a card. +auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|myGraveyard):may draw:1 controller])) forever chooseend +text=As Species Specialist enters, choose a creature type. -- Whenever a creature of the chosen type dies, you may draw a card. mana={2}{B}{B} type=Creature subtype=Human Warrior @@ -68098,10 +104602,10 @@ toughness=3 [/card] [card] name=Specimen Collector -auto=token(Squirrel,Creature Squirrel,1/1,green) +auto=_SQUIRRELTOKEN_ auto=name(Create crab) token(Crab) auto=_DIES_name(Copy token) clone target(*[token]|mybattlefield) -text=When Specimen Collector enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. -- When Specimen Collector dies, create a token that's a copy of target token you control. +text=When Specimen Collector enters, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. -- When Specimen Collector dies, create a token that's a copy of target token you control. mana={4}{U} type=Creature subtype=Vedalken Wizard @@ -68121,14 +104625,65 @@ power=2 toughness=2 [/card] [card] +name=Spectacular Pileup +abilities=cycling +auto=all(creature,Vehicle) -indestructible +auto=destroy all(creature,Vehicle) +autohand=__CYCLING__({2}) +text=All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Spectacular Showdown +abilities=overload +target=creature +other={4}{R}{R}{R} name(Overload) +auto=transforms((,newability[counter(0/0.1.DoubleStrike)],newability[this(counter{0/0.1.DoubleStrike}>=1) double strike],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever +auto=overload all(creature|battlefield) transforms((,newability[counter(0/0.1.DoubleStrike)],newability[this(counter{0/0.1.DoubleStrike}>=1) double strike],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[end next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever +text=Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) -- Overload {4}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") +mana={1}{R} +type=Sorcery +[/card] +[card] name=Spectator Seating auto=tap(noevent) auto={T}:add{R} auto={T}:add{W} -text=Spectator Seating enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {W}. +text=Spectator Seating enters tapped unless you have two or more opponents. -- {T}: Add {R} or {W}. type=Land [/card] [card] +name=Specter of Mortality +abilities=flying +auto=if type(creature|myGraveyard)~morethan~0 then may ability$! name(exile one creature) moveto(myexile) notaTarget(<1>*|mygraveyard) !$ controller && all(other creature) -1/-1 +auto=if type(creature|myGraveyard)~morethan~1 then may ability$! name(exile two creatures) moveto(myexile) notaTarget(<2>*|mygraveyard) !$ controller && all(other creature) -2/-2 +auto=if type(creature|myGraveyard)~morethan~2 then may ability$! name(exile three creatures) moveto(myexile) notaTarget(<3>*|mygraveyard) !$ controller && all(other creature) -3/-3 +auto=if type(creature|myGraveyard)~morethan~3 then may ability$! name(exile four creatures) moveto(myexile) notaTarget(<4>*|mygraveyard) !$ controller && all(other creature) -4/-4 +auto=if type(creature|myGraveyard)~morethan~4 then may ability$! name(exile five creatures) moveto(myexile) notaTarget(<5>*|mygraveyard) !$ controller && all(other creature) -5/-5 +auto=if type(creature|myGraveyard)~morethan~5 then may ability$! name(exile six creatures) moveto(myexile) notaTarget(<6>*|mygraveyard) !$ controller && all(other creature) -6/-6 +auto=if type(creature|myGraveyard)~morethan~6 then may ability$! name(exile seven creatures) moveto(myexile) notaTarget(<7>*|mygraveyard) !$ controller && all(other creature) -7/-7 +auto=if type(creature|myGraveyard)~morethan~7 then may ability$! name(exile eight creatures) moveto(myexile) notaTarget(<8>*|mygraveyard) !$ controller && all(other creature) -8/-8 +auto=if type(creature|myGraveyard)~morethan~8 then may ability$! name(exile nine creatures) moveto(myexile) notaTarget(<9>*|mygraveyard) !$ controller && all(other creature) -9/-9 +auto=if type(creature|myGraveyard)~morethan~9 then may ability$! name(exile ten creatures) moveto(myexile) notaTarget(<10>*|mygraveyard) !$ controller && all(other creature) -10/-10 +auto=if type(creature|myGraveyard)~morethan~10 then may ability$! name(exile eleven creatures) moveto(myexile) notaTarget(<11>*|mygraveyard) !$ controller && all(other creature) -11/-11 +auto=if type(creature|myGraveyard)~morethan~11 then may ability$! name(exile twelve creatures) moveto(myexile) notaTarget(<12>*|mygraveyard) !$ controller && all(other creature) -12/-12 +auto=if type(creature|myGraveyard)~morethan~12 then may ability$! name(exile thirteen creatures) moveto(myexile) notaTarget(<13>*|mygraveyard) !$ controller && all(other creature) -13/-13 +auto=if type(creature|myGraveyard)~morethan~13 then may ability$! name(exile fourteen creatures) moveto(myexile) notaTarget(<14>*|mygraveyard) !$ controller && all(other creature) -14/-14 +auto=if type(creature|myGraveyard)~morethan~14 then may ability$! name(exile fifteen creatures) moveto(myexile) notaTarget(<15>*|mygraveyard) !$ controller && all(other creature) -15/-15 +auto=if type(creature|myGraveyard)~morethan~15 then may ability$! name(exile sixteen creatures) moveto(myexile) notaTarget(<16>*|mygraveyard) !$ controller && all(other creature) -16/-16 +auto=if type(creature|myGraveyard)~morethan~16 then may ability$! name(exile seventeen creatures) moveto(myexile) notaTarget(<17>*|mygraveyard) !$ controller && all(other creature) -17/-17 +auto=if type(creature|myGraveyard)~morethan~17 then may ability$! name(exile eighteen creatures) moveto(myexile) notaTarget(<18>*|mygraveyard) !$ controller && all(other creature) -18/-18 +auto=if type(creature|myGraveyard)~morethan~18 then may ability$! name(exile nineteen creatures) moveto(myexile) notaTarget(<19>*|mygraveyard) !$ controller && all(other creature) -19/-19 +auto=if type(creature|myGraveyard)~morethan~19 then may ability$! name(exile twenty creatures) moveto(myexile) notaTarget(<20>*|mygraveyard) !$ controller && all(other creature) -20/-20 +text=Flying -- When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. +mana={3}{B}{B} +type=Creature +subtype=Specter +power=3 +toughness=3 +[/card] +[card] name=Specter of the Fens abilities=flying auto={5}{B}:life:-2 opponent && life:2 controller @@ -68151,11 +104706,11 @@ type=Sorcery name=Spectral Adversary abilities=flash,flying auto=choice name(Don't add any counter) donothing -auto=choice name(Add 1 counter) ability$!may name(Pay to add 1 counter) pay({1}{U}) name(Pay for 1 counter) all(mysource) name(Pay to add 1 counter) transforms((,newability[counter(1/1.1)],newability[name(Phase out 1 target) target(*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller +auto=choice name(Add 1 counter) ability$!may name(Pay to add 1 counter) pay({1}{U}) name(Pay for 1 counter) all(mysource) name(Pay to add 1 counter) transforms((,newability[counter(1/1)],newability[name(Phase out 1 target) target(*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller auto=choice name(Add 2 counters) ability$!may name(Pay to add 2 counters) pay({2}{U}{U}) name(Pay for 2 counters) all(mysource) name(Pay to add 2 counters) transforms((,newability[counter(1/1.2)],newability[name(Phase out 2 targets) target(<2>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller auto=choice name(Add 3 counters) ability$!may name(Pay to add 3 counters) pay({3}{U}{U}{U}) name(Pay for 3 counters) all(mysource) name(Pay to add 3 counters) transforms((,newability[counter(1/1.3)],newability[name(Phase out 3 targets) target(<3>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller -auto=choice name(Add 4 counters) ability$!may name(Pay to add 4 counters) pay({4}{U}{U}{U}{U}) name(Pay for 4 counters) all(mysource) name(Pay to add 4 counters) transforms((,newability[counter(1/1.4,newability[name(Phase out 4 targets) target(<4>*[artifact;enchantment;creature]|battlefield) phaseout)])) ueot!$ controller -auto=choice name(Add 5 counters) ability$!may name(Pay to add 5 counters) pay({5}{U}{U}{U}{U}{U}) name(Pay for 5 counters) all(mysource) name(Pay to add 5 counters) transforms((,newability[counter(1/1.5)],newability[name(Phase out 5 targets) target(<5>*[artifact;enchantment;creature]|battlefield) phaseout)) ueot!$ controller +auto=choice name(Add 4 counters) ability$!may name(Pay to add 4 counters) pay({4}{U}{U}{U}{U}) name(Pay for 4 counters) all(mysource) name(Pay to add 4 counters) transforms((,newability[counter(1/1.4],newability[name(Phase out 4 targets) target(<4>*[artifact;enchantment;creature]|battlefield) phaseout)])) ueot!$ controller +auto=choice name(Add 5 counters) ability$!may name(Pay to add 5 counters) pay({5}{U}{U}{U}{U}{U}) name(Pay for 5 counters) all(mysource) name(Pay to add 5 counters) transforms((,newability[counter(1/1.5)],newability[name(Phase out 5 targets) target(<5>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller auto=choice name(Add 6 counters) ability$!may name(Pay to add 6 counters) pay({6}{U}{U}{U}{U}{U}{U}) name(Pay for 6 counters) all(mysource) name(Pay to add 6 counters) transforms((,newability[counter(1/1.6)],newability[name(Phase out 6 targets) target(<6>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller auto=choice name(Add 7 counters) ability$!may name(Pay to add 7 counters) pay({7}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 7 counters) all(mysource) name(Pay to add 7 counters) transforms((,newability[counter(1/1.7)],newability[name(Phase out 7 targets) target(<7>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller auto=choice name(Add 8 counters) ability$!may name(Pay to add 8 counters) pay({8}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 8 counters) all(mysource) name(Pay to add 8 counters) transforms((,newability[counter(1/1.8)],newability[name(Phase out 8 targets) target(<8>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller @@ -68171,7 +104726,7 @@ auto=choice name(Add 17 counters) ability$!may name(Pay to add 17 counters) pay( auto=choice name(Add 18 counters) ability$!may name(Pay to add 18 counters) pay({18}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 18 counters) all(mysource) name(Pay to add 18 counters) transforms((,newability[counter(1/1.18)],newability[name(Phase out 18 targets) target(<18>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller auto=choice name(Add 19 counters) ability$!may name(Pay to add 19 counters) pay({19}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 19 counters) all(mysource) name(Pay to add 19 counters) transforms((,newability[counter(1/1.19)],newability[name(Phase out 19 targets) target(<19>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller auto=choice name(Add 20 counters) ability$!may name(Pay to add 20 counters) pay({20}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 20 counters) all(mysource) name(Pay to add 20 counters) transforms((,newability[counter(1/1.20)],newability[name(Phase out 20 targets) target(<20>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller -text=Flash -- Flying -- When Spectral Adversary enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out. +text=Flash -- Flying -- When Spectral Adversary enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out. type=Creature subtype=Spirit mana={1}{U} @@ -68182,7 +104737,7 @@ toughness=1 name=Spectral Arcanist abilities=flying auto=may name(Cast instant or sorcery) target(*[-land;-planeswalker;-creature;-enchantment;-artifact;-tribal;manacost<=type:spirit:mybattlefield]|graveyard) transforms((,newability[gainedexiledeath],newability[activate castcard(normal)])) forever -text=Flying -- When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. +text=Flying -- When Spectral Arcanist enters, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. mana={3}{U} type=Creature subtype=Spirit Wizard @@ -68202,9 +104757,9 @@ subtype=Aura [card] name=Spectral Deluge abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{U}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) -auto=moveto(ownerhand) all(creature[toughness<=type:island:mybattlefield]|opponentbattlefield) +auto=moveto(hand) all(creature[toughness<=type:island:mybattlefield]|opponentbattlefield) text=Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. -- Foretell {1}{U}{U} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={4}{U}{U} type=Sorcery @@ -68221,6 +104776,24 @@ type=Enchantment subtype=Aura [/card] [card] +name=Spectral Hunt-Caller +auto={5}{G}:all(creature|myBattlefield) 1/1 && all(creature|myBattlefield) trample +text={5}{G}: Creatures you control get +1/+1 and gain trample until end of turn. +mana={4}{G} +type=Creature +subtype=Wolf Spirit +power=4 +toughness=4 +[/card] +[card] +name=Spectral Interference +target=artifact,creature|stack +auto=transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzleto(exile)])) forever +text=Counter target artifact or creature spell unless its controller pays {4}. +mana={1}{U} +type=Instant +[/card] +[card] name=Spectral Sailor abilities=flash,flying auto={3}{U}:draw:1 @@ -68232,16 +104805,39 @@ power=1 toughness=1 [/card] [card] +name=Spectral Snatcher +abilities=cycling +auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot +autohand={2}{cycle}:name(Search swamp) target(swamp|mylibrary) moveto(hand) +text=Ward-Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) -- Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) +mana={4}{B}{B} +type=Creature +subtype=Spirit +power=6 +toughness=5 +[/card] +[card] name=Spectral Steel target=creature auto=teach(creature) 2/2 -autograveyard={1}{W}{E}:name(Return aura or equipment) target(other *[aura;equipment]|mygraveyard) moveto(myhand) +autograveyard={1}{W}{E}:name(Return aura or equipment) target(other *[aura;equipment]|mygraveyard) moveto(hand) text=Enchant creature -- Enchanted creature gets +2/+2. -- {1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] +name=Spectrum Sentinel +auto=protection from(*[multicolor]) +auto=@movedTo(land[-basic]|opponentBattlefield):life:1 +text=Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) -- Whenever a nonbasic land enters under an opponent's control, you gain 1 life. +mana={1} +type=Artifact Creature +subtype=Soldier +power=1 +toughness=2 +[/card] +[card] name=Spell Crumple target=*|stack auto=fizzleto(librarybottom) @@ -68255,7 +104851,7 @@ name=Spell Queller abilities=flash,flying auto=name(Exile spell) target(*[manacost<=4]|stack) spellmover(exileimp) auto=this(variable{hasevict}>=1) transforms((,newability[@movedto(this|nonbattlezone):name(Owner can cast exiled card) target(*[evictname]|opponentExile) transforms((,newability[may name(Cast exiled card) activate castcard(normal)])) oneshot])) -text=Flash -- Flying -- When Spell Queller enters the battlefield, exile target spell with converted mana cost 4 or less. -- When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. +text=Flash -- Flying -- When Spell Queller enters, exile target spell with mana value 4 or less. -- When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. mana={1}{W}{U} type=Creature subtype=Spirit @@ -68284,8 +104880,8 @@ type=Instant name=Spell Swindle target=*|stack auto=fizzle -anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then token(Treasure Sur)*storedmanacost -text=Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +anyzone=if casted(this) then if compare(hasstorecard)~morethan~0 then _TREASURE_*storedmanacost +text=Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's mana value. They have "{T}, Sacrifice this artifact: Add one mana of any color." mana={3}{U}{U} type=Instant [/card] @@ -68329,16 +104925,24 @@ power=2 toughness=2 [/card] [card] +name=Spellgyre +auto=choice target(*|stack) fizzle +auto=choice name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:2])) oneshot afterrevealedend revealend +text=Choose one - -- - Counter target spell. -- - Surveil 2, then draw two cards. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={2}{U}{U} +type=Instant +[/card] +[card] name=Spelljack -target=*[-nofizzle]|stack -auto=fizzleto(exile) && ability$!name(Can cast countered card) name(Can cast countered card) target(*[fresh]|exile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast],newability[@each beginofturn:name(Can play from exile) transforms((,newability[canplayfromexile],newability[zerocast])) forever])) forever )! !$ controller +target=*|stack +auto=fizzleto(exile) && ability$!name(Can cast countered card) name(Can cast countered card) target(*[fresh]|exile) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[zerocast forever])) forever )! !$ controller text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) mana={3}{U}{U}{U} type=Instant [/card] [card] name=Spellkeeper Weird -auto={2}{T}{S}:target(instant,sorcery|mygraveyard) moveto(ownerhand) +auto={2}{T}{S}:target(instant,sorcery|mygraveyard) moveto(hand) text={2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand. mana={2}{U} type=Creature @@ -68349,9 +104953,9 @@ toughness=4 [card] name=Spellpyre Phoenix abilities=flying -auto=may name(Return instant or sorcery) target(*[instant;sorcery;cycling]|myGraveyard) moveTo(myHand) -autograveyard=@each end restriction{compare(pcycledcount)~morethan~1}:name(Return to hand) moveTo(myhand) -text=Flying -- When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. -- At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand. +auto=may name(Return instant or sorcery) target(*[instant;sorcery;cycling]|myGraveyard) moveto(hand) +autograveyard=@each end restriction{compare(pcycledcount)~morethan~1}:name(Return to hand) moveto(hand) +text=Flying -- When Spellpyre Phoenix enters, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. -- At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand. mana={3}{R}{R} type=Creature subtype=Phoenix @@ -68388,8 +104992,8 @@ toughness=3 [/card] [card] name=Spellseeker -auto=may moveTo(myHand) target(*[instant;sorcery;manacost<=2]|myLibrary) -text=When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library. +auto=may moveto(hand) target(*[instant;sorcery;manacost<=2]|myLibrary) +text=When Spellseeker enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. mana={2}{U} type=Creature subtype=Human Wizard @@ -68401,24 +105005,23 @@ name=Spellshift target=*|stack auto=fizzle auto=Reveal:1 revealzone(targetcontrollerlibrary) revealuntil(*[instant;sorcery]|targetcontrollerlibrary) optionone choice name(Put in play) target(*[instant;sorcery]|reveal) activate castcard(normal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then he or she shuffles his or her library. +text=Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then they shuffles their library. mana={3}{U} type=Instant [/card] [card] name=Spelltwine abilities=exiledeath -target=*[instant;sorcery]|mygraveyard +target=<2>*[instant;sorcery]|graveyard auto=moveto(myexile) && activate castcard(copied) -auto=target(*[instant;sorcery]|opponentgraveyard) moveto(opponentexile) && activate castcard(copied) text=Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine. mana={5}{U} type=Sorcery [/card] [card] name=Spellweaver Duo -auto=may target(creature[tapped]) moveto(ownerhand) -text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand. +auto=may target(creature[tapped]) moveto(hand) +text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters, you may return target tapped creature to its owner's hand. mana={6}{U} type=Creature subtype=Human Wizard @@ -68433,7 +105036,7 @@ auto=_BLOCKED_life:-2 opponent text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) mana={1}{U} type=Creature -subtype=Zombie Naga Wizard +subtype=Zombie Snake Wizard power=2 toughness=1 [/card] @@ -68471,13 +105074,13 @@ auto=@each my upkeep restriction{compare(hascntvoid)~equalto~17}:transforms((,ne auto=@each my upkeep restriction{compare(hascntvoid)~equalto~18}:transforms((,newability[all(creature[manacost<=18]|battlefield) moveto(exile)],newability[all(creature[manacost<=18]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=18]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=18]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot auto=@each my upkeep restriction{compare(hascntvoid)~equalto~19}:transforms((,newability[all(creature[manacost<=19]|battlefield) moveto(exile)],newability[all(creature[manacost<=19]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=19]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=19]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot auto=@each my upkeep restriction{compare(hascntvoid)~morethan~19}:transforms((,newability[all(creature[manacost<=20]|battlefield) moveto(exile)],newability[all(creature[manacost<=20]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=20]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=20]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot -text=Sphere of Annihilation enters the battlefield with X void counters on it. -- At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in all graveyards with mana value less than or equal to the number of void counters on it. +text=Sphere of Annihilation enters with X void counters on it. -- At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in all graveyards with mana value less than or equal to the number of void counters on it. mana={X}{B} type=Artifact [/card] [card] name=Sphere of Safety -auto=lord(creature|opponentbattlefield) transforms((,newability[foreach(enchantment|mybattlefield) attackcost:1])) +auto=lord(creature|opponentbattlefield) transforms((,newability[foreach(enchantment|opponentbattlefield) attackcost:1])) text=Creatures can't attack you or a planeswalker you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control. mana={4}{W} type=Enchantment @@ -68486,7 +105089,7 @@ type=Enchantment name=Sphinx Mindbreaker abilities=Flying auto=deplete:10 opponent -text=Flying -- When Sphinx Mindbreaker enters the battlefield, each opponent puts the top ten cards of their library into their graveyard. +text=Flying -- When Sphinx Mindbreaker enters, each opponent puts the top ten cards of their library into their graveyard. mana={5}{U}{U} type=Creature subtype=Sphinx @@ -68497,7 +105100,7 @@ toughness=6 name=Sphinx of Enlightenment abilities=flying auto=draw:1 opponent && draw:3 controller -text=Flying -- When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. +text=Flying -- When Sphinx of Enlightenment enters, target opponent draws a card and you draw three cards. mana={4}{U}{U} type=Creature subtype=Sphinx @@ -68507,9 +105110,9 @@ toughness=5 [card] name=Sphinx of Foresight abilities=flying -autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Sphinx of Foresight) scry:3 scrycore delayed dontshow donothing scrycoreend scryend +autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Sphinx of Foresight) _SCRY3_ aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@each my upkeep:_SCRY1_ text=You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. -- Flying -- At the beginning of your upkeep, scry 1. mana={2}{U}{U} type=Creature @@ -68518,6 +105121,17 @@ power=4 toughness=4 [/card] [card] +name=Sphinx of Forgotten Lore +abilities=flash,flying +auto=_ATTACKING_target(instant,sorcery|mygraveyard) tempflashback ueot +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Whenever this creature attacks, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to that card's mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) +mana={2}{U}{U} +type=Creature +subtype=Sphinx +power=3 +toughness=3 +[/card] +[card] name=Sphinx of New Prahv abilities=flying,vigilance auto=@targeted(this) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot @@ -68554,10 +105168,10 @@ toughness=5 [card] name=Sphinx of the Second Sun abilities=flying -auto=@each my endofturn:nextphasealter(add,untap,controller,after) -auto=@each my endofturn:nextphasealter(add,upkeep,controller,after) -auto=@each my endofturn:nextphasealter(add,draw,controller,after) -text=Flying -- At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) +auto=@each my secondmain:nextphasealter(add,untap,controller,after) +auto=@each my secondmain:nextphasealter(add,upkeep,controller,after) +auto=@each my secondmain:nextphasealter(add,draw,controller,after) +text=Flying -- At the beginning of your second main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) mana={6}{U}{U} type=Creature subtype=Sphinx @@ -68580,11 +105194,36 @@ mana={2}{W}{U} type=Instant [/card] [card] +name=Spider Climb +abilities=asflash +other={G} name(Cast with flash) +restriction=can play enchantment +auto=if paid(alternative) then all(this) transforms((,newability[phaseaction[cleanup sourceinplay once] sacrifice all(this)])) +target=creature +auto=teach(creature) +0/+3 +auto=teach(creature) reach +text=You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.) +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spider Food +auto=if type(artifact)~morethan~0 then choice name() name(Destroy target artifact) destroy target(artifact) +auto=if type(enchantment)~morethan~0 then choice name() name(Destroy target enchantment) destroy target(enchantment) +auto=if type(creature[flying])~morethan~0 then choice name() name(Destroy target flying creature) destroy target(creature[flying]) +auto=choice name(No target) doNothing +auto=_FOOD_ +text=Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={2}{G} +type=Sorcery +[/card] +[card] name=Spike Cannibal auto=counter(1/1) auto=all(other creature|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) target(Spike Cannibal[fresh]|mybattlefield) && counter(1/1.-1) all(this)])) oneshot auto=all(creature|opponentbattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) target(Spike Cannibal[fresh]|opponentbattlefield) && counter(1/1.-1) all(this)])) oneshot -text=Spike Cannibal enters the battlefield with a +1/+1 counter on it. -- When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it. +text=Spike Cannibal enters with a +1/+1 counter on it. -- When Spike Cannibal enters, move all +1/+1 counters from all creatures onto it. mana={1}{B}{B} type=Creature subtype=Spike @@ -68593,15 +105232,10 @@ toughness=0 [/card] [card] name=Spike, Tournament Grinder -other={2} name(Pay with life) -auto=if paid(alternative) then thisforeach(variable{2}) ability$!name(Pay Life or B) pay[[{B}]] name(Pay B) donothing?life:-2!$ controller -auto={B}{B}{B}{B}:name(Pay 4 black mana) name(Pay 4 black mana) target(*|mysideboard) moveto(myhand) -auto={B}{B}{B}{L:2}:name(Pay 3 black mana and 2 life) name(Pay 3 black mana and 2 life) target(*|mysideboard) moveto(myhand) -auto={B}{B}{L:4}:name(Pay 2 black mana and 4 life) name(Pay 2 black mana and 4 life) target(*|mysideboard) moveto(myhand) -auto={B}{L:6}:name(Pay 1 black mana and 6 life) name(Pay 1 black mana and 6 life) target(*|mysideboard) moveto(myhand) -auto={L:8}:name(Pay 8 life) target(*|mysideboard) moveto(myhand) +auto={p(B)}{p(B)}{p(B)}{p(B)}:name(Choose card outside the game) name(Choose card outside the game) target(*|mysideboard) moveto(hand) text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Phyrexian {B} Phyrexian {B} Phyrexian {B} Phyrexian {B}: Choose a card you own from outside the game that has been banned or restricted in a Constructed format, reveal that card, and put it into your hand. -mana={2}{B}{B} +mana={2}{p(B)}{p(B)} +color=black type=Legendary Creature subtype=Human Gamer power=1 @@ -68621,18 +105255,18 @@ name=Spiked Pit Trap abilities=flash auto={5}:name(Roll a d20) target(creature|battlefield) counter(0/0,1,SpikedEffect) && all(this) rolld20 20 winability donothing winabilityend rolld20end auto=@dierolled(this) from(controller):all(this) sacrifice -auto=@dierolled(this) from(controller):ability$!name(Deal 5 damage) all(creature[counter{0/0.1.SpikedEffect}]|battlefield) transforms((,newability[damage:5],newability[removeallcounters(0/0.1.SpikedEffect)])) oneshot!controller -auto=@dierolled(this) result(10) from(controller):name(Create treasure) token(Treasure Sur) -auto=@dierolled(this) result(11) from(controller):name(Create treasure) token(Treasure Sur) -auto=@dierolled(this) result(12) from(controller):name(Create treasure) token(Treasure Sur) -auto=@dierolled(this) result(13) from(controller):name(Create treasure) token(Treasure Sur) -auto=@dierolled(this) result(14) from(controller):name(Create treasure) token(Treasure Sur) -auto=@dierolled(this) result(15) from(controller):name(Create treasure) token(Treasure Sur) -auto=@dierolled(this) result(16) from(controller):name(Create treasure) token(Treasure Sur) -auto=@dierolled(this) result(17) from(controller):name(Create treasure) token(Treasure Sur) -auto=@dierolled(this) result(18) from(controller):name(Create treasure) token(Treasure Sur) -auto=@dierolled(this) result(19) from(controller):name(Create treasure) token(Treasure Sur) -auto=@dierolled(this) result(20) from(controller):name(Create treasure) token(Treasure Sur) +auto=@dierolled(this) from(controller):ability$!name(Deal 5 damage) all(creature[counter{0/0.1.SpikedEffect}]|battlefield) transforms((,newability[damage:5],newability[removeallcounters(0/0.1.SpikedEffect)])) oneshot!$controller +auto=@dierolled(this) result(10) from(controller):name(Create treasure) _TREASURE_ +auto=@dierolled(this) result(11) from(controller):name(Create treasure) _TREASURE_ +auto=@dierolled(this) result(12) from(controller):name(Create treasure) _TREASURE_ +auto=@dierolled(this) result(13) from(controller):name(Create treasure) _TREASURE_ +auto=@dierolled(this) result(14) from(controller):name(Create treasure) _TREASURE_ +auto=@dierolled(this) result(15) from(controller):name(Create treasure) _TREASURE_ +auto=@dierolled(this) result(16) from(controller):name(Create treasure) _TREASURE_ +auto=@dierolled(this) result(17) from(controller):name(Create treasure) _TREASURE_ +auto=@dierolled(this) result(18) from(controller):name(Create treasure) _TREASURE_ +auto=@dierolled(this) result(19) from(controller):name(Create treasure) _TREASURE_ +auto=@dierolled(this) result(20) from(controller):name(Create treasure) _TREASURE_ text=Flash -- {5}, {T}, Sacrifice Spiked Pit Trap: Choose target creature, then roll a d20. -- 1-9 | Spiked Pit Trap deals 5 damage to that creature. -- 10-20 | Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token. mana={1} type=Artifact @@ -68641,7 +105275,7 @@ type=Artifact name=Spiked Ripsaw auto={3}:equip auto=teach(creature) 3/3 -auto=teach(creature) transforms((,newability[@combat(attacking) source(this):may name(Sacrifice a forest) target(forest|mybattlefield) sacrifice and!( all(this) trample ueot )!])) +auto=teach(creature) transforms((,newability[_ATTACKING_may name(Sacrifice a forest) target(forest|mybattlefield) sacrifice and!( all(this) trample ueot )!])) text=Equipped creature gets +3/+3. -- Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={2}{G} type=Artifact @@ -68651,7 +105285,7 @@ subtype=Equipment name=Spikefield Cave auto=tap(noevent) auto={T}:add{R} -text=Spikefield Cave enters the battlefield tapped. -- {T}: Add {R}. // {R} Spikefield Hazard +text=Spikefield Cave enters tapped. -- {T}: Add {R}. // {R} Spikefield Hazard type=Land [/card] [card] @@ -68664,12 +105298,12 @@ auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planes auto=choice name(Damage player) name(Damage player) target(player) damage:1 text=Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead. // Spikefield Cave mana={R} -type=Sorcery +type=Instant [/card] [card] name=Spikewheel Acrobat text=Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -other={2}{R} name(Spectacle) +other={2}{R} name(Spectacle) otherrestriction=compare(oplifelost)~morethan~0 mana={3}{R} type=Creature @@ -68678,6 +105312,14 @@ power=5 toughness=2 [/card] [card] +name=Spin Out +target=creature,Vehicle +auto=destroy +text=Destroy target creature or Vehicle. +mana={1}{B}{B} +type=Instant +[/card] +[card] name=Spinal Centipede auto=_DIES_counter(1/1)target(creature|myBattlefield) text=When Spinal Centipede dies, put a +1/+1 counter on target creature you control. @@ -68692,7 +105334,7 @@ name=Spinal Parasite abilities=sunburst auto=counter(1/1,sunburst) auto={C(1/1,-2)}:name(Remove a counter from permanent) removesinglecountertype(1) target(*[counter{any}]|myBattlefield) -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. mana={5} type=Artifact Creature subtype=Insect @@ -68709,9 +105351,9 @@ toughness=4 [/card] [card] name=Spined Megalodon -abilities=opponentshroud +abilities=hexproof aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_ATTACKING_scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_ATTACKING__SCRY1_ text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Whenever Spined Megalodon attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={5}{U}{U} type=Creature @@ -68734,13 +105376,49 @@ name=Spinerock Knoll abilities=hiddenface auto=tap(noevent) aicode=activate target(*[zpos<=4]|mylibrary) moveto(myExile) and!( transforms((,newability[all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot )! -auto=name(Look top 4) reveal:4 optionone name(Exile a Card) target(<1>*|reveal) moveto(myExile) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=name(look) reveal:4 optionone name(Exile a card) target(*|reveal) imprint optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto={T}:Add{R} -auto={R}{T}:if restriction{foelost(7)} then may castcard(normal) target(*|myExile) -text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {R}. -- {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. +auto=this(variable{hasevict}>0) {R}{T} restriction{foelost(7)}:name(Cast exiled card) name(Cast exiled card) transforms((,newability[may name(Cast exiled card) target(*[evictname]|myexile) activate castcard(normal)])) forever +text=Hideaway (This land enters tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {R}. -- {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. type=Land [/card] [card] +name=Spineseeker Centipede +auto=may target(land[basic]|mylibrary) moveto(hand) +auto=while(restriction{delirium}) 1/2 +auto=while(restriction{delirium}) vigilance +text=When Spineseeker Centipede enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- Delirium - Spineseeker Centipede gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard. +mana={2}{G} +type=Creature +subtype=Insect +power=2 +toughness=1 +[/card] +[card] +name=Spinewoods Paladin +abilities=trample +auto=life:3 +autohand={3}{G}:_PLOT_ +autoexile=_PLOTCAST_ +text=Trample -- When Spinewoods Paladin enters, you gain 3 life. -- Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={4}{G} +type=Creature +subtype=Human Knight +power=5 +toughness=4 +[/card] +[card] +name=Spinner of Souls +abilities=reach +auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(hand) optiononeend optiontwo all(*|myreveal) bottomoflibrary optiontwoend revealend +text=Reach -- Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. +mana={2}{G} +type=Creature +subtype=Spider Spirit +power=4 +toughness=3 +[/card] +[card] name=Spinning Darkness other={E(*[black]|mygraveyard)}{E(*[black]|mygraveyard)}{E(*[black]|mygraveyard)} name(Exile 3 black creatures) auto=damage:3 target(creature[-black]) @@ -68762,6 +105440,14 @@ mana={3} type=Artifact [/card] [card] +name=Spinning Wheel Kick +target=creature|myBattlefield +auto=name(Deal power damage) damage:power target(*[creature;planeswalker]|battlefield) +text=Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers. +mana={X}{X}{G}{G} +type=Sorcery +[/card] +[card] name=Spiny Starfish auto={U}:regenerate && token(Starfish,Creature Starfish,0/1,blue) text={U}: Regenerate Spiny Starfish. -- At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn. @@ -68776,14 +105462,14 @@ name=Spire Garden auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} -text=Spire Garden enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {G}. +text=Spire Garden enters tapped unless you have two or more opponents. -- {T}: Add {R} or {G}. type=Land [/card] [card] name=Spire Mangler abilities=flash, flying auto=target(creature[flying]|mybattlefield) +2/+0 ueot -text=Flash -- Flying -- When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. +text=Flash -- Flying -- When Spire Mangler enters, target creature with flying you control gets +2/+0 until end of turn. mana={2}{B} type=Creature subtype=Insect @@ -68807,7 +105493,7 @@ toughness=3 name=Spires of Orazca auto={T}:Add{1} auto={T}:target(creature[attacking]|opponentbattlefield) untap && removefromcombat -text=(Transforms from Thaumatic Compass.) -- {T}: Add {1} to your mana pool. -- {T}: Untap target attacking creature an opponent controls and remove it from combat. +text=(Transforms from Thaumatic Compass.) -- {T}: Add {1}. -- {T}: Untap target attacking creature an opponent controls and remove it from combat. type=Land [/card] [card] @@ -68839,9 +105525,9 @@ toughness=1 [/card] [card] name=Spirit of the Aldergard -auto=target(land[snow]|mylibrary) moveto(myhand) and!( shuffle )! +auto=target(land[snow]|mylibrary) moveto(hand) and!( shuffle )! auto=foreach(other snow|myBattlefield) 1/0 -text=When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle your library. -- Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. +text=When Spirit of the Aldergard enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle. -- Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. mana={3}{G} type=Snow Creature subtype=Bear Spirit @@ -68871,6 +105557,23 @@ power=2 toughness=4 [/card] [card] +name=Spirit-Sister's Call +auto=@each my end:name(Choose permanent to sacrifice) transforms((,newability[if type(artifact|mybattlefield)~morethan~0 then if type(artifact|mygraveyard)~morethan~0 then choice name(Sacrifice an artifact) name(Sacrifice an artifact) name(Sacrifice an artifact) target(artifact|mybattlefield) sacrifice and!( target(other artifact|mygraveyard) moveto(mybattlefield) and!( becomes(^^exiledeath) forever )! )!],newability[if type(creature|mybattlefield)~morethan~0 then if type(creature|mygraveyard)~morethan~0 then choice name(Sacrifice a creature) name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice and!( target(other creature|mygraveyard) moveto(mybattlefield) and!( becomes(^^exiledeath) forever )! )!],newability[if type(enchantment|mybattlefield)~morethan~0 then if type(enchantment|mygraveyard)~morethan~0 then choice name(Sacrifice an enchantment) name(Sacrifice an enchantment) name(Sacrifice an enchantment) target(enchantment|mybattlefield) sacrifice and!( target(other enchantment|mygraveyard) moveto(mybattlefield) and!( becomes(^^exiledeath) forever )! )!],newability[if type(land|mybattlefield)~morethan~0 then if type(land|mygraveyard)~morethan~0 then choice name(Sacrifice a land) name(Sacrifice a land) name(Sacrifice a land) target(land|mybattlefield) sacrifice and!( target(other land|mygraveyard) moveto(mybattlefield) and!( becomes(^^exiledeath) forever )! )!],newability[if type(planeswalker|mybattlefield)~morethan~0 then if type(planeswalker|mygraveyard)~morethan~0 then choice name(Sacrifice a planeswalker) name(Sacrifice a planeswalker) name(Sacrifice a planeswalker) target(planeswalker|mybattlefield) sacrifice and!( target(other planeswalker|mygraveyard) moveto(mybattlefield) and!( becomes(^^exiledeath) forever )! )!],newability[if type(battle|mybattlefield)~morethan~0 then if type(battle|mygraveyard)~morethan~0 then choice name(Sacrifice a battle) name(Sacrifice a battle) name(Sacrifice a battle) target(battle|mybattlefield) sacrifice and!( target(other battle|mygraveyard) moveto(mybattlefield) and!( becomes(^^exiledeath) forever )! )!],newability[choice name(Don't sacrifice a permanent) donothing])) forever +text=At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." +mana={3}{W}{B} +type=Enchantment +[/card] +[card] +name=Spirited Companion +auto=draw:1 +text=When Spirited Companion enters, draw a card. +mana={1}{W} +type=Enchantment Creature +subtype=Dog +power=1 +toughness=1 +[/card] +[card] name=Spiritual Focus auto=@discarded(*|hand):may draw:1 controller auto=@discarded(*|hand):life:2 controller @@ -68882,8 +105585,8 @@ type=Enchantment name=Spit Flame target=creature auto=damage:4 -autograveyard=@movedTo(Dragon|myBattlefield):may name(Return Spit Flame) pay({R}) name(Return Spit Flame) moveto(myhand) -text=Spit Flame deals 4 damage to target creature. -- Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand. +autograveyard=@movedTo(Dragon|myBattlefield):may name(Return Spit Flame) pay({R}) name(Return Spit Flame) moveto(hand) +text=Spit Flame deals 4 damage to target creature. -- Whenever a Dragon enters under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand. mana={2}{R} type=Instant [/card] @@ -68891,12 +105594,20 @@ type=Instant name=Spite // Malice other={3}{B} name(Malice) auto=if paid(alternative) then bury target(creature[-black]) -auto=ifnot paid(alternative) then fizzle target(*[-creature]) +auto=ifnot paid(alternative) then fizzle target(*[-creature]|stack) text=Counter target noncreature spell. // Destroy target nonblack creature. It can't be regenerated. mana={3}{U} type=Instant [/card] [card] +name=Spiteful Banditry +auto=@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create treasure) _TREASURE_ +auto=name(Damage all creatures) damage:fullpaid all(creature|battlefield) +text=When Spiteful Banditry enters, it deals X damage to each creature. -- Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn. +mana={X}{R}{R} +type=Enchantment +[/card] +[card] name=Spiteful Prankster auto=this(variable{controllerturn}>0) first strike auto=@movedTo(graveyard) from(other creature|battlefield):damage:1 target(planeswalker,player) @@ -68909,7 +105620,7 @@ toughness=2 [/card] [card] name=Spiteful Sliver -auto=lord(sliver|mybattlefield) transforms((,newability[@damaged(sliver):damage:1 target(*[player;planeswalker])])) +auto=lord(sliver|mybattlefield) transforms((,newability[@damaged(sliver):damage:1 target(player^planeswalker)])) text=Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker." mana={2}{R} type=Creature @@ -68918,47 +105629,16 @@ power=2 toughness=2 [/card] [card] -name=Spiteful Squad -abilities=deathtouch -auto=counter(1/1,2) -auto=_DIES_this(counter{1/1}=1) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,1) -auto=_DIES_this(counter{1/1}=2) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,2) -auto=_DIES_this(counter{1/1}=3) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,3) -auto=_DIES_this(counter{1/1}=4) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,4) -auto=_DIES_this(counter{1/1}=5) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,5) -auto=_DIES_this(counter{1/1}=6) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,6) -auto=_DIES_this(counter{1/1}=7) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,7) -auto=_DIES_this(counter{1/1}=8) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,8) -auto=_DIES_this(counter{1/1}=9) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,9) -auto=_DIES_this(counter{1/1}=10) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,10) -auto=_DIES_this(counter{1/1}=11) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,11) -auto=_DIES_this(counter{1/1}=12) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,12) -auto=_DIES_this(counter{1/1}=13) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,13) -auto=_DIES_this(counter{1/1}=14) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,14) -auto=_DIES_this(counter{1/1}=15) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,15) -auto=_DIES_this(counter{1/1}=16) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,16) -auto=_DIES_this(counter{1/1}=17) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,17) -auto=_DIES_this(counter{1/1}=18) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,18) -auto=_DIES_this(counter{1/1}=19) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,19) -auto=_DIES_this(counter{1/1}>=20) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,20) -text=Deathtouch -- Spiteful Squad enters the battlefield with two +1/+1 counters on it. -- When Spiteful Squad dies, put its counters on target creature you control. -mana={2}{W}{B} -type=Creature -subtype=Human Warlock -power=0 -toughness=0 -[/card] -[card] name=Spitfire Bastion auto={T}:Add{R} -auto={2}{R}{T}:damage:3 target(creature,player) -text=(Transforms from Vance's Blasting Cannons.) -- {T}: Add {R} to your mana pool. -- {2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player. +auto={2}{R}{T}:damage:3 target(anytarget) +text=(Transforms from Vance's Blasting Cannons.) -- {T}: Add {R}. -- {2}{R}, {T}: Spitfire Bastion deals 3 damage to any target. type=Legendary Land [/card] [card] name=Spitfire Lagac auto=_LANDFALL_damage:1 opponent -text=Landfall - Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent. +text=Landfall - Whenever a land enters under your control, Spitfire Lagac deals 1 damage to each opponent. mana={3}{R} type=Creature subtype=Lizard @@ -68966,10 +105646,53 @@ power=3 toughness=4 [/card] [card] +name=Spitting Dilophosaurus +abilities=cantblock +auto=may counter(-1/-1) target(creature) +auto=_ATTACKING_may counter(-1/-1) target(creature) +auto=lord(creature[counter{-1/-1}]|opponentBattlefield) cantblock +text=Whenever this creature enters or attacks, put a -1/-1 counter on up to one target creature. -- Creatures your opponents control with -1/-1 counters on them can't block. +mana={2}{B} +type=Creature +subtype=Dinosaur +power=3 +toughness=2 +[/card] +[card] +name=Splash Lasher +kicker={1}{U} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=may target(creature) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) +text=Offspring {1}{U} (You may pay an additional {1}{U} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={3}{U} +type=Creature +subtype=Frog Wizard +power=3 +toughness=3 +[/card] +[card] +name=Splash Portal +target=creature|myBattlefield +auto=(blink) && transforms((,newability[if cantargetcard(*[bird;frog;otter;rat]) then draw:1])) forever +text=Exile target creature you control, then return it to the battlefield under its owner's control. If that creature is a Bird, Frog, Otter, or Rat, draw a card. +mana={U} +type=Sorcery +[/card] +[card] +name=Splatter Goblin +auto=_DIES_target(creature|opponentBattlefield) -1/-1 ueot +text=When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. +mana={1}{B} +type=Creature +subtype=Phyrexian Goblin +power=2 +toughness=1 +[/card] +[card] name=Splendid Agony target=creature -auto=counter(-1/-1,1) -auto=counter(-1/-1,1) target(creature) +auto=counter(-1/-1) +auto=counter(-1/-1) target(creature) text=Distribute two -1/-1 counters among one or two target creatures. mana={2}{B} type=Instant @@ -68978,7 +105701,7 @@ type=Instant name=Splendor Mare abilities=lifelink,cycling autohand=__CYCLING__({1}{W}) -autohand=@cycled(this|myHand):name(Put lifelink counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Lifelink],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +autohand=@cycled(this|myHand):name(Put lifelink counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever text=Lifelink -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Splendor Mare, put a lifelink counter on target creature you control. mana={2}{W} type=Creature @@ -68988,20 +105711,46 @@ toughness=3 [/card] [card] name=Splicer's Skill -auto=token(Golem,Artifact Creature Golem,3/3) -text=Create a 3/3 colorless Golem artifact creature token. -- Splice onto instant or sorcery {3}{W} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) +text=Create a 3/3 colorless Phyrexian Golem artifact creature token. -- Splice onto instant or sorcery {3}{W} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={2}{W} type=Sorcery [/card] [card] +name=Split Up +auto=choice name(Destroy all tapped creatures) destroy all(creature[tapped]) +auto=choice name(Destroy all untapped creatures) destroy all(creature[-tapped]) +text=Choose one - -- - Destroy all tapped creatures. -- - Destroy all untapped creatures. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] name=Split the Party -auto=choice name(Target opponent) target(creature|opponentbattlefield) moveTo(ownerhand) -auto=choice name(Target yourself) target(creature|mybattlefield) moveTo(ownerhand) +auto=choice name(Target opponent) target(creature|opponentbattlefield) moveTo(hand) +auto=choice name(Target yourself) target(creature|mybattlefield) moveTo(hand) text=Choose target player. Return half the creatures they control to their owner's hand, rounded up. mana={3}{U}{U} type=Sorcery [/card] [card] +name=Split the Spoils +target=*[-instant;-sorcery]|mygraveyard +auto=moveto(myreveal) and!( transforms((,newability[if compare(genrand2)~equalto~1 then moveto(myexile) else moveto(hand)])) oneshot )! +text=Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Splitskin Doll +auto=if type(other creature[power<=2])~lessthan~1 then _LOOT_ else draw:1 +text=When Splitskin Doll enters, draw a card. Then discard a card unless you control another creature with power 2 or less. +mana={1}{W} +type=Artifact Creature +subtype=Toy +power=2 +toughness=1 +[/card] +[card] name=Splitting Slime auto=this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1,3) && clone all(this) text={4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.) @@ -69012,10 +105761,17 @@ power=3 toughness=3 [/card] [card] +name=Splitting the Powerstone +target=artifact|mybattlefield +auto=sacrifice and!( if cantargetcard(*[legendary]|*) then draw:1 controller )! +auto=name(Create powerstone) token(Powerstone)*2 and!( tap(noevent) )! +text=As an additional cost to cast this spell, sacrifice an artifact. -- Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={2}{U} +type=Sorcery +[/card] +[card] name=Spoils of Adventure -autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive +abilities=affinityparty auto=life:3 controller auto=draw:3 controller text=This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- You gain 3 life and draw three cards. @@ -69024,14 +105780,14 @@ type=Instant [/card] [card] name=Spoils of Blood -auto=token(Horror,Creature Horrror,type:creature[fresh]:graveyard/type:creature[fresh]:graveyard,black) +auto=token(Horror,Creature Horrror,bothalldeadcreature/bothalldeadcreature,black) text=Put an X/X black Horror creature token onto the battlefield, where X is the number of creatures that died this turn. mana={B} type=Instant [/card] [card] name=Spoils of War -auto=if type(*[artifact;creature]|opponentgraveyard)~equalto~compare(X) then name(Distribute 1/1 counters) thisforeach(X) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1)!$ controller +auto=if type(*[artifact;creature]|opponentgraveyard)~equalto~compare(X) then name(Distribute 1/1 counters) thisforeach(X) ability$! name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1) !$ controller text=X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. -- Distribute X +1/+1 counters among any number of target creatures. mana={X}{B} type=Sorcery @@ -69072,7 +105828,7 @@ toughness=2 [/card] [card] name=Spore Swarm -auto=create(Saproling:creature Saproling:1/1:green:)*3 +auto=_SAPROLINGTOKEN_*3 text=Create three 1/1 green Saproling creature tokens. mana={3}{G} type=Instant @@ -69102,7 +105858,7 @@ toughness=2 name=Sporeweb Weaver abilities=reach auto=cantbetargetof(*[blue]) -auto=_ENRAGE_life:1 controller && token(Saproling Spo) +auto=@damaged(this) turnLimited:life:1 controller && _SAPROLINGTOKEN_ text=Reach, hexproof from blue -- Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token. mana={2}{G} type=Creature @@ -69139,6 +105895,30 @@ mana={3}{G} type=Enchantment [/card] [card] +name=Spotcycle Scouter +auto=_SCRY2_ +auto=_CREW1_ +text=When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={1}{W} +type=Artifact +subtype=Vehicle +power=3 +toughness=2 +[/card] +[card] +name=Spotter Thopter +abilities=flying +other={3}{U} name(prototype) +auto=if paid(alternative) then becomes(,2/3,blue) +auto=scry:power scrycore delayed dontshow donothing scrycoreend scryend +text=Prototype {3}{U} - 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Flying -- When Spotter Thopter enters, scry X, where X is its power. +mana={8} +type=Artifact Creature +subtype=Thopter +power=4 +toughness=5 +[/card] +[card] name=Spreading Flames auto=thisforeach(variable{6}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature) damage:1!$ controller text=Spreading Flames deals 6 damage divided as you choose among any number of target creatures. @@ -69148,8 +105928,7 @@ type=Instant [card] name=Spreading Insurrection abilities=storm -target=creature|opponentbattlefield -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=target(creature|opponentbattlefield) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={4}{R} type=Sorcery @@ -69168,17 +105947,38 @@ name=Spring // Mind abilities=hasaftermath,asflash flashback={4}{U}{U} name(Mind) restriction=can play sorcery -auto=ifnot paid(flashback) then name(Search basic land) target(land[basic]|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! +auto=ifnot paid(flashback) then name(Search basic land) target(land[basic]|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! auto=if paid(flashback) then draw:2 controller -text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards. +text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards. mana={2}{G} type=Sorcery [/card] [card] +name=Spring Splasher +auto=_ATTACKING_target(creature|opponentBattlefield) -3/-0 ueot +text=Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn. +mana={1}{U} +type=Creature +subtype=Frog Beast +power=2 +toughness=1 +[/card] +[card] +name=Spring-Leaf Avenger +autohand={3}{G}{N}:ninjutsu +auto=@combatdamaged(player) from(this):target(*[-instant;-sorcery]|mygraveyard) moveto(hand) +text=Ninjutsu {3}{G} ({3}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Spring-Leaf Avenger deals combat damage to a player, return target permanent card from your graveyard to your hand. +mana={3}{G}{G} +type=Creature +subtype=Insect Ninja +power=6 +toughness=5 +[/card] +[card] name=Springbloom Druid -aicode=may sacrifice target(land|myBattlefield) && activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) -auto=may name(Sacrifice a land) sacrifice target(land|myBattlefield) && name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend limit:1 -text=When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. +aicode=may sacrifice notaTarget(land|myBattlefield) && activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) +auto=may name(Sacrifice a land) sacrifice notaTarget(land|myBattlefield) && name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend limit:1 +text=When Springbloom Druid enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. mana={2}{G} type=Creature subtype=Elf Druid @@ -69194,58 +105994,58 @@ auto={T}{S(*[goat]|mybattlefield)}:add{G} && life:1 controller auto={T}{S(*[goat]|mybattlefield)}:add{U} && life:1 controller auto={T}{S(*[goat]|mybattlefield)}:add{R} && life:1 controller auto={T}{S(*[goat]|mybattlefield)}:add{B} && life:1 controller -auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W} && life:2 controller +auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{W}{W} && life:2 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G} && life:2 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U} && life:2 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R} && life:2 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B} && life:2 controller -auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W} && life:3 controller +auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{W}{W}{W} && life:3 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G} && life:3 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U} && life:3 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R} && life:3 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B} && life:3 controller -auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{W}(W}(W}(W} && life:4 controller +auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{W}{W}{W}{W} && life:4 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G} && life:4 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U} && life:4 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R} && life:4 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B} && life:4 controller -auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W}(W}(W} && life:5 controller +auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{W}{W}{W}{W}{W} && life:5 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G}{G} && life:5 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U}{U} && life:5 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R}{R} && life:5 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B}{B} && life:5 controller -auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W}(W}(W}(W} && life:6 controller +auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{W}{W}{W}{W}{W}{W} && life:6 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G}{G}{G} && life:6 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U}{U}{U} && life:6 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R}{R}{R} && life:6 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B}{B}{B} && life:6 controller -auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W}(W}(W}(W}(W} && life:7 controller +auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{W}{W}{W}{W}{W}{W}{W} && life:7 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G}{G}{G}{G} && life:7 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U}{U}{U}{U} && life:7 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R}{R}{R}{R} && life:7 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B}{B}{B}{B} && life:7 controller -auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W}(W}(W}(W}(W}(W} && life:8 controller +auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{W}{W}{W}{W}{W}{W}{W}{W} && life:8 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G}{G}{G}{G}{G} && life:8 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U}{U}{U}{U}{U} && life:8 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R}{R}{R}{R}{R} && life:8 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B} && life:8 controller -auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W}(W}(W}(W}(W}(W}(W} && life:9 controller +auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{W}{W}{W}{W}{W}{W}{W}{W}{W} && life:9 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G}{G}{G}{G}{G}{G} && life:9 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U}{U}{U}{U}{U}{U} && life:9 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R}{R}{R}{R}{R}{R} && life:9 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B} && life:9 controller -auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add(W}(W}(W}(W}(W}(W}(W}(W}(W}(W} && life:10 controller +auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{W}{W}{W}{W}{W}{W}{W}{W}{W}{W} && life:10 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{G}{G}{G}{G}{G}{G}{G}{G}{G}{G} && life:10 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{U}{U}{U}{U}{U}{U}{U}{U}{U}{U} && life:10 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} && life:10 controller auto={T}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}{S(*[goat]|mybattlefield)}:add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} && life:10 controller -text={T}: Add {C} to your mana pool. -- {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. -- {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life. +text={T}: Add {C}. -- {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. -- {T}, Sacrifice X Goats: Add X mana of any one color. You gain X life. type=Land [/card] [card] name=Springjaw Trap abilities=flash -auto={4}{T}{S}:damage:3 target(player,creature,planeswalker) +auto={4}{T}{S}:damage:3 target(anytarget) text=Flash -- {4}, {T}, Sacrifice Springjaw Trap: It deals 3 damage to any target. mana={1} type=Artifact @@ -69253,7 +106053,7 @@ type=Artifact [card] name=Springmane Cervin auto=life:2 controller -text=When Springmane Cervin enters the battlefield, you gain 2 life. +text=When Springmane Cervin enters, you gain 2 life. mana={2}{G} type=Creature subtype=Elk @@ -69264,7 +106064,7 @@ toughness=2 name=Springmantle Cleric abilities=sunburst auto=counter(1/1,sunburst) -text=Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +text=Springmantle Cleric enters with a +1/+1 counter on it for each color of mana spent to cast it. mana={4}{G} type=Creature subtype=Elf Cleric @@ -69274,7 +106074,7 @@ toughness=3 [card] name=Sprite Dragon abilities=flying,haste -auto=@movedto(*[-creature]|myStack):counter(1/1,1) +auto=@movedto(*[-creature]|myStack):counter(1/1) text=Flying, haste -- Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon. mana={U}{R} type=Creature @@ -69294,10 +106094,8 @@ type=Instant [card] name=Sproutback Trudge abilities=trample -autoexile=thisforeach(variable{lifegain}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{lifegain}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{lifegain}>0) changecost(colorless:-1) forcedalive -autograveyard=@each my secondmain restriction{compare(lifegain)~morethan~0}:name(Can play from graveyard) transforms((,newability[canplayfromgraveyard])) ueot +anyzone=affinity(variable{lifegain}) reduce({1}) +autograveyard=@each my secondmain restriction{compare(lifegain)~morethan~0}:name(Can play from graveyard) transforms((,newability[canPlayFromGraveyard])) ueot text=This spell costs {X} less to cast, where X is the amount of life you gained this turn. -- Trample -- At the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard. mana={7}{G}{G} type=Creature @@ -69306,6 +106104,18 @@ power=9 toughness=7 [/card] [card] +name=Sprouting Goblin +kicker={G} +auto=if paid(kicker) then target(target(*[plains;island;swamp;mountain;forest])|mylibrary) moveto(hand) +auto={R}{T}{S(land|myBattlefield)}:draw:1 +text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- When Sprouting Goblin enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. -- {R}, {T}, Sacrifice a land: Draw a card. +mana={1}{R} +type=Creature +subtype=Goblin Druid +power=2 +toughness=2 +[/card] +[card] name=Sprouting Renewal other={convoke} name(Convoke) auto=choice create(Elf Knight:creature Elf Knight:2/2:green,white:vigilance) @@ -69317,7 +106127,7 @@ type=Sorcery [card] name=Spy Eye abilities=flying -auto=@combatdamaged(player) from(this):may moveto(myhand) all(*[zpos=1]|opponentlibrary) +auto=@combatdamaged(player) from(this):may moveto(hand) all(*[zpos=1]|opponentlibrary) text=Flying -- Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library. mana={2}{U}{U} type=Creature @@ -69328,8 +106138,8 @@ toughness=3 [card] name=Squad Captain abilities=vigilance -auto=foreach(other creature|mybattlefield)counter(1/1,1) -text=Vigilance (Attacking doesn't cause this creature to tap.) -- Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. +auto=foreach(other creature|mybattlefield) counter(1/1) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Squad Captain enters with a +1/+1 counter on it for each other creature you control. mana={4}{W} type=Creature subtype=Human Soldier @@ -69339,8 +106149,8 @@ toughness=2 [card] name=Squad Commander auto=token(Kor Warrior,Creature Kor Warrior,1/1,white)*calculateparty -auto=@each my combatbegins:if compare(calculateparty)~equalto~4 then name(creatures get 1/0 and indestructible) name(creatures get 1/0 and indestructible) all(creature|myBattlefield) transforms((,newability[1/0],newability[indestructible])) ueot -text=When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. +auto=@each my combatbegins:if compare(calculateparty)~equalto~4 then name(creatures get 1/0 and indestructible) name(creatures get 1/0 and indestructible) all(creature|myBattlefield) transforms((,newability[1/0],indestructible)) ueot +text=When Squad Commander enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. mana={3}{W} type=Creature subtype=Kor Warrior @@ -69348,6 +106158,16 @@ power=3 toughness=3 [/card] [card] +name=Squad Rallier +auto={2}{W}:reveal:4 optionone choice target(creature[power<=2]|reveal) moveto(hand) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +text={2}{W}: Look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={3}{W} +type=Creature +subtype=Human Scout +power=3 +toughness=4 +[/card] +[card] name=Squallmonger auto={2}:damage:1 all(creature[flying]) && damage:1 all(player) auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) all(creature[flying]) && damage:1 all(player)?donothing!$ opponent])) forever @@ -69366,7 +106186,7 @@ auto=this(variable{plandr}>0) {S(land[manar]|mybattlefield)}:Add{R} auto=this(variable{plandb}>0) {S(land[manab]|mybattlefield)}:Add{B} auto=this(variable{plandw}>0) {S(land[manaw]|mybattlefield)}:Add{W} auto=this(variable{plandc}>0) {S(land[cmana]|mybattlefield)}:Add{C} -text=Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce. +text=Sacrifice a land: Add one mana of any type the sacrificed land could produce. mana={B}{G} type=Enchantment [/card] @@ -69408,7 +106228,7 @@ abilities=fear other={X}{B}{R} name(Pay with B) auto=ifnot paid(alternative) then sacrifice auto=target(creature) X/0 ueot -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters, sacrifice it unless {B} was spent to cast it. mana={X}{1}{R} type=Creature subtype=Devil @@ -69416,8 +106236,20 @@ power=2 toughness=1 [/card] [card] +name=Squee, Dubious Monarch +abilities=haste +auto=_ATTACKING_create(goblin:creature goblin:1/1:red:battleready) +retrace={3}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} +text=Haste -- Whenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking. -- You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost. +mana={2}{R} +type=Legendary Creature +subtype=Goblin Noble +power=2 +toughness=2 +[/card] +[card] name=Squee, the Immortal -abilities=canplayfromexile,CanPlayFromGraveyard +abilities=canplayfromexile,canPlayFromGraveyard text=You may cast Squee, the Immortal from your graveyard or from exile. mana={1}{R}{R} type=Legendary Creature @@ -69430,8 +106262,8 @@ name=Squire's Devotion target=creature auto=1/1 auto=lifelink -auto=token(Vampire,creature Vampire,1/1,white,lifelink) -text=Enchant creature -- Enchanted creature gets +1/+1 and has lifelink. -- When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink. +auto=_WHITEVAMPIRE_ +text=Enchant creature -- Enchanted creature gets +1/+1 and has lifelink. -- When Squire's Devotion enters, create a 1/1 white Vampire creature token with lifelink. mana={2}{W} type=Enchantment subtype=Aura @@ -69446,9 +106278,9 @@ color=green [/card] [card] name=Squirrel Sanctuary -auto=token(Squirrel,Creature Squirrel,1/1,green) -auto=@movedto(graveyard) from(creature[-token]|myBattlefield):may pay({1}) name(Pay 1 and return to hand) moveTo(ownerhand) -text=When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token. -- Whenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand. +auto=_SQUIRRELTOKEN_ +auto=@movedto(graveyard) from(creature[-token]|myBattlefield):pay({1}) name(Pay 1 and return to hand) moveTo(hand) +text=When Squirrel Sanctuary enters, create a 1/1 green Squirrel creature token. -- Whenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand. mana={G} type=Enchantment [/card] @@ -69463,13 +106295,21 @@ power=2 toughness=2 [/card] [card] +name=Stab +target=creature +auto=-2/-2 ueot +text=Target creature gets -2/-2 until end of turn. +mana={B} +type=Instant +[/card] +[card] name=Stadium Vendors auto=choice Add{R}{R} auto=choice Add{W}{W} auto=choice Add{U}{U} auto=choice Add{B}{B} auto=choice Add{G}{G} -text=When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose. +text=When Stadium Vendors enters, choose a player. That player adds two mana of any one color they choose. mana={3}{R} type=Creature subtype=Goblin @@ -69477,6 +106317,31 @@ power=3 toughness=3 [/card] [card] +name=Staff of Compleation +auto={T}{L:1}:destroy target(*|myBattlefield) +auto={T}{L:2}:Add{W} +auto={T}{L:2}:Add{U} +auto={T}{L:2}:Add{B} +auto={T}{L:2}:Add{R} +auto={T}{L:2}:Add{G} +auto={T}{L:3}:_PROLIFERATE_ +auto={T}{L:4}:draw:1 +auto={5}:all(this) untap +text={T}, Pay 1 life: Destroy target permanent you own. -- {T}, Pay 2 life: Add one mana of any color. -- {T}, Pay 3 life: Proliferate. -- {T}, Pay 4 life: Draw a card. -- {5}: Untap Staff of Compleation. +mana={3} +type=Artifact +[/card] +[card] +name=Staff of Titania +auto=teach(creature) type:Forest:myBattlefield/type:Forest:myBattlefield nonstatic +auto=teach(creature) transforms((,newability[_ATTACKING_create(dryad:creature forest dryad land:1/1:green)])) +auto={3}:equip +text=Equipped creature gets +X/+X, where X is the number of Forests you control. -- Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) -- Equip {3} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Staff of the Ages auto=all(creature|battlefield) transforms((,newability[-forestwalk],newability[-swampwalk],newability[-islandwalk],newability[-mountainwalk],newability[-plainswalk])) forever text=Creatures with landwalk abilities can be blocked as though they didn't have those abilities. @@ -69484,6 +106349,28 @@ mana={3} type=Artifact [/card] [card] +name=Staff of the Storyteller +auto=choice token(Spirit,Creature Spirit,1/1,white,flying) +auto=@tokencreated(*|myBattlefield):name(Add story counter) counter(0/0,1,Story) +auto={W}{T}{C(0/0,-1,Story)}:name(Draw a card) draw:1 controller +text=When Staff of the Storyteller enters, create a 1/1 white Spirit creature token with flying. -- Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller. -- {W}, {T}, Remove a story counter from Staff of the Storyteller: Draw a card. +mana={1}{W} +type=Artifact +[/card] +[card] +name=Stagecoach Security +auto=all(creature|myBattlefield) 1/1 +auto=all(creature|myBattlefield) vigilance +autohand={3}{W}:_PLOT_ +autoexile=_PLOTCAST_ +text=When Stagecoach Security enters, creatures you control get +1/+1 and gain vigilance until end of turn. -- Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={4}{W} +type=Creature +subtype=Human Soldier +power=4 +toughness=5 +[/card] +[card] name=Staggering Insight target=creature auto=1/1 @@ -69495,18 +106382,51 @@ type=Enchantment subtype=Aura [/card] [card] +name=Staggering Size +target=creature +auto=3/3 +auto=trample +text=Target creature gets +3/+3 and gains trample until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] name=Stain the Mind other={convoke} name(Convoke) -auto=choice name(Target opponent) ability$!chooseanameopp name(Search that cards) target(creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland!$ controller -auto=choice name(Target yourself) ability$!chooseaname name(Search that cards) target(creature[chosenname]|mygraveyard,mylibrary,myhand) moveto(exile) and!( shuffle controller )! chooseend nonland!$ controller -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. +auto=choice name(Target opponent) ability$!chooseanameopp name(Search that cards) target(*[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland!$ controller +auto=choice name(Target yourself) ability$!chooseaname name(Search that cards) target(*[chosenname]|mygraveyard,mylibrary,myhand) moveto(exile) and!( shuffle controller )! chooseend nonland!$ controller +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles their library. mana={4}{B} type=Sorcery [/card] [card] +name=Stalactite Stalker +abilities=menace +auto=@each my end:if type(*[-instant;-sorcery;fresh]|mygraveyard)~morethan~0 then counter(1/1) +auto={2}{B}{S}:target(creature) -power/-power ueot +text=Menace -- At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Stalactite Stalker. -- {2}{B}, Sacrifice Stalactite Stalker: Target creature gets -X/-X until end of turn, where X is Stalactite Stalker's power. +mana={B} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] +name=Stalked Researcher +abilities=defender +auto=_CONSTELLATION_canattack ueot +auto=_EERIE_canattack ueot +text=Defender -- Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, Stalked Researcher can attack this turn as though it didn't have defender. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] name=Stalking Leonin -auto=this(cantargetcard(*[-LeoninEffect]) {0}:name(reveal the opponent) name(reveal the opponent) all(this) becomes(LeoninEffect) forever && target(creature[attacking]|opponentbattlefield) moveto(exile) -text=When Stalking Leonin enters the battlefield, secretly choose an opponent. -- Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate this ability only once. +auto=this(cantargetcard(*[-LeoninEffect])) {0}:name(reveal the opponent) name(reveal the opponent) all(this) becomes(LeoninEffect) forever && target(creature[attacking]|opponentbattlefield) moveto(exile) +text=When Stalking Leonin enters, secretly choose an opponent. -- Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate this ability only once. mana={2}{W} type=Creature subtype=Cat Archer @@ -69526,9 +106446,29 @@ power=4 toughness=4 [/card] [card] +name=Stall Out +abilities=cycling +target=creature,Vehicle +auto=transforms((,newability[tap],newability[counter(0/0.3.Stun)])) +autohand=__CYCLING__({2}) +text=Tap target creature or Vehicle, then put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Stall for Time +kicker={1}{U} +auto=ifnot paid(kicker) then may target(creature) tap +auto=if paid(kicker) then may target(creature) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) +auto=draw:1 +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] name=Stalwart Pathlighter abilities=vigilance -auto=@each my combatbegins restriction{coven}:name(All creatures gain indestructible) all(creature|myBattlefield) transforms((,newability[indestructible])) ueot +auto=@each my combatbegins restriction{coven}:name(All creatures gain indestructible) all(creature|myBattlefield) transforms((,indestructible)) ueot text=Vigilance -- Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn. mana={2}{W} type=Creature @@ -69548,6 +106488,17 @@ power=3 toughness=2 [/card] [card] +name=Stalwarts of Osgiliath +auto=_RINGTEMPTS_ +auto=_SECOND_DRAW_ name(Put 1/1 counter) counter(1/1) +text=When Stalwarts of Osgiliath enters, the Ring tempts you. -- Whenever you draw your second card each turn, put a +1/+1 counter on Stalwarts of Osgiliath. +mana={4}{W} +type=Creature +subtype=Human Soldier +power=4 +toughness=3 +[/card] +[card] name=Stampede Rider abilities=trample auto=@each combatbegins:if type(creature[power>=4]|mybattlefield)~morethan~0 then 1/1 ueot @@ -69559,6 +106510,17 @@ power=2 toughness=3 [/card] [card] +name=Stampede Surfer +abilities=haste +auto=_ATTACKING_create(boar:creature boar:2/2:green:battleready) +text=Haste -- Whenever Stampede Surfer attacks, for each opponent, you create a 2/2 green Boar creature token that's tapped and attacking that opponent. +mana={3}{RG}{RG} +type=Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] name=Stampeding Horncrest auto=aslongas(dinosaur|myBattlefield) haste text=Stampeding Horncrest has haste as long as you control another Dinosaur. @@ -69569,45 +106531,25 @@ power=4 toughness=4 [/card] [card] +name=Stampeding Scurryfoot +auto=this(cantargetcard(*[-effect]) {3}{G}:becomes(effect) forever && counter(1/1) && create(elephant:creature elephant:3/3:green) +text=Exhaust - {3}{G}: Put a +1/+1 counter on this creature. Create a 3/3 green Elephant creature token. (Activate each exhaust ability only once.) +mana={G} +type=Creature +subtype=Mouse +power=1 +toughness=1 +[/card] +[card] name=Stand // Deliver other={2}{U} name(Deliver) auto=ifnot paid(alternative) then prevent:2 target(creature) -auto=if paid(alternative) then moveto(ownerhand) target(*|battlefield) +auto=if paid(alternative) then moveto(hand) target(*|battlefield) text=Prevent the next 2 damage that would be dealt to target creature this turn. // Return target permanent to its owner's hand. mana={W} type=Instant [/card] [card] -name=Star Pupil -auto=counter(1/1) -auto=_DIES_this(counter{1/1}=1) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,1) -auto=_DIES_this(counter{1/1}=2) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,2) -auto=_DIES_this(counter{1/1}=3) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,3) -auto=_DIES_this(counter{1/1}=4) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,4) -auto=_DIES_this(counter{1/1}=5) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,5) -auto=_DIES_this(counter{1/1}=6) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,6) -auto=_DIES_this(counter{1/1}=7) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,7) -auto=_DIES_this(counter{1/1}=8) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,8) -auto=_DIES_this(counter{1/1}=9) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,9) -auto=_DIES_this(counter{1/1}=10) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,10) -auto=_DIES_this(counter{1/1}=11) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,11) -auto=_DIES_this(counter{1/1}=12) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,12) -auto=_DIES_this(counter{1/1}=13) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,13) -auto=_DIES_this(counter{1/1}=14) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,14) -auto=_DIES_this(counter{1/1}=15) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,15) -auto=_DIES_this(counter{1/1}=16) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,16) -auto=_DIES_this(counter{1/1}=17) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,17) -auto=_DIES_this(counter{1/1}=18) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,18) -auto=_DIES_this(counter{1/1}=19) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,19) -auto=_DIES_this(counter{1/1}>=20) name(Put 1/1 counters on another creature) target(creature|mybattlefield) counter(1/1,20) -text=Star Pupil enters the battlefield with a +1/+1 counter on it. -- When Star Pupil dies, put its counters on target creature you control. -mana={W} -type=Creature -subtype=Human Wizard -power=0 -toughness=0 -[/card] -[card] name=Star of Extinction target=land auto=destroy @@ -69627,9 +106569,21 @@ power=3 toughness=3 [/card] [card] +name=Starfall Invocation +other={3}{W}{W} name(Gift a card) +auto=if paid(alternative) then draw:1 opponent +auto=if paid(alternative) then destroy all(creature) && ability$! moveTo(battlefield) target(creature[fresh]|myGraveyard) !$ controller +auto=ifnot paid(alternative) then destroy all(creature) +auto=destroy all creature a creature into your graveyard this way the battlefield under your control +auto= +text=Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -- Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] name=Starfield Mystic auto=lord(enchantment|mycastingzone) altercost(colorless,-1) -auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1,1) +auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1) text=Enchantment spells you cast cost {1} less to cast. -- Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic. mana={1}{W} type=Creature @@ -69638,12 +106592,43 @@ power=2 toughness=2 [/card] [card] +name=Starforged Sword +other={4} name(Gift a tapped Fish) +autostack=if paid(alternative) then _FISHTOKEN_ and!(tap(noevent))! opponent +auto=if paid(alternative) then transforms((,newability[rehook target(creature|myBattlefield)])) oneshot +auto=teach(creature) 3/3 +auto=teach(creature) -flying +auto={3}:equip +text=Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create a tapped 1/1 blue Fish creature token.) -- When Starforged Sword enters, if the gift was promised, attach Starforged Sword to target creature you control. -- Equipped creature gets +3/+3 and loses flying. -- Equip {3} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Stargaze +auto=reveal:twiceX optionone target(*|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=life:-X +text=Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life. +mana={X}{B}{B} +type=Sorcery +[/card] +[card] +name=Starlight Snare +target=creature +auto=teach(creature) tap +auto=teach(creature) doesnotuntap +text=Enchant creature -- When Starlight Snare enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Starlit Mantle abilities=flash target=creature|myBattlefield auto=1/1 -auto=teach(creature) opponentshroud ueot -text=Flash -- Enchant creature you control -- When Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- Enchanted creature gets +1/+1. +auto=teach(creature) hexproof ueot +text=Flash -- Enchant creature you control -- When Starlit Mantle enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- Enchanted creature gets +1/+1. mana={1}{U} type=Enchantment subtype=Aura @@ -69670,9 +106655,17 @@ power=2 toughness=2 [/card] [card] +name=Starnheim Memento +auto={T}:Add{W} +auto={1}{W}{T}:target(creature) transforms((,newability[1/1],flying)) ueot asSorcery +text={T}: Add {W}. -- {1}{W}, {T}: Target creature gets +1/+1 and gains flying until end of turn. Activate only as a sorcery. +mana={3} +type=Artifact +[/card] +[card] name=Starnheim Unleashed abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={X}{X}{W} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=ifnot paid(alternative) then token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance) auto=if paid(alternative) then token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance)*xx @@ -69681,6 +106674,19 @@ mana={2}{W}{W} type=Sorcery [/card] [card] +name=Starscape Cleric +abilities=flying,cantblock +kicker={2}{B} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=@lifeof(player) from(*[-lifefaker]|*):life:-1 opponent +text=Offspring {2}{B} (You may pay an additional {2}{B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- Flying -- This creature can't block. -- Whenever you gain life, each opponent loses 1 life. +mana={1}{B} +type=Creature +subtype=Bat Cleric +power=2 +toughness=1 +[/card] +[card] name=Start // Finish abilities=hasaftermath flashback={2}{B}{S(creature|mybattlefield)} name(Finish) @@ -69693,7 +106699,7 @@ type=Instant [/card] [card] name=Start from Scratch -auto=choice name(Deal 1 damage) target(player,creature,planeswalker) damage:1 +auto=choice name(Deal 1 damage) target(anytarget) damage:1 auto=choice name(Destroy artifact) target(artifact|battlefield) destroy text=Choose one -- Start from Scratch deals 1 damage to any target. -- Destroy target artifact. mana={2}{R} @@ -69714,28 +106720,46 @@ type=Instant name=Startling Development abilities=cycling target=creature -auto=ueot transforms((removetypes)) -auto=ueot transforms((blue)) -auto=ueot transforms((Serpent)) -auto=ueot transforms((,setpower=4,settoughness=4)) +auto=transforms((,Serpent,setpower=4,settoughness=4,blue)) ueot autohand=__CYCLING__({1}) text=Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4. -- Cycling {1} ({1}, Discard this card: Draw a card.) mana={1}{U} type=Instant [/card] [card] +name=Stasis Field +target=creature +auto=teach(creature) loseabilities +auto=teach(creature) becomes(,0/2) +auto=teach(creature) defender +text=Enchant creature -- Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Static Discharge -target=player,creature,planeswalker -auto=damage:3plushascntperpetualchargeplusend +target=anytarget +auto=damage:3plushascntperpetualchargeplusend auto=all(Static Discharge|myzones) counter(0/0.1.PerpetualCharge) text=Static Discharge deals X damage to any target, where X is 3 plus the number of charge counters on Static Discharge. Then put a perpetual charge counter on this card and each card named Static Discharge in your hand, library, and graveyard. mana={1}{R} type=Sorcery [/card] [card] +name=Static Net +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +auto=life:2 controller +auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=When Static Net enters, exile target nonland permanent an opponent controls until Static Net leaves the battlefield. -- When Static Net enters, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={3}{W} +type=Enchantment +[/card] +[card] name=Static Orb -auto=@each my beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && untap target(*)*2 -auto=@each opponent beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && untap target(*)*2 +auto=aslongas sourcenottap:lord(*) doesnotuntap +auto=@each my untap:untap notaTarget(*[tapped]|mybattlefield) +auto=@each opponent untap:ability$!name(untap land) untap notaTarget(*[tapped]|mybattlefield)!$ opponent text=As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps. mana={3} type=Artifact @@ -69744,7 +106768,7 @@ type=Artifact name=Status // Statue other={2}{B}{G} name(Statue) auto=if paid(alternative) then target(*[creature;artifact;enchantment]) destroy -auto=ifnot paid(alternative) then target(creature) transforms((,newability[1/1],newability[deathtouch])) ueot +auto=ifnot paid(alternative) then target(creature) transforms((,newability[1/1],deathtouch)) ueot text=Target creature gets +1/+1 and gains deathtouch until end of turn. -- Destroy target artifact, creature, or enchantment. mana={BG} type=Instant @@ -69761,7 +106785,7 @@ toughness=3 name=Staunch Throneguard abilities=vigilance auto=_MONARCH_CONTROLLER_ -text=Vigilance -- When Staunch Throneguard enters the battlefield, you become the monarch. +text=Vigilance -- When Staunch Throneguard enters, you become the monarch. mana={5} type=Artifact Creature subtype=Construct @@ -69792,7 +106816,7 @@ toughness=2 [card] name=Steadfast Sentinel abilities=vigilance -autograveyard={4}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +autograveyard={4}{W}{W}{E}:_ETERNALIZE_ text=Vigilance -- Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.) mana={3}{W} type=Creature @@ -69812,11 +106836,21 @@ power=3 toughness=2 [/card] [card] +name=Steadfast Unicorn +auto={3}{W}:all(creature|myBattlefield) transforms((,newability[1/1],vigilance)) ueot myturnonly +text={3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. +mana={W} +type=Creature +subtype=Unicorn +power=1 +toughness=2 +[/card] +[card] name=Steady Aim target=creature auto=Untap auto=+1/+4 -auto=reach +auto=reach text=Untap target creature. It gets +1/+4 and gains reach until end of turn. mana={1}{G} type=Instant @@ -69831,12 +106865,24 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Steampath Charger +kicker={2} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=_DIES_damage:1 target(player) +text=Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- When this creature dies, it deals 1 damage to target player. +mana={1}{R} +type=Creature +subtype=Lizard Warlock +power=2 +toughness=1 +[/card] +[card] name=Steel Dromedary auto=tap(noevent) auto=counter(1/1,2) auto=this(counter{1/1}>=1) doesnotuntap auto=@each my combatbegins restriction{compare(hascnt11)~morethan~0}:may name(Move 1/1 counter) all(this) counter(1/1,-1) && target(creature) counter(1/1) -text=Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it. -- Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it. -- At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature. +text=Steel Dromedary enters tapped with two +1/+1 counters on it. -- Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it. -- At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature. mana={3} type=Artifact Creature subtype=Camel @@ -69844,13 +106890,24 @@ power=2 toughness=2 [/card] [card] +name=Steel Exemplar +abilities=trample,sunburst +auto=if compare(sunburst)~equalto~1 then counter(1/1,2) +text=Trample -- Steel Exemplar enters with two +1/+1 counters on it unless two or more colors of mana were spent to cast it. +mana={5} +type=Artifact Creature +subtype=Wizard +power=4 +toughness=4 +[/card] +[card] name=Steel Hellkite abilities=flying auto={2}:name(Gains 1/0) 1/0 ueot auto=@combatdamageof(player) from(this):name(Hellkite Effect) counter(0/0.1.HellkiteEffect) auto=@combatdamagefoeof(player) from(this):name(Hellkite Effect) counter(0/0.1.HellkiteOppoEffect) -auto=@each endofturn restriction{compare(hascnthellkiteeffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.HellkiteEffect) -auto=@each endofturn restriction{compare(hascnthellkiteoppoeffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.HellkiteOppoEffect) +auto=@each end restriction{compare(hascnthellkiteeffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.HellkiteEffect) +auto=@each end restriction{compare(hascnthellkiteoppoeffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.HellkiteOppoEffect) auto={C(0/0.-1.HellkiteOppoEffect)}{0}:name(X=0) all(*[-land;manacost=0]|opponentBattlefield) destroy auto={C(0/0.-1.HellkiteEffect)}{0}:name(X=0) all(*[-land;manacost=0]|myBattlefield) destroy auto={C(0/0.-1.HellkiteOppoEffect)}{1}:name(X=1) all(*[-land;manacost=1]|opponentBattlefield) destroy @@ -69893,7 +106950,7 @@ auto={C(0/0.-1.HellkiteOppoEffect)}{19}:name(X=19) all(*[-land;manacost=19]|oppo auto={C(0/0.-1.HellkiteEffect)}{19}:name(X=19) all(*[-land;manacost=19]|myBattlefield) destroy auto={C(0/0.-1.HellkiteOppoEffect)}{20}:name(X=20) all(*[-land;manacost>=20]|opponentBattlefield) destroy auto={C(0/0.-1.HellkiteEffect)}{20}:name(X=20) all(*[-land;manacost>=20]|myBattlefield) destroy -text=Flying -- {2}: Steel Hellkite gets +1/+0 until end of turn. -- {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn. +text=Flying -- {2}: Steel Hellkite gets +1/+0 until end of turn. -- {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn. mana={6} type=Artifact Creature subtype=Dragon @@ -69911,10 +106968,23 @@ power=5 toughness=4 [/card] [card] +name=Steel Seraph +abilities=flying +other={1}{W}{W} name(prototype) +auto=if paid(alternative) then becomes(,3/3,white) +auto=@each my combatbegins:ability$!choice target(creature|myBattlefield) flying ueot _ choice target(creature|myBattlefield) vigilance ueot _ choice target(creature|myBattlefield) lifelink ueot !$ controller +text=Prototype {1}{W}{W} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Flying -- At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. +mana={6} +type=Artifact Creature +subtype=Angel +power=5 +toughness=4 +[/card] +[card] name=Steel Squirrel auto={6}:all(this) rolld6 6 winability donothing winabilityend loseability donothing loseabilityend rolld6end -auto=@dierolled(*|battlefield) result(5) from(controller):name(Get 5/5) name(Get 5/5) 5/5 ueot -auto=@dierolled(*|battlefield) result(6) from(controller):name(Get 6/6) name(Get 6/6) 6/6 ueot +auto=@dierolled(*|battlefield) result(5) from(controller):name(Get 5/5) name(Get 5/5) 5/5 ueot +auto=@dierolled(*|battlefield) result(6) from(controller):name(Get 6/6) name(Get 6/6) 6/6 ueot text=Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result. -- {6}: Roll a six-sided die. mana={2} type=Artifact Creature @@ -69937,7 +107007,7 @@ toughness=3 name=Steelbane Hydra auto=counter(1/1,X) auto={2}{G}{C(1/1,-1)}:destroy target(*[enchantment;artifact]) -text=Steelbane Hydra enters the battlefield with X +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. +text=Steelbane Hydra enters with X +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. mana={X}{G}{G} type=Creature subtype=Turtle Hydra @@ -69945,10 +107015,23 @@ power=0 toughness=0 [/card] [card] +name=Steelburr Champion +abilities=vigilance +kicker={1}{W} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=@movedTo(*[-creature]|opponentstack):counter(1/1) +text=Offspring {1}{W} (You may pay an additional {1}{W} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- Vigilance -- Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this creature. +mana={2}{W} +type=Creature +subtype=Mouse Soldier +power=1 +toughness=1 +[/card] +[card] name=Steelclad Spirit abilities=defender -auto=@movedTo(enchantment|myBattlefield):name(Can attack) canattack -text=Defender -- Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender. +auto=@movedTo(enchantment|myBattlefield):name(Can attack) canattack +text=Defender -- Whenever an enchantment enters under your control, Steelclad Spirit can attack this turn as though it didn't have defender. mana={1}{U} type=Creature subtype=Spirit @@ -69969,7 +107052,7 @@ subtype=Equipment name=Steelfin Whale abilities=affinityartifacts auto=@movedTo(artifact|mybattlefield):untap -text=Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) -- Whenever an artifact enters the battlefield under your control, untap Steelfin Whale. +text=Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) -- Whenever an artifact enters under your control, untap Steelfin Whale. mana={5}{U} type=Creature subtype=Whale @@ -69999,40 +107082,124 @@ toughness=2 [/card] [card] name=Stench of Evil -auto=foreach(plains|mybattlefield) ability$!name(Destroy plains) destroy noatatarget(plains|mybattlefield)!$ controller && ability$!name(pay 2 or damage 1) pay[[{2}]] name(pay 2 mana) donothing?damage:1 controller!$ controller -auto=foreach(plains|opponentbattlefield) ability$!name(Destroy plains) destroy noatatarget(plains|mybattlefield)!$ opponent && ability$!name(pay 2 or damage 1) pay[[{2}]] name(pay 2 mana) donothing?damage:1 controller!$ opponent -text=Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}. +auto=foreach(plains|mybattlefield) ability$!name(Destroy plains) destroy notaTarget(plains|mybattlefield)!$ controller && ability$!name(pay 2 or damage 1) pay[[{2}]] name(pay 2 mana) donothing?damage:1 controller!$ controller +auto=foreach(plains|opponentbattlefield) ability$!name(Destroy plains) destroy notaTarget(plains|mybattlefield)!$ opponent && ability$!name(pay 2 or damage 1) pay[[{2}]] name(pay 2 mana) donothing?damage:1 controller!$ opponent +text=Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}. mana={2}{B}{B} type=Sorcery [/card] [card] +name=Stenn, Paranoid Partisan +auto=choice name(Artifact) transforms((,newability[lord(Artifact|mycastingzone) changecost(colorless:-1)])) forever +auto=choice name(Battle) transforms((,newability[lord(Battle|mycastingzone) changecost(colorless:-1)])) forever +auto=choice name(Enchantment) transforms((,newability[lord(Enchantment|mycastingzone) changecost(colorless:-1)])) forever +auto=choice name(Instant) transforms((,newability[lord(Instant|mycastingzone) changecost(colorless:-1)])) forever +auto=choice name(Planeswalker) transforms((,newability[lord(Planeswalker|mycastingzone) changecost(colorless:-1)])) forever +auto=choice name(Sorcery) transforms((,newability[lord(Sorcery|mycastingzone) changecost(colorless:-1)])) forever +auto=choice name(Tribal) transforms((,newability[lord(Tribal|mycastingzone) changecost(colorless:-1)])) forever +auto={1}{W}{U}:_BLINK_UEOT_ +text=As Stenn, Paranoid Partisan enters, choose a card type other than creature or land. -- Spells you cast of the chosen type cost {1} less to cast. -- {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step. +mana={W}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=Stensia Uprising -auto=@each my endofturn:name(Create Human) token(Human,Creature Human,1/1,red) and!( if type(*|mybattlefield)~equalto~13 then may name(Sacrifice and damage) all(this) sacrifice and!( transforms((,newability[damage:7 target(player^creature^planeswalker)])) oneshot )! )! +auto=@each my end:name(Create Human) token(Human,Creature Human,1/1,red) and!( if type(*|mybattlefield)~equalto~13 then may name(Sacrifice and damage) all(this) sacrifice and!( transforms((,newability[damage:7 target(anytarget)])) oneshot )! )! text=At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. mana={2}{R}{R} type=Enchantment [/card] [card] +name=Step Between Worlds +auto=ability$! may moveto(mylibrary) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7 !$ controller +auto=ability$! may moveto(mylibrary) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7 !$ opponent +auto=moveto(exile) +autohand={4}{U}{U}:_PLOT_ +autoexile=_PLOTCAST_ +text=Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. -- Plot {4}{U}{U} (You may pay {4}{U}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={3}{U}{U} +type=Sorcery +[/card] +[card] name=Step Through target=<2>creature|battlefield -aicode=activate moveTo(myHand) target(wizard|myLibrary) -autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>wizard|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myhand))! afterrevealedend revealend -auto=moveto(ownerhand) +aicode=activate moveto(hand) target(wizard|myLibrary) +autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>wizard|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend +auto=moveto(hand) text=Return two target creatures to their owners' hands. -- Wizardcycling {2} ({2} , Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.) mana={3}{U}{U} type=Sorcery [/card] [card] +name=Sterling Hound +auto=_SURVEIL2_ +text=When Sterling Hound enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={3} +type=Artifact Creature +subtype=Dog +power=3 +toughness=2 +[/card] +[card] +name=Sterling Keykeeper +auto={2}{T}:tap target(creature[-mount]) +text={2}, {T}: Tap target non-Mount creature. +mana={1}{W} +type=Creature +subtype=Human Mercenary +power=2 +toughness=2 +[/card] +[card] +name=Sterling Supplier +abilities=flying +auto=counter(1/1) target(other creature|myBattlefield) +text=Flying -- When Sterling Supplier enters, put a +1/+1 counter on another target creature you control. +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=4 +[/card] +[card] name=Stern Dismissal target=creature,enchantment -auto=moveTo(ownerHand) +auto=moveTo(hand) text=Return target creature or enchantment an opponent controls to its owner's hand. mana={U} type=Instant [/card] [card] +name=Stern Lesson +auto=name(Draw and discard) draw:2 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) forever +auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={2}{U} +type=Instant +[/card] +[card] +name=Stern Scolding +target=creature|stack +auto=if cantargetcard(*[power<=2]|*) then fizzle +auto=if cantargetcard(*[toughness<=2]|*) then fizzle +text=Counter target creature spell with power or toughness 2 or less. +mana={U} +type=Instant +[/card] +[card] +name=Stew the Coneys +target=creature|mybattlefield +auto=name(Deal damage) transforms((,newability[name(Deal damage) name(Deal damage) damage:power target(creature|opponentbattlefield)])) oneshot +auto=_FOOD_ +text=Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={2}{G} +type=Instant +[/card] +[card] name=Steward of Solidarity -abilities=vigilance auto=@exerted(this):token(Warrior,creature Warrior,1/1,white,vigilance) auto={T}:exert text={T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.) @@ -70043,6 +107210,28 @@ power=2 toughness=2 [/card] [card] +name=Sticky Fingers +target=creature +auto=teach(creature) menace +auto=@combatdamaged(player) from(mytgt):_TREASURE_ +auto=@movedto(mytgt|graveyard) from(Battlefield):draw:1 controller +text=Enchant creature -- Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- When enchanted creature dies, draw a card. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Stickytongue Sentinel +abilities=reach +auto=may target(other *|myBattlefield) moveto(hand) +text=Reach -- When Stickytongue Sentinel enters, return up to one other target permanent you control to its owner's hand. +mana={2}{G} +type=Creature +subtype=Frog Warrior +power=3 +toughness=3 +[/card] +[card] name=Stigma Lasher abilities=wither auto=@damageof(player) from(this):transforms((,newability[nolifegain])) forever @@ -70055,8 +107244,76 @@ power=2 toughness=2 [/card] [card] +name=Stimulus Package +auto=_TREASURE_*2 +auto={S(*[Treasure]|myBattlefield)}:_CITIZENTOKEN_ +text=When Stimulus Package enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token. +mana={2}{R}{G} +type=Enchantment +[/card] +[card] +name=Sting, the Glinting Dagger +auto=teach(creature) 1/1 +auto=teach(creature) haste +auto=teach(creature) transforms((,newability[@each combatbegins:name(Untap creature) untap])) +auto=teach(creature) transforms((,newability[@combat(blocking) source(this) from(creature[orc;goblin]):name(Gain first strike) transforms((,first strike)) ueot])) +auto=teach(creature) transforms((,newability[@combat(blocked) source(this) from(creature[orc;goblin]):name(Gain first strike) transforms((,first strike)) ueot])) +auto={2}:equip +text=Equipped creature gets +1/+1 and has haste. -- At the beginning of each combat, untap equipped creature. -- Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc. -- Equip {2} +mana={2} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Stingblade Assassin +abilities=flash,flying +auto=target(creature[damaged]|opponentbattlefield) destroy +text=Flash -- Flying -- When Stingblade Assassin enters, destroy target creature an opponent controls that was dealt damage this turn. +mana={3}{B} +type=Creature +subtype=Faerie Assassin +power=3 +toughness=1 +[/card] +[card] +name=Stingerback Terror +abilities=flying,trample +auto=foreach(*|myHand) -1/-1 +autohand={2}{R}:_PLOT_ +autoexile=_PLOTCAST_ +text=Flying, trample -- Stingerback Terror gets -1/-1 for each card in your hand. -- Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={2}{R}{R} +type=Creature +subtype=Scorpion Dragon +power=7 +toughness=7 +[/card] +[card] +name=Stinging Cave Crawler +abilities=deathtouch +auto=aslongas(*[-instant;-sorcery]|myGraveyard) _ATTACKING_life:-1 >3 +auto=aslongas(*[-instant;-sorcery]|myGraveyard) _ATTACKING_draw:1 >3 +text=Deathtouch -- Descend 4 - Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life. +mana={2}{B} +type=Creature +subtype=Insect Horror +power=1 +toughness=3 +[/card] +[card] +name=Stinging Hivemaster +abilities=poisontoxic +auto=_DIES__PHYREXIANMITETOKEN_ +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Stinging Hivemaster dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." +mana={2}{B} +type=Creature +subtype=Phyrexian Warlock +power=3 +toughness=2 +[/card] +[card] name=Stinging Lionfish -auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:ability$!name(Choose one) choice name(Tap non-land) tap(noevent) target(*[-land]|battlefield) _ choice name(Untap non-land) untap target(*[-land]|battlefield) _ choice name(Do nothing) donothing!$ controller +auto=@movedto(*|mystack) restriction{opponentturnonly,thisturn(*|mystack)~equalto~0}:ability$!name(Choose one) choice name(Tap non-land) tap(noevent) target(*[-land]|battlefield) _ choice name(Untap non-land) untap target(*[-land]|battlefield) _ choice name(Do nothing) donothing!$ controller text=Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent. mana={1}{U} type=Enchantment Creature @@ -70067,7 +107324,7 @@ toughness=1 [card] name=Stinging Scorpion auto=target(creature|opponentbattlefield) -1/-1 ueot -text=When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. +text=When this creature enters, target creature an opponent controls gets -1/-1 until end of turn. mana={4}{B} type=Host Creature subtype=Scorpion @@ -70094,13 +107351,24 @@ type=Instant [card] name=Stir the Sands abilities=cycling -auto=token(Zombie,creature Zombie,2/2,black)*3 -autohand=__CYCLING__({3}{B}) && token(Zombie,creature Zombie,2/2,black) +auto=_ZOMBIETOKEN_*3 +autohand=__CYCLING__({3}{B}) && _ZOMBIETOKEN_ text=Create three 2/2 black Zombie creature tokens. -- Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) -- When you cycle Stir the Sands, create a 2/2 black Zombie creature token. mana={4}{B}{B} type=Sorcery [/card] [card] +name=Stirge +abilities=flying,cantblock +auto=name(BloodDrain) {1}{B}{L:1}{S}:draw:1 +text=Flying -- Stirge can't block. -- Blood Drain - {1}{B}, Pay 1 life, Sacrifice Stirge: Draw a card. +mana={B} +type=Creature +subtype=Insect Bat +power=1 +toughness=1 +[/card] +[card] name=Stirring Address abilities=overload target=creature|mybattlefield @@ -70112,10 +107380,22 @@ mana={1}{W} type=Instant [/card] [card] +name=Stirring Bard +abilities=defender +auto=_INITIATIVE_CONTROLLER_ +auto={T}:name(Creature gains menace and haste) target(creature|battlefield) transforms((,haste,menace)) ueot +text=Defender -- When Stirring Bard enters, you take the initiative. -- Mantle of Inspiration - {T}: Target creature gains menace and haste until end of turn. +mana={3}{R} +type=Creature +subtype=Dragon Bard +power=0 +toughness=4 +[/card] +[card] name=Stitched Assistant aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[scry:1 scrycore delayed draw:1 scrycoreend scryend])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={2}{U} type=Creature subtype=Zombie @@ -70137,7 +107417,7 @@ subtype=Equipment name=Stitcher's Supplier auto=deplete:3 autograveyard=_DIES_deplete:3 -text=When Stitcher's Supplier enters the battlefield or dies, put the top three cards of your library into your graveyard. +text=When Stitcher's Supplier enters or dies, put the top three cards of your library into your graveyard. mana={B} type=Creature subtype=Zombie @@ -70145,12 +107425,37 @@ power=1 toughness=1 [/card] [card] +name=Stock Up +auto=name(look) reveal:5 optionone name(Get two cards) target(<2>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Stocking the Pantry +auto=@totalcounteradded(1/1) from(creature|mybattlefield):counter(0/0,1,supply) +auto={2}{C(0/0,-1,supply)}:draw:1 +text=Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on Stocking the Pantry. -- {2}, Remove a supply counter from Stocking the Pantry: Draw a card. +mana={G} +type=Enchantment +[/card] +[card] +name=Stockpiling Celebrant +auto=may name(Return nonland) target(other *[-land]|myBattlefield) moveto(hand) and!( _SCRY2_ )! +text=When Stockpiling Celebrant enters, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. +mana={2}{W} +type=Creature +subtype=Dwarf Knight +power=3 +toughness=2 +[/card] +[card] name=Stoic Angel abilities=flying,vigilance auto=all(creature|mybattlefield) doesnotuntap auto=all(creature|opponentbattlefield) doesnotuntap auto=@each my untap:untap target(creature[tapped]|mybattlefield) -auto=@each opponent untap:ability$!name(untap creature) untap notatarget(creature[tapped]|mybattlefield)!$ opponent +auto=@each opponent untap:ability$!name(untap creature) untap notaTarget(creature[tapped]|mybattlefield)!$ opponent text=Flying, vigilance -- Players can't untap more than one creature during their untap steps. mana={1}{G}{W}{U} type=Creature @@ -70161,12 +107466,12 @@ toughness=4 [card] name=Stoic Farmer abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=if compare(type:land:mybattlefield)~lessthan~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! -auto=if compare(type:land:mybattlefield)~equalto~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(myhand) -auto=if compare(type:land:mybattlefield)~morethan~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(myhand) -text=When Stoic Farmer enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle your library. -- Foretell {1}{W} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +auto=if compare(type:land:mybattlefield)~equalto~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(hand) +auto=if compare(type:land:mybattlefield)~morethan~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(hand) +text=When Stoic Farmer enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle. -- Foretell {1}{W} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3}{W} type=Creature subtype=Dwarf Peasant @@ -70175,7 +107480,7 @@ toughness=3 [/card] [card] name=Stolen Strategy -auto=@each my upkeep:all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )! +auto=@each my upkeep:all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) ueot )! text=At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells. mana={4}{R} type=Enchantment @@ -70184,21 +107489,31 @@ type=Enchantment name=Stolen Vitality target=creature auto=3/1 ueot -auto=if compare(controllerturn)~equalto~1 then transforms((,newability[trample])) ueot -auto=if compare(controllerturn)~equalto~0 then transforms((,newability[first strike])) ueot +auto=if compare(controllerturn)~equalto~1 then trample ueot +auto=if compare(controllerturn)~equalto~0 then transforms((,first strike)) ueot text=Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. mana={1}{R} type=Instant [/card] [card] name=Stolen by the Fae -auto=moveto(ownerhand) target(creature[manacost=X]|battlefield) +auto=moveto(hand) target(creature[manacost=X]|battlefield) auto=thisforeach(X) create(Faerie:creature Faerie:1/1:blue:flying) controller -text=Return target creature with converted mana cost X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying. +text=Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying. mana={X}{U}{U} type=Sorcery [/card] [card] +name=Stone Giant +auto={T}:target(creature[toughness<=powerminus1minusend]|myBattlefield) transforms((,flying,newability[treason])) +text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. +mana={2}{R}{R} +type=Creature +subtype=Giant +power=3 +toughness=4 +[/card] +[card] name=Stone Haven Pilgrim auto=@combat(attacking) source(this) restriction{type(*[artifact;enchantment]|myBattlefield)~morethan~0}:1/1 ueot && lifelink ueot text=Whenever Stone Haven Pilgrim attacks, if you control an artifact or enchantment, Stone Haven Pilgrim gets +1/+1 and gains lifelink until end of turn. @@ -70209,8 +107524,35 @@ power=2 toughness=2 [/card] [card] +name=Stone Idol Generator +auto=@each blockers:foreach(creature[attacking]|myBattlefield) alterenergy:1 controller +auto={T}{e:6}:create(construct:artifact creature construct:6/12:trample) asSorcery +text=Whenever a creature you control attacks, you get {E} (an energy counter). -- {T}, Pay six {E}: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery. +mana={5} +type=Artifact +[/card] +[card] +name=Stone Retrieval Unit +auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=When Stone Retrieval Unit enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=3 +[/card] +[card] +name=Stone of Erech +auto=lord(creature|opponentBattlefield) exiledeath +auto={2}{T}{S}:name(Exile opponent graveyard) transforms((,newability[draw:1 controller],newability[all(*|opponentgraveyard) moveto(opponentexile)])) oneshot +auto={2}{T}{S}:name(Exile your graveyard) transforms((,newability[draw:1 controller],newability[all(*|mygraveyard) moveto(myexile)])) oneshot +text=If a creature an opponent controls would die, exile it instead. -- {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card. +mana={1} +type=Legendary Artifact +[/card] +[card] name=Stonebinder's Familiar -auto=@movedto(*|exile) restriction{during my turn} turnlimited:counter(1/1) +auto=@movedto(*|exile) restriction{during my turn} turnlimited:counter(1/1) text=Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn. mana={W} type=Creature @@ -70221,7 +107563,7 @@ toughness=1 [card] name=Stonebound Mentor aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedto(*|mybattlefield,mystack,myhand,mylibrary,mysideboard,myexile,mycommandzone) from(mygraveyard):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedto(*|mybattlefield,mystack,myhand,mylibrary,mysideboard,myexile,mycommandzone) from(mygraveyard):name(Scry 1) _SCRY1_ text=Whenever one or more cards leave your graveyard, scry 1. mana={1}{R}{W} type=Creature @@ -70234,7 +107576,7 @@ name=Stonecoil Serpent abilities=reach,trample auto=protection from(*[multicolor]) auto=counter(1/1,X) -text=Reach, trample, protection from multicolored -- Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. +text=Reach, trample, protection from multicolored -- Stonecoil Serpent enters with X +1/+1 counters on it. mana={X} type=Artifact Creature subtype=Snake @@ -70242,9 +107584,19 @@ power=0 toughness=0 [/card] [card] +name=Stoneforged Blade +abilities=indestructible +auto=teach(creature) 5/5 +auto=teach(creature) double strike +auto={0}:equip +text=Indestructible -- Equipped creature gets +5/+5 and has double strike -- Equip {0}. +type=Artifact +subtype=Equipment +[/card] +[card] name=Stonerise Spirit abilities=flying -auto={4}{E(*|mygraveyard)}:name(Creature gains flying) target(creature) transforms((,newability[flying])) ueot +auto={4}{E(*|mygraveyard)}:name(Creature gains flying) target(creature) flying ueot text=Flying -- {4}, Exile a card from your graveyard: Target creature gains flying until end of turn. mana={1}{W} type=Creature @@ -70253,6 +107605,24 @@ power=1 toughness=2 [/card] [card] +name=Stoneskin +abilities=flash +target=creature +auto=teach(creature) +0/+10 +text=Flash -- Enchant creature -- Enchanted creature gets +0/+10. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Stonespeaker Crystal +auto={T}:name(Add 2 mana) add{C}{C} +auto={2}{T}{S}:name(Draw and exile) transforms((,newability[draw:1 controller],newability[choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(exile)],newability[choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile)],newability[choice name(Exile both graveyards) all(*|graveyard) moveto(exile)])) oneshot +text={T}: Add {C}{C}. -- {2}, {T}, Sacrifice Stonespeaker Crystal: Exile any number of target players' graveyards. Draw a card. +mana={4} +type=Artifact +[/card] +[card] name=Stonewise Fortifier auto={4}{W}:preventAllDamage to(this) ueot text={4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn. @@ -70285,7 +107655,7 @@ type=Instant [card] name=Storm Caller auto=damage:2 opponent -text=When Storm Caller enters the battlefield, it deals 2 damage to each opponent. +text=When Storm Caller enters, it deals 2 damage to each opponent. mana={2}{R} type=Creature subtype=Ogre Shaman @@ -70307,8 +107677,8 @@ toughness=4 [card] name=Storm Fleet Aerialist abilities=flying -auto=if raid then counter(1/1,1) -text=Flying -- Raid - Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. +auto=if raid then counter(1/1) +text=Flying -- Raid - Storm Fleet Aerialist enters with a +1/+1 counter on it if you attacked with a creature this turn. mana={1}{U} type=Creature subtype=Human Pirate @@ -70317,8 +107687,8 @@ toughness=2 [/card] [card] name=Storm Fleet Arsonist -auto=if raid then ability$!sacrifice target(creature|mybattlefield)!$ opponent -text=Raid - When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent. +auto=if raid then ability$!sacrifice notaTarget(creature|mybattlefield)!$ opponent +text=Raid - When Storm Fleet Arsonist enters, if you attacked with a creature this turn, target opponent sacrifices a permanent. mana={4}{R} type=Creature subtype=Orc Pirate @@ -70327,8 +107697,8 @@ toughness=4 [/card] [card] name=Storm Fleet Pyromancer -auto=if raid then damage:2 target(creature,player) -text=Raid - When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player. +auto=if raid then damage:2 target(anytarget) +text=Raid - When Storm Fleet Pyromancer enters, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player. mana={4}{R} type=Creature subtype=Human Pirate Wizard @@ -70348,7 +107718,7 @@ toughness=2 [card] name=Storm Fleet Spy auto=if raid then draw:1 -text=Raid - When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card. +text=Raid - When Storm Fleet Spy enters, if you attacked with a creature this turn, draw a card. mana={2}{U} type=Creature subtype=Human Pirate @@ -70359,7 +107729,7 @@ toughness=2 name=Storm Fleet Swashbuckler auto=_ASCEND_ auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_ -auto=_CITY'S_BLESSING_ transforms((,newability[double strike])) +auto=_CITY'S_BLESSING_ transforms((,double strike)) text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Storm Fleet Swashbuckler has double strike as long as you have the city's blessing. mana={1}{R} type=Creature @@ -70369,7 +107739,7 @@ toughness=2 [/card] [card] name=Storm God's Oracle -auto=_DIES_name(Deeals 3 damage) damage:3 target(player,creature,planeswalker) +auto=_DIES_name(Deeals 3 damage) damage:3 target(anytarget) auto={1}:1/-1 ueot text={1}: Storm God's Oracle gets +1/-1 until end of turn. -- When Storm God's Oracle dies, it deals 3 damage to any target. mana={1}{U}{R} @@ -70382,7 +107752,7 @@ toughness=3 name=Storm Herald abilities=haste auto=activate castcard(normal) target(aura|myGraveyard) and!( transforms((,newability[unearth],newability[exiledeath])) forever )! -text=Haste -- When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else. +text=Haste -- When Storm Herald enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else. mana={2}{R} type=Creature subtype=Human Shaman @@ -70390,10 +107760,36 @@ power=3 toughness=2 [/card] [card] +name=Storm King's Thunder +auto=this(X>=1) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=2) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=3) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=4) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=5) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=6) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=7) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=8) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=9) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=10) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=11) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=12) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=13) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=14) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=15) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=16) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=17) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=18) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=19) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +auto=this(X>=20) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot +text=When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies. +mana={X}{R}{R}{R} +type=Instant +[/card] +[card] name=Storm Sculptor abilities=unblockable -auto=moveto(myhand) target(creature|mybattlefield) -text=Storm Sculptor can't be blocked. -- When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand. +auto=moveto(hand) target(creature|mybattlefield) +text=Storm Sculptor can't be blocked. -- When Storm Sculptor enters, return a creature you control to its owner's hand. mana={3}{U} type=Creature subtype=Merfolk Wizard @@ -70418,12 +107814,21 @@ target=creature auto=first strike auto=+1/+0 aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. mana={R} type=Instant [/card] [card] +name=Storm of Saruman +auto=_WARD3_ +auto=@movedto(*[-instant;-sorcery]|mystack) restriction{thisturn(*|mystack)~equalto~1}:name(Copy spell) name(Copy spell) all(trigger[to]) name(Copy spell) transforms((,newability[clone options(nolegend)])) oneshot +auto=@movedto(*[instant;sorcery]|mystack) restriction{thisturn(*|mystack)~equalto~1}:name(Copy spell) name(Copy spell) all(trigger[to]) name(Copy spell) transforms((,newability[activate castcard(copied)])) oneshot +text=Ward {3} -- Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) +mana={4}{U}{U} +type=Enchantment +[/card] +[card] name=Storm of Souls abilities=exiledeath auto=all(creature|mygraveyard) moveto(mybattlefield) and!( transforms((Spirit,setpower=1,settoughness=1)) forever )! @@ -70434,7 +107839,8 @@ type=Sorcery [card] name=Storm the Citadel auto=all(creature|myBattlefield) +2/+2 -auto=all(creature|myBattlefield) @combatdamaged(player,planeswalker) from(this):destroy target(artifact,enchantment) +auto=all(creature|myBattlefield) transforms((,newability[@combatdamaged(player) from(this):destroy target(*[artifact;enchantment]|opponentBattlefield)])) +auto=all(creature|myBattlefield) transforms((,newability[@combatdamaged(Planeswalker) from(this):destroy target(*[artifact;enchantment]|opponentBattlefield)])) text=Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls." mana={4}{G} type=Sorcery @@ -70449,8 +107855,17 @@ mana={3}{G}{G}{G} type=Sorcery [/card] [card] +name=Storm the Seedcore +auto=ability$!counter(1/1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1) target(creature|mybattlefield)!$ controller +auto=all(creature|myBattlefield) vigilance +auto=all(creature|myBattlefield) trample +text=Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] name=Storm the Vault -auto=@each combatdamage restriction{opponentdamagedbycombat}:token(Treasure Sur) +auto=@each combatdamage restriction{opponentdamagedbycombat}:_TREASURE_ auto=@each my upkeep restriction{type(artifact|myBattlefield)~morethan~4}:flip(Vault of Catlacan) text=Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault. mana={2}{U}{R} @@ -70468,7 +107883,7 @@ name=Storm-Charged Slasher abilities=nightbound backside=Reckless Stormseeker auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -auto=@each my combatbegins:name(Creature gets 2/0 and trample) target(creature|mybattlefield) transforms((,newability[2/0],newability[trample])) ueot +auto=@each my combatbegins:name(Creature gets 2/0 and trample) target(creature|mybattlefield) transforms((,newability[2/0],trample)) ueot text=At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Reckless Stormseeker type=Creature subtype=Werewolf @@ -70479,7 +107894,7 @@ toughness=4 [card] name=Storm-Kiln Artist auto=foreach(artifact|mybattlefield) 1/0 -auto=@movedto(*[instant;sorcery]|mystack):name(Create Treasure) token(Treasure Sur) +auto=@movedto(*[instant;sorcery]|mystack):name(Create Treasure) _TREASURE_ text=Storm-Kiln Artist gets +1/+0 for each artifact you control. -- Magecraft - Whenever you cast or copy an instant or sorcery spell, create a Treasure token. mana={3}{R} type=Creature @@ -70492,10 +107907,22 @@ name=Stormcarved Coast auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{U} auto={T}:add{R} -text=Stormcarved Coast enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {U} or {R}. +text=Stormcarved Coast enters tapped unless you control two or more other lands. -- {T}: Add {U} or {R}. type=Land [/card] [card] +name=Stormcatch Mentor +abilities=haste +auto=@movedto(*[-creature]|mystack):1/1 ueot +auto=lord(Instant,sorcery|mycastingzone) altercost(colorless,-1) +text=Haste -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Instant and sorcery spells you cast cost {1} less to cast. +mana={U}{R} +type=Creature +subtype=Otter Wizard +power=1 +toughness=1 +[/card] +[card] name=Stormchaser Drake abilities=flying auto=@targeted(this) from(*|mystack):name(Draw a card) draw:1 controller @@ -70507,6 +107934,29 @@ power=2 toughness=1 [/card] [card] +name=Stormchaser's Talent +auto=counter(0/0,1,Level) +auto=_OTTERTOKEN_ +auto=this(variable{hascntlevel}=1) {3}{U}:name(Level 2) counter(0/0,1,Level) asSorcery +auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~2}:target(instant,sorcery|mygraveyard) moveto(hand) +auto=this(variable{hascntlevel}=2) {5}{U}:name(Level 3) counter(0/0,1,Level) asSorcery +auto=@movedTo(instant,sorcery|mystack) restriction{compare(hascntlevel)~morethan~2}:_OTTERTOKEN_ +text=(Gain the next level as a sorcery to add its ability.) -- When Stormchaser's Talent enters, create a 1/1 blue and red Otter creature token with prowess. -- {3}{U}: Level 2 -- When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand. -- {5}{U}: Level 3 -- Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess. +mana={U} +type=Enchantment +subtype=Class +[/card] +[card] +name=Stormclaw Rager +auto={1}{S(other creature,artifact|mybattlefield)}:counter(1/1) && draw:1 asSorcery +text={1}, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery. +mana={1}{B}{R} +type=Creature +subtype=Ogre Warrior +power=2 +toughness=2 +[/card] +[card] name=Stormcloud Spirit abilities=flying text=Flying. (This creature can't be blocked except by creatures with flying or reach.) @@ -70519,10 +107969,8 @@ toughness=4 [card] name=Stormfist Crusader abilities=menace -auto=@each my upkeep:life:-1 controller -auto=@each my upkeep:life:-1 opponent -auto=@each my upkeep:draw:1 controller -auto=@each my upkeep:draw:1 opponent +auto=@each my upkeep:all(player) life:-1 +auto=@each my upkeep:all(player) draw:1 text=Menace -- At the beginning of your upkeep, each player draws a card and loses 1 life. mana={B}{R} type=Creature @@ -70531,6 +107979,16 @@ power=2 toughness=2 [/card] [card] +name=Stormkeld Prowler +auto=@movedTo(*[manacost>=5]|mystack):counter(1/1,2) +text=Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler. +mana={1}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=1 +[/card] +[card] name=Stormscape Battlemage abilities=hasotherkicker other={2}{U}{W} name(Kicker white) @@ -70538,7 +107996,7 @@ kicker={2}{B} name(Kicker black or both) auto=if paid(alternative) then life:3 controller auto=if paid(kicker) then bury target(creature[-black]) auto=if paid(kicker) then pay({W}) name(Pay also kicker white) life:3 controller -text=Kicker {W} and/or {2}{B}(You may pay an additional {W} and/or {2}{B} as you cast this spell.) -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. +text=Kicker {W} and/or {2}{B}(You may pay an additional {W} and/or {2}{B} as you cast this spell.) -- When Stormscape Battlemage enters, if it was kicked with its {W} kicker, you gain 3 life. -- When Stormscape Battlemage enters, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. mana={2}{U} type=Creature subtype=Metathran Wizard @@ -70546,10 +108004,21 @@ power=2 toughness=2 [/card] [card] +name=Stormsplitter +abilities=haste +auto=@movedTo(*[instant;sorcery]|mystack):clone with(unearth) notaTarget(this) +text=Haste -- Whenever you cast an instant or sorcery spell, create a token that's a copy of Stormsplitter. Exile that token at the beginning of the next end step. +mana={3}{R} +type=Creature +subtype=Otter Wizard +power=1 +toughness=4 +[/card] +[card] name=Stormsurge Kraken -abilities=opponentshroud +abilities=hexproof auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0 -auto=@combat(blocked) source(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:may name(Draw 2 cards) draw:2 controller +auto=@combat(blocked,turnlimited) source(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:may name(Draw 2 cards) draw:2 controller text=Hexproof -- Lieutenant - As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards." mana={3}{U}{U} type=Creature @@ -70574,8 +108043,8 @@ aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,n anyzone=@movedTo(*[instant;sorcery]|mystack) once:changecost(colorless:-2) ueot forcedalive anyzone=@movedTo(*[instant;sorcery]|mystack) once:altercost(blue:-1) ueot forcedalive auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn. -- Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Stormwing Entity enters the battlefield, scry 2. +auto=_SCRY2_ +text=This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn. -- Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Stormwing Entity enters, scry 2. mana={3}{U}{U} type=Creature subtype=Elemental @@ -70585,7 +108054,7 @@ toughness=3 [card] name=Storrev, Devkarin Lich abilities=trample -auto=@combatdamaged(player,planeswalker) from(this):moveto(ownerhand) target(*[creature;planeswalker;-fresh]|mygraveyard) +auto=@combatdamaged(player,planeswalker) from(this):moveto(hand) target(*[creature;planeswalker;-fresh]|mygraveyard) text=Trample -- Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat. mana={1}{B}{B}{G} type=Legendary Creature @@ -70596,19 +108065,18 @@ toughness=4 [card] name=Storvald Effect abilities=doublefacedeath,nomovetrigger,nofizzle -auto=choice name(Creature becomes 7/7) target(creature|battlefield) transforms((,setpower=7,settoughness=7)) ueot -auto=choice name(Creature becomes 1/1) target(creature|battlefield) transforms((,setpower=1,settoughness=1)) ueot -auto=choice name(Choose both) target(creature|battlefield) transforms((,setpower=7,settoughness=7,newability[name(Creature becomes 1/1) target(other creature|battlefield) transforms((,setpower=1,settoughness=1)) ueot])) ueot +auto=ability$! name(Creature becomes 7/7) may name(Creature becomes 7/7) target(creature|battlefield) transforms((,setpower=7,settoughness=7)) ueot!$ controller +auto=ability$! name(Creature becomes 1/1) may name(Creature becomes 1/1) target(creature|battlefield) transforms((,setpower=1,settoughness=1)) ueot!$ controller text=Choose one or both -- Target creature has base power and toughness 7/7 until end of turn. -- Target creature has base power and toughness 1/1 until end of turn. color=blue,white,green type=Instant [/card] [card] name=Storvald, Frost Giant Jarl -auto=@targeted(creature|mybattlefield) from(*|opponentstack):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentstack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot +auto=@targeted(creature|mybattlefield) from(*|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentstack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot auto=name(Choose one or both) activate castcard(copied noevent named!:storvald effect:!) auto=_ATTACKING_name(Choose one or both) activate castcard(copied noevent named!:storvald effect:!) -text=Ward {3} -- Other creatures you control have ward {3}. -- Whenever Storvald enters the battlefield or attacks, Choose one or both -- Target creature has base power and toughness 7/7 until end of turn. -- Target creature has base power and toughness 1/1 until end of turn. +text=Ward {3} -- Other creatures you control have ward {3}. -- Whenever Storvald enters or attacks, Choose one or both -- Target creature has base power and toughness 7/7 until end of turn. -- Target creature has base power and toughness 1/1 until end of turn. mana={4}{G}{W}{U} type=Legendary Creature subtype=Giant @@ -70626,6 +108094,44 @@ power=2 toughness=2 [/card] [card] +name=Storyteller Pixie +abilities=flying +auto=@movedTo(instant[adventure]|mystack):draw:1 +auto=@movedTo(sorcery[adventure]|mystack):draw:1 +text=Flying -- Whenever you cast an Adventure spell, draw a card. +mana={3}{U} +type=Creature +subtype=Faerie Wizard +power=3 +toughness=3 +[/card] +[card] +name=Storyweave +auto=if type(creature|mybattlefield)~morethan~0 then choice name(Put 1/1 counters) name(Put 1/1 counters) target(creature|mybattlefield) counter(1/1,2) +auto=if type(enchantment[saga]|mybattlefield)~morethan~0 then choice name(Put lore counters) name(Put lore counters) emblem transforms((,newability[@movedto(creature[enchantment]|mybattlefield):name(Put 1/1 counters) all(trigger[to]) counter(1/1.2)],newability[name(Put lore counters) name(Put lore counters) target(enchantment[saga]|mybattlefield) counter(0/0.2.Lore)])) ueot +text=Choose one -- Put two +1/+1 counters on target creature you control. -- Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it. +mana={2}{G} +type=Instant +[/card] +[card] +name=Strangle +target=creature,planeswalker +auto=damage:3 +text=Strangle deals 3 damage to target creature or planeswalker. +mana={R} +type=Sorcery +[/card] +[card] +name=Strangled Cemetery +auto=tapped +auto=this(controllerlife < 14) untap +auto=this(opponentlife < 14) untap +auto={T}:Add{B} +auto={T}:Add{G} +text=Strangled Cemetery enters tapped unless a player has 13 or less life. -- {T}: Add {B} or {G}. +type=Land +[/card] +[card] name=Strangling Grasp target=*[creature;planeswalker]|opponentbattlefield backside=Vengeful Strangler @@ -70637,17 +108143,14 @@ color=black [card] name=Strangling Spores target=creature -auto=-3/-3 +auto=-3/-3 text=Target creature gets -3/-3 until end of turn. mana={3}{B} type=Instant [/card] [card] name=Stratadon -abilities=trample -autoexile=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{pbasiclandtypes}>0) changecost(colorless:-1) forcedalive +abilities=trample,affinitybasiclandtypes text=Domain - Stratadon costs {1} less to cast for each basic land type among lands you control. -- Trample mana={10} type=Artifact Creature @@ -70660,10 +108163,10 @@ name=Stream of Thought abilities=hasnokicker,hasreplicate target=player kicker=multi{2}{U}{U} name(Replicate) -auto=name(Mill 2 cars) deplete:2 +auto=name(Mill 4 cards) deplete:4 auto=may name(Return cards form graveyard) target(*|mygraveyard) moveto(mylibrary) and!( shuffle )! auto=thisforeach(variable{kicked}>0) ability$!name(Copy Stream of Thought) name(Copy Stream of Thought) activate castcard(copied noevent named!:Stream of Thought:!)!$ controller -text=Target player puts the top four cards of their library into their graveyard. You shuffle up to four cards from your graveyard into your library. -- Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) +text=Target player mills four cards. You shuffle up to four cards from your graveyard into your library. -- Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) mana={U} type=Sorcery [/card] @@ -70676,11 +108179,31 @@ mana={4}{R} type=Enchantment [/card] [card] +name=Street Urchin +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[{1}{S(other *[creature;artifact]|mybattlefield)}:name(Deal 1 damage) target(creature^player^planeswalker) damage:1])) +text=Commander creatures you own have "{1}, Sacrifice another creature or an artifact: This creature deals 1 damage to any target." +mana={1}{R} +type=Legendary Enchantment +subtype=Background +[/card] +[card] +name=Streetwise Negotiator +abilities=combattoughness +auto=name(This creature) target(this) counter(1/1) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[combattoughness])) ueot +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- This creature assigns combat damage equal to its toughness rather than its power. +mana={1}{G} +type=Creature +subtype=Cat Citizen +power=0 +toughness=2 +[/card] +[card] name=Strefan, Maurer Progenitor abilities=flying -auto=@each my endofturn restriction{compare(oplifelost)~morethan~0}:name(Create Blood) token(Blood) -auto=@each my endofturn restriction{compare(plifelost)~morethan~0}:name(Create Blood) token(Blood) -auto=@combat(attacking) source(this) restriction{type(blood|mybattlefield)~morethan~1}:may name(Sacrifice 2 blood) target(<2>blood|myBattlefield) sacrifice && all(this) transforms((,newability[name(Put vampire in play) target(vampire|myhand) moveto(myBattlefield) and!( transforms((,newability[ninjutsu],newability[indestructible])) ueot )!])) oneshot +auto=@each my end restriction{compare(oplifelost)~morethan~0}:name(Create Blood) token(Blood) +auto=@each my end restriction{compare(plifelost)~morethan~0}:name(Create Blood) token(Blood) +auto=@combat(attacking) source(this) restriction{type(blood|mybattlefield)~morethan~1}:may name(Sacrifice 2 blood) target(<2>blood|myBattlefield) sacrifice && all(this) transforms((,newability[name(Put vampire in play) target(vampire|myhand) moveto(myBattlefield) and!( transforms((,newability[readytofight],indestructible)) ueot )!])) oneshot text=Flying -- We the beginning of your end step, create a Blood token for each player who lost life this turn. -- Whenever Strefan, Maurer Progenitor attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. mana={2}{B}{R} type=Legendary Creature @@ -70697,6 +108220,29 @@ mana={G} type=Sorcery [/card] [card] +name=Strength of the Coalition +kicker={2}{W} +target=creature|myBattlefield +auto=2/2 +auto=if paid(kicker) then all(creature|myBattlefield) counter(1/1) +text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control. +mana={G} +type=Instant +[/card] +[card] +name=Strength of the Harvest +backside=Haven of the Harvest +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Haven of the Harvest) forcetype(land) +target=creature +auto=teach(creature) type:*[creature;enchantment]:mybattlefield/type:*[creature;enchantment]:mybattlefield nonstatic +text=Enchant creature -- Enchanted creature gets +1/+1 for each creature and/or enchantment you control. +mana={2}{GW} +type=Enchantment +subtype=Aura +[/card] +[card] name=Strength of the Pack auto=counter(1/1,2) all(creature|mybattlefield) text=Put two +1/+1 counters on each creature you control. @@ -70742,8 +108288,18 @@ power=1 toughness=3 [/card] [card] +name=Strider, Ranger of the North +auto=@movedTo(land|myBattlefield):name(Creature gains 1/1) target(creature|battlefield) transforms((,newability[1/1],newability[this(cantargetcard(*[power>=4]) first strike])) ueot +text=Landfall - Whenever a land enters under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn. +mana={2}{R}{G} +type=Legendary Creature +subtype=Human Ranger +power=4 +toughness=4 +[/card] +[card] name=Strike It Rich -auto=token(Treasure Sur) +auto=_TREASURE_ flashback={2}{R} text=Create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={R} @@ -70751,7 +108307,7 @@ type=Sorcery [/card] [card] name=Striped Riverwinder -abilities=opponentshroud,cycling +abilities=hexproof,cycling autohand=__CYCLING__({U}) text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Cycling {U} ({U}, Discard this card: Draw a card.) mana={6}{U} @@ -70761,18 +108317,46 @@ power=5 toughness=5 [/card] [card] +name=Strix Lookout +abilities=flying,vigilance +auto={1}{U}{T}:_LOOT_ +text=Flying, vigilance (Attacking doesn't cause this creature to tap.) -- {1}{U}, {T}: Draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] +name=Strix Serenade +target=artifact,creature,planeswalker|stack +auto=fizzle +auto=create(Bird:Creature Bird:2/2:blue:flying) opponent +text=Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying. +mana={U} +type=Instant +[/card] +[card] name=Strixhaven Stadium -auto={T}:add{C} +auto={T}:add{C} && counter(0/0,1,Point) auto=@combatdamageof(player) from(creature|opponentbattlefield):counter(0/0,-1,Point) auto=@combatdamagefoeof(player) from(creature|mybattlefield):counter(0/0,1,Point) -auto=@counteradded(0/0,1,Point) from(this) restriction{compare(hascnttime)~morethan~9}:wingame controller +auto=@counteradded(0/0,1,Point) from(this) restriction{compare(hascntpoint)~morethan~9}:wingame controller text={T}: Add {C}. Put a point counter on Strixhaven Stadium. -- Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. -- Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game. mana={3} type=Artifact [/card] [card] +name=Stroke of Midnight +target=*[-land] +auto=destroy && create(Human:creature Human:1/1:white) targetcontroller +text=Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. +mana={2}{W} +type=Instant +[/card] +[card] name=Stromkirk Bloodthief -auto=@each my endofturn restriction{compare(oplifelost)morethan~0}:name(Put 1/1 counter) counter(1/1) +auto=@each my end restriction{compare(oplifelost)~morethan~0}:target(vampire|myBattlefield) counter(1/1) text=At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control. mana={2}{B} type=Creature @@ -70782,18 +108366,39 @@ toughness=2 [/card] [card] name=Strongarm Tactics -auto=ability$!name(Choose one) choice name(Discard Creature) notatarget(*[creature]|myhand) reject _ choice name(Discard non creature and loose 4 life) notatarget(*[-creature]|myhand) reject && life:-4!$ controller -auto=ability$!name(Choose one) choice name(Discard Creature) notatarget(*[creature]|myhand) reject _ choice name(Discard non creature and loose 4 life) notatarget(*[-creature]|myhand) reject && life:-4!$ opponent +auto=ability$!name(Choose one) choice name(Discard Creature) notaTarget(*[creature]|myhand) reject _ choice name(Discard non creature and loose 4 life) notaTarget(*[-creature]|myhand) reject && life:-4!$ controller +auto=ability$!name(Choose one) choice name(Discard Creature) notaTarget(*[creature]|myhand) reject _ choice name(Discard non creature and loose 4 life) notaTarget(*[-creature]|myhand) reject && life:-4!$ opponent text=Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. mana={1}{B} type=Sorcery [/card] [card] +name=Strongbox Raider +auto=if raid then transforms((,newability[all(*[zpos<=2]|mylibrary) moveto(myexile) and!( name(Choose exiled card) target(*[fresh]|myexile) transforms((,newability[canplayfromexile])) uent )!])) forever +text=Raid - When this creature enters, if you attacked this turn, exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. +mana={2}{R}{R} +type=Creature +subtype=Orc Pirate +power=5 +toughness=2 +[/card] +[card] +name=Stronghold Arena +kicker={GW} +other={1}{B}{G}{W} name(Both kickers) +auto=if paid(kicker) then life:3 +auto=if paid(alternative) then life:6 +auto=@each my combatdamage restriction{opponentdamagedbycombat}:may all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[damage:manacost controller])) )! +text=Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) -- When Stronghold Arena enters, you gain 3 life for each time it was kicked. -- Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value. +mana={1}{B} +type=Enchantment +[/card] +[card] name=Stronghold Confessor abilities=menace kicker={3} auto=if paid(kicker) then counter(1/1,2) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Menace (This creature can't be blocked except by two or more creatures.) -- If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Menace (This creature can't be blocked except by two or more creatures.) -- If Stronghold Confessor was kicked, it enters with two +1/+1 counters on it. mana={B} type=Creature subtype=Human Cleric @@ -70804,8 +108409,8 @@ toughness=1 name=Structural Collapse target=player auto=damage:2 targetedplayer -auto=ability$!name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ targetedplayer -auto=ability$!name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ targetedplayer +auto=ability$!name(Sacrifice artifact) notaTarget(artifact|mybattlefield) sacrifice!$ targetedplayer +auto=ability$!name(Sacrifice land) notaTarget(land|mybattlefield) sacrifice!$ targetedplayer text=Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player. mana={5}{R} type=Sorcery @@ -70819,7 +108424,7 @@ otherrestriction=can play sorcery auto=ifnot paid(flashback) then target(creature|battlefield) damage:type:land:mybattlefield auto=if paid(flashback) then all(*|mygraveyard) moveto(mylibrary) && shuffle auto=if paid(flashback) then all(*|opponentgraveyard) moveto(opponentlibrary) && shuffle opponent -text=Struggle deals damage to target creature equal to the number of lands you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles his or her graveyard into his or her library. +text=Struggle deals damage to target creature equal to the number of lands you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their graveyard into their library. mana={2}{R} type=Instant [/card] @@ -70827,18 +108432,26 @@ type=Instant name=Struggle for Skemfar abilities=foretell target=creature|mybattlefield -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={G} restriction{compare(canforetellcast)~morethan~0,type(creature|mybattlefield)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) -auto=transforms((,newability[counter(1/1)],newability[may name(Fights another creature) target(creature|opponentbattlefield) dynamicability])) ueot +auto=transforms((,newability[counter(1/1)],newability[may name(Fights another creature) target(creature|opponentbattlefield) dynamicability])) ueot text=Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3}{G} type=Sorcery [/card] [card] +name=Study +auto=tapped +auto={T}:Add{W} +auto={T}:Add{U} +auto={4}{T}:_CLUE_ +text=Study enters tapped. -- {T}: Add {W} or {U}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +type=Land +[/card] +[card] name=Study Break -target=creature -auto=tap -auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot +auto=may tap target(creature) +auto=_LEARN_ text=Tap up to two target creatures. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={1}{W} type=Instant @@ -70863,10 +108476,22 @@ type=Artifact mana={2} [/card] [card] +name=Stump Stomp +backside=Burnwillow Clearing +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Burnwillow Clearing) forcetype(land) +target=creature|myBattlefield +auto=transforms((,newability[target(*[creature;planeswalker]|opponentbattlefield) dynamicability ])) forever +text=Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. +mana={1}{RG} +type=Sorcery +[/card] +[card] name=Stumpsquall Hydra auto=if type(*[iscommander]|battlefield)~equalto~0 then counter(1/1,X) auto=if type(*[iscommander]|battlefield)~morethan~0 then thisforeach(X) ability$!name(Put 1/1 counter) choice name(Put 1/1 counter on Stumpsquall Hydra) all(mysource) counter(1/1) _ choice name(Put 1/1 counter on a commander) target(*[iscommander]|battlefield) counter(1/1)!$ controller -text=When Stumpsquall Hydra enters the battlefield, distribute X +1/+1 counters among it and any number of commanders. +text=When Stumpsquall Hydra enters, distribute X +1/+1 counters among it and any number of commanders. mana={X}{G}{G}{G} type=Creature subtype=Hydra @@ -70874,9 +108499,21 @@ power=1 toughness=1 [/card] [card] +name=Stunning Strike +abilities=flash +target=creature +auto=teach(creature) tap +auto=teach(creature[-legendary]) doesnotuntap +auto=teach(creature) removefromcombat +text=Flash -- Enchant creature -- When Stunning Strike enters, tap enchanted creature and remove it from combat. -- As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Stunt Double abilities=flash -auto=may copy NotATarget(creature) +auto=may copy notaTarget(creature) text=Flash -- You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield. mana={3}{U} type=Creature @@ -70885,6 +108522,18 @@ power=0 toughness=0 [/card] [card] +name=Su-Chi Cave Guard +abilities=vigilance +auto=_WARD4_ +auto=_DIES_add{C}{C}{C}{C}{C}{C}{C}{C} doesntempty +text=Vigilance -- Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) -- When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. +mana={8} +type=Artifact Creature +subtype=Construct +power=8 +toughness=8 +[/card] +[card] name=Subira, Tulzidi Caravanner abilities=haste auto={1}:target(other creature[power<=2]) unblockable ueot @@ -70897,27 +108546,33 @@ power=2 toughness=3 [/card] [card] +name=Subjugate the Hobbits +auto=all(creature[-iscommander&manacost<=3]|battlefield) moveto(myBattlefield) +text=Gain control of each noncommander creature with mana value 3 or less. +mana={5}{U}{U} +type=Sorcery +[/card] +[card] name=Sublime Epiphany -auto=if type(*|stack)~morethan~1 then choice name(Counter target spell) name(Counter target spell) target(*|stack) transforms((,newability[fizzle],newability[ability$!name(Target player draws card) may name(Target player draws card) target(player) draw:1!$ opponent],newability[ability$!name(Return permanent) may name(Return permanent) target(*[-land]|battlefield) moveto(ownerhand)!$ opponent],newability[ability$!name(Copy creature) may name(Copy creature) clone target(creature|mybattlefield)!$ opponent])) forever -auto=choice name(Don't counter any spell) name(Don't counter any spell) transforms((,newability[ability$!name(Target player draws card) may name(Target player draws card) target(player) draw:1!$ controller],newability[ability$!name(Return permanent) may name(Return permanent) target(*[-land]|battlefield) moveto(ownerhand)!$ controller],newability[ability$!name(Copy creature) may name(Copy creature) clone target(creature|mybattlefield)!$ controller])) forever +auto=if type(*|stack)~morethan~1 then choice name(Counter target spell) name(Counter target spell) target(*|stack) transforms((,newability[fizzle],newability[ability$!name(Target player draws card) may name(Target player draws card) target(player) draw:1!$ opponent],newability[ability$!name(Return permanent) may name(Return permanent) target(*[-land]|battlefield) moveto(hand)!$ opponent],newability[ability$!name(Copy creature) may name(Copy creature) clone target(creature|mybattlefield)!$ opponent])) forever +auto=choice name(Don't counter any spell) name(Don't counter any spell) transforms((,newability[ability$!name(Target player draws card) may name(Target player draws card) target(player) draw:1!$ controller],newability[ability$!name(Return permanent) may name(Return permanent) target(*[-land]|battlefield) moveto(hand)!$ controller],newability[ability$!name(Copy creature) may name(Copy creature) clone target(creature|mybattlefield)!$ controller])) forever text=Choose one or more -- Counter target spell. -- Counter target activated or triggered ability. -- Return target nonland permanent to its owner's hand. -- Create a token that's a copy of target creature you control. -- Target player draws a card. mana={4}{U}{U} type=Instant [/card] [card] name=Subterranean Tremors -auto=this(X>=4) destroy all(artifacts) -auto=this(X>=8) token(Lizard,Creature Lizard,8/8,red) && destroy all(artifacts) auto=damage:X all(creature[-flying]) +auto=this(X>=4) destroy all(artifact) +auto=this(X>=8) token(Lizard,Creature Lizard,8/8,red) text=Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token. mana={X}{R} type=Sorcery [/card] [card] name=Subtle Strike -auto=choice name(Target creature gets -1/-1) target(creature) -1/-1 ueot -auto=choice name(Put a +1/+1 counter) counter(1/1,1) target(creature) -auto=choice name(Choose both) target(creature) -1/-1 ueot && ability$!name(Put a +1/+1 counter) name(Put a +1/+1 counter) counter(1/1,1) target(creature)!$ controller +auto=ability$! name(Target creature gets -1/-1) may name(Target creature gets -1/-1) target(creature) -1/-1 ueot!$ controller +auto=ability$! name(Put a +1/+1 counter) may name(Put a +1/+1 counter) counter(1/1) target(creature)!$ controller text=Choose one or both -- Target creature gets -1/-1 until end of turn. -- Put a +1/+1 counter on target creature. mana={1}{B} type=Instant @@ -70928,7 +108583,7 @@ abilities=flash,flying other={E(*[blue]|myhand)} name(Evoke) auto=if paid(alternative) then sacrifice auto=may name(Choose creature or planeswalker) target(creature,planeswalker|stack) transforms((,newability[choice name(Put on top) moveto(myLibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot -text=Flash -- Flying -- When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. -- Evoke-Exile a blue card from your hand. +text=Flash -- Flying -- When Subtlety enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. -- Evoke-Exile a blue card from your hand. mana={2}{U}{U} type=Creature subtype=Elemental Incarnation @@ -70937,27 +108592,36 @@ toughness=3 [/card] [card] name=Subversive Acolyte -auto=this(cantargetcard(*[-effect]) {2}:becomes(cleric effect) forever && transforms((,newability[life:-2 controller],newability[1/2 forever],newability[lifelink])) forever -auto=this(cantargetcard(*[-effect]) {2}:becomes(phyrexian effect) forever && transforms((,newability[life:-2 controller],newability[3/3 forever],newability[trample],newability[@damaged(this):ability$!name(Sacrifice permanents) name(Sacrifice permanents) notatarget(*|mybattlefield) sacrifice!$ controller])) forever -text={2}, Pay 2 life: Choose one. Activate only once. -- Subversive Acolyte becomes a Human Cleric. It gets +1/+2 and gains lifelink. -- Subversive Acolyte becomes a Phyrexian. It gets +3/+3 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents." -mana={B}{B} +auto=this(cantargetcard(*[-effect]) {2}:becomes(cleric effect) forever && transforms((,newability[life:-2 controller],newability[1/1 forever],lifelink)) forever +auto=this(cantargetcard(*[-effect]) {2}:becomes(phyrexian effect) forever && transforms((,newability[life:-2 controller],newability[3/2 forever],trample,newability[@damaged(this):ability$!name(Sacrifice permanents) name(Sacrifice permanents) notaTarget(*|mybattlefield) sacrifice!$ controller])) forever) +text={2}, Pay 2 life: Choose one. Activate only once. -- Subversive Acolyte becomes a Human Cleric. It gets +1/+1 and gains lifelink. -- Subversive Acolyte becomes a Phyrexian. It gets +3/+2 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents." +mana={1}{B} type=Creature subtype=Human power=2 toughness=2 [/card] [card] +name=Succumb to the Cold +target=creature|opponentBattlefield +auto=transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +text=Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={2}{U} +type=Instant +[/card] +[card] name=Sudden Breakthrough target=creature -auto=transforms((,newability[2/0],newability[first strike])) ueot -auto=token(Treasure Sur) +auto=2/0 +auto=first strike +auto=_TREASURE_ text=Target creature gets +2/+0 and gains first strike until end of turn. -- Create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={1}{R} type=Instant [/card] [card] name=Sudden Demise -auto=chooseacolor damage:X all (creature[chosencolor]|battlefield) chooseend +auto=chooseacolor all(creature[chosencolor]|battlefield) damage:X chooseend text=Choose a color. Sudden Demise deals X damage to each creature of the chosen color. mana={X}{R} type=Sorcery @@ -70966,7 +108630,7 @@ type=Sorcery name=Sudden Edict target=player abilities=split second -auto=ability$!name(sacrifice) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer +auto=ability$!name(sacrifice) notaTarget(creature|myBattlefield) sacrifice!$ targetedplayer text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Target player sacrifices a creature. mana={1}{B} type=Instant @@ -71017,13 +108681,6 @@ mana={G} type=Instant [/card] [card] -name=Suffer the Past -auto=thisforeach(X) may moveTo(myexile) target(*|opponentgraveyard) && life:1 controller && life:-1 opponent -text=Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life. -mana={X}{B} -type=Instant -[/card] -[card] name=Suffocating Blast target=*|stack auto=fizzle @@ -71042,16 +108699,44 @@ mana={2}{B} type=Instant [/card] [card] +name=Sugar Rush +target=creature +auto=3/0 +auto=draw:1 controller +text=Target creature gets +3/+0 until end of turn. -- Draw a card. +mana={1}{B} +type=Instant +[/card] +[card] +name=Suit Up +target=creature,vehicle +auto=transforms((Artifact Creature,setpower=4,settoughness=5)) ueot +auto=draw:1 controller +text=Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] name=Sulfurous Mire auto=tap(noevent) -text=({T}: Add {B} or {R}.) -- Sulfurous Mire enters the battlefield tapped. +text=({T}: Add {B} or {R}.) -- Sulfurous Mire enters tapped. type=Snow Land subtype=Swamp Mountain [/card] [card] +name=Sumala Rumblers +anyzone=type:creature:mybattlefield/4 cdaactive +text=Sumala Rumblers's power is equal to the number of creatures you control. -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) +mana={2}{GW}{GW} +type=Creature +subtype=Wurm +power=* +toughness=4 +[/card] +[card] name=Sumala Woodshaper -auto=target(*[creature;enchantment;zpos<=4]|mylibrary) moveto(myhand) -text=When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +auto=target(*[creature;enchantment;zpos<=4]|mylibrary) moveto(hand) +text=When Sumala Woodshaper enters, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={2}{G}{W} type=Creature subtype=Elf Druid @@ -71075,18 +108760,26 @@ mana={1}{W} type=Instant [/card] [card] +name=Summon Undead +auto=may deplete:3 && ability$! target(creature|mygraveyard) moveTo(mybattlefield) !$ controller +auto=name(Don't mill) target(creature|mygraveyard) moveTo(mybattlefield) +text=You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.) +mana={4}{B} +type=Sorcery +[/card] +[card] name=Summoner's Bond abilities=hiddenface,isconspiracy restriction=never -autocommandzone=chooseaname transforms((,newability[@movedto(creature[-chosenname]|mybattlefield):may name(Search library) target(creature[chosenname]|mylibrary) moveto(myhand) and!( shuffle )!],newability[@movedto(creature[chosenname]|mybattlefield):may name(Search library) target(creature[-chosenname]|mylibrary) moveto(myhand) and!( shuffle )!])) forever chooseend -text=Double agenda (Start the game with this conspiracy face down in the command zone and secretly name two different cards. You may turn this conspiracy face up any time and reveal the chosen names.) -- Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library. +autocommandzone=chooseaname transforms((,newability[@movedto(creature[-chosenname]|myStack):may name(Search library) target(creature[chosenname]|mylibrary) moveto(hand)],newability[@movedto(creature[chosenname]|myStack):may name(Search library) target(creature[-chosenname]|mylibrary) moveto(hand)])) forever chooseend +text=Double agenda (Start the game with this conspiracy face down in the command zone and secretly name two different cards. You may turn this conspiracy face up any time and reveal the chosen names.) -- Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle. type=Conspiracy [/card] [card] name=Summoner's Egg auto=may name(Exile card from hand) target(*|myhand) imprint auto=this(variable{hasevict}>0) transforms((,newability[_DIES_name(Return exiled creature) target(creature[evictname]|myexile) moveto(myBattlefield)])) -text=Imprint - When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. -- When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. +text=Imprint - When Summoner's Egg enters, you may exile a card from your hand face down. -- When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. mana={4} type=Artifact Creature subtype=Egg @@ -71105,6 +108798,99 @@ type=Instant subtype=Trap [/card] [card] +name=Summons of Saruman +otherrestriction=type(army|mybattlefield)~morethan~0 +restriction=type(army|mybattlefield)~equalto~0 +other={X}{U}{R} +flashback={3}{U}{R} +autograveyard=this(variable{type:army:mybattlefield}=0) {3}{U}{R}:name(Flashback) name(Flashback) activate castcard(flashback) +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~0 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=0]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~1 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1)],newability[deplete:1 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=1]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~2 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.2)],newability[deplete:2 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=2]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~3 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.3)],newability[deplete:3 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=3]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~4 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.4)],newability[deplete:4 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=4]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~5 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.5)],newability[deplete:5 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=5]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~6 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.6)],newability[deplete:6 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=6]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~7 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.7)],newability[deplete:7 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=7]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~8 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.8)],newability[deplete:8 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=8]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~9 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.9)],newability[deplete:9 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=9]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~10 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.10)],newability[deplete:10 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=10]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~11 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.11)],newability[deplete:11 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=11]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~12 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.12)],newability[deplete:12 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=12]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~13 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.13)],newability[deplete:13 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=13]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~14 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.14)],newability[deplete:14 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=14]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~15 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.15)],newability[deplete:15 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=15]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~16 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.16)],newability[deplete:16 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=16]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~17 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.17)],newability[deplete:17 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=17]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~18 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.18)],newability[deplete:18 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=18]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~equalto~19 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.19)],newability[deplete:19 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=19]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then if paid(alternative) then if compare(fullpaid)~morethan~19 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.20)],newability[deplete:20 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=20]|mygraveyard) activate castcard(normal)!$ controller])) forever +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~0 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=1]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~1 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.1) notaTarget(army|myBattlefield)],newability[deplete:1 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=1]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~2 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.2) notaTarget(army|myBattlefield)],newability[deplete:2 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=2]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~3 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.3) notaTarget(army|myBattlefield)],newability[deplete:3 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=3]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~4 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.4) notaTarget(army|myBattlefield)],newability[deplete:4 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=4]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~5 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.5) notaTarget(army|myBattlefield)],newability[deplete:5 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=5]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~6 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.6) notaTarget(army|myBattlefield)],newability[deplete:6 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=6]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~7 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.7) notaTarget(army|myBattlefield)],newability[deplete:7 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=7]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~8 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.8) notaTarget(army|myBattlefield)],newability[deplete:8 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=8]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~9 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.9) notaTarget(army|myBattlefield)],newability[deplete:9 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=9]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~10 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.10) notaTarget(army|myBattlefield)],newability[deplete:10 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=10]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~11 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.11) notaTarget(army|myBattlefield)],newability[deplete:11 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=11]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~12 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.12) notaTarget(army|myBattlefield)],newability[deplete:12 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=12]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~13 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.13) notaTarget(army|myBattlefield)],newability[deplete:13 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=13]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~14 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.14) notaTarget(army|myBattlefield)],newability[deplete:14 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=14]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~15 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.15) notaTarget(army|myBattlefield)],newability[deplete:15 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=15]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~16 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.16) notaTarget(army|myBattlefield)],newability[deplete:16 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=16]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~17 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.17) notaTarget(army|myBattlefield)],newability[deplete:17 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=17]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~18 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.18) notaTarget(army|myBattlefield)],newability[deplete:18 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=18]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~equalto~19 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.19) notaTarget(army|myBattlefield)],newability[deplete:19 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=19]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=ifnot paid(flashback) then ifnot paid(alternative) then if compare(fullpaid)~morethan~19 then name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1.20) notaTarget(army|myBattlefield)],newability[deplete:20 controller],newability[ability$!name(Cast instant or sorcery) target(*[-permanent&manacost<=20]|mygraveyard) activate castcard(normal)!$ controller])) oneshot )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~0 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 1 card) name(Exile 1 card) name(Exile 1 card) name(Exile 1 card) activate castcard(copied noevent alternative costx!:1:! named!:Summons of Saruman:!) and!( ability$!name(Exile 1 card) target(<1>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~1 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 2 cards) name(Exile 2 cards) name(Exile 2 cards) name(Exile 2 cards) activate castcard(copied noevent alternative costx!:2:! named!:Summons of Saruman:!) and!( ability$!name(Exile 2 cards) target(<2>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~2 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 3 cards) name(Exile 3 cards) name(Exile 3 cards) name(Exile 3 cards) activate castcard(copied noevent alternative costx!:3:! named!:Summons of Saruman:!) and!( ability$!name(Exile 3 cards) target(<3>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~3 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 4 cards) name(Exile 4 cards) name(Exile 4 cards) name(Exile 4 cards) activate castcard(copied noevent alternative costx!:4:! named!:Summons of Saruman:!) and!( ability$!name(Exile 4 cards) target(<4>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~4 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 5 cards) name(Exile 5 cards) name(Exile 5 cards) name(Exile 5 cards) activate castcard(copied noevent alternative costx!:5:! named!:Summons of Saruman:!) and!( ability$!name(Exile 5 cards) target(<5>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~5 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 6 cards) name(Exile 6 cards) name(Exile 6 cards) name(Exile 6 cards) activate castcard(copied noevent alternative costx!:6:! named!:Summons of Saruman:!) and!( ability$!name(Exile 6 cards) target(<6>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then _THRESHOLD_ if type(army|mybattlefield)~morethan~0 then choice name(Exile 7 cards) name(Exile 7 cards) name(Exile 7 cards) name(Exile 7 cards) activate castcard(copied noevent alternative costx!:7:! named!:Summons of Saruman:!) and!( ability$!name(Exile 7 cards) target(<7>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~7 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 8 cards) name(Exile 8 cards) name(Exile 8 cards) name(Exile 8 cards) activate castcard(copied noevent alternative costx!:8:! named!:Summons of Saruman:!) and!( ability$!name(Exile 8 cards) target(<8>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~8 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 9 cards) name(Exile 9 cards) name(Exile 9 cards) name(Exile 9 cards) activate castcard(copied noevent alternative costx!:9:! named!:Summons of Saruman:!) and!( ability$!name(Exile 9 cards) target(<9>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~9 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 10 cards) name(Exile 10 cards) name(Exile 10 cards) name(Exile 10 cards) activate castcard(copied noevent alternative costx!:10:! named!:Summons of Saruman:!) and!( ability$!name(Exile 10 cards) target(<10>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~10 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 11 cards) name(Exile 11 cards) name(Exile 11 cards) name(Exile 11 cards) activate castcard(copied noevent alternative costx!:11:! named!:Summons of Saruman:!) and!( ability$!name(Exile 11 cards) target(<11>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~11 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 12 cards) name(Exile 12 cards) name(Exile 12 cards) name(Exile 12 cards) activate castcard(copied noevent alternative costx!:12:! named!:Summons of Saruman:!) and!( ability$!name(Exile 12 cards) target(<12>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~12 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 13 cards) name(Exile 13 cards) name(Exile 13 cards) name(Exile 13 cards) activate castcard(copied noevent alternative costx!:13:! named!:Summons of Saruman:!) and!( ability$!name(Exile 13 cards) target(<13>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~13 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 14 cards) name(Exile 14 cards) name(Exile 14 cards) name(Exile 14 cards) activate castcard(copied noevent alternative costx!:14:! named!:Summons of Saruman:!) and!( ability$!name(Exile 14 cards) target(<14>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~14 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 15 cards) name(Exile 15 cards) name(Exile 15 cards) name(Exile 15 cards) activate castcard(copied noevent alternative costx!:15:! named!:Summons of Saruman:!) and!( ability$!name(Exile 15 cards) target(<15>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~15 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 16 cards) name(Exile 16 cards) name(Exile 16 cards) name(Exile 16 cards) activate castcard(copied noevent alternative costx!:16:! named!:Summons of Saruman:!) and!( ability$!name(Exile 16 cards) target(<16>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~16 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 17 cards) name(Exile 17 cards) name(Exile 17 cards) name(Exile 17 cards) activate castcard(copied noevent alternative costx!:17:! named!:Summons of Saruman:!) and!( ability$!name(Exile 17 cards) target(<17>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~17 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 18 cards) name(Exile 18 cards) name(Exile 18 cards) name(Exile 18 cards) activate castcard(copied noevent alternative costx!:18:! named!:Summons of Saruman:!) and!( ability$!name(Exile 18 cards) target(<18>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~18 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 19 cards) name(Exile 19 cards) name(Exile 19 cards) name(Exile 19 cards) activate castcard(copied noevent alternative costx!:19:! named!:Summons of Saruman:!) and!( ability$!name(Exile 19 cards) target(<19>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~19 then if type(army|mybattlefield)~morethan~0 then choice name(Exile 20 cards) name(Exile 20 cards) name(Exile 20 cards) name(Exile 20 cards) activate castcard(copied noevent alternative costx!:20:! named!:Summons of Saruman:!) and!( ability$!name(Exile 20 cards) target(<20>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~0 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 1 card) name(Exile 1 card) name(Exile 1 card) name(Exile 1 card) activate castcard(copied noevent costx!:1:! named!:Summons of Saruman:!) and!( ability$!name(Exile 1 card) target(<1>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~1 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 2 cards) name(Exile 2 cards) name(Exile 2 cards) name(Exile 2 cards) activate castcard(copied noevent costx!:2:! named!:Summons of Saruman:!) and!( ability$!name(Exile 2 cards) target(<2>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~2 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 3 cards) name(Exile 3 cards) name(Exile 3 cards) name(Exile 3 cards) activate castcard(copied noevent costx!:3:! named!:Summons of Saruman:!) and!( ability$!name(Exile 3 cards) target(<3>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~3 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 4 cards) name(Exile 4 cards) name(Exile 4 cards) name(Exile 4 cards) activate castcard(copied noevent costx!:4:! named!:Summons of Saruman:!) and!( ability$!name(Exile 4 cards) target(<4>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~4 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 5 cards) name(Exile 5 cards) name(Exile 5 cards) name(Exile 5 cards) activate castcard(copied noevent costx!:5:! named!:Summons of Saruman:!) and!( ability$!name(Exile 5 cards) target(<5>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~5 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 6 cards) name(Exile 6 cards) name(Exile 6 cards) name(Exile 6 cards) activate castcard(copied noevent costx!:6:! named!:Summons of Saruman:!) and!( ability$!name(Exile 6 cards) target(<6>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then _THRESHOLD_ if type(army|mybattlefield)~equalto~0 then choice name(Exile 7 cards) name(Exile 7 cards) name(Exile 7 cards) name(Exile 7 cards) activate castcard(copied noevent costx!:7:! named!:Summons of Saruman:!) and!( ability$!name(Exile 7 cards) target(<7>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~7 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 8 cards) name(Exile 8 cards) name(Exile 8 cards) name(Exile 8 cards) activate castcard(copied noevent costx!:8:! named!:Summons of Saruman:!) and!( ability$!name(Exile 8 cards) target(<8>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~8 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 9 cards) name(Exile 9 cards) name(Exile 9 cards) name(Exile 9 cards) activate castcard(copied noevent costx!:9:! named!:Summons of Saruman:!) and!( ability$!name(Exile 9 cards) target(<9>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~9 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 10 cards) name(Exile 10 cards) name(Exile 10 cards) name(Exile 10 cards) activate castcard(copied noevent costx!:10:! named!:Summons of Saruman:!) and!( ability$!name(Exile 10 cards) target(<10>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~10 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 11 cards) name(Exile 11 cards) name(Exile 11 cards) name(Exile 11 cards) activate castcard(copied noevent costx!:11:! named!:Summons of Saruman:!) and!( ability$!name(Exile 11 cards) target(<11>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~11 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 12 cards) name(Exile 12 cards) name(Exile 12 cards) name(Exile 12 cards) activate castcard(copied noevent costx!:12:! named!:Summons of Saruman:!) and!( ability$!name(Exile 12 cards) target(<12>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~12 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 13 cards) name(Exile 13 cards) name(Exile 13 cards) name(Exile 13 cards) activate castcard(copied noevent costx!:13:! named!:Summons of Saruman:!) and!( ability$!name(Exile 13 cards) target(<13>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~13 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 14 cards) name(Exile 14 cards) name(Exile 14 cards) name(Exile 14 cards) activate castcard(copied noevent costx!:14:! named!:Summons of Saruman:!) and!( ability$!name(Exile 14 cards) target(<14>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~14 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 15 cards) name(Exile 15 cards) name(Exile 15 cards) name(Exile 15 cards) activate castcard(copied noevent costx!:15:! named!:Summons of Saruman:!) and!( ability$!name(Exile 15 cards) target(<15>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~15 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 16 cards) name(Exile 16 cards) name(Exile 16 cards) name(Exile 16 cards) activate castcard(copied noevent costx!:16:! named!:Summons of Saruman:!) and!( ability$!name(Exile 16 cards) target(<16>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~16 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 17 cards) name(Exile 17 cards) name(Exile 17 cards) name(Exile 17 cards) activate castcard(copied noevent costx!:17:! named!:Summons of Saruman:!) and!( ability$!name(Exile 17 cards) target(<17>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~17 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 18 cards) name(Exile 18 cards) name(Exile 18 cards) name(Exile 18 cards) activate castcard(copied noevent costx!:18:! named!:Summons of Saruman:!) and!( ability$!name(Exile 18 cards) target(<18>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~18 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 19 cards) name(Exile 19 cards) name(Exile 19 cards) name(Exile 19 cards) activate castcard(copied noevent costx!:19:! named!:Summons of Saruman:!) and!( ability$!name(Exile 19 cards) target(<19>*|mygraveyard) moveto(myexile)!$ controller )! +auto=if paid(flashback) then if type(*|mygraveyard)~morethan~19 then if type(army|mybattlefield)~equalto~0 then choice name(Exile 20 cards) name(Exile 20 cards) name(Exile 20 cards) name(Exile 20 cards) activate castcard(copied noevent costx!:20:! named!:Summons of Saruman:!) and!( ability$!name(Exile 20 cards) target(<20>*|mygraveyard) moveto(myexile)!$ controller )! +text=Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) -- Flashback-{3}{U}{R}, Exile X cards from your graveyard. +mana={X}{U}{R} +type=Sorcery +[/card] +[card] name=Sun Sentinel abilities=vigilance text=Vigilance (Attacking doesn't cause this creature to tap.) @@ -71115,9 +108901,34 @@ power=2 toughness=2 [/card] [card] +name=Sun-Blessed Guardian +backside=Furnace-Blessed Conqueror +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={5}{p(R)}:flip(backside) asSorcery +text={5}{R/P}: Transform Sun-Blessed Guardian. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) +mana={1}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Sun-Blessed Healer +abilities=lifelink +kicker={1}{W} +auto=if paid(kicker) then target(*[-instant;-sorcery;-land;manacost<=2]|mygraveyard) moveTo(battlefield) +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When this creature enters, if it was kicked, return target nonland permanent card with mana value 2 or less from your graveyard to the battlefield. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=1 +[/card] +[card] name=Sun-Blessed Mount -auto=may moveto(myhand) target(Huatli^ Dinosaur Knight|mylibrary,mygraveyard) -text=When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it. +auto=may moveto(hand) target(Huatli^ Dinosaur Knight|mylibrary,mygraveyard) +text=When Sun-Blessed Mount enters, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it. mana={3}{R}{W} type=Creature subtype=Dinosaur @@ -71138,7 +108949,7 @@ toughness=2 [card] name=Sun-Crested Pterodon abilities=flying -auto=aslongas(dinosaur|myBattlefield) vigilance +auto=aslongas(other dinosaur|myBattlefield) vigilance text=Flying -- Sun-Crested Pterodon has vigilance as long as you control another Dinosaur. mana={4}{W} type=Creature @@ -71165,11 +108976,21 @@ text={T}, Pay 1 life: Add {R} or {W}. -- {1}, {T}, Sacrifice Sunbaked Canyon: Dr type=Land [/card] [card] -name=Sunbird's Invocation -auto=if casted(*|mystack) then moverandom(*[manacost=compare(manacost) all(trigger)]) from(mylibrary) to(mybattlefield) -text=Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order. -mana={5}{R} -type=Enchantment +name=Sunbathing Rootwalla +auto={3}{G}:pbasiclandtypes/pbasiclandtypes limit:1 +text=Domain - {3}{G}: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn. +mana={1}{G} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] +name=Sunbillow Verge +auto={T}:Add{W} +auto=aslongas(*[Mountain;Plains]|myBattlefield) {T}:Add{B} +text={T}: Add {W}. -- {T}: Add {R}. Activate only if you control a Mountain or a Plains. +type=Land [/card] [card] name=Sunblade Angel @@ -71182,6 +109003,17 @@ power=3 toughness=3 [/card] [card] +name=Sunblade Samurai +abilities=vigilance +autohand={2}{discard}:name(Search basic plains) target(plains[basic]|mylibrary) moveto(hand) && life:2 +text=Vigilance -- Channel - {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. +mana={4}{W} +type=Enchantment Creature +subtype=Human Samurai +power=4 +toughness=4 +[/card] +[card] name=Sunder Shaman abilities=oneblocker auto=@combatdamaged(player) from(this):destroy target(*[artifact;enchantment]|opponentbattlefield) @@ -71193,11 +109025,21 @@ power=5 toughness=5 [/card] [card] +name=Sunder the Gateway +auto=if type(artifact[-token]|opponentbattlefield)~morethan~0 then choice name(Destroy artifact and incubate 2) name(Destroy artifact and incubate 2) target(artifact[-token]|opponentbattlefield) destroy and!( token(Incubator) and!( counter(1/1.2) )! )! +auto=if type(enchantment|opponentbattlefield)~morethan~0 then choice name(Destroy enchantment and incubate 2) name(Destroy enchantment and incubate 2) target(enchantment|opponentbattlefield) destroy and!( token(Incubator) and!( counter(1/1.2) )! )! +#auto=choice name(Incubate 2 and transform) name(Incubate 2 and transform) emblem transforms((,newability[name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )!],newability[@movedto(incubator|mybattlefield) turnlimited:name(Choose incubator) name(Choose incubator) target(incubator|mybattlefield) flip(backside)])) ueot +auto=choice name(Incubate 2 and transform) name(Incubate 2 and transform) token(Incubator) and!( transforms((,newability[counter(1/1.2)],newability[name(Choose incubator) target(incubator|mybattlefield) flip(backside)])) forever )! +text=Choose one -- Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Incubate 2, then transform an Incubator token you control. +mana={1}{W} +type=Sorcery +[/card] +[card] name=Sundering Stroke other={R}{R}{R}{R}{R}{R}{R} name(Adamant) -auto=if casted(this) then if spent({R}{R}{R}{R}{R}{R}{R}) then damage:7 target(player,creature,planeswalker) -auto=if casted(this) then ifnot spent({R}{R}{R}{R}{R}{R}{R}) then ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planewsalker) damage:1!$ controller -auto=if casted(this) then ifnot spent({R}{R}{R}{R}{R}{R}{R}) then thisforeach(variable{3}) ability$!name(Deal 2 damage) name(Deal 2 damage) target(player,creature,planewsalker) damage:2!$ controller +auto=if casted(this) then if spent({R}{R}{R}{R}{R}{R}{R}) then damage:7 target(anytarget) +auto=if casted(this) then ifnot spent({R}{R}{R}{R}{R}{R}{R}) then ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller +auto=if casted(this) then ifnot spent({R}{R}{R}{R}{R}{R}{R}) then thisforeach(variable{3}) ability$!name(Deal 2 damage) name(Deal 2 damage) target(anytarget) damage:2!$ controller text=Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players. mana={6}{R} type=Sorcery @@ -71214,7 +109056,7 @@ auto=@movedto(this|nonbattlezone) from(battlefield):ability$!name(Destroy an isl auto=@movedto(this|nonbattlezone) from(battlefield):ability$!name(Destroy a mountain) name(Destroy a mountain) target(mountain|battlefield) destroy!$ controller auto=@movedto(this|nonbattlezone) from(battlefield):ability$!name(Destroy a forest) name(Destroy a forest) target(forest|battlefield) destroy!$ controller auto=@movedto(this|nonbattlezone) from(battlefield):ability$!name(Destroy a swamp) name(Destroy a swamp) target(swamp|battlefield) destroy!$ controller -text=When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. +text=When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands. mana={8} type=Artifact Creature subtype=Golem @@ -71222,14 +109064,39 @@ power=7 toughness=10 [/card] [card] +name=Sundial, Dawn Tyrant +mana={1}{W} +type=Legendary Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] name=Sundown Pass auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{R} auto={T}:add{W} -text=Sundown Pass enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {R} or {W}. +text=Sundown Pass enters tapped unless you control two or more other lands. -- {T}: Add {R} or {W}. type=Land [/card] [card] +name=Sunfall +auto=name(Incubate X) name(Incubate X) token(Incubator) and!( transforms((,newability[counter(1/1.type:creature:battlefield)],newability[all(creature|battlefield) moveto(exile)])) forever )! +text=Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Sunfire Torch +auto=teach(creature) +1/+0 +auto=@combat(attacking) source(mytgt):may name(Sacrifice and deal damage) target(Sunfire Torch[attached]|mybattlefield) transforms((,newability[sacrifice],newability[damage:2 target(anytarget)])) ueot +auto={1}:equip +text=Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Sunfire Torch. When you do, this creature deals 2 damage to any target." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={R} +type=Artifact +subtype=Equipment +[/card] +[card] name=Sungold Barrage target=creature[toughness>=4] auto=destroy @@ -71240,9 +109107,9 @@ type=Instant [card] name=Sungold Sentinel auto=may name(Exile a card from graveyard) target(*|graveyard) moveto(exile) -auto=@combat(attacking) source(this):may name(Exile a card from graveyard) target(*|graveyard) moveto(exile) +auto=_ATTACKING_may name(Exile a card from graveyard) target(*|graveyard) moveto(exile) auto={1}{W} restriction{coven}:chooseacolor transforms((,newability[protection from(*[chosencolor])],newability[cantbeblockedby(creature[chosencolor])])) ueot chooseend -text=Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. -- Coven-{1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. +text=Whenever Sungold Sentinel enters or attacks, exile up to one target card from a graveyard. -- Coven-{1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. type=Creature subtype=Human Soldier mana={1}{W} @@ -71252,7 +109119,7 @@ toughness=2 [card] name=Sunhome Stalwart abilities=first strike,mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot +auto=_MENTOR_ text=First strike -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) mana={1}{W} type=Creature @@ -71272,6 +109139,13 @@ power=2 toughness=1 [/card] [card] +name=Sunlit Marsh +auto=tap(noevent) +text=({T}: Add {W} or {B}.) -- Sunlit Marsh enters tapped. +type=Land +subtype=Plains Swamp +[/card] +[card] name=Sunmane Pegasus abilities=flying auto={1}{W}:vigilance && lifelink ueot @@ -71286,8 +109160,8 @@ toughness=3 name=Sunrise Cavalier abilities=trample,haste auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=@transformed(*[day;night]|battlefield):name(Put 1/1) counter) target(creature|mybattlefield) counter(1/1) -text=Trample, haste -- If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield. -- Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. +auto=@transformed(*[day;night]|battlefield):name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1) +text=Trample, haste -- If it's neither day nor night, it becomes day as Sunrise Cavalier enters. -- Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. type=Creature subtype=Human Knight mana={1}{R}{W} @@ -71297,9 +109171,9 @@ toughness=3 [card] name=Sunrise Seeker abilities=vigilance -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend -text=Vigilance -- When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=Vigilance -- When Sunrise Seeker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={4}{W} type=Creature subtype=Human Scout @@ -71314,7 +109188,7 @@ kicker={1}{G} name(kicker Green or both) auto=if paid(alternative) then draw:2 controller auto=if paid(kicker) then destroy target(creature[flying]) auto=if paid(kicker) then pay({2}{U}) name(Pay also kicker blue) draw:2 controller -text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. +text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) -- When Sunscape Battlemage enters, if it was kicked with its {1}{G} kicker, destroy target creature with flying. -- When Sunscape Battlemage enters, if it was kicked with its {2}{U} kicker, draw two cards. mana={2}{W} type=Creature subtype=Human Wizard @@ -71325,16 +109199,22 @@ toughness=2 name=Sunscorched Desert auto=damage:1 target(player) auto={T}:Add{1} -text=When Sunscorched Desert enters the battlefield, it deals 1 damage to target player. -- {T}: Add {1} to your mana pool. +text=When Sunscorched Desert enters, it deals 1 damage to target player. -- {T}: Add {1}. type=Land subtype=Desert [/card] [card] +name=Sunscorched Divide +auto={1}{T}:Add{R}{W} +text={1}, {T}: Add {R}{W}. +type=Land +[/card] +[card] name=Sunscourge Champion auto=transforms((,newability[life:power controller])) ueot ## the transforms is necessary to trigger the lifegain after the eternalize sets power to 4 ## -autograveyard={2}{W}{W}{D}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery -text=When Sunscourge Champion enters the battlefield, you gain life equal to its power. -- Eternalize-{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) +autograveyard={2}{W}{W}{D}{E}:_ETERNALIZE_ +text=When Sunscourge Champion enters, you gain life equal to its power. -- Eternalize-{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) mana={2}{W} type=Creature subtype=Human Wizard @@ -71346,26 +109226,59 @@ name=Sunset Pyramid aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=counter(0/0,3,brick) auto={2}{T}{counter(0/0,-1,brick)}:name(Draw 1) draw:1 controller -auto={2}{T}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Sunset Pyramid enters the battlefield with three brick counters on it. -- {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. -- {2}, {T}: Scry 1. +auto={2}{T}:name(Scry 1) _SCRY1_ +text=Sunset Pyramid enters with three brick counters on it. -- {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. -- {2}, {T}: Scry 1. mana={2} type=Artifact [/card] [card] name=Sunset Revelry auto=if compare(opponentlifetotal)~morethan~compare(lifetotal) then name(Gain 4 life) name(Gain 4 life) life:4 controller -auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then name(Create human) name(Create human) token(Human,Creature Human,1/1,white)*2 +auto=if control less creatures then name(Create human) name(Create human) token(Human,Creature Human,1/1,white)*2 auto=if compare(ohandcount)~morethan~compare(phandcount) then name(Draw a card) name(Draw a card) draw:1 controller text=If an opponent has more life than you, you gain 4 life. -- If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. -- If an opponent has more cards in hand than you, draw a card. mana={1}{W} type=Sorcery [/card] [card] +name=Sunshot Militia +auto={T(*[artifact;creature]|mybattlefield)}{T(*[artifact;creature]|mybattlefield)}:damage:1 opponent asSorcery +text=Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery. +mana={1}{R} +type=Creature +subtype=Human Soldier +power=1 +toughness=3 +[/card] +[card] +name=Sunshower Druid +auto=counter(1/1) target(creature) +auto=life:1 +text=When Sunshower Druid enters, put a +1/+1 counter on target creature and you gain 1 life. +mana={G} +type=Creature +subtype=Frog Druid +power=0 +toughness=2 +[/card] +[card] +name=Sunspine Lynx +abilities=nolifegain,nolifegainopponent +auto=damage:type:land[-basic]:mybattlefield controller +auto=damage:type:land[-basic]:opponentbattlefield opponent +text=Players can't gain life. -- Damage can't be prevented. -- When Sunspine Lynx enters, it deals damage to each player equal to the number of nonbasic lands that player controls. +mana={2}{R}{R} +type=Creature +subtype=Elemental Cat +power=5 +toughness=4 +[/card] +[card] name=Sunstreak Phoenix abilities=flying auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) autograveyard=@transformed(*[day;night]|battlefield):may name(Pay and return) pay({1}{R}) name(Pay and return) moveto(mybattlefield) and!( tap(noevent) )! -text=Flying -- If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield. -- When day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped. +text=Flying -- If it's neither day nor night, it becomes day as Sunstreak Phoenix enters. -- When day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped. type=Creature subtype=Phoenix mana={2}{R}{R} @@ -71396,7 +109309,7 @@ type=Instant [card] name=Superior Numbers target=creature -auto=damage:type:creature:mybattlefieldminustype:creature:opponentbattlefieldbattlefieldminusend +auto=damage:type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend text=Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. mana={G}{G} type=Sorcery @@ -71406,7 +109319,7 @@ name=Supernatural Rescue target=creature|myBattlefield anyzone=aslongas(spirit|mybattlefield) flash >0 auto=teach(creature) 1/2 -auto=may name(Tap 2 creatures) target(creature|opponentbattlefield) tap +autostack=may name(Tap 2 creatures) target(creature|opponentbattlefield) tap text=This spell has flash as long as you control a Spirit. -- When you cast this spell, tap up to two target creatures you don't control. -- Enchant creature you control -- Enchanted creature gets +1/+2. mana={3}{W} type=Enchantment @@ -71423,16 +109336,16 @@ type=Instant [card] name=Supply // Demand other={1}{G}{W} name(Demand) -auto=if paid(alternative) then Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose multicolored card) target(<1>*[multicolor]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=ifnot paid(alternative) then token(Goblin,Creature Goblin,1/1,red)*x -text=Put X 1/1 green Saproling creature tokens onto the battlefield. // Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library. +auto=if paid(alternative) then Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose multicolored card) target(<1>*[multicolor]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=ifnot paid(alternative) then _GOBLINTOKEN_*x +text=Put X 1/1 green Saproling creature tokens onto the battlefield. // Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle. mana={X}{G}{W} type=Sorcery [/card] [card] name=Supply Caravan -auto=if type(creature[tapped]|mybattlefield)~morethan~0 token(Warrior,creature Warrior,1/1,white,vigilance) -text=When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance. +auto=if type(creature[tapped]|mybattlefield)~morethan~0 then token(Warrior,creature Warrior,1/1,white,vigilance) +text=When Supply Caravan enters, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance. mana={4}{W} type=Creature subtype=Camel @@ -71440,9 +109353,18 @@ power=3 toughness=5 [/card] [card] +name=Supply Drop +abilities=flash +auto=target(creature|myBattlefield) 2/2 ueot +auto={4}{T}{S}:draw:1 +text=Flash -- When Supply Drop enters, target creature you control gets +2/+2 until end of turn. -- {4}, {T}, Sacrifice Supply Drop: Draw a card. +mana={3} +type=Artifact +[/card] +[card] name=Supply Runners auto=all(creature|mybattlefield) counter(1/1) -text=When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control. +text=When Supply Runners enters, put a +1/+1 counter on each other creature you control. mana={4}{W} type=Creature subtype=Dog @@ -71450,6 +109372,16 @@ power=2 toughness=2 [/card] [card] +name=Suppressor Skyguard +abilities=flying +text=Flying -- Whenever a player attacks you, if that player has another opponent who isn't being attacked, prevent all combat damage that would be dealt to you this combat. +mana={2}{W}{U} +type=Creature +subtype=Human Knight +power=2 +toughness=4 +[/card] +[card] name=Supreme Phantom abilities=flying auto=lord(other spirit|myBattlefield) +1/+1 @@ -71462,8 +109394,8 @@ toughness=3 [/card] [card] name=Supreme Will -auto=choice transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever target(*|stack) -auto=choice reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto=choice restriction{type(*|stack)~morethan~0} transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever target(*|stack) +auto=choice reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend text=Choose one -- Counter target spell unless its controller pays {3}. -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Instant @@ -71480,9 +109412,22 @@ power=2 toughness=3 [/card] [card] +name=Surge Engine +abilities=defender +auto=this(cantargetcard(*[blue;-effect]) {4}{U}{U}:draw:3 && becomes(effect) forever +auto=this(cantargetcard(*[-defender]) {2}{U}:name(blue and 5/4) name(blue and 5/4) becomes(,5/4,blue) forever +auto={U}:transforms((,newability[-defender],unblockable)) forever +text=Defender -- {U}: Surge Engine loses defender and gains "This creature can't be blocked." -- {2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender. -- {4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once. +mana={2} +type=Artifact Creature +subtype=Construct +power=3 +toughness=2 +[/card] +[card] name=Surge Mare auto=cantbeblockedby(creature[green]) -auto=@damagefoeof(player) from(this):may draw:1 ability$!name(discard) reject notatarget(*|myhand)!$ +auto=@damagefoeof(player) from(this):may _LOOT_ auto={1}{U}:2/-2 ueot text=Surge Mare can't be blocked by green creatures. -- Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. -- {1}{U}: Surge Mare gets +2/-2 until end of turn. mana={U}{U} @@ -71492,6 +109437,15 @@ power=0 toughness=5 [/card] [card] +name=Surge of Salvation +auto=controllershroud controller +auto=all(*|myBattlefield) hexproof +auto=preventalldamage from(*[black;red]) to(creature|mybattlefield) +text=You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn. +mana={W} +type=Instant +[/card] +[card] name=Surge to Victory target=*[instant;sorcery]|mygraveyard auto=moveto(exile) and!( transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):name(Copy exiled card) activate castcard(copied)],newability[all(creature|mybattlefield) manacost/0 ueot])) ueot )! @@ -71500,10 +109454,26 @@ mana={4}{R}{R} type=Sorcery [/card] [card] +name=Surgehacker Mech +abilities=menace +auto=damage:twicetype:vehicle:mybattlefield target(creature,planeswalker|opponentBattlefield) +auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3} +text=Menace -- When Surgehacker Mech enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. -- Crew 4 +mana={4} +type=Artifact +subtype=Vehicle +power=5 +toughness=5 +[/card] +[card] name=Surgeon General Commander #The augment trigger is not supported ATM -auto=@targeted(creature|myBattlefield) from(Aura|mycastingzone):draw:1 controller -auto=@mutated(creature|myBattlefield):draw:1 controller +auto=@targeted(creature|myBattlefield) from(Aura|mycastingzone):name(Draw a card) draw:1 controller +auto=@mutated(creature|myBattlefield):name(Draw a card) draw:1 controller auto={T}:add{W} auto={T}:add{U} auto={T}:add{B} @@ -71517,10 +109487,18 @@ power=3 toughness=3 [/card] [card] +name=Surgical Skullbomb +auto={1}{S}:draw:1 +auto={2}{U}{S}:target(creature) moveto(hand) && draw:1 controller asSorcery +text={1}, Sacrifice Surgical Skullbomb: Draw a card. -- {2}{U}, Sacrifice Surgical Skullbomb: Return target creature to its owner's hand. Draw a card. Activate only as a sorcery. +mana={1} +type=Artifact +[/card] +[card] name=Surly Badgersaur -auto=@discarded(*[creature]|myHand):all(this) counter(1/1,1) -auto=@discarded(*[land]|myHand):token(Treasure Sur) -auto=@discarded(*[-creature,-land]|myHand):name(Fight target creature you don't control) dynamicability target(creature|opponentBattlefield) +auto=@discarded(*[creature]|myHand):all(this) counter(1/1) +auto=@discarded(*[land]|myHand):_TREASURE_ +auto=@discarded(*[-creature;-land]|myHand):name(Fight target creature you don't control) dynamicability target(creature|opponentBattlefield) text=Whenever you discard a creature card, put a +1/+1 counter on Surly Badgersaur. -- Whenever you discard a land card, create a treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever you discard a noncreature, nonland card, Surly Badgersaur fights up to one target creature you don't control. mana={3}{R} type=Creature @@ -71541,8 +109519,28 @@ power=6 toughness=6 [/card] [card] +name=Surrak and Goreclaw +abilities=trample +auto=lord(other creature|myBattlefield) trample +auto=@movedTo(other creature[-token]|myBattlefield):all(trigger[to]) counter(1/1) && all(trigger[to]) haste ueot +text=Trample -- Other creatures you control have trample. -- Whenever another nontoken creature enters under your control, put a +1/+1 counter on it. It gains haste until end of turn. +mana={4}{G}{G} +type=Legendary Creature +subtype=Human Bear +power=6 +toughness=5 +[/card] +[card] +name=Surrounded by Orcs +auto=if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.3)],newability[choice name(Opponent mills cards) deplete:power opponent],newability[choice name(You mill cards) deplete:power controller])) forever +auto=if type(army|mybattlefield)~equalto~0 then name(Create Orc Army) name(Create Orc Army) token(Orc Army^Creature Orc Army^0/0^black) and!( transforms((,newability[counter(1/1.3)],newability[choice name(Opponent mills cards) deplete:power opponent],newability[choice name(You mill cards) deplete:power controller])) forever )! +text=Amass Orcs 3, then target player mills X cards, where X is the amassed Army's power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={3}{U} +type=Sorcery +[/card] +[card] name=Surtland Elementalist -other={7}{U}{U} name(Cast wihtout giant) +other={7}{U}{U} name(Cast without giant) otherrestriction=type(giant|myhand)~equalto~0 restriction=type(giant|myhand)~morethan~0 auto=_ATTACKING_may name(Cast instant or sorcery) target(*[instant;sorcery]|myhand) activate castcard(normal) @@ -71555,7 +109553,7 @@ toughness=8 [/card] [card] name=Surtland Flinger -auto=_ATTACKING_may name(Sacrifice creature) target(other creature|mybattlefield) sacrifice && transforms((,newability[if cantargetcard(giant|*) then damage:twicepower target(player^creature^planeswalker) else damage:power target(player^creature^planeswalker)])) oneshot +auto=_ATTACKING_may name(Sacrifice creature) notaTarget(other creature|mybattlefield) sacrifice && transforms((,newability[if cantargetcard(giant|*) then damage:twicepower target(anytarget) else damage:power target(anytarget)])) oneshot text=Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead. mana={3}{R}{R} type=Creature @@ -71568,16 +109566,25 @@ name=Surtland Frostpyre auto=tap(noevent) auto={T}:add{R} aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={2}{U}{U}{R}{T}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend && damage:2 all(creature|battlefield) asSorcery -text=Surtland Frostpyre enters the battlefield tapped. -- {T}: Add {R}. -- {2}{U}{U}{R}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate this ability only any time you could cast a sorcery. +auto={2}{U}{U}{R}{T}{S}:_SCRY2_ && damage:2 all(creature|battlefield) asSorcery +text=Surtland Frostpyre enters tapped. -- {T}: Add {R}. -- {2}{U}{U}{R}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] +name=Survivor of Korlis +abilities=first strike +autograveyard={1}{W}{E}:_SCRY2_ +text=First strike -- {1}{W}, Exile Survivor of Korlis from your graveyard: Scry 2. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Survivors' Bond -other={1}{G} name(Both) -target=creature|myGraveyard -auto=if paid(alternative) then moveTo(myHand) && moveTo(myHand) target(creature[-human]|myGraveyard) -auto=ifnot paid(alternative) then moveTo(myHand) +auto=ability$! may moveto(hand) target(creature[human]|myGraveyard)!$ controller +auto=ability$! may moveto(hand) target(creature[-human]|myGraveyard)!$ controller text=Choose one or both -- Return target Human creature card from your graveyard to your hand. -- Return target non-Human creature card from your graveyard to your hand. mana={1}{G} type=Sorcery @@ -71590,18 +109597,31 @@ auto={T}{T(creature|myBattlefield)}:Add{U} auto={T}{T(creature|myBattlefield)}:Add{B} auto={T}{T(creature|myBattlefield)}:Add{R} auto={T}{T(creature|myBattlefield)}:Add{G} -text={T}: Add {1} to your mana pool. -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +text={T}: Add {1}. -- {T}, Tap an untapped creature you control: Add one mana of any color. type=Land subtype=Desert [/card] [card] name=Suspend -auto=name(Exile creature) name(Exile creature) target(creature) moveto(myexile) and!( transforms((,newability[counter(0/0.2.Time)],newability[@each my upkeep restriction{compare(hascnttime)~equalto~1}:name(Cast creature from exile) moveto(myReveal) and!( moveto(myBattlefield) and!( transforms((,newability[moveTo(myBattlefield) and!( if cantargetcard(creature|*) then transforms((,newability[haste])) forever )!])) forever )! )!],newability[@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0.-1.Time)])) forever )! +auto=name(Exile creature) name(Exile creature) target(creature) moveto(exile) and!( transforms((,newability[counter(0/0.2.Time)],newability[@each my upkeep restriction{compare(hascnttime)~equalto~1}:name(Cast creature from exile) moveto(Reveal) and!( moveto(ownerBattlefield) and!( transforms((,newability[moveTo(ownerBattlefield) and!( if cantargetcard(creature|*) then transforms((,haste)) forever )!])) forever )! )!],newability[@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0.-1.Time)])) forever )! text=Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they play it without paying its mana cost. If it's a creature, it has haste.) mana={U} type=Instant [/card] [card] +name=Suspended Sentence +abilities=exiledeath +other={1}{B} name(Suspend 3) +auto=ifnot paid(alternative) then destroy target(creature|opponentBattlefield) +auto=ifnot paid(alternative) then life:-3 opponent +auto=moveto(myexile) and!( counter(0/0,3,Time) )! +autoexile=@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0,-1,Time) +autoexile=@each my upkeep restriction{compare(hascnttime)~equalto~1}:activate castcard(normal) +text=Destroy target creature an opponent controls. That player loses 3 life. Exile Suspended Sentence with three time counters on it. -- Suspend 3-{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) +mana={3}{B} +type=Instant +[/card] +[card] name=Suspicious Bookcase abilities=defender auto={3}{T}:target(creature) unblockable @@ -71613,13 +109633,23 @@ power=0 toughness=4 [/card] [card] +name=Suspicious Shambler +autograveyard={4}{B}{B}{E}:_ZOMBIETOKEN_*2 +text={4}{B}{B}, Exile Suspicious Shambler from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery. +mana={3}{B} +type=Creature +subtype=Zombie +power=4 +toughness=2 +[/card] +[card] name=Suspicious Stowaway abilities=unblockable,daybound backside=Seafaring Werewolf restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=@combatdamaged(player) from(this):name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot +auto=@combatdamaged(player) from(this):_LOOT_ text=Suspicious Stowaway can't be blocked. -- Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Seafaring Werewolf mana={1}{U} type=Creature @@ -71628,8 +109658,18 @@ power=1 toughness=1 [/card] [card] +name=Sutina, Speaker of the Tajuru +auto=may name(Search a basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)])) oneshot )! +auto=_ATTACKING_may moveto(hand) target(land|myBattlefield) and!( counter(1/1) target(creature) )! +text=When Sutina, Speaker of the Tajuru enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Whenever Sutina attacks, you may return a land you control to its owner's hand. When you do, put a +1/+1 counter on target creature. +mana={2}{G} +type=Legendary Creature +subtype=Elf Scout +power=2 +toughness=2 +[/card] +[card] name=Svella, Ice Shaper -aicode=activate castcard(normal) target(*[-land;zpos<=4]|mylibrary) auto={6}{R}{G}{T}:name(Look top 4 cards) reveal:4 optionone name(Cast Spell) target(<1>*[-land]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!( activate castcard(normal) )! afterrevealedend revealend auto={3}{T}:token(Icy Manalith) text={3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color." -- {6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. @@ -71644,7 +109684,7 @@ name=Svyelun of Sea and Sky auto=aslongas(merfolk|myBattlefield) indestructible >2 auto=_ATTACKING_draw:1 controller auto=@targeted(other *[merfolk]|myBattlefield) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 more) donothing?fizzle])) oneshot -text=Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. -- Whenever Svyelun attacks, draw a card. -- Other Merfolk you control have ward {1} . (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) +text=Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. -- Whenever Svyelun attacks, draw a card. -- Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) mana={1}{U}{U} type=Legendary Creature subtype=Merfolk God @@ -71662,7 +109702,7 @@ toughness=2 [card] name=Swaggering Corsair auto=if raid then counter(1/1) -text=Raid - Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. +text=Raid - Swaggering Corsair enters with a +1/+1 counter on it if you attacked with a creature this turn. mana={2}{R} type=Creature subtype=Human Pirate @@ -71672,9 +109712,9 @@ toughness=2 [card] name=Swallow Whole target=creature[tapped] -auto=moveTo(exile) && counter(1/1,1) target(creature[tapped]|myBattlefield) +auto=moveTo(exile) && ability$!counter(1/1) target(creature[tapped]|myBattlefield)!$ controller text=As an additional cost to cast this spell, tap an untapped creature you control. -- Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost. -mana={W}{T(creature|myBattlefield} +mana={W}{T(creature|myBattlefield)} type=Sorcery [/card] [card] @@ -71691,7 +109731,7 @@ toughness=3 [/card] [card] name=Swarm Guildmage -auto={4}{B}{T}:all(creature|myBattlefield)) 1/0 && menace ueot +auto={4}{B}{T}:all(creature|myBattlefield) 1/0 && menace ueot auto={1}{G}{T}:life:2 text={4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) -- {1}{G}, {T}: You gain 2 life. mana={B}{G} @@ -71709,10 +109749,10 @@ type=Enchantment [/card] [card] name=Swarm Shambler -auto=counter(1/1,1) -auto=@targeted(creature[counter{1/1}]|myBattlefield) from(*|opponentStack):token(Insect,Creature Insect,1/1,green) -auto={1}{T}:counter(1/1,1) all(this) -text=Swarm Shambler enters the battlefield with a +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. -- {1}, {T}: Put a +1/+1 counter on Swarm Shambler. +auto=counter(1/1) +auto=@targeted(creature[counter{1/1}]|myBattlefield) from(*|opponentStack):_INSECTTOKEN_ +auto={1}{T}:counter(1/1) all(this) +text=Swarm Shambler enters with a +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. -- {1}, {T}: Put a +1/+1 counter on Swarm Shambler. mana={G} type=Creature subtype=Fungus Beast @@ -71721,8 +109761,8 @@ toughness=0 [/card] [card] name=Swarming Goblins -auto=name(Roll a d20) rolld20 20 winability token(Goblin Los)*3 winabilityend loseability if compare(lastrollresult)~lessthan~10 then token(Goblin Los) else token(Goblin Los)*2 loseabilityend rolld20end -text=When Swarming Goblins enters the battlefield, roll a d20. -- 1-9 | Create a 1/1 red Goblin creature token. -- 10-19 | Create two of those tokens. -- 20 | Create three of those tokens. +auto=name(Roll a d20) rolld20 20 winability _GOBLINTOKEN_*3 winabilityend loseability if compare(lastrollresult)~lessthan~10 then _GOBLINTOKEN_ else _GOBLINTOKEN_*2 loseabilityend rolld20end +text=When Swarming Goblins enters, roll a d20. -- 1-9 | Create a 1/1 red Goblin creature token. -- 10-19 | Create two of those tokens. -- 20 | Create three of those tokens. mana={4}{R} type=Creature subtype=Goblin @@ -71730,6 +109770,51 @@ power=4 toughness=3 [/card] [card] +name=Swarming of Moria +auto=_TREASURE_ +auto=_AMASSORC2_ +text=Create a Treasure token. (It's an artifact with "{T} Sacrifice this artifact: Add one mana of any color.") -- Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Swarmyard Massacre +auto=_SQUIRRELTOKEN_*2 && all(*[-Insect;-Rat;-Spider;-Squirrel]) -type:*[Insect;Rat;Spider;Squirrel]:mybattlefield/-type:*[Insect;Rat;Spider;Squirrel]:mybattlefield +text=Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Swashbuckler Extraordinaire +auto=name(Create treasure) _TREASURE_ +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~1}:may name(Sacrifice 1 treasure) name(Sacrifice 1 treasure) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~2}:may name(Sacrifice 2 treasures) name(Sacrifice 2 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~3}:may name(Sacrifice 3 treasures) name(Sacrifice 3 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~4}:may name(Sacrifice 4 treasures) name(Sacrifice 4 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~5}:may name(Sacrifice 5 treasures) name(Sacrifice 5 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~6}:may name(Sacrifice 6 treasures) name(Sacrifice 6 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~7}:may name(Sacrifice 7 treasures) name(Sacrifice 7 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~8}:may name(Sacrifice 8 treasures) name(Sacrifice 8 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~9}:may name(Sacrifice 9 treasures) name(Sacrifice 9 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~10}:may name(Sacrifice 10 treasures) name(Sacrifice 10 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~11}:may name(Sacrifice 11 treasures) name(Sacrifice 11 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~12}:may name(Sacrifice 12 treasures) name(Sacrifice 12 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~13}:may name(Sacrifice 13 treasures) name(Sacrifice 13 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~14}:may name(Sacrifice 14 treasures) name(Sacrifice 14 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~15}:may name(Sacrifice 15 treasures) name(Sacrifice 15 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~16}:may name(Sacrifice 16 treasures) name(Sacrifice 16 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~17}:may name(Sacrifice 17 treasures) name(Sacrifice 17 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~18}:may name(Sacrifice 18 treasures) name(Sacrifice 18 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~19}:may name(Sacrifice 19 treasures) name(Sacrifice 19 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~morethan~19}:may name(Sacrifice 20 treasures) name(Sacrifice 20 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! +text=When Swashbuckler Extraordinaire enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn. +mana={2}{R} +type=Creature +subtype=Dragon Rogue Warrior +power=2 +toughness=2 +[/card] +[card] name=Swashbuckling target=creature auto=2/2 @@ -71752,7 +109837,7 @@ toughness=5 [/card] [card] name=Sweep the Skies -auto=token(Thopter,Artifact Creature Thopter,1/1,flying)*converge +auto=_THOPTERTOKEN_*converge text=Converge - Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell. mana={X}{U}{U} type=Sorcery @@ -71762,7 +109847,7 @@ name=Sweet Oblivion target=player auto=deplete:4 retrace={3}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) -text=Target player puts the top four cards of their library into their graveyard. -- Escape-{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +text=Target player mills four cards. -- Escape-{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) mana={1}{U} type=Sorcery [/card] @@ -71771,7 +109856,7 @@ name=Sweet-Gum Recluse abilities=flash,reach autostack=if casted(this) then cascade:plibrarycount auto=target(creature[fresh]|battlefield) counter(1/1,3) -text=Flash -- Cascade -- Reach -- When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn. +text=Flash -- Cascade -- Reach -- When Sweet-Gum Recluse enters, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn. mana={4}{G}{G} type=Creature subtype=Spider @@ -71779,6 +109864,17 @@ power=0 toughness=3 [/card] [card] +name=Sweettooth Witch +auto=_FOOD_ +auto={2}{S(food|myBattlefield)}:life:-2 target(player) +text=When Sweettooth Witch enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, Sacrifice a Food: Target player loses 2 life. +mana={2}{B} +type=Creature +subtype=Human Warlock +power=3 +toughness=2 +[/card] +[card] name=Sweltering Suns abilities=cycling auto=damage:3 all(creature) @@ -71807,8 +109903,8 @@ type=Instant [card] name=Swift Warden abilities=flash -auto=target(merfolk|myBattlefield)) opponentshroud ueot -text=Flash -- When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +auto=target(merfolk|myBattlefield) hexproof ueot +text=Flash -- When Swift Warden enters, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={1}{G}{G} type=Creature subtype=Merfolk Warrior @@ -71826,6 +109922,17 @@ power=1 toughness=1 [/card] [card] +name=Swiftgear Drake +abilities=flying,haste +auto=may target(*|graveyard) bottomoflibrary +text=Flying, haste -- When Swiftgear Drake enters, put up to one target card from a graveyard on the bottom of its owner's library. +mana={5} +type=Artifact Creature +subtype=Drake +power=2 +toughness=4 +[/card] +[card] name=Swimmer in Nightmares auto=this(variable{*|myGraveyard}>6) 3/0 auto=aslongas(planeswalker[Ashiok]|mybattlefield) unblockable @@ -71838,9 +109945,8 @@ toughness=4 [/card] [card] name=Swirling Torrent -auto=alternative moveTo(ownerlibrary) target(creature) -auto=alternative moveTo(ownerHand) target(creature) -other={5}{U} name(Both) +auto=ability$! name(Put on library) may name(Put on library) moveTo(ownerlibrary) target(creature)!$ controller +auto=ability$! name(Return to hand) may name(Return to hand) moveTo(hand) target(creature)!$ controller text=Choose one or both -- Put target creature on top of its owner's library. -- Return target creature to its owner's hand. mana={5}{U} type=Sorcery @@ -71855,6 +109961,40 @@ mana={4}{U} type=Sorcery [/card] [card] +name=Swooping Lookout +abilities=flying,vigilance +text=Flying, vigilance +mana={W} +type=Artifact Creature +subtype=Phyrexian Construct +power=1 +toughness=2 +[/card] +[card] +name=Sword Coast Sailor +auto=lord(creature[iscommander]|mybattlefield) transforms((,unblockable)) +text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn." +mana={1}{U} +type=Legendary Enchantment +subtype=Background +[/card] +[card] +name=Sword Coast Serpent // Capsizing Wave +abilities=adventure,asflash +restriction=can play creature +other={1}{U} name(Adventure) +auto=if paid(alternative) then may name(Return creature) name(Return creature) target(creature|battlefield) moveto(hand) +auto=if paid(alternative) then _ADVENTURE_ +auto=ifnot paid(alternative) then if thisturn(*[-creature]|mystack)~morethan~0 then transforms((,unblockable)) ueot +auto=@movedTo(*[-creature]|mystack) turnlimited:name(Becomes unblockable) transforms((,unblockable)) ueot +text=Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn. // Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.) +mana={5}{U}{U} +type=Creature +subtype=Serpent Dragon +power=6 +toughness=6 +[/card] +[card] name=Sword of Dungeons & Dragons auto={2}:equip auto=teach(creature) protection from(cleric) @@ -71868,12 +110008,26 @@ type=Artifact subtype=Equipment [/card] [card] +name=Sword of Forge and Frontier +auto=teach(creature) protection from red +auto=teach(creature) protection from green +auto=teach(creature) 2/2 +auto=@combatdamaged(player) from(mytgt):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=2]|mylibrary) +auto=@combatdamaged(player) from(mytgt):maxPlay(land)+1 ueot +auto={2}:equip +text=Equipped creature gets +2/+2 and has protection from red and from green. -- Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. -- Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] name=Sword of Hearth and Home auto={2}:equip auto=teach(creature) protection from green auto=teach(creature) protection from white auto=teach(creature) 2/2 -auto=@combatdamaged(player) from(mytgt):may name(Exile a creature) target(creature|myBattlefield) moveto(exile) and!( transforms((,newability[moveto(myBattlefield)],newability[name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield)])) oneshot )! +auto=@combatdamaged(player) from(mytgt):may name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) +auto=@combatdamaged(player) from(mytgt):may name(Exile a creature) target(creature|myBattlefield) moveto(exile) and!( transforms((,newability[moveto(myBattlefield)])) oneshot )! text=Equipped creature gets +2/+2 and has protection from green and from white. -- Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. -- Equip {2} mana={3} type=Artifact @@ -71890,12 +110044,25 @@ type=Artifact subtype=Equipment [/card] [card] +name=Sword of Once and Future +auto=teach(creature) 2/2 +auto=teach(creature) protection from blue +auto=teach(creature) protection from black +auto=@combatdamaged(player) from(mytgt):may name(cast card) activate castcard(normal) target(*[instant;sorcery;manacost<=2]|mygraveyard) and!(transforms((,newability[gainedexiledeath])) forever)! +auto=@combatdamaged(player) from(mytgt):_SURVEIL2_ +auto={2}:equip +text=Equipped creature gets +2/+2 and has protection from blue and from black. -- Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. -- Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] name=Sword of Sinew and Steel auto=teach(creature) 2/2 auto=teach(creature) protection from black auto=teach(creature) protection from red -auto=@combatdamaged(player) from(mytgt):may destroy target(planeswalker) -auto=@combatdamaged(player) from(mytgt):may destroy target(artifact) +auto=@combatdamaged(player) from(mytgt):may name(destroy planeswalker) destroy target(planeswalker) +auto=@combatdamaged(player) from(mytgt):may name(destroy artifact) destroy target(artifact) auto={2}:equip text=Equipped creature gets +2/+2 and has protection from black and from red. -- Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact. -- Equip {2} mana={3} @@ -71924,7 +110091,19 @@ auto=teach(creature) handdeath text=Equipped creature gets +2/+0 and has vigilance. -- Whenever equipped creature dies, return it to its owner's hand. -- Equip {1}{W} // {2}{W}{W} Halvar, God of Battle mana={1}{W} type=Legendary Artifact -subttype=Equipment +subtype=Equipment +[/card] +[card] +name=Sword of the Squeak +auto=teach(creature) foreach(*[power=1]|myBattlefield) 1/1 +auto=teach(creature) foreach(*[toughness=1]|myBattlefield) 1/1 +auto=teach(creature) foreach(*[power=1&toughness=1]|myBattlefield) -1/-1 +auto=@movedTo(*[Hamster;Mouse;Rat;Squirrel]|myBattlefield):may all(trigger[to]) rehook +auto={2}:equip +text=Equipped creature gets +1/+1 for each creature you control with base power or toughness 1. -- Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach Sword of the Squeak to that creature. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment [/card] [card] name=Sword-Point Diplomacy @@ -71936,6 +110115,17 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Swordsworn Cavalier +auto=if thisturn(*[knight]|mybattlefield)~morethan~1 then name(Gains first strike) name(Gains first strike) transforms((,first strike)) ueot +auto=@movedto(other *[knight]|mybattlefield) turnlimited:name(Gains first strike) name(Gains first strike) transforms((,first strike)) ueot +text=Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn. +mana={1}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=1 +[/card] +[card] name=Sworn Companions auto=create(Soldier:creature Soldier:1/1:white:lifelink)*2 text=Create two 1/1 white Soldier creature tokens with lifelink. @@ -71953,16 +110143,16 @@ toughness=3 [card] name=Sylvan Anthem aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedTo(creature[green]|myBattlefield):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedTo(creature[green]|myBattlefield):name(Scry 1) _SCRY1_ auto=lord(creature[green]|myBattlefield) 1/1 -text=Green creatures you control get +1/+1. -- Whenever a green creature enters the battlefield under your control, scry 1. +text=Green creatures you control get +1/+1. -- Whenever a green creature enters under your control, scry 1. mana={G}{G} type=Enchantment [/card] [card] name=Sylvan Awakening -auto=all(land|mybattlefield) transforms((Elemental Creature,setpower=2,settoughness=2,newability[reach],newability[indestructible],newability[haste])) ueot -auto=@next beginofturn:all(land|mybattlefield) transforms((Elemental Creature,setpower=2,settoughness=2,newability[reach],newability[indestructible],newability[haste])) ueot +auto=all(land|mybattlefield) transforms((Elemental Creature,setpower=2,settoughness=2,newability[reach],indestructible,haste)) ueot +auto=@next beginofturn:all(land|mybattlefield) transforms((Elemental Creature,setpower=2,settoughness=2,newability[reach],indestructible,haste)) ueot text=Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands. mana={2}{G} type=Sorcery @@ -71970,7 +110160,7 @@ type=Sorcery [card] name=Sylvan Brushstrider auto=life:2 -text=When Sylvan Brushstrider enters the battlefield, you gain 2 life. +text=When Sylvan Brushstrider enters, you gain 2 life. mana={2}{G} type=Creature subtype=Beast @@ -71995,6 +110185,13 @@ mana={X}{G} type=Sorcery [/card] [card] +name=Sylvan Scavenging +auto=@each my end:ability$! name(Choose one) choice counter(1/1) target(creature|myBattlefield) _ _FEROCIOUS_ choice create(raccoon:creature raccoon:3/3:green) !$ controller +text=At the beginning of your end step, choose one - -- - Put a +1/+1 counter on target creature you control. -- - Create a 3/3 green Raccoon creature token if you control a creature with power 4 or greater. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] name=Sylvan Shepherd abilities=vigilance auto=_ATTACKING_name(Roll a d20) rolld20 20 winability life:5 controller winabilityend loseability if compare(lastrollresult)~lessthan~10 then life:1 controller else life:2 controller loseabilityend rolld20end @@ -72011,7 +110208,7 @@ abilities=double strike,partner partner=Khorvath Brightflame auto=_PARTNER_ auto=lord(dragon|myBattlefield) double strike -text=Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike. +text=Partner with Khorvath Brightflame (When this creature enters, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike. mana={2}{W} type=Legendary Creature subtype=Human Knight @@ -72019,12 +110216,23 @@ power=2 toughness=2 [/card] [card] +name=Sylvok Battle-Chair +auto=teach(creature) 4/4 +auto=teach(creature) trample +auto={5}{G}{G}:equip +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +4/+4 and has trample. -- Equip {5}{G}{G} +mana={4}{G}{G} +type=Artifact +subtype=Equipment +[/card] +[card] name=Sylvok Explorer -auto=this(variable{olandg}>0) {t}:out{g} -auto=this(variable{olandu}>0) {t}:out{u} -auto=this(variable{olandr}>0) {t}:out{r} -auto=this(variable{olandb}>0) {t}:out{b} -auto=this(variable{olandw}>0) {t}:out{w} +auto=this(variable{olandg}>0) {t}:out{G} +auto=this(variable{olandu}>0) {t}:out{U} +auto=this(variable{olandr}>0) {t}:out{R} +auto=this(variable{olandb}>0) {t}:out{B} +auto=this(variable{olandw}>0) {t}:out{W} auto=this(variable{olandc}>0) {t}:out{1} text={T}: Add one mana of any color that a land an opponent controls could produce. mana={1}{G} @@ -72045,6 +110253,27 @@ power=0 toughness=2 [/card] [card] +name=Synapse Necromage +auto=_DIES_create(fungus:creature fungus:1/1:black:cantblock)*2 +text=When Synapse Necromage dies, create two 1/1 black Fungus creature tokens with "This creature can't block." +mana={2}{B} +type=Creature +subtype=Fungus Wizard +power=3 +toughness=1 +[/card] +[card] +name=Synchronized Eviction +target=*[-land]|battlefield +restriction=compare(sametypecreatures)~lessthan~2 +otherrestriction=compare(sametypecreatures)~morethan~1 +other={2}{U} name(Cast for 2 less) +auto=placefromthetop(2) +text=This spell costs {2} less to cast if you control at least two creatures that share a creature type. -- Put target nonland permanent into its owner's library second from the top. +mana={4}{U} +type=Instant +[/card] +[card] name=Synchronized Spellcraft target=creature auto=damage:4 @@ -72074,9 +110303,20 @@ power=2 toughness=2 [/card] [card] +name=Syndicate Heavy +auto=_EXTORT_ +auto=@each end restriction{compare(lifegain)~morethan~3}:_CLUE_ +text=Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) -- At the beginning of each end step, if you gained 4 or more life this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{WB}{WB} +type=Creature +subtype=Giant Rogue +power=4 +toughness=4 +[/card] +[card] name=Syndicate Messenger abilities=flying -auto=_DIES_create(Spirit:creature Spirit:1/1:white,black:flying) +auto=_DIES__AFTERLIFETOKEN_ text=Flying -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) mana={3}{W} type=Creature @@ -72086,45 +110326,45 @@ toughness=3 [/card] [card] name=Synod Artificer -auto={1}{T}:name(Tap 1 creature) tap(noevent) target(<1>creature[-artifact]) +auto={1}{T}:name(Tap 1 creature) tap(noevent) target(<1>artifact[-creature]) auto={1}{T}:name(Untap 1 artifact) untap target(<1>artifact[-creature]) -auto={2}{T}:name(Tap 2 creature) tap(noevent) target(<2>creature[-artifact]) +auto={2}{T}:name(Tap 2 creature) tap(noevent) target(<2>artifact[-creature]) auto={2}{T}:name(Untap 2 artifact) untap target(<2>artifact[-creature]) -auto={3}{T}:name(Tap 3 creature) tap(noevent) target(<3>creature[-artifact]) +auto={3}{T}:name(Tap 3 creature) tap(noevent) target(<3>artifact[-creature]) auto={3}{T}:name(Untap 3 artifact) untap target(<3>artifact[-creature]) -auto={4}{T}:name(Tap 4 creature) tap(noevent) target(<4>creature[-artifact]) +auto={4}{T}:name(Tap 4 creature) tap(noevent) target(<4>artifact[-creature]) auto={4}{T}:name(Untap 4 artifact) untap target(<4>artifact[-creature]) -auto={5}{T}:name(Tap 5 creature) tap(noevent) target(<5>creature[-artifact]) +auto={5}{T}:name(Tap 5 creature) tap(noevent) target(<5>artifact[-creature]) auto={5}{T}:name(Untap 5 artifact) untap target(<5>artifact[-creature]) -auto={6}{T}:name(Tap 6 creature) tap(noevent) target(<6>creature[-artifact]) +auto={6}{T}:name(Tap 6 creature) tap(noevent) target(<6>artifact[-creature]) auto={6}{T}:name(Untap 6 artifact) untap target(<6>artifact[-creature]) -auto={7}{T}:name(Tap 7 creature) tap(noevent) target(<7>creature[-artifact]) +auto={7}{T}:name(Tap 7 creature) tap(noevent) target(<7>artifact[-creature]) auto={7}{T}:name(Untap 7 artifact) untap target(<7>artifact[-creature]) -auto={8}{T}:name(Tap 8 creature) tap(noevent) target(<8>creature[-artifact]) +auto={8}{T}:name(Tap 8 creature) tap(noevent) target(<8>artifact[-creature]) auto={8}{T}:name(Untap 8 artifact) untap target(<8>artifact[-creature]) -auto={9}{T}:name(Tap 9 creature) tap(noevent) target(<9>creature[-artifact]) +auto={9}{T}:name(Tap 9 creature) tap(noevent) target(<9>artifact[-creature]) auto={9}{T}:name(Untap 9 artifact) untap target(<9>artifact[-creature]) -auto={10}{T}:name(Tap 10 creature) tap(noevent) target(<10>creature[-artifact]) +auto={10}{T}:name(Tap 10 creature) tap(noevent) target(<10>artifact[-creature]) auto={10}{T}:name(Untap 10 artifact) untap target(<10>artifact[-creature]) -auto={11}{T}:name(Tap 11 creature) tap(noevent) target(<11>creature[-artifact]) +auto={11}{T}:name(Tap 11 creature) tap(noevent) target(<11>artifact[-creature]) auto={11}{T}:name(Untap 11 artifact) untap target(<11>artifact[-creature]) -auto={12}{T}:name(Tap 12 creature) tap(noevent) target(<12>creature[-artifact]) +auto={12}{T}:name(Tap 12 creature) tap(noevent) target(<12>artifact[-creature]) auto={12}{T}:name(Untap 12 artifact) untap target(<12>artifact[-creature]) -auto={13}{T}:name(Tap 13 creature) tap(noevent) target(<13>creature[-artifact]) +auto={13}{T}:name(Tap 13 creature) tap(noevent) target(<13>artifact[-creature]) auto={13}{T}:name(Untap 13 artifact) untap target(<13>artifact[-creature]) -auto={14}{T}:name(Tap 14 creature) tap(noevent) target(<14>creature[-artifact]) +auto={14}{T}:name(Tap 14 creature) tap(noevent) target(<14>artifact[-creature]) auto={14}{T}:name(Untap 14 artifact) untap target(<14>artifact[-creature]) -auto={15}{T}:name(Tap 15 creature) tap(noevent) target(<15>creature[-artifact]) +auto={15}{T}:name(Tap 15 creature) tap(noevent) target(<15>artifact[-creature]) auto={15}{T}:name(Untap 15 artifact) untap target(<15>artifact[-creature]) -auto={16}{T}:name(Tap 16 creature) tap(noevent) target(<16>creature[-artifact]) +auto={16}{T}:name(Tap 16 creature) tap(noevent) target(<16>artifact[-creature]) auto={16}{T}:name(Untap 16 artifact) untap target(<16>artifact[-creature]) -auto={17}{T}:name(Tap 17 creature) tap(noevent) target(<17>creature[-artifact]) +auto={17}{T}:name(Tap 17 creature) tap(noevent) target(<17>artifact[-creature]) auto={17}{T}:name(Untap 17 artifact) untap target(<17>artifact[-creature]) -auto={18}{T}:name(Tap 18 creature) tap(noevent) target(<18>creature[-artifact]) +auto={18}{T}:name(Tap 18 creature) tap(noevent) target(<18>artifact[-creature]) auto={18}{T}:name(Untap 18 artifact) untap target(<18>artifact[-creature]) -auto={19}{T}:name(Tap 19 creature) tap(noevent) target(<19>creature[-artifact]) +auto={19}{T}:name(Tap 19 creature) tap(noevent) target(<19>artifact[-creature]) auto={19}{T}:name(Untap 19 artifact) untap target(<19>artifact[-creature]) -auto={20}{T}:name(Tap 20 creature) tap(noevent) target(<20>creature[-artifact]) +auto={20}{T}:name(Tap 20 creature) tap(noevent) target(<20>artifact[-creature]) auto={20}{T}:name(Untap 20 artifact) untap target(<20>artifact[-creature]) text={X}, {T}: Tap X target noncreature artifacts. -- {X}, {T}: Untap X target noncreature artifacts. mana={2}{U} @@ -72134,30 +110374,60 @@ power=1 toughness=2 [/card] [card] +name=Synthesis Pod +auto={1}{p(U)}{C(0/0,1,SynthesisEffect)}:name(Exile spell) target(*|mystack) spellmover(exile) +auto=@movedto(*|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Effexct ends) removeallcounters(0/0,1,SynthesisEffect) notrg +auto=@movedto(*[manacost=0]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=1]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=2]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=2]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=3]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=3]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=4]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=4]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=5]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=5]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=6]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=6]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=7]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=7]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=8]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=8]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=9]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=9]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=10]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=10]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=11]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=11]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=12]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=12]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=13]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=13]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=14]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=14]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=15]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=15]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=16]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=16]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=17]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=17]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=18]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=18]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=19]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost=19]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=20]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +auto=@movedto(*[manacost>=20]|myexile) from(mystack) restriction{compare(hascntsynthesiseffect)~morethan~0}:name(Cast opponent card) target(*[manacost=21]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast card) activate castcard(normal)],newability[choice name(Don't cast card) moveto(ownerexile)])) oneshot )! +text=({U/P} can be paid with either {U} or 2 life.) -- {1}{U/P}, {T}, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost. +mana={3}{p(U)} +color=blue +type=Artifact +[/card] +[card] name=Synthetic Destiny auto=count(type:creature:mybattlefield) auto=all(creature|myBattlefield) moveto(exile) -auto=if compare(ishuman)~morethan~0 then thisforeach(variable{countedamount}) ability$!name(Reveal from top) name(Reveal from top) reveal:1 revealuntil(creature|mylibrary) optionone name(Choose creature to play end of turn) target(creature|myreveal) bottomoflibrary and!( transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot )! optiononeend optiontwo name(Put back) all(*|myreveal) moveto(mylibrary) optiontwoend revealend!$ controller -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~1 then target(creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~2 then target(<2>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~3 then target(<3>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~4 then target(<4>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~5 then target(<5>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~6 then target(<6>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~7 then target(<7>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~8 then target(<8>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~9 then target(<9>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~10 then target(<10>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~11 then target(<11>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~12 then target(<12>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~13 then target(<13>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~14 then target(<14>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~15 then target(<15>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~16 then target(<16>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~17 then target(<17>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~18 then target(<18>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~19 then target(<19>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot -auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~morethan~19 then target(<20>creature|mylibrary) transforms((,newability[phaseaction[endofturn once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~morethan~0 then thisforeach(variable{countedamount}) ability$!name(Reveal from top) name(Reveal from top) reveal:1 revealuntil(creature|mylibrary) optionone name(Choose creature to play end of turn) target(creature|myreveal) bottomoflibrary and!( transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot )! optiononeend optiontwo name(Put back) all(*|myreveal) moveto(mylibrary) optiontwoend revealend!$ controller +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~1 then target(creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~2 then target(<2>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~3 then target(<3>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~4 then target(<4>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~5 then target(<5>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~6 then target(<6>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~7 then target(<7>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~8 then target(<8>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~9 then target(<9>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~10 then target(<10>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~11 then target(<11>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~12 then target(<12>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~13 then target(<13>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~14 then target(<14>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~15 then target(<15>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~16 then target(<16>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~17 then target(<17>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~18 then target(<18>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~equalto~19 then target(<19>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot +auto=if compare(ishuman)~equalto~0 then if compare(countedamount)~morethan~19 then target(<20>creature|mylibrary) transforms((,newability[phaseaction[end once] moveTo(myBattlefield)])) ueot text=Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. mana={4}{U}{U} type=Instant @@ -72172,6 +110442,15 @@ mana={2}{U} type=Instant [/card] [card] +name=Syphon Fuel +target=creature +auto=-6/-6 +auto=life:2 controller +text=Target creature gets -6/-6 until end of turn. You gain 2 life. +mana={4}{B} +type=Instant +[/card] +[card] name=Syr Alin, the Lion's Claw abilities=first strike auto=_ATTACKING_all(other creature|mybattlefield) 1/1 ueot @@ -72184,7 +110463,7 @@ toughness=4 [/card] [card] name=Syr Carah, the Bold -auto={T}:damage:1 target(player,creature,planeswalker) +auto={T}:damage:1 target(anytarget) auto=@damageof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller auto=@damagefoeof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller text=Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. -- {T}: Syr Carah deals 1 damage to any target. @@ -72199,7 +110478,7 @@ name=Syr Elenora, the Discerning anyzone=type:*:myhand/4 cdaactive auto=draw:1 controller auto=@targeted(this) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot -text=Syr Elenora, the Discerning's power is equal to the number of cards in your hand. -- When Syr Elenora enters the battlefield, draw a card. -- Spells your opponents cast that target Syr Elenora cost 2 more to cast. +text=Syr Elenora, the Discerning's power is equal to the number of cards in your hand. -- When Syr Elenora enters, draw a card. -- Spells your opponents cast that target Syr Elenora cost 2 more to cast. mana={3}{U}{U} type=Legendary Creature subtype=Human Knight @@ -72208,7 +110487,7 @@ toughness=4 [/card] [card] name=Syr Faren, the Hengehammer -auto=_ATTACKING_target(creature[attacking]) power/power ueot +auto=_ATTACKING_target(other creature[attacking]) power/power ueot text=Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. mana={G}{G} type=Legendary Creature @@ -72217,6 +110496,21 @@ power=2 toughness=2 [/card] [card] +name=Syr Ginger, the Meal Ender +auto=aslongas(planeswalker|opponentbattlefield) trample +auto=aslongas(planeswalker|opponentbattlefield) hexproof +auto=aslongas(planeswalker|opponentbattlefield) haste +auto=@movedto(other artifact|graveyard) from(mybattlefield):_SCRY1_ +auto=@movedto(other artifact|graveyard) from(mybattlefield):counter(1/1) +auto={2}{T}{S}:life:power +text=Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. -- Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. -- {2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. +mana={2} +type=Legendary Artifact Creature +subtype=Food Knight +power=3 +toughness=1 +[/card] +[card] name=Syr Gwyn, Hero of Ashvale abilities=vigilance,menace auto=@combat(attacking) source(creature[geared]|mybattlefield):draw:1 && life:-1 controller @@ -72230,13 +110524,10 @@ toughness=5 [/card] [card] name=Syr Konrad, the Grim -auto=@movedTo(myGraveyard) from(other creature|*):damage:1 opponent -auto=@movedTo(opponentGraveyard) from(other creature|*):damage:1 opponent -auto=@movedTo(myHand) from(creature|myGraveyard):damage:1 opponent -auto=@movedTo(myLibrary) from(creature|myGraveyard):damage:1 opponent -auto=@movedTo(exile) from(creature|myGraveyard):damage:1 opponent +auto=@movedTo(creature|graveyard):damage:1 opponent +auto=@movedTo(creature|*) from(myGraveyard):damage:1 opponent auto={1}{B}:deplete:1 && deplete:1 opponent -text=Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. -- {1}{B}: Each player puts the top card of their library into their graveyard. +text=Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. -- {1}{B}: Each player mills a card. mana={3}{B}{B} type=Legendary Creature subtype=Human Knight @@ -72245,7 +110536,7 @@ toughness=4 [/card] [card] name=Sythis, Harvest's Hand -auto=@movedTo(enchantment|myBattlefield) from(mystack):life:1 controller && draw:1 controller +auto=@movedTo(enchantment|mystack):life:1 controller && draw:1 controller text=Whenever you cast an enchantment spell, you gain 1 life and draw a card. mana={G}{W} type=Legendary Enchantment Creature @@ -72255,18 +110546,38 @@ toughness=2 [/card] [card] name=Szat's Will -auto=choice name(Sacrifice creature):ability$!name(Sacrifice) sacrifice notatarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ opponent +auto=choice name(Sacrifice creature):ability$!name(Sacrifice) sacrifice notaTarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ opponent auto=choice name(Exile all cards):token(Thrull,Creature Thrull,0/1,black)*power:highest:creature:opponentGraveyard and!( moveTo(exile) all(*|opponentgraveyard) )! +auto=if type(*[iscommander]|mybattlefield)~morethan~0 then choice name(Choose both) name(Choose both) token(Thrull,Creature Thrull,0/1,black)*power:highest:creature:opponentGraveyard and!( moveTo(exile) all(*|opponentgraveyard) )! && ability$!name(Sacrifice) sacrifice notaTarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ opponent text=Choose one. If you control a commander as you cast this spell, you may choose both. -- Each opponent sacrifices a creature they control with the greatest power. -- Exile all cards from all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way. mana={4}{B} type=Instant [/card] [card] +name=Tabaxi Toucaneers +abilities=flying +text=Flying -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) +mana={4}{W} +type=Creature +subtype=Cat Ranger +power=3 +toughness=2 +[/card] +[card] +name=Tablet of Compleation +auto=this(variable{hascntoil}>=5) {1}{T}:name(Draw a card) name(Draw a card) draw:1 controller +auto=this(variable{hascntoil}>=2) {T}:name(Add mana) name(Add mana) add{C} +auto={T}:name(Put oil counter) counter(0/0,1,Oil) +text={T}: Put an oil counter on Tablet of Compleation. -- {T}: Add {C}. Activate only if Tablet of Compleation has two or more oil counters on it. -- {1}, {T}: Draw a card. Activate only if Tablet of Compleation has five or more oil counters on it. +mana={2} +type=Artifact +[/card] +[card] name=Taborax, Hope's Demise abilities=flying auto=this(counter{1/1.1}>4) lifelink -auto=@movedTo(other cleric[-token]|myGraveyard) from(Battlefield):may draw:1 controller && life:-1 controller -auto=@movedTo(other creature[-token]|myGraveyard) from(Battlefield):counter(1/1,1) all(this) +auto=@movedTo(other cleric[-token]|graveyard) from(myBattlefield):may draw:1 controller && life:-1 controller +auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):counter(1/1) all(this) text=Flying -- Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. -- Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life. mana={2}{B} type=Legendary Creature @@ -72276,8 +110587,8 @@ toughness=2 [/card] [card] name=Tactical Advantage -target=creature[blocking;blocked]|myBattlefield -auto=2/2 ueot +auto=name(Target blocking creature) target(creature[blocking]|myBattlefield) 2/2 +auto=name(Target blocked creature) target(creature[blocked]|myBattlefield) 2/2 text=Target blocking or blocked creature you control gets +2/+2 until end of turn. mana={W} type=Instant @@ -72300,14 +110611,14 @@ autograveyard={3}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,whi text=Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.) mana={1}{U} type=Creature -subtype=Naga Warrior +subtype=Snake Warrior power=2 toughness=1 [/card] [card] name=Taigam, Ojutai Master auto=lord(instant,sorcery,dragon|mycastingzone) nofizzle -auto=@combat(attacking) source(this):name(Next spells gain rebound) transforms((,newability[@movedTo(*[instant;sorcery]|myStack):all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.MasterExile)])) ueot])) ueot +auto=_ATTACKING_name(Next spells gain rebound) transforms((,newability[@movedTo(*[instant;sorcery]|myStack):all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.MasterExile)])) ueot])) ueot auto=@each my upkeep:all(*[instant;sorcery]|myexile) removeallcounters(0/0,-1,MasterExile) auto=@each my upkeep:foreach(*[counter{0/0.1.MasterExile}]|myexile) ability$!name(Choose one) choice name(Cast card from exile) activate castcard(normal) target(*[instant;sorcery;counter{0/0.1.MasterExile}]|myexile) _ choice name(Don't cast card from exile) donothing!$ controller text=Instant, sorcery, and Dragon spells you control can't be countered. -- Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) @@ -72321,8 +110632,17 @@ toughness=4 name=Taigam, Sidisi's Hand auto=phasealter(remove,draw,controller) aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|mylibrary) moverandom(*[zpos<=3]) from(mylibrary) to(mylibrary)])) ueot -auto=@each my upkeep:name(look) reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={B}{T}{E(*|myGraveyard}:target(creature) -1/-1*thatmuch ueot +auto=@each my upkeep:name(look) reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={B}{T}{E(*|myGraveyard)}:target(creature) -1/-1 ueot +auto={B}{T}{E(*|myGraveyard)}{E(*|myGraveyard)}:target(creature) -2/-2 ueot +auto={B}{T}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}:target(creature) -3/-3 ueot +auto={B}{T}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}:target(creature) -4/-4 ueot +auto={B}{T}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}:target(creature) -5/-5 ueot +auto={B}{T}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}:target(creature) -6/-6 ueot +auto={B}{T}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}:target(creature) -7/-7 ueot +auto={B}{T}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}:target(creature) -8/-8 ueot +auto={B}{T}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}:target(creature) -9/-9 ueot +auto={B}{T}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}:target(creature) -10/-10 ueot text=Skip your draw step. -- At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -- {B}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. mana={3}{U}{B} type=Legendary Creature @@ -72334,27 +110654,27 @@ toughness=4 name=Tainted Adversary abilities=deathtouch auto=choice name(Don't add any counter) donothing -auto=choice name(Add 1 counter) thisforeach(variable{1}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 2 counters) thisforeach(variable{2}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 3 counters) thisforeach(variable{3}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 4 counters) thisforeach(variable{4}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 5 counters) thisforeach(variable{5}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 6 counters) thisforeach(variable{6}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 7 counters) thisforeach(variable{7}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 8 counters) thisforeach(variable{8}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 9 counters) thisforeach(variable{9}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 10 counters) thisforeach(variable{10}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 11 counters) thisforeach(variable{11}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 12 counters) thisforeach(variable{12}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 13 counters) thisforeach(variable{13}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 14 counters) thisforeach(variable{14}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 15 counters) thisforeach(variable{15}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 16 counters) thisforeach(variable{16}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 17 counters) thisforeach(variable{17}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 18 counters) thisforeach(variable{18}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 19 counters) thisforeach(variable{19}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -auto=choice name(Add 20 counters) thisforeach(variable{20}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1.1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller -text=Deathtouch -- When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many black 2/2 Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) +auto=choice name(Add 1 counter) thisforeach(variable{1}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 2 counters) thisforeach(variable{2}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 3 counters) thisforeach(variable{3}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 4 counters) thisforeach(variable{4}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 5 counters) thisforeach(variable{5}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 6 counters) thisforeach(variable{6}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 7 counters) thisforeach(variable{7}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 8 counters) thisforeach(variable{8}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 9 counters) thisforeach(variable{9}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 10 counters) thisforeach(variable{10}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 11 counters) thisforeach(variable{11}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 12 counters) thisforeach(variable{12}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 13 counters) thisforeach(variable{13}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 14 counters) thisforeach(variable{14}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 15 counters) thisforeach(variable{15}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 16 counters) thisforeach(variable{16}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 17 counters) thisforeach(variable{17}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 18 counters) thisforeach(variable{18}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 19 counters) thisforeach(variable{19}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +auto=choice name(Add 20 counters) thisforeach(variable{20}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller +text=Deathtouch -- When Tainted Adversary enters, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many black 2/2 Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) type=Creature subtype=Zombie mana={1}{B} @@ -72362,8 +110682,19 @@ power=2 toughness=3 [/card] [card] +name=Tainted Observer +abilities=flying,poisontoxic +auto=@movedTo(other creature|myBattlefield):may name(Pay 2 and proliferate) pay({2}) name(Pay 2 and proliferate) _PROLIFERATE_ +text=Flying -- Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- Whenever another creature enters under your control, you may pay {2}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{G}{U} +type=Creature +subtype=Phyrexian Bird +power=2 +toughness=3 +[/card] +[card] name=Tainted Remedy -auto=@lifefoeof(player):name(Loose life instead) life:-twicethatmuch opponent +auto=@lifefoeof(player):name(Lose life instead) life:-twicethatmuch opponent text=If an opponent would gain life, that player loses that much life instead. mana={2}{B} type=Enchantment @@ -72392,7 +110723,7 @@ auto=choice name(X = 17) transforms((,newability[pay[[{17}]] name(Pay and search auto=choice name(X = 18) transforms((,newability[pay[[{18}]] name(Pay and search equipment) target(equipment[manacost<=18]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot auto=choice name(X = 19) transforms((,newability[pay[[{19}]] name(Pay and search equipment) target(equipment[manacost<=19]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot auto=choice name(X = 20) transforms((,newability[pay[[{20}]] name(Pay and search equipment) target(equipment[manacost<=20]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot -text=When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library. +text=When Taj-Nar Swordsmith enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less and put that card onto the battlefield. Then shuffle. mana={3}{W} type=Creature subtype=Cat Soldier @@ -72402,7 +110733,7 @@ toughness=3 [card] name=Tajic, Legion's Edge abilities=haste,mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot +auto=_MENTOR_ auto=lord(other creature|myBattlefield) preventAllNoncombatDamage auto={R}{W}:first strike ueot text=Haste -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Prevent all noncombat damage that would be dealt to other creatures you control. -- {R}{W}: Tajic, Legion's Edge gains first strike until end of turn. @@ -72424,11 +110755,11 @@ toughness=1 [/card] [card] name=Tajuru Paragon -aicode=activate target(creature[elf;cleric;warrior;rogue;wizard;zpos<=6]|myLibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-elf;-cleric;-warrior;-rogue;-wizard]|*) then bottomoflibrary)! +aicode=activate target(creature[elf;cleric;warrior;rogue;wizard;zpos<=6]|myLibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-elf;-cleric;-warrior;-rogue;-wizard]|*) then bottomoflibrary)! auto=becomes(Cleric Rogue Warrior Wizard) kicker={3} -auto=if paid(kicker) then name(Reveal six cards from top) Reveal:6 revealzone(myLibrary) optionone target(creature[elf;cleric;warrior;rogue;wizard]|reveal) moveTo(ownerHand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -text=Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard. -- Kicker {3} -- When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order. +auto=if paid(kicker) then name(Reveal six cards from top) Reveal:6 revealzone(myLibrary) optionone target(creature[elf;cleric;warrior;rogue;wizard]|reveal) moveTo(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +text=Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard. -- Kicker {3} -- When Tajuru Paragon enters, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order. mana={1}{G} type=Creature subtype=Elf @@ -72454,6 +110785,17 @@ mana={G} type=Sorcery [/card] [card] +name=Take Flight +target=creature +auto=teach(creature) +1/+0 +auto=teach(creature) flying +auto=teach(creature) transforms((,newability[@combat(attacking) source(this):draw:1 controller])) +text=Enchant creature -- Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card." +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Take Heart target=creature|myBattlefield auto=+2/+2 @@ -72463,6 +110805,25 @@ mana={W} type=Instant [/card] [card] +name=Take Out the Trash +target=creature,planeswalker +auto=damage:3 +auto=aslongas(*[raccoon]|myBattlefield) may _DISCARD&DRAW_ +text=Take Out the Trash deals 3 damage to target creature or planeswalker. If you control a Raccoon, you may discard a card. If you do, draw a card. +mana={1}{R} +type=Instant +[/card] +[card] +name=Take Up the Shield +target=creature +auto=lifelink +auto=indestructible +auto=counter(1/1) +text=Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={1}{W} +type=Instant +[/card] +[card] name=Take Vengeance target=creature[tapped] auto=destroy @@ -72471,6 +110832,58 @@ mana={1}{W} type=Sorcery [/card] [card] +name=Take to the Streets +auto=all(creature|myBattlefield) 2/2 ueot +auto=all(citizen|myBattlefield) 1/1 ueot +auto=all(citizen|myBattlefield) vigilance ueot +text=Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Taken by Nightmares +target=creature +auto=moveto(exile) +auto=aslongas(enchantment|mybattlefield) _SCRY2_ +text=Exile target creature. If you control an enchantment, scry 2. +mana={2}{B}{B} +type=Instant +[/card] +[card] +name=Takenuma, Abandoned Mire +auto={T}:Add{B} +autohand=this(variable{type:creature[legendary]:mybattlefield}=0) {3}{B}{discard}:deplete:3 && ability$!name(Return creature or planeswalker) name(Return creature or planeswalker) target(*[creature;planeswalker]|mygraveyard) moveto(hand)!$ controller +autohand=this(variable{type:creature[legendary]:mybattlefield}=1) {2}{B}{discard}:deplete:3 && ability$!name(Return creature or planeswalker) name(Return creature or planeswalker) target(*[creature;planeswalker]|mygraveyard) moveto(hand)!$ controller +autohand=this(variable{type:creature[legendary]:mybattlefield}=2) {1}{B}{discard}:deplete:3 && ability$!name(Return creature or planeswalker) name(Return creature or planeswalker) target(*[creature;planeswalker]|mygraveyard) moveto(hand)!$ controller +autohand=this(variable{type:creature[legendary]:mybattlefield}>=3) {B}{discard}:deplete:3 && ability$!name(Return creature or planeswalker) name(Return creature or planeswalker) target(*[creature;planeswalker]|mygraveyard) moveto(hand)!$ controller +text={T}: Add {B}. -- Channel - {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control. +type=Legendary Land +[/card] +[card] +name=Talas Lookout +abilities=flying +auto=_DIES_name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Flying -- When Talas Lookout dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. +mana={2}{U}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=2 +[/card] +[card] +name=Tale of Tinuviel +auto=counter(0/0,1,Lore) +auto=name(Creature gains indestructible) target(creature|mybattlefield) transforms((,newability[aslongas(Tale of Tinuviel|myBattlefield) indestructible])) forever +auto=@each my firstmain:counter(0/0,1,Lore) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) name(Return creature) name(Return creature) target(creature|mygraveyard) moveto(mybattlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) may name(Creatures gain lifelink) target(creature|mybattlefield) transforms((,lifelink)) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Target creature you control gains indestructible for as long as you control Tale of Tinuviel. -- II - Return target creature card from your graveyard to the battlefield. -- III - Up to two target creatures you control each gain lifelink until end of turn. +mana={3}{W}{W} +type=Enchantment +subtype=Saga +[/card] +[card] name=Tale's End target=*[legendary]|stack auto=fizzle @@ -72479,9 +110892,24 @@ mana={1}{U} type=Instant [/card] [card] +name=Tales of Master Seshiro +backside=Seshiro's Living Legacy +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=target(creature,vehicle|myBattlefield) transforms((,newability[counter(1/1)],vigilance)) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) target(creature,vehicle|myBattlefield) transforms((,newability[counter(1/1)],vigilance)) ueot +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Creature) )! asSorcery +text=(As this Saga enters and after your draw step, add a lore counter.) -- I, II - Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={4}{G} +type=Enchantment +subtype=Saga +[/card] +[card] name=Tales of the Ancestors abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=if compare(phandcount)~lessthan~compare(ohandcount) then draw:ohandcountminusphandcountminusend controller auto=if compare(ohandcount)~lessthan~compare(phandcount) then draw:phandcountminusohandcountminusend opponent @@ -72490,6 +110918,17 @@ mana={3}{U} type=Sorcery [/card] [card] +name=Talion's Messenger +abilities=flying +auto=@combat(attacking) source(*[Faerie]|mybattlefield) turnlimited:draw:1 && transforms((,newability[target(*|myhand) reject])) forever && ability$! counter(1/1) target(faerie|myBattlefield) !$ controller +text=Flying -- Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. +mana={2}{U} +type=Creature +subtype=Faerie Noble +power=1 +toughness=3 +[/card] +[card] name=Talisman of Conviction auto={T}:add{C} auto={T}:add{R} and!( damage:1 controller )! @@ -72538,7 +110977,7 @@ type=Artifact name=Tall as a Beanstalk target=creature auto=teach(creature) +3/+3 -auto=teach(creature) reach +auto=teach(creature) reach auto=transforms((Giant)) text=Enchant creature -- Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types. mana={3}{G} @@ -72549,8 +110988,8 @@ subtype=Aura name=Talons of Wildwood target=creature auto=teach(creature) +1/+1 -auto=teach(creature) trample -autograveyard={2}{G}:moveto(myhand) +auto=teach(creature) trample +autograveyard={2}{G}:moveto(hand) text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) -- {2}{G}: Return Talons of Wildwood from your graveyard to your hand. mana={1}{G} type=Enchantment @@ -72567,6 +111006,50 @@ power=3 toughness=3 [/card] [card] +name=Tameshi, Reality Architect +auto=@movedTo(*[-creature;-instant;-sorcery]|hand) from(battlefield) turnlimited:draw:1 +auto={W}{H(land|mybattlefield)}:name(x=0) target(*[artifact;enchantment;manacost<=0]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={1}{W}{H(land|mybattlefield)}:name(x=1) target(*[artifact;enchantment;manacost<=1]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={2}{W}{H(land|mybattlefield)}:name(x=2) target(*[artifact;enchantment;manacost<=2]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={3}{W}{H(land|mybattlefield)}:name(x=3) target(*[artifact;enchantment;manacost<=3]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={4}{W}{H(land|mybattlefield)}:name(x=4) target(*[artifact;enchantment;manacost<=4]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={5}{W}{H(land|mybattlefield)}:name(x=5) target(*[artifact;enchantment;manacost<=5]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={6}{W}{H(land|mybattlefield)}:name(x=6) target(*[artifact;enchantment;manacost<=6]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={7}{W}{H(land|mybattlefield)}:name(x=7) target(*[artifact;enchantment;manacost<=7]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={8}{W}{H(land|mybattlefield)}:name(x=8) target(*[artifact;enchantment;manacost<=8]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={9}{W}{H(land|mybattlefield)}:name(x=9) target(*[artifact;enchantment;manacost<=9]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={10}{W}{H(land|mybattlefield)}:name(x=10) target(*[artifact;enchantment;manacost<=10]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={11}{W}{H(land|mybattlefield)}:name(x=11) target(*[artifact;enchantment;manacost<=11]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={12}{W}{H(land|mybattlefield)}:name(x=12) target(*[artifact;enchantment;manacost<=12]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={13}{W}{H(land|mybattlefield)}:name(x=13) target(*[artifact;enchantment;manacost<=13]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={14}{W}{H(land|mybattlefield)}:name(x=14) target(*[artifact;enchantment;manacost<=14]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={15}{W}{H(land|mybattlefield)}:name(x=15) target(*[artifact;enchantment;manacost<=15]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={16}{W}{H(land|mybattlefield)}:name(x=16) target(*[artifact;enchantment;manacost<=16]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={17}{W}{H(land|mybattlefield)}:name(x=17) target(*[artifact;enchantment;manacost<=17]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={18}{W}{H(land|mybattlefield)}:name(x=18) target(*[artifact;enchantment;manacost<=18]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={19}{W}{H(land|mybattlefield)}:name(x=19) target(*[artifact;enchantment;manacost<=19]|mygraveyard) moveTo(mybattlefield) asSorcery +auto={20}{W}{H(land|mybattlefield)}:name(x=20) target(*[artifact;enchantment;manacost<=20]|mygraveyard) moveTo(mybattlefield) asSorcery +text=Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. -- {X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery. +mana={2}{U} +type=Legendary Creature +subtype=Moonfolk Wizard +power=2 +toughness=3 +[/card] +[card] +name=Tamiyo's Compleation +abilities=flash +target=artifact,creature,planeswalker +auto=teach(*) tap +auto=teach(*) unattach +auto=teach(*) loseabilities +auto=teach(*) doesnotuntap +text=Flash -- Enchant artifact, creature, or planeswalker -- When Tamiyo's Compleation enters, tap enchanted permanent. If it's an Equipment, unattach it. -- Enchanted permanent loses all abilities and doesn't untap during its controller's untap step. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Tamiyo's Epiphany aicode=activate transforms((,newability[draw:2 controller])) oneshot auto=scry:4 scrycore delayed draw:2 controller scrycoreend scryend @@ -72575,9 +111058,60 @@ mana={3}{U} type=Sorcery [/card] [card] +name=Tamiyo's Immobilizer +auto=counter(0/0,4,oil) +auto={T}{C(0/0,-1,oil)}:tap target(artifact,creature) +text=Tamiyo's Immobilizer enters with four oil counters on it. -- {T}, Remove an oil counter from Tamiyo's Immobilizer: Tap target artifact or creature. +mana={3}{U} +type=Artifact +[/card] +[card] +name=Tamiyo's Logbook +auto={5}{U}{T}:restriction{type(other artifact|myBattlefield)~equalto~0} draw:1 +auto={4}{U}{T}:restriction{type(other artifact|myBattlefield)~equalto~1} draw:1 +auto={3}{U}{T}:restriction{type(other artifact|myBattlefield)~equalto~2} draw:1 +auto={2}{U}{T}:restriction{type(other artifact|myBattlefield)~equalto~3} draw:1 +auto={1}{U}{T}:restriction{type(other artifact|myBattlefield)~equalto~4} draw:1 +auto={U}{T}:restriction{type(other artifact|myBattlefield)~morethan~4} draw:1 +text={5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control. +mana={2}{U} +type=Artifact +[/card] +[card] +name=Tamiyo's Notebook +auto=lord(*[-land]|mycastingzone) altercost(colorless,-2) +auto={T}:name(Draw a card) draw:1 controller +text=Spells you cast cost {2} less to cast -- {T}: Draw a card. +type=Legendary Artifact +[/card] +[card] +name=Tamiyo's Safekeeping +target=*|myBattlefield +auto=transforms((,hexproof,indestructible)) ueot +auto=life:2 +text=Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) +mana={G} +type=Instant +[/card] +[card] +name=Tamiyo, Inquisitive Student +backside=Tamiyo, Seasoned Scholar +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +abilities=flying +auto=_ATTACKING__CLUE_ +auto=@drawof(player) restriction{compare(pdrewcount)~equalto~3}:name(Exile and transform) moveto(exile) and!( flip(backside) forcetype(Legendary Planeswalker) )! +text=Flying -- Whenever Tamiyo, Inquisitive Student attacks, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- When you draw your third card in a turn, exile Tamiyo, then return her to the battlefield transformed under her owner's control. +mana={U} +type=Legendary Creature +subtype=Moonfolk Wizard +power=0 +toughness=3 +[/card] +[card] name=Tana, the Bloodsower abilities=trample,partner -auto=@combatdamaged(player) from(mytgt):token(Saproling,Creature Saproling,1/1,green)*thatmuch +auto=@combatdamaged(player) from(this):token(Saproling,Creature Saproling,1/1,green)*thatmuch text=Trample -- Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. -- Partner (You can have two commanders if both have partner.) mana={2}{R}{G} type=Legendary Creature @@ -72590,7 +111124,7 @@ name=Tanazir Quandrix abilities=flying,trample auto=name(Double the 1/1 counters) target(creature[counter{1/1}]|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot auto=_ATTACKING_may name(Transform all other creatures) all(creature|mybattlefield) becomes(,power/toughness) ueot -text=Flying, trample -- When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. -- Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. +text=Flying, trample -- When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control. -- Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. mana={3}{G}{U} type=Legendary Creature subtype=Elder Dragon @@ -72598,17 +111132,38 @@ power=4 toughness=4 [/card] [card] +name=Tandem Takedown +target=creature|myBattlefield +auto=1/0 +auto=transforms((,newability[choice name(other creature) dynamicability target(other creature)],newability[choice name(planeswalker) dynamicability target(planeswalker)])) oneshot +text=Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle. +mana={1}{G}{G} +type=Instant +[/card] +[card] +name=Tangle Tumbler +abilities=vigilance +auto={3}{T}:counter(1/1) target(creature) +auto={T(*[token]|mybattlefield)}{T(*[token]|mybattlefield)}:becomes(artifact creature) ueot +text=Vigilance -- {3}, {T}: Put a +1/+1 counter on target creature. -- Tap two untapped tokens you control: Tangle Tumbler becomes an artifact creature until end of turn. +mana={3} +type=Artifact +subtype=Vehicle +power=6 +toughness=6 +[/card] +[card] name=Tangle Wire auto=fading:4 auto=@each my upkeep restriction{compare(hascntfade)~equalto~4}:ability$!name(Tap artifacts, lands or creatures) target(<4>*[artifact;creature;land]|myBattlefield) tap!$ controller auto=@each opponent upkeep restriction{compare(hascntfade)~equalto~4}:ability$!name(Tap artifacts, lands or creatures) target(<4>*[artifact;creature;land]|myBattlefield) tap!$ opponent -auto=@each my upkeep restriction{compare(hascntfade))~equalto~3}:ability$!name(Tap artifacts, lands or creatures) target(<3>*[artifact;creature;land]|myBattlefield) tap!$ controller +auto=@each my upkeep restriction{compare(hascntfade)~equalto~3}:ability$!name(Tap artifacts, lands or creatures) target(<3>*[artifact;creature;land]|myBattlefield) tap!$ controller auto=@each opponent upkeep restriction{compare(hascntfade)~equalto~3}:ability$!name(Tap artifacts, lands or creatures) target(<3>*[artifact;creature;land]|myBattlefield) tap!$ opponent auto=@each my upkeep restriction{compare(hascntfade)~equalto~2}:ability$!name(Tap artifacts, lands or creatures) target(<2>*[artifact;creature;land]|myBattlefield) tap!$ controller auto=@each opponent upkeep restriction{compare(hascntfade)~equalto~2}:ability$!name(Tap artifacts, lands or creatures) target(<2>*[artifact;creature;land]|myBattlefield) tap!$ opponent auto=@each my upkeep restriction{compare(hascntfade)~equalto~1}:ability$!name(Tap artifacts, lands or creatures) target(*[artifact;creature;land]|myBattlefield) tap!$ controller auto=@each opponent upkeep restriction{compare(hascntfade)~equalto~1}:ability$!name(Tap artifacts, lands or creatures) target(*[artifact;creature;land]|myBattlefield) tap!$ opponent -text=Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire. +text=Fading 4 (This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire. mana={3} type=Artifact [/card] @@ -72637,10 +111192,26 @@ power=1 toughness=1 [/card] [card] +name=Tangled Islet +auto=tap(noevent) +text=({T}: Add {G} or {U}.) -- Tangled Islet enters tapped. +type=Land +subtype=Forest Island +[/card] +[card] +name=Tangled Skyline +auto=life:5 controller +auto=name(Incubate 5) name(Incubate 5) token(Incubator) and!( counter(1/1.5) )! +auto=lord(phyrexian|myBattlefield) reach +text=When Tangled Skyline enters, you gain 5 life and incubate 5. (Create an Incubator token with five +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Phyrexians you control have reach. +mana={4}{G} +type=Enchantment +[/card] +[card] name=Tangled Vale auto=tap(noevent) auto={T}:add{G} -text=Tangle Vale enters the battlefield tapped. -- {T}: Add {G}. // {1}{G} Tangled Florahedron +text=Tangle Vale enters tapped. -- {T}: Add {G}. // {1}{G} Tangled Florahedron type=Land [/card] [card] @@ -72649,10 +111220,27 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{G} auto={T}:add{U} -text=Tanglepool Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {G} or {U}. +text=Tanglepool Bridge enters tapped. -- Indestructible -- {T}: Add {G} or {U}. type=Artifact Land [/card] [card] +name=Tanglespan Bridgeworks +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{G} +text=As Tanglespan Bridgeworks enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {G}. +type=Land +[/card] +[card] +name=Tanglespan Lookout +auto=@movedTo(Aura|myBattlefield):draw:1 +text=Whenever an Aura enters under your control, draw a card. +mana={2}{G} +type=Creature +subtype=Satyr +power=2 +toughness=3 +[/card] +[card] name=Tangletrap auto=if type(creature[flying]|battlefield)~morethan~0 then choice name(Deals 5 damage) name(Deals 5 damage) target(creature[flying]|battlefield) damage:5 auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact|battlefield) destroy @@ -72661,10 +111249,32 @@ mana={1}{G} type=Instant [/card] [card] +name=Tangletrove Kelp +auto=_WARD2_ +auto=@each combatbegins:all(other clue|myBattlefield) transforms((Plant Creature,setpower=6,settoughness=6)) ueot +auto={2}{S}:draw:1 +text=Ward {2} -- At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn. -- {2}, Sacrifice Tangletrove Kelp: Draw a card. +mana={5}{U}{U} +type=Artifact Creature +subtype=Clue Plant +power=6 +toughness=6 +[/card] +[card] +name=Tangleweave Armor +auto=teach(creature) convertedcost:highest:*[iscommander]:myBattlefield/convertedcost:highest:*[iscommander]:myBattlefield +auto={4}:equip +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +X/+X, where X is the greatest mana value among your commanders. -- Equip {4} +mana={2}{G}{G} +type=Artifact +subtype=Equipment +[/card] +[card] name=Tapping at the Window flashback={2}{G} -aicode=activate transforms((,newability[if type(creature[zpos<=3]|mylibrary)~equalto~0 then all(*[zpos<=3]|mylibrary) moveto(mygraveyard) else target(creature[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot -auto=name(Look top 3 cards) reveal:3 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<3>*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate transforms((,newability[if type(creature[zpos<=3]|mylibrary)~equalto~0 then all(*[zpos<=3]|mylibrary) moveto(mygraveyard) else target(creature[zpos<=3]|mylibrary) moveto(hand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot +auto=name(Look top 3 cards) reveal:3 optionone name(Get Creature) target(creature|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) target(<3>*|reveal) moveto(mygraveyard) optiontwoend revealend text=Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. -- Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{G} type=Sorcery @@ -72672,27 +111282,27 @@ type=Sorcery [card] name=Tar Fiend auto=choice name(Don't sacrifice any creature) donothing -auto=if type(*[creature]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && counter(1/1,2) all(this) && ability$!name(Discard 1 card) reject notatarget(*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 creature) ability$!sacrifice notatarget(<2>creature|mybattlefield)!$ controller && counter(1/1,4) all(this) && ability$!name(Discard 2 cards) reject notatarget(<2>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 creature) ability$!sacrifice notatarget(<3>creature|mybattlefield)!$ controller && counter(1/1,6) all(this) && ability$!name(Discard 3 cards) reject notatarget(<3>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 creature) ability$!sacrifice notatarget(<4>creature|mybattlefield)!$ controller && counter(1/1,8) all(this) && ability$!name(Discard 4 cards) reject notatarget(<4>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 creature) ability$!sacrifice notatarget(<5>creature|mybattlefield)!$ controller && counter(1/1,10) all(this) && ability$!name(Discard 5 cards) reject notatarget(<5>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 creature) ability$!sacrifice notatarget(<6>creature|mybattlefield)!$ controller && counter(1/1,12) all(this) && ability$!name(Discard 6 cards) reject notatarget(<6>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 creature) ability$!sacrifice notatarget(<7>creature|mybattlefield)!$ controller && counter(1/1,14) all(this) && ability$!name(Discard 7 cards) reject notatarget(<7>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 creature) ability$!sacrifice notatarget(<8>creature|mybattlefield)!$ controller && counter(1/1,16) all(this) && ability$!name(Discard 8 cards) reject notatarget(<8>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 creature) ability$!sacrifice notatarget(<9>creature|mybattlefield)!$ controller && counter(1/1,18) all(this) && ability$!name(Discard 9 cards) reject notatarget(<9>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 creature) ability$!sacrifice notatarget(<10>creature|mybattlefield)!$ controller && counter(1/1,20) all(this) && ability$!name(Discard 10 cards) reject notatarget(<10>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 creature) ability$!sacrifice notatarget(<11>creature|mybattlefield)!$ controller && counter(1/1,22) all(this) && ability$!name(Discard 11 cards) reject notatarget(<11>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 creature) ability$!sacrifice notatarget(<12>creature|mybattlefield)!$ controller && counter(1/1,24) all(this) && ability$!name(Discard 12 cards) reject notatarget(<12>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 creature) ability$!sacrifice notatarget(<13>creature|mybattlefield)!$ controller && counter(1/1,26) all(this) && ability$!name(Discard 13 cards) reject notatarget(<13>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 creature) ability$!sacrifice notatarget(<14>creature|mybattlefield)!$ controller && counter(1/1,28) all(this) && ability$!name(Discard 14 cards) reject notatarget(<14>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 creature) ability$!sacrifice notatarget(<15>creature|mybattlefield)!$ controller && counter(1/1,30) all(this) && ability$!name(Discard 15 cards) reject notatarget(<15>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 creature) ability$!sacrifice notatarget(<16>creature|mybattlefield)!$ controller && counter(1/1,32) all(this) && ability$!name(Discard 16 cards) reject notatarget(<16>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 creature) ability$!sacrifice notatarget(<17>creature|mybattlefield)!$ controller && counter(1/1,34) all(this) && ability$!name(Discard 17 cards) reject notatarget(<17>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creature) ability$!sacrifice notatarget(<18>creature|mybattlefield)!$ controller && counter(1/1,36) all(this) && ability$!name(Discard 18 cards) reject notatarget(<18>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creature) ability$!sacrifice notatarget(<19>creature|mybattlefield)!$ controller && counter(1/1,38) all(this) && ability$!name(Discard 19 cards) reject notatarget(<19>*|myhand)!$ opponent -auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creature) ability$!sacrifice notatarget(<20>creature|mybattlefield)!$ controller && counter(1/1,40) all(this) && ability$!name(Discard 20 cards) reject notatarget(<20>*|myhand)!$ opponent -text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured. +auto=if type(*[creature]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notaTarget(creature|mybattlefield)!$ controller && counter(1/1,2) all(this) && ability$!name(Discard 1 card) reject notaTarget(*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 creature) ability$!sacrifice notaTarget(<2>creature|mybattlefield)!$ controller && counter(1/1,4) all(this) && ability$!name(Discard 2 cards) reject notaTarget(<2>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 creature) ability$!sacrifice notaTarget(<3>creature|mybattlefield)!$ controller && counter(1/1,6) all(this) && ability$!name(Discard 3 cards) reject notaTarget(<3>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 creature) ability$!sacrifice notaTarget(<4>creature|mybattlefield)!$ controller && counter(1/1,8) all(this) && ability$!name(Discard 4 cards) reject notaTarget(<4>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 creature) ability$!sacrifice notaTarget(<5>creature|mybattlefield)!$ controller && counter(1/1,10) all(this) && ability$!name(Discard 5 cards) reject notaTarget(<5>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 creature) ability$!sacrifice notaTarget(<6>creature|mybattlefield)!$ controller && counter(1/1,12) all(this) && ability$!name(Discard 6 cards) reject notaTarget(<6>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 creature) ability$!sacrifice notaTarget(<7>creature|mybattlefield)!$ controller && counter(1/1,14) all(this) && ability$!name(Discard 7 cards) reject notaTarget(<7>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 creature) ability$!sacrifice notaTarget(<8>creature|mybattlefield)!$ controller && counter(1/1,16) all(this) && ability$!name(Discard 8 cards) reject notaTarget(<8>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 creature) ability$!sacrifice notaTarget(<9>creature|mybattlefield)!$ controller && counter(1/1,18) all(this) && ability$!name(Discard 9 cards) reject notaTarget(<9>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 creature) ability$!sacrifice notaTarget(<10>creature|mybattlefield)!$ controller && counter(1/1,20) all(this) && ability$!name(Discard 10 cards) reject notaTarget(<10>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 creature) ability$!sacrifice notaTarget(<11>creature|mybattlefield)!$ controller && counter(1/1,22) all(this) && ability$!name(Discard 11 cards) reject notaTarget(<11>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 creature) ability$!sacrifice notaTarget(<12>creature|mybattlefield)!$ controller && counter(1/1,24) all(this) && ability$!name(Discard 12 cards) reject notaTarget(<12>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 creature) ability$!sacrifice notaTarget(<13>creature|mybattlefield)!$ controller && counter(1/1,26) all(this) && ability$!name(Discard 13 cards) reject notaTarget(<13>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 creature) ability$!sacrifice notaTarget(<14>creature|mybattlefield)!$ controller && counter(1/1,28) all(this) && ability$!name(Discard 14 cards) reject notaTarget(<14>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 creature) ability$!sacrifice notaTarget(<15>creature|mybattlefield)!$ controller && counter(1/1,30) all(this) && ability$!name(Discard 15 cards) reject notaTarget(<15>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 creature) ability$!sacrifice notaTarget(<16>creature|mybattlefield)!$ controller && counter(1/1,32) all(this) && ability$!name(Discard 16 cards) reject notaTarget(<16>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 creature) ability$!sacrifice notaTarget(<17>creature|mybattlefield)!$ controller && counter(1/1,34) all(this) && ability$!name(Discard 17 cards) reject notaTarget(<17>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creature) ability$!sacrifice notaTarget(<18>creature|mybattlefield)!$ controller && counter(1/1,36) all(this) && ability$!name(Discard 18 cards) reject notaTarget(<18>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creature) ability$!sacrifice notaTarget(<19>creature|mybattlefield)!$ controller && counter(1/1,38) all(this) && ability$!name(Discard 19 cards) reject notaTarget(<19>*|myhand)!$ opponent +auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creature) ability$!sacrifice notaTarget(<20>creature|mybattlefield)!$ controller && counter(1/1,40) all(this) && ability$!name(Discard 20 cards) reject notaTarget(<20>*|myhand)!$ opponent +text=Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) -- When Tar Fiend enters, target player discards a card for each creature it devoured. mana={5}{B} type=Creature subtype=Elemental @@ -72702,7 +111312,7 @@ toughness=4 [card] name=Taranika, Akroan Veteran abilities=vigilance -auto=_ATTACKING_target(other creature|myBattlefield) transforms((,setpower=4,settoughness=4,newability[untap],newability[indestructible])) ueot +auto=_ATTACKING_target(other creature|myBattlefield) transforms((,setpower=4,settoughness=4,newability[untap],indestructible)) ueot text=Vigilance -- Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible. mana={1}{W}{W} type=Legendary Creature @@ -72734,53 +111344,85 @@ toughness=1 [/card] [card] name=Tariff -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=0]|mybattlefield) transforms((,newability[pay[[{0}]] name(pay 0 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=0]|mybattlefield) transforms((,newability[pay[[{0}]] name(pay 0 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~1 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=1]|mybattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~1 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=1]|mybattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~2 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=2]|mybattlefield) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~2 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=2]|mybattlefield) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~3 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=3]|mybattlefield) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~3 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=3]|mybattlefield) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~4 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=4]|mybattlefield) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~4 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=4]|mybattlefield) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~5 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=5]|mybattlefield) transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~5 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=5]|mybattlefield) transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~6 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=6]|mybattlefield) transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~6 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=6]|mybattlefield) transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~7 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=7]|mybattlefield) transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~7 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=7]|mybattlefield) transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~8 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=8]|mybattlefield) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~8 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=8]|mybattlefield) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~9 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=9]|mybattlefield) transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~9 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=9]|mybattlefield) transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~10 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=10]|mybattlefield) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~10 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=10]|mybattlefield) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~11 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=11]|mybattlefield) transforms((,newability[pay[[{11}]] name(pay 11 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~11 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=11]|mybattlefield) transforms((,newability[pay[[{11}]] name(pay 11 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~12 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=12]|mybattlefield) transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~12 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=12]|mybattlefield) transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~13 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=13]|mybattlefield) transforms((,newability[pay[[{13}]] name(pay 13 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~13 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=13]|mybattlefield) transforms((,newability[pay[[{13}]] name(pay 13 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~14 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=14]|mybattlefield) transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~14 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=14]|mybattlefield) transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~15 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=15]|mybattlefield) transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~15 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=15]|mybattlefield) transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~16 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=16]|mybattlefield) transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~16 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=16]|mybattlefield) transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~17 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=17]|mybattlefield) transforms((,newability[pay[[{17}]] name(pay 17 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~17 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=17]|mybattlefield) transforms((,newability[pay[[{17}]] name(pay 17 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~18 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=18]|mybattlefield) transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~18 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=18]|mybattlefield) transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=19]|mybattlefield) transforms((,newability[pay[[{19}]] name(pay 19 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=19]|mybattlefield) transforms((,newability[pay[[{19}]] name(pay 19 mana) donothing'sacrifice])) oneshot!$ controller -auto=if compare(convertedcost:highest:creature:opponentbattlefield)~morethan~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost>=20]|mybattlefield) transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing'sacrifice])) oneshot!$ opponent -auto=if compare(convertedcost:highest:creature:mybattlefield)~morethan~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost>=20]|mybattlefield) transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing'sacrifice])) oneshot!$ controller -text=Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one. +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=0]|mybattlefield) transforms((,newability[pay[[{0}]] name(pay 0 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=0]|mybattlefield) transforms((,newability[pay[[{0}]] name(pay 0 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~1 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=1]|mybattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~1 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=1]|mybattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~2 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=2]|mybattlefield) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~2 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=2]|mybattlefield) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~3 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=3]|mybattlefield) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~3 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=3]|mybattlefield) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~4 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=4]|mybattlefield) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~4 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=4]|mybattlefield) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~5 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=5]|mybattlefield) transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~5 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=5]|mybattlefield) transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~6 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=6]|mybattlefield) transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~6 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=6]|mybattlefield) transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~7 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=7]|mybattlefield) transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~7 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=7]|mybattlefield) transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~8 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=8]|mybattlefield) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~8 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=8]|mybattlefield) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~9 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=9]|mybattlefield) transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~9 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=9]|mybattlefield) transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~10 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=10]|mybattlefield) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~10 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=10]|mybattlefield) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~11 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=11]|mybattlefield) transforms((,newability[pay[[{11}]] name(pay 11 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~11 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=11]|mybattlefield) transforms((,newability[pay[[{11}]] name(pay 11 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~12 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=12]|mybattlefield) transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~12 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=12]|mybattlefield) transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~13 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=13]|mybattlefield) transforms((,newability[pay[[{13}]] name(pay 13 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~13 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=13]|mybattlefield) transforms((,newability[pay[[{13}]] name(pay 13 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~14 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=14]|mybattlefield) transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~14 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=14]|mybattlefield) transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~15 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=15]|mybattlefield) transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~15 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=15]|mybattlefield) transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~16 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=16]|mybattlefield) transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~16 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=16]|mybattlefield) transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~17 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=17]|mybattlefield) transforms((,newability[pay[[{17}]] name(pay 17 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~17 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=17]|mybattlefield) transforms((,newability[pay[[{17}]] name(pay 17 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~18 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=18]|mybattlefield) transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~18 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=18]|mybattlefield) transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=19]|mybattlefield) transforms((,newability[pay[[{19}]] name(pay 19 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=19]|mybattlefield) transforms((,newability[pay[[{19}]] name(pay 19 mana) donothing?sacrifice])) oneshot!$ controller +auto=if compare(convertedcost:highest:creature:opponentbattlefield)~morethan~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost>=20]|mybattlefield) transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing?sacrifice])) oneshot!$ opponent +auto=if compare(convertedcost:highest:creature:mybattlefield)~morethan~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost>=20]|mybattlefield) transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing?sacrifice])) oneshot!$ controller +text=Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one. mana={1}{W} type=Sorcery [/card] [card] +name=Tarkir Duneshaper +backside=Burnished Dunestomper +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={4}{p(G)}:flip(backside) asSorcery +text={4}{G/P}: Transform Tarkir Duneshaper. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) +mana={W} +type=Creature +subtype=Dog Warrior +power=1 +toughness=2 +[/card] +[card] +name=Tarmogoyf Nest +target=land +auto=teach(land) {1}{G}{T}:create(Tarmogoyf) +text=Enchant land -- Enchanted land has "{1}{G}, {T}: Create a Tarmogoyf token." (It's a {1}{G} Lhurgoyf creature with "Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that power plus 1.") +mana={2}{G} +type=Kindred Enchantment +subtype=Lhurgoyf Aura +[/card] +[card] +name=Tarrian's Soulcleaver +auto=teach(creature) vigilance +auto=teach(creature) @movedto(artifact,creature|graveyard) from(battlefield):counter(1/1) +auto={2}:equip +text=Equipped creature has vigilance. -- Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. -- Equip {2} +mana={1} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] name=Tasha's Hideous Laughter auto=all(*[zpos<=oppototalmana20]|opponentlibrary) moveto(exile) text=Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. @@ -72791,21 +111433,43 @@ type=Sorcery name=Task Mage Assembly auto=aslongas(creature|battlefield) sacrifice <1 auto={2}:damage:1 target(creature) asSorcery -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) damage:1 notatarget(creature|opponentBattlefield)?donothing!$ opponent])) forever asSorcery -text=When there are no creatures on the battlefield, sacrifice Task Mage Assembly. -- {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time he or she could cast a sorcery. +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) damage:1 notaTarget(creature|opponentBattlefield)?donothing!$ opponent])) forever asSorcery +text=When there are no creatures on the battlefield, sacrifice Task Mage Assembly. -- {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time they could cast a sorcery. mana={2}{R} type=Enchantment [/card] [card] name=Taste of Death -auto=sacrifice notatarget(<3>creature|mybattlefield) -auto=ability$! sacrifice notatarget(<3>creature|mybattlefield) !$ opponent -auto=token(Food)*3 +auto=sacrifice notaTarget(<3>creature|mybattlefield) +auto=ability$! sacrifice notaTarget(<3>creature|mybattlefield) !$ opponent +auto=_FOOD_*3 text=Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={4}{B}{B} type=Sorcery [/card] [card] +name=Tatsunari, Toad Rider +auto=@movedTo(enchantment|mystack) restriction{type(Keimi|myBattlefield)~equalto~0}:name(Create Keimi) name(Create Keimi) token(Keimi) +auto={1}{GU}:name(Can be blocked only by flying and reach) transforms((,newability[cantbeblockedby(creature[-flying&-reach])],newability[name(Target another frog) target(other frog|myBattlefield) transforms((,newability[cantbeblockedby(creature[-flying&-reach])])) ueot])) ueot +text=Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life." -- {1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach. +mana={2}{B} +type=Legendary Creature +subtype=Human Ninja +power=3 +toughness=3 +[/card] +[card] +name=Tattered Apparition +abilities=flying +auto={1}{B}:1/1 ueot +text=Flying -- {1}{B}: Tattered Apparition gets +1/+1 until end of turn. +mana={3}{B} +type=Creature +subtype=Shade +power=2 +toughness=2 +[/card] +[card] name=Tattered Mummy auto=_DIES_life:-2 opponent text=When Tattered Mummy dies, each opponent loses 2 life. @@ -72818,7 +111482,7 @@ toughness=2 [card] name=Tatyova, Benthic Druid auto=_LANDFALL_life:1 && draw:1 -text=Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. +text=Whenever a land enters under your control, you gain 1 life and draw a card. mana={3}{G}{U} type=Legendary Creature subtype=Merfolk Druid @@ -72826,6 +111490,17 @@ power=3 toughness=3 [/card] [card] +name=Tatyova, Steward of Tides +auto=lord(creature[land]|myBattlefield) flying +auto=@movedTo(land|myBattlefield) restriction{type(land|myBattlefield)~morethan~6}:target(land|myBattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) forever +text=Land creatures you control have flying. -- Whenever a land enters under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land. +mana={G}{G}{U} +type=Legendary Creature +subtype=Merfolk Druid +power=3 +toughness=3 +[/card] +[card] name=Taunt auto=all(creature|opponentbattlefield) transforms((,newability[phaseaction[my upkeep sourceinplay]:mustattack ueot])) oneshot text=During target player's next turn, creatures that player controls attack you if able. @@ -72833,10 +111508,18 @@ mana={U} type=Sorcery [/card] [card] +name=Taunt from the Rampart +auto=all(creature|opponentBattlefield) _GOAD_ +auto=all(creature|opponentBattlefield) transforms((,newability[counter(0/0.1.Cantblock) notrg],newability[this(counter{0/0.1.Cantblock}>0) cantblock],newability[phaseaction[end next once sourceinplay] counter(0/0.-hascntcantblock.Cantblock) notrg])) forever +text=Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) +mana={3}{R}{W} +type=Sorcery +[/card] +[card] name=Taunting Arbormage kicker={3} auto=if paid(kicker) then target(creature) lure ueot -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- When Taunting Arbormage enters, if it was kicked, all creatures able to block target creature this turn do so. mana={2}{G} type=Creature subtype=Elf Wizard @@ -72844,6 +111527,35 @@ power=2 toughness=3 [/card] [card] +name=Taunting Kobold +abilities=haste +auto=_ATTACKING_ _GOAD_ target(creature|opponentBattlefield) +text=Haste -- Whenever Taunting Kobold attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={R} +type=Creature +subtype=Kobold +power=0 +toughness=1 +[/card] +[card] +name=Taunting Sliver +auto=@movedto(sliver|mybattlefield):name(Goad a creature) target(creature|opponentbattlefield) _GOAD_ +text=Sliver creatures you control have "When this creature enters, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +mana={3}{U} +type=Creature +subtype=Sliver +power=3 +toughness=3 +[/card] +[card] +name=Tavern Brawler +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@each my upkeep:name(Exile top card) name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[name(Commander gets +X/0) target(creature[iscommander]|mybattlefield) manacost/0 ueot])) ueot )!])) +text=Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn." +mana={2}{R} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Tavern Ruffian abilities=daybound backside=Tavern Smasher @@ -72859,7 +111571,7 @@ toughness=5 [/card] [card] name=Tavern Scoundrel -auto=@coinflipped(*|battlefield) result(won) from(controller):name(Create treasures) token(Treasure Sur)*2 +auto=@coinflipped(*|battlefield) result(won) from(controller):name(Create treasures) _TREASURE_*2 auto={1}{T}{S(other *|myBattlefield)}:flipacoin winability donothing winabilityend loseability donothing loseabilityend flipend text=Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with " {T}, Sacrifice this artifact: Add one mana of any color.") -- {1}, {T}, Sacrifice another permanent: Flip a coin. mana={1}{R} @@ -72881,10 +111593,41 @@ power=6 toughness=5 [/card] [card] +name=Tawnos's Tinkering +target=artifact,creature,land|myBattlefield +auto=counter(1/1,2) +auto=untap +auto=if cantargetcard(*[-creature]|*) then becomes(Creature,0/0) forever +text=Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types. +mana={3}{G} +type=Instant +[/card] +[card] +name=Tawnos, Solemn Survivor +auto={2}{T}:name(Create a copy) target(artifact[token]|mybattlefield) clone and!( transforms((,newability[untap],newability[deplete:2 controller])) oneshot )! +auto={1}{W}{U}{B}{T}{S(artifact[token]|mybattlefield)}{S(artifact[token]|mybattlefield)}:name(Exile and copy) target(*[creature;artifact]|mygraveyard) moveto(exile) and!( clone and!( transforms((Artifact)) forever )! )! asSorcery +text={2}, {T}: Create a token that's a copy of up to one target artifact token you control. Mill two cards. -- {1}{W}{U}{B}, {T}, Sacrifice two artifact tokens, Exile an artifact or creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an artifact in addition to its other types. Activate only as a sorcery. +mana={1}{U} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=3 +[/card] +[card] +name=Tawnos, the Toymaker +auto=@movedTo(Beast,Bird|mystack):may name(Copy creature) all(trigger[to]) name(Copy creature) clone and!( transforms((artifact)) forever )! +text=Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.) +mana={3}{G}{U} +type=Legendary Creature +subtype=Human Artificer +power=3 +toughness=5 +[/card] +[card] name=Tazeem Raptor abilities=flying -auto=may moveTo(ownerHand) target(land|myBattlefield) -text=Flying -- When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand. +auto=may moveTo(hand) target(land|myBattlefield) +text=Flying -- When Tazeem Raptor enters, you may return a land you control to its owner's hand. mana={2}{W} type=Creature subtype=Bird @@ -72894,8 +111637,8 @@ toughness=2 [card] name=Tazeem Roilmage kicker={4} -auto=if paid(kicker) then moveTo(myHand) target(*[instant;sorcery]|myGraveyard) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- When Tazeem Whirlwind Mage enters the battlefield, if this creature was kicked, return target instant or sorcery card from your graveyard to your hand. +auto=if paid(kicker) then moveto(hand) target(*[instant;sorcery]|myGraveyard) +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- When Tazeem Whirlwind Mage enters, if this creature was kicked, return target instant or sorcery card from your graveyard to your hand. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -72904,12 +111647,9 @@ toughness=1 [/card] [card] name=Tazri, Beacon of Unity -aicode=activate moveTo(myHand) target(creature[ally;cleric;rogue;warrior;wizard;zpos<=6]|myLibrary) -autocommandzone=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -auto={2U}{2B}{2R}{2G}:name(Reveal six cards from top) reveal:6 optionone name(Get cards) target(creature[ally;cleric;rogue;warrior;wizard]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend +abilities=affinityparty +aicode=activate moveto(hand) target(creature[ally;cleric;rogue;warrior;wizard;zpos<=6]|myLibrary) +auto={2U}{2B}{2R}{2G}:name(Reveal six cards from top) reveal:6 optionone name(Get cards) target(*[ally;cleric;rogue;warrior;wizard]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend text=This spell costs {1} less to cast for each creature in your party. -- {2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. mana={4}{W} type=Legendary Creature @@ -72918,6 +111658,17 @@ power=4 toughness=6 [/card] [card] +name=Tazri, Stalwart Survivor +auto=lord(creature|myBattlefield) transforms((,newability[this(variable{type:creature:mybattlefield}>0) {T}:add{W}],newability[this(variable{type:creature:mybattlefield}>0) {T}:add{G}],newability[this(variable{type:creature:mybattlefield}>0) {T}:add{B}],newability[this(variable{type:creature:mybattlefield}>0) {T}:add{R}],newability[this(variable{type:creature:mybattlefield}>0) {T}:add{U}])) +auto={W}{U}{B}{R}{G}{T}:name(Mill 5 cards) all(*[zposz<=5]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(*[creature]|*) then may name(Return creature to hand) moveto(hand)])) oneshot )! +text=Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability." -- {W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand. +mana={2}{W} +type=Legendary Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] name=Teach by Example auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot text=When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. @@ -72927,16 +111678,32 @@ type=Instant [card] name=Teachings of the Archaics auto=if compare(type:*:opponenthand)~morethan~compare(type:*:myhand) then if compare(type:*:opponenthandminustype:*:myhandminusend)~lessthan~4 then draw:2 controller -auto=if compare(type:*:opponenthandminustype:*:myhandminusend)~morethan~3 then draw:3 controller +auto=if compare(type:*:opponenthandminustype:*:myhandminusend)~morethan~3 then draw:3 controller text=If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. mana={2}{U} type=Sorcery subtype=Lesson [/card] [card] +name=Teachings of the Kirin +backside=Kirin-Touched Orochi +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=deplete:3 controller +auto=token(Spirit,Creature Spirit,1/1) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1) +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Mill three cards. Create a 1/1 colorless Spirit creature token. -- II - Put a +1/+1 counter on target creature you control. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={1}{G} +type=Enchantment +subtype=Saga +[/card] +[card] name=Team Pennant +auto=name(Equip creature token) {1}:rehook target(creature[token]|mybattlefield) asSorcery auto={3}:equip -auto={1}:rehook target(creature[token]|mybattlefield) auto=teach(creature) 1/1 auto=teach(creature) vigilance auto=teach(creature) trample @@ -72949,18 +111716,24 @@ subtype=Equipment name=Team Spirit auto=choice name(Target opponent) all(creature|opponentbattlefield) 1/1 ueot auto=choice name(Target controller) all(creature|mybattlefield) 1/1 ueot -text=All creatures controlled by target player and his or her teammates get +1/+1 until end of turn. +text=All creatures controlled by target player and their teammates get +1/+1 until end of turn. mana={2}{G} type=Instant [/card] [card] +name=Tear Asunder +kicker={1}{B} +auto=ifnot paid(kicker) then moveto(exile) target(artifact,enchantment) +auto=if paid(kicker) then moveto(exile) target(*[-land]) +restriction=type(*[artifact;enchantment])~morethan~0 +text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead. +mana={1}{G} +type=Instant +[/card] +[card] name=Tectonic Giant -aicode=activate target(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[all(*[zpos<=2]|mylibrary) moveto(ownerexile)],newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! -auto=@targeted(this) from(*|opponentcastingzone):name(Choose one) ability$!name(Choose one) choice name(Damage opponent) damage:3 opponent _ choice name(Exile 2 cards) all(mysource) counter(0/0.1.ExileEffect) !$ controller -auto=@combat(attacking) source(this):name(Choose one) ability$!name(Choose one) choice name(Damage opponent) damage:3 opponent _ choice name(Exile 2 cards) all(mysource) counter(0/0.1.ExileEffect) !$ controller -auto=@counteradded(0/0.1.ExileEffect) from(this):name(Exile top 2 cards) reveal:2 optionone name(Choose one card) target(*|reveal) moveto(myexile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! optiononeend optiontwo name(Exile cards) all(*|reveal) moveto(ownerexile) optiontwoend revealend -auto=@counteradded(0/0.1.ExileEffect) from(this):name(Exile top 2 cards) emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent -auto=@counteradded(0/0.1.ExileEffect) from(this):name(Exile top 2 cards) removeallcounters(0/0.1.ExileEffect) +auto=@targeted(this) from(*|opponentcastingzone):name(Choose one) transforms((,newability[choice name(Exile top cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( name(Choose exiled card) target(*[fresh]|myexile) transforms((,newability[canplayfromexile uent])) uent )!],newability[choice name(Damage opponent) damage:3 opponent])) forever +auto=_ATTACKING_name(Choose one) transforms((,newability[choice name(Exile top cards) all(*[zpos<=2]|mylibrary) moveto(myexile) and!( name(Choose exiled card) target(*[fresh]|myexile) transforms((,newability[canplayfromexile uent])) uent )!],newability[choice name(Damage opponent) damage:3 opponent])) forever text=Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, Choose one -- Tectonic Giant deals 3 damage to each opponent. -- Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. mana={2}{R}{R} type=Creature @@ -72969,9 +111742,17 @@ power=3 toughness=4 [/card] [card] +name=Tectonic Hazard +auto=damage:1 opponent +auto=damage:1 all(creature|opponentbattlefield) +text=Tectonic Hazard deals 1 damage to each opponent and each creature they control. +mana={R} +type=Sorcery +[/card] +[card] name=Tectonic Hellion abilities=haste -auto=_ATTACKING_if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then sacrifice target(<2>land|mybattlefield) else ability$!name(Sacrifice 2 lands) notatarget(<2>land|mybattlefield) sacrifice!$ opponent +auto=_ATTACKING_if control more lands then sacrifice notaTarget(<2>land|mybattlefield) else ability$!name(Sacrifice 2 lands) notaTarget(<2>land|mybattlefield) sacrifice!$ opponent text=Haste -- Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands. mana={5}{R}{R} type=Creature @@ -72982,7 +111763,7 @@ toughness=5 [card] name=Tectonic Reformation abilities=cycling -auto=lord(land|myhand) transform((newability[__CYLCLING__({R})])) +auto=lord(land|myhand) transforms((,newability[{R}{cycle}:name(cycling) draw:1])) autohand=__CYCLING__({2}) text=Each land card in your hand has cycling {R}. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{R} @@ -72999,6 +111780,18 @@ power=1 toughness=3 [/card] [card] +name=Teething Wurmlet +auto=aslongas(artifact|mybattlefield) deathtouch >2 +auto=@movedTo(artifact|myBattlefield):life:1 +auto=@movedTo(artifact|myBattlefield) turnlimited:counter(1/1) +text=Teething Wurmlet has deathtouch as long as you control three or more artifacts. -- Whenever an artifact enters under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet. +mana={G} +type=Creature +subtype=Wurm +power=1 +toughness=1 +[/card] +[card] name=Teferi's Ageless Insight auto=replacedraw if compare(currentphase)~equalto~3 then draw:1 noreplace else draw:2 noreplace text=If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. @@ -73009,14 +111802,14 @@ type=Legendary Enchantment name=Teferi's Protection abilities=exiledeath auto=all(*|myBattlefield) phaseout -auto=token(Teferi's Protection,Emblem,0/0,indestructible,shroud,cantchangelife,controllershroud,notrigger) and!( transforms((,newability[@each my untap:sacrifice])) forever )! +auto=token(Teferi's Protection,Emblem,0/0,indestructible,shroud,cantchangelife,controllershroud,playershroud,notrigger) and!( transforms((,newability[preventalldamage to(controller) from(*|opponentzones)],newability[preventalldamage to(controller) from(*|myzones)],newability[@each my untap:sacrifice])) forever )! text=Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) -- Exile Teferi's Protection. mana={2}{W} type=Instant [/card] [card] name=Teferi's Protege -auto={1}{U}{T}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) oneshot +auto={1}{U}{T}:_LOOT_ text={1}{U}, {T}: Draw a card, then discard a card. mana={2}{U} type=Creature @@ -73037,25 +111830,24 @@ toughness=6 [card] name=Teferi's Time Twist target=*|mybattlefield -auto=(blink)ueot -text=Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it. +auto=if cantargetcard(creature) then (blink)ueot return(counter(1/1)) else (blink)ueot +text=Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it. mana={1}{U} type=Instant [/card] [card] name=Teferi's Tutelage -auto=draw:1 controller && transforms((,newability[target(*|myhand) reject])) oneshot +auto=_LOOT_ auto=@drawof(player):deplete:2 opponent -text=When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. -- Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) +text=When Teferi's Tutelage enters, draw a card, then discard a card. -- Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) mana={2}{U} type=Enchantment [/card] [card] name=Teferi's Wavecaster abilities=flash -auto=choice name(Search Library) may moveto(myHand) target(Teferi^ Timeless Voyager|myLibrary) && shuffle -auto=choice name(Search Graveyard) may moveto(myHand) target(Teferi^ Timeless Voyager|myGraveyard) -text=Flash -- When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle it. +auto=may name(Search library or graveyard) moveto(hand) target(Teferi^ Timeless Voyager|myLibrary,myGraveyard) +text=Flash -- When Teferi's Wavecaster enters, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{U}{U} type=Creature subtype=Merfolk Wizard @@ -73067,7 +111859,7 @@ name=Teferi, Mage of Zhalfir abilities=flash auto=lord(creature|mycastingzone) flash auto=this(variable{controllerturn}>0) maxCast(*)0 opponent -text=Flash (You may cast this spell any time you could cast an instant.) -- Creature cards you own that aren't on the battlefield have flash. -- Each opponent can cast spells only any time he or she could cast a sorcery. +text=Flash (You may cast this spell any time you could cast an instant.) -- Creature cards you own that aren't on the battlefield have flash. -- Each opponent can cast spells only any time they could cast a sorcery. mana={2}{U}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -73075,6 +111867,30 @@ power=3 toughness=4 [/card] [card] +name=Tegwyll, Duke of Splendor +abilities=deathtouch,flying +auto=lord(other faerie|myBattlefield) 1/1 +auto=@movedTo(other Faerie|graveyard) from(mybattlefield):draw:1 && life:-1 +text=Flying, deathtouch -- Other Faeries you control get +1/+1. -- Whenever another Faerie you control dies, you draw a card and you lose 1 life. +mana={1}{U}{B} +type=Legendary Creature +subtype=Faerie Noble +power=2 +toughness=3 +[/card] +[card] +name=Tekuthal, Inquiry Dominus +abilities=flying +auto=@proliferateof(player) except(this):name(Proliferate twice) name(Proliferate twice) notaTarget(proliferation) proliferate +auto=this(variable{totcntallanycnt}>2) {1}{p(U)}{p(U)}:name(Remove 3 counters) transforms((,newability[thisforeach(variable{3}) ability$!name(Remove a counter) name(Remove a counter) target(other *[counter{any}]|battlefield) removesinglecountertype(1)!$ controller],newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>=1) indestructible])) forever +text=Flying -- If you would proliferate, proliferate twice instead. -- {1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal, Inquiry Dominus. ({U/P} can be paid with either {U} or 2 life.) +mana={2}{U}{U} +type=Legendary Creature +subtype=Phyrexian Horror +power=3 +toughness=5 +[/card] +[card] name=Telepathy abilities=showopponenthand text=Your opponents play with their hands revealed. @@ -73089,8 +111905,20 @@ mana={3}{W} type=Enchantment [/card] [card] +name=Temmet, Naktamun's Will +abilities=menace,vigilance +auto=@each my blockers:_LOOT_ +auto=@drawof(player):all(zombie|myBattlefield) 1/1 ueot +text=Vigilance, menace -- Whenever you attack, draw a card, then discard a card. -- Whenever you draw a card, Zombies you control get +1/+1 until end of turn. +mana={2}{W}{U}{B} +type=Legendary Creature +subtype=Zombie Wizard +power=4 +toughness=4 +[/card] +[card] name=Temmet, Vizier of Naktamun -auto=@each my combatbegins:target(creature[token]|mybattlefield) transforms((,newability[1/1],newability[unblockable])) ueot +auto=@each my combatbegins:target(creature[token]|mybattlefield) transforms((,newability[1/1],unblockable)) ueot autograveyard={3}{W}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery text=At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. -- Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) mana={W}{U} @@ -73100,6 +111928,17 @@ power=2 toughness=2 [/card] [card] +name=Temperamental Oozewagg +auto={2}{G}:_ADAPT2_ +auto=lord(creature[modified]|myBattlefield) trample +text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) +mana={3}{G} +type=Creature +subtype=Ooze Brushwagg +power=4 +toughness=4 +[/card] +[card] name=Tempered Sliver auto=all(creature[sliver]|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):counter(1/1)])) text=Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it." @@ -73111,8 +111950,8 @@ toughness=2 [/card] [card] name=Tempered Veteran -auto={W}{T}:counter(1/1,1) target(creature[counter{1/1.1}]) -auto={4}{W}{W}{T}: counter(1/1,1) target(creature) +auto={W}{T}:counter(1/1) target(creature[counter{1/1.1}]) +auto={4}{W}{W}{T}: counter(1/1) target(creature) text={W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it. -- {4}{W}{W}, {T}: Put a +1/+1 counter on target creature. mana={1}{W} type=Creature @@ -73121,9 +111960,26 @@ power=1 toughness=2 [/card] [card] +name=Tempered in Solitude +auto=@combat(attackedalone) source(creature|myBattlefield):moveto(exile) and!(transforms((,canplayfromexile)) ueot)! all(*[zpos=1]|mylibrary) +text=Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Tempest Angler +auto=@movedTo(*[-creature]|mystack):counter(1/1) +text=Whenever you cast a noncreature spell, put a +1/+1 counter on Tempest Angler. +mana={1}{UR}{UR} +type=Creature +subtype=Otter Wizard +power=2 +toughness=2 +[/card] +[card] name=Tempest Caller auto=tap all(creature|opponentbattlefield) -text=When Tempest Caller enters the battlefield, tap all creatures target opponent controls. +text=When Tempest Caller enters, tap all creatures target opponent controls. mana={2}{U}{U} type=Creature subtype=Merfolk Wizard @@ -73142,6 +111998,17 @@ power=0 toughness=4 [/card] [card] +name=Tempest Harvester +auto=alterenergy:2 controller +auto={T}{E:1}:_LOOT_ +text=When Tempest Harvester enters, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=1 +[/card] +[card] name=Temple Altisaur auto=lord(other dinosaur|mybattlefield) transforms((,newability[undamageable],newability[_ENRAGE_0/-1 ueot])) text=If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. @@ -73154,7 +112021,7 @@ toughness=4 [card] name=Temple Thief auto=cantbeblockedby(creature[auras>=1]) -auto=cantbeblockedby(enchantment creature) +auto=cantbeblockedby(enchantment) text=Temple Thief can't be blocked by enchanted creatures or enchantment creatures. mana={1}{B} type=Creature @@ -73166,33 +112033,81 @@ toughness=2 name=Temple of Aclazotz auto={T}:Add{B} auto={T}{S(creature|mybattlefield)}:life:storedtoughness -text=(Transforms from Arguel's Blood Fast.) -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. +text=(Transforms from Arguel's Blood Fast.) -- {T}: Add {B}. -- {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. type=Legendary Land [/card] [card] +name=Temple of Cyclical Time +backside=Ojer Pakpatiq, Deepest Epoch +auto={T}:Add{U} && counter(0/0,-1,Epoch) +auto=this(counter{0/0.1.Epoch}=0) {2}{U}{T}:flip(backside) assorcery +text=(Transforms from Ojer Pakpatiq, Deepest Epoch.) -- {T}: Add {U}. Remove a time counter from Temple of Cyclical Time. -- {2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery. +type=Land +[/card] +[card] name=Temple of the Dragon Queen auto=if compare(type:dragon:myhand)~equalto~0 then tap(noevent) auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend -text=As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon. -- As Temple of the Dragon Queen enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color. +text=As Temple of the Dragon Queen enters, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters tapped unless you revealed a Dragon card this way or you control a Dragon. -- As Temple of the Dragon Queen enters, choose a color. -- {T}: Add one mana of the chosen color. type=Land [/card] [card] +name=Temporal Cleansing +other={convoke} name(Convoke) +target=*[-land] +auto=transforms((,newability[choice name(Put on bottom) bottomoflibrary],newability[choice name(Put second from the top) placefromthetop(2)])) oneshot +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- The owner of target nonland permanent puts it into their library second from the top or on the bottom. +mana={3}{U} +type=Sorcery +[/card] +[card] name=Temporal Extortion auto=ability$!name(Choose one) choice name(Pay half life and counter) life:-halfdownlifetotal controller _ choice name(Extra turn) turns:+1 opponent!$ opponent -text=When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. -- Take an extra turn after this one. +text=When you cast Temporal Extortion, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion. -- Take an extra turn after this one. mana={B}{B}{B}{B} type=Sorcery [/card] [card] name=Temporal Machinations target=creature -auto=moveTo(ownerHand) -auto=aslongas(artifact|myBattlefield) draw:1 +auto=moveTo(hand) +auto=aslongas(artifact|myBattlefield) draw:1 controller text=Return target creature to its owner's hand. If you control an artifact, draw a card. mana={2}{U} type=Sorcery [/card] [card] +name=Temporary Lockdown +auto=choice (blink)forsrc all(*[-land;manacost<=2]) +text=When Temporary Lockdown enters, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Tempt with Bunnies +auto=_RABBITTOKEN_ +auto=ability$! may _RABBITTOKEN_ && _RABBITTOKEN_ opponent !$ opponent +text=Tempting offer - Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Tempt with Glory +auto=counter(1/1) all(creature|myBattlefield) +auto=ability$! may counter(1/1) all(creature|myBattlefield) && counter(1/1) all(creature|opponentBattlefield) !$ opponent +text=Tempting offer - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control. +mana={5}{W} +type=Sorcery +[/card] +[card] +name=Tempt with Vengeance +auto=create(elemental:creature elemental:1/1:red:haste)*X +auto=ability$! may create(elemental:creature elemental:1/1:red:haste)*X && create(elemental:creature elemental:1/1:red:haste)*X opponent !$ opponent +text=Tempting offer - Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste. +mana={X}{R} +type=Sorcery +[/card] +[card] name=Tempted by the Oriq target=*[creature;planeswalker;manacost<=3]|opponentbattlefield auto=moveto(mybattlefield) @@ -73202,16 +112117,16 @@ type=Sorcery [/card] [card] name=Tempting Contract -auto=@each my upkeep:if compare(genrand2)~equalto~0 then token(Treasure Sur) && token(Treasure Sur) opponent +auto=@each my upkeep:if compare(genrand2)~equalto~0 then _TREASURE_ && _TREASURE_ opponent text=At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token. mana={4} type=Artifact [/card] [card] name=Tempting Witch -auto=token(Food) +auto=_FOOD_ auto={2}{T}{S(food|myBattlefield)}:life:-3 target(player) -text=When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, {T}, Sacrifice a Food: Target player loses 3 life. +text=When Tempting Witch enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, {T}, Sacrifice a Food: Target player loses 3 life. mana={2}{B} type=Creature subtype=Human Warlock @@ -73222,7 +112137,7 @@ toughness=3 name=Temur Charger facedown={3} autofacedown=aslongas(*[green]|myhand) {0}:name(Reveal green card and turn) morph -autofaceup=name(Creature gains trample) target(creature) transforms((,newability[trample])) ueot +autofaceup=name(Creature gains trample) target(creature) trample ueot text=Morph-Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Temur Charger is turned face up, target creature gains trample until end of turn. mana={1}{G} type=Creature @@ -73245,7 +112160,7 @@ toughness=4 name=Tenacious Pup auto=life:1 controller auto=emblem transforms((,newability[@movedto(creature|mybattlefield) turnlimited:name(Gains counters) all(trigger[to]) name(Gains counters) transforms((,newability[counter(1/1)],newability[counter(0/0.1.Trample)],newability[this(counter{0/0.1.Trample}>=1) trample],newability[counter(0/0.1.Vigilance)],newability[this(counter{0/0.1.Vigilance}>=1) vigilance])) forever])) ueot -text=When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it. +text=When Tenacious Pup enters, you gain 1 life. When you cast your next creature spell, that creature enters with an additional +1/+1 counter, trample counter, and vigilance counter on it. mana={G} type=Creature subtype=Wolf @@ -73253,18 +112168,47 @@ power=1 toughness=2 [/card] [card] +name=Tenacious Underdog +other={2}{B}{B}{L:2} name(Blitz) +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery +autograveyard={2}{B}{B}{L:2} name(Blitz) moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery +text=Blitz-{2}{B}{B}, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) -- You may cast Tenacious Underdog from your graveyard using its blitz ability. +mana={1}{B} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] name=Tend the Pests -auto=thisforeach(storedpower>0) token(Pest,Creature Pest,1/1,black,green) and!( transforms((,newability[_DIES_life:1 controller])) forever )! +auto=token(Pest,Creature Pest,1/1,black,green)*storedpower and!( transforms((,newability[_DIES_life:1 controller])) forever )! text=As an additional cost to cast this spell, sacrifice a creature. -- Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power. mana={B}{G}{S(creature|mybattlefield)} type=Instant [/card] [card] +name=Tender Wildguide +kicker={2} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +auto={T}:counter(1/1) +text=Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- {T}: Add one mana of any color. -- {T}: Put a +1/+1 counter on this creature. +mana={1}{G} +type=Creature +subtype=Possum Druid +power=2 +toughness=2 +[/card] +[card] name=Tendershoot Dryad auto=_ASCEND_ auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_ auto=_CITY'S_BLESSING_ lord(Saproling|myBattlefield) 2/2 -auto=@each upkeep:create(saproling:creature saproling:1/1:green) +auto=@each upkeep:_SAPROLINGTOKEN_ text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of each upkeep, create a 1/1 green Saproling creature token. -- Saprolings you control get +2/+2 as long as you have the city's blessing. mana={4}{G} type=Creature @@ -73273,6 +112217,16 @@ power=2 toughness=2 [/card] [card] +name=Tendril of the Mycotyrant +auto={5}{G}{G}:target(land[-creature]|myBattlefield) then transforms((Creature Fungus,setpower=0,settoughness=0,newability[counter(1/1.7)],haste)) forever +text={5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land. +mana={1}{G} +type=Creature +subtype=Fungus Wizard +power=2 +toughness=2 +[/card] +[card] name=Tentacle,Nad type=Creature subtype=Tentacle @@ -73284,7 +112238,7 @@ color=blue name=Tentative Connection anyzone=if type(creature[menace]|myBattlefield)~morethan~0 then changecost(colorless:-3) forcedalive target=creature -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=This spell costs {3} less to cast if you control a creature with menace. -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. mana={3}{R} type=Sorcery @@ -73292,7 +112246,7 @@ type=Sorcery [card] name=Tenth District Guard auto=target(creature) 0/1 ueot -text=When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. +text=When Tenth District Guard enters, target creature gets +0/+1 until end of turn. mana={1}{W} type=Creature subtype=Human Soldier @@ -73303,7 +112257,7 @@ toughness=2 name=Tenth District Legionnaire abilities=haste aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_HEROIC_counter(1/1) && _SCRY_(1) +auto=_HEROIC_counter(1/1) && _SCRY1_ text=Haste -- Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1. mana={R}{W} type=Creature @@ -73326,7 +112280,7 @@ toughness=3 name=Tenured Inkcaster auto=ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature|battlefield) counter(1/1)!$ controller auto=@combat(attacking) source(creature[counter{1/1}]|myBattlefield):life:-1 opponent && life:1 controller -text=When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature. -- Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life. +text=When Tenured Inkcaster enters, put a +1/+1 counter on target creature. -- Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life. mana={4}{B} type=Creature subtype=Vampire Warlock @@ -73334,8 +112288,20 @@ power=2 toughness=2 [/card] [card] +name=Tenured Oilcaster +abilities=menace +auto=aslongas(*|opponentGraveyard) 3/0 >7 +auto=@combat(attacking,blocking) source(this):all(player) deplete:1 +text=Menace (This creature can't be blocked except by two or more creatures.) -- Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard. -- Whenever Tenured Oilcaster attacks or blocks, each player mills a card. +mana={3}{B} +type=Creature +subtype=Phyrexian Wizard +power=2 +toughness=4 +[/card] +[card] name=Tergrid's Lantern -auto={T}:target(player) ability$!name(Choose one) choice name(Loose 3 life) life:-3 controller _ choice name(Discard a card) reject notatarget(*|myhand) _ choice name(Sacrifice non-land permanent) sacrifice notatarget(*[-land]|mybattlefield)!$ targetedplayer +auto={T}:target(player) ability$!name(Choose one) choice name(Lose 3 life) life:-3 controller _ choice name(Discard a card) reject notaTarget(*|myhand) _ choice name(Sacrifice non-land permanent) sacrifice notaTarget(*[-land]|mybattlefield)!$ targetedplayer auto={3}{B}:untap all(this) text={T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. -- {3}{B}: Untap Tergrid's Lantern. // {3}{B}{B} Tergrid, God of Fright mana={3}{B} @@ -73344,10 +112310,10 @@ type=Legendary Artifact [card] name=Tergrid's Shadow abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={2}{B}{B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) -auto=ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) sacrifice notatarget(<2>creature|mybattlefield)!$ opponent -auto=ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) sacrifice notatarget(<2>creature|mybattlefield)!$ controller +auto=ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) sacrifice notaTarget(<2>creature|mybattlefield)!$ opponent +auto=ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) sacrifice notaTarget(<2>creature|mybattlefield)!$ controller text=Each player sacrifices two creatures. -- Foretell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3}{B}{B} type=Instant @@ -73370,6 +112336,25 @@ power=4 toughness=5 [/card] [card] +name=Terisian Mindbreaker +auto=_ATTACKING_deplete:halfuptype:*:opponentLibrary opponent +autograveyard={1}{U}{U}{U}:_UNEARTH_ +text=Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up. -- Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={7} +type=Artifact Creature +subtype=Juggernaut +power=6 +toughness=4 +[/card] +[card] +name=Terisiare's Devastation +auto=life:-fullpaid controller +auto=token(Powerstone)*fullpaid and!( tap(noevent) )! && ability$!name(Creature gain -1/-1) foreach(artifact|mybattlefield) all(creature|battlefield) -1/-1 ueot!$ controller +text=You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={X}{2}{B}{B} +type=Sorcery +[/card] +[card] name=Terminal Agony target=creature abilities=madness @@ -73380,6 +112365,18 @@ mana={2}{B}{R} type=Sorcery [/card] [card] +name=Termination Facilitator +auto={T}:name(Put bounty counter) target(*[creature;planeswalker]|battlefield) counter(0/0,1,Bounty) asSorcery +auto=@damaged(planeswalker[counter{0/0.1.Bounty}]|opponentbattlefield):name(Destroy planeswalker) all(trigger[to]) destroy +auto=@damaged(creature[counter{0/0.1.Bounty}]|opponentbattlefield):name(Destroy creature) all(trigger[to]) destroy +text={T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery. -- Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it. +mana={1}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=3 +[/card] +[card] name=Terramorph auto=name(Search library) target(land[basic]|mylibrary) moveto(myBattlefield) and!( shuffle )! auto=_REBOUND_ @@ -73388,10 +112385,18 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Terrian, World Tyrant +mana={2}{G}{G}{G} +type=Legendary Creature +subtype=Dinosaur Ooze +power=9 +toughness=7 +[/card] +[card] name=Territorial Allosaurus kicker={2}{G} -auto=if paid(kicker) then transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature. +auto=if paid(kicker) then _FIGHT_ +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Territorial Allosaurus enters, if it was kicked, it fights another target creature. mana={2}{G}{G} type=Creature subtype=Dinosaur @@ -73400,9 +112405,9 @@ toughness=5 [/card] [card] name=Territorial Boar -auto=@movedTo(creature[power>=4|myBattlefield):+1/+1 ueot -auto=@movedTo(creature[power>=4|myBattlefield):vigilance ueot -text=Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. +auto=@movedTo(creature[power>=4]|myBattlefield):+1/+1 ueot +auto=@movedTo(creature[power>=4]|myBattlefield):vigilance ueot +text=Whenever a creature with power 4 or greater enters under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. mana={1}{G} type=Creature subtype=Boar @@ -73442,10 +112447,20 @@ power=* toughness=* [/card] [card] +name=Territorial Maro +anyzone=pbasiclandtypespluspbasiclandtypesplusend/pbasiclandtypespluspbasiclandtypesplusend cdaactive +text=Domain - Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. +mana={4}{G} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] name=Territorial Scythecat abilities=trample -auto=_LANDFALL_counter(1/1,1) -text=Trample -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat. +auto=_LANDFALL_counter(1/1) +text=Trample -- Landfall - Whenever a land enters under your control, put a +1/+1 counter on Territorial Scythecat. mana={2}{G} type=Creature subtype=Cat @@ -73453,10 +112468,41 @@ power=2 toughness=1 [/card] [card] +name=Territorial Witchstalker +abilities=defender +auto=@each my combatbegins:if type(creature[power>=4]|mybattlefield)~morethan~0 then canattack ueot +auto=@each my combatbegins:if type(creature[power>=4]|mybattlefield)~morethan~0 then 1/0 ueot +text=Defender -- At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender. +mana={1}{G} +type=Creature +subtype=Wolf +power=2 +toughness=3 +[/card] +[card] +name=Terror Ballista +abilities=menace +auto=_ATTACKING_may sacrifice notaTarget(other creature|myBattlefield) && transforms((,newability[target(creature|opponentBattlefield) destroy])) ueot +autograveyard={3}{B}{B}:_UNEARTH_ +text=Menace -- Whenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls. -- Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={7} +type=Artifact Creature +subtype=Construct +power=5 +toughness=3 +[/card] +[card] +name=Terror Tide +auto=foreach(*[-instant;-sorcery]|myGraveyard) -1/-1 all(creature) +text=Fathomless descent - All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] name=Terror of Mount Velus abilities=flying,double strike -auto=lord(creatures|myBattlefield) double strike ueot oneshot -text=Flying, double strike -- When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. +auto=all(creature|myBattlefield) double strike +text=Flying, double strike -- When Terror of Mount Velus enters, creatures you control gain double strike until end of turn. mana={5}{R}{R} type=Creature subtype=Dragon @@ -73464,11 +112510,22 @@ power=5 toughness=5 [/card] [card] +name=Terror of Towashi +abilities=deathtouch +auto=_ATTACKING_pay({3}{B}) target(creature|mygraveyard) moveTo(mybattlefield) and!(becomes(Phyrexian) forever)! +text=Deathtouch -- Whenever Terror of Towashi attacks, you may pay {3}{B}. When you do, return target creature card from your graveyard to the battlefield. It's a Phyrexian in addition to its other types. +mana={2}{B}{B} +type=Creature +subtype=Phyrexian Ogre +power=4 +toughness=3 +[/card] +[card] name=Terror of the Peaks abilities=flying auto=@targeted(this) from(*|opponentzones):life:-3 opponent -auto=@movedTo(creature|mybattlefield):all(trigger[to]) transforms((,newability[name(Deals damages to any target) name(Deals damages to any target) target(player^creature^planeswalker) dynamicability])) oneshot -text=Flying -- Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast. -- Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target. +auto=@movedTo(creature|mybattlefield):all(trigger[to]) transforms((,newability[name(Deals damage to any target) name(Deals damage to any target) target(anytarget) dynamicability])) oneshot +text=Flying -- Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast. -- Whenever another creature enters under your control, Terror of the Peaks deals damage equal to that creature's power to any target. mana={3}{R}{R} type=Creature subtype=Dragon @@ -73476,10 +112533,25 @@ power=5 toughness=4 [/card] [card] +name=Tesak, Judith's Hellhound +auto=may counter(1/1) +auto=this(counter{1/1.1}>=1) cantblock +auto=@movedTo(other dog|myBattlefield):may all(trigger) counter(1/1) +auto=lord(other dog|myBattlefield) transforms((,newability[this(counter{1/1.1}>=1) cantblock])) +auto=lord(creature[[counter{any}]]|myBattlefield) haste +auto=_ATTACKING_foreach(creature[attacking]) choose Add{R} +text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- Other Dogs you control have unleash. -- Creatures you control with counters on them have haste. -- Whenever Tesak, Judith's Hellhound attacks, add {R} for each attacking creature. +mana={3}{R} +type=Legendary Creature +subtype=Elemental Dog +power=3 +toughness=3 +[/card] +[card] name=Teshar, Ancestor's Apostle abilities=flying -auto=@movedTo(*[artifact;legendary;saga]|mystack):target(creature[manacost<=3]|myGraveyard) moveTo(mybattlefield) -text=Flying -- Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) +auto=_CASTHISTORIC_target(creature[manacost<=3]|myGraveyard) moveTo(mybattlefield) +text=Flying -- Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) mana={3}{W} type=Legendary Creature subtype=Bird Cleric @@ -73489,7 +112561,7 @@ toughness=2 [card] name=Test of Faith target=creature -auto=transforms((,newability[@counteradded(1/1) from(this) restriction{compare(hascnt11)~morethan~2}:name(Effect ends) removeallcounters(0/0.1.FaithEffect)],newability[counter(0/0.1.FaithEffect)],newability[this(counter{0/0.1.FaithEffect}>0) vigor],newability[@each endofturn restriction{compare(hascntfaitheffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.FaithEffect)])) ueot +auto=transforms((,newability[@counteradded(1/1) from(this) restriction{compare(hascnt11)~morethan~2}:name(Effect ends) removeallcounters(0/0.1.FaithEffect)],newability[counter(0/0.1.FaithEffect)],newability[this(counter{0/0.1.FaithEffect}>0) vigor],newability[@each end restriction{compare(hascntfaitheffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.FaithEffect)])) ueot text=Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way. mana={1}{W} type=Instant @@ -73503,6 +112575,16 @@ mana={1}{U} type=Instant [/card] [card] +name=Testament Bearer +auto=_DIES_name(look) reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=When Testament Bearer dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. +mana={3}{B} +type=Creature +subtype=Phyrexian Warrior +power=4 +toughness=1 +[/card] +[card] name=Tetsuko Umezawa, Fugitive auto=lord(creature[power<=1]|myBattlefield) unblockable auto=lord(creature[toughness<=1]|myBattlefield) unblockable @@ -73518,7 +112600,7 @@ name=Tetzimoc, Primal Death abilities=deathtouch autohand={B} restriction{myturnonly}:name(Put a prey counter on target creature) name(Put a prey counter on target creature) target(creature) counter(0/0,1,Prey) auto=all(creature[counter{0/0.1.Prey}]|battlefield) destroy -text=Deathtouch -- {B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate this ability only during your turn. -- When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it. +text=Deathtouch -- {B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate this ability only during your turn. -- When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it. mana={4}{B}{B} type=Legendary Creature subtype=Elder Dinosaur @@ -73528,7 +112610,7 @@ toughness=6 [card] name=Teyo's Lightshield auto=counter(1/1) target(creature|myBattlefield) -text=When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control. +text=When Teyo's Lightshield enters, put a +1/+1 counter on target creature you control. mana={2}{W} type=Creature subtype=Illusion @@ -73547,21 +112629,33 @@ power=2 toughness=4 [/card] [card] +name=Teysa, Opulent Oligarch +abilities=deathtouch +auto=@each my end:if compare(oplifelost)~morethan~0 then _CLUE_ +auto=@movedTo(graveyard) from(Clue|myBattlefield) turnlimited:create(spirit:creature spirit:1/1:white:black:flying) +text=Deathtouch -- At the beginning of your end step, investigate for each opponent who lost life this turn. -- Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. +mana={1}{W}{B} +type=Legendary Creature +subtype=Human Advisor +power=2 +toughness=3 +[/card] +[card] name=Tezzeret's Betrayal target=creature auto=destroy -auto=choice name(Search Library) may moveto(myhand) target(Tezzeret^ Master of Metal|myLibrary) && shuffle -auto=choice name(Search Graveyard) may moveto(myhand) target(Tezzeret^ Master of Metal|myGraveyard) +auto=choice name(Search Library) may moveto(hand) target(Tezzeret^ Master of Metal|myLibrary) +auto=choice name(Search Graveyard) may moveto(hand) target(Tezzeret^ Master of Metal|myGraveyard) text=Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{U}{B} type=Sorcery [/card] [card] name=Tezzeret's Gatebreaker -aicode=activate target(*[blue;artifact;zpos<=5]|mylibrary) moveto(myhand) -auto=name(look) reveal:5 optionone name(Get blue or artifact card) target(*[blue;artifact]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -auto={5}{U}{T}{S}:all(creature|mybattlefield) transforms((,newability[unblockable])) ueot -text=When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- {5}{U}, {T}, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn. +aicode=activate target(*[blue;artifact;zpos<=5]|mylibrary) moveto(hand) +auto=name(look) reveal:5 optionone name(Get blue or artifact card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +auto={5}{U}{T}{S}:all(creature|mybattlefield) unblockable +text=When Tezzeret's Gatebreaker enters, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- {5}{U}, {T}, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn. mana={4} type=Artifact [/card] @@ -73576,9 +112670,23 @@ power=3 toughness=1 [/card] [card] +name=Thalia and The Gitrog Monster +abilities=deathtouch,first strike +auto=maxPlay(land)+1 +auto=lord(*[recent;land;-basic]|opponentbattlefield) transforms((,newability[tap(noevent)])) +auto=lord(*[recent;creature]|opponentbattlefield) transforms((,newability[tap(noevent)])) +auto=_ATTACKING_transforms((,newability[sacrifice notaTarget(*[creature;land]|myBattlefield)],newability[draw:1])) oneshot +text=First strike, deathtouch -- You may play an additional land on each of your turns. -- Creatures and nonbasic lands your opponents control enter the battlefield tapped. -- Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card. +mana={1}{W}{B}{G} +type=Legendary Creature +subtype=Human Frog Horror +power=4 +toughness=4 +[/card] +[card] name=Thalia's Geistcaller abilities=lifelink -auto=@movedTo(*|stack) from(mygraveyard):token(Spirit,Creature Spirit,1/1,white,flying) +auto=@movedTo(*|stack) from(mygraveyard):_SPIRITTOKEN_ auto={S(creature[spirit]|myBattlefield)}:indestructible ueot text=Lifelink -- Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying. -- Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn. mana={2}{W} @@ -73589,7 +112697,7 @@ toughness=1 [/card] [card] name=Thalisse, Reverent Medium -auto=@each endofturn:token(Spirit,Creature Spirit,1/1,flying)*type:*[token;fresh]:mybattlefield +auto=@each end:token(Spirit,Creature Spirit,1/1,flying)*type:*[token;fresh]:mybattlefield text=At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn. mana={3}{W}{B} type=Legendary Creature @@ -73599,7 +112707,7 @@ toughness=4 [/card] [card] name=Thallid Omnivore -auto={1}{S(other creature|mybattlefield)}:+2/+2 ueot +auto={1}{S(other creature[-saproling]|mybattlefield)}:+2/+2 ueot auto={1}{S(other creature[saproling]|mybattlefield)}:+2/+2 && life:2 text={1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life. mana={3}{B} @@ -73632,8 +112740,8 @@ toughness=5 [/card] [card] name=Thassa's Intervention -aicode=activate target(*[zpos<=X]|mylibrary) moveto(myhand) and!( all(*[zpos<=X]) moveto(myreveal) and!( bottomoflibrary )! )! -auto=choice name(Look X cards) reveal:X optionone name(Get 2 cards) target(*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[zpos<=X]|mylibrary) moveto(hand) and!( all(*[zpos<=X]) moveto(myreveal) and!( bottomoflibrary )! )! +auto=choice name(Look X cards) reveal:X optionone name(Get 2 cards) target(*|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend auto=choice name(Counter target spell) target(*|stack) transforms((,newability[pay[[{value:twicestoredx}]] name(pay {X}{X} mana) donothing?fizzle])) oneshot text=Choose one -- Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. -- Counter target spell unless its controller pays twice {X}. mana={X}{U}{U} @@ -73641,11 +112749,12 @@ type=Instant [/card] [card] name=Thassa's Oracle -aicode=activate target(*[zpos<=manaU]|mylibrary) moveto(mylibrary) -auto=name(Look X cards) reveal:manaU optionone name(Get a Card) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo target(*|reveal) bottomoflibrary optiontwoend revealend -auto=if compare(restriction[*|zpos>=manaU]) then wingame -text=When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -mana={1}{U} +aicode=activate target(*[zpos<=type:manaU]|mylibrary) moveto(mylibrary) +auto=name(Look X cards) reveal:type:manaU optionone name(Get a Card) target(*|reveal) moveto(mylibrary) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +auto=if type(*|mylibrary)~lessthan~type:manaU then wingame +auto=if type(*|mylibrary)~equalto~type:manaU then wingame +text=When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) +mana={U}{U} type=Creature subtype=Merfolk Wizard power=1 @@ -73667,9 +112776,9 @@ toughness=5 [/card] [card] name=Thaumatic Compass -auto={3}{T}:moveto(myhand) target(basic|mylibrary) -auto=@each my endofturn:if type(land|mybattlefield)~morethan~6 then flip(Spires of Orazca) -text={3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass. +auto={3}{T}:moveto(hand) target(basic|mylibrary) +auto=@each my end:if type(land|mybattlefield)~morethan~6 then flip(Spires of Orazca) +text={3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass. mana={2} type=Artifact [/card] @@ -73677,8 +112786,8 @@ type=Artifact name=Thaumaturge's Familiar abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Thaumaturge's Familiar enters the battlefield, scry 1. +auto=_SCRY1_ +text=Flying -- When Thaumaturge's Familiar enters, scry 1. mana={3} type=Artifact Creature subtype=Bird @@ -73698,11 +112807,24 @@ type=Enchantment subtype=Saga [/card] [card] +name=The Ancient One +auto=aslongas(*[-instant;-sorcery]|myGraveyard) cantattack <8 +auto=aslongas(*[-instant;-sorcery]|myGraveyard) cantpwattack <8 +auto=aslongas(*[-instant;-sorcery]|myGraveyard) cantblock <8 +auto={2}{U}{B}:draw:1 && transforms((,newability[target(*|myhand) transforms((,newability[reject],newability[target(player) deplete:manacost targetedplayer]))])) forever +text=Descend 8 - The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard. -- {2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value. +mana={U}{B} +type=Legendary Creature +subtype=Spirit God +power=8 +toughness=8 +[/card] +[card] name=The Antiquities War auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(artifact|mybattlefield) becomes(Artifact Creature,5/5) ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- III - Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. @@ -73711,6 +112833,41 @@ type=Enchantment subtype=Saga [/card] [card] +name=The Archimandrite +auto=@each my upkeep:name(Gain life) life:phandcountminus4minusend controller +auto=@lifeof(player) from(*[-lifefaker]|*):name(Gain X/0 ueot) all(*[advisor;artificer;monk]|myBattlefield) thatmuch/0 ueot +auto=@lifeof(player) from(*[-lifefaker]|*):name(Gain vigilance ueot) all(*[advisor;artificer;monk]|myBattlefield) transforms((,vigilance)) ueot +auto={T(advisor[-tapped]|myBattlefield)}{T(advisor[-tapped]|myBattlefield)}{T(advisor[-tapped]|myBattlefield)}:name(Tap 3 advisor) draw:1 controller +auto={T(advisor[-tapped]|myBattlefield)}{T(advisor[-tapped]|myBattlefield)}{T(monk[-tapped]|myBattlefield)}:name(Tap 2 advisors and 1 monk) draw:1 controller +auto={T(advisor[-tapped]|myBattlefield)}{T(advisor[-tapped]|myBattlefield)}{T(artificer[-tapped]|myBattlefield)}:name(Tap 2 advisors and 1 artificer) draw:1 controller +auto={T(advisor[-tapped]|myBattlefield)}{T(artificer[-tapped]|myBattlefield)}{T(artificer[-tapped]|myBattlefield)}:name(Tap 1 advisor and 2 artificers) draw:1 controller +auto={T(advisor[-tapped]|myBattlefield)}{T(monk[-tapped]|myBattlefield)}{T(monk[-tapped]|myBattlefield)}:name(Tap 1 advisors and 2 monks) draw:1 controller +auto={T(advisor[-tapped]|myBattlefield)}{T(monk[-tapped]|myBattlefield)}{T(artificer[-tapped]|myBattlefield)}:name(Tap 1 advisors and 1 monk and 1 artificer) draw:1 controller +auto={T(artificer[-tapped]|myBattlefield)}{T(monk[-tapped]|myBattlefield)}{T(monk[-tapped]|myBattlefield)}:name(Tap 1 artificer and 2 monks) draw:1 controller +auto={T(artificer[-tapped]|myBattlefield)}{T(artificer[-tapped]|myBattlefield)}{T(monk[-tapped]|myBattlefield)}:name(Tap 2 artificers and 1 monk) draw:1 controller +auto={T(artificer[-tapped]|myBattlefield)}{T(artificer[-tapped]|myBattlefield)}{T(artificer[-tapped]|myBattlefield)}:name(Tap 3 artificers) draw:1 controller +auto={T(monk[-tapped]|myBattlefield)}{T(monk[-tapped]|myBattlefield)}{T(monk[-tapped]|myBattlefield)}:name(Tap 3 monks) draw:1 controller +text=At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. -- Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. -- Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card. +mana={2}{U}{R}{W} +type=Legendary Creature +subtype=Human Advisor +power=0 +toughness=5 +[/card] +[card] +name=The Argent Etchings +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=thisforeach(variable{5}) name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! +auto=name(Transform all incubators) all(incubator|mybattlefield) flip(backside) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Creatures gain 1/1) all(creature|mybattlefield) transforms((,newability[1/1],double strike)) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Destroy all prermanents) all(other *[-land;-phyrexian;-artifact]) destroy +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Exile and return) moveto(myexile) and!( moveto(mybattlefield) and!( transforms((Legendary)) forever )! )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Incubate 2 five times, then transform all Incubator tokens you control. -- II - Creatures you control get +1/+1 and gain double strike until end of turn. -- III - Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up). +type=Enchantment +subtype=Saga +[/card] +[card] name=The Atropal abilities=deathtouch text=Deathtouch @@ -73721,12 +112878,78 @@ toughness=4 color=black [/card] [card] +name=The Autonomous Furnace +auto=tap(noevent) +auto={T}:Add{R} +auto={1}{R}{T}{S}:draw:1 +text=The Autonomous Furnace enters tapped. -- {T}: Add {R}. -- {1}{R}, {T}, Sacrifice The Autonomous Furnace: Draw a card. +type=Land +subtype=Sphere +[/card] +[card] +name=The Balrog of Moria +abilities=haste,trample,cycling +autohand=__CYCLING__({3}{R}) && _TREASURE_*2 +auto=_DIES_ may name(Exile balrog) all(trigger[to]) moveto(exile) and!( ability$!name(Exile opponent creature) target(creature|opponentBattlefield) moveto(exile)!$ controller )! +text=Trample, haste -- When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls. -- Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) -- When you cycle The Balrog of Moria, create two Treasure tokens. +mana={4}{B}{B}{R} +type=Legendary Creature +subtype=Avatar Demon +power=8 +toughness=8 +[/card] +[card] +name=The Balrog, Durin's Bane +abilities=haste +anyzone=@sacrificed(*|battlefield):name(Cost 1 less) transforms((,newability[changecost(colorless:-1)])) ueot +auto=cantbeblockedby(creature[-legendary]) +auto=_DIES_name(Destroy artifact or creature) target(*[creature;artifact]|opponentbattlefield) destroy +text=This spell costs {1} less to cast for each permanent sacrificed this turn. -- Haste -- The Balrog, Durin's Bane can't be blocked except by legendary creatures. -- When The Balrog dies, destroy target artifact or creature an opponent controls. +mana={5}{B}{R} +type=Legendary Creature +subtype=Avatar Demon +power=7 +toughness=5 +[/card] +[card] +name=The Balrog, Flame of Udun +abilities=trample +auto=@movedto(creature[legendary]|graveyard) from(battlefield):name(Put on bottom) bottomoflibrary +text=Trample -- When a legendary creature an opponent controls dies, put The Balrog, Flame of Udun on the bottom of its owner's library. +mana={3}{B}{R} +type=Legendary Creature +subtype=Avatar Demon +power=7 +toughness=7 +[/card] +[card] +name=The Bath Song +auto=counter(0/0,1,Lore) +auto=name(Draw and discard) draw:2 && transforms((,newability[target(*|myhand) reject])) forever +auto=@each my firstmain:counter(0/0,1,Lore) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) name(Draw and discard) draw:2 && transforms((,newability[target(*|myhand) reject])) forever +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Shuffle cards and add mana) add{U}{U} && ability$!may name(Shuffle cards) target(*|mygraveyard) moveto(mylibrary) and!( shuffle )!!$ controller +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw -- step, add a lore counter. Sacrifice after III.) -- I, II - Draw two cards, then discard a card. -- III - Shuffle any number of target cards from your graveyard into your library. Add {U}{U}. +mana={3}{U} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Battle of Bywater +auto=all(creature[power>=3]|battlefield) destroy +auto=ability$!name(Create food) all(mysource|mystack) transforms((,newability[_FOOD_*type:creature:mybattlefield])) oneshot!$ controller +text=Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={1}{W}{W} +type=Sorcery +[/card] +[card] name=The Bears of Littjara auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=token(Shapeshifter,Creature Shapeshifter,2/2,blue,changeling) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may name(Transform shapeshifters) target(shapeshifter|mybattlefield) transforms((,setpower=4,settoughness=4)) forever -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) may name(Choose a creature or planeswalker) target(*[creature;planeswalker]|battlefield) transforms((,newability[counter(0/0.1.BearsEffect)],newability[all(creature[power>=4]|mybattlefield) name(Deals damage) transforms((,newability[damage:power all(*[counter{0/0.1.BearsEffect}]|battlefield)])) oneshot],newability[phaseaction[endofturn once] counter(0/0.-1.BearsEffect)])) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) may name(Choose a creature or planeswalker) target(*[creature;planeswalker]|battlefield) transforms((,newability[counter(0/0.1.BearsEffect)],newability[all(creature[power>=4]|mybattlefield) name(Deals damage) transforms((,newability[damage:power all(*[counter{0/0.1.BearsEffect}]|battlefield)])) oneshot],newability[phaseaction[end once] counter(0/0.-1.BearsEffect)])) ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create a 2/2 blue Shapeshifter creature token with changeling. -- II - Any number of target Shapeshifter creatures you control have base power and toughness 4/4. -- III - Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent. mana={1}{G}{U} @@ -73735,7 +112958,7 @@ subtype=Saga [/card] [card] name=The Biblioplex -aicode=activate moveTo(myhand) target(*[instant;sorcery;zpos=1]|mylibrary) +aicode=activate moveto(hand) target(*[instant;sorcery;zpos=1]|mylibrary) auto={T}:add{C} auto={2}{T} restriction{type(*|myhand)~equalto~0}:name(Look top card) reveal:1 optionone target(*[instant;sorcery]|reveal) moveto(hand) optiononeend optiontwo name(Put back or graveyard) target(<1>*|reveal) transforms((,newability[choice name(Put back) moveto(mylibrary)],newability[choice name(Put graveyard) moveto(mygraveyard)])) oneshot optiontwoend revealend auto={2}{T} restriction{type(*|myhand)~equalto~7}:name(Look top card) reveal:1 optionone target(*[instant;sorcery]|reveal) moveto(hand) optiononeend optiontwo name(Put back or graveyard) target(<1>*|reveal) transforms((,newability[choice name(Put back) moveto(mylibrary)],newability[choice name(Put graveyard) moveto(mygraveyard)])) oneshot optiontwoend revealend @@ -73759,27 +112982,47 @@ auto=@each my firstmain:counter(0/0,1,Lore) auto=deplete:3 opponent auto=deplete:3 controller auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(Choose one) choice name(Don't exile any card) donothing _ choice name(Exile 1 card) moveto(exile) target(<1>*|graveyard) && life:1 controller _ choice name(Exile 2 cards) moveto(exile) target(<2>*|graveyard) && life:2 controller!$ controller -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveto(myhand) target(*[land;creature]|mygraveyard) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveto(hand) target(*[land;creature]|mygraveyard) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Each player puts the top three cards of their library into their graveyard. -- II - Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. -- III - Return target creature or land card from your graveyard to your hand. +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Each player mills three cards. -- II - Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. -- III - Return target creature or land card from your graveyard to your hand. mana={1}{G} type=Enchantment subtype=Saga [/card] [card] name=The Birth of Meletis -aicode=activate target(land[basic,Plains]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic;plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(Plains[basic]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(Plains[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) token(Wall,Bir) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) create(Wall:artifact creature Wall:0/4:defender) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) life:2 controller && sacrifice(this) -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle your library. -- II - Create a 0/4 colorless Wall artifact creature token with defender. -- III - You gain 2 life. +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- II - Create a 0/4 colorless Wall artifact creature token with defender. -- III - You gain 2 life. mana={1}{W} type=Enchantment subtype=Saga [/card] [card] +name=The Black Breath +auto=all(creature|opponentBattlefield) transforms((,newability[-1/-1])) ueot +auto=ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=The Black Gate +auto=tap(noevent) +auto=may name(Pay 3 life) pay({L:3}) name(Pay 3 life) untap +auto={T}:add{B} +auto={1}{B}{T} restriction{compare(lifetotal)~lessthan~compare(opponentlifetotal)}:name(Target creature can't be blocked) name(Target creature can't be blocked) target(creature|mybattlefield) transforms((,unblockable)) ueot +auto={1}{B}{T} restriction{compare(lifetotal)~equalto~compare(opponentlifetotal)}:name(Target creature can't be blocked) name(Target creature can't be blocked) target(creature|battlefield) transforms((,unblockable)) ueot +auto={1}{B}{T} restriction{compare(lifetotal)~morethan~compare(opponentlifetotal)}:name(Target creature can't be blocked) name(Target creature can't be blocked) target(creature|opponentbattlefield) transforms((,unblockable)) ueot +text=As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {B}. -- {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. +type=Legendary Land +subtype=Gate +[/card] +[card] name=The Blackstaff of Waterdeep abilities=doesnotuntap auto=@each my untap:if cantargetcard(*[tapped]|mybattlefield) then may name(Untap Blackstaff of Waterdeep) name(Untap Blackstaff of Waterdeep) untap @@ -73803,7 +113046,7 @@ subtype=Saga [/card] [card] name=The Book of Exalted Deeds -auto=@each my endofturn restriction{compare(lifegain)~morethan~2}:name(Create Angel) token(Angel,Creature Angel,3/3,flying,white) +auto=@each my end restriction{compare(lifegain)~morethan~2}:name(Create Angel) token(Angel,Creature Angel,3/3,flying,white) auto={W}{W}{W}{T}{E}:name(Put enlightened counter) target(angel|battlefield) transforms((,newability[counter(0/0.1.Enlightened)],newability[this(counter{0/0.1.Enlightened}>=1) cantlose])) forever asSorcery text=At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. -- {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery. mana={W}{W}{W} @@ -73811,15 +113054,36 @@ type=Legendary Artifact [/card] [card] name=The Book of Vile Darkness -auto=@each my end restriction{compare(lifelost)~morethan~1}:name(Create zombie) token(Zombie) +auto=@each my end restriction{compare(lifelost)~morethan~1}:name(Create zombie) _ZOMBIETOKEN_ auto={T}{E}{E(Eye of Vecna|mybattlefield)}{E(Hand of Vecna|mybattlefield)}:name(Create Vecna) token(Vecna) text=At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token. -- {T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible. It gains all triggered abilities of the exiled cards. mana={B}{B}{B} type=Legendary Artifact [/card] [card] +name=The Broken Sky +auto=lord(creature[token]|myBattlefield) transforms((,newability[1/0],lifelink)) +auto=@each my end:name(Create spirit) token(Spirit,Creature Spirit,1/1,white,black,flying) +text=Creature tokens you control get +1/+0 and have lifelink. -- At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying. +color=white,black +type=Enchantment +[/card] +[card] +name=The Brothers' War +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Create powestone) token(Powerstone)*2 and!( tap(noevent) )! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) all(creature|opponentbattlefield) transforms((,newability[mustattack])) uynt +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(<2>anytarget) damage:type:artifact:mybattlefield +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create two tapped Powerstone tokens. -- II - Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able. -- III - The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control. +mana={3}{R} +type=Enchantment +subtype=Saga +[/card] +[card] name=The Cauldron of Eternity -anyzone=foreach(creature|mygraveyard) changecost(colorless:-2) forcedalive +abilities=affinitygravecreatures auto=@movedTo(graveyard) from(creature|myBattlefield):all(trigger[from]) bottomoflibrary auto={2}{B}{T}{L:2}:moveTo(myBattlefield) target(creature|mygraveyard) asSorcery text=This spell costs {2} less to cast for each creature card in your graveyard. -- Whenever a creature you control dies, put it on the bottom of its owner's library. -- {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. @@ -73832,13 +113096,23 @@ auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activ auto={T}:name(Add 1 mana) ability$!name(Choose color) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller auto=aslongas(night|battlefield) {3}{T}:name(It becomes day) name(It becomes day) all(*[night]|battlefield) flip(backside) asSorcery auto=aslongas(day|battlefield) this(variable{type:*[nonight]:battlefield}=0) {3}{T}:name(It becomes night) name(It becomes night) all(*[day]|battlefield) flip(backside) asSorcery -auto=@transformed(*[day;night]|battlefield):may name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot +auto=@transformed(*[day;night]|battlefield):may _LOOT_ auto=@transformed(*[day;night]|battlefield):name(Gain 1 life) life:1 controller -text=If it's neither day nor night, it becomes day as The Celestus enters the battlefield. -- {T}: Add one mana of any color. -- {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. -- Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. +text=If it's neither day nor night, it becomes day as The Celestus enters. -- {T}: Add one mana of any color. -- {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. -- Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. type=Legendary Artifact mana={3} [/card] [card] +name=The Chase Is On +target=creature +auto=3/0 +auto=first strike +auto=_CLUE_ +text=Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{R} +type=Instant +[/card] +[card] name=The Cheese Stands Alone auto=@each untap restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller auto=@each upkeep restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller @@ -73848,7 +113122,7 @@ auto=@each combatbegins restriction{type(*|myBattlefield)~equalto~1,type(*|myhan auto=@each blockers restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller auto=@each combatends restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller auto=@each secondmain restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller -auto=@each endofturn restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller +auto=@each end restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller auto=@each end restriction{type(*|myBattlefield)~equalto~1,type(*|myhand)~equalto~0}:winGame controller text=If you control no cards in play other than The Cheese Stands Alone and have no cards in your hand, you win the game. mana={4}{W}{W} @@ -73869,17 +113143,40 @@ toughness=4 [/card] [card] name=The Circle of Loyalty -anyzone=foreach(creature[knight]|myBattlefield) changecost(colorless:-1) forcedalive -auto=all(creature|mybattlefield) 1/1 -auto=@movedto(*[legendary]|mystack):create(knight:creature knight:2/2:white:vigilance) -auto={3}{W}{T}:create(knight:creature knight:2/2:white:vigilance) +anyzone=affinity(knight|myBattlefield) reduce({1}) +auto=lord(creature|mybattlefield) 1/1 +auto=@movedto(*[legendary]|mystack):_KNIGHTTOKEN_ +auto={3}{W}{T}:_KNIGHTTOKEN_ text=This spell costs {1} less to cast for each Knight you control. -- Creatures you control get +1/+1. -- Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. -- {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. mana={4}{W}{W} type=Legendary Artifact [/card] [card] +name=The Core +auto={T}:foreach(*[-instant;-sorcery]|myGraveyard) Add{W} +auto={T}:foreach(*[-instant;-sorcery]|myGraveyard) Add{U} +auto={T}:foreach(*[-instant;-sorcery]|myGraveyard) Add{B} +auto={T}:foreach(*[-instant;-sorcery]|myGraveyard) Add{R} +auto={T}:foreach(*[-instant;-sorcery]|myGraveyard) Add{G} +text=(Transforms from Matzalantli.) -- Fathomless descent - {T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard. +type=Legendary Land +[/card] +[card] +name=The Council of Four +auto=_SECOND_DRAW_draw:1 +auto=@drawfoeof(player) restriction{compare(pdrewcount)~equalto~2}:draw:1 +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:create(knight:creature knight:2/2:white) +auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:create(knight:creature knight:2/2:white) +text=Whenever a player draws their second card during their turn, you draw a card. -- Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token. +mana={3}{W}{U} +type=Legendary Creature +subtype=Human Noble +power=0 +toughness=8 +[/card] +[card] name=The Crowd Goes Wild -auto=target(creature|battlefield) counter(1/1,1) +auto=may target(creature|battlefield) counter(1/1) auto=all(creature[counter{1/1.1}]) trample text=Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) -- Support X. (Put a +1/+1 counter on each of up to X target creatures.) -- Each creature with a +1/+1 counter on it gains trample until end of turn. mana={X}{G} @@ -73908,12 +113205,39 @@ auto=@dierolled(this) result(17) from(controller):name(Draw 2 cards) draw:2 cont auto=@dierolled(this) result(18) from(controller):name(Draw 2 cards) draw:2 controller auto=@dierolled(this) result(19) from(controller):name(Draw 2 cards) draw:2 controller auto=@dierolled(this) result(20) from(controller):name(Return creature) target(creature|graveyard) moveto(myBattlefield) and!( transforms((,newability[_DIES_wingame opponent],newability[@movedTo(this|opponentgraveyard) from(battlefield):wingame controller])) )! -auto=@dierolled(this) from(controller):if compare(lastrollresultminusphandcountminusend)~equalto~0 then name(Discard your hand) all(*|myhand) reject +auto=@dierolled(this) from(controller):if compare(lastrollresultminusphandcountminusend)~equalto~0 then name(Discard your hand) all(*|myhand) reject text={2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. -- 1-9 | Return a card at random from your graveyard to your hand. -- 10-19 | Draw two cards. -- 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. mana={5} type=Legendary Artifact [/card] [card] +name=The Dragon-Kami Reborn +backside=Dragon-Kami's Egg +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myexile) and!( transforms((,newability[counter(0/0.1.Hatching)],newability[all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) forever )! ])) oneshot +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=life:2 controller +auto=name(Look top 3 cards) reveal:3 optionone name(Exile a card) target(*|reveal) moveto(myexile) and!( counter(0/0.1.Hatching) )! optiononeend optiontwo name(Put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) name(Gain 2 life) name(Gain 2 life) life:2 controller +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) name(Look top 3 cards) name(Look top 3 cards) reveal:3 optionone name(Exile a card) target(*|reveal) moveto(myexile) and!( counter(0/0.1.Hatching) )! optiononeend optiontwo name(Put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I, II - You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={2}{G} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Dross Pits +auto=tap(noevent) +auto={T}:Add{B} +auto={1}{B}{T}{S}:draw:1 +text=The Dross Pits enters tapped. -- {T}: Add {B}. -- {1}{B}, {T}, Sacrifice The Dross Pits: Draw a card. +type=Land +subtype=Sphere +[/card] +[card] name=The Elderspell target=planeswalker auto=destroy && counter(0/0,2,Loyalty) target(planeswalker|myBattlefield) @@ -73925,23 +113249,86 @@ type=Sorcery name=The Eldest Reborn auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=ability$!name(sacrifice) notatarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(discard) reject notatarget(*|myhand)!$ opponent +auto=ability$!name(sacrifice) notaTarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(discard) reject notaTarget(*|myhand)!$ opponent auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(myBattlefield) target(creature,planeswalker|graveyard) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Each opponent sacrifices a creature or planeswalker. -- II - Each opponent discards a card. -- III - Put target creature or planeswalker card from a graveyard onto the battlefield under your control. mana={4}{B} type=Enchantment subtype=Saga [/card] [card] +name=The Fair Basilica +auto=tap(noevent) +auto={T}:Add{W} +auto={1}{W}{T}{S}:draw:1 +text=The Fair Basilica enters tapped. -- {T}: Add {W}. -- {1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card. +type=Land +subtype=Sphere +[/card] +[card] +name=The Fall of Kroog +target=opponent +auto=destroy target(land|opponentBattlefield) +auto=damage:3 +auto=damage:1 all(creature|opponentBattlefield) +text=Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=The Fall of Lord Konda +backside=Fragment of Konda +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Exile opponent's creature) target(creature[manacost>=4]|opponentbattlefield) moveto(exile) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Revert to owner) name(Revert to owner) moveto(ownerbattlefield) all(*|battlefield) +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Exile target creature an opponent controls with mana value 4 or greater. -- II - Each player gains control of all permanents they own. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={2}{W} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Filigree Sylex +auto={T}:name(Put oil counter) counter(0/0,1,Oil) +auto=this(variable{hascntoil}=0) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=0]|battlefield) destroy +auto=this(variable{hascntoil}=1) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=1]|battlefield) destroy +auto=this(variable{hascntoil}=2) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=2]|battlefield) destroy +auto=this(variable{hascntoil}=3) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=3]|battlefield) destroy +auto=this(variable{hascntoil}=4) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=4]|battlefield) destroy +auto=this(variable{hascntoil}=5) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=5]|battlefield) destroy +auto=this(variable{hascntoil}=6) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=6]|battlefield) destroy +auto=this(variable{hascntoil}=7) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=7]|battlefield) destroy +auto=this(variable{hascntoil}=8) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=8]|battlefield) destroy +auto=this(variable{hascntoil}=9) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=9]|battlefield) destroy +auto=this(variable{hascntoil}=10) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=10]|battlefield) destroy +auto=this(variable{hascntoil}=11) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=11]|battlefield) destroy +auto=this(variable{hascntoil}=12) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=12]|battlefield) destroy +auto=this(variable{hascntoil}=13) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=13]|battlefield) destroy +auto=this(variable{hascntoil}=14) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=14]|battlefield) destroy +auto=this(variable{hascntoil}=15) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=15]|battlefield) destroy +auto=this(variable{hascntoil}=16) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=16]|battlefield) destroy +auto=this(variable{hascntoil}=17) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=17]|battlefield) destroy +auto=this(variable{hascntoil}=18) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=18]|battlefield) destroy +auto=this(variable{hascntoil}=19) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=19]|battlefield) destroy +auto=this(variable{hascntoil}>=20) {T}{S}:name(Destroy each nonland permanent) name(Destroy each nonland permanent) all(*[-land;manacost=20]|battlefield) destroy +auto=this(variable{totcntalloil}>=10) {T}:name(Remove 10 oil counters and sacrifice) name(Remove 10 oil counters and sacrifice) transforms((,newability[thisforeach(variable{10minushascntoilminusend}) ability$!name(Remove oil counter) name(Remove oil counter) target(other *[counter{0/0.1.Oil}]|battlefield) removesinglecountertype(1)!$ controller],newability[name(Deal 10 damage) name(Deal 10 damage) damage:10 target(anytarget)],newability[sacrifice])) forever +text={T}: Put an oil counter on The Filigree Sylex. -- {T}, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex. -- {T}, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target. +mana={2} +type=Legendary Artifact +[/card] +[card] name=The First Eruption auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=all(creature[-flying]) damage:1 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) add{r}{r} -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) bury notatarget(mountain|mybattlefield) and!(damage:3 all(creature))! -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) add{R}{R} +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) bury notaTarget(mountain|mybattlefield) and!(damage:3 all(creature))! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - The First Eruption deals 1 damage to each creature without flying. -- II - Add {R}{R}. -- III - Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature. mana={2}{R} type=Enchantment @@ -73952,8 +113339,8 @@ name=The First Iroan Games auto=token(Soldier,Creature Human Soldier,1/1,white) auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) counter(1/1,3) target(creature|myBattlefield) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) if type (creature[power>=4]|myBattlefield) then drawn:2 controller +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) counter(1/1,3) target(creature|myBattlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}=) if type(creature[power>=4]|myBattlefield) then draw:2 controller auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) token(Gold) && sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I - Create a 1/1 white Human Soldier token. -- II - Put three +1/+1 counters on target creature you control. -- III - If you control a creature with power 4 or greater, draw two cards. -- IV - Create a Gold token. mana={2}{G} @@ -73977,7 +113364,7 @@ auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=all(*|myhand) reject auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) draw:2 controller -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}=) moveto(myhand) target(*[land;creature]|mygraveyard) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}=) moveto(hand) target(*[land;creature]|mygraveyard) auto=@damaged(creature|opponentBattlefield) from(*[-The Flame of Keld;red]|*) restriction{compare(hascntlore)~equalto~3}:all(trigger[to]) damage:2 auto=@damaged(creature|myBattlefield) from(*[-The Flame of Keld;red]|myzones) restriction{compare(hascntlore)~equalto~3}:all(trigger[to]) damage:2 auto=@damageof(player) from(*[-The Flame of Keld;red]|myzones) restriction{compare(hascntlore)~equalto~3}:damage:2 controller @@ -73989,17 +113376,91 @@ type=Enchantment subtype=Saga [/card] [card] +name=The Gaffer +auto=@each end restriction{compare(lifegain)~morethan~2}:name(Draw a card) name(Draw a card) draw:1 controller +text=At the beginning of each end step, if you gained 3 or more life this turn, draw a card. +mana={2}{W} +type=Legendary Creature +subtype=Halfling Peasant +power=2 +toughness=3 +[/card] +[card] +name=The Goose Mother +abilities=flying +auto=counter(1/1,X) +auto=_FOOD_*halfupX +auto=_ATTACKING_may sacrifice notaTarget(Food|mybattlefield) and!( draw:1 )! +text=Flying -- The Goose Mother enters with X +1/+1 counters on it. -- When The Goose Mother enters, create half X Food tokens, rounded up. -- Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. +mana={X}{G}{U} +type=Legendary Creature +subtype=Bird Hydra +power=2 +toughness=2 +[/card] +[card] +name=The Grand Evolution +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=all(*[zpos=10]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.EvolutionDepleted)])) ueot )! +auto=all(*[zpos<=9]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.EvolutionDepleted) notrg])) ueot )! +auto=@counteradded(0/0,1,EvolutionDepleted) from(*|mygraveyard) restriction{compare(hascntdepletedone)~equalto~0,compare(hascntlore)~equalto~1} turnlimited:name(Return creature) name(Return creature) name(Return creature) transforms((,newability[counter(0/0.1.Depletedone) notrg],newability[if type(creature[counter{0/0.1.EvolutionDepleted}]|mygraveyard)~morethan~1 then choice name(Return 2 creatures) name(Return 2 creatures) target(creature[counter{0/0.1.EvolutionDepleted}]|mygraveyard) moveto(mybattlefield) and!( all(*[counter{0/0.1.EvolutionDepleted}]|mygraveyard) removeallcounters(0/0.1.EvolutionDepleted) )!],newability[if type(creature[counter{0/0.1.EvolutionDepleted}]|mygraveyard)~morethan~0 then choice name(Return 1 creature) name(Return 1 creature) target(creature[counter{0/0.1.EvolutionDepleted}]|mygraveyard) moveto(mybattlefield) and!( all(*[counter{0/0.1.EvolutionDepleted}]|mygraveyard) removeallcounters(0/0.1.EvolutionDepleted) )!],newability[if type(*[counter{0/0.1.EvolutionDepleted}]|mygraveyard)~morethan~0 then choice name(Don't Return any creature) name(Don't Return any creature) all(*[counter{0/0.1.EvolutionDepleted}]|mygraveyard) removeallcounters(0/0.1.EvolutionDepleted)])) oneshot +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~2}:name(Distribute 1/1 counters) transforms((,newability[thisforeach(variable{7}) ability$!name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1)!$ controller])) oneshot +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Creatures can fight) name(Creatures can fight) all(creature|myBattlefield) transforms((,newability[{1}:name(Fights opponent creature) target(creature|opponentbattlefield) dynamicability])) +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Exile and return) moveto(myexile) and!( moveto(mybattlefield) and!( transforms((,newability[becomes(Legendary) forever],newability[@movedto(creature|mybattlefield):name(Creatures can fight) name(Creatures can fight) all(trigger[to]) transforms((,newability[{1}:name(Fights opponent creature) target(creature|opponentbattlefield) dynamicability])) ueot])) ueot )! )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I -- Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. -- II -- Distribute seven +1/+1 counters among any number of target creatures you control. -- III -- Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up). +color=green +type=Enchantment +subtype=Saga +[/card] +[card] name=The Great Henge -autoexile=thisforeach(variable{pwr:highest:creature:mybattlefield}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{pwr:highest:creature:mybattlefield}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{pwr:highest:creature:mybattlefield}>0) changecost(colorless:-1) forcedalive +anyzone=affinity(variable{pwr:highest:creature:mybattlefield}) reduce({1}) auto={T}:add{G}{G} && life:2 controller -auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) counter(1/1,1) && draw:1 controller -text=This spell costs {X} less to cast, where X is the greatest power among creatures you control. -- {T}: Add {G}{G}. You gain 2 life. -- Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. +auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) counter(1/1) && draw:1 controller +text=This spell costs {X} less to cast, where X is the greatest power among creatures you control. -- {T}: Add {G}{G}. You gain 2 life. -- Whenever a nontoken creature enters under your control, put a +1/+1 counter on it and draw a card. mana={7}{G}{G} type=Legendary Artifact [/card] [card] +name=The Great Synthesis +abilities=nomaxhand +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=draw:type:*:myhand controller +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Return creatures) all(creature[-phyrexian]|battlefield) moveto(hand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Cast spells for zero) target(*[-land]|myhand) activate castcard(normal) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Exile and return) moveto(myexile) and!( moveto(mybattlefield) and!( transforms((Legendary)) forever )! )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. -- II - Return all non-Phyrexian creatures to their owners' hands. -- III - You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up). +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Great Work +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Damage opponent and creatures) damage:3 opponent && damage:3 all(creature|opponentbattlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Create 3 treasures) _TREASURE_*3 +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Cast spells from graveyard) name(Cast spells from graveyard) all(*[instant;sorcery]|mygraveyard) transforms((,newability[canPlayFromGraveyard],newability[gainedexiledeath])) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Exile and return) moveto(myexile) and!( moveto(mybattlefield) and!( transforms((,newability[becomes(Legendary) forever],newability[@movedto(*[instant;sorcery]|mygraveyard):name(Cast spells from graveyard) name(Cast spells from graveyard) all(trigger[to]) transforms((,newability[canPlayFromGraveyard],newability[gainedexiledeath])) ueot])) ueot )! )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I -- The Great Work deals 3 damage to target opponent and each creature they control. -- II -- Create three Treasure tokens. -- III -- Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). +color=red +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Grey Havens +auto=_SCRY1_ +auto={T}:add{C} +auto=aslongas(*[creature&legendary&white]|mygraveyard) {T}:name(Add white) name(Add white) add{W} +auto=aslongas(*[creature&legendary&blue]|mygraveyard) {T}:name(Add blue) name(Add blue) add{U} +auto=aslongas(*[creature&legendary&black]|mygraveyard) {T}:name(Add black) name(Add black) add{B} +auto=aslongas(*[creature&legendary&red]|mygraveyard) {T}:name(Add red) name(Add red) add{R} +auto=aslongas(*[creature&legendary&green]|mygraveyard) {T}:name(Add green) name(Add green) add{G} +text=When The Grey Havens enters, scry 1. -- {T}: Add {C}. -- {T}: Add one mana of any color among legendary creature cards in your graveyard. +type=Legendary Land +[/card] +[card] name=The Haunt of Hightower abilities=flying, lifelink auto=_ATTACKING_ability$!name(discard) target(*|myhand) reject!$ opponent @@ -74012,6 +113473,15 @@ power=3 toughness=3 [/card] [card] +name=The Hunter Maze +auto=tap(noevent) +auto={T}:Add{G} +auto={1}{G}{T}{S}:draw:1 +text=The Hunter Maze enters tapped. -- {T}: Add {G}. -- {1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card. +type=Land +subtype=Sphere +[/card] +[card] name=The Immortal Sun auto=lord(planeswalker|myBattlefield) noactivatedability auto=lord(planeswalker|opponentBattlefield) noactivatedability @@ -74023,6 +113493,55 @@ mana={6} type=Legendary Artifact [/card] [card] +name=The Initiative +abilities=shroud,indestructible,doublefacedeath,nofizzle +auto=taketheinitiative controller +auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then if compare(type:*[dungeon]:mycommandzone)~equalto~0 then name(Venture into Undercity) name(Venture into Undercity) name(Venture into Undercity) activate castcard(noevent named!:undercity:!) and!( moveto(ownercommandzone) and!( counter(0/0.1.Explore) )! )! +auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then if compare(type:*[dungeon]:mycommandzone)~morethan~0 then name(Venture into dungeon) name(Venture into dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore) +auto=@takeninitiativeof(player) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0,compare(type:*[dungeon]:mycommandzone)~equalto~0}:name(Venture into Undercity) name(Venture into Undercity) name(Venture into Undercity) activate castcard(noevent named!:undercity:!) and!( moveto(ownercommandzone) and!( counter(0/0.1.Explore) )! )! +auto=@takeninitiativeof(player) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0,compare(type:*[dungeon]:mycommandzone)~morethan~0}:name(Venture into dungeon) name(Venture into dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore) +auto=@each my upkeep restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0,compare(type:*[dungeon]:mycommandzone)~equalto~0}:name(Venture into Undercity) name(Venture into Undercity) name(Venture into Undercity) activate castcard(noevent named!:undercity:!) and!( moveto(ownercommandzone) and!( counter(0/0.1.Explore) )! )! +auto=@each my upkeep restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0,compare(type:*[dungeon]:mycommandzone)~morethan~0}:name(Venture into dungeon) name(Venture into dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore) +auto=@combatdamageof(player) restriction{compare(pinitiative)~morethan~0} turnlimited:name(Opponent takes the initiative) moveto(opponentBattlefield) and!( transforms((,newability[taketheinitiative controller])) forever )! +text=Whenever one or more creatures a player controls deal combat damage to you, that player takes the initiative. -- Whenever you take the initiative and at the beginning of your upkeep, venture into Undercity. (If you're in a dungeon, advance to the next room. If you're not, enter Undercity. You can take the initiative even if you already have it.) +type=Emblem +[/card] +[card] +name=The Jolly Balloon Man +abilities=haste +auto={1}{T}:clone with(flying,haste,treason) and!( becomes(Ballon,1/1,newcolors[red]) forever )! target(other creature|mybattlefield) asSorcery +text=Haste -- {1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. +mana={1}{R}{W} +type=Legendary Creature +subtype=Human Clown +power=1 +toughness=4 +[/card] +[card] +name=The Kami War +backside=O-Kagachi Made Manifest +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Exile nonland permanent) target(*[-land]|opponentbattlefield) moveto(exile) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Return nonland permanent) name(Return nonland permanent) target(*[-land]|battlefield) moveto(hand) and!( ability$!name(Discard a card) name(Discard a card) notaTarget(*|myhand) reject!$ opponent )! +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Exile target nonland permanent an opponent controls. -- II - Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={1}{W}{U}{B}{R}{G} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Kenriths' Royal Funeral +auto=if type(creature[legendary]|mygraveyard)~morethan~0 then choice name(Don't exile any legendary creature) name(Don't exile any legendary creature) donothing +auto=if type(creature[legendary]|mygraveyard)~morethan~0 then choice name(Exile 1 legendary creature) name(Exile 1 legendary creature) all(this) transforms((,newability[lord(*[legendary]|mycastingzone) changecost(colorless:-1)],newability[name(Exile legendary creature) target(creature[legendary]|mygraveyard) moveto(exile) and!( transforms((,newability[draw:manacost controller],newability[life:-manacost controller])) forever )!])) forever +auto=if type(creature[legendary]|mygraveyard)~morethan~1 then choice name(Exile 2 legendary creatures) name(Exile 2 legendary creatures) ability$!name(Exile first cheaper creature) name(Exile first cheaper creature) target(creature[legendary]|mygraveyard) moveto(exile) and!( name(Exile more expansive creature) target(creature[legendary]|mygraveyard) moveto(exile) and!( transforms((,newability[draw:manacost controller],newability[life:-manacost controller])) oneshot )! )! !$ controller && ability$!all(mysource) transforms((,newability[lord(*[legendary]|mycastingzone) changecost(colorless:-2)])) forever!$ controller +text=When The Kenriths' Royal Funeral enters, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way. -- Legendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral. +mana={2}{W}{B} +type=Legendary Enchantment +[/card] +[card] name=The Legend of Arena abilities=canbecommander auto=counter(0/0,1,Lore) @@ -74032,7 +113551,7 @@ auto=this(counter{0/0.2.Lore}<=2) lord(*|mycastingzone) thisforeach(variable{typ auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) token(Human Wizard,Creature Human Wizard,2/1,red) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(*[planeswalker]|myLibrary) moveTo(myBattlefield) and!( counter(0/0,type:wizard:myBattlefield,Loyalty) )! auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) -text=The Legend of Arena can be your commander. -- I, II - Create a 2/1 red Human Wizard creature token. Spells you cast this turn cost {1} less to cast for each Wizard you control. -- III - Search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. It enters with an additional loyalty counter on it for each Wizard you control. +text=The Legend of Arena can be your commander. -- I, II - Create a 2/1 red Human Wizard creature token. Spells you cast this turn cost {1} less to cast for each Wizard you control. -- III - Search your library for a planeswalker card, put it onto the battlefield, then shuffle. It enters with an additional loyalty counter on it for each Wizard you control. mana={1}{U}{R}{W} type=Legendary Enchantment subtype=Saga @@ -74041,8 +113560,8 @@ subtype=Saga name=The Locust God abilities=flying auto=@drawn(controller):token(Insect,creature Insect,1/1,red,blue,flying,haste) -auto={2}{U}{R}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -auto=_DIES_phaseaction[endofturn once] moveTo(ownerhand) ueot +auto={2}{U}{R}:_LOOT_ +auto=_DIES_phaseaction[end once] moveTo(hand) ueot text=Flying -- Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. -- {2}{U}{R}: Draw a card, then discard a card. -- When The Locust God dies, return it to its owner's hand at the beginning of the next end step. mana={4}{U}{R} type=Legendary Creature @@ -74051,9 +113570,23 @@ power=4 toughness=4 [/card] [card] +name=The Long Reach of Night +backside=Animus of Night's Reach +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=ability$!name(Choose a creature) name(Choose a creature) target(creature|mybattlefield) transforms((,newability[choice name(Sacrifice) sacrifice],newability[if type(*|myhand)~morethan~0 then choice name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)])) ueot!$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) ability$!name(Choose a creature) name(Choose a creature) target(creature|mybattlefield) transforms((,newability[choice name(Sacrifice) sacrifice],newability[if type(*|myhand)~morethan~0 then choice name(Discard a card) name(Discard a card) reject notaTarget(*|myhand)])) ueot!$ opponent +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I, II - Each opponent sacrifices a creature unless they discard a card. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={3}{B} +type=Enchantment +subtype=Saga +[/card] +[card] name=The Magic Mirror -anyzone=foreach(instant,sorcery|mygraveyard) changecost(colorless:-1) forcedalive -abilities=nomaxhand +abilities=nomaxhand,affinitygraveinstsorc auto=@each my upkeep:thisforeach(counter{0/0.1.knowledge}) draw:1 controller auto=@each my upkeep:counter(0/0,1,knowledge) text=This spell costs {1} less to cast for each instant and sorcery card in your graveyard. -- You have no maximum hand size. -- At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror. @@ -74065,7 +113598,7 @@ name=The Meathook Massacre auto=@movedTo(creature|graveyard) from(mybattlefield):name(Opponent loses life) life:-1 opponent auto=@movedTo(creature|graveyard) from(opponentbattlefield):name(You gain life) life:1 controller auto=all(creature|battlefield) -X/-X ueot -text=When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. -- Whenever a creature you control dies, each opponent loses 1 life. -- Whenever a creature an opponent controls dies, you gain 1 life. +text=When The Meathook Massacre enters, each creature gets -X/-X until end of turn. -- Whenever a creature you control dies, each opponent loses 1 life. -- Whenever a creature an opponent controls dies, you gain 1 life. mana={X}{B}{B} type=Legendary Enchantment [/card] @@ -74073,23 +113606,42 @@ type=Legendary Enchantment name=The Mending of Dominaria auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=deplete:2 -auto=target(creature|mygraveyard) moveto(ownerhand) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|mygraveyard) moveto(ownerhand) +auto=deplete:2 +auto=target(creature|mygraveyard) moveto(hand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|mygraveyard) moveto(hand) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) deplete:2 -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(land|mygraveyard) moveto(battlefield) && moveTo(mylibrary) all(*|mygraveyard) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(land|mygraveyard) moveto(battlefield) && moveTo(mylibrary) all(*|mygraveyard) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- III - Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library. mana={3}{G}{G} type=Enchantment subtype=Saga [/card] [card] +name=The Mightstone and Weakstone +auto=choice name(Draw 2 cards) draw:2 controller +auto=if type(creature|battlefield)~morethan~0 then choice name(Creature gets -5/-5) name(Creature gets -5/-5) target(creature|battlefield) -5/-5 ueot +auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:name(Add mana) add{C}{C} +text=When The Mightstone and Weakstone enters, choose one -- Draw two cards. -- Target creature gets -5/-5 until end of turn. -- {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. -- (Melds with Urza, Lord Protector.) +mana={5} +type=Legendary Artifact +subtype=Powerstone +[/card] +[card] +name=The Millennium Calendar +auto=@untapped(*|myBattlefield):counter(0/0,1,Time) +auto={2}{T}:thisforeach(counter{0/0.1.Time}) counter(0/0,1,Time) +auto=@counteradded(0/0,1,Time) from(this) restriction{compare(hascntTime)~morethan~999}:name(Sacrifice Deadly Designs) transforms((,newability[sacrifice],newability[life:-1000 opponent])) oneshot +text=Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar. -- {2}, {T}: Double the number of time counters on The Millennium Calendar. -- When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life. +mana={1} +type=Legendary Artifact +[/card] +[card] name=The Mirari Conjecture auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=target(instant|mygraveyard) moveto(ownerhand) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(sorcery|mygraveyard) moveto(ownerhand) +auto=target(instant|mygraveyard) moveto(hand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(sorcery|mygraveyard) moveto(hand) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) transforms((,newability[@movedto(*[instant;sorcery]|mystack):all(trigger[to]) activate castcard(copied noevent)])) ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Return target instant card from your graveyard to your hand. -- II - Return target sorcery card from your graveyard to your hand. -- III - Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. @@ -74098,22 +113650,116 @@ type=Enchantment subtype=Saga [/card] [card] +name=The Modern Age +backside=Vector Glider +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=_LOOT_ +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) _LOOT_ +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Creature) )! asSorcery +text=(As this Saga enters and after your draw step, add a lore counter.) -- I, II - Draw a card, then discard a card. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={1}{U} +type=Enchantment +subtype=Saga +[/card] +[card] name=The Monarch abilities=shroud,indestructible,doublefacedeath,nofizzle auto=becomesmonarch controller -auto=@each my endofturn restriction{compare(pmonarch)~morethan~0}:name(Monarch draw a card) draw:1 controller +auto=@each my end restriction{compare(pmonarch)~morethan~0}:name(Monarch draw a card) draw:1 controller auto=@combatdamageof(player) restriction{compare(pmonarch)~morethan~0} turnlimited:name(Opponent becomes monarch) moveto(opponentBattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )! text=At the beginning of your end step, draw a card. -- Whenever a creature deals combat damage to you, its controller becomes the monarch. type=Emblem [/card] [card] +name=The Monumental Facade +auto=counter(0/0,2,oil) +auto={T}:Add{C} +auto={T}{C(0/0,-1,oil)}:counter(0/0,2,oil) target(artifact,creature|myBattlefield) asSorcery +text=The Monumental Facade enters with two oil counters on it. -- {T}: Add {C}. -- {T}, Remove an oil counter from The Monumental Facade: Put an oil counter on target artifact or creature you control. Activate only as a sorcery. +type=Land +subtype=Sphere +[/card] +[card] +name=The Mouth of Sauron +auto=if type(army|mybattlefield)~morethan~0 then choice name(Opponent mills 3 cards) name(Opponent mills 3 cards) deplete:3 opponent && ability$!name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.type:*[instant;sorcery]:opponentgraveyard)])) forever!$ controller +auto=if type(army|mybattlefield)~equalto~0 then choice name(Opponent mills 3 cards) name(Opponent mills 3 cards) deplete:3 opponent && token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.type:*[instant;sorcery]:opponentgraveyard) notaTarget(army|myBattlefield) )! +auto=if type(army|mybattlefield)~morethan~0 then choice name(You mill 3 cards) name(You mill 3 cards) deplete:3 controller && ability$!name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.type:*[instant;sorcery]:mygraveyard)])) forever!$ controller +auto=if type(army|mybattlefield)~equalto~0 then choice name(You mill 3 cards) name(You mill 3 cards) deplete:3 controller && token(Orc Army^Creature Orc Army^0/0^black) and!( name(Put 1/1 counters) counter(1/1.type:*[instant;sorcery]:mygraveyard) notaTarget(army|myBattlefield) )! +text=When The Mouth of Sauron enters, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={3}{U}{B} +type=Legendary Creature +subtype=Human Advisor +power=3 +toughness=4 +[/card] +[card] +name=The Mycosynth Gardens +auto={T}:add{C} +auto={1}{T}:add{W} +auto={1}{T}:add{U} +auto={1}{T}:add{B} +auto={1}{T}:add{R} +auto={1}{T}:add{G} +auto=aslongas(artifact[manacost=0]|mybattlefield) {T}:name(Copy artifact with mana 0) target(artifact[-token&manacost=0]|myBattlefield) copy +auto=aslongas(artifact[manacost=1]|mybattlefield) {1}{T}:name(Copy artifact with mana 1) target(artifact[-token&manacost=1]|myBattlefield) copy +auto=aslongas(artifact[manacost=2]|mybattlefield) {2}{T}:name(Copy artifact with mana 2) target(artifact[-token&manacost=2]|myBattlefield) copy +auto=aslongas(artifact[manacost=3]|mybattlefield) {3}{T}:name(Copy artifact with mana 3) target(artifact[-token&manacost=3]|myBattlefield) copy +auto=aslongas(artifact[manacost=4]|mybattlefield) {4}{T}:name(Copy artifact with mana 4) target(artifact[-token&manacost=4]|myBattlefield) copy +auto=aslongas(artifact[manacost=5]|mybattlefield) {5}{T}:name(Copy artifact with mana 5) target(artifact[-token&manacost=5]|myBattlefield) copy +auto=aslongas(artifact[manacost=6]|mybattlefield) {6}{T}:name(Copy artifact with mana 6) target(artifact[-token&manacost=6]|myBattlefield) copy +auto=aslongas(artifact[manacost=7]|mybattlefield) {7}{T}:name(Copy artifact with mana 7) target(artifact[-token&manacost=7]|myBattlefield) copy +auto=aslongas(artifact[manacost=8]|mybattlefield) {8}{T}:name(Copy artifact with mana 8) target(artifact[-token&manacost=8]|myBattlefield) copy +auto=aslongas(artifact[manacost=9]|mybattlefield) {9}{T}:name(Copy artifact with mana 9) target(artifact[-token&manacost=9]|myBattlefield) copy +auto=aslongas(artifact[manacost=10]|mybattlefield) {10}{T}:name(Copy artifact with mana 10) target(artifact[-token&manacost=10]|myBattlefield) copy +auto=aslongas(artifact[manacost=11]|mybattlefield) {11}{T}:name(Copy artifact with mana 11) target(artifact[-token&manacost=11]|myBattlefield) copy +auto=aslongas(artifact[manacost=12]|mybattlefield) {12}{T}:name(Copy artifact with mana 12) target(artifact[-token&manacost=12]|myBattlefield) copy +auto=aslongas(artifact[manacost=13]|mybattlefield) {13}{T}:name(Copy artifact with mana 13) target(artifact[-token&manacost=13]|myBattlefield) copy +auto=aslongas(artifact[manacost=14]|mybattlefield) {14}{T}:name(Copy artifact with mana 14) target(artifact[-token&manacost=14]|myBattlefield) copy +auto=aslongas(artifact[manacost=15]|mybattlefield) {15}{T}:name(Copy artifact with mana 15) target(artifact[-token&manacost=15]|myBattlefield) copy +auto=aslongas(artifact[manacost=16]|mybattlefield) {16}{T}:name(Copy artifact with mana 16) target(artifact[-token&manacost=16]|myBattlefield) copy +auto=aslongas(artifact[manacost=17]|mybattlefield) {17}{T}:name(Copy artifact with mana 17) target(artifact[-token&manacost=17]|myBattlefield) copy +auto=aslongas(artifact[manacost=18]|mybattlefield) {18}{T}:name(Copy artifact with mana 18) target(artifact[-token&manacost=18]|myBattlefield) copy +auto=aslongas(artifact[manacost=19]|mybattlefield) {19}{T}:name(Copy artifact with mana 19) target(artifact[-token&manacost=19]|myBattlefield) copy +auto=aslongas(artifact[manacost=20]|mybattlefield) {20}{T}:name(Copy artifact with mana 20) target(artifact[-token&manacost=20]|myBattlefield) copy +text={T}: Add {C}. -- {1}, {T}: Add one mana of any color. -- {X}, {T}: The Mycosynth Gardens becomes a copy of target nontoken artifact you control with mana value X. +type=Land +subtype=Sphere +[/card] +[card] +name=The Mycotyrant +abilities=trample +anyzone=type:*[Fungus;Saproling]:myBattlefield/type:*[Fungus;Saproling]:myBattlefield cdaactive +auto=@each my end:foreach(*[-instant;-sorcery&fresh]|mygraveyard) create(fungus:creature fungus:1/1:black:cantblock) +text=Trample -- The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings. -- At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.) +mana={1}{B}{G} +type=Legendary Creature +subtype=Elder Fungus +power=* +toughness=* +[/card] +[card] +name=The Odd Acorn Gang +abilities=menace,reach,trample +auto=lord(Squirrel|myBattlefield) transforms((,newability[{T}:target(squirrel) transforms((,newability[2/2],trample)) ueot asSorcery])) +auto=@combatdamaged(player) from(Squirrel|mybattlefield) turnlimited:draw:1 +text=Menace, trample, reach -- Squirrels you control have "{T}: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery." -- Whenever one or more Squirrels you control deal combat damage to a player, draw a card. +mana={3}{B}{G} +type=Legendary Creature +subtype=Squirrel Warrior +power=5 +toughness=5 +[/card] +[card] name=The Omenkeel -auto=@combatdamagefoeof(player) from(vehicle|mybattlefield):transforms((,newability[all(*[-land;zpos<=thatmuch]|opponentlibrary) moveto(opponentexile)],newability[all(land[zpos<=thatmuch]|opponentlibrary) moveto(opponentexile) and!( counter(0/0.1.OmenkeelExiled) )!])) oneshot -auto=@combatdamageof(player) from(vehicle|mybattlefield):transforms((,newability[all(*[-land;zpos<=thatmuch]|mylibrary) moveto(myexile)],newability[all(land[zpos<=thatmuch|mylibrary) moveto(myexile) and!( counter(0/0.1.OmenkeelExiled) )!])) oneshot -auto={0}:restriction{can play land} name(Play land from opponent exile) target(land[counter{0/0.1.OmenkeelExiled}]|opponentexile) moveTo(myexile) and!( transforms((,newability[counter(0/0.1.OmenkeelExiled)],newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.OmenkeelExiled)])) ueot )! -auto=lord(land[counter{0/0.1.OmenkeelExiled}]|myexile) canplayfromexile -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} -text=Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. -- Crew 1 +auto=@combatdamagefoeof(player) from(vehicle|mybattlefield):name(Exile top cards) transforms((,newability[all(*[zpos<=thatmuch]|opponentlibrary) moveto(opponentexile) and!( if cantargetcard(*[land]|*) then becomes(OmenkeelExiled) forever )!])) forever +auto=@combatdamageof(player) from(vehicle|mybattlefield):name(Exile top cards) transforms((,newability[all(*[zpos<=thatmuch]|mylibrary) moveto(myexile) and!( if cantargetcard(*[land]|*) then becomes(OmenkeelExiled) forever )!])) forever +auto={0}:restriction{can play land} name(Play land from opponent exile) name(Play land from opponent exile) target(land[OmenkeelExiled]|opponentexile) moveTo(myexile) and!( transforms((,newability[becomes(OmenkeelExiled) forever],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] becomes(OmenkeelExiled) forever])) ueot )! +auto=lord(land[OmenkeelExiled]|myexile) canplayfromexile +auto=_CREW1_ +text=Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. -- Crew 1 // {2}{U} Cosima, God of the Voyage mana={1}{U} type=Legendary Artifact subtype=Vehicle @@ -74121,8 +113767,18 @@ power=3 toughness=3 [/card] [card] +name=The One Ring +abilities=indestructible +auto=if casted(this) then name(Gain protection) name(Gain protection) transforms((,newability[controllershroud],newability[playershroud],newability[preventalldamage to(controller) from(*|opponentzones)],newability[preventalldamage to(controller) from(*|myzones)])) uynt +auto=@each my upkeep restriction{compare(hascntburden)~morethan~0}:name(Lose life) life:-hascntburden +auto={T}:name(Put burden counter) counter(0/0,1,Burden) && draw:hascntburden controller +text=Indestructible -- When The One Ring enters, if you cast it, you gain protection from everything until your next turn. -- At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. -- {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. +mana={4} +type=Legendary Artifact +[/card] +[card] name=The Prismatic Bridge -auto=@each upkeep:name(Reveal cards) reveal:1 revealzone(mylibrary) revealuntil(*[creature;planeswalker]|mylibrary) optionone choice name(Put creature in play) target(*[creature;planeswalker]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo all(*|reveal) bottomoflibrary and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +auto=@each my upkeep:name(Reveal cards) reveal:1 revealzone(mylibrary) revealuntil(*[creature;planeswalker]|mylibrary) optionone choice name(Put card onto the battlefield) target(*[creature;planeswalker]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo all(*|reveal) bottomoflibrary and!(shuffle)! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend text=At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. // {1}{G}{G} Esika, God of the Tree mana={W}{U}{B}{R}{G} type=Legendary Enchantment @@ -74138,10 +113794,21 @@ power=3 toughness=3 [/card] [card] +name=The Raven Man +auto=@discarded(*|hand) turnlimited:phaseaction[once,end] create(bird:creature bird:1/1:black:flying:cantblock) +auto={3}{B}{T}:ability$!name(discard) reject notaTarget(*|myhand)!$ opponent assorcery +text=At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block." -- {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery. +mana={1}{B} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] name=The Raven's Warning auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) -auto=token(Bird,Creature Bird,1/1,white,flying) && life:2 controller +auto=_BIRDTOKEN_ && life:2 controller auto=@combatdamageof(player) from(creature[flying]|mybattlefield) restriction{compare(hascntlore)~equalto~2}:name(Draw card) draw:1 controller auto=@combatdamageof(player) from(creature[flying]|mybattlefield) restriction{compare(hascntlore)~equalto~2}:name(Look opponent hand and draw) target(*|opponenthand) moveto(opponenthand) and!( draw:1 controller )! auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) may name(Put card on library) target(*|mysideboard) moveTo(mylibrary) @@ -74152,9 +113819,56 @@ type=Enchantment subtype=Saga [/card] [card] +name=The Reaver Cleaver +auto=teach(creature) 1/1 +auto=teach(creature) trample +auto=@combatdamaged(player) from(mytgt):_TREASURE_*thatmuch +auto=@combatdamaged(planeswalker) from(mytgt):_TREASURE_*thatmuch +auto={3}:equip +text=Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." -- Equip {3} +mana={2}{R} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=The Restoration of Eiganjo +backside=Architect of Restoration +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Search basic plains) target(plains[basic]|mylibrary) moveto(hand) and!( shuffle )! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may name(Discard and return) name(Discard and return) target(*|myhand) reject and!( transforms((,newability[name(Return permanent) target(*[-instant&-sorcery&manacost<=2]|mygraveyard) moveto(mybattlefield) and!( tap(noevent) )!])) oneshot )! +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- II - You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={2}{W} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Ring +abilities=shroud,indestructible,doublefacedeath,nofizzle +auto=this(variable{pringtemptations}>0) lord(creature[ringbearer]|mybattlefield) transforms((Legendary,newability[cantbeblockedby(creature[power>=pplus1plusend])])) +auto=@combat(attacking) source(mytgt) restriction{compare(pringtemptations)~morethan~1}:name(Draw and discard) name(Draw and discard) draw:1 controller && ability$!name(Discard a card) notaTarget(*|myhand) reject!$ controller +auto=@combat(blocked) source(mytgt) from(creature) restriction{compare(pringtemptations)~morethan~2}:name(Creature will be sacrificed) name(Creature will be sacrificed) all(trigger[from]) name(Creature will be sacrificed) transforms((,newability[phaseaction[combatends once sourceinplay] sacrifice])) forever +auto=@combatdamaged(player) from(mytgt) restriction{compare(pringtemptations)~morethan~3}:name(Opponent loses life) name(Opponent loses life) life:-3 opponent +auto={999}:equip +text=Your Ring-bearer is legendary and can't be blocked by creatures with greater power. -- Whenever your Ring-bearer attacks, draw a card, then discard a card. -- Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at end of combat. -- Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life. +type=Emblem +[/card] +[card] +name=The Ring Goes South +aicode=activate transforms((,newability[all(*[zpos=findfirsttypeland]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[all(*[zpos<=findfirsttypeland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot +auto=name(Reveal from top) name(Reveal from top) thisforeach(variable{type:creature[legendary]:mybattlefield}>0) ability$!name(Reveal) reveal:1 revealuntil(land|mylibrary) optionone name(Put land in play) target(land|myreveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo name(Put on bottom) all(*|myreveal) bottomoflibrary optiontwoend revealend!$ controller +autostack=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those lands onto the battlefield tapped and the rest on the bottom of your library in a random order. +mana={3}{G} +type=Sorcery +[/card] +[card] name=The Ringhart Crest auto=chooseatype transforms((,newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend -text=As The Ringhart Crest enters the battlefield, choose a creature type. -- {T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell. // {2}{G}{G} Kolvori, God of Kinship +text=As The Ringhart Crest enters, choose a creature type. -- {T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell. // {2}{G}{G} Kolvori, God of Kinship mana={1}{G} type=Legendary Artifact [/card] @@ -74162,9 +113876,9 @@ type=Legendary Artifact name=The Scarab God aicode=activate transforms((,newability[all(*[zpos<=type:zombie:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto={2}{U}{B}:target(creature|graveyard) clone and!( transforms((Zombie,setpower=4,settoughness=4,black)) forever )! && moveTo(exile) -auto=@each my upkeep:name(Opponent looses life) foreach(zombie|mybattlefield) life:-1 opponent -auto=@each my upkeep:name(Scry cards) scry:type:zombie:mybattlefield scrycore delayed scrycoreend scryend -auto=_DIES_phaseaction[endofturn once] moveTo(ownerhand) ueot +auto=@each my upkeep:scry:type:zombie:mybattlefield scrycore delayed dontshow donothing scrycoreend scryend +auto=@each my upkeep:foreach(zombie|mybattlefield) life:-1 opponent +auto=_DIES_phaseaction[end once] moveTo(hand) ueot text=At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. -- {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. -- When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. mana={3}{U}{B} type=Legendary Creature @@ -74175,8 +113889,8 @@ toughness=5 [card] name=The Scorpion God auto=@movedto(graveyard) from(creature[counter{-1/-1}]|battlefield):draw:1 -auto={1}{B}{R}:counter(-1/-1,1) target(other creature) -auto=_DIES_phaseaction[endofturn once] moveTo(ownerhand) ueot +auto={1}{B}{R}:counter(-1/-1) target(other creature) +auto=_DIES_phaseaction[end once] moveTo(hand) ueot text=Whenever a creature with a -1/-1 counter on it dies, draw a card. -- {1}{B}{R}: Put a -1/-1 counter on another target creature. -- When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. mana={3}{B}{R} type=Legendary Creature @@ -74185,8 +113899,79 @@ power=6 toughness=5 [/card] [card] +name=The Seedcore +auto={T}:add{C} +auto=this(variable{type:creature[phyrexian]:myrestrictedcastingzone}>0) {T}:add{W} +auto=this(variable{type:creature[phyrexian]:myrestrictedcastingzone}>0) {T}:add{U} +auto=this(variable{type:creature[phyrexian]:myrestrictedcastingzone}>0) {T}:add{B} +auto=this(variable{type:creature[phyrexian]:myrestrictedcastingzone}>0) {T}:add{R} +auto=this(variable{type:creature[phyrexian]:myrestrictedcastingzone}>0) {T}:add{G} +auto=this(variable{opponentpoisoncount}>=3) {T}:name(Creature gains 2/1) target(creature[power=1&toughness=1]|battlefield) transforms((,newability[2/1])) ueot +text={T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells. -- Corrupted - {T}: Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters. +type=Land +subtype=Sphere +[/card] +[card] +name=The Shattered States Era +backside=Nameless Conqueror +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=target(creature) moveto(mybattlefield) and!(transforms((,newability[untap],haste,newability[@next end:moveTo(previousbattlefield)])) ueot)! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) all(other creature|myBattlefield) 1/0 +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Creature) )! asSorcery +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. -- II - Creatures you control get +1/+0 until end of turn. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={4}{R} +type=Enchantment +subtype=Saga +[/card] +[card] +name=The Shire +auto=if type(creature[legendary]|myBattlefield)~equalto~0 then name(Enter tapped) name(Enter tapped) tap(noevent) +auto={T}:add{G} +auto={1}{G}{T}{T(creature[-tapped]|mybattlefield)}:name(Create food) _FOOD_ +text=The Shire enters tapped unless you control a legendary creature. -- {T}: Add {G}. -- {1}{G}, {T}, Tap an untapped creature you control: Create a Food token. +type=Legendary Land +[/card] +[card] +name=The Stasis Coffin +auto={2}{T}{E}:name(Gain protection) token(Coffin Protection,Emblem,0/0,indestructible,shroud,controllershroud,playershroud,notrigger) and!( transforms((,newability[preventalldamage to(controller) from(*|opponentzones)],newability[preventalldamage to(controller) from(*|myzones)],newability[@each my untap:sacrifice])) forever )! +text={2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn. +mana={3} +type=Legendary Artifact +[/card] +[card] +name=The Stone Brain +auto={2}{T}:name(Exile) moveto(exile) && ability$!name(Choose a card name) chooseanameopp name(Search that cards) target(*[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) transforms((,newability[if cantargetcard(*|hand) then moveto(exile) and!( draw:1 controller )!],newability[if cantargetcard(*|graveyard) then moveto(exile)],newability[if cantargetcard(*|library) then moveto(exile)],newability[shuffle])) oneshot chooseend!$ controller asSorcery +text={2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery. +mana={2} +type=Legendary Artifact +[/card] +[card] +name=The Surgical Bay +auto=tap(noevent) +auto={T}:Add{U} +auto={1}{U}{T}{S}:draw:1 +text=The Surgical Bay enters tapped. -- {T}: Add {U}. -- {1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card. +type=Land +subtype=Sphere +[/card] +[card] +name=The Swarmweaver +auto=create(insect:creature insect:1/1:black,green:flying)*2 +auto=while(restriction{delirium}) lord(*[insect;spider]|myBattlefield) 1/1 +auto=while(restriction{delirium}) lord(*[insect;spider]|myBattlefield) deathtouch +text=When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying. -- Delirium - As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch. +mana={2}{B}{G} +type=Legendary Artifact Creature +subtype=Scarecrow +power=2 +toughness=3 +[/card] +[card] name=The Tarrasque -auto=if casted(this) then transforms((,newability[haste],newability[@targeted(this) from(*[|opponentstack):choice name(This spell costs 10 more) name(This spell costs 10 more) target(*|opponentstack) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?fizzle])) oneshot])) forever +auto=if casted(this) then transforms((,haste,newability[@targeted(this) from(*|opponentstack):choice name(This spell costs 10 more) name(This spell costs 10 more) target(*|opponentstack) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?fizzle])) oneshot])) forever auto=_ATTACKING_name(Fight defending creature) target(creature|opponentbattlefield) dynamicability text=The Tarrasque has haste and ward {10} as long as it was cast. -- Whenever The Tarrasque attacks, it fights target creature defending player controls. mana={6}{G}{G}{G} @@ -74196,11 +113981,20 @@ power=10 toughness=10 [/card] [card] +name=The Temporal Anchor +aicode=activate transforms((,newability[target(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary and!( moveto(myexile) and!( becomes(playable) forever )! )! )!])) forever])) forever +auto=@each my upkeep restriction{type(*|mylibrary)~morethan~2}:name(Scry 2) name(Scry 2) transforms((,newability[name(Scry 2) scry:2 scrycore delayed dontshow transforms((,newability[all(*[fresh&zpos>=plibrarycountminus1minusend]|mylibrary) moveto(exile) and!( becomes(playable) forever )!])) forever scrycoreend scryend])) forever +auto=this(variable{controllerturn}>0) lord(playable|myexile) canplayfromexile +text=At the beginning of your upkeep, scry 2. -- Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. -- During your turn, you may play cards exiled with The Temporal Anchor. +mana={3}{U}{U}{U} +type=Legendary Artifact +[/card] +[card] name=The Three Seasons auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=deplete:3 controller -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may name(Return snow permanents) target(snow[-instant;-sorcery]|mygraveyard) moveto(myhand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) may name(Return snow permanents) target(snow[-instant;-sorcery]|mygraveyard) moveto(hand) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Choose 3 cards in your graveyards) target(<3>*|mygraveyard) moveTo(mylibrary) and!( shuffle )! auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) ability$!name(Choose 3 cards in opponent's graveyards) name(Choose 3 cards in opponent's graveyards) target(<3>*|opponentgraveyard) moveTo(opponentlibrary) and!( shuffle opponent )! !$ controller auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) @@ -74210,6 +114004,15 @@ type=Enchantment subtype=Saga [/card] [card] +name=The Torment of Gollum +target=player +aicode=activate transforms((,newability[if type(*[-land]|targetedpersonshand)~morethan~0 then name(Discard nonland card) notaTarget(*[-land]|targetedpersonshand) reject and!( _AMASSORC2_ )!],newability[if type(*[-land]|targetedpersonshand)~equalto~0 then name(Amass orcs 2) _AMASSORC2_ ])) oneshot +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(Choose nonland card) notaTarget(<1>*[-land]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(Put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed _AMASSORC2_ afterrevealedend revealend +text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={3}{B} +type=Sorcery +[/card] +[card] name=The Trickster-God's Heist auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) @@ -74226,10 +114029,10 @@ subtype=Saga name=The Triumph of Anax auto=counter(0/0,1,Lore) auto=@each my firstmain:name(Add lore counter) counter(0/0,1,Lore) -auto=name(Creature gets X/0) target(creature|battlefield) transforms((,newability[trample],newability[1/0])) ueot -auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~2}:name(Creature gets X/0) target(creature|battlefield) transforms((,newability[trample],newability[2/0])) ueot -auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Creature gets X/0) target(creature|battlefield) transforms((,newability[trample],newability[3/0])) ueot -auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~4}:name(Your creature fights) target(creature|mybattlefield) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=name(Creature gets X/0) target(creature|battlefield) transforms((,trample,newability[1/0])) ueot +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~2}:name(Creature gets X/0) target(creature|battlefield) transforms((,trample,newability[2/0])) ueot +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Creature gets X/0) target(creature|battlefield) transforms((,trample,newability[3/0])) ueot +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~4}:name(Your creature fights) target(creature|mybattlefield) _FIGHT_ auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~4}:name(Sacrifice saga) sacrifice text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -- I, II, III - Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. -- IV - Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) mana={2}{R} @@ -74237,9 +114040,23 @@ type=Enchantment subtype=Saga [/card] [card] +name=The True Scriptures +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=may name(Destroy creature or planeswalker) target(*[creature;planeswalker]|opponentbattlefield) destroy +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Opponent mills 3 cards) deplete:3 opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Opponent discards 3 cards) ability$!name(Discards 3 cards) name(Discards 3 cards) notaTarget(<3>*|myhand) reject!$ opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Return all creatures) all(creature|graveyard) moveto(mybattlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Exile and return) moveto(myexile) and!( moveto(mybattlefield) and!( transforms((Legendary)) forever )! )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - For each opponent, destroy up to one target creature or planeswalker that player controls. -- II - Each opponent discards three cards, then mills three cards. -- III - Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up). +color=black +type=Enchantment +subtype=Saga +[/card] +[card] name=The Underworld Cookbook -auto={T}{D(*|myHand)}:name(Create food) token(Food) -auto={4}{T}{S}:name(Return creature) target(creature|mygraveyard) moveto(myHand) +auto={T}{D(*|myHand)}:name(Create food) _FOOD_ +auto={4}{T}{S}:name(Return creature) target(creature|mygraveyard) moveto(hand) text={T}, Discard a card: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {4}, {T}, Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand. mana={1} type=Artifact @@ -74247,8 +114064,8 @@ type=Artifact [card] name=The Ur-Dragon abilities=flying -auto=lord(dragon|mycastingzone) altercost(colorless,-1) -autocommandzone=lord(dragon|mycastingzone) altercost(colorless,-1) +auto=lord(other dragon|mycastingzone) altercost(colorless,-1) +autocommandzone=lord(other dragon|mycastingzone) altercost(colorless,-1) auto=@combat(attacking) source(dragon|myBattlefield):draw:1 && transforms((,newability[moveTo(myBattlefield) target(*[-sorcery;-instant]|myhand)])) forever text=Eminence - As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. -- Flying -- Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. mana={4}{W}{U}{B}{R}{G} @@ -74258,12 +114075,38 @@ power=10 toughness=10 [/card] [card] +name=The Wandering Rescuer +abilities=double strike,flash +other={convoke} name(Convoke) +auto=lord(other creature[tapped]|myBattlefield) hexproof +text=Flash -- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Double strike -- Other tapped creatures you control have hexproof. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Samurai Noble +power=3 +toughness=4 +[/card] +[card] +name=The Watcher in the Water +auto=tap(noevent) +auto=counter(0/0,9,Stun) +auto=@drawof(player) restriction{compare(opponentturn)~morethan~0}:name(Create tentacle) token(Tentacle,Creature Tentacle,1/1,blue) +auto=@movedTo(tentacle|graveyard) from(mybattlefield):may name(Untap kraken) target(kraken) untap +auto=@movedTo(tentacle|graveyard) from(mybattlefield):may name(Put stun counter) target(*[-land]) counter(0/0.1.Stun) +text=The Watcher in the Water enters tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token. -- Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent. +mana={3}{U}{U} +type=Legendary Creature +subtype=Kraken +power=9 +toughness=9 +[/card] +[card] name=The World Tree auto=tap(noevent) auto={T}:add{G} auto=lord(land|mybattlefield) transforms((,newability[this(variable{type:land:myBattlefield}>5) {T}:add{W}],newability[this(variable{type:land:myBattlefield}>5) {T}:add{G}],newability[this(variable{type:land:myBattlefield}>5) {T}:add{B}],newability[this(variable{type:land:myBattlefield}>5) {T}:add{R}],newability[this(variable{type:land:myBattlefield}>5) {T}:add{U}])) auto={W}{W}{U}{U}{B}{B}{R}{R}{G}{G}{T}{S}:target(*[god]|mylibrary) moveto(mybattlefield) and!( shuffle )! -text=The World Tree enters the battlefield tapped. -- {T}: Add {G}. -- As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." -- {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle your library. +text=The World Tree enters tapped. -- {T}: Add {G}. -- As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." -- {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle. type=Land [/card] [card] @@ -74277,13 +114120,55 @@ mana={1}{B}{R} type=Enchantment [/card] [card] +name=Theoden, King of Rohan +auto=name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot +auto=@movedTo(other human|myBattlefield):name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot +text=Whenever Theoden, King of Rohan or another Human enters under your control, target creature gains double strike until end of turn. +mana={1}{R}{W} +type=Legendary Creature +subtype=Human Noble +power=2 +toughness=3 +[/card] +[card] name=Theoretical Duplication auto=emblem transforms((,newability[@movedto(creature|opponentbattlefield):all(trigger[to]) clone])) ueot -text=Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature. +text=Whenever a nontoken creature enters under an opponent's control this turn, create a token that's a copy of that creature. mana={2}{U} type=Instant [/card] [card] +name=There and Back Again +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=may name(Creature can't block) target(creature|battlefield) transforms((,newability[aslongas(*[There and Back Again]|battlefield) cantblock])) forever +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) name(Search mountain) name(Search mountain) target(mountain|mylibrary) moveto(mybattlefield) and!( shuffle )! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Create smaug) name(Create smaug) token(Smaug) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you. -- II - Search your library for a Mountain card, put it onto the battlefield, then shuffle. -- III - Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens." +mana={3}{R}{R} +type=Enchantment +subtype=Saga +[/card] +[card] +name=They Went This Way +auto=moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))! +auto=_CLUE_ +text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Thickest in the Thicket +auto=target(creature) transforms((,newability[counter(1/1.power)])) +auto=@each my end restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~equalto~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:transforms((,newability[draw:2])) ueot +auto=@each my end restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~morethan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:transforms((,newability[draw:2])) ueot +text=When Thickest in the Thicket enters, put X +1/+1 counters on target creature, where X is that creature's power. -- At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power. +mana={3}{G}{G} +type=Enchantment +[/card] +[card] name=Thicket Crasher abilities=trample auto=lord(creature[elemental]|mybattlefield) trample <1 @@ -74301,7 +114186,7 @@ auto=deplete:2 opponent auto=@movedto(creature[Rogue]|myBattlefield):deplete:2 opponent auto=aslongas(*|opponentGraveyard) 2/1 >7 auto=aslongas(*|opponentGraveyard) deathtouch >7 -text=Flash -- Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. -- As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. +text=Flash -- Whenever Thieves' Guild Enforcer or another Rogue enters under your control, each opponent mills two cards. -- As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. mana={B} type=Creature subtype=Human Rogue @@ -74311,9 +114196,9 @@ toughness=1 [card] name=Thieves' Tools auto={2}:equip -auto=aslongas(parents) name(Create Token) token(Treasure Sur) <1 +auto=aslongas(parents) name(Create Token) _TREASURE_ <1 auto=teach(creature[power<=3]) unblockable -text=When Thieves' Tools enters the battlefield, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equipped creature can't be blocked as long as its power is 3 or less. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=When Thieves' Tools enters, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equipped creature can't be blocked as long as its power is 3 or less. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{B} type=Artifact subtype=Equipment @@ -74332,8 +114217,8 @@ toughness=2 name=Thieving Skydiver abilities=flying,hasotherkicker other={X}{1}{U} name(Pay kicker) -auto=this(X>0) if paid(alternative) then choice name(Choose artifact) name(Choose artifact) name(Choose artifact) target(artifact[manacost<=X]|battlefield) moveTo(myBattlefield) and!( transforms((,newability[if cantargetcard(equipment|*) then name(Attach to Thieving Skydiver) name(Attach to Thieving Skydiver) rehook target(creature|myBattlefield)])) forever )! -text=Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) -- Flying -- When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with converted mana cost X or less. If that artifact is an Equipment, attach it to Thieving Skydiver. +auto=this(X>0) if paid(alternative) then choice name(Choose artifact) name(Choose artifact) name(Choose artifact) target(artifact[manacost<=X]|battlefield) moveTo(myBattlefield) and!( transforms((,newability[if cantargetcard(equipment|*) then name(Attach to Thieving Skydiver) name(Attach to Thieving Skydiver) rehook target(Thieving Skydiver[fresh]|myBattlefield)])) forever )! +text=Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) -- Flying -- When Thieving Skydiver enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver. mana={1}{U} type=Creature subtype=Merfolk Rogue @@ -74341,6 +114226,36 @@ power=2 toughness=1 [/card] [card] +name=Thinking Cap +auto=teach(creature) 1/2 +auto=name(Equip Detective) {1}:rehook target(Detective|mybattlefield) asSorcery +auto={3}:equip +text=Equipped creature gets +1/+2. -- Equip Detective {1} -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Third Path Iconoclast +auto=@movedTo(*[-creature]|mystack):create(soldier:artifact creature soldier:1/1) +text=Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token. +mana={U}{R} +type=Creature +subtype=Human Monk +power=2 +toughness=1 +[/card] +[card] +name=Third Path Savant +auto={7}:draw:2 +text={7}: Draw two cards. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] name=Thirst for Discovery auto=draw:3 controller && transforms((,newability[if type(land[basic]|myhand)~morethan~0 then choice name(Discard a basic land) name(Discard a basic land) target(land[basic]|myhand) reject],newability[choice name(Discard 2 cards) target(<2>*[-basic]|myhand) reject])) oneshot text=Draw three cards. Then discard two cards unless you discard a basic land card. @@ -74365,6 +114280,14 @@ power=3 toughness=3 [/card] [card] +name=Thirsting Roots +auto=choice target(land[basic]|mylibrary) moveto(hand) +auto=choice _PROLIFERATE_ +text=Choose one - -- - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- - Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={G} +type=Sorcery +[/card] +[card] name=Thirsting Shade abilities=lifelink auto={2}{B}:+1/+1 @@ -74376,16 +114299,55 @@ power=1 toughness=1 [/card] [card] +name=Thistledown Players +auto=_ATTACKING_untap target(*[-land]) +text=Whenever Thistledown Players attacks, untap target nonland permanent. +mana={2}{W} +type=Creature +subtype=Mouse Bard +power=3 +toughness=3 +[/card] +[card] +name=Thopter Architect +auto=@movedTo(*[artifact]|myBattlefield):target(creature) flying ueot +text=Whenever an artifact enters under your control, target creature gains flying until end of turn. +mana={3}{W} +type=Creature +subtype=Human Artificer +power=2 +toughness=3 +[/card] +[card] +name=Thopter Mechanic +auto=_SECOND_DRAW_counter(1/1) +auto=_DIES__THOPTERTOKEN_ +text=Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic. -- When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying. +mana={1}{U} +type=Creature +subtype=Human Artificer +power=2 +toughness=1 +[/card] +[card] +name=Thopter Shop +auto=@movedto(artifact[creature]|graveyard) from(myBattlefield) turnlimited:draw:1 +auto={2}{W}{T}:_THOPTERTOKEN_ +text=Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn. -- {2}{W}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying. +mana={3} +type=Artifact +[/card] +[card] name=Thopter Spy Network -auto=@each my upkeep:if type(artifact|mybattlefield)~morethan~0 then token token(Thopter,Artifact Creature Thopter,1/1,flying) -auto=@each combatdamage restriction{opponentdamagedbycombat}:draw:1 controller limit:1 +auto=@each my upkeep:if type(artifact|mybattlefield)~morethan~0 then _THOPTERTOKEN_ +auto=@combatdamaged(player) from(artifact[creature]|mybattlefield) turnlimited:draw:1 controller text=At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. -- Whenever one or more artifact creatures you control deal combat damage to a player, draw a card. mana={2}{U}{U} type=Enchantment [/card] [card] name=Thorn Lieutenant -auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):create(elf warrior:creature elf warrior:1/1:green:) +auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):create(elf warrior:creature elf warrior:1/1:green) auto={5}{G}:4/4 ueot text=Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. -- {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn. mana={1}{G} @@ -74399,7 +114361,7 @@ name=Thorn Mammoth abilities=trample auto=@movedto(other creature|mybattlefield):transforms((,newability[target(creature|opponentbattlefield) dynamicability])) auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) -text=Trample -- Whenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control. +text=Trample -- Whenever Thorn Mammoth or another creature enters under your control, Thorn Mammoth fights up to one target creature you don't control. mana={5}{G}{G} type=Creature subtype=Elephant @@ -74410,7 +114372,7 @@ toughness=6 name=Thorn of the Black Rose abilities=deathtouch auto=_MONARCH_CONTROLLER_ -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Thorn of the Black Rose enters the battlefield, you become the monarch. +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Thorn of the Black Rose enters, you become the monarch. mana={3}{B} type=Creature subtype=Human Assassin @@ -74430,7 +114392,7 @@ type=Instant name=Thorned Moloch abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=_ATTACKING_first strike ueot +auto=this(attacking) first strike text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Thorned Moloch has first strike as long as it's attacking. mana={2}{R} type=Creature @@ -74444,14 +114406,14 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{G} auto={T}:add{W} -text=Thornglint Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {G} or {W}. +text=Thornglint Bridge enters tapped. -- Indestructible -- {T}: Add {G} or {W}. type=Artifact Land [/card] [card] name=Thornmantle Striker auto=if type(*[counter{any}]|battlefield)~morethan~0 then choice name(Remove counters from permanent) name(Remove counters from permanent) target(*[counter{any}]|battlefield) thisforeach(variable{type:elf:mybattlefield}>0) removesinglecountertype(1) auto=if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent's creature gets -X/-X) name(Opponent's creature gets -X/-X) target(creature|opponentbattlefield) -type:elf:mybattlefield/-type:elf:mybattlefield ueot -text=When Thornmantle Striker enters the battlefield, Choose one -- Remove X counters from target permanent, where X is the number of Elves you control. -- Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. +text=When Thornmantle Striker enters, Choose one -- Remove X counters from target permanent, where X is the number of Elves you control. -- Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. mana={4}{B} type=Creature subtype=Elf Rogue @@ -74459,14 +114421,26 @@ power=4 toughness=3 [/card] [card] +name=Thornplate Intimidator +kicker={3} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=target(opponent) ability$!name(Choose one) choice life:-3 controller _ choice sacrifice notaTarget(*[-land]|mybattlefield) _ choice reject notaTarget(*|myhand) !$ targetedplayer +text=Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent or discard a card. +mana={3}{B} +type=Creature +subtype=Rat Rogue +power=4 +toughness=3 +[/card] +[card] name=Thornscape Battlemage abilities=hasotherkicker other={2}{G}{W} name(Kicker White) kicker={R} name(Kicker Red or both) auto=if paid(alternative) then destroy target(artifact) -auto=if paid(kicker) then ability$!name(Deal 2 damage) name(Deal 2 damage) damage:2 target(creature,player)!$ controller +auto=if paid(kicker) then ability$!name(Deal 2 damage) name(Deal 2 damage) damage:2 target(anytarget)!$ controller auto=if paid(kicker) then pay({W}) name(Pay also kicker white) destroy target(artifact) -text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. +text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) -- When Thornscape Battlemage enters, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. -- When Thornscape Battlemage enters, if it was kicked with its {W} kicker, destroy target artifact. mana={2}{G} type=Creature subtype=Elf Wizard @@ -74474,8 +114448,28 @@ power=2 toughness=2 [/card] [card] +name=Thornspire Verge +auto={T}:Add{R} +auto=aslongas(*[Mountain;Forest]|myBattlefield) {T}:Add{G} +text={T}: Add {R}. -- {T}: Add {G}. Activate only if you control a Mountain or a Forest. +type=Land +[/card] +[card] +name=Thornvault Forager +auto={T}:Add{G} +auto={T}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}:ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller +auto={T}{S(Food|myBattlefield)}:ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller +auto={3}{G}{T}:target(squirrel|myLibrary) moveto(hand) +text={T}: Add {G}. -- {T}, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.) -- {3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle. +mana={1}{G} +type=Creature +subtype=Squirrel Ranger +power=2 +toughness=2 +[/card] +[card] name=Thorough Investigation -auto=@each my blockers:name(Investigation) name(Create clue) token(Clue) controller +auto=@each my blockers:name(Investigation) name(Create clue) _CLUE_ controller auto=@sacrificed(Clue|mybattlefield) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot text=Whenever you attack, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.) mana={2}{W} @@ -74493,14 +114487,14 @@ toughness=4 name=Thought Collapse target=*|stack auto=fizzle && deplete:3 targetcontroller -text=Counter target spell. Its controller puts the top three cards of their library into their graveyard. +text=Counter target spell. Its controller mills three cards. mana={1}{U}{U} type=Instant [/card] [card] name=Thought Distortion abilities=nofizzle -auto=target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) +auto=target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) auto=moveto(exile) all(*[-creature;-land]|opponenthand) auto=moveto(exile) all(*[-creature;-land]|opponentgraveyard) text=This spell can't be countered. -- Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard. @@ -74519,7 +114513,7 @@ type=Sorcery name=Thought Monitor abilities=flying,affinityartifacts auto=draw:2 controller -text=Affinity for artifacts -- Flying -- When Thought Monitor enters the battlefield, draw two cards. +text=Affinity for artifacts -- Flying -- When Thought Monitor enters, draw two cards. mana={6}{U} type=Artifact Creature subtype=Construct @@ -74527,6 +114521,28 @@ power=2 toughness=2 [/card] [card] +name=Thought Shucker +auto=aslongas(*|mygraveyard) transforms((,newability[this(cantargetcard(*[-effect]) {1}{U}:transforms((effect,newability[counter(1/1)],newability[draw:1])) forever])) >6 +text=Threshold - {1}{U}: Put a +1/+1 counter on Thought Shucker and draw a card. Activate only if seven or more cards are in your graveyard and only once. +mana={1}{U} +type=Creature +subtype=Rat Rogue +power=1 +toughness=3 +[/card] +[card] +name=Thought-Stalker Warlock +abilities=menace +auto=if compare(oplifelost)~morethan~0 then reject notaTarget(*[-land]|opponenthand) +auto=if compare(oplifelost)~equalto~0 then target(opponent) ability$!name(discard) reject notaTarget(*|myhand)!$ targetedplayer +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Thought-Stalker Warlock enters, choose target opponent. If they lost life this turn, they reveal their hand, you choose a nonland card from it, and they discard that card. Otherwise, they discard a card. +mana={2}{B} +type=Creature +subtype=Lizard Warlock +power=2 +toughness=2 +[/card] +[card] name=Thoughtbound Phantasm abilities=defender auto=this(counter{1/1}>=3) canattack @@ -74539,8 +114555,39 @@ power=2 toughness=2 [/card] [card] +name=Thousand Moons Crackshot +auto=_ATTACKING_pay({2}{W}) tap target(creature) +text=Whenever Thousand Moons Crackshot attacks, you may pay {2}{W}. When you do, tap target creature. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Thousand Moons Infantry +auto=@each opponent upkeep:untap +text=Untap Thousand Moons Infantry during each other player's untap step. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] +name=Thousand-Faced Shadow +abilities=flying +autohand={2}{U}{U}{N}:transforms((,newability[ninjutsu],newability[name(Copy attacking creature) name(Copy attacking creature) target(other creature[attacking]|mybattlefield) clone with(battleready)])) forever +text=Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Flying -- When Thousand-Faced Shadow enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking. +mana={U} +type=Creature +subtype=Human Ninja +power=1 +toughness=1 +[/card] +[card] name=Thousand-Year Elixir -auto=all(creature|mybattlefield) transforms((,newability[haste])) forever +auto=all(creature|mybattlefield) transforms((,haste)) forever auto={1}{T}:target(creature) untap text=You may activate abilities of creatures you control as though those creatures had haste. -- {1}, {T}: Untap target creature. mana={3} @@ -74555,8 +114602,19 @@ mana={4}{U}{R} type=Enchantment [/card] [card] +name=Thraben Charm +auto=choice damage:twicetype:creature:myBattlefield target(creature) +auto=choice destroy target(enchantment) +auto=choice name(exile opponent graveyard) target(opponent) ability$! moveTo(exile) all(*|mygraveyard) !$ targetedplayer +auto=choice name(exile your graveyard) target(player) ability$! moveTo(exile) all(*|mygraveyard) !$ controller +auto=choice name(exile both graveyards) target(opponent) ability$! moveTo(exile) all(*|graveyard) !$ controller +text=Choose one - -- - Thraben Charm deals damage equal to twice the number of creatures you control to target creature. -- - Destroy target enchantment. -- - Exile any number of target players' graveyards. +mana={1}{W} +type=Instant +[/card] +[card] name=Thraben Exorcism -target=enchantment,spirit,creature[hasdisturb] +target=enchantment,spirit auto=moveto(exile) text=Exile target Spirit, creature with disturb, or enchantment. mana={1}{W} @@ -74565,8 +114623,8 @@ type=Instant [card] name=Thraben Watcher abilities=flying,vigilance -auto=lord(creature[-token]|myBattlefield) 1/1 -auto=lord(creature[-token]|myBattlefield) vigilance +auto=lord(other creature[-token]|myBattlefield) 1/1 +auto=lord(other creature[-token]|myBattlefield) vigilance text=Flying, vigilance -- Other nontoken creatures you control get +1/+1 and have vigilance. mana={2}{W}{W} type=Creature @@ -74575,20 +114633,62 @@ power=2 toughness=2 [/card] [card] +name=Thrakkus the Butcher +abilities=trample +auto=_ATTACKING_all(dragon|myBattlefield) dynamicability ueot +text=Trample -- Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn. +mana={3}{R}{G} +type=Legendary Creature +subtype=Dragon Peasant +power=3 +toughness=4 +[/card] +[card] +name=Thran Power Suit +auto=teach(creature) transforms((,newability[thisforeach(auras > 0) 1/1],newability[thisforeach(gear > 0) 1/1])) +auto=@targeted(mytgt) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto={2}:equip +text=Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Thran Spider +abilities=reach +aicode=activate transforms((,newability[if type(artifact[zpos<=4]|myLibrary)~morethan~0 then target(artifact[zpos<=4]|myLibrary) moveto(hand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto={7}:name(Look top 4 cards) reveal:4 optionone name(Get an artifact) target(artifact|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +auto=ability$!name(Create powerstone) token(Powerstone) and!( tap(noevent) )! opponent !$ +text=Reach -- When Thran Spider enters, you and target opponent each create a tapped Powerstone token. -- {7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={3} +type=Artifact Creature +subtype=Spider +power=2 +toughness=4 +[/card] +[card] name=Thran Temporal Gateway -auto={4}{T}:notatarget(*[artifact;legendary;saga]|myhand) moveTo(mybattlefield) +auto={4}{T}:notaTarget(*[artifact;legendary;saga]|myhand) moveTo(mybattlefield) text={4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.) mana={4} type=Legendary Artifact [/card] [card] name=Thran Tome -auto={5}{T}:ability$!name(Put in graveyard) name(Put in graveyard) moveto(opponentgraveyard) notatarget(*[zpos<=3]|opponentlibrary) and!(draw:2 opponent)! !$ opponent +auto={5}{T}:ability$!name(Put in graveyard) name(Put in graveyard) moveto(opponentgraveyard) notaTarget(*[zpos<=3]|opponentlibrary) and!(draw:2 opponent)! !$ opponent text={5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards. mana={4} type=Artifact [/card] [card] +name=Thran Vigil +auto=@movedto(creature|mystack,mycommandzone,mylibrary,mybattlefield,mysideboard,myexile) from(mygraveyard):name(Put 1/1 counter) target(creature|myBattlefield) counter(1/1) +text=Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control. +mana={1}{B} +type=Enchantment +[/card] +[card] name=Thrash // Threat other={2}{R}{G} name(Threat) otherrestriction=myturnonly @@ -74611,9 +114711,10 @@ toughness=3 [/card] [card] name=Thrasher Brute -auto=@movedTo(Warrior|mybattlefield) life:-1 opponent -auto=@movedTo(Warrior|mybattlefield) life:1 -text=Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life. +auto=life:-1 opponent && life:1 +auto=@movedTo(Warrior|mybattlefield):life:-1 opponent +auto=@movedTo(Warrior|mybattlefield):life:1 +text=Whenever Thrasher Brute or another Warrior enters under your team's control, target opponent loses 1 life and you gain 1 life. mana={3}{B} type=Creature subtype=Orc Warrior @@ -74631,10 +114732,20 @@ power=3 toughness=4 [/card] [card] +name=Thrashing Frontliner +abilities=trample +text=Trample -- Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn. +mana={1}{R} +type=Creature +subtype=Phyrexian Lizard +power=2 +toughness=2 +[/card] +[card] name=Thrasios, Triton Hero abilities=partner -aicode=activate target(*[zpos<=1]|mylibrary) moveto(myhand) and!( if cantargetcard(*[land]|*) then moveto(mybattlefield) and!( tap(noevent) )! )! -auto={4}:scry:1 scrycore delayed dontshow transforms((,newability[if type(land[zpos=1]|mylibrary)~equalto~0 then all(*[zpos=1]|mylibrary) moveto(myhand) else all(land[zpos=1]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!])) oneshot scrycoreend scryend +aicode=activate target(*[zpos<=1]|mylibrary) moveto(hand) and!( if cantargetcard(*[land]|*) then moveto(mybattlefield) and!( tap(noevent) )! )! +auto={4}:scry:1 scrycore delayed dontshow transforms((,newability[if type(land[zpos=1]|mylibrary)~equalto~0 then all(*[zpos=1]|mylibrary) moveto(hand) else all(land[zpos=1]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )!])) oneshot scrycoreend scryend text={4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. -- Partner (You can have two commanders if both have partner.) mana={G}{U} type=Legendary Creature @@ -74645,10 +114756,8 @@ toughness=3 [card] name=Thrasta, Tempest's Roar abilities=trample,haste -autoexile=thisforeach(variable{pstormcount}>0) changecost(colorless:-3) forcedalive -autograveyard=thisforeach(variable{pstormcount}>0) changecost(colorless:-3) forcedalive -autohand=thisforeach(variable{pstormcount}>0) changecost(colorless:-3) forcedalive -auto=this(cantargetcard(*[fresh])) opponentshroud +anyzone=affinity(variable{pstormcount}) reduce({3}) +auto=this(cantargetcard(*[fresh])) hexproof text=This spell costs {3} less to cast for each other spell cast this turn. -- Trample, haste -- Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.) -- Thrasta, Tempest's Roar has hexproof as long as it entered the battlefield this turn. mana={10}{G}{G} type=Legendary Creature @@ -74657,10 +114766,61 @@ power=7 toughness=7 [/card] [card] +name=Thraxodemon +auto={3}{T}{S(other creature,artifact|mybattlefield)}:draw:1 +text={3}, {T}, Sacrifice another creature or artifact: Draw a card. +mana={1}{B} +type=Creature +subtype=Demon +power=2 +toughness=2 +[/card] +[card] +name=Three Tree City +auto=chooseatype transforms((,newability[{2}{T}:thisforeach(variable{type:*[chosentype]:mybattlefield}) Add{W}],newability[{2}{T}:thisforeach(variable{type:*[chosentype]:mybattlefield}) Add{U}],newability[{2}{T}:thisforeach(variable{type:*[chosentype]:mybattlefield}) Add{B}],newability[{2}{T}:thisforeach(variable{type:*[chosentype]:mybattlefield}) Add{G}],newability[{2}{T}:thisforeach(variable{type:*[chosentype]:mybattlefield}) Add{R}])) forever chooseend +auto={T}:Add{C} +text=As Three Tree City enters, choose a creature type. -- {T}: Add {C}. -- {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. +type=Legendary Land +[/card] +[card] +name=Three Tree Mascot +abilities=changeling +auto={1}:ability$! choice Add{W} _ choice Add{U} _ choice Add{B} _ choice Add{R} _ choice Add{G} !$ controller limit:1 +text=Changeling (This card is every creature type.) -- {1}: Add one mana of any color. Activate only once each turn. +mana={2} +type=Artifact Creature +subtype=Shapeshifter +power=2 +toughness=1 +[/card] +[card] +name=Three Tree Rootweaver +auto={T}:ability$! choice Add{W} _ choice Add{U} _ choice Add{B} _ choice Add{R} _ choice Add{G} !$ controller +text={T}: Add one mana of any color. +mana={1}{G} +type=Creature +subtype=Mole Druid +power=1 +toughness=3 +[/card] +[card] +name=Threefold Thunderhulk +auto=counter(1/1,3) +auto=thisforeach(power>=1) _GNOMETOKEN_ +auto=_ATTACKING_thisforeach(power>=1) _GNOMETOKEN_ +auto={2}{S(other artifact|mybattlefield)}:counter(1/1) +text=Threefold Thunderhulk enters with three +1/+1 counters on it. -- Whenever Threefold Thunderhulk enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. -- {2}, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk. +mana={7} +type=Artifact Creature +subtype=Gnome +power=0 +toughness=0 +[/card] +[card] name=Threnody Singer abilities=Flash,flying auto=-manaU:mybattlefield/-0 target(creature) ueot -text=Flash -- Flying -- When Threnody Singer enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts towards your devotion to blue.) +text=Flash -- Flying -- When Threnody Singer enters, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts towards your devotion to blue.) mana={1}{U} type=Creature subtype=Siren @@ -74681,7 +114841,7 @@ toughness=2 name=Thrill of Possibility auto=draw:2 text=As an additional cost to cast this spell, discard a card. -- Draw two cards. -mana={1}{R}{D} +mana={1}{R}{D(other *|myhand)} type=Instant [/card] [card] @@ -74707,7 +114867,7 @@ auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) -text=Thriving Bluff enters the battlefield tapped. -- As Thriving Bluff enters the battlefield, choose a color other than red. -- {T}: Add {R} or one mana of the chosen color. +text=Thriving Bluff enters tapped. -- As Thriving Bluff enters, choose a color other than red. -- {T}: Add {R} or one mana of the chosen color. type=Land [/card] [card] @@ -74718,7 +114878,7 @@ auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(t auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this) auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) -text=Thriving Grove enters the battlefield tapped. -- As Thriving Grove enters the battlefield, choose a color other than green. -- {T}: Add {G} or one mana of the chosen color. +text=Thriving Grove enters tapped. -- As Thriving Grove enters, choose a color other than green. -- {T}: Add {G} or one mana of the chosen color. type=Land [/card] [card] @@ -74729,7 +114889,7 @@ auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(t auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) -text=Thriving Heath enters the battlefield tapped. -- As Thriving Heath enters the battlefield, choose a color other than white. -- {T}: Add {W} or one mana of the chosen color. +text=Thriving Heath enters tapped. -- As Thriving Heath enters, choose a color other than white. -- {T}: Add {W} or one mana of the chosen color. type=Land [/card] [card] @@ -74740,7 +114900,7 @@ auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(t auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this) auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) -text=Thriving Isle enters the battlefield tapped. -- As Thriving Isle enters the battlefield, choose a color other than blue. -- {T}: Add {U} or one mana of the chosen color. +text=Thriving Isle enters tapped. -- As Thriving Isle enters, choose a color other than blue. -- {T}: Add {U} or one mana of the chosen color. type=Land [/card] [card] @@ -74751,12 +114911,24 @@ auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(t auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this) auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) -text=Thriving Moor enters the battlefield tapped. -- As Thriving Moor enters the battlefield, choose a color other than black. -- {T}: Add {B} or one mana of the chosen color. +text=Thriving Moor enters tapped. -- As Thriving Moor enters, choose a color other than black. -- {T}: Add {B} or one mana of the chosen color. type=Land [/card] [card] +name=Thriving Skyclaw +abilities=flying +auto=alterenergy:3 controller +auto=_ATTACKING_if compare(penergy)~morethan~2 then pay({E:3}) counter(1/1) +text=Flying -- When Thriving Skyclaw enters, you get {E}{E}{E} (three energy counters). -- Whenever Thriving Skyclaw attacks, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on it. +mana={2}{R}{R} +type=Creature +subtype=Cat Dragon +power=3 +toughness=2 +[/card] +[card] name=Throatseeker -auto=all(creature[ninja;-blocked;attacking]|mybattlefield) lifelink ueot +auto=lord(ninja[attacking;-blocked]|mybattlefield) lifelink text=Unblocked attacking Ninjas you control have lifelink. mana={2}{B} type=Creature @@ -74774,7 +114946,7 @@ type=Sorcery [/card] [card] name=Throne Warden -auto=@each my endofturn restriction{compare(pmonarch)~morethan~0}:counter(1/1) +auto=@each my end restriction{compare(pmonarch)~morethan~0}:counter(1/1) text=At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden. mana={1}{W} type=Creature @@ -74804,7 +114976,7 @@ type=Land [/card] [card] name=Throne of the God-Pharaoh -auto=@each my endofturn:foreach(creature[tapped]|mybattlefield) life:-1 opponent +auto=@each my end:foreach(creature[tapped]|mybattlefield) life:-1 opponent text=At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control. mana={2} type=Legendary Artifact @@ -74813,12 +114985,12 @@ type=Legendary Artifact name=Throne of the High City auto={T}:add{C} auto={4}{T}{S}:name(Become the monarch) _MONARCH_CONTROLLER_ -text={T}: Add {C} to your mana pool. -- {4}, {T}, Sacrifice Throne of the High City: You become the monarch. +text={T}: Add {C}. -- {4}, {T}, Sacrifice Throne of the High City: You become the monarch. type=Land [/card] [card] name=Thrull Parasite -auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller +auto=_EXTORT_ auto={T}{L:2}:name(Remove a counter) name(Remove a counter) removesinglecountertype(1) target(*[-land;counter{any}]|myBattlefield) text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- {T}, Pay 2 life: Remove a counter from target nonland permanent. mana={B} @@ -74828,11 +115000,23 @@ power=1 toughness=1 [/card] [card] +name=Thrun, Breaker of Silence +abilities=trample,nofizzle +auto=protection from(*[-green]) +auto=this(variable{controllerturn}>0) indestructible +text=This spell can't be countered. -- Trample -- Thrun, Breaker of Silence can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control. -- As long as it's your turn, Thrun has indestructible. +mana={3}{G}{G} +type=Legendary Creature +subtype=Troll Shaman +power=5 +toughness=5 +[/card] +[card] name=Thryx, the Sudden Storm abilities=flying,flash auto=lord(*[manacost>=5]|mycastingzone) altercost(colorless,-1) auto=lord(*[manacost>=5]|mystack) nofizzle -text=Flash -- Flying -- Spells you cast with converted mana cost 5 or greater cost {1} less to cast and can't be countered. +text=Flash -- Flying -- Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered. mana={3}{U}{U} type=Legendary Creature subtype=Elemental Giant @@ -74841,7 +115025,7 @@ toughness=5 [/card] [card] name=Thud -target=player,creature,planeswalker +target=anytarget auto=damage:storedpower text=As an additional cost to cast this spell, sacrifice a creature. -- Thud deals damage equal to the sacrificed creature's power to any target. mana={R}{S(creature|mybattlefield)} @@ -74859,10 +115043,21 @@ power=2 toughness=3 [/card] [card] +name=Thunder Lasso +auto=name(Attach to creature) rehook target(creature|mybattlefield) +auto=teach(creature) 1/1 +auto=@combat(attacking) source(mytgt):target(creature|opponentbattlefield) tap +auto={2}:equip +text=When Thunder Lasso enters, attach it to target creature you control. -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, tap target creature defending player controls. -- Equip {2} +mana={2}{W} +type=Artifact +subtype=Equipment +[/card] +[card] name=Thunderfoot Baloth abilities=trample auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0 -auto=aslongas(*[iscommander]|mybattlefield) lord(other creature|mybattlefield) transforms((,newability[trample],newability[2/2])) >0 +auto=aslongas(*[iscommander]|mybattlefield) lord(other creature|mybattlefield) transforms((,trample,newability[2/2])) >0 text=Trample -- Lieutenant - As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample. mana={4}{G}{G} type=Creature @@ -74871,6 +115066,28 @@ power=5 toughness=5 [/card] [card] +name=Thunderhead Gunner +abilities=reach +auto={D(*|myhand)}:draw:1 asSorcery limit:1 +text=Reach -- Discard a card: Draw a card. Activate only as a sorcery and only once each turn. +mana={4}{R} +type=Creature +subtype=Shark Pirate +power=4 +toughness=5 +[/card] +[card] +name=Thunderhead Squadron +abilities=flying +other={convoke} name(Convoke) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying +mana={5}{U} +type=Creature +subtype=Human Knight +power=3 +toughness=4 +[/card] +[card] name=Thunderheads abilities=hasnokicker,hasreplicate kicker=multi{2}{U} name(Replicate) @@ -74887,15 +115104,15 @@ other={2}{G} name(Pay 1) restriction=type(*[dinosaur]|myhand)~morethan~0 aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +text=As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={1}{G} type=Sorcery [/card] [card] name=Thundering Ceratok abilities=trample -auto=all(other creature|myBattlefield)) trample ueot -text=Trample -- When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. +auto=all(other creature|myBattlefield) trample ueot +text=Trample -- When Thundering Ceratok enters, other creatures you control gain trample until end of turn. mana={4}{G} type=Creature subtype=Rhino @@ -74905,7 +115122,7 @@ toughness=5 [card] name=Thundering Chariot abilities=first strike,vigilance,trample -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +auto=_CREW1_ text=First strike, trample, haste -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={4} type=Artifact @@ -74916,7 +115133,7 @@ toughness=3 [card] name=Thundering Djinn abilities=flying -auto=_ATTACKING_damage:pdrewcount target(player,creature,planeswalker) +auto=_ATTACKING_damage:pdrewcount target(anytarget) text=Flying -- Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn. mana={3}{U}{R} type=Creature @@ -74925,10 +115142,18 @@ power=3 toughness=4 [/card] [card] +name=Thundering Falls +auto=tapped +auto=_SURVEIL1_ +text=({T}: Add {U} or {R}.) -- Thundering Falls enters tapped. -- When Thundering Falls enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +type=Land +subtype=Island Mountain +[/card] +[card] name=Thundering Mightmare abilities=soulbond auto=soulbond transforms((,newability[@movedto(*|opponentstack):name(Put 1/1 counter) counter(1/1)])) -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature." mana={4}{G} type=Creature subtype=Horse Spirit @@ -74936,6 +115161,18 @@ power=3 toughness=3 [/card] [card] +name=Thundering Raiju +abilities=haste +auto=_ATTACKING_name(Deal damage) transforms((,newability[if cantargetcard(*[modified]|*) then damage:type:creature[modified]:myBattlefieldminus1minusend opponent else damage:type:creature[modified]:myBattlefield opponent])) oneshot +auto=_ATTACKING_name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1) +text=Haste -- Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.) +mana={2}{R}{R} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] name=Thundering Rebuke target=creature,planeswalker auto=damage:4 @@ -74946,7 +115183,7 @@ type=Instant [card] name=Thundering Sparkmage auto=damage:calculateparty target(creature,planeswalker) -text=When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of cleric, Rogue, Warrior, and Wizard.) +text=When Thundering Sparkmage enters, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of cleric, Rogue, Warrior, and Wizard.) mana={3}{R} type=Creature subtype=Human Wizard @@ -74967,13 +115204,13 @@ toughness=5 [card] name=Thunderous Orator abilities=vigilance -auto=@combat(attacking) source(this) restriction{type(creature[flying]|myBattlefield)~morethan~0}:name(Gains flying) transforms((,newability[flying])) ueot -auto=@combat(attacking) source(this) restriction{type(creature[first strike]|myBattlefield)~morethan~0}:name(Gains first strike) transforms((,newability[first strike])) ueot -auto=@combat(attacking) source(this) restriction{type(creature[double strike]|myBattlefield)~morethan~0}:name(Gains double strike) transforms((,newability[double strike])) ueot -auto=@combat(attacking) source(this) restriction{type(creature[deathtouch]|myBattlefield)~morethan~0}:name(Gains deathtouch) transforms((,newability[deathtouch])) ueot -auto=@combat(attacking) source(this) restriction{type(creature[lifelink]|myBattlefield)~morethan~0}:name(Gains lifelink) transforms((,newability[lifelink])) ueot -auto=@combat(attacking) source(this) restriction{type(creature[menace]|myBattlefield)~morethan~0}:name(Gains menace) transforms((,newability[menace])) ueot -auto=@combat(attacking) source(this) restriction{type(creature[trample]|myBattlefield)~morethan~0}:name(Gains trample) transforms((,newability[trample])) ueot +auto=@combat(attacking) source(this) restriction{type(creature[flying]|myBattlefield)~morethan~0}:name(Gains flying) flying ueot +auto=@combat(attacking) source(this) restriction{type(creature[first strike]|myBattlefield)~morethan~0}:name(Gains first strike) transforms((,first strike)) ueot +auto=@combat(attacking) source(this) restriction{type(creature[double strike]|myBattlefield)~morethan~0}:name(Gains double strike) transforms((,double strike)) ueot +auto=@combat(attacking) source(this) restriction{type(creature[deathtouch]|myBattlefield)~morethan~0}:name(Gains deathtouch) deathtouch ueot +auto=@combat(attacking) source(this) restriction{type(creature[lifelink]|myBattlefield)~morethan~0}:name(Gains lifelink) transforms((,lifelink)) ueot +auto=@combat(attacking) source(this) restriction{type(creature[menace]|myBattlefield)~morethan~0}:name(Gains menace) transforms((,menace)) ueot +auto=@combat(attacking) source(this) restriction{type(creature[trample]|myBattlefield)~morethan~0}:name(Gains trample) trample ueot text=Vigilance -- Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample. mana={1}{W} type=Creature @@ -74984,7 +115221,7 @@ toughness=2 [card] name=Thunderous Snapper auto=@movedTo(*[manacost>=5]|mystack):draw:1 controller -text=Whenever you cast a spell with converted mana cost 5 or greater, draw a card. +text=Whenever you cast a spell with mana value 5 or greater, draw a card. mana={GU}{GU}{GU}{GU} type=Creature subtype=Turtle Hydra @@ -74997,9 +115234,9 @@ abilities=hasotherkicker other={2}{R}{G} name(Kicker Green) kicker={1}{B} name(Kicker Black or both) auto=if paid(alternative) then destroy target(enchantment) -auto=if paid(kicker) then target(player) ability$!name(Discard 2 cards) name(Discard 2 cards) reject notatarget(<2>*|myhand)!$ targetedplayer +auto=if paid(kicker) then target(player) ability$!name(Discard 2 cards) name(Discard 2 cards) reject notaTarget(<2>*|myhand)!$ targetedplayer auto=if paid(kicker) then pay({G}) name(Pay also kicker green) destroy target(enchantment) -text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. +text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) -- When Thunderscape Battlemage enters, if it was kicked with its {1}{B} kicker, target player discards two cards. -- When Thunderscape Battlemage enters, if it was kicked with its {G} kicker, destroy target enchantment. mana={2}{R} type=Creature subtype=Human Wizard @@ -75008,13 +115245,49 @@ toughness=2 [/card] [card] name=Thunderstaff -auto=@sourcenottap:each blockers:absorb:type:creature[attacking]:opponentbattlefield controller +auto=@each blockers sourcenottap:absorb:type:creature[attacking]:opponentbattlefield controller auto={2}{T}:lord(creature[attacking]) 1/0 -text=As long as Thunderstaff is untapped, if a creature would deal combate to you, prevent 1 of that damage. -- {2},{T}: Attacking creatures get +1/+0 until end of turn. +text=As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. -- {2},{T}: Attacking creatures get +1/+0 until end of turn. mana={3} type=Artifact [/card] [card] +name=Thundersteel Colossus +abilities=haste,trample +auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} +text=Trample, haste -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={7} +type=Artifact +subtype=Vehicle +power=7 +toughness=7 +[/card] +[card] +name=Thundertrap Trainer +kicker={4} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=name(look) reveal:4 optionone choice target(*[-creature;-land]|reveal) moveto(hand) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={1}{U} +type=Creature +subtype=Otter Wizard +power=1 +toughness=2 +[/card] +[card] +name=Thurid, Mare of Destiny +abilities=flying,lifelink +auto=@movedTo(*[Pegasus;Unicorn;Horse]|mystack):choice all(trigger[to]) name(Copy spell) clone +auto=lord(other *[Pegasus;Unicorn;Horse]|myBattlefield) +1/+1 +text=Flying, lifelink -- Whenever you cast a Pegasus, Unicorn, or Horse creature spell, copy it. (The copy becomes a token.) -- Other Pegasi, Unicorns, and Horses you control get +1/+1. +mana={2}{W}{W} +type=Legendary Creature +subtype=Pegasus +power=2 +toughness=4 +[/card] +[card] name=Thwart the Enemy auto=preventAllCombatDamage from(creature|opponentbattlefield) ueot text=Prevent all damage that would be dealt this turn by creatures your opponents control. @@ -75023,10 +115296,10 @@ type=Instant [/card] [card] name=Thwart the Grave -autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -auto=moveto(myBattlefield) target(creature|myGraveyard) && ability$!name(Choose a Cleric,Rogue,Warrior or Wizard) moveTo(myBattlefield) name(Choose a Cleric,Rogue,Warrior or Wizard) moveTo(myBattlefield) target(creature[cleric;rogue;warrior;wizard]|myGraveyard)!$ controller +abilities=affinityparty +target=creature|myGraveyard +auto=moveto(myBattlefield) +auto=ability$!may name(Choose a Cleric,Rogue,Warrior or Wizard) moveTo(myBattlefield) name(Choose a Cleric,Rogue,Warrior or Wizard) moveTo(myBattlefield) target(*[cleric;rogue;warrior;wizard]|myGraveyard)!$ controller text=This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield. mana={4}{B}{B} type=Sorcery @@ -75034,8 +115307,8 @@ type=Sorcery [card] name=Tiamat abilities=flying -auto=if casted(this) then may name(Search dragons) target(*[dragon;-tiamat]|mylibrary) moveto(myhand) and!( shuffle )! -text=Flying -- When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. +auto=if casted(this) then may name(Search dragons) target(*[dragon;-tiamat]|mylibrary) moveto(hand) and!( shuffle )! +text=Flying -- When Tiamat enters, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. mana={2}{W}{U}{B}{R}{G} type=Legendary Creature subtype=Dragon God @@ -75043,9 +115316,19 @@ power=7 toughness=7 [/card] [card] +name=Tiamat's Fanatics +abilities=haste +text=Haste -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) +mana={4}{R} +type=Creature +subtype=Dragon Warrior +power=4 +toughness=3 +[/card] +[card] name=Tiana, Ship's Caretaker abilities=flying,first strike -auto=@movedto(*[aura;enchantment]|myGraveyard) from(Battlefield):may phaseaction[endofturn once] name(Move to hand) moveto(ownerhand) target(*[aura;enchantment;fresh]|myGraveyard) +auto=@movedto(*[aura;enchantment]|myGraveyard) from(Battlefield):may phaseaction[end once] name(Move to hand) moveto(hand) target(*[aura;enchantment;fresh]|myGraveyard) text=Flying, first strike -- Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. mana={3}{R}{W} type=Legendary Creature @@ -75055,7 +115338,7 @@ toughness=3 [/card] [card] name=Tibalt's Rager -auto=_DIES_damage:1 target(player,creature,planeswalker) +auto=_DIES_damage:1 target(anytarget) auto={1}{R}:2/0 ueot text=When Tibalt's Rager dies, it deals 1 damage to any target. -- {1}{R}: Tibalt's Rager gets +2/+0 until end of turn. mana={1}{R} @@ -75073,9 +115356,21 @@ mana={1}{R} type=Instant [/card] [card] +name=Ticket Tortoise +abilities=defender +auto=if control less lands then _TREASURE_ +text=Defender -- When this creature enters, if an opponent controls more lands than you, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") +mana={2} +type=Artifact Creature +subtype=Turtle +power=3 +toughness=1 +[/card] +[card] name=Tidal Barracuda -auto=lord(*[-land]|myhand,mylibrary,mygraveyard,myexile) asflash -auto=aslongas restriction{during my turn} then maxCast(*|opponentHand,opponentLibrary,opponentGraveyard,opponentExile)0 +auto=lord(*[-land]|mycastingzone) asflash +auto=lord(*[-land]|opponentcastingzone) asflash +auto=this(variable{controllerturn}>0) maxCast(*|opponentzones)0 text=Any player may cast spells as though they had flash. -- Your opponents can't cast spells during your turn. mana={3}{U} type=Creature @@ -75084,11 +115379,23 @@ power=3 toughness=4 [/card] [card] +name=Tidal Terror +auto=_ATTACKING_may transforms((,newability[tap notaTarget(<2>creature[-tapped]|myBattlefield)],newability[unblockable ueot])) oneshot +aicode=activate moveto(hand) target(island|myLibrary) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>island|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn. -- Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) +mana={4}{U}{U} +type=Creature +subtype=Octopus +power=5 +toughness=6 +[/card] +[card] name=Tide Shaper kicker={1} auto=aslongas(island|opponentbattlefield) 1/1 >0 -auto=if paid(kicker) then target(land) transforms((island)) -text=Kicker {1} (You may pay an additional {1} as you cast this spell.) -- When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield. -- Tide Shaper gets +1/+1 as long as an opponent controls an Island. +auto=if paid(kicker) then name(Land becomes island) name(Land becomes island) target(land|battlefield) transforms((,newability[aslongas(Tide Shaper[kicked]|battlefield) transforms((,newability[losesubtypesof(land)],newability[becomes(Island)]))])) forever +text=Kicker {1} (You may pay an additional {1} as you cast this spell.) -- When Tide Shaper enters, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield. -- Tide Shaper gets +1/+1 as long as an opponent controls an Island. mana={U} type=Creature subtype=Merfolk Wizard @@ -75107,12 +115414,33 @@ power=2 toughness=3 [/card] [card] +name=Tidecaller Mentor +abilities=menace +auto=_THRESHOLD_ may target(*[-land]) moveto(hand) +text=Menace -- Threshold - When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand. +mana={1}{U}{B} +type=Creature +subtype=Rat Wizard +power=3 +toughness=3 +[/card] +[card] name=Tidechannel Pathway auto={T}:add{U} text={T}: Add {U}. // Barkchannel Pathway type=Land [/card] [card] +name=Tidepool Turtle +auto={2}{U}:_SCRY1_ +text={2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={3}{U} +type=Creature +subtype=Turtle +power=2 +toughness=5 +[/card] +[card] name=Tiger-Tribe Hunter abilities=trample auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:may name(Sacrifice a creature) target(other creature|myBattlefield) transforms((,newability[sacrifice],newability[name(Deals damage) target(creature) damage:power])) oneshot @@ -75124,19 +115452,29 @@ power=4 toughness=4 [/card] [card] +name=Tiller of Flesh +auto=@targeted(*|battlefield) from(*[instant;sorcery;enchantment]|mycastingzone):name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! +text=Whenever you cast a spell that targets one or more permanents, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={3}{W} +type=Creature +subtype=Phyrexian Knight +power=2 +toughness=4 +[/card] +[card] name=Tilonalli's Crown target=creature auto=damage:1 auto=teach(creature) +3/+0 auto=teach(creature) trample -text=Enchant creature -- When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. -- Enchanted creature gets +3/+0 and has trample. +text=Enchant creature -- When Tilonalli's Crown enters, it deals 1 damage to enchanted creature. -- Enchanted creature gets +3/+0 and has trample. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Tilonalli's Knight -auto=@combat(attacking) source(this) restriction{type(dinosaur|mybattleifeld)~morethan~0}:1/1 ueot +auto=@combat(attacking) source(this) restriction{type(dinosaur|myBattlefield)~morethan~0}:1/1 ueot text=Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn. mana={1}{R} type=Creature @@ -75147,7 +115485,7 @@ toughness=2 [card] name=Tilonalli's Skinshifter abilities=haste -auto=_ATTACKING_target(creature[-legendary;attacking]) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(Tilonalli's Skinshifter) undocpy])) forever )! +auto=_ATTACKING_target(creature[-legendary;attacking]) copy and!( all(this) transforms((,newability[phaseaction[end once] flip(Tilonalli's Skinshifter) undocpy])) forever )! text=Haste -- Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn. mana={2}{R} type=Creature @@ -75159,7 +115497,7 @@ toughness=1 name=Tilonalli's Summoner auto=_ASCEND_ auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_ -auto=_ATTACKING_may pay({X}{R}) name(Create X elemental tokens) token(Elemental,Creature Elemental Tilonalli,1/1,red,battleready)*x +auto=_ATTACKING_ pay({X}{R}) name(Create X elemental tokens) token(Elemental,Creature Elemental Tilonalli,1/1,red,battleready)*x auto=@each my endstep restriction{type(City's Blessing|mybattlefield)~equalto~0}:name(Exile Elementals) moveto(exile) all(Tilonalli[token;fresh]|myBattlefield) text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing. mana={1}{R} @@ -75175,6 +115513,18 @@ text={T}: Add {G}. // Cragcrown Pathway type=Land [/card] [card] +name=Timberland Ancient +abilities=reach,trample +aicode=activate moveto(hand) target(forest|myLibrary) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>forest|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Reach, trample -- Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) +mana={4}{G}{G} +type=Creature +subtype=Treefolk +power=6 +toughness=5 +[/card] +[card] name=Time Out auto=target(*[-land]|battlefield) rolld6 6 winability moveto(ownerlibrary) and!(shuffle)! winabilityend loseability moveto(ownerlibrary) and!(shuffle)! loseabilityend rolld6end text=Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result. @@ -75185,15 +115535,15 @@ type=Instant name=Time Vault abilities=doesnotuntap auto=tap(noevent) -auto=@each my beginofturn sourcetap:may (turns:-1 controller) && untapthis +auto=@each my beginofturn sourcetap:may name(Skip turn) turns:-1 controller && untap all(this) auto={T}:turns:+1 controller -text=Time Vault enters the battlefield tapped. -- Time Vault doesn't untap during your untap step. -- If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. -- {T}: Take an extra turn after this one. +text=Time Vault enters tapped. -- Time Vault doesn't untap during your untap step. -- If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. -- {T}: Take an extra turn after this one. mana={2} type=Artifact [/card] [card] name=Time Wipe -auto=name(Return a creature) target(creature|myBattlefield) moveto(ownerhand) and!( destroy all(creature) )! +auto=name(Return a creature) target(creature|myBattlefield) moveto(hand) and!( destroy all(creature) )! text=Return a creature you control to its owner's hand, then destroy all creatures. mana={2}{W}{W}{U} type=Sorcery @@ -75203,8 +115553,8 @@ name=Time of Ice auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[doesnotuntap])) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|opponentBattlefield) freeze -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[tapped]|battlefield) moveTo(ownerHand) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|opponentBattlefield) freeze +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[tapped]|battlefield) moveTo(hand) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. -- III - Return all tapped creatures to their owners' hands. mana={3}{U} @@ -75225,16 +115575,16 @@ name=Timecrafting target=*[counter{0/0.1.Time}]|battlefield auto=choice name(Remove X time counters) counter(0/0,-X,Time) auto=choice name(Put X time counters) counter(0/0,X,Time) -text=Choose one Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card. +text=Choose one Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card. mana={X}{R} type=Instant [/card] [card] name=Timeless Dragon abilities=flying -aicode=activate target(plains|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -autograveyard={2}{W}{W}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery +aicode=activate target(plains|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +autograveyard={2}{W}{W}{E}:_ETERNALIZE_ text=Flying -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) -- Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.) mana={3}{W}{W} type=Creature @@ -75243,10 +115593,18 @@ power=5 toughness=5 [/card] [card] +name=Timeless Lotus +auto=tap(noevent) +auto={T}:Add{W}{U}{B}{R}{G} +text=Timeless Lotus enters tapped. -- {T}: Add {W}{U}{B}{R}{G}. +mana={5} +type=Legendary Artifact +[/card] +[card] name=Timeless Witness -auto=name(Return card) target(*|myGraveyard) moveTo(myHand) -autograveyard={5}{G}{G}{E}:name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery -text=When Timeless Witness enters the battlefield, return target card from your graveyard to your hand. -- Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) +auto=name(Return card) target(*|myGraveyard) moveto(hand) +autograveyard={5}{G}{G}{E}:_ETERNALIZE_ +text=When Timeless Witness enters, return target card from your graveyard to your hand. -- Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) mana={2}{G}{G} type=Creature subtype=Human Shaman @@ -75254,6 +115612,17 @@ power=2 toughness=1 [/card] [card] +name=Timely Interference +kicker={1}{R} +target=creature +auto=-1/-0 +auto=if paid(kicker) then mustblock ueot +auto=draw:1 controller +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able. -- Draw a card. +mana={U} +type=Instant +[/card] +[card] name=Timely Ward abilities=flash target=creature @@ -75281,10 +115650,10 @@ toughness=1 [card] name=Timin, Youthful Geist abilities=flying,partner -partner=Rhoda, Geist Avenger +partner=Rhoda, Geist Avenger auto=_PARTNER_ -auto=@each combatbegins:may name(Tap a creature) target(creature|battlefield) tap -text=Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) -- Flying -- At the beginning of each combat, tap up to one target creature. +auto=@each combatbegins:may tap target(creature) +text=Partner with Rhoda, Geist Avenger (When this creature enters, target player may put Rhoda into their hand from their library, then shuffle.) -- Flying -- At the beginning of each combat, tap up to one target creature. mana={4}{U} type=Legendary Creature subtype=Spirit @@ -75298,6 +115667,8 @@ text={4}: Put a creature into play from your hand. mana={2}{G}{G} type=Legendary Creature subtype=Human Gamer +power=1 +toughness=1 [/card] [card] name=Timothar, Baron of Bats @@ -75313,7 +115684,7 @@ toughness=4 [/card] [card] name=Tin Street Cadet -auto=_BLOCKED_token(Goblin,Creature Goblin,1/1,red) +auto=_BLOCKED__GOBLINTOKEN_ text=Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token. mana={R} type=Creature @@ -75324,7 +115695,7 @@ toughness=1 [card] name=Tin Street Dodger abilities=haste -auto={R}:transforms((,newability[cantbeblockedby(creature[-defender])])) +auto={R}:transforms((,newability[cantbeblockedby(creature)])) text=Haste -- {R}: Tin Street Dodger can't be blocked this turn except by creatures with defender. mana={R} type=Creature @@ -75345,8 +115716,16 @@ power=0 toughness=3 [/card] [card] +name=Tinker's Tote +auto=_GNOMETOKEN_*2 +auto={W}{S}:life:3 +text=When Tinker's Tote enters, create two 1/1 colorless Gnome artifact creature tokens. -- {W}, Sacrifice Tinker's Tote: You gain 3 life. +mana={2}{W} +type=Artifact +[/card] +[card] name=Tinybones, Trinket Thief -auto=@discarded(*|opponenthand):draw:1 controller && life:-1 controller limit:1 +auto=@each end restriction{type(*[discarded]|opponentGraveyard)~morethan~0}:draw:1 controller && life:-1 controller auto={4}{B}{B}:if type(*|opponenthand)~lessthan~1 then life:-10 opponent text=At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. -- {4}{B}{B}: Each opponent with no cards in hand loses 10 life. mana={1}{B} @@ -75356,9 +115735,20 @@ power=1 toughness=2 [/card] [card] +name=Tinybones, the Pickpocket +abilities=deathtouch +auto=@combatdamaged(player) from(this):if type(*[-land;-instant;-sorcery]|opponentgraveyard)~morethan~0 then name(Exile nonland permanent) name(Exile nonland permanent) target(*[-land;-instant;-sorcery]|opponentgraveyard) moveto(myexile) and!( transforms((,canplayfromexile,newability[anytypeofmana])) ueot )! +text=Deathtouch -- Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell. +mana={B} +type=Legendary Creature +subtype=Skeleton Rogue +power=1 +toughness=1 +[/card] +[card] name=Tireless Angler auto=@movedTo(island|myBattlefield):name(Draft a card) transforms((,newability[choice name(Fleet Swallower) conjure cards(Fleet Swallower) zone(myhand)],newability[choice name(Moat Piranhas) conjure cards(Moat Piranhas) zone(myhand)],newability[choice name(Mystic Skyfish) conjure cards(Mystic Skyfish) zone(myhand)],newability[choice name(Nadir Kraken) conjure cards(Nadir Kraken) zone(myhand)],newability[choice name(Pouncing Shoreshark) conjure cards(Pouncing Shoreshark) zone(myhand)],newability[choice name(Sea-Dasher Octopus) conjure cards(Sea-Dasher Octopus) zone(myhand)],newability[choice name(Spined Megalodon) conjure cards(Spined Megalodon) zone(myhand)],newability[choice name(Stinging Lionfish) conjure cards(Stinging Lionfish) zone(myhand)],newability[choice name(Voracious Greatshark) conjure cards(Voracious Greatshark) zone(myhand)],newability[choice name(Archipelagore) conjure cards(Archipelagore) zone(myhand)],newability[choice name(Serpent of Yawning Depths) conjure cards(Serpent of Yawning Depths) zone(myhand)],newability[choice name(Wormhole Serpent) conjure cards(Wormhole Serpent) zone(myhand)],newability[choice name(Sigiled Starfish) conjure cards(Sigiled Starfish) zone(myhand)],newability[choice name(Riptide Turtle) conjure cards(Riptide Turtle) zone(myhand)],newability[choice name(Ruin Crab) conjure cards(Ruin Crab) zone(myhand)])) oneshot -text=Whenever an Island enters the battlefield under your control, draft a card from Tireless Angler's spellbook. +text=Whenever an Island enters under your control, draft a card from Tireless Angler's spellbook. mana={2}{U} type=Creature subtype=Human Rogue @@ -75381,8 +115771,8 @@ toughness=5 [/card] [card] name=Tireless Provisioner -auto=_LANDFALL_ability$!choice name(Create food) token(Food) _ choice name(Create Treasure) token(Treasure Sur) !$ controller -text=Landfall - Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") +auto=_LANDFALL_ability$!choice name(Create food) _FOOD_ _ choice name(Create Treasure) _TREASURE_ !$ controller +text=Landfall - Whenever a land enters under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{G} type=Creature subtype=Elf Scout @@ -75391,9 +115781,9 @@ toughness=2 [/card] [card] name=Tishana's Wayfinder -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend -text=When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto=_EXPLORES_ +text=When Tishana's Wayfinder enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={2}{G} type=Creature subtype=Merfolk Scout @@ -75405,7 +115795,7 @@ name=Tishana, Voice of Thunder abilities=nomaxhand auto=foreach(*|myhand) 1/1 auto=foreach(creature|mybattlefield) draw:1 controller -text=Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- When Tishana enters the battlefield, draw a card for each creature you control. +text=Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- When Tishana enters, draw a card for each creature you control. mana={5}{G}{U} type=Legendary Creature subtype=Merfolk Shaman @@ -75414,8 +115804,8 @@ toughness=* [/card] [card] name=Titan Hunter -auto=@each my end:restriction{-morbid}:life:-4 controller -auto=@each opponent end:restriction{-morbid}:life:-4 opponent +auto=@each my end:ifnot morbid then life:-4 controller +auto=@each opponent end:ifnot morbid then life:-4 opponent auto={1}{B}{S(creature|myBattlefield)}:life:4 controller text=At the beginning of each player's end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player. -- {1}{B}, Sacrifice a creature: You gain 4 life. mana={4}{B} @@ -75425,6 +115815,17 @@ power=4 toughness=5 [/card] [card] +name=Titan of Littjara +auto=chooseatype transforms((chosentype,newability[all(other *[creature;share!types!]|mybattlefield) transforms((,newability[may name(Draw and discard) draw:1 controller and!( ability$!name(Discard a card) reject notaTarget(*|myhand)!$ controller )!])) oneshot])) forever chooseend +auto=_ATTACKING_name(Draw and discard) name(Draw and discard) all(other creature[chosentype;illusion]|mybattlefield) transforms((,newability[may name(Draw and discard) draw:1 controller and!( ability$!name(Discard a card) reject notaTarget(*|myhand)!$ controller )!])) oneshot +text=As Titan of Littjara enters, choose a creature type. -- Titan of Littjara is the chosen type in addition to its other types. -- Whenever Titan of Littjara enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card. +mana={4}{U}{U} +type=Creature +subtype=Illusion +power=6 +toughness=6 +[/card] +[card] name=Titan's Presence auto=if type(*[colorless&power=0]|myhand)~morethan~0 then choice name(Reveal creature with power 0) name(Reveal creature with power 0) target(creature[power<=0]) moveto(exile) auto=if type(*[colorless&power=1]|myhand)~morethan~0 then choice name(Reveal creature with power 1) name(Reveal creature with power 1) target(creature[power<=1]) moveto(exile) @@ -75448,23 +115849,81 @@ auto=if type(*[colorless&power=18]|myhand)~morethan~0 then choice name(Reveal cr auto=if type(*[colorless&power=19]|myhand)~morethan~0 then choice name(Reveal creature with power 19) name(Reveal creature with power 19) target(creature[power<=19]) moveto(exile) auto=if type(*[colorless&power>=20]|myhand)~morethan~0 then choice name(Reveal creature with power 20) name(Reveal creature with power 20) target(creature[power<=20]) moveto(exile) text=As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand. -- Exile target creature if its power is less than or equal to the revealed card's power. +restriction=type(creature[colorless]|myHand)~morethan~0 mana={3} type=Instant [/card] [card] +name=Titania's Command +auto=if type(land|mylibrary)~morethan~0 then choice name(Exile opponent graveyard and search lands) name(Exile opponent graveyard and search lands) target(land|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! && ability$!name(Exile graveyard) all(*|opponentgraveyard) moveto(ownerexile) and!( life:1 controller )!!$ controller +auto=if type(land|mylibrary)~equalto~0 then choice name(Exile opponent graveyard and search lands) name(Exile opponent graveyard and search lands) all(*|opponentgraveyard) moveto(ownerexile) and!( life:1 controller )! +auto=if type(land|mylibrary)~morethan~0 then choice name(Exile your graveyard and search lands) name(Exile your graveyard and search lands) target(land|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! && ability$!name(Exile graveyard) all(*|mygraveyard) moveto(ownerexile) and!( life:1 controller )!!$ controller +auto=if type(land|mylibrary)~equalto~0 then choice name(Exile your graveyard and search lands) name(Exile your graveyard and search lands) all(*|mygraveyard) moveto(ownerexile) and!( life:1 controller )! +auto=choice name(Exile opponent graveyard and create bears) ability$!name(Exile graveyard) all(*|opponentgraveyard) moveto(ownerexile) and!( life:1 controller )!!$ controller && ability$!name(Create bears) token(Bear,Creature Bear,2/2,green)*2!$ controller +auto=choice name(Exile your graveyard and create bears) ability$!name(Exile graveyard) all(*|mygraveyard) moveto(ownerexile) and!( life:1 controller )!!$ controller && ability$!name(Create bears) token(Bear,Creature Bear,2/2,green)*2!$ controller +auto=choice name(Exile opponent graveyard and put counters) ability$!name(Exile graveyard) all(*|opponentgraveyard) moveto(ownerexile) and!( life:1 controller )!!$ controller && ability$!name(Put counters) all(creature|mybattlefield) counter(1/1,2)!$ controller +auto=choice name(Exile your graveyard and put counters) ability$!name(Exile graveyard) all(*|mygraveyard) moveto(ownerexile) and!( life:1 controller )!!$ controller && ability$!name(Put counters) all(creature|mybattlefield) counter(1/1,2)!$ controller +auto=if type(land|mylibrary)~morethan~0 then choice name(Search lands and create bears) name(Search lands and create bears) target(land|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! && ability$!name(Create bears) token(Bear,Creature Bear,2/2,green)!$ controller +auto=if type(land|mylibrary)~equalto~0 then choice name(Search lands and create bears) name(Search lands and create bears) token(Bear,Creature Bear,2/2,green)*2 +auto=if type(land|mylibrary)~morethan~0 then choice name(Search lands and put counters) target(land|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! && ability$!name(Put counters) all(creature|mybattlefield) counter(1/1,2)!$ controller +auto=if type(land|mylibrary)~equalto~0 then choice name(Search lands and put counters) all(creature|mybattlefield) counter(1/1,2) +auto=choice name(Ccreate bears and put counters) ability$!name(Create bears) token(Bear,Creature Bear,2/2,green)*2!$ controller && ability$!name(Put counters) all(creature|mybattlefield) counter(1/1,2)!$ controller +text=Choose two -- Exile target player's graveyard. You gain 1 life for each card exiled this way. -- Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. -- Create two 2/2 green Bear creature tokens. -- Put two +1/+1 counters on each creature you control. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] name=Titania's Song auto=lord(artifact[-creature]) transforms((creature,noactivatedability,newability[manacost/manacost])) -auto=_DIES_all(artifact[-creature]|myBattlefield) transforms((creature,noactivatedability,newability[manacost/manacost])) ueot -text=Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn. +autograveyard=_DIES_all(artifact[-creature]|myBattlefield) transforms((creature,noactivatedability,newability[manacost/manacost])) ueot +text=Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If Titania's Song leaves the battlefield, this effect continues until end of turn. mana={3}{G} type=Enchantment [/card] [card] +name=Titania, Gaea Incarnate +auto=meldfrom(Titania, Voice of Gaea|Argoth, Sanctum of Nature) +abilities=haste,reach,trample,vigilance +anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive +auto=all(land|mygraveyard) moveto(mybattlefield) and!(tap(noevent))! +auto={3}{G}:target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever +text=Vigilance, reach, trample, haste -- Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control. -- When Titania enters, return all land cards from your graveyard to the battlefield tapped. -- {3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land. +color=green +type=Legendary Creature +subtype=Elemental Avatar +power=* +toughness=* +[/card] +[card] +name=Titania, Nature's Force +auto=lord(Forest|mygraveyard) canPlayFromGraveyard +auto=@movedTo(Forest|myBattlefield):create(elemental:creature elemental:5/3:green) +auto=@movedTo(Elemental|graveyard) from(mybattlefield):may deplete:3 +text=You may play Forests from your graveyard. -- Whenever a Forest enters under your control, create a 5/3 green Elemental creature token. -- Whenever an Elemental you control dies, you may mill three cards. +mana={4}{G}{G} +type=Legendary Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Titania, Voice of Gaea +abilities=reach +auto=@movedto(land|mygraveyard):life:2 +auto=@each my upkeep restriction{type(land|mygraveyard)~morethan~3}:notaTarget(Argoth^ Sanctum of Nature|mybattlefield) meld(Titania, Gaea Incarnate) +text=Reach -- Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life. -- At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate. +mana={1}{G}{G} +type=Legendary Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] name=Titanic Brawl target=creature|mybattlefield other={G} name(Target creature with 1/1 counter) otherrestriction=type(creature[counter{1/1}]|mybattlefield)~morethan~0,type(creature|opponentbattlefield)~morethan~0 -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=_FIGHT_ restriction=type(creature|opponentbattlefield)~morethan~0 text=This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. -- Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) mana={1}{G} @@ -75493,16 +115952,28 @@ toughness=11 [card] name=Titans' Nest aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@each my upkeep:_SCRY1_ auto={E(*|myGraveyard)}:Add{C} -text=At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. -- Exile a card from your graveyard: Add Colorless . Spend this mana only to cast a colored spell without Variable Colorless in its mana cost. +text=At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. -- Exile a card from your graveyard: Add Colorless. Spend this mana only to cast a colored spell without Variable Colorless in its mana cost. mana={1}{B}{G}{U} type=Enchantment [/card] [card] +name=Titans' Vanguard +abilities=devoid,trample +autostack=if casted(this) then counter(1/1) all(creature[colorless]|myBattlefield) +auto=_ATTACKING_ counter(1/1) all(creature[colorless]|myBattlefield) +text=Devoid (This card has no color.) -- When you cast this spell and whenever Titans' Vanguard attacks, put a +1/+1 counter on each colorless creature you control. -- Trample +mana={3}{R}{G} +type=Creature +subtype=Eldrazi +power=5 +toughness=5 +[/card] +[card] name=Tithe Taker -auto=while(restriction{myturnonly}) lord(*|opponentcastingzone) altercost( colorless,+1) -auto=_DIES_token(Spirit,Creature Spirit,1/1,white,black,flying) +auto=this(variable{controllerturn}>0) lord(*|opponentcastingzone) altercost(colorless,+1) +auto=_DIES__AFTERLIFETOKEN_ text=During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) mana={1}{W} type=Creature @@ -75513,7 +115984,7 @@ toughness=1 [card] name=Tithebearer Giant auto=draw:1 && life:-1 -text=When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life. +text=When Tithebearer Giant enters, you draw a card and you lose 1 life. mana={5}{B} type=Creature subtype=Giant Warrior @@ -75521,6 +115992,17 @@ power=4 toughness=5 [/card] [card] +name=Tithing Blade +backside=Consuming Sepulcher +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=ability$! sacrifice notaTarget(creature|mybattlefield) !$ opponent +auto={4}{B}{E}{E(creature|myBattlefield,myGraveyard)}:flip(backside) forcetype(Artifact) +text=When Tithing Blade enters, each opponent sacrifices a creature. -- Craft with creature {4}{B} ({4}{B}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) +mana={1}{B} +type=Artifact +[/card] +[card] name=Tivash, Gloom Summoner abilities=lifelink auto=@each my end restriction{compare(lifegain)~morethan~0}:pay({L:lifegain}) name(Pay life and create demon) token(Demon,Creature Demon,lifegain/lifegain,black,flying) @@ -75535,7 +116017,7 @@ toughness=4 name=Tizerus Charger retrace={3}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) auto=if paid(retrace) then choice name(Escape with 1/1 counter) name(Escape with 1/1 counter) counter(1/1) -auto=if paid(retrace) then choice name(Escape with flying counter) name(Escape with flying counter) transforms((,newability[counter(0/0.1.Flying],newability[this(counter{0/0.1.Flying}>=1) flying])) forever +auto=if paid(retrace) then choice name(Escape with flying counter) name(Escape with flying counter) transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever text=Escape-{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Tizerus Charger escapes with your choice of a +1/+1 counter or a flying counter on it. mana={2}{B} type=Creature @@ -75544,6 +116026,81 @@ power=3 toughness=2 [/card] [card] +name=Tlincalli Hunter // Retrieve Prey +abilities=trample,adventure +restriction=can play creature +otherrestriction=type(creature|mygraveyard)~morethan~0 +other={1}{G} name(Adventure) +auto=if paid(alternative) then name(Exile creature) name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! +auto=if paid(alternative) then _ADVENTURE_ +auto={0}:name(Cast zero from exile) target(creature|myexile) transforms((,newability[zerocast])) ueot limit:1 +text=Trample -- Once each turn, you may pay {0} rather than pay the mana cost for a creature spell you cast from exile. // Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.) +mana={5}{G}{G} +type=Creature +subtype=Scorpion Scout +power=7 +toughness=7 +[/card] +[card] +name=Toadstool Admirer +auto=_WARD2_ +auto={3}{G}:counter(1/1) +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- {3}{G}: Put a +1/+1 counter on Toadstool Admirer. +mana={G} +type=Creature +subtype=Ouphe +power=1 +toughness=1 +[/card] +[card] +name=Toby, Beastie Befriender +auto=create(beast:creature beast:4/4:white) and!( transforms((,newability[@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap],newability[@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap])) forever )! +auto=aslongas(creature[token]|myBattlefield) lord(creature[token]|mybattlefield) flying >3 +text=When Toby, Beastie Befriender enters, create a 4/4 white Beast creature token with "This creature can't attack or block alone." -- As long as you control four or more creature tokens, creature tokens you control have flying. +mana={2}{W} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Tocasia's Dig Site +auto={T}:Add{C} +auto={3}{T}:name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text={T}: Add {C}. -- {3}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +type=Land +[/card] +[card] +name=Tocasia's Onulet +auto=@movedto(this|nonbattlezone) from(myBattlefield):life:2 +autograveyard={3}{W}:_UNEARTH_ +text=When Tocasia's Onulet leaves the battlefield, you gain 2 life. -- Unearth {3}{W} ({3}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={5} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] +name=Tocasia's Welcome +auto=@movedTo(creature[manacost<=3]|myBattlefield) turnlimited:draw:1 +text=Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Tocasia, Dig Site Mentor +aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot +auto=lord(creature|myBattlefield) transforms((,vigilance,newability[{T}:name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend])) +autograveyard={2}{G}{G}{W}{W}{U}{U}{E}:name(Return artifacts) target(artifact[manacost<=10]|mygraveyard) moveto(mybattlefield) asSorcery +text=Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) -- {2}{G}{G}{W}{W}{U}{U}, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery. +mana={1}{G}{W}{U} +type=Legendary Creature +subtype=Human Artificer +power=4 +toughness=3 +[/card] +[card] name=Tocatli Honor Guard abilities=noentertrg text=Creatures entering the battlefield don't cause abilities to trigger. @@ -75555,9 +116112,9 @@ toughness=3 [/card] [card] name=Together Forever -auto=target(other creature|battlefield) counter(1/1) -auto={1}:target(creature[counter{any}]) transforms((,newability[_DIES_all(trigger[to]) moveTo(ownerHand)])) ueot -text=When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. +auto=may target(other creature|battlefield) counter(1/1) +auto={1}:target(creature[counter{any}]) transforms((,newability[_DIES_all(trigger[to]) moveTo(hand)])) ueot +text=When Together Forever enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. mana={W}{W} type=Enchantment [/card] @@ -75565,7 +116122,7 @@ type=Enchantment name=Toggo, Goblin Weaponsmith abilities=partner auto=_LANDFALL_token(Rock Equipment) -text=Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}. -- Partner (You can have two commanders if both have partner.) +text=Whenever a land enters under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}. -- Partner (You can have two commanders if both have partner.) mana={2}{R} type=Legendary Creature subtype=Goblin Artificer @@ -75598,9 +116155,28 @@ type=Instant subtype=Arcane [/card] [card] +name=Tolarian Contempt +auto=name(Put rejection counter) all(creature|opponentbattlefield) counter(0/0,1,Rejction) +auto=@each my end:may name(Choose opponent creature) target(creature[counter{0/0.1.Rejction}]|opponentbattlefield) transforms((,newability[choice name(Put on top) moveto(mylibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot +text=When Tolarian Contempt enters, put a rejection counter on each creature your opponents control. -- At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on the top or bottom of their library. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Tolarian Geyser +kicker={W} +target=creature +auto=moveTo(hand) +auto=draw:1 controller +auto=if paid(kicker) then life:3 controller +text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Tolarian Kraken auto=@drawof(player):pay({1}) ability$!name(Pay 1) choice name(Tap target creature) target(creature) tap(noevent) _ choice name(Untap target creature) target(creature) untap!$ controller -text=Whenever you draw a card, you may pay 1 . When you do, you may tap or untap target creature. +text=Whenever you draw a card, you may pay 1. When you do, you may tap or untap target creature. mana={4}{U}{U} type=Creature subtype=Kraken @@ -75616,9 +116192,20 @@ power=2 toughness=3 [/card] [card] +name=Tolarian Terror +abilities=affinitygraveinstsorc +auto=_WARD2_ +text=This spell costs {1} less to cast for each instant and sorcery card in your graveyard. -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +mana={6}{U} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] +[card] name=Toll of the Invasion target=opponent -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<1>*[-land]|reveal) moveto(ownerhand) and!( transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot )! optiononeend optiontwo name(look) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[_AMASS_(1) controller])) oneshot afterrevealedend revealend +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<1>*[-land]|reveal) moveto(hand) and!( transforms((,newability[reject],newability[all(*|reveal) moveto(hand)])) oneshot )! optiononeend optiontwo name(look) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed ability$!name(Amass zombies 1) _AMASSZOMBIE1_!$ controller afterrevealedend revealend text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={2}{B} type=Sorcery @@ -75627,8 +116214,8 @@ type=Sorcery name=Tolsimir, Friend to Wolves auto=@movedto(wolf|myBattlefield):all(trigger[to]) transforms((,newability[may target(creature|opponentbattlefield) dynamicability])) auto=@movedto(wolf|myBattlefield):life:3 -auto=create(Voja, Friend to Elves:legendary wolf creature:3/3:green:white) -text=When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. -- Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature an opponent controls. +auto=token(Voja Friend to Elves,legendary wolf creature,3/3,green,white) +text=When Tolsimir, Friend to Wolves enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. -- Whenever a Wolf enters under your control, you gain 3 life and that creature fights up to one target creature an opponent controls. mana={2}{G}{G}{W} type=Legendary Creature subtype=Elf Scout @@ -75636,10 +116223,43 @@ power=3 toughness=3 [/card] [card] +name=Tom Bombadil +aicode=activate transforms((,newability[all(*[zpos=findfirsttypesaga]|mylibrary) moveto(myBattlefield) and!( all(*[zpos<=findfirsttypesaga]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto=@sacrificed(saga|myBattlefield) turnlimited:name(Reveal top card) reveal:1 revealzone(mylibrary) revealuntil(saga|mylibrary) optionone choice name(Get Card) target(saga|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(saga[tobecast]|mylibrary) moveto(mybattlefield) afterrevealedend revealend +auto=this(variable{totcntenclore}>=4) indestructible +auto=this(variable{totcntenclore}>=4) hexproof +text=As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. -- Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=God Bard +power=4 +toughness=4 +[/card] +[card] +name=Tomakul Honor Guard +auto=_WARD2_ +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +mana={1}{G} +type=Creature +subtype=Human Soldier +power=3 +toughness=1 +[/card] +[card] +name=Tomakul Scrapsmith +auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[artifact]|mygraveyard)~morethan~0 then choice name(Return an artifact) name(Return an artifact) target(tobereturn[artifact]|mygraveyard) moveto(hand)],newability[choice name(Put 1/1 counter) target(Tomakul Scrapsmith[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )! +text=When Tomakul Scrapsmith enters, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.) +mana={2}{R} +type=Creature +subtype=Human Artificer +power=2 +toughness=1 +[/card] +[card] name=Tomb Robber abilities=menace -aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot -auto={1}{D(*|myhand)}:name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend +aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot +auto={1}{D(*|myhand)}:_EXPLORES_ text=Menace -- {1}, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={2}{B} type=Creature @@ -75648,6 +116268,16 @@ power=1 toughness=1 [/card] [card] +name=Tomb Trawler +auto={2}:target(*|mygraveyard) bottomoflibrary +text={2}: Put target card from your graveyard on the bottom of your library. +mana={2} +type=Artifact Creature +subtype=Golem +power=0 +toughness=4 +[/card] +[card] name=Tomb Tyrant auto=lord(other zombie|myBattlefield) 1/1 auto={2}{B}{T} restriction{type(creature[zombie]|mygraveyard)~morethan~2}:name(Sacrifice creature and return zombie) name(Sacrifice creature and return zombie) target(creature|myBattlefield) sacrifice and!( moverandom(creature[zombie]) from(mygraveyard) to(mybattlefield) )! myturnonly @@ -75661,11 +116291,11 @@ toughness=3 [card] name=Tomb of Annihilation restriction=never -autocommandzone=transforms((,newability[shroud],newability[indestructible])) forever +autocommandzone=transforms((,newability[shroud],indestructible)) forever autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Trapped Entry) name(Trapped Entry) life:-1 controller && life:-1 opponent!$ controller autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~2}:ability$!name(Veils of Fear or Oubliette) transforms((,newability[choice name(Veils of Fear) activate castcard(copied noevent kicked!:1:! named!:annihilation rooms:!)],newability[if type(*|myhand)~morethan~0 then choice name(Oubliette) name(Oubliette) activate castcard(copied noevent normal named!:annihilation rooms:!)])) oneshot!$ controller -autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntoubliette)~equalto~0}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Sandfall Cell) name(Sandfall Cell) transforms((,newability[choice name(Loose 2 life) life:-2 controller],newability[if type(artifact|mybattlefield)~morethan~0 then if type(creature|mybattlefield)~morethan~0 then if type(land|mybattlefield)~morethan~0 then choice name(Sacrifice cards) name(Sacrifice cards) name(Sacrifice cards) name(Sacrifice cards) activate castcard(copied alternative noevent named!:annihilation rooms:!)])) oneshot!$ controller -autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntoubliette)~equalto~0}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Sandfall Cell) name(Sandfall Cell) transforms((,newability[choice name(Loose 2 life) life:-2 controller],newability[if type(artifact|mybattlefield)~morethan~0 then if type(creature|mybattlefield)~morethan~0 then if type(land|mybattlefield)~morethan~0 then choice name(Sacrifice cards) name(Sacrifice cards) name(Sacrifice cards) name(Sacrifice cards) activate castcard(copied alternative noevent named!:annihilation rooms:!)])) oneshot!$ opponent +autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntoubliette)~equalto~0}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Sandfall Cell) name(Sandfall Cell) transforms((,newability[choice name(Lose 2 life) life:-2 controller],newability[if type(artifact|mybattlefield)~morethan~0 then if type(creature|mybattlefield)~morethan~0 then if type(land|mybattlefield)~morethan~0 then choice name(Sacrifice cards) name(Sacrifice cards) name(Sacrifice cards) name(Sacrifice cards) activate castcard(copied alternative noevent named!:annihilation rooms:!)])) oneshot!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntoubliette)~equalto~0}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Sandfall Cell) name(Sandfall Cell) transforms((,newability[choice name(Lose 2 life) life:-2 controller],newability[if type(artifact|mybattlefield)~morethan~0 then if type(creature|mybattlefield)~morethan~0 then if type(land|mybattlefield)~morethan~0 then choice name(Sacrifice cards) name(Sacrifice cards) name(Sacrifice cards) name(Sacrifice cards) activate castcard(copied alternative noevent named!:annihilation rooms:!)])) oneshot!$ opponent autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntoubliette)~equalto~1}:choice name(Dungeon completed) all(Tomb of Annihilation|mycommandzone) completedungeon:1 controller autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntoubliette)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Cradle of the Death God) name(Cradle of the Death God) token(The Atropal)!$ controller autocommandzone=@counteradded(0/0,1,Explore) from(Tomb of Annihilation|mycommandzone) restriction{compare(hascntexplore)~equalto~4}:choice name(Dungeon completed) all(Tomb of Annihilation|mycommandzone) completedungeon:1 controller @@ -75674,6 +116304,20 @@ text=Trapped Entry - Each player loses 1 life. -- Veils of Fear - Each player lo type=Dungeon [/card] [card] +name=Tomb of Horrors Adventurer +auto=_INITIATIVE_CONTROLLER_ +auto=@movedto(*[instant;sorcery]|mystack) restriction{thisturn(*|mystack)~equalto~1,compare(pdungeoncompleted)~equalto~0}:name(Copy Spell) all(trigger[to]) activate castcard(copied noevent) +auto=@movedto(*[instant;sorcery]|mystack) restriction{thisturn(*|mystack)~equalto~1,compare(pdungeoncompleted)~morethan~0}:name(Copy Spell) all(trigger[to]) activate castcard(copied noevent) && activate castcard(copied noevent) +auto=@movedto(*[-instant;-sorcery]|mystack) restriction{thisturn(*|mystack)~equalto~1,compare(pdungeoncompleted)~equalto~0}:name(Copy Spell) all(trigger[to]) clone +auto=@movedto(*[-instant;-sorcery]|mystack) restriction{thisturn(*|mystack)~equalto~1,compare(pdungeoncompleted)~morethan~0}:name(Copy Spell) all(trigger[to]) clone && clone +text=When Tomb of Horrors Adventurer enters, you take the initiative. -- Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.) +mana={5}{U} +type=Creature +subtype=Elf Monk +power=4 +toughness=4 +[/card] +[card] name=Tomb of the Dusk Rose auto={T}:add{W} auto={T}:add{G} @@ -75689,7 +116333,7 @@ type=Legendary Land name=Tombfire target=player auto=ability$!name(Exile flashback cards) all(*[hasflashback]|mygraveyard) moveto(myexile)!$ targetedplayer -text=Target player exiles all cards with flashback from his or her graveyard. +text=Target player exiles all cards with flashback from their graveyard. mana={B} type=Sorcery [/card] @@ -75707,7 +116351,7 @@ toughness=3 name=Tome Raider abilities=flying auto=draw:1 -text=Flying -- When Tome Raider enters the battlefield, draw a card. +text=Flying -- When Tome Raider enters, draw a card. mana={2}{U} type=Creature subtype=Faerie @@ -75731,7 +116375,7 @@ auto=counter(0/0,1,Page) auto=@movedto(*[iscommander]|myBattlefield):name(Put a page counter) counter(0/0,1,Page) auto=@combat(attacking) source(creature[iscommander]|myBattlefield):name(Put a page counter) counter(0/0,1,Page) auto={1}{T}{C(0/0,-1,Page)}:name(Draw a card) draw:1 controller -text=Tome of Legends enters the battlefield with a page counter on it. -- Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. -- {1}, {T}, Remove a page counter from Tome of Legends: Draw a card. +text=Tome of Legends enters with a page counter on it. -- Whenever your commander enters or attacks, put a page counter on Tome of Legends. -- {1}, {T}, Remove a page counter from Tome of Legends: Draw a card. mana={2} type=Artifact [/card] @@ -75758,9 +116402,9 @@ type=Legendary Artifact [card] name=Tomebound Lich abilities=deathtouch,lifelink -auto=draw:1 && transforms((,newability[target(*|myhand) reject])) -auto=@combatdamaged(player) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card. +auto=_LOOT_ +auto=@combatdamaged(player) from(this):_LOOT_ +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Whenever Tomebound Lich enters or deals combat damage to a player, draw a card, then discard a card. mana={1}{U}{B} type=Creature subtype=Zombie Wizard @@ -75770,7 +116414,7 @@ toughness=3 [card] name=Tomik, Distinguished Advokist abilities=flying -auto=lord(land|mygraveyard,mybattlefield) opponentshroud +auto=lord(land|mygraveyard,mybattlefield) hexproof auto=lord(land|opponentgraveyard,opponentbattlefield) cantbetargetof(*|opponentzones) text=Flying -- Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. -- Your opponents can't play land cards from graveyards. mana={W}{W} @@ -75780,13 +116424,43 @@ power=2 toughness=3 [/card] [card] +name=Tomik, Wielder of Law +abilities=flying,vigilance +anyzone=affinity(planeswalker|myBattlefield) reduce({1}) +auto=@combat(attacking) source(creature|opponentBattlefield) if type(creature[attacking]|opponentBattlefield)~morethan~1 then turnlimited:life:-3 opponent && draw:1 +text=Affinity for planeswalkers (This spell costs {1} less to cast for each planeswalker you control.) -- Flying, vigilance -- Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card. +mana={1}{W}{B} +type=Legendary Creature +subtype=Human Advisor +power=2 +toughness=4 +[/card] +[card] +name=Too Greedily, Too Deep +target=creature|graveyard +auto=name(Return on battlefield) moveto(mybattlefield) and!( transforms((,newability[name(Deal damage) damage:power all(other creature|battlefield)])) oneshot )! +text=Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature. +mana={5}{B}{R} +type=Sorcery +[/card] +[card] +name=Took Reaper +auto=_DIES_ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=When Took Reaper dies, the Ring tempts you. +mana={1}{W} +type=Creature +subtype=Halfling Peasant +power=2 +toughness=1 +[/card] +[card] name=Toothy, Imaginary Friend abilities=partner partner=Pir, Imaginative Rascal auto=_PARTNER_ auto=@drawof(player):counter(1/1) auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller -text=Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. +text=Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. mana={3}{U} type=Legendary Creature subtype=Illusion @@ -75794,9 +116468,47 @@ power=1 toughness=1 [/card] [card] +name=Topaz Dragon // Entropic Cloud +abilities=deathtouch,flying,adventure,asflash +restriction=can play creature +other={1}{B} name(Adventure) +auto=if paid(alternative) then name(Creatures gain deathtouch) name(Creatures gain deathtouch) all(creature|myBattlefield) deathtouch ueot +auto=if paid(alternative) then _ADVENTURE_ +text=Flying, deathtouch // Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.) +mana={4}{B}{B} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Topiary Panther +abilities=trample +autohand={1}{G}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Trample -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) +mana={4}{G}{G} +type=Creature +subtype=Plant Cat +power=6 +toughness=5 +[/card] +[card] +name=Topiary Stomper +abilities=vigilance +auto=moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))! +auto=aslongas(land|myBattlefield) cantattack <7 +auto=aslongas(land|myBattlefield) cantpwattack <7 +text=Vigilance -- When Topiary Stomper enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Topiary Stomper can't attack or block unless you control seven or more lands. +mana={1}{G}{G} +type=Creature +subtype=Plant Dinosaur +power=4 +toughness=4 +[/card] +[card] name=Topple the Statue target=* -auto=Tap +auto=Tap auto=teach(artifact) destroy auto=draw:1 controller text=Tap target permanent. If it's an artifact, destroy it. -- Draw a card. @@ -75806,7 +116518,7 @@ type=Instant [card] name=Toralf's Disciple abilities=haste -auto=@combat(attacking) source(this):name(Conjure cards) conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( shuffle )! )! )! )! +auto=_ATTACKING_name(Conjure cards) conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( shuffle )! )! )! )! text=Haste -- Whenever Toralf's Disciple's attacks, conjure four cards named Lightning Bolt into your library, then shuffle. mana={2}{R} type=Creature @@ -75818,7 +116530,7 @@ toughness=3 name=Toralf's Hammer auto={1}{R}:equip auto=teach(legendary) 3/0 -auto=teach(creature) transforms((,newability[{1}{R}{T}:target(Toralf's Hammer[attached]|mybattlefield) moveTo(ownerhand) and!( transforms((,newability[choice name(Damage player) damage:3 target(player)],newability[choice name(Damage creature) damage:3 target(creature)],newability[choice name(Damage planeswalker) damage:3 target(planeswalker)])) oneshot )!])) +auto=teach(creature) transforms((,newability[{1}{R}{T}:target(Toralf's Hammer[attached]|mybattlefield) moveTo(hand) and!( transforms((,newability[choice name(Damage player) damage:3 target(player)],newability[choice name(Damage creature) damage:3 target(creature)],newability[choice name(Damage planeswalker) damage:3 target(planeswalker)])) oneshot )!])) text=Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand." -- Equipped creature gets +3/+0 as long as it's legendary. -- Equip {1}{R} // {2}{R}{R} Toralf, God of Fury mana={1}{R} type=Legendary Artifact @@ -75832,7 +116544,7 @@ otherrestriction=can play equipment,compare(isflipped)~equalto~1 restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Toralf's Hammer) autostack=if paid(alternative) then flip(Toralf's Hammer) forcetype(Legendary Artifact) -auto=@noncombatdamaged(*[creature;planeswalker]|opponentbattlefield) restriction{compare(isflipped)~equalto~0}:name(Deals damage) target(player,creature,planeswalker) damage:excessdamage +auto=@noncombatdamaged(*[creature;planeswalker]|opponentbattlefield) restriction{compare(isflipped)~equalto~0,compare(excessdamage)~morethan~0}:name(Deals damage) target(anytarget) damage:excessdamage text=Trample -- Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf, God of Fury deals damage equal to the excess to any target other than that permanent. // {1}{R} Toralf's Hammer mana={2}{R}{R} type=Legendary Creature @@ -75842,7 +116554,7 @@ toughness=4 [/card] [card] name=Torbran, Thane of Red Fell -auto=@damaged(*|opponentBattlefield) from(*[-Torbran^ Thane of Red Fell;red]|*):all(trigger[to]) damage:2 +auto=@damaged(creature|opponentBattlefield) from(*[-Torbran^ Thane of Red Fell;red]|*):all(trigger[to]) damage:2 auto=@combatdamaged(creature|opponentBattlefield) from(this):all(trigger[to]) damage:2 auto=@damagefoeof(player) from(*[-Torbran^ Thane of Red Fell;red]|*):damage:2 opponent text=If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. @@ -75881,7 +116593,7 @@ auto=may name(Set life of player) name(Set life of player) lifeset:halfdownstart autohand={4}{B}{B}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~0}:name(Sacrifice 1) activate name(Sacrifice 1) castcard(restricted) autohand={2}{B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~1}:name(Sacrifice 2) activate name(Sacrifice 2) castcard(restricted) autohand={B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~2}:name(Sacrifice 3) activate name(Sacrifice 3) castcard(restricted) -text=As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. -- When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down. +text=As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. -- When Torgaar, Famine Incarnate enters, up to one target player's life total becomes half their starting life total, rounded down. mana={6}{B}{B} type=Legendary Creature subtype=Avatar @@ -75889,6 +116601,19 @@ power=7 toughness=6 [/card] [card] +name=Tori D'Avenant, Fury Rider +abilities=trample,vigilance +auto=_ATTACKING_all(other creature[attacking;white]|myBattlefield) untap +auto=_ATTACKING_all(other creature[attacking;red]|myBattlefield) trample ueot +auto=_ATTACKING_all(other creature[attacking]|myBattlefield) 1/1 ueot +text=Vigilance, trample -- Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control. +mana={1}{R}{R}{W} +type=Legendary Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] name=Torment of Hailfire auto=thisforeach(X) life:-3 opponent text=Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. @@ -75898,8 +116623,11 @@ type=Sorcery [card] name=Torment of Scarabs target=player -auto=@each targetedplayer upkeep:ability$!pay[[{L:3}]] name(pay or sacrifice) donothing'sacrifice notatarget(*[-land]|mybattlefield)!$ targetedplayer -text=Enchant player -- At the beginning of enchanted player's upkeep, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card. +auto=@each targetedplayer upkeep restriction{type(*[-land]|targetedplayerbattlefield)~morethan~0,type(*|targetedplayerhand)~morethan~0}:name(Pay or sacrifice or discard) name(Pay or sacrifice or discard) ability$!name(Pay or sacrifice or discard) choice name(Discard a card) reject notaTarget(*|myhand) _ choice name(Pay 3 life) life:-3 controller _ choice name(Sacrifice nonland permanent) sacrifice notaTarget(*[-land]|mybattlefield)!$ targetedplayer +auto=@each targetedplayer upkeep restriction{type(*[-land]|targetedplayerbattlefield)~morethan~0,type(*|targetedplayerhand)~equalto~0}:name(Pay or sacrifice) name(Pay or sacrifice) ability$!name(Pay or sacrifice) choice name(Sacrifice nonland permanent) sacrifice notaTarget(*[-land]|mybattlefield) _ choice name(Pay 3 life) life:-3 controller!$ targetedplayer +auto=@each targetedplayer upkeep restriction{type(*[-land]|targetedplayerbattlefield)~equalto~0,type(*|targetedplayerhand)~morethan~0}:name(Pay or discard) name(Pay or discard) ability$!name(Pay or discard) choice name(Discard a card) reject notaTarget(*|myhand) _ choice name(Pay 3 life) life:-3 controller!$ targetedplayer +auto=@each targetedplayer upkeep restriction{type(*[-land]|targetedplayerbattlefield)~equalto~0,type(*|targetedplayerhand)~equalto~0}:name(Pay 3 life) name(Pay 3 life) name(Pay 3 life) life:-3 targetedplayer +text=Enchant player -- At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discards a card. mana={3}{B} type=Enchantment subtype=Aura Curse @@ -75908,8 +116636,8 @@ subtype=Aura Curse name=Torment of Venom target=creature auto=counter(-1/-1,3) -auto=ability$!pay[[{L:3}]] name(pay or sacrifice) donothing'sacrifice notatarget(*[-land]|mybattlefield)!$ opponent -text=Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card. +auto=ability$!pay[[{L:3}]] name(pay or sacrifice) donothing?sacrifice notaTarget(*[-land]|mybattlefield)!$ opponent +text=Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card. mana={2}{B}{B} type=Instant [/card] @@ -75921,7 +116649,7 @@ auto=@combat(blocked) source(mytgt):damage:1 opponent text=Equipped creature gets +1/+1. -- Whenever equipped creature becomes blocked, it deals 1 damage to defending player. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={R} type=Artifact -subttype=Equipment +subtype=Equipment [/card] [card] name=Tormod's Cryptkeeper @@ -75938,12 +116666,12 @@ toughness=2 [card] name=Tormod, the Desecrator abilities=partner -auto=@movedto(*|mybattlefield) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! -auto=@movedto(*|myhand) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! -auto=@movedto(*|mylibrary) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! -auto=@movedto(*|myexile) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! -auto=@movedto(*|mysideboard) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! -auto=@movedto(*|mycommandzone) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! +auto=@movedto(*|battlefield) from(mygraveyard):_ZOMBIETOKEN_ and!( tap(noevent) )! +auto=@movedto(*|hand) from(mygraveyard):_ZOMBIETOKEN_ and!( tap(noevent) )! +auto=@movedto(*|library) from(mygraveyard):_ZOMBIETOKEN_ and!( tap(noevent) )! +auto=@movedto(*|exile) from(mygraveyard):_ZOMBIETOKEN_ and!( tap(noevent) )! +auto=@movedto(*|sideboard) from(mygraveyard):_ZOMBIETOKEN_ and!( tap(noevent) )! +auto=@movedto(*|commandzone) from(mygraveyard):_ZOMBIETOKEN_ and!( tap(noevent) )! text=Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. -- Partner (You can have two commanders if both have partner.) mana={3}{B} type=Legendary Creature @@ -75952,20 +116680,13 @@ power=4 toughness=2 [/card] [card] -name=Torpor Orb -abilities=noentertrg -text=Creatures entering the battlefield don't cause abilities to trigger. -mana={2} -type=Artifact -[/card] -[card] name=Torrent Sculptor other={1}{R} name(Flamethrower Sonata) otherrestriction=can play sorcery,compare(isflipped)~equalto~1 restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Flamethrower Sonata) autostack=if paid(alternative) then transforms((,newability[moveto(mygraveyard)],newability[activate castcard(copied named!:flamethrower sonata:!)])) forever -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto=_WARD2_ auto=if type(*[instant;sorcery:manacost=0]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 0) name(Exile instant or sorcery with manacost 0) target(*[instant;sorcery;manacost=0]|mygraveyard) moveto(myexile) auto=if type(*[instant;sorcery:manacost=1]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 1) name(Exile instant or sorcery with manacost 1) target(*[instant;sorcery;manacost=1]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1) )! auto=if type(*[instant;sorcery:manacost=2]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 2) name(Exile instant or sorcery with manacost 2) target(*[instant;sorcery;manacost=2]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1) )! @@ -75987,7 +116708,7 @@ auto=if type(*[instant;sorcery:manacost=17]|mygraveyard)~morethan~0 then choice auto=if type(*[instant;sorcery:manacost=18]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 18) name(Exile instant or sorcery with manacost 18) target(*[instant;sorcery;manacost=18]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,9) )! auto=if type(*[instant;sorcery:manacost=19]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 19) name(Exile instant or sorcery with manacost 19) target(*[instant;sorcery;manacost=19]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,10) )! auto=if type(*[instant;sorcery:manacost>=20]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 20) name(Exile instant or sorcery with manacost 20) target(*[instant;sorcery;manacost=20]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,10) )! -text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Torrent Sculptor enters the battlefield, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on Torrent Sculptor equal to half that card's mana value, rounded up. // {1}{R} Flamethrower Sonata +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Torrent Sculptor enters, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on Torrent Sculptor equal to half that card's mana value, rounded up. // {1}{R} Flamethrower Sonata mana={2}{U}{U} type=Creature subtype=Merfolk Wizard @@ -76003,6 +116724,17 @@ mana={X}{R}{R} type=Sorcery [/card] [card] +name=Torsten, Founder of Benalia +auto=reveal:7 optionone target(*[creature;land]|reveal) moveTo(hand) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=_DIES__SOLDIERTOKEN_*7 +text=When Torsten, Founder of Benalia enters, reveal the top seven cards of your library. Put any number of creature and/or land cards from among them into your hand and the rest on the bottom of your library in a random order. -- When Torsten dies, create seven 1/1 white Soldier creature tokens. +mana={5}{G}{W} +type=Legendary Creature +subtype=Human Soldier +power=7 +toughness=7 +[/card] +[card] name=Toski, Bearer of Secrets abilities=nofizzle,indestructible,mustattack auto=@combatdamaged(player) from(creature|myBattlefield):draw:1 controller @@ -76014,6 +116746,17 @@ power=1 toughness=1 [/card] [card] +name=Totentanz, Swarm Piper +auto=@movedTo(creature[-token]|graveyard) from(mybattlefield):create(rat:creature rat:1/1:black:cantblock) +auto={1}{B}:target(rat[attacking]|myBattlefield) deathtouch ueot +text=Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." -- {1}{B}: Target attacking Rat you control gains deathtouch until end of turn. +mana={1}{B}{R} +type=Legendary Creature +subtype=Human Warlock Bard +power=2 +toughness=3 +[/card] +[card] name=Touch of Moonglove target=creature|mybattlefield auto=1/0 ueot @@ -76024,6 +116767,26 @@ mana={B} type=Instant [/card] [card] +name=Touch the Spirit Realm +auto=may name(Exile a creature or artifact) target(*[artifact;creature]|battlefield) (blink)forsrc +autohand={1}{W}{discard}:name(Discard and exile) target(*[artifact;creature]|battlefield) moveto(exile) and!( transforms((,newability[phaseaction[end once checkex] moveto(ownerbattlefield)])) ueot )! +text=When Touch the Spirit Realm enters, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. -- Channel - {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Tough Cookie +auto=_FOOD_ +auto={2}{G}:target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,setpower=4,settoughness=4)) ueot +auto={2}{T}{S}:life:3 +text=When Tough Cookie enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. -- {2}, {T}, Sacrifice Tough Cookie: You gain 3 life. +mana={1}{G} +type=Artifact Creature +subtype=Food Golem +power=2 +toughness=2 +[/card] +[card] name=Tourach's Canticle auto=name(Discard a card) target(*|opponenthand) transforms((,newability[reject],newability[discard:1 controller])) forever text=Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random. @@ -76034,9 +116797,9 @@ type=Sorcery name=Tourach, Dread Cantor abilities=protection from white kicker={B}{B} -auto=if paid(kicker) then discard:2 opponent auto=@discarded(*|opponenthand):counter(1/1) -text=Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.) -- Protection from white -- Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor. -- When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random. +auto=if paid(kicker) then discard:2 opponent +text=Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.) -- Protection from white -- Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor. -- When Tourach enters, if it was kicked, target opponent discards two cards at random. mana={1}{B} type=Legendary Creature subtype=Human Cleric @@ -76059,8 +116822,8 @@ backside=Tovolar's Packleader restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=token(Wolf,Creature Wolf,2/2,green)*2 -text=Whenever Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Tovolar's Packleader +auto=_WOLFTOKEN_*2 +text=Whenever Tovolar's Huntmaster enters, create two 2/2 green Wolf creature tokens. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Tovolar's Packleader mana={4}{G}{G} type=Creature subtype=Human Werewolf @@ -76072,9 +116835,9 @@ name=Tovolar's Packleader abilities=nightbound backside=Tovolar's Huntmaster auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -auto=token(Wolf,Creature Wolf,2/2,green)*2 +auto=_WOLFTOKEN_*2 auto={2}{G}{G}:name(Wolf of werewolf fights) target(other *[wolf;werewolf]|mybattlefield) transforms((,newability[name(Fights another creature) target(other creature|opponentbattlefield) dynamicability])) oneshot -text=Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. -- {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Tovolar's Huntmaster +text=Whenever Tovolar's Packleader enters or attacks, create two 2/2 green Wolf creature tokens. -- {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Tovolar's Huntmaster type=Creature subtype=Werewolf color=green @@ -76104,27 +116867,27 @@ abilities=nightbound backside=Tovolar, Dire Overlord auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto=@damaged(player) from(*[wolf;werewolf]|mybattlefield):name(Draw a card) draw:1 controller -auto={R}{G}:name(X=0) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[trample])) ueot -auto={1}{R}{G}:name(X=1) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[1/0],newability[trample])) ueot -auto={2}{R}{G}:name(X=2) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[2/0],newability[trample])) ueot -auto={3}{R}{G}:name(X=3) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[3/0],newability[trample])) ueot -auto={4}{R}{G}:name(X=4) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[4/0],newability[trample])) ueot -auto={5}{R}{G}:name(X=5) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[5/0],newability[trample])) ueot -auto={6}{R}{G}:name(X=6) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[6/0],newability[trample])) ueot -auto={7}{R}{G}:name(X=7) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[7/0],newability[trample])) ueot -auto={8}{R}{G}:name(X=8) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[8/0],newability[trample])) ueot -auto={9}{R}{G}:name(X=9) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[9/0],newability[trample])) ueot -auto={10}{R}{G}:name(X=10) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[10/0],newability[trample])) ueot -auto={11}{R}{G}:name(X=11) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[11/0],newability[trample])) ueot -auto={12}{R}{G}:name(X=12) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[12/0],newability[trample])) ueot -auto={13}{R}{G}:name(X=13) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[13/0],newability[trample])) ueot -auto={14}{R}{G}:name(X=14) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[14/0],newability[trample])) ueot -auto={15}{R}{G}:name(X=15) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[15/0],newability[trample])) ueot -auto={16}{R}{G}:name(X=16) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[16/0],newability[trample])) ueot -auto={17}{R}{G}:name(X=17) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[17/0],newability[trample])) ueot -auto={18}{R}{G}:name(X=18) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[18/0],newability[trample])) ueot -auto={19}{R}{G}:name(X=19) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[19/0],newability[trample])) ueot -auto={20}{R}{G}:name(X=20) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[20/0],newability[trample])) ueot +auto={R}{G}:name(X=0) target(*[wolf;werewolf]|mybattlefield) trample ueot +auto={1}{R}{G}:name(X=1) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[1/0],trample)) ueot +auto={2}{R}{G}:name(X=2) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[2/0],trample)) ueot +auto={3}{R}{G}:name(X=3) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[3/0],trample)) ueot +auto={4}{R}{G}:name(X=4) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[4/0],trample)) ueot +auto={5}{R}{G}:name(X=5) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[5/0],trample)) ueot +auto={6}{R}{G}:name(X=6) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[6/0],trample)) ueot +auto={7}{R}{G}:name(X=7) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[7/0],trample)) ueot +auto={8}{R}{G}:name(X=8) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[8/0],trample)) ueot +auto={9}{R}{G}:name(X=9) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[9/0],trample)) ueot +auto={10}{R}{G}:name(X=10) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[10/0],trample)) ueot +auto={11}{R}{G}:name(X=11) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[11/0],trample)) ueot +auto={12}{R}{G}:name(X=12) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[12/0],trample)) ueot +auto={13}{R}{G}:name(X=13) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[13/0],trample)) ueot +auto={14}{R}{G}:name(X=14) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[14/0],trample)) ueot +auto={15}{R}{G}:name(X=15) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[15/0],trample)) ueot +auto={16}{R}{G}:name(X=16) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[16/0],trample)) ueot +auto={17}{R}{G}:name(X=17) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[17/0],trample)) ueot +auto={18}{R}{G}:name(X=18) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[18/0],trample)) ueot +auto={19}{R}{G}:name(X=19) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[19/0],trample)) ueot +auto={20}{R}{G}:name(X=20) target(*[wolf;werewolf]|mybattlefield) transforms((,newability[20/0],trample)) ueot text=Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. -- {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. -- Nightbound // Tovolar, Dire Overlord type=Legendary Creature subtype=Werewolf @@ -76133,20 +116896,77 @@ power=4 toughness=4 [/card] [card] +name=Towashi Guide-Bot +auto=name(Put 1/1 counter) target(creature|myBattlefield) counter(1/1) +auto=this(variable{type:creature[modified]:mybattlefield}=0) {4}{T}:name(Draw a card) name(Draw a card) draw:1 controller +auto=this(variable{type:creature[modified]:mybattlefield}=1) {3}{T}:name(Draw a card) name(Draw a card) draw:1 controller +auto=this(variable{type:creature[modified]:mybattlefield}=2) {2}{T}:name(Draw a card) name(Draw a card) draw:1 controller +auto=this(variable{type:creature[modified]:mybattlefield}=3) {1}{T}:name(Draw a card) name(Draw a card) draw:1 controller +auto=this(variable{type:creature[modified]:mybattlefield}>=4) {T}:name(Draw a card) name(Draw a card) draw:1 controller +text=When Towashi Guide-Bot enters, put a +1/+1 counter on target creature you control. -- {4}, {T}: Draw a card. This ability costs {1} less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.) +mana={4} +type=Artifact Creature +subtype=Construct +power=2 +toughness=1 +[/card] +[card] +name=Towashi Songshaper +auto=@movedTo(other artifact|myBattlefield):1/0 ueot +text=Whenever another artifact enters under your control, Towashi Songshaper gets +1/+0 until end of turn. +mana={1}{R} +type=Artifact Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] name=Tower Above target=creature -other={G}{G}{G} name(Pay with 3 green) auto=4/4 ueot auto=transforms((,newability[trample ueot],newability[wither ueot],newability[_ATTACKING_target(creature|opponentbattlefield) mustblock ueot])) ueot -text=({2G} can be paid with any two mana or with {G}. This card's converted mana cost is 6.) -- Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) -mana={6} +text=({2G} can be paid with any two mana or with {G}. This card's mana value is 6.) -- Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) +mana={2G}{2G}{2G} type=Sorcery [/card] [card] +name=Tower Winder +abilities=deathtouch,reach +auto=moveto(hand) target(Command Tower|mylibrary,mygraveyard) +text=Reach, deathtouch -- When Tower Winder enters, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle. +mana={1}{G} +type=Creature +subtype=Snake +power=1 +toughness=1 +[/card] +[card] +name=Tower Worker +abilities=reach +auto={T}:name(Add mana) if type(Mine Worker|mybattlefield)~morethan~0,type(Power Plant Worker|mybattlefield)~morethan~0 then Add{C}{C}{C} else Add{C} +text=Reach -- {T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead. +mana={3} +type=Artifact Creature +subtype=Assembly-Worker +power=1 +toughness=3 +[/card] +[card] +name=Towering Gibbon +abilities=reach +auto=convertedcost:highest:creature:myBattlefield/4 cdaactive +text=Reach -- Towering Gibbon's power is equal to the greatest mana value among creatures you control. +mana={3}{G} +type=Creature +subtype=Ape +power=* +toughness=4 +[/card] +[card] name=Towering Titan auto={S(creature[defender]|mybattlefield)}:all(creature) trample ueot auto=counter(1/1,toughnesstotalinplay) -text=Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control. -- Sacrifice a creature with defender: All creatures gain trample until end of turn. +text=Towering Titan enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control. -- Sacrifice a creature with defender: All creatures gain trample until end of turn. mana={4}{G}{G} type=Creature subtype=Giant @@ -76166,8 +116986,8 @@ toughness=1 [card] name=Town-razer Tyrant abilities=flying -auto=name(Land looses abilities) target(land|battlefield) transforms((,newability[onlymanaability],newability[@each my upkeep:ability$!name(Sacrifice or damage) choice name(Sacrifice) all(mysource) sacrifice _ choice name(Damage) damage:2 controller!$ controller])) forever -text=Flying -- When Town-razer Tyrant enters the battlefield, target land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it." +auto=name(Land looses abilities) target(land[-basic]|battlefield) transforms((,newability[onlymanaability],newability[@each my upkeep:ability$!name(Sacrifice or damage) choice name(Sacrifice) all(mysource) sacrifice _ choice name(Damage) damage:2 controller!$ controller])) forever +text=Flying -- When Town-Razer Tyrant enters, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it." mana={2}{R}{R} type=Creature subtype=Dragon @@ -76175,6 +116995,16 @@ power=4 toughness=4 [/card] [card] +name=Toxic Abomination +auto=life:-2 +text=When Toxic Abomination enters, you lose 2 life. +mana={1}{B} +type=Creature +subtype=Phyrexian Zombie +power=3 +toughness=2 +[/card] +[card] name=Toxic Deluge auto=if compare(lifetotal)~morethan~0 then choice name(Pay 1 Life) life:-1 controller && all(creature|battlefield) -1/-1 ueot auto=if compare(lifetotal)~morethan~1 then choice name(Pay 2 Life) life:-2 controller && all(creature|battlefield) -2/-2 ueot @@ -76203,8 +117033,8 @@ type=Instant [card] name=Toxic Scorpion abilities=deathtouch -auto=target(other creature|myBattlefield) transforms((,newability[deathtouch])) ueot -text=Deathtouch -- When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn. +auto=target(other creature|myBattlefield) deathtouch ueot +text=Deathtouch -- When Toxic Scorpion enters, another target creature you control gains deathtouch until end of turn. mana={1}{G} type=Creature subtype=Scorpion @@ -76212,8 +117042,18 @@ power=1 toughness=1 [/card] [card] +name=Toxin Analysis +target=creature +auto=deathtouch +auto=lifelink +auto=_CLUE_ +text=Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={B} +type=Instant +[/card] +[card] name=Toxrill, the Corrosive -auto=@each my endofturn:name(Put slime counter) all(creature|opponentbattlefield) counter(0/0,1,Slime) +auto=@each end:name(Put slime counter) all(creature|opponentbattlefield) counter(0/0,1,Slime) auto=lord(creature|opponentbattlefield) transforms((,newability[thisforeach(counter{0/0.1.Slime}>0) -1/-1])) auto=@movedto(creature[counter{0/0.1.Slime}]|graveyard) from(opponentbattlefield):name(Create Slug) token(Slug,Creature Slug,1/1,black) auto={U}{B}{S(slug|mybattlefield)}:name(Draw a card) draw:1 controller @@ -76227,26 +117067,48 @@ toughness=7 [card] name=Track Down aicode=activate if type(*[creature;land;zpos=1]|mylibrary)~morethan~0 then draw:1 controller -auto=scry:3 scrycore delayed dontshow transforms((,newability[if type(*[creature;land;zpos=1]|mylibrary)~morethan~0 then all(*[zpos=1]|mylibrary) moveto(myhand) else target(*[zpos=1]|mylibrary) moveto(myreveal) and!( placefromthetop(1) )!])) oneshot scrycoreend scryend +auto=scry:3 scrycore delayed dontshow transforms((,newability[if type(*[creature;land;zpos=1]|mylibrary)~morethan~0 then all(*[zpos=1]|mylibrary) moveto(hand) else target(*[zpos=1]|mylibrary) moveto(myreveal) and!( placefromthetop(1) )!])) oneshot scrycoreend scryend text=Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{G} type=Sorcery [/card] [card] +name=Trade the Helm +abilities=cycling +target=artifact,creature|mybattlefield +auto=moveto(opponentbattlefield) +auto=moveto(mybattlefield) target(artifact,creature|opponentbattlefield) +autohand=__CYCLING__({2}) +text=Exchange control of target artifact or creature you control and target artifact or creature an opponent controls. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4}{U} +type=Sorcery +[/card] +[card] name=Tragic Arrogance -auto=if type(artifact[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your artifacts) name(Sacrifice your artifacts) sacrifice notatarget(artifact[-land]|mybattlefield)!$ controller -auto=if type(artifact[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's artifacts) name(Sacrifice opponent's artifacts) sacrifice notatarget(artifact[-land]|opponentbattlefield)!$ controller -auto=if type(creature[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your creatures) name(Sacrifice your creatures) sacrifice notatarget(creature[-land]|mybattlefield)!$ controller -auto=if type(creature[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's creatures) name(Sacrifice opponent's creatures) sacrifice notatarget(creature[-land]|opponentbattlefield)!$ controller -auto=if type(enchantment[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your enchantments) name(Sacrifice your enchantments) sacrifice notatarget(enchantment[-land]|mybattlefield) !$ controller -auto=if type(enchantment[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's enchantments) name(Sacrifice opponent's enchantments) sacrifice notatarget(enchantment[-land]|opponentbattlefield)!$ controller -auto=if type(planeswalker[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your planeswalkers) name(Sacrifice your planeswalkers) sacrifice notatarget(planeswalker[-land]|mybattlefield)!$ controller -auto=if type(planeswalker[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's planeswalkers) name(Sacrifice opponent's planeswalkers) sacrifice notatarget(planeswalker[-land]|opponentbattlefield)!$ controller -text=For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls. +auto=if type(artifact[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your artifacts) name(Sacrifice your artifacts) sacrifice notaTarget(artifact[-land]|mybattlefield)!$ controller +auto=if type(artifact[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's artifacts) name(Sacrifice opponent's artifacts) sacrifice notaTarget(artifact[-land]|opponentbattlefield)!$ controller +auto=if type(creature[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your creatures) name(Sacrifice your creatures) sacrifice notaTarget(creature[-land]|mybattlefield)!$ controller +auto=if type(creature[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's creatures) name(Sacrifice opponent's creatures) sacrifice notaTarget(creature[-land]|opponentbattlefield)!$ controller +auto=if type(enchantment[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your enchantments) name(Sacrifice your enchantments) sacrifice notaTarget(enchantment[-land]|mybattlefield) !$ controller +auto=if type(enchantment[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's enchantments) name(Sacrifice opponent's enchantments) sacrifice notaTarget(enchantment[-land]|opponentbattlefield)!$ controller +auto=if type(planeswalker[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your planeswalkers) name(Sacrifice your planeswalkers) sacrifice notaTarget(planeswalker[-land]|mybattlefield)!$ controller +auto=if type(planeswalker[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's planeswalkers) name(Sacrifice opponent's planeswalkers) sacrifice notaTarget(planeswalker[-land]|opponentbattlefield)!$ controller +text=For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. mana={3}{W}{W} type=Sorcery [/card] [card] +name=Tragic Banshee +auto=ifnot morbid then target(creature|opponentBattlefield) -1/-1 ueot +auto=if morbid then target(creature|opponentBattlefield) -13/-13 ueot +text=Morbid - When this creature enters, target creature an opponent controls gets -1/-1 until end of turn. If a creature died this turn, that creature gets -13/-13 instead. +mana={4}{B} +type=Creature +subtype=Spirit +power=5 +toughness=3 +[/card] +[card] name=Tragic Fall target=creature auto=if type(*|myHand)~morethan~0 then -3/-3 ueot @@ -76258,7 +117120,7 @@ type=Instant [card] name=Tragic Lesson auto=draw:2 -auto=choice target(land|mybattlefield) moveto(myhand) +auto=choice target(land|mybattlefield) moveto(hand) auto=choice D(*|myhand) text=Draw two cards. Then discard a card unless you return a land you control to its owner's hand. mana={2}{U} @@ -76266,13 +117128,34 @@ type=Instant [/card] [card] name=Trail of Crumbs -auto=token(Food) -auto=@sacrificed(food|mybattlefield):pay({1}) name(look) reveal:2 optionone name(Get a permanent card) target(<1>*[-instant,-sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -text=When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you sacrifice a Food, you may pay 1 . If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +auto=_FOOD_ +auto=@sacrificed(food|mybattlefield):pay({1}) name(look) reveal:2 optionone name(Get a permanent card) target(<1>*[-instant;-sorcery]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=When Trail of Crumbs enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you sacrifice a Food, you may pay 1. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{G} type=Enchantment [/card] [card] +name=Trailblazer's Torch +auto=_INITIATIVE_CONTROLLER_ +auto={1}:equip +auto=@combat(blocked) source(mytgt):name(Deals 2 damage) damage:2 target(creature[blocking]|opponentbattlefield) +text=When Trailblazer's Torch enters, you take the initiative. -- Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Trailblazing Historian +abilities=haste +auto={T}:target(other creature) haste ueot +text=Haste -- {T}: Another target creature gains haste until end of turn. +mana={1}{R} +type=Creature +subtype=Human Shaman +power=1 +toughness=3 +[/card] +[card] name=Train of Thought abilities=hasnokicker,hasreplicate auto=name(Draw a card) draw:1 controller @@ -76287,19 +117170,51 @@ name=Training Center auto=tap(noevent) auto={T}:add{R} auto={T}:add{U} -text=Training Center enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {R}. +text=Training Center enters tapped unless you have two or more opponents. -- {T}: Add {U} or {R}. type=Land [/card] [card] name=Traitorous Greed target=creature -auto=moveto(mybattlefield) and!(transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)])) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! auto=name(add mana) ability$! choice add{G}{G} _ choice add{R}{R} _ choice add{U}{U} _ choice add{B}{B} _ choice add{W}{W} !$ controller text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and {T} this turn.) mana={3}{R} type=Sorcery [/card] [card] +name=Tramway Station +auto=tap(noevent) +auto={T}:Add{B} +auto={T}:Add{R} +auto={2}{B}{R}{T}{S}:draw:1 +text=Tramway Station enters tapped. -- {T}: Add {B} or {R}. -- {2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card. +type=Land +[/card] +[card] +name=Tranquil Frillback +auto=choice name(Don't pay anything) donothing +auto=choice name(Pay 1 green) ability$!may name(Pay 1 green) pay({G}) name(Pay 1 green) all(mysource) name(Pay 1 green) transforms((,newability[choice name(Gain 4 life) life:4 controller],newability[if type(*[enchantment;artifact]|battlefield)~morethan~0 then choice name(Destroy artifact or enchantment) name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy],newability[choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(exile)],newability[choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile)])) oneshot!$ controller +auto=choice name(Pay 2 green) ability$!may name(Pay 2 green) pay({G}{G}) name(Pay 2 green) all(mysource) name(Pay 2 green) transforms((,newability[if type(*[enchantment;artifact]|battlefield)~morethan~0 then choice name(Gain life and destroy) name(Gain life and destroy) life:4 controller && target(*[artifact;enchantment]|battlefield) destroy],newability[choice name(Gain life and opponent exile) life:4 controller && all(*|opponentgraveyard) moveto(exile)],newability[choice name(Gain life and you exile) life:4 controller && all(*|mytgraveyard) moveto(exile)],newability[if type(*[enchantment;artifact]|battlefield)~morethan~0 then choice name(Destroy and opponent exile) name(Destroy and opponent exile) all(*|opponentgraveyard) moveto(exile) && target(*[artifact;enchantment]|battlefield) destroy],newability[if type(*[enchantment;artifact]|battlefield)~morethan~0 then choice name(Destroy and you exile) name(Destroy and you exile) all(*|mytgraveyard) moveto(exile) && target(*[artifact;enchantment]|battlefield) destroy])) oneshot!$ controller +auto=choice name(Pay 3 green) ability$!may name(Pay 3 green) pay({G}{G}{G}) name(Pay 3 green) all(mysource) name(Pay 3 green) transforms((,newability[name(Gain 4 life) life:4 controller],newability[choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(exile) && target(*[artifact;enchantment]|battlefield) destroy],newability[choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile) && target(*[artifact;enchantment]|battlefield) destroy])) oneshot!$ controller +text=When Tranquil Frillback enters, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many -- Destroy target artifact or enchantment. -- Exile target player's graveyard. -- You gain 4 life. +mana={2}{G} +type=Creature +subtype=Dinosaur +power=3 +toughness=3 +[/card] +[card] +name=Tranquil Landscape +auto={T}:Add{C} +auto={1}{T}{S}:name(search Forest) target(Forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Plains) target(Plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Island) target(Island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +autohand=__CYCLING__({G}{W}{U}) +text={T}: Add {C}. -- {T}, Sacrifice Tranquil Landscape: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle. -- Cycling {G}{W}{U} ({G}{W}{U}, Discard this card: Draw a card.) +type=Land +[/card] +[card] name=Transcendent Envoy abilities=flying auto=lord(enchantment[aura]|mycastingzone) altercost(colorless,-1) @@ -76311,6 +117226,43 @@ power=1 toughness=2 [/card] [card] +name=Transcendent Message +auto=draw:x controller +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Draw X cards. +mana={X}{U}{U}{U}{U} +type=Instant +[/card] +[card] +name=Transit Mage +auto=may name(artifact with mana value 4) target(artifact[manacost=4]|mylibrary) moveto(hand) +auto=may name(artifact with mana value 5) target(artifact[manacost=5]|mylibrary) moveto(hand) +text=When this creature enters, you may search your library for an artifact card with mana value 4 or 5, reveal it, put it into your hand, then shuffle. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Transmogrant Altar +auto={B}{T}{S(creature|myBattlefield)}:add {c}{c}{c} assorcery +auto={2}{T}{S(creature|myBattlefield)}:create(zombie:artifact creature zombie:3/3) assorcery +text={B}, {T}, Sacrifice a creature: Add {C}{C}{C}. -- {2}, {T}, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery. +mana={3} +type=Artifact +[/card] +[card] +name=Transmogrant's Crown +auto=teach(creature) 2/0 +auto=@movedto(graveyard) from(mytgt|battlefield):draw:1 controller +auto={2}:equip +auto={B}:equip +text=Equipped creature gets +2/+0. -- Whenever equipped creature dies, draw a card. -- Equip {2} or {B} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Transmogrify target=creature auto=moveTo(Exile) @@ -76323,11 +117275,23 @@ type=Sorcery name=Transmogrifying Wand auto=counter(0/0,3,Charge) auto={1}{T}{C(0/0,-1,Charge)}:target(creature) destroy && token(Ox,Creature Ox,2/4,white) targetController asSorcery -text=Transmogrifying Wand enters the battlefield with three charge counters on it. -- {1}, {T}, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate this ability only any time you could cast a sorcery. +text=Transmogrifying Wand enters with three charge counters on it. -- {1}, {T}, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate this ability only any time you could cast a sorcery. mana={3} type=Artifact [/card] [card] +name=Transplant Theorist +auto=may _LOOT_ +auto=@movedTo(other artifact|myBattlefield):may _LOOT_ +auto={2}:bottomoflibrary target(*|mygraveyard) +text=Whenever Transplant Theorist or another artifact enters under your control, you may draw a card. If you do, discard a card. -- {2}: Put target card from your graveyard on the bottom of your library. +mana={3}{U} +type=Artifact Creature +subtype=Phyrexian Artificer +power=2 +toughness=4 +[/card] +[card] name=Trap Runner auto={T}:target(creature[attacking;-blocked]) 0/0 && fog from(mytgt) oneshot restriction{blockersonly} text={T}: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared. (This ability works on unblockable creatures.) @@ -76348,6 +117312,14 @@ power=5 toughness=5 [/card] [card] +name=Trapped in the Screen +auto=_WARD2_ +auto=(blink)forsrc target(*[artifact;creature;enchantment]|opponentbattlefield) +text=Ward {2} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Trapped in the Screen enters, exile target artifact, creature, or enchantment an opponent controls until Trapped in the Screen leaves the battlefield. +mana={2}{W} +type=Enchantment +[/card] +[card] name=Trapped in the Tower target=creature[-flying] auto=cantattack @@ -76360,6 +117332,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Traumatic Revelation +auto=if type(*[creature;battle]|opponenthand)~morethan~0 then name(Reveal opponent hand) name(Reveal opponent hand) target(*[creature;battle]|opponenthand) moveto(myreveal) and!( transforms((,newability[choice name(Opponent discards) moveto(opponenthand) and!( reject )!],newability[choice name(Opponent doesn't discards) moveto(opponenthand) and!( token(Incubator) and!( counter(1/1.3) )!])) oneshot )! )! +auto=if type(*[creature;battle]|opponenthand)~equalto~0 then if type(*|opponenthand)~morethan~0 then name(Reveal opponent hand) name(Reveal opponent hand) name(Reveal opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) and!( token(Incubator) and!( counter(1/1.3) )! )! )! +auto=if type(*|opponenthand)~equalto~0 then name(Incubate 3) name(Incubate 3) token(Incubator) and!( counter(1/1.3) )! +text=Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={1}{B} +type=Sorcery +[/card] +[card] name=Traveling Minister auto={T}:name(Creature gets 1/0) target(creature) 1/0 ueot && life:1 controller assorcery text={T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. @@ -76371,18 +117352,32 @@ toughness=1 [/card] [card] name=Traverse the Outlands -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) -auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle your library. +aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) +auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle. mana={4}{G} type=Sorcery [/card] [card] +name=Trawler Drake +abilities=flying +auto=1/1 ueot +auto=transforms((,newability[counter(0/0.1.Oil)],newability[-1/-1])) ueot +anyzone=hascntoil/hascntoil cdaactive +auto=@movedTo(*[-creature]|mystack):name(Put oil counter) counter(0/0,1,Oil) +text=Flying -- Trawler Drake enters with an oil counter on it. -- Trawler Drake gets +1/+1 for each oil counter on it. -- Whenever you cast a noncreature spell, put an oil counter on Trawler Drake. +mana={2}{U} +type=Creature +subtype=Phyrexian Drake +power=0 +toughness=0 +[/card] +[card] name=Traxos, Scourge of Kroog abilities=trample,doesnotuntap auto=tap(noevent) -auto=@movedTo(*[artifact;legendary;saga]|mystack):untap -text=Trample -- Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. -- Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.) +auto=_CASTHISTORIC_untap +text=Trample -- Traxos, Scourge of Kroog enters tapped and doesn't untap during your untap step. -- Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.) mana={4} type=Legendary Artifact Creature subtype=Construct @@ -76394,11 +117389,18 @@ name=Treacherous Blessing auto=draw:3 controller auto=@movedto(*|myStack):life:-1 controller auto=@targeted(this):sacrifice(this) -text=When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it. +text=When Treacherous Blessing enters, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it. mana={2}{B} type=Enchantment [/card] [card] +name=Treacherous Greed +auto=draw:3 && life:-3 opponent && life:3 +text=As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn. -- Draw three cards. Each opponent loses 3 life and you gain 3 life. +mana={1}{W}{B}{S(creature[damager]|myBattlefield)} +type=Instant +[/card] +[card] name=Treacherous Link target=creature auto=teach(creature) transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch controller])) @@ -76408,18 +117410,38 @@ type=Enchantment subtype=Aura [/card] [card] +name=Treason of Isengard +auto=if type(*[instant;sorcery]|mygraveyard)~morethan~0 then choice name(Return instant or sorcery) name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(mylibrary) and!( ability$!name(Amass orcs 2) _AMASSORC2_!$ controller )! +auto=if type(*[instant;sorcery]|mygraveyard)~morethan~0 then choice name(Don't return any spell) name(Don't return any spell) ability$!name(Amass orcs 2) _AMASSORC2_!$ controller +auto=if type(*[instant;sorcery]|mygraveyard)~equalto~0 then name(Amass orcs 2) ability$!name(Amass orcs 2) _AMASSORC2_!$ controller +text=Put up to one target instant or sorcery card from your graveyard on top of your library. -- Amass Orcs 2. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Treasure +auto={T}{S}:add{W} +auto={T}{S}:add{U} +auto={T}{S}:add{B} +auto={T}{S}:add{R} +auto={T}{S}:add{G} +text={T}, Sacrifice this artifact: Add one mana of any color. +type=Artifact +subtype=Treasure +[/card] +[card] name=Treasure Chest auto={4}:name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end auto=@dierolled(this) from(controller):all(this) sacrifice -auto=@dierolled(this) result(1) from(controller):name(Loose life) life:-3 controller -auto=@dierolled(this) result(2) from(controller):name(Create treasure) token(Treasure Sur)*5 -auto=@dierolled(this) result(3) from(controller):name(Create treasure) token(Treasure Sur)*5 -auto=@dierolled(this) result(4) from(controller):name(Create treasure) token(Treasure Sur)*5 -auto=@dierolled(this) result(5) from(controller):name(Create treasure) token(Treasure Sur)*5 -auto=@dierolled(this) result(6) from(controller):name(Create treasure) token(Treasure Sur)*5 -auto=@dierolled(this) result(7) from(controller):name(Create treasure) token(Treasure Sur)*5 -auto=@dierolled(this) result(8) from(controller):name(Create treasure) token(Treasure Sur)*5 -auto=@dierolled(this) result(9) from(controller):name(Create treasure) token(Treasure Sur)*5 +auto=@dierolled(this) result(1) from(controller):name(Lose life) life:-3 controller +auto=@dierolled(this) result(2) from(controller):name(Create treasure) _TREASURE_*5 +auto=@dierolled(this) result(3) from(controller):name(Create treasure) _TREASURE_*5 +auto=@dierolled(this) result(4) from(controller):name(Create treasure) _TREASURE_*5 +auto=@dierolled(this) result(5) from(controller):name(Create treasure) _TREASURE_*5 +auto=@dierolled(this) result(6) from(controller):name(Create treasure) _TREASURE_*5 +auto=@dierolled(this) result(7) from(controller):name(Create treasure) _TREASURE_*5 +auto=@dierolled(this) result(8) from(controller):name(Create treasure) _TREASURE_*5 +auto=@dierolled(this) result(9) from(controller):name(Create treasure) _TREASURE_*5 auto=@dierolled(this) result(10) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller auto=@dierolled(this) result(11) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller auto=@dierolled(this) result(12) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller @@ -76430,7 +117452,7 @@ auto=@dierolled(this) result(16) from(controller):name(Gain life and draw) life: auto=@dierolled(this) result(17) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller auto=@dierolled(this) result(18) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller auto=@dierolled(this) result(19) from(controller):name(Gain life and draw) life:3 controller && draw:3 controller -auto=@dierolled(this) result(20) from(controller):name(Search Library) target(*|mylibrary) transforms((,newability[if cantargetcard(*[-artifact]|*) then moveto(myhand)],newability[if cantargetcard(*[artifact]|*) then choice name(Put on battlefield) name(Put on battlefield) moveto(mybattlefield)],newability[if cantargetcard(*[artifact]|*) then choice name(Put in hand) name(Put in hand) moveto(myhand)])) oneshot +auto=@dierolled(this) result(20) from(controller):name(Search Library) target(*|mylibrary) transforms((,newability[if cantargetcard(*[-artifact]|*) then moveto(hand)],newability[if cantargetcard(*[artifact]|*) then choice name(Put on battlefield) name(Put on battlefield) moveto(mybattlefield)],newability[if cantargetcard(*[artifact]|*) then choice name(Put in hand) name(Put in hand) moveto(hand)])) oneshot text={4}, Sacrifice Treasure Chest: Roll a d20. -- 1 | Trapped! - You lose 3 life. -- 2-9 | Create five Treasure tokens. -- 10-19 | You gain 3 life and draw three cards. -- 20 | Search your library for a card. If it's an artifact card you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. mana={3} type=Artifact @@ -76438,33 +117460,33 @@ type=Artifact [card] name=Treasure Cove auto={T}:Add{1} -auto={T}{S(artifact[-creature&token]|myBattlefield)}:draw:1 controller -text=(Transforms from Treasure Map.) -- {T}: Add {1} to your mana pool. -- {T}, Sacrifice a Treasure: Draw a card. +auto={T}{S(Treasure|myBattlefield)}:draw:1 controller +text=(Transforms from Treasure Map.) -- {T}: Add {1}. -- {T}, Sacrifice a Treasure: Draw a card. type=Land [/card] [card] -name=Treasure Gad -auto={T}{S}:add{W} -auto={T}{S}:add{U} -auto={T}{S}:add{B} -auto={T}{S}:add{R} -auto={T}{S}:add{G} -text={T}, Sacrifice this artifact: Add one mana of any color. -type=Artifact Treasure +name=Treasure Dredger +auto={1}{T}{L:1}:_TREASURE_ +text={1}, {T}, Pay 1 life: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={1}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 [/card] [card] name=Treasure Map aicode=activate transforms((,newability[all(*[zpos<=type:zombie:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={1}{T}:_SCRY_(1) && counter(0/0,1,landmark) -auto=@counteradded(0/0,1,landmark) from(this):this(counter{0/0.3.landmark}=) removeallcounters(0/0.1.landmark) && flip(Treasure Cove) && token(Treasure Sur)*3 -text={1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +auto={1}{T}:_SCRY1_ && counter(0/0,1,landmark) +auto=@counteradded(0/0,1,landmark) from(this):this(counter{0/0.3.landmark}=) removeallcounters(0/0.1.landmark) && flip(Treasure Cove) && ability$! _TREASURE_*3 !$ controller +text={1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color." mana={2} type=Artifact [/card] [card] name=Treasure Nabber -auto=@tappedformana(artifact|opponentBattlefield) restriction{myturnonly}:name(Gain control) all(trigger[to]) name(Gain control) moveTo(myBattlefield) and!( transforms((,newability[phaseaction[my next endofturn once sourceinplay] moveto(ownerBattlefield)])) forever )! -auto=@tappedformana(artifact|opponentBattlefield) restriction{opponentturnonly}:name(Gain control) all(trigger[to]) name(Gain control) moveTo(myBattlefield) and!( transforms((,newability[phaseaction[my endofturn once sourceinplay] moveto(ownerBattlefield)])) forever )! +auto=@tappedformana(artifact|opponentBattlefield) restriction{myturnonly}:name(Gain control) all(trigger[to]) name(Gain control) moveTo(myBattlefield) and!( transforms((,newability[phaseaction[my next end once sourceinplay] moveto(ownerBattlefield)])) forever )! +auto=@tappedformana(artifact|opponentBattlefield) restriction{opponentturnonly}:name(Gain control) all(trigger[to]) name(Gain control) moveTo(myBattlefield) and!( transforms((,newability[phaseaction[my end once sourceinplay] moveto(ownerBattlefield)])) forever )! text=Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn. mana={2}{R} type=Creature @@ -76473,31 +117495,24 @@ power=3 toughness=2 [/card] [card] -name=Treasure Sur -auto={T}{S}:add{W} -auto={T}{S}:add{U} -auto={T}{S}:add{B} -auto={T}{S}:add{R} -auto={T}{S}:add{G} -text={T}, Sacrifice this artifact: Add one mana of any color. -type=Artifact Treasure -[/card] -[card] name=Treasure Vault auto={T}:Add{C} -auto={X}{X}{T}{S}:name(Create treasures) token(Treasure Sur)*xx +auto={X}{X}{T}{S}:name(Create treasures) _TREASURE_*xx text={T}: Add {C}. -- {X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens. type=Artifact Land [/card] [card] -name=TreasureArtifactToken -auto={T}{S}:add{W} -auto={T}{S}:add{U} -auto={T}{S}:add{B} -auto={T}{S}:add{R} -auto={T}{S}:add{G} -text={T}, Sacrifice this artifact: Add one mana of any color. -type=Artifact Treasure +name=Treebeard, Gracious Host +abilities=trample +auto=_WARD2_ +auto=name(Create foods) _FOOD_*2 +auto=@lifeof(player) from(*[-lifefaker]|*):name(Put 1/1 counters) target(*[halfling;treefolk]|battlefield) counter(1/1,thatmuch) +text=Trample, ward {2} -- When Treebeard, Gracious Host enters, create two Food tokens. -- Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk. +mana={2}{G}{W} +type=Legendary Creature +subtype=Treefolk +power=0 +toughness=5 [/card] [card] name=Treefolk Umbra @@ -76505,15 +117520,16 @@ abilities=totemarmor target=creature auto=teach(creature) 0/2 auto=teach(creature) combattoughness -text=Enchant creature -- Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Enchant creature -- Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Treefolk Wre +abilities=reach anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive -text=This creature's power and toughness are each equal to the number of lands you control. +text=Reach -- This creature's power and toughness are each equal to the number of lands you control. color=green type=Creature subtype=Treefolk @@ -76521,6 +117537,16 @@ power=* toughness=* [/card] [card] +name=Treeguard Duo +auto=target(creature|myBattlefield) transforms((,vigilance,newability[type:creature:myBattlefield/type:creature:myBattlefield])) ueot +text=When Treeguard Duo enters, until end of turn, target creature you control gains vigilance and gets +X/+X, where X is the number of creatures you control. +mana={3}{G} +type=Creature +subtype=Frog Rabbit +power=3 +toughness=4 +[/card] +[card] name=Treeshaker Chimera abilities=lure auto=_DIES_draw:3 controller @@ -76534,7 +117560,7 @@ toughness=5 [card] name=Treetop Ambusher other={1}{G} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever auto=_ATTACKING_target(creature|mybattlefield) 1/1 ueot text=Dash {1}{G} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -- Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn. mana={1}{G} @@ -76544,6 +117570,29 @@ power=2 toughness=1 [/card] [card] +name=Treetop Sentries +abilities=reach +auto=may ability$! name(exile three cards) moveto(myexile) notaTarget(<3>*|mygraveyard) !$ controller && draw:1 restriction{type(*|mygraveyard)~morethan~2} +auto=may sacrifice notaTarget(*[Food]|mybattlefield) && draw:1 restriction{type(*[Food]|mybattlefield)~morethan~0} +text=Reach -- When Treetop Sentries enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.) +mana={3}{G} +type=Creature +subtype=Squirrel Archer +power=2 +toughness=4 +[/card] +[card] +name=Treetop Snarespinner +abilities=deathtouch,reach +auto={2}{G}:counter(1/1) target(creature|myBattlefield) asSorcery +text=Reach (This creature can block creatures with flying.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- {2}{G}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery. +mana={3}{G} +type=Creature +subtype=Spider +power=1 +toughness=4 +[/card] +[card] name=Treetop Warden mana={1}{G} type=Creature @@ -76553,7 +117602,7 @@ toughness=2 [/card] [card] name=Trelasarra, Moon Dancer -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) && _SCRY1_ text=Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={G}{W} type=Legendary Creature @@ -76563,9 +117612,9 @@ toughness=2 [/card] [card] name=Trench Behemoth -auto={H(land|mybattlefield)}:name(Untap and gain hexproof) name(Untap and gain hexproof) transforms((,newability[untap],newability[opponentshroud])) ueot +auto={H(land|mybattlefield)}:name(Untap and gain hexproof) name(Untap and gain hexproof) transforms((,newability[untap],hexproof)) ueot auto=_LANDFALL_name(Target creature must attack) name(Target creature must attack) target(creature|opponentbattlefield) transforms((,newability[mustattack])) uynt -text=Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn. -- Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able. +text=Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn. -- Whenever a land enters under your control, target creature an opponent controls attacks during its controller's next combat phase if able. mana={5}{U}{U} type=Creature subtype=Kraken @@ -76573,10 +117622,29 @@ power=7 toughness=7 [/card] [card] +name=Trench Stalker +auto=this(variable{pdrewcount}>1) deathtouch ueot +auto=this(variable{pdrewcount}>1) lifelink ueot +text=As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink. +mana={4}{B} +type=Creature +subtype=Beast Horror +power=4 +toughness=5 +[/card] +[card] +name=Trenchpost +auto={T}:Add{C} +auto={3}{T}:target(player) foreach(Locus|myBattlefield) deplete:1 +text={T}: Add {C}. -- {3}, {T}: Target player mills a card for each Locus you control. +type=Land +subtype=Locus +[/card] +[card] name=Trespasser's Curse target=player -auto=@movedto(creature|opponentbattlefield):life:-1 targetedplayer && life:1 targetedplayer -text=Enchant player -- Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life. +auto=@movedto(creature|targetedplayerbattlefield):name(Gain life) life:-1 targetedplayer && life:1 controller +text=Enchant player -- Whenever a creature enters under enchanted player's control, that player loses 1 life and you gain 1 life. mana={1}{B} type=Enchantment subtype=Aura Curse @@ -76585,24 +117653,24 @@ subtype=Aura Curse name=Trial // Error other={U}{B} name(Error) auto=if paid(alternative) then target(*[multicolor]|stack) fizzle -auto=ifnot paid(alternative) then target(creature[blocked;blocking]) moveto(ownerhand) +auto=ifnot paid(alternative) then target(creature[blocked;blocking]) moveto(hand) text=Return all creatures blocking or blocked by target creature to their owner's hand. // Counter target multicolored spell. mana={W}{U} type=Instant [/card] [card] name=Trial of Ambition -auto=ability$!name(Sacrifice a creature) notatarget(creature|mybattlefield) sacrifice!$ opponent -auto=@movedto(cartouche|mybattlefield):moveto(myhand) -text=When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. -- When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand. +auto=ability$!name(Sacrifice a creature) notaTarget(creature|mybattlefield) sacrifice!$ target(opponent) +auto=@movedto(cartouche|mybattlefield):moveto(hand) +text=When Trial of Ambition enters, target opponent sacrifices a creature. -- When a Cartouche enters under your control, return Trial of Ambition to its owner's hand. mana={1}{B} type=Enchantment [/card] [card] name=Trial of Knowledge auto=draw:3 && transforms((,newability[target(*|myhand) reject])) forever -auto=@movedto(cartouche|mybattlefield):moveto(myhand) -text=When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. -- When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand. +auto=@movedto(cartouche|mybattlefield):moveto(hand) +text=When Trial of Knowledge enters, draw three cards, then discard a card. -- When a Cartouche enters under your control, return Trial of Knowledge to its owner's hand. mana={3}{U} type=Enchantment [/card] @@ -76610,32 +117678,53 @@ type=Enchantment name=Trial of Solidarity auto=all(creature|mybattlefield) 2/1 ueot auto=all(creature|mybattlefield) vigilance ueot -auto=@movedto(cartouche|mybattlefield):moveto(myhand) -text=When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. -- When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand. +auto=@movedto(cartouche|mybattlefield):moveto(hand) +text=When Trial of Solidarity enters, creatures you control get +2/+1 and gain vigilance until end of turn. -- When a Cartouche enters under your control, return Trial of Solidarity to its owner's hand. mana={2}{W} type=Enchantment [/card] [card] name=Trial of Strength auto=token(Beast,creature Beast,4/2,green) -auto=@movedto(cartouche|mybattlefield):moveto(myhand) -text=When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. -- When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand. +auto=@movedto(cartouche|mybattlefield):moveto(hand) +text=When Trial of Strength enters, create a 4/2 green Beast creature token. -- When a Cartouche enters under your control, return Trial of Strength to its owner's hand. mana={2}{G} type=Enchantment [/card] [card] name=Trial of Zeal -auto=damage:3 target(creature,player) -auto=@movedto(cartouche|mybattlefield):moveto(myhand) -text=When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player. -- When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand. +auto=damage:3 target(anytarget) +auto=@movedto(cartouche|mybattlefield):moveto(hand) +text=When Trial of Zeal enters, it deals 3 damage to target creature or player. -- When a Cartouche enters under your control, return Trial of Zeal to its owner's hand. mana={2}{R} type=Enchantment [/card] [card] +name=Tribune of Rot +auto=_ATTACKING_transforms((,newability[if type(creature[zpos<=2]|mylibrary)~equalto~0 then deplete:2 controller],newability[if type(creature[zpos<=2]|mylibrary)~equalto~1 then deplete:2 controller && _SAPROLINGTOKEN_],newability[if type(creature[zpos<=2]|mylibrary)~equalto~2 then deplete:2 controller && _SAPROLINGTOKEN_*2])) +text=Whenever Tribune of Rot attacks, mill two cards. For each creature card milled this way, create a 1/1 green Saproling creature token. +mana={1}{BG}{BG} +type=Creature +subtype=Elf Shaman +power=3 +toughness=3 +[/card] +[card] +name=Tributary Instructor +auto=_MENTOR_ +auto=@movedto(creature[counter{1/1}]|graveyard) from(mybattlefield):name(Draw card) draw:1 +text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Whenever a creature you control with a +1/+1 counter on it dies, draw a card. +mana={3}{G} +type=Creature +subtype=Merfolk Shaman +power=4 +toughness=4 +[/card] +[card] name=Tribute Mage -aicode=activate target(artifact[manacost=2]|mylibrary) moveto(myhand) -auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Tribute Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 2, reveal that card, put it into your hand, then shuffle your library. +aicode=activate target(artifact[manacost=2]|mylibrary) moveto(hand) +auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Tribute Mage enters, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle. mana={2}{U} type=Creature subtype=Human Wizard @@ -76643,11 +117732,54 @@ power=2 toughness=2 [/card] [card] +name=Tribute to Horobi +backside=Echo of Death's Wail +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Create a rat) token(Rat Rogue,Creature Rat Rogue,1/1,black) opponent +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Create a rat) token(Rat Rogue,Creature Rat Rogue,1/1,black) opponent +auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! +text=(As this Saga enters and after your draw step, add a lore counter.) -- I, II - Each opponent creates a 1/1 black Rat Rogue creature token. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +mana={1}{B} +type=Enchantment +subtype=Saga +[/card] +[card] +name=Tribute to Urborg +kicker={1}{U} +target=creature +auto=-2/-2 +auto=if paid(kicker) then foreach(instant|myGraveyard) -1/-1 +auto=if paid(kicker) then foreach(sorcery|myGraveyard) -1/-1 +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets an additional -1/-1 until end of turn for each instant and sorcery card in your graveyard. +mana={1}{B} +type=Instant +[/card] +[card] +name=Tribute to the World Tree +auto=@movedTo(creature[power>=3]|myBattlefield):draw:1 +auto=@movedTo(creature[power<=2]|myBattlefield):all(trigger[to]) counter(1/1,2) +text=Whenever a creature enters under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it. +mana={G}{G}{G} +type=Enchantment +[/card] +[card] +name=Trick Shot +target=creature +auto=damage:6 +auto=may damage:2 other target(creature[token]) +text=Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token. +mana={4}{R} +type=Instant +[/card] +[card] name=Trickster's Talisman auto={2}:equip auto=teach(creature) 1/1 -auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):may name(Sacrifice Talisman and copy) clone and!( target("Talisman of the Trickster"[attached]|mybattlefield) sacrifice )!])) -text=Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice "Talisman of the Trickster". If you do, create a token that's a copy of this creature." -- Equip {2} +auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):may name(Sacrifice Talisman and copy) clone and!( target(Trickster's Talisman[attached]|mybattlefield) sacrifice )!])) +text=Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature." -- Equip {2} mana={U} type=Artifact subtype=Equipment @@ -76660,6 +117792,16 @@ mana={3} type=Artifact [/card] [card] +name=Trip Up +abilities=cycling +target=*[-land] +auto=transforms((,newability[choice name(Put on top) moveto(ownerlibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot +autohand=__CYCLING__({2}) +text=Target nonland permanent's owner puts it on their choice of the top or bottom of their library. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{U} +type=Instant +[/card] +[card] name=Triplicate Titan abilities=flying,vigilance,trample auto=_DIES_token(Golem,Creature Artifact Golem,3/3,flying) @@ -76687,7 +117829,7 @@ toughness=3 [card] name=Triton Waverider auto=_CONSTELLATION_flying ueot -text=Constellation -- Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn. +text=Constellation -- Whenever an enchantment enters under your control, Triton Waverider gains flying until end of turn. mana={3}{U} type=Creature subtype=Merfolk Wizard @@ -76700,7 +117842,7 @@ auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=counter(1/1) target(creature[power=power:highest:creature:myBattlefield]|mybattlefield) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) counter(1/1) target(creature|mybattlefield) -auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) flying target(creature) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(creature|mybattlefield) transforms((,flying,first strike,lifelink)) ueot auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Put a +1/+1 counter on target creature you control with the greatest power. -- III - Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn. mana={1}{W} @@ -76737,8 +117879,19 @@ mana={3}{W} type=Instant [/card] [card] +name=Troll of Khazad-dum +abilities=threeblockers +autohand={1}{cycle}:name(Search swamp) target(swamp|myLibrary) moveto(hand) and!( shuffle )! +text=Troll of Khazad-dum can't be blocked except by three or more creatures. -- Swampcycling {1} ({1}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) +mana={5}{B} +type=Creature +subtype=Troll +power=6 +toughness=5 +[/card] +[card] name=Trollbred Guardian -auto={2}{G}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.2)])) forever +auto={2}{G}:_ADAPT2_ auto=lord(creature[counter{1/1}]|myBattlefield) trample text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. mana={4}{G} @@ -76751,8 +117904,8 @@ toughness=5 name=Trostani Discordant auto=lord(other creature|myBattlefield) +1/+1 auto=create(soldier:creature soldier:1/1:white:lifelink)*2 -auto=@each my endofturn:moveto(ownerbattlefield) all(creature) -text=Other creatures you control get +1/+1. -- When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. -- At the beginning of your end step, each player gains control of all creatures they own. +auto=@each my end:moveto(ownerbattlefield) all(creature) +text=Other creatures you control get +1/+1. -- When Trostani Discordant enters, create two 1/1 white Soldier creature tokens with lifelink. -- At the beginning of your end step, each player gains control of all creatures they own. mana={3}{G}{W} type=Legendary Creature subtype=Dryad @@ -76760,6 +117913,18 @@ power=1 toughness=4 [/card] [card] +name=Trostani, Three Whispers +auto={1}{G}:target(creature) deathtouch ueot +auto={GW}:target(creature) vigilance ueot +auto={2}{W}:target(creature) double strike ueot +text={1}{G}: Target creature gains deathtouch until end of turn. -- {G/W}: Target creature gains vigilance until end of turn. -- {2}{W}: Target creature gains double strike until end of turn. +mana={G}{GW}{W} +type=Legendary Creature +subtype=Dryad +power=4 +toughness=4 +[/card] +[card] name=Trove Tracker auto=_DIES_draw:1 controller autograveyard={5}{U}{U}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery @@ -76775,7 +117940,7 @@ name=Trove Warden abilities=vigilance auto=_LANDFALL_moveto(exile) target(*[manacost<=3]|mygraveyard) auto=_DIES_moveto(ownerbattlefield) target(*[manacost<=3]|myexile) -text=Vigilance -- Landfall - Whenever a land enters the battlefield under your control, exile target permanent card with converted mana cost 3 or less from your graveyard. -- When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner. +text=Vigilance -- Landfall - Whenever a land enters under your control, exile target permanent card with mana value 3 or less from your graveyard. -- When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner. mana={2}{W}{W} type=Creature subtype=Cat Beast @@ -76784,15 +117949,15 @@ toughness=4 [/card] [card] name=Trove of Temptation -auto=@each my endofturn:token(435451) -text=Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. -- At the beginning of your end step, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +auto=@each my end:_TREASURE_ +text=Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. -- At the beginning of your end step, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." mana={3}{R} type=Enchantment [/card] [card] name=Trudge Garden auto=@lifeof(player) from(*[-lifefaker]|*):pay({2}) token(Fungus Beast,Creature Fungus Beast,4/4,trample,green) -text=Whenever you gain life, you may pay 2 . If you do, create a 4/4 green Fungus Beast creature token with trample. +text=Whenever you gain life, you may pay 2. If you do, create a 4/4 green Fungus Beast creature token with trample. mana={2}{G} type=Enchantment [/card] @@ -76800,7 +117965,7 @@ type=Enchantment name=True Love's Kiss target=artifact,enchantment auto=moveto(exile) -auto=draw:1 +auto=draw:1 controller text=Exile target artifact or enchantment. -- Draw a card. mana={2}{W}{W} type=Instant @@ -76809,16 +117974,16 @@ type=Instant name=True Polymorph target=artifact,creature auto=counter(0/0.1.PolymorphEffect) -auto=name(Choose the card to transform) target(other *[creature;artifact]|battlefield) transforms((,newability[all(*[counter{0/0.1.PolymorphEffect}]|battlefield) copy],newability[all(*[counter{0/0.1.PolymorphEffect}]|battlefield) removeallcounters(0/0.1.PolymorphEffect)])) forever +auto=name(becomes the first chosen) target(other *[creature;artifact]|battlefield) transforms((,newability[all(*[counter{0/0.1.PolymorphEffect}]|battlefield) copy],newability[all(*[counter{0/0.1.PolymorphEffect}]|battlefield) removeallcounters(0/0.1.PolymorphEffect)])) forever text=Target artifact or creature becomes a copy of another target artifact or creature. mana={4}{U}{U} type=Instant [/card] [card] name=True-Name Nemesis -auto=name(choose opponent) notatarget(opponent) deplete:0 -auto=protection from(*) -text=As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.) +auto=choice name(choose opponent) transforms((,newability[protection from(*|opponentzones)])) forever +auto=choice name(choose yourself) transforms((,newability[protection from(*|myzones)])) forever +text=As True-Name Nemesis enters, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.) mana={1}{U}{U} type=Creature subtype=Merfolk Rogue @@ -76827,8 +117992,7 @@ toughness=1 [/card] [card] name=Truefire Captain -abilities=mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot +auto=_MENTOR_ auto=_ENRAGE_damage:thatmuch target(player) text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Whenever Truefire Captain is dealt damage, it deals that much damage to target player. mana={R}{R}{W}{W} @@ -76860,9 +118024,9 @@ toughness=4 [/card] [card] name=Trufflesnout -auto=choice name(Put a +1/+1 counter) counter(1/1,1) all(this) +auto=choice name(Put a +1/+1 counter) counter(1/1) all(this) auto=choice name(Gain 4 life) life:4 controller -text=When Trufflesnout enters the battlefield, Choose one -- Put a +1/+1 counter on Trufflesnout. -- You gain 4 life. +text=When Trufflesnout enters, Choose one -- Put a +1/+1 counter on Trufflesnout. -- You gain 4 life. mana={2}{G} type=Creature subtype=Boar @@ -76870,20 +118034,32 @@ power=2 toughness=2 [/card] [card] +name=Truga Cliffcharger +abilities=trample +auto=may name(Discard a card) target(*|myhand) reject and!( transforms((,newability[name(Search land or battle) target(*[land;battle]|mylibrary) moveto(hand) and!( shuffle )!])) oneshot )! +text=Trample -- When Truga Cliffcharger enters, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle. +color=red,green +type=Creature +subtype=Rhino +power=3 +toughness=4 +[/card] +[card] name=Trumpeting Gnarr abilities=mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={3}{GU}{GU} name(Mutate) -auto=transforms((,newability[@mutated(this):token(Beast Tru)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):name(Create beast) token(Beast Tru) +auto=@mutated(mytgt):name(Create beast) token(Beast Tru) text=Mutate {3}{GU}{GU} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Whenever this creature mutates, create a 3/3 green Beast creature token. mana={1}{G}{U} type=Creature @@ -76893,7 +118069,7 @@ toughness=3 [/card] [card] name=Trumpeting Herd -auto=token(Elephant,Creature Elephant,3/3,green) +auto=_ELEPHANTTOKEN_ auto=_REBOUND_ text=Create a 3/3 green Elephant creature token. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={2}{G}{G} @@ -76912,8 +118088,8 @@ toughness=2 [/card] [card] name=Trustworthy Scout -auto={1}{W}{E(this|mygraveyard)}:moveto(myHand) target(Trustworthy Scout|mylibrary) -text=1{W}, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle your library. +auto={1}{W}{E(this|mygraveyard)}:moveto(hand) target(Trustworthy Scout|mylibrary) +text=1{W}, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle. mana={1}{W} type=Creature subtype=Human Scout @@ -76922,8 +118098,8 @@ toughness=2 [/card] [card] name=Trusty Packbeast -auto=target(artifact|mygraveyard) moveto(ownerhand) -text=When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand. +auto=target(artifact|mygraveyard) moveto(hand) +text=When Trusty Packbeast enters, return target artifact card from your graveyard to your hand. mana={2}{W} type=Creature subtype=Beast @@ -76933,8 +118109,8 @@ toughness=3 [card] name=Trusty Retriever auto=choice name(Put counter) counter(1/1) -auto=choice name(Return enchantment) moveto(myhand) target(enchantment|mygraveyard) -text=When Trusty Retriever enters the battlefield, Choose one -- Put a +1/+1 counter on Trusty Retriever. -- Return target artifact or enchantment card from your graveyard to your hand. +auto=choice name(Return artifact or enchantment) moveto(hand) target(artifact,enchantment|mygraveyard) +text=When Trusty Retriever enters, Choose one -- Put a +1/+1 counter on Trusty Retriever. -- Return target artifact or enchantment card from your graveyard to your hand. mana={3}{W} type=Creature subtype=Dog @@ -76946,8 +118122,8 @@ name=Trynn, Champion of Freedom abilities=hiddenface,partner partner=Silvar, Devourer of the Free auto=_PARTNER_ -auto=@each my endofturn restriction{compare(pattackedcount)~morethan~0}:name(Create soldier) token(Soldier Try) -text=Partner with Silvar, Devourer of the Free (When this creature enters the battlefield, target player may put Silvar into their hand from their library, then shuffle.) -- At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token. +auto=@each my end restriction{compare(pattackedcount)~morethan~0}:name(Create soldier) token(Soldier Try) +text=Partner with Silvar, Devourer of the Free (When this creature enters, target player may put Silvar into their hand from their library, then shuffle.) -- At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token. mana={3}{W} type=Legendary Creature subtype=Human Soldier @@ -76955,11 +118131,23 @@ power=3 toughness=3 [/card] [card] +name=Tuinvale Guide +abilities=flying +auto=aslongas(*[-land;fresh]|myBattlefield) 1/0 >1 +auto=aslongas(*[-land;fresh]|myBattlefield) lifelink >1 +text=Flying -- Celebration - Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn. +mana={3}{W} +type=Creature +subtype=Faerie Scout +power=2 +toughness=3 +[/card] +[card] name=Tuinvale Treefolk // Oaken Boon abilities=adventure other={3}{G} name(Adventure) auto=if paid(alternative) then name(Put two 1/1 counters) name(Put two 1/1 counters) target(creature|battlefield) counter(1/1,2) -auto=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever +auto=if paid(alternative) then _ADVENTURE_ text=Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.) mana={5}{G} type=Creature @@ -76981,7 +118169,7 @@ toughness=3 [card] name=Tuktuk Scrapper auto=destroy target(artifact) && damage:type:*[ally]:mybattlefield targetcontroller -text=Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control. +text=Whenever Tuktuk Scrapper or another Ally enters under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control. mana={3}{R} type=Creature subtype=Goblin Artificer Ally @@ -76989,6 +118177,15 @@ power=2 toughness=2 [/card] [card] +name=Tumbleweed Rising +auto=token(elemental,creature elemental,power:highest:creature:mybattlefield/power:highest:creature:mybattlefield,green) +autohand={2}{G}:_PLOT_ +autoexile=_PLOTCAST_ +text=Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. -- Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={1}{G} +type=Sorcery +[/card] +[card] name=Tundra Fumarole target=creature,planeswalker restriction=compare(mysnowpoolcount)~equalto~0 @@ -77001,27 +118198,76 @@ mana={1}{R}{R} type=Snow Sorcery [/card] [card] +name=Tune Up +target=artifact|mygraveyard +auto=moveTo(battlefield) +auto=if cantargetcard(vehicle|*) then becomes(Artifact Creature) forever +text=Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Tune the Narrative +auto=draw:1 +auto=alterenergy:2 controller +text=Draw a card. You get {E}{E} (two energy counters). +mana={U} +type=Instant +[/card] +[card] +name=Tunnel Surveyor +auto=_GLIMMERTOKEN_ +text=When Tunnel Surveyor enters, create a 1/1 white Glimmer enchantment creature token. +mana={2}{U} +type=Creature +subtype=Human Detective +power=2 +toughness=2 +[/card] +[card] +name=Tura Kenner-d, Skyknight +abilities=flying +auto=@movedTo(instant,sorcery|mystack):_SOLDIERTOKEN_ +text=Flying -- Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. +mana={2}{W}{U}{U} +type=Legendary Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Tura Kennerüd, Skyknight +abilities=flying +auto=@movedTo(instant,sorcery|mystack):_SOLDIERTOKEN_ +text=Flying -- Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. +mana={2}{W}{U}{U} +type=Legendary Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] name=Turbulent Dreams -auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1) target(*|myhand) reject!$ controller && moveto(ownerhand) target(*[-land]|battlefield) -auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*|myhand) reject!$ controller && moveto(ownerhand) target(<2>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3) target(<3>*|myhand) reject!$ controller && moveto(ownerhand) target(<3>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4) target(<4>*|myhand) reject!$ controller && moveto(ownerhand) target(<4>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5) target(<5>*|myhand) reject!$ controller && moveto(ownerhand) target(<5>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6) target(<6>*|myhand) reject!$ controller && moveto(ownerhand) target(<6>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7) target(<7>*|myhand) reject!$ controller && moveto(ownerhand) target(<7>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8) target(<8>*|myhand) reject!$ controller && moveto(ownerhand) target(<8>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9) target(<9>*|myhand) reject!$ controller && moveto(ownerhand) target(<9>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10) target(<10>*|myhand) reject!$ controller && moveto(ownerhand) target(<10>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11) target(<11>*|myhand) reject!$ controller && moveto(ownerhand) target(<11>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12) target(<12>*|myhand) reject!$ controller && moveto(ownerhand) target(<12>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13) target(<13>*|myhand) reject!$ controller && moveto(ownerhand) target(<13>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14) target(<14>*|myhand) reject!$ controller && moveto(ownerhand) target(<14>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15) target(<15>*|myhand) reject!$ controller && moveto(ownerhand) target(<15>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16) target(<16>*|myhand) reject!$ controller && moveto(ownerhand) target(<16>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17) target(<17>*|myhand) reject!$ controller && moveto(ownerhand) target(<17>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18) target(<18>*|myhand) reject!$ controller && moveto(ownerhand) target(<18>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19) target(<19>*|myhand) reject!$ controller && moveto(ownerhand) target(<19>*[-land]|battlefield) -auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20) target(<20>*|myhand) reject!$ controller && moveto(ownerhand) target(<20>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~0 then choice ability$!name(X=1) target(*|myhand) reject!$ controller && moveto(hand) target(*[-land]|battlefield) +auto=if type(*|myHand)~morethan~1 then choice ability$!name(X=2) target(<2>*|myhand) reject!$ controller && moveto(hand) target(<2>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~2 then choice ability$!name(X=3) target(<3>*|myhand) reject!$ controller && moveto(hand) target(<3>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~3 then choice ability$!name(X=4) target(<4>*|myhand) reject!$ controller && moveto(hand) target(<4>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~4 then choice ability$!name(X=5) target(<5>*|myhand) reject!$ controller && moveto(hand) target(<5>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~5 then choice ability$!name(X=6) target(<6>*|myhand) reject!$ controller && moveto(hand) target(<6>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~6 then choice ability$!name(X=7) target(<7>*|myhand) reject!$ controller && moveto(hand) target(<7>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~7 then choice ability$!name(X=8) target(<8>*|myhand) reject!$ controller && moveto(hand) target(<8>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~8 then choice ability$!name(X=9) target(<9>*|myhand) reject!$ controller && moveto(hand) target(<9>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~9 then choice ability$!name(X=10) target(<10>*|myhand) reject!$ controller && moveto(hand) target(<10>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~10 then choice ability$!name(X=11) target(<11>*|myhand) reject!$ controller && moveto(hand) target(<11>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~11 then choice ability$!name(X=12) target(<12>*|myhand) reject!$ controller && moveto(hand) target(<12>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~12 then choice ability$!name(X=13) target(<13>*|myhand) reject!$ controller && moveto(hand) target(<13>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~13 then choice ability$!name(X=14) target(<14>*|myhand) reject!$ controller && moveto(hand) target(<14>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~14 then choice ability$!name(X=15) target(<15>*|myhand) reject!$ controller && moveto(hand) target(<15>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~15 then choice ability$!name(X=16) target(<16>*|myhand) reject!$ controller && moveto(hand) target(<16>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~16 then choice ability$!name(X=17) target(<17>*|myhand) reject!$ controller && moveto(hand) target(<17>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~17 then choice ability$!name(X=18) target(<18>*|myhand) reject!$ controller && moveto(hand) target(<18>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~18 then choice ability$!name(X=19) target(<19>*|myhand) reject!$ controller && moveto(hand) target(<19>*[-land]|battlefield) +auto=if type(*|myHand)~morethan~19 then choice ability$!name(X=20) target(<20>*|myhand) reject!$ controller && moveto(hand) target(<20>*[-land]|battlefield) text=As an additional cost to cast Turbulent Dreams, discard X cards. -- Return X target nonland permanents to their owners' hands. mana={U}{U} type=Sorcery @@ -77031,8 +118277,8 @@ name=Turn // Burn abilities=hasnokicker other={1}{R} name(Burn) kicker={1}{R} name(Fuse) -auto=if paid(alternative) then ability$!name(Deal Damage) name(Deal Damage) damage:2 target(player,creature)!$ controller -auto=if paid(kicker) then ability$!name(Deal Damage) name(Deal Damage) damage:2 target(player,creature)!$ controller +auto=if paid(alternative) then ability$!name(Deal Damage) name(Deal Damage) damage:2 target(anytarget)!$ controller +auto=if paid(kicker) then ability$!name(Deal Damage) name(Deal Damage) damage:2 target(anytarget)!$ controller auto=ifnot paid(alternative) then target(creature) transforms((Weird,red,setpower=0,settoughness=1,newability[loseabilities])) ueot text=Target creature loses all abilities and becomes a 0/1 red Weird until end of turn. // Burn deals 2 damage to target creature or player. -- Fuse (You may cast one or both halves of this card from your hand.) mana={2}{U} @@ -77048,11 +118294,20 @@ mana={U} type=Instant [/card] [card] +name=Turn Inside Out +target=creature +auto=3/0 +auto=transforms((,newability[_DIES__MANIFEST_DREAD_])) ueot +text=Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={R} +type=Instant +[/card] +[card] name=Turn into a Pumpkin target=*[-land] -auto=moveto(ownerhand) +auto=moveto(hand) auto=draw:1 controller -auto=if casted(this) then if spent({U}{U}{U}) then token(Food) +auto=if casted(this) then if spent({U}{U}{U}) then _FOOD_ text=Return target nonland permanent to its owner's hand. Draw a card. -- Adamant - If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={3}{U} type=Instant @@ -77069,7 +118324,7 @@ type=Instant [card] name=Turntimber Ascetic auto=life:3 controller. -text=When Turntimber Ascetic enters the battlefield, you gain 3 life. +text=When Turntimber Ascetic enters, you gain 3 life. mana={4}{G} type=Creature subtype=Giant Cleric @@ -77078,8 +118333,8 @@ toughness=4 [/card] [card] name=Turntimber Sower -auto=@movedto(land|mygraveyard):create(plant:creature plant:0/1:green:) -auto={G}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(land|mygraveyard) moveto(ownerhand) +auto=@movedto(land|mygraveyard):create(plant:creature plant:0/1:green) +auto={G}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(land|mygraveyard) moveto(hand) text=Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. -- {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand. mana={2}{G} type=Creature @@ -77094,7 +118349,7 @@ anyzone={0}:doubleside(Turntimber, Serpentine Wood) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Turntimber, Serpentine Wood) name(Turntimber, Serpentine Wood) flip(Turntimber, Serpentine Wood) forcetype(land) aicode=activate target(*[zpos=1]|mylibrary) transforms((,newability[if type(creature[zpos<=7]|mylibrary)~equalto~0 then all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(creature[zpos<=7]|mylibrary)~morethan~0 then target(creature[zpos<=7]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if cantargetcard(creature[manacost<=3]|*) then counter(1/1.3)])) oneshot )! ])) oneshot auto=name(Look seven and put creature in play) reveal:7 optionone name(Get Creature) target(creature|reveal) moveTo(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(myBattlefield) and!( transforms((,newability[if cantargetcard(creature[manacost<=3]|*) then counter(1/1.3)])) oneshot )! afterrevealedend revealend -text=Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has converted mana cost 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order. // Turntimber, Serpentine Wood +text=Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order. // Turntimber, Serpentine Wood mana={4}{G}{G}{G} type=Sorcery [/card] @@ -77102,14 +118357,14 @@ type=Sorcery name=Turntimber, Serpentine Wood auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller auto={T}:add{G} -text=As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {G}. // {4}{G}{G}{G} Turntimber Symbiosis +text=As Turntimber, Serpentine Wood enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {G}. // {4}{G}{G}{G} Turntimber Symbiosis type=Land [/card] [card] name=Turret Ogre abilities=reach auto=aslongas(other creature[power>=4]|myBattlefield) damage:2 opponent -text=Reach -- When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. +text=Reach -- When Turret Ogre enters, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. mana={3}{R} type=Creature subtype=Ogre Warrior @@ -77141,7 +118396,7 @@ toughness=1 [/card] [card] name=Tuya Bearclaw -auto=_ATTACKING_power:highest:*:mybattlefield/power:highest:*:mybattlefield ueot +auto=_ATTACKING_otherpower:highest:creature:mybattlefield/otherpower:highest:creature:mybattlefield ueot text=Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control. mana={1}{R}{G} type=Legendary Creature @@ -77150,6 +118405,19 @@ power=2 toughness=2 [/card] [card] +name=Twenty-Toed Toad +auto=hmodifer:13 +auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1}:counter(1/1) && draw:1 +auto=_ATTACKING_this(variable{hascntanycnt}>19)while wingame +auto=_ATTACKING_if type(*|myHand)~morethan~19 then wingame +text=Your maximum hand size is twenty. -- Whenever you attack with two or more creatures, put a +1/+1 counter on Twenty-Toed Toad and draw a card. -- Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand. +mana={3}{U} +type=Creature +subtype=Frog Wizard +power=3 +toughness=3 +[/card] +[card] name=Twilight Panther auto={B}:deathtouch text={B}: Twilight Panther gains deathtouch until end of turn. @@ -77164,8 +118432,8 @@ name=Twilight Prophet abilities=flying auto=_ASCEND_ auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_ -auto=@each my upkeep restriction{type(City's Blessing|mybattlefield)~morethan~0}:name(Reveal top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[damage:manacost opponent],newability[life:manacost controller])) ueot )! -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost. +auto=@each my upkeep restriction{type(City's Blessing|mybattlefield)~morethan~0}:name(Reveal top card) all(*[zpos=1]|mylibrary) moveto(hand) and!( transforms((,newability[damage:manacost opponent],newability[life:manacost controller])) ueot )! +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. mana={2}{B}{B} type=Creature subtype=Vampire Cleric @@ -77174,12 +118442,12 @@ toughness=4 [/card] [card] name=Twilight's Call -abilities=flash -restriction=myturnonly +abilities=asflash +restriction=can play sorcery other={6}{B}{B} name(Cast as instant) auto=all(creature|mygraveyard) moveto(mybattlefield) auto=all(creature|opponentgraveyard) moveto(opponentbattlefield) -text=You may cast Twilight's Call any time you could cast an instant if you pay {2} more to cast it. -- Each player returns all creature cards from his or her graveyard to the battlefield. +text=You may cast Twilight's Call any time you could cast an instant if you pay {2} more to cast it. -- Each player returns all creature cards from their graveyard to the battlefield. mana={4}{B}{B} type=Sorcery [/card] @@ -77187,7 +118455,7 @@ type=Sorcery name=Twin-Silk Spider abilities=reach auto=token(Spider,Creature Spider,1/2,reach,green) -text=Reach -- When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach. +text=Reach -- When Twin-Silk Spider enters, create a 1/2 green Spider creature token with reach. mana={2}{G} type=Creature subtype=Spider @@ -77196,7 +118464,7 @@ toughness=2 [/card] [card] name=Twinblade Assassins -auto=@each my endofturn restriction{morbid}:draw:1 controller +auto=@each my end restriction{morbid}:draw:1 controller text=At the beginning of your end step, if a creature died this turn, draw a card. mana={3}{B}{G} type=Creature @@ -77205,6 +118473,17 @@ power=5 toughness=4 [/card] [card] +name=Twinblade Blessing +abilities=flash +auto=teach(creature) Flash +target=creature +auto=teach(creature) double strike +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) +mana={1}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Twinblade Geist backside=Twinblade Invocation abilities=hasdisturb,double strike @@ -77271,8 +118550,7 @@ type=Sorcery [/card] [card] name=Twinning Staff -auto=@castcard(copied noevent): castcard(copied noevent) and!(castcard(copied noevent))! target(*|stack) -auto={7}{T}:name(copy target instant or sorcery) castcard(copied noevent) target(*[instant;sorcery]|stack) +auto={7}{T}:name(copy target instant or sorcery) transforms((,newability[activate castcard(copied noevent)],newability[activate castcard(copied noevent)])) oneshot target(*[instant;sorcery]|stack) text=If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy. -- {7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. mana={3} type=Artifact @@ -77288,6 +118566,46 @@ power=1 toughness=2 [/card] [card] +name=Twinshot Sniper +abilities=reach +auto=damage:2 target(anytarget) +autohand={1}{R}{discard}:damage:2 target(anytarget) +text=Reach -- When Twinshot Sniper enters, it deals 2 damage to any target. -- Channel - {1}{R}, Discard Twinshot Sniper: It deals 2 damage to any target. +mana={3}{R} +type=Artifact Creature +subtype=Goblin Archer +power=2 +toughness=3 +[/card] +[card] +name=Twist Reality +auto=choice restriction{type(*|stack)~morethan~0} fizzle target(*|stack) +auto=choice _MANIFEST_DREAD_ +text=Choose one - -- - Counter target spell. -- - Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Twisted Embrace +target=*[artifact;creature]|myBattlefield +auto=destroy target(*[creature;planeswalker]|opponentbattlefield) +auto=teach(creature) +1/+1 +text=Enchant artifact or creature you control -- When Twisted Embrace enters, destroy target creature or planeswalker an opponent controls. -- As long as enchanted permanent is a creature, it gets +1/+1. +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Twisted Landscape +auto={T}:Add{C} +auto={1}{T}{S}:name(search Swamp) target(Swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Mountain) target(Mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +auto={1}{T}{S}:name(search Forest) target(Forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! +autohand=__CYCLING__({B}{R}{G}) +text={T}: Add {C}. -- {T}, Sacrifice Twisted Landscape: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle. -- Cycling {B}{R}{G} ({B}{R}{G}, Discard this card: Draw a card.) +type=Land +[/card] +[card] name=Twisted Reflection other={B} name(Entwine) auto=if paid(alternative) then target(creature) -6/0 ueot && target(creature) swap ueot @@ -77297,6 +118615,49 @@ mana={1}{U} type=Instant [/card] [card] +name=Twisted Riddlekeeper +abilities=flying +other={emerge}{5}{C}{U} name(Emerge) +otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 +autostack=if casted(this) then may target(*) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +text=Emerge {5}{C}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) -- When you cast this spell, tap up to two target permanents. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Flying +mana={8} +type=Creature +subtype=Eldrazi Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Twitching Doll +auto={T}:add{W} && counter(0/0,1,nest) +auto={T}:add{U} && counter(0/0,1,nest) +auto={T}:add{B} && counter(0/0,1,nest) +auto={T}:add{R} && counter(0/0,1,nest) +auto={T}:add{G} && counter(0/0,1,nest) +auto={T}{S}:thisforeach(variable{hascntanycnt}>0) create(spider:creature spider:2/2:green:reach) asSorcery +text={T}: Add one mana of any color. Put a nest counter on Twitching Doll. -- {T}, Sacrifice Twitching Doll: Create a 2/2 green Spider creature token with reach for each counter on Twitching Doll. Activate only as a sorcery. +mana={1}{G} +type=Artifact Creature +subtype=Spider Toy +power=2 +toughness=2 +[/card] +[card] +name=Two-Handed Axe // Sweeping Cleave +abilities=adventure,asflash +restriction=can play equipment +otherrestriction=type(creature|mybattlefield)~morethan~0 +other={1}{R} name(Adventure) +auto=if paid(alternative) then name(Creature gains double strike) name(Creature gains double strike) target(creature|myBattlefield) transforms((,double strike)) ueot +auto=if paid(alternative) then _ADVENTURE_ +auto=@combat(attacking) source(mytgt):dynamicability +auto={1}{R}:equip +text=Whenever equipped creature attacks, double its power until end of turn. -- Equip {1}{R} // Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.) +mana={2}{R} +type=Artifact +subtype=Equipment +[/card] +[card] name=Two-Headed Dragon abilities=flying,menace auto={1}{R}:2/0 ueot @@ -77309,7 +118670,7 @@ toughness=4 [/card] [card] name=Two-Headed Giant -auto=_ATTACKING_flipacoin winability transforms((,newability[flipacoin winability double strike winabilityend loseability loseabilityend flipend] winabilityend loseability transforms((,newability[flipacoin winability winabilityend loseability menace loseabilityend flipend] loseabilityend flipend +auto=_ATTACKING_flipacoin winability transforms((,newability[flipacoin winability double strike winabilityend loseability loseabilityend flipend])) winabilityend loseability transforms((,newability[flipacoin winability winabilityend loseability menace loseabilityend flipend])) loseabilityend flipend text=Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. mana={2}{R}{R} type=Creature @@ -77328,6 +118689,17 @@ power=4 toughness=4 [/card] [card] +name=Two-Headed Hellkite +abilities=flying,menace,haste +auto=_ATTACKING_draw:2 +text=Flying, menace, haste -- Whenever Two-Headed Hellkite attacks, draw two cards. +mana={1}{W}{U}{B}{R}{G} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] name=Two-Headed Zombie abilities=menace text=Menace (This creature can't be blocked except by two or more creatures.) @@ -77355,8 +118727,8 @@ subtype=Saga [card] name=Tymaret, Chosen from Death anyzone=2/type:manaB:mybattlefield cdaactive -auto={1}{B}:name (exile cards) moveto(exile) target(*|graveyard) -auto={1}{B}:name (exile creature cards) moveto(exile) target(*|graveyard) && newability[@movedto(creature|Exile) from(graveyard):life:1] +auto={1}{B}:name(exile cards) moveto(exile) target(*|graveyard) +auto={1}{B}:name(exile creature cards) moveto(exile) target(*|graveyard) && newability[@movedto(creature|Exile) from(graveyard):life:1] text=Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. mana={B}{B} type=Legendary Enchantment Creature @@ -77368,7 +118740,7 @@ toughness=* name=Tymna the Weaver abilities=lifelink,partner auto=@each my secondmain restriction{compare(odcountminusodnoncountminusend)~morethan~0}:may pay({L:1}) draw:1 controller -text=Lifelink -- At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. -- Partner (You can have two commanders if both have partner.) +text=Lifelink -- At the beginning of your second main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. -- Partner (You can have two commanders if both have partner.) mana={1}{W}{B} type=Legendary Creature subtype=Human Cleric @@ -77376,6 +118748,28 @@ power=2 toughness=2 [/card] [card] +name=Tymora's Invoker +auto=name(Sleight of Hand){8}:draw:2 +text=Sleight of Hand - {8}: Draw two cards. +mana={1}{U} +type=Creature +subtype=Orc Rogue +power=1 +toughness=3 +[/card] +[card] +name=Tyrant of Kher Ridges +abilities=flying +auto=damage:4 target(anytarget) +auto={R}:1/0 ueot +text=Flying -- When Tyrant of Kher Ridges enters, it deals 4 damage to any target. -- {R}: Tyrant of Kher Ridges gets +1/+0 until end of turn. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=5 +[/card] +[card] name=Tyrant's Familiar abilities=flying,haste auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0 @@ -77390,8 +118784,8 @@ toughness=5 [card] name=Tyrant's Scorn auto=destroy target(creature[manacost<=3]) -auto=moveTo(ownerHand) target(creature) -text=Choose one -- Destroy target creature with converted mana cost 3 or less. -- Return target creature to its owner's hand. +auto=moveTo(hand) target(creature) +text=Choose one -- Destroy target creature with mana value 3 or less. -- Return target creature to its owner's hand. mana={U}{B} type=Instant [/card] @@ -77399,23 +118793,117 @@ type=Instant name=Tyrite Sanctum auto={T}:add{C} auto={2}{T}:name(Creature becomes god) target(creature[legendary]|battlefield) transforms((God,newability[counter(1/1)])) forever -auto={4}{T}{S}:name(Sacrifice and put indestructible counter) target(*[god]|battlefield) transforms((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>=1) indestructible])) forever dontremove +auto={4}{T}{S}:name(Sacrifice and put indestructible counter) target(*[god]|battlefield) transforms((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>=1) indestructible])) forever text={T}: Add {C}. -- {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. -- {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God. type=Land [/card] [card] +name=Tyrox, Saurid Tyrant +mana={1}{R} +type=Legendary Creature +subtype=Dinosaur Warrior +power=4 +toughness=1 +[/card] +[card] +name=Tyrranax Atrocity +abilities=haste,poisonthreetoxic +text=Haste -- Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) +mana={3}{G}{G} +type=Creature +subtype=Phyrexian Dinosaur +power=4 +toughness=4 +[/card] +[card] +name=Tyrranax Rex +abilities=haste,trample,nofizzle,poisonfourtoxic +auto=_WARD4_ +text=This spell can't be countered. -- Trample, ward {4}, haste -- Toxic 4 (Players dealt combat damage by this creature also get four poison counters.) +mana={4}{G}{G}{G} +type=Creature +subtype=Phyrexian Dinosaur +power=8 +toughness=8 +[/card] +[card] +name=Tyvar the Bellicose +auto=@combat(attacking) source(elf|myBattlefield):name(Gains deathtouch) all(trigger[to]) deathtouch ueot +auto=lord(creature|myBattlefield) transforms((,newability[@producedmana(this|myBattlefield) turnlimited:name(Put 1/1 counter) counter(1/1.prodmanatot)])) +text=Whenever one or more Elves you control attack, they gain deathtouch until end of turn. -- Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." +mana={2}{B}{G} +type=Legendary Creature +subtype=Elf Warrior +power=5 +toughness=4 +[/card] +[card] +name=Tyvar's Stand +target=creature|myBattlefield +auto=+X/+X +auto=hexproof +auto=indestructible +text=Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) +mana={X}{G} +type=Instant +[/card] +[card] +name=Tyvar, the Pummeler +auto={T(other creature|myBattlefield)}:indestructible ueot && tap +auto={3}{G}{G}:notaTarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) transforms((,newability[all(creature|mybattlefield) dynamicability])) +text=Tap another untapped creature you control: Tyvar, the Pummeler gains indestructible until end of turn. Tap it. -- {3}{G}{G}: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control. +mana={1}{G}{G} +type=Legendary Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] name=Uba Mask auto=replacedraw reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend auto=opponentreplacedraw reveal:1 revealzone(opponentlibrary) optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend -text=If a player would draw a card, that player exiles that card face up instead. -- Each player may play cards he or she exiled with Uba Mask this turn. +text=If a player would draw a card, that player exiles that card face up instead. -- Each player may play cards they exiled with Uba Mask this turn. mana={4} type=Artifact [/card] [card] +name=Uchbenbak, the Great Mistake +abilities=menace,vigilance +autograveyard={4}{U}{B} restriction{type(*[-instant;-sorcery]|myGraveyard)~morethan~7}:moveto(mybattlefield) _FINALITY_COUNTER_ asSorcery +text=Vigilance, menace -- Descend 8 - {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) +mana={3}{U}{B} +type=Legendary Creature +subtype=Skeleton Horror +power=6 +toughness=4 +[/card] +[card] +name=Uchuulon +anyzone=type:*[Crab;Ooze;Horror]:mybattlefield/4 cdaactive +auto=@each my end:may name(Horrific Symbiosis) moveto(opponentexile) target(creature|opponentgraveyard) && all(this) clone +text=Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control. -- Horrific Symbiosis - At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon. +mana={3}{B} +type=Creature +subtype=Crab Ooze Horror +power=* +toughness=4 +[/card] +[card] +name=Ugin's Binding +abilities=devoid +target=*[-land|opponentBattlefield] +auto=moveTo(hand) +autograveyard=@movedto(eldrazi[manacost>=6]|mystack):may moveto(exile) and!(all(*[-land]|opponentBattlefield) moveto(hand))! +auto=Whenever you castcolorless spell with mana value 7 or greater you may exile Ugin's Binding from your graveyard When you do return each nonland permanent you don't control to its owner's hand +text=Devoid (This card has no color.) -- Return target nonland permanent you don't control to its owner's hand. -- Whenever you cast a colorless spell with mana value 7 or greater, you may exile Ugin's Binding from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand. +mana={2}{U} +type=Instant +[/card] +[card] name=Ugin's Conjurant abilities=hydra auto=counter(1/1,X) -text=Ugin's Conjurant enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant. +text=Ugin's Conjurant enters with X +1/+1 counters on it. -- If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant. mana={X} type=Creature subtype=Spirit Monk @@ -77423,12 +118911,32 @@ power=0 toughness=0 [/card] [card] +name=Ugin's Mastery +auto=@movedTo(creature[colorless]|mystack):name(Manifest top card) manifest all(*[zpos=1]|mylibrary) +auto=@each my blockers restriction{compare(pwrtotatt)~morethan~5}:name(Turn face-up) target(creature[morph]|mybattlefield) transforms((,newability[morph])) forever +text=Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up. +mana={4} +type=Enchantment +[/card] +[card] +name=Ugluk of the White Hand +auto=@movedTo(creature[-orc&-goblin]|graveyard) from(mybattlefield):name(Put 1/1 counter) counter(1/1) +auto=@movedTo(creature[orc;goblin]|graveyard) from(mybattlefield):name(Put 1/1 counters) counter(1/1,2) +text=Whenever another creature you control dies, put a +1/+1 counter on Ugluk of the White Hand. If that creature was a Goblin or Orc, put two +1/+1 counters on Ugluk instead. +mana={2}{B}{R} +type=Legendary Creature +subtype=Orc Soldier +power=3 +toughness=3 +[/card] +[card] name=Ukkima, Stalking Shadow abilities=hiddenface,unblockable,partner partner=Cazur, Ruthless Stalker auto=_PARTNER_ -auto=@movedto(this|nonbattlezone):damage:storedpower target(opponent) && life:storedpower controller -text=Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.) -- Ukkima, Stalking Shadow can't be blocked. -- When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power. +auto=@movedto(this|nonbattlezone) from(battlefield):life:power controller +auto=@movedto(this|nonbattlezone) from(battlefield):damage:power target(player) +text=Partner with Cazur, Ruthless Stalker (When this creature enters, target player may put Cazur into their hand from their library, then shuffle.) -- Ukkima, Stalking Shadow can't be blocked. -- When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power. mana={1}{U}{B} type=Legendary Creature subtype=Whale Wolf @@ -77449,8 +118957,8 @@ toughness=8 [/card] [card] name=Ulamog's Despoiler -auto=if type(*|opponentexile)~morethan~1 then may target(<2>*|opponentexile) moveto(ownergraveyard) && counter(1/1,4) all(this) -text=As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it. +auto=if type(*|opponentexile)~morethan~1 then may target(<2>*|opponentexile) moveto(ownergraveyard) && counter(1/1,2) all(this) +text=As Ulamog's Despoiler enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters with four +1/+1 counters on it. mana={6} type=Creature subtype=Eldrazi Processor @@ -77458,10 +118966,22 @@ power=5 toughness=5 [/card] [card] +name=Ulamog's Dreadsire +abilities=vigilance +auto=@targeted(this) from(*|opponentzones):choice name(This spell costs a sacrifice) name(This spell costs a sacrifice) target(*|opponentzones) transforms((,newability[choice name(Counter spell) target(*|mystack) fizzle],newability[if type(*[manacost>=1]|myBattlefield)~morethan~0 then choice name(Sacrifice a permanent) name(Sacrifice a permanent) target(*[manacost>=1]|mybattlefield) sacrifice])) oneshot +auto={T}:create(eldrazi:creature eldrazi:10/10) +text=Vigilance -- Ward-Sacrifice a permanent with mana value 1 or greater. -- {T}: Create a 10/10 colorless Eldrazi creature token. +mana={10} +type=Creature +subtype=Eldrazi +power=10 +toughness=10 +[/card] +[card] name=Ulamog's Nullifier abilities=devoid,flash,flying auto=if type(*|opponentexile)~morethan~1 then name(Return 2 cards) may name(Return 2 cards) target(<2>*|opponentexile) moveto(ownergraveyard) && ability$!name(Counter spell) name(Counter spell) target(*|stack) fizzle!$ controller -text=Devoid (This card has no color.) -- Flash -- Flying -- When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell. +text=Devoid (This card has no color.) -- Flash -- Flying -- When Ulamog's Nullifier enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell. mana={2}{U}{B} type=Creature subtype=Eldrazi Processor @@ -77511,7 +119031,7 @@ toughness=3 name=Umara Skyfalls auto=tap(noevent) auto={T}:add{U} -text=Umara Skyfalls enters the battlefield tapped. -- {T}: Add {U}. // {4}{U} Umara Wizard +text=Umara Skyfalls enters tapped. -- {T}: Add {U}. // {4}{U} Umara Wizard type=Land [/card] [card] @@ -77529,7 +119049,7 @@ toughness=3 [/card] [card] name=Umbral Juke -auto=choice name(Sacrifice planeswalker) target(player) ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) notatarget(*[creature;planeswalker]|mybattlefield) sacrifice!$ targetedplayer +auto=choice name(Sacrifice planeswalker) target(player) ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) notaTarget(*[creature;planeswalker]|mybattlefield) sacrifice!$ targetedplayer auto=choice name(Create inkling) token(Inkling,Creature Inkling,2/1,white,black,flying) text=Choose one -- Target player sacrifices a creature or planeswalker. -- Create a 2/1 white and black Inkling creature token with flying. mana={2}{B} @@ -77540,7 +119060,7 @@ name=Umbris, Fear Manifest auto=foreach(*|opponentexile) 1/1 auto=all(*[zpos<=oppofindfirsttypeland]|opponentlibrary) moveto(exile) auto=@movedto(*[nightmare;horror]|mybattlefield):name(Exile cards) all(*[zpos<=oppofindfirsttypeland]|opponentexile) moveto(exile) -text=Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile. -- Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card. +text=Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile. -- Whenever Umbris or another Nightmare or Horror enters under your control, target opponent exiles cards from the top of their library until they exile a land card. mana={3}{U}{B} type=Legendary Creature subtype=Nightmare Horror @@ -77557,11 +119077,36 @@ mana={1}{B} type=Instant [/card] [card] +name=Umori, the Collector +auto=choice name(Artifact) transforms((,newability[lord(Artifact|mycastingzone) changecost(colorless:-1)])) forever +auto=choice name(Creature) transforms((,newability[lord(Creature|mycastingzone) changecost(colorless:-1)])) forever +auto=choice name(Enchantment) transforms((,newability[lord(Enchantment|mycastingzone) changecost(colorless:-1)])) forever +auto=choice name(Planeswalker) transforms((,newability[lord(Planeswalker|mycastingzone) changecost(colorless:-1)])) forever +auto=choice name(Tribal) transforms((,newability[lord(Tribal|mycastingzone) changecost(colorless:-1)])) forever +auto=choice name(Instant) transforms((,newability[lord(Instant|mycastingzone) changecost(colorless:-1)])) forever +auto=choice name(Sorcery) transforms((,newability[lord(Sorcery|mycastingzone) changecost(colorless:-1)])) forever +text=Companion ⿿ Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) -- As Umori, the Collector enters, choose a card type. -- Spells you cast of the chosen type cost {1} less to cast. +mana={2}{BG}{BG} +type=Legendary Creature +subtype=Ooze +power=4 +toughness=5 +[/card] +[card] +name=Unauthorized Exit +target=*[-land] +auto=moveTo(hand) +auto=_SURVEIL1_ +text=Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={1}{U} +type=Instant +[/card] +[card] name=Unblinking Bleb facedown={3} autofacedown={2}{U}:morph aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -autofaceup=may name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend +autofaceup=may name(Scry 2) _SCRY2_ text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U} type=Creature @@ -77572,7 +119117,7 @@ toughness=3 [card] name=Unblinking Observer auto=this(variable{type:*[hasdisturb]:mygraveyard}>0) {T}:add{U} -auto=this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{R} +auto=this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{U} text={T}: Add {U}. Spend this mana only to pay a disturb cost or cast an instant or sorcery spell. type=Creature subtype=Homunculus @@ -77582,11 +119127,11 @@ toughness=1 [/card] [card] name=Unbounded Potential -other={3}{W} name(Entwine) -auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(creature|battlefield) counter(1/1) +other={3}{W} name(Entwine) +auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(creature|battlefield) counter(1/1) auto=ifnot paid(alternative) then choice name(Proliferate) _PROLIFERATE_ -auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(creature|battlefield) counter(1/1) -auto=if paid(alternative) then ability$!name(Proliferate) _PROLIFERATE_ +auto=if paid(alternative) then if type(creature|battlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(creature|battlefield) counter(1/1) +auto=if paid(alternative) then _PROLIFERATE_ text=Choose one -- Put a +1/+1 counter on each of up to two target creatures. -- Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Entwine {3}{W} (Choose both if you pay the entwine cost.) mana={1}{W} type=Instant @@ -77610,8 +119155,8 @@ type=Instant [/card] [card] name=Uncage the Menagerie -auto=moveto(myhand) target(creature[manacost=X]|mylibrary) -text=Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library. +auto=moveto(hand) target(creature[manacost=X]|mylibrary) +text=Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle. mana={X}{G}{G} type=Sorcery [/card] @@ -77627,10 +119172,17 @@ power=1 toughness=1 [/card] [card] +name=Uncharted Haven +auto=tap(noevent) +auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend +text=Uncharted Haven enters tapped. -- As Uncharted Haven enters, choose a color. -- {T}: Add one mana of the chosen color. +type=Land +[/card] +[card] name=Unclaimed Territory auto={T}:add{C} auto=chooseatype transforms((,newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend -text=As Unclaimed Territory enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. +text=As Unclaimed Territory enters, choose a creature type. -- {T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. type=Land [/card] [card] @@ -77646,14 +119198,37 @@ name=Unconventional Tactics target=creature auto=+3/+3 auto=flying -autograveyard=@movedto(zombie|mybattlefield):may pay({W}) moveto(myhand) -text=Target creature gets +3/+3 and gains flying until end of turn. -- Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand. +autograveyard=@movedto(zombie|mybattlefield):pay({W}) moveto(hand) +text=Target creature gets +3/+3 and gains flying until end of turn. -- Whenever a Zombie enters under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand. mana={2}{W} type=Sorcery [/card] [card] +name=Unctus's Retrofitter +abilities=poisontoxic +auto=may target(artifact|myBattlefield) transforms((Artifact Creature,setpower=4,settoughness=4)) +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Unctus's Retrofitter enters, up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 for as long as Unctus's Retrofitter remains on the battlefield. +mana={2}{U} +type=Creature +subtype=Phyrexian Artificer +power=2 +toughness=3 +[/card] +[card] +name=Unctus, Grand Metatect +auto=lord(other creature[blue]|myBattlefield) transforms((,newability[@tapped(this):_LOOT_])) +auto=lord(other creature[artifact]|myBattlefield) +1/+1 +auto={p(U)}:target(creature|myBattlefield) becomes(artifact,blue) ueot asSorcery +text=Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card." -- Other artifact creatures you control get +1/+1. -- {U/P}: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) +mana={1}{U}{U} +type=Legendary Artifact Creature +subtype=Phyrexian Vedalken +power=2 +toughness=4 +[/card] +[card] name=Undead Augur -auto=@movedTo(creature[zombie]|graveyard) from(mybattlefield:draw:1 && life:-1 +auto=@movedTo(creature[zombie]|graveyard) from(mybattlefield):draw:1 && life:-1 text=Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life. mana={B}{B} type=Creature @@ -77664,8 +119239,8 @@ toughness=2 [card] name=Undead Butler auto=name(Mill 3 cards) deplete:3 controller -auto=_DIES_may name(Exile and return) all(this|mygraveyard) moveto(myexile) and!( transforms((,newability[name(Return a creature) target(creature|mygraveyard) moveto(myhand)])) oneshot )! -text=When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) -- When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand. +auto=_DIES_may name(Exile and return) all(this|mygraveyard) moveto(myexile) and!( transforms((,newability[name(Return a creature) target(creature|mygraveyard) moveto(hand)])) oneshot )! +text=When Undead Butler enters, mill three cards. (Put the top three cards of your library into your graveyard.) -- When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand. mana={1}{B} type=Creature subtype=Zombie @@ -77673,6 +119248,56 @@ power=1 toughness=2 [/card] [card] +name=Undercellar Myconid +auto=_SAPROLINGTOKEN_ +auto=_DIES__SAPROLINGTOKEN_ +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +auto={T}:Add{G} +text=Whenever Undercellar Myconid enters or dies, create a 1/1 green Saproling creature token. -- {T}: Add one mana of any color. +mana={2}{G} +type=Creature +subtype=Fungus +power=1 +toughness=2 +[/card] +[card] +name=Undercellar Sweep +auto=_INITIATIVE_CONTROLLER_ +auto=@each my blockers restriction{compare(pinitiativeplusoinitiativeplusend)~morethan~0}:name(Create 2 soldiers) name(Create 2 soldiers) token(Soldiers,Creature Soldier,1/1,white,battleready) +text=When Undercellar Sweep enters, you take the initiative. -- Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking. +mana={4}{W} +type=Enchantment +[/card] +[card] +name=Undercity +restriction=never +autocommandzone=transforms((,newability[shroud],indestructible)) forever +autocommandzone=@counteradded(0/0,1,Explore) from(Undercity|mycommandzone) restriction{compare(hascntexplore)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Secret Entrance) name(Secret Entrance) target(land[basic]|mylibrary) moveto(hand)!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Undercity|mycommandzone) restriction{compare(hascntexplore)~equalto~2}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Forge or Lost Well) all(Undercity|mycommandzone) transforms((,newability[if type(creature|battlefield)~morethan~0 then choice name(Forge) name(Forge) all(Undercity|mycommandzone) counter(0/0.1.Forge) && target(creature|battlefield) counter(1/1.2)],newability[choice name(Lost Well) all(Undercity|mycommandzone) counter(0/0.1.LostWell) && _SCRY2_])) oneshot!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Undercity|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntforge)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Trap or Arena) name(Trap or Arena) transforms((,newability[choice name(Target player losses 5 life) all(Undercity|mycommandzone) counter(0/0.1.Trap) && target(player) life:-5],newability[if type(creature|battlefield)~morethan~0 then choice name(Goad creature) name(Goad creature) all(Undercity|mycommandzone) counter(0/0.1.Arena) && target(creature|battlefield) _GOAD_])) oneshot!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Undercity|mycommandzone) restriction{compare(hascntexplore)~equalto~3,compare(hascntlostwell)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Arena or Stash) name(Arena or Stash) transforms((,newability[choice name(Create treasure) all(Undercity|mycommandzone) counter(0/0.1.Stash) && _TREASURE_],newability[if type(creature|battlefield)~morethan~0 then choice name(Goad creature) name(Goad creature) all(Undercity|mycommandzone) counter(0/0.1.Arena) && target(creature|battlefield) _GOAD_])) oneshot!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Undercity|mycommandzone) restriction{compare(hascntexplore)~equalto~4,compare(hascnttrap)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Archives) name(Archives) draw:1 controller!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Undercity|mycommandzone) restriction{compare(hascntexplore)~equalto~4,compare(hascntstash)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Catacombs) name(Catacombs) token(Skeleton^Creature Skeleton^4/1^black^menace)!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Undercity|mycommandzone) restriction{compare(hascntexplore)~equalto~4,compare(hascntarena)~equalto~1}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Archives or Catacombs) name(Archives or Catacombs) transforms((,newability[choice name(Draw a card) draw:1 controller],newability[choice name(Create skeleton) name(Create skeleton) token(Skeleton^Creature Skeleton^4/1^black^menace)])) oneshot!$ controller +autocommandzone=@counteradded(0/0,1,Explore) from(Undercity|mycommandzone) restriction{compare(hascntexplore)~equalto~5}:choice name(Dungeon completed) all(Undercity|mycommandzone) completedungeon:1 controller +autocommandzone=@counteradded(0/0,1,Explore) from(Undercity|mycommandzone) restriction{compare(hascntexplore)~equalto~5}:thisforeach(variable{type:*[twodngtrg]:myBattlefieldplus1plusend}) ability$!name(Throne of the Dead Three) name(Throne of the Dead Three) reveal:10 optionone name(Choose a creature) target(creature|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!( shuffle )! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!( moveTo(myBattlefield) and!( transforms((,newability[counter(1/1.3)],newability[counter(0/0,1,Hexproof)],newability[this(counter{0/0.1.Hexproof}>=1) hexproof],newability[phaseaction[my untap once sourceinplay] removeallcounters(0/0.1.Hexproof)])) ueot )! )! afterrevealedend revealend!$ controller +text=You can't enter this dungeon unless you "venture into Undercity." -- Secret Entrance - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well) -- Forge - Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena) -- Lost Well - Scry 2. (Leads to: Arena, Stash) -- Trap! - Target player loses 5 life. (Leads to: Archives) -- Arena - Goad target creature. (Leads to: Archives, Catacombs) -- Stash - Create a Treasure token. (Leads to: Catacombs) -- Archives - Draw a card. (Leads to: Throne of the Dead Three) -- Catacombs - Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three) -- Throne of the Dead Three - Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle. +type=Dungeon +[/card] +[card] +name=Undercity Eliminator +auto=may notaTarget(artifact,creature|mybattlefield) sacrifice && ability$! moveTo(exile) target(creature|opponentBattlefield) !$ controller +text=When Undercity Eliminator enters, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls. +mana={3}{B}{B} +type=Creature +subtype=Gorgon Assassin +power=3 +toughness=3 +[/card] +[card] name=Undercity Necrolisk auto={1}{S(other creature|mybattlefield)}:counter(1/1) && menace ueot asSorcery text={1}, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate this ability only any time you could cast a sorcery. (It can't be blocked except by two or more creatures.) @@ -77685,8 +119310,8 @@ toughness=3 [card] name=Undercity Scavenger aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=may name(Sacrifice Creature) sacrifice notatarget(other creature|mybattlefield) and!( all(this) counter(1/1,2) && scry:2 scrycore delayed dontshow donothing scrycoreend scryend )! -text=When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2. +auto=may name(Sacrifice Creature) sacrifice notaTarget(other creature|mybattlefield) and!( all(this) counter(1/1,2) && _SCRY2_ )! +text=When Undercity Scavenger enters, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2. mana={3}{B} type=Creature subtype=Ogre Warrior @@ -77694,10 +119319,36 @@ power=3 toughness=3 [/card] [card] +name=Undercity Scrounger +auto={T} restriction{morbid}:_TREASURE_ +text={T}: Create a Treasure token. Activate only if a creature died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2}{B} +type=Artifact Creature +subtype=Human Rogue +power=1 +toughness=4 +[/card] +[card] +name=Undercity Sewers +auto=tapped +auto=_SURVEIL1_ +text=({T}: Add {U} or {B}.) -- Undercity Sewers enters tapped. -- When Undercity Sewers enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +type=Land +subtype=Island Swamp +[/card] +[card] +name=Undercity Upheaval +auto=all(creature|myBattlefield) transforms((,vigilance)) ueot +auto=thisforeach(variable{type:creature:mygraveyard}>0) ability$!name(Put 1/1 counter) target(creature|myBattlefield) counter(1/1)!$ controller +text=Undergrowth -- Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] name=Undercity Uprising -auto=all(other creature|myBattlefield) deathtouch +auto=all(creature|myBattlefield) deathtouch target=creature -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=_FIGHT_ restriction=type(creature|opponentbattlefield)~morethan~0 text=Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) mana={2}{B}{G} @@ -77706,13 +119357,37 @@ type=Sorcery [card] name=Undercity's Embrace target=opponent -auto=ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer +auto=ability$!name(sacrifice creature) notaTarget(creature|myBattlefield) sacrifice!$ targetedplayer auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then life:4 controller text=Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life. mana={2}{B} type=Instant [/card] [card] +name=Undercover Butler +auto=_ATTACKING_if compare(lifetotal)~lessthan~compare(opponentlifetotal) then unblockable ueot +auto=_ATTACKING_if compare(lifetotal)~equalto~compare(opponentlifetotal) then unblockable ueot +text=Whenever Undercover Butler attacks the player with the most life or tied for most life, it can't be blocked this turn. +mana={2}{UB} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] +name=Undercover Crocodelf +auto=@combatdamaged(player) from(this):_CLUE_ +facedown={3} +autofacedown=_WARD2_ +autofacedown={3}{GU}{GU}:morph +text=Whenever Undercover Crocodelf deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Disguise {3}{G/U}{G/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +mana={4}{G}{U} +type=Creature +subtype=Elf Crocodile Detective +power=5 +toughness=5 +[/card] +[card] name=Underdark Basilisk abilities=deathtouch text=Deathtouch @@ -77723,6 +119398,17 @@ power=1 toughness=2 [/card] [card] +name=Underdark Explorer +abilities=menace +auto=_INITIATIVE_CONTROLLER_ +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Underdark Explorer enters, you take the initiative. +mana={4}{B} +type=Creature +subtype=Lizard Warrior +power=5 +toughness=3 +[/card] +[card] name=Underdark Rift auto={T}:add{C} auto={5}{T}{E}:name(Roll a d10) transforms((,newability[@dierolled(this|myexile) result(1) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(2)],newability[@dierolled(this|myexile) result(2) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(3)],newability[@dierolled(this|myexile) result(3) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(4)],newability[@dierolled(this|myexile) result(4) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(5)],newability[@dierolled(this|myexile) result(5) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(6)],newability[@dierolled(this|myexile) result(6) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(7)],newability[@dierolled(this|myexile) result(7) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(8)],newability[@dierolled(this|myexile) result(8) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(9)],newability[@dierolled(this|myexile) result(1) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(10)],newability[@dierolled(this|myexile) result(10) from(controller) once:name(Put in library) target(*[creature;planeswalkers;artifact]|battlefield) placefromthetop(11)],newability[rolld10 10 winability donothing winabilityend rolld10end])) ueot asSorcery @@ -77730,16 +119416,44 @@ text={T}: Add {C}. -- {5}, {T}, Exile Underdark Rift: Roll a d10. Put a target a type=Land [/card] [card] +name=Underground Mortuary +auto=tapped +auto=_SURVEIL1_ +text=({T}: Add {B} or {G}.) -- Underground Mortuary enters tapped. -- When Underground Mortuary enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +type=Land +subtype=Swamp Forest +[/card] +[card] +name=Undergrowth Recon +auto=@each my upkeep:target(land|mygraveyard) moveto(myBattlefield) and!(tap(noevent))! +text=At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] name=Undergrowth Stadium auto=tap(noevent) auto={T}:add{G} auto={T}:add{B} -text=Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {G}. +text=Undergrowth Stadium enters tapped unless you have two or more opponents. -- {T}: Add {B} or {G}. type=Land [/card] [card] +name=Undermountain Adventurer +auto=_INITIATIVE_CONTROLLER_ +abilities=vigilance +auto=this(variable{pdungeoncompleted}>0) {T}:Add{G}{G}{G}{G}{G}{G} +auto=this(variable{pdungeoncompleted}=0) {T}:Add{G}{G} +text=Vigilance -- When Undermountain Adventurer enters, you take the initiative. -- {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead. +mana={3}{G} +type=Creature +subtype=Giant Warrior +power=3 +toughness=4 +[/card] +[card] name=Underrealm Lich -auto=replacedraw reveal:3 optionone name(Get card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=replacedraw reveal:3 optionone name(Get card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend auto={L:4}:indestructible && tap text=If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. -- Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it. mana={3}{B}{G} @@ -77752,7 +119466,7 @@ toughness=3 name=Undersea Invader abilities=flash auto=tap(noevent) -text=Flash -- Undersea Invader enters the battlefield tapped. +text=Flash -- Undersea Invader enters tapped. mana={4}{U}{U} type=Creature subtype=Giant Rogue @@ -77761,8 +119475,8 @@ toughness=6 [/card] [card] name=Underworld Breach -auto=lord(*[-land]|myGraveyard) transforms((,newability[{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Exile 3 and gain escape) canplayfromgraveyard limit:1])) -auto=@each my endofturn:sacrifice all(this) +auto=lord(*[-land]|myGraveyard) transforms((,newability[{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Exile 3 and gain escape) canPlayFromGraveyard limit:1])) +auto=@each my end:sacrifice all(this) text=Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) -- At the beginning of the end step, sacrifice Underworld Breach. mana={1}{R} type=Enchantment @@ -77774,8 +119488,8 @@ auto=lord(*|mygraveyard) cantbetargetof(*|opponentzones) auto=lord(*|mygraveyard) cantbetargetof(*|myzones) auto=lord(*|opponentgraveyard) cantbetargetof(*|opponentzones) auto=lord(*|opponentgraveyard) cantbetargetof(*|myzones) -auto=_DIES_moveto(myexile) all(this) && moveto(myHand) all(creature|myGraveyard) && moveto(opponentHand) all(creature|opponentGraveyard) -text=Underworld Cerberus can't be blocked except by three or more creatures. -- Cards in graveyards can't be the targets of spells or abilities. -- When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand. +auto=_DIES_moveto(myexile) all(this) && moveto(hand) all(creature|myGraveyard) && moveto(opponentHand) all(creature|opponentGraveyard) +text=Underworld Cerberus can't be blocked except by three or more creatures. -- Cards in graveyards can't be the targets of spells or abilities. -- When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand. mana={3}{B}{R} type=Creature subtype=Dog @@ -77798,16 +119512,16 @@ toughness=3 name=Underworld Fires auto=all(creature) exiledeath ueot auto=all(planeswalker) exiledeath ueot -auto=all(creature) damage:1 -auto=all(planeswalker) damage:1 +auto=all(creature) damage:1 +auto=all(planeswalker) damage:1 text=Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. mana={1}{R} type=Sorcery [/card] [card] name=Underworld Hermit -auto=token(Squirrel,Creature Squirrel,1/1,green)*type:manab:mybattlefield -text=When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +auto=_SQUIRRELTOKEN_*type:manab:mybattlefield +text=When Underworld Hermit enters, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={4}{B}{B} type=Creature subtype=Human Peasant @@ -77818,7 +119532,7 @@ toughness=3 name=Underworld Rage-Hound abilities=mustattack retrace={3}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) -auto=if paid(retrace) then counter(1/1,1) +auto=if paid(retrace) then counter(1/1) text=Underworld Rage-Hound attacks each combat if able. -- Escape-{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Underworld Rage-Hound escapes with a +1/+1 counter on it. mana={1}{R} type=Creature @@ -77851,7 +119565,7 @@ abilities=flying auto=lord(Sphinx|nonbattlezone) altercost(colorless,-2) auto=moverandom(*) from(mylibrary) to(myhand) && moverandom(*) from(mylibrary) to(mygraveyard) auto=@movedto(sphinx|mybattlefield):moverandom(*) from(mylibrary) to(myhand) && moverandom(*) from(mylibrary) to(mygraveyard) -text=Flying -- Sphinx spells you cast cost {2} less to cast. -- Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. +text=Flying -- Sphinx spells you cast cost {2} less to cast. -- Whenever Unesh, Criosphinx Sovereign or another Sphinx enters under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. mana={4}{U}{U} type=Legendary Creature subtype=Sphinx @@ -77884,7 +119598,7 @@ type=Conspiracy [card] name=Unexpected Results auto=shuffle -auto=reveal:1 optionone transforms((,newability[if type(land|reveal)~morethan~0 then moveto(ownerhand) && all(*[land]|reveal) moveto(ownerbattlefield)])) forever optiononeend optiontwo name(Put Back) target(<1>*[-land]|reveal) moveto(mylibrary) and!(transforms((,newability[may activate castcard(normal)])) oneshot)! optiontwoend revealend +auto=reveal:1 optionone transforms((,newability[if type(land|reveal)~morethan~0 then moveto(hand) && all(*[land]|reveal) moveto(ownerbattlefield)])) forever optiononeend optiontwo name(Put Back) target(<1>*[-land]|reveal) moveto(mylibrary) and!(transforms((,newability[may activate castcard(normal)])) oneshot)! optiontwoend revealend text=Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand. mana={2}{G}{U} type=Sorcery @@ -77892,9 +119606,9 @@ type=Sorcery [card] name=Unexpected Windfall auto=draw:2 controller -auto=token(Treasure Sur)*2 +auto=_TREASURE_*2 text=As an additional cost to cast this spell, discard a card. -- Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") -mana={2}{R}{R}{D(*|myhand)} +mana={2}{R}{R}{D(other *|myhand)} type=Instant [/card] [card] @@ -77908,9 +119622,9 @@ type=Instant [card] name=Unexplained Disappearance target=creature|battlefield -auto=moveto(ownerHand) +auto=moveto(hand) aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto=_SURVEIL1_ text=Return target creature to its owner's hand. -- Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) mana={1}{U} type=Instant @@ -77918,15 +119632,55 @@ type=Instant [card] name=Unexplained Vision aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=if casted(this) then if spent({U}{U}{U}) then scry:3 scrycore delayed dontshow donothing scrycoreend scryend +auto=if casted(this) then if spent({U}{U}{U}) then _SCRY3_ auto=draw:3 controller text=Draw three cards. -- Adamant - If at least three blue mana was spent to cast this spell, scry 3. mana={4}{U} type=Sorcery [/card] [card] +name=Unfathomable Truths +abilities=devoid +auto=Draw:3 +auto=_ELDRAZISPAWN_ +text=Devoid (This card has no color.) -- Draw three cards and create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." +mana={4}{U} +type=Instant +[/card] +[card] +name=Unforgiving One +abilities=menace +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~0}:name(Return creature) name(Return creature) target(creature[manacost<=0]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~1}:name(Return creature) name(Return creature) target(creature[manacost<=1]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~2}:name(Return creature) name(Return creature) target(creature[manacost<=2]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~3}:name(Return creature) name(Return creature) target(creature[manacost<=3]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~4}:name(Return creature) name(Return creature) target(creature[manacost<=4]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~5}:name(Return creature) name(Return creature) target(creature[manacost<=5]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~6}:name(Return creature) name(Return creature) target(creature[manacost<=6]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~7}:name(Return creature) name(Return creature) target(creature[manacost<=7]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~8}:name(Return creature) name(Return creature) target(creature[manacost<=8]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~9}:name(Return creature) name(Return creature) target(creature[manacost<=9]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~10}:name(Return creature) name(Return creature) target(creature[manacost<=10]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~11}:name(Return creature) name(Return creature) target(creature[manacost<=11]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~12}:name(Return creature) name(Return creature) target(creature[manacost<=12]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~13}:name(Return creature) name(Return creature) target(creature[manacost<=13]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~14}:name(Return creature) name(Return creature) target(creature[manacost<=14]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~15}:name(Return creature) name(Return creature) target(creature[manacost<=15]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~16}:name(Return creature) name(Return creature) target(creature[manacost<=16]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~17}:name(Return creature) name(Return creature) target(creature[manacost<=17]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~18}:name(Return creature) name(Return creature) target(creature[manacost<=18]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~equalto~19}:name(Return creature) name(Return creature) target(creature[manacost<=19]|mygraveyard) moveto(myBattlefield) +auto=@combat(attacking) source(this) restriction{type(creature[modified]|myBattlefield)~morethan~19}:name(Return creature) name(Return creature) target(creature[manacost<=20]|mygraveyard) moveto(myBattlefield) +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Unforgiving One attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.) +mana={2}{B} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] name=Unfriendly Fire -target=creature,player +target=anytarget auto=damage:4 text=Unfriendly Fire deals 4 damage to target creature or player. mana={4}{R} @@ -77935,7 +119689,7 @@ type=Instant [card] name=Unhallowed Phalanx auto=tap(noevent) -text=Unhallowed Phalanx enters the battlefield tapped. +text=Unhallowed Phalanx enters tapped. mana={4}{B} type=Creature subtype=Zombie Soldier @@ -77953,7 +119707,7 @@ type=Instant [card] name=Unholy Indenture target=creature -auto=@movedTo(mytgt|graveyard) from(battlefield):transforms((,newability[moveTo(mybattlefield)],newability[counter(1/1)])) +auto=@movedTo(mytgt|graveyard) from(battlefield):if cantargetcard(*[-token]|*) then transforms((,newability[moveTo(mybattlefield)],newability[counter(1/1)])) text=Enchant creature -- When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it. mana={2}{B} type=Enchantment @@ -77974,11 +119728,25 @@ toughness=2 name=Unifying Theory auto=@movedTo(*|mystack):ability$!name(Pay 2) pay[[{2}]] draw:2!$ controller auto=@movedTo(*|opponentstack):ability$!name(Pay 2) pay[[{2}]] draw:2!$ opponent -text=Whenever a player casts a spell, that player may pay {2}. If the player does, he or she draws a card. +text=Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card. mana={1}{U} type=Enchantment [/card] [card] +name=Union of the Third Path +auto=draw:1 && life:type:*:myhand controller +text=Draw a card, then you gain life equal to the number of cards in your hand. +mana={2}{W} +type=Instant +[/card] +[card] +name=Unite the Coalition +auto=thisforeach(variable{5}) ability$!name(Choose one) choice target(creature) phaseout _ choice target(player) draw:1 _ choice moveTo(exile) all(*|opponentgraveyard) _ choice damage:2 target(anytarget) _ choice destroy target(*[artifact;enchantment]) !$ controller +text=Choose five. You may choose the same mode more than once. -- - Target permanent phases out. -- - Target player draws a card. -- - Exile target player's graveyard. -- - Unite the Coalition deals 2 damage to any target. -- - Destroy target artifact or enchantment. +mana={2}{W}{U}{B}{R}{G} +type=Instant +[/card] +[card] name=Universal Automaton abilities=changeling text=Changeling (This card is every creature type.) @@ -77989,18 +119757,34 @@ power=1 toughness=1 [/card] [card] +name=Universal Surveillance +auto=name(Draw X cards) draw:x controller +text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Draw X cards. +mana={X}{U}{U}{U} +type=Sorcery +[/card] +[card] name=Unleash Fury target=creature -auto=dynamicability ueot +auto=dynamicability ueot text=Double the power of target creature until end of turn. mana={1}{R} type=Instant [/card] [card] +name=Unleash Shell +target=creature,planeswalker +auto=damage:5 +auto=damage:2 targetcontroller +text=Unleash Shell deals 5 damage to target creature or planeswalker and 2 damage to that permanent's controller. +mana={3}{R}{R} +type=Instant +[/card] +[card] name=Unlikely Aid target=creature auto=+2/+0 -auto=indestructible +auto=indestructible text=Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={1}{B} type=Instant @@ -78036,6 +119820,14 @@ power=0 toughness=4 [/card] [card] +name=Unlucky Drop +target=*[artifact;creature] +auto=transforms((,newability[choice name(Put on top) moveto(myLibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot +text=Target artifact or creature's owner puts it on the top or bottom of their library. +mana={3}{U} +type=Instant +[/card] +[card] name=Unmarked Grave auto=name(Search library) target(*[-legendary]|myLibrary) moveto(myGraveyard) and!( shuffle )! text=Search your library for a nonlegendary card, put that card into your graveyard, then shuffle. @@ -78044,7 +119836,7 @@ type=Sorcery [/card] [card] name=Unmoored Ego -auto=chooseanameopp name(Search that cards) target(*[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( draw:1 opponent and!( shuffle opponent )! )! chooseend +auto=chooseanameopp name(Search that cards) target(*[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) transforms((,newability[if cantargetcard(*|hand) then moveto(exile) and!( draw:1 controller )!],newability[if cantargetcard(*|graveyard) then moveto(exile)],newability[if cantargetcard(*|library) then moveto(exile)],newability[shuffle])) oneshot chooseend text=Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way. mana={1}{U}{B} type=Sorcery @@ -78053,7 +119845,7 @@ type=Sorcery name=Unnatural Aggression abilities=devoid target=creature|mybattlefield -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability && exiledeath ueot])) ueot +auto=transforms((,newability[dynamicability target(creature|opponentbattlefield) ueot])) forever restriction=type(creature|opponentbattlefield)~morethan~0 text=Devoid (This card has no color.) -- Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead. mana={2}{G} @@ -78070,25 +119862,44 @@ type=Enchantment name=Unnatural Moonrise flashback={2}{R}{G} auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) else if type(*[day]|battlefield)~equalto~1 then name(It becomes night) all(*[day]|battlefield) flip(backside) -auto=name(Gets 1/0 and trample) target(creature) transforms((,newability[1/0],newability[trample],newability[@combatdamaged(player) from(this):name(Draw a card) draw:1 controller])) ueot +auto=name(Gets 1/0 and trample) target(creature) transforms((,newability[1/0],trample,newability[@combatdamaged(player) from(this):name(Draw a card) draw:1 controller])) ueot text=It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and has "Whenever this creature deals combat damage to a player, draw a card." -- Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={R}{G} type=Sorcery [/card] [card] +name=Unnatural Restoration +target=*[-instant;-sorcery]|mygraveyard +auto=moveTo(hand) +auto=_PROLIFERATE_ +text=Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Unquenchable Fury +target=creature +auto=teach(creature) transforms((,newability[_ATTACKING_damage:type:*:opponenthand opponent])) +autograveyard=_DIES_moveTo(hand) +text=Enchant creature -- Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand." -- When Unquenchable Fury is put into your graveyard from the battlefield, return it to your hand. +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Unquenchable Thirst target=creature auto=aslongas(Desert|mybattlefield,myGraveyard) tap auto=doesnotuntap -text=Enchant creature -- When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Unquenchable Thirst enters, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Unraveling Mummy -auto={1}{W}:target(Zombie[attacking]) lifelink -auto={1}{B}:target(Zombie[attacking]) deathtouch +auto={1}{W}:target(Zombie[attacking]) lifelink +auto={1}{B}:target(Zombie[attacking]) deathtouch text={1}{W}: Target attacking Zombie gains lifelink until end of turn. -- {1}{B}: Target attacking Zombie gains deathtouch until end of turn. mana={1}{W}{B} type=Creature @@ -78097,6 +119908,60 @@ power=2 toughness=3 [/card] [card] +name=Unruly Catapult +abilities=defender +auto={T}:damage:1 opponent +auto=@movedTo(instant,sorcery|mystack):untap +text=Defender -- {T}: Unruly Catapult deals 1 damage to each opponent. -- Whenever you cast an instant or sorcery spell, untap Unruly Catapult. +mana={2}{R} +type=Artifact Creature +subtype=Construct +power=0 +toughness=4 +[/card] +[card] +name=Unruly Krasis +abilities=trample +auto=_ATTACKING_may target(other creature|myBattlefield) transforms((,setpower=power,settoughness=power)) ueot +auto={3}{G}{U}:_ADAPT3_ +text=Trample -- Whenever Unruly Krasis attacks, you may have the base power and toughness of another target creature you control become X/X until end of turn, where X is Unruly Krasis's power. -- {3}{G}{U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) +mana={1}{G}{U} +type=Creature +subtype=Shark Octopus Lizard +power=4 +toughness=4 +[/card] +[card] +name=Unscrupulous Agent +auto=ability$! target(*|myhand) moveto(exile) !$ target(opponent) +text=When Unscrupulous Agent enters, target opponent exiles a card from their hand. +mana={1}{B} +type=Creature +subtype=Elf Detective +power=1 +toughness=1 +[/card] +[card] +name=Unscrupulous Contractor +auto=may notaTarget(creature|mybattlefield) sacrifice and!( target(player) ability$! draw:2 && life:-2 !$ targetedplayer )! +autohand={2}{B}:_PLOT_ +autoexile=_PLOTCAST_ +text=When Unscrupulous Contractor enters, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life. -- Plot {2}{B} (You may pay {2}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={2}{B} +type=Creature +subtype=Human Assassin +power=3 +toughness=2 +[/card] +[card] +name=Unseal the Necropolis +auto=all(player) deplete:3 +auto=may moveTo(hand) notaTarget(creature|myGraveyard) +text=Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player mills three cards.) +mana={2}{B} +type=Instant +[/card] +[card] name=Unsettled Mariner abilities=changeling auto=@movedto(*[instant;sorcery]|opponentstack):may name(Counter a spell that target you or your permanents) target(*[instant;sorcery]|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot @@ -78108,6 +119973,16 @@ power=2 toughness=2 [/card] [card] +name=Unsettling Twins +auto=_MANIFEST_DREAD_ +text=When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={3}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] name=Unstable Footing #MISSING: Damage can't be prevented is not supported ATM kicker={3}{R} @@ -78117,10 +119992,28 @@ mana={R} type=Instant [/card] [card] +name=Unstoppable Ogre +auto=target(creature) cantblock ueot +text=When Unstoppable Ogre enters, target creature can't block this turn. +mana={2}{R} +type=Artifact Creature +subtype=Ogre Warrior +power=4 +toughness=1 +[/card] +[card] +name=Unstoppable Plan +auto=@each my end:untap all(*[-land]|myBattlefield) +auto=lord(creature|myBattlefield) +text=At the beginning of your end step, untap all nonland permanents you control. +mana={2}{U} +type=Enchantment +[/card] +[card] name=Unsubstantiate restriction=compare(type:creature:battlefieldplustype:*:stackplusend)~morethan~0 -auto=if type(creature|battlefield)~morethan~0 then choice name(Return target creature) name(Return target creature) target(creature|battlefield) moveTo(ownerHand) -auto=if type(*|stack)~morethan~1 then choice name(Return target spell) name(Return target spell) target(*|stack) spellmover(hand) +auto=if type(creature|battlefield)~morethan~0 then choice name(Return target creature) name(Return target creature) target(creature|battlefield) moveTo(hand) +auto=if type(*|stack)~morethan~0 then choice name(Return target spell) name(Return target spell) target(*|stack) spellmover(hand) text=Return target spell or creature to its owner's hand. mana={1}{U} type=Instant @@ -78129,7 +120022,7 @@ type=Instant name=Untaidake, the Cloud Keeper auto=tap(noevent) auto=this(variable{type:*[legendary]:myrestrictedcastingzone}>0) {T}{L:2}:add{C}{C} -text=Untaidake, the Cloud Keeper enters the battlefield tapped. -- {T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to cast legendary spells. +text=Untaidake, the Cloud Keeper enters tapped. -- {T}, Pay 2 life: Add {2}. Spend this mana only to cast legendary spells. type=Legendary Land [/card] [card] @@ -78137,7 +120030,7 @@ name=Untamed Kavu abilities=vigilance, trample kicker={3} auto=if paid(kicker) then counter(1/1,3) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Vigilance, trample -- If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Vigilance, trample -- If Untamed Kavu was kicked, it enters with three +1/+1 counters on it. mana={1}{G} type=Creature subtype=Kavu @@ -78159,6 +120052,14 @@ power=4 toughness=4 [/card] [card] +name=Unwanted Remake +target=creature +auto=destroy && ability$! _MANIFEST_DREAD_ !$ targetcontroller +text=Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.) +mana={W} +type=Instant +[/card] +[card] name=Unwavering Initiate abilities=vigilance autograveyard={4}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery @@ -78190,6 +120091,56 @@ mana={2}{U} type=Instant [/card] [card] +name=Up the Beanstalk +auto=draw:1 +auto=@movedTo(*[manacost>=5]|mystack):draw:1 +text=When Up the Beanstalk enters and whenever you cast a spell with mana value 5 or greater, draw a card. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Upriser Renegade +auto=foreach(other creature[modified]|myBattlefield) 2/0 +text=Upriser Renegade gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.) +mana={1}{R} +type=Creature +subtype=Human Samurai +power=1 +toughness=3 +[/card] +[card] +name=Urabrask +abilities=first strike +backside=The Great Work +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=@movedTo(*[instant;sorcery]|mystack):name(Damage opponent and add mana) name(Damage opponent and add mana) transforms((,newability[damage:1 opponent],newability[add{R}])) oneshot +auto={R} restriction{thisturn(*[instant;sorcery]|mystack)~morethan~2}:name(Exile and return) name(Exile and return) moveto(myexile) and!( flip(backside) forcetype(Enchantment Saga) )! asSorcery +text=First strike -- Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}. -- {R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. +mana={2}{R}{R} +type=Legendary Creature +subtype=Phyrexian Praetor +power=4 +toughness=4 +[/card] +[card] +name=Urabrask's Anointer +auto=damage:type:creature[counter{0/0.1.oil}]:mybattlefield target(anytarget) +text=When Urabrask's Anointer enters, it deals X damage to any target, where X is the number of permanents you control with oil counters on them. +mana={3}{R} +type=Artifact Creature +subtype=Phyrexian Wizard +power=4 +toughness=2 +[/card] +[card] +name=Urabrask's Forge +auto=@each my combatbegins:name(Put oil counter) counter(0/0,1,Oil) && token(Phyrexian Horror,Creature Phyrexian Horror,hascntoil/1,red,trample,haste,treason) +text=At the beginning of combat on your turn, put an oil counter on Urabrask's Forge, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on Urabrask's Forge. Sacrifice that token at the beginning of the next end step. +mana={2}{R} +type=Artifact +[/card] +[card] name=Urban Daggertooth abilities=vigilance auto=_ENRAGE__PROLIFERATE_ @@ -78209,16 +120160,30 @@ auto=teach(land) {T}:add{W} auto=teach(land) {T}:add{U} auto=teach(land) {T}:add{R} auto=teach(land) {T}:add{B} -text=Enchant land -- When Urban Utopia enters the battlefield, draw a card. -- Enchanted land has " {T}: Add one mana of any color." +text=Enchant land -- When Urban Utopia enters, draw a card. -- Enchanted land has " {T}: Add one mana of any color." mana={1}{G} type=Enchantment subtype=Aura [/card] [card] +name=Urborg Lhurgoyf +kicker={UB} +other={1}{G}{U}{B} name(Both kickers) +auto=if paid(kicker) then deplete:3 +auto=if paid(alternative) then deplete:6 +anyzone=type:creature:graveyard/type:creature:graveyardplus1plusend cdaactive +text=Kicker {U} and/or {B} (You may pay an additional {U} and/or {B} as you cast this spell.) -- As Urborg Lhurgoyf enters, mill three cards for each time it was kicked. -- Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1. +mana={1}{G} +type=Creature +subtype=Lhurgoyf +power=* +toughness=1+* +[/card] +[card] name=Urborg Panther -auto={B}{S}:destroy target(creature[blocking]) -auto={S(*[Feral Shadow|mybattlefield)}{S(*[Breathstealer]|mybattlefield)}{S(*[Urborg Panther]|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(*[Spirit of the Night]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. -- Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library. +auto=@combat(attacking) source(this):transforms((,newability[{B}{S}:destroy target(creature[blocking])])) ueot +auto={S(Feral Shadow|mybattlefield)}{S(Breathstealer|mybattlefield)}{S(Urborg Panther|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(Spirit of the Night|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +text={B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. -- Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle. mana={2}{B} type=Creature subtype=Nightstalker Cat @@ -78226,9 +120191,42 @@ power=2 toughness=2 [/card] [card] +name=Urborg Repossession +kicker={1}{G} +target=creature|mygraveyard +auto=moveTo(hand) && life:2 +auto=if paid(kicker) then target(*[artifact;creature;enchantment;land;planeswalker]|mygraveyard) moveto(hand) +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand. +mana={B} +type=Sorcery +[/card] +[card] +name=Urborg Scavengers +auto=if type(creature|graveyard)~morethan~0 then name(Exile creature) name(Exile creature) transforms((,newability[counter(1/1)],newability[target(creature|graveyard) moveto(exile) and!( counter(0/0.1.UrborgExiled) )!])) oneshot +auto=@combat(attacking) source(this) restriction{type(creature|graveyard)~morethan~0}:name(Exile creature) name(Exile creature) transforms((,newability[counter(1/1)],newability[target(creature|graveyard) moveto(exile) and!( counter(0/0.1.UrborgExiled) )!])) oneshot +auto=aslongas(creature[flying&counter{0/0.1.UrborgExiled}]|exile) flying +auto=aslongas(creature[first strike&counter{0/0.1.UrborgExiled}]|exile) first strike +auto=aslongas(creature[double strike&counter{0/0.1.UrborgExiled}]|exile) double strike +auto=aslongas(creature[deathtouch&counter{0/0.1.UrborgExiled}]|exile) deathtouch +auto=aslongas(creature[haste&counter{0/0.1.UrborgExiled}]|exile) haste +auto=aslongas(creature[hexproof&counter{0/0.1.UrborgExiled}]|exile) hexproof +auto=aslongas(creature[indestructible&counter{0/0.1.UrborgExiled}]|exile) indestructible +auto=aslongas(creature[lifelink&counter{0/0.1.UrborgExiled}]|exile) lifelink +auto=aslongas(creature[menace&counter{0/0.1.UrborgExiled}]|exile) menace +auto=aslongas(creature[reach&counter{0/0.1.UrborgExiled}]|exile) reach +auto=aslongas(creature[menace&counter{0/0.1.UrborgExiled}]|exile) menace +auto=aslongas(creature[vigilance&counter{0/0.1.UrborgExiled}]|exile) vigilance +text=Whenever Urborg Scavengers enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. -- Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. +mana={2}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] name=Urgoros, the Empty One abilities=flying -auto=@combatdamaged(player) from(this):ability$!name(discard) reject notatarget(*|myhand)!$ +auto=@combatdamaged(player) from(this):ability$!name(discard) reject notaTarget(*|myhand)!$ auto=@combatdamaged(player) from(this):if type(*|opponentHand)~lessthan~1 then draw:1 text=Flying -- Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card. mana={4}{B}{B} @@ -78238,14 +120236,26 @@ power=4 toughness=3 [/card] [card] +name=Urn of Godfire +auto={2}:Add{W} +auto={2}:Add{U} +auto={2}:Add{B} +auto={2}:Add{R} +auto={2}:Add{G} +auto={6}{T}{S}:destroy target(creature,enchantment) +text={2}: Add one mana of any color. -- {6}, {T}, Sacrifice Urn of Godfire: Destroy target creature or enchantment. +mana={1} +type=Artifact +[/card] +[card] name=Uro, Titan of Nature's Wrath auto=ifnot paid(retrace) then sacrifice auto=life:3 controller && draw:1 controller auto=may name(Put land in play) moveto(mybattlefield) target(land|myhand) auto=_ATTACKING_life:3 controller && draw:1 controller auto=_ATTACKING_may moveto(mybattlefield) target(land|myhand) -retrace={G}{G}{U}{U}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape)) -text=When Uro enters the battlefield, sacrifice it unless it escaped. -- Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. -- Escape-{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +retrace={G}{G}{U}{U}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape) +text=When Uro enters, sacrifice it unless it escaped. -- Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. -- Escape-{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) mana={1}{G}{U} type=Legendary Creature subtype=Elder Giant @@ -78263,6 +120273,39 @@ power=2 toughness=2 [/card] [card] +name=Ursine Monstrosity +abilities=trample +auto=@each my combatbegins:deplete:1 && transforms((,mustattack,indestructible,newability[allgravecardtypes/allgravecardtypes])) ueot +text=Trample -- At the beginning of combat on your turn, mill a card and choose an opponent at random. Ursine Monstrosity attacks that player this combat if able. Until end of turn, Ursine Monstrosity gains indestructible and gets +1/+1 for each card type among cards in your graveyard. +mana={2}{G} +type=Creature +subtype=Bear Mutant +power=3 +toughness=3 +[/card] +[card] +name=Urtet, Remnant of Memnarch +auto=@movedTo(Myr|mystack):create(myr:artifact creature myr:1/1) +auto=@each my combatbegins:untap all(myr|myBattlefield) +auto={W}{U}{B}{R}{G}{T}:all(myr|myBattlefield) counter(1/1,3) myturnonly +text=Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token. -- At the beginning of combat on your turn, untap each Myr you control. -- {W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn. +mana={3} +type=Legendary Artifact Creature +subtype=Myr +power=2 +toughness=2 +[/card] +[card] +name=Uruk-hai Berserker +auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +text=When Uruk-hai Berserker enters, the Ring tempts you. +mana={2}{B} +type=Creature +subtype=Orc Berserker +power=3 +toughness=2 +[/card] +[card] name=Urza's Armor auto=@damaged(controller):life:1 controller text=If a source would deal damage to you, prevent 1 of that damage. @@ -78272,9 +120315,9 @@ type=Artifact [card] name=Urza's Avenger #Banding ability not available ATM. -auto={0}:name(Gain flying) transforms(,newability[flying],newability[-1/-1])) ueot -auto={0}:name(Gain first strike) transforms(,newability[first strike],newability[-1/-1])) ueot -auto={0}:name(Gain trample) transforms(,newability[trample],newability[-1/-1])) ueot +auto={0}:name(Gain flying) transforms((,flying,newability[-1/-1])) ueot +auto={0}:name(Gain first strike) transforms((,first strike,newability[-1/-1])) ueot +auto={0}:name(Gain trample) transforms((,trample,newability[-1/-1])) ueot text={0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={6} type=Artifact Creature @@ -78285,14 +120328,34 @@ toughness=4 [card] name=Urza's Bauble aicode=name(look) activate name(look) phaseaction[upkeep once] draw:1 controller -auto={T}{S}:target(player) reveal:1 revealzone(opponenthand) optionone name(Look a card) target(<1>*|reveal) moveto(ownerhand) optiononeend afterrevealed transforms((,newability[phaseaction[upkeep once] draw:1 controller])) oneshot afterrevealedend revealend +auto={T}{S}:target(player) reveal:1 revealzone(opponenthand) optionone name(Look a card) target(<1>*|reveal) moveto(hand) optiononeend afterrevealed transforms((,newability[phaseaction[upkeep once] draw:1 controller])) oneshot afterrevealedend revealend text={T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. mana={0} type=Artifact [/card] [card] +name=Urza's Cave +auto={T}:Add{C} +auto={3}{T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(land|myLibrary) +text={T}: Add {C}. -- {3}, {T}, Sacrifice Urza's Cave: Search your library for a land card, put it onto the battlefield tapped, then shuffle. +type=Land +subtype=Urza's Cave +[/card] +[card] +name=Urza's Command +auto=choice name(Creatures get -2/0 and create powerstone) token(Powerstone) and!( tap(noevent) )! && ability$!name(Creatures get -2/0) all(creature|opponentbattlefield) transforms((,newability[-2/0])) ueot!$ controller +auto=choice name(Creatures get -2/0 and create construct) token(Construct) and!( tap(noevent) )! && ability$!name(Creatures get -2/0) all(creature|opponentbattlefield) transforms((,newability[-2/0])) ueot!$ controller +auto=choice name(Creatures get -2/0 and scry) scry:1 scrycore dontshow delayed transforms((,newability[draw:1 controller],newability[all(creature|opponentbattlefield) transforms((,newability[-2/0])) ueot])) oneshot scrycoreend scryend +auto=choice name(Create powerstone and create construct) token(Construct) and!( transforms((,newability[tap(noevent)],newability[token(Powerstone) and!( tap(noevent) )!])) forever )! +auto=choice name(Create powerstone and scry) token(Powerstone) and!( transforms((,newability[tap(noevent)],newability[name(Scry 1 and draw) scry:1 scrycore delayed draw:1 controller scrycoreend scryend])) oneshot )! +auto=choice name(Create construct and scry) token(Construct) and!( transforms((,newability[tap(noevent)],newability[name(Scry 1 and draw) scry:1 scrycore delayed draw:1 controller scrycoreend scryend])) forever )! +text=Choose two -- Creatures you don't control get -2/-0 until end of turn. -- Create a tapped Powerstone token. -- Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." -- Scry 1, then draw a card. +mana={2}{U}{U} +type=Instant +[/card] +[card] name=Urza's Miter -auto=@movedTo(artifact|mygraveyard) from(mybattlefield):may pay({3}) draw:1 +auto=@movedTo(artifact|mygraveyard) from(mybattlefield):pay({3}) draw:1 text=Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card. mana={3} type=Artifact @@ -78300,19 +120363,26 @@ type=Artifact [card] name=Urza's Rage #MISSING: damage can't be prevented not supported ATM -target=creature,player +target=anytarget abilities=nofizzle kicker={8}{R} auto=damage:3 auto=if paid(kicker) then damage:7 -text=Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) -- Urza's Rage can't be countered by spells or abilities. -- Urza's Rage deals 3 damage to target creature or player. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented. +text=Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) -- Urza's Rage can't be countered. -- Urza's Rage deals 3 damage to target creature or player. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented. mana={2}{R} type=Instant [/card] [card] +name=Urza's Rebuff +auto=Choice target(*|stack) fizzle +auto=Choice tap target(creature) +text=Choose one - -- - Counter target spell. -- - Tap up to two target creatures. +mana={1}{U}{U} +type=Instant +[/card] +[card] name=Urza's Ruinous Blast auto=moveto(exile) all(*[-legendary;-land]) -auto=Exile all nonland permanents that aren't legendary text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Exile all nonland permanents that aren't legendary restriction=type(legendary[-artifact;-enchantment;-land]|mybattlefield)~morethan~0 mana={4}{W} @@ -78327,7 +120397,6 @@ auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) transforms( auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Search artifact) target(artifact[manacost<=1]|mylibrary) moveto(mybattlefield) and!( shuffle )! auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Urza's Saga gains "{T}: Add {C}." -- II - Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control.'" -- III - Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle. -mana={0} type=Enchantment Land subtype=Urza's Saga [/card] @@ -78336,9 +120405,9 @@ name=Urza's Science Fair Project auto={2}:all(this) rolld6 6 winability counter(0/0,1,UrzaEffect) winabilityend loseability counter(0/0,1,UrzaEffect) loseabilityend rolld6end auto=@dierolled(this) result(1) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gets -2/-2) name(Gets -2/-2) all(this) transforms((,newability[-2/-2],newability[counter(0/0.-1.UrzaEffect)])) ueot auto=@dierolled(this) result(2) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(It deals no combat damage) name(It deals no combat damage) all(this) transforms((,newability[preventAllCombatDamage from(this)],newability[counter(0/0.-1.UrzaEffect)])) ueot -auto=@dierolled(this) result(3) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gains vigilance) name(Gains vigilance) all(this) transforms((,newability[vigilance],newability[counter(0/0.-1.UrzaEffect)])) ueot -auto=@dierolled(this) result(4) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gains first strike) name(Gains first strike) all(this) transforms((,newability[first strike],newability[counter(0/0.-1.UrzaEffect)])) ueot -auto=@dierolled(this) result(5) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gains flying) name(Gains flying) all(this) transforms((,newability[flying],newability[counter(0/0.-1.UrzaEffect)])) ueot +auto=@dierolled(this) result(3) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gains vigilance) name(Gains vigilance) all(this) transforms((,vigilance,newability[counter(0/0.-1.UrzaEffect)])) ueot +auto=@dierolled(this) result(4) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gains first strike) name(Gains first strike) all(this) transforms((,first strike,newability[counter(0/0.-1.UrzaEffect)])) ueot +auto=@dierolled(this) result(5) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gains flying) name(Gains flying) all(this) transforms((,flying,newability[counter(0/0.-1.UrzaEffect)])) ueot auto=@dierolled(this) result(6) from(controller):this(counter{0/0.1.UrzaEffect}=1) name(Gets 2/2) name(Gets 2/2) all(this) transforms((,newability[2/2],newability[counter(0/0.-1.UrzaEffect)])) ueot text={2}: Roll a six-sided die for Urza's Science Fair Project. -- 1 It gets -2/-2 until end of turn. -- 2 It deals no combat damage this turn. -- 3 Attacking does not cause it to tap this turn. -- 4 It gains first strike until end of turn. -- 5 It gains flying until end of turn. -- 6 It gets +2/+2 until end of turn. mana={6} @@ -78347,19 +120416,48 @@ power=4 toughness=4 [/card] [card] +name=Urza's Sylex +auto={2}{W}{W}{T}:name(Exile and destroy) all(this) moveto(exile) and!( transforms((,newability[all(*[-land]|mybattlefield) destroy],newability[all(*[-land]|opponentbattlefield) destroy],newability[ability$!if type(land|mybattlefield)~morethan~6 then name(Choose lands to destroy) name(Choose lands to destroy) name(Choose lands to destroy) target(land|mybattlefield) destroy!$ controller],newability[ability$!if type(land|mybattlefield)~morethan~6 then name(Choose lands to destroy) name(Choose lands to destroy) name(Choose lands to destroy) target(land|mybattlefield) destroy!$ opponent])) oneshot )! asSorcery +auto=@movedto(exile) from(myBattlefield):name(Search planeswalker) pay({2}) name(Search planeswalker) target(planeswalker|mylibrary) moveto(hand) and!( shuffle )! +text={2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. -- When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. +mana={3} +type=Legendary Artifact +[/card] +[card] name=Urza's Tome -auto={3}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:draw:1 && exile notatarget(*[artifact;legendary;saga]|mygraveyard) +auto={3}{T}:_LOOT_ +auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:name(exile a historic card) draw:1 && transforms((,newability[notaTarget(*[artifact;legendary;saga]|mygraveyard) moveto(exile)])) oneShot text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) mana={2} type=Artifact [/card] [card] +name=Urza's Workshop +auto={T}:name(Add single mana) add{C} +auto=this(variable{type:artifact:mybattlefield}>2) {T}:name(Add mana for each urza's) name(Add mana for each urza's) foreach(land[urza's]|mybattlefield) add{C} +auto=foreach(|myBattlefield) +text={T}: Add {C}. -- Metalcraft - {T}: Add {C} for each Urza's land you control. Activate only if you control three or more artifacts. +type=Land +subtype=Urza's +[/card] +[card] +name=Urza, Chief Artificer +anyzone=affinity(creature[artifact]|myBattlefield) reduce({1}) +auto=lord(other artifact[creature]|myBattlefield) menace +auto=@each my end:create(construct) +text=Affinity for artifact creatures (This spell costs {1} less to cast for each artifact creature you control.) -- Artifact creatures you control have menace. -- At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." +mana={3}{W}{U}{B} +type=Legendary Creature +subtype=Human Artificer +power=4 +toughness=5 +[/card] +[card] name=Urza, Lord High Artificer -auto=token(-464024) -auto={T(artifact|myBattlefield)}:add{U} -auto={5}:name(Suffle and cast) shuffle && reveal:1 optionone name(Reveal)if type(*|reveal)~morethan~0 then name(Check to cast) target(*|reveal) transforms((,newability[if type(*|mybattlefield)~morethan~0 then castcard(putinplay)])) else name(not a creature) target(*|reveal) donothing optiononeend optiontwo choice all(*|reveal) bottomoflibrary optiontwoend revealend -text=When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." -- Tap an untapped artifact you control: Add {U}. -- {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost. +auto=create(Construct) +auto=aslongas(artifact[-tapped]|mybattlefield) {T(artifact|myBattlefield)}:add{U} restriction{compare(ishuman)~morethan~0} +auto={5}:name(Shuffle and play) shuffle && reveal:1 optionone name(Reveal)if type(*|reveal)~morethan~0 then name(Check to play) target(*|reveal) transforms((,newability[if type(*|mybattlefield)~morethan~0 then castcard(putinplay)])) else name(do not play) target(*|reveal) donothing optiononeend optiontwo choice all(*|reveal) moveTo(exile) optiontwoend revealend +text=When Urza, Lord High Artificer enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." -- Tap an untapped artifact you control: Add {U}. -- {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost. mana={2}{U}{U} type=Legendary Creature subtype=Human Artificer @@ -78367,6 +120465,40 @@ power=1 toughness=4 [/card] [card] +name=Urza, Lord Protector +auto=lord(artifact,instant,sorcery|mycastingzone) altercost(colorless,-1) +auto={7}:name(Meld Urza) name(Meld Urza) target(The Mightstone and Weakstone|mybattlefield) meld(Urza, Planeswalker) +text=Artifact, instant, and sorcery spells you cast cost {1} less to cast. -- {7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery. +mana={1}{W}{U} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=4 +[/card] +[card] +name=Urza, Powerstone Prodigy +abilities=vigilance +auto={1}{T}:name(Draw and discard) draw:1 controller && ability$!name(Discard a card) reject notaTarget(*|myhand)!$ controller +auto=@discarded(artifact|myhand) turnlimited:name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=Vigilance -- {1}, {T}: Draw a card, then discard a card. -- Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={2}{U} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=3 +[/card] +[card] +name=Urza, Prince of Kroog +auto=lord(artifact[creature]|myBattlefield) 2/2 +auto={6}:target(artifact|myBattlefield) clone and!( transforms((creature Soldier,setpower=1,settoughness=1)) forever )! +text=Artifact creatures you control get +2/+2. -- {6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types. +mana={2}{W}{U} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=3 +[/card] +[card] name=Usher of the Fallen abilities=boast auto={1}{W} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && token(Warrior,Creature Human Warrior,1/1,white) limit:hasabilitytwoboastplus1plusend @@ -78380,22 +120512,34 @@ toughness=1 [/card] [card] name=Utility Knife -auto=aslongas(parents) name(Attach to creature) rehook target(creature|myBattlefield) <1 +auto=name(Attach to creature) rehook target(creature|myBattlefield) auto=teach(creature) 1/1 auto={3}:equip -text=When Utility Knife enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +text=When Utility Knife enters, attach it to target creature you control. -- Equipped creature gets +1/+1. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] +name=Uurg, Spawn of Turg +anyzone=type:land:mygraveyard/5 cdaactive +auto=@each my upkeep:name(Reveal) reveal:1 optionone name(Choose to put in Graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={B}{G}{S(land|myBattlefield)}:life:2 +text=Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. -- At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. -- {B}{G}, Sacrifice a land: You gain 2 life. +mana={B}{B}{G} +type=Legendary Creature +subtype=Frog Beast +power=* +toughness=5 +[/card] +[card] name=Uvilda, Dean of Perfection other={3}{R}{R} name(Nassari, Dean of Expression) otherrestriction=can play creature,compare(isflipped)~equalto~1 restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Nassari, Dean of Expression) autostack=if paid(alternative) then name(Nassari, Dean of Expression) name(Nassari, Dean of Expression) flip(Nassari, Dean of Expression) forcetype(Legendary Creature) -auto=this(variable{isflipped}<1) {T}:name(Exile instant or sorcery) target(*[instant;sorcery]|myhand) moveto(exile) and!( transforms((,newability[counter(0/0.3.hone)],newability[@each my upkeep restriction{compare(hascnthone)~morethan~0}:counter(0/0.-1.hone)],newability[@each my upkeep restriction{compare(hascnthone)~equalto~1}:changecost(colorless:-4)],newability[@each my upkeep restriction{compare(hascnthone)~lessthan~2}:canplayfromexile])) forever +auto=this(variable{isflipped}<1) {T}:name(Exile instant or sorcery) target(*[instant;sorcery]|myhand) moveto(exile) and!( transforms((,newability[counter(0/0.3.hone)],newability[@each my upkeep restriction{compare(hascnthone)~morethan~0}:counter(0/0.-1.hone)],newability[@each my upkeep restriction{compare(hascnthone)~equalto~1}:changecost(colorless:-4)],newability[@each my upkeep restriction{compare(hascnthone)~lessthan~2}:canplayfromexile])) forever )! text={T}: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs 4 less to cast this way." // {3}{R}{R} Nassari, Dean of Expression mana={2}{U} type=Legendary Creature @@ -78408,7 +120552,7 @@ name=Vacuumelt abilities=hasnokicker,hasreplicate target=creature kicker=multi{2}{U} name(Replicate) -auto=name(Return to hand) moveto(ownerhand) +auto=name(Return to hand) moveto(hand) auto=thisforeach(variable{kicked}>0) ability$!name(Copy Vacuumelt) name(Copy Vacuumelt) activate castcard(copied noevent named!:Vacuumelt:!)!$ controller text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Return target creature to its owner's hand. mana={2}{U} @@ -78417,9 +120561,9 @@ type=Sorcery [card] name=Vadrik, Astral Archmage auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=@transformed(*[day;night]|battlefield):name(Put 1/1) counter) counter(1/1) +auto=@transformed(*[day;night]|battlefield):name(Put 1/1 counter) counter(1/1) auto=thisforeach(variable{power}>0) lord(*[instant;sorcery]|mycastingzone) altercost(colorless, -1) -text=If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. -- Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. -- Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. +text=If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters. -- Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. -- Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. type=Legendary Creature subtype=Human Wizard mana={1}{U}{R} @@ -78431,17 +120575,18 @@ name=Vadrok, Apex of Thunder abilities=flying,first strike,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={1}{WU}{R}{R} name(Mutate) -auto=transforms((,newability[@mutated(this):may castcard(normal) target(*[-creature;manacost<=3]|mygraveyard)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) -text=Mutate {1}{WU}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying, first strike -- Whenever this creature mutates, you may cast target noncreature card with converted mana cost 3 or less from your graveyard without paying its mana cost. +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder +auto=@mutated(this):may name(Cast noncreature card) target(*[-creature&manacost<=3]|mygraveyard) activate castcard(normal) +auto=@mutated(mytgt):may name(Cast noncreature card) target(*[-creature&manacost<=3]|mygraveyard) activate castcard(normal) +text=Mutate {1}{WU}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying, first strike -- Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost. mana={U}{R}{W} type=Legendary Creature subtype=Elemental Dinosaur Cat @@ -78474,8 +120619,8 @@ type=Instant [card] name=Valakut Exploration auto=_LANDFALL_all(*[zpos=1]|myLibrary) moveTo(exile) and!( transforms((,canplayfromexile)) ueot )! -auto=@each my endofturn restriction{type(*[fresh]|myExile)~morethan~0}:count(type:*[fresh]:myExile) && moveTo(myGraveyard) all(*[fresh]|myExile) && damage:countedamount opponent -text=Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. -- At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent. +auto=@each my end restriction{type(*[fresh]|myExile)~morethan~0}:count(type:*[fresh]:myExile) && moveTo(myGraveyard) all(*[fresh]|myExile) && damage:countedamount opponent +text=Landfall - Whenever a land enters under your control, exile the top card of your library. You may play that card for as long as it remains exiled. -- At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent. mana={2}{R} type=Enchantment [/card] @@ -78483,13 +120628,13 @@ type=Enchantment name=Valakut Stoneforge auto=tap(noevent) auto={T}:add{R} -text=Valakut Stoneforge enters the battlefield tapped. -- {T}: Add {R}. // {2}{R} Valakut Awakening +text=Valakut Stoneforge enters tapped. -- {T}: Add {R}. // {2}{R} Valakut Awakening type=Land [/card] [card] name=Valduk, Keeper of the Flame -auto=@each my combatbegins:thisforeach(auras) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!) -auto=@each my combatbegins:thisforeach(gear) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!) +auto=@each my combatbegins:thisforeach(auras) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[end once] moveto(exile)])) forever )!) +auto=@each my combatbegins:thisforeach(gear) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[end once] moveto(exile)])) forever )!) text=At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. mana={2}{R} type=Legendary Creature @@ -78514,17 +120659,27 @@ power=1 toughness=1 [/card] [card] -name=Valiant Endeavor -auto=name(Roll a d6) all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(*|mylibrary) from(controller) once:all(creature[power>=lastrollresult]|battlefield) destroy],newability[name(Roll a d6) rolld6 6 winability donothing winabilityend rolld6end])) oneshot -auto=name(Roll a d6) rolld6 6 winability token(Knight,Creature Knight,2/2,white,vigilance)*lastrollresult winabilityend loseability token(Knight,Creature Knight,2/2,white,vigilance)*lastrollresult loseabilityend rolld6end -text=Roll two d6 and choose on result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result. -mana={4}{W}{W} -type=Sorcery +name=Valgavoth's Faithful +auto={3}{B}{S}:target(creature|mygraveyard) moveTo(battlefield) asSorcery +text={3}{B}, Sacrifice Valgavoth's Faithful: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. +mana={B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Valgavoth's Lair +abilities=hexproof +auto=tap(noevent) +auto=chooseacolor {T}:add{chosencolor} chooseend +text=Hexproof -- Valgavoth's Lair enters tapped. As it enters, choose a color. -- {T}: Add one mana of the chosen color. +type=Enchantment Land [/card] [card] name=Valiant Knight auto=lord(other knight|myBattlefield) +1/+1 -auto={3}{W}{W}:all(knights|myBattlefield) double strike ueot +auto={3}{W}{W}:all(knight|myBattlefield) double strike ueot text=Other Knights you control get +1/+1. -- {3}{W}{W}: Knights you control gain double strike until end of turn. mana={3}{W} type=Creature @@ -78535,7 +120690,7 @@ toughness=4 [card] name=Valiant Rescuer abilities=cycling -auto=@cycled(*|myHand) restriction{thisturn(*[cycling]|myHand)~equalto~0}:token(Human Soldier Val) +auto=@cycled(*|myHand) turnlimited:_HUMANSOLDIERTOKEN_ autohand=__CYCLING__({2}) text=Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{W} @@ -78545,6 +120700,17 @@ power=3 toughness=1 [/card] [card] +name=Valiant Veteran +auto=lord(other soldier|myBattlefield) +1/+1 +autograveyard={3}{W}{W}{E}:all(soldier|myBattlefield) counter(1/1) +text=Other Soldiers you control get +1/+1. -- {3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control. +mana={1}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=2 +[/card] +[card] name=Valki, God of Lies backside=Tibalt, Cosmic Impostor other={5}{B}{R} name(Tibalt, Cosmic Impostor) @@ -78556,7 +120722,7 @@ auto=ifnot paid(alternative) then if type(creature|opponenthand)~morethan~0 then auto=ifnot paid(alternative) then if type(creature|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponenthand) auto=this(variable{hasevict}>0) this(variable{iscopied}<1) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Put back exiled creature) target(creature[evictname]|opponentexile) moveTo(opponenthand)])) auto=this(variable{hasevict}>0) this(variable{iscopied}<1) transforms((,newability[{eval(evictmc)}:name(Becomes copy of exiled creature) name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)])) -text=When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield. -- {X}: Choose a creature card exiled with Valki with converted mana cost X. Valki becomes a copy of that card. // {5}{B}{R} Tibalt, Cosmic Impostor +text=When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield. -- {X}: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card. // {5}{B}{R} Tibalt, Cosmic Impostor mana={1}{B} type=Legendary Creature subtype=God @@ -78575,7 +120741,7 @@ type=Legendary Artifact [card] name=Valkyrie Harbinger abilities=flying,lifelink -auto=@each endofturn restriction{compare(lifegain)~morethan~3}:token(Angel,Creature Angel,4/4,white,flying,vigilance) +auto=@each end restriction{compare(lifegain)~morethan~3}:token(Angel,Creature Angel,4/4,white,flying,vigilance) text=Flying, lifelink -- At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. mana={4}{W}{W} type=Creature @@ -78584,14 +120750,78 @@ power=4 toughness=5 [/card] [card] +name=Valkyrie's Call +auto=@movedTo(creature[-token;-angel]|graveyard) from(mybattlefield):all(trigger[to]) moveTo(battlefield) and!(transforms((Angel,newability[counter(1/1)],flying)) forever )! +text=Whenever a nontoken, non-Angel creature you control dies, return that card to the battlefield under its owner's control with a +1/+1 counter on it. It has flying and is an Angel in addition to its other types. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] name=Valkyrie's Sword autostack=may name(Create angel and attach) pay({4}{W}) name(Create angel and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Warrior^Creature Angel Warrior^4/4^white^flying^vigilance)],newability[rehook target(warrior[token;angel;fresh]|mybattlefield)])) oneshot )! auto={3}:equip auto=teach(creature) 2/1 -text=When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. -- Equipped creature gets +2/+1. -- Equip {3} +text=When Valkyrie's Sword enters, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. -- Equipped creature gets +2/+1. -- Equip {3} mana={1}{W} type=Artifact -subttype=Equipment +subtype=Equipment +[/card] +[card] +name=Valley Floodcaller +abilities=flash +auto=lord(*[-creature]|myHand) asflash +auto=@movedTo(*[-creature]|mystack):all(*[bird;frog;otter;rat]|myBattlefield) Untap +auto=@movedTo(*[-creature]|mystack):all(*[bird;frog;otter;rat]|myBattlefield) 1/1 +text=Flash -- You may cast noncreature spells as though they had flash. -- Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them. +mana={2}{U} +type=Creature +subtype=Otter Wizard +power=2 +toughness=2 +[/card] +[card] +name=Valley Mightcaller +abilities=trample +auto=@movedTo(other *[Frog;rabbit;raccoon;squirrel]|myBattlefield):counter(1/1) +text=Trample -- Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller. +mana={G} +type=Creature +subtype=Frog Warrior +power=1 +toughness=1 +[/card] +[card] +name=Valley Questcaller +auto=@movedTo(other *[rabbit;bat;birds;mouse]|myBattlefield):_SCRY1_ +auto=lord(other *[rabbit;bat;birds;mouse]|myBattlefield) 1/1 +text=Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. -- Other Rabbits, Bats, Birds, and Mice you control get +1/+1. +mana={1}{W} +type=Creature +subtype=Rabbit Warrior +power=2 +toughness=3 +[/card] +[card] +name=Valley Rally +other={2}{R} name(Gift a Food) +auto=if paid(alternative) then _FOOD_ opponent +auto=if paid(alternative) then target(creature|myBattlefield) first strike +auto=all(creature|myBattlefield) 2/0 +text=Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Creatures you control get +2/+0 until end of turn. If the gift was promised, target creature you control gains first strike until end of turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Valley Rotcaller +abilities=menace +auto=_ATTACKING_life:-othertype:*[squirrel;bat;lizard;rat]:myBattlefield opponent +auto=_ATTACKING_life:othertype:*[squirrel;bat;lizard;rat]:myBattlefield controller +text=Menace -- Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control. +mana={1}{B} +type=Creature +subtype=Squirrel Warlock +power=1 +toughness=3 [/card] [card] name=Valor Singer @@ -78607,17 +120837,25 @@ toughness=3 name=Valor of the Worthy target=creature auto=teach(creature) 1/1 -auto=@movedTo(mytgt|nonbattlezone) from(battlefield):token(Spirit,Creature Spirit,1/1,white,flying) +auto=@movedTo(mytgt|nonbattlezone) from(battlefield):_SPIRITTOKEN_ text=Enchant creature -- Enchanted creature gets +1/+1. -- When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying. mana={W} type=Enchantment subtype=Aura [/card] [card] +name=Valor's Reach Tag Team +abilities=doublefacedeath +auto=name(Create warriors) token(Warrior,Creature Warrior,3/2,red,white)*2 and!( transforms((,newability[@combat(attacking) source(this) restriction{type(creature[attacking]|battlefield)~morethan~1}:name(Put 1/1 counter) counter(1/1)])) forever )! +text=Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature." +color=red,white +type=Sorcery +[/card] +[card] name=Valorous Steed abilities=vigilance -auto=token(Knight Val) -text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance. +auto=_KNIGHTTOKEN_ +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Valorous Steed enters, create a 2/2 white Knight creature token with vigilance. mana={4}{W} type=Creature subtype=Unicorn @@ -78637,8 +120875,8 @@ toughness=3 [card] name=Vampire Charmseeker abilities=flying -auto=target(instant,sorcery,creature|graveyard) moveTo(ownerHand) -text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. +auto=target(instant,sorcery,creature|graveyard) moveTo(hand) +text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters, return target instant, sorcery, or creature card from a graveyard to its owner's hand. mana={6}{U}{B} type=Creature subtype=Vampire Wizard @@ -78646,6 +120884,16 @@ power=3 toughness=4 [/card] [card] +name=Vampire Gourmand +auto=_ATTACKING_may sacrifice notaTarget(other creature|myBattlefield) and!( all(this) unblockable && draw:1 )! +text=Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card and this creature can't be blocked this turn. +mana={1}{B} +type=Creature +subtype=Vampire +power=2 +toughness=2 +[/card] +[card] name=Vampire Neonate auto={2}{T}:life:-1 opponent && life:1 text={2}, {T}: Each opponent loses 1 life and you gain 1 life. @@ -78676,6 +120924,18 @@ power=3 toughness=1 [/card] [card] +name=Vampire Scrivener +abilities=flying +auto=@lifeof(player) restriction{myturnonly}:counter(1/1) +auto=@lifelostof(player) restriction{myturnonly}:counter(1/1) +text=Flying -- Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener. -- Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener. +mana={4}{B} +type=Creature +subtype=Vampire Warlock +power=2 +toughness=2 +[/card] +[card] name=Vampire Slayer auto=@damaged(vampire|battlefield) from(this):all(trigger[to]) destroy text=Whenever Vampire Slayer deal damage to a Vampire, destroy that creature. @@ -78690,7 +120950,7 @@ name=Vampire Socialite abilities=menace auto=if compare(oplifelost)~morethan~0 then name(All vampires get 1/1 counter) name(All vampires get 1/1 counter) all(other *[vampire]|myBattlefield) counter(1/1) auto=@movedto(other *[vampire]|mybattlefield) restriction{compare(oplifelost)~morethan~0}:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1) -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. -- As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Vampire Socialite enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. -- As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it. type=Creature subtype=Vampire Noble mana={B}{R} @@ -78698,11 +120958,22 @@ power=2 toughness=2 [/card] [card] +name=Vampire Soulcaller +abilities=flying,cantblock +auto=target(creature|mygraveyard) moveto(hand) +text=Flying -- This creature can't block. -- When this creature enters, return target creature card from your graveyard to your hand. +mana={4}{B} +type=Creature +subtype=Vampire Warlock +power=3 +toughness=2 +[/card] +[card] name=Vampire Sovereign abilities=flying auto=target(opponent) life:-3 auto=life:3 controller -text=Flying -- When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. +text=Flying -- When Vampire Sovereign enters, target opponent loses 3 life and you gain 3 life. mana={3}{B}{B} type=Creature subtype=Vampire @@ -78712,7 +120983,7 @@ toughness=4 [card] name=Vampire Spawn auto=name(Gain life) life:2 controller && life:-2 opponent -text=When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. +text=When Vampire Spawn enters, each opponent loses 2 life and you gain 2 life. mana={2}{B} type=Creature subtype=Vampire @@ -78759,21 +121030,41 @@ type=Instant [card] name=Vance's Blasting Cannons auto=@each my upkeep:all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[counter(0/0.1.BlastingCannons)])) ueot )! -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~2}:flip(Spitfire Bastion) +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~2}:may flip(Spitfire Bastion) text=At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. -- Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons. mana={3}{R} type=Legendary Enchantment [/card] [card] name=Vandalize -target=land,artifact -auto=choice name(Destroy target artifact or land) destroy -auto=choice name(Destroy target artifact and land) destroy && destroy target(artifact,land) +auto=ability$! name(Destroy artifact) may name(Destroy artifact) destroy target(artifact) restriction{type(artifact|battlefield)~morethan~0}!$ controller +auto=ability$! name(Destroy land) may name(Destroy land) destroy target(land) restriction{type(land|battlefield)~morethan~0}!$ controller text=Choose one or both -- Destroy target artifact. -- Destroy target land. mana={4}{R} type=Sorcery [/card] [card] +name=Vanguard Seraph +abilities=flying +auto=@lifeof(player) turnlimited:_SURVEIL1_ +text=Flying -- Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={3}{W} +type=Creature +subtype=Angel Warrior +power=3 +toughness=3 +[/card] +[card] +name=Vanguard of the Rose +auto={1}{S(other *[creature;artifact]|mybattlefield)}:indestructible ueot && tap +text={1}, Sacrifice another creature or artifact: Vanguard of the Rose gains indestructible until end of turn. Tap it. +mana={1}{W} +type=Creature +subtype=Vampire Knight +power=3 +toughness=1 +[/card] +[card] name=Vanguard's Shield auto={3}:equip auto=teach(creature) 0/3 @@ -78783,9 +121074,29 @@ type=Artifact subtype=Equipment [/card] [card] +name=Vanish from Sight +target=*[-land] +auto=name(Put top or bottom) transforms((,newability[choice name(Put on top) moveto(mylibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot +auto=_SURVEIL1_ +text=Target nonland permanent's owner puts it on the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={3}{U} +type=Instant +[/card] +[card] +name=Vanish into Eternity +restriction=type(*[-land&-creature]|battlefield)~morethan~0 +otherrestriction=type(*[creature]|battlefield)~morethan~0 +other={5}{W} name(Target a creature) +auto=if paid(alternative) then name(Exile a creature) name(Exile a creature) target(creature|battlefield) moveto(exile) +auto=ifnot paid(alternative) then name(Exile a nonland permanent) name(Exile a nonland permanent) target(*[-land&-creature]|battlefield) moveto(exile) +text=This spell costs {3} more to cast if it targets a creature. -- Exile target nonland permanent. +mana={2}{W} +type=Instant +[/card] +[card] name=Vanish into Memory target=creature -auto=moveto(myexile) and!( transforms((,newability[draw:power controller],newability[phaseaction[my upkeep once checkex] moveto(ownerbattlefield)],newability[@movedto(this|ownerbattlefield) from(exile) once:target(*|myhand) reject])) forever )! +auto=moveto(exile) and!( transforms((,newability[draw:power controller],newability[phaseaction[my upkeep once checkex] moveto(ownerbattlefield)],newability[@movedto(this|ownerbattlefield) from(exile) once:target(*|myhand) reject])) forever )! text=Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. mana={2}{W}{U} type=Instant @@ -78800,14 +121111,7 @@ type=Instant [/card] [card] name=Vanquish the Horde -other={5}{W}{W} name(Cast for 1 less) -otherrestriction=type(creature|battlefield)~morethan~0 -restriction=type(creature|battlefield)~equalto~0 -autohand={4}{W}{W} restriction{type(creature|battlefield)~equalto~2}:name(Cast for 2 less) activate castcard(alternative) -autohand={3}{W}{W} restriction{type(creature|battlefield)~equalto~3}:name(Cast for 3 less) activate castcard(alternative) -autohand={2}{W}{W} restriction{type(creature|battlefield)~equalto~4}:name(Cast for 4 less) activate castcard(alternative) -autohand={1}{W}{W} restriction{type(creature|battlefield)~equalto~5}:name(Cast for 5 less) activate castcard(alternative) -autohand={W}{W} restriction{type(creature|battlefield)~morethan~5}:name(Cast for 6 less) activate castcard(alternative) +abilities=affinityallcreatures auto=destroy all(creature) text=This spell costs {1} less to cast for each creature on the battlefield. -- Destroy all creatures. mana={6}{W}{W} @@ -78822,9 +121126,18 @@ mana={2}{B} type=Instant [/card] [card] +name=Vanquisher's Axe +auto=teach(creature) 2/0 +auto={2}:equip +text=Equipped creature gets +2/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Vanquisher's Banner auto=chooseatype all(this) transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[@movedTo(creature[chosentype]|mystack):draw:1 controller])) forever chooseend -text=As Vanquisher's Banner enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- Whenever you cast a creature spell of the chosen type, draw a card. +text=As Vanquisher's Banner enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- Whenever you cast a creature spell of the chosen type, draw a card. mana={5} type=Artifact [/card] @@ -78834,8 +121147,8 @@ abilities=flying auto=aslongas(*|opponentgraveyard) cantattack <7 auto=aslongas(*|opponentgraveyard) cantpwattack <7 auto=aslongas(*|myHand) cantblock <4 -auto={T}:deplete:1 && deplete:1 opponent -text=Flying -- Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. -- Vantress Gargoyle can't block unless you have four or more cards in hand. -- {T}: Each player puts the top card of their library into their graveyard. +auto={T}:all(player) deplete:1 +text=Flying -- Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. -- Vantress Gargoyle can't block unless you have four or more cards in hand. -- {T}: Each player mills a card. mana={1}{U} type=Artifact Creature subtype=Gargoyle @@ -78846,7 +121159,7 @@ toughness=4 name=Vantress Paladin abilities=flying auto=if casted(this) then if spent({U}{U}{U}) then counter(1/1) -text=Flying -- Adamant - If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it. +text=Flying -- Adamant - If at least three blue mana was spent to cast this spell, Vantress Paladin enters with a +1/+1 counter on it. mana={3}{U} type=Creature subtype=Human Knight @@ -78871,7 +121184,7 @@ toughness=3 name=Varina, Lich Queen auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:draw:type:zombie[attacking]:myBattlefield && transforms((,newability[target(*|myhand) reject])) forever auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:life:type:zombie[attacking]:myBattlefield -auto={2}{E(*|mygraveyard)}{E(*|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!( tap(noevent) )! +auto={2}{E(*|mygraveyard)}{E(*|mygraveyard)}:_ZOMBIETOKEN_ and!( tap(noevent) )! text=Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. -- {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token. mana={1}{W}{U}{B} type=Legendary Creature @@ -78882,9 +121195,9 @@ toughness=4 [card] name=Varis, Silverymoon Ranger abilities=reach -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot +auto=_WARD1_ auto=@movedTo(*[creature;planeswalker]|mystack) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0} turnlimited:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot -auto=@dungeoncompleted(*[dungeon]|mysideboard) from(controller):name(Create wolf) token(Wolf,Creature Wolf,2/2,green) +auto=@dungeoncompleted(*[dungeon]|mysideboard) from(controller):name(Create wolf) _WOLFTOKEN_ text=Reach, ward {1} -- Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (Enter the first room or advance to the next room.) -- Whenever you complete a dungeon, create a 2/2 green Wolf creature token. mana={1}{G}{G} type=Legendary Creature @@ -78909,7 +121222,7 @@ name=Vastwood Fortification restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Vastwood Thicket) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Vastwood Thicket) name(Vastwood Thicket) flip(Vastwood Thicket) forcetype(land) -auto=name(Choose a creature) name(Choose a creature) target(creature) counter(1/1,1) +auto=name(Choose a creature) name(Choose a creature) target(creature) counter(1/1) text=Put a +1/+1 counter on target creature. // Vastwood Thicket mana={G} type=Sorcery @@ -78920,7 +121233,7 @@ aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[ba auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend kicker={4} auto=if paid(kicker) then counter(1/1,2) all(creature|myBattlefield) -text=Kicker 4 (You may pay an additional 4 as you cast this spell.) -- Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. If this spell was kicked, put two +1/+1 counters on each creature you control. +text=Kicker 4 (You may pay an additional 4 as you cast this spell.) -- Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control. mana={3}{G} type=Sorcery [/card] @@ -78928,12 +121241,39 @@ type=Sorcery name=Vastwood Thicket auto=tap(noevent) auto={T}:add{G} -text=Vastwood Thicket enters the battlefield tapped. -- {T}: Add {G}. // {G} Vastwood Fortification +text=Vastwood Thicket enters tapped. -- {T}: Add {G}. // {G} Vastwood Fortification type=Land [/card] [card] +name=Vat Emergence +target=creature|graveyard +auto=moveTo(myBattlefield) +auto=_PROLIFERATE_ +text=Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Vat of Rebirth +auto=@movedTo(other artifact,creature|graveyard) from(myBattlefield):counter(0/0,1,oil) +auto={2}{B}{T}{C(0/0,-4,oil)}:target(creature|mygraveyard) moveTo(mybattlefield) asSorcery +text=Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on Vat of Rebirth. -- {2}{B}, {T}, Remove four oil counters from Vat of Rebirth: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. +mana={B} +type=Artifact +[/card] +[card] +name=Vault Plunderer +auto=target(player) ability$! draw:1 && life:-1 !$ targetedPlayer +text=When Vault Plunderer enters, target player draws a card and loses 1 life. +mana={2}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=1 +[/card] +[card] name=Vault Robber -auto={1}{T}:name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( token(Treasure Sur) )! +auto={1}{T}:name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( _TREASURE_ )! text={1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={1}{R} type=Creature @@ -78957,13 +121297,13 @@ name=Vault of Champions auto=tap(noevent) auto={T}:add{W} auto={T}:add{B} -text=Vault of Champions enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {B}. +text=Vault of Champions enters tapped unless you have two or more opponents. -- {T}: Add {W} or {B}. type=Land [/card] [card] name=Vecna abilities=indestructible -auto=@each my end restriction{compare(lifelost)~morethan~1}:name(Create zombie) token(Zombie) +auto=@each my end restriction{compare(lifelost)~morethan~1}:name(Create zombie) _ZOMBIETOKEN_ auto=@each my upkeep:name(Pay 2 to draw) pay[[{2}]] name(Pay 2) draw:1 controller && life:-2 controller auto=@each my combatbegins restriction{compare(phandcount)~morethan~0}:phandcount/phandcount ueot text=At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token. -- At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life. -- At the beginning of combat on your turn, Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. @@ -78984,6 +121324,16 @@ type=Artifact subtype=Equipment [/card] [card] +name=Vector Glider +abilities=flying +text=Flying +color=blue +type=Enchantment Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] name=Vedalken Engineer auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{W}{W} auto=this(variable{type:artifact:myBattlefield}>0) {T}:add{W}{W} @@ -78995,7 +121345,7 @@ auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{R}{R} auto=this(variable{type:artifact:myBattlefield}>0) {T}:add{R}{R} auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{U}{U} auto=this(variable{type:artifact:myBattlefield}>0) {T}:add{U}{U} -text={T}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts. +text={T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts. mana={1}{U} type=Creature subtype=Vedalken Artificer @@ -79004,7 +121354,7 @@ toughness=1 [/card] [card] name=Vedalken Humiliator -auto=_ATTACKING_restriction{aslongas(artifact|mybattlefield) lord(creature|opponentBattlefield) loseabilities && lord(creature|opponentBattlefield) transforms((,setpower=1,settoughness=1))) >2 ueot} +auto=@combat(attacking) source(this) restriction{type(artifact|mybattlefield)~morethan~2}:all(creature|opponentBattlefield) transforms((,newability[loseabilities],setpower=1,settoughness=1)) text=Metalcraft - Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn. mana={3}{U} type=Creature @@ -79025,7 +121375,7 @@ toughness=3 [/card] [card] name=Vedalken Mesmerist -auto=_ATTACKING_target(creature|opponentBattlefield)) -2/-0 ueot +auto=_ATTACKING_target(creature|opponentBattlefield) -2/-0 ueot text=Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn. mana={1}{U} type=Creature @@ -79036,7 +121386,7 @@ toughness=1 [card] name=Vedalken Plotter auto=target(land|mybattlefield) moveto(opponentbattlefield) and!( target(land|opponentbattlefield) moveto(mybattlefield) )! -text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls. +text=When Vedalken Plotter enters, exchange control of target land you control and target land an opponent controls. mana={2}{U} type=Creature subtype=Vedalken Wizard @@ -79060,6 +121410,14 @@ power=2 toughness=2 [/card] [card] +name=Veil of Assimilation +auto=target(creature|myBattlefield) transforms((,newability[1/1 ueot],newability[vigilance ueot])) +auto=@movedTo(other artifact|myBattlefield):target(creature|myBattlefield) transforms((,newability[1/1 ueot],newability[vigilance ueot])) +text=Whenever Veil of Assimilation or another artifact enters under your control, target creature you control gets +1/+1 and gains vigilance until end of turn. +mana={1}{W} +type=Artifact +[/card] +[card] name=Veil of Summer auto=if thisturn(*[blue;black]|opponentstack)~morethan~0 then draw:1 controller auto=all(*|mybattlefield) transforms((,newability[@targeted(*|mystack) from(instant|opponentzones):choice name(Spells can't be countered) name(Spells can't be countered) all(instant|opponentzones) fizzle])) ueot @@ -79099,7 +121457,7 @@ auto=@movedto(*[manacost=17]|opponentstack) once:this(counter{0/0.1.VeiledTransf auto=@movedto(*[manacost=18]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=18,settoughness=18)) forever auto=@movedto(*[manacost=19]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=19,settoughness=19)) forever auto=@movedto(*[manacost=20]|opponentstack) once:this(counter{0/0.1.VeiledTransformed}=0) transforms((removetypes,newability[counter(0/0.1.VeiledTransformed)])) forever && transforms((Creature Illusion,setpower=20,settoughness=20)) forever -text=When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost. +text=When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value. mana={U} type=Enchantment [/card] @@ -79114,9 +121472,22 @@ power=2 toughness=2 [/card] [card] +name=Vein Ripper +abilities=flying +auto=@targeted(this) from(*|opponentzones):choice name(This spell costs a sacrifice) name(This spell costs a sacrifice) target(*|opponentzones) transforms((,newability[choice name(Counter spell) target(*|mystack) fizzle],newability[if type(creature|myBattlefield)~morethan~0 then choice name(Sacrifice a permanent) name(Sacrifice a permanent) notaTarget(creature|mybattlefield) sacrifice])) oneshot +auto=@movedTo(creature|graveyard) from(battlefield):life:2 controller +auto=@movedTo(creature|graveyard) from(battlefield):target(opponent) life:-2 targetedplayer +text=Flying -- Ward-Sacrifice a creature. -- Whenever a creature dies, target opponent loses 2 life and you gain 2 life. +mana={3}{B}{B}{B} +type=Creature +subtype=Vampire Assassin +power=6 +toughness=5 +[/card] +[card] name=Veinwitch Coven abilities=menace -auto=@lifeof(player) from(*[-lifefaker]|*):pay({B}) target(creature|mygraveyard) moveto(myhand) +auto=@lifeof(player) from(*[-lifefaker]|*):pay({B}) target(creature|mygraveyard) moveto(hand) text=Menace -- Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand. mana={2}{B} type=Creature @@ -79141,15 +121512,15 @@ name=Venarian Gold target=creature auto=counter(0/0,x,Sleep) auto=@each targetController upkeep:counter(0/0,-1,Sleep) -auto=transforms((,newability[tap(noevent)],newability[this(counter{0/0.1.Sleep)}>0) doesnotuntap])) forever -text=Enchant creature -- When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it. -- Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. -- At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature. +auto=transforms((,newability[tap(noevent)],newability[this(counter{0/0.1.Sleep}>0) doesnotuntap])) forever +text=Enchant creature -- When Venarian Gold enters, tap enchanted creature and put X sleep counters on it. -- Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. -- At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature. mana={X}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Venerable Knight -auto=_DIES_target(creature[knight]|myBattlefield) counter(1/1,1) +auto=_DIES_target(creature[knight]|myBattlefield) counter(1/1) text=When Venerable Knight dies, put a +1/+1 counter on target Knight you control. mana={W} type=Creature @@ -79171,8 +121542,8 @@ toughness=3 [card] name=Venerated Loxodon other={convoke} name(Convoke) -auto=lord(creature[tapped;-attacking]|myBattlefield) counter(1/1,1) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it. +auto=if paid(alternative) then name(Put 1/1 counter) name(Put 1/1 counter) all(creature[tapped;-attacking]|myBattlefield) counter(1/1) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Venerated Loxodon enters, put a +1/+1 counter on each creature that convoked it. mana={4}{W} type=Creature subtype=Elephant Cleric @@ -79180,9 +121551,30 @@ power=4 toughness=4 [/card] [card] +name=Venerated Rotpriest +abilities=poisontoxic +auto=@targeted(creature|mybattlefield) from(*|myCastingzone):name(Opponent gets a poison counter) alterpoison:1 opponent +auto=@targeted(creature|mybattlefield) from(*|opponentCastingzone):name(Opponent gets a poison counter) alterpoison:1 opponent +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter. +mana={G} +type=Creature +subtype=Phyrexian Druid +power=1 +toughness=2 +[/card] +[card] +name=Vengeant Earth +target=creature,land|myBattlefield +auto=transforms((Elemental Creature,setpower=4,settoughness=4,haste,newability[_ATTACKING_ability$! notaTarget(creature|myBattlefield) transforms((,newability[mustblock])) ueot!$ opponent])) ueot +text=Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able. +mana={1}{G} +type=Instant +[/card] +[card] name=Vengeant Vampire abilities=lifelink -auto=_DIES_destroy target(creature|opponentBattlefield) && life:4 controller +auto=_DIES_life:4 controller +auto=_DIES_destroy target(creature|opponentBattlefield) text=Lifelink -- When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life. mana={4}{B}{B} type=Creature @@ -79196,7 +121588,7 @@ abilities=flying auto=name(Goad creature) target(creature|battlefield) _GOAD_ auto=_ATTACKING_name(Goad creature) target(creature|battlefield) _GOAD_ auto=lord(creature[counter{0/0.1.Goaded}]|battlefield) transforms((,newability[_ATTACKING_damage:1 controller])) -text=Flying -- When Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -- Whenever a goaded creature attacks, it deals 1 damage to its controller. +text=Flying -- When Vengeful Ancestor enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -- Whenever a goaded creature attacks, it deals 1 damage to its controller. mana={2}{R}{R} type=Creature subtype=Spirit Dragon @@ -79204,9 +121596,32 @@ power=3 toughness=4 [/card] [card] +name=Vengeful Bloodwitch +auto=@movedTo(creature|graveyard) from(mybattlefield):ability$! choice life:-1 target(opponent) && life:1 controller !$ controller +text=Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life. +mana={1}{B} +type=Creature +subtype=Vampire Warlock +power=1 +toughness=1 +[/card] +[card] +name=Vengeful Creeper +facedown={3} +autofacedown=_WARD2_ +autofacedown={5}{G}:morph +autofaceup=destroy target(artifact,enchantment|opponentBattlefield) +text=Disguise {5}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Vengeful Creeper is turned face up, destroy target artifact or enchantment an opponent controls. +mana={4}{G} +type=Creature +subtype=Plant Elemental +power=5 +toughness=5 +[/card] +[card] name=Vengeful Devil abilities=haste -auto={T}:damage:1 target(player,creature,planeswalker) restriction{morbid} +auto={T}:damage:1 target(anytarget) restriction{morbid} text=Haste -- Morbid-{T}: Vengeful Devil deals 1 damage to any target. Activate this ability only if a creature died this turn. mana={1}{R} type=Creature @@ -79241,9 +121656,18 @@ mana={W}{W} type=Instant [/card] [card] +name=Vengeful Possession +target=creature +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=may _DISCARD&DRAW_ +text=Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card. +mana={2}{R} +type=Sorcery +[/card] +[card] name=Vengeful Reaper abilities=flying,deathtouch,haste,foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) text=Flying, deathtouch, haste -- Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3}{B} @@ -79255,33 +121679,42 @@ toughness=3 [card] name=Vengeful Rebirth auto=moveto(myexile) all(this) -auto=if type(land|mygraveyard)~morethan~0 then choice name(Return land card):target(land|mygraveyard) moveto(myhand) -auto=if type(*[manacost=0]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 0):target(*[manacost=0] moveto(myhand) -auto=if type(*[manacost=1]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 1):target(*[manacost=1] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:1!$ controller -auto=if type(*[manacost=2]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 2):target(*[manacost=2] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:2!$ controller -auto=if type(*[manacost=3]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 3):target(*[manacost=3] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:3!$ controller -auto=if type(*[manacost=4]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 4):target(*[manacost=4] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:4!$ controller -auto=if type(*[manacost=5]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 5):target(*[manacost=5] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:5!$ controller -auto=if type(*[manacost=6]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 6):target(*[manacost=6] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:6!$ controller -auto=if type(*[manacost=7]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 7):target(*[manacost=7] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:7!$ controller -auto=if type(*[manacost=8]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 8):target(*[manacost=8] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:8!$ controller -auto=if type(*[manacost=9]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 9):target(*[manacost=9] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:9!$ controller -auto=if type(*[manacost=10]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 10):target(*[manacost=10] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:10!$ controller -auto=if type(*[manacost=11]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 11):target(*[manacost=11] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:11!$ controller -auto=if type(*[manacost=12]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 12):target(*[manacost=12] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:12!$ controller -auto=if type(*[manacost=13]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 13):target(*[manacost=13] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:13!$ controller -auto=if type(*[manacost=14]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 14):target(*[manacost=14] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:14!$ controller -auto=if type(*[manacost=15]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 15):target(*[manacost=15] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:15!$ controller -auto=if type(*[manacost=16]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 16):target(*[manacost=16] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:16!$ controller -auto=if type(*[manacost=17]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 17):target(*[manacost=17] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:17!$ controller -auto=if type(*[manacost=18]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 18):target(*[manacost=18] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:18!$ controller -auto=if type(*[manacost=19]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 19):target(*[manacost=19] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:19!$ controller -auto=if type(*[manacost>=20]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 20):target(*[manacost>=20] moveto(myhand) && ability$!name(Damage target creature or player) target(creature,player) damage:20!$ controller -text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. -- Exile Vengeful Rebirth. +auto=if type(land|mygraveyard)~morethan~0 then choice name(Return land card):target(land|mygraveyard) moveto(hand) +auto=if type(*[manacost=0]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 0):target(*[manacost=0]|mygraveyard) moveto(hand) +auto=if type(*[manacost=1]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 1):target(*[manacost=1]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:1!$ controller +auto=if type(*[manacost=2]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 2):target(*[manacost=2]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:2!$ controller +auto=if type(*[manacost=3]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 3):target(*[manacost=3]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:3!$ controller +auto=if type(*[manacost=4]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 4):target(*[manacost=4]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:4!$ controller +auto=if type(*[manacost=5]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 5):target(*[manacost=5]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:5!$ controller +auto=if type(*[manacost=6]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 6):target(*[manacost=6]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:6!$ controller +auto=if type(*[manacost=7]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 7):target(*[manacost=7]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:7!$ controller +auto=if type(*[manacost=8]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 8):target(*[manacost=8]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:8!$ controller +auto=if type(*[manacost=9]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 9):target(*[manacost=9]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:9!$ controller +auto=if type(*[manacost=10]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 10):target(*[manacost=10]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:10!$ controller +auto=if type(*[manacost=11]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 11):target(*[manacost=11]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:11!$ controller +auto=if type(*[manacost=12]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 12):target(*[manacost=12]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:12!$ controller +auto=if type(*[manacost=13]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 13):target(*[manacost=13]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:13!$ controller +auto=if type(*[manacost=14]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 14):target(*[manacost=14]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:14!$ controller +auto=if type(*[manacost=15]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 15):target(*[manacost=15]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:15!$ controller +auto=if type(*[manacost=16]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 16):target(*[manacost=16]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:16!$ controller +auto=if type(*[manacost=17]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 17):target(*[manacost=17]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:17!$ controller +auto=if type(*[manacost=18]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 18):target(*[manacost=18]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:18!$ controller +auto=if type(*[manacost=19]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 19):target(*[manacost=19]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:19!$ controller +auto=if type(*[manacost>=20]|mygraveyard)~morethan~0 then choice name(Return non land card with manacost 20):target(*[manacost>=20]|mygraveyard) moveto(hand) && ability$!name(Damage target creature or player) target(anytarget) damage:20!$ controller +text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to target creature or player. -- Exile Vengeful Rebirth. mana={4}{R}{G} type=Sorcery [/card] [card] +name=Vengeful Regrowth +target=land|myGraveyard +auto=moveTo(battlefield) and!(tap(noevent))! && create(Plant Warrior:creature Plant Warrior:4/2:green:reach) +flashback={6}{G}{G} +text=Return up to three target land cards from your graveyard to the battlefield tapped. Create that many 4/2 green Plant Warrior creature tokens with reach. -- Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={4}{G}{G} +type=Sorcery +[/card] +[card] name=Vengeful Strangler abilities=cantblock backside=Strangling Grasp @@ -79296,6 +121729,16 @@ power=2 toughness=1 [/card] [card] +name=Vengeful Tracker +auto=@sacrificed(artifact|opponentbattlefield):damage:2 opponent +text=Whenever an opponent sacrifices an artifact, Vengeful Tracker deals 2 damage to them. +mana={1}{R} +type=Creature +subtype=Human Detective +power=2 +toughness=2 +[/card] +[card] name=Vengeful Warchief auto=@lifelostof(player) restriction{compare(thatmuch)~equalto~compare(lifelost)} turnlimited:name(Put 1/1 counter) counter(1/1) text=Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.) @@ -79306,6 +121749,17 @@ power=4 toughness=4 [/card] [card] +name=Venomous Brutalizer +abilities=poisonthreetoxic +auto=may name(Pay and proliferate) pay({1}{G}) name(Pay and proliferate) _PROLIFERATE_ +text=Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) -- When Venomous Brutalizer enters, you may pay {1}{G}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={2}{G}{G} +type=Creature +subtype=Phyrexian Knight +power=4 +toughness=4 +[/card] +[card] name=Venomous Changeling abilities=deathtouch,changeling text=Changeling (This card is every creature type.) -- Deathtouch @@ -79319,7 +121773,7 @@ toughness=3 name=Venomous Hierophant abilities=deathtouch auto=deplete:3 controller -text=Deathtouch -- When Venomous Hierophant enters the battlefield, put the top three cards of your library into your graveyard. +text=Deathtouch -- When Venomous Hierophant enters, put the top three cards of your library into your graveyard. mana={3}{B} type=Creature subtype=Gorgon Cleric @@ -79329,17 +121783,28 @@ toughness=3 [card] name=Venser's Diffusion target=*[-land] -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return target nonland permanent or suspended card to its owner's hand. mana={2}{U} type=Instant [/card] [card] +name=Venser, Corpse Puppet +abilities=lifelink,poisontoxic +auto=@proliferateof(player):name(Choose one) transforms((,newability[if type(*[The Hollow Sentinel]|myBattlefield)~equalto~0 then choice name(Create golem) name(Create golem) token(The Hollow Sentinel^Legendary Creature Phyrexian Artifact Golem^3/3)],newability[if type(creature[artifact]|myBattlefield)~morethan~0 then choice name(Artifact creature gains flying and lifelink) name(Artifact creature gains flying and lifelink) target(creature[artifact]|myBattlefield) transforms((,flying,lifelink)) ueot])) ueot +text=Lifelink, toxic 1 -- Whenever you proliferate, choose one -- If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token. -- Target artifact creature you control gains flying and lifelink until end of turn. +mana={U}{B} +type=Legendary Creature +subtype=Phyrexian Zombie Wizard +power=1 +toughness=3 +[/card] +[card] name=Venser, Shaper Savant abilities=flash -auto=if type(*|battlefield)~morethan~0 then choice name(Return target permanent) name(Return target permanent) target(*|battlefield) moveTo(ownerHand) +auto=if type(*|battlefield)~morethan~0 then choice name(Return target permanent) name(Return target permanent) target(*|battlefield) moveTo(hand) auto=if type(*|stack)~morethan~0 then choice name(Return target spell) name(Return target spell) target(*|stack) spellmover(hand) -text=Flash (You may cast this spell any time you could cast an instant.) -- When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Venser, Shaper Savant enters, return target spell or permanent to its owner's hand. mana={2}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -79347,7 +121812,20 @@ power=2 toughness=2 [/card] [card] +name=Venture Forth +abilities=exiledeath +other={1}{G} name(Suspend 3) +auto=ifnot paid(alternative) then name(Exile cards) name(Exile cards) target(*[zpos=findfirsttypeland]|mylibrary) moveto(myexile) and!( moveto(myBattlefield) and!( all(*[zpos<=findfirsttypeland]|mylibrary) moveto(exile) and!( bottomoflibrary )! )! )! +auto=moveto(myexile) and!( counter(0/0,3,Time) )! +autoexile=@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0,-1,Time) +autoexile=@each my upkeep restriction{compare(hascnttime)~equalto~1}:activate castcard(normal) +text=Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it. -- Suspend 3-{1}{G} +mana={3}{G} +type=Sorcery +[/card] +[card] name=Verazol, the Split Current +auto=if casted(this) then counter(1/1,2) auto=counter(1/1,X) all(this) auto=@movedTo(*[kicked=1]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:1:!) && counter(1/1,-2) all(this) auto=@movedTo(*[kicked=2]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:2:!) && counter(1/1,-2) all(this) @@ -79369,7 +121847,7 @@ auto=@movedTo(*[kicked=17]|myStack):may name(copy spell) all(trigger[to]) castca auto=@movedTo(*[kicked=18]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:18:!) && counter(1/1,-2) all(this) auto=@movedTo(*[kicked=19]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:19:!) && counter(1/1,-2) all(this) auto=@movedTo(*[kicked=20]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:20:!) && counter(1/1,-2) all(this) -text=When Verazol, the Divided Stream enters the battlefield, put X +1/+1 counters on it, where X is the amount of mana spent to cast it. -- Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, you may copy that spell and choose new targets for the copy. +text=When Verazol, the Divided Stream enters, put X +1/+1 counters on it, where X is the amount of mana spent to cast it. -- Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, you may copy that spell and choose new targets for the copy. mana={X}{G}{U} type=Legendary Creature subtype=Serpent @@ -79379,9 +121857,9 @@ toughness=0 [card] name=Verdant Command #Counter Loyalty ability not supported ATM. -auto=if type(*|graveyard)~morethan~0 then choice name(Create squirrels and exile card) name(Create squirrels and exile card) target(*|graveyard) moveto(exile) && token(Squirrel,Creature Squirrel,1/1,green)*2 and!( tap(noevent) )! -auto=choice name(Create squirrels and you gain life) life:3 controller && token(Squirrel,Creature Squirrel,1/1,green)*2 and!( tap(noevent) )! -auto=choice name(Create squirrels and opponent gains life) life:3 opponent && token(Squirrel,Creature Squirrel,1/1,green)*2 and!( tap(noevent) )! +auto=if type(*|graveyard)~morethan~0 then choice name(Create squirrels and exile card) name(Create squirrels and exile card) target(*|graveyard) moveto(exile) && _SQUIRRELTOKEN_*2 and!( tap(noevent) )! +auto=choice name(Create squirrels and you gain life) life:3 controller && _SQUIRRELTOKEN_*2 and!( tap(noevent) )! +auto=choice name(Create squirrels and opponent gains life) life:3 opponent && _SQUIRRELTOKEN_*2 and!( tap(noevent) )! auto=if type(*|graveyard)~morethan~0 then choice name(Exile card and you gain life) name(Exile card and you gain life) target(*|graveyard) moveto(exile) && life:3 controller auto=if type(*|graveyard)~morethan~0 then choice name(Exile card and opponent gains life) name(Exile card and opponent gains life) target(*|graveyard) moveto(exile) && life:3 opponent text=Choose two -- Target player creates two tapped 1/1 green Squirrel creature tokens. -- Counter target loyalty ability of a planeswalker. -- Exile target card from a graveyard. -- Target player gains 3 life. @@ -79390,25 +121868,16 @@ type=Instant [/card] [card] name=Verdant Confluence -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<3>land[basic]|myLibrary) -auto=choice name(Choose 1, 1, 1) target(<3>*[creature]) counter(1/1,2) -auto=choice name(Choose 1, 1, 2) target(<2>*[creature]) counter(1/1,2) && ability$!name(Return permanent to hand) moveto(myhand) target(*[-sorcery;-instant]|mygraveyard)!$ controller -auto=choice name(Choose 1, 2, 2) target(*[creature]) counter(1/1,2) && ability$!name(Return 2 permanents to hand) moveto(myhand) target(<2>*[-sorcery;-instant]|mygraveyard)!$ controller -auto=choice name(Choose 1, 2, 3) target(*[creature]) counter(1/1,2) && ability$!name(Return permanent to hand) moveto(myhand) target(*[-sorcery;-instant]|mygraveyard)!$ controller && ability$!name(Reveal) reveal:plibrarycount optionone name(choose land card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend!$ controller -auto=choice name(Choose 1, 3, 3) target(*[creature]) counter(1/1,2) && ability$!name(Reveal) reveal:plibrarycount optionone name(choose 2 land cards) target(<2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend!$ controller -auto=choice name(Choose 2, 2, 2) target(<3>*[-sorcery;-instant]|mygraveyard) moveto(myhand) -auto=choice name(Choose 2, 2, 3) target(<2>*[-sorcery;-instant]|mygraveyard) moveto(myhand) && ability$!name(Reveal) reveal:plibrarycount optionone name(choose land card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend!$ controller -auto=choice name(Choose 2, 3, 3) target(*[-sorcery;-instant]|mygraveyard) moveto(myhand) && ability$!name(Reveal) reveal:plibrarycount optionone name(choose 2 land cards) target(<2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend!$ controller -auto=choice name(Choose 3, 3, 3) reveal:plibrarycount optionone name(choose 3 land cards) target(<3>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Choose three. You may choose the same mode more than once. -- Put two +1/+1 counters on target creature. -- Return target permanent card from your graveyard to your hand. -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +auto=thisforeach(variable{3}) ability$!name(Choose one) choice target(*[creature]) counter(1/1,2) _ choice target(*[-sorcery;-instant]|mygraveyard) moveto(hand) _ choice moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))! !$ controller +text=Choose three. You may choose the same mode more than once. -- Put two +1/+1 counters on target creature. -- Return target permanent card from your graveyard to your hand. -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={4}{G}{G} type=Sorcery [/card] [card] name=Verdant Crescendo auto=target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! -auto=ability$!name(Search Nissa, Nature's Artisan) name(Search Nissa, Nature's Artisan) target(Nissa^ Nature's Artisan|mylibrary,mygraveyard) moveto(myhand) and!( shuffle )! !$ controller -text=Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library. +auto=ability$!name(Search Nissa, Nature's Artisan) name(Search Nissa, Nature's Artisan) target(Nissa^ Nature's Artisan|mylibrary,mygraveyard) moveto(hand) and!( shuffle )! !$ controller +text=Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle. mana={3}{G} type=Sorcery [/card] @@ -79418,18 +121887,28 @@ other={3}{G} name(Cast for less) restriction=type(land[basic]|myLibrary)~morethan~0 otherrestriction=type(land[basic]|myLibrary)~morethan~0 auto=ifnot paid(alternative) then if type(land[basic]|myLibrary)~morethan~1 then ability$!name(Put 2 lands in play) name(Put 2 lands in play) target(<2>land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller -auto=ifnot paid(alternative) then if type(land[basic]|myLibrary)~morethan~3 then ability$!name(Put 2 lands in your hand) name(Put 2 lands in your hand) target(<2>land[basic]|mylibrary) moveto(myhand)!$ controller -auto=ifnot paid(alternative) then if type(land[basic]|myLibrary)~equalto~3 then ability$!name(Put 1 land in your hand) name(Put 1 land in your hand) target(land[basic]|mylibrary) moveto(myhand)!$ controller +auto=ifnot paid(alternative) then if type(land[basic]|myLibrary)~morethan~3 then ability$!name(Put 2 lands in your hand) name(Put 2 lands in your hand) target(<2>land[basic]|mylibrary) moveto(hand)!$ controller +auto=ifnot paid(alternative) then if type(land[basic]|myLibrary)~equalto~3 then ability$!name(Put 1 land in your hand) name(Put 1 land in your hand) target(land[basic]|mylibrary) moveto(hand)!$ controller auto=ifnot paid(alternative) then if type(land[basic]|myLibrary)~equalto~1 then ability$!name(Put 1 land in play) name(Put 1 land in play) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller auto=if paid(alternative) then ability$!name(Put 1 land in opponent battlefield) name(Put 1 land in opponent battlefield) target(land[basic]|mylibrary) moveto(opponentbattlefield) and!( tap(noevent) )! !$ controller auto=if paid(alternative) then if type(land[basic]|myLibrary)~equalto~2 then ability$!name(Put 1 land in play) name(Put 1 land in play) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller auto=if paid(alternative) then if type(land[basic]|myLibrary)~morethan~2 then ability$!name(Put 2 lands in play) name(Put 2 lands in play) target(<2>land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller -auto=if paid(alternative) then if type(land[basic]|myLibrary)~morethan~3 then ability$!name(Put 1 land in your hand) name(Put 1 land in your hand) target(land[basic]|mylibrary) moveto(myhand)!$ controller +auto=if paid(alternative) then if type(land[basic]|myLibrary)~morethan~3 then ability$!name(Put 1 land in your hand) name(Put 1 land in your hand) target(land[basic]|mylibrary) moveto(hand)!$ controller text=You may pay {3}{G} rather than pay this spell's mana cost. -- Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle. mana={5}{G} type=Sorcery [/card] [card] +name=Verdant Outrider +auto={1}{G}:cantbeblockedby(power<=2) ueot +text={1}{G}: Verdant Outrider can't be blocked by creatures with power 2 or less this turn. +mana={2}{G} +type=Creature +subtype=Human Knight +power=4 +toughness=2 +[/card] +[card] name=Verdant Rebirth target=creature auto=transforms((,newability[handdeath])) ueot @@ -79442,7 +121921,7 @@ type=Instant name=Verdant Sun's Avatar auto=life:toughness controller auto=@movedto(creature|mybattlefield):all(trigger[to]) transforms((,newability[life:toughness])) ueot -text=Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. +text=Whenever Verdant Sun's Avatar or another creature enters under your control, you gain life equal to that creature's toughness. mana={5}{G}{G} type=Creature subtype=Dinosaur Avatar @@ -79456,7 +121935,7 @@ auto=this(variable{type:land:opponentbattlefieldminustype:land:mybattlefieldplus text=First strike -- You may look at the top card of your library any time. -- As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.) mana={2}{W} type=Creature -subtype=Human Scout +subtype=Human Scout Ranger power=3 toughness=3 [/card] @@ -79473,7 +121952,7 @@ name=Verix Bladewing abilities=flying kicker={3} auto=if paid(kicker) then create(Karox Bladewing:creature legendary dragon:4/4:red:dragon:flying) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Flying -- When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Flying -- When Verix Bladewing enters, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. mana={2}{R}{R} type=Legendary Creature subtype=Dragon @@ -79501,12 +121980,34 @@ power=2 toughness=2 [/card] [card] +name=Vernal Sovereign +auto=create(Elemental) +auto=_ATTACKING_create(Elemental) +text=Whenever Vernal Sovereign enters or attacks, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." +mana={4}{G}{W} +type=Creature +subtype=Elemental Elk +power=4 +toughness=4 +[/card] +[card] +name=Vertex Paladin +abilities=flying +anyzone=type:creature:myBattlefield/type:creature:myBattlefield cdaactive +text=Flying -- Vertex Paladin's power and toughness are each equal to the number of creatures you control. +color=white,blue +type=Creature +subtype=Angel Knight +power=* +toughness=* +[/card] +[card] name=Vesperlark abilities=flying other={1}{W} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):target(creature[power<=1]|mygraveyard) moveTo(mybattlefield) auto=alternative sacrifice -text=Flying -- When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. -- Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. -- Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={2}{W} type=Creature subtype=Elemental @@ -79514,12 +122015,35 @@ power=2 toughness=1 [/card] [card] +name=Vessel of the All-Consuming +abilities=trample +auto=@damaged(player) from(this):name(Put 1/1 counter) counter(1/1) +auto=@damaged(*|battlefield) from(this):name(Put 1/1 counter) counter(1/1) +auto=@damageof(player) from(this) restriction{compare(thatmuch)~morethan~9}:name(You lose the game) name(You lose the game) wingame opponent +auto=@damagefoeof(player) from(this) restriction{compare(thatmuch)~morethan~9}:name(Opponent loses the game) name(Opponent loses the game) wingame controller +text=Trample -- Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it. -- Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game. +color=black,red +type=Enchantment Creature +subtype=Ogre Shaman +power=3 +toughness=3 +[/card] +[card] +name=Vesuvan Drifter +abilities=flying,showfromtoplibrary +aicode=activate transforms((,newability[all(creature[zpos=1]|mylibrary) copy and!( all(this) transforms((,flying,newability[phaseaction[end once] flip(Vesuvan Drifter) undocpy])) ueot )!])) oneshot +auto=@each combatbegins:may name(Reveal top card) reveal:1 optionone name(Copy revealed creature) target(creature|reveal) moveto(mylibrary) and!( becomes(tobecopied) ueot )! optiononeend optiontwo target(*|reveal) moveto(mylibrary) optiontwoend afterrevealed all(tobecopied|mylibrary) copy and!( all(this) transforms((,flying,newability[phaseaction[end once] flip(Vesuvan Drifter) undocpy])) ueot )! afterrevealedend revealend +text=Flying -- You may look at the top card of your library any time. -- At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, Vesuvan Drifter becomes a copy of that card until end of turn, except it has flying. +mana={2}{U} +type=Creature +subtype=Shapeshifter +power=2 +toughness=4 +[/card] +[card] name=Veteran Adventurer -abilities=vigilance -autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -auto=becomes(Cleric Rogue Warrior Wizard) +abilities=vigilance,affinityparty +auto=becomes(Cleric Rogue Warrior Wizard) forever text=Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard. -- This spell costs {1} less to cast for each creature in your party. -- Vigilance mana={5}{G} type=Creature @@ -79528,9 +122052,20 @@ power=5 toughness=5 [/card] [card] +name=Veteran Beastrider +auto=@each my end:untap all(creature|myBattlefield) +auto={2}{G}{W}:all(creature|myBattlefield) 1/1 +text=At the beginning of your end step, untap each creature you control. -- {2}{G}{W}: Creatures you control get +1/+1 until end of turn. +mana={1}{G}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=4 +[/card] +[card] name=Veteran Charger auto=name(Choose creature in hand) target(creature|myhand) counter(2/2,1,PerpetualPT) -text=When Veteran Charger enters the battlefield, choose a creature card in your hand. It perpetually gets +2/+2. +text=When Veteran Charger enters, choose a creature card in your hand. It perpetually gets +2/+2. mana={2}{G} type=Creature subtype=Centaur Soldier @@ -79540,7 +122075,7 @@ toughness=2 [card] name=Veteran Dungeoneer auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot -text=When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) +text=When Veteran Dungeoneer enters, venture into the dungeon. (Enter the first room or advance to the next room.) mana={3}{W} type=Creature subtype=Human Warrior @@ -79559,9 +122094,45 @@ power=2 toughness=1 [/card] [card] +name=Veteran Guardmouse +auto=_VALIANT_ transforms((,newability[1/0],first strike,newability[_SCRY1_])) ueot +text=Valiant - Whenever Veteran Guardmouse becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) +mana={3}{RW} +type=Creature +subtype=Mouse Soldier +power=3 +toughness=4 +[/card] +[card] +name=Veteran Soldier +auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@combat(attacking) source(this):create(Soldier:Creature Soldier:1/1:white:battleready)])) +text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent." +mana={1}{W} +type=Legendary Enchantment +subtype=Background +[/card] +[card] +name=Veteran's Powerblade +auto=teach(creature) 2/0 +auto={W}:equip target(Soldier) +auto={2}:equip +text=Equipped creature gets +2/+0. -- Equip Soldier {W} -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Vexing Bauble +auto=@movedTo(*|stack):name(Counter if no mana spent) all(trigger[to]) name(Counter if no mana spent) transforms((,newability[if compare(totmanaspent)~equalto~0 then name(Counter spell) name(Counter spell) ability$!name(Counter spell) name(Counter spell) target(*|stack) fizzle!$ opponent])) oneshot +auto={1}{T}{S}:draw:1 +text=Whenever a player casts a spell, if no mana was spent to cast it, counter that spell. -- {1}, {T}, Sacrifice Vexing Bauble: Draw a card. +mana={1} +type=Artifact +[/card] +[card] name=Vexing Devil -auto=ability$!choice name(Do nothing) donothing _ choice name(Damage and sacrifice) damage:4 controller && sacrifice notatarget(Vexing Devil|opponentbattlefield)!$ opponent -text=When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. +auto=ability$!choice name(Do nothing) donothing _ choice name(Damage and sacrifice) damage:4 controller && sacrifice notaTarget(Vexing Devil|opponentbattlefield)!$ opponent +text=When Vexing Devil enters, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. mana={R} type=Creature subtype=Devil @@ -79579,6 +122150,19 @@ power=2 toughness=2 [/card] [card] +name=Vexing Puzzlebox +auto=@dierolled(*|mybattlefield) from(controller):name(Put charge counter) counter(0/0,lastrollresult,Charge) +auto={T}:name(Add white and roll d20) rolld20 20 winability add{W} winabilityend loseability add{W} loseabilityend rolld20end +auto={T}:name(Add blue and roll d20) rolld20 20 winability add{U} winabilityend loseability add{U} loseabilityend rolld20end +auto={T}:name(Add black and roll d20) rolld20 20 winability add{B} winabilityend loseability add{B} loseabilityend rolld20end +auto={T}:name(Add red and roll d20) rolld20 20 winability add{R} winabilityend loseability add{R} loseabilityend rolld20end +auto={T}:name(Add green and roll d20) rolld20 20 winability add{G} winabilityend loseability add{G} loseabilityend rolld20end +auto={T}{C(0/0,-100,Charge)}:name(Search artifact) target(artifact|mylibrary) moveto(mybattlefield) and!( shuffle )! +text=Whenever you roll one or more dice, put a number of charge counters on Vexing Puzzlebox equal to the result. -- {T}: Add one mana of any color. Roll a d20. -- {T}, Remove 100 charge counters from Vexing Puzzlebox: Search your library for an artifact card, put that card onto the battlefield, then shuffle. +mana={3} +type=Artifact +[/card] +[card] name=Vexing Shusher abilities=nofizzle auto={RG}: target(*[-land]|stack) nofizzle @@ -79592,6 +122176,7 @@ toughness=2 [card] name=Veyran, Voice of Duality auto=@movedto(*[instant;sorcery]|mystack):1/1 ueot +auto=@movedto(*[instant;sorcery]|mystack):1/1 ueot text=Magecraft - Whenever you cast or copy an instant or sorcery spell, Veyran, Voice of Duality gets +1/+1 until end of turn. -- If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. mana={1}{U}{R} type=Legendary Creature @@ -79600,6 +122185,17 @@ power=2 toughness=2 [/card] [card] +name=Vhal, Candlekeep Researcher +abilities=vigilance,backgroundpartner +auto={T}:name(Add mana) thisforeach(variable{type:toughness}>0) add{C} +text=Vigilance -- {T}: Add an amount of {C} equal to Vhal, Candlekeep Researcher's toughness. This mana can't be spent to cast spells from your hand. -- Choose a Background (You can have a Background as a second commander.) +mana={3}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] name=Vial Smasher the Fierce abilities=partner auto=@movedto(*[-land;manacost=1]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:1 opponent _ choice name(Damage planeswalker) damage:1 target(planeswalker|opponentBattlefield)!$ controller @@ -79622,7 +122218,7 @@ auto=@movedto(*[-land;manacost=17]|mystack) restriction{thisturn(*|mystack)~less auto=@movedto(*[-land;manacost=18]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:18 opponent _ choice name(Damage planeswalker) damage:18 target(planeswalker|opponentBattlefield)!$ controller auto=@movedto(*[-land;manacost=19]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:19 opponent _ choice name(Damage planeswalker) damage:19 target(planeswalker|opponentBattlefield)!$ controller auto=@movedto(*[-land;manacost>=20]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:20 opponent _ choice name(Damage planeswalker) damage:20 target(planeswalker|opponentBattlefield)!$ controller -text=Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to that player or a planeswalker that player controls. -- Partner (You can have two commanders if both have partner.) +text=Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's mana value to that player or a planeswalker that player controls. -- Partner (You can have two commanders if both have partner.) mana={1}{B}{R} type=Legendary Creature subtype=Goblin Berserker @@ -79630,64 +122226,108 @@ power=2 toughness=3 [/card] [card] +name=Vial Smasher, Gleeful Grenadier +auto=@movedTo(other Assassin,Mercenary,Pirate,Rogue,Warlock|myBattlefield):damage:1 target(opponent) +text=Whenever another outlaw enters under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) +mana={B}{R} +type=Legendary Creature +subtype=Goblin Mercenary +power=3 +toughness=2 +[/card] +[card] +name=Viashino Branchrider +abilities=haste +kicker={2}{G} +auto=if paid(kicker) then counter(1/1,2) +auto={2}{R}:2/0 ueot +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- Haste -- If Viashino Branchrider was kicked, it enters with two +1/+1 counters on it. -- {2}{R}: Viashino Branchrider gets +2/+0 until end of turn. +mana={R} +type=Creature +subtype=Lizard Warrior +power=1 +toughness=1 +[/card] +[card] name=Viashino Lashclaw -auto={T}{D(*|myHand)}:all(creature|myBattlefield) transforms((,newability[haste])) ueot +auto={T}{D(*|myHand)}:all(creature|myBattlefield) transforms((,haste)) ueot text={T}, Discard a card: Creatures you control gain haste until end of turn. mana={1}{R} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=2 toughness=2 [/card] [card] name=Viashino Pyromancer auto=damage:2 target(player) -text=When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker. +text=When Viashino Pyromancer enters, it deals 2 damage to target player or planeswalker. mana={1}{R} type=Creature -subtype=Viashino Wizard +subtype=Lizard Wizard power=2 toughness=1 [/card] [card] name=Viashino Sandsprinter abilities=trample,haste -auto=@each endofturn moveTo(ownerHand) +auto=@each end:moveTo(hand) autohand={R}{cycle}:name(cycling) draw:1 text=Trample, haste -- At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.) -- Cycling {R} ({R}, Discard this card: Draw a card.) mana={1}{R}{R} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=4 toughness=1 [/card] [card] +name=Vicious Battlerager +auto=_INITIATIVE_CONTROLLER_ +auto=@combat(blocked) source(this) from(creature|opponentbattlefield):name(Deal 5 damage) damage:5 opponent +text=When Vicious Battlerager enters, you take the initiative. -- Spiked Retribution - Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life. +mana={3}{B} +type=Creature +subtype=Dwarf Barbarian +power=1 +toughness=5 +[/card] +[card] name=Vicious Betrayal -auto=if type(*[creature]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && target(creature) 2/2 ueot -auto=if type(*[creature]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 creatures) ability$!sacrifice notatarget(<2>creature|mybattlefield)!$ controller && target(creature) 4/4 ueot -auto=if type(*[creature]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 creatures) ability$!sacrifice notatarget(<3>creature|mybattlefield)!$ controller && target(creature) 6/6 ueot -auto=if type(*[creature]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 creatures) ability$!sacrifice notatarget(<4>creature|mybattlefield)!$ controller && target(creature) 8/8 ueot -auto=if type(*[creature]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 creatures) ability$!sacrifice notatarget(<5>creature|mybattlefield)!$ controller && target(creature) 10/10 ueot -auto=if type(*[creature]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 creatures) ability$!sacrifice notatarget(<6>creature|mybattlefield)!$ controller && target(creature) 12/12 ueot -auto=if type(*[creature]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 creatures) ability$!sacrifice notatarget(<7>creature|mybattlefield)!$ controller && target(creature) 14/14 ueot -auto=if type(*[creature]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 creatures) ability$!sacrifice notatarget(<8>creature|mybattlefield)!$ controller && target(creature) 16/16 ueot -auto=if type(*[creature]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 creatures) ability$!sacrifice notatarget(<9>creature|mybattlefield)!$ controller && target(creature) 18/18 ueot -auto=if type(*[creature]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 creatures) ability$!sacrifice notatarget(<10>creature|mybattlefield)!$ controller && target(creature) 20/20 ueot -auto=if type(*[creature]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 creatures) ability$!sacrifice notatarget(<11>creature|mybattlefield)!$ controller && target(creature) 22/22 ueot -auto=if type(*[creature]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 creatures) ability$!sacrifice notatarget(<12>creature|mybattlefield)!$ controller && target(creature) 24/24 ueot -auto=if type(*[creature]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 creatures) ability$!sacrifice notatarget(<13>creature|mybattlefield)!$ controller && target(creature) 26/26 ueot -auto=if type(*[creature]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 creatures) ability$!sacrifice notatarget(<14>creature|mybattlefield)!$ controller && target(creature) 28/28 ueot -auto=if type(*[creature]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 creatures) ability$!sacrifice notatarget(<15>creature|mybattlefield)!$ controller && target(creature) 30/30 ueot -auto=if type(*[creature]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 creatures) ability$!sacrifice notatarget(<16>creature|mybattlefield)!$ controller && target(creature) 32/32 ueot -auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 creatures) ability$!sacrifice notatarget(<17>creature|mybattlefield)!$ controller && target(creature) 34/34 ueot -auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creatures) ability$!sacrifice notatarget(<18>creature|mybattlefield)!$ controller && target(creature) 36/36 ueot -auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creatures) ability$!sacrifice notatarget(<19>creature|mybattlefield)!$ controller && target(creature) 38/38 ueot -auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creatures) ability$!sacrifice notatarget(<20>creature|mybattlefield)!$ controller && target(creature) 40/40 ueot +auto=if type(*[creature]|myBattlefield)~morethan~0 then choice name(Sacrifice 1 creature) ability$!sacrifice notaTarget(creature|mybattlefield)!$ controller && target(creature) 2/2 ueot +auto=if type(*[creature]|myBattlefield)~morethan~1 then choice name(Sacrifice 2 creatures) ability$!sacrifice notaTarget(<2>creature|mybattlefield)!$ controller && target(creature) 4/4 ueot +auto=if type(*[creature]|myBattlefield)~morethan~2 then choice name(Sacrifice 3 creatures) ability$!sacrifice notaTarget(<3>creature|mybattlefield)!$ controller && target(creature) 6/6 ueot +auto=if type(*[creature]|myBattlefield)~morethan~3 then choice name(Sacrifice 4 creatures) ability$!sacrifice notaTarget(<4>creature|mybattlefield)!$ controller && target(creature) 8/8 ueot +auto=if type(*[creature]|myBattlefield)~morethan~4 then choice name(Sacrifice 5 creatures) ability$!sacrifice notaTarget(<5>creature|mybattlefield)!$ controller && target(creature) 10/10 ueot +auto=if type(*[creature]|myBattlefield)~morethan~5 then choice name(Sacrifice 6 creatures) ability$!sacrifice notaTarget(<6>creature|mybattlefield)!$ controller && target(creature) 12/12 ueot +auto=if type(*[creature]|myBattlefield)~morethan~6 then choice name(Sacrifice 7 creatures) ability$!sacrifice notaTarget(<7>creature|mybattlefield)!$ controller && target(creature) 14/14 ueot +auto=if type(*[creature]|myBattlefield)~morethan~7 then choice name(Sacrifice 8 creatures) ability$!sacrifice notaTarget(<8>creature|mybattlefield)!$ controller && target(creature) 16/16 ueot +auto=if type(*[creature]|myBattlefield)~morethan~8 then choice name(Sacrifice 9 creatures) ability$!sacrifice notaTarget(<9>creature|mybattlefield)!$ controller && target(creature) 18/18 ueot +auto=if type(*[creature]|myBattlefield)~morethan~9 then choice name(Sacrifice 10 creatures) ability$!sacrifice notaTarget(<10>creature|mybattlefield)!$ controller && target(creature) 20/20 ueot +auto=if type(*[creature]|myBattlefield)~morethan~10 then choice name(Sacrifice 11 creatures) ability$!sacrifice notaTarget(<11>creature|mybattlefield)!$ controller && target(creature) 22/22 ueot +auto=if type(*[creature]|myBattlefield)~morethan~11 then choice name(Sacrifice 12 creatures) ability$!sacrifice notaTarget(<12>creature|mybattlefield)!$ controller && target(creature) 24/24 ueot +auto=if type(*[creature]|myBattlefield)~morethan~12 then choice name(Sacrifice 13 creatures) ability$!sacrifice notaTarget(<13>creature|mybattlefield)!$ controller && target(creature) 26/26 ueot +auto=if type(*[creature]|myBattlefield)~morethan~13 then choice name(Sacrifice 14 creatures) ability$!sacrifice notaTarget(<14>creature|mybattlefield)!$ controller && target(creature) 28/28 ueot +auto=if type(*[creature]|myBattlefield)~morethan~14 then choice name(Sacrifice 15 creatures) ability$!sacrifice notaTarget(<15>creature|mybattlefield)!$ controller && target(creature) 30/30 ueot +auto=if type(*[creature]|myBattlefield)~morethan~15 then choice name(Sacrifice 16 creatures) ability$!sacrifice notaTarget(<16>creature|mybattlefield)!$ controller && target(creature) 32/32 ueot +auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 17 creatures) ability$!sacrifice notaTarget(<17>creature|mybattlefield)!$ controller && target(creature) 34/34 ueot +auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creatures) ability$!sacrifice notaTarget(<18>creature|mybattlefield)!$ controller && target(creature) 36/36 ueot +auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creatures) ability$!sacrifice notaTarget(<19>creature|mybattlefield)!$ controller && target(creature) 38/38 ueot +auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creatures) ability$!sacrifice notaTarget(<20>creature|mybattlefield)!$ controller && target(creature) 40/40 ueot text=As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures. -- Target creature gets +2/+2 until end of turn for each creature sacrificed this way. mana={3}{B}{B} type=Sorcery [/card] [card] +name=Vicious Clown +auto=@movedto(other creature[power<=2]|mybattlefield):2/0 ueot +text=Whenever another creature you control with power 2 or less enters, Vicious Clown gets +2/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Human Clown +power=2 +toughness=3 +[/card] +[card] name=Vicious Conquistador auto=_ATTACKING_life:-1 opponent text=Whenever Vicious Conquistador attacks, each opponent loses 1 life. @@ -79699,10 +122339,10 @@ toughness=2 [/card] [card] name=Vicious Offering -kicker={S(creature|myBattlefield)} +other={1}{B}{S(creature|myBattlefield)} name(kicker) +otherrestriction=type(creature|mybattlefield)~morethan~0 target=creature -auto=-2/-2 -auto=if paid(kicker) then -3/-3 +auto=if paid(alternative) then -5/-5 else -2/-2 text=Kicker'sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) -- Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead. mana={1}{B} type=Instant @@ -79712,12 +122352,23 @@ name=Vicious Rumors auto=damage:1 opponent auto=life:1 controller auto=deplete:1 opponent -auto=ability$!name(Discard a card) notatarget(*|myhand) reject!$ opponent +auto=ability$!name(Discard a card) notaTarget(*|myhand) reject!$ opponent text=Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life. mana={B} type=Sorcery [/card] [card] +name=Viconia, Drow Apostate +abilities=backgroundpartner +auto=@each my upkeep restriction{type(creature|mygraveyard)~morethan~3}:moverandom(creature) from(mygraveyard) to(myhand) +text=At the beginning of your upkeep, if there are four or more creature cards in your graveyard, return a creature card at random from your graveyard to your hand. -- Choose a Background (You can have a Background as a second commander.) +mana={2}{B} +type=Legendary Creature +subtype=Elf Cleric +power=2 +toughness=3 +[/card] +[card] name=Victimize target=<2>*[creature]|mygraveyard auto=moveto(mybattlefield) and!(tap(noevent))! @@ -79727,15 +122378,16 @@ type=Sorcery [/card] [card] name=Victory Chimes -auto=@each upkeep:untap -auto={T}:target(player) add{c} +auto=@each opponent upkeep:untap +auto={T}:Add{C} +auto={T}:name(Opponent adds c) name(Opponent adds c) Add{C} opponent text=Untap Victory Chimes during each other player's untap step. -- {T}: A player of your choice adds {C}. mana={3} type=Artifact [/card] [card] name=Victory's Envoy -auto=@each my upkeep:counter(1/1,1) all(other creature|myBattlefield) +auto=@each my upkeep:counter(1/1) all(other creature|myBattlefield) text=At the beginning of your upkeep, put a +1/+1 counter on each other creature you control. mana={3}{W}{W} type=Creature @@ -79747,14 +122399,14 @@ toughness=3 name=View from Above target=creature auto=flying ueot -auto=if type(*[white]|mybattlefield)~morethan~0 then moveto(myhand) all(this) +auto=if type(*[white]|mybattlefield)~morethan~0 then moveto(hand) all(this) text=Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. mana={1}{U} type=Instant [/card] [card] name=Vigil for the Lost -auto=@movedTo(creature|graveyard) from(mybattlefield):may pay({x}) name(Pay X) life:X controller +auto=@movedTo(creature|graveyard) from(mybattlefield):pay({x}) name(Pay X) life:X controller text=Whenever a creature you control dies, you may pay {X}. If you do, you gain X life. mana={3}{W} type=Enchantment @@ -79772,8 +122424,8 @@ toughness=5 [card] name=Vigorspore Wurm abilities=oneblocker -auto=foreach(creature|mygraveyard) target(creature) 1/1 && vigilance ueot -text=Undergrowth - When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. -- Vigorspore Wurm can't be blocked by more than one creature. +auto=target(creature) transforms((,vigilance,newability[type:creature:mygraveyard/type:creature:mygraveyard])) ueot +text=Undergrowth - When Vigorspore Wurm enters, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. -- Vigorspore Wurm can't be blocked by more than one creature. mana={5}{G} type=Creature subtype=Wurm @@ -79781,10 +122433,22 @@ power=6 toughness=4 [/card] [card] +name=Vihaan, Goldwaker +auto=lord(other Assassin,Mercenary,Pirate,Rogue,Warlock|myBattlefield) vigilance +auto=lord(other Assassin,Mercenary,Pirate,Rogue,Warlock|myBattlefield) haste +auto=@each my combatbegins:may all(treasure|myBattlefield) transforms((Construct Assassin artifact Creature,setpower=3,settoughness=3)) ueot +text=Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) -- At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn. +mana={R}{W}{B} +type=Legendary Creature +subtype=Dwarf Warlock +power=3 +toughness=3 +[/card] +[card] name=Vile Entomber abilities=deathtouch auto=name(Search library) target(*|mylibrary) moveto(myGraveyard) and!( shuffle )! -text=Deathtouch -- When Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle. +text=Deathtouch -- When Vile Entomber enters, search your library for a card, put that card into your graveyard, then shuffle. mana={2}{B}{B} type=Creature subtype=Zombie Warlock @@ -79804,10 +122468,21 @@ power=0 toughness=4 [/card] [card] +name=Vile Mutilator +abilities=flying,trample +auto=ability$!notaTarget(enchantment[-token]|myBattlefield) sacrifice !$ opponent && ability$!notaTarget(creature[-token]|myBattlefield) sacrifice !$ opponent +text=As an additional cost to cast this spell, sacrifice a creature or enchantment. -- Flying, trample -- When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment, then sacrifices a nontoken creature. +mana={5}{B}{B}{S(*[creature;enchantment]|mybattlefield)} +type=Creature +subtype=Demon +power=6 +toughness=5 +[/card] +[card] name=Vilespawn Spider abilities=reach auto=@each my upkeep:name(Mill a card) deplete:1 controller -auto={2}{G}{U}{T}{S}:name(Create Spiders) token(Insect Tok)*type:creature:mygraveyard asSorcery +auto={2}{G}{U}{T}{S}:name(Create Spiders) _INSECTTOKEN_*type:creature:mygraveyard asSorcery text=Reach -- At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.) -- {2}{G}{U}, {T}, Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery. mana={G}{U} type=Creature @@ -79819,7 +122494,7 @@ toughness=3 name=Vilis, Broker of Blood abilities=flying auto={B}{L:2}:-1/-1 target(creature) ueot -auto=@damageof(player):draw:thatmuch controller +auto=@lifelostof(player):draw:thatmuch controller text=Flying -- {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. -- Whenever you lose life, draw that many cards. (Damage causes loss of life.) mana={5}{B}{B}{B} type=Legendary Creature @@ -79863,14 +122538,31 @@ toughness=3 [/card] [card] name=Villainous Wealth -auto=name(Look) reveal:x revealzone(opponentlibrary) optionone name(exile a card) target(X|reveal) moveto(ownerexile) optiononeend optiontwo target(<60>*|reveal) moveto(ownerlibrary) optiontwoend optionthree canplayfromexile castcard(normal) target(*|opponentExile) optionthreeend revealend -text=Target opponent exiles the top X cards of their library. You may cast any number of spells with converted mana cost X or less from among them without paying their mana costs. +auto=name(Look) reveal:x revealzone(opponentlibrary) optionone name(exile a card) target(*|reveal) moveto(opponentexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo all(*|reveal) moveto(ownerexile) optiontwoend afterrevealed name(Cast from exile) all(tobecast|opponentexile) activate castcard(normal) afterrevealedend revealend +text=Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs. mana={X}{B}{G}{U} type=Sorcery [/card] [card] +name=Vindictive Flamestoker +auto=@movedTo(*[-creature]|mystack):counter(0/0,1,oil) +auto=this(counter{0/0.1.oil}<1) {6}{R}{S}:reject all(*|myhand) && draw:4 +auto=this(counter{0/0.1.oil}=1) {5}{R}{S}:reject all(*|myhand) && draw:4 +auto=this(counter{0/0.1.oil}=2) {4}{R}{S}:reject all(*|myhand) && draw:4 +auto=this(counter{0/0.1.oil}=3) {3}{R}{S}:reject all(*|myhand) && draw:4 +auto=this(counter{0/0.1.oil}=4) {2}{R}{S}:reject all(*|myhand) && draw:4 +auto=this(counter{0/0.1.oil}=5) {1}{R}{S}:reject all(*|myhand) && draw:4 +auto=this(counter{0/0.1.oil}=6) {R}{S}:reject all(*|myhand) && draw:4 +text=Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker. -- {6}{R}, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on Vindictive Flamestoker. +mana={R} +type=Creature +subtype=Phyrexian Wizard +power=1 +toughness=2 +[/card] +[card] name=Vindictive Lich -auto=_DIES_name(Choose one) name(Choose one) emblem transforms((,newability[choice name(Opponent sacrifices a creature) ability$!name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent],newability[choice name(Opponent discards 2 cards) ability$!name(Discards 2 cards) notatarget(<2>*|myhand) reject!$ opponent],newability[choice name(Opponent looses 5 life) life:-5 opponent])) ueot +auto=_DIES_name(Choose one) name(Choose one) emblem transforms((,newability[choice name(Opponent sacrifices a creature) ability$!name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent],newability[choice name(Opponent discards 2 cards) ability$!name(Discards 2 cards) notaTarget(<2>*|myhand) reject!$ opponent],newability[choice name(Opponent looses 5 life) life:-5 opponent])) ueot text=When Vindictive Lich dies, choose one or more. Each mode must target a different player. -- Target opponent sacrifices a creature. -- Target opponent discards two cards. -- Target opponent loses 5 life. mana={3}{B} type=Creature @@ -79890,7 +122582,7 @@ toughness=3 [/card] [card] name=Vine Gecko -auto=@movedTo(*[kicked>=1]|myStack):name(Put a +1/+1 counter) counter(1/1,1) all(this) +auto=@movedTo(*[kicked>=1]|myStack):name(Put a +1/+1 counter) counter(1/1) all(this) auto=@movedTo(*[kicked>=1]|myStack) turnlimited:add{1} text=The first kicked spell you cast each turn costs {1} less to cast.. -- Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko. mana={1}{G} @@ -79901,7 +122593,7 @@ toughness=2 [/card] [card] name=Vine Mare -abilities=opponentshroud +abilities=hexproof auto=cantbeblockedby(creature[black]) text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Vine Mare can't be blocked by black creatures. mana={2}{G}{G} @@ -79915,13 +122607,24 @@ name=Vineglimmer Snarl auto=if type(*[forest;island]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{G} auto={T}:Add{U} -text=As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped. -- {T}: Add {G} or {U}. +text=As Vineglimmer Snarl enters, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters tapped. -- {T}: Add {G} or {U}. type=Land [/card] [card] +name=Vinereap Mentor +auto=_FOOD_ +auto=_DIES__FOOD_ +text=When Vinereap Mentor enters or dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={B}{G} +type=Creature +subtype=Squirrel Druid +power=3 +toughness=2 +[/card] +[card] name=Vineshaper Mystic -auto=target(merfolk|mybattlefield) counter(1/1,1) -text=When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. +auto=target(merfolk|mybattlefield) counter(1/1) +text=When Vineshaper Mystic enters, put a +1/+1 counter on each of up to two target Merfolk you control. mana={2}{G} type=Creature subtype=Merfolk Shaman @@ -79929,10 +122632,21 @@ power=1 toughness=3 [/card] [card] +name=Vineshaper Prodigy +kicker={1}{U} +auto=if paid(kicker) then name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Vineshaper Prodigy enters, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] name=Vintara Elephant abilities=trample auto={3}:-trample ueot -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 3) pay[[{3}]] name(Pay 3) notatarget(Vintara Elephant[trample]|opponentBattlefield) -trample ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 3) pay[[{3}]] name(Pay 3) notaTarget(Vintara Elephant[trample]|opponentBattlefield) -trample ueot?donothing!$ opponent])) forever text=Trample -- {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability. mana={4}{G} type=Creature @@ -79943,7 +122657,7 @@ toughness=3 [card] name=Violent Eruption abilities=madness -auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller +auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller autoexile=restriction{discarded} pay({1}{R}{R}) name(pay {1}{R}{R} to cast) activate name(pay {1}{R}{R} to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. -- Madness {1}{R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{R}{R}{R} @@ -79960,12 +122674,62 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Violent Urge +target=creature +auto=1/0 +auto=first strike +auto=if delirium then double strike +text=Target creature gets +1/+0 and gains first strike until end of turn. -- Delirium - If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Viral Spawning +abilities=poisontoxic +auto=token(Phyrexian Beast,Creature Phyrexian Beast,3/3,green,poisontoxic) +otherrestriction=compare(opponentpoisoncount)~morethan~2 +flashback={2}{G} +text=Create a 3/3 green Phyrexian Beast creature token with toxic 1. (Players dealt combat damage by it also get a poison counter.) -- Corrupted - As long as an opponent has three or more poison counters and Viral Spawning is in your graveyard, it has flashback {2}{G}. (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Viridescent Bog +auto={1}{T}:Add{B}{G} +text={1}, {T}: Add {B}{G}. +type=Land +[/card] +[card] +name=Virtue of Loyalty +abilities=adventure +other={1}{W} name(Adventure Ardenvale Fealty) +auto=if paid(alternative) then _KNIGHTTOKEN_ +auto=if paid(alternative) then _ADVENTURE_ +auto=@each my end:untap all(creature|myBattlefield) +auto=@each my end:counter(1/1) all(creature|myBattlefield) +text=Ardenvale Fealty -- {1}{W} Instant -- Adventure -- Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.) -- At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] +name=Virtue of Persistence +abilities=adventure +other={1}{B} name(Adventure Locthwain Scorn) +auto=if paid(alternative) then target(creature) -3/-3 ueot +auto=if paid(alternative) then life:2 +auto=if paid(alternative) then _ADVENTURE_ +auto=@each my upkeep:target(creature|graveyard) moveto(mybattlefield) +text=Adventre Locthwain Scorn Target creature gets -3/-3 until end of turn. You gain 2 life. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. +mana={5}{B}{B} +type=Enchantment +[/card] +[card] name=Virtus the Veiled abilities=deathtouch,partner partner=Gorm the Great auto=_PARTNER_ auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent -text=Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up. +text=Partner with Gorm the Great (When this creature enters, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up. mana={2}{B} type=Legendary Creature subtype=Azra Assassin @@ -79974,7 +122738,7 @@ toughness=1 [/card] [card] name=Virtus's Maneuver -auto=ability$!name(Return to hand) name(Return to hand) target(creature|mygraveyard) moveto(ownerhand)!$ opponent +auto=ability$!name(Return to hand) name(Return to hand) target(creature|mygraveyard) moveto(hand)!$ auto=ability$!name(Sacrifice creature) name(Sacrifice creature) target(creature|mybattlefield) sacrifice!$ opponent text=For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control. mana={2}{B} @@ -79983,23 +122747,68 @@ type=Sorcery [card] name=Virulent Wound target=creature -auto=counter(-1/-1) -auto=transforms((,newability[@movedto(this|mygraveyard):alterpoison:1 controller])) ueot +auto=transforms((,newability[@movedto(this|graveyard):alterpoison:1 controller])) ueot +auto=choice counter(-1/-1) text=Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter. mana={B} type=Instant [/card] [card] +name=Virus Beetle +auto=ability$!name(discard) reject notaTarget(*|myhand)!$ opponent +text=When Virus Beetle enters, each opponent discards a card. +mana={1}{B} +type=Artifact Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] +name=Visage Bandit +auto=may notaTarget(creature|myBattlefield) copy and!( transforms((Shapeshifter Rogue)) forever )! +autohand={2}{U}:_PLOT_ +autoexile=_PLOTCAST_ +text=You may have Visage Bandit enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. -- Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +mana={3}{U} +type=Creature +subtype=Shapeshifter Rogue +power=2 +toughness=2 +[/card] +[card] name=Visage of Bolas -auto=may moveto(myhand) target(Nicol Bolas^ the Deceiver|mylibrary,mygraveyard) and!( shuffle )! +auto=may moveto(hand) target(Nicol Bolas^ the Deceiver|mylibrary,mygraveyard) auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text=When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- {T}: Add {U}, {B}, or {R} to your mana pool. +text=When Visage of Bolas enters, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- {T}: Add {U}, {B}, or {R}. mana={4} type=Artifact [/card] [card] +name=Vishgraz, the Doomhive +abilities=menace,poisontoxic +auto=_PHYREXIANMITETOKEN_*3 +auto=opponentpoisoncount/opponentpoisoncount nonstatic +text=Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Vishgraz, the Doomhive enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." -- Vishgraz gets +1/+1 for each poison counter your opponents have. +mana={2}{W}{B}{G} +type=Legendary Creature +subtype=Phyrexian Insect +power=3 +toughness=3 +[/card] +[card] +name=Vision of the Unspeakable +abilities=flying,trample +auto=foreach(*|myhand) 1/1 +text=Flying, trample -- Vision of the Unspeakable gets +1/+1 for each card in your hand. +color=blue +type=Enchantment Creature +subtype=Spirit +power=0 +toughness=0 +[/card] +[card] name=Visions target=player aicode=activate all(*[zpos<=5]|targetedpersonslibrary) bottomoflibrary and!( shuffle targetedplayer )! @@ -80031,7 +122840,7 @@ type=Sorcery [card] name=Visions of Dread target=opponent -auto=ability!$name(Give a creature to opponent) name(Give a creature to opponent) target(creature|mygraveyard) moveto(opponentbattlefield)!$ targetedplayer +auto=ability$!name(Give a creature to opponent) name(Give a creature to opponent) target(creature|mygraveyard) moveto(opponentbattlefield)!$ opponent flashback={8}{B}{B} otherrestriction=compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~0 auto=if paid(alternative) then all(this|mystack) moveto(myexile) @@ -80086,8 +122895,19 @@ mana={4}{W} type=Sorcery [/card] [card] +name=Visions of Phyrexia +auto=@each my upkeep:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +auto=@movedto(*|mybattlefield) from(exile):name(Played card from exile) counter(0/0,1,VisionsEffect) notrg +auto=@movedto(*|mystack) from(exile):name(Played card from exile) counter(0/0,1,VisionsEffect) notrg +auto=@each my end restriction{compare(hascntvisionseffect)~morethan~0}:name(Effect ends) removeallcounters(0/0,1,VisionsEffect) notrg +auto=@each my end restriction{compare(hascntvisionseffect)~equalto~0}:name(Create powerstone) name(Create powerstone) token(Powerstone) and!( tap(noevent) )! +text=At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. -- At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={2}{R}{R} +type=Enchantment +[/card] +[card] name=Visions of Ruin -auto=ability!$name(Sacrifice an artifact) name(Sacrifice an artifact) target(artifact|mybattlefield) sacrifice and!( token(Treasure Sur) opponent )! !$ opponent +auto=ability$! name(Sacrifice an artifact) name(Sacrifice an artifact) target(artifact|mybattlefield) sacrifice and!( _TREASURE_ controller )! !$ opponent flashback={8}{R}{R} otherrestriction=compare(convertedcost:highest:*[iscommander]:mycommandplay)~equalto~0 auto=if paid(alternative) then all(this|mystack) moveto(myexile) @@ -80106,26 +122926,26 @@ type=Sorcery [card] name=Vitality Hunter abilities=lifelink -auto=this(cantargetcard(*[-monstrous]) {1}{W}{W}:name(X=1) all(this) becomes(monstrous) forever && target(<1>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {2}{W}{W}:name(X=2) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {3}{W}{W}:name(X=3) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {4}{W}{W}:name(X=4) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {5}{W}{W}:name(X=5) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {6}{W}{W}:name(X=6) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {7}{W}{W}:name(X=7) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {8}{W}{W}:name(X=8) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {9}{W}{W}:name(X=9) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {10}{W}{W}:name(X=10) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {11}{W}{W}:name(X=11) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {12}{W}{W}:name(X=12) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {13}{W}{W}:name(X=13) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {14}{W}{W}:name(X=14) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {15}{W}{W}:name(X=15) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {16}{W}{W}:name(X=16) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {17}{W}{W}:name(X=17) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {18}{W}{W}:name(X=18) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {19}{W}{W}:name(X=19) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever -auto=this(cantargetcard(*[-monstrous]) {20}{W}{W}:name(X=20) all(this) becomes(monstrous) forever && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {1}{W}{W}:name(X=1) all(this) becomes(monstrous) forever && counter(1/1,1) && target(<1>creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {2}{W}{W}:name(X=2) all(this) becomes(monstrous) forever && counter(1/1,2) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {3}{W}{W}:name(X=3) all(this) becomes(monstrous) forever && counter(1/1,3) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {4}{W}{W}:name(X=4) all(this) becomes(monstrous) forever && counter(1/1,4) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {5}{W}{W}:name(X=5) all(this) becomes(monstrous) forever && counter(1/1,5) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {6}{W}{W}:name(X=6) all(this) becomes(monstrous) forever && counter(1/1,6) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {7}{W}{W}:name(X=7) all(this) becomes(monstrous) forever && counter(1/1,7) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {8}{W}{W}:name(X=8) all(this) becomes(monstrous) forever && counter(1/1,8) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {9}{W}{W}:name(X=9) all(this) becomes(monstrous) forever && counter(1/1,9) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {10}{W}{W}:name(X=10) all(this) becomes(monstrous) forever && counter(1/1,10) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {11}{W}{W}:name(X=11) all(this) becomes(monstrous) forever && counter(1/1,11) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {12}{W}{W}:name(X=12) all(this) becomes(monstrous) forever && counter(1/1,12) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {13}{W}{W}:name(X=13) all(this) becomes(monstrous) forever && counter(1/1,13) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {14}{W}{W}:name(X=14) all(this) becomes(monstrous) forever && counter(1/1,14) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {15}{W}{W}:name(X=15) all(this) becomes(monstrous) forever && counter(1/1,15) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {16}{W}{W}:name(X=16) all(this) becomes(monstrous) forever && counter(1/1,16) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {17}{W}{W}:name(X=17) all(this) becomes(monstrous) forever && counter(1/1,17) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {18}{W}{W}:name(X=18) all(this) becomes(monstrous) forever && counter(1/1,18) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {19}{W}{W}:name(X=19) all(this) becomes(monstrous) forever && counter(1/1,19) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever +auto=this(cantargetcard(*[-monstrous]) {20}{W}{W}:name(X=20) all(this) becomes(monstrous) forever && counter(1/1,20) && target(creature|Battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever text=Lifelink -- {X}{W}{W}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Vitality Hunter becomes monstrous, put a lifelink counter on each of up to X target creatures. mana={3}{W} type=Creature @@ -80134,9 +122954,19 @@ power=3 toughness=4 [/card] [card] +name=Vito's Inquisitor +auto={B}{S(other *[creature;artifact]|mybattlefield)}:counter(1/1) && menace ueot +text={B}, Sacrifice another creature or artifact: Put a +1/+1 counter on Vito's Inquisitor. It gains menace until end of turn. +mana={3}{B} +type=Creature +subtype=Vampire Knight +power=3 +toughness=3 +[/card] +[card] name=Vito, Thorn of the Dusk Rose -auto=@lifeof(player):life:-thatmuch opponent -auto={3}{B}{B}:all(creature|myBattlefield) transforms((,newability[lifelink])) ueot +auto=@lifeof(player) from(*[-lifefaker]|*):life:-thatmuch opponent +auto={3}{B}{B}:all(creature|myBattlefield) transforms((,lifelink)) ueot text=Whenever you gain life, target opponent loses that much life. -- {3}{B}{B}: Creatures you control gain lifelink until end of turn. mana={2}{B} type=Legendary Creature @@ -80146,7 +122976,7 @@ toughness=3 [/card] [card] name=Vivid Flying Fish -auto=lord(Vivid Flying Fish[attacking]|myBattlefield) flying +auto=this(attacking) flying text=Vivid Flying Fish has flying as long as it's attacking. (It can't be blocked except by creatures with flying or reach.) mana={1}{U} type=Creature @@ -80158,7 +122988,7 @@ toughness=1 name=Vivid Revival abilities=exiledeath target=*[multicolor]|mygraveyard -auto=moveto(myhand) +auto=moveto(hand) text=Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival. mana={4}{G} type=Sorcery @@ -80166,13 +122996,13 @@ type=Sorcery [card] name=Vivien's Arkbow auto={X}{T}{D(*|myhand)}:reveal:x optionone target(creature[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in library) all(*|reveal) bottomoflibrary optiontwoend revealend -text={X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +text={X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. mana={1}{G} type=Legendary Artifact [/card] [card] name=Vivien's Crocodile -auto=aslongas(vivien planeswalker|mybattlefield) 1/1 +auto=aslongas(*[vivien]|mybattlefield) 1/1 text=Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker. mana={2}{G} type=Creature @@ -80182,7 +123012,7 @@ toughness=3 [/card] [card] name=Vivien's Grizzly -auto={3}{G}:reveal:1 optionone target(creature,planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Bottom of library) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +auto={3}{G}:reveal:1 optionone target(creature,planeswalker|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<1>*|reveal) bottomoflibrary optiontwoend revealend text={3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library. mana={2}{G} type=Creature @@ -80192,8 +123022,8 @@ toughness=3 [/card] [card] name=Vivien's Invocation -aicode=activate target(creature[zpos<=7]|mylibrary) moveto(mybattlefield) and!(transforms((,newability[target(creature|opponentbattlefield) dynamicability])) oneshot)! -auto=reveal:7 optionone name(Get Creature) target(<1>creature|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(transforms((,newability[target(creature|opponentbattlefield) dynamicability])) oneshot)! afterrevealedend revealend +aicode=activate target(creature[zpos<=7]|mylibrary) moveto(mybattlefield) and!(_PUNCH_)! +auto=reveal:7 optionone name(Get Creature) target(<1>creature|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(_PUNCH_)! )! afterrevealedend revealend text=Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls. mana={5}{G}{G} type=Sorcery @@ -80201,7 +123031,7 @@ type=Sorcery [card] name=Vivien's Jaguar abilities=reach -autograveyard={2}[G} restriction{type(planeswalker[vivien]|mybattlefield)~morethan~0}:name(Return to hand) name(Return to hand) moveto(myhand) +autograveyard={2}{G} restriction{type(planeswalker[vivien]|mybattlefield)~morethan~0}:name(Return to hand) name(Return to hand) moveto(hand) text=Reach (This creature can block creatures with flying.) -- {2}{G}: Return Vivien's Jaguar from your graveyard to your hand. Activate this ability only if you control a Vivien planeswalker. mana={2}{G} type=Creature @@ -80210,10 +123040,40 @@ power=3 toughness=2 [/card] [card] +name=Vivien's Talent +target=planeswalker +aicode=activate moveto(mylibrary) target(*[creature;land;zpos<=4]|mylibrary) +auto=teach(planeswalker) {C(0/0,1,Loyalty)}:reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=teach(planeswalker) @movedto(creature[-token]|mybattlefield):counter(0/0,1,loyalty) +text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order." -- Whenever a nontoken creature enters under your control, put a loyalty counter on enchanted planeswalker. +mana={1}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Vivisection Evangelist +abilities=vigilance +auto=if compare(opponentpoisoncount)~morethan~2 then name(Destroy creature or planeswalker) name(Destroy creature or planeswalker) destroy target(*[creature;planeswalker]|opponentBattlefield) +text=Vigilance -- Corrupted - When Vivisection Evangelist enters, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls. +mana={3}{W}{B} +type=Creature +subtype=Phyrexian Cleric +power=4 +toughness=4 +[/card] +[card] +name=Vivisurgeon's Insight +auto=draw:3 +auto=_PROLIFERATE_ +text=Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={3}{U}{U} +type=Sorcery +[/card] +[card] name=Vizier of Deferment abilities=flash auto=may (blink)ueot target(creature[attacking;blocking]) -text=Flash -- When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step. +text=Flash -- When Vizier of Deferment enters, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={2}{W} type=Creature subtype=Human Cleric @@ -80222,7 +123082,7 @@ toughness=2 [/card] [card] name=Vizier of Many Faces -auto=may copy notatarget(creature) +auto=may copy notaTarget(creature) autograveyard={3}{U}{U}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery text=You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. -- Embalm {3}{U}{U} mana={2}{U}{U} @@ -80233,7 +123093,7 @@ toughness=0 [/card] [card] name=Vizier of Remedies -auto=@counteradded(-1/-1) from(creature|myBattlefield):counter(-1/-1,-1) all(trigger[from]) limit:1 +auto=@totalcounteradded(-1/-1) from(creature|myBattlefield):name(That many minus one) all(trigger[from]) name(That many minus one) counter(-1/-1,-1) notrg text=If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead. mana={1}{W} type=Creature @@ -80244,8 +123104,9 @@ toughness=1 [card] name=Vizier of Tumbling Sands abilities=cycling -auto={T}:untap target(other *|mybattlefield) +auto={T}:untap target(other *|battlefield) autohand=__CYCLING__({1}{U}) +autohand=@cycled(this|hand):untap target(*) text={T}: Untap another target permanent. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Vizier of Tumbling Sands, untap target permanent. mana={2}{U} type=Creature @@ -80260,15 +123121,15 @@ auto=lord(creature|mycastingzone) anytypeofmana text=You may look at the top card of your library. (You may do this at any time.) -- You may cast the top card of your library if it's a creature card. -- You may spend mana as though it were mana of any type to cast creature spells. mana={3}{G} type=Creature -subtype=Naga Cleric +subtype=Snake Cleric power=3 toughness=4 [/card] [card] name=Vizier of the Scorpion -auto=_AMASS_(1) +auto=_AMASSZOMBIE1_ auto=lord(Zombie[token]|myBattlefield) deathtouch -text=When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have deathtouch. +text=When Vizier of the Scorpion enters, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have deathtouch. mana={2}{B} type=Creature subtype=Zombie Wizard @@ -80277,7 +123138,7 @@ toughness=1 [/card] [card] name=Vizier of the True -auto=@exerted(this):tap target(cretaure|opponentbattlefield) +auto=@exerted(creature|myBattlefield):target(creature|opponentbattlefield) tap auto=_ATTACKING_may exert text=You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, tap target creature an opponent controls. mana={3}{W} @@ -80297,9 +123158,19 @@ power=3 toughness=1 [/card] [card] +name=Voda Sea Scavenger +auto=reveal:pbasiclandtypes optionone target(*|reveal) moveTo(mylibrary) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Domain - When Voda Sea Scavenger enters, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order. +mana={2}{U} +type=Creature +subtype=Merfolk Rogue +power=3 +toughness=2 +[/card] +[card] name=Vodalian Arcanist auto=this(variable{type:*[instant;sorcery]:myhand}>0) {T}:Add{C} -text={T}: Add Colorless . Spend this mana only to cast an instant or sorcery spell. +text={T}: Add Colorless. Spend this mana only to cast an instant or sorcery spell. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -80307,9 +123178,70 @@ power=1 toughness=3 [/card] [card] +name=Vodalian Hexcatcher +abilities=flash +auto=lord(other merfolk|myBattlefield) 1/1 +auto={S(Merfolk|myBattlefield)}:target(*[-creature]|stack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +text=Flash -- Other Merfolk you control get +1/+1. -- Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Vodalian Mindsinger +kicker={1}{RG} +other={3}{U}{U}{R}{G} name(Both kickers) +auto=if paid(kicker) then steal target(creature[power<=powerplus1plusend]) +auto=if paid(kicker) then counter(1/1,2) +auto=if paid(alternative) then steal target(creature[power<=powerplus3plusend]) +auto=if paid(alternative) then counter(1/1,4) +auto=ifnot paid(kicker) then ifnot paid(alternative) then steal target(creature[power<=powerminus1minusend]) +text=Kicker {1}{R} and/or {1}{G} -- Vodalian Mindsinger enters with two +1/+1 counters on it for each time it was kicked. -- When Vodalian Mindsinger enters, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger. +mana={1}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Vodalian Wave-Knight +auto=@drawof(player):counter(1/1) all(other *[merfolk;knight]|myBattlefield) +text=Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control. +mana={2}{W}{U} +type=Creature +subtype=Merfolk Knight +power=3 +toughness=3 +[/card] +[card] +name=Vogar, Necropolis Tyrant +abilities=menace +auto=@movedTo(other creature|graveyard) from(battlefield) restriction{myturnonly}:counter(1/1) +auto=_DIES_thisforeach(counter{1/1,1}) draw:1 controller +text=Menace -- Whenever another creature dies during your turn, put a +1/+1 counter on Vogar, Necropolis Tyrant. -- When Vogar dies, draw a card for each +1/+1 counter on it. +mana={3}{B}{B} +type=Legendary Creature +subtype=Zombie Giant +power=4 +toughness=4 +[/card] +[card] +name=Vohar, Vodalian Desecrator +auto={T}:draw:1 && transforms((,newability[if type(*[instant;sorcery]|myhand)~morethan~0 then choice name(Discard an instant or sorcery) name(Discard an instant or sorcery) target(*[instant;sorcery]|myhand) reject && life:-1 opponent && life:1],newability[if type(*[-instant;-sorcery]|myhand)~morethan~0 then choice target(*[-instant;-sorcery]|myhand) reject])) oneshot +auto={2}{S}:target(instant,sorcery|mygraveyard) tempflashback asSorcery +text={T}: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life. -- {2}, Sacrifice Vohar, Vodalian Desecrator: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery. +mana={U}{B} +type=Legendary Creature +subtype=Phyrexian Merfolk Wizard +power=1 +toughness=2 +[/card] +[card] name=Voice of Many auto=if type(*[creature]|mybattlefield)~morethan~type(*[creature]|opponentbattlefield) then draw:1 controller -text=When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you. +text=When Voice of Many enters, draw a card for each opponent who controls fewer creatures than you. mana={2}{G}{G} type=Creature subtype=Elf Druid @@ -80362,6 +123294,29 @@ mana={2} type=Artifact [/card] [card] +name=Void Rend +abilities=nofizzle +target=*[-land] +auto=destroy +text=This spell can't be countered. -- Destroy target nonland permanent. +mana={W}{U}{B} +type=Instant +[/card] +[card] +name=Voidpouncer +abilities=devoid +kicker={2}{C} +auto=if paid(kicker) then counter(1/1,2) +auto=if paid(kicker) then auto=transforms((,newability[counter(0/0.1.Trample)],newability[this(counter{0/0.1.Trample}>=1) trample])) forever +auto=if paid(kicker) then haste +text=Devoid (This card has no color.) -- Kicker {2}{C} (You may pay an additional {2}{C} as you cast this spell.) -- If Voidpouncer was kicked, it enters with two +1/+1 counters and a trample counter on it and with haste. +mana={1}{R} +type=Creature +subtype=Eldrazi +power=3 +toughness=1 +[/card] +[card] name=Voidslime target=*|stack auto=fizzle @@ -80373,7 +123328,7 @@ type=Instant name=Voidstone Gargoyle abilities=flying auto=chooseanameopp transforms((,newability[maxCast(*[chosenname])0 controller],newability[maxCast(*[chosenname])0 opponent],newability[lord(*[chosenname]) noactivatedability])) forever chooseend nonland -text=Flying -- As Voidstone Gargoyle enters the battlefield, name a nonland card. -- The named card can't be cast. -- Activated abilities of sources with the chosen name can't be activated. +text=Flying -- As Voidstone Gargoyle enters, name a nonland card. -- The named card can't be cast. -- Activated abilities of sources with the chosen name can't be activated. mana={3}{W}{W} type=Creature subtype=Gargoyle @@ -80381,15 +123336,39 @@ power=3 toughness=3 [/card] [card] +name=Voidwing Hybrid +abilities=flying,poisontoxic +autograveyard=@proliferateof(player):name(Return to hand) moveto(hand) +text=Flying -- Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When you proliferate, return Voidwing Hybrid from your graveyard to your hand. +mana={U}{B} +type=Creature +subtype=Phyrexian Bat +power=2 +toughness=1 +[/card] +[card] +name=Voja, Jaws of the Conclave +abilities=trample,vigilance +auto=_WARD3_ +auto=_ATTACKING_counter(1/1,type:elf:myBattlefield) all(creature|myBattlefield) +auto=_ATTACKING_draw:type:wolf:myBattlefield +text=Vigilance, trample, ward {3} -- Whenever Voja, Jaws of the Conclave attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control. +mana={2}{R}{G}{W} +type=Legendary Creature +subtype=Wolf +power=5 +toughness=5 +[/card] +[card] name=Volatile Arsonist abilities=daybound,menace,haste backside=Dire-Strain Anarchist restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=@combat(attacking) source(this):may name(Damage creature) damage:1 target(creature) -auto=@combat(attacking) source(this):may name(Damage player) damage:1 target(player) -auto=@combat(attacking) source(this):may name(Damage planeswalker) damage:1 target(planeswalker) +auto=_ATTACKING_may name(Damage creature) damage:1 target(creature) +auto=_ATTACKING_may name(Damage player) damage:1 target(player) +auto=_ATTACKING_may name(Damage planeswalker) damage:1 target(planeswalker) text=Menace, haste -- Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Dire-Strain Anarchist mana={3}{R}{R} type=Creature @@ -80406,13 +123385,31 @@ mana={2}{R} type=Instant [/card] [card] +name=Volatile Fault +auto={T}:Add{C} +auto={1}{T}{S}:target(land[-basic]|opponentBattlefield) destroy && ability$!name(search land) notaTarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ opponent && _TREASURE_ +text={T}: Add {C}. -- {1}, {T}, Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token. +type=Land +subtype=Cave +[/card] +[card] name=Volatile Fjord auto=tap(noevent) -text=({T}: Add {U} or {R}.) -- Volatile Fjord enters the battlefield tapped. +text=({T}: Add {U} or {R}.) -- Volatile Fjord enters tapped. type=Snow Land subtype=Island Mountain [/card] [card] +name=Volatile Wanderglyph +auto=@tapped(this):may _DISCARD&DRAW_ +text=Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card. +mana={1}{R} +type=Artifact Creature +subtype=Golem +power=2 +toughness=2 +[/card] +[card] name=Volcanic Salvo anyzone=changecost(colorless:-powertotalinplay) forcedalive auto=damage:6 target(creature,planeswalker) @@ -80421,6 +123418,15 @@ mana={10}{R}{R} type=Sorcery [/card] [card] +name=Volcanic Spite +target=creature,planeswalker,battle +auto=damage:3 +auto=may bottomoflibrary notaTarget(*|myHand) and!(draw:1 controller)! +text=Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card. +mana={1}{R} +type=Instant +[/card] +[card] name=Volcanic Torrent autostack=if casted(this) then cascade:plibrarycount auto=all(creature|opponentBattlefield) damage:pstormcount @@ -80433,8 +123439,8 @@ type=Sorcery name=Volcanic Vision abilities=exiledeath target=*[instant;sorcery]|mygraveyard -auto=moveto(myhand) && damage:manacost all(creature|opponentbattlefield) -text=Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision. +auto=moveto(hand) && damage:manacost all(creature|opponentbattlefield) +text=Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision. mana={5}{R}{R} type=Sorcery [/card] @@ -80448,7 +123454,7 @@ type=Sorcery [card] name=Voldaren Ambusher auto=if compare(oplifelost)~morethan~0 then may name(Damage creature or planeswalker) damage:type:vampire:mybattlefield target(creature,planeswalker) -text=When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. +text=When Voldaren Ambusher enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. mana={2}{R} type=Creature subtype=Vampire Archer @@ -80474,7 +123480,7 @@ toughness=1 name=Voldaren Epicure auto=damage:1 opponent auto=token(Blood) -text=When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") +text=When Voldaren Epicure enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") mana={R} type=Creature subtype=Vampire @@ -80510,9 +123516,21 @@ power=1 toughness=1 [/card] [card] +name=Voldaren Thrillseeker +auto={1}{S}:name(Deal damage) target(anytarget) damage:p +auto=name(This creature) target(this) counter(1/1,2) +auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1.2)],newability[{1}{S}:name(Deal damage) target(anytarget) damage:p])) ueot +text=Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- {1}, Sacrifice this creature: It deals damage equal to its power to any target. +mana={2}{R} +type=Creature +subtype=Vampire Warrior +power=1 +toughness=1 +[/card] +[card] name=Volley Veteran auto=damage:type:goblin:mybattlefield target(creature|opponentBattlefield) -text=When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. +text=When Volley Veteran enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control. mana={3}{R} type=Creature subtype=Goblin Warrior @@ -80521,7 +123539,7 @@ toughness=2 [/card] [card] name=Volley of Boulders -auto=thisforeach(variable{6}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller +auto=thisforeach(variable{6}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller flashback={R}{R}{R}{R}{R}{R} text=Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players. -- Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={8}{R} @@ -80540,27 +123558,27 @@ toughness=2 [card] name=Volrath's Dungeon auto={L:5}:sacrifice myturnonly -auto=@each opponent upkeep:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent -auto=@each opponent untap:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent -auto=@each opponent draw:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent -auto=@each opponent combatbegins:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent -auto=@each opponent blockers:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent -auto=@each opponent firstmain:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent -auto=@each opponent endofturn:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notatarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent +auto=@each opponent upkeep:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notaTarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent +auto=@each opponent untap:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notaTarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent +auto=@each opponent draw:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notaTarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent +auto=@each opponent combatbegins:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notaTarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent +auto=@each opponent blockers:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notaTarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent +auto=@each opponent firstmain:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notaTarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent +auto=@each opponent end:ability$!name(Pay 5 life) pay[[{L:5}]] name(Pay 5 life) sacrifice notaTarget(Volrath's Dungeon|opponentBattlefield)?donothing!$ opponent auto={D(*|myhand)}:name(Target player) moveto(mylibrary) target(*|myhand) asSorcery auto={D(*|myhand)}:name(Target opponent) moveto(opponentlibrary) target(*|opponenthand) asSorcery -text=Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during his or her turn. -- Discard a card: Target player puts a card from his or her hand on top of his or her library. Activate this ability only any time you could cast a sorcery. +text=Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn. -- Discard a card: Target player puts a card from their hand on top of their library. Activate this ability only any time you could cast a sorcery. mana={2}{B}{B} type=Enchantment [/card] [card] name=Volrath, the Shapestealer -auto=@each my combatbegins:target(creature) counter(-1/-1) +auto=@each my combatbegins:may target(creature) counter(-1/-1) auto={1}:copy target(creature[counter{any}]) ueot text=At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature. -- {1}: Until your next turn, Volrath, the Shapestealer becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability. mana={2}{B}{G}{U} type=Legendary Creature -subtype=Shapeshifter +subtype=Phyrexian Shapeshifter power=7 toughness=5 [/card] @@ -80576,8 +123594,19 @@ power=4 toughness=3 [/card] [card] +name=Voltage Surge +target=creature,planeswalker +auto=damage:2 +other={R}{S(artifact|mybattlefield)} +otherrestriction=type(artifact|mybattlefield)~morethan~0 +auto=if paid(alternative) then damage:2 +text=As an additional cost to cast this spell, you may sacrifice an artifact. -- Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead. +mana={R} +type=Instant +[/card] +[card] name=Voltaic Servant -auto=@each my endofturn:untap target(artifact) +auto=@each my end:untap target(artifact) text=At the beginning of your end step, untap target artifact. mana={2} type=Artifact Creature @@ -80601,10 +123630,22 @@ power=3 toughness=1 [/card] [card] +name=Voltstorm Angel +abilities=flying +auto=alterenergy:3 controller +auto=@each my combatbegins:if compare(penergy)~morethan~1 then pay({e:2}) transforms((,newability[choice name(vigilance and lifelink) transforms((,vigilance,lifelink)) ueot],newability[choice all(other creature|myBattlefield) 1/1])) ueot +text=Flying -- When Voltstorm Angel enters, you get {E}{E}{E} (three energy counters). -- At the beginning of combat on your turn, you may pay {E}{E}. When you do, choose one - -- - Voltstorm Angel gains vigilance and lifelink until end of turn. -- - Other creatures you control get +1/+1 until end of turn. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] name=Vona's Hunger auto=_ASCEND_ -auto=if type(City's Blessing|mybattlefield)~morethan~0 then ability$!name(sacrifice half creatures) name(sacrifice half creatures) notatarget(creature|myBattlefield) sacrifice!$ opponent -auto=if type(City's Blessing|mybattlefield)~equalto~0 then ability$!name(sacrifice a creature) name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ opponent +auto=if type(City's Blessing|mybattlefield)~morethan~0 then ability$!name(sacrifice half creatures) name(sacrifice half creatures) notaTarget(creature|myBattlefield) sacrifice!$ opponent +auto=if type(City's Blessing|mybattlefield)~equalto~0 then ability$!name(sacrifice a creature) name(sacrifice a creature) notaTarget(creature|myBattlefield) sacrifice!$ opponent text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up. mana={2}{B} type=Instant @@ -80621,10 +123662,21 @@ power=4 toughness=4 [/card] [card] +name=Voracious Fell Beast +abilities=flying +auto=ability$!name(Sacrifice a creature) name(Sacrifice a creature) notaTarget(creature|mybattlefield) sacrifice and!( all(mysource) transforms((,newability[name(Create food) _FOOD_])) oneshot )!!$ opponent +text=Flying -- When Voracious Fell Beast enters, each opponent sacrifices a creature. Create a Food token for each creature sacrificed this way. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +mana={4}{B}{B} +type=Creature +subtype=Drake Beast +power=4 +toughness=4 +[/card] +[card] name=Voracious Greatshark abilities=flash auto=fizzle target(*[artifact;creature]|stack) -text=Flash -- When Voracious Greatshark enters the battlefield, counter target artifact or creature spell. +text=Flash -- When Voracious Greatshark enters, counter target artifact or creature spell. mana={3}{U}{U} type=Creature subtype=Shark @@ -80635,9 +123687,9 @@ toughness=4 name=Voracious Hydra abilities=trample auto=counter(1/1,X) -auto=choice thisforeach(counter{1/1.1}) counter(1/1,1) -auto=choice transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Trample -- Voracious Hydra enters the battlefield with X +1/+1 counters on it. -- When Voracious Hydra enters the battlefield, Choose one -- Double the number of +1/+1 counters on Voracious Hydra. -- Voracious Hydra fights target creature you don't control. +auto=choice thisforeach(counter{1/1.1}) counter(1/1) +auto=choice _FIGHT_ +text=Trample -- Voracious Hydra enters with X +1/+1 counters on it. -- When Voracious Hydra enters, Choose one -- Double the number of +1/+1 counters on Voracious Hydra. -- Voracious Hydra fights target creature you don't control. mana={X}{G}{G} type=Creature subtype=Hydra @@ -80669,7 +123721,7 @@ toughness=4 [card] name=Voracious Vacuum auto=target(creature) counter(1/1) -text=When this creature enters the battlefield, put a +1/+1 counter on target creature. +text=When this creature enters, put a +1/+1 counter on target creature. mana={3} type=Host Artifact Creature subtype=Construct @@ -80679,8 +123731,8 @@ toughness=1 [card] name=Voracious Vampire abilities=menace -auto=target(vampire|myBattlefield)) 1/1 && menace ueot -text=Menace -- When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. +auto=target(vampire|myBattlefield) 1/1 && menace ueot +text=Menace -- When Voracious Vampire enters, target Vampire you control gets +1/+1 and gains menace until end of turn. mana={2}{B} type=Creature subtype=Vampire Knight @@ -80688,6 +123740,28 @@ power=2 toughness=2 [/card] [card] +name=Voracious Varmint +abilities=vigilance +auto={1}{S}:destroy target(artifact,enchantment) +text=Vigilance -- {1}, Sacrifice Voracious Varmint: Destroy target artifact or enchantment. +mana={1}{G} +type=Creature +subtype=Varmint +power=2 +toughness=2 +[/card] +[card] +name=Voracious Vermin +auto=create(rat:creature rat:1/1:black:cantblock) +auto=@movedTo(other creature|graveyard) from(mybattlefield):counter(1/1) +text=When Voracious Vermin enters, create a 1/1 black Rat creature token with "This creature can't block." -- Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin. +mana={2}{B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] +[card] name=Vorel of the Hull Clade auto={G}{U}{T}:target(*[artifact;creature;land]) duplicatecounters(all) text={G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. @@ -80698,10 +123772,31 @@ power=1 toughness=4 [/card] [card] +name=Vorinclex +abilities=reach,trample +backside=The Grand Evolution +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=may name(Search forest) target(forest|myLibrary) moveto(hand) and!( shuffle )! +auto={6}{G}{G}:name(Exile and return) name(Exile and return) moveto(myexile) and!( flip(backside) forcetype(Enchantment Saga) )! asSorcery +text=Trample, reach -- When Vorinclex enters, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle. -- {6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. +mana={3}{G}{G} +type=Legendary Creature +subtype=Phyrexian Praetor +power=6 +toughness=6 +[/card] +[card] name=Vorinclex, Monstrous Raider abilities=trample,haste -auto=@counteradded(duplicateAll) from(*|myBattlefield):ability$!name(Double the counter) donothing!$ controller -auto=@counteradded(any) from(*|opponentbattlefield):name(Remove a counter) target(*[counter{any}]|opponentbattlefield) removesinglecountertype(1) +auto=@totalcounteradded(any) from(*|myBattlefield) duplicate(all) except(*|opponentzones):ability$!name(Double the counters) donothing!$ controller +auto=@totalcounteradded(any) from(*|opponentbattlefield) half(all) except(*|myzones):ability$!name(Half the counters) donothing!$ controller +auto=@energizedof(player) duplicate(all):ability$!name(Double the counters) donothing!$ controller +auto=@energizedfoeof(player) half(all):ability$!name(Half the counters) donothing!$ controller +auto=@poisonedof(player) half(all):ability$!name(Half the counters) donothing!$ controller +auto=@poisonedfoeof(player) duplicate(all):ability$!name(Double the counters) donothing!$ controller +auto=@experiencedof(player) duplicate(all):ability$!name(Double the counters) donothing!$ controller +auto=@experiencedfoeof(player) half(all):ability$!name(Half the counters) donothing!$ controller text=Trample, haste -- If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. -- If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down. mana={4}{G}{G} type=Legendary Creature @@ -80735,7 +123830,7 @@ toughness=3 name=Vow of Torment target=creature auto=2/2 -auto=trample +auto=menace auto=teach(creature|opponentbattlefield) cantattack auto=teach(creature|opponentbattlefield) cantpwattack text=Enchant creature -- Enchanted creature gets +2/+2, has menace, and can't attack you or a planeswalker you control. (It can't be blocked except by two or more creatures.) @@ -80744,6 +123839,55 @@ type=Enchantment subtype=Aura [/card] [card] +name=Voyage Home +abilities=affinityartifacts +auto=draw:3 +auto=life:3 +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- You draw three cards and gain 3 life. +mana={5}{W}{U} +type=Sorcery +[/card] +[card] +name=Voyager Glidecar +auto=_SCRY1_ +auto={T(creature|myBattlefield)}{T(creature|myBattlefield)}{T(creature|myBattlefield)}:becomes(artifact creature,flying) ueot && counter(1/1) +auto=_CREW1_ +text=When this Vehicle enters, scry 1. -- Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. -- Crew 1 +mana={W} +type=Artifact +subtype=Vehicle +power=2 +toughness=3 +[/card] +[card] +name=Voyager Quickwelder +auto=lord(artifact|mycastingzone) altercost(colorless,-1) +text=Artifact spells you cast cost {1} less to cast. +mana={2}{W} +type=Artifact Creature +subtype=Robot Artificer +power=2 +toughness=4 +[/card] +[card] +name=Vraan, Executioner Thane +auto=@movedto(other creature|graveyard) from(mybattlefield) turnlimited:life:-2 opponent && life:2 controller +text=Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn. +mana={1}{B} +type=Legendary Creature +subtype=Phyrexian Vampire +power=2 +toughness=2 +[/card] +[card] +name=Vraska Joins Up +auto=all(creature|mybattlefield) transforms((,newability[counter(0/0.1.deathtouch)],newability[this(counter{0/0.1.deathtouch}>0) deathtouch])) forever +auto=@combatdamaged(player) from(creature[legendary]|myBattlefield):draw:1 controller +text=When Vraska Joins Up enters, put a deathtouch counter on each creature you control. -- Whenever a legendary creature you control deals combat damage to a player, draw a card. +mana={B}{G} +type=Legendary Enchantment +[/card] +[card] name=Vraska's Conquistador auto=@combat(attacking) source(this) restriction{type(planeswalker[vraska]|myBattlefield)~morethan~0}:life:-2 opponent && life:2 controller auto=@combat(blocking) source(this) restriction{type(planeswalker[vraska]|myBattlefield)~morethan~0}:life:-2 opponent && life:2 controller @@ -80764,9 +123908,17 @@ mana={2}{B}{B} type=Instant [/card] [card] +name=Vraska's Fall +auto=ability$!name(sacrifice) notaTarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent +auto=alterpoison:1 opponent +text=Each opponent sacrifices a creature or planeswalker and gets a poison counter. +mana={2}{B} +type=Instant +[/card] +[card] name=Vraska's Finisher auto=destroy target(*[creature;planeswalker;damaged]|opponentBattlefield) -text=When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. +text=When Vraska's Finisher enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. mana={2}{B} type=Creature subtype=Gorgon Assassin @@ -80776,7 +123928,7 @@ toughness=2 [card] name=Vraska's Scorn auto=life:-4 opponent -auto=may name(Move Vraska, Scheming Gorgon to hand) name(Move Vraska, Scheming Gorgon to hand) target(Vraska^ Scheming Gorgon|mylibrary,mygraveyard) moveto(myhand) and!( shuffle )! +auto=may name(Move Vraska, Scheming Gorgon to hand) name(Move Vraska, Scheming Gorgon to hand) target(Vraska^ Scheming Gorgon|mylibrary,mygraveyard) moveto(hand) text=Target opponent loses 4 life. You may search your library and/or graveyard for a card named Vraska, Scheming Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={2}{B}{B} type=Sorcery @@ -80785,13 +123937,25 @@ type=Sorcery name=Vraska's Stoneglare target=creature auto=destroy +auto=may name(Search library or graveyard) moveto(hand) target(Vraska^ Regal Gorgon|myLibrary,myGraveyard) text=Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={4}{B}{G} type=Sorcery [/card] [card] +name=Vrock +abilities=flying +auto=@each my end restriction{revolt}:name(Toxic Spores) life:-3 opponent +text=Flying -- Toxic Spores - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, each opponent loses 3 life. +mana={3}{B}{B} +type=Creature +subtype=Bird Demon +power=3 +toughness=3 +[/card] +[card] name=Vrondiss, Rage of Ancients -auto=_ENRAGE_may name(Create Dragon) token(Dragon Spirit,Creature Dragon Spirit,5/4,red,green) and!( transforms((,newability[@damaged(creature) from(this):all(this) sacrifice],newability[@damaged(player) from(this):all(this) sacrifice])) forever )! +auto=_ENRAGE_may name(Create Dragon) token(Dragon Spirit,Creature Dragon Spirit,5/4,red,green) and!( transforms((,newability[@damaged(creature) from(this):all(this) sacrifice],newability[@damaged(player) from(this):all(this) sacrifice])) forever )! auto=@dierolled(*|battlefield) from(controller):may name(Deal 1 damage) damage:1 all(this) text=Enrage - Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it." -- Whenever you roll one or more dice, you may have Vrondiss, Rage of Ancients deal 1 damage to itself. mana={3}{R}{G} @@ -80805,16 +123969,16 @@ name=Vulpikeet abilities=flying,mutate otherrestriction=type(creature[-human]|mybattlefield)~morethan~0 auto=@movedTo(mytgt|graveyard) from(battlefield):all(this) moveTo(myGraveyard) -auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveTo(myHand) +auto=@movedTo(mytgt|hand) from(battlefield):all(this) moveto(hand) auto=@movedTo(mytgt|exile) from(battlefield):all(this) moveTo(myExile) auto=@movedTo(mytgt|library) from(battlefield):all(this) moveTo(myLibrary) auto=@movedTo(mytgt|sideboard) from(battlefield):all(this) moveTo(mySideboard) auto=@movedTo(mytgt|commandzone) from(battlefield):all(this) moveTo(myCommandzone) -auto={9999}:equip +auto={999}:equip other={2}{W} name(Mutate) -auto=transforms((,newability[@mutated(this):counter(1/1)])) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Over) choice name(Mutate Over) mutateover target(other creature[-human]|mybattlefield) -auto=if paid(alternative) then name(Mutate Over) this(mutations<1) name(Mutate Under) choice name(Mutate Under) mutateunder target(other creature[-human]|mybattlefield) +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Over) name(Mutate Over) target(other creature[-human]|mybattlefield) mutateover && transforms((,newability[counter(1/1)],newability[@mutated(this):name(Put 1/1 counter) counter(1/1)])) forever +auto=if paid(alternative) then if compare(mutations)~equalto~0 then choice name(Mutate Over) name(Mutate Under) name(Mutate Under) target(other creature[-human]|mybattlefield) mutateunder && transforms((,newability[counter(1/1)],newability[@mutated(this):name(Put 1/1 counter) counter(1/1)])) forever +auto=ifnot paid(alternative) then transforms((,newability[@mutated(this):name(Put 1/1 counter) counter(1/1)])) forever text=Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) -- Flying -- Whenever this creature mutates, put a +1/+1 counter on it. mana={3}{W} type=Creature @@ -80823,6 +123987,24 @@ power=2 toughness=3 [/card] [card] +name=Vulshok Factory +auto={T}:name(Add mana and charge) add{R} && counter(0/0,1,Charge) +auto={2}{R}{T}{S}:name(Create golem) token(Golem,Creature Artifact Golem,hascntcharge/hascntcharge,haste) asSorcery +text={T}: Add {R}. Put a charge counter on Vulshok Factory. -- {2}{R}, {T}, Sacrifice Vulshok Factory: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery. +mana={2}{R} +type=Artifact +[/card] +[card] +name=Vulshok Splitter +auto=teach(creature) 2/0 +auto={2}{R}:equip +auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+0. -- Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) +mana={3}{R} +type=Artifact +subtype=Equipment +[/card] +[card] name=Waildrifter backside=Galedrifter abilities=flying,exiledeath @@ -80834,8 +124016,16 @@ power=2 toughness=2 [/card] [card] +name=Wake the Dragon +auto=name(Create dragon) token(Dragon,Creature Dragon,6/6,black,red,flying,menace) and!( transforms((,newability[@combatdamageof(player) from(this):name(Gain control of artifact) target(artifact|mybattlefield) moveto(mybattlefield)],newability[@combatdamagefoeof(player) from(this):name(Gain control of artifact) target(artifact|opponentBattlefield) moveto(mybattlefield)])) forever )! +flashback={6}{B}{R} +text=Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls." -- Flashback {6}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={4}{B}{R} +type=Sorcery +[/card] +[card] name=Wake the Past -auto=all(artifact|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[haste])) ueot )! +auto=all(artifact|mygraveyard) moveto(mybattlefield) and!( transforms((,haste)) ueot )! text=Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn. mana={5}{R}{W} type=Sorcery @@ -80845,7 +124035,7 @@ name=Wake to Slaughter target=creature|mygraveyard flashback={4}{B}{R} auto=counter(0/0.1.WakeChosen) -auto=ability$!name(Put chosen card to hand) name(Put chosen card to hand) target(creature[counter{0/0.1.WakeChosen}]|opponentgraveyard) moveto(opponenthand) and!( all(other creature[counter{0/0.1.WakeChosen}]|opponentgraveyard) moveto(opponentbattlefield) and!( transforms((,newability[haste],newability[unearth])) forever )! )! !$ opponent +auto=ability$!name(Put chosen card to hand) name(Put chosen card to hand) target(creature[counter{0/0.1.WakeChosen}]|opponentgraveyard) moveto(opponenthand) and!( all(other creature[counter{0/0.1.WakeChosen}]|opponentgraveyard) moveto(opponentbattlefield) and!( transforms((,haste,newability[unearth])) forever )! )! !$ opponent text=Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. -- Flashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{B}{R} type=Sorcery @@ -80853,7 +124043,7 @@ type=Sorcery [card] name=Wakening Sun's Avatar auto=if casted(this) then destroy all(creature[-dinosaur]) -text=When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures. +text=When Wakening Sun's Avatar enters, if you cast it from your hand, destroy all non-Dinosaur creatures. mana={5}{W}{W}{W} type=Creature subtype=Dinosaur Avatar @@ -80863,9 +124053,9 @@ toughness=7 [card] name=Waker of Waves abilities=hiddenface -aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(myhand) and!(deplete:1)!])) ueot +aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(hand) and!(deplete:1)!])) ueot auto=lord(creature|opponentBattlefield) -1/-0 -autohand={1}{U}{D(Waker of Waves|myHand)}:name(look) reveal:2 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +autohand={1}{U}{D(Waker of Waves|myHand)}:name(look) reveal:2 optionone name(Get a Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Creatures your opponents control get -1/-0. -- {1}{U}, Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. mana={5}{U}{U} type=Creature @@ -80885,7 +124075,7 @@ toughness=3 [/card] [card] name=Wakeroot Elemental -auto={G}{G}{G}{G}{G}:target(land) transforms((Elemental Creature,setpower=5,settoughness=5,newability[haste],newability[untap])) +auto={G}{G}{G}{G}{G}:target(land) transforms((Elemental Creature,setpower=5,settoughness=5,haste,newability[untap])) text={G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.) mana={4}{G}{G} type=Creature @@ -80915,9 +124105,32 @@ mana={B}{B} type=Sorcery [/card] [card] +name=Walking Bulwark +abilities=defender +auto={2}:target(creature[defender]) transforms((,haste,canattack,newability[combattoughness])) ueot asSorcery +text=Defender -- {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery. +mana={1} +type=Artifact Creature +subtype=Golem +power=0 +toughness=3 +[/card] +[card] +name=Walking Skyscraper +abilities=trample +anyzone=foreach(creature[modified]|myBattlefield) altercost(colorless,-1) +auto=this(cantargetcard(*[-tapped]) hexproof +text=This spell costs {1} less to cast for each modified creature you control. (Equipment, Auras you control, and counters are modifications.) -- Trample -- Walking Skyscraper has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) +mana={8} +type=Artifact Creature +subtype=Construct +power=8 +toughness=8 +[/card] +[card] name=Wall of Corpses -abilties=defender -auto={B}:if type(Wall of Corpses[blocking]|mybattlefield)~morethan~0 then destroy target(creature[blocked]|opponentbattlefield) +abilities=defender +auto={B}{S}:if type(Wall of Corpses[blocking]|mybattlefield)~morethan~0 then destroy target(creature[blocked]|opponentbattlefield) text=Defender (This creature can't attack.) -- {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking. mana={1}{B} type=Creature @@ -80950,7 +124163,7 @@ toughness=5 name=Wall of Lost Thoughts abilities=defender auto=deplete:4 target(player) -text=Defender -- When Wall of Lost Thoughts enters the battlefield, target player puts the top four cards of their library into their graveyard. +text=Defender -- When Wall of Lost Thoughts enters, target player mills four cards. mana={1}{U} type=Creature subtype=Wall @@ -80970,9 +124183,9 @@ toughness=5 [card] name=Wall of Mourning abilities=defender -auto=all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0.1.WallExiled) )! -auto=@each my endofturn restriction{coven}:name(Return exiled card) target(*[counter{0/0.1.WallExiled}]|myexile) moveTo(ownerhand) -text=Defender -- When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have. -- Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand. +auto=all(*[zpos=1]|mylibrary) hiddenmoveto(myexile) and!( counter(0/0.1.WallExiled) )! +auto=@each my end restriction{coven}:name(Return exiled card) target(*[counter{0/0.1.WallExiled}]|myexile) moveTo(hand) +text=Defender -- When Wall of Mourning enters, exile a card from the top of your library face down for each opponent you have. -- Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand. mana={1}{W} type=Creature subtype=Wall @@ -80994,8 +124207,8 @@ toughness=5 name=Wall of Runes abilities=defender aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_SCRY_(1) -text=Defender -- When Wall of Runes enters the battlefield, scry 1. +auto=_SCRY1_ +text=Defender -- When Wall of Runes enters, scry 1. mana={U} type=Creature subtype=Wall @@ -81009,13 +124222,12 @@ type=Artifact Creature subtype=Wall power=0 toughness=4 -color=colorless [/card] [card] name=Wand of Orcus auto={3}:equip -auto=@damaged(player) from(mytgt):name(Create zombies) token(Zombie Lil)*thatmuch -auto=@combat(attacking,blocking) source(mytgt):name(All zombies gain deathtouch) all(zombie|mybattlefield) transforms((,newability[deathtouch])) ueot +auto=@damaged(player) from(mytgt):name(Create zombies) _ZOMBIETOKEN_*thatmuch +auto=@combat(attacking,blocking) source(mytgt):name(All zombies gain deathtouch) all(zombie|mybattlefield) deathtouch ueot auto=teach(creature) transforms((,newability[_ATTACKING_name(Equipped creature gains deathtouch) deathtouch ueot],newability[@combat(blocking) source(this):name(Equipped creature gains deathtouch) deathtouch ueot])) text=Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. -- Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. -- Equip {3} mana={2}{B} @@ -81031,16 +124243,52 @@ mana={1} type=Artifact [/card] [card] +name=Wand of Wonder +aicode=activate transforms((,newability[all(*[zpos=oppofindfirsttypenonpermanent]|opponentlibrary) moveto(ownerexile) and!( transforms((,newability[counter(0/0.1.WandExiledCast)],newability[all(*[zpos<=findfirsttypenonpermanent]|mylibrary) moveto(reveal) and!( bottomoflibrary and!( shuffle )! )!])) oneshot )!],newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot +auto={4}{T}:name(Exile top cards) reveal:1 revealzone(opponentlibrary) revealuntil(*[instant;sorcery]|opponentlibrary) optionone choice name(Choose revelead instant or sorcery) target(*[instant;sorcery]|reveal) moveto(ownerexile) and!( transforms((,newability[counter(0/0.1.WandExiledCast)])) forever )! optiononeend optiontwo choice name(Put back and shuffle) target(<1>*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary and!( shuffle )! )! optiontwoend afterrevealed transforms((,newability[name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end])) oneshot afterrevealedend revealend +auto=@dierolled(*|mybattlefield) result(1) from(controller):may name(Cast 1 instant or sorcery) name(Cast 1 instant or sorcery) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(2) from(controller):may name(Cast 1 instant or sorcery) name(Cast 1 instant or sorcery) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(3) from(controller):may name(Cast 1 instant or sorcery) name(Cast 1 instant or sorcery) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(4) from(controller):may name(Cast 1 instant or sorcery) name(Cast 1 instant or sorcery) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(5) from(controller):may name(Cast 1 instant or sorcery) name(Cast 1 instant or sorcery) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(6) from(controller):may name(Cast 1 instant or sorcery) name(Cast 1 instant or sorcery) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(7) from(controller):may name(Cast 1 instant or sorcery) name(Cast 1 instant or sorcery) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(8) from(controller):may name(Cast 1 instant or sorcery) name(Cast 1 instant or sorcery) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(9) from(controller):may name(Cast 1 instant or sorcery) name(Cast 1 instant or sorcery) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(10) from(controller):may name(Cast 2 instants or sorcerys) name(Cast 2 instants or sorcerys) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(11) from(controller):may name(Cast 2 instants or sorcerys) name(Cast 2 instants or sorcerys) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(12) from(controller):may name(Cast 2 instants or sorcerys) name(Cast 2 instants or sorcerys) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(13) from(controller):may name(Cast 2 instants or sorcerys) name(Cast 2 instants or sorcerys) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(14) from(controller):may name(Cast 2 instants or sorcerys) name(Cast 2 instants or sorcerys) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(15) from(controller):may name(Cast 2 instants or sorcerys) name(Cast 2 instants or sorcerys) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(16) from(controller):may name(Cast 2 instants or sorcerys) name(Cast 2 instants or sorcerys) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(17) from(controller):may name(Cast 2 instants or sorcerys) name(Cast 2 instants or sorcerys) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(18) from(controller):may name(Cast 2 instants or sorcerys) name(Cast 2 instants or sorcerys) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(19) from(controller):may name(Cast 2 instants or sorcerys) name(Cast 2 instants or sorcerys) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +auto=@dierolled(*|mybattlefield) result(20) from(controller):may name(Cast 3 instants or sorcerys) name(Cast 3 instants or sorcerys) target(*[-land;-creature;-artifact;-enchantment;-planeswalker;counter{0/0.1.WandExiledCast}]|opponentexile) activate castcard(normal) +text={4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs. -- 1-9 | X is one. -- 10-19 | X is two. -- 20 | X is three. +mana={3}{R} +type=Artifact +[/card] +[card] name=Wander in Death abilities=cycling target=creature|mygraveyard -auto=moveto(myhand) +auto=moveto(hand) autohand=__CYCLING__({2}) text=Return up to two target creature cards from your graveyard to your hand. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{B} type=Sorcery [/card] [card] +name=Wanderer's Intervention +target=creature[attacking;blocking] +auto=damage:4 +text=Wanderer's Intervention deals 4 damage to target attacking or blocking creature. +mana={1}{W} +type=Instant +[/card] +[card] name=Wanderer's Strike target=creature auto=moveto(exile) @@ -81056,7 +124304,7 @@ otherrestriction=can play sorcery,compare(isflipped)~equalto~1 restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Explore the Vastlands) autostack=if paid(alternative) then transforms((,newability[moveto(mygraveyard)],newability[activate castcard(copied named!:explore the vastlands:!)])) forever -auto=@movedto(*[instant;sorcery]|opponentstack):all(trigger[to]) transforms((,newability[[pay[[{2}]] name(pay 2 mana) donothing?counter(0/0.1.WanderingEffect)])) oneshot +auto=@movedto(*[instant;sorcery]|opponentstack):all(trigger[to]) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?counter(0/0.1.WanderingEffect)])) oneshot auto=@counteradded(0/0,1,WanderingEffect) from(instant|opponentstack):may name(Copy spell) all(instant[counter{0/0.1.WanderingEffect}]|opponentstack) activate castcard(copied) auto=@counteradded(0/0,1,WanderingEffect) from(sorcery|opponentstack):may name(Copy spell) all(sorcery[counter{0/0.1.WanderingEffect}]|opponentstack) activate castcard(copied) text=Whenever an opponent casts an instant or sorcery spell, they may pay {2}. If they don't, you may copy that spell. You may choose new targets for the copy. // {3} Explore the Vastlands @@ -81079,9 +124327,9 @@ toughness=3 [card] name=Wandering Mind abilities=flying -aicode=activate target(*[zpos=1]|mylibrary) transforms((,newability[if type(*[-creature;-land;zpos<=6]|mylibrary)~equalto~0 then all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(*[-creature;-land;zpos<=6]|mylibrary)~morethan~0 then target(*[-creature;-land;zpos<=6]|mylibrary) moveto(myhand) and!( transforms((,newability[all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! ])) oneshot -auto=name(Look top 6 cards) reveal:6 optionone name(Put in hand) target(*[-creature;-land]|reveal) moveto(myhand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Flying -- When Wandering Mind enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +aicode=activate target(*[zpos=1]|mylibrary) transforms((,newability[if type(*[-creature;-land;zpos<=6]|mylibrary)~equalto~0 then all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(*[-creature;-land;zpos<=6]|mylibrary)~morethan~0 then target(*[-creature;-land;zpos<=6]|mylibrary) moveto(hand) and!( transforms((,newability[all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! ])) oneshot +auto=name(Look top 6 cards) reveal:6 optionone name(Put in hand) target(*[-creature;-land]|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Flying -- When Wandering Mind enters, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={1}{U}{R} type=Creature subtype=Horror @@ -81090,7 +124338,7 @@ toughness=1 [/card] [card] name=Wandering Troubadour -auto=@each my endofturn restriction{thisturn(land|mybattlefield)~morethan~0,compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot +auto=@each my end restriction{thisturn(land|mybattlefield)~morethan~0,compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot text=At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) mana={3}{G} type=Creature @@ -81119,9 +124367,20 @@ power=3 toughness=3 [/card] [card] +name=Wanted Griffin +abilities=flying +auto=_DIES__MERCENARYTOKEN_ +text=Flying -- When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." +mana={3}{W} +type=Creature +subtype=Griffin +power=3 +toughness=2 +[/card] +[card] name=Wanted Scoundrels -auto=_DIES_token(435451)*2 opponent -text=When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +auto=_DIES__TREASURE_*2 opponent +text=When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color." mana={1}{B} type=Creature subtype=Human Pirate @@ -81137,6 +124396,16 @@ mana={4} type=Artifact [/card] [card] +name=War Historian +abilities=reach +text=Reach -- War Historian has indestructible as long as it attacked a battle this turn. +mana={2}{G} +type=Creature +subtype=Human Monk +power=3 +toughness=3 +[/card] +[card] name=War Room auto={T}:add{C} auto=aslongas(*[iscommander]|myzones) {L:pnumofidentitycols}{3}{T}:name(Draw a card) name(Draw a card) draw:1 controller @@ -81146,7 +124415,7 @@ type=Land [card] name=War Screecher abilities=flying -auto={5}{W}{T}:all(other creature|myBattlefield)) 1/1 +auto={5}{W}{T}:all(other creature|myBattlefield) 1/1 text=Flying -- {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. mana={1}{W} type=Creature @@ -81155,14 +124424,39 @@ power=1 toughness=3 [/card] [card] +name=War Squeak +target=creature +auto=target(creature|opponentbattlefield) cantblock ueot +auto=teach(creature) 1/1 +auto=teach(creature) haste +text=Enchant creature -- When War Squeak enters, target creature an opponent controls can't block this turn. -- Enchanted creature gets +1/+1 and has haste. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=War of the Last Alliance +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=name(Search legendary creature) target(creature[legendary]|mylibrary) moveto(hand) and!( shuffle )! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) name(Search legendary creature) name(Search legendary creature) target(creature[legendary]|mylibrary) moveto(hand) and!( shuffle )! +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(Creatures gain double strike) name(Creatures gain double strike) all(other creature|myBattlefield) transforms((,double strike)) ueot +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) name(The ring tempts you) name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. -- III - Creatures you control gain double strike until end of turn. The Ring tempts you. +mana={3}{W} +type=Enchantment +subtype=Saga +[/card] +[card] name=War of the Spark auto=counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore) auto=ability$!name(Choose one) choice name(Don't put anything) donothing _ choice name(Put from hand) target(*[zombie;planeswalker]|myhand) moveTo(myBattlefield) _ choice name(Put from graveyard) target(*[zombie;planeswalker]|myGraveyard) moveTo(myBattlefield)!$ controller auto=ability$!name(Choose one) choice name(Don't put anything) donothing _ choice name(Put from hand) target(*[zombie;planeswalker]|myhand) moveTo(myBattlefield) _ choice name(Put from graveyard) target(*[zombie;planeswalker]|myGraveyard) moveTo(myBattlefield)!$ opponent -auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~2}:may name(Sacrifice creatures and planeswalkers) target(*[creature;planeswalker]|myBattlefield) transforms((,newability[sacrifice],newability[ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) notatarget(*[creature;planeswalker]|myBattlefield) sacrifice!$ opponent])) oneshot +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~2}:may name(Sacrifice creatures and planeswalkers) target(*[creature;planeswalker]|myBattlefield) transforms((,newability[sacrifice],newability[ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) notaTarget(*[creature;planeswalker]|myBattlefield) sacrifice!$ opponent])) oneshot auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:may name(Exile a bolas) target(*[Bolas]|battlefield) moveTo(exile) -auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Proliferate 3 times) notatarget(proliferation) proliferate && proliferate && proliferate +auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Proliferate 3 times) notaTarget(proliferation) proliferate && proliferate && proliferate auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Sacrifice) sacrifice text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Each player may put a planeswalker or Zombie card from War of the Spark from their hand or graveyard onto the battlefield. -- II - Sacrifice any number of creatures and/or planeswalkers. Each opponent sacrifices that many creatures and/or planeswalkers. -- III - Exile up to one target Bolas. Proliferate three times. mana={3}{B} @@ -81170,11 +124464,32 @@ type=Enchantment subtype=Saga [/card] [card] +name=War-Trained Slasher +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever War-Trained Slasher attacks a battle, double its power until end of turn. +mana={3}{R} +type=Creature +subtype=Wolverine Dinosaur +power=4 +toughness=3 +[/card] +[card] +name=Warbeast of Gorgoroth +auto=@movedto(other creature[power>=4]|graveyard) from(battlefield):name(Amass orcs) _AMASSORC2_ +auto=_DIES_ name(Amass orcs) _AMASSORC2_ +text=Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +mana={4}{R} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] name=Warbriar Blessing target=creature|myBattlefield -auto=name(fight) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) +auto=name(fight) _FIGHT_ auto=0/2 -text=Enchant creature you control -- When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +0/+2. +text=Enchant creature you control -- When Warbriar Blessing enters, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +0/+2. mana={1}{G} type=Enchantment subtype=Aura @@ -81192,7 +124507,7 @@ toughness=3 [card] name=Warchief Giant abilities=haste -text=Haste -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) +text=Haste -- Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) mana={3}{R}{R} type=Creature subtype=Giant Warrior @@ -81202,7 +124517,7 @@ toughness=3 [card] name=Warcry Phoenix abilities=flying, haste -autograveyard=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:pay({2}{r}) ninjutsu +autograveyard=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:pay({2}{R}) readytofight text=Flying, haste -- Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking. mana={3}{R} type=Creature @@ -81245,8 +124560,18 @@ power=5 toughness=7 [/card] [card] +name=Wardens of the Cycle +auto=@each my end restriction{morbid}:ability$! choice life:2 _ choice draw:1 && life:-1 !$ controller +text=Morbid - At the beginning of your end step, if a creature died this turn, choose one - -- - You gain 2 life. -- - You draw a card and you lose 1 life. +mana={1}{B}{G}{G} +type=Creature +subtype=Elf Warlock +power=3 +toughness=4 +[/card] +[card] name=Wardscale Crocodile -abilities=opponentshroud +abilities=hexproof text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={4}{G} type=Creature @@ -81255,9 +124580,30 @@ power=5 toughness=3 [/card] [card] +name=Warehouse Tabby +auto=@movedTo(enchantment|mygraveyard) from(battlefield):create(rat:creature rat:1/1:black:cantblock) +auto={1}{B}:deathtouch ueot +text=Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." -- {1}{B}: Warehouse Tabby gains deathtouch until end of turn. +mana={B} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] +name=Warehouse Thief +auto={2}{T}{S(*[artifact;creature]|myBattlefield)}:name(Exile top card) _IMPULSEUENT_ +text={2}, {T}, Sacrifice an artifact or creature: Exile the top card of your library. Until the end of your next turn, you may play that card. +mana={3}{R} +type=Creature +subtype=Tiefling Rogue +power=4 +toughness=2 +[/card] +[card] name=Warfire Javelineer auto=damage:pginstantsorcery target(creature|opponentbattlefield) -text=When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. +text=When Warfire Javelineer enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. mana={3}{R} type=Creature subtype=Minotaur Warrior @@ -81267,7 +124613,7 @@ toughness=3 [card] name=Warhorn Blast abilities=foretell -autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly +autohand=_FORETELL_ autoexile={2}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=all(creature|mybattlefield) 2/1 ueot text=Creatures you control get +2/+1 until end of turn. -- Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) @@ -81275,9 +124621,18 @@ mana={4}{W} type=Instant [/card] [card] +name=Warhost's Frenzy +kicker={B} +auto=all(creature|myBattlefield) 2/0 +auto=if paid(kicker) then emblem transforms((,newability[@movedTo(creature|graveyard) from(myBattlefield):draw:1 controller])) ueot +text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card. +mana={2}{R} +type=Instant +[/card] +[card] name=Warkite Marauder abilities=flying -auto=_ATTACKING_target(creature|opponentBattlefield) loseabilities +auto=_ATTACKING_target(creature|opponentBattlefield) transforms((,newability[loseabilities],setpower=0,settoughness=1)) ueot text=Flying -- Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. mana={1}{U} type=Creature @@ -81286,31 +124641,55 @@ power=2 toughness=1 [/card] [card] +name=Warleader's Call +auto=lord(other creature|myBattlefield) 1/1 +auto=@movedTo(creature|myBattlefield):damage:1 opponent +text=Creatures you control get +1/+1. -- Whenever a creature enters under your control, Warleader's Call deals 1 damage to each opponent. +mana={1}{R}{W} +type=Enchantment +[/card] +[card] name=Warlock Class auto=counter(0/0,1,Level) -aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveTo(mygraveyard) )!])) oneshot -auto=@each my endofturn restriction{morbid}:name(Opponent looses life) life:-1 opponent +aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(hand) and!( all(*[zpos<=3]|mylibrary) moveTo(mygraveyard) )!])) oneshot +auto=@each my end restriction{morbid}:name(Opponent looses life) life:-1 opponent auto=this(variable{hascntlevel}=1) {1}{B}:name(Level 2) counter(0/0,1,Level) asSorcery -auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~2}:name(Look top 3) reveal:3 optionone name(Get a Card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~2}:name(Look top 3) reveal:3 optionone name(Get a Card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend auto=this(variable{hascntlevel}=2) {6}{B}:name(Level 3) counter(0/0,1,Level) asSorcery -auto=@each my endofturn restriction{compare(hascntlevel)~morethan~2}:name(Opponent looses life) damage:oplifelost opponent +auto=@each my end restriction{compare(hascntlevel)~morethan~2}:name(Opponent looses life) damage:oplifelost opponent text=(Gain the next level as a sorcery to add its ability.) -- At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. -- {1}{B}: Level 2 -- When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -- {6}{B}: Level 3 -- At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) mana={B} type=Enchantment subtype=Class [/card] [card] +name=Warlord's Elite +text=As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control. +mana={2}{W}{T(*[artifact;creature;land]|mybattlefield)}{T(*[artifact;creature;land]|mybattlefield)} +type=Creature +subtype=Human Soldier +power=4 +toughness=4 +[/card] +[card] name=Warlord's Fury -auto=all(creature|myBattlefield) first strike +auto=all(creature|myBattlefield) first strike auto=draw:1 text=Creatures you control gain first strike until end of turn. -- Draw a card. mana={R} type=Sorcery [/card] [card] +name=Warm Welcome +auto=reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary && _CITIZENTOKEN_ )! optiontwoend revealend +text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token. +mana={2}{G} +type=Instant +[/card] +[card] name=Warmonger -auto={2}:damage:2 all(creature[-flying]) && damage:2 all(player) -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) damage:2 all(creature[-flying]) && damage:2 all(player)?donothing!$ opponent])) forever +auto={2}:damage:2 all(creature[-flying]) && damage:1 all(player) +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) damage:1 all(creature[-flying]) && damage:1 all(player)?donothing!$ opponent])) forever text={2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability. mana={3}{R} type=Creature @@ -81326,12 +124705,25 @@ mana={3}{R} type=Instant [/card] [card] +name=Warped Tusker +abilities=reach +autostack=if casted(this) then _ELDRAZISPAWN_ +autohand={2}{G}{cycle}:name(cycling) draw:1 +autohand=@cycled(this|myHand):_ELDRAZISPAWN_ +text=Reach -- When you cast or cycle Warped Tusker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) +mana={7} +type=Creature +subtype=Eldrazi Boar Beast +power=6 +toughness=8 +[/card] +[card] name=Warping Wail auto=choice name(Exile creature with power 1 or less) target(creature[power<=1]) moveto(exile) auto=choice name(Exile creature with toughness 1 or less) target(creature[toughness<=1]) moveto(exile) auto=choice name(Counter sorcery) target(sorcery|stack) fizzle -auto=choice name(Create Eldrazi Scion) token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller -text=({C} represents colorless mana.) -- Choose one -- Exile target creature with power or toughness 1 or less. -- Counter target sorcery spell. -- Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." +auto=choice name(Create Eldrazi Scion) _ELDRAZISCION_ controller +text=({C} represents colorless mana.) -- Choose one -- Exile target creature with power or toughness 1 or less. -- Counter target sorcery spell. -- Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C}." mana={1}{C} type=Instant [/card] @@ -81346,6 +124738,38 @@ mana={WU}{WU} type=Instant [/card] [card] +name=Warren Elder +auto={3}{W}:all(creature|myBattlefield) 1/1 +text={3}{W}: Creatures you control get +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Rabbit Cleric +power=2 +toughness=2 +[/card] +[card] +name=Warren Soultrader +auto={L:1}{S(other creature|myBattlefield)}:_TREASURE_ +text=Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={2}{B} +type=Creature +subtype=Zombie Goblin Wizard +power=3 +toughness=3 +[/card] +[card] +name=Warren Warleader +kicker={2} name(Offspring) +auto=if paid(kicker) then clone and!( becomes(,1/1) forever )! +auto=@each my blockers:ability$! choice create(rabbit:creature rabbit:1/1:white:battleready) _ choice all(creature[attacking]|myBattlefield) 1/1 !$ controller +text=Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -- Whenever you attack, choose one - -- - Create a 1/1 white Rabbit creature token that's tapped and attacking. -- - Attacking creatures you control get +1/+1 until end of turn. +mana={2}{W}{W} +type=Creature +subtype=Rabbit Knight +power=4 +toughness=4 +[/card] +[card] name=Warrior abilities=trample,haste text=Trample, Haste @@ -81357,7 +124781,7 @@ toughness=1 [card] name=Warteye Witch aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedTo(creature|graveyard) from(mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedTo(creature|graveyard) from(mybattlefield):_SCRY1_ text=Whenever Warteye Witch or another creature you control dies, scry 1. mana={2}{B} type=Creature @@ -81376,6 +124800,28 @@ power=3 toughness=2 [/card] [card] +name=Wary Thespian +auto=_SURVEIL1_ +auto=_DIES__SURVEIL1_ +text=When Wary Thespian enters or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={1}{G} +type=Creature +subtype=Cat Druid +power=3 +toughness=1 +[/card] +[card] +name=Wary Watchdog +auto=_SURVEIL1_ +auto=_DIES__SURVEIL1_ +text=When Wary Watchdog enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={1}{G} +type=Creature +subtype=Dog +power=3 +toughness=1 +[/card] +[card] name=Wash Away target=*|stack other={1}{U}{U} name(Cleave) @@ -81388,7 +124834,7 @@ type=Instant [card] name=Wasitora, Nekoru Queen abilities=flying,trample -auto=@combatdamaged(player) from(this):if type(creature|opponentBattlefield)~morethan~0 then ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent else create(cat dragon:creature cat dragon:3/3:black:red:green:flying) +auto=@combatdamaged(player) from(this):if type(creature|opponentBattlefield)~morethan~0 then ability$!sacrifice notaTarget(creature|mybattlefield)!$ opponent else create(cat dragon:creature cat dragon:3/3:black:red:green:flying) text=Flying, trample -- Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying. mana={2}{B}{R}{G} type=Legendary Creature @@ -81408,6 +124854,13 @@ power=2 toughness=1 [/card] [card] +name=Wasteful Harvest +auto=name(Mill 5 cards) all(*[zpos<=4]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=5]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[may name(Return a permanent) target(tobereturn[-instant&-sorcery]|mygraveyard) moveto(hand)])) ueot )!])) ueot )! +text=Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.) +mana={2}{G} +type=Instant +[/card] +[card] name=Wasteland Scorpion abilities=deathtouch,cycling autohand=__CYCLING__({2}) @@ -81419,11 +124872,18 @@ power=2 toughness=2 [/card] [card] +name=Wastewood Verge +auto={T}:Add{G} +auto=aslongas(*[Swamp or a Forest]|myBattlefield) {T}:Add{B} +text={T}: Add {G}. -- {T}: Add {B}. Activate only if you control a Swamp or a Forest. +type=Land +[/card] +[card] name=Watcher in the Mist abilities=flying aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend -text=Flying -- When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +auto=_SURVEIL2_ +text=Flying -- When Watcher in the Mist enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) mana={3}{U}{U} type=Creature subtype=Spirit @@ -81458,7 +124918,7 @@ name=Watcher of the Spheres abilities=flying auto=lord(creature[flying]|mycastingzone) altercost(colorless, -1) auto=@movedTo(other creature[flying]|myBattlefield):1/1 ueot -text=Flying -- Creature spells with flying you cast cost {1} less to cast. -- Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn. +text=Flying -- Creature spells with flying you cast cost {1} less to cast. -- Whenever another creature with flying enters under your control, Watcher of the Spheres gets +1/+1 until end of turn. mana={W}{U} type=Creature subtype=Bird Wizard @@ -81467,9 +124927,8 @@ toughness=2 [/card] [card] name=Watchers of the Dead -auto=target(*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard) -auto=ability$!target(*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard)!$ opponent -text=Exile Watchers of the Dead: Each opponent chooses two cards in his or her graveyard and exiles the rest. +auto={E}:ability$!target(*|mygraveyard) (blink) && moveto(exile) all(*|mygraveyard)!$ opponent +text=Exile Watchers of the Dead: Each opponent chooses two cards in their graveyard and exiles the rest. mana={2} type=Artifact Creature subtype=Cat @@ -81477,9 +124936,21 @@ power=2 toughness=2 [/card] [card] +name=Watchful Blisterzoa +abilities=flying +auto=counter(0/0,1,Oil) +auto=_DIES_name(Draw card) draw:hascntoil controller +text=Flying -- Watchful Blisterzoa enters with an oil counter on it. -- When Watchful Blisterzoa dies, draw cards equal to the number of oil counters on it. +mana={4}{U}{U} +type=Creature +subtype=Phyrexian Jellyfish +power=4 +toughness=4 +[/card] +[card] name=Watchful Giant -auto=create(Human:creature Human:1/1:white:) -text=When Watchful Giant enters the battlefield, create a 1/1 white Human creature token. +auto=create(Human:creature Human:1/1:white) +text=When Watchful Giant enters, create a 1/1 white Human creature token. mana={5}{W} type=Creature subtype=Giant Soldier @@ -81493,14 +124964,24 @@ auto=_ATTACKING_may exert text=You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.) mana={2}{G} type=Creature -subtype=Naga Wizard +subtype=Snake Wizard power=2 toughness=2 [/card] [card] +name=Water Wings +target=creature|myBattlefield +auto=transforms((,setpower=4,settoughness=4)) ueot +auto=flying +auto=hexproof +text=Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.) +mana={1}{U} +type=Instant +[/card] +[card] name=Waterfall Aerialist abilities=flying -auto=@targeted(this) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto=_WARD2_ text=Flying -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) mana={3}{U} type=Creature @@ -81509,9 +124990,18 @@ power=3 toughness=1 [/card] [card] +name=Waterfront District +auto=tap(noevent) +auto={T}:Add{U} +auto={T}:Add{B} +auto={2}{U}{B}{T}{S}:draw:1 +text=Waterfront District enters tapped. -- {T}: Add {U} or {B}. -- {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card. +type=Land +[/card] +[card] name=Waterkin Shaman auto=@movedto(creature[flying]|mybattlefield):1/1 ueot -text=Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn. +text=Whenever a creature with flying enters under your control, Waterkin Shaman gets +1/+1 until end of turn. mana={1}{U} type=Creature subtype=Elemental Shaman @@ -81523,7 +125013,7 @@ name=Waterknot target=creature auto=teach(creature) tap auto=teach(creature) doesnotuntap -text=Enchant creature -- When Waterknot enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Waterknot enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U}{U} type=Enchantment subtype=Aura @@ -81537,9 +125027,31 @@ text={T}, Pay 1 life: Add {G} or {U}. -- {1}, {T}, Sacrifice Waterlogged Grove: type=Land [/card] [card] +name=Waterlogged Teachings +backside=Inundated Archive +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Inundated Archive) forcetype(land) +auto=choice target(*[instant]|mylibrary) moveto(hand) +auto=choice target(*[flash]|mylibrary) moveto(hand) +text=Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. +mana={3}{UB} +type=Instant +[/card] +[card] +name=Waterspout Warden +auto=@combat(attacking) source(this) restriction{type(creature[fresh]|myBattlefield)~morethan~0}:flying ueot +text=Whenever Waterspout Warden attacks, if another creature entered the battlefield under your control this turn, Waterspout Warden gains flying until end of turn. +mana={2}{U} +type=Creature +subtype=Frog Soldier +power=3 +toughness=2 +[/card] +[card] name=Watertrap Weaver auto=choice target(creature|opponentbattlefield) tap && frozen -text=When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=When Watertrap Weaver enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -81547,11 +125059,18 @@ power=2 toughness=2 [/card] [card] +name=Wave Goodbye +auto=all(creature[-counter{1/1}]) moveto(hand) +text=Return each creature without a +1/+1 counter on it to its owner's hand. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] name=Wave of Vitriol auto=all(artifact|battlefield) sacrifice auto=all(enchantment|battlefield) sacrifice auto=all(land[-basic]|battlefield) transforms((,newability[sacrifice],newability[may name(Search basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!])) oneshot -text=Each player sacrifices all artifacts, enchantments, and nonbasic lands he or she controls. For each land sacrificed this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it. +text=Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles it. mana={5}{G}{G} type=Sorcery [/card] @@ -81570,8 +125089,8 @@ name=Wavesifter abilities=flying other={G}{U} name(Evoke) auto=if paid(alternative) then sacrifice -auto=name(Create clues) token(Clue)*2 -text=Flying -- When Wavesifter enters the battlefield, investigate twice. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +auto=name(Create clues) _CLUE_*2 +text=Flying -- When Wavesifter enters, investigate twice. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={3}{G}{U} type=Creature subtype=Elemental @@ -81588,17 +125107,51 @@ mana={G} type=Instant [/card] [card] +name=Wax-Wane Witness +abilities=flying,vigilance +auto=@lifeof(player) from(*[-lifefaker]|*) restriction{myturnonly}:1/0 ueot +auto=@lifelostof(player) restriction{myturnonly}:1/0 ueot +text=Flying, vigilance -- Whenever you gain or lose life during your turn, Wax-Wane Witness gets +1/+0 until end of turn. +mana={3}{W} +type=Creature +subtype=Bat Cleric +power=2 +toughness=4 +[/card] +[card] +name=Waxen Shapethief +abilities=cycling,flash +auto=may copy notaTarget(artifact,creature|myBattlefield) +autohand=__CYCLING__({2}) +text=Flash -- You may have this creature enter as a copy of an artifact or creature you control. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={3}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] name=Waxing Moon auto=may name(Transform a werewolf) target(werewolf[hasbackside;-daybound;-nightbound]|mybattlefield) transforms((,newability[flip(backside)])) forever -auto=all(creature|mybattlefield) transforms((,newability[trample])) ueot +auto=all(creature|mybattlefield) trample ueot text=Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn. mana={1}{G} type=Instant [/card] [card] +name=Waylaying Pirates +auto=aslongas(artifact|myBattlefield) target(*[artifact;creature]|opponentBattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +text=When Waylaying Pirates enters, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={3}{U} +type=Creature +subtype=Human Pirate +power=3 +toughness=3 +[/card] +[card] name=Wayward Guide-Beast abilities=trample,haste -auto=@combatdamaged(player) from(this):moveTo(ownerHand) target(land|myBattlefield) +auto=@combatdamaged(player) from(this):moveTo(hand) target(land|myBattlefield) text=Trample, haste -- Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand. mana={R} type=Creature @@ -81609,7 +125162,7 @@ toughness=2 [card] name=Wayward Servant auto=@movedto(zombie|mybattlefield):life:1 controller && life:-1 opponent -text=Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. +text=Whenever another Zombie enters under your control, each opponent loses 1 life and you gain 1 life. mana={W}{B} type=Creature subtype=Zombie @@ -81633,16 +125186,26 @@ power=5 toughness=5 [/card] [card] +name=Weakstone's Subjugation +target=artifact,creature +auto=teach(creature) doesnotuntap +auto=may name(Tap creature) pay({3}) name(Tap creature) teach(creature) freeze +text=Enchant artifact or creature -- When Weakstone's Subjugation enters, you may pay {3}. If you do, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Weapon Rack auto=counter(1/1,3) -auto={T}{C(1/1,-1)}:counter(1/1,1) target(creature) asSorcery -text=Weapon Rack enters the battlefield with three +1/+1 counters on it. -- {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery. +auto={T}{C(1/1,-1)}:counter(1/1) target(creature) asSorcery +text=Weapon Rack enters with three +1/+1 counters on it. -- {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery. mana={4} type=Artifact [/card] [card] name=Weaponize the Monsters -auto={2}{S(creature|myBattlefield}:damage:2 target(player,creature,planeswalker) +auto={2}{S(creature|myBattlefield)}:damage:2 target(anytarget) text={2}, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target. mana={R} type=Enchantment @@ -81661,6 +125224,18 @@ mana={1}{R} type=Instant [/card] [card] +name=Wear Down +other={1}{G} name(Gift a card) +auto=if paid(alternative) then draw:1 opponent +auto=if paid(alternative) then destroy target(<2>artifact,enchantment) +auto=ifnot paid(alternative) then destroy target(artifact,enchantment) +restriction=type(*[artifact;enchantment])~morethan~0 +otherrestriction=type(*[artifact;enchantment])~morethan~1 +text=Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -- Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments. +mana={1}{G} +type=Sorcery +[/card] +[card] name=Weary Prisoner abilities=daybound,defender backside=Wrathful Jailbreaker @@ -81696,10 +125271,9 @@ type=Instant name=Weathered Runestone auto=@movedto(*[-land]|battlefield) from(graveyard):all(trigger[to]) moveto(ownergraveyard) auto=@movedto(*[-land]|battlefield) from(library):all(trigger[to]) moveto(ownerlibrary) -auto=maxCast(*|graveyard)0 -auto=maxCast(*|graveyard)0 opponent -auto=maxCast(*|library)0 -auto=maxCast(*|library)0 opponent +auto=lord(*[-land]|graveyard) changecost(colorless:+99) forcedalive +auto=lord(*[-land]|graveyard) -canPlayFromGraveyard +auto=lord(*[-land]|library) changecost(colorless:+99) forcedalive text=Nonland permanent cards in graveyards and libraries can't enter the battlefield. -- Players can't cast spells from graveyards or libraries. mana={2} type=Artifact @@ -81707,7 +125281,7 @@ type=Artifact [card] name=Weatherlight abilities=flying -aicode=activate target(*[artifact;legendary;saga;zpos<=5]|mylibrary) moveto(myhand) +aicode=activate target(*[artifact;legendary;saga;zpos<=5]|mylibrary) moveto(hand) auto=@combatdamaged(player) from(this):reveal:5 optionone name(Get historic) target(*[artifact;legendary;saga]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} @@ -81720,6 +125294,20 @@ power=4 toughness=5 [/card] [card] +name=Weatherlight Compleated +abilities=flying +auto=this(counter{0/0.1.phyresis}>=4) transforms((Phyrexian Creature)) +auto=@movedTo(creature|graveyard) from(mybattlefield):counter(0/0.1.phyresis) +auto=this(counter{0/0.1.phyresis}>=6) transforms((,newability[@movedTo(creature|graveyard) from(mybattlefield):choose draw:1])) +auto=this(counter{0/0.1.phyresis}<6) transforms((,newability[@movedTo(creature|graveyard) from(mybattlefield):choose _SCRY1_])) +text=Flying -- As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. -- Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1. +mana={2} +type=Legendary Artifact +subtype=Vehicle +power=5 +toughness=5 +[/card] +[card] name=Weaver of Blossoms abilities=daybound backside=Blossom-Clad Werewolf @@ -81741,10 +125329,10 @@ toughness=3 [card] name=Weaver of Currents auto={T}:Add{2} -text={T}: Add {1}{1} to your mana pool. +text={T}: Add {1}{1}. mana={1}{G}{U} type=Creature -subtype=Naga Druid +subtype=Snake Druid power=2 toughness=2 [/card] @@ -81752,7 +125340,7 @@ toughness=2 name=Webweaver Changeling abilities=changeling,reach auto=aslongas(creature|mygraveyard) life:5 >2 oneshot -text=Changeling (This card is every creature type.) -- Reach -- When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life. +text=Changeling (This card is every creature type.) -- Reach -- When Webweaver Changeling enters, if there are three or more creature cards in your graveyard, you gain 5 life. mana={3}{G}{G} type=Creature subtype=Shapeshifter @@ -81764,8 +125352,8 @@ name=Wedding Announcement backside=Wedding Festivity restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=@each my endofturn restriction{compare(pattackedcount)~lessthan~2}:name(Put Invitation counter) counter(0/0,1,Invitation) && token(Human,Creature Human,1/1,white) && if compare(hascntinvitation)~morethan~2 then flip(backside) -auto=@each my endofturn restriction{compare(pattackedcount)~morethan~1}:name(Put Invitation counter) counter(0/0,1,Invitation) && draw:1 controller && if compare(hascntinvitation)~morethan~2 then flip(backside) +auto=@each my end restriction{compare(pattackedcount)~lessthan~2}:name(Put Invitation counter) counter(0/0,1,Invitation) && token(Human,Creature Human,1/1,white) && if compare(hascntinvitation)~morethan~2 then flip(backside) +auto=@each my end restriction{compare(pattackedcount)~morethan~1}:name(Put Invitation counter) counter(0/0,1,Invitation) && draw:1 controller && if compare(hascntinvitation)~morethan~2 then flip(backside) text=At the beginning of your end step, put an invitation counter on Wedding Announcement. If you attacked with two or more creatures this turn, draw card. Otherwise, create a 1/1 white Human creature token. Then if Wedding Announcement has three or more invitation counters on it, transform it. // Wedding Festivity mana={2}{W} type=Enchantment @@ -81794,8 +125382,8 @@ type=Enchantment [card] name=Wedding Invitation auto=name(Draw a card) draw:1 controller -auto={T}{S}:name(Creature gains unblockable) target(creature) transforms((,newability[unblockable],newability[this(cantargetcard(*[vampire]|*) lifelink])) ueot -text=When Wedding Invitation enters the battlefield, draw a card. -- {T}, Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn. +auto={T}{S}:name(Creature gains unblockable) target(creature) transforms((,unblockable,newability[this(cantargetcard(*[vampire]|*) lifelink]))) ueot +text=When Wedding Invitation enters, draw a card. -- {T}, Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn. mana={2} type=Artifact [/card] @@ -81804,13 +125392,13 @@ name=Wedding Ring auto=if casted(this) then token(Wedding Ring) opponent auto=@drawfoeof(player) restriction{compare(opponentturn)~morethan~0,type(Wedding Ring[artifact]|opponentbattlefield)~morethan~0}:name(Draw a card) draw:1 controller auto=@lifefoeof(player) restriction{compare(opponentturn)~morethan~0,type(Wedding Ring[artifact]|opponentbattlefield)~morethan~0}:name(Draw a card) life:thatmuch controller -text=When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it. -- Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. -- Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life. +text=When Wedding Ring enters, if it was cast, target opponent creates a token that's a copy of it. -- Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. -- Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life. mana={2}{W}{W} type=Artifact [/card] [card] name=Wedding Security -auto=@combat(attacking) source(this):may name(Sacrifice a Blood) target(Blood|mybattlefield) sacrifice && all(this) counter(1/1) && draw:1 controller +auto=_ATTACKING_may name(Sacrifice a Blood) notaTarget(Blood|mybattlefield) sacrifice && all(this) counter(1/1) && draw:1 controller text=Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card. mana={3}{B}{B} type=Creature @@ -81830,7 +125418,7 @@ type=Sorcery name=Weight Advantage abilities=isconspiracy restriction=never -autocommandzone=lord(creature|myBattlefield) transforms((,newability[@combat(attacking) source(this):becomes(^t/t) ueot],newability[@combat(blocking) source(this):becomes(^t/t) ueot])) +autocommandzone=lord(creature|myBattlefield) combattoughness text=(Start the game with this conspiracy face up in the command zone.) -- Each creature you control assigns combat damage equal to its toughness rather than its power. type=Conspiracy [/card] @@ -81838,7 +125426,7 @@ type=Conspiracy name=Weight of Memory auto=draw:3 auto=deplete:3 target(player) -text=Draw three cards. Target player puts the top three cards of their library into their graveyard. +text=Draw three cards. Target player mills three cards. mana={3}{U}{U} type=Sorcery [/card] @@ -81851,6 +125439,19 @@ toughness=* color=blue,red [/card] [card] +name=Welcome to Sweettooth +auto=counter(0/0,1,Lore) +auto=@each my firstmain:counter(0/0,1,Lore) +auto=create(human:creature human:1/1:white) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) _FOOD_ +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}=) counter(1/1,type:food:mybattlefieldplus1plusend) target(creature|myBattlefield) +auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}=) sacrifice(this) +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Create a 1/1 white Human creature token. -- II - Create a Food token. -- III - Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control. +mana={1}{G} +type=Enchantment +subtype=Saga +[/card] +[card] name=Welcoming Vampire abilities=flying auto=@movedto(creature[power<=2]|mybattlefield) turnlimited:name(Draw a card) draw:1 controller @@ -81863,23 +125464,35 @@ toughness=3 [/card] [card] name=Well of Knowledge -auto=@each my draw:may pay[[{2}]] draw:2 controller +auto=@each my draw:pay[[{2}]] draw:1 controller auto=@each opponent draw:ability$!name(pay 2) pay[[{2}]] name(pay 2 mana) draw:1?donothing!$ opponent -text={2}: Draw a card. Any player may activate this ability but only during his or her draw step. +text={2}: Draw a card. Any player may activate this ability but only during their draw step. mana={3} type=Artifact [/card] [card] name=Well of Lost Dreams -auto=@lifeof(player):thisforeach(variable{thatmuch}) ability$!name(Pay 1 and draw 1) pay[[{1}]] name(Pay 1 and draw 1) draw:1?name(Don't pay) donothing!$ controller +auto=@lifeof(player) from(*[-lifefaker]|*):thisforeach(variable{thatmuch}) ability$!name(Pay 1 and draw 1) pay[[{1}]] name(Pay 1 and draw 1) draw:1?name(Don't pay) donothing!$ controller text=Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards. mana={4} type=Artifact [/card] [card] +name=Werefox Bodyguard +abilities=flash +auto=may (blink)forsrc target(creature[-fox]) +auto={1}{W}{S}:life:2 +text=Flash -- When Werefox Bodyguard enters, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. -- {1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. +mana={1}{W}{W} +type=Creature +subtype=Elf Fox Knight +power=2 +toughness=2 +[/card] +[card] name=Werewolf Pack Leader auto=@combat(attacking) source(this) restriction{compare(pwrtotatt)~morethan~5}:name(Draw a card) draw:1 controller -auto={3}{G}:name(Becomes 5/3) transforms((removecreaturesubtypes)) ueot && transforms((Werewolf,setpower=5,settoughness=3,newability[trample])) ueot +auto={3}{G}:name(Becomes 5/3) transforms((removecreaturesubtypes)) ueot && transforms((Werewolf,setpower=5,settoughness=3,trample)) ueot text=Pack tactics - Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card. -- {3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human. mana={G}{G} type=Creature @@ -81888,6 +125501,16 @@ power=3 toughness=3 [/card] [card] +name=Westfold Rider +auto={S}:name(Destroy artifact or enchantment) destroy target(*[artifact;enchantment]|battlefield) asSorcery +text=Sacrifice Westfold Rider: Destroy target artifact or enchantment. Activate only as a sorcery. +mana={1}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=1 +[/card] +[card] name=Westgate Regent abilities=flying auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot @@ -81920,6 +125543,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=When We Were Young +target=creature +auto=transforms((,newability[2/2])) ueot +auto=if type(enchantment|mybattlefield)~morethan~0 then if type(artifact|mybattlefield)~morethan~0 then transforms((,lifelink)) ueot +text=Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn. +mana={3}{W} +type=Instant +[/card] +[card] name=Whip Vine abilities=defender,reach,doesnotuntap auto=@each my untap sourcetap:may name(Untap Whip Vine) untap @@ -81947,7 +125579,7 @@ name=Whiptongue Hydra abilities=reach auto=@movedto(creature[flying]|graveyard):counter(1/1) oneshot auto=destroy all(creature[flying]) -text=Reach -- When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way. +text=Reach -- When Whiptongue Hydra enters, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way. mana={5}{G} type=Creature subtype=Lizard Hydra @@ -81959,14 +125591,24 @@ name=Whir of Invention other={improvise} name(Improvise) aicode=activate moveTo(myBattlefield) target(artifact[manacost<=X]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(artifact[manacost<=X]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. +text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. mana={X}{U}{U}{U} type=Instant [/card] [card] +name=Whirling Strike +target=creature +auto=+2/+0 +auto=first strike +auto=trample +text=Target creature gets +2/+0 and gains first strike and trample until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] name=Whirlwind Denial auto=all(*|opponentstack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever -text=For each spell and ability your opponents control, counter it unless its controller pays 4 . +text=For each spell and ability your opponents control, counter it unless its controller pays 4. mana={2}{U} type=Instant [/card] @@ -81978,11 +125620,21 @@ mana={1}{U}{R}{W} type=Enchantment [/card] [card] +name=Whiskerquill Scribe +auto=_VALIANT_may _DISCARD&DRAW_ +text=Valiant - Whenever Whiskerquill Scribe becomes the target of a spell or ability you control for the first time each turn, you may discard a card. If you do, draw a card. +mana={1}{R} +type=Creature +subtype=Mouse Citizen +power=2 +toughness=2 +[/card] +[card] name=Whisper Agent abilities=flash aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto=name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend -text=Flash -- When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +auto=_SURVEIL1_ +text=Flash -- When Whisper Agent enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) mana={1}{UB}{UB} type=Creature subtype=Human Rogue @@ -81993,7 +125645,7 @@ toughness=2 name=Whisper Squad aicode=activate moveTo(myBattlefield) target(Whisper Squad|myLibrary) auto={1}{B}:name(search card) reveal:plibrarycount optionone name(choose card) target(Whisper Squad|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and! tap(noevent))! afterrevealedend revealend -text={1}{B}: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle your library. +text={1}{B}: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle. mana={B} type=Creature subtype=Human Soldier @@ -82001,6 +125653,15 @@ power=1 toughness=1 [/card] [card] +name=Whisper of the Dross +target=creature +auto=-1/-1 +auto=_PROLIFERATE_ +text=Target creature gets -1/-1 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={B} +type=Instant +[/card] +[card] name=Whisper, Blood Liturgist auto={T}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(creature|mygraveyard) moveTo(mybattlefield) text={T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. @@ -82022,7 +125683,7 @@ toughness=3 [/card] [card] name=Whispering Wizard -auto=@movedto(*[-creature]|mystack) turnlimited:name(Create Spirit) token(Spirit,Creature Spirit,1/1,white,flying) +auto=@movedto(*[-creature]|mystack) turnlimited:name(Create Spirit) _SPIRITTOKEN_ text=Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn. mana={3}{U} type=Creature @@ -82034,8 +125695,8 @@ toughness=2 name=Whispersteel Dagger auto={3}:equip auto=teach(creature) 2/0 -auto=@combatdamageof(player) from(mytgt):may name(Cast creature from graveyard) target(*[creature]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[anytypeofmana])) ueot -auto=@combatdamagefoeof(player) from(mytgt):may name(Cast creature from graveyard) target(*[creature]|opponentgraveyard) moveto(mygraveyard) and!( transforms((,newability[canplayfromgraveyard],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownergraveyard)])) ueot )! +auto=@combatdamageof(player) from(mytgt):may name(Cast creature from graveyard) target(*[creature]|mygraveyard) transforms((,newability[canPlayFromGraveyard],newability[anytypeofmana])) ueot +auto=@combatdamagefoeof(player) from(mytgt):may name(Cast creature from graveyard) target(*[creature]|opponentgraveyard) moveto(mygraveyard) and!( transforms((,newability[canPlayFromGraveyard],newability[anytypeofmana],newability[phaseaction[end once] moveTo(ownergraveyard)])) ueot )! text=Equipped creature gets +2/+0. -- Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell. -- Equip 3 mana={2}{B} type=Artifact @@ -82045,7 +125706,7 @@ subtype=Equipment name=White Dragon abilities=flying auto=name(Cold Breath) target(creature|opponentbattlefield) freeze -text=Flying -- Cold Breath - When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=Flying -- Cold Breath - When White Dragon enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={4}{W}{W} type=Creature subtype=Dragon @@ -82053,8 +125714,61 @@ power=4 toughness=4 [/card] [card] +name=White Orchid Phantom +abilities=first strike,flying +auto=may target(land[-basic]) transforms((,newability[destroy],newability[may name(Search basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!])) oneshot +text=Flying, first strike -- When White Orchid Phantom enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. +mana={W}{W} +type=Creature +subtype=Spirit Knight +power=2 +toughness=2 +[/card] +[card] +name=White Plume Adventurer +auto=_INITIATIVE_CONTROLLER_ +auto=@each opponent upkeep restriction{compare(pdungeoncompleted)~morethan~0}:name(Untap all creatures) all(creature|mybattlefield) untap +auto=@each opponent upkeep restriction{compare(pdungeoncompleted)~equalto~0}:name(Untap target creatures) target(creature|mybattlefield) untap +text=When White Plume Adventurer enters, you take the initiative. -- At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. +mana={2}{W} +type=Creature +subtype=Orc Cleric +power=3 +toughness=3 +[/card] +[card] +name=White Sun's Twilight +auto=this(X>=5) destroy all(creature) +auto=life:X && _PHYREXIANMITETOKEN_*X +text=You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.) +mana={X}{W}{W} +type=Sorcery +[/card] +[card] +name=Wick's Patrol +auto=deplete:3 and!( target(creature|opponentBattlefield) -convertedcost:highest:*:mygraveyard/-convertedcost:highest:*:mygraveyard ueot )! +text=When Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard. +mana={4}{B}{B} +type=Creature +subtype=Rat Warlock +power=5 +toughness=3 +[/card] +[card] +name=Wick, the Whorled Mind +auto=if type(Snail|myBattlefield)~lessthan~1 then create(snail:creature snail:1/1:black) else target(Snail|myBattlefield) counter(1/1) +auto=@movedTo(other Rat|myBattlefield):if type(Snail|myBattlefield)~lessthan~1 then create(snail:creature snail:1/1:black) else target(Snail|myBattlefield) counter(1/1) +auto={U}{B}{R}{S(Snail|myBattlefield)}:damage:storedpower opponent && draw:storedpower +text=Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control. -- {U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power. +mana={3}{B} +type=Legendary Creature +subtype=Rat Warlock +power=2 +toughness=4 +[/card] +[card] name=Wicked Akuba -auto=damaged(player) from(this):transforms((,newability[{B}:damage:1 opponent])) ueot +auto=@damaged(player) from(this):transforms((,newability[{B}:damage:1 opponent])) ueot text={B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. mana={B}{B} type=Creature @@ -82064,8 +125778,8 @@ toughness=2 [/card] [card] name=Wicked Guardian -auto=may ability$!name(damage) damage:2 target(other creature|myBattlefield) and!(draw:1) controller!$ -text=When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. +auto=ability$!name(damage) may target(other creature|myBattlefield) damage:2 && draw:1 controller !$ controller +text=When Wicked Guardian enters, you may have it deal 2 damage to another creature you control. If you do, draw a card. mana={3}{B} type=Creature subtype=Human Noble @@ -82073,10 +125787,28 @@ power=4 toughness=2 [/card] [card] +name=Wicked Slumber +other={convoke} name(Convoke) +auto=may name(Tap 2 creatures) target(creature|battlefield) tap && ability$!name(Stun creature) name(Stun creature) target(creature|battlefield) counter(0/0.1.Stun)!$ controller +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={3}{U} +type=Instant +[/card] +[card] +name=Wicked Visitor +auto=@movedTo(enchantment|mygraveyard) from(battlefield):life:-1 opponent +text=Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life. +mana={1}{B} +type=Creature +subtype=Nightmare +power=2 +toughness=2 +[/card] +[card] name=Wicked Wolf -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -auto={S(food|myBattlefield)}:counter(1/1,1) && tap(noevent) && indestructible ueot -text=When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. -- Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. +auto=may _FIGHT_ +auto={S(food|myBattlefield)}:counter(1/1) && tap(noevent) && indestructible ueot +text=When Wicked Wolf enters, it fights up to one target creature you don't control. -- Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. mana={2}{G}{G} type=Creature subtype=Wolf @@ -82084,10 +125816,30 @@ power=3 toughness=3 [/card] [card] +name=Wickerfolk Indomitable +retrace={L:2}{S(artifact|mybattlefield)}{3}{B} +text=You may cast this card from your graveyard by paying 2 life and sacrificing an artifact or creature in addition to paying its other costs. +mana={3}{B} +type=Artifact Creature +subtype=Scarecrow +power=4 +toughness=3 +[/card] +[card] +name=Wickerfolk Thresher +auto=@combat(attacking) source(this) restriction{delirium}:ability$!name(Reveal) reveal:1 optionone if type(*[-land]|reveal)~morethan~0 then name(put card into your hand) name(put card into your hand) target(*|reveal) moveto(hand) else name(May move to battlefield) target(*[land]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put land in hand) target(<1>*[land]|reveal) moveto(hand) optiontwoend revealend!$ controller +text=Delirium - Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. +mana={3}{G} +type=Artifact Creature +subtype=Scarecrow +power=5 +toughness=4 +[/card] +[card] name=Wickerwing Effigy abilities=defender,showfromtoplibrary,canplaycreaturelibrarytop auto=@movedto(creature|mystack) from(mylibrary):name(Becomes black bird) counter(0/0.1.EffigyEffect) notrg -auto=@movedTo(creature|mybattlefield) restriction{compare(hascnteffigyeffect)~morethan~0}:name(Becomes black bird) all(trigger[to]) name(Becomes black bird) transforms((Bird,newcolors[black],setpower=1,settoughness=1,newability[flying])) forever +auto=@movedTo(creature|mybattlefield) restriction{compare(hascnteffigyeffect)~morethan~0}:name(Becomes black bird) all(trigger[to]) name(Becomes black bird) transforms((Bird,newcolors[black],setpower=1,settoughness=1,flying)) forever auto=@movedTo(creature|mybattlefield) restriction{compare(hascnteffigyeffect)~morethan~0}:name(Effect Ends) name(Effect Ends) removeallcounters(0/0.1.EffigyEffect) text=Defender -- You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1. mana={3} @@ -82098,7 +125850,8 @@ toughness=4 [/card] [card] name=Widespread Brutality -auto=_AMASS_(2) && all(creature[-army]) damage:power +auto=if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notaTarget(army|myBattlefield) transforms((Zombie,newability[counter(1/1.2)],newability[name(Damage creature) all(creature[-army]|battlefield) damage:power])) forever +auto=if type(army|mybattlefield)~equalto~0 then name(Create Zombie Army) name(Create Zombie Army) token(Zombie Army^Creature Zombie Army^0/0^black) and!( transforms((,newability[counter(1/1.2)],newability[name(Damage creatures) all(creature[-army]|battlefield) damage:power])) forever )! text=Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={1}{B}{R}{R} type=Sorcery @@ -82107,7 +125860,7 @@ type=Sorcery name=Wight auto=tap(noevent) auto=@vampired(creature) from(this):name(Create zombie and exile card) transforms((,newability[all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(opponentexile)],newability[name(Create zombie) token(Zombie^Creature Zombie^2/2^black) and!( tap(noevent) )!])) forever -text=Wight enters the battlefield tapped. -- Life Drain - Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. +text=Wight enters tapped. -- Life Drain - Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. mana={1}{B} type=Creature subtype=Zombie Soldier @@ -82115,6 +125868,18 @@ power=3 toughness=2 [/card] [card] +name=Wight of the Reliquary +abilities=vigilance +auto=type:creature:mygraveyard/type:creature:mygraveyard nonstatic +auto={T}{S(other creature|mybattlefield)}:moveTo(myBattlefield) and!(tap(noevent))! target(land|myLibrary) +text=Vigilance -- Wight of the Reliquary gets +1/+1 for each creature card in your graveyard. -- {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle. +mana={B}{G} +type=Creature +subtype=Zombie Knight +power=2 +toughness=2 +[/card] +[card] name=Wild Ceratok mana={3}{G} type=Creature @@ -82124,8 +125889,8 @@ toughness=3 [/card] [card] name=Wild Crocodile -auto=reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +auto=reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When this creature enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. mana={1}{G} type=Host Creature subtype=Crocodile @@ -82135,16 +125900,28 @@ toughness=1 [card] name=Wild Endeavor auto=name(Roll a d4) all(*[zpos=1]|mylibrary) transforms((,newability[@dierolled(*|mylibrary) from(controller) once:target(land[basic]|mylibrary) moveTo(mybattlefield) and!( tap(noevent) )!],newability[name(Roll a d4) rolld4 4 winability donothing winabilityend rolld4end])) oneshot -auto=name(Roll a d4) rolld4 4 winability token(Beast,Creature Beast,3/3,green)*lastrollresult winabilityend loseability token(Beast,Creature Beast,3/3,green)*lastrollresult loseabilityend rolld4end +auto=name(Roll a d4) rolld4 4 winability _BEASTTOKEN_*lastrollresult winabilityend loseability _BEASTTOKEN_*lastrollresult loseabilityend rolld4end text=Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle. mana={4}{G}{G} type=Sorcery [/card] [card] +name=Wild Magic Surge +target=*|opponentbattlefield +auto=if cantargetcard(*[creature]|*) then destroy and!( transforms((,newability[name(Put a creature in play) target(*[zpos=findfirsttypecreature]|mylibrary) moveto(mybattlefield) and!( all(other *[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!)!])) oneshot )! +auto=if cantargetcard(*[land]|*) then destroy and!( transforms((,newability[name(Put a land in play) target(*[zpos=findfirsttypeland]|mylibrary) moveto(mybattlefield) and!( all(other *[zpos<=findfirsttypeland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!)!])) oneshot )! +auto=if cantargetcard(*[artifact]|*) then destroy and!( transforms((,newability[name(Put an artifact in play) target(*[zpos=findfirsttypeartifact]|mylibrary) moveto(mybattlefield) and!( all(other *[zpos<=findfirsttypeartifact]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!)!])) oneshot )! +auto=if cantargetcard(*[planeswalker]|*) then destroy and!( transforms((,newability[name(Put a planeswalker in play) target(*[zpos=findfirsttypeplaneswalker]|mylibrary) moveto(mybattlefield) and!( all(other *[zpos<=findfirsttypeplaneswalker]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!)!])) oneshot )! +auto=if cantargetcard(*[enchantment]|*) then destroy and!( transforms((,newability[name(Put an enchantment in play) target(*[zpos=findfirsttypeenchantment]|mylibrary) moveto(mybattlefield) and!( all(other *[zpos<=findfirsttypeenchantment]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!)!])) oneshot )! +text=Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order. +mana={R}{R} +type=Instant +[/card] +[card] name=Wild Might target=creature auto=1/1 ueot -auto=ability$!name(pay or 4/4) pay[[{2}]] name(pay 2 mana) donothing'target(creature|opponentbattlefield) 4/4 ueot!$ opponent +auto=ability$!name(pay or 4/4) pay[[{2}]] name(pay 2 mana) donothing?target(creature|opponentbattlefield) 4/4 ueot!$ opponent text=Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}. mana={1}{G} type=Instant @@ -82170,8 +125947,8 @@ type=Instant name=Wild Shape target=creature|mybattlefield auto=choice name(Becomes Turtle) transforms((Turtle,setpower=1,settoughness=3,newability[hexproof])) ueot -auto=choice name(Becomes Spider) transforms((Spider,setpower=1,settoughness=5,newability[reach])) ueot -auto=choice name(Becomes Elephant) transforms((Elephant,setpower=3,settoughness=3,newability[trample])) ueot +auto=choice name(Becomes Spider) transforms((Spider,setpower=1,settoughness=5,reach)) ueot +auto=choice name(Becomes Elephant) transforms((Elephant,setpower=3,settoughness=3,trample)) ueot text=Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability. -- 1/3 Turtle with hexproof. -- 1/5 Spider with reach. -- 3/3 Elephant with trample. mana={G} type=Instant @@ -82179,7 +125956,7 @@ type=Instant [card] name=Wild Slash #MISSING:Damage can't be prevented is not supported ATM -target=player,creature +target=anytarget auto=damage:2 text=Ferocious - If you control a creature with power 4 or greater, damage can't be prevented this turn. -- Wild Slash deals 2 damage to target creature or player. mana={R} @@ -82198,8 +125975,8 @@ toughness=3 [card] name=Wildborn Preserver abilities=flash,reach -auto=@movedTo(other creature[-human]|myBattlefield):name(Pay X and put X counter) may pay({x}) name(Pay X and put X counter) name(Pay X and put X counter) counter(1/1,X) all(this) -text=Flash -- Reach -- Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver. +auto=@movedTo(other creature[-human]|myBattlefield):name(Pay X and put X counter) pay({x}) name(Pay X and put X counter) name(Pay X and put X counter) counter(1/1,X) all(this) +text=Flash -- Reach -- Whenever another non-Human creature enters under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver. mana={1}{G} type=Creature subtype=Elf Archer @@ -82208,7 +125985,7 @@ toughness=2 [/card] [card] name=Wilderness Reclamation -auto=@each my endofturn:untap all(land|myBattlefield) +auto=@each my end:untap all(land|myBattlefield) text=At the beginning of your end step, untap all lands you control. mana={3}{G} type=Enchantment @@ -82226,7 +126003,7 @@ toughness=3 [card] name=Wildfire Eternal auto=_BLOCKED_life:-4 opponent -auto=@combat(notblocked) source(this):target(*[instant;sorcery]|myHand) and! ( activate castcard(normal) )! +auto=@combat(notblocked) source(this):target(*[instant;sorcery]|myHand) and!( activate castcard(normal) )! text=Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) -- Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery card from your hand without paying its mana cost. mana={3}{R} type=Creature @@ -82235,8 +126012,30 @@ power=1 toughness=4 [/card] [card] +name=Wildfire Howl +other={1}{R}{R} name(Gift a card) +auto=if paid(alternative) then draw:1 opponent +auto=if paid(alternative) then damage:1 target(anytarget) and!(damage:2 all(creature))! +auto=ifnot paid(alternative) then damage:2 all(creature) +text=Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -- Wildfire Howl deals 2 damage to each creature. If the gift was promised, instead Wildfire Howl deals 1 damage to any target and 2 damage to each creature. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Wildfire Wickerfolk +abilities=haste +auto=while(restriction{delirium}) 1/1 +auto=while(restriction{delirium}) trample +text=Haste -- Delirium - Wildfire Wickerfolk gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. +mana={R}{G} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=2 +[/card] +[card] name=Wildgrowth Walker -auto=@explored(creature|mybattlefield):counter(1/1,1) && life:3 controller +auto=@explored(creature|mybattlefield):counter(1/1) && life:3 controller text=Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. mana={1}{G} type=Creature @@ -82245,13 +126044,24 @@ power=1 toughness=3 [/card] [card] +name=Wildsear, Scouring Maw +abilities=trample +auto=@movedto(enchantment|mystack) from(myHand):all(trigger[to]) transforms((,newability[cascade:plibrarycount])) ueot +text=Trample -- Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) +mana={3}{R}{G} +type=Legendary Creature +subtype=Elemental Wolf +power=6 +toughness=6 +[/card] +[card] name=Wildsong Howler abilities=nightbound backside=Howlpack Piper auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -aicode=activate target(*[zpos=1]|mylibrary) transforms((,newability[if type(creature[zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(creature[zpos<=5]|mylibrary)~morethan~0 then target(creature[zpos<=5]|mylibrary) moveto(myhand) and!( transforms((,newability[all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! ])) oneshot -auto=name(Look top 5 cards) reveal:5 optionone name(Get a creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Howlpack Piper +aicode=activate target(*[zpos=1]|mylibrary) transforms((,newability[if type(creature[zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(creature[zpos<=5]|mylibrary)~morethan~0 then target(creature[zpos<=5]|mylibrary) moveto(hand) and!( transforms((,newability[all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! ])) oneshot +auto=name(Look top 5 cards) reveal:5 optionone name(Get a creature) target(creature|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Whenever this creature enters or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Howlpack Piper type=Creature subtype=Werewolf color=green @@ -82259,6 +126069,28 @@ power=4 toughness=4 [/card] [card] +name=Wildwood Escort +abilities=exiledeath +auto=target(creature,battle|mygraveyard) moveto(hand) +text=When Wildwood Escort enters, return target creature or battle card from your graveyard to your hand. -- If Wildwood Escort would die, exile it instead. +mana={4}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Wildwood Mentor +auto=@token movedTo(*[token]|myBattlefield):counter(1/1) +auto=_ATTACKING_target(other creature[attacking]) power/power ueot +text=Whenever a token enters under your control, put a +1/+1 counter on Wildwood Mentor. -- Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. +mana={2}{G} +type=Creature +subtype=Treefolk +power=1 +toughness=1 +[/card] +[card] name=Wildwood Patrol abilities=trample text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) @@ -82271,8 +126103,8 @@ toughness=2 [card] name=Wildwood Scourge auto=counter(1/1,X) -auto=@counteradded(1/1) from(creature[-hydra]|mybattlefield):counter(1/1) all(this) -text=Wildwood Scourge enters the battlefield with X +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge. +auto=@totalcounteradded(1/1) from(other creature|mybattlefield) except(hydra):may counter(1/1) all(this) +text=Wildwood Scourge enters with X +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge. mana={X}{G} type=Creature subtype=Hydra @@ -82293,7 +126125,7 @@ toughness=1 [card] name=Wilhelt, the Rotcleaver auto=@movedto(other zombie[-counter{0/0.1.Decayed}]|graveyard) from(mybattlefield):may name(Create a zombie) token(Zombie Dec) -auto=@each my endofturn:may name(Sacrifice a zombie and draw) target(zombie|mybattlefield) sacrifice and!( draw:1 controller )! +auto=@each my end:may name(Sacrifice a zombie and draw) notaTarget(zombie|mybattlefield) sacrifice and!( draw:1 controller )! text=Whenever another zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) -- At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card. mana={2}{U}{B} type=Legendary Creature @@ -82347,6 +126179,17 @@ power=1 toughness=1 [/card] [card] +name=Willow-Wind +abilities=flying +auto=_SCRY2_ +text=Flying -- When Willow-Wind enters, scry 2. +mana={4}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] name=Willowdusk, Essence Seer auto={1}{T}:if compare(lifegain)~morethan~compare(lifelost) then target(other creature|battlefield) counter(1/1.lifegain) else counter(1/1.lifelost) assorcery text={1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery. @@ -82357,6 +126200,24 @@ power=3 toughness=3 [/card] [card] +name=Willowrush Verge +auto={T}:Add{U} +auto=aslongas(*[Forest;Island]|myBattlefield) {T}:Add{G} +text={T}: Add {U}. -- {T}: Add {G}. Activate only if you control a Forest or an Island. +type=Land +[/card] +[card] +name=Wilson, Refined Grizzly +abilities=reach,trample,vigilance,nofizzle,backgroundpartner +auto=_WARD2_ +text=This spell can't be countered. -- Vigilance, reach, trample -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Choose a Background (You can have a Background as a second commander.) +mana={1}{G} +type=Legendary Creature +subtype=Bear Warrior +power=2 +toughness=2 +[/card] +[card] name=Wilt abilities=cycling target=artifact,enchantment @@ -82368,8 +126229,8 @@ type=Instant [/card] [card] name=Wily Goblin -auto=token(435451) -text=When Wily Goblin enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +auto=_TREASURE_ +text=When Wily Goblin enters, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." mana={R}{R} type=Creature subtype=Goblin Pirate @@ -82392,8 +126253,8 @@ abilities=hiddenface aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myExile) and!(deplete:4)!])) ueot auto=tap(noevent) && name(look) reveal:4 optionone name(Exile a Card) target(<1>*|reveal) moveto(myExile) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend auto={T}:Add{W} -auto={W}{T}:if restriction{raid}~morethan~3 then may castcard(normal) target(*|myExile) -text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {W}. -- {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. +auto={W}{T}:if restriction{raid}~morethan~3 then name(play the exiled card) castcard(normal) target(*|myExile) +text=Hideaway (This land enters tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {W}. -- {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. type=Land [/card] [card] @@ -82412,7 +126273,7 @@ toughness=3 name=Windgrace Acolyte abilities=flying auto=deplete:3 && life:3 -text=Flying -- When Windgrace Acolyte enters the battlefield, put the top three cards of your library into your graveyard and you gain 3 life. +text=Flying -- When Windgrace Acolyte enters, put the top three cards of your library into your graveyard and you gain 3 life. mana={4}{B} type=Creature subtype=Cat Warrior @@ -82428,9 +126289,22 @@ mana={3}{B}{G} type=Instant [/card] [card] +name=Winding Constrictor +auto=@totalcounteradded(any) from(*[creature;artifact]|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller +auto=@energizedof(player) plus(1):ability$!name(That many plus 1) donothing!$ controller +auto=@poisonedof(player) plus(1):ability$!name(That many plus 1) donothing!$ controller +auto=@experiencedof(player) plus(1):ability$!name(That many plus 1) donothing!$ controller +text=If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. -- If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. +mana={B}{G} +type=Creature +subtype=Snake +power=2 +toughness=3 +[/card] +[card] name=Winding Way -auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(myhand) and!( all(land|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(hand) and!( all(creature|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend text=Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. mana={1}{G} type=Sorcery @@ -82438,7 +126312,7 @@ type=Sorcery [card] name=Windrider Wizard abilities=flying -auto=@movedTo(*[instant;sorcery;wizard]|myStack):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto=@movedTo(*[instant;sorcery;wizard]|myStack):may _LOOT_ text=Flying -- Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card. mana={2}{U} type=Creature @@ -82448,7 +126322,7 @@ toughness=2 [/card] [card] name=Winds of Abandon -restriction=type(creature|oppponentbattlefield)~morethan~0 +restriction=type(creature|opponentbattlefield)~morethan~0 other={4}{W}{W} name(Overload) auto=if paid(alternative) then name(Exile all creatures) name(Exile all creatures) all(creature|opponentbattlefield) moveto(exile) and!( transforms((,newability[name(choose basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!])) oneshot )! auto=ifnot paid(alternative) then name(Exile a creature) name(Exile a creature) target(creature|opponentbattlefield) moveto(exile) and!( transforms((,newability[name(choose basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!])) oneshot )! @@ -82459,14 +126333,23 @@ type=Sorcery [card] name=Winds of Rebuke target=*[-land] -auto=moveto(ownerhand) -auto=deplete:2 controller -auto=deplete:2 opponent -text=Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard. +auto=moveto(hand) +auto=all(player) deplete:2 +text=Return target nonland permanent to its owner's hand. Each player mills two cards. mana={1}{U} type=Instant [/card] [card] +name=Windshaper Planetar +abilities=flash,flying +text=Flash -- Flying -- When Windshaper Planetar enters during the declare attackers step, for each attacking creature, you may reselect which player or planeswalker that creature is attacking. (It can't attack its controller or its controller's planeswalkers.) +mana={4}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] name=Windstorm Drake abilities=flying auto=lord(other creature[flying]|myBattlefield) +1/+0 @@ -82478,6 +126361,36 @@ power=3 toughness=3 [/card] [card] +name=Windswift Slice +target=creature|mybattlefield +auto=emblem transforms((,newability[@damaged(creature|opponentbattlefield) from(creature|mybattlefield) once:name(Create warriors) token(Elf Warrior)*excessdamage])) ueot +auto=transforms((,newability[name(Damage opponent creature) damage:power target(creature|opponentbattlefield)])) ueot +text=Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way. +mana={2}{G} +type=Instant +[/card] +[card] +name=Wing Commando +abilities=flying +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={2}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Wing It +target=creature +auto=+2/+2 +auto=transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever +auto=_SCRY1_ +text=Target creature gets +2/+2 until end of turn. Put a flying counter on it. Scry 1. +mana={1}{W} +type=Instant +[/card] +[card] name=Wing Shredder abilities=reach,nightbound backside=Bird Admirer @@ -82502,7 +126415,7 @@ subtype=Equipment [card] name=Winged Portent other={4}{G}{U} name(Cleave) -auto=if paid(alternative) then draw:tpye:creature:mybattlefield controller +auto=if paid(alternative) then draw:type:creature:mybattlefield controller auto=ifnot paid(alternative) then draw:type:creature[flying]:mybattlefield controller text=Cleave {4}{G}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) -- Draw a card for each creature [with flying] you control. mana={1}{U}{U} @@ -82526,14 +126439,16 @@ auto={T}:add{G} auto={T}:add{R} auto={T}:add{U} auto={T}:add{B} -auto={1}{G}{U}{T}:name(Target creature gains flying and X/X) name(Target creature gains flying and X/X) target(creature|mybattlefield) transforms((,newability[flying],newability[power/power])) ueot +auto={1}{G}{U}{T}:name(Target creature gains flying and X/X) name(Target creature gains flying and X/X) target(creature|mybattlefield) transforms((,flying,newability[power/power])) ueot text=(Transforms from Hadana's Climb.) -- {T}: Add one mana of any color. -- {1}{G}{U}, {T}: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power. type=Legendary Land [/card] [card] name=Winged Words -auto=draw:2 -autohand=aslongas(creature[flying]|mybattlefield) altercost(colorless,-1) +restriction=type(creature[flying]|mybattlefield)~equalto~0 +otherrestriction=type(creature[flying]|mybattlefield)~morethan~0 +other={1}{U} name(Cast 1 less) +auto=draw:2 controller text=This spell costs {1} less to cast if you control a creature with flying. -- Draw two cards. mana={2}{U} type=Sorcery @@ -82541,10 +126456,10 @@ type=Sorcery [card] name=Wingfold Pteron auto=this(counter{0/0.1.Flying}>=1) flying -auto=this(counter{0/0.1.Hexproof}>=1) opponentshroud +auto=this(counter{0/0.1.Hexproof}>=1) hexproof auto=choice name(Flying) counter(0/0,1,Flying) -auto=choice name(First Strike) counter(0/0,1,Hexproof) -text=Wingfold Pteron enters the battlefield with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) +auto=choice name(Hexproof) counter(0/0,1,Hexproof) +text=Wingfold Pteron enters with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) mana={5}{U} type=Creature subtype=Dinosaur @@ -82552,10 +126467,22 @@ power=3 toughness=6 [/card] [card] +name=Wingmantle Chaplain +abilities=defender +auto=_BIRDTOKEN_*type:creature[defender]:mybattlefield +auto=@movedTo(creature[defender]|myBattlefield):_BIRDTOKEN_ +text=Defender -- When Wingmantle Chaplain enters, create a 1/1 white Bird creature token with flying for each creature with defender you control. -- Whenever another creature with defender enters under your control, create a 1/1 white Bird creature token with flying. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=0 +toughness=3 +[/card] +[card] name=Wings of Hubris auto={1}:equip auto=teach(creature) flying -auto=teach(creature) transforms((,newability[{S}:teach(creature) unblockable,newability[@each my endofturn:sacrifice(mytgt)]])) +auto={S}:transforms((,newability[unblockable(mytgt),newability[@each my end:sacrifice(mytgt)]])) text=Equipped creature has flying. -- Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. -- Equip 1 ( 1 : Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -82564,7 +126491,7 @@ subtype=Equipment [card] name=Wings of the Cosmos target=creature -auto=transforms((,newability[1/3],newability[flying],newability[untap])) ueot +auto=transforms((,newability[1/3],flying,newability[untap])) ueot text=Target creature gets +1/+3 and gains flying until end of turn. Untap it. mana={W} type=Instant @@ -82584,7 +126511,7 @@ toughness=1 name=Wingspan Mentor auto=name(Put flying counter) target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever auto={2}{U}{T}:name(Put 1/1 counters) all(creature[flying]|myBattlefield) counter(1/1) -text=When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control. -- {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying. +text=When Wingspan Mentor enters, put a flying counter on target non-Human creature you control. -- {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying. mana={2}{U} type=Creature subtype=Human Wizard @@ -82594,8 +126521,8 @@ toughness=3 [card] name=Wingsteed Trainer auto=name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot -auto=@combat(attacking) source(this):name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot -text=When Wingsteed Trainer enters the battlefield or attacks, conjure a Stormfront Pegasus card into your hand. +auto=_ATTACKING_name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot +text=When Wingsteed Trainer enters or attacks, conjure a Stormfront Pegasus card into your hand. mana={3}{W} type=Creature subtype=Human @@ -82603,8 +126530,18 @@ power=2 toughness=3 [/card] [card] +name=Winnowing Forces +anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive +text=Winnowing Forces's power and toughness are each equal to the number of lands you control. +color=black,green +type=Creature +subtype=Elf Warrior +power=* +toughness=* +[/card] +[card] name=Winota, Joiner of Forces -auto=@combat(attacking) source(creature[-human]|myBattlefield):Reveal:6 revealzone(mylibrary) optionone name(Get Creature) target(human|reveal) transforms((,newability[moveto(mybattlefield)],newability[battleready],newability[indestructible])) ueot optiononeend optiontwo choice name(Shuffle) all(*|reveal) bottomoflibrary && shuffle controller optiontwoend revealend +auto=@combat(attacking) source(creature[-human]|myBattlefield):Reveal:6 revealzone(mylibrary) optionone name(Get Creature) target(human|reveal) transforms((,newability[readytofight],indestructible)) ueot optiononeend optiontwo choice name(Shuffle) all(*|reveal) bottomoflibrary && shuffle controller optiontwoend revealend text=Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. mana={2}{R}{W} type=Legendary Creature @@ -82613,29 +126550,68 @@ power=4 toughness=4 [/card] [card] +name=Winter Eladrin +auto=may name(Gust of Wind) target(other creature) moveto(hand) +text=Gust of Wind - When Winter Eladrin enters, return up to one other target creature to its owner's hand. +mana={2}{U} +type=Creature +subtype=Faerie Elf Wizard +power=2 +toughness=2 +[/card] +[card] +name=Winter Moon +auto=aslongas sourcenottap:lord(land[-basic]) doesnotuntap +auto=@each my untap:untap notaTarget(land[-basic;tapped]|mybattlefield) +auto=@each opponent untap:ability$!name(untap land) untap notaTarget(land[-basic;tapped]|mybattlefield)!$ opponent +text=Players can't untap more than one nonbasic land during their untap steps. +mana={2} +type=Artifact +[/card] +[card] name=Winter Orb auto=aslongas sourcenottap:lord(land) doesnotuntap -auto=@each my untap:untap notatarget(land|mybattlefield) -auto=@each opponent untap:ability$!name(untap land) untap notatarget(land|mybattlefield)!$ opponent +auto=@each my untap:untap notaTarget(land[tapped]|mybattlefield) +auto=@each opponent untap:ability$!name(untap land) untap notaTarget(land[tapped]|mybattlefield)!$ opponent text=As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. mana={2} type=Artifact [/card] [card] +name=Winter's Intervention +target=creature +auto=damage:2 +auto=life:2 controller +text=Winter's Intervention deals 2 damage to target creature. You gain 2 life. +mana={1}{B} +type=Instant +[/card] +[card] name=Winter's Rest target=creature auto=teach(creature) tap -auto=aslongas(*[snow]|myBattlefield)~morethan~0 teach(creature) doesnotuntap -text=Enchant creature -- When Winter's Rest enters the battlefield, tap enchanted creature. -- As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step. +auto=aslongas(other *[snow]|myBattlefield)~morethan~1 teach(creature) doesnotuntap +text=Enchant creature -- When Winter's Rest enters, tap enchanted creature. -- As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step. mana={1}{U} type=Snow Enchantment subtype=Aura [/card] [card] +name=Winter, Misanthropic Guide +auto=_WARD2_ +auto=@each my upkeep:all(player) draw:2 +auto=while(restriction{delirium}) hmodifer:-allgravecardtypes opponent cdaactive +text=Ward {2} -- At the beginning of your upkeep, each player draws two cards. -- Delirium - As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types. +mana={1}{B}{R}{G} +type=Legendary Creature +subtype=Human Warlock +power=3 +toughness=4 +[/card] +[card] name=Winterflame -auto=choice name(Tap creature) tap(noevent) target(creature) -auto=choice name(Damage 2 target creature) damage:2 target(creature) -auto=choice name(Choose both) tap(noevent) target(creature) && ability$!name(Damage 2 target creature) damage:2 target(creature)!$ controller +auto=ability$! may tap target(creature)!$ controller +auto=ability$! may damage:2 target(creature)!$ controller text=Choose one or both -- Tap target creature. -- Winterflame deals 2 damage to target creature. mana={1}{U}{R} type=Instant @@ -82664,7 +126640,7 @@ type=Sorcery [card] name=Wish target=*[-dungeon]|mysideboard -auto=name(Can play this turn) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[my endofturn once checkex] moveto(mysideboard)])) ueot )! +auto=name(Can play this turn) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[my end once checkex] moveto(mysideboard)])) ueot )! text=You may play a card you own from outside the game this turn. mana={2}{R} type=Sorcery @@ -82672,8 +126648,8 @@ type=Sorcery [card] name=Wishclaw Talisman auto=counter(0/0,3,wish) -auto={1}{T}{C(0/0,-1,wish)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend && moveto(opponentBattlefield) myturnonly -text=Wishclaw Talisman enters the battlefield with three wish counters on it. -- {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn. +auto={1}{T}{C(0/0,-1,wish)}:name(search card) moveto(hand) target(*|mylibrary) && moveTo(opponentbattlefield) all(this) +text=Wishclaw Talisman enters with three wish counters on it. -- {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn. mana={1}{B} type=Artifact [/card] @@ -82697,10 +126673,36 @@ power=3 toughness=2 [/card] [card] +name=Wispdrinker Vampire +abilities=flying +auto=@movedTo(other creature[power<=2]|myBattlefield):life:-1 opponent && life:1 +auto={5}{W}{B}:all(other creature[power<=2]|myBattlefield) transforms((,deathtouch,lifelink)) ueot +text=Flying -- Whenever another creature with power 2 or less enters under your control, each opponent loses 1 life and you gain 1 life. -- {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. +mana={2}{W}{B} +type=Creature +subtype=Vampire Rogue +power=2 +toughness=4 +[/card] +[card] +name=Witch Enchanter +backside=Witch-Blessed Meadow +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} flip(Witch-Blessed Meadow) forcetype(land) +auto=destroy target(artifact,enchantment|opponentBattlefield) +text=When Witch Enchanter enters, destroy target artifact or enchantment an opponent controls. +mana={3}{W} +type=Creature +subtype=Human Warlock +power=2 +toughness=2 +[/card] +[card] name=Witch of the Moors abilities=deathtouch -auto=@each endofturn restriction{compare(lifegain)~morethan~0}:ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent -auto=@each endofturn restriction{compare(lifegain)~morethan~0}:moveto(myhand) target(creature|mygraveyard) +auto=@each my end restriction{compare(lifegain)~morethan~0}:ability$!sacrifice notaTarget(creature|mybattlefield)!$ opponent +auto=@each my end restriction{compare(lifegain)~morethan~0}:moveto(hand) target(creature|mygraveyard) text=Deathtouch -- At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand. mana={3}{B}{B} type=Creature @@ -82718,22 +126720,22 @@ type=Artifact [card] name=Witch's Clinic auto={T}:add{C} -auto={2}{T}:target(*[iscommander]|battlefield) transforms((,newability[lifelink])) ueot +auto={2}{T}:target(*[iscommander]|battlefield) transforms((,lifelink)) ueot text={T}: Add {C}. -- {2}, {T}: Target commander gains lifelink until end of turn. type=Land [/card] [card] name=Witch's Cottage auto=aslongas(other land[swamp]|myBattlefield) tap(noevent) <3 oneshot -auto=aslongas(other land[swamp]|myBattlefield) >2 may moveTo(myLibrary) target(creature|mygraveyard) once -text={T}: Add {B} -- Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. -- When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library. +auto=if type(other land[swamp]|myBattlefield)~morethan~2 then may moveTo(myLibrary) target(creature|mygraveyard) +text={T}: Add {B} -- Witch's Cottage enters tapped unless you control three or more other Swamps. -- When Witch's Cottage enters untapped, you may put target creature card from your graveyard on top of your library. type=Land subtype=Swamp [/card] [card] name=Witch's Oven -auto={T}{S(creature[toughness<4]|myBattlefield)}:token(Food) -auto={T}{S(creature[toughness>=4]|myBattlefield)}:token(Food)*2 +auto={T}{S(creature[toughness<4]|myBattlefield)}:_FOOD_ +auto={T}{S(creature[toughness>=4]|myBattlefield)}:_FOOD_*2 text={T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={1} type=Artifact @@ -82748,29 +126750,70 @@ type=Sorcery [card] name=Witch's Web target=creature -auto=transforms((,newability[untap],newability[3/3],newability[reach])) ueot +auto=transforms((,newability[untap],newability[3/3],reach)) ueot text=Target creature gets +3/+3 and gains reach until end of turn. Untap it. mana={1}{G} type=Instant [/card] [card] +name=Witch-Blessed Meadow +backside=Witch Enchanter +auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller +auto={T}:Add{W} +text=As Witch-Blessed Meadow enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {W}. +type=Land +[/card] +[card] +name=Witch-king of Angmar +abilities=flying +auto=@combatdamageof(player) turnlimited:name(Opponent sacrifices a creature) ability$!name(Sacrifice a creature) notaTarget(creature[attacking&damager]|mybattlefield) sacrifice!$ opponent +auto=@combatdamageof(player) turnlimited:name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller +auto={D(*|myhand)}:name(Gains indestructible) transforms((,indestructible,newability[tap])) ueot +text=Flying -- Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you. -- Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it. +mana={3}{B}{B} +type=Legendary Creature +subtype=Wraith Noble +power=5 +toughness=3 +[/card] +[card] +name=Witch-king, Bringer of Ruin +abilities=flying +auto=_ATTACKING_name(Defending player sacrifices) ability$!name(Sacrifice least power creature) name(Sacrifice least power creature) notaTarget(creature[power=power:lowest:creature:mybattlefield]|mybattlefield) sacrifice!$ opponent +text=Flying -- Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control. +mana={4}{B}{B} +type=Legendary Creature +subtype=Wraith Noble +power=5 +toughness=3 +[/card] +[card] name=Witching Well aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY2_ auto={3}{U}{S}:draw:2 controller -text=When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {3}{U}, Sacrifice Witching Well: Draw two cards. +text=When Witching Well enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {3}{U}, Sacrifice Witching Well: Draw two cards. mana={U} type=Artifact [/card] [card] name=Withdraw -auto=ability$!name(Bounce) moveto(ownerhand) notatarget(creature)!$ controller -auto=target(creature) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?moveto(ownerhand)])) forever +auto=ability$!name(Bounce) moveto(hand) notaTarget(creature)!$ controller +auto=target(creature) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?moveto(hand)])) forever text=Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}. mana={U}{U} type=Instant [/card] [card] +name=Wither and Bloom +target=creature +auto=-3/-3 +autograveyard={1}{B}{E}:counter(1/1) target(creature|myBattlefield) asSorcery +text=Target creature gets -3/-3 until end of turn. -- {1}{B}, Exile Wither and Bloom from your graveyard: Put a +1/+1 counter on target creature you control. Activate only as a sorcery. +mana={1}{B} +type=Instant +[/card] +[card] name=Witherbloom Apprentice auto=@movedto(*[instant;sorcery]|mystack):life:1 controller && life:-1 opponent text=Magecraft - Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life. @@ -82784,21 +126827,21 @@ toughness=2 name=Witherbloom Campus aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=tap(noevent) -auto={4}{T}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={4}{T}:name(Scry 1) _SCRY1_ auto={T}:add{B} auto={T}:add{G} -text=Witherbloom Campus enters the battlefield tapped. -- {T}: Add {B} or {G}. -- {4}, {T}: Scry 1. +text=Witherbloom Campus enters tapped. -- {T}: Add {B} or {G}. -- {4}, {T}: Scry 1. type=Land [/card] [card] name=Witherbloom Command -auto=choice name(You mill and destroy permanent) transforms((,newability[deplete:3 controller],newability[target(land|mygraveyard) moveto(myhand)])) oneshot && ability$!name(Destroy permanent) name(Destroy permanent) target(*[-creature;-land;manacost<=2]|battlefield) destroy!$ controller -auto=choice name(Opponent mills and destroy permanent) transforms((,newability[deplete:3 opponent],newability[target(land|mygraveyard) moveto(myhand)])) oneshot && ability$!name(Destroy permanent) name(Destroy permanent) target(*[-creature;-land;manacost<=2]|battlefield) destroy!$ controller -auto=choice name(You mill and creature gets -3/-1) transforms((,newability[deplete:3 controller],newability[target(land|mygraveyard) moveto(myhand)])) oneshot && ability$!name(Creature gets -3/-1) name(Creature gets -3/-1) target(creature|battlefield) -3/-1 ueot!$ controller -auto=choice name(Opponent mills and creature gets -3/-1) transforms((,newability[deplete:3 opponent],newability[target(land|mygraveyard) moveto(myhand)])) oneshot && ability$!!name(Creature gets -3/-1) name(Creature gets -3/-1) target(creature|battlefield) -3/-1 ueot!$ controller -auto=choice name(You mill and you gain life) transforms((,newability[life:-2 opponent],newability[life:2 controller],newability[deplete:3 controller],newability[target(land|mygraveyard) moveto(myhand)])) oneshot -auto=choice name(Opponent mills and you gain life) transforms((,newability[life:-2 opponent],newability[life:2 controller],newability[deplete:3 opponent],newability[target(land|mygraveyard) moveto(myhand)])) oneshot -auto=choice name(Destroy permanent and creature gets -3/-1) target(*[-creature;-land;manacost<=2]|battlefield) destroy && ability$!name(Creature gets -3/-1) name(Creature gets -3/-1) target(creature|battlefield) -3/-1 ueot!$ controller +auto=choice name(You mill and destroy permanent) transforms((,newability[deplete:3 controller],newability[target(land|mygraveyard) moveto(hand)])) oneshot && ability$!name(Destroy permanent) name(Destroy permanent) target(*[-creature;-land;manacost<=2]|battlefield) destroy!$ controller +auto=choice name(Opponent mills and destroy permanent) transforms((,newability[deplete:3 opponent],newability[target(land|mygraveyard) moveto(hand)])) oneshot && ability$!name(Destroy permanent) name(Destroy permanent) target(*[-creature;-land;manacost<=2]|battlefield) destroy!$ controller +auto=choice name(You mill and creature gets -3/-1) transforms((,newability[deplete:3 controller],newability[target(land|mygraveyard) moveto(hand)])) oneshot && ability$!name(Creature gets -3/-1) name(Creature gets -3/-1) target(creature|battlefield) -3/-1 ueot!$ controller +auto=choice name(Opponent mills and creature gets -3/-1) transforms((,newability[deplete:3 opponent],newability[target(land|mygraveyard) moveto(hand)])) oneshot && ability$!!name(Creature gets -3/-1) name(Creature gets -3/-1) target(creature|battlefield) -3/-1 ueot!$ controller +auto=choice name(You mill and you gain life) transforms((,newability[life:-2 opponent],newability[life:2 controller],newability[deplete:3 controller],newability[target(land|mygraveyard) moveto(hand)])) oneshot +auto=choice name(Opponent mills and you gain life) transforms((,newability[life:-2 opponent],newability[life:2 controller],newability[deplete:3 opponent],newability[target(land|mygraveyard) moveto(hand)])) oneshot +auto=choice name(Destroy permanent and creature gets -3/-1) target(*[-creature;-land;manacost<=2]|battlefield) destroy && ability$!name(Creature gets -3/-1) name(Creature gets -3/-1) target(creature|battlefield) -3/-1 ueot!$ controller auto=choice name(Destroy permanent and you gain life) target(*[-creature;-land;manacost<=2]|battlefield) destroy && life:2 controller && life:-2 opponent auto=choice name(Creature gets -3/-1 and you gain life) target(creature|battlefield) -3/-1 ueot && life:2 controller && life:-2 opponent text=Choose two -- Target player mills three cards, then you return a land card from your graveyard to your hand. -- Destroy target noncreature, nonland permanent with mana value 2 or less. -- Target creature gets -3/-1 until end of turn. -- Target opponent loses 2 life and you gain 2 life. @@ -82825,6 +126868,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Withering Torment +target=creature,enchantment +auto=destroy +auto=life:-2 controller +text=Destroy target creature or enchantment. You lose 2 life. +mana={2}{B} +type=Instant +[/card] +[card] name=Without Weakness abilities=cycling target=creature|myBattlefield @@ -82838,7 +126890,7 @@ type=Instant name=Witness of Tomorrows abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={3}{U}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{U}:_SCRY1_ text=Flying -- {3}{U}: Scry 1. mana={4}{U} type=Enchantment Creature @@ -82850,13 +126902,23 @@ toughness=4 name=Witness the Future autostack=choice name(Target yourself) ability$!may name(Shuffle four cards) name(Shuffle four cards) target(*|mygraveyard) moveto(mylibrary) and!( shuffle)! !$ controller autostack=choice name(Target opponent) ability$!may name(Shuffle four cards) name(Shuffle four cards) target(*|mygraveyard) moveto(mylibrary) and!( shuffle)! !$ opponent -aicode=activate target(*[zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary)! )! -auto=name(Reveal) reveal:4 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary)! )! +auto=name(Reveal) reveal:4 optionone name(Put in hand) target(*|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend text=Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. mana={2}{U} type=Sorcery [/card] [card] +name=Witty Roastmaster +auto=@movedTo(other creature|myBattlefield):damage:1 opponent +text=Alliance - Whenever another creature enters under your control, Witty Roastmaster deals 1 damage to each opponent. +mana={2}{R} +type=Creature +subtype=Devil Citizen +power=3 +toughness=2 +[/card] +[card] name=Wizard Class abilities=nomaxhand auto=counter(0/0,1,Level) @@ -82870,10 +126932,10 @@ subtype=Class [/card] [card] name=Wizard's Lightning -target=player,creature,planeswalker +target=anytarget auto=damage:3 text=This spell costs {2} less to cast if you control a Wizard. -- Wizard's Lightning deals 3 damage to any target. -other={R} (Wizard on my Battlefield) +other={R} name(Wizard on my Battlefield) otherrestriction=type(*[wizard]|mybattlefield) mana={2}{R} type=Instant @@ -82890,17 +126952,46 @@ mana={1}{U}{U} type=Instant [/card] [card] +name=Wizard's Rockets +auto=tap(noevent) +auto=@movedto(this|graveyard) from(battlefield):name(Draw a card) draw:1 controller +auto={T}{S}:name(Just draw) name(Just draw) doNothing +auto={1}{T}{S}:name(Add 1 mana) name(Add 1 mana) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={2}{T}{S}:name(Add 2 mana) name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={3}{T}{S}:name(Add 3 mana) name(Add 3 mana) thisforeach(variable{3}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={4}{T}{S}:name(Add 4 mana) name(Add 4 mana) thisforeach(variable{4}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={5}{T}{S}:name(Add 5 mana) name(Add 5 mana) thisforeach(variable{5}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={6}{T}{S}:name(Add 6 mana) name(Add 6 mana) thisforeach(variable{6}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={7}{T}{S}:name(Add 7 mana) name(Add 7 mana) thisforeach(variable{7}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={8}{T}{S}:name(Add 8 mana) name(Add 8 mana) thisforeach(variable{8}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={9}{T}{S}:name(Add 9 mana) name(Add 9 mana) thisforeach(variable{9}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={10}{T}{S}:name(Add 10 mana) name(Add 10 mana) thisforeach(variable{10}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={11}{T}{S}:name(Add 11 mana) name(Add 11 mana) thisforeach(variable{11}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={12}{T}{S}:name(Add 12 mana) name(Add 12 mana) thisforeach(variable{12}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={13}{T}{S}:name(Add 13 mana) name(Add 13 mana) thisforeach(variable{13}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={14}{T}{S}:name(Add 14 mana) name(Add 14 mana) thisforeach(variable{14}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={15}{T}{S}:name(Add 15 mana) name(Add 15 mana) thisforeach(variable{15}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={16}{T}{S}:name(Add 16 mana) name(Add 16 mana) thisforeach(variable{16}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={17}{T}{S}:name(Add 17 mana) name(Add 17 mana) thisforeach(variable{17}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={18}{T}{S}:name(Add 18 mana) name(Add 18 mana) thisforeach(variable{18}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={19}{T}{S}:name(Add 19 mana) name(Add 19 mana) thisforeach(variable{19}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +auto={20}{T}{S}:name(Add 20 mana) name(Add 20 mana) thisforeach(variable{20}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller +text=Wizard's Rockets enters tapped. -- {X}, {T}, Sacrifice Wizard's Rockets: Add X mana in any combination of colors. -- When Wizard's Rockets is put into a graveyard from the battlefield, draw a card. +mana={1} +type=Artifact +[/card] +[card] name=Wizard's Spellbook auto={T} restriction{compare(pginstantsorcery)~morethan~0}:name(Exile and roll d20) transforms((,newability[target(*[instant;sorcery]|mygraveyard) name(Exile instant or sorcery) moveto(myexile) and!( counter(0/0.1.SpellbookExiled) )!],newability[rolld20 20 winability donothing winabilityend rolld20end])) oneshot asSorcery -auto=@dierolled(this) result(1) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot -auto=@dierolled(this) result(2) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot -auto=@dierolled(this) result(3) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot -auto=@dierolled(this) result(4) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot -auto=@dierolled(this) result(5) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot -auto=@dierolled(this) result(6) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot -auto=@dierolled(this) result(7) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot -auto=@dierolled(this) result(8) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot -auto=@dierolled(this) result(9) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my endofturn once] counter(0/0.1.SpellbookExiled)])) ueot +auto=@dierolled(this) result(1) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my end once] counter(0/0.1.SpellbookExiled)])) ueot +auto=@dierolled(this) result(2) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my end once] counter(0/0.1.SpellbookExiled)])) ueot +auto=@dierolled(this) result(3) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my end once] counter(0/0.1.SpellbookExiled)])) ueot +auto=@dierolled(this) result(4) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my end once] counter(0/0.1.SpellbookExiled)])) ueot +auto=@dierolled(this) result(5) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my end once] counter(0/0.1.SpellbookExiled)])) ueot +auto=@dierolled(this) result(6) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my end once] counter(0/0.1.SpellbookExiled)])) ueot +auto=@dierolled(this) result(7) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my end once] counter(0/0.1.SpellbookExiled)])) ueot +auto=@dierolled(this) result(8) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my end once] counter(0/0.1.SpellbookExiled)])) ueot +auto=@dierolled(this) result(9) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[gainedexiledeath],newability[canplayfromexile],newability[phaseaction[my end once] counter(0/0.1.SpellbookExiled)])) ueot auto=@dierolled(this) result(10) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot auto=@dierolled(this) result(11) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot auto=@dierolled(this) result(12) from(controller):name(Can play the exiled card) all(*[fresh;counter{0/0.1.SpellbookExiled}]|myexile) transforms((,newability[{1}:name(Pay 1 and cast copy) activate castcard(copied)])) ueot @@ -82917,13 +127008,24 @@ mana={5}{U}{U} type=Artifact [/card] [card] +name=Wizards of Thay +auto=lord(Instant,sorcery|mycastingzone) altercost(colorless,-1) +auto=lord(sorcery|mycastingzone) asflash +text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) -- Instant and sorcery spells you cast cost {1} less to cast. -- You may cast sorcery spells as though they had flash. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] name=Woe Strider auto=token(Goat,Creature Goat,0/1,white) aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={S(other creature|myBattlefield}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={S(other creature|myBattlefield)}:_SCRY1_ retrace={3}{B}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) auto=if paid(retrace) then counter(1/1,2) -text=When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. -- Sacrifice another creature: Scry 1. -- Escape-{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Woe Strider escapes with two +1/+1 counters on it. +text=When Woe Strider enters, create a 0/1 white Goat creature token. -- Sacrifice another creature: Scry 1. -- Escape-{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Woe Strider escapes with two +1/+1 counters on it. mana={2}{B} type=Creature subtype=Horror @@ -82942,8 +127044,7 @@ toughness=1 [/card] [card] name=Wojek Bodyguard -abilities=mentor -auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot +auto=_MENTOR_ auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap text=Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- Wojek Bodyguard can't attack or block alone. @@ -82964,8 +127065,19 @@ power=1 toughness=2 [/card] [card] +name=Wojek Investigator +abilities=flying,vigilance +auto=@each my upkeep:if type(*|myhand)~lessthan~type(*|opponenthand) then _CLUE_ +text=Flying, vigilance -- At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{W} +type=Creature +subtype=Angel Detective +power=2 +toughness=4 +[/card] +[card] name=Wolf Gar -auto=@movedto(this|ownergraveyard) from(battlefield):counter(0/0,1,loyalty) all(Garruk) +auto=_DIES_counter(0/0,1,loyalty) all(Garruk) text=When this creature dies, put a loyalty counter on each Garruk you control. type=Creature subtype=Wolf @@ -83006,11 +127118,11 @@ toughness=4 [/card] [card] name=Wolfrider's Saddle -auto=livingweapontoken(Wolf,Creature Wolf,2/2,green) auto={3}:equip auto=teach(creature) 1/1 auto=teach(creature) oneblocker -text=When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. -- Equipped creature gets +1/+1 and can't be blocked by more than one creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +auto=livingweapon_WOLFTOKEN_ +text=When Wolfrider's Saddle enters, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. -- Equipped creature gets +1/+1 and can't be blocked by more than one creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={3}{G} type=Artifact subtype=Equipment @@ -83018,8 +127130,8 @@ subtype=Equipment [card] name=Wolfwillow Haven target=land -auto=teach(land) transforms((,newability[@tappedformana(mytgt):produceextra:{G}])) -auto={4}{G}{S}:token(Wolf,Creature Wolf,2/2,green) myTurnOnly +auto=teach(land) transforms((,newability[@tappedformana(this):add{G}])) +auto={4}{G}{S}:_WOLFTOKEN_ myTurnOnly text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds an additional {G}. -- {4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate this ability only during your turn. mana={1}{G} type=Enchantment @@ -83029,7 +127141,7 @@ subtype=Aura name=Wolverine Riders auto=@each upkeep:token(Warrior,Creature Elf Warrior,1/1,green) auto=@movedto(other elf|mybattlefield):name(Gain life) all(trigger[to]) transforms((,newability[life:toughness controller])) oneshot -text=At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. -- Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness. +text=At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. -- Whenever another Elf enters under your control, you gain life equal to its toughness. mana={4}{G}{G} type=Creature subtype=Elf Warrior @@ -83037,9 +127149,17 @@ power=4 toughness=4 [/card] [card] +name=Wondrous Crucible +auto=@targeted(*|mybattlefield) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto=@each my end:name(Mill and exile) deplete:2 controller && ability$!name(Exile a random card) name(Exile a random card) target(*[-land]|opponentgraveyard) moveto(opponentexile) and!( transforms((,newability[if cantargetcard(*[-instant;-sorcery]|*) then choice name(Cast the copy) name(Cast the copy) clone],newability[if cantargetcard(*[instant;sorcery]|*) then choice name(Cast the copy) name(Cast the copy) activate castcard(copied)],newability[choice name(Don't cast copy) donothing])) oneshot )!!$ opponent +text=Permanents you control have ward {2}. -- At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.) +mana={7} +type=Artifact +[/card] +[card] name=Wood Sage -aicode=activate target(<4>creature[chosenname;zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )! -auto={T}:name(Name a creature) ability$!chooseaname reveal:4 optionone name(Put named creatures in hand) name(Put named creatures in hand) target(<4>creature[chosenname]|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) target(<4>*|reveal) moveto(mygraveyard) optiontwoend revealend chooseend nonland!$ controller +aicode=activate target(<4>creature[chosenname;zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )! +auto={T}:name(Name a creature) ability$!chooseaname reveal:4 optionone name(Put named creatures in hand) name(Put named creatures in hand) target(<4>creature[chosenname]|reveal) moveto(hand) optiononeend optiontwo name(Put in graveyard) target(<4>*|reveal) moveto(mygraveyard) optiontwoend revealend chooseend nonland!$ controller text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard. mana={G}{U} type=Creature @@ -83048,6 +127168,25 @@ power=1 toughness=1 [/card] [card] +name=Woodcaller Automaton +other={2}{G}{G} name(prototype) +auto=if paid(alternative) then becomes(,3/3,green) +auto=if casted(this) then target(land|myBattlefield) transforms((Creature Treefolk,setpower=power,settoughness=toughness,newability[untap],haste)) +text=Prototype {2}{G}{G} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- When Woodcaller Automaton enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land. +mana={10} +type=Artifact Creature +subtype=Construct +power=8 +toughness=8 +[/card] +[card] +name=Wooded Ridgeline +auto=tap(noevent) +text=({T}: Add {R} or {G}.) -- Wooded Ridgeline enters tapped. +type=Land +subtype=Mountain Forest +[/card] +[card] name=Woodland Champion auto=@movedTo(*[token]|myBattlefield):counter(1/1) text=Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion. @@ -83060,11 +127199,21 @@ toughness=2 [card] name=Woodland Chasm auto=tap(noevent) -text=({T}: Add {B} or {G}.) -- Woodland Chasm enters the battlefield tapped. +text=({T}: Add {B} or {G}.) -- Woodland Chasm enters tapped. type=Snow Land subtype=Swamp Forest [/card] [card] +name=Woodland Liege +auto=@movedTo(Beast|myBattlefield):draw:1 +text=Whenever a Beast you control enters, draw a card. +mana={2}{G} +type=Creature +subtype=Elf Druid Noble +power=2 +toughness=2 +[/card] +[card] name=Woodland Mystic auto={T}:add{G} text={T}: Add {G}. @@ -83081,7 +127230,7 @@ auto=@combat(attacking) source(this) restriction{compare(ishuman)~morethan~0}:na auto=@combat(attacking) source(this) restriction{compare(ishuman)~morethan~0}:name(Reveal opponent top card) reveal:1 revealzone(opponentlibrary) optionone name(Draw non-land card) target(*[-land]|reveal) moveto(opponentlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) target(*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed all(tobecast|opponentlibrary) transforms((,newability[draw:1],newability[all(creature[attacking]|opponentBattlefield) 1/1 ueot])) oneshot afterrevealedend revealend auto=@combat(attacking) source(this) restriction{compare(ishuman)~equalto~0}:ability$!name(Reveal your top card) reveal:1 revealzone(mylibrary) optionone name(Draw non-land card) target(*[-land]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[draw:1],newability[all(creature[attacking]|opponentBattlefield) 1/1 ueot])) oneshot afterrevealedend revealend!$ opponent auto=@combat(attacking) source(this) restriction{compare(ishuman)~equalto~0}:ability$!name(Reveal opponent top card) reveal:1 revealzone(opponentlibrary) optionone name(Draw non-land card) target(*[-land]|reveal) moveto(opponentlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put back) target(*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed all(tobecast|opponentlibrary) transforms((,newability[draw:1],newability[all(creature[attacking]|myBattlefield) 1/1 ueot])) oneshot afterrevealedend revealend!$ opponent -text=Trample -- Parley - Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card. +text=Trample -- Parley - Whenever Woodvine Elemental attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card. mana={4}{G}{W} type=Creature subtype=Elemental @@ -83097,7 +127246,7 @@ type=Enchantment [/card] [card] name=Words of Waste -auto={1}:transforms((,newability[replacedraw ability$!name(Discard a card) notatarget(*|myhand) reject!$ opponent])) ueot +auto={1}:transforms((,newability[replacedraw ability$!name(Discard a card) notaTarget(*|myhand) reject!$ opponent])) ueot text={1}: The next time you would draw a card this turn, each opponent discards a card instead. mana={2}{B} type=Enchantment @@ -83111,8 +127260,8 @@ type=Enchantment [/card] [card] name=Words of Wind -auto={1}:transforms((,newability[replacedraw target(*|mybattlefield) moveto(ownerhand) and!( ability$!name(Return a permanent) notatarget(*|mybattlefield) moveto(ownerhand)!$ opponent )!])) ueot -text={1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead. +auto={1}:transforms((,newability[replacedraw target(*|mybattlefield) moveto(hand) and!( ability$!name(Return a permanent) notaTarget(*|mybattlefield) moveto(hand)!$ opponent )!])) ueot +text={1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead. mana={2}{U} type=Enchantment [/card] @@ -83125,8 +127274,8 @@ type=Enchantment [/card] [card] name=Workshop Elders -auto=@each my combatbegins: may target(*[artifact,-creature]|myBattlefield) transforms((,newability[counter(1/1,4)],Artifact Creature,setpower=0,settoughness=0)) auto=lord(creature[artifact]|myBattlefield) flying +auto=@each my combatbegins: may target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,newability[counter(1/1.4)])) forever text=Artifact creatures you control have flying. -- At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it. mana={6}{U} type=Creature @@ -83135,6 +127284,20 @@ power=4 toughness=4 [/card] [card] +name=Workshop Warchief +abilities=trample +auto=life:3 +auto=_DIES_create(rhino warrior:creature rhino warrior:4/4:green) +other={4}{G}{G} name(Blitz) +auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery +text=Trample -- When Workshop Warchief enters, you gain 3 life. -- When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. -- Blitz {4}{G}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +mana={3}{G}{G} +type=Creature +subtype=Rhino Warrior +power=5 +toughness=3 +[/card] +[card] name=World Queller auto=@each my upkeep:may name(Choose a card type) transforms((,newability[choice name(Choose Land) counter(0/0.1.Land)],newability[choice name(Choose Creature) counter(0/0.1.Creature)],newability[choice name(Choose Artifact) counter(0/0.1.Artifact)],newability[choice name(Choose Enchantment) counter(0/0.1.Enchantment)],newability[choice name(Choose Planeswalker) counter(0/0.1.Planeswalker)])) oneshot auto=@counteradded(0/0.1.Land) from(this):ability$!name(Sacrifice a land) name(Sacrifice a land) target(land|myBattlefield) sacrifice!$ controller @@ -83162,7 +127325,7 @@ toughness=4 [card] name=World Shaper auto=_ATTACKING_may deplete:3 -auto=_DIES_:all(land|mygraveyard) moveto(mybattlefield) and!(tap(noevent))! +auto=_DIES_all(land|mygraveyard) moveto(mybattlefield) and!(tap(noevent))! text=Whenever World Shaper attacks, you may put the top three cards of your library into your graveyard. -- When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped. mana={3}{G} type=Creature @@ -83174,8 +127337,8 @@ toughness=3 name=World-Weary target=creature auto=teach(creature) -4/-4 -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={1}{B}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={1}{B}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend text=Enchant creature -- Enchanted creature gets -4/-4. -- Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) mana={3}{B}{B} type=Enchantment @@ -83186,24 +127349,23 @@ name=Worldknit abilities=isconspiracy restriction=never autocommandzone=lord(land|myBattlefield) transforms((,newability[{T}:add{R}],newability[{T}:add{W}],newability[{T}:add{G}],newability[{T}:add{U}],newability[{T}:add{B}])) -text=(Start the game with this conspiracy face up in the command zone.) -- As long as every card in your card pool started the game in your library or in the command zone, lands you control have "{T}: Add one mana of any color to your mana pool." +text=(Start the game with this conspiracy face up in the command zone.) -- As long as every card in your card pool started the game in your library or in the command zone, lands you control have "{T}: Add one mana of any color." type=Conspiracy [/card] [card] name=Worldpurge -auto=all(*|battlefield) moveto(ownerhand) +auto=all(*|battlefield) moveto(hand) auto=ability$!name(Discard cards) name(Discard cards) target(*|myhand) moveto(mylibrary) and!( shuffle )! !$ controller auto=ability$!name(Discard cards) name(Discard cards) target(*|myhand) moveto(mylibrary) and!( shuffle )! !$ opponent auto=removeMana(*) -text=Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools. +text=Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Empty all mana pools. mana={4}{WU}{WU}{WU}{WU} type=Sorcery [/card] [card] name=Worldsoul Colossus auto=counter(1/1,X) -other={convoke} name(Convoke) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Worldsoul Colossus enters the battlefield with X +1/+1 counters on it. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Worldsoul Colossus enters with X +1/+1 counters on it. mana={X}{G}{W} type=Creature subtype=Elemental @@ -83213,8 +127375,8 @@ toughness=0 [card] name=Wormfang Crab abilities=unblockable -auto=ability$!name(Exile permanent) notatarget(*[-Wormfang Crab]|opponentbattlefield) (blink)forsrc!$ opponent -text=Wormfang Crab is unblockable. -- When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. -- When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control. +auto=ability$!name(Exile permanent) notaTarget(*[-Wormfang Crab]|opponentbattlefield) (blink)forsrc!$ opponent +text=Wormfang Crab is unblockable. -- When Wormfang Crab enters, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. -- When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={3}{U} type=Creature subtype=Nightmare Crab @@ -83223,7 +127385,7 @@ toughness=6 [/card] [card] name=Wormhole Serpent -auto={3}{U}:name(Creature becomes unblockable) target(creature) transforms((,newability[unblockable])) ueot +auto={3}{U}:name(Creature becomes unblockable) target(creature) transforms((,unblockable)) ueot text={3}{U}: Target creature can't be blocked this turn. mana={4}{U} type=Creature @@ -83237,7 +127399,7 @@ auto=maxPlay(land)-99 controller auto=maxPlay(land)-99 opponent auto=@movedto(land|battlefield) from(graveyard):name(Lands can't enter the battlefield) all(trigger[to]) moveto(ownergraveyard) auto=@movedto(land|battlefield) from(exile):name(Lands can't enter the battlefield) all(trigger[to]) moveto(ownerexile) -auto=@movedto(land|battlefield) from(hand):name(Lands can't enter the battlefield) all(trigger[to]) moveto(ownerhand) +auto=@movedto(land|battlefield) from(hand):name(Lands can't enter the battlefield) all(trigger[to]) moveto(hand) auto=@movedto(land|battlefield) from(sideboard):name(Lands can't enter the battlefield) all(trigger[to]) moveto(ownersideboard) auto=@movedto(land|battlefield) from(commandzone):name(Lands can't enter the battlefield) all(trigger[to]) moveto(ownercommandzone) auto=@movedto(land|battlefield) from(library):name(Lands can't enter the battlefield) all(trigger[to]) moveto(ownerlibrary) and!( shuffle )! @@ -83260,6 +127422,21 @@ power=2 toughness=2 [/card] [card] +name=Wose Pathfinder +auto={T}:add{W} +auto={T}:add{U} +auto={T}:add{B} +auto={T}:add{R} +auto={T}:add{G} +auto={6}{G}{T}:name(Creature gains 3/3 and trample) target(other creature) transforms((,newability[3/3],trample)) ueot +text={T}: Add one mana of any color. -- {6}{G}, {T}: Another target creature gets +3/+3 and gains trample until end of turn. +mana={1}{G} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] name=Wrathful Jailbreaker abilities=nightbound,mustattack backside=Weary Prisoner @@ -83272,11 +127449,60 @@ power=6 toughness=6 [/card] [card] +name=Wrathful Red Dragon +abilities=flying +auto=@damaged(*[dragon]|mybattlefield):name(Deals damage) all(trigger[to]) transforms((,newability[choice name(Damage player) target(player) damage:thatmuch],newability[if type(*[-dragon]|battlefield)~morethan~0 then choice name(Damage non-dragon) name(Damage non-dragon) target(*[-dragon]|battlefield) damage:thatmuch])) oneshot +text=Flying -- Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Wreck Hunter +abilities=flash +auto=choice name(Target opponent) foreach(*[-land&fresh]|opponentgraveyard) token(Powerstone) and!( tap(noevent) )! +auto=choice name(Target yourself) foreach(*[-land&fresh]|mygraveyard) token(Powerstone) and!( tap(noevent) )! +text=Flash -- When Wreck Hunter enters, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +mana={B}{B} +type=Creature +subtype=Human Artificer +power=2 +toughness=2 +[/card] +[card] +name=Wreck Remover +abilities=cycling +auto=life:1 +auto=may moveTo(exile) target(*|graveyard) +auto=_ATTACKING_life:1 +auto=_ATTACKING_may moveTo(exile) target(*|graveyard) +autohand=__CYCLING__({2}) +text=Whenever this creature enters or attacks, exile up to one target card from a graveyard. You gain 1 life. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={4} +type=Artifact Creature +subtype=Construct +power=3 +toughness=4 +[/card] +[card] +name=Wreckage Wickerfolk +abilities=flying +auto=_SURVEIL2_ +text=Flying -- When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +mana={1}{B} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=3 +[/card] +[card] name=Wrecking Beast abilities=trample auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample +auto=choice name(Gain haste) transforms((,haste)) forever +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Trample mana={5}{G}{G} type=Creature subtype=Beast @@ -83284,11 +127510,21 @@ power=6 toughness=6 [/card] [card] +name=Wrecking Crew +abilities=reach,trample +text=Reach, trample +mana={4}{R} +type=Creature +subtype=Human Warrior +power=4 +toughness=5 +[/card] +[card] name=Wren's Run Hydra abilities=reach auto=counter(1/1,x) autohand={X}{G}{G}{discard}:name(Reinforce) counter(1/1,x) target(creature) -text=Reach -- Wren's Run Hydra enters the battlefield with X +1/+1 counters on it. -- Reinforce X-{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.) +text=Reach -- Wren's Run Hydra enters with X +1/+1 counters on it. -- Reinforce X-{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.) mana={X}{G} type=Creature subtype=Hydra @@ -83309,6 +127545,25 @@ power=3 toughness=3 [/card] [card] +name=Wrench +auto=teach(creature) 1/1 +auto=teach(creature) vigilance +auto=teach(creature) {T}:Tap target(creature) +auto={2}{S}:draw:1 +auto={2}:equip +text=Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature." -- {2}, Sacrifice Wrench: Draw a card. -- Equip {2} +mana={W} +type=Artifact +subtype=Clue Equipment +[/card] +[card] +name=Wrenn's Resolve +auto=name(Exile top 2 cards) all(*[zpos<=2]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! +text=Exile the top two cards of your library. Until the end of your next turn, you may play those cards. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Wretched Camel auto=_DIES_if type(*[desert]|mybattlefield,myGraveyard)~morethan~0 then target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer text=When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card. @@ -83320,22 +127575,24 @@ toughness=1 [/card] [card] name=Wretched Confluence -auto=choice name(Choose 1,1,1) target(player) draw:3 && life:-3 -auto=choice name(Choose 1,1,2) target(player) draw:2 && life:-2 && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller -auto=choice name(Choose 1,2,2) target(player) draw:1 && life:-1 && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller -auto=choice name(Choose 1,2,3) target(player) draw:1 && life:-1 && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller && ability$!name(Return creature to hand) notatarget(creature|mygraveyard) moveto(myhand)!$ controller -auto=choice name(Choose 1,3,3) target(player) draw:1 && life:-1 && ability$!name(Return creature to hand) notatarget(<2>creature|mygraveyard) moveto(myhand)!$ controller -auto=choice name(Choose 2,2,2) target(creature) -2/-2 ueot && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller -auto=choice name(Choose 2,2,3) target(creature) -2/-2 ueot && ability$!name(Creature gets -2/-2) notatarget(creature) -2/-2 ueot!$ controller && ability$!name(Return creature to hand) notatarget(creature|mygraveyard) moveto(myhand)!$ controller -auto=choice name(Choose 2,3,3) target(creature) -2/-2 ueot && ability$!name(Return creature to hand) notatarget(<2>creature|mygraveyard) moveto(myhand)!$ controller -auto=choice name(Choose 3,3,3) target(<3>creature|mygraveyard) moveto(myhand) +auto=thisforeach(variable{3}) ability$!name(Choose one) choice draw:1 && life:-1 _ choice name(opponent draws) draw:1 opponent && life:-1 opponent _ if type(creature)~morethan~0 then choice target(creature) -2/-2 ueot _ if type(creature|myGraveyard)~morethan~0 then choice target(creature|myGraveyard) moveto(hand) !$ controller text=Choose three. You may choose the same mode more than once. -- Target player draws a card and loses 1 life. -- Target creature gets -2/-2 until end of turn. -- Return target creature card from your graveyard to your hand. mana={3}{B}{B} type=Instant [/card] [card] +name=Wretched Doll +auto={B}{T}:_SURVEIL1_ +text={B}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +mana={1}{B} +type=Artifact Creature +subtype=Toy +power=3 +toughness=1 +[/card] +[card] name=Wretched Throng -auto=_DIES_may name(Search card) target(Wretched Throng|mylibrary) moveto(myhand) and!( shuffle )! +auto=_DIES_may name(Search card) target(Wretched Throng|mylibrary) moveto(hand) and!( shuffle )! text=When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle. mana={1}{U} type=Creature @@ -83344,6 +127601,38 @@ power=2 toughness=1 [/card] [card] +name=Wriggling Grub +auto=_DIES_create(worm:creature worm:1/1:black,green)*2 +text=When Wriggling Grub dies, create two 1/1 black and green Worm creature tokens. +mana={1}{B} +type=Creature +subtype=Worm +power=1 +toughness=1 +[/card] +[card] +name=Writhing Chrysalis +abilities=devoid,reach +autostack=if casted(this) then _ELDRAZISPAWN_*2 +auto=@sacrificed(other Eldrazi|mybattlefield):counter(1/1) +text=Devoid (This card has no color.) -- When you cast this spell, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." -- Reach -- Whenever you sacrifice another Eldrazi, put a +1/+1 counter on Writhing Chrysalis. +mana={2}{R}{G} +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] +name=Writhing Necromass +abilities=deathtouch,affinitygravecreatures +text=This spell costs {1} less to cast for each creature card in your graveyard. -- Deathtouch +mana={6}{B} +type=Creature +subtype=Zombie Giant +power=5 +toughness=5 +[/card] +[card] name=Wrong Turn target=creature auto=moveto(opponentbattlefield) @@ -83355,6 +127644,7 @@ type=Instant name=Wulfgar of Icewind Dale #MISSING: not possible to trigger twice any ability ATM auto=_ATTACKING_name(Melee) 1/1 ueot +auto=_ATTACKING_name(Melee) 1/1 ueot text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) -- If a creature you control attacking would cause a triggered ability of a permanent you control to trigger, that ability triggers an additional time. mana={3}{R}{G} type=Legendary Creature @@ -83363,6 +127653,38 @@ power=4 toughness=4 [/card] [card] +name=Wumpus Aberration +abilities=devoid,trample +auto=ifnot spent({C}) then ability$!may name(Put a creature) notaTarget(creature|myhand) moveTo(battlefield) !$ opponent +text=Devoid (This card has no color.) -- When you cast this spell, if {C} wasn't spent to cast it, target opponent may put a creature card from their hand onto the battlefield. -- Trample +mana={3}{G} +type=Creature +subtype=Eldrazi Beast +power=6 +toughness=6 +[/card] +[card] +name=Wurmcoil Larva +abilities=deathtouch,lifelink +auto=_DIES_create(phyrexian wurm:artifact creature phyrexian wurm:1/2:black:deathtouch) +auto=_DIES_create(phyrexian wurm:artifact creature phyrexian wurm:2/1:black:lifelink) +text=Deathtouch, lifelink -- When Wurmcoil Larva dies, create a 1/2 black Phyrexian Wurm artifact creature token with deathtouch and a 2/1 black Phyrexian Wurm artifact creature token with lifelink. +mana={3}{B}{B} +type=Artifact Creature +subtype=Phyrexian Wurm +power=3 +toughness=3 +[/card] +[card] +name=Wurmquake +auto=name(Create wurm) token(Phyrexian Wurm,Creature Phyrexian Wurm,totmanaspent/totmanaspent,green,trample,poisontoxic) +auto=if compare(opponentpoisoncount)~morethan~2 then name(Create wurm) token(Phyrexian Wurm,Creature Phyrexian Wurm,totmanaspent/totmanaspent,green,trample,poisontoxic) +flashback={8}{G}{G} +text=Corrupted - Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens. -- Flashback {8}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={4}{G}{G} +type=Sorcery +[/card] +[card] name=Wyleth, Soul of Steel abilities=trample auto=_ATTACKING_thisforeach(auras > 0) draw:1 controller @@ -83375,8 +127697,41 @@ power=2 toughness=2 [/card] [card] +name=Wylie Duke, Atiin Hero +abilities=vigilance +auto=@tapped(this):life:1 && draw:1 +text=Vigilance -- Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card. +mana={1}{G}{W} +type=Legendary Creature +subtype=Human Ranger +power=4 +toughness=2 +[/card] +[card] +name=Wyll, Blade of Frontiers +#Ignore the lowest roll is not available ATM. +abilities=backgroundpartner +auto=@dierolled(*|mybattlefield) from(controller):name(Put 1/1 counter) all(trigger[to]) counter(1/1) +auto=@dierolled(*[-Wyll^ Blade of Frontiers]|battlefield) from(controller):name(Roll again) rolld20 20 winability donothing winabilityend loseability donothing loseabilityend rolld20end +text=If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. -- Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers. -- Choose a Background (You can have a Background as a second commander.) +mana={1}{R} +type=Legendary Creature +subtype=Human Warlock +power=1 +toughness=1 +[/card] +[card] +name=Wyrm's Crossing Patrol +text=Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Xanathar, Guild Kingpin -auto=@each my upkeep:transforms((,newability[maxcast(*)0 opponent],newability[{0}:if type(*[counter{0/0.1.XanaEffect}]|myhand)~equalto~0 then name(Look top card) name(Look top card) all(*[zpos=1]|opponentlibrary) moveto(myhand) and!( transforms((,newability[choice name(Put back) moveto(opponentlibrary)],newability[choice name(Can play card) transforms((,newability[anytypeofmana],newability[counter(0/0.1.XanaEffect)])) ueot])) ueot )! ])) ueot +auto=@each my upkeep:transforms((,newability[maxcast(*)0 opponent],newability[{0}:if type(*[counter{0/0.1.XanaEffect}]|myhand)~equalto~0 then name(Look top card) name(Look top card) all(*[zpos=1]|opponentlibrary) moveto(hand) and!( transforms((,newability[choice name(Put back) moveto(opponentlibrary)],newability[choice name(Can play card) transforms((,newability[anytypeofmana],newability[counter(0/0.1.XanaEffect)])) ueot])) ueot )! ])) ueot auto=@each my end:all(*[counter{0/0.1.XanaEffect}]|myhand) moveto(opponentlibrary) text=At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way. mana={4}{U}{B} @@ -83386,21 +127741,41 @@ power=5 toughness=6 [/card] [card] +name=Xander's Lounge +abilities=cycling +auto=tap(noevent) +autohand=__CYCLING__({3}) +text=({T}: Add {U}, {B}, or {R}.) -- Xander's Lounge enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +type=Land +subtype=Island Swamp Mountain +[/card] +[card] name=Xantcha, Sleeper Agent auto=moveto(opponentBattlefield) -auto=this(cantattack) +auto=cantattack auto={3}:life:-2 controller && draw:1 opponent -text=Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. -- Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. -- {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability. +text=Xantcha, Sleeper Agent enters under the control of an opponent of your choice. -- Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. -- {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability. mana={1}{B}{R} type=Legendary Creature -subtype=Minion +subtype=Phyrexian Minion power=5 toughness=5 [/card] [card] +name=Xavier Sal, Infested Captain +auto={T}:name(Remove and add counter) target(other creature[counter{any}]|mybattlefield) removesinglecountertype(1) && populate asSorcery +auto={T}{S(other creature|mybattlefield)}:_PROLIFERATE_ asSorcery +text={T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.) -- {T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +mana={B}{G}{U} +type=Legendary Creature +subtype=Human Fungus Pirate +power=3 +toughness=3 +[/card] +[card] name=Xenic Poltergeist auto={T}:target(artifact[-creature]) transforms((creature,newability[manacost/manacost])) uynt -text={T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. +text={T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. mana={1}{B}{B} type=Creature subtype=Spirit @@ -83408,8 +127783,31 @@ power=1 toughness=1 [/card] [card] +name=Xerex Strobe-Knight +abilities=flying,vigilance +auto={T} restriction{thisturn(*|mystack)~morethan~1}:create(knight:creature knight:2/2:white:blue:vigilance) +text=Flying, vigilance -- {T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn. +mana={2}{U} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Xolatoyac, the Smiling Flood +auto=target(land) transforms((,newability[counter(0/0.1.Flood)],newability[this(counter{0/0.1.Flood}>=1)while becomes(Island)])) forever +auto=_ATTACKING_ target(land) transforms((,newability[counter(0/0.1.Flood)],newability[this(counter{0/0.1.Flood}>=1)while becomes(Island)])) forever +auto=@each my end:untap all(*[counter{any}]|myBattlefield) +text=Whenever Xolatoyac, the Smiling Flood enters or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. -- At the beginning of your end step, untap each permanent you control with a counter on it. +mana={4}{G}{U} +type=Legendary Creature +subtype=Salamander Serpent +power=6 +toughness=6 +[/card] +[card] name=Xorn -auto=@tokencreated(treasure|myBattlefield):token(Treasure Sur,notrigger) +auto=@tokencreated(treasure|myBattlefield):token(Treasure,Treasure Artifact,0/0,notrigger) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever )! text=If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. mana={2}{R} type=Creature @@ -83420,7 +127818,8 @@ toughness=2 [card] name=Xyris, the Writhing Storm abilities=flying -auto=@drawfoeof(player):token(Snake Xyr) +auto=@drawfoeof(player) restriction{opponentturnonly,compare(odrewcount)~morethan~1}:token(Snake Xyr) +auto=@drawfoeof(player) restriction{myturnonly}:token(Snake Xyr) auto=@damagefoeof(player) from(this):draw:storedpower controller && draw:storedpower opponent text=Flying -- Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. -- Whenever Xyris, the Writhing Storm deals combat damage to a player, you and that player each draw that many cards. mana={2}{G}{U}{R} @@ -83432,8 +127831,8 @@ toughness=5 [card] name=Yanling's Harbinger abilities=flying -auto=target(Mu Yanling^ Celestial Wind|mylibrary,mygraveyard) moveto(myhand) and!( shuffle )! -text=Flying -- When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle it. +auto=may name(Search library or graveyard) moveto(hand) target(Mu Yanling^ Celestial Wind|myLibrary,myGraveyard) +text=Flying -- When Yanling's Harbinger enters, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{U}{U} type=Creature subtype=Bird @@ -83466,7 +127865,7 @@ auto=if type(creature[power=17]|myBattlefield)~morethan~0 then choice name(Exile auto=if type(creature[power=18]|myBattlefield)~morethan~0 then choice name(Exile creature with power 18) name(Exile creature with power 18) (blink)forsrc target(other creature[power=18]|mybattlefield) && thisforeach(variable{18}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller auto=if type(creature[power=19]|myBattlefield)~morethan~0 then choice name(Exile creature with power 19) name(Exile creature with power 19) (blink)forsrc target(other creature[power=19]|mybattlefield) && thisforeach(variable{19}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller auto=if type(creature[power>=20]|myBattlefield)~morethan~0 then choice name(Exile creature with power 20) name(Exile creature with power 20) (blink)forsrc target(other creature[power>=20]|mybattlefield) && thisforeach(variable{20}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller -text=Partner with Nikara, Lair Scavenger -- Vigilance -- When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power. +text=Partner with Nikara, Lair Scavenger -- Vigilance -- When Yannik, Scavenging Sentinel enters, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power. mana={2}{G}{W} type=Legendary Creature subtype=Hyena Beast @@ -83482,6 +127881,14 @@ mana={2}{W} type=Instant [/card] [card] +name=Yargle and Multani +mana={3}{B}{B}{G} +type=Legendary Creature +subtype=Frog Spirit Elemental +power=18 +toughness=6 +[/card] +[card] name=Yargle, Glutton of Urborg mana={4}{B} type=Legendary Creature @@ -83493,7 +127900,7 @@ toughness=3 name=Yarok's Fenlurker auto=ability$!moveto(exile) and!( becomes(tobecast) forever )! target(*|myhand)!$ opponent auto={2}{B}:1/1 ueot -text=When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand. -- {2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn. +text=When Yarok's Fenlurker enters, each opponent exiles a card from their hand. -- {2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn. mana={B}{B} type=Creature subtype=Horror @@ -83502,8 +127909,8 @@ toughness=1 [/card] [card] name=Yarok's Wavecrasher -auto=moveTo(ownerhand) notatarget(other creature|myBattlefield) -text=When Yarok's Wavecrasher enters the battlefield, return another creature you control to its owner's hand. +auto=moveTo(hand) notaTarget(other creature|myBattlefield) +text=When Yarok's Wavecrasher enters, return another creature you control to its owner's hand. mana={3}{U} type=Creature subtype=Elemental @@ -83513,10 +127920,10 @@ toughness=4 [card] name=Yasharn, Implacable Earth #Forbid the life and sacrifice payments is not supported ATM... -auto=if type(forest[basic]|mylibrary)~morethan~0 then if type(plains[basic]|mylibrary)~morethan~0 then name(Search for basic forest) name(Search for basic forest) name(Search for basic forest) target(forest[basic]|myLibrary) moveTo(myHand) and!( transforms((,newability[name(Search for basic plains) target(plains[basic]|myLibrary) moveTo(myHand) and!( shuffle )!])) oneshot )! -auto=if type(forest[basic]|mylibrary)~morethan~0 then if type(plains[basic]|mylibrary)~equalto~0 then name(Search for basic forest) name(Search for basic forest) name(Search for basic forest) target(forest[basic]|myLibrary) moveTo(myHand) and!( shuffle )! -auto=if type(forest[basic]|mylibrary)~equalto~0 then if type(plains[basic]|mylibrary)~morethan~0 then name(Search for basic plains) name(Search for basic plains) name(Search for basic plains) target(plains[basic]|myLibrary) moveTo(myHand) and!( shuffle )! -text=When Yasharn, Implacable Earth enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle your library. -- Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities. +auto=if type(forest[basic]|mylibrary)~morethan~0 then if type(plains[basic]|mylibrary)~morethan~0 then name(Search for basic forest) name(Search for basic forest) name(Search for basic forest) target(forest[basic]|myLibrary) moveto(hand) and!( transforms((,newability[name(Search for basic plains) target(plains[basic]|myLibrary) moveto(hand) and!( shuffle )!])) oneshot )! +auto=if type(forest[basic]|mylibrary)~morethan~0 then if type(plains[basic]|mylibrary)~equalto~0 then name(Search for basic forest) name(Search for basic forest) name(Search for basic forest) target(forest[basic]|myLibrary) moveto(hand) and!( shuffle )! +auto=if type(forest[basic]|mylibrary)~equalto~0 then if type(plains[basic]|mylibrary)~morethan~0 then name(Search for basic plains) name(Search for basic plains) name(Search for basic plains) target(plains[basic]|myLibrary) moveto(hand) and!( shuffle )! +text=When Yasharn, Implacable Earth enters, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle. -- Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities. mana={2}{G}{W} type=Legendary Creature subtype=Elemental Boar @@ -83524,9 +127931,20 @@ power=4 toughness=4 [/card] [card] +name=Yavimaya Iconoclast +kicker={R} +auto=if paid(kicker) then transforms((,newability[1/1],haste)) ueot +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Trample -- When Yavimaya Iconoclast enters, if it was kicked, it gets +1/+1 and gains haste until end of turn. +mana={1}{G} +type=Creature +subtype=Elf +power=3 +toughness=2 +[/card] +[card] name=Yavimaya Sapherd -auto=create(saproling:creature saproling:1/1:green) -text=When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token. +auto=_SAPROLINGTOKEN_ +text=When Yavimaya Sapherd enters, create a 1/1 green Saproling creature token. mana={2}{G} type=Creature subtype=Fungus @@ -83534,6 +127952,27 @@ power=2 toughness=2 [/card] [card] +name=Yavimaya Sojourner +abilities=affinitybasiclandtypes +text=Domain - This spell costs {1} less to cast for each basic land type among lands you control. +mana={7}{G} +type=Creature +subtype=Treefolk +power=4 +toughness=6 +[/card] +[card] +name=Yavimaya Steelcrusher +auto=_ENLIST_ +auto={1}{S}:destroy target(artifact) +text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- {1}, Sacrifice Yavimaya Steelcrusher: Destroy target artifact. +mana={1}{R} +type=Creature +subtype=Ape Warrior +power=2 +toughness=2 +[/card] +[card] name=Yavimaya, Cradle of Growth auto=lord(land) transforms((forest)) text=Each land is a Forest in addition to its other land types. @@ -83551,7 +127990,7 @@ type=Legendary Sorcery [/card] [card] name=Yawgmoth, Thran Physician -abilities=protection from(human) +auto=protection from(human) auto={L:1}{S(other creature|mybattlefield)}:target(creature) counter(-1/-1) && draw:1 controller auto={B}{B}{discard(*|myhand)}:_PROLIFERATE_ text=Protection from Humans -- Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. -- {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) @@ -83572,6 +128011,18 @@ power=5 toughness=5 [/card] [card] +name=Ygra, Eater of All +auto=@targeted(this) from(*|opponentzones):choice name(This spell costs a sacrifice) name(This spell costs a sacrifice) target(*|opponentzones) transforms((,newability[choice name(Counter spell) target(*|mystack) fizzle],newability[if type(Food|myBattlefield)~morethan~0 then choice name(Sacrifice a permanent) name(Sacrifice a permanent) notaTarget(Food|mybattlefield) sacrifice])) oneshot +auto=lord(other creature) transforms((Food artifact,newability[{2}{T}{S}:life:3])) +auto=@movedto(graveyard) from(Food|battlefield):counter(1/1,2) +text=Ward-Sacrifice a Food. -- Other creatures are Food artifacts in addition to their other types and have "{2}, {T}, Sacrifice this permanent: You gain 3 life." -- Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All. +mana={3}{B}{G} +type=Legendary Creature +subtype=Elemental Cat +power=6 +toughness=6 +[/card] +[card] name=Yidaro, Wandering Monster abilities=trample,haste,cycling autohand=__CYCLING__({1}{R}) @@ -83597,8 +128048,8 @@ toughness=1 [card] name=Yorion, Sky Nomad abilities=flying -auto=may name(Exile permanents) target(other *[-land]|mybattlefield) transforms((,newability[moveto(myexile),newability[phaseaction[endofturn once] moveto(ownerbattlefield)])) ueot -text=Companion - Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may cast it once from outside the game.) -- Flying -- When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. +auto=may name(Exile permanents) target(other *[-land]|mybattlefield) transforms((,newability[moveto(myexile)],newability[phaseaction[end once] moveto(ownerbattlefield)])) ueot +text=Companion - Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may cast it once from outside the game.) -- Flying -- When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. mana={3}{WU}{WU} type=Legendary Creature subtype=Bird Serpent @@ -83608,8 +128059,8 @@ toughness=5 [card] name=Yorvo, Lord of Garenbrig auto=counter(1/1,4) -auto=@movedto(other creature[green]|mybattlefield):counter(1/1,1) -text=Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. -- Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. +auto=@movedto(other creature[green]|mybattlefield):counter(1/1) +text=Yorvo, Lord of Garenbrig enters with four +1/+1 counters on it. -- Whenever another green creature enters under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. mana={G}{G}{G} type=Legendary Creature subtype=Giant Noble @@ -83620,8 +128071,8 @@ toughness=0 name=Yosei, the Morning Star abilities=flying auto=_DIES_all(*|opponentbattlefield) frozen -auto=_DIES_name(Tap up to 5 permanents) name(Tap up to 5 permanents) target(*|opponentbattlefield) tap(noevent) -text=Flying -- When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls. +auto=_DIES_name(Tap up to 5 permanents) name(Tap up to 5 permanents) may target(*|opponentbattlefield) tap +text=Flying -- When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls. mana={4}{W}{W} type=Legendary Creature subtype=Dragon Spirit @@ -83629,16 +128080,86 @@ power=5 toughness=5 [/card] [card] +name=Yoshimaru, Ever Faithful +abilities=partner +auto=@movedTo(other *[legendary]|myBattlefield):counter(1/1) +text=Whenever another legendary permanent enters under your control, put a +1/+1 counter on Yoshimaru, Ever Faithful. -- Partner (You can have two commanders if both have partner.) +mana={W} +type=Legendary Creature +subtype=Dog +power=1 +toughness=1 +[/card] +[card] +name=Yotian Dissident +auto=@movedTo(*[artifact]|myBattlefield):counter(1/1)target(creature|myBattlefield) +text=Whenever an artifact enters under your control, put a +1/+1 counter on target creature you control. +mana={G}{W} +type=Creature +subtype=Human Artificer +power=1 +toughness=1 +[/card] +[card] +name=Yotian Frontliner +auto=_ATTACKING_target(other creature|myBattlefield) 1/1 ueot +autograveyard={W}:_UNEARTH_ +text=Whenever Yotian Frontliner attacks, another target creature you control gets +1/+1 until end of turn. -- Unearth {W} ({W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={1} +type=Artifact Creature +subtype=Soldier +power=1 +toughness=1 +[/card] +[card] +name=Yotian Medic +abilities=lifelink +text=Lifelink +mana={2}{W} +type=Creature +subtype=Human Cleric Soldier +power=1 +toughness=4 +[/card] +[card] +name=Yotian Tactician +auto=lord(other soldier|myBattlefield) +1/+1 +text=Other Soldiers you control get +1/+1. +mana={2}{W}{U} +type=Creature +subtype=Human Soldier +power=3 +toughness=4 +[/card] +[card] +name=You Are Already Dead +target=creature[damaged] +auto=destroy +auto=draw:1 +text=Destroy target creature that was dealt damage this turn. -- Draw a card. +mana={B} +type=Instant +[/card] +[card] +name=You Cannot Pass! +target=creature[blocking;blocked] +restriction=type(legendary[blocking;blocked]|battlefield)~morethan~0 +auto=destroy +text=Destroy target creature that blocked or was blocked by a legendary creature this turn. +mana={W} +type=Instant +[/card] +[card] name=You Come to a River -auto=choice name(Return non-land permanent) target(*[-land]|battlefield) moveTo(ownerhand) -auto=choice name(Creature gets 1/0) target(creature|battlefield) transforms((,newability[1/0],newability[unblockable])) ueot +auto=choice name(Return non-land permanent) target(*[-land]|battlefield) moveTo(hand) +auto=choice name(Creature gets 1/0) target(creature|battlefield) transforms((,newability[1/0],unblockable)) ueot text=Choose one -- Fight the Current - Return target nonland permanent top its owner's hand. -- Find a Crossing - Target creature gets +1/+0 until end of turn and can't be blocked this turn. mana={1}{U} type=Instant [/card] [card] name=You Come to the Gnoll Camp -auto=choice name(Creatures can't block) target(creature|battlefield) transforms((,newability[cantblock])) ueot +auto=choice name(Creatures can't block) target(creature|battlefield) transforms((,cantblock)) ueot auto=choice name(Creature gets 3/1) target(creature|battlefield) 3/1 ueot text=Choose one -- Intimidate Them - Up to two target creatures can't block this turn. -- Fend Them Off - Target creature gets +3/+1 until end of turn. mana={1}{R} @@ -83646,10 +128167,8 @@ type=Instant [/card] [card] name=You Find Some Prisoners -aicode=activate target(*[zpos<=3]|opponentlibrary) moveto(myexile) and!( transforms((,newability[all(*[zpos<=3]|opponentlibrary) moveto(ownerexile)],newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then moveto(ownerexile)])) forever )! auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact) destroy -auto=choice name(Exile top 3 cards) reveal:3 revealzone(opponentlibrary) optionone name(Choose one card) target(*|reveal) moveto(myexile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then moveto(ownerexile)])) forever )! optiononeend optiontwo name(Exile cards) all(*|reveal) moveto(ownerexile) optiontwoend revealend -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile],newability[lord(*[counter{0/0.1.PlayExile}]|myexile) anytypeofmana])) uent +auto=choice name(Exile top 3 cards) all(*[zpos<=3]|opponentlibrary) moveto(opponentexile) and!( name(Choose exiled card) target(*[fresh]|opponentexile) moveto(myexile) and!( transforms((,newability[anytypeofmana uent],newability[canplayfromexile uent],newability[@each my untap:name(Return at end) phaseaction[my end once checkex] moveto(ownerexile)])) forever )! )! text=Choose one -- Break Their Chains - Destroy target artifact. -- Interrogate Them - Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as through it were mana of any color to cast it. mana={1}{R} type=Instant @@ -83658,15 +128177,15 @@ type=Instant name=You Find a Cursed Idol auto=if type(artifact|battlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact) destroy auto=if type(enchantment|battlefield)~morethan~0 then choice name(Destroy enchantment) name(Destroy enchantment) target(enchantment) destroy -auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then choice name(Create treasure) name(Create treasure) token(Treasure Sur) and!( transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot )! -auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~morethan~0 then name(Create treasure) name(Create treasure) token(Treasure Sur) +auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then choice name(Create treasure) name(Create treasure) _TREASURE_ and!( transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot )! +auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~morethan~0 then name(Create treasure) name(Create treasure) _TREASURE_ text=Choose one -- Smash It - Destroy target artifact. -- Lift the Curse - Destroy target enchantment. -- Steal Its Eyes - Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.) mana={1}{G} type=Sorcery [/card] [card] name=You Find the Villains' Lair -auto=choice name(Counter spell) target(*|stack) fizzle +auto=choice restriction{type(*|stack)~morethan~0} name(Counter spell) target(*|stack) fizzle auto=choice name(Draw and discard) draw:2 && transforms((,newability[target(<2>*|myhand) reject])) forever text=Choose one -- Foil Their Scheme - Counter target spell. -- Learn Their Secrets - Draw two cards, then discard two cards. mana={1}{U}{U} @@ -83674,8 +128193,8 @@ type=Instant [/card] [card] name=You Happen On a Glade -auto=choice name(Search library) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )! -auto=choice name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(myhand) +auto=choice name(Search library) target(land[basic]|mylibrary) moveto(hand) and!( shuffle )! +auto=choice name(Return permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(hand) text=Choose one -- Journey On - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. -- Make Camp - Return target permanent card from your graveyard to your hand. mana={2}{G} type=Instant @@ -83689,9 +128208,17 @@ mana={1}{W} type=Instant [/card] [card] +name=You Look Upon the Tarrasque +auto=choice name(Run and Hide) preventallcombatdamage to(creature|myBattlefield) && preventallcombatdamage to(controller) +auto=choice name(Gather Your Courage) target(creature) transforms((,newability[5/5],indestructible,newability[lure])) ueot +text=Choose one - -- - Run and Hide - Prevent all combat damage that would be dealt to you and creatures you control this turn. -- - Gather Your Courage - Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so. +mana={4}{G} +type=Instant +[/card] +[card] name=You Meet in a Tavern -aicode=activate target(creature[zpos<=5]|mylibrary) moveTo(myhand) and!( all(*[-creature;zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! -auto=choice name(Search library) reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +aicode=activate target(creature[zpos<=5]|mylibrary) moveto(hand) and!( all(*[-creature;zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! +auto=choice name(Search library) reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto=choice name(Creatures get +2/+2) all(creature|mybattlefield) transforms((,newability[2/2])) ueot text=Choose one -- Form a Party - Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. -- Start a Brawl - Creatures you control get +2/+2 until end of turn. mana={2}{G}{G} @@ -83700,7 +128227,7 @@ type=Sorcery [card] name=You See a Guard Approach auto=choice name(Tap a creature) target(creature|battlefield) tap -auto=choice name(Creature gains hexproof) target(creature|mybattlefield) transforms((,newability[opponentshroud])) ueot +auto=choice name(Creature gains hexproof) target(creature|mybattlefield) hexproof ueot text=Choose one -- Distract the Guard - Tap target creature. -- Hide - Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={U} type=Instant @@ -83708,23 +128235,54 @@ type=Instant [card] name=You See a Pair of Goblins auto=choice name(All creatures get 2/0) all(creature|mybattlefield) transforms((,newability[2/0])) ueot -auto=choice name(Create 2 goblins) token(Goblin Los)*2 +auto=choice name(Create 2 goblins) _GOBLINTOKEN_*2 text=Choose one -- Charge Them - Creatures you control get +2/+0 until end of turn. -- Befriend Them - Create two 1/1 red Goblin creature tokens. mana={2}{R} type=Instant [/card] [card] name=You're Ambushed on the Road -auto=choice name(Return creature to hand) target(creature|myBattlefield) moveto(ownerhand) +auto=choice name(Return creature to hand) target(creature|myBattlefield) moveto(hand) auto=choice name(Creature gets 1/3) target(creature|battlefield) 1/3 ueot text=Choose one -- Make a Retreat - Return target creature you control to its owner's hand. -- Stand and Fight - Target creature gets +1/+3 until end of turn. mana={W} type=Instant [/card] [card] +name=You're Confronted by Robbers +auto=choice name(Stall for Time) may tap target(creature) +auto=choice name(Call for Aid) _SOLDIERTOKEN_*3 +text=Choose one - -- - Stall for Time - Tap up to three target creatures. -- - Call for Aid - Create three 1/1 white Soldier creature tokens. +mana={3}{W} +type=Instant +[/card] +[card] +name=You've Been Caught Stealing +auto=choice name(Threaten the Merchant) all(creature|battlefield) mustblock ueot +auto=choice name(Bribe the Guards) this(opponentdamagecount > 0) _TREASURE_ +text=Choose one - -- - Threaten the Merchant - Each creature blocks this turn if able. -- - Bribe the Guards - You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Young Blue Dragon // Sand Augury +abilities=flying,adventure +restriction=can play creature +other={1}{U} name(Adventure) +aicode=activate transforms((,newability[draw:1 controller])) oneshot +auto=if paid(alternative) then may name(Scry and draw) name(Scry and draw) scry:1 scrycore delayed draw:1 controller scrycoreend scryend +auto=if paid(alternative) then _ADVENTURE_ +text=Flying // Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.) +mana={4}{U} +type=Creature +subtype=Dragon +power=3 +toughness=3 +[/card] +[card] name=Young Necromancer -auto=if type(creature|myGraveyard)~morethan~0 then if type(*|myGraveyard)~morethan~2 then may name(Exile 2 cards) target(*|myGraveyard) moveto(myexile) and!( transforms((,newability[name(Exile second card) target(*|myGraveyard) moveto(myexile) and!( transforms((,newability[[name(Return card on battlefield) target(creature|myGraveyard) moveto(myBattlefield)])) oneshot )!])) oneshot )! -text=When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. +auto=if type(creature|myGraveyard)~morethan~0 then if type(*|myGraveyard)~morethan~2 then may name(Exile 2 cards) target(*|myGraveyard) moveto(myexile) and!( transforms((,newability[name(Exile second card) target(*|myGraveyard) moveto(myexile) and!( transforms((,newability[name(Return card to battlefield) target(creature|myGraveyard) moveto(myBattlefield)])) oneshot )!])) oneshot )! +text=When Young Necromancer enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. mana={4}{B} type=Creature subtype=Human Warlock @@ -83732,10 +128290,32 @@ power=2 toughness=3 [/card] [card] +name=Young Red Dragon // Bathe in Gold +abilities=flying,cantblock,adventure,asflash +restriction=can play creature +other={1}{R} name(Adventure) +auto=if paid(alternative) then name(Create Treasure) name(Create Treasure) _TREASURE_ +auto=if paid(alternative) then _ADVENTURE_ +text=Flying -- Young Red Dragon can't block. // Create a Treasure token. (Then exile this card. You may cast the creature later from exile.) +mana={3}{R} +type=Creature +subtype=Dragon +power=3 +toughness=2 +[/card] +[card] +name=Your Temple Is Under Attack +auto=choice name(Pray for Protection) all(creature|myBattlefield) indestructible +auto=choice name(strike a deal) draw:2 target(opponent) && draw:2 controller +text=Choose one - -- - Pray for Protection - Creatures you control gain indestructible until end of turn. -- - Strike a Deal - You and target opponent each draw two cards. +mana={2}{W} +type=Instant +[/card] +[card] name=Youthful Valkyrie abilities=flying auto=@movedto(other angel|mybattlefield):counter(1/1) -text=Flying -- Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie. +text=Flying -- Whenever another Angel enters under your control, put a +1/+1 counter on Youthful Valkyrie. mana={1}{W} type=Creature subtype=Angel @@ -83755,7 +128335,7 @@ toughness=2 [/card] [card] name=Yuan-Ti Malison -auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:name(Becomes unblockable) transforms((,newability[unblockable])) ueot +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:name(Becomes unblockable) transforms((,unblockable)) ueot auto=@combatdamaged(player) from(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot text=Yuan-Ti Malison can't be blocked as long as it's attacking alone. -- Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) mana={1}{U} @@ -83765,12 +128345,25 @@ power=2 toughness=1 [/card] [card] +name=Yuma, Proud Protector +anyzone=affinity(land|mygraveyard) reduce({1}) +auto=may name(Sacrifice a land) sacrifice notaTarget(land|mybattlefield) && draw:1 +auto=_ATTACKING_may name(Sacrifice a land) sacrifice notaTarget(land|mybattlefield) && draw:1 +auto=@movedTo(Desert|mygraveyard):create(plant warrior:creature plant warrior:4/2:green:reach) +text=This spell costs {1} less to cast for each land card in your graveyard. -- Whenever Yuma, Proud Protector enters or attacks, you may sacrifice a land. If you do, draw a card. -- Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. +mana={5}{R}{G}{W} +type=Legendary Creature +subtype=Human Ranger +power=6 +toughness=6 +[/card] +[card] name=Yuriko, the Tiger's Shadow autohand={U}{B}{N}:ninjutsu autocommandzone={U}{B}{N}:ninjutsu -auto=@combatdamagefoeof(player) from(ninja|myBattlefield):moveto(myhand) and!( transforms((,newability[damage:manacost opponent])) ueot )! all(*[zpos=1]|mylibrary) -auto=@combatdamageof(player) from(ninja|myBattlefield):moveto(myhand) and!( transforms((,newability[damage:manacost controller])) ueot )! all(*[zpos=1]|mylibrary) -text=Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) -- Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's converted mana cost. +auto=@combatdamagefoeof(player) from(ninja|myBattlefield):moveto(hand) and!( transforms((,newability[damage:manacost opponent])) ueot )! all(*[zpos=1]|mylibrary) +auto=@combatdamageof(player) from(ninja|myBattlefield):moveto(hand) and!( transforms((,newability[damage:manacost controller])) ueot )! all(*[zpos=1]|mylibrary) +text=Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) -- Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value. mana={1}{U}{B} type=Legendary Creature subtype=Human Ninja @@ -83784,17 +128377,18 @@ auto={1}{T}:add{B}{R}{G} && add{B}{R}{G} opponent text=Vigilance -- A player losing unspent mana causes that player to lose that much life. -- {1}, {T}: Each player adds {B}{R}{G}. mana={1}{B}{R}{G} type=Legendary Creature -subtype=Viashino Shaman +subtype=Lizard Shaman power=4 toughness=4 [/card] [card] name=Zabaz, the Glimmerwasp abilities=modular -modular=3 +modular=1 +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={R}:name(Destroy artifact) target(artifact|myBattlefield) -auto={W}:name(Gains flying) transforms((,newability[flying])) ueot -auto=@counteradded(1/1) from(*[modular]|myBattlefield) except(Zabaz, the Glimmerwasp):may name(Trigger modular) counter(1/1) target(creature[counter{1/1.1}]|myBattlefield) +auto={W}:name(Gains flying) flying ueot +auto=@totalcounteradded(1/1) from(*[modular]|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller text=Modular 1 -- If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. -- {R}: Destroy target artifact you control. -- {W}: Zabaz, the Glimmerwasp gains flying until end of turn. mana={1} type=Legendary Artifact Creature @@ -83806,10 +128400,10 @@ toughness=0 name=Zacama, Primal Calamity abilities=vigilance, reach, trample auto=if casted(this) then untap all(land|mybattlefield) -auto={2}{R}:name(Deal 3 damage to target creature) zacama damage:3 target(creature) +auto={2}{R}:name(Deal 3 damage to target creature) damage:3 target(creature) auto={2}{G}:name(Destroy target artifact or enchantment) destroy target(artifact,enchantment) auto={2}{W}:name(Gain 3 life) life:3 controller -text=Vigilance, reach, trample -- When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. -- {2}{R}: Zacama deals 3 damage to target creature. -- {2}{G}: Destroy target artifact or enchantment. -- {2}{W}: You gain 3 life. +text=Vigilance, reach, trample -- When Zacama, Primal Calamity enters, if you cast it, untap all lands you control. -- {2}{R}: Zacama deals 3 damage to target creature. -- {2}{G}: Destroy target artifact or enchantment. -- {2}{W}: You gain 3 life. mana={6}{R}{G}{W} type=Legendary Creature subtype=Elder Dinosaur @@ -83819,7 +128413,7 @@ toughness=9 [card] name=Zaffai, Thunder Conductor aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedto(*[instant;sorcery]|mystack):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedto(*[instant;sorcery]|mystack):_SCRY1_ auto=@movedto(instant[manacost>=5]|mystack):token(Elemental,Creature Elemental,4/4,blue,red) auto=@movedto(sorcery[manacost>=5]|mystack):token(Elemental,Creature Elemental,4/4,blue,red) auto=@movedto(instant[manacost>=10]|mystack):damage:10 opponent @@ -83844,7 +128438,7 @@ type=Artifact [/card] [card] name=Zagoth Mamba -auto=@mutated(this):target(creature|opponentBattlefield) -2/-2 ueot +auto=@mutated(this):name(Opponent creature gains -2/-2) target(creature|opponentBattlefield) -2/-2 ueot text=Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn. mana={B} type=Creature @@ -83857,17 +128451,13 @@ name=Zagoth Triome abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {B}, {G}, or {U}.) -- Zagoth Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {B}, {G}, or {U}.) -- Zagoth Triome enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Swamp Forest Island [/card] [card] name=Zagras, Thief of Heartbeats -abilities=flying,deathtouch,haste -autocommandzone=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autoexile=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autograveyard=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive -autohand=thisforeach(variable{calculateparty}>0) changecost(colorless:-1) forcedalive +abilities=flying,deathtouch,haste,affinityparty auto=lord(other creature|myBattlefield) deathtouch auto=@combatdamaged(planeswalker) from(creature|myBattlefield):all(trigger[to]) destroy text=This spell costs {1} less to cast for each creature in your party. -- Flying, deathtouch, haste -- Other creatures you control have deathtouch. -- Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker. @@ -83900,10 +128490,31 @@ power=7 toughness=3 [/card] [card] +name=Zamriel, Seraph of Steel +abilities=flying +auto=this(variable{controllerturn}>0) lord(creature[geared]|mybattlefield) indestructible +text=Flying -- As long as it's your turn, equipped creatures you control have indestructible. +mana={2}{W}{W} +type=Legendary Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] +name=Zar Ojanen, Scion of Efrava +auto=@tapped(this):all(creature[toughness<=pbasiclandtypesminus1minusend]|myBattlefield) counter(1/1) +text=Domain - Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control. +mana={3}{G}{W} +type=Legendary Creature +subtype=Cat Warrior +power=4 +toughness=4 +[/card] +[card] name=Zara, Renegade Recruiter abilities=flying -aicode=activate target(creature|opponenthand) moveto(mybattlefield) and!( transforms((,newability[ninjutsu],newability[phaseaction[endofturn once sourceinplay] moveto(ownerhand)])) forever )! -auto=_ATTACKING_reveal:type:*:opponenthand revealzone(opponenthand) optionone name(Reveal) target(creature|reveal) moveto(mybattlefield) and!( transforms((,newability[ninjutsu],newability[phaseaction[endofturn] moveto(ownerhand)])) forever )! optiononeend optiontwo all(*|reveal) moveto(opponenthand) optiontwoend revealend +aicode=activate target(creature|opponenthand) moveto(mybattlefield) and!( transforms((,newability[readytofight],newability[@next end:all(this) moveTo(hand)])) forever )! +auto=_ATTACKING_reveal:type:*:opponenthand revealzone(opponenthand) optionone name(Reveal) target(creature|reveal) moveto(mybattlefield) and!( transforms((,newability[readytofight],newability[@next end:all(this) moveTo(hand)])) forever )! optiononeend optiontwo all(*|reveal) moveto(opponenthand) optiontwoend revealend text=Flying -- Whenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step. mana={3}{U}{R} type=Legendary Creature @@ -83914,7 +128525,7 @@ toughness=3 [card] name=Zareth San, the Trickster abilities=flash -autohand={2}{U}{B}{H(rogue[attacking;-blocked]|myBattlefield)}:ninjutsu +autohand={2}{U}{B}{H(rogue[attacking;-blocked]|myBattlefield)}:readytofight auto=@combatdamaged(player) from(this):may moveTo(myBattlefield) target(*|opponentGraveyard) text=Flash -- {2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking. -- Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control. mana={3}{U}{B} @@ -83924,6 +128535,19 @@ power=4 toughness=4 [/card] [card] +name=Zask, Skittering Swarmlord +auto=@movedTo(other insect|graveyard) from(mybattlefield):name(Put on bottom and mill) all(trigger[to]) bottomoflibrary and!( deplete:2 controller )! +auto={1}{BG}:name(Insect gains 1/0 and deathtouch) target(insect|battlefield) transforms((,newability[1/0],deathtouch)) ueot +auto=lord(land|mygraveyard) canPlayFromGraveyard +auto=lord(insect|mygraveyard) canPlayFromGraveyard +text=You may play lands and cast Insect spells from your graveyard. -- Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards. (Put the top two cards of your library into your graveyard.) -- {1}{B/G}: Target Insect gets +1/+0 and gains deathtouch until end of turn. ({B/G} can be paid with either {B} or {G}.) +mana={3}{G}{G} +type=Legendary Creature +subtype=Insect +power=5 +toughness=5 +[/card] +[card] name=Zaxara, the Exemplary abilities=deathtouch auto={T}:add{W}{W} @@ -83950,11 +128574,23 @@ power=4 toughness=3 [/card] [card] +name=Zealot's Conviction +abilities=flash +target=creature +auto=teach(creature) +1/+1 +auto=teach(creature) this(variable{opponentpoisoncount}>2) +1/+0 +auto=teach(creature) this(variable{opponentpoisoncount}>2) first strike +text=Flash -- Enchant creature -- Enchanted creature gets +1/+1. -- Corrupted - As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Zegana, Utopian Speaker auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then draw:1 controller -auto={4}{G}{U}:this(counter{1/1.1}<1) transforms((,newability[counter(1/1.4)])) forever +auto={4}{G}{U}:_ADAPT4_ auto=lord(creature[counter{1/1}]|myBattlefield) trample -text=When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. -- {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. +text=When Zegana, Utopian Speaker enters, if you control another creature with a +1/+1 counter on it, draw a card. -- {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. mana={2}{G}{U} type=Legendary Creature subtype=Merfolk Wizard @@ -83962,8 +128598,32 @@ power=4 toughness=4 [/card] [card] +name=Zellix, Sanity Flayer +abilities=backgroundpartner +auto=@movedto(creature|graveyard) from(library):name(Create horror) token(Horror,Creature Horror,1/1,black) +auto={1}{T}:name(You mill 3 cards) deplete:3 controller +auto={1}{T}:name(Opponent mills 3 cards) deplete:3 opponent +text=Hive Mind - Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token. -- {1}, {T}: Target player mills three cards. -- Choose a Background (You can have a Background as a second commander.) +mana={2}{U} +type=Legendary Creature +subtype=Horror +power=2 +toughness=3 +[/card] +[card] +name=Zenith Chronicler +auto=@movedto(*[multicolor]|opponentstack) turnlimited:draw:1 +auto=@movedto(*[multicolor]|mystack) turnlimited:draw:1 opponent +text=Whenever a player casts their first multicolored spell each turn, each other player draws a card. +mana={2} +type=Artifact Creature +subtype=Phyrexian Construct +power=3 +toughness=1 +[/card] +[card] name=Zenith Flare -target=player,creature,planeswalker +target=anytarget auto=damage:type:*[cycling]:myGraveyard && life:type:*[cycling]:myGraveyard controller text=Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard. mana={2}{R}{W} @@ -83984,7 +128644,7 @@ toughness=2 name=Zephyr Boots auto={2}:equip auto=teach(creature) flying -auto=@combatdamaged(player) from(mytgt):name(Draw and discard) draw:1 && reject target(*|myhand) +auto=@combatdamaged(player) from(mytgt):name(Draw and discard) _LOOT_ text=Equipped creature has flying. -- Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact @@ -83993,6 +128653,7 @@ subtype=Equipment [card] name=Zephyr Gull abilities=flying +text=Flying mana={U} type=Creature subtype=Bird @@ -84000,10 +128661,56 @@ power=1 toughness=1 [/card] [card] +name=Zephyr Sentinel +abilities=flash,flying +auto=may name(Return other creature) target(other creature|myBattlefield) moveto(hand) and!( if cantargetcard(*[soldier]|*) then all(this) counter(1/1) )! +text=Flash -- Flying -- When Zephyr Sentinel enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. +mana={1}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Zephyr Singer +abilities=flying,vigilance +other={convoke} name(Convoke) +auto=if paid(alternative) then name(Put flying counter) name(Put flying counter) all(creature[tapped;-attacking]|myBattlefield) transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance -- When Zephyr Singer enters, put a flying counter on each creature that convoked it. +mana={2}{U}{U} +type=Creature +subtype=Siren Pirate +power=3 +toughness=4 +[/card] +[card] +name=Zephyr Winder +abilities=flying +auto=@combatdamaged(player) from(this):may untap target(creature) +text=Flying -- Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature. +mana={1}{U} +type=Creature +subtype=Elemental +power=2 +toughness=1 +[/card] +[card] +name=Zeppelin +abilities=flying +auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} +auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} +text=Flying -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +type=Artifact +subtype=Vehicle +power=5 +toughness=5 +[/card] +[card] name=Zerapa Minotaur abilities=first strike auto={2}:-first strike ueot -auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) notatarget(Zerapa Minotaur[first strike]|opponentBattlefield) -first strike ueot?donothing!$ opponent])) forever +auto=foreach(land[-tapped]|opponentBattlefield) transforms((,newability[ability$!name(Pay 2) pay[[{2}]] name(Pay 2) notaTarget(Zerapa Minotaur[first strike]|opponentBattlefield) -first strike ueot?donothing!$ opponent])) forever text=First strike -- {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability. mana={2}{R}{R} type=Creature @@ -84012,6 +128719,17 @@ power=3 toughness=3 [/card] [card] +name=Zeriam, Golden Wind +abilities=flying +auto=@combatdamaged(player) from(Griffin|mybattlefield):create(griffin:creature griffin:2/2:white:flying) +text=Flying -- Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying. +mana={3}{W} +type=Legendary Creature +subtype=Griffin +power=3 +toughness=4 +[/card] +[card] name=Zetalpa, Primal Dawn abilities=flying,double strike,indestructible,vigilance,trample text=Flying, double strike, vigilance, trample, indestructible @@ -84022,8 +128740,18 @@ power=4 toughness=8 [/card] [card] +name=Zevlor, Elturel Exile +abilities=haste +text=Haste -- {2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Tiefling Warrior +power=4 +toughness=2 +[/card] +[card] name=Zhalfirin Decoy -auto={T}:restriction{thisturn(creature|mybattlefield)~morethan~0} tap(noevent) target(creature) +auto=@movedto(creature|mybattlefield) turnLimited:name(Gain ability) transforms((,newability[{T}:tap target(creature)])) ueot text={T}: Tap target creature. Activate this ability only if you had a creature enter the battlefield under your control this turn. mana={1}{W} type=Creature @@ -84032,18 +128760,58 @@ power=1 toughness=3 [/card] [card] +name=Zhalfirin Lancer +auto=@movedTo(other Knight|myBattlefield):1/1 ueot +auto=@movedTo(other Knight|myBattlefield):vigilance ueot +text=Whenever another Knight enters under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn. +mana={2}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Zhalfirin Shapecraft +target=creature +auto=becomes(,4/3) ueot +auto=draw:1 controller +text=Target creature has base power and toughness 4/3 until end of turn. -- Draw a card. +mana={1}{U} +type=Instant +[/card] +[card] name=Zhalfirin Void aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ auto={T}:Add{C} -text=When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}. +text=When Zhalfirin Void enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}. type=Land [/card] [card] +name=Zhentarim Bandit +auto=_ATTACKING_pay({L:1}) && _TREASURE_ +text=Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={1}{B} +type=Creature +subtype=Halfling Rogue +power=2 +toughness=1 +[/card] +[card] +name=Zhulodok, Void Gorger +auto=@movedto(*[colorless&manacost>=7]|mystack) from(myhand):name(Cascade) all(trigger[to]) name(Cascade) transforms((,newability[activate choice cascade:plibrarycount && activate choice cascade:plibrarycount])) oneshot +text=Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) +mana={5}{C} +type=Legendary Creature +subtype=Eldrazi +power=7 +toughness=4 +[/card] +[card] name=Zhur-Taa Goblin auto=choice counter(1/1) -auto=choice aslongas(creature|myBattlefield) haste -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) +auto=choice name(Gain haste) transforms((,haste)) forever +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) mana={R}{G} type=Creature subtype=Goblin Berserker @@ -84051,6 +128819,59 @@ power=2 toughness=2 [/card] [card] +name=Ziatora's Proving Ground +abilities=cycling +auto=tap(noevent) +autohand=__CYCLING__({3}) +text=({T}: Add {B}, {R}, or {G}.) -- Ziatora's Proving Ground enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +type=Land +subtype=Swamp Mountain Forest +[/card] +[card] +name=Ziatora, the Incinerator +abilities=flying +auto=@each my end:may notaTarget(other creature|mybattlefield) sacrifice && transforms((,newability[damage:power target(anytarget)],newability[_TREASURE_*3])) oneshot +text=Flying -- At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens. +mana={3}{B}{R}{G} +type=Legendary Creature +subtype=Demon Dragon +power=6 +toughness=6 +[/card] +[card] +name=Zilortha, Apex of Ikoria +abilities=reach +auto=@combat(blocked) source(creature[-human]|mybattlefield):may name(assign combat damage to defending player) all(trigger[to]) transforms((,newability[name(Deals damage) damage:power target(opponent)],newability[fog from(this)])) oneshot +text=Reach -- For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked. +color=green +type=Legendary Creature +subtype=Dinosaur +power=8 +toughness=8 +[/card] +[card] +name=Zimone and Dina +auto=_SECOND_DRAW_name(Gain life) life:-2 opponent && life:2 controller +auto={T}{S(other creature|mybattlefield)}:name(Draw a card) transforms((,newability[draw:1 controller],newability[may name(Put land in play) target(land|myhand) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[if type(land|mybattlefield)~morethan~7 then name(Put land in play) draw:1 controller && ability$!may name(Put land in play) target(land|myhand) moveto(mybattlefield) and!( tap(noevent) )! !$ controller])) oneshot )!])) oneshot +text=Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. -- {T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once. +mana={B}{G}{U} +type=Legendary Creature +subtype=Human Dryad +power=3 +toughness=4 +[/card] +[card] +name=Zimone, Paradox Sculptor +auto=@each my combatbegins:counter(1/1) may target(creature|myBattlefield) +auto={G}{U}{T}:target( *[artifact;creature]|myBattlefield) duplicatecounters(all) +text=At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control. -- {G}{U}, {T}: Double the number of each kind of counter on up to two target creatures and/or artifacts you control. +mana={2}{G}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=4 +[/card] +[card] name=Zimone, Quandrix Prodigy auto={1}{T}:name(Put land in play) target(land|myhand) moveto(mybattlefield) and!( tap(noevent) )! auto=this(variable{type:land:mybattlefield}<8) {4}{T}:name(Draw 1 card) draw:1 controller @@ -84063,9 +128884,21 @@ power=1 toughness=2 [/card] [card] +name=Zinnia, Valley's Voice +abilities=flying +auto=foreach(other creature[power=1]|myBattlefield) 1/0 +auto=@movedto(creature|mybattlefield) from(mystack):all(trigger) name() name(Offspring) pay[[{2}]] clone and!( becomes(,1/1) forever )! +text=Flying -- Zinnia, Valley's Voice gets +X/+0, where X is the number of other creatures you control with base power 1. -- Creature spells you cast have offspring {2}. (You may pay an additional {2} as you cast a creature spell. If you do, when that creature enters, create a 1/1 token copy of it.) +mana={U}{R}{W} +type=Legendary Creature +subtype=Bird Bard +power=1 +toughness=3 +[/card] +[card] name=Zndrsplt's Judgment auto=ability$!name(Create a token copy) name(Create a token copy) target(creature|mybattlefield) clone!$ controller -auto=ability$!name(Return to hand) name(Return to hand) target(creature|mybattlefield) moveto(ownerhand)!$ opponent +auto=ability$!name(Return to hand) name(Return to hand) target(creature|mybattlefield) moveto(hand)!$ opponent text=For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand. mana={4}{U} type=Sorcery @@ -84074,7 +128907,7 @@ type=Sorcery name=Zof Bloodbog auto=tap(noevent) auto={T}:add{B} -text=Zof Bloodbog enters the battlefield tapped. -- {T}: Add {B}. // {4}{B}{B} Zof Consumption +text=Zof Bloodbog enters tapped. -- {T}: Add {B}. // {4}{B}{B} Zof Consumption type=Land [/card] [card] @@ -84089,10 +128922,18 @@ mana={4}{B}{B} type=Sorcery [/card] [card] +name=Zombie Army +color=black +type=Creature +subtype=Zombie Army +power=0 +toughness=0 +[/card] +[card] name=Zombie Dec abilities=decayed,cantblock -auto=@combat(attacking) source(this):counter(0/0.1.Decayed) -auto=@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice +auto=_ATTACKING_counter(0/0.1.Decayed) +auto=_ATTACKING_phaseaction[combatends sourceinplay] sacrifice text=Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.) type=Creature subtype=Zombie @@ -84101,16 +128942,8 @@ power=2 toughness=2 [/card] [card] -name=Zombie Lil -type=Creature -subtype=Zombie -power=2 -toughness=2 -color=black -[/card] -[card] name=Zombie Ogre -auto=@each my endofturn restriction{morbid,compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot +auto=@each my end restriction{morbid,compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot text=At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) mana={3}{B}{B} type=Creature @@ -84119,18 +128952,47 @@ power=3 toughness=5 [/card] [card] -name=Zombie Xat -type=Creature -subtype=Zombie +name=Zopandrel, Hunger Dominus +abilities=reach +auto=@each combatbegins:name(Double power and toughness) all(creature|myBattlefield) transforms((,newability[p/t])) ueot +auto={p(G)}{p(G)}{S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:counter(0/0.1.Indestructible) +auto=this(counter{0/0.1.Indestructible}) indestructible +text=Reach -- At the beginning of each combat, double the power and toughness of each creature you control until end of turn. -- {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus. ({G/P} can be paid with either {G} or 2 life.) +mana={5}{G}{G} +type=Legendary Creature +subtype=Phyrexian Horror +power=4 +toughness=6 +[/card] +[card] +name=Zoraline, Cosmos Caller +abilities=flying,vigilance +auto=@combat(attacking) source(Bat|myBattlefield):life:1 +auto=if type(*[-land;-instant;-sorcery;manacost<=3]|mygraveyard)~morethan~0 then pay({W}{B}) target(*[-land;-instant;-sorcery;manacost<=3]|mygraveyard) moveTo(battlefield) and!( transforms((,newability[life:-2],newability[counter(0/0.1.finality)],newability[this(counter{0/0.1.finality}>=1) exiledeath])) forever )! +auto=_ATTACKING_pay({W}{B}) target(*[-land;-instant;-sorcery;manacost<=3]|mygraveyard) moveTo(battlefield) and!( transforms((,newability[life:-2],newability[counter(0/0.1.finality)],newability[this(counter{0/0.1.finality}>=1) exiledeath])) forever )! restriction{type(*[-land;-instant;-sorcery;manacost<=3]|mygraveyard)~morethan~0} +text=Flying, vigilance -- Whenever a Bat you control attacks, you gain 1 life. -- Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. +mana={1}{W}{B} +type=Legendary Creature +subtype=Bat Cleric +power=3 +toughness=3 +[/card] +[card] +name=Zul Ashur, Lich Lord +auto=@targeted(this|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 life more) name(This spell costs 2 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:2}]] name(pay 2 life) donothing?fizzle])) oneshot +auto={T}:target(creature[zombie]|mygraveyard) transforms((,newability[canPlayFromGraveyard])) ueot +text=Ward-Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) -- {T}: You may cast target Zombie creature card from your graveyard this turn. +mana={1}{B} +type=Legendary Creature +subtype=Zombie Warlock power=2 toughness=2 -color=black [/card] [card] name=Zulaport Duelist abilities=flash auto=may target(creature) -2/-0 ueot && deplete:2 targetcontroller -text=Flash -- When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.) +text=Flash -- When Zulaport Duelist enters, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.) mana={U} type=Creature subtype=Human Rogue @@ -84142,15 +129004,43 @@ name=Zur's Weirding abilities=showopponenthand,showcontrollerhand auto=@drawof(player):name(Reveal card) target(*[fresh]|myhand) moveto(opponenthand) and!( transforms((,newability[choice name(Pay 2 life and put in graveyard) moveto(opponentgraveyard) and!( life:-2 controller )!],newability[choice name(Put back to hand) moveto(opponenthand)])) oneshot )! auto=@drawfoeof(player):ability$!name(Reveal card) name(Reveal card) target(*[fresh]|myhand) moveto(opponenthand) and!( transforms((,newability[choice name(Put back to hand) moveto(opponenthand)],newability[choice name(Pay 2 life and put in graveyard) moveto(opponentgraveyard) and!( life:-2 controller )!])) oneshot )! !$ opponent -text=Players play with their hands revealed. -- If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. +text=Players play with their hands revealed. -- If a player would draw a card, they reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. mana={3}{U} type=Enchantment [/card] [card] +name=Zur, Eternal Schemer +abilities=flying +auto=lord(creature[Enchantment]|myBattlefield) deathtouch +auto=lord(creature[Enchantment]|myBattlefield) lifelink +auto=lord(creature[Enchantment]|myBattlefield) hexproof +auto={1}{W}:target(enchantment[-aura]|myBattlefield) transforms((creature,setpower=0,settoughness=0,newability[manacost/manacost])) +text=Flying -- Enchantment creatures you control have deathtouch, lifelink, and hexproof. -- {1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. +mana={W}{U}{B} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=4 +[/card] +[card] +name=Zurgo and Ojutai +abilities=flying,haste +aicode=activate target(*[zpos<=3]|mylibrary) moveto(hand) and!( transforms((,newability[may name(Return dragon) target(dragon[attacking]|mybattlefield) moveto(hand)],newability[all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! +auto=@combatdamaged(player) from(dragon|mybattlefield) turnlimited:name(Look top 3 cards) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend afterrevealed may name(Return dragon to hand) target(dragon[attacking]|mybattlefield) moveto(hand) afterrevealedend revealend +auto=@combatdamaged(battle) from(dragon|mybattlefield) turnlimited:name(Look top 3 cards) reveal:3 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend afterrevealed may name(Return dragon to hand) target(dragon[attacking]|mybattlefield) moveto(hand) afterrevealedend revealend +auto=hexproof ueot +text=Flying, haste -- Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. -- Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. +mana={2}{U}{R}{W} +type=Legendary Creature +subtype=Orc Dragon +power=4 +toughness=4 +[/card] +[card] name=Zurzoth, Chaos Rider -auto=@drawfoeof(player) restriction{myturnonly} turnlimited:name(Create Devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(*[player;creature;planeswalker])])) forever )! -auto=@combat(attacking) source(creature[devil]|myBattlefield) turnlimited:name(Draw and discard) draw:1 && transforms((,newability[target(*|myhand) reject])) oneshot -auto=@combat(attacking) source(creature[devil]|myBattlefield) turnlimited:ability$!name(Draw and discard) name(Draw and discard) draw:1 && transforms((,newability[target(*|myhand) reject])) oneshot!$ opponent +auto=@drawfoeof(player) restriction{myturnonly} turnlimited:name(Create Devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(anytarget)])) forever )! +auto=@combat(attacking) source(devil|myBattlefield) turnlimited:name(Draw and discard) draw:1 && discard:1 +auto=@combat(attacking) source(devil|myBattlefield) turnlimited:ability$!name(Draw and discard) name(Draw and discard) draw:1 && discard:1!$ opponent text=Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." -- Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random. mana={2}{R} type=Legendary Creature diff --git a/projects/mtg/bin/Res/sets/primitives/crappy.txt b/projects/mtg/bin/Res/sets/primitives/crappy.txt deleted file mode 100644 index 1a71a2bec..000000000 --- a/projects/mtg/bin/Res/sets/primitives/crappy.txt +++ /dev/null @@ -1,91 +0,0 @@ -grade=crappy -##the following are not added becuase they are not choosen discard. -###1. Decimate should only be castable if there are 4 legal targets.### -###2. Decimate should fizzle if 1 or more of the 4 targets become illegal or cease to exist.### -#Please keep these card alphabetized, and try to have the "name=" line at the top of each card -#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - Vitty85 30-11-2020 -[card] -name=Decimate -auto=ability$!destroy target(artifact)!$ controller -auto=ability$!destroy target(creature)!$ controller -auto=ability$!destroy target(enchantment)!$ controller -auto=ability$!destroy target(land)!$ controller -text=Destroy target artifact, target creature, target enchantment, and target land. -mana={2}{R}{G} -type=Sorcery -[/card] -[card] -name=Lurking Evil -auto=this(cantargetcard(enchantment)) {0}:name(pay halfup life) life:-halfdownlifetotal controller && transforms((removetypes)) forever && transforms((Horror Creature,setpower=4,settoughness=4,flying)) forever -text=Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying. -mana={B}{B}{B} -type=Enchantment -[/card] -[card] -name=River Kelpie -abilities=persist -auto=@movedTo(creature,artifact,enchantment,land|battlefield) from(graveyard):draw:1 -auto=@movedTo(sorcery,instant|stack) from(graveyard):draw:1 -text=Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. -- Whenever a player casts a spell from a graveyard, draw a card. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={3}{U}{U} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Rune of Protection: Artifacts -auto={W}:name(prevent damage) notatarget(artifact|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot -autohand=__CYCLING__({2}) -text={W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Rune of Protection: Black -auto={W}:name(prevent damage) notatarget(*[black]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot -autohand=__CYCLING__({2}) -text={W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Rune of Protection: Blue -auto={W}:name(prevent damage) notatarget(*[blue]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot -autohand=__CYCLING__({2}) -text={W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Rune of Protection: Green -auto={W}:name(prevent damage) notatarget(*[green]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot -autohand=__CYCLING__({2}) -text={W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Rune of Protection: Lands -auto={W}:name(prevent damage) notatarget(land|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot -autohand=__CYCLING__({2}) -text={W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Rune of Protection: Red -auto={W}:name(prevent damage) notatarget(*[red]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot -autohand=__CYCLING__({2}) -text={W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Rune of Protection: White -auto={W}:name(prevent damage) notatarget(*[white]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot -autohand=__CYCLING__({2}) -text={W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Enchantment -[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index b4ddf1ea7..9df3bbd96 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -1,13 +1,13 @@ #Primitives Pack for Wagic the Homebrew. #Please keep these card alphabetized, and try to have the "name=" line at the top of each card -#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - Vitty85 21-12-2021 +#Sorted this programmatically so the other comments are removed except for AUTO_DEFINE - Vitty85 13-08-2024 [card] name=Abandon Reason target=creature auto=1/0 ueot auto=first strike abilities=madness -autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({1}{R}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Up to two target creatures each get +1/+0 and gain first strike until end of turn. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{R} type=Instant @@ -16,12 +16,12 @@ type=Instant name=Abandoned Outpost auto=tap(noevent) auto={T}:Add{W} -auto={T}{S}:Add{B} -auto={T}{S}:Add{G} -auto={T}{S}:Add{R} -auto={T}{S}:Add{U} auto={T}{S}:Add{W} -text=Abandoned Outpost enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- {T}, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool. +auto={T}{S}:Add{U} +auto={T}{S}:Add{B} +auto={T}{S}:Add{R} +auto={T}{S}:Add{G} +text=Abandoned Outpost enters tapped. -- {T}: Add {W}. -- {T}, Sacrifice Abandoned Outpost: Add one mana of any color. type=Land [/card] [card] @@ -70,7 +70,7 @@ name=Abbot of Keral Keep abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Abbot of Keral Keep enters, exile the top card of your library. Until end of turn, you may play that card. mana={1}{R} type=Creature subtype=Human Monk @@ -83,7 +83,7 @@ target=creature alias=1194 auto=untap auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerBattlefield) oneshot -text=Enchant creature -- When Abduction enters the battlefield, untap enchanted creature. -- You control enchanted creature. -- When enchanted creature is put into a graveyard, return that card to the battlefield under its owner's control. +text=Enchant creature -- When Abduction enters, untap enchanted creature. -- You control enchanted creature. -- When enchanted creature is put into a graveyard, return that card to the battlefield under its owner's control. mana={2}{U}{U} type=Enchantment subtype=Aura @@ -115,8 +115,8 @@ type=Instant name=Abhorrent Overlord abilities=flying auto=token(Harpy,creature harpy, 1/1,black,flying)*type:manaB -auto=@each my upkeep:sacrifice notatarget(creature|myBattlefield) -text=Flying. -- When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- At the beginning of your upkeep, sacrifice a creature. +auto=@each my upkeep:sacrifice notaTarget(creature|myBattlefield) +text=Flying. -- When Abhorrent Overlord enters, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- At the beginning of your upkeep, sacrifice a creature. mana={5}{B}{B} type=Creature subtype=Demon @@ -132,16 +132,6 @@ mana={U}{S(*[blue]|mybattlefield)} type=Instant [/card] [card] -name=Abolisher of Bloodlines -abilities=flying -auto=target(opponent) ability$!name(sacrifice) notatarget(<3>creature|mybattlefield) sacrifice!$ targetedplayer -text=Flying -- When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures. -type=Creature -subtype=Eldrazi Vampire -power=6 -toughness=5 -[/card] -[card] name=Abolish target=artifact,enchantment other={D(plains|myhand)} name(Discard a Plains) @@ -152,17 +142,14 @@ mana={1}{W}{W} type=Instant [/card] [card] -name=Abomination of Gudul +name=Abolisher of Bloodlines abilities=flying -facedown={3} -autofacedown={2}{B}{G}{U}:morph -auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller -text=Flying. -- Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card. -- Morph {2}{B}{G}{U}: (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) -mana={3}{B}{G}{U} +auto=target(opponent) ability$!name(sacrifice) notaTarget(<3>creature|mybattlefield) sacrifice!$ targetedplayer +text=Flying -- When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures. type=Creature -subtype=Horror -power=3 -toughness=4 +subtype=Eldrazi Vampire +power=6 +toughness=5 [/card] [card] name=Abomination @@ -175,8 +162,21 @@ power=2 toughness=6 [/card] [card] +name=Abomination of Gudul +abilities=flying +facedown={3} +autofacedown={2}{B}{G}{U}:morph +auto=@combatdamaged(player) from(this):may _LOOT_ +text=Flying. -- Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card. -- Morph {2}{B}{G}{U}: (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) +mana={3}{B}{G}{U} +type=Creature +subtype=Horror +power=3 +toughness=4 +[/card] +[card] name=Aboroth -auto=cumulativeupcost[{C(-1/-1.1}] sacrifice +auto=cumulativeupcost[{C(-1/-1.1)}] sacrifice text=Cumulative upkeep - Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={4}{G}{G} type=Creature @@ -185,17 +185,6 @@ power=9 toughness=9 [/card] [card] -name=Aboshan, Cephalid Emperor -auto={T(cephalid|myBattlefield)}:tap target(*) -auto={U}{U}{U}:tap all(creature[-flying]) -text=Tap an untapped Cephalid you control: Tap target permanent. -- {U}{U}{U}: Tap all creatures without flying. -mana={4}{U}{U} -type=Legendary Creature -subtype=Cephalid -power=3 -toughness=3 -[/card] -[card] name=Aboshan's Desire target=creature auto=flying @@ -206,6 +195,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Aboshan, Cephalid Emperor +auto={T(Octopus|myBattlefield)}:tap target(*) +auto={U}{U}{U}:tap all(creature[-flying]) +text=Tap an untapped Octopus you control: Tap target permanent. -- {U}{U}{U}: Tap all creatures without flying. +mana={4}{U}{U} +type=Legendary Creature +subtype=Octopus +power=3 +toughness=3 +[/card] +[card] name=About Face target=creature auto=swap @@ -215,10 +215,10 @@ type=Instant [/card] [card] name=Abrupt Decay +abilities=nofizzle target=*[-land&manacost<=3] auto=destroy -abilities=nofizzle -text=Abrupt Decay can't be countered by spells or abilities. -- Destroy target nonland permanent with converted mana cost 3 or less. +text=Abrupt Decay can't be countered. -- Destroy target nonland permanent with mana value 3 or less. mana={B}{G} type=Instant [/card] @@ -237,17 +237,6 @@ mana={1}{W} type=Enchantment [/card] [card] -name=Absorb Vis -target=player -auto=life:-4 -auto=life:4 controller -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={1}{B}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Target player loses 4 life and you gain 4 life. -- Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) -mana={6}{B} -type=Sorcery -[/card] -[card] name=Absorb target=*|stack auto=fizzle @@ -257,20 +246,31 @@ mana={W}{U}{U} type=Instant [/card] [card] +name=Absorb Vis +target=player +auto=life:-4 +auto=life:4 controller +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={1}{B}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Target player loses 4 life and you gain 4 life. -- Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.) +mana={6}{B} +type=Sorcery +[/card] +[card] name=Abstruse Interference abilities=devoid target=*|stack auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -auto=token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller -text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {1}. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) +auto=_ELDRAZISCION_ controller +text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {1}. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) mana={2}{U} type=Instant [/card] [card] name=Abuna Acolyte -auto={T}:name(prevent 1 damage) prevent:1 target(creature,player) +auto={T}:name(prevent 1 damage) prevent:1 target(anytarget) auto={T}:name(prevent 2 damage) prevent:2 target(creature[artifact]) -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. +text={T}: Prevent the next 1 damage that would be dealt to any target this turn. -- {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. mana={1}{W} type=Creature subtype=Cat Cleric @@ -279,8 +279,8 @@ toughness=1 [/card] [card] name=Abundance -auto=name(Get Land) replacedraw choice name(Land) Reveal:1 revealzone(mylibrary) revealuntil(*[land]|mylibrary) optionone choice name(Get Cards) target(land|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=name(Get NonLand) replacedraw choice name(NonLand) Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Cards) target(*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=name(Get Land) replacedraw choice name(Land) Reveal:1 revealzone(mylibrary) revealuntil(*[land]|mylibrary) optionone choice name(Get Cards) target(land|reveal) moveto(hand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=name(Get NonLand) replacedraw choice name(NonLand) Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Cards) target(*[-land]|reveal) moveto(hand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend text=If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. mana={2}{G}{G} type=Enchantment @@ -290,7 +290,7 @@ name=Abundant Growth target=land auto=draw:1 controller auto=teach(land) transforms((,newability[{T}:activatechooseacolor add{chosencolor} activatechooseend])) -text=Enchant land -- When Abundant Growth enters the battlefield, draw a card. -- Enchanted land has "{T}: Add one mana of any color to your mana pool." +text=Enchant land -- When Abundant Growth enters, draw a card. -- Enchanted land has "{T}: Add one mana of any color." mana={G} type=Enchantment subtype=Aura @@ -298,7 +298,7 @@ subtype=Aura [card] name=Abundant Maw autostack=if casted(this) then choice target(opponent) life:-3 && life:3 controller -text=Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life. +text=Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) -- When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life. mana={8} other={emerge}{6}{B} name(Emerge) otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 @@ -309,8 +309,8 @@ toughness=4 [/card] [card] name=Abyssal Gatekeeper -auto=_DIES_ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent -text=When Abyssal Gatekeeper is put into a graveyard from the battlefield, each player sacrifices a creature. +auto=_DIES_ability$!sacrifice notaTarget(creature|mybattlefield)!$ controller && ability$!sacrifice notaTarget(creature|mybattlefield)!$ opponent +text=When Abyssal Gatekeeper dies, each player sacrifices a creature. mana={1}{B} type=Creature subtype=Horror @@ -321,7 +321,7 @@ toughness=1 name=Abyssal Horror abilities=flying auto=target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer -text=Flying -- When Abyssal Horror enters the battlefield, target player discards two cards. +text=Flying -- When Abyssal Horror enters, target player discards two cards. mana={4}{B}{B} type=Creature subtype=Horror @@ -384,17 +384,17 @@ toughness=3 [card] name=Abzan Advantage target=player -auto=ability$!name(sacrifice enchantment) notatarget(enchantment|myBattlefield) sacrifice!$ targetedplayer -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller +auto=ability$!name(sacrifice enchantment) notaTarget(enchantment|myBattlefield) sacrifice!$ targetedplayer +auto=ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller text=Target player sacrifices an enchantment. -- Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={1}{W} type=Instant [/card] [card] name=Abzan Ascendancy -auto=all(creature|mybattlefield) counter(1/1,1) -auto=@movedto(creature[-token]|graveyard) from(mybattlefield):token(Spirit,Creature Spirit,1/1,white flying) controller -text=When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control. -- Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. +auto=all(creature|mybattlefield) counter(1/1) +auto=@movedto(creature[-token]|graveyard) from(mybattlefield):_SPIRITTOKEN_ controller +text=When Abzan Ascendancy enters, put a +1/+1 counter on each creature you control. -- Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={W}{B}{G} type=Enchantment [/card] @@ -404,13 +404,13 @@ auto={T}: Add{W} auto={T}: Add{B} auto={T}: Add{G} auto={W}{B}{G}{T}{S}:draw:1 controller -text={T}: Add {W},{B} or {G} to your mana pool. -- {W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card. +text={T}: Add {W},{B} or {G}. -- {W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card. mana={3} type=Artifact [/card] [card] name=Abzan Battle Priest -auto={W}{T}:counter(1/1,1) asSorcery +auto={W}{T}:counter(1/1) asSorcery auto=lord(creature[counter{1/1.1}]|mybattlefield) lifelink text=Outlast {W} ({W},{T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has first strike. mana={3}{W} @@ -434,14 +434,14 @@ name=Abzan Charm auto=choice name(Exile power 3 or more) moveTo(exile) target(creature[power>=3]|battlefield) auto=choice name(Draw 2 cards lose 2 life) draw:2 controller && life:-2 controller auto=choice name(2 counters on 1 creature) counter(1/1,2) target(creature) -auto=if type(creature|battlefield)~morethan~1 then choice name(1 counter on 2 creatures) counter(1/1,1) target(<2>creature) +auto=if type(creature|battlefield)~morethan~1 then choice name(1 counter on 2 creatures) counter(1/1) target(<2>creature) text=Choose one: -- Exile target creature with power 3 or greater. -- You draw two cards and you lose 2 life. -- Distribute two +1/+1 counters among one or two target creatures. mana={W}{B}{G} type=Instant [/card] [card] name=Abzan Falconer -auto={W}{T}:counter(1/1,1) asSorcery +auto={W}{T}:counter(1/1) asSorcery auto=lord(creature[counter{1/1.1}]|myBattlefield) flying text=Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has flying. mana={2}{W} @@ -455,7 +455,7 @@ name=Abzan Guide abilities=lifelink facedown={3} autofacedown={2}{W}{B}{G}:morph -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) mana={3}{W}{B}{G} type=Creature subtype=Human Warrior @@ -485,7 +485,7 @@ subtype=Aura [card] name=Abzan Skycaptain abilities=flying -auto=_DIES_ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller +auto=_DIES_ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller text=Flying. -- When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) mana={3}{W} type=Creature @@ -497,8 +497,8 @@ toughness=2 name=Academy Elite auto=counter(1/1,type:instant:graveyard) auto=counter(1/1,type:sorcery:graveyard) -auto={2}{U}{C(1/1,-1)}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. -- {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card. +auto={2}{U}{C(1/1,-1)}:_LOOT_ +text=Academy Elite enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. -- {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card. mana={3}{U} type=Creature subtype=Human Wizard @@ -508,7 +508,7 @@ toughness=0 [card] name=Academy Raider abilities=intimidate -auto=@combatdamaged(player) from(this):if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(draw:1)! !$ controller +auto=@combatdamaged(player) from(this):if type(*|myhand)~morethan~0 then ability$!may _DISCARD&DRAW_ !$ controller text=Intimidate. -- Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card. mana={2}{R} type=Creature @@ -520,7 +520,7 @@ toughness=1 name=Academy Rector aicode=activate moveTo(myBattlefield) target(enchantment|myLibrary) auto=_DIES_may all(trigger[to]) moveto(exile) and!( name(search card) reveal:plibrarycount optionone name(choose card) target(enchantment|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend )! -text=When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library. +text=When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle. mana={3}{W} type=Creature subtype=Human Cleric @@ -530,7 +530,7 @@ toughness=2 [card] name=Academy Researchers auto=may name(attach an aura) target(aura|myhand) newtarget -text=When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. +text=When Academy Researchers enters, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -541,18 +541,10 @@ toughness=2 name=Academy Ruins auto={T}:Add{1} auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard) -text={T}: Add {1} to your mana pool. -- {1}{U}, {T}: Put target artifact card in your graveyard on top of your library. +text={T}: Add {1}. -- {1}{U}, {T}: Put target artifact card in your graveyard on top of your library. type=Legendary Land [/card] [card] -name=Accelerated Mutation -target=creature -auto=convertedcost:highest:*:mybattlefield/convertedcost:highest:*:mybattlefield -text=Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control. -mana={3}{G}{G} -type=Instant -[/card] -[card] name=Accelerate target=creature auto=haste @@ -562,6 +554,14 @@ mana={1}{R} type=Instant [/card] [card] +name=Accelerated Mutation +target=creature +auto=convertedcost:highest:*:mybattlefield/convertedcost:highest:*:mybattlefield +text=Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control. +mana={3}{G}{G} +type=Instant +[/card] +[card] name=Acceptable Losses target=creature auto=damage:5 @@ -572,7 +572,7 @@ type=Sorcery [card] name=Accomplished Automaton auto=_FABRICATE_(1) -text=Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={7} type=Artifact Creature subtype=Construct @@ -609,8 +609,8 @@ type=Instant [/card] [card] name=Accursed Centaur -auto=moveTo(mygraveyard) notatarget(creature|myBattlefield) -text=When Accursed Centaur enters the battlefield, sacrifice a creature. +auto=moveTo(mygraveyard) notaTarget(creature|myBattlefield) +text=When Accursed Centaur enters, sacrifice a creature. mana={B} type=Creature subtype=Zombie Centaur @@ -638,7 +638,7 @@ type=Sorcery name=Acid Web Spider abilities=reach auto=may destroy target(equipment) -text=Reach -- When Acid Web Spider enters the battlefield, you may destroy target Equipment. +text=Reach -- When Acid Web Spider enters, you may destroy target Equipment. mana={3}{G}{G} type=Creature subtype=Spider @@ -646,10 +646,24 @@ power=3 toughness=5 [/card] [card] +name=Acid-Spewer Dragon +abilities=flying,deathtouch +facedown={3} +autofacedown={5}{B}{B}:morph +autofaceup=counter(1/1) +autofaceup=counter(1/1) all(other creature[dragon]|mybattlefield) +text=Flying, deathtouch -- Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. +mana={5}{B} +type=Creature +subtype=Dragon +power=3 +toughness=3 +[/card] +[card] name=Acidic Slime abilities=deathtouch auto=destroy target(artifact,enchantment,land) -text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. +text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- When Acidic Slime enters, destroy target artifact, enchantment, or land. mana={3}{G}{G} type=Creature subtype=Ooze @@ -658,8 +672,8 @@ toughness=2 [/card] [card] name=Acidic Sliver -auto=lord(sliver) {2}{S}:damage:2 target(other *[creature;player]) -text=All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player." +auto=lord(sliver) {2}{S}:damage:2 target(anytarget) +text=All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target." mana={B}{R} type=Creature subtype=Sliver @@ -670,36 +684,11 @@ toughness=2 name=Acidic Soil auto=damage:type:land:mybattlefield controller auto=damage:type:land:opponentbattlefield opponent -text=Acidic Soil deals damage to each player equal to the number of lands he or she controls. +text=Acidic Soil deals damage to each player equal to the number of lands they control. mana={2}{R} type=Sorcery [/card] [card] -name=Acid-Spewer Dragon -abilities=flying,deathtouch -facedown={3} -autofacedown={5}{B}{B}:morph -autofaceup=counter(1/1,1) -autofaceup=counter(1/1,1) all(other creature[dragon]|mybattlefield) -text=Flying, deathtouch -- Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. -mana={5}{B} -type=Creature -subtype=Dragon -power=3 -toughness=3 -[/card] -[card] -name=Acolyte of the Inferno -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) -auto=@combat(blocked) source(this) from(creature):all(trigger[from]) damage:2 -text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature. -mana={2}{R} -type=Creature -subtype=Human Monk -power=3 -toughness=1 -[/card] -[card] name=Acolyte of Xathrid auto={1}{B}{T}:life:-1 target(player) text={1}{B}, {T}: Target player loses 1 life. @@ -710,15 +699,27 @@ power=0 toughness=1 [/card] [card] +name=Acolyte of the Inferno +auto=_RENOWN_(1) +auto=@combat(blocked) source(this) from(creature):all(trigger[from]) damage:2 +text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature. +mana={2}{R} +type=Creature +subtype=Human Monk +power=3 +toughness=1 +[/card] +[card] name=Acorn Catapult -auto={1}{T}:damage:1 target(creature,player) && token(Squirrel,Creature Squirrel,1/1,green) targetcontroller -text={1}, {T}: Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield. +auto={1}{T}:name(target creature or planeswalker) damage:1 target(creature,planeswalker) && _SQUIRRELTOKEN_ targetcontroller +auto={1}{T}:name(target player) damage:1 target(player) && _SQUIRRELTOKEN_ targetedplayer +text={1}, {T}: Acorn Catapult deals 1 damage to any target. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield. mana={4} type=Artifact [/card] [card] name=Acorn Harvest -auto=token(Squirrel,creature squirrel, 1/1,green)*2 +auto=_SQUIRRELTOKEN_*2 flashback={L:3}{1}{G} text=Put two 1/1 green Squirrel creature tokens onto the battlefield. -- Flashback {1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{G} @@ -729,7 +730,7 @@ name=Acquire target=opponent aicode=activate moveTo(myBattlefield) target(artifact|targetedpersonslibrary) auto=name(search card) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(artifact|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|targetedpersonslibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library. +text=Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles their library. mana={3}{U}{U} type=Sorcery [/card] @@ -746,7 +747,7 @@ toughness=4 [card] name=Acrobatic Maneuver target=creature|mybattlefield -auto=moveto(exile) and!(moveto(mybattlefield))! +auto=moveto(exile) and!(moveto(ownerBattlefield))! auto=draw:1 controller text=Exile target creature you control, then return that card to the battlefield under its owner's control. -- Draw a card. mana={2}{W} @@ -755,7 +756,7 @@ type=Instant [card] name=Act of Aggression target=creature|opponentbattlefield -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! color=red text=({p(R)} may be paid for with either {R} or 2 life.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) mana={3}{p(R)}{p(R)} @@ -764,7 +765,7 @@ type=Instant [card] name=Act of Treason target=creature -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) mana={2}{R} type=Sorcery @@ -779,15 +780,15 @@ type=Sorcery [card] name=Active Volcano auto=aslongas(*[blue]|battlefield) choice destroy target(*[blue]) -auto=aslongas(island|battlefield) choice moveTo(ownerhand) target(island) +auto=aslongas(island|battlefield) choice moveTo(hand) target(island) text=Choose one - Destroy target blue permanent; or return target Island to its owner's hand. mana={R} type=Instant [/card] [card] name=Ad Nauseam -auto=reveal:1 optionone name(Reveal and lose life) target(*|reveal) transforms((,newability[life:-manacost controller],newability[moveto(myhand)])) forever optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend repeat revealend -text=Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times. +auto=reveal:1 optionone name(Reveal and lose life) target(*|reveal) transforms((,newability[life:-manacost controller],newability[moveto(hand)])) forever optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend repeat revealend +text=Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times. mana={3}{B}{B} type=Instant [/card] @@ -804,7 +805,7 @@ toughness=* [card] name=Adaptive Automaton auto=chooseatype transforms((,newability[lord(other creature[chosentype]|mybattlefield) 1/1],newability[becomes(chosentype)])) chooseend -text=As Adaptive Automaton enters the battlefield, choose a creature type. -- Adaptive Automaton is the chosen type in addition to its other types. -- Other creatures you control of the chosen type get +1/+1. +text=As Adaptive Automaton enters, choose a creature type. -- Adaptive Automaton is the chosen type in addition to its other types. -- Other creatures you control of the chosen type get +1/+1. mana={3} type=Artifact Creature subtype=Construct @@ -814,7 +815,7 @@ toughness=2 [card] name=Adaptive Snapjaw auto=evolve -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={4}{G} type=Creature subtype=Lizard Beast @@ -848,7 +849,7 @@ name=Adarkar Wastes auto={T}:Add{1} auto={T}:Add{W} and!( damage:1 controller )! auto={T}:Add{U} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. type=Land [/card] [card] @@ -865,8 +866,8 @@ toughness=3 [card] name=Addle target=player -auto=chooseacolor reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(*[chosencolor]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend chooseend -text=Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card. +auto=chooseacolor reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notaTarget(*[chosencolor]|reveal) moveto(hand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend chooseend +text=Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card. mana={1}{B} type=Sorcery [/card] @@ -874,7 +875,7 @@ type=Sorcery name=Admonition Angel abilities=flying auto=_LANDFALL_may (blink)forsrc target(other *[-land]|battlefield) -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. -- When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. +text=Flying -- Landfall - Whenever a land enters under your control, you may exile target nonland permanent other than Admonition Angel. -- When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. mana={3}{W}{W}{W} type=Creature subtype=Angel @@ -883,7 +884,7 @@ toughness=6 [/card] [card] name=Adun Oakenshield -auto={B}{R}{G}{T}:moveTo(myhand) target(creature|mygraveyard) +auto={B}{R}{G}{T}:moveto(hand) target(creature|mygraveyard) text={B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. mana={B}{R}{G} type=Legendary Creature @@ -916,7 +917,7 @@ toughness=2 [card] name=Advanced Stitchwing abilities=flying -autograveyard={2}{u}{D(*|myhand)}{D(*|myhand)}:moveTo(mybattlefield) and!(tap(noevent))! +autograveyard={2}{U}{D(*|myhand)}{D(*|myhand)}:moveTo(mybattlefield) and!(tap(noevent))! text=Flying -- {2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped. mana={3}{U}{U} type=Creature @@ -927,7 +928,7 @@ toughness=4 [card] name=Advent of the Wurm auto=token(Wurm,creature wurm, 5/5,green,trample) -text=Put a 5/5 green Wurm creature token with trample onto the battlefield. +text=Create a 5/5 green Wurm creature token with trample. mana={1}{G}{G}{W} type=Instant [/card] @@ -935,18 +936,16 @@ type=Instant name=Adventuring Gear auto={1}:equip auto=teach(creature) transforms((,newability[_LANDFALL_2/2 ueot])) -text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=Landfall - Whenever a land enters under your control, equipped creature gets +2/+2 until end of turn. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] name=Adverse Conditions -target=creature|battlefield -auto=tap -auto=frozen -auto=token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller -text=Devoid (This card has no color.) -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +auto=may freeze target(creature) +auto=_ELDRAZISCION_ controller +text=Devoid (This card has no color.) -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." mana={3}{U} abilities=devoid type=Instant @@ -954,16 +953,16 @@ type=Instant [card] name=Advice from the Fae abilities=hiddenface -aicode=activate transforms((,newability[if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then name(Pick 2) target(<2>*[zpos<=5]|mylibrary) moveto(myhand) else name(pick 1) target(<1>*[zpos<=5]|mylibrary) moveto(myhand)])) ueot -auto=name(look) reveal:5 optionone if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then name(Pick 2) target(<2>*|reveal) moveto(myhand) else name(pick 1) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put On Bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=({(2/u)} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) -- Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. +aicode=activate transforms((,newability[if control more creatures then name(Pick 2) target(<2>*[zpos<=5]|mylibrary) moveto(hand) else name(pick 1) target(<1>*[zpos<=5]|mylibrary) moveto(hand)])) ueot +auto=name(look) reveal:5 optionone if control more creatures then name(Pick 2) target(<2>*|reveal) moveto(hand) else name(pick 1) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(Put On Bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=({(2/u)} can be paid with any two mana or with {U}. This card's mana value is 6.) -- Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. mana={2U}{2U}{2U} type=Sorcery [/card] [card] name=Advocate of the Beast -auto=@each my endofturn:target(creature[Beast]|mybattlefield) counter(1/1,1) -text=At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. +auto=@each my end:target(creature[Beast]|mybattlefield) counter(1/1) +text=At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. mana={2}{G} type=Creature subtype=Elf Shaman @@ -974,7 +973,7 @@ toughness=3 name=Aegis Angel abilities=flying auto=target(other *) transforms((,indestructible)) -text=Flying -- When Aegis Angel enters the battlefield, another target permanent is indestructible for as long as you control Aegis Angel. +text=Flying -- When Aegis Angel enters, another target permanent is indestructible for as long as you control Aegis Angel. mana={4}{W}{W} type=Creature subtype=Angel @@ -983,7 +982,7 @@ toughness=5 [/card] [card] name=Aegis Automaton -auto={4}{W}:target(creature|mybattlefield) moveto(ownerhand) +auto={4}{W}:target(other creature|mybattlefield) moveto(hand) text={4}{W}: Return another target creature you control to its owner's hand. mana={2} type=Artifact Creature @@ -1010,8 +1009,8 @@ type=Artifact [/card] [card] name=Aeolipile -auto={1}{T}{S}:damage:2 target(other *[creature;player]) -text={1}, {T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. +auto={1}{T}{S}:damage:2 target(anytarget) +text={1}, {T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to any target. mana={2} type=Artifact [/card] @@ -1092,7 +1091,7 @@ name=Aerie Bowmasters abilities=reach facedown={3} autofacedown={5}{G}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Reach (This creature can block creatures with flying.) -- Megamorph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={2}{G}{G} type=Creature @@ -1114,7 +1113,7 @@ toughness=3 [card] name=Aerie Ouphes abilities=persist -auto={S}:target(other creature[flying]) dynamicability +auto={S}:target(creature[flying]) dynamicability text=Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying. -- Persist (When this creature is put dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={4}{G} type=Creature @@ -1146,7 +1145,7 @@ toughness=1 [card] name=Aeronaut Tinkerer auto=aslongas(artifact|myBattlefield) flying -text=Aeronaut Tinkerer has flying as long as you control an artifact.(It can't be blocked except by creatures flying or reach.) +text=Aeronaut Tinkerer has flying as long as you control an artifact.(It can't be blocked except by creatures flying or reach.) mana={2}{U} type=Creature subtype=Human Artificer @@ -1165,8 +1164,8 @@ toughness=1 [/card] [card] name=Aether Adept -auto=moveTo(ownerhand) target(creature) -text=When Aether Adept enters the battlefield, return target creature to its owner's hand. +auto=moveTo(hand) target(creature) +text=When Aether Adept enters, return target creature to its owner's hand. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -1175,16 +1174,16 @@ toughness=2 [/card] [card] name=Aether Barrier -auto=@movedto(creature|mystack):name(pay or sacrifice) ability$!name(pay or sacrifice) pay[[{1}]] name(pay 1 mana) donothing?activate sacrifice notatarget(*|mybattlefield)!$ controller -auto=@movedto(creature|opponentstack):name(pay or sacrifice) ability$!name(pay or sacrifice) pay[[{1}]] name(pay 1 mana) donothing?activate sacrifice notatarget(*|mybattlefield)!$ opponent -text=Whenever a player casts a creature spell, that player sacrifices a permanent unless he or she pays {1}. +auto=@movedto(creature|mystack):name(pay or sacrifice) ability$!name(pay or sacrifice) pay[[{1}]] name(pay 1 mana) donothing?activate sacrifice notaTarget(*|mybattlefield)!$ controller +auto=@movedto(creature|opponentstack):name(pay or sacrifice) ability$!name(pay or sacrifice) pay[[{1}]] name(pay 1 mana) donothing?activate sacrifice notaTarget(*|mybattlefield)!$ opponent +text=Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}. mana={2}{U} type=Enchantment [/card] [card] name=Aether Burst target=creature|battlefield -auto=moveto(ownerhand) +auto=moveto(hand) text=Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast Aether Burst. mana={1}{U} type=Instant @@ -1192,7 +1191,7 @@ type=Instant [card] name=Aether Charge auto=@movedTo(beast|myBattlefield):all(trigger[to]) transforms((,newability[may damage:4 target(opponent)])) -text=Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent. +text=Whenever a Beast enters under your control, you may have it deal 4 damage to target opponent. mana={4}{R} type=Enchantment [/card] @@ -1200,8 +1199,8 @@ type=Enchantment name=Aether Chaser abilities=first strike auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) create(Servo:Artifact Creature Servo:1/1) -text=First strike -- When Aether Chaser enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) _SERVOTOKEN_ +text=First strike -- When Aether Chaser enters, you get {E}{E} (two energy counters). -- Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. mana={1}{R} type=Creature subtype=Human Artificer @@ -1213,7 +1212,7 @@ name=Aether Figment abilities=unblockable kicker={3} auto=if paid(kicker) then counter(1/1,2) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Aether Figment is unblockable. -- If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Aether Figment is unblockable. -- If Aether Figment was kicked, it enters with two +1/+1 counters on it. mana={1}{U} type=Creature subtype=Illusion @@ -1223,14 +1222,14 @@ toughness=1 [card] name=Aether Flash auto=@movedto(creature|battlefield):all(trigger) damage:2 -text=Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it. +text=Whenever a creature enters, Aether Flash deals 2 damage to it. mana={2}{R}{R} type=Enchantment [/card] [card] name=Aether Gale -target=<6>*[-land]|battlefield -auto=moveto(ownerhand) +target=<6>*[-land] +auto=moveto(hand) text=Return six target nonland permanents to their owners' hands. mana={3}{U}{U} type=Sorcery @@ -1238,8 +1237,8 @@ type=Sorcery [card] name=Aether Herder auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) create(Servo:Artifact Creature Servo:1/1) -text=When Aether Herder enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) _SERVOTOKEN_ +text=When Aether Herder enters, you get {E}{E} (two energy counters). -- Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. mana={3}{G} type=Creature subtype=Elf Artificer Druid @@ -1250,20 +1249,20 @@ toughness=3 name=Aether Hub auto=alterenergy:1 controller auto={t}:add{c} -auto={t}{e:1}:Add{g} -auto={t}{e:1}:Add{r} -auto={t}{e:1}:Add{u} -auto={t}{e:1}:Add{b} -auto={t}{e:1}:Add{w} -text=When Aether Hub enters the battlefield, you get {E} (an energy counter). -- {T}: Add {C} to your mana pool. -- {T}, Pay {E}: Add one mana of any color to your mana pool. +auto={t}{e:1}:Add{W} +auto={t}{e:1}:Add{U} +auto={t}{e:1}:Add{B} +auto={t}{e:1}:Add{R} +auto={t}{e:1}:Add{G} +text=When Aether Hub enters, you get {E} (an energy counter). -- {T}: Add {C}. -- {T}, Pay {E}: Add one mana of any color. type=Land [/card] [card] name=Aether Inspector abilities=vigilance auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) create(Servo:Artifact Creature Servo:1/1) -text=Vigilance -- When Aether Inspector enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) _SERVOTOKEN_ +text=Vigilance -- When Aether Inspector enters, you get {E}{E} (two energy counters). -- Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. mana={3}{W} type=Creature subtype=Dwarf Artificer @@ -1276,7 +1275,7 @@ abilities=flash target=*[creature;vehicle] auto=teach(creature) -4/0 auto=alterenergy:2 controller -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature or Vehicle -- When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters). -- Enchanted permanent gets -4/-0. +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature or Vehicle -- When Aether Meltdown enters, you get {E}{E} (two energy counters). -- Enchanted permanent gets -4/-0. mana={1}{U} type=Enchantment subtype=Aura @@ -1284,7 +1283,7 @@ subtype=Aura [card] name=Aether Membrane abilities=defender,reach -auto=@combat(blocking) source(this) from(creature):all(trigger[from]) phaseaction[combatends once] moveTo(ownerhand) +auto=@combat(blocking) source(this) from(creature):all(trigger[from]) phaseaction[combatends once] moveTo(hand) text=Defender; reach (This creature can block creatures with flying.) -- Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat. mana={1}{R}{R} type=Creature @@ -1295,9 +1294,9 @@ toughness=5 [card] name=Aether Mutation target=creature -auto=moveTo(ownerhand) -auto=token(Saproling,Creature Saproling,1/1,green)*manacost -text=Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. +auto=moveTo(hand) +auto=_SAPROLINGTOKEN_*manacost +text=Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's mana value. mana={3}{G}{U} type=Sorcery [/card] @@ -1305,8 +1304,8 @@ type=Sorcery name=Aether Poisoner abilities=deathtouch auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) create(Servo:Artifact Creature Servo:1/1) -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) _SERVOTOKEN_ +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Aether Poisoner enters, you get {E}{E} (two energy counters). -- Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. mana={1}{B} type=Creature subtype=Human Artificer @@ -1331,7 +1330,7 @@ type=Sorcery [/card] [card] name=Aether Spellbomb -auto={U}{S}:name(Return creature to hand) moveTo(ownerhand) target(creature) +auto={U}{S}:name(Return creature to hand) moveTo(hand) target(creature) auto={1}{S}:name(Draw a card) draw:1 controller text={U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand. -- {1}, Sacrifice Aether Spellbomb: Draw a card. mana={1} @@ -1348,8 +1347,8 @@ type=Enchantment name=Aether Swooper abilities=flying auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) create(Servo:Artifact Creature Servo:1/1) -text=Flying -- When Aether Swooper enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Swooper attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) _SERVOTOKEN_ +text=Flying -- When Aether Swooper enters, you get {E}{E} (two energy counters). -- Whenever Aether Swooper attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. mana={1}{U} type=Creature subtype=Vedalken Artificer @@ -1360,8 +1359,8 @@ toughness=2 name=Aether Theorist auto=alterenergy:3 controller aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={t}{e:1}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters). -- {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +auto={t}{e:1}:_SCRY1_ +text=When Aether Theorist enters, you get {E}{E}{E} (three energy counters). -- {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{U} type=Creature subtype=Vedalken Rogue @@ -1371,8 +1370,8 @@ toughness=3 [card] name=Aether Tradewinds target=*|mybattlefield -auto=moveTo(ownerhand) -auto=target(*|opponentbattlefield) moveTo(ownerhand) +auto=moveTo(hand) +auto=target(*|opponentbattlefield) moveTo(hand) restriction=type(*|mybattlefield)~morethan~0,type(*|opponentbattlefield)~morethan~0 text=Return target permanent you control and target permanent you don't control to their owners' hands. mana={2}{U} @@ -1381,8 +1380,8 @@ type=Instant [card] name=Aether Vial auto=@each my upkeep:may counter(0/0.1.Charge) -auto={T}:moveTo(myBattlefield) notatarget(creature[manacost=counter{0%0.1.Charge}]|myhand) -text=At the beginning of your upkeep, you may put a charge counter on Aether Vial. -- {T}: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield. +auto={T}:moveTo(myBattlefield) notaTarget(creature[manacost=counter{0%0.1.Charge}]|myhand) +text=At the beginning of your upkeep, you may put a charge counter on Aether Vial. -- {T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield. mana={1} type=Artifact [/card] @@ -1411,16 +1410,16 @@ toughness=4 [/card] [card] name=Aetherflux Reservoir -auto=@movedTo(*|mystack):life:pstormcount controller -auto={l:50}:damage:50 target(creature,player) -text=Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. -- Pay 50 life: Aetherflux Reservoir deals 50 damage to target creature or player. +auto=@movedTo(*|mystack):life:pstormcountplus1plusend controller +auto={l:50}:damage:50 target(anytarget) +text=Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. -- Pay 50 life: Aetherflux Reservoir deals 50 damage to any target. mana={4} type=Artifact [/card] [card] name=Aethergeode Miner auto=_ATTACKING_alterenergy:2 controller -auto={e:2}:(blink) +auto={e:2}:moveto(exile) and!( moveto(ownerbattlefield) )! text=Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters). -- Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control. mana={1}{W} type=Creature @@ -1430,18 +1429,18 @@ toughness=1 [/card] [card] name=Aetherize -auto=moveto(ownerhand) all(creature[attacking]) +auto=moveto(hand) all(creature[attacking]) text=Return all attacking creatures to their owner's hand. mana={3}{U} type=Instant [/card] [card] name=Aetherling -auto={U}:(blink)ueot +auto={U}:name(Blink ueot) _BLINK_UEOT_ auto={U}:unblockable auto={1}:1/-1 auto={1}:-1/1 -text={U}: Exile Aetherling, Return it to the battlefield under its owner's control at the beginning of the next end step. -- {U}: Aetherling is unblockable this turn. -- {1}: Aetherling gets +1/-1 until end of turn. -- {1}: Aetherling gets -1/+1 until end of turn. +text={U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step. -- {U}: Aetherling can't be blocked this turn. -- {1}: Aetherling gets +1/-1 until end of turn. -- {1}: Aetherling gets -1/+1 until end of turn. mana={4}{U}{U} type=Creature subtype=Shapeshifter @@ -1450,7 +1449,7 @@ toughness=5 [/card] [card] name=Aethermage's Touch -auto=reveal:4 optionone name(Get Creature) target(creature|reveal) transforms((,newability[moveto(mybattlefield)],newability[@next my end:moveto(myhand)])) forever optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto=reveal:4 optionone name(Get Creature) target(creature|reveal) transforms((,newability[moveto(mybattlefield)],newability[@next my end:all(this) moveto(hand)])) forever optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend text=Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. mana={2}{W}{U} type=Instant @@ -1458,9 +1457,9 @@ type=Instant [card] name=Aethersnipe other={1}{U}{U} name(Evoke) -auto=moveTo(ownerhand) target(*[-land]) +auto=moveTo(hand) target(*[-land]) auto=alternative sacrifice -text=When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. -- Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Aethersnipe enters, return target nonland permanent to its owner's hand. -- Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={5}{U} type=Creature subtype=Elemental @@ -1472,8 +1471,8 @@ name=Aethersphere Harvester abilities=flying auto=alterenergy:2 controller auto={e:1}:lifelink ueot -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} -text=Flying -- When Aethersphere Harvester enters the battlefield, you get {E}{E} (two energy counters). -- Pay {E}: Aethersphere Harvester gains lifelink until end of turn. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +auto=_CREW1_ +text=Flying -- When Aethersphere Harvester enters, you get {E}{E} (two energy counters). -- Pay {E}: Aethersphere Harvester gains lifelink until end of turn. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={3} type=Artifact subtype=Vehicle @@ -1491,7 +1490,7 @@ type=Instant name=Aethersquall Ancient abilities=flying auto=@each my upkeep:alterenergy:3 controller -auto={e:8}:moveto(ownerhand) all(other creature|battlefield) asSorcery +auto={E:8}:all(other creature|battlefield) moveto(hand) asSorcery text=Flying -- At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery. mana={5}{U}{U} type=Creature @@ -1503,8 +1502,8 @@ toughness=6 name=Aetherstream Leopard abilities=trample auto=alterenergy:1 controller -auto=_ATTACKING_pay({e:1}) 2/0 ueot -text=Trample -- When Aetherstream Leopard enters the battlefield, you get {E} (an energy counter). -- Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn. +auto=_ATTACKING_if compare(penergy)~morethan~0 then pay({e:1}) 2/0 ueot +text=Trample -- When Aetherstream Leopard enters, you get {E} (an energy counter). -- Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn. mana={2}{G} type=Creature subtype=Cat @@ -1515,8 +1514,8 @@ toughness=3 name=Aethertide Whale abilities=flying auto=alterenergy:6 controller -auto={e:4}:moveto(ownerhand) -text=Flying -- When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E} (six energy counters). -- Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand. +auto={e:4}:moveto(hand) +text=Flying -- When Aethertide Whale enters, you get {E}{E}{E}{E}{E}{E} (six energy counters). -- Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand. mana={4}{U}{U} type=Creature subtype=Whale @@ -1528,7 +1527,7 @@ name=Aethertorch Renegade auto=alterenergy:4 controller auto={t}{e:2}:damage:1 target(creature) auto={t}{e:8}:damage:6 target(player) -text=When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- {T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature. -- {T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player. +text=When Aethertorch Renegade enters, you get {E}{E}{E}{E} (four energy counters). -- {T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature. -- {T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player. mana={2}{R} type=Creature subtype=Human Rogue @@ -1552,7 +1551,7 @@ abilities=trample auto=alterenergy:1 controller auto=_ATTACKING_alterenergy:1 controller auto={e:1}:1/1 ueot -text=Trample -- Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. -- Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. +text=Trample -- Whenever Aetherwind Basker enters or attacks, you get {E} (an energy counter) for each creature you control. -- Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. mana={4}{G}{G}{G} type=Creature subtype=Lizard @@ -1572,7 +1571,7 @@ type=Legendary Artifact name=Affa Guard Hound abilities=flash auto=0/3 target(creature) ueot -text=Flash -- When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. +text=Flash -- When Affa Guard Hound enters, target creature gets +0/+3 until end of turn. mana={2}{W} type=Creature subtype=Dog @@ -1590,6 +1589,15 @@ power=1 toughness=4 [/card] [card] +name=Afflict +target=creature +auto=-1/-1 +auto=draw:1 controller +text=Target creature gets -1/-1 until end of turn. -- Draw a card. +mana={2}{B} +type=Instant +[/card] +[card] name=Afflicted Deserter backside=Werewolf Ransacker restriction=compare(isflipped)~equalto~0 @@ -1603,34 +1611,25 @@ power=3 toughness=2 [/card] [card] -name=Afflict -target=creature -auto=-1/-1 -auto=draw:1 controller -text=Target creature gets -1/-1 until end of turn. -- Draw a card. -mana={2}{B} -type=Instant -[/card] -[card] name=Afiya Grove auto=counter(1/1,3) auto=this(counter{1/1}<1)while sacrifice -auto=@each my upkeep:choice counter(1/1,1) target(creature) && counter(1/1,-1) all(this) && bury all(Afiya Grove[-counter{1/1.1}]) -text=Afiya Grove enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. -- When Afiya Grove has no +1/+1 counters on it, sacrifice it. +auto=@each my upkeep:choice counter(1/1) target(creature) && counter(1/1,-1) all(this) && bury all(Afiya Grove[-counter{1/1.1}]) +text=Afiya Grove enters with three +1/+1 counters on it. -- At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. -- When Afiya Grove has no +1/+1 counters on it, sacrifice it. mana={1}{G} type=Enchantment [/card] [card] name=Afterlife target=creature -auto=bury && token(Spirit,Creature Spirit,1/1,white,flying) targetcontroller +auto=bury && _SPIRITTOKEN_ targetcontroller text=Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. mana={2}{W} type=Instant [/card] [card] name=Aftershock -target=artifact,creature,land +target=*[artifact;creature;land] auto=destroy auto=damage:3 controller text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. @@ -1640,7 +1639,7 @@ type=Sorcery [card] name=Agadeem Occultist auto={T}:name(gain control) target(creature|opponentgraveyard) transforms((,newability[ifnot compare(manacost)~morethan~type:ally:opponentbattlefield then moveto(opponentbattlefield)])) -text={T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control. +text={T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control. mana={2}{B} type=Creature subtype=Human Shaman Ally @@ -1649,7 +1648,7 @@ toughness=2 [/card] [card] name=Ageless Entity -auto=@lifeof(player):all(trigger[to]) dynamicability +auto=@lifeof(player) from(*[-lifefaker]|*):all(trigger[to]) dynamicability text=Whenever you gain life, put that many +1/+1 counters on Ageless Entity. mana={3}{G}{G} type=Creature @@ -1673,7 +1672,7 @@ toughness=4 name=Agent of Erebos auto=choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard) auto=_CONSTELLATION_choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard) -text=Constellation -- Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard. +text=Constellation -- Whenever Agent of Erebos or another enchantment enters under your control, exile all cards from target player's graveyard. mana={3}{B} type=Enchantment Creature subtype=Zombie @@ -1713,7 +1712,7 @@ toughness=1 [card] name=Agent of Stromgald auto={R}:Add{B} -text={R}: Add {B} to your mana pool. +text={R}: Add {B}. mana={R} type=Creature subtype=Human Knight @@ -1723,8 +1722,8 @@ toughness=1 [card] name=Agent of the Fates abilities=deathtouch -auto=_HEROIC_ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent -text=Deathtouch. -- Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature. +auto=_HEROIC_ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice !$ opponent +text=Deathtouch. -- Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature. mana={1}{B}{B} type=Creature subtype=Human Assassin @@ -1732,13 +1731,6 @@ power=3 toughness=2 [/card] [card] -name=Aggravated Assault -auto={3}{R}{R}:untap all(creature[attacking]) && nextphasealter(add,combatphaseswithmain,controller,after) asSorcery -text={3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery. -mana={2}{R} -type=Enchantment -[/card] -[card] name=Aggravate target=player auto=all(creature|targetedpersonsbattlefield) transforms((,newability[@damaged(this) from(aggravate|*):all(trigger) mustattack ueot])) ueot @@ -1748,9 +1740,16 @@ mana={3}{R}{R} type=Instant [/card] [card] +name=Aggravated Assault +auto={3}{R}{R}:untap all(creature) && nextphasealter(add,combatphaseswithmain,controller,after) asSorcery +text={3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Aggressive Mining auto=maxPlay(land)-99 controller -auto={S(land|mybattlefield):draw:2 controller limit:1 +auto={S(land|mybattlefield)}:draw:2 controller limit:1 text=You can't play lands. -- Sacrifice a land: Draw two cards. Activate this ability only once each turn. mana={3}{R} type=Enchantment @@ -1789,7 +1788,7 @@ type=Instant name=Agonizing Memories target=player aicode=activate target(<2>*|targetedpersonshand) moveTo(targetedpersonslibrary) -auto=name(look) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose cards) target(<2>*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +auto=name(look) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose cards) target(<2>*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend text=Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. mana={2}{B}{B} type=Sorcery @@ -1807,7 +1806,7 @@ type=Instant name=Agoraphobia target=creature auto=teach(creature) -5/0 -auto={2}{U}:moveto(ownerhand) +auto={2}{U}:moveto(hand) text=Enchant creature -- Enchanted creature gets -5/-0. -- {2}{U}: Return Agoraphobia to its owner's hand. mana={1}{U} type=Enchantment @@ -1846,7 +1845,7 @@ toughness=1 [/card] [card] name=Ainok Bond-Kin -auto={1}{W}{T}:counter(1/1,1) asSorcery +auto={1}{W}{T}:counter(1/1) asSorcery auto=lord(creature[counter{1/1.1}]|mybattlefield) first strike text=Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has first strike. mana={1}{W} @@ -1858,9 +1857,9 @@ toughness=1 [card] name=Ainok Guide aicode=activate target(land[basic]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! -auto=choice name(+1/+1 counter) counter(1/1,1) +auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) revealtype(land[basic]|mylibrary) optionone name(choose card) target(land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend revealend -text=When Ainok Guide enters the battlefield, choose one: -- Put a +1/+1 counter on Ainok Guide. -- Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. +text=When Ainok Guide enters, choose one: -- Put a +1/+1 counter on Ainok Guide. -- Search your library for a basic land card, reveal it, then shuffle and put that card on top of it. mana={1}{G} type=Creature subtype=Dog Scout @@ -1871,7 +1870,7 @@ toughness=1 name=Ainok Survivalist facedown={3} autofacedown={1}{G}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=destroy target(*[artifact;enchantment]|opponentbattlefield) text=Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls. mana={1}{G} @@ -1934,7 +1933,7 @@ type=Sorcery name=Airdrop Aeronauts abilities=flying auto=if revolt then life:5 controller -text=Flying -- Revolt -- When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life. +text=Flying -- Revolt -- When Airdrop Aeronauts enters, if a permanent you controlled left the battlefield this turn, you gain 5 life. mana={3}{W}{W} type=Creature subtype=Dwarf Scout @@ -1944,8 +1943,8 @@ toughness=3 [card] name=Airdrop Condor abilities=flying -auto={1}{R}{S(creature[goblin]|mybattlefield)}:damage:storedpower target(creature,player) -text=Flying -- {1}{R}, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to target creature or player. +auto={1}{R}{S(creature[goblin]|mybattlefield)}:damage:storedpower target(anytarget) +text=Flying -- {1}{R}, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to any target. mana={4}{R} type=Creature subtype=Bird @@ -1965,7 +1964,7 @@ toughness=1 [card] name=Ajani's Comrade abilities=trample -auto=@each my combatbegins restriction{type(planeswalker[ajani]|mybattlefield)~morethan~0}:counter(1/1,1) +auto=@each my combatbegins restriction{type(planeswalker[ajani]|mybattlefield)~morethan~0}:counter(1/1) text=Trample -- At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani's Comrade. mana={1}{G} type=Creature @@ -1982,7 +1981,7 @@ type=Enchantment [/card] [card] name=Ajani's Pridemate -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) text=Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. mana={1}{W} type=Creature @@ -2012,8 +2011,8 @@ toughness=1 [/card] [card] name=Akki Blizzard-Herder -auto=_DIES_ability$!sacrifice notatarget(land|mybattlefield)!$ controller && ability$!sacrifice notatarget(land|mybattlefield)!$ opponent -text=When Akki Blizzard-Herder is put into a graveyard from the battlefield, each player sacrifices a land. +auto=_DIES_ability$!sacrifice notaTarget(land|mybattlefield)!$ controller && ability$!sacrifice notaTarget(land|mybattlefield)!$ opponent +text=When Akki Blizzard-Herder dies, each player sacrifices a land. mana={1}{R} type=Creature subtype=Goblin Shaman @@ -2055,7 +2054,7 @@ toughness=1 [card] name=Akki Rockspeaker auto=Add{R} -text=When Akki Rockspeaker enters the battlefield, add {R} to your mana pool. +text=When Akki Rockspeaker enters, add {R}. mana={1}{R} type=Creature subtype=Goblin Shaman @@ -2075,8 +2074,8 @@ toughness=1 [/card] [card] name=Akki Underminer -auto=@combatdamagefoeof(player) from(this):ability$!name(sacrifice) notatarget(*|mybattlefield) sacrifice!$ opponent -auto=@combatdamageof(player) from(this):ability$!name(sacrifice) notatarget(*|mybattlefield) sacrifice!$ controller +auto=@combatdamagefoeof(player) from(this):ability$!name(sacrifice) notaTarget(*|mybattlefield) sacrifice!$ opponent +auto=@combatdamageof(player) from(this):ability$!name(sacrifice) notaTarget(*|mybattlefield) sacrifice!$ controller text=Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent. mana={3}{R} type=Creature @@ -2089,7 +2088,7 @@ name=Akoum Battlesinger abilities=haste auto=may all(ally|myBattlefield) 1/0 ueot auto=_RALLY_may all(ally|myBattlefield) 1/0 ueot -text=Haste -- Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. +text=Haste -- Whenever Akoum Battlesinger or another Ally enters under your control, you may have Ally creatures you control get +1/+0 until end of turn. mana={1}{R} type=Creature subtype=Human Berserker Ally @@ -2098,8 +2097,8 @@ toughness=1 [/card] [card] name=Akoum Boulderfoot -auto=damage:1 target(creature,player) -text=Defender -- When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player. +auto=damage:1 target(anytarget) +text=Defender -- When Akoum Boulderfoot enters, it deals 1 damage to any target. mana={4}{R}{R} type=Creature subtype=Giant Warrior @@ -2109,7 +2108,7 @@ toughness=5 [card] name=Akoum Firebird abilities=flying,haste,mustattack -text=Flying, haste -- Akoum Firebird attacks each turn if able. -- Landfall -- Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. +text=Flying, haste -- Akoum Firebird attacks each combat if able. -- Landfall -- Whenever a land enters under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. autograveyard=_LANDFALL_Pay({4}{R}{R}) name(recover Firebird) moveto(mybattlefield) mana={2}{R}{R} type=Creature @@ -2119,7 +2118,7 @@ toughness=3 [/card] [card] name=Akoum Flameseeker -auto={T(ally|myBattlefield)}{t}:may name(discard and draw) reject notatarget(*|myhand) and!(draw:1)! +auto={T(ally|myBattlefield)}{t}:_DISCARD&DRAW_ text=Cohort -- {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. mana={2}{R} type=Creature @@ -2130,9 +2129,9 @@ toughness=2 [card] name=Akoum Hellkite abilities=flying -auto=@movedTo(land[-mountain]|myBattlefield):damage:1 target(creature,player) -auto=@movedTo(land[mountain]|myBattlefield):damage:2 target(creature,player) -text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead. +auto=@movedTo(land[-mountain]|myBattlefield):damage:1 target(anytarget) +auto=@movedTo(land[mountain]|myBattlefield):damage:2 target(anytarget) +text=Flying -- Landfall -- Whenever a land enters under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead. mana={4}{R}{R} type=Creature subtype=Dragon @@ -2145,13 +2144,13 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{B} auto={T}:Add{R} -text=Akoum Refuge enters the battlefield tapped. -- When Akoum Refuge enters the battlefield, you gain 1 life. -- {T}: Add {B} or {R} to your mana pool. +text=Akoum Refuge enters tapped. -- When Akoum Refuge enters, you gain 1 life. -- {T}: Add {B} or {R}. type=Land [/card] [card] name=Akoum Stonewaker auto=_LANDFALL_pay({2}{R}) token(Elemental,Creature Elemental,3/1,trample,haste,unearth,red) controller -text=Landfall -- Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step. +text=Landfall -- Whenever a land enters under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step. mana={1}{R} type=Creature subtype=Human Shaman @@ -2170,7 +2169,7 @@ toughness=1 [/card] [card] name=Akroan Conscriptor -auto=_HEROIC_name(gain control of target creature until end of turn) target(other creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot )! +auto=_HEROIC_name(gain control of target creature until end of turn) target(other creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot )! text=Heroic -- Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. mana={4}{R} type=Creature @@ -2202,8 +2201,8 @@ toughness=2 name=Akroan Horse abilities=defender auto=moveto(opponentBattlefield) -auto=@each my upkeep:token(Soldier,Creature Soldier,1/1,white) opponent -text=Defender. -- When Akroan Horse enters the battlefield, an opponent gains control of it. -- At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield. +auto=@each my upkeep:_SOLDIERTOKEN_ opponent +text=Defender. -- When Akroan Horse enters, an opponent gains control of it. -- At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield. mana={4} type=Artifact Creature subtype=Horse @@ -2255,7 +2254,7 @@ toughness=3 [card] name=Akroan Sergeant abilities=first strike -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +auto=_RENOWN_(1) text=First strike (This creature deals combat damage before creatures without first strike.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) mana={2}{R} type=Creature @@ -2266,7 +2265,7 @@ toughness=2 [card] name=Akroan Skyguard abilities=flying -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Flying. -- Heroic -- Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard. mana={1}{W} type=Creature @@ -2275,29 +2274,6 @@ power=1 toughness=1 [/card] [card] -name=Akroma, Angel of Fury -abilities=flying,nofizzle,protection from blue,protection from white,trample -facedown={3} -autofacedown={3}{R}{R}{R}:morph -auto={R}:1/0 -text=Akroma, Angel of Fury can't be countered. -- Flying, trample, protection from white and from blue -- {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. -- Morph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={5}{R}{R}{R} -type=Legendary Creature -subtype=Angel -power=6 -toughness=6 -[/card] -[card] -name=Akroma, Angel of Wrath -abilities=flying,first strike,trample,haste,protection from black,protection from red,vigilance -text=Flying, first strike, vigilance, trample, haste, protection from black and from red -mana={5}{W}{W}{W} -type=Legendary Creature -subtype=Angel -power=6 -toughness=6 -[/card] -[card] name=Akroma's Blessing abilities=cycling auto=choice name(protection from white) lord(creature|myBattlefield) protection from white @@ -2336,13 +2312,36 @@ type=Legendary Artifact [card] name=Akroma's Vengeance abilities=cycling -auto=destroy all(artifact,creature,enchantment) +auto=destroy all(*[artifact;creature;enchantment]) autohand=__CYCLING__({3}) text=Destroy all artifacts, creatures, and enchantments. -- Cycling {3} ({3}, Discard this card: Draw a card.) mana={4}{W}{W} type=Sorcery [/card] [card] +name=Akroma, Angel of Fury +abilities=flying,nofizzle,protection from blue,protection from white,trample +facedown={3} +autofacedown={3}{R}{R}{R}:morph +auto={R}:1/0 +text=Akroma, Angel of Fury can't be countered. -- Flying, trample, protection from white and from blue -- {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. -- Morph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={5}{R}{R}{R} +type=Legendary Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] +name=Akroma, Angel of Wrath +abilities=flying,first strike,trample,haste,protection from black,protection from red,vigilance +text=Flying, first strike, vigilance, trample, haste, protection from black and from red +mana={5}{W}{W}{W} +type=Legendary Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] name=Akron Legionnaire auto=lord(creature[-artifact;-Akron Legionnaire]|myBattlefield) cantattack auto=lord(creature[-artifact;-Akron Legionnaire]|myBattlefield) cantpwattack @@ -2356,7 +2355,7 @@ toughness=4 [card] name=Aku Djinn abilities=trample -auto=@each my upkeep:all(creature|opponentBattlefield) counter(1/1,1) +auto=@each my upkeep:all(creature|opponentBattlefield) counter(1/1) text=Trample -- At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. mana={3}{B}{B} type=Creature @@ -2367,7 +2366,7 @@ toughness=6 [card] name=Akuta, Born of Ash abilities=haste -autograveyard=@each my upkeep:if type(*|myhand)~morethan~type(*|opponenthand) then if type(swamp|mybattlefield)~morethan~0 then may transforms((,newability[destroy target(swamp|mybattlefield)],newability[moveto(mybattlefield)])) ueot +autograveyard=@each my upkeep:if type(*|myhand)~morethan~type(*|opponenthand) then if type(swamp|mybattlefield)~morethan~0 then may transforms((,newability[sacrifice notaTarget(swamp|mybattlefield)],newability[moveto(mybattlefield)])) ueot text=Haste -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield. mana={2}{B}{B} type=Legendary Creature @@ -2385,7 +2384,7 @@ type=Artifact [card] name=Alabaster Dragon auto=flying -auto=@movedTo(graveyard) from(this|battlefield):moveto(ownerlibrary) all(trigger[from]) && shuffle +auto=_DIES_moveto(ownerlibrary) all(trigger[from]) && shuffle text=Flying -- When Alabaster Dragon dies, shuffle Alabaster Dragon into its owner's library. mana={4}{W}{W} type=Creature @@ -2426,7 +2425,7 @@ toughness=1 [card] name=Alabaster Potion auto=choice life:X target(player) -auto=choice prevent:X target(creature,player,planeswalker) +auto=choice prevent:X target(anytarget) text=Choose one -- Target player gains X life. -- Prevent the next X damage that would be dealt to any target this turn. mana={X}{W}{W} type=Instant @@ -2434,8 +2433,8 @@ type=Instant [card] name=Alabaster Wall abilities=defender -auto={T}:prevent:1 target(creature,player) -text=Defender (This creature can't attack.) -- {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +auto={T}:prevent:1 target(anytarget) +text=Defender (This creature can't attack.) -- {T}: Prevent the next 1 damage that would be dealt to any target this turn. mana={2}{W} type=Creature subtype=Wall @@ -2502,8 +2501,8 @@ toughness=1 [/card] [card] name=Aladdin's Ring -auto={8}{T}:damage:4 target(creature,player) -text={8}, {T}: Aladdin's Ring deals 4 damage to target creature or player. +auto={8}{T}:damage:4 target(anytarget) +text={8}, {T}: Aladdin's Ring deals 4 damage to any target. mana={8} type=Artifact [/card] @@ -2542,7 +2541,7 @@ name=Alchemist's Greeting target=creature auto=damage:4 abilities=madness -autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({1}{R}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Alchemist's Greeting deals 4 damage to target creature. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={4}{R} type=Sorcery @@ -2550,15 +2549,15 @@ type=Sorcery [card] name=Alchemist's Refuge auto={T}:Add{1} -auto={G}{U}{T}:name(nonland cards have flash) all(*[-land]|myhand,mygraveyard,myexile) transforms((,newability[asflash])) ueot -text={T}: Add {1} to your mana pool. -- {G}{U}, {T}: You may cast nonland cards this turn as though they had flash. +auto={G}{U}{T}:name(nonland cards have flash) all(*[-land]|myhand,mygraveyard,myexile) transforms((,asflash)) ueot +text={T}: Add {1}. -- {G}{U}, {T}: You may cast nonland cards this turn as though they had flash. type=Land [/card] [card] name=Alchemist's Vial auto=choice draw:1 controller auto={1}{T}{S}:name(cant attack or block) target(other creature) transforms((,cantattack,cantpwattack,cantblock)) ueot -text=When Alchemist's Vial enters the battlefield, draw a card. -- 1, Tap, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn. +text=When Alchemist's Vial enters, draw a card. -- 1, Tap, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn. mana={2} type=Artifact [/card] @@ -2589,6 +2588,17 @@ power=2 toughness=2 [/card] [card] +name=Alesha's Vanguard +other={2}{B} name(Dash) +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever +text=Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) +mana={3}{B} +type=Creature +subtype=Orc Warrior +power=3 +toughness=3 +[/card] +[card] name=Alesha, Who Smiles at Death abilities=first strike auto=@combat(attacking) source(this) restriction{type(creature[power<=2]|mygraveyard)~morethan~0}:pay({WB}{WB}) target(creature[power<=2]|mygraveyard) ninjutsu @@ -2600,43 +2610,6 @@ power=3 toughness=2 [/card] [card] -name=Alesha's Vanguard -other={2}{B} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever -text=Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -mana={3}{B} -type=Creature -subtype=Orc Warrior -power=3 -toughness=3 -[/card] -[card] -name=Alexi, Zephyr Mage -auto={X}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 0) donothing -auto={1}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 1) target(creature) moveTo(ownerhand) -auto={2}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 2) target(<2>creature) moveTo(ownerhand) -auto={3}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 3) target(<3>creature) moveTo(ownerhand) -auto={4}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 4) target(<4>creature) moveTo(ownerhand) -auto={5}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 5) target(<5>creature) moveTo(ownerhand) -auto={6}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 6) target(<6>creature) moveTo(ownerhand) -auto={7}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 7) target(<7>creature) moveTo(ownerhand) -auto={8}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 8) target(<8>creature) moveTo(ownerhand) -auto={9}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 9) target(<9>creature) moveTo(ownerhand) -auto={10}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 10) target(<10>creature) moveTo(ownerhand) -auto={11}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 11) target(<11>creature) moveTo(ownerhand) -auto={12}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 12) target(<12>creature) moveTo(ownerhand) -auto={13}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 13) target(<13>creature) moveTo(ownerhand) -auto={14}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 14) target(<14>creature) moveTo(ownerhand) -auto={15}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 15) target(<15>creature) moveTo(ownerhand) -auto={16}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 16) target(<16>creature) moveTo(ownerhand) -text={X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands. -mana={3}{U}{U} -type=Legendary Creature -subtype=Human Spellshaper -power=3 -toughness=3 -[/card] -[card] name=Alexi's Cloak abilities=flash target=creature @@ -2647,9 +2620,35 @@ type=Enchantment subtype=Aura [/card] [card] +name=Alexi, Zephyr Mage +auto={X}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 0) donothing +auto={1}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 1) target(creature) moveTo(hand) +auto={2}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 2) target(<2>creature) moveTo(hand) +auto={3}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 3) target(<3>creature) moveTo(hand) +auto={4}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 4) target(<4>creature) moveTo(hand) +auto={5}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 5) target(<5>creature) moveTo(hand) +auto={6}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 6) target(<6>creature) moveTo(hand) +auto={7}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 7) target(<7>creature) moveTo(hand) +auto={8}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 8) target(<8>creature) moveTo(hand) +auto={9}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 9) target(<9>creature) moveTo(hand) +auto={10}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 10) target(<10>creature) moveTo(hand) +auto={11}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 11) target(<11>creature) moveTo(hand) +auto={12}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 12) target(<12>creature) moveTo(hand) +auto={13}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 13) target(<13>creature) moveTo(hand) +auto={14}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 14) target(<14>creature) moveTo(hand) +auto={15}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 15) target(<15>creature) moveTo(hand) +auto={16}{U}{T}{D(*|myhand)}{D(*|myhand)}:name(X = 16) target(<16>creature) moveTo(hand) +text={X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands. +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Spellshaper +power=3 +toughness=3 +[/card] +[card] name=Algae Gharial abilities=shroud -auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1,1) +auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) text=Shroud -- Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial. mana={3}{G} type=Creature @@ -2688,21 +2687,21 @@ type=Instant [card] name=Aligned Hedron Network auto=choice (blink)forsrc all(creature[power>=5]|battlefield) -text=When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) +text=When Aligned Hedron Network enters, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) mana={4} type=Artifact [/card] [card] name=All Hallow's Eve -auto=moveto(exile) and!(transforms((,newability[counter(0/0.2.Scream)],newability[autoexile=@each myupkeep:counter(0/0.-1.Scream)],newability[autoexile=this(counter{0/0.1.Scream}<1)while moveto(ownergraveyard) && moveto(ownerbattlefield) all(creature|graveyard)])) forever)! -text=Exile All Hallow's Eve with two scream counters on it. -- At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield. +auto=moveto(exile) and!(transforms((,newability[counter(0/0.2.Scream)],newability[@each myupkeep:counter(0/0.-1.Scream)],newability[this(counter{0/0.1.Scream}<1)while moveto(ownergraveyard) && moveto(ownerbattlefield) all(creature|graveyard)])) forever)! +text=Exile All Hallow's Eve with two scream counters on it. -- At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield. mana={2}{B}{B} type=Sorcery [/card] [card] name=All Is Dust auto=sacrifice all(*[white;blue;black;red;green]|battlefield) -text=Each player sacrifices all colored permanents he or she controls. +text=Each player sacrifices all colored permanents they control. mana={7} type=Tribal Sorcery subtype=Eldrazi @@ -2710,11 +2709,11 @@ subtype=Eldrazi [card] name=All Suns' Dawn auto=moveto(exile) -auto=ability$!Choice name(Green) target(*[green]|mygraveyard) moveto(myhand)!$ controller -auto=ability$!Choice name(Red) target(*[red]|mygraveyard) moveto(myhand)!$ controller -auto=ability$!Choice name(White) target(*[white]|mygraveyard) moveto(myhand)!$ controller -auto=ability$!Choice name(Black) target(*[black]|mygraveyard) moveto(myhand)!$ controller -auto=ability$!Choice name(Blue) target(*[blue]|mygraveyard) moveto(myhand)!$ controller +auto=ability$!Choice name(Green) target(*[green]|mygraveyard) moveto(hand)!$ controller +auto=ability$!Choice name(Red) target(*[red]|mygraveyard) moveto(hand)!$ controller +auto=ability$!Choice name(White) target(*[white]|mygraveyard) moveto(hand)!$ controller +auto=ability$!Choice name(Black) target(*[black]|mygraveyard) moveto(hand)!$ controller +auto=ability$!Choice name(Blue) target(*[blue]|mygraveyard) moveto(hand)!$ controller text=For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. mana={4}{G} type=Sorcery @@ -2732,7 +2731,7 @@ type=Instant name=Alley Evasion target=creature|mybattlefield auto=choice 1/2 ueot -auto=choice moveto(ownerhand) +auto=choice moveto(hand) text=Choose one -- --Target creature you control gets +1/+2 until end of turn. --Return target creature you control to its owner's hand. mana={W} type=Instant @@ -2768,13 +2767,14 @@ type=Sorcery name=Allied Strategies target=player auto=ability$!name(Draw cards) name(Draw cards) draw:pbasiclandtypes controller!$ targetedplayer -text=Domain - Target player draws a card for each basic land type among lands he or she controls. +text=Domain - Target player draws a card for each basic land type among lands they control. mana={4}{U} type=Sorcery [/card] [card] name=Allosaurus Rider other={E(other *[green]|myhand)}{E(other *[green]|myhand)} name(Exile 2 Green Cards from Hand) +otherrestriction=type(other *[green]|myhand)~morethan~1 auto=foreach(land|mybattlefield) 1/1 text=You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost. -- Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control. mana={5}{G}{G} @@ -2790,7 +2790,7 @@ auto=choice name(Blue) transforms((,blue)) forever auto=choice name(Black) transforms((,black)) forever auto=choice name(Red) transforms((,red)) forever auto=choice name(Green) transforms((,green)) forever -text=As Alloy Golem enters the battlefield, choose a color. -- Alloy Golem is the chosen color. (It's still an artifact.) +text=As Alloy Golem enters, choose a color. -- Alloy Golem is the chosen color. (It's still an artifact.) mana={6} type=Artifact Creature subtype=Golem @@ -2799,12 +2799,12 @@ toughness=4 [/card] [card] name=Alloy Myr -auto={T}:Add{G} auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text={T}: Add one mana of any color to your mana pool. +auto={T}:Add{G} +text={T}: Add one mana of any color. mana={3} type=Artifact Creature subtype=Myr @@ -2841,19 +2841,19 @@ toughness=6 [/card] [card] name=Alms of the Vein -abilities=lifelink target=player auto=damage:3 +auto=life:3 controller abilities=madness autoexile=restriction{discarded} pay({B}) name(pay B to cast) activate name(pay B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Target opponent loses 3 life and you gain 3 life. -- Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +text=Target opponent loses 3 life and you gain 3 life. -- Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{B} type=Sorcery [/card] [card] name=Alpha Authority target=creature -auto=teach(creature) opponentshroud +auto=teach(creature) hexproof auto=teach(creature) oneblocker text=Enchant creature -- Enchanted creature has hexproof and can't be blocked by more than one creature. mana={1}{G} @@ -2882,7 +2882,7 @@ toughness=1 name=Alpha Tyrranax mana={4}{G}{G} type=Creature -subtype=Beast +subtype=Dinosaur Beast power=6 toughness=5 [/card] @@ -2899,7 +2899,7 @@ name=Altac Bloodseeker auto=@movedTo(creature|graveyard) from(opponentbattlefield):2/0 ueot auto=@movedTo(creature|graveyard) from(opponentbattlefield):first strike ueot auto=@movedTo(creature|graveyard) from(opponentbattlefield):haste ueot -text=Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and {T} as soon as it comes under your control.) +text=Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and {T} as soon as it comes under your control.) mana={1}{R} type=Creature subtype=Human Berserker @@ -2919,32 +2919,32 @@ power=* toughness=* [/card] [card] -name=Altar of Bone -aicode=activate target(creature|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=As an additional cost to cast Altar of Bone, sacrifice a creature. -- Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. -mana={G}{W}{S(creature|mybattlefield)} -type=Sorcery -[/card] -[card] name=Altar Of Dementia -auto={S(creature|mybattlefield)}:name(deplete player) target(player) deplete:storedpower -text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard. +auto=aslongas(creature|mybattlefield) {S(creature|mybattlefield)} restriction{compare(ishuman)~morethan~0}:name(deplete player) target(player) deplete:storedpower +text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of their library into their graveyard. mana={2} type=Artifact [/card] [card] +name=Altar of Bone +aicode=activate target(creature|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=As an additional cost to cast Altar of Bone, sacrifice a creature. -- Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle. +mana={G}{W}{S(creature|mybattlefield)} +type=Sorcery +[/card] +[card] name=Altar of Shadows auto=@each my firstmain:thisforeach(counter{0/0.1.Charge}) add{B} auto={7}{T}:destroy target(creature) && counter(0/0,1,Charge) all(this) -text=At the beginning of your precombat main phase, add Black to your mana pool for each charge counter on Altar of Shadows. -- {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows. +text=At the beginning of your precombat main phase, add Black for each charge counter on Altar of Shadows. -- {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows. mana={7} type=Artifact [/card] [card] name=Altar of the Brood auto=@movedTo(other *|myBattlefield):deplete:1 opponent -text=Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard. +text=Whenever another permanent enters under your control, each opponent mills a card. mana={1} type=Artifact [/card] @@ -2966,7 +2966,7 @@ type=Instant [card] name=Altered Ego abilities=nofizzle -auto=may copy target(creature) and!( counter(1/1,X) )! +auto=may copy notaTarget(creature) and!( counter(1/1,X) )! text=Altered Ego can't be countered. -- You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. mana={X}{2}{G}{U} type=Creature @@ -2978,7 +2978,7 @@ toughness=0 name=Aluren auto=lord(creature[manacost<=3]|hand,exile,graveyard) zerocast auto=lord(creature[manacost<=3]|hand,exile,graveyard) asflash -text=Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash. +text=Any player may play creature cards with mana value 3 or less without paying their mana cost and as though they had flash. mana={2}{G}{G} type=Enchantment [/card] @@ -2993,7 +2993,7 @@ type=Enchantment [card] name=Amass the Components auto=draw:3 controller -auto=bottomoflibrary notatarget(*|myhand) +auto=bottomoflibrary notaTarget(*|myhand) text=Draw three cards, then put a card from your hand on the bottom of your library. mana={3}{U} type=Sorcery @@ -3001,7 +3001,7 @@ type=Sorcery [card] name=Ambassador Laquatus auto={3}:deplete:3 target(player) -text={3}: Target player puts the top three cards of his or her library into his or her graveyard. +text={3}: Target player mills three cards. mana={1}{U}{U} type=Legendary Creature subtype=Merfolk Wizard @@ -3011,7 +3011,7 @@ toughness=3 [card] name=Ambassador Oak auto=token(Elf Warrior,creature elf warrior,1/1,green) -text=When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. +text=When Ambassador Oak enters, put a 1/1 green Elf Warrior creature token onto the battlefield. mana={3}{G} type=Creature subtype=Treefolk Warrior @@ -3038,7 +3038,7 @@ type=Sorcery [card] name=Ambitious Aetherborn auto=_FABRICATE_(1) -text=Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={4}{B} type=Creature subtype=Aetherborn Artificer @@ -3048,10 +3048,10 @@ toughness=3 [card] name=Ambuscade Shaman other={3}{B} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever auto=2/2 ueot auto=@movedto(other creature|mybattlefield):all(trigger) 2/2 ueot -text=Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. -- Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) +text=Whenever Ambuscade Shaman or another creature enters under your control, that creature gets +2/+2 until end of turn. -- Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={2}{B} type=Creature subtype=Orc Shaman @@ -3059,6 +3059,13 @@ power=2 toughness=2 [/card] [card] +name=Ambush +auto=lord(creature[blocking]) first strike +text=Blocking creatures gain first strike until end of turn. +mana={3}{R} +type=Instant +[/card] +[card] name=Ambush Commander auto=lord(forest|myBattlefield) becomes(Elf Creature,1/1,green) auto={1}{G}{S(elf|myBattlefield)}:3/3 target(creature) @@ -3072,8 +3079,8 @@ toughness=2 [card] name=Ambush Krotiq abilities=trample -auto=moveTo(ownerhand) notatarget(other creature|myBattlefield) -text=Trample -- When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand. +auto=moveTo(hand) notaTarget(other creature|myBattlefield) +text=Trample -- When Ambush Krotiq enters, return another creature you control to its owner's hand. mana={5}{G} type=Creature subtype=Insect @@ -3101,18 +3108,11 @@ power=2 toughness=1 [/card] [card] -name=Ambush -auto=lord(creature[blocking]) first strike -text=Blocking creatures gain first strike until end of turn. -mana={3}{R} -type=Instant -[/card] -[card] name=Amnesia target=player aicode=activate choice reject all(*[-land]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) and!( reject )! all(*[-land]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals his or her hand and discards all nonland cards. +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<1>*[-land]|reveal) transforms((,newability[moveto(hand) and!( reject )! all(*[-land]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player reveals their hand and discards all nonland cards. mana={3}{U}{U}{U} type=Sorcery [/card] @@ -3130,7 +3130,7 @@ toughness=1 [/card] [card] name=Amok -auto={D}{1}:counter(1/1,1) target(creature) +auto={D}{1}:counter(1/1) target(creature) text={1}, Discard a card at random: Put a +1/+1 counter on target creature. mana={1}{R} type=Enchantment @@ -3156,7 +3156,7 @@ toughness=4 [card] name=Amphin Pathmage auto={2}{U}:unblockable target(creature) ueot -text={2}{U}: Target creature can't be blocked this turn. +text={2}{U}: Target creature can't be blocked this turn. mana={3}{U} type=Creature subtype=Salamander Wizard @@ -3166,7 +3166,7 @@ toughness=2 [card] name=Ampryn Tactician auto=choice all(creature|mybattlefield) 1/1 ueot -text=When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. +text=When Ampryn Tactician enters, creatures you control get +1/+1 until end of turn. mana={2}{W}{W} type=Creature subtype=Human Soldier @@ -3187,7 +3187,7 @@ toughness=1 name=Amrou Scout aicode=activate moveTo(myBattlefield) target(rebel[manacost<=3]|myLibrary) auto={4}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(rebel[manacost<=3]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. +text={4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less and put it onto the battlefield. Then shuffle. mana={1}{W} type=Creature subtype=Kithkin Rebel Scout @@ -3207,7 +3207,7 @@ toughness=2 [card] name=Amugaba abilities=flying -auto={2}{U}{D(*|myhand)}:moveTo(ownerhand) +auto={2}{U}{D(*|myhand)}:moveTo(hand) text=Flying -- {2}{U}, Discard a card: Return Amugaba to its owner's hand. mana={5}{U}{U} type=Creature @@ -3217,8 +3217,8 @@ toughness=6 [/card] [card] name=Amulet of Kroog -auto={2}{T}:prevent:1 target(creature,player) -text={2}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +auto={2}{T}:prevent:1 target(anytarget) +text={2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. mana={2} type=Artifact [/card] @@ -3232,11 +3232,44 @@ type=Artifact [card] name=Amulet of Vigor auto=lord(*[recent]|mybattlefield) transforms((,newability[untap])) forever -text=Whenever a permanent enters the battlefield tapped and under your control, untap it. +text=Whenever a permanent enters tapped and under your control, untap it. mana={1} type=Artifact [/card] [card] +name=An-Havva Constable +auto=foreach(creature[green]|battlefield) 0/1 +text=An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. +mana={1}{G}{G} +type=Creature +subtype=Human +power=2 +toughness=1+* +[/card] +[card] +name=An-Havva Inn +auto=life:type:creature[green]|battlefieldplus1plusend controller +text=You gain X plus 1 life, where X is the number of green creatures on the battlefield. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] +name=An-Havva Township +auto={T}:Add{1} +auto={1}{T}:Add{G} +auto={2}{T}:Add{R} +auto={2}{T}:Add{W} +text={T}: Add {1}. -- {1}, {T}: Add {G}. -- {2}, {T}: Add {R} or {W}. +type=Land +[/card] +[card] +name=An-Zerrin Ruins +auto=chooseatype lord(creature[chosentype]) doesnotuntap chooseend +text=As An-Zerrin Ruins enters, choose a creature type. -- Creatures of the chosen type don't untap during their controllers' untap steps. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] name=Ana Disciple auto={U}{T}:flying target(creature) auto={B}{T}:-2/-0 target(creature) @@ -3251,7 +3284,7 @@ toughness=1 name=Ana Sanctuary auto=@each my upkeep restriction{type(*[blue]|myBattlefield)~morethan~0,type(*[black]|myBattlefield)~lessthan~1}:target(creature) 1/1 ueot auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~lessthan~1}:target(creature) 1/1 ueot -auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~morethan~0}:target(creature) 4/4 ueot +auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~morethan~0}:target(creature) 5/5 ueot text=At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead. mana={2}{G} type=Enchantment @@ -3278,8 +3311,8 @@ toughness=3 [/card] [card] name=Anaba Shaman -auto={R}{T}:damage:1 target(creature,player) -text={R}, {T}: Anaba Shaman deals 1 damage to target creature or player. +auto={R}{T}:damage:1 target(anytarget) +text={R}, {T}: Anaba Shaman deals 1 damage to any target. mana={3}{R} type=Creature subtype=Minotaur Shaman @@ -3308,8 +3341,8 @@ toughness=3 [/card] [card] name=Anafenza, Kin-Tree Spirit -auto=@movedTo(other creature[-token]|mybattlefield):ability$!name(Bolster) counter(1/1,1) notatarget(creature[toughness=toughness:lowest:creature:battlefield]|mybattlefield)!$ controller -text=Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) +auto=@movedTo(other creature[-token]|mybattlefield):ability$!name(Bolster) counter(1/1) notaTarget(creature[toughness=toughness:lowest:creature:battlefield]|mybattlefield)!$ controller +text=Whenever another nontoken creature enters under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={W}{W} type=Legendary Creature subtype=Spirit Soldier @@ -3319,8 +3352,8 @@ toughness=2 [card] name=Anafenza, the Foremost abilities=oppgcreatureexiler -auto=_ATTACKING_counter(1/1,1) target(other creature[tapped]|mybattlefield) -text=When Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. -- If a creature card would be put into an opponent's graveyard from anywhere, exile it instead. +auto=_ATTACKING_counter(1/1) target(other creature[tapped]|mybattlefield) +text=When Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. -- If a creature card would be put into an opponent's graveyard from anywhere, exile it instead. mana={W}{B}{G} type=Legendary Creature subtype=Human Soldier @@ -3329,8 +3362,8 @@ toughness=4 [/card] [card] name=Anarchist -auto=may moveTo(myhand) target(sorcery|mygraveyard) -text=When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. +auto=may moveto(hand) target(sorcery|mygraveyard) +text=When Anarchist enters, you may return target sorcery card from your graveyard to your hand. mana={4}{R} type=Creature subtype=Human Wizard @@ -3347,8 +3380,8 @@ type=Sorcery [card] name=Anathemancer auto=name(choose target player) target(player) damage:type:land[-basic]:targetedpersonsbattlefield -autograveyard={5}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery -text=When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. -- Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +autograveyard={5}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text=When Anathemancer enters, it deals damage to target player equal to the number of nonbasic lands that player controls. -- Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B}{R} type=Creature subtype=Zombie Wizard @@ -3360,7 +3393,7 @@ name=Anax and Cymede abilities=first strike,vigilance auto=_HEROIC_all(creature|myBattlefield) 1/1 ueot auto=_HEROIC_all(creature|mybattlefield) trample ueot -text=Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn. +text=Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn. mana={1}{R}{W} type=Legendary Creature subtype=Human Soldier @@ -3371,7 +3404,7 @@ toughness=2 name=Ancestor's Chosen abilities=first strike auto=life:type:*:mygraveyard -text=First strike (This creature deals combat damage before creatures without first strike.) -- When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. +text=First strike (This creature deals combat damage before creatures without first strike.) -- When Ancestor's Chosen enters, you gain 1 life for each card in your graveyard. mana={5}{W}{W} type=Creature subtype=Human Cleric @@ -3394,7 +3427,7 @@ auto=cumulativeupcost[{1}] sacrifice auto=@movedto(this|nonbattlezone):shuffle controller aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=10]|mylibrary) moverandom(*[zpos<=10]) from(mylibrary) to(mylibrary)])) ueot auto=name(look) reveal:10 optionone name(Choose cards to exile) target(*|reveal) moveto(myexile) optiononeend optiontwo name(put on top) target(<10>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. -- When Ancestral Knowledge leaves the battlefield, shuffle your library. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Ancestral Knowledge enters, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. -- When Ancestral Knowledge leaves the battlefield, shuffle your library. mana={1}{U} type=Enchantment [/card] @@ -3409,8 +3442,8 @@ subtype=Aura [/card] [card] name=Ancestral Memories -aicode=name(look) activate name(look) transforms((,newability[target(<2>*[zpos<=7]|mylibrary) moveto(myhand)],newability[deplete:5])) ueot -auto=name(Look) reveal:7 optionone name(Get 2 cards) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<7>*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=name(look) activate name(look) transforms((,newability[target(<2>*[zpos<=7]|mylibrary) moveto(hand)],newability[deplete:5])) ueot +auto=name(Look) reveal:7 optionone name(Get 2 cards) target(<2>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) target(<7>*|reveal) moveto(mygraveyard) optiontwoend revealend text=Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. mana={2}{U}{U}{U} type=Sorcery @@ -3425,8 +3458,8 @@ type=Instant [/card] [card] name=Ancestral Statue -auto=moveto(ownerhand) notatarget(*[-land]|mybattlefield) -text=When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. +auto=moveto(hand) notaTarget(*[-land]|mybattlefield) +text=When Ancestral Statue enters, return a nonland permanent you control to its owner's hand. mana={4} type=Artifact Creature subtype=Golem @@ -3445,8 +3478,8 @@ type=Sorcery name=Ancestral Vengeance target=creature auto=-1/-1 -auto=counter(1/1,1) target(creature|mybattlefield) -text=When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. -- Enchanted creature gets -1/-1. +auto=counter(1/1) target(creature|mybattlefield) +text=When Ancestral Vengeance enters, put a +1/+1 counter on target creature you control. -- Enchanted creature gets -1/-1. mana={B}{B} type=Enchantment subtype=Aura @@ -3458,7 +3491,7 @@ text=Ancestral Vision is blue. -- Suspend 4 - {U} (Rather than cast this card fr mana={0} color=blue restriction=never -suspend(4)={u} +suspend(4)={U} type=Sorcery [/card] [card] @@ -3466,7 +3499,7 @@ name=Anchor to the Aether target=creature auto=moveto(ownerlibrary) aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={2}{U} type=Sorcery @@ -3476,12 +3509,11 @@ name=Ancient Amphitheater auto=if type(*[giant]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{R} auto={T}:Add{W} -text=As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. +text=As Ancient Amphitheater enters, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters tapped. -- {T}: Add {R} or {W}. type=Land [/card] [card] name=Ancient Carp -text=null mana={4}{U} type=Creature subtype=Fish @@ -3507,7 +3539,7 @@ type=Sorcery [card] name=Ancient Den auto={T}:Add{W} -text=(Ancient Den isn't a spell.) -- {T}: Add {W} to your mana pool. +text=(Ancient Den isn't a spell.) -- {T}: Add {W}. type=Artifact Land [/card] [card] @@ -3533,7 +3565,7 @@ toughness=6 [card] name=Ancient Hydra auto=fading:5 -text=Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player. +text=Fading 5 (This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to any target. mana={4}{R} type=Creature subtype=Hydra @@ -3551,18 +3583,9 @@ power=3 toughness=3 [/card] [card] -name=Ancient of the Equinox -abilities=opponentshroud,trample -text=Trample, hexproof -type=Creature -subtype=Treefolk -power=4 -toughness=4 -[/card] -[card] name=Ancient Ooze anyzone=pancientooze/pancientooze cdaactive -text=Ancient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control. +text=Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control. mana={5}{G}{G} type=Creature subtype=Ooze @@ -3573,7 +3596,7 @@ toughness=* name=Ancient Runes auto=@each my upkeep:damage:type:artifact:mybattlefield controller auto=@each opponent upkeep:damage:type:artifact:opponentbattlefield opponent -text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls. +text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control. mana={2}{R} type=Enchantment [/card] @@ -3602,24 +3625,33 @@ name=Ancient Spring auto=tap(noevent) auto={T}:Add{U} auto={T}{S}:Add{W}{B} -text=Ancient Spring enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- {T}, Sacrifice Ancient Spring: Add {W}{B} to your mana pool. +text=Ancient Spring enters tapped. -- {T}: Add {U}. -- {T}, Sacrifice Ancient Spring: Add {W}{B}. type=Land [/card] [card] name=Ancient Stirrings mana={G} type=Sorcery -aicode=activate target(*[-white;-blue;-black;-red;-green;zpos<=5]|mylibrary) moveto(myhand) -auto=name(look) reveal:5 optionone name(Get Colorless Card) target(*[-white;-blue;-black;-red;-green]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[-white;-blue;-black;-red;-green;zpos<=5]|mylibrary) moveto(hand) +auto=name(look) reveal:5 optionone name(Get Colorless Card) target(*[-white;-blue;-black;-red;-green]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.) [/card] [card] name=Ancient Tomb auto={T}:Add{2} and!( damage:2 controller )! -text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you. +text={T}: Add {2}. Ancient Tomb deals 2 damage to you. type=Land [/card] [card] +name=Ancient of the Equinox +abilities=hexproof,trample +text=Trample, hexproof +type=Creature +subtype=Treefolk +power=4 +toughness=4 +[/card] +[card] name=Andradite Leech auto=lord(*[black]|mycastingzone) altercost(black,+1) auto={B}:1/1 @@ -3633,8 +3665,8 @@ toughness=2 [card] name=Angel of Deliverance abilities=flying -auto=@damaged(creature,player) from(this) restriction{delirium}:target(creature|opponentbattlefield) moveto(exile) -text=Flying -- Delirium Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. +auto=@damaged(anytarget) from(this) restriction{delirium}:target(creature|opponentbattlefield) moveto(exile) +text=Flying -- Delirium Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. mana={6}{W}{W} type=Creature subtype=Angel @@ -3645,7 +3677,7 @@ toughness=6 name=Angel of Despair abilities=flying auto=destroy target(*) -text=Flying -- When Angel of Despair enters the battlefield, destroy target permanent. +text=Flying -- When Angel of Despair enters, destroy target permanent. mana={3}{W}{W}{B}{B} type=Creature subtype=Angel @@ -3656,7 +3688,7 @@ toughness=5 name=Angel of Finality abilities=flying auto=choice name(Exile cards in graveyard) target(player) moveto(exile) all(*|targetedpersonsgraveyard) -text=Flying -- When Angel of Finality enters the battlefield, exile all cards from target player's graveyard. +text=Flying -- When Angel of Finality enters, exile all cards from target player's graveyard. mana={3}{W} type=Creature subtype=Angel @@ -3666,7 +3698,7 @@ toughness=4 [card] name=Angel of Flight Alabaster abilities=flying -auto=@each my upkeep:moveTo(ownerhand) target(spirit|mygraveyard) +auto=@each my upkeep:moveTo(hand) target(spirit|mygraveyard) text=Flying -- At the beginning of your upkeep, return target Spirit card from your graveyard to your hand. mana={4}{W} type=Creature @@ -3677,8 +3709,8 @@ toughness=4 [card] name=Angel of Fury abilities=flying -auto=@movedTo(mygraveyard) from(this|battlefield):may moveto(mylibrary) all(trigger[from]) && shuffle -text=Flying -- When Angel of Fury is put into your graveyard from the battlefield, you may shuffle it into your library. +auto=_DIES_may moveto(mylibrary) all(trigger[from]) && shuffle +text=Flying -- When Angel of Fury dies, you may shuffle it into its owner's library. mana={4}{W}{W} type=Creature subtype=Angel @@ -3689,7 +3721,7 @@ toughness=5 name=Angel of Glory's Rise abilities=flying auto=moveto(exile) all(zombie|battlefield) && moveto(mybattlefield) all(creature[human]|mygraveyard) -text=Flying -- When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. +text=Flying -- When Angel of Glory's Rise enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. mana={5}{W}{W} type=Creature subtype=Angel @@ -3701,7 +3733,7 @@ name=Angel of Invention abilities=flying,vigilance,lifelink auto=_FABRICATE_(2) auto=lord(other creature|myBattlefield) 1/1 -text=Flying, vigilance, lifelink -- Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -- Other creatures you control get +1/+1. +text=Flying, vigilance, lifelink -- Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -- Other creatures you control get +1/+1. mana={3}{W}{W} type=Creature subtype=Angel @@ -3734,7 +3766,7 @@ toughness=3 name=Angel of Mercy abilities=flying auto=life:3 -text=Flying -- When Angel of Mercy enters the battlefield, you gain 3 life. +text=Flying -- When Angel of Mercy enters, you gain 3 life. mana={4}{W} type=Creature subtype=Angel @@ -3745,7 +3777,7 @@ toughness=3 name=Angel of Renewal abilities=flying auto=choice life:type:creature:mybattlefield controller -text=Flying -- When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. +text=Flying -- When Angel of Renewal enters, you gain 1 life for each creature you control. mana={5}{W} type=Creature subtype=Angel Ally @@ -3766,7 +3798,7 @@ toughness=5 name=Angel of Serenity auto=may hand(blink)forsrc target(other creature|battlefield,graveyard) abilities=flying -text=Flying -- When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. -- When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. +text=Flying -- When Angel of Serenity enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. -- When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. mana={4}{W}{W}{W} type=Creature subtype=Angel @@ -3777,7 +3809,7 @@ toughness=6 name=Angel of the Dire Hour abilities=flash,flying auto=if casted(this) then moveto(exile) all(creature[attacking]|battlefield) -text=Flash -- Flying -- When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. +text=Flash -- Flying -- When Angel of the Dire Hour enters, if you cast it from your hand, exile all attacking creatures. mana={5}{W}{W} type=Creature subtype=Angel @@ -3785,6 +3817,38 @@ power=5 toughness=4 [/card] [card] +name=Angel's Feather +auto=@movedTo(*[white]|stack):may life:1 controller +text=Whenever a player casts a white spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Angel's Herald +aicode=activate moveTo(myBattlefield) target(empyrial archangel|myLibrary) +auto={2}{W}{T}{S(creature[green]|myBattlefield)}{S(creature[white]|myBattlefield)}{S(creature[blue]|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(empyrial archangel|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +text={2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Angel's Mercy +auto=life:7 +text=You gain 7 life. +mana={2}{W}{W} +type=Instant +[/card] +[card] +name=Angel's Tomb +auto=@movedTo(creature|mybattlefield):may becomes(Angel Artifact Creature,3/3,flying,white) ueot +text=Whenever a creature enters under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. +mana={3} +type=Artifact +[/card] +[card] name=Angelfire Crusader auto={R}:1/0 text={R}: Angelfire Crusader gets +1/+0 until end of turn. @@ -3804,7 +3868,7 @@ type=Artifact [/card] [card] name=Angelic Accord -auto=@each endofturn restriction{compare(lifegain)~morethan~3}:token(Angel,creature angel,4/4,white,flying) controller +auto=@each end restriction{compare(lifegain)~morethan~3}:_ANGELTOKEN_ controller text=At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. mana={3}{W} type=Enchantment @@ -3863,7 +3927,7 @@ toughness=3 [card] name=Angelic Chorus auto=@movedTo(creature|mybattlefield):all(trigger[to]) dynamicability -text=Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. +text=Whenever a creature enters under your control, you gain life equal to its toughness. mana={3}{W}{W} type=Enchantment [/card] @@ -3885,7 +3949,7 @@ auto=4/4 auto=flying auto=first strike auto=transforms((Angel)) -auto=@movedto(graveyard) from(mytgt|Battlefield):all(this) moveTo(ownerhand) +auto=@movedto(graveyard) from(mytgt|Battlefield):all(this) moveTo(hand) text=Enchant creature -- Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. -- When enchanted creature dies, return Angelic Destiny to its owner's hand. mana={2}{W}{W} type=Enchantment @@ -3914,7 +3978,7 @@ name=Angelic Gift target=creature auto=teach(creature) flying auto=choice draw:1 controller -text=Enchant creature -- When Angelic Gift enters the battlefield, draw a card. -- Enchanted creature has flying. +text=Enchant creature -- When Angelic Gift enters, draw a card. -- Enchanted creature has flying. mana={1}{W} type=Enchantment subtype=Aura @@ -3922,7 +3986,7 @@ subtype=Aura [card] name=Angelic Overseer abilities=flying -auto=aslongas(human|mybattlefield) opponentshroud +auto=aslongas(human|mybattlefield) hexproof auto=aslongas(human|mybattlefield) indestructible text=Flying -- As long as you control a Human, Angelic Overseer has hexproof and is indestructible. mana={3}{W}{W} @@ -3971,7 +4035,7 @@ type=Enchantment [card] name=Angelic Shield auto=lord(creature|myBattlefield) 0/1 -auto={S}:moveTo(ownerhand) target(other creature) +auto={S}:moveTo(hand) target(other creature) text=Creatures you control get +0/+1. -- Sacrifice Angelic Shield: Return target creature to its owner's hand. mana={W}{U} type=Enchantment @@ -4006,38 +4070,6 @@ power=0 toughness=4 [/card] [card] -name=Angel's Feather -auto=@movedTo(*[white]|stack):may life:1 controller -text=Whenever a player casts a white spell, you may gain 1 life. -mana={2} -type=Artifact -[/card] -[card] -name=Angel's Herald -aicode=activate moveTo(myBattlefield) target(empyrial archangel|myLibrary) -auto={2}{W}{T}{S(creature[green]|myBattlefield)}{S(creature[white]|myBattlefield)}{S(creature[blue]|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(empyrial archangel|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Angel's Mercy -auto=life:7 -text=You gain 7 life. -mana={2}{W}{W} -type=Instant -[/card] -[card] -name=Angel's Tomb -auto=@movedTo(creature|mybattlefield):may becomes(Angel Artifact Creature,3/3,flying,white) ueot -text=Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. -mana={3} -type=Artifact -[/card] -[card] name=Angelsong abilities=cycling auto=preventAllcombatDamage ueot @@ -4047,14 +4079,6 @@ mana={1}{W} type=Instant [/card] [card] -name=Anger of the Gods -auto=all(creature[-protection from red]) exiledeath -auto=damage:3 all(creature) -text=Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] name=Anger abilities=haste autograveyard=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) haste @@ -4066,6 +4090,14 @@ power=2 toughness=2 [/card] [card] +name=Anger of the Gods +auto=all(creature[-protection from red]) exiledeath +auto=damage:3 all(creature) +text=Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] name=Angry Mob abilities=trample auto=phaseaction[my untap] type:swamp:opponentbattlefield/type:swamp:opponentbattlefield ueot nonstatic @@ -4102,32 +4134,6 @@ power=2 toughness=2 [/card] [card] -name=An-Havva Constable -auto=foreach(creature[green]|battlefield) 0/1 -text=An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. -mana={1}{G}{G} -type=Creature -subtype=Human -power=2 -toughness=1+* -[/card] -[card] -name=An-Havva Inn -auto=life:type:creature[green]|battlefieldplus1plusend controller -text=You gain X plus 1 life, where X is the number of green creatures on the battlefield. -mana={1}{G}{G} -type=Sorcery -[/card] -[card] -name=An-Havva Township -auto={T}:Add{1} -auto={1}{T}:Add{G} -auto={2}{T}:Add{R} -auto={2}{T}:Add{W} -text={T}: Add {1} to your mana pool. -- {1}, {T}: Add {G} to your mana pool. -- {2}, {T}: Add {R} or {W} to your mana pool. -type=Land -[/card] -[card] name=Animal Boneyard target=land auto=teach(land) transforms((,newability[{T}{S(creature|mybattlefield)}:life:storedtoughness])) @@ -4139,7 +4145,7 @@ subtype=Aura [card] name=Animar, Soul of Elements abilities=protection from white,protection from black -auto=@movedTo(creature|mystack):counter(1/1,1) +auto=@movedTo(creature|mystack):counter(1/1) auto=thisforeach(counter{1/1,1}) lord(creature|mycastingzone) altercost(colorless, -1) text=Protection from white and from black -- Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. -- Creature spells you cast cost 1 less to cast for each +1/+1 counter on Animar. mana={U}{R}{G} @@ -4152,7 +4158,7 @@ toughness=1 name=Animate Artifact target=artifact auto=teach(artifact[-creature]) becomes(Artifact Creature,manacost/manacost) -text=Enchant artifact -- As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. +text=Enchant artifact -- As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value. mana={3}{U} type=Enchantment subtype=Aura @@ -4161,7 +4167,7 @@ subtype=Aura name=Animate Dead target=creature|graveyard alias=1143 -text=Enchant creature card in a graveyard -- When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets -1/-0. +text=Enchant creature card in a graveyard -- When Animate Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets -1/-0. mana={1}{B} type=Enchantment subtype=Aura @@ -4176,7 +4182,7 @@ type=Instant [/card] [card] name=Animate Wall -target=wall +target=creature[wall] auto=canattack text=Enchant Wall -- Enchanted Wall can attack as though it didn't have defender. mana={W} @@ -4195,7 +4201,7 @@ type=Sorcery name=Ankh of Mishra auto=@movedTo(land|opponentBattlefield):damage:2 opponent auto=_LANDFALL_damage:2 controller -text=Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. +text=Whenever a land enters, Ankh of Mishra deals 2 damage to that land's controller. mana={2} type=Artifact [/card] @@ -4203,7 +4209,7 @@ type=Artifact name=Ankle Shanker abilities=haste auto=_ATTACKING_all(creature|mybattlefield) transforms((,newability[first strike ueot],newability[deathtouch ueot])) ueot -text=Haste -- Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. +text=Haste -- Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. mana={2}{R}{W}{B} type=Creature subtype=Goblin Berserker @@ -4214,7 +4220,7 @@ toughness=2 name=Annex target=Land alias=1194 -text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- You control enchanted land. +text=Enchant land (Target a land as you cast this. This card enters attached to that land.) -- You control enchanted land. mana={2}{U}{U} type=Enchantment subtype=Aura @@ -4230,10 +4236,10 @@ type=Instant [/card] [card] name=Annihilating Fire -target=creature,player +target=anytarget auto=exiledeath auto=damage:3 -text=Annihilating Fire deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. +text=Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. mana={1}{R}{R} type=Instant [/card] @@ -4256,6 +4262,15 @@ power=3 toughness=3 [/card] [card] +name=Anoint +target=creature +auto=prevent:3 +buyback={W}{3} +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Prevent the next 3 damage that would be dealt to target creature this turn. +mana={W} +type=Instant +[/card] +[card] name=Anointer of Champions auto={T}:target(creature[attacking]) 1/1 ueot text=Tap: Target attacking creature gets +1/+1 until end of turn. @@ -4266,17 +4281,8 @@ power=1 toughness=1 [/card] [card] -name=Anoint -target=creature -auto=prevent:3 -buyback={W}{3} -text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Prevent the next 3 damage that would be dealt to target creature this turn. -mana={W} -type=Instant -[/card] -[card] name=Anowon, the Ruin Sage -auto=@each my upkeep:ability$!sacrifice notatarget(creature[-vampire]|mybattlefield)!$ controller && ability$!sacrifice notatarget(creature[-vampire]|mybattlefield)!$ opponent +auto=@each my upkeep:ability$!sacrifice notaTarget(creature[-vampire]|mybattlefield)!$ controller && ability$!sacrifice notaTarget(creature[-vampire]|mybattlefield)!$ opponent text=At the beginning of your upkeep, each player sacrifices a non-Vampire creature. mana={3}{B}{B} type=Legendary Creature @@ -4286,7 +4292,7 @@ toughness=3 [/card] [card] name=Ant Queen -auto={1}{G}:token(Insect,Creature Insect, 1/1,green) +auto={1}{G}:_INSECTTOKEN_ text={1}{G}: Put a 1/1 green Insect creature token onto the battlefield. mana={3}{G}{G} type=Creature @@ -4298,14 +4304,14 @@ toughness=5 name=Antagonism auto=@each opponent end restriction{compare(pdcount)~lessthan~1}:damage:2 opponent auto=@each my end restriction{compare(odcount)~lessthan~1}:damage:2 controller -text=At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage this turn. +text=At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of their opponents was dealt damage this turn. mana={3}{R} type=Enchantment [/card] [card] name=Anthousa, Setessan Hero auto=_HEROIC_target(land) transforms((Creature Warrior,setpower=2,settoughness=2)) ueot -text=Heroic - Whenever you cast a spell that targets Anthoussa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. +text=Heroic - Whenever you cast a spell that targets Anthoussa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. mana={3}{G}{G} type=Legendary Creature subtype=Human Warrior @@ -4316,7 +4322,7 @@ toughness=5 name=Anthroplasm auto=counter(1/1,2) auto={X}{T}:+0/+1 all(this) && removeallcounters(1/1) && counter(1/1,X) && -0/-1 all(this) -text=Anthroplasm enters the battlefield with two +1/+1 counters on it. -- {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. +text=Anthroplasm enters with two +1/+1 counters on it. -- {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. mana={2}{U}{U} type=Creature subtype=Shapeshifter @@ -4326,8 +4332,8 @@ toughness=0 [card] name=Anticipate abilities=hiddenface -aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand) -auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[zpos<=3]|mylibrary) moveto(hand) +auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={1}{U} type=Instant @@ -4354,7 +4360,7 @@ toughness=2 [/card] [card] name=Anurid Brushhopper -auto={D(*|myhand)}{D(*|myhand)}:(blink)ueot +auto={D(*|myhand)}{D(*|myhand)}:name(Blink ueot) _BLINK_UEOT_ text=Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step. mana={1}{G}{W} type=Creature @@ -4408,7 +4414,7 @@ name=Anya, Merciless Angel abilities=flying auto=this(variable{ohalfinitlife}) indestructible auto=this(variable{ohalfinitlife}) 3/3 -text=Flying -- Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half his or her starting life total. -- As long as an opponent's life total is less than half his or her starting life total, Anya has indestructible. +text=Flying -- Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total. -- As long as an opponent's life total is less than half their starting life total, Anya has indestructible. mana={3}{R}{W} type=Legendary Creature subtype=Angel @@ -4416,18 +4422,11 @@ power=4 toughness=4 [/card] [card] -name=An-Zerrin Ruins -auto=chooseatype lord(creature[chosentype]) doesnotuntap chooseend -text=As An-Zerrin Ruins enters the battlefield, choose a creature type. -- Creatures of the chosen type don't untap during their controllers' untap steps. -mana={2}{R}{R} -type=Enchantment -[/card] -[card] name=Apathy target=creature auto=teach(creature) doesnotuntap auto=teach(creature) {d}:untap myupkeeponly -text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature. +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If they does, untap that creature. mana={U} type=Enchantment subtype=Aura @@ -4447,7 +4446,7 @@ name=Apex Hawks abilities=flying auto=if paid(kicker) then counter(1/1,kicked) kicker=multi{1}{W} -text=Multikicker (You may pay an additional any number of times as you cast this spell.) -- Flying -- Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker (You may pay an additional any number of times as you cast this spell.) -- Flying -- Apex Hawks enters with a +1/+1 counter on it for each time it was kicked. type=Creature subtype=Bird mana={2}{W} @@ -4468,7 +4467,7 @@ toughness=2 [/card] [card] name=Aphetto Dredging -auto=chooseatype target(creature[chosentype]|mygraveyard) moveto(myhand) chooseend +auto=chooseatype target(creature[chosentype]|mygraveyard) moveto(hand) chooseend text=Return up to three target creature cards of the creature type of your choice from your graveyard to your hand. mana={3}{B} type=Sorcery @@ -4498,7 +4497,7 @@ toughness=1 [card] name=Aphetto Vulture abilities=flying -auto=@movedTo(graveyard) from(this|battlefield):may moveto(mylibrary) target(zombie|mygraveyard) +auto=_DIES_may moveto(mylibrary) target(zombie|mygraveyard) text=Flying -- When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library. mana={4}{B}{B} type=Creature @@ -4517,18 +4516,6 @@ mana={B} type=Instant [/card] [card] -name=Apocalypse Hydra -auto=counter(1/1,X) -auto=this(counter{1/1}>=5) counter(1/1,X) -auto={1}{R}{C(1/1,-1)}:damage:1 target(creature,player) -text=Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. -- {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player. -mana={X}{G}{R} -type=Creature -subtype=Hydra -power=0 -toughness=0 -[/card] -[card] name=Apocalypse auto=moveTo(exile) all(*|battlefield) auto=reject all(*|myhand) @@ -4537,6 +4524,18 @@ mana={2}{R}{R}{R} type=Sorcery [/card] [card] +name=Apocalypse Hydra +auto=counter(1/1,X) +auto=this(counter{1/1}>=5) counter(1/1,X) +auto={1}{R}{C(1/1,-1)}:damage:1 target(anytarget) +text=Apocalypse Hydra enters with X +1/+1 counters on it. If X is 5 or more, it enters with an additional X +1/+1 counters on it. -- {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to any target. +mana={X}{G}{R} +type=Creature +subtype=Hydra +power=0 +toughness=0 +[/card] +[card] name=Apostle's Blessing auto=choice protection from(artifact) target(artifact,creature|myBattlefield) ueot auto=choice protection from white target(artifact,creature|myBattlefield) ueot @@ -4552,8 +4551,8 @@ type=Instant [card] name=Apothecary Geist abilities=flying -auto=restriction type(other creature|mybattlefield)~morethan~0 choice (gain life) life:3 controller -text=Flying -- When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. +auto=restriction type(other creature|mybattlefield)~morethan~0 choice name(gain life) life:3 controller +text=Flying -- When Apothecary Geist enters, if you control another Spirit, you gain 3 life. mana={3}{W} type=Creature subtype=Spirit @@ -4573,9 +4572,9 @@ toughness=1 [card] name=Appetite for Brains target=opponent -aicode=activate moveto(exile) notatarget(*[manacost>=4]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[manacost>=4]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card. +aicode=activate moveto(exile) notaTarget(*[manacost>=4]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[manacost>=4]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card. mana={B} type=Sorcery [/card] @@ -4600,8 +4599,8 @@ toughness=1 [/card] [card] name=Apprentice Sorcerer -auto={T}:damage:1 target(creature,player) restriction{during my turn,before attackers} -text={T}: Apprentice Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +auto={T}:damage:1 target(anytarget) restriction{during my turn,before attackers} +text={T}: Apprentice Sorcerer deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared. mana={2}{U} type=Creature subtype=Human Wizard @@ -4611,7 +4610,7 @@ toughness=1 [card] name=Apprentice Wizard auto={U}{T}:Add{3} -text={U}, {T}: Add {3} to your mana pool. +text={U}, {T}: Add {3}. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -4632,9 +4631,9 @@ toughness=3 name=Aquamorph Entity facedown={3} autofacedown={2}{U}:morph -auto=choice transforms((,setpower=5,settoughness=1)) forever -auto=choice transforms((,setpower=1,settoughness=5)) forever -text=As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +auto=choice name(becomes 5/1) transforms((,setpower=5,settoughness=1)) forever +auto=choice name(becomes 1/5) transforms((,setpower=1,settoughness=5)) forever +text=As Aquamorph Entity enters or is turned face up, it becomes your choice of 5/1 or 1/5. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{U}{U} type=Creature subtype=Shapeshifter @@ -4644,11 +4643,11 @@ toughness=* [card] name=Aquastrand Spider auto=counter(1/1,2) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={G}:reach target(creature[counter{1/1.1}]) -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) +text=Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) mana={1}{G} type=Creature subtype=Spider Mutant @@ -4659,7 +4658,7 @@ toughness=0 name=Aqueous Form target=creature aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@combat(attacking) source(mytgt):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@combat(attacking) source(mytgt):_SCRY1_ auto=teach(creature) unblockable text=Enchant creature -- Enchanted creature can't be blocked. -- Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={U} @@ -4744,7 +4743,7 @@ toughness=5 [card] name=Arashin Cleric auto=life:3 -text=When Arashin Cleric enters the battlefield, you gain 3 life. +text=When Arashin Cleric enters, you gain 3 life. mana={1}{W} type=Creature subtype=Human Cleric @@ -4756,7 +4755,7 @@ name=Arashin Foremost abilities=double strike auto=target(other creature[warrior]|mybattlefield) double strike ueot auto=_ATTACKING_target(other creature[warrior]|mybattlefield) double strike ueot -text=Double strike -- Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn. +text=Double strike -- Whenever Arashin Foremost enters or attacks, another target Warrior creature you control gains double strike until end of turn. mana={1}{W}{W} type=Creature subtype=Human Warrior @@ -4788,7 +4787,7 @@ toughness=3 name=Arbiter of Knollridge abilities=vigilance auto=all(player) lifeset:highestlifetotal -text=Vigilance -- When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players. +text=Vigilance -- When Arbiter of Knollridge enters, each player's life total becomes the highest life total among all players. mana={6}{W} type=Creature subtype=Giant Wizard @@ -4798,8 +4797,8 @@ toughness=5 [card] name=Arbiter of the Ideal abilities=flying -auto=lord(*[counter{0%0.1.manifestation}]|mybattlefield) transforms((enchantment)) forever -auto=@untapped(this):reveal:1 optionone target(artifact,creature,land|reveal) moveto(mybattlefield) and!(counter(0/0,1,manifestation))! optiononeend optiontwo name(Put on Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=lord(*[counter{0%0.1.manifstation}]|mybattlefield) transforms((enchantment)) forever +auto=@untapped(this):reveal:1 optionone target(*[artifact;creature;land]|reveal) moveto(mybattlefield) and!(counter(0/0.1.manifstation))! optiononeend optiontwo name(Put on Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Flying -- Inspired -- Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types. mana={4}{U}{U} type=Creature @@ -4832,7 +4831,7 @@ toughness=1 name=Arborback Stomper abilities=trample auto=life:5 controller -text=Trample -- When Arborback Stomper enters the battlefield, you gain 5 life. +text=Trample -- When Arborback Stomper enters, you gain 5 life. mana={3}{G}{G} type=Creature subtype=Beast @@ -4843,20 +4842,20 @@ toughness=4 name=Arboria auto=lord(creature) transforms((,newability[while(restriction{didnotcastnontoken}) cantattack])) auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) -text=Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn. +text=Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. mana={2}{G}{G} type=World Enchantment [/card] [card] name=Arc Lightning -auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller +auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller text=Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players. mana={2}{R} type=Sorcery [/card] [card] name=Arc Mage -auto={2}{R}{T}{D(*|myhand)}:damage:1 target(creature,player) && activate damage:1 target(creature,player) +auto={2}{R}{T}{D(*|myhand)}:damage:1 target(anytarget) && activate damage:1 target(anytarget) text={2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two target creatures and/or players. mana={2}{R} type=Creature @@ -4876,14 +4875,24 @@ toughness=1 [/card] [card] name=Arc Trail -target=creature,player +target=anytarget auto=damage:2 -auto=damage:1 target(creature,player) -text=Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player. +auto=damage:1 target(anytarget) +text=Arc Trail deals 2 damage to any target and 1 damage to another any target. mana={1}{R} type=Sorcery [/card] [card] +name=Arc-Slogger +auto={R}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}:damage:2 target(anytarget) +text={R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to any target. +mana={3}{R}{R} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] name=Arcades Sabboth abilities=flying auto=lord(creature[-attacking;-tapped]|mybattlefield) 0/2 @@ -4927,7 +4936,7 @@ auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} -text=Arcane Sanctum enters the battlefield tapped. -- {T}: Add {W}, {U}, or {B} to your mana pool. +text=Arcane Sanctum enters tapped. -- {T}: Add {W}, {U}, or {B}. type=Land [/card] [card] @@ -4942,8 +4951,8 @@ type=Artifact name=Arcane Teachings target=creature auto=2/2 -auto=teach(creature) {T}:damage:1 target(creature,player) -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to target creature or player." +auto=teach(creature) {T}:damage:1 target(anytarget) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target." mana={2}{R} type=Enchantment subtype=Aura @@ -4951,7 +4960,7 @@ subtype=Aura [card] name=Arcanis the Omnipotent auto={T}:draw:3 -auto={2}{U}{U}:moveTo(ownerhand) +auto={2}{U}{U}:moveTo(hand) text={T}: Draw three cards. -- {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. mana={3}{U}{U}{U} type=Legendary Creature @@ -4970,8 +4979,8 @@ type=Instant name=Arcbound Bruiser abilities=modular modular=3 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -text=Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +text=Modular 3 (This enters with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={5} type=Artifact Creature subtype=Golem @@ -4982,9 +4991,9 @@ toughness=0 name=Arcbound Crusher abilities=trample,modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -auto=@movedTo(other artifact|battlefield):counter(1/1,1) -text=Trample -- Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +auto=@movedTo(other artifact|battlefield):counter(1/1) +text=Trample -- Whenever another artifact enters, put a +1/+1 counter on Arcbound Crusher. -- Modular 1 (This enters with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={4} type=Artifact Creature subtype=Juggernaut @@ -4994,10 +5003,10 @@ toughness=0 [card] name=Arcbound Fiend abilities=fear,modular -auto=@each my upkeep:may counter(1/1,-1) target(creature[counter{1/1.1}]) && counter(1/1,1) all(this) +auto=@each my upkeep:may counter(1/1,-1) target(creature[counter{1/1.1}]) && counter(1/1) all(this) modular=3 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. -- Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. -- Modular 3 (This enters with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={6} type=Artifact Creature subtype=Horror @@ -5008,8 +5017,8 @@ toughness=0 name=Arcbound Hybrid abilities=haste,modular modular=2 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -text=Haste -- Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +text=Haste -- Modular 2 (This enters with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={4} type=Artifact Creature subtype=Beast @@ -5020,8 +5029,8 @@ toughness=0 name=Arcbound Lancer abilities=first strike,modular modular=4 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -text=First strike -- Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +text=First strike -- Modular 4 (This enters with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={7} type=Artifact Creature subtype=Beast @@ -5032,9 +5041,9 @@ toughness=0 name=Arcbound Overseer abilities=modular modular=6 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto=@each my upkeep:counter(1/1) all(creature[modular]|mybattlefield) -text=At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. -- Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) +text=At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. -- Modular 6 (This enters with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={8} type=Artifact Creature subtype=Golem @@ -5045,9 +5054,9 @@ toughness=0 name=Arcbound Ravager abilities=modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -auto={S(artifact|myBattlefield)}:counter(1/1,1) -text=Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +auto={S(artifact|myBattlefield)}:counter(1/1) +text=Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. -- Modular 1 (This enters with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={2} type=Artifact Creature subtype=Beast @@ -5058,9 +5067,9 @@ toughness=0 name=Arcbound Reclaimer abilities=modular modular=2 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={C(1/1,-1)}:moveTo(myLibrary) target(artifact|mygraveyard) -text=Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. -- Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. -- Modular 2 (This enters with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={4} type=Artifact Creature subtype=Golem @@ -5071,9 +5080,9 @@ toughness=0 name=Arcbound Slith abilities=modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -auto=@combatdamaged(player) from(this):counter(1/1,1) -text=Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +auto=@combatdamaged(player) from(this):counter(1/1) +text=Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. -- Modular 1 (This enters with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={2} type=Artifact Creature subtype=Slith @@ -5084,8 +5093,8 @@ toughness=0 name=Arcbound Stinger abilities=flying,modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -text=Flying -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +text=Flying -- Modular 1 (This enters with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={2} type=Artifact Creature subtype=Insect @@ -5096,8 +5105,8 @@ toughness=0 name=Arcbound Wanderer abilities=sunburst,modular modular=sunburst -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -text=Modular - Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +text=Modular - Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={6} type=Artifact Creature subtype=Golem @@ -5108,8 +5117,8 @@ toughness=0 name=Arcbound Worker abilities=modular modular=1 -auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1,1) target(creature[artifact]) -text=Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) +text=Modular 1 (This enters with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={1} type=Artifact Creature subtype=Construct @@ -5124,13 +5133,13 @@ auto={T}{S}:Add{U} auto={T}{S}:Add{B} auto={T}{S}:Add{R} auto={T}{S}:Add{G} -text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool. +text={T}: Add {1}. -- {T}, Sacrifice Archaeological Dig: Add one mana of any color. type=Land [/card] [card] name=Archaeomancer -auto=if type(*[instant;sorcery]|mygraveyard)~morethan~0 then moveTo(myhand) target(instant,sorcery|mygraveyard) -text=When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +auto=if type(*[instant;sorcery]|mygraveyard)~morethan~0 then moveto(hand) target(instant,sorcery|mygraveyard) +text=When Archaeomancer enters, return target instant or sorcery card from your graveyard to your hand. mana={2}{U}{U} type=Creature subtype=Human Wizard @@ -5138,6 +5147,16 @@ power=1 toughness=2 [/card] [card] +name=Archangel +abilities=flying,vigilance +text=Flying, vigilance +mana={5}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] name=Archangel Avacyn abilities=flash,flying,vigilance backside=Avacyn, the Purifier @@ -5145,7 +5164,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=all(creature|mybattlefield) indestructible ueot auto=@movedto(creature[-angel]|graveyard) from(mybattlefield) once:phaseaction[upkeep once,sourceinplay] flip(backside) -text=Flash -- Flying, vigilance -- When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. -- When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. // Avacyn, the Purifier +text=Flash -- Flying, vigilance -- When Archangel Avacyn enters, creatures you control gain indestructible until end of turn. -- When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. // Avacyn, the Purifier mana={3}{W}{W} type=Legendary Creature subtype=Angel @@ -5155,8 +5174,8 @@ toughness=4 [card] name=Archangel of Thune abilities=flying,lifelink -auto=@lifeof(player) from(*[-lifefaker]|*):all(creature|mybattlefield) counter(1/1,1) -text=Flying. -- Lifelink. -- Whenever you gain life, put a +1/+1 counter on each creature you control. +auto=@lifeof(player) from(*[-lifefaker]|*):all(creature|mybattlefield) counter(1/1) +text=Flying. -- Lifelink. -- Whenever you gain life, put a +1/+1 counter on each creature you control. mana={3}{W}{W} type=Creature subtype=Angel @@ -5176,16 +5195,6 @@ power=3 toughness=5 [/card] [card] -name=Archangel -abilities=flying,vigilance -text=Flying, vigilance -mana={5}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=5 -[/card] -[card] name=Archangel's Light auto=life:twicetype:*:mygraveyard auto=moveto(myLibrary) all(*|myGraveyard) && shuffle @@ -5196,7 +5205,7 @@ type=Sorcery [card] name=Archdemon of Greed abilities=flying,trample -auto=@each my upkeep restriction{type(human|mybattlefield)~morethan~0}:sacrifice notatarget(human|mybattlefield) +auto=@each my upkeep restriction{type(human|mybattlefield)~morethan~0}:sacrifice notaTarget(human|mybattlefield) auto=@each my upkeep restriction{type(human|mybattlefield)~lessthan~1}:tap && damage:9 controller text=Flying, trample -- At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you. color=black @@ -5208,8 +5217,8 @@ toughness=9 [card] name=Archdemon of Unx abilities=flying,trample -auto=@each my upkeep:sacrifice notatarget(creature[-zombie]|myBattlefield) -auto=@each my upkeep:token(Zombie,creature zombie, 2/2,black) +auto=@each my upkeep:_ZOMBIETOKEN_ +auto=@each my upkeep:sacrifice notaTarget(creature[-zombie]|myBattlefield) text=Flying, trample -- At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield. mana={5}{B}{B} type=Creature @@ -5223,7 +5232,7 @@ abilities=defender,reach text=Defender -- Reach (This creature can block creatures with flying.) mana={3}{G} type=Creature -subtype=Naga Archer +subtype=Snake Archer power=5 toughness=2 [/card] @@ -5231,7 +5240,7 @@ toughness=2 name=Archers' Parapet abilities=defender auto={1}{B}{T}:life:-1 opponent -text=Defender -- {1}{B}, {T}: Each opponent loses 1 life. +text=Defender -- {1}{B}, {T}: Each opponent loses 1 life. mana={1}{G} type=Creature subtype=Wall @@ -5287,8 +5296,8 @@ toughness=2 [/card] [card] name=Archetype of Endurance -auto=aslongas(Archetype of Endurance|opponentbattlefield) lord(creature|mybattlefield) opponentshroud <1 -auto=lord(creature|opponentbattlefield) -opponentshroud +auto=aslongas(Archetype of Endurance|opponentbattlefield) lord(creature|mybattlefield) hexproof <1 +auto=lord(creature|opponentbattlefield) -hexproof text=Creatures you control have hexproof. -- Creatures your opponents control lose hexproof and can't have or gain hexproof mana={6}{G}{G} type=Enchantment Creature @@ -5322,7 +5331,7 @@ toughness=2 name=Architect of the Untamed auto=_LANDFALL_alterenergy:1 controller auto={e:8}:create(Beast:Artifact Creature Beast:6/6) -text=Whenever a land enters the battlefield under your control, you get {E} (an energy counter). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token. +text=Whenever a land enters under your control, you get {E} (an energy counter). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token. mana={2}{G} type=Creature subtype=Elf Artificer Druid @@ -5335,7 +5344,7 @@ abilities=cycling autohand=__CYCLING__({ub}) aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|targetedpersonslibrary) moverandom(*[zpos<=3]) from(targetedpersonslibrary) to(targetedpersonslibrary)])) ueot auto=target(player) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. -- Cycling {(u/b)} ({(u/b)}, Discard this card: Draw a card.) +text=When Architects of Will enters, look at the top three cards of target player's library, then put them back in any order. -- Cycling {(u/b)} ({(u/b)}, Discard this card: Draw a card.) mana={2}{U}{B} type=Artifact Creature subtype=Human Wizard @@ -5354,9 +5363,9 @@ toughness=1 [/card] [card] name=Archmage Ascension -auto=@each endofturn restriction{compare(pdrewcount)~morethan~1}:may counter(0/0,1,Quest) -auto=this(counter{0/0.1.Quest}>=6) transforms((,newability[replacedraw name(search a card) notatarget(*|mylibrary) moveto(ownerhand)])) -text=At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. -- As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library. +auto=@each end restriction{compare(pdrewcount)~morethan~1}:may counter(0/0,1,Quest) +auto=this(counter{0/0.1.Quest}>=6) transforms((,newability[replacedraw name(search a card) notaTarget(*|mylibrary) moveto(hand)])) +text=At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. -- As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle. mana={2}{U} type=Enchantment [/card] @@ -5376,7 +5385,7 @@ name=Archon of Redemption abilities=flying auto=may dynamicability auto=@movedTo(creature[flying]|mybattlefield):may all(trigger[to]) dynamicability -text=Flying -- Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. +text=Flying -- Whenever Archon of Redemption or another creature with flying enters under your control, you may gain life equal to that creature's power. mana={3}{W}{W} type=Creature subtype=Archon @@ -5407,7 +5416,7 @@ toughness=5 [card] name=Archwing Dragon abilities=flying,haste -auto=@each endofturn:moveto(ownerhand) all(this) +auto=@each end:moveto(hand) all(this) text=Flying, haste -- At the beginning of the end step, return Archwing Dragon to its owner's hand. mana={2}{R}{R} type=Creature @@ -5416,16 +5425,6 @@ power=4 toughness=4 [/card] [card] -name=Arc-Slogger -auto={R}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}:damage:2 target(creature,player) -text={R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player. -mana={3}{R}{R} -type=Creature -subtype=Beast -power=4 -toughness=5 -[/card] -[card] name=Arctic Aven auto=aslongas(plains|myBattlefield) 1/1 auto={W}:lifelink ueot @@ -5442,7 +5441,7 @@ name=Arctic Flats auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} -text=Arctic Flats enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +text=Arctic Flats enters tapped. -- {T}: Add {G} or {W}. type=Snow Land [/card] [card] @@ -5458,8 +5457,8 @@ toughness=1 [card] name=Arctic Merfolk abilities=hasotherkicker -auto=if paid(alternative) then counter(1/1,1) all(this) -text=Kicker - Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) -- If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. +auto=if paid(alternative) then counter(1/1) all(this) +text=Kicker - Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) -- If Arctic Merfolk was kicked, it enters with a +1/+1 counter on it. mana={1}{U} other={1}{U}{H(creature|mybattlefield)} name(Pay Kicker) type=Creature @@ -5483,7 +5482,7 @@ toughness=6 name=Arctic Wolves auto=draw:1 auto=cumulativeupcost[{2}] sacrifice -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Arctic Wolves enters the battlefield, draw a card. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Arctic Wolves enters, draw a card. mana={3}{G}{G} type=Creature subtype=Wolf @@ -5492,8 +5491,8 @@ toughness=5 [/card] [card] name=Arcum Dagsson -auto={T}:target(creature[artifact]) sacrifice && ability$!name(search card) notatarget(artifact[-creature]|mylibrary) moveTo(mybattlefield)!$ targetcontroller -text={T}: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library. +auto={T}:target(creature[artifact]) sacrifice && ability$!name(search card) notaTarget(artifact[-creature]|mylibrary) moveTo(mybattlefield)!$ targetcontroller +text={T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle their library. mana={3}{U} type=Legendary Creature subtype=Human Artificer @@ -5539,8 +5538,8 @@ toughness=1 name=Ardent Soldier kicker={2} auto=vigilance -auto=if paid(kicker) then counter(1/1,1) -text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Vigilance -- If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it. +auto=if paid(kicker) then counter(1/1) +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Vigilance -- If Ardent Soldier was kicked, it enters with a +1/+1 counter on it. mana={1}{W} type=Creature subtype=Human Soldier @@ -5550,7 +5549,7 @@ toughness=2 [card] name=Arena Athlete auto=_HEROIC_cantblock target(creature|opponentbattlefield) ueot -text=Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. +text=Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. mana={1}{R} type=Creature subtype=Human @@ -5561,7 +5560,7 @@ toughness=1 name=Arena of the Ancients auto=lord(creature[legendary]) doesnotuntap auto=tap all(creature[legendary]) -text=Legendary creatures don't untap during their controllers' untap steps. -- When Arena of the Ancients enters the battlefield, tap all legendary creatures. +text=Legendary creatures don't untap during their controllers' untap steps. -- When Arena of the Ancients enters, tap all legendary creatures. mana={3} type=Artifact [/card] @@ -5585,7 +5584,7 @@ type=Instant [card] name=Argent Sphinx abilities=flying -auto=aslongas(artifact|mybattlefield) {U}:(blink)ueot >2 +auto=aslongas(artifact|mybattlefield) {U}:name(Blink ueot) name(Blink ueot) _BLINK_UEOT_ >2 text=Flying -- Metalcraft {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts. mana={2}{U}{U} type=Creature @@ -5605,7 +5604,7 @@ subtype=Equipment [/card] [card] name=Argivian Archaeologist -auto={T}{W}{W}:moveto(myhand) target(artifact|mygraveyard) +auto={T}{W}{W}:moveto(hand) target(artifact|mygraveyard) text={W}{W}, {T}: Return target artifact card from your graveyard to your hand. mana={1}{W}{W} type=Creature @@ -5626,7 +5625,7 @@ toughness=2 [card] name=Argivian Find target=artifact,enchantment|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) text=Return target artifact or enchantment card from your graveyard to your hand. mana={W} type=Instant @@ -5693,8 +5692,8 @@ toughness=5 [/card] [card] name=Arid Mesa -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[mountain;plains]|myLibrary) -text={T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library. +auto={T}{L:1}{S}:moveTo(myBattlefield) target(*[mountain;plains]|myLibrary) +text={T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -5718,7 +5717,7 @@ type=Artifact [card] name=Arm with Aether text=Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." -auto=all(creature|mybattlefield) transforms((,newability[@damagefoeof(player) from(this) once:may moveto(ownerhand) target(creature|opponentbattlefield)])) ueot +auto=all(creature|mybattlefield) transforms((,newability[@damagefoeof(player) from(this) once:may moveto(hand) target(creature|opponentbattlefield)])) ueot mana={2}{U} type=Sorcery [/card] @@ -5726,7 +5725,7 @@ type=Sorcery name=Armada Wurm auto=token(Wurm,Creature Wurm,5/5,green,trample) abilities=trample -text=Trample -- When Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield. +text=Trample -- When Armada Wurm enters, put a 5/5 green Wurm creature token with trample onto the battlefield. mana={2}{G}{G}{W}{W} type=Creature subtype=Wurm @@ -5745,13 +5744,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Armageddon Clock -alias=1095 -text=At the beginning of your upkeep, put a doom counter on Armageddon Clock. -- At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it. -- {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. -mana={6} -type=Artifact -[/card] -[card] name=Armageddon auto=destroy all(land) text=Destroy all lands. @@ -5759,10 +5751,17 @@ mana={3}{W} type=Sorcery [/card] [card] +name=Armageddon Clock +alias=1095 +text=At the beginning of your upkeep, put a doom counter on Armageddon Clock. -- At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it. -- {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. +mana={6} +type=Artifact +[/card] +[card] name=Armament Corps auto=choice name(one creature) counter(1/1,2) target(creature|mybattlefield) -auto=if type(creature|mybattlefield)~morethan~1 then choice name(2 creatures) counter(1/1.1) target(<2>creature|mybattlefield) -text=When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. +auto=if type(creature|mybattlefield)~morethan~1 then choice name(2 creatures) counter(1/1) target(<2>creature|mybattlefield) +text=When Armament Corps enters, distribute two +1/+1 counters among one or two target creatures you control. mana={2}{W}{B}{G} type=Creature subtype=Human Soldier @@ -5801,8 +5800,8 @@ toughness=2 [card] name=Armament of Nyx target=Creature -auto=teach(-enchantment) preventalldamage from(this) -auto=teach(enchantment) double strike +auto=teach(creature[enchantment]) double strike +auto=teach(creature[-enchantment]) preventalldamage from(this) text=Enchant creature -- Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.) mana={2}{W} type=Enchantment @@ -5818,9 +5817,9 @@ type=Instant [/card] [card] name=Armillary Sphere -aicode=activate moveTo(myHand) target(land[basic]|myLibrary) -auto={2}{T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myhand))! afterrevealedend revealend -text={2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. +aicode=activate moveto(hand) target(land[basic]|myLibrary) +auto={2}{T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend +text={2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle. mana={2} type=Artifact [/card] @@ -5832,16 +5831,6 @@ mana={2}{W} type=Enchantment [/card] [card] -name=Armor of Faith -target=creature -auto=1/1 -auto={W}:0/1 -text=Enchant creature -- Enchanted creature gets +1/+1. -- {W}: Enchanted creature gets +0/+1 until end of turn. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Armor Sliver auto=lord(sliver) {2}:0/1 text=All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." @@ -5862,9 +5851,19 @@ power=1 toughness=3 [/card] [card] +name=Armor of Faith +target=creature +auto=1/1 +auto={W}:0/1 +text=Enchant creature -- Enchanted creature gets +1/+1. -- {W}: Enchanted creature gets +0/+1 until end of turn. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Armorcraft Judge auto=draw:type:creature[counter{1/1.1}]:mybattlefield -text=When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. +text=When Armorcraft Judge enters, draw a card for each creature you control with a +1/+1 counter on it. mana={3}{G} type=Creature subtype=Elf Artificer @@ -5938,7 +5937,7 @@ toughness=2 [card] name=Armored Skaab auto=deplete:4 controller -text=When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard. +text=When Armored Skaab enters, put the top four cards of your library into your graveyard. mana={2}{U} type=Creature subtype=Zombie Warrior @@ -5986,7 +5985,7 @@ toughness=1 name=Armory Automaton auto=may target(equipment|battlefield) newhook auto=_ATTACKING_may target(equipment|battlefield) newhook -text=Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) +text=Whenever Armory Automaton enters or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) mana={3} type=Artifact Creature subtype=Construct @@ -6006,7 +6005,7 @@ toughness=5 [card] name=Armory of Iroas auto={2}:equip -auto=@combat(attacking) source(mytgt):counter(1/1,1) +auto=@combat(attacking) source(mytgt):counter(1/1) text=Whenever equipped creature attacks, put a +1/+1 counter on it. -- Equip {2} mana={2} type=Artifact @@ -6041,7 +6040,7 @@ type=Instant [/card] [card] name=Army of the Damned -auto=token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!*13 +auto=_ZOMBIETOKEN_ and!( tap(noevent) )!*13 flashback={7}{B}{B}{B} text=Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped. -- Flashback {7}{B}{B}{B} mana={5}{B}{B}{B} @@ -6108,8 +6107,8 @@ type=Instant [/card] [card] name=Arsenal Thresher -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[artifact]|myhand) optionone foreach(*[artifact]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way. +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[artifact]|myhand) optionone foreach(*[artifact]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text=As Arsenal Thresher enters, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters with a +1/+1 counter on it for each card revealed this way. mana={2}{WB}{U} type=Artifact Creature subtype=Construct @@ -6146,8 +6145,8 @@ type=Instant name=Artifact Mutation target=artifact auto=bury -auto=token(Saproling,Creature Saproling,1/1,green)*manacost -text=Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that artifact's converted mana cost. +auto=_SAPROLINGTOKEN_*manacost +text=Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that artifact's mana value. mana={R}{G} type=Instant [/card] @@ -6165,39 +6164,30 @@ subtype=Aura [card] name=Artificer's Epiphany auto=draw:2 -auto=if type(artifact|mybattlefield)~lessthan~1 then reject notatarget(*|myhand) +auto=if type(artifact|mybattlefield)~lessthan~1 then reject notaTarget(*|myhand) text=Draw two cards. If you control no artifacts, discard a card. mana={2}{U} type=Instant [/card] [card] -name=Artificer's Hex -target=equipment -auto=@each my upkeep:transforms((,newability[destroy all(parents)])) ueot -text=Enchant Equipment. -- At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Artificer's Intuition -aicode=activate target(artifact[manacost<=1]|mylibrary) moveto(myhand) -auto={U}{D(artifact|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost<=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={U}, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library. +aicode=activate target(artifact[manacost<=1]|mylibrary) moveto(hand) +auto={U}{D(artifact|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost<=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={U}, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal that card, and put it into your hand. Then shuffle. mana={1}{U} type=Enchantment [/card] [card] name=Artillerize -auto=damage:5 target(creature,player) -text=As an additional cost to cast Artillerize, sacrifice an artifact or creature. -- Artillerize deals 5 damage to target creature or player. +auto=damage:5 target(anytarget) +text=As an additional cost to cast Artillerize, sacrifice an artifact or creature. -- Artillerize deals 5 damage to any target. mana={3}{R}{S(artifact,creature|mybattlefield)} type=Instant [/card] [card] name=Artisan of Kozilek autostack=if casted(this) then may name(reanimate) target(creature|mygraveyard) moveTo(mybattlefield) -auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice) notatarget(<2>*|mybattlefield) sacrifice!$ opponent +auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice) notaTarget(<2>*|mybattlefield) sacrifice!$ opponent text=When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield. -- Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) mana={9} type=Creature @@ -6210,7 +6200,7 @@ name=Artisan's Sorrow target=*[artifact;enchantment] auto=destroy aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=ability$! _SCRY2_ !$ controller text=Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{G} type=Instant @@ -6223,13 +6213,13 @@ auto=lord(creature[-black]) -1/-1 text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Other black creatures get +1/+1. -- Nonblack creatures get -1/-1. mana={4}{B}{B} type=Legendary Creature -subtype=Vampire +subtype=Phyrexian Vampire Noble power=3 toughness=3 [/card] [card] name=Ascended Lawmage -abilities=flying,opponentshroud +abilities=flying,hexproof text=Flying -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={2}{W}{U} type=Creature @@ -6251,7 +6241,7 @@ toughness=2 [/card] [card] name=Asceticism -auto=lord(creature|mybattlefield) opponentshroud +auto=lord(creature|mybattlefield) hexproof auto={1}{G}:regenerate target(creature) text=Creatures you control can't be the target of spells or abilities your opponents control. -- {1}{G}: Regenerate target creature. mana={3}{G}{G} @@ -6260,9 +6250,9 @@ type=Enchantment [card] name=Ash Barrens auto={t}:add{c} -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={1}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={T}: Add {C} to your mana pool. -- Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={1}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={T}: Add {C}. -- Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.) type=Land [/card] [card] @@ -6322,7 +6312,7 @@ toughness=1 [card] name=Ashen Monstrosity abilities=haste,mustattack -text=Haste -- Ashen Monstrosity attacks each turn if able. +text=Haste -- Ashen Monstrosity attacks each combat if able. mana={5}{R}{R} type=Creature subtype=Spirit @@ -6342,7 +6332,7 @@ name=Ashen Rider abilities=flying auto=moveTo(exile) target(*|battlefield) autograveyard=_DIES_moveTo(exile) target(*|battlefield) -text=Flying -- When Ashen Rider enters the battlefield or dies, exile target permanent. +text=Flying -- When Ashen Rider enters or dies, exile target permanent. mana={4}{W}{W}{B}{B} type=Creature subtype=Archon @@ -6350,6 +6340,16 @@ power=5 toughness=5 [/card] [card] +name=Ashen-Skin Zubera +auto=_DIES_choice target(opponent) ability$!name(discard) target(*|myhand) reject !$ targetedplayer +text=When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera put into a graveyard from the battlefield this turn. +mana={1}{B} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +[/card] +[card] name=Ashenmoor Cohort auto=aslongas(other creature[black]|myBattlefield) 1/1 != 0 text=Ashenmoor Cohort gets +1/+1 as long as you control another black creature. @@ -6383,19 +6383,9 @@ power=4 toughness=1 [/card] [card] -name=Ashen-Skin Zubera -auto=@movedto(mygraveyard) from(this|mybattlefield):choice target(opponent) ability$!name(discard) target(*|myhand) reject !$ targetedplayer -text=When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera put into a graveyard from the battlefield this turn. -mana={1}{B} -type=Creature -subtype=Zubera Spirit -power=1 -toughness=2 -[/card] -[card] name=Ashes of the Fallen auto=chooseatype lord(creature|mygraveyard) becomes(chosentype) chooseend -text=As Ashes of the Fallen enters the battlefield, choose a creature type. -- Each creature card in your graveyard has the chosen creature type in addition to its other types. +text=As Ashes of the Fallen enters, choose a creature type. -- Each creature card in your graveyard has the chosen creature type in addition to its other types. mana={2} type=Artifact [/card] @@ -6410,7 +6400,7 @@ type=Sorcery [/card] [card] name=Ashiok's Adept -auto=_HEROIC_ability$!name(discard) reject notatarget(*|myhand)!$ opponent +auto=_HEROIC_ability$!name(discard) reject notaTarget(*|myhand)!$ opponent text=Heroic -- Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card. mana={2}{B} type=Creature @@ -6420,7 +6410,7 @@ toughness=3 [/card] [card] name=Ashling the Pilgrim -auto={1}{r}:counter(1/1,1) limit^thisforeach(counter{1/1.1}) damage:1 all(creature) && thisforeach(counter{1/1.1}) damage:1 all(player) && removeallcounters(1/1)^3 +auto={1}{R}:counter(1/1) limit^thisforeach(counter{1/1.1}) damage:1 all(creature) && thisforeach(counter{1/1.1}) damage:1 all(player) && removeallcounters(1/1)^3 text={1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player. mana={1}{R} type=Legendary Creature @@ -6432,7 +6422,7 @@ toughness=1 name=Ashling, the Extinguisher auto=@combatdamagefoeof(player) from(this):target(creature|opponentbattlefield) sacrifice auto=@combatdamageof(player) from(this):target(creature|mybattlefield) sacrifice -text=Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature. +text=Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. they sacrifice that creature. mana={2}{B}{B} type=Legendary Creature subtype=Elemental Shaman @@ -6460,8 +6450,8 @@ toughness=1 [/card] [card] name=Ashnod's Altar -auto={S(creature|myBattlefield)}:Add{2} -text=Sacrifice a creature: Add {2} to your mana pool. +auto={S(creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{2} +text=Sacrifice a creature: Add {2}. mana={3} type=Artifact [/card] @@ -6477,13 +6467,13 @@ type=Artifact [card] name=Ashnod's Cylix auto={3}{T}:target(player) ability$!reveal:3 revealzone(mylibrary) optionone name(Put in library) target(<1>*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in Exile) target(<3>*|reveal) moveto(exile) optiontwoend revealend !$ targetedplayer -text={3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest. +text={3}, {T}: Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest. mana={2} type=Artifact [/card] [card] name=Ashnod's Transmogrant -auto={T}{S}:target(other creature[-artifact]) transforms((artifact)) forever && counter(1/1,1) +auto={T}{S}:target(other creature[-artifact]) transforms((artifact)) forever && counter(1/1) text={T}: Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. type=Artifact mana={1} @@ -6491,7 +6481,7 @@ mana={1} [card] name=Asmira, Holy Avenger abilities=flying -auto=@each endofturn:foreach(creature[fresh]|mygraveyard) counter(1/1,1) all(this) +auto=@each end:foreach(creature[fresh]|mygraveyard) counter(1/1) all(this) text=Flying -- At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn. mana={2}{G}{W} type=Legendary Creature @@ -6520,7 +6510,7 @@ type=Instant [card] name=Aspect of Mongoose target=creature -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) auto=shroud text=Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) -- When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand. mana={1}{G} @@ -6557,8 +6547,8 @@ type=Sorcery [card] name=Aspiring Aeronaut abilities=flying -auto=choice token(Thopter,Artifact Creature Thopter,1/1,flying) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. +auto=choice _THOPTERTOKEN_ +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aspiring Aeronaut enters, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. mana={3}{U} type=Creature subtype=Human Artificer @@ -6576,14 +6566,6 @@ toughness=1 color=black [/card] [card] -name=Assassinate -target=creature[tapped] -auto=destroy -text=Destroy target tapped creature. -mana={2}{B} -type=Sorcery -[/card] -[card] name=Assassin's Blade target=*[creature;attacking;-black] auto=destroy @@ -6602,6 +6584,14 @@ mana={4}{B}{B} type=Sorcery [/card] [card] +name=Assassinate +target=creature[tapped] +auto=destroy +text=Destroy target tapped creature. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Assault Formation auto=lord(creature|mybattlefield) combattoughness auto={G}:target(creature[defender]) canattack @@ -6657,8 +6647,8 @@ toughness=5 [/card] [card] name=Assembly Hall -auto={4}{T}:target(creature|myhand) transforms((,newability[moveTo(myhand) target(creature[share!name!]|mylibrary) oneshot])) -text={4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal the card, and put it into your hand. Then shuffle your library. +auto={4}{T}:target(creature|myhand) transforms((,newability[moveto(hand) target(creature[share!name!]|mylibrary) oneshot])) +text={4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal the card, and put it into your hand. Then shuffle. mana={5} type=Artifact [/card] @@ -6703,7 +6693,7 @@ auto={1}{T}{S}:Add{U}{U} and!( phaseaction[upkeep once] draw:1 controller )! auto={1}{T}{S}:Add{B}{B} and!( phaseaction[upkeep once] draw:1 controller )! auto={1}{T}{S}:Add{R}{R} and!( phaseaction[upkeep once] draw:1 controller )! auto={1}{T}{S}:Add{G}{G} and!( phaseaction[upkeep once] draw:1 controller )! -text={1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep. +text={1}, {T}, Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep. mana={3} type=Artifact [/card] @@ -6745,9 +6735,9 @@ toughness=2 name=Atarka Efreet facedown={3} autofacedown={2}{R}:morph -autofaceup=counter(1/1,1) -autofaceup=damage:1 target(creature,player) -text=Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Atarka Efreet is turned face up, it deals 1 damage to target creature or player. +autofaceup=counter(1/1) +autofaceup=damage:1 target(anytarget) +text=Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Atarka Efreet is turned face up, it deals 1 damage to any target. mana={3}{R} type=Creature subtype=Efreet Shaman @@ -6759,13 +6749,13 @@ name=Atarka Monument auto={T}:add{G} auto={T}:add{R} auto={4}{R}{G}:becomes(Artifact Creature Dragon,4/4,flying,red,green) ueot -text={T}: Add {R} or {G} to your mana pool. -- {4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn. +text={T}: Add {R} or {G}. -- {4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn. mana={3} type=Artifact [/card] [card] name=Atarka Pummeler -auto={3}{r}{r}:all(creature|mybattlefield) menace ueot restriction{compare(powertotalinplay)~morethan~7} +auto={3}{R}{R}:all(creature|mybattlefield) menace ueot restriction{compare(powertotalinplay)~morethan~7} text=Formidable -- {3}{R}{R}: Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.) mana={4}{R} type=Creature @@ -6785,16 +6775,6 @@ power=6 toughness=4 [/card] [card] -name=Atogatog -auto={S(creature[atog]|mybattlefield)}:storedpower/storedpower -text=Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power. -mana={W}{U}{B}{R}{G} -type=Legendary Creature -subtype=Atog -power=5 -toughness=5 -[/card] -[card] name=Atog auto={S(artifact|myBattlefield)}:2/2 text=Sacrifice an artifact: Atog gets +2/+2 until end of turn. @@ -6805,21 +6785,31 @@ power=1 toughness=2 [/card] [card] +name=Atogatog +auto={S(creature[atog]|mybattlefield)}:storedpower/storedpower +text=Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Atog +power=5 +toughness=5 +[/card] +[card] name=Atraxa, Praetors' Voice abilities=flying,vigilance,deathtouch,lifelink auto=@each my end:_PROLIFERATE_ text=Flying, vigilance, deathtouch, lifelink -- At the beginning of your end step, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) mana={G}{W}{U}{B} type=Legendary Creature -subtype=Angel Horror +subtype=Phyrexian Angel Horror power=4 toughness=4 [/card] [card] name=Attended Knight -auto=token(Soldier,Creature Soldier,1/1,white) +auto=_SOLDIERTOKEN_ abilities=first strike -text=First strike (This creature deals combat damage before creatures without first strike.) -- When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield. +text=First strike (This creature deals combat damage before creatures without first strike.) -- When Attended Knight enters, put a 1/1 white Soldier creature token onto the battlefield. mana={2}{W} type=Creature subtype=Human Knight @@ -6835,10 +6825,10 @@ type=Enchantment [/card] [card] name=Attune with Aether -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=alterenergy:2 controller -text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. You get {E}{E} (two energy counters). +text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters). mana={G} type=Sorcery [/card] @@ -6890,9 +6880,9 @@ toughness=3 [/card] [card] name=Augur of Bolas -aicode=activate target(*[instant;sorcery;zpos<=3]|mylibrary) moveto(myhand) -auto=name(look) reveal:3 optionone name(Get instant or sorcery) target(instant,sorcery|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +aicode=activate target(*[instant;sorcery;zpos<=3]|mylibrary) moveto(hand) +auto=name(look) reveal:3 optionone name(Get instant or sorcery) target(instant,sorcery|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=When Augur of Bolas enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -6912,9 +6902,9 @@ toughness=1 [/card] [card] name=Augury Adept -aicode=activate target(*[zpos=1]|mylibrary) moveto(myhand) and!(dynamicability)! -auto=@combatdamaged(player) from(this):reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:manacost controller])) forever optiononeend optiontwo choice all(*|reveal) moveto(myhand) optiontwoend revealend -text=Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. +aicode=activate target(*[zpos=1]|mylibrary) moveto(hand) and!(dynamicability)! +auto=@combatdamaged(player) from(this):reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:manacost controller])) forever optiononeend optiontwo choice all(*|reveal) moveto(hand) optiontwoend revealend +text=Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value. mana={1}{WU}{WU} type=Creature subtype=Kithkin Wizard @@ -6925,8 +6915,8 @@ toughness=2 name=Augury Owl abilities=flying aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:3 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Augury Owl enters the battlefield, scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +auto=_SCRY3_ +text=Flying -- When Augury Owl enters, scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{U} type=Creature subtype=Bird @@ -6938,13 +6928,13 @@ name=Auntie's Hovel auto=if type(*[goblin]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{B} auto={T}:Add{R} -text=As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +text=As Auntie's Hovel enters, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters tapped. -- {T}: Add {B} or {R}. type=Land [/card] [card] name=Auntie's Snitch abilities=cantblock -autograveyard=@combatdamaged(player) from(*[goblin;rogue]|mybattlefield):may moveto(ownerhand) +autograveyard=@combatdamaged(player) from(*[goblin;rogue]|mybattlefield):may moveto(hand) other={1}{B} name(Prowl) otherrestriction=prowl text=Auntie's Snitch can't block. -- Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand. @@ -6956,7 +6946,7 @@ toughness=1 [/card] [card] name=Aura Barbs -auto=all(enchantment|battlefield) transforms ((,newability[damage:2 controller],newability[damage:2 all(parents)])) oneshot +auto=all(enchantment|battlefield) transforms((,newability[damage:2 controller],newability[damage:2 all(parents)])) oneshot text=Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to. mana={2}{R} type=Instant @@ -7019,12 +7009,30 @@ toughness=2 name=Aura Mutation target=enchantment auto=destroy -auto=token(Saproling,Creature Saproling,1/1,green)*manacost -text=Destroy target enchantment. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that enchantment's converted mana cost. +auto=_SAPROLINGTOKEN_*manacost +text=Destroy target enchantment. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that enchantment's mana value. mana={G}{W} type=Instant [/card] [card] +name=Aura Shards +auto=@movedTo(creature|mybattlefield):may destroy target(artifact,enchantment) +text=Whenever a creature enters under your control, you may destroy target artifact or enchantment. +mana={1}{G}{W} +type=Enchantment +[/card] +[card] +name=Aura Thief +abilities=flying +auto=_DIES_moveTo(myBattlefield) all(enchantment[-aura]) +text=Flying -- When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.) +mana={3}{U} +type=Creature +subtype=Illusion +power=2 +toughness=2 +[/card] +[card] name=Aura of Dominion target=creature auto={1}{T(creature|mybattlefield)}:untap(mytgt) @@ -7043,27 +7051,9 @@ mana={1}{W}{W} type=Enchantment [/card] [card] -name=Aura Shards -auto=@movedTo(creature|mybattlefield):may destroy target(artifact,enchantment) -text=Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. -mana={1}{G}{W} -type=Enchantment -[/card] -[card] -name=Aura Thief -abilities=flying -auto=_DIES_moveTo(myBattlefield) all(enchantment[-aura]) -text=Flying -- When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.) -mana={3}{U} -type=Creature -subtype=Illusion -power=2 -toughness=2 -[/card] -[card] name=Auramancer -auto=may moveTo(myhand) target(enchantment|mygraveyard) -text=When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. +auto=may moveto(hand) target(enchantment|mygraveyard) +text=When Auramancer enters, you may return target enchantment card from your graveyard to your hand. mana={2}{W} type=Creature subtype=Human Wizard @@ -7093,7 +7083,7 @@ toughness=2 [card] name=Aurelia, the Warleader abilities=flying,vigilance,haste -auto=@combat(attacking) source(this) turnlimited:untap all(this) && untap all(creature|mybattlefield) && nextphasealter(add,combatphases,controller,after) +auto=@combat(attacking) source(this) turnlimited:untap all(creature|mybattlefield) && nextphasealter(add,combatphases,controller,after) text=Flying, vigilance, haste -- Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. mana={2}{R}{R}{W}{W} type=Legendary Creature @@ -7124,7 +7114,7 @@ toughness=1 name=Auriok Champion abilities=protection from black,protection from red auto=@movedTo(creature|battlefield):may life:1 controller -text=Protection from black and from red -- Whenever another creature enters the battlefield, you may gain 1 life. +text=Protection from black and from red -- Whenever another creature enters, you may gain 1 life. mana={W}{W} type=Creature subtype=Human Cleric @@ -7154,7 +7144,7 @@ toughness=1 [/card] [card] name=Auriok Replica -auto={W}{S}:name(prevent damage) target(other *|battlefield,stack,hand,graveyard,commandzone,exile) transforms((,newability[preventalldamage from(this)])) ueot +auto={W}{S}:name(prevent damage) target(*) transforms((,newability[preventalldamage from(this)])) ueot text={W}, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn. mana={3} type=Artifact Creature @@ -7164,8 +7154,8 @@ toughness=2 [/card] [card] name=Auriok Salvagers -auto={1}{W}:moveTo(myhand) target(artifact[manacost<=1]|mygraveyard) -text={1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand. +auto={1}{W}:moveto(hand) target(artifact[manacost<=1]|mygraveyard) +text={1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand. mana={3}{W} type=Creature subtype=Human Soldier @@ -7176,7 +7166,7 @@ toughness=4 name=Auriok Sunchaser auto=aslongas(artifact|mybattlefield) 2/2 >2 auto=aslongas(artifact|mybattlefield) flying >2 -text=Metalcraft - As long as you control three or more artifacts, Auriok Edgewright gets +2/+2 and has flying. +text=Metalcraft - As long as you control three or more artifacts, Auriok Edgewright gets +2/+2 and has flying. mana={1}{W} type=Creature subtype=Human Soldier @@ -7186,7 +7176,7 @@ toughness=1 [card] name=Auriok Survivors auto=may name(move and attach) moveto(mybattlefield) target(equipment|mygraveyard) and!(newhook)! -text=When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors. +text=When Auriok Survivors enters, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors. mana={5}{W} type=Creature subtype=Human Soldier @@ -7215,19 +7205,6 @@ power=2 toughness=3 [/card] [card] -name=Aurochs Herd -abilities=trample -aicode=activate target(*[aurochs]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[aurochs]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=_ATTACKING_all(this) foreach(other aurochs[attacking]) 1/0 ueot -text=Trample -- When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. -- Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. -mana={5}{G} -type=Creature -subtype=Aurochs -power=4 -toughness=4 -[/card] -[card] name=Aurochs abilities=trample auto=_ATTACKING_all(this) foreach(other aurochs[attacking]) 1/0 ueot @@ -7239,10 +7216,23 @@ power=2 toughness=3 [/card] [card] +name=Aurochs Herd +abilities=trample +aicode=activate target(*[aurochs]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[aurochs]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=_ATTACKING_all(this) foreach(other aurochs[attacking]) 1/0 ueot +text=Trample -- When Aurochs Herd enters, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. -- Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. +mana={5}{G} +type=Creature +subtype=Aurochs +power=4 +toughness=4 +[/card] +[card] name=Aurora Eidolon -auto={W}{S}:prevent:3 target(other *[creature;player]) -autograveyard=@movedTo(*[multicolor]|mystack):may moveTo(myhand) -text={W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn. -- Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand. +auto={W}{S}:prevent:3 target(anytarget) +autograveyard=@movedTo(*[multicolor]|mystack):may moveto(hand) +text={W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn. -- Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand. mana={3}{W} type=Creature subtype=Spirit @@ -7282,20 +7272,10 @@ power=2 toughness=3 [/card] [card] -name=Austere Command -auto=choice name(Destroy all Artifacts) destroy all(artifact) && all(this) transforms((,newability[choice name(Destroy all Enchantments) destroy all(enchantment)],newability[choice name(Destroy all Creatures w/ manacost 3 or less) destroy all(creature[manacost<=3])],newability[choice name(Destroy all Creatures w/ manacost 4 or greater) destroy all(creature[manacost>=4])])) -auto=choice name(Destroy all Enchantments) destroy all(enchantment) && all(this) transforms((,newability[choice name(Destroy all Artifacts) destroy all(artifact)],newability[choice name(Destroy all Creatures w/ manacost 3 or less) destroy all(creature[manacost<=3])],newability[choice name(Destroy all Creatures w/ manacost 4 or greater) destroy all(creature[manacost>=4])])) -auto=choice name(Destroy all Creatures w/ manacost 3 or less) destroy all(creature[manacost<=3]) && all(this) transforms((,newability[choice name(Destroy all Artifacts) destroy all(artifact)],newability[choice name(Destroy all Enchantments) destroy all(enchantment)],newability[choice name(Destroy all Creatures w/ manacost 4 or greater) destroy all(creature[manacost>=4])])) -auto=choice name(Destroy all Creatures w/ manacost 4 or greater) destroy all(creature[manacost>=4]) && all(this) transforms((,newability[choice name(Destroy all Artifacts) destroy all(artifact)],newability[choice name(Destroy all Enchantments) destroy all(enchantment)],newability[choice name(Destroy all Creatures w/ manacost 3 or less) destroy all(creature[manacost<=3])])) -text=Choose two - Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater. -mana={4}{W}{W} -type=Sorcery -[/card] -[card] name=Authority of the Consuls auto=lord(*[recent;creature]|opponentbattlefield) transforms((,newability[tap(noevent)])) auto=@movedTo(creature|opponentBattlefield):life:1 controller -text=Creatures your opponents control enter the battlefield tapped. -- Whenever a creature enters the battlefield under an opponent's control, you gain 1 life. +text=Creatures your opponents control enter the battlefield tapped. -- Whenever a creature enters under an opponent's control, you gain 1 life. mana={W} type=Enchantment [/card] @@ -7313,12 +7293,33 @@ toughness=14 [card] name=Autumnal Gloom auto={B}:deplete:1 controller -auto=@each my endofturn restriction{delirium}:flip(Ancient of the Equinox) -text={B}: Put the top card of your library into your graveyard. -- Delirium At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom. +auto=@each my end restriction{delirium}:flip(Ancient of the Equinox) +text={B}: Put the top card of your library into your graveyard. -- Delirium At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom. mana={2}{G} type=Enchantment [/card] [card] +name=Avacyn's Collar +auto=teach(creature) 1/0 +auto=teach(creature) vigilance +auto=teach(human) transforms((,newability[_DIES__SPIRITTOKEN_])) +auto={2}:equip +text=Equipped creature gets +1/+0 and has vigilance. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Avacyn's Pilgrim +auto={T}:add{W} +text={T}: Add {W}. +mana={G} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] name=Avacyn, Angel of Hope abilities=flying,vigilance auto=lord(*|mybattlefield) indestructible @@ -7332,9 +7333,22 @@ toughness=8 [card] name=Avacyn, Guardian Angel abilities=flying,vigilance -auto={1}{W}:name(target Creature) target(other creature) activatechooseacolor transforms((,newability[preventalldamage from(*[chosencolor]|*)])) ueot activatechooseend -auto={5}{W}{W}:name(target Player) target(player) && activatechooseacolor emblem transforms((,newability[preventalldamage to(targetedplayer) from(*[chosencolor]|*)])) ueot activatechooseend -text=Flying, vigilance -- {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. -- {5}{W}{W}: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice. +auto={1}{W}:name(Prevent white damage) target(other creature) transforms((,newability[preventalldamage from(*[white])] )) ueot +auto={1}{W}:name(Prevent blue damage) target(other creature) transforms((,newability[preventalldamage from(*[blue])] )) ueot +auto={1}{W}:name(Prevent black damage) target(other creature) transforms((,newability[preventalldamage from(*[black])] )) ueot +auto={1}{W}:name(Prevent red damage) target(other creature) transforms((,newability[preventalldamage from(*[red])] )) ueot +auto={1}{W}:name(Prevent green damage) target(other creature) transforms((,newability[preventalldamage from(*[green])] )) ueot +auto={5}{W}{W}:name(Prevent white damage to player) emblem transforms((,newability[preventalldamage to(controller) from(*[white])])) ueot +auto={5}{W}{W}:name(Prevent blue damage to player) emblem transforms((,newability[preventalldamage to(controller) from(*[blue])])) ueot +auto={5}{W}{W}:name(Prevent black damage to player) emblem transforms((,newability[preventalldamage to(controller) from(*[black])])) ueot +auto={5}{W}{W}:name(Prevent red damage to player) emblem transforms((,newability[preventalldamage to(controller) from(*[red])])) ueot +auto={5}{W}{W}:name(Prevent green damage to player) emblem transforms((,newability[preventalldamage to(controller) from(*[green])])) ueot +auto={5}{W}{W}:name(Prevent white damage to planeswalker) target(planeswalker) transforms((,newability[preventalldamage from(*[white])])) ueot +auto={5}{W}{W}:name(Prevent blue damage to planeswalker) target(planeswalker) transforms((,newability[preventalldamage from(*[blue])])) ueot +auto={5}{W}{W}:name(Prevent black damage to planeswalker) target(planeswalker) transforms((,newability[preventalldamage from(*[black])])) ueot +auto={5}{W}{W}:name(Prevent red damage to planeswalker) target(planeswalker) transforms((,newability[preventalldamage from(*[red])])) ueot +auto={5}{W}{W}:name(Prevent green damage to planeswalker) target(planeswalker) transforms((,newability[preventalldamage from(*[green])])) ueot +text=Flying, vigilance -- {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. -- {5}{W}{W}: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice. mana={2}{W}{W}{W} type=Legendary Creature subtype=Angel @@ -7359,7 +7373,7 @@ name=Avacynian Missionaries backside=Lunarch Inquisitors restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=@each my endofturn restriction{geared}:flip(backside) +auto=@each my end restriction{geared}:flip(backside) text=At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. // Lunarch Inquisitors mana={3}{W} type=Creature @@ -7378,39 +7392,6 @@ power=1 toughness=2 [/card] [card] -name=Avacyn's Collar -auto=teach(creature) 1/0 -auto=teach(creature) vigilance -auto=teach(human) transforms((,newability[@movedto(mygraveyard) from(this|mybattlefield):token(Spirit Token)])) -auto={2}:equip -text=Equipped creature gets +1/+0 and has vigilance. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Avacyn's Pilgrim -auto={T}:add{W} -text={T}: Add {W} to your mana pool. -mana={G} -type=Creature -subtype=Human Monk -power=1 -toughness=1 -[/card] -[card] -name=Avalanche Riders -abilities=haste -auto=destroy target(land) -auto=upcost[{3}{R};next upkeep] sacrifice -text=Haste -- Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Avalanche Riders enters the battlefield, destroy target land. -mana={3}{R} -type=Creature -subtype=Human Nomad -power=2 -toughness=2 -[/card] -[card] name=Avalanche target=land[snow] auto=destroy @@ -7419,12 +7400,24 @@ mana={X}{2}{R}{R} type=Sorcery [/card] [card] +name=Avalanche Riders +abilities=haste +auto=destroy target(land) +auto=upcost[{3}{R};next upkeep] sacrifice +text=Haste -- Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Avalanche Riders enters, destroy target land. +mana={3}{R} +type=Creature +subtype=Human Nomad +power=2 +toughness=2 +[/card] +[card] name=Avarax abilities=haste -aicode=activate target(Avarax|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>Avarax|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(Avarax|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>Avarax|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto={1}{R}:1/0 -text=Haste -- When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. -- {1}{R}: Avarax gets +1/+0 until end of turn. +text=Haste -- When Avarax enters, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. -- {1}{R}: Avarax gets +1/+0 until end of turn. mana={3}{R}{R} type=Creature subtype=Beast @@ -7467,7 +7460,7 @@ name=Avatar of Discord abilities=flying auto=if type(*|myhand)~morethan~1 then target(<2>*|myhand) reject auto=ifnot type(*|myhand)~morethan~1 then sacrifice all(this) -text=({(b/r)} can be paid with either {B} or {R}.) -- Flying -- When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards. +text=({(b/r)} can be paid with either {B} or {R}.) -- Flying -- When Avatar of Discord enters, sacrifice it unless you discard two cards. mana={BR}{BR}{BR} type=Creature subtype=Avatar @@ -7509,17 +7502,6 @@ power=8 toughness=8 [/card] [card] -name=Avatar of the Resolute -abilities=reach,trample -auto=foreach(creature[counter{1/1.1}]|mybattlefield) counter(1/1,1) -text=Reach, trample -- Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it. -mana={G}{G} -type=Creature -subtype=Avatar -power=3 -toughness=2 -[/card] -[card] name=Avatar of Will abilities=flying anyzone=this(variable{type:*:opponenthand}<1) changecost(colorless:-6) forcedalive @@ -7543,6 +7525,17 @@ power=6 toughness=5 [/card] [card] +name=Avatar of the Resolute +abilities=reach,trample +auto=foreach(creature[counter{1/1.1}]|mybattlefield) counter(1/1) +text=Reach, trample -- Avatar of the Resolute enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it. +mana={G}{G} +type=Creature +subtype=Avatar +power=3 +toughness=2 +[/card] +[card] name=Aven Archer abilities=flying auto={2}{W}{T}:damage:2 target(creature[attacking;blocking]) @@ -7556,7 +7549,7 @@ toughness=2 [card] name=Aven Augur abilities=flying -auto={S}:target(other creature) moveTo(ownerhand) myUpkeepOnly +auto={S}:target(other creature) moveTo(hand) myUpkeepOnly text=Flying -- Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate this ability only during your upkeep. mana={3}{U} type=Creature @@ -7568,7 +7561,7 @@ toughness=2 name=Aven Battle Priest abilities=flying auto=choice life:3 controller -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aven Battle Priest enters the battlefield, you gain 3 life. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aven Battle Priest enters, you gain 3 life. mana={5}{W} type=Creature subtype=Bird Cleric @@ -7591,7 +7584,7 @@ toughness=5 name=Aven Cloudchaser abilities=flying auto=destroy target(enchantment) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aven Cloudchaser enters the battlefield, destroy target enchantment. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aven Cloudchaser enters, destroy target enchantment. mana={3}{W} type=Creature subtype=Bird Soldier @@ -7613,8 +7606,8 @@ name=Aven Fateshaper abilities=flying aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -auto={4}{u}:name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Look at the top four cards of your library, then put them back in any order. +auto={4}{U}:name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Aven Fateshaper enters, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Look at the top four cards of your library, then put them back in any order. mana={6}{U} type=Creature subtype=Bird Wizard @@ -7634,7 +7627,7 @@ toughness=2 [/card] [card] name=Aven Fleetwing -abilities=flying,opponentshroud +abilities=flying,hexproof text=Flying -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={3}{U} type=Creature @@ -7656,8 +7649,8 @@ toughness=3 [card] name=Aven Fogbringer abilities=flying -auto=moveTo(ownerhand) target(land|battlefield) -text=Flying -- When Aven Fogbringer enters the battlefield, return target land to its owner's hand. +auto=moveTo(hand) target(land|battlefield) +text=Flying -- When Aven Fogbringer enters, return target land to its owner's hand. mana={3}{U} type=Creature subtype=Bird Wizard @@ -7684,8 +7677,8 @@ toughness=3 [card] name=Aven Redeemer abilities=flying -auto={T}:prevent:2 target(creature,player) -text=Flying -- {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +auto={T}:prevent:2 target(anytarget) +text=Flying -- {T}: Prevent the next 2 damage that would be dealt to any target this turn. mana={3}{W} type=Creature subtype=Bird Cleric @@ -7697,8 +7690,10 @@ name=Aven Riftwatcher abilities=flying auto=life:2 auto=@movedTo(this|nonbattlezone) from(myBattlefield):life:2 -auto=vanishing:3 -text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life. +auto=counter(0/0,3,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice +text=Flying -- Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life. mana={2}{W} type=Creature subtype=Bird Rebel Soldier @@ -7707,10 +7702,10 @@ toughness=3 [/card] [card] name=Aven Shrine -auto=lord(*|opponentgraveyard) transforms((,newability[@movedTo(*[share!name!]|mystack):life:1 controller)])) -auto=lord(*|opponentgraveyard) transforms((,newability[@movedTo(*[share!name!]|opponentstack):life:1 opponent)])) -auto=lord(*|mygraveyard) transforms((,newability[@movedTo(*[share!name!]|mystack):life:1 controller)])) -auto=lord(*|mygraveyard) transforms((,newability[@movedTo(*[share!name!]|opponentstack):life:1 opponent)])) +auto=lord(*|opponentgraveyard) transforms((,newability[@movedTo(*[share!name!]|mystack):life:1 controller])) +auto=lord(*|opponentgraveyard) transforms((,newability[@movedTo(*[share!name!]|opponentstack):life:1 opponent])) +auto=lord(*|mygraveyard) transforms((,newability[@movedTo(*[share!name!]|mystack):life:1 controller])) +auto=lord(*|mygraveyard) transforms((,newability[@movedTo(*[share!name!]|opponentstack):life:1 opponent])) text=Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. mana={1}{W}{W} type=Enchantment @@ -7750,7 +7745,7 @@ name=Aven Sunstriker abilities=flying,double strike facedown={3} autofacedown={4}{W}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Flying -- Double strike (This creature deals both first-strike and regular combat damage.) -- Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={1}{W}{W} type=Creature @@ -7761,9 +7756,9 @@ toughness=1 [card] name=Aven Surveyor abilities=flying -auto=choice name(+1/+1 counter) counter(1/1,1) -auto=choice name(bounce creature) moveto(ownerhand) target(creature) -text=Flying. -- When Aven Surveyor enters the battlefield, choose one: -- Put a +1/+1 counter on Aven Surveyor. -- Return target creature to its owners hand. +auto=choice name(+1/+1 counter) counter(1/1) +auto=choice name(bounce creature) moveto(hand) target(creature) +text=Flying. -- When Aven Surveyor enters, choose one: -- Put a +1/+1 counter on Aven Surveyor. -- Return target creature to its owners hand. mana={3}{U}{U} type=Creature subtype=Bird Scout @@ -7773,8 +7768,8 @@ toughness=2 [card] name=Aven Tactician abilities=flying -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller -text=Flying -- When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) +auto=ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller +text=Flying -- When Aven Tactician enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={4}{W} type=Creature subtype=Bird Soldier @@ -7814,9 +7809,9 @@ type=Instant [card] name=Aven Warhawk abilities=flying -aicode=activate target(*[bird;soldier]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[bird;soldier]|myhand) optionone foreach(*[bird;soldier]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying +aicode=activate target(*[bird;soldier]|myhand) name(revealed card) moveto(hand) name(revealed card) and!( all(this) counter(1/1) )! +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[bird;soldier]|myhand) optionone foreach(*[bird;soldier]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying mana={4}{W} type=Creature subtype=Bird Soldier @@ -7826,8 +7821,8 @@ toughness=2 [card] name=Aven Windreader abilities=flying -auto={1}{u}:target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put back) all(*|reveal) moveto(library) optiontwoend revealend -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{U}: Target player reveals the top card of his or her library. +auto={1}{U}:target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{U}: Target player reveals the top card of their library. mana={3}{U}{U} type=Creature subtype=Bird Soldier Wizard @@ -7846,9 +7841,9 @@ toughness=1 [/card] [card] name=Avenger of Zendikar -auto=foreach(land|myBattlefield) token(Plant,creature plant, 0/1,green) -auto=_LANDFALL_may counter(1/1,1) all(plant|myBattlefield) -text=When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. -- Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. +auto=foreach(land|myBattlefield) token(Plant,creature plant,0/1,green) +auto=_LANDFALL_may counter(1/1) all(plant|myBattlefield) +text=When Avenger of Zendikar enters, put a 0/1 green Plant creature token onto the battlefield for each land you control. -- Landfall - Whenever a land enters under your control, you may put a +1/+1 counter on each Plant creature you control. mana={5}{G}{G} type=Creature subtype=Elemental @@ -7858,7 +7853,7 @@ toughness=5 [card] name=Avenging Angel auto=flying -auto=@movedTo(graveyard) from(this|battlefield):may all(trigger[from]) moveto(ownerlibrary) +auto=_DIES_may all(trigger[from]) moveto(ownerlibrary) text=Flying -- When Avenging Angel dies, you may put Avenging Angel on top of its owner's library. mana={3}{W}{W} type=Creature @@ -7876,7 +7871,7 @@ type=Instant [/card] [card] name=Avenging Druid -auto=@damagefoeof(player) from(this):may name(Get Land) Reveal:1 revealzone(mylibrary) revealuntil(*[land]|mylibrary) optionone choice name(Get Card) target(land|reveal) moveto(myhand) optiononeend optiontwo choice name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=@damagefoeof(player) from(this):may name(Get Land) Reveal:1 revealzone(mylibrary) revealuntil(*[land]|mylibrary) optionone choice name(Get Card) target(land|reveal) moveto(battlefield) optiononeend optiontwo choice name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard. mana={2}{G} type=Creature @@ -7896,8 +7891,8 @@ toughness=2 [/card] [card] name=Aviary Mechanic -auto=may moveTo(ownerhand) notatarget(other *|mybattlefield) -text=When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand. +auto=may moveTo(hand) notaTarget(other *|mybattlefield) +text=When Aviary Mechanic enters, you may return another permanent you control to its owner's hand. mana={1}{W} type=Creature subtype=Dwarf Artificer @@ -7918,7 +7913,7 @@ toughness=2 [card] name=Awaken the Ancient target=land[mountain] -auto=transforms((Giant Creature,setpower=7,settoughness=7,red,haste)) +auto=transforms((Giant Creature,setpower=7,settoughness=7,red,haste)) text=Enchant Mountain -- {2}: Enchanted Mountain becomes a 7/7 red Giant creature with haste. It's still a land. mana={1}{R}{R}{R} type=Enchantment @@ -7936,7 +7931,7 @@ type=Instant [card] name=Awakener Druid auto=target(forest) transforms((Treefolk Creature,setpower=4,settoughness=5,green)) -text=When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. +text=When Awakener Druid enters, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. mana={2}{G} type=Creature subtype=Human Druid @@ -7944,13 +7939,6 @@ power=1 toughness=1 [/card] [card] -name=Awakening Zone -auto=@each my upkeep:token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )! -text=At the beginning of your upkeep, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -mana={2}{G} -type=Enchantment -[/card] -[card] name=Awakening auto=@each upkeep:untap all(creature,land) text=At the beginning of each upkeep, untap all creatures and lands. @@ -7958,6 +7946,13 @@ mana={2}{G}{G} type=Enchantment [/card] [card] +name=Awakening Zone +auto=@each my upkeep:_ELDRAZISPAWN_ +text=At the beginning of your upkeep, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." +mana={2}{G} +type=Enchantment +[/card] +[card] name=Awe for the Guilds auto=all(creature[-multicolor;-colorless]) cantblock ueot text=Monocolored creatures can't block this turn. @@ -7966,7 +7961,7 @@ type=Sorcery [/card] [card] name=Awoken Horror -auto=moveto(ownerhand) all(creature[-horror]) +auto=moveto(hand) all(creature[-horror]) text=When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands. type=Creature subtype=Kraken Horror @@ -7978,7 +7973,7 @@ toughness=8 name=Axebane Guardian auto={T}:name(add mana) foreach(creature[defender]|myBattlefield) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller abilities=defender -text=Defender -- {T}: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control. +text=Defender -- {T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control. mana={2}{G} type=Creature subtype=Human Druid @@ -8016,7 +8011,7 @@ toughness=5 name=Ayli, Eternal Pilgrim abilities=deathtouch auto={1}{S(other creature|myBattlefield)}:name(you gain life) life:storedtoughness controller -auto=this(variable{pdiffinitlife}>9) transforms((,newability[{1}{w}{b}{S(other creature|myBattlefield)}:moveto(exile) target(*[-land])])) +auto=this(variable{pdiffinitlife}>9) transforms((,newability[{1}{W}{B}{S(other creature|myBattlefield)}:moveto(exile) target(*[-land])])) text=Deathtouch -- {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. -- {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total. mana={W}{B} type=Legendary Creature @@ -8030,7 +8025,7 @@ auto={T}:Add{1} auto={1}{T}:Add{W} auto={2}{T}:Add{G} auto={2}{T}:Add{U} -text={T}: Add {1} to your mana pool. -- {1}, {T}: Add {W} to your mana pool. -- {2}, {T}: Add {G} or {U} to your mana pool. +text={T}: Add {1}. -- {1}, {T}: Add {W}. -- {2}, {T}: Add {G} or {U}. type=Land [/card] [card] @@ -8084,7 +8079,7 @@ toughness=2 name=Azamuki, Treachery Incarnate doublefaced=kamiflip backside=Cunning Bandit -auto={C(0/0,-1,Ki)}:name(Gain control of a creature) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot +auto={C(0/0,-1,Ki)}:name(Gain control of a creature) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot text=Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. // Cunning Bandit color=red type=Legendary Creature @@ -8104,6 +8099,17 @@ power=1 toughness=3 [/card] [card] +name=Azor's Elocutors +auto=@each my upkeep:counter(0/0,1,Filibuster) all(this) && this(counter{0/0.5.Filibuster})>=wingame +auto=@damageof(player):counter(0/0,-1,Filibuster) +text=At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game. -- Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors. +mana={3}{WU}{WU} +type=Creature +subtype=Human Advisor +power=3 +toughness=5 +[/card] +[card] name=Azorius Aethermage auto=@movedto(*|myhand) from(battlefield):pay({1}) draw:1 controller text=Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card. @@ -8116,7 +8122,7 @@ toughness=1 [card] name=Azorius Arrester auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,cantattack,cantpwattack,cantblock,noactivatedability)) uynt -text=When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) +text=When Azorius Arrester enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) mana={1}{W} type=Creature subtype=Human Soldier @@ -8126,9 +8132,9 @@ toughness=1 [card] name=Azorius Chancery auto=tap(noevent) -auto=moveTo(ownerhand) notatarget(land|mybattlefield) +auto=moveTo(hand) notaTarget(land|mybattlefield) auto={T}:Add{W}{U} -text=Azorius Chancery enters the battlefield tapped. -- When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {W}{U} to your mana pool. +text=Azorius Chancery enters tapped. -- When Azorius Chancery enters, return a land you control to its owner's hand. -- {T}: Add {W}{U}. type=Land [/card] [card] @@ -8145,7 +8151,7 @@ name=Azorius Cluestone auto={T}:Add{W} auto={T}:Add{U} auto={W}{U}{T}{S}:draw:1 controller -text={T}: Add {W} or {U} to your mana pool. -- {W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card. +text={T}: Add {W} or {U}. -- {W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card. mana={3} type=Artifact [/card] @@ -8165,7 +8171,7 @@ name=Azorius Guildgate auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} -text=Azorius Guildgate enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +text=Azorius Guildgate enters tapped. -- {T}: Add {W} or {U}. type=Land subtype=Gate [/card] @@ -8174,7 +8180,7 @@ name=Azorius Herald abilities=unblockable auto=ifnot spent({U}) then sacrifice all(this) auto=life:4 -text=Azorius Herald is unblockable. -- When Azorius Herald enters the battlefield, you gain 4 life. -- When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it. +text=Azorius Herald is unblockable. -- When Azorius Herald enters, you gain 4 life. -- When Azorius Herald enters, sacrifice it unless {U} was spent to cast it. mana={2}{W} type=Creature subtype=Spirit @@ -8184,7 +8190,7 @@ toughness=1 [card] name=Azorius Justiciar auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,cantattack,cantpwattack,cantblock,noactivatedability)) uynt -text=When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) +text=When Azorius Justiciar enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) mana={2}{W}{W} type=Creature subtype=Human Wizard @@ -8196,7 +8202,7 @@ name=Azorius Keyrune auto={T}:Add{W} auto={T}:Add{U} auto={W}{U}:transforms((Bird Artifact Creature,setpower=2,settoughness=2,blue,white,flying)) ueot -text={T}: Add {W} or {U} to your mana pool. -- {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn. +text={T}: Add {W} or {U}. -- {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn. mana={3} type=Artifact [/card] @@ -8212,22 +8218,11 @@ type=Instant [card] name=Azorius Signet auto={1}{T}:Add{W}{U} -text={1}, {T}: Add {W}{U} to your mana pool. +text={1}, {T}: Add {W}{U}. mana={2} type=Artifact [/card] [card] -name=Azor's Elocutors -auto=@each my upkeep:counter(0/0,1,Filibuster) all(this) && this(counter{0/0.5.Filibuster})>=wingame -auto=@damageof(player):counter(0/0,-1,Filibuster) -text=At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game. -- Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors. -mana={3}{WU}{WU} -type=Creature -subtype=Human Advisor -power=3 -toughness=5 -[/card] -[card] name=Azure Drake abilities=flying text=Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -8291,7 +8286,6 @@ type=Instant [/card] [card] name=Backwoods Survivalists -abilities=trample auto=while(restriction{delirium}) 1/1 auto=while(restriction{delirium}) trample text=Delirium -- Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. @@ -8311,8 +8305,8 @@ type=Enchantment [card] name=Bad River auto=tap(noevent) -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[island;swamp]|myLibrary) -text=Bad River enters the battlefield tapped. -- {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library. +auto={T}{S}:moveTo(myBattlefield) target(*[island;swamp]|myLibrary) +text=Bad River enters tapped. -- {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -8338,7 +8332,7 @@ type=Artifact [card] name=Bala Ged Scorpion auto=may destroy target(creature[power<=1]) -text=When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less. +text=When Bala Ged Scorpion enters, you may destroy target creature with power 1 or less. mana={3}{B} type=Creature subtype=Scorpion @@ -8347,9 +8341,9 @@ toughness=3 [/card] [card] name=Bala Ged Thief -auto=target(player) Reveal:type:ally:mybattlefield revealzone(targetedpersonshand) optionone target(*|reveal) reject optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -auto=_RALLY_target(player) Reveal:type:ally:mybattlefield revealzone(targetedpersonshand) optionone target(*|reveal) reject optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card. +auto=target(player) Reveal:type:ally:mybattlefield revealzone(targetedpersonshand) optionone target(*|reveal) reject optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +auto=_RALLY_target(player) Reveal:type:ally:mybattlefield revealzone(targetedpersonshand) optionone target(*|reveal) reject optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text=Whenever Bala Ged Thief or another Ally enters under your control, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card. mana={3}{B} type=Creature subtype=Human Rogue Ally @@ -8357,32 +8351,32 @@ power=2 toughness=2 [/card] [card] +name=Balance +auto=if control more lands then ability$! sacrifice notaTarget(land|mybattlefield) !$ controller +auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notaTarget(land|mybattlefield) !$ opponent +auto=if control more creatures then ability$! sacrifice notaTarget(creature|mybattlefield) !$ controller +auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notaTarget(creature|mybattlefield) !$ opponent +auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notaTarget(*|myhand) !$ controller +auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notaTarget(*|myhand) !$ opponent +text=Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. +mana={1}{W} +type=Sorcery +[/card] +[card] name=Balance of Power target=opponent -auto=foreach(*|targetedpersonshand) if type(*|targetedpersonshand)~morethan~type(*|myhand) then draw:1 +auto=foreach(*|targetedpersonshand) if type(*|targetedpersonshand)~morethan~type(*|myhand) then draw:1 controller text=If target opponent has more cards in hand than you, draw cards equal to the difference. mana={3}{U}{U} type=Sorcery [/card] [card] -name=Balance -auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ controller -auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ opponent -auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ controller -auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent -auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(*|myhand) !$ controller -auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(*|myhand) !$ opponent -text=Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. -mana={1}{W} -type=Sorcery -[/card] -[card] name=Balancing Act -auto=if type(*|mybattlefield)~morethan~type(*|opponentbattlefield) then ability$! sacrifice notatarget(*|mybattlefield) !$ controller -auto=if type(*|opponentbattlefield)~morethan~type(*|mybattlefield) then ability$! sacrifice notatarget(*|mybattlefield) !$ opponent -auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(*|myhand) !$ controller -auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(*|myhand) !$ opponent -text=Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way. +auto=if type(*|mybattlefield)~morethan~type(*|opponentbattlefield) then ability$! sacrifice notaTarget(*|mybattlefield) !$ controller +auto=if type(*|opponentbattlefield)~morethan~type(*|mybattlefield) then ability$! sacrifice notaTarget(*|mybattlefield) !$ opponent +auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notaTarget(*|myhand) !$ controller +auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notaTarget(*|myhand) !$ opponent +text=Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way. mana={2}{W}{W} type=Sorcery [/card] @@ -8436,7 +8430,7 @@ toughness=1 name=Balduvian Horde auto=aslongas(*|myHand) choice discard:1 controller oneshot auto=choice sacrifice -text=When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. +text=When Balduvian Horde enters, sacrifice it unless you discard a card at random. mana={2}{R}{R} type=Creature subtype=Human Barbarian @@ -8448,7 +8442,7 @@ name=Balduvian Hydra auto=counter(1/0,X) auto={C(1/0,-1)}:prevent:1 all(this) auto={R}{R}{R}:counter(1/0,1) myupkeeponly -text=Balduvian Hydra enters the battlefield with X +1/+0 counters on it. -- Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. -- {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep. +text=Balduvian Hydra enters with X +1/+0 counters on it. -- Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. -- {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep. mana={X}{R}{R} type=Creature subtype=Hydra @@ -8466,10 +8460,10 @@ type=Instant [/card] [card] name=Balduvian Trading Post -auto=if type(mountain[-tapped]|mybattlefield)~morethan~0 then sacrifice notatarget(mountain[-tapped]|mybattlefield) oneshot else sacrifice +auto=if type(mountain[-tapped]|mybattlefield)~morethan~0 then sacrifice notaTarget(mountain[-tapped]|mybattlefield) oneshot else sacrifice auto={T}:Add{1}{R} auto={1}{T}:damage:1 target(creature[attacking]) -text=If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {1}{R} to your mana pool. -- {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. +text=If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {1}{R}. -- {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. type=Land [/card] [card] @@ -8514,7 +8508,7 @@ abilities=deathtouch auto=bestow bstw auto=bestow teach(creature) 1/1 auto=bestow teach(creature) deathtouch -bestow={4}{b} +bestow={4}{B} text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Enchanted creature gets +1/+1 and has deathtouch. mana={1}{B} type=Enchantment Creature @@ -8536,10 +8530,10 @@ toughness=7 [card] name=Baleful Stare target=opponent -auto=foreach(mountain|opponenthand) draw:1 -auto=foreach(*[red]|opponenthand) draw:1 -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiononeend revealend -text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it. +auto=foreach(mountain|opponenthand) draw:1 controller +auto=foreach(*[red]|opponenthand) draw:1 controller +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiononeend revealend +text=Target opponent reveals their hand. You draw a card for each Mountain and red card in it. mana={2}{U} type=Sorcery [/card] @@ -8547,7 +8541,7 @@ type=Sorcery name=Baleful Strix auto=draw:1 abilities=flying,deathtouch -text=Flying, deathtouch -- When Baleful Strix enters the battlefield, draw a card. +text=Flying, deathtouch -- When Baleful Strix enters, draw a card. mana={U}{B} type=Artifact Creature subtype=Bird @@ -8566,11 +8560,11 @@ toughness=1 [/card] [card] name=Ballista Charger -auto=_ATTACKING_damage:1 target(creature,player) +auto=_ATTACKING_damage:1 target(anytarget) auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} -text=Whenever Ballista Charger attacks, it deals 1 damage to target creature or player. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +text=Whenever Ballista Charger attacks, it deals 1 damage to any target. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) mana={5} type=Artifact subtype=Vehicle @@ -8632,8 +8626,8 @@ toughness=1 [card] name=Balm of Restoration auto={1}{T}{S}:life:2 -auto={1}{T}{S}:prevent:2 target(other *[creature;player]) -text={1}, {T}, Sacrifice Balm of Restoration: Choose one - You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn. +auto={1}{T}{S}:prevent:2 target(anytarget) +text={1}, {T}, Sacrifice Balm of Restoration: Choose one - You gain 2 life; or prevent the next 2 damage that would be dealt to any target this turn. mana={2} type=Artifact [/card] @@ -8642,15 +8636,15 @@ name=Baloth Cage Trap auto=token(Beast,Creature Beast,4/4,green) other={1}{G} otherrestriction=thisturn(artifact|opponentbattlefield)~morethan~0 -text=If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay {1}{G} rather than pay Baloth Cage Trap's mana cost. -- Put a 4/4 green Beast creature token onto the battlefield. +text=If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay Baloth Cage Trap's mana cost. -- Put a 4/4 green Beast creature token onto the battlefield. mana={3}{G}{G} type=Instant subtype=Trap [/card] [card] name=Baloth Null -auto=moveto(myhand) target(creature|mygraveyard) -text=When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. +auto=moveto(hand) target(creature|mygraveyard) +text=When Baloth Null enters, return up to two target creature cards from your graveyard to your hand. mana={4}{B}{G} type=Creature subtype=Zombie Beast @@ -8671,7 +8665,7 @@ toughness=1 name=Baloth Woodcrasher auto=_LANDFALL_4/4 ueot auto=_LANDFALL_trample ueot -text=Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. +text=Landfall - Whenever a land enters under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. mana={4}{G}{G} type=Creature subtype=Beast @@ -8681,7 +8675,7 @@ toughness=4 [card] name=Balshan Beguiler auto=@combatdamaged(player) from(this):reveal:2 revealzone(opponentlibrary) optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on top) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard. +text=Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard. mana={2}{U} type=Creature subtype=Human Wizard @@ -8714,7 +8708,7 @@ toughness=2 name=Balthor the Defiled auto=lord(minion) 1/1 auto={B}{B}{B}{E}:moveTo(myBattlefield) all(creature[black;red]|mygraveyard) && moveTo(opponentBattlefield) all(creature[black;red]|opponentgraveyard) limit:1 -text=Minion creatures get +1/+1. -- {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from his or her graveyard to the battlefield. +text=Minion creatures get +1/+1. -- {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield. mana={2}{B}{B} type=Legendary Creature subtype=Zombie Dwarf @@ -8736,7 +8730,7 @@ toughness=2 name=Balustrade Spy abilities=flying auto=target(player) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Flying -- When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. +text=Flying -- When Balustrade Spy enters, target player reveals cards from the top of their library until they reveals a land card, then puts those cards into their graveyard. mana={3}{B} type=Creature subtype=Vampire Rogue @@ -8746,17 +8740,17 @@ toughness=3 [card] name=Bamboozle target=player -auto=reveal:4 revealzone(targetedpersonslibrary) optionone name(Put in graveyard) target(<2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order. +auto=reveal:4 revealzone(targetedpersonslibrary) optionone name(Put in graveyard) target(<2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on top) target(<2>*|reveal) moveTo(myLibrary) optiontwoend revealend +text=Target player reveals the top four cards of their library. You choose two of those cards and put them into their graveyard. Put the rest on top of their library in any order. mana={2}{U} type=Sorcery [/card] [card] name=Bandage -target=creature,player +target=anytarget auto=prevent:1 auto=draw:1 controller -text=Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Draw a card. +text=Prevent the next 1 damage that would be dealt to any target this turn. -- Draw a card. mana={W} type=Instant [/card] @@ -8770,8 +8764,8 @@ toughness=3 [/card] [card] name=Bane of Bala Ged -auto=_ATTACKING_ability$!moveto(exile) notatarget(<2>*|mybattlefield)!$ opponent -text=Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls. +auto=_ATTACKING_ability$!moveto(exile) notaTarget(<2>*|mybattlefield)!$ opponent +text=Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control. mana={7} type=Creature subtype=Eldrazi @@ -8784,7 +8778,7 @@ abilities=mustattack backside=Hanweir Watchkeep auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) -text=Bane of Hanweir attacks each turn if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. // Hanweir Watchkeep +text=Bane of Hanweir attacks each combat if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. // Hanweir Watchkeep color=red type=Creature subtype=Werewolf @@ -8799,7 +8793,7 @@ auto=counter(1/1,countedamountminustype:artifact:battlefieldminusend) auto=count(type:enchantment:battlefield) auto=all(enchantment|battlefield) destroy auto=counter(1/1,countedamountminustype:enchantment:battlefieldminusend) -text=When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. +text=When Bane of Progress enters, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. mana={4}{G}{G} type=Creature subtype=Elemental @@ -8810,7 +8804,7 @@ toughness=2 name=Bane of the Living facedown={3} autofacedown={X}{B}{B}:morph -autofaceup=-X/-X all(creature) ueot +autofaceup=all(creature) -X/-X ueot text=Morph {X}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Bane of the Living is turned face up, all creatures get -X/-X until end of turn. mana={2}{B}{B} type=Creature @@ -8823,7 +8817,7 @@ name=Baneful Omen mana={4}{B}{B}{B} type=Enchantment auto=@each my end:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost opponent])) forever optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend -text=At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost. +text=At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value. [/card] [card] name=Baneslayer Angel @@ -8848,7 +8842,7 @@ subtype=Aura [card] name=Banisher Priest auto=(blink)forsrc target(creature|opponentbattlefield) -text=When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. +text=When Banisher Priest enters, exile target creature an opponent controls until Banisher Priest leaves the battlefield. mana={1}{W}{W} type=Creature subtype=Human Cleric @@ -8858,7 +8852,7 @@ toughness=2 [card] name=Banishing Knack target=creature -auto=teach(creature) {T}:moveto(ownerhand) target(*[-land]|battlefield) +auto=teach(creature) {T}:moveto(hand) target(*[-land]|battlefield) text=Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand." mana={U} type=Instant @@ -8866,7 +8860,7 @@ type=Instant [card] name=Banishing Light auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.) +text=When Banishing Light enters, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.) mana={2}{W} type=Enchantment [/card] @@ -8896,8 +8890,8 @@ type=Instant [/card] [card] name=Banshee -text={X}, {T}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you. -auto={X}{t}:target(creature,player) damage:halfdownX && damage:halfupX controller +text={X}, {T}: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you. +auto={X}{t}:target(anytarget) damage:halfdownX && damage:halfupX controller mana={2}{B}{B} type=Creature subtype=Spirit @@ -8910,7 +8904,7 @@ auto={2}:equip auto=thisforeach(counter{0/0.1.charge}) 1/1 auto=@combatdamaged(creature) from(mytgt):all(this) counter(0/0,1,charge) auto=@combatdamaged(player) from(mytgt):all(this) counter(0/0,1,charge) -text=Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. -- Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. -- Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment @@ -8941,14 +8935,14 @@ auto={T}:Add{C} auto={1}{T}{S}:name(search forest) target(forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! auto={1}{T}{S}:name(search plains) target(plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! auto={1}{T}{S}:name(search island) target(island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! -text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library. +text={T}: Add {1}. -- {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle. type=Land [/card] [card] name=Bant Sojourners -auto=_DIES_may token(Soldier,Creature Soldier,1/1,white) +auto=_DIES_may _SOLDIERTOKEN_ autohand={2}{W}{cycle}:name(cycling) draw:1 controller -autohand=@cycled(this|hand):may token(Soldier,Creature Soldier,1/1,white) +autohand=@cycled(this|hand):may _SOLDIERTOKEN_ text=When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) mana={1}{G}{W}{U} type=Creature @@ -8977,9 +8971,9 @@ type=Instant [card] name=Baral's Expertise target=*[artifact;creature] -auto=moveto(ownerhand) -auto=may castcard(normal) notatarget(*[-land;manacost<=4]|myhand) -text=Return up to three target artifacts and/or creatures to their owners' hands. -- You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost. +auto=moveto(hand) +auto=may castcard(normal) notaTarget(*[-land;manacost<=4]|myhand) +text=Return up to three target artifacts and/or creatures to their owners' hands. -- You may cast a card with mana value 4 or less from your hand without paying its mana cost. mana={3}{U}{U} type=Sorcery [/card] @@ -8995,11 +8989,11 @@ toughness=2 [/card] [card] name=Barbarian Guides -auto={2}{R}{T}:name(plains) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowplainswalk)) ueot -auto={2}{R}{T}:name(island) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowislandwalk)) ueot -auto={2}{R}{T}:name(swamp) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowswampwalk)) ueot -auto={2}{R}{T}:name(mountain) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowmountainwalk)) ueot -auto={2}{R}{T}:name(forest) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowforestwalk)) ueot +auto={2}{R}{T}:name(plains) target(creature) transforms((,newability[phaseaction[end once] moveTo(hand)],snowplainswalk)) ueot +auto={2}{R}{T}:name(island) target(creature) transforms((,newability[phaseaction[end once] moveTo(hand)],snowislandwalk)) ueot +auto={2}{R}{T}:name(swamp) target(creature) transforms((,newability[phaseaction[end once] moveTo(hand)],snowswampwalk)) ueot +auto={2}{R}{T}:name(mountain) target(creature) transforms((,newability[phaseaction[end once] moveTo(hand)],snowmountainwalk)) ueot +auto={2}{R}{T}:name(forest) target(creature) transforms((,newability[phaseaction[end once] moveTo(hand)],snowforestwalk)) ueot text={2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. mana={2}{R} type=Creature @@ -9048,8 +9042,8 @@ toughness=3 [card] name=Barbarian Ring auto={T}:Add{R} and!( damage:1 controller )! -auto=aslongas(*|mygraveyard) {R}{T}{S}:damage:2 target(other *[creature;player]) >6 -text={T}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you. -- Threshold - {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard. +auto=aslongas(*|mygraveyard) {R}{T}{S}:damage:2 target(anytarget) >6 +text={T}: Add {R}. Barbarian Ring deals 1 damage to you. -- Threshold - {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to any target. Activate this ability only if seven or more cards are in your graveyard. type=Land [/card] [card] @@ -9072,8 +9066,8 @@ subtype=Equipment [card] name=Barbed Field target=land -auto=teach(land) {T}:damage:1 target(creature,player) -text=Enchant land -- Enchanted land has "{T}: This land deals 1 damage to target creature or player." +auto=teach(land) {T}:damage:1 target(anytarget) +text=Enchant land -- Enchanted land has "{T}: This land deals 1 damage to any target." mana={2}{R}{R} type=Enchantment subtype=Aura @@ -9096,7 +9090,7 @@ auto={1}{T}{S}:Add{U} and!( phaseaction[upkeep once] draw:1 controller )! auto={1}{T}{S}:Add{B} and!( phaseaction[upkeep once] draw:1 controller )! auto={1}{T}{S}:Add{R} and!( phaseaction[upkeep once] draw:1 controller )! auto={1}{T}{S}:Add{G} and!( phaseaction[upkeep once] draw:1 controller )! -text={1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep. +text={1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep. mana={1} type=Artifact [/card] @@ -9105,7 +9099,7 @@ name=Barbed Shocker abilities=trample,haste auto=@damagefoeof(player) from(this):all(*|opponenthand) transforms((,newability[reject],newability[draw:1])) ueot auto=@damageof(player) from(this):all(*|myhand) transforms((,newability[reject],newability[draw:1])) ueot -text=Trample, haste -- Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. +text=Trample, haste -- Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. mana={3}{R} type=Creature subtype=Insect @@ -9141,7 +9135,7 @@ type=Sorcery [card] name=Bargaining Table auto={T}:draw:1 restriction{type(*|opponenthand)~lessthan~1} -auto={1}{T}{T}:draw:1 restriction{type(*|opponenthand)~equalto~1} +auto={1}{T}:draw:1 restriction{type(*|opponenthand)~equalto~1} auto={2}{T}:draw:1 restriction{type(*|opponenthand)~equalto~2} auto={3}{T}:draw:1 restriction{type(*|opponenthand)~equalto~3} auto={4}{T}:draw:1 restriction{type(*|opponenthand)~equalto~4} @@ -9205,7 +9199,7 @@ type=Artifact name=Baron Sengir abilities=flying auto=@vampired(creature) from(this):counter(2/2,1) all(this) -auto={T}:regenerate target(other vampire) +auto={T}:target(other vampire) regenerate text=Flying -- Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. -- {T}: Regenerate another target Vampire. mana={5}{B}{B}{B} type=Legendary Creature @@ -9222,6 +9216,27 @@ power=3 toughness=2 [/card] [card] +name=Barrage Ogre +auto={T}{S(artifact|myBattlefield)}:damage:2 target(anytarget) +text={T}, Sacrifice an artifact: Barrage Ogre deals 2 damage to any target. +mana={3}{R}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Barrage Tyrant +auto={2}{R}{S(other creature[colorless]|mybattlefield)}:damage:storedpower target(anytarget) +text=Devoid (This card has no color.) -- {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to any target. +mana={4}{R} +abilities=devoid +type=Creature +subtype=Eldrazi +power=5 +toughness=3 +[/card] +[card] name=Barrage of Boulders auto=damage:1 all(creature|opponentbattlefield) auto=_FEROCIOUS_ all(creature|battlefield) cantblock ueot @@ -9231,33 +9246,12 @@ type=Sorcery [/card] [card] name=Barrage of Expendables -auto={R}{S(creature|myBattlefield)}:damage:1 target(creature,player) -text={R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player. +auto={R}{S(creature|myBattlefield)}:damage:1 target(anytarget) +text={R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target. mana={R} type=Enchantment [/card] [card] -name=Barrage Ogre -auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player) -text={T}, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player. -mana={3}{R}{R} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 -[/card] -[card] -name=Barrage Tyrant -auto={2}{R}{S(other creature[colorless]|mybattlefield)}:damage:storedpower target(creature,player) -text=Devoid (This card has no color.) -- {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player. -mana={4}{R} -abilities=devoid -type=Creature -subtype=Eldrazi -power=5 -toughness=3 -[/card] -[card] name=Barreling Attack target=creature auto=trample @@ -9279,7 +9273,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{B} autohand=__CYCLING__({B}) -text=Barren Moor enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {B} ({B}, Discard this card: Draw a card.) +text=Barren Moor enters tapped. -- {T}: Add {B}. -- Cycling {B} ({B}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -9294,9 +9288,9 @@ toughness=3 [/card] [card] name=Barrenton Medic -auto={T}:prevent:1 target(creature,player) +auto={T}:prevent:1 target(anytarget) auto={C(-1/-1,1)}:untap -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. +text={T}: Prevent the next 1 damage that would be dealt to any target this turn. -- Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. mana={4}{W} type=Creature subtype=Kithkin Cleric @@ -9315,16 +9309,6 @@ power=7 toughness=5 [/card] [card] -name=Barrin, Master Wizard -auto={2}{S(*|myBattlefield)}:moveTo(ownerhand) target(creature) -text={2}, Sacrifice a permanent: Return target creature to its owner's hand. -mana={1}{U}{U} -type=Legendary Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] name=Barrin's Codex auto=@each my upkeep:may counter(0/0,1,Page) auto={4}{T}{S}:thisforeach(counter{0/0.1.Page}) draw:1 controller @@ -9333,8 +9317,18 @@ mana={4} type=Artifact [/card] [card] +name=Barrin, Master Wizard +auto={2}{S(*|myBattlefield)}:moveTo(hand) target(creature) +text={2}, Sacrifice a permanent: Return target creature to its owner's hand. +mana={1}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Barrow Ghoul -auto=upcost[{l2e}] sacrifice +auto=upcost[{E(creature|mygraveyard)}] sacrifice text=At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard. mana={1}{B} type=Creature @@ -9355,8 +9349,8 @@ toughness=5 [/card] [card] name=Barter in Blood -auto=sacrifice notatarget(<2>creature|mybattlefield) -auto=ability$! sacrifice notatarget(<2>creature|mybattlefield) !$ opponent +auto=sacrifice notaTarget(<2>creature|mybattlefield) +auto=ability$! sacrifice notaTarget(<2>creature|mybattlefield) !$ opponent text=Each player sacrifices two creatures. mana={2}{B}{B} type=Sorcery @@ -9365,7 +9359,7 @@ type=Sorcery name=Baru, Fist of Krosa auto=@movedto(forest|battlefield):all(creature[green]|mybattlefield) +1/+1 ueot && all(creature[green]|mybattlefield) trample ueot auto={D(other *[share!name!]|myhand)}:token(Wurm,creature Wurm,type:land:mybattlefield/type:land:mybattlefield,green) controller -text=Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. -- Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control. +text=Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn. -- Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control. mana={3}{G}{G} type=Legendary Creature subtype=Human Druid @@ -9375,7 +9369,7 @@ toughness=4 [card] name=Basal Sliver auto=lord(sliver) {S}:Add{B}{B} -text=All Slivers have "Sacrifice this permanent: Add {B}{B} to your mana pool." +text=All Slivers have "Sacrifice this permanent: Add {B}{B}." mana={2}{B} type=Creature subtype=Sliver @@ -9385,7 +9379,7 @@ toughness=2 [card] name=Basal Thrull auto={S}:Add{B}{B} -text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. +text={T}, Sacrifice Basal Thrull: Add {B}{B}. mana={B}{B} type=Creature subtype=Thrull @@ -9408,7 +9402,7 @@ toughness=2 name=Basalt Golem auto=cantbeblockedby(creature[artifact]) auto=@combat(blocked) source(this) from(creature):all(trigger[from]) phaseaction[combatends once] sacrifice && phaseaction[combatends once] token(Wall,Artifact Creature Wall,0/2,defender) opponent -text=Basalt Golem can't be blocked by artifact creatures. -- Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she puts a 0/2 colorless Wall artifact creature token with defender onto the battlefield. +text=Basalt Golem can't be blocked by artifact creatures. -- Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they puts a 0/2 colorless Wall artifact creature token with defender onto the battlefield. mana={5} type=Artifact Creature subtype=Golem @@ -9420,7 +9414,7 @@ name=Basalt Monolith abilities=doesnotuntap auto={3}:untap auto={T}:add{3} -text=Basalt Monolith doesn't untap during your untap step. -- {3}: Untap Basalt Monolith. -- {T}: Add {3} to your mana pool. +text=Basalt Monolith doesn't untap during your untap step. -- {3}: Untap Basalt Monolith. -- {T}: Add {3}. mana={3} type=Artifact [/card] @@ -9437,7 +9431,7 @@ auto=while(restriction{attackersonly}) maxCast(*)0 controller auto=while(restriction{blockersonly}) maxCast(*)0 controller auto=while(restriction{combatdamageonly}) maxCast(*)0 controller auto=while(restriction{combatendsonly}) maxCast(*)0 controller -auto={r}:target(creature) mustattack +auto={R}:target(creature) mustattack text=Flying -- Players can't cast spells during combat. -- {R}: Target creature attacks this turn if able. mana={3}{R}{W} type=Legendary Creature @@ -9457,7 +9451,7 @@ type=Instant [card] name=Basilica Guards abilities=defender -auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller +auto=_EXTORT_ text=Defender -- Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) mana={2}{W} type=Creature @@ -9468,7 +9462,7 @@ toughness=4 [card] name=Basilica Screecher abilities=flying -auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller +auto=_EXTORT_ text=Flying -- Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) mana={1}{B} type=Creature @@ -9500,7 +9494,7 @@ toughness=1 [/card] [card] name=Bassara Tower Archer -abilities=opponentshroud,reach +abilities=hexproof,reach text=Hexproof, reach mana={G}{G} type=Creature @@ -9518,7 +9512,7 @@ toughness=2 [/card] [card] name=Bastion Inventor -abilities=opponentshroud +abilities=hexproof other={improvise} name(Improvise) text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={5}{U} @@ -9562,7 +9556,7 @@ name=Baton of Courage abilities=flash,sunburst auto=counter(0/0,sunburst,charge) auto={C(0/0,-1,charge)}:1/1 target(creature) -text=Flash -- Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn. +text=Flash -- Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn. mana={3} type=Artifact [/card] @@ -9570,7 +9564,7 @@ type=Artifact name=Battered Golem abilities=doesnotuntap auto=@movedTo(artifact|battlefield):may untap -text=Battered Golem doesn't untap during your untap step. -- Whenever an artifact enters the battlefield, you may untap Battered Golem. +text=Battered Golem doesn't untap during your untap step. -- Whenever an artifact enters, you may untap Battered Golem. mana={3} type=Artifact Creature subtype=Golem @@ -9580,7 +9574,7 @@ toughness=2 [card] name=Batterhorn auto=may destroy target(artifact) -text=When Batterhorn enters the battlefield, you may destroy target artifact. +text=When Batterhorn enters, you may destroy target artifact. mana={4}{R} type=Creature subtype=Beast @@ -9603,7 +9597,7 @@ toughness=1 name=Battering Krasis abilities=trample auto=evolve -text=Trample -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Trample -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={2}{G} type=Creature subtype=Fish Beast @@ -9624,7 +9618,7 @@ toughness=4 name=Battering Wurm abilities=strong auto=bloodthirst:1 -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Creatures with power less than Battering Wurm's power can't block it. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) -- Creatures with power less than Battering Wurm's power can't block it. mana={6}{G} type=Creature subtype=Wurm @@ -9634,12 +9628,12 @@ toughness=3 [card] name=Batterskull auto={5}:equip -auto={3}:moveTo(ownerhand) +auto={3}:name(Return to hand) moveTo(hand) auto=teach(creature) 4/4 auto=teach(creature) vigilance auto=teach(creature) lifelink -auto=livingweapontoken(Germ,Creature Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +4/+4 and has vigilance and lifelink. -- {3}: Return Batterskull to its owner's hand. -- Equip {5} +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +4/+4 and has vigilance and lifelink. -- {3}: Return Batterskull to its owner's hand. -- Equip {5} mana={5} type=Artifact subtype=Equipment @@ -9684,7 +9678,7 @@ toughness=3 [card] name=Battle Hymn auto=foreach(creature|mybattlefield) add{R} -text=Add {R} to your mana pool for each creature you control. +text=Add {R} for each creature you control. mana={1}{R} type=Instant [/card] @@ -9698,13 +9692,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Battle of Wits -auto=@each my upkeep restriction{type(*|mylibrary)~morethan~199}:winGame -text=At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. -mana={3}{U}{U} -type=Enchantment -[/card] -[card] name=Battle Rampart abilities=defender auto={T}:haste target(creature) @@ -9717,7 +9704,7 @@ toughness=3 [/card] [card] name=Battle Screech -auto=token(Bird,Creature Bird,1/1,flying,white)*2 +auto=_BIRDTOKEN_*2 flashback={T(creature[white]|myBattlefield)}{T(creature[white]|myBattlefield)}{T(creature[white]|myBattlefield)} text=Put two 1/1 white Bird creature tokens with flying onto the battlefield. -- Flashback - Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{W}{W} @@ -9753,11 +9740,39 @@ mana={1}{R} type=Enchantment [/card] [card] +name=Battle of Wits +auto=@each my upkeep restriction{type(*|mylibrary)~morethan~199}:winGame +text=At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] +name=Battle-Mad Ronin +abilities=mustattack +auto=bushido(2/2) +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- Battle-Mad Ronin attacks each combat if able. +mana={1}{R} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +[/card] +[card] +name=Battle-Rattle Shaman +auto=@each my combatbegins:may 2/0 target(creature) ueot +text=At the beginning of combat on your turn, you may have target creature +2/+0 until end of turn. +mana={3}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] name=Battlefield Forge auto={T}:Add{1} auto={T}:Add{R} and!( damage:1 controller )! auto={T}:Add{W} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you. type=Land [/card] [card] @@ -9783,9 +9798,9 @@ toughness=2 [/card] [card] name=Battleflight Eagle -auto=target(creature|battlefield) transforms((,newability[2/2],newability[flying])) ueot +auto=target(creature|battlefield) transforms((,newability[2/2],flying)) ueot abilities=flying -text=Flying -- When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. +text=Flying -- When Battleflight Eagle enters, target creature gets +2/+2 and gains flying until end of turn. mana={4}{W} type=Creature subtype=Bird @@ -9838,37 +9853,16 @@ toughness=3 [card] name=Battlegrowth target=creature -auto=counter(1/1,1) +auto=counter(1/1) text=Put a +1/+1 counter on target creature. mana={G} type=Instant [/card] [card] -name=Battle-Mad Ronin -abilities=mustattack -auto=bushido(2/2) -text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- Battle-Mad Ronin attacks each turn if able. -mana={1}{R} -type=Creature -subtype=Human Samurai -power=1 -toughness=1 -[/card] -[card] -name=Battle-Rattle Shaman -auto=@each my combatbegins:may 2/0 target(creature) ueot -text=At the beginning of combat on your turn, you may have target creature +2/+0 until end of turn. -mana={3}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] name=Battlewand Oak auto=@movedTo(forest|myBattlefield):2/2 ueot auto=@movedTo(treefolk|mystack):2/2 ueot -text=Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn. -- Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. +text=Whenever a Forest enters under your control, Battlewand Oak gets +2/+2 until end of turn. -- Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. mana={2}{G} type=Creature subtype=Treefolk Warrior @@ -9890,7 +9884,7 @@ toughness=2 [card] name=Battlewise Hoplite aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_HEROIC_counter(1/1,1) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_HEROIC_counter(1/1) && _SCRY1_ text=Heroic -- Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={W}{U} type=Creature @@ -9903,7 +9897,7 @@ name=Battlewise Valor target=creature auto=+2/+2 ueot aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{W} type=Instant @@ -9912,7 +9906,7 @@ type=Instant name=Batwing Brume auto=if spent({W}) then preventAllCombatDamage ueot auto=if spent({B}) then life:-type:creature[attacking]:mybattlefield controller && life:-type:creature[attacking]:opponentbattlefield opponent -text=Prevent all combat damage that would be dealt this turn if {W} was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast Batwing Brume. (Do both if {W}{B} was spent.) +text=Prevent all combat damage that would be dealt this turn if {W} was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature they control if {B} was spent to cast Batwing Brume. (Do both if {W}{B} was spent.) mana={1}{WB} type=Instant [/card] @@ -9927,6 +9921,11 @@ power=1 toughness=1 [/card] [card] +name=Bayou +type=Land +subtype=Swamp Forest +[/card] +[card] name=Bayou Dragonfly abilities=flying,swampwalk text=Flying, swampwalk @@ -9937,11 +9936,6 @@ power=1 toughness=1 [/card] [card] -name=Bayou -type=Land -subtype=Swamp Forest -[/card] -[card] name=Bazaar Krovod auto=@combat(attacking) source(this) restriction{type(creature[attacking]|mybattlefield)~morethan~1}:name(0/2 and untap) target(other creature[attacking]|mybattlefield) transforms((,newability[untap],newability[0/2])) ueot text=Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature. @@ -9952,12 +9946,6 @@ power=2 toughness=5 [/card] [card] -name=Bazaar of Baghdad -auto={T}:draw:2 && transforms((,newability[target(<3>*|myhand) reject])) forever -text={T}: Draw two cards, then discard three cards. -type=Land -[/card] -[card] name=Bazaar Trader auto={T}:name(opponentbattlefield) moveTo(opponentBattlefield) target(artifact,creature,land|myBattlefield) auto={T}:name(mybattlefield) moveTo(myBattlefield) target(artifact,creature,land|myBattlefield) @@ -9969,6 +9957,12 @@ power=1 toughness=1 [/card] [card] +name=Bazaar of Baghdad +auto={T}:draw:2 && transforms((,newability[target(<3>*|myhand) reject])) forever +text={T}: Draw two cards, then discard three cards. +type=Land +[/card] +[card] name=Beacon Behemoth auto={1}:vigilance target(creature[power>=5]) text={1}: Target creature with power 5 or greater gains vigilance until end of turn. @@ -9992,7 +9986,7 @@ toughness=1 [/card] [card] name=Beacon of Creation -auto=foreach(forest|mybattlefield) token(Insect,Creature insect,1/1,green) +auto=foreach(forest|mybattlefield) _INSECTTOKEN_ auto=moveto(mylibrary) && shuffle text=Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library. mana={3}{G} @@ -10000,10 +9994,10 @@ type=Sorcery [/card] [card] name=Beacon of Destruction -target=creature,player +target=anytarget auto=damage:5 alias=135262 -text=Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. +text=Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library. mana={3}{R}{R} type=Instant [/card] @@ -10047,14 +10041,24 @@ abilities=totemarmor target=creature auto=teach(creature) 2/2 auto=teach(creature) transforms((,newability[_ATTACKING_untap all(land|mybattlefield)])) -text=Enchant creature -- Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Enchant creature -- Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={2}{G}{G} type=Enchantment subtype=Aura [/card] [card] +name=Bear's Companion +auto=token(Bear,Creature Bear, 4/4,green) +text=When Bear's Companion enters, put a 4/4 green Bear creature token onto the battlefield. +mana={2}{G}{U}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Bearer of the Heavens -autograveyard=_DIES_phaseaction[endofturn once] destroy all(*|battlefield) +autograveyard=_DIES_phaseaction[end once] destroy all(*|battlefield) text=When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step. mana={7}{R} type=Creature @@ -10063,16 +10067,6 @@ power=10 toughness=10 [/card] [card] -name=Bear's Companion -auto=token(Bear,Creature Bear, 4/4,green) -text=When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield. -mana={2}{G}{U}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] -[card] name=Bearscape auto={1}{G}{E(*|mygraveyard)}{E(*|mygraveyard)}:token(Bear,Creature Bear,2/2,green) text={1}{G}, Exile two cards from your graveyard: Put a 2/2 green Bear creature token onto the battlefield. @@ -10089,13 +10083,21 @@ type=Instant [/card] [card] name=Beast Hunt -aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-creature]|*) then moveto(mygraveyard))! -auto=reveal:3 optionone name(Reveal) target(<3>creature|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-creature]|*) then moveto(mygraveyard))! +auto=reveal:3 optionone name(Reveal) target(<3>creature|reveal) moveto(hand) optiononeend optiontwo choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. mana={3}{G} type=Sorcery [/card] [card] +name=Beast Within +target=* +auto=destroy && _BEASTTOKEN_ targetcontroller +text=Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. +mana={2}{G} +type=Instant +[/card] +[card] name=Beast of Burden anyzone=type:creature:Battlefield/type:creature:Battlefield cdaactive text=Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. @@ -10106,20 +10108,12 @@ power=* toughness=* [/card] [card] -name=Beast Within -target=* -auto=destroy && token(Beast,Creature Beast,3/3,green) targetcontroller -text=Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. -mana={2}{G} -type=Instant -[/card] -[card] name=Beastbreaker of Bala Ged auto={2}{G}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) 2/2 auto=this(counter{0/0.4.Level}) trample auto=this(counter{0/0.4.Level}) 2/2 -text=Level up {2}{G} ({2}{G}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 1-3] (4/4) -- [Level 4+] Trample (6/6) +text=Level up {2}{G} ({2}{G}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 1-3] (4/4) -- [Level 4+] Trample (6/6) mana={1}{G} auto=maxlevel:4 type=Creature @@ -10160,7 +10154,7 @@ toughness=3 name=Beckon Apparition target=*|graveyard auto=moveTo(exile) -auto=token(Spirit,Token Spirit Creature, 1/1,white black flying) +auto=_AFTERLIFETOKEN_ text=Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. mana={WB} type=Instant @@ -10175,19 +10169,6 @@ other={delve} name(Delve) type=Instant [/card] [card] -name=Bedlam Reveler -abilities=prowess -anyzone=foreach(instant,sorcery|mygraveyard) changecost(colorless:-1) forcedalive -auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=reject all(*|myhand) && draw:3 -text=Bedlam Reveler costs {1} less to cast for each instant and sorcery card in your graveyard. -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards. -mana={6}{R}{R} -type=Creature -subtype=Devil Horror -power=3 -toughness=4 -[/card] -[card] name=Bedlam auto=lord(creature) cantblock text=Creatures can't block. @@ -10195,17 +10176,29 @@ mana={2}{R}{R} type=Enchantment [/card] [card] +name=Bedlam Reveler +abilities=prowess,affinitygraveinstsorc +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=reject all(*|myhand) && draw:3 +text=Bedlam Reveler costs {1} less to cast for each instant and sorcery card in your graveyard. -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bedlam Reveler enters, discard your hand, then draw three cards. +mana={6}{R}{R} +type=Creature +subtype=Devil Horror +power=3 +toughness=4 +[/card] +[card] name=Bee Sting -target=creature,player +target=anytarget auto=damage:2 -text=Bee Sting deals 2 damage to target creature or player. +text=Bee Sting deals 2 damage to any target. mana={3}{G} type=Sorcery [/card] [card] name=Beetleback Chief -auto=token(Goblin,Creature Goblin,1/1,red)*2 -text=When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. +auto=_GOBLINTOKEN_*2 +text=When Beetleback Chief enters, put two 1/1 red Goblin creature tokens onto the battlefield. mana={2}{R}{R} type=Creature subtype=Goblin Warrior @@ -10214,8 +10207,8 @@ toughness=2 [/card] [card] name=Beetleform Mage -auto={G}{U}: 2/2 ueot && flying limit:1 -text=GU: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn. +auto={G}{U}: 2/2 ueot && flying limit:1 +text=GU: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn. mana={1}{G}{U} type=Creature subtype=Human Insect Wizard @@ -10255,7 +10248,7 @@ subtype=Equipment name=Behemoth's Herald aicode=activate moveTo(myBattlefield) target(godsire|myLibrary) auto={2}{G}{T}{S(creature[red]|myBattlefield)}{S(creature[green]|myBattlefield)}{S(creature[white]|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(godsire|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library. +text={2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle. mana={G} type=Creature subtype=Elf Shaman @@ -10274,9 +10267,9 @@ type=Enchantment name=Behold the Beyond auto=reject all(*|myhand) abilities=hiddenface -aicode=activate moveto(myhand) target(<3>*|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<3>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library. +aicode=activate moveto(hand) target(<3>*|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<3>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle. mana={5}{B}{B} type=Sorcery [/card] @@ -10300,7 +10293,7 @@ toughness=2 [card] name=Belbe's Portal auto=chooseatype transforms((,newability[{3}{T}:moveTo(mybattlefield) target(creature[chosentype]|myhand)])) chooseend -text=As Belbe's Portal enters the battlefield, choose a creature type. -- {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield. +text=As Belbe's Portal enters, choose a creature type. -- {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield. mana={5} type=Artifact [/card] @@ -10310,7 +10303,7 @@ abilities=first strike auto=@movedTo(*[red]|mystack):counter(-1/-1,-1) auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) auto=counter(-1/-1,4) -text=First strike -- Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. -- Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. -- Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. +text=First strike -- Belligerent Hatchling enters with four -1/-1 counters on it. -- Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. -- Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. mana={3}{RW} type=Creature subtype=Elemental @@ -10330,7 +10323,7 @@ toughness=2 [card] name=Belligerent Whiptail auto=_LANDFALL_first strike ueot -text=Landfall -- Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. +text=Landfall -- Whenever a land enters under your control, Belligerent Whiptail gains first strike until end of turn. mana={3}{R} type=Creature subtype=Wurm @@ -10352,7 +10345,7 @@ toughness=3 [card] name=Bellowing Saddlebrute auto=ifnot raid then life:-4 controller -text=Raid -- When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn. +text=Raid -- When Bellowing Saddlebrute enters, you lose 4 life unless you attacked with a creature this turn. mana={3}{B} type=Creature subtype=Orc Warrior @@ -10382,11 +10375,11 @@ toughness=1 [/card] [card] name=Belltoll Dragon -abilities=flying,opponentshroud +abilities=flying,hexproof facedown={3} autofacedown={5}{U}{U}:morph -autofaceup=counter(1/1,1) -autofaceup=counter(1/1,1) all(other creature[dragon]|mybattlefield) +autofaceup=counter(1/1) +autofaceup=counter(1/1) all(other creature[dragon]|mybattlefield) text=Flying, hexproof -- Megamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. mana={5}{U} type=Creature @@ -10401,7 +10394,7 @@ auto=@damaged(this) from(*|opponentbattlefield):deplete:thatmuch opponent auto=@damaged(this) from(*|opponentstack):deplete:thatmuch opponent auto=@damaged(this) from(*|mybattlefield):deplete:thatmuch controller auto=@damaged(this) from(*|mystack):deplete:thatmuch controller -text=Flying -- Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard. +text=Flying -- Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of their library into their graveyard. mana={4}{U} type=Creature subtype=Sphinx @@ -10419,6 +10412,16 @@ power=1 toughness=1 [/card] [card] +name=Ben-Ben, Akki Hermit +auto={T}:damage:type:mountain[-tapped]:mybattlefield target(creature[attacking]) +text={T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control. +mana={2}{R}{R} +type=Legendary Creature +subtype=Goblin Shaman +power=1 +toughness=1 +[/card] +[card] name=Benalish Cavalry abilities=flanking text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) @@ -10431,7 +10434,7 @@ toughness=2 [card] name=Benalish Commander anyzone=type:soldier:mybattlefield/type:soldier:mybattlefield cdaactive -autoexile=@counterremoved(0/0,1,Time) from(sourcecard) suspended:token(Soldier,Creature Soldier,1/1,white) +autoexile=@counterremoved(0/0,1,Time) from(sourcecard) suspended:_SOLDIERTOKEN_ suspend(0)={X}{W}{W} text=Benalish Commander's power and toughness are each equal to the number of Soldiers you control. -- Suspend X - {X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Benalish Commander while it's exiled, put a 1/1 white Soldier creature token onto the battlefield. mana={3}{W} @@ -10444,7 +10447,7 @@ toughness=* name=Benalish Emissary kicker={1}{G} auto=if paid(kicker) then destroy target(land) -text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Benalish Emissary enters the battlefield, if it was kicked, destroy target land. +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Benalish Emissary enters, if it was kicked, destroy target land. mana={2}{W} type=Creature subtype=Human Wizard @@ -10476,7 +10479,7 @@ name=Benalish Lancer kicker={2}{W} auto=if paid(kicker) then counter(1/1,2) auto=if paid(kicker) then first strike -text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike. +text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- If Benalish Lancer was kicked, it enters with two +1/+1 counters on it and with first strike. mana={2}{W} type=Creature subtype=Human Knight @@ -10504,16 +10507,6 @@ power=2 toughness=2 [/card] [card] -name=Ben-Ben, Akki Hermit -auto={T}:damage:type:mountain[-tapped]:mybattlefield target(creature[attacking]) -text={T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control. -mana={2}{R}{R} -type=Legendary Creature -subtype=Goblin Shaman -power=1 -toughness=1 -[/card] -[card] name=Benefactor's Draught auto=untap all(creature) auto=emblem transforms((,newability[@combat(blocking) source(creature|opponentbattlefield):draw:1])) ueot @@ -10525,8 +10518,8 @@ type=Instant [card] name=Benevolent Ancestor abilities=defender -auto={T}:prevent:1 target(creature,player) -text=Defender (This creature can't attack.) -- {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +auto={T}:prevent:1 target(anytarget) +text=Defender (This creature can't attack.) -- {T}: Prevent the next 1 damage that would be dealt to any target this turn. mana={2}{W} type=Creature subtype=Spirit @@ -10549,11 +10542,11 @@ toughness=1 [/card] [card] name=Benevolent Offering -auto=create(Spirit:creature Spirit:1/1:white:flying)*3 controller -auto=create(Spirit:creature Spirit:1/1:white:flying)*3 opponent +auto=_SPIRITTOKEN_*3 controller +auto=_SPIRITTOKEN_*3 opponent auto=life:type:creature:mybattlefield controller auto=life:type:creature:opponentbattlefield opponent -text=Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield. -- Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls. +text=Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield. -- Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control. mana={3}{W} type=Instant [/card] @@ -10580,7 +10573,7 @@ toughness=3 [/card] [card] name=Benthic Giant -abilities=opponentshroud +abilities=hexproof text=Hexproof. mana={5}{U} type=Creature @@ -10592,7 +10585,7 @@ toughness=5 name=Benthic Infiltrator abilities=unblockable auto=@combatdamaged(player) from(this):ingest:1 opponent -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Benthic Infiltrator can't be blocked. +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) -- Benthic Infiltrator can't be blocked. mana={2}{U} abilities=devoid type=Creature @@ -10604,7 +10597,7 @@ toughness=4 name=Benthicore auto=token(Merfolk Wizard,Creature Merfolk Wizard,1/1,blue)*2 auto={T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}:untap && shroud -text=When Benthicore enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. -- Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) +text=When Benthicore enters, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. -- Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) mana={6}{U} type=Creature subtype=Elemental @@ -10629,9 +10622,19 @@ mana={1}{B} type=Enchantment [/card] [card] +name=Berserk +target=creature +restriction=before battle damage +auto=trample +auto=dynamicability +auto=transforms((,newability[_ATTACKING_treason])) ueot +text=Cast Berserk only before the combat damage step. -- Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. +mana={G} +type=Instant +[/card] +[card] name=Berserk Murlodont auto=lord(beast) rampage(1/1,0) -auto=rampage(1/1,0) text=Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. mana={4}{G} type=Creature @@ -10642,7 +10645,7 @@ toughness=3 [card] name=Berserkers of Blood Ridge auto=mustattack -text=Berserkers of Blood Ridge attacks each turn if able. +text=Berserkers of Blood Ridge attacks each combat if able. mana={4}{R} type=Creature subtype=Human Berserker @@ -10657,21 +10660,10 @@ mana={3}{R}{R} type=Enchantment [/card] [card] -name=Berserk -target=creature -restriction=before battle damage -auto=trample -auto=dynamicability -auto=transforms((,newability[_ATTACKING_treason])) ueot -text=Cast Berserk only before the combat damage step. -- Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. -mana={G} -type=Instant -[/card] -[card] name=Beseech the Queen -aicode=activate target(*[manacost<=type:land:mybattlefield]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost<=type:land:mybattlefield]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=({(2/b)} can be paid with any two mana or with {B}. This card's converted mana cost is 6.) -- Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate target(*[manacost<=type:land:mybattlefield]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost<=type:land:mybattlefield]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=({(2/b)} can be paid with any two mana or with {B}. This card's mana value is 6.) -- Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle. mana={2B}{2B}{2B} type=Sorcery [/card] @@ -10680,7 +10672,7 @@ name=Bestial Fury target=creature auto=@next upkeep:draw:1 controller auto=@combat(blocked,turnlimited) source(mytgt):transforms((,trample,newability[4/0])) ueot -text=Enchant creature -- When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. +text=Enchant creature -- When Bestial Fury enters, draw a card at the beginning of the next turn's upkeep. -- Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. mana={2}{R} type=Enchantment subtype=Aura @@ -10735,7 +10727,7 @@ name=Bifurcate target=creature[-token] aicode=activate moveTo(myBattlefield) target(*[share!name!]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*[share!name!]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Search your library for a permanent card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library. +text=Search your library for a permanent card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle. mana={3}{G} type=Sorcery [/card] @@ -10744,7 +10736,7 @@ name=Big Game Hunter abilities=madness autoexile=restriction{discarded} pay({B}) name(pay B to cast) activate name(pay B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) auto=bury target(creature[power>=4]) -text=When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=When Big Game Hunter enters, destroy target creature with power 4 or greater. It can't be regenerated. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{B}{B} type=Creature subtype=Human Rebel Assassin @@ -10807,7 +10799,7 @@ type=Instant name=Biorhythm auto=lifeset:type:creature:mybattlefield controller auto=lifeset:type:creature:opponentbattlefield opponent -text=Each player's life total becomes the number of creatures he or she controls. +text=Each player's life total becomes the number of creatures they control. mana={6}{G}{G} type=Sorcery [/card] @@ -10830,10 +10822,10 @@ auto={T(elf|mybattlefield)}{T(elf|mybattlefield)}:Add{U} auto={T(elf|mybattlefield)}{T(elf|mybattlefield)}:Add{B} auto={T(elf|mybattlefield)}{T(elf|mybattlefield)}:Add{R} auto={T(elf|mybattlefield)}{T(elf|mybattlefield)}:Add{G} -text=Tap two untapped Elves you control: Add one mana of any color to your mana pool. -- Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Tap two untapped Elves you control: Add one mana of any color. -- Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={G} type=Creature -subtype=Elf Druid +subtype=Elf Druid Ranger power=1 toughness=1 [/card] @@ -10848,16 +10840,6 @@ power=1 toughness=2 [/card] [card] -name=Bird -type=Creature -subtype=Bird -abilities=flying -text=Flying -power=1 -toughness=1 -color=blue -[/card] -[card] name=Birds of Paradise abilities=flying auto={T}:Add{G} @@ -10865,7 +10847,7 @@ auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text=Flying -- {T}: Add one mana of any color to your mana pool. +text=Flying -- {T}: Add one mana of any color. mana={G} type=Creature subtype=Bird @@ -10875,8 +10857,8 @@ toughness=1 [card] name=Birthing Hulk auto={1}{C}:regenerate -auto=token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )!*2 -text=Devoid (This card has no color.) -- When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -- {1}{C}: Regenerate Birthing Hulk. +auto=_ELDRAZISCION_*2 +text=Devoid (This card has no color.) -- When Birthing Hulk enters, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) -- {1}{C}: Regenerate Birthing Hulk. mana={6}{G} abilities=devoid type=Creature @@ -10888,7 +10870,7 @@ toughness=4 name=Birthing Pod aicode=activate moveTo(myBattlefield) target(creature[manacost=storedmanacostplus1plusend]|mylibrary) auto={1}{p(G)}{T}{S(creature|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend asSorcery -text=({(g/p)} can be paid with either {G} or 2 life.) {1}{(g/p)}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery. +text=({(g/p)} can be paid with either {G} or 2 life.) {1}{(g/p)}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate this ability only any time you could cast a sorcery. color=green mana={3}{p(G)} type=Artifact @@ -10898,14 +10880,14 @@ name=Biting Rain auto=all(creature) -2/-2 ueot abilities=madness autoexile=restriction{discarded} pay({2}{B}) name(pay 2B to cast) activate name(pay 2B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=All creatures get -2/-2 until end of turn. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +text=All creatures get -2/-2 until end of turn. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{B}{B} type=Sorcery [/card] [card] name=Biting Tether target=creature -auto=@each my upkeep:counter(-1/-1,1) +auto=@each my upkeep:counter(-1/-1) alias=1194 text=Enchant creature -- You control enchanted creature. -- At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. mana={4}{U} @@ -10914,8 +10896,8 @@ subtype=Aura [/card] [card] name=Bitter Revelation -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos<=2]|mylibrary) && deplete:2 && life:-2)])) ueot -auto=name(look) reveal:4 optionone name(Get 2 card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<4>*|reveal) moveto(graveyard) optiontwoend afterrevealed choice life:-2 afterrevealedend revealend +aicode=activate transforms((,newability[moveto(hand) all(*[zpos<=2]|mylibrary) && deplete:2 && life:-2])) ueot +auto=name(look) reveal:4 optionone name(Get 2 card) target(<2>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) target(<4>*|reveal) moveto(graveyard) optiontwoend afterrevealed choice life:-2 afterrevealedend revealend text=Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. mana={3}{B} type=Sorcery @@ -10934,7 +10916,7 @@ name=Bitterheart Witch abilities=deathtouch aicode=activate moveTo(myBattlefield) target(curse|myLibrary) auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) target(curse|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=Deathtouch -- When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library. +text=Deathtouch -- When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle. mana={4}{B} type=Creature subtype=Human Shaman @@ -10988,7 +10970,7 @@ auto={T}{S}:Add{U}{U}{U} auto={T}{S}:Add{B}{B}{B} auto={T}{S}:Add{R}{R}{R} auto={T}{S}:Add{G}{G}{G} -text={T}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool. +text={T}, Sacrifice Black Lotus: Add three mana of any one color. mana={0} type=Artifact [/card] @@ -11006,7 +10988,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{B}{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -text={2}, {T}: Put a charge counter on Black Mana Battery. -- {T}, Remove any number of charge counters from Black Mana Battery: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge counter removed this way. +text={2}, {T}: Put a charge counter on Black Mana Battery. -- {T}, Remove any number of charge counters from Black Mana Battery: Add {B}, then add an additional {B} for each charge counter removed this way. mana={4} type=Artifact [/card] @@ -11014,7 +10996,7 @@ type=Artifact name=Black Market auto=@movedTo(creature|graveyard) from(battlefield):counter(0/0,1,Charge) auto=@each my firstmain:thisforeach(counter{0/0.1.Charge}) add{B} controller -text=Whenever a creature dies, put a charge counter on Black Market. -- At the beginning of your precombat main phase, add Black to your mana pool for each charge counter on Black Market. +text=Whenever a creature dies, put a charge counter on Black Market. -- At the beginning of your precombat main phase, add Black for each charge counter on Black Market. mana={3}{B}{B} type=Enchantment [/card] @@ -11059,9 +11041,9 @@ type=Sorcery [/card] [card] name=Black Vise -auto=name(choose opponent) notatarget(opponent) deplete:0 +auto=name(choose opponent) notaTarget(opponent) doNothing auto=@each targetedplayer upkeep:damage:type:*:targetedpersonshandminus4minusend targetedplayer -text=As Black Vise enters the battlefield, choose an opponent. -- At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. +text=As Black Vise enters, choose an opponent. -- At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. mana={1} type=Artifact [/card] @@ -11080,46 +11062,29 @@ name=Blackcleave Cliffs auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{B} auto={T}:Add{R} -text=Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {B} or {R} to your mana pool. +text=Blackcleave Cliffs enters tapped unless you control two or fewer other lands. -- {T}: Add {B} or {R}. type=Land [/card] [card] name=Blackcleave Goblin abilities=haste,infect -text=Haste -- Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) +text=Haste -- Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) mana={3}{B} type=Creature -subtype=Goblin Zombie +subtype=Phyrexian Goblin Zombie power=2 toughness=1 [/card] [card] name=Blackmail target=player -aicode=activate reject notatarget(*[-land]|targetedpersonshand) -auto=reveal:3 revealzone(targetedpersonshand) optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put Back) all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. +aicode=activate reject notaTarget(*[-land]|targetedpersonshand) +auto=reveal:3 revealzone(targetedpersonshand) optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put Back) all(*|reveal) moveto(hand) optiontwoend revealend +text=Target player reveals three cards from their hand and you choose one of them. That player discards that card. mana={B} type=Sorcery [/card] [card] -name=Blade of the Bloodchief -auto={1}:equip -auto=@movedto(creature|graveyard) from(creature|battlefield):counter(1/1,1) && if cantargetcard(vampire) then counter(1/1,1) -text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. -- Equip {1} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Blade of the Sixth Pride -mana={1}{W} -type=Creature -subtype=Cat Rebel -power=3 -toughness=1 -[/card] -[card] name=Blade Sliver auto=lord(sliver) 1/0 text=All Sliver creatures get +1/+0. @@ -11131,16 +11096,44 @@ toughness=2 [/card] [card] name=Blade Splicer -auto=token(Golem,Artifact Creature Golem,3/3) +auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) auto=lord(golem|mybattlefield) first strike -text=When Blade Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. -- Golem creatures you control have first strike. +text=When Blade Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Golems you control have first strike. mana={2}{W} type=Creature -subtype=Human Artificer +subtype=Phyrexian Human Artificer power=1 toughness=1 [/card] [card] +name=Blade of the Bloodchief +auto={1}:equip +auto=teach(creature) transforms((,newability[@movedto(creature|graveyard) from(battlefield):counter(1/1) && if cantargetcard(vampire) then counter(1/1)])) +text=Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. -- Equip {1} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Blade of the Sixth Pride +mana={1}{W} +type=Creature +subtype=Cat Rebel +power=3 +toughness=1 +[/card] +[card] +name=Blade-Tribe Berserkers +auto=aslongas(artifact|myBattlefield) 3/3 >2 ueot oneshot +auto=aslongas(artifact|myBattlefield) haste >2 ueot oneshot +text=Metalcraft - When enters Blade-Tribe Berserkers the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn. +mana={3}{R} +type=Creature +subtype=Human Berserker +power=3 +toughness=3 +[/card] +[card] name=Bladed Bracers auto={2}:equip auto=teach(creature) 1/1 @@ -11198,17 +11191,6 @@ type=Tribal Instant subtype=Shapeshifter [/card] [card] -name=Blade-Tribe Berserkers -auto=aslongas(artifact|myBattlefield) 3/3 >2 ueot oneshot -auto=aslongas(artifact|myBattlefield) haste >2 ueot oneshot -text=Metalcraft - When enters Blade-Tribe Berserkers the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 und gains haste until end of turn. -mana={3}{R} -type=Creature -subtype=Human Berserker -power=3 -toughness=3 -[/card] -[card] name=Bladetusk Boar abilities=intimidate text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) @@ -11223,7 +11205,7 @@ name=Bladewing the Risen abilities=flying auto=may moveTo(myBattlefield) target(dragon[-instant;-sorcery]|mygraveyard) auto={B}{R}:all(dragon) 1/1 -text=Flying -- When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. -- {B}{R}: Dragon creatures get +1/+1 until end of turn. +text=Flying -- When Bladewing the Risen enters, you may return target Dragon permanent card from your graveyard to the battlefield. -- {B}{R}: Dragon creatures get +1/+1 until end of turn. mana={3}{B}{B}{R}{R} type=Legendary Creature subtype=Zombie Dragon @@ -11234,7 +11216,7 @@ toughness=4 name=Bladewing's Thrall auto=aslongas(dragon|mybattlefield) flying autograveyard=@movedTo(dragon|battlefield):may moveTo(mybattlefield) -text=Bladewing's Thrall has flying as long as you control a Dragon. -- When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield. +text=Bladewing's Thrall has flying as long as you control a Dragon. -- When a Dragon enters, you may return Bladewing's Thrall from your graveyard to the battlefield. mana={2}{B}{B} type=Creature subtype=Zombie @@ -11245,7 +11227,7 @@ toughness=3 name=Blanchwood Armor target=creature auto=foreach(forest|myBattlefield) 1/1 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +1/+1 for each Forest you control. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets +1/+1 for each Forest you control. mana={2}{G} type=Enchantment subtype=Aura @@ -11267,8 +11249,8 @@ type=Enchantment [/card] [card] name=Blasphemous Act +abilities=affinityallcreatures auto=damage:13 all(creature) -anyzone=foreach(creature|battlefield) changecost(colorless:-1) forcedalive text=Blasphemous Act costs 1 less to cast for each creature on the battlefield. -- Blasphemous Act deals 13 damage to each creature. mana={8}{R} type=Sorcery @@ -11277,7 +11259,7 @@ type=Sorcery name=Blast of Genius auto=draw:3 auto=name(Discard) target(*|myhand) transforms((,newability[choice name(creature) damage:manacost target(creature)],newability[choice name(player) damage:manacost target(player)],newability[all(this) reject])) forever -text=Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player. +text=Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that creature or player. mana={4}{U}{R} type=Sorcery [/card] @@ -11286,7 +11268,7 @@ name=Blasted Landscape abilities=cycling auto={T}:Add{1} autohand=__CYCLING__({2}) -text={T}: Add {1} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text={T}: Add {1}. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -11310,8 +11292,8 @@ type=Instant [card] name=Blasting Station auto=@movedTo(creature|battlefield):may untap -auto={T}{S(creature|myBattlefield)}:damage:1 target(creature,player) -text={T}, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player. -- Whenever a creature enters the battlefield, you may untap Blasting Station. +auto={T}{S(creature|myBattlefield)}:damage:1 target(anytarget) +text={T}, Sacrifice a creature: Blasting Station deals 1 damage to any target. -- Whenever a creature enters, you may untap Blasting Station. mana={3} type=Artifact [/card] @@ -11319,7 +11301,7 @@ type=Artifact name=Blastoderm abilities=shroud auto=fading:3 -text=Shroud (This permanent can't be the target of spells or abilities.) -- Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) +text=Shroud (This permanent can't be the target of spells or abilities.) -- Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) mana={2}{G}{G} type=Creature subtype=Beast @@ -11335,8 +11317,16 @@ mana={4}{U}{U}{U} type=Sorcery [/card] [card] +name=Blaze +auto=damage:X target(anytarget) +text=Blaze deals X damage to any target. +mana={X}{R} +type=Sorcery +[/card] +[card] name=Blaze Commando -auto=@damaged(creature,player) from(instant,sorcery|mybattlefield,mystack,mygraveyard,mylibrary,myexile):token(Soldier,Creature Soldier,1/1,red,white,haste)*2 +auto=@damaged(creature) from(*[instant;sorcery]|myzones):name(Create soldier) token(Soldier,Creature Soldier,1/1,red,white,haste)*2 +auto=@damaged(player) from(*[instant;sorcery]|myzones):name(Create soldier) token(Soldier,Creature Soldier,1/1,red,white,haste)*2 text=Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. mana={3}{R}{W} type=Creature @@ -11345,13 +11335,6 @@ power=5 toughness=3 [/card] [card] -name=Blaze -auto=damage:X target(creature,player) -text=Blaze deals X damage to target creature or player. -mana={X}{R} -type=Sorcery -[/card] -[card] name=Blazethorn Scarecrow auto=aslongas(creature[red]|myBattlefield) haste auto=aslongas(creature[green]|myBattlefield) wither @@ -11386,8 +11369,8 @@ toughness=2 [/card] [card] name=Blazing Hellhound -auto={1}{S(other creature|mybattlefield)}:damage:1 target(creature,player) -text={1}, Sacrifice another creature: Blazing Hellhound deals 1 damage to target creature or player. +auto={1}{S(other creature|mybattlefield)}:damage:1 target(anytarget) +text={1}, Sacrifice another creature: Blazing Hellhound deals 1 damage to any target. mana={2}{B}{R} type=Creature subtype=Elemental Dog @@ -11397,10 +11380,11 @@ toughness=3 [card] name=Blazing Shoal other={E(other *[red]|myhand)} name(Exile Red Card from Hand) +otherrestriction=type(other *[red]|myhand)~morethan~0 target=creature auto=ifnot paid(alternative) then X/0 auto=if paid(alternative) then storedmanacost/0 -text=You may exile a red card with converted mana cost X from your hand rather than pay Blazing Shoal's mana cost. -- Target creature gets +X/+0 until end of turn. +text=You may exile a red card with mana value X from your hand rather than pay Blazing Shoal's mana cost. -- Target creature gets +X/+0 until end of turn. mana={X}{R}{R} type=Instant subtype=Arcane @@ -11420,7 +11404,7 @@ toughness=2 [card] name=Bleak Coven Vampires auto=aslongas(artifact|myBattlefield) ability$!choice life:-4 target(opponent) && life:4 controller!$ controller >2 oneshot -text=Metalcraft - When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. +text=Metalcraft - When Bleak Coven Vampires enters, if you control three or more artifacts, target player loses 4 life and you gain 4 life. mana={3}{B}{B} type=Creature subtype=Vampire Warrior @@ -11472,6 +11456,15 @@ mana={1}{W} type=Instant [/card] [card] +name=Blessing +target=creature +auto={W}:1/1 +text=Enchant creature -- {W}: Enchanted creature gets +1/+1 until end of turn. +mana={W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Blessing of Leeches abilities=flash target=creature @@ -11496,30 +11489,30 @@ type=Enchantment subtype=Aura [/card] [card] -name=Blessing -target=creature -auto={W}:1/1 -text=Enchant creature -- {W}: Enchanted creature gets +1/+1 until end of turn. -mana={W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Blessings of Nature -auto=ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller +auto=ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller autohand=restriction{miracle} pay[[{G}]] name(Miracle) activate name(Miracle) castcard(restricted) text=Distribute four +1/+1 counters among any number of target creatures. -- Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) mana={4}{G} type=Sorcery [/card] [card] +name=Blight +target=land +auto=@tapped(mytgt):destroy +text=Enchant land -- When enchanted land becomes tapped, destroy it. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Blight Mamba abilities=infect auto={1}{G}:regenerate text=Infect -- {1}{G}: Regenerate Blight Mamba. mana={1}{G} type=Creature -subtype=Snake +subtype=Phyrexian Snake power=1 toughness=1 [/card] @@ -11549,7 +11542,7 @@ abilities=infect,unblockable text=Infect -- Blighted Agent is unblockable. mana={1}{U} type=Creature -subtype=Human Rogue +subtype=Phyrexian Human Rogue power=1 toughness=1 [/card] @@ -11557,21 +11550,21 @@ toughness=1 name=Blighted Cataract auto={T}:add{1} auto={5}{U}{T}{S}:draw:2 controller -text={T}: Add {1} to your mana pool. -- {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards. +text={T}: Add {1}. -- {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards. type=Land [/card] [card] name=Blighted Fen auto={T}:add{1} -auto={4}{B}{T}{S}:target(opponent) ability$!sacrifice notatarget(creature|mybattlefield)!$ targetedplayer -text={T}: Add {1} to your mana pool. -- {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature. +auto={4}{B}{T}{S}:target(opponent) ability$!sacrifice notaTarget(creature|mybattlefield)!$ targetedplayer +text={T}: Add {1}. -- {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature. type=Land [/card] [card] name=Blighted Gorge auto={T}:add{1} -auto={4}{R}{T}{S}:damage:2 target(other *[creature;player]) -text={T}: Add {1} to your mana pool. -- {4}{R}, {T}, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player. +auto={4}{R}{T}{S}:damage:2 target(anytarget) +text={T}: Add {1}. -- {4}{R}, {T}, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to any target. type=Land [/card] [card] @@ -11589,7 +11582,7 @@ toughness=1 name=Blighted Steppe auto={T}:add{1} auto={3}{W}{T}{S}:life:twicetype:creature:mybattlefield controller -text={T}: Add {1} to your mana pool. -- {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. +text={T}: Add {1}. -- {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. type=Land [/card] [card] @@ -11597,19 +11590,10 @@ name=Blighted Woodland auto={T}:add{1} aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={3}{G}{T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={T}: Add {1} to your mana pool. -- {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. +text={T}: Add {1}. -- {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle. type=Land [/card] [card] -name=Blight -target=land -auto=@tapped(mytgt):destroy -text=Enchant land -- When enchanted land becomes tapped, destroy it. -mana={B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Blightning target=player auto=damage:3 @@ -11621,7 +11605,7 @@ type=Sorcery [card] name=Blightsoil Druid auto={L:1}{T}:Add{G} -text={T}, Pay 1 life: Add {G} to your mana pool. +text={T}, Pay 1 life: Add {G}. mana={1}{B} type=Creature subtype=Elf Druid @@ -11633,7 +11617,7 @@ name=Blightspeaker auto={T}:life:-1 target(player) aicode=activate moveTo(myBattlefield) target(rebel[manacost<=3]|myLibrary) auto={4}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(rebel[manacost<=3]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text={T}: Target player loses 1 life. -- {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. +text={T}: Target player loses 1 life. -- {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less and put it onto the battlefield. Then shuffle. mana={1}{B} type=Creature subtype=Human Rebel Cleric @@ -11646,7 +11630,7 @@ abilities=trample,indestructible,infect,shufflelibrarydeath text=Trample,infect -- Blightsteel Colossus is indestructible. -- If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead. mana={12} type=Artifact Creature -subtype=Golem +subtype=Phyrexian Golem power=11 toughness=11 [/card] @@ -11656,7 +11640,7 @@ abilities=infect,reach text=Infect, reach mana={3}{G} type=Creature -subtype=Spider +subtype=Phyrexian Spider power=2 toughness=4 [/card] @@ -11672,7 +11656,7 @@ toughness=3 [/card] [card] name=Blind Obedience -auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller +auto=_EXTORT_ auto=lord(*[recent;artifact;creature]|opponentbattlefield) transforms((,newability[tap(noevent)])) text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- Artifacts and creatures your opponents control enter the battlefield tapped. mana={1}{W} @@ -11697,31 +11681,43 @@ power=3 toughness=3 [/card] [card] -name=Blind with Anger -target=creature[-legendary] -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -text=Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. -mana={3}{R} -type=Instant -subtype=Arcane -[/card] -[card] name=Blind Zealot abilities=intimidate auto=@combatdamaged(player) from(this):may sacrifice all(this) && destroy target(creature|opponentbattlefield) text=Intimidate -- Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls. mana={1}{B}{B} type=Creature -subtype=Human Cleric +subtype=Phyrexian Human Cleric power=2 toughness=2 [/card] [card] +name=Blind with Anger +target=creature[-legendary] +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +text=Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. +mana={3}{R} +type=Instant +subtype=Arcane +[/card] +[card] +name=Blind-Spot Giant +auto=aslongas(other giant|myBattlefield) cantattack <1 +auto=aslongas(other giant|myBattlefield) cantpwattack <1 +auto=aslongas(other giant|myBattlefield) cantblock <1 +text=Blind-Spot Giant can't attack or block unless you control another Giant. +mana={2}{R} +type=Creature +subtype=Giant Warrior +power=4 +toughness=3 +[/card] +[card] name=Blinding Angel abilities=flying auto=@combatdamagefoeof(player) from(this):nextphasealter(remove,combatbegins,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatends,opponent) auto=@combatdamageof(player) from(this):nextphasealter(remove,combatbegins,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatends,controller) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. mana={3}{W}{W} type=Creature subtype=Angel @@ -11771,7 +11767,7 @@ auto={p(W)}{T}:tap target(creature) text=({p(W)} may be paid for with either {W} or 2 life.) -- {p(W)},{T}: Tap target creature. mana={3} type=Artifact Creature -subtype=Cleric +subtype=Phyrexian Cleric power=1 toughness=3 [/card] @@ -11784,20 +11780,8 @@ mana={4}{U} type=Instant [/card] [card] -name=Blind-Spot Giant -auto=aslongas(other giant|myBattlefield) cantattack <1 -auto=aslongas(other giant|myBattlefield) cantpwattack <1 -auto=aslongas(other giant|myBattlefield) cantblock <1 -text=Blind-Spot Giant can't attack or block unless you control another Giant. -mana={2}{R} -type=Creature -subtype=Giant Warrior -power=4 -toughness=3 -[/card] -[card] name=Blinking Spirit -auto={0}:moveto(ownerhand) +auto={0}:moveto(hand) text={0}: Return Blinking Spirit to its owner's hand. mana={3}{W} type=Creature @@ -11818,14 +11802,14 @@ name=Blinkmoth Nexus auto={T}:Add{1} auto={1}:transforms((Blinkmoth Artifact Creature,setpower=1,settoughness=1,flying)) ueot auto={1}{T}:1/1 target(blinkmoth) -text={T}: Add {1} to your mana pool. -- {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. -- {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. +text={T}: Add {1}. -- {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. -- {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. type=Land [/card] [card] name=Blinkmoth Urn auto=@each my firstmain sourcenottapped:all(artifact|mybattlefield) add{1} auto=@each opponent firstmain sourcenottapped:all(artifact|opponentbattlefield) add{1} -text=At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {1} to his or her mana pool for each artifact he or she controls. +text=At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {1} to their mana pool for each artifact they control. mana={5} type=Artifact [/card] @@ -11833,13 +11817,13 @@ type=Artifact name=Blinkmoth Well auto={T}:Add{1} auto={2}{T}:Tap target(artifact[-creature]) -text={T}: Add {1} to your mana pool. -- {2}, {T}: Tap target noncreature artifact. +text={T}: Add {1}. -- {2}, {T}: Tap target noncreature artifact. type=Land [/card] [card] name=Blister Beetle auto=-1/-1 target(creature) ueot -text=When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. +text=When Blister Beetle enters, target creature gets -1/-1 until end of turn. mana={1}{B} type=Creature subtype=Insect @@ -11863,7 +11847,7 @@ auto=_DIES_life:-2 opponent text=Swampwalk - When Blistergrub dies, each opponent loses 2 life. mana={2}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=2 toughness=2 [/card] @@ -11902,8 +11886,8 @@ toughness=1 [/card] [card] name=Blisterpod -auto=_DIES_token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller -text=Devoid (This card has no color.) -- When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +auto=_DIES__ELDRAZISCION_ controller +text=Devoid (This card has no color.) -- When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." mana={G} abilities=devoid type=Creature @@ -11913,8 +11897,8 @@ toughness=1 [/card] [card] name=Blisterstick Shaman -auto=damage:1 target(creature,player) -text=When Blisterstick Shaman enters the battlefield, it deals 1 damage to target creature or player. +auto=damage:1 target(anytarget) +text=When Blisterstick Shaman enters, it deals 1 damage to any target. mana={2}{R} type=Creature subtype=Goblin Shaman @@ -11924,8 +11908,8 @@ toughness=1 [card] name=Blitz Hellion abilities=trample,haste -auto=@each endofturn:moveto(ownerLibrary) && shuffle -text=Trample, haste -- At the beginning of the end step, Blitz Hellion's owner shuffles it into his or her library. +auto=@each end:moveto(ownerLibrary) && shuffle +text=Trample, haste -- At the beginning of the end step, Blitz Hellion's owner shuffles it into their library. mana={3}{R}{G} type=Creature subtype=Hellion @@ -11933,6 +11917,15 @@ power=7 toughness=7 [/card] [card] +name=Blizzard +restriction=control snow land +auto=cumulativeupcost[{2}] sacrifice +auto=lord(creature[flying]) doesnotuntap +text=Cast Blizzard only if you control a snow land. -- Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures with flying don't untap during their controllers' untap steps. +mana={G}{G} +type=Enchantment +[/card] +[card] name=Blizzard Elemental abilities=flying auto={3}{U}:untap @@ -11946,9 +11939,9 @@ toughness=5 [card] name=Blizzard Specter abilities=flying -auto=@combatdamagefoeof(player) from(this):all(this) transforms((,newability[choice name(bounce) ability$! target(*|mybattlefield) moveTo(ownerhand) !$opponent],newability[choice name(discard) ability$! target(*|myhand) reject !$opponent])) ueot -auto=@combatdamageof(player) from(this):all(this) transforms((,newability[choice name(bounce) ability$! target(*|mybattlefield) moveTo(ownerhand) !$controller],newability[choice name(discard) ability$! target(*|myhand) reject !$controller])) ueot -text=Flying -- Whenever Blizzard Specter deals combat damage to a player, choose one - That player returns a permanent he or she controls to its owner's hand; or that player discards a card. +auto=@combatdamagefoeof(player) from(this):all(this) transforms((,newability[choice name(bounce) ability$! target(*|mybattlefield) moveTo(hand) !$opponent],newability[choice name(discard) ability$! target(*|myhand) reject !$opponent])) ueot +auto=@combatdamageof(player) from(this):all(this) transforms((,newability[choice name(bounce) ability$! target(*|mybattlefield) moveTo(hand) !$controller],newability[choice name(discard) ability$! target(*|myhand) reject !$controller])) ueot +text=Flying -- Whenever Blizzard Specter deals combat damage to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card. mana={2}{U}{B} type=Snow Creature subtype=Specter @@ -11956,15 +11949,6 @@ power=2 toughness=3 [/card] [card] -name=Blizzard -restriction=control snow land -auto=cumulativeupcost[{2}] sacrifice -auto=lord(creature[flying] doesnotuntap -text=Cast Blizzard only if you control a snow land. -- Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures with flying don't untap during their controllers' untap steps. -mana={G}{G} -type=Enchantment -[/card] -[card] name=Bloated Toad abilities=protection from blue,cycling autohand=__CYCLING__({2}) @@ -12004,7 +11988,6 @@ toughness=1 [/card] [card] name=Blood Bairn -abilities=flying auto={S(other creature|myBattlefield)}:2/2 text=Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn. mana={2}{B} @@ -12018,7 +12001,7 @@ name=Blood Baron of Vizkopa abilities=lifelink,protection from white,protection from black auto=this(opponentlife < 11) this(controllerlife >29) 6/6 auto=this(opponentlife < 11) this(controllerlife >29) flying -text=Lifelink, protection from white and from black. -- As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. +text=Lifelink, protection from white and from black. -- As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. mana={3}{W}{B} type=Creature subtype=Vampire @@ -12032,7 +12015,7 @@ auto={L:1}{B}:Add{U} auto={L:1}{B}:Add{B} auto={L:1}{B}:Add{R} auto={L:1}{B}:Add{G} -text={B}, Pay 1 life: Add one mana of any color to your mana pool. +text={B}, Pay 1 life: Add one mana of any color. mana={B} type=Creature subtype=Human Cleric @@ -12041,23 +12024,23 @@ toughness=1 [/card] [card] name=Blood Clock -auto=@each opponent upkeep:ability$!choice notatarget(*|mybattlefield) moveTo(ownerhand) _ choice life:-2 !$ opponent -auto=@each my upkeep:transforms((,newability[choice name(bounce) notatarget(*|mybattlefield) moveTo(ownerhand)],newability[choice life:-2])) ueot -text=At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life. +auto=@each opponent upkeep:ability$!choice notaTarget(*|mybattlefield) moveTo(hand) _ choice life:-2 !$ opponent +auto=@each my upkeep:transforms((,newability[choice name(bounce) notaTarget(*|mybattlefield) moveTo(hand)],newability[choice life:-2])) ueot +text=At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life. mana={4} type=Artifact [/card] [card] name=Blood Crypt auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {B} or {R} to your mana pool.) -- As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped. +text=({T}: Add {B} or {R}.) -- As Blood Crypt enters, you may pay 2 life. If you don't, Blood Crypt enters tapped. type=Land subtype=Swamp Mountain [/card] [card] name=Blood Cultist auto={T}:damage:1 target(creature) -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) text={T}: Blood Cultist deals 1 damage to target creature. -- Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist. mana={1}{B}{R} type=Creature @@ -12070,15 +12053,15 @@ name=Blood Frenzy target=creature[attacking;blocking] restriction=before battle damage auto=4/0 -auto=transforms((,newability[phaseaction[endofturn once] destroy])) +auto=transforms((,newability[phaseaction[end once] destroy])) text=Cast Blood Frenzy only before the combat damage step. -- Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step. mana={1}{R} type=Instant [/card] [card] name=Blood Host -auto={1}{B}{S(other creature|mybattlefield)}:counter(1/1,1) && Life:2 controller -text={1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life. +auto={1}{B}{S(other creature|mybattlefield)}:counter(1/1) && Life:2 controller +text={1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life. mana={3}{B}{B} type=Creature subtype=Vampire @@ -12088,7 +12071,7 @@ toughness=3 [card] name=Blood Hound auto=@damageof(player):may counter(1/1,thatmuch) -auto=@each my endofturn:removeallcounters(1/1) +auto=@each my end:removeallcounters(1/1) text=Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound. -- At the beginning of your end step, remove all +1/+1 counters from Blood Hound. mana={2}{R} type=Creature @@ -12137,15 +12120,15 @@ type=Enchantment [/card] [card] name=Blood Oath -auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(artifact|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(creature|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(enchantment|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(instant|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(land|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(planeswalker|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(sorcery|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(tribal|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -text=Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) +auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(artifact|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend +auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(creature|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend +auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(enchantment|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend +auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(instant|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend +auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(land|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend +auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(planeswalker|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend +auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(sorcery|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend +auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(tribal|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend +text=Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) mana={3}{R} type=Instant [/card] @@ -12163,7 +12146,7 @@ toughness=2 [card] name=Blood Pet auto={S}:Add{B} -text=Sacrifice Blood Pet: Add {B} to your mana pool. +text=Sacrifice Blood Pet: Add {B}. mana={B} type=Creature subtype=Thrull @@ -12179,15 +12162,15 @@ type=Enchantment [/card] [card] name=Blood Rites -auto={1}{R}{S(creature|myBattlefield)}:damage:2 target(creature,player) -text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player. +auto={1}{R}{S(creature|myBattlefield)}:damage:2 target(anytarget) +text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to any target. mana={3}{R}{R} type=Enchantment [/card] [card] name=Blood Scrivener auto=aslongas(*|myHand) replacedraw transforms((,newability[draw:2 noreplace],newability[life:-1])) forever <1 -text=If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life. +text=If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life. mana={1}{B} type=Creature subtype=Zombie Wizard @@ -12197,7 +12180,7 @@ toughness=1 [card] name=Blood Seeker auto=@movedTo(creature|opponentBattlefield):may life:-1 opponent -text=Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. +text=Whenever a creature enters under an opponent's control, you may have that player lose 1 life. mana={1}{B} type=Creature subtype=Vampire Shaman @@ -12206,10 +12189,10 @@ toughness=1 [/card] [card] name=Blood Speaker -aicode=activate target(demon|mylibrary) moveto(myhand) -auto={S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>demon|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend limit:1 myUpkeepOnly -autograveyard=@movedTo(demon|mybattlefield):moveTo(myhand) -text=At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, and put it into your hand. Then shuffle your library. -- Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand. +aicode=activate target(demon|mylibrary) moveto(hand) +auto={S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>demon|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend limit:1 myUpkeepOnly +autograveyard=@movedTo(demon|mybattlefield):moveto(hand) +text=At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, and put it into your hand. Then shuffle. -- Whenever a Demon enters under your control, return Blood Speaker from your graveyard to your hand. mana={3}{B} type=Creature subtype=Ogre Shaman @@ -12227,16 +12210,16 @@ type=Sorcery name=Blood Tribute abilities=hasotherkicker other={4}{B}{B}{T(vampire|mybattlefield)} name(Pay Kicker) -auto=if paid(alternative) then lifeleech:-halfdownopponentlifetotal opponent -auto=ifnot paid(alternative) then life:-halfdownopponentlifetotal opponent -text=Kicker - Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) -- Target opponent loses half his or her life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way. +auto=if paid(alternative) then lifeleech:-halfupopponentlifetotal opponent +auto=ifnot paid(alternative) then life:-halfupopponentlifetotal opponent +text=Kicker - Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) -- Target opponent loses half their life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way. mana={4}{B}{B} type=Sorcery [/card] [card] name=Blood Vassal auto={S}:Add{B}{B} -text=Sacrifice Blood Vassal: Add {B}{B} to your mana pool. +text=Sacrifice Blood Vassal: Add {B}{B}. mana={2}{B} type=Creature subtype=Thrull @@ -12244,52 +12227,6 @@ power=2 toughness=2 [/card] [card] -name=Bloodbond March -auto=lord(creature) transforms((,newability[if casted(this) then all(*[share!name!]|targetcontrollergraveyard) moveto(battlefield)])) forever -text=Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield. -mana={2}{B}{G} -type=Enchantment -[/card] -[card] -name=Bloodbond Vampire -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) -text=Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. -mana={2}{B}{B} -type=Creature -subtype=Vampire Shaman Ally -power=3 -toughness=3 -[/card] -[card] -name=Bloodbraid Elf -abilities=haste -autostack=if casted(this) then cascade:plibrarycount -text=Haste -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -mana={2}{R}{G} -type=Creature -subtype=Elf Berserker -power=3 -toughness=2 -[/card] -[card] -name=Bloodbriar -auto=@sacrificed(other *|mybattlefield):counter(1/1,1) all(this) -text=Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. -mana={2}{G} -type=Creature -subtype=Plant Elemental -power=2 -toughness=3 -[/card] -[card] -name=Bloodchief Ascension -auto=@each endofturn foelost(2):may counter(0/0,1,Quest) -auto=@movedTo(*|opponentgraveyard):this(counter{0/0.3.Quest}) life:-2 opponent && this(counter{0/0.3.Quest}) life:2 controller -text=At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) -- Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. -mana={B} -type=Enchantment -[/card] -[card] name=Blood-Chin Fanatic auto={1}{B}{S(other creature[warrior]|mybattlefield)}:target(player) life:-storedpower && life:storedpower controller text={1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power. @@ -12310,6 +12247,75 @@ power=2 toughness=2 [/card] [card] +name=Blood-Cursed Knight +auto=aslongas(enchantment|mybattlefield) 1/1 +auto=aslongas(enchantment|mybattlefield) lifelink +text=As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) +mana={1}{W}{B} +type=Creature +subtype=Vampire Knight +power=3 +toughness=2 +[/card] +[card] +name=Blood-Toll Harpy +abilities=Flying +auto=all(player) life:-1 +text=Flying. -- When Blood-Toll Harpy enters, each player loses 1 life. +mana={2}{B} +type=Creature +subtype=Harpy +power=2 +toughness=1 +[/card] +[card] +name=Bloodbond March +auto=lord(creature) transforms((,newability[if casted(this) then all(*[share!name!]|targetcontrollergraveyard) moveto(battlefield)])) forever +text=Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield. +mana={2}{B}{G} +type=Enchantment +[/card] +[card] +name=Bloodbond Vampire +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) +text=Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. +mana={2}{B}{B} +type=Creature +subtype=Vampire Shaman Ally +power=3 +toughness=3 +[/card] +[card] +name=Bloodbraid Elf +abilities=haste +autostack=if casted(this) then cascade:plibrarycount +text=Haste -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) +mana={2}{R}{G} +type=Creature +subtype=Elf Berserker +power=3 +toughness=2 +[/card] +[card] +name=Bloodbriar +auto=@sacrificed(other *|mybattlefield):counter(1/1) all(this) +text=Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. +mana={2}{G} +type=Creature +subtype=Plant Elemental +power=2 +toughness=3 +[/card] +[card] +name=Bloodchief Ascension +auto=@each end foelost(2):may counter(0/0,1,Quest) +auto=@movedTo(*|opponentgraveyard):this(counter{0/0.3.Quest}) life:-2 opponent +auto=@movedTo(*|opponentgraveyard):this(counter{0/0.3.Quest}) life:2 controller +text=At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) -- Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. +mana={B} +type=Enchantment +[/card] +[card] name=Bloodcrazed Goblin auto=this(variable{odnoncount}<1) cantattack auto=this(variable{odnoncount}<1) cantpwattack @@ -12322,7 +12328,7 @@ toughness=2 [/card] [card] name=Bloodcrazed Hoplite -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) auto=@counteradded(1/1) from(this):counter(1/1,-1) target(creature|opponentbattlefield) text=Heroic -- Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it. -- Whenever a +1/+1 counter is placed on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls. mana={1}{B} @@ -12334,8 +12340,8 @@ toughness=1 [card] name=Bloodcrazed Neonate abilities=mustattack -auto=@combatdamaged(player) from(this):counter(1/1,1) -text=Bloodcrazed Neonate attacks each turn if able. -- Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it. +auto=@combatdamaged(player) from(this):counter(1/1) +text=Bloodcrazed Neonate attacks each combat if able. -- Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it. mana={1}{R} type=Creature subtype=Vampire @@ -12347,7 +12353,7 @@ name=Bloodcurdler abilities=flying auto=@each my upkeep:deplete:1 controller auto=aslongas(*|mygraveyard) 1/1 >6 -auto=@each my endofturn restriction{type(*|mygraveyard)~morethan~6}:target(<2>*|mygraveyard) moveto(exile) +auto=@each my end restriction{type(*|mygraveyard)~morethan~6}:target(<2>*|mygraveyard) moveto(exile) text=Flying -- At the beginning of your upkeep, put the top card of your library into your graveyard. -- Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard." mana={1}{B} type=Creature @@ -12364,28 +12370,17 @@ mana={X}{B} type=Sorcery [/card] [card] -name=Blood-Cursed Knight -auto=aslongas(enchantment|mybattlefield) 1/1 -auto=aslongas(enchantment|mybattlefield) lifelink -text=As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) -mana={1}{W}{B} -type=Creature -subtype=Vampire Knight -power=3 -toughness=2 -[/card] -[card] name=Bloodfell Caves auto=tap(noevent) auto=life:1 auto={T}:Add{B} auto={T}:Add{R} -text=Bloodfell Caves enters the battlefield tapped. -- When Bloodfell Caves enters the battlefield, you gain 1 life. -- {T}: Add {B} or {R} to your mana pool. +text=Bloodfell Caves enters tapped. -- When Bloodfell Caves enters, you gain 1 life. -- {T}: Add {B} or {R}. type=Land [/card] [card] name=Bloodfire Colossus -auto={R}{S}:damage:6 all(creature,player) +auto={R}{S}:damage:6 all(creature) && damage:6 all(player) text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. mana={6}{R}{R} type=Creature @@ -12446,7 +12441,7 @@ toughness=2 [/card] [card] name=Bloodfire Mentor -auto={2}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={2}{U}{T}:_LOOT_ text={2}{U}{T}: Draw a card, then discard a card. mana={2}{R} type=Creature @@ -12456,7 +12451,7 @@ toughness=5 [/card] [card] name=Bloodflow Connoisseur -auto={S(creature|myBattlefield)}:counter(1/1,1) +auto={S(creature|myBattlefield)}:counter(1/1) text=Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. mana={2}{B} type=Creature @@ -12466,7 +12461,7 @@ toughness=1 [/card] [card] name=Bloodfray Giant -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock abilities=trample text=Trample -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) @@ -12481,7 +12476,7 @@ name=Bloodghast abilities=cantblock auto=this(opponentlife < 11) haste autograveyard=_LANDFALL_may moveTo(mybattlefield) -text=Bloodghast can't block. -- Bloodghast has haste as long as an opponent has 10 or less life. -- Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. +text=Bloodghast can't block. -- Bloodghast has haste as long as an opponent has 10 or less life. -- Landfall - Whenever a land enters under your control, you may return Bloodghast from your graveyard to the battlefield. mana={B}{B} type=Creature subtype=Vampire Spirit @@ -12501,8 +12496,8 @@ toughness=4 [/card] [card] name=Bloodhall Ooze -auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0}:may counter(1/1,1) -auto=@each my upkeep restriction{type(*[green]|myBattlefield)~morethan~0}:may counter(1/1,1) +auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0}:may counter(1/1) +auto=@each my upkeep restriction{type(*[green]|myBattlefield)~morethan~0}:may counter(1/1) text=At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. -- At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. mana={R} type=Creature @@ -12512,11 +12507,11 @@ toughness=1 [/card] [card] name=Bloodhall Priest -auto=target(creature,player) damage:2 restriction{type(*|myhand)~lessthan~1} -auto=@combat(attacking) source(this) restriction{type(*|myhand)~lessthan~1}:target(creature,player) damage:2 +auto=target(anytarget) damage:2 restriction{type(*|myhand)~lessthan~1} +auto=@combat(attacking) source(this) restriction{type(*|myhand)~lessthan~1}:target(anytarget) damage:2 abilities=madness -autoexile=restriction{discarded} pay({1}{b}{r}) name(pay 1BR to cast) activate name(pay 1BR to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player. -- Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +autoexile=restriction{discarded} pay({1}{B}{R}) name(pay 1BR to cast) activate name(pay 1BR to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Whenever Bloodhall Priest enters or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target. -- Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{B}{R} type=Creature subtype=Vampire Cleric @@ -12527,7 +12522,7 @@ toughness=4 name=Bloodhunter Bat auto=ability$!choice life:-2 target(player) && life:2 controller!$ controller abilities=flying -text=Flying -- When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. +text=Flying -- When Bloodhunter Bat enters, target player loses 2 life and you gain 2 life. mana={3}{B} type=Creature subtype=Bat @@ -12557,7 +12552,7 @@ auto=if compare(kicked)~equalto~17 then ability$!name(discard 17 cards) target(< auto=if compare(kicked)~equalto~18 then ability$!name(discard 18 cards) target(<18>*|myhand) reject!$ opponent auto=if compare(kicked)~equalto~19 then ability$!name(discard 19 cards) target(<19>*|myhand) reject!$ opponent auto=if compare(kicked)~equalto~20 then ability$!name(discard 20 cards) target(<20>*|myhand) reject!$ opponent -text=Multikicker {B} (You may pay an additional any number of times as you cast this spell.) -- When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. +text=Multikicker {B} (You may pay an additional any number of times as you cast this spell.) -- When Bloodhusk Ritualist enters, target opponent discards a card for each time it was kicked. mana={2}{B} type=Creature subtype=Vampire Shaman @@ -12567,8 +12562,8 @@ toughness=2 [card] name=Bloodied Ghost abilities=flying -auto=counter(-1/-1,1) -text=Flying -- Bloodied Ghost enters the battlefield with a -1/-1 counter on it. +auto=counter(-1/-1) +text=Flying -- Bloodied Ghost enters with a -1/-1 counter on it. mana={1}{WB}{WB} type=Creature subtype=Spirit @@ -12600,7 +12595,8 @@ toughness=3 [/card] [card] name=Bloodline Shaman -auto={t}:activatechooseatype if type(creature[chosentype;zpos=1]|mylibrary)~morethan~0 then all(creature[chosentype;zpos=1]|mylibrary) moveto(myhand) else all(*[zpos=1]|mylibrary) moveto(mygraveyard) activatechooseend +aicode=activate all(*[zpos=1]|mylibrary) moveto(myreveal) and!( if cantargetcard(creature[chosentype]|*) then moveto(hand) else moveto(mygraveyard) )! +auto={T}:name(Choose a creature type) transforms((,newability[chooseatype transforms((,newability[reveal:1 optionone name(Get creature) target(creature[chosentype]|reveal) moveto(hand) optiononeend optiontwo name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiontwoend revealend])) oneshot chooseend])) oneshot text={T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. mana={1}{G} type=Creature @@ -12612,7 +12608,7 @@ toughness=1 name=Bloodlord of Vaasgoth abilities=flying auto=bloodthirst:3 -auto=lord(other creature[vampire]|mynonbattlezone) transforms((,newability[if casted(this) then bloodthirst:3])) +auto=lord(other creature[vampire]|myCastingzone) transforms((,newability[if casted(this) then bloodthirst:3])) text=Bloodthirst 3 -- Flying -- Whenever you cast a Vampire creature spell, it gains bloodthirst 3. mana={3}{B}{B} type=Creature @@ -12622,7 +12618,7 @@ toughness=3 [/card] [card] name=Bloodmad Vampire -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) abilities=madness autoexile=restriction{discarded} pay({1}{R}) name(pay {1}{R} to cast) activate name(pay {1}{R} to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) @@ -12675,7 +12671,7 @@ toughness=1 [card] name=Bloodrock Cyclops abilities=mustattack -text=Bloodrock Cyclops attacks each turn if able. +text=Bloodrock Cyclops attacks each combat if able. mana={2}{R} type=Creature subtype=Cyclops @@ -12685,10 +12681,10 @@ toughness=3 [card] name=Bloodscale Prowler auto=bloodthirst:1 -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) mana={2}{R} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=3 toughness=1 [/card] @@ -12704,15 +12700,15 @@ type=Instant name=Bloodshed Fever target=creature auto=mustattack -text=Enchant creature -- Enchanted creature attacks each turn if able. +text=Enchant creature -- Enchanted creature attacks each combat if able. mana={R} type=Enchantment subtype=Aura [/card] [card] name=Bloodshot Cyclops -auto={T}{S(creature|mybattlefield)}:damage:storedpower target(creature,player) -text={T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player. +auto={T}{S(creature|mybattlefield)}:damage:storedpower target(anytarget) +text={T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target. mana={5}{R} type=Creature subtype=Cyclops Giant @@ -12742,9 +12738,9 @@ toughness=1 [/card] [card] name=Bloodspore Thrinax -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) -auto=@movedTo(other creature|mybattlefield):thisforeach(counter{1/1.1}) counter(1/1,1) all(trigger) -text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1) all(this) +auto=@movedTo(other creature|mybattlefield):thisforeach(counter{1/1.1}) counter(1/1) all(trigger) +text=Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) -- Each other creature you control enters with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. mana={2}{G}{G} type=Creature subtype=Lizard @@ -12753,8 +12749,8 @@ toughness=2 [/card] [card] name=Bloodstained Mire -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[swamp;mountain]|myLibrary) -text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library. +auto={T}{L:1}{S}:moveTo(myBattlefield) target(*[swamp;mountain]|myLibrary) +text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -12773,7 +12769,7 @@ toughness=4 name=Bloodstone Cameo auto={T}:Add{B} auto={T}:Add{R} -text={T}: Add {B} or {R} to your mana pool. +text={T}: Add {B} or {R}. mana={3} type=Artifact [/card] @@ -12810,21 +12806,9 @@ power=1 toughness=1 [/card] [card] -name=Blood-Toll Harpy -abilities=Flying -auto=life:-1 controller -auto=life:-1 opponent -text=Flying. -- When Blood-Toll Harpy enters the battlefield, each player loses 1 life. -mana={2}{B} -type=Creature -subtype=Harpy -power=2 -toughness=1 -[/card] -[card] name=Bloom Tender auto={T}:aslongas(*[white]|myBattlefield) add{W} && aslongas(*[blue]|myBattlefield) add{U} && aslongas(*[black]|myBattlefield) add{B} && aslongas(*[red]|myBattlefield) add{R} && aslongas(*[green]|myBattlefield) add{G} -text={T}: For each color among permanents you control, add one mana of that color to your mana pool. +text={T}: For each color among permanents you control, add one mana of that color. mana={1}{G} type=Creature subtype=Elf Druid @@ -12836,14 +12820,14 @@ name=Blooming Marsh auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{B} auto={T}:Add{G} -text=Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {B} or {G} to your mana pool. +text=Blooming Marsh enters tapped unless you control two or fewer other lands. -- {T}: Add {B} or {G}. type=Land [/card] [card] name=Blossoming Defense target=creature|mybattlefield -auto=3/3 ueot -auto=opponentshroud ueot +auto=2/2 ueot +auto=hexproof ueot text=Target creature you control gets +2/+2 and gains hexproof until end of turn. mana={G} type=Instant @@ -12854,7 +12838,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{G} auto={T}:Add{W} -text=Blossoming Sands enters the battlefield tapped. -- When Blossoming Sands enters the battlefield, you gain 1 life. -- {T}: Add {G} or {W} to your mana pool. +text=Blossoming Sands enters tapped. -- When Blossoming Sands enters, you gain 1 life. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -12866,7 +12850,7 @@ type=Instant [/card] [card] name=Blowfly Infestation -auto=@movedTo(graveyard) from(creature[counter{-1/-1.1}]|battlefield):counter(-1/-1,1) target(creature) +auto=@movedTo(graveyard) from(creature[counter{-1/-1.1}]|battlefield):counter(-1/-1) target(creature) text=Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. mana={2}{B} type=Enchantment @@ -12892,7 +12876,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{U}{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{U}{U}{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{U}{U}{U}{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U} -text={2}, {T}: Put a charge counter on Blue Mana Battery. -- {T}, Remove any number of charge counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way. +text={2}, {T}: Put a charge counter on Blue Mana Battery. -- {T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way. mana={4} type=Artifact [/card] @@ -12978,7 +12962,7 @@ name=Boar Umbra abilities=totemarmor target=creature auto=teach(creature) 3/3 -text=Enchant creature -- Enchanted creature gets +3/+3. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Enchant creature -- Enchanted creature gets +3/+3. -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={2}{G} type=Enchantment subtype=Aura @@ -12997,7 +12981,7 @@ toughness=4 [/card] [card] name=Body Double -auto=may copy notatarget(creature|graveyard) +auto=may copy notaTarget(creature|graveyard) text=You may have Body Double enter the battlefield as a copy of any creature card in a graveyard. mana={4}{U} type=Creature @@ -13006,10 +12990,23 @@ power=0 toughness=0 [/card] [card] +name=Body Snatcher +auto=choice restriction{type(creature|myhand)~morethan~0} reject notaTarget(creature|myhand) +auto=choice moveTo(exile) +auto=_DIES_moveTo(myBattlefield) target(creature|mygraveyard) +autograveyard=moveTo(exile) +text=When Body Snatcher enters, you may discard a creature card. If you don't, exile Body Snatcher. -- When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield. +mana={2}{B}{B} +type=Creature +subtype=Phyrexian Minion +power=2 +toughness=2 +[/card] +[card] name=Body of Jukai abilities=trample -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=8]|mygraveyard) -text=Trample -- Soulshift 8 (When this dies, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=8]|mygraveyard) +text=Trample -- Soulshift 8 (When this dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.) mana={7}{G}{G} type=Creature subtype=Spirit @@ -13017,25 +13014,14 @@ power=8 toughness=5 [/card] [card] -name=Body Snatcher -auto=choice moveTo(exile) -auto=choice reject target(creature|myhand) -auto=@movedTo(mygraveyard) from(this|battlefield):moveTo(myBattlefield) target(creature|mygraveyard) -autograveyard=moveTo(exile) -text=When Body Snatcher enters the battlefield, you may discard a creature card. If you don't, exile Body Snatcher. -- When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield. -mana={2}{B}{B} -type=Creature -subtype=Minion -power=2 -toughness=2 -[/card] -[card] name=Bog Down abilities=hasotherkicker -target=player other={2}{B}{S(land|mybattlefield)}{S(land|mybattlefield)} name(Pay Kicker) -auto=ifnot paid(alternative) then ability$!name(discard 2 cards) name(discard 2 cards) notatarget(<2>*|myhand) reject!$ targetedplayer -auto=if paid(alternative) then ability$!name(discard 3 cards) name(discard 3 cards) notatarget(<2>*|myhand) reject!$ targetedplayer +otherrestriction=type(land|mybattlefield)~morethan~1 +auto=ifnot paid(alternative) then choice name(Opponent discards 2 cards) name(Opponent discards 2 cards) ability$!name(Discard 2 cards) name(Discard 2 cards) notaTarget(<2>*|myhand) reject!$ opponent +auto=ifnot paid(alternative) then choice name(You discard 2 cards) name(You discard 2 cards) ability$!name(Discard 2 cards) name(Discard 2 cards) notaTarget(<2>*|myhand) reject!$ controller +auto=if paid(alternative) then choice name(Opponent discards 3 cards) name(Opponent discards 3 cards) ability$!name(Discard 3 cards) name(Discard 3 cards) notaTarget(<3>*|myhand) reject!$ opponent +auto=if paid(alternative) then choice name(You discard 3 cards) name(You discard 3 cards) ability$!name(Discard 3 cards) name(Discard 3 cards) notaTarget(<3>*|myhand) reject!$ controller text=Kicker - Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) -- Target player discards two cards. If Bog Down was kicked, that player discards three cards instead. mana={2}{B} type=Sorcery @@ -13056,7 +13042,7 @@ name=Bog Glider abilities=flying aicode=activate moveTo(myBattlefield) target(mercenary[manacost<=2]|myLibrary) auto={T}{S(land|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(mercenary[manacost<=2]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=Flying -- {T}, Sacrifice a land: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +text=Flying -- {T}, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less and put that card onto the battlefield. Then shuffle. mana={2}{B} type=Creature subtype=Human Mercenary @@ -13086,7 +13072,7 @@ toughness=1 [card] name=Bog Initiate auto={1}:Add{B} -text={1}: Add {B} to your mana pool. +text={1}: Add {B}. mana={1}{B} type=Creature subtype=Human Wizard @@ -13146,7 +13132,7 @@ toughness=2 [card] name=Bog Witch auto={B}{T}{D(*|myhand)}:Add{B}{B}{B} -text={B}, {T}, Discard a card: Add {B}{B}{B} to your mana pool. +text={B}, {T}, Discard a card: Add {B}{B}{B}. mana={2}{B} type=Creature subtype=Human Spellshaper @@ -13172,10 +13158,21 @@ auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} -text=Bog Wreckage enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool. +text=Bog Wreckage enters tapped. -- {T}: Add {B}. -- {T}, Sacrifice Bog Wreckage: Add one mana of any color. type=Land [/card] [card] +name=Bog-Strider Ash +abilities=swampwalk +auto=@movedto(goblin|stack):pay({G}) life:2 controller +text=Swampwalk -- Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life. +mana={3}{G} +type=Creature +subtype=Treefolk Shaman +power=2 +toughness=4 +[/card] +[card] name=Bogardan Firefiend auto=_DIES_damage:2 target(creature) text=When Bogardan Firefiend dies, it deals 2 damage to target creature. @@ -13189,7 +13186,7 @@ toughness=1 name=Bogardan Lancer abilities=flanking auto=bloodthirst:1 -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) -- Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) mana={1}{R} type=Creature subtype=Human Knight @@ -13212,7 +13209,7 @@ toughness=3 name=Bogardan Rager abilities=flash auto=4/0 target(creature) ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Bogardan Rager enters, target creature gets +4/+0 until end of turn. mana={5}{R} type=Creature subtype=Elemental @@ -13223,7 +13220,7 @@ toughness=4 name=Bogbrew Witch aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(Festering Newt,Bubbling Cauldron|myLibrary) auto={2}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(Festering Newt,Bubbling Cauldron|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={2}{T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library. +text={2}{T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle. mana={3}{B} type=Creature subtype=Human Wizard @@ -13244,7 +13241,7 @@ toughness=1 [card] name=Boggart Birth Rite target=goblin|mygraveyard -auto=moveTo(myHand) +auto=moveto(hand) text=Return target Goblin card from your graveyard to your hand. mana={B} type=Tribal Sorcery @@ -13263,7 +13260,7 @@ toughness=2 [card] name=Boggart Forager auto={R}{S}:shuffle target(player) -text={R}, Sacrifice Boggart Forager: Target player shuffles his or her library. +text={R}, Sacrifice Boggart Forager: Target player shuffles their library. mana={R} type=Creature subtype=Goblin Rogue @@ -13274,7 +13271,7 @@ toughness=1 name=Boggart Harbinger aicode=activate target(goblin|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(goblin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it. +text=When Boggart Harbinger enters, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top of it. mana={2}{B} type=Creature subtype=Goblin Shaman @@ -13294,10 +13291,10 @@ toughness=1 [/card] [card] name=Boggart Mob -auto=aslongas(other goblin|mybattlefield) choice notatarget(other goblin|mybattlefield) (blink)forsrc oneshot +auto=aslongas(other goblin|mybattlefield) choice notaTarget(other goblin|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice auto=@combatdamaged(player) from(goblin|mybattlefield):may token(Goblin Rogue,Creature Goblin Rogue,1/1,black) -text=Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token onto the battlefield. +text=Champion a Goblin (When this enters, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token onto the battlefield. mana={3}{B} type=Creature subtype=Goblin Warrior @@ -13334,17 +13331,6 @@ power=1 toughness=2 [/card] [card] -name=Bog-Strider Ash -abilities=swampwalk -auto=@movedto(goblin|stack):pay({G}) life:2 controller -text=Swampwalk -- Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life. -mana={3}{G} -type=Creature -subtype=Treefolk Shaman -power=2 -toughness=4 -[/card] -[card] name=Boil auto=destroy all(island) text=Destroy all Islands. @@ -13364,7 +13350,7 @@ type=Instant name=Boiling Earth other={6}{R} name(Awaken) auto=damage:1 all(creature|opponentbattlefield) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever text=Boiling Earth deals 1 damage to each creature your opponents control. -- Awaken 4-{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={1}{R} type=Sorcery @@ -13381,15 +13367,15 @@ name=Bojuka Bog auto=tap(noevent) auto={T}:Add{B} auto=choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard) -text=Bojuka Bog enters the battlefield tapped. -- When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. -- {T}: Add {B} to your mana pool. +text=Bojuka Bog enters tapped. -- When Bojuka Bog enters, exile all cards from target player's graveyard. -- {T}: Add {B}. type=Land [/card] [card] name=Bojuka Brigand abilities=cantblock -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) -text=Bojuka Brigand can't block. -- Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand. +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) +text=Bojuka Brigand can't block. -- Whenever Bojuka Brigand or another Ally enters under your control, you may put a +1/+1 counter on Bojuka Brigand. mana={1}{B} type=Creature subtype=Human Warrior Ally @@ -13430,7 +13416,7 @@ toughness=2 name=Boldwyr Heavyweights abilities=trample auto=ability$!name(fetch creature) target(creature|mylibrary) moveto(mybattlefield)!$ opponent -text=Trample -- When Boldwyr Heavyweights enters the battlefield, each opponent may search his or her library for a creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it. +text=Trample -- When Boldwyr Heavyweights enters, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles it. mana={2}{R}{R} type=Creature subtype=Giant Warrior @@ -13451,11 +13437,11 @@ toughness=5 [/card] [card] name=Bolt of Keranos -target=creature,player +target=anytarget auto=damage:3 aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Bolt of Keranos deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +auto=_SCRY1_ +text=Bolt of Keranos deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{R}{R} type=Sorcery [/card] @@ -13463,7 +13449,7 @@ type=Sorcery name=Boltwing Marauder abilities=flying auto=@movedto(other creature|mybattlefield):target(creature) 2/0 ueot -text=Flying -- Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. +text=Flying -- Whenever another creature enters under your control, target creature gets +2/+0 until end of turn. mana={3}{B}{R} type=Creature subtype=Dragon @@ -13476,7 +13462,7 @@ auto=draw:1 controller auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} -text=When Bomat Bazaar Barge enters the battlefield, draw a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +text=When Bomat Bazaar Barge enters, draw a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) mana={4} type=Artifact subtype=Vehicle @@ -13499,8 +13485,8 @@ toughness=1 [/card] [card] name=Bomber Corps -auto=_BATTALION_damage:1 target(creature,player) -text=Battalion -- Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player. +auto=_BATTALION_damage:1 target(anytarget) +text=Battalion -- Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target. mana={1}{R} type=Creature subtype=Human Soldier @@ -13509,8 +13495,8 @@ toughness=2 [/card] [card] name=Bond Beetle -auto=counter(1/1,1) target(creature|battlefield) -text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. +auto=counter(1/1) target(creature|battlefield) +text=When Bond Beetle enters, put a +1/+1 counter on target creature. mana={G} type=Creature subtype=Insect @@ -13530,7 +13516,7 @@ toughness=1 [card] name=Bonded Fetch abilities=defender,haste -auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={T}:_LOOT_ text=Defender, haste -- {T}: Draw a card, then discard a card. mana={2}{U} type=Creature @@ -13553,8 +13539,8 @@ subtype=Aura [card] name=Bonds of Mortality auto=draw:1 -auto={G}:name(Creatures lose hexproof and indestructible) all(creature|opponentBattlefield) transforms((,newability[-indestructible],newability[-opponentshroud])) ueot -text=When Bonds of Mortality enters the battlefield, draw a card. -- {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. +auto={G}:name(Creatures lose hexproof and indestructible) all(creature|opponentBattlefield) transforms((,newability[-indestructible],newability[-hexproof])) ueot +text=When Bonds of Mortality enters, draw a card. -- {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. mana={1}{G} type=Enchantment [/card] @@ -13597,16 +13583,17 @@ name=Bone Shredder abilities=flying auto=destroy target(creature[-black;-artifact]) auto=upcost[{2}{B};next upkeep] sacrifice -text=Flying -- Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature. +text=Flying -- Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Bone Shredder enters, destroy target nonartifact, nonblack creature. mana={2}{B} type=Creature -subtype=Minion +subtype=Phyrexian Minion power=1 toughness=1 [/card] [card] name=Bone Splinters -auto=destroy target(creature) +target=creature +auto=destroy text=As an additional cost to cast Bone Splinters, sacrifice a creature. -- Destroy target creature. mana={B}{S(creature|mybattlefield)} type=Sorcery @@ -13632,8 +13619,8 @@ toughness=4 name=Bonehoard auto={2}:equip auto=teach(creature) type:creature:graveyard/type:creature:graveyard nonstatic -auto=livingweapontoken(Germ,Creature Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. -- Equip {2} +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. -- Equip {2} mana={4} type=Artifact subtype=Equipment @@ -13673,6 +13660,15 @@ power=1 toughness=1 [/card] [card] +name=Bonesplitter +auto={1}:equip +auto=teach(creature) 2/0 +text=Equipped creature gets +2/+0. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Bonesplitter Sliver auto=lord(sliver) 2/0 text=All Sliver creatures get +2/+0. @@ -13683,15 +13679,6 @@ power=2 toughness=2 [/card] [card] -name=Bonesplitter -auto={1}:equip -auto=teach(creature) 2/0 -text=Equipped creature gets +2/+0. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] name=Boneyard Wurm anyzone=type:creature:mygraveyard/type:creature:mygraveyard cdaactive text=Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. @@ -13711,7 +13698,7 @@ type=Artifact [card] name=Boomerang target=* -auto=moveTo(ownerHand) +auto=moveTo(hand) text=Return target permanent to its owner's hand. mana={U}{U} type=Instant @@ -13725,6 +13712,20 @@ mana={4} type=Artifact [/card] [card] +name=Boon Satyr +abilities=flash +auto=bestow bstw +auto=bestow teach(creature) 4/2 +auto=bestow teach(creature) deathtouch +bestow={3}{G}{G} +text=Flash -- Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+2. +mana={1}{G}{G} +type=Enchantment Creature +subtype=Satyr +power=4 +toughness=2 +[/card] +[card] name=Boon of Emrakul target=creature auto=teach(creature) +3/-3 @@ -13744,23 +13745,9 @@ mana={B} type=Instant [/card] [card] -name=Boon Satyr -abilities=flash -auto=bestow bstw -auto=bestow teach(creature) 4/2 -auto=bestow teach(creature) deathtouch -bestow={3}{g}{g} -text=Flash -- Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+2. -mana={1}{G}{G} -type=Enchantment Creature -subtype=Satyr -power=4 -toughness=2 -[/card] -[card] name=Boonweaver Giant auto=may name(attach an aura) target(aura|myhand,mylibrary,mygraveyard) newtarget -text=When Boonweaver Giant enters the battlefield, you may search your graveyard, hand and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it. +text=When Boonweaver Giant enters, you may search your graveyard, hand and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it. mana={6}{W} type=Creature subtype=Giant Monk @@ -13768,22 +13755,9 @@ power=4 toughness=4 [/card] [card] -name=Borborygmos Enraged -abilities=trample -auto={D(land|myhand)}:target(creature,player) damage:3 -aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-land]|*) then moveto(mygraveyard))! -auto=@combatdamaged(player) from(this):reveal:3 optionone name(Reveal) target(<3>land|reveal) moveto(myhand) optiononeend optiontwo name(Send To Grave) choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Trample -- Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. -- Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player. -mana={4}{R}{R}{G}{G} -type=Legendary Creature -subtype=Cyclops -power=7 -toughness=6 -[/card] -[card] name=Borborygmos abilities=trample -auto=@combatdamaged(player) from(this):all(creature|mybattlefield) counter(1/1,1) +auto=@combatdamaged(player) from(this):all(creature|mybattlefield) counter(1/1) text=Trample -- Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. mana={3}{R}{R}{G}{G} type=Legendary Creature @@ -13792,6 +13766,19 @@ power=6 toughness=7 [/card] [card] +name=Borborygmos Enraged +abilities=trample +auto={D(land|myhand)}:target(anytarget) damage:3 +aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-land]|*) then moveto(mygraveyard))! +auto=@combatdamaged(player) from(this):reveal:3 optionone name(Reveal) target(<3>land|reveal) moveto(hand) optiononeend optiontwo name(Send To Grave) choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Trample -- Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. -- Discard a land card: Borborygmos Enraged deals 3 damage to any target. +mana={4}{R}{R}{G}{G} +type=Legendary Creature +subtype=Cyclops +power=7 +toughness=6 +[/card] +[card] name=Border Guard mana={2}{W} type=Creature @@ -13840,12 +13827,12 @@ toughness=3 [/card] [card] name=Borderland Ranger -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Borderland Ranger enters, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. mana={2}{G} type=Creature -subtype=Human Scout +subtype=Human Scout Ranger power=2 toughness=2 [/card] @@ -13862,7 +13849,7 @@ toughness=2 [card] name=Boreal Druid auto={T}:Add{1} -text={T}: Add {1} to your mana pool. +text={T}: Add {1}. mana={G} type=Snow Creature subtype=Elf Druid @@ -13885,7 +13872,7 @@ name=Boreal Shelf auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{W} -text=Boreal Shelf enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +text=Boreal Shelf enters tapped. -- {T}: Add {W} or {U}. type=Snow Land [/card] [card] @@ -13912,7 +13899,7 @@ name=Boros Cluestone auto={T}:Add{R} auto={T}:Add{W} auto={R}{W}{T}{S}:draw:1 controller -text={T}: Add {R} or {W} to your mana pool. -- {R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card. +text={T}: Add {R} or {W}. -- {R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card. mana={3} type=Artifact [/card] @@ -13938,9 +13925,9 @@ type=Instant [card] name=Boros Garrison auto=tap(noevent) -auto=moveto(ownerhand) notatarget(land|myBattlefield) +auto=moveto(hand) notaTarget(land|myBattlefield) auto={T}:Add{R}{W} -text=Boros Garrison enters the battlefield tapped. -- When Boros Garrison enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {R}{W} to your mana pool. +text=Boros Garrison enters tapped. -- When Boros Garrison enters, return a land you control to its owner's hand. -- {T}: Add {R}{W}. type=Land [/card] [card] @@ -13948,7 +13935,7 @@ name=Boros Guildgate auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{W} -text=Boros Guildgate enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. +text=Boros Guildgate enters tapped. -- {T}: Add {R} or {W}. type=Land subtype=Gate [/card] @@ -13968,7 +13955,7 @@ name=Boros Keyrune auto={T}:add{R} auto={T}:add{W} auto={R}{W}:transforms((Soldier Artifact Creature,setpower=1,settoughness=1,red,white,double strike)) ueot -text={T}: Add {R} or {W} to your mana pool. -- {R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.) +text={T}: Add {R} or {W}. -- {R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.) mana={3} type=Artifact [/card] @@ -13984,9 +13971,9 @@ toughness=2 [/card] [card] name=Boros Reckoner -auto=_ENRAGE_damage:thatmuch target(creature,player) +auto=_ENRAGE_damage:thatmuch target(anytarget) auto={RW}:first strike ueot -text=Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player. -- {RW}: Boros Reckoner gains first strike until end of turn. +text=Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. -- {RW}: Boros Reckoner gains first strike until end of turn. mana={RW}{RW}{RW} type=Creature subtype=Minotaur Wizard @@ -14006,7 +13993,7 @@ toughness=1 [card] name=Boros Signet auto={1}{T}:Add{R}{W} -text={1}, {T}: Add {R}{W} to your mana pool. +text={1}, {T}: Add {R}{W}. mana={2} type=Artifact [/card] @@ -14038,8 +14025,8 @@ type=Sorcery [card] name=Bosh, Iron Golem abilities=trample -auto={3}{R}{S(artifact|mybattlefield)}:damage:storedmanacost target(creature,player) -text=Trample -- {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player. +auto={3}{R}{S(artifact|mybattlefield)}:damage:storedmanacost target(anytarget) +text=Trample -- {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's mana value to any target. mana={8} type=Legendary Artifact Creature subtype=Golem @@ -14061,7 +14048,7 @@ name=Botanical Sanctum auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{G} auto={T}:Add{U} -text=Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {G} or {U} to your mana pool. +text=Botanical Sanctum enters tapped unless you control two or fewer other lands. -- {T}: Add {G} or {U}. type=Land [/card] [card] @@ -14105,7 +14092,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{B}{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -text=Bottomless Vault enters the battlefield tapped. -- You may choose not to untap Bottomless Vault during your untap step. -- At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way. +text=Bottomless Vault enters tapped. -- You may choose not to untap Bottomless Vault during your untap step. -- At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Bottomless Vault: Add {B} for each storage counter removed this way. type=Land [/card] [card] @@ -14120,7 +14107,7 @@ type=Sorcery [/card] [card] name=Boulderfall -auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller +auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller text=Boulderfall deals 5 damage divided as you choose among any number of target creatures and/or players. mana={6}{R}{R} type=Sorcery @@ -14164,7 +14151,7 @@ name=Bounding Krasis abilities=flash auto=may target(creature) tap auto=may target(creature) untap -text=Flash (You may cast this spell any time you could cast an instant.) -- When Bounding Krasis enters the battlefield, you may tap or untap target creature. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Bounding Krasis enters, you may tap or untap target creature. mana={1}{G}{U} type=Creature subtype=Fish Lizard @@ -14175,7 +14162,7 @@ toughness=3 name=Boundless Realms aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library. +text=Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle. mana={6}{G} type=Sorcery [/card] @@ -14194,7 +14181,7 @@ auto=@movedTo(*[arcane;spirit;manacost=9]|mystack):may life:9 controller auto=@movedTo(*[arcane;spirit;manacost=10]|mystack):may life:10 controller auto=@movedTo(*[arcane;spirit;manacost=11]|mystack):may life:11 controller auto=@movedTo(*[arcane;spirit;manacost=12]|mystack):may life:12 controller -text=Flying -- Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost. +text=Flying -- Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value. mana={5}{G}{G} type=Legendary Creature subtype=Kirin Spirit @@ -14222,7 +14209,7 @@ toughness=2 [card] name=Bow of Nylea auto=lord(creature[attacking]|mybattlefield) deathtouch -auto={1}{G}{T}:name(+1/+1 counter) counter(1/1,1) target(creature) +auto={1}{G}{T}:name(+1/+1 counter) counter(1/1) target(creature) auto={1}{G}{T}:name(2 damage to flyer) damage:2 target(creature[flying]) auto={1}{G}{T}:name(gain 3 life) life:3 controller auto={1}{G}{T}:name(put up to 4 on bottom) bottomoflibrary target(*|mygraveyard) @@ -14249,7 +14236,7 @@ type=Instant name=Brackwater Elemental auto=_ATTACKING_treason ueot auto=@combat(blocking) source(this):treason ueot -autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text=When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={2}{U} type=Creature @@ -14260,7 +14247,7 @@ toughness=4 [card] name=Brago, King Eternal abilities=flying -auto=@combatdamaged(player) from(this):target(*[-land]|mybattlefield) transforms((,newability[moveto(exile)],newability[phaseactionmulti[endofturn] moveto(ownerbattlefield)])) +auto=@combatdamaged(player) from(this):target(*[-land]|mybattlefield) transforms((,newability[moveto(exile)],newability[if cantargetcard(*[-token]|*) then phaseactionmulti[end once] moveto(ownerbattlefield)])) text=Flying -- Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. mana={2}{W}{U} type=Legendary Creature @@ -14271,14 +14258,14 @@ toughness=4 [card] name=Braid of Fire auto=@each my upkeep:counter(0/0,1,Age) && all(this) transforms((,newability[choice sacrifice],newability[choice thisforeach(counter{0/0.1.Age}) add{R}])) -text=Cumulative upkeep - Add {R} to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Cumulative upkeep - Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={1}{R} type=Enchantment [/card] [card] name=Braids, Cabal Minion -auto=@each opponent upkeep:ability$!name(sacrifice) notatarget(*[artifact;creature;land]|mybattlefield) sacrifice !$ opponent -auto=@each my upkeep:notatarget(*[artifact;creature;land]|mybattlefield) sacrifice +auto=@each opponent upkeep:ability$!name(sacrifice) notaTarget(*[artifact;creature;land]|mybattlefield) sacrifice !$ opponent +auto=@each my upkeep:notaTarget(*[artifact;creature;land]|mybattlefield) sacrifice text=At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. mana={2}{B}{B} type=Legendary Creature @@ -14290,7 +14277,7 @@ toughness=2 name=Braids, Conjurer Adept auto=@each opponent upkeep:ability$!name(put on battlefield) target(*[artifact;creature;land]|myhand) moveTo(mybattlefield) !$ opponent auto=@each my upkeep:target(*[artifact;creature;land]|myhand) moveTo(mybattlefield) -text=At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand onto the battlefield. +text=At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. mana={2}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -14306,9 +14293,9 @@ type=Artifact [/card] [card] name=Braidwood Sextant -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto={2}{T}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto={2}{T}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle. mana={1} type=Artifact [/card] @@ -14316,33 +14303,15 @@ type=Artifact name=Brain Freeze abilities=storm auto=deplete:3 target(player) -text=Target player puts the top three cards of his or her library into his or her graveyard. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +text=Target player mills three cards. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={1}{U} type=Instant [/card] [card] -name=Brain in a Jar -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={1}{T}:counter(0/0,1,Charge) && transforms((,newability[target(*[instant;sorcery;manacost=counter{0%0.1.charge}]|myhand) castcard(normal)])) oneshot -auto={3}{T}{c(0/0,-1,Charge)}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-2,Charge)}:name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-3,Charge)}:name(Scry 3) scry:3 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-4,Charge)}:name(Scry 4) scry:4 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-5,Charge)}:name(Scry 5) scry:5 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-6,Charge)}:name(Scry 6) scry:6 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-7,Charge)}:name(Scry 7) scry:7 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-8,Charge)}:name(Scry 8) scry:8 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-9,Charge)}:name(Scry 9) scry:9 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-10,Charge)}:name(Scry 10) scry:10 scrycore delayed dontshow donothing scrycoreend scryend -text={1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. -- {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X. -mana={2} -type=Artifact -[/card] -[card] name=Brain Maggot -aicode=activate hand(blink)forsrc notatarget(*[-land]|targetedpersonshand) -auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notatarget(*[-land]|reveal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=When Brain Maggot enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield. +aicode=activate hand(blink)forsrc notaTarget(*[-land]|targetedpersonshand) +auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notaTarget(*[-land]|reveal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=When Brain Maggot enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield. mana={1}{B} type=Enchantment Creature subtype=Insect @@ -14361,11 +14330,29 @@ power=1 toughness=1 [/card] [card] +name=Brain in a Jar +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto={1}{T}:counter(0/0,1,Charge) && transforms((,newability[target(*[instant;sorcery;manacost=counter{0%0.1.charge}]|myhand) castcard(normal)])) oneshot +auto={3}{T}{c(0/0,-1,Charge)}:name(Scry 1) _SCRY1_ +auto={3}{T}{c(0/0,-2,Charge)}:name(Scry 2) _SCRY2_ +auto={3}{T}{c(0/0,-3,Charge)}:name(Scry 3) _SCRY3_ +auto={3}{T}{c(0/0,-4,Charge)}:name(Scry 4) _SCRY4_ +auto={3}{T}{c(0/0,-5,Charge)}:name(Scry 5) _SCRY5_ +auto={3}{T}{c(0/0,-6,Charge)}:name(Scry 6) scry:6 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-7,Charge)}:name(Scry 7) scry:7 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-8,Charge)}:name(Scry 8) scry:8 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-9,Charge)}:name(Scry 9) scry:9 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-10,Charge)}:name(Scry 10) scry:10 scrycore delayed dontshow donothing scrycoreend scryend +text={1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. -- {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X. +mana={2} +type=Artifact +[/card] +[card] name=Brainbite target=opponent -aicode=activate reject notatarget(*|targetedpersonshand) and!( draw:1 controller )! -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend -text=Target opponent reveals his or her hand. You choose a card from it. That player discards that card. -- Draw a card. +aicode=activate reject notaTarget(*|targetedpersonshand) and!( draw:1 controller )! +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend +text=Target opponent reveals their hand. You choose a card from it. That player discards that card. -- Draw a card. mana={2}{U}{B} type=Sorcery [/card] @@ -14381,9 +14368,9 @@ name=Brainspoil target=creature[-enchanted] auto=cantregen auto=destroy -aicode=activate target(*[manacost=5]|mylibrary) moveto(myhand) -autohand={1}{B}{B}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=5]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=Destroy target creature that isn't enchanted. It can't be regenerated. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +aicode=activate target(*[manacost=5]|mylibrary) moveto(hand) +autohand={1}{B}{B}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=5]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery +text=Destroy target creature that isn't enchanted. It can't be regenerated. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={3}{B}{B} type=Sorcery [/card] @@ -14416,7 +14403,7 @@ toughness=3 [/card] [card] name=Bramble Elemental -auto=@targeted(this) from(aura):token(Saproling,Creature Saproling,1/1,green)*2 +auto=@targeted(this) from(aura):_SAPROLINGTOKEN_*2 text=Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens onto the battlefield. mana={3}{G}{G} type=Creature @@ -14445,9 +14432,9 @@ toughness=1 [/card] [card] name=Bramblewood Paragon -auto=@movedto(other warrior|myBattlefield):all(trigger[to]) counter(1/1,1) +auto=@movedto(other warrior|myBattlefield):all(trigger[to]) counter(1/1) auto=lord(creature[counter{1/1.1}]|myBattlefield) trample -text=Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. -- Each creature you control with a +1/+1 counter on it has trample. +text=Each other Warrior creature you control enters with an additional +1/+1 counter on it. -- Each creature you control with a +1/+1 counter on it has trample. mana={1}{G} type=Creature subtype=Elf Warrior @@ -14467,6 +14454,16 @@ power=4 toughness=1 [/card] [card] +name=Brand +abilities=cycling +auto=moveto(ownerbattlefield) all(*|opponentbattlefield) +auto=moveto(ownerbattlefield) all(*|mybattlefield) +autohand=__CYCLING__({2}) +text=Gain control of all permanents you own. (This effect lasts indefinitely.) -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={R} +type=Instant +[/card] +[card] name=Brand of Ill Omen target=creature auto=cumulativeupcostmulti[{R}] sacrifice all(this) @@ -14501,15 +14498,6 @@ power=4 toughness=4 [/card] [card] -name=Brand -auto=moveto(ownerbattlefield) all(*|opponentbattlefield) -auto=moveto(ownerbattlefield) all(*|mybattlefield) -autohand={2}:cycling -text=Gain control of all permanents you own. (This effect lasts indefinitely.) -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={R} -type=Instant -[/card] -[card] name=Brass Gnat abilities=flying,doesnotuntap auto={1}:untap myUpkeepOnly @@ -14522,9 +14510,9 @@ toughness=1 [/card] [card] name=Brass Herald -aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-chosentype]|*) then bottomoflibrary)! -auto=chooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[reveal:4 optionone name(Reveal) target(<4>creature[chosentype]|reveal) moveto(myhand) optiononeend optiontwo target(<4>*|reveal) bottomoflibrary optiontwoend revealend])) forever chooseend -text=As Brass Herald enters the battlefield, choose a creature type. -- When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. -- Creatures of the chosen type get +1/+1. +aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-chosentype]|*) then bottomoflibrary)! +auto=chooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[reveal:4 optionone name(Reveal) target(<4>creature[chosentype]|reveal) moveto(hand) optiononeend optiontwo target(<4>*|reveal) bottomoflibrary optiontwoend revealend])) forever chooseend +text=As Brass Herald enters, choose a creature type. -- When Brass Herald enters, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. -- Creatures of the chosen type get +1/+1. mana={6} type=Artifact Creature subtype=Golem @@ -14563,16 +14551,6 @@ power=1 toughness=3 [/card] [card] -name=Brassclaw Orcs -auto=cantbeblockerof(creature[power>=2]) -text=Brassclaw Orcs can't block creatures with power 2 or greater. -mana={2}{R} -type=Creature -subtype=Orc -power=3 -toughness=2 -[/card] -[card] name=Brass-Talon Chimera abilities=first strike auto={S}:counter(2/2,1) target(other chimera) && transforms((,first strike)) forever @@ -14584,6 +14562,16 @@ power=2 toughness=2 [/card] [card] +name=Brassclaw Orcs +auto=cantbeblockerof(creature[power>=2]) +text=Brassclaw Orcs can't block creatures with power 2 or greater. +mana={2}{R} +type=Creature +subtype=Orc +power=3 +toughness=2 +[/card] +[card] name=Bravado target=creature auto=foreach(creature|myBattlefield) 1/1 @@ -14605,6 +14593,13 @@ mana={W} type=Instant [/card] [card] +name=Brawl +auto=all(creature) transforms((,newability[{T}:thisforeach(power>=1) damage:1 target(creature)])) ueot +text=Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature." +mana={3}{R}{R} +type=Instant +[/card] +[card] name=Brawler's Plate auto=teach(creature) 2/2 auto=teach(creature) trample @@ -14615,13 +14610,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Brawl -auto=all(creature) transforms((,newability[{T}:thisforeach(power>=1) damage:1 target(creature)])) ueot -text=Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature." -mana={3}{R}{R} -type=Instant -[/card] -[card] name=Brawn abilities=trample autograveyard=aslongas(forest|myBattlefield) lord(creature|myBattlefield) trample @@ -14665,7 +14653,7 @@ type=Instant name=Breaching Hippocamp abilities=flash auto=untap target(other creature|mybattlefield) -text=Flash. -- When Breaching Hippocamp enters the battlefield, untap another target creature you control. +text=Flash. -- When Breaching Hippocamp enters, untap another target creature you control. mana={3}{U} type=Creature subtype=Horse Fish @@ -14675,7 +14663,7 @@ toughness=2 [card] name=Breaching Leviathan auto=if casted(this) then all(creature[-blue]) freeze -text=When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. +text=When Breaching Leviathan enters, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. mana={7}{U}{U} type=Creature subtype=Leviathan @@ -14693,6 +14681,13 @@ mana={2}{G}{G} type=Sorcery [/card] [card] +name=Break Through the Line +auto={R}:target(creature[power<=2]) transforms((,newability[haste ueot],newability[unblockable ueot])) ueot +text={R}:Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. +mana={1}{R} +type=Enchantment +[/card] +[card] name=Break of Day auto=all(creature|myBattlefield) 1/1 ueot auto=this(controllerlife < 6) all(creature|myBattlefield) indestructible ueot @@ -14701,13 +14696,6 @@ mana={1}{W} type=Instant [/card] [card] -name=Break Through the Line -auto={R}:target(creature[power<=2]) transforms((,newability[haste ueot],newability[unblockable ueot])) ueot -text={R}:Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. -mana={1}{R} -type=Enchantment -[/card] -[card] name=Breaker of Armies abilities=lure text=All creatures able to block Breaker of Armies do so. @@ -14732,7 +14720,7 @@ toughness=3 [/card] [card] name=Breakthrough -auto=draw:4 && transforms((,newability[reject notatarget(*|myhand)])) forever +auto=draw:4 && transforms((,newability[reject notaTarget(*|myhand)])) forever text=Draw four cards, then choose X cards in your hand and discard the rest. mana={X}{U} type=Sorcery @@ -14744,8 +14732,7 @@ auto=damage:1 all(creature[-flying]) auto=damage:1 opponent auto=damage:1 controller auto=if paid(kicker) then damage:3 all(creature[-flying]) -auto=if paid(kicker) then damage:3 opponent -auto=if paid(kicker) then damage:3 controller +auto=if paid(kicker) then damage:3 all(player) text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead. mana={1}{R} type=Sorcery @@ -14804,7 +14791,7 @@ type=Enchantment [card] name=Breeding Pit auto=upcost[{B}{B}] sacrifice -auto=@each my endofturn:token(Thrull,Creature Thrull,0/1,black) +auto=@each my end:token(Thrull,Creature Thrull,0/1,black) text=At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. -- At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield. mana={3}{B} type=Enchantment @@ -14812,7 +14799,7 @@ type=Enchantment [card] name=Breeding Pool auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {G} or {U} to your mana pool.) -- As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped. +text=({T}: Add {G} or {U}.) -- As Breeding Pool enters, you may pay 2 life. If you don't, Breeding Pool enters tapped. type=Land subtype=Forest Island [/card] @@ -14832,7 +14819,7 @@ auto=create(Thopter:Artifact Creature Thopter:1/1:blue:flying)*2 auto={2}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:damage:3 target(player) auto={2}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:-4/-4 target(creature) auto={2}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:life:5 controller -text=When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. -- {2}, Sacrifice two artifacts: Choose one -- --Breya deals 3 damage to target player. --Target creature gets -4/-4 until end of turn. --You gain 5 life. +text=When Breya, Etherium Shaper enters, create two 1/1 blue Thopter artifact creature tokens with flying. -- {2}, Sacrifice two artifacts: Choose one -- --Breya deals 3 damage to target player. --Target creature gets -4/-4 until end of turn. --You gain 5 life. mana={W}{U}{B}{R} type=Legendary Artifact Creature subtype=Human @@ -14873,7 +14860,7 @@ abilities=flash other={1}{G} name(Evoke) auto=3/3 target(creature) ueot auto=alternative sacrifice -text=Flash -- When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. -- Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flash -- When Briarhorn enters, target creature gets +3/+3 until end of turn. -- Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={3}{G} type=Creature subtype=Elemental @@ -14882,7 +14869,7 @@ toughness=3 [/card] [card] name=Briarknit Kami -auto=@movedto(arcane,spirit|mystack):counter(1/1,1) target(creature) +auto=@movedto(arcane,spirit|mystack):counter(1/1) target(creature) text=Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature. mana={3}{G}{G} type=Creature @@ -14894,7 +14881,7 @@ toughness=3 name=Briarpack Alpha abilities=flash auto=2/2 target(creature) ueot -text=Flash -- When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn. +text=Flash -- When Briarpack Alpha enters, target creature gets +2/+2 until end of turn. mana={3}{G} type=Creature subtype=Wolf @@ -14905,7 +14892,7 @@ toughness=3 name=Briber's Purse auto=counter(0/0,X,gem) auto={1}{T}{C(0/0,-1,gem)}:name(cant attack or block) target(creature) transforms((,cantattack,cantpwattack,cantblock)) ueot -text=Briber's Purse enters the battlefield with X gem counters on it. -- 1, Tap, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn. +text=Briber's Purse enters with X gem counters on it. -- 1, Tap, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn. mana={X} type=Artifact [/card] @@ -14914,13 +14901,13 @@ name=Bribery target=opponent aicode=activate moveTo(myBattlefield) target(creature|targetedpersonslibrary) auto=name(search card) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(creature|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|targetedpersonslibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library. +text=Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library. mana={3}{U}{U} type=Sorcery [/card] [card] name=Bridge from Below -autograveyard=@movedTo(creature[-token]|mygraveyard) from(battlefield):token(Zombie,Creature Zombie,2/2,black) +autograveyard=@movedTo(creature[-token]|mygraveyard) from(battlefield):_ZOMBIETOKEN_ autograveyard=@movedTo(creature|opponentgraveyard) from(battlefield):moveto(exile) text=Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield. -- When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below. mana={B}{B}{B} @@ -14929,7 +14916,7 @@ type=Enchantment [card] name=Brighthearth Banneret auto=lord(*[elemental;warrior]|mycastingzone) altercost(colorless, -1) -autohand={1}{R}{discard}:counter(1/1,1) target(creature) +autohand={1}{R}{discard}:counter(1/1) target(creature) text=Elemental spells and Warrior spells you cast cost {1} less to cast. -- Reinforce 1 - {1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.) mana={1}{R} type=Creature @@ -14940,7 +14927,7 @@ toughness=1 [card] name=Brightstone Ritual auto=foreach(goblin|battlefield) add{R} -text=Add {R} to your mana pool for each Goblin on the battlefield. +text=Add {R} for each Goblin on the battlefield. mana={R} type=Instant [/card] @@ -14958,7 +14945,7 @@ toughness=3 [card] name=Brilliant Halo target=creature -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) auto=1/2 text=Enchant creature -- Enchanted creature gets +1/+2. -- When Brilliant Halo dies, return Brilliant Halo to its owner's hand. mana={1}{W} @@ -14975,7 +14962,7 @@ type=Sorcery [card] name=Brilliant Spectrum auto=draw:converge -auto=reject notatarget(<2>*|myhand) +auto=reject notaTarget(<2>*|myhand) text=Converge -- Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards. mana={3}{U} type=Sorcery @@ -14994,11 +14981,11 @@ toughness=6 name=Brimstone Mage auto={3}{R}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) 0/1 -auto=this(counter{0/0.1.Level}=) {T}:damage:1 target(creature,player) -auto=this(counter{0/0.2.Level}=) {T}:damage:1 target(creature,player) +auto=this(counter{0/0.1.Level}=) {T}:damage:1 target(anytarget) +auto=this(counter{0/0.2.Level}=) {T}:damage:1 target(anytarget) auto=this(counter{0/0.3.Level}) 0/1 -auto=this(counter{0/0.3.Level}) {T}:damage:3 target(creature,player) -text=Level up {3}{R} -- [Level 1-2] {T}: Brimstone Mage deals 1 damage to target creature or player. [2/3] -- [Level 3+] {T}: Brimstone Mage deals 3 damage to target creature or player. [2/4] +auto=this(counter{0/0.3.Level}) {T}:damage:3 target(anytarget) +text=Level up {3}{R} -- [Level 1-2] {T}: Brimstone Mage deals 1 damage to any target. [2/3] -- [Level 3+] {T}: Brimstone Mage deals 3 damage to any target. [2/4] mana={2}{R} auto=maxlevel:3 type=Creature @@ -15008,10 +14995,10 @@ toughness=2 [/card] [card] name=Brimstone Volley -target=creature,player +target=anytarget auto=ifnot morbid then damage:3 auto=if morbid then damage:5 -text=Brimstone Volley deals 3 damage to target creature or player. -- Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn. +text=Brimstone Volley deals 3 damage to any target. -- Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn. mana={2}{R} type=Instant [/card] @@ -15040,7 +15027,7 @@ name=Brine Elemental facedown={3} autofacedown={5}{U}{U}:morph autofaceup=nextphasealter(remove,untap,opponent) -text=Morph {5}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Brine Elemental is turned face up, each opponent skips his or her next untap step. +text=Morph {5}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Brine Elemental is turned face up, each opponent skips their next untap step. mana={4}{U}{U} type=Creature subtype=Elemental @@ -15062,15 +15049,15 @@ toughness=1 name=Bring Low target=creature|battlefield auto=if cantargetcard(creature[counter{1/1.1}]) then damage:5 else damage:3 -text=Bring Low deals 3 damage to target creature. -- If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead. +text=Bring Low deals 3 damage to target creature. -- If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead. mana={3}{R} type=Instant [/card] [card] name=Bring to Light -aicode=activate notatarget(*[creature;instant;sorcery;manacost<=converge]|mylibrary) moveto(exile) and!( transforms((,newability[may name(cast for free) activate name(cast for free) castcard(normal)])) oneshot)! +aicode=activate notaTarget(*[creature;instant;sorcery;manacost<=converge]|mylibrary) moveto(exile) and!( transforms((,newability[may name(cast for free) activate name(cast for free) castcard(normal)])) oneshot)! auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<1>*[creature;instant;sorcery;manacost<=converge]|reveal) moveto(exile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|myexile) moveto(exile) and!( transforms((,newability[may name(cast for free) activate name(cast for free) castcard(normal)])) oneshot)! afterrevealedend revealend -text=Converge -- Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost. +text=Converge -- Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle. You may cast that card without paying its mana cost. mana={3}{G}{U} type=Sorcery [/card] @@ -15080,7 +15067,7 @@ other={W}{U}{B}{R}{G} name(Spend WUBRG to Cast) abilities=trample,hiddenface aicode=activate target(*|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=@each my upkeep:pay({L:2}) name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Black Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it. +text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Black Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top of it. mana={7}{B}{B} type=Creature subtype=Bringer @@ -15103,7 +15090,7 @@ toughness=5 name=Bringer of the Green Dawn abilities=trample other={W}{U}{B}{R}{G} name(Spend WUBRG to Cast) -auto=@each my upkeep:may token(Beast,Creature Beast,3/3,green) +auto=@each my upkeep:may _BEASTTOKEN_ text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Green Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may put a 3/3 green Beast creature token onto the battlefield. mana={7}{G}{G} type=Creature @@ -15115,7 +15102,7 @@ toughness=5 name=Bringer of the Red Dawn abilities=trample other={W}{U}{B}{R}{G} name(Spend WUBRG to Cast) -auto=@each my upkeep:may name(gain control of target creature until end of turn) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=@each my upkeep:may name(gain control of target creature until end of turn) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Red Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. mana={7}{R}{R} type=Creature @@ -15148,7 +15135,7 @@ subtype=Aura name=Brink of Madness auto=@each my upkeep restriction{type(*|myhand)~lessthan~1}:sacrifice auto=@each my upkeep restriction{type(*|myhand)~lessthan~1}:all(*|opponenthand) reject -text=At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness. If you do, target opponent discards his or her hand. +text=At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness. If you do, target opponent discards their hand. mana={2}{B}{B} type=Enchantment [/card] @@ -15168,7 +15155,7 @@ name=Brisela, Voice of Nightmares auto=meldfrom(Gisela, the Broken Blade|Bruna, the Fading Light) abilities=flying,first strike,vigilance,lifelink auto=maxcast(*[manacost<=3])0 opponent -text=Flying, first strike, vigilance, lifelink -- Your opponents can't cast spells with converted mana cost 3 or less. +text=Flying, first strike, vigilance, lifelink -- Your opponents can't cast spells with mana value 3 or less. type=Legendary Creature subtype=Eldrazi Angel power=9 @@ -15177,8 +15164,8 @@ toughness=10 [card] name=Bristling Hydra auto=alterenergy:3 controller -auto={e:3}:counter(1/1,1) && opponentshroud -text=When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. +auto={e:3}:counter(1/1) && hexproof +text=When Bristling Hydra enters, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. mana={2}{G}{G} type=Creature subtype=Hydra @@ -15197,7 +15184,7 @@ name=Broken Concentration target=*|stack auto=fizzle abilities=madness -autoexile=restriction{discarded} pay({3}{u}) name(pay 3u to cast) activate name(pay 3u to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({3}{U}) name(pay 3u to cast) activate name(pay 3u to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Counter target spell. -- Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={1}{U}{U} type=Instant @@ -15212,7 +15199,7 @@ type=Sorcery [/card] [card] name=Broken Fall -auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1 +auto={0}:moveTo(hand) all(this) && regenerate target(creature) limit:1 text=Return Broken Fall to its owner's hand: Regenerate target creature. mana={2}{G} type=Enchantment @@ -15239,7 +15226,7 @@ toughness=1 [card] name=Bronzebeak Moa auto=@movedTo(creature|mybattlefield):3/3 ueot -text=Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. +text=Whenever another creature enters under your control, Bronzebeak Moa gets +3/+3 until end of turn. mana={2}{G}{W} type=Creature subtype=Bird @@ -15248,17 +15235,17 @@ toughness=2 [/card] [card] name=Brood Birthing -auto=aslongas(eldrazi spawn|myBattlefield) token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*2 -auto=token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )! +auto=aslongas(eldrazi spawn|myBattlefield) _ELDRAZISPAWN_*2 +auto=_ELDRAZISPAWN_ text=If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." Otherwise, create one of those tokens. mana={1}{R} type=Sorcery [/card] [card] name=Brood Butcher -auto=choice token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller +auto=choice _ELDRAZISCION_ controller auto={B}{G}{S(creature|mybattlefield)}:target(creature) -2/-2 ueot -text=Devoid (This card has no color.) -- When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. +text=Devoid (This card has no color.) -- When Brood Butcher enters, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." -- {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. mana={3}{B}{G} abilities=devoid type=Creature @@ -15267,6 +15254,16 @@ power=3 toughness=3 [/card] [card] +name=Brood Keeper +auto=@targeted(this) from(aura|hand,graveyard):token(-383198) controller +text=Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn". +mana={3}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=3 +[/card] +[card] name=Brood Keeper Dragon abilities=flying auto={R}:1/0 ueot @@ -15278,19 +15275,9 @@ power=2 toughness=2 [/card] [card] -name=Brood Keeper -auto=@targeted(this) from(aura|hand,graveyard):token(-383198) controller -text=Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn". -mana={3}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=3 -[/card] -[card] name=Brood Monitor -auto=choice token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )!*3 controller -text=Devoid (This card has no color.) -- When Brood Monitor enters the battlefield, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +auto=choice _ELDRAZISCION_*3 controller +text=Devoid (This card has no color.) -- When Brood Monitor enters, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={4}{G}{G} abilities=devoid type=Creature @@ -15299,17 +15286,6 @@ power=3 toughness=3 [/card] [card] -name=Brood of Cockroaches -auto=@movedTo(mygraveyard) from(this|battlefield):phaseaction[endofturn once] life:-1 controller -auto=@movedTo(mygraveyard) from(this|battlefield):phaseaction[endofturn once] moveTo(myhand) -text=When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand. -mana={1}{B} -type=Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] name=Brood Sliver auto=@combatdamagefoeof(player) from(sliver|mybattlefield):token(Sliver,Creature Sliver,1/1) controller auto=@combatdamageof(player) from(sliver|opponentbattlefield):token(Sliver,Creature Sliver,1/1) opponent @@ -15321,10 +15297,21 @@ power=3 toughness=3 [/card] [card] +name=Brood of Cockroaches +auto=@movedTo(this|mygraveyard) from(battlefield):phaseaction[end once] life:-1 controller +auto=@movedTo(this|mygraveyard) from(battlefield):phaseaction[end once] moveto(hand) +text=When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand. +mana={1}{B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] name=Broodhatch Nantuko facedown={3} autofacedown={2}{G}:morph -auto=_ENRAGE_may token(Insect,Creature Insect,1/1,green)*thatmuch +auto=_ENRAGE_may _INSECTTOKEN_*thatmuch text=Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield. -- Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{G} type=Creature @@ -15344,7 +15331,7 @@ toughness=3 name=Brooding Saurian auto=@each my end:moveto(ownerBattlefield) all(*|Battlefield) auto=@each opponent end:moveto(ownerBattlefield) all(*|Battlefield) -text=At the beginning of each end step, each player gains control of all nontoken permanents he or she owns. +text=At the beginning of each end step, each player gains control of all nontoken permanents they owns. mana={2}{G}{G} type=Creature subtype=Lizard @@ -15355,7 +15342,7 @@ toughness=4 name=Broodmate Dragon abilities=flying auto=token(Dragon,creature dragon, 4/4,flying red) -text=Flying -- When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield. +text=Flying -- When Broodmate Dragon enters, put a 4/4 red Dragon creature token with flying onto the battlefield. mana={3}{B}{R}{G} type=Creature subtype=Dragon @@ -15384,19 +15371,10 @@ power=4 toughness=4 [/card] [card] -name=Brothers of Fire -auto={1}{R}{R}:damage:1 target(creature,player) && damage:1 controller -text={1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. -mana={1}{R}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] name=Brothers Yamazaki +abilities=nolegend auto=bushido(1/1) -auto=aslongas(Brothers Yamazaki|battlefield) nolegend <3 +auto=if cantargetcard(*[legendary]|*) then if type(Brothers Yamazaki[legendary]|battlefield)~morethan~2 then name(Put in graveyard) name(Put in graveyard) name(Put in graveyard) target(Brothers Yamazaki[legendary]|mybattlefield) moveto(mygraveyard) auto=lord(other Brothers Yamazaki|Battlefield) haste auto=lord(other Brothers Yamazaki|Battlefield) 2/2 text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. -- Each other creature named Brothers Yamazaki gets +2/+2 and has haste. @@ -15407,29 +15385,28 @@ power=2 toughness=1 [/card] [card] +name=Brothers of Fire +auto={1}{R}{R}:damage:1 target(anytarget) && damage:1 controller +text={1}{R}{R}: Brothers of Fire deals 1 damage to any target and 1 damage to you. +mana={1}{R}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] name=Browse abilities=hiddenface -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && ingest:4])) ueot -auto={2}{u}{u}:name(look) reveal:5 optionone name(pick a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) target(<5>*|reveal) moveto(myexile) optiontwoend revealend +aicode=activate transforms((,newability[moveto(hand) all(*[zpos=1]|mylibrary) && ingest:4])) ueot +auto={2}{U}{U}:name(look) reveal:5 optionone name(pick a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) target(<5>*|reveal) moveto(myexile) optiontwoend revealend text={2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest. mana={2}{U}{U} type=Enchantment [/card] [card] -name=Bruna, the Fading Light -abilities=flying,vigilance -autostack=if casted(this) then may moveTo(mybattlefield) target(creature[angel;human]|mygraveyard) -text=When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. -- Flying, vigilance -- (Melds with Gisela, the Broken Blade.) -mana={5}{W}{W} -type=Legendary Creature -subtype=Angel Horror -power=5 -toughness=7 -[/card] -[card] name=Bruna, Light of Alabaster abilities=flying,vigilance -auto=@combat(attacking,blocking) source(this):may name(attach auras) notatarget(aura|battlefield,myhand,mygraveyard) newtarget +auto=@combat(attacking,blocking) source(this):may name(attach auras) notaTarget(aura|battlefield,myhand,mygraveyard) newtarget text=Flying, vigilance -- Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. mana={3}{W}{W}{U} type=Legendary Creature @@ -15438,6 +15415,17 @@ power=5 toughness=5 [/card] [card] +name=Bruna, the Fading Light +abilities=flying,vigilance +autostack=if casted(this) then may moveTo(mybattlefield) target(*[angel;human]|mygraveyard) +text=When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. -- Flying, vigilance -- (Melds with Gisela, the Broken Blade.) +mana={5}{W}{W} +type=Legendary Creature +subtype=Angel Horror +power=5 +toughness=7 +[/card] +[card] name=Brush with Death auto=life:-2 opponent auto=life:2 controller @@ -15451,7 +15439,7 @@ name=Brushland auto={T}:Add{1} auto={T}:Add{G} and!( damage:1 controller )! auto={T}:Add{W} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {G} or {W}. Brushland deals 1 damage to you. type=Land [/card] [card] @@ -15488,7 +15476,7 @@ toughness=2 [card] name=Brutal Nightstalker auto=may target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. +text=When Brutal Nightstalker enters, you may have target opponent discard a card. mana={3}{B}{B} type=Creature subtype=Nightstalker @@ -15500,10 +15488,10 @@ name=Brutalizer Exarch aicode=activate target(creature|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=choice name(put on top) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=choice name(put on bottom) bottomoflibrary target(*[-creature]) -text=When Brutalizer Exarch enters the battlefield, choose one -- Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it; or put target noncreature permanent on the bottom of its owner's library. +text=When Brutalizer Exarch enters, choose one -- Search your library for a creature card, reveal it, then shuffle and put that card on top of it; or put target noncreature permanent on the bottom of its owner's library. mana={5}{G} type=Creature -subtype=Cleric +subtype=Phyrexian Cleric power=3 toughness=3 [/card] @@ -15552,7 +15540,7 @@ type=Artifact [card] name=Bubbling Muck auto=emblem transforms((,newability[lord(Swamp) produceextra:{B}])) ueot -text=Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces). +text=Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to their mana pool (in addition to the mana the land produces). mana={B} type=Sorcery [/card] @@ -15562,7 +15550,7 @@ doublefaced=kamiflip backside=Dokai, Weaver of Life restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto={T}:all(this) transforms((,newability[if type(land|mybattlefield)~morethan~9 then flip(backside)],newability[may moveto(mybattlefield) notatarget(land|myhand)],newability[@movedto(land|mybattlefield) restriction{compare(type:land:mybattlefield)~morethan~9}:flip(backside)])) ueot +auto={T}:all(this) transforms((,newability[if type(land|mybattlefield)~morethan~9 then flip(backside)],newability[may moveto(mybattlefield) notaTarget(land|myhand)],newability[@movedto(land|mybattlefield) restriction{compare(type:land:mybattlefield)~morethan~9}:flip(backside)])) ueot text={T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener. // Dokai, Weaver of Life mana={1}{G} type=Creature @@ -15577,7 +15565,7 @@ backside=Ichiga, Who Topples Oaks restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) -auto=@each endofturn:this(counter{0/0.1.Ki}>=2) flip(backside) +auto=@each end:this(counter{0/0.1.Ki}>=2) flip(backside) text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. -- At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it. -- ---- -- Ichiga, Who Topples Oaks -- Legendary Creature - Spirit -- 4/3 -- Trample -- Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. // Ichiga, Who Topples Oaks mana={1}{G}{G} type=Creature @@ -15587,11 +15575,11 @@ toughness=2 [/card] [card] name=Builder's Bane -target=artifact +target=artifact auto=destroy && damage:1 all(player) mana={X}{X}{R} type=Sorcery -text=Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled destroyed this way. +text=Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled destroyed this way. [/card] [card] name=Builder's Blessing @@ -15641,9 +15629,9 @@ toughness=5 [/card] [card] name=Bull Elephant -auto=aslongas(forest|mybattlefield) choice target(<2>forest|mybattlefield) moveTo(ownerhand) oneshot >1 +auto=aslongas(forest|mybattlefield) choice target(<2>forest|mybattlefield) moveTo(hand) oneshot >1 auto=choice sacrifice all(this) -text=When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand. +text=When Bull Elephant enters, sacrifice it unless you return two Forests you control to their owner's hand. mana={3}{G} type=Creature subtype=Elephant @@ -15677,14 +15665,15 @@ type=Artifact [/card] [card] name=Bulwark -auto=@each opponent upkeep:target(opponent) damage:mathtype:*:myhandminustype:*:opponenthandminusendmathend opponent +auto=@each my upkeep:target(opponent) damage:mathtype:*:myhandminustype:*:opponenthandminusendmathend opponent text=At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand. mana={3}{R}{R} type=Enchantment [/card] [card] name=Bump in the Night -auto=life:-3 opponent +target=opponent +auto=life:-3 flashback={5}{R} text=Target opponent loses 3 life. -- Flashback {5}{R} mana={B} @@ -15704,7 +15693,7 @@ subtype=Aura name=Burden of Greed target=player auto=life:-type:artifact[tapped]:targetedpersonsbattlefield -text=Target player loses 1 life for each tapped artifact he or she controls. +text=Target player loses 1 life for each tapped artifact they control. mana={3}{B} type=Instant [/card] @@ -15728,15 +15717,15 @@ type=Enchantment name=Buried Alive aicode=activate target(creature|mylibrary) moveto(mygraveyard) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library. +text=Search your library for up to three creature cards and put them into your graveyard. Then shuffle. mana={2}{B} type=Sorcery [/card] [card] name=Buried Ruin auto={T}:Add{1} -auto={2}{T}{S}:moveTo(myhand) target(other artifact|mygraveyard) -text={T}: Add 1 to your mana pool. -- {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand. +auto={2}{T}{S}:moveto(hand) target(other artifact|mygraveyard) +text={T}: Add 1. -- {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand. type=Land [/card] [card] @@ -15748,12 +15737,23 @@ mana={4}{R} type=Instant [/card] [card] +name=Burn Trail +target=anytarget +auto=damage:3 +auto=alternative damage:3 target(anytarget) +other={3}{R}{T(creature[red]|mybattlefield)}{T(creature[red]|mybattlefield)} name(pay Conspire) +otherrestriction=type(creature[red]|myBattlefield)~morethan~1 +text=Burn Trail deals 3 damage to any target. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +mana={3}{R} +type=Sorcery +[/card] +[card] name=Burn from Within -target=creature,player +target=anytarget auto=-indestructible auto=if cantargetcard(*[creature]|*) then exiledeath auto=damage:X -text=Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead. +text=Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead. mana={X}{R} type=Sorcery [/card] @@ -15767,21 +15767,10 @@ mana={1}{R} type=Instant [/card] [card] -name=Burn Trail -target=creature,player -auto=damage:3 -auto=alternative damage:3 target(creature,player) -other={3}{R}{T(creature[red]|mybattlefield)}{T(creature[red]|mybattlefield)} name(pay Conspire) -otherrestriction=type(creature[red]|myBattlefield)~morethan~1 -text=Burn Trail deals 3 damage to target creature or player. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) -mana={3}{R} -type=Sorcery -[/card] -[card] name=Burning Anger target=creature auto=teach(creature) transforms((,newability[{T}:name(Target Creature) target(creature) dynamicability],newability[{T}:name(Target Player) target(player) dynamicability])) -text=Enchant creature. -- Enchanted creature has "{T}: This creature deals damage equal to its power to target creature or player." +text=Enchant creature. -- Enchanted creature has "{T}: This creature deals damage equal to its power to any target." mana={4}{R} type=Enchantment subtype=Aura @@ -15805,31 +15794,21 @@ type=Enchantment [/card] [card] name=Burning Fields -auto=Damage:5 opponent -text=Burning Fields deals 5 damage to target opponent. +target=opponent,planeswalker +auto=damage:5 +text=Burning Fields deals 5 damage to target opponent or planeswalker. mana={4}{R} type=Sorcery [/card] [card] name=Burning Inquiry -auto=draw:3 opponent -auto=draw:3 controller -auto=discard:3 opponent -auto=discard:3 controller +auto=all(player) draw:3 +auto=all(player) discard:3 text=Each player draws three cards, then discards three cards at random. mana={R} type=Sorcery [/card] [card] -name=Burning of Xinye -auto=ability$!destroy notatarget(<4>land|mybattlefield)!$ controller -auto=target(opponent) ability$!destroy notatarget(<4>land|mybattlefield)!$ targetedplayer -auto=all(creature) damage:4 -text=You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] name=Burning Oil target=creature[attacking;blocking] auto=damage:3 @@ -15850,8 +15829,8 @@ toughness=2 [/card] [card] name=Burning Sands -auto=lord(creature) transforms((,newability[@movedto(graveyard) from(this|mybattlefield):target(land|mybattlefield) sacrifice])) -text=Whenever a creature is put into a graveyard from the battlefield, that creature's controller sacrifices a land. +auto=lord(creature) transforms((,newability[_DIES_target(land|mybattlefield) sacrifice])) +text=Whenever a creature dies, that creature's controller sacrifices a land. mana={3}{R}{R} type=Enchantment [/card] @@ -15868,36 +15847,45 @@ toughness=2 [/card] [card] name=Burning Vengeance -auto=@movedTo(*|stack) from(mygraveyard):damage:2 target(creature,player) -text=Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player. +auto=@movedTo(*|stack) from(mygraveyard):damage:2 target(anytarget) +text=Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target. mana={2}{R} type=Enchantment [/card] [card] name=Burning Wish auto=moveTo(exile) -aicode=activate target(sorcery|mysideboard) moveto(myhand) -auto=name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>sorcery|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend +aicode=activate target(sorcery|mysideboard) moveto(hand) +auto=name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>sorcery|reveal) moveto(hand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend text=You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish. mana={1}{R} type=Sorcery [/card] [card] +name=Burning of Xinye +auto=ability$!destroy notaTarget(<4>land|mybattlefield)!$ controller +auto=target(opponent) ability$!destroy notaTarget(<4>land|mybattlefield)!$ targetedplayer +auto=all(creature) damage:4 +text=You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] name=Burning-Tree Bloodscale auto=bloodthirst:1 auto={2}{R}:target(creature) ueot cantbeblockerof(this) auto={2}{G}:setblocker target(creature|opponentbattlefield) -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- {2}{R}: Target creature can't block Burning-Tree Bloodscale this turn. -- {2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) -- {2}{R}: Target creature can't block Burning-Tree Bloodscale this turn. -- {2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able. mana={2}{R}{G} type=Creature -subtype=Viashino Berserker +subtype=Lizard Berserker power=2 toughness=2 [/card] [card] name=Burning-Tree Emissary auto=Add{R}{G} -text=When Burning-Tree Emissary enters the battlefield, add {R}{G} to your mana pool. +text=When Burning-Tree Emissary enters, add {R}{G}. mana={RG}{RG} type=Creature subtype=Human Shaman @@ -15908,7 +15896,7 @@ toughness=2 name=Burnished Hart aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={3}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={3},Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. +text={3},Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. mana={3} type=Artifact Creature subtype=Elk @@ -15926,9 +15914,9 @@ type=Instant [/card] [card] name=Burr Grafter -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=3]|mygraveyard) +auto=_DIES_may moveto(hand) target(spirit[manacost<=3]|mygraveyard) auto={S}:2/2 target(other creature) -text=Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. -- Soulshift 3 (When this dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +text=Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. -- Soulshift 3 (When this dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) mana={3}{G} type=Creature subtype=Spirit @@ -15949,7 +15937,7 @@ toughness=2 [card] name=Burrenton Forge-Tender abilities=protection from red -auto={S}:name(Prevent all damage from red source) target(*[red]|battlefield,stack,hand,graveyard,commandzone,exile) transforms((,newability[preventalldamage from(this)])) ueot +auto={S}:name(Prevent all damage from red source) target(*[red]) transforms((,newability[preventalldamage from(this)])) ueot text=Protection from red -- Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn. mana={W} type=Creature @@ -15978,11 +15966,11 @@ subtype=Aura [/card] [card] name=Burst Lightning -target=creature,player +target=anytarget kicker={4} auto=damage:2 auto=if paid(kicker) then damage:2 -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead. +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Burst Lightning deals 2 damage to any target. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead. mana={R} type=Instant [/card] @@ -16004,7 +15992,7 @@ type=Sorcery [card] name=Burst of Strength target=creature -auto=counter(1/1,1) && untap +auto=counter(1/1) && untap text=Put a +1/+1 counter on target creature and untap it. mana={G} type=Instant @@ -16036,7 +16024,7 @@ toughness=1 [card] name=Butcher of Malakir abilities=flying -auto=@movedTo(creature|graveyard) from(mybattlefield):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent +auto=@movedTo(creature|graveyard) from(mybattlefield):ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice !$ opponent text=Flying -- Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature. mana={5}{B}{B} type=Creature @@ -16048,9 +16036,9 @@ toughness=4 name=Butcher of the Horde abilities=flying auto={S(other creature|mybattlefield)}:name(vigilance) vigilance ueot -auto={S(other creature|mybattlefield)}:name(lifelink) lifelink ueot -auto={S(other creature|mybattlefield)}:name(haste) haste ueot -text=Flying. -- Sacrifice another creature: Butcher of the Horde gains your choice of Vigilance, lifelink, or haste until end of turn. +auto={S(other creature|mybattlefield)}:name(lifelink) lifelink ueot +auto={S(other creature|mybattlefield)}:name(haste) haste ueot +text=Flying. -- Sacrifice another creature: Butcher of the Horde gains your choice of Vigilance, lifelink, or haste until end of turn. mana={1}{R}{W}{B} type=Creature subtype=Demon @@ -16080,8 +16068,8 @@ type=Instant [card] name=Bygone Bishop abilities=flying -auto=@movedto(creature[manacost<=3]|mystack):name(Create clue) token(Clue) controller -text=Flying -- Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +auto=@movedto(creature[manacost<=3]|mystack):name(Create clue) _CLUE_ controller +text=Flying -- Whenever you cast a creature spell with mana value 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={2}{W} type=Creature subtype=Spirit Cleric @@ -16090,7 +16078,7 @@ toughness=3 [/card] [card] name=Byway Courier -auto=_DIES_name(Create clue) token(Clue) controller +auto=_DIES_name(Create clue) _CLUE_ controller text=When Byway Courier dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={2}{G} type=Creature @@ -16111,13 +16099,13 @@ toughness=2 [card] name=Cabal Coffers auto={2}{T}:name(Add black mana for each swamp) foreach(swamp|myBattlefield) add{B} -text={2}, {T}: Add {B} to your mana pool for each Swamp you control. +text={2}, {T}: Add {B} for each Swamp you control. type=Land [/card] [card] name=Cabal Executioner -auto=@combatdamagefoeof(player) from(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent -auto=@combatdamageof(player) from(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ controller +auto=@combatdamagefoeof(player) from(this):ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ opponent +auto=@combatdamageof(player) from(this):ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ controller facedown={3} autofacedown={3}{B}{B}:morph text=Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) @@ -16139,8 +16127,8 @@ toughness=1 [/card] [card] name=Cabal Interrogator -auto={x}{b}{t}:target(player) reveal:x revealzone(targetedpersonshand) optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownerhand) and!(reject)! optiononeend optiontwo name(put Back) all(*|reveal) moveto(ownerhand) optiontwoend revealend -text={X}{B}, {T}: Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery. +auto={x}{B}{t}:target(player) reveal:x revealzone(targetedpersonshand) optionone name(Put in graveyard) target(<1>*|reveal) moveto(hand) and!(reject)! optiononeend optiontwo name(put Back) all(*|reveal) moveto(hand) optiontwoend revealend +text={X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery. mana={1}{B} type=Creature subtype=Zombie Wizard @@ -16162,21 +16150,21 @@ toughness=5 name=Cabal Pit auto={T}:Add{B} and!( damage:1 controller )! auto=aslongas(*|mygraveyard) {B}{T}{S}:-2/-2 target(other creature) >6 -text={T}: Add {B} to your mana pool. Cabal Pit deals 1 damage to you. -- Threshold - {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard. +text={T}: Add {B}. Cabal Pit deals 1 damage to you. -- Threshold - {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard. type=Land [/card] [card] name=Cabal Ritual auto=Add{B}{B}{B} auto=aslongas(*|mygraveyard) add{B}{B} >6 -text=Add {B}{B}{B} to your mana pool. -- Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard. +text=Add {B}{B}{B}. -- Threshold - Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard. mana={1}{B} type=Instant [/card] [card] name=Cabal Slaver -auto=@combatdamagefoeof(player) from(goblin|mybattlefield):ability$!name(discard) notatarget(*|myhand) reject!$ opponent -auto=@combatdamageof(player) from(goblin|opponentbattlefield):ability$!name(discard) notatarget(*|myhand) reject!$ controller +auto=@combatdamagefoeof(player) from(goblin|mybattlefield):ability$!name(discard) notaTarget(*|myhand) reject!$ opponent +auto=@combatdamageof(player) from(goblin|opponentbattlefield):ability$!name(discard) notaTarget(*|myhand) reject!$ controller text=Whenever a Goblin deals combat damage to a player, that player discards a card. mana={2}{B} type=Creature @@ -16186,7 +16174,7 @@ toughness=1 [/card] [card] name=Cabal Surgeon -auto={2}{B}{B}{T}{E(*|mygraveyard)}{E(*|mygraveyard)}:moveTo(myhand) target(creature|mygraveyard) +auto={2}{B}{B}{T}{E(*|mygraveyard)}{E(*|mygraveyard)}:moveto(hand) target(creature|mygraveyard) text={2}{B}{B}, {T}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand. mana={2}{B}{B} type=Creature @@ -16217,7 +16205,7 @@ toughness=1 [/card] [card] name=Cache Raiders -auto=@each my upkeep:moveTo(ownerhand) notatarget(*|myBattlefield) +auto=@each my upkeep:moveTo(hand) notaTarget(*|myBattlefield) text=At the beginning of your upkeep, return a permanent you control to its owner's hand. mana={3}{U}{U} type=Creature @@ -16227,7 +16215,7 @@ toughness=4 [/card] [card] name=Cached Defenses -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,3)!$ controller +auto=ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,3)!$ controller text=Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) mana={2}{G} type=Sorcery @@ -16237,14 +16225,14 @@ name=Cackling Counterpart target=creature|mybattlefield auto=clone flashback={5}{U}{U} -text=Put a token onto the battlefield that's a copy of target creature you control. -- Flashback {5}{U}{U} +text=Create a token that's a copy of target creature you control. -- Flashback {5}{U}{U} mana={1}{U}{U} type=Instant [/card] [card] name=Cackling Fiend auto=ability$!name(discard) target(*|myhand) reject!$ opponent -text=When Cackling Fiend enters the battlefield, each opponent discards a card. +text=When Cackling Fiend enters, each opponent discards a card. mana={2}{B}{B} type=Creature subtype=Zombie @@ -16253,10 +16241,10 @@ toughness=1 [/card] [card] name=Cackling Flames -target=creature,player +target=anytarget auto=damage:3 auto=aslongas(*|myhand) damage:2 <1 -text=Cackling Flames deals 3 damage to target creature or player. -- Hellbent - Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand. +text=Cackling Flames deals 3 damage to any target. -- Hellbent - Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand. mana={3}{R} type=Instant [/card] @@ -16284,8 +16272,8 @@ toughness=1 [card] name=Cadaver Imp abilities=flying -auto=moveTo(myhand) target(creature|myGraveyard) -text=Flying -- When Cadaver Imp enters the battlefield, return target creature card from your graveyard to your hand. +auto=moveto(hand) target(creature|myGraveyard) +text=Flying -- When Cadaver Imp enters, return target creature card from your graveyard to your hand. mana={1}{B}{B} type=Creature subtype=Imp @@ -16296,7 +16284,7 @@ toughness=1 name=Cadaverous Bloom auto={E(*|myhand)}:add{B}{B} auto={E(*|myhand)}:Add{G}{G} -text=Exile a card from your hand: Add {B}{B} or {G}{G} to your mana pool. +text=Exile a card from your hand: Add {B}{B} or {G}{G}. mana={3}{B}{G} type=Enchantment [/card] @@ -16317,7 +16305,7 @@ target=creature auto=cantattack auto=cantpwattack auto=cantblock -auto={1}{W}:moveTo(ownerhand) +auto={1}{W}:moveTo(hand) text=Enchant creature -- Enchanted creature can't attack or block. -- {1}{W}: Return Cage of Hands to its owner's hand. mana={2}{W} type=Enchantment @@ -16337,27 +16325,27 @@ subtype=Aura [card] name=Cairn Wanderer abilities=changeling -auto=aslongas(creature[flying]|graveyard) flying -auto=aslongas(creature[fear]|graveyard) fear -auto=aslongas(creature[first strike]|graveyard) first strike -auto=aslongas(creature[double strike]|graveyard) double strike -auto=aslongas(creature[deathtouch]|graveyard) deathtouch -auto=aslongas(creature[haste]|graveyard) haste -auto=aslongas(creature[plainswalk]|graveyard) plainswalk -auto=aslongas(creature[islandwalk]|graveyard) islandwalk -auto=aslongas(creature[swampwalk]|graveyard) swampwalk -auto=aslongas(creature[mountainwalk]|graveyard) mountainwalk -auto=aslongas(creature[forestwalk]|graveyard) forestwalk -auto=aslongas(creature[lifelink]|graveyard) lifelink -auto=aslongas(creature[protection from white]|graveyard) protection from white -auto=aslongas(creature[protection from blue]|graveyard) protection from blue -auto=aslongas(creature[protection from black]|graveyard) protection from black -auto=aslongas(creature[protection from red]|graveyard) protection from red -auto=aslongas(creature[protection from green]|graveyard) protection from green -auto=aslongas(creature[reach]|graveyard) reach -auto=aslongas(creature[trample]|graveyard) trample -auto=aslongas(creature[shroud]|graveyard) shroud -auto=aslongas(creature[vigilance]|graveyard) vigilance +auto=aslongas(creature[flying]|graveyard) flying >0 +auto=aslongas(creature[fear]|graveyard) fear>0 +auto=aslongas(creature[first strike]|graveyard) first strike >0 +auto=aslongas(creature[double strike]|graveyard) double strike >0 +auto=aslongas(creature[deathtouch]|graveyard) deathtouch >0 +auto=aslongas(creature[haste]|graveyard) haste >0 +auto=aslongas(creature[plainswalk]|graveyard) plainswalk >0 +auto=aslongas(creature[islandwalk]|graveyard) islandwalk >0 +auto=aslongas(creature[swampwalk]|graveyard) swampwalk >0 +auto=aslongas(creature[mountainwalk]|graveyard) mountainwalk >0 +auto=aslongas(creature[forestwalk]|graveyard) forestwalk >0 +auto=aslongas(creature[lifelink]|graveyard) lifelink >0 +auto=aslongas(creature[protection from white]|graveyard) protection from white >0 +auto=aslongas(creature[protection from blue]|graveyard) protection from blue >0 +auto=aslongas(creature[protection from black]|graveyard) protection from black >0 +auto=aslongas(creature[protection from red]|graveyard) protection from red >0 +auto=aslongas(creature[protection from green]|graveyard) protection from green >0 +auto=aslongas(creature[reach]|graveyard) reach >0 +auto=aslongas(creature[trample]|graveyard) trample >0 +auto=aslongas(creature[shroud]|graveyard) shroud >0 +auto=aslongas(creature[vigilance]|graveyard) vigilance >0 text=Changeling (This card is every creature type at all times.) -- As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. mana={4}{B} type=Creature @@ -16368,8 +16356,10 @@ toughness=4 [card] name=Calciderm abilities=shroud -auto=vanishing:4 -text=Shroud -- Vanishing 4 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) +auto=counter(0/0,4,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice +text=Shroud -- Vanishing 4 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) mana={2}{W}{W} type=Creature subtype=Beast @@ -16380,7 +16370,7 @@ toughness=5 name=Calcite Snapper abilities=shroud auto=_LANDFALL_may swap ueot -text=Shroud (This creature can't be the target of spells or abilities.) -- Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. +text=Shroud (This creature can't be the target of spells or abilities.) -- Landfall - Whenever a land enters under your control, you may switch Calcite Snapper's power and toughness until end of turn. mana={1}{U}{U} type=Creature subtype=Turtle @@ -16389,9 +16379,9 @@ toughness=4 [/card] [card] name=Caldera Hellion -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) -auto=all(creature) damage:3 -text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Caldera Hellion enters the battlefield, it deals 3 damage to each creature. +auto=ability$! choice all(creature) damage:3 !$ controller +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1) all(this) +text=Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) -- When Caldera Hellion enters, it deals 3 damage to each creature. mana={3}{R}{R} type=Creature subtype=Hellion @@ -16415,7 +16405,7 @@ auto=tap(noevent) auto={T}:Add{1} auto={T}:Add{U} and!( damage:1 controller )! auto={T}:Add{R} and!( damage:1 controller )! -text=Caldera Lake enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you. +text=Caldera Lake enters tapped. -- {T}: Add {1}. -- {T}: Add {U} or {R}. Caldera Lake deals 1 damage to you. type=Land [/card] [card] @@ -16456,7 +16446,7 @@ subtype=Aura [/card] [card] name=Call of the Herd -auto=token(Elephant,creature elephant, 3/3,green) +auto=_ELEPHANTTOKEN_ flashback={3}{G} text=Put a 3/3 green Elephant creature token onto the battlefield. -- Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{G} @@ -16465,7 +16455,7 @@ type=Sorcery [card] name=Call of the Wild aicode=activate transforms((,newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then target(creature[zpos=1]|mylibrary) moveto(ownerbattlefield) else target(*[zpos=1]|mylibrary) moveto(mygraveyard)])) ueot -auto={2}{g}{g}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={2}{G}{G}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend text={2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. mana={2}{G}{G} type=Enchantment @@ -16479,16 +16469,16 @@ type=Enchantment [/card] [card] name=Call the Gatewatch -aicode=activate target(*[planeswalker]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[planeswalker]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate target(*[planeswalker]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[planeswalker]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle. mana={2}{W} type=Sorcery [/card] [card] name=Call the Scions -auto=token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )!*2 controller -text=Devoid (This card has no color.) -- Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +auto=_ELDRAZISCION_*2 controller +text=Devoid (This card has no color.) -- Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={2}{G} abilities=devoid type=Sorcery @@ -16512,7 +16502,7 @@ type=Instant [card] name=Call to Heel target=creature -auto=moveto(ownerhand) +auto=moveto(hand) auto=draw:1 targetController text=Return target creature to its owner's hand. Its controller draws a card. mana={1}{U} @@ -16521,7 +16511,7 @@ type=Instant [card] name=Call to Mind target=instant,sorcery|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) text=Return target instant or sorcery card from your graveyard to your hand. mana={2}{U} type=Sorcery @@ -16538,9 +16528,9 @@ subtype=Aura [/card] [card] name=Call to the Grave -auto=@each opponent upkeep:ability$!name(sacrifice non-zombie) choice notatarget(creature[-zombie]|mybattlefield) sacrifice !$ opponent -auto=@each my upkeep:notatarget(creature[-zombie]|mybattlefield) sacrifice -auto=@each endofturn restriction{type(creature|battlefield)~lessthan~1}:sacrifice +auto=@each opponent upkeep:ability$!name(sacrifice non-zombie) choice notaTarget(creature[-zombie]|mybattlefield) sacrifice !$ opponent +auto=@each my upkeep:notaTarget(creature[-zombie]|mybattlefield) sacrifice +auto=@each end restriction{type(creature|battlefield)~lessthan~1}:sacrifice text=At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. -- At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave. mana={4}{B} type=Enchantment @@ -16550,7 +16540,7 @@ name=Call to the Netherworld abilities=madness autoexile=restriction{discarded} pay({0}) name(pay 0 to cast) activate name(pay 0 to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) target=creature[black]|myGraveyard -auto=moveTo(myHand) +auto=moveto(hand) text=Return target black creature card from your graveyard to your hand. -- Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={B} type=Sorcery @@ -16568,8 +16558,8 @@ toughness=1 [card] name=Caller of the Claw abilities=flash -auto=foreach(creature[fresh]|mygraveyard) token(Bear,Creature Bear,2/2,green) -text=Flash -- When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn. +auto=foreach(creature[-token;fresh]|mygraveyard) token(Bear,Creature Bear,2/2,green) +text=Flash -- When Caller of the Claw enters, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn. mana={2}{G} type=Creature subtype=Elf @@ -16580,7 +16570,7 @@ toughness=2 name=Caller of the Hunt auto=counter(0/1) notrg auto=chooseatype transforms((,newability[type:creature[chosentype]:battlefield/type:creature[chosentype]:battlefield cdaactive],newability[counter(0/1.-1) notrg])) forever chooseend -text=As Caller of the Hunt enters the battlefield, choose a creature type. -- Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield. +text=As Caller of the Hunt enters, choose a creature type. -- Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield. mana={2}{G} type=Creature subtype=Human @@ -16605,7 +16595,7 @@ backside=Jaraku the Interloper restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) -auto=@each endofturn:this(counter{0/0.2.Ki}) may flip(backside) +auto=@each end:this(counter{0/0.2.Ki}) may flip(backside) text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. -- At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it. // Jaraku the Interloper mana={1}{U}{U} type=Creature @@ -16676,8 +16666,8 @@ type=Artifact [/card] [card] name=Canker Abomination -auto=foreach(creature|opponentbattlefield) counter(-1/-1,1) oneshot -text=As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls. +auto=foreach(creature|opponentbattlefield) counter(-1/-1) oneshot +text=As Canker Abomination enters, choose an opponent. Canker Abomination enters with a -1/-1 counter on it for each creature that player controls. mana={2}{BG}{BG} type=Creature subtype=Treefolk Horror @@ -16696,7 +16686,7 @@ type=Instant [card] name=Canopy Cover target=creature -auto=opponentshroud +auto=hexproof auto=cantbeblockedby(creature[-flying;-reach]) text=Enchant creature -- Enchanted creature can't be blocked except by creatures with flying or reach. -- Enchanted creature can't be the target of spells or abilities your opponents control. mana={1}{G} @@ -16706,9 +16696,9 @@ subtype=Aura [card] name=Canopy Crawler auto={t}:target(creature) thisforeach(counter{1/1.1}) +1/+1 ueot -aicode=activate target(*[beast]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -- {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. +aicode=activate target(*[beast]|myhand) name(revealed card) moveto(hand) name(revealed card) and!( all(this) counter(1/1) )! +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -- {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. mana={3}{G} type=Creature subtype=Beast @@ -16758,7 +16748,7 @@ type=Sorcery [card] name=Canopy Vista auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap(noevent) -text=({T}: Add {G} or {W} to your mana pool.) -- Canopy Vista enters the battlefield tapped unless you control two or more basic lands. +text=({T}: Add {G} or {W}.) -- Canopy Vista enters tapped unless you control two or more basic lands. type=Land subtype=Forest Plains [/card] @@ -16827,7 +16817,7 @@ toughness=3 name=Cao Ren, Wei Commander abilities=horsemanship auto=life:-3 -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Cao Ren, Wei Commander enters the battlefield, you lose 3 life. +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Cao Ren, Wei Commander enters, you lose 3 life. mana={2}{B}{B} type=Legendary Creature subtype=Human Soldier Warrior @@ -16877,8 +16867,8 @@ toughness=2 [/card] [card] name=Capricious Sorcerer -auto={T}:Damage:1 target(creature,player) restriction{during my turn,before attackers} -text={T}: Capricious Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +auto={T}:Damage:1 target(anytarget) restriction{during my turn,before attackers} +text={T}: Capricious Sorcerer deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared. mana={2}{U} type=Creature subtype=Human Wizard @@ -16888,17 +16878,28 @@ toughness=1 [card] name=Capsize target=* -auto=moveTo(ownerhand) +auto=moveTo(hand) buyback={1}{U}{U}{3} text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return target permanent to its owner's hand. mana={1}{U}{U} type=Instant [/card] [card] +name=Captain Sisay +aicode=activate target(*[legendary]|mylibrary) moveto(hand) +auto={T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[legendary]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle. +mana={2}{G}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Captain of the Mists auto=@movedTo(other creature[human]|mybattlefield):untap auto={1}{U}{T}:name(tap or untap) ability$!choice tap target(*) _ choice untap target(*)!$ controller -text=Whenever another Human enters the battlefield under your control, untap Captain of the Mists. -- {1}{U}, {T}: You may tap or untap target permanent. +text=Whenever another Human enters under your control, untap Captain of the Mists. -- {1}{U}, {T}: You may tap or untap target permanent. mana={2}{U} type=Creature subtype=Human Wizard @@ -16910,8 +16911,8 @@ name=Captain of the Watch abilities=vigilance auto=lord(other soldier|myBattlefield) 1/1 auto=lord(other soldier|myBattlefield) vigilance -auto=token(Soldier,Creature Soldier,1/1,white)*3 -text=Vigilance (Attacking doesn't cause this creature to tap.) -- Other Soldier creatures you control get +1/+1 and have vigilance. -- When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. +auto=_SOLDIERTOKEN_*3 +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Other Soldier creatures you control get +1/+1 and have vigilance. -- When Captain of the Watch enters, put three 1/1 white Soldier creature tokens onto the battlefield. mana={4}{W}{W} type=Creature subtype=Human Soldier @@ -16919,19 +16920,8 @@ power=3 toughness=3 [/card] [card] -name=Captain Sisay -aicode=activate target(*[legendary]|mylibrary) moveto(myhand) -auto={T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[legendary]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library. -mana={2}{G}{W} -type=Legendary Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] name=Captain's Call -auto=token(Soldier,Creature Soldier,1/1,white)*3 +auto=_SOLDIERTOKEN_*3 text=Put three 1/1 white Soldier creature tokens onto the battlefield. mana={3}{W} type=Sorcery @@ -16980,16 +16970,6 @@ mana={2}{G}{W} type=Sorcery [/card] [card] -name=Carapace Forger -auto=aslongas(artifact|mybattlefield) 2/2 >2 -text=Metalcraft - Carapace Forger gets +2/+2 as long as you control three or more artifacts. -mana={1}{G} -type=Creature -subtype=Elf Artificer -power=2 -toughness=2 -[/card] -[card] name=Carapace target=creature auto=0/2 @@ -17000,6 +16980,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Carapace Forger +auto=aslongas(artifact|mybattlefield) 2/2 >2 +text=Metalcraft - Carapace Forger gets +2/+2 as long as you control three or more artifacts. +mana={1}{G} +type=Creature +subtype=Elf Artificer +power=2 +toughness=2 +[/card] +[card] name=Caravan Escort auto={2}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) 1/1 @@ -17025,27 +17015,27 @@ toughness=5 [/card] [card] name=Caravan Vigil -aicode=activate target(land[basic]|mylibrary) moveto(myhand) and!(transforms((,newability[if morbid then may moveto(mybattlefield)])) oneshot)! -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) moveto(myhand) and!(transforms((,newability[if morbid then may moveto(mybattlefield)],newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!])) oneshot)! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a basic land card, reveal it, put it into your hand then shuffle your library. -- Morbid - You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn. +aicode=activate target(land[basic]|mylibrary) moveto(hand) and!(transforms((,newability[if morbid then may moveto(mybattlefield)])) oneshot)! +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) moveto(hand) and!(transforms((,newability[if morbid then may moveto(mybattlefield)],newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!])) oneshot)! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a basic land card, reveal it, put it into your hand then shuffle. -- Morbid - You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn. mana={G} type=Sorcery [/card] [card] name=Carbonize -target=creature,player +target=anytarget auto=cantregen auto=exiledeath auto=damage:3 -text=Carbonize deals 3 damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead. +text=Carbonize deals 3 damage to any target. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead. mana={2}{R} type=Instant [/card] [card] name=Careful Consideration target=player -auto=if compare(restriction{assorcery}~morethan~0) then ability$!draw:4 _ choice notatarget(<2>*|myhand) reject)!$ targetedplayer -auto=ifnot compare(restriction{assorcery}~morethan~0) then ability$!draw:4 _ choice notatarget(<3>*|myhand) reject)!$ targetedplayer +auto=if compare(restriction{assorcery}~morethan~0) then ability$!draw:4 _ choice notaTarget(<2>*|myhand) reject!$ targetedplayer +auto=ifnot compare(restriction{assorcery}~morethan~0) then ability$!draw:4 _ choice notaTarget(<3>*|myhand) reject!$ targetedplayer text=Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards. mana={2}{U}{U} type=Instant @@ -17053,15 +17043,15 @@ type=Instant [card] name=Careful Study auto=draw:2 -auto=reject target(<2>*|myhand) +auto=reject notaTarget(<2>*|myhand) text=Draw two cards, then discard two cards. mana={U} type=Sorcery [/card] [card] name=Caregiver -auto={W}{S(creature|mybattlefield)}:prevent:1 target(creature,player) -text={W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn. +auto={W}{S(creature|mybattlefield)}:prevent:1 target(anytarget) +text={W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn. mana={W} type=Creature subtype=Human Cleric @@ -17134,16 +17124,16 @@ name=Carnifex Demon abilities=flying auto=counter(-1/-1,2) auto={B}{C(-1/-1,-1)}:counter(-1/-1) all(other creature) -text=Flying -- Carnifex Demon enters the battlefield with two -1/-1 counters on it. -- {B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature. +text=Flying -- Carnifex Demon enters with two -1/-1 counters on it. -- {B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature. mana={4}{B}{B} type=Creature -subtype=Demon +subtype=Phyrexian Demon power=6 toughness=6 [/card] [card] name=Carnival Hellsteed -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock abilities=first strike,haste text=First strike, haste -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) @@ -17157,14 +17147,14 @@ toughness=4 name=Carnival of Souls auto=@movedTo(creature|battlefield):life:-1 controller auto=@movedTo(creature|battlefield):add{B} controller -text=Whenever a creature enters the battlefield, you lose 1 life and add {B} to your mana pool. +text=Whenever a creature enters, you lose 1 life and add {B}. mana={1}{B} type=Enchantment [/card] [card] name=Carnivorous Moss-Beast -auto={5}{G}{G}:counter(1/1,1) -text={5}{G}{G}: Put a +1/+1 counter on Carnivorous Moss-Beast +auto={5}{G}{G}:counter(1/1) +text={5}{G}{G}: Put a +1/+1 counter on Carnivorous Moss-Beast mana={4}{G}{G} type=Creature subtype=Plant Elemental Beast @@ -17195,7 +17185,7 @@ toughness=2 name=Carrier Pigeons abilities=flying auto=@next upkeep:draw:1 -text=Flying -- When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. +text=Flying -- When Carrier Pigeons enters, draw a card at the beginning of the next turn's upkeep. mana={3}{W} type=Creature subtype=Bird @@ -17204,8 +17194,8 @@ toughness=1 [/card] [card] name=Carrier Thrall -auto=_DIES_token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller -text=When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +auto=_DIES__ELDRAZISCION_ controller +text=When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." mana={1}{B} type=Creature subtype=Vampire @@ -17213,6 +17203,13 @@ power=2 toughness=1 [/card] [card] +name=Carrion +auto=token(Insect,Creature Insect,0/1,black)*storedpower +text=As an additional cost to cast Carrion, sacrifice a creature. -- Put X 0/1 black Insect creature tokens onto the battlefield, where X is the sacrificed creature's power. +mana={1}{B}{B}{S(creature|mybattlefield)} +type=Instant +[/card] +[card] name=Carrion Ants auto={1}:1/1 text={1}: Carrion Ants gets +1/+1 until end of turn. @@ -17235,8 +17232,8 @@ toughness=1 [/card] [card] name=Carrion Call -auto=token(Insect,Creature Insect,1/1,infect,green)*2 -text=Put two 1/1 green Insect creature tokens with infect onto the battlefield. (They deal damage to creatures in form of -1/-1 counters and to players in form of poison counters.) +auto=token(Phyrexian Insect,Creature Phyrexian Insect,1/1,infect,green)*2 +text=Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) mana={3}{G} type=Instant [/card] @@ -17244,7 +17241,7 @@ type=Instant name=Carrion Crow abilities=flying auto=tap(noevent) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Carrion Crow enters the battlefield tapped. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Carrion Crow enters tapped. mana={2}{B} type=Creature subtype=Zombie Bird @@ -17254,7 +17251,7 @@ toughness=2 [card] name=Carrion Feeder abilities=cantblock -auto={S(creature|myBattlefield)}:all(this) counter(1/1,1) +auto={S(creature|myBattlefield)}:all(this) counter(1/1) text=Carrion Feeder can't block. -- Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. mana={B} type=Creature @@ -17274,11 +17271,11 @@ toughness=2 [/card] [card] name=Carrion Thrash -auto=_DIES_pay({2}) moveto(ownerhand) target(other creature|mygraveyard) -text=When Carrion Thrash is put into a graveyard from the battlefield, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. +auto=_DIES_pay({2}) moveto(hand) target(other creature|mygraveyard) +text=When Carrion Thrash dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. mana={2}{B}{R}{G} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=4 toughness=4 [/card] @@ -17294,13 +17291,6 @@ power=3 toughness=2 [/card] [card] -name=Carrion -auto=token(Insect,Creature Insect,0/1,black)*storedpower -text=As an additional cost to cast Carrion, sacrifice a creature. -- Put X 0/1 black Insect creature tokens onto the battlefield, where X is the sacrificed creature's power. -mana={1}{B}{B}{S(creature|mybattlefield)} -type=Instant -[/card] -[card] name=Cartel Aristocrat auto={S(other creature|mybattlefield)}:protection from white ueot auto={S(other creature|mybattlefield)}:protection from blue ueot @@ -17316,8 +17306,8 @@ toughness=2 [/card] [card] name=Cartographer -auto=may moveTo(myhand) target(land|mygraveyard) -text=When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. +auto=may moveto(hand) target(land|mygraveyard) +text=When Cartographer enters, you may return target land card from your graveyard to your hand. mana={2}{G} type=Creature subtype=Human @@ -17328,7 +17318,7 @@ toughness=2 name=Carven Caryatid abilities=defender auto=draw:1 -text=Defender (This creature can't attack.) -- When Carven Caryatid enters the battlefield, draw a card. +text=Defender (This creature can't attack.) -- When Carven Caryatid enters, draw a card. mana={1}{G}{G} type=Creature subtype=Spirit @@ -17341,7 +17331,7 @@ auto={T}:Add{1} auto={UR}{T}:Add{U}{U} auto={UR}{T}:Add{U}{R} auto={UR}{T}:Add{R}{R} -text={T}: Add {1} to your mana pool. -- {(u/r)}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool. +text={T}: Add {1}. -- {(u/r)}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. type=Land [/card] [card] @@ -17357,23 +17347,29 @@ subtype=Aura [card] name=Castigate target=opponent -aicode=activate moveto(exile) notatarget(*[-land]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[-land]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target opponent reveals his or her hand. You choose a nonland card from it and exile that card. +aicode=activate moveto(exile) notaTarget(*[-land]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[-land]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target opponent reveals their hand. You choose a nonland card from it and exile that card. mana={W}{B} type=Sorcery [/card] [card] name=Casting of Bones target=creature -auto=@movedto(graveyard) from(mytgt|Battlefield):draw:3 controller -auto=@movedto(graveyard) from(mytgt|Battlefield):reject target(*|hand) +auto=@movedto(graveyard) from(mytgt|Battlefield):draw:3 && transforms((,newability[target(*|myhand) reject])) forever text=Enchant creature -- When enchanted creature is put into a graveyard, draw three cards, then discard one of them. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] +name=Castle +auto=lord(creature[-tapped]|myBattlefield) 0/2 +text=Untapped creatures you control get +0/+2. +mana={3}{W} +type=Enchantment +[/card] +[card] name=Castle Raptors abilities=flying auto=this(untapped) 0/2 @@ -17390,17 +17386,10 @@ auto={T}:Add{1} auto={1}{T}:Add{B} auto={2}{T}:Add{U} auto={2}{T}:Add{R} -text={T}: Add {1} to your mana pool. -- {1}, {T}: Add {B} to your mana pool. -- {2}, {T}: Add {U} or {R} to your mana pool. +text={T}: Add {1}. -- {1}, {T}: Add {B}. -- {2}, {T}: Add {U} or {R}. type=Land [/card] [card] -name=Castle -auto=lord(creature[-tapped]|myBattlefield) 0/2 -text=Untapped creatures you control get +0/+2. -mana={3}{W} -type=Enchantment -[/card] -[card] name=Cat Burglar auto={2}{B}{T}:target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer asSorcery text={2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. @@ -17431,7 +17420,7 @@ auto=if type(enchantment[-land]|mybattlefield)~morethan~1 then ability$!name(Cho auto=if type(enchantment[-land]|opponentbattlefield)~morethan~1 then ability$!name(Choose an enchantment) name(Choose an enchantment) target(enchantment[-land]|mybattlefield) transforms((,newability[sacrifice all(other enchantment[-creature;-land]|mybattlefield)])) oneshot!$ opponent auto=if type(planeswalker[-land]|mybattlefield)~morethan~1 then ability$!name(Choose a planeswalker) name(Choose a planeswalker) target(planeswalker[-land]|mybattlefield) transforms((,newability[sacrifice all(other planeswalker[-land]|mybattlefield)])) oneshot!$ controller auto=if type(planeswalker[-land]|opponentbattlefield)~morethan~1 then ability$!name(Choose a planeswalker) name(Choose a planeswalker) target(planeswalker[-land]|mybattlefield) transforms((,newability[sacrifice all(other planeswalker[-land]|mybattlefield)])) oneshot!$ opponent -text=Vigilance -- When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents he or she controls, then sacrifices the rest. +text=Vigilance -- When Cataclysmic Gearhulk enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. mana={3}{W}{W} type=Artifact Creature subtype=Construct @@ -17452,10 +17441,10 @@ toughness=4 [card] name=Catacomb Sifter abilities=devoid -auto=choice token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller +auto=choice _ELDRAZISCION_ controller aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedTo(other creature|graveyard) from(myBattlefield):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Devoid (This card has no color.) -- When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -- Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +auto=@movedTo(other creature|graveyard) from(myBattlefield):name(Scry 1) _SCRY1_ +text=Devoid (This card has no color.) -- When Catacomb Sifter enters, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C}." -- Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{B}{G} type=Creature subtype=Eldrazi Drone @@ -17473,7 +17462,7 @@ toughness=6 [card] name=Catalog auto=draw:2 -auto=reject target(*|myhand) +auto=reject notaTarget(*|myhand) text=Draw two cards, then discard a card. mana={2}{U} type=Instant @@ -17510,7 +17499,7 @@ type=Sorcery name=Cateran Brute aicode=activate moveTo(myBattlefield) target(mercenary[manacost<=2]|myLibrary) auto={2}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(mercenary[manacost<=2]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text={2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +text={2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less and put that card onto the battlefield. Then shuffle. mana={2}{B} type=Creature subtype=Horror Mercenary @@ -17522,7 +17511,7 @@ name=Cateran Enforcer abilities=fear aicode=activate moveTo(myBattlefield) target(mercenary[manacost<=4]|myLibrary) auto={4}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(mercenary[manacost<=4]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {4}, {T}: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {4}, {T}: Search your library for a Mercenary permanent card with mana value 4 or less and put that card onto the battlefield. Then shuffle. mana={3}{B}{B} type=Creature subtype=Horror Mercenary @@ -17533,7 +17522,7 @@ toughness=3 name=Cateran Kidnappers aicode=activate moveTo(myBattlefield) target(mercenary[manacost<=3]|myLibrary) auto={3}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(mercenary[manacost<=3]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text={3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +text={3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less and put that card onto the battlefield. Then shuffle. mana={2}{B}{B} type=Creature subtype=Human Mercenary @@ -17545,7 +17534,7 @@ name=Cateran Overlord auto={S(creature|myBattlefield)}:regenerate aicode=activate moveTo(myBattlefield) target(mercenary[manacost<=6]|myLibrary) auto={6}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(mercenary[manacost<=6]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=Sacrifice a creature: Regenerate Cateran Overlord. -- {6}, {T}: Search your library for a Mercenary permanent card with converted mana cost 6 or less and put that card onto the battlefield. Then shuffle your library. +text=Sacrifice a creature: Regenerate Cateran Overlord. -- {6}, {T}: Search your library for a Mercenary permanent card with mana value 6 or less and put that card onto the battlefield. Then shuffle. mana={4}{B}{B}{B} type=Creature subtype=Horror Mercenary @@ -17556,7 +17545,7 @@ toughness=5 name=Cateran Persuader aicode=activate moveTo(myBattlefield) target(mercenary[manacost<=1]|myLibrary) auto={1}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(mercenary[manacost<=1]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text={1}, {T}: Search your library for a Mercenary permanent card with converted mana cost 1 or less and put that card onto the battlefield. Then shuffle your library. +text={1}, {T}: Search your library for a Mercenary permanent card with mana value 1 or less and put that card onto the battlefield. Then shuffle. mana={B}{B} type=Creature subtype=Human Mercenary @@ -17568,7 +17557,7 @@ name=Cateran Slaver abilities=swampwalk aicode=activate moveTo(myBattlefield) target(mercenary[manacost<=5]|myLibrary) auto={5}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(mercenary[manacost<=5]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=Swampwalk -- {5}, {T}: Search your library for a Mercenary permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. +text=Swampwalk -- {5}, {T}: Search your library for a Mercenary permanent card with mana value 5 or less and put that card onto the battlefield. Then shuffle. mana={4}{B}{B} type=Creature subtype=Horror Mercenary @@ -17577,9 +17566,9 @@ toughness=5 [/card] [card] name=Cateran Summons -aicode=activate target(mercenary|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>mercenary|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library. +aicode=activate target(mercenary|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>mercenary|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle. mana={B} type=Sorcery [/card] @@ -17605,13 +17594,6 @@ power=3 toughness=1 [/card] [card] -name=Cathars' Crusade -auto=@movedto(creature|mybattlefield):counter(1/1,1) all(creature|mybattlefield) -text=Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. -mana={3}{W}{W} -type=Enchantment -[/card] -[card] name=Cathar's Shield auto=teach(creature) vigilance auto=teach(creature) 0/3 @@ -17622,9 +17604,16 @@ type=Artifact subtype=Equipment [/card] [card] +name=Cathars' Crusade +auto=@movedto(creature|mybattlefield):counter(1/1) all(creature|mybattlefield) +text=Whenever a creature enters under your control, put a +1/+1 counter on each creature you control. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] name=Cathartic Adept auto={T}:deplete:1 target(player) -text={T}: Target player puts the top card of his or her library into his or her graveyard. +text={T}: Target player mills a card. mana={U} type=Creature subtype=Human Wizard @@ -17635,21 +17624,13 @@ toughness=1 name=Cathartic Reunion auto=draw:3 controller text=As an additional cost to cast Cathartic Reunion, discard two cards. -- Draw three cards. -mana={1}{R}{d(other *|myhand)}{d(other *|myhand)} +mana={1}{R}{D(other *|myhand)}{D(other *|myhand)} type=Sorcery [/card] [card] -name=Cathedral of War -auto=tap(noevent) -auto={T}:Add{1} -abilities=exalted -text=Cathedral of War enters the battlefield tapped. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {1} to your mana pool. -type=Land -[/card] -[card] name=Cathedral Sanctifier auto=life:3 -text=When Cathedral Sanctifier enters the battlefield, you gain 3 life. +text=When Cathedral Sanctifier enters, you gain 3 life. mana={W} type=Creature subtype=Human Cleric @@ -17657,9 +17638,17 @@ power=1 toughness=1 [/card] [card] +name=Cathedral of War +auto=tap(noevent) +auto={T}:Add{1} +abilities=exalted +text=Cathedral of War enters tapped. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {1}. +type=Land +[/card] +[card] name=Cathodion auto=_DIES_Add{3} -text=When Cathodion dies, add {3} to your mana pool. +text=When Cathodion dies, add {3}. mana={3} type=Artifact Creature subtype=Construct @@ -17683,8 +17672,8 @@ subtype=Aura name=Cauldron Dance restriction=during battle target=creature|mygraveyard -auto=moveto(mybattlefield) && transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) ueot -auto=may name(put in play) notatarget(creature|myhand) transforms((,newability[moveto(mybattlefield)],newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) ueot +auto=moveto(mybattlefield) && transforms((,haste,newability[@next end:moveto(hand) all(this)])) ueot +auto=may name(put in play) notaTarget(creature|myhand) transforms((,newability[moveto(mybattlefield)],newability[phaseaction[end] sacrifice all(this)],newability[haste all(this)])) ueot mana={4}{B}{R} type=Instant text=Cast Cauldron Dance only during combat. Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step. @@ -17717,7 +17706,7 @@ toughness=1 [card] name=Caustic Crawler auto=_LANDFALL_may -1/-1 target(creature) ueot -text=Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. +text=Landfall - Whenever a land enters under your control, you may have target creature get -1/-1 until end of turn. mana={3}{B}{B} type=Creature subtype=Insect @@ -17730,7 +17719,7 @@ auto=_DIES_life:-4 all(player) text=When Caustic Hound dies, each player loses 4 life. mana={5}{B} type=Creature -subtype=Dog +subtype=Phyrexian Dog power=4 toughness=4 [/card] @@ -17765,8 +17754,8 @@ toughness=1 [/card] [card] name=Cautery Sliver -auto=lord(sliver) transforms((,newability[{1}{S}:damage:1 target(other *[creature;player])],newability[{1}{S}:prevent:1 target(other *[creature;player])])) -text=All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player." -- All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn." +auto=lord(sliver) transforms((,newability[{1}{S}:damage:1 target(anytarget)],newability[{1}{S}:prevent:1 target(anytarget)])) +text=All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to any target." -- All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn." mana={R}{W} type=Creature subtype=Sliver @@ -17830,7 +17819,8 @@ toughness=2 [card] name=Cave-In other={E(other *[red]|myhand)} name(Exile Red Card from Hand) -auto=damage:2 all(creature,player) +otherrestriction=type(other *[red]|myhand)~morethan~0 +auto=damage:2 all(creature) && damage:2 all(player) text=You may exile a red card from your hand rather than pay Cave-In's mana cost. -- Cave-In deals 2 damage to each creature and each player. mana={3}{R}{R} type=Sorcery @@ -17849,9 +17839,9 @@ toughness=3 [card] name=Cavern Harpy abilities=flying -auto=moveTo(ownerhand) notatarget(creature[blue;black]|myBattlefield) -auto={L:1}:moveTo(ownerhand) -text=Flying -- When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. -- Pay 1 life: Return Cavern Harpy to its owner's hand. +auto=moveTo(hand) notaTarget(creature[blue;black]|myBattlefield) +auto={L:1}:moveTo(hand) +text=Flying -- When Cavern Harpy enters, return a blue or black creature you control to its owner's hand. -- Pay 1 life: Return Cavern Harpy to its owner's hand. mana={U}{B} type=Creature subtype=Harpy Beast @@ -17864,7 +17854,7 @@ abilities=intimidate auto=bestow bstw auto=bestow teach(creature) 2/2 auto=bestow teach(creature) intimidate -bestow={5}{b} +bestow={5}{B} text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Intimidate -- Enchanted creature gets +2/+2 and has intimidate. mana={3}{B} type=Enchantment Creature @@ -17887,7 +17877,7 @@ name=Caves of Koilos auto={T}:Add{1} auto={T}:Add{W} and!( damage:1 controller )! auto={T}:Add{B} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you. type=Land [/card] [card] @@ -17902,7 +17892,7 @@ type=Instant [card] name=Celestial Ancient abilities=flying -auto=@movedTo(enchantment|mystack):all(creature|mybattlefield) counter(1/1,1) +auto=@movedTo(enchantment|mystack):all(creature|mybattlefield) counter(1/1) text=Flying -- Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. mana={3}{W}{W} type=Creature @@ -17917,7 +17907,7 @@ auto=bestow bstw auto=bestow teach(creature) 4/4 auto=bestow teach(creature) flying auto=bestow teach(creature) first strike -bestow={5}{w}{w} +bestow={5}{W}{W} text=Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying, first strike -- Enchanted creature gets +4/+4 and has flying and first strike. mana={3}{W}{W} type=Enchantment Creature @@ -17931,7 +17921,7 @@ auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} auto={3}{W}{U}:transforms((Elemental Creature,setpower=4,settoughness=4,flying,vigilance,white,blue)) ueot -text=Celestial Colonnade enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. -- {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. +text=Celestial Colonnade enters tapped. -- {T}: Add {W} or {U}. -- {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. type=Land [/card] [card] @@ -17948,7 +17938,7 @@ abilities=flash,split second,flying [card] name=Celestial Flare target=player -auto=ability$!name(sacrifice creature) notatarget(creature[attacking;blocking]|mybattlefield) sacrifice!$ targetedplayer +auto=ability$!name(sacrifice creature) notaTarget(creature[attacking;blocking]|mybattlefield) sacrifice!$ targetedplayer text=Target player sacrifices an attacking or blocking creature. mana={W}{W} type=Instant @@ -17966,7 +17956,7 @@ toughness=7 [card] name=Celestial Gatekeeper abilities=flying -auto=_DIES_target(bird,cleric|mygraveyard) moveto(mybattlefield) && shuffle +auto=_DIES_target(bird,cleric|mygraveyard) moveto(mybattlefield) autograveyard=_DIES_moveto(exile) text=Flying -- When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield. mana={3}{W}{W} @@ -17990,7 +17980,7 @@ auto=@movedTo(*[arcane;spirit;manacost=9]|mystack):destroy all(*[manacost=9]) auto=@movedTo(*[arcane;spirit;manacost=10]|mystack):destroy all(*[manacost=10]) auto=@movedTo(*[arcane;spirit;manacost=11]|mystack):destroy all(*[manacost=11]) auto=@movedTo(*[arcane;spirit;manacost=12]|mystack):destroy all(*[manacost=12]) -text=Flying -- Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost. +text=Flying -- Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value. mana={2}{W}{W} type=Legendary Creature subtype=Kirin Spirit @@ -18009,12 +17999,12 @@ subtype=Aura [/card] [card] name=Celestial Prism -auto={2}{T}:Add{B} -auto={2}{T}:Add{U} -auto={2}{T}:Add{G} -auto={2}{T}:Add{R} auto={2}{T}:Add{W} -text={2}, {T}: Add one mana of any color to your mana pool. +auto={2}{T}:Add{U} +auto={2}{T}:Add{B} +auto={2}{T}:Add{R} +auto={2}{T}:Add{G} +text={2}, {T}: Add one mana of any color. mana={3} type=Artifact [/card] @@ -18028,7 +18018,7 @@ type=Instant [/card] [card] name=Celestial Sword -auto={3}{T}:target(creature|mybattlefield) transforms((,newability[phaseaction[endofturn once] bury],newability[3/3])) ueot +auto={3}{T}:target(creature|mybattlefield) transforms((,newability[phaseaction[end once] bury],newability[3/3])) ueot text={3}, {T}: Target creature you control gets +3/+3 until end of turn. Destroy it at the beginning of the next end step. A creature destroyed this way can't be regenerated. mana={6} type=Artifact @@ -18046,7 +18036,7 @@ toughness=5 [card] name=Cemetery Puca auto=@movedto(creature|graveyard) from(battlefield):all(trigger[from]) pay[[{1}]] copy -text=Whenever a creature is put into a graveyard from the battlefield, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. +text=Whenever a creature dies, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. mana={1}{UB}{UB} type=Creature subtype=Shapeshifter @@ -18056,7 +18046,7 @@ toughness=2 [card] name=Cemetery Reaper auto=lord(other zombie|myBattlefield) 1/1 -auto={2}{B}{T}:moveTo(Exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black) +auto={2}{B}{T}:moveTo(Exile) target(creature|graveyard) && _ZOMBIETOKEN_ text=Other Zombie creatures you control get +1/+1. -- {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. mana={1}{B}{B} type=Creature @@ -18067,8 +18057,8 @@ toughness=2 [card] name=Cemetery Recruitment target=creature|mygraveyard -auto=teach(zombie) draw:1 -auto=moveto(myhand) +auto=if cantargetcard(zombie|*) then draw:1 +auto=moveto(hand) text=Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card. mana={1}{B} type=Sorcery @@ -18104,7 +18094,7 @@ toughness=2 [card] name=Centaur Battlemaster auto=_HEROIC_counter(1/1,3) -text=Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster. +text=Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster. mana={3}{G}{G} type=Creature subtype=Centaur Warrior @@ -18114,9 +18104,9 @@ toughness=3 [card] name=Centaur Chieftain abilities=haste -auto=aslongas(*|mygraveyard) 1/1 all(creature|mybattlefield) ueot >6 oneshot -auto=aslongas(*|mygraveyard) trample all(creature|mybattlefield) ueot >6 oneshot -text=Haste -- Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn." +auto=aslongas(*|mygraveyard) all(creature|mybattlefield) 1/1 ueot >6 oneshot +auto=aslongas(*|mygraveyard) all(creature|mybattlefield) trample ueot >6 oneshot +text=Haste -- Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters, creatures you control get +1/+1 and gain trample until end of turn." mana={3}{G} type=Creature subtype=Centaur @@ -18135,7 +18125,7 @@ toughness=3 name=Centaur Garden auto={T}:Add{G} and!( damage:1 controller )! auto=aslongas(*|mygraveyard) {G}{T}{S}:3/3 target(other creature) >6 -text={T}: Add {G} to your mana pool. Centaur Garden deals 1 damage to you. -- Threshold - {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate this ability only if seven or more cards are in your graveyard. +text={T}: Add {G}. Centaur Garden deals 1 damage to you. -- Threshold - {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate this ability only if seven or more cards are in your graveyard. type=Land [/card] [card] @@ -18148,7 +18138,7 @@ type=Enchantment [card] name=Centaur Healer auto=life:3 controller -text=When Centaur Healer enters the battlefield, you gain 3 life. +text=When Centaur Healer enters, you gain 3 life. mana={1}{G}{W} type=Creature subtype=Centaur Cleric @@ -18158,7 +18148,7 @@ toughness=3 [card] name=Centaur Omenreader auto=this(tapped) lord(*|mycastingzone) altercost(colorless, -2) -auto=@untapped(this):all(*|myhand) moveto(myhand) +auto=@untapped(this):all(*|myhand) moveto(hand) text=As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast. mana={3}{G} type=Snow Creature @@ -18201,9 +18191,9 @@ toughness=3 [card] name=Centaur Vinecrasher abilities=trample -auto=foreach(land|graveyard) counter(1/1,1) -autograveyard=@movedto(land|graveyard):pay({G}{G}) moveto(ownerhand) -text=Trample -- Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. -- Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand. +auto=foreach(land|graveyard) counter(1/1) +autograveyard=@movedto(land|graveyard):pay({G}{G}) moveto(hand) +text=Trample -- Centaur Vinecrasher enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. -- Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand. mana={3}{G} type=Creature subtype=Plant Centaur @@ -18239,7 +18229,7 @@ auto=@targeted(this):deplete:2 controller text=Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard. mana={4}{U} type=Creature -subtype=Cephalid +subtype=Octopus power=3 toughness=3 [/card] @@ -18249,7 +18239,7 @@ auto={T}:name(discard 2 cards) target(player) ability$!draw:2 _ choice target(<2 text={T}: Target player draws two cards, then discards two cards. mana={3}{U} type=Creature -subtype=Cephalid +subtype=Octopus power=2 toughness=2 [/card] @@ -18257,17 +18247,17 @@ toughness=2 name=Cephalid Coliseum auto={T}:Add{U} and!( damage:1 controller )! auto=aslongas(*|mygraveyard) {U}{T}{S}:name(discard 3 cards) target(player) ability$!draw:3 _ choice target(<3>*|myhand) reject!$ targetedplayer >6 -text={T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. -- Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard. +text={T}: Add {U}. Cephalid Coliseum deals 1 damage to you. -- Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard. type=Land [/card] [card] name=Cephalid Constable -auto=@combatdamagefoeof(player) from(this):name(bounce) ability$!name(bounce) target(*|opponentbattlefield) moveto(ownerhand) !$ controller -auto=@combatdamageof(player) from(this):name(bounce) ability$!name(bounce) target(*|mybattlefield) moveto(ownerhand) !$ controller +auto=@combatdamagefoeof(player) from(this):name(bounce) ability$!name(bounce) target(*|opponentbattlefield) moveto(hand) !$ controller +auto=@combatdamageof(player) from(this):name(bounce) ability$!name(bounce) target(*|mybattlefield) moveto(hand) !$ controller text=Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands. mana={1}{U}{U} type=Creature -subtype=Cephalid Wizard +subtype=Octopus Wizard power=1 toughness=1 [/card] @@ -18278,7 +18268,7 @@ auto=@targeted(this):deplete:3 controller text=Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard. -- {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. mana={1}{U} type=Creature -subtype=Cephalid Wizard +subtype=Octopus Wizard power=1 toughness=1 [/card] @@ -18288,7 +18278,7 @@ auto={D(*|myHand)}:shroud && unblockable text=Discard a card: Cephalid Inkshrouder gains shroud until end of turn and is unblockable this turn. (A permanent with shroud can't be the target of spells or abilities.) mana={2}{U} type=Creature -subtype=Cephalid +subtype=Octopus power=2 toughness=1 [/card] @@ -18298,7 +18288,7 @@ auto={T}:name(discard) target(player) ability$!draw:1 _ choice target(*|myhand) text={T}: Target player draws a card, then discards a card. mana={2}{U} type=Creature -subtype=Cephalid Rogue +subtype=Octopus Rogue power=2 toughness=1 [/card] @@ -18309,7 +18299,7 @@ auto={T}{S}:unblockable target(other creature) text=Cephalid Pathmage is unblockable. -- {T}, Sacrifice Cephalid Pathmage: Target creature is unblockable this turn. mana={2}{U} type=Creature -subtype=Cephalid Wizard +subtype=Octopus Wizard power=1 toughness=2 [/card] @@ -18319,18 +18309,18 @@ auto={U}{U}:tap target(creature[-flying]) text={U}{U}: Tap target creature without flying. mana={2}{U}{U} type=Creature -subtype=Cephalid +subtype=Octopus power=2 toughness=3 [/card] [card] name=Cephalid Sage auto=aslongas(*|mygraveyard) draw:3 oneshot >1 -auto=aslongas(*|mygraveyard) reject target(<2>*|myhand) oneshot >1 -text=Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards." +auto=aslongas(*|mygraveyard) reject notaTarget(<2>*|myhand) oneshot >1 +text=Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters, draw three cards, then discard two cards." mana={3}{U} type=Creature -subtype=Cephalid +subtype=Octopus power=2 toughness=3 [/card] @@ -18341,7 +18331,7 @@ auto={2}{U}{S(land|myBattlefield)}:draw:1 text=Flying -- {2}{U}, Sacrifice a land: Draw a card. mana={1}{U} type=Creature -subtype=Cephalid Wizard Scout +subtype=Octopus Wizard Scout power=1 toughness=1 [/card] @@ -18351,7 +18341,7 @@ auto={S}:-protection from black target(other creature) text=Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. mana={1}{U} type=Creature -subtype=Cephalid Wizard +subtype=Octopus Wizard power=1 toughness=1 [/card] @@ -18362,7 +18352,7 @@ auto=@each my upkeep:counter(0/0,1,Shred) text=At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal. mana={1}{U} type=Creature -subtype=Cephalid Rogue +subtype=Octopus Rogue power=1 toughness=1 [/card] @@ -18370,7 +18360,7 @@ toughness=1 name=Cerebral Eruption target=opponent auto=reveal:1 revealzone(targetedpersonslibrary) optionone name(Deal Damage) target(<1>*[-land]|reveal) transforms((,newability[damage:manacost owner],newability[moveto(ownerlibrary)])) oneshot optiononeend optiontwo name(put in hand) transforms((,newability[moveto(hand)],newability[target(*|reveal) moveto(ownerlibrary)])) oneshot optiontwoend revealend -text=Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand. +text=Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature they control. If a land card is revealed this way, return Cerebral Eruption to its owner's hand. mana={2}{R}{R} type=Sorcery [/card] @@ -18417,7 +18407,7 @@ type=Sorcery name=Cerulean Sphinx abilities=flying auto={U}:moveto(mylibrary) && shuffle -text=Flying -- {U}: Cerulean Sphinx's owner shuffles it into his or her library. +text=Flying -- {U}: Cerulean Sphinx's owner shuffles it into their library. mana={4}{U}{U} type=Creature subtype=Sphinx @@ -18447,7 +18437,7 @@ toughness=3 [card] name=Cessation target=creature -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) auto=cantattack auto=cantpwattack text=Enchant creature -- Enchanted creature can't attack. -- When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand. @@ -18463,7 +18453,7 @@ auto={G}{T}:Add{U} auto={G}{T}:Add{B} auto={G}{T}:Add{R} auto={G}{T}:Add{G} -text={R}, {T}: Target creature gets +2/+0 until end of turn. -- {G}, {T}: Add one mana of any color to your mana pool. +text={R}, {T}: Target creature gets +2/+0 until end of turn. -- {G}, {T}: Add one mana of any color. mana={U} type=Creature subtype=Merfolk Wizard @@ -18472,14 +18462,22 @@ toughness=1 [/card] [card] name=Ceta Sanctuary -auto=@each my upkeep restriction{type(*[red]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~lessthan~1}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever -auto=@each my upkeep restriction{type(*[green]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~lessthan~1}:draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever +auto=@each my upkeep restriction{type(*[red]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~lessthan~1}:_LOOT_ +auto=@each my upkeep restriction{type(*[green]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~lessthan~1}:_LOOT_ auto=@each my upkeep restriction{type(*[red]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~morethan~0}:draw:2 controller && transforms((,newability[target(*|myhand) reject])) forever text=At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. mana={2}{U} type=Enchantment [/card] [card] +name=Chain Reaction +auto=count(type:creature:battlefield) +auto=all(creature) damage:countedamount +text=Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] name=Chain of Acid target=*[-creature] auto=transforms((,newability[destroy],newability[may name(copy chain of acid) activate name(copy chain of acid) castcard(copied noevent named!:Chain of Acid:!)])) forever @@ -18496,17 +18494,10 @@ mana={1}{B} type=Sorcery [/card] [card] -name=Chain Reaction -auto=damage:type:creature:battlefield all(creature) -text=Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. -mana={2}{R}{R} -type=Sorcery -[/card] -[card] name=Chainbreaker auto=counter(-1/-1,2) auto={3}{T}:counter(-1/-1,-1) target(creature) -text=Chainbreaker enters the battlefield with two -1/-1 counters on it. -- {3}, {T}: Remove a -1/-1 counter from target creature. +text=Chainbreaker enters with two -1/-1 counters on it. -- {3}, {T}: Remove a -1/-1 counter from target creature. mana={2} type=Artifact Creature subtype=Scarecrow @@ -18521,7 +18512,7 @@ auto=this(variable{opponentpoisoncount} <1) cantpwattack text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Chained Throatseeker can't attack unless defending player is poisoned. mana={5}{U} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=5 toughness=5 [/card] @@ -18529,12 +18520,21 @@ toughness=5 name=Chained to the Rocks target=land[mountain]|mybattlefield auto=(blink)forsrc target(creature|opponentbattlefield) -text=Enchant Mountain you control. -- When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. That creature returns under its owner's control.) +text=Enchant Mountain you control. -- When Chained to the Rocks enters, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. That creature returns under its owner's control.) mana={W} type=Enchantment subtype=Aura [/card] [card] +name=Chainer's Edict +target=player +auto=ability$!name(sacrifice creature) notaTarget(creature|myBattlefield) sacrifice!$ targetedplayer +flashback={5}{B}{B} +text=Target player sacrifices a creature. -- Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{B} +type=Sorcery +[/card] +[card] name=Chainer, Dementia Master auto=lord(Nightmare) 1/1 auto={B}{B}{B}{L:3}:moveto(mybattlefield) target(creature|graveyard) && transforms((Nightmare,black)) forever @@ -18547,19 +18547,10 @@ type=Legendary Creature subtype=Human Minion [/card] [card] -name=Chainer's Edict -target=player -auto=ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer -flashback={5}{B}{B} -text=Target player sacrifices a creature. -- Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={1}{B} -type=Sorcery -[/card] -[card] name=Chainflinger -auto={1}{R}{T}:damage:1 target(creature,player) -auto=aslongas(*|mygraveyard) {2}{R}{T}:damage:2 target(creature,player) >6 -text={1}{R}, {T}: Chainflinger deals 1 damage to target creature or player. -- Threshold - {2}{R}, {T}: Chainflinger deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard. +auto={1}{R}{T}:damage:1 target(anytarget) +auto=aslongas(*|mygraveyard) {2}{R}{T}:damage:2 target(anytarget) >6 +text={1}{R}, {T}: Chainflinger deals 1 damage to any target. -- Threshold - {2}{R}, {T}: Chainflinger deals 2 damage to any target. Activate this ability only if seven or more cards are in your graveyard. mana={3}{R} type=Creature subtype=Beast @@ -18581,32 +18572,36 @@ type=Artifact [/card] [card] name=Chalice of the Void -auto=counter(0/0,xx,Charge) -auto=this(counter{0/0.1.Charge}<1) transforms((,newability[@movedTo(*[manacost=0]|stack):choice fizzle all(*[manacost=0]|stack)])) -auto=this(counter{0/0.1.Charge}) transforms((,newability[@movedTo(*[manacost=1]|stack):choice fizzle all(*[manacost=1]|stack)])) -auto=this(counter{0/0.2.Charge}) transforms((,newability[@movedTo(*[manacost=2]|stack):choice fizzle all(*[manacost=2]|stack)])) -auto=this(counter{0/0.3.Charge}) transforms((,newability[@movedTo(*[manacost=3]|stack):choice fizzle all(*[manacost=3]|stack)])) -auto=this(counter{0/0.4.Charge}) transforms((,newability[@movedTo(*[manacost=4]|stack):choice fizzle all(*[manacost=4]|stack)])) -auto=this(counter{0/0.5.Charge}) transforms((,newability[@movedTo(*[manacost=5]|stack):choice fizzle all(*[manacost=5]|stack)])) -auto=this(counter{0/0.6.Charge}) transforms((,newability[@movedTo(*[manacost=6]|stack):choice fizzle all(*[manacost=6]|stack)])) -auto=this(counter{0/0.7.Charge}) transforms((,newability[@movedTo(*[manacost=7]|stack):choice fizzle all(*[manacost=7]|stack)])) -auto=this(counter{0/0.8.Charge}) transforms((,newability[@movedTo(*[manacost=8]|stack):choice fizzle all(*[manacost=8]|stack)])) -auto=this(counter{0/0.9.Charge}) transforms((,newability[@movedTo(*[manacost=9]|stack):choice fizzle all(*[manacost=9]|stack)])) -auto=this(counter{0/0.10.Charge}) transforms((,newability[@movedTo(*[manacost=10]|stack):choice fizzle all(*[manacost=10]|stack)])) -auto=this(counter{0/0.11.Charge}) transforms((,newability[@movedTo(*[manacost=11]|stack):choice fizzle all(*[manacost=11]|stack)])) -auto=this(counter{0/0.12.Charge}) transforms((,newability[@movedTo(*[manacost=12]|stack):choice fizzle all(*[manacost=12]|stack)])) -auto=this(counter{0/0.13.Charge}) transforms((,newability[@movedTo(*[manacost=13]|stack):choice fizzle all(*[manacost=13]|stack)])) -auto=this(counter{0/0.14.Charge}) transforms((,newability[@movedTo(*[manacost=14]|stack):choice fizzle all(*[manacost=14]|stack)])) -auto=this(counter{0/0.15.Charge}) transforms((,newability[@movedTo(*[manacost=15]|stack):choice fizzle all(*[manacost=15]|stack)])) -auto=this(counter{0/0.16.Charge}) transforms((,newability[@movedTo(*[manacost=16]|stack):choice fizzle all(*[manacost=16]|stack)])) -text=Chalice of the Void enters the battlefield with X charge counters on it. -- Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell. +auto=counter(0/0,halfpaid,Charge) +auto=@movedTo(*[manacost=0]|stack) restriction{compare(hascntcharge)~equalto~0}:choice name(Counter spell) fizzle all(*[manacost=0]|stack) +auto=@movedTo(*[manacost=1]|stack) restriction{compare(hascntcharge)~equalto~1}:choice name(Counter spell) fizzle all(*[manacost=1]|stack) +auto=@movedTo(*[manacost=2]|stack) restriction{compare(hascntcharge)~equalto~2}:choice name(Counter spell) fizzle all(*[manacost=2]|stack) +auto=@movedTo(*[manacost=3]|stack) restriction{compare(hascntcharge)~equalto~3}:choice name(Counter spell) fizzle all(*[manacost=3]|stack) +auto=@movedTo(*[manacost=4]|stack) restriction{compare(hascntcharge)~equalto~4}:choice name(Counter spell) fizzle all(*[manacost=4]|stack) +auto=@movedTo(*[manacost=5]|stack) restriction{compare(hascntcharge)~equalto~5}:choice name(Counter spell) fizzle all(*[manacost=5]|stack) +auto=@movedTo(*[manacost=6]|stack) restriction{compare(hascntcharge)~equalto~6}:choice name(Counter spell) fizzle all(*[manacost=6]|stack) +auto=@movedTo(*[manacost=7]|stack) restriction{compare(hascntcharge)~equalto~7}:choice name(Counter spell) fizzle all(*[manacost=7]|stack) +auto=@movedTo(*[manacost=8]|stack) restriction{compare(hascntcharge)~equalto~8}:choice name(Counter spell) fizzle all(*[manacost=8]|stack) +auto=@movedTo(*[manacost=9]|stack) restriction{compare(hascntcharge)~equalto~9}:choice name(Counter spell) fizzle all(*[manacost=9]|stack) +auto=@movedTo(*[manacost=10]|stack) restriction{compare(hascntcharge)~equalto~10}:choice name(Counter spell) fizzle all(*[manacost=10]|stack) +auto=@movedTo(*[manacost=11]|stack) restriction{compare(hascntcharge)~equalto~11}:choice name(Counter spell) fizzle all(*[manacost=11]|stack) +auto=@movedTo(*[manacost=12]|stack) restriction{compare(hascntcharge)~equalto~12}:choice name(Counter spell) fizzle all(*[manacost=12]|stack) +auto=@movedTo(*[manacost=13]|stack) restriction{compare(hascntcharge)~equalto~13}:choice name(Counter spell) fizzle all(*[manacost=13]|stack) +auto=@movedTo(*[manacost=14]|stack) restriction{compare(hascntcharge)~equalto~14}:choice name(Counter spell) fizzle all(*[manacost=14]|stack) +auto=@movedTo(*[manacost=15]|stack) restriction{compare(hascntcharge)~equalto~15}:choice name(Counter spell) fizzle all(*[manacost=15]|stack) +auto=@movedTo(*[manacost=16]|stack) restriction{compare(hascntcharge)~equalto~16}:choice name(Counter spell) fizzle all(*[manacost=16]|stack) +auto=@movedTo(*[manacost=17]|stack) restriction{compare(hascntcharge)~equalto~17}:choice name(Counter spell) fizzle all(*[manacost=17]|stack) +auto=@movedTo(*[manacost=18]|stack) restriction{compare(hascntcharge)~equalto~18}:choice name(Counter spell) fizzle all(*[manacost=18]|stack) +auto=@movedTo(*[manacost=19]|stack) restriction{compare(hascntcharge)~equalto~19}:choice name(Counter spell) fizzle all(*[manacost=19]|stack) +auto=@movedTo(*[manacost>=20]|stack) restriction{compare(hascntcharge)~morethan~19}:choice name(Counter spell) fizzle all(*[manacost>=20]|stack) +text=Chalice of the Void enters with X charge counters on it. -- Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell. mana={X}{X} type=Artifact [/card] [card] name=Chamber of Manipulation target=land -auto=teach(land) {T}:target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot +auto=teach(land) {T}:target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot text=Enchant land -- Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn." mana={2}{U}{U} type=Enchantment @@ -18648,7 +18643,7 @@ auto=choice name(red) activate type:*[red]:opponentBattlefield/type:*[red]:oppon auto=choice name(blue) activate type:*[blue]:opponentBattlefield/type:*[blue]:opponentBattlefield cdaactive auto=choice name(white) activate type:*[white]:opponentBattlefield/type:*[white]:opponentBattlefield cdaactive auto=choice name(black) activate type:*[black]:opponentBattlefield/type:*[black]:opponentBattlefield cdaactive -text=As Chameleon Spirit enters the battlefield, choose a color. -- Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. +text=As Chameleon Spirit enters, choose a color. -- Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. mana={3}{U} type=Creature subtype=Illusion Spirit @@ -18677,9 +18672,9 @@ toughness=2 [/card] [card] name=Champion of Lambholt -auto=lord(creature[power=1) cantblock auto=this(counter{1/1.1}>=1) trample abilities=flying @@ -18899,8 +18894,8 @@ toughness=5 [card] name=Chaos Warp target=*|battlefield -auto=moveto(ownerlibrary) and!(shuffle && ability$!Reveal:1 revealzone(mylibrary) optionone choice name(Look) target(*[-instant;-sorcery]|reveal) moveto(battlefield) optiononeend optiontwo choice name(put in library) all(*|reveal) moveto(library) optiontwoend revealend !$ targetcontroller)! -text=The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield. +auto=moveto(ownerlibrary) and!(shuffle && ability$!Reveal:1 revealzone(mylibrary) optionone choice name(Look) all(*[-instant;-sorcery]|reveal) moveto(battlefield) optiononeend optiontwo choice name(put in library) all(*|reveal) moveto(library) optiontwoend revealend !$ targetcontroller)! +text=The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they puts it onto the battlefield. mana={2}{R} type=Instant [/card] @@ -18924,15 +18919,15 @@ type=World Enchantment name=Chaotic Backlash target=player auto=damage:twicetype:*[white;blue]:targetedpersonsbattlefield -text=Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls. +text=Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control. mana={4}{R} type=Instant [/card] [card] name=Chaotic Goo auto=counter(1/1,3) -auto=@each my upkeep:may flipacoin winability counter(1/1,1) winabilityend loseability counter(1/1,-1) loseabilityend flipend -text=Chaotic Goo enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. +auto=@each my upkeep:may flipacoin winability counter(1/1) winabilityend loseability counter(1/1,-1) loseabilityend flipend +text=Chaotic Goo enters with three +1/+1 counters on it. -- At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. mana={2}{R}{R} type=Creature subtype=Ooze @@ -18941,7 +18936,7 @@ toughness=0 [/card] [card] name=Chaotic Strike -auto=flipacoin winability target(creature) 1/1 winabilityend flipend +auto=flipacoin winability target(creature) 1/1 ueot winabilityend flipend auto=draw:1 controller restriction=blockersonly text=Cast Chaotic Strike only during combat after blockers are declared. -- Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. -- Draw a card. @@ -18966,26 +18961,37 @@ mana={W} type=Sorcery [/card] [card] -name=Charcoal Diamond -auto=tap(noevent) -auto={T}:Add{B} -text=Charcoal Diamond enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] name=Char -target=creature,player +target=anytarget auto=Damage:4 auto=Damage:2 controller -text=Char deals 4 damage to target creature or player and 2 damage to you. +text=Char deals 4 damage to any target and 2 damage to you. mana={2}{R} type=Instant [/card] [card] +name=Char-Rumbler +abilities=double strike +auto={R}:1/0 +text=Double strike -- {R}: Char-Rumbler gets +1/+0 until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Elemental +power=-1 +toughness=3 +[/card] +[card] +name=Charcoal Diamond +auto=tap(noevent) +auto={T}:Add{B} +text=Charcoal Diamond enters tapped. -- {T}: Add {B}. +mana={2} +type=Artifact +[/card] +[card] name=Charge Across the Araba target=plains|mybattlefield -auto=moveTo(myhand) && all(creature|mybattlefield) 1/1 ueot +auto=moveto(hand) && all(creature|mybattlefield) 1/1 ueot text=Sweep - Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way. mana={4}{W} type=Instant @@ -19066,13 +19072,6 @@ power=3 toughness=3 [/card] [card] -name=Chariot of the Sun -auto={2}{T}:target(creature|myBattlefield) transforms((,settoughness=1,flying)) ueot -text={2}, {T}: Until end of turn, target creature you control gains flying and its toughness becomes 1. -mana={3} -type=Artifact -[/card] -[card] name=Chariot of Victory auto={1}:equip auto=teach(creature) first strike @@ -19084,6 +19083,13 @@ type=Artifact subtype=Equipment [/card] [card] +name=Chariot of the Sun +auto={2}{T}:target(creature|myBattlefield) transforms((,settoughness=1,flying)) ueot +text={2}, {T}: Until end of turn, target creature you control gains flying and its toughness becomes 1. +mana={3} +type=Artifact +[/card] +[card] name=Charmbreaker Devils auto=@each my upkeep:moverandom(instant,sorcery) from(mygraveyard) to(myhand) auto=@movedTo(instant,sorcery|mystack):4/0 ueot @@ -19098,7 +19104,7 @@ toughness=4 name=Charmed Griffin abilities=flying auto=ability$!name(put in play) target(artifact,enchantment|myhand) moveTo(mybattlefield)!$ opponent -text=Flying -- When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from his or her hand. +text=Flying -- When Charmed Griffin enters, each other player may put an artifact or enchantment card onto the battlefield from their hand. mana={3}{W} type=Creature subtype=Griffin @@ -19108,7 +19114,7 @@ toughness=3 [card] name=Charnelhoard Wurm abilities=trample -auto=@damagefoeof(player) from(this):may moveTo(myhand) target(*|mygraveyard) +auto=@damagefoeof(player) from(this):may moveto(hand) target(*|mygraveyard) text=Trample -- Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand. mana={4}{B}{R}{G} type=Creature @@ -19117,22 +19123,11 @@ power=6 toughness=6 [/card] [card] -name=Char-Rumbler -abilities=double strike -auto={R}:1/0 -text=Double strike -- {R}: Char-Rumbler gets +1/+0 until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Elemental -power=-1 -toughness=3 -[/card] -[card] name=Chartooth Cougar auto={R}:1/0 -aicode=activate target(mountain|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>mountain|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={R}: Chartooth Cougar gets +1/+0 until end of turn. -- Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(mountain|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>mountain|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={R}: Chartooth Cougar gets +1/+0 until end of turn. -- Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle.) mana={5}{R} type=Creature subtype=Cat Beast @@ -19154,7 +19149,7 @@ toughness=3 name=Chasm Guide auto=choice all(creature|mybattlefield) haste ueot auto=_RALLY_all(creature|mybattlefield) haste ueot -text=Rally -- Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. +text=Rally -- Whenever Chasm Guide or another Ally enters under your control, creatures you control gain haste until end of turn. mana={3}{R} type=Creature subtype=Goblin Scout Ally @@ -19163,7 +19158,7 @@ toughness=2 [/card] [card] name=Chasm Skulker -auto=@drawof(player):counter(1/1,1) +auto=@drawof(player):counter(1/1) auto=_DIES_thisforeach(counter{1/1.1}):token(Squid,Creature Squid,1/1,islandwalk,blue) text=Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. -- When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker. mana={2}{U} @@ -19183,7 +19178,7 @@ type=Instant [/card] [card] name=Chatter of the Squirrel -auto=token(Squirrel,creature squirrel, 1/1,green) +auto=_SQUIRRELTOKEN_ flashback={1}{G} text=Put a 1/1 green Squirrel creature token onto the battlefield. -- Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={G} @@ -19308,11 +19303,18 @@ power=1 toughness=1 [/card] [card] +name=Chill +auto=lord(*[red]|mycastingzone) altercost(colorless, +2) +auto=lord(*[red]|opponentcastingzone) altercost(colorless, +2) +text=Red spells cost {2} more to cast. +mana={1}{U} +type=Enchantment +[/card] +[card] name=Chill of Foreboding -auto=deplete:5 controller -auto=deplete:5 opponent +auto=all(player) deplete:5 flashback={7}{U} -text=Each player puts the top 5 cards of his or her library into his or her graveyard. -- Flashback {7}{U} +text=Each player mills five cards. -- Flashback {7}{U} mana={2}{U} type=Sorcery [/card] @@ -19325,14 +19327,6 @@ mana={3}{B} type=Instant [/card] [card] -name=Chill -auto=lord(*[red]|mycastingzone) altercost(colorless, +2) -auto=lord(*[red]|opponentcastingzone) altercost(colorless, +2) -text=Red spells cost {2} more to cast. -mana={1}{U} -type=Enchantment -[/card] -[card] name=Chilling Apparition auto={B}:regenerate auto=@combatdamagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent @@ -19346,10 +19340,9 @@ toughness=1 [/card] [card] name=Chilling Grasp -target=creature -auto=freeze +auto=may freeze target(creature) abilities=madness -autoexile=restriction{discarded} pay({3}{u}) name(pay 3u to cast) activate name(pay 3u to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({3}{U}) name(pay 3u to cast) activate name(pay 3u to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. -- Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{U} type=Instant @@ -19368,7 +19361,7 @@ toughness=1 [card] name=Chime of Night target=creature -auto=_DIES_destroy target(creature[-black]) +autograveyard=_DIES_destroy target(creature[-black]) text=Enchant creature -- When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature. mana={1}{B} type=Enchantment @@ -19400,7 +19393,7 @@ type=Artifact name=Chimeric Mass auto=counter(0/0,X,Charge) auto={1}:transforms((Artifact Creature Construct,setpower=counter{0%0.1.charge},settoughness=counter{0%0.1.charge})) ueot -text=Chimeric Mass enters the battlefield with X charge counters. -- {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it." +text=Chimeric Mass enters with X charge counters. -- {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it." mana={X} type=Artifact [/card] @@ -19422,8 +19415,8 @@ type=Artifact [card] name=Chimney Imp abilities=flying -auto=@movedto(mygraveyard) from(this|mybattlefield):target(opponent) ability$!name(put on top) target(*|myhand) moveTo(ownerlibrary) !$ targetedplayer -text=Flying -- When Chimney Imp dies, target opponent puts a card from his or her hand on top of his or her library. +auto=_DIES_target(opponent) ability$!name(put on top) target(*|myhand) moveTo(ownerlibrary) !$ targetedplayer +text=Flying -- When Chimney Imp dies, target opponent puts a card from their hand on top of their library. mana={4}{B} type=Creature subtype=Imp @@ -19446,7 +19439,7 @@ abilities=haste,menace auto=all(other creature|myBattlefield) menace ueot auto=all(other creature|myBattlefield) 1/0 ueot auto=meldfrom(Graf Rats|Midnight Scavengers) -text=Haste -- Menace (This creature can't be blocked except by two or more creatures.) -- When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn. +text=Haste -- Menace (This creature can't be blocked except by two or more creatures.) -- When Chittering Host enters, other creatures you control get +1/+0 and gain menace until end of turn. type=Creature subtype=Eldrazi Horror power=5 @@ -19455,7 +19448,7 @@ toughness=6 [card] name=Chittering Rats auto=target(opponent) ability$!name(put on top) target(*|myhand) moveTo(ownerlibrary) !$ targetedplayer -text=When Chittering Rats enters the battlefield, target opponent puts a card from his or her hand on top of his or her library. +text=When Chittering Rats enters, target opponent puts a card from their hand on top of their library. mana={1}{B}{B} type=Creature subtype=Rat @@ -19464,7 +19457,7 @@ toughness=2 [/card] [card] name=Chlorophant -auto=@each my upkeep:may counter(1/1,1) && aslongas(*|mygraveyard) counter(1/1,1) >6 +auto=@each my upkeep:may counter(1/1) && aslongas(*|mygraveyard) counter(1/1) >6 text=At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. -- Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant." mana={G}{G}{G} type=Creature @@ -19495,12 +19488,25 @@ power=1 toughness=2 [/card] [card] -name=Choked Estuary -auto=if type(*[island;swamp]|myhand)~equalto~0 then tap(noevent) -auto={T}:add{U} -auto={T}:add{B} -text=As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. -type=Land +name=Cho-Manno's Blessing +abilities=auraward +target=creature +abilities=flash +auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend +text=Flash -- Enchant creature -- As Cho-Manno's Blessing enters, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. +mana={W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cho-Manno, Revolutionary +auto=preventAllDamage to(this) +text=Prevent all damage that would be dealt to Cho-Manno, Revolutionary. +mana={2}{W}{W} +type=Legendary Creature +subtype=Human Rebel +power=2 +toughness=2 [/card] [card] name=Choke @@ -19510,8 +19516,16 @@ mana={2}{G} type=Enchantment [/card] [card] +name=Choked Estuary +auto=if type(*[island;swamp]|myhand)~equalto~0 then tap(noevent) +auto={T}:add{U} +auto={T}:add{B} +text=As Choked Estuary enters, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters tapped. -- {T}: Add {U} or {B}. +type=Land +[/card] +[card] name=Choking Fumes -auto=counter(-1/-1,1) all(creature[attacking]) +auto=counter(-1/-1) all(creature[attacking]) text=Put a -1/-1 counter on each attacking creature. mana={2}{W} type=Instant @@ -19539,8 +19553,7 @@ type=Sorcery [/card] [card] name=Choking Tethers -target=creature -auto=tap +auto=may tap target(creature) autohand={1}{U}{cycle}:name(cycling) draw:1 autohand=@cycled(this|hand):may tap target(creature) text=Tap up to four target creatures. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Choking Tethers, you may tap target creature. @@ -19548,27 +19561,6 @@ mana={3}{U} type=Instant [/card] [card] -name=Cho-Manno, Revolutionary -auto=preventAllDamage to(this) -text=Prevent all damage that would be dealt to Cho-Manno, Revolutionary. -mana={2}{W}{W} -type=Legendary Creature -subtype=Human Rebel -power=2 -toughness=2 -[/card] -[card] -name=Cho-Manno's Blessing -abilities=auraward -target=creature -abilities=flash -auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend -text=Flash -- Enchant creature -- As Cho-Manno's Blessing enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. -mana={W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Chorus of Might target=creature auto=foreach(creature|myBattlefield) 1/1 @@ -19578,10 +19570,17 @@ mana={3}{G} type=Instant [/card] [card] +name=Chorus of Woe +auto=all(creature|myBattlefield) 1/0 ueot +text=Creatures you control get +1/+0 until end of turn. +mana={B} +type=Sorcery +[/card] +[card] name=Chorus of the Tides abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_HEROIC_counter(1/1,1) && name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_HEROIC_counter(1/1) && name(Scry 1) _SCRY1_ text=Flying -- Heroic -- Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={3}{U} type=Creature @@ -19590,18 +19589,11 @@ power=3 toughness=2 [/card] [card] -name=Chorus of Woe -auto=all(creature|myBattlefield) 1/0 ueot -text=Creatures you control get +1/+0 until end of turn. -mana={B} -type=Sorcery -[/card] -[card] name=Chosen by Heliod target=creature auto=0/2 auto=draw:1 controller -text=Enchant creature. -- When Chosen by Heliod enters the battlefield, draw a card. -- Enchanted creature gets +0/+2. +text=Enchant creature. -- When Chosen by Heliod enters, draw a card. -- Enchanted creature gets +0/+2. mana={1}{W} type=Enchantment subtype=Aura @@ -19629,7 +19621,7 @@ auto=bestow teach(creature) first strike auto=bestow teach(creature) vigilance auto=bestow teach(creature) trample auto=bestow teach(creature) lifelink -bestow={2}{w}{u}{b}{r}{g} +bestow={2}{W}{U}{B}{R}{G} text=Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying, first strike, vigilance, trample, lifelink -- Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink. mana={W}{U}{B}{R}{G} type=Enchantment Creature @@ -19639,13 +19631,13 @@ toughness=4 [/card] [card] name=Chromatic Lantern -auto=lord(land|mybattlefield) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}])) +auto=lord(land|mybattlefield) transforms((,newability[{t}:add{G}],newability[{t}:add{R}],newability[{t}:add{U}],newability[{t}:add{B}],newability[{t}:add{W}])) auto={T}:Add{G} auto={T}:Add{R} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{W} -text=Lands you control have "{T}: Add one mana of any color to your mana pool." -- {T}: Add one mana of any color to your mana pool. +text=Lands you control have "{T}: Add one mana of any color." -- {T}: Add one mana of any color. mana={3} type=Artifact [/card] @@ -19656,7 +19648,7 @@ auto={1}{T}{S}:Add{R} and!( draw:1 controller )! auto={1}{T}{S}:Add{U} and!( draw:1 controller )! auto={1}{T}{S}:Add{B} and!( draw:1 controller )! auto={1}{T}{S}:Add{W} and!( draw:1 controller )! -text={1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card. +text={1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card. mana={1} type=Artifact [/card] @@ -19668,19 +19660,19 @@ auto={1}{T}{S}:Add{B} auto={1}{T}{S}:Add{R} auto={1}{T}{S}:Add{G} auto=_DIES_draw:1 controller -text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. -- When Chromatic Star is put into a graveyard from the battlefield, draw a card. +text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color. -- When Chromatic Star is put into a graveyard from the battlefield, draw a card. mana={1} type=Artifact [/card] [card] name=Chrome Mox -auto=may imprint notatarget(*[-land;-artifact]|myhand) -auto=this(variable{evictg}>0) {t}:add{g} -auto=this(variable{evictu}>0) {t}:add{u} -auto=this(variable{evictr}>0) {t}:add{r} -auto=this(variable{evictb}>0) {t}:add{b} -auto=this(variable{evictw}>0) {t}:add{w} -text=Imprint - When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. -- {T}: Add one mana of any of the exiled card's colors to your mana pool. +auto=may imprint notaTarget(*[-land;-artifact]|myhand) +auto=this(variable{evictg}>0) {t}:add{G} +auto=this(variable{evictu}>0) {t}:add{U} +auto=this(variable{evictr}>0) {t}:add{R} +auto=this(variable{evictb}>0) {t}:add{B} +auto=this(variable{evictw}>0) {t}:add{W} +text=Imprint - When Chrome Mox enters, you may exile a nonartifact, nonland card from your hand. -- {T}: Add one mana of any of the exiled card's colors. mana={0} type=Artifact [/card] @@ -19697,9 +19689,9 @@ toughness=2 [card] name=Chromescale Drake abilities=affinityartifacts,flying -aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-artifact]|*) then moveto(mygraveyard))! -auto=name(Reveal 3 cards) reveal:3 optionone name(Artifacts) target(<3>artifact|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. +aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-artifact]|*) then moveto(mygraveyard))! +auto=name(Reveal 3 cards) reveal:3 optionone name(Artifacts) target(<3>artifact|reveal) moveto(hand) optiononeend optiontwo choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Chromescale Drake enters, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. mana={6}{U}{U}{U} type=Creature subtype=Drake @@ -19719,15 +19711,6 @@ power=7 toughness=7 [/card] [card] -name=Chronatog Totem -auto={T}:Add{U} -auto={1}{U}:transforms((Artifact Creature Atog,setpower=1,settoughness=2,blue)) ueot -auto=this(cantargetcard(creature)) {0}:3/3 && turns:-1 controller limit:1 -text={T}: Add {U} to your mana pool. -- {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. -- {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature. -mana={3} -type=Artifact -[/card] -[card] name=Chronatog auto={0}:3/3 && turns:-1 controller limit:1 text={0}: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn. @@ -19738,10 +19721,19 @@ power=1 toughness=2 [/card] [card] +name=Chronatog Totem +auto={T}:Add{U} +auto={1}{U}:transforms((Artifact Creature Atog,setpower=1,settoughness=2,blue)) ueot +auto=this(cantargetcard(creature)) {0}:3/3 && turns:-1 controller limit:1 +text={T}: Add {U}. -- {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. -- {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature. +mana={3} +type=Artifact +[/card] +[card] name=Chronic Flooding target=land auto=transforms((,newability[@tapped(this):deplete:3 controller])) -text=Enchant land -- Whenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard. +text=Enchant land -- Whenever enchanted land becomes tapped, its controller mills three cards. mana={1}{U} type=Enchantment subtype=Aura @@ -19749,7 +19741,7 @@ subtype=Aura [card] name=Chronicler of Heroes auto=aslongas(creature[counter{1/1.1}]|mybattlefield) draw:1 controller -text=When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it. +text=When Chronicler of Heroes enters, draw a card if you control a creature with a +1/+1 counter on it. mana={1}{G}{W} type=Creature subtype=Centaur Wizard @@ -19758,7 +19750,7 @@ toughness=3 [/card] [card] name=Chronomaton -auto={1}{T}:counter(1/1,1) +auto={1}{T}:counter(1/1) text={1}, {T}: Put a +1/+1 counter on Chronomaton. mana={1} type=Artifact Creature @@ -19779,9 +19771,11 @@ toughness=5 [card] name=Chronozoa abilities=flying -auto=vanishing:3 +auto=counter(0/0,3,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice auto=_DIES_this(counter{0/0.1.Time}=0) token(111066)*2 -text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. +text=Flying -- Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. mana={3}{U} type=Creature subtype=Illusion @@ -19801,8 +19795,8 @@ toughness=1 [card] name=Churning Eddy target=creature -auto=moveTo(ownerhand) -auto=target(land) moveTo(ownerhand) +auto=moveTo(hand) +auto=target(land) moveTo(hand) restriction=type(creature|battlefield)~morethan~0,type(land|battlefield)~morethan~0 text=Return target creature and target land to their owners' hands. mana={3}{U} @@ -19810,10 +19804,10 @@ type=Sorcery [/card] [card] name=Cinder Barrens -auto={t}:add{b} -auto={t}:add{r} +auto={t}:add{B} +auto={t}:add{R} auto=tap(noevent) -text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +text=Cinder Barrens enters tapped. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -19827,8 +19821,8 @@ type=Instant [/card] [card] name=Cinder Elemental -auto={X}{R}{T}{S}:damage:X target(other *[creature;player]) -text={X}{R}, {T}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player. +auto={X}{R}{T}{S}:damage:X target(anytarget) +text={X}{R}, {T}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to any target. mana={3}{R} type=Creature subtype=Elemental @@ -19848,7 +19842,7 @@ toughness=3 [card] name=Cinder Glade auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap(noevent) -text=({T}: Add {R} or {G} to your mana pool.) -- Cinder Glade enters the battlefield tapped unless you control two or more basic lands. +text=({T}: Add {R} or {G}.) -- Cinder Glade enters tapped unless you control two or more basic lands. type=Land subtype=Mountain Forest [/card] @@ -19856,7 +19850,7 @@ subtype=Mountain Forest name=Cinder Hellion abilities=trample auto=damage:2 target(opponent) -text=Trample -- When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent. +text=Trample -- When Cinder Hellion enters, it deals 2 damage to target opponent. mana={4}{R} type=Creature subtype=Hellion @@ -19868,7 +19862,7 @@ name=Cinder Marsh auto={T}:Add{1} auto={T}:Add{B} and!( frozen )! auto={T}:Add{R} and!( frozen )! -text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step. +text={T}: Add {1}. -- {T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step. type=Land [/card] [card] @@ -19884,8 +19878,8 @@ toughness=1 [/card] [card] name=Cinder Seer -auto={2}{r}{t}:Reveal:type:*:myhand revealzone(myhand) revealtype(*[red]|myhand) optionone target(creature,player) damage:type:*[red]:reveal optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way. +auto={2}{R}{t}:Reveal:type:*:myhand revealzone(myhand) revealtype(*[red]|myhand) optionone target(anytarget) damage:type:*[red]:reveal optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way. mana={3}{R} type=Creature subtype=Human Wizard @@ -19905,9 +19899,9 @@ toughness=1 [/card] [card] name=Cinder Storm -target=creature,player +target=anytarget auto=damage:7 -text=Cinder Storm deals 7 damage to target creature or player. +text=Cinder Storm deals 7 damage to any target. mana={6}{R} type=Sorcery [/card] @@ -19948,7 +19942,7 @@ toughness=2 name=Circle of Elders abilities=vigilance auto={T}:Add{3} restriction{compare(powertotalinplay)~morethan~7} -text=Vigilance -- Formidable -- {T}: Add {3} to your mana pool. Activate this ability only if creatures you control have total power 8 or greater. +text=Vigilance -- Formidable -- {T}: Add {3}. Activate this ability only if creatures you control have total power 8 or greater. mana={2}{G}{G} type=Creature subtype=Human Shaman @@ -19992,7 +19986,7 @@ type=Enchantment [/card] [card] name=Circle of Protection: Shadow -auto={1}:name(prevent damage) notatarget(creature[shadow]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot +auto={1}:name(prevent damage) notaTarget(creature[shadow]) preventalldamage to(controller) from(mytgt) ueot text={1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage. mana={1}{W} type=Enchantment @@ -20006,8 +20000,8 @@ type=Enchantment [/card] [card] name=Circle of Solace -auto=chooseatype transforms((,newability[{1}{W}:notatarget(creature[chosentype]|battlefield,stack,hand,graveyard) preventalldamage to(controller) from(mytgt) ueot])) chooseend -text=As Circle of Solace enters the battlefield, choose a creature type. -- {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage. +auto=chooseatype transforms((,newability[{1}{W}:notaTarget(creature[chosentype]) preventalldamage to(controller) from(mytgt) ueot])) chooseend +text=As Circle of Solace enters, choose a creature type. -- {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage. mana={3}{W} type=Enchantment [/card] @@ -20024,7 +20018,7 @@ type=Instant [card] name=Citadel Castellan abilities=vigilance -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1.2) && becomes(renown) forever])) +auto=_RENOWN_(2) text=Vigilance (Attacking doesn't cause this creature to tap.) -- Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) mana={1}{G}{W} type=Creature @@ -20033,22 +20027,22 @@ power=2 toughness=3 [/card] [card] -name=Citadel of Pain -auto=@each my end:damage:type:land[-tapped]:mybattlefield controller -auto=@each opponent end:damage:type:land[-tapped]:opponentbattlefield opponent -text=At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls. -mana={2}{R} -type=Enchantment -[/card] -[card] name=Citadel Siege auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)],newability[@each my combatbegins:counter(1/1.2) target(creature|mybattlefield)])) forever auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)],newability[@each opponent combatbegins:tap target(creature|opponentbattlefield)])) forever -text=As Citadel Siege enters the battlefield, choose Khans or Dragons. -- -- Khans -- At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. -- -- Dragons -- At the beginning of combat on each opponent's turn, tap target creature that player controls. +text=As Citadel Siege enters, choose Khans or Dragons. -- -- Khans -- At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. -- -- Dragons -- At the beginning of combat on each opponent's turn, tap target creature that player controls. mana={2}{W}{W} type=Enchantment [/card] [card] +name=Citadel of Pain +auto=@each my end:damage:type:land[-tapped]:mybattlefield controller +auto=@each opponent end:damage:type:land[-tapped]:opponentbattlefield opponent +text=At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Citanul Centaurs abilities=shroud auto=upcost[{3}{G};next upkeep] sacrifice @@ -20061,7 +20055,7 @@ toughness=3 [/card] [card] name=Citanul Druid -auto=@movedTo(artifact|opponentstack):counter(1/1,1) +auto=@movedTo(artifact|opponentstack):counter(1/1) text=Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. mana={1}{G} type=Creature @@ -20071,16 +20065,16 @@ toughness=1 [/card] [card] name=Citanul Flute -aicode=activate target(creature[manacost<=x]|mylibrary) moveto(myhand) -auto={X}{T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[manacost<=x]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={X}{T}: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate target(creature[manacost<=x]|mylibrary) moveto(hand) +auto={X}{T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[manacost<=x]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={X}{T}: Search your library for a creature card with mana value X or less, reveal it, and put it into your hand. Then shuffle. type=Artifact mana={5} [/card] [card] name=Citanul Hierophants auto=lord(creature|myBattlefield) {T}:Add{G} -text=Creatures you control have "{T}: Add {G} to your mana pool." +text=Creatures you control have "{T}: Add {G}." mana={3}{G} type=Creature subtype=Human Druid @@ -20091,7 +20085,7 @@ toughness=2 name=Citanul Woodreaders kicker={2}{G} auto=if paid(kicker) then draw:2 -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards. +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Citanul Woodreaders enters, if it was kicked, draw two cards. mana={2}{G} type=Creature subtype=Human Druid @@ -20106,12 +20100,12 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=Whenever City of Brass becomes tapped, it deals 1 damage to you. -- {T}: Add one mana of any color to your mana pool. +text=Whenever City of Brass becomes tapped, it deals 1 damage to you. -- {T}: Add one mana of any color. type=Land [/card] [card] name=City of Shadows -text={T}, Exile a creature you control: Put a storage counter on City of Shadows. -- {T}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows. +text={T}, Exile a creature you control: Put a storage counter on City of Shadows. -- {T}: Add {X}, where X is the number of storage counters on City of Shadows. auto={T}{E(creature|myBattlefield)}:counter(0/0,1,Storage) auto={T}:thisforeach(counter{0/0.1.Storage}) Add{1} type=Land @@ -20130,7 +20124,7 @@ type=Enchantment name=City of Traitors auto=@movedTo(land|mybattlefield) from(myhand):bury auto={T}:Add{2} -text=When you play another land, sacrifice City of Traitors. -- {T}: Add {2} to your mana pool. +text=When you play another land, sacrifice City of Traitors. -- {T}: Add {2}. type=Land [/card] [card] @@ -20155,9 +20149,9 @@ subtype=Equipment [/card] [card] name=Civic Wayfinder -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Civic Wayfinder enters, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. mana={2}{G} type=Creature subtype=Elf Warrior Druid @@ -20169,7 +20163,7 @@ name=Civilized Scholar backside=Homicidal Brute restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto={T}:draw:1 && ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand) and!( if cantargetcard(creature|*) then all(mysource) flip(backside) && all(mysource) untap )! !$ controller +auto={T}:draw:1 && ability$!name(Discard a card) name(Discard a card) reject notaTarget(*|myhand) and!( if cantargetcard(creature|*) then all(mysource) flip(backside) && all(mysource) untap )! !$ controller text={T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it. // Homicidal Brute mana={2}{U} type=Creature @@ -20190,7 +20184,7 @@ subtype=Aura name=Clairvoyance target=player aicode=name(look) activate name(look) target(*|targetedpersonshand) donothing -auto=name(look) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend +auto=name(look) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(look) target(<1>*|reveal) moveto(hand) and!(all(*|reveal) moveto(hand))! optiononeend revealend auto=@next upkeep:draw:1 controller text=Look at target player's hand. -- Draw a card at the beginning of the next turn's upkeep. mana={U} @@ -20202,7 +20196,7 @@ auto=@movedTo(spirit|mybattlefield):all(trigger[to]) transforms((,newability[abi auto=@movedTo(creature[-spirit]|mybattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage spirit) target(spirit) damage:3!$ controller])) forever auto=@movedTo(spirit|opponentbattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage non-spirit) target(creature[-spirit]) damage:3!$ controller])) forever auto=@movedTo(creature[-spirit]|opponentbattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage spirit) target(spirit) damage:3!$ controller])) forever -text=All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." -- Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature." +text=All Spirits have "When this permanent enters, you may have it deal 3 damage to target non-Spirit creature." -- Non-Spirit creatures have "When this creature enters, you may have it deal 3 damage to target Spirit creature." mana={3}{R} type=Enchantment [/card] @@ -20219,7 +20213,7 @@ name=Claustrophobia target=creature auto=tap auto=doesnotuntap -text=Enchant creature -- When Claustrophobia enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Claustrophobia enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U}{U} type=Enchantment subtype=Aura @@ -20285,23 +20279,6 @@ mana={4}{R} type=Instant [/card] [card] -name=Clear a Path -target=creature[defender] -auto=destroy -text=Destroy target creature with defender. -mana={R} -type=Sorcery -[/card] -[card] -name=Clear Shot -target=creature -auto=1/1 ueot -auto=transforms((,newability[dynamicability target(creature|opponentBattlefield)])) forever -text=Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. -mana={2}{G} -type=Instant -[/card] -[card] name=Clear abilities=cycling target=enchantment @@ -20312,11 +20289,28 @@ mana={1}{W} type=Instant [/card] [card] +name=Clear Shot +target=creature|myBattlefield +auto=1/1 ueot +auto=transforms((,newability[dynamicability target(creature|opponentBattlefield)])) forever +text=Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. +mana={2}{G} +type=Instant +[/card] +[card] +name=Clear a Path +target=creature[defender] +auto=destroy +text=Destroy target creature with defender. +mana={R} +type=Sorcery +[/card] +[card] name=Clearwater Goblet abilities=sunburst auto=counter(0/0,sunburst,charge) auto=@each my upkeep:may dynamicability -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- At the beginning of your upkeep, you may gain 1 life for each charge counter on Clearwater Goblet. +text=Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- At the beginning of your upkeep, you may gain 1 life for each charge counter on Clearwater Goblet. mana={5} type=Artifact [/card] @@ -20329,8 +20323,8 @@ type=Sorcery [/card] [card] name=Clergy en-Vec -auto={T}:prevent:1 target(creature,player) -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +auto={T}:prevent:1 target(anytarget) +text={T}: Prevent the next 1 damage that would be dealt to any target this turn. mana={1}{W} type=Creature subtype=Human Cleric @@ -20340,7 +20334,7 @@ toughness=1 [card] name=Cleric of the Forward Order auto=choice life:twicemyname controller -text=When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order. +text=When Cleric of the Forward Order enters, you gain 2 life for each creature you control named Cleric of the Forward Order. mana={1}{W} type=Creature subtype=Human Cleric @@ -20349,7 +20343,7 @@ toughness=2 [/card] [card] name=Clever Impersonator -auto=may copy NotATarget(*[-land]) +auto=may copy notaTarget(*[-land]) text=You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield. mana={2}{U}{U} type=Creature @@ -20415,14 +20409,14 @@ name=Clifftop Retreat auto=aslongas(mountain,plains|myBattlefield) tap(noevent) <1 oneshot auto={T}:Add{R} auto={T}:Add{W} -text=Clifftop Retreat enters the battlefield tapped unless you control a Mountain or Plains. -- {T}: Add {R} or {W} to your mana pool. +text=Clifftop Retreat enters tapped unless you control a Mountain or Plains. -- {T}: Add {R} or {W}. type=Land [/card] [card] name=Clinging Anemones abilities=defender auto=evolve -text=Defender -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Defender -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={3}{U} type=Creature subtype=Jellyfish @@ -20449,7 +20443,7 @@ type=Instant [/card] [card] name=Clip Wings -auto=ability$! sacrifice notatarget(creature[flying]|mybattlefield) !$ opponent +auto=ability$! sacrifice notaTarget(creature[flying]|mybattlefield) !$ opponent text=Each opponent sacrifices a creature with flying. mana={1}{G} type=Instant @@ -20460,7 +20454,7 @@ auto={3}:equip auto=2/0 auto=shroud auto=@movedto(creature[rogue]|battlefield):may all(trigger[to]) rehook -text=Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) -- Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. -- Equip {3} +text=Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) -- Whenever a Rogue creature enters, you may attach Cloak and Dagger to it. -- Equip {3} mana={2} type=Tribal Artifact subtype=Rogue Equipment @@ -20488,7 +20482,7 @@ name=Cloak of Invisibility target=creature auto=phasing auto=cantbeblockedby(creature[-wall]) -text=Enchant creature -- Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.) +text=Enchant creature -- Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) mana={U} type=Enchantment subtype=Aura @@ -20526,7 +20520,7 @@ auto=counter(1/0,4) auto=_ATTACKING_phaseaction[combatends once] counter(1/0,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/0,-1) auto={X}{T}:thisforeach(X) all(this) counter(1/0,1,,4) myUpkeepOnly -text=Flying -- Clockwork Avian enters the battlefield with four +1/+0 counters on it. -- At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep. +text=Flying -- Clockwork Avian enters with four +1/+0 counters on it. -- At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep. mana={5} type=Artifact Creature subtype=Bird @@ -20539,7 +20533,7 @@ auto=counter(1/0,7) auto=_ATTACKING_phaseaction[combatends once] counter(1/0,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/0,-1) auto={X}{T}:thisforeach(X) all(this) counter(1/0,1,,7) myUpkeepOnly -text=Clockwork Beast enters the battlefield with seven +1/+0 counters on it. -- At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. +text=Clockwork Beast enters with seven +1/+0 counters on it. -- At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. mana={6} type=Artifact Creature subtype=Beast @@ -20551,7 +20545,7 @@ name=Clockwork Beetle auto=counter(1/1,2) auto=_ATTACKING_phaseaction[combatends once] counter(1/1,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) -text=Clockwork Beetle enters the battlefield with two +1/+1 counters on it. -- Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. +text=Clockwork Beetle enters with two +1/+1 counters on it. -- Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. mana={1} type=Artifact Creature subtype=Insect @@ -20564,7 +20558,7 @@ abilities=flying auto=counter(1/1,3) auto=_ATTACKING_phaseaction[combatends once] counter(1/1,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) -text=Flying -- Clockwork Condor enters the battlefield with three +1/+1 counters on it. -- Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. +text=Flying -- Clockwork Condor enters with three +1/+1 counters on it. -- Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. mana={4} type=Artifact Creature subtype=Bird @@ -20575,10 +20569,10 @@ toughness=0 name=Clockwork Dragon abilities=flying auto=counter(1/1,6) -auto={3}:counter(1/1,1) +auto={3}:counter(1/1) auto=_ATTACKING_phaseaction[combatends once] counter(1/1,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) -text=Flying -- Clockwork Dragon enters the battlefield with six +1/+1 counters on it. -- Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {3}: Put a +1/+1 counter on Clockwork Dragon. +text=Flying -- Clockwork Dragon enters with six +1/+1 counters on it. -- Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {3}: Put a +1/+1 counter on Clockwork Dragon. mana={7} type=Artifact Creature subtype=Dragon @@ -20598,12 +20592,12 @@ toughness=2 [card] name=Clockwork Hydra auto=counter(1/1,4) -auto=_ATTACKING_damage:1 target(creature,player) +auto=_ATTACKING_damage:1 target(anytarget) auto=_ATTACKING_counter(1/1,-1) all(this) -auto=@combat(blocking) source(this):damage:1 target(creature,player) +auto=@combat(blocking) source(this):damage:1 target(anytarget) auto=@combat(blocking) source(this):counter(1/1,-1) all(this) -auto={T}:counter(1/1,1) -text=Clockwork Hydra enters the battlefield with four +1/+1 counters on it. -- Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. -- {T}: Put a +1/+1 counter on Clockwork Hydra. +auto={T}:counter(1/1) +text=Clockwork Hydra enters with four +1/+1 counters on it. -- Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. -- {T}: Put a +1/+1 counter on Clockwork Hydra. mana={5} type=Artifact Creature subtype=Hydra @@ -20617,7 +20611,7 @@ auto=cantbeblockedby(creature[artifact]) auto=_ATTACKING_phaseaction[combatends once] counter(1/0,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/0,-1) auto={X}{T}:thisforeach(X) all(this) counter(1/0,1,,4) myUpkeepOnly -text=Clockwork Steed enters the battlefield with four +1/+0 counters on it. -- Clockwork Steed can't be blocked by artifact creatures. -- At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep. +text=Clockwork Steed enters with four +1/+0 counters on it. -- Clockwork Steed can't be blocked by artifact creatures. -- At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep. mana={4} type=Artifact Creature subtype=Horse @@ -20632,7 +20626,7 @@ auto=_ATTACKING_phaseaction[combatends once] counter(1/0,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/0,-1) auto={X}{T}:thisforeach(X) all(this) counter(1/0,1,,4) myUpkeepOnly auto={X}{T}:thisforeach(X) all(this) counter(1/0,1) && thisforeach(counter{1/0.1}>4) counter(1/0,-1) myUpkeepOnly -text=Clockwork Swarm enters the battlefield with four +1/+0 counters on it. -- Clockwork Swarm can't be blocked by Walls. -- At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep. +text=Clockwork Swarm enters with four +1/+0 counters on it. -- Clockwork Swarm can't be blocked by Walls. -- At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep. mana={4} type=Artifact Creature subtype=Insect @@ -20643,10 +20637,10 @@ toughness=3 name=Clockwork Vorrac abilities=trample auto=counter(1/1,4) -auto={T}:counter(1/1,1) +auto={T}:counter(1/1) auto=_ATTACKING_phaseaction[combatends once] counter(1/1,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) -text=Trample -- Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. -- Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {T}: Put a +1/+1 counter on Clockwork Vorrac. +text=Trample -- Clockwork Vorrac enters with four +1/+1 counters on it. -- Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {T}: Put a +1/+1 counter on Clockwork Vorrac. mana={5} type=Artifact Creature subtype=Boar Beast @@ -20667,16 +20661,8 @@ power=1 toughness=1 [/card] [card] -name=Clone Legion -target=player -auto=clone all(creature|targetedpersonsbattlefield) -text=For each creature target player controls, put a token onto the battlefield that's a copy of that creature. -mana={7}{U}{U} -type=Sorcery -[/card] -[card] name=Clone -auto=may copy NotATarget(creature) +auto=may copy notaTarget(creature) text=You may have Clone enter the battlefield as a copy of any creature on the battlefield. mana={3}{U} type=Creature @@ -20685,9 +20671,17 @@ power=0 toughness=0 [/card] [card] +name=Clone Legion +target=player +auto=clone all(creature|targetedpersonsbattlefield) +text=For each creature target player controls, create a token that's a copy of that creature. +mana={7}{U}{U} +type=Sorcery +[/card] +[card] name=Close Quarters -auto=@combat(blocked) source(creature|mybattlefield):damage:1 target(creature,player) -text=Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player. +auto=@combat(blocked) source(creature|mybattlefield):damage:1 target(anytarget) +text=Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target. mana={2}{R}{R} type=Enchantment [/card] @@ -20703,8 +20697,8 @@ toughness=1 [/card] [card] name=Cloud Cover -auto=@targeted(other *|mybattlefield) from(*|opponentbattlefield):all(trigger[to]) may moveTo(ownerhand) -auto=@targeted(other *|mybattlefield) from(*|opponenthand):all(trigger[to]) may moveTo(ownerhand) +auto=@targeted(other *|mybattlefield) from(*|opponentbattlefield):all(trigger[to]) may moveTo(hand) +auto=@targeted(other *|mybattlefield) from(*|opponenthand):all(trigger[to]) may moveTo(hand) text=Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand. mana={2}{W}{U} type=Enchantment @@ -20756,7 +20750,7 @@ auto=choice name(Creature) transforms((,newability[lord(Creature|mycastingzone) auto=choice name(Enchantment) transforms((,newability[lord(Enchantment|mycastingzone) changecost(colorless:-1)])) forever auto=choice name(Instant) transforms((,newability[lord(Instant|mycastingzone) changecost(colorless:-1)])) forever auto=choice name(Sorcery) transforms((,newability[lord(Sorcery|mycastingzone) changecost(colorless:-1)])) forever -text=As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. -- Spells you cast of the chosen type cost {1} less to cast. +text=As Cloud Key enters, choose artifact, creature, enchantment, instant, or sorcery. -- Spells you cast of the chosen type cost {1} less to cast. mana={3} type=Artifact [/card] @@ -20771,18 +20765,6 @@ power=3 toughness=2 [/card] [card] -name=Cloud of Faeries -abilities=flying,cycling -autohand=__CYCLING__({2}) -auto=untap target(land) -text=Flying -- When Cloud of Faeries enters the battlefield, untap up to two lands. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] name=Cloud Pirates abilities=cloud,flying text=Flying -- Cloud Pirates can block only creatures with flying. @@ -20813,11 +20795,23 @@ power=1 toughness=1 [/card] [card] +name=Cloud of Faeries +abilities=flying,cycling +autohand=__CYCLING__({2}) +auto=may untap target(land) +text=Flying -- When Cloud of Faeries enters, untap up to two lands. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] name=Cloudblazer abilities=flying auto=life:2 controller auto=draw:2 controller -text=Flying -- When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. +text=Flying -- When Cloudblazer enters, you gain 2 life and draw two cards. mana={3}{W}{U} type=Creature subtype=Human Scout @@ -20828,7 +20822,7 @@ toughness=2 name=Cloudchaser Eagle abilities=flying auto=destroy target(enchantment) -text=Flying -- When Cloudchaser Eagle enters the battlefield, destroy target enchantment. +text=Flying -- When Cloudchaser Eagle enters, destroy target enchantment. mana={3}{W} type=Creature subtype=Bird @@ -20840,7 +20834,7 @@ name=Cloudchaser Kestrel abilities=flying auto=destroy target(enchantment) auto={W}:transforms((,white)) target(*) ueot -text=Flying -- When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. -- {W}: Target permanent becomes white until end of turn. +text=Flying -- When Cloudchaser Kestrel enters, destroy target enchantment. -- {W}: Target permanent becomes white until end of turn. mana={1}{W}{W} type=Creature subtype=Bird @@ -20852,7 +20846,7 @@ name=Cloudcrest Lake auto={T}:Add{1} auto={T}:Add{W} and!( frozen )! auto={T}:Add{U} and!( frozen )! -text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step. +text={T}: Add {1}. -- {T}: Add {W} or {U}. Cloudcrest Lake doesn't untap during your next untap step. type=Land [/card] [card] @@ -20869,7 +20863,7 @@ toughness=4 name=Cloudfin Raptor abilities=flying auto=evolve -text=Flying -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Flying -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={U} type=Creature subtype=Bird Mutant @@ -20880,8 +20874,8 @@ toughness=1 name=Cloudform auto=withenchant manifest all(*[zpos=1]|mylibrary) auto=teach(creature) flying -auto=teach(creature) opponentshroud -text=When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has flying and hexproof. +auto=teach(creature) hexproof +text=When Cloudform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has flying and hexproof. mana={1}{U}{U} type=Enchantment [/card] @@ -20889,10 +20883,10 @@ type=Enchantment name=Cloudgoat Ranger auto=token(Kithkin Soldier,Creature Kithkin Soldier,1/1,white)*3 auto={T(kithkin|myBattlefield)}{T(kithkin|myBattlefield)}{T(kithkin|myBattlefield)}:2/0 && flying -text=When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. +text=When Cloudgoat Ranger enters, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. mana={3}{W}{W} type=Creature -subtype=Giant Warrior +subtype=Giant Warrior Ranger power=3 toughness=3 [/card] @@ -20922,7 +20916,7 @@ auto=@movedTo(*[arcane;spirit;manacost=9]|mystack):may deplete:9 target(player) auto=@movedTo(*[arcane;spirit;manacost=10]|mystack):may deplete:10 target(player) auto=@movedTo(*[arcane;spirit;manacost=11]|mystack):may deplete:11 target(player) auto=@movedTo(*[arcane;spirit;manacost=12]|mystack):may deplete:12 target(player) -text=Flying -- Whenever you cast a Spirit or Arcane spell, you may put the top X cards of target player's library into his or her graveyard, where X is that spell's converted mana cost. +text=Flying -- Whenever you cast a Spirit or Arcane spell, you may put the top X cards of target player's library into their graveyard, where X is that spell's mana value. mana={3}{U}{U} type=Legendary Creature subtype=Kirin Spirit @@ -20933,7 +20927,7 @@ toughness=4 name=Cloudpost auto=tap(noevent) auto={T}:foreach(locus) add{1} -text=Cloudpost enters the battlefield tapped. -- {T}: Add {1} to your mana pool for each Locus on the battlefield. +text=Cloudpost enters tapped. -- {T}: Add {1} for each Locus on the battlefield. type=Land subtype=Locus [/card] @@ -20971,7 +20965,7 @@ type=Instant name=Cloudskate abilities=flying auto=fading:3 -text=Flying -- Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) +text=Flying -- Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) mana={1}{U} type=Creature subtype=Illusion @@ -20980,11 +20974,11 @@ toughness=2 [/card] [card] name=Cloudstone Curio -auto=@movedto(land[-artifact]|mybattlefield) restriction{type(land|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other land|mybattlefield)])) -auto=@movedto(creature[-artifact]|mybattlefield) restriction{type(creature|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other creature|mybattlefield)])) -auto=@movedto(enchantment[-artifact]|mybattlefield) restriction{type(enchantment|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other enchantment|mybattlefield)])) -auto=@movedto(planeswalker[-artifact]|mybattlefield) restriction{type(planeswalker|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other planeswalker|mybattlefield)])) -text=Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a card type with it to its owner's hand. +auto=@movedto(land[-artifact]|mybattlefield) restriction{type(land|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(hand) notaTarget(other land|mybattlefield)])) +auto=@movedto(creature[-artifact]|mybattlefield) restriction{type(creature|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(hand) notaTarget(other creature|mybattlefield)])) +auto=@movedto(enchantment[-artifact]|mybattlefield) restriction{type(enchantment|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(hand) notaTarget(other enchantment|mybattlefield)])) +auto=@movedto(planeswalker[-artifact]|mybattlefield) restriction{type(planeswalker|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(hand) notaTarget(other planeswalker|mybattlefield)])) +text=Whenever a nonartifact permanent enters under your control, you may return another permanent you control that shares a card type with it to its owner's hand. mana={3} type=Artifact [/card] @@ -20995,7 +20989,7 @@ other={2}{G}{G} name(Evoke) auto=damage:2 all(creature[flying]) auto=damage:2 all(player) auto=alternative sacrifice -text=Flash -- Reach (This can block creatures with flying.) -- When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player. -- Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flash -- Reach (This can block creatures with flying.) -- When Cloudthresher enters, it deals 2 damage to each creature with flying and each player. -- Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={2}{G}{G}{G}{G} type=Creature subtype=Elemental @@ -21024,25 +21018,14 @@ type=Enchantment [card] name=Clutch of Currents target=creature|battlefield -auto=moveto(ownerhand) +auto=moveto(hand) other={4}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever text=Return target creature to its owner's hand. -- Awaken 3-{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={U} type=Sorcery [/card] [card] -name=Clutch of the Undercity -target=* -auto=moveto(ownerhand) -auto=life:-3 targetController -aicode=activate target(*[manacost=4]|mylibrary) moveto(myhand) -autohand={1}{U}{B}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=4]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=Return target permanent to its owner's hand. Its controller loses 3 life. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) -mana={1}{U}{U}{B} -type=Instant -[/card] -[card] name=Clutch of Undeath target=creature auto=teach(zombie) 3/3 @@ -21053,9 +21036,20 @@ type=Enchantment subtype=Aura [/card] [card] +name=Clutch of the Undercity +target=* +auto=moveto(hand) +auto=life:-3 targetController +aicode=activate target(*[manacost=4]|mylibrary) moveto(hand) +autohand={1}{U}{B}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=4]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery +text=Return target permanent to its owner's hand. Its controller loses 3 life. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) +mana={1}{U}{U}{B} +type=Instant +[/card] +[card] name=Coal Golem auto={3}{S}:Add{R}{R}{R} -text={3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool. +text={3}, Sacrifice Coal Golem: Add {R}{R}{R}. mana={5} type=Artifact Creature subtype=Golem @@ -21065,7 +21059,7 @@ toughness=3 [card] name=Coal Stoker auto=if casted(this) then add{R}{R}{R} -text=When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool. +text=When Coal Stoker enters, if you cast it from your hand, add {R}{R}{R}. mana={3}{R} type=Creature subtype=Elemental @@ -21091,13 +21085,13 @@ auto={T}:add{B} auto={T}:add{W} auto={T}:counter(0/0,1,Charge) auto=@each my firstmain turnlimited:thisforeach(counter{0/0.1.Charge}) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && removeallcounters(0/0,1,Charge) -text={T}: Add one mana of any color to your mana pool. -- {T}: Put a charge counter on Coalition Relic. -- At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way. +text={T}: Add one mana of any color. -- {T}: Put a charge counter on Coalition Relic. -- At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each counter removed this way. mana={3} type=Artifact [/card] [card] name=Coalition Victory -auto=if type(plains|mybattlefield)~morethan~0 then if type(island|mybattlefield)~morethan~0 then if type(swamp|mybattlefield)~morethan~0 then if type(mountain|mybattlefield)~morethan~0 then if type(forest|mybattlefield)~morethan~0 then if type(creature[white]|mybattlefield)~morethan~0 then if type(creature[blue]|mybattlefield)~morethan~0 then if type(creature[black]|mybattlefield)~morethan~0 then if type(creature[red]|mybattlefield)~morethan~0 then if type(creature[green]|mybattlefield)~morethan~0 then wingame controller else nothing +auto=if type(plains|mybattlefield)~morethan~0 then if type(island|mybattlefield)~morethan~0 then if type(swamp|mybattlefield)~morethan~0 then if type(mountain|mybattlefield)~morethan~0 then if type(forest|mybattlefield)~morethan~0 then if type(creature[white]|mybattlefield)~morethan~0 then if type(creature[blue]|mybattlefield)~morethan~0 then if type(creature[black]|mybattlefield)~morethan~0 then if type(creature[red]|mybattlefield)~morethan~0 then if type(creature[green]|mybattlefield)~morethan~0 then wingame controller else donothing text=You win the game if you control a land of each basic land type and a creature of each color. mana={3}{W}{U}{B}{R}{G} type=Sorcery @@ -21115,7 +21109,7 @@ toughness=1 [card] name=Coastal Breach anyzone=changecost(colorless:-1) forcedalive -auto=moveto(ownerhand) all(*[-land]) +auto=moveto(hand) all(*[-land]) text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Return all nonland permanents to their owners' hands. mana={6}{U} type=Sorcery @@ -21124,7 +21118,7 @@ type=Sorcery name=Coastal Discovery auto=draw:2 controller other={5}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever text=Draw two cards. -- Awaken 4-{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={3}{U} type=Sorcery @@ -21132,7 +21126,7 @@ type=Sorcery [card] name=Coastal Drake abilities=flying -auto={1}{U}{T}:moveTo(ownerhand) target(kavu) +auto={1}{U}{T}:moveTo(hand) target(kavu) text=Flying -- {1}{U}, {T}: Return target Kavu to its owner's hand. mana={2}{U} type=Creature @@ -21162,12 +21156,12 @@ name=Coastal Tower auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} -text=Coastal Tower enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +text=Coastal Tower enters tapped. -- {T}: Add {W} or {U}. type=Land [/card] [card] name=Coastal Wizard -auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature) restriction{during my turn,before attackers} +auto={T}:moveTo(hand) all(this) && moveTo(hand) target(creature) restriction{during my turn,before attackers} text={T}: Return Coastal Wizard and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared. mana={2}{U}{U} type=Creature @@ -21225,8 +21219,8 @@ toughness=4 [card] name=Codex Shredder auto={T}:deplete:1 target(player) -auto={5}{T}{S}:moveTo(myhand) target(other *|mygraveyard) -text={T}: Target player puts the top card of his or her library into his or her graveyard. -- {5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand. +auto={5}{T}{S}:moveto(hand) target(other *|mygraveyard) +text={T}: Target player mills a card. -- {5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand. mana={1} type=Artifact [/card] @@ -21234,16 +21228,16 @@ type=Artifact name=Coerced Confession target=player auto=transforms((,newability[@movedto(creature|targetedpersonsgraveyard):draw:1],newability[deplete:4 targetedplayer])) -text=Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way. +text=Target player mills four cards. You draw a card for each creature card put into that graveyard this way. mana={4}{UB} type=Sorcery [/card] [card] name=Coercion target=opponent -aicode=activate reject notatarget(*|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target opponent reveals his or her hand. You choose a card from it. That player discards that card. +aicode=activate reject notaTarget(*|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target opponent reveals their hand. You choose a card from it. That player discards that card. mana={2}{B} type=Sorcery [/card] @@ -21289,9 +21283,9 @@ toughness=3 [/card] [card] name=Cogworker's Puzzleknot -auto=create(Servo:Artifact Creature Servo:1/1) -auto={1}{W}{S}:create(Servo:Artifact Creature Servo:1/1) -text=When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token. -- {1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token. +auto=_SERVOTOKEN_ +auto={1}{W}{S}:_SERVOTOKEN_ +text=When Cogworker's Puzzleknot enters, create a 1/1 colorless Servo artifact creature token. -- {1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token. mana={2} type=Artifact [/card] @@ -21307,9 +21301,9 @@ toughness=1 [/card] [card] name=Coiling Oracle -aicode=activate target(<1>*[zpos=1]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(land|*) then moveto(mybattlefield))! -auto=reveal:1 optionone target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend -text=When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. +aicode=activate target(<1>*[zpos=1]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(land|*) then moveto(mybattlefield))! +auto=reveal:1 optionone target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(hand) optiontwoend revealend +text=When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. mana={G}{U} type=Creature subtype=Snake Elf Druid @@ -21331,7 +21325,7 @@ name=Cold Snap auto=@each my upkeep:damage:type:land[snow]:mybattlefield controller auto=@each opponent upkeep:damage:type:land[snow]:opponentbattlefield opponent auto=cumulativeupcost[{2}] sacrifice -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands they control. mana={2}{W} type=Enchantment [/card] @@ -21358,7 +21352,7 @@ toughness=1 name=Coldsteel Heart auto=tap(noevent) auto=chooseacolor {T}:add{chosencolor} chooseend -text=Coldsteel Heart enters the battlefield tapped. -- As Coldsteel Heart enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool. +text=Coldsteel Heart enters tapped. -- As Coldsteel Heart enters, choose a color. -- {T}: Add one mana of the chosen color. mana={2} type=Snow Artifact [/card] @@ -21366,23 +21360,23 @@ type=Snow Artifact name=Collapsing Borders auto=@each my upkeep:life:pbasiclandtypes controller && damage:3 controller auto=@each opponent upkeep:ability$!name(Gain life) life:pbasiclandtypes controller!$ opponent && damage:3 opponent -text=Domain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her. +text=Domain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player. mana={3}{R} type=Enchantment [/card] [card] name=Collateral Damage -target=creature,player +target=anytarget auto=damage:3 -text=As an additional cost to cast Collateral Damage, sacrifice a creature. -- Reckless Abandon deals 3 damage to target creature or player. +text=As an additional cost to cast Collateral Damage, sacrifice a creature. -- Reckless Abandon deals 3 damage to any target. mana={R}{S(creature|mybattlefield)} type=Instant [/card] [card] name=Collected Company aicode=activate target(creature[manacost<=3;zpos<=6]|mylibrary) moveto(mybattlefield) -auto=name(Look) reveal:6 optionone name(Get 2 cards) target(creature[manacost<=3]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order. +auto=name(Look) reveal:6 optionone name(Get 2 cards) target(creature[manacost<=3]|reveal) moveto(myLibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|myLibrary) moveto(mybattlefield) afterrevealedend revealend +text=Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order. mana={3}{G} type=Instant [/card] @@ -21415,7 +21409,7 @@ auto=this(variable{pbasiclandtypes}=17) lord(creature|opponentbattlefield) trans auto=this(variable{pbasiclandtypes}=18) lord(creature|opponentbattlefield) transforms((,newability[attackcost:18])) auto=this(variable{pbasiclandtypes}=19) lord(creature|opponentbattlefield) transforms((,newability[attackcost:19])) auto=this(variable{pbasiclandtypes}>=20) lord(creature|opponentbattlefield) transforms((,newability[attackcost:20])) -text=Domain -- Creatures can't attack you unless their controller pays {X} for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control. +text=Domain -- Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control. mana={3}{U} type=Enchantment [/card] @@ -21429,7 +21423,7 @@ type=Sorcery [card] name=Colos Yearling abilities=mountainwalk -auto={G}:1/0 +auto={R}:1/0 text=Mountainwalk -- {R}: Colos Yearling gets +1/+0 until end of turn. mana={2}{R} type=Creature @@ -21459,7 +21453,6 @@ toughness=5 [/card] [card] name=Colossodon Yearling -text=null mana={2}{G} type=Creature subtype=Beast @@ -21499,8 +21492,8 @@ subtype=Aura [/card] [card] name=Combat Medic -auto={1}{W}:prevent:1 target(creature,player) -text={1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +auto={1}{W}:prevent:1 target(anytarget) +text={1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. mana={2}{W} type=Creature subtype=Human Cleric Soldier @@ -21519,7 +21512,7 @@ type=Instant [card] name=Command of Unsummoning target=creature[attacking]|opponentBattlefield -auto=moveTo(ownerhand) +auto=moveTo(hand) restriction=opponentblockersonly text=Cast Command of Unsummoning only during the declare attackers step and only if you've been attacked this step. -- Return one or two target attacking creatures to their owner's hand. mana={2}{U} @@ -21539,19 +21532,19 @@ toughness=4 [card] name=Commander Greven il-Vec abilities=fear -auto=sacrifice notatarget(creature|myBattlefield) -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Commander Greven il-Vec enters the battlefield, sacrifice a creature. +auto=sacrifice notaTarget(creature|myBattlefield) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Commander Greven il-Vec enters, sacrifice a creature. mana={3}{B}{B}{B} type=Legendary Creature -subtype=Human Warrior +subtype=Phyrexian Human Warrior power=7 toughness=5 [/card] [card] name=Commander's Authority target=creature -auto=teach(creature) transforms((,newability[@each my upkeep:token(-278252) controller])) -text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield." +auto=teach(creature) transforms((,newability[@each my upkeep:create(Human:creature Human:1/1:white) controller])) +text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token." mana={4}{W} type=Enchantment subtype=Aura @@ -21575,31 +21568,30 @@ type=Instant [card] name=Common Bond target=creature -auto=counter(1/1,1) -auto=counter(1/1,1) target(creature) +auto=counter(1/1) +auto=counter(1/1) target(creature) text=Put a +1/+1 counter on target creature. -- Put a +1/+1 counter on target creature. mana={1}{G}{W} type=Instant [/card] [card] name=Commune with Lava -auto=all(*[zpos<=castx]|mylibrary) moveto(exile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent +auto=all(*[zpos<=castx]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! text=Exile the top X cards of your library. Until the end of your next turn, you may play those cards. mana={X}{R}{R} type=Instant [/card] [card] name=Commune with Nature -aicode=activate target(creature[zpos<=5]|mylibrary) moveto(myhand) -auto=name(look) reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(creature[zpos<=5]|mylibrary) moveto(hand) +auto=name(look) reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={G} type=Sorcery [/card] [card] name=Commune with the Gods -auto=reveal:5 optionone target(*[creature;enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=reveal:5 optionone target(*[creature;enchantment]|reveal) moveto(hand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend text=Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard. mana={1}{G} type=Sorcery @@ -21616,7 +21608,7 @@ type=Instant [card] name=Compelling Deterrence target=*[-land] -auto=moveto(ownerhand) +auto=moveto(hand) auto=if type(zombie|mybattlefield)~morethan~0 then ability$!name(discard) target(*|myhand) reject!$ targetcontroller text=Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie. mana={1}{U} @@ -21633,7 +21625,7 @@ type=Instant [/card] [card] name=Complex Automaton -auto=@each my upkeep restriction{type(*|myBattlefield)~morethan~6:moveTo(myhand) +auto=@each my upkeep restriction{type(*|myBattlefield)~morethan~6}:moveto(hand) text=At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. mana={4} type=Artifact Creature @@ -21644,7 +21636,7 @@ toughness=4 [card] name=Composite Golem auto={S}:Add{W}{U}{B}{R}{G} -text=Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool. +text=Sacrifice Composite Golem: Add {W}{U}{B}{R}{G}. mana={6} type=Artifact Creature subtype=Golem @@ -21669,8 +21661,8 @@ type=Enchantment [card] name=Compulsive Research target=player -auto=ability$!draw:3 _ choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(land|myhand)~morethan~0 then choice name(discard land) target(land|myhand) reject!$ targetedplayer -text=Target player draws three cards. Then that player discards two cards unless he or she discards a land card. +auto=ability$!draw:3 _ choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(land|myhand)~morethan~0 then name(discard land) choice name(discard land) target(land|myhand) reject!$ targetedplayer +text=Target player draws three cards. Then that player discards two cards unless they discards a land card. mana={2}{U} type=Sorcery [/card] @@ -21679,7 +21671,7 @@ name=Concealed Courtyard auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{W} auto={T}:Add{B} -text=Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {W} or {B} to your mana pool. +text=Concealed Courtyard enters tapped unless you control two or fewer other lands. -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -21732,7 +21724,7 @@ toughness=3 [card] name=Conclave Naturalists auto=may destroy target(artifact,enchantment) -text=When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. +text=When Conclave Naturalists enters, you may destroy target artifact or enchantment. mana={4}{G} type=Creature subtype=Dryad @@ -21741,7 +21733,7 @@ toughness=4 [/card] [card] name=Conclave Phalanx -text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- When Conclave Phalanx enters, you gain 1 life for each creature you control. auto=life:type:creature:mybattlefield other={convoke} name(Convoke) mana={4}{W} @@ -21801,15 +21793,15 @@ name=Condescend target=*|stack auto=transforms((,newability[pay[[{value:storedx}]] name(pay {value} mana) donothing?fizzle])) forever aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY2_ controller text=Counter target spell unless its controller pays {X}. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={X}{U} type=Instant [/card] [card] name=Conduit of Emrakul -auto=_ATTACKING_transforms((,newability[@next my secondmain:add{c}{c})) forever -text=Whenever Conduit of Emrakul attacks, add {C}{C} to your mana pool at the beginning of your next main phase this turn. +auto=_ATTACKING_transforms((,newability[@next my secondmain:add{c}{c}])) forever +text=Whenever Conduit of Emrakul attacks, add {C}{C} at the beginning of your next main phase this turn. type=Creature subtype=Eldrazi Werewolf power=5 @@ -21818,10 +21810,10 @@ toughness=4 [card] name=Conduit of Ruin alias=401847 -aicode=activate target(creature[colorless;manacost>=7]|mylibrary) moveto(myhand) -autostack=if casted(this) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[colorless;manacost>=7]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(creature[colorless;manacost>=7]|mylibrary) moveto(hand) +autostack=if casted(this) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[colorless;manacost>=7]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=lord(creature|mycastingzone) conduited dontremove -text=When you cast Conduit of Ruin, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it. -- The first creature spell you cast each turn costs {2} less to cast. +text=When you cast Conduit of Ruin, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top of it. -- The first creature spell you cast each turn costs {2} less to cast. mana={6} type=Creature subtype=Eldrazi @@ -21830,9 +21822,9 @@ toughness=5 [/card] [card] name=Conduit of Storms -auto=_ATTACKING_transforms((,newability[@next my secondmain:add{R})) -auto={3}{r}{r}:flip(Conduit of Emrakul) -text=Whenever Conduit of Storms attacks, add {R} to your mana pool at the beginning of your next main phase this turn. -- {3}{R}{R}: Transform Conduit of Storms. +auto=_ATTACKING_transforms((,newability[@next my secondmain:add{R}])) +auto={3}{R}{R}:flip(Conduit of Emrakul) +text=Whenever Conduit of Storms attacks, add {R} at the beginning of your next main phase this turn. -- {3}{R}{R}: Transform Conduit of Storms. mana={2}{R} type=Creature subtype=Werewolf Horror @@ -21853,16 +21845,16 @@ toughness=1 name=Confirm Suspicions target=*|stack auto=fizzle -auto=name(Create clue) token(Clue)*3 controller +auto=name(Create clue) _CLUE_*3 controller text=Counter target spell. -- Investigate three times. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={3}{U}{U} type=Instant [/card] [card] name=Confiscate -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] alias=1194 -text=Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.) -- You control enchanted permanent. +text=Enchant permanent (Target a permanent as you cast this. This card enters attached to that permanent.) -- You control enchanted permanent. mana={4}{U}{U} type=Enchantment subtype=Aura @@ -21870,7 +21862,7 @@ subtype=Aura [card] name=Confront the Unknown target=creature -auto=name(Create clue) token(Clue) controller +auto=name(Create clue) _CLUE_ controller auto=foreach(clue|mybattlefield) 1/1 text=Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={G} @@ -21886,15 +21878,15 @@ type=Instant [/card] [card] name=Congregation at Dawn -aicode=activate notatarget(creature|mylibrary) moveTo(ownerlibrary) and!(moveto(ownerlibrary))! -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose cards) target(creature|reveal) becomes(chosencard) ueot optiononeend optiontwo name(put back) transforms((,newability[target(<3>*[chosencard]|reveal) moveto(mylibrary)],newability[all(*[-chosencard]|reveal) moveto(mylibrary) and!(shuffle)!])) oneshot optiontwoend revealend +aicode=activate notaTarget(creature|mylibrary) moveTo(ownerlibrary) and!(moveto(ownerlibrary))! +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose cards) target(creature|reveal) becomes(chosencard) ueot optiononeend optiontwo name(put back) transforms((,newability[target(<3>*[chosencard]|reveal) moveto(mylibrary)],newability[all(*[-chosencard]|reveal) moveto(mylibrary) and!(shuffle)!])) oneshot optiontwoend revealend text=Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order. mana={G}{G}{W} type=Instant [/card] [card] name=Conifer Strider -abilities=opponentshroud +abilities=hexproof text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={3}{G} type=Creature @@ -21905,13 +21897,14 @@ toughness=1 [card] name=Conjurer's Bauble auto={T}{S}:bottomoflibrary target(other *|mygraveyard) && draw:1 controller +auto={T}{S}:name(Only draw) draw:1 controller text={T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card. mana={1} type=Artifact [/card] [card] name=Conjurer's Closet -auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~0}:may target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))! +auto=@each my end restriction{type(creature|mybattlefield)~morethan~0}:may target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))! text=At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control. mana={5} type=Artifact @@ -21928,8 +21921,8 @@ subtype=Aura [card] name=Conquering Manticore abilities=flying -auto=name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once -text=Flying -- When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. +auto=name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot once +text=Flying -- When Conquering Manticore enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. mana={4}{R}{R} type=Creature subtype=Manticore @@ -21956,17 +21949,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Consecrated by Blood -target=creature -auto=teach(creature) 2/2 -auto=teach(creature) flying -auto=teach(creature) {S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:regenerate -text=Enchant creature -- Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={2}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Consecrated Sphinx abilities=flying auto=@drawfoeof(player):may draw:2 controller @@ -21978,6 +21960,17 @@ power=4 toughness=6 [/card] [card] +name=Consecrated by Blood +target=creature +auto=teach(creature) 2/2 +auto=teach(creature) flying +auto=teach(creature) {S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:regenerate +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Conservator auto={3}{T}:prevent:2 controller text={3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. @@ -21987,7 +21980,7 @@ type=Artifact [card] name=Consign to Dream target=* -auto=teach(*[-red;-green]) moveTo(ownerhand) +auto=teach(*[-red;-green]) moveTo(hand) auto=teach(*[red;green]) moveTo(ownerlibrary) text=Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. mana={2}{U} @@ -22005,7 +21998,7 @@ type=Instant name=Constricting Sliver auto=(blink)forsrc target(creature|opponentbattlefield) auto=@movedto(sliver|mybattlefield):all(trigger[to]) transforms((,newability[(blink)forsrc target(creature|opponentbattlefield)])) forever -text=Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield." +text=Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield." mana={5}{W} type=Creature subtype=Sliver @@ -22023,9 +22016,32 @@ mana={U} type=Instant [/card] [card] +name=Consul's Lieutenant +abilities=first strike +auto=_RENOWN_(1) +auto=this(cantargetcard(*[renown]) transforms((,newability[_ATTACKING_all(other creature[attacking]|mybattlefield) 1/1 ueot])) +text=First strike -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn. +mana={W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Consul's Shieldguard +auto=alterenergy:2 controller +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~0}:if compare(penergy)~morethan~0 then pay({e:1}) indestructible target(other creature[attacking]|mybattlefield) +text=When Consul's Shieldguard enters, you get {E}{E} (two energy counters). -- Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. +mana={3}{W} +type=Creature +subtype=Dwarf Soldier +power=3 +toughness=4 +[/card] +[card] name=Consulate Crackdown auto=(blink)forsrc all(artifact|opponentbattlefield) -text=When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield. +text=When Consulate Crackdown enters, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield. mana={3}{W}{W} type=Enchantment [/card] @@ -22068,29 +22084,6 @@ mana={3} type=Artifact [/card] [card] -name=Consul's Lieutenant -abilities=first strike -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) -auto=this(cantargetcard(*[renown]) transforms((,newability[_ATTACKING_all(other creature[attacking]|mybattlefield) 1/1 ueot])) -text=First strike -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn. -mana={W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Consul's Shieldguard -auto=alterenergy:2 controller -auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~0}:pay({e:2}) indestructible target(other creature[attacking]|mybattlefield) -text=When Consul's Shieldguard enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. -mana={3}{W} -type=Creature -subtype=Dwarf Soldier -power=3 -toughness=4 -[/card] -[card] name=Consult the Necrosages auto=choice draw:2 target(player) auto=choice name(discard) target(player) ability$!name(discard) target(<2>*|myhand) reject!$ targetedplayer @@ -22100,24 +22093,24 @@ type=Sorcery [/card] [card] name=Consume Spirit -auto=damage:castx target(creature,player) +auto=damage:castx target(anytarget) auto=life:castx controller -text=Spend only black mana on X. -- Consume Spirit deals X damage to target creature or player and you gain X life. +text=Spend only black mana on X. -- Consume Spirit deals X damage to any target and you gain X life. mana={1}{B}{X:black} type=Sorcery [/card] [card] name=Consume the Meek auto=bury all(creature[manacost<=3]) -text=Destroy all creatures with converted mana cost 3 or less. They can't be regenerated. +text=Destroy all creatures with mana value 3 or less. They can't be regenerated. mana={3}{B}{B} type=Instant [/card] [card] name=Consuming Aberration anyzone=type:*:opponentgraveyard/type:*:opponentgraveyard cdaactive -auto=@movedTo(creature|mystack):target(opponent) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. -- Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. +auto=@movedTo(*|mystack):Reveal:1 revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. -- Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveals a land card, then puts those cards into their graveyard. mana={3}{U}{B} type=Creature subtype=Horror @@ -22155,7 +22148,7 @@ type=Instant [card] name=Consuming Vapors target=player -auto=ability$! notatarget(creature|mybattlefield) dynamicability sacrifice ) !$ targetedplayer +auto=ability$! notaTarget(creature|mybattlefield) dynamicability sacrifice !$ targetedplayer auto=_REBOUND_ text=Target player sacrifices a creature. You gain life equal to that creature's toughness. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={3}{B} @@ -22163,7 +22156,7 @@ type=Sorcery [/card] [card] name=Consumptive Goo -auto={2}{B}{B}:counter(1/1,1) all(this) && -1/-1 target(creature) +auto={2}{B}{B}:counter(1/1) all(this) && -1/-1 target(creature) text={2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. mana={B}{B} type=Creature @@ -22172,38 +22165,39 @@ power=1 toughness=1 [/card] [card] -name=Contagion Clasp -auto=counter(-1/-1,1) target(creature) -auto={4}{T}:_PROLIFERATE_ -text=When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. -- {4}, Tap: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) -mana={2} -type=Artifact -[/card] -[card] -name=Contagion Engine -auto=target(player) ability$!name(target player) counter(-1/-1,1) all(creature|mybattlefield)!$ targetedplayer -auto={4}{T}:name(Proliferate 2 times) notatarget(proliferation) proliferate && proliferate -text=When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.) -mana={6} -type=Artifact -[/card] -[card] name=Contagion target=creature auto=counter(-2/-1,1) auto=target(creature) counter(-2/-1,1) other={L:1}{E(other *[black]|myhand)} name(pay 1 Life and Exile a Black Card from Hand) +otherrestriction=type(other *[black]|myhand)~morethan~0 text=You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost. -- Distribute two -2/-1 counters among one or two target creatures. mana={3}{B}{B} type=Instant [/card] [card] +name=Contagion Clasp +auto=counter(-1/-1) target(creature) +auto={4}{T}:_PROLIFERATE_ +text=When Contagion Clasp enters, put a -1/-1 counter on target creature. -- {4}, Tap: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) +mana={2} +type=Artifact +[/card] +[card] +name=Contagion Engine +auto=target(player) ability$!name(target player) counter(-1/-1) all(creature|mybattlefield)!$ targetedplayer +auto={4}{T}:name(Proliferate 2 times) notaTarget(proliferation) proliferate && proliferate +text=When Contagion Engine enters, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.) +mana={6} +type=Artifact +[/card] +[card] name=Contagious Nim abilities=Infect text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) mana={2}{B} type=Creature -subtype=Zombie +subtype=Phyrexian Zombie power=2 toughness=2 [/card] @@ -22222,7 +22216,7 @@ subtype=Aura name=Contaminated Bond target=creature auto=@combat(attacking,blocking) source(mytgt) :life:-3 targetcontroller -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Whenever enchanted creature attacks or blocks, its controller loses 3 life. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Whenever enchanted creature attacks or blocks, its controller loses 3 life. mana={1}{B} type=Enchantment subtype=Aura @@ -22249,7 +22243,7 @@ type=Enchantment [card] name=Contempt target=creature -auto=@combat(attacking) source(mytgt) :all(trigger[to]) phaseaction[combatends once] moveTo(ownerhand) && phaseaction[combatends once] moveTo(ownerhand) all(this) +auto=@combat(attacking) source(mytgt) :all(trigger[to]) phaseaction[combatends once] moveTo(hand) && phaseaction[combatends once] moveTo(hand) all(this) text=Enchant creature -- Whenever enchanted creature attacks, return it and Contempt to their owners' hands at end of combat. mana={1}{U} type=Enchantment @@ -22259,7 +22253,7 @@ subtype=Aura name=Contested Cliffs auto={T}:add{1} auto={R}{G}{T}:target(creature[beast]|mybattlefield) transforms((,newability[target(creature) dynamicability])) ueot -text={T}: Add {1} to your mana pool. -- {R}{G}, {T}: Choose target Beast creature you control and target creature an opponent controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) +text={T}: Add {1}. -- {R}{G}, {T}: Choose target Beast creature you control and target creature an opponent controls. Those creatures fight each other. (Each deals damage equal to its power to the other.) type=Land [/card] [card] @@ -22267,7 +22261,7 @@ name=Contested War Zone auto={T}:Add{1} auto={1}{T}:all(creature[attacking]) 1/0 ueot auto=@combatdamaged(player) from(creature|opponentbattlefield) turnlimited:moveTo(opponentbattlefield) -text=Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. -- {T}: Add {1} to your mana pool. -- {1}, {T}: Attacking creatures get +1/+0 until end of turn. +text=Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. -- {T}: Add {1}. -- {1}, {T}: Attacking creatures get +1/+0 until end of turn. type=Land [/card] [card] @@ -22282,8 +22276,8 @@ type=Sorcery name=Contraband Kingpin abilities=lifelink aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedTo(artifact|mybattlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Lifelink -- Whenever an artifact enters the battlefield under your control, scry 1. +auto=@movedTo(artifact|mybattlefield):_SCRY1_ +text=Lifelink -- Whenever an artifact enters under your control, scry 1. mana={U}{B} type=Creature subtype=Aetherborn Rogue @@ -22329,7 +22323,7 @@ subtype=Aura name=Controvert target=*|stack auto=fizzle -autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({2}{U}{U}) name(recover) moveto(ownerhand)?name(exile) moveto(exile) +autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({2}{U}{U}) name(recover) moveto(hand)?name(exile) moveto(exile) text=Counter target spell. -- Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={2}{U}{U} type=Instant @@ -22350,14 +22344,6 @@ mana={1}{W}{W} type=Enchantment [/card] [card] -name=Conversion Chamber -auto={2}{T}:moveTo(exile) target(artifact|graveyard) && counter(0/0,1,Charge) all(this) -auto={2}{T}{C(0/0,-1,Charge)}:token(Golem,Artifact Creature Golem,3/3) -text={2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber. -- {2}, {T}, Remove a charge counter from Conversion Chamber: Put a 3/3 colorless Golem artifact creature token onto the battlefield. -mana={3} -type=Artifact -[/card] -[card] name=Conversion auto=upcost[{W}{W}] sacrifice auto=lord(mountain) transforms((Plains,newability[losesatype(mountain)])) @@ -22366,6 +22352,14 @@ mana={2}{W}{W} type=Enchantment [/card] [card] +name=Conversion Chamber +auto={2}{T}:moveTo(exile) target(artifact|graveyard) && counter(0/0,1,Charge) all(this) +auto={2}{T}{C(0/0,-1,Charge)}:token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) +text={2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber. -- {2}, {T}, Remove a charge counter from Conversion Chamber: Create a 3/3 colorless Phyrexian Golem artifact creature token. +mana={3} +type=Artifact +[/card] +[card] name=Convicted Killer backside=Branded Howler restriction=compare(isflipped)~equalto~0 @@ -22382,7 +22376,7 @@ toughness=2 name=Conviction target=creature auto=1/3 -auto={W}:moveTo(ownerhand) +auto={W}:moveTo(hand) text=Enchant creature -- Enchanted creature gets +1/+3. -- {W}: Return Conviction to its owner's hand. mana={1}{W} type=Enchantment @@ -22398,7 +22392,7 @@ auto=choice name(becomes a island) teach(land) transforms((island)) auto=choice name(becomes a swamp) teach(land) transforms((swamp)) auto=choice name(becomes a mountain) teach(land) transforms((mountain)) auto=choice name(becomes a forest) teach(land) transforms((forest)) -text=Enchant land -- As Convincing Mirage enters the battlefield, choose a basic land type. -- Enchanted land is the chosen type. +text=Enchant land -- As Convincing Mirage enters, choose a basic land type. -- Enchanted land is the chosen type. mana={1}{U} type=Enchantment subtype=Aura @@ -22422,8 +22416,8 @@ type=Instant [/card] [card] name=Coordinated Barrage -target=creature[attacking;blocking] -auto=chooseatype damage:type:*[chosentype]:mybattlefield chooseend +restriction=type(creature[attacking;blocking]|battlefield)~morethan~0 +auto=chooseatype name(Deal damage) target(creature[attacking;blocking]|battlefield) damage:type:*[chosentype]:mybattlefield chooseend text=Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type. mana={W} type=Instant @@ -22451,7 +22445,7 @@ toughness=1 [card] name=Copper Myr auto={T}:Add{G} -text={T}: Add {G} to your mana pool. +text={T}: Add {G}. mana={2} type=Artifact Creature subtype=Myr @@ -22467,6 +22461,28 @@ mana={2} type=Artifact [/card] [card] +name=Copper-Leaf Angel +abilities=flying +auto={T}{S(land|myBattlefield)}:counter(1/1) +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,2) >1 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,3) >2 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,4) >3 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,5) >4 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,6) >5 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,7) >6 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,8) >7 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,9) >8 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,10) >9 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,11) >10 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,12) >11 +text=Flying -- {T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel. +mana={5} +type=Artifact Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] name=Copperhoof Vorrac auto=foreach(*[-tapped]|opponentBattlefield) 1/1 text=Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control. @@ -22487,36 +22503,16 @@ power=1 toughness=1 [/card] [card] -name=Copper-Leaf Angel -abilities=flying -auto={T}{S(land|myBattlefield)}:counter(1/1,1) -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,2) >1 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,3) >2 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,4) >3 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,5) >4 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,6) >5 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,7) >6 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,8) >7 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,9) >8 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,10) >9 -text=Flying -- {T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel. -mana={5} -type=Artifact Creature -subtype=Angel -power=2 -toughness=2 -[/card] -[card] name=Copperline Gorge auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{R} auto={T}:Add{G} -text=Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {R} or {G} to your mana pool. +text=Copperline Gorge enters tapped unless you control two or fewer other lands. -- {T}: Add {R} or {G}. type=Land [/card] [card] name=Copy Artifact -auto=this(cantargetcard(*[-artifact])) may copy notatarget(artifact) +auto=may notaTarget(artifact) copy and!( transforms((enchantment)) forever )! text=You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield. It's still an enchantment. mana={1}{U} type=Enchantment @@ -22524,17 +22520,17 @@ type=Enchantment [card] name=Coral Atoll auto=tap(noevent) -auto=aslongas(island[-tapped]|mybattlefield) moveto(myhand) notatarget(island[-tapped]|mybattlefield) oneshot -auto=moveto(mygraveyard) notatarget(this|mybattlefield) +auto=aslongas(island[-tapped]|mybattlefield) moveto(hand) notaTarget(island[-tapped]|mybattlefield) oneshot +auto=moveto(mygraveyard) notaTarget(this|mybattlefield) auto={T}:Add{1}{U} -text=Coral Atoll enters the battlefield tapped. -- When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. -- {T}: Add {1}{U} to your mana pool. +text=Coral Atoll enters tapped. -- When Coral Atoll enters, sacrifice it unless you return an untapped Island you control to its owner's hand. -- {T}: Add {1}{U}. type=Land [/card] [card] name=Coral Barrier abilities=defender auto=token(Squid,Creature Squid,1/1,islandwalk,blue) controller -text=Defender (This creature can't attack.) -- When Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield. (It can't be blocked as long as defending player controls an Island.) +text=Defender (This creature can't attack.) -- When Coral Barrier enters, put a 1/1 blue Squid creature token with islandwalk onto the battlefield. (It can't be blocked as long as defending player controls an Island.) mana={2}{U} type=Creature subtype=Wall @@ -22589,7 +22585,7 @@ name=Coral Reef auto=counter(0/0,4,Polyp) auto={S(island|myBattlefield)}:counter(0/0,2,Polyp) auto={U}{T(creature[blue]|mybattlefield)}{C(0/0,-1,Polyp)}:counter(0/1) target(creature) -text=Coral Reef enters the battlefield with four polyp counters on it. -- Sacrifice an Island: Put two polyp counters on Coral Reef. -- {U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature. +text=Coral Reef enters with four polyp counters on it. -- Sacrifice an Island: Put two polyp counters on Coral Reef. -- {U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature. mana={U}{U} type=Enchantment [/card] @@ -22638,7 +22634,7 @@ auto=_DIES__PROLIFERATE_ text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) mana={4} type=Artifact Creature -subtype=Horror +subtype=Phyrexian Horror power=2 toughness=2 [/card] @@ -22674,7 +22670,7 @@ toughness=4 [card] name=Corpse Churn auto=deplete:3 controller -auto=ability$!name(return creature from graveyard) notatarget(creature|mygraveyard) moveTo(myhand)!$ controller +auto=ability$!name(return creature from graveyard) notaTarget(creature|mygraveyard) moveto(hand)!$ controller text=Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. mana={1}{B} type=Instant @@ -22683,8 +22679,8 @@ type=Instant name=Corpse Connoisseur aicode=activate target(creature|mylibrary) moveto(mygraveyard) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -autograveyard={4}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery -text=When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +autograveyard={4}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text=When Corpse Connoisseur enters, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={4}{B} type=Creature subtype=Zombie Wizard @@ -22694,18 +22690,18 @@ toughness=3 [card] name=Corpse Cur abilities=infect -auto=may moveTo(ownerhand) target(creature[infect]|mygraveyard) -text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) -- When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to you hand. +auto=may moveTo(hand) target(creature[infect]|mygraveyard) +text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) -- When Corpse Cur enters, you may return target creature card with infect from your graveyard to you hand. mana={4} type=Artifact Creature -subtype=Dog +subtype=Phyrexian Dog power=2 toughness=2 [/card] [card] name=Corpse Harvester -auto={1}{B}{T}{S(creature|mybattlefield)}:name(fetch) transforms((,newability[ability$!notatarget(swamp|mylibrary) moveto(ownerhand)!$ controller],newability[ability$!notatarget(zombie|mylibrary) moveto(ownerhand)!$ controller])) ueot -text={1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library. +auto={1}{B}{T}{S(creature|mybattlefield)}:name(fetch) transforms((,newability[ability$!notaTarget(swamp|mylibrary) moveto(hand)!$ controller],newability[ability$!notaTarget(zombie|mylibrary) moveto(hand)!$ controller])) ueot +text={1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle. mana={3}{B}{B} type=Creature subtype=Zombie Wizard @@ -22714,7 +22710,7 @@ toughness=3 [/card] [card] name=Corpse Hauler -auto={2}{B}{S}:moveTo(ownerhand) target(other creature|mygraveyard) +auto={2}{B}{S}:moveTo(hand) target(other creature|mygraveyard) text={2}{B}, Sacrifice Corpse Hauler. Return another target creature card from your graveyard to your hand. mana={1}{B} type=Creature @@ -22732,9 +22728,9 @@ type=Instant [/card] [card] name=Corpse Traders -aicode=activate reject notatarget(*|targetedpersonshand) -auto={2}{B}{S(creature|mybattlefield)}:target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend asSorcery -text={2}{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. +aicode=activate reject notaTarget(*|targetedpersonshand) +auto={2}{B}{S(creature|mybattlefield)}:target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend asSorcery +text={2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. mana={3}{B} type=Creature subtype=Human Rogue @@ -22745,8 +22741,8 @@ toughness=3 name=Corpsehatch target=creature[-black] auto=destroy -auto=token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*2 -text=Destroy target nonblack creature. -- Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have sacrifice this creature: Add {1} to your mana pool. +auto=_ELDRAZISPAWN_*2 +text=Destroy target nonblack creature. -- Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have sacrifice this creature: Add {1}. mana={3}{B}{B} type=Sorcery [/card] @@ -22755,7 +22751,7 @@ name=Corpulent Corpse abilities=fear text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Suspend 5 - {B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={5}{B} -suspend(5)={b} +suspend(5)={B} type=Creature subtype=Zombie power=3 @@ -22780,9 +22776,18 @@ power=1 toughness=3 [/card] [card] +name=Corrupt +target=anytarget +auto=damage:type:swamp:mybattlefield +auto=life:type:swamp:mybattlefield controller +text=Corrupt deals damage equal to the number of Swamps you control to any target. You gain life equal to the damage dealt this way. +mana={5}{B} +type=Sorcery +[/card] +[card] name=Corrupt Court Official -auto=name(discard) target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer MyTurnOnly -text=When Corrupt Court Official enters the battlefield, target opponent discards a card. +auto=name(discard) target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer +text=When Corrupt Court Official enters, target opponent discards a card. mana={1}{B} type=Creature subtype=Human Advisor @@ -22792,7 +22797,7 @@ toughness=1 [card] name=Corrupt Eunuchs auto=damage:2 target(creature) -text=When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature. +text=When Corrupt Eunuchs enters, it deals 2 damage to target creature. mana={3}{R} type=Creature subtype=Human Advisor @@ -22823,12 +22828,12 @@ subtype=Aura [card] name=Corrupted Grafstone auto=tap(noevent) -auto=aslongas(*[green]|mygraveyard)~morethan~0 {T}:add{G} -auto=aslongas(*[white]|mygraveyard)~morethan~0 {T}:add{W} -auto=aslongas(*[black]|mygraveyard)~morethan~0 {T}:add{B} -auto=aslongas(*[blue]|mygraveyard)~morethan~0 {T}:add{U} -auto=aslongas(*[red]|mygraveyard)~morethan~0 {T}:add{R} -text=Corrupted Grafstone enters the battlefield tapped. -- {T}: Choose a color of a card in your graveyard. Add one mana of that color to your mana pool. +auto=aslongas(*[white]|mygraveyard) {T}:add{W} +auto=aslongas(*[blue]|mygraveyard) {T}:add{U} +auto=aslongas(*[black]|mygraveyard) {T}:add{B} +auto=aslongas(*[red]|mygraveyard) {T}:add{R} +auto=aslongas(*[green]|mygraveyard) {T}:add{G} +text=Corrupted Grafstone enters tapped. -- {T}: Choose a color of a card in your graveyard. Add one mana of that color. mana={2} type=Artifact [/card] @@ -22838,7 +22843,7 @@ auto={B}{S(creature|myBattlefield)}:regenerate text={B}, Sacrifice a creature: Regenerate Corrupted Harvester. mana={4}{B}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=6 toughness=3 [/card] @@ -22863,25 +22868,16 @@ subtype=Aura name=Corrupted Zendikon target=land auto=becomes(Creature Ooze,3/3,black) -auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerhand) +auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(hand) text=Enchant land -- Enchanted land is a 3/3 black Ooze creature. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] -name=Corrupt -target=creature,player -auto=damage:type:swamp:mybattlefield -auto=life:type:swamp:mybattlefield controller -text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. -mana={5}{B} -type=Sorcery -[/card] -[card] name=Cosi's Ravager auto=_LANDFALL_may damage:1 target(player) -text=Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player. +text=Landfall - Whenever a land enters under your control, you may have Cosi's Ravager deal 1 damage to target player. mana={3}{R} type=Creature subtype=Elemental @@ -22913,7 +22909,7 @@ toughness=6 [card] name=Council of Advisors auto=draw:1 -text=When Council of Advisors enters the battlefield, draw a card. +text=When Council of Advisors enters, draw a card. mana={2}{U} type=Creature subtype=Human Advisor @@ -22934,7 +22930,7 @@ auto=fizzle auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library. +text=Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles their library. mana={3}{U}{U} type=Instant [/card] @@ -22946,14 +22942,14 @@ abilities=nofizzle target=*|opponentstack auto=paidmana fizzle auto=overload fizzle all(*|opponentstack) -text=Counterflux can't be countered by spells or abilities. -- Counter target spell you don't control. -- Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") +text=Counterflux can't be countered. -- Counter target spell you don't control. -- Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") mana={U}{U}{R} type=Instant [/card] [card] name=Counterintelligence target=creature -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return one or two target creatures to their owners' hands. mana={2}{U}{U} type=Sorcery @@ -22962,7 +22958,7 @@ type=Sorcery name=Countermand target=*|stack auto=fizzle && deplete:4 targetcontroller -text=Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard. +text=Counter target spell. Its controller mills four cards. mana={2}{U}{U} type=Instant [/card] @@ -22985,8 +22981,8 @@ type=Instant [/card] [card] name=Countless Gears Renegade -auto=if revolt then create(Servo:Artifact Creature Servo:1/1) -text=Revolt -- When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. +auto=if revolt then _SERVOTOKEN_ +text=Revolt -- When Countless Gears Renegade enters, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. mana={1}{W} type=Creature subtype=Dwarf Artificer @@ -22995,7 +22991,7 @@ toughness=2 [/card] [card] name=Countryside Crusher -auto=@movedTo(land|mygraveyard):counter(1/1,1) all(this) +auto=@movedTo(land|mygraveyard):counter(1/1) all(this) auto=@each my upkeep:reveal:1 optionone if type(land|myreveal)~morethan~0 then name(Discard) target(<1>*|myreveal) moveto(mygraveyard) else donothing optiononeend optiontwo name(Not a Land) target(<1>*|myreveal) moveto(mylibrary) optiontwoend repeat revealend text=At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. -- Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. mana={1}{R}{R} @@ -23006,9 +23002,9 @@ toughness=3 [/card] [card] name=Courageous Outrider -aicode=activate target(human[zpos<=4]|mylibrary) moveto(myhand) -auto=name(look) reveal:4 optionone name(Get a Human card) target(<1>*[human]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +aicode=activate target(human[zpos<=4]|mylibrary) moveto(hand) +auto=name(look) reveal:4 optionone name(Get a Human card) target(<1>*[human]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=When Courageous Outrider enters, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={3}{W} type=Creature subtype=Human Scout @@ -23019,7 +23015,7 @@ toughness=4 name=Courier Griffin abilities=flying auto=choice life:2 controller -text=Flying -- When Courier Griffin enters the battlefield, you gain 2 life. +text=Flying -- When Courier Griffin enters, you gain 2 life. mana={3}{W} type=Creature subtype=Griffin @@ -23047,7 +23043,7 @@ type=Artifact name=Courser of Kruphix abilities=showfromtoplibrary,canplaylandlibrarytop auto=_LANDFALL_life:1 -text=Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card. -- Whenever a land enters the battlefield under your control, you gain 1 life. +text=Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card. -- Whenever a land enters under your control, you gain 1 life. mana={1}{G}{G} type=Enchantment Creature subtype=Centaur @@ -23057,7 +23053,7 @@ toughness=4 [card] name=Coursers' Accord auto=token(Centaur,Creature Centaur,3/3,green) && ability$! _POPULATE_ !$ controller -text=Put a 3/3 green Centaur creature token onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +text=Put a 3/3 green Centaur creature token onto the battlefield, then populate. (Create a token that's a copy of a creature token you control.) mana={4}{G}{W} type=Sorcery [/card] @@ -23083,11 +23079,11 @@ toughness=1 [/card] [card] name=Court Hussar -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=2]|mylibrary)])) ueot -auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[moveto(hand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=2]|mylibrary)])) ueot +auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend abilities=vigilance,hiddenface -text=Vigilance -- When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. -- When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it. -auto=ifnot spent({w}) then sacrifice all(this) +text=Vigilance -- When Court Hussar enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. -- When Court Hussar enters, sacrifice it unless {W} was spent to cast it. +auto=ifnot spent({W}) then sacrifice all(this) mana={2}{U} type=Creature subtype=Vedalken Knight @@ -23097,7 +23093,7 @@ toughness=3 [card] name=Court Street Denizen auto=@movedTo(other creature[white]|mybattlefield):tap target(creature|opponentbattlefield) -text=Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. +text=Whenever another white creature enters under your control, tap target creature an opponent controls. mana={2}{W} type=Creature subtype=Human Soldier @@ -23117,10 +23113,10 @@ toughness=1 [/card] [card] name=Covenant of Blood -target=creature,player +target=anytarget auto=damage:4 auto=life:4 controller -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Covenant of Blood deals 4 damage to target creature or player and you gain 4 life. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Covenant of Blood deals 4 damage to any target and you gain 4 life. other={convoke} name(Convoke) mana={6}{B} type=Sorcery @@ -23128,7 +23124,7 @@ type=Sorcery [card] name=Cover of Darkness auto=chooseatype lord(creature[chosentype]) fear chooseend -text=As Cover of Darkness enters the battlefield, choose a creature type. -- Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.) +text=As Cover of Darkness enters, choose a creature type. -- Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.) mana={1}{B} type=Enchantment [/card] @@ -23155,7 +23151,7 @@ toughness=5 [/card] [card] name=Cowardice -auto=@targeted(creature):all(trigger[to]) moveto(ownerhand) +auto=@targeted(creature):all(trigger[to]) moveto(hand) text=Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) mana={3}{U}{U} type=Enchantment @@ -23179,8 +23175,8 @@ toughness=6 name=Crab Umbra abilities=totemarmor target=creature -auto={2}{U}:untap(mytgt) -text=Enchant creature -- {2}{U}: Untap enchanted creature. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +auto={2}{U}:untap(mytgt) +text=Enchant creature -- {2}{U}: Untap enchanted creature. -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={U} type=Enchantment subtype=Aura @@ -23197,8 +23193,8 @@ toughness=4 [/card] [card] name=Crack the Earth -auto=sacrifice notatarget(*|mybattlefield) -auto=ability$! sacrifice notatarget(*|mybattlefield) !$ opponent +auto=sacrifice notaTarget(*|mybattlefield) +auto=ability$! sacrifice notaTarget(*|mybattlefield) !$ opponent text=Each player sacrifices a permanent. mana={R} type=Sorcery @@ -23213,9 +23209,9 @@ type=Enchantment [/card] [card] name=Crackleburr -auto={UR}{UR}{T(creature[red]|mybattlefield)}{T(creature[red]|mybattlefield)}{T}:damage:3 target(creature,player) -auto={UR}{UR}{q(creature[blue]|mybattlefield)}{q(creature[blue]|mybattlefield)}{q}:moveTo(ownerhand) target(creature) -text={(u/r){(u/r)}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player. -- {(u/r){(u/r)}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.) +auto={UR}{UR}{T(creature[red]|mybattlefield)}{T(creature[red]|mybattlefield)}{T}:damage:3 target(anytarget) +auto={UR}{UR}{q(creature[blue]|mybattlefield)}{q(creature[blue]|mybattlefield)}{q}:moveTo(hand) target(creature) +text={(u/r){(u/r)}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target. -- {(u/r){(u/r)}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.) mana={1}{UR}{UR} type=Creature subtype=Elemental @@ -23235,8 +23231,8 @@ subtype=Aura [card] name=Crackling Doom auto=damage:2 opponent -auto=ability$! sacrifice notatarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield) !$ opponent -text=Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls. +auto=ability$! sacrifice notaTarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield) !$ opponent +text=Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures they control. mana={R}{W}{B} type=Instant [/card] @@ -23249,8 +23245,8 @@ type=Enchantment [/card] [card] name=Crackling Triton -auto={2}{R}{S}:damage:2 target(other *[creature;player]) -text={2}{R}, Sacrifice Crackling Triton: Crackling Triton deals 2 damage to target creature or player. +auto={2}{R}{S}:damage:2 target(anytarget) +text={2}{R}, Sacrifice Crackling Triton: Crackling Triton deals 2 damage to any target. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -23270,7 +23266,7 @@ toughness=4 [/card] [card] name=Cradle of Vitality -auto=@lifeof(player):pay({1}{W}) counter(1/1,thatmuch) target(creature) +auto=@lifeof(player) from(*[-lifefaker]|*):pay({1}{W}) counter(1/1,thatmuch) target(creature) text=Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained. mana={3}{W} type=Enchantment @@ -23316,8 +23312,8 @@ toughness=4 [/card] [card] name=Cranial Archive -auto={2}{E}:name(shuffle graveyard) target(player) donothing && moveto(ownerlibrary) and!(shuffle && draw:1 controller)! all(*|targetedpersonsgraveyard) -text={2}, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card. +auto={2}{E}:name(shuffle graveyard) target(player) donothing && moveto(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard) && draw:1 controller +text={2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card. mana={2} type=Artifact [/card] @@ -23332,6 +23328,15 @@ type=Artifact subtype=Equipment [/card] [card] +name=Crash +target=artifact +other={S(mountain|myBattlefield)} name(Sacrifice a Mountain) +auto=destroy +text=You may sacrifice a Mountain rather than pay Crash's mana cost. -- Destroy target artifact. +mana={2}{R} +type=Instant +[/card] +[card] name=Crash Landing target=creature[flying] auto=-flying @@ -23351,15 +23356,6 @@ power=8 toughness=4 [/card] [card] -name=Crash -target=artifact -other={S(mountain|myBattlefield)} name(Sacrifice a Mountain) -auto=destroy -text=You may sacrifice a Mountain rather than pay Crash's mana cost. -- Destroy target artifact. -mana={2}{R} -type=Instant -[/card] -[card] name=Crashing Centaur auto={G}{D(*|myhand)}:trample auto=aslongas(*|mygraveyard) 2/2 >6 @@ -23386,7 +23382,7 @@ toughness=6 name=Crater Hellion auto=damage:4 all(other creature) auto=upcost[{4}{R}{R};next upkeep] sacrifice -text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Crater Hellion enters the battlefield, it deals 4 damage to each other creature. +text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Crater Hellion enters, it deals 4 damage to each other creature. mana={4}{R}{R} type=Creature subtype=Hellion Beast @@ -23394,12 +23390,21 @@ power=6 toughness=6 [/card] [card] +name=Crater's Claws +target=anytarget +auto=damage:X +auto=_FEROCIOUS_ damage:2 +text=Crater's Claws deals X damage to any target. -- Ferocious -- Crater's Claws deals X plus 2 damage to that creature or player instead if you control a creature with power 4 or greater. +mana={R}{X} +type=Sorcery +[/card] +[card] name=Craterhoof Behemoth abilities=haste auto=count(type:creature:mybattlefield) auto=all(creature|mybattlefield) countedamount/countedamount ueot auto=all(creature|mybattlefield) trample ueot -text=Haste -- When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. +text=Haste -- When Craterhoof Behemoth enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. mana={5}{G}{G}{G} type=Creature subtype=Beast @@ -23415,15 +23420,6 @@ mana={3}{R} type=Sorcery [/card] [card] -name=Crater's Claws -target=creature,player -auto=damage:X -auto=_FEROCIOUS_ damage:2 -text=Crater's Claws deals X damage to target creature or player. -- Ferocious -- Crater's Claws deals X plus 2 damage to that creature or player instead if you control a creature with power 4 or greater. -mana={R}{X} -type=Sorcery -[/card] -[card] name=Craven Giant abilities=cantblock text=Craven Giant can't block. @@ -23465,8 +23461,8 @@ toughness=4 [card] name=Crawling Filth abilities=fear -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=5]|mygraveyard) -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Soulshift 5 (When this dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=5]|mygraveyard) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Soulshift 5 (When this dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) mana={5}{B} type=Creature subtype=Spirit @@ -23476,14 +23472,14 @@ toughness=2 [card] name=Crawling Sensation auto=@each my upkeep:may deplete:2 controller -auto=@movedto(land|mygraveyard) turnlimited:token(Insect,creature Insect,1/1,green) +auto=@movedto(land|mygraveyard) turnlimited:_INSECTTOKEN_ text=At the beginning of your upkeep, you may put the top two cards of your library into your graveyard. -- Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, put a 1/1 green Insect creature token onto the battlefield. mana={2}{G} type=Enchantment [/card] [card] name=Crazed Armodon -auto={G}:3/0 && trample && phaseaction[endofturn once,sourceinplay] destroy limit:1 +auto={G}:3/0 && trample && phaseaction[end once,sourceinplay] destroy limit:1 text={G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn. mana={2}{G}{G} type=Creature @@ -23494,7 +23490,7 @@ toughness=3 [card] name=Crazed Goblin abilities=mustattack -text=Crazed Goblin attacks each turn if able. +text=Crazed Goblin attacks each combat if able. mana={R} type=Creature subtype=Goblin Warrior @@ -23507,7 +23503,7 @@ abilities=flying,haste text=Flying, haste mana={3}{B} type=Creature -subtype=Imp +subtype=Phyrexian Imp power=2 toughness=2 [/card] @@ -23536,7 +23532,7 @@ toughness=2 [card] name=Creature Bond target=creature -auto=@movedto(graveyard) from(mytgt|Battlefield):damage:t targetController +auto=@movedto(mytgt|graveyard):damage:t targetController text=Enchant creature -- When enchanted creature is put into a graveyard, Creature Bond deals damage equal to that creature's toughness to the creature's controller. mana={1}{U} type=Enchantment @@ -23552,7 +23548,7 @@ type=Artifact [card] name=Creeperhulk abilities=trample -auto={1}{G}:target(creature|mybattlefield) becomes(,5/5,trample) +auto={1}{G}:target(creature|mybattlefield) becomes(,5/5,trample) ueot text=Trample -- {1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample. mana={3}{G}{G} type=Creature @@ -23577,11 +23573,11 @@ type=Sorcery [/card] [card] name=Creeping Renaissance -auto=choice name(creature) moveTo(myhand) all(creature|mygraveyard) -auto=choice name(artifact) moveTo(myhand) all(artifact|mygraveyard) -auto=choice name(land) moveTo(myhand) all(land|mygraveyard) -auto=choice name(enchantment) moveTo(myhand) all(enchantment|mygraveyard) -auto=choice name(planeswalker) moveTo(myhand) all(planeswalker|mygraveyard) +auto=choice name(creature) moveto(hand) all(creature|mygraveyard) +auto=choice name(artifact) moveto(hand) all(artifact|mygraveyard) +auto=choice name(land) moveto(hand) all(land|mygraveyard) +auto=choice name(enchantment) moveto(hand) all(enchantment|mygraveyard) +auto=choice name(planeswalker) moveto(hand) all(planeswalker|mygraveyard) flashback={5}{G}{G} text=Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. -- Flashback {5}{G}{G} mana={3}{G}{G} @@ -23593,7 +23589,7 @@ auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} auto={1}{U}{B}:transforms((Elemental Creature,setpower=3,settoughness=2,unblockable,blue,black)) ueot -text=Creeping Tar Pit enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. -- {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land. +text=Creeping Tar Pit enters tapped. -- {T}: Add {U} or {B}. -- {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land. type=Land [/card] [card] @@ -23630,7 +23626,7 @@ toughness=4 [card] name=Crescendo of War auto=@each upkeep:counter(0/0,1,Strife) -auto=thisforeach(counter{0/0.1.Strife}) lord(creature[attacking]) 1/0 +auto=thisforeach(counter{0/0.1.Strife}) lord(creature[attacking]) 1/0 auto=thisforeach(counter{0/0.1.Strife}) lord(creature[blocking]|mybattlefield) 1/0 mana={3}{W} type=Enchantment @@ -23782,7 +23778,7 @@ type=Sorcery name=Crocanura abilities=reach auto=evolve -text=Reach (This creature can block creatures with flying.) -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Reach (This creature can block creatures with flying.) -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={2}{G} type=Creature subtype=Crocodile Frog @@ -23805,7 +23801,7 @@ toughness=2 name=Crookclaw Transmuter abilities=flash,flying auto=swap target(creature) -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Crookclaw Transmuter enters, switch target creature's power and toughness until end of turn. mana={3}{U} type=Creature subtype=Bird Wizard @@ -23826,34 +23822,22 @@ toughness=1 name=Crop Rotation aicode=activate moveTo(myBattlefield) target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=As an additional cost to cast Crop Rotation, sacrifice a land. -- Search your library for a land card and put that card onto the battlefield. Then shuffle your library. +text=As an additional cost to cast Crop Rotation, sacrifice a land. -- Search your library for a land card and put that card onto the battlefield. Then shuffle. mana={G}{S(land|mybattlefield)} type=Instant [/card] [card] name=Crop Sigil auto=@each my upkeep:may deplete:1 -auto=while(restriction{delirium}) {2}{g}{s}:target(other creature|mygraveyard) transforms((,newability[moveto(myhand)],newability[target(land|mygraveyard) moveto(myhand)])) forever +auto=while(restriction{delirium}) {2}{G}{s}:target(other creature|mygraveyard) transforms((,newability[moveto(hand)],newability[target(land|mygraveyard) moveto(hand)])) forever text=At the beginning of your upkeep, you may put the top card of your library into your graveyard. -- Delirium -- {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate this ability only if there are four or more card types among cards in your graveyard. mana={G} type=Enchantment [/card] [card] -name=Crosis, the Purger -abilities=flying -auto=@combatdamagefoeof(player) from(this):pay({2}{B}) activatechooseacolor all(*[chosencolor]|opponenthand) reject activatechooseend -auto=@combatdamageof(player) from(this):pay({2}{B}) activatechooseacolor all(*[chosencolor]|myhand) reject activatechooseend -text=Flying -- Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color. -mana={3}{U}{B}{R} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] name=Crosis's Attendant auto={1}{S}:Add{U}{B}{R} -text={1}, Sacrifice Crosis's Attendant: Add {U}{B}{R} to your mana pool. +text={1}, Sacrifice Crosis's Attendant: Add {U}{B}{R}. mana={5} type=Artifact Creature subtype=Golem @@ -23862,18 +23846,18 @@ toughness=3 [/card] [card] name=Crosis's Catacombs -auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) -auto=moveto(mygraveyard) notatarget(this|mybattlefield) +auto=aslongas(land[-lair]|mybattlefield) moveto(hand) notaTarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) +auto=moveto(mygraveyard) notaTarget(this|mybattlefield) auto=this(counter{0/0.1.payment}<1) {T}:Add{U} auto=this(counter{0/0.1.payment}<1) {T}:Add{B} auto=this(counter{0/0.1.payment}<1) {T}:Add{R} -text=When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {U}, {B}, or {R} to your mana pool. +text=When Crosis's Catacombs enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {U}, {B}, or {R}. type=Land subtype=Lair [/card] [card] name=Crosis's Charm -auto=aslongas(*|battlefield) choice moveTo(ownerhand) target(*) +auto=aslongas(*|battlefield) choice moveTo(hand) target(*) auto=aslongas(creature[-black]|battlefield) choice bury target(creature[-black]) auto=aslongas(artifact|battlefield) choice destroy target(artifact) text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact. @@ -23881,6 +23865,18 @@ mana={U}{B}{R} type=Instant [/card] [card] +name=Crosis, the Purger +abilities=flying +auto=@combatdamagefoeof(player) from(this):may name(Pay and choose color) pay({2}{B}) name(Pay and choose color) transforms((,newability[choice name(Choose red) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) and!( reject all(*[red]|opponenthand) )! )!],newability[choice name(Choose green) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) and!( reject all(*[green]|opponenthand) )! )!],newability[choice name(Choose blue) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) and!( reject all(*[blue]|opponenthand) )! )!],newability[choice name(Choose white) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) and!( reject all(*[white]|opponenthand) )! )!],newability[choice name(Choose black) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) and!( reject all(*[black]|opponenthand) )! )!])) oneshot +auto=@combatdamageof(player) from(this):may name(Pay and choose color) pay({2}{B}) name(Pay and choose color) transforms((,newability[choice name(Choose red) reject all(*[red]|myhand)],newability[choice name(Choose green) reject all(*[green]|opponenthand)],newability[choice name(Choose blue) reject all(*[blue]|opponenthand)],newability[choice name(Choose white) reject all(*[white]|opponenthand)],newability[choice name(Choose black) reject all(*[black]|opponenthand)])) oneshot +text=Flying -- Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color. +mana={3}{U}{B}{R} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] name=Crossbow Ambush auto=lord(creature|myBattlefield) reach text=Creatures you control gain reach until end of turn. (They can block creatures with flying.) @@ -23899,7 +23895,7 @@ toughness=1 [/card] [card] name=Crossroads Consecrator -auto={g}{t}:target(human[attacking]) 1/1 ueot +auto={G}{t}:target(human[attacking]) 1/1 ueot text={G}, {T}: Target attacking Human gets +1/+1 until end of turn. mana={G} type=Creature @@ -23911,7 +23907,7 @@ toughness=2 name=Crosstown Courier auto=@combatdamagefoeof(player) from(this):deplete:thatmuch opponent auto=@combatdamageof(player) from(this):deplete:thatmuch controller -text=Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard. +text=Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of their library into their graveyard. mana={1}{U} type=Creature subtype=Vedalken @@ -23921,7 +23917,7 @@ toughness=1 [card] name=Crossway Vampire auto=target(creature) cantblock ueot -text=When Crossway Vampire enters the battlefield, target creature can't block this turn. +text=When Crossway Vampire enters, target creature can't block this turn. mana={1}{R}{R} type=Creature subtype=Vampire @@ -23940,7 +23936,7 @@ name=Crovax the Cursed auto=counter(1/1,4) auto=upcost[{S(creature|myBattlefield)}{C(1/1,1)}] counter(1/1,-1) auto={B}:flying -text=Crovax the Cursed enters the battlefield with four +1/+1 counters on it. -- At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. -- {B}: Crovax gains flying until end of turn. +text=Crovax the Cursed enters with four +1/+1 counters on it. -- At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. -- {B}: Crovax gains flying until end of turn. mana={2}{B}{B} type=Legendary Creature subtype=Vampire @@ -23951,7 +23947,7 @@ toughness=0 name=Crovax, Ascendant Hero auto=lord(other creature[white]) 1/1 auto=lord(creature[-white]) -1/-1 -auto={L:2}:moveTo(ownerhand) +auto={L:2}:moveTo(hand) text=Other white creatures get +1/+1. -- Nonwhite creatures get -1/-1. -- Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. mana={4}{W}{W} type=Legendary Creature @@ -23964,7 +23960,7 @@ name=Crow of Dark Tidings abilities=flying auto=deplete:2 controller auto=_DIES_deplete:2 controller -text=Flying -- When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard. +text=Flying -- When Crow of Dark Tidings enters or dies, put the top two cards of your library into your graveyard. mana={2}{B} type=Creature subtype=Zombie Bird @@ -24044,7 +24040,7 @@ type=Artifact name=Crown of Flames target=creature auto={R}:1/0 -auto={R}:moveTo(ownerhand) +auto={R}:moveTo(hand) text=Enchant creature -- {R}: Enchanted creature gets +1/+0 until end of turn. -- {R}: Return Crown of Flames to its owner's hand. mana={R} type=Enchantment @@ -24101,7 +24097,7 @@ type=Enchantment [/card] [card] name=Crucible of Worlds -auto=lord(land|mygraveyard) CanPlayFromGraveyard +auto=lord(land|mygraveyard) canPlayFromGraveyard text=You may play land cards from your graveyard. mana={3} type=Artifact @@ -24140,7 +24136,7 @@ toughness=1 [card] name=Cruel Edict target=opponent -auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer +auto=ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ targetedplayer text=Target opponent sacrifices a creature. mana={1}{B} type=Sorcery @@ -24150,7 +24146,7 @@ name=Cruel Fate target=opponent aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|targetedpersonslibrary) moverandom(*[zpos<=4]) from(targetedpersonslibrary) to(targetedpersonslibrary)],newability[deplete:1 targetedplayer])) ueot auto=name(look) reveal:5 revealzone(targetedpersonslibrary) optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on top) target(<5>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of his or her library in any order. +text=Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of their library in any order. mana={4}{U} type=Sorcery [/card] @@ -24159,7 +24155,7 @@ name=Cruel Finality target=creature auto=-2/-2 ueot aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={2}{B} type=Instant @@ -24168,14 +24164,14 @@ type=Instant name=Cruel Revival target=creature[-zombie] auto=bury -auto=may moveTo(myhand) target(zombie|mygraveyard) +auto=may moveto(hand) target(zombie|mygraveyard) text=Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. mana={4}{B} type=Instant [/card] [card] name=Cruel Sadist -auto={L:1}{B}{T}:counter(1/1,1) +auto={L:1}{B}{T}:counter(1/1) auto={2}{B}{T}{C(1/1,-1)}:name(Remove 1 Counters) damage:1 target(creature) auto={2}{B}{T}{C(1/1,-2)}:name(Remove 2 Counters) damage:2 target(creature) auto={2}{B}{T}{C(1/1,-3)}:name(Remove 3 Counters) damage:3 target(creature) @@ -24196,7 +24192,7 @@ auto={2}{B}{T}{C(1/1,-17)}:name(Remove 17 Counters) damage:17 target(creature) auto={2}{B}{T}{C(1/1,-18)}:name(Remove 18 Counters) damage:18 target(creature) auto={2}{B}{T}{C(1/1,-19)}:name(Remove 19 Counters) damage:19 target(creature) auto={2}{B}{T}{C(1/1,-20)}:name(Remove 20 Counters) damage:20 target(creature) -text={B}{T} Pay 1 life: Put a +1/+1 counter on Cruel Sadist. -- {2}{B}{T} Remove X +1/+1 counters from Cruel Sadist: Cruel Sadist deals X damage to target creature. +text={B}{T} Pay 1 life: Put a +1/+1 counter on Cruel Sadist. -- {2}{B}{T} Remove X +1/+1 counters from Cruel Sadist: Cruel Sadist deals X damage to target creature. mana={B} type=Creature subtype=Human Assassin @@ -24208,7 +24204,7 @@ name=Cruel Tutor abilities=hiddenface aicode=activate moveto(mylibrary) and!(moveto(mylibrary) and!(life:-2 controller)!)! target(*|mylibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(life:-2 controller)!)! afterrevealedend revealend -text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. +text=Search your library for a card, then shuffle and put that card on top of it. You lose 2 life. mana={2}{B} type=Sorcery [/card] @@ -24217,36 +24213,36 @@ name=Cruel Ultimatum target=opponent auto=ability$!choice life:5 controller!$ controller auto=ability$!choice draw:3 controller!$ controller -auto=ability$!choice moveto(ownerhand) notatarget(creature|mygraveyard)!$ controller +auto=ability$!choice moveto(hand) notaTarget(creature|mygraveyard)!$ controller auto=ability$!choice life:-5 controller!$ targetedplayer -auto=ability$!choice reject notatarget(<3>*|myhand)!$ targetedplayer -auto=ability$!choice sacrifice notatarget(creature|mybattlefield)!$ targetedplayer +auto=ability$!choice reject notaTarget(<3>*|myhand)!$ targetedplayer +auto=ability$!choice sacrifice notaTarget(creature|mybattlefield)!$ targetedplayer text=Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life. mana={U}{U}{B}{B}{B}{R}{R} type=Sorcery [/card] [card] +name=Crumble +target=artifact +auto=bury +auto=dynamicability +text=Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value. +mana={G} +type=Instant +[/card] +[card] name=Crumble to Dust target=land[-basic]|battlefield auto=moveTo(exile) auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Devoid (This card has no color.) -- Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library. +text=Devoid (This card has no color.) -- Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles their library. mana={3}{R} abilities=devoid type=Sorcery [/card] [card] -name=Crumble -target=artifact -auto=bury -auto=dynamicability -text=Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. -mana={G} -type=Instant -[/card] -[card] name=Crumbling Ashes auto=@each my upkeep:destroy target(creature[counter{-1/-1.1}]) text=At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it. @@ -24270,7 +24266,7 @@ auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text=Crumbling Necropolis enters the battlefield tapped. -- {T}: Add {U}, {B}, or {R} to your mana pool. +text=Crumbling Necropolis enters tapped. -- {T}: Add {U}, {B}, or {R}. type=Land [/card] [card] @@ -24282,7 +24278,7 @@ auto=choice add{U} auto=choice add{B} auto=choice add{R} auto=choice add{G} -text=Crumbling Vestige enters the battlefield tapped. -- When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) +text=Crumbling Vestige enters tapped. -- When Crumbling Vestige enters, add one mana of any color. -- {T}: Add {C}. ({C} represents colorless mana.) type=Land [/card] [card] @@ -24314,12 +24310,29 @@ power=2 toughness=2 [/card] [card] +name=Crush +target=artifact[-creature] +auto=destroy +text=Destroy target noncreature artifact. +mana={R} +type=Instant +[/card] +[card] +name=Crush Underfoot +target=creature[giant]|mybattlefield +auto=transforms((,newability[dynamicability target(creature)])) forever +text=Choose a Giant creature you control. It deals damage equal to its power to target creature. +mana={1}{R} +type=Tribal Instant +subtype=Giant +[/card] +[card] name=Crush of Tentacles auto=moveto(hand) all(*[-land]|battlefield) text=Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield. mana={4}{U}{U} auto=alternative token(Octopus,Creature octopus,8/8,blue) -other={3}{u}{U} name(surge) +other={3}{U}{U} name(surge) otherrestriction=thisturn(*|mystack)~morethan~0 type=Sorcery [/card] @@ -24332,33 +24345,16 @@ mana={6}{G}{G}{G} type=Sorcery [/card] [card] -name=Crush Underfoot -target=giant|mybattlefield -auto=transforms((,newability[dynamicability target(creature)])) -text=Choose a Giant creature you control. It deals damage equal to its power to target creature. -mana={1}{R} -type=Tribal Instant -subtype=Giant -[/card] -[card] name=Crusher Zendikon target=land auto=becomes(Creature Beast,4/2,red,trample) -auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerhand) +auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(hand) text=Enchant land -- Enchanted land is a 4/2 red Beast creature with trample. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand. mana={2}{R} type=Enchantment subtype=Aura [/card] [card] -name=Crush -target=artifact[-creature] -auto=destroy -text=Destroy target noncreature artifact. -mana={R} -type=Instant -[/card] -[card] name=Crushing Pain target=creature[damaged] auto=damage:6 @@ -24369,8 +24365,8 @@ subtype=Arcane [/card] [card] name=Crushing Vines -target=*[artifact;creature&flying] -auto=destroy +auto=choice destroy target(creature[flying]) restriction{type(creature[flying])~morethan~0} +auto=choice destroy target(artifact) restriction{type(artifact)~morethan~0} text=Choose one - Destroy target creature with flying, or destroy target artifact. mana={2}{G} type=Instant @@ -24404,8 +24400,8 @@ type=Instant [card] name=Crypt Angel abilities=flying,protection from white -auto=moveTo(myhand) target(creature[blue;red]|mygraveyard) -text=Flying, protection from white -- When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. +auto=moveto(hand) target(creature[blue;red]|mygraveyard) +text=Flying, protection from white -- When Crypt Angel enters, return target blue or red creature card from your graveyard to your hand. mana={4}{B} type=Creature subtype=Angel @@ -24415,10 +24411,10 @@ toughness=3 [card] name=Crypt Champion abilities=double strike -auto=moveto(ownerbattlefield) notatarget(creature[manacost<=3]|mygraveyard) -auto=ability$! moveto(ownerbattlefield) notatarget(creature[manacost<=3]|mygraveyard) !$ opponent +auto=moveto(ownerbattlefield) notaTarget(creature[manacost<=3]|mygraveyard) +auto=ability$! moveto(ownerbattlefield) notaTarget(creature[manacost<=3]|mygraveyard) !$ opponent auto=ifnot spent({R}) then sacrifice all(this) -text=Double strike -- When Crypt Champion enters the battlefield, each player puts a creature card with converted mana cost 3 or less from his or her graveyard onto the battlefield. -- When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it. +text=Double strike -- When Crypt Champion enters, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. -- When Crypt Champion enters, sacrifice it unless {R} was spent to cast it. mana={3}{B} type=Creature subtype=Zombie @@ -24447,9 +24443,9 @@ toughness=1 [/card] [card] name=Crypt Ghast -auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller +auto=_EXTORT_ auto=lord(swamp|mybattlefield) transforms((,newability[produceextra:{B}])) -text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces). +text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- Whenever you tap a Swamp for mana, add {B} (in addition to the mana the land produces). mana={3}{B} type=Creature subtype=Spirit @@ -24461,21 +24457,22 @@ name=Crypt Incursion target=player auto=@movedto(creature|exile) from(targetedPersonsGraveyard):life:3 auto=moveTo(exile) all(creature|targetedPersonsGraveyard) -text=Exile all creature cards from target player's graveyard. -- You gain 3 life for each card exiled this way. +text=Exile all creature cards from target player's graveyard. -- You gain 3 life for each card exiled this way. mana={2}{B} type=Instant [/card] [card] -name=Crypt of Agadeem -auto=tap(noevent) -auto={T}:Add{B} -auto={2}{T}:name(foreach add black mana) foreach(creature[black]|mygraveyard) Add{B} -text=Crypt of Agadeem enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {2}, {T}: Add {B} to your mana pool for each black creature card in your graveyard. -type=Land -[/card] -[card] name=Crypt Rats -auto={X:black}:damage:X all(creature,player) +auto={B}:name(X=1) damage:1 all(creature|battlefield) && damage:1 all(player) +auto={B}{B}:name(X=2) damage:2 all(creature|battlefield) && damage:2 all(player) +auto={B}{B}{B}:name(X=3) damage:3 all(creature|battlefield) && damage:3 all(player) +auto={B}{B}{B}{B}:name(X=4) damage:4 all(creature|battlefield) && damage:4 all(player) +auto={B}{B}{B}{B}{B}:name(X=5) damage:5 all(creature|battlefield) && damage:5 all(player) +auto={B}{B}{B}{B}{B}{B}:name(X=6) damage:6 all(creature|battlefield) && damage:6 all(player) +auto={B}{B}{B}{B}{B}{B}{B}:name(X=7) damage:7 all(creature|battlefield) && damage:7 all(player) +auto={B}{B}{B}{B}{B}{B}{B}{B}:name(X=8) damage:8 all(creature|battlefield) && damage:8 all(player) +auto={B}{B}{B}{B}{B}{B}{B}{B}{B}:name(X=9) damage:9 all(creature|battlefield) && damage:9 all(player) +auto={B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{X:black}:name(X>=10) damage:Xplus10plusend all(creature|battlefield) && damage:Xplus10plusend all(player) text={X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way. mana={2}{B} type=Creature @@ -24505,10 +24502,18 @@ power=1 toughness=1 [/card] [card] +name=Crypt of Agadeem +auto=tap(noevent) +auto={T}:Add{B} +auto={2}{T}:name(foreach add black mana) foreach(creature[black]|mygraveyard) Add{B} +text=Crypt of Agadeem enters tapped. -- {T}: Add {B}. -- {2}, {T}: Add {B} for each black creature card in your graveyard. +type=Land +[/card] +[card] name=Cryptborn Horror auto=counter(1/1,oplifelost) abilities=trample -text=Trample -- Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn. +text=Trample -- Cryptborn Horror enters with X +1/+1 counters on it, where X is the total life lost by your opponents this turn. mana={1}{BR}{BR} type=Creature subtype=Horror @@ -24517,7 +24522,7 @@ toughness=0 [/card] [card] name=Cryptbreaker -auto={b}{1}{T}{D(*|myhand)}:token(Zombie,Creature Zombie,2/2,black) +auto={B}{1}{T}{D(*|myhand)}:_ZOMBIETOKEN_ auto={T(creature[Zombie]|myBattlefield)}{T(creature[Zombie]|myBattlefield)}{T(creature[Zombie]|myBattlefield)}:draw:1 controller && life:-1 controller text={1}{B}, {T}, Discard a card: Put a 2/2 black Zombie creature token onto the battlefield. -- Tap three untapped Zombies you control: You draw a card and you lose 1 life. mana={B} @@ -24528,7 +24533,7 @@ toughness=1 [/card] [card] name=Cryptic Cruiser -auto={2}{u}{D(*|opponentexile)}:tap target(creature) +auto={2}{U}{D(*|opponentexile)}:tap target(creature) text=Devoid (This card has no color.) -- {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. mana={3}{U} type=Creature @@ -24538,21 +24543,21 @@ toughness=3 [/card] [card] name=Cryptolith Fragment -auto={T}:add{G} -auto={T}:add{R} -auto={T}:add{U} -auto={T}:add{B} -auto={T}:add{W} auto=tap(noevent) -auto=@each my upkeep:this(controllerlife < 11) this(opponentlife < 11) flip(Aurora of Emrakul) -text=Cryptolith Fragment enters the battlefield tapped. -- {T}: Add one mana of any color to your mana pool. Each player loses 1 life. -- At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment. +auto={T}:add{W} && all(player) life:-1 +auto={T}:add{U} && all(player) life:-1 +auto={T}:add{B} && all(player) life:-1 +auto={T}:add{R} && all(player) life:-1 +auto={T}:add{G} && all(player) life:-1 +auto=@each my upkeep:this(controllerlife < 11) this(opponentlife < 11) flip(Aurora of Emrakul) myupkeeponly +text=Cryptolith Fragment enters tapped. -- {T}: Add one mana of any color. Each player loses 1 life. -- At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment. mana={3} type=Artifact [/card] [card] name=Cryptolith Rite auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{G}],newability[{T}:add{U}],newability[{T}:add{R}],newability[{T}:add{B}],newability[{T}:add{W}])) -text=Creatures you control have "{T}: Add one mana of any color to your mana pool." +text=Creatures you control have "{T}: Add one mana of any color." mana={1}{G} type=Enchantment [/card] @@ -24576,21 +24581,21 @@ type=Enchantment [card] name=Crystal Ball aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={1}{T}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto={1}{T}:_SCRY2_ text={1}, {T}: Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3} type=Artifact [/card] [card] name=Crystal Chimes -auto={3}{T}{S}:moveTo(myHand) all(enchantment|mygraveyard) +auto={3}{T}{S}:moveto(hand) all(enchantment|mygraveyard) text={3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand. mana={3} type=Artifact [/card] [card] name=Crystal Golem -auto=@each my endofturn:phaseout +auto=@each my end:phaseout text=At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) mana={4} type=Artifact Creature @@ -24602,7 +24607,7 @@ toughness=3 name=Crystal Quarry auto={T}:Add{1} auto={5}{T}:Add{W}{U}{B}{R}{G} -text={T}: Add {1} to your mana pool. -- {5}, {T}: Add {W}{U}{B}{R}{G} to your mana pool. +text={T}: Add {1}. -- {5}, {T}: Add {W}{U}{B}{R}{G}. type=Land [/card] [card] @@ -24616,8 +24621,8 @@ type=Artifact name=Crystal Seer aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -auto={4}{u}:name(return to hand) moveto(myhand) all(this) -text=When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Return Crystal Seer to its owner's hand. +auto={4}{U}:name(return to hand) moveto(hand) all(this) +text=When Crystal Seer enters, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Return Crystal Seer to its owner's hand. mana={4}{U} type=Creature subtype=Vedalken Wizard @@ -24626,7 +24631,7 @@ toughness=2 [/card] [card] name=Crystal Shard -auto={3U}{T}:name(bounce) target(creature) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?name(bounce) moveto(ownerhand)])) forever +auto={3U}{T}:name(bounce) target(creature) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?name(bounce) moveto(hand)])) forever text={3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}. mana={3} type=Artifact @@ -24635,7 +24640,7 @@ type=Artifact name=Crystal Vein auto={T}:Add{1} auto={T}{S}:Add{2} -text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Crystal Vein: Add {2} to your mana pool. +text={T}: Add {1}. -- {T}, Sacrifice Crystal Vein: Add {2}. type=Land [/card] [card] @@ -24646,8 +24651,8 @@ auto={C(1/1,-1)}:Add{R} auto={C(1/1,-1)}:Add{U} auto={C(1/1,-1)}:Add{B} auto={C(1/1,-1)}:Add{W} -auto={T}:counter(1/1,1) -text=Converge -- Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -- Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color to your mana pool. -- {T}: Put a +1/+1 counter on Crystalline Crawler. +auto={T}:counter(1/1) +text=Converge -- Crystalline Crawler enters with a +1/+1 counter on it for each color of mana spent to cast it. -- Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color. -- {T}: Put a +1/+1 counter on Crystalline Crawler. mana={4} type=Artifact Creature subtype=Construct @@ -24660,7 +24665,7 @@ auto=bestow transforms((,newability[@targeted(this):all(trigger[to]) sacrifice]) auto=@targeted(this):all(trigger[to]) sacrifice auto=bestow bstw auto=bestow teach(creature) 4/4 -bestow={5}{w}{w} +bestow={3}{U}{U} text=Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it. -- Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it." mana={2}{U} type=Enchantment Creature @@ -24711,7 +24716,7 @@ type=Artifact [card] name=Culling Drone auto=@combatdamaged(player) from(this):ingest:1 opponent -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) mana={1}{B} abilities=devoid type=Creature @@ -24729,29 +24734,29 @@ type=Sorcery [/card] [card] name=Culling Scales -auto=@each my upkeep:destroy target(*[-land&manacost=convertedcost:lowest:*[-land]:battlefield]) -text=At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost. (If two or more permanents are tied for lowest cost, target any one of them.) +auto=@each my upkeep:destroy target(*[-land&manacost=convertedcost:lowest:*[-land]|battlefield]) +text=At the beginning of your upkeep, destroy target nonland permanent with the lowest mana value. (If two or more permanents are tied for lowest cost, target any one of them.) mana={3} type=Artifact [/card] [card] name=Culling Sun auto=destroy all(creature[manacost<=3]) -text=Destroy each creature with converted mana cost 3 or less. +text=Destroy each creature with mana value 3 or less. mana={2}{W}{W}{B} type=Sorcery [/card] [card] name=Culling the Weak auto=Add{B}{B}{B}{B} -text=As an additional cost to cast Culling the Weak, sacrifice a creature. -- Add {B}{B}{B}{B} to your mana pool. -mana={B}{s;target(creature|mybattlefield)} +text=As an additional cost to cast Culling the Weak, sacrifice a creature. -- Add {B}{B}{B}{B}. +mana={B}{S(creature|mybattlefield)} type=Instant [/card] [card] name=Cultbrand Cinder -auto=counter(-1/-1,1) target(creature) -text=When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. +auto=counter(-1/-1) target(creature) +text=When Cultbrand Cinder enters, put a -1/-1 counter on target creature. mana={4}{BR} type=Creature subtype=Elemental Shaman @@ -24769,8 +24774,8 @@ subtype=Equipment [/card] [card] name=Cultivate -auto=name(fetch to play) notatarget(land[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(land[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot -text=Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other in your hand. Then shuffle your library. +auto=name(fetch to play) notaTarget(land[basic]|mylibrary) transforms((,newability[name(move to hand) notaTarget(land[basic]|mylibrary) moveto(hand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot +text=Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other in your hand. Then shuffle. mana={2}{G} type=Sorcery [/card] @@ -24778,7 +24783,7 @@ type=Sorcery name=Cultivator of Blades auto=_FABRICATE_(2) auto=_ATTACKING_may all(other creature|myBattlefield) dynamicability ueot -text=Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -- Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power. +text=Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -- Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power. mana={3}{G}{G} type=Creature subtype=Elf Artificer @@ -24795,7 +24800,7 @@ auto={T}:Add{G} auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} -text={T}: Add one mana of any color to your mana pool. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +text={T}: Add one mana of any color. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) mana={3} type=Artifact subtype=Vehicle @@ -24810,6 +24815,16 @@ mana={3}{U} type=Artifact [/card] [card] +name=Cunning +target=creature +auto=3/3 +auto=@combat(attacking,blocking) source(mytgt):phaseaction[cleanup,sourceinplay] sacrifice all(this) +text=Enchant creature -- Enchanted creature gets +3/+3. -- When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Cunning Advisor auto={T}:target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer restriction{during my turn,before attackers} text={T}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared. @@ -24826,7 +24841,7 @@ backside=Azamuki, Treachery Incarnate restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) -auto=@each endofturn:this(counter{0/0.2.Ki}) flip(backside) +auto=@each end:this(counter{0/0.2.Ki}) flip(backside) text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. -- At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. // Azamuki, Treachery Incarnate mana={1}{R}{R} type=Creature @@ -24857,7 +24872,7 @@ toughness=4 [/card] [card] name=Cunning Lethemancer -auto=@each my upkeep:name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot +auto=@each my upkeep:name(discard) transforms((,newability[ability$!name(discard) notaTarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notaTarget(*|myhand) reject!$ opponent])) ueot text=At the beginning of your upkeep, each player discards a card. mana={2}{B} type=Creature @@ -24868,8 +24883,8 @@ toughness=2 [card] name=Cunning Sparkmage abilities=haste -auto={T}:damage:1 target(creature,player) -text=Haste -- {T}: Cunning Sparkmage deals 1 damage to target creature or player. +auto={T}:damage:1 target(anytarget) +text=Haste -- {T}: Cunning Sparkmage deals 1 damage to any target. mana={2}{R} type=Creature subtype=Human Shaman @@ -24881,7 +24896,7 @@ name=Cunning Strike target=creature auto=damage:2 auto=damage:2 target(player) -auto=draw:1 +auto=draw:1 controller text=Cunning Strike deals 2 damage to target creature and 2 damage to target player. -- Draw a card. mana={3}{U}{R} type=Instant @@ -24889,26 +24904,16 @@ type=Instant [card] name=Cunning Wish auto=moveTo(exile) -aicode=activate target(instant|mysideboard) moveto(myhand) -auto=name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>instant|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend +aicode=activate target(instant|mysideboard) moveto(hand) +auto=name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>instant|reveal) moveto(hand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend text=You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish. mana={2}{U} type=Instant [/card] [card] -name=Cunning -target=creature -auto=3/3 -auto=@combat(attacking,blocking) source(mytgt):phaseaction[cleanup,sourceinplay] sacrifice -text=Enchant creature -- Enchanted creature gets +3/+3. -- When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Cuombajj Witches -auto={T}:damage:1 target(creature,player) && ability$!target(creature,player|mybattlefield) damage:1!$ opponent -text={T}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice. +auto={T}:damage:1 target(anytarget) && ability$!target(anytarget|mybattlefield) damage:1!$ opponent +text={T}: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice. mana={B}{B} type=Creature subtype=Human Wizard @@ -24917,9 +24922,9 @@ toughness=3 [/card] [card] name=Curfew -auto=moveto(ownerhand) notatarget(creature|mybattlefield) -auto=ability$! moveto(ownerhand) notatarget(creature|mybattlefield) !$ opponent -text=Each player returns a creature he or she controls to its owner's hand. +auto=moveto(hand) notaTarget(creature|mybattlefield) +auto=ability$! moveto(hand) notaTarget(creature|mybattlefield) !$ opponent +text=Each player returns a creature they control to its owner's hand. mana={U} type=Instant [/card] @@ -24944,7 +24949,7 @@ subtype=Aura name=Curse Artifact target=artifact auto=teach(creature) upcost[{S}] damage:2 targetcontroller -text=Enchant artifact -- At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact. +text=Enchant artifact -- At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact. mana={2}{B}{B} type=Enchantment subtype=Aura @@ -24980,15 +24985,15 @@ subtype=Aura Curse name=Curse of Marit Lage auto=tap all(island) auto=lord(island) doesnotuntap -text=When Curse of Marit Lage enters the battlefield, tap all Islands. -- Islands don't untap during their controllers' untap steps. +text=When Curse of Marit Lage enters, tap all Islands. -- Islands don't untap during their controllers' untap steps. mana={3}{R}{R} type=Enchantment [/card] [card] name=Curse of Oblivion target=player -auto=@each targetedplayer upkeep:ability$!name(exile 2 cards from graveyard) target(<2>*|mygraveyard) moveTo(exile)!$ targetedplayer -text=At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard. +auto=@each targetedplayer upkeep:name(Exile 2 cards from graveyard) ability$!name(Exile 2 cards from graveyard) name(Exile 2 cards from graveyard) target(<2>*|mygraveyard) moveto(exile)!$ targetedplayer +text=At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard. mana={3}{B} type=Enchantment subtype=Aura Curse @@ -24996,17 +25001,34 @@ subtype=Aura Curse [card] name=Curse of Stalked Prey target=player -auto=@combatdamaged(targetedplayer) from(creature):all(trigger[from]) counter(1/1,1) +auto=@combatdamaged(targetedplayer) from(creature):name(Put 1/1 counter) all(trigger[from]) name(Put 1/1 counter) counter(1/1) text=Enchant player -- Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature. mana={1}{R} type=Enchantment subtype=Aura Curse [/card] [card] +name=Curse of Thirst +target=player +auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[@each opponent upkeep:damage:targetedcurses opponent])) forever +auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) name(Target yourself) transforms((,newability[@each my upkeep:damage:targetedcurses controller])) forever +text=Enchant player -- At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them. +mana={4}{B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Wizardry +auto=chooseacolor transforms((,newability[@movedto(*[chosencolor]|mystack):life:-1 controller],newability[@movedto(*[chosencolor]|opponentstack):life:-1 opponent])) chooseend +text=As Curse of Wizardry enters, choose a color. -- Whenever a player casts a spell of the chosen color, that player loses 1 life. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] name=Curse of the Bloody Tome target=player -auto=@each targetedplayer upkeep:deplete:2 targetedplayer -text=Enchant player -- At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard. +auto=@each targetedplayer upkeep:name(Mill 2 cards) deplete:2 targetedplayer +text=Enchant player -- At the beginning of enchanted player's upkeep, that player mills two cards. mana={2}{U} type=Enchantment subtype=Aura Curse @@ -25023,7 +25045,7 @@ subtype=Aura Curse [card] name=Curse of the Pierced Heart target=player -auto=@each targetedplayer upkeep:damage:1 targetedplayer +auto=@each targetedplayer upkeep:name(Deal damage) damage:1 targetedplayer text=Enchant player -- At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player. mana={1}{R} type=Enchantment @@ -25038,22 +25060,6 @@ mana={X}{U}{U} type=Sorcery [/card] [card] -name=Curse of Thirst -target=player -auto=@each targetedplayer upkeep:damage:targetedcurses -text=Enchant player -- At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her. -mana={4}{B} -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Curse of Wizardry -auto=chooseacolor transforms((,newability[@movedto(*[chosencolor]|mystack):life:-1 controller],newability[@movedto(*[chosencolor]|opponentstack):life:-1 opponent])) chooseend -text=As Curse of Wizardry enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, that player loses 1 life. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] name=Cursebreak target=enchantment auto=destroy @@ -25094,7 +25100,7 @@ subtype=Aura [card] name=Cursed Monstrosity abilities=flying -auto=@targeted(this):all(this) transforms((,newability[may reject target(land|myhand)],newability[may sacrifice])) ueot +auto=@targeted(this):all(this) transforms((,newability[may reject notaTarget(land|myhand)],newability[may sacrifice])) ueot text=Flying -- Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card. mana={4}{B} type=Creature @@ -25131,9 +25137,9 @@ type=Instant [/card] [card] name=Custodi Soulbinders -auto=foreach(other creature|battlefield) counter(1/1,1) -auto={2}{w}{C(1/1,-1)}:token(Spirit,Creature Spirit,1/1,white flying) -text=Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. -- {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield. +auto=foreach(other creature|battlefield) counter(1/1) +auto={2}{W}{C(1/1,-1)}:_SPIRITTOKEN_ +text=Custodi Soulbinders enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. -- {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={3}{W} type=Creature subtype=Human Cleric @@ -25144,7 +25150,7 @@ toughness=0 name=Custodian of the Trove abilities=defender auto=tap(noevent) -text=Defender -- Custodian of the Trove enters the battlefield tapped. +text=Defender -- Custodian of the Trove enters tapped. mana={3} type=Artifact Creature subtype=Golem @@ -25154,7 +25160,7 @@ toughness=5 [card] name=Custody Battle target=creature -auto=teach(creature) transforms((,newability[@each my upkeep:ability$!name(sacrifice or exchange) if type(land|mybattlefield)~morethan~0 then choice sacrifice notatarget(land|mybattlefield) _ choice name(exchange controller) moveto(opponentbattlefield) all(mysource)!$ controller])) +auto=teach(creature) transforms((,newability[@each my upkeep:ability$!name(sacrifice or exchange) if type(land|mybattlefield)~morethan~0 then choice sacrifice notaTarget(land|mybattlefield) _ choice name(exchange controller) moveto(opponentbattlefield) all(mysource)!$ controller])) text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land." mana={1}{R} type=Enchantment @@ -25162,7 +25168,7 @@ subtype=Aura [/card] [card] name=Customs Depot -auto=@movedto(creature|mystack):pay({1}) name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller +auto=@movedto(creature|mystack):pay({1}) _LOOT_ text=Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card. mana={1}{U} type=Enchantment @@ -25170,7 +25176,7 @@ type=Enchantment [card] name=Cut the Earthly Bond target=*[enchanted] -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return target enchanted permanent to its owner's hand. mana={U} type=Instant @@ -25178,12 +25184,21 @@ subtype=Arcane [/card] [card] name=Cut the Tethers -auto=all(spirit) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?name(bounce) moveto(ownerhand)])) forever +auto=all(spirit) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?name(bounce) moveto(hand)])) forever text=For each Spirit, return it to its owner's hand unless that player pays {3}. mana={2}{U}{U} type=Sorcery [/card] [card] +name=Cutthroat Maneuver +target=creature +auto=1/1 ueot +auto=lifelink ueot +text=Up to two target creatures each get +1/+1 and gain lifelink until end of turn. +mana={3}{B} +type=Instant +[/card] +[card] name=Cutthroat il-Dal auto=aslongas(*|myhand) shadow <1 text=Hellbent - Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.) @@ -25194,18 +25209,9 @@ power=4 toughness=1 [/card] [card] -name=Cutthroat Maneuver -target=creature -auto=1/1 ueot -auto=lifelink ueot -text=Up to two target creatures each get +1/+1 and gain lifelink until end of turn. -mana={3}{B} -type=Instant -[/card] -[card] name=Cyclone Sire abilities=flying,haste -auto=_DIES_may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +auto=_DIES_may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever text=Flying -- When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. mana={4}{U} type=Creature @@ -25218,8 +25224,8 @@ name=Cyclonic Rift abilities=overload other={6}{U} name(Overload) target=*[-land]|opponentbattlefield -auto=overload moveto(ownerhand) all(*[-land]|opponentbattlefield) -auto=paidmana moveto(ownerhand) +auto=overload moveto(hand) all(*[-land]|opponentbattlefield) +auto=paidmana moveto(hand) text=Return target nonland permanent you don't control to its owner's hand. -- Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") mana={1}{U} type=Instant @@ -25236,7 +25242,7 @@ toughness=1 [/card] [card] name=Cyclopean Snare -auto={3}{T}:tap target(creature) && all(this) moveto(ownerhand) +auto={3}{T}:tap target(creature) && all(this) moveto(hand) text={3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand. mana={2} type=Artifact @@ -25244,7 +25250,7 @@ type=Artifact [card] name=Cyclopean Tomb auto={2}{T}:name(becomes swamp) target(land[-swamp]) transforms((,newability[counter(0/0.1.Mire)],newability[this(counter{0/0.1.Mire}>0) becomes(Swamp)])) forever myupkeeponly -auto=_DIES_name(Epic) emblem transforms((,newability[@each my upkeep:notatarget(land[counter{0/0.1.Mire}]) removeallcounters(0/0.1.Mire)])) forever dontremove +auto=_DIES_name(Epic) emblem transforms((,newability[@each my upkeep:notaTarget(land[counter{0/0.1.Mire}]) removeallcounters(0/0.1.Mire)])) forever dontremove text={2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. -- When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb. mana={4} type=Artifact @@ -25260,6 +25266,17 @@ power=4 toughness=4 [/card] [card] +name=Cyclops Tyrant +abilities=intimidate +auto=cantbeblockerof(creature[power>=2]) +text=Intimidate. -- Cyclops Tyrant can't block creatures with power 2 or less. +mana={5}{R} +type=Creature +subtype=Cyclops +power=3 +toughness=4 +[/card] +[card] name=Cyclops of Eternal Fury auto=lord(creature|mybattlefield) haste text=Creatures you control have haste. @@ -25278,17 +25295,6 @@ power=5 toughness=2 [/card] [card] -name=Cyclops Tyrant -abilities=intimidate -auto=cantbeblockerof(creature[power>=2]) -text=Intimidate. -- Cyclops Tyrant can't block creatures with power 2 or less. -mana={5}{R} -type=Creature -subtype=Cyclops -power=3 -toughness=4 -[/card] -[card] name=Cylian Elf mana={1}{G} type=Creature @@ -25312,19 +25318,19 @@ abilities=infect text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) mana={2}{G} type=Creature -subtype=Beast +subtype=Phyrexian Beast power=2 toughness=3 [/card] [card] name=Cytoplast Root-Kin auto=counter(1/1,4) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=counter(1/1,1) all(other creature[counter{1/1.1}]|myBattlefield) -auto={2}:counter(1/1,-1) target(creature[counter{1/1.1}]|myBattlefield) && counter(1/1,1) all(this) -text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. -- {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=counter(1/1) all(other creature[counter{1/1.1}]|myBattlefield) +auto={2}:counter(1/1,-1) target(creature[counter{1/1.1}]|myBattlefield) && counter(1/1) all(this) +text=Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- When Cytoplast Root-Kin enters, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. -- {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. mana={2}{G}{G} type=Creature subtype=Elemental Mutant @@ -25334,11 +25340,11 @@ toughness=0 [card] name=Cytospawn Shambler auto=counter(1/1,6) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={G}:trample target(creature[counter{1/1.1}]) -text=Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. +text=Graft 6 (This creature enters with six +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. mana={6}{G} type=Creature subtype=Elemental Mutant @@ -25346,9 +25352,30 @@ power=0 toughness=0 [/card] [card] +name=D'Avenant Archer +auto={T}:damage:1 target(creature[attacking;blocking]) +text={T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. +mana={2}{W} +type=Creature +subtype=Human Soldier Archer +power=1 +toughness=2 +[/card] +[card] +name=D'Avenant Healer +auto={T}:damage:1 target(creature[attacking;blocking]) +auto={T}:prevent:1 target(anytarget) +text={T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. -- {T}: Prevent the next 1 damage that would be dealt to any target this turn. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric Archer +power=1 +toughness=2 +[/card] +[card] name=Dack's Duplicate auto=transforms((,newability[lord(this) dethrone],newability[lord(this) haste])) forever -auto=may copy NotATarget(creature) +auto=may copy notaTarget(creature) text=You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) mana={2}{U}{R} type=Creature @@ -25389,7 +25416,7 @@ toughness=1 [card] name=Daily Regimen target=creature -auto={1}{W}:counter(1/1,1) +auto={1}{W}:counter(1/1) text=Enchant creature -- {1}{W}: Put a +1/+1 counter on enchanted creature. mana={W} type=Enchantment @@ -25418,7 +25445,7 @@ toughness=1 [card] name=Dakmor Ghoul auto=ability$!choice life:-2 target(opponent) && life:2 controller!$ controller -text=When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life. +text=When Dakmor Ghoul enters, target opponent loses 2 life and you gain 2 life. mana={2}{B}{B} type=Creature subtype=Zombie @@ -25428,7 +25455,7 @@ toughness=2 [card] name=Dakmor Lancer auto=destroy target(creature[-black]) -text=When Dakmor Lancer enters the battlefield, destroy target nonblack creature. +text=When Dakmor Lancer enters, destroy target nonblack creature. mana={4}{B}{B} type=Creature subtype=Human Knight @@ -25437,7 +25464,7 @@ toughness=3 [/card] [card] name=Dakmor Plague -auto=damage:3 all(player,creature) +auto=damage:3 all(creature) && damage:3 all(player) text=Dakmor Plague deals 3 damage to each creature and each player. mana={3}{B}{B} type=Sorcery @@ -25445,9 +25472,9 @@ type=Sorcery [card] name=Dakmor Salvage auto=tap(noevent) -auto={t}:add{b} +auto={t}:add{B} dredge=dredge(2) -text=Dakmor Salvage enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=Dakmor Salvage enters tapped. -- {T}: Add {B}. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) type=Land [/card] [card] @@ -25529,7 +25556,7 @@ name=Dance of the Dead target=creature|graveyard alias=1143 auto=teach(creature) transforms((,newability[2/1],newability[tap],newability[doesnotuntap],newability[{1}{B}:untap limit:1 myUpkeepOnly])) -text=Enchant creature card in a graveyard -- When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Return enchanted creature card to the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature. +text=Enchant creature card in a graveyard -- When Dance of the Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature. mana={1}{B} type=Enchantment subtype=Aura @@ -25538,17 +25565,17 @@ subtype=Aura name=Dance of the Skywise target=creature|mybattlefield auto=ueot loseabilities -auto=flying ueot -auto=ueot transforms((,setpower=4,settoughness=4)) -auto=ueot transforms((Dragon Illusion,blue)) +auto=ueot flying +auto=transforms((,setpower=4,settoughness=4)) ueot +auto=transforms((Dragon Illusion,blue)) ueot text=Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying. mana={1}{U} type=Instant [/card] [card] name=Dance with Devils -auto=token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard): damage:1 target(*[creature;player])])) forever )!*2 -text=Put two 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player." +auto=token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard): damage:1 target(anytarget)])) forever )!*2 +text=Put two 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to any target." mana={3}{R} type=Instant [/card] @@ -25616,7 +25643,7 @@ toughness=4 [/card] [card] name=Darien, King of Kjeldor -auto=@damageof(player):may token(Soldier,Creature Soldier,1/1,white)*thatmuch +auto=@damageof(player):may _SOLDIERTOKEN_*thatmuch text=Whenever you're dealt damage, you may put that many 1/1 white Soldier creature tokens onto the battlefield. mana={4}{W}{W} type=Legendary Creature @@ -25625,20 +25652,9 @@ power=3 toughness=3 [/card] [card] -name=Darigaaz, the Igniter -abilities=flying -auto=@combatdamaged(player) from(this):pay({2}{R}) activatechooseacolor choice name(look) donothing notatarget(*|opponenthand) && damage:type:*[chosencolor]:opponenthand opponent activatechooseend -text=Flying -- Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way. -mana={3}{B}{R}{G} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] name=Darigaaz's Attendant auto={1}{S}:Add{B}{R}{G} -text={1}, Sacrifice Darigaaz's Attendant: Add {B}{R}{G} to your mana pool. +text={1}, Sacrifice Darigaaz's Attendant: Add {B}{R}{G}. mana={5} type=Artifact Creature subtype=Golem @@ -25647,25 +25663,36 @@ toughness=3 [/card] [card] name=Darigaaz's Caldera -auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) -auto=moveto(mygraveyard) notatarget(this|mybattlefield) +auto=aslongas(land[-lair]|mybattlefield) moveto(hand) notaTarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) +auto=moveto(mygraveyard) notaTarget(this|mybattlefield) auto=this(counter{0/0.1.payment}<1) {T}:Add{B} auto=this(counter{0/0.1.payment}<1) {T}:Add{R} auto=this(counter{0/0.1.payment}<1) {T}:Add{G} -text=When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {B}, {R}, or {G} to your mana pool. +text=When Darigaaz's Caldera enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {B}, {R}, or {G}. type=Land subtype=Lair [/card] [card] name=Darigaaz's Charm -auto=aslongas(creature|mygraveyard) choice moveTo(myhand) target(creature|mygraveyard) -auto=choice damage:3 target(creature,player) +auto=aslongas(creature|mygraveyard) choice moveto(hand) target(creature|mygraveyard) +auto=choice damage:3 target(anytarget) auto=aslongas(creature|battlefield) choice 3/3 target(creature) -text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn. +text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to any target; or target creature gets +3/+3 until end of turn. mana={B}{R}{G} type=Instant [/card] [card] +name=Darigaaz, the Igniter +abilities=flying +auto=@combatdamaged(player) from(this):pay({2}{R}) activatechooseacolor choice name(look) donothing notaTarget(*|opponenthand) && damage:type:*[chosencolor]:opponenthand opponent activatechooseend +text=Flying -- Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way. +mana={3}{B}{R}{G} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] name=Daring Apprentice auto={T}{S}:fizzle target(*|stack) text={T}, Sacrifice Daring Apprentice: Counter target spell. @@ -25721,9 +25748,9 @@ type=Instant [/card] [card] name=Dark Confidant -aicode=activate target(*[zpos=1]|mylibrary) moveto(myhand) and!(dynamicability)! -auto=@each my upkeep:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend -text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. +aicode=activate target(*[zpos=1]|mylibrary) moveto(hand) and!(dynamicability)! +auto=@each my upkeep:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(hand) optiontwoend revealend +text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. mana={1}{B} type=Creature subtype=Human Wizard @@ -25748,7 +25775,7 @@ auto=draw:countedamountminus1minusend controller auto=count(type:*:opponenthand) auto=all(*|opponenthand) reject auto=draw:countedamountminus1minusend opponent -text=Each player discards all the cards in his or her hand, then draws that many cards minus one. +text=Each player discards all the cards in their hand, then draws that many cards minus one. mana={2}{B} type=Sorcery [/card] @@ -25756,8 +25783,8 @@ type=Sorcery name=Dark Depths auto=counter(0/0,10,Ice) auto={3}:counter(0/0,-1,Ice) all(this) -auto=this(counter{0/0.1.Ice}<1)while sacrifice and!( token(Marit Lage,legendary creature avatar, 20/20,flying,indestructible,black) )! notatarget(this) -text=Dark Depths enters the battlefield with ten ice counters on it. -- {3}: Remove an ice counter from Dark Depths. -- When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield. +auto=this(counter{0/0.1.Ice}<1)while sacrifice and!( token(Marit Lage,legendary creature avatar, 20/20,flying,indestructible,black) )! notaTarget(this) +text=Dark Depths enters with ten ice counters on it. -- {3}: Remove an ice counter from Dark Depths. -- When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield. type=Legendary Snow Land [/card] [card] @@ -25765,7 +25792,7 @@ name=Dark Favor target=creature auto=life:-1 controller auto=3/1 -text=Enchant creature -- When Dark Favor enters the battlefield, you lose 1 life. -- Enchanted creature gets +3/+1. +text=Enchant creature -- When Dark Favor enters, you lose 1 life. -- Enchanted creature gets +3/+1. mana={1}{B} type=Enchantment subtype=Aura @@ -25774,7 +25801,7 @@ subtype=Aura name=Dark Hatchling abilities=flying auto=bury target(creature[-black]) -text=Flying -- When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated. +text=Flying -- When Dark Hatchling enters, destroy target nonblack creature. It can't be regenerated. mana={4}{B}{B} type=Creature subtype=Horror @@ -25791,7 +25818,8 @@ type=Enchantment [card] name=Dark Maze abilities=defender -auto={0}:canattack ueot && phaseaction[endofturn once] moveTo(exile) +auto={0}:canattack ueot && phaseaction[end once] moveTo(exile) +auto={0}:name(do nothing) doNothing text=Defender (This creature can't attack.) -- {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step. mana={4}{U} type=Creature @@ -25811,10 +25839,10 @@ type=Sorcery [card] name=Dark Petition abilities=hiddenface -aicode=activate moveto(myhand) target(*|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate moveto(hand) target(*|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then add{B}{B}{B} -text=Search your library for a card and put that card into your hand. Then shuffle your library. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B} to your mana pool. +text=Search your library for a card and put that card into your hand. Then shuffle. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}. mana={3}{B}{B} type=Sorcery [/card] @@ -25849,14 +25877,14 @@ toughness=2 [card] name=Dark Ritual auto=Add{B}{B}{B} -text=Add {B}{B}{B} to your mana pool. +text=Add {B}{B}{B}. mana={B} type=Instant [/card] [card] name=Dark Salvation target=player -auto=token(Zombie,Creature Zombie,2/2,black)*xx targetedplayer && ability$!name(Choose one) choice name(Don't target any creature) donothing _ choice name(Target opponent's creature) target(creature|opponentBattlefield) -type:zombie:opponentBattlefield/-type:zombie:opponentBattlefield ueot _ choice name(Target your creature) target(creature|myBattlefield) -type:zombie:myBattlefield/-type:zombie:myBattlefield ueot!$ controller +auto=_ZOMBIETOKEN_*xx targetedplayer && ability$!may name(Target creature) target(creature) transforms((,newability[-type:*[zombie]:battlefield/-type:*[zombie]:battlefield])) ueot!$ controller text=Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. mana={X}{X}{B} type=Sorcery @@ -25898,9 +25926,9 @@ type=Instant [/card] [card] name=Dark Tutelage -aicode=activate target(*[zpos=1]|mylibrary) moveto(myhand) and!(dynamicability)! -auto=@each my upkeep:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend -text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. +aicode=activate target(*[zpos=1]|mylibrary) moveto(hand) and!(dynamicability)! +auto=@each my upkeep:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(hand) optiontwoend revealend +text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. mana={2}{B} type=Enchantment [/card] @@ -25976,7 +26004,7 @@ auto=_DIES_draw:1 text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Darkslick Drake dies, draw a card. mana={2}{U}{U} type=Creature -subtype=Drake +subtype=Phyrexian Drake power=2 toughness=4 [/card] @@ -25985,7 +26013,7 @@ name=Darkslick Shores auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{U} auto={T}:Add{B} -text=Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {U} or {B} to your mana pool. +text=Darkslick Shores enters tapped unless you control two or fewer other lands. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -25993,7 +26021,7 @@ name=Darksteel Axe abilities=indestructible auto={2}:equip auto=teach(creature) 2/0 -text=Darksteel Axe is indestructible. -- Equipped creature gets +2/+0. -- Equip {2} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Darksteel Axe is indestructible. -- Equipped creature gets +2/+0. -- Equip {2} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -26010,7 +26038,7 @@ type=Artifact name=Darksteel Citadel abilities=indestructible auto={T}:add{1} -text=Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {T}: Add {1} to your mana pool. +text=Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {T}: Add {1}. type=Artifact Land [/card] [card] @@ -26041,16 +26069,6 @@ power=3 toughness=3 [/card] [card] -name=Darksteel Garrison -auto={3}:equip target(land|mybattlefield) -auto=teach(land) indestructible -auto=@tapped(mytgt):1/1 target(creature|battlefield) ueot -text=Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. -- Fortify ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) -mana={2} -type=Artifact -subtype=Fortification -[/card] -[card] name=Darksteel Ingot abilities=indestructible auto={T}:add{W} @@ -26058,7 +26076,7 @@ auto={T}:add{U} auto={T}:add{B} auto={T}:add{R} auto={T}:add{G} -text=Darksteel Ingot is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {T}: Add one mana of any color to your mana pool. +text=Darksteel Ingot is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {T}: Add one mana of any color. mana={3} type=Artifact [/card] @@ -26066,7 +26084,7 @@ type=Artifact name=Darksteel Juggernaut abilities=mustattack,indestructible anyzone=type:artifact:mybattlefield/type:artifact:mybattlefield cdaactive -text=Darksteel Juggernaut's power and toughness are equal to the number of artifacts you control. -- Darksteel Juggernaut is indestructible and attacks each turn if able. +text=Darksteel Juggernaut's power and toughness are equal to the number of artifacts you control. -- Darksteel Juggernaut is indestructible and attacks each combat if able. mana={5} type=Artifact Creature subtype=Juggernaut @@ -26086,8 +26104,8 @@ toughness=1 [card] name=Darksteel Pendant abilities=indestructible -aicode=activate may bottomoflibrary all(*[zpos=1]|mylibrary) -auto={1}{t}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto={1}{T}:name(Scry 1) _SCRY1_ text=Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. mana={2} type=Artifact @@ -26105,7 +26123,7 @@ subtype=Equipment [card] name=Darksteel Reactor abilities=indestructible -auto=@each my upkeep:counter(0/0,1,charge) all(this) +auto=@each my upkeep:counter(0/0,1,charge) all(this) auto=this(counter{0/0.1.charge}>=20)while wingame text=Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. -- When Darksteel Reactor has twenty or more charge counters on it, you win the game. mana={4} @@ -26152,13 +26170,13 @@ toughness=2 [card] name=Darkwater Catacombs auto={1}{T}:Add{U}{B} -text={1}, {T}: Add {U}{B} to your mana pool. +text={1}, {T}: Add {U}{B}. type=Land [/card] [card] name=Darkwater Egg auto={2}{T}{S}:Add{U}{B} and!( draw:1 controller )! -text={2}, {T}, Sacrifice Darkwater Egg: Add {U}{B} to your mana pool. Draw a card. +text={2}, {T}, Sacrifice Darkwater Egg: Add {U}{B}. Draw a card. mana={1} type=Artifact [/card] @@ -26175,9 +26193,9 @@ toughness=1 [card] name=Daru Cavalier abilities=first strike -aicode=activate target(daru cavalier|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>daru cavalier|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=First strike -- When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. +aicode=activate target(daru cavalier|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>daru cavalier|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=First strike -- When Daru Cavalier enters, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. mana={3}{W} type=Creature subtype=Human Soldier @@ -26188,15 +26206,15 @@ toughness=2 name=Daru Encampment auto={T}:Add{1} auto={W}{T}:1/1 target(Soldier) -text={T}: Add {1} to your mana pool. -- {W}, {T}: Target Soldier creature gets +1/+1 until end of turn. +text={T}: Add {1}. -- {W}, {T}: Target Soldier creature gets +1/+1 until end of turn. type=Land [/card] [card] name=Daru Healer facedown={3} autofacedown={W}:morph -auto={T}:prevent:1 target(creature,player) -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +auto={T}:prevent:1 target(anytarget) +text={T}: Prevent the next 1 damage that would be dealt to any target this turn. -- Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{W} type=Creature subtype=Human Cleric @@ -26251,10 +26269,10 @@ toughness=1 [/card] [card] name=Daru Stinger -aicode=activate target(*[human;soldier]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[human;soldier]|myhand) optionone foreach(*[human;soldier]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +aicode=activate target(*[human;soldier]|myhand) name(revealed card) moveto(hand) name(revealed card) and!( all(this) counter(1/1) )! +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[human;soldier]|myhand) optionone foreach(*[human;soldier]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend auto={t}:target(creature[attacking;blocking]) thisforeach(counter{1/1.1}) damage:1 -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) -- {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) -- {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. mana={3}{W} type=Creature subtype=Human Soldier @@ -26284,7 +26302,7 @@ toughness=3 [/card] [card] name=Dauntless Cathar -autograveyard={1}{W}{e}:token(Spirit,creature Spirit,1/1,white,flying) assorcery +autograveyard={1}{W}{e}:_SPIRITTOKEN_ assorcery text={1}{W}, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. mana={2}{W} type=Creature @@ -26317,7 +26335,7 @@ toughness=3 name=Dauntless Onslaught target=creature auto=2/2 ueot -text=Up to two target creatures each get +2/+2 until end of turn. +text=Up to two target creatures each get +2/+2 until end of turn. mana={2}{W} type=Instant [/card] @@ -26353,7 +26371,7 @@ type=Enchantment [card] name=Dauthi Ghoul abilities=shadow -auto=@movedTo(graveyard) from(creature[shadow]|battlefield):counter(1/1,1) +auto=@movedTo(graveyard) from(creature[shadow]|battlefield):counter(1/1) text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul. mana={1}{B} type=Creature @@ -26407,7 +26425,7 @@ toughness=1 [card] name=Dauthi Mindripper abilities=shadow -auto=@combat(notblocked) source(this):may ability$!name(discard 2 cards) target(<3>*|myhand) reject!$ opponent && sacrifice all(this) +auto=@combat(notblocked) source(this):may ability$!name(discard 3 cards) target(<3>*|myhand) reject!$ opponent && sacrifice all(this) text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. mana={3}{B} type=Creature @@ -26418,7 +26436,7 @@ toughness=1 [card] name=Dauthi Slayer abilities=shadow,mustattack -text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Dauthi Slayer attacks each turn if able. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Dauthi Slayer attacks each combat if able. mana={B}{B} type=Creature subtype=Dauthi Soldier @@ -26447,27 +26465,6 @@ power=* toughness=1 [/card] [card] -name=D'Avenant Archer -auto={T}:damage:1 target(creature[attacking;blocking]) -text={T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. -mana={2}{W} -type=Creature -subtype=Human Soldier Archer -power=1 -toughness=2 -[/card] -[card] -name=D'Avenant Healer -auto={T}:damage:1 target(creature[attacking;blocking]) -auto={T}:prevent:1 target(creature,player) -text={T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. -- {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -mana={1}{W}{W} -type=Creature -subtype=Human Cleric Archer -power=1 -toughness=2 -[/card] -[card] name=Dawn Elemental abilities=flying auto=preventAllDamage to(this) @@ -26491,15 +26488,24 @@ toughness=2 [card] name=Dawn of the Dead auto=@each my upkeep:life:-1 controller -auto=@each my upkeep:may target(creature|mygraveyard) moveTo(mybattlefield) && transforms((,newability[phaseaction[endofturn once] moveTo(exile)],haste)) ueot +auto=@each my upkeep:may target(creature|mygraveyard) moveTo(mybattlefield) && transforms((,newability[phaseaction[end once] moveTo(exile)],haste)) ueot text=At the beginning of your upkeep, you lose 1 life. -- At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. mana={2}{B}{B}{B} type=Enchantment [/card] [card] +name=Dawn's Reflection +target=land +auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend],newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend])) +text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to their mana pool (in addition to the mana the land produces). +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Dawnbreak Reclaimer abilities=flying -auto=@each my endofturn:may notatarget(creature|opponentgraveyard) moveto(ownerbattlefield) and!( ability$!notatarget(creature|opponentgraveyard) moveto(ownerbattlefield)!$ opponent )! +auto=@each my end:may notaTarget(creature|opponentgraveyard) moveto(ownerbattlefield) and!( ability$!notaTarget(creature|opponentgraveyard) moveto(ownerbattlefield)!$ opponent )! text=Flying -- At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control. mana={4}{W}{W} type=Creature @@ -26510,7 +26516,7 @@ toughness=5 [card] name=Dawnbringer Charioteers abilities=flying,lifelink -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Flying, lifelink -- Heroic -- Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers. mana={2}{W}{W} type=Creature @@ -26523,7 +26529,7 @@ name=Dawnfeather Eagle abilities=flying auto=all(creature|mybattlefield) 1/1 ueot auto=all(creature|mybattlefield) vigilance ueot -text=Flying -- When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. +text=Flying -- When Dawnfeather Eagle enters, creatures you control get +1/+1 and gain vigilance until end of turn. mana={4}{W} type=Creature subtype=Bird @@ -26534,9 +26540,9 @@ toughness=3 name=Dawnfluke abilities=flash other={W} name(Evoke) -auto=prevent:3 target(creature,player) +auto=prevent:3 target(anytarget) auto=alternative sacrifice -text=Flash -- When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn. -- Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flash -- When Dawnfluke enters, prevent the next 3 damage that would be dealt to any target this turn. -- Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={3}{W} type=Creature subtype=Elemental @@ -26588,15 +26594,6 @@ power=1 toughness=1 [/card] [card] -name=Dawn's Reflection -target=land -auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend],newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend])) -text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). -mana={3}{G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Dawnstrider auto={G}{T}{D(*|myhand)}:fog oneshot text={G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn. @@ -26620,7 +26617,7 @@ toughness=4 name=Dawntreader Elk aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={G}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={G}, Sacrifice Dawntrader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +text={G}, Sacrifice Dawntrader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={1}{G} type=Creature subtype=Elk @@ -26631,7 +26628,7 @@ toughness=2 name=Daxos's Torment auto=transforms((Demon Creature,setpower=5,settoughness=5,flying,haste)) ueot auto=_CONSTELLATION_transforms((Demon Creature,setpower=5,settoughness=5,flying,haste)) ueot -text=Constellation -- Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn. +text=Constellation -- Whenever Daxos's Torment or another enchantment enters under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn. mana={3}{B} type=Enchantment [/card] @@ -26651,9 +26648,9 @@ type=Sorcery [/card] [card] name=Day of the Dragons -auto=all(creature|mybattlefield) (blink)forsrc && foreach(creature|mybattlefield) token(Dragon,creature dragon, 5/5,flying red)*1 +auto=all(creature|mybattlefield) (blink)forsrc && foreach(creature|mybattlefield) _DRAGONTOKEN_ auto=@movedto(this|nonbattlezone):sacrifice all(creature[dragon]|mybattlefield) -text=When Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield. -- When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. +text=When Day of the Dragons enters, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield. -- When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. mana={4}{U}{U}{U} type=Enchantment [/card] @@ -26679,7 +26676,7 @@ auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:name(Transform Human text={T}: Daybreak Ranger deals 2 damage to target creature with flying. -- At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger. // Nightfall Predator mana={2}{G} type=Creature -subtype=Human Archer Werewolf +subtype=Human Archer Ranger Werewolf power=2 toughness=2 [/card] @@ -26715,7 +26712,7 @@ type=Instant [card] name=Dead Drop target=player -auto=ability$! sacrifice notatarget(<2>creature|mybattlefield) !$ targetedplayer +auto=ability$! sacrifice notaTarget(<2>creature|mybattlefield) !$ targetedplayer text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Target player sacrifices two creatures. mana={9}{B} other={delve} name(Delve) @@ -26723,7 +26720,7 @@ type=Sorcery [/card] [card] name=Dead Reveler -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) mana={2}{B} @@ -26742,15 +26739,25 @@ type=Enchantment subtype=Aura [/card] [card] +name=Dead-Iron Sledge +auto=@combat(blocking,blocked) source(mytgt) from(creature):all(trigger[from]) destroy +auto=@combat(blocking,blocked) source(mytgt) from(creature):all(trigger[to]) destroy +auto={2}:equip +text=Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Deadapult -auto={S(zombie|myBattlefield)}:Damage:2 target(creature,player) -text={R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player. +auto={S(zombie|myBattlefield)}:Damage:2 target(anytarget) +text={R}, Sacrifice a Zombie: Deadapult deals 2 damage to any target. mana={2}{R} type=Enchantment [/card] [card] name=Deadbridge Goliath -autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard={4}{G}{G}{E}:_SCAVENGE_(storedpower) text=Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={2}{G}{G} type=Creature @@ -26760,7 +26767,7 @@ toughness=5 [/card] [card] name=Deadbridge Shaman -auto=@movedto(mygraveyard) from(this|mybattlefield):choice target(opponent) ability$!name(discard) notatarget(*|myhand) reject !$ targetedplayer +auto=_DIES_choice target(opponent) ability$!name(discard) notaTarget(*|myhand) reject !$ targetedplayer text=When Deadbridge Shaman dies, target opponent discards a card. mana={2}{B} type=Creature @@ -26771,7 +26778,7 @@ toughness=1 [card] name=Deadeye Harpooner auto=if revolt then destroy target(creature[tapped]|opponentbattlefield) -text=Revolt -- When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. +text=Revolt -- When Deadeye Harpooner enters, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. mana={2}{W} type=Creature subtype=Dwarf Warrior @@ -26782,7 +26789,7 @@ toughness=2 name=Deadeye Navigator auto=soulbond {1}{U}:(blink) abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." mana={4}{U}{U} type=Creature subtype=Spirit @@ -26797,29 +26804,21 @@ mana={2}{G} type=Enchantment [/card] [card] -name=Dead-Iron Sledge -auto=@combat(blocking,blocked) source(mytgt) from(creature):all(trigger[from]) destroy -auto=@combat(blocking,blocked) source(mytgt) from(creature):all(trigger[to]) destroy -auto={2}:equip -text=Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] name=Deadlock Trap auto=tap(noevent) auto=alterenergy:2 controller auto={t}{e:1}:tap && noactivatedability target(creature,planeswalker) -text=Deadlock Trap enters the battlefield tapped. -- When Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn. +text=Deadlock Trap enters tapped. -- When Deadlock Trap enters, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn. mana={3} type=Artifact [/card] [card] name=Deadly Grub -auto=vanishing:3 +auto=counter(0/0,3,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice auto=_DIES_this(counter{0/0.1.Time}<1) all(trigger) token(Insect,Creature Insect,6/1,shroud green) -text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deadly Grub dies, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.) +text=Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deadly Grub dies, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.) mana={2}{B} type=Creature subtype=Insect @@ -26849,7 +26848,7 @@ toughness=2 [card] name=Deadly Tempest auto=all(creature) transforms((,newability[@movedto(nonbattlezone):damage:1 controller],newability[destroy])) ueot oneshot -text=Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way. +text=Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way. mana={4}{B}{B} type=Sorcery [/card] @@ -26863,18 +26862,6 @@ mana={3}{B}{B} type=Enchantment [/card] [card] -name=Deadshot Minotaur -abilities=cycling -auto=damage:3 target(creature[flying]) -autohand=__CYCLING__({RG}) -text=When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. -- Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.) -mana={3}{R}{G} -type=Creature -subtype=Minotaur -power=3 -toughness=4 -[/card] -[card] name=Deadshot target=creature auto=tap @@ -26884,11 +26871,25 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Deadshot Minotaur +abilities=cycling +auto=damage:3 target(creature[flying]) +autohand=__CYCLING__({RG}) +text=When Deadshot Minotaur enters, it deals 3 damage to target creature with flying. -- Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.) +mana={3}{R}{G} +type=Creature +subtype=Minotaur +power=3 +toughness=4 +[/card] +[card] name=Deadwood Treefolk -auto=vanishing:3 -auto=moveTo(myhand) target(other creature|myGraveyard) -auto=@movedTo(this|nonbattlezone) from(myBattlefield):moveTo(myhand) target(other creature|myGraveyard) -text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand. +auto=counter(0/0,3,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice +auto=moveto(hand) target(other creature|myGraveyard) +auto=@movedTo(this|nonbattlezone) from(myBattlefield):moveto(hand) target(other creature|myGraveyard) +text=Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand. mana={5}{G} type=Creature subtype=Treefolk @@ -26898,8 +26899,8 @@ toughness=6 [card] name=Dearly Departed abilities=flying -autograveyard=@movedto(human|myBattlefield):all(trigger[to]) counter(1/1,1) -text=Flying -- As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. +autograveyard=@movedto(human|myBattlefield):all(trigger[to]) counter(1/1) +text=Flying -- As long as Dearly Departed is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it. mana={4}{W}{W} type=Creature subtype=Spirit @@ -26928,17 +26929,9 @@ mana={3}{B}{S(creature|mybattlefield)} type=Instant [/card] [card] -name=Death by Dragons -auto=choice name(you get a Dragon) token(Dragon,Creature Dragon,5/5,red,flying) -auto=choice name(opponent gets a Dragon) token(Dragon,Creature Dragon,5/5,red,flying) opponent -text=Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] name=Death Charmer auto=@combatdamaged(creature|opponentbattlefield) from(this):ability$!name(pay or lifeloss) pay[[{2}]] name(pay 2 mana) donothing?life:-2!$ opponent -text=Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays {2}. +text=Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}. mana={2}{B} type=Creature subtype=Worm Mercenary @@ -26948,12 +26941,12 @@ toughness=2 [card] name=Death Cloud auto=life:-x all(player) -auto=ability$!reject notatarget(*|myhand)!$ opponent -auto=ability$!reject notatarget(*|myhand)!$ controller -auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent -auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ controller -auto=ability$!sacrifice notatarget(land|mybattlefield)!$ opponent -auto=ability$!sacrifice notatarget(land|mybattlefield)!$ controller +auto=ability$!reject notaTarget(*|myhand)!$ opponent +auto=ability$!reject notaTarget(*|myhand)!$ controller +auto=ability$!sacrifice notaTarget(creature|mybattlefield)!$ opponent +auto=ability$!sacrifice notaTarget(creature|mybattlefield)!$ controller +auto=ability$!sacrifice notaTarget(land|mybattlefield)!$ opponent +auto=ability$!sacrifice notaTarget(land|mybattlefield)!$ controller text=Each player loses X life, then discards X cards, then sacrifices X creatures, then sacrifices X lands. mana={X}{B}{B}{B} type=Sorcery @@ -26971,7 +26964,7 @@ toughness=1 [card] name=Death Denied target=creature|mygraveyard -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return X target creature cards from your graveyard to your hand. mana={X}{B}{B} type=Instant @@ -26987,16 +26980,17 @@ type=Sorcery [/card] [card] name=Death Grasp -auto=damage:X target(creature,player) +auto=damage:X target(anytarget) auto=life:X controller -text=Death Grasp deals X damage to target creature or player. You gain X life. +text=Death Grasp deals X damage to any target. You gain X life. mana={X}{W}{B} type=Sorcery [/card] [card] name=Death Match -auto=lord(creature) transforms((,newability[may -3/-3 target(creature|battlefield) oneshot])) -text=Whenever a creature enters the battlefield, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn. +auto=@movedTo(creature|mybattlefield):all(trigger[to]) transforms((,newability[may -3/-3 target(creature|battlefield) oneshot])) +auto=@movedTo(creature|opponentbattlefield):all(trigger[to]) transforms((,newability[may -3/-3 target(creature|battlefield) oneshot])) +text=Whenever a creature enters, that creature's controller may have target creature of their choice get -3/-3 until end of turn. mana={3}{B} type=Enchantment [/card] @@ -27004,27 +26998,16 @@ type=Enchantment name=Death Mutation target=creature[-black] auto=bury -auto=token(Saproling,Creature Saproling,1/1,green)*manacost -text=Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. +auto=_SAPROLINGTOKEN_*manacost +text=Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's mana value. mana={6}{B}{G} type=Sorcery [/card] [card] -name=Death of a Thousand Stings -target=player -auto=life:-1 -auto=life:1 controller -autograveyard=@each my upkeep:if type(*|myhand)~morethan~type(*|opponenthand) then may moveto(myhand) -text=Target player loses 1 life and you gain 1 life. -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand. -mana={4}{B} -type=Instant -subtype=Arcane -[/card] -[card] name=Death Pit Offering auto=moveTo(mygraveyard) all(creature|mybattlefield) auto=lord(creature|mybattlefield) 2/2 -text=When Death Pit Offering enters the battlefield, sacrifice all creatures you control. -- Creatures you control get +2/+2. +text=When Death Pit Offering enters, sacrifice all creatures you control. -- Creatures you control get +2/+2. mana={2}{B}{B} type=Enchantment [/card] @@ -27057,10 +27040,10 @@ type=Instant [/card] [card] name=Death Spark -target=creature,player +target=anytarget auto=damage:1 -autograveyard={1}:moveto(ownerhand) restriction{type(creature[zpos=myposplus1plusend]|mygraveyard)~morethan~0,myupkeeponly} -text=Death Spark deals 1 damage to target creature or player. -- At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand. +autograveyard={1}:moveto(hand) restriction{type(creature[zpos=myposplus1plusend]|mygraveyard)~morethan~0,myupkeeponly} +text=Death Spark deals 1 damage to any target. -- At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand. mana={R} type=Instant [/card] @@ -27102,8 +27085,11 @@ subtype=Aura [/card] [card] name=Death Wind -target=creature -auto=-X/-X +restriction=type(creature|battlefield)~morethan~0,compare(ishuman)~morethan~0 +otherrestriction=type(creature|opponentbattlefield)~morethan~0,compare(ishuman)~equalto~0 +other={X}{B} name(Cast for AI) +auto=if compare(ishuman)~equalto~0 then target(creature|opponentbattlefield) -X/-X ueot +auto=if compare(ishuman)~morethan~0 then name(Creature gets -X/-X) name(Creature gets -X/-X) target(creature|battlefield) -X/-X ueot text=Target creature gets -X/-X until end of turn. mana={X}{B} type=Instant @@ -27112,17 +27098,101 @@ type=Instant name=Death Wish auto=moveTo(exile) auto=life:-halfdownlifetotal -aicode=activate target(*|mysideboard) moveto(myhand) -auto=name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>*|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend +aicode=activate target(*|mysideboard) moveto(hand) +auto=name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>*|reveal) moveto(hand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend text=You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish. mana={1}{B}{B} type=Sorcery [/card] [card] +name=Death by Dragons +auto=choice name(you get a Dragon) _DRAGONTOKEN_ +auto=choice name(opponent gets a Dragon) _DRAGONTOKEN_ opponent +text=Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Death of a Thousand Stings +target=player +auto=life:-1 +auto=life:1 controller +autograveyard=@each my upkeep:if type(*|myhand)~morethan~type(*|opponenthand) then may moveto(hand) +text=Target player loses 1 life and you gain 1 life. -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand. +mana={4}{B} +type=Instant +subtype=Arcane +[/card] +[card] +name=Death's Approach +target=creature +auto=teach(creature) transforms((,newability[-type:creature:mygraveyard/-type:creature:mygraveyard nonstatic])) +text=Enchant creature -- Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Death's Caress +target=creature +auto=destroy +auto=teach(human) dynamicability +text=Destroy target creature. If that creature was a Human, you gain life equal to its toughness. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Death's Duet +target=<2>creature|mygraveyard +auto=moveTo(hand) +text=Return two target creature cards from your graveyard to your hand. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Death's Presence +auto=lord(creature|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(mybattlefield) once:dynamicability target(creature|mybattlefield)])) +text=Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. +mana={5}{G} +type=Enchantment +[/card] +[card] +name=Death's Shadow +auto=thisforeach(controllerlife) -1/-1 +text=Death's Shadow gets -X/-X, where X is your life total. +mana={B} +type=Creature +subtype=Avatar +power=13 +toughness=13 +[/card] +[card] +name=Death's-Head Buzzard +abilities=flying +auto=_DIES_all(creature|Battlefield) -1/-1 +text=Flying -- When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn. +mana={1}{B}{B} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] +name=Death-Hood Cobra +auto={1}{G}:reach +auto={1}{G}:deathtouch +text={1}{G}: Death-Hood Cobra gains reach until end of turn. -- {1}{G}: Death-Hood Cobra gains deachtouch until end of turn. +mana={1}{G} +type=Creature +subtype=Phyrexian Snake +power=2 +toughness=2 +[/card] +[card] name=Deathbellow Raider abilities=mustattack auto={2}{B}:regenerate -text=Deathbellow Raider attacks each turn if able. --{2}{B}: Regenerate Deathbellow Raider. +text=Deathbellow Raider attacks each combat if able. --{2}{B}: Regenerate Deathbellow Raider. mana={1}{R} type=Creature subtype=Minotaur Berserker @@ -27149,7 +27219,7 @@ toughness=4 name=Deathbringer Regent abilities=flying auto=if casted(this) then if type(other creature|battlefield)~morethan~4 then destroy all(other creature|battlefield) -text=Flying -- When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures. +text=Flying -- When Deathbringer Regent enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures. mana={5}{B}{B} type=Creature subtype=Dragon @@ -27158,12 +27228,12 @@ toughness=6 [/card] [card] name=Deathbringer Thoctar -text=Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar. -- Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player. +text=Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar. -- Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to any target. mana={4}{B}{R} type=Creature subtype=Zombie Beast -auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1,1) -auto={C(1/1,-1)}:damage:1 target(creature,player) +auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1) +auto={C(1/1,-1)}:damage:1 target(anytarget) power=3 toughness=3 [/card] @@ -27172,7 +27242,7 @@ name=Deathcap Cultivator auto={T}:add{B} auto={T}:add{G} auto=while(restriction{delirium}) deathtouch -text={T}: Add {B} or {G} to your mana pool. -- Delirium Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. +text={T}: Add {B} or {G}. -- Delirium Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. mana={1}{G} type=Creature subtype=Human Druid @@ -27201,7 +27271,7 @@ toughness=2 [/card] [card] name=Deathcurse Ogre -auto=_DIES_life:-3 opponent && life:-3 controller +auto=_DIES_all(player) life:-3 text=When Deathcurse Ogre dies, each player loses 3 life. mana={5}{B} type=Creature @@ -27213,7 +27283,7 @@ toughness=3 name=Deathforge Shaman auto=if paid(kicker) then choice target(player) damage:twicekicked kicker=multi{R} -text=Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) -- When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked. +text=Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) -- When Deathforge Shaman enters, it deals damage to target player equal to twice the number of times it was kicked. mana={4}{R} type=Creature subtype=Ogre Shaman @@ -27258,22 +27328,11 @@ mana={B}{B} type=Enchantment [/card] [card] -name=Death-Hood Cobra -auto={1}{G}:reach -auto={1}{G}:deathtouch -text={1}{G}: Death-Hood Cobra gains reach until end of turn. -- {1}{G}: Death-Hood Cobra gains deachtouch until end of turn. -mana={1}{G} -type=Creature -subtype=Snake -power=2 -toughness=2 -[/card] -[card] name=Deathknell Kami abilities=flying auto={2}:1/1 && treason -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=1]|mygraveyard) -text=Flying -- {2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. -- Soulshift 1 (When this dies, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=1]|mygraveyard) +text=Flying -- {2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. -- Soulshift 1 (When this dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.) mana={1}{B} type=Creature subtype=Spirit @@ -27301,7 +27360,7 @@ toughness=7 [card] name=Deathless Behemoth abilities=vigilance -autograveyard={S(Eldrazi Scion|mybattlefield)}{S(Eldrazi Scion|mybattlefield)}:moveto(myhand) asSorcery +autograveyard={S(Eldrazi Scion|mybattlefield)}{S(Eldrazi Scion|mybattlefield)}:moveto(hand) asSorcery text=Vigilance -- Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. mana={6} type=Creature @@ -27310,6 +27369,14 @@ power=6 toughness=6 [/card] [card] +name=Deathmark +target=creature[green;white] +auto=destroy +text=Destroy target green or white creature. +mana={B} +type=Sorcery +[/card] +[card] name=Deathmark Prelate auto={2}{B}{T}{S(zombie|myBattlefield)}:bury target(creature[-zombie]) asSorcery text={2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate this ability only any time you could cast a sorcery. @@ -27320,14 +27387,6 @@ power=2 toughness=3 [/card] [card] -name=Deathmark -target=creature[green;white] -auto=destroy -text=Destroy target green or white creature. -mana={B} -type=Sorcery -[/card] -[card] name=Deathmask Nezumi auto=aslongas(*|myHand) 2/1 >6 auto=aslongas(*|myHand) fear >6 @@ -27341,7 +27400,7 @@ toughness=2 [card] name=Deathpact Angel abilities=flying -auto=_DIES_token(Cleric,Creature Cleric,1/1,white,black) and!( transforms((,newability[{3}{W}{B}{B}{T}{S}:moveto(ownerbattlefield) notatarget(Deathpact Angel|mygraveyard)])) forever )! +auto=_DIES_token(Cleric,Creature Cleric,1/1,white,black) and!( transforms((,newability[{3}{W}{B}{B}{T}{S}:moveto(ownerbattlefield) notaTarget(Deathpact Angel|mygraveyard)])) forever )! text=Flying -- When Deathpact Angel dies, put a 1/1 white and black Cleric creature token onto the battlefield. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield." mana={3}{W}{B}{B} type=Creature @@ -27351,7 +27410,7 @@ toughness=5 [/card] [card] name=Deathreap Ritual -auto=@each endofturn restriction{morbid}:may draw:1 controller +auto=@each end restriction{morbid}:may draw:1 controller text=Morbid -- At the beginning of each end step, if a creature died this turn, you may draw a card. mana={2}{B}{G} type=Enchantment @@ -27371,7 +27430,7 @@ name=Deathrite Shaman auto=aslongas(land|graveyard) transforms((,newability[{T}:Add{G} controller && moveto(exile) target(land|graveyard)],newability[{T}:Add{R} controller && moveto(exile) target(land|graveyard)],newability[{T}:Add{U} controller && moveto(exile) target(land|graveyard)],newability[{T}:Add{B} controller && moveto(exile) target(land|graveyard)],newability[{T}:Add{W} controller && moveto(exile) target(land|graveyard)])) >0 auto={B}{T}:life:-2 opponent && moveto(exile) target(instant,sorcery|graveyard) auto={G}{T}:life:2 controller && moveto(exile) target(creature|graveyard) -text={T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. -- {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. -- {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. +text={T}: Exile target land card from a graveyard. Add one mana of any color. -- {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. -- {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. mana={BG} type=Creature subtype=Elf Shaman @@ -27379,67 +27438,13 @@ power=1 toughness=2 [/card] [card] -name=Death's Approach -target=creature -auto=teach(creature) transforms((,newability[-type:creature:mygraveyard/-type:creature:mygraveyard nonstatic])) -text=Enchant creature -- Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Death's Caress -target=creature -auto=destroy -auto=teach(human) dynamicability -text=Destroy target creature. If that creature was a Human, you gain life equal to its toughness. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Death's Duet -target=<2>creature|mygraveyard -auto=moveTo(ownerhand) -text=Return two target creature cards from your graveyard to your hand. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Death's Presence -auto=lord(creature|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(mybattlefield) once:dynamicability target(creature|mybattlefield)])) -text=Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. -mana={5}{G} -type=Enchantment -[/card] -[card] -name=Death's Shadow -auto=thisforeach(controllerlife) -1/-1 -text=Death's Shadow gets -X/-X, where X is your life total. -mana={B} -type=Creature -subtype=Avatar -power=13 -toughness=13 -[/card] -[card] -name=Death's-Head Buzzard -abilities=flying -auto=_DIES_all(creature|Battlefield) -1/-1 ueot -text=Flying -- When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn. -mana={1}{B}{B} -type=Creature -subtype=Bird -power=2 -toughness=1 -[/card] -[card] name=Deathspore Thallid text=At the beginning of your upkeep, put a spore counter on Deathspore Thallid. -- Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. mana={1}{B} type=Creature subtype=Zombie Fungus auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ auto={S(saproling|myBattlefield)}:-1/-1 target(creature) power=1 toughness=1 @@ -27448,7 +27453,7 @@ toughness=1 name=Debilitating Injury target=creature auto=-2/-2 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets -2/-2. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets -2/-2. mana={1}{B} type=Enchantment subtype=Aura @@ -27461,13 +27466,6 @@ mana={X}{W}{W}{B}{B} type=Sorcery [/card] [card] -name=Debtors' Knell -auto=@each my upkeep:moveTo(myBattlefield) target(creature|graveyard) -text=({(w/b)} can be paid with either {W} or {B}.) -- At the beginning of your upkeep, put target creature card in a graveyard onto the battlefield under your control. -mana={4}{WB}{WB}{WB} -type=Enchantment -[/card] -[card] name=Debtor's Pulpit target=land auto=teach(land) {T}:tap target(creature) @@ -27477,9 +27475,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Debtors' Knell +auto=@each my upkeep:moveTo(myBattlefield) target(creature|graveyard) +text=({(w/b)} can be paid with either {W} or {B}.) -- At the beginning of your upkeep, put target creature card in a graveyard onto the battlefield under your control. +mana={4}{WB}{WB}{WB} +type=Enchantment +[/card] +[card] name=Decaying Soil -auto=@each my upkeep:moveto(exile) notatarget(*|mygraveyard) -auto=@movedto(creature[-token]|mygraveyard) from(battlefield) restriction{type(*|mygraveyard)~morethan~6}:all(trigger[from]) pay[[{1}]] activate moveto(ownerhand) oneshot +auto=@each my upkeep:moveto(exile) notaTarget(*|mygraveyard) +auto=@movedto(creature[-token]|mygraveyard) from(battlefield) restriction{type(*|mygraveyard)~morethan~6}:all(trigger[from]) pay[[{1}]] activate moveto(hand) oneshot text=At the beginning of your upkeep, exile a card from your graveyard. -- Threshold - As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand." mana={1}{B}{B} type=Enchantment @@ -27489,7 +27494,7 @@ name=Deceiver Exarch abilities=flash auto=choice untap target(*|mybattlefield) auto=choice tap target(*|opponentbattlefield) -text=When Deceiver Exarch enters the battlefield, choose one - Untap target permanent you control; or tap target permanent an opponent controls. +text=When Deceiver Exarch enters, choose one - Untap target permanent you control; or tap target permanent an opponent controls. mana={2}{U} type=Creature subtype=Cleric @@ -27505,10 +27510,17 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Decimator Web +auto={4}{T}:life:-2 opponent && alterpoison:1 opponent && deplete:6 opponent +text={4}, {T}: Target opponent loses 2 life, gets a poison counter, then puts the top six cards of their library into their graveyard. +mana={4} +type=Artifact +[/card] +[card] name=Decimator of the Provinces abilities=haste, trample autostack=if casted(this) then all(creature|mybattlefield) transforms((,newability[2/2 ueot],newability[trample ueot])) ueot -text=Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Decimator of the Provinces, creatures you control get +2/+2 and gain trample until end of turn. -- Trample, haste +text=Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) -- When you cast Decimator of the Provinces, creatures you control get +2/+2 and gain trample until end of turn. -- Trample, haste mana={10} other={emerge}{6}{G}{G}{G} name(Emerge) otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 @@ -27518,16 +27530,9 @@ power=7 toughness=7 [/card] [card] -name=Decimator Web -auto={4}{T}:life:-2 opponent && alterpoison:1 opponent && deplete:6 opponent -text={4}, {T}: Target opponent loses 2 life, gets a poison counter, then puts the top six cards of his or her library into his or her graveyard. -mana={4} -type=Artifact -[/card] -[card] name=Declaration in Stone target=creature -auto=all(*[-token;share!name!]|targetcontrollerbattlefield) moveto(exile) and!( token(Clue) targetcontroller )! +auto=all(*[-token;share!name!]|targetcontrollerbattlefield) moveto(exile) && _CLUE_ targetcontroller auto=all(*[token;share!name!]|targetcontrollerbattlefield) moveto(exile) text=Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. mana={1}{W} @@ -27536,8 +27541,8 @@ type=Sorcery [card] name=Decoction Module auto=@movedTo(creature|myBattlefield):alterenergy:1 controller -auto={4}{T}:moveto(ownerhand) target(creature|mybattlefield) -text=Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). -- {4}, {T}: Return target creature you control to its owner's hand. +auto={4}{T}:moveto(hand) target(creature|mybattlefield) +text=Whenever a creature enters under your control, you get {E} (an energy counter). -- {4}, {T}: Return target creature you control to its owner's hand. mana={2} type=Artifact [/card] @@ -27563,7 +27568,7 @@ name=Decomposition target=creature[black] auto=teach(creature) cumulativeupcost[{L:1}] sacrifice auto=@movedto(mytgt|graveyard):all(trigger[to]) damage:2 targetcontroller -text=Enchant black creature -- Enchanted creature has "Cumulative upkeep - Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -- When enchanted creature is put into a graveyard, its controller loses 2 life. +text=Enchant black creature -- Enchanted creature has "Cumulative upkeep - Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) -- When enchanted creature is put into a graveyard, its controller loses 2 life. mana={1}{G} type=Enchantment subtype=Aura @@ -27572,8 +27577,8 @@ subtype=Aura name=Deconstruct target=artifact auto=destroy -auto=add{G}{G}{G} -text=Destroy target artifact. Add {G}{G}{G} to your mana pool. +auto=add{G}{G}{G} controller +text=Destroy target artifact. Add {G}{G}{G}. mana={2}{G} type=Sorcery [/card] @@ -27590,7 +27595,7 @@ type=Sorcery name=Decree of Justice abilities=cycling auto=token(Angel,Creature Angel,4/4,flying,white,tnum.11)*XX -autohand=__CYCLING__({2}{W}) +autohand={2}{W}{cycle}:name(cycling) draw:1 autohand={X}{2}{W}{cycle}:name(cycle + effect) token(Soldier,Creature Soldier,1/1,white,tnum.12)*X && draw:1 controller text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield. mana={X}{X}{2}{W}{W} @@ -27648,7 +27653,7 @@ type=Sorcery name=Deep Reconnaissance aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. -- Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) flashback={4}{G} mana={2}{G} type=Sorcery @@ -27674,6 +27679,52 @@ mana={1}{G} type=Instant [/card] [card] +name=Deep-Sea Kraken +autoexile=@movedto(*|opponentstack) suspended:counter(0/0,-1,Time) +abilities=unblockable +text=Deep-Sea Kraken is unblockable. -- Suspend 9 - {2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it. +mana={7}{U}{U}{U} +suspend(9)={2}{U} +type=Creature +subtype=Kraken +power=6 +toughness=6 +[/card] +[card] +name=Deep-Sea Serpent +auto=aslongas(island|opponentBattlefield) cantattack <1 +auto=aslongas(island|opponentBattlefield) cantpwattack <1 +text=Deep-Sea Serpent can't attack unless defending player controls an Island. +mana={4}{U}{U} +type=Creature +subtype=Serpent +power=5 +toughness=5 +[/card] +[card] +name=Deep-Sea Terror +auto=aslongas(*|mygraveyard) cantattack <7 +auto=aslongas(*|mygraveyard) cantpwattack <7 +text=Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. +mana={4}{U}{U} +type=Creature +subtype=Serpent +power=6 +toughness=6 +[/card] +[card] +name=Deep-Slumber Titan +abilities=doesnotuntap +auto=tap(noevent) +auto=_ENRAGE_untap +text=Deep-Slumber Titan enters tapped. -- Deep-Slumber Titan doesn't untap during your untap step. -- Whenever Deep-Slumber Titan is dealt damage, untap it. +mana={2}{R}{R} +type=Creature +subtype=Giant Warrior +power=7 +toughness=7 +[/card] +[card] name=Deepcavern Imp abilities=flying,haste auto=upcost[{D(*|myhand)};next upkeep] sacrifice @@ -27725,7 +27776,7 @@ auto={27}:name(X = 13) destroy target(*[artifact;creature;manacost=13]) auto={29}:name(X = 14) destroy target(*[artifact;creature;manacost=14]) auto={31}:name(X = 15) destroy target(*[artifact;creature;manacost=15]) auto={33}:name(X = 16) destroy target(*[artifact;creature;manacost=16]) -text={X}{X}{1}: Destroy target artifact or creature with converted mana cost X. +text={X}{X}{1}: Destroy target artifact or creature with mana value X. mana={4}{B}{R} type=Creature subtype=Elemental @@ -27733,52 +27784,6 @@ power=4 toughness=4 [/card] [card] -name=Deep-Sea Kraken -autoexile=@movedto(*|opponentstack) suspended:counter(0/0,-1,Time) -abilities=unblockable -text=Deep-Sea Kraken is unblockable. -- Suspend 9 - {2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it. -mana={7}{U}{U}{U} -suspend(9)={2}{u} -type=Creature -subtype=Kraken -power=6 -toughness=6 -[/card] -[card] -name=Deep-Sea Serpent -auto=aslongas(island|opponentBattlefield) cantattack <1 -auto=aslongas(island|opponentBattlefield) cantpwattack <1 -text=Deep-Sea Serpent can't attack unless defending player controls an Island. -mana={4}{U}{U} -type=Creature -subtype=Serpent -power=5 -toughness=5 -[/card] -[card] -name=Deep-Sea Terror -auto=aslongas(*|mygraveyard) cantattack <7 -auto=aslongas(*|mygraveyard) cantpwattack <7 -text=Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. -mana={4}{U}{U} -type=Creature -subtype=Serpent -power=6 -toughness=6 -[/card] -[card] -name=Deep-Slumber Titan -abilities=doesnotuntap -auto=tap(noevent) -auto=_ENRAGE_untap -text=Deep-Slumber Titan enters the battlefield tapped. -- Deep-Slumber Titan doesn't untap during your untap step. -- Whenever Deep-Slumber Titan is dealt damage, untap it. -mana={2}{R}{R} -type=Creature -subtype=Giant Warrior -power=7 -toughness=7 -[/card] -[card] name=Deeptread Merrow auto={U}:islandwalk text={U}: Deeptread Merrow gains islandwalk until end of turn. @@ -27902,9 +27907,9 @@ type=Instant [/card] [card] name=Defender en-Vec -auto={C(0/0,-1,Fade)}:name(Prevent 2 damage) prevent:2 target(player,creature) +auto={C(0/0,-1,Fade)}:name(Prevent 2 damage) prevent:2 target(anytarget) auto=fading:4 -text=Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to target creature or player this turn. +text=Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn. mana={3}{W} type=Creature subtype=Human Cleric @@ -27947,7 +27952,7 @@ toughness=4 name=Defense of the Heart aicode=activate moveTo(myBattlefield) target(creature|myLibrary) auto=@each my upkeep restriction{type(creature|opponentBattlefield)~morethan~2}:sacrifice and!( reveal:plibrarycount optionone name(choose card) target(creature|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend )! -text=At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart. If you do, search your library for up to two creature cards and put those creatures onto the battlefield. Then shuffle your library. +text=At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart. If you do, search your library for up to two creature cards and put those creatures onto the battlefield. Then shuffle. mana={3}{G} type=Enchantment [/card] @@ -27970,7 +27975,7 @@ subtype=Aura [card] name=Defiant Bloodlord abilities=flying -auto=@lifeof(player):life:-thatmuch opponent +auto=@lifeof(player) from(*[-lifefaker]|*):life:-thatmuch opponent text=Flying -- Whenever you gain life, target opponent loses that much life. mana={5}{B}{B} type=Creature @@ -27993,7 +27998,7 @@ name=Defiant Falcon abilities=flying aicode=activate moveTo(myBattlefield) target(rebel[manacost<=3]|myLibrary) auto={4}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(rebel[manacost<=3]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=Flying -- {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +text=Flying -- {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less and put that card onto the battlefield. Then shuffle. mana={1}{W} type=Creature subtype=Rebel Bird @@ -28002,9 +28007,9 @@ toughness=1 [/card] [card] name=Defiant Ogre -auto=choice name(+1/+1 counter) counter(1/1,1) +auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(destroy artifact) target(artifact) destroy -text=When Defiant Ogre enters the battlefield, choose one: -- Put a +1/+1 counter on Defiant Ogre. -- Destroy target artifact. +text=When Defiant Ogre enters, choose one: -- Put a +1/+1 counter on Defiant Ogre. -- Destroy target artifact. mana={5}{R} type=Creature subtype=Ogre Warrior @@ -28013,7 +28018,7 @@ toughness=5 [/card] [card] name=Defiant Salvager -auto={S(*[artifact;creature]|mybattlefield)}:counter(1/1,1) assorcery +auto={S(*[artifact;creature]|mybattlefield)}:counter(1/1) assorcery text=Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate this ability only any time you could cast a sorcery. mana={2}{B} type=Creature @@ -28046,7 +28051,7 @@ auto=@combat(blocking) source(this):all(trigger[to]) phaseaction[combatends once auto=@combat(blocking) source(this) from(creature):all(trigger[from]) phaseaction[combatends once] destroy aicode=activate moveTo(myBattlefield) target(rebel[manacost<=4]|myLibrary) auto={5}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(rebel[manacost<=4]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. -- {5}{T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library. +text=When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. -- {5}{T}: Search your library for a Rebel permanent card with mana value 4 or less and put it onto the battlefield. Then shuffle. mana={2}{W} type=Creature subtype=Human Rebel @@ -28056,8 +28061,8 @@ toughness=2 [card] name=Defiler of Souls abilities=flying -auto=@each opponent upkeep:ability$!name(sacrifice monocolored creature) notatarget(creature[-multicolor]|mybattlefield) sacrifice !$ opponent -auto=@each my upkeep:notatarget(creature[-multicolor]|mybattlefield) sacrifice +auto=@each opponent upkeep:ability$!name(sacrifice monocolored creature) notaTarget(creature[-multicolor]|mybattlefield) sacrifice !$ opponent +auto=@each my upkeep:notaTarget(creature[-multicolor]|mybattlefield) sacrifice text=Flying -- At the beginning of each player's upkeep, that player sacrifices a monocolored creature. mana={3}{B}{B}{R} type=Creature @@ -28137,7 +28142,7 @@ type=Enchantment name=Deglamer target=artifact,enchantment auto=moveTo(ownerlibrary) && shuffle -text=Choose target artifact or enchantment. Its owner shuffles it into his or her library. +text=Choose target artifact or enchantment. Its owner shuffles it into their library. mana={1}{G} type=Instant [/card] @@ -28145,7 +28150,7 @@ type=Instant name=Dehydration target=creature auto=doesnotuntap -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura @@ -28157,7 +28162,7 @@ auto=moveTo(exile) auto=if cantargetcard(*[god]|battlefield) then all(*[share!name!]|targetcontrollerhand) moveto(exile) auto=if cantargetcard(*[god]|battlefield) then all(*[share!name!]|targetcontrollerlibrary) moveto(exile) auto=if cantargetcard(*[god]|battlefield) then all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles his or her library. +text=Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles their library. mana={1}{W} type=Instant [/card] @@ -28166,7 +28171,7 @@ name=Deity of Scars abilities=trample auto=counter(-1/-1,2) auto={BG}{C(-1/-1,-1)}:regenerate -text=Trample -- Deity of Scars enters the battlefield with two -1/-1 counters on it. -- {(b/g)}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. +text=Trample -- Deity of Scars enters with two -1/-1 counters on it. -- {(b/g)}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. mana={BG}{BG}{BG}{BG}{BG} type=Creature subtype=Spirit Avatar @@ -28176,7 +28181,7 @@ toughness=7 [card] name=Deja Vu target=sorcery|myGraveyard -auto=moveTo(myHand) +auto=moveto(hand) text=Return target sorcery card from your graveyard to your hand. mana={2}{U} type=Sorcery @@ -28189,13 +28194,6 @@ mana={0} type=Artifact [/card] [card] -name=Delirium Skeins -auto=name(discard) transforms((,newability[ability$!name(discard) notatarget(<3>*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(<3>*|myhand) reject!$ opponent])) ueot -text=Each player discards three cards. -mana={2}{B} -type=Sorcery -[/card] -[card] name=Delirium target=creature|opponentbattlefield auto=tap @@ -28207,9 +28205,17 @@ mana={1}{B}{R} type=Instant [/card] [card] +name=Delirium Skeins +auto=name(discard) transforms((,newability[ability$!name(discard) notaTarget(<3>*|myhand) reject!$ controller],newability[ability$!name(discard) notaTarget(<3>*|myhand) reject!$ opponent])) ueot +text=Each player discards three cards. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Delraich abilities=trample other={S(creature[black]|myBattlefield)}{S(creature[black]|myBattlefield)}{S(creature[black]|myBattlefield)} name(Sacrifice 3 Creatures) +otherrestriction=type(creature[black]|myBattlefield)~morethan~2 text=Trample -- You may sacrifice three black creatures rather than pay Delraich's mana cost. mana={6}{B} type=Creature @@ -28228,7 +28234,7 @@ type=Instant name=Delusions of Mediocrity auto=life:10 auto=@movedTo(this|nonbattlezone) from(battlefield):life:-10 controller -text=When Delusions of Mediocrity enters the battlefield, you gain 10 life. -- When Delusions of Mediocrity leaves the battlefield, you lose 10 life. +text=When Delusions of Mediocrity enters, you gain 10 life. -- When Delusions of Mediocrity leaves the battlefield, you lose 10 life. mana={3}{U} type=Enchantment [/card] @@ -28249,7 +28255,7 @@ toughness=1 [card] name=Dematerialize target=* -auto=moveTo(ownerhand) +auto=moveTo(hand) flashback={5}{U}{U} text=Return target permanent to its owner's hand. -- Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{U} @@ -28262,7 +28268,7 @@ auto={4}{B}{S}:target(player) ability$!target(<2>*|myhand) reject!$ targetedplay text=Flying -- {4}{B}, Sacrifice Dementia Bat: Target player discards two cards. mana={4}{B} type=Creature -subtype=Bat +subtype=Phyrexian Bat power=2 toughness=2 [/card] @@ -28308,7 +28314,7 @@ abilities=flying auto=all(other creature) -2/-2 ueot auto=@movedTo(other creature|graveyard) from(battlefield):alterenergy:1 controller auto={2}{B}{e:4}:moveTo(myBattlefield) and!( tap(noevent) )! target(creature|graveyard) -text=Flying -- When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn. -- Whenever another creature dies, you get {E} (an energy counter). -- {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped. +text=Flying -- When Demon of Dark Schemes enters, all other creatures get -2/-2 until end of turn. -- Whenever another creature dies, you get {E} (an energy counter). -- {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped. mana={3}{B}{B}{B} type=Creature subtype=Demon @@ -28318,7 +28324,8 @@ toughness=5 [card] name=Demon of Death's Gate abilities=flying,trample -other={L:6}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)} name(Pay 6 Life and Sacrifice 3 Creatures) +other={L:6}{S(creature[black]|myBattlefield)}{S(creature[black]|myBattlefield)}{S(creature[black]|myBattlefield)} name(Pay 6 Life and Sacrifice 3 Creatures) +otherrestriction=type(creature[black]|mybattlefield)~morethan~2 text=Flying, trample -- You may pay 6 life and sacrifice three black creatures rather than pay Demon of Death's Gate's mana cost. mana={6}{B}{B}{B} type=Creature @@ -28327,115 +28334,6 @@ power=9 toughness=9 [/card] [card] -name=Demonic Appetite -target=creature|myBattlefield -auto=3/3 -auto=@each my upkeep:sacrifice notatarget(creature|myBattlefield) -text=Enchant creature you control -- Enchanted creature gets +3/+3. -- At the beginning of your upkeep, sacrifice a creature. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Demonic Collusion -abilities=hiddenface -aicode=activate moveto(myhand) target(*|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -buyback={3}{B}{B}{D(*|myhand)}{D(*|myhand)} -text=Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Search your library for a card and put that card into your hand. Then shuffle your library. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Demonic Dread -target=creature|battlefield -auto=cantblock -autostack=if casted(this) then cascade:plibrarycount -text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Target creature can't block this turn. -mana={1}{B}{R} -type=Sorcery -[/card] -[card] -name=Demonic Hordes -auto={T}:destroy target(land) -auto=upcostmulti[{B}{B}{B}] tap && ability$!name(sacrifice land) notatarget(land|opponentbattlefield) sacrifice!$ opponent -text={T}: Destroy target land. -- At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. -mana={3}{B}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=5 -[/card] -[card] -name=Demonic Rising -auto=@each my endofturn restriction{type(creature|mybattlefield)~equalto~1}:token(Demon,Creature Demon,5/5,black,flying) -text=At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield. -mana={3}{B}{B} -type=Enchantment -[/card] -[card] -name=Demonic Taskmaster -abilities=flying -auto=@each my upkeep restriction{type(other creature|mybattlefield)~morethan~0}:sacrifice notatarget(other creature|mybattlefield) -text=Flying -- At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster. -mana={2}{B} -type=Creature -subtype=Demon -power=4 -toughness=3 -[/card] -[card] -name=Demonic Torment -target=creature -auto=cantattack -auto=cantpwattack -auto=teach(creature) preventAllCombatDamage from(this) -text=Enchant creature -- Enchanted creature can't attack. -- Prevent all combat damage that would be dealt by enchanted creature. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Demonic Tutor -abilities=hiddenface -aicode=activate moveto(myhand) target(*|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a card and put that card into your hand. Then shuffle your library. -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Demonlord of Ashmouth -abilities=flying,undying -auto=if type(other creature|mybattlefield)~morethan~0 then sacrifice notatarget(other creature|mybattlefield) else moveto(exile) all(this) -text=Flying -- When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. -- Undying -mana={2}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=4 -[/card] -[card] -name=Demonmail Hauberk -auto={S(creature|myBattlefield)}:equip -auto=teach(creature) 4/2 -text=Equipped creature gets +4/+2. -- Equip - Sacrifice a creature -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Demon-Possessed Witch -backside=Kindly Stranger -auto=may name(Destroy a creature) destroy target(creature) -text=When this creature transforms into Demon-Possessed Witch, you may destroy target creature. // Kindly Stranger -type=Creature -subtype=Human Shaman -color=black -power=4 -toughness=3 -[/card] -[card] name=Demon's Grasp target=creature|battlefield auto=-5/-5 ueot @@ -28447,7 +28345,7 @@ type=Sorcery name=Demon's Herald aicode=activate moveTo(myBattlefield) target(prince of thralls|myLibrary) auto={2}{B}{T}{S(creature[blue]|myBattlefield)}{S(creature[black]|myBattlefield)}{S(creature[red]|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(prince of thralls|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it onto the battlefield. Then shuffle your library. +text={2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it onto the battlefield. Then shuffle. mana={B} type=Creature subtype=Human Wizard @@ -28473,6 +28371,115 @@ power=2 toughness=2 [/card] [card] +name=Demon-Possessed Witch +backside=Kindly Stranger +auto=may name(Destroy a creature) destroy target(creature) +text=When this creature transforms into Demon-Possessed Witch, you may destroy target creature. // Kindly Stranger +type=Creature +subtype=Human Shaman +color=black +power=4 +toughness=3 +[/card] +[card] +name=Demonic Appetite +target=creature|myBattlefield +auto=3/3 +auto=@each my upkeep:sacrifice notaTarget(creature|myBattlefield) +text=Enchant creature you control -- Enchanted creature gets +3/+3. -- At the beginning of your upkeep, sacrifice a creature. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Demonic Collusion +abilities=hiddenface +aicode=activate moveto(hand) target(*|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +buyback={3}{B}{B}{D(other *|myhand)}{D(other *|myhand)} +text=Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Search your library for a card and put that card into your hand. Then shuffle. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Demonic Dread +target=creature|battlefield +auto=cantblock +autostack=if casted(this) then cascade:plibrarycount +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Target creature can't block this turn. +mana={1}{B}{R} +type=Sorcery +[/card] +[card] +name=Demonic Hordes +auto={T}:destroy target(land) +auto=upcostmulti[{B}{B}{B}] tap && ability$!name(sacrifice land) notaTarget(land|opponentbattlefield) sacrifice!$ opponent +text={T}: Destroy target land. -- At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. +mana={3}{B}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] +name=Demonic Rising +auto=@each my end restriction{type(creature|mybattlefield)~equalto~1}:token(Demon,Creature Demon,5/5,black,flying) +text=At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Demonic Taskmaster +abilities=flying +auto=@each my upkeep restriction{type(other creature|mybattlefield)~morethan~0}:sacrifice notaTarget(other creature|mybattlefield) +text=Flying -- At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster. +mana={2}{B} +type=Creature +subtype=Demon +power=4 +toughness=3 +[/card] +[card] +name=Demonic Torment +target=creature +auto=cantattack +auto=cantpwattack +auto=teach(creature) preventAllCombatDamage from(this) +text=Enchant creature -- Enchanted creature can't attack. -- Prevent all combat damage that would be dealt by enchanted creature. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Demonic Tutor +abilities=hiddenface +aicode=activate moveto(hand) target(*|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a card and put that card into your hand. Then shuffle. +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Demonlord of Ashmouth +abilities=flying,undying +auto=if type(other creature|mybattlefield)~morethan~0 then sacrifice notaTarget(other creature|mybattlefield) else moveto(exile) all(this) +text=Flying -- When Demonlord of Ashmouth enters, exile it unless you sacrifice another creature. -- Undying +mana={2}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=4 +[/card] +[card] +name=Demonmail Hauberk +auto={S(creature|myBattlefield)}:equip +auto=teach(creature) 4/2 +text=Equipped creature gets +4/+2. -- Equip - Sacrifice a creature +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] name=Demonspine Whip autoskill={X}:thisforeach(X) 1/0 ueot auto={1}:equip @@ -28483,7 +28490,7 @@ subtype=Equipment [/card] [card] name=Demoralize -auto=if type(*|mygraveyard)~morethan~6 then all(creature) cantblock ueot +auto=_THRESHOLD_ all(creature) cantblock ueot auto=ifnot type(*|mygraveyard)~morethan~6 then all(creature) menace ueot text=Each creature can't be blocked this turn except by two or more creatures. -- Threshold - If seven or more cards are in your graveyard, creatures can't block this turn. mana={2}{R} @@ -28503,7 +28510,7 @@ abilities=strong facedown={3} autofacedown={1}{G}:morph autofaceup=counter(1/1) -autofaceup=moveto(ownerhand) target(*|mygraveyard) +autofaceup=moveto(hand) target(*|mygraveyard) text=Creatures with power less than Den Protector's power can't block it. Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Den Protector is turned face up, return target card from your graveyard to your hand. mana={1}{G} type=Creature @@ -28513,8 +28520,8 @@ toughness=1 [/card] [card] name=Denizen of the Deep -auto=moveto(ownerHand) all(other creature|myBattlefield) -text=When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. +auto=moveto(hand) all(other creature|myBattlefield) +text=When Denizen of the Deep enters, return each other creature you control to its owner's hand. mana={6}{U}{U} type=Creature subtype=Serpent @@ -28546,7 +28553,7 @@ type=Instant [card] name=Deny Reality target=*|battlefield -auto=moveTo(ownerhand) +auto=moveTo(hand) autostack=if casted(this) then cascade:plibrarycount text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Return target permanent to its owner's hand. mana={3}{U}{B} @@ -28557,7 +28564,7 @@ name=Denying Wind target=player aicode=activate moveto(exile) target(*|targetedpersonslibrary) auto=name(exile cards) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=Search target player's library for up to seven cards and exile them. Then that player shuffles his or her library. +text=Search target player's library for up to seven cards and exile them. Then that player shuffles their library. mana={7}{U}{U} type=Sorcery [/card] @@ -28565,9 +28572,9 @@ type=Sorcery name=Depala, Pilot Exemplar auto=lord(other dwarf|mybattlefield) 1/1 auto=lord(creature[vehicle]|mybattlefield) 1/1 -aicode=activate target(*[zpos<=x]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-dwarf;-vehicle]|*) then bottomoflibrary))! -auto=@tapped(this):may pay({x}) name(Pay X) Reveal:x revealzone(mylibrary) optionone all(*[dwarf;vehicle]|reveal) moveto(ownerhand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -text=Other Dwarves you control get +1/+1. -- Each Vehicle you control gets +1/+1 as long as it's a creature. -- Whenever Depala, Pilot Exemplar becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order. -- +aicode=activate target(*[zpos<=x]|mylibrary) moveto(hand) and!( if cantargetcard(*[-dwarf&-vehicle]|*) then bottomoflibrary )! +auto=@tapped(this):may name(Pay and reveal) pay({X}) name(Pay and reveal) reveal:x optionone name(Get dwarves and vehicles) target(*[dwarf;vehicle]|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +text=Other Dwarves you control get +1/+1. -- Each Vehicle you control gets +1/+1 as long as it's a creature. -- Whenever Depala, Pilot Exemplar becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order. mana={1}{R}{W} type=Legendary Creature subtype=Dwarf Pilot @@ -28584,7 +28591,7 @@ type=Sorcery [/card] [card] name=Deploy to the Front -auto=token(Soldier,Creature Soldier,1/1,white)*type:creature:battlefield +auto=_SOLDIERTOKEN_*type:creature:battlefield text=Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of creatures on the battlefield. mana={5}{W}{W} type=Sorcery @@ -28600,8 +28607,8 @@ type=Instant [card] name=Deputy of Acquittals abilities=flash -auto=may moveTo(ownerhand) target(creature|mybattlefield) -text=Flash -- When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand. +auto=may moveTo(hand) target(creature|mybattlefield) +text=Flash -- When Deputy of Acquittals enters, you may return another target creature you control to its owner's hand. mana={W}{U} type=Creature subtype=Human Wizard @@ -28611,7 +28618,7 @@ toughness=2 [card] name=Deranged Assistant auto={M}{T}:Add{1} -text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. +text={T}, Put the top card of your library into your graveyard: Add {1}. mana={1}{U} type=Creature subtype=Human Wizard @@ -28620,10 +28627,10 @@ toughness=1 [/card] [card] name=Deranged Hermit -auto=token(Squirrel,Creature Squirrel,1/1,green)*4 +auto=_SQUIRRELTOKEN_*4 auto=lord(squirrel) 1/1 auto=upcost[{3}{G}{G};next upkeep] sacrifice -text=Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield. -- Squirrel creatures get +1/+1. +text=Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Deranged Hermit enters, put four 1/1 green Squirrel creature tokens onto the battlefield. -- Squirrel creatures get +1/+1. mana={3}{G}{G} type=Creature subtype=Elf @@ -28663,15 +28670,15 @@ toughness=4 [card] name=Descend upon the Sinful auto=moveto(exile) all(creature) -auto=if delirium then token(Angel,creature angel,4/4,white,flying) controller -text=Exile all creatures. -- Delirium Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard. +auto=if delirium then _ANGELTOKEN_ controller +text=Exile all creatures. -- Delirium Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard. mana={4}{W}{W} type=Sorcery [/card] [card] name=Descendant of Kiyomaro auto=while(restriction{morecardsthanopponent}) 1/2 -auto=while(restriction{morecardsthanopponent}) transforms((,newability[@combatdamaged(*[creature;player]) from(this):life:3 controller])) +auto=while(restriction{morecardsthanopponent}) transforms((,newability[@combatdamaged(*[creature;planeswalker;battle]) from(this):life:3 controller],newability[@combatdamaged(player) from(this):life:3 controller])) #TODO text=As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life." mana={1}{W}{W} type=Creature @@ -28681,7 +28688,7 @@ toughness=3 [/card] [card] name=Descendant of Masumaro -auto=@each my upkeep:foreach(*|myHand) counter(1/1,1) && foreach(*|opponentHand) counter(1/1,-1) +auto=@each my upkeep:foreach(*|myHand) counter(1/1) && foreach(*|opponentHand) counter(1/1,-1) text=At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand. mana={2}{G} type=Creature @@ -28692,7 +28699,7 @@ toughness=1 [card] name=Descendant of Soramaro aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=phandcount]|mylibrary) moverandom(*[zpos<=phandcount]) from(mylibrary) to(mylibrary)])) ueot -auto={1}{u}:name(Look) reveal:type:*:myhand optionone name(Look) target(*|reveal) donothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={1}{U}:name(Look) reveal:type:*:myhand optionone name(Look) target(*|reveal) donothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend text={1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. mana={3}{U} type=Creature @@ -28702,7 +28709,8 @@ toughness=3 [/card] [card] name=Descendants' Path -auto=@each my upkeep:reveal:1 optionone name(Reveal)if type(creature|reveal)~morethan~0 then name(Check to cast) target(creature|reveal) transforms((,newability[if type(*[share!types!]|mybattlefield)~morethan~0 then castcard(putinplay)])) forever else name(not a creature) target(*|reveal) donothing optiononeend optiontwo choice all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[if type(creature[zpos=1]|mylibrary)~equalto~0 then all(*|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then target(creature[zpos=1]|mylibrary) moveto(myreveal) and!( bottomoflibrary and!( transforms((,newability[if type(*[creature;share!types!]|mybattlefield)~morethan~0 then activate castcard(normal)])) oneshot )! )!])) oneshot +auto=@each my upkeep:name(Look top card) reveal:1 optionone name(Choose a creature) target(*[creature]|reveal) bottomoflibrary and!( becomes(tobede) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary optiontwoend optiontwoend afterrevealed all(tobede|mylibrary) transforms((,newability[if type(*[creature;share!types!]|mybattlefield)~morethan~0 then choice name(Cast creature) name(Cast creature) activate castcard(normal)],newability[choice name(Don't cast creature) losesatype(tobede)])) oneshot afterrevealedend revealend text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library. mana={2}{G} type=Enchantment @@ -28728,7 +28736,7 @@ type=Sorcery [card] name=Desecration Elemental abilities=fear -auto=@movedto(*|stack):moveTo(ownergraveyard) notatarget(creature|myBattlefield) +auto=@movedto(*|stack):moveTo(ownergraveyard) notaTarget(creature|myBattlefield) text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever a player casts a spell, sacrifice a creature. mana={3}{B} type=Creature @@ -28746,8 +28754,8 @@ type=Sorcery [/card] [card] name=Desecrator Hag -auto=moveTo(ownerhand) target(creature[power=power:highest:creature:mygraveyard]|mygraveyard) oneshot -text=When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. +auto=moveTo(hand) target(creature[power=power:highest:creature:mygraveyard]|mygraveyard) oneshot +text=When Desecrator Hag enters, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. mana={2}{BG}{BG} type=Creature subtype=Hag @@ -28755,6 +28763,14 @@ power=2 toughness=2 [/card] [card] +name=Desert +auto={T}:Add{1} +auto={T}:Damage:1 target(creature[attacking]) +text={T}: Add {1}. -- {T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step. +type=Land +subtype=Desert +[/card] +[card] name=Desert Drake abilities=flying text=Flying @@ -28794,7 +28810,7 @@ type=Sorcery name=Deserted Temple auto={T}:Add{1} auto={1}{T}:Untap target(land) -text={T}: Add {1} to your mana pool. -- {1}, {T}: Untap target land. +text={T}: Add {1}. -- {1}, {T}: Untap target land. type=Land [/card] [card] @@ -28807,18 +28823,10 @@ mana={2} type=Artifact [/card] [card] -name=Desert -auto={T}:Add{1} -auto={T}:Damage:1 target(creature[attacking]) -text={T}: Add {1} to your mana pool. -- {T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step. -type=Land -subtype=Desert -[/card] -[card] name=Desolate Lighthouse auto={T}:Add{1} -auto={1}{U}{R}{T}:name(Draw then Discard) draw:1 controller && ability$!reject notatarget(*|myhand)!$ controller -text={T}: Add {1} to your mana pool. -- {1}{U}{R}, {T}: Draw a card, then discard a card. +auto={1}{U}{R}{T}:name(Draw then Discard) _LOOT_ +text={T}: Add {1}. -- {1}{U}{R}, {T}: Draw a card, then discard a card. type=Land [/card] [card] @@ -28827,7 +28835,7 @@ abilities=flying kicker={W}{W} auto=if paid(kicker) then destroy all(land|opponentBattlefield) auto=destroy all(land|myBattlefield) -text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) -- Flying -- When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead. +text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) -- Flying -- When Desolation Angel enters, destroy all lands you control. If it was kicked, destroy all lands instead. mana={3}{B}{B} type=Creature subtype=Angel @@ -28839,7 +28847,7 @@ name=Desolation Giant kicker={W}{W} auto=if paid(kicker) then destroy all(creature|opponentBattlefield) auto=destroy all(other creature|myBattlefield) -text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) -- When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. +text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) -- When Desolation Giant enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. mana={2}{R}{R} type=Creature subtype=Giant @@ -28886,13 +28894,22 @@ toughness=2 [card] name=Despise target=opponent -aicode=activate reject notatarget(*[creature;planeswalker]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[creature;planeswalker]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card. +aicode=activate reject notaTarget(*[creature;planeswalker]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*[creature;planeswalker]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. mana={B} type=Sorcery [/card] [card] +name=Despoil +target=land +auto=destroy +auto=life:-2 targetcontroller +text=Destroy target land. Its controller loses 2 life. +mana={3}{B} +type=Sorcery +[/card] +[card] name=Despoiler of Souls abilities=cantblock autograveyard={B}{B}{E(other creature|mygraveyard)}{E(other creature|mygraveyard)}:moveto(mybattlefield) @@ -28904,18 +28921,9 @@ power=3 toughness=1 [/card] [card] -name=Despoil -target=land -auto=destroy -auto=life:-2 targetcontroller -text=Destroy target land. Its controller loses 2 life. -mana={3}{B} -type=Sorcery -[/card] -[card] name=Despondency target=creature -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) auto=-2/0 text=Enchant creature -- Enchanted creature gets -2/-0. -- When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand. mana={1}{B} @@ -28934,7 +28942,7 @@ name=Destroy the Evidence target=land auto=destroy auto=transforms((,newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend])) oneshot -text=Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. +text=Destroy target land. Its controller reveals cards from the top of their library until they reveals a land card, then puts those cards into their graveyard. mana={4}{B} type=Sorcery [/card] @@ -28948,8 +28956,8 @@ type=Enchantment [/card] [card] name=Destructive Force -auto=ability$!sacrifice notatarget(<5>land|mybattlefield)!$ opponent -auto=ability$!sacrifice notatarget(<5>land|mybattlefield)!$ controller +auto=ability$!sacrifice notaTarget(<5>land|mybattlefield)!$ opponent +auto=ability$!sacrifice notaTarget(<5>land|mybattlefield)!$ controller auto=choice damage:5 all(creature) text=Each player sacrifices five lands. Destructive force deals 5 damage to each creature. mana={5}{R}{R} @@ -28967,7 +28975,7 @@ type=Instant [card] name=Destructive Urge target=creature -auto=@combatdamaged(player) from(mytgt):ability$!name(sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent +auto=@combatdamaged(player) from(mytgt):ability$!name(sacrifice land) notaTarget(land|mybattlefield) sacrifice!$ opponent text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, that player sacrifices a land. mana={1}{R}{R} type=Enchantment @@ -28997,7 +29005,7 @@ subtype=Aura [card] name=Detention Sphere auto=may name(exile) target(*[-land;-detention sphere]|battlefield) transforms((,newability[all(*[share!name!]) becomes(expelled)])) ueot && all(expelled) (blink)forsrc -text=When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. -- When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control. +text=When Detention Sphere enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. -- When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control. mana={1}{W}{U} type=Enchantment [/card] @@ -29007,7 +29015,7 @@ target=artifact[manacost=prex] auto=bury && damage:castx targetcontroller mana={X}{R} type=Sorcery -text=Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller. +text=Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller. [/card] [card] name=Detritivore @@ -29024,7 +29032,7 @@ toughness=* [card] name=Deus of Calamity abilities=trample -auto=@damagefoeof(player) from(this) restriction{compare(thatmuch)~morethan~5}:destroy target(land|opponent) +auto=@damagefoeof(player) from(this) restriction{compare(thatmuch)~morethan~5}:destroy target(land|opponentBattlefield) text=Trample -- Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls. mana={RG}{RG}{RG}{RG}{RG} type=Creature @@ -29036,20 +29044,12 @@ toughness=6 name=Devastate target=land auto=destroy -auto=damage:1 all(creature,player) +auto=damage:1 all(creature) && damage:1 all(player) text=Destroy target land. Devastate deals 1 damage to each creature and each player. mana={3}{R}{R} type=Sorcery [/card] [card] -name=Devastation Tide -auto=moveTo(ownerhand) all(*[-land]) -autohand=restriction{miracle} pay[[{1}{U}]] name(Miracle) activate name(Miracle) castcard(restricted) -text=Return all nonland permanents to their owners' hands. -- Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) -mana={3}{U}{U} -type=Sorcery -[/card] -[card] name=Devastation auto=destroy all(creature,land) text=Destroy all creatures and lands. @@ -29057,6 +29057,14 @@ mana={5}{R}{R} type=Sorcery [/card] [card] +name=Devastation Tide +auto=moveTo(hand) all(*[-land]) +autohand=restriction{miracle} pay[[{1}{U}]] name(Miracle) activate name(Miracle) castcard(restricted) +text=Return all nonland permanents to their owners' hands. -- Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) +mana={3}{U}{U} +type=Sorcery +[/card] +[card] name=Deviant Glee target=creature auto=2/1 @@ -29068,16 +29076,16 @@ subtype=Aura [/card] [card] name=Devil's Play -auto=damage:X target(creature,player) +auto=damage:X target(anytarget) flashback={X}{R}{R}{R} -text=Devil's Play deals X damage to target creature or player. -- Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Devil's Play deals X damage to any target. -- Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={X}{R} type=Sorcery [/card] [card] name=Devils' Playground -auto=token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard): damage:1 target(*[creature;player])])) forever )!*4 -text=Put four 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player." +auto=token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard): damage:1 target(anytarget)])) forever )!*4 +text=Put four 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to any target." mana={4}{R}{R} type=Sorcery [/card] @@ -29101,9 +29109,10 @@ toughness=2 [/card] [card] name=Devoted Druid -auto={T}:Add{G} -auto={C(-1/-1,1)}:untap -text={T}: Add {G} to your mana pool. -- Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. +auto={T}:add{G} +#auto={0}:name(Put counter and untap) transforms((,newability[counter(-1/-1)],newability[untap])) oneshot +auto={C(-1/-1,1)}:name(Put counter and untap) untap +text={T}: Add {G}. -- Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. mana={1}{G} type=Creature subtype=Elf Druid @@ -29131,7 +29140,7 @@ toughness=1 [card] name=Devour Flesh target=player -auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) dynamicability sacrifice!$ targetedplayer +auto=ability$!name(sacrifice) notaTarget(creature|mybattlefield) dynamicability sacrifice!$ targetedplayer text=Target player sacrifices a creature, then gains life equal to that creature's toughness. mana={1}{B} type=Instant @@ -29184,12 +29193,12 @@ type=Instant [card] name=Devouring Strossus abilities=flying,trample -auto=@each my upkeep:sacrifice notatarget(creature|myBattlefield) +auto=@each my upkeep:sacrifice notaTarget(creature|myBattlefield) auto={S(creature|myBattlefield)}:regenerate text=Flying, trample -- At the beginning of your upkeep, sacrifice a creature. -- Sacrifice a creature: Regenerate Devouring Strossus. mana={5}{B}{B}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=9 toughness=9 [/card] @@ -29217,8 +29226,8 @@ toughness=2 [card] name=Devout Invocation target=creature[-tapped]|mybattlefield -auto=tap && token(Angel, Creature Angel,4/4,flying,white) -text=Tap any number of untapped creatures you control. -- Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way. +auto=tap && _ANGELTOKEN_ +text=Tap any number of untapped creatures you control. -- Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way. mana={6}{W} type=Sorcery [/card] @@ -29226,7 +29235,7 @@ type=Sorcery name=Devout Lightcaster abilities=protection from black auto=moveTo(exile) target(*[black]) -text=Protection from black -- When Devout Lightcaster enters the battlefield, exile target black permanent. +text=Protection from black -- When Devout Lightcaster enters, exile target black permanent. mana={W}{W}{W} type=Creature subtype=Kor Cleric @@ -29236,7 +29245,7 @@ toughness=2 [card] name=Devout Monk auto=life:1 controller -text=When Devout Monk enters the battlefield, you gain 1 life. +text=When Devout Monk enters, you gain 1 life. mana={W} type=Creature subtype=Human Monk Cleric @@ -29258,7 +29267,7 @@ name=Dewdrop Spy abilities=flash, flying aicode=activate name(look) donothing auto=target(player) name(target player) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Flash -- Flying -- When Dewdrop Spy enters the battlefield, look at the top card of target player's library. +text=Flash -- Flying -- When Dewdrop Spy enters, look at the top card of target player's library. mana={1}{U}{U} type=Creature subtype=Faerie Rogue @@ -29279,7 +29288,7 @@ toughness=2 [card] name=Diabolic Edict target=player -auto=ability$!name(sacrifice) target(creature|mybattlefield) sacrifice!$ targetedplayer +auto=ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ targetedplayer text=Target player sacrifices a creature. mana={1}{B} type=Instant @@ -29287,9 +29296,9 @@ type=Instant [card] name=Diabolic Intent abilities=hiddenface -aicode=activate moveto(myhand) target(*|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=As an additional cost to cast Diabolic Intent, sacrifice a creature. -- Search your library for a card and put that card into your hand. Then shuffle your library. +aicode=activate moveto(hand) target(*|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=As an additional cost to cast Diabolic Intent, sacrifice a creature. -- Search your library for a card and put that card into your hand. Then shuffle. mana={1}{B}{S(creature|mybattlefield)} type=Sorcery [/card] @@ -29306,18 +29315,18 @@ toughness=4 [card] name=Diabolic Revelation abilities=hiddenface -aicode=activate moveto(myhand) target(*|mylibrary) -auto=this(variable{castx} >0) name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for up to X cards and put those cards into your hand. Then shuffle your library. +aicode=activate moveto(hand) target(*|mylibrary) +auto=this(variable{castx} >0) name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for up to X cards and put those cards into your hand. Then shuffle. mana={X}{3}{B}{B} type=Sorcery [/card] [card] name=Diabolic Tutor abilities=hiddenface -aicode=activate moveto(myhand) target(*|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a card and put that card into your hand. Then shuffle your library. +aicode=activate moveto(hand) target(*|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a card and put that card into your hand. Then shuffle. mana={2}{B}{B} type=Sorcery [/card] @@ -29325,7 +29334,7 @@ type=Sorcery name=Diabolic Vision abilities=hiddenface aicode=name(look) activate name(look) transforms((,newability[moverandom(*[zpos<=5]) from(mylibrary) to(myhand)])) ueot -auto=name(look) reveal:5 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +auto=name(look) reveal:5 optionone name(Get Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order. mana={U}{B} type=Sorcery @@ -29349,7 +29358,7 @@ auto={S(prism|myBattlefield)}:Add{U} auto={S(prism|myBattlefield)}:Add{B} auto={S(prism|myBattlefield)}:Add{R} auto={S(prism|myBattlefield)}:Add{G} -text={3}, {T}: Put a 0/1 colorless Prism artifact creature token onto the battlefield. -- Sacrifice a Prism token: Add one mana of any color to your mana pool. +text={3}, {T}: Put a 0/1 colorless Prism artifact creature token onto the battlefield. -- Sacrifice a Prism token: Add one mana of any color. mana={4} type=Artifact [/card] @@ -29373,7 +29382,7 @@ toughness=1 [card] name=Dictate of Erebos abilities=flash -auto=@movedTo(creature|mygraveyard) from(mybattlefield):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent +auto=@movedTo(creature|mygraveyard) from(mybattlefield):ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ opponent text=Flash -- Whenever a creature you control dies, each opponent sacrifices a creature. mana={3}{B}{B} type=Enchantment @@ -29390,7 +29399,7 @@ type=Enchantment name=Dictate of Karametra abilities=flash auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) -text=Flash -- Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. +text=Flash -- Whenever a player taps a land for mana, that player adds one mana to their mana pool of any type that land produced. mana={3}{G}{G} type=Enchantment [/card] @@ -29412,8 +29421,8 @@ type=Artifact [/card] [card] name=Dig Through Time -aicode=activate target(<2>*[zpos<=7]|mylibrary) moveto(myhand) -auto=name(look) reveal:7 optionone name(Get Card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(<2>*[zpos<=7]|mylibrary) moveto(hand) +auto=name(look) reveal:7 optionone name(Get Card) target(<2>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. mana={6}{U}{U} other={delve} name(Delve) @@ -29423,7 +29432,7 @@ type=Instant name=Diligent Farmhand aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={1}{G}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. +text={1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. -- If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. mana={G} type=Creature subtype=Human Druid @@ -29434,7 +29443,7 @@ toughness=1 name=Diluvian Primordial abilities=flying auto=may target(*[instant;sorcery]|opponentgraveyard) castcard(restricted) and!(transforms((,newability[gainedexiledeath])) forever)! -text=Flying -- When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it instead. +text=Flying -- When Diluvian Primordial enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it instead. mana={5}{U}{U} type=Creature subtype=Avatar @@ -29444,8 +29453,8 @@ toughness=5 [card] name=Dimensional Infiltrator abilities=devoid,flash,flying -auto={1}{C}:name(exile) target(opponent) reveal:1 optionone all(*|reveal) moveto(ownerexile) and!( if cantargetcard(land|*) then may moveto(ownerhand) all(this) )! optiononeend revealend -text=Devoid (This card has no color.) -- Flash -- Flying -- {1}{C}: Target opponent exiles the top card of his or her library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.) +auto={1}{C}:name(exile) target(opponent) reveal:1 optionone all(*|reveal) moveto(ownerexile) and!( if cantargetcard(land|*) then may moveto(hand) all(this) )! optiononeend revealend +text=Devoid (This card has no color.) -- Flash -- Flying -- {1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.) mana={1}{U} type=Creature subtype=Eldrazi @@ -29468,16 +29477,16 @@ auto=shuffle all(player) auto=ingest:10 controller auto=ability$! if type(*|mylibrary)~morethan~6 then may draw:7 _ if type(*|mylibrary)~morethan~5 then may draw:6 _ if type(*|mylibrary)~morethan~4 then may draw:5 _ if type(*|mylibrary)~morethan~3 then may draw:4 _ if type(*|mylibrary)~morethan~2 then may draw:3 _ if type(*|mylibrary)~morethan~1 then may draw:2 _ if type(*|mylibrary)~morethan~0 then may draw:1 !$ opponent auto=ability$! if type(*|mylibrary)~morethan~6 then may draw:7 _ if type(*|mylibrary)~morethan~5 then may draw:6 _ if type(*|mylibrary)~morethan~4 then may draw:5 _ if type(*|mylibrary)~morethan~3 then may draw:4 _ if type(*|mylibrary)~morethan~2 then may draw:3 _ if type(*|mylibrary)~morethan~1 then may draw:2 _ if type(*|mylibrary)~morethan~0 then may draw:1 !$ controller -text=Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards. +text=Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards. mana={2}{U}{U} type=Sorcery [/card] [card] name=Dimir Aqueduct auto=tap(noevent) -auto=moveto(ownerhand) notatarget(land|myBattlefield) +auto=moveto(hand) notaTarget(land|myBattlefield) auto={T}:Add{U}{B} -text=Dimir Aqueduct enters the battlefield tapped. -- When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {U}{B} to your mana pool. +text=Dimir Aqueduct enters tapped. -- When Dimir Aqueduct enters, return a land you control to its owner's hand. -- {T}: Add {U}{B}. type=Land [/card] [card] @@ -29485,7 +29494,7 @@ name=Dimir Cluestone auto={T}:Add{U} auto={T}:Add{B} auto={U}{B}{T}{S}:draw:1 controller -text={T}: Add {U} or {B} to your mana pool. -- {U}{B}, {T}, Sacrifice Dimir Cluestone: Draw a card. +text={T}: Add {U} or {B}. -- {U}{B}, {T}, Sacrifice Dimir Cluestone: Draw a card. mana={3} type=Artifact [/card] @@ -29515,7 +29524,7 @@ name=Dimir Guildgate auto=tap(noevent) auto={T}:add{U} auto={T}:add{B} -text=Dimir Guildgate enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +text=Dimir Guildgate enters tapped. -- {T}: Add {U} or {B}. type=Land subtype=Gate [/card] @@ -29533,9 +29542,9 @@ toughness=2 [card] name=Dimir House Guard abilities=fear -aicode=activate target(*[manacost=4]|mylibrary) moveto(myhand) -autohand={1}{B}{B}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=4]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Sacrifice a creature: Regenerate Dimir House Guard. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +aicode=activate target(*[manacost=4]|mylibrary) moveto(hand) +autohand={1}{B}{B}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=4]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Sacrifice a creature: Regenerate Dimir House Guard. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={3}{B} type=Creature subtype=Skeleton @@ -29545,9 +29554,9 @@ toughness=3 [card] name=Dimir Infiltrator abilities=unblockable -aicode=activate target(*[manacost=2]|mylibrary) moveto(myhand) -autohand={1}{U}{B}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=Dimir Infiltrator is unblockable. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +aicode=activate target(*[manacost=2]|mylibrary) moveto(hand) +autohand={1}{U}{B}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery +text=Dimir Infiltrator is unblockable. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={U}{B} type=Creature subtype=Spirit @@ -29559,7 +29568,7 @@ name=Dimir Keyrune auto={T}:add{U} auto={T}:add{B} auto={U}{B}:transforms((Horror Artifact Creature,setpower=2,settoughness=2,black,blue,unblockable)) ueot -text={T}: Add {U} or {B} to your mana pool. -- {U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and is unblockable this turn. +text={T}: Add {U} or {B}. -- {U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and is unblockable this turn. mana={3} type=Artifact [/card] @@ -29568,15 +29577,15 @@ name=Dimir Machinations target=player aicode=activate choice all(*[zpos<=3]|targetedpersonslibrary) moveto(exile) auto=name(look) reveal:3 revealzone(targetedpersonslibrary) optionone name(Exile Cards) target(*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend -autohand={1}{B}{B}{discard}:moveto(myhand) target(*[manacost=3]|mylibrary) asSorcery -text=Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +autohand={1}{B}{B}{discard}:moveto(hand) target(*[manacost=3]|mylibrary) asSorcery +text=Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={2}{B} type=Sorcery [/card] [card] name=Dimir Signet auto={1}{T}:Add{U}{B} -text={1}, {T}: Add {U}{B} to your mana pool. +text={1}, {T}: Add {U}{B}. mana={2} type=Artifact [/card] @@ -29584,8 +29593,8 @@ type=Artifact name=Din of the Fireherd target=opponent auto=token(Elemental,Creature Elemental,5/5,black,red) controller -auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ targetedplayer -auto=ability$!sacrifice notatarget(land|mybattlefield)!$ targetedplayer +auto=ability$!sacrifice notaTarget(creature|mybattlefield)!$ targetedplayer +auto=ability$!sacrifice notaTarget(land|mybattlefield)!$ targetedplayer text=Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control. mana={5}{BR}{BR}{BR} type=Sorcery @@ -29608,8 +29617,8 @@ type=Artifact [/card] [card] name=Dinrova Horror -auto=target(*) moveto(ownerhand) and!(ability$!reject notatarget(*|myhand)!$ targetcontroller)! -text=When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card. +auto=target(*) moveto(hand) and!(ability$!reject notaTarget(*|myhand)!$ targetcontroller)! +text=When Dinrova Horror enters, return target permanent to its owner's hand, then that player discards a card. mana={4}{U}{B} type=Creature subtype=Horror @@ -29619,9 +29628,9 @@ toughness=4 [card] name=Diplomacy of the Wastes target=opponent -aicode=activate reject notatarget(*[-land]|targetedpersonshand) and!( if type(warrior|mybattlefield)~morethan~0 then life:-2 targetedplayer )! -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[if type(*[warrior]|mybattlefield)~morethan~0 then life:-2 opponent])) oneshot afterrevealedend revealend -text=Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. +aicode=activate reject notaTarget(*[-land]|targetedpersonshand) and!( if type(warrior|mybattlefield)~morethan~0 then life:-2 targetedplayer )! +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*[-land]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed transforms((,newability[if type(*[warrior]|mybattlefield)~morethan~0 then life:-2 opponent])) oneshot afterrevealedend revealend +text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. mana={2}{B} type=Sorcery [/card] @@ -29639,7 +29648,7 @@ subtype=Aura name=Dire Undercurrents auto=@movedTo(creature[blue]|mybattlefield):may name(draw) target(player) ability$!draw:1 !$ targetedplayer auto=@movedTo(creature[black]|mybattlefield):may name(discard) target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. -- Whenever a black creature enters the battlefield under your control, you may have target player discard a card. +text=Whenever a blue creature enters under your control, you may have target player draw a card. -- Whenever a black creature enters under your control, you may have target player discard a card. mana={3}{UB}{UB} type=Enchantment [/card] @@ -29657,9 +29666,9 @@ toughness=2 [/card] [card] name=Diregraf Colossus -auto=foreach(zombie|mygraveyard)counter(1/1,1) -auto=@movedto(zombie|mystack):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! -text=Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. -- Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped. +auto=foreach(zombie|mygraveyard) counter(1/1) +auto=@movedto(zombie|mystack):_ZOMBIETOKEN_ and!( tap(noevent) )! +text=Diregraf Colossus enters with a +1/+1 counter on it for each Zombie card in your graveyard. -- Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped. mana={2}{B} type=Creature subtype=Zombie Giant @@ -29670,7 +29679,7 @@ toughness=2 name=Diregraf Escort auto=soulbond protection from(zombie) abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies. mana={G} type=Creature subtype=Human Cleric @@ -29680,7 +29689,7 @@ toughness=1 [card] name=Diregraf Ghoul auto=tap(noevent) -text=Diregraf Ghoul enters the battlefield tapped. +text=Diregraf Ghoul enters tapped. mana={B} type=Creature subtype=Zombie @@ -29701,7 +29710,7 @@ name=Dirgur Nemesis abilities=defender facedown={3} autofacedown={6}{U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Defender -- Megamorph {6}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={5}{U} type=Creature @@ -29711,7 +29720,7 @@ toughness=5 [/card] [card] name=Dirtcowl Wurm -auto=@movedTo(land|opponentbattlefield) from(opponenthand):counter(1/1,1) +auto=@movedTo(land|opponentbattlefield) from(opponenthand):counter(1/1) text=Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm. mana={4}{G} type=Creature @@ -29745,7 +29754,7 @@ toughness=3 [card] name=Disappear target=creature -auto={U}:moveTo(ownerhand) all(this) && moveTo(ownerhand) +auto={U}:moveTo(hand) all(this) && moveTo(hand) text=Enchant creature -- {U}: Return enchanted creature and Disappear to their owners' hands. mana={2}{U}{U} type=Enchantment @@ -29761,8 +29770,8 @@ type=Instant [/card] [card] name=Disciple of Bolas -auto=name(sacrifice) notatarget(other creature|myBattlefield) transforms((,newability[dynamicability],newability[dynamicability],newability[sacrifice])) -text=When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. +auto=name(sacrifice) notaTarget(other creature|myBattlefield) transforms((,newability[dynamicability],newability[dynamicability],newability[sacrifice])) +text=When Disciple of Bolas enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. mana={3}{B} type=Creature subtype=Human Wizard @@ -29827,8 +29836,8 @@ toughness=2 [/card] [card] name=Disciple of Phenax -auto=target(player) reveal:type:manab:mybattlefield revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) moveto(ownerhand) and!(reject)! optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=When Disciple of Phenax enters the battlefield, target player reveals a number of cards from his or her hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +auto=target(player) reveal:type:manab:mybattlefield revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) moveto(hand) and!(reject)! optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text=When Disciple of Phenax enters, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={2}{B}{B} type=Creature subtype=Human Cleric @@ -29882,6 +29891,7 @@ toughness=1 [card] name=Discombobulate target=*|stack +auto=fizzle auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend text=Counter target spell. Look at the top four cards of your library, then put them back in any order. mana={2}{U}{U} @@ -29891,15 +29901,15 @@ type=Instant name=Discordant Dirge auto=@each my upkeep:may counter(0/0,1,Verse) auto=this(counter{0/0.1.Verse}<1) {B}{S}:name(look) donothing target(*|opponenthand) -auto=this(counter{0/0.1.Verse}>0) {B}{S}:reject target(other *|opponenthand) +auto=this(counter{0/0.1.Verse}>0) {B}{S}:reject notaTarget(other *|opponenthand) text=At the beginning of your upkeep, you may put a verse counter on Discordant Dirge. -- {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards. mana={3}{B}{B} type=Enchantment [/card] [card] name=Discordant Spirit -auto=@each opponent endofturn:counter(1/1,pdcount) -auto=@each my endofturn:removeallcounters(1/1) +auto=@each opponent end:counter(1/1,pdcount) +auto=@each my end:removeallcounters(1/1) text=At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn. -- At the beginning of your end step, remove all +1/+1 counters on Discordant Spirit. mana={2}{B}{R} type=Creature @@ -29911,7 +29921,7 @@ toughness=2 name=Disdainful Stroke target=*[manacost>=4]|stack auto=fizzle -text=Counter target spell with converted mana cost 4 or greater. +text=Counter target spell with mana value 4 or greater. mana={1}{U} type=Instant [/card] @@ -29939,7 +29949,7 @@ toughness=1 [card] name=Disembowel auto=destroy target(creature[manacost=prex]) -text=Destroy target creature with converted mana cost X. +text=Destroy target creature with mana value X. mana={X}{B} type=Instant [/card] @@ -29962,7 +29972,7 @@ type=Instant [card] name=Disentomb target=creature|myGraveyard -auto=moveTo(myHand) +auto=moveto(hand) text=Return target creature card from your graveyard to your hand. mana={B} type=Sorcery @@ -29979,7 +29989,7 @@ type=Instant name=Disharmony target=creature[attacking] auto=removefromcombat -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap])) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap])) ueot)! restriction=blockersonly text=Cast Disharmony only during combat before blockers are declared. -- Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. mana={2}{R} @@ -29987,11 +29997,11 @@ type=Instant [/card] [card] name=Disintegrate -target=creature,player +target=anytarget auto=cantregen auto=exiledeath auto=thisforeach(X) damage:1 -text=Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead. +text=Disintegrate deals X damage to any target. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead. mana={X}{R} type=Sorcery [/card] @@ -30001,7 +30011,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{U} auto={T}:Add{B} -text=Dismal Backwater enters the battlefield tapped. -- When Dismal Backwater enters the battlefield, you gain 1 life. -- {T}: Add {U} or {B} to your mana pool. +text=Dismal Backwater enters tapped. -- When Dismal Backwater enters, you gain 1 life. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -30033,13 +30043,6 @@ mana={1}{p(B)}{p(B)} type=Instant [/card] [card] -name=Dismiss into Dream -auto=lord(creature|opponentbattlefield) transforms((Illusion,newability[@targeted(this):sacrifice])) -text=Enchantment. -- Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." -mana={6}{U} -type=Enchantment -[/card] -[card] name=Dismiss target=*|stack auto=fizzle @@ -30049,6 +30052,13 @@ mana={2}{U}{U} type=Instant [/card] [card] +name=Dismiss into Dream +auto=lord(creature|opponentbattlefield) transforms((Illusion,newability[@targeted(this):sacrifice])) +text=Enchantment. -- Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." +mana={6}{U} +type=Enchantment +[/card] +[card] name=Disorder auto=aslongas(creature[white]|myBattlefield) damage:2 controller auto=aslongas(creature[white]|opponentBattlefield) damage:2 opponent @@ -30067,8 +30077,8 @@ type=Instant [/card] [card] name=Disowned Ancestor -auto={1}{B}{T}:counter(1/1,1) asSorcery -text=Outlast {1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) +auto={1}{B}{T}:counter(1/1) asSorcery +text=Outlast ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) mana={B} type=Creature subtype=Spirit Warrior @@ -30111,14 +30121,14 @@ type=Instant [card] name=Dispersal Shield target=*[manacost<=convertedcost:highest:*:mybattlefield]|stack -text=Counter target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control. +text=Counter target spell if its mana value is less than or equal to the highest mana value among permanents you control. mana={1}{U} type=Instant [/card] [card] name=Dispersal Technician -auto=may moveto(ownerhand) target(artifact) -text=When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand. +auto=may moveto(hand) target(artifact) +text=When Dispersal Technician enters, you may return target artifact to its owner's hand. mana={4}{U} type=Creature subtype=Vedalken Artificer @@ -30128,14 +30138,14 @@ toughness=2 [card] name=Disperse target=*[-land] -auto=moveTo(ownerHand) +auto=moveTo(hand) text=Return target nonland permanent to its owner's hand. mana={1}{U} type=Instant [/card] [card] name=Dispersing Orb -auto={3}{U}{S(*|myBattlefield)}:moveTo(ownerhand) target(*) +auto={3}{U}{S(*|myBattlefield)}:moveTo(hand) target(*) text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. mana={3}{U}{U} type=Enchantment @@ -30150,8 +30160,8 @@ type=Instant [/card] [card] name=Displacement Wave -auto=moveto(ownerhand) all(*[manacost<=X;-land]|battlefield) -text=Return all nonland permanents with converted mana cost X or less to their owners' hands. +auto=moveto(hand) all(*[manacost<=X;-land]|battlefield) +text=Return all nonland permanents with mana value X or less to their owners' hands. mana={X}{U}{U} type=Sorcery [/card] @@ -30204,7 +30214,7 @@ type=Instant [card] name=Dissipation Field mana={2}{U}{U} -auto=@damageof(player) from(*|battlefield):all(trigger[from]) moveto(ownerhand) +auto=@damageof(player) from(*|battlefield):all(trigger[from]) moveto(hand) type=Enchantment text=Whenever a permanent deals damage to you, return it to its owner's hand. [/card] @@ -30212,8 +30222,8 @@ text=Whenever a permanent deals damage to you, return it to its owner's hand. name=Dissolve target=*|stack auto=fizzle -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +aicode=activate transforms((,newability[donothing])) oneshot +auto=_SCRY1_ text=Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{U}{U} type=Instant @@ -30231,7 +30241,7 @@ target=creature auto=2/2 ueot auto=trample ueot abilities=madness -autoexile=restriction{discarded} pay({r}) name(pay R to cast) activate name(pay R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({R}) name(pay R to cast) activate name(pay R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Target creature gets +2/+2 and gains trample until end of turn. -- Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={1}{R} type=Sorcery @@ -30240,7 +30250,7 @@ type=Sorcery name=Distended Mindbender autostack=if casted(this) then ability$!name(Reveal) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose card with cost 3 or less) target(<1>*[-land;manacost<=3]|reveal) reject optiononeend optiontwo name(put back) all(*|reveal) moveto(opponenthand) optiontwoend revealend !$ controller autostack=if casted(this) then ability$!name(Reveal) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose card with cost 4 or more) target(<1>*[manacost>=4]|reveal) reject optiononeend optiontwo name(put back) all(*|reveal) moveto(opponenthand) optiontwoend revealend !$ controller -text=Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards. +text=Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) -- When you cast Distended Mindbender, target opponent reveals their hand. You choose from it a nonland card with mana value 3 or less and a card with mana value 4 or greater. That player discards those cards. mana={8} other={emerge}{5}{B}{B} name(Emerge) otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 @@ -30259,7 +30269,7 @@ type=Artifact [card] name=Distorting Wake target=*[-land] -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return X target nonland permanents to their owners' hands. mana={X}{U}{U}{U} type=Sorcery @@ -30277,16 +30287,16 @@ type=Sorcery [card] name=Distress target=player -aicode=activate reject notatarget(*[-land]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. +aicode=activate reject notaTarget(*[-land]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*[-land]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player reveals their hand. You choose a nonland card from it. That player discards that card. mana={B}{B} type=Sorcery [/card] [card] name=Disturbed Burial target=creature|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) buyback={1}{B}{3} text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return target creature card from your graveyard to your hand. mana={1}{B} @@ -30295,9 +30305,9 @@ type=Sorcery [card] name=Disturbing Plot target=creature|graveyard -auto=moveTo(ownerhand) -auto=alternative moveTo(ownerhand) target(creature|graveyard) -other={1}{B}{T(creature[black]|mybattlefield)}{T(creature[black]|mybattlefield)} (Pay Conspire) +auto=moveTo(hand) +auto=alternative moveTo(hand) target(creature|graveyard) +other={1}{B}{T(creature[black]|mybattlefield)}{T(creature[black]|mybattlefield)} name(Pay Conspire) otherrestriction=type(creature[black]|myBattlefield)~morethan~1 text=Return target creature card in a graveyard to its owner's hand. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) mana={1}{B} @@ -30332,7 +30342,7 @@ auto=all(land|myBattlefield) {T}:Add{W} auto=all(land|myBattlefield) {T}:Add{B} auto=all(land|myBattlefield) {T}:Add{U} auto=all(land|myBattlefield) {T}:Add{R} -text=Until end of turn, lands you control gain "{T}: Add one mana of any color to your mana pool." +text=Until end of turn, lands you control gain "{T}: Add one mana of any color." mana={G} type=Instant [/card] @@ -30355,7 +30365,7 @@ name=Divine Congregation auto=choice name(target player) target(player) all(this) transforms((,newability[life:twicetype:creature:targetedpersonsbattlefield])) text=You gain 2 life for each creature target player controls. -- Suspend 5 - {1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{W} -suspend(5)={1}{w} +suspend(5)={1}{W} type=Sorcery [/card] [card] @@ -30363,14 +30373,14 @@ name=Divine Favor target=creature auto=life:3 controller auto=1/3 -text=Enchant creature -- When Divine Favor enters the battlefield, you gain 3 life. -- Enchanted creature gets +1/+3. +text=Enchant creature -- When Divine Favor enters, you gain 3 life. -- Enchanted creature gets +1/+3. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Divine Light -auto=all(creature|mybattlefield) prevent:9999 +auto=all(creature|mybattlefield) prevent:999 text=Prevent all damage that would be dealt this turn to creatures you control. mana={W} type=Sorcery @@ -30380,7 +30390,7 @@ name=Divine Offering target=artifact auto=destroy auto=dynamicability -text=Destroy target artifact. You gain life equal to its converted mana cost. +text=Destroy target artifact. You gain life equal to its mana value. mana={1}{W} type=Instant [/card] @@ -30434,7 +30444,7 @@ auto=@drawof(player):1/1 ueot auto=@drawof(player):flying ueot auto=teach(creature) {4}:draw:1 controller auto=@movedto(creature[wizard]|battlefield):may all(trigger[to]) rehook -text=Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." -- Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. -- Equip {3} +text=Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." -- Whenever a Wizard creature enters, you may attach Diviner's Wand to it. -- Equip {3} mana={3} type=Tribal Artifact subtype=Wizard Equipment @@ -30464,9 +30474,9 @@ toughness=4 name=Dizzy Spell target=creature auto=-3/0 -aicode=activate target(*[manacost=1]|mylibrary) moveto(myhand) -autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=Target creature gets -3/-0 until end of turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +aicode=activate target(*[manacost=1]|mylibrary) moveto(hand) +autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery +text=Target creature gets -3/-0 until end of turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={U} type=Instant [/card] @@ -30480,6 +30490,18 @@ type=Enchantment subtype=Aura [/card] [card] +name=Djinn of Wishes +auto=counter(0/0,3,wish) +auto={2}{U}{U}{C(0/0,-1,wish)}:reveal:1 optionone name(Reveal card to cast) target(*|reveal) transforms((,newability[castcard(putinplay)])) forever optiononeend optiontwo all(*|reveal) moveto(exile) optiontwoend revealend +abilities=flying +text=Flying -- Djinn of Wishes enters with three wish counters on it. -- {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. +mana={3}{U}{U} +type=Creature +subtype=Djinn +power=4 +toughness=4 +[/card] +[card] name=Djinn of the Lamp abilities=flying text=Flying @@ -30490,18 +30512,6 @@ power=5 toughness=6 [/card] [card] -name=Djinn of Wishes -auto=counter(0/0,3,wish) -auto={2}{U}{U}{C(0/0,-1,wish)}:reveal:1 optionone name(Reveal card to cast) target(*|reveal) transforms((,newability[castcard(putinplay)])) forever optiononeend optiontwo all(*|reveal) moveto(exile) optiontwoend revealend -abilities=flying -text=Flying -- Djinn of Wishes enters the battlefield with three wish counters on it. -- {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. -mana={3}{U}{U} -type=Creature -subtype=Djinn -power=4 -toughness=4 -[/card] -[card] name=Docent of Perfection abilities=flying backside=Final Iteration @@ -30539,9 +30549,9 @@ toughness=1 [/card] [card] name=Dogpile -target=creature,player +target=anytarget auto=damage:type:creature[attacking]:mybattlefield -text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control. +text=Dogpile deals damage to any target equal to the number of attacking creatures you control. mana={3}{R} type=Instant [/card] @@ -30587,8 +30597,9 @@ type=Instant [/card] [card] name=Dominate -auto=moveTo(mybattlefield) target(creature[manacost<=prex]) -text=Gain control of target creature with converted mana cost X or less. (This effect lasts indefinitely.) +target=creature[manacost<=prex] +auto=moveTo(mybattlefield) +text=Gain control of target creature with mana value X or less. (This effect lasts indefinitely.) mana={X}{1}{U}{U} type=Instant [/card] @@ -30596,7 +30607,7 @@ type=Instant name=Dominator Drone auto=@combatdamaged(player) from(this):ingest:1 opponent auto=if type(other creature[colorless]|mybattlefield)~morethan~0 then life:-2 all(opponent) -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life. +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) -- When Dominator Drone enters, if you control another colorless creature, each opponent loses 2 life. mana={2}{B} abilities=devoid type=Creature @@ -30616,7 +30627,7 @@ subtype=Aura [card] name=Dominus of Fealty abilities=flying -auto=@each my upkeep:may name(gain control of target permanent until end of turn) target(*|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=@each my upkeep:may name(gain control of target permanent until end of turn) target(*|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot text=Flying -- At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. mana={UR}{UR}{UR}{UR}{UR} type=Creature @@ -30635,7 +30646,7 @@ type=Sorcery [card] name=Dong Zhou, the Tyrant auto=target(creature|opponentBattlefield) dynamicability -text=When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player. +text=When Dong Zhou, the Tyrant enters, target creature an opponent controls deals damage equal to its power to that player. mana={4}{R} type=Legendary Creature subtype=Human Soldier @@ -30653,7 +30664,7 @@ type=Instant [card] name=Doom Cannon auto=chooseatype transforms((,newability[{3}{S(creature[chosentype]|mybattlefield)}{T}:name(creature) damage:3 target(creature)],newability[{3}{S(creature[chosentype]|mybattlefield)}{T}:name(player) damage:3 target(player)])) chooseend -text=As Doom Cannon enters the battlefield, choose a creature type. -- {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to target creature or player. +text=As Doom Cannon enters, choose a creature type. -- {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target. mana={6} type=Artifact [/card] @@ -30669,7 +30680,7 @@ toughness=2 [/card] [card] name=Doomed Traveler -auto=_DIES_token(Spirit,Creature Spirit,1/1,white,flying) +auto=_DIES__SPIRITTOKEN_ text=When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={W} type=Creature @@ -30680,7 +30691,7 @@ toughness=1 [card] name=Doomgape abilities=trample -auto=@each my upkeep:notatarget(creature|mybattlefield) dynamicability sacrifice +auto=@each my upkeep:notaTarget(creature|mybattlefield) dynamicability sacrifice text=Trample -- At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. mana={4}{BG}{BG}{BG} type=Creature @@ -30691,10 +30702,10 @@ toughness=10 [card] name=Doomsday Specter abilities=flying -aicode=activate reject notatarget(*|opponenthand) -auto=@combatdamagefoeof(player) from(this):name(look) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(<1>*|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -auto=moveTo(ownerhand) notatarget(creature[blue;black]|myBattlefield) -text=Flying -- When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. -- Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. +aicode=activate reject notaTarget(*|opponenthand) +auto=@combatdamagefoeof(player) from(this):name(look) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(<1>*|reveal) moveto(hand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +auto=moveTo(hand) notaTarget(creature[blue;black]|myBattlefield) +text=Flying -- When Doomsday Specter enters, return a blue or black creature you control to its owner's hand. -- Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. mana={2}{U}{B} type=Creature subtype=Specter @@ -30705,7 +30716,7 @@ toughness=3 name=Doomwake Giant auto=all(creature|opponentbattlefield) -1/-1 ueot auto=_CONSTELLATION_all(creature|opponentbattlefield) -1/-1 ueot -text=Constellation -- Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn. +text=Constellation -- Whenever Doomwake Giant or another enchantment enters under your control, creatures your opponents control get -1/-1 until end of turn. mana={4}{B} type=Enchantment Creature subtype=Giant @@ -30714,8 +30725,8 @@ toughness=6 [/card] [card] name=Door of Destinies -auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|mystack)}:counter(0/0.1.Charge)],newability[thisforeach(counter{0/0.1.Charge}) lord(creature[chosentype]|mybattlefield) 1/1])) chooseend -text=As Door of Destinies enters the battlefield, choose a creature type. -- Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. -- Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies. +auto=chooseatype transforms((,newability[@movedTo(*[chosentype]|mystack):counter(0/0.1.Charge)],newability[thisforeach(counter{0/0.1.Charge}) lord(creature[chosentype]|mybattlefield) 1/1])) chooseend +text=As Door of Destinies enters, choose a creature type. -- Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. -- Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies. mana={4} type=Artifact [/card] @@ -30723,7 +30734,7 @@ type=Artifact name=Door to Nothingness auto=tap(noevent) auto={W}{W}{U}{U}{B}{B}{R}{R}{G}{G}{T}{S}:winGame -text=Door to Nothingness enters the battlefield tapped. -- {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game. +text=Door to Nothingness enters tapped. -- {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game. mana={5} type=Artifact [/card] @@ -30731,7 +30742,7 @@ type=Artifact name=Doorkeeper auto={2}{U}{T}:deplete:type:creature[defender]:mybattlefield target(player) abilities=defender -text=Defender -- {2}{U}, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures with defender you control. +text=Defender -- {2}{U}, {T}: Target player puts the top X cards of their library into their graveyard, where X is the number of creatures with defender you control. mana={1}{U} type=Creature subtype=Homunculus @@ -30752,7 +30763,7 @@ toughness=5 name=Dormant Sliver auto=lord(sliver|battlefield) defender auto=@movedTo(sliver|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[draw:1 controller])) oneshot -text=All Sliver creatures have defender. -- All Slivers have "When this permanent enters the battlefield, draw a card." +text=All Sliver creatures have defender. -- All Slivers have "When this permanent enters, draw a card." mana={2}{G}{U} type=Creature subtype=Sliver @@ -30762,10 +30773,10 @@ toughness=2 [card] name=Dormant Volcano auto=tap(noevent) -auto=aslongas(mountain[-tapped]|mybattlefield) moveto(myhand) notatarget(mountain[-tapped]|mybattlefield) oneshot -auto=moveto(mygraveyard) notatarget(this|mybattlefield) +auto=aslongas(mountain[-tapped]|mybattlefield) moveto(hand) notaTarget(mountain[-tapped]|mybattlefield) oneshot +auto=moveto(mygraveyard) notaTarget(this|mybattlefield) auto={T}:Add{1}{R} -text=Dormant Volcano enters the battlefield tapped. -- When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. -- {T}: Add {1}{R} to your mana pool. +text=Dormant Volcano enters tapped. -- When Dormant Volcano enters, sacrifice it unless you return an untapped Mountain you control to its owner's hand. -- {T}: Add {1}{R}. type=Land [/card] [card] @@ -30823,6 +30834,13 @@ power=* toughness=* [/card] [card] +name=Douse +auto={1}{U}:fizzle target(*[red]|stack) +text={1}{U}: Counter target red spell. +mana={2}{U} +type=Enchantment +[/card] +[card] name=Douse in Gloom target=creature auto=Damage:2 @@ -30832,13 +30850,6 @@ mana={2}{B} type=Instant [/card] [card] -name=Douse -auto={1}{U}:fizzle target(*[red]|stack) -text={1}{U}: Counter target red spell. -mana={2}{U} -type=Enchantment -[/card] -[card] name=Dovescape auto=@movedto(*[-creature&manacost=0]|mystack):all(trigger[to]) transforms((,newability[fizzle])) forever auto=@movedto(*[-creature&manacost=1]|mystack):all(trigger[to]) transforms((,newability[fizzle])) forever && token(Bird,Creature Bird,1/1,blue,white,flying) @@ -30874,7 +30885,7 @@ auto=@movedto(*[-creature&manacost=13]|opponentstack):all(trigger[to]) transform auto=@movedto(*[-creature&manacost=14]|opponentstack):all(trigger[to]) transforms((,newability[fizzle])) forever && token(Bird,Creature Bird,1/1,blue,white,flying)*14 opponent auto=@movedto(*[-creature&manacost=15]|opponentstack):all(trigger[to]) transforms((,newability[fizzle])) forever && token(Bird,Creature Bird,1/1,blue,white,flying)*15 opponent auto=@movedto(*[-creature&manacost=16]|opponentstack):all(trigger[to]) transforms((,newability[fizzle])) forever && token(Bird,Creature Bird,1/1,blue,white,flying)*16 opponent -text=({(w/u)} can be paid with either {W} or {U}.) -- Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's converted mana cost. +text=({(w/u)} can be paid with either {W} or {U}.) -- Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's mana value. mana={3}{WU}{WU}{WU} type=Enchantment [/card] @@ -30897,8 +30908,7 @@ type=Instant [/card] [card] name=Downpour -target=creature -auto=tap +auto=may tap target(creature) text=Tap up to three target creatures. mana={1}{U} type=Instant @@ -30908,7 +30918,7 @@ name=Downsize abilities=overload other={2}{U} name(Overload) target=creature|opponentbattlefield -auto=overload -4/0 all(creature|opponentbattlefield) ueot +auto=overload all(creature|opponentbattlefield) -4/0 ueot auto=paidmana -4/0 ueot text=Target creature you don't control gets -4/-0 until end of turn. -- Overload {2}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") mana={U} @@ -30916,7 +30926,7 @@ type=Instant [/card] [card] name=Dowsing Shaman -auto={2}{G}{T}:moveTo(myhand) target(enchantment|mygraveyard) +auto={2}{G}{T}:moveto(hand) target(enchantment|mygraveyard) text={2}{G}, {T}: Return target enchantment card from your graveyard to your hand. mana={4}{G} type=Creature @@ -30944,7 +30954,7 @@ type=Instant name=Drafna's Restoration target=player auto=choice moveTo(targetedpersonslibrary) target(artifact|targetedpersonsgraveyard) -text=Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order. +text=Return any number of target artifact cards from target player's graveyard to the top of their library in any order. mana={U} type=Sorcery [/card] @@ -30959,13 +30969,24 @@ type=Instant [card] name=Drag Under target=creature -auto=moveTo(ownerhand) +auto=moveTo(hand) auto=draw:1 controller text=Return target creature to its owner's hand. -- Draw a card. mana={2}{U} type=Sorcery [/card] [card] +name=Dragon +type=Creature +subtype=Dragon +abilities=flying +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) +text=Flying -- Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) +power=1 +toughness=1 +color=Red,Green +[/card] +[card] name=Dragon Appeasement auto=phasealter(remove,draw,controller) auto=@sacrificed(creature|mybattlefield):name(draw) ability$!may draw:1!$ controller @@ -30993,7 +31014,7 @@ toughness=2 [/card] [card] name=Dragon Blood -auto={3}{T}:counter(1/1,1) target(creature) +auto={3}{T}:counter(1/1) target(creature) text={3}, {T}: Put a +1/+1 counter on target creature. mana={3} type=Artifact @@ -31004,7 +31025,7 @@ target=creature auto=haste auto={R}:1/0 autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature has haste. -- {R}: Enchanted creature gets +1/+0 until end of turn. -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature has haste. -- {R}: Enchanted creature gets +1/+0 until end of turn. -- When a creature with mana value 6 or more enters, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. mana={1}{R} type=Enchantment subtype=Aura @@ -31015,26 +31036,15 @@ auto=@each upkeep:token(-189648) mana={2}{R}{R}{R}{G} type=Creature subtype=Dragon -text=Flying -- At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.) +text=Flying -- At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.) power=4 toughness=4 abilities=flying [/card] [card] -name=Dragon Egg Dragon -abilities=flying -auto={R}:1/0 ueot -text=Flying -- {R}: This creature gets +1/+0 until end of turn. -type=Creature -subtype=Dragon -color=red -power=2 -toughness=2 -[/card] -[card] name=Dragon Egg abilities=defender -auto=_DIES_token(-370660) +auto=_DIES_name(Create dragon) token(Dragon Egg Dragon) text=Defender. -- When Dragon Egg dies, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn". mana={2}{R} type=Creature @@ -31043,6 +31053,17 @@ power=0 toughness=2 [/card] [card] +name=Dragon Egg Dragon +abilities=flying +auto={R}:name(Gain 1/0) 1/0 ueot +text=Flying -- {R}: This creature gets +1/+0 until end of turn. +type=Creature +subtype=Dragon +color=red +power=2 +toughness=2 +[/card] +[card] name=Dragon Engine auto={2}:1/0 text={2}: Dragon Engine gets +1/+0 until end of turn. @@ -31058,14 +31079,14 @@ target=creature auto=trample auto=1/1 autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. -- When a creature with mana value 6 or more enters, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature. mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Dragon Fodder -auto=token(Goblin,creature goblin, 1/1,red)*2 +auto=_GOBLINTOKEN_*2 text=Put two 1/1 red Goblin creature tokens onto the battlefield. mana={1}{R} type=Sorcery @@ -31078,7 +31099,7 @@ abilities=spellmastery target=creature auto=2/0 auto=first strike -text=Ferocious. -- If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.) -- Enchant creature. -- Enchanted creature gets +2/+0 and has first strike. +text=Ferocious. -- If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.) -- Enchant creature. -- Enchanted creature gets +2/+0 and has first strike. mana={2}{R} type=Enchantment subtype=Aura @@ -31098,7 +31119,7 @@ toughness=1 name=Dragon Mage abilities=flying auto=@combatdamaged(player) from(this):reject all(*|hand) && draw:7 controller && draw:7 opponent -text=Flying -- Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand and draws seven cards. +text=Flying -- Whenever Dragon Mage deals combat damage to a player, each player discards their hand and draws seven cards. mana={5}{R}{R} type=Creature subtype=Dragon Wizard @@ -31110,21 +31131,21 @@ name=Dragon Mantle target=creature auto=draw:1 controller auto=teach(creature) {R}:1/0 ueot -text=Enchant creature -- When Dragon Mantle enters the battlefield, draw a card. -- Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." +text=Enchant creature -- When Dragon Mantle enters, draw a card. -- Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." mana={R} type=Enchantment subtype=Aura [/card] [card] name=Dragon Mask -auto={3}{T}:target(creature|mybattlefield) transforms((,newability[2/2],newability[phaseaction[endofturn sourceinplay] moveTo(ownerhand)])) ueot +auto={3}{T}:target(creature|mybattlefield) transforms((,newability[2/2],newability[@next end:all(this) moveTo(hand)])) ueot text={3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.) mana={3} type=Artifact [/card] [card] name=Dragon Roost -auto={5}{R}{R}:token(Dragon,creature dragon, 5/5,flying red) +auto={5}{R}{R}:_DRAGONTOKEN_ text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.) mana={4}{R}{R} type=Enchantment @@ -31135,7 +31156,7 @@ target=creature auto=vigilance auto=1/2 autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- When a creature with mana value 6 or more enters, you may return Dragon Scales from your graveyard to the battlefield attached to that creature. mana={1}{W} type=Enchantment subtype=Aura @@ -31146,7 +31167,7 @@ target=creature auto=fear auto=1/0 autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -- When a creature with mana value 6 or more enters, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature. mana={1}{B} type=Enchantment subtype=Aura @@ -31154,8 +31175,8 @@ subtype=Aura [card] name=Dragon Tempest auto=@movedto(creature[flying]|mybattlefield):all(trigger[to]) haste ueot -auto=@movedto(creature[dragon]|mybattlefield):all(trigger[to]) transforms((,newability[damage:type:dragon:mybattlefield target(creature;player)])) forever -text=Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. -- Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control. +auto=@movedto(creature[dragon]|mybattlefield):all(trigger[to]) transforms((,newability[damage:type:dragon:mybattlefield target(anytarget)])) forever +text=Whenever a creature with flying enters under your control, it gains haste until end of turn. -- Whenever a Dragon enters under your control, it deals X damage to any target, where X is the number of Dragons you control. mana={1}{R} type=Enchantment [/card] @@ -31174,7 +31195,7 @@ toughness=6 [card] name=Dragon Whelp abilities=flying -auto={R}:1/0 ueot limit^phaseaction[endofturn once] sacrifice^4 +auto={R}:1/0 ueot limit^phaseaction[end once] sacrifice^4 text=Flying -- {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. mana={2}{R}{R} type=Creature @@ -31202,26 +31223,64 @@ auto=flying auto=1/0 autohand=__CYCLING__({1}{U}) autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature has flying. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature has flying. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When a creature with mana value 6 or more enters, you may return Dragon Wings from your graveyard to the battlefield attached to that creature. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] -name=Dragon +name=Dragon's Claw +auto=@movedTo(*[red]|stack):may life:1 controller +text=Whenever a player casts a red spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] +name=Dragon's Eye Sentry +abilities=defender,first strike +text=Defender, first strike +mana={W} type=Creature -subtype=Dragon -abilities=flying -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) +subtype=Human Monk +power=1 +toughness=3 +[/card] +[card] +name=Dragon's Herald +aicode=activate moveTo(myBattlefield) target(hellkite overlord|myLibrary) +auto={2}{R}{T}{S(creature[black]|myBattlefield)}{S(creature[red]|myBattlefield)}{S(creature[green]|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(hellkite overlord|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +text={2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it onto the battlefield. Then shuffle. +mana={R} +type=Creature +subtype=Goblin Shaman power=1 toughness=1 -color=Red,Green +[/card] +[card] +name=Dragon-Scarred Bear +auto={1}{G}:regenerate restriction{compare(powertotalinplay)~morethan~7} +text=Formidable -- {1}{G}: Regenerate Dragon-Scarred Bear. Activate this ability only if creatures you control have total power 8 or greater. +mana={2}{G} +type=Creature +subtype=Bear +power=3 +toughness=2 +[/card] +[card] +name=Dragon-Style Twins +abilities=double strike,prowess +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Double strike -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={3}{R}{R} +type=Creature +subtype=Human Monk +power=3 +toughness=3 [/card] [card] name=Dragonlair Spider abilities=reach -auto=@movedTo(*|opponentstack):token(Insect,Creature Insect, 1/1,green) +auto=@movedTo(*|opponentstack):_INSECTTOKEN_ text=Reach -- Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield. mana={2}{R}{R}{G}{G} type=Creature @@ -31257,7 +31316,7 @@ name=Dragonlord Kolaghan abilities=flying,haste auto=emblem transforms((,newability[aslongas(Dragonlord Kolaghan|mybattlefield) lord(creature|mybattlefield) haste])) forever dontremove auto=@movedto(*[creature;planeswalker]|opponentstack):all(trigger[to]) transforms((,newability[if type(*[share!name!]|mygraveyard)~morethan~0 then life:-10 controller])) oneshot -text=Flying, haste -- Other creatures you control have haste. -- Whenever an opponent casts a creature or planeswalker spell with the same name as a card in his or her graveyard, that player loses 10 life. +text=Flying, haste -- Other creatures you control have haste. -- Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. mana={4}{B}{R} type=Legendary Creature subtype=Elder Dragon @@ -31267,9 +31326,9 @@ toughness=5 [card] name=Dragonlord Ojutai abilities=flying,hiddenface -auto=this(untapped) opponentshroud -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=2]|mylibrary)])) ueot -auto=@combatdamaged(player) from(this):name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto=this(untapped) hexproof +aicode=activate transforms((,newability[moveto(hand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=2]|mylibrary)])) ueot +auto=@combatdamaged(player) from(this):name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend text=Flying -- Dragonlord Ojutai has hexproof as long as it's untapped. -- Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={3}{W}{U} type=Legendary Creature @@ -31281,7 +31340,7 @@ toughness=4 name=Dragonlord Silumgar abilities=flying,deathtouch auto=steal target(*[creature;planeswalker]) -text=Flying, deathtouch -- When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. +text=Flying, deathtouch -- When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. mana={4}{U}{B} type=Legendary Creature subtype=Elder Dragon @@ -31300,7 +31359,7 @@ toughness=3 [/card] [card] name=Dragonmaster Outcast -auto=@each my upkeep restriction{type(land|myBattlefield)~morethan~5}:token(Dragon,creature dragon, 5/5,flying red) +auto=@each my upkeep restriction{type(land|myBattlefield)~morethan~5}:_DRAGONTOKEN_ text=At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield. mana={R} type=Creature @@ -31310,41 +31369,13 @@ toughness=1 [/card] [card] name=Dragonrage -auto=foreach(creature[attacking}|mybattlefield) add{R} +auto=foreach(creature[attacking]|mybattlefield) add{R} auto=all(creature[attacking]|mybattlefield) transforms((,newability[{R}:1/0 ueot])) ueot -text=Add {R} to your mana pool for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn." +text=Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn." mana={2}{R} type=Instant [/card] [card] -name=Dragon's Claw -auto=@movedTo(*[red]|stack):may life:1 controller -text=Whenever a player casts a red spell, you may gain 1 life. -mana={2} -type=Artifact -[/card] -[card] -name=Dragon's Eye Sentry -abilities=defender,first strike -text=Defender, first strike -mana={W} -type=Creature -subtype=Human Monk -power=1 -toughness=3 -[/card] -[card] -name=Dragon's Herald -aicode=activate moveTo(myBattlefield) target(hellkite overlord|myLibrary) -auto={2}{R}{T}{S(creature[black]|myBattlefield)}{S(creature[red]|myBattlefield)}{S(creature[green]|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(hellkite overlord|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it onto the battlefield. Then shuffle your library. -mana={R} -type=Creature -subtype=Goblin Shaman -power=1 -toughness=1 -[/card] -[card] name=Dragonscale Boon target=creature auto=counter(1/1,2) @@ -31355,7 +31386,7 @@ type=Instant [/card] [card] name=Dragonscale General -auto=@each my end:ability$!name(Bolster) counter(1/1,type:creature[tapped]:mybattlefield) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield])!$ controller +auto=@each my end:ability$!name(Bolster) counter(1/1,type:creature[tapped]:mybattlefield) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield])!$ controller text=At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) mana={3}{W} type=Creature @@ -31364,22 +31395,12 @@ power=2 toughness=3 [/card] [card] -name=Dragon-Scarred Bear -auto={1}{G}:regenerate restriction{compare(powertotalinplay)~morethan~7} -text=Formidable -- {1}{G}: Regenerate Dragon-Scarred Bear. Activate this ability only if creatures you control have total power 8 or greater. -mana={2}{G} -type=Creature -subtype=Bear -power=3 -toughness=2 -[/card] -[card] name=Dragonskull Summit auto=tap(noevent) auto=aslongas(mountain,swamp|myBattlefield) untap auto={T}:Add{B} auto={T}:Add{R} -text=Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. -- {T}: Add {B} or {R} to your mana pool. +text=Dragonskull Summit enters tapped unless you control a Swamp or a Mountain. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -31419,26 +31440,15 @@ name=Dragonstorm abilities=storm aicode=activate moveTo(myBattlefield) target(dragon|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(dragon|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) +text=Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={8}{R} type=Sorcery [/card] [card] -name=Dragon-Style Twins -abilities=double strike,prowess -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Double strike -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={3}{R}{R} -type=Creature -subtype=Human Monk -power=3 -toughness=3 -[/card] -[card] name=Drain Life -target=creature,player +target=anytarget alias=1156 -text=Spend only black mana on X. -- Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. +text=Spend only black mana on X. -- Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. mana={1}{B}{X:black} type=Sorcery [/card] @@ -31456,7 +31466,7 @@ name=Draining Whelk abilities=flash,flying auto=target(*|stack) fizzle alias=111057 -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Draining Whelk enters, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value. mana={4}{U}{U} type=Creature subtype=Illusion @@ -31476,9 +31486,9 @@ toughness=1 [card] name=Drake Familiar abilities=flying -auto=aslongas(enchantment|mybattlefield) moveTo(ownerhand) notatarget(enchantment|battlefield) oneshot -auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=Flying -- When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand. +auto=aslongas(enchantment|mybattlefield) moveTo(hand) notaTarget(enchantment|battlefield) oneshot +auto=moveTo(graveyard) notaTarget(this|myBattlefield) +text=Flying -- When Drake Familiar enters, sacrifice it unless you return an enchantment to its owner's hand. mana={1}{U} type=Creature subtype=Drake @@ -31502,7 +31512,7 @@ abilities=totemarmor target=creature auto=teach(creature) 3/3 auto=teach(creature) flying -text=Enchant creature -- Enchanted creature gets +3/+3 and has flying. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Enchant creature -- Enchanted creature gets +3/+3 and has flying. -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={4}{U} type=Enchantment subtype=Aura @@ -31511,15 +31521,15 @@ subtype=Aura name=Drake-Skull Cameo auto={T}:Add{U} auto={T}:Add{B} -text={T}: Add {U} or {B} to your mana pool. +text={T}: Add {U} or {B}. mana={3} type=Artifact [/card] [card] name=Drakestown Forgotten -auto=foreach(creature|graveyard) counter(1/1,1) -auto={2}{b}{C(1/1,-1)}:target(creature) -1/-1 ueot -text=Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. -- {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. +auto=foreach(creature|graveyard) counter(1/1) +auto={2}{B}{C(1/1,-1)}:target(creature) -1/-1 ueot +text=Drakestown Forgotten enters with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. -- {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. mana={4}{B} type=Creature subtype=Zombie @@ -31548,8 +31558,8 @@ type=Enchantment name=Dralnu's Pet abilities=hasotherkicker other={3}{B}{U}{U}{D(other creature|myhand)} name(Pay Kicker) -auto=if paid(alternative) then counter(1/1,storedmanacost) && transforms((,newability[flying])) forever -text=Kicker - {2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) -- If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's converted mana cost. +auto=if paid(alternative) then counter(1/1,storedmanacost) && transforms((,flying)) forever +text=Kicker - {2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) -- If Dralnu's Pet was kicked, it enters with flying and with X +1/+1 counters on it, where X is the discarded card's mana value. mana={1}{U}{U} type=Creature subtype=Shapeshifter @@ -31567,7 +31577,7 @@ type=Instant [card] name=Dramatic Rescue target=creature -auto=moveTo(ownerhand) +auto=moveTo(hand) auto=life:2 controller text=Return target creature to its owner's hand. You gain 2 life. mana={W}{U} @@ -31581,30 +31591,8 @@ mana={1}{U} type=Instant [/card] [card] -name=Drana, Kalastria Bloodchief -abilities=flying -auto={X}{B}{B}:name(reduce toughness) 0/-X target(creature) ueot && all(this) X/0 ueot -text=Flying -- {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn. -mana={3}{B}{B} -type=Legendary Creature -subtype=Vampire Shaman -power=4 -toughness=4 -[/card] -[card] -name=Drana, Liberator of Malakir -abilities=flying,first strike -auto=@combatdamaged(player) from(this):counter(1/1,1) all(creature[attacking]|mybattlefield) -text=Flying, first strike -- Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. -mana={1}{B}{B} -type=Legendary Creature -subtype=Vampire Ally -power=2 -toughness=3 -[/card] -[card] name=Drana's Chosen -auto={T(ally|myBattlefield)}{t}:token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! +auto={T(ally|myBattlefield)}{t}:_ZOMBIETOKEN_ and!( tap(noevent) )! text=Cohort -- {T}, Tap an untapped Ally you control: Put a 2/2 black Zombie creature token onto the battlefield tapped. mana={3}{B} type=Creature @@ -31624,6 +31612,28 @@ power=2 toughness=2 [/card] [card] +name=Drana, Kalastria Bloodchief +abilities=flying +auto={X}{B}{B}:name(reduce toughness) 0/-X target(creature) ueot && all(this) X/0 ueot +text=Flying -- {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn. +mana={3}{B}{B} +type=Legendary Creature +subtype=Vampire Shaman +power=4 +toughness=4 +[/card] +[card] +name=Drana, Liberator of Malakir +abilities=flying,first strike +auto=@combatdamaged(player) from(this):counter(1/1) all(creature[attacking]|mybattlefield) +text=Flying, first strike -- Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. +mana={1}{B}{B} +type=Legendary Creature +subtype=Vampire Ally +power=2 +toughness=3 +[/card] +[card] name=Drastic Revelation auto=moveTo(mygraveyard) all(*|myhand) auto=draw:7 @@ -31633,10 +31643,22 @@ mana={2}{U}{B}{R} type=Sorcery [/card] [card] +name=Dread +abilities=fear +auto=@damageof(player) from(creature):all(trigger[from]) destroy +autograveyard=moveTo(ownerlibrary) && shuffle +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever a creature deals damage to you, destroy it. -- When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. +mana={3}{B}{B}{B} +type=Creature +subtype=Elemental Incarnation +power=6 +toughness=6 +[/card] +[card] name=Dread Cacodemon auto=if casted(this) then destroy all(creature|opponentbattlefield) auto=if casted(this) then tap all(other creature|mybattlefield) -text=When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. +text=When Dread Cacodemon enters, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. mana={7}{B}{B}{B} type=Creature subtype=Demon @@ -31663,8 +31685,8 @@ toughness=8 [/card] [card] name=Dread Drone -auto=token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*2 -text=When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +auto=_ELDRAZISPAWN_*2 +text=When Dread Drone enters, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={4}{B} type=Creature subtype=Eldrazi Drone @@ -31672,17 +31694,10 @@ power=4 toughness=1 [/card] [card] -name=Dread of Night -auto=lord(creature[white]) -1/-1 -text=White creatures get -1/-1. -mana={B} -type=Enchantment -[/card] -[card] name=Dread Reaper abilities=flying auto=life:-5 -text=Flying -- When Dread Reaper enters the battlefield, you lose 5 life. +text=Flying -- When Dread Reaper enters, you lose 5 life. mana={3}{B}{B}{B} type=Creature subtype=Horror @@ -31733,7 +31748,7 @@ toughness=2 name=Dread Statuary auto={T}:Add{1} auto={4}:transforms((Golem Artifact Creature,setpower=4,settoughness=2)) ueot -text={T}: Add {1} to your mana pool. -- {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. +text={T}: Add {1}. -- {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. type=Land [/card] [card] @@ -31760,6 +31775,13 @@ power=3 toughness=4 [/card] [card] +name=Dread of Night +auto=lord(creature[white]) -1/-1 +text=White creatures get -1/-1. +mana={B} +type=Enchantment +[/card] +[card] name=Dreadbore target=creature,planeswalker auto=destroy @@ -31769,9 +31791,9 @@ type=Sorcery [/card] [card] name=Dreadbringer Lampads -auto=name(intimidate) target(creature) transforms((,newability[intimidate])) ueot -auto=_CONSTELLATION_name(intimidate) target(creature) transforms((,newability[intimidate])) ueot -text=Constellation -- Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +auto=name(intimidate) target(creature) intimidate ueot +auto=_CONSTELLATION_name(intimidate) target(creature) intimidate ueot +text=Constellation -- Whenever Dreadbringer Lampads or another enchantment enters under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) mana={4}{B} type=Enchantment Creature subtype=Nymph @@ -31779,22 +31801,10 @@ power=4 toughness=2 [/card] [card] -name=Dread -abilities=fear -auto=@damageof(player) from(creature):all(trigger[from]) destroy -autograveyard=moveTo(ownerlibrary) && shuffle -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever a creature deals damage to you, destroy it. -- When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. -mana={3}{B}{B}{B} -type=Creature -subtype=Elemental Incarnation -power=6 -toughness=6 -[/card] -[card] name=Dreadwaters target=player auto=deplete:type:land:mybattlefield -text=Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control. +text=Target player puts the top X cards of their library into their graveyard, where X is the number of lands you control. mana={3}{U} type=Sorcery [/card] @@ -31820,7 +31830,7 @@ type=Sorcery [card] name=Dream Fighter auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) phaseout && all(this) phaseout -text=Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.) +text=Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) mana={2}{U} type=Creature subtype=Human Soldier @@ -31839,7 +31849,7 @@ type=Instant [/card] [card] name=Dream Leash -target=*[artifact;enchantment;land;planeswalker;creature;tapped] +target=*[artifact;battle;creature;enchantment;land;planeswalker;tapped] alias=1194 text=Enchant permanent -- You can't choose an untapped permanent as Dream Leash's target as you cast Dream Leash. -- You control enchanted permanent. mana={3}{U}{U} @@ -31869,8 +31879,8 @@ toughness=5 [/card] [card] name=Dream Stalker -auto=moveTo(ownerhand) target(*|mybattlefield) -text=When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. +auto=moveTo(hand) target(*|mybattlefield) +text=When Dream Stalker enters, return a permanent you control to its owner's hand. mana={1}{U} type=Creature subtype=Illusion @@ -31881,7 +31891,7 @@ toughness=5 name=Dream Thief abilities=flying auto=if thisturn(*[blue]|mystack)~morethan~1 then draw:1 controller -text=Flying -- When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. +text=Flying -- When Dream Thief enters, draw a card if you've cast another blue spell this turn. mana={2}{U} type=Creature subtype=Faerie Rogue @@ -31908,7 +31918,7 @@ name=Dream Twist target=player auto=deplete:3 flashback={1}{U} -text=Target player puts the top three cards of his or her library into his or her graveyard. -- Flashback {1}{U} +text=Target player mills three cards. -- Flashback {1}{U} mana={U} type=Instant [/card] @@ -31916,7 +31926,7 @@ type=Instant name=Dreamborn Muse auto=@each my upkeep:foreach(*|myhand) deplete:1 controller auto=@each opponent upkeep:foreach(*|opponenthand) deplete:1 opponent -text=At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. +text=At the beginning of each player's upkeep, that player puts the top X cards of their library into their graveyard, where X is the number of cards in their hand. mana={2}{U}{U} type=Creature subtype=Spirit @@ -31935,7 +31945,7 @@ toughness=1 [/card] [card] name=Dreampod Druid -auto=this(auras >= 1) transforms((,newability[@each upkeep:create(Saproling:Creature Saproling:1/1:green)])) +auto=this(auras >= 1) transforms((,newability[@each upkeep:_SAPROLINGTOKEN_])) text=At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield. mana={1}{G} type=Creature @@ -31946,7 +31956,7 @@ toughness=2 [card] name=Dreams of the Dead auto={1}{U}:moveto(mybattlefield) and!( transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):moveto(exile)],newability[cumulativeupcost[{2}] sacrifice])) forever )! target(creature[white;black]|mygraveyard) -text={1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) +text={1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) mana={3}{U} type=Enchantment [/card] @@ -31954,7 +31964,7 @@ type=Enchantment name=Dreamscape Artist aicode=activate moveTo(myBattlefield) target(land[basic]|myLibrary) auto={2}{U}{T}{D(*|myhand)}{S(land|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. +text={2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle. mana={1}{U} type=Creature subtype=Human Spellshaper @@ -31964,7 +31974,7 @@ toughness=1 [card] name=Dreamspoiler Witches abilities=flying -auto=@movedto(*|stack) from(*|myhand) restriction{opponentturnonly}:target(creature) -1/-1 ueot +auto=@movedto(*|stack) from(*|myhand) restriction{opponentturnonly}:may target(creature) -1/-1 ueot text=Flying -- Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. mana={3}{B} type=Creature @@ -31976,7 +31986,7 @@ toughness=2 name=Dreamstone Hedron auto={T}:Add{3} auto={3}{T}{S}:draw:3 -text={T}: Add 3 to your mana pool. -- {3}, {T}, sacrifice Dreamstone Hedron: Draw three cards. +text={T}: Add 3. -- {3}, {T}, sacrifice Dreamstone Hedron: Draw three cards. mana={6} type=Artifact [/card] @@ -31994,16 +32004,14 @@ toughness=3 [/card] [card] name=Dredge -target=creature,land|mybattlefield -auto=moveTo(mygraveyard) -auto=draw:1 controller +auto=sacrifice notaTarget(creature,land|myBattlefield) and!(draw:1 controller)! text=Sacrifice a creature or land. -- Draw a card. mana={B} type=Instant [/card] [card] name=Dreg Mangler -autograveyard={3}{B}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard={3}{B}{G}{E}:_SCAVENGE_(storedpower) abilities=haste text=Haste -- Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={1}{B}{G} @@ -32024,14 +32032,14 @@ toughness=3 name=Dregs of Sorrow target=creature[-black] auto=destroy -auto=draw:X controller +auto=draw:1 controller text=Destroy X target nonblack creatures. Draw X cards. mana={X}{4}{B} type=Sorcery [/card] [card] name=Dregscape Zombie -autograveyard={B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text=Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B} type=Creature @@ -32041,9 +32049,9 @@ toughness=1 [/card] [card] name=Drekavac -auto=aslongas(*[-creature]|myhand) reject target(*[-creature]|myhand) oneshot -auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card. +auto=aslongas(*[-creature]|myhand) reject notaTarget(*[-creature]|myhand) oneshot +auto=moveTo(graveyard) notaTarget(this|myBattlefield) +text=When Drekavac enters, sacrifice it unless you discard a noncreature card. mana={1}{B} type=Creature subtype=Beast @@ -32063,9 +32071,9 @@ toughness=3 [card] name=Drift of Phantasms abilities=defender,flying -aicode=activate target(*[manacost=3]|mylibrary) moveto(myhand) -autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=3]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=Defender (This creature can't attack.) -- Flying -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +aicode=activate target(*[manacost=3]|mylibrary) moveto(hand) +autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=3]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery +text=Defender (This creature can't attack.) -- Flying -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={2}{U} type=Creature subtype=Spirit @@ -32112,7 +32120,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{W} autohand=__CYCLING__({2}) -text=Drifting Meadow enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Drifting Meadow enters tapped. -- {T}: Add {W}. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -32129,7 +32137,7 @@ toughness=1 [card] name=Drill-Skimmer abilities=flying -auto=aslongas(other creature[artifact]|myBattlefield)shroud +auto=aslongas(other creature[artifact]|myBattlefield) shroud text=Flying -- Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.) mana={4} type=Artifact Creature @@ -32140,7 +32148,7 @@ toughness=1 [card] name=Drinker of Sorrow abilities=cantblock -auto=@combatdamaged(creature,player) from(this):sacrifice notatarget(*|myBattlefield) +auto=@combatdamaged(anytarget) from(this):sacrifice notaTarget(*|myBattlefield) text=Drinker of Sorrow can't block. -- Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent. mana={2}{B} type=Creature @@ -32161,7 +32169,7 @@ toughness=1 [/card] [card] name=Dripping-Tongue Zubera -auto=@movedTo(graveyard) from(this|mybattlefield):choice foreach(zubera[fresh]|graveyard) token(Spirit,Creature Spirit,1/1) +auto=_DIES_choice foreach(zubera[fresh]|graveyard) token(Spirit,Creature Spirit,1/1) text=When Dripping-Tongue Zubera dies, put a 1/1 colorless Spirit creature token onto the battlefield for each Zubera put into a graveyard from the battlefield this turn. mana={1}{G} type=Creature @@ -32172,7 +32180,7 @@ toughness=2 [card] name=Driver of the Dead auto=_DIES_moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) -text=When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. +text=When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield. mana={3}{B} type=Creature subtype=Vampire @@ -32183,7 +32191,7 @@ toughness=2 name=Drogskol Captain abilities=flying auto=lord(other spirit|mybattlefield) 1/1 -auto=lord(other spirit|mybattlefield) opponentshroud +auto=lord(other spirit|mybattlefield) hexproof text=Flying -- Other Spirit creatures you control get +1/+1 and have hexproof. mana={1}{W}{U} type=Creature @@ -32195,8 +32203,8 @@ toughness=2 name=Drogskol Cavalry abilities=flying auto=@movedto(spirit|mybattlefield):life:2 -auto={3}{W}:token(Spirit,creature Spirit,1/1,white,flying) -text=Flying -- Whenever another Spirit enters the battlefield under your control, you gain 2 life. -- {3}{W}: Put a 1/1 white Spirit creature token with flying onto the battlefield. +auto={3}{W}:_SPIRITTOKEN_ +text=Flying -- Whenever another Spirit enters under your control, you gain 2 life. -- {3}{W}: Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={5}{W}{W} type=Creature subtype=Spirit Knight @@ -32218,7 +32226,7 @@ toughness=5 name=Drogskol Shieldmate abilities=flash auto=all(other creature|mybattlefield) 0/1 ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Drogskol Shieldmate enters, other creatures you control get +0/+1 until end of turn. mana={2}{W} type=Creature subtype=Spirit Soldier @@ -32236,20 +32244,9 @@ power=1 toughness=5 [/card] [card] -name=Dromar, the Banisher -abilities=flying -auto=@combatdamaged(player) from(this):pay({2}{U}) activatechooseacolor all(creature[chosencolor]|battlefield) moveTo(ownerhand) activatechooseend -text=Flying -- Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands. -mana={3}{W}{U}{B} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] name=Dromar's Attendant auto={1}{S}:Add{W}{U}{B} -text={1}, Sacrifice Dromar's Attendant: Add {W}{U}{B} to your mana pool. +text={1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}. mana={5} type=Artifact Creature subtype=Golem @@ -32258,12 +32255,12 @@ toughness=3 [/card] [card] name=Dromar's Cavern -auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) -auto=moveto(mygraveyard) notatarget(this|mybattlefield) +auto=aslongas(land[-lair]|mybattlefield) moveto(hand) notaTarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) +auto=moveto(mygraveyard) notaTarget(this|mybattlefield) auto=this(counter{0/0.1.payment}<1) {T}:Add{W} auto=this(counter{0/0.1.payment}<1) {T}:Add{U} auto=this(counter{0/0.1.payment}<1) {T}:Add{B} -text=When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {W}, {U}, or {B} to your mana pool. +text=When Dromar's Cavern enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {W}, {U}, or {B}. type=Land subtype=Lair [/card] @@ -32277,9 +32274,20 @@ mana={W}{U}{B} type=Instant [/card] [card] +name=Dromar, the Banisher +abilities=flying +auto=@combatdamaged(player) from(this):pay({2}{U}) activatechooseacolor all(creature[chosencolor]|battlefield) moveTo(hand) activatechooseend +text=Flying -- Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands. +mana={3}{W}{U}{B} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] name=Dromoka Captain abilities=first strike -auto=_ATTACKING_ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller +auto=_ATTACKING_ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller text=First strike -- Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={2}{W} type=Creature @@ -32302,7 +32310,7 @@ name=Dromoka Monument auto={T}:add{G} auto={T}:add{W} auto={4}{G}{W}:becomes(Artifact Creature Dragon,4/4,flying,green,white) ueot -text={T}: Add {G} or {W} to your mana pool. -- {4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn. +text={T}: Add {G} or {W}. -- {4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn. mana={3} type=Artifact [/card] @@ -32315,9 +32323,16 @@ power=3 toughness=1 [/card] [card] +name=Dromoka's Gift +auto=ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,4)!$ controller +text=Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.) +mana={4}{G} +type=Instant +[/card] +[card] name=Dromoka, the Eternal abilities=flying -auto=@combat(attacking) source(dragon|mybattlefield):ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller +auto=@combat(attacking) source(dragon|mybattlefield):ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller text=Flying -- Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) mana={3}{G}{W} type=Legendary Creature @@ -32326,19 +32341,12 @@ power=5 toughness=5 [/card] [card] -name=Dromoka's Gift -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,4)!$ controller -text=Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.) -mana={4}{G} -type=Instant -[/card] -[card] name=Dromosaur auto=@combat(blocking,blocked,turnlimited) source(this):2/-2 ueot text=Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn. mana={2}{R} type=Creature -subtype=Lizard +subtype=Dinosaur power=2 toughness=3 [/card] @@ -32355,7 +32363,7 @@ toughness=7 [card] name=Droning Bureaucrats auto={X}{T}:all(creature[manacost=x]) cantattack && all(creature[manacost=x]) cantpwattack && all(creature[manacost=x]) cantblock -text={X}, {T}: Each creature with converted mana cost X can't attack or block this turn. +text={X}, {T}: Each creature with mana value X can't attack or block this turn. mana={3}{W} type=Creature subtype=Human Advisor @@ -32384,7 +32392,9 @@ toughness=3 [/card] [card] name=Drop of Honey -auto=@each my upkeep:bury notatarget(creature[power=power:lowest:creature:battlefield]) +auto=@each my upkeep:name(Destroy creature) ability$!name(Destroy creature) name(Destroy creature) notaTarget(creature[power=power:lowest:creature:battlefield]|battlefield) bury!$ controller +auto=@movedto(creature|nonbattlezone) from(battlefield):if type(creature|battlefield)~equalto~0 then name(Sacrifice) name(Sacrifice) sacrifice +auto=if type(creature|battlefield)~equalto~0 then name(Sacrifice) name(Sacrifice) sacrifice text=At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. -- When there are no creatures on the battlefield, sacrifice Drop of Honey. mana={G} type=Enchantment @@ -32410,7 +32420,7 @@ toughness=2 [card] name=Dross Harvester abilities=protection from white -auto=@movedTo(graveyard) from(creature|battlefield):life:2 +auto=@movedTo(creature|graveyard) from(battlefield):life:2 auto=@each my end:life:-4 controller text=Protection from white -- At the beginning of your end step, you lose 4 life. -- Whenever a creature dies, you gain 2 life. mana={1}{B}{B} @@ -32425,7 +32435,7 @@ auto={S(creature|myBattlefield)}:flying text=Sacrifice a creature: Dross Hopper gains flying until end of turn. mana={1}{B} type=Creature -subtype=Insect Horror +subtype=Phyrexian Insect Horror power=2 toughness=1 [/card] @@ -32445,7 +32455,7 @@ auto={2}{B}:1/1 text={2}{B}: Dross Ripper gets +1/+1 until end of turn. mana={4} type=Artifact Creature -subtype=Dog +subtype=Phyrexian Dog power=3 toughness=3 [/card] @@ -32461,7 +32471,7 @@ toughness=1 [/card] [card] name=Drove of Elves -abilities=opponentshroud +abilities=hexproof anyzone=type:*[green]:myBattlefield/type:*[green]:myBattlefield cdaactive text=Drove of Elves's power and toughness are each equal to the number of green permanents you control. -- Drove of Elves can't be the target of spells or abilities your opponents control. mana={3}{G} @@ -32473,9 +32483,9 @@ toughness=* [card] name=Drown in Filth target=creature -auto=deplete:4 +auto=deplete:4 auto=foreach(land|mygraveyard) -1/-1 ueot -text=Choose target creature. Put the top 4 cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard. +text=Choose target creature. Put the top 4 cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard. mana={B}{G} type=Instant [/card] @@ -32483,31 +32493,12 @@ type=Instant name=Drown in Sorrow auto=all(creature) -2/-2 ueot aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{B}{B} type=Sorcery [/card] [card] -name=Drowned Catacomb -auto=tap(noevent) -auto=aslongas(island,swamp|myBattlefield) untap -auto={T}:Add{U} -auto={T}:Add{B} -text=Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. -- {T}: Add {U} or {B} to your mana pool. -type=Land -[/card] -[card] -name=Drowned Rusalka -auto={U}{S(creature|myBattlefield)}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text={U}, Sacrifice a creature: Discard a card, then draw a card. -mana={U} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] name=Drowned auto={B}:regenerate text={B}: Regenerate Drowned. @@ -32518,9 +32509,28 @@ power=1 toughness=1 [/card] [card] +name=Drowned Catacomb +auto=tap(noevent) +auto=aslongas(island,swamp|myBattlefield) untap +auto={T}:Add{U} +auto={T}:Add{B} +text=Drowned Catacomb enters tapped unless you control an Island or a Swamp. -- {T}: Add {U} or {B}. +type=Land +[/card] +[card] +name=Drowned Rusalka +auto={U}{S(creature|myBattlefield)}:_DISCARD&DRAW_ +text={U}, Sacrifice a creature: Discard a card, then draw a card. +mana={U} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] name=Drowner Initiate auto=@movedto(*[blue]|stack):pay({1}) deplete:2 target(player) -text=Whenever a player casts a blue spell, you may pay {1}. If you do, target player puts the top two cards of his or her library into his or her graveyard. +text=Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards. mana={U} type=Creature subtype=Merfolk Wizard @@ -32529,9 +32539,9 @@ toughness=1 [/card] [card] name=Drowner of Hope -auto=choice token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! *2 controller +auto=choice _ELDRAZISCION_*2 controller auto={S(Eldrazi Scion|mybattlefield)}:tap target(creature) -text=Devoid (This card has no color.) -- When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -- Sacrifice an Eldrazi Scion: Tap target creature. +text=Devoid (This card has no color.) -- When Drowner of Hope enters, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." -- Sacrifice an Eldrazi Scion: Tap target creature. mana={5}{U} abilities=devoid type=Creature @@ -32542,7 +32552,7 @@ toughness=5 [card] name=Drowner of Secrets auto={T(merfolk|mybattlefield)}:deplete:1 target(player) -text=Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard. +text=Tap an untapped Merfolk you control: Target player mills a card. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -32552,8 +32562,8 @@ toughness=3 [card] name=Drownyard Behemoth abilities=flash -auto=opponentshroud ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- Drownyard Behemoth has hexproof as long as it entered the battlefield this turn. +auto=hexproof ueot +text=Flash (You may cast this spell any time you could cast an instant.) -- Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) -- Drownyard Behemoth has hexproof as long as it entered the battlefield this turn. mana={9} other={emerge}{7}{U} name(Emerge) otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 @@ -32564,8 +32574,8 @@ toughness=7 [/card] [card] name=Drownyard Explorers -auto=name(Create clue) token(Clue) controller -text=When Drownyard Explorers enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +auto=name(Create clue) _CLUE_ controller +text=When Drownyard Explorers enters, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={3}{U} type=Creature subtype=Human Wizard @@ -32576,12 +32586,12 @@ toughness=4 name=Drownyard Temple auto={T}:Add{C} autograveyard={3}:moveto(mybattlefield) and!(tap(noevent))! -text={T}: Add {C} to your mana pool. -- {3}: Return Drownyard Temple from your graveyard to the battlefield tapped. +text={T}: Add {C}. -- {3}: Return Drownyard Temple from your graveyard to the battlefield tapped. type=Land [/card] [card] name=Drudge Beetle -autograveyard={5}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard={5}{G}{E}:_SCAVENGE_(storedpower) text=Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={1}{G} type=Creature @@ -32613,7 +32623,7 @@ toughness=1 [card] name=Drudge Spell auto=@movedTo(this|nonbattlezone) from(battlefield):bury all(skeleton[token]) -auto={B}{E(*|mygraveyard)}{E(*|mygraveyard)}:token(-2915) +auto={B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:token(-2915) text={B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{B}: Regenerate this creature." -- When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated. mana={B}{B} type=Enchantment @@ -32633,7 +32643,7 @@ name=Druid of the Anima auto={T}:Add{R} auto={T}:Add{G} auto={T}:Add{W} -text={T}: Add {R}, {G}, or {W} to your mana pool. +text={T}: Add {R}, {G}, or {W}. mana={1}{G} type=Creature subtype=Elf Druid @@ -32643,7 +32653,7 @@ toughness=1 [card] name=Druid of the Cowl auto={T}:Add{G} -text={T}: Add {G} to your mana pool. +text={T}: Add {G}. mana={1}{G} type=Creature subtype=Elf Druid @@ -32651,16 +32661,9 @@ power=1 toughness=3 [/card] [card] -name=Druidic Satchel -mana={3} -type=Artifact -auto={2}{t}:reveal:1 optionone name(Use Satchel) transforms((,newability[all(creature|reveal) create(Saproling:Creature Saproling:1/1:green) controller],newability[all(land|reveal) moveto(mybattlefield)] ,newability[all(-land,-creature|reveal) life:2 controller])) forever optiononeend optiontwo name(Place back on top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text={2}, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life. -[/card] -[card] name=Druid's Call target=creature -auto=@damaged(mytgt):targetcontroller token(Squirrel,Creature Squirrel,1/1,green)*thatmuch +auto=@damaged(mytgt):targetcontroller _SQUIRRELTOKEN_*thatmuch text=Enchant creature -- Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens onto the battlefield. mana={1}{G} type=Enchantment @@ -32670,7 +32673,7 @@ subtype=Aura name=Druid's Deliverance auto=preventAllCombatDamage to(controller) ueot auto=_POPULATE_ -text=Prevent all combat damage that would be dealt to you this turn. Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +text=Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.) mana={1}{G} type=Instant [/card] @@ -32678,7 +32681,7 @@ type=Instant name=Druid's Familiar auto=soulbond 2/2 abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2. mana={3}{G} type=Creature subtype=Bear @@ -32686,10 +32689,17 @@ power=2 toughness=2 [/card] [card] +name=Druidic Satchel +mana={3} +type=Artifact +auto={2}{t}:reveal:1 optionone name(Use Satchel) transforms((,newability[all(creature|reveal) _SAPROLINGTOKEN_ controller],newability[all(land|reveal) moveto(mybattlefield)] ,newability[all(*[-land;-creature]|reveal) life:2 controller])) forever optiononeend optiontwo name(Place back on top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text={2}, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life. +[/card] +[card] name=Druids' Repository auto=@each blockers:foreach(creature[attacking]|myBattlefield) counter(0/0,1,Charge) auto={C(0/0,-1,Charge)}:activatechooseacolor add{chosencolor} activatechooseend -text=Whenever a creature you control attacks, put a charge counter on Druids' Repository. -- Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool. +text=Whenever a creature you control attacks, put a charge counter on Druids' Repository. -- Remove a charge counter from Druids' Repository: Add one mana of any color. mana={1}{G}{G} type=Enchantment [/card] @@ -32697,7 +32707,7 @@ type=Enchantment name=Drumhunter auto=@each my end restriction{type(creature[power>=5]|myBattlefield)~morethan~0}:may draw:1 controller auto={T}:Add{1} -text=At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. -- {T}: Add {1} to your mana pool. +text=At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. -- {T}: Add {1}. mana={3}{G} type=Creature subtype=Human Druid Warrior @@ -32706,9 +32716,9 @@ toughness=2 [/card] [card] name=Drunau Corpse Trawler -auto=token(Zombie,creature Zombie,2/2,black) +auto=_ZOMBIETOKEN_ auto={2}{B}:target(zombie) deathtouch ueot -text=When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}: Target Zombie gains deathtouch until end of turn. +text=When Drunau Corpse Trawler enters, put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}: Target Zombie gains deathtouch until end of turn. mana={3}{U} type=Creature subtype=Zombie @@ -32717,7 +32727,7 @@ toughness=1 [/card] [card] name=Dry Spell -auto=damage:1 all(creature,player) +auto=damage:1 all(creature) && damage:1 all(player) text=Dry Spell deals 1 damage to each creature and each player. mana={1}{B} type=Sorcery @@ -32762,7 +32772,7 @@ subtype=Aura [card] name=Dual Casting target=creature -auto=teach(creature) {R}{T}:name(copy spell) castcard(copied noevent) target(*[instant;sorcery]|mystack) +auto=teach(creature) {R}{T}:name(copy spell) transforms((,newability[activate castcard(copied noevent)])) oneshot target(*[instant;sorcery]|mystack) text=Enchant creature -- Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy." mana={1}{R} type=Enchantment @@ -32779,8 +32789,8 @@ type=Instant [card] name=Dualcaster Mage abilities=flash -auto=name(copy spell) target(instant,sorcery|stack) castcard(copied noevent) -text=Flash -- When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. +auto=name(copy spell) target(instant,sorcery|stack) transforms((,newability[activate castcard(copied noevent)])) oneshot +text=Flash -- When Dualcaster Mage enters, copy target instant or sorcery spell. You may choose new targets for the copy. mana={1}{R}{R} type=Creature subtype=Human Wizard @@ -32846,7 +32856,7 @@ toughness=3 name=Duergar Hedge-Mage auto=if type(mountain|mybattlefield)~morethan~1 then ability$!may name(destroy artifact) destroy target(artifact)!$ controller auto=if type(plains|mybattlefield)~morethan~1 then ability$!may name(destroy enchantment) destroy target(enchantment)!$ controller -text=When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. -- When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment. +text=When Duergar Hedge-Mage enters, if you control two or more Mountains, you may destroy target artifact. -- When Duergar Hedge-Mage enters, if you control two or more Plains, you may destroy target enchantment. mana={2}{RW} type=Creature subtype=Dwarf Shaman @@ -32876,7 +32886,7 @@ toughness=4 [card] name=Dukhara Scavenger auto=may moveto(ownerlibrary) target(*[artifact;creature]|mygraveyard) -text=When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library. +text=When Dukhara Scavenger enters, you may put target artifact or creature card from your graveyard on top of your library. mana={5}{B} type=Creature subtype=Crocodile @@ -32884,14 +32894,6 @@ power=4 toughness=6 [/card] [card] -name=Duneblast -auto=choice name(Save a creature) notatarget(creature) transforms((,newability[destroy all(other creature)])) -auto=choice name(destroy all creatures) destroy all(creature) -text=Choose up to one creature. Destroy the rest. -mana={4}{W}{B}{G} -type=Sorcery -[/card] -[card] name=Dune-Brood Nephilim auto=@combatdamaged(player) from(this):foreach(land|myBattlefield) token(Sand,creature sand,1/1) text=Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control. @@ -32902,9 +32904,17 @@ power=3 toughness=3 [/card] [card] +name=Duneblast +auto=choice name(Save a creature) notaTarget(creature) transforms((,newability[destroy all(other creature)])) +auto=choice name(destroy all creatures) destroy all(creature) +text=Choose up to one creature. Destroy the rest. +mana={4}{W}{B}{G} +type=Sorcery +[/card] +[card] name=Dunerider Outlaw abilities=protection from green -auto=@damagefoeof(player) from(this):all(trigger[from]) phaseaction[endofturn once] counter(1/1,1) +auto=@damagefoeof(player) from(this):all(trigger[from]) phaseaction[end once] counter(1/1) text=Protection from green -- At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it. mana={B}{B} type=Creature @@ -32916,7 +32926,7 @@ toughness=1 name=Dungeon Geists abilities=flying auto=target(creature|opponentbattlefield) transforms((,doesnotuntap,newability[tap])) -text=Flying -- When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap for as long as you control Dungeon Geists. +text=Flying -- When Dungeon Geists enters, tap target creature an opponent controls. That creature doesn't untap for as long as you control Dungeon Geists. mana={2}{U}{U} type=Creature subtype=Spirit @@ -32936,7 +32946,7 @@ toughness=1 [/card] [card] name=Dungrove Elder -abilities=opponentshroud +abilities=hexproof anyzone=type:forest:mybattlefield/type:forest:mybattlefield cdaactive text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Dungrove Elder's power and toughness are each equal to the number of Forests you control. mana={2}{G} @@ -32947,18 +32957,18 @@ toughness=* [/card] [card] name=Durable Handicraft -auto=@movedTo(creature|mybattlefield):all(trigger) transforms((,newability[pay[[{1}]] counter(1/1.1)])) forever -auto={5}{G}{S}:counter(1/1,1) all(creature|mybattlefield) -text=Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature. -- {5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control. +auto=@movedTo(creature|mybattlefield):all(trigger) transforms((,newability[pay[[{1}]] counter(1/1)])) forever +auto={5}{G}{S}:counter(1/1) all(creature|mybattlefield) +text=Whenever a creature enters under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature. -- {5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control. mana={1}{G} type=Enchantment [/card] [card] name=Duress target=opponent -aicode=activate reject notatarget(*[-creature;-land]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-creature;-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. +aicode=activate reject notaTarget(*[-creature;-land]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*[-creature;-land]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. mana={B} type=Sorcery [/card] @@ -32966,7 +32976,7 @@ type=Sorcery name=Durkwood Baloth text=Suspend 5 - {G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={4}{G}{G} -suspend(5)={g} +suspend(5)={G} type=Creature subtype=Beast power=5 @@ -33013,7 +33023,7 @@ toughness=1 [/card] [card] name=Dusk Urchins -auto=@combat(attacking,blocking) source(this):counter(-1/-1,1) all(this) +auto=@combat(attacking,blocking) source(this):counter(-1/-1) all(this) auto=_DIES_thisforeach(counter{-1/-1.1}) draw:1 controller text=Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. -- When Dusk Urchins dies, draw a card for each -1/-1 counter on it. mana={2}{B} @@ -33047,7 +33057,7 @@ toughness=1 name=Duskmantle Guildmage auto={1}{U}{B}:name(lifeleech) transforms((,newability[@movedto(*|opponentgraveyard):life:-1 opponent])) ueot auto={2}{U}{B}:deplete:2 target(player) -text={1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. -- {2}{U}{B}: Target player puts the top two cards of his or her library into his or her graveyard. +text={1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. -- {2}{U}{B}: Target player mills two cards. mana={U}{B} type=Creature subtype=Human Wizard @@ -33068,7 +33078,7 @@ toughness=2 name=Duskmantle, House of Shadow auto={T}:Add{1} auto={U}{B}{T}:deplete:1 target(player) -text={T}: Add {1} to your mana pool. -- {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard. +text={T}: Add {1}. -- {U}{B}, {T}: Target player mills a card. type=Land [/card] [card] @@ -33086,7 +33096,7 @@ name=Duskrider Peregrine abilities=flying,protection from black text=Flying, protection from black -- Suspend 3 - {1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={5}{W} -suspend(3)={1}{w} +suspend(3)={1}{W} type=Creature subtype=Bird power=3 @@ -33097,7 +33107,7 @@ name=Duskwalker kicker={3}{B} auto=if paid(kicker) then counter(1/1,2) auto=if paid(kicker) then fear -text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) +text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- If Duskwalker was kicked, it enters with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) mana={B} type=Creature subtype=Human Minion @@ -33109,8 +33119,8 @@ name=Duskwatch Recruiter backside=Krallenhorde Howler restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -aicode=activate target(creature[zpos<=3]|mylibrary) moveto(myhand) -auto={2}{G}:name(look) reveal:3 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(creature[zpos<=3]|mylibrary) moveto(hand) +auto={2}{G}:name(look) reveal:3 optionone name(Get Creature) target(creature|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:name(Transform Human Werewolf) flip(backside) text={2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. // Krallenhorde Howler mana={1}{G} @@ -33134,7 +33144,7 @@ toughness=2 name=Dust Bowl auto={T}:Add{1} auto={3}{T}{S(land|myBattlefield)}:destroy target(land[-basic]) -text={T}: Add {1} to your mana pool. -- {3}, {T}, Sacrifice a land: Destroy target nonbasic land. +text={T}: Add {1}. -- {3}, {T}, Sacrifice a land: Destroy target nonbasic land. type=Land [/card] [card] @@ -33150,8 +33160,8 @@ subtype=Aura [card] name=Dust Elemental abilities=flash,flying,fear -auto=moveTo(ownerhand) target(<3>creature|myBattlefield) -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand. +auto=moveTo(hand) target(<3>creature|myBattlefield) +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Dust Elemental enters, return three creatures you control to their owner's hand. mana={2}{W}{W} type=Creature subtype=Elemental @@ -33161,7 +33171,7 @@ toughness=6 [card] name=Dust Stalker abilities=haste -auto=@each end restriction{type(other creature[colorless]|mybattlefield)~lessthan~1}:moveto(ownerhand) +auto=@each end restriction{type(other creature[colorless]|mybattlefield)~lessthan~1}:moveto(hand) text=Devoid (This card has no color.) -- Haste -- At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand. mana={2}{B}{R} abilities=devoid @@ -33180,7 +33190,7 @@ type=Sorcery [/card] [card] name=Dutiful Attendant -auto=_DIES_moveTo(myhand) target(other creature|mygraveyard) +auto=_DIES_moveto(hand) target(other creature|mygraveyard) text=When Dutiful Attendant dies, return another target creature card from your graveyard to your hand. mana={2}{B} type=Creature @@ -33191,7 +33201,7 @@ toughness=2 [card] name=Dutiful Return target=creature|mygraveyard -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return up to two target creature cards from your graveyard to your hand. mana={3}{B} type=Sorcery @@ -33260,7 +33270,7 @@ toughness=1 [/card] [card] name=Dwarven Bloodboiler -auto={T(wizard|mybattlefield)}:2/0 target(creature) +auto={T(dwarf|mybattlefield)}:2/0 target(creature) text=Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn. mana={R}{R}{R} type=Creature @@ -33304,7 +33314,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{R}{R}{R}{R}{R}{R}{R} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{R}{R}{R}{R}{R}{R}{R}{R} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} -text=Dwarven Hold enters the battlefield tapped. -- You may choose not to untap Dwarven Hold during your untap step. -- At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way. +text=Dwarven Hold enters tapped. -- You may choose not to untap Dwarven Hold during your untap step. -- At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Dwarven Hold: Add {R} for each storage counter removed this way. type=Land [/card] [card] @@ -33372,9 +33382,9 @@ toughness=1 [/card] [card] name=Dwarven Recruiter -aicode=activate notatarget(dwarf|mylibrary) moveTo(ownerlibrary) and!(moveto(ownerlibrary))! +aicode=activate notaTarget(dwarf|mylibrary) moveTo(ownerlibrary) and!(moveto(ownerlibrary))! auto=name(search card) Reveal:type:*:mylibrary revealtype(dwarf|mylibrary) revealzone(mylibrary) optionone name(choose cards) target(dwarf|reveal) moveto(exile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|myexile) moveto(mylibrary) afterrevealedend revealend -text=When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order. +text=When Dwarven Recruiter enters, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order. mana={2}{R} type=Creature subtype=Dwarf @@ -33386,7 +33396,7 @@ name=Dwarven Ruins auto=tap(noevent) auto={T}:Add{R} auto={T}{S}:Add{R}{R} -text=Dwarven Ruins enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool. +text=Dwarven Ruins enters tapped. -- {T}: Add {R}. -- {T}, Sacrifice Dwarven Ruins: Add {R}{R}. type=Land [/card] [card] @@ -33457,7 +33467,7 @@ toughness=1 [/card] [card] name=Dwarven Weaponsmith -auto={T}{S(artifact|myBattlefield)}:counter(1/1,1) target(creature) myUpkeepOnly +auto={T}{S(artifact|myBattlefield)}:counter(1/1) target(creature) myUpkeepOnly text={T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep. mana={1}{R} type=Creature @@ -33469,11 +33479,21 @@ toughness=1 name=Dwell on the Past target=player auto=ability$!choice name(shuffle back) target(*|mygraveyard) moveTo(ownerlibrary) && shuffle!$ targetedplayer -text=Target player shuffles up to four target cards from his or her graveyard into his or her library. +text=Target player shuffles up to four target cards from their graveyard into their library. mana={G} type=Sorcery [/card] [card] +name=Dwynen's Elite +auto=if type(other elf|mybattlefield)~morethan~0 then choice token(Elf Warrior,Creature Elf Warrior,1/1,green) controller +text=When Dwynen's Elite enters, if you control another Elf, put a 1/1 green Elf Warrior creature token onto the battlefield. +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] name=Dwynen, Gilt-Leaf Daen abilities=reach auto=lord(other creature[elf]|mybattlefield) 1/1 @@ -33486,16 +33506,6 @@ power=3 toughness=4 [/card] [card] -name=Dwynen's Elite -auto=if type(other elf|mybattlefield)~morethan~0 then choice token(Elf Warrior,Creature Elf Warrior,1/1,green) controller -text=When Dwynen's Elite enters the battlefield, if you control another Elf, put a 1/1 green Elf Warrior creature token onto the battlefield. -mana={1}{G} -type=Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] -[card] name=Dying Wail target=creature auto=@movedTo(mytgt|graveyard) from(battlefield):target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer @@ -33527,16 +33537,16 @@ type=Instant [card] name=Dynavolt Tower auto=@movedto(*[instant;sorcery]|mystack):alterenergy:2 controller -auto={T}{e:5}:damage:3 target(creature,player) -text=Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). -- {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to target creature or player. +auto={T}{e:5}:damage:3 target(anytarget) +text=Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). -- {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target. mana={3} type=Artifact [/card] [card] name=Dystopia auto=cumulativeupcost[{L:1}] sacrifice -auto=@each opponent upkeep:ability$!name(sacrifice) notatarget(creature[green;white]|mybattlefield) sacrifice !$ opponent -auto=@each my upkeep:name(sacrifice) notatarget(creature[green;white]|mybattlefield) sacrifice +auto=@each opponent upkeep:ability$!name(sacrifice) notaTarget(creature[green;white]|mybattlefield) sacrifice !$ opponent +auto=@each my upkeep:name(sacrifice) notaTarget(creature[green;white]|mybattlefield) sacrifice text=Cumulative upkeep - Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each player's upkeep, that player sacrifices a green or white permanent. mana={1}{B}{B} type=Enchantment @@ -33561,8 +33571,7 @@ toughness=1 [/card] [card] name=Early Frost -target=land -auto=tap +auto=may tap target(land) text=Tap up to three target lands. mana={1}{U} type=Instant @@ -33571,7 +33580,7 @@ type=Instant name=Early Harvest target=player auto=choice untap all(land[basic]|targetedpersonsbattlefield) -text=Target player untaps all basic lands he or she controls. +text=Target player untaps all basic lands they control. mana={1}{G}{G} type=Instant [/card] @@ -33588,9 +33597,9 @@ type=Enchantment [/card] [card] name=Earsplitting Rats -auto=name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot +auto=name(discard) transforms((,newability[ability$!name(discard) notaTarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notaTarget(*|myhand) reject!$ opponent])) ueot auto={D(*|myhand)}:regenerate -text=When Earsplitting Rats enters the battlefield, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats. +text=When Earsplitting Rats enters, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats. mana={3}{B} type=Creature subtype=Rat @@ -33634,8 +33643,9 @@ type=Enchantment [card] name=Earthbind target=creature -alias=1288 -text=Enchant creature -- When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." +auto=teach(creature) -flying +auto=if cantargetcard(*[flying]|*) then damage:2 +text=Enchant creature -- When Earthbind enters, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." mana={R} type=Enchantment subtype=Aura @@ -33654,7 +33664,7 @@ toughness=1 name=Earthbrawn target=creature auto=3/3 -autohand={1}{G}{discard}:counter(1/1,1) target(creature) +autohand={1}{G}{discard}:counter(1/1) target(creature) text=Target creature gets +3/+3 until end of turn. -- Reinforce 1 - {1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) mana={1}{G} type=Instant @@ -33671,7 +33681,7 @@ name=Earthen Arms target=*|battlefield auto=counter(1/1,2) other={6}{G} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever text=Put two +1/+1 counters on target permanent. -- Awaken 4-{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={1}{G} type=Sorcery @@ -33691,15 +33701,15 @@ toughness=2 [card] name=Earthlink auto=upcost[{2}] sacrifice -auto=lord(creature) transforms((,newability[@movedto(graveyard) from(this|mybattlefield):target(land|mybattlefield) sacrifice])) -text=At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. -- Whenever a creature is put into a graveyard from the battlefield, that creature's controller sacrifices a land. +auto=lord(creature) transforms((,newability[_DIES_target(land|mybattlefield) sacrifice])) +text=At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. -- Whenever a creature dies, that creature's controller sacrifices a land. mana={3}{B}{R}{G} type=Enchantment [/card] [card] name=Earthlore target=land|myBattlefield -auto=teach(land) {T}:1/2 target(creature(blocking) +auto=teach(land) {T}:1/2 target(creature[blocking]) text=Enchant land you control -- Enchanted land has "{T}: Target blocking creature gets +1/+2 until end of turn." mana={G} type=Enchantment @@ -33729,7 +33739,7 @@ other={2}{B} name(Prowl) otherrestriction=prowl aicode=activate moveto(exile) target(<3>*|targetedpersonslibrary) auto=if paid(alternative) then name(target opponent) target(opponent) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(<3>*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library. +text=Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- When Earwig Squad enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles their library. mana={3}{B}{B} type=Creature subtype=Goblin Rogue @@ -33742,7 +33752,7 @@ auto={B}{B}{T}:destroy target(creature[green]) text={B}{B}, {T}: Destroy target green creature. mana={2}{B}{B} type=Creature -subtype=Zombie Knight +subtype=Phyrexian Zombie Knight power=3 toughness=3 [/card] @@ -33758,7 +33768,7 @@ type=Instant name=Eater of Days abilities=flying,trample auto=turns:-2 controller -text=Flying, trample -- When Eater of Days enters the battlefield, you skip your next two turns. +text=Flying, trample -- When Eater of Days enters, you skip your next two turns. mana={4} type=Artifact Creature subtype=Leviathan @@ -33791,7 +33801,7 @@ toughness=4 name=Ebon Dragon abilities=flying auto=may target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=Flying -- When Ebon Dragon enters the battlefield, you may have target opponent discard a card. +text=Flying -- When Ebon Dragon enters, you may have target opponent discard a card. mana={5}{B}{B} type=Creature subtype=Dragon @@ -33813,7 +33823,7 @@ toughness=3 name=Ebon Praetor abilities=first strike,trample auto=@each my upkeep:counter(-2/-2,1) -auto={0}:counter(-2/-2,-1) all(this) && notatarget(other creature|mybattlefield) and!( if cantargetcard(thrull|*) then counter(1/0,1) all(this) )! sacrifice limit:1 myupkeeponly +auto={0}:counter(-2/-2,-1) all(this) && notaTarget(other creature|mybattlefield) and!( if cantargetcard(thrull|*) then counter(1/0,1) all(this) )! sacrifice limit:1 myupkeeponly text=First strike, trample -- At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. -- Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn. mana={4}{B}{B} type=Creature @@ -33826,7 +33836,7 @@ name=Ebon Stronghold auto=tap(noevent) auto={T}:Add{B} auto={T}{S}:Add{B}{B} -text=Ebon Stronghold enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool. +text=Ebon Stronghold enters tapped. -- {T}: Add {B}. -- {T}, Sacrifice Ebon Stronghold: Add {B}{B}. type=Land [/card] [card] @@ -33835,8 +33845,8 @@ auto=_ATTACKING_life:-halfdownlifetotal controller auto=@combatdamagefoeof(player) from(this):life:-halfdownopponentlifetotal opponent auto=@combatdamageof(player) from(this):life:-halfdownlifetotal controller facedown={3} -autofacedown={3}{b}{b}:morph -text=Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. -- Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +autofacedown={3}{B}{B}:morph +text=Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. -- Whenever Ebonblade Reaper deals combat damage to a player, that player loses half their life, rounded up. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{B} type=Creature subtype=Human Cleric @@ -33862,7 +33872,7 @@ type=Artifact [card] name=Ebony Owl Netsuke auto=@each opponent upkeep restriction{type(*|opponenthand)~morethan~6}:damage:4 opponent -text=At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to him or her. +text=At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to that player. mana={2} type=Artifact [/card] @@ -33889,12 +33899,13 @@ toughness=3 [card] name=Echo Mage auto={1}{U}:counter(0/0,1,Level) asSorcery -auto=this(counter{0/0.2.Level}=) {U}{U}{T}:name(copy spell) castcard(copied noevent) target(*[instant;sorcery]|stack) +auto={U}{U}{T} restriction{compare(hascntlevel)~equalto~2}:target(*[instant;sorcery]|stack) name(copy spell) transforms((,newability[activate castcard(copied noevent)])) oneshot auto=this(counter{0/0.2.Level}=) 0/1 -auto=this(counter{0/0.3.Level}=) {U}{U}{T}:name(copy spell) castcard(copied noevent) target(*[instant;sorcery]|stack) +auto={U}{U}{T} restriction{compare(hascntlevel)~equalto~3}:target(*[instant;sorcery]|stack) name(copy spell) transforms((,newability[activate castcard(copied noevent)])) oneshot auto=this(counter{0/0.3.Level}=) 0/1 -auto=this(counter{0/0.4.Level}) {U}{U}{T}:name(copy spell twice) castcard(copied noevent) and!(castcard(copied noevent))! target(*[instant;sorcery]|stack) +auto={U}{U}{T} restriction{compare(hascntlevel)~morethan~2}:target(*[instant;sorcery]|stack) name(copy spell twice) transforms((,newability[activate castcard(copied noevent)],newability[activate castcard(copied noevent)])) oneshot auto=this(counter{0/0.4.Level}) 0/2 +auto=maxlevel:4 mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -33906,7 +33917,7 @@ text=Level up {1}{U} -- [Level 2-3] {U}{U}, {T}: Copy target instant or sorcery name=Echo Tracer facedown={3} autofacedown={2}{U}:morph -autofaceup=moveTo(ownerhand) target(creature) +autofaceup=moveTo(hand) target(creature) text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Echo Tracer is turned face up, return target creature to its owner's hand. mana={2}{U} type=Creature @@ -33916,7 +33927,7 @@ toughness=2 [/card] [card] name=Echoes of the Kin Tree -auto={2}{W}:ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller +auto={2}{W}:ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller text={2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={1}{W} type=Enchantment @@ -33958,8 +33969,8 @@ type=Sorcery [card] name=Echoing Truth target=*[-land] -auto=moveTo(ownerhand) -auto=all(*[share!name!]) moveTo(ownerhand) +auto=moveTo(hand) +auto=all(*[share!name!]) moveTo(hand) text=Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands. mana={1}{U} type=Instant @@ -33968,8 +33979,8 @@ type=Instant name=Eddytrail Hawk abilities=flying auto=alterenergy:2 controller -auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~0}:pay({e:1}) flying target(other creature[attacking]|mybattlefield) -text=Flying -- When Eddytrail Hawk enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn. +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~0}:if compare(penergy)~morethan~0 then pay({e:1}) flying target(other creature[attacking]|mybattlefield) +text=Flying -- When Eddytrail Hawk enters, you get {E}{E} (two energy counters). -- Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn. mana={1}{W} type=Creature subtype=Bird @@ -33981,7 +33992,7 @@ name=Edge of Autumn aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=if type(land|mybattlefield)~lessthan~5 then name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend autohand={S(land|mybattlefield)}{cycle}:name(cycling) draw:1 -text=If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling - Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.) +text=If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Cycling - Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.) mana={1}{G} type=Sorcery [/card] @@ -33998,7 +34009,7 @@ subtype=Aura [card] name=Edgewalker auto=lord(cleric|mycastingzone) altercost(white,-1) -auto=lord(cleric|mycastingzone) altercost(black, -1) +auto=lord(cleric|mycastingzone) altercost(black,-1) text=Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.) mana={1}{W}{B} type=Creature @@ -34021,7 +34032,7 @@ name=Eel Umbra abilities=flash,totemarmor target=creature auto=teach(creature) 1/1 -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +1/+1. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +1/+1. -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={1}{U} type=Enchantment subtype=Aura @@ -34029,23 +34040,23 @@ subtype=Aura [card] name=Eerie Interlude target=creature|mybattlefield -auto=(blink) +auto=(blink)ueot text=Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. mana={2}{W} type=Instant [/card] [card] name=Eerie Procession -aicode=activate target(arcane|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>arcane|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library. +aicode=activate target(arcane|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>arcane|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle. mana={2}{U} type=Sorcery subtype=Arcane [/card] [card] name=Efficient Construction -auto=@movedto(artifact|mystack):create(Thopter:Artifact Creature Thopter:1/1:flying) +auto=@movedto(artifact|mystack):_THOPTERTOKEN_ text=Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. mana={3}{U} type=Enchantment @@ -34057,7 +34068,7 @@ auto=target(other creature|mybattlefield) 3/0 ueot facedown={3} autofacedown={2}{U}{R}{W}:morph autofaceup=target(other creature|mybattlefield) 3/0 -text=Morph {2}{U}{R}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn. +text=Morph {2}{U}{R}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Efreet Weaponmaster enters or is turned face up, another target creature you control gets +3/+0 until end of turn. mana={3}{U}{R}{W} type=Creature subtype=Efreet Monk @@ -34078,7 +34089,7 @@ subtype=Shapeshifter name=Eidolon of Blossoms auto=draw:1 auto=_CONSTELLATION_draw:1 -text=Constellation -- Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. +text=Constellation -- Whenever Eidolon of Blossoms or another enchantment enters under your control, draw a card. mana={2}{G}{G} type=Enchantment Creature subtype=Spirit @@ -34092,7 +34103,7 @@ auto=bestow teach(creature) type:creature:mybattlefield/type:creature:mybattlefi auto=bestow teach(creature) type:aura:mybattlefield/type:aura:mybattlefield nonstatic auto=lord(this) type:creature:mybattlefield/type:creature:mybattlefield nonstatic auto=lord(this) type:aura:mybattlefield/type:aura:mybattlefield nonstatic -bestow={2}{w}{w} +bestow={2}{W}{W} text=Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control. mana={1}{W}{W} type=Enchantment Creature @@ -34115,7 +34126,7 @@ toughness=4 name=Eidolon of the Great Revel auto=@movedTo(*[manacost<=3]|mystack):damage:2 controller auto=@movedTo(*[manacost<=3]|opponentstack):damage:2 opponent -text=Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player. +text=Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player. mana={R}{R} type=Enchantment Creature subtype=Spirit @@ -34126,13 +34137,13 @@ toughness=2 name=Eiganjo Castle auto={T}:Add{W} auto={W}{T}:prevent:2 target(creature[legendary]) -text={T}: Add {W} to your mana pool. -- {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn. +text={T}: Add {W}. -- {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn. type=Legendary Land [/card] [card] name=Eiganjo Free-Riders abilities=flying -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[white]|myBattlefield) +auto=@each my upkeep:moveTo(hand) notaTarget(creature[white]|myBattlefield) text=Flying -- At the beginning of your upkeep, return a white creature you control to its owner's hand. mana={3}{W} type=Creature @@ -34180,21 +34191,20 @@ power=2 toughness=2 [/card] [card] -name=Eladamri, Lord of Leaves -auto=lord(other elf) forestwalk -auto=lord(other elf) shroud -text=Other Elf creatures have forestwalk. -- Other Elves have shroud. (They can't be the targets of spells or abilities.) -mana={G}{G} -type=Legendary Creature -subtype=Elf Warrior -power=2 -toughness=2 +name=El-Hajjaj +auto=spiritlink +text=Whenever El-Hajjaj deals damage, you gain that much life. +mana={1}{B}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 [/card] [card] name=Eladamri's Call -aicode=activate target(creature|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. +aicode=activate target(creature|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle. mana={G}{W} type=Instant [/card] @@ -34207,11 +34217,22 @@ mana={G} type=Enchantment [/card] [card] +name=Eladamri, Lord of Leaves +auto=lord(other elf) forestwalk +auto=lord(other elf) shroud +text=Other Elf creatures have forestwalk. -- Other Elves have shroud. (They can't be the targets of spells or abilities.) +mana={G}{G} +type=Legendary Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] name=Eland Umbra abilities=totemarmor target=creature auto=teach(creature) 0/4 -text=Enchant creature -- Enchanted creature gets +0/+4. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Enchant creature -- Enchanted creature gets +0/+4. -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={1}{W} type=Enchantment subtype=Aura @@ -34239,8 +34260,8 @@ toughness=2 [card] name=Elder Deep-Fiend abilities=flash -autostack=if casted(this) then target(*|battlefield) tap -text=Flash -- Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Elder Deep-Fiend, tap up to four target permanents. +autostack=if casted(this) then may target(*|battlefield) tap +text=Flash -- Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) -- When you cast Elder Deep-Fiend, tap up to four target permanents. mana={8} other={emerge}{5}{U}{U} name(Emerge) otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 @@ -34284,6 +34305,29 @@ type=Enchantment subtype=Aura [/card] [card] +name=Elder Pine of Jukai +aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-land]|*) then bottomoflibrary)! +auto=@movedTo(arcane,spirit|mystack):reveal:4 optionone name(Get Lands) target(<4>land|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto=_DIES_may moveto(hand) target(spirit[manacost<=2]|mygraveyard) +text=Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. -- Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.) +mana={2}{G} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Elder Spawn +auto=cantbeblockedby(creature[red]) +auto=upcostmulti[{S(island|mybattlefield)}] sacrifice && damage:6 controller +text=At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. -- Elder Spawn can't be blocked by red creatures. +mana={4}{U}{U}{U} +type=Creature +subtype=Spawn +power=6 +toughness=6 +[/card] +[card] name=Elder of Laurels auto={3}{G}:target(creature) type:creature:mybattlefield/type:creature:mybattlefield ueot text={3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. @@ -34294,34 +34338,11 @@ power=2 toughness=3 [/card] [card] -name=Elder Pine of Jukai -aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-land]|*) then bottomoflibrary))! -auto=@movedTo(arcane,spirit|mystack):reveal:4 optionone name(Get Lands) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=2]|mygraveyard) -text=Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. -- Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) -mana={2}{G} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Elder Spawn -auto=cantbeblockedby(creature[red]) -auto=upcost[{S(island|mybattlefield)}] sacrifice && damage:6 controller -text=At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. -- Elder Spawn can't be blocked by red creatures. -mana={4}{U}{U}{U} -type=Creature -subtype=Spawn -power=6 -toughness=6 -[/card] -[card] name=Elderscale Wurm abilities=trample auto=if compare(lifetotal)~lessthan~7 then lifeset:7 controller auto=this(controllerlife >= 7) transforms((,newability[reduceto:7])) -text=Trample. -- When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. -- As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. +text=Trample. -- When Elderscale Wurm enters, if your life total is less than 7, your life total becomes 7. -- As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. mana={4}{G}{G}{G} type=Creature subtype=Wurm @@ -34359,7 +34380,7 @@ name=Eldrazi Conscription target=creature auto=10/10 auto=trample -auto=@combat(attacking) source(mytgt):ability$!name(sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice!$ opponent +auto=@combat(attacking) source(mytgt):ability$!name(sacrifice 2 permanents) notaTarget(<2>*|mybattlefield) sacrifice!$ opponent text=Enchant creature -- Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.) mana={8} type=Tribal Enchantment @@ -34391,14 +34412,13 @@ name=Eldrazi Horror power=3 toughness=2 type=Creature Eldrazi Horror -color=colorless [/card] [card] name=Eldrazi Monument auto=lord(creature|myBattlefield) 1/1 auto=lord(creature|mybattlefield) flying auto=lord(creature|mybattlefield) indestructible -auto=@each my upkeep:sacrifice notatarget(creature|mybattlefield) +auto=@each my upkeep:sacrifice notaTarget(creature|mybattlefield) auto=@each my upkeep restriction{type(creature|myBattlefield)~lessthan~1}:sacrifice text=Creatures you control get +1/+1, have flying, and are indestructible. -- At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument. mana={5} @@ -34407,7 +34427,7 @@ type=Artifact [card] name=Eldrazi Obligator abilities=haste -autostack=if casted(this) then pay({1}{C}) activate target(creature|battlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],newability[haste])) forever )! +autostack=if casted(this) then pay({1}{C}) activate target(creature|battlefield) moveto(mybattlefield) and!( transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) forever )! text=Devoid (This card has no color.) -- When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) -- Haste mana={2}{R} abilities=devoid @@ -34419,8 +34439,8 @@ toughness=1 [card] name=Eldrazi Skyspawner abilities=flying -auto=choice token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller -text=Devoid (This card has no color.) -- Flying -- When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +auto=choice _ELDRAZISCION_ controller +text=Devoid (This card has no color.) -- Flying -- When Eldrazi Skyspawner enters, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." mana={2}{U} abilities=devoid type=Creature @@ -34433,15 +34453,15 @@ name=Eldritch Evolution aicode=activate moveTo(myBattlefield) target(creature[manacost<=storedmanacostplus2plusend]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<1>creature[manacost<=storedmanacostplus2plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend auto=all(this) moveto(exile) -text=As an additional cost to cast Eldritch Evolution, sacrifice a creature. -- Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution. -mana={1}{G}{G}{s(creature|mybattlefield)} +text=As an additional cost to cast Eldritch Evolution, sacrifice a creature. -- Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution. +mana={1}{G}{G}{S(creature|mybattlefield)} type=Sorcery [/card] [card] name=Electric Eel auto=damage:1 controller auto={R}{R}:2/0 && damage:1 controller -text=When Electric Eel enters the battlefield, it deals 1 damage to you. -- {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. +text=When Electric Eel enters, it deals 1 damage to you. -- {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. mana={U} type=Creature subtype=Fish @@ -34461,7 +34481,7 @@ type=Instant [/card] [card] name=Electrolyze -auto=thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller +auto=thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller auto=draw:1 controller text=Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players. -- Draw a card. mana={1}{U}{R} @@ -34480,7 +34500,7 @@ type=Instant name=Electrostatic Pummeler auto=alterenergy:3 controller auto={e:3}:dynamicability -text=When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power. +text=When Electrostatic Pummeler enters, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power. mana={3} type=Artifact Creature subtype=Construct @@ -34501,7 +34521,7 @@ toughness=3 name=Elegant Edgecrafters auto=cantbeblockedby(creature[power<=2]) auto=_FABRICATE_(2) -text=Elegant Edgecrafters can't be blocked by creatures with power 2 or less. -- Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) +text=Elegant Edgecrafters can't be blocked by creatures with power 2 or less. -- Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) mana={4}{G}{G} type=Creature subtype=Elf Artificer @@ -34509,6 +34529,16 @@ power=3 toughness=4 [/card] [card] +name=Elemental +type=Creature +subtype=Elemental +anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive +text=This creature's power and toughness are each equal to the number of creature cards in its controller's battlefield. +power=* +toughness=* +color=green,white +[/card] +[card] name=Elemental Appeal kicker={5} auto=token(Elemental,Creature Elemental,7/1,red,trample,haste,unearth) and!( if paid(kicker) then 7/0 ueot )! @@ -34527,7 +34557,7 @@ type=Enchantment [card] name=Elemental Bond auto=@movedto(creature[power>=3]|mybattlefield):draw:1 controller -text=Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card. +text=Whenever a creature with power 3 or greater enters under your control, draw a card. mana={2}{G} type=Enchantment [/card] @@ -34559,18 +34589,16 @@ toughness=3 color=red [/card] [card] -name=Elemental +name=Elephant type=Creature -subtype=Elemental -anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive -text=This creature's power and toughness are each equal to the number of creature cards in its controller's battlefield. -power=* -toughness=* -color=green,white +subtype=Elephant +power=3 +toughness=3 +color=green [/card] [card] name=Elephant Ambush -auto=token(Elephant,creature elephant, 3/3,green) +auto=_ELEPHANTTOKEN_ flashback={6}{G}{G} text=Put a 3/3 green Elephant creature token onto the battlefield. -- Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{G}{G} @@ -34581,7 +34609,7 @@ name=Elephant Grass auto=cumulativeupcost[{1}] sacrifice auto=lord(creature[black]|opponentbattlefield) cantattack auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:2])) -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Black creatures can't attack you. -- Nonblack creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Black creatures can't attack you. -- Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. mana={G} type=Enchantment [/card] @@ -34589,14 +34617,14 @@ type=Enchantment name=Elephant Graveyard auto={T}:Add{1} auto={T}:Regenerate target(elephant) -text={T}: Add {1} to your mana pool. -- {T}: Regenerate target Elephant. +text={T}: Add {1}. -- {T}: Regenerate target Elephant. type=Land [/card] [card] name=Elephant Guide target=creature auto=3/3 -auto=@movedto(mytgt|graveyard):token(Elephant,Creature Elephant,3/3,green) +auto=@movedto(mytgt|graveyard):_ELEPHANTTOKEN_ text=Enchant creature -- Enchanted creature gets +3/+3. -- When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token onto the battlefield. mana={2}{G} type=Enchantment @@ -34620,22 +34648,6 @@ toughness=* color=green [/card] [card] -name=Elephant Token -power=3 -toughness=3 -type=Creature -subtype=Elephant -color=green -[/card] -[card] -name=Elephant -type=Creature -subtype=Elephant -power=3 -toughness=3 -color=green -[/card] -[card] name=Elesh Norn, Grand Cenobite abilities=vigilance auto=lord(other creature|mybattlefield) 2/2 @@ -34643,7 +34655,7 @@ auto=lord(creature|opponentbattlefield) -2/-2 text=Vigilance -- Other creatures you control get +2/+2. -- Creatures your opponents control get -2/-2. mana={5}{W}{W} type=Legendary Creature -subtype=Praetor +subtype=Phyrexian Praetor power=4 toughness=7 [/card] @@ -34662,13 +34674,13 @@ name=Elfhame Palace auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} -text=Elfhame Palace enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +text=Elfhame Palace enters tapped. -- {T}: Add {G} or {W}. type=Land [/card] [card] name=Elfhame Sanctuary -aicode=activate target(land[basic]|mylibrary) moveto(myhand) and!(nextphasealter(remove,draw,controller))! -auto=@each my upkeep:may name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) moveto(myhand) and!(nextphasealter(remove,draw,controller))! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(land[basic]|mylibrary) moveto(hand) and!(nextphasealter(remove,draw,controller))! +auto=@each my upkeep:may name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) moveto(hand) and!(nextphasealter(remove,draw,controller))! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend text=At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library. mana={1}{G} type=Enchantment @@ -34676,7 +34688,7 @@ type=Enchantment [card] name=Elgaud Inquisitor abilities=lifelink -auto=_DIES_token(Spirit,Creature Spirit,1/1,white,flying) +auto=_DIES__SPIRITTOKEN_ text=Lifelink -- When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={3}{W} type=Creature @@ -34686,9 +34698,9 @@ toughness=2 [/card] [card] name=Elgaud Shieldmate -auto=soulbond opponentshroud +auto=soulbond hexproof abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.) +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.) mana={3}{U} type=Creature subtype=Human Soldier @@ -34696,16 +34708,6 @@ power=2 toughness=3 [/card] [card] -name=El-Hajjaj -auto=spiritlink -text=Whenever El-Hajjaj deals damage, you gain that much life. -mana={1}{B}{B} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] name=Elite Archers auto={T}:damage:3 target(creature[attacking;blocking]) text={T}: Elite Archers deals 3 damage to target attacking or blocking creature. @@ -34750,9 +34752,9 @@ toughness=2 [/card] [card] name=Elite Scaleguard -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller +auto=ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):tap target(creature|opponentbattlefield) -text=When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) -- Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. +text=When Elite Scaleguard enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) -- Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. mana={4}{W} type=Creature subtype=Human Soldier @@ -34789,7 +34791,7 @@ name=Elixir of Vitality auto=tap(noevent) auto={T}{S}:life:4 auto={8}{T}{S}:life:8 -text=Elixir of Vitality enters the battlefield tapped. -- {T}, Sacrifice Elixir of Vitality: You gain 4 life. -- {8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life. +text=Elixir of Vitality enters tapped. -- {T}, Sacrifice Elixir of Vitality: You gain 4 life. -- {8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life. mana={4} type=Artifact [/card] @@ -34797,11 +34799,11 @@ type=Artifact name=Elsewhere Flask auto=draw:1 auto={S}:name(plains) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((plains)) ueot all(land|mybattlefield) -auto={S}:name(island) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((island)) ueot all(land|mybattlefield) -auto={S}:name(swamp) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((swamp)) ueot all(land|mybattlefield) -auto={S}:name(mountain) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((mountain)) ueot all(land|mybattlefield) -auto={S}:name(forest) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((forest)) ueot all(land|mybattlefield) -text=When Elsewhere Flask enters the battlefield, draw a card. -- Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. +auto={S}:name(island) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((island)) ueot all(land|mybattlefield) +auto={S}:name(swamp) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((swamp)) ueot all(land|mybattlefield) +auto={S}:name(mountain) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((mountain)) ueot all(land|mybattlefield) +auto={S}:name(forest) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((forest)) ueot all(land|mybattlefield) +text=When Elsewhere Flask enters, draw a card. -- Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. mana={2} type=Artifact [/card] @@ -34809,7 +34811,7 @@ type=Artifact name=Elusive Krasis abilities=unblockable auto=evolve -text=Elusive Krasis is unblockable. -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Elusive Krasis is unblockable. -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={1}{G}{U} type=Creature subtype=Fish Mutant @@ -34840,7 +34842,7 @@ toughness=4 [card] name=Elven Cache target=*|myGraveyard -auto=moveTo(myHand) +auto=moveto(hand) text=Return target card from your graveyard to your hand. mana={2}{G}{G} type=Sorcery @@ -34880,8 +34882,8 @@ toughness=3 [card] name=Elven Rite target=creature -auto=counter(1/1,1) -auto=counter(1/1,1) target(creature) +auto=counter(1/1) +auto=counter(1/1) target(creature) text=Distribute two +1/+1 counters among one or two target creatures. mana={1}{G} type=Sorcery @@ -34899,7 +34901,7 @@ toughness=2 [card] name=Elves of Deep Shadow auto={T}:Add{B} and!( damage:1 controller )! -text={T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you. +text={T}: Add {B}. Elves of Deep Shadow deals 1 damage to you. mana={G} type=Creature subtype=Elf Druid @@ -34909,9 +34911,9 @@ toughness=1 [card] name=Elvish Aberration auto={T}:add{G}{G}{G} -aicode=activate target(forest|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>forest|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={T}: Add {G}{G}{G} to your mana pool. -- Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(forest|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>forest|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={T}: Add {G}{G}{G}. -- Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle.) mana={5}{G} type=Creature subtype=Elf Mutant @@ -34922,7 +34924,7 @@ toughness=5 name=Elvish Archdruid auto=lord(other elf|myBattlefield) 1/1 auto={T}:foreach(elf|mybattlefield) add{G} -text=Other Elf creatures you control get +1/+1. -- {T}: Add {G} to your mana pool for each Elf you control. +text=Other Elf creatures you control get +1/+1. -- {T}: Add {G} for each Elf you control. mana={1}{G}{G} type=Creature subtype=Elf Druid @@ -34993,7 +34995,7 @@ toughness=1 [card] name=Elvish Farmer auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ auto={S(saproling|myBattlefield)}:life:2 text=At the beginning of your upkeep, put a spore counter on Elvish Farmer. -- Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: You gain 2 life. mana={1}{G} @@ -35015,14 +35017,14 @@ type=Instant name=Elvish Guidance target=land auto=transforms((,newability[foreach(elf|battlefield) produceextra:{G}])) -text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool for each Elf on the battlefield (in addition to the mana the land produces). +text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds {G} to their mana pool for each Elf on the battlefield (in addition to the mana the land produces). mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Elvish Handservant -auto=@movedTo(giant|stack):may counter(1/1,1) +auto=@movedTo(giant|stack):may counter(1/1) text=Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant. mana={G} type=Creature @@ -35039,7 +35041,7 @@ auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text=When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it. -- {T}: Add one mana of any color to your mana pool. +text=When Elvish Harbinger enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top of it. -- {T}: Add one mana of any color. mana={2}{G} type=Creature subtype=Elf Druid @@ -35048,9 +35050,9 @@ toughness=2 [/card] [card] name=Elvish Healer -auto={T}:name(prevent damage to creature) target(creature) transforms((,newability[prevent:1)],newability[if cantargetcard(creature[green]) then prevent:1)])) forever +auto={T}:name(prevent damage to creature) target(creature) transforms((,newability[prevent:1],newability[if cantargetcard(creature[green]) then prevent:1])) forever auto={T}:name(prevent damage to player) target(player) prevent:1 -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead. +text={T}: Prevent the next 1 damage that would be dealt to any target this turn. If that creature is green, prevent the next 2 damage instead. mana={2}{W} type=Creature subtype=Elf Cleric @@ -35110,7 +35112,7 @@ toughness=1 [card] name=Elvish Mystic auto={T}:Add{G} -text={T}: Add {G} to your mana pool. +text={T}: Add {G}. mana={G} type=Creature subtype=Elf Druid @@ -35130,7 +35132,7 @@ toughness=2 [card] name=Elvish Pioneer auto=may moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myhand) -text=When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. +text=When Elvish Pioneer enters, you may put a basic land card from your hand onto the battlefield tapped. mana={G} type=Creature subtype=Elf Druid @@ -35159,7 +35161,7 @@ subtype=Elf name=Elvish Ranger mana={2}{G} type=Creature -subtype=Elf +subtype=Elf Ranger power=4 toughness=1 [/card] @@ -35175,7 +35177,7 @@ toughness=1 [/card] [card] name=Elvish Scrapper -auto={G}{T}{S}:destroy target(other artifact) +auto={G}{T}{S}:destroy target(artifact) text={G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact. mana={G} type=Creature @@ -35196,7 +35198,7 @@ toughness=1 [card] name=Elvish Soultiller auto=_DIES_chooseatype moveTo(mylibrary) all(creature[chosentype]|mygraveyard) chooseend && shuffle -text=When Elvish Soultiller is put into a graveyard from the battlefield, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. +text=When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. mana={3}{G}{G} type=Creature subtype=Elf Mutant @@ -35206,7 +35208,7 @@ toughness=4 [card] name=Elvish Spirit Guide autohand={e(this|myhand)}:add{G} all(controller) -text=Exile Elvish Spirit Guide from your hand: Add {G} to your mana pool. +text=Exile Elvish Spirit Guide from your hand: Add {G}. mana={2}{G} type=Creature subtype=Elf Spirit @@ -35215,8 +35217,8 @@ toughness=2 [/card] [card] name=Elvish Vanguard -auto=@movedTo(other elf|battlefield):counter(1/1,1) -text=Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. +auto=@movedTo(other elf|battlefield):counter(1/1) +text=Whenever another Elf enters, put a +1/+1 counter on Elvish Vanguard. mana={1}{G} type=Creature subtype=Elf Warrior @@ -35226,7 +35228,7 @@ toughness=1 [card] name=Elvish Visionary auto=draw:1 -text=When Elvish Visionary enters the battlefield, draw a card. +text=When Elvish Visionary enters, draw a card. mana={1}{G} type=Creature subtype=Elf Shaman @@ -35244,8 +35246,8 @@ toughness=3 [card] name=Emancipation Angel abilities=flying -auto=moveTo(ownerhand) notatarget(*|mybattlefield) -text=Flying -- When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. +auto=moveTo(hand) notaTarget(*|mybattlefield) +text=Flying -- When Emancipation Angel enters, return a permanent you control to its owner's hand. mana={1}{W}{W} type=Creature subtype=Angel @@ -35256,9 +35258,9 @@ toughness=3 name=Embalmed Brawler auto=_ATTACKING_thisforeach(counter{1/1.1}) life:-1 controller auto=@combat(blocking) source(this):thisforeach(counter{1/1.1}) life:-1 controller -aicode=activate target(*[zombie]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. +aicode=activate target(*[zombie]|myhand) name(revealed card) moveto(hand) name(revealed card) and!( all(this) counter(1/1) )! +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. mana={2}{B} type=Creature subtype=Zombie @@ -35294,8 +35296,8 @@ type=Sorcery [/card] [card] name=Ember Hauler -auto={1}{S}:damage:2 target(other *[creature;player]) -text={1}, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to target creature or player. +auto={1}{S}:damage:2 target(anytarget) +text={1}, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to any target. mana={R}{R} type=Creature subtype=Goblin @@ -35304,16 +35306,16 @@ toughness=2 [/card] [card] name=Ember Shot -target=creature,player +target=anytarget auto=damage:3 auto=draw:1 controller -text=Ember Shot deals 3 damage to target creature or player. -- Draw a card. +text=Ember Shot deals 3 damage to any target. -- Draw a card. mana={6}{R} type=Instant [/card] [card] name=Ember Swallower -auto=this(cantargetcard(*[-monstrous]) {5}{R}{R}:becomes(monstrous) forever && counter(1/1,3) && transforms((,newability[sacrifice notatarget(<3>land|mybattlefield)],newability[ability$! sacrifice notatarget(<3>land|mybattlefield) !$ opponent])) forever +auto=this(cantargetcard(*[-monstrous]) {5}{R}{R}:becomes(monstrous) forever && counter(1/1,3) && transforms((,newability[sacrifice notaTarget(<3>land|mybattlefield)],newability[ability$! sacrifice notaTarget(<3>land|mybattlefield) !$ opponent])) forever text={5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- When Ember Swallower becomes monstrous, each player sacrifices three lands. mana={2}{R}{R} type=Creature @@ -35346,8 +35348,8 @@ toughness=2 [/card] [card] name=Ember-Fist Zubera -auto=@movedTo(graveyard) from(this|mybattlefield):choice damage:type:zubera[fresh]:mygraveyard target(creature,player) -text=When Ember-Fist Zubera dies, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from the battlefield this turn. +auto=_DIES_choice damage:type:zubera[fresh]:mygraveyard target(anytarget) +text=When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera put into all graveyards from the battlefield this turn. mana={1}{R} type=Creature subtype=Zubera Spirit @@ -35356,10 +35358,10 @@ toughness=2 [/card] [card] name=Embermage Goblin -aicode=activate target(embermage goblin|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>embermage goblin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto={T}:damage:1 target(creature,player) -text=When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. -- {T}: Embermage Goblin deals 1 damage to target creature or player. +aicode=activate target(embermage goblin|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>embermage goblin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto={T}:damage:1 target(anytarget) +text=When Embermage Goblin enters, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. -- {T}: Embermage Goblin deals 1 damage to any target. mana={3}{R} type=Creature subtype=Goblin Wizard @@ -35368,13 +35370,13 @@ toughness=1 [/card] [card] name=Embersmith -auto=@movedto(artifact|mystack):pay({1}) damage:1 target(creature,player) +auto=@movedto(artifact|mystack):pay({1}) damage:1 target(anytarget) mana={1}{R} type=Creature subtype=Human Artificer power=2 toughness=1 -text=Whenever you cast an artifact spell, you may pay {1}. If you do, Embersmith deals 1 damage to target creature or player. +text=Whenever you cast an artifact spell, you may pay {1}. If you do, Embersmith deals 1 damage to any target. [/card] [card] name=Emberstrike Duo @@ -35400,8 +35402,8 @@ toughness=1 [card] name=Emberwilde Caliph abilities=flying,trample,mustattack -auto=@damaged(creature,player) from(this):life:-thatmuch controller -text=Flying, trample -- Emberwilde Caliph attacks each turn if able. -- Whenever Emberwilde Caliph deals damage, you lose that much life. +auto=@damaged(anytarget) from(this):life:-thatmuch controller +text=Flying, trample -- Emberwilde Caliph attacks each combat if able. -- Whenever Emberwilde Caliph deals damage, you lose that much life. mana={2}{U}{R} type=Creature subtype=Djinn @@ -35421,8 +35423,8 @@ subtype=Aura name=Embodiment of Fury abilities=trample auto=lord(creature[land]|mybattlefield) trample -auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot -text=Trample -- Land creatures you control have trample. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. +auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) ueot +text=Trample -- Land creatures you control have trample. -- Landfall -- Whenever a land enters under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. mana={3}{R} type=Creature subtype=Elemental @@ -35433,8 +35435,8 @@ toughness=3 name=Embodiment of Insight abilities=vigilance auto=lord(creature[land]|mybattlefield) vigilance -auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot -text=Vigilance -- Land creatures you control have vigilance. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. +auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) ueot +text=Vigilance -- Land creatures you control have vigilance. -- Landfall -- Whenever a land enters under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. mana={4}{G} type=Creature subtype=Elemental @@ -35445,7 +35447,7 @@ toughness=4 name=Embodiment of Spring aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={1}{G}{T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={1}{G}{T}:Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +text={1}{G}{T}:Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={U} type=Creature subtype=Elemental @@ -35456,7 +35458,7 @@ toughness=3 name=Embraal Bruiser auto=tap(noevent) auto=aslongas(artifact|mybattlefield) menace -text=Embraal Bruiser enters the battlefield tapped. -- Embraal Bruiser has menace as long as you control an artifact. +text=Embraal Bruiser enters tapped. -- Embraal Bruiser has menace as long as you control an artifact. mana={1}{B} type=Creature subtype=Human Warrior @@ -35526,8 +35528,8 @@ type=Instant [card] name=Emeria Angel abilities=flying -auto=_LANDFALL_may token(Bird,creature bird, 1/1,flying,white) -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield. +auto=_LANDFALL_may _BIRDTOKEN_ +text=Flying -- Landfall - Whenever a land enters under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield. mana={2}{W}{W} type=Creature subtype=Angel @@ -35537,9 +35539,9 @@ toughness=3 [card] name=Emeria Shepherd abilities=flying -auto=@movedTo(land[-plains]|myBattlefield):moveto(myhand) target(*[-land;-instant;-sorcery]|mygraveyard) +auto=@movedTo(land[-plains]|myBattlefield):moveto(hand) target(*[-land;-instant;-sorcery]|mygraveyard) auto=@movedTo(land[plains]|myBattlefield):moveto(mybattlefield) target(*[-land;-instant;-sorcery]|mygraveyard) -text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. +text=Flying -- Landfall -- Whenever a land enters under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. mana={5}{W}{W} type=Creature subtype=Angel @@ -35551,7 +35553,7 @@ name=Emeria, the Sky Ruin auto=tap(noevent) auto={T}:add{W} auto=@each my upkeep restriction{type(plains|myBattlefield)~morethan~6}:may moveto(mybattlefield) target(creature|mygraveyard) -text=Emeria, the Sky Ruin enters the battlefield tapped. -- At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. -- {T}: Add {W} to your mana pool. +text=Emeria, the Sky Ruin enters tapped. -- At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. -- {T}: Add {W}. type=Land [/card] [card] @@ -35559,7 +35561,7 @@ name=Emissary of Despair abilities=flying auto=@combatdamagefoeof(player) from(this):life:-type:artifact:opponentbattlefield opponent auto=@combatdamageof(player) from(this):life:-type:artifact:mybattlefield controller -text=Flying -- Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls. +text=Flying -- Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control. mana={1}{B}{B} type=Creature subtype=Spirit @@ -35581,8 +35583,8 @@ toughness=1 [card] name=Emissary of the Sleepless abilities=flying -auto=if morbid then token(Spirit,creature Spirit,1/1,white,flying) -text=Flying -- When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield. +auto=if morbid then _SPIRITTOKEN_ +text=Flying -- When Emissary of the Sleepless enters, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={4}{W} type=Creature subtype=Spirit @@ -35633,22 +35635,22 @@ auto=nextphasealter(remove,combatattackers,opponent) auto=nextphasealter(remove,combatblockers,opponent) auto=nextphasealter(remove,combatdamage,opponent) auto=nextphasealter(remove,combatends,opponent) -text=Target opponent skips all combat phases of his or her next turn. +text=Target opponent skips all combat phases of their next turn. mana={W} type=Sorcery [/card] [card] name=Empty the Catacombs -auto=moveto(myHand) all(creature|myGraveyard) +auto=moveto(hand) all(creature|myGraveyard) auto=moveto(opponentHand) all(creature|opponentGraveyard) -text=Each player returns all creature cards from his or her graveyard to his or her hand. +text=Each player returns all creature cards from their graveyard to their hand. mana={3}{B} type=Sorcery [/card] [card] name=Empty the Warrens abilities=storm -auto=token(Goblin,Creature Goblin,1/1,red)*2 +auto=_GOBLINTOKEN_*2 text=Put two 1/1 red Goblin creature tokens onto the battlefield. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={3}{R} type=Sorcery @@ -35692,25 +35694,12 @@ subtype=Aura name=Empyrial Plate auto={2}:equip auto=teach(creature) type:*:myhand/type:*:myhand nonstatic -text=Equipped creature gets +1/+1 for each card in your hand. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +1/+1 for each card in your hand. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment [/card] [card] -name=Emrakul, the Aeons Torn -abilities=nofizzle,flying,protectionfromcoloredspells -autostack=if casted(this) then turns:+1 controller -autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle -auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice 6 permanents) notatarget(<6>*|mybattlefield) sacrifice!$ opponent -text=Emrakul, the Aeons Torn can't be countered. -- When you cast Emrakul, take an extra turn after this one. -- Flying, protection from colored spells, annihilator 6 -- When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library. -mana={15} -type=Legendary Creature -subtype=Eldrazi -power=15 -toughness=15 -[/card] -[card] name=Emrakul's Evangel auto={s(other creature[-eldrazi]|mybattlefield)}{s}{t}:token(Eldrazi Horror) auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 2) token(Eldrazi Horror)*2 @@ -35731,8 +35720,8 @@ toughness=2 [/card] [card] name=Emrakul's Hatcher -auto=token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*3 -text=When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creatures onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +auto=_ELDRAZISPAWN_*3 +text=When Emrakul's Hatcher enters, put three 0/1 colorless Eldrazi Spawn creatures onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={4}{R} type=Creature subtype=Eldrazi Drone @@ -35742,11 +35731,24 @@ toughness=3 [card] name=Emrakul's Influence auto=@movedto(creature[eldrazi;manacost>=7]|mystack):draw:2 -text=Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards. +text=Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards. mana={2}{G}{G} type=Enchantment [/card] [card] +name=Emrakul, the Aeons Torn +abilities=nofizzle,flying,protectionfromcoloredspells +autostack=if casted(this) then turns:+1 controller +autograveyard=choice moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle +auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice 6 permanents) notaTarget(<6>*|mybattlefield) sacrifice!$ opponent +text=Emrakul, the Aeons Torn can't be countered. -- When you cast Emrakul, take an extra turn after this one. -- Flying, protection from colored spells, annihilator 6 -- When Emrakul is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. +mana={15} +type=Legendary Creature +subtype=Eldrazi +power=15 +toughness=15 +[/card] +[card] name=Enatu Golem auto=_DIES_life:3 text=When Enatu Golem goes to the graveyard from the battlefield, you gain 3 life. @@ -35762,7 +35764,7 @@ abilities=flash target=creature[red;green]|battlefield auto=tap auto=doesnotuntap -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant red or green creature -- When Encase in Ice enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant red or green creature -- When Encase in Ice enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U} type=Enchantment subtype=Aura @@ -35796,7 +35798,7 @@ name=Encircling Fissure target=opponent auto=preventallcombatdamage from(creature|targetedpersonsbattlefield) other={4}{W} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.2)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.2)],haste)) forever text=Prevent all combat damage that would be dealt this turn by creatures target opponent controls. -- Awaken 2-{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={2}{W} type=Instant @@ -35820,7 +35822,7 @@ name=Enclave Elite abilities=islandwalk auto=if paid(kicker) then counter(1/1,kicked) kicker=multi{1}{U} -text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) -- Islandwalk -- Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) -- Islandwalk -- Enclave Elite enters with a +1/+1 counter on it for each time it was kicked. mana={2}{U} type=Creature subtype=Merfolk Soldier @@ -35830,9 +35832,9 @@ toughness=2 [card] name=Encroach target=player -aicode=activate reject notatarget(land[-basic]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>land[-basic]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card. +aicode=activate reject notaTarget(land[-basic]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>land[-basic]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card. mana={B} type=Sorcery [/card] @@ -35840,7 +35842,7 @@ type=Sorcery name=Encroaching Wastes auto={T}:Add{1} auto={4}{T}{S}:destroy target(other land[-basic]) -text={T}: Add {1} to your mana pool. -- {4}{T}:Sacrifice Encroaching Wastes: Destroy target nonbasic land. +text={T}: Add {1}. -- {4}{T}:Sacrifice Encroaching Wastes: Destroy target nonbasic land. type=Land [/card] [card] @@ -35874,10 +35876,10 @@ toughness=5 [card] name=Endbringer auto=@each upkeep:untap -auto={t}:damage:1 target(creature,player) +auto={t}:damage:1 target(anytarget) auto={c}{t}:name(cant attack or block) target(creature) transforms((,cantattack,cantpwattack,cantblock)) ueot auto={c}{c}{t}:draw:1 -text=Untap Endbringer during each other player's untap step. -- {T}: Endbringer deals 1 damage to target creature or player. -- {C}, {T}: Target creature can't attack or block this turn. -- {C}{C}, {T}: Draw a card. +text=Untap Endbringer during each other player's untap step. -- {T}: Endbringer deals 1 damage to any target. -- {C}, {T}: Target creature can't attack or block this turn. -- {C}{C}, {T}: Draw a card. mana={5}{C} type=Creature subtype=Eldrazi @@ -35895,7 +35897,7 @@ type=Sorcery [/card] [card] name=Endless Cockroaches -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) text=When Endless Cockroaches dies, return Endless Cockroaches to its owner's hand. mana={1}{B}{B} type=Creature @@ -35915,7 +35917,7 @@ type=Sorcery [card] name=Endless One auto=counter(1/1,X) -text=Endless One enters the battlefield with X +1/+1 counters on it. +text=Endless One enters with X +1/+1 counters on it. mana={X} type=Creature subtype=Eldrazi @@ -35924,7 +35926,7 @@ toughness=0 [/card] [card] name=Endless Ranks of the Dead -auto=@each my upkeep:token(Zombie,Creature Zombie,2/2,black)*halfdowntype:zombie:mybattlefield +auto=@each my upkeep:_ZOMBIETOKEN_*halfdowntype:zombie:mybattlefield text=At the beginning of your upkeep, put X 2/2 black zombie creature tokens onto the battlefield, where X is half the number of the zombies you control, rounded down. mana={2}{B}{B} type=Enchantment @@ -35934,7 +35936,7 @@ name=Endless Scream target=creature auto=all(this) counter(0/0,x,scream) auto=thisforeach(counter{0/0.1.scream}) teach(creature) 1/0 -text=Enchant creature -- Endless Scream enters the battlefield with X scream counters on it. -- Enchanted creature gets +1/+0 for each scream counter on Endless Scream. +text=Enchant creature -- Endless Scream enters with X scream counters on it. -- Enchanted creature gets +1/+0 for each scream counter on Endless Scream. mana={X}{B} type=Enchantment subtype=Aura @@ -35949,9 +35951,9 @@ type=Sorcery [/card] [card] name=Endless Whispers -auto=@each endofturn:moveto(mybattlefield) all(creature[fresh]|opponentgraveyard) -auto=@each endofturn:moveto(opponentbattlefield) all(creature[fresh]|mygraveyard) -text=Each creature has "When this creature is put into a graveyard, choose target opponent. That player returns this card from that graveyard to the battlefield under his or her control at the beginning of the next end step." +auto=@each end:moveto(mybattlefield) all(creature[fresh]|opponentgraveyard) +auto=@each end:moveto(opponentbattlefield) all(creature[fresh]|mygraveyard) +text=Each creature has "When this creature is put into a graveyard, choose target opponent. That player returns this card from that graveyard to the battlefield under their control at the beginning of the next end step." mana={2}{B}{B} type=Enchantment [/card] @@ -35992,8 +35994,8 @@ auto=@movedTo(creature[manacost=12]|mystack):token(Thrull,Creature Thrull,1/1,bl auto=@movedTo(creature[manacost=13]|mystack):token(Thrull,Creature Thrull,1/1,black)*13 && aslongas(thrull|mybattlefield) sacrifice >6 auto=@movedTo(creature[manacost=14]|mystack):token(Thrull,Creature Thrull,1/1,black)*14 && aslongas(thrull|mybattlefield) sacrifice >6 auto=@movedTo(creature[manacost=15]|mystack):token(Thrull,Creature Thrull,1/1,black)*15 && aslongas(thrull|mybattlefield) sacrifice >6 -auto=aslongas(thrull|mybattlefield) sacrifice while >6 -text=Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost. -- When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder. +auto=aslongas(thrull|mybattlefield) sacrifice >6 +text=Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's mana value. -- When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder. mana={4}{B} type=Legendary Creature subtype=Human Wizard @@ -36010,9 +36012,9 @@ type=Instant [/card] [card] name=Enduring Ideal -auto=notatarget(enchantment|mylibrary) castcard(putinplay) +auto=notaTarget(enchantment|mylibrary) castcard(putinplay) auto=if compare(epicactivated)~lessthan~1 then emblem transforms((,newability[epic controller],newability[@each my upkeep:castcard(copied named!:Enduring Ideal:!)])) forever dontremove -text=Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) +text=Search your library for an enchantment card and put it onto the battlefield. Then shuffle. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) mana={5}{W}{W} type=Sorcery [/card] @@ -36020,7 +36022,7 @@ type=Sorcery name=Enduring Victory target=creature[attacking;blocking]|battlefield auto=destroy -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller +auto=ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller text=Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={4}{W} type=Instant @@ -36037,7 +36039,7 @@ toughness=2 [/card] [card] name=Energizer -auto={2}{T}:counter(1/1,1) +auto={2}{T}:counter(1/1) text={2}, {T}: Put a +1/+1 counter on Energizer. mana={4} type=Artifact Creature @@ -36063,7 +36065,7 @@ type=Sorcery [/card] [card] name=Energy Chamber -auto=@each my upkeep:all(this) transforms((,newability[may counter(1/1) target(creature[artifact])],newability[may counter(0/0.1.Charge) target(artifact[-creature])])) ueot +auto=@each my upkeep:all(this) transforms((,newability[if type(creature[artifact]|myBattlefield)~morethan~0 then choice counter(1/1) target(creature[artifact])],newability[choice counter(0/0.1.Charge) target(artifact[-creature])])) ueot text=At the beginning of your upkeep, choose one - Put a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact. mana={2} type=Artifact @@ -36096,7 +36098,7 @@ type=Enchantment name=Energy Tap target=creature[-tapped]|myBattlefield auto=transforms((,newability[tap],newability[thisforeach(variable{manacost}>0) add{1}])) oneshot -text=Tap target untapped creature you control. If you do, add {X} to your mana pool, where X is that creature's converted mana cost. +text=Tap target untapped creature you control. If you do, add {X}, where X is that creature's mana value. mana={U} type=Sorcery [/card] @@ -36113,7 +36115,7 @@ type=Instant name=Enfeeblement target=creature auto=-2/-2 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets -2/-2. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets -2/-2. mana={B}{B} type=Enchantment subtype=Aura @@ -36139,14 +36141,14 @@ auto=this(counter{0/0.13.Charge}=) {2}{S}:destroy all(*[-land;manacost=13]) auto=this(counter{0/0.14.Charge}=) {2}{S}:destroy all(*[-land;manacost=14]) auto=this(counter{0/0.15.Charge}=) {2}{S}:destroy all(*[-land;manacost=15]) auto=this(counter{0/0.16.Charge}=) {2}{S}:destroy all(*[-land;manacost=16]) -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives. +text=Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives. mana={X} type=Artifact [/card] [card] name=Engineered Might -auto=aslongas(creature|battlefield) choice name(5/5 & trample) target(creature) transforms((,newability[5/5],newability[trample])) ueot -auto=choice name(2/2 & vigilance) all(creature|mybattlefield) transforms((,newability[2/2],newability[vigilance])) ueot +auto=aslongas(creature|battlefield) choice name(5/5 & trample) target(creature) transforms((,newability[5/5],trample)) ueot +auto=choice name(2/2 & vigilance) all(creature|mybattlefield) transforms((,newability[2/2],vigilance)) ueot text=Choose one -- --Target creature gets +5/+5 and gains trample until end of turn. --Creatures you control get +2/+2 and gain vigilance until end of turn. mana={3}{G}{W} type=Sorcery @@ -36154,13 +36156,13 @@ type=Sorcery [card] name=Engineered Plague auto=chooseatype lord(creature[chosentype]) -1/-1 chooseend -text=As Engineered Plague enters the battlefield, choose a creature type. -- All creatures of the chosen type get -1/-1. +text=As Engineered Plague enters, choose a creature type. -- All creatures of the chosen type get -1/-1. mana={2}{B} type=Enchantment [/card] [card] name=Engulf the Shore -auto=moveto(ownerhand) all(creature[toughness<=type:island:mybattlefield]|battlefield) +auto=moveto(hand) all(creature[toughness<=type:island:mybattlefield]|battlefield) text=Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control. mana={3}{U} type=Instant @@ -36188,7 +36190,7 @@ toughness=7 [card] name=Enhanced Awareness auto=draw:3 -auto=reject notatarget(*|myhand) +auto=reject notaTarget(*|myhand) text=Draw three cards, then discard a card. mana={4}{U} type=Instant @@ -36196,8 +36198,8 @@ type=Instant [card] name=Enigma Eidolon auto={U}{S}:deplete:3 target(player) -autograveyard=@movedTo(*[multicolor]|mystack):may moveTo(myhand) -text={U}, Sacrifice Enigma Eidolon: Target player puts the top three cards of his or her library into his or her graveyard. -- Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand. +autograveyard=@movedTo(*[multicolor]|mystack):may moveto(hand) +text={U}, Sacrifice Enigma Eidolon: Target player mills three cards. -- Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand. mana={3}{U} type=Creature subtype=Spirit @@ -36207,9 +36209,9 @@ toughness=2 [card] name=Enigma Sphinx abilities=Flying -auto=@movedTo(graveyard) from(this|battlefield): moveto(ownerlibrary) +auto=@movedTo(mygraveyard) from(battlefield):target(Enigma Sphinx[fresh]|graveyard) placefromthetop(3) autostack=if casted(this) then cascade:plibrarycount -text=Flying -- When Enigma Sphinx is put into your graveyard from the battlefield, put into your library third from the top. +text=Flying -- When Enigma Sphinx is put into your graveyard from the battlefield, put into your library third from the top. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) mana={4}{W}{U}{B} type=Artifact Creature subtype=Sphinx @@ -36219,7 +36221,7 @@ toughness=4 [card] name=Enlightened Ascetic auto=may destroy target(enchantment) -text=When Enlightened Ascetic enters the battlefield, you may destroy target enchantment. +text=When Enlightened Ascetic enters, you may destroy target enchantment. mana={1}{W} type=Creature subtype=Cat Monk @@ -36229,7 +36231,7 @@ toughness=1 [card] name=Enlightened Maniac auto=token(Eldrazi Horror) controller -text=When Enlightened Maniac enters the battlefield, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. +text=When Enlightened Maniac enters, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. mana={3}{U} type=Creature subtype=Human @@ -36256,9 +36258,9 @@ toughness=5 [/card] [card] name=Enlistment Officer -aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-soldier]|*) then bottomoflibrary))! -auto=reveal:4 optionone name(Get Soldiers) target(<4>soldier|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=First strike -- When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library. +aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-soldier]|*) then bottomoflibrary)! +auto=reveal:4 optionone name(Get Soldiers) target(<4>soldier|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=First strike -- When Enlistment Officer enters, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library. mana={3}{W} type=Creature subtype=Human Soldier @@ -36275,6 +36277,14 @@ power=7 toughness=7 [/card] [card] +name=Enrage +target=creature +auto=X/0 +text=Target creature gets +X/+0 until end of turn. +mana={X}{R} +type=Instant +[/card] +[card] name=Enraged Giant abilities=trample,haste other={improvise} name(Improvise) @@ -36296,17 +36306,9 @@ power=2 toughness=1 [/card] [card] -name=Enrage -target=creature -auto=X/0 -text=Target creature gets +X/+0 until end of turn. -mana={X}{R} -type=Instant -[/card] -[card] name=Enshrined Memories -aicode=activate target(*[zpos<=castx]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-creature]|*) then bottomoflibrary))! -auto=reveal:x optionone name(Get creatures) target(<50>creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<50>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[zpos<=castx]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-creature]|*) then bottomoflibrary)! +auto=reveal:x optionone name(Get creatures) target(<50>creature|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<50>*|reveal) bottomoflibrary optiontwoend revealend text=Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={X}{G} type=Sorcery @@ -36315,13 +36317,23 @@ type=Sorcery name=Enshrouding Mist target=creature auto=1/1 ueot -auto=prevent:9999 +auto=prevent:999 auto=teach(creature[renown]) untap text=Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it. mana={W} type=Instant [/card] [card] +name=Enslave +target=creature +auto=teach(creature) transforms((,newability[@each my upkeep:damage:1 owner])) +alias=1194 +text=Enchant creature -- You control enchanted creature. -- At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. +mana={4}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Enslaved Dwarf auto={R}{S}:1/0 && first strike target(other creature[black]) text={R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn. @@ -36334,7 +36346,7 @@ toughness=1 [card] name=Enslaved Horror auto=ability$!name(return creature) target(creature|mygraveyard) moveTo(mybattlefield)!$ opponent -text=When Enslaved Horror enters the battlefield, each other player may return a creature card from his or her graveyard to the battlefield. +text=When Enslaved Horror enters, each other player may return a creature card from their graveyard to the battlefield. mana={3}{B} type=Creature subtype=Horror @@ -36352,16 +36364,6 @@ power=2 toughness=2 [/card] [card] -name=Enslave -target=creature -auto=teach(creature) transforms((,newability[@each my upkeep:damage:1 owner])) -alias=1194 -text=Enchant creature -- You control enchanted creature. -- At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. -mana={4}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Ensnare auto=tap all(creature) other={H(island|myBattlefield)}{H(island|myBattlefield)} name(Return 2 Islands to Hand) @@ -36381,7 +36383,7 @@ type=Artifact name=Ensoul Artifact target=artifact auto=teach(artifact) becomes(Creature,5/5) -text=Enchant artifact -- Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. +text=Enchant artifact -- Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. mana={1}{U} type=Enchantment subtype=Aura @@ -36397,7 +36399,7 @@ subtype=Aura [/card] [card] name=Enter the Infinite -auto=ability$!draw:type:*:mylibrary _ choice notatarget(*|myhand) moveto(mylibrary))!$ controller +auto=ability$!draw:type:*:mylibrary _ choice notaTarget(*|myhand) moveto(mylibrary)!$ controller auto=all(*|mybattlefield,mylibrary) transforms((,nomaxhand)) uynt text=Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. mana={8}{U}{U}{U}{U} @@ -36405,8 +36407,8 @@ type=Sorcery [/card] [card] name=Enthralling Victor -auto=target(creature[power<=2]|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once -text=When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) +auto=target(creature[power<=2]|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot once +text=When Enthralling Victor enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) mana={3}{R} type=Creature subtype=Human Warrior @@ -36414,26 +36416,26 @@ power=3 toughness=2 [/card] [card] -name=Entomber Exarch -auto=aslongas(creature|mygraveyard) choice moveTo(myhand) target(creature|mygraveyard) -aicode=activate reject notatarget(*[-creature]|targetedpersonshand) -auto=choice target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-creature]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=When Entomber Exarch enters the battlefield, choose one - Return target creature card from your graveyard to your hand; or target opponent reveals his or her hand, you choose a noncreature card from it, then that player discards that card. -mana={2}{B}{B} -type=Creature -subtype=Cleric -power=2 -toughness=2 -[/card] -[card] name=Entomb aicode=activate target(*|mylibrary) moveto(mygraveyard) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a card and put that card into your graveyard. Then shuffle your library. +text=Search your library for a card and put that card into your graveyard. Then shuffle. mana={B} type=Instant [/card] [card] +name=Entomber Exarch +auto=choice moveto(hand) target(creature|mygraveyard) restriction type(creature|mygraveyard)~morethan~0 +aicode=activate reject notaTarget(*[-creature]|targetedpersonshand) +auto=choice target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*[-creature]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=When Entomber Exarch enters, choose one - Return target creature card from your graveyard to your hand; or target opponent reveals their hand, you choose a noncreature card from it, then that player discards that card. +mana={2}{B}{B} +type=Creature +subtype=Phyrexian Cleric +power=2 +toughness=2 +[/card] +[card] name=Entrails Feaster auto=upcost[{E(creature|graveyard)}{C(1/1,1)}] tap text=At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster. @@ -36446,7 +36448,7 @@ toughness=1 [card] name=Entropic Eidolon auto={B}{S}:life:-1 target(player) && life:1 controller -autograveyard=@movedTo(*[multicolor]|mystack):may moveTo(myhand) +autograveyard=@movedTo(*[multicolor]|mystack):may moveto(hand) text={B}, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life. -- Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand. mana={3}{B} type=Creature @@ -36459,7 +36461,7 @@ name=Entropic Specter anyzone=type:*:opponenthand/type:*:opponenthand cdaactive auto=@damageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller auto=@damagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent -text=Flying -- As Entropic Specter enters the battlefield, choose an opponent. -- Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. -- Whenever Entropic Specter deals damage to a player, that player discards a card. +text=Flying -- As Entropic Specter enters, choose an opponent. -- Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. -- Whenever Entropic Specter deals damage to a player, that player discards a card. mana={3}{B}{B} type=Creature subtype=Specter Spirit @@ -36483,25 +36485,12 @@ mana={5} type=Artifact [/card] [card] -name=Ephara, God of the Polis -abilities=indestructible -auto=@each upkeep restriction{lastturn(other creature|mybattlefield)~morethan~0}:draw:1 controller -auto=this(variable{azorius}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{azorius}>6) transforms((Legendary Enchantment Creature)) -text=Indestructible -- As long as your devotion to white and blue is less than seven, Ephara isn't a creature. -- At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card. -mana={2}{W}{U} -type=Legendary Enchantment Creature -subtype=God -power=6 -toughness=5 -[/card] -[card] name=Ephara's Enlightenment target=creature -auto=counter(1/1,1) +auto=counter(1/1) auto=teach(creature) flying -auto=@movedto(creature|mybattlefield):may moveto(ownerHand) all(this) -text=Enchant creature -- When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature. -- Enchanted creature has flying. -- Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand. +auto=@movedto(creature|mybattlefield):may moveto(hand) all(this) +text=Enchant creature -- When Ephara's Enlightenment enters, put a +1/+1 counter on enchanted creature. -- Enchanted creature has flying. -- Whenever a creature enters under your control, you may return Ephara's Enlightenment to its owner's hand. mana={1}{W}{U} type=Enchantment subtype=Aura @@ -36526,6 +36515,19 @@ power=1 toughness=2 [/card] [card] +name=Ephara, God of the Polis +abilities=indestructible +auto=@each upkeep restriction{lastturn(other creature|mybattlefield)~morethan~0}:draw:1 controller +auto=this(variable{azorius}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{azorius}>6) transforms((Legendary Enchantment Creature)) +text=Indestructible -- As long as your devotion to white and blue is less than seven, Ephara isn't a creature. -- At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card. +mana={2}{W}{U} +type=Legendary Enchantment Creature +subtype=God +power=6 +toughness=5 +[/card] +[card] name=Ephemeral Shields target=creature auto=indestructible ueot @@ -36537,7 +36539,7 @@ type=Instant [card] name=Ephemeron abilities=flying -auto={D(*|myhand)}:moveTo(myhand) +auto={D(*|myhand)}:moveto(hand) text=Flying -- Discard a card: Return Ephemeron to its owner's hand. mana={4}{U}{U} type=Creature @@ -36549,7 +36551,7 @@ toughness=4 name=Epic Confrontation target=creature|mybattlefield auto=1/2 ueot -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=_FIGHT_ restriction=type(creature|opponentbattlefield)~morethan~0 text=Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) mana={1}{G} @@ -36575,8 +36577,8 @@ type=Enchantment [/card] [card] name=Epicenter -auto=if type(*|mygraveyard)~morethan~6 then sacrifice all(land) -auto=ifnot type(*|mygraveyard)~morethan~6 then target(player) ability$!name(sacrifice land) notatarget(land|mybattlefield) sacrifice!$ targetedplayer +auto=_THRESHOLD_ sacrifice all(land) +auto=ifnot type(*|mygraveyard)~morethan~6 then target(player) ability$!name(sacrifice land) notaTarget(land|mybattlefield) sacrifice!$ targetedplayer text=Target player sacrifices a land. -- Threshold - All players sacrifice all lands instead if seven or more cards are in your graveyard. mana={4}{R} type=Sorcery @@ -36612,7 +36614,7 @@ subtype=Aura [/card] [card] name=Equilibrium -auto=@movedto(creature|mystack):pay({1}) moveto(ownerhand) target(creature) +auto=@movedto(creature|mystack):pay({1}) moveto(hand) target(creature) text=Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand. mana={1}{U}{U} type=Enchantment @@ -36621,7 +36623,7 @@ type=Enchantment name=Era of Innovation auto=@movedto(*[artifact;artificer]|mybattlefield):pay({1}) alterenergy:2 controller auto={e:6}{S}:draw:3 controller -text=Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {E}{E} (two energy counters). -- Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards. +text=Whenever an artifact or Artificer enters under your control, you may pay {1}. If you do, you get {E}{E} (two energy counters). -- Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards. mana={1}{U} type=Enchantment [/card] @@ -36632,7 +36634,7 @@ auto=moveTo(exile) auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. That player then shuffles his or her library. +text=Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. That player then shuffles their library. mana={2}{B}{B} type=Sorcery [/card] @@ -36645,6 +36647,14 @@ mana={W} type=Instant [/card] [card] +name=Erayo's Essence +doublefaced=kamiflip +auto=@movedto(*[-land]|opponentstack) restriction{thisturn(*[-land]|opponentstack)~equalto~0}:all(trigger[to]) transforms((,newability[fizzle])) forever +text=Whenever an opponent casts a spell for the first time in a turn, counter that spell. +mana={1}{U} +type=Legendary Enchantment +[/card] +[card] name=Erayo, Soratami Ascendant doublefaced=kamiflip abilities=flying @@ -36657,17 +36667,9 @@ power=1 toughness=1 [/card] [card] -name=Erayo's Essence -doublefaced=kamiflip -auto=@movedto(*[-land]|opponentstack) restriction{thisturn(*[-land]|opponentstack)~equalto~0}:all(trigger[to]) transforms((,newability[fizzle])) forever -text=Whenever an opponent casts a spell for the first time in a turn, counter that spell. -mana={1}{U} -type=Legendary Enchantment -[/card] -[card] name=Erdwal Illuminator abilities=flying -auto=@movedto(clue|mybattlefield) turnlimited:name(Create clue) token(Clue) +auto=@movedto(clue|mybattlefield) turnlimited:name(Create clue) _CLUE_ text=Flying -- Whenever you investigate for the first time each turn, investigate an additional time. mana={1}{U} type=Creature @@ -36678,7 +36680,7 @@ toughness=3 [card] name=Erdwal Ripper abilities=haste -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Haste -- Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it. mana={1}{R}{R} type=Creature @@ -36687,6 +36689,19 @@ power=2 toughness=1 [/card] [card] +name=Erebos's Emissary +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto={D(*|myhand)}:+2/+2 ueot +bestow={5}{B} +text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. -- Enchanted creature gets +3/+3. +mana={3}{B} +type=Enchantment Creature +subtype=Snake +power=3 +toughness=3 +[/card] +[card] name=Erebos, God of the Dead abilities=indestructible,nolifegainopponent auto={1}{B}{L:2}:Draw:1 controller @@ -36700,19 +36715,6 @@ power=5 toughness=7 [/card] [card] -name=Erebos's Emissary -auto=bestow bstw -auto=bestow teach(creature) +3/+3 -auto={D(*|myhand)}:+2/+2 ueot -bestow={5}{b} -text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. -- Enchanted creature gets +3/+3. -mana={3}{B} -type=Enchantment Creature -subtype=Snake -power=3 -toughness=3 -[/card] -[card] name=Erg Raiders alias=1159 text=At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. @@ -36734,7 +36736,7 @@ toughness=5 [/card] [card] name=Erithizon -auto=_ATTACKING_ability$!counter(1/1,1) target(creature|mybattlefield)!$ opponent +auto=_ATTACKING_ability$!counter(1/1) target(creature|mybattlefield)!$ opponent text=Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice. mana={2}{G}{G} type=Creature @@ -36768,7 +36770,7 @@ name=Errant Ephemeron abilities=flying text=Flying -- Suspend 4 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={6}{U} -suspend(4)={1}{u} +suspend(4)={1}{U} type=Creature subtype=Illusion power=4 @@ -36778,7 +36780,7 @@ toughness=4 name=Errantry target=creature auto=3/0 -auto=@combat(attacking) source(mytgt) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap +auto=teach(creature) transforms((,newability[@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap])) text=Enchant creature -- Enchanted creature gets +3/+0 and can only attack alone. mana={1}{R} type=Enchantment @@ -36786,21 +36788,21 @@ subtype=Aura [/card] [card] name=Erratic Explosion -auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Deal Damage) target(creature,player) damage:revealedmana afterrevealedend revealend -text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order. +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Deal Damage) target(anytarget) damage:revealedmana afterrevealedend revealend +text=Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's mana value to that creature or player. Put the revealed cards on the bottom of your library in any order. mana={2}{R} type=Sorcery [/card] [card] name=Erratic Mutation auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Give Bonus) target(creature) +revealedmana/-revealedmana ueot afterrevealedend revealend -text=Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order. +text=Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order. mana={2}{U} type=Instant [/card] [card] name=Erratic Portal -auto={1}{T}:name(bounce) target(creature) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?name(bounce) moveto(ownerhand)])) forever +auto={1}{T}:name(bounce) target(creature) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?name(bounce) moveto(hand)])) forever text={1}, {T}: Return target creature to its owner's hand unless its controller pays {1}. mana={4} type=Artifact @@ -36817,14 +36819,12 @@ power=1 toughness=1 [/card] [card] -name=Ertai, the Corrupted -auto={U}{T}{S(*[creature;enchantment]|myBattlefield)}:fizzle target(*|stack) -text={U}, {T}, Sacrifice a creature or enchantment: Counter target spell. -mana={2}{W}{U}{B} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=4 +name=Ertai's Trickery +target=*|stack +auto=transforms((,newability[if paid(kicker) then fizzle])) +text=Counter target spell if it was kicked. +mana={U} +type=Instant [/card] [card] name=Ertai, Wizard Adept @@ -36837,17 +36837,19 @@ power=1 toughness=1 [/card] [card] -name=Ertai's Trickery -target=*|stack -auto=transforms((,newability[if paid(kicker) then fizzle])) -text=Counter target spell if it was kicked. -mana={U} -type=Instant +name=Ertai, the Corrupted +auto={U}{T}{S(*[creature;enchantment]|myBattlefield)}:fizzle target(*|stack) +text={U}, {T}, Sacrifice a creature or enchantment: Counter target spell. +mana={2}{W}{U}{B} +type=Legendary Creature +subtype=Phyrexian Human Wizard +power=3 +toughness=4 [/card] [card] name=Erupting Dreadwolf -auto=_ATTACKING_damage:2 target(creature,player) -text=Whenever Erupting Dreadwolf attacks, it deals 2 damage to target creature or player. +auto=_ATTACKING_damage:2 target(anytarget) +text=Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target. type=Creature subtype=Eldrazi Werewolf power=6 @@ -36856,7 +36858,7 @@ toughness=4 [card] name=Escape Artist abilities=unblockable -auto={U}{D(*|myhand)}:moveTo(ownerhand) +auto={U}{D(*|myhand)}:moveTo(hand) text=Escape Artist is unblockable. -- {U}, Discard a card: Return Escape Artist to its owner's hand. mana={1}{U} type=Creature @@ -36866,7 +36868,7 @@ toughness=1 [/card] [card] name=Escape Routes -auto={2}{U}:moveTo(ownerhand) target(creature[white,black]|myBattlefield) +auto={2}{U}:moveTo(hand) target(creature[white;black]|myBattlefield) text={2}{U}: Return target white or black creature you control to its owner's hand. mana={2}{U} type=Enchantment @@ -36884,14 +36886,14 @@ toughness=2 [/card] [card] name=Escaped Shapeshifter -auto=aslongas(creature[flying;-escaped shapeshifter]|opponentBattlefield) flying -auto=aslongas(creature[first strike;-escaped shapeshifter]|opponentBattlefield) first strike -auto=aslongas(creature[trample;-escaped shapeshifter]|opponentBattlefield) trample -auto=aslongas(creature[protection from black;-escaped shapeshifter]|opponentBattlefield) protection from black -auto=aslongas(creature[protection from blue;-escaped shapeshifter]|opponentBattlefield) protection from blue -auto=aslongas(creature[protection from red;-escaped shapeshifter]|opponentBattlefield) protection from red -auto=aslongas(creature[protection from white;-escaped shapeshifter]|opponentBattlefield) protection from white -auto=aslongas(creature[protection from green;-escaped shapeshifter]|opponentBattlefield) protection from green +auto=aslongas(creature[flying]|opponentBattlefield) flying +auto=aslongas(creature[first strike]|opponentBattlefield) first strike +auto=aslongas(creature[trample]|opponentBattlefield) trample +auto=aslongas(creature[protection from black]|opponentBattlefield) protection from black +auto=aslongas(creature[protection from blue]|opponentBattlefield) protection from blue +auto=aslongas(creature[protection from red]|opponentBattlefield) protection from red +auto=aslongas(creature[protection from white]|opponentBattlefield) protection from white +auto=aslongas(creature[protection from green]|opponentBattlefield) protection from green text=As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. mana={3}{U}{U} type=Creature @@ -36935,7 +36937,7 @@ auto={T}:Add{C} auto={1}{T}{S}:name(search swamp) target(swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! auto={1}{T}{S}:name(search plains) target(plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! auto={1}{T}{S}:name(search island) target(island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! -text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library. +text={T}: Add {1}. -- {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle. type=Land [/card] [card] @@ -36964,7 +36966,7 @@ toughness=1 [card] name=Esperzoa abilities=flying -auto=@each my upkeep:moveTo(ownerhand) notatarget(artifact|myBattlefield) +auto=@each my upkeep:moveTo(hand) notaTarget(artifact|myBattlefield) text=Flying -- At the beginning of your upkeep, return an artifact you control to its owner's hand. mana={2}{U} type=Artifact Creature @@ -37002,10 +37004,10 @@ toughness=3 [/card] [card] name=Essence Drain -target=creature,player +target=anytarget auto=damage:3 auto=life:3 controller -text=Essence Drain deals 3 damage to target creature or player and you gain 3 life. +text=Essence Drain deals 3 damage to any target and you gain 3 life. mana={4}{B} type=Sorcery [/card] @@ -37023,8 +37025,8 @@ name=Essence Feed target=player auto=life:-3 auto=life:3 controller -auto=token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*3 -text=Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +auto=_ELDRAZISPAWN_*3 +text=Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={5}{B} type=Sorcery [/card] @@ -37049,7 +37051,7 @@ subtype=Aura [card] name=Essence Flux target=creature|mybattlefield -auto=if cantargetcard(*[spirit]) then moveto(exile) and!( transforms((,newability[moveto(ownerbattlefield)],newability[counter(1/1.1)])) oneshot )! +auto=if cantargetcard(*[spirit]) then moveto(exile) and!( transforms((,newability[moveto(ownerbattlefield)],newability[counter(1/1)])) oneshot )! auto=if cantargetcard(*[-spirit]) then moveto(exile) and!(moveto(ownerbattlefield))! text=Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. mana={U} @@ -37059,7 +37061,7 @@ type=Instant name=Essence Fracture abilities=cycling target=<2>creature -auto=moveTo(ownerhand) +auto=moveTo(hand) autohand=__CYCLING__({2}{U}) text=Return two target creatures to their owners' hands. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) mana={3}{U}{U} @@ -37102,7 +37104,7 @@ type=Instant [card] name=Essence Warden auto=@movedTo(other creature|battlefield):life:1 controller -text=Whenever another creature enters the battlefield, you gain 1 life. +text=Whenever another creature enters, you gain 1 life. mana={G} type=Creature subtype=Elf Shaman @@ -37127,10 +37129,10 @@ toughness=2 name=Etched Monstrosity auto=counter(-1/-1,5) auto={W}{U}{B}{R}{G}{C(-1/-1,-5)}:draw:3 target(player) -text=Etched Monstrosity enters the battlefield with five -1/-1 counters on it. -- {W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards. +text=Etched Monstrosity enters with five -1/-1 counters on it. -- {W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards. mana={5} type=Artifact Creature -subtype=Golem +subtype=Phyrexian Golem power=10 toughness=10 [/card] @@ -37139,7 +37141,7 @@ name=Etched Oracle abilities=sunburst auto=counter(1/1,sunburst) auto={1}{C(1/1,-4)}:draw:3 target(player) -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- {1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards. +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- {1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards. mana={4} type=Artifact Creature subtype=Wizard @@ -37151,17 +37153,17 @@ name=Eternal Dominion target=opponent auto=target(*[artifact;creature;enchantment;land]|targetedpersonslibrary) moveto(mybattlefield) auto=if compare(epicactivated)~lessthan~1 then emblem transforms((,newability[epic controller],newability[@each my upkeep:castcard(copied named!:Eternal Dominion:!)])) forever dontremove -text=Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) +text=Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles their library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) mana={7}{U}{U}{U} type=Sorcery [/card] [card] name=Eternal Dragon abilities=flying -aicode=activate target(plains|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -autograveyard={3}{W}{W}:moveTo(myhand) myUpkeepOnly -text=Flying -- {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(plains|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +autograveyard={3}{W}{W}:moveto(hand) myUpkeepOnly +text=Flying -- {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle.) mana={5}{W}{W} type=Creature subtype=Dragon Spirit @@ -37191,8 +37193,8 @@ toughness=3 name=Eternal Thirst target=creature auto=teach(creature) lifelink -auto=@movedTo(creature|graveyard) from(opponentBattlefield):counter(1/1,1) -text=Enchant creature -- Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also cause its controller to gain that much life.) +auto=@movedTo(creature|graveyard) from(opponentBattlefield):counter(1/1) +text=Enchant creature -- Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also cause its controller to gain that much life.) mana={1}{B} type=Enchantment subtype=Aura @@ -37208,8 +37210,8 @@ subtype=Aura [/card] [card] name=Eternal Witness -auto=may moveTo(myhand) target(*|mygraveyard) -text=When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. +auto=may moveto(hand) target(*|mygraveyard) +text=When Eternal Witness enters, you may return target card from your graveyard to your hand. mana={1}{G}{G} type=Creature subtype=Human Shaman @@ -37221,7 +37223,7 @@ name=Eternity Snare target=creature auto=doesnotuntap auto=draw:1 controller -text=Enchant creature -- When Eternity Snare enters the battlefield, draw a card. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Eternity Snare enters, draw a card. -- Enchanted creature doesn't untap during its controller's untap step. mana={5}{U} type=Enchantment subtype=Aura @@ -37230,7 +37232,7 @@ subtype=Aura name=Eternity Vessel auto=counter(0/0,lifetotal,Charge) auto=_LANDFALL_may name(Set life to charge) transforms((,newability[lifeset:hascntcharge controller])) oneshot -text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. -- Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel. +text=Eternity Vessel enters with X charge counters on it, where X is your life total. -- Landfall - Whenever a land enters under your control, you may have your life total become the number of charge counters on Eternity Vessel. mana={6} type=Artifact [/card] @@ -37298,9 +37300,9 @@ subtype=Arcane [card] name=Ethereal Usher auto={U}{T}:unblockable target(creature) -aicode=activate target(*[manacost=6]|mylibrary) moveto(myhand) -autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text={U}, {T}: Target creature is unblockable this turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +aicode=activate target(*[manacost=6]|mylibrary) moveto(hand) +autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery +text={U}, {T}: Target creature is unblockable this turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={5}{U} type=Creature subtype=Spirit @@ -37321,7 +37323,7 @@ toughness=3 [/card] [card] name=Etherium Abomination -autograveyard={1}{U}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={1}{U}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text=Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={3}{U}{B} type=Artifact Creature @@ -37349,7 +37351,7 @@ toughness=2 [/card] [card] name=Etherium-Horn Sorcerer -auto={1}{U}{R}:moveto(ownerhand) +auto={1}{U}{R}:moveto(hand) autostack=if casted(this) then cascade:plibrarycount text={1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) mana={4}{U}{R} @@ -37384,8 +37386,8 @@ toughness=2 [card] name=Ethersworn Shieldmage abilities=flash -auto=all(creature[artifact]|battlefield) prevent:9999 -text=Flash -- When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn. +auto=all(creature[artifact]|battlefield) prevent:999 +text=Flash -- When Ethersworn Shieldmage enters, prevent all damage that would be dealt to artifact creatures this turn. mana={1}{W}{U} type=Artifact Creature subtype=Vedalken Wizard @@ -37394,9 +37396,9 @@ toughness=2 [/card] [card] name=Etherwrought Page -aicode=activate name(look) donothing -auto=@each my upkeep:ability$!name(Reveal) reveal:1 optionone name(Choose to put in Graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend _ choice name(opponent life loss) life:-1 opponent _ choice name(Gain Life) life:2 controller!$ controller -text=At the beginning of your upkeep, choose one - You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life. +aicode=activate donothing +auto=@each my upkeep:name(Choose one) transforms((,newability[choice name(Gain 2 life) life:2 controller],newability[choice name(Reveal top card) reveal:1 optionone name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo target(*|reveal) moveto(mylibrary) optiontwoend revealend],newability[choice name(Opponent loses 1 life) life:-1 opponent])) oneshot +text=At the beginning of your upkeep, choose one -- You gain 2 life -- Look at the top card of your library, then you may put that card into your graveyard -- Each opponent loses 1 life. mana={1}{W}{U}{B} type=Artifact [/card] @@ -37405,13 +37407,13 @@ name=Eunuchs' Intrigues target=opponent auto=all(creature|opponentbattlefield) cantblock ueot auto=ability$!name(Which creature can block) target(creature|mybattlefield) -cantblock ueot!$ targetedplayer -text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn. +text=Target opponent chooses a creature they control. Other creatures they control can't block this turn. mana={2}{R} type=Sorcery [/card] [card] name=Evacuation -auto=moveTo(ownerhand) all(creature) +auto=moveTo(hand) all(creature) text=Return all creatures to their owners' hands. mana={3}{U}{U} type=Instant @@ -37420,15 +37422,15 @@ type=Instant name=Evanescent Intellect target=creature auto=teach(creature) {1}{U}{T}:deplete:3 target(player) -text=Enchant creature -- Enchanted creature has "1Blue, Tap: Target player puts the top three cards of his or her library into his or her graveyard." +text=Enchant creature -- Enchanted creature has "1Blue, Tap: Target player mills three cards." mana={U} type=Enchantment subtype=Aura [/card] [card] name=Evangel of Heliod -auto=token(Soldier,Creature Soldier,1/1,white)*type:manaW -text=When Evangel of Heliod enters the battlefield, put a number of 1/1 white Soldier creature tokens onto the battlefield equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) +auto=_SOLDIERTOKEN_*type:manaW +text=When Evangel of Heliod enters, put a number of 1/1 white Soldier creature tokens onto the battlefield equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) mana={4}{W}{W} type=Creature subtype=Human Cleric @@ -37439,7 +37441,7 @@ toughness=3 name=Evangelize auto=ability$!name(choose a creature) target(creature|mybattlefield) moveTo(opponentbattlefield)!$ opponent buyback={4}{W}{2}{W}{W} -text=Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Gain control of target creature of an opponent's choice that he or she controls. +text=Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Gain control of target creature of an opponent's choice that they control. mana={4}{W} type=Sorcery [/card] @@ -37452,7 +37454,7 @@ type=Sorcery [/card] [card] name=Even the Odds -auto=token(Soldier,Creature Soldier,1/1,white)*3 +auto=_SOLDIERTOKEN_*3 restriction=control less creatures text=Cast Even the Odds only if you control fewer creatures than each opponent. -- Put three 1/1 white Soldier creature tokens onto the battlefield. mana={2}{W} @@ -37472,7 +37474,7 @@ type=Sorcery name=Everbark Shaman aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<2>forest|myLibrary) auto={T}{E(treefolk|mygraveyard)}:name(search card) reveal:plibrarycount optionone name(choose card) target(<2>forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={T}, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library. +text={T}, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle. mana={4}{G} type=Creature subtype=Treefolk Shaman @@ -37484,7 +37486,7 @@ name=Everflame Eidolon auto=bestow bstw auto=bestow teach(creature) +1/+1 auto={R}:+1/0 ueot -bestow={2}{r} +bestow={2}{R} text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. -- Enchanted creature gets +1/+1. mana={1}{R} type=Enchantment Creature @@ -37497,24 +37499,24 @@ name=Everflowing Chalice auto=if paid(kicker) then counter(0/0,kicked,charge) auto={T}:thisforeach(counter{0/0.1.charge}) add{1} kicker=multi{2} -text=Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) -- Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. -- {T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice. +text=Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) -- Everflowing Chalice enters with a charge counter on it for each time it was kicked. -- {T}: Add {1} for each charge counter on Everflowing Chalice. mana={0} type=Artifact [/card] [card] name=Everglades auto=tap(noevent) -auto=aslongas(swamp[-tapped]|mybattlefield) moveto(myhand) notatarget(swamp[-tapped]|mybattlefield) oneshot -auto=moveto(mygraveyard) notatarget(this|mybattlefield) +auto=aslongas(swamp[-tapped]|mybattlefield) moveto(hand) notaTarget(swamp[-tapped]|mybattlefield) oneshot +auto=moveto(mygraveyard) notaTarget(this|mybattlefield) auto={T}:Add{1}{B} -text=Everglades enters the battlefield tapped. -- When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. -- {T}: Add {1}{B} to your mana pool. +text=Everglades enters tapped. -- When Everglades enters, sacrifice it unless you return an untapped Swamp you control to its owner's hand. -- {T}: Add {1}{B}. type=Land [/card] [card] name=Everglove Courier abilities=doesnotuntap auto=@each my untap sourcetap:may untap -auto={2}{g}{t}:target(elf) grant transforms((,newability[2/2],newability[trample])) grantend +auto={2}{G}{t}:target(elf) grant transforms((,newability[2/2],trample)) grantend text=You may choose not to untap Everglove Courier during your untap step. -- {2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped. mana={2}{G} type=Creature @@ -37570,7 +37572,7 @@ subtype=Aura [/card] [card] name=Evil Twin -auto=may copy NotATarget(creature) and!( transforms((,newability[{U}{B}{T}:destroy target(creature[share!name!])])) forever )! +auto=may copy notaTarget(creature) and!( transforms((,newability[{U}{B}{T}:destroy target(creature[share!name!])])) forever )! text=You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature." mana={2}{U}{B} type=Creature @@ -37580,7 +37582,7 @@ toughness=0 [/card] [card] name=Evincar's Justice -auto=damage:2 all(creature,player) +auto=damage:2 all(creature) && damage:2 all(player) buyback={2}{B}{B}{3} text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Evincar's Justice deals 2 damage to each creature and each player. mana={2}{B}{B} @@ -37590,26 +37592,26 @@ type=Sorcery name=Eviscerator abilities=protection from white auto=life:-5 controller -text=Protection from white -- When Eviscerator enters the battlefield, you lose 5 life. +text=Protection from white -- When Eviscerator enters, you lose 5 life. mana={3}{B}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=5 toughness=5 [/card] [card] name=Evolution Charm -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto=choice name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=aslongas(creature|mygraveyard) choice moveTo(myhand) target(creature|mygraveyard) +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto=choice name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=aslongas(creature|mygraveyard) choice moveto(hand) target(creature|mygraveyard) auto=aslongas(creature|myBattlefield) choice flying target(creature) -text=Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn. +text=Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn. mana={1}{G} type=Instant [/card] [card] name=Evolution Vat -auto={3}{t}:target(creature) tap && counter(1/1,1) && transforms((,newability[{2}{G}{U}:thisforeach(counter{1/1.1}) counter(1/1,1)])) ueot +auto={3}{t}:target(creature) tap && counter(1/1) && transforms((,newability[{2}{G}{U}:thisforeach(counter{1/1.1}) counter(1/1)])) ueot text={3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature." mana={3} type=Artifact @@ -37623,7 +37625,7 @@ type=Enchantment [/card] [card] name=Evolutionary Leap -auto={g}{s(creature|mybattlefield)}:Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={G}{s(creature|mybattlefield)}:Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(hand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend text={G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. mana={1}{G} type=Enchantment @@ -37631,7 +37633,7 @@ type=Enchantment [card] name=Evolving Wilds auto={T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) -text={T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. +text={T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle. type=Land [/card] [card] @@ -37661,7 +37663,7 @@ toughness=5 [card] name=Exava, Rakdos Blood Witch abilities=first strike,haste -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock auto=lord(other creature[counter{1/1.1}]|myBattlefield) haste text=First Strike. -- Haste. -- Unleash. -- Each other creature you control with a +1/+1 counter on it has haste. @@ -37731,8 +37733,8 @@ type=Instant [/card] [card] name=Exert Influence -target=creature[power<=converge]|battlefield -auto=moveto(mybattlefield) +target=creature +auto=if cantargetcard(creature[power<=converge]) then moveto(mybattlefield) text=Converge -- Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence. mana={4}{U} type=Sorcery @@ -37741,38 +37743,19 @@ type=Sorcery name=Exhaustion target=opponent auto=lord(creature,land|targetedpersonsbattlefield) frozen -text=Creatures and lands target opponent controls don't untap during his or her next untap step. +text=Creatures and lands target opponent controls don't untap during their next untap step. mana={2}{U} type=Sorcery [/card] [card] name=Exhume -auto=moveto(ownerbattlefield) notatarget(creature|mygraveyard) -auto=ability$! moveto(ownerbattlefield) notatarget(creature|mygraveyard) !$ opponent -text=Each player puts a creature card from his or her graveyard onto the battlefield. +auto=moveto(ownerbattlefield) notaTarget(creature|mygraveyard) +auto=ability$! moveto(ownerbattlefield) notaTarget(creature|mygraveyard) !$ opponent +text=Each player puts a creature card from their graveyard onto the battlefield. mana={1}{B} type=Sorcery [/card] [card] -name=Exile into Darkness -target=player -auto=ability$!name(sacrifice creature) notatarget(creature[manacost<=3]|mybattlefield) sacrifice!$ targetedplayer -autograveyard=@each my upkeep:if type(*|myhand)~morethan~type(*|opponenthand) then may moveto(myhand) -text=Target player sacrifices a creature with converted mana cost 3 or less. -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand. -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Exiled Boggart -auto=_DIES_reject target(*|myhand) -text=When Exiled Boggart dies, discard a card. -mana={1}{B} -type=Creature -subtype=Goblin Rogue -power=2 -toughness=2 -[/card] -[card] name=Exile target=creature[-white;attacking] auto=moveto(exile) @@ -37782,6 +37765,25 @@ mana={2}{W} type=Instant [/card] [card] +name=Exile into Darkness +target=player +auto=ability$!name(sacrifice creature) notaTarget(creature[manacost<=3]|mybattlefield) sacrifice!$ targetedplayer +autograveyard=@each my upkeep:if type(*|myhand)~morethan~type(*|opponenthand) then may moveto(hand) +text=Target player sacrifices a creature with mana value 3 or less. -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Exiled Boggart +auto=_DIES_reject notaTarget(*|myhand) +text=When Exiled Boggart dies, discard a card. +mana={1}{B} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=2 +[/card] +[card] name=Exorcist auto={1}{W}{T}:destroy target(creature[black]) text={1}{W}, {T}: Destroy target black creature. @@ -37820,7 +37822,7 @@ type=Sorcery [card] name=Expedite auto=haste -auto=draw:1 +auto=draw:1 controller target=creature text=Target creature gains haste until end of turn. -- Draw a card. mana={R} @@ -37836,17 +37838,17 @@ toughness=1 [/card] [card] name=Expedition Map -aicode=activate target(land|mylibrary) moveto(myhand) -auto={2}{T}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate target(land|mylibrary) moveto(hand) +auto={2}{T}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle. mana={1} type=Artifact [/card] [card] name=Expedition Raptor abilities=flying -auto=target(other creature|battlefield) counter(1/1,1) -text=Flying -- When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +auto=may target(other creature|battlefield) counter(1/1) +text=Flying -- When Expedition Raptor enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={3}{W}{W} type=Creature subtype=Bird @@ -37867,7 +37869,7 @@ toughness=1 name=Experiment One auto=evolve auto={C(1/1,-2)}:regenerate -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. mana={G} type=Creature subtype=Human Ooze @@ -37877,8 +37879,8 @@ toughness=1 [card] name=Experimental Aviator abilities=flying -auto=create(Thopter:Artifact Creature Thopter:1/1:flying)*2 -text=Flying -- When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. +auto=_THOPTERTOKEN_*2 +text=Flying -- When Experimental Aviator enters, create two 1/1 colorless Thopter artifact creature tokens with flying. mana={3}{U}{U} type=Creature subtype=Human Artificer @@ -37890,7 +37892,7 @@ name=Exploding Borders target=player aicode=activate moveTo(myBattlefield) and!(tap(noevent) && damage:pbasiclandtypes targetedplayer)! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) moveTo(myBattlefield) and!(tap(noevent) && damage:pbasiclandtypes targetedplayer && all(*|reveal) moveto(ownerlibrary))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control. +text=Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control. mana={2}{R}{G} type=Sorcery [/card] @@ -37911,8 +37913,8 @@ type=Sorcery [/card] [card] name=Explosive Apparatus -auto={3}{T}{s}:damage:2 target(other *[creature;player]) -text={3}, {T}, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to target creature or player. +auto={3}{T}{s}:damage:2 target(anytarget) +text={3}, {T}, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to any target. mana={1} type=Artifact [/card] @@ -37928,16 +37930,16 @@ type=Instant [/card] [card] name=Explosive Impact -target=creature,player +target=anytarget auto=damage:5 -text=Explosive Impact deals 5 damage to target creature or player. +text=Explosive Impact deals 5 damage to any target. mana={5}{R} type=Instant [/card] [card] name=Explosive Revelation -auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Deal Damage) target(creature,player) damage:revealedmana afterrevealedend revealend -text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order. +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(hand) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Deal Damage) target(anytarget) damage:revealedmana afterrevealedend revealend +text=Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's mana value to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order. mana={3}{R}{R} type=Sorcery [/card] @@ -37945,14 +37947,14 @@ type=Sorcery name=Explosive Vegetation aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. +text=Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle. mana={3}{G} type=Sorcery [/card] [card] name=Expose Evil -auto=target(creature) tap(noevent) -auto=name(Create clue) token(Clue) controller +auto=may tap target(creature) +auto=name(Create clue) _CLUE_ controller text=Tap up to two target creatures. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={1}{W} type=Instant @@ -37989,13 +37991,6 @@ mana={4}{B} type=Sorcery [/card] [card] -name=Extinguish All Hope -auto=all(creature[-enchantment]) destroy -text=Destroy all nonenchantment creatures. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] name=Extinguish target=sorcery|stack auto=fizzle @@ -38004,13 +37999,20 @@ mana={1}{U} type=Instant [/card] [card] +name=Extinguish All Hope +auto=all(creature[-enchantment]) destroy +text=Destroy all nonenchantment creatures. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] name=Extirpate target=*[-basic]|graveyard auto=moveTo(exile) auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles their library. abilities=split second mana={B} type=Instant @@ -38018,8 +38020,8 @@ type=Instant [card] name=Extortion target=player -aicode=activate reject notatarget(*|targetedpersonshand) -auto=name(look) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +aicode=activate reject notaTarget(*|targetedpersonshand) +auto=name(look) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) moveto(hand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend text=Look at target player's hand and choose up to two cards from it. That player discards those cards. mana={3}{B}{B} type=Sorcery @@ -38027,35 +38029,35 @@ type=Sorcery [card] name=Extra Arms target=creature -auto=@combat(attacking) source(mytgt):damage:2 target(creature,player) -text=Enchant creature -- Whenever enchanted creature attacks, it deals 2 damage to target creature or player. +auto=@combat(attacking) source(mytgt):damage:2 target(anytarget) +text=Enchant creature -- Whenever enchanted creature attacks, it deals 2 damage to any target. mana={4}{R} type=Enchantment subtype=Aura [/card] [card] -name=Extract from Darkness -auto=all(player) deplete:2 -auto=moveto(mybattlefield) target(creature|graveyard) -text=Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control. -mana={3}{U}{B} -type=Sorcery -[/card] -[card] name=Extract target=player aicode=activate moveto(exile) target(*|targetedpersonslibrary) auto=reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=Search target player's library for a card and exile it. Then that player shuffles his or her library. +text=Search target player's library for a card and exile it. Then that player shuffles their library. mana={U} type=Sorcery [/card] [card] +name=Extract from Darkness +auto=all(player) deplete:2 +auto=moveto(mybattlefield) target(creature|graveyard) +text=Each player mills two cards. Then put a creature card from a graveyard onto the battlefield under your control. +mana={3}{U}{B} +type=Sorcery +[/card] +[card] name=Extractor Demon abilities=flying -autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery auto=@movedTo(other creature|nonbattlezone) from(battlefield):may deplete:2 target(player) -text=Flying -- Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +text=Flying -- Whenever another creature leaves the battlefield, you may have target player put the top two cards of their library into their graveyard. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={4}{B}{B} type=Creature subtype=Demon @@ -38065,7 +38067,7 @@ toughness=5 [card] name=Extraplanar Lens auto=may moveto(exile) target(land|mybattlefield) and!( transforms((,newability[lord(*[share!name!]) producecolor:land],newability[lord(*[share!name!]) producecolor:green],newability[lord(*[share!name!]) producecolor:blue],newability[lord(*[share!name!]) producecolor:red],newability[lord(*[share!name!]) producecolor:black],newability[lord(*[share!name!]) producecolor:white])) forever )! -text=Imprint -- When Extraplanar Lens enters the battlefield, you may exile target land you control. -- Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced. +text=Imprint -- When Extraplanar Lens enters, you may exile target land you control. -- Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to their mana pool of any type that land produced. mana={3} type=Artifact [/card] @@ -38096,9 +38098,9 @@ name=Extricator of Sin backside=Extricator of Flesh restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=may name(Sacrifice permanent) sacrifice target(*|mybattlefield) && token(Eldrazi Horror) controller +auto=may name(Sacrifice permanent) sacrifice notaTarget(*|mybattlefield) && token(Eldrazi Horror) controller auto=@each upkeep restriction{delirium}:flip(backside) -text=When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -- Delirium -- At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin. // Extricator of Flesh +text=When Extricator of Sin enters, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -- Delirium -- At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin. // Extricator of Flesh mana={2}{W} type=Creature subtype=Human Cleric @@ -38107,7 +38109,7 @@ toughness=3 [/card] [card] name=Extruder -auto={S(artifact|myBattlefield)}:counter(1/1,1) target(creature) +auto={S(artifact|myBattlefield)}:counter(1/1) target(creature) auto=upcost[{4};next upkeep] sacrifice text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Sacrifice an artifact: Put a +1/+1 counter on target creature. mana={4} @@ -38118,9 +38120,9 @@ toughness=3 [/card] [card] name=Exuberant Firestoker -auto=@each my endofturn restriction{type(creature[power>=5]|myBattlefield)~morethan~0}:may damage:2 target(player) +auto=@each my end restriction{type(creature[power>=5]|myBattlefield)~morethan~0}:may damage:2 target(player) auto={T}:Add{1} -text=At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. -- {T}: Add {1} to your mana pool. +text=At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. -- {T}: Add {1}. mana={2}{R} type=Creature subtype=Human Druid Shaman @@ -38138,13 +38140,6 @@ power=2 toughness=2 [/card] [card] -name=Eye for an Eye -alias=1344 -text=The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. -mana={W}{W} -type=Instant -[/card] -[card] name=Eye Gouge target=creature auto=-1/-1 @@ -38154,18 +38149,34 @@ mana={B} type=Instant [/card] [card] +name=Eye Spy +target=player +aicode=activate choice moveto(ownergraveyard) all(*[zpos=1]|targetedpersonslibrary) +auto=name(look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiontwoend revealend +text=Look at the top card of target player's library. You may put that card into their graveyard. +mana={U} +type=Sorcery +[/card] +[card] +name=Eye for an Eye +alias=1344 +text=The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. +mana={W}{W} +type=Instant +[/card] +[card] name=Eye of Doom auto=ability$!counter(0/0,1,doom) target(*[-land]|mybattlefield)!$ controller auto=ability$!counter(0/0,1,doom) target(*[-land]|mybattlefield)!$ opponent auto={2}{t}{s}:all(*[counter{0/0.1.doom}]) destroy -text=When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it. -- {2}, {T}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it. +text=When Eye of Doom enters, each player chooses a nonland permanent and puts a doom counter on it. -- {2}, {T}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it. mana={4} type=Artifact [/card] [card] name=Eye of Nowhere target=* -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return target permanent to its owner's hand. mana={U}{U} type=Sorcery @@ -38175,7 +38186,7 @@ subtype=Arcane name=Eye of Ramos auto={T}:Add{U} auto={S}:Add{U} -text={T}: Add {U} to your mana pool. -- Sacrifice Eye of Ramos: Add {U} to your mana pool. +text={T}: Add {U}. -- Sacrifice Eye of Ramos: Add {U}. mana={3} type=Artifact [/card] @@ -38184,38 +38195,29 @@ name=Eye of Singularity auto=all(*[-basic]|battlefield) transforms((,newability[bury all(other *[share!name!])])) ueot auto=@movedTo(*[-basic]|battlefield):all(trigger[to]) transforms((,newability[bury all(other *[share!name!])])) ueot auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) -text=When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. -- Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated. +text=When Eye of Singularity enters, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. -- Whenever a permanent other than a basic land enters, destroy all other permanents with that name. They can't be regenerated. type=World Enchantment mana={3}{W} [/card] [card] name=Eye of Ugin auto=lord(eldrazi[colorless]|mycastingzone) altercost(colorless,-2) -aicode=activate target(creature[colorless]|mylibrary) moveto(myhand) -auto={7}{T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[colorless]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Colorless Eldrazi spells you cast cost {2} less to cast. -- {7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate target(creature[colorless]|mylibrary) moveto(hand) +auto={7}{T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[colorless]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Colorless Eldrazi spells you cast cost {2} less to cast. -- {7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle. type=Legendary Land [/card] [card] name=Eye of Yawgmoth -auto={3}{T}{S(creature|mybattlefield)}:reveal:storedmanacost optionone name(pick a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) target(<1>*|reveal) moveto(myexile) and!( moveto(exile) all(*|reveal) )! optiontwoend revealend +auto={3}{T}{S(creature|mybattlefield)}:reveal:storedpower optionone name(pick a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(Put in exile) target(<1>*|reveal) moveto(myexile) and!( moveto(exile) all(*|reveal) )! optiontwoend revealend text={3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest. mana={3} type=Artifact [/card] [card] -name=Eye Spy -target=player -aicode=activate choice moveto(ownergraveyard) all(*[zpos=1]|targetedpersonslibrary) -auto=name(look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiontwoend revealend -text=Look at the top card of target player's library. You may put that card into his or her graveyard. -mana={U} -type=Sorcery -[/card] -[card] name=Eyeblight Assassin auto=target(creature|opponentbattlefield) -1/-1 ueot -text=When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. +text=When Eyeblight Assassin enters, target creature an opponent controls gets -1/-1 until end of turn. mana={2}{B} type=Creature subtype=Elf Assassin @@ -38240,8 +38242,8 @@ subtype=Elf [/card] [card] name=Eyeless Watcher -auto=choice token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )!*2 controller -text=Devoid (This card has no color.) -- When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +auto=choice _ELDRAZISCION_*2 controller +text=Devoid (This card has no color.) -- When Eyeless Watcher enters, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={3}{G} abilities=devoid type=Creature @@ -38251,15 +38253,15 @@ toughness=1 [/card] [card] name=Eyes in the Skies -auto=token(Bird,Creature Bird,1/1,flying,white) && ability$! _POPULATE_ !$ controller -text=Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +auto=_BIRDTOKEN_ && ability$! _POPULATE_ !$ controller +text=Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Create a token that's a copy of a creature token you control.) mana={3}{W} type=Instant [/card] [card] name=Eyes of the Watcher aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedto(*[instant;sorcery]|mystack):target(trigger[to]<1>) pay[[{U}{R}]] scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedto(*[instant;sorcery]|mystack):target(trigger[to]<1>) pay[[{U}{R}]] _SCRY2_ text=Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={2}{U} type=Enchantment @@ -38273,17 +38275,6 @@ type=Tribal Enchantment subtype=Elemental [/card] [card] -name=Ezuri, Renegade Leader -auto={G}:regenerate target(other elf) -auto={2}{G}{G}{G}:all(elf|mybattlefield) 3/3 && all(elf|mybattlefield) trample ueot -text={G}: Regenerate another target Elf. -- {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn. -mana={1}{G}{G} -type=Legendary Creature -subtype=Elf Warrior -power=2 -toughness=2 -[/card] -[card] name=Ezuri's Archers abilities=reach auto=@combat(blocking) source(this) from(creature[flying]):all(this) 3/0 ueot @@ -38306,6 +38297,17 @@ power=4 toughness=4 [/card] [card] +name=Ezuri, Renegade Leader +auto={G}:regenerate target(other elf) +auto={2}{G}{G}{G}:all(elf|mybattlefield) 3/3 && all(elf|mybattlefield) trample ueot +text={G}: Regenerate another target Elf. -- {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn. +mana={1}{G}{G} +type=Legendary Creature +subtype=Elf Warrior +power=2 +toughness=2 +[/card] +[card] name=Fable of Wolf and Owl auto=@movedTo(*[green;-blue]|mystack):may token(Wolf,Creature Wolf,2/2,green,tnum.11) auto=@movedTo(*[blue;-green]|mystack):may token(Bird,Creature Bird,1/1,flying,blue,tnum.12) @@ -38319,8 +38321,8 @@ type=Enchantment [card] name=Fabled Hero abilities=double strike -auto=_HEROIC_counter(1/1,1) -text=Double strike. -- Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero. +auto=_HEROIC_counter(1/1) +text=Double strike. -- Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero. mana={1}{W}{W} type=Creature subtype=Human Soldier @@ -38329,15 +38331,15 @@ toughness=2 [/card] [card] name=Fabricate -aicode=activate target(artifact|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate target(artifact|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle. mana={2}{U} type=Sorcery [/card] [card] name=Fabrication Module -auto=@energizedof(player):counter(1/1,1) target(creature|mybattlefield) +auto=@energizedof(player):counter(1/1) target(creature|mybattlefield) auto={4}{T}:alterenergy:1 controller text=Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control. -- {4}, {T}: You get {E}. mana={3} @@ -38355,8 +38357,8 @@ toughness=4 [/card] [card] name=Faceless Butcher -auto=(blink)forsrc target(creature|battlefield) -text=When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher. -- When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control. +auto=(blink)forsrc target(other creature|battlefield) +text=When Faceless Butcher enters, exile target creature other than Faceless Butcher. -- When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{B}{B} type=Creature subtype=Nightmare Horror @@ -38367,7 +38369,7 @@ toughness=3 name=Faceless Devourer abilities=shadow auto=(blink)forsrc target(other creature[shadow]|battlefield) -text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- When Faceless Devourer enters the battlefield, exile another target creature with shadow. -- When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- When Faceless Devourer enters, exile another target creature with shadow. -- When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{B} type=Creature subtype=Nightmare Horror @@ -38407,7 +38409,7 @@ name=Faerie Conclave auto=tap(noevent) auto={T}:Add{U} auto={1}{U}:transforms((Faerie Creature,setpower=2,settoughness=1,flying,blue)) ueot -text=Faerie Conclave enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) +text=Faerie Conclave enters tapped. -- {T}: Add {U}. -- {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) type=Land [/card] [card] @@ -38415,7 +38417,7 @@ name=Faerie Harbinger abilities=flash,flying aicode=activate target(faerie|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(faerie|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Flash -- Flying -- When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it. +text=Flash -- Flying -- When Faerie Harbinger enters, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top of it. mana={3}{U} type=Creature subtype=Faerie Wizard @@ -38424,10 +38426,10 @@ toughness=2 [/card] [card] name=Faerie Impostor -auto=aslongas(other creature|mybattlefield) choice notatarget(other creature|mybattlefield) moveTo(ownerhand) oneshot +auto=aslongas(other creature|mybattlefield) choice notaTarget(other creature|mybattlefield) moveTo(hand) oneshot auto=choice sacrifice abilities=flying -text=Flying -- When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. +text=Flying -- When Faerie Impostor enters, sacrifice it unless you return another creature you control to its owner's hand. mana={U} type=Creature subtype=Faerie Rogue @@ -38458,9 +38460,9 @@ toughness=2 [card] name=Faerie Mechanist abilities=flying -aicode=activate target(artifact[zpos<=3]|mylibrary) moveto(myhand) -auto=name(look) reveal:3 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +aicode=activate target(artifact[zpos<=3]|mylibrary) moveto(hand) +auto=name(look) reveal:3 optionone name(Get artifact) target(artifact|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Flying -- When Faerie Mechanist enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={3}{U} type=Artifact Creature subtype=Faerie Artificer @@ -38471,7 +38473,7 @@ toughness=2 name=Faerie Miscreant abilities=flying auto=if type(Faerie Miscreant|mybattlefield)~morethan~1 then choice draw:1 controller -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Faerie Miscreant enters, if you control another creature named Faerie Miscreant, draw a card. mana={U} type=Creature subtype=Faerie Rogue @@ -38495,7 +38497,7 @@ name=Faerie Squadron kicker={3}{U} auto=if paid(kicker) then counter(1/1,2) auto=if paid(kicker) then flying -text=Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) -- If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying. +text=Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) -- If Faerie Squadron was kicked, it enters with two +1/+1 counters on it and with flying. mana={U} type=Creature subtype=Faerie @@ -38535,7 +38537,7 @@ name=Failed Inspection target=*|stack auto=fizzle auto=draw:1 controller -auto=ability$!reject notatarget(*|myhand)!$ controller +auto=ability$!reject notaTarget(*|myhand)!$ controller text=Counter target spell. Draw a card, then discard a card. mana={2}{U}{U} type=Instant @@ -38543,7 +38545,7 @@ type=Instant [card] name=Fairgrounds Warden auto=(blink)forsrc target(creature|opponentbattlefield) -text=When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield. +text=When Fairgrounds Warden enters, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield. mana={2}{W} type=Creature subtype=Dwarf Soldier @@ -38553,7 +38555,7 @@ toughness=3 [card] name=Faith Healer auto={S(enchantment|myBattlefield)}:life:storedmanacost -text=Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost. +text=Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value. mana={1}{W} type=Creature subtype=Human Cleric @@ -38565,12 +38567,32 @@ name=Faith Unbroken auto=target(creature|opponentbattlefield) (blink)forsrc auto=teach(creature) 2/2 target=creature|mybattlefield -text=Enchant creature you control -- When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. -- Enchanted creature gets +2/+2. +text=Enchant creature you control -- When Faith Unbroken enters, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. -- Enchanted creature gets +2/+2. mana={3}{W} type=Enchantment subtype=Aura [/card] [card] +name=Faith's Fetters +target=*[artifact;battle;creature;enchantment;land;planeswalker] +auto=teach(creature) cantattack +auto=teach(creature) cantpwattack +auto=teach(creature) cantblock +auto=onlymanaability +auto=life:4 controller +text=Enchant permanent -- When Faith's Fetters enters, you gain 4 life. -- Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Faith's Reward +auto=moveTo(myBattlefield) all(*[fresh;-instant;-sorcery]|mygraveyard) +text=Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn. +mana={3}{W} +type=Instant +[/card] +[card] name=Faithbearer Paladin abilities=lifelink text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) @@ -38587,7 +38609,7 @@ backside=Kaiso, Memory of Loyalty restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) -auto=@each endofturn:this(counter{0/0.2.Ki}) flip(backside) +auto=@each end:this(counter{0/0.2.Ki}) flip(backside) text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. -- At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it. // Kaiso, Memory of Loyalty mana={1}{W}{W} type=Creature @@ -38598,37 +38620,17 @@ toughness=2 [card] name=Faithless Looting auto=draw:2 controller -auto=reject notatarget(<2>*|myhand) +auto=reject notaTarget(<2>*|myhand) flashback={2}{R} text=Draw two cards, then discard two cards. -- Flashback {2}{R} mana={R} type=Sorcery [/card] [card] -name=Faith's Fetters -target=artifact,creature,enchantment,land,planeswalker -auto=teach(creature) cantattack -auto=teach(creature) cantpwattack -auto=teach(creature) cantblock -auto=onlymanaability -auto=life:4 controller -text=Enchant permanent -- When Faith's Fetters enters the battlefield, you gain 4 life. -- Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Faith's Reward -auto=moveTo(myBattlefield) all(*[fresh;-instant;-sorcery]|mygraveyard) -text=Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn. -mana={3}{W} -type=Instant -[/card] -[card] name=Falkenrath Aristocrat abilities=flying,haste auto={S(creature[-human])}:name(sacrifice a non-human creature) indestructible ueot -auto={S(creature[human])}:name(sacrifice a human) indestructible ueot && counter(1/1,1) +auto={S(creature[human])}:name(sacrifice a human) indestructible ueot && counter(1/1) text=Flying, haste -- Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. mana={2}{B}{R} type=Creature @@ -38638,7 +38640,7 @@ toughness=1 [/card] [card] name=Falkenrath Exterminator -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) auto={2}{R}:target(creature) dynamicability text=Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. -- {2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator. mana={1}{R} @@ -38680,7 +38682,7 @@ toughness=2 [card] name=Falkenrath Torturer auto={S(creature[-human])}:name(sacrifice a non-human creature):flying -auto={S(creature[human])}:name(sacrifice a human):flying && counter(1/1,1) +auto={S(creature[human])}:name(sacrifice a human):flying && counter(1/1) text=Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer. mana={2}{B} type=Creature @@ -38707,8 +38709,8 @@ type=Instant [/card] [card] name=Fall of the Titans -other={x}{R} name(surge) -target=creature,player +other={X}{R} name(surge) +target=anytarget otherrestriction=thisturn(*|mystack)~morethan~0 auto=paidmana damage:XX auto=alternative damage:X @@ -38719,7 +38721,7 @@ type=Instant [card] name=Fallen Angel abilities=flying -auto={S(creature|myBattlefield)}:2/1 +auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)}:2/1 text=Flying -- Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. mana={3}{B}{B} type=Creature @@ -38752,18 +38754,18 @@ toughness=2 [card] name=Fallen Ferromancer abilities=infect -auto={2}{R}{T}:damage:1 target(creature,player) -text=Infect -- {2}{R}, {T}: Fallen Ferromancer deals 1 damage to target creature or player. +auto={2}{R}{T}:damage:1 target(anytarget) +text=Infect -- {2}{R}, {T}: Fallen Ferromancer deals 1 damage to any target. mana={3}{R} type=Creature -subtype=Human Shaman +subtype=Phyrexian Human Shaman power=1 toughness=1 [/card] [card] name=Fallen Ideal target=creature -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) auto=flying auto=teach(creature) {S(creature|mybattlefield)}:2/1 text=Enchant creature -- Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." -- When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand. @@ -38781,9 +38783,9 @@ type=Sorcery [/card] [card] name=Fallow Wurm -auto=aslongas(land|myhand) reject target(land|myhand) oneshot -auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card. +auto=aslongas(land|myhand) reject notaTarget(land|myhand) oneshot +auto=moveTo(graveyard) notaTarget(this|myBattlefield) +text=When Fallow Wurm enters, sacrifice it unless you discard a land card. mana={2}{G} type=Creature subtype=Wurm @@ -38802,8 +38804,8 @@ toughness=2 [/card] [card] name=False Cure -auto=emblem transforms((,newability[@lifefoeof(player):life:-twicethatmuch opponent],newability[@lifeof(player):life:-twicethatmuch controller])) ueot -text=Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life he or she gained. +auto=emblem transforms((,newability[@lifefoeof(player):life:-twicethatmuch opponent],newability[@lifeof(player) from(*[-lifefaker]|*):life:-twicethatmuch controller])) ueot +text=Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained. mana={B}{B} type=Instant [/card] @@ -38827,7 +38829,7 @@ subtype=Aura [card] name=False Memories auto=deplete:7 controller -auto=@next end:moveto(exile) notatarget(<7>*|mygraveyard) +auto=@next end:moveto(exile) notaTarget(<7>*|mygraveyard) text=Put the top seven cards of your library into your graveyard. At the beginning of the next end step, exile seven cards from your graveyard. mana={1}{U} type=Instant @@ -38848,7 +38850,7 @@ auto=nextphasealter(remove,combatattackers,targetedplayer) auto=nextphasealter(remove,combatblockers,targetedplayer) auto=nextphasealter(remove,combatdamage,targetedplayer) auto=nextphasealter(remove,combatends,targetedplayer) -text=Target player skips all combat phases of his or her next turn. +text=Target player skips all combat phases of their next turn. mana={W} type=Sorcery [/card] @@ -38894,7 +38896,7 @@ type=Instant [/card] [card] name=Famine -auto=damage:3 all(creature,player) +auto=damage:3 all(creature) && damage:3 all(player) text=Famine deals 3 damage to each creature and each player. mana={3}{B}{B} type=Sorcery @@ -38913,7 +38915,7 @@ toughness=2 [card] name=Fanatic of Mogis auto=damage:type:manaR opponent -text=When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) +text=When Fanatic of Mogis enters, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) mana={3}{R} type=Creature subtype=Minotaur Shaman @@ -38924,7 +38926,7 @@ toughness=2 name=Fanatic of Xenagos abilities=trample auto=ability$!choice name(Tribute 1) all(mysource) counter(1/1) _ choice name(+1/+1 and Haste) all(mysource) haste ueot && all(mysource) 1/1 ueot!$ opponent -text=Trample -- Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counter on it.) -- When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn. +text=Trample -- Tribute 1 (As this creature enters, an opponent of your choice may place a +1/+1 counter on it.) -- When Fanatic of Xenagos enters, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn. mana={1}{R}{G} type=Creature subtype=Centaur Warrior @@ -38959,7 +38961,7 @@ toughness=1 [/card] [card] name=Fangren Firstborn -auto=_ATTACKING_all(creature[attacking]) counter(1/1,1) +auto=_ATTACKING_all(creature[attacking]) counter(1/1) text=Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature. mana={1}{G}{G}{G} type=Creature @@ -38980,7 +38982,7 @@ toughness=4 [card] name=Fangren Marauder auto=@movedto(graveyard) from(artifact|battlefield):may life:5 controller -text=Whenever an aritfact is put into a graveyard from the battlefield, you may gain 5 life. +text=Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life. mana={5}{G} type=Creature subtype=Beast @@ -38999,25 +39001,25 @@ toughness=6 [/card] [card] name=Fanning the Flames -auto=damage:X target(creature,player) +auto=damage:X target(anytarget) buyback={X}{3}{R}{R} -text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Fanning the Flames deals X damage to target creature or player. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Fanning the Flames deals X damage to any target. mana={X}{R}{R} type=Sorcery [/card] [card] name=Far Wanderings -aicode=activate transforms((,newability[if type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap(noevent))! target(<3>land[basic]|mylibrary)],newability[if type(*|mygraveyard)~lessthan~7 then moveto(mybattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)])) ueot -auto=if type(*|mygraveyard)~morethan~6 then name(search card) reveal:plibrarycount optionone name(choose card) target(<3>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +aicode=activate transforms((,newability[_THRESHOLD_ moveto(mybattlefield) and!(tap(noevent))! target(<3>land[basic]|mylibrary)],newability[if type(*|mygraveyard)~lessthan~7 then moveto(mybattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)])) ueot +auto=_THRESHOLD_ name(search card) reveal:plibrarycount optionone name(choose card) target(<3>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend auto=if type(*|mygraveyard)~lessthan~7 then name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library. +text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. -- Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle. mana={2}{G} type=Sorcery [/card] [card] name=Farbog Boneflinger -auto=-2/-2 target(creature) -text=When Fargog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn. +auto=-2/-2 target(creature) ueot +text=When Fargog Boneflinger enters, target creature gets -2/-2 until end of turn. mana={4}{B} type=Creature subtype=Zombie @@ -39048,7 +39050,7 @@ toughness=3 name=Farhaven Elf aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. +text=When Farhaven Elf enters, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. mana={2}{G} type=Creature subtype=Elf Druid @@ -39058,23 +39060,13 @@ toughness=1 [card] name=Farmstead target=land -auto=transforms((,newability[{w}{w}:life:1 controller myupkeeponly limit:1])) +auto=transforms((,newability[{W}{W}:life:1 controller myupkeeponly limit:1])) text=Enchant land -- Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." mana={W}{W}{W} type=Enchantment subtype=Aura [/card] [card] -name=Farrelite Priest -auto={1}:add{w} limit^phaseaction[endofturn once] sacrifice^4 -text={1}: Add {W} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step. -mana={1}{W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] name=Farrel's Mantle target=creature auto=@combat(notblocked) source(mytgt):all(mysource) fog && target(creature) damage:storedpower && damage:2 @@ -39094,10 +39086,20 @@ power=2 toughness=2 [/card] [card] +name=Farrelite Priest +auto={1}:add{W} limit^phaseaction[end once] sacrifice^4 +text={1}: Add {W}. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] name=Farseek aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(plains,island,swamp,mountain|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(plains,island,swamp,mountain|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. +text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle. mana={1}{G} type=Sorcery [/card] @@ -39112,7 +39114,7 @@ type=Artifact name=Fascination auto=choice name(each player draws) Draw:X all(player) auto=choice name(each player mills) deplete:X all(player) -text=Choose one: -- Each player draws X cards. -- Each player puts the top X cards of his or her library into his or her graveyard. +text=Choose one: -- Each player draws X cards. -- Each player puts the top X cards of their library into their graveyard. mana={X}{U}{U} type=Sorcery [/card] @@ -39128,7 +39130,7 @@ name=Fatal Attraction target=creature auto=damage:2 auto=@each my upkeep:damage:4 -text=Enchant creature -- When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. -- At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature. +text=Enchant creature -- When Fatal Attraction enters, it deals 2 damage to enchanted creature. -- At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature. mana={2}{R} type=Enchantment subtype=Aura @@ -39163,7 +39165,7 @@ type=Instant name=Fatal Push target=creature auto=if revolt then teach(creature[manacost<=4]) destroy else teach(creature[manacost<=2]) destroy -text=Destroy target creature if it has converted mana cost 2 or less. -- Revolt -- Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn. +text=Destroy target creature if it has mana value 2 or less. -- Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. mana={B} type=Instant [/card] @@ -39172,7 +39174,7 @@ name=Fate Foretold target=creature auto=draw:1 controller auto=@movedTo(mytgt|graveyard) from(battlefield):draw:1 targetcontroller -text=Enchant creature -- When Fate Foretold enters the battlefield, draw a card. -- When enchanted creature dies, its controller draws a card. +text=Enchant creature -- When Fate Foretold enters, draw a card. -- When enchanted creature dies, its controller draws a card. mana={1}{U} type=Enchantment subtype=Aura @@ -39200,7 +39202,7 @@ name=Fated Conflagration target=creature,planeswalker auto=damage:5 aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=if compare(restriction{myturnonly}~morethan~0) then _SCRY2_ text=Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{R}{R}{R} type=Instant @@ -39210,8 +39212,8 @@ name=Fated Infatuation target=creature|mybattlefield auto=clone aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Put a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +auto=if compare(restriction{myturnonly}~morethan~0) then _SCRY2_ +text=Create a token that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={U}{U}{U} type=Instant [/card] @@ -39219,7 +39221,7 @@ type=Instant name=Fated Intervention auto=token(Centaur,Enchantment Creature Centaur,3/3,green)*2 controller aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=if compare(restriction{myturnonly}~morethan~0) then _SCRY2_ controller text=Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={2}{G}{G}{G} type=Instant @@ -39228,7 +39230,7 @@ type=Instant name=Fated Retribution auto=all(creature,planeswalker) destroy aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=if compare(restriction{myturnonly}~morethan~0) then _SCRY2_ text=Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={4}{W}{W}{W} type=Instant @@ -39239,19 +39241,17 @@ target=creature|mygraveyard auto=moveto(mybattlefield) auto=transforms((,indestructible)) forever aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=if compare(restriction{myturnonly}~morethan~0) then _SCRY2_ text=Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={4}{B}{B}{B} type=Instant [/card] [card] name=Fateful Showdown -target=creature,player -auto=count(type:*:myhand) -auto=damage:countedamount -auto=all(*|myhand) reject -auto=draw:countedamount controller -text=Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards. +target=anytarget +auto=damage:type:*:myhand +auto=all(*|myhand) transforms((,newability[draw:1],newability[reject])) +text=Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards. mana={2}{R}{R} type=Instant [/card] @@ -39259,7 +39259,7 @@ type=Instant name=Fatestitcher auto={T}:Tap target(other *) auto={T}:Untap target(other *) -autograveyard={U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text={T}: You may tap or untap another target permanent. -- Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={3}{U} type=Creature @@ -39272,7 +39272,7 @@ name=Fathom Feeder abilities=deathtouch auto=@combatdamaged(player) from(this):ingest:1 opponent auto={3}{U}{B}:draw:1 controller && ingest:1 opponent -text=Devoid (This card has no color.) -- Deathtouch -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {3}{U}{B}: Draw a card. Each opponent exiles the top card of his or her library. +text=Devoid (This card has no color.) -- Deathtouch -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) -- {3}{U}{B}: Draw a card. Each opponent exiles the top card of their library. mana={U}{B} abilities=devoid type=Creature @@ -39284,7 +39284,7 @@ toughness=1 name=Fathom Mage auto=evolve auto=@counteradded(1/1) from(this):may draw:1 -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card. +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card. mana={2}{G}{U} type=Creature subtype=Human Wizard @@ -39305,7 +39305,7 @@ toughness=3 [/card] [card] name=Fathom Trawl -auto=Reveal:3 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Cards) target(<3>*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=Reveal:3 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Cards) target(<3>*[-land]|reveal) moveto(hand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend text=Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order. mana={3}{U}{U} type=Sorcery @@ -39314,7 +39314,7 @@ type=Sorcery name=Fatigue target=player auto=nextphasealter(remove,draw,targetedplayer) -text=Target player skips his or her next draw step. +text=Target player skips their next draw step. mana={1}{U} type=Sorcery [/card] @@ -39342,7 +39342,7 @@ abilities=trample other={4}{R} name(Evoke) auto=destroy target(land) auto=alternative sacrifice -text=Trample -- When Faultgrinder enters the battlefield, destroy target land. -- Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Trample -- When Faultgrinder enters, destroy target land. -- Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={6}{R} type=Creature subtype=Elemental @@ -39351,9 +39351,9 @@ toughness=4 [/card] [card] name=Fauna Shaman -aicode=activate target(creature|mylibrary) moveto(myhand) -auto={G}{T}{D(creature|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={G},{T}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. +aicode=activate target(creature|mylibrary) moveto(hand) +auto={G}{T}{D(creature|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={G},{T}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle. mana={1}{G} type=Creature subtype=Elf Shaman @@ -39400,7 +39400,7 @@ type=Enchantment [/card] [card] name=Favored Hoplite -auto=_HEROIC_counter(1/1,1) && preventAllDamage to(this) ueot +auto=_HEROIC_counter(1/1) && preventAllDamage to(this) ueot text=Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn. mana={W} type=Creature @@ -39412,7 +39412,7 @@ toughness=2 name=Fear target=creature auto=fear -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) mana={B}{B} type=Enchantment subtype=Aura @@ -39467,6 +39467,15 @@ mana={B} type=Sorcery [/card] [card] +name=Feast of Worms +target=land +auto=if cantargetcard(legendary) then destroy && ability$!sacrifice notaTarget(land|mybattlefield)!$ targetcontroller else destroy +text=Destroy target land. If that land was legendary, its controller sacrifices another land. +mana={3}{G}{G} +type=Sorcery +subtype=Arcane +[/card] +[card] name=Feast of the Unicorn target=creature auto=4/0 @@ -39476,17 +39485,8 @@ type=Enchantment subtype=Aura [/card] [card] -name=Feast of Worms -target=land -auto=if cantargetcard(legendary) then destroy && ability$!sacrifice notatarget(land|mybattlefield)!$ targetcontroller else destroy -text=Destroy target land. If that land was legendary, its controller sacrifices another land. -mana={3}{G}{G} -type=Sorcery -subtype=Arcane -[/card] -[card] name=Feast or Famine -auto=choice name(2/2 black Zombie creature token) token(Zombie,Creature Zombie,2/2,black) +auto=choice name(2/2 black Zombie creature token) _ZOMBIETOKEN_ auto=aslongas(creature[-black;-artifact]|battlefield) choice bury target(creature[-black;-artifact]) text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated. mana={3}{B} @@ -39501,14 +39501,14 @@ auto=choice name(blue) transforms((,newability[protection from blue])) ueot auto=choice name(black) transforms((,newability[protection from black])) ueot auto=choice name(white) transforms((,newability[protection from white])) ueot auto=counter(1/1) -text=Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. +text=Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. mana={1}{W} type=Instant [/card] [card] name=Fecundity auto=@movedTo(creature|mygraveyard) from(battlefield):may draw:1 controller -auto=@movedTo(creature|opponentgraveyard) from(battlefield):draw:1 opponent +auto=@movedTo(creature|opponentgraveyard) from(battlefield):ability$! may draw:1 !$ opponent text=Whenever a creature dies, that creature's controller may draw a card. mana={2}{G} type=Enchantment @@ -39526,26 +39526,18 @@ subtype=Aura [card] name=Feed the Clan auto=_FEROCIOUS_ life:10 controller else life:5 controller -text=You gain 5 life. -- Ferocious - You gain 10 life instead if you control a creature with power 4 or greater. +text=You gain 5 life. -- Ferocious - You gain 10 life instead if you control a creature with power 4 or greater. mana={1}{G} type=Instant [/card] [card] name=Feed the Pack -auto=@each my endofturn:may name(sacrifice a non-token creature) target(creature[-token]|mybattlefield) transforms((,newability[token(-262857)*t],newability[sacrifice])) forever +auto=@each my end:may name(sacrifice a non-token creature) notaTarget(creature[-token]|mybattlefield) transforms((,newability[token(-262857)*t],newability[sacrifice])) forever text=At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield where X is the sacrificed creature's toughness. mana={5}{G} type=Enchantment [/card] [card] -name=Feedback Bolt -target=player -auto=damage:type:artifact:mybattlefield -text=Feedback Bolt deals damage to target player equal to the number of artifacts you control. -mana={4}{R} -type=Instant -[/card] -[card] name=Feedback target=enchantment auto=@each targetController upkeep:damage:1 targetcontroller @@ -39555,6 +39547,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Feedback Bolt +target=player +auto=damage:type:artifact:mybattlefield +text=Feedback Bolt deals damage to target player equal to the number of artifacts you control. +mana={4}{R} +type=Instant +[/card] +[card] name=Feeding Frenzy target=creature auto=foreach(zombie) -1/-1 @@ -39564,8 +39564,7 @@ type=Instant [/card] [card] name=Feeling of Dread -target=creature -auto=tap +auto=may tap target(creature) flashback={1}{U} text=Tap up to two target creatures. -- Flashback {1}{U} mana={1}{W} @@ -39573,8 +39572,8 @@ type=Instant [/card] [card] name=Feldon of the Third Path -auto={2}{r}{t}:target(creature|mygraveyard) clone with(treason,haste) addtype(artifact) -text={2}{R}, {T}: Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. +auto={2}{R}{t}:target(creature|mygraveyard) clone with(treason,haste) addtype(artifact) +text={2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. mana={1}{R}{R} type=Legendary Creature subtype=Human Artificer @@ -39619,8 +39618,8 @@ toughness=3 [/card] [card] name=Felhide Spiritbinder -auto=@untapped(this) restriction{type(creature)~morethan~1}:pay({1}{R}) target(other creature) clone and!( transforms((Enchantment,newability[haste],newability[@each my endofturn:moveto(exile)])) oneshot )! -text=Inspired -- Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step. +auto=@untapped(this) restriction{type(creature)~morethan~1}:pay({1}{R}) target(other creature) clone and!( transforms((Enchantment,haste,newability[@each my end:moveto(exile)])) oneshot )! +text=Inspired -- Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step. mana={3}{R} type=Creature subtype=Minotaur Shaman @@ -39640,7 +39639,7 @@ toughness=2 [card] name=Felidar Guardian auto=may moveto(exile) and!(moveto(ownerbattlefield))! target(other *|mybattlefield) -text=When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control. +text=When Felidar Guardian enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control. mana={3}{W} type=Creature subtype=Cat Beast @@ -39664,15 +39663,15 @@ abilities=totemarmor target=creature auto=teach(creature) lifelink auto={1}{W}:rehook target(creature|mybattlefield) -text=Enchant creature -- Enchanted creature has lifelink. -- {1}{W}: Attach Felidar Umbra to target creature you control. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Enchant creature -- Enchanted creature has lifelink. -- {1}{W}: Attach Felidar Umbra to target creature you control. -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Fell Shepherd -auto=@combatdamaged(player) from(this):may name(Get All Creatures) moveto(myhand) all(creature[fresh]|mygraveyard) -auto={b}{s(creature|mybattlefield)}:target(creature) -2/-2 ueot +auto=@combatdamaged(player) from(this):may name(Get All Creatures) moveto(hand) all(creature[fresh]|mygraveyard) +auto={B}{s(creature|mybattlefield)}:target(creature) -2/-2 ueot text=Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn. -- {B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn. mana={5}{B}{B} type=Creature @@ -39702,8 +39701,8 @@ toughness=2 [/card] [card] name=Femeref Healer -auto={T}:prevent:1 target(creature,player) -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +auto={T}:prevent:1 target(anytarget) +text={T}: Prevent the next 1 damage that would be dealt to any target this turn. mana={1}{W} type=Creature subtype=Human Cleric @@ -39793,7 +39792,7 @@ type=Instant [/card] [card] name=Fendeep Summoner -auto={T}:target(swamp) becomes(Treefolk Warrior,3/5) ueot +auto={T}:target(swamp) transforms((Treefolk Warrior Creature,setpower=3,settoughness=5)) ueot text={T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn. mana={4}{B} type=Creature @@ -39824,7 +39823,7 @@ toughness=2 [/card] [card] name=Feral Incarnation -auto=token(Beast,Creature Beast,3/3,green)*3 +auto=_BEASTTOKEN_*3 text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Put three 3/3 green Beast creature tokens onto the battlefield. other={convoke} name(Convoke) mana={8}{G} @@ -39898,10 +39897,10 @@ toughness=3 [/card] [card] name=Feral Throwback -aicode=activate target(*[beast]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1,2) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,2) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +aicode=activate target(*[beast]|myhand) name(revealed card) moveto(hand) name(revealed card) and!( all(this) counter(1/1,2) )! +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,2) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend auto=_ATTACKING_may provoke target(creature|opponentbattlefield) -text=Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.) -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +text=Amplify 2 (As this creature enters, put two +1/+1 counters on it for each Beast card you reveal in your hand.) -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={4}{G}{G} type=Creature subtype=Beast @@ -39913,7 +39912,7 @@ name=Ferocious Charge target=creature auto=4/4 aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY2_ text=Target creature gets +4/+4 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={2}{G} type=Instant @@ -39921,7 +39920,7 @@ type=Instant [card] name=Ferocity target=creature -auto=@combat(blocking,blocked,turnlimited) source(mytgt):may counter(1/1,1) +auto=@combat(blocking,blocked,turnlimited) source(mytgt):may counter(1/1) text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it. mana={1}{G} type=Enchantment @@ -39948,22 +39947,32 @@ toughness=2 name=Fertile Ground target=land auto=all(this) transforms((,newability[produceextra:selectmana])) forever -text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). +text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to their mana pool (in addition to the mana the land produces). mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Fertile Imagination -auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(artifact|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(creature|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(enchantment|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(instant|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(land|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(planeswalker|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(sorcery|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(tribal|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -text=Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) +auto=if type(artifact|opponenthand)~morethan~0 then choice name(Artifact) name(Artifact) target(artifact|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot +auto=if type(artifact|opponenthand)~equalto~0 then choice name(Artifact) name(Artifact) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! +auto=if type(creature|opponenthand)~morethan~0 then choice name(Creature) name(Creature) target(creature|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot +auto=if type(creature|opponenthand)~equalto~0 then choice name(Creature) name(Creature) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! +auto=if type(enchantment|opponenthand)~morethan~0 then choice name(Enchantment) name(Enchantment) target(enchantment|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot +auto=if type(enchantment|opponenthand)~equalto~0 then choice name(Enchantment) name(Enchantment) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! +auto=if type(land|opponenthand)~morethan~0 then choice name(Land) name(Land) target(land|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot +auto=if type(land|opponenthand)~equalto~0 then choice name(Land) name(Land) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! +auto=if type(planeswalker|opponenthand)~morethan~0 then choice name(Planeswalker) name(Planeswalker) target(planeswalker|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot +auto=if type(planeswalker|opponenthand)~equalto~0 then choice name(Planeswalker) name(Planeswalker) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! +auto=if type(sorcery|opponenthand)~morethan~0 then choice name(Sorcery) name(Sorcery) target(sorcery|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot +auto=if type(sorcery|opponenthand)~equalto~0 then choice name(Sorcery) name(Sorcery) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! +auto=if type(instant|opponenthand)~morethan~0 then choice name(Instant) name(Instant) target(instant|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot +auto=if type(instant|opponenthand)~equalto~0 then choice name(Instant) name(Instant) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! +auto=if type(battle|opponenthand)~morethan~0 then choice name(Battle) name(Battle) target(battle|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot +auto=if type(battle|opponenthand)~equalto~0 then choice name(Battle) name(Battle) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! +auto=if type(tribal|opponenthand)~morethan~0 then choice name(Tribal) name(Tribal) target(tribal|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot +auto=if type(tribal|opponenthand)~equalto~0 then choice name(Tribal) name(Tribal) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! +text=Choose a card type. Target opponent reveals their hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, battle and tribal are card types.) mana={2}{G}{G} type=Sorcery [/card] @@ -39973,14 +39982,14 @@ auto=tap(noevent) aicode=activate target(land[basic;zpos<=5]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=may name(look) reveal:5 optionone choice name(put on top) target(land[basic]|reveal) moveto(ownerlibrary) optiononeend optiontwo choice name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend auto={T}:Add{G} -text=Fertile Thicket enters the battlefield tapped. -- When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. -- {T}: Add {G} to your mana pool. +text=Fertile Thicket enters tapped. -- When Fertile Thicket enters, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. -- {T}: Add {G}. type=Land [/card] [card] name=Fertilid auto=counter(1/1,2) auto={1}{G}{C(1/1,-1)}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|mylibrary) -text=Fertilid enters the battlefield with two +1/+1 counters on it. -- {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library. +text=Fertilid enters with two +1/+1 counters on it. -- {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles their library. mana={2}{G} type=Creature subtype=Elemental @@ -39991,7 +40000,7 @@ toughness=0 name=Fervent Cathar abilities=haste auto=target(creature) cantblock ueot -text=Haste -- When Fervent Cathar enters the battlefield, target creature can't block this turn. +text=Haste -- When Fervent Cathar enters, target creature can't block this turn. mana={2}{R} type=Creature subtype=Human Knight @@ -40023,9 +40032,9 @@ type=Enchantment [/card] [card] name=Festercreep -auto=counter(1/1,1) +auto=counter(1/1) auto={1}{B}{C(1/1,-1)}:all(other creature) -1/-1 ueot -text=Festercreep enters the battlefield with a +1/+1 counter on it. -- {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. +text=Festercreep enters with a +1/+1 counter on it. -- {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. mana={1}{B} type=Creature subtype=Elemental @@ -40043,7 +40052,7 @@ type=Sorcery name=Festerhide Boar abilities=trample auto=if morbid then choice counter(1/1,2) -text=Trample -- Morbid - Festerhide Board enters the battlefield with two +1/+1 counters on it if a creature died this turn. +text=Trample -- Morbid - Festerhide Board enters with two +1/+1 counters on it if a creature died this turn. mana={3}{G} type=Creature subtype=Boar @@ -40052,8 +40061,8 @@ toughness=3 [/card] [card] name=Festering Evil -auto=@each my upkeep:damage:1 all(creature,player) -auto={B}{B}{S}:damage:3 all(creature,player) +auto=@each my upkeep:damage:1 all(creature) && damage:1 all(player) +auto={B}{B}{S}:damage:3 all(creature) && damage:3 all(player) text=At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. -- {B}{B}, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player. mana={3}{B}{B} type=Enchantment @@ -40089,10 +40098,12 @@ type=Enchantment subtype=Aura [/card] [card] -name=Festival of the Guildpact -auto=prevent:X controller -text=Prevent the next X damage that would be dealt to you this turn. -- Draw a card. -mana={X}{W} +name=Festival +restriction=opponentupkeeponly +auto=all(creature|opponentBattlefield) cantattack ueot +auto=all(creature|opponentBattlefield) cantpwattack ueot +text=Cast Festival only during an opponent's upkeep. -- Creatures can't attack this turn. +mana={W} type=Instant [/card] [card] @@ -40103,12 +40114,11 @@ mana={W} type=Sorcery [/card] [card] -name=Festival -restriction=opponentupkeeponly -auto=all(creature|opponentBattlefield) cantattack ueot -auto=all(creature|opponentBattlefield) cantpwattack ueot -text=Cast Festival only during an opponent's upkeep. -- Creatures can't attack this turn. -mana={W} +name=Festival of the Guildpact +auto=prevent:X controller +auto=draw:1 controller +text=Prevent the next X damage that would be dealt to you this turn. -- Draw a card. +mana={X}{W} type=Instant [/card] [card] @@ -40117,7 +40127,7 @@ auto={T}:Add{1} auto={WB}{T}:Add{W}{W} auto={WB}{T}:Add{W}{B} auto={WB}{T}:Add{B}{B} -text={T}: Add {1} to your mana pool. -- {(w/b)}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool. +text={T}: Add {1}. -- {(w/b)}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. type=Land [/card] [card] @@ -40172,7 +40182,7 @@ type=Instant [/card] [card] name=Fevered Convulsions -auto={2}{B}{B}:counter(-1/-1,1) target(creature) +auto={2}{B}{B}:counter(-1/-1) target(creature) text={2}{B}{B}: Put a -1/-1 counter on target creature. mana={B}{B} type=Enchantment @@ -40188,9 +40198,9 @@ type=Instant [/card] [card] name=Fevered Visions -auto=@each my endofturn:draw:1 -auto=@each opponent endofturn:draw:1 opponent && if type(*|opponenthand)~morethan~3 then damage:2 opponent -text=At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. +auto=@each my end:draw:1 +auto=@each opponent end:draw:1 opponent && if type(*|opponenthand)~morethan~3 then damage:2 opponent +text=At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player. mana={1}{U}{R} type=Enchantment [/card] @@ -40234,6 +40244,16 @@ power=2 toughness=2 [/card] [card] +name=Field Surgeon +auto={T(creature|mybattlefield)}:prevent:1 target(creature) +text=Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] name=Field of Dreams abilities=showfromtoplibrary,showopponenttoplibrary auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) @@ -40245,7 +40265,7 @@ type=World Enchantment name=Field of Reality target=creature auto=cantbeblockedby(spirit) -auto={1}{U}:moveTo(ownerhand) +auto={1}{U}:moveTo(hand) text=Enchant creature -- Enchanted creature can't be blocked by Spirits. -- {1}{U}: Return Field of Reality to its owner's hand. mana={2}{U} type=Enchantment @@ -40253,28 +40273,18 @@ subtype=Aura [/card] [card] name=Field of Souls -auto=@movedTo(creature[-token]|mygraveyard) from(battlefield):token(Spirit,Creature Spirit,1/1,flying,white) +auto=@movedTo(creature[-token]|mygraveyard) from(battlefield):_SPIRITTOKEN_ text=Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={2}{W}{W} type=Enchantment [/card] [card] -name=Field Surgeon -auto={T(creature|mybattlefield)}:prevent:1 target(creature) -text=Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] name=Fieldmist Borderpost other={H(land[basic]|mybattlefield)}{1} name(Pay /1/ and Return a Basic Land to Hand) auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost. -- Fieldmist Borderpost enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost. -- Fieldmist Borderpost enters tapped. -- {T}: Add {W} or {U}. mana={1}{W}{U} type=Artifact [/card] @@ -40291,7 +40301,7 @@ toughness=2 [card] name=Fiend Hunter auto=may (blink)forsrc target(other creature|battlefield) -text=When Fiend Hunter enters the battlefield, you may exile another target creature. -- When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Fiend Hunter enters, you may exile another target creature. -- When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={1}{W}{W} type=Creature subtype=Human Cleric @@ -40312,9 +40322,9 @@ toughness=2 [/card] [card] name=Fierce Empath -aicode=activate target(creature[manacost>=6]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[manacost>=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or more, reveal it, put it into your hand, then shuffle your library. +aicode=activate target(creature[manacost>=6]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[manacost>=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Fierce Empath enters, you may search your library for a creature card with mana value 6 or more, reveal it, put it into your hand, then shuffle. mana={2}{G} type=Creature subtype=Elf @@ -40330,7 +40340,8 @@ type=Sorcery [/card] [card] name=Fiery Conclusion -auto=damage:5 target(creature) +target=creature +auto=damage:5 text=As an additional cost to cast Fiery Conclusion, sacrifice a creature. -- Fiery Conclusion deals 5 damage to target creature. mana={1}{R}{S(creature|mybattlefield)} type=Instant @@ -40339,9 +40350,9 @@ type=Instant name=Fiery Fall target=creature auto=damage:5 -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={1}{R}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Fiery Fall deals 5 damage to target creature. -- Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={1}{R}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Fiery Fall deals 5 damage to target creature. -- Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.) mana={5}{R} type=Instant [/card] @@ -40366,7 +40377,7 @@ type=Instant [card] name=Fiery Mantle target=creature -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) auto={R}:1/0 text=Enchant creature -- {R}: Enchanted creature gets +1/+0 until end of turn. -- When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand. mana={1}{R} @@ -40377,9 +40388,9 @@ subtype=Aura name=Fiery Temper abilities=madness autoexile=restriction{discarded} pay({R}) name(pay R to cast) activate name(pay R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -target=creature,player +target=anytarget auto=damage:3 -text=Fiery Temper deals 3 damage to target creature or player. -- Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=Fiery Temper deals 3 damage to any target. -- Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{R}{R} type=Instant [/card] @@ -40409,9 +40420,9 @@ toughness=4 [/card] [card] name=Figure of Destiny -auto={RW}:becomes(Kithkin Spirit,2/2) forever -auto=this(cantargetcard(*[spirit]) {RW}{RW}{RW}:becomes(Kithkin Spirit Warrior,4/4) forever ) auto=this(cantargetcard(*[warrior]) {RW}{RW}{RW}{RW}{RW}{RW}:becomes(Kithkin Spirit Warrior Avatar,8/8,flying,first strike) forever ) +auto=this(cantargetcard(*[spirit]) {RW}{RW}{RW}:becomes(Kithkin Spirit Warrior,4/4) forever ) +auto={RW}:becomes(Kithkin Spirit,2/2) forever text={RW}: Figure of Destiny becomes a 2/2 Kithkin Spirit. -- {RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior. -- {RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike. mana={RW} type=Creature @@ -40423,7 +40434,7 @@ toughness=1 name=Filigree Angel abilities=flying auto=life:thricetype:artifact:mybattlefield controller -text=Flying -- When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control. +text=Flying -- When Filigree Angel enters, you gain 3 life for each artifact you control. mana={5}{W}{W}{U} type=Artifact Creature subtype=Angel @@ -40432,7 +40443,7 @@ toughness=4 [/card] [card] name=Filigree Crawler -auto=_DIES_create(Thopter:Artifact Creature Thopter:1/1:flying) controller +auto=_DIES__THOPTERTOKEN_ controller text=When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying. mana={4} type=Artifact Creature @@ -40444,7 +40455,7 @@ toughness=2 name=Filigree Familiar auto=life:2 controller auto=_DIES_draw:1 -text=When Filigree Familiar enters the battlefield, you gain 2 life. -- When Filigree Familiar dies, draw a card. +text=When Filigree Familiar enters, you gain 2 life. -- When Filigree Familiar dies, draw a card. mana={3} type=Artifact Creature subtype=Fox @@ -40502,7 +40513,7 @@ toughness=2 [card] name=Final Fortune auto=turns:+1 controller -auto=transforms((,newability[@each my upkeep:phaseaction[endofturn once] winGame opponent])) forever +auto=transforms((,newability[@each my upkeep:phaseaction[end once] winGame opponent])) forever text=Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. mana={R}{R} type=Instant @@ -40531,7 +40542,7 @@ type=Sorcery name=Final Punishment target=opponent auto=damage:odcount targetedplayer -text=Target player loses life equal to the damage already dealt to him or her this turn. +text=Target player loses life equal to the damage already dealt to that player this turn. mana={3}{B}{B} type=Sorcery [/card] @@ -40555,7 +40566,7 @@ type=Sorcery name=Final-Sting Faerie abilities=flying auto=aslongas(creature[damaged]|battlefield) destroy target(creature[damaged]) oneshot -text=Flying -- When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn. +text=Flying -- When Final-Sting Faerie enters, destroy target creature that was dealt damage this turn. mana={3}{B} type=Creature subtype=Faerie Assassin @@ -40573,9 +40584,9 @@ type=Enchantment [/card] [card] name=Fire Ambush -target=creature,player +target=anytarget auto=Damage:3 -text=Fire Ambush deals 3 damage to target creature or player. +text=Fire Ambush deals 3 damage to any target. mana={1}{R} type=Sorcery [/card] @@ -40590,16 +40601,9 @@ power=2 toughness=1 [/card] [card] -name=Fire at Will -auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature[attacking;blocking]) damage:1!$ controller -text=Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. -mana={RW}{RW}{RW} -type=Instant -[/card] -[card] name=Fire Bowman -auto={S}:damage:1 target(other *[creature;player]) restriction{during my turn,before attackers} -text=Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +auto={S}:damage:1 target(anytarget) restriction{during my turn,before attackers} +text=Sacrifice Fire Bowman: Fire Bowman deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared. mana={R} type=Creature subtype=Human Soldier Archer @@ -40610,7 +40614,7 @@ toughness=1 name=Fire Diamond auto=tap(noevent) auto={T}:Add{R} -text=Fire Diamond enters the battlefield tapped. -- {T}: Add {R} to your mana pool. +text=Fire Diamond enters tapped. -- {T}: Add {R}. mana={2} type=Artifact [/card] @@ -40618,7 +40622,7 @@ type=Artifact name=Fire Dragon abilities=flying auto=damage:type:mountain:mybattlefield target(creature) -text=Flying -- When Fire Dragon enters the battlefield, it deals damage equal to the number of Mountains you control to target creature. +text=Flying -- When Fire Dragon enters, it deals damage equal to the number of Mountains you control to target creature. mana={6}{R}{R}{R} type=Creature subtype=Dragon @@ -40647,7 +40651,7 @@ toughness=4 [card] name=Fire Imp auto=damage:2 target(creature) -text=When Fire Imp enters the battlefield, it deals 2 damage to target creature. +text=When Fire Imp enters, it deals 2 damage to target creature. mana={2}{R} type=Creature subtype=Imp @@ -40668,7 +40672,7 @@ toughness=1 name=Fire Sprites abilities=flying auto={G}{T}:Add{R} -text=Flying -- {G}, {T}: Add {R} to your mana pool. +text=Flying -- {G}, {T}: Add {R}. mana={1}{G} type=Creature subtype=Faerie @@ -40677,7 +40681,7 @@ toughness=1 [/card] [card] name=Fire Tempest -auto=damage:6 all(creature,player) +auto=damage:6 all(creature) && damage:6 all(player) text=Fire Tempest deals 6 damage to each creature and each player. mana={5}{R}{R} type=Sorcery @@ -40685,20 +40689,19 @@ type=Sorcery [card] name=Fire Whip target=creature|myBattlefield -auto=teach(creature) {T}:damage:1 target(creature,player) -auto={S}:damage:1 target(other *[creature;player]) -text=Enchant creature you control -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." -- Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player. +auto=teach(creature) {T}:damage:1 target(anytarget) +auto={S}:damage:1 target(anytarget) +text=Enchant creature you control -- Enchanted creature has "{T}: This creature deals 1 damage to any target." -- Sacrifice Fire Whip: Fire Whip deals 1 damage to any target. mana={1}{R} type=Enchantment subtype=Aura [/card] [card] -name=Fireball -target=player,creature -alias=1291 -text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. -- Fireball costs {1} more to cast for each target beyond the first. -mana={X}{R} -type=Sorcery +name=Fire at Will +auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature[attacking;blocking]) damage:1!$ controller +text=Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. +mana={RW}{RW}{RW} +type=Instant [/card] [card] name=Fire-Belly Changeling @@ -40712,20 +40715,48 @@ power=1 toughness=1 [/card] [card] +name=Fire-Field Ogre +abilities=first strike +autograveyard={U}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text=First strike -- Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={1}{U}{B}{R} +type=Creature +subtype=Ogre Mutant +power=4 +toughness=2 +[/card] +[card] +name=Fire-Lit Thicket +auto={T}:Add{1} +auto={RG}{T}:Add{R}{R} +auto={RG}{T}:Add{R}{G} +auto={RG}{T}:Add{G}{G} +text={T}: Add {1}. -- {(r/g)}, {T}: Add {R}{R}, {R}{G}, or {G}{G}. +type=Land +[/card] +[card] +name=Fireball +target=anytarget +alias=1291 +text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. -- Fireball costs {1} more to cast for each target beyond the first. +mana={X}{R} +type=Sorcery +[/card] +[card] name=Fireblast -target=creature,player +target=anytarget auto=damage:4 other={S(mountain|myBattlefield)}{S(mountain|myBattlefield)} name(Sacrifice 2 Mountains) -text=You may sacrifice two Mountains rather than pay Fireblast's mana cost. -- Fireblast deals 4 damage to target creature or player. +text=You may sacrifice two Mountains rather than pay Fireblast's mana cost. -- Fireblast deals 4 damage to any target. mana={4}{R}{R} type=Instant [/card] [card] name=Firebolt -target=creature,player +target=anytarget auto=damage:2 flashback={4}{R} -text=Firebolt deals 2 damage to target creature or player. -- Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Firebolt deals 2 damage to any target. -- Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={R} type=Sorcery [/card] @@ -40735,7 +40766,7 @@ auto={G}{T}:moveTo(myBattlefield) target(land[basic]|myhand) text={G}, {T}: You may put a basic land card from your hand onto the battlefield. mana={1}{R} type=Creature -subtype=Human Soldier +subtype=Human Soldier Ranger power=2 toughness=1 [/card] @@ -40752,7 +40783,7 @@ subtype=Aura name=Firedrinker Satyr auto=_ENRAGE_damage:thatmuch controller auto={1}{R}:1/0 ueot && damage:1 controller -text=Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. -- {1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you. +text=Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. -- {1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you. mana={R} type=Creature subtype=Satyr Shaman @@ -40760,20 +40791,9 @@ power=2 toughness=1 [/card] [card] -name=Fire-Field Ogre -abilities=first strike -autograveyard={U}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery -text=First strike -- Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) -mana={1}{U}{B}{R} -type=Creature -subtype=Ogre Mutant -power=4 -toughness=2 -[/card] -[card] name=Firefiend Elemental abilities=haste -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +auto=_RENOWN_(1) text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) mana={3}{R} type=Creature @@ -40804,9 +40824,9 @@ toughness=1 [/card] [card] name=Fireforger's Puzzleknot -auto=damage:1 target(creature,player) -auto={2}{R}{S}:damage:1 target(other *[creature;player]) -text=When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to target creature or player. -- {2}{R}, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to target creature or player. +auto=damage:1 target(anytarget) +auto={2}{R}{S}:damage:1 target(anytarget) +text=When Fireforger's Puzzleknot enters, it deals 1 damage to any target. -- {2}{R}, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target. mana={2} type=Artifact [/card] @@ -40822,8 +40842,8 @@ toughness=1 [/card] [card] name=Firehoof Calvary -auto={3}{R}:transforms((,newability[2/0],newability[trample])) ueot -text={3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. +auto={3}{R}:transforms((,newability[2/0],trample)) ueot +text={3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. mana={W} type=Creature subtype=Human Berserker @@ -40841,15 +40861,6 @@ power=1 toughness=1 [/card] [card] -name=Fire-Lit Thicket -auto={T}:Add{1} -auto={RG}{T}:Add{R}{R} -auto={RG}{T}:Add{R}{G} -auto={RG}{T}:Add{G}{G} -text={T}: Add {1} to your mana pool. -- {(r/g)}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool. -type=Land -[/card] -[card] name=Firemane Angel abilities=flying,first strike auto=@each my upkeep:may life:1 controller @@ -40865,8 +40876,8 @@ toughness=3 [card] name=Firemane Avenger abilities=flying -auto=_BATTALION_choice damage:3 target(creature,player) && life:3 controller -text=Flying -- Battalion -- Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life. +auto=_BATTALION_choice damage:3 target(anytarget) && life:3 controller +text=Flying -- Battalion -- Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life. mana={2}{R}{W} type=Creature subtype=Angel @@ -40877,7 +40888,7 @@ toughness=3 name=Firemantle Mage auto=all(ally|mybattlefield) menace ueot auto=_RALLY_may all(ally|mybattlefield) menace ueot -text=Rally -- Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +text=Rally -- Whenever Firemantle Mage or another Ally enters under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) mana={2}{R} type=Creature subtype=Human Shaman Ally @@ -40889,7 +40900,7 @@ name=Firemaw Kavu auto=damage:2 target(creature) auto=@movedTo(this|nonbattlezone) from(battlefield):damage:4 target(creature) auto=upcost[{5}{R};next upkeep] moveTo(graveyard) -text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature. -- When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature. +text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Firemaw Kavu enters, it deals 2 damage to target creature. -- When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature. mana={5}{R} type=Creature subtype=Kavu @@ -40898,19 +40909,19 @@ toughness=2 [/card] [card] name=Firemind's Foresight -auto=ability$!name(converted cost 3) moveto(myhand) notatarget(instant[manacost=3]|mylibrary)!$ controller -auto=ability$!name(converted cost 2) moveto(myhand) notatarget(instant[manacost=2]|mylibrary)!$ controller -auto=ability$!name(converted cost 1) moveto(myhand) notatarget(instant[manacost=1]|mylibrary)!$ controller -text=Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle your library. +auto=ability$!name(converted cost 3) moveto(hand) notaTarget(instant[manacost=3]|mylibrary)!$ controller +auto=ability$!name(converted cost 2) moveto(hand) notaTarget(instant[manacost=2]|mylibrary)!$ controller +auto=ability$!name(converted cost 1) moveto(hand) notaTarget(instant[manacost=1]|mylibrary)!$ controller +text=Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle. mana={5}{U}{R} type=Instant [/card] [card] name=Fires of Undeath -target=creature,player +target=anytarget auto=damage:2 flashback={5}{B} -text=Fires of Undeath deals 2 damage to target creature or player. -- Flashback {5}{B} +text=Fires of Undeath deals 2 damage to any target. -- Flashback {5}{B} mana={2}{R} type=Instant [/card] @@ -40936,15 +40947,15 @@ toughness=2 name=Fireshrieker auto={2}:equip auto=teach(creature) double strike -text=Equipped creature has double strike. (It deals both first-strike and regular combat damage.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has double strike. (It deals both first-strike and regular combat damage.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={3} type=Artifact subtype=Equipment [/card] [card] name=Fireslinger -auto={T}:damage:1 target(creature,player) && damage:1 controller -text={T}: Fireslinger deals 1 damage to target creature or player and 1 damage to you. +auto={T}:damage:1 target(anytarget) && damage:1 controller +text={T}: Fireslinger deals 1 damage to any target and 1 damage to you. mana={1}{R} type=Creature subtype=Human Wizard @@ -40987,13 +40998,13 @@ other={H(land[basic]|mybattlefield)}{1} name(Pay /1/ and Return a Basic Land to auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost. -- Firewild Borderpost enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost. -- Firewild Borderpost enters tapped. -- {T}: Add {R} or {G}. mana={1}{R}{G} type=Artifact [/card] [card] name=Firewing Phoenix -autograveyard={1}{R}{R}{R}:moveTo(myhand) +autograveyard={1}{R}{R}{R}:moveto(hand) abilities=flying text=Flying -- {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand. mana={3}{R} @@ -41016,7 +41027,7 @@ subtype=Arcane name=Fishliver Oil target=creature auto=islandwalk -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.) mana={1}{U} type=Enchantment subtype=Aura @@ -41032,9 +41043,9 @@ type=Instant [card] name=Fists of Ironwood target=creature -auto=token(Saproling,creature saproling, 1/1,green)*2 +auto=_SAPROLINGTOKEN_*2 auto=trample -text=Enchant creature -- When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. -- Enchanted creature has trample. +text=Enchant creature -- When Fists of Ironwood enters, put two 1/1 green Saproling creature tokens onto the battlefield. -- Enchanted creature has trample. mana={1}{G} type=Enchantment subtype=Aura @@ -41072,8 +41083,8 @@ type=Sorcery name=Five-Alarm Fire auto=@combatdamaged(player) from(creature|mybattlefield):all(this) counter(0/0,1,Blaze) auto=@combatdamaged(creature) from(creature|mybattlefield):all(this) counter(0/0,1,Blaze) -auto={C(0/0,-5,Blaze)}:damage:5 target(creature,player) -text=Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. -- Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player. +auto={C(0/0,-5,Blaze)}:damage:5 target(anytarget) +text=Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. -- Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to any target. mana={1}{R}{R} type=Enchantment [/card] @@ -41081,7 +41092,7 @@ type=Enchantment name=Flagstones of Trokair auto={T}:Add{W} auto=_DIES_name(search card) ability$!moveTo(myBattlefield) and!(tap(noevent))! target(plains|myLibrary)!$ controller -text={T}: Add {W} to your mana pool. -- When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library. +text={T}: Add {W}. -- When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library. type=Legendary Land [/card] [card] @@ -41097,11 +41108,11 @@ toughness=3 [/card] [card] name=Flame Burst -target=creature,player +target=anytarget auto=Damage:2 auto=foreach(Flame Burst|graveyard) Damage:1 auto=foreach(Pardic Firecat|graveyard) Damage:1 -text=Flame Burst deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards. +text=Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards. mana={1}{R} type=Instant [/card] @@ -41117,25 +41128,25 @@ toughness=2 [/card] [card] name=Flame Fusillade -auto=lord(creature,enchantment,land,artifact|myBattlefield) {T}:damage:1 target(creature,player) -text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player." +auto=lord(creature,enchantment,land,artifact|myBattlefield) {T}:damage:1 target(anytarget) +text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target." mana={3}{R} type=Sorcery [/card] [card] name=Flame Jab -target=player,creature +target=anytarget auto=damage:1 retrace={R}{D(land|myhand)} -text=Flame Jab deals 1 damage to target creature or player. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +text=Flame Jab deals 1 damage to any target. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) mana={R} type=Sorcery [/card] [card] name=Flame Javelin -target=creature,player +target=anytarget auto=damage:4 -text=({(2/r)} can be paid with any two mana or with {R}. This card's converted mana cost is 6.) -- Flame Javelin deals 4 damage to target creature or player. +text=({(2/r)} can be paid with any two mana or with {R}. This card's mana value is 6.) -- Flame Javelin deals 4 damage to any target. mana={2R}{2R}{2R} type=Instant [/card] @@ -41151,16 +41162,15 @@ type=Sorcery [/card] [card] name=Flame Lash -target=creature,player +target=anytarget auto=damage:4 -text=Flame Lash deals 4 damage to target creature or player. +text=Flame Lash deals 4 damage to any target. mana={3}{R} type=Instant [/card] [card] name=Flame Rift -auto=damage:4 opponent -auto=damage:4 controller +auto=all(player) damage:4 text=Flame Rift deals 4 damage to each player. mana={1}{R} type=Sorcery @@ -41188,11 +41198,32 @@ name=Flame Wave target=player auto=damage:4 auto=damage:4 all(creature|targetedpersonsbattlefield) -text=Flame Wave deals 4 damage to target player and each creature he or she controls. +text=Flame Wave deals 4 damage to target player and each creature they control. mana={3}{R}{R}{R}{R} type=Sorcery [/card] [card] +name=Flame-Kin War Scout +auto=@movedto(creature|battlefield):all(trigger[to]) damage:4 && sacrifice all(this) +text=When another creature enters, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature. +mana={3}{R} +type=Creature +subtype=Elemental Scout +power=2 +toughness=4 +[/card] +[card] +name=Flame-Kin Zealot +auto=all(creature|myBattlefield) 1/1 ueot +auto=all(creature|myBattlefield) haste ueot +text=When Flame-Kin Zealot enters, creatures you control get +1/+1 and gain haste until end of turn. +mana={1}{R}{R}{W} +type=Creature +subtype=Elemental Berserker +power=2 +toughness=2 +[/card] +[card] name=Flameblade Angel abilities=flying auto=@damageof(player) from(*|opponentbattlefield,opponentstack,opponentgraveyard,opponentlibrary,opponentexile,opponenthand):may damage:1 opponent @@ -41207,8 +41238,8 @@ toughness=4 [card] name=Flameblast Dragon abilities=flying -auto=_ATTACKING_may pay({X}{R}) name(Deals X damages) damage:x target(creature,player) -text=Flying -- Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player. +auto=_ATTACKING_may name(Deals X damages) pay({X}{R}) name(Deals X damages) damage:x target(anytarget) +text=Flying -- Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to any target. mana={4}{R}{R} type=Creature subtype=Dragon @@ -41218,7 +41249,7 @@ toughness=5 [card] name=Flameborn Hellion abilities=haste,mustattack -text=Haste -- Flameborn Hellion attacks each turn if able. +text=Haste -- Flameborn Hellion attacks each combat if able. mana={5}{R} type=Creature subtype=Hellion @@ -41229,7 +41260,7 @@ toughness=4 name=Flameborn Viron mana={4}{R}{R} type=Creature -subtype=Insect +subtype=Phyrexian Insect power=6 toughness=4 [/card] @@ -41245,7 +41276,7 @@ type=Sorcery [card] name=Flamecast Wheel auto={5}{T}{S}:damage:3 target(other creature) -text={5}{T},Sacrifice Flamecast Wheel: Flamecast Wheel deals 3 damage to target creature. +text={5}{T},Sacrifice Flamecast Wheel: Flamecast Wheel deals 3 damage to target creature. mana={1} type=Artifact [/card] @@ -41286,7 +41317,7 @@ toughness=2 name=Flamekin Harbinger aicode=activate target(elemental|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(elemental|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it. +text=When Flamekin Harbinger enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top of it. mana={R} type=Creature subtype=Elemental Shaman @@ -41295,8 +41326,8 @@ toughness=1 [/card] [card] name=Flamekin Spitfire -auto={3}{R}:damage:1 target(creature,player) -text={3}{R}: Flamekin Spitfire deals 1 damage to target creature or player. +auto={3}{R}:damage:1 target(anytarget) +text={3}{R}: Flamekin Spitfire deals 1 damage to any target. mana={1}{R} type=Creature subtype=Elemental Shaman @@ -41306,35 +41337,14 @@ toughness=1 [card] name=Flamekin Village auto=if type(*[elemental]|myhand)~equalto~0 then tap(noevent) -auto={T}:Add{r} -auto={r}{t}:target(creature) haste ueot -text=As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {R}, {T}: Target creature gains haste until end of turn. +auto={T}:Add{R} +auto={R}{t}:target(creature) haste ueot +text=As Flamekin Village enters, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters tapped. -- {T}: Add {R}. -- {R}, {T}: Target creature gains haste until end of turn. type=Land [/card] [card] -name=Flame-Kin War Scout -auto=@movedto(creature|battlefield):all(trigger[to]) damage:4 && sacrifice all(this) -text=When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature. -mana={3}{R} -type=Creature -subtype=Elemental Scout -power=2 -toughness=4 -[/card] -[card] -name=Flame-Kin Zealot -auto=all(creature|myBattlefield) 1/1 ueot -auto=all(creature|myBattlefield) haste ueot -text=When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. -mana={1}{R}{R}{W} -type=Creature -subtype=Elemental Berserker -power=2 -toughness=2 -[/card] -[card] name=Flames of the Firebrand -auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller +auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller text=Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players. mana={2}{R} type=Sorcery @@ -41342,7 +41352,7 @@ type=Sorcery [card] name=Flameshadow Conjuring auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{R}]] clone with(unearth,haste) -text=Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, put a token onto the battlefield that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. +text=Whenever a nontoken creature enters under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. mana={3}{R} type=Enchantment [/card] @@ -41360,7 +41370,7 @@ subtype=Aura name=Flamestick Courier abilities=doesnotuntap auto=@each my untap sourcetap:may untap -auto={2}{r}{t}:target(goblin) grant transforms((,newability[2/2],newability[haste])) grantend +auto={2}{R}{t}:target(goblin) grant transforms((,newability[2/2],haste)) grantend text=You may choose not to untap Flamestick Courier during your untap step. -- {2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped. mana={2}{R} type=Creature @@ -41371,7 +41381,7 @@ toughness=1 [card] name=Flametongue Kavu auto=damage:4 target(creature) -text=When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. +text=When Flametongue Kavu enters, it deals 4 damage to target creature. mana={3}{R} type=Creature subtype=Kavu @@ -41382,7 +41392,7 @@ toughness=2 name=Flamewake Phoenix abilities=Flying,haste,mustattack autograveyard=@each my combatbegins restriction{type(creature[power>=4]|mybattlefield)~morethan~0}:pay({R}) name(Pay {R} to return phoenix) moveTo(mybattlefield) -text=Flying, haste. -- Flamewake Phoenix attacks each turn if able. -- Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield. +text=Flying, haste. -- Flamewake Phoenix attacks each combat if able. -- Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield. mana={1}{R}{R} type=Creature subtype=Phoenix @@ -41402,8 +41412,8 @@ toughness=2 [card] name=Flamewright auto={1}{t}:token(Construct,Construct artifact creature,1/1,defender) -auto={t}{s(creature[defender]|mybattlefield)}:damage:1 target(creature,player) -text={1}, {T}: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -- {T}, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player. +auto={t}{s(creature[defender]|mybattlefield)}:damage:1 target(anytarget) +text={1}, {T}: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -- {T}, Sacrifice a creature with defender: Flamewright deals 1 damage to any target. mana={R}{W} type=Creature subtype=Human Artificer @@ -41433,10 +41443,10 @@ toughness=2 [/card] [card] name=Flare -target=creature,player +target=anytarget auto=damage:1 auto=@next upkeep:draw:1 controller -text=Flare deals 1 damage to target creature or player. -- Draw a card at the beginning of the next turn's upkeep. +text=Flare deals 1 damage to any target. -- Draw a card at the beginning of the next turn's upkeep. mana={2}{R} type=Instant [/card] @@ -41456,7 +41466,7 @@ toughness=2 name=Flash Conscription target=creature auto=if spent({W}) then teach(creature) spiritlink ueot -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast Flash Conscription, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn. mana={5}{R} type=Instant @@ -41472,7 +41482,7 @@ type=Instant [card] name=Flash Flood auto=aslongas(*[red]|battlefield) choice destroy target(*[red]) -auto=aslongas(mountain|battlefield) choice moveTo(ownerhand) target(mountain) +auto=aslongas(mountain|battlefield) choice moveTo(hand) target(mountain) text=Choose one - Destroy target red permanent; or return target Mountain to its owner's hand. mana={U} type=Instant @@ -41510,6 +41520,15 @@ mana={3}{B} type=Instant [/card] [card] +name=Flay +target=player +auto=discard:1 +auto=ability$!pay[[{1}]] name(pay 1 mana) donothing?discard:1!$ targetedplayer +text=Target player discards a card at random. Then that player discards another card at random unless they pay {1}. +mana={3}{B} +type=Sorcery +[/card] +[card] name=Flayed Nim auto=@combatdamaged(creature) from(this):life:-thatmuch opponent auto={2}{B}:regenerate @@ -41524,7 +41543,7 @@ toughness=2 name=Flayer Drone abilities=first strike auto=@movedto(other creature[colorless]|mybattlefield):target(opponent) life:-1 -text=Devoid (This card has no color.) -- First strike -- Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life. +text=Devoid (This card has no color.) -- First strike -- Whenever another colorless creature enters under your control, target opponent loses 1 life. mana={1}{B}{R} abilities=devoid type=Creature @@ -41536,8 +41555,8 @@ toughness=1 name=Flayer Husk auto={2}:equip auto=teach(creature) 1/1 -auto=livingweapontoken(Germ,Creature Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +1/+1. -- Equip {2} +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1. -- Equip {2} mana={1} type=Artifact subtype=Equipment @@ -41547,7 +41566,7 @@ name=Flayer of the Hatebound abilities=undying autograveyard=@movedTo(this|mybattlefield) from(mygraveyard):all(trigger[to]) transforms((,newability[choice name(creature) dynamicability target(creature)],newability[choice name(player) dynamicability target(player)])) forever auto=@movedTo(other creature|mybattlefield) from(mygraveyard):all(trigger[to]) transforms((,newability[choice name(creature) dynamicability target(creature)],newability[choice name(player) dynamicability target(player)])) -text=Undying -- Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player. +text=Undying -- Whenever Flayer of the Hatebound or another creature enters from your graveyard, that creature deals damage equal to its power to any target. mana={5}{R} type=Creature subtype=Devil @@ -41555,15 +41574,6 @@ power=4 toughness=2 [/card] [card] -name=Flay -target=player -auto=discard:1 -auto=ability$!pay[[{1}]] name(pay 1 mana) donothing?discard:1!$ targetedplayer -text=Target player discards a card at random. Then that player discards another card at random unless he or she pays {1}. -mana={3}{B} -type=Sorcery -[/card] -[card] name=Flaying Tendrils auto=all(creature) exiledeath ueot auto=all(creature) -2/-2 ueot @@ -41598,7 +41608,7 @@ toughness=2 [card] name=Fledgling Griffin auto=_LANDFALL_flying ueot -text=Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. +text=Landfall - Whenever a land enters under your control, Fledgling Griffin gains flying until end of turn. mana={1}{W} type=Creature subtype=Griffin @@ -41620,8 +41630,8 @@ name=Fledgling Mawcor abilities=flying facedown={3} autofacedown={U}{U}:morph -auto={T}:damage:1 target(creature,player) -text=Flying -- {T}: Fledgling Mawcor deals 1 damage to target creature or player. -- Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +auto={T}:damage:1 target(anytarget) +text=Flying -- {T}: Fledgling Mawcor deals 1 damage to any target. -- Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{U} type=Creature subtype=Beast @@ -41640,7 +41650,7 @@ toughness=1 [/card] [card] name=Fleecemane Lion -auto=this(cantargetcard(*[-monstrous]) {3}{G}{W}:becomes(monstrous) forever && counter(1/1,1) && transforms((,newability[opponentshroud],newability[indestructible])) forever +auto=this(cantargetcard(*[-monstrous]) {3}{G}{W}:becomes(monstrous) forever && counter(1/1) && transforms((,newability[hexproof],newability[indestructible])) forever text={3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) -- As long as Fleecemane Lion is monstrous, it has hexproof and indestructible. mana={G}{W} type=Creature @@ -41649,6 +41659,16 @@ power=3 toughness=3 [/card] [card] +name=Fleet-Footed Monk +auto=cantbeblockedby(creature[power>=2]) +text=Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. +mana={1}{W} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] name=Fleetfeather Cockatrice abilities=flash,flying,deathtouch auto=this(cantargetcard(*[-monstrous]) {5}{G}{U}:becomes(monstrous) forever && counter(1/1,3) @@ -41672,8 +41692,8 @@ subtype=Equipment [card] name=Fleetfoot Panther abilities=flash -auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) -text=Flash -- When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. +auto=moveTo(hand) notaTarget(creature[green;white]|myBattlefield) +text=Flash -- When Fleetfoot Panther enters, return a green or white creature you control to its owner's hand. mana={1}{G}{W} type=Creature subtype=Cat @@ -41681,19 +41701,9 @@ power=3 toughness=4 [/card] [card] -name=Fleet-Footed Monk -auto=cantbeblockedby(creature[power>=2]) -text=Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. -mana={1}{W} -type=Creature -subtype=Human Monk -power=1 -toughness=1 -[/card] -[card] name=Fleeting Aven abilities=flying -auto=@cycled(*|hand):moveTo(ownerhand) +auto=@cycled(*|hand):moveTo(hand) text=Flying -- Whenever a player cycles a card, return Fleeting Aven to its owner's hand. mana={1}{U}{U} type=Creature @@ -41713,7 +41723,7 @@ type=Instant [card] name=Fleeting Image abilities=flying -auto={1}{U}:moveTo(myhand) +auto={1}{U}:moveto(hand) text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{U}: Return Fleeting Image to its owner's hand. mana={2}{U} type=Creature @@ -41723,9 +41733,9 @@ toughness=1 [/card] [card] name=Fleeting Memories -auto=name(Create clue) token(Clue) controller +auto=name(Create clue) _CLUE_ controller auto=@sacrificed(clue|mybattlefield):target(player) deplete:3 -text=When Fleeting Memories enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target player puts the top three cards of his or her library into his or her graveyard. +text=When Fleeting Memories enters, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target player mills three cards. mana={2}{U} type=Enchantment [/card] @@ -41735,7 +41745,7 @@ abilities=trample,haste auto=becomes(Artifact Creature) ueot auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} -text=Trample, haste -- When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +text=Trample, haste -- When Fleetwheel Cruiser enters, it becomes an artifact creature until end of turn. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) mana={4} type=Artifact subtype=Vehicle @@ -41748,14 +41758,14 @@ abilities=infect,lifelink text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) mana={1}{B} type=Creature -subtype=Gremlin +subtype=Phyrexian Gremlin power=1 toughness=1 [/card] [card] name=Flesh Carver abilities=Intimidate -auto={1}{b}{s(other creature|mybattlefield)}:counter(1/1,2) +auto={1}{B}{s(other creature|mybattlefield)}:counter(1/1,2) auto=_DIES_token(Carvers Masterpeice,Horror creature,p/p,black) text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- {1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver. -- When Flesh Carver dies, put an X/X black Horror creature token onto the battlefield, where X is Flesh Carver's power. mana={2}{B} @@ -41771,7 +41781,7 @@ auto=@damagefoeof(player) from(this):damage:thatmuch controller text=Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you. mana={1}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=4 toughness=4 [/card] @@ -41784,28 +41794,28 @@ mana={3}{B}{B} type=Instant [/card] [card] -name=Fleshbag Marauder -auto=sacrifice notatarget(creature|mybattlefield) -auto=ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent -text=When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. -mana={2}{B} -type=Creature -subtype=Zombie Warrior -power=3 -toughness=1 -[/card] -[card] name=Flesh-Eater Imp abilities=flying,infect auto={S(creature|mybattlefield)}:1/1 text=Flying -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn. mana={3}{B} type=Creature -subtype=Imp +subtype=Phyrexian Imp power=2 toughness=2 [/card] [card] +name=Fleshbag Marauder +auto=sacrifice notaTarget(creature|mybattlefield) +auto=ability$! sacrifice notaTarget(creature|mybattlefield) !$ opponent +text=When Fleshbag Marauder enters, each player sacrifices a creature. +mana={2}{B} +type=Creature +subtype=Zombie Warrior +power=3 +toughness=1 +[/card] +[card] name=Fleshformer auto={W}{U}{B}{R}{G}:all(this) 2/2 && all(this) fear && -2/-2 target(creature) myTurnOnly text={W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.) @@ -41838,7 +41848,7 @@ toughness=2 [card] name=Fleshpulper Giant auto=may destroy target(creature[toughness<=2]|battlefield) -text=When Fleshpulper Giant enters the battlefield, you may destroy target creature with a toughness of 2 or less. +text=When Fleshpulper Giant enters, you may destroy target creature with a toughness of 2 or less. mana={5}{R}{R} type=Creature subtype=Giant @@ -41848,7 +41858,7 @@ toughness=4 [card] name=Fleshwrither auto={1}{B}{B}{S}:moveTo(myBattlefield) target(other creature[manacost=4]|mylibrary) asSorcery -text=Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.) +text=Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature and put that card onto the battlefield. Then shuffle. Transfigure only as a sorcery.) mana={2}{B}{B} type=Creature subtype=Horror @@ -41879,8 +41889,8 @@ name=Flickering Ward abilities=auraward target=creature auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend -auto={W}:moveTo(ownerhand) -text=Enchant creature -- As Flickering Ward enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. -- {W}: Return Flickering Ward to its owner's hand. +auto={W}:moveTo(hand) +text=Enchant creature -- As Flickering Ward enters, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. -- {W}: Return Flickering Ward to its owner's hand. mana={W} type=Enchantment subtype=Aura @@ -41889,7 +41899,7 @@ subtype=Aura name=Flickerwisp abilities=flying auto=(blink)ueot target(other *|battlefield) -text=Flying -- When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. +text=Flying -- When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={1}{W}{W} type=Creature subtype=Elemental @@ -41897,12 +41907,11 @@ power=3 toughness=1 [/card] [card] -name=Flight of Fancy +name=Flight target=creature -auto=draw:2 controller auto=flying -text=Enchant creature -- When Flight of Fancy enters the battlefield, draw two cards. -- Enchanted creature has flying. -mana={3}{U} +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) +mana={U} type=Enchantment subtype=Aura [/card] @@ -41915,26 +41924,27 @@ type=Artifact text={T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn. When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card. [/card] [card] -name=Flight +name=Flight of Fancy target=creature +auto=draw:2 controller auto=flying -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) -mana={U} +text=Enchant creature -- When Flight of Fancy enters, draw two cards. -- Enchanted creature has flying. +mana={3}{U} type=Enchantment subtype=Aura [/card] [card] name=Fling -target=creature,player +target=anytarget auto=damage:storedpower -text=As an additional cost to cast Fling, sacrifice a creature. -- Fling deals damage equal to the sacrificed creature's power to target creature or player. +text=As an additional cost to cast Fling, sacrifice a creature. -- Fling deals damage equal to the sacrificed creature's power to any target. mana={1}{R}{S(creature|mybattlefield)} type=Instant [/card] [card] name=Flint Golem auto=_BLOCKED_deplete:3 opponent -text=Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard. +text=Whenever Flint Golem becomes blocked, defending player mills three cards. mana={4} type=Artifact Creature subtype=Golem @@ -41958,7 +41968,7 @@ abilities=unblockable auto=bestow bstw auto=bestow teach(creature) +1/+1 auto=bestow teach(creature) unblockable -bestow={5}{u} +bestow={5}{U} text=Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flitterstep Eidolon can't be blocked. -- Enchanted creature gets +1/+1 and can't be blocked. mana={1}{U} type=Enchantment Creature @@ -41976,14 +41986,14 @@ auto={S}:protection from blue target(other creature) auto={S}:protection from black target(other creature) auto={S}:protection from red target(other creature) auto={S}:protection from green target(other creature) -text=Enchant creature -- As Floating Shield enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. -- Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn. +text=Enchant creature -- As Floating Shield enters, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. -- Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn. mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Floating-Dream Zubera -auto=@movedTo(graveyard) from(this|mybattlefield):foreach(zubera[fresh]|graveyard) draw:1 controller +auto=_DIES_foreach(zubera[fresh]|graveyard) draw:1 controller text=When Floating-Dream Zubera dies, draw a card for each Zubera put into a graveyard from the battlefield this turn. mana={1}{U} type=Creature @@ -41992,10 +42002,17 @@ power=1 toughness=2 [/card] [card] +name=Flood +auto={U}{U}:tap target(creature[-flying]) +text={U}{U}: Tap target creature without flying. +mana={U} +type=Enchantment +[/card] +[card] name=Flood Plain auto=tap(noevent) -auto={L:1}{T}{S}:activate moveTo(myBattlefield) target(*[island;plains]|myLibrary) -text=Flood Plain enters the battlefield tapped. -- {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. +auto={T}{S}:activate moveTo(myBattlefield) target(*[island;plains]|myLibrary) +text=Flood Plain enters tapped. -- {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -42015,7 +42032,7 @@ auto=counter(1/1,6) auto=aslongas(island|opponentBattlefield) cantattack <1 auto=aslongas(island|opponentBattlefield) cantpwattack <1 auto={U}{C(1/1,-1)}:ueot name(land becomes an island) loseabilities && losesubtypesof(land) && transforms((island)) target(land) -text=Floodchaser enters the battlefield with six +1/+1 counters on it. -- Floodchaser can't attack unless defending player controls an Island. -- {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. +text=Floodchaser enters with six +1/+1 counters on it. -- Floodchaser can't attack unless defending player controls an Island. -- {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. mana={5}{U} type=Creature subtype=Elemental @@ -42028,30 +42045,23 @@ auto={T}:Add{1} auto={GU}{T}:Add{G}{G} auto={GU}{T}:Add{G}{U} auto={GU}{T}:Add{U}{U} -text={T}: Add {1} to your mana pool. -- {(g/u)}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool. +text={T}: Add {1}. -- {(g/u)}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. type=Land [/card] [card] name=Flooded Shoreline -auto={U}{U}{H(island|myBattlefield)}{H(island|myBattlefield)}:moveTo(ownerhand) target(creature) +auto={U}{U}{H(island|myBattlefield)}{H(island|myBattlefield)}:moveTo(hand) target(creature) text={U}{U}, Return two Islands you control to their owner's hand: Return target creature to its owner's hand. mana={U}{U} type=Enchantment [/card] [card] name=Flooded Strand -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[island;plains]|myLibrary) -text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. +auto={T}{L:1}{S}:moveTo(myBattlefield) target(*[island;plains]|myLibrary) +text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] -name=Flood -auto={U}{U}:tap target(creature[-flying]) -text={U}{U}: Tap target creature without flying. -mana={U} -type=Enchantment -[/card] -[card] name=Floodgate text=Defender (This creature can't attack.) -- When Floodgate has flying, sacrifice it. -- When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. auto=aslongas(floodgate[flying]|mybattlefield) all(this) sacrifice while >0 @@ -42135,8 +42145,8 @@ toughness=2 [card] name=Flowering Field target=land -auto=teach(land) {T}:prevent:1 target(creature,player) -text=Enchant land -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." +auto=teach(land) {T}:prevent:1 target(anytarget) +text=Enchant land -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." mana={1}{W} type=Enchantment subtype=Aura @@ -42251,7 +42261,7 @@ toughness=4 [/card] [card] name=Flowstone Sculpture -auto={2}{D(*|myhand)}:counter(1/1,1) +auto={2}{D(*|myhand)}:counter(1/1) auto={2}{D(*|myhand)}:name(flying) transforms((,flying)) forever auto={2}{D(*|myhand)}:name(first strike) transforms((,first strike)) forever auto={2}{D(*|myhand)}:name(trample) transforms((,trample)) forever @@ -42342,6 +42352,15 @@ mana={G}{W}{U} type=Instant [/card] [card] +name=Flux +auto=ability$!choice notaTarget(*|myhand) reject && draw:1!$ controller +auto=ability$!choice notaTarget(*|myhand) reject && draw:1!$ opponent +auto=ability$!choice draw:1!$ controller +text=Each player discards any number of cards, then draws that many cards. -- Draw a card. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Fluxcharger abilities=flying auto=@movedTo(instant|mystack):may swap ueot @@ -42354,15 +42373,6 @@ power=1 toughness=5 [/card] [card] -name=Flux -auto=ability$!choice notatarget(*|myhand) reject && draw:1!$ controller -auto=ability$!choice notatarget(*|myhand) reject && draw:1!$ opponent -auto=ability$!choice draw:1!$ controller -text=Each player discards any number of cards, then draws that many cards. -- Draw a card. -mana={2}{U} -type=Sorcery -[/card] -[card] name=Flying Carpet auto={2}{T}:flying target(creature) text={2}, {T}: Target creature gains flying until end of turn. @@ -42406,6 +42416,13 @@ type=Tribal Sorcery subtype=Goblin [/card] [card] +name=Fog +auto=preventAllcombatDamage ueot +text=Prevent all combat damage that would be dealt this turn. +mana={G} +type=Instant +[/card] +[card] name=Fog Bank abilities=flying,defender auto=preventAllCombatDamage to(this) @@ -42441,17 +42458,10 @@ power=1 toughness=1 [/card] [card] -name=Fog -auto=preventAllcombatDamage ueot -text=Prevent all combat damage that would be dealt this turn. -mana={G} -type=Instant -[/card] -[card] name=Fogwalker auto=target(creature|opponentbattlefield) frozen abilities=skulk -text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. +text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Fogwalker enters, target creature an opponent controls doesn't untap during its controller's next untap step. mana={1}{U} type=Creature subtype=Spirit @@ -42462,7 +42472,7 @@ toughness=3 name=Foil target=*|stack auto=fizzle -other={D(island|myhand)}{D(other *|myhand)} name(Discard an Island and Another Card) +other={D(island|myhand)}{D(other *|myhand)} name(Discard an Island and Another Card) text=You may discard an Island card and another card rather than pay Foil's mana cost. -- Counter target spell. mana={2}{U}{U} type=Instant @@ -42471,8 +42481,8 @@ type=Instant name=Fold into Aether target=*|stack auto=fizzle -auto=transforms((,newability[moveto(ownerbattlefield) notatarget(creature|myhand)])) oneshot -text=Counter target spell. If that spell is countered this way, its controller may put a creature card from his or her hand onto the battlefield. +auto=transforms((,newability[moveto(ownerbattlefield) notaTarget(creature|myhand)])) oneshot +text=Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield. mana={2}{U}{U} type=Instant [/card] @@ -42525,7 +42535,7 @@ toughness=4 name=Font of Fertility aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={1}{G}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +text={1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={G} type=Enchantment [/card] @@ -42538,7 +42548,7 @@ type=Enchantment [/card] [card] name=Font of Ire -auto={3}{R}{T}{S}:damage:5 target(player) +auto={3}{R}{T}{S}:damage:5 target(player) text={3}{R}, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player. mana={1}{R} type=Enchantment @@ -42553,7 +42563,7 @@ type=Artifact [/card] [card] name=Font of Return -auto={3}{B}{T}{S}:target(other creature|mygraveyard) moveTo(myhand) +auto={3}{B}{T}{S}:target(other creature|mygraveyard) moveto(hand) text={3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand. mana={1}{B} type=Enchantment @@ -42569,7 +42579,7 @@ type=Enchantment name=Fool's Demise target=creature auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield) -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) text=Enchant creature -- When enchanted creature is put into a graveyard, return that card to the battlefield under your control. -- When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand. mana={4}{U} type=Enchantment @@ -42592,8 +42602,8 @@ toughness=4 [/card] [card] name=Footbottom Feast -auto=may name(Return creature to library) target(creature|mygraveyard) moveTo(mylibrary) -auto=draw:1 controller +auto=may name(Return creature to library) target(creature|mygraveyard) moveTo(mylibrary) && draw:1 controller +auto=may name(Just draw) draw:1 controller text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card. mana={2}{B} type=Instant @@ -42631,11 +42641,20 @@ power=1 toughness=2 [/card] [card] +name=Forbid +target=*|stack +auto=fizzle +buyback={1}{U}{U}{D(other *|myhand)}{D(other *|myhand)} +text=Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Counter target spell. +mana={1}{U}{U} +type=Instant +[/card] +[card] name=Forbidden Alchemy flashback={6}{B} abilities=hiddenface -aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:3)!])) ueot -auto=name(look) reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(hand) and!(deplete:3)!])) ueot +auto=name(look) reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. -- Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{U} type=Instant @@ -42643,7 +42662,7 @@ type=Instant [card] name=Forbidden Crypt abilities=mygraveexiler -auto=replacedraw if type(*|mygraveyard)~morethan~0 then moveto(ownerhand) notatarget(*|mygraveyard) else wingame opponent +auto=replacedraw if type(*|mygraveyard)~morethan~0 then moveto(hand) notaTarget(*|mygraveyard) else wingame opponent text=If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. -- If a card would be put into your graveyard from anywhere, exile that card instead. mana={3}{B}{B} type=Enchantment @@ -42665,7 +42684,7 @@ auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} auto=@tappedformana(this):token(Spirit,Creature Spirit,1/1) opponent -text={T}: Add one mana of any color to your mana pool. -- Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token onto the battlefield under target opponent's control. +text={T}: Add one mana of any color. -- Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token onto the battlefield under target opponent's control. type=Land [/card] [card] @@ -42673,28 +42692,36 @@ name=Forbidding Watchtower auto=tap(noevent) auto={T}:Add{W} auto={1}{W}:transforms((Soldier Creature,setpower=1,settoughness=5,white)) ueot -text=Forbidding Watchtower enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. +text=Forbidding Watchtower enters tapped. -- {T}: Add {W}. -- {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. type=Land [/card] [card] -name=Forbid -target=*|stack -auto=fizzle -buyback={1}{U}{U}{D(*|myhand)}{D(*|myhand)} -text=Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Counter target spell. -mana={1}{U}{U} -type=Instant -[/card] -[card] name=Force Away target=creature -auto=moveTo(ownerhand) -auto=_FEROCIOUS_ may draw:1 controller && ability$!reject notatarget(*|myhand)!$ controller -text=Return target creature to its owner's hand. Ferocious - If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card. +auto=moveTo(hand) +auto=_FEROCIOUS_ may _LOOT_ +text=Return target creature to its owner's hand. Ferocious - If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card. mana={1}{U} type=Instant [/card] [card] +name=Force Spike +target=*|stack +auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +text=Counter target spell unless its controller pays {1}. +mana={U} +type=Instant +[/card] +[card] +name=Force Void +target=*|stack +auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +auto=@next upkeep:draw:1 controller +text=Counter target spell unless its controller pays {1}. -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{U} +type=Instant +[/card] +[card] name=Force of Nature abilities=trample auto=upcost[{G}{G}{G}{G}] damage:8 controller @@ -42725,26 +42752,9 @@ mana={3}{U}{U} type=Instant [/card] [card] -name=Force Spike -target=*|stack -auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -text=Counter target spell unless its controller pays {1}. -mana={U} -type=Instant -[/card] -[card] -name=Force Void -target=*|stack -auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -auto=@next upkeep:draw:1 controller -text=Counter target spell unless its controller pays {1}. -- Draw a card at the beginning of the next turn's upkeep. -mana={2}{U} -type=Instant -[/card] -[card] name=Forced Adaptation target=creature -auto=@each my upkeep:counter(1/1,1) +auto=@each my upkeep:counter(1/1) text=Enchant creature -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. mana={G} type=Enchantment @@ -42760,7 +42770,7 @@ type=Enchantment [card] name=Forced March auto=destroy all(creature[manacost<=X]) -text=Destroy all creatures with converted mana cost X or less. +text=Destroy all creatures with mana value X or less. mana={X}{B}{B}{B} type=Sorcery [/card] @@ -42777,7 +42787,7 @@ name=Forced Worship target=creature auto=cantattack auto=cantpwattack -auto={2}{W}:moveTo(ownerhand) +auto={2}{W}:moveTo(hand) text=Enchant creature -- Enchanted creature can't attack. -- {2}{W}: Return Forced Worship to its owner's hand. mana={1}{W} type=Enchantment @@ -42785,8 +42795,8 @@ subtype=Aura [/card] [card] name=Forcemage Advocate -auto={T}{H(*|opponentgraveyard)}:counter(1/1,1) target(creature) -text={T}: Return target card in an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature. +auto={T}{H(*|opponentgraveyard)}:counter(1/1) target(creature) +text={T}: Return target card in an opponent's graveyard to their hand. Put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Centaur Shaman @@ -42798,7 +42808,7 @@ name=Foreboding Ruins auto=if type(*[mountain;swamp]|myhand)~equalto~0 then tap(noevent) auto={T}:add{B} auto={T}:add{R} -text=As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +text=As Foreboding Ruins enters, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters tapped. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -42825,11 +42835,17 @@ name=Foresight aicode=activate target(<3>*|mylibrary) moveto(exile) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<3>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(exile)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=@next upkeep:draw:1 controller -text=Search your library for three cards, exile them, then shuffle your library. -- Draw a card at the beginning of the next turn's upkeep. +text=Search your library for three cards, exile them, then shuffle. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{U} type=Sorcery [/card] [card] +name=Forest +text=G +type=Basic Land +subtype=Forest +[/card] +[card] name=Forest Bear mana={1}{G} type=Creature @@ -42838,12 +42854,6 @@ power=2 toughness=2 [/card] [card] -name=Forest -text=G -type=Basic Land -subtype=Forest -[/card] -[card] name=Forfend auto=preventalldamage to(creature|battlefield) ueot text=Prevent all damage that would be dealt to creatures this turn. @@ -42854,7 +42864,7 @@ type=Instant name=Forge Armor target=creature auto=counter(1/1,storedmanacost) -text=As an additional cost to cast Forge Armor, sacrifice an artifact. -- Put X +1/+1 counters on target creature, where X is the sacrificed artifact's converted mana cost. +text=As an additional cost to cast Forge Armor, sacrifice an artifact. -- Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value. mana={4}{R}{S(artifact|mybattlefield)} type=Instant [/card] @@ -42862,7 +42872,7 @@ type=Instant name=Forge Devil auto=damage:1 target(creature) auto=damage:1 controller -text=When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you. +text=When Forge Devil enters, it deals 1 damage to target creature and 1 damage to you. mana={R} type=Creature subtype=Devil @@ -42871,9 +42881,9 @@ toughness=1 [/card] [card] name=Forgeborn Oreads -auto=damage:1 target(creature,player) -auto=_CONSTELLATION_damage:1 target(creature,player) -text=Constellation -- Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player. +auto=damage:1 target(anytarget) +auto=_CONSTELLATION_damage:1 target(anytarget) +text=Constellation -- Whenever Forgeborn Oreads or another enchantment enters under your control, Forgeborn Oreads deals 1 damage to any target. mana={2}{R}{R} type=Enchantment Creature subtype=Nymph @@ -42895,14 +42905,14 @@ toughness=4 name=Forget target=player auto=ability$!target(<2>*|myhand) reject and!(draw:1)!!$ targetedplayer -text=Target player discards two cards, then draws as many cards as he or she discarded this way. +text=Target player discards two cards, then draws as many cards as they discarded this way. mana={U}{U} type=Sorcery [/card] [card] name=Forgotten Ancient -auto=@movedTo(*|stack):may counter(1/1,1) -auto={0}{counter(1/1,-1)}:counter(1/1,1) target(creature) myUpkeepOnly +auto=@movedTo(*|stack):may counter(1/1) +auto={0}{counter(1/1,-1)}:counter(1/1) target(creature) myUpkeepOnly text=Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. -- At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. mana={3}{G} type=Creature @@ -42916,7 +42926,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{R} autohand=__CYCLING__({R}) -text=Forgotten Cave enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {R} ({R}, Discard this card: Draw a card.) +text=Forgotten Cave enters tapped. -- {T}: Add {R}. -- Cycling {R} ({R}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -42932,36 +42942,12 @@ toughness=3 [/card] [card] name=Forgotten Harvest -auto={E(land|mygraveyard)}:counter(1/1,1) target(creature) limit:1 myUpkeepOnly +auto={E(land|mygraveyard)}:counter(1/1) target(creature) limit:1 myUpkeepOnly text=At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature. mana={1}{G} type=Enchantment [/card] [card] -name=Fork in the Road -auto=name(put in hand) moveto(myhand) notatarget(land[basic]|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(land[basic]|mylibrary))! oneshot -text=Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Forked Bolt -auto=thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller -text=Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. -mana={R} -type=Sorcery -[/card] -[card] -name=Forked-Branch Garami -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=4]|mygraveyard) -text=Soulshift 4, soulshift 4 (When this is put into a graveyard from the battlefield, you may return up to two target Spirit cards with converted mana cost 4 or less from your graveyard to your hand.) -mana={3}{G}{G} -type=Creature -subtype=Spirit -power=4 -toughness=4 -[/card] -[card] name=Fork target=*[instant;sorcery]|stack auto=castcard(copied noevent) and!(transforms((,red)) forever)! @@ -42970,6 +42956,30 @@ mana={R}{R} type=Instant [/card] [card] +name=Fork in the Road +auto=name(put in hand) moveto(hand) notaTarget(land[basic]|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notaTarget(land[basic]|mylibrary))! oneshot +text=Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Forked Bolt +auto=thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller +text=Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. +mana={R} +type=Sorcery +[/card] +[card] +name=Forked-Branch Garami +auto=_DIES_may moveto(hand) target(spirit[manacost<=4]|mygraveyard) +text=Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.) +mana={3}{G}{G} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] name=Forlorn Pseudamma abilities=intimidate auto=@untapped(this):name(pay 2B for 2/2 Zombie) pay[[{2}{B}]] name(Pay 2B) token(Zombie,Enchantment Creature Zombie,2/2,black) controller @@ -42982,16 +42992,16 @@ toughness=1 [/card] [card] name=Form of the Dragon -auto=@each my upkeep:damage:5 target(creature,player) +auto=@each my upkeep:damage:5 target(anytarget) auto=@each end:lifeset:5 auto=lord(creature|opponentBattlefield) flyersonly -text=At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. -- At the beginning of each end step, your life total becomes 5. -- Creatures without flying can't attack you. +text=At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target. -- At the beginning of each end step, your life total becomes 5. -- Creatures without flying can't attack you. mana={4}{R}{R}{R} type=Enchantment [/card] [card] name=Formless Nurturing -auto=manifest and!( counter(1/1,1) )! all(*[zpos=1]|mylibrary) +auto=manifest and!( counter(1/1) )! all(*[zpos=1]|mylibrary) text=Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) mana={3}{G} type=Sorcery @@ -43005,7 +43015,7 @@ auto={T}:add{W} auto={T}:add{R} auto={T}:add{B} auto={T}:add{U} -text=Forsaken City doesn't untap during your untap step. -- At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. -- {T}: Add one mana of any color to your mana pool. +text=Forsaken City doesn't untap during your untap step. -- At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. -- {T}: Add one mana of any color. type=Land [/card] [card] @@ -43023,7 +43033,7 @@ name=Forsaken Sanctuary auto=tap(noevent) auto={T}:add{W} auto={T}:add{B} -text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. +text=Forsaken Sanctuary enters tapped. -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -43053,7 +43063,7 @@ name=Fortified Village auto=if type(*[plains;forest]|myhand)~equalto~0 then tap(noevent) auto={T}:add{G} auto={T}:add{W} -text=As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +text=As Fortified Village enters, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters tapped. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -43067,7 +43077,7 @@ type=Instant [card] name=Fortitude target=creature -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) auto={S(forest|myBattlefield)}:regenerate text=Enchant creature -- Sacrifice a Forest: Regenerate enchanted creature. -- When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand. mana={1}{G} @@ -43114,7 +43124,7 @@ type=Sorcery [/card] [card] name=Foster -auto=@movedTo(creature|graveyard) from(mybattlefield): pay({1}) Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=@movedTo(creature|graveyard) from(mybattlefield): pay({1}) Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(hand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. mana={2}{G}{G} type=Enchantment @@ -43122,7 +43132,7 @@ type=Enchantment [card] name=Foul Familiar abilities=cantblock -auto={L:1}{B}:moveto(ownerhand) +auto={L:1}{B}:moveto(hand) text=Foul Familiar can't block. -- {B}, Pay 1 life: Return Foul Familiar to its owner's hand. mana={2}{B} type=Creature @@ -43134,7 +43144,7 @@ toughness=1 name=Foul Imp abilities=flying auto=life:-2 controller -text=Flying -- When Foul Imp enters the battlefield, you lose 2 life. +text=Flying -- When Foul Imp enters, you lose 2 life. mana={B}{B} type=Creature subtype=Imp @@ -43146,7 +43156,7 @@ name=Foul Orchard auto=tap(noevent) auto={T}:add{B} auto={T}:add{G} -text=Foul Orchard enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. +text=Foul Orchard enters tapped. -- {T}: Add {B} or {G}. type=Land [/card] [card] @@ -43162,8 +43172,8 @@ subtype=Aura [card] name=Foul Spirit abilities=flying -auto=bury notatarget(land|myBattlefield) -text=Flying -- When Foul Spirit enters the battlefield, sacrifice a land. +auto=bury notaTarget(land|myBattlefield) +text=Flying -- When Foul Spirit enters, sacrifice a land. mana={2}{B} type=Creature subtype=Spirit @@ -43173,7 +43183,7 @@ toughness=2 [card] name=Foul-Tongue Invocation target=player -auto=ability$!name(sacrifice a creature) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer +auto=ability$!name(sacrifice a creature) notaTarget(creature|mybattlefield) sacrifice!$ targetedplayer auto=if type(dragon|mybattlefield)~morethan~0 then life:4 controller else if type(dragon|myhand)~morethan~0 then life:4 controller text=As an additional cost to cast Foul-Tongue Invocation, you may reveal a Dragon card from your hand. -- Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast Foul-Tongue Invocation, you gain 4 life. mana={2}{B} @@ -43200,10 +43210,10 @@ toughness=3 [/card] [card] name=Foundry Champion -auto=damage:type:creature:mybattlefield target(creature,player) +auto=damage:type:creature:mybattlefield target(anytarget) auto={R}:1/0 ueot auto={W}:0/1 ueot -text=When Foundry Champion enters the battlefield, it deals damage to target creature or player equal to the number of creatures you control. -- {R}: Foundry Champion gets +1/+0 until end of turn. -- {W}: Foundry Champion gets +0/+1 until end of turn. +text=When Foundry Champion enters, it deals damage to any target equal to the number of creatures you control. -- {R}: Foundry Champion gets +1/+0 until end of turn. -- {W}: Foundry Champion gets +0/+1 until end of turn. mana={4}{R}{W} type=Creature subtype=Elemental Soldier @@ -43214,7 +43224,7 @@ toughness=4 name=Foundry Hornet abilities=flying auto=if type(creature[counter{1/1.1}]|mybattlefield)~morethan~0 then all(creature|opponentbattlefield) -1/-1 ueot -text=Flying -- When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn. +text=Flying -- When Foundry Hornet enters, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn. mana={3}{B} type=Creature subtype=Insect @@ -43232,13 +43242,6 @@ power=3 toughness=2 [/card] [card] -name=Foundry of the Consuls -auto={T}:add{1} -auto={5}{T}{S}:token(Thopter,Artifact Creature Thopter,1/1,flying)*2 controller -text={T}: Add {1} to your mana pool. -- {5}, {T}, Sacrifice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. -type=Land -[/card] -[card] name=Foundry Screecher abilities=flying auto=aslongas(artifact|mybattlefield) 1/0 @@ -43252,7 +43255,7 @@ toughness=1 [card] name=Foundry Street Denizen auto=@movedTo(other creature[red]|mybattlefield):1/0 ueot -text=Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn. +text=Whenever another red creature enters under your control, Foundry Street Denizen gets +1/+0 until end of turn. mana={R} type=Creature subtype=Goblin Warrior @@ -43260,30 +43263,13 @@ power=1 toughness=1 [/card] [card] -name=Fountain of Cho -auto=tap(noevent) -auto={T}:counter(0/0,1,Storage) -auto={T}{C(0/0,-1,Storage)}:name(Remove 1 Counters) add{W} -auto={T}{C(0/0,-2,Storage)}:name(Remove 2 Counters) add{W}{W} -auto={T}{C(0/0,-3,Storage)}:name(Remove 3 Counters) add{W}{W}{W} -auto={T}{C(0/0,-4,Storage)}:name(Remove 4 Counters) add{W}{W}{W}{W} -auto={T}{C(0/0,-5,Storage)}:name(Remove 5 Counters) add{W}{W}{W}{W}{W} -auto={T}{C(0/0,-6,Storage)}:name(Remove 6 Counters) add{W}{W}{W}{W}{W}{W} -auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{W}{W}{W}{W}{W}{W}{w} -auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{W}{W}{W}{W}{W}{W}{w}{w} -auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{W}{W}{W}{W}{W}{W}{w}{w}{w} -auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{W}{W}{W}{W}{W}{w}{w}{w}{w}{w} -text=Fountain of Cho enters the battlefield tapped. -- {T}: Put a storage counter on Fountain of Cho. -- {T}, Remove any number of storage counters from Fountain of Cho: Add {W} to your mana pool for each storage counter removed this way. +name=Foundry of the Consuls +auto={T}:add{1} +auto={5}{T}{S}:_THOPTERTOKEN_*2 controller +text={T}: Add {1}. -- {5}, {T}, Sacrifice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. type=Land [/card] [card] -name=Fountain of Youth -auto={2}{T}:life:1 -text={2}, {T}: You gain 1 life. -mana={0} -type=Artifact -[/card] -[card] name=Fountain Watch auto=lord(artifact|myBattlefield) shroud auto=lord(enchantment|myBattlefield) shroud @@ -43295,9 +43281,33 @@ power=2 toughness=4 [/card] [card] +name=Fountain of Cho +auto=tap(noevent) +auto={T}:counter(0/0,1,Storage) +auto={T}{C(0/0,-1,Storage)}:name(Remove 1 Counters) add{W} +auto={T}{C(0/0,-2,Storage)}:name(Remove 2 Counters) add{W}{W} +auto={T}{C(0/0,-3,Storage)}:name(Remove 3 Counters) add{W}{W}{W} +auto={T}{C(0/0,-4,Storage)}:name(Remove 4 Counters) add{W}{W}{W}{W} +auto={T}{C(0/0,-5,Storage)}:name(Remove 5 Counters) add{W}{W}{W}{W}{W} +auto={T}{C(0/0,-6,Storage)}:name(Remove 6 Counters) add{W}{W}{W}{W}{W}{W} +auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{W}{W}{W}{W}{W}{W}{W} +auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{W}{W}{W}{W}{W}{W}{W}{W} +auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{W}{W}{W}{W}{W}{W}{W}{W}{W} +auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{W}{W}{W}{W}{W}{W}{W}{W}{W}{W} +text=Fountain of Cho enters tapped. -- {T}: Put a storage counter on Fountain of Cho. -- {T}, Remove any number of storage counters from Fountain of Cho: Add {W} for each storage counter removed this way. +type=Land +[/card] +[card] +name=Fountain of Youth +auto={2}{T}:life:1 +text={2}, {T}: You gain 1 life. +mana={0} +type=Artifact +[/card] +[card] name=Fourth Bridge Prowler auto=may target(creature) -1/-1 ueot -text=When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn. +text=When Fourth Bridge Prowler enters, you may have target creature get -1/-1 until end of turn. mana={B} type=Creature subtype=Human Rogue @@ -43305,6 +43315,15 @@ power=1 toughness=1 [/card] [card] +name=Foxfire +target=creature[attacking] +auto=untap && fog to(mytgt) oneshot && fog from(mytgt) oneshot +auto=@next upkeep:draw:1 controller +text=Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{G} +type=Instant +[/card] +[card] name=Foxfire Oak auto={RG}{RG}{RG}:3/0 text={(r/g){(r/g){(r/g)}: Foxfire Oak gets +3/+0 until end of turn. @@ -43315,15 +43334,6 @@ power=3 toughness=6 [/card] [card] -name=Foxfire -target=creature[attacking] -auto=untap && fog to(mytgt) oneshot && fog from(mytgt) oneshot -auto=@next upkeep:draw:1 controller -text=Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. -- Draw a card at the beginning of the next turn's upkeep. -mana={2}{G} -type=Instant -[/card] -[card] name=Fractured Loyalty target=creature auto=teach(creature) transforms((,newability[@targeted(this) from(*|opponentzones):moveto(opponentbattlefield) all(this)])) @@ -43345,7 +43355,7 @@ type=Instant name=Fragmentize target=*[artifact;enchantment;manacost<=4] auto=destroy -text=Destroy target artifact or enchantment with converted mana cost 4 or less. +text=Destroy target artifact or enchantment with mana value 4 or less. mana={W} type=Sorcery [/card] @@ -43361,8 +43371,8 @@ type=Instant [/card] [card] name=Frantic Salvage -auto=may name(Return creature to library) target(artifact|mygraveyard) moveTo(mylibrary) -auto=draw:1 controller +auto=may name(Return creature to library) target(artifact|mygraveyard) moveTo(mylibrary) && draw:1 controller +auto=may name(Just draw) draw:1 controller text=Put any number of target artifact cards from your graveyard on top of your library. -- Draw a card. mana={3}{W} type=Instant @@ -43370,7 +43380,7 @@ type=Instant [card] name=Frantic Search auto=draw:2 -auto=reject notatarget(<2>*|myhand) and!( untap notatarget(land) )! +auto=reject notaTarget(<2>*|myhand) and!( may untap notaTarget(land) )! text=Draw two cards, then discard two cards. -- Untap up to three lands. mana={2}{U} type=Instant @@ -43453,13 +43463,13 @@ auto=lord(beast) cantblock text=Beasts can't block. mana={5}{R} type=Creature -subtype=Lizard Beast +subtype=Dinosaur Beast power=6 toughness=6 [/card] [card] name=Frenetic Sliver -auto=lord(sliver) {0}:flipacoin winability (blink)ueot winabilityend loseability sacrifice loseabilityend flipend +auto=lord(sliver) {0}:flipacoin winability name(Blink ueot) _BLINK_UEOT_ winabilityend loseability sacrifice loseabilityend flipend text=All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it." mana={1}{U}{R} type=Creature @@ -43469,10 +43479,10 @@ toughness=2 [/card] [card] name=Frenzied Fugue -target=artifact,creature,enchantment,land,planeswalker -auto=transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield) oneshot],newability[untap],newability[haste])) ueot -auto=@each my upkeep:transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot -text=Enchant permanent -- When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn. +target=*[artifact;battle;creature;enchantment;land;planeswalker] +auto=transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield) oneshot],newability[untap],haste)) ueot +auto=@each my upkeep:transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +text=Enchant permanent -- When Frenzied Fugue enters or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn. mana={3}{R} type=Enchantment subtype=Aura @@ -43493,7 +43503,7 @@ target=land auto=destroy aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +text=Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. mana={3}{R}{G} type=Sorcery [/card] @@ -43509,7 +43519,7 @@ toughness=1 [/card] [card] name=Fresh Meat -auto=token(Beast,Creature Beast,3/3,green)*type:creature[fresh]:mygraveyard +auto=_BEASTTOKEN_*type:creature[fresh]:mygraveyard text=Put a 3/3 green Beast creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn. mana={3}{G} type=Instant @@ -43525,7 +43535,7 @@ toughness=2 [card] name=Fretwork Colony abilities=cantblock -auto=@each my upkeep:counter(1/1,1) && life:-1 controller +auto=@each my upkeep:counter(1/1) && life:-1 controller text=Fretwork Colony can't block. -- At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life. mana={1}{B} type=Creature @@ -43535,8 +43545,8 @@ toughness=1 [/card] [card] name=Freyalise Supplicant -auto={S(creature[red;white]|mybattlefield)}{T}:target(creature,player) damage:storedhalfdownpower -text={T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down. +auto={S(creature[red;white]|mybattlefield)}{T}:target(anytarget) damage:storedhalfdownpower +text={T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to any target equal to half the sacrificed creature's power, rounded down. mana={1}{G} type=Creature subtype=Human Cleric @@ -43546,7 +43556,7 @@ toughness=1 [card] name=Freyalise's Charm auto=@movedto(*[black]|opponentstack):pay({G}{G}) draw:1 -auto={G}{G}:moveto(ownerhand) +auto={G}{G}:moveto(hand) text=Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card. -- {G}{G}: Return Freyalise's Charm to its owner's hand. mana={G}{G} type=Enchantment @@ -43585,7 +43595,7 @@ toughness=1 name=Frightshroud Courier abilities=doesnotuntap auto=@each my untap sourcetap:may untap -auto={2}{b}{t}:target(zombie) grant transforms((,newability[2/2],newability[fear])) grantend +auto={2}{B}{t}:target(zombie) grant transforms((,newability[2/2],newability[fear])) grantend text=You may choose not to untap Frightshroud Courier during your untap step. -- {2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.) mana={2}{B} type=Creature @@ -43608,7 +43618,7 @@ name=Frog Tongue target=creature auto=reach auto=draw:1 controller -text=Enchant creature -- When Frog Tongue enters the battlefield, draw a card. -- Enchanted creature has reach. (It can block creatures with flying.) +text=Enchant creature -- When Frog Tongue enters, draw a card. -- Enchanted creature has reach. (It can block creatures with flying.) mana={G} type=Enchantment subtype=Aura @@ -43636,22 +43646,22 @@ toughness=1 [/card] [card] name=From Beyond -auto=@each my upkeep:token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller -aicode=activate target(*[eldrazi]|mylibrary) moveto(myhand) -auto={1}{G}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[eldrazi]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Devoid (This card has no color.) -- At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library. +auto=@each my upkeep:_ELDRAZISCION_ controller +aicode=activate target(*[eldrazi]|mylibrary) moveto(hand) +auto={1}{G}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[eldrazi]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Devoid (This card has no color.) -- At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." -- {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle. mana={3}{G} abilities=devoid type=Enchantment [/card] [card] name=From Under the Floorboards -auto=ifnot madnessplayed then token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!*3 +auto=ifnot madnessplayed then _ZOMBIETOKEN_ and!( tap(noevent) )!*3 auto=ifnot madnessplayed then life:3 -auto=if madnessplayed then token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!*x +auto=if madnessplayed then _ZOMBIETOKEN_ and!( tap(noevent) )!*x auto=if madnessplayed then life:x abilities=madness -autoexile=restriction{discarded} pay({b}{b}{x}) name(pay XBB to cast) activate name(pay XBB to cast) castcard(normal madness)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({B}{B}{x}) name(pay XBB to cast) activate name(pay XBB to cast) castcard(normal madness)?name(put in graveyard) moveto(ownergraveyard) text=Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Put three 2/2 black Zombie creature tokens onto the battlefield tapped and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead put X of those tokens onto the battlefield tapped and you gain X life. mana={3}{B}{B} type=Sorcery @@ -43662,14 +43672,14 @@ auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{U} auto={T}:Add{R} -text=Frontier Bivouac enters the battlefield tapped. -- {T}: Add {G}, {U}, or {R} to your mana pool. +text=Frontier Bivouac enters tapped. -- {T}: Add {G}, {U}, or {R}. type=Land [/card] [card] name=Frontier Guide aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={3}{G}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. +text={3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle. mana={1}{G} type=Creature subtype=Elf Scout @@ -43678,8 +43688,8 @@ toughness=1 [/card] [card] name=Frontier Mastodon -auto=_FEROCIOUS_ counter(1/1,1) -text=Ferocious - Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. +auto=_FEROCIOUS_ counter(1/1) +text=Ferocious - Frontier Mastodon enters with a +1/+1 counter on it if you control a creature with power 4 or greater. mana={2}{G} type=Creature subtype=Elephant @@ -43699,7 +43709,7 @@ toughness=3 [card] name=Frontline Sage abilities=exalted -auto={u}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={U}{T}:_LOOT_ text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {U}, {T}: Draw a card, then discard a card. mana={2}{U} type=Creature @@ -43710,7 +43720,7 @@ toughness=1 [card] name=Frontline Strategist facedown={3} -autofacedown={w}:morph +autofacedown={W}:morph autofaceup=preventallcombatdamage from(creature[-soldier]|battlefield) text=Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn. mana={W} @@ -43721,9 +43731,7 @@ toughness=1 [/card] [card] name=Frost Breath -target=creature -auto=tap -auto=frozen +auto=may freeze target(creature) text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. mana={2}{U} type=Instant @@ -43741,7 +43749,7 @@ toughness=4 [card] name=Frost Lynx auto=name(Tap and Freeze) target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen])) -text=When Frost Lynx enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. +text=When Frost Lynx enters, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. mana={2}{U} type=Creature subtype=Elemental Cat @@ -43753,7 +43761,7 @@ name=Frost Marsh auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} -text=Frost Marsh enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +text=Frost Marsh enters tapped. -- {T}: Add {U} or {B}. type=Snow Land [/card] [card] @@ -43808,7 +43816,7 @@ toughness=1 [card] name=Frostweb Spider abilities=reach -auto=@combat(blocking) source(this) from(creature[flying]):all(trigger[to]) phaseaction[combatends once] counter(1/1,1) +auto=@combat(blocking) source(this) from(creature[flying]):all(trigger[to]) phaseaction[combatends once] counter(1/1) text=Reach (This creature can block creatures with flying.) -- Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat. mana={2}{G} type=Snow Creature @@ -43820,7 +43828,7 @@ toughness=3 name=Frostwielder auto={T}:name(damage a creature) exiledeath target(creature) && damage:1 auto={T}:name(damage a player) damage:1 target(player) -text={T}: Frostwielder deals 1 damage to target creature or player. -- If a creature dealt damage by Frostwielder this turn would die, exile it instead. +text={T}: Frostwielder deals 1 damage to any target. -- If a creature dealt damage by Frostwielder this turn would die, exile it instead. mana={2}{R}{R} type=Creature subtype=Human Shaman @@ -43947,11 +43955,11 @@ type=Sorcery [/card] [card] name=Fume Spitter -auto={S}:counter(-1/-1,1) target(other creature) +auto={S}:counter(-1/-1) target(other creature) text=Sacrifice Fume Spitter: Put a -1/-1 counter on target creature. mana={B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=1 toughness=1 [/card] @@ -43987,7 +43995,7 @@ type=Instant [card] name=Funeral March target=creature -auto=transforms((,newability[_DIES_all(trigger[to]) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ controller])) +auto=transforms((,newability[_DIES_all(trigger[to]) ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ controller])) text=Enchant creature -- When enchanted creature leaves the battlefield, its controller sacrifices a creature. mana={1}{B}{B} type=Enchantment @@ -43997,7 +44005,7 @@ subtype=Aura name=Funeral Pyre target=*|graveyard auto=moveto(exile) -auto=create(Spirit:creature Spirit:1/1:white:flying) targetcontroller +auto=_SPIRITTOKEN_ targetcontroller text=Exile target card from a graveyard. Its owner puts a 1/1 white Spirit creature token with flying onto the battlefield. mana={W} type=Instant @@ -44022,7 +44030,7 @@ toughness=4 [/card] [card] name=Fungal Sprouting -auto=token(Saproling,Creature Saproling,1/1,green)*power:highest:creature:mybattlefield +auto=_SAPROLINGTOKEN_*power:highest:creature:mybattlefield text=Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control. mana={3}{G} type=Sorcery @@ -44039,7 +44047,7 @@ text={G}, Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate [/card] [card] name=Fungus Sliver -auto=@damaged(sliver):all(trigger[to]) counter(1/1,1) +auto=@damaged(sliver):all(trigger[to]) counter(1/1) text=All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.) mana={3}{G} type=Creature @@ -44049,11 +44057,11 @@ toughness=2 [/card] [card] name=Fungusaur -auto=_ENRAGE_counter(1/1,1) +auto=_ENRAGE_counter(1/1) text=Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. mana={3}{G} type=Creature -subtype=Fungus Lizard +subtype=Fungus Dinosaur power=2 toughness=2 [/card] @@ -44066,7 +44074,7 @@ type=Enchantment [/card] [card] name=Furious Reprisal -target=<2>*[creature;player] +target=<2>anytarget auto=damage:2 text=Furious Reprisal deals 2 damage to each of two target creatures and/or players. mana={3}{R} @@ -44093,16 +44101,16 @@ toughness=3 [/card] [card] name=Furnace Celebration -auto=@sacrificed(other *|mybattlefield):ability$!name(pay 2 for damage) pay[[{2}]] name(pay 2 for damage) damage:2 target(creature,player)!$ controller +auto=@sacrificed(other *|mybattlefield):ability$!name(pay 2 for damage) pay[[{2}]] name(pay 2 for damage) damage:2 target(anytarget)!$ controller mana={1}{R}{R} type=Enchantment -text=Whenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to target creature or player. +text=Whenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to any target. [/card] [card] name=Furnace Dragon abilities=affinityartifacts,flying auto=if casted(this) then moveTo(exile) all(artifact|battlefield) -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts. +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Furnace Dragon enters, if you cast it from your hand, exile all artifacts. mana={6}{R}{R}{R} type=Creature subtype=Dragon @@ -44115,7 +44123,7 @@ auto=@combatdamaged(player) from(this):may sacrifice all(this) && all(trigger[to text=Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player. mana={R} type=Creature -subtype=Beast +subtype=Phyrexian Beast power=1 toughness=1 [/card] @@ -44146,7 +44154,7 @@ name=Furor of the Bitten target=creature auto=2/2 auto=mustattack -text=Enchant creature -- Enchanted creature gets +2/+2 and attacks each turn if able. +text=Enchant creature -- Enchanted creature gets +2/+2 and attacks each combat if able. mana={R} type=Enchantment subtype=Aura @@ -44164,22 +44172,13 @@ toughness=1 [card] name=Fury Charm auto=may destroy target(artifact) -auto=may name(1/1 & trample) target(creature) transforms((,newability[1/1],newability[trample])) ueot +auto=may name(1/1 & trample) target(creature) transforms((,newability[1/1],trample)) ueot auto=may counter(0/0,-2,Time) target(*) text=Choose one - Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card. mana={1}{R} type=Instant [/card] [card] -name=Fury of the Horde -other={E(other *[red]|myhand)}{E(other *[red]|myhand)} name(Exile 2 Red Cards from Hand) -auto=nextphasealter(add,combatphaseswithmain,controller,after) -auto=untap all(creature[attacking]) -text=You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost. -- Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. -mana={5}{R}{R} -type=Sorcery -[/card] -[card] name=Fury Sliver auto=lord(sliver) double strike text=All Sliver creatures have double strike. @@ -44190,6 +44189,15 @@ power=3 toughness=3 [/card] [card] +name=Fury of the Horde +other={E(other *[red]|myhand)}{E(other *[red]|myhand)} name(Exile 2 Red Cards from Hand) +auto=nextphasealter(add,combatphaseswithmain,controller,after) +auto=untap all(creature[attacking]) +text=You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost. -- Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. +mana={5}{R}{R} +type=Sorcery +[/card] +[card] name=Furyblade Vampire abilities=trample auto=@each my combatbegins restriction{type(*|myhand)~morethan~0}:may target(*|myhand) reject && +3/0 ueot all(this) @@ -44214,8 +44222,8 @@ toughness=6 [card] name=Furystoke Giant abilities=persist -auto=all(creature|myBattlefield) {T}:damage:2 target(creature,player) -text=When Furystoke Giant enters the battlefield, other creatures you control gain "{T}: This creature deals 2 damage to target creature or player" until end of turn. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +auto=all(creature|myBattlefield) {T}:damage:2 target(anytarget) +text=When Furystoke Giant enters, other creatures you control gain "{T}: This creature deals 2 damage to any target" until end of turn. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={3}{R}{R} type=Creature subtype=Giant Warrior @@ -44255,7 +44263,7 @@ target=creature auto=all(this) counter(0/0,4,Healing) auto={C(0/0,-1,Healing)}:prevent:1 auto={2}{W}:all(this) counter(0/0,1,Healing) -text=Enchant creature -- Fylgja enters the battlefield with four healing counters on it. -- Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. -- {2}{W}: Put a healing counter on Fylgja. +text=Enchant creature -- Fylgja enters with four healing counters on it. -- Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. -- {2}{W}: Put a healing counter on Fylgja. mana={W} type=Enchantment subtype=Aura @@ -44280,7 +44288,7 @@ toughness=1 [card] name=Fyndhorn Druid auto=@combat(blocked) source(this) from(creature):all(trigger[to]) all(this) transforms((,newability[_DIES_life:4 controller])) ueot -text=When Fyndhorn Druid is put into a graveyard from the battlefield, if it was blocked this turn, you gain 4 life. +text=When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life. mana={2}{G} type=Creature subtype=Elf Druid @@ -44290,7 +44298,7 @@ toughness=2 [card] name=Fyndhorn Elder auto={T}:Add{G}{G} -text={T}: Add {G}{G} to your mana pool. +text={T}: Add {G}{G}. mana={2}{G} type=Creature subtype=Elf Druid @@ -44300,7 +44308,7 @@ toughness=1 [card] name=Fyndhorn Elves auto={T}:Add{G} -text={T}: Add {G} to your mana pool. +text={T}: Add {G}. mana={G} type=Creature subtype=Elf Druid @@ -44310,7 +44318,7 @@ toughness=1 [card] name=Fyndhorn Pollen auto=lord(creature) -1/0 -auto={1}{G}:-1/0 all(creature) ueot +auto={1}{G}:name(Creatures get -1/-0) all(creature) transforms((,newability[-1/0])) ueot auto=cumulativeupcost[{1}] sacrifice text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- All creatures get -1/-0. -- {1}{G}: All creatures get -1/-0 until end of turn. mana={2}{G} @@ -44339,22 +44347,22 @@ auto=choice name(Target yourself) target(other *|mygraveyard) moveto(myl auto=choice name(Target opponent) ability$!name(Shuffle 3 cards) name(Shuffle 3 cards) target(*|mygraveyard) moveto(mylibrary) and!( shuffle )! !$ opponent auto=draw:1 controller autograveyard=@movedTo(this|mygraveyard) from(mylibrary):moveto(mylibrary) and!(shuffle)! all(*|mygraveyard) -text=Target player shuffles up to three target cards from his or her graveyard into his or her library. -- Draw a card. -- When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library. +text=Target player shuffles up to three target cards from their graveyard into their library. -- Draw a card. -- When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library. mana={1}{G} type=Sorcery [/card] [card] name=Gaea's Bounty -aicode=activate target(forest|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(forest|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library. +aicode=activate target(forest|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(forest|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle. mana={2}{G} type=Sorcery [/card] [card] name=Gaea's Cradle auto={T}:name(add green mana for each creature) foreach(creature|myBattlefield) add{G} -text={T}: Add {G} to your mana pool for each creature you control. +text={T}: Add {G} for each creature you control. type=Legendary Land [/card] [card] @@ -44459,18 +44467,11 @@ auto=cumulativeupcost[{L:1}] sacrifice text=Trample -- Cumulative upkeep - Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={3}{B}{B} type=Legendary Creature -subtype=Horror +subtype=Phyrexian Horror power=5 toughness=5 [/card] [card] -name=Gallows at Willow Hill -auto={3}{T}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}:name(destroy) target(creature|battlefield) transforms((,newability[@movedto(this|graveyard):token(-262674)],newability[destroy])) oneshot -text={3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. -mana={3} -type=Artifact -[/card] -[card] name=Gallows Warden abilities=flying auto=lord(creature[spirit]|mybattlefield) 0/1 @@ -44482,10 +44483,17 @@ power=3 toughness=3 [/card] [card] +name=Gallows at Willow Hill +auto={3}{T}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}:name(destroy) target(creature|battlefield) transforms((,newability[@movedto(this|graveyard):token(-262674)],newability[destroy])) oneshot +text={3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. +mana={3} +type=Artifact +[/card] +[card] name=Galvanic Alchemist auto=soulbond {2}{U}:untap abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature." mana={2}{U} type=Creature subtype=Human Wizard @@ -44496,18 +44504,18 @@ toughness=4 name=Galvanic Arc target=creature auto=first strike -auto=damage:3 target(creature,player) -text=Enchant creature -- When Galvanic Arc enters the battlefield, it deals 3 damage to target creature or player. -- Enchanted creature has first strike. +auto=damage:3 target(anytarget) +text=Enchant creature -- When Galvanic Arc enters, it deals 3 damage to any target. -- Enchanted creature has first strike. mana={2}{R} type=Enchantment subtype=Aura [/card] [card] name=Galvanic Blast -target=creature,player +target=anytarget auto=damage:2 auto=aslongas(artifact|myBattlefield) damage:2 >2 -text=Galvanic Blast deals 2 damage to target creature or player. -- Metalcraft - Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts. +text=Galvanic Blast deals 2 damage to any target. -- Metalcraft - Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts. mana={R} type=Instant [/card] @@ -44524,7 +44532,7 @@ type=Instant name=Galvanic Juggernaut abilities=mustattack,doesnotuntap auto=@movedto(other creature|graveyard) from(battlefield):untap -text=Galvanic Juggernaut attacks each turn if able. -- Galvanic Juggernaut doesn't untap during your untap step. -- Whenever another creature dies, untap Galvanic Juggernaut. +text=Galvanic Juggernaut attacks each combat if able. -- Galvanic Juggernaut doesn't untap during your untap step. -- Whenever another creature dies, untap Galvanic Juggernaut. mana={4} type=Artifact Creature subtype=Juggernaut @@ -44553,9 +44561,9 @@ toughness=3 [card] name=Gamble abilities=hiddenface -aicode=activate moveto(myhand) and!(discard:1 controller)! target(*|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand) and!(discard:1 controller)!])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library. +aicode=activate moveto(hand) and!(discard:1 controller)! target(*|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand) and!(discard:1 controller)!])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a card, put that card into your hand, discard a card at random, then shuffle. mana={R} type=Sorcery [/card] @@ -44564,20 +44572,10 @@ name=Game Trail auto=if type(*[mountain;forest]|myhand)~equalto~0 then tap(noevent) auto={T}:add{R} auto={T}:add{G} -text=As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +text=As Game Trail enters, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters tapped. -- {T}: Add {R} or {G}. type=Land [/card] [card] -name=Gamekeeper -auto=_DIES_may all(trigger[to]) moveto(exile) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. -mana={3}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 -[/card] -[card] name=Game-Trail Changeling abilities=changeling,trample text=Changeling (This card is every creature type at all times.) -- Trample @@ -44588,6 +44586,16 @@ power=4 toughness=4 [/card] [card] +name=Gamekeeper +auto=_DIES_may all(trigger[to]) moveto(exile) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. +mana={3}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] name=Gang of Elk auto=rampage(2/2,0) text=Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. @@ -44609,7 +44617,7 @@ toughness=4 [/card] [card] name=Gangrenous Zombies -auto={T}{S}:damage:1 all(creature,player) && aslongas(swamp[snow]|myBattlefield)damage:1 all(creature,player) +auto={T}{S}:damage:1 all(creature) && damage:1 all(player) && aslongas(swamp[snow]|myBattlefield)damage:1 all(creature) && damage:2 all(player) text={T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead. mana={1}{B}{B} type=Creature @@ -44633,7 +44641,7 @@ toughness=7 name=Gargoyle Castle auto={T}:Add{1} auto={5}{T}{S}:token(Gargoyle,Creature Gargoyle Artifact,3/4,flying artifact) -text={T}: Add {1} to your mana pool. -- {5}, {T}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield. +text={T}: Add {1}. -- {5}, {T}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield. type=Land [/card] [card] @@ -44660,7 +44668,7 @@ toughness=2 [card] name=Garruk's Horde abilities=trample,showfromtoplibrary,canplaycreaturelibrarytop -text=Trample -- Play with the top card of your library revealed. -- You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.) +text=Trample -- Play with the top card of your library revealed. -- You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.) mana={5}{G}{G} type=Creature subtype=Beast @@ -44670,7 +44678,7 @@ toughness=7 [card] name=Garruk's Packleader auto=@movedTo(other creature[power>=3]|myBattlefield):may draw:1 -text=Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card. +text=Whenever another creature with power 3 or greater enters under your control, you may draw a card. mana={4}{G} type=Creature subtype=Beast @@ -44680,7 +44688,7 @@ toughness=4 [card] name=Garza Zol, Plague Queen abilities=flying,haste -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) auto=@combatdamaged(player) from(this):may draw:1 controller text=Flying, haste -- Whenever a creature dealt damage by Garza Zol, Plague Queen this turn is put into a graveyard, put a +1/+1 counter on Garza Zol. -- Whenever Garza Zol deals combat damage to a player, you may draw a card. mana={4}{U}{B}{R} @@ -44692,7 +44700,7 @@ toughness=5 [card] name=Garza's Assassin auto={S}:destroy target(other creature[-black]) -autograveyard=@movedto(other creature|mygraveyard) from(battlefield):name(Recover) transforms((,newability[choice name(pay halfup life) moveto(ownerhand) and!( life:-halfdownlifetotal controller )!],newability[choice name(move to exile) moveto(exile)])) +autograveyard=@movedto(other creature|mygraveyard) from(battlefield):name(Recover) transforms((,newability[choice name(pay halfup life) moveto(hand) and!( life:-halfdownlifetotal controller )!],newability[choice name(move to exile) moveto(exile)])) text=Sacrifice Garza's Assassin: Destroy target nonblack creature. -- Recover - Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={B}{B}{B} type=Creature @@ -44741,17 +44749,16 @@ type=Enchantment name=Gate to the Aether auto=@each my upkeep:name(Aether) reveal:1 optionone target(land,enchantment,creature,artifact|reveal) moveto(mybattlefield) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend auto=@each opponent upkeep:name(Aether) ability$!reveal:1 optionone target(land,enchantment,creature,artifact|reveal) moveto(mybattlefield) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend!$ opponent -text=At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield. +text=At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield. mana={6} type=Artifact [/card] [card] name=Gatecreeper Vine abilities=defender -auto=choice name(Don't search anything) donothing -auto=if type(land[basic]|mylibrary)~morethan~0 then choice name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )! -auto=if type(gate|mylibrary)~morethan~0 then choice name(Search gate) name(Search gate) target(gate|mylibrary) moveto(myhand) and!( shuffle )! -text=Defender -- When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library. +auto=if type(land[basic]|mylibrary)~morethan~0 then may name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(hand) and!( shuffle )! +auto=if type(gate|mylibrary)~morethan~0 then may name(Search gate) name(Search gate) target(gate|mylibrary) moveto(hand) and!( shuffle )! +text=Defender -- When Gatecreeper Vine enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle. mana={1}{G} type=Creature subtype=Plant @@ -44760,9 +44767,9 @@ toughness=2 [/card] [card] name=Gatekeeper of Malakir -auto=if paid(kicker) then target(player) ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer +auto=if paid(kicker) then target(player) ability$!name(sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ targetedplayer kicker={B} -text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. +text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Gatekeeper of Malakir enters, if it was kicked, target player sacrifices a creature. mana={B}{B} type=Creature subtype=Vampire Warrior @@ -44803,8 +44810,8 @@ type=Instant [/card] [card] name=Gather the Pack -auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then reveal:5 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then reveal:5 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then reveal:5 optionone target(creature|reveal) moveto(hand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then reveal:5 optionone target(creature|reveal) moveto(hand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend text=Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one. mana={1}{G} type=Sorcery @@ -44884,7 +44891,7 @@ toughness=2 name=Gauntlet of Might auto=lord(creature[red]) 1/1 auto=lord(mountain|battlefield) transforms((,newability[produceextra:{R}])) -text=Red creatures get +1/+1. -- Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool (in addition to the mana the land produces). +text=Red creatures get +1/+1. -- Whenever a Mountain is tapped for mana, its controller adds {R} to their mana pool (in addition to the mana the land produces). mana={4} type=Artifact [/card] @@ -44895,7 +44902,7 @@ auto=choice name(blue) all(this) transforms((,newability[lord(creature[blue]|bat auto=choice name(red) all(this) transforms((,newability[lord(creature[red]|battlefield) 1/1],newability[lord(mountain[basic]|battlefield) producecolor:red])) forever auto=choice name(black) all(this) transforms((,newability[lord(creature[black]|battlefield) 1/1],newability[lord(swamp[basic]|battlefield) producecolor:black])) forever auto=choice name(white) all(this) transforms((,newability[lord(creature[white]|battlefield) 1/1],newability[lord(plains[basic]|battlefield) producecolor:white])) forever -text=As Gauntlet of Power enters the battlefield, choose a color. -- Creatures of the chosen color get +1/+1. -- Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces). +text=As Gauntlet of Power enters, choose a color. -- Creatures of the chosen color get +1/+1. -- Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to their mana pool (in addition to the mana the land produces). mana={5} type=Artifact [/card] @@ -44912,13 +44919,13 @@ toughness=4 [card] name=Gavony Township auto={T}:Add{1} -auto={2}{G}{W}{T}:all(creature|mybattlefield) counter(1/1,1) -text={T}: Add {1} to your mana pool. -- {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. +auto={2}{G}{W}{T}:all(creature|mybattlefield) counter(1/1) +text={T}: Add {1}. -- {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. type=Land [/card] [card] name=Gavony Unhallowed -auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1) +auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1) text=Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed. mana={3}{B} type=Creature @@ -44938,7 +44945,7 @@ subtype=Arcane [card] name=Gaze of Granite auto=destroy all(*[-land;manacost<=prex]) -text=Destroy each nonland permanent with converted mana cost X or less. +text=Destroy each nonland permanent with mana value X or less. mana={X}{B}{B}{G} type=Sorcery [/card] @@ -44990,13 +44997,33 @@ toughness=2 [card] name=Geier Reach Sanitarium auto={T}:Add{C} -auto={2}{T}:name(draw & discard) draw:1 all(player) && transforms((,newability[ability$!notatarget(*|myhand) reject)!$ controller],newability[ability$!notatarget(*|myhand) reject)!$ opponent])) all(this) -text={T}: Add {C} to your mana pool. -- {2}, {T}: Each player draws a card, then discards a card. +auto={2}{T}:name(draw & discard) draw:1 all(player) && transforms((,newability[ability$!notaTarget(*|myhand) reject!$ controller],newability[ability$!notaTarget(*|myhand) reject!$ opponent])) all(this) +text={T}: Add {C}. -- {2}, {T}: Each player draws a card, then discards a card. type=Legendary Land [/card] [card] +name=Geist Snatch +target=creature|stack +auto=fizzle +auto=token(Spirit,Creature Spirit,1/1,flying,blue) controller +text=Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Geist Trappers +auto=soulbond reach +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Geist Trappers is paired with another creature, both creatures have reach. +mana={4}{G} +type=Creature +subtype=Human Warrior +power=3 +toughness=5 +[/card] +[card] name=Geist of Saint Traft -abilities=opponentshroud +abilities=hexproof auto=_ATTACKING_token(Angel Token,Creature Angel,4/4,white,flying,battleready) and!( transforms((,newability[phaseaction[combatends once] moveto(exile)])) forever )! text=Hexproof -- Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat. mana={1}{W}{U} @@ -45009,7 +45036,7 @@ toughness=2 name=Geist of the Archives abilities=defender aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@each my upkeep:_SCRY1_ text=Defender -- At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={2}{U} type=Creature @@ -45039,54 +45066,6 @@ power=3 toughness=1 [/card] [card] -name=Geist Snatch -target=creature|stack -auto=fizzle -auto=token(Spirit,Creature Spirit,1/1,flying,blue) controller -text=Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Geist Trappers -auto=soulbond reach -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Geist Trappers is paired with another creature, both creatures have reach. -mana={4}{G} -type=Creature -subtype=Human Warrior -power=3 -toughness=5 -[/card] -[card] -name=Geistblast -target=creature,player -auto=damage:2 -autograveyard={2}{U}{e}:name(copy spell) target(instant,sorcery|mystack) castcard(copied noevent) -text=Geistblast deals 2 damage to target creature or player. -- {2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -mana={2}{R} -type=Instant -[/card] -[card] -name=Geistcatcher's Rig -auto=may damage:4 target(creature[flying]) oneshot -text=When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. -mana={6} -type=Artifact Creature -subtype=Construct -power=4 -toughness=5 -[/card] -[card] -name=Geistflame -target=creature,player -auto=damage:1 -flashback={3}{R} -text=Geistflame deals 1 damage to target creature or player. -- Flashback {3}{R} -mana={R} -type=Instant -[/card] -[card] name=Geist-Fueled Scarecrow auto=lord(creature|mycastingzone) altercost(colorless,+1) text=Creature spells you cast cost {1} more to cast. @@ -45099,9 +45078,9 @@ toughness=4 [card] name=Geist-Honored Monk abilities=vigilance -auto=token(Spirit,Creature Spirit,1/1,white,flying)*2 +auto=_SPIRITTOKEN_*2 anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive -text=Vigilance -- Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. -- When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield. +text=Vigilance -- Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. -- When Geist-Honored Monk enters, put two 1/1 white Spirit creature tokens with flying onto the battlefield. mana={3}{W}{W} type=Creature subtype=Human Monk @@ -45109,6 +45088,34 @@ power=* toughness=* [/card] [card] +name=Geistblast +target=anytarget +auto=damage:2 +autograveyard={2}{U}{e}:name(copy spell) target(instant,sorcery|mystack) castcard(copied noevent) +text=Geistblast deals 2 damage to any target. -- {2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy. +mana={2}{R} +type=Instant +[/card] +[card] +name=Geistcatcher's Rig +auto=may damage:4 target(creature[flying]) oneshot +text=When Geistcatcher's Rig enters, you may have it deal 4 damage to target creature with flying. +mana={6} +type=Artifact Creature +subtype=Construct +power=4 +toughness=5 +[/card] +[card] +name=Geistflame +target=anytarget +auto=damage:1 +flashback={3}{R} +text=Geistflame deals 1 damage to any target. -- Flashback {3}{R} +mana={R} +type=Instant +[/card] +[card] name=Gelatinous Genesis auto=token(Ooze,Creature Ooze,XX/XX,green)*XX text=Put X X/X green Ooze creature tokens onto the battlefield. @@ -45117,9 +45124,9 @@ type=Sorcery [/card] [card] name=Gelectrode -auto={T}:damage:1 target(creature,player) +auto={T}:damage:1 target(anytarget) auto=@movedTo(instant,sorcery|mystack):may untap -text={T}: Gelectrode deals 1 damage to target creature or player. -- Whenever you cast an instant or sorcery spell, you may untap Gelectrode. +text={T}: Gelectrode deals 1 damage to any target. -- Whenever you cast an instant or sorcery spell, you may untap Gelectrode. mana={1}{U}{R} type=Creature subtype=Weird @@ -45139,8 +45146,8 @@ subtype=Aura [/card] [card] name=Gemhide Sliver -auto=lord(sliver) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}])) -text=All Slivers have "{T}: Add one mana of any color to your mana pool." +auto=lord(sliver) transforms((,newability[{t}:add{G}],newability[{t}:add{R}],newability[{t}:add{U}],newability[{t}:add{B}],newability[{t}:add{W}])) +text=All Slivers have "{T}: Add one mana of any color." mana={1}{G} type=Creature subtype=Sliver @@ -45220,7 +45227,7 @@ auto={C(0/0,-1,Charge)}:add{U} auto={C(0/0,-1,Charge)}:add{B} auto={C(0/0,-1,Charge)}:add{R} auto={C(0/0,-1,Charge)}:add{G} -text={2}: Put a charge counter on Gemstone Array. -- Remove a charge counter from Gemstone Array: Add one mana of any color to your mana pool. +text={2}: Put a charge counter on Gemstone Array. -- Remove a charge counter from Gemstone Array: Add one mana of any color. mana={4} type=Artifact [/card] @@ -45232,15 +45239,15 @@ auto={T}{C(0/0,-1,Mining)}:Add{R} and!( this(counter{0/0.1.Mining}<1) sacrifice auto={T}{C(0/0,-1,Mining)}:Add{U} and!( this(counter{0/0.1.Mining}<1) sacrifice oneshot )! auto={T}{C(0/0,-1,Mining)}:Add{B} and!( this(counter{0/0.1.Mining}<1) sacrifice oneshot )! auto={T}{C(0/0,-1,Mining)}:Add{W} and!( this(counter{0/0.1.Mining}<1) sacrifice oneshot )! -text=Gemstone Mine enters the battlefield with three mining counters on it. -- {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it. +text=Gemstone Mine enters with three mining counters on it. -- {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it. type=Land [/card] [card] name=General Tazri -aicode=activate target(ally|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>ally|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(ally|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>ally|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto={W}{U}{B}{R}{G}:name(+X/+X) aslongas(ally[white]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[blue]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[black]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[red]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[green]|myBattlefield) 1/1 all(ally|mybattlefield) -text=When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. +text=When General Tazri enters, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. mana={4}{W} type=Legendary Creature subtype=Human Ally @@ -45258,35 +45265,8 @@ type=Artifact subtype=Equipment [/card] [card] -name=Genesis Chamber -auto=@movedTo(creature[-token]|mybattlefield) sourcenottap:token(Myr,Artifact Creature,1/1) -auto=@movedTo(creature[-token]|opponentbattlefield) sourcenottap:token(Myr,Artifact Creature,1/1) opponent -text=Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller puts a 1/1 colorless Myr artifact creature token onto the battlefield. -mana={2} -type=Artifact -[/card] -[card] -name=Genesis Hydra -aicode=activate target(*[-land;-instant;-sorcery;zpos<=castx]|mylibrary) moveto(mybattlefield) -autostack=if casted(this) then reveal:x optionone target(*[-land;-instant;-sorcery;manacost<=x]|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(mylibrary) and!(shuffle)! )! optiononeend optiontwo all(*|reveal) moveto(mylibrary) and!(shuffle)! optiontwoend revealend -auto=counter(1/1,x) -text=When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library. -- Genesis Hydra enters the battlefield with X +1/+1 counters on it. -mana={X}{G}{G} -type=Creature -subtype=Plant Hydra -power=0 -toughness=0 -[/card] -[card] -name=Genesis Wave -mana={X}{G}{G}{G} -auto=name(Reveal X cards) reveal:X optionone name(Get Any Cards) target(*[manacost<=x]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -type=Sorcery -text=Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. -[/card] -[card] name=Genesis -autograveyard={2}{G}:moveTo(myhand) target(creature|mygraveyard) myUpkeepOnly +autograveyard={2}{G}:moveto(hand) target(creature|mygraveyard) myUpkeepOnly text=At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand. mana={4}{G} type=Creature @@ -45295,10 +45275,38 @@ power=4 toughness=4 [/card] [card] +name=Genesis Chamber +auto=@movedTo(creature[-token]|mybattlefield) sourcenottap:token(Myr,Artifact Creature,1/1) +auto=@movedTo(creature[-token]|opponentbattlefield) sourcenottap:token(Myr,Artifact Creature,1/1) opponent +text=Whenever a nontoken creature enters, if Genesis Chamber is untapped, that creature's controller puts a 1/1 colorless Myr artifact creature token onto the battlefield. +mana={2} +type=Artifact +[/card] +[card] +name=Genesis Hydra +aicode=activate target(*[-land;-instant;-sorcery;zpos<=castx]|mylibrary) moveto(mybattlefield) +autostack=if casted(this) then reveal:x optionone target(*[-land;-instant;-sorcery;manacost<=x]|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(mylibrary) and!(shuffle)! )! optiononeend optiontwo all(*|reveal) moveto(mylibrary) and!(shuffle)! optiontwoend revealend +auto=counter(1/1,x) +text=When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. -- Genesis Hydra enters with X +1/+1 counters on it. +mana={X}{G}{G} +type=Creature +subtype=Plant Hydra +power=0 +toughness=0 +[/card] +[card] +name=Genesis Wave +aicode=activate transforms((,newability[all(*[manacost>=fullpaidplus1plusend&zpos<=fullpaid]|myLibrary) moveto(mygraveyard)],newability[all(*[manacost<=fullpaid&zpos<=fullpaid]|myLibrary) moveto(myreveal) and!( transforms((,newability[if cantargetcard(*[-instant&-sorcery]|*) then moveto(myBattlefield) else moveto(mygraveyard)])) oneshot )!])) oneshot +auto=name(Reveal X cards) reveal:X optionone name(Get any permanent) target(*[manacost<=x&-instant&-sorcery]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +mana={X}{G}{G}{G} +type=Sorcery +text=Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. +[/card] +[card] name=Genju of the Cedars target=land[forest] auto={2}:transforms((Spirit Creature,setpower=4,settoughness=4,green)) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):may moveTo(myhand) all(this) +auto=@movedTo(mytgt|mygraveyard) from(battlefield):may moveto(hand) all(this) text=Enchant Forest -- {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. -- When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand. mana={G} type=Enchantment @@ -45308,7 +45316,7 @@ subtype=Aura name=Genju of the Falls target=land[island] auto={2}:transforms((Spirit Creature,setpower=3,settoughness=2,flying,blue)) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):may moveTo(myhand) all(this) +auto=@movedTo(mytgt|mygraveyard) from(battlefield):may moveto(hand) all(this) text=Enchant Island -- {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. -- When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand. mana={U} type=Enchantment @@ -45318,7 +45326,7 @@ subtype=Aura name=Genju of the Fens target=land[swamp] auto={2}:transforms((Spirit Creature,newability[{B}:1/1],setpower=2,settoughness=2,black)) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):may moveTo(myhand) all(this) +auto=@movedTo(mytgt|mygraveyard) from(battlefield):may moveto(hand) all(this) text=Enchant Swamp -- {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. -- When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. mana={B} type=Enchantment @@ -45328,7 +45336,7 @@ subtype=Aura name=Genju of the Fields target=land[plains] auto={2}:transforms((Spirit Creature,setpower=2,settoughness=5,spiritlink,white)) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):may moveTo(myhand) all(this) +auto=@movedTo(mytgt|mygraveyard) from(battlefield):may moveto(hand) all(this) text=Enchant Plains -- {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. -- When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand. mana={W} type=Enchantment @@ -45338,7 +45346,7 @@ subtype=Aura name=Genju of the Realm target=land auto={2}:transforms((Legendary Spirit Creature,setpower=8,settoughness=12,trample)) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):may moveTo(myhand) all(this) +auto=@movedTo(mytgt|mygraveyard) from(battlefield):may moveto(hand) all(this) text=Enchant land -- {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. -- When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand. mana={W}{U}{B}{R}{G} type=Legendary Enchantment @@ -45348,7 +45356,7 @@ subtype=Aura name=Genju of the Spires target=land[mountain] auto={2}:transforms((Spirit Creature,setpower=6,settoughness=1,red)) ueot -auto=@movedTo(mytgt|mygraveyard) from(battlefield):may moveTo(myhand) all(this) +auto=@movedTo(mytgt|mygraveyard) from(battlefield):may moveto(hand) all(this) text=Enchant Mountain -- {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. -- When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. mana={R} type=Enchantment @@ -45359,14 +45367,14 @@ name=Geothermal Crevice auto=tap(noevent) auto={T}:Add{R} auto={T}{s}:Add{B}{G} -text=Geothermal Crevice enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {T}, Sacrifice Geothermal Crevice: Add {B}{G} to your mana pool. +text=Geothermal Crevice enters tapped. -- {T}: Add {R}. -- {T}, Sacrifice Geothermal Crevice: Add {B}{G}. type=Land [/card] [card] name=Geralf's Masterpiece abilities=flying auto=foreach(*|myhand) -1/-1 -autograveyard={3}{U}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:moveto(myhand) and!(tap(noevent))! +autograveyard={3}{U}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:moveto(battlefield) and!(tap(noevent))! text=Flying -- Geralf's Masterpiece gets -1/-1 for each card in your hand. -- {3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped. mana={3}{U}{U} type=Creature @@ -45379,7 +45387,7 @@ name=Geralf's Messenger abilities=undying auto=tap(noevent) auto=life:-2 opponent -text=Geralf's Messenger enters the battlefield tapped. -- When Geralf's Messenger enters the battlefield, target opponent loses 2 life. -- Undying +text=Geralf's Messenger enters tapped. -- When Geralf's Messenger enters, target opponent loses 2 life. -- Undying mana={B}{B}{B} type=Creature subtype=Zombie @@ -45390,7 +45398,7 @@ toughness=2 name=Geralf's Mindcrusher abilities=undying auto=deplete:5 target(player) -text=When Geralf's Mindcrusher enters the battlefield, target player puts the top 5 cards of his or her library into his or her graveyard. -- Undying +text=When Geralf's Mindcrusher enters, target player mills five cards. -- Undying mana={4}{U}{U} type=Creature subtype=Zombie Horror @@ -45399,8 +45407,8 @@ toughness=5 [/card] [card] name=Gerrard Capashen -auto=@each my upkeep:name(target opponent) target(opponent) life:type:*:targetedpersonshand controller -auto=this(attacking) {3}{W}:tap target(creature) +auto=@each my upkeep:name(Gain life) name(Gain life) life:type:*:opponenthand controller +auto=this(variable{isattacker}>0) transforms((,newability[{3}{W} restriction{compare(currentphase)~lessthan~9}:name(Tap a creature) name(Tap a creature) transforms((,newability[mustattack],newability[name(Tap a creature) name(Tap a creature) target(creature|battlefield) tap])) ueot])) text=At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. -- {3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking. mana={3}{W}{W} type=Legendary Creature @@ -45437,7 +45445,7 @@ toughness=2 [card] name=Gerrard's Verdict target=player -auto=ability$! reject notatarget(<2>*|myhand) and!( if cantargetcard(land|*) then life:3 all(abilitycontroller) oneshot )! !$ targetedplayer +auto=ability$! reject notaTarget(<2>*|myhand) and!( if cantargetcard(land|*) then life:3 all(abilitycontroller) oneshot )! !$ targetedplayer text=Target player discards two cards. You gain 3 life for each land card discarded this way. mana={W}{B} type=Sorcery @@ -45450,6 +45458,22 @@ mana={2}{W}{W} type=Sorcery [/card] [card] +name=Geth's Grimoire +auto=@discarded(*|opponenthand):may draw:1 controller +text=Whenever an opponent discards a card, you may draw a card. +mana={4} +type=Artifact +[/card] +[card] +name=Geth's Verdict +target=player +auto=life:-1 +auto=ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ targetedplayer +text=Target player sacrifices a creature and loses 1 life. +mana={B}{B} +type=Instant +[/card] +[card] name=Geth, Lord of the Vault abilities=intimidate auto={0}{B}:name(X = 0) moveTo(myBattlefield) and!( tap(noevent) )! target(*[artifact;creature;manacost=0]|opponentgraveyard) && deplete:0 opponent @@ -45464,33 +45488,17 @@ auto={8}{B}:name(X = 8) moveTo(myBattlefield) and!( tap(noevent) )! target(*[art auto={9}{B}:name(X = 9) moveTo(myBattlefield) and!( tap(noevent) )! target(*[artifact;creature;manacost=9]|opponentgraveyard) && deplete:9 opponent auto={10}{B}:name(X = 10) moveTo(myBattlefield) and!( tap(noevent) )! target(*[artifact;creature;manacost=10]|opponentgraveyard) && deplete:10 opponent auto={11}{B}:name(X = 11) moveTo(myBattlefield) and!( tap(noevent) )! target(*[artifact;creature;manacost=11]|opponentgraveyard) && deplete:11 opponent -text=Intimidate -- {X}{B}: Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard. +text=Intimidate -- {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of their library into their graveyard. mana={4}{B}{B} type=Legendary Creature -subtype=Zombie +subtype=Phyrexian Zombie power=5 toughness=5 [/card] [card] -name=Geth's Grimoire -auto=@discarded(*|opponenthand):may draw:1 controller -text=Whenever an opponent discards a card, you may draw a card. -mana={4} -type=Artifact -[/card] -[card] -name=Geth's Verdict -target=player -auto=life:-1 -auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer -text=Target player sacrifices a creature and loses 1 life. -mana={B}{B} -type=Instant -[/card] -[card] name=Geyser Glider auto=_LANDFALL_flying ueot -text=Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn. +text=Landfall - Whenever a land enters under your control, Geyser Glider gains flying until end of turn. mana={3}{R}{R} type=Creature subtype=Elemental Beast @@ -45501,7 +45509,7 @@ toughness=4 name=Geyserfield Stalker abilities=menace auto=_LANDFALL_2/2 ueot -text=Menace (This creature can't be blocked except by two or more creatures.) -- Landfall -- Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn. +text=Menace (This creature can't be blocked except by two or more creatures.) -- Landfall -- Whenever a land enters under your control, Geyserfield Stalker gets +2/+2 until end of turn. mana={4}{B} type=Creature subtype=Elemental @@ -45521,8 +45529,8 @@ toughness=4 [card] name=Ghastlord of Fugue auto=unblockable -auto=@combatdamaged(player) from(this):reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose card) notatarget(*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Ghastlord of Fugue is unblockable. -- Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card. +auto=@combatdamaged(player) from(this):reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose card) notaTarget(*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Ghastlord of Fugue is unblockable. -- Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card. mana={UB}{UB}{UB}{UB}{UB} type=Creature subtype=Spirit Avatar @@ -45540,8 +45548,8 @@ type=Instant [card] name=Ghastly Discovery auto=draw:2 -auto=reject target(*|myhand) -auto=alternative draw:2 reject target(*|myhand) +auto=reject notaTarget(*|myhand) +auto=alternative draw:2 reject notaTarget(*|myhand) other={2}{U}{T(creature[blue]|mybattlefield)}{T(creature[blue]|mybattlefield)} name(Pay Conspire) otherrestriction=type(creature[blue]|myBattlefield)~morethan~1 text=Draw two cards, then discard a card. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) @@ -45550,10 +45558,10 @@ type=Sorcery [/card] [card] name=Ghastly Remains -aicode=activate target(*[zombie]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -autograveyard={B}{B}{B}:moveTo(myhand) myUpkeepOnly -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. +aicode=activate target(*[zombie]|myhand) name(revealed card) moveto(hand) name(revealed card) and!( all(this) counter(1/1) )! +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +autograveyard={B}{B}{B}:moveto(hand) myUpkeepOnly +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. mana={B}{B}{B} type=Creature subtype=Zombie @@ -45563,9 +45571,9 @@ toughness=0 [card] name=Ghave, Guru of Spores auto=counter(1/1,5) -auto={1}{C(1/1,-1),creature|mybattlefield}:token(Saproling,Creature Saproling,1/1,green) -auto={1}{S(creature|mybattlefield}:counter(1/1,1) target(creature) -text=Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield. -- {1}, Sacrifice a creature: Put a +1/+1 counter on target creature. +auto={1}{C(1/1,-1),creature|mybattlefield}:_SAPROLINGTOKEN_ +auto={1}{S(creature|mybattlefield)}:counter(1/1) target(creature) +text=Ghave, Guru of Spores enters with five +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield. -- {1}, Sacrifice a creature: Put a +1/+1 counter on target creature. mana={2}{B}{G}{W} type=Legendary Creature subtype=Fungus Shaman @@ -45584,15 +45592,15 @@ toughness=2 [/card] [card] name=Ghirapur Aether Grid -auto={T(artifact[-tapped]|mybattlefield)}{T(artifact[-tapped]|mybattlefield)}:damage:1 target(creature,player) -text=Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to target creature or player. +auto={T(artifact[-tapped]|mybattlefield)}{T(artifact[-tapped]|mybattlefield)}:damage:1 target(anytarget) +text=Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target. mana={2}{R} type=Enchantment [/card] [card] name=Ghirapur Gearcrafter -auto=token(Thopter,Artifact Creature Thopter,1/1,flying) controller -text=When Ghirapur Gearcrafter enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. (A creature with flying can't be blocked except by creatures with flying or reach.) +auto=_THOPTERTOKEN_ controller +text=When Ghirapur Gearcrafter enters, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. (A creature with flying can't be blocked except by creatures with flying or reach.) mana={2}{R} type=Creature subtype=Human Artificer @@ -45615,7 +45623,7 @@ auto=maxplay(land)+1 opponent auto=maxplay(land)+1 auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~0}:draw:3 opponent auto=@each my upkeep restriction{type(*|myhand)~equalto~0}:draw:3 controller -text=Each player may play an additional land on each of his or her turns. -- At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards. +text=Each player may play an additional land on each of their turns. -- At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards. mana={4} type=Artifact [/card] @@ -45634,24 +45642,13 @@ name=Ghitu Encampment auto=tap(noevent) auto={T}:Add{R} auto={1}{R}:transforms((Warrior Creature,setpower=2,settoughness=1,first strike,red)) ueot -text=Ghitu Encampment enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) +text=Ghitu Encampment enters tapped. -- {T}: Add {R}. -- {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) type=Land [/card] [card] -name=Ghitu Firebreathing -abilities=flash -target=creature -auto={R}:1/0 -auto={R}:moveTo(ownerhand) -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- {R}: Enchanted creature gets +1/+0 until end of turn. -- {R}: Return Ghitu Firebreathing to its owner's hand. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] name=Ghitu Fire-Eater -auto={T}{S}:target(other *[creature;player]) dynamicability -text={T}, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player. +auto={T}{S}:target(anytarget) dynamicability +text={T}, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to any target. mana={2}{R} type=Creature subtype=Human Nomad @@ -45659,10 +45656,21 @@ power=2 toughness=2 [/card] [card] +name=Ghitu Firebreathing +abilities=flash +target=creature +auto={R}:1/0 +auto={R}:moveTo(hand) +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- {R}: Enchanted creature gets +1/+0 until end of turn. -- {R}: Return Ghitu Firebreathing to its owner's hand. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Ghitu Slinger -auto=damage:2 target(creature,player) +auto=damage:2 target(anytarget) auto=upcost[{2}{R};next upkeep] sacrifice -text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Ghitu Slinger enters the battlefield, it deals 2 damage to target creature or player. +text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Ghitu Slinger enters, it deals 2 damage to any target. mana={2}{R} type=Creature subtype=Human Nomad @@ -45683,7 +45691,7 @@ auto={3}{G}:2/2 limit:1 text=First strike -- {3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate this ability only once each turn. mana={3}{R} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=2 toughness=1 [/card] @@ -45701,7 +45709,7 @@ toughness=4 [card] name=Ghor-Clan Savage auto=bloodthirst:3 -text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) +text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) mana={3}{G}{G} type=Creature subtype=Centaur Berserker @@ -45711,8 +45719,8 @@ toughness=3 [card] name=Ghost Council of Orzhova auto=choice target(opponent) life:-1 && life:1 controller -auto={1}{S(creature|mybattlefield)}:(blink)ueot -text=When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. +auto={1}{S(creature|mybattlefield)}:name(Blink ueot) _BLINK_UEOT_ +text=When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. -- {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. mana={W}{W}{B}{B} type=Legendary Creature subtype=Spirit @@ -45734,7 +45742,7 @@ toughness=1 name=Ghost Quarter auto={T}:Add{1} auto={T}{S}:name(destroy target land) target(other land) transforms((,newability[destroy],newability[ability$!name(search for basic land) target(land[basic]|mylibrary) moveTo(mybattlefield)!$ controller])) ueot -text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library. +text={T}: Add {1}. -- {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. type=Land [/card] [card] @@ -45761,8 +45769,8 @@ toughness=5 [card] name=Ghost Town auto={T}:Add{1} -auto={0}:moveTo(myhand) opponentturnonly -text={T}: Add {1} to your mana pool. -- {0}: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn. +auto={0}:moveto(hand) opponentturnonly +text={T}: Add {1}. -- {0}: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn. type=Land [/card] [card] @@ -45776,59 +45784,6 @@ power=1 toughness=1 [/card] [card] -name=Ghostblade Eidolon -abilities=double strike -auto=bestow bstw -auto=bestow teach(creature) +1/+1 -auto=bestow teach(creature) double strike -bestow={5}{w} -text=Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Double strike (This creature deals both first-strike and regular combat damage.) -- Enchanted creature gets +1/+1 and has double strike. -mana={2}{W} -type=Enchantment Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Ghostfire -target=creature,player -auto=damage:3 -text=Ghostfire is colorless. -- Ghostfire deals 3 damage to target creature or player. -mana={2}{R} -color=artifact -type=Instant -[/card] -[card] -name=Ghostflame Sliver -auto=lord(sliver) transforms((,artifact)) -text=All Slivers are colorless. -mana={B}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Ghostform -target=creature -auto=unblockable -text=Up to two target creatures are unblockable this turn. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Ghosthelm Courier -abilities=doesnotuntap -auto=@each my untap sourcetap:may untap -auto={2}{u}{t}:target(wizard) grant transforms((,newability[2/2],newability[shroud])) grantend -text=You may choose not to untap Ghosthelm Courier during your untap step. -- {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] name=Ghost-Lit Nourisher auto={2}{G}{T}:2/2 target(creature) autohand={3}{G}{discard}:4/4 target(creature) @@ -45863,7 +45818,7 @@ toughness=1 [/card] [card] name=Ghost-Lit Stalker -auto={4}{B}:target(player) ability$!name(disacrd 2 cards) target(<2>*|myhand) reject!$ targetedplayer asSorcery +auto={4}{B}:target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer asSorcery autohand={5}{B}{B}{discard}:target(player) ability$!target(<4>*|myhand) reject!$ targetedplayer asSorcery text={4}{B}, {T}: Target player discards two cards. Activate this ability only any time you could cast a sorcery. -- Channel - {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery. mana={B} @@ -45884,6 +45839,59 @@ power=1 toughness=1 [/card] [card] +name=Ghostblade Eidolon +abilities=double strike +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto=bestow teach(creature) double strike +bestow={5}{W} +text=Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Double strike (This creature deals both first-strike and regular combat damage.) -- Enchanted creature gets +1/+1 and has double strike. +mana={2}{W} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Ghostfire +target=anytarget +auto=damage:3 +text=Ghostfire is colorless. -- Ghostfire deals 3 damage to any target. +mana={2}{R} +color=artifact +type=Instant +[/card] +[card] +name=Ghostflame Sliver +auto=lord(sliver) transforms((,artifact)) +text=All Slivers are colorless. +mana={B}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Ghostform +target=creature +auto=unblockable +text=Up to two target creatures are unblockable this turn. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Ghosthelm Courier +abilities=doesnotuntap +auto=@each my untap sourcetap:may untap +auto={2}{U}{t}:target(wizard) grant transforms((,newability[2/2],newability[shroud])) grantend +text=You may choose not to untap Ghosthelm Courier during your untap step. -- {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] name=Ghostly Changeling auto={1}{B}:1/1 text=Changeling (This card is every creature type at all times.) -- {1}{B}: Ghostly Changeling gets +1/+1 until end of turn. @@ -45915,7 +45923,7 @@ subtype=Aura [card] name=Ghostly Prison auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:2])) -text=Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +text=Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. mana={2}{W} type=Enchantment [/card] @@ -45951,7 +45959,7 @@ name=Ghostly Wings target=creature auto=1/1 auto=flying -auto={D(*|myhand)}:teach(creature) moveTo(ownerhand) +auto={D(*|myhand)}:teach(creature) moveTo(hand) text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- Discard a card: Return enchanted creature to its owner's hand. mana={1}{U} type=Enchantment @@ -45975,8 +45983,16 @@ mana={2}{W} type=Instant [/card] [card] +name=Ghoul's Feast +target=creature +auto=foreach(creature|mygraveyard) 1/0 +text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. +mana={1}{B} +type=Instant +[/card] +[card] name=Ghoulcaller Gisa -auto={B}{T}{S(other creature|mybattlefield)}:token(Zombie,Creature Zombie,2/2,black)*storedpower +auto={B}{T}{S(other creature|mybattlefield)}:_ZOMBIETOKEN_*storedpower text={B}, {T}, Sacrifice another creature: Put X 2/2 black Zombie creature tokens onto the battlefield, where X is the sacrificed creature's power. mana={3}{B}{B} type=Legendary Creature @@ -45986,7 +46002,7 @@ toughness=4 [/card] [card] name=Ghoulcaller's Accomplice -autograveyard={3}{B}{e}:token(Zombie,creature Zombie,2/2,black) assorcery +autograveyard={3}{B}{e}:_ZOMBIETOKEN_ assorcery text={3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery. mana={1}{B} type=Creature @@ -45996,15 +46012,15 @@ toughness=2 [/card] [card] name=Ghoulcaller's Bell -auto={T}:deplete:1 controller && deplete:1 opponent -text={T}: Each player puts the top card of his or her library into his or her graveyard. +auto={T}:all(player) deplete:1 +text={T}: Each player mills a card. mana={1} type=Artifact [/card] [card] name=Ghoulcaller's Chant -auto=choice moveTo(ownerhand) target(creature|mygraveyard) -auto=choice moveTo(ownerhand) target(<2>zombie|mygraveyard) +auto=choice moveTo(hand) target(creature|mygraveyard) +auto=choice moveTo(hand) target(<2>zombie|mygraveyard) text=Choose one - Return target creature card from your graveyard to your hand; or return two target Zombie cards from your graveyard to your hand. mana={B} type=Sorcery @@ -46022,7 +46038,7 @@ subtype=Aura [card] name=Ghoulraiser auto=moverandom(zombie) from(mygraveyard) to(myhand) -text=When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand. +text=When Ghoulraiser enters, return a Zombie card at random from your graveyard to your hand. mana={1}{B}{B} type=Creature subtype=Zombie @@ -46030,14 +46046,6 @@ power=2 toughness=2 [/card] [card] -name=Ghoul's Feast -target=creature -auto=foreach(creature|mygraveyard) 1/0 -text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. -mana={1}{B} -type=Instant -[/card] -[card] name=Ghoulsteed auto={2}{B}{D(*|myhand)}{D(*|myhand)}:moveto(mybattlefield) and!(tap(noevent))! text={2}{B}, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped. @@ -46049,7 +46057,7 @@ toughness=4 [/card] [card] name=Ghoultree -anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive +abilities=affinitygravecreatures text=Ghoultree cost {1} less to cast for each creature card in your graveyard. mana={7}{G} type=Creature @@ -46061,7 +46069,7 @@ toughness=10 name=Giant Adephage abilities=trample auto=@combatdamaged(player) from(this):clone all(this) -text=Trample -- Whenever Giant Adephage deals combat damage to a player, put a token onto the battlefield that's a copy of Giant Adephage. +text=Trample -- Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage. mana={5}{G}{G} type=Creature subtype=Insect @@ -46072,7 +46080,7 @@ toughness=7 name=Giant Ambush Beetle abilities=haste auto=may setblocker target(creature|opponentbattlefield) -text=Haste -- When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able. +text=Haste -- When Giant Ambush Beetle enters, you may have target creature block it this turn if able. mana={3}{BG}{R} type=Creature subtype=Insect @@ -46091,7 +46099,7 @@ toughness=2 [/card] [card] name=Giant Caterpillar -auto={G}{S}:phaseaction[endofturn once] token(Butterfly,creature insect, 1/1,flying green) +auto={G}{S}:phaseaction[end once] token(Butterfly,creature insect, 1/1,flying green) text={G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly onto the battlefield at the beginning of the next end step. mana={3}{G} type=Creature @@ -46122,7 +46130,7 @@ name=Giant Dustwasp abilities=flying text=Flying -- Suspend 4 - {1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={3}{G}{G} -suspend(4)={1}{g} +suspend(4)={1}{G} type=Creature subtype=Insect power=3 @@ -46140,7 +46148,7 @@ type=Instant name=Giant Harbinger aicode=activate target(giant|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(giant|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it. +text=When Giant Harbinger enters, you may search your library for a Giant card, reveal it, then shuffle and put that card on top of it. mana={4}{R} type=Creature subtype=Giant Shaman @@ -46257,16 +46265,6 @@ power=5 toughness=5 [/card] [card] -name=Giantbaiting -auto=token(Giant,Creature Giant Warrior,4/4,haste,unearth,red green) -auto=alternative token(Giant,Creature Giant Warrior,4/4,haste,unearth,red green) -other={2}{RG}{T(creature[red;green]|mybattlefield)}{T(creature[red;green]|mybattlefield)} name(Pay Conspire) -otherrestriction=type(creature[green;red]|myBattlefield)~morethan~1 -text=Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) -mana={2}{RG} -type=Sorcery -[/card] -[card] name=Giant's Ire target=player auto=damage:4 @@ -46277,11 +46275,21 @@ type=Tribal Sorcery subtype=Giant [/card] [card] +name=Giantbaiting +auto=token(Giant,Creature Giant Warrior,4/4,haste,unearth,red green) +auto=alternative token(Giant,Creature Giant Warrior,4/4,haste,unearth,red green) +other={2}{RG}{T(creature[red;green]|mybattlefield)}{T(creature[red;green]|mybattlefield)} name(Pay Conspire) +otherrestriction=type(creature[green;red]|myBattlefield)~morethan~1 +text=Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) +mana={2}{RG} +type=Sorcery +[/card] +[card] name=Gibbering Descent abilities=madness autoexile=restriction{discarded} pay({2}{B}{B}) name(pay {2}{B}{B} to cast) activate name(pay 2BB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -auto=@each opponent upkeep:life:-1 opponent && ability$!reject notatarget(*|myhand)!$ opponent -auto=@each my upkeep:life:-1 controller && ability$!reject notatarget(*|myhand)!$ controller +auto=@each opponent upkeep:life:-1 opponent && ability$!reject notaTarget(*|myhand)!$ opponent +auto=@each my upkeep:life:-1 controller && ability$!reject notaTarget(*|myhand)!$ controller auto=this(variable{phandcount}<1) phasealter(remove,upkeep,controller) text=At the beginning of each player's upkeep, that player loses 1 life and discards a card. -- Hellbent -- Skip your upkeep step if you have no cards in hand. -- Madness {2}{B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={4}{B}{B} @@ -46291,7 +46299,7 @@ type=Enchantment name=Gibbering Fiend auto=damage:1 opponent auto=@each opponent upkeep restriction{delirium}:damage:1 opponent -text=When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. +text=When Gibbering Fiend enters, it deals 1 damage to each opponent. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. mana={1}{R} type=Creature subtype=Devil @@ -46311,8 +46319,8 @@ toughness=2 [card] name=Gibbering Kami abilities=flying -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=3]|mygraveyard) -text=Flying -- Soulshift 3 (When this dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=3]|mygraveyard) +text=Flying -- Soulshift 3 (When this dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) mana={3}{B} type=Creature subtype=Spirit @@ -46321,7 +46329,7 @@ toughness=2 [/card] [card] name=Gideon's Avenger -auto=@tapped(creature|opponentbattlefield):counter(1/1,1) +auto=@tapped(creature|opponentbattlefield):counter(1/1) text=Whenever a Creature an Opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger. mana={1}{W}{W} type=Creature @@ -46341,7 +46349,7 @@ toughness=1 [/card] [card] name=Gideon's Phalanx -auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~1 then token(Knight,Creature Knight,2/2,white,vigilance)*4 controller else token(Knight,Creature Knight,2/2,white,vigilance)*4 && all(creature|mybattlefield) indestructible ueot +auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~1 then _KNIGHTTOKEN_*4 controller else _KNIGHTTOKEN_*4 && all(creature|mybattlefield) indestructible ueot text=Put four 2/2 white Knight creature tokens with vigilance onto the battlefield. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn. mana={5}{W}{W} type=Instant @@ -46356,9 +46364,9 @@ type=Instant [/card] [card] name=Gift of Estates -aicode=activate target(plains|mylibrary) moveto(myhand) -auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library. +aicode=activate target(plains|mylibrary) moveto(hand) +auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle. mana={1}{W} type=Sorcery [/card] @@ -46394,6 +46402,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Gift of Tusks +target=creature +auto=ueot loseabilities +auto=ueot transforms((,setpower=3,settoughness=3)) +auto=ueot transforms((Elephant,green)) +text=Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3. +mana={U} +type=Instant +[/card] +[card] name=Gift of the Deity target=creature auto=teach(creature[green]) 1/1 @@ -46407,8 +46425,8 @@ subtype=Aura [/card] [card] name=Gift of the Gargantuan -aicode=activate target(creature,land[zpos<=4]|mylibrary) moveto(myhand) -auto=name(look) reveal:4 optionone name(Get a card) target(creature,land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[if type(creature[zpos<=4]|mylibrary)~morethan~0 then if type(land[zpos<=4]|mylibrary)~morethan~0 then target(creature[zpos<=4]|mylibrary) moveto(hand) and!( target(land[zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! )!],newability[if type(creature[zpos<=4]|mylibrary)~morethan~0 then if type(land[zpos<=4]|mylibrary)~equalto~0 then target(creature[zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(creature[zpos<=4]|mylibrary)~equalto~0 then if type(land[zpos<=4]|mylibrary)~morethan~0 then target(land[zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(creature[zpos<=4]|mylibrary)~morethan~0 then if type(land[zpos<=4]|mylibrary)~equalto~0 then target(creature[zpos<=4]|mylibrary) moveto(hand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(creature[zpos<=4]|mylibrary)~equalto~0 then if type(land[zpos<=4]|mylibrary)~equalto~0 then all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot +auto=name(Look top 4 cards) reveal:4 optionone name(Get a creature or land) target(*[creature;land]|reveal) moveto(hand) and!( transforms((,newability[if cantargetcard(*[land]|*) then if type(creature|reveal)~morethan~0 then choice name(Get a creature) name(Get a creature) name(Get a creature) target(creature|reveal) moveto(hand)],newability[if cantargetcard(*[creature]|*) then if type(land|reveal)~morethan~0 then choice name(Get a land) name(Get a land) name(Get a land) target(land|reveal) moveto(hand)],newability[choice name(Don't choose another card) donothing])) oneshot )! optiononeend optiontwo name(Put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. mana={2}{G} type=Sorcery @@ -46423,16 +46441,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Gift of Tusks -target=creature -auto=ueot loseabilities -auto=ueot transforms((,setpower=3,settoughness=3)) -auto=ueot transforms((Elephant,green)) -text=Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3. -mana={U} -type=Instant -[/card] -[card] name=Gifted Aetherborn abilities=deathtouch,lifelink text=Deathtouch, lifelink @@ -46447,15 +46455,15 @@ name=Gigantiform target=creature kicker={4} auto=teach(creature) becomes(,8/8,trample) -auto=if paid(kicker) then may moveto(mybattlefield) and!( transforms((,newability[retarget target(creature)])) )! notatarget(Gigantiform|mylibrary) -text=Kicker {4} -- Enchant creature -- Enchanted creature is 8/8 and has trample. -- When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library. +auto=if paid(kicker) then may moveto(mybattlefield) and!( transforms((,newability[retarget target(creature)])) )! notaTarget(Gigantiform|mylibrary) +text=Kicker {4} -- Enchant creature -- Enchanted creature is 8/8 and has trample. -- When Gigantiform enters, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle. mana={3}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Gigantomancer -auto={1}:target(creature) transforms((,setpower=7,settoughness=7)) ueot +auto={1}:target(creature|myBattlefield) transforms((,setpower=7,settoughness=7)) ueot text={1}: Target creature you control becomes 7/7 until end of turn. mana={7}{G} type=Creature @@ -46465,7 +46473,7 @@ toughness=1 [/card] [card] name=Gigantoplasm -auto=may copy NotATarget(creature) and!( {X}:name(Base X) transforms((,setpower=X,settoughness=X)) ueot )! +auto=may copy notaTarget(creature) and!( {X}:name(Base X) transforms((,setpower=X,settoughness=X)) ueot )! text=You may have Gigantoplasm enter the battlefield as a copy of any creature on the battlefield except it gains "{X}: This creature has base power and toughness X/X." mana={3}{U} type=Creature @@ -46476,7 +46484,7 @@ toughness=0 [card] name=Gigapede abilities=shroud -autograveyard={D(*|myhand)}:moveTo(myhand) myUpkeepOnly +autograveyard={D(*|myhand)}:moveto(hand) myUpkeepOnly text=Shroud (This permanent can't be the target of spells or abilities.) -- At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand. mana={3}{G}{G} type=Creature @@ -46485,26 +46493,26 @@ power=6 toughness=1 [/card] [card] +name=Gild +target=creature +auto=moveto(exile) +auto=token(Gold) controller +text=Exile target creature. Put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color." +mana={3}{B} +type=Sorcery +[/card] +[card] name=Gilded Lotus auto={T}:Add{W}{W}{W} auto={T}:Add{U}{U}{U} auto={T}:Add{B}{B}{B} auto={T}:Add{R}{R}{R} auto={T}:Add{G}{G}{G} -text={T}: Add three mana of any one color to your mana pool. +text={T}: Add three mana of any one color. mana={5} type=Artifact [/card] [card] -name=Gild -target=creature -auto=moveto(exile) -auto=token(Gold) controller -text=Exile target creature. Put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool." -mana={3}{B} -type=Sorcery -[/card] -[card] name=Gilt-Leaf Archdruid auto=@movedTo(druid|mystack):may draw:1 auto={T(druid|myBattlefield)}{T(druid|myBattlefield)}{T(druid|myBattlefield)}{T(druid|myBattlefield)}{T(druid|myBattlefield)}{T(druid|myBattlefield)}{T(druid|myBattlefield)}:moveTo(mybattlefield) all(land|opponentBattlefield) @@ -46520,13 +46528,13 @@ name=Gilt-Leaf Palace auto=if type(*[elf]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{B} auto={T}:Add{G} -text=As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. +text=As Gilt-Leaf Palace enters, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters tapped. -- {T}: Add {B} or {G}. type=Land [/card] [card] name=Gilt-Leaf Seer aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot -auto={g}{t}:name(Look) reveal:2 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<2>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={G}{t}:name(Look) reveal:2 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<2>*|reveal) moveto(mylibrary) optiontwoend revealend text={G}, {T}: Look at the top two cards of your library, then put them back in any order. mana={2}{G} type=Creature @@ -46548,9 +46556,9 @@ toughness=2 [/card] [card] name=Gisa and Geralf -auto=while(restriction{myturnonly}) {0}:target(zombie|mygraveyard) canplayfromgraveyard ueot limit:1 +auto=while(restriction{myturnonly}) {0}:target(zombie|mygraveyard) canPlayFromGraveyard ueot limit:1 auto=deplete:4 -text=When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard. -- During each of your turns, you may cast a Zombie creature card from your graveyard. +text=When Gisa and Geralf enters, put the top four cards of your library into your graveyard. -- During each of your turns, you may cast a Zombie creature card from your graveyard. mana={2}{U}{B} type=Legendary Creature subtype=Human Wizard @@ -46559,7 +46567,7 @@ toughness=4 [/card] [card] name=Gisa's Bidding -auto=token(Zombie,creature Zombie,2/2,black)*2 +auto=_ZOMBIETOKEN_*2 abilities=madness autoexile=restriction{discarded} pay({2}{B}) name(pay 2B to cast) activate name(pay 2B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Put two 2/2 black Zombie creature tokens onto the battlefield. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) @@ -46569,7 +46577,7 @@ type=Sorcery [card] name=Gisela, the Broken Blade abilities=flying,first strike,lifelink -auto=@each my endofturn:target(Bruna^ the Fading Light|mybattlefield) meld(Brisela, Voice of Nightmares) +auto=@each my end:target(Bruna^ the Fading Light|mybattlefield) meld(Brisela, Voice of Nightmares) text=Flying, first strike, lifelink -- At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares. mana={2}{W}{W} type=Legendary Creature @@ -46581,7 +46589,7 @@ toughness=3 name=Gitaxian Probe target=player aicode=name(look) activate name(look) target(*|targetedpersonshand) donothing -auto=name(look) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend +auto=name(look) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(look) target(<1>*|reveal) moveto(hand) and!(all(*|reveal) moveto(hand))! optiononeend revealend auto=draw:1 controller text=({p(U)} may be paid for with either {U} or 2 life.) -- Look at target player's hand. -- Draw a card. color=blue @@ -46590,12 +46598,12 @@ type=Sorcery [/card] [card] name=Glacial Chasm -auto=sacrifice notatarget(land|myBattlefield) +auto=sacrifice notaTarget(land|myBattlefield) auto=cumulativeupcost[{L:2}] sacrifice auto=lord(creature|mybattlefield) cantattack auto=lord(creature|mybattlefield) cantpwattack auto=preventalldamage to(controller) -text=Cumulative upkeep - Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Glacial Chasm enters the battlefield, sacrifice a land. -- Creatures you control can't attack. -- Prevent all damage that would be dealt to you. +text=Cumulative upkeep - Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Glacial Chasm enters, sacrifice a land. -- Creatures you control can't attack. -- Prevent all damage that would be dealt to you. type=Land [/card] [card] @@ -46623,7 +46631,7 @@ auto=tap(noevent) auto=aslongas(plains,island|myBattlefield) untap auto={T}:Add{W} auto={T}:Add{U} -text=Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. -- {T}: Add {W} or {U} to your mana pool. +text=Glacial Fortress enters tapped unless you control a Plains or an Island. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -46679,7 +46687,7 @@ toughness=3 [/card] [card] name=Gladecover Scout -abilities=opponentshroud +abilities=hexproof text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={G} type=Creature @@ -46689,9 +46697,9 @@ toughness=1 [/card] [card] name=Gladehart Cavalry -auto=target(other creature|battlefield) counter(1/1,1) +auto=may target(other creature|battlefield) counter(1/1) auto=@movedto(graveyard) from(creature[counter{1/1.1}]|mybattlefield):life:2 controller -text=When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. +text=When Gladehart Cavalry enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. mana={5}{G}{G} type=Creature subtype=Elf Knight @@ -46719,7 +46727,7 @@ other={1}{R} abilities=haste auto=target(creature) cantblock auto=alternative moveto(mygraveyard) -text=Haste -- When Glarewielder enters the battlefield, up to two target creatures can't block this turn. -- Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Haste -- When Glarewielder enters, up to two target creatures can't block this turn. -- Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={4}{R} type=Creature subtype=Elemental Shaman @@ -46731,15 +46739,15 @@ name=Glaring Aegis target=creature|battlefield auto=tap target(creature|opponentbattlefield) auto=teach(creature) 1/3 -text=Enchant creature -- When Glaring Aegis enters the battlefield, tap target creature an opponent controls. -- Enchanted creature gets +1/+3. +text=Enchant creature -- When Glaring Aegis enters, tap target creature an opponent controls. -- Enchanted creature gets +1/+3. mana={W} type=Enchantment subtype=Aura [/card] [card] name=Glaring Spotlight -auto=lord(creature|opponentbattlefield) -opponentshroud -auto={3}{S}:name(hexproof & unblockable) all(creature|mybattlefield) transforms((,opponentshroud,unblockable)) ueot +auto=lord(creature|opponentbattlefield) -hexproof +auto={3}{S}:name(hexproof & unblockable) all(creature|mybattlefield) transforms((,hexproof,unblockable)) ueot text=Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. -- {3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and are unblockable this turn. mana={1} type=Artifact @@ -46755,9 +46763,9 @@ toughness=2 [card] name=Glassblower's Puzzleknot aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend && ability$!choice alterenergy:2 controller!$ controller -auto={2}{U}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend && ability$!choice alterenergy:2 controller!$ controller -text=When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get {E}{E}. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {2}{U}, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get {E}{E}. +auto=_SCRY2_ && ability$!choice alterenergy:2 controller!$ controller +auto={2}{U}{S}:_SCRY2_ && ability$!choice alterenergy:2 controller!$ controller +text=When Glassblower's Puzzleknot enters, scry 2, then you get {E}{E}. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {2}{U}, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get {E}{E}. mana={2} type=Artifact [/card] @@ -46767,7 +46775,7 @@ abilities=cycling auto=@movedTo(other artifact|myBattlefield):1/1 ueot auto=@movedTo(other artifact|myBattlefield):unblockable ueot autohand=__CYCLING__({WU}) -text=Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. -- Cycling {(w/u)} ({(w/u)}, Discard this card: Draw a card.) +text=Whenever another artifact enters under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. -- Cycling {(w/u)} ({(w/u)}, Discard this card: Draw a card.) mana={3}{W}{U} type=Artifact Creature subtype=Golem @@ -46777,7 +46785,7 @@ toughness=4 [card] name=Glasses of Urza aicode=name(look) activate name(look) target(*|opponenthand) donothing -auto={t}:target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend +auto={t}:target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(hand) and!(all(*|reveal) moveto(hand))! optiononeend revealend text={T}:Look at target player's hand. mana={1} type=Artifact @@ -46786,7 +46794,7 @@ type=Artifact name=Glaze Fiend abilities=flying auto=@movedTo(other artifact|myBattlefield):2/2 ueot -text=Flying -- Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. +text=Flying -- Whenever another artifact enters under your control, Glaze Fiend gets +2/+2 until end of turn. mana={1}{B} type=Artifact Creature subtype=Illusion @@ -46795,7 +46803,7 @@ toughness=1 [/card] [card] name=Gleam of Battle -auto=@combat(attacking) source(creature|myBattlefield):all(trigger[to]) counter(1/1,1) +auto=@combat(attacking) source(creature|myBattlefield):all(trigger[to]) counter(1/1) text=Whenever a creature you control attacks, put a +1/+1 counter on it. mana={4}{R}{W} type=Enchantment @@ -46804,16 +46812,16 @@ type=Enchantment name=Gleam of Resistance auto=all(creature|myBattlefield) 1/2 ueot auto=untap all(creature|myBattlefield) -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={1}{W}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Creatures you control get +1/+2 until end of turn. Untap those creatures. -- Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={1}{W}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Creatures you control get +1/+2 until end of turn. Untap those creatures. -- Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.) mana={4}{W} type=Instant [/card] [card] name=Gleancrawler abilities=trample -auto=@each my end:moveTo(myhand) all(creature[fresh]|mygraveyard) +auto=@each my end:moveto(hand) all(creature[fresh]|mygraveyard) text=({(b/g)} can be paid with either {B} or {G}.) -- Trample -- At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. mana={3}{BG}{BG}{BG} type=Creature @@ -46858,7 +46866,7 @@ toughness=3 [card] name=Glen Elendra Pranksters abilities=flying -auto=@movedto(*|stack) from(*|myhand) restriction{opponentturnonly}:target(creature|mybattlefield) moveto(ownerhand) +auto=@movedto(*|stack) from(*|myhand) restriction{opponentturnonly}:target(creature|mybattlefield) moveto(hand) text=Flying -- Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand. mana={3}{U} type=Creature @@ -46899,7 +46907,7 @@ toughness=2 name=Glimmerpoint Stag abilities=vigilance auto=(blink)ueot target(other *) -text=Vigilance -- When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. +text=Vigilance -- When Glimmerpoint Stag enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={2}{W}{W} type=Creature subtype=Elk @@ -46910,7 +46918,7 @@ toughness=3 name=Glimmerpost auto=life:type:locus:battlefield controller auto={T}:Add{1} -text=When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. -- {T}: Add {1} to your mana pool. +text=When Glimmerpost enters, you gain 1 life for each Locus on the battlefield. -- {T}: Add {1}. type=Land subtype=Locus [/card] @@ -46922,8 +46930,8 @@ auto={T}:add{U} auto={T}:add{B} auto={T}:add{R} auto={T}:add{G} -auto=@each endofturn restriction{type(artifact|myBattlefield)~lessthan~1}:sacrifice -text=At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. -- {T}: Add one mana of any color to your mana pool. +auto=@each end restriction{type(artifact|myBattlefield)~lessthan~1}:sacrifice +text=At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. -- {T}: Add one mana of any color. type=Land [/card] [card] @@ -46936,8 +46944,8 @@ type=Sorcery [card] name=Glimpse the Future abilities=hiddenface -aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:2)!])) ueot -auto=name(look) reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(hand) and!(deplete:2)!])) ueot +auto=name(look) reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. mana={2}{U} type=Sorcery @@ -46954,24 +46962,25 @@ type=Instant name=Glimpse the Unthinkable target=player auto=deplete:10 -text=Target player puts the top ten cards of his or her library into his or her graveyard. +text=Target player puts the top ten cards of their library into their graveyard. mana={U}{B} type=Sorcery [/card] [card] -name=Glint Hawk Idol -auto=@movedTo(other artifact|myBattlefield):may transforms((Artifact Creature,setpower=2,settoughness=2,flying)) ueot -auto={W}:transforms((Artifact Creature,setpower=2,settoughness=2,flying)) ueot -text=Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 artifact creature with flying until end of turn. -- {W}:Glint Hawk Idol becomes a 2/2 artifact creature with flying until end of turn. -mana={2} -type=Artifact +name=Glint +target=creature|mybattlefield +auto=0/3 ueot +auto=hexproof ueot +text=Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +mana={1}{U} +type=Instant [/card] [card] name=Glint Hawk abilities=flying auto=choice sacrifice -auto=aslongas(artifact|myBattlefield) choice moveTo(ownerhand) notatarget(artifact|myBattlefield) oneshot -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand. +auto=aslongas(artifact|myBattlefield) choice moveTo(hand) notaTarget(artifact|myBattlefield) oneshot +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Glint Hawk enters, sacrifice it unless you return an artifact you control to its owner's hand. mana={W} type=Creature subtype=Bird @@ -46979,6 +46988,14 @@ power=2 toughness=2 [/card] [card] +name=Glint Hawk Idol +auto=@movedTo(other artifact|myBattlefield):may transforms((Artifact Creature,setpower=2,settoughness=2,flying)) ueot +auto={W}:transforms((Artifact Creature,setpower=2,settoughness=2,flying)) ueot +text=Whenever another artifact enters under your control, you may have Glint Hawk Idol become a 2/2 artifact creature with flying until end of turn. -- {W}:Glint Hawk Idol becomes a 2/2 artifact creature with flying until end of turn. +mana={2} +type=Artifact +[/card] +[card] name=Glint-Eye Nephilim auto=@combatdamaged(player) from(this):draw:thatmuch controller auto={1}{D(*|myhand)}:1/1 @@ -46990,20 +47007,11 @@ power=2 toughness=2 [/card] [card] -name=Glint -target=creature|mybattlefield -auto=0/3 ueot -auto=opponentshroud ueot -text=Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -mana={1}{U} -type=Instant -[/card] -[card] name=Glint-Nest Crane abilities=flying -aicode=activate target(artifact[zpos<=4]|mylibrary) moveto(myhand) -auto=name(look) reveal:4 optionone name(Get an artifact card) target(<1>*artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +aicode=activate target(artifact[zpos<=4]|mylibrary) moveto(hand) +auto=name(look) reveal:4 optionone name(Get an artifact card) target(<1>artifact|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Flying -- When Glint-Nest Crane enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{U} type=Creature subtype=Bird @@ -47013,7 +47021,7 @@ toughness=3 [card] name=Glint-Sleeve Artisan auto=_FABRICATE_(1) -text=Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={2}{W} type=Creature subtype=Dwarf Artificer @@ -47025,8 +47033,8 @@ name=Glint-Sleeve Siphoner abilities=menace auto=alterenergy:1 controller auto=_ATTACKING_alterenergy:1 controller -auto=@each my upkeep:pay({e:2}) draw:1 && life:-1 -text=Menace -- Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter). -- At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life. +auto=@each my upkeep:if compare(penergy)~morethan~1 then pay({e:2}) draw:1 && life:-1 +text=Menace -- Whenever Glint-Sleeve Siphoner enters or attacks, you get {E} (an energy counter). -- At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life. mana={1}{B} type=Creature subtype=Human Rogue @@ -47044,23 +47052,12 @@ power=3 toughness=3 [/card] [card] -name=Glissa, the Traitor -abilities=first strike,deathtouch -auto=@movedto(graveyard) from(creature|opponentbattlefield):may moveto(myhand) target(artifact|mygraveyard) -text=First strike. -- Deathtouch. -- Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand. -mana={B}{G}{G} -type=Legendary Creature -subtype=Zombie Elf -power=3 -toughness=3 -[/card] -[card] name=Glissa's Courier abilities=mountainwalk text=Mountainwalk mana={1}{G}{G} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=2 toughness=3 [/card] @@ -47068,18 +47065,29 @@ toughness=3 name=Glissa's Scorn target=artifact auto=destroy -auto=life:-3 targetController +auto=life:-1 targetController text=Destroy target artifact. Its controller loses 1 life. mana={1}{G} type=Instant [/card] [card] +name=Glissa, the Traitor +abilities=first strike,deathtouch +auto=@movedto(graveyard) from(creature|opponentbattlefield):may moveto(hand) target(artifact|mygraveyard) +text=First strike. -- Deathtouch. -- Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand. +mana={B}{G}{G} +type=Legendary Creature +subtype=Phyrexian Zombie Elf +power=3 +toughness=3 +[/card] +[card] name=Glistener Elf abilities=infect text=Infect mana={G} type=Creature -subtype=Elf Warrior +subtype=Phyrexian Elf Warrior power=1 toughness=1 [/card] @@ -47087,8 +47095,8 @@ toughness=1 name=Glistening Oil target=creature auto=infect -auto=@each my upkeep:counter(-1/-1,1) -autograveyard=_DIES_moveTo(ownerhand) +auto=@each my upkeep:counter(-1/-1) +autograveyard=_DIES_moveTo(hand) text=Enchant creature -- Enchanted creature has Infect. -- At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. -- When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand. mana={B}{B} type=Enchantment @@ -47097,7 +47105,7 @@ subtype=Aura [card] name=Glitterfang abilities=haste -auto=@each endofturn:moveto(ownerhand) all(this) +auto=@each end:moveto(hand) all(this) text=Haste -- At the beginning of the end step, return Glitterfang to its owner's hand. mana={R} type=Creature @@ -47108,8 +47116,8 @@ toughness=1 [card] name=Glittering Wish auto=moveTo(exile) -aicode=activate target(*[multicolor]|mysideboard) moveto(myhand) -auto=name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>*[multicolor]|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend +aicode=activate target(*[multicolor]|mysideboard) moveto(hand) +auto=name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>*[multicolor]|reveal) moveto(hand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend text=You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Exile Glittering Wish. mana={G}{W} type=Sorcery @@ -47118,7 +47126,7 @@ type=Sorcery name=Gloomdrifter abilities=flying auto=aslongas(*|mygraveyard) -2/-2 target(creature) ueot >6 oneshot -text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn." +text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters, nonblack creatures get -2/-2 until end of turn." mana={3}{B} type=Creature subtype=Zombie Minion @@ -47178,22 +47186,6 @@ mana={1}{W} type=Instant [/card] [card] -name=Glory of Warfare -auto=this(variable{controllerturn}>0) lord(creature|mybattlefield) 2/0 -auto=this(variable{opponentturn}>0) lord(creature|mybattlefield) 0/2 -text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get +0/+2. -mana={2}{R}{W} -type=Enchantment -[/card] -[card] -name=Glory Seeker -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] name=Glory abilities=flying autograveyard={2}{W}:activatechooseacolor all(creature|mybattlefield) protection from(*[chosencolor]) ueot activatechooseend @@ -47205,20 +47197,36 @@ power=3 toughness=3 [/card] [card] +name=Glory Seeker +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Glory of Warfare +auto=this(variable{controllerturn}>0) lord(creature|mybattlefield) 2/0 +auto=this(variable{opponentturn}>0) lord(creature|mybattlefield) 0/2 +text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get +0/+2. +mana={2}{R}{W} +type=Enchantment +[/card] +[card] name=Gloryscale Viashino auto=@movedTo(*[multicolor]|mystack):3/3 ueot text=Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn. mana={1}{R}{G}{W} type=Creature -subtype=Viashino Soldier +subtype=Lizard Soldier power=3 toughness=3 [/card] [card] name=Glowering Rogon -aicode=activate target(*[beast]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) +aicode=activate target(*[beast]|myhand) name(revealed card) moveto(hand) name(revealed card) and!( all(this) counter(1/1) )! +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.) mana={5}{G} type=Creature subtype=Beast @@ -47227,8 +47235,8 @@ toughness=4 [/card] [card] name=Glowing Anemone -auto=may moveto(ownerhand) target(land) -text=When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. +auto=may moveto(hand) target(land) +text=When Glowing Anemone enters, you may return target land to its owner's hand. mana={3}{U} type=Creature subtype=Jellyfish Beast @@ -47252,15 +47260,15 @@ auto=this(cantargetcard(*[-monstrous]) {5}{R}{R}:becomes(monstrous) forever && c text={5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) mana={5}{R} type=Creature -subtype=Cyclops +subtype=Cyclops power=5 toughness=4 [/card] [card] name=Gluttonous Slime abilities=flash -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) -text=Flash -- Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1) all(this) +text=Flash -- Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) mana={2}{G} type=Creature subtype=Ooze @@ -47279,7 +47287,7 @@ toughness=3 [/card] [card] name=Gnarled Effigy -auto={4}{T}:counter(-1/-1,1) target(creature) +auto={4}{T}:counter(-1/-1) target(creature) text={4}, {T}: Put a -1/-1 counter on target creature. mana={4} type=Artifact @@ -47298,7 +47306,7 @@ abilities=cantblock auto=bestow bstw auto=bestow teach(creature) +2/+1 auto=bestow teach(creature) cantblock -bestow={3}{b} +bestow={3}{B} text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Gnarled Scarhide can't block. -- Enchanted creature gets +2/+1 and can't block. mana={B} type=Enchantment Creature @@ -47310,7 +47318,7 @@ toughness=1 name=Gnarlid Pack auto=if paid(kicker) then counter(1/1,kicked) kicker=multi{1}{G} -text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) -- Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) -- Gnarlid Pack enters with a +1/+1 counter on it for each time it was kicked. mana={1}{G} type=Creature subtype=Beast @@ -47386,8 +47394,8 @@ type=Instant [/card] [card] name=Goatnapper -auto=choice target(goat) moveto(mybattlefield) && untap && transforms((,haste,newability[phaseaction[endofturn once] moveto(ownerbattlefield)])) ueot -text=When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. +auto=choice target(goat) moveto(mybattlefield) && untap && transforms((,haste,newability[phaseaction[end once] moveto(ownerbattlefield)])) ueot +text=When Goatnapper enters, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. mana={2}{R} type=Creature subtype=Goblin Rogue @@ -47396,7 +47404,7 @@ toughness=2 [/card] [card] name=Gobbling Ooze -auto={G}{S(other creature|mybattlefield)}:counter(1/1,1) +auto={G}{S(other creature|mybattlefield)}:counter(1/1) text={G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze. mana={4}{G} type=Creature @@ -47427,8 +47435,8 @@ toughness=2 [/card] [card] name=Goblin Arsonist -auto=_DIES_may damage:1 target(creature,player) -text=When Goblin Arsonist is put into the graveyard from the battlefield, you may have it deal 1 damage to target creature or player. +auto=_DIES_may damage:1 target(anytarget) +text=When Goblin Arsonist is put into the graveyard from the battlefield, you may have it deal 1 damage to any target. mana={R} type=Creature subtype=Goblin Shaman @@ -47437,8 +47445,8 @@ toughness=1 [/card] [card] name=Goblin Artillery -auto={T}:damage:2 target(player,creature) && damage:3 controller -text={T}: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you. +auto={T}:damage:2 target(anytarget) && damage:3 controller +text={T}: Goblin Artillery deals 2 damage to any target and 3 damage to you. mana={1}{R}{R} type=Creature subtype=Goblin Warrior @@ -47464,16 +47472,6 @@ power=1 toughness=1 [/card] [card] -name=Goblin Bangchuckers -auto={T}:flipacoin winability damage:2 target(creature,player) winabilityend loseability damage:2 loseabilityend flipend -text={T}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself. -mana={2}{R}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] name=Goblin Battle Jester auto=@movedTo(*[red]|mystack):cantblock target(creature) text=Whenever you cast a red spell, target creature can't block this turn. @@ -47494,13 +47492,6 @@ power=2 toughness=2 [/card] [card] -name=Goblin Bombardment -auto={S(creature|myBattlefield)}:damage:1 target(creature,player) -text=Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player. -mana={1}{R} -type=Enchantment -[/card] -[card] name=Goblin Bomb auto={C(0/0,-5,Fuse)}:damage:20 target(player) auto=@each my upkeep:may flipacoin winability counter(0/0,1,Fuse) winabilityend loseability counter(0/0,-1,Fuse) loseabilityend flipend @@ -47509,10 +47500,17 @@ mana={1}{R} type=Enchantment [/card] [card] +name=Goblin Bombardment +auto={S(creature|myBattlefield)}:damage:1 target(anytarget) +text=Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. +mana={1}{R} +type=Enchantment +[/card] +[card] name=Goblin Boom Keg auto=@each my upkeep:sacrifice -auto=_DIES_damage:3 target(creature,player) -text=At the beginning of your upkeep, sacrifice Goblin Boom Keg. -- When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to target creature or player. +auto=_DIES_damage:3 target(anytarget) +text=At the beginning of your upkeep, sacrifice Goblin Boom Keg. -- When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to any target. mana={4} type=Artifact [/card] @@ -47530,7 +47528,7 @@ toughness=2 [card] name=Goblin Brigand abilities=mustattack -text=Goblin Brigand attacks each turn if able. +text=Goblin Brigand attacks each combat if able. mana={1}{R} type=Creature subtype=Goblin Warrior @@ -47549,7 +47547,7 @@ toughness=1 name=Goblin Burrows auto={T}:Add{1} auto={1}{R}{T}:2/0 target(goblin) -text={T}: Add {1} to your mana pool. -- {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. +text={T}: Add {1}. -- {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. type=Land [/card] [card] @@ -47557,7 +47555,7 @@ name=Goblin Bushwhacker kicker={R} auto=if paid(kicker) then all(creature|myBattlefield) 1/0 ueot auto=if paid(kicker) then all(creature|myBattlefield) haste ueot -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- When Goblin Bushwhacker enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. mana={R} type=Creature subtype=Goblin Warrior @@ -47576,8 +47574,8 @@ toughness=1 [/card] [card] name=Goblin Cannon -auto={2}:damage:1 target(creature,player) && bury all(this) -text={2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon. +auto={2}:damage:1 target(anytarget) && bury all(this) +text={2}: Goblin Cannon deals 1 damage to any target. Sacrifice Goblin Cannon. mana={4} type=Artifact [/card] @@ -47633,7 +47631,7 @@ toughness=2 [card] name=Goblin Clearcutter auto={T}{S(forest|myBattlefield)}:name(add mana) ability$! choice add{G} _ choice add{R} !$ controller && ability$! choice add{G} _ choice add{R} !$ controller && ability$! choice add{G} _ choice add{R} !$ controller -text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool. +text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}. mana={3}{R} type=Creature subtype=Goblin @@ -47654,7 +47652,7 @@ toughness=2 [card] name=Goblin Commando auto=damage:2 target(creature) -text=When Goblin Commando enters the battlefield, it deals 2 damage to target creature. +text=When Goblin Commando enters, it deals 2 damage to target creature. mana={4}{R} type=Creature subtype=Goblin @@ -47665,7 +47663,7 @@ toughness=2 name=Goblin Dark-Dwellers abilities=menace auto=may name(cast card) castcard(normal) target(*[instant;sorcery;manacost<=3]|mygraveyard) and!(transforms((,newability[gainedexiledeath])) forever)! -text=Menace -- When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. +text=Menace -- When Goblin Dark-Dwellers enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. mana={3}{R}{R} type=Creature subtype=Goblin @@ -47715,9 +47713,9 @@ toughness=4 [/card] [card] name=Goblin Dynamo -auto={T}:damage:1 target(creature,player) -auto={X}{R}{T}{S}:damage:X target(other *[creature;player]) -text={T}: Goblin Dynamo deals 1 damage to target creature or player. -- {X}{R}, {T}, Sacrifice Goblin Dynamo: Goblin Dynamo deals X damage to target creature or player. +auto={T}:damage:1 target(anytarget) +auto={X}{R}{T}{S}:damage:X target(anytarget) +text={T}: Goblin Dynamo deals 1 damage to any target. -- {X}{R}, {T}, Sacrifice Goblin Dynamo: Goblin Dynamo deals X damage to any target. mana={5}{R}{R} type=Creature subtype=Goblin Mutant @@ -47746,7 +47744,7 @@ toughness=2 [/card] [card] name=Goblin Firebug -auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(mygraveyard) notatarget(land|myBattlefield) +auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(mygraveyard) notaTarget(land|myBattlefield) text=When Goblin Firebug leaves the battlefield, sacrifice a land. mana={1}{R} type=Creature @@ -47766,8 +47764,8 @@ toughness=1 [/card] [card] name=Goblin Firestarter -auto={S}:damage:1 target(other *[creature;player]) restriction{during my turn,before attackers} -text=Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +auto={S}:damage:1 target(anytarget) restriction{during my turn,before attackers} +text=Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared. mana={R} type=Creature subtype=Goblin @@ -47839,7 +47837,7 @@ toughness=1 [/card] [card] name=Goblin Glory Chaser -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +auto=_RENOWN_(1) auto=this(cantargetcard(*[renown]) transforms((,newability[menace])) forever text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.) mana={R} @@ -47872,17 +47870,17 @@ toughness=1 [/card] [card] name=Goblin Grenade -auto=damage:5 target(creature,player) -text=As an additional cost to cast Goblin Grenade, sacrifice a Goblin. -- Goblin Grenade deals 5 damage to target creature or player. +auto=damage:5 target(anytarget) +text=As an additional cost to cast Goblin Grenade, sacrifice a Goblin. -- Goblin Grenade deals 5 damage to any target. mana={R}{S(goblin|mybattlefield)} type=Sorcery [/card] [card] name=Goblin Guide abilities=haste -aicode=activate target(land[zpos<=1]|opponentLibrary) moveto(ownerhand) -auto=_ATTACKING_reveal:1 revealzone(opponentlibrary) optionone name(choose card) notatarget(<1>*|reveal) moveto(ownerlibrary) and!( if cantargetcard(*[land]|*) then moveto(ownerhand) )! optiononeend revealend -text=Haste -- Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand. +aicode=activate target(land[zpos<=1]|opponentLibrary) moveto(hand) +auto=_ATTACKING_reveal:1 revealzone(opponentlibrary) optionone name(choose card) notaTarget(<1>*|reveal) moveto(ownerlibrary) and!( if cantargetcard(*[land]|*) then moveto(hand) )! optiononeend revealend +text=Haste -- Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand. mana={R} type=Creature subtype=Goblin Scout @@ -47893,7 +47891,7 @@ toughness=2 name=Goblin Heelcutter auto=_ATTACKING_cantblock target(creature) ueot other={2}{R} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever text=Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -- Whenever Goblin Heelcutter attacks, target creature can't block this turn. mana={3}{R} type=Creature @@ -47932,7 +47930,7 @@ toughness=2 [/card] [card] name=Goblin Kites -auto={R}:target(creature[toughness<=2]|mybattlefield) transforms((,flying,newability[phaseaction[endofturn once] flipacoin loseability sacrifice loseabilityend flipend])) ueot +auto={R}:target(creature[toughness<=2]|mybattlefield) transforms((,flying,newability[phaseaction[end once] flipacoin loseability sacrifice loseabilityend flipend])) ueot text={R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature. mana={1}{R} type=Enchantment @@ -47949,9 +47947,9 @@ toughness=1 [/card] [card] name=Goblin Legionnaire -auto={R}{S}:damage:2 target(other *[creature;player]) -auto={W}{S}:prevent:2 target(other *[creature;player]) -text={R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player. -- {W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn. +auto={R}{S}:damage:2 target(anytarget) +auto={W}{S}:prevent:2 target(anytarget) +text={R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to any target. -- {W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn. mana={R}{W} type=Creature subtype=Goblin Soldier @@ -47985,8 +47983,8 @@ type=Artifact [/card] [card] name=Goblin Machinist -auto={2}{r}:Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Gain Bonus) all(this) +revealedmana/+0 ueot afterrevealedend revealend -text={2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order. +auto={2}{R}:Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Gain Bonus) all(this) +revealedmana/+0 ueot afterrevealedend revealend +text={2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's mana value. Put the revealed cards on the bottom of your library in any order. mana={4}{R} type=Creature subtype=Goblin @@ -47995,10 +47993,10 @@ toughness=5 [/card] [card] name=Goblin Marshal -auto=token(Goblin,Creature Goblin,1/1,red)*2 -auto=_DIES_token(Goblin,Creature Goblin,1/1,red)*2 +auto=_GOBLINTOKEN_*2 +auto=_DIES__GOBLINTOKEN_*2 auto=upcost[{4}{R}{R};next upkeep] sacrifice -text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Goblin Marshal enters the battlefield or dies, put two 1/1 red Goblin creature tokens onto the battlefield. +text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Goblin Marshal enters or dies, put two 1/1 red Goblin creature tokens onto the battlefield. mana={4}{R}{R} type=Creature subtype=Goblin Warrior @@ -48017,9 +48015,9 @@ toughness=1 [/card] [card] name=Goblin Matron -aicode=activate target(goblin|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>goblin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. +aicode=activate target(goblin|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>goblin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Goblin Matron enters, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. mana={2}{R} type=Creature subtype=Goblin @@ -48028,8 +48026,8 @@ toughness=1 [/card] [card] name=Goblin Medics -auto=@tapped(this):damage:1 target(creature,player) -text=Whenever Goblin Medics becomes tapped, it deals 1 damage to target creature or player. +auto=@tapped(this):damage:1 target(anytarget) +text=Whenever Goblin Medics becomes tapped, it deals 1 damage to any target. mana={2}{R} type=Creature subtype=Goblin Shaman @@ -48061,7 +48059,7 @@ toughness=3 [/card] [card] name=Goblin Offensive -auto=token(Goblin,Creature Goblin,1/1,red)*x +auto=_GOBLINTOKEN_*x text=Put X 1/1 red Goblin creature tokens onto the battlefield. mana={X}{1}{R}{R} type=Sorcery @@ -48108,8 +48106,8 @@ toughness=2 [card] name=Goblin Pyromancer auto=all(goblin) 3/0 ueot -auto=@each endofturn:destroy all(goblin) -text=When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. -- At the beginning of the end step, destroy all Goblins. +auto=@each end:destroy all(goblin) +text=When Goblin Pyromancer enters, Goblin creatures get +3/+0 until end of turn. -- At the beginning of the end step, destroy all Goblins. mana={3}{R} type=Creature subtype=Goblin Wizard @@ -48140,15 +48138,15 @@ toughness=2 [/card] [card] name=Goblin Rally -auto=token(Goblin,Creature Goblin,1/1,red)*4 +auto=_GOBLINTOKEN_*4 text=Put four 1/1 red Goblin creature tokens onto the battlefield. mana={3}{R}{R} type=Sorcery [/card] [card] name=Goblin Razerunners -auto={1}{R}{S(land|myBattlefield)}:counter(1/1,1) -auto=@each my endofturn:may target(player) dynamicability +auto={1}{R}{S(land|myBattlefield)}:counter(1/1) +auto=@each my end:may target(player) dynamicability text={1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. -- At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player. mana={2}{R}{R} type=Creature @@ -48158,9 +48156,9 @@ toughness=4 [/card] [card] name=Goblin Recruiter -aicode=activate notatarget(goblin|mylibrary) moveTo(ownerlibrary) and!(moveto(ownerlibrary))! +aicode=activate notaTarget(goblin|mylibrary) moveTo(ownerlibrary) and!(moveto(ownerlibrary))! auto=name(search card) Reveal:type:*:mylibrary revealtype(goblin|mylibrary) revealzone(mylibrary) optionone name(choose cards) target(goblin|reveal) moveto(exile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|myexile) moveto(mylibrary) afterrevealedend revealend -text=When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order. +text=When Goblin Recruiter enters, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order. mana={1}{R} type=Creature subtype=Goblin @@ -48191,9 +48189,9 @@ toughness=2 [card] name=Goblin Ringleader abilities=haste -aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-goblin]|*) then bottomoflibrary))! -auto=reveal:4 optionone name(Get Goblin) target(<4>Goblin|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Haste -- When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. +aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-goblin]|*) then bottomoflibrary)! +auto=reveal:4 optionone name(Get Goblin) target(<4>Goblin|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Haste -- When Goblin Ringleader enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. mana={3}{R} type=Creature subtype=Goblin @@ -48226,7 +48224,7 @@ name=Goblin Ruinblaster abilities=haste kicker={R} auto=if paid(kicker) then destroy target(land[-basic]) -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Haste -- When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land. +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Haste -- When Goblin Ruinblaster enters, if it was kicked, destroy target nonbasic land. mana={2}{R} type=Creature subtype=Goblin Shaman @@ -48235,8 +48233,8 @@ toughness=1 [/card] [card] name=Goblin Sappers -auto={R}{R}{T}:unblockable target(creature) && phaseaction[combatends once] destroy && all(this) phaseaction[combatends,sourceinplay] destroy -auto={R}{R}{R}{R}{T}:unblockable target(creature) && phaseaction[combatends once] destroy +auto={R}{R}{T}:unblockable target(creature|myBattlefield) && phaseaction[combatends once] destroy && all(this) phaseaction[combatends,sourceinplay] destroy +auto={R}{R}{R}{R}{T}:unblockable target(creature|myBattlefield) && phaseaction[combatends once] destroy text={R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat. -- {R}{R}{R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it at end of combat. mana={1}{R} type=Creature @@ -48254,7 +48252,7 @@ type=Sorcery [card] name=Goblin Settler auto=destroy target(land) -text=When Goblin Settler enters the battlefield, destroy target land. +text=When Goblin Settler enters, destroy target land. mana={3}{R} type=Creature subtype=Goblin @@ -48264,9 +48262,9 @@ toughness=1 [card] name=Goblin Sharpshooter abilities=doesnotuntap -auto={T}:Damage:1 target(creature,player) +auto={T}:Damage:1 target(anytarget) auto=@movedTo(graveyard) from(creature|battlefield):untap -text=Goblin Sharpshooter doesn't untap during your untap step. -- Whenever a creature dies, untap Goblin Sharpshooter. -- {T}: Goblin Sharpshooter deals 1 damage to target creature or player. +text=Goblin Sharpshooter doesn't untap during your untap step. -- Whenever a creature dies, untap Goblin Sharpshooter. -- {T}: Goblin Sharpshooter deals 1 damage to any target. mana={2}{R} type=Creature subtype=Goblin @@ -48276,7 +48274,7 @@ toughness=1 [card] name=Goblin Shortcutter auto=cantblock target(creature) ueot -text=When Goblin Shortcutter enters the battlefield, target creature can't block this turn. +text=When Goblin Shortcutter enters, target creature can't block this turn. mana={1}{R} type=Creature subtype=Goblin Scout @@ -48366,7 +48364,7 @@ toughness=1 [card] name=Goblin Spymaster abilities=first strike -auto=@each opponent end:token(Goblin,Creature Goblin,1/1,red) and!( transforms((,newability[lord(creature|mybattlefield) mustattack])) forever )! opponent +auto=@each opponent end:_GOBLINTOKEN_ and!( transforms((,newability[lord(creature|mybattlefield) mustattack])) forever )! opponent text=First strike -- At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able." mana={2}{R} type=Creature @@ -48409,7 +48407,7 @@ toughness=1 [card] name=Goblin Tinkerer auto={R}{T}:target(artifact) dynamicability destroy -text={R}, {T}: Destroy target artifact. That artifact deals damage equal to its converted mana cost to Goblin Tinkerer. +text={R}, {T}: Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer. mana={1}{R} type=Creature subtype=Goblin Artificer @@ -48523,7 +48521,7 @@ toughness=2 [/card] [card] name=Goblin Warrens -auto={2}{R}{S(goblin|myBattlefield)}{S(goblin|myBattlefield)}:token(Goblin,Creature Goblin,1/1,red)*3 +auto={2}{R}{S(goblin|myBattlefield)}{S(goblin|myBattlefield)}:_GOBLINTOKEN_*3 text={2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield. mana={2}{R} type=Enchantment @@ -48564,7 +48562,7 @@ toughness=1 [card] name=Goblinslide auto=@movedTo(*[-creature]|mystack):pay({1}) token(Goblin,Creature Goblin,1/1, haste, red) -text=Enchantment. -- Whenever you cast a noncreature spell, you may pay {1}. If you do, put a 1/1 red Goblin creature token with haste onto the battlefield. +text=Enchantment. -- Whenever you cast a noncreature spell, you may pay {1}. If you do, put a 1/1 red Goblin creature token with haste onto the battlefield. mana={2}{R} type=Enchantment [/card] @@ -48591,8 +48589,10 @@ toughness=4 [/card] [card] name=Godhunter Octopus -auto=aslongas(*[enchantment;enchanted]|opponentBattlefield) cantattack <1 -auto=aslongas(*[enchantment;enchanted]|opponentBattlefield) cantpwattack <1 +auto=aslongas(enchantment|opponentBattlefield) cantattack <1 +auto=aslongas(enchantment|opponentBattlefield) cantpwattack <1 +auto=aslongas(*[enchanted]|opponentBattlefield) cantattack <1 +auto=aslongas(*[enchanted]|opponentBattlefield) cantpwattack <1 text=Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent. mana={5}{U} type=Creature @@ -48603,7 +48603,7 @@ toughness=5 [card] name=Godless Shrine auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {W} or {B} to your mana pool.) -- As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped. +text=({T}: Add {W} or {B}.) -- As Godless Shrine enters, you may pay 2 life. If you don't, Godless Shrine enters tapped. type=Land subtype=Plains Swamp [/card] @@ -48614,7 +48614,7 @@ auto=name(search card) reveal:plibrarycount optionone name(choose card) target(e auto=@combat(attacking) source(this) turnlimited:untap all(this) auto=@combat(attacking) source(this) turnlimited:untap all(samurai|mybattlefield) auto=@combat(attacking) source(this) turnlimited:nextphasealter(add,combatphases,controller,after) -text=When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library. -- Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, you get an additional combat phase. +text=When Godo, Bandit Warlord enters, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library. -- Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, you get an additional combat phase. mana={5}{R} type=Legendary Creature subtype=Human Barbarian @@ -48622,26 +48622,26 @@ power=3 toughness=3 [/card] [card] -name=Gods' Eye, Gate to the Reikai -auto={T}:Add{1} -auto=_DIES_token(Spirit,Creature Spirit,1/1) -text={T}: Add {1} to your mana pool. -- When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield. -type=Legendary Land -[/card] -[card] name=Gods Willing target=creature|mybattlefield aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=choice name(green) transforms((,newability[protection from green],newability[choice scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) ueot -auto=choice name(red) transforms((,newability[protection from red],newability[choice scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) ueot -auto=choice name(blue) transforms((,newability[protection from blue],newability[choice scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) ueot -auto=choice name(black) transforms((,newability[protection from black],newability[choice scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) ueot -auto=choice name(white) transforms((,newability[protection from white],newability[choice scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) ueot +auto=choice name(green) transforms((,newability[protection from green],newability[choice _SCRY1_])) ueot +auto=choice name(red) transforms((,newability[protection from red],newability[choice _SCRY1_])) ueot +auto=choice name(blue) transforms((,newability[protection from blue],newability[choice _SCRY1_])) ueot +auto=choice name(black) transforms((,newability[protection from black],newability[choice _SCRY1_])) ueot +auto=choice name(white) transforms((,newability[protection from white],newability[choice _SCRY1_])) ueot text=Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={W} type=Instant [/card] [card] +name=Gods' Eye, Gate to the Reikai +auto={T}:Add{1} +auto=_DIES_token(Spirit,Creature Spirit,1/1) +text={T}: Add {1}. -- When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield. +type=Legendary Land +[/card] +[card] name=Godsire abilities=vigilance auto={T}:token(Beast,creature beast, 8/8,red green white) @@ -48664,8 +48664,8 @@ toughness=2 [/card] [card] name=Godtracker of Jund -auto=@movedTo(creature[power>=5]|myBattlefield):may counter(1/1,1) -text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund. +auto=@movedTo(creature[power>=5]|myBattlefield):may counter(1/1) +text=Whenever a creature with power 5 or greater enters under your control, you may put a +1/+1 counter on Godtracker of Jund. mana={1}{R}{G} type=Creature subtype=Elf Shaman @@ -48684,9 +48684,19 @@ power=5 toughness=5 [/card] [card] +name=Gold +auto={S}:add{G} +auto={S}:add{W} +auto={S}:add{U} +auto={S}:add{B} +auto={S}:add{R} +text=Sacrifice this artifact: Add one mana of any color +type=Artifact +[/card] +[card] name=Gold Myr auto={T}:Add{W} -text={T}: Add {W} to your mana pool. +text={T}: Add {W}. mana={2} type=Artifact Creature subtype=Myr @@ -48694,6 +48704,16 @@ power=1 toughness=1 [/card] [card] +name=Gold-Forged Sentinel +abilities=flying +text=Flying +mana={6} +type=Artifact Creature +subtype=Chimera +power=4 +toughness=4 +[/card] +[card] name=Golden Bear mana={3}{G} type=Creature @@ -48704,7 +48724,7 @@ toughness=3 [card] name=Golden Hind auto={T}:Add{G} -text={T}: Add {G} to your mana pool. +text={T}: Add {G}. mana={1}{G} type=Creature subtype=Elk @@ -48722,8 +48742,8 @@ type=Artifact [card] name=Golden Wish auto=moveTo(exile) -aicode=activate target(*[artifact;enchantment]|mysideboard) moveto(myhand) -auto=name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>*[artifact;enchantment]|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend +aicode=activate target(*[artifact;enchantment]|mysideboard) moveto(hand) +auto=name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>*[artifact;enchantment]|reveal) moveto(hand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend text=You may choose an artifact or enchantment card you own from outside the game, reveal that card, and put it into your hand. Exile Golden Wish. mana={3}{W}{W} type=Sorcery @@ -48740,26 +48760,6 @@ power=0 toughness=1 [/card] [card] -name=Gold -auto={S}:add{G} -auto={S}:add{W} -auto={S}:add{U} -auto={S}:add{B} -auto={S}:add{R} -text=Sacrifice this artifact: Add one mana of any color to your mana pool -type=Artifact -[/card] -[card] -name=Gold-Forged Sentinel -abilities=flying -text=Flying -mana={6} -type=Artifact Creature -subtype=Chimera -power=4 -toughness=4 -[/card] -[card] name=Goldmeadow Dodger auto=cantbeblockedby(creature[power>=4]) text=Goldmeadow Dodger can't be blocked by creatures with power 4 or greater. @@ -48792,7 +48792,7 @@ toughness=2 [card] name=Goldnight Commander auto=@movedTo(other creature|myBattlefield):all(creature|mybattlefield) 1/1 ueot -text=Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. +text=Whenever another creature enters under your control, creatures you control get +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Human Cleric Soldier @@ -48803,7 +48803,7 @@ toughness=2 name=Goldnight Redeemer abilities=flying auto=life:twiceothertype:creature:mybattlefield controller -text=Flying -- When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. +text=Flying -- When Goldnight Redeemer enters, you gain 2 life for each other creature you control. mana={4}{W}{W} type=Creature subtype=Angel @@ -48816,7 +48816,7 @@ auto={2}:1/1 target(creature[artifact]) auto={2}:flying target(creature[artifact]) auto={2}:trample target(creature[artifact]) auto={2}:haste target(creature[artifact]) -text={2}: Target atifact creature gets +1/+1 until end of turn. -- {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. +text={2}: Target artifact creature gets +1/+1 until end of turn. -- {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. mana={5} type=Artifact Creature subtype=Golem @@ -48842,7 +48842,7 @@ type=Artifact name=Golem-Skin Gauntlets auto={2}:equip auto=teach(creature) thisforeach(gear) 1/0 -text=Equipped creature gets +1/+0 for each Equipment attached to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +1/+0 for each Equipment attached to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -48872,14 +48872,14 @@ name=Golgari Cluestone auto={T}:Add{B} auto={T}:Add{G} auto={B}{G}{T}{S}:draw:1 controller -text={T}: Add {B} or {G} to your mana pool. -- {B}{G}, {T}, Sacrifice Golgari Cluestone: Draw a card. +text={T}: Add {B} or {G}. -- {B}{G}, {T}, Sacrifice Golgari Cluestone: Draw a card. mana={3} type=Artifact [/card] [card] name=Golgari Decoy abilities=lure -autograveyard={3}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard={3}{G}{G}{E}:_SCAVENGE_(storedpower) text=All creatures able to block Golgari Decoy do so. -- Scavenge {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={3}{G} type=Creature @@ -48889,7 +48889,7 @@ toughness=2 [/card] [card] name=Golgari Germination -auto=@movedto(graveyard) from(creature[-token]|myBattlefield):token(Saproling,creature saproling, 1/1,green) +auto=@movedto(graveyard) from(creature[-token]|myBattlefield):_SAPROLINGTOKEN_ text=Whenever a nontoken creature you control dies, put a 1/1 green Saproling creature token onto the battlefield. mana={1}{B}{G} type=Enchantment @@ -48899,7 +48899,7 @@ name=Golgari Grave-Troll auto=counter(1/1,type:creature:mygraveyard) auto={1}{C(1/1,-1)}:regenerate dredge=dredge(6) -text=Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. -- {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. -- Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=Golgari Grave-Troll enters with a +1/+1 counter on it for each creature card in your graveyard. -- {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. -- Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={4}{G} type=Creature subtype=Skeleton Troll @@ -48911,14 +48911,14 @@ name=Golgari Guildgate auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{G} -text=Golgari Guildgate enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. +text=Golgari Guildgate enters tapped. -- {T}: Add {B} or {G}. type=Land subtype=Gate [/card] [card] name=Golgari Guildmage -auto={4}{B}{S(creature|myBattlefield)}:moveto(myhand) target(creature|mygraveyard) -auto={4}{G}:counter(1/1,1) target(creature) +auto={4}{B}{S(creature|myBattlefield)}:moveto(hand) target(creature|mygraveyard) +auto={4}{G}:counter(1/1) target(creature) text=({(b/g)} can be paid with either {B} or {G}.) -- {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. -- {4}{G}: Put a +1/+1 counter on target creature. mana={BG}{BG} type=Creature @@ -48931,7 +48931,7 @@ name=Golgari Keyrune auto={T}:add{B} auto={T}:add{G} auto={B}{G}:transforms((Insect Artifact Creature,setpower=2,settoughness=2,black,green,deathtouch)) ueot -text={T}: Add {B} or {G} to your mana pool. -- {B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn. +text={T}: Add {B} or {G}. -- {B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn. mana={3} type=Artifact [/card] @@ -48946,9 +48946,9 @@ toughness=4 [card] name=Golgari Rot Farm auto=tap(noevent) -auto=moveto(ownerhand) notatarget(land|myBattlefield) +auto=moveto(hand) notaTarget(land|myBattlefield) auto={T}:Add{B}{G} -text=Golgari Rot Farm enters the battlefield tapped. -- When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {B}{G} to your mana pool. +text=Golgari Rot Farm enters tapped. -- When Golgari Rot Farm enters, return a land you control to its owner's hand. -- {T}: Add {B}{G}. type=Land [/card] [card] @@ -48964,7 +48964,7 @@ toughness=4 [card] name=Golgari Signet auto={1}{T}:Add{B}{G} -text={1}, {T}: Add {B}{G} to your mana pool. +text={1}, {T}: Add {B}{G}. mana={2} type=Artifact [/card] @@ -48972,7 +48972,7 @@ type=Artifact name=Golgari Thug auto=_DIES_moveTo(mylibrary) target(creature|mygraveyard) dredge=dredge(4) -text=When Golgari Thug is put into a graveyard from the battlefield, put target creature card in your graveyard on top of your library. -- Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=When Golgari Thug dies, put target creature card in your graveyard on top of your library. -- Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={1}{B} type=Creature subtype=Human Warrior @@ -49013,7 +49013,7 @@ toughness=6 name=Gone Missing target=* auto=moveto(ownerlibrary) -auto=name(Create clue) token(Clue) controller +auto=name(Create clue) _CLUE_ controller text=Put target permanent on top of its owner's library. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={4}{U} type=Sorcery @@ -49023,7 +49023,7 @@ name=Gonti's Aether Heart auto=alterenergy:2 controller auto=@movedTo(other artifact|myBattlefield):alterenergy:2 controller auto={E}{e:8}:turns:+1 controller -text=Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one. +text=Whenever Gonti's Aether Heart or another artifact enters under your control, you get {E}{E} (two energy counters). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one. mana={6} type=Legendary Artifact [/card] @@ -49045,11 +49045,22 @@ toughness=1 [/card] [card] name=Gore Vassal -auto={S}:target(other creature) transforms((,newability[counter(-1/-1,1)],newability[if cantargetcard(creature[power>=1]) then regenerate])) forever +auto={S}:target(other creature) transforms((,newability[counter(-1/-1)],newability[if cantargetcard(creature[power>=1]) then regenerate])) forever text=Sacrifice Gore Vassal: Put a -/1-1 counter on target creature. Then, if that creature's toughness is 1 or greater, regenerate it. mana={2}{W} type=Creature -subtype=Dog +subtype=Phyrexian Dog +power=2 +toughness=1 +[/card] +[card] +name=Gore-House Chainwalker +auto=may counter(1/1) +auto=this(counter{1/1.1}>=1) cantblock +text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) +mana={1}{R} +type=Creature +subtype=Human Warrior power=2 toughness=1 [/card] @@ -49064,20 +49075,9 @@ power=3 toughness=3 [/card] [card] -name=Gore-House Chainwalker -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -mana={1}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=1 -[/card] -[card] name=Goretusk Firebeast auto=damage:4 target(player) -text=When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player. +text=When Goretusk Firebeast enters, it deals 4 damage to target player. mana={5}{R} type=Creature subtype=Elemental Boar Beast @@ -49086,8 +49086,8 @@ toughness=2 [/card] [card] name=Gorger Wurm -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) -text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1) all(this) +text=Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) mana={3}{R}{G} type=Creature subtype=Wurm @@ -49108,7 +49108,7 @@ subtype=Equipment name=Gorgon Recluse abilities=madness autoexile=restriction{discarded} pay({B}{B}) name(pay BB to cast) activate name(pay BB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -auto=@combat(blocked,blocking) source(this) from(creature):all(trigger[from]) phaseaction[combatends once] destroy +auto=@combat(blocked,blocking) source(this) from(creature[-black]):all(trigger[from]) phaseaction[combatends once] destroy text=Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. -- Madness {B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={3}{B}{B} type=Creature @@ -49164,7 +49164,7 @@ auto={27}:name(X = 13) destroy target(artifact[-creature;manacost=13]) auto={29}:name(X = 14) destroy target(artifact[-creature;manacost=14]) auto={31}:name(X = 15) destroy target(artifact[-creature;manacost=15]) auto={33}:name(X = 16) destroy target(artifact[-creature;manacost=16]) -text={X}{X}{1}: Destroy target noncreature artifact with converted mana cost X. +text={X}{X}{1}: Destroy target noncreature artifact with mana value X. mana={R} type=Creature subtype=Ape Shaman @@ -49252,7 +49252,7 @@ type=Instant [card] name=Graf Harvest auto=lord(zombie|myBattlefield) menace -auto={3}{b}{E(creature|mygraveyard)}:token(Zombie,Creature Zombie,2/2,black) +auto={3}{B}{E(creature|mygraveyard)}:_ZOMBIETOKEN_ text=Zombies you control have menace. (They can't be blocked except by two or more creatures.) -- {3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. mana={B} type=Enchantment @@ -49300,7 +49300,7 @@ toughness=2 name=Grand Arbiter Augustin IV auto=lord(*[white]|mycastingzone) altercost(colorless,-1) auto=lord(*[blue]|mycastingzone) altercost(colorless,-1) -auto=lord(*|opponentcastingzone) altercost( colorless,+1) +auto=lord(*|opponentcastingzone) altercost(colorless,+1) text=White spells you cast cost {1} less to cast. -- Blue spells you cast cost {1} less to cast. -- Spells your opponents cast cost {1} more to cast. mana={2}{W}{U} type=Legendary Creature @@ -49329,13 +49329,13 @@ auto={T}:Add{G} and!( damage:1 controller )! auto={T}:Add{R} and!( damage:1 controller )! auto={T}:Add{U} and!( damage:1 controller )! auto={T}:Add{W} and!( damage:1 controller )! -text=Grand Coliseum enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. +text=Grand Coliseum enters tapped. -- {T}: Add {1}. -- {T}: Add one mana of any color. Grand Coliseum deals 1 damage to you. type=Land [/card] [card] name=Grand Melee auto=lord(creature|battlefield) transforms((,newability[mustattack],newability[mustblock])) -text=All creatures attack each turn if able. -- -- All creatures block each turn if able. +text=All creatures attack each turn if able. -- -- All creatures block each turn if able. mana={3}{R} type=Enchantment [/card] @@ -49352,8 +49352,8 @@ toughness=3 [card] name=Granger Guildmage auto={W}{T}:first strike target(creature) -auto={R}{T}:damage:1 target(creature,player) && damage:1 controller -text={W}, {T}: Target creature gains first strike until end of turn. -- {R}, {T}: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you. +auto={R}{T}:damage:1 target(anytarget) && damage:1 controller +text={W}, {T}: Target creature gains first strike until end of turn. -- {R}, {T}: Granger Guildmage deals 1 damage to any target and 1 damage to you. mana={G} type=Creature subtype=Human Wizard @@ -49382,20 +49382,28 @@ subtype=Aura [/card] [card] name=Granite Shard -auto={3}{T}:Damage:1 target(creature,player) -auto={R}{T}:Damage:1 target(creature,player) -text={3}, {T} or {R}, {T}: Granite Shard deals 1 damage to target creature or player. +auto={3}{T}:Damage:1 target(anytarget) +auto={R}{T}:Damage:1 target(anytarget) +text={3}, {T} or {R}, {T}: Granite Shard deals 1 damage to any target. mana={3} type=Artifact [/card] [card] name=Granulate auto=destroy all(artifact[manacost<=4;-land]) -text=Destroy each nonland artifact with converted mana cost 4 or less. +text=Destroy each nonland artifact with mana value 4 or less. mana={2}{R}{R} type=Sorcery [/card] [card] +name=Grapeshot +abilities=storm +auto=damage:1 target(anytarget) +text=Grapeshot deals 1 damage to any target. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +mana={1}{R} +type=Sorcery +[/card] +[card] name=Grapeshot Catapult auto={T}:Damage:1 target(creature[flying]) text={T}: Grapeshot Catapult deals 1 damage to target creature with flying. @@ -49406,17 +49414,9 @@ power=2 toughness=3 [/card] [card] -name=Grapeshot -abilities=storm -auto=damage:1 target(creature,player) -text=Grapeshot deals 1 damage to target creature or player. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) -mana={1}{R} -type=Sorcery -[/card] -[card] name=Grapple with the Past auto=deplete:3 -auto=moveto(myhand) target(creature,land|mygraveyard) +auto=moveto(hand) target(creature,land|mygraveyard) text=Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand. mana={1}{G} type=Instant @@ -49471,13 +49471,13 @@ toughness=4 [card] name=Grasslands auto=tap(noevent) -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[forest;plains]|myLibrary) -text=Grasslands enters the battlefield tapped. -- {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library. +auto={T}{S}:moveTo(myBattlefield) target(*[forest;plains]|myLibrary) +text=Grasslands enters tapped. -- {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] name=Grave Betrayal -auto=@movedTo(creature|opponentGraveyard) from(Battlefield):all(trigger[to]) transforms((,newability[phaseaction[endofturn once] moveTo(opponentBattlefield)])) +auto=@movedTo(creature|opponentGraveyard) from(Battlefield):all(trigger[to]) transforms((,newability[phaseaction[end once] moveTo(opponentBattlefield)])) auto=@movedTo(creature[fresh]|myBattlefield) from(opponentGraveyard):all(trigger[to]) transforms((,newability[counter(1/1)])) auto=@movedTo(creature[fresh]|myBattlefield) from(opponentGraveyard):all(trigger[to]) transforms((Zombie,black)) forever text=Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types. @@ -49487,10 +49487,10 @@ type=Enchantment [card] name=Grave Birthing target=opponent -auto=ability$!moveto(exile) notatarget(*|mygraveyard)!$ targetedplayer -auto=token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller +auto=ability$!moveto(exile) notaTarget(*|mygraveyard)!$ targetedplayer +auto=_ELDRAZISCION_ controller auto=draw:1 controller -text=Devoid (This card has no color.) -- Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- Draw a card. +text=Devoid (This card has no color.) -- Target opponent exiles a card from their graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." -- Draw a card. mana={2}{B} abilities=devoid type=Instant @@ -49508,9 +49508,9 @@ toughness=4 [/card] [card] name=Grave Defiler -aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-zombie]|*) then bottomoflibrary))! -auto=reveal:4 optionone name(Get Zombie) target(<4>zombie|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. -- {1}{B}: Regenerate Grave Defiler. +aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-zombie]|*) then bottomoflibrary)! +auto=reveal:4 optionone name(Get Zombie) target(<4>zombie|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=When Grave Defiler enters, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. -- {1}{B}: Regenerate Grave Defiler. auto={1}{B}:regenerate mana={3}{B} type=Creature @@ -49521,15 +49521,15 @@ toughness=1 [card] name=Grave Exchange target=creature|mygraveyard -auto=moveTo(myhand) -auto=target(player) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer +auto=moveto(hand) +auto=target(player) ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ targetedplayer text=Return target creature card from your graveyard to your hand. Target player sacrifices a creature. mana={4}{B}{B} type=Sorcery [/card] [card] name=Grave Pact -auto=@movedTo(creature|graveyard) from(mybattlefield):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent +auto=@movedTo(creature|graveyard) from(mybattlefield):ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ opponent text=Whenever a creature you control dies, each other player sacrifices a creature. mana={1}{B}{B}{B} type=Enchantment @@ -49537,7 +49537,7 @@ type=Enchantment [card] name=Grave Peril auto=@movedTo(creature[-black]|battlefield):all(trigger[to]) destroy && moveTo(mygraveyard) all(this) -text=When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature. +text=When a nonblack creature enters, sacrifice Grave Peril. If you do, destroy that creature. mana={1}{B} type=Enchantment [/card] @@ -49555,8 +49555,8 @@ toughness=1 name=Grave Scrabbler abilities=madness autoexile=restriction{discarded} pay({1}{B}) name(pay {1}{B} to cast) activate name(pay 1B to cast) castcard(normal madness)?name(put in graveyard) moveto(ownergraveyard) -auto=if madnessplayed then target(creature|graveyard) moveto(ownerhand) -text=Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -- When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand. +auto=if madnessplayed then target(creature|graveyard) moveto(hand) +text=Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -- When Grave Scrabbler enters, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand. mana={3}{B} type=Creature subtype=Zombie @@ -49566,8 +49566,8 @@ toughness=2 [card] name=Grave Strength target=creature -auto=deplete:3 -auto=foreach(creature|mygraveyard) counter(1/1,1) +auto=deplete:3 controller +auto=foreach(creature|mygraveyard) counter(1/1) text=Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard. mana={1}{B} type=Sorcery @@ -49575,9 +49575,9 @@ type=Sorcery [card] name=Grave Titan abilities=deathtouch -auto=token(Zombie,Creature Zombie,2/2,black)*2 -auto=_ATTACKING_token(Zombie,Creature Zombie,2/2,black)*2 -text=Deathtouch -- Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield. +auto=_ZOMBIETOKEN_*2 +auto=_ATTACKING__ZOMBIETOKEN_*2 +text=Deathtouch -- Whenever Grave Titan enters or attacks, put two 2/2 black Zombie creature tokens onto the battlefield. mana={4}{B}{B} type=Creature subtype=Giant @@ -49588,13 +49588,24 @@ toughness=6 name=Grave Upheaval target=creature|graveyard auto=moveto(mybattlefield) and!(haste)! -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Put target creature card from a graveyard onto the battlefield under your control. It gains haste. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Put target creature card from a graveyard onto the battlefield under your control. It gains haste. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.) mana={4}{B}{R} type=Sorcery [/card] [card] +name=Grave-Shell Scarab +auto={1}{S}:draw:1 +dredge=dredge(1) +text={1}, Sacrifice Grave-Shell Scarab: Draw a card. -- Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={2}{B}{G}{G} +type=Creature +subtype=Insect +power=4 +toughness=4 +[/card] +[card] name=Gravebane Zombie abilities=librarydeath text=If Gravebane Zombie would be put into a graveyard from the battlefield, put Gravebane Zombie on top of its owner's library instead. @@ -49639,7 +49650,7 @@ toughness=3 [card] name=Gravecrawler abilities=cantblock -autograveyard=aslongas(zombie|myBattlefield) CanPlayFromGraveyard +autograveyard=aslongas(zombie|myBattlefield) canPlayFromGraveyard text=Gravecrawler can't block. -- You may cast Gravecrawler from your graveyard as long as you control a Zombie. mana={B} type=Creature @@ -49649,8 +49660,8 @@ toughness=1 [/card] [card] name=Gravedigger -auto=may moveTo(myhand) target(creature|mygraveyard) -text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. +auto=may moveto(hand) target(creature|mygraveyard) +text=When Gravedigger enters, you may return target creature card from your graveyard to your hand. mana={3}{B} type=Creature subtype=Zombie @@ -49660,7 +49671,7 @@ toughness=2 [card] name=Gravegouger auto=(blink)forsrc target(*|graveyard) -text=When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard. -- When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard. +text=When Gravegouger enters, exile up to two target cards from a single graveyard. -- When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard. mana={2}{B} type=Creature subtype=Nightmare Horror @@ -49706,13 +49717,13 @@ auto={T}:Add{1} auto={RB}{T}:Add{B}{B} auto={RB}{T}:Add{B}{R} auto={RB}{T}:Add{R}{R} -text={T}: Add {1} to your mana pool. -- {(b/r)}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. +text={T}: Add {1}. -- {(b/r)}, {T}: Add {B}{B}, {B}{R}, or {R}{R}. type=Land [/card] [card] name=Gravepurge -auto=may name(Return creature to library) target(creature|mygraveyard) moveTo(mylibrary) -auto=draw:1 controller +auto=may name(Return creature to library) target(creature|mygraveyard) moveTo(mylibrary) && draw:1 controller +auto=may name(Just draw) draw:1 controller text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card. mana={2}{B} type=Instant @@ -49729,17 +49740,6 @@ power=2 toughness=4 [/card] [card] -name=Grave-Shell Scarab -auto={1}{S}:draw:1 -dredge=dredge(1) -text={1}, Sacrifice Grave-Shell Scarab: Draw a card. -- Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) -mana={2}{B}{G}{G} -type=Creature -subtype=Insect -power=4 -toughness=4 -[/card] -[card] name=Gravespawn Sovereign auto={T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}:moveTo(mybattlefield) target(creature|graveyard) text=Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control. @@ -49751,9 +49751,9 @@ toughness=3 [/card] [card] name=Gravestorm -auto=@each my upkeep restriction{type(*|opponentgraveyard)~morethan~0}:ability$!choice (exile card) target(*|mygraveyard) moveTo(exile) _ choice name(opponent draw) draw:1 opponent!$ opponent +auto=@each my upkeep restriction{type(*|opponentgraveyard)~morethan~0}:ability$!choice name(exile card) target(*|mygraveyard) moveTo(exile) _ choice name(opponent draw) draw:1 opponent!$ opponent auto=@each my upkeep restriction{type(*|opponentgraveyard)~lessthan~1}:may draw:1 controller -text=At the beginning of your upkeep, target opponent may exile a card from his or her graveyard. If that player doesn't, you may draw a card. +text=At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card. mana={B}{B}{B} type=Enchantment [/card] @@ -49761,7 +49761,7 @@ type=Enchantment name=Gravetiller Wurm abilities=trample auto=if morbid then counter(1/1,4) -text=Trample -- Morbid - Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn. +text=Trample -- Morbid - Gravetiller Wurm enters with four +1/+1 counters on it if a creature died this turn. mana={5}{G} type=Creature subtype=Wurm @@ -49770,8 +49770,8 @@ toughness=4 [/card] [card] name=Graveyard Shovel -auto={2}{T}:name(exiles a card) target(player) ability$! notatarget(*|mygraveyard) moveto(exile) and!( if cantargetcard(creature|*) then all(abilitycontroller) life:2 oneshot )! !$ targetedplayer -text={2}, {T}: Target player exiles a card from his or her graveyard. If it's a creature card, you gain 2 life. +auto={2}{T}:name(exiles a card) target(player) ability$! notaTarget(*|mygraveyard) moveto(exile) and!( if cantargetcard(creature|*) then all(abilitycontroller) life:2 oneshot )! !$ targetedplayer +text={2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life. mana={2} type=Artifact [/card] @@ -49813,7 +49813,7 @@ type=Enchantment [card] name=Gray Merchant of Asphodel auto=lifeleech:-type:manab:mybattlefield opponent -text=When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +text=When Gray Merchant of Asphodel enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={3}{B}{B} type=Creature subtype=Zombie @@ -49831,9 +49831,9 @@ toughness=2 [card] name=Graypelt Hunter abilities=trample -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) -text=Trample -- Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) +text=Trample -- Whenever Graypelt Hunter or another Ally enters under your control, you may put a +1/+1 counter on Graypelt Hunter. mana={3}{G} type=Creature subtype=Human Warrior Ally @@ -49846,7 +49846,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{G} auto={T}:Add{W} -text=Graypelt Refuge enters the battlefield tapped. -- When Graypelt Refuge enters the battlefield, you gain 1 life. -- {T}: Add {G} or {W} to your mana pool. +text=Graypelt Refuge enters tapped. -- When Graypelt Refuge enters, you gain 1 life. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -49862,7 +49862,7 @@ toughness=1 [card] name=Grazing Gladehart auto=_LANDFALL_may life:2 -text=Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life. +text=Landfall - Whenever a land enters under your control, you may gain 2 life. mana={2}{G} type=Creature subtype=Antelope @@ -49873,7 +49873,7 @@ toughness=2 name=Grazing Kelpie abilities=persist auto={GU}{S}:bottomoflibrary target(other *|graveyard) -text={(g/u)}, Sacrifice Grazing Kelpie: Put target card in a graveyard on the bottom of its owner's library. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +text={(g/u)}, Sacrifice Grazing Kelpie: Put target card in a graveyard on the bottom of its owner's library. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={3}{GU} type=Creature subtype=Beast @@ -49884,14 +49884,14 @@ toughness=3 name=Great Defender target=creature auto=0/manacost -text=Target creature gets +0/+X until end of turn, where X is its converted mana cost. +text=Target creature gets +0/+X until end of turn, where X is its mana value. mana={W} type=Instant [/card] [card] name=Great Furnace auto={T}:Add{R} -text=(Great Furnace isn't a spell.) -- {T}: Add {R} to your mana pool. +text=(Great Furnace isn't a spell.) -- {T}: Add {R}. type=Artifact Land [/card] [card] @@ -49906,7 +49906,7 @@ toughness=4 name=Great Oak Guardian abilities=flash,reach auto=name(target player) target(player) donothing && all(creature|targetedpersonsbattlefield) untap && all(creature|targetedpersonsbattlefield) 2/2 ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- Reach -- When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them. +text=Flash (You may cast this spell any time you could cast an instant.) -- Reach -- When Great Oak Guardian enters, creatures target player controls get +2/+2 until end of turn. Untap them. mana={5}{G} type=Creature subtype=Treefolk @@ -49940,8 +49940,8 @@ type=Enchantment [/card] [card] name=Great Whale -auto=choice untap target(land) -text=When Great Whale enters the battlefield, untap up to seven lands. +auto=may untap target(land) +text=When Great Whale enters, untap up to seven lands. mana={5}{U}{U} type=Creature subtype=Whale @@ -49949,6 +49949,14 @@ power=5 toughness=5 [/card] [card] +name=Great-Horn Krushok +mana={4}{W} +type=Creature +subtype=Beast +power=3 +toughness=5 +[/card] +[card] name=Greatbow Doyen auto=lord(other archer|mybattlefield) 1/1 auto=@damaged(creature|mybattlefield) from(archer|mybattlefield):damage:thatmuch controller @@ -49997,7 +50005,7 @@ type=Enchantment [/card] [card] name=Greater Harvester -auto=@each my upkeep:sacrifice notatarget(*|mybattlefield) +auto=@each my upkeep:sacrifice notaTarget(*|mybattlefield) auto=@combatdamagefoeof(player) from(this):ability$!name(sacrifice 2 permanents) target(<2>*|mybattlefield) sacrifice!$ opponent auto=@combatdamageof(player) from(this):ability$!name(sacrifice 2 permanents) target(<2>*|mybattlefield) sacrifice!$ controller text=At the beginning of your upkeep, sacrifice a permanent. -- Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents. @@ -50039,14 +50047,6 @@ power=2 toughness=4 [/card] [card] -name=Great-Horn Krushok -mana={4}{W} -type=Creature -subtype=Beast -power=3 -toughness=5 -[/card] -[card] name=Greatsword auto={3}:equip auto=teach(creature) 3/0 @@ -50063,16 +50063,6 @@ mana={3}{B} type=Enchantment [/card] [card] -name=Greel, Mind Raker -auto={X}{B}{T}{D(*|myhand)}{D(*|myhand)}:discard:X target(player) -text={X}{B}, {T}, Discard two cards: Target player discards X cards at random. -mana={3}{B}{B} -type=Legendary Creature -subtype=Horror Spellshaper -power=3 -toughness=3 -[/card] -[card] name=Greel's Caress abilities=flash target=creature @@ -50083,6 +50073,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Greel, Mind Raker +auto={X}{B}{T}{D(*|myhand)}{D(*|myhand)}:discard:X target(player) +text={X}{B}, {T}, Discard two cards: Target player discards X cards at random. +mana={3}{B}{B} +type=Legendary Creature +subtype=Horror Spellshaper +power=3 +toughness=3 +[/card] +[card] name=Green Mana Battery auto={2}{T}:counter(0/0,1,Storage) auto={t}:name(Remove 0 Counters) add{G} @@ -50096,7 +50096,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{G}{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{G}{G}{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{G}{G}{G}{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G} -text={2}, {T}: Put a charge counter on Green Mana Battery. -- {T}, Remove any number of charge counters from Green Mana Battery: Add {G} to your mana pool, then add an additional {G} to your mana pool for each charge counter removed this way. +text={2}, {T}: Put a charge counter on Green Mana Battery. -- {T}, Remove any number of charge counters from Green Mana Battery: Add {G}, then add an additional {G} for each charge counter removed this way. mana={4} type=Artifact [/card] @@ -50115,7 +50115,7 @@ name=Green Sun's Zenith aicode=activate moveTo(myBattlefield) target(creature[green;manacost<=X]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(creature[green;manacost<=X]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend alias=135262 -text=Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library. +text=Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library. mana={X}{G} type=Sorcery [/card] @@ -50131,8 +50131,8 @@ subtype=Aura [/card] [card] name=Greenbelt Rampager -auto=if compare(penergy)~morethan~1 then alterenergy:-2 controller else choice moveto(ownerhand) and!(alterenergy:1 controller)! -text=When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}. +auto=if compare(penergy)~morethan~1 then alterenergy:-2 controller else choice moveto(hand) and!(alterenergy:1 controller)! +text=When Greenbelt Rampager enters, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}. mana={G} type=Creature subtype=Elephant @@ -50141,8 +50141,8 @@ toughness=4 [/card] [card] name=Greener Pastures -auto=@each my upkeep:if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then token(Saproling,Creature Saproling,1/1,green) -auto=@each opponent upkeep:if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then token(Saproling,Creature Saproling,1/1,green) opponent +auto=@each my upkeep:if control more lands then _SAPROLINGTOKEN_ +auto=@each opponent upkeep:if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then _SAPROLINGTOKEN_ opponent text=At the beginning of each player's upkeep, if that player controls more lands than each other player, the player puts a 1/1 green Saproling creature token onto the battlefield. mana={2}{G} type=Enchantment @@ -50159,9 +50159,9 @@ toughness=3 [/card] [card] name=Greenseeker -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto={G}{T}{D(*|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto={G}{T}{D(*|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle. mana={G} type=Creature subtype=Elf Spellshaper @@ -50180,9 +50180,9 @@ toughness=1 [/card] [card] name=Greenwarden of Murasa -auto=may name(return card) moveto(myhand) target(*|mygraveyard) -auto=_DIES_may all(trigger[to]) moveto(exile) && target(other *|mygraveyard) moveTo(myhand) -text=When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. -- When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. +auto=may name(return card) moveto(hand) target(*|mygraveyard) +auto=_DIES_may all(trigger[to]) moveto(exile) && target(other *|mygraveyard) moveto(hand) +text=When Greenwarden of Murasa enters, you may return target card from your graveyard to your hand. -- When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. mana={4}{G}{G} type=Creature subtype=Elemental @@ -50192,7 +50192,7 @@ toughness=4 [card] name=Greenweaver Druid auto={T}:Add{G}{G} -text={T}: Add {G}{G} to your mana pool. +text={T}: Add {G}{G}. mana={2}{G} type=Creature subtype=Elf Druid @@ -50202,7 +50202,7 @@ toughness=1 [card] name=Greenwheel Liberator auto=if revolt then counter(1/1,2) -text=Revolt -- Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. +text=Revolt -- Greenwheel Liberator enters with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. mana={1}{G} type=Creature subtype=Elf Warrior @@ -50250,8 +50250,8 @@ type=Instant [card] name=Grief Tyrant auto=counter(-1/-1,4) -auto=_DIES_may thisforeach(counter{-1/-1.1}) counter(-1/-1,1) target(creature) -text=Grief Tyrant enters the battlefield with four -1/-1 counters on it. -- When Grief Tyrant is put into a graveyard from the battlefield, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant. +auto=_DIES_may thisforeach(counter{-1/-1.1}) counter(-1/-1) target(creature) +text=Grief Tyrant enters with four -1/-1 counters on it. -- When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant. mana={5}{BR} type=Creature subtype=Horror @@ -50262,14 +50262,14 @@ toughness=8 name=Griffin Canyon auto={T}:Add{1} auto={T}:1/1 target(griffin) && untap -text={T}: Add {1} to your mana pool. -- {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. +text={T}: Add {1}. -- {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. type=Land [/card] [card] name=Griffin Dreamfinder abilities=flying -auto=moveto(myhand) target(enchantment|mygraveyard) -text=Flying -- When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. +auto=moveto(hand) target(enchantment|mygraveyard) +text=Flying -- When Griffin Dreamfinder enters, return target enchantment card from your graveyard to your hand. mana={3}{W}{W} type=Creature subtype=Griffin @@ -50291,7 +50291,7 @@ subtype=Aura name=Griffin Protector auto=@movedTo(creature|mybattlefield):1/1 ueot abilities=flying -text=Flying -- Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. +text=Flying -- Whenever another creature enters under your control, Griffin Protector gets +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Griffin @@ -50324,8 +50324,8 @@ name=Grifter's Blade abilities=flash auto={1}:equip auto=teach(creature) 1/1 -auto=aslongas(parents) rehook target(creature|mybattlefield) <1 -text=Flash -- As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. -- Equipped creature gets +1/+1. -- Equip {1} +auto=name(Attach to creature) rehook target(creature|myBattlefield) +text=Flash -- As Grifter's Blade enters, choose a creature you control it could be attached to. If you do, it enters attached to that creature. -- Equipped creature gets +1/+1. -- Equip {1} mana={3} type=Artifact subtype=Equipment @@ -50333,7 +50333,7 @@ subtype=Equipment [card] name=Grim Affliction target=creature -auto=counter(-1/-1,1) +auto=counter(-1/-1) auto=_PROLIFERATE_ text=Put a -1/-1 counter on target creature, then proliferate. mana={2}{B} @@ -50343,7 +50343,7 @@ type=Instant name=Grim Backwoods auto={T}:Add{1} auto={2}{B}{G}{T}{S(creature|myBattlefield)}:draw:1 -text={T}: Add 1 to your mana pool. -- {2}{B}{G},{T},Sacrifice a creature: Draw a card. +text={T}: Add 1. -- {2}{B}{G},{T},Sacrifice a creature: Draw a card. type=Land [/card] [card] @@ -50367,9 +50367,9 @@ type=Enchantment name=Grim Flayer abilities=trample aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|mylibrary) moverandom(*[zpos<=3]) from(mylibrary) to(mylibrary)])) ueot -auto=@combatdamaged(player) from(this):name(look) reveal:3 optionone name(Put In Graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend +auto=@combatdamaged(player) from(this):_SURVEIL3_ auto=while(restriction{delirium}) 2/2 -text=Trample -- Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. -- Delirium -- Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. +text=Trample -- Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- Delirium -- Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. mana={B}{G} type=Creature subtype=Human Warrior @@ -50387,7 +50387,7 @@ type=Sorcery name=Grim Guardian auto=life:-1 opponent auto=_CONSTELLATION_life:-1 opponent -text=Constellation -- Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life. +text=Constellation -- Whenever Grim Guardian or another enchantment enters under your control, each opponent loses 1 life. mana={2}{B} type=Enchantment Creature subtype=Zombie @@ -50399,7 +50399,7 @@ name=Grim Haruspex facedown={3} autofacedown={B}:morph auto=@movedTo(other creature[-token]|graveyard) from(mybattlefield):draw:1 controller -text=Morph {B} (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) -- Whenever another nontoken creature you control dies, draw a card. +text=Morph {B} (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) -- Whenever another nontoken creature you control dies, draw a card. mana={2}{B} type=Creature subtype=Human Wizard @@ -50409,16 +50409,16 @@ toughness=2 [card] name=Grim Harvest target=creature|mygraveyard -auto=moveto(ownerhand) -autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({2}{B}) name(recover) moveto(ownerhand)?name(exile) moveto(exile) +auto=moveto(hand) +autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({2}{B}) name(recover) moveto(hand)?name(exile) moveto(exile) text=Return target creature card from your graveyard to your hand. -- Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={1}{B} type=Instant [/card] [card] name=Grim Lavamancer -auto={R}{T}{E(*|mygraveyard)}{E(*|mygraveyard)}:damage:2 target(creature,player) -text={R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player. +auto={R}{T}{E(*|mygraveyard)}{E(*|mygraveyard)}:damage:2 target(anytarget) +text={R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target. mana={R} type=Creature subtype=Human Wizard @@ -50430,7 +50430,7 @@ name=Grim Monolith abilities=doesnotuntap auto={4}:untap auto={T}:add{3} -text=Grim Monolith doesn't untap during your untap step. -- {T}: Add {3} to your mana pool. -- {4}: Untap Grim Monolith. +text=Grim Monolith doesn't untap during your untap step. -- {T}: Add {3}. -- {4}: Untap Grim Monolith. mana={2} type=Artifact [/card] @@ -50438,7 +50438,7 @@ type=Artifact name=Grim Poppet auto=counter(-1/-1,3) auto={C(-1/-1,-1)}:counter(-1/-1) target(other creature) -text=Grim Poppet enters the battlefield with three -1/-1 counters on it. -- Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. +text=Grim Poppet enters with three -1/-1 counters on it. -- Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. mana={7} type=Artifact Creature subtype=Scarecrow @@ -50448,13 +50448,13 @@ toughness=4 [card] name=Grim Return auto=moveTo(myBattlefield) target(creature[fresh]|graveyard) -text=Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control. +text=Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control. mana={2}{B} type=Instant [/card] [card] name=Grim Roustabout -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock auto={1}{B}:regenerate text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- {1}{B}: Regenerate Grim Roustabout. @@ -50467,9 +50467,9 @@ toughness=1 [card] name=Grim Tutor abilities=hiddenface -aicode=activate moveto(myhand) and!(life:-3 controller)! target(*|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand) and!(life:-3 controller)!])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a card and put that card into your hand, then shuffle your library. You lose 3 life. +aicode=activate moveto(hand) and!(life:-3 controller)! target(*|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand) and!(life:-3 controller)!])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a card and put that card into your hand, then shuffle. You lose 3 life. mana={1}{B}{B} type=Sorcery [/card] @@ -50488,9 +50488,9 @@ toughness=1 name=Grimgrin, Corpse-Born abilities=doesnotuntap auto=tap(noevent) -auto={S(other creature|mybattlefield)}:counter(1/1,1) && untap -auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:choice target(creature|opponentbattlefield) destroy and!( counter(1/1,1) all(this) )! -text=Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. -- Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. -- Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. +auto={S(other creature|mybattlefield)}:counter(1/1) && untap +auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:choice target(creature|opponentbattlefield) destroy and!( counter(1/1) all(this) )! +text=Grimgrin, Corpse-Born enters tapped and doesn't untap during your untap step. -- Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. -- Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. mana={3}{U}{B} type=Legendary Creature subtype=Zombie Warrior @@ -50509,7 +50509,7 @@ type=Legendary Artifact name=Grindclock auto={T}:counter(0/0,1,Charge) auto={T}:target(player) dynamicability -text={T}: Put a charge counter on Grindclock. -- {T}: Target player puts the top X card of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock. +text={T}: Put a charge counter on Grindclock. -- {T}: Target player puts the top X card of their library into their graveyard, where X is the number of charge counters on Grindclock. mana={2} type=Artifact [/card] @@ -50517,7 +50517,7 @@ type=Artifact name=Grinding Station auto=@movedTo(artifact|battlefield):may untap auto={T}{S(artifact|myBattlefield)}:deplete:3 target(player) -text={T}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard. -- Whenever an artifact enters the battlefield, you may untap Grinding Station. +text={T}, Sacrifice an artifact: Target player mills three cards. -- Whenever an artifact enters, you may untap Grinding Station. mana={2} type=Artifact [/card] @@ -50543,7 +50543,7 @@ toughness=6 [card] name=Grinning Ignus auto={H}{R}:add{2}{R} asSorcery -text={R}, Return Grinning Ignus to its owner's hand: Add {2}{R} to your mana pool. Activate this ability only any time you could cast a sorcery. +text={R}, Return Grinning Ignus to its owner's hand: Add {2}{R}. Activate this ability only any time you could cast a sorcery. mana={2}{R} type=Creature subtype=Elemental @@ -50564,8 +50564,8 @@ type=Instant [card] name=Grip of Phyresis target=equipment -auto=moveto(mybattlefield) and!( transforms((,newability[create(Germ:Creature Germ:0/0:black) livingweapon])) oneshot )! -text=Gain control of target Equipment, then create a 0/0 black Germ creature token and attach that Equipment to it. +auto=moveto(mybattlefield) and!( transforms((Stolen,newability[token(Phyrexian Germ^Creature Phyrexian Germ^0/0^black) and!( name(Choose stolen equipment) target(equipment[stolen&-attached]|mybattlefield) transforms((,newability[name(Attach to phyrexian) rehook target(phyrexian[token&fresh&-geared]|mybattlefield)])) ueot )!])) oneshot )! +text=Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it. mana={2}{U} type=Instant [/card] @@ -50611,7 +50611,7 @@ toughness=5 [/card] [card] name=Grisly Salvage -auto=reveal:5 optionone name(Get creature or land) target(creature,land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=reveal:5 optionone name(Get creature or land) target(creature,land|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. mana={B}{G} type=Instant @@ -50620,7 +50620,7 @@ type=Instant name=Grisly Spectacle target=creature[-artifact] auto=destroy && deplete:power targetcontroller -text=Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard. +text=Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of their library into their graveyard. mana={2}{B}{B} type=Instant [/card] @@ -50629,15 +50629,14 @@ name=Grisly Transformation target=creature auto=teach(creature) intimidate auto=draw:1 controller -text=Enchant creature -- When Grisly Transformation enters the battlefield, draw a card. -- Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +text=Enchant creature -- When Grisly Transformation enters, draw a card. -- Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Gristle Grinner -auto=@movedto(creature|myGraveyard):2/2 ueot -auto=@movedto(creature|opponentGraveyard):2/2 ueot +auto=@movedto(creature|graveyard):2/2 ueot text=Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. mana={4}{B} type=Creature @@ -50649,7 +50648,7 @@ toughness=3 name=Gristleback auto=bloodthirst:1 auto={S}:dynamicability -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Sacrifice Gristleback: You gain life equal to Gristleback's power. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) -- Sacrifice Gristleback: You gain life equal to Gristleback's power. mana={2}{G} type=Creature subtype=Boar Beast @@ -50658,7 +50657,7 @@ toughness=2 [/card] [card] name=Grixis Battlemage -auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={U}{T}:_LOOT_ auto={R}{T}:cantblock target(creature) text={U}, {T}: Draw a card, then discard a card. -- {R}, {T}: Target creature can't block this turn. mana={2}{B} @@ -50669,7 +50668,7 @@ toughness=2 [/card] [card] name=Grixis Charm -auto=aslongas(*|battlefield) choice moveTo(ownerhand) target(*) +auto=aslongas(*|battlefield) choice moveTo(hand) target(*) auto=aslongas(creature|battlefield) choice -4/-4 target(creature) auto=choice all(creature|myBattlefield) 2/0 ueot text=Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn. @@ -50707,13 +50706,13 @@ auto={T}:Add{C} auto={1}{T}{S}:name(search swamp) target(swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! auto={1}{T}{S}:name(search mountain) target(mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! auto={1}{T}{S}:name(search island) target(island[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! -text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. +text={T}: Add {1}. -- {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle. type=Land [/card] [card] name=Grixis Slavedriver -auto=@movedTo(this|nonbattlezone) from(battlefield):token(Zombie,Creature Zombie,2/2,black) -autograveyard={3}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +auto=@movedTo(this|nonbattlezone) from(battlefield):_ZOMBIETOKEN_ +autograveyard={3}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text=When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={5}{B} type=Creature @@ -50796,7 +50795,7 @@ type=Sorcery [/card] [card] name=Groffskithur -auto=_BLOCKED_may moveTo(myhand) target(groffskithur|mygraveyard) +auto=_BLOCKED_may moveto(hand) target(groffskithur|mygraveyard) text=Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand. mana={5}{G} type=Creature @@ -50874,7 +50873,7 @@ type=Sorcery name=Ground Seal auto=lord(*|graveyard) shroud auto=draw:1 -text=When Ground Seal enters the battlefield, draw a card. -- Cards in graveyards can't be the targets of spells or abilities. +text=When Ground Seal enters, draw a card. -- Cards in graveyards can't be the targets of spells or abilities. mana={1}{G} type=Enchantment [/card] @@ -50919,7 +50918,7 @@ toughness=5 [/card] [card] name=Groundskeeper -auto={1}{G}:moveto(myhand) target(land[basic]|mygraveyard) +auto={1}{G}:moveto(hand) target(land[basic]|mygraveyard) text={1}{G}: Return target basic land card from your graveyard to your hand. mana={G} type=Creature @@ -50937,25 +50936,10 @@ mana={G} type=Instant [/card] [card] -name=Grove of the Burnwillows -auto={T}:Add{1} -auto={T}:Add{R} and!( life:1 opponent )! -auto={T}:Add{G} and!( life:1 opponent )! -text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life. -type=Land -[/card] -[card] -name=Grove of the Guardian -auto={T}:add{1} -auto={3}{G}{W}{T(creature|myBattlefield)}{T(creature|myBattlefield)}{T}{S}:token(Elemental,Creature Elemental,8/8,green,white,vigilance) -text={T}: Add {1} to your mana pool. -- {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield. -type=Land -[/card] -[card] name=Grove Rumbler abilities=trample auto=_LANDFALL_2/2 ueot -text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. +text=Trample -- Landfall -- Whenever a land enters under your control, Grove Rumbler gets +2/+2 until end of turn. mana={2}{R}{G} type=Creature subtype=Elemental @@ -50963,10 +50947,25 @@ power=3 toughness=3 [/card] [card] +name=Grove of the Burnwillows +auto={T}:Add{1} +auto={T}:Add{R} and!( life:1 opponent )! +auto={T}:Add{G} and!( life:1 opponent )! +text={T}: Add {1}. -- {T}: Add {R} or {G}. Each opponent gains 1 life. +type=Land +[/card] +[card] +name=Grove of the Guardian +auto={T}:add{1} +auto={3}{G}{W}{T(creature|myBattlefield)}{T(creature|myBattlefield)}{T}{S}:token(Elemental,Creature Elemental,8/8,green,white,vigilance) +text={T}: Add {1}. -- {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield. +type=Land +[/card] +[card] name=Grovetender Druids auto=pay({1}) token(Plant,Creature Plant,1/1,green) auto=_RALLY_pay({1}) token(Plant,Creature Plant,1/1,green) -text=Rally -- Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield. +text=Rally -- Whenever Grovetender Druids or another Ally enters under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield. mana={2}{G}{W} type=Creature subtype=Elf Druid Ally @@ -50976,7 +50975,7 @@ toughness=3 [card] name=Growing Ranks auto=@each my upkeep restriction{type(creature[token]|mybattlefield)~morethan~0}:ability$! _POPULATE_ !$ controller -text=At the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +text=At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.) mana={2}{GW}{GW} type=Enchantment [/card] @@ -50984,19 +50983,19 @@ type=Enchantment name=Growth Spasm aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -auto=token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )! -text=Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. -- Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +auto=_ELDRAZISPAWN_ +text=Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle. -- Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." mana={2}{G} type=Sorcery [/card] [card] name=Grozoth abilities=defender -auto=moveTo(myhand) target(*[manacost=9]|myLibrary) +auto=moveto(hand) target(*[manacost=9]|myLibrary) auto={4}:-defender -aicode=activate target(*[manacost=9]|mylibrary) moveto(myhand) -autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=9]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=Defender (This creature can't attack.) -- When Grozoth enters the battlefield, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library. -- {4}: Grozoth loses defender until end of turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +aicode=activate target(*[manacost=9]|mylibrary) moveto(hand) +autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=9]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery +text=Defender (This creature can't attack.) -- When Grozoth enters, you may search your library for any number of cards that have mana value 9, reveal them, and put them into your hand. If you do, shuffle your library. -- {4}: Grozoth loses defender until end of turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={6}{U}{U}{U} type=Creature subtype=Leviathan @@ -51015,10 +51014,10 @@ subtype=Aura [card] name=Gruesome Discovery target=player -aicode=activate reject notatarget(<2>*|targetedpersonshand) +aicode=activate reject notaTarget(<2>*|targetedpersonshand) auto=ifnot morbid then ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer -auto=if morbid then reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<2>*|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player discards two cards. -- Morbid - If a creature died this turn, instead that player reveals his or her hand, you choose two cards from it, then that player discards those cards. +auto=if morbid then reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<2>*|reveal) moveto(hand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player discards two cards. -- Morbid - If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards. mana={2}{B}{B} type=Sorcery [/card] @@ -51052,7 +51051,7 @@ name=Gruul Cluestone auto={T}:Add{R} auto={T}:Add{G} auto={R}{G}{T}{S}:draw:1 controller -text={T}: Add {R} or {G} to your mana pool. -- {R}{G}, {T}, Sacrifice Gruul Cluestone: Draw a card. +text={T}: Add {R} or {G}. -- {R}{G}, {T}, Sacrifice Gruul Cluestone: Draw a card. mana={3} type=Artifact [/card] @@ -51061,7 +51060,7 @@ name=Gruul Guildgate auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} -text=Gruul Guildgate enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +text=Gruul Guildgate enters tapped. -- {T}: Add {R} or {G}. type=Land subtype=Gate [/card] @@ -51081,13 +51080,13 @@ name=Gruul Keyrune auto={T}:add{R} auto={T}:add{G} auto={R}{G}:transforms((Beast Artifact Creature,setpower=3,settoughness=2,red,green,trample)) ueot -text={T}: Add {R} or {G} to your mana pool. -- {R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn. +text={T}: Add {R} or {G}. -- {R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn. mana={3} type=Artifact [/card] [card] name=Gruul Nodorog -auto={r}:menace ueot +auto={R}:menace ueot text={R}: Gruul Nodorog can't be blocked this turn except by two or more creatures. mana={4}{G}{G} type=Creature @@ -51098,8 +51097,8 @@ toughness=4 [card] name=Gruul Ragebeast auto=dynamicability target(creature|opponentbattlefield) -auto=@movedTo(other creature|mybattlefield):all(trigger) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) -text=Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls. +auto=@movedTo(other creature|mybattlefield):all(trigger) _FIGHT_ +text=Whenever Gruul Ragebeast or another creature enters under your control, that creature fights target creature an opponent controls. mana={5}{R}{G} type=Creature subtype=Beast @@ -51109,7 +51108,7 @@ toughness=6 [card] name=Gruul Scrapper auto=if spent({R}) then haste ueot -text=When Gruul Scrapper enters the battlefield, if {R} was spent to cast Gruul Scrapper, it gains haste until end of turn. +text=When Gruul Scrapper enters, if {R} was spent to cast Gruul Scrapper, it gains haste until end of turn. mana={3}{G} type=Creature subtype=Human Berserker @@ -51119,16 +51118,16 @@ toughness=2 [card] name=Gruul Signet auto={1}{T}:Add{R}{G} -text={1}, {T}: Add {R}{G} to your mana pool. +text={1}, {T}: Add {R}{G}. mana={2} type=Artifact [/card] [card] name=Gruul Turf auto=tap(noevent) -auto=moveTo(ownerhand) notatarget(land|mybattlefield) +auto=moveTo(hand) notaTarget(land|mybattlefield) auto={T}:Add{R}{G} -text=Gruul Turf enters the battlefield tapped. -- When Gruul Turf enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {R}{G} to your mana pool. +text=Gruul Turf enters tapped. -- When Gruul Turf enters, return a land you control to its owner's hand. -- {T}: Add {R}{G}. type=Land [/card] [card] @@ -51151,7 +51150,7 @@ type=Artifact name=Gryff Vanguard abilities=flying auto=draw:1 controller -text=Flying -- When Gryff Vanguard enters the battlefield, draw a card. +text=Flying -- When Gryff Vanguard enters, draw a card. mana={4}{U} type=Creature subtype=Human Knight @@ -51170,6 +51169,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Guan Yu's 1,000-Li March +auto=destroy all(creature[tapped]) +text=Destroy all tapped creatures. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] name=Guan Yu, Sainted Warrior abilities=horsemanship autograveyard=_DIES_may moveTo(ownerlibrary) && shuffle @@ -51181,13 +51187,6 @@ power=3 toughness=5 [/card] [card] -name=Guan Yu's 1,000-Li March -auto=destroy all(creature[tapped]) -text=Destroy all tapped creatures. -mana={4}{W}{W} -type=Sorcery -[/card] -[card] name=Guard Duty target=creature auto=defender @@ -51222,7 +51221,7 @@ name=Guardian Idol auto=tap(noevent) auto={T}:Add{1} auto={2}:transforms((Golem Artifact Creature,setpower=2,settoughness=2)) ueot -text=Guardian Idol enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. +text=Guardian Idol enters tapped. -- {T}: Add {1}. -- {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. mana={2} type=Artifact [/card] @@ -51237,10 +51236,33 @@ power=1 toughness=6 [/card] [card] +name=Guardian Shield-Bearer +facedown={3} +autofacedown={3}{G}:morph +autofaceup=counter(1/1) +autofaceup=counter(1/1) target(other creature|mybattlefield) +text=Megamorph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control. +mana={1}{G} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Guardian Zendikon +target=land +auto=becomes(Creature Wall,2/6,defender,white) +auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(hand) +text=Enchant land -- Enchanted land is a 2/6 white Wall creature with defender. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Guardian of Cloverdell auto=token(Kithkin Soldier,creature Kithkin Soldier,1/1,white)*3 auto={G}{S(kithkin|myBattlefield)}:life:1 controller -text=When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- {G}, Sacrifice a Kithkin: You gain 1 life. +text=When Guardian of Cloverdell enters, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- {G}, Sacrifice a Kithkin: You gain 1 life. mana={5}{G}{G} type=Creature subtype=Treefolk Shaman @@ -51250,7 +51272,7 @@ toughness=5 [card] name=Guardian of Pilgrims auto=target(creature) 1/1 ueot -text=When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. +text=When Guardian of Pilgrims enters, target creature gets +1/+1 until end of turn. mana={1}{W} type=Creature subtype=Spirit Cleric @@ -51271,8 +51293,8 @@ toughness=2 name=Guardian of Tazeem abilities=flying auto=@movedTo(land[-island]|myBattlefield):tap target(creature) -auto=@movedTo(land[island]|myBattlefield):target(creature) tap && frozen -text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. +auto=@movedTo(land[island]|myBattlefield):target(creature) freeze +text=Flying -- Landfall -- Whenever a land enters under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. mana={3}{U}{U} type=Creature subtype=Sphinx @@ -51280,9 +51302,20 @@ power=4 toughness=5 [/card] [card] +name=Guardian of Vitu-Ghazi +abilities=vigilance +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Vigilance +other={convoke} name(Convoke) +mana={6}{G}{W} +type=Creature +subtype=Elemental +power=4 +toughness=7 +[/card] +[card] name=Guardian of the Ages abilities=defender -auto=@combat(attacking) source(creature|opponentbattlefield): transforms((,newability[-defender],newability[trample])) forever dontremove +auto=@combat(attacking) source(creature|opponentbattlefield):transforms((,newability[-defender],trample)) forever dontremove text=Defender. -- Whenever a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample. mana={7} type=Artifact Creature @@ -51313,40 +51346,6 @@ power=2 toughness=3 [/card] [card] -name=Guardian of Vitu-Ghazi -abilities=vigilance -text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Vigilance -other={convoke} name(Convoke) -mana={6}{G}{W} -type=Creature -subtype=Elemental -power=4 -toughness=7 -[/card] -[card] -name=Guardian Shield-Bearer -facedown={3} -autofacedown={3}{G}:morph -autofaceup=counter(1/1,1) -autofaceup=counter(1/1,1) target(other creature|mybattlefield) -text=Megamorph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control. -mana={1}{G} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Guardian Zendikon -target=land -auto=becomes(Creature Wall,2/6,defender,white) -auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerhand) -text=Enchant land -- Enchanted land is a 2/6 white Wall creature with defender. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Guardian's Magemark abilities=flash target=creature @@ -51388,7 +51387,7 @@ name=Gudul Lurker abilities=unblockable facedown={3} autofacedown={U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Gudul Lurker can't be blocked. -- Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={U} type=Creature @@ -51398,20 +51397,20 @@ toughness=1 [/card] [card] name=Guerrilla Tactics -target=creature,player +target=anytarget auto=damage:2 -autograveyard=while(restriction{discardbyopponent}) choice damage:4 target(creature,player) -autoexile=while(restriction{discardbyopponent}) choice damage:4 target(creature,player) -text=Guerrilla Tactics deals 2 damage to target creature or player. -- When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player. +autograveyard=while(restriction{discardbyopponent}) choice damage:4 target(anytarget) +autoexile=while(restriction{discardbyopponent}) choice damage:4 target(anytarget) +text=Guerrilla Tactics deals 2 damage to any target. -- When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target. mana={1}{R} type=Instant [/card] [card] name=Guided Passage -auto=ability$! notatarget(creature|opponentlibrary) moveto(ownerhand) !$ opponent -auto=ability$! notatarget(land|opponentlibrary) moveto(ownerhand) !$ opponent -auto=ability$! notatarget(*[-land;-creature]|opponentlibrary) moveto(ownerhand) !$ opponent -text=Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library. +auto=ability$! notaTarget(creature|opponentlibrary) moveto(hand) !$ opponent +auto=ability$! notaTarget(land|opponentlibrary) moveto(hand) !$ opponent +auto=ability$! notaTarget(*[-land;-creature]|opponentlibrary) moveto(hand) !$ opponent +text=Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle. mana={U}{R}{G} type=Sorcery [/card] @@ -51438,7 +51437,7 @@ subtype=Aura name=Guiltfeeder abilities=fear auto=@combat(notblocked) source(this):life:-type:*:opponentgraveyard opponent -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in his or her graveyard. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard. mana={3}{B}{B} type=Creature subtype=Horror @@ -51448,7 +51447,7 @@ toughness=4 [card] name=Guilty Conscience target=creature -auto=@damaged(creature,player) from(mytgt):damage:thatmuch +auto=@damaged(anytarget) from(mytgt):damage:thatmuch text=Enchant creature -- Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature. mana={W} type=Enchantment @@ -51459,16 +51458,16 @@ name=Guise of Fire target=creature auto=1/-1 auto=mustattack -text=Enchant creature -- Enchanted creature gets +1/-1 and attacks each turn if able. +text=Enchant creature -- Enchanted creature gets +1/-1 and attacks each combat if able. mana={R} type=Enchantment subtype=Aura [/card] [card] name=Gulf Squid -auto=choice name (tap all lands opponent controls) tap all(land|mybattlefield) -auto=choice name (tap all lands you control) tap all(land|opponentbattlefield) -text=When Gulf Squid enters the battlefield, tap all lands target player controls. +auto=choice name(tap all lands opponent controls) tap all(land|mybattlefield) +auto=choice name(tap all lands you control) tap all(land|opponentbattlefield) +text=When Gulf Squid enters, tap all lands target player controls. mana={3}{U} type=Creature subtype=Squid Beast @@ -51526,6 +51525,16 @@ mana={4}{U} type=Instant [/card] [card] +name=Gust-Skimmer +auto={U}:flying +text={U}:Gust Skimmer gains flying until end of turn. +mana={2} +type=Artifact Creature +subtype=Insect +power=2 +toughness=1 +[/card] +[card] name=Gustcloak Cavalier abilities=flanking auto=_ATTACKING_may tap target(creature) @@ -51561,7 +51570,7 @@ toughness=1 [card] name=Gustcloak Savior abilities=flying -auto=@combat(blocked,turnlimited) source(creature|myBattlefield):may name(untap it and remove it from combat) all(trigger[to]) untap && all(trigger[to]) removefromcombat +auto=@combat(blocked) source(creature|myBattlefield):may name(untap it and remove it from combat) all(trigger[to]) untap && all(trigger[to]) removefromcombat text=Flying -- Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. mana={4}{W} type=Creature @@ -51602,20 +51611,10 @@ power=1 toughness=2 [/card] [card] -name=Gust-Skimmer -auto={U}:flying -text={U}:Gust Skimmer gains flying until end of turn. -mana={2} -type=Artifact Creature -subtype=Insect -power=2 -toughness=1 -[/card] -[card] name=Gut Shot -target=creature,player +target=anytarget auto=damage:1 -text=({p(R)} may be paid for with either {R} or 2 life.) -- Gut Shot deals 1 damage to target creature or player. +text=({p(R)} may be paid for with either {R} or 2 life.) -- Gut Shot deals 1 damage to any target. color=red mana={p(R)} type=Instant @@ -51632,8 +51631,8 @@ toughness=2 [/card] [card] name=Gutter Grime -auto=@movedTo(creature[-token]|myGraveyard) from(myBattlefield):counter(0/0,1,Slime) -auto=@counteradded(0/0,1,Slime) from(this):token(Ooze,Creature Ooze,type:enchantment{counter(0/0,1,Slime)}:mybattlefield/type:enchantment{counter(0/0,1,Slime)}:mybattlefield cdaactive,green) +auto=@movedTo(creature[-token]|graveyard) from(myBattlefield):name(Add slime counter) counter(0/0,1,Slime) && token(Ooze,Creature Ooze Slimed,0/0,green) +auto=thisforeach(variable{hascntslime}>0) lord(ooze[token&slimed]|mybattlefield) 1/1 text=Whenever a notoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime." mana={4}{G} type=Enchantment @@ -51667,7 +51666,7 @@ type=Instant [card] name=Gutwrencher Oni abilities=trample -auto=@each my upkeep restriction{type(ogre|myBattlefield)~lessthan~1}:reject target(*|myhand) +auto=@each my upkeep restriction{type(ogre|myBattlefield)~lessthan~1}:reject notaTarget(*|myhand) text=Trample -- At the beginning of your upkeep, discard a card if you don't control an Ogre. mana={3}{B}{B} type=Creature @@ -51684,7 +51683,7 @@ auto=this(counter{0/0.3.Level}=) {B}{T}:-2/-2 target(creature) auto=this(counter{0/0.4.Level}) {B}{T}:-4/-4 target(creature) auto=this(counter{0/0.4.Level}) 2/2 auto=maxlevel:4 -text=Level up {1}{B} ({1}{B}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 2-3] {B}, {T}: Target creature gets -2/-2 until end of turn. (2/2) -- [Level 4+] {B}, {T}: Target creature gets -4/-4 until end of turn. (4/4) +text=Level up {1}{B} ({1}{B}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 2-3] {B}, {T}: Target creature gets -2/-2 until end of turn. (2/2) -- [Level 4+] {B}, {T}: Target creature gets -4/-4 until end of turn. (4/4) mana={B} type=Creature subtype=Vampire Assassin @@ -51696,7 +51695,7 @@ name=Guul Draz Overseer abilities=flying auto=@movedTo(land[-swamp]|myBattlefield):all(other creature|mybattlefield) 1/0 ueot auto=@movedTo(land[swamp]|myBattlefield):all(other creature|mybattlefield) 2/0 ueot -text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. +text=Flying -- Landfall -- Whenever a land enters under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. mana={4}{B}{B} type=Creature subtype=Vampire @@ -51753,11 +51752,11 @@ toughness=5 [card] name=Gwyllion Hedge-Mage auto=if type(plains|mybattlefield)~morethan~1 then if type(swamp|mybattlefield)~lessthan~2 then may token(Kithkin Soldier,creature Kithikin Soldier,1/1,white) oneshot -auto=if type(swamp|mybattlefield)~morethan~1 then if type(plains|mybattlefield)~lessthan~2 then may counter(-1/-1,1) target(creature) oneshot +auto=if type(swamp|mybattlefield)~morethan~1 then if type(plains|mybattlefield)~lessthan~2 then may counter(-1/-1) target(creature) oneshot auto=if type(plains|mybattlefield)~morethan~1 then if type(swamp|mybattlefield)~morethan~1 then choice token(Kithkin Soldier,creature Kithikin Soldier,1/1,white) oneshot -auto=if type(plains|mybattlefield)~morethan~1 then if type(swamp|mybattlefield)~morethan~1 then choice target(creature) counter(-1/-1,1) oneshot -auto=if type(plains|mybattlefield)~morethan~1 then if type(swamp|mybattlefield)~morethan~1 then name(do both) choice name(do both) target(creature) counter(-1/-1,1) oneshot && name(do both) token(Kithkin Soldier,creature Kithikin Soldier,1/1,white) oneshot -text=When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield. -- When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature. +auto=if type(plains|mybattlefield)~morethan~1 then if type(swamp|mybattlefield)~morethan~1 then choice target(creature) counter(-1/-1) oneshot +auto=if type(plains|mybattlefield)~morethan~1 then if type(swamp|mybattlefield)~morethan~1 then name(do both) choice name(do both) target(creature) counter(-1/-1) oneshot && name(do both) token(Kithkin Soldier,creature Kithikin Soldier,1/1,white) oneshot +text=When Gwyllion Hedge-Mage enters, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield. -- When Gwyllion Hedge-Mage enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature. mana={2}{WB} type=Creature subtype=Hag Wizard @@ -51768,7 +51767,7 @@ toughness=2 name=Gyre Sage auto=evolve auto={T}:thisforeach(counter{1/1.1}) Add{G} -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}: Add {G} to your mana pool for each +1/+1 counter on Gyre Sage. +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}: Add {G} for each +1/+1 counter on Gyre Sage. mana={1}{G} type=Creature subtype=Elf Druid @@ -51788,7 +51787,7 @@ toughness=1 [card] name=Haazda Snare Squad auto=_ATTACKING_pay({W}) tap target(creature|opponentbattlefield) -text=Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls. +text=Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls. mana={2}{W} type=Creature subtype=Human Soldier @@ -51797,9 +51796,9 @@ toughness=4 [/card] [card] name=Hada Freeblade -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) -text=Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade. +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) +text=Whenever Hada Freeblade or another Ally enters under your control, you may put a +1/+1 counter on Hada Freeblade. mana={W} type=Creature subtype=Human Soldier Ally @@ -51823,9 +51822,9 @@ toughness=1 [/card] [card] name=Hag Hedge-Mage -auto=may target(player) ability$!name(discard) reject target(*|myhand)!$ targetedplayer restriction{type(swamp|mybattlefield)~morethan~1} +auto=may target(player) ability$!name(discard) reject notaTarget(*|myhand)!$ targetedplayer restriction{type(swamp|mybattlefield)~morethan~1} auto=if type(forest|mybattlefield)~morethan~1 then ability$!may moveTo(mylibrary) target(*|mygraveyard)!$ controller -text=When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. -- When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card in your graveyard on top of your library. +text=When Hag Hedge-Mage enters, if you control two or more Swamps, you may have target player discard a card. -- When Hag Hedge-Mage enters, if you control two or more Forests, you may put target card in your graveyard on top of your library. mana={2}{BG} type=Creature subtype=Hag Shaman @@ -51836,7 +51835,7 @@ toughness=2 name=Hagra Crocodile abilities=cantblock auto=_LANDFALL_2/2 ueot -text=Hagra Crocodile can't block. -- Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. +text=Hagra Crocodile can't block. -- Landfall - Whenever a land enters under your control, Hagra Crocodile gets +2/+2 until end of turn. mana={3}{B} type=Creature subtype=Crocodile @@ -51847,7 +51846,7 @@ toughness=1 name=Hagra Diabolist auto=may life:-type:ally:mybattlefield target(player) auto=_RALLY_may life:-type:ally:mybattlefield target(player) -text=Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. +text=Whenever Hagra Diabolist or another Ally enters under your control, you may have target player lose life equal to the number of Allies you control. mana={4}{B} type=Creature subtype=Ogre Shaman Ally @@ -51876,7 +51875,7 @@ type=Instant [card] name=Hair-Strung Koto auto={T(creature|mybattlefield)}:deplete:1 target(player) -text=Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard. +text=Tap an untapped creature you control: Target player mills a card. mana={6} type=Artifact [/card] @@ -51913,15 +51912,15 @@ name=Halimar Depths auto=tap(noevent) aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|mylibrary) moverandom(*[zpos<=3]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend -auto={t}:add{u} -text=Halimar Depths enters the battlefield tapped. -- When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. -- {T}: Add {U} to your mana pool. +auto={t}:add{U} +text=Halimar Depths enters tapped. -- When Halimar Depths enters, look at the top three cards of your library, then put them back in any order. -- {T}: Add {U}. type=Land [/card] [card] name=Halimar Excavator auto=deplete:type:ally target(player) auto=_RALLY_deplete:type:ally target(player) -text=Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control. +text=Whenever Halimar Excavator or another Ally enters under your control, target player puts the top X cards of their library into their graveyard, where X is the number of Allies you control. mana={1}{U} type=Creature subtype=Human Wizard Ally @@ -51945,7 +51944,7 @@ toughness=3 [card] name=Hall of Triumph auto=activatechooseacolor transforms((,newability[lord(creature[chosencolor]|mybattlefield) 1/1])) forever activatechooseend -text=As Hall of Triumph enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+1. +text=As Hall of Triumph enters, choose a color. -- Creatures you control of the chosen color get +1/+1. mana={3} type=Legendary Artifact [/card] @@ -51959,22 +51958,22 @@ type=Sorcery [card] name=Hallowed Fountain auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {W} or {U} to your mana pool.) -- As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped. +text=({T}: Add {W} or {U}.) -- As Hallowed Fountain enters, you may pay 2 life. If you don't, Hallowed Fountain enters tapped. type=Land subtype=Plains Island [/card] [card] name=Hallowed Ground -auto={W}{W}:moveTo(ownerhand) target(land[-snow]|myBattlefield) +auto={W}{W}:moveTo(hand) target(land[-snow]|myBattlefield) text={W}{W}: Return target nonsnow land you control to its owner's hand. mana={1}{W} type=Enchantment [/card] [card] name=Hallowed Healer -auto={T}:prevent:2 target(creature,player) -auto=aslongas(*|mygraveyard) {T}:prevent:4 target(creature,player) >6 -text={T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. -- Threshold - {T}: Prevent the next 4 damage that would be dealt to target creature or player this turn. Activate this ability only if seven or more cards are in your graveyard. +auto={T}:prevent:2 target(anytarget) +auto=aslongas(*|mygraveyard) {T}:prevent:4 target(anytarget) >6 +text={T}: Prevent the next 2 damage that would be dealt to any target this turn. -- Threshold - {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate this ability only if seven or more cards are in your graveyard. mana={2}{W} type=Creature subtype=Human Cleric @@ -51984,7 +51983,7 @@ toughness=1 [card] name=Hallowed Spiritkeeper abilities=vigilance -auto=_DIES_token(Spirit,Creature Spirit,1/1,flying,white)*type:creature:mygraveyard +auto=_DIES__SPIRITTOKEN_*type:creature:mygraveyard text=Vigilance -- When Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard. mana={1}{W}{W} type=Creature @@ -51996,7 +51995,7 @@ toughness=2 name=Halo Hunter abilities=intimidate auto=destroy target(angel) -text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- When Halo Hunter enters the battlefield, destroy target Angel. +text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- When Halo Hunter enters, destroy target Angel. mana={2}{B}{B}{B} type=Creature subtype=Demon @@ -52025,7 +52024,7 @@ toughness=2 [card] name=Hamletback Goliath auto=@movedTo(other creature|battlefield):may all(trigger[to]) dynamicability -text=Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. +text=Whenever another creature enters, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. mana={6}{R} type=Creature subtype=Giant Warrior @@ -52051,7 +52050,7 @@ auto={13}{R}{T}{D(*|myhand)}:name(X <= 13) destroy all(artifact[manacost<=13]) auto={14}{R}{T}{D(*|myhand)}:name(X <= 14) destroy all(artifact[manacost<=14]) auto={15}{R}{T}{D(*|myhand)}:name(X <= 15) destroy all(artifact[manacost<=15]) auto={16}{R}{T}{D(*|myhand)}:name(X <= 16) destroy all(artifact[manacost<=16]) -text={X}{R}, {T}, Discard a card: Destroy all artifacts with converted mana cost X or less. +text={X}{R}, {T}, Discard a card: Destroy all artifacts with mana value X or less. mana={1}{R} type=Creature subtype=Human Spellshaper @@ -52060,10 +52059,10 @@ toughness=1 [/card] [card] name=Hammer of Bogardan -target=creature,player +target=anytarget auto=damage:3 -autograveyard={2}{R}{R}{R}:moveTo(myhand) myUpkeepOnly -text=Hammer of Bogardan deals 3 damage to target creature or player. -- {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep. +autograveyard={2}{R}{R}{R}:moveto(hand) myUpkeepOnly +text=Hammer of Bogardan deals 3 damage to any target. -- {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep. mana={1}{R}{R} type=Sorcery [/card] @@ -52071,7 +52070,7 @@ type=Sorcery name=Hammer of Purphoros auto=lord(creature|mybattlefield) haste auto={2}{R}{T}{S(land|myBattlefield)}:token(Golem,Enchantment Artifact Creature Golem,3/3) controller -text=Creatures you control have haste. --{2}{R}, {T}: Sacrifice a land: Put a 3/3 colorless Golem enchantment artifact creature token onto the battlefield. +text=Creatures you control have haste. --{2}{R}, {T}: Sacrifice a land: Put a 3/3 colorless Golem enchantment artifact creature token onto the battlefield. mana={1}{R}{R} type=Legendary Enchantment Artifact [/card] @@ -52102,7 +52101,7 @@ target=creature auto=teach(creature) haste auto=teach(creature) 1/1 auto=target(creature) cantblock ueot -text=Enchant creature -- When Hammerhand enters the battlefield, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. +text=Enchant creature -- When Hammerhand enters, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. mana={R} type=Enchantment subtype=Aura @@ -52119,10 +52118,17 @@ power=2 toughness=3 [/card] [card] +name=Hammerheim +auto={t}:add{R} +auto={t}:name(lose all landwalk) target(creature) transforms((,newability[-forestwalk],newability[-islandwalk],newability[-mountainwalk],newability[-swampwalk],newability[-plainswalk],newability[-snowlandwalk],newability[-nonbasiclandwalk],newability[-legendarylandwalk],newability[-desertlandwalk],newability[-snowforestlandwalk],newability[-snowplainslandwalk],newability[-snowmountainlandwalk],newability[-snowislandlandwalk],newability[-snowswamplandwalk])) ueot +text={T}: Add {R}. -- -- {T}: Target creature loses all landwalk abilities until end of turn. +type=Legendary Land +[/card] +[card] name=Hammerheim Deadeye auto=destroy target(creature[flying]) auto=upcost[{5}{R};next upkeep] sacrifice -text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Hammerheim Deadeye enters the battlefield, destroy target creature with flying. +text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Hammerheim Deadeye enters, destroy target creature with flying. mana={3}{R} type=Creature subtype=Giant Warrior @@ -52130,15 +52136,8 @@ power=3 toughness=3 [/card] [card] -name=Hammerheim -auto={t}:add{r} -auto={t}:name(lose all landwalk) target(creature) transforms((,newability[-forestwalk],newability[-islandwalk],newability[-mountainwalk],newability[-swampwalk],newability[-plainswalk],newability[-snowlandwalk],newability[-nonbasiclandwalk],newability[-legendarylandwalk],newability[-desertlandwalk],newability[-snowforestlandwalk],newability[-snowplainslandwalk],newability[-snowmountainlandwalk],newability[-snowislandlandwalk],newability[-snowswamplandwalk])) ueot -text={T}: Add {R} to your mana pool. -- -- {T}: Target creature loses all landwalk abilities until end of turn. -type=Legendary Land -[/card] -[card] name=Hana Kami -auto={1}{G}{S}:moveTo(myhand) target(other arcane|mygraveyard) +auto={1}{G}{S}:moveto(hand) target(other arcane|mygraveyard) text={1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand. mana={G} type=Creature @@ -52148,10 +52147,10 @@ toughness=1 [/card] [card] name=Hanabi Blast -target=creature,player +target=anytarget auto=damage:2 -auto=moveto(ownerhand) and!(discard:1 controller)! all(this) -text=Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random. +auto=moveto(hand) and!(discard:1 controller)! all(this) +text=Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random. mana={1}{R}{R} type=Instant [/card] @@ -52177,7 +52176,7 @@ type=Sorcery [card] name=Hand of Emrakul other={S(eldrazi spawn|mybattlefield)}{S(eldrazi spawn|mybattlefield)}{S(eldrazi spawn|mybattlefield)}{S(eldrazi spawn|mybattlefield)} name(Sacrifice 4 Eldrazi Spawns) -auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice a permanent) notatarget(<1>*|mybattlefield) sacrifice!$ opponent +auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice a permanent) notaTarget(<1>*|mybattlefield) sacrifice!$ opponent text=You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost. -- Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) mana={9} type=Creature @@ -52224,16 +52223,16 @@ auto=@movedTo(*[infect]|mystack):alterpoison:1 target(player) text=Infect -- Other creatures you control with infect get +1/+1. -- Whenever you cast a creature spell with infect, target player gets a poison counter. mana={3}{B} type=Creature -subtype=Zombie +subtype=Phyrexian Zombie power=3 toughness=2 [/card] [card] name=Hangarback Walker auto=counter(1/1,XX) -auto=_DIES_thisforeach(counter{1/1.1}) token(Thopter,Artifact Creature Thopter,1/1,flying) controller +auto=_DIES_thisforeach(counter{1/1.1}) _THOPTERTOKEN_ controller auto={1}{T}:counter(1/1) -text=Hangarback Walker enters the battlefield with X +1/+1 counters on it. -- When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker. -- {1}, {T}: Put a +1/+1 counter on Hangarback Walker. +text=Hangarback Walker enters with X +1/+1 counters on it. -- When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker. -- {1}, {T}: Put a +1/+1 counter on Hangarback Walker. mana={X}{X} type=Artifact Creature subtype=Construct @@ -52241,16 +52240,6 @@ power=0 toughness=0 [/card] [card] -name=Hanna, Ship's Navigator -auto={1}{W}{U}{T}:moveTo(myhand) target(artifact,enchantment|mygraveyard) -text={1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand. -mana={1}{W}{U} -type=Legendary Creature -subtype=Human Artificer -power=1 -toughness=2 -[/card] -[card] name=Hanna's Custody auto=lord(artifact) shroud text=All artifacts have shroud. (They can't be the targets of spells or abilities.) @@ -52258,11 +52247,21 @@ mana={2}{W} type=Enchantment [/card] [card] +name=Hanna, Ship's Navigator +auto={1}{W}{U}{T}:moveto(hand) target(artifact,enchantment|mygraveyard) +text={1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand. +mana={1}{W}{U} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] name=Hanweir Battlements auto={T}:Add{C} auto={R}{T}:haste target(creature) -auto={r}{3}{r}{t}:target(Hanweir Garrison) meld(Hanweir the Writhing Township) -text={T}: Add {C} to your mana pool. -- {R}, {T}: Target creature gains haste until end of turn. -- {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township. +auto={R}{3}{R}{t}:target(Hanweir Garrison) meld(Hanweir the Writhing Township) +text={T}: Add {C}. -- {R}, {T}: Target creature gains haste until end of turn. -- {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township. type=Land [/card] [card] @@ -52279,7 +52278,7 @@ toughness=3 name=Hanweir Lancer auto=soulbond first strike abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Hanweir Lancer is paired with another creature, both creatures have first strike. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Hanweir Lancer is paired with another creature, both creatures have first strike. mana={2}{R} type=Creature subtype=Human Knight @@ -52300,17 +52299,6 @@ power=2 toughness=2 [/card] [card] -name=Hanweir the Writhing Township -auto=meldfrom(Hanweir Battlements|Hanweir Garrison) -auto=_ATTACKING_token(Eldrazi Horrors,Creature Eldrazi Horror,3/2,battleready)*2 -abilities=haste, trample -text=Trample, haste -- Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking. -type=Legendary Creature -subtype=Eldrazi Ooze -power=7 -toughness=4 -[/card] -[card] name=Hanweir Watchkeep abilities=defender backside=Bane of Hanweir @@ -52325,8 +52313,19 @@ power=1 toughness=5 [/card] [card] +name=Hanweir the Writhing Township +auto=meldfrom(Hanweir Battlements|Hanweir Garrison) +auto=_ATTACKING_token(Eldrazi Horror,Creature Eldrazi Horror,3/2,battleready)*2 +abilities=haste, trample +text=Trample, haste -- Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking. +type=Legendary Creature +subtype=Eldrazi Ooze +power=7 +toughness=4 +[/card] +[card] name=Hapless Researcher -auto={S}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={S}:_LOOT_ text=Sacrifice Hapless Researcher: Draw a card, then discard a card. mana={U} type=Creature @@ -52341,7 +52340,7 @@ auto={T}:name(White) foreach(ally|myBattlefield) add{W} auto={T}:name(Green) foreach(ally|myBattlefield) add{G} auto={T}:name(Black) foreach(ally|myBattlefield) add{B} auto={T}:name(Blue) foreach(ally|myBattlefield) add{U} -text={T}: Add X mana of any one color to your mana pool, where X is the number of Allies you control. +text={T}: Add X mana of any one color, where X is the number of Allies you control. mana={1}{G} type=Creature subtype=Human Druid Ally @@ -52350,7 +52349,7 @@ toughness=1 [/card] [card] name=Harbinger of Night -auto=@each my upkeep:all(creature) counter(-1/-1,1) +auto=@each my upkeep:all(creature) counter(-1/-1) text=At the beginning of your upkeep, put a -1/-1 counter on each creature. mana={2}{B}{B} type=Creature @@ -52361,8 +52360,8 @@ toughness=3 [card] name=Harbinger of Spring auto=protection from(creature[-spirit]) -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=4]|mygraveyard) -text=Protection from non-Spirit creatures -- Soulshift 4 (When this dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=4]|mygraveyard) +text=Protection from non-Spirit creatures -- Soulshift 4 (When this dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) mana={4}{G} type=Creature subtype=Spirit @@ -52452,7 +52451,7 @@ type=Instant name=Harmonic Sliver auto=destroy target(*[artifact;enchantment]) auto=@movedto(other Sliver|battlefield) restriction{type(*[artifact;enchantment]|battlefield)~morethan~0}:name(destroy) transforms((,newability[destroy target(*[artifact;enchantment])])) all(trigger) -text=All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment." +text=All Slivers have "When this permanent enters, destroy target artifact or enchantment." mana={1}{G}{W} type=Creature subtype=Sliver @@ -52476,7 +52475,6 @@ type=Sorcery [/card] [card] name=Harnessed Lightning -#AUTO_DEFINE _HARNESSED_LIGHTNING_($c) this(variable{penergy}>=$c) choice damage:$c && alterenergy:-$c controller target=creature auto=alterenergy:3 controller auto=_HARNESSED_LIGHTNING_(0) @@ -52529,7 +52527,7 @@ toughness=3 name=Harrow aicode=activate moveTo(myBattlefield) target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=As an additional cost to cast Harrow, sacrifice a land. -- Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. +text=As an additional cost to cast Harrow, sacrifice a land. -- Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle. mana={2}{G}{S(land|mybattlefield)} type=Instant [/card] @@ -52572,27 +52570,27 @@ type=Sorcery [card] name=Harsh Scrutiny aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=if type(*|opponenthand)~morethan~0 then if type(creature|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) and!( name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend )! )! -auto=if type(*|opponenthand)~morethan~0 then if type(creature|opponenthand)~morethan~0 then name(Choose a creature) name(Choose a creature) name(Choose a creature) target(creature|opponenthand) reject and!( name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend )! -auto=if type(*|opponenthand)~equalto~0 then name(Scry 1) name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card. Scry 1. +auto=if type(*|opponenthand)~morethan~0 then if type(creature|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) and!( name(Scry 1) _SCRY1_ )! )! +auto=if type(*|opponenthand)~morethan~0 then if type(creature|opponenthand)~morethan~0 then name(Choose a creature) name(Choose a creature) name(Choose a creature) target(creature|opponenthand) reject and!( name(Scry 1) _SCRY1_ )! +auto=if type(*|opponenthand)~equalto~0 then name(Scry 1) name(Scry 1) _SCRY1_ +text=Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1. mana={B} type=Sorcery [/card] [card] name=Harsh Sustenance -target=creature,player +target=anytarget auto=damage:type:creature:mybattlefield auto=life:type:creature:mybattlefield controller -text=Harsh Sustenance deals X damage to target creature or player and you gain X life, where X is the number of creatures you control. +text=Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control. mana={1}{W}{B} type=Instant [/card] [card] name=Haru-Onna auto=draw:1 controller -auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) -text=When Haru-Onna enters the battlefield, draw a card. -- Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand. +auto=@movedto(arcane,spirit|mystack):may moveto(hand) +text=When Haru-Onna enters, draw a card. -- Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand. mana={3}{G} type=Creature subtype=Spirit @@ -52621,9 +52619,9 @@ toughness=2 [/card] [card] name=Harvest Wurm -auto=aslongas(land[basic]|mygraveyard) moveTo(myhand) notatarget(land[basic]|mygraveyard) oneshot -auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand. +auto=aslongas(land[basic]|mygraveyard) moveto(hand) notaTarget(land[basic]|mygraveyard) oneshot +auto=moveTo(graveyard) notaTarget(this|myBattlefield) +text=When Harvest Wurm enters, sacrifice it unless you return a basic land card from your graveyard to your hand. mana={1}{G} type=Creature subtype=Wurm @@ -52632,12 +52630,12 @@ toughness=2 [/card] [card] name=Harvester Druid -auto=this(variable{plandg}>0) {t}:out{g} -auto=this(variable{plandu}>0) {t}:out{u} -auto=this(variable{plandr}>0) {t}:out{r} -auto=this(variable{plandb}>0) {t}:out{b} -auto=this(variable{plandw}>0) {t}:out{w} -text={T}: Add to your mana pool one mana of any color that a land you control could produce. +auto=this(variable{plandg}>0) {t}:out{G} +auto=this(variable{plandu}>0) {t}:out{U} +auto=this(variable{plandr}>0) {t}:out{R} +auto=this(variable{plandb}>0) {t}:out{B} +auto=this(variable{plandw}>0) {t}:out{W} +text={T}: Add one mana of any color that a land you control could produce. mana={1}{G} type=Creature subtype=Human Druid @@ -52645,9 +52643,19 @@ power=1 toughness=1 [/card] [card] +name=Harvester Troll +auto=may name(Sacrifice Creature or Land) sacrifice notaTarget(other *[creature;land]|mybattlefield) and!( all(this) counter(1/1,2) )! +text=When Harvester Troll enters, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. +mana={3}{G} +type=Creature +subtype=Troll +power=2 +toughness=3 +[/card] +[card] name=Harvester of Souls abilities=deathtouch -auto=@movedTo(other creature[-token]|graveyard) from(battlefield):draw:1 controller +auto=@movedTo(other creature[-token]|graveyard) from(battlefield):may draw:1 controller text=Deathtouch -- Whenever another nontoken creature dies, you may draw a card. mana={4}{B}{B} type=Creature @@ -52656,20 +52664,10 @@ power=5 toughness=5 [/card] [card] -name=Harvester Troll -auto=may name(Sacrifice Creature or Land) sacrifice notatarget(other *[creature;land]|mybattlefield) and!( all(this) counter(1/1,2) )! -text=When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. -mana={3}{G} -type=Creature -subtype=Troll -power=2 -toughness=3 -[/card] -[card] name=Harvestguard Alseids auto=name(prevent all damage) target(creature) transforms((,newability[preventalldamage to(this)])) ueot auto=_CONSTELLATION_name(prevent all damage) target(creature) transforms((,newability[preventalldamage to(this)])) ueot -text=Constellation -- Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn. +text=Constellation -- Whenever Harvestguard Alseids or another enchantment enters under your control, prevent all damage that would be dealt to target creature this turn. mana={2}{W} type=Enchantment Creature subtype=Nymph @@ -52688,8 +52686,8 @@ toughness=2 [/card] [card] name=Hatchet Bully -auto={T}{C(-1/-1,1),creature|mybattlefield}:damage:2 target(creature,player) -text={2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player. +auto={2}{R}{T}:counter(-1/-1,1) notaTarget(creature|mybattlefield) && ability$!damage:2 target(anytarget)!$ controller +text={2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target. mana={3}{R} type=Creature subtype=Goblin Warrior @@ -52716,8 +52714,8 @@ toughness=1 [card] name=Hateflayer abilities=wither -auto={2}{r}{q}:target(creature,player) dynamicability -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- {2}{R}, {Q}: Hateflayer deals damage equal to its power to target creature or player. ({Q} is the untap symbol.) +auto={2}{R}{q}:target(anytarget) dynamicability +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- {2}{R}, {Q}: Hateflayer deals damage equal to its power to any target. ({Q} is the untap symbol.) mana={5}{R}{R} type=Creature subtype=Elemental @@ -52727,7 +52725,7 @@ toughness=5 [card] name=Haunted Angel abilities=flying -autograveyard=token(Angel,Creature Angel,3/3,flying black) opponent && moveto(exile) +auto=_DIES_token(Angel,Creature Angel,3/3,flying,black) opponent && moveto(exile) text=Flying -- When Haunted Angel dies, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield. mana={2}{W} type=Creature @@ -52768,9 +52766,9 @@ type=Enchantment [/card] [card] name=Haunted Dead -auto=token(Spirit,Creature Spirit,1/1,white,flying) +auto=_SPIRITTOKEN_ autograveyard={1}{B}{D(*|myhand)}{D(*|myhand)}:moveto(mybattlefield) and!(tap(noevent))! -text=When Haunted Dead enters the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. +text=When Haunted Dead enters, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. mana={3}{B} type=Creature subtype=Zombie @@ -52781,7 +52779,7 @@ toughness=2 name=Haunted Fengraf auto={T}:Add{1} auto={3}{T}{S}:moverandom(creature) from(mygraveyard) to(myhand) -text={T}: Add 1 to your mana pool. -- {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand. +text={T}: Add 1. -- {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand. type=Land [/card] [card] @@ -52818,7 +52816,7 @@ toughness=4 name=Haunting Apparition abilities=flying auto=foreach(creature[green]|opponentgraveyard) 1/0 -text=Flying -- As Haunting Apparition enters the battlefield, choose an opponent. -- Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. +text=Flying -- As Haunting Apparition enters, choose an opponent. -- Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. mana={1}{U}{B} type=Creature subtype=Spirit @@ -52830,22 +52828,22 @@ name=Haunting Echoes target=player auto=all(*[-basic]|targetedpersonsgraveyard) transforms((,newability[moveTo(exile) all(*[share!name!]|mylibrary)])) ueot auto=moveTo(exile) all(*[-basic]|targetedpersonsgraveyard) -text=Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. +text=Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles their library. mana={3}{B}{B} type=Sorcery [/card] [card] name=Haunting Hymn target=player -auto=if compare(restriction{assorcery}~morethan~0) then ability$!reject notatarget(<4>*|myhand)!$ targetedplayer -auto=ifnot compare(restriction{assorcery}~morethan~0) then ability$!reject notatarget(<2>*|myhand)!$ targetedplayer +auto=if compare(restriction{assorcery}~morethan~0) then ability$!reject notaTarget(<4>*|myhand)!$ targetedplayer +auto=ifnot compare(restriction{assorcery}~morethan~0) then ability$!reject notaTarget(<2>*|myhand)!$ targetedplayer text=Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead. mana={4}{B}{B} type=Instant [/card] [card] name=Havengul Runebinder -auto={2}{U}{T}{E(creature|mygraveyard)}:token(Zombie,Creature Zombie,2/2,black) && all(zombie|mybattlefield) counter(1/1,1) +auto={2}{U}{T}{E(creature|mygraveyard)}:_ZOMBIETOKEN_ && all(zombie|mybattlefield) counter(1/1) text={2}{U}, {T}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield, then put a +1/+1 counter on each Zombie creature you control. mana={2}{U}{U} type=Creature @@ -52855,7 +52853,7 @@ toughness=2 [/card] [card] name=Havengul Skaab -auto=_ATTACKING_moveto(ownerhand) notatarget(other creature|mybattlefield) +auto=_ATTACKING_moveto(hand) notaTarget(other creature|mybattlefield) text=Whenever Havengul Skaab attacks, return another creature you control to its owner's hand. mana={5}{U} type=Creature @@ -52865,8 +52863,8 @@ toughness=5 [/card] [card] name=Havengul Vampire -auto=@combatdamaged(player) from(this):counter(1/1,1) -auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) +auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1) text=Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it. -- Whenever another creature dies, put a +1/+1 counter on Havengul Vampire. mana={3}{R} type=Creature @@ -52879,7 +52877,7 @@ name=Havenwood Battleground auto=tap(noevent) auto={T}:Add{G} auto={T}{S}:Add{G}{G} -text=Havenwood Battleground enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool. +text=Havenwood Battleground enters tapped. -- {T}: Add {G}. -- {T}, Sacrifice Havenwood Battleground: Add {G}{G}. type=Land [/card] [card] @@ -52893,6 +52891,13 @@ power=5 toughness=6 [/card] [card] +name=Havoc +auto=@movedTo(*[white]|opponentStack):life:-2 opponent +text=Whenever an opponent casts a white spell, they loses 2 life. +mana={1}{R} +type=Enchantment +[/card] +[card] name=Havoc Demon abilities=flying auto=_DIES_all(creature) -5/-5 ueot @@ -52908,7 +52913,7 @@ name=Havoc Festival abilities=nolifegain,nolifegainopponent auto=@each my upkeep:life:-halfdownlifetotal controller auto=@each opponent upkeep:life:-halfdownopponentlifetotal opponent -text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses half his or her life, rounded up. +text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses half their life, rounded up. mana={4}{B}{R} type=Enchantment [/card] @@ -52924,13 +52929,6 @@ power=3 toughness=3 [/card] [card] -name=Havoc -auto=@movedTo(*[white]|opponentStack):life:-2 opponent -text=Whenever an opponent casts a white spell, he or she loses 2 life. -mana={1}{R} -type=Enchantment -[/card] -[card] name=Hawkeater Moth abilities=flying,shroud text=Flying; shroud (This permanent can't be the target of spells or abilities.) @@ -52951,7 +52949,7 @@ type=Sorcery name=Haze Frog abilities=flash auto=fog from(other creature) oneshot -text=Flash (You may cast this spell any time you could cast an instant.) -- When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Haze Frog enters, prevent all combat damage that other creatures would deal this turn. mana={3}{G}{G} type=Creature subtype=Frog @@ -52963,7 +52961,7 @@ name=Haze of Rage auto=all(creature|mybattlefield) 1/0 ueot text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Creatures you control get +1/+0 until end of turn. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={1}{R} -buyback={1}{r}{2} +buyback={1}{R}{2} abilities=storm type=Sorcery [/card] @@ -52981,7 +52979,7 @@ toughness=3 name=Hazezon Tamar auto=phaseaction[my upkeep once]: token(Sand Warrior,Creature Sand Warrior,1/1,red,green,white)*type:land:mybattlefield auto=@movedTo(this|nonbattlezone) from(battlefield):moveto(exile) all(sand warrior) -text=When Hazezon Tamar enters the battlefield, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time. -- When Hazezon leaves the battlefield, exile all Sand Warriors. +text=When Hazezon Tamar enters, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time. -- When Hazezon leaves the battlefield, exile all Sand Warriors. mana={4}{R}{G}{W} type=Legendary Creature subtype=Human Warrior @@ -53001,10 +52999,10 @@ toughness=1 [card] name=He Who Hungers abilities=flying -aicode=activate reject notatarget(*|targetedpersonshand) -auto={1}{S(creature[spirit]|mybattlefield)}:target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend asSorcery -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=4]|mygraveyard) -text=Flying -- {1}, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. -- Soulshift 4 (When this dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +aicode=activate reject notaTarget(*|targetedpersonshand) +auto={1}{S(creature[spirit]|mybattlefield)}:target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend asSorcery +auto=_DIES_may moveto(hand) target(spirit[manacost<=4]|mygraveyard) +text=Flying -- {1}, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. -- Soulshift 4 (When this dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) mana={4}{B} type=Legendary Creature subtype=Spirit @@ -53014,8 +53012,8 @@ toughness=2 [card] name=Head Games target=opponent -auto=count(type:*:opponenthand) && all(*|opponenthand) moveto(ownerlibrary) && transforms((,newability[notatarget(*|opponentlibrary) moveto(ownerhand)])) forever -text=Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library. +auto=count(type:*:opponenthand) && all(*|opponenthand) moveto(ownerlibrary) && transforms((,newability[notaTarget(*|opponentlibrary) moveto(hand)])) forever +text=Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles their library. mana={3}{B}{B} type=Sorcery [/card] @@ -53043,7 +53041,7 @@ toughness=2 [card] name=Headless Skaab auto=tap(noevent) -text=As an additional cost to cast Headless Skaab, exile a creature card from your graveyard. -- Headless Skaab enters the battlefield tapped. +text=As an additional cost to cast Headless Skaab, exile a creature card from your graveyard. -- Headless Skaab enters tapped. mana={2}{U}{E(creature|mygraveyard)} type=Creature subtype=Zombie Warrior @@ -53067,6 +53065,15 @@ mana={1}{B} type=Instant [/card] [card] +name=Heal +target=anytarget +auto=prevent:1 +auto=@next upkeep:draw:1 controller +text=Prevent the next 1 damage that would be dealt to any target this turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={W} +type=Instant +[/card] +[card] name=Heal the Scars target=creature auto=regenerate @@ -53078,7 +53085,7 @@ type=Instant [card] name=Healer of the Pride auto=@movedTo(other creature|mybattlefield):life:2 controller -text=Whenever another creature enters the battlefield under your control, you gain 2 life. +text=Whenever another creature enters under your control, you gain 2 life. mana={3}{W} type=Creature subtype=Cat Cleric @@ -53089,23 +53096,14 @@ toughness=3 name=Healer's Headdress auto={1}:equip auto=teach(creature) 0/2 -auto=teach(creature) {T}:prevent:1 target(creature,player) +auto=teach(creature) {T}:prevent:1 target(anytarget) auto={W}{W}:name(attach) rehook target(creature|mybattlefield) -text=Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." -- {W}{W}: Attach Healer's Headdress to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." -- {W}{W}: Attach Healer's Headdress to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] -name=Heal -target=creature,player -auto=prevent:1 -auto=@next upkeep:draw:1 controller -text=Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Draw a card at the beginning of the next turn's upkeep. -mana={W} -type=Instant -[/card] -[card] name=Healing Hands target=player auto=life:4 targetedplayer @@ -53117,16 +53115,16 @@ type=Sorcery [card] name=Healing Leaves auto=choice life:3 target(player) -auto=choice prevent:3 target(creature,player) -text=Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. +auto=choice prevent:3 target(anytarget) +text=Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to any target this turn. mana={G} type=Instant [/card] [card] name=Healing Salve auto=choice life:3 target(player) -auto=choice prevent:3 target(creature,player) -text=Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. +auto=choice prevent:3 target(anytarget) +text=Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to any target this turn. mana={W} type=Instant [/card] @@ -53141,9 +53139,30 @@ power=1 toughness=1 [/card] [card] +name=Heart Sliver +auto=lord(sliver) haste +text=All Sliver creatures have haste. +mana={1}{R} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Heart Warden +auto={T}:Add{G} +auto={2}{S}:draw:1 +text={T}: Add {G}. -- {2}, Sacrifice Heart Warden: Draw a card. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] name=Heart of Bogardan auto=cumulativeupcostmulti[{2}] thisforeach(counter{0/0.1.age}) damage:2 opponent && thisforeach(counter{0/0.1.age}) damage:2 all(creature|opponentbattlefield) && sacrifice -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Heart of Bogardan's cumulative upkeep isn't paid, it deals X damage to target player and each creature he or she controls, where X is twice the number of age counters on Heart of Bogardan minus two. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Heart of Bogardan's cumulative upkeep isn't paid, it deals X damage to target player and each creature they control, where X is twice the number of age counters on Heart of Bogardan minus two. mana={2}{R}{R} type=Enchantment [/card] @@ -53166,7 +53185,7 @@ name=Heart of Light target=creature auto=teach(creature) preventalldamage to(this) auto=teach(creature) preventalldamage from(this) -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Prevent all damage that would be dealt to and dealt by enchanted creature. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Prevent all damage that would be dealt to and dealt by enchanted creature. mana={2}{W} type=Enchantment subtype=Aura @@ -53175,43 +53194,31 @@ subtype=Aura name=Heart of Ramos auto={T}:Add{R} auto={S}:Add{R} -text={T}: Add {R} to your mana pool. -- Sacrifice Heart of Ramos: Add {R} to your mana pool. +text={T}: Add {R}. -- Sacrifice Heart of Ramos: Add {R}. mana={3} type=Artifact [/card] [card] name=Heart of Yavimaya -auto=if type(forest|mybattlefield)~morethan~0 then sacrifice notatarget(forest|mybattlefield) oneshot else sacrifice +auto=if type(forest|mybattlefield)~morethan~0 then sacrifice notaTarget(forest|mybattlefield) oneshot else sacrifice auto={T}:Add{G} auto={T}:1/1 target(creature) -text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {G} to your mana pool. -- {T}: Target creature gets +1/+1 until end of turn. +text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {G}. -- {T}: Target creature gets +1/+1 until end of turn. type=Land [/card] [card] -name=Heart Sliver -auto=lord(sliver) haste -text=All Sliver creatures have haste. -mana={1}{R} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Heart Warden -auto={T}:Add{G} -auto={2}{S}:draw:1 -text={T}: Add {G} to your mana pool. -- {2}, Sacrifice Heart Warden: Draw a card. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 +name=Heart-Piercer Bow +auto={1}:equip +auto=@combat(attacking) source(mytgt):damage:1 target(creature|opponentbattlefield) +text=Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment [/card] [card] name=Heartbeat of Spring auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) -text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. +text=Whenever a player taps a land for mana, that player adds one mana to their mana pool of any type that land produced. mana={2}{G} type=Enchantment [/card] @@ -53243,7 +53250,7 @@ auto={13}{S}:name(X = 13) destroy target(other artifact[manacost=13]) auto={14}{S}:name(X = 14) destroy target(other artifact[manacost=14]) auto={15}{S}:name(X = 15) destroy target(other artifact[manacost=15]) auto={16}{S}:name(X = 16) destroy target(other artifact[manacost=16]) -text={X}, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X. +text={X}, Sacrifice Hearth Kami: Destroy target artifact with mana value X. mana={1}{R} type=Creature subtype=Spirit @@ -53254,7 +53261,7 @@ toughness=1 name=Hearthcage Giant auto=token(Elemental Shaman,creature Elemental Shaman,3/1,red)*2 auto={S(elemental|myBattlefield)}:3/1 target(creature[giant]) -text=When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield. -- Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. +text=When Hearthcage Giant enters, put two 3/1 red Elemental Shaman creature tokens onto the battlefield. -- Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. mana={6}{R}{R} type=Creature subtype=Giant Warrior @@ -53275,7 +53282,7 @@ toughness=2 name=Heartlash Cinder abilities=haste auto=type:manar/0 ueot -text=Haste -- Chroma - When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. +text=Haste -- Chroma - When Heartlash Cinder enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. mana={1}{R} type=Creature subtype=Elemental Warrior @@ -53284,8 +53291,8 @@ toughness=1 [/card] [card] name=Heartless Hidetsugu -text={T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down. auto={t}:damage:halfdownlifetotal controller && damage:halfdownopponentlifetotal opponent +text={T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down. mana={3}{R}{R} type=Legendary Creature subtype=Ogre Shaman @@ -53295,7 +53302,7 @@ toughness=3 [card] name=Heartless Summoning auto=lord(creature|myBattlefield) -1/-1 -auto=lord(creature|mycastingzone) altercost( colorless,-2) +auto=lord(creature|mycastingzone) altercost(colorless,-2) text=Creature spells you cast cost {2} less to cast. -- Creatures you control get -1/-1 mana={1}{B} type=Enchantment @@ -53312,20 +53319,11 @@ power=2 toughness=2 [/card] [card] -name=Heart-Piercer Bow -auto={1}:equip -auto=@combat(attacking) source(mytgt):damage:1 target(creature|opponentbattlefield) -text=Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] name=Heartseeker auto={5}:equip auto=teach(creature) 2/1 auto=teach(creature) {unattach}{t}:destroy target(creature) -text=Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={4} type=Artifact subtype=Equipment @@ -53335,7 +53333,7 @@ name=Heartstabber Mosquito abilities=flying kicker={2}{B} auto=if paid(kicker) then destroy target(creature) -text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Flying -- When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature. +text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Flying -- When Heartstabber Mosquito enters, if it was kicked, destroy target creature. mana={3}{B} type=Creature subtype=Insect @@ -53392,14 +53390,6 @@ power=3 toughness=4 [/card] [card] -name=Heat of Battle -auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent -auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller -text=Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. -mana={1}{R} -type=Enchantment -[/card] -[card] name=Heat Ray target=creature auto=damage:X @@ -53423,6 +53413,14 @@ mana={2}{R} type=Enchantment [/card] [card] +name=Heat of Battle +auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent +auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller +text=Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. +mana={1}{R} +type=Enchantment +[/card] +[card] name=Heaven's Gate target=creature auto=transforms((,white)) ueot @@ -53434,8 +53432,8 @@ type=Instant name=Heavy Arbalest auto={4}:equip auto=teach(creature) doesnotuntap -auto=teach(creature) {T}:damage:2 target(creature,player) -text=Equipped creature doesn't untap during its controller's untap step. -- Equipped creature has "{T}: This creature deals 2 damage to target creature or player." -- Equip {4} +auto=teach(creature) {T}:damage:2 target(anytarget) +text=Equipped creature doesn't untap during its controller's untap step. -- Equipped creature has "{T}: This creature deals 2 damage to any target." -- Equip {4} mana={3} type=Artifact subtype=Equipment @@ -53461,7 +53459,7 @@ type=Instant [card] name=Heavy Infantry auto=tap target(creature|opponentbattlefield) -text=When Heavy Infantry enters the battlefield, tap target creature an opponent controls. +text=When Heavy Infantry enters, tap target creature an opponent controls. mana={4}{W} type=Creature subtype=Human Soldier @@ -53480,10 +53478,10 @@ subtype=Equipment [/card] [card] name=Hecatomb -auto=aslongas(creature|mybattlefield) choice target(<4>other creature|mybattlefield) sacrifice oneshot >4 -auto=choice sacrifice all(this) -auto={T(swamp|mybattlefield)}:damage:1 target(creature,player) -text=When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures. -- Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player. +auto=aslongas(creature|mybattlefield) choice name(sacrifice four creatures) target(<4>creature|mybattlefield) sacrifice oneshot >3 +auto=choice name(sacrifice Hecatomb) sacrifice all(this) +auto={T(swamp|mybattlefield)}:damage:1 target(anytarget) +text=When Hecatomb enters, sacrifice Hecatomb unless you sacrifice four creatures. -- Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target. mana={1}{B}{B} type=Enchantment [/card] @@ -53512,7 +53510,7 @@ toughness=2 name=Hedron Alignment aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=@each my upkeep:aslongas(Hedron Alignment|myhand) aslongas(Hedron Alignment|mygraveyard) aslongas(Hedron Alignment|myexile) aslongas(Hedron Alignment|mybattlefield) wingame controller -auto={1}{u}:name(Scry 1) scry:1 scrycore delayed dontshow scrycoreend scryend +auto={1}{U}:name(Scry 1) _SCRY1_ text=Hexproof -- At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. -- {1}{U}: Scry 1. mana={2}{U} type=Enchantment @@ -53521,7 +53519,7 @@ type=Enchantment name=Hedron Archive auto={T}:add{2} auto={2}{T}{S}:draw:2 controller -text={T}: Add {2} to your mana pool. -- {2}, {T}, Sacrifice Hedron Archive: Draw two cards. +text={T}: Add {2}. -- {2}, {T}, Sacrifice Hedron Archive: Draw two cards. mana={4} type=Artifact [/card] @@ -53538,7 +53536,7 @@ subtype=Equipment [card] name=Hedron Crab auto=_LANDFALL_deplete:3 target(player) -text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard. +text=Landfall - Whenever a land enters under your control, target player mills three cards. mana={U} type=Creature subtype=Crab @@ -53548,7 +53546,7 @@ toughness=2 [card] name=Hedron Crawler auto={t}:add{c} -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) +text={T}: Add {C}. ({C} represents colorless mana.) mana={2} type=Artifact Creature subtype=Construct @@ -53559,7 +53557,7 @@ toughness=1 name=Hedron Matrix auto=teach(creature) transforms((,newability[manacost/manacost])) auto={4}:equip -text=Equipped creature gets +X/+X, where X is its converted mana cost. -- Equip {4} +text=Equipped creature gets +X/+X, where X is its mana value. -- Equip {4} mana={4} type=Artifact subtype=Equipment @@ -53567,7 +53565,7 @@ subtype=Equipment [card] name=Hedron Rover auto=_LANDFALL_2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. +text=Landfall - Whenever a land enters under your control, Hedron Rover gets +2/+2 until end of turn. mana={4} type=Artifact Creature subtype=Construct @@ -53577,7 +53575,7 @@ toughness=2 [card] name=Hedron Scrabbler auto=_LANDFALL_1/1 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. +text=Landfall - Whenever a land enters under your control, Hedron Scrabbler gets +1/+1 until end of turn. mana={2} type=Artifact Creature subtype=Construct @@ -53587,7 +53585,7 @@ toughness=1 [card] name=Heed the Mists auto=transforms((,newability[@movedto(other *[manacost=1]|mygraveyard) from(mylibrary):draw:1],newability[@movedto(other *[manacost=2]|mygraveyard) from(mylibrary):draw:2],newability[@movedto(other *[manacost=3]|mygraveyard) from(mylibrary):draw:3],newability[@movedto(other *[manacost=4]|mygraveyard) from(mylibrary):draw:4],newability[@movedto(other *[manacost=5]|mygraveyard) from(mylibrary):draw:5],newability[@movedto(other *[manacost=6]|mygraveyard) from(mylibrary):draw:6],newability[@movedto(other *[manacost=7]|mygraveyard) from(mylibrary):draw:7],newability[@movedto(other *[manacost=8]|mygraveyard) from(mylibrary):draw:8],newability[@movedto(other *[manacost=9]|mygraveyard) from(mylibrary):draw:9],newability[@movedto(other *[manacost=10]|mygraveyard) from(mylibrary):draw:10],newability[@movedto(other *[manacost=11]|mygraveyard) from(mylibrary):draw:11],newability[@movedto(other *[manacost=12]|mygraveyard) from(mylibrary):draw:12],newability[@movedto(other *[manacost=13]|mygraveyard) from(mylibrary):draw:13],newability[@movedto(other *[manacost=14]|mygraveyard) from(mylibrary):draw:14],newability[@movedto(other *[manacost=15]|mygraveyard) from(mylibrary):draw:15],newability[@movedto(other *[manacost=16]|mygraveyard) from(mylibrary):draw:16],newability[deplete:1 controller])) -text=Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost. +text=Put the top card of your library into your graveyard, then draw cards equal to that card's mana value. mana={3}{U}{U} type=Sorcery subtype=Arcane @@ -53605,7 +53603,7 @@ toughness=* [/card] [card] name=Heidar, Rimewind Master -auto=aslongas(*[snow]|myBattlefield) {2}{T}:moveTo(ownerhand) target(*) >3 +auto=aslongas(*[snow]|myBattlefield) {2}{T}:moveTo(hand) target(*) >3 text={2}, {T}: Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents. mana={4}{U} type=Legendary Creature @@ -53617,7 +53615,7 @@ toughness=3 name=Heightened Awareness auto=moveTo(mygraveyard) all(*|myhand) auto=@each my draw:draw:1 -text=As Heightened Awareness enters the battlefield, discard your hand. -- At the beginning of your draw step, draw an additional card. +text=As Heightened Awareness enters, discard your hand. -- At the beginning of your draw step, draw an additional card. mana={3}{U}{U} type=Enchantment [/card] @@ -53635,7 +53633,7 @@ toughness=1 name=Heir of the Wilds abilities=deathtouch auto=@combat(attacking) source(this) restriction{type(creature[power>=4]|myBattlefield)~morethan~0}:1/1 ueot -text=Deathtouch. -- Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn. +text=Deathtouch. -- Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn. mana={1}{G} type=Creature subtype=Human Warrior @@ -53648,13 +53646,14 @@ abilities=flying text=Flying type=Creature subtype=Vampire Berserker +color=black power=3 toughness=2 [/card] [card] name=Heirs of Stromkirk abilities=intimidate -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it. mana={2}{R}{R} type=Creature @@ -53663,6 +53662,31 @@ power=2 toughness=2 [/card] [card] +name=Heliod's Emissary +auto=bestow bstw +auto=bestow transforms((,newability[_ATTACKING_target(creature|opponentbattlefield) tap])) forever +auto=_ATTACKING_target(creature|opponentbattlefield) tap +auto=bestow teach(creature) +3/+3 +bestow={6}{W} +text=Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. -- Enchanted creature gets +3/+3. +mana={3}{W} +type=Enchantment Creature +subtype=Elk +power=3 +toughness=3 +[/card] +[card] +name=Heliod's Pilgrim +aicode=activate target(aura|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>aura|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] name=Heliod, God of the Sun abilities=indestructible auto=lord(other creature|mybattlefield) vigilance @@ -53677,31 +53701,6 @@ power=5 toughness=6 [/card] [card] -name=Heliod's Emissary -auto=bestow bstw -auto=bestow transforms((,newability[_ATTACKING_target(creature|opponentbattlefield) tap])) forever -auto=_ATTACKING_target(creature|opponentbattlefield) tap -auto=bestow teach(creature) +3/+3 -bestow={6}{w} -text=Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. -- Enchanted creature gets +3/+3. -mana={3}{W} -type=Enchantment Creature -subtype=Elk -power=3 -toughness=3 -[/card] -[card] -name=Heliod's Pilgrim -aicode=activate target(aura|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>aura|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] -[card] name=Helionaut abilities=flying auto={1}{T}:Add{W} @@ -53709,7 +53708,7 @@ auto={1}{T}:Add{U} auto={1}{T}:Add{B} auto={1}{T}:Add{R} auto={1}{T}:Add{G} -text=Flying -- {1}, {T}: Add one mana of any color to your mana pool. +text=Flying -- {1}, {T}: Add one mana of any color. mana={2}{W} type=Creature subtype=Human Soldier @@ -53720,19 +53719,19 @@ toughness=2 name=Heliophial abilities=sunburst auto=counter(0/0,sunburst,Charge) -auto={2}{S}:target(other *[creature;player]) dynamicability -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- {2}, Sacrifice Heliophial: Heliophial deals damage to target creature or player equal to the number of charge counters on Heliophial. +auto={2}{S}:target(anytarget) dynamicability +text=Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- {2}, Sacrifice Heliophial: Heliophial deals damage to any target equal to the number of charge counters on Heliophial. mana={5} type=Artifact [/card] [card] name=Helium Squirter auto=counter(1/1,3) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={1}:flying target(creature[counter{1/1.1}]) -text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. +text=Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. mana={4}{U} type=Creature subtype=Beast Mutant @@ -53756,6 +53755,27 @@ mana={B} type=Instant [/card] [card] +name=Hell's Caretaker +auto={T}{S(creature|myBattlefield)}:moveTo(myBattlefield) target(creature|mygraveyard) myUpkeepOnly +text={T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep. +mana={3}{B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] +name=Hell's Thunder +abilities=flying,haste,treason +autograveyard={4}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text=Flying, haste -- At the beginning of the end step, sacrifice Hell's Thunder. -- Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={1}{R}{R} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] name=Hell-Bent Raider abilities=first strike,haste auto={D}:protection from white @@ -53778,6 +53798,15 @@ power=6 toughness=5 [/card] [card] +name=Hellfire +auto=foreach(creature[-black]) damage:1 controller +auto=damage:3 controller +auto=destroy all(creature[-black;-indestructible]) +text=Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures put into all graveyards this way. +mana={2}{B}{B}{B} +type=Sorcery +[/card] +[card] name=Hellfire Mongrel auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~3}:damage:2 opponent text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her. @@ -53788,17 +53817,8 @@ power=2 toughness=2 [/card] [card] -name=Hellfire -auto=foreach(creature[-black]) damage:1 controller -auto=damage:3 controller -auto=destroy all(creature[-black;-indestructible]) -text=Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures put into all graveyards this way. -mana={2}{B}{B}{B} -type=Sorcery -[/card] -[card] name=Hellhole Flailer -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock auto={2}{B}{R}{S}:target(player) dynamicability text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- {2}{B}{R}, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player. @@ -53813,7 +53833,7 @@ name=Hellion Crucible auto={T}:Add{1} auto={1}{R}{T}{C(0/0,-2,Pressure)}{S}:token(Hellion,Creature Hellion,4/4,red,haste) auto={1}{R}{T}:counter(0/0,1,Pressure) -text={T}: Add {1} to your mana pool. -- {1}{R}, {T}: Put a pressure counter on Hellion Crucible. -- {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.) +text={T}: Add {1}. -- {1}{R}, {T}: Put a pressure counter on Hellion Crucible. -- {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.) type=Land [/card] [card] @@ -53837,8 +53857,8 @@ toughness=5 [/card] [card] name=Hellkite Hatchling -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) && all(this) transforms((,newability[flying],newability[trample])) forever -text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature. +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1) all(this) && all(this) transforms((,flying,trample)) forever +text=Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature. mana={2}{R}{G} type=Creature subtype=Dragon @@ -53903,30 +53923,9 @@ power=3 toughness=3 [/card] [card] -name=Hell's Caretaker -auto={T}{S(creature|myBattlefield)}:moveTo(myBattlefield) target(creature|mygraveyard) myUpkeepOnly -text={T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep. -mana={3}{B} -type=Creature -subtype=Horror -power=1 -toughness=1 -[/card] -[card] -name=Hell's Thunder -abilities=flying,haste,treason -autograveyard={4}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery -text=Flying, haste -- At the beginning of the end step, sacrifice Hell's Thunder. -- Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) -mana={1}{R}{R} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] name=Hellspark Elemental abilities=trample,haste,treason -autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text=Trample, haste -- At the beginning of the end step, sacrifice Hellspark Elemental. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{R} type=Creature @@ -53947,8 +53946,8 @@ auto=teach(creature) first strike auto=teach(creature) trample auto=teach(creature) haste auto={2}:equip -auto={1}:aslongas(Sword of Kaldra|mybattlefield)aslongas(Shield of Kaldra|mybattlefield)aslongas(Helm of Kaldra|mybattlefield) token(-47449) -text=Equipped creature has first strike, trample, and haste. -- {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it. -- Equip {2} +auto={1}:aslongas(Sword of Kaldra|mybattlefield)aslongas(Shield of Kaldra|mybattlefield)aslongas(Helm of Kaldra|mybattlefield) token(-47449) limit:1 +text=Equipped creature has first strike, trample, and haste. -- {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it. -- Equip {2} mana={3} type=Legendary Artifact subtype=Equipment @@ -54030,13 +54029,13 @@ auto={2}{T}:Add{U} auto={2}{T}:Add{B} auto={2}{T}:Add{R} auto={2}{T}:Add{G} -text={T}: Add {1} to your mana pool. -- {2}, {T}: Add one mana of any color to your mana pool. +text={T}: Add {1}. -- {2}, {T}: Add one mana of any color. type=Land [/card] [card] name=Herald of Anafenza -auto={2}{W}{T}:token(Warrior,Creature Warrior,1/1,white) && counter(1/1,1) asSorcery -text=Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield. +auto={2}{W}{T}:token(Warrior,Creature Warrior,1/1,white) && counter(1/1) asSorcery +text=Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield. mana={W} type=Creature subtype=Human Soldier @@ -54047,7 +54046,7 @@ toughness=2 name=Herald of Anguish abilities=flying other={improvise} name(Improvise) -auto=@each my end:ability$!reject notatarget(*|myhand)!$ opponent +auto=@each my end:ability$!reject notaTarget(*|myhand)!$ opponent auto={1}{B}{S(artifact|mybattlefield)}:target(creature) -2/-2 ueot text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Flying -- At the beginning of your end step, each opponent discards a card. -- {1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn. mana={5}{B}{B} @@ -54090,9 +54089,36 @@ power=3 toughness=4 [/card] [card] +name=Herald of Torment +auto=@each my upkeep:life:-1 +abilities=flying +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto=bestow teach(creature) flying +bestow={3}{B}{B} +text=Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- At the beginning of your upkeep, you lose 1 life. -- Enchanted creature gets +3/+3 and has flying. +mana={1}{B}{B} +type=Enchantment Creature +subtype=Demon +power=3 +toughness=3 +[/card] +[card] +name=Herald of War +abilities=flying +auto=_ATTACKING_counter(1/1) +auto=thisforeach(counter{1/1,1}) lord(*[angel;human]|mycastingzone) altercost(colorless, -1) +text=Flying -- Whenever Herald of War attacks, put a +1/+1 counter on it. -- Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] name=Herald of the Fair auto=target(creature|mybattlefield) 1/1 ueot -text=When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn. +text=When Herald of the Fair enters, target creature you control gets +1/+1 until end of turn. mana={2}{W} type=Creature subtype=Human @@ -54111,33 +54137,6 @@ power=2 toughness=2 [/card] [card] -name=Herald of Torment -auto=@each my upkeep:life:-1 -abilities=flying -auto=bestow bstw -auto=bestow teach(creature) +3/+3 -auto=bestow teach(creature) flying -bestow={3}{b}{b} -text=Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- At the beginning of your upkeep, you lose 1 life. -- Enchanted creature gets +3/+3 and has flying. -mana={1}{B}{B} -type=Enchantment Creature -subtype=Demon -power=3 -toughness=3 -[/card] -[card] -name=Herald of War -abilities=flying -auto=_ATTACKING_counter(1/1,1) -auto=thisforeach(counter{1/1,1}) lord(*[angel;human]|mycastingzone) altercost(colorless, -1) -text=Flying -- Whenever Herald of War attacks, put a +1/+1 counter on it. -- Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War. -mana={3}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] name=Herbal Poultice auto={3}{S}:regenerate target(other creature) text={3}, Sacrifice Herbal Poultice: Regenerate target creature. @@ -54147,7 +54146,7 @@ type=Artifact [card] name=Herd Gnarr auto=@movedTo(other creature|myBattlefield):2/2 ueot -text=Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. +text=Whenever another creature enters under your control, Herd Gnarr gets +2/+2 until end of turn. mana={3}{G} type=Creature subtype=Beast @@ -54159,8 +54158,8 @@ name=Herdchaser Dragon abilities=flying,trample facedown={3} autofacedown={5}{G}{G}:morph -autofaceup=counter(1/1,1) -autofaceup=counter(1/1,1) all(other creature[dragon]|mybattlefield) +autofaceup=counter(1/1) +autofaceup=counter(1/1) all(other creature[dragon]|mybattlefield) text=Flying, trample -- Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. mana={5}{G} type=Creature @@ -54171,7 +54170,7 @@ toughness=3 [card] name=Heritage Druid auto={T(elf|myBattlefield)}{T(elf|myBattlefield)}{T(elf|myBattlefield)}:Add{G}{G}{G} -text=Tap three untapped Elves you control: Add {G}{G}{G} to your mana pool. +text=Tap three untapped Elves you control: Add {G}{G}{G}. mana={G} type=Creature subtype=Elf Druid @@ -54181,15 +54180,15 @@ toughness=1 [card] name=Hermetic Study target=creature -auto=teach(creature) {T}:damage:1 target(creature,player) -text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." +auto=teach(creature) {T}:damage:1 target(anytarget) +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to any target." mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Hermit Druid -auto={g}{t}:Reveal:1 revealzone(mylibrary) revealuntil(land[basic]|mylibrary) optionone choice name(Get Card) target(land[basic]|reveal) moveto(myhand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={G}{t}:Reveal:1 revealzone(mylibrary) revealuntil(land[basic]|mylibrary) optionone choice name(Get Card) target(land[basic]|reveal) moveto(hand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text={G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. mana={1}{G} type=Creature @@ -54202,7 +54201,7 @@ name=Hermit of the Natterknolls backside=Lone Wolf of the Natterknolls restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=@movedTo(*|opponentstack) restriction{during opponent turn}:name(Draw a card) draw:1 +auto=@movedTo(*|opponentstack) restriction{myturnonly}:name(Draw a card) draw:1 auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:name(Transform Human Werewolf) flip(backside) text=Whenever an opponent casts a spell during your turn, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. // Lone Wolf of the Natterknolls mana={2}{G} @@ -54226,7 +54225,7 @@ toughness=4 name=Hero of Goma Fada auto=choice all(creature|mybattlefield) indestructible ueot auto=_RALLY_all(creature|mybattlefield) indestructible ueot -text=Rally -- Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. +text=Rally -- Whenever Hero of Goma Fada or another Ally enters under your control, creatures you control gain indestructible until end of turn. mana={4}{W} type=Creature subtype=Human Knight Ally @@ -54237,7 +54236,7 @@ toughness=3 name=Hero of Iroas auto=lord(aura|mycastingzone) altercost(colorless,-1) auto=modbenchant(colorless:-1) controller -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Aura spells you cast cost 1 less to cast. -- Heroic -- Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas. mana={1}{W} type=Creature @@ -54258,57 +54257,11 @@ power=4 toughness=2 [/card] [card] -name=Heroes' Bane -auto=counter(1/1,4) -auto={2}{G}{G}:counter(1/1,p) -text=Heroes' Bane enters the battlefield with four +1/+1 counters on it. -- {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power. -mana={3}{G}{G} -type=Creature -subtype=Hydra -power=0 -toughness=0 -[/card] -[card] -name=Heroes Remembered -auto=life:20 -text=You gain 20 life. -- Suspend 10 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -mana={6}{W}{W}{W} -suspend(10)={w} -type=Sorcery -[/card] -[card] -name=Heroes' Reunion -target=player -auto=life:7 -text=Target player gains 7 life. -mana={G}{W} -type=Instant -[/card] -[card] -name=Heroic Intervention -auto=all(*|mybattlefield) indestructible ueot -auto=all(*|mybattlefield) opponentshroud ueot -text=Permanents you control gain hexproof and indestructible until end of turn. -mana={1}{G} -type=Instant -[/card] -[card] -name=Heron's Grace Champion -abilities=flash, lifelink -auto=all(human|mybattlefield) 1/1 ueot && all(human|mybattlefield) lifelink ueot -text=Flash -- Lifelink -- When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. -mana={2}{G}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] name=Hero's Blade auto={4}:equip auto=teach(creature) 3/2 -auto=@movedto(creature[legendary]|mybattlefield):may all(trigger[to]) rehook -text=Equipped creature gets +3/+2. -- Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. +auto=@movedto(creature[legendary]|mybattlefield):may name(Attach to legendary creature) all(trigger[to]) rehook +text=Equipped creature gets +3/+2. -- Whenever a legendary creature enters under your control, you may attach Hero's Blade to it. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment @@ -54339,6 +54292,52 @@ type=Enchantment subtype=Aura [/card] [card] +name=Heroes Remembered +auto=life:20 +text=You gain 20 life. -- Suspend 10 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={6}{W}{W}{W} +suspend(10)={W} +type=Sorcery +[/card] +[card] +name=Heroes' Bane +auto=counter(1/1,4) +auto={2}{G}{G}:counter(1/1,p) +text=Heroes' Bane enters with four +1/+1 counters on it. -- {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power. +mana={3}{G}{G} +type=Creature +subtype=Hydra +power=0 +toughness=0 +[/card] +[card] +name=Heroes' Reunion +target=player +auto=life:7 +text=Target player gains 7 life. +mana={G}{W} +type=Instant +[/card] +[card] +name=Heroic Intervention +auto=all(*|mybattlefield) indestructible ueot +auto=all(*|mybattlefield) hexproof ueot +text=Permanents you control gain hexproof and indestructible until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Heron's Grace Champion +abilities=flash, lifelink +auto=all(human|mybattlefield) 1/1 ueot && all(human|mybattlefield) lifelink ueot +text=Flash -- Lifelink -- When Heron's Grace Champion enters, other Humans you control get +1/+1 and gain lifelink until end of turn. +mana={2}{G}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] name=Hesitation auto=@movedto(*|stack):choice all(trigger[to]) fizzle && sacrifice all(this) text=When a player casts a spell, sacrifice Hesitation. If you do, counter that spell. @@ -54361,6 +54360,7 @@ target=<6>creature auto=destroy text=Destroy six target creatures. mana={4}{B}{B} +restriction=type(creature|battlefield)~morethan~5 type=Sorcery [/card] [card] @@ -54372,8 +54372,15 @@ power=5 toughness=7 [/card] [card] +name=Hibernation +auto=moveTo(hand) all(*[green]) +text=Return all green permanents to their owners' hands. +mana={2}{U} +type=Instant +[/card] +[card] name=Hibernation Sliver -auto=lord(sliver) {L:2}:moveTo(myhand) +auto=lord(sliver) {L:2}:moveto(hand) text=All Slivers have "Pay 2 life: Return this permanent to its owner's hand." mana={U}{B} type=Creature @@ -54382,18 +54389,11 @@ power=2 toughness=2 [/card] [card] -name=Hibernation -auto=moveTo(ownerhand) all(*[green]) -text=Return all green permanents to their owners' hands. -mana={2}{U} -type=Instant -[/card] -[card] name=Hickory Woodlot auto=tap(noevent) auto=counter(0/0,2,Depletion) auto={T}{C(0/0,-1,Depletion)}:Add{G}{G} and!( this(counter{0/0.1.Depletion}<1) sacrifice oneshot )! -text=Hickory Woodlot enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G} to your mana pool. If there are no depletion counters on Hickory Woodlot, sacrifice it. +text=Hickory Woodlot enters tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G}. If there are no depletion counters on Hickory Woodlot, sacrifice it. type=Land [/card] [card] @@ -54408,7 +54408,7 @@ name=Hidden Dragonslayer abilities=lifelink facedown={3} autofacedown={2}{W}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=destroy target(creature[power>=4]|opponentbattlefield) text=Lifelink -- Megamorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls. mana={1}{W} @@ -54434,7 +54434,7 @@ type=Enchantment [card] name=Hidden Herbalists auto=if revolt then add{G}{G} -text=Revolt -- When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G} to your mana pool. +text=Revolt -- When Hidden Herbalists enters, if a permanent you controlled left the battlefield this turn, add {G}{G}. mana={1}{G} type=Creature subtype=Human Druid @@ -54450,9 +54450,9 @@ type=Enchantment [/card] [card] name=Hidden Horror -auto=aslongas(creature|myhand) reject target(creature|myhand) oneshot -auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. +auto=aslongas(creature|myhand) reject notaTarget(creature|myhand) oneshot +auto=moveTo(graveyard) notaTarget(this|myBattlefield) +text=When Hidden Horror enters, sacrifice it unless you discard a creature card. mana={1}{B}{B} type=Creature subtype=Horror @@ -54490,8 +54490,8 @@ type=Enchantment [card] name=Hidden Stockpile aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@each my end restriction{revolt}:create(Servo:Artifact Creature Servo:1/1) -auto={1}{S(creature|mybattlefield)}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@each my end restriction{revolt}:_SERVOTOKEN_ +auto={1}{S(creature|mybattlefield)}:_SCRY1_ text=Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. -- {1}, Sacrifice a creature: Scry 1. mana={W}{B} type=Enchantment @@ -54524,7 +54524,7 @@ type=Instant name=High Market auto={T}:Add{1} auto={T}{S(creature|myBattlefield)}:life:1 -text={T}: Add {1} to your mana pool. -- {T}, Sacrifice a creature: You gain 1 life. +text={T}: Add {1}. -- {T}, Sacrifice a creature: You gain 1 life. type=Land [/card] [card] @@ -54548,8 +54548,8 @@ type=Enchantment name=High Sentinels of Arashin abilities=flying auto=foreach(other creature[counter{1/1.1}]|mybattlefield) 1/1 -auto={3}{W}:counter(1/1,1) target(creature) -text=High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it. -- {3}{W}: Put a +1/+1 counter on target creature. +auto={3}{W}:counter(1/1) target(creature) +text=High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it. -- {3}{W}: Put a +1/+1 counter on target creature. mana={3}{W} type=Creature subtype=Bird Soldier @@ -54559,7 +54559,7 @@ toughness=4 [card] name=High Tide auto=emblem transforms((,newability[lord(island) produceextra:{U}])) ueot -text=Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces). +text=Until end of turn, whenever a player taps an Island for mana, that player adds {U} to their mana pool (in addition to the mana the land produces). mana={U} type=Instant [/card] @@ -54577,7 +54577,7 @@ toughness=1 name=Highland Berserker auto=may all(ally|myBattlefield) first strike ueot auto=_RALLY_may all(ally|myBattlefield) first strike ueot -text=Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. +text=Whenever Highland Berserker or another Ally enters under your control, you may have Ally creatures you control gain first strike until end of turn. mana={1}{R} type=Creature subtype=Human Berserker Ally @@ -54587,7 +54587,7 @@ toughness=1 [card] name=Highland Game autograveyard=_DIES_life:2 controller -text=When Highland Game dies, you gain 2 life. +text=When Highland Game dies, you gain 2 life. mana={1}{G} type=Creature subtype=Elk @@ -54607,7 +54607,7 @@ name=Highland Lake auto=tap(noevent) auto={T}:add{U} auto={T}:add{R} -text=Highland Lake enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. +text=Highland Lake enters tapped. -- {T}: Add {U} or {R}. type=Land [/card] [card] @@ -54615,14 +54615,14 @@ name=Highland Weald auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} -text=Highland Weald enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +text=Highland Weald enters tapped. -- {T}: Add {R} or {G}. type=Snow Land [/card] [card] name=Highspire Artisan abilities=reach auto=_FABRICATE_(1) -text=Reach (This creature can block creatures with flying.) -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Reach (This creature can block creatures with flying.) -- Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={2}{G} type=Creature subtype=Elf Artificer @@ -54653,7 +54653,7 @@ name=Hightide Hermit abilities=defender auto=alterenergy:4 controller auto={e:2}:canattack ueot -text=Defender -- When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. +text=Defender -- When Hightide Hermit enters, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. mana={4}{U} type=Creature subtype=Crab @@ -54663,7 +54663,7 @@ toughness=4 [card] name=Highway Robber auto=ability$!choice life:-2 target(opponent) && life:2 controller!$ controller -text=When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. +text=When Highway Robber enters, target opponent loses 2 life and you gain 2 life. mana={2}{B}{B} type=Creature subtype=Human Rogue Mercenary @@ -54673,8 +54673,8 @@ toughness=2 [card] name=Higure, the Still Wind autohand={2}{U}{U}{N}:ninjutsu -aicode=activate target(ninja|mylibrary) moveto(myhand) -auto=@combatdamaged(player) from(this):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>ninja|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(ninja|mylibrary) moveto(hand) +auto=@combatdamaged(player) from(this):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>ninja|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto={2}:unblockable target(creature[ninja]) text=Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. -- {2}: Target Ninja creature is unblockable this turn. mana={3}{U}{U} @@ -54686,7 +54686,7 @@ toughness=4 [card] name=Hijack target=*[artifact;creature] -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. mana={1}{R}{R} type=Sorcery @@ -54694,7 +54694,7 @@ type=Sorcery [card] name=Hikari, Twilight Guardian abilities=flying -auto=@movedTo(spirit,arcane|mystack):may (blink)ueot +auto=@movedTo(spirit,arcane|mystack):may name(Blink ueot) _BLINK_UEOT_ text=Flying -- Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step. mana={3}{W}{W} type=Legendary Creature @@ -54739,8 +54739,8 @@ type=Instant [card] name=Hint of Insanity target=player -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(discards) all(*[-land]|reveal) transforms((,newability[all(other *[share!name!]|reveal) moveto(ownerhand) and!(reject)!])) oneshot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals his or her hand. That player discards all nonland cards with the same name as another card in his or her hand. +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(discards) all(*[-land]|reveal) transforms((,newability[all(other *[share!name!]|reveal) moveto(hand) and!(reject)!])) oneshot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand. mana={2}{B} type=Sorcery [/card] @@ -54760,7 +54760,7 @@ name=Hinterland Harbor auto=aslongas(forest,island|myBattlefield) tap(noevent) <1 oneshot auto={T}:Add{G} auto={T}:Add{U} -text=Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island. -- {T}: Add {G} or {U} to your mana pool. +text=Hinterland Harbor enters tapped unless you control a Forest or Island. -- {T}: Add {G} or {U}. type=Land [/card] [card] @@ -54778,8 +54778,8 @@ toughness=1 [/card] [card] name=Hired Giant -auto=ability$!may moveto(mybattlefield) notatarget(land|mylibrary)!$ opponent -text=When Hired Giant enters the battlefield, each other player may search his or her library for a land card and put that card onto the battlefield. Then each player who searched his or her library this way shuffles it. +auto=ability$!may moveto(mybattlefield) notaTarget(land|mylibrary)!$ opponent +text=When Hired Giant enters, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles it. mana={3}{R} type=Creature subtype=Giant @@ -54793,7 +54793,7 @@ backside=Scarmaker restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) -auto=@each endofturn:this(counter{0/0.2.Ki}) flip(backside) +auto=@each end:this(counter{0/0.2.Ki}) flip(backside) text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. -- At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. // Scarmaker mana={1}{B}{B} type=Creature @@ -54802,16 +54802,6 @@ power=2 toughness=2 [/card] [card] -name=Hisoka, Minamo Sensei -auto={2}{U}{D(*|myhand)}:fizzle target(*[manacost=storedmanacost]|stack) -text={2}{U}, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card. -mana={2}{U}{U} -type=Legendary Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] -[card] name=Hisoka's Defiance target=spirit,arcane|stack auto=fizzle @@ -54823,7 +54813,7 @@ type=Instant name=Hisoka's Guard abilities=doesnotuntap auto=@each my untap sourcetap:may untap -auto={1}{u}{t}:target(other creature|mybattlefield) grant shroud grantend +auto={1}{U}{t}:target(other creature|mybattlefield) grant shroud grantend text=You may choose not to untap Hisoka's Guard during your untap step. -- {1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.) mana={1}{U} type=Creature @@ -54832,9 +54822,19 @@ power=1 toughness=1 [/card] [card] +name=Hisoka, Minamo Sensei +auto={2}{U}{D(*|myhand)}:fizzle target(*|stack) +text={2}{U}, Discard a card: Counter target spell if it has the same mana value as the discarded card. +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] name=Hissing Iguanar -auto=@movedTo(graveyard) from(other creature|battlefield):may damage:1 target(player) -text=Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player. +auto=@movedTo(other creature|graveyard) from(battlefield):may damage:1 target(player,planeswalker) +text=Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker. mana={2}{R} type=Creature subtype=Lizard @@ -54850,11 +54850,11 @@ type=Enchantment [/card] [card] name=Hissing Quagmire -auto={t}:add{b} -auto={t}:add{g} +auto={t}:add{B} +auto={t}:add{G} auto={1}{B}{G}:transforms((Elemental Creature,setpower=2,settoughness=2,black,green,deathtouch)) ueot auto=tap(noevent) -text=Hissing Quagmire enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. +text=Hissing Quagmire enters tapped. -- {T}: Add {B} or {G}. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. type=Land [/card] [card] @@ -54889,7 +54889,7 @@ auto=@each my untap restriction{canuntap}:may untap text=You may choose not to untap Hivis of the Scale during your untap step. -- {T}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped. mana={3}{R}{R} type=Legendary Creature -subtype=Viashino Shaman +subtype=Lizard Shaman power=3 toughness=4 [/card] @@ -54904,22 +54904,10 @@ power=1 toughness=2 [/card] [card] -name=Hoarding Dragon -abilities=flying -aicode=activate hand(blink)forsrc target(artifact|myLibrary) -auto=name(search card) reveal:plibrarycount optionone name(choose card) target(artifact|reveal) hand(blink)forsrc optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=Flying -- When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library. -- When Hoarding Dragon dies, you may put the exiled card into its owner's hand. -mana={3}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] name=Hoard-Smelter Dragon abilities=flying auto={3}{R}:target(artifact) dynamicability destroy -text=Flying -- {3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost. +text=Flying -- {3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value. mana={4}{R}{R} type=Creature subtype=Dragon @@ -54927,13 +54915,25 @@ power=5 toughness=5 [/card] [card] +name=Hoarding Dragon +abilities=flying +aicode=activate hand(blink)forsrc target(artifact|myLibrary) +auto=name(search card) reveal:plibrarycount optionone name(choose card) target(artifact|reveal) hand(blink)forsrc optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend +text=Flying -- When Hoarding Dragon enters, you may search your library for an artifact card, exile it, then shuffle. -- When Hoarding Dragon dies, you may put the exiled card into its owner's hand. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] name=Hobble target=creature auto=draw:1 controller auto=cantattack auto=cantpwattack auto=teach(creature[black]) cantblock -text=Enchant creature -- When Hobble enters the battlefield, draw a card. -- Enchanted creature can't attack. -- Enchanted creature can't block if it's black. +text=Enchant creature -- When Hobble enters, draw a card. -- Enchanted creature can't attack. -- Enchanted creature can't block if it's black. mana={2}{W} type=Enchantment subtype=Aura @@ -54953,7 +54953,7 @@ name=Hokori, Dust Drinker auto=lord(land) doesnotuntap auto=@each my upkeep:untap target(land) auto=@each opponent upkeep:ability$!target(land|mybattlefield) untap!$ opponent -text=Lands don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player untaps a land he or she controls. +text=Lands don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player untaps a land they control. mana={2}{W}{W} type=Legendary Creature subtype=Spirit @@ -54962,9 +54962,9 @@ toughness=2 [/card] [card] name=Hold at Bay -target=creature,player +target=anytarget auto=prevent:7 -text=Prevent the next 7 damage that would be dealt to target creature or player this turn. +text=Prevent the next 7 damage that would be dealt to any target this turn. mana={1}{W} type=Instant [/card] @@ -54991,7 +54991,7 @@ auto={t}{T(creature|mybattlefield)}:Add{U} auto={t}{T(creature|mybattlefield)}:Add{B} auto={t}{T(creature|mybattlefield)}:Add{R} auto={t}{T(creature|mybattlefield)}:Add{G} -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +text={T}: Add {C}. ({C} represents colorless mana.) -- {T}, Tap an untapped creature you control: Add one mana of any color. type=Land [/card] [card] @@ -55000,14 +55000,16 @@ auto=_ATTACKING_2/0 ueot text=Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. mana={4}{B} type=Creature -subtype=Zombie Dog +subtype=Phyrexian Zombie Dog power=3 toughness=3 [/card] [card] name=Hollow Specter -auto=@combatdamagefoeof(player) from(this):may pay({x}) name(Specter Pay X) Reveal:x revealzone(opponenthand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(ownerhand) and!(reject)!])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend revealend -text=Flying -- Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card. +abilities=flying +auto=@combatdamagefoeof(player) from(this) restriction{type(*|opponenthand)~morethan~0}:may name(Pay x and look) transforms((,newability[choice name(Pay 1 and look) ability$!name(Pay 1 and look) pay({1}) name(Pay 1 and look) target(*[zpos<=1]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~1 then choice name(Pay 2 and look) name(Pay 2 and look) ability$!name(Pay 2 and look) pay({2}) name(Pay 2 and look) target(*[zpos<=2]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~2 then choice name(Pay 3 and look) name(Pay 3 and look) name(Pay 3 and look) ability$!name(Pay 3 and look) pay({3}) name(Pay 3 and look) target(*[zpos<=3]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~3 then choice name(Pay 4 and look) name(Pay 4 and look) name(Pay 4 and look) ability$!name(Pay 4 and look) pay({4}) name(Pay 4 and look) target(*[zpos<=4]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~4 then choice name(Pay 5 and look) name(Pay 5 and look) name(Pay 5 and look) ability$!name(Pay 5 and look) pay({5}) name(Pay 5 and look) target(*[zpos<=5]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~5 then choice name(Pay 6 and look) name(Pay 6 and look) name(Pay 6 and look) ability$!name(Pay 6 and look) pay({6}) name(Pay 6 and look) target(*[zpos<=6]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~6 then choice name(Pay 7 and look) name(Pay 7 and look) name(Pay 7 and look) ability$!name(Pay 7 and look) pay({7}) name(Pay 7 and look) target(*[zpos<=7]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~7 then choice name(Pay 8 and look) name(Pay 8 and look) name(Pay 8 and look) ability$!name(Pay 8 and look) pay({8}) name(Pay 8 and look) target(*[zpos<=8]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~8 then choice name(Pay 9 and look) name(Pay 9 and look) name(Pay 9 and look) ability$!name(Pay 9 and look) pay({9}) name(Pay 9 and look) target(*[zpos<=9]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~9 then choice name(Pay 10 and look) name(Pay 10 and look) name(Pay 10 and look) ability$!name(Pay 10 and look) pay({10}) name(Pay 10 and look) target(*[zpos<=10]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~10 then choice name(Pay 11 and look) name(Pay 11 and look) name(Pay 11 and look) ability$!name(Pay 11 and look) pay({11}) name(Pay 11 and look) target(*[zpos<=11]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~11 then choice name(Pay 12 and look) name(Pay 12 and look) name(Pay 12 and look) ability$!name(Pay 12 and look) pay({12}) name(Pay 12 and look) target(*[zpos<=12]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~12 then choice name(Pay 13 and look) name(Pay 13 and look) name(Pay 13 and look) ability$!name(Pay 13 and look) pay({13}) name(Pay 13 and look) target(*[zpos<=13]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~13 then choice name(Pay 14 and look) name(Pay 14 and look) name(Pay 14 and look) ability$!name(Pay 14 and look) pay({14}) name(Pay 14 and look) target(*[zpos<=14]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~14 then choice name(Pay 15 and look) name(Pay 15 and look) name(Pay 15 and look) ability$!name(Pay 15 and look) pay({15}) name(Pay 15 and look) target(*[zpos<=15]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~15 then choice name(Pay 16 and look) name(Pay 16 and look) name(Pay 16 and look) ability$!name(Pay 16 and look) pay({16}) name(Pay 16 and look) target(*[zpos<=16]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~16 then choice name(Pay 17 and look) name(Pay 17 and look) name(Pay 17 and look) ability$!name(Pay 17 and look) pay({17}) name(Pay 17 and look) target(*[zpos<=17]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~17 then choice name(Pay 18 and look) name(Pay 18 and look) name(Pay 18 and look) ability$!name(Pay 18 and look) pay({18}) name(Pay 18 and look) target(*[zpos<=18]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~18 then choice name(Pay 19 and look) name(Pay 19 and look) name(Pay 19 and look) ability$!name(Pay 19 and look) pay({19}) name(Pay 19 and look) target(*[zpos<=19]|opponenthand) reject!$ controller],newability[if type(*|opponenthand)~morethan~19 then choice name(Pay 20 and look) name(Pay 20 and look) name(Pay 20 and look) ability$!name(Pay 20 and look) pay({20}) name(Pay 20 and look) target(*[zpos<=20]|opponenthand) reject!$ controller])) oneshot +auto=@combatdamageof(player) from(this) restriction{type(*|myhand)~morethan~0}:may name(Pay x and look) transforms((,newability[choice name(Pay 1 and look) ability$!name(Pay 1 and look) pay({1}) name(Pay 1 and look) target(*[zpos<=1]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~1 then choice name(Pay 2 and look) name(Pay 2 and look) ability$!name(Pay 2 and look) pay({2}) name(Pay 2 and look) target(*[zpos<=2]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~2 then choice name(Pay 3 and look) name(Pay 3 and look) name(Pay 3 and look) ability$!name(Pay 3 and look) pay({3}) name(Pay 3 and look) target(*[zpos<=3]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~3 then choice name(Pay 4 and look) name(Pay 4 and look) name(Pay 4 and look) ability$!name(Pay 4 and look) pay({4}) name(Pay 4 and look) target(*[zpos<=4]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~4 then choice name(Pay 5 and look) name(Pay 5 and look) name(Pay 5 and look) ability$!name(Pay 5 and look) pay({5}) name(Pay 5 and look) target(*[zpos<=5]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~5 then choice name(Pay 6 and look) name(Pay 6 and look) name(Pay 6 and look) ability$!name(Pay 6 and look) pay({6}) name(Pay 6 and look) target(*[zpos<=6]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~6 then choice name(Pay 7 and look) name(Pay 7 and look) name(Pay 7 and look) ability$!name(Pay 7 and look) pay({7}) name(Pay 7 and look) target(*[zpos<=7]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~7 then choice name(Pay 8 and look) name(Pay 8 and look) name(Pay 8 and look) ability$!name(Pay 8 and look) pay({8}) name(Pay 8 and look) target(*[zpos<=8]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~8 then choice name(Pay 9 and look) name(Pay 9 and look) name(Pay 9 and look) ability$!name(Pay 9 and look) pay({9}) name(Pay 9 and look) target(*[zpos<=9]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~9 then choice name(Pay 10 and look) name(Pay 10 and look) name(Pay 10 and look) ability$!name(Pay 10 and look) pay({10}) name(Pay 10 and look) target(*[zpos<=10]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~10 then choice name(Pay 11 and look) name(Pay 11 and look) name(Pay 11 and look) ability$!name(Pay 11 and look) pay({11}) name(Pay 11 and look) target(*[zpos<=11]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~11 then choice name(Pay 12 and look) name(Pay 12 and look) name(Pay 12 and look) ability$!name(Pay 12 and look) pay({12}) name(Pay 12 and look) target(*[zpos<=12]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~12 then choice name(Pay 13 and look) name(Pay 13 and look) name(Pay 13 and look) ability$!name(Pay 13 and look) pay({13}) name(Pay 13 and look) target(*[zpos<=13]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~13 then choice name(Pay 14 and look) name(Pay 14 and look) name(Pay 14 and look) ability$!name(Pay 14 and look) pay({14}) name(Pay 14 and look) target(*[zpos<=14]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~14 then choice name(Pay 15 and look) name(Pay 15 and look) name(Pay 15 and look) ability$!name(Pay 15 and look) pay({15}) name(Pay 15 and look) target(*[zpos<=15]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~15 then choice name(Pay 16 and look) name(Pay 16 and look) name(Pay 16 and look) ability$!name(Pay 16 and look) pay({16}) name(Pay 16 and look) target(*[zpos<=16]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~16 then choice name(Pay 17 and look) name(Pay 17 and look) name(Pay 17 and look) ability$!name(Pay 17 and look) pay({17}) name(Pay 17 and look) target(*[zpos<=17]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~17 then choice name(Pay 18 and look) name(Pay 18 and look) name(Pay 18 and look) ability$!name(Pay 18 and look) pay({18}) name(Pay 18 and look) target(*[zpos<=18]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~18 then choice name(Pay 19 and look) name(Pay 19 and look) name(Pay 19 and look) ability$!name(Pay 19 and look) pay({19}) name(Pay 19 and look) target(*[zpos<=19]|myhand) reject!$ controller],newability[if type(*|myhand)~morethan~19 then choice name(Pay 20 and look) name(Pay 20 and look) name(Pay 20 and look) ability$!name(Pay 20 and look) pay({20}) name(Pay 20 and look) target(*[zpos<=20]|myhand) reject!$ controller])) oneshot +text=Flying -- Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card. mana={1}{B}{B} type=Creature subtype=Specter @@ -55030,14 +55032,14 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{G}{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{G}{G}{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{G}{G}{G}{G}{G}{G}{G}{G}{G}{G} -text=Hollow Trees enters the battlefield tapped. -- You may choose not to untap Hollow Trees during your untap step. -- At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way. +text=Hollow Trees enters tapped. -- You may choose not to untap Hollow Trees during your untap step. -- At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Hollow Trees: Add {G} for each storage counter removed this way. type=Land [/card] [card] name=Hollowborn Barghest auto=@each my upkeep restriction{type(*|myhand)~lessthan~1}:life:-2 opponent auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~1}:life:-2 opponent -text=At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. -- At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life. +text=At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. -- At the beginning of each opponent's upkeep, if that player has no cards in hand, they loses 2 life. mana={5}{B}{B} type=Creature subtype=Demon Dog @@ -55055,7 +55057,7 @@ toughness=5 [card] name=Hollowhenge Scavenger auto=if morbid then choice life:5 controller -text=Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life. +text=Morbid - When Hollowhenge Scavenger enters, if a creature died this turn, you gain 5 life. mana={3}{G}{G} type=Creature subtype=Elemental @@ -55066,7 +55068,7 @@ toughness=5 name=Hollowhenge Spirit abilities=flash,flying auto=target(creature[attacking;blocking]) removefromcombat -text=Flash -- Flying -- When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat. +text=Flash -- Flying -- When Hollowhenge Spirit enters, remove target attacking or blocking creature from combat. mana={3}{W} type=Creature subtype=Spirit @@ -55130,13 +55132,27 @@ subtype=Aura [card] name=Holy Strength target=creature -auto=1/2 +auto=teach(creature) 1/2 text=Enchant creature -- Enchanted creature gets +1/+2. mana={W} type=Enchantment subtype=Aura [/card] [card] +name=Homarid +auto=counter(0/0,1,Tide) +auto=@each my upkeep:all(homarid[counter{0/0.4.Tide}]) removeallcounters(0/0,1,Tide) +auto=@each my upkeep:counter(0/0,1,Tide) +auto=this(counter{0/0,1,Tide}=) -1/-1 +auto=this(counter{0/0,3,Tide}=) 1/1 +text=Homarid enters with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Homarid. -- As long as there is exactly one tide counter on Homarid, it gets -1/-1. -- As long as there are exactly three tide counters on Homarid, it gets +1/+1. -- Whenever there are four tide counters on Homarid, remove all tide counters from it. +mana={2}{U} +type=Creature +subtype=Homarid +power=2 +toughness=2 +[/card] +[card] name=Homarid Shaman auto={U}:tap target(creature[green]) text={U}: Tap target green creature. @@ -55149,7 +55165,7 @@ toughness=1 [card] name=Homarid Spawning Bed auto={1}{U}{U}{S(creature[blue]|mybattlefield)}:token(Camarid,Creature Camarid,1/1,blue)*storedmanacost -text={1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost. +text={1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's mana value. mana={U}{U} type=Enchantment [/card] @@ -55164,30 +55180,16 @@ power=3 toughness=3 [/card] [card] -name=Homarid -auto=counter(0/0,1,Tide) -auto=@each my upkeep:all(homarid[counter{0/0.4.Tide}]) removeallcounters(0/0,1,Tide) -auto=@each my upkeep:counter(0/0,1,Tide) -auto=this(counter{0/0,1,Tide}=) -1/-1 -auto=this(counter{0/0,3,Tide}=) 1/1 -text=Homarid enters the battlefield with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Homarid. -- As long as there is exactly one tide counter on Homarid, it gets -1/-1. -- As long as there are exactly three tide counters on Homarid, it gets +1/+1. -- Whenever there are four tide counters on Homarid, remove all tide counters from it. -mana={2}{U} -type=Creature -subtype=Homarid -power=2 -toughness=2 -[/card] -[card] name=Homeward Path auto={T}:add{1} auto={T}:name(revert to owner) moveto(ownerbattlefield) all(creature) +text={T}: Add {1}. {T}: Each player gains control of all creatures they owns. type=Land -text={T}: Add {1} to your mana pool. {T}: Each player gains control of all creatures he or she owns. [/card] [card] name=Homicidal Brute backside=Civilized Scholar -auto=@each my endofturn restriction{didntattack}:tap && flip(backside) +auto=@each my end restriction{didntattack}:tap && flip(backside) text=At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it. // Civilized Scholar type=Creature subtype=Human Mutant @@ -55211,21 +55213,6 @@ mana={2}{R}{R} type=Instant [/card] [card] -name=Homura, Human Ascendant -doublefaced=kamiflip -abilities=cantblock -backside=Homura's Essence -restriction=compare(isflipped)~equalto~0 -anyzone={0}:doubleside(backside) -auto=_DIES_all(trigger[to]) transforms((,newability[moveTo(mybattlefield)],newability[flip(backside)])) forever -text=Homura, Human Ascendant can't block. -- When Homura is put into a graveyard from the battlefield, return it to the battlefield flipped. // Homura's Essence -mana={4}{R}{R} -type=Legendary Creature -subtype=Human Monk -power=4 -toughness=4 -[/card] -[card] name=Homura's Essence doublefaced=kamiflip backside=Homura, Human Ascendant @@ -55237,6 +55224,21 @@ color=red type=Legendary Enchantment [/card] [card] +name=Homura, Human Ascendant +doublefaced=kamiflip +abilities=cantblock +backside=Homura's Essence +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=_DIES_all(trigger[to]) transforms((,newability[moveTo(mybattlefield)],newability[flip(backside)])) forever +text=Homura, Human Ascendant can't block. -- When Homura dies, return it to the battlefield flipped. // Homura's Essence +mana={4}{R}{R} +type=Legendary Creature +subtype=Human Monk +power=4 +toughness=4 +[/card] +[card] name=Honden of Cleansing Fire auto=@each my upkeep:life:twicetype:shrine text=At the beginning of your upkeep, you gain 2 life for each Shrine you control. @@ -55246,8 +55248,8 @@ subtype=Shrine [/card] [card] name=Honden of Infinite Rage -auto=@each my upkeep:damage:type:shrine target(creature,player) -text=At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control. +auto=@each my upkeep:damage:type:shrine target(anytarget) +text=At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control. mana={2}{R} type=Legendary Enchantment subtype=Shrine @@ -55302,30 +55304,9 @@ mana={1}{W} type=Instant [/card] [card] -name=Honorable Scout -auto=life:twicetype:creature[black;red]:opponentbattlefield controller -text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. -mana={W} -type=Creature -subtype=Human Soldier Scout -power=1 -toughness=1 -[/card] -[card] -name=Honored Hierarch -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) -auto=this(cantargetcard(*[renown]) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}],newability[vigilance])) -text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- As long as Honored Hierarch is renowned, it has vigilance and "{T}: Add one mana of any color to your mana pool." -mana={G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] name=Honor's Reward auto=life:4 controller -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller +auto=ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller text=You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) mana={2}{W} type=Instant @@ -55334,15 +55315,36 @@ type=Instant name=Honor-Worn Shaku auto={T}:add{1} auto={T(*[legendary]|mybattlefield)}:untap -text={T}: Add {1} to your mana pool. -- Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku. +text={T}: Add {1}. -- Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku. mana={3} type=Artifact [/card] [card] +name=Honorable Scout +auto=life:twicetype:creature[black;red]:opponentbattlefield controller +text=When Honorable Scout enters, you gain 2 life for each black and/or red creature target opponent controls. +mana={W} +type=Creature +subtype=Human Soldier Scout +power=1 +toughness=1 +[/card] +[card] +name=Honored Hierarch +auto=_RENOWN_(1) +auto=this(cantargetcard(*[renown]) transforms((,newability[{t}:add{G}],newability[{t}:add{R}],newability[{t}:add{U}],newability[{t}:add{B}],newability[{t}:add{W}],vigilance))) +text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- As long as Honored Hierarch is renowned, it has vigilance and "{T}: Add one mana of any color." +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] name=Hooded Assassin -auto=choice name(+1/+1 counter) counter(1/1,1) +auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(destroy damaged creature) destroy target(creature[damaged]|battlefield) -text=When Hooded Assassin enters the battlefield, choose one: -- Put a +1/+1 counter on Hooded Assassin. -- Destroy target creature that was dealt damage this turn. +text=When Hooded Assassin enters, choose one: -- Put a +1/+1 counter on Hooded Assassin. -- Destroy target creature that was dealt damage this turn. mana={2}{B} type=Creature subtype=Human Assassin @@ -55352,11 +55354,10 @@ toughness=2 [card] name=Hooded Hydra facedown={3} -autofacedown={3}{G}{G}:morph -autofaceup=counter(1/1,5) +autofacedown={3}{G}{G}:counter(1/1,5) && morph auto=counter(1/1,X) -auto=_DIES_thisforeach(counter{1/1.1}) token(Snake,Creature Snake,1/1,green) -text=Hooded Hydra enters the battlefield with X +1/+1 counters on it. -- When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it. -- Morph {3}G}{G}: As Hooded Hydra is turned face up, put five +1/+1 counters on it. +auto=_DIES_name(Create snakes) thisforeach(counter{1/1.1}) token(Snake,Creature Snake,1/1,green) +text=Hooded Hydra enters with X +1/+1 counters on it. -- When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it. -- Morph {3}G}{G}: As Hooded Hydra is turned face up, put five +1/+1 counters on it. mana={X}{G}{G} type=Creature subtype=Snake Hydra @@ -55376,7 +55377,7 @@ toughness=2 [card] name=Hoodwink target=artifact,enchantment,land -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return target artifact, enchantment, or land to its owner's hand. mana={1}{U} type=Instant @@ -55422,15 +55423,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Hope and Glory -target=<2>creature -auto=untap -auto=1/1 ueot -text=Untap two target creatures. Each of them gets +1/+1 until end of turn. -mana={1}{W} -type=Instant -[/card] -[card] name=Hope Charm auto=aslongas(creature|battlefield) choice first strike target(creature) auto=choice life:2 target(player) @@ -55440,6 +55432,15 @@ mana={W} type=Instant [/card] [card] +name=Hope and Glory +target=<2>creature +auto=untap +auto=1/1 ueot +text=Untap two target creatures. Each of them gets +1/+1 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] name=Hope of Ghirapur abilities=flying auto={S}:name(creature spells only) emblem transforms((,newability[maxCast(*[-creature])0 opponent])) uynt restriction{didcombatdamagetofoe} @@ -55456,7 +55457,7 @@ abilities=lifelink auto=bestow bstw auto=bestow teach(creature) +1/+1 auto=bestow teach(creature) lifelink -bestow={3}{w} +bestow={3}{W} text=Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Enchanted creature gets +1/+1 and has lifelink. mana={W} type=Enchantment Creature @@ -55498,7 +55499,7 @@ toughness=5 [/card] [card] name=Hordeling Outburst -auto=token(Goblin,creature goblin, 1/1,red)*3 +auto=_GOBLINTOKEN_*3 text=Put three 1/1 red Goblin creature tokens onto the battlefield. mana={1}{R}{R} type=Sorcery @@ -55508,7 +55509,7 @@ name=Horizon Canopy auto={T}{L:1}:Add{G} auto={T}{L:1}:Add{W} auto={1}{T}{S}:Draw:1 -text={T}, Pay 1 life: Add {G} or {W} to your mana pool. -- {1}, {T}, Sacrifice Horizon Canopy: Draw a card. +text={T}, Pay 1 life: Add {G} or {W}. -- {1}, {T}, Sacrifice Horizon Canopy: Draw a card. type=Land [/card] [card] @@ -55537,8 +55538,8 @@ toughness=1 name=Horizon Scholar abilities=flying aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Flying -- When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +auto=_SCRY2_ +text=Flying -- When Horizon Scholar enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={5}{U} type=Creature subtype=Sphinx @@ -55557,16 +55558,16 @@ toughness=1 [/card] [card] name=Horizon Spellbomb -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto={2}{T}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto={2}{T}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=_DIES_pay({G}) draw:1 mana={1} type=Artifact -text={2}, {T}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card. +text={2}, {T}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle. When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card. [/card] [card] name=Horn of Deafening -auto={2}{T}:name(prevent all combat damage that would be dealt by target creature) donothing target(creature[attacking]) && fog to(mytgt) oneshot && fog from(mytgt) oneshot +auto={2}{T}:name(prevent all combat damage that would be dealt by target creature) donothing target(creature) && fog to(mytgt) oneshot && fog from(mytgt) oneshot text={2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. mana={4} type=Artifact @@ -55583,14 +55584,14 @@ type=Artifact name=Horn of Ramos auto={T}:Add{G} auto={S}:Add{G} -text={T}: Add {G} to your mana pool. -- Sacrifice Horn of Ramos: Add {G} to your mana pool. +text={T}: Add {G}. -- Sacrifice Horn of Ramos: Add {G}. mana={3} type=Artifact [/card] [card] name=Horncaller's Chant auto=token(Rhino,Creature Rhino,4/4,green,trample) && ability$! _POPULATE_ !$ controller -text=Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +text=Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Create a token that's a copy of a creature token you control.) mana={7}{G} type=Sorcery [/card] @@ -55617,8 +55618,8 @@ subtype=Equipment [/card] [card] name=Horned Kavu -auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) -text=When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. +auto=moveTo(hand) notaTarget(creature[red;green]|myBattlefield) +text=When Horned Kavu enters, return a red or green creature you control to its owner's hand. mana={R}{G} type=Creature subtype=Kavu @@ -55654,6 +55655,16 @@ power=1 toughness=4 [/card] [card] +name=Hornet +abilities=flying,haste +auto=@next end:destroy +text=Flying,haste +type=Artifact Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] name=Hornet Cannon auto={3}{T}:token(-5173) text={3}, {T}: Put a 1/1 colorless Insect artifact creature token with flying and haste named Hornet onto the battlefield. Destroy it at the beginning of the next end step. @@ -55684,7 +55695,7 @@ toughness=2 name=Hornet Nest abilities=defender auto=_ENRAGE_token(Insect,Creature Insect,1/1,flying,deathtouch,green)*thatmuch -text=Defender. -- Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) +text=Defender. -- Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) mana={2}{G} type=Creature subtype=Insect @@ -55695,7 +55706,7 @@ toughness=2 name=Hornet Queen abilities=flying,deathtouch auto=token(Insect,Creature Insect,1/1,green,flying,deathtouch)*4 -text=Flying, deathtouch -- When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. +text=Flying, deathtouch -- When Hornet Queen enters, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. mana={4}{G}{G}{G} type=Creature subtype=Insect @@ -55704,23 +55715,13 @@ toughness=2 [/card] [card] name=Hornet Sting -target=creature,player +target=anytarget auto=damage:1 -text=Hornet Sting deals 1 damage to target creature or player. +text=Hornet Sting deals 1 damage to any target. mana={G} type=Instant [/card] [card] -name=Hornet -abilities=flying,haste -auto=@next end:destroy -text=Flying,haste -type=Artifact Creature -subtype=Insect -power=1 -toughness=1 -[/card] -[card] name=Horobi, Death's Wail abilities=flying auto=@targeted(creature):all(trigger[to]) destroy @@ -55745,7 +55746,7 @@ toughness=2 name=Horribly Awry target=creature[manacost<=4]|stack auto=fizzleto(exile) -text=Devoid (This card has no color.) -- Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +text=Devoid (This card has no color.) -- Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. mana={1}{U} abilities=devoid type=Instant @@ -55755,7 +55756,7 @@ name=Horrifying Revelation target=player auto=ability$!name(discard) target(*|myhand) reject!$ targetedplayer auto=deplete:1 -text=Target player discards a card, then puts the top card of his or her library into his or her graveyard. +text=Target player discards a card, then mills a card. mana={B} type=Sorcery [/card] @@ -55768,7 +55769,7 @@ type=Enchantment [/card] [card] name=Horror of the Dim -auto={U}:opponentshroud ueot +auto={U}:hexproof ueot text={U}: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={4}{B} type=Creature @@ -55799,7 +55800,7 @@ subtype=Aura name=Hot Soup auto={3}:equip auto=teach(creature) unblockable -auto=@damaged(mytgt):destroy all(mytgt) +auto=teach(creature) transforms((,newability[@damaged(this):name(Destroy equipped creature) destroy])) text=Equipped creature is unblockable. -- Whenever equipped creature is dealt damage, destroy it. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact @@ -55808,8 +55809,8 @@ subtype=Equipment [card] name=Hot Springs target=land|myBattlefield -auto=teach(land) {T}:prevent:1 target(creature,player) -text=Enchant land you control -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." +auto=teach(land) {T}:prevent:1 target(anytarget) +text=Enchant land you control -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." mana={1}{G} type=Enchantment subtype=Aura @@ -55818,7 +55819,7 @@ subtype=Aura name=Hotheaded Giant abilities=haste auto=ifnot thisturn(*[red]|mystack)~morethan~1 then counter(-1/-1,2) -text=Haste -- Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn. +text=Haste -- Hotheaded Giant enters with two -1/-1 counters on it unless you've cast another red spell this turn. mana={3}{R} type=Creature subtype=Giant Warrior @@ -55838,7 +55839,7 @@ toughness=2 [card] name=Hound of the Farbogs auto=while(restriction{delirium}) menace -text=Delirium Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) +text=Delirium Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) mana={4}{B} type=Creature subtype=Zombie Dog @@ -55877,8 +55878,8 @@ toughness=3 [card] name=Hoverguard Sweepers abilities=flying -auto=may moveTo(ownerhand) target(creature) -text=Flying -- When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands. +auto=may moveTo(hand) target(creature) +text=Flying -- When Hoverguard Sweepers enters, you may return up to two target creatures to their owners' hands. mana={6}{U}{U} type=Creature subtype=Drone @@ -55905,7 +55906,7 @@ type=Instant [/card] [card] name=Howl of the Night Pack -auto=foreach(forest|myBattlefield) token(Wolf,Creature Wolf,2/2,green) +auto=foreach(forest|myBattlefield) _WOLFTOKEN_ text=Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. mana={6}{G} type=Sorcery @@ -55923,9 +55924,8 @@ toughness=2 [card] name=Howling Banshee abilities=flying -auto=life:-3 controller -auto=life:-3 opponent -text=Flying -- When Howling Banshee enters the battlefield, each player loses 3 life. +auto=all(player) life:-3 +text=Flying -- When Howling Banshee enters, each player loses 3 life. mana={2}{B}{B} type=Creature subtype=Spirit @@ -55969,9 +55969,9 @@ type=Artifact [/card] [card] name=Howling Wolf -aicode=activate target(howling wolf|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(howling wolf|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. +aicode=activate target(howling wolf|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(howling wolf|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Howling Wolf enters, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. mana={2}{G}{G} type=Creature subtype=Wolf @@ -55981,8 +55981,8 @@ toughness=2 [card] name=Howlpack Alpha backside=Mayor of Avabruck -auto=lord(other creature[werewolf;wolf]]|mybattlefield) 1/1 -auto=@each my endofturn:token(Wolf,Creature Wolf,2/2,green) +auto=lord(other *[werewolf;wolf]|mybattlefield) 1/1 +auto=@each my end:_WOLFTOKEN_ auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) text=Other Werewolf and Wolf creatures you control get +1/+1. -- At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha. // Mayor of Avabruck @@ -55993,18 +55993,6 @@ power=3 toughness=3 [/card] [card] -name=Howlpack of Estwald -backside=Villagers of Estwald -auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) -auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. // Villagers of Estwald -color=green -type=Creature -subtype=Werewolf -power=4 -toughness=6 -[/card] -[card] name=Howlpack Resurgence abilities=flash auto=lord(wolf,werewolf|mybattlefield) 1/1 @@ -56024,6 +56012,18 @@ power=3 toughness=3 [/card] [card] +name=Howlpack of Estwald +backside=Villagers of Estwald +auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) +auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) +text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. // Villagers of Estwald +color=green +type=Creature +subtype=Werewolf +power=4 +toughness=6 +[/card] +[card] name=Hua Tuo, Honored Physician auto={T}:moveTo(mylibrary) target(creature|mygraveyard) restriction{during my turn,before attackers} text={T}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared. @@ -56046,7 +56046,7 @@ toughness=3 [card] name=Hubris target=creature|battlefield -auto=transforms((,newability[moveto(ownerhand) all(mychild)],newability[moveto(ownerhand)])) forever +auto=transforms((,newability[moveto(hand) all(mychild)],newability[moveto(hand)])) forever text=Return target creature and all Auras attached to it to their owners' hands. mana={1}{U} type=Instant @@ -56106,6 +56106,15 @@ toughness=1 color=white [/card] [card] +name=Humble +target=creature +auto=ueot loseabilities +auto=ueot transforms((,setpower=0,settoughness=1)) +text=Target creature loses all abilities and becomes 0/1 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] name=Humble Budoka abilities=shroud text=Shroud (This permanent can't be the target of spells or abilities.) @@ -56129,25 +56138,16 @@ toughness=1 name=Humble the Brute target=creature[power>3] auto=destroy -auto=name(Create clue) token(Clue) controller +auto=name(Create clue) _CLUE_ controller text=Destroy target creature with power 4 or greater. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={4}{W} type=Instant [/card] [card] -name=Humble -target=creature -auto=ueot loseabilities -auto=ueot transforms((,setpower=0,settoughness=1)) -text=Target creature loses all abilities and becomes 0/1 until end of turn. -mana={1}{W} -type=Instant -[/card] -[card] name=Humbler of Mortals auto=all(creature|myBattlefield) trample ueot auto=_CONSTELLATION_all(creature|myBattlefield) trample ueot -text=Constellation -- Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. +text=Constellation -- Whenever Humbler of Mortals or another enchantment enters under your control, creatures you control gain trample until end of turn. mana={4}{G}{G} type=Enchantment Creature subtype=Elemental @@ -56167,8 +56167,8 @@ toughness=4 [card] name=Hundred-Talon Kami abilities=flying -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=4]|mygraveyard) -text=Flying -- Soulshift 4 (When this dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=4]|mygraveyard) +text=Flying -- Soulshift 4 (When this dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) mana={4}{W} type=Creature subtype=Spirit @@ -56189,7 +56189,7 @@ toughness=7 [card] name=Hunger of the Howlpack target=creature -auto=ifnot morbid then counter(1/1,1) +auto=ifnot morbid then counter(1/1) auto=if morbid then counter(1/1,3) text=Put a +1/+1 counter on target creature. -- Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn. mana={G} @@ -56237,10 +56237,10 @@ type=Sorcery [card] name=Hunt the Weak target=creature|mybattlefield -auto=counter(1/1,1) -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=counter(1/1) +auto=_FIGHT_ restriction=type(creature|opponentbattlefield)~morethan~0 -text=Put a +1/+1 counter on target creature you control. -- Then that creature fights target creature you don't control. +text=Put a +1/+1 counter on target creature you control. -- Then that creature fights target creature you don't control. mana={3}{G} type=Sorcery [/card] @@ -56248,7 +56248,7 @@ type=Sorcery name=Hunted Dragon abilities=flying,haste auto=token(Knight,Creature Knight,2/2,first strike,white)*3 opponent -text=Flying, haste -- When Hunted Dragon enters the battlefield, put three 2/2 white Knight creature tokens with first strike onto the battlefield under target opponent's control. +text=Flying, haste -- When Hunted Dragon enters, put three 2/2 white Knight creature tokens with first strike onto the battlefield under target opponent's control. mana={3}{R}{R} type=Creature subtype=Dragon @@ -56269,7 +56269,7 @@ toughness=2 name=Hunted Horror abilities=trample auto=token(Centaur,Creature Centaur,3/3,protection from black,green)*2 opponent -text=Trample -- When Hunted Horror enters the battlefield, put two 3/3 green Centaur creature tokens with protection from black onto the battlefield under target opponent's control. +text=Trample -- When Hunted Horror enters, put two 3/3 green Centaur creature tokens with protection from black onto the battlefield under target opponent's control. mana={B}{B} type=Creature subtype=Horror @@ -56280,7 +56280,7 @@ toughness=7 name=Hunted Lammasu abilities=flying auto=token(Horror,Creature Horror,4/4,black) opponent -text=Flying -- When Hunted Lammasu enters the battlefield, put a 4/4 black Horror creature token onto the battlefield under target opponent's control. +text=Flying -- When Hunted Lammasu enters, put a 4/4 black Horror creature token onto the battlefield under target opponent's control. mana={2}{W}{W} type=Creature subtype=Lammasu @@ -56290,8 +56290,8 @@ toughness=5 [card] name=Hunted Phantasm abilities=unblockable -auto=token(Goblin,Creature Goblin,1/1,red)*5 opponent -text=Hunted Phantasm is unblockable. -- When Hunted Phantasm enters the battlefield, put five 1/1 red Goblin creature tokens onto the battlefield under target opponent's control. +auto=_GOBLINTOKEN_*5 opponent +text=Hunted Phantasm is unblockable. -- When Hunted Phantasm enters, put five 1/1 red Goblin creature tokens onto the battlefield under target opponent's control. mana={1}{U}{U} type=Creature subtype=Spirit @@ -56302,7 +56302,7 @@ toughness=6 name=Hunted Troll auto={G}:regenerate auto=token(Faerie,Creature Faerie,1/1,flying,blue)*4 opponent -text=When Hunted Troll enters the battlefield, put four 1/1 blue Faerie creature tokens with flying onto the battlefield under target opponent's control. -- {G}: Regenerate Hunted Troll. +text=When Hunted Troll enters, put four 1/1 blue Faerie creature tokens with flying onto the battlefield under target opponent's control. -- {G}: Regenerate Hunted Troll. mana={2}{G}{G} type=Creature subtype=Troll Warrior @@ -56312,7 +56312,7 @@ toughness=4 [card] name=Hunted Wumpus auto=ability$!name(put in play) target(creature|myhand) moveTo(mybattlefield)!$ opponent -text=When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield. +text=When Hunted Wumpus enters, each other player may put a creature card from their hand onto the battlefield. mana={3}{G} type=Creature subtype=Beast @@ -56320,17 +56320,6 @@ power=6 toughness=6 [/card] [card] -name=Hunter of Eyeblights -auto=counter(1/1,1) target(creature|opponentBattlefield) -auto={2}{B}{T}:destroy target(creature[counter{any}]) -text=When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control. -- {2}{B}, {T}: Destroy target creature with a counter on it. -mana={3}{B}{B} -type=Creature -subtype=Elf Assassin -power=3 -toughness=3 -[/card] -[card] name=Hunter Sliver auto=lord(sliver) transforms((,newability[_ATTACKING_may provoke target(creature|opponentbattlefield)])) text=All Sliver creatures have provoke. (When a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.) @@ -56341,19 +56330,22 @@ power=1 toughness=1 [/card] [card] -name=Hunter's Ambush -auto=preventAllCombatDamage from(creature[-Green]|battlefield) ueot -text=Prevent all combat damage that would be dealt by nongreen creatures this turn. -mana={2}{G} -type=Instant +name=Hunter of Eyeblights +auto=counter(1/1) target(creature|opponentBattlefield) +auto={2}{B}{T}:destroy target(creature[counter{any}]) +text=When Hunter of Eyeblights enters, put a +1/+1 counter on target creature you don't control. -- {2}{B}, {T}: Destroy target creature with a counter on it. +mana={3}{B}{B} +type=Creature +subtype=Elf Assassin +power=3 +toughness=3 [/card] [card] -name=Hunters' Feast -target=player -auto=life:6 -text=Any number of target players each gain 6 life. -mana={3}{G} -type=Sorcery +name=Hunter's Ambush +auto=preventAllCombatDamage from(creature[-Green]|battlefield) ueot +text=Prevent all combat damage that would be dealt by nongreen creatures this turn. +mana={2}{G} +type=Instant [/card] [card] name=Hunter's Insight @@ -56382,10 +56374,18 @@ mana={2}{G} type=Instant [/card] [card] +name=Hunters' Feast +target=player +auto=life:6 +text=Any number of target players each gain 6 life. +mana={3}{G} +type=Sorcery +[/card] +[card] name=Hunting Cheetah -aicode=activate target(forest|mylibrary) moveto(myhand) -auto=@damagefoeof(player) from(this):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>forest|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library. +aicode=activate target(forest|mylibrary) moveto(hand) +auto=@damagefoeof(player) from(this):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>forest|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle. mana={2}{G} type=Creature subtype=Cat @@ -56396,7 +56396,7 @@ toughness=3 name=Hunting Drake abilities=flying auto=moveTo(ownerLibrary) target(creature[red;green]|battlefield) -text=Flying -- When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. +text=Flying -- When Hunting Drake enters, put target red or green creature on top of its owner's library. mana={4}{U} type=Creature subtype=Drake @@ -56422,10 +56422,10 @@ toughness=3 [/card] [card] name=Hunting Moa -auto=counter(1/1,1) target(creature) -auto=_DIES_counter(1/1,1) target(creature) +auto=counter(1/1) target(creature) +auto=_DIES_counter(1/1) target(creature) auto=upcost[{2}{G};next upkeep] sacrifice -text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature. +text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Hunting Moa enters or dies, put a +1/+1 counter on target creature. mana={2}{G} type=Creature subtype=Bird Beast @@ -56454,7 +56454,7 @@ name=Hunting Wilds auto=if paid(kicker) then moveto(mybattlefield) and!(tap(noevent) && untap && becomes(Creature,3/3,haste,green) forever )! target(forest|mylibrary) auto=ifnot paid(kicker) then moveto(mybattlefield) and!(tap(noevent))! target(forest|mylibrary) kicker={3}{G} -text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. -- If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. +text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle. -- If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. mana={3}{G} type=Sorcery [/card] @@ -56463,10 +56463,10 @@ name=Huntmaster of the Fells backside=Ravager of the Fells restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=token(Wolf,Creature Wolf,2/2,green) +auto=_WOLFTOKEN_ auto=life:2 controller auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:name(Transform Human Werewolf) flip(backside) -text=Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green wolf token onto the battlefield and you gain 2 life. -- At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. // Ravager of the Fells +text=Whenever this creature enters or transforms into Huntmaster of the Fells, put a 2/2 green wolf token onto the battlefield and you gain 2 life. -- At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. // Ravager of the Fells mana={2}{R}{G} type=Creature subtype=Human Werewolf @@ -56477,7 +56477,7 @@ toughness=2 name=Hurkyl's Recall target=player alias=1202 -text=Return all artifacts target player owns to his or her hand. +text=Return all artifacts target player owns to their hand. mana={1}{U} type=Instant [/card] @@ -56491,8 +56491,8 @@ toughness=3 [/card] [card] name=Hurloon Shaman -auto=_DIES_ability$!sacrifice notatarget(land|mybattlefield)!$ controller && ability$!sacrifice notatarget(land|mybattlefield)!$ opponent -text=When Hurloon Shaman is put into a graveyard from the battlefield, each player sacrifices a land. +auto=_DIES_ability$!sacrifice notaTarget(land|mybattlefield)!$ controller && ability$!sacrifice notaTarget(land|mybattlefield)!$ opponent +text=When Hurloon Shaman dies, each player sacrifices a land. mana={1}{R}{R} type=Creature subtype=Minotaur Shaman @@ -56513,7 +56513,7 @@ auto={T}:cantregen target(creature) text={T}: Target creature can't be regenerated this turn. mana={R} type=Creature -subtype=Dog +subtype=Jackal power=1 toughness=1 [/card] @@ -56610,7 +56610,7 @@ abilities=totemarmor target=creature auto=teach(creature) 1/1 auto=teach(creature) first strike -text=Enchant creature -- Enchanted creature gets +1/+1 and has first strike. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Enchant creature -- Enchanted creature gets +1/+1 and has first strike. -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={W} type=Enchantment subtype=Aura @@ -56656,9 +56656,9 @@ toughness=4 [card] name=Hypervolt Grasp target=creature -auto=teach(creature) {T}:damage:1 target(creature,player) -auto={1}{U}:moveTo(ownerhand) -text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." -- {1}{U}: Return Hypervolt Grasp to its owner's hand. +auto=teach(creature) {T}:damage:1 target(anytarget) +auto={1}{U}:moveTo(hand) +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to any target." -- {1}{U}: Return Hypervolt Grasp to its owner's hand. mana={2}{R} type=Enchantment subtype=Aura @@ -56666,8 +56666,8 @@ subtype=Aura [card] name=Hypnotic Cloud target=player -auto=ability$!name(discard) target(*|myhand) reject!$ targetedplayer -auto=if paid(kicker) then ability$!name(discard) target(<2>*|myhand) reject!$ targetedplayer +auto=ifnot paid(kicker) then ability$!name(discard) target(*|myhand) reject!$ targetedplayer +auto=if paid(kicker) then ability$!name(discard) target(<3>*|myhand) reject!$ targetedplayer kicker={4} text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead. mana={1}{B} @@ -56680,7 +56680,7 @@ auto=bestow bstw auto=bestow teach(creature|opponentBattlefield) transforms((,newability[moveto(opponentbattlefield)])) oneshot auto=bestow teach(creature) +1/+1 auto=bestow teach(creature) flying -bestow={5}{u}{u} +bestow={5}{U}{U} text=Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- You control enchanted creature. -- Enchanted creature gets +1/+1 and has flying. mana={U} type=Enchantment Creature @@ -56703,7 +56703,7 @@ toughness=2 name=Hypnox abilities=flying auto=if casted(this) then hand(blink)forsrc all(*|opponenthand) -text=Flying -- When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. -- When Hypnox leaves the battlefield, return the exiled cards to their owner's hand. +text=Flying -- When Hypnox enters, if you cast it from your hand, exile all cards from target opponent's hand. -- When Hypnox leaves the battlefield, return the exiled cards to their owner's hand. mana={8}{B}{B}{B} type=Creature subtype=Nightmare Horror @@ -56712,9 +56712,9 @@ toughness=8 [/card] [card] name=Hypochondria -auto={W}{D(*|myhand)}:prevent:3 target(creature,player) -auto={S}:prevent:3 target(other *[creature;player]) -text={W}, Discard a card: Prevent the next 3 damage that would be dealt to target creature or player this turn. -- {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to target creature or player this turn. +auto={W}{D(*|myhand)}:prevent:3 target(anytarget) +auto={S}:prevent:3 target(anytarget) +text={W}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn. -- {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn. mana={1}{W} type=Enchantment [/card] @@ -56753,7 +56753,7 @@ toughness=6 name=Ib Halfheart, Goblin Tactician auto=@combat(blocked) source(other goblin|mybattlefield) from(creature):all(trigger[to]) sacrifice auto=@combat(blocked) source(other goblin|mybattlefield) from(creature):all(trigger[from]) damage:4 -auto={S(mountain|mybattlefield)}{S(mountain|mybattlefield)}:token(Goblin,Creature Goblin,1/1,red)*2 +auto={S(mountain|mybattlefield)}{S(mountain|mybattlefield)}:_GOBLINTOKEN_*2 text=Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. -- Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield. mana={3}{R} type=Legendary Creature @@ -56774,8 +56774,8 @@ toughness=1 [card] name=Icatian Javelineers auto=counter(0/0,1,Javelin) -auto={T}{C(0/0,-1,Javelin)}:damage:1 target(creature,player) -text=Icatian Javelineers enters the battlefield with a javelin counter on it. -- {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player. +auto={T}{C(0/0,-1,Javelin)}:damage:1 target(anytarget) +text=Icatian Javelineers enters with a javelin counter on it. -- {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to any target. mana={W} type=Creature subtype=Human Soldier @@ -56798,7 +56798,7 @@ auto=counter(0/0,3,Credit) auto=damage:3 controller auto=@each my upkeep:counter(0/0,1,Credit) auto={S}:thisforeach(counter{0/0.1.Credit}) life:1 controller myUpkeepOnly -text=Icatian Moneychanger enters the battlefield with three credit counters on it. -- When Icatian Moneychanger enters the battlefield, it deals 3 damage to you. -- At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. -- Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep. +text=Icatian Moneychanger enters with three credit counters on it. -- When Icatian Moneychanger enters, it deals 3 damage to you. -- At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. -- Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep. mana={W} type=Creature subtype=Human @@ -56837,11 +56837,11 @@ auto={T}{C(0/0,-3,Storage)}:name(Remove 3 Counters) add{W}{W}{W} auto={T}{C(0/0,-4,Storage)}:name(Remove 4 Counters) add{W}{W}{W}{W} auto={T}{C(0/0,-5,Storage)}:name(Remove 5 Counters) add{W}{W}{W}{W}{W} auto={T}{C(0/0,-6,Storage)}:name(Remove 6 Counters) add{W}{W}{W}{W}{W}{W} -auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{W}{W}{W}{W}{W}{W}{w} -auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{W}{W}{W}{W}{W}{W}{w}{w} -auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{W}{W}{W}{W}{W}{W}{w}{w}{w} -auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{W}{W}{W}{W}{W}{w}{w}{w}{w}{w} -text=Icatian Store enters the battlefield tapped. -- You may choose not to untap Icatian Store during your untap step. -- At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way. +auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{W}{W}{W}{W}{W}{W}{W} +auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{W}{W}{W}{W}{W}{W}{W}{W} +auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{W}{W}{W}{W}{W}{W}{W}{W}{W} +auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{W}{W}{W}{W}{W}{W}{W}{W}{W}{W} +text=Icatian Store enters tapped. -- You may choose not to untap Icatian Store during your untap step. -- At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Icatian Store: Add {W} for each storage counter removed this way. type=Land [/card] [card] @@ -56894,7 +56894,7 @@ name=Iceberg auto=counter(0/0,X,Ice) auto={3}:counter(0/0,1,Ice) auto={C(0/0,-1,Ice)}:Add{1} -text=Iceberg enters the battlefield with X ice counters on it. -- {3}: Put an ice counter on Iceberg. -- Remove an ice counter from Iceberg: Add {1} to your mana pool. +text=Iceberg enters with X ice counters on it. -- {3}: Put an ice counter on Iceberg. -- Remove an ice counter from Iceberg: Add {1}. mana={X}{U}{U} type=Enchantment [/card] @@ -56902,7 +56902,7 @@ type=Enchantment name=Icefall target=*[artifact;land] auto=destroy -autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({R}{R}) name(recover) moveto(ownerhand)?name(exile) moveto(exile) +autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({R}{R}) name(recover) moveto(hand)?name(exile) moveto(exile) text=Destroy target artifact or land. -- Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={2}{R}{R} type=Sorcery @@ -56912,8 +56912,8 @@ name=Icefeather Aven abilities=flying facedown={3} autofacedown={1}{G}{U}:morph -autofaceup=moveTo(ownerhand) target(other creature|battlefield) -text=Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)-- When Icefeather Aven is turned face up, you may return another target creature to its owner's hand. +autofaceup=moveTo(hand) target(other creature|battlefield) +text=Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)-- When Icefeather Aven is turned face up, you may return another target creature to its owner's hand. mana={G}{U} type=Creature subtype=Bird Shaman @@ -56954,20 +56954,19 @@ toughness=1 [/card] [card] name=Ichor Explosion -target=creature|myBattlefield auto=all(creature) -storedpower/-storedpower ueot text=As an additional cost to cast Ichor Explosion, sacrifice a creature. -- All creatures get -X/-X until end of turn, where X is the sacrificed creature's power. -mana={5}{B}{B}{S(artifact|mybattlefield)} +mana={5}{B}{B}{S(creature|mybattlefield)} type=Sorcery [/card] [card] name=Ichor Rats abilities=infect auto=alterpoison:1 all(player) -text=Infect -- When Ichor Rats enters the battlefield, each player gets a poison counter. +text=Infect -- When Ichor Rats enters, each player gets a poison counter. mana={1}{B}{B} type=Creature -subtype=Rat +subtype=Phyrexian Rat power=2 toughness=1 [/card] @@ -56986,7 +56985,7 @@ type=Sorcery name=Ichor Wellspring auto=draw:1 auto=_DIES_draw:1 controller -text=When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card. +text=When Ichor Wellspring enters or is put into a graveyard from the battlefield, draw a card. mana={2} type=Artifact [/card] @@ -56998,7 +56997,7 @@ auto=rampage(-2/-2,1) text=Infect -- Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn. mana={2} type=Artifact Creature -subtype=Myr +subtype=Phyrexian Myr power=1 toughness=1 [/card] @@ -57032,7 +57031,7 @@ type=Artifact [card] name=Ideas Unbound auto=draw:3 -auto=phaseaction[endofturn] reject target(<3>*|myhand) +auto=phaseaction[end] reject notaTarget(<3>*|myhand) text=Draw three cards. Discard three cards at the beginning of the next end step. mana={U}{U} type=Sorcery @@ -57055,9 +57054,9 @@ type=Enchantment [/card] [card] name=Idyllic Tutor -aicode=activate moveTo(myhand) notatarget(enchantment|myLibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>enchantment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate moveto(hand) notaTarget(enchantment|myLibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>enchantment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle. mana={2}{W} type=Sorcery [/card] @@ -57074,9 +57073,9 @@ toughness=4 [card] name=Igneous Pouncer abilities=haste -aicode=activate target(*[mountain;swamp]|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[mountain;swamp]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Haste -- Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(*[mountain;swamp]|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[mountain;swamp]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Haste -- Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle.) mana={4}{B}{R} type=Creature subtype=Elemental @@ -57087,7 +57086,7 @@ toughness=1 name=Ignition Team auto=counter(1/1,type:land[tapped]:battlefield) auto={2}{R}{C(1/1,-1)}:target(land) transforms((Elemental Creature,setpower=4,settoughness=4,red)) ueot -text=Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. -- {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. +text=Ignition Team enters with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. -- {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. mana={5}{R}{R} type=Creature subtype=Goblin Warrior @@ -57106,8 +57105,8 @@ toughness=1 [/card] [card] name=Ignorant Bliss -auto=all(*|myhand) moveto(myexile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(myhand)])) ueot )! -auto=phaseaction[endofturn once] draw:1 +auto=all(*|myhand) moveto(myexile) and!( transforms((,newability[phaseaction[end once checkex] moveto(hand)])) ueot )! +auto=phaseaction[end once] draw:1 text=Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card. mana={1}{R} type=Instant @@ -57151,19 +57150,12 @@ toughness=2 name=Ill-Gotten Gains abilities=exiledeath auto=reject all(*|hand) -auto=ability$!moveto(ownerhand) notatarget(*|mygraveyard)!$ controller && ability$!moveto(ownerhand) notatarget(*|mygraveyard)!$ opponent -text=Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand. +auto=ability$!moveto(hand) notaTarget(*|mygraveyard)!$ controller && ability$!moveto(hand) notaTarget(*|mygraveyard)!$ opponent +text=Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand. mana={2}{B}{B} type=Sorcery [/card] [card] -name=Illness in the Ranks -auto=lord(creature[token]) -1/-1 -text=Creature tokens get -1/-1. -mana={B} -type=Enchantment -[/card] -[card] name=Ill-Tempered Cyclops abilities=trample auto=this(cantargetcard(*[-monstrous]) {5}{R}:becomes(monstrous) forever && counter(1/1,3) @@ -57175,6 +57167,13 @@ power=3 toughness=3 [/card] [card] +name=Illness in the Ranks +auto=lord(creature[token]) -1/-1 +text=Creature tokens get -1/-1. +mana={B} +type=Enchantment +[/card] +[card] name=Illuminated Wings target=creature auto=flying @@ -57189,7 +57188,7 @@ name=Illumination target=artifact,enchantment|stack auto=fizzle auto=life:manacost targetcontroller -text=Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost. +text=Counter target artifact or enchantment spell. Its controller gains life equal to its mana value. mana={W}{W} type=Instant [/card] @@ -57238,8 +57237,7 @@ toughness=4 [/card] [card] name=Illusionist's Stratagem -target=creature|mybattlefield -auto=(blink) +auto=may target(creature|mybattlefield) (blink) auto=draw:1 controller text=Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. -- Draw a card. mana={3}{U} @@ -57250,7 +57248,7 @@ name=Illusions of Grandeur auto=life:20 auto=@movedTo(this|nonbattlezone) from(battlefield):life:-20 auto=cumulativeupcost[{2}] sacrifice -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Illusions of Grandeur enters the battlefield, you gain 20 life. -- When Illusions of Grandeur leaves the battlefield, you lose 20 life. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Illusions of Grandeur enters, you gain 20 life. -- When Illusions of Grandeur leaves the battlefield, you lose 20 life. mana={3}{U} type=Enchantment [/card] @@ -57299,7 +57297,7 @@ toughness=1 [/card] [card] name=Imaginary Pet -auto=@each my upkeep restriction{type(*|myhand)~morethan~0}:moveTo(myHand) +auto=@each my upkeep restriction{type(*|myhand)~morethan~0}:moveto(hand) text=At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand. mana={1}{U} type=Creature @@ -57309,7 +57307,7 @@ toughness=4 [/card] [card] name=Immaculate Magistrate -auto={T}:foreach(elf|myBattlefield) counter(1/1,1) target(creature) +auto={T}:foreach(elf|myBattlefield) counter(1/1) target(creature) text={T}: Put a +1/+1 counter on target creature for each Elf you control. mana={3}{G} type=Creature @@ -57353,7 +57351,7 @@ auto={p(R)}:1/0 text=({p(R)} may be paid for with either {R} or 2 life.) -- {p(R)}: Immolating Souleater gets +1/+0 until end of turn. mana={2} type=Artifact Creature -subtype=Dog +subtype=Phyrexian Dog power=1 toughness=1 [/card] @@ -57369,14 +57367,14 @@ subtype=Aura [card] name=Immortal Servitude auto=moveto(ownerbattlefield) all(creature[manacost=X]|mygraveyard) -text=Return each creature card with converted mana cost X from your graveyard to the battlefield. +text=Return each creature card with mana value X from your graveyard to the battlefield. mana={X}{WB}{WB}{WB} type=Sorcery [/card] [card] name=Impact Tremors auto=@movedto(creature|mybattlefield):damage:1 all(opponent) -text=Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. +text=Whenever a creature enters under your control, Impact Tremors deals 1 damage to each opponent. mana={1}{R} type=Enchantment [/card] @@ -57387,7 +57385,7 @@ auto=@combatdamaged(player) from(this):may sacrifice all(this) && draw:3 text=Flying -- When Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards. mana={2}{U}{U} type=Creature -subtype=Bird +subtype=Phyrexian Bird power=3 toughness=1 [/card] @@ -57429,8 +57427,8 @@ type=Enchantment [card] name=Imperial Edict target=opponent -auto=ability$!name(sacrifice) target(creature|mybattlefield) destroy!$ targetedplayer -text=Target opponent chooses a creature he or she controls. Destroy it. +auto=ability$!name(sacrifice) notaTarget(creature|mybattlefield) destroy!$ targetedplayer +text=Target opponent chooses a creature they control. Destroy it. mana={1}{B} type=Sorcery [/card] @@ -57439,8 +57437,8 @@ name=Imperial Hellkite abilities=flying facedown={3} autofacedown={6}{R}{R}:morph -aicode=activate target(dragon|mylibrary) moveto(myhand) -autofaceup=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>dragon|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(dragon|mylibrary) moveto(hand) +autofaceup=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>dragon|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend text=Flying -- Morph {6}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library. mana={5}{R}{R} type=Creature @@ -57450,15 +57448,15 @@ toughness=6 [/card] [card] name=Imperial Mask -text=When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield. -- You can't be the target of spells or abilities your opponents control. +text=When Imperial Mask enters, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield. -- You can't be the target of spells or abilities your opponents control. mana={4}{W} type=Enchantment abilities=controllershroud [/card] [card] name=Imperial Recruiter -auto=name(Search creature) target(creature[power<=2]|mylibrary) moveto(myhand) and!( shuffle )! -text=When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library. +auto=name(Search creature) target(creature[power<=2]|mylibrary) moveto(hand) and!( shuffle )! +text=When Imperial Recruiter enters, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle. mana={2}{R} type=Creature subtype=Human Advisor @@ -57470,7 +57468,7 @@ name=Imperial Seal abilities=hiddenface aicode=activate moveto(mylibrary) and!(moveto(mylibrary) and!(life:-2 controller)!)! target(*|mylibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(life:-2 controller)!)! afterrevealedend revealend -text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. +text=Search your library for a card, then shuffle and put that card on top of it. You lose 2 life. mana={B} type=Sorcery [/card] @@ -57488,7 +57486,7 @@ toughness=2 [card] name=Impetuous Sunchaser abilities=haste,flying,mustattack -text=Flying, haste -- Impetuous Sunchaser attacks each turn if able. +text=Flying, haste -- Impetuous Sunchaser attacks each combat if able. mana={1}{R} type=Creature subtype=Human Soldier @@ -57514,7 +57512,7 @@ type=Artifact [card] name=Implement of Ferocity auto=_DIES_draw:1 controller -auto={G}{S}:counter(1/1,1) target(other creature) +auto={G}{S}:counter(1/1) target(other creature) text={G}, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate this ability only any time you could cast a sorcery. -- When Implement of Ferocity is put into a graveyard from the battlefield, draw a card. mana={1} type=Artifact @@ -57542,7 +57540,7 @@ auto={1}{T}{S}:Add{U}{U} auto={1}{T}{S}:Add{G}{G} auto={1}{T}{S}:Add{R}{R} auto={1}{T}{S}:Add{W}{W} -text={1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool. +text={1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color. mana={2} type=Artifact [/card] @@ -57576,7 +57574,7 @@ subtype=Aura [/card] [card] name=Impromptu Raid -auto={2}{rg}:reveal:1 optionone target(creature|reveal) transforms((,newability[moveto(mybattlefield)],treason,haste)) forever optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={2}{rg}:reveal:1 optionone target(creature|reveal)moveTo(mybattlefield) and!( transforms((,haste,newability[treason])) forever)! optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend text={2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step. mana={3}{RG} type=Enchantment @@ -57604,8 +57602,8 @@ type=Instant [card] name=Impulse abilities=hiddenface -aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerhand) -auto=name(look) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[zpos<=4]|mylibrary) moveto(hand) +auto=name(look) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. mana={1}{U} type=Instant @@ -57636,7 +57634,7 @@ auto=@movedto(instant[manacost=14]|stack):all(trigger[to]) transforms((,newabili auto=@movedto(instant[manacost=15]|stack):all(trigger[to]) transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing?fizzle])) forever auto=@movedto(instant[manacost=16]|stack):all(trigger[to]) transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?fizzle])) forever auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) -text=Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its converted mana cost. +text=Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its mana value. mana={2}{U} type=World Enchantment [/card] @@ -57644,7 +57642,7 @@ type=World Enchantment name=In the Web of War auto=@movedto(creature|myBattlefield):all(trigger) 2/0 ueot auto=@movedto(creature|myBattlefield):all(trigger) haste ueot -text=Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. +text=Whenever a creature enters under your control, it gets +2/+0 and gains haste until end of turn. mana={3}{R}{R} type=Enchantment [/card] @@ -57662,7 +57660,7 @@ name=Iname as One aicode=activate moveTo(myBattlefield) target(spirit[-instant;-sorcery]|myLibrary) auto=if casted(this) then name(search card) reveal:plibrarycount optionone name(choose card) target(spirit[-instant;-sorcery]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend auto=_DIES_may all(trigger[to]) moveto(exile) and!( target(spirit[-instant;-sorcery]|mygraveyard) moveTo(myBattlefield) )! -text=When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library. -- When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. +text=When Iname as One enters, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle. -- When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. mana={8}{B}{B}{G}{G} type=Legendary Creature subtype=Spirit @@ -57673,7 +57671,7 @@ toughness=8 name=Iname, Death Aspect aicode=activate target(spirit|mylibrary) moveto(mygraveyard) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) revealtype(spirit|mylibrary) optionone name(choose card) target(spirit|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library. +text=When Iname, Death Aspect enters, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library. mana={4}{B}{B} type=Legendary Creature subtype=Spirit @@ -57682,7 +57680,7 @@ toughness=4 [/card] [card] name=Iname, Life Aspect -auto=_DIES_may all(trigger[to]) moveto(exile) && target(spirit|mygraveyard) moveTo(myhand) +auto=_DIES_may all(trigger[to]) moveto(exile) && target(spirit|mygraveyard) moveto(hand) text=When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand. mana={4}{G}{G} type=Legendary Creature @@ -57702,11 +57700,21 @@ power=2 toughness=2 [/card] [card] +name=Incendiary +target=creature +auto=@each my upkeep:may counter(0/0,1,Fuse) +auto=@movedTo(mytgt|graveyard):thisforeach(counter{0/0.1.Fuse}) damage:1 target(anytarget) +text=Enchant creature -- At the beginning of your upkeep, you may put a fuse counter on Incendiary. -- When enchanted creature is put into a graveyard, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Incendiary Flow -target=creature,player +target=anytarget auto=teach(creature) exiledeath ueot auto=damage:3 -text=Incendiary Flow deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. +text=Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. mana={1}{R} type=Sorcery [/card] @@ -57718,25 +57726,24 @@ mana={2}{R}{R}{S(artifact|mybattlefield)} type=Instant [/card] [card] -name=Incendiary -target=creature -auto=@each my upkeep:may counter(0/0,1,Fuse) -auto=@movedTo(mytgt|graveyard):thisforeach(counter{0/0.1.Fuse}) damage:1 target(creature,player) -text=Enchant creature -- At the beginning of your upkeep, you may put a fuse counter on Incendiary. -- When enchanted creature is put into a graveyard, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] name=Incinerate -target=creature,player +target=anytarget auto=cantregen auto=damage:3 -text=Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. +text=Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. mana={1}{R} type=Instant [/card] [card] +name=Incite +target=creature +auto=transforms((,red)) ueot +auto=mustattack +text=Target creature becomes red until end of turn and attacks this turn if able. +mana={R} +type=Instant +[/card] +[card] name=Incite Hysteria target=creature auto=all(creature[share!color!]) cantblock ueot @@ -57766,18 +57773,9 @@ power=2 toughness=3 [/card] [card] -name=Incite -target=creature -auto=transforms((,red)) ueot -auto=mustattack -text=Target creature becomes red until end of turn and attacks this turn if able. -mana={R} -type=Instant -[/card] -[card] name=Incorrigible Youths abilities=haste,madness -autoexile=restriction{discarded} pay({2}{r}) name(pay 2r to cast) activate name(pay 2r to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({2}{R}) name(pay 2r to cast) activate name(pay 2r to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Haste -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={3}{R}{R} type=Creature @@ -57788,11 +57786,11 @@ toughness=3 [card] name=Increasing Ambition abilities=hiddenface -aicode=activate transforms((,newability[ifnot gravecast then target(*|myLibrary) moveTo(myhand)],newability[if gravecast then target(<2>*|myLibrary) moveTo(myhand)])) ueot -auto=ifnot gravecast then name(search card) reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(myhand) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! afterrevealedend revealend -auto=if gravecast then name(search card) reveal:plibrarycount optionone name(choose card) target(<2>*|reveal) moveto(myhand) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! afterrevealedend revealend +aicode=activate transforms((,newability[ifnot gravecast then target(*|myLibrary) moveto(hand)],newability[if gravecast then target(<2>*|myLibrary) moveto(hand)])) ueot +auto=ifnot gravecast then name(search card) reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(hand) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! afterrevealedend revealend +auto=if gravecast then name(search card) reveal:plibrarycount optionone name(choose card) target(<2>*|reveal) moveto(hand) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! afterrevealedend revealend flashback={7}{B} -text=Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library. -- Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle. -- Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={4}{B} type=Sorcery [/card] @@ -57801,7 +57799,7 @@ name=Increasing Confusion auto=ifnot gravecast then deplete:X target(player) auto=if gravecast then deplete:twiceX target(player) flashback={X}{U} -text=Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice as many cards into his or her graveyard instead. -- Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Target player puts the top X cards of their library into their graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice as many cards into their graveyard instead. -- Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={X}{U} type=Sorcery [/card] @@ -57826,8 +57824,8 @@ type=Sorcery [/card] [card] name=Incubator Drone -auto=choice token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller -text=Devoid (This card has no color.) -- When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +auto=choice _ELDRAZISCION_ controller +text=Devoid (This card has no color.) -- When Incubator Drone enters, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." mana={3}{U} abilities=devoid type=Creature @@ -57856,7 +57854,7 @@ toughness=3 [card] name=Indebted Samurai auto=bushido(1/1) -auto=@movedTo(samurai|mygraveyard) from(myBattlefield):may counter(1/1,1) +auto=@movedTo(samurai|mygraveyard) from(myBattlefield):may counter(1/1) text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai. mana={3}{W} type=Creature @@ -57868,7 +57866,7 @@ toughness=3 name=Indentured Djinn abilities=flying auto=ability$!choice name(draw 1) draw:1 _ choice name(draw 2) draw:2 _ choice name(draw 3) draw:3!$ opponent -text=Flying -- When Indentured Djinn enters the battlefield, each other player may draw up to three cards. +text=Flying -- When Indentured Djinn enters, each other player may draw up to three cards. mana={1}{U}{U} type=Creature subtype=Djinn @@ -57895,7 +57893,7 @@ toughness=1 [/card] [card] name=Indestructibility -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=indestructible text=Enchant permanent -- Enchanted permanent is indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) mana={3}{W} @@ -57961,7 +57959,7 @@ subtype=Aura [card] name=Indrik Stomphowler auto=destroy target(artifact,enchantment) -text=When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. +text=When Indrik Stomphowler enters, destroy target artifact or enchantment. mana={4}{G} type=Creature subtype=Beast @@ -57975,7 +57973,7 @@ target=creature auto=teach(creature) 4/4 auto=teach(creature) first strike auto=teach(creature) lure -text=Enchant creature -- Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Enchant creature -- Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={4}{G}{W} type=Enchantment subtype=Aura @@ -57984,14 +57982,14 @@ subtype=Aura name=Induce Paranoia target=*|stack auto=if spent({B}) then transforms((,newability[deplete:manacost],newability[fizzle])) else fizzle -text=Counter target spell. If {B} was spent to cast Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost. +text=Counter target spell. If {B} was spent to cast Induce Paranoia, that spell's controller puts the top X cards of their library into their graveyard, where X is the spell's mana value. mana={2}{U}{U} type=Instant [/card] [card] name=Indulgent Aristocrat abilities=lifelink -auto={2}{S(creature|mybattlefield)}:counter(1/1,1) all(vampire|mybattlefield) +auto={2}{S(creature|mybattlefield)}:counter(1/1) all(vampire|mybattlefield) text=Lifelink -- {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. mana={B} type=Creature @@ -58011,7 +58009,7 @@ subtype=Aura [card] name=Inexorable Blob auto=@combat(attacking) source(this) restriction{delirium}:token(Ooze,creature Ooze,3/3,green,battleready) -text=Delirium Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking. +text=Delirium Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking. mana={2}{G} type=Creature subtype=Ooze @@ -58037,8 +58035,8 @@ toughness=1 [/card] [card] name=Infected Vermin -auto={2}{B}:damage:1 all(creature,player) -auto=aslongas(*|mygraveyard) {3}{B}:damage:3 all(creature,player) >6 +auto={2}{B}:damage:1 all(creature) && damage:1 all(player) +auto=aslongas(*|mygraveyard) {3}{B}:damage:3 all(creature) && damage:3 all(player) >6 text={2}{B}: Infected Vermin deals 1 damage to each creature and each player. -- Threshold - {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate this ability only if seven or more cards are in your graveyard. mana={2}{B} type=Creature @@ -58052,9 +58050,9 @@ target=creature auto=teach(creature) 2/1 auto=teach(creature) haste auto=teach(creature) mustattack -aicode=activate target(Infectious Bloodlust|mylibrary) moveto(myhand) -auto=@movedto(mytgt|graveyard) from(Battlefield):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>Infectious Bloodlust|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Enchant creature -- Enchanted creature gets +2/+1, has haste, and attacks each turn if able. -- When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle your library. +aicode=activate target(Infectious Bloodlust|mylibrary) moveto(hand) +auto=@movedto(mytgt|graveyard) from(Battlefield):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>Infectious Bloodlust|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Enchant creature -- Enchanted creature gets +2/+1, has haste, and attacks each combat if able. -- When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle. mana={1}{R} type=Enchantment subtype=Aura @@ -58083,7 +58081,7 @@ toughness=1 name=Infernal Caretaker facedown={3} autofacedown={3}{B}:morph -autofaceup=moveTo(myhand) all(zombie|mygraveyard) +autofaceup=moveto(hand) all(zombie|mygraveyard) autofaceup=moveTo(opponenthand) all(zombie|opponentgraveyard) text=Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands. mana={3}{B} @@ -58114,7 +58112,7 @@ toughness=4 [card] name=Infernal Plunge auto=add{R}{R}{R} -text=As an additional cost to cast Infernal Plunge, sacrifice a creature. -- Add {R}{R}{R} to your mana pool. +text=As an additional cost to cast Infernal Plunge, sacrifice a creature. -- Add {R}{R}{R}. mana={R}{S(creature|myBattlefield)} type=Sorcery [/card] @@ -58138,13 +58136,20 @@ type=Enchantment [card] name=Infernal Tutor abilities=hiddenface -auto=if type(*|myhand)~morethan~0 name(search a copy) then name(search a copy) target(*|myhand) transforms((,newability[target(*[share!name!]|mylibrary) moveTo(myhand)])) oneshot -auto=if type(*|myhand)~lessthan~1 then target(*|mylibrary) moveTo(myhand) -text=Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library. -- Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library. +auto=if type(*|myhand)~morethan~0 name(search a copy) then name(search a copy) target(*|myhand) transforms((,newability[target(*[share!name!]|mylibrary) moveto(hand)])) oneshot +auto=if type(*|myhand)~lessthan~1 then target(*|mylibrary) moveto(hand) +text=Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. -- Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle. mana={1}{B} type=Sorcery [/card] [card] +name=Inferno +auto=damage:6 all(creature) && damage:6 all(player) +text=Inferno deals 6 damage to each creature and each player. +mana={5}{R}{R} +type=Instant +[/card] +[card] name=Inferno Elemental auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) damage:3 text=Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature. @@ -58158,32 +58163,13 @@ toughness=4 name=Inferno Fist target=creature|mybattlefield auto=teach(creature) 2/0 -auto={R}{S}:damage:2 target(other *[creature;player]) -text=Enchant creature you control. -- Enchanted creature gets +2/+0. -- {R} Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player +auto={R}{S}:damage:2 target(anytarget) +text=Enchant creature you control. -- Enchanted creature gets +2/+0. -- {R} Sacrifice Inferno Fist: Inferno Fist deals 2 damage to any target mana={1}{R} type=Enchantment subtype=Aura [/card] [card] -name=Inferno -auto=damage:6 all(player,creature) -text=Inferno deals 6 damage to each creature and each player. -mana={5}{R}{R} -type=Instant -[/card] -[card] -name=Infested Roothold -abilities=Defender -auto=protection from(artifact) -auto=@movedto(artifact|opponentStack):may token(Insect,Creature Insect,1/1,green) -text=Defender (This creature can't attack.) -- Protection from artifacts -- Whenever an opponent casts an artifact spell, you may put a 1/1 green Insect creature token onto the battlefield. -mana={4}{G} -type=Creature -subtype=Wall -power=0 -toughness=3 -[/card] -[card] name=Infest auto=all(creature) -2/-2 ueot text=All creatures get -2/-2 until end of turn. @@ -58191,6 +58177,18 @@ mana={1}{B}{B} type=Sorcery [/card] [card] +name=Infested Roothold +abilities=Defender +auto=protection from(artifact) +auto=@movedto(artifact|opponentStack):may _INSECTTOKEN_ +text=Defender (This creature can't attack.) -- Protection from artifacts -- Whenever an opponent casts an artifact spell, you may put a 1/1 green Insect creature token onto the battlefield. +mana={4}{G} +type=Creature +subtype=Wall +power=0 +toughness=3 +[/card] +[card] name=Infiltrate target=creature auto=unblockable @@ -58212,7 +58210,7 @@ name=Infiltrator il-Kor abilities=shadow text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Suspend 2 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={4}{U} -suspend(2)={1}{u} +suspend(2)={1}{U} type=Creature subtype=Kor Rogue power=3 @@ -58247,6 +58245,15 @@ power=1 toughness=1 [/card] [card] +name=Infuse +target=artifact,creature,land +auto=untap +auto=@next upkeep:draw:1 controller +text=Untap target artifact, creature, or land. -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{U} +type=Instant +[/card] +[card] name=Infuse with the Elements target=creature|battlefield auto=trample ueot @@ -58269,20 +58276,11 @@ auto={C(0/0,-7,Charge)}{T}:-7/-7 target(creature) auto={C(0/0,-8,Charge)}{T}:-8/-8 target(creature) auto={C(0/0,-9,Charge)}{T}:-9/-9 target(creature) auto={C(0/0,-10,Charge)}{T}:-10/-10 target(creature) -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- {T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn. +text=Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- {T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn. mana={4} type=Artifact [/card] [card] -name=Infuse -target=artifact,creature,land -auto=untap -auto=@next upkeep:draw:1 controller -text=Untap target artifact, creature, or land. -- Draw a card at the beginning of the next turn's upkeep. -mana={2}{U} -type=Instant -[/card] -[card] name=Ingenious Skaab abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot @@ -58298,8 +58296,8 @@ toughness=3 name=Ingenious Thief abilities=flying aicode=name(look) activate name(look) target(*|opponenthand) donothing -auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend -text=Flying -- When Ingenious Thief enters the battlefield, look at target player's hand. +auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(hand) and!(all(*|reveal) moveto(hand))! optiononeend revealend +text=Flying -- When Ingenious Thief enters, look at target player's hand. mana={1}{U} type=Creature subtype=Human Rogue @@ -58311,7 +58309,7 @@ name=Ingot Chewer other={R} name(Evoke) auto=destroy target(artifact) auto=alternative sacrifice -text=When Ingot Chewer enters the battlefield, destroy target artifact. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Ingot Chewer enters, destroy target artifact. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={4}{R} type=Creature subtype=Elemental @@ -58321,14 +58319,14 @@ toughness=3 [card] name=Inheritance auto=@movedTo(creature|graveyard) from(battlefield):pay({3}) draw:1 -text=Whenever a creature is put into a graveyard from the battlefield, you may pay {3}. If you do, draw a card. +text=Whenever a creature dies, you may pay {3}. If you do, draw a card. mana={W} type=Enchantment [/card] [card] name=Initiates of the Ebon Hand -auto={1}:add{b} limit^phaseaction[endofturn once] sacrifice^4 -text={1}: Add {B} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step. +auto={1}:add{B} limit^phaseaction[end once] sacrifice^4 +text={1}: Add {B}. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step. mana={B} type=Creature subtype=Cleric @@ -58338,8 +58336,8 @@ toughness=1 [card] name=Ink Dissolver aicode=activate target(*[zpos=1]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(if cantargetcard(*[creature;share!types!]|*) then deplete:3 opponent )!)! -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then deplete:3 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard. +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then deplete:3 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent mills three cards. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -58364,7 +58362,7 @@ name=Inkfathom Divers abilities=islandwalk aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Islandwalk -- When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order. +text=Islandwalk -- When Inkfathom Divers enters, look at the top four cards of your library, then put them back in any order. mana={3}{U}{U} type=Creature subtype=Merfolk Soldier @@ -58395,8 +58393,8 @@ toughness=1 [card] name=Inkmoth Nexus auto={T}:Add{1} -auto={1}:transforms((Blinkmoth Artifact Creature,setpower=1,settoughness=1,flying,infect)) ueot -text={T}: Add {1} to your mana pool. -- {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. +auto={1}:transforms((Phyrexian Blinkmoth Artifact Creature,setpower=1,settoughness=1,flying,infect)) ueot +text={T}: Add {1}. -- {1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. type=Land [/card] [card] @@ -58421,7 +58419,7 @@ subtype=Arcane [card] name=Inner Fire auto=foreach(*|myhand) add{R} -text=Add {R} to your mana pool for each card in your hand. +text=Add {R} for each card in your hand. mana={3}{R} type=Sorcery [/card] @@ -58456,7 +58454,7 @@ name=Inner-Flame Acolyte other={R} name(Evoke) auto=choice target(creature) 2/0 ueot && haste ueot auto=alternative sacrifice -text=When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Inner-Flame Acolyte enters, target creature gets +2/+0 and gains haste until end of turn. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={1}{R}{R} type=Creature subtype=Elemental Shaman @@ -58465,7 +58463,7 @@ toughness=2 [/card] [card] name=Inner-Flame Igniter -auto={2}{r}:all(creature|mybattlefield) 1/0 ueot limit^all(creature|mybattlefield) first strike ueot^3 +auto={2}{R}:all(creature|mybattlefield) 1/0 ueot limit^all(creature|mybattlefield) first strike ueot^3 text={2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. mana={2}{R} type=Creature @@ -58486,38 +58484,38 @@ toughness=3 [/card] [card] name=Innocent Blood -auto=sacrifice notatarget(creature|mybattlefield) -auto=ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent +auto=sacrifice notaTarget(creature|mybattlefield) +auto=ability$! sacrifice notaTarget(creature|mybattlefield) !$ opponent text=Each player sacrifices a creature. mana={B} type=Sorcery [/card] [card] -name=Inquisition of Kozilek -target=player -aicode=activate reject notatarget(*[-land;manacost<=3]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-land;manacost<=3]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card. -mana={B} -type=Sorcery -[/card] -[card] name=Inquisition target=player auto=damage:type:*[white]:targetedpersonshand targetedplayer -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiononeend revealend -text=Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand. +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiononeend revealend +text=Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand. mana={2}{B} type=Sorcery [/card] [card] +name=Inquisition of Kozilek +target=player +aicode=activate reject notaTarget(*[-land;manacost<=3]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*[-land;manacost<=3]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. +mana={B} +type=Sorcery +[/card] +[card] name=Inquisitor Exarch auto=choice life:2 controller auto=choice life:-2 opponent -text=When Inquisitor Exarch enters the battlefield, choose one - You gain 2 life; or target opponent loses 2 life. +text=When Inquisitor Exarch enters, choose one - You gain 2 life; or target opponent loses 2 life. mana={W}{W} type=Creature -subtype=Cleric +subtype=Phyrexian Cleric power=2 toughness=2 [/card] @@ -58525,7 +58523,7 @@ toughness=2 name=Inquisitor's Ox auto=while(restriction{delirium}) vigilance auto=while(restriction{delirium}) 1/0 -text=Delirium Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard. +text=Delirium Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard. mana={3}{W} type=Creature subtype=Ox @@ -58544,7 +58542,7 @@ type=Instant [card] name=Insatiable Gorgers abilities=madness,mustattack -autoexile=restriction{discarded} pay({3}{r}) name(pay 3R to cast) activate name(pay 3R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({3}{R}) name(pay 3R to cast) activate name(pay 3R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Insatiable Gorgers attacks each combat if able. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{R}{R} type=Creature @@ -58568,7 +58566,7 @@ auto={p(G)}:trample text=({p(G)} may be paid for with either {G} or 2 life.) -- {p(G)}: Insatiable Souleater gains trample until end of turn. mana={4} type=Artifact Creature -subtype=Beast +subtype=Phyrexian Beast power=5 toughness=1 [/card] @@ -58593,7 +58591,7 @@ type=Instant [card] name=Insidious Bookworms auto=_DIES_pay({1}{B}) discard:1 target(player) -text=When Insidious Bookworms is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, target player discards a card at random. +text=When Insidious Bookworms dies, you may pay {1}{B}. If you do, target player discards a card at random. mana={B} type=Creature subtype=Worm @@ -58602,7 +58600,7 @@ toughness=1 [/card] [card] name=Insidious Mist -abilities=opponentshroud,unblockable,indestructible,cantblock +abilities=hexproof,unblockable,indestructible,cantblock auto=@combat(notblocked) source(this):transforms((,newability[pay[[{2}{B}]] flip(Elusive Tormentor)])) oneshot text=Hexproof, indestructible -- Insidious Mist can't block and can't be blocked. -- Whenever Insidious Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it. type=Creature @@ -58657,7 +58655,7 @@ type=Instant name=Inspired Sprite abilities=flash,flying auto=@movedTo(wizard|mystack):may untap -auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={T}:_LOOT_ text=Flash -- Flying -- Whenever you cast a Wizard spell, you may untap Inspired Sprite. -- {T}: Draw a card, then discard a card. mana={3}{U} type=Creature @@ -58676,7 +58674,7 @@ type=Instant [card] name=Inspiring Captain auto=all(creature|mybattlefield) 1/1 ueot -text=When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. +text=When Inspiring Captain enters, creatures you control get +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Human Knight @@ -58685,7 +58683,7 @@ toughness=3 [/card] [card] name=Inspiring Roar -auto=counter(1/1,1) all(creature|mybattlefield) +auto=counter(1/1) all(creature|mybattlefield) text=Put a +1/+1 counter on each creature you control. mana={3}{W} type=Sorcery @@ -58695,7 +58693,7 @@ name=Inspiring Vantage auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{R} auto={T}:Add{W} -text=Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {R} or {W} to your mana pool. +text=Inspiring Vantage enters tapped unless you control two or fewer other lands. -- {T}: Add {R} or {W}. type=Land [/card] [card] @@ -58708,6 +58706,16 @@ mana={2}{W} type=Instant [/card] [card] +name=Instigator +auto={1}{B}{B}{T}{D(*|myhand)}:all(creature|opponentBattlefield) mustattack ueot +text={1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. +mana={1}{B} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] name=Instigator Gang backside=Wildblood Pack restriction=compare(isflipped)~equalto~0 @@ -58722,16 +58730,6 @@ power=2 toughness=3 [/card] [card] -name=Instigator -auto={1}{B}{B}{T}{D(*|myhand)}:all(creature|opponentBattlefield) mustattack ueot -text={1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. -mana={1}{B} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] name=Instill Energy target=creature auto=haste @@ -58744,7 +58742,7 @@ subtype=Aura [card] name=Instill Infection target=creature -auto=counter(-1/-1,1) +auto=counter(-1/-1) auto=draw:1 controller text=Put a -1/-1 counter on target creature. -- Draw a card. mana={3}{B} @@ -58752,7 +58750,9 @@ type=Instant [/card] [card] name=Insurrection -auto=all(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=all(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=all(creature|mybattlefield) untap +auto=all(creature|mybattlefield) haste text=Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. mana={5}{R}{R}{R} type=Sorcery @@ -58769,11 +58769,18 @@ type=Enchantment name=Interpret the Signs aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[draw:manacost controller])) oneshot])) oneshot auto=scry:3 scrycore delayed draw:revealedmana scrycoreend scryend -text=Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={5}{U} type=Sorcery [/card] [card] +name=Intimidation +auto=lord(creature|myBattlefield) fear +text=Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.) +mana={2}{B}{B}{B} +type=Enchantment +[/card] +[card] name=Intimidation Bolt target=creature auto=damage:3 @@ -58784,13 +58791,6 @@ mana={1}{R}{W} type=Instant [/card] [card] -name=Intimidation -auto=lord(creature|myBattlefield) fear -text=Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.) -mana={2}{B}{B}{B} -type=Enchantment -[/card] -[card] name=Intimidator Initiate auto=@movedto(*[red]|stack):pay({1}) target(creature) cantblock ueot text=Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn. @@ -58801,8 +58801,17 @@ power=1 toughness=1 [/card] [card] +name=Into Thin Air +abilities=affinityartifacts +target=artifact +auto=moveTo(hand) +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Return target artifact to its owner's hand. +mana={5}{U} +type=Instant +[/card] +[card] name=Into the Core -target=<2 min>artifact +target=<2>artifact auto=moveTo(exile) text=Exile two target artifacts. mana={2}{R}{R} @@ -58821,7 +58830,7 @@ type=Sorcery name=Into the North aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[snow]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[snow]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library. +text=Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle. mana={1}{G} type=Sorcery [/card] @@ -58829,7 +58838,7 @@ type=Sorcery name=Into the Roil target=*[-land] kicker={1}{U} -auto=moveTo(ownerhand) +auto=moveTo(hand) auto=if paid(kicker) then draw:1 controller text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card. mana={1}{U} @@ -58838,21 +58847,12 @@ type=Instant [card] name=Into the Void target=creature -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return up to two target creatures to their owners' hands. mana={3}{U} type=Sorcery [/card] [card] -name=Into Thin Air -abilities=affinityartifacts -target=artifact -auto=moveTo(ownerhand) -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Return target artifact to its owner's hand. -mana={5}{U} -type=Instant -[/card] -[card] name=Intrepid Hero auto={T}:destroy target(creature[power>=4]) text={T}: Destroy target creature with power 4 or greater. @@ -58866,7 +58866,7 @@ toughness=1 name=Intrepid Provisioner abilities=trample auto=target(other human|mybattlefield) 2/2 ueot -text=Trample -- When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. +text=Trample -- When Intrepid Provisioner enters, another target Human you control gets +2/+2 until end of turn. mana={3}{G} type=Creature subtype=Human Scout @@ -58878,21 +58878,21 @@ name=Intruder Alarm auto=lord(creature) doesnotuntap auto=@movedTo(creature|myBattlefield):untap all(creature) auto=@movedTo(creature|opponentBattlefield):untap all(creature) -text=Creatures don't untap during their controllers' untap steps. -- Whenever a creature enters the battlefield, untap all creatures. +text=Creatures don't untap during their controllers' untap steps. -- Whenever a creature enters, untap all creatures. mana={2}{U} type=Enchantment [/card] [card] name=Inundate -auto=moveTo(ownerhand) all(creature[-blue]|battlefield) +auto=moveTo(hand) all(creature[-blue]|battlefield) text=Return all nonblue creatures to their owners' hands. mana={3}{U}{U}{U} type=Sorcery [/card] [card] name=Invasive Species -auto=moveTo(ownerhand) notatarget(other *|mybattlefield) -text=When Invasive Species enters the battlefield, return another permanent you control to its owner's hand. +auto=moveTo(hand) notaTarget(other *|mybattlefield) +text=When Invasive Species enters, return another permanent you control to its owner's hand. mana={2}{G} type=Creature subtype=Insect @@ -58906,7 +58906,7 @@ auto=fizzle auto=if delirium then all(*[share!name!]|targetcontrollerlibrary) moveto(exile) auto=if delirium then all(*[share!name!]|targetcontrollerhand) moveto(exile) auto=if delirium then all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Counter target sorcery spell. -- Delirium -- If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles his or her library. +text=Counter target sorcery spell. -- Delirium -- If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles their library. mana={U} type=Instant [/card] @@ -58921,25 +58921,25 @@ power=1 toughness=2 [/card] [card] -name=Inventors' Fair -auto=@each my upkeep restriction{type(artifact|mybattlefield)~morethan~2}:life:1 controller -auto={T}:add{C} -auto={4}{T}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend restriction{type(artifact|mybattlefield)~morethan~2} -aicode=activate target(artifact|mylibrary) moveto(myhand) -text=At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. -- {T}: Add {C} to your mana pool. -- {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts. -type=Legendary Land -[/card] -[card] name=Inventor's Goggles auto={2}:equip auto=teach(creature) 1/2 auto=@movedto(creature[artificer]|mybattlefield):may all(trigger[to]) rehook -text=Equipped creature gets +1/+2. -- Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +1/+2. -- Whenever an Artificer enters under your control, you may attach Inventor's Goggles to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment [/card] [card] +name=Inventors' Fair +auto=@each my upkeep restriction{type(artifact|mybattlefield)~morethan~2}:life:1 controller +auto={T}:add{C} +auto={4}{T}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend restriction{type(artifact|mybattlefield)~morethan~2} +aicode=activate target(artifact|mylibrary) moveto(hand) +text=At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. -- {T}: Add {C}. -- {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate this ability only if you control three or more artifacts. +type=Legendary Land +[/card] +[card] name=Invert the Skies auto=if spent({G}) then all(creature|opponentbattlefield) -flying ueot auto=if spent({U}) then all(creature|mybattlefield) flying ueot @@ -58950,8 +58950,8 @@ type=Instant [card] name=Inverter of Truth abilities=flying -auto=all(*|mylibrary) moveto(exile) && all(*|mygraveyard) moveto(mylibrary) -text=Devoid (This card has no color.) -- Flying -- When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. +auto=all(*|mylibrary) hiddenmoveto(exile) && all(*|mygraveyard) moveto(mylibrary) +text=Devoid (This card has no color.) -- Flying -- When Inverter of Truth enters, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. mana={2}{B}{B} abilities=devoid type=Creature @@ -58972,7 +58972,7 @@ type=Instant [/card] [card] name=Invigorating Boon -auto=@cycled(*|hand):may counter(1/1,1) target(creature) +auto=@cycled(*|hand):may counter(1/1) target(creature) text=Whenever a player cycles a card, you may put a +1/+1 counter on target creature. mana={1}{G} type=Enchantment @@ -59011,7 +59011,7 @@ subtype=Aura [/card] [card] name=Invisible Stalker -abilities=opponentshroud,unblockable +abilities=hexproof,unblockable text=Hexproof -- Invisible Stalker is unblockable. mana={1}{U} type=Creature @@ -59031,31 +59031,20 @@ subtype=Aura [card] name=Invoke the Firemind auto=choice draw:X -auto=choice damage:X target(creature,player) -text=Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player. +auto=choice damage:X target(anytarget) +text=Choose one - Draw X cards; or Invoke the Firemind deals X damage to any target. mana={X}{U}{U}{R} type=Sorcery [/card] [card] name=Ion Storm -auto={1}{R}{C(1/1,-1),*|mybattlefield}:name(remove a 1-1 counter) damage:2 target(creature,player) -auto={1}{R}{C(0/0,-1,Charge),*|mybattlefield}:name(remove a charge counter) damage:2 target(creature,player) -text={1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player. +auto={1}{R}{C(1/1,-1),*|mybattlefield}:name(remove a 1-1 counter) damage:2 target(anytarget) +auto={1}{R}{C(0/0,-1,Charge),*|mybattlefield}:name(remove a charge counter) damage:2 target(anytarget) +text={1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target. mana={2}{R} type=Enchantment [/card] [card] -name=Iona, Shield of Emeria -abilities=flying -auto=chooseacolor maxCast(*[chosencolor])0 opponent chooseend -text=Flying -- As Iona, Shield of Emeria enters the battlefield, choose a color. -- Your opponents can't cast spells of the chosen color. -mana={6}{W}{W}{W} -type=Legendary Creature -subtype=Angel -power=7 -toughness=7 -[/card] -[card] name=Iona's Judgment target=creature,enchantment auto=moveTo(exile) @@ -59064,28 +59053,30 @@ mana={4}{W} type=Sorcery [/card] [card] +name=Iona, Shield of Emeria +abilities=flying +auto=chooseacolor maxCast(*[chosencolor])0 opponent chooseend +text=Flying -- As Iona, Shield of Emeria enters, choose a color. -- Your opponents can't cast spells of the chosen color. +mana={6}{W}{W}{W} +type=Legendary Creature +subtype=Angel +power=7 +toughness=7 +[/card] +[card] name=Ior Ruin Expedition auto=_LANDFALL_may counter(0/0,1,Quest) auto={C(0/0,-3,Quest)}{S}:draw:2 -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. -- Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards. +text=Landfall - Whenever a land enters under your control, you may put a quest counter on Ior Ruin Expedition. -- Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards. mana={1}{U} type=Enchantment [/card] [card] -name=Ire of Kaminari -target=creature,player -auto=damage:type:arcane:mygraveyard -text=Ire of Kaminari deals damage to target creature or player equal to the number of Arcane cards in your graveyard. -mana={3}{R} -type=Instant -subtype=Arcane -[/card] -[card] name=Ire Shaman abilities=menace facedown={3} autofacedown={R}:morph -autofaceup=counter(1/1,1) && moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) +autofaceup=counter(1/1) && moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) text=Menace (This creature can't be blocked except by two or more creatures.) -- Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card. mana={1}{R} type=Creature @@ -59094,6 +59085,15 @@ power=2 toughness=1 [/card] [card] +name=Ire of Kaminari +target=anytarget +auto=damage:type:arcane:mygraveyard +text=Ire of Kaminari deals damage to any target equal to the number of Arcane cards in your graveyard. +mana={3}{R} +type=Instant +subtype=Arcane +[/card] +[card] name=Iridescent Angel abilities=flying,protection from black,protection from blue,protection from green,protection from red,protection from white text=Flying, protection from all colors @@ -59107,7 +59107,7 @@ toughness=4 name=Iridescent Drake abilities=flying auto=target(aura|mygraveyard) newtarget -text=Flying -- When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield attached to Iridescent Drake. (You control that Aura.) +text=Flying -- When Iridescent Drake enters, put target Aura card from a graveyard onto the battlefield attached to Iridescent Drake. (You control that Aura.) mana={3}{U} type=Creature subtype=Drake @@ -59116,7 +59116,7 @@ toughness=2 [/card] [card] name=Irini Sengir -auto=lord(enchantment[white;green]|nonbattlezone) altercost(colorless,+1) +auto=lord(enchantment[white;green]|nonbattlezone) altercost(colorless,+2) text=White enchantment spells and green enchantment spells cost {2} more to cast. mana={2}{B}{B} type=Legendary Creature @@ -59125,6 +59125,16 @@ power=2 toughness=2 [/card] [card] +name=Iroas's Champion +abilities=double strike +text=Double strike (This creature deals both first-strike and regular combat damage.) +mana={1}{R}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Iroas, God of Victory abilities=indestructible auto=lord(creature|mybattlefield) menace @@ -59139,16 +59149,6 @@ power=7 toughness=4 [/card] [card] -name=Iroas's Champion -abilities=double strike -text=Double strike (This creature deals both first-strike and regular combat damage.) -mana={1}{R}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] name=Iron Lance auto={3}{T}:first strike target(creature) text={3}, {T}: Target creature gains first strike until end of turn. @@ -59159,7 +59159,7 @@ type=Artifact name=Iron League Steed abilities=haste auto=_FABRICATE_(1) -text=Haste -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Haste -- Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={4} type=Artifact Creature subtype=Construct @@ -59169,14 +59169,14 @@ toughness=2 [card] name=Iron Maiden auto=@each opponent upkeep:damage:type:*:opponenthandminus4minusend opponent -text=At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4. +text=At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4. mana={3} type=Artifact [/card] [card] name=Iron Myr auto={T}:Add{R} -text={T}: Add {R} to your mana pool. +text={T}: Add {R}. mana={2} type=Artifact Creature subtype=Myr @@ -59221,9 +59221,20 @@ power=5 toughness=4 [/card] [card] +name=Iron-Heart Chimera +abilities=vigilance +auto={S}:counter(2/2,1) target(other chimera) && transforms((,vigilance)) forever +text=Vigilance -- Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.) +mana={4} +type=Artifact Creature +subtype=Chimera +power=2 +toughness=2 +[/card] +[card] name=Ironclad Revolutionary -auto=may name(sacrifice an artifact) sacrifice notatarget(artifact|mybattlefield) and!( all(this) counter(1/1,2) && life:-2 opponent )! -text=When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life. +auto=may name(sacrifice an artifact) sacrifice notaTarget(artifact|mybattlefield) and!( all(this) counter(1/1,2) && life:-2 opponent )! +text=When Ironclad Revolutionary enters, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life. mana={4}{B}{B} type=Creature subtype=Aetherborn Artificer @@ -59232,8 +59243,8 @@ toughness=4 [/card] [card] name=Ironclad Slayer -auto=may moveto(myhand) target(aura,equipment|mygraveyard) -text=When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand. +auto=may moveto(hand) target(aura,equipment|mygraveyard) +text=When Ironclad Slayer enters, you may return target Aura or Equipment card from your graveyard to your hand. mana={2}{W} type=Creature subtype=Human Warrior @@ -59275,17 +59286,6 @@ power=3 toughness=1 [/card] [card] -name=Iron-Heart Chimera -abilities=vigilance -auto={S}:counter(2/2,1) target(other chimera) && transforms((,vigilance)) forever -text=Vigilance -- Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.) -mana={4} -type=Artifact Creature -subtype=Chimera -power=2 -toughness=2 -[/card] -[card] name=Ironhoof Ox abilities=oneblocker text=Ironhoof Ox can't be blocked by more than one creature. @@ -59305,8 +59305,8 @@ toughness=5 [/card] [card] name=Ironshell Beetle -auto=counter(1/1,1) target(creature) -text=When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. +auto=counter(1/1) target(creature) +text=When Ironshell Beetle enters, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Insect @@ -59346,7 +59346,7 @@ name=Irrigation Ditch auto=tap(noevent) auto={T}:Add{W} auto={T}{S}:Add{G}{U} -text=Irrigation Ditch enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- {T}, Sacrifice Irrigation Ditch: Add {G}{U} to your mana pool. +text=Irrigation Ditch enters tapped. -- {T}: Add {W}. -- {T}, Sacrifice Irrigation Ditch: Add {G}{U}. type=Land [/card] [card] @@ -59383,8 +59383,8 @@ toughness=1 name=Ishkanah, Grafwidow abilities=reach auto=if delirium then token(Spider,creature spider,1/2,green,reach)*3 -auto={6}{b}:target(opponent) life:-type:spider:mybattlefield -text=Reach -- Delirium -- When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield. -- {6}{B}: Target opponent loses 1 life for each Spider you control. +auto={6}{B}:target(opponent) life:-type:spider:mybattlefield +text=Reach -- Delirium -- When Ishkanah, Grafwidow enters, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield. -- {6}{B}: Target opponent loses 1 life for each Spider you control. mana={4}{G} type=Legendary Creature subtype=Spider @@ -59392,6 +59392,12 @@ power=3 toughness=5 [/card] [card] +name=Island +text=U +type=Basic Land +subtype=Island +[/card] +[card] name=Island Fish Jasconius abilities=islandhome,doesnotuntap auto={U}{U}{U}:untap myUpkeepOnly @@ -59409,12 +59415,6 @@ text={T}: The power of target creature with flying becomes 0 until end of turn. type=Land [/card] [card] -name=Island -text=U -type=Basic Land -subtype=Island -[/card] -[card] name=Isleback Spawn abilities=shroud auto=aslongas(*|library) 4/8 <=20 compare @@ -59427,9 +59427,9 @@ toughness=8 [/card] [card] name=Isochron Scepter -auto=may imprint notatarget(instant[manacost<=2]|myhand) -auto={2}{t}:activate castcard(copied noevent named!:imprintedcard:!) -text=Imprint -- When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. -- {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. +auto=may imprint notaTarget(instant[manacost<=2]|myhand) +auto={2}{T}:activate castcard(copied noevent named!:imprintedcard:!) +text=Imprint -- When Isochron Scepter enters, you may exile an instant card with mana value 2 or less from your hand. -- {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. mana={2} type=Artifact [/card] @@ -59438,7 +59438,7 @@ name=Isolated Chapel auto=aslongas(plains,swamp|myBattlefield) tap(noevent) <1 oneshot auto={T}:Add{W} auto={T}:Add{B} -text=Isolated Chapel enters the battlefield tapped unless you control a Plains or Swamp. -- {T}: Add {w} or {B} to your mana pool. +text=Isolated Chapel enters tapped unless you control a Plains or Swamp. -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -59446,16 +59446,27 @@ name=Isolation Cell auto=@movedto(creature|opponentstack):name(pay or lifeloss) ability$!name(pay or lifeloss) pay[[{2}]] name(pay 2 mana) donothing?life:-2!$ opponent mana={4} type=Artifact -text=Whenever an opponent casts a creature spell, that player loses 2 life unless he or she pays {2}. +text=Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}. [/card] [card] name=Isolation Zone auto=(blink)forsrc target(*[creature;enchantment]|opponentbattlefield) -text=When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) +text=When Isolation Zone enters, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) mana={2}{W}{W} type=Enchantment [/card] [card] +name=Isperia's Skywatch +auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,cantattack,cantpwattack,cantblock,noactivatedability)) uynt +abilities=flying +text=Flying -- When Isperia's Skywatch enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) +mana={5}{U} +type=Creature +subtype=Vedalken Knight +power=3 +toughness=3 +[/card] +[card] name=Isperia, Supreme Judge auto=@combat(attacking) source(creature|opponentBattlefield):may draw:1 controller abilities=flying @@ -59467,31 +59478,8 @@ power=6 toughness=4 [/card] [card] -name=Isperia's Skywatch -auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,cantattack,cantpwattack,cantblock,noactivatedability)) uynt -abilities=flying -text=Flying -- When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) -mana={5}{U} -type=Creature -subtype=Vedalken Knight -power=3 -toughness=3 -[/card] -[card] -name=It of the Horrid Swarm -autostack=if casted(this) then token(Insect,creature insect, 1/1,green)*2 -text=Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast It of the Horrid Swarm, put two 1/1 green Insect creature tokens onto the battlefield. -mana={8} -other={emerge}{6}{G} name(Emerge) -otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 -type=Creature -subtype=Eldrazi Insect -power=4 -toughness=4 -[/card] -[card] name=It That Betrays -auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice !$ opponent +auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice 2 permanents) notaTarget(<2>*|mybattlefield) sacrifice !$ opponent auto=@sacrificed(*[-token]) from(*[-token]|opponentbattlefield):all(trigger[from]) moveto(mybattlefield) text=Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) -- Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control. mana={12} @@ -59511,12 +59499,24 @@ power=4 toughness=4 [/card] [card] +name=It of the Horrid Swarm +autostack=if casted(this) then _INSECTTOKEN_*2 +text=Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) -- When you cast It of the Horrid Swarm, put two 1/1 green Insect creature tokens onto the battlefield. +mana={8} +other={emerge}{6}{G} name(Emerge) +otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 +type=Creature +subtype=Eldrazi Insect +power=4 +toughness=4 +[/card] +[card] name=Ith, High Arcanist abilities=vigilance auto={t}:target(creature[attacking]) removefromcombat text=Vigilance -- {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. -- Suspend 4 - {W}{U} (Rather than cast this card from your hand, you may pay {W}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={5}{W}{U} -suspend(4)={w}{u} +suspend(4)={W}{U} type=Legendary Creature subtype=Human Wizard power=3 @@ -59526,8 +59526,8 @@ toughness=5 name=Ivory Charm auto=choice all(creature) -2/0 ueot auto=choice tap target(creature) -auto=choice prevent:1 target(creature,player) -text=Choose one - All creatures get -2/-0 until end of turn; or tap target creature; or prevent the next 1 damage that would be dealt to target creature or player this turn. +auto=choice prevent:1 target(anytarget) +text=Choose one - All creatures get -2/-0 until end of turn; or tap target creature; or prevent the next 1 damage that would be dealt to any target this turn. mana={W} type=Instant [/card] @@ -59549,9 +59549,9 @@ type=Artifact name=Ivory Gargoyle abilities=flying auto={4}{W}:moveTo(exile) -autograveyard=_DIES_phaseaction[my endofturn] moveTo(mybattlefield) +autograveyard=_DIES_phaseaction[my end] moveTo(mybattlefield) autograveyard=_DIES_nextphasealter(remove,draw,controller) -text=Flying -- When Ivory Gargoyle is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. -- {4}{W}: Exile Ivory Gargoyle. +text=Flying -- When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. -- {4}{W}: Exile Ivory Gargoyle. mana={4}{W} type=Creature subtype=Gargoyle @@ -59561,9 +59561,9 @@ toughness=2 [card] name=Ivory Giant auto=tap all(creature[-white]) -text=When Ivory Giant enters the battlefield, tap all nonwhite creatures. -- Suspend 5 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +text=When Ivory Giant enters, tap all nonwhite creatures. -- Suspend 5 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={5}{W}{W} -suspend(5)={w} +suspend(5)={W} type=Creature subtype=Giant power=3 @@ -59597,7 +59597,7 @@ type=Artifact [card] name=Ivorytusk Fortress auto=@each opponent untap:untap all(creature[counter{1/1.1}]|mybattlefield) -text=Untap each creature you control with a +1/+1 counter on it during each other player's untap step. +text=Untap each creature you control with a +1/+1 counter on it during each other player's untap step. mana={2}{W}{B}{G} type=Creature subtype=Elephant @@ -59617,7 +59617,7 @@ toughness=2 [card] name=Ivy Elemental auto=counter(1/1,X) -text=Ivy Elemental enters the battlefield with X +1/+1 counters on it. +text=Ivy Elemental enters with X +1/+1 counters on it. mana={X}{G} type=Creature subtype=Elemental @@ -59626,8 +59626,8 @@ toughness=0 [/card] [card] name=Ivy Lane Denizen -auto=@movedTo(other creature[green]|mybattlefield):counter(1/1,1) target(creature) -text=Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. +auto=@movedTo(other creature[green]|mybattlefield):counter(1/1) target(creature) +text=Whenever another green creature enters under your control, put a +1/+1 counter on target creature. mana={3}{G} type=Creature subtype=Elf Warrior @@ -59636,9 +59636,9 @@ toughness=3 [/card] [card] name=Iwamori of the Open Fist -trample=abilities +abilities=trample auto=ability$!name(put in play) target(creature[legendary]|myhand) moveTo(mybattlefield)!$ opponent -text=Trample -- When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from his or her hand onto the battlefield. +text=Trample -- When Iwamori of the Open Fist enters, each opponent may put a legendary creature card from their hand onto the battlefield. mana={2}{G}{G} type=Legendary Creature subtype=Human Monk @@ -59648,15 +59648,15 @@ toughness=5 [card] name=Izzet Boilerworks auto=tap(noevent) -auto=moveTo(ownerhand) notatarget(land|mybattlefield) +auto=moveTo(hand) notaTarget(land|mybattlefield) auto={T}:Add{U}{R} -text=Izzet Boilerworks enters the battlefield tapped. -- When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {U}{R} to your mana pool. +text=Izzet Boilerworks enters tapped. -- When Izzet Boilerworks enters, return a land you control to its owner's hand. -- {T}: Add {U}{R}. type=Land [/card] [card] name=Izzet Chronarch -auto=moveTo(myhand) target(instant,sorcery|mygraveyard) -text=When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +auto=moveto(hand) target(instant,sorcery|mygraveyard) +text=When Izzet Chronarch enters, return target instant or sorcery card from your graveyard to your hand. mana={3}{U}{R} type=Creature subtype=Human Wizard @@ -59668,7 +59668,7 @@ name=Izzet Cluestone auto={T}:Add{U} auto={T}:Add{R} auto={U}{R}{T}{S}:draw:1 controller -text={T}: Add {U} or {R} to your mana pool. -- {U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card. +text={T}: Add {U} or {R}. -- {U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card. mana={3} type=Artifact [/card] @@ -59677,7 +59677,7 @@ name=Izzet Guildgate auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{R} -text=Izzet Guildgate enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. +text=Izzet Guildgate enters tapped. -- {T}: Add {U} or {R}. type=Land subtype=Gate [/card] @@ -59685,7 +59685,7 @@ subtype=Gate name=Izzet Guildmage auto=@movedto(instant[manacost<=2]|mystack):all(trigger[to]<1>) transforms((,newability[pay[[{2}{U}]] name(copy instant) activate name(copy instant) castcard(copied noevent)])) forever auto=@movedto(sorcery[manacost<=2]|mystack):all(trigger[to]<1>) transforms((,newability[pay[[{2}{R}]] name(copy sorcery) activate name(copy sorcery) castcard(copied noevent)])) forever -text=({(u/r)} can be paid with either {U} or {R}.) -- {2}{U}: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy. -- {2}{R}: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy. +text=({(u/r)} can be paid with either {U} or {R}.) -- {2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. -- {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy. mana={UR}{UR} type=Creature subtype=Human Wizard @@ -59697,15 +59697,15 @@ name=Izzet Keyrune auto={T}:Add{U} auto={T}:Add{R} auto={U}{R}:transforms((Elemental Artifact Creature,setpower=2,settoughness=1,red,blue)) ueot -auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller -text={T}: Add {U} or {R} to your mana pool. -- {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. -- Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card. +auto=@combatdamaged(player) from(this):may _LOOT_ +text={T}: Add {U} or {R}. -- {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. -- Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card. mana={3} type=Artifact [/card] [card] name=Izzet Signet auto={1}{T}:Add{U}{R} -text={1}, {T}: Add {U}{R} to your mana pool. +text={1}, {T}: Add {U}{R}. mana={2} type=Artifact [/card] @@ -59716,13 +59716,13 @@ auto={t}:target(creature) transforms((,newability[all(creature[share!name!]) dam text=Flash (You may cast this spell any time you could cast an instant.),Haste -- {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature. power=0 toughness=3 -mana={1}{u}{r} +mana={1}{U}{R} type=creature subtype=Human Wizard [/card] [card] name=Jabari's Banner -auto={1}{T}:target(creature) teach(creature) flanking ueot && teach(creature) flanker ueot +auto={1}{T}:target(creature) transforms((,newability[flanking])) ueot text={1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) mana={2} type=Artifact @@ -59730,7 +59730,7 @@ type=Artifact [card] name=Jace's Archivist auto={U}{T}:name(discard & draw) transforms((,newability[if compare(ohandcount)~equalto~compare(phandcount) then discard:ohandcount controller && draw:ohandcount controller && discard:phandcount opponent && draw:phandcount opponent],newability[if compare(ohandcount)~morethan~compare(phandcount) then discard:ohandcount controller && draw:ohandcount controller && discard:phandcount opponent && draw:phandcount opponent],newability[if compare(phandcount)~morethan~compare(ohandcount) then discard:phandcount opponent && draw:phandcount opponent && discard:ohandcount controller && draw:ohandcount controller])) all(this) -text={U}, {T}: Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. +text={U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. mana={1}{U}{U} type=Creature subtype=Vedalken Wizard @@ -59740,7 +59740,7 @@ toughness=2 [card] name=Jace's Erasure auto=@drawof(player):may deplete:1 target(player) -text=Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard. +text=Whenever you draw a card, you may have target player put the top card of their library into their graveyard. mana={1}{U} type=Enchantment [/card] @@ -59755,7 +59755,7 @@ type=Instant name=Jace's Phantasm auto=aslongas(*|opponentgraveyard) 4/4 >9 abilities=flying -text=Flying -- Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard. +text=Flying -- Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard. mana={U} type=Creature subtype=Illusion @@ -59766,7 +59766,7 @@ toughness=1 name=Jace's Sanctum auto=lord(*[instant;sorcery]|mycastingzone) altercost(colorless, -1) aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedTo(instant,sorcery|mystack):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedTo(instant,sorcery|mystack):_SCRY1_ text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3}{U} type=Enchantment @@ -59775,7 +59775,7 @@ type=Enchantment name=Jace's Scrutiny target=creature auto=-4/-0 -auto=name(Create clue) token(Clue) controller +auto=name(Create clue) _CLUE_ controller text=Target creature gets -4/-0 until end of turn. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={1}{U} type=Instant @@ -59787,7 +59787,7 @@ auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattle text=Jackal Familiar can't attack or block alone. mana={R} type=Creature -subtype=Dog +subtype=Jackal power=2 toughness=2 [/card] @@ -59797,13 +59797,13 @@ auto=_ENRAGE_damage:thatmuch controller text=Whenever Jackal Pup is dealt damage, it deals that much damage to you. mana={R} type=Creature -subtype=Dog +subtype=Jackal power=2 toughness=1 [/card] [card] name=Jackalope Herd -auto=@movedTo(*|mystack):moveTo(ownerHand) +auto=@movedTo(*|mystack):moveTo(hand) text=When you cast a spell, return Jackalope Herd to its owner's hand. mana={3}{G} type=Creature @@ -59823,8 +59823,8 @@ toughness=2 [/card] [card] name=Jaddi Lifestrider -auto=tap target(creature[-tapped]|mybattlefield) && life:2 -text=tap any amount of creatures and gain 2 life for each creature tapped this way +auto=may name(Tap creatures) target(creature[-tapped]|mybattlefield) tap && life:2 controller +text=When Jaddi Lifestrider enters, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way. mana={4}{G} type=Creature subtype=Elemental @@ -59834,8 +59834,8 @@ toughness=8 [card] name=Jaddi Offshoot abilities=defender -auto=_LANDFALL_life:1 controller -text=Defender -- Landfall -- Whenever a land enters the battlefield under your control, you gain 1 life. +auto=_LANDFALL_name(Gain 1 life) life:1 controller +text=Defender -- Landfall -- Whenever a land enters under your control, you gain 1 life. mana={G} type=Creature subtype=Plant @@ -59861,7 +59861,7 @@ toughness=5 [/card] [card] name=Jade Mage -auto={2}{G}:token(Saproling,Creature Saproling,1/1,green) +auto={2}{G}:_SAPROLINGTOKEN_ text={2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. mana={1}{G} type=Creature @@ -59918,7 +59918,7 @@ toughness=2 [/card] [card] name=Jalira, Master Polymorphist -auto={2}{u}{s(other creature|mybattlefield)}{t}:Reveal:1 revealzone(mylibrary) revealuntil(creature[-legendary]|mylibrary) optionone target(creature[-legendary]|myreveal) moveto(mybattlefield) optiononeend optiontwo all(*|myreveal) bottomoflibrary optiontwoend revealend +auto={2}{U}{s(other creature|mybattlefield)}{t}:Reveal:1 revealzone(mylibrary) revealuntil(creature[-legendary]|mylibrary) optionone target(creature[-legendary]|myreveal) moveto(mybattlefield) optiononeend optiontwo all(*|myreveal) bottomoflibrary optiontwoend revealend text={2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. mana={3}{U} type=Legendary Creature @@ -59928,7 +59928,7 @@ toughness=2 [/card] [card] name=Jalum Tome -auto={2}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={2}{T}:_LOOT_ text={2}, {T}: Draw a card, then discard a card. mana={3} type=Artifact @@ -59969,10 +59969,10 @@ toughness=2 [/card] [card] name=Janjeet Sentry -auto=alterenergy:2 controllere +auto=alterenergy:2 controller auto={T}{e:2}:tap target(artifact,creature) auto={T}{e:2}:untap target(artifact,creature) -text=When Janjeet Sentry enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}{E}: You may tap or untap target artifact or creature. +text=When Janjeet Sentry enters, you get {E}{E} (two energy counters). -- {T}, Pay {E}{E}: You may tap or untap target artifact or creature. mana={2}{U} type=Creature subtype=Vedalken Soldier @@ -59980,10 +59980,17 @@ power=2 toughness=3 [/card] [card] +name=Jarad's Orders +auto=name(put in hand) moveto(hand) notaTarget(creature|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notaTarget(creature|mylibrary))! oneshot +text=Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle. +mana={2}{B}{G} +type=Sorcery +[/card] +[card] name=Jarad, Golgari Lich Lord auto=type:creature:mygraveyard/type:creature:mygraveyard nonstatic auto={1}{B}{G}{S(other creature|myBattlefield)}:life:-storedpower opponent -autograveyard={S(swamp|mybattlefield)}{S(forest|mybattlefield)}:name(reclaim) moveTo(myhand) +autograveyard={S(swamp|mybattlefield)}{S(forest|mybattlefield)}:name(reclaim) moveto(hand) text=Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. -- {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. -- Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand. mana={B}{B}{G}{G} type=Legendary Creature @@ -59992,13 +59999,6 @@ power=2 toughness=2 [/card] [card] -name=Jarad's Orders -auto=name(put in hand) moveto(myhand) notatarget(creature|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(creature|mylibrary))! oneshot -text=Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library. -mana={2}{B}{G} -type=Sorcery -[/card] -[card] name=Jaraku the Interloper doublefaced=kamiflip backside=Callow Jushi @@ -60046,9 +60046,9 @@ toughness=1 [card] name=Jaya Ballard, Task Mage auto={R}{T}{D(*|myHand)}:destroy target(*[blue]) -auto={1}{R}{T}{D(*|myHand)}:damage:3 && cantregen target(creature,player) -auto={5}{R}{R}{D(*|myHand)}:damage:6 all(creature,player) -text={R}, {T}, Discard a card: Destroy target blue permanent. -- {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. -- {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. +auto={1}{R}{T}{D(*|myHand)}:damage:3 && cantregen target(anytarget) +auto={5}{R}{R}{D(*|myHand)}:damage:6 all(creature) && damage:6 all(player) +text={R}, {T}, Discard a card: Destroy target blue permanent. -- {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. -- {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. mana={1}{R}{R} type=Legendary Creature subtype=Human Spellshaper @@ -60074,6 +60074,14 @@ power=4 toughness=4 [/card] [card] +name=Jedit Ojanen +mana={4}{W}{W}{U} +type=Legendary Creature +subtype=Cat Warrior +power=5 +toughness=5 +[/card] +[card] name=Jedit Ojanen of Efrava abilities=forestwalk auto=_ATTACKING_token(Cat Warrior,Creature Cat Warrior,2/2,forestwalk green) @@ -60086,18 +60094,10 @@ power=5 toughness=5 [/card] [card] -name=Jedit Ojanen -mana={4}{W}{W}{U} -type=Legendary Creature -subtype=Cat Warrior -power=5 -toughness=5 -[/card] -[card] name=Jedit's Dragoons abilities=vigilance auto=life:4 -text=Vigilance -- When Jedit's Dragoons enters the battlefield, you gain 4 life. +text=Vigilance -- When Jedit's Dragoons enters, you gain 4 life. mana={5}{W} type=Creature subtype=Cat Soldier @@ -60108,7 +60108,7 @@ toughness=5 name=Jeering Instigator facedown={3} autofacedown={2}{R}:morph -autofaceup=if compare(restriction{myturnonly}~morethan~0) then target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot +autofaceup=if compare(restriction{myturnonly}~morethan~0) then target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot text=Morph {2}{R} (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) -- When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. mana={1}{R} type=Creature @@ -60130,7 +60130,7 @@ toughness=5 [card] name=Jenara, Asura of War abilities=flying -auto={1}{W}:counter(1/1,1) +auto={1}{W}:counter(1/1) text=Flying -- {1}{W}: Put a +1/+1 counter on Jenara, Asura of War. mana={G}{W}{U} type=Legendary Creature @@ -60149,8 +60149,8 @@ toughness=5 [card] name=Jeska, Warrior Adept abilities=first strike,haste -auto={T}:damage:1 target(creature,player) -text=First strike, haste -- {T}: Jeska, Warrior Adept deals 1 damage to target creature or player. +auto={T}:damage:1 target(anytarget) +text=First strike, haste -- {T}: Jeska, Warrior Adept deals 1 damage to any target. mana={2}{R}{R} type=Legendary Creature subtype=Human Barbarian Warrior @@ -60160,8 +60160,8 @@ toughness=1 [card] name=Jeskai Ascendancy auto=@movedTo(*[-creature]|mystack):all(creature|myBattlefield) 1/1 ueot && all(creature|mybattlefield) untap -auto=@movedTo(*[-creature]|mystack):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller -text=Enchantment. -- Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. -- Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card. +auto=@movedTo(*[-creature]|mystack):may _LOOT_ +text=Enchantment. -- Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. -- Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card. mana={U}{R}{W} type=Enchantment [/card] @@ -60171,15 +60171,15 @@ auto={T}: Add{U} auto={T}: Add{R} auto={T}: Add{W} auto={U}{R}{W}{T}{S}:draw:1 controller -text={T}: Add {U},{R} or {W} to your mana pool. -- {U}{R}{W}, {T}, Sacrifice Jeskai Banner: Draw a card. +text={T}: Add {U},{R} or {W}. -- {U}{R}{W}, {T}, Sacrifice Jeskai Banner: Draw a card. mana={3} type=Artifact [/card] [card] name=Jeskai Barricade abilities=flash,defender -auto=may name(bounce target creature you control) moveTo(ownerhand) target(other creature|myBattlefield) -text=Flash (You may cast this spell any time you could cast an instant.) -- Defender -- When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand. +auto=may name(bounce target creature you control) moveTo(hand) target(other creature|myBattlefield) +text=Flash (You may cast this spell any time you could cast an instant.) -- Defender -- When Jeskai Barricade enters, you may return another target creature you control to its owner's hand. mana={1}{W} type=Creature subtype=Wall @@ -60190,8 +60190,8 @@ toughness=4 name=Jeskai Charm auto=choice name(top of library) moveTo(ownerLibrary) target(creature) auto=choice name(4 damage) damage:4 target(opponent) -auto=choice name(1/1 and Lifelink) all(creature|myBattlefield) transforms((,newability[1/1],newability[lifelink])) ueot -text=Choose one: -- Put target creature on top of its owner's library. -- Jeskai Charm deals 4 damage to target opponent. -- Creatures you control get +1/+1 and gain lifelink until end of turn. +auto=choice name(1/1 and Lifelink) all(creature|myBattlefield) transforms((,newability[1/1],lifelink)) ueot +text=Choose one: -- Put target creature on top of its owner's library. -- Jeskai Charm deals 4 damage to target opponent. -- Creatures you control get +1/+1 and gain lifelink until end of turn. mana={U}{R}{W} type=Instant [/card] @@ -60199,7 +60199,7 @@ type=Instant name=Jeskai Elder abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller +auto=@combatdamaged(player) from(this):may _LOOT_ text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. mana={1}{U} type=Creature @@ -60254,7 +60254,7 @@ toughness=1 name=Jester's Cap aicode=activate moveto(exile) target(<3>*|targetedpersonslibrary) auto={2}{T}{S}:name(exile cards) target(player) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(<3>*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text={2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library. +text={2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles their library. mana={4} type=Artifact [/card] @@ -60288,15 +60288,15 @@ auto=choice name(Blue) all(this) transforms((,newability[@movedto(*[blue]|stack) auto=choice name(Black) all(this) transforms((,newability[@movedto(*[black]|stack):pay[[{2}]] life:2])) forever auto=choice name(Red) all(this) transforms((,newability[@movedto(*[red]|stack):pay[[{2}]] life:2])) forever auto=choice name(Green) all(this) transforms((,newability[@movedto(*[green]|stack):pay[[{2}]] life:2])) forever -text=As Jeweled Torque enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life. +text=As Jeweled Torque enters, choose a color. -- Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life. mana={2} type=Artifact [/card] [card] name=Jhessian Balmgiver -auto={T}:prevent:1 target(creature,player) +auto={T}:prevent:1 target(anytarget) auto={T}:unblockable target(creature) -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {T}: Target creature is unblockable this turn. +text={T}: Prevent the next 1 damage that would be dealt to any target this turn. -- {T}: Target creature is unblockable this turn. mana={1}{W}{U} type=Creature subtype=Human Cleric @@ -60336,9 +60336,9 @@ toughness=3 [card] name=Jhessian Zombies abilities=fear -aicode=activate target(*[island;swamp]|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[island;swamp]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(*[island;swamp]|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[island;swamp]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle.) mana={4}{U}{B} type=Creature subtype=Zombie @@ -60378,7 +60378,7 @@ toughness=3 [card] name=Jihad auto=chooseacolor transforms((,newability[aslongas(*[chosencolor]|opponentbattlefield) lord(creature[white]|mybattlefield) 2/1],newability[aslongas(*[chosencolor]|opponentbattlefield) sacrifice <1])) chooseend -text=As Jihad enters the battlefield, choose a color and an opponent. -- White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. -- When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad. +text=As Jihad enters, choose a color and an opponent. -- White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. -- When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad. mana={W}{W}{W} type=Enchantment [/card] @@ -60386,7 +60386,7 @@ type=Enchantment name=Jilt kicker={1}{R} target=creature -auto=moveto(ownerhand) +auto=moveto(hand) auto=if paid(kicker) then damage:2 target(creature) text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature. mana={1}{U} @@ -60399,38 +60399,12 @@ auto=@each my end:draw:7 auto=hmodifer:-7 opponent mana={8}{U}{U} type=Legendary Creature -subtype=Praetor +subtype=Phyrexian Praetor power=5 toughness=4 text=Flash -- At the beginning of your end step, draw seven cards. -- Each opponent's maximum hand size is reduced by seven. [/card] [card] -name=Jinxed Choker -auto=@each my endofturn:moveTo(opponentbattlefield) && counter(0/0,1,Charge) -auto=@each my upkeep:dynamicability -auto={3}:name(add a Charge counter) counter(0/0,1,Charge) -auto={3}:name(remove a Charge counter) counter(0/0,-1,Charge) -text=At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it. -- At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it. -- {3}: Put a charge counter on Jinxed Choker or remove one from it. -mana={3} -type=Artifact -[/card] -[card] -name=Jinxed Idol -auto=@each my upkeep:damage:2 controller -auto={S(creature|mybattlefield)}:moveTo(opponentBattlefield) -text=At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. -- Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect lasts indefinitely.) -mana={2} -type=Artifact -[/card] -[card] -name=Jinxed Ring -auto=@movedTo(*[-token]|mygraveyard) from(battlefield):damage:1 controller -auto={S(creature|mybattlefield)}:moveTo(opponentBattlefield) -text=Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you. -- Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.) -mana={2} -type=Artifact -[/card] -[card] name=Jinx target=land auto=choice name(becomes a plains) transforms((,newability[loseabilities],newability[losesubtypesof(land)])) ueot && transforms((plains)) ueot @@ -60444,6 +60418,32 @@ mana={1}{U} type=Instant [/card] [card] +name=Jinxed Choker +auto=@each my end:moveTo(opponentbattlefield) && counter(0/0,1,Charge) +auto=@each my upkeep:dynamicability +auto={3}:name(add a Charge counter) counter(0/0,1,Charge) +auto={3}:name(remove a Charge counter) counter(0/0,-1,Charge) +text=At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it. -- At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it. -- {3}: Put a charge counter on Jinxed Choker or remove one from it. +mana={3} +type=Artifact +[/card] +[card] +name=Jinxed Idol +auto=@each my upkeep:damage:2 controller +auto=aslongas(creature|myBattlefield) {S(creature|mybattlefield)}:moveTo(opponentBattlefield) +text=At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. -- Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect lasts indefinitely.) +mana={2} +type=Artifact +[/card] +[card] +name=Jinxed Ring +auto=@movedTo(*[-token]|mygraveyard) from(battlefield):damage:1 controller +auto=aslongas(creature|myBattlefield) {S(creature|mybattlefield)}:moveTo(opponentBattlefield) +text=Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you. -- Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.) +mana={2} +type=Artifact +[/card] +[card] name=Jiwari, the Earth Aflame auto={X}{R}{T}:damage:X target(creature[-flying]) autohand={X}{R}{R}{R}{discard}:damage:X all(creature[-flying]) @@ -60496,12 +60496,8 @@ type=Instant [/card] [card] name=Joiner Adept -auto=lord(land|myBattlefield) {T}:add{G} -auto=lord(land|myBattlefield) {T}:add{R} -auto=lord(land|myBattlefield) {T}:add{U} -auto=lord(land|myBattlefield) {T}:add{B} -auto=lord(land|myBattlefield) {T}:add{W} -text=Lands you control have "{T}: Add one mana of any color to your mana pool." +auto=lord(land|myBattlefield) transforms((,newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{W}])) +text=Lands you control have "{T}: Add one mana of any color." mana={1}{G} type=Creature subtype=Elf Druid @@ -60510,7 +60506,7 @@ toughness=1 [/card] [card] name=Jokulhaups -auto=bury all(artifact,creature,land) +auto=bury all(*[artifact;creature;land]) text=Destroy all artifacts, creatures, and lands. They can't be regenerated. mana={4}{R}{R} type=Sorcery @@ -60522,7 +60518,7 @@ auto=tap(noevent) auto=aslongas(land|mybattlefield) choice target(<5>land|mybattlefield) sacrifice oneshot >4 auto=choice sacrifice all(this) auto=@movedTo(island|mybattlefield):untap -text=Trample -- Jokulmorder enters the battlefield tapped. -- When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands. -- Jokulmorder doesn't untap during your untap step. -- Whenever you play an Island, you may untap Jokulmorder. +text=Trample -- Jokulmorder enters tapped. -- When Jokulmorder enters, sacrifice it unless you sacrifice five lands. -- Jokulmorder doesn't untap during your untap step. -- Whenever you play an Island, you may untap Jokulmorder. mana={4}{U}{U}{U} type=Creature subtype=Leviathan @@ -60530,16 +60526,6 @@ power=12 toughness=12 [/card] [card] -name=Jolrael, Empress of Beasts -auto={2}{G}{T}{D(*|myhand)}{D(*|myhand)}:name(lands become 3/3 creatures) target(player) donothing && all(land|targetedpersonsbattlefield) becomes(Creature,3/3) ueot -text={2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. -mana={3}{G}{G} -type=Legendary Creature -subtype=Human Spellshaper -power=3 -toughness=3 -[/card] -[card] name=Jolrael's Centaur abilities=flanking,shroud text=Shroud (This permanent can't be the target of spells or abilities.) -- Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) @@ -60560,6 +60546,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Jolrael, Empress of Beasts +auto={2}{G}{T}{D(*|myhand)}{D(*|myhand)}:name(lands become 3/3 creatures) target(player) donothing && all(land|targetedpersonsbattlefield) becomes(Creature,3/3) ueot +text={2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. +mana={3}{G}{G} +type=Legendary Creature +subtype=Human Spellshaper +power=3 +toughness=3 +[/card] +[card] name=Jolt auto=@next upkeep:draw:1 controller auto=may tap target(artifact,creature,land) @@ -60570,9 +60566,9 @@ type=Instant [/card] [card] name=Jolting Merfolk -auto={1}{C(0/0,-1,Fade)}:tap target(creature) +auto={C(0/0,-1,Fade)}:tap target(creature) auto=fading:4 -text=Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Jolting Merfolk: Tap target creature. +text=Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Jolting Merfolk: Tap target creature. mana={2}{U}{U} type=Creature subtype=Merfolk @@ -60592,7 +60588,7 @@ toughness=4 [/card] [card] name=Joraga Auxiliary -auto={4}{G}{W}:target(other creature|battlefield) counter(1/1,1) +auto={4}{G}{W}:may target(other creature|battlefield) counter(1/1) text={4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={1}{G}{W} type=Creature @@ -60604,7 +60600,7 @@ toughness=3 name=Joraga Bard auto=may all(ally|myBattlefield) vigilance ueot auto=_RALLY_may all(ally|myBattlefield) vigilance ueot -text=Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. +text=Whenever Joraga Bard or another Ally enters under your control, you may have Ally creatures you control gain vigilance until end of turn. mana={3}{G} type=Creature subtype=Elf Rogue Bard Ally @@ -60618,7 +60614,7 @@ auto=this(counter{0/0.1.Level}) {T}:Add{G}{G} auto=this(counter{0/0.1.Level}) 0/1 auto=this(counter{0/0.5.Level}) lord(other elf|myBattlefield) {T}:Add{G}{G} auto=this(counter{0/0.5.Level}) 0/2 -text=Level up {1}{G} ({1}{G}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 1-4] {T}: Add {G}{G} to your mana pool. (1/2) -- [Level 5+] Elves you control have "{T}: Add {G}{G} to your mana pool." (1/4) +text=Level up {1}{G} ({1}{G}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 1-4] {T}: Add {G}{G}. (1/2) -- [Level 5+] Elves you control have "{T}: Add {G}{G}." (1/4) mana={G} auto=maxlevel:5 type=Creature @@ -60631,7 +60627,7 @@ name=Joraga Warcaller auto=if paid(kicker) then counter(1/1,kicked) kicker=multi{1}{G} auto=thisforeach(counter{1/1.1}) lord(other elf|myBattlefield) 1/1 -text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) -- Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. -- Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller. +text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) -- Joraga Warcaller enters with a +1/+1 counter on it for each time it was kicked. -- Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller. mana={G} type=Creature subtype=Elf Warrior @@ -60652,7 +60648,7 @@ toughness=3 name=Jorubai Murk Lurker auto=aslongas(Swamp|myBattlefield) 1/1 auto={1}{B}:target(creature) lifelink ueot -text=Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp. -- {1}{B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller ot gain that much life.) +text=Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp. -- {1}{B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) mana={2}{U} type=Creature subtype=Leech @@ -60662,7 +60658,7 @@ toughness=3 [card] name=Jotun Owl Keeper auto=cumulativeupcost[{WU}] sacrifice -auto=_DIES_thisforeach(counter{0/0.1.Age}) token(Bird,Creature Bird,1/1,white,flying) +auto=_DIES_thisforeach(counter{0/0.1.Age}) _BIRDTOKEN_ text=Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Jotun Owl Keeper dies, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it. mana={2}{W} type=Creature @@ -60673,24 +60669,24 @@ toughness=3 [card] name=Journey of Discovery other={4}{G}{G} name(Entwine) -auto=if paid(alternative) then transforms((,newability[notatarget(land[basic]|mylibrary) moveto(ownerhand)],newability[maxPlay(land)+2])) -auto=ifnot paid(alternative) then transforms((,newability[choice name(fetch 2 basic lands to hand) notatarget(land[basic]|mylibrary) moveto(ownerhand)],newability[choice name(can play 2 additional lands) maxPlay(land)+2 controller])) -text=Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn. -- Entwine {2}{G} (Choose both if you pay the entwine cost.) +auto=if paid(alternative) then transforms((,newability[notaTarget(land[basic]|mylibrary) moveto(hand)],newability[maxPlay(land)+2])) +auto=ifnot paid(alternative) then transforms((,newability[choice name(fetch 2 basic lands to hand) notaTarget(land[basic]|mylibrary) moveto(hand)],newability[choice name(can play 2 additional lands) maxPlay(land)+2 controller])) +text=Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle; or you may play up to two additional lands this turn. -- Entwine {2}{G} (Choose both if you pay the entwine cost.) mana={2}{G} type=Sorcery [/card] [card] name=Journey to Nowhere auto=target(creature) (blink)forsrc -text=When Journey to Nowhere enters the battlefield, exile target creature. -- When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Journey to Nowhere enters, exile target creature. -- When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={1}{W} type=Enchantment [/card] [card] name=Journeyer's Kite -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto={3}{T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto={3}{T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle. mana={2} type=Artifact [/card] @@ -60739,6 +60735,14 @@ type=Sorcery subtype=Arcane [/card] [card] +name=Judge Unworthy +aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[name(Damage attacking or blocking creature) target(creature[attacking;blocking]|battlefield) damage:manacost])) oneshot])) oneshot +auto=scry:3 scrycore delayed name(Choose Target for damage) target(creature[attacking;blocking]) damage:revealedmana scrycoreend scryend +text=Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={1}{W} +type=Instant +[/card] +[card] name=Judge of Currents auto=@tapped(merfolk|mybattlefield):may life:1 controller text=Whenever a Merfolk you control becomes tapped, you may gain 1 life. @@ -60749,14 +60753,6 @@ power=1 toughness=1 [/card] [card] -name=Judge Unworthy -aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[name(Damage attacking or blocking creature) target(creature[attacking;blocking]|battlefield) damage:manacost])) oneshot])) oneshot -auto=scry:3 scrycore delayed name(Choose Target for damage) target(creature[attacking,blocking]) damage:revealedmana scrycoreend scryend -text=Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={1}{W} -type=Instant -[/card] -[card] name=Judge's Familiar abilities=flying auto={S}:name(counter spell) target(*[instant;sorcery]|stack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever @@ -60770,8 +60766,8 @@ toughness=1 [card] name=Jugan, the Rising Star abilities=flying -auto=_DIES_ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller -text=Flying -- When Jugan, the Rising Star is put into a graveyard from the battlefield, you may distribute five +1/+1 counters among any number of target creatures. +auto=_DIES_ability$!may counter(1/1) target(creature)!$ controller && ability$!may counter(1/1) target(creature)!$ controller && ability$!may counter(1/1) target(creature)!$ controller && ability$!may counter(1/1) target(creature)!$ controller && ability$!may counter(1/1) target(creature)!$ controller +text=Flying -- When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures. mana={3}{G}{G}{G} type=Legendary Creature subtype=Dragon Spirit @@ -60782,7 +60778,7 @@ toughness=5 name=Juggernaut abilities=mustattack auto=cantbeblockedby(wall) -text=Juggernaut attacks each turn if able. -- Juggernaut can't be blocked by Walls. +text=Juggernaut attacks each combat if able. -- Juggernaut can't be blocked by Walls. mana={4} type=Artifact Creature subtype=Juggernaut @@ -60820,7 +60816,7 @@ type=Instant [card] name=Jund Battlemage auto={B}{T}:life:-1 target(player) -auto={G}{T}:token(Saproling,Creature Saproling,1/1,green) +auto={G}{T}:_SAPROLINGTOKEN_ text={B}, {T}: Target player loses 1 life. -- {G}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. mana={2}{R} type=Creature @@ -60855,18 +60851,18 @@ auto={T}:Add{C} auto={1}{T}{S}:name(search swamp) target(swamp[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! auto={1}{T}{S}:name(search mountain) target(mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! auto={1}{T}{S}:name(search forest) target(forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! -text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library. +text={T}: Add {1}. -- {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle. type=Land [/card] [card] name=Jund Sojourners -auto=_DIES_may damage:1 target(creature,player) +auto=_DIES_may damage:1 target(anytarget) autohand={2}{R}{cycle}:name(cycling) draw:1 -autohand=@cycled(this|hand):may damage:1 target(*[creature;player]) -text=When you cycle Jund Sojourners or it's put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) +autohand=@cycled(this|hand):may damage:1 target(anytarget) +text=When you cycle Jund Sojourners or it's put into a graveyard from the battlefield, you may have it deal 1 damage to any target. -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) mana={B}{R}{G} type=Creature -subtype=Viashino Shaman +subtype=Lizard Shaman power=3 toughness=2 [/card] @@ -60874,7 +60870,7 @@ toughness=2 name=Jungle Barrier abilities=defender auto=draw:1 -text=Defender (This creature can't attack.) -- When Jungle Barrier enters the battlefield, draw a card. +text=Defender (This creature can't attack.) -- When Jungle Barrier enters, draw a card. mana={2}{G}{U} type=Creature subtype=Plant Wall @@ -60884,10 +60880,10 @@ toughness=6 [card] name=Jungle Basin auto=tap(noevent) -auto=aslongas(forest[-tapped]|mybattlefield) moveto(myhand) notatarget(forest[-tapped]|mybattlefield) oneshot -auto=moveto(mygraveyard) notatarget(this|mybattlefield) +auto=aslongas(forest[-tapped]|mybattlefield) moveto(hand) notaTarget(forest[-tapped]|mybattlefield) oneshot +auto=moveto(mygraveyard) notaTarget(this|mybattlefield) auto={T}:Add{1}{G} -text=Jungle Basin enters the battlefield tapped. -- When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. -- {T}: Add {1}{G}to your mana pool. +text=Jungle Basin enters tapped. -- When Jungle Basin enters, sacrifice it unless you return an untapped Forest you control to its owner's hand. -- {T}: Add {1}{G}. type=Land [/card] [card] @@ -60896,7 +60892,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{B} auto={T}:Add{G} -text=Jungle Hollow enters the battlefield tapped. -- When Jungle Hollow enters the battlefield, you gain 1 life. -- {T}: Add {B} or {G} to your mana pool. +text=Jungle Hollow enters tapped. -- When Jungle Hollow enters, you gain 1 life. -- {T}: Add {B} or {G}. type=Land [/card] [card] @@ -60913,7 +60909,7 @@ toughness=1 name=Jungle Patrol auto={1}{G}{T}:token(Plant Wall,creature Plant Wall, 0/1,green defender) auto={S(plant wall|myBattlefield)}:Add{R} -text={1}{G}, {T}: Put a 0/1 green Plant Wall creature token with defender onto the battlefield. -- Sacrifice a Plant Wall token: Add {R} to your mana pool. +text={1}{G}, {T}: Put a 0/1 green Plant Wall creature token with defender onto the battlefield. -- Sacrifice a Plant Wall token: Add {R}. mana={3}{G} type=Creature subtype=Human Soldier @@ -60926,7 +60922,7 @@ auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} auto={T}:Add{W} -text=Jungle Shrine enters the battlefield tapped. -- {T}: Add {R}, {G}, or {W} to your mana pool. +text=Jungle Shrine enters tapped. -- {T}: Add {R}, {G}, or {W}. type=Land [/card] [card] @@ -60982,19 +60978,19 @@ toughness=1 [/card] [card] name=Juniper Order Ranger -auto=@movedto(other creature|myBattlefield):counter(1/1,1) -auto=@movedto(other creature|myBattlefield):all(trigger) counter(1/1,1) -text=Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. +auto=@movedto(other creature|myBattlefield):counter(1/1) +auto=@movedto(other creature|myBattlefield):all(trigger) counter(1/1) +text=Whenever another creature enters under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. mana={3}{G}{W} type=Creature -subtype=Human Knight +subtype=Human Knight Ranger power=2 toughness=4 [/card] [card] name=Junk Diver abilities=flying -auto=_DIES_moveTo(myhand) target(other artifact|mygraveyard) +auto=_DIES_moveto(hand) target(other artifact|mygraveyard) text=Flying -- When Junk Diver dies, return another target artifact card from your graveyard to your hand. mana={3} type=Artifact Creature @@ -61005,9 +61001,10 @@ toughness=1 [card] name=Junk Golem auto=counter(1/1,3) -auto=upcost[{C(1/1,-1)}] sacrifice -auto={D(*|myhand)}:counter(1/1,1) -text=Junk Golem enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it. -- {1}, Discard a card: Put a +1/+1 counter on Junk Golem. +auto=if compare(ishuman)~morethan~0 then transforms((,newability[upcost[{C(1/1.-1)}] sacrifice])) forever +auto=@each my upkeep restriction{compare(ishuman)~equalto~0}:name(Choose one) name(Choose one) transforms((,newability[if compare(hascnt11)~morethan~0 then choice name(Remove 1/1 counter) name(Remove 1/1 counter) counter(1/1.-1)],newability[choice name(Sacrifice) sacrifice])) oneshot +auto={1}{D(*|myhand)}:name(Discard and put counter) counter(1/1) +text=Junk Golem enters with three +1/+1 counters on it. -- At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it. -- {1}, Discard a card: Put a +1/+1 counter on Junk Golem. mana={4} type=Artifact Creature subtype=Golem @@ -61027,7 +61024,7 @@ toughness=6 [/card] [card] name=Junkyo Bell -auto=@each my upkeep:may target(creature|mybattlefield) transforms((,treason,newability[foreach(creature|mybattlefield) 1/1])) ueot +auto=@each my upkeep:may target(creature|mybattlefield) transforms((,treason,newability[type:creature:myBattlefield/type:creature:myBattlefield])) ueot text=At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step. mana={4} type=Artifact @@ -61077,20 +61074,20 @@ type=Instant [card] name=Just the Wind target=creature -auto=moveto(ownerhand) +auto=moveto(hand) abilities=madness -autoexile=restriction{discarded} pay({u}) name(pay u to cast) activate name(pay u to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({U}) name(pay u to cast) activate name(pay u to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Return target creature to its owner's hand. -- Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={1}{U} type=Instant [/card] [card] name=Justice -auto=upcost[{W}{W}]) sacrifice -auto=@damaged(creature,player) from(creature[red]|opponentbattlefield]):damage:thatmuch opponent -auto=@damaged(creature,player) from(*[red]|opponentstack]):damage:thatmuch opponent -auto=@damaged(creature,player) from(creature[red]|mybattlefield]):damage:thatmuch controller -auto=@damaged(creature,player) from(*[red]|mystack]):damage:thatmuch controller +auto=upcost[{W}{W}] sacrifice +auto=@damaged(anytarget) from(creature[red]|opponentbattlefield):damage:thatmuch opponent +auto=@damaged(anytarget) from(*[red]|opponentstack):damage:thatmuch opponent +auto=@damaged(anytarget) from(creature[red]|mybattlefield):damage:thatmuch controller +auto=@damaged(anytarget) from(*[red]|mystack):damage:thatmuch controller text=At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. -- Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller. mana={2}{W}{W} type=Enchantment @@ -61133,7 +61130,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{U} auto={T}:Add{B} -text=Jwar Isle Refuge enters the battlefield tapped. -- When Jwar Isle Refuge enters the battlefield, you gain 1 life. -- {T}: Add {U} or {B} to your mana pool. +text=Jwar Isle Refuge enters tapped. -- When Jwar Isle Refuge enters, you gain 1 life. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -61146,7 +61143,7 @@ toughness=3 [/card] [card] name=Jwari Shapeshifter -auto=may copy notatarget(ally) +auto=may copy notaTarget(ally) text=You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield. mana={1}{U} type=Creature @@ -61157,7 +61154,7 @@ toughness=0 [card] name=Kaalia of the Vast abilities=flying -auto=_ATTACKING_target(*[angel;demon;dragon]|myhand) ninjutsu +auto=_ATTACKING_target(*[angel;demon;dragon]|myhand) readytofight text=Flying, Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. mana={1}{B}{R}{W} type=Legendary Creature @@ -61170,14 +61167,14 @@ name=Kabira Crossroads auto=tap(noevent) auto=life:2 auto={T}:Add{W} -text=Kabira Crossroads enters the battlefield tapped. -- When Kabira Crossroads enters the battlefield, you gain 2 life. -- {T}: Add {W} to your mana pool. +text=Kabira Crossroads enters tapped. -- When Kabira Crossroads enters, you gain 2 life. -- {T}: Add {W}. type=Land [/card] [card] name=Kabira Evangel -auto=may chooseacolor all(ally|mybattlefield) protection from(*[chosencolor]) ueot chooseend -auto=_RALLY_may chooseacolor all(ally|mybattlefield) protection from(*[chosencolor]) ueot chooseend -text=Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. +auto=chooseacolor all(ally|mybattlefield) protection from(*[chosencolor]) chooseend +auto=_RALLY_chooseacolor all(ally|mybattlefield) protection from(*[chosencolor]) chooseend +text=Whenever Kabira Evangel or another Ally enters under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. mana={2}{W} type=Creature subtype=Human Cleric Ally @@ -61212,23 +61209,23 @@ toughness=2 [/card] [card] name=Kaervek the Merciless -auto=@movedTo(*[manacost=1]|opponentstack):damage:1 target(creature,player) -auto=@movedTo(*[manacost=2]|opponentstack):damage:2 target(creature,player) -auto=@movedTo(*[manacost=3]|opponentstack):damage:3 target(creature,player) -auto=@movedTo(*[manacost=4]|opponentstack):damage:4 target(creature,player) -auto=@movedTo(*[manacost=5]|opponentstack):damage:5 target(creature,player) -auto=@movedTo(*[manacost=6]|opponentstack):damage:6 target(creature,player) -auto=@movedTo(*[manacost=7]|opponentstack):damage:7 target(creature,player) -auto=@movedTo(*[manacost=8]|opponentstack):damage:8 target(creature,player) -auto=@movedTo(*[manacost=9]|opponentstack):damage:9 target(creature,player) -auto=@movedTo(*[manacost=10]|opponentstack):damage:10 target(creature,player) -auto=@movedTo(*[manacost=11]|opponentstack):damage:11 target(creature,player) -auto=@movedTo(*[manacost=12]|opponentstack):damage:12 target(creature,player) -auto=@movedTo(*[manacost=13]|opponentstack):damage:13 target(creature,player) -auto=@movedTo(*[manacost=14]|opponentstack):damage:14 target(creature,player) -auto=@movedTo(*[manacost=15]|opponentstack):damage:15 target(creature,player) -auto=@movedTo(*[manacost=16]|opponentstack):damage:16 target(creature,player) -text=Whenever an opponent casts a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost. +auto=@movedTo(*[manacost=1]|opponentstack):damage:1 target(anytarget) +auto=@movedTo(*[manacost=2]|opponentstack):damage:2 target(anytarget) +auto=@movedTo(*[manacost=3]|opponentstack):damage:3 target(anytarget) +auto=@movedTo(*[manacost=4]|opponentstack):damage:4 target(anytarget) +auto=@movedTo(*[manacost=5]|opponentstack):damage:5 target(anytarget) +auto=@movedTo(*[manacost=6]|opponentstack):damage:6 target(anytarget) +auto=@movedTo(*[manacost=7]|opponentstack):damage:7 target(anytarget) +auto=@movedTo(*[manacost=8]|opponentstack):damage:8 target(anytarget) +auto=@movedTo(*[manacost=9]|opponentstack):damage:9 target(anytarget) +auto=@movedTo(*[manacost=10]|opponentstack):damage:10 target(anytarget) +auto=@movedTo(*[manacost=11]|opponentstack):damage:11 target(anytarget) +auto=@movedTo(*[manacost=12]|opponentstack):damage:12 target(anytarget) +auto=@movedTo(*[manacost=13]|opponentstack):damage:13 target(anytarget) +auto=@movedTo(*[manacost=14]|opponentstack):damage:14 target(anytarget) +auto=@movedTo(*[manacost=15]|opponentstack):damage:15 target(anytarget) +auto=@movedTo(*[manacost=16]|opponentstack):damage:16 target(anytarget) +text=Whenever an opponent casts a spell, Kaervek the Merciless deals damage to any target equal to that spell's mana value. mana={5}{B}{R} type=Legendary Creature subtype=Human Shaman @@ -61246,22 +61243,11 @@ type=Sorcery [card] name=Kaervek's Purge auto=name(destroy target creature) target(creature[manacost=X]) transforms((,newability[destroy],newability[dynamicability])) -text=Destroy target creature with converted mana cost X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller. +text=Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller. mana={X}{B}{R} type=Sorcery [/card] [card] -name=Kagemaro, First to Suffer -anyzone=type:*:myhand/type:*:myhand cdaactive -auto={B}{S}:-type:*:myhand/-type:*:myhand all(creature) ueot -text=Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. -- {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. -mana={3}{B}{B} -type=Legendary Creature -subtype=Demon Spirit -power=* -toughness=* -[/card] -[card] name=Kagemaro's Clutch target=creature auto=foreach(*|myhand) -1/-1 @@ -61271,8 +61257,19 @@ type=Enchantment subtype=Aura [/card] [card] +name=Kagemaro, First to Suffer +anyzone=type:*:myhand/type:*:myhand cdaactive +auto={B}{S}:all(creature) -type:*:myhand/-type:*:myhand ueot +text=Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. -- {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. +mana={3}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=* +toughness=* +[/card] +[card] name=Kaijin of the Vanishing Touch -auto=@combat(blocking) source(this) from(creature):all(trigger[from]) phaseaction[combatends,sourceinplay] moveTo(ownerhand) +auto=@combat(blocking) source(this) from(creature):all(trigger[from]) phaseaction[combatends,sourceinplay] moveTo(hand) text=Defender (This creature can't attack.) -- Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) mana={1}{U} type=Creature @@ -61298,7 +61295,7 @@ toughness=4 name=Kalastria Healer auto=choice life:-1 all(opponent) && life:1 controller auto=_RALLY_life:-1 all(opponent) && life:1 controller -text=Rally -- Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. +text=Rally -- Whenever Kalastria Healer or another Ally enters under your control, each opponent loses 1 life and you gain 1 life. mana={1}{B} type=Creature subtype=Vampire Cleric Ally @@ -61309,7 +61306,7 @@ toughness=2 name=Kalastria Highborn auto=@movedto(other vampire|graveyard) from(mybattlefield):pay({B}) choice target(player) life:-2 && life:2 controller auto=_DIES_pay({B}) choice target(player) life:-2 && life:2 controller -text=Whenever Kalastria Highborn or another Vampire you control is put into a graveyard from the battlefield, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. +text=Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. mana={B}{B} type=Creature subtype=Vampire Shaman @@ -61340,7 +61337,7 @@ toughness=4 name=Kaleidostone auto=draw:1 auto={5}{T}{S}:Add{W}{U}{B}{R}{G} -text=When Kaleidostone enters the battlefield, draw a card. -- {5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G} to your mana pool. +text=When Kaleidostone enters, draw a card. -- {5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G}. mana={2} type=Artifact [/card] @@ -61370,7 +61367,7 @@ name=Kalonian Hydra abilities=trample auto=counter(1/1,4) auto=_ATTACKING_all(creature|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1)])) -text=Trample. -- Kalonian Hydra enters the battlefield with four +1/+1 counters on it. -- Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control. +text=Trample. -- Kalonian Hydra enters with four +1/+1 counters on it. -- Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control. mana={3}{G}{G} type=Creature subtype=Hydra @@ -61389,7 +61386,7 @@ toughness=3 name=Kalonian Twingrove anyzone=type:forest:mybattlefield/type:forest:mybattlefield cdaactive auto=token(-383290) -text=Kalonian Twingrove's power and toughness are each equal to the number of Forests you control. -- When Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with "this creature's power and toughness are each equal to the number of forests you control." +text=Kalonian Twingrove's power and toughness are each equal to the number of Forests you control. -- When Kalonian Twingrove enters, put a green Treefolk Warrior creature token onto the battlefield with "this creature's power and toughness are each equal to the number of forests you control." mana={5}{G} type=Creature subtype=Treefolk Warrior @@ -61397,28 +61394,6 @@ power=* toughness=* [/card] [card] -name=Kamahl, Fist of Krosa -auto={G}:target(land) transforms((Creature,setpower=1,settoughness=1)) ueot -auto={2}{G}{G}{G}:all(creature|mybattlefield) 3/3 && all(creature|mybattlefield) trample ueot -text={G}: Target land becomes a 1/1 creature until end of turn. It's still a land. -- {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. -mana={4}{G}{G} -type=Legendary Creature -subtype=Human Druid -power=4 -toughness=3 -[/card] -[card] -name=Kamahl, Pit Fighter -abilities=haste -auto={T}:Damage:3 target(creature,player) -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player. -mana={4}{R}{R} -type=Legendary Creature -subtype=Human Barbarian -power=6 -toughness=1 -[/card] -[card] name=Kamahl's Desire target=creature auto=first strike @@ -61438,6 +61413,28 @@ mana={5}{R}{R} type=Sorcery [/card] [card] +name=Kamahl, Fist of Krosa +auto={G}:target(land) transforms((Creature,setpower=1,settoughness=1)) ueot +auto={2}{G}{G}{G}:all(creature|mybattlefield) 3/3 && all(creature|mybattlefield) trample ueot +text={G}: Target land becomes a 1/1 creature until end of turn. It's still a land. -- {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. +mana={4}{G}{G} +type=Legendary Creature +subtype=Human Druid +power=4 +toughness=3 +[/card] +[card] +name=Kamahl, Pit Fighter +abilities=haste +auto={T}:Damage:3 target(anytarget) +text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- {T}: Kamahl, Pit Fighter deals 3 damage to any target. +mana={4}{R}{R} +type=Legendary Creature +subtype=Human Barbarian +power=6 +toughness=1 +[/card] +[card] name=Kambal, Consul of Allocation auto=@movedto(*[-creature]|opponentstack):life:-2 opponent && life:2 controller text=Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. @@ -61459,8 +61456,8 @@ toughness=2 [/card] [card] name=Kami of Empty Graves -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=3]|mygraveyard) -text=Soulshift 3 (When this dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=3]|mygraveyard) +text=Soulshift 3 (When this dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) mana={3}{B} type=Creature subtype=Spirit @@ -61490,8 +61487,8 @@ toughness=3 [card] name=Kami of Lunacy abilities=flying -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=5]|mygraveyard) -text=Flying -- Soulshift 5 (When this dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=5]|mygraveyard) +text=Flying -- Soulshift 5 (When this dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) mana={4}{B}{B} type=Creature subtype=Spirit @@ -61517,6 +61514,16 @@ power=2 toughness=5 [/card] [card] +name=Kami of Twisted Reflection +auto={S}:moveTo(hand) target(other creature|mybattlefield) +text=Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand. +mana={1}{U}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] name=Kami of the Crescent Moon auto=@each my draw:draw:1 controller auto=@each opponent draw:draw:1 opponent @@ -61531,8 +61538,8 @@ toughness=3 name=Kami of the Honored Dead abilities=flying auto=_ENRAGE_life:thatmuch controller -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=6]|mygraveyard) -text=Flying -- Whenever Kami of the Honored Dead is dealt damage, you gain that much life. -- Soulshift 6 (When this dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=6]|mygraveyard) +text=Flying -- Whenever Kami of the Honored Dead is dealt damage, you gain that much life. -- Soulshift 6 (When this dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) mana={5}{W}{W} type=Creature subtype=Spirit @@ -61551,11 +61558,11 @@ toughness=2 [/card] [card] name=Kami of the Painted Road -auto=@movedTo(arcane,spirit|mystack):may protection from white ueot -auto=@movedTo(arcane,spirit|mystack):may protection from blue ueot -auto=@movedTo(arcane,spirit|mystack):may protection from black ueot -auto=@movedTo(arcane,spirit|mystack):may protection from red ueot -auto=@movedTo(arcane,spirit|mystack):may protection from green ueot +auto=@movedTo(arcane,spirit|mystack):may name(Protection from white) transforms((,newability[protection from(*[white])] )) ueot +auto=@movedTo(arcane,spirit|mystack):may name(Protection from blue) transforms((,newability[protection from(*[blue])] )) ueot +auto=@movedTo(arcane,spirit|mystack):may name(Protection from black) transforms((,newability[protection from(*[black])] )) ueot +auto=@movedTo(arcane,spirit|mystack):may name(Protection from red) transforms((,newability[protection from(*[red])] )) ueot +auto=@movedTo(arcane,spirit|mystack):may name(Protection from green) transforms((,newability[protection from(*[green])] )) ueot text=Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn. mana={4}{W} type=Creature @@ -61566,8 +61573,8 @@ toughness=3 [card] name=Kami of the Palace Fields abilities=flying,first strike -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=5]|mygraveyard) -text=Flying, first strike -- Soulshift 5 (When this dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=5]|mygraveyard) +text=Flying, first strike -- Soulshift 5 (When this dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) mana={5}{W} type=Creature subtype=Spirit @@ -61576,9 +61583,9 @@ toughness=2 [/card] [card] name=Kami of the Tended Garden -auto=upcost[{G}] sacrifice) -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=3]|mygraveyard) -text=At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay {G}. -- Soulshift 3 (When this dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +auto=upcost[{G}] sacrifice +auto=_DIES_may moveto(hand) target(spirit[manacost<=3]|mygraveyard) +text=At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay {G}. -- Soulshift 3 (When this dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) mana={3}{G} type=Creature subtype=Spirit @@ -61597,22 +61604,12 @@ power=1 toughness=1 [/card] [card] -name=Kami of Twisted Reflection -auto={S}:moveTo(ownerhand) target(other creature|mybattlefield) -text=Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand. -mana={1}{U}{U} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] name=Kangee, Aerie Keeper abilities=flying,hasotherkicker other={X}{4}{W}{U} name(Pay Kicker) auto=if paid(alternative) then counter(0/0,X,Feather) -auto=thisforeach(counter{0/0.1.Feather}) lord(other creature[bird]) 1/1 -text=Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) -- Flying -- When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it. -- Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper. +auto=thisforeach(counter{0/0.1.Feather}) lord(other creature[bird]) 1/1 +text=Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) -- Flying -- When Kangee, Aerie Keeper enters, if it was kicked, put X feather counters on it. -- Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper. mana={2}{W}{U} type=Legendary Creature subtype=Bird Wizard @@ -61624,7 +61621,7 @@ name=Kapsho Kitefins abilities=flying auto=tap target(creature) auto=@movedTo(other creature|mybattlefield):tap target(creature|opponentbattlefield) -text=Flying -- Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls. +text=Flying -- Whenever Kapsho Kitefins or another creature enters under your control, tap target creature an opponent controls. mana={4}{U}{U} type=Creature subtype=Fish @@ -61634,28 +61631,14 @@ toughness=3 [card] name=Karakas auto={T}:Add{W} -auto={T}:moveTo(ownerhand) target(creature[legendary]) -text={T}: Add {W} to your mana pool. -- {T}: Return target legendary creature to its owner's hand. +auto={T}:moveTo(hand) target(creature[legendary]) +text={T}: Add {W}. -- {T}: Return target legendary creature to its owner's hand. type=Legendary Land [/card] [card] -name=Karametra, God of Harvests -abilities=indestructible -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[forest;plains]|myLibrary) -auto=this(variable{selesnya}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{selesnya}>6) transforms((Legendary Enchantment Creature)) -auto=@movedto(creature|stack) from(*|myhand):name(search card) reveal:plibrarycount optionone name(choose card) target(*[forest;plains]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Indestructible -- As long as your devotion to green and white is less than seven, Karametra isn't a creature. -- Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library. -mana={3}{G}{W} -type=Legendary Enchantment Creature -subtype=God -power=6 -toughness=7 -[/card] -[card] name=Karametra's Acolyte auto={T}:thisforeach(variable{type:manaG}>0) add{G} -text={T}: Add an amount of {G} to your mana pool equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) +text={T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) mana={3}{G} type=Creature subtype=Human Druid @@ -61671,12 +61654,26 @@ auto=teach(creature) {T}:add{U} auto=teach(creature) {T}:add{B} auto=teach(creature) {T}:add{R} auto=draw:1 controller -text=Enchant creature -- When Karametra's Favor enters the battlefield, draw a card. -- Enchanted creature has "Tap: Add one mana of any color to your mana pool." +text=Enchant creature -- When Karametra's Favor enters, draw a card. -- Enchanted creature has "Tap: Add one mana of any color." mana={1}{G} type=Enchantment subtype=Aura [/card] [card] +name=Karametra, God of Harvests +abilities=indestructible +aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[forest;plains]|myLibrary) +auto=this(variable{selesnya}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{selesnya}>6) transforms((Legendary Enchantment Creature)) +auto=@movedto(creature|mystack):name(search card) reveal:plibrarycount optionone name(choose card) target(*[forest;plains]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=Indestructible -- As long as your devotion to green and white is less than seven, Karametra isn't a creature. -- Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle. +mana={3}{G}{W} +type=Legendary Enchantment Creature +subtype=God +power=6 +toughness=7 +[/card] +[card] name=Kargan Dragonlord auto={R}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.4.Level}) 2/2 @@ -61685,7 +61682,7 @@ auto=this(counter{0/0.8.Level}) 4/4 auto=this(counter{0/0.8.Level}) flying auto=this(counter{0/0.8.Level}) trample auto=this(counter{0/0.8.Level}) {R}:1/0 -text=Level up {R} -- [Level 4-7] Flying (4/4) -- [Level 8+] Flying, trample {R}: Kargan Dragonlord gets +1/+0 until end of turn. (8/8) +text=Level up {R} -- [Level 4-7] Flying (4/4) -- [Level 8+] Flying, trample {R}: Kargan Dragonlord gets +1/+0 until end of turn. (8/8) mana={R}{R} type=Creature subtype=Human Warrior @@ -61694,6 +61691,15 @@ power=2 toughness=2 [/card] [card] +name=Kari Zev's Expertise +target=*[creature;vehicle] +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=may castcard(normal) target(*[-land;manacost<=2]|myhand) +text=Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. -- You may cast a card with mana value 2 or less from your hand without paying its mana cost. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] name=Kari Zev, Skyship Raider abilities=first strike,menace auto=_ATTACKING_token(Ragavan,Legendary Creature Monkey,2/1,red,battleready) and!( transforms((,newability[phaseaction[combatends once] moveto(exile)])) forever )! @@ -61705,15 +61711,6 @@ power=1 toughness=3 [/card] [card] -name=Kari Zev's Expertise -target=*[creature;vehicle] -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -auto=may castcard(normal) target(*[-land;manacost<=2]|myhand) -text=Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. -- You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] name=Karlov of the Ghost Council auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,2) auto={W}{B}{C(1/1,-6)}:moveto(exile) target(creature) @@ -61728,7 +61725,7 @@ toughness=2 name=Karma auto=@each my upkeep:damage:type:swamp:mybattlefield controller auto=@each opponent upkeep:damage:type:swamp:opponentbattlefield opponent -text=At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls. +text=At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control. mana={2}{W}{W} type=Enchantment [/card] @@ -61737,7 +61734,7 @@ name=Karmic Guide abilities=flying,protection from black auto=moveTo(myBattlefield) target(creature|mygraveyard) auto=upcost[{3}{W}{W};next upkeep] sacrifice -text=Flying, protection from black -- Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. +text=Flying, protection from black -- Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Karmic Guide enters, return target creature card from your graveyard to the battlefield. mana={3}{W}{W} type=Creature subtype=Angel Spirit @@ -61745,10 +61742,18 @@ power=2 toughness=2 [/card] [card] +name=Karn's Touch +target=artifact[-creature] +auto=dynamicability transforms((creature,setpower=0,settoughness=0)) ueot +text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.) +mana={U}{U} +type=Instant +[/card] +[card] name=Karn, Silver Golem auto=@combat(blocking,blocked,turnlimited) source(this):-4/4 ueot auto={1}:target(artifact[-creature]) dynamicability transforms((creature,setpower=0,settoughness=0)) ueot -text=Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. -- {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (That artifact retains its abilities.) +text=Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. -- {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (That artifact retains its abilities.) mana={5} type=Legendary Artifact Creature subtype=Golem @@ -61756,17 +61761,9 @@ power=4 toughness=4 [/card] [card] -name=Karn's Touch -target=artifact[-creature] -auto=dynamicability transforms((creature,setpower=0,settoughness=0)) ueot -text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) -mana={U}{U} -type=Instant -[/card] -[card] name=Karona, False God abilities=haste -auto=@each upkeep:moveTo(opponentbattlefield) +auto=@each upkeep:untap && moveTo(opponentbattlefield) auto=_ATTACKING_chooseatype all(creature[chosentype]) 3/3 ueot chooseend text=Haste -- At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. -- Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn. mana={1}{W}{U}{B}{R}{G} @@ -61776,6 +61773,15 @@ power=5 toughness=5 [/card] [card] +name=Karoo +auto=tap(noevent) +auto=aslongas(plains[-tapped]|mybattlefield) moveto(hand) notaTarget(plains[-tapped]|mybattlefield) oneshot +auto=moveto(mygraveyard) notaTarget(this|mybattlefield) +auto={T}:Add{1}{W} +text=Karoo enters tapped. -- When Karoo enters, sacrifice it unless you return an untapped Plains you control to its owner's hand. -- {T}: Add {1}{W}. +type=Land +[/card] +[card] name=Karoo Meerkat abilities=protection from blue text=Protection from blue @@ -61786,20 +61792,11 @@ power=2 toughness=1 [/card] [card] -name=Karoo -auto=tap(noevent) -auto=aslongas(plains[-tapped]|mybattlefield) moveto(myhand) notatarget(plains[-tapped]|mybattlefield) oneshot -auto=moveto(mygraveyard) notatarget(this|mybattlefield) -auto={T}:Add{1}{W} -text=Karoo enters the battlefield tapped. -- When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. -- {T}: Add {1}{W} to your mana pool. -type=Land -[/card] -[card] name=Karplusan Forest auto={T}:Add{1} auto={T}:Add{R} and!( damage:1 controller )! auto={T}:Add{G} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you. type=Land [/card] [card] @@ -61824,8 +61821,8 @@ toughness=4 [/card] [card] name=Karplusan Wolverine -auto=_BLOCKED_may damage:1 target(creature,player) -text=Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to target creature or player. +auto=_BLOCKED_may damage:1 target(anytarget) +text=Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to any target. mana={R} type=Snow Creature subtype=Wolverine Beast @@ -61848,7 +61845,7 @@ abilities=flying,haste auto=moveTo(myBattlefield) all(dragon) auto=untap all(dragon) auto=lord(other dragon|myBattlefield) haste -text=Flying, haste -- When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. -- Other Dragon creatures you control have haste. +text=Flying, haste -- When Karrthus, Tyrant of Jund enters, gain control of all Dragons, then untap all Dragons. -- Other Dragon creatures you control have haste. mana={4}{B}{R}{G} type=Legendary Creature subtype=Dragon @@ -61860,7 +61857,7 @@ name=Karstoderm auto=counter(1/1,5) auto=@movedto(artifact|myBattlefield):counter(1/1,-1) auto=@movedto(artifact|opponentBattlefield):counter(1/1,-1) -text=Karstoderm enters the battlefield with five +1/+1 counters on it. -- Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm. +text=Karstoderm enters with five +1/+1 counters on it. -- Whenever an artifact enters, remove a +1/+1 counter from Karstoderm. mana={2}{G}{G} type=Creature subtype=Beast @@ -61869,7 +61866,7 @@ toughness=0 [/card] [card] name=Kaseto, Orochi Archmage -auto={G}{U}:target(creature) unblockable ueot && if cantargetcard(snake) then 2/2 +auto={G}{U}:target(creature) unblockable ueot && if cantargetcard(snake) then 2/2 ueot text={G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn. mana={1}{G}{U} type=Legendary Creature @@ -61941,8 +61938,8 @@ toughness=1 [card] name=Kathari Bomber abilities=flying -auto=@combatdamaged(player) from(this):token(Goblin,Creature Goblin,1/1,red)*2 && moveTo(ownergraveyard) all(this) -autograveyard={3}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +auto=@combatdamaged(player) from(this):_GOBLINTOKEN_*2 && moveTo(ownergraveyard) all(this) +autograveyard={3}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text=Flying -- When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice Kathari Bomber. -- Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B}{R} type=Creature @@ -61965,7 +61962,7 @@ toughness=1 [card] name=Kathari Screecher abilities=flying -autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={2}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text=Flying -- Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={2}{U} type=Creature @@ -61977,8 +61974,8 @@ toughness=2 name=Kavu Aggressor abilities=cantblock kicker={4} -auto=if paid(kicker) then counter(1/1,1) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Kavu Aggressor can't block. -- If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it. +auto=if paid(kicker) then counter(1/1) +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Kavu Aggressor can't block. -- If Kavu Aggressor was kicked, it enters with a +1/+1 counter on it. mana={2}{R} type=Creature subtype=Kavu @@ -61999,7 +61996,7 @@ toughness=4 [card] name=Kavu Climber auto=draw:1 controller -text=When Kavu Climber enters the battlefield, draw a card. +text=When Kavu Climber enters, draw a card. mana={3}{G}{G} type=Creature subtype=Kavu @@ -62019,9 +62016,9 @@ toughness=1 [/card] [card] name=Kavu Howler -aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-kavu]|*) then bottomoflibrary))! -auto=reveal:4 optionone name(Get Kavu) target(<4>kavu|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library. +aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-kavu]|*) then bottomoflibrary)! +auto=reveal:4 optionone name(Get Kavu) target(<4>kavu|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=When Kavu Howler enters, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library. mana={4}{G}{G} type=Creature subtype=Kavu @@ -62030,9 +62027,9 @@ toughness=5 [/card] [card] name=Kavu Lair -auto=@movedTo(creature[power>=4|myBattlefield):draw:1 controller -auto=@movedTo(creature[power>=4|opponentBattlefield):draw:1 opponent -text=Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card. +auto=@movedTo(creature[power>=4]|myBattlefield):draw:1 controller +auto=@movedTo(creature[power>=4]|opponentBattlefield):draw:1 opponent +text=Whenever a creature with power 4 or greater enters, its controller draws a card. mana={2}{G} type=Enchantment [/card] @@ -62050,8 +62047,8 @@ toughness=4 [card] name=Kavu Monarch auto=lord(kavu) trample -auto=@movedTo(other kavu|battlefield):counter(1/1,1) -text=Kavu creatures have trample. -- Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch. +auto=@movedTo(other kavu|battlefield):counter(1/1) +text=Kavu creatures have trample. -- Whenever another Kavu enters, put a +1/+1 counter on Kavu Monarch. mana={2}{R}{R} type=Creature subtype=Kavu @@ -62104,7 +62101,7 @@ name=Kavu Titan kicker={2}{G} auto=if paid(kicker) then counter(1/1,3) auto=if paid(kicker) then trample -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample. +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Kavu Titan was kicked, it enters with three +1/+1 counters on it and with trample. mana={1}{G} type=Creature subtype=Kavu @@ -62124,9 +62121,9 @@ toughness=3 [card] name=Kazandu Blademaster abilities=first strike,vigilance -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) -text=First strike, vigilance -- Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster. +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) +text=First strike, vigilance -- Whenever Kazandu Blademaster or another Ally enters under your control, you may put a +1/+1 counter on Kazandu Blademaster. mana={W}{W} type=Creature subtype=Human Soldier Ally @@ -62139,14 +62136,14 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{R} auto={T}:Add{G} -text=Kazandu Refuge enters the battlefield tapped. -- When Kazandu Refuge enters the battlefield, you gain 1 life. -- {T}: Add {R} or {G} to your mana pool. +text=Kazandu Refuge enters tapped. -- When Kazandu Refuge enters, you gain 1 life. -- {T}: Add {R} or {G}. type=Land [/card] [card] name=Kazandu Tuskcaller auto={1}{G}:counter(0/0,1,Level) asSorcery -auto=this(counter{0/0.2.Level}) {T}:token(Elephant,Creature Elephant,3/3,green) -auto=this(counter{0/0.6.Level}) {T}:token(Elephant,Creature Elephant,3/3,green)*2 +auto=this(counter{0/0.2.Level}) {T}:_ELEPHANTTOKEN_ +auto=this(counter{0/0.6.Level}) {T}:_ELEPHANTTOKEN_*2 text=Level up {1}{G} -- [Level 2-5] {T}: Put a 3/3 green Elephant creature token onto the battlefield. (1/1) -- [Level 6+] {T}: Put two 3/3 green Elephant creature tokens onto the battlefield. (1/1) auto=maxlevel:6 mana={1}{G} @@ -62157,9 +62154,9 @@ toughness=1 [/card] [card] name=Kazuul Warlord -auto=may all(ally|myBattlefield) counter(1/1,1) -auto=_RALLY_may all(ally|myBattlefield) counter(1/1,1) -text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. +auto=may all(ally|myBattlefield) counter(1/1) +auto=_RALLY_may all(ally|myBattlefield) counter(1/1) +text=Whenever Kazuul Warlord or another Ally enters under your control, you may put a +1/+1 counter on each Ally creature you control. mana={4}{R} type=Creature subtype=Minotaur Warrior Ally @@ -62167,16 +62164,6 @@ power=3 toughness=3 [/card] [card] -name=Kazuul, Tyrant of the Cliffs -auto=@combat(attacking) source(creature|opponentBattlefield):name(pay or ogre token) ability$!name(pay or ogre token) pay[[{3}]] name(pay 3 mana) donothing?token(-197145) opponent!$ opponent -text=Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays {3}. -mana={3}{R}{R} -type=Legendary Creature -subtype=Ogre Warrior -power=5 -toughness=4 -[/card] -[card] name=Kazuul's Toll Collector auto={0}:target(equipment|mybattlefield) newhook assorcery text={0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery. @@ -62187,6 +62174,16 @@ power=3 toughness=2 [/card] [card] +name=Kazuul, Tyrant of the Cliffs +auto=@combat(attacking) source(creature|opponentBattlefield):name(pay or ogre token) ability$!name(pay or ogre token) pay[[{3}]] name(pay 3 mana) donothing?create(Ogre:Creature Ogre:3/3:red) scropponent!$ opponent +text=Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays {3}. +mana={3}{R}{R} +type=Legendary Creature +subtype=Ogre Warrior +power=5 +toughness=4 +[/card] +[card] name=Kederekt Creeper text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- Kederekt Creeper can't be blocked except by two or more creatures. abilities=menace,deathtouch @@ -62198,9 +62195,9 @@ toughness=3 [/card] [card] name=Kederekt Leviathan -auto=moveTo(ownerhand) all(other *[-land]) -autograveyard={6}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery -text=When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands. -- Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +auto=moveTo(hand) all(other *[-land]) +autograveyard={6}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text=When Kederekt Leviathan enters, return all other nonland permanents to their owners' hands. -- Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={6}{U}{U} type=Creature subtype=Leviathan @@ -62227,6 +62224,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Keen-Eyed Archers +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={2}{W} +type=Creature +subtype=Elf Archer +power=2 +toughness=2 +[/card] +[card] name=Keeneye Aven abilities=flying,cycling autohand=__CYCLING__({2}) @@ -62238,16 +62245,6 @@ power=2 toughness=3 [/card] [card] -name=Keen-Eyed Archers -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={2}{W} -type=Creature -subtype=Elf Archer -power=2 -toughness=2 -[/card] -[card] name=Keening Apparition auto={S}:destroy target(other enchantment) text=Sacrifice Keening Apparition: Destroy target enchantment. @@ -62261,7 +62258,7 @@ toughness=2 name=Keening Banshee abilities=flying auto=-2/-2 target(creature) ueot -text=Flying -- When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn. +text=Flying -- When Keening Banshee enters, target creature gets -2/-2 until end of turn. mana={2}{B}{B} type=Creature subtype=Spirit @@ -62271,7 +62268,7 @@ toughness=2 [card] name=Keening Stone auto={5}{T}:target(player) deplete:type:*:targetedpersonsgraveyard targetedplayer -text={5}, {T}: Target player puts the top X cards of his or her library into his or her graveyard where X is the number of cards in that player's graveyard. +text={5}, {T}: Target player puts the top X cards of their library into their graveyard where X is the number of cards in that player's graveyard. mana={6} type=Artifact [/card] @@ -62295,7 +62292,7 @@ toughness=1 [card] name=Keeper of Progenitus auto=lord(*[mountain;forest;plains]) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) -text=Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced. +text=Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to their mana pool of any type that land produced. mana={3}{G} type=Creature subtype=Elf Druid @@ -62303,6 +62300,16 @@ power=1 toughness=3 [/card] [card] +name=Keeper of Tresserhorn +auto=@combat(notblocked) source(this):life:-2 opponent && fog from(this) ueot +text=Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life. +mana={5}{B} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] name=Keeper of the Beasts auto={G}{T}:name(Beast token) if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Beast,Creature Beast,2/2,green) text={G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Put a 2/2 green Beast creature token onto the battlefield. @@ -62315,7 +62322,7 @@ toughness=2 [card] name=Keeper of the Dead auto={B}{T}:name(destroy) if type(creature|mygraveyard)~morethan~type(creature|opponentgraveyard)+1 then transforms((,newability[destroy target(creature[-black]|opponentbattlefield)])) ueot -text={B}, {T}: Choose target opponent who had at least two fewer creature cards in his or her graveyard than you did as you activated this ability. Destroy target nonblack creature he or she controls. +text={B}, {T}: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature they control. mana={B}{B} type=Creature subtype=Human Wizard @@ -62355,7 +62362,7 @@ toughness=2 [card] name=Keeper of the Nine Gales abilities=flying -auto={T}{T(bird|myBattlefield)}{T(bird|myBattlefield)}:moveTo(ownerhand) target(*|battlefield) +auto={T}{T(bird|myBattlefield)}{T(bird|myBattlefield)}:moveTo(hand) target(*|battlefield) text=Flying -- {T}, Tap two untapped Birds you control: Return target permanent to its owner's hand. mana={2}{U} type=Creature @@ -62364,16 +62371,6 @@ power=1 toughness=2 [/card] [card] -name=Keeper of Tresserhorn -auto=@combat(notblocked) source(this):life:-2 opponent && fog from(this) ueot -text=Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life. -mana={5}{B} -type=Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] name=Keepers of the Faith mana={1}{W}{W} type=Creature @@ -62384,7 +62381,7 @@ toughness=3 [card] name=Keepsake Gorgon abilities=deathtouch -auto=this(cantargetcard(*[-monstrous]) {5}{B}{B}:becomes(monstrous) forever && counter(1/1,1) && transforms((,newability[destroy target(creature[-gorgon]|opponentbattlefield)])) forever +auto=this(cantargetcard(*[-monstrous]) {5}{B}{B}:becomes(monstrous) forever && counter(1/1) && transforms((,newability[destroy target(creature[-gorgon]|opponentbattlefield)])) forever text=Deathtouch -- {5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counters on it and it becomes monstrous.) -- When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls. mana={3}{B}{B} type=Creature @@ -62394,7 +62391,7 @@ toughness=5 [/card] [card] name=Kei Takahashi -auto={T}:prevent:2 target(creature,player) +auto={T}:prevent:2 target(anytarget) text={T}: Prevent the next 2 damage that would be dealt to target creature this turn. mana={2}{G}{W} type=Legendary Creature @@ -62450,7 +62447,7 @@ name=Keldon Champion abilities=haste auto=damage:3 target(player) auto=upcost[{2}{R}{R};next upkeep] sacrifice -text=Haste -- Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Keldon Champion enters the battlefield, it deals 3 damage to target player. +text=Haste -- Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Keldon Champion enters, it deals 3 damage to target player. mana={2}{R}{R} type=Creature subtype=Human Barbarian @@ -62459,9 +62456,9 @@ toughness=2 [/card] [card] name=Keldon Firebombers -auto=ability$! notatarget(land|mybattlefield) sacrifice !$ controller -auto=ability$! notatarget(land|mybattlefield) sacrifice !$ opponent -text=When Keldon Firebombers enters the battlefield, each player sacrifices all lands he or she controls except for three. +auto=ability$! notaTarget(land|mybattlefield) sacrifice !$ controller +auto=ability$! notaTarget(land|mybattlefield) sacrifice !$ opponent +text=When Keldon Firebombers enters, each player sacrifices all lands they control except for three. mana={3}{R}{R} type=Creature subtype=Human Soldier @@ -62473,7 +62470,7 @@ name=Keldon Halberdier abilities=first strike text=First strike -- Suspend 4 - {R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={4}{R} -suspend(4)={r} +suspend(4)={R} type=Creature subtype=Human Warrior power=4 @@ -62497,7 +62494,7 @@ auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice auto=ability$!name(Damage) choice name(Opponent) damage:1 opponent _ choice name(Yourself) damage:1 controller!$ controller auto=@movedTo(this|nonbattlezone) from(myBattlefield):ability$!name(Damage) choice name(Opponent) damage:1 opponent _ choice name(Yourself) damage:1 controller!$ controller -text=Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player. +text=Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player. mana={1}{R} type=Creature subtype=Human Warrior @@ -62508,22 +62505,22 @@ toughness=3 name=Keldon Megaliths auto=tap(noevent) auto={T}:Add{R} -auto=aslongas(*|myhand) {1}{R}{T}:damage:1 target(creature,player) <1 -text=Keldon Megaliths enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Hellbent - {1}{R}, {T}: Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand. +auto=aslongas(*|myhand) {1}{R}{T}:damage:1 target(anytarget) <1 +text=Keldon Megaliths enters tapped. -- {T}: Add {R}. -- Hellbent - {1}{R}, {T}: Keldon Megaliths deals 1 damage to any target. Activate this ability only if you have no cards in hand. type=Land [/card] [card] name=Keldon Necropolis auto={T}:Add{1} -auto={4}{R}{T}{S(creature|myBattlefield)}:Damage:2 target(creature,player) -text={T}: Add {1} to your mana pool. -- {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player. +auto={4}{R}{T}{S(creature|myBattlefield)}:Damage:2 target(anytarget) +text={T}: Add {1}. -- {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target. type=Legendary Land [/card] [card] name=Keldon Vandals auto=destroy target(artifact) auto=upcost[{2}{R};next upkeep] sacrifice -text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Keldon Vandals enters the battlefield, destroy target artifact. +text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Keldon Vandals enters, destroy target artifact. mana={2}{R} type=Creature subtype=Human Rogue @@ -62556,11 +62553,22 @@ auto={1}{W}:first strike target(creature[green]) text={1}{W}: Target green creature gains first strike until end of turn. mana={W} type=Creature -subtype=Human +subtype=Human Ranger power=1 toughness=1 [/card] [card] +name=Kemba's Skyguard +abilities=flying +auto=life:2 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Kemba's Skyguard enters, you gain 2 life. +mana={1}{W}{W} +type=Creature +subtype=Cat Knight +power=2 +toughness=2 +[/card] +[card] name=Kemba, Kha Regent auto=@each my upkeep:thisforeach(gear) token(Cat,Creature Cat,2/2,white) text=At the beginning of your upkeep, put a 2/2 white Cat creature token onto the battlefield for each equipment attached to Kemba, Kha Regent. @@ -62571,21 +62579,10 @@ power=2 toughness=4 [/card] [card] -name=Kemba's Skyguard -abilities=flying -auto=life:2 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Kemba's Skyguard enters the battlefield, you gain 2 life. -mana={1}{W}{W} -type=Creature -subtype=Cat Knight -power=2 -toughness=2 -[/card] -[card] name=Kemuri-Onna auto=target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -auto=@movedto(arcane,spirit|mystack) from(myhand):may moveto(myhand) all(this) -text=When Kemuri-Onna enters the battlefield, target player discards a card. -- Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. +auto=@movedto(arcane,spirit|mystack) from(myhand):may moveto(hand) all(this) +text=When Kemuri-Onna enters, target player discards a card. -- Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. mana={4}{B} type=Creature subtype=Spirit @@ -62596,7 +62593,7 @@ toughness=3 name=Kentaro, the Smiling Cat auto=bushido(1/1) auto=lord(*[samurai]|mycastingzone) anytypeofmana -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's converted mana cost. +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value. mana={1}{W} type=Legendary Creature subtype=Human Samurai @@ -62629,7 +62626,7 @@ toughness=4 [card] name=Kessig Dire Swine auto=while(restriction{delirium}) trample -text=Delirium Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard. +text=Delirium Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard. mana={4}{G}{G} type=Creature subtype=Boar Horror @@ -62653,7 +62650,7 @@ toughness=1 [card] name=Kessig Malcontents auto=target(player) damage:type:human:mybattlefield -text=When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control. +text=When Kessig Malcontents enters, it deals damage to target player equal to the number of Humans you control. mana={2}{R} type=Creature subtype=Human Warrior @@ -62662,7 +62659,7 @@ toughness=1 [/card] [card] name=Kessig Prowler -auto={4}{g}:flip(Sinuous Predator) +auto={4}{G}:flip(Sinuous Predator) text={4}{G}: Transform Kessig Prowler. mana={G} type=Creature @@ -62681,13 +62678,6 @@ power=2 toughness=3 [/card] [card] -name=Kessig Wolf Run -auto={T}:Add{1} -auto={X}{R}{G}{T}:target(creature) x/0 && trample ueot -text={T}: Add {1} to your mana pool. -- {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. -type=Land -[/card] -[card] name=Kessig Wolf auto={1}{R}:first strike text={1}{R}: Kessig Wolf gains first strike until end of turn. @@ -62698,6 +62688,13 @@ power=3 toughness=1 [/card] [card] +name=Kessig Wolf Run +auto={T}:Add{1} +auto={X}{R}{G}{T}:target(creature) x/0 && trample ueot +text={T}: Add {1}. -- {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. +type=Land +[/card] +[card] name=Key to the City auto={T}{D(*|myhand)}:name(Tap this card) donothing auto={T}{D(*|myhand)}:unblockable target(creature) @@ -62709,8 +62706,8 @@ type=Artifact [card] name=Keymaster Rogue abilities=unblockable -auto=moveto(ownerhand) notatarget(creature|mybattlefield) -text=Keymaster Rogue is unblockable. -- When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand. +auto=moveto(hand) notaTarget(creature|mybattlefield) +text=Keymaster Rogue is unblockable. -- When Keymaster Rogue enters, return a creature you control to its owner's hand. mana={3}{U} type=Creature subtype=Human Rogue @@ -62730,7 +62727,7 @@ toughness=4 [/card] [card] name=Khabal Ghoul -auto=@each endofturn:counter(1/1,type:creature[fresh]:graveyard) +auto=@each end:counter(1/1,type:creature[fresh]:graveyard) text=At the beginning of each end step, put a +1/+1 counter on Khabal Ghoul for each creature put into a graveyard from the battlefield this turn. mana={2}{B} type=Creature @@ -62743,18 +62740,18 @@ name=Khalni Garden auto=tap(noevent) auto=token(Plant,creature plant, 0/1,green) auto={T}:Add{G} -text=Khalni Garden enters the battlefield tapped. -- When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield. -- {T}: Add {G} to your mana pool. +text=Khalni Garden enters tapped. -- When Khalni Garden enters, put a 0/1 green Plant creature token onto the battlefield. -- {T}: Add {G}. type=Land [/card] [card] name=Khalni Gem -auto=moveTo(ownerhand) target(<2>land|myBattlefield) +auto=moveTo(hand) target(<2>land|myBattlefield) auto={T}:Add{W}{W} auto={T}:Add{U}{U} auto={T}:Add{B}{B} auto={T}:Add{R}{R} auto={T}:Add{G}{G} -text=When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. -- {T}: Add two mana of any one color to your mana pool. +text=When Khalni Gem enters, return two lands you control to their owner's hand. -- {T}: Add two mana of any one color. mana={4} type=Artifact [/card] @@ -62763,7 +62760,7 @@ name=Khalni Heart Expedition auto=_LANDFALL_counter(0/0,1,Quest) aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={C(0/0,-3,Quest)}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. +text=Landfall - Whenever a land enters under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. mana={1}{G} type=Enchantment [/card] @@ -62781,14 +62778,14 @@ toughness=8 name=Kher Keep auto={T}:Add{1} auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red) -text={T}: Add {1} to your mana pool. -- {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield. +text={T}: Add {1}. -- {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield. type=Legendary Land [/card] [card] name=Kheru Bloodsucker auto=@movedTo(graveyard) from(creature[toughness>=4]|mybattlefield):life:-2 opponent && life:2 controller -auto={2}{B}{S(other creature|mybattlefield)}:counter(1/1,1) -text=Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. -- (2)(B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. +auto={2}{B}{S(other creature|mybattlefield)}:counter(1/1) +text=Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. -- {2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. mana={2}{B} type=Creature subtype=Vampire @@ -62818,6 +62815,14 @@ power=2 toughness=2 [/card] [card] +name=Kiku's Shadow +target=creature +auto=dynamicability +text=Target creature deals damage to itself equal to its power. +mana={B}{B} +type=Sorcery +[/card] +[card] name=Kiku, Night's Flower auto={2}{B}{B}{T}:target(creature) dynamicability text={2}{B}{B}, {T}: Target creature deals damage to itself equal to its power. @@ -62828,14 +62833,6 @@ power=1 toughness=1 [/card] [card] -name=Kiku's Shadow -target=creature -auto=dynamicability -text=Target creature deals damage to itself equal to its power. -mana={B}{B} -type=Sorcery -[/card] -[card] name=Kill Shot target=creature[attacking] auto=destroy @@ -62895,17 +62892,17 @@ auto=_ATTACKING_3/0 ueot text=Whenever Kiln Walker attacks, it gets +3/+0 until end of turn. mana={3} type=Artifact Creature -subtype=Construct +subtype=Phyrexian Construct power=0 toughness=3 [/card] [card] name=Kilnmouth Dragon abilities=flying -auto={t}:target(creature,player) thisforeach(counter{1/1.1}) damage:1 -aicode=activate target(*[dragon]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1,3) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Dragon]|myhand) optionone foreach(*[Dragon]|reveal) counter(1/1,3) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) -- Flying -- {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player. +auto={t}:target(anytarget) thisforeach(counter{1/1.1}) damage:1 +aicode=activate target(*[dragon]|myhand) name(revealed card) moveto(hand) name(revealed card) and!( all(this) counter(1/1,3) )! +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Dragon]|myhand) optionone foreach(*[Dragon]|reveal) counter(1/1,3) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text=Amplify 3 (As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) -- Flying -- {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target. mana={5}{R}{R} type=Creature subtype=Dragon @@ -62913,6 +62910,25 @@ power=5 toughness=5 [/card] [card] +name=Kin-Tree Invocation +auto=token(Spirit Warrior,Creature Spirit Warrior,toughness:highest:creature:mybattlefield/toughness:highest:creature:mybattlefield,black,green) +text=Put an X/X black and green Spirit Warrior creature token onto the battlefield, where X is the greatest toughness among creatures you control. +mana={B}{G} +type=Sorcery +[/card] +[card] +name=Kin-Tree Warden +facedown={3} +autofacedown={G}:morph +auto={2}:regenerate +text={2}: Regenerate Kin-Tree Warden. -- Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={G} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] name=Kindercatch mana={3}{G}{G}{G} type=Creature @@ -62921,6 +62937,14 @@ power=6 toughness=6 [/card] [card] +name=Kindle +target=anytarget +auto=damage:type:kindle:graveyardplus2plusend +text=Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards. +mana={1}{R} +type=Instant +[/card] +[card] name=Kindled Fury target=creature auto=1/0 @@ -62930,20 +62954,12 @@ mana={R} type=Instant [/card] [card] -name=Kindle -target=creature,player -auto=damage:type:kindle:graveyardplus2plusend -text=Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards. -mana={1}{R} -type=Instant -[/card] -[card] name=Kindly Stranger backside=Demon-Possessed Witch restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=while(restriction{delirium}) {2}{b}:flip(backside) -text=Delirium {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard. // Demon-Possessed Witch +auto=while(restriction{delirium}) {2}{B}:flip(backside) +text=Delirium {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard. // Demon-Possessed Witch mana={2}{B} type=Creature subtype=Human @@ -62973,7 +62989,7 @@ toughness=5 [card] name=King Macar, the Gold-Cursed auto=@untapped(this):may moveto(exile) target(creature) && token(Gold) controller -text=Inspired -- Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool." +text=Inspired -- Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color." mana={2}{B}{B} type=Legendary Creature subtype=Human @@ -62991,6 +63007,16 @@ power=1 toughness=1 [/card] [card] +name=King's Assassin +auto={T}:destroy target(creature[tapped]) restriction{during my turn,before attackers} +text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. +mana={1}{B}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=1 +[/card] +[card] name=Kingfisher abilities=flying auto=_DIES_draw:1 controller @@ -63004,7 +63030,7 @@ toughness=2 [card] name=Kingpin's Pet abilities=flying -auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller +auto=_EXTORT_ text=Flying -- Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) mana={1}{W}{B} type=Creature @@ -63013,16 +63039,6 @@ power=2 toughness=2 [/card] [card] -name=King's Assassin -auto={T}:destroy target(creature[tapped]) restriction{during my turn,before attackers} -text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared. -mana={1}{B}{B} -type=Creature -subtype=Human Assassin -power=1 -toughness=1 -[/card] -[card] name=Kinsbaile Balloonist abilities=flying auto=_ATTACKING_may flying target(creature) ueot @@ -63035,9 +63051,9 @@ toughness=2 [/card] [card] name=Kinsbaile Borderguard -auto=foreach(other kithkin|mybattlefield) counter(1/1,1) -auto=@movedTo(graveyard) from(this|mybattlefield):thisforeach(counter{1/1.1}) token(Kithkin Soldier,Creature Kithkin Soldier,1/1,white) -text=Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control. -- When Kinsbaile Borderguard dies, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it. +auto=foreach(other kithkin|mybattlefield) counter(1/1) +auto=_DIES_thisforeach(counter{1/1.1}) token(Kithkin Soldier,Creature Kithkin Soldier,1/1,white) +text=Kinsbaile Borderguard enters with a +1/+1 counter on it for each other Kithkin you control. -- When Kinsbaile Borderguard dies, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it. mana={1}{W}{W} type=Creature subtype=Kithkin Soldier @@ -63057,7 +63073,7 @@ toughness=2 [card] name=Kinsbaile Skirmisher auto=1/1 target(creature) ueot -text=When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. +text=When Kinsbaile Skirmisher enters, target creature gets +1/+1 until end of turn. mana={1}{W} type=Creature subtype=Kithkin Soldier @@ -63076,25 +63092,6 @@ power=2 toughness=2 [/card] [card] -name=Kin-Tree Invocation -auto=token(Spirit Warrior,Creature Spirit Warrior,toughness:highest:creature:mybattlefield/toughness:highest:creature:mybattlefield,black,green) -text=Put an X/X black and green Spirit Warrior creature token onto the battlefield, where X is the greatest toughness among creatures you control. -mana={B}{G} -type=Sorcery -[/card] -[card] -name=Kin-Tree Warden -facedown={3} -autofacedown={G}:morph -auto={2}:regenerate -text={2}: Regenerate Kin-Tree Warden. -- Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={G} -type=Creature -subtype=Human Warrior -power=1 -toughness=1 -[/card] -[card] name=Kiora's Follower auto={T}:untap target(other *|battlefield) text={T}: Untap another target permanent. @@ -63125,8 +63122,8 @@ toughness=1 [card] name=Kird Chieftain auto=aslongas(forest|myBattlefield) 1/1 -auto={4}{G}:name(2/2 and Trample) target(creature) transforms((,newability[2/2],newability[trample])) ueot -text=Kird Chieftain gets +1/+1 as long as you control a Forest. -- {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) +auto={4}{G}:name(2/2 and Trample) target(creature) transforms((,newability[2/2],trample)) ueot +text=Kird Chieftain gets +1/+1 as long as you control a Forest. -- {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) mana={3}{R} type=Creature subtype=Ape @@ -63135,9 +63132,9 @@ toughness=3 [/card] [card] name=Kiri-Onna -auto=moveTo(ownerhand) target(creature) -auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) -text=When Kiri-Onna enters the battlefield, return target creature to its owner's hand. -- Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand. +auto=moveTo(hand) target(creature) +auto=@movedto(arcane,spirit|mystack):may moveTo(hand) +text=When Kiri-Onna enters, return target creature to its owner's hand. -- Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand. mana={4}{U} type=Creature subtype=Spirit @@ -63191,7 +63188,7 @@ type=Sorcery name=Kitchen Finks abilities=persist auto=life:2 -text=When Kitchen Finks enters the battlefield, you gain 2 life. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +text=When Kitchen Finks enters, you gain 2 life. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={1}{GW}{GW} type=Creature subtype=Ouphe @@ -63208,6 +63205,16 @@ type=Artifact subtype=Equipment [/card] [card] +name=Kitesail +auto={2}:equip +auto=teach(creature) 1/0 +auto=teach(creature) flying +text=Equipped creature gets +1/+0 and has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Kitesail Apprentice auto=this(gear > 0) flying auto=this(gear > 0) 1/1 @@ -63229,16 +63236,6 @@ power=1 toughness=1 [/card] [card] -name=Kitesail -auto={2}:equip -auto=teach(creature) 1/0 -auto=teach(creature) flying -text=Equipped creature gets +1/+0 and has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] name=Kithkin Daggerdare auto={G}{T}:2/2 target(creature[attacking]) text={G}, {T}: Target attacking creature gets +2/+2 until end of turn. @@ -63263,7 +63260,7 @@ toughness=1 name=Kithkin Harbinger aicode=activate target(kithkin|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(kithkin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it. +text=When Kithkin Harbinger enters, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top of it. mana={2}{W} type=Creature subtype=Kithkin Wizard @@ -63272,8 +63269,8 @@ toughness=3 [/card] [card] name=Kithkin Healer -auto={T}:prevent:1 target(creature,player) -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +auto={T}:prevent:1 target(anytarget) +text={T}: Prevent the next 1 damage that would be dealt to any target this turn. mana={2}{W} type=Creature subtype=Kithkin Cleric @@ -63315,7 +63312,7 @@ toughness=1 [card] name=Kithkin Spellduster abilities=flying,persist -auto={1}{W}{S}:destroy target(other enchantment) +auto={1}{W}{S}:destroy target(enchantment) text=Flying -- {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={4}{W} type=Creature @@ -63325,8 +63322,8 @@ toughness=3 [/card] [card] name=Kithkin Zealot -auto=life:type:*[black;red]:opponentbattlefield target(opponent) -text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. +auto=life:type:*[black;red]:opponentbattlefield controller target(opponent) +text=When Kithkin Zealot enters, you gain 1 life for each black and/or red permanent target opponent controls. mana={1}{W} type=Creature subtype=Kithkin Cleric @@ -63335,7 +63332,7 @@ toughness=3 [/card] [card] name=Kithkin Zephyrnaut -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then +2/+2 ueot && flying ueot && vigilance ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then transforms((,newability[2/2],flying,vigilance)) ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. mana={2}{W} type=Creature @@ -63368,7 +63365,7 @@ toughness=1 name=Kitsune Dawnblade auto=bushido(1/1) auto=may tap target(creature) -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- When Kitsune Dawnblade enters the battlefield, you may tap target creature. +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- When Kitsune Dawnblade enters, you may tap target creature. mana={4}{W} type=Creature subtype=Fox Samurai @@ -63387,9 +63384,9 @@ toughness=1 [/card] [card] name=Kitsune Healer -auto={T}:prevent:1 target(creature,player) +auto={T}:prevent:1 target(anytarget) auto=aslongas(creature[legendary]|battlefield) {T}:name(prevent all damage to target legendary creature) prevent:999 target(creature[legendary]) -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {T}: Prevent all damage that would be dealt to target legendary creature this turn. +text={T}: Prevent the next 1 damage that would be dealt to any target this turn. -- {T}: Prevent all damage that would be dealt to target legendary creature this turn. mana={3}{W} type=Creature subtype=Fox Cleric @@ -63408,7 +63405,7 @@ toughness=1 [/card] [card] name=Kitsune Palliator -auto={T}:prevent:1 all(creature,player) +auto={T}:prevent:1 all(creature) && prevent:1 all(player) text={T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn. mana={2}{W} type=Creature @@ -63430,7 +63427,7 @@ toughness=1 name=Kiyomaro, First to Stand anyzone=type:*:myhand/type:*:myhand cdaactive auto=aslongas(*|myhand) vigilance >3 -auto=@damaged(creature,player) from(this) restriction{type(*|myhand)~morethan~6}:if type(*|myhand)~morethan~6 then life:7 controller +auto=@damaged(anytarget) from(this) restriction{type(*|myhand)~morethan~6}:if type(*|myhand)~morethan~6 then life:7 controller text=Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand. -- As long as you have four or more cards in hand, Kiyomaro has vigilance. -- Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. mana={3}{W}{W} type=Legendary Creature @@ -63440,9 +63437,9 @@ toughness=* [/card] [card] name=Kjeldoran Dead -auto=bury notatarget(creature|myBattlefield) +auto=bury notaTarget(creature|myBattlefield) auto={B}:regenerate -text=When Kjeldoran Dead enters the battlefield, sacrifice a creature. -- {B}: Regenerate Kjeldoran Dead. +text=When Kjeldoran Dead enters, sacrifice a creature. -- {B}: Regenerate Kjeldoran Dead. mana={B} type=Creature subtype=Skeleton @@ -63461,7 +63458,8 @@ toughness=4 [/card] [card] name=Kjeldoran Gargoyle -auto=flying,first strike,lifelink +auto=flying,first strike +auto=spiritlink text=Flying, first strike -- Whenever Kjeldoran Gargoyle deals damage, you gain that much life. mana={5}{W} type=Creature @@ -63471,7 +63469,7 @@ toughness=3 [/card] [card] name=Kjeldoran Home Guard -auto=@combat(attacking,blocking) source(this):phaseactionmulti[combatends once,sourceinplay] counter(0/-1,1) && token(Deserter,Creature Deserter,0/1,white) +auto=@combat(attacking,blocking) source(this):phaseactionmulti[combatends once sourceinplay] counter(0/-1,1) && token(Deserter,Creature Deserter,0/1,white) text=At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and put a 0/1 white Deserter creature token onto the battlefield. mana={3}{W} type=Creature @@ -63492,10 +63490,10 @@ toughness=2 [/card] [card] name=Kjeldoran Outpost -auto=if type(plains|mybattlefield)~morethan~0 then sacrifice notatarget(plains|mybattlefield) oneshot else sacrifice +auto=if type(plains|mybattlefield)~morethan~0 then sacrifice notaTarget(plains|mybattlefield) oneshot else sacrifice auto={T}:Add{W} -auto={1}{W}{T}:token(Soldier,creature soldier, 1/1,white) -text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {W} to your mana pool. -- {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield. +auto={1}{W}{T}:_SOLDIERTOKEN_ +text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {W}. -- {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield. type=Land [/card] [card] @@ -63526,6 +63524,15 @@ mana={1}{W} type=Instant [/card] [card] +name=Knight +type=Creature +subtype=Knight +auto=@next cleanup:moveTo(exile) +power=2 +toughness=2 +color=white +[/card] +[card] name=Knight Errant mana={1}{W} type=Creature @@ -63546,21 +63553,6 @@ power=2 toughness=2 [/card] [card] -name=Knight of Cliffhaven -auto={3}:counter(0/0,1,Level) asSorcery -auto=this(counter{0/0,1,Level}) flying -auto=this(counter{0/0,1,Level}) 0/1 -auto=this(counter{0/0,4,Level}) vigilance -auto=this(counter{0/0,4,Level}) 2/1 -text=Level up 3 -- [Level 1-3] Flying (2/3) -- [Level 4+] Flying, vigilance (4/4) -mana={1}{W} -auto=maxlevel:4 -type=Creature -subtype=Kor Knight -power=2 -toughness=2 -[/card] -[card] name=Knight Of Dawn abilities=first strike auto={W}{W}:name(White) protection from white @@ -63576,6 +63568,28 @@ power=2 toughness=2 [/card] [card] +name=Knight Watch +auto=_KNIGHTTOKEN_*2 +text=Put two 2/2 white Knight creature tokens with vigilance onto the battlefield. +mana={4}{W} +type=Sorcery +[/card] +[card] +name=Knight of Cliffhaven +auto={3}:counter(0/0,1,Level) asSorcery +auto=this(counter{0/0,1,Level}) flying +auto=this(counter{0/0,1,Level}) 0/1 +auto=this(counter{0/0,4,Level}) vigilance +auto=this(counter{0/0,4,Level}) 2/1 +text=Level up 3 -- [Level 1-3] Flying (2/3) -- [Level 4+] Flying, vigilance (4/4) +mana={1}{W} +auto=maxlevel:4 +type=Creature +subtype=Kor Knight +power=2 +toughness=2 +[/card] +[card] name=Knight of Glory abilities=protection from black,exalted text=Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) @@ -63618,7 +63632,7 @@ toughness=2 [card] name=Knight of Obligation abilities=vigilance -auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller +auto=_EXTORT_ text=Vigilance -- Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) mana={3}{W} type=Creature @@ -63643,7 +63657,7 @@ name=Knight of Sursi abilities=flanking,flying text=Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Suspend 3 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={3}{W} -suspend(3)={w} +suspend(3)={W} type=Creature subtype=Human Knight power=2 @@ -63653,7 +63667,7 @@ toughness=2 name=Knight of the Mists abilities=flanking auto=pay[[{U}]] name(pay blue mana) donothing?bury target(Knight) -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- When Knight of the Mists enters, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated. mana={2}{U} type=Creature subtype=Human Knight @@ -63662,7 +63676,7 @@ toughness=2 [/card] [card] name=Knight of the Pilgrim's Road -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +auto=_RENOWN_(1) text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) mana={2}{W} type=Creature @@ -63674,7 +63688,7 @@ toughness=2 name=Knight of the Reliquary auto=foreach(land|mygraveyard) 1/1 auto={T}{S(forest,plains|myBattlefield)}:moveTo(myBattlefield) target(land|myLibrary) -text=Knight of the Reliquary gets +1/+1 for each land card in your graveyard. -- {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library. +text=Knight of the Reliquary gets +1/+1 for each land card in your graveyard. -- {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle. mana={1}{G}{W} type=Creature subtype=Human Knight @@ -63695,8 +63709,8 @@ toughness=2 name=Knight of the White Orchid abilities=first strike aicode=activate moveTo(myBattlefield) target(plains|myLibrary) -auto=if type(land|mybattlefield)~lessthan~type(land|opponentbattlefield) then name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=First strike -- When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library. +auto=if control less lands then name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +text=First strike -- When Knight of the White Orchid enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. mana={W}{W} type=Creature subtype=Human Knight @@ -63704,17 +63718,10 @@ power=2 toughness=2 [/card] [card] -name=Knight Watch -auto=token(Knight,Creature Knight,2/2,white,vigilance)*2 -text=Put two 2/2 white Knight creature tokens with vigilance onto the battlefield. -mana={4}{W} -type=Sorcery -[/card] -[card] name=Knight-Captain of Eos -auto=token(Soldier,Creature Soldier,1/1,white)*2 +auto=_SOLDIERTOKEN_*2 auto={W}{S(soldier|myBattlefield)}:fog oneshot -text=When Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. -- {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. +text=When Knight-Captain of Eos enters, put two 1/1 white Soldier creature tokens onto the battlefield. -- {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. mana={4}{W} type=Creature subtype=Human Knight @@ -63722,15 +63729,6 @@ power=2 toughness=2 [/card] [card] -name=Knight -type=Creature -subtype=Knight -auto=@next cleanup:moveTo(exile) -power=2 -toughness=2 -color=white -[/card] -[card] name=Knighthood auto=lord(creature|myBattlefield) first strike text=Creatures you control have first strike. @@ -63742,8 +63740,8 @@ name=Knightly Valor target=creature auto=2/2 auto=vigilance -auto=token(Knight,Creature Knight,2/2,white,vigilance) -text=Enchant creature -- When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted creature gets +2/+2 and has vigilance. +auto=_KNIGHTTOKEN_ +text=Enchant creature -- When Knightly Valor enters, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted creature gets +2/+2 and has vigilance. mana={4}{W} type=Enchantment subtype=Aura @@ -63752,7 +63750,7 @@ subtype=Aura name=Knollspine Dragon abilities=flying auto=may name(discard & damage draw) target(opponent) ability$!reject all(*|myhand) && draw:odcount !$ controller -text=Flying -- When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. +text=Flying -- When Knollspine Dragon enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. mana={5}{R}{R} type=Creature subtype=Dragon @@ -63761,30 +63759,30 @@ toughness=5 [/card] [card] name=Knollspine Invocation -auto={1}{D(*[manacost=1]|myhand)}:damage:1 target(creature,player) -auto={2}{D(*[manacost=2]|myhand)}:damage:2 target(creature,player) -auto={3}{D(*[manacost=3]|myhand)}:damage:3 target(creature,player) -auto={4}{D(*[manacost=4]|myhand)}:damage:4 target(creature,player) -auto={5}{D(*[manacost=5]|myhand)}:damage:5 target(creature,player) -auto={6}{D(*[manacost=6]|myhand)}:damage:6 target(creature,player) -auto={7}{D(*[manacost=7]|myhand)}:damage:7 target(creature,player) -auto={8}{D(*[manacost=8]|myhand)}:damage:8 target(creature,player) -auto={9}{D(*[manacost=9]|myhand)}:damage:9 target(creature,player) -auto={10}{D(*[manacost=10]|myhand)}:damage:10 target(creature,player) -auto={11}{D(*[manacost=11]|myhand)}:damage:11 target(creature,player) -auto={12}{D(*[manacost=12]|myhand)}:damage:12 target(creature,player) -auto={13}{D(*[manacost=13]|myhand)}:damage:13 target(creature,player) -auto={14}{D(*[manacost=14]|myhand)}:damage:14 target(creature,player) -auto={15}{D(*[manacost=15]|myhand)}:damage:15 target(creature,player) -auto={16}{D(*[manacost=16]|myhand)}:damage:16 target(creature,player) -text={X}, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to target creature or player. +auto={1}{D(*[manacost=1]|myhand)}:damage:1 target(anytarget) +auto={2}{D(*[manacost=2]|myhand)}:damage:2 target(anytarget) +auto={3}{D(*[manacost=3]|myhand)}:damage:3 target(anytarget) +auto={4}{D(*[manacost=4]|myhand)}:damage:4 target(anytarget) +auto={5}{D(*[manacost=5]|myhand)}:damage:5 target(anytarget) +auto={6}{D(*[manacost=6]|myhand)}:damage:6 target(anytarget) +auto={7}{D(*[manacost=7]|myhand)}:damage:7 target(anytarget) +auto={8}{D(*[manacost=8]|myhand)}:damage:8 target(anytarget) +auto={9}{D(*[manacost=9]|myhand)}:damage:9 target(anytarget) +auto={10}{D(*[manacost=10]|myhand)}:damage:10 target(anytarget) +auto={11}{D(*[manacost=11]|myhand)}:damage:11 target(anytarget) +auto={12}{D(*[manacost=12]|myhand)}:damage:12 target(anytarget) +auto={13}{D(*[manacost=13]|myhand)}:damage:13 target(anytarget) +auto={14}{D(*[manacost=14]|myhand)}:damage:14 target(anytarget) +auto={15}{D(*[manacost=15]|myhand)}:damage:15 target(anytarget) +auto={16}{D(*[manacost=16]|myhand)}:damage:16 target(anytarget) +text={X}, Discard a card with mana value X: Knollspine Invocation deals X damage to any target. mana={1}{R}{R} type=Enchantment [/card] [card] name=Knotvine Mystic auto={1}{T}:Add{R}{G}{W} -text={1}, {T}: Add {R}{G}{W} to your mana pool. +text={1}, {T}: Add {R}{G}{W}. mana={R}{G}{W} type=Creature subtype=Elf Druid @@ -63808,14 +63806,14 @@ aicode=activate target(*[instant;sorcery]|targetedpersonslibrary) castcard(restr auto=name(search card) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(*[instant;sorcery]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|targetedpersonslibrary) moveto(ownerlibrary) and!(activate castcard(restricted))! afterrevealedend revealend other={3}{U} name(Prowl) otherrestriction=prowl -text=Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library. +text=Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles their library. mana={5}{U}{U} type=Tribal Sorcery subtype=Rogue [/card] [card] name=Knucklebone Witch -auto=@movedTo(goblin|graveyard) from(myBattlefield):may counter(1/1,1) +auto=@movedTo(goblin|graveyard) from(myBattlefield):may counter(1/1) text=Whenever a Goblin you control dies, you may put a +1/+1 counter on Knucklebone Witch. mana={B} type=Creature @@ -63886,8 +63884,8 @@ toughness=4 [/card] [card] name=Kodama's Reach -auto=name(fetch to play) notatarget(land[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(land[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot -text=Search your library for two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. +auto=name(fetch to play) notaTarget(land[basic]|mylibrary) transforms((,newability[name(move to hand) notaTarget(land[basic]|mylibrary) moveto(hand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot +text=Search your library for two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle. mana={2}{G} type=Sorcery subtype=Arcane @@ -63918,7 +63916,7 @@ name=Kolaghan Forerunners abilities=trample anyzone=type:creature:mybattlefield/3 cdaactive other={R}{2} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever text=Trample -- Kolaghan Forerunners's power is equal to the number of creatures you control. -- Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={2}{R} type=Creature @@ -63931,14 +63929,14 @@ name=Kolaghan Monument auto={T}:add{B} auto={T}:add{R} auto={4}{B}{R}:becomes(Artifact Creature Dragon,4/4,flying,black,red) ueot -text={T}: Add {B} or {R} to your mana pool. -- {4}{B}{R}: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn. +text={T}: Add {B} or {R}. -- {4}{B}{R}: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn. mana={3} type=Artifact [/card] [card] name=Kolaghan Skirmisher other={2}{B} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever text=Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={1}{B} type=Creature @@ -63951,7 +63949,7 @@ name=Kolaghan Stormsinger abilities=haste facedown={3} autofacedown={R}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=target(creature|battlefield) haste ueot text=Haste -- Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn. mana={R} @@ -63965,7 +63963,7 @@ name=Kolaghan, the Storm's Fury abilities=flying auto=@combat(attacking) source(dragon|mybattlefield):all(creature|mybattlefield) 1/0 ueot other={3}{R}{B} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever text=Flying. -- Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. -- Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={3}{B}{R} type=Legendary Creature @@ -63974,17 +63972,6 @@ power=4 toughness=5 [/card] [card] -name=Konda, Lord of Eiganjo -abilities=vigilance,indestructible -auto=bushido(5/5) -text=Vigilance (Attacking doesn't cause this creature to tap.) -- Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) -- Konda, Lord of Eiganjo is indestructible. -mana={5}{W}{W} -type=Legendary Creature -subtype=Human Samurai -power=3 -toughness=3 -[/card] -[card] name=Konda's Banner auto={2}:equip target(creature[legendary]|mybattlefield) auto=teach(creature) transforms((,newability[lord(creature[share!color!]) 1/1],newability[lord(*[creature;share!types!]) 1/1])) @@ -64006,14 +63993,15 @@ power=1 toughness=2 [/card] [card] -name=Kongming, "Sleeping Dragon" -auto=lord(other creature|myBattlefield) 1/1 -text=Other creatures you control get +1/+1. -mana={2}{W}{W} +name=Konda, Lord of Eiganjo +abilities=vigilance,indestructible +auto=bushido(5/5) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) -- Konda, Lord of Eiganjo is indestructible. +mana={5}{W}{W} type=Legendary Creature -subtype=Human Advisor -power=2 -toughness=2 +subtype=Human Samurai +power=3 +toughness=3 [/card] [card] name=Kongming's Contraptions @@ -64026,6 +64014,16 @@ power=2 toughness=4 [/card] [card] +name=Kongming, "Sleeping Dragon" +auto=lord(other creature|myBattlefield) 1/1 +text=Other creatures you control get +1/+1. +mana={2}{W}{W} +type=Legendary Creature +subtype=Human Advisor +power=2 +toughness=2 +[/card] +[card] name=Kookus abilities=trample auto=@each my upkeep restriction{type(Keeper of Kookus|myBattlefield)~lessthan~1}:damage:3 controller @@ -64043,7 +64041,7 @@ name=Kor Aeronaut abilities=flying kicker={1}{W} auto=if paid(kicker) then flying target(creature) ueot -text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Flying -- When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Flying -- When Kor Aeronaut enters, if it was kicked, target creature gains flying until end of turn. mana={W}{W} type=Creature subtype=Kor Soldier @@ -64062,7 +64060,7 @@ toughness=1 name=Kor Bladewhirl auto=choice all(creature|mybattlefield) first strike ueot auto=_RALLY_all(creature|mybattlefield) first strike ueot -text=Rally -- Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. +text=Rally -- Whenever Kor Bladewhirl or another Ally enters under your control, creatures you control gain first strike until end of turn. mana={1}{W} type=Creature subtype=Kor Soldier Ally @@ -64073,7 +64071,7 @@ toughness=2 name=Kor Cartographer aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(plains|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. +text=When Kor Cartographer enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. mana={3}{W} type=Creature subtype=Kor Scout @@ -64104,7 +64102,7 @@ toughness=1 name=Kor Entanglers auto=tap target(creature|opponentbattlefield) auto=_RALLY_tap target(creature|opponentbattlefield) -text=Rally -- Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. +text=Rally -- Whenever Kor Entanglers or another Ally enters under your control, tap target creature an opponent controls. mana={4}{W} type=Creature subtype=Kor Soldier Ally @@ -64126,13 +64124,13 @@ toughness=2 name=Kor Haven auto={T}:Add{1} auto={1}{W}{T}:0/0 target(creature[attacking]) && fog from(mytgt) oneshot -text={T}: Add {1} to your mana pool. -- {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. +text={T}: Add {1}. -- {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. type=Legendary Land [/card] [card] name=Kor Hookmaster auto=choice target(creature|opponentbattlefield) tap && frozen -text=When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=When Kor Hookmaster enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{W} type=Creature subtype=Kor Soldier @@ -64152,7 +64150,7 @@ toughness=1 [card] name=Kor Outfitter auto=target(equipment|mybattlefield) transforms((,newability[rehook target(creature|mybattlefield)])) forever -text=When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control. +text=When Kor Outfitter enters, you may attach target Equipment you control to target creature you control. mana={W}{W} type=Creature subtype=Kor Soldier @@ -64163,7 +64161,7 @@ toughness=2 name=Kor Sanctifiers kicker={W} auto=if paid(kicker) then destroy target(artifact,enchantment) -text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. +text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- When Kor Sanctifiers enters, if it was kicked, destroy target artifact or enchantment. mana={2}{W} type=Creature subtype=Kor Cleric @@ -64182,7 +64180,7 @@ toughness=1 [/card] [card] name=Kor Sky Climber -auto={1}{w}:flying ueot +auto={1}{W}:flying ueot text={1}{W}: Kor Sky Climber gains flying until end of turn. mana={2}{W} type=Creature @@ -64193,8 +64191,8 @@ toughness=2 [card] name=Kor Skyfisher abilities=flying -auto=moveTo(ownerhand) notatarget(*|myBattlefield) -text=Flying -- When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. +auto=moveTo(hand) notaTarget(*|myBattlefield) +text=Flying -- When Kor Skyfisher enters, return a permanent you control to its owner's hand. mana={1}{W} type=Creature subtype=Kor Soldier @@ -64204,7 +64202,7 @@ toughness=3 [card] name=Kor Spiritdancer auto=thisforeach(auras > 0) 2/2 -auto=@movedTo(aura|mystack):draw:1 controller +auto=@movedTo(aura|mystack):if compare(ishuman)~morethan~0 then may draw:1 controller else draw:1 controller text=Kor Spiritdancer gets +2/+2 for each Aura attached to it. -- Whenever you cast an Aura spell, you may draw a card. mana={1}{W} type=Creature @@ -64227,7 +64225,7 @@ aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(swamp|m auto={D(other *[share!name!]|myhand)}:name(search card) reveal:plibrarycount optionone name(choose card) target(swamp|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend anyzone=type:swamp:mybattlefield/type:swamp:mybattlefield cdaactive auto={1}{B}:regenerate -text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. -- {1}{B}: Regenerate Korlash. -- Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library. +text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. -- {1}{B}: Regenerate Korlash. -- Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle. mana={2}{B}{B} type=Legendary Creature subtype=Zombie Warrior @@ -64245,7 +64243,7 @@ type=Artifact name=Korozda Gorgon abilities=deathtouch auto={1}{C(1/1,-1),creature|mybattlefield}:target(creature) -1/-1 ueot -text={2}, remove a +1/+1 counter from a creature you control: target creature gets -1/-1 until end of turn. +text={2}, remove a +1/+1 counter from a creature you control: target creature gets -1/-1 until end of turn. mana={3}{B}{G} type=Creature subtype=Gorgon @@ -64255,7 +64253,7 @@ toughness=5 [card] name=Korozda Guildmage auto={1}{B}{G}:1/1 && intimidate target(creature) ueot -auto={2}{B}{G}{S(creature[-token]|mybattlefield)}:token(Saproling,Creature Saproling,1/1,green)*storedtoughness +auto={2}{B}{G}{S(creature[-token]|mybattlefield)}:_SAPROLINGTOKEN_*storedtoughness text={1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. -- {2}{B}{G}, Sacrifice a nontoken creature: Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the sacrificed creature's toughness. mana={B}{G} type=Creature @@ -64265,7 +64263,7 @@ toughness=2 [/card] [card] name=Korozda Monitor -autograveyard={5}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard={5}{G}{G}{E}:_SCAVENGE_(storedpower) abilities=trample text=Trample -- Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={2}{G}{G} @@ -64279,7 +64277,7 @@ name=Koskun Falls auto=upcost[{T(creature|mybattlefield)}] sacrifice auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:2])) auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) -text=At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. -- Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +text=At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. -- Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. mana={2}{B}{B} type=World Enchantment [/card] @@ -64289,10 +64287,20 @@ auto={T}:Add{1} auto={1}{T}:Add{R} auto={2}{T}:Add{B} auto={2}{T}:Add{G} -text={T}: Add {1} to your mana pool. -- {1}, {T}: Add {R} to your mana pool. -- {2}, {T}: Add {B} or {G} to your mana pool. +text={T}: Add {1}. -- {1}, {T}: Add {R}. -- {2}, {T}: Add {B} or {G}. type=Land [/card] [card] +name=Koth's Courier +abilities=forestwalk +text=Forestwalk +mana={1}{R}{R} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] name=Kothophed, Soul Hoarder abilities=flying auto=@movedto(*|opponentgraveyard) from(battlefield):draw:1 controller && life:-1 controller @@ -64304,59 +64312,9 @@ power=6 toughness=6 [/card] [card] -name=Koth's Courier -abilities=forestwalk -text=Forestwalk -mana={1}{R}{R} -type=Creature -subtype=Human Rogue -power=2 -toughness=3 -[/card] -[card] -name=Kozilek, Butcher of Truth -autostack=if casted(this) then draw:4 controller -autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle -auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice 4 permanents) notatarget(<4>*|mybattlefield) sacrifice!$ opponent -text=When you cast Kozilek, Butcher of Truth, draw four cards. -- Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) -- When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library. -mana={10} -type=Legendary Creature -subtype=Eldrazi -power=12 -toughness=12 -[/card] -[card] -name=Kozilek, the Great Distortion -abilities=menace -autostack=if casted(this) then thisforeach(variable{phandcount}<7) draw:1 -auto={D(*[manacost=0]|myhand)}:name(X = 0) fizzle target(*[manacost=0]|stack) restriction{type(*[manacost=0]|myhand)~morethan~0,type(*[manacost=0]|stack)~morethan~0} -auto={D(*[manacost=1]|myhand)}:name(X = 1) fizzle target(*[manacost=1]|stack) restriction{type(*[manacost=1]|myhand)~morethan~0,type(*[manacost=1]|stack)~morethan~0} -auto={D(*[manacost=2]|myhand)}:name(X = 2) fizzle target(*[manacost=2]|stack) restriction{type(*[manacost=2]|myhand)~morethan~0,type(*[manacost=2]|stack)~morethan~0} -auto={D(*[manacost=3]|myhand)}:name(X = 3) fizzle target(*[manacost=3]|stack) restriction{type(*[manacost=3]|myhand)~morethan~0,type(*[manacost=3]|stack)~morethan~0} -auto={D(*[manacost=4]|myhand)}:name(X = 4) fizzle target(*[manacost=4]|stack) restriction{type(*[manacost=4]|myhand)~morethan~0,type(*[manacost=4]|stack)~morethan~0} -auto={D(*[manacost=5]|myhand)}:name(X = 5) fizzle target(*[manacost=5]|stack) restriction{type(*[manacost=5]|myhand)~morethan~0,type(*[manacost=5]|stack)~morethan~0} -auto={D(*[manacost=6]|myhand)}:name(X = 6) fizzle target(*[manacost=6]|stack) restriction{type(*[manacost=6]|myhand)~morethan~0,type(*[manacost=6]|stack)~morethan~0} -auto={D(*[manacost=7]|myhand)}:name(X = 7) fizzle target(*[manacost=7]|stack) restriction{type(*[manacost=7]|myhand)~morethan~0,type(*[manacost=7]|stack)~morethan~0} -auto={D(*[manacost=8]|myhand)}:name(X = 8) fizzle target(*[manacost=8]|stack) restriction{type(*[manacost=8]|myhand)~morethan~0,type(*[manacost=8]|stack)~morethan~0} -auto={D(*[manacost=9]|myhand)}:name(X = 9) fizzle target(*[manacost=9]|stack) restriction{type(*[manacost=9]|myhand)~morethan~0,type(*[manacost=9]|stack)~morethan~0} -auto={D(*[manacost=10]|myhand)}:name(X = 10) fizzle target(*[manacost=10]|stack) restriction{type(*[manacost=10]|myhand)~morethan~0,type(*[manacost=10]|stack)~morethan~0} -auto={D(*[manacost=11]|myhand)}:name(X = 11) fizzle target(*[manacost=11]|stack) restriction{type(*[manacost=11]|myhand)~morethan~0,type(*[manacost=11]|stack)~morethan~0} -auto={D(*[manacost=12]|myhand)}:name(X = 12) fizzle target(*[manacost=12]|stack) restriction{type(*[manacost=12]|myhand)~morethan~0,type(*[manacost=12]|stack)~morethan~0} -auto={D(*[manacost=13]|myhand)}:name(X = 13) fizzle target(*[manacost=13]|stack) restriction{type(*[manacost=13]|myhand)~morethan~0,type(*[manacost=13]|stack)~morethan~0} -auto={D(*[manacost=14]|myhand)}:name(X = 14) fizzle target(*[manacost=14]|stack) restriction{type(*[manacost=14]|myhand)~morethan~0,type(*[manacost=14]|stack)~morethan~0} -auto={D(*[manacost=15]|myhand)}:name(X = 15) fizzle target(*[manacost=15]|stack) restriction{type(*[manacost=15]|myhand)~morethan~0,type(*[manacost=15]|stack)~morethan~0} -auto={D(*[manacost=16]|myhand)}:name(X = 16) fizzle target(*[manacost=16]|stack) restriction{type(*[manacost=16]|myhand)~morethan~0,type(*[manacost=16]|stack)~morethan~0} -text=When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference. -- Menace -- Discard a card with converted mana cost X: Counter target spell with converted mana cost X. -mana={8}{C}{C} -type=Legendary Creature -subtype=Eldrazi -power=12 -toughness=12 -[/card] -[card] name=Kozilek's Channeler auto={T}:add{2} -text={T}: Add {2} to your mana pool. +text={T}: Add {2}. mana={5} type=Creature subtype=Eldrazi @@ -64375,8 +64333,8 @@ toughness=5 [/card] [card] name=Kozilek's Predator -auto=token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*2 -text=When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +auto=_ELDRAZISPAWN_*2 +text=When Kozilek's Predator enters, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={3}{G} type=Creature subtype=Eldrazi Drone @@ -64388,7 +64346,7 @@ name=Kozilek's Return abilities=devoid auto=damage:2 all(creature) autograveyard=@movedto(eldrazi[manacost>=6]|mystack):may moveto(exile) and!(damage:5 all(creature))! -text=Devoid (This card has no color.) -- Kozilek's Return deals 2 damage to each creature. -- Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature. +text=Devoid (This card has no color.) -- Kozilek's Return deals 2 damage to each creature. -- Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature. mana={2}{R} type=Instant [/card] @@ -64417,7 +64375,7 @@ toughness=2 [card] name=Kozilek's Translator auto={L:1}:add{c} limit:1 -text=Devoid (This card has no color.) -- Pay 1 life: Add {C} to your mana pool. Activate this ability only once each turn. ({C} represents colorless mana.) +text=Devoid (This card has no color.) -- Pay 1 life: Add {C}. Activate this ability only once each turn. ({C} represents colorless mana.) mana={4}{B} abilities=devoid type=Creature @@ -64426,6 +64384,46 @@ power=3 toughness=5 [/card] [card] +name=Kozilek, Butcher of Truth +autostack=if casted(this) then draw:4 controller +autograveyard=choice moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle +auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice 4 permanents) notaTarget(<4>*|mybattlefield) sacrifice!$ opponent +text=When you cast Kozilek, Butcher of Truth, draw four cards. -- Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) -- When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. +mana={10} +type=Legendary Creature +subtype=Eldrazi +power=12 +toughness=12 +[/card] +[card] +name=Kozilek, the Great Distortion +abilities=menace +autostack=if casted(this) then thisforeach(variable{phandcount}<7) draw:1 +auto={D(*[manacost=0]|myhand)}:name(X = 0) fizzle target(*[manacost=0]|stack) restriction{type(*[manacost=0]|myhand)~morethan~0,type(*[manacost=0]|stack)~morethan~0} +auto={D(*[manacost=1]|myhand)}:name(X = 1) fizzle target(*[manacost=1]|stack) restriction{type(*[manacost=1]|myhand)~morethan~0,type(*[manacost=1]|stack)~morethan~0} +auto={D(*[manacost=2]|myhand)}:name(X = 2) fizzle target(*[manacost=2]|stack) restriction{type(*[manacost=2]|myhand)~morethan~0,type(*[manacost=2]|stack)~morethan~0} +auto={D(*[manacost=3]|myhand)}:name(X = 3) fizzle target(*[manacost=3]|stack) restriction{type(*[manacost=3]|myhand)~morethan~0,type(*[manacost=3]|stack)~morethan~0} +auto={D(*[manacost=4]|myhand)}:name(X = 4) fizzle target(*[manacost=4]|stack) restriction{type(*[manacost=4]|myhand)~morethan~0,type(*[manacost=4]|stack)~morethan~0} +auto={D(*[manacost=5]|myhand)}:name(X = 5) fizzle target(*[manacost=5]|stack) restriction{type(*[manacost=5]|myhand)~morethan~0,type(*[manacost=5]|stack)~morethan~0} +auto={D(*[manacost=6]|myhand)}:name(X = 6) fizzle target(*[manacost=6]|stack) restriction{type(*[manacost=6]|myhand)~morethan~0,type(*[manacost=6]|stack)~morethan~0} +auto={D(*[manacost=7]|myhand)}:name(X = 7) fizzle target(*[manacost=7]|stack) restriction{type(*[manacost=7]|myhand)~morethan~0,type(*[manacost=7]|stack)~morethan~0} +auto={D(*[manacost=8]|myhand)}:name(X = 8) fizzle target(*[manacost=8]|stack) restriction{type(*[manacost=8]|myhand)~morethan~0,type(*[manacost=8]|stack)~morethan~0} +auto={D(*[manacost=9]|myhand)}:name(X = 9) fizzle target(*[manacost=9]|stack) restriction{type(*[manacost=9]|myhand)~morethan~0,type(*[manacost=9]|stack)~morethan~0} +auto={D(*[manacost=10]|myhand)}:name(X = 10) fizzle target(*[manacost=10]|stack) restriction{type(*[manacost=10]|myhand)~morethan~0,type(*[manacost=10]|stack)~morethan~0} +auto={D(*[manacost=11]|myhand)}:name(X = 11) fizzle target(*[manacost=11]|stack) restriction{type(*[manacost=11]|myhand)~morethan~0,type(*[manacost=11]|stack)~morethan~0} +auto={D(*[manacost=12]|myhand)}:name(X = 12) fizzle target(*[manacost=12]|stack) restriction{type(*[manacost=12]|myhand)~morethan~0,type(*[manacost=12]|stack)~morethan~0} +auto={D(*[manacost=13]|myhand)}:name(X = 13) fizzle target(*[manacost=13]|stack) restriction{type(*[manacost=13]|myhand)~morethan~0,type(*[manacost=13]|stack)~morethan~0} +auto={D(*[manacost=14]|myhand)}:name(X = 14) fizzle target(*[manacost=14]|stack) restriction{type(*[manacost=14]|myhand)~morethan~0,type(*[manacost=14]|stack)~morethan~0} +auto={D(*[manacost=15]|myhand)}:name(X = 15) fizzle target(*[manacost=15]|stack) restriction{type(*[manacost=15]|myhand)~morethan~0,type(*[manacost=15]|stack)~morethan~0} +auto={D(*[manacost=16]|myhand)}:name(X = 16) fizzle target(*[manacost=16]|stack) restriction{type(*[manacost=16]|myhand)~morethan~0,type(*[manacost=16]|stack)~morethan~0} +text=When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference. -- Menace -- Discard a card with mana value X: Counter target spell with mana value X. +mana={8}{C}{C} +type=Legendary Creature +subtype=Eldrazi +power=12 +toughness=12 +[/card] +[card] name=Kragma Butcher auto=@untapped(this):2/0 ueot text=Inspired -- Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn. @@ -64439,7 +64437,7 @@ toughness=3 name=Kragma Warcaller auto=lord(creature[minotaur]|myBattlefield) haste auto=lord(minotaur[attacking]|myBattlefield) 2/0 -text=Minotaur Creatures you control have haste. -- Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn. +text=Minotaur Creatures you control have haste. -- Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn. mana={3}{B}{R} type=Creature subtype=Minotaur Warrior @@ -64465,7 +64463,7 @@ type=Artifact name=Krakilin auto=counter(1/1,X) auto={1}{G}:regenerate -text=Krakilin enters the battlefield with X +1/+1 counters on it. -- {1}{G}: Regenerate Krakilin. +text=Krakilin enters with X +1/+1 counters on it. -- {1}{G}: Regenerate Krakilin. mana={X}{G}{G} type=Creature subtype=Beast @@ -64543,7 +64541,7 @@ toughness=2 [card] name=Krark-Clan Ironworks auto={S(artifact|myBattlefield)}:add{2} -text=Sacrifice an artifact: Add {2} to your mana pool. +text=Sacrifice an artifact: Add {2}. mana={4} type=Artifact [/card] @@ -64570,7 +64568,7 @@ toughness=1 [card] name=Krark-Clan Stoker auto={T}{S(artifact|myBattlefield)}:Add{R}{R} -text={T}, Sacrifice an artifact: Add {R}{R} to your mana pool. +text={T}, Sacrifice an artifact: Add {R}{R}. mana={2}{R} type=Creature subtype=Goblin Shaman @@ -64580,7 +64578,7 @@ toughness=2 [card] name=Kraul Warrior auto={5}{G}:3/3 ueot -text={5}{G}: Kraul Warrior gets +3/+3 until end of turn. +text={5}{G}: Kraul Warrior gets +3/+3 until end of turn. mana={1}{G} type=Creature subtype=Insect Warrior @@ -64588,18 +64586,8 @@ power=2 toughness=2 [/card] [card] -name=Krenko, Mob Boss -auto={T}:token(Goblin,Creature Goblin,1/1,red)*type:goblin:mybattlefield -text={T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control. -mana={2}{R}{R} -type=Legendary Creature -subtype=Goblin Warrior -power=3 -toughness=3 -[/card] -[card] name=Krenko's Command -auto=token(Goblin,Creature Goblin,1/1,red)*2 +auto=_GOBLINTOKEN_*2 text=Put two 1/1 red Goblin creature tokens onto the battlefield. mana={1}{R} type=Sorcery @@ -64615,9 +64603,19 @@ power=2 toughness=2 [/card] [card] +name=Krenko, Mob Boss +auto={T}:_GOBLINTOKEN_*type:goblin:mybattlefield +text={T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control. +mana={2}{R}{R} +type=Legendary Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] name=Kris Mage -auto={R}{T}{D(*|myhand)}:damage:1 target(creature,player) -text={R}, {T}, Discard a card: Kris Mage deals 1 damage to target creature or player. +auto={R}{T}{D(*|myhand)}:damage:1 target(anytarget) +text={R}, {T}, Discard a card: Kris Mage deals 1 damage to any target. mana={R} type=Creature subtype=Human Spellshaper @@ -64704,7 +64702,7 @@ toughness=2 [card] name=Krosan Drover auto=lord(creature[manacost>=6]|mycastingzone) altercost(colorless,-2) -text=Creature spells you cast with converted mana cost 6 or more cost {2} less to cast. +text=Creature spells you cast with mana value 6 or more cost {2} less to cast. mana={3}{G} type=Creature subtype=Elf @@ -64735,7 +64733,7 @@ name=Krosan Reclamation target=player auto=ability$!choice name(shuffle back) target(*|mygraveyard) moveTo(ownerlibrary) && shuffle!$ targetedplayer flashback={1}{G} -text=Target player shuffles up to two target cards from his or her graveyard into his or her library. -- Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Target player shuffles up to two target cards from their graveyard into their library. -- Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{G} type=Instant [/card] @@ -64752,10 +64750,10 @@ toughness=2 [/card] [card] name=Krosan Tusker -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand=@cycled(this|hand):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand=@cycled(this|hand):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend autohand={2}{G}{cycle}:name(cycling) draw:1 -text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. +text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. mana={5}{G}{G} type=Creature subtype=Boar Beast @@ -64766,8 +64764,8 @@ toughness=5 name=Krosan Verge auto=tap(noevent) auto={T}:Add{1} -auto={2}{T}{S}:name(sacrifice to search) transforms((,newability[ability$! notatarget(forest|mylibrary) moveto(ownerbattlefield) and!(tap(noevent))! !$ controller],newability[ability$! notatarget(plains|mylibrary) moveto(ownerbattlefield) and!(tap(noevent))! !$ controller])) oneshot -text=Krosan Verge enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library. +auto={2}{T}{S}:name(sacrifice to search) transforms((,newability[ability$! notaTarget(forest|mylibrary) moveto(ownerbattlefield) !$ controller],newability[ability$!notaTarget(plains|mylibrary) moveto(ownerbattlefield) controller])) oneshot +text=Krosan Verge enters tapped. -- {T}: Add {1}. -- {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle. type=Land [/card] [card] @@ -64805,7 +64803,7 @@ toughness=1 [card] name=Krovikan Elementalist auto={2}{R}:1/0 target(creature) -auto={U}{U}:flying target(creature) && treason +auto={U}{U}:flying target(creature|myBattlefield) && treason text={2}{R}: Target creature gets +1/+0 until end of turn. -- {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step. mana={B}{B} type=Creature @@ -64818,16 +64816,16 @@ name=Krovikan Fetish target=creature auto=1/1 auto=@next upkeep:draw:1 controller -text=Enchant creature -- When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +1/+1. +text=Enchant creature -- When Krovikan Fetish enters, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +1/+1. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Krovikan Horror -autograveyard=@each endofturn restriction{type(creature[zpos=myposplus1plusend]|mygraveyard)~morethan~0}:may moveto(ownerhand) -auto={1}{S(creature|mybattlefield)}:damage:1 target(creature,player) -text=At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. -- {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player. +autograveyard=@each end restriction{type(creature[zpos=myposplus1plusend]|mygraveyard)~morethan~0}:may moveto(hand) +auto={1}{S(creature|mybattlefield)}:damage:1 target(anytarget) +text=At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. -- {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to any target. mana={3}{B} type=Creature subtype=Horror Spirit @@ -64847,10 +64845,10 @@ toughness=* [/card] [card] name=Krovikan Plague -target=creature[-Wall]|myBattlefield -auto=@next upkeep:draw:1 controller -auto=teach(creature) {T}:damage:1 target(creature,player) && all(this) counter(0/-1,1) -text=Enchant non-Wall creature you control -- When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature has "{T}: Put a -0/-1 counter on this creature, and Krovikan Plague deals 1 damage to target creature or player." +target=creature[-wall]|myBattlefield +auto=@next upkeep:name(Draw a card) draw:1 controller +auto=teach(creature) transforms((,newability[{T}{C(0/-1.1)}:name(Deal damage) damage:1 target(anytarget)])) +text=Enchant non-Wall creature you control -- When Krovikan Plague enters, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature has "{T}: Put a -0/-1 counter on this creature, and Krovikan Plague deals 1 damage to any target." mana={2}{B} type=Enchantment subtype=Aura @@ -64859,7 +64857,7 @@ subtype=Aura name=Krovikan Rot target=creature[power<=2] auto=destroy -autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({1}{B}{B}) name(recover) moveto(ownerhand)?name(exile) moveto(exile) +autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({1}{B}{B}) name(recover) moveto(hand)?name(exile) moveto(exile) text=Destroy target creature with power 2 or less. -- Recover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={2}{B} type=Instant @@ -64875,7 +64873,7 @@ toughness=1 [card] name=Krovikan Sorcerer auto={T}{D(*[-black]|myhand)}:draw:1 -auto={T}{D(*[black]|myhand)}:draw:2 && transforms((,newability[reject target(*[fresh]|myhand)])) +auto={T}{D(*[black]|myhand)}:draw:2 && transforms((,newability[reject notaTarget(*[fresh]|myhand)])) text={T}, Discard a nonblack card: Draw a card. -- {T}, Discard a black card: Draw two cards, then discard one of them. mana={2}{U} type=Creature @@ -64887,7 +64885,7 @@ toughness=1 name=Krovikan Whispers alias=1194 target=creature -auto=cumulativeupcostmulti[{U}{B}] sacrifice all(this) +auto=cumulativeupcostmulti[{UB}] sacrifice all(this) auto=_DIES_thisforeach(counter{0/0.1.Age}) life:-2 controller text=Enchant creature -- Cumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- You control enchanted creature. -- When Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. mana={3}{U} @@ -64911,7 +64909,7 @@ toughness=2 [card] name=Kruin Striker auto=@movedTo(other creature|myBattlefield):1/0 ueot && trample ueot -text=Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. +text=Whenever another creature enters under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. mana={1}{R} type=Creature subtype=Human Warrior @@ -64922,7 +64920,7 @@ toughness=1 name=Krumar Bond-Kin facedown={3} autofacedown={4}{B}:morph -text=Morph {4}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Morph {4}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{B}{B} type=Creature subtype=Orc Warrior @@ -64931,7 +64929,7 @@ toughness=3 [/card] [card] name=Kruphix's Insight -auto=reveal:6 optionone target(enchantment|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=reveal:6 optionone target(enchantment|reveal) moveto(hand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend text=Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard. mana={2}{G} type=Sorcery @@ -64939,23 +64937,23 @@ type=Sorcery [card] name=Kry Shield auto={2}{T}:target(creature|mybattlefield) dynamicability preventalldamage from(mytgt) ueot -text={2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost. +text={2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value. mana={2} type=Artifact [/card] [card] name=Kudzu target=land -auto=@tapped(mytgt):all(trigger) destroy && all(this) transforms((,newability[target(land) retarget])) forever -text=Enchant land -- When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice. +auto=@tapped(mytgt):all(trigger) destroy && all(this) transforms((,newability[name(Attach to land) target(land|battlefield) retarget])) forever +text=Enchant land -- When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of their choice. mana={1}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Kujar Seedsculptor -auto=counter(1/1,1) target(creature|mybattlefield) -text=When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control. +auto=counter(1/1) target(creature|mybattlefield) +text=When Kujar Seedsculptor enters, put a +1/+1 counter on target creature you control. mana={1}{G} type=Creature subtype=Elf Druid @@ -64987,7 +64985,7 @@ toughness=3 name=Kuldotha Forgemaster aicode=activate moveTo(myBattlefield) target(artifact|myLibrary) auto={T}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(artifact|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={T}, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library. +text={T}, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle. mana={5} type=Artifact Creature subtype=Construct @@ -65007,7 +65005,7 @@ toughness=4 [/card] [card] name=Kuldotha Rebirth -auto=token(Goblin,Creature Goblin,1/1,red)*3 +auto=_GOBLINTOKEN_*3 text=As an additional cost to cast Kuldotha Rebirth, sacrifice an artifact. -- Put three 1/1 red Goblin creature tokens onto the battlefield. mana={R}{S(artifact|myBattlefield)} type=Sorcery @@ -65016,7 +65014,7 @@ type=Sorcery name=Kuldotha Ringleader abilities=mustattack auto=_ATTACKING_all(other creature[attacking]) 1/0 ueot -text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- Kuldotha Ringleader attacks each turn if able. +text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- Kuldotha Ringleader attacks each combat if able. mana={4}{R} type=Creature subtype=Giant Berserker @@ -65037,17 +65035,6 @@ power=3 toughness=3 [/card] [card] -name=Kumano, Master Yamabushi -auto={1}{R}:name(damage a creature) exiledeath target(creature) && damage:1 -auto={1}{r}:name(damage a player) damage:1 target(player) -text={1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player. -- If a creature dealt damage by Kumano this turn would die, exile it instead. -mana={3}{R}{R} -type=Legendary Creature -subtype=Human Shaman -power=4 -toughness=4 -[/card] -[card] name=Kumano's Pupils auto=@damaged(creature) from(this):all(trigger[to]) exiledeath ueot text=If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead. @@ -65058,10 +65045,30 @@ power=3 toughness=3 [/card] [card] +name=Kumano, Master Yamabushi +auto={1}{R}:name(damage a creature) exiledeath target(creature) && damage:1 +auto={1}{R}:name(damage a player) damage:1 target(player) +text={1}{R}: Kumano, Master Yamabushi deals 1 damage to any target. -- If a creature dealt damage by Kumano this turn would die, exile it instead. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Shaman +power=4 +toughness=4 +[/card] +[card] +name=Kuon's Essence +doublefaced=kamiflip +auto=@each opponent upkeep:ability$!choice notaTarget(creature|mybattlefield) sacrifice !$ opponent +auto=@each my upkeep:notaTarget(creature|mybattlefield) sacrifice +text=At the beginning of each player's upkeep, that player sacrifices a creature. +mana={B}{B}{B} +type=Legendary Enchantment +[/card] +[card] name=Kuon, Ogre Ascendant doublefaced=kamiflip -auto=@each my endofturn restriction{type(creature[fresh]|graveyard)~morethan~2}:flip(Kuon's Essence) -text=At the beginning of the end step, if three or more creatures were put into graveyards from the battlefield this turn, flip Kuon, Ogre Ascendant. +auto=@each my end restriction{compare(bothalldeadcreature)~morethan~2}:flip(Kuon's Essence) +text=At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant. mana={B}{B}{B} type=Legendary Creature subtype=Ogre Monk @@ -65069,18 +65076,9 @@ power=2 toughness=4 [/card] [card] -name=Kuon's Essence -doublefaced=kamiflip -auto=@each opponent upkeep:ability$!choice notatarget(creature|mybattlefield) sacrifice !$ opponent -auto=@each my upkeep:notatarget(creature|mybattlefield) sacrifice -text=At the beginning of each player's upkeep, that player sacrifices a creature. -mana={B}{B}{B} -type=Legendary Enchantment -[/card] -[card] name=Kurgadon auto=@movedTo(creature[manacost>=6]|mystack):counter(1/1,3) -text=Whenever you cast a creature spell with converted mana cost 6 or more, put three +1/+1 counters on Kurgadon. +text=Whenever you cast a creature spell with mana value 6 or more, put three +1/+1 counters on Kurgadon. mana={4}{G} type=Creature subtype=Beast @@ -65088,17 +65086,6 @@ power=3 toughness=3 [/card] [card] -name=Kuro, Pitlord -auto=upcost[{B}{B}{B}{B}] sacrifice -auto={L:1}:-1/-1 target(creature) -text=At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. -- Pay 1 life: Target creature gets -1/-1 until end of turn. -mana={6}{B}{B}{B} -type=Legendary Creature -subtype=Demon Spirit -power=9 -toughness=9 -[/card] -[card] name=Kuro's Taken auto=bushido(1/1) auto={1}{B}:regenerate @@ -65110,6 +65097,17 @@ power=1 toughness=1 [/card] [card] +name=Kuro, Pitlord +auto=upcost[{B}{B}{B}{B}] sacrifice +auto={L:1}:-1/-1 target(creature) +text=At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. -- Pay 1 life: Target creature gets -1/-1 until end of turn. +mana={6}{B}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=9 +toughness=9 +[/card] +[card] name=Kusari-Gama auto={3}:equip auto=teach(creature) {2}:1/0 @@ -65121,8 +65119,8 @@ subtype=Equipment [/card] [card] name=Kynaios and Tiro of Meletis -auto=@each my end:draw:1 && ability$!if type(land|myhand)~morethan~0 then choice moveto(mybattlefield) notatarget(land|myhand)!$ controller && ability$!choice draw:1 _ if type(land|myhand)~morethan~0 then choice moveto(mybattlefield) notatarget(land|myhand)!$ opponent -text=At the beginning of your end step, draw a card. Each player may put a land card from his or her hand onto the battlefield, then each opponent who didn't draws a card. +auto=@each my end:draw:1 && ability$!if type(land|myhand)~morethan~0 then choice moveto(mybattlefield) notaTarget(land|myhand)!$ controller && ability$!choice draw:1 _ if type(land|myhand)~morethan~0 then choice moveto(mybattlefield) notaTarget(land|myhand)!$ opponent +text=At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card. mana={R}{G}{W}{U} type=Legendary Creature subtype=Human Soldier @@ -65131,8 +65129,8 @@ toughness=8 [/card] [card] name=Kyoki, Sanity's Eclipse -auto=@movedTo(spirit,arcane|mystack):target(opponent) ability$!name(exile card from hand) choice notatarget(*|myhand) moveTo(exile) !$ targetedplayer -text=Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from his or her hand. +auto=@movedTo(spirit,arcane|mystack):target(opponent) ability$!name(exile card from hand) choice notaTarget(*|myhand) moveTo(exile) !$ targetedplayer +text=Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand. mana={4}{B}{B} type=Legendary Creature subtype=Demon Spirit @@ -65191,7 +65189,7 @@ auto={T}{C(0/0,-7,Charge)}:name(Remove 7 Counters) add{8} auto={T}{C(0/0,-8,Charge)}:name(Remove 8 Counters) add{9} auto={T}{C(0/0,-9,Charge)}:name(Remove 9 Counters) add{10} auto={T}{C(0/0,-10,Charge)}:name(Remove 10 Counters) add{11} -text={1}, {T}: Put a charge counter on Kyren Toy. -- {T}, Remove X charge counters from Kyren Toy: Add {X}{1} to your mana pool. +text={1}, {T}: Put a charge counter on Kyren Toy. -- {T}, Remove X charge counters from Kyren Toy: Add {X}{1}. mana={3} type=Artifact [/card] @@ -65201,7 +65199,7 @@ abilities=flying auto={G}:0/1 limit:1 aicode=activate moveTo(myBattlefield) target(viashivan dragon|myLibrary) auto={S(kyscu drake|myBattlefield)}{S(spitting drake|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(viashivan dragon|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Flying -- {G}: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn. -- Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library. +text=Flying -- {G}: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn. -- Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle. mana={3}{G} type=Creature subtype=Drake @@ -65210,8 +65208,8 @@ toughness=2 [/card] [card] name=Kytheon's Irregulars +auto=_RENOWN_(1) auto={W}{W}:tap target(creature) -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- {W}{W}: Tap target creature. mana={2}{W}{W} type=Creature @@ -65238,7 +65236,7 @@ type=Sorcery [card] name=Laboratory Brute auto=deplete:4 -text=When Laboratory Brute enters the battlefield, put the top four cards of your library into your graveyard. +text=When Laboratory Brute enters, put the top four cards of your library into your graveyard. mana={3}{U} type=Creature subtype=Zombie Horror @@ -65258,8 +65256,8 @@ toughness=2 [/card] [card] name=Labyrinth Champion -auto=_HEROIC_damage:2 target(creature,player) -text=Heroic - Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to target creature or player. +auto=_HEROIC_damage:2 target(anytarget) +text=Heroic - Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target. mana={3}{R} type=Creature subtype=Human Warrior @@ -65355,7 +65353,7 @@ toughness=4 [/card] [card] name=Lady Sun -auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature) restriction{during my turn,before attackers} +auto={T}:moveTo(hand) all(this) && moveTo(hand) target(other creature) restriction{during my turn,before attackers} text={T}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared. mana={1}{U}{U} type=Legendary Creature @@ -65384,7 +65382,7 @@ toughness=3 [card] name=Lagonna-Band Elder auto=aslongas(enchantment|mybattlefield) life:3 controller -text=When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life. +text=When Lagonna-Band Elder enters, if you control an enchantment, you gain 3 life. mana={2}{W} type=Creature subtype=Centaur Advisor @@ -65393,8 +65391,8 @@ toughness=2 [/card] [card] name=Lagonna-Band Trailblazer -auto=_HEROIC_counter(1/1,1) -text=Heroic -- Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer. +auto=_HEROIC_counter(1/1) +text=Heroic -- Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer. mana={W} type=Creature subtype=Centaur Scout @@ -65403,18 +65401,18 @@ toughness=4 [/card] [card] name=Lair Delve -aicode=activate target(<2>*[zpos<=2]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-creature;-land]|*) then bottomoflibrary)! -auto=reveal:2 optionone name(Get creature and land) target(<2>*[creature,land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(<2>*[zpos<=2]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-creature;-land]|*) then bottomoflibrary)! +auto=reveal:2 optionone name(Get creature and land) target(<2>*[creature;land]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend text=Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={2}{G} type=Sorcery [/card] [card] name=Lake of the Dead -auto=if type(swamp|mybattlefield)~morethan~0 then sacrifice notatarget(swamp|mybattlefield) oneshot else sacrifice +auto=if type(swamp|mybattlefield)~morethan~0 then sacrifice notaTarget(swamp|mybattlefield) oneshot else sacrifice auto={T}:Add{B} auto={T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B} -text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool. +text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {B}. -- {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}. type=Land [/card] [card] @@ -65459,8 +65457,8 @@ toughness=3 [/card] [card] name=Lamplighter of Selhoff -auto=if type(other zombie|mybattlefield)~morethan~0 then may draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. +auto=if type(other zombie|mybattlefield)~morethan~0 then may _LOOT_ +text=When Lamplighter of Selhoff enters, if you control another Zombie, you may draw a card. If you do, discard a card. mana={4}{U} type=Creature subtype=Zombie Horror @@ -65482,13 +65480,13 @@ auto=@each my upkeep:counter(0/0,-1,Depletion) auto={T}:Add{W} and!( counter(0/0,1,Depletion) )! auto={T}:Add{U} and!( counter(0/0,1,Depletion) )! auto=this(counter{0/0.1.Depletion}>=1) doesnotuntap -text=Land Cap doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Land Cap. -- {T}: Add {W} or {B} to your mana pool. Put a depletion counter on Land Cap. +text=Land Cap doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Land Cap. -- {T}: Add {W} or {B}. Put a depletion counter on Land Cap. type=Land [/card] [card] name=Land Equilibrium -auto=@movedTo(land|opponentbattlefield):if type(land|mybattlefield)~lessthan~type(land|opponentbattlefield) then ability$!name(sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent -auto=@movedTo(land|opponentbattlefield):if type(land|mybattlefield)~equalto~type(land|opponentbattlefield) then ability$!name(sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent +auto=@movedTo(land|opponentbattlefield):if control less lands then ability$!name(sacrifice land) notaTarget(land|mybattlefield) sacrifice!$ opponent +auto=@movedTo(land|opponentbattlefield):if type(land|mybattlefield)~equalto~type(land|opponentbattlefield) then ability$!name(sacrifice land) notaTarget(land|mybattlefield) sacrifice!$ opponent text=If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land. mana={2}{U}{U} type=Enchantment @@ -65496,11 +65494,11 @@ type=Enchantment [card] name=Land Grant other={0} name(Cast for free) -aicode=activate target(forest|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>forest|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(forest|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>forest|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend otherrestriction=type(land|myhand)~lessthan~1 -autostack=if paid(alternative) then ability$!name(look at opponent hand) notatarget(*|opponenthand) 0/0!$ opponent -text=If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost. -- Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library. +autostack=if paid(alternative) then ability$!name(look at opponent hand) notaTarget(*|opponenthand) 0/0!$ opponent +text=If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost. -- Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle. mana={1}{G} type=Sorcery [/card] @@ -65522,8 +65520,8 @@ type=Artifact [/card] [card] name=Land Tax -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto=@each my upkeep restriction{control less lands}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto=@each my upkeep restriction{control less lands}:may name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend text=At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. mana={W} type=Enchantment @@ -65561,18 +65559,10 @@ power=1 toughness=1 [/card] [card] -name=Lantern of Insight -abilities=showfromtoplibrary,showopponenttoplibrary -auto={T}{S}:target(player) shuffle -text=Each player plays with the top card of his or her library revealed. -- {T}, Sacrifice Lantern of Insight: Target player shuffles his or her library. -mana={1} -type=Artifact -[/card] -[card] name=Lantern Scout auto=choice all(creature|mybattlefield) lifelink ueot auto=_RALLY_all(creature|mybattlefield) lifelink ueot -text=Rally -- Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. +text=Rally -- Whenever Lantern Scout or another Ally enters under your control, creatures you control gain lifelink until end of turn. mana={2}{W} type=Creature subtype=Human Scout Ally @@ -65582,7 +65572,7 @@ toughness=2 [card] name=Lantern Spirit abilities=flying -auto={U}:moveTO(ownerhand) +auto={U}:moveTO(hand) text=Flying -- {U}: Return Lantern Spirit to its owner's hand. mana={2}{U} type=Creature @@ -65591,11 +65581,19 @@ power=2 toughness=1 [/card] [card] +name=Lantern of Insight +abilities=showfromtoplibrary,showopponenttoplibrary +auto={T}{S}:target(player) shuffle +text=Each player plays with the top card of their library revealed. -- {T}, Sacrifice Lantern of Insight: Target player shuffles their library. +mana={1} +type=Artifact +[/card] +[card] name=Lantern-Lit Graveyard auto={T}:Add{1} auto={T}:Add{B} and!( frozen )! auto={T}:Add{R} and!( frozen )! -text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step. +text={T}: Add {1}. -- {T}: Add {B} or {R}. Lantern-Lit Graveyard doesn't untap during your next untap step. type=Land [/card] [card] @@ -65617,7 +65615,7 @@ type=Instant name=Laquatus's Champion auto=choice target(player) life:-6 && all(this) transforms((,newability[@movedTo(this|nonbattlezone) from(battlefield):life:6 targetedplayer])) forever auto={B}:regenerate -text=When Laquatus's Champion enters the battlefield, target player loses 6 life. -- When Laquatus's Champion leaves the battlefield, that player gains 6 life. -- {B}: Regenerate Laquatus's Champion. +text=When Laquatus's Champion enters, target player loses 6 life. -- When Laquatus's Champion leaves the battlefield, that player gains 6 life. -- {B}: Regenerate Laquatus's Champion. mana={4}{B}{B} type=Creature subtype=Nightmare Horror @@ -65627,8 +65625,8 @@ toughness=3 [card] name=Laquatus's Creativity target=player -auto=ability$!choice reject notatarget(*|myhand) _ draw:phandcount!$ targetedplayer -text=Target player draws cards equal to the number of cards in his or her hand, then discards that many cards. +auto=ability$!choice reject notaTarget(*|myhand) _ draw:phandcount!$ targetedplayer +text=Target player draws cards equal to the number of cards in their hand, then discards that many cards. mana={4}{U} type=Sorcery [/card] @@ -65658,14 +65656,6 @@ mana={4}{B} type=Instant [/card] [card] -name=Lashknife Barrier -auto=draw:1 -auto=lord(creature|myBattlefield) absorb -text=When Lashknife Barrier enters the battlefield, draw a card. -- If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. -mana={2}{W} -type=Enchantment -[/card] -[card] name=Lashknife target=creature auto=first strike @@ -65677,9 +65667,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Lashknife Barrier +auto=draw:1 +auto=lord(creature|myBattlefield) absorb +text=When Lashknife Barrier enters, draw a card. -- If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. +mana={2}{W} +type=Enchantment +[/card] +[card] name=Lashweed Lurker autostack=if casted(this) then target(*[-land]|battlefield) moveto(ownerlibrary) -text=Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library. +text=Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) -- When you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library. mana={8} other={emerge}{5}{G}{U} name(Emerge) otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 @@ -65692,8 +65690,8 @@ toughness=4 name=Lashwrithe auto={p(B)}{p(B)}:equip auto=teach(creature) type:swamp:mybattlefield/type:swamp:mybattlefield nonstatic -auto=livingweapontoken(Germ,Creature Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equip {p(B)}{p(B)} ({p(B)} may be paid for with either {B} or 2 life.) -- Equipped creature gets +1/+1 for each Swamp you control. +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equip {p(B)}{p(B)} ({p(B)} may be paid for with either {B} or 2 life.) -- Equipped creature gets +1/+1 for each Swamp you control. mana={4} type=Artifact subtype=Equipment @@ -65720,7 +65718,7 @@ type=Sorcery [card] name=Last Chance auto=turns:+1 controller -auto=transforms((,newability[@each my upkeep:phaseaction[endofturn once] winGame opponent])) forever +auto=transforms((,newability[@each my upkeep:phaseaction[end once] winGame opponent])) forever text=Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. mana={R}{R} type=Sorcery @@ -65744,7 +65742,7 @@ type=Instant [/card] [card] name=Last Laugh -auto=@movedto(other *|graveyard) from(battlefield):damage:1 all(creature,player) +auto=@movedto(other *|graveyard) from(battlefield):damage:1 all(creature) && damage:1 all(player) auto=aslongas(creature|battlefield) all(this) sacrifice while <1 text=Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. -- When no creatures are on the battlefield, sacrifice Last Laugh. mana={2}{B}{B} @@ -65755,10 +65753,10 @@ name=Last Stand target=creature auto=life:-type:swamp:mybattlefield opponent auto=damage:type:mountain:mybattlefield -auto=foreach(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green) +auto=foreach(forest|myBattlefield) _SAPROLINGTOKEN_ auto=life:twicetype:plains:mybattlefield controller auto=foreach(island|myBattlefield) draw:1 controller -auto=foreach(island|myBattlefield) reject target(*|myhand) +auto=foreach(island|myBattlefield) reject notaTarget(*|myhand) text=Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards. mana={W}{U}{B}{R}{G} type=Sorcery @@ -65768,11 +65766,20 @@ name=Last Word abilities=nofizzle target=*|stack auto=fizzle -text=Last Word can't be countered by spells or abilities. -- Counter target spell. +text=Last Word can't be countered. -- Counter target spell. mana={2}{U}{U} type=Instant [/card] [card] +name=Lat-Nam's Legacy +target=*|myHand +auto=moveto(mylibrary) && shuffle +auto=@next upkeep:draw:2 controller +text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] name=Latch Seeker abilities=unblockable text=Latch Seeker is unblockable. @@ -65788,7 +65795,7 @@ abilities=flying auto=if paid(alternative) then draw:1 controller other={2}{U} name(Prowl) otherrestriction=prowl -text=Flying -- Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) -- When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. +text=Flying -- Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) -- When Latchkey Faerie enters, if its prowl cost was paid, draw a card. mana={3}{U} type=Creature subtype=Faerie Rogue @@ -65800,7 +65807,7 @@ name=Lathnu Hellion abilities=haste auto=alterenergy:2 controller auto=@each my end:name(pay for effect) ability$!if compare(penergy)~morethan~1 then choice alterenergy:-2 controller _ choice sacrifice all(mysource)!$ controller -text=Haste -- When Lathnu Hellion enters the battlefield, you get {E}{E} (two energy counters). -- At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}. +text=Haste -- When Lathnu Hellion enters, you get {E}{E} (two energy counters). -- At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}. mana={2}{R} type=Creature subtype=Hellion @@ -65816,18 +65823,19 @@ power=5 toughness=4 [/card] [card] -name=Lat-Nam's Legacy -target=*|myHand -auto=moveto(mylibrary) && shuffle -auto=@next upkeep:draw:2 controller -text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. -mana={1}{U} -type=Instant +name=Latulla's Orders +abilities=flash +target=creature +auto=@combatdamaged(player) from(mytgt):may destroy target(artifact|opponentBattlefield) +text=Flash -- Enchant creature -- Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls. +mana={1}{R} +type=Enchantment +subtype=Aura [/card] [card] name=Latulla, Keldon Overseer -auto={X}{R}{T}{D(*|myhand)}{D(*|myhand)}:damage:X target(creature,player) -text={X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to target creature or player. +auto={X}{R}{T}{D(*|myhand)}{D(*|myhand)}:damage:X target(anytarget) +text={X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to any target. mana={3}{R}{R} type=Legendary Creature subtype=Human Spellshaper @@ -65835,12 +65843,12 @@ power=3 toughness=3 [/card] [card] -name=Latulla's Orders -abilities=flash +name=Launch target=creature -auto=@combatdamaged(player) from(mytgt):may destroy target(artifact|opponentBattlefield) -text=Flash -- Enchant creature -- Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls. -mana={1}{R} +autograveyard=_DIES_moveTo(hand) +auto=flying +text=Enchant creature -- Enchanted creature has flying. -- When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand. +mana={1}{U} type=Enchantment subtype=Aura [/card] @@ -65854,16 +65862,6 @@ mana={3}{B}{S(creature|mybattlefield)} type=Instant [/card] [card] -name=Launch -target=creature -autograveyard=_DIES_moveTo(ownerhand) -auto=flying -text=Enchant creature -- Enchanted creature has flying. -- When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Lava Axe target=player auto=damage:5 @@ -65873,7 +65871,7 @@ type=Sorcery [/card] [card] name=Lava Dart -target=creature,player +target=anytarget auto=damage:1 flashback={S(mountain|mybattlefield)} text=Lava Dart deals 1 damage to target creature. -- Flashback - Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.) @@ -65892,7 +65890,7 @@ type=Sorcery name=Lava Hounds abilities=haste auto=damage:4 controller -text=Haste -- When Lava Hounds enters the battlefield, it deals 4 damage to you. +text=Haste -- When Lava Hounds enters, it deals 4 damage to you. mana={2}{R}{R} type=Creature subtype=Dog @@ -65902,10 +65900,10 @@ toughness=4 [card] name=Lava Runner abilities=haste -auto=@targeted(this) from(*|opponentbattlefield):sacrifice notatarget(land) -auto=@targeted(this) from(*|opponenthand):sacrifice notatarget(land) -auto=@targeted(this) from(*|mybattlefield):ability$!sacrifice notatarget(land)!$ controller -auto=@targeted(this) from(*|myhand):ability$!sacrifice notatarget(land)!$ controller +auto=@targeted(this) from(*|opponentbattlefield):sacrifice notaTarget(land) +auto=@targeted(this) from(*|opponenthand):sacrifice notaTarget(land) +auto=@targeted(this) from(*|mybattlefield):ability$!sacrifice notaTarget(land)!$ controller +auto=@targeted(this) from(*|myhand):ability$!sacrifice notaTarget(land)!$ controller text=Haste -- Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land. mana={1}{R}{R} type=Creature @@ -65936,14 +65934,14 @@ auto=@each my upkeep:counter(0/0,-1,Depletion) auto={T}:Add{B} and!( counter(0/0,1,Depletion) )! auto={T}:Add{R} and!( counter(0/0,1,Depletion) )! auto=this(counter{0/0.1.Depletion}>=1) doesnotuntap -text=Lava Tubes doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Lava Tubes.-- {T}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes. +text=Lava Tubes doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Lava Tubes.-- {T}: Add {B} or {R}. Put a depletion counter on Lava Tubes. type=Land [/card] [card] name=Lava Zombie -auto=moveTo(ownerhand) notatarget(creature[black;red]|myBattlefield) +auto=moveTo(hand) notaTarget(creature[black;red]|myBattlefield) auto={2}:1/0 -text=When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. -- {2}: Lava Zombie gets +1/+0 until end of turn. +text=When Lava Zombie enters, return a black or red creature you control to its owner's hand. -- {2}: Lava Zombie gets +1/+0 until end of turn. mana={1}{B}{R} type=Creature subtype=Zombie @@ -65957,7 +65955,7 @@ auto=destroy auto=damage:4 all(creature) other={3}{R}{R} otherrestriction=thisturn(land|opponentbattlefield)~morethan~1 -text=If an opponent had two or more lands enter the battlefield under his or her control this turn, you may pay {3}{R}{R} rather than pay Lavaball Trap's mana cost. -- Destroy two target lands. Lavaball Trap deals 4 damage to each creature. +text=If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay Lavaball Trap's mana cost. -- Destroy two target lands. Lavaball Trap deals 4 damage to each creature. mana={6}{R}{R} type=Instant subtype=Trap @@ -65978,14 +65976,16 @@ auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} auto={1}{B}{R}:transforms((Elemental Creature,setpower=2,settoughness=2,black red,newability[{X}:X/0 ueot])) ueot -text=Lavaclaw Reaches enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. -- {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. +text=Lavaclaw Reaches enters tapped. -- {T}: Add {B} or {R}. -- {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. type=Land [/card] [card] name=Lavacore Elemental -auto=vanishing:1 +auto=counter(0/0,1,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice auto=@combatdamaged(player) from(creature|myBattlefield):counter(0/0,1,Time) -text=Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. +text=Vanishing 1 (This permanent enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. mana={2}{R} type=Creature subtype=Elemental @@ -66006,7 +66006,7 @@ toughness=2 name=Lavalanche auto=damage:X target(player) auto=damage:X all(creature|opponentBattlefield) -text=Lavalanche deals X damage to target player and each creature he or she controls. +text=Lavalanche deals X damage to target player and each creature they control. mana={X}{B}{R}{G} type=Sorcery [/card] @@ -66034,7 +66034,7 @@ toughness=2 name=Lavinia of the Tenth abilities=protection from red auto=name(detain) transforms((,newability[lord(detained) cantattack],newability[lord(detained) cantpwattack],newability[lord(detained) cantblock],newability[lord(detained) noactivatedability],newability[lord(*[-land;manacost<=4]|opponentBattlefield) becomes(detained)])) uynt -text=Protection from red. -- When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. +text=Protection from red. -- When Lavinia of the Tenth enters, detain each nonland permanent your opponents control with mana value 4 or less. mana={3}{W}{U} type=Legendary Creature subtype=Human Soldier @@ -66053,7 +66053,7 @@ toughness=2 [/card] [card] name=Lawless Broker -auto=_DIES_target(creature|mybattlefield) counter(1/1,1) +auto=_DIES_target(creature|mybattlefield) counter(1/1) text=When Lawless Broker dies, put a +1/+1 counter on target creature you control. mana={2}{B} type=Creature @@ -66071,14 +66071,6 @@ mana={2}{U}{U} type=Instant [/card] [card] -name=Lay of the Land -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. -mana={G} -type=Sorcery -[/card] -[card] name=Lay Waste abilities=cycling target=land @@ -66089,18 +66081,18 @@ mana={3}{R} type=Sorcery [/card] [card] -name=Lead Astray -target=creature -auto=tap -text=Tap up to two target creatures. -mana={1}{W} -type=Instant +name=Lay of the Land +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle. +mana={G} +type=Sorcery [/card] [card] -name=Lead by Example -auto=target(other creature|battlefield) counter(1/1,1) -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -mana={1}{G} +name=Lead Astray +auto=may tap target(creature) +text=Tap up to two target creatures +mana={1}{W} type=Instant [/card] [card] @@ -66114,8 +66106,15 @@ power=3 toughness=5 [/card] [card] +name=Lead by Example +auto=may target(creature|battlefield) counter(1/1) +text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) +mana={1}{G} +type=Instant +[/card] +[card] name=Lead the Stampede -auto=reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +auto=reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. mana={2}{G} type=Sorcery @@ -66145,7 +66144,7 @@ subtype=Aura [card] name=Leaden Myr auto={T}:Add{B} -text={T}: Add {B} to your mana pool. +text={T}: Add {B}. mana={2} type=Artifact Creature subtype=Myr @@ -66173,7 +66172,7 @@ toughness=2 [card] name=Leaf Gilder auto={T}:Add{G} -text={T}: Add {G} to your mana pool. +text={T}: Add {G}. mana={1}{G} type=Creature subtype=Elf Druid @@ -66181,23 +66180,9 @@ power=2 toughness=1 [/card] [card] -name=Leafcrown Dryad -abilities=reach -auto=bestow bstw -auto=bestow teach(creature) +2/+2 -auto=bestow teach(creature) reach -bestow={3}{g} -text=Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Reach -- Enchanted creature gets +2/+2 and has reach. -mana={1}{G} -type=Enchantment Creature -subtype=Nymph Dryad -power=2 -toughness=2 -[/card] -[card] name=Leaf-Crowned Elder aicode=activate target(creature[share!types!zpos=1]|mylibrary) castcard(normal) -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then may castcard(restricted) target(*|reveal) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then may castcard(restricted) target(*|reveal) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost. mana={2}{G}{G} type=Creature @@ -66206,6 +66191,20 @@ power=3 toughness=5 [/card] [card] +name=Leafcrown Dryad +abilities=reach +auto=bestow bstw +auto=bestow teach(creature) +2/+2 +auto=bestow teach(creature) reach +bestow={3}{G} +text=Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Reach -- Enchanted creature gets +2/+2 and has reach. +mana={1}{G} +type=Enchantment Creature +subtype=Nymph Dryad +power=2 +toughness=2 +[/card] +[card] name=Leafdrake Roost target=land auto=teach(land) {G}{U}{T}:token(Drake,Creature Drake,2/2,flying,bluegreen) @@ -66215,15 +66214,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Leap of Faith -target=creature -auto=preventalldamage to(mytgt) ueot -auto=flying -text=Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn. -mana={2}{W} -type=Instant -[/card] -[card] name=Leap target=creature auto=flying @@ -66233,6 +66223,15 @@ mana={U} type=Instant [/card] [card] +name=Leap of Faith +target=creature +auto=preventalldamage to(mytgt) ueot +auto=flying +text=Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn. +mana={2}{W} +type=Instant +[/card] +[card] name=Leaping Lizard auto={1}{G}:flying && 0/-1 text={1}{G}: Leaping Lizard gains flying and gets -0/-1 until end of turn. @@ -66257,13 +66256,13 @@ name=Learn from the Past target=player auto=moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard) auto=draw:1 controller -text=Target player shuffles his or her graveyard into his or her library. Draw a card. +text=Target player shuffles their graveyard into their library. Draw a card. mana={3}{U} type=Instant [/card] [card] name=Leashling -auto={s2l(*|myhand)}:moveTo(myhand) +auto={s2l(*|myhand)}:moveto(hand) text=Put a card in your hand on top of your library: Return Leashling to its owner's hand. mana={6} type=Artifact Creature @@ -66280,15 +66279,6 @@ power=4 toughness=5 [/card] [card] -name=Leave in the Dust -target=*[-land]|battlefield -auto=moveTo(ownerHand) -auto=draw:1 controller -text=Return target nonland permanent to its owner's hand. -- Draw a card. -mana={3}{U} -type=Instant -[/card] -[card] name=Leave No Trace target=enchantment auto=all(enchantment[share!color!]) destroy @@ -66297,9 +66287,18 @@ mana={1}{W} type=Instant [/card] [card] +name=Leave in the Dust +target=*[-land]|battlefield +auto=moveTo(hand) +auto=draw:1 controller +text=Return target nonland permanent to its owner's hand. -- Draw a card. +mana={3}{U} +type=Instant +[/card] +[card] name=Leeching Sliver auto=lord(sliver|mybattlefield) transforms((,newability[_ATTACKING_life:-1 opponent])) -text=Whenever a Sliver you control attacks, defending player loses 1 life. +text=Whenever a Sliver you control attacks, defending player loses 1 life. mana={1}{B} type=Creature subtype=Sliver @@ -66310,7 +66309,7 @@ toughness=1 name=Leechridden Swamp auto=tap(noevent) auto=aslongas(*[black]|myBattlefield) {B}{T}:life:-1 opponent >1 -text=({T}: Add {B} to your mana pool.) -- Leechridden Swamp enters the battlefield tapped. -- {B}, {T}: Each opponent loses 1 life. Activate this ability only if you control two or more black permanents. +text=({T}: Add {B}.) -- Leechridden Swamp enters tapped. -- {B}, {T}: Each opponent loses 1 life. Activate this ability only if you control two or more black permanents. type=Land subtype=Swamp [/card] @@ -66347,8 +66346,8 @@ toughness=2 [card] name=Legacy Weapon abilities=shufflelibrarydeath -auto={w}{R}{G}{B}{U}:moveto(exile) target(*|battlefield) -text={w}{R}{G}{B}{U}:Exile target permanent. -- If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. +auto={W}{R}{G}{B}{U}:moveto(exile) target(*|battlefield) +text={W}{R}{G}{B}{U}:Exile target permanent. -- If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. type=Legendary Artifact mana={7} [/card] @@ -66391,7 +66390,7 @@ name=Legion's Initiative auto=lord(creature[red]|mybattlefield) 1/0 auto=lord(creature[white]|mybattlefield) 0/1 auto={R}{W}{E}:all(creature|mybattlefield) moveto(exile) and!(transforms((,newability[phaseactionmulti[combatbegins once] moveto(ownerbattlefield) && all(this) haste])) forever)! -text=Red creatures you control get +1/+0. -- White creatures you control get +0/+1. -- {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. +text=Red creatures you control get +1/+0. -- White creatures you control get +0/+1. -- {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. mana={R}{W} type=Enchantment [/card] @@ -66407,7 +66406,7 @@ toughness=3 [/card] [card] name=Leonin Abunas -auto=lord(artifact|myBattlefield) opponentshroud +auto=lord(artifact|myBattlefield) hexproof text=Artifacts you control can't be the targets of spells or abilities your opponents control. mana={3}{W} type=Creature @@ -66418,7 +66417,7 @@ toughness=5 [card] name=Leonin Armorguard auto=all(creature|myBattlefield) 1/1 ueot -text=When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. +text=When Leonin Armorguard enters, creatures you control get +1/+1 until end of turn. mana={2}{G}{W} type=Creature subtype=Cat Soldier @@ -66439,7 +66438,7 @@ toughness=3 [card] name=Leonin Bladetrap abilities=flash -auto={S}:damage:2 all(creature[attacking;-flying]) +auto={2}{S}:damage:2 all(creature[attacking;-flying]) text=Flash -- {2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying. mana={3} type=Artifact @@ -66448,7 +66447,7 @@ type=Artifact name=Leonin Bola auto={1}:equip auto=teach(creature) {unattach}{t}:tap target(creature) -text=Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -66467,7 +66466,7 @@ toughness=3 [card] name=Leonin Elder auto=@movedTo(artifact|battlefield):may life:1 -text=Whenever an artifact enters the battlefield, you may gain 1 life. +text=Whenever an artifact enters, you may gain 1 life. mana={W} type=Creature subtype=Cat Cleric @@ -66487,7 +66486,7 @@ toughness=2 [card] name=Leonin Relic-Warder auto=may (blink)forsrc target(artifact,enchantment) -text=When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment. -- When Leonin Relicguard leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Leonin Relic-Warder enters, you may exile target artifact or enchantment. -- When Leonin Relicguard leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={W}{W} type=Creature subtype=Cat Cleric @@ -66516,7 +66515,7 @@ toughness=2 [card] name=Leonin Snarecaster auto=may tap target(creature) -text=When Leonin Snarecaster enters the battlefield, you may tap target creature. +text=When Leonin Snarecaster enters, you may tap target creature. mana={1}{W} type=Creature subtype=Cat Soldier @@ -66525,8 +66524,8 @@ toughness=1 [/card] [card] name=Leonin Squire -auto=moveTo(myhand) target(artifact[manacost<=1]|mygraveyard) -text=When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand. +auto=moveto(hand) target(artifact[manacost<=1]|mygraveyard) +text=When Leonin Squire enters, return target artifact card with mana value 1 or less from your graveyard to your hand. mana={1}{W} type=Creature subtype=Cat Soldier @@ -66551,17 +66550,17 @@ subtype=Aura [/card] [card] name=Leshrac's Sigil -aicode=activate notatarget(*|opponenthand) reject -auto=@movedto(*[green]|opponentstack):pay({B}{B}) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) notatarget(<1>*|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -auto={B}{B}:moveto(ownerhand) +aicode=activate notaTarget(*|opponenthand) reject +auto=@movedto(*[green]|opponentstack):pay({B}{B}) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) notaTarget(<1>*|reveal) moveto(hand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +auto={B}{B}:moveto(hand) text=Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card. -- {B}{B}: Return Leshrac's Sigil to its owner's hand. mana={B}{B} type=Enchantment [/card] [card] name=Lesser Gargadon -auto=_ATTACKING_moveTo(mygraveyard) notatarget(land|myBattlefield) -auto=@combat(blocking) source(this):moveTo(mygraveyard) notatarget(land|myBattlefield) +auto=_ATTACKING_moveTo(mygraveyard) notaTarget(land|myBattlefield) +auto=@combat(blocking) source(this):moveTo(mygraveyard) notaTarget(land|myBattlefield) text=Whenever Lesser Gargadon attacks or blocks, sacrifice a land. mana={2}{R}{R} type=Creature @@ -66582,7 +66581,7 @@ subtype=Trap [card] name=Leveler auto=moveTo(myExile) all(*|myLibrary) -text=When Leveler enters the battlefield, exile all cards from your library. +text=When Leveler enters, exile all cards from your library. mana={5} type=Artifact Creature subtype=Juggernaut @@ -66595,7 +66594,7 @@ abilities=trample,doesnotuntap,cantattack,cantpwattack auto=tap(noevent) auto={S(island|myBattlefield)}{S(island|myBattlefield)}:untap restriction{myupkeeponly} auto={S(island|myBattlefield)}{S(island|myBattlefield)}:-cantattack && -cantpwattack restriction{myattackersonly} -text=Trample -- Leviathan enters the battlefield tapped and doesn't untap during your untap step. -- At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. -- Leviathan can't attack unless you sacrifice two Islands. +text=Trample -- Leviathan enters tapped and doesn't untap during your untap step. -- At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. -- Leviathan can't attack unless you sacrifice two Islands. mana={5}{U}{U}{U}{U} type=Creature subtype=Leviathan @@ -66621,18 +66620,29 @@ toughness=1 [/card] [card] name=Ley Line -auto=@each opponent upkeep:ability$!may target(creature|mybattlefield) counter(1/1,1) !$ opponent -auto=@each my upkeep:may target(creature|mybattlefield) counter(1/1,1) -text=At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of his or her choice. +auto=@each opponent upkeep:ability$!may target(creature|mybattlefield) counter(1/1) !$ opponent +auto=@each my upkeep:may target(creature|mybattlefield) counter(1/1) +text=At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice. mana={3}{G} type=Enchantment [/card] [card] +name=Leyline Phantom +auto=@combatdamaged(creature) from(this):phaseaction[combatends,sourceinplay] moveto(hand) +auto=@combatdamaged(player) from(this):phaseaction[combatends,sourceinplay] moveto(hand) +text=When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) +mana={4}{U} +type=Creature +subtype=Illusion +power=5 +toughness=5 +[/card] +[card] name=Leyline of Anticipation abilities=leyline auto=lord(*[-land]|myhand) asflash text=If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. -- You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.) -mana={u}{u}{2} +mana={2}{U}{U} type=Enchantment [/card] [card] @@ -66659,10 +66669,19 @@ type=Enchantment abilities=leyline [/card] [card] +name=Leyline of Vitality +auto=lord(creature|mybattlefield) 0/1 +auto=@movedTo(creature|mybattlefield):life:1 +text=If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. -- Creatures you control get +0/+1. -- Whenever a creature enters under your control, you gain 1 life. +mana={2}{G}{G} +type=Enchantment +abilities=leyline +[/card] +[card] name=Leyline of the Meek auto=lord(*[token]) 1/1 text=If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. -- Creature tokens get +1/+1. -mana={w}{w}{2} +mana={2}{W}{W} type=Enchantment abilities=leyline [/card] @@ -66674,26 +66693,6 @@ mana={2}{B}{B} type=Enchantment [/card] [card] -name=Leyline of Vitality -auto=lord(creature|mybattlefield) 0/1 -auto=@movedTo(creature|mybattlefield):life:1 -text=If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. -- Creatures you control get +0/+1. -- Whenever a creature enters the battlefield under your control, you gain 1 life. -mana={2}{G}{G} -type=Enchantment -abilities=leyline -[/card] -[card] -name=Leyline Phantom -auto=@combatdamaged(creature) from(this):phaseaction[combatends,sourceinplay] moveto(ownerhand) -auto=@combatdamaged(player) from(this):phaseaction[combatends,sourceinplay] moveto(ownerhand) -text=When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) -mana={4}{U} -type=Creature -subtype=Illusion -power=5 -toughness=5 -[/card] -[card] name=Lhurgoyf anyzone=type:creature:graveyard/type:creature:graveyardplus1plusend cdaactive text=Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. @@ -66712,6 +66711,14 @@ mana={1}{B}{B} type=Enchantment [/card] [card] +name=Liberate +target=creature|mybattlefield +auto=(blink)ueot +text=Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. +mana={1}{W} +type=Instant +[/card] +[card] name=Liberated Dwarf auto={S}:1/0 && first strike target(other creature[green]) text={R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn. @@ -66722,25 +66729,17 @@ power=1 toughness=1 [/card] [card] -name=Liberate -target=creature|mybattlefield -auto=(blink)ueot -text=Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. -mana={1}{W} -type=Instant -[/card] -[card] name=Library of Alexandria auto={T}:add{1} auto={T}:draw:1 restriction{type(*|myhand)~equalto~7} -text={T}: Add {1} to your mana pool. -- {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. +text={T}: Add {1}. -- {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. type=Land [/card] [card] name=Lich Lord of Unx auto={U}{B}{T}:token(Zombie Wizard,Creature Zombie Wizard,1/1,blue black) auto={U}{U}{B}{B}:life:-type:zombie:mybattlefield && foreach(zombie|myBattlefield) deplete:1 target(player) -text={U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield. -- {U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control. +text={U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield. -- {U}{U}{B}{B}: Target player loses X life and puts the top X cards of their library into their graveyard, where X is the number of Zombies you control. mana={1}{U}{B} type=Creature subtype=Zombie Wizard @@ -66748,6 +66747,14 @@ power=2 toughness=2 [/card] [card] +name=Lich's Tomb +abilities=cantlifelose +auto=@lifelostof(player):ability$!sacrifice notaTarget(*|mybattlefield)!$ controller +text=You don't lose the game for having 0 or less life. -- Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.) +mana={4} +type=Artifact +[/card] +[card] name=Lichenthrope abilities=wilting auto=@each my upkeep:counter(-1/-1,-1) @@ -66759,14 +66766,6 @@ power=5 toughness=5 [/card] [card] -name=Lich's Tomb -abilities=cantlifelose -auto=@lifelostof(player):ability$!sacrifice notatarget(*|mybattlefield)!$ controller -text=You don't lose the game for having 0 or less life. -- Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.) -mana={4} -type=Artifact -[/card] -[card] name=Liege of the Axe abilities=vigilance facedown={3} @@ -66784,7 +66783,7 @@ name=Liege of the Pit abilities=flying,trample facedown={3} autofacedown={B}{B}{B}{B}:morph -auto=@each my upkeep:sacrifice notatarget(other creature|mybattlefield) +auto=@each my upkeep:sacrifice notaTarget(other creature|mybattlefield) auto=@each my upkeep restriction{type(creature|myBattlefield)~lessthan~2}:damage:7 controller text=Flying, trample -- At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. -- Morph {B}{B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={5}{B}{B}{B} @@ -66816,13 +66815,6 @@ power=2 toughness=2 [/card] [card] -name=Life and Limb -auto=lord(*[saproling;forest]) transforms((saproling forest creature land,setpower=1,settoughness=1,newability[{t}:add{g}])) -text=All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. -mana={3}{G} -type=Enchantment -[/card] -[card] name=Life Burst target=player auto=life:4 @@ -66833,20 +66825,12 @@ type=Instant [/card] [card] name=Life Chisel -auto={S(creature|myBattlefield)}:life:storedtoughness myUpkeepOnly +auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)}:life:storedtoughness myUpkeepOnly text=Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only during your upkeep. mana={4} type=Artifact [/card] [card] -name=Life from the Loam -auto=target(land|mygraveyard) moveTo(myhand) -dredge=dredge(3) -text=Return up to three target land cards from your graveyard to your hand. -- Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) -mana={1}{G} -type=Sorcery -[/card] -[card] name=Life Matrix auto={4}{T}:counter(0/0,1,Matrix) target(creature) myUpkeepOnly auto=lord(creature[counter{0/0.1.Matrix}]) {C(0/0,-1,Matrix)}:regenerate @@ -66855,11 +66839,42 @@ mana={4} type=Artifact [/card] [card] +name=Life and Limb +auto=lord(*[saproling;forest]) transforms((saproling forest creature land,setpower=1,settoughness=1,newability[{t}:add{G}])) +text=All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. +mana={3}{G} +type=Enchantment +[/card] +[card] +name=Life from the Loam +auto=target(land|mygraveyard) moveto(hand) +dredge=dredge(3) +text=Return up to three target land cards from your graveyard to your hand. -- Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Life's Finale +auto=destroy all(creature) +aicode=activate moveto(ownergraveyard) target(creature|targetedpersonslibrary) +auto=name(target opponent) target(opponent) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(creature|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend +text=Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles their library. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Life's Legacy +auto=draw:storedpower controller +text=As an additional cost to cast Life's Legacy, sacrifice a creature. -- Draw cards equal to the sacrificed creature's power. +mana={1}{G}{S(creature|mybattlefield)} +type=Sorcery +[/card] +[card] name=Lifebane Zombie abilities=intimidate -aicode=activate moveto(exile) notatarget(creature[green;white]|targetedpersonshand) -auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(creature[green;white]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Intimidate. -- When Lifebane Zombie enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card. +aicode=activate moveto(exile) notaTarget(creature[green;white]|targetedpersonshand) +auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(creature[green;white]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Intimidate. -- When Lifebane Zombie enters, target opponent reveals their hand. You choose a green or white creature card from it and exile that card. mana={1}{B}{B} type=Creature subtype=Zombie @@ -66867,18 +66882,6 @@ power=3 toughness=1 [/card] [card] -name=Lifeblood Hydra -abilities=trample -auto=counter(1/1,X) -auto=_DIES_life:power controller && draw:power controller -text=Trample -- Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. -- When Lifeblood Hydra dies, you gain life and draw cards equal to its power. -mana={X}{G}{G}{G} -type=Creature -subtype=Hydra -power=0 -toughness=0 -[/card] -[card] name=Lifeblood auto=@tapped(mountain|opponentBattlefield):life:1 controller text=Whenever a Mountain an opponent controls becomes tapped, you gain 1 life. @@ -66886,9 +66889,21 @@ mana={2}{W}{W} type=Enchantment [/card] [card] +name=Lifeblood Hydra +abilities=trample +auto=counter(1/1,X) +auto=_DIES_life:power controller && draw:power controller +text=Trample -- Lifeblood Hydra enters with X +1/+1 counters on it. -- When Lifeblood Hydra dies, you gain life and draw cards equal to its power. +mana={X}{G}{G}{G} +type=Creature +subtype=Hydra +power=0 +toughness=0 +[/card] +[card] name=Lifecraft Awakening target=artifact|mybattlefield -auto=counter(1/1,X) && if cantargetcard(*[-creature;-vehicle]) then transforms((Construct Artifact Creature,setpower=0,settoughness=0)) forever +auto=counter(1/1,X) && if cantargetcard(*[-creature;-vehicle]) then transforms((Artifact Creature Construct,setpower=0,settoughness=0)) forever text=Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature. mana={X}{G} type=Instant @@ -66897,7 +66912,7 @@ type=Instant name=Lifecraft Cavalry abilities=trample auto=if revolt then counter(1/1,2) -text=Trample -- Revolt -- Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. +text=Trample -- Revolt -- Lifecraft Cavalry enters with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. mana={4}{G} type=Creature subtype=Elf Warrior @@ -66907,7 +66922,7 @@ toughness=4 [card] name=Lifecrafter's Bestiary aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@each my upkeep:_SCRY1_ auto=@movedto(creature|mystack):pay({G}) draw:1 controller text=At the beginning of your upkeep, scry 1. -- Whenever you cast a creature spell, you may pay {G}. If you do, draw a card. mana={3} @@ -66916,8 +66931,8 @@ type=Artifact [card] name=Lifecrafter's Gift target=creature -auto=counter(1/1,1) -auto=counter(1/1,1) all(creature[counter{1/1.1}]|mybattlefield) +auto=counter(1/1) +auto=counter(1/1) all(creature[counter{1/1.1}]|mybattlefield) text=Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. mana={3}{G} type=Instant @@ -66932,7 +66947,7 @@ type=Enchantment [card] name=Lifegift auto=@movedto(land|battlefield):may life:1 controller -text=Whenever a land enters the battlefield, you may gain 1 life. +text=Whenever a land enters, you may gain 1 life. mana={2}{G} type=Enchantment [/card] @@ -66945,8 +66960,8 @@ type=Instant [/card] [card] name=Lifeline -auto=lord(creature) transforms((,newability[@movedTo(graveyard) from(this|battlefield) restriction{type(creature|battlefield)~morethan~0}:all(trigger[to]) [phaseaction[endofturn once] moveTo(mybattlefield)])) forever -text=Whenever a creature is put into a graveyard from the battlefield, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step. +auto=lord(creature) transforms((,newability[@movedTo(graveyard) from(this|battlefield) restriction{type(creature|battlefield)~morethan~0}:all(trigger[to]) [phaseaction[end once] moveTo(mybattlefield)]])) forever +text=Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step. mana={5} type=Artifact [/card] @@ -66960,22 +66975,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Life's Finale -auto=destroy all(creature) -aicode=activate moveto(ownergraveyard) target(creature|targetedpersonslibrary) -auto=name(target opponent) target(opponent) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(creature|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=Destroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Life's Legacy -auto=draw:storedpower controller -text=As an additional cost to cast Life's Legacy, sacrifice a creature. -- Draw cards equal to the sacrificed creature's power. -mana={1}{G} -type=Sorcery -[/card] -[card] name=Lifesmith auto=@movedto(artifact|mystack):pay({1}) life:3 mana={1}{G} @@ -66997,7 +66996,7 @@ type=Artifact name=Lifespinner aicode=activate moveTo(myBattlefield) target(spirit[legendary]|myLibrary) auto={S(spirit|myBattlefield)}{S(spirit|myBattlefield)}{S(spirit|myBattlefield)}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(spirit[legendary]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text={T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card and put it onto the battlefield. Then shuffle your library. +text={T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card and put it onto the battlefield. Then shuffle. mana={3}{G} type=Creature subtype=Spirit @@ -67011,7 +67010,7 @@ auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{R} auto={T}:Add{B} -text={T}: Add one mana of any color to your mana pool. +text={T}: Add one mana of any color. mana={2}{G} type=Creature subtype=Elf Druid @@ -67056,7 +67055,7 @@ name=Lightform auto=withenchant manifest all(*[zpos=1]|mylibrary) auto=teach(creature) flying auto=teach(creature) lifelink -text=When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has flying and lifelink. +text=When Lightform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has flying and lifelink. mana={1}{W}{W} type=Enchantment [/card] @@ -67064,9 +67063,9 @@ type=Enchantment name=Lighthouse Chronologist auto={U}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.4.Level}) 1/1 -auto=this(counter{0/0.7.Level}) transforms((,newability[@each opponent endofturn:turns:+1 controller])) +auto=this(counter{0/0.7.Level}) transforms((,newability[@each opponent end:turns:+1 controller])) auto=this(counter{0/0.7.Level}) 1/1 -text=Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one. +text=Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one. mana={1}{U} type=Creature subtype=Human Wizard @@ -67078,7 +67077,7 @@ name=Lightkeeper of Emeria abilities=flying auto=if paid(kicker) then life:twicekicked kicker=multi{W} -text=Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) -- Flying -- When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked. +text=Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) -- Flying -- When Lightkeeper of Emeria enters, you gain 2 life for each time it was kicked. mana={3}{W} type=Creature subtype=Angel @@ -67114,7 +67113,7 @@ type=Instant [card] name=Lightning Berserker other={R} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever auto={R}:1/0 ueot text={R}: Lightning Berserker gets +1/+0 until end of turn. -- Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={R} @@ -67125,9 +67124,9 @@ toughness=1 [/card] [card] name=Lightning Blast -target=creature,player +target=anytarget auto=Damage:4 -text=Lightning Blast deals 4 damage to target creature or player. +text=Lightning Blast deals 4 damage to any target. mana={3}{R} type=Instant [/card] @@ -67142,16 +67141,16 @@ type=Instant [/card] [card] name=Lightning Bolt -target=creature,player +target=anytarget auto=damage:3 -text=Lightning Bolt deals 3 damage to target creature or player. +text=Lightning Bolt deals 3 damage to any target. mana={R} type=Instant [/card] [card] name=Lightning Cloud -auto=@movedto(*[red]|stack):pay({R}) damage:1 target(creature,player) -text=Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to target creature or player. +auto=@movedto(*[red]|stack):pay({R}) damage:1 target(anytarget) +text=Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to any target. mana={3}{R} type=Enchantment [/card] @@ -67167,11 +67166,11 @@ type=Artifact [/card] [card] name=Lightning Crafter -auto=aslongas(other goblin|mybattlefield) choice notatarget(other goblin|mybattlefield) (blink)forsrc oneshot -auto=aslongas(other shaman|mybattlefield) choice notatarget(other shaman|mybattlefield) (blink)forsrc oneshot +auto=aslongas(other goblin|mybattlefield) choice notaTarget(other goblin|mybattlefield) (blink)forsrc oneshot +auto=aslongas(other shaman|mybattlefield) choice notaTarget(other shaman|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -auto={T}:damage:3 target(creature,player) -text=Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) -- {T}: Lightning Crafter deals 3 damage to target creature or player. +auto={T}:damage:3 target(anytarget) +text=Champion a Goblin or Shaman (When this enters, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) -- {T}: Lightning Crafter deals 3 damage to any target. mana={3}{R} type=Creature subtype=Goblin Shaman @@ -67191,8 +67190,8 @@ type=Instant name=Lightning Diadem target=creature auto=2/2 -auto=damage:2 target(creature,player) -text=When Lightning Diadem enters the battlefield, it deals 2 damage to target creature or player. -- Enchanted creature gets +2/+2. +auto=damage:2 target(anytarget) +text=When Lightning Diadem enters, it deals 2 damage to any target. -- Enchanted creature gets +2/+2. mana={5}{R} type=Enchantment subtype=Aura @@ -67224,17 +67223,17 @@ name=Lightning Greaves auto={0}:equip auto=teach(creature) shroud auto=teach(creature) haste -text=Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Lightning Helix -target=creature,player +target=anytarget auto=Damage:3 auto=life:3 controller -text=Lightning Helix deals 3 damage to target creature or player and you gain 3 life. +text=Lightning Helix deals 3 damage to any target and you gain 3 life. mana={R}{W} type=Instant [/card] @@ -67250,11 +67249,10 @@ toughness=2 [/card] [card] name=Lightning Javelin -target=creature,player +target=anytarget auto=damage:3 -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Lightning Javelin deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +auto=_SCRY1_ controller +text=Lightning Javelin deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3}{R} type=Sorcery [/card] @@ -67262,7 +67260,7 @@ type=Sorcery name=Lightning Mauler auto=soulbond haste abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Lightning Mauler is paired with another creature, both creatures have haste. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Lightning Mauler is paired with another creature, both creatures have haste. mana={1}{R} type=Creature subtype=Human Berserker @@ -67273,8 +67271,8 @@ toughness=1 name=Lightning Prowess target=creature auto=haste -auto=teach(creature) {T}:damage:1 target(creature,player) -text=Enchant creature -- Enchanted creature has haste and "{T}: This creature deals 1 damage to target creature or player." +auto=teach(creature) {T}:damage:1 target(anytarget) +text=Enchant creature -- Enchanted creature has haste and "{T}: This creature deals 1 damage to any target." mana={2}{R} type=Enchantment subtype=Aura @@ -67283,7 +67281,7 @@ subtype=Aura name=Lightning Reaver abilities=haste,fear auto=@combatdamaged(player) from(this):counter(0/0,1,Charge) -auto=@each my endofturn:dynamicability +auto=@each my end:dynamicability text=Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it. -- At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent. mana={3}{B}{R} type=Creature @@ -67293,15 +67291,15 @@ toughness=3 [/card] [card] name=Lightning Rift -auto=@cycled(*|hand):pay({1}) damage:2 target(creature,player) -text=Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to target creature or player. +auto=@cycled(*|hand):pay({1}) damage:2 target(anytarget) +text=Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to any target. mana={1}{R} type=Enchantment [/card] [card] name=Lightning Runner abilities=double strike,haste -auto=_ATTACKING_pay({e:8}) untap all(creature|mybattlefield) && nextphasealter(add,combatphases,controller,after) +auto=_ATTACKING_if compare(penergy)~morethan~7 then pay({e:8}) untap all(creature|mybattlefield) && nextphasealter(add,combatphases,controller,after) auto=_ATTACKING_alterenergy:2 controller text=Double strike, haste -- Whenever Lightning Runner attacks, you get {E}{E} (two energy counters), then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase. mana={3}{R}{R} @@ -67314,7 +67312,7 @@ toughness=2 name=Lightning Serpent abilities=trample,haste,treason auto=counter(1/0,X) -text=Trample, haste -- Lightning Serpent enters the battlefield with X +1/+0 counters on it. -- At the beginning of the end step, sacrifice Lightning Serpent. +text=Trample, haste -- Lightning Serpent enters with X +1/+0 counters on it. -- At the beginning of the end step, sacrifice Lightning Serpent. mana={X}{R} type=Creature subtype=Elemental Serpent @@ -67324,8 +67322,8 @@ toughness=1 [card] name=Lightning Shrieker abilities=flying,trample,haste -auto=@each endofturn:moveto(ownerlibrary) && shuffle -text=Flying, trample, haste. -- At the beginning of the end step, Lightning Shrieker's owner shuffles it into his or her library. +auto=@each end:moveto(ownerlibrary) && shuffle +text=Flying, trample, haste. -- At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library. mana={4}{R} type=Creature subtype=Dragon @@ -67334,9 +67332,9 @@ toughness=5 [/card] [card] name=Lightning Strike -target=creature,player +target=anytarget auto=damage:3 -text=Lightning Strike deals 3 damage to target creature or player. +text=Lightning Strike deals 3 damage to any target. mana={1}{R} type=Instant [/card] @@ -67352,8 +67350,8 @@ subtype=Aura [/card] [card] name=Lightning Volley -auto=all(creature|mybattlefield) transforms((,newability[{T}:damage:1 target(creature,player)])) ueot -text=Until end of turn, creatures you control gain "Tap: This creature deals 1 damage to target creature or player." +auto=all(creature|mybattlefield) transforms((,newability[{T}:damage:1 target(anytarget)])) ueot +text=Until end of turn, creatures you control gain "Tap: This creature deals 1 damage to any target." mana={3}{R} type=Instant [/card] @@ -67407,9 +67405,9 @@ type=Sorcery [card] name=Liliana's Reaver abilities=deathtouch -auto=@combatdamaged(player) from(this):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! -auto=@combatdamagefoeof(player) from(this):ability$!name(discard) notatarget(*|myhand) reject!$ opponent -auto=@combatdamageof(player) from(this):ability$!name(discard) notatarget(*|myhand) reject!$ controller +auto=@combatdamaged(player) from(this):_ZOMBIETOKEN_ and!( tap(noevent) )! +auto=@combatdamagefoeof(player) from(this):ability$!name(discard) notaTarget(*|myhand) reject!$ opponent +auto=@combatdamageof(player) from(this):ability$!name(discard) notaTarget(*|myhand) reject!$ controller text=Deathtouch. -- Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you put a 2/2 black Zombie creature token onto the battlefield tapped. mana={2}{B}{B} type=Creature @@ -67419,10 +67417,10 @@ toughness=3 [/card] [card] name=Liliana's Shade -aicode=activate target(swamp|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>swamp|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(swamp|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>swamp|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto={B}:1/1 -text=When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library. -- {B}: Liliana's Shade gets +1/+1 until end of turn. +text=When Liliana's Shade enters, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle. -- {B}: Liliana's Shade gets +1/+1 until end of turn. mana={2}{B}{B} type=Creature subtype=Shade @@ -67433,7 +67431,7 @@ toughness=1 name=Liliana's Specter abilities=flying auto=ability$!name(discard) target(*|myhand) reject!$ opponent -text=Flying -- When Liliana's Specter enters the battlefield, each opponent discards a card. +text=Flying -- When Liliana's Specter enters, each opponent discards a card. mana={1}{B}{B} type=Creature subtype=Specter @@ -67497,7 +67495,7 @@ auto={7}{T}:name(X = 7) moveTo(mybattlefield) target(rebel[manacost<=7]|mylibrar auto={8}{T}:name(X = 8) moveTo(mybattlefield) target(rebel[manacost<=8]|mylibrary) auto={9}{T}:name(X = 9) moveTo(mybattlefield) target(rebel[manacost<=9]|mylibrary) auto={3}:bottomoflibrary target(rebel|mygraveyard) -text={X}, {T}: Search your library for a Rebel permanent card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library. -- {3}: Put target Rebel card from your graveyard on the bottom of your library. +text={X}, {T}: Search your library for a Rebel permanent card with mana value X or less and put that card onto the battlefield. Then shuffle. -- {3}: Put target Rebel card from your graveyard on the bottom of your library. mana={1}{W}{W} type=Legendary Creature subtype=Human Rebel @@ -67507,7 +67505,7 @@ toughness=3 [card] name=Lingering Death target=creature -auto=@each targetController endofturn:sacrifice(mytgt) +auto=@each targetController end:sacrifice(mytgt) text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature. mana={1}{B} type=Enchantment @@ -67528,7 +67526,7 @@ subtype=Aura [/card] [card] name=Lingering Souls -auto=token(Spirit,Creature Spirit,1/1,flying,white)*2 +auto=_SPIRITTOKEN_*2 flashback={1}{B} text=Put two 1/1 white Spirit creature tokens with flying onto the battlefield. -- Flashback {1}{B} mana={2}{W} @@ -67559,8 +67557,8 @@ toughness=4 name=Linvala, the Preserver abilities=flying auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then life:5 controller -auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Angel,Creature Angel,3/3,white,flying) -text=Flying -- When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. -- When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield. +auto=if control less creatures then token(Angel,Creature Angel,3/3,white,flying) +text=Flying -- When Linvala, the Preserver enters, if an opponent has more life than you, you gain 5 life. -- When Linvala enters, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield. mana={4}{W}{W} type=Legendary Creature subtype=Angel @@ -67568,6 +67566,17 @@ power=5 toughness=5 [/card] [card] +name=Lion's Eye Diamond +auto={S}:Add{W}{W}{W} and!( reject all(*|myhand) )! +auto={S}:Add{U}{U}{U} and!( reject all(*|myhand) )! +auto={S}:Add{B}{B}{B} and!( reject all(*|myhand) )! +auto={S}:Add{R}{R}{R} and!( reject all(*|myhand) )! +auto={S}:Add{G}{G}{G} and!( reject all(*|myhand) )! +text=Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color. Activate this ability only any time you could cast an instant. +mana={0} +type=Artifact +[/card] +[card] name=Lionheart Maverick abilities=vigilance auto={4}{W}:1/2 @@ -67579,21 +67588,10 @@ power=1 toughness=1 [/card] [card] -name=Lion's Eye Diamond -auto={S}:Add{W}{W}{W} and!( reject all(*|myhand) )! -auto={S}:Add{U}{U}{U} and!( reject all(*|myhand) )! -auto={S}:Add{B}{B}{B} and!( reject all(*|myhand) )! -auto={S}:Add{R}{R}{R} and!( reject all(*|myhand) )! -auto={S}:Add{G}{G}{G} and!( reject all(*|myhand) )! -text=Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Activate this ability only any time you could cast an instant. -mana={0} -type=Artifact -[/card] -[card] name=Liquify target=*[manacost<=3]|stack auto=fizzleto(exile) -text=Counter target spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +text=Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. mana={2}{U} type=Instant [/card] @@ -67639,7 +67637,7 @@ name=Liturgy of Blood target=creature auto=destroy auto=add{B}{B}{B} controller -text=Destroy target creature. Add {B}{B}{B} to your mana pool. +text=Destroy target creature. Add {B}{B}{B}. mana={3}{B}{B} type=Sorcery [/card] @@ -67664,7 +67662,7 @@ toughness=3 [card] name=Living Armor auto={T}{S}:target(other creature) transforms((,newability[counter(0/1.manacost)])) -text={T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost. +text={T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value. mana={4} type=Artifact [/card] @@ -67674,21 +67672,24 @@ target=artifact auto=@damageof(player):all(this) counter(0/0,thatmuch,vitality) auto={c(0/0,-1,vitality)}:life:1 controller limit:1 myupkeeponly text=Enchant artifact -- Whenever you're dealt damage, put that many vitality counters on Living Artifact. -- At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. -mana={g} +mana={G} type=Enchantment subtype=Aura [/card] [card] name=Living Death -auto=all(creature|battlefield) becomes(deadtemp) && all(creature|graveyard) moveto(exile) and!(transforms((,newability[sacrifice all(deadtemp)],newability[(moveto(battlefield)])))! oneshot -text=Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield. +auto=if type(creature|mygraveyard)~morethan~0 then all(creature|mybattlefield) becomes(deadtemp) ueot && all(creature|mygraveyard) moveto(myexile) and!( transforms((,newability[sacrifice all(deadtemp)],newability[moveto(ownerbattlefield)])) oneshot )! +auto=if type(creature|mygraveyard)~equalto~0 then all(creature|mybattlefield) sacrifice +auto=if type(creature|opponentgraveyard)~morethan~0 then all(creature|opponentbattlefield) becomes(deadtemp) ueot && all(creature|opponentgraveyard) moveto(opponentexile) and!( transforms((,newability[sacrifice all(deadtemp)],newability[moveto(ownerbattlefield)])) oneshot )! +auto=if type(creature|opponentgraveyard)~equalto~0 then all(creature|opponentbattlefield) sacrifice +text=Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. mana={3}{B}{B} type=Sorcery [/card] [card] name=Living End -auto=all(creature|battlefield) becomes(deadtemp) && all(creature|graveyard) moveto(exile) and!(transforms((,newability[sacrifice all(deadtemp)],newability[(moveto(battlefield)])))! oneshot -text=Living End is black. -- Suspend 3 - {2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield. +auto=all(creature|battlefield) becomes(deadtemp) && all(creature|graveyard) moveto(exile) and!(transforms((,newability[sacrifice all(deadtemp)],newability[moveto(battlefield)])))! oneshot +text=Living End is black. -- Suspend 3 - {2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. mana={0} color=black restriction=never @@ -67698,7 +67699,7 @@ type=Sorcery [card] name=Living Hive abilities=trample -auto=@combatdamaged(player) from(this):token(Insect,Creature Insect,1/1,green)*thatmuch +auto=@combatdamaged(player) from(this):_INSECTTOKEN_*thatmuch text=Trample -- Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens onto the battlefield. mana={6}{G}{G} type=Creature @@ -67732,8 +67733,8 @@ subtype=Aura [/card] [card] name=Living Totem -auto=may counter(1/1,1) target(other creature) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature. +auto=may counter(1/1) target(other creature) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Living Totem enters, you may put a +1/+1 counter on another target creature. other={convoke} name(Convoke) mana={3}{G} type=Creature @@ -67766,8 +67767,8 @@ toughness=6 [card] name=Living Wish auto=moveTo(exile) -aicode=activate target(*[land;creature]|mysideboard) moveto(myhand) -auto=name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>*[land;creature]|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend +aicode=activate target(*[land;creature]|mysideboard) moveto(hand) +auto=name(search card) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>*[land;creature]|reveal) moveto(hand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend text=You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish. mana={1}{G} type=Sorcery @@ -67823,7 +67824,7 @@ toughness=4 [card] name=Llanowar Dead auto={T}:Add{B} -text={T}: Add {B} to your mana pool. +text={T}: Add {B}. mana={B}{G} type=Creature subtype=Zombie Elf @@ -67845,7 +67846,7 @@ name=Llanowar Elite abilities=trample kicker={8} auto=if paid(kicker) then counter(1/1,5) -text=Kicker {8} (You may pay an additional {8} as you cast this spell.) -- Trample -- If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it. +text=Kicker {8} (You may pay an additional {8} as you cast this spell.) -- Trample -- If Llanowar Elite was kicked, it enters with five +1/+1 counters on it. mana={G} type=Creature subtype=Elf @@ -67855,7 +67856,7 @@ toughness=1 [card] name=Llanowar Elves auto={T}:Add{G} -text={T}: Add {G} to your mana pool. +text={T}: Add {G}. mana={G} type=Creature subtype=Elf Druid @@ -67864,9 +67865,9 @@ toughness=1 [/card] [card] name=Llanowar Empath -aicode=activate target(creature[zpos=1]|mylibrary) moveto(myhand) -auto=scry:2 scrycore delayed dontshow transforms((,newability[if type(creature[zpos=1]|mylibrary)~equalto~1 then all(creature[zpos=1]|mylibrary) moveto(myhand) else target(*[zpos=1]|mylibrary) moveto(myreveal) and!( placefromthetop(1) )!])) oneshot scrycoreend scryend -text=When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +aicode=activate target(creature[zpos=1]|mylibrary) moveto(hand) +auto=scry:2 scrycore delayed dontshow transforms((,newability[if type(creature[zpos=1]|mylibrary)~equalto~1 then all(creature[zpos=1]|mylibrary) moveto(hand) else target(*[zpos=1]|mylibrary) moveto(myreveal) and!( placefromthetop(1) )!])) oneshot scrycoreend scryend +text=When Llanowar Empath enters, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{G} type=Creature subtype=Elf Shaman @@ -67886,7 +67887,7 @@ toughness=2 [card] name=Llanowar Mentor auto={G}{T}{D(*|myhand)}:token(Llanowar Elves) -text={G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "{T}: Add {G} to your mana pool." +text={G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "{T}: Add {G}." mana={G} type=Creature subtype=Elf Spellshaper @@ -67897,18 +67898,18 @@ toughness=1 name=Llanowar Reborn auto=tap(noevent) auto={T}:Add{G} -auto=counter(1/1,1) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -text=Llanowar Reborn enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.) +auto=counter(1/1) +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +text=Llanowar Reborn enters tapped. -- {T}: Add {G}. -- Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.) type=Land [/card] [card] name=Llanowar Sentinel aicode=activate moveTo(myBattlefield) target(Llanowar Sentinel|myLibrary) auto=pay({1}{G}) name(search card) reveal:plibrarycount optionone name(choose card) target(Llanowar Sentinel|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library. +text=When Llanowar Sentinel enters, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle. mana={2}{G} type=Creature subtype=Elf @@ -67930,17 +67931,17 @@ name=Llanowar Wastes auto={T}:Add{1} auto={T}:Add{B} and!( damage:1 controller )! auto={T}:Add{G} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you. type=Land [/card] [card] name=Llawan, Cephalid Empress auto=maxCast(creature[blue])0 opponent -auto=moveTo(ownerhand) all(creature[blue]|opponentbattlefield) -text=When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands. -- Your opponents can't cast blue creature spells. +auto=moveTo(hand) all(creature[blue]|opponentbattlefield) +text=When Llawan, Cephalid Empress enters, return all blue creatures your opponents control to their owners' hands. -- Your opponents can't cast blue creature spells. mana={3}{U} type=Legendary Creature -subtype=Cephalid +subtype=Octopus power=2 toughness=3 [/card] @@ -67951,7 +67952,7 @@ auto={T}{t(other creature|mybattlefield)}:add{B} auto={T}{t(other creature|mybattlefield)}:add{W} auto={T}{t(other creature|mybattlefield)}:add{U} auto={T}{t(other creature|mybattlefield)}:add{R} -text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +text={T}, Tap an untapped creature you control: Add one mana of any color. mana={G} type=Creature subtype=Dryad Horror @@ -67972,7 +67973,7 @@ toughness=2 name=Loam Larva aicode=activate target(land[basic]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. +text=When Loam Larva enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top of it. mana={1}{G} type=Creature subtype=Insect @@ -68000,7 +68001,7 @@ toughness=6 [card] name=Loaming Shaman auto=target(player) ability$!choice name(shuffle back) target(*|mygraveyard) moveTo(ownerlibrary) && shuffle!$ targetedplayer -text=When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from his or her graveyard into his or her library. +text=When Loaming Shaman enters, target player shuffles any number of target cards from their graveyard into their library. mana={2}{G} type=Creature subtype=Centaur Shaman @@ -68022,9 +68023,9 @@ toughness=4 [card] name=Lobotomy target=player -aicode=activate notatarget(*[-basic]|targetedpersonshand) transforms((,newability[all(*[share!name!]|myhand) moveto(exile)],newability[all(*[share!name!]|mylibrary) moveto(exile) and!( shuffle )!],newability[all(*[share!name!]|mygraveyard) moveto(exile)])) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(*[-basic]|reveal) moveto(exile) and!( transforms((,newability[all(*[share!name!]|mylibrary) moveto(exile) and!(shuffle)!],newability[all(*[share!name!]|mygraveyard) moveto(exile)],newability[all(*[share!name!]|myhand) moveto(exile)])) oneshot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library. +aicode=activate notaTarget(*[-basic]|targetedpersonshand) transforms((,newability[all(*[share!name!]|myhand) moveto(exile)],newability[all(*[share!name!]|mylibrary) moveto(exile) and!( shuffle )!],newability[all(*[share!name!]|mygraveyard) moveto(exile)])) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notaTarget(*[-basic]|reveal) moveto(exile) and!( transforms((,newability[all(*[share!name!]|mylibrary) moveto(exile) and!(shuffle)!],newability[all(*[share!name!]|mygraveyard) moveto(exile)],newability[all(*[share!name!]|myhand) moveto(exile)])) oneshot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles their library. mana={2}{U}{B} type=Sorcery [/card] @@ -68075,7 +68076,7 @@ toughness=1 name=Lodestone Bauble auto={1}{T}{S}:name(recycle opponent) transforms((,newability[phaseaction[upkeep once] draw:1 opponent],newability[may target(land[basic]|opponentgraveyard) moveto(ownerlibrary)])) oneshot auto={1}{T}{S}:name(recycle controller) transforms((,newability[phaseaction[upkeep once] draw:1 controller],newability[may target(land[basic]|mygraveyard) moveto(ownerlibrary)])) oneshot -text={1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep. +text={1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep. mana={0} type=Artifact [/card] @@ -68092,7 +68093,7 @@ toughness=3 [card] name=Lodestone Myr abilities=trample -auto={T(*[artifact]|myBattlefield)}:1/1 ueot +auto=aslongas(artifact[-tapped]|mybattlefield) {T(*[artifact]|myBattlefield)}:1/1 ueot text=Trample -- Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn. mana={4} type=Artifact Creature @@ -68103,7 +68104,7 @@ toughness=2 [card] name=Lone Missionary auto=life:4 -text=When Lone Missionary enters the battlefield, gain 4 life. +text=When Lone Missionary enters, gain 4 life. mana={1}{W} type=Creature subtype=Kor Monk @@ -68112,9 +68113,9 @@ toughness=1 [/card] [card] name=Lone Revenant -abilities=opponentshroud, hiddenface -aicode=activate target(*[zpos<=4]|mylibrary) moveto(myhand) -auto=@combatdamagefoeof(player) from(this) restriction{type(other creature|myBattlefield)~lessthan~1}:name(look) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +abilities=hexproof, hiddenface +aicode=activate target(*[zpos<=4]|mylibrary) moveto(hand) +auto=@combatdamagefoeof(player) from(this) restriction{type(other creature|myBattlefield)~lessthan~1}:name(look) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={3}{U}{U} type=Creature @@ -68128,7 +68129,7 @@ abilities=first strike,lifelink backside=It That Rides as One restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=@each endofturn restriction{compare(lifegain)~morethan~2}:flip(backside) +auto=@each end restriction{compare(lifegain)~morethan~2}:flip(backside) text=First strike, lifelink -- At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. // It That Rides as One mana={1}{W} type=Creature @@ -68137,19 +68138,6 @@ power=1 toughness=1 [/card] [card] -name=Lone Wolf of the Natterknolls -backside=Hermit of the Natterknolls -auto=@movedTo(*|opponentstack) restriction{during opponent turn}:name(Draw 2 cards) draw:2 controller -auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) -auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) -text=Whenever an opponent casts a spell during your turn, draw two cards. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. // Hermit of the Natterknolls -type=Creature -subtype=Werewolf -color=green -power=3 -toughness=5 -[/card] -[card] name=Lone Wolf auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) text=You may have Lone Wolf assign its combat damage as though it weren't blocked. @@ -68160,33 +68148,36 @@ power=2 toughness=2 [/card] [card] +name=Lone Wolf of the Natterknolls +backside=Hermit of the Natterknolls +auto=@movedTo(*|opponentstack) restriction{myturnonly}:name(Draw 2 cards) draw:2 controller +auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) +auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) +text=Whenever an opponent casts a spell during your turn, draw two cards. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. // Hermit of the Natterknolls +type=Creature +subtype=Werewolf +color=green +power=3 +toughness=5 +[/card] +[card] name=Lonely Sandbar abilities=cycling auto=tap(noevent) auto={T}:Add{U} autohand=__CYCLING__({U}) -text=Lonely Sandbar enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {U} ({U}, Discard this card: Draw a card.) +text=Lonely Sandbar enters tapped. -- {T}: Add {U}. -- Cycling {U} ({U}, Discard this card: Draw a card.) type=Land [/card] [card] name=Long Road Home target=creature -auto=(blink)ueot return(counter(1/1,1)) +auto=(blink)ueot return(counter(1/1)) text=Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. mana={1}{W} type=Instant [/card] [card] -name=Longbow Archer -abilities=first strike,reach -text=First strike; reach (This creature can block creatures with flying.) -mana={W}{W} -type=Creature -subtype=Human Soldier Archer -power=2 -toughness=2 -[/card] -[card] name=Long-Finned Skywhale abilities=flying,cloud text=Flying -- Long-Finned Skywhale can block only creatures with flying. @@ -68205,8 +68196,18 @@ mana={3} type=Artifact [/card] [card] +name=Longbow Archer +abilities=first strike,reach +text=First strike; reach (This creature can block creatures with flying.) +mana={W}{W} +type=Creature +subtype=Human Soldier Archer +power=2 +toughness=2 +[/card] +[card] name=Longshot Squad -auto={1}{G}{T}:counter(1/1,1) asSorcery +auto={1}{G}{T}:counter(1/1) asSorcery auto=lord(creature[counter{1/1.1}]|myBattlefield) reach text=Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has reach. mana={3}{G} @@ -68218,7 +68219,7 @@ toughness=3 [card] name=Longtusk Cub auto=@combatdamaged(player) from(this):alterenergy:2 controller -auto={e:2}:counter(1/1,1) +auto={e:2}:counter(1/1) text=Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters). -- Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub. mana={1}{G} type=Creature @@ -68230,7 +68231,7 @@ toughness=2 name=Looming Hoverguard abilities=flying auto=moveTo(ownerLibrary) target(artifact) -text=Flying -- When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library. +text=Flying -- When Looming Hoverguard enters, put target artifact on top of its owner's library. mana={4}{U}{U} type=Creature subtype=Drone @@ -68252,13 +68253,13 @@ name=Looming Spires auto=target(creature) transforms((,newability[1/1 ueot],newability[first strike ueot])) ueot auto={T}:add{R} auto=tap(noevent) -text=Looming Spires enters the battlefield tapped. -- When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. -- {T}: Add {R} to your mana pool. +text=Looming Spires enters tapped. -- When Looming Spires enters, target creature gets +1/+1 and gains first strike until end of turn. -- {T}: Add {R}. type=Land [/card] [card] name=Looter il-Kor abilities=shadow -auto=@damagefoeof(player) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) ueot +auto=@damagefoeof(player) from(this):_LOOT_ text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card. mana={1}{U} type=Creature @@ -68317,7 +68318,7 @@ name=Lord of Shatterskull Pass auto={1}{R}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) 3/3 auto=_ATTACKING_this(counter{0/0.6.Level}) damage:6 all(creature|opponentBattlefield) -text=Level up {1}{r} (: Put a level counter on this. Level up only as a sorcery.)--LEVEL 1-5 6/6--LEVEL 6+ --6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. +text=Level up {1}{R} (: Put a level counter on this. Level up only as a sorcery.)--LEVEL 1-5 6/6--LEVEL 6+ --6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. mana={3}{R} type=Creature subtype=Minotaur Shaman @@ -68326,9 +68327,22 @@ power=3 toughness=3 [/card] [card] +name=Lord of Tresserhorn +auto=life:-2 controller +auto=draw:2 opponent +auto=notaTarget(<2>creature|myBattlefield) sacrifice +auto={B}:regenerate +text=When Lord of Tresserhorn enters, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. -- {B}: Regenerate Lord of Tresserhorn. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Zombie +power=10 +toughness=4 +[/card] +[card] name=Lord of the Pit abilities=flying,trample -auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notatarget(other creature|mybattlefield) +auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notaTarget(other creature|mybattlefield) auto=@each my upkeep restriction{type(creature|myBattlefield)~lessthan~2}:damage:7 controller text=Flying, trample -- At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. mana={4}{B}{B}{B} @@ -68340,7 +68354,7 @@ toughness=7 [card] name=Lord of the Undead auto=lord(other zombie) 1/1 -auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard) +auto={1}{B}{T}:moveto(hand) target(zombie|mygraveyard) text=Other Zombie creatures get +1/+1. -- {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. mana={1}{B}{B} type=Creature @@ -68351,7 +68365,7 @@ toughness=2 [card] name=Lord of the Unreal auto=lord(illusion|mybattlefield) 1/1 -auto=lord(illusion|mybattlefield) opponentshroud +auto=lord(illusion|mybattlefield) hexproof text=Illusion creatures you control get +1/+1 and have hexproof. mana={U}{U} type=Creature @@ -68371,20 +68385,8 @@ power=7 toughness=7 [/card] [card] -name=Lord of Tresserhorn -auto=life:-2 controller -auto=draw:2 opponent -auto=target(<2>creature|myBattlefield) sacrifice -text=When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. -- {B}: Regenerate Lord of Tresserhorn. -mana={1}{U}{B}{R} -type=Legendary Creature -subtype=Zombie -power=10 -toughness=4 -[/card] -[card] name=Lore Broker -auto={T}:name(draw & discard) draw:1 all(player) && transforms((,newability[ability$!notatarget(*|myhand) reject)!$ controller],newability[ability$!notatarget(*|myhand) reject)!$ opponent])) all(this) +auto={T}:name(draw & discard) draw:1 all(player) && transforms((,newability[ability$!notaTarget(*|myhand) reject!$ controller],newability[ability$!notaTarget(*|myhand) reject!$ opponent])) all(this) text={T}: Each player draws a card, then discards a card. mana={1}{U} type=Creature @@ -68394,7 +68396,7 @@ toughness=2 [/card] [card] name=Lorescale Coatl -auto=@drawof(player):may counter(1/1,1) +auto=@drawof(player):may counter(1/1) text=Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl. mana={1}{G}{U} type=Creature @@ -68404,14 +68406,34 @@ toughness=2 [/card] [card] name=Loreseeker's Stone -auto={value:type:*:myhandplus3plusend}{T}:draw:3 controller +auto=this(variable{type:*:myhand}=0) {3}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=1) {4}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=2) {5}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=3) {6}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=4) {7}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=5) {8}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=6) {9}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=7) {10}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=8) {11}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=9) {12}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=10) {13}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=11) {14}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=12) {15}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=13) {16}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=14) {17}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=15) {18}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=16) {19}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=17) {20}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=18) {21}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}=19) {22}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller +auto=this(variable{type:*:myhand}>=20) {23}{T}:name(Draw 3 cards) name(Draw 3 cards) draw:3 controller text={3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand. mana={6} type=Artifact [/card] [card] name=Lorthos, the Tidemaker -auto=_ATTACKING_pay({8}) name(freeze) target(*|battlefield) transforms((,newability[tap],newability[frozen])) uynt +auto=_ATTACKING_pay({8}) name(freeze) target(*|battlefield) transforms((,newability[freeze])) uynt text=Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps. mana={5}{U}{U}{U} type=Legendary Creature @@ -68423,7 +68445,7 @@ toughness=8 name=Lose Calm target=creature auto=menace -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) mana={3}{R} type=Sorcery @@ -68433,16 +68455,18 @@ name=Lose Hope target=creature auto=-1/-1 aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY2_ text=Target creature gets -1/-1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={B} type=Instant [/card] [card] name=Lost Auramancers -auto=vanishing:3 -auto=_DIES_this(counter{0/0.1.Time}=0) ability$!may moveto(mybattlefield) notatarget(enchantment|mylibrary)!$ controller -text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library. +auto=counter(0/0,3,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice +auto=_DIES_this(counter{0/0.1.Time}=0) ability$!may moveto(mybattlefield) notaTarget(enchantment|mylibrary)!$ controller +text=Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library. mana={2}{W}{W} type=Creature subtype=Human Wizard @@ -68450,38 +68474,19 @@ power=3 toughness=3 [/card] [card] -name=Lost in a Labyrinth -target=creature -auto=-3/-0 ueot -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={U} -type=Instant -[/card] -[card] -name=Lost in the Mist -target=*|stack -auto=fizzle -auto=moveTo(ownerhand) target(*|battlefield) -text=Counter target spell. Return target permanent to its owner's hand. -mana={3}{U}{U} -type=Instant -[/card] -[card] name=Lost Leonin abilities=infect text=Infect mana={1}{W} type=Creature -subtype=Cat Soldier +subtype=Phyrexian Cat Soldier power=2 toughness=1 [/card] [card] name=Lost Order of Jarkeld auto=foreach(creature|opponentbattlefield) 1/1 -text=As Lost Order of Jarkeld enters the battlefield, choose an opponent. -- Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. +text=As Lost Order of Jarkeld enters, choose an opponent. -- Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. mana={2}{W}{W} type=Creature subtype=Human Knight @@ -68499,8 +68504,27 @@ power=2 toughness=1 [/card] [card] +name=Lost in a Labyrinth +target=creature +auto=-3/-0 ueot +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto=_SCRY1_ +text=Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={U} +type=Instant +[/card] +[card] +name=Lost in the Mist +target=*|stack +auto=fizzle +auto=moveTo(hand) target(*|battlefield) +text=Counter target spell. Return target permanent to its owner's hand. +mana={3}{U}{U} +type=Instant +[/card] +[card] name=Lotleth Troll -auto={D(creature|myhand)}:counter(1/1,1) +auto={D(creature|myhand)}:counter(1/1) auto={B}:regenerate abilities=trample text=Trample -- Discard a creature card: Put a +1/+1 counter on Lotleth Troll. -- {B}: Regenerate Lotleth Troll. @@ -68517,7 +68541,7 @@ auto={T}{S}:Add{U}{U}{U} auto={T}{S}:Add{B}{B}{B} auto={T}{S}:Add{R}{R}{R} auto={T}{S}:Add{G}{G}{G} -text=Suspend 3 - {0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool. +text=Suspend 3 - {0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- {T}, Sacrifice Lotus Bloom: Add three mana of any one color. type=Artifact restriction=never mana={0} @@ -68531,14 +68555,14 @@ auto={T}{S}:name(Blue Mana) thisforeach(counter{0/0.1.Petal}) add{U} controller auto={T}{S}:name(Black Mana) thisforeach(counter{0/0.1.Petal}) add{B} controller auto={T}{S}:name(Red Mana) thisforeach(counter{0/0.1.Petal}) add{R} controller auto={T}{S}:name(Green Mana) thisforeach(counter{0/0.1.Petal}) add{G} controller -text=At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. -- {T}, Sacrifice Lotus Blossom: Add X mana of any one color to your mana pool, where X is the number of petal counters on Lotus Blossom. +text=At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. -- {T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom. mana={2} type=Artifact [/card] [card] name=Lotus Cobra auto=_LANDFALL_may name(choose mana) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller -text=Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool. +text=Landfall - Whenever a land enters under your control, you may add one mana of any color. mana={1}{G} type=Creature subtype=Snake @@ -68553,7 +68577,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=Flying -- {T}: Add one mana of any color to your mana pool. +text=Flying -- {T}: Add one mana of any color. mana={7} type=Artifact Creature subtype=Dragon @@ -68578,27 +68602,27 @@ auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{B} auto={T}{S}:Add{W} -text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. +text={T}, Sacrifice Lotus Petal: Add one mana of any color. mana={0} type=Artifact [/card] [card] name=Lotus Vale -auto=if type(land[-tapped]|mybattlefield)~morethan~1 then sacrifice notatarget(<2>land[-tapped]|mybattlefield) oneshot else sacrifice +auto=if type(land[-tapped]|mybattlefield)~morethan~1 then sacrifice notaTarget(<2>land[-tapped]|mybattlefield) oneshot else sacrifice auto={T}:Add{W}{W}{W} auto={T}:Add{U}{U}{U} auto={T}:Add{B}{B}{B} auto={T}:Add{R}{R}{R} auto={T}:Add{G}{G}{G} -text=If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add three mana of any one color to your mana pool. +text=If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add three mana of any one color. type=Land [/card] [card] name=Lotus-Eye Mystics abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=choice moveTo(myhand) target(enchantment|mygraveyard) -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand. +auto=choice moveto(hand) target(enchantment|mygraveyard) +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Lotus-Eye Mystics enters, return target enchantment card from your graveyard to your hand. mana={3}{W} type=Creature subtype=Human Monk @@ -68657,8 +68681,8 @@ toughness=2 [/card] [card] name=Loxodon Anchorite -auto={T}:prevent:2 target(creature,player) -text={T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +auto={T}:prevent:2 target(anytarget) +text={T}: Prevent the next 2 damage that would be dealt to any target this turn. mana={2}{W}{W} type=Creature subtype=Elephant Cleric @@ -68669,7 +68693,7 @@ toughness=3 name=Loxodon Convert mana={3}{W} type=Creature -subtype=Elephant Soldier +subtype=Phyrexian Elephant Soldier power=4 toughness=2 [/card] @@ -68687,7 +68711,7 @@ toughness=3 name=Loxodon Hierarch auto=life:4 auto={G}{W}{S}:regenerate all(creature|myBattlefield) -text=When Loxodon Hierarch enters the battlefield, you gain 4 life. -- {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. +text=When Loxodon Hierarch enters, you gain 4 life. -- {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. mana={2}{G}{W} type=Creature subtype=Elephant Cleric @@ -68790,7 +68814,7 @@ abilities=vigilance backside=Unhallowed Cathar restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) -auto=_DIES_name(Return on battlefield) all(trigger[to]) transforms((,newability[phaseaction[endofturn once] moveTo(mybattlefield)],newability[phaseaction[endofturn once] flip(backside)])) forever +auto=_DIES_name(Return on battlefield) all(trigger[to]) transforms((,newability[phaseaction[end once] moveTo(mybattlefield)],newability[phaseaction[end once] flip(backside)])) forever text=Vigilance -- When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step. // Unhallowed Cathar mana={W}{W} type=Creature @@ -68931,9 +68955,9 @@ type=Instant name=Lumbering Falls auto={T}:add{G} auto={T}:add{U} -auto={2}{G}{U}:becomes(Elemental Creature,3/3,opponentshroud,green,blue) ueot +auto={2}{G}{U}:becomes(Elemental Creature,3/3,hexproof,green,blue) ueot auto=tap(noevent) -text=Lumbering Falls enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. -- {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. +text=Lumbering Falls enters tapped. -- {T}: Add {G} or {U}. -- {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. type=Land [/card] [card] @@ -68948,8 +68972,8 @@ toughness=4 [/card] [card] name=Lumberknot -abilities=opponentshroud -auto=@movedTo(creature|graveyard) from(battlefield):counter(1/1,1) +abilities=hexproof +auto=@movedTo(creature|graveyard) from(battlefield):counter(1/1) text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Whenever a creature dies, put a +1/+1 counter on Lumberknot. mana={2}{G}{G} type=Creature @@ -68959,7 +68983,7 @@ toughness=1 [/card] [card] name=Lumengrid Augur -auto={1}{t}:target(player) draw:1 && ability$! reject notatarget(*|myhand) and!( if cantargetcard(artifact|*) then untap all(mysource) )! !$ targetedplayer +auto={1}{t}:target(player) draw:1 && ability$! reject notaTarget(*|myhand) and!( if cantargetcard(artifact|*) then untap all(mysource) )! !$ targetedplayer text={1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur. mana={3}{U} type=Creature @@ -68970,8 +68994,8 @@ toughness=2 [card] name=Lumengrid Drake abilities=flying -auto=aslongas(artifact|myBattlefield) moveTo(ownerhand) target(creature) >2 oneshot -text=Flying -- Metalcraft - When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand. +auto=aslongas(artifact|myBattlefield) moveTo(hand) target(creature) >2 oneshot +text=Flying -- Metalcraft - When Lumengrid Drake enters, if you control three or more artifacts, return target creature to its owner's hand. mana={3}{U} type=Creature subtype=Drake @@ -68992,7 +69016,7 @@ toughness=4 name=Lumengrid Sentinel abilities=flying auto=@movedTo(artifact|myBattlefield):may tap target(*) -text=Flying -- Whenever an artifact enters the battlefield under your control, you may tap target permanent. +text=Flying -- Whenever an artifact enters under your control, you may tap target permanent. mana={2}{U} type=Creature subtype=Human Wizard @@ -69010,7 +69034,7 @@ toughness=3 [card] name=Luminarch Ascension auto=@each opponent end restriction{compare(lifelost)~lessthan~1}:may counter(0/0,1,Quest) -auto=this(counter{0/0.1.Quest}>=4) {1}{W}:token(Angel,Creature Angel,4/4,white,flying) +auto=this(counter{0/0.1.Quest}>=4) {1}{W}:_ANGELTOKEN_ text=At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) -- {1}{W}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it. mana={1}{W} type=Enchantment @@ -69019,7 +69043,7 @@ type=Enchantment name=Luminate Primordial abilities=vigilance auto=may name(exile) target(creature|opponentbattlefield) transforms((,newability[life:power controller],newability[moveto(exile)])) -text=Vigilance -- When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. +text=Vigilance -- When Luminate Primordial enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. mana={5}{W}{W} type=Creature subtype=Avatar @@ -69043,7 +69067,7 @@ type=Instant [card] name=Luminous Angel abilities=flying -auto=@each my upkeep:may token(Spirit,Creature Spirit,1/1,white flying) +auto=@each my upkeep:may _SPIRITTOKEN_ text=Flying -- At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield. mana={4}{W}{W}{W} type=Creature @@ -69054,7 +69078,7 @@ toughness=4 [card] name=Luminous Wake target=creature -auto=@combat(attacking,blocking) source(mytgt):life:4 owner +auto=@combat(attacking,blocking) source(mytgt):life:4 controller text=Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life. mana={2}{W} type=Enchantment @@ -69076,7 +69100,7 @@ auto=counter(1/1,sunburst) auto={C(1/1,-1)}:flying ueot auto={C(1/1,-1)}:first strike ueot auto={C(1/1,-1)}:haste ueot -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn. +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn. mana={7} type=Artifact Creature subtype=Golem @@ -69152,18 +69176,27 @@ power=5 toughness=5 [/card] [card] +name=Lure +target=creature +auto=lure +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- All creatures able to block enchanted creature do so. +mana={1}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Lure of Prey target=creature[green]|myhand auto=moveTo(mybattlefield) -restriction=casted(creature[green]|opponentstack) -text=Cast Lure of Prey only if an opponent cast a creature spell this turn. -- You may put a green creature card from your hand onto the battlefield. +restriction=casted(creature|opponentstack) +text=Cast this spell only if an opponent cast a creature spell this turn. -- You may put a green creature card from your hand onto the battlefield. mana={2}{G}{G} type=Instant [/card] [card] name=Lurebound Scarecrow auto=chooseacolor aslongas(*[chosencolor]|myBattlefield) all(this) sacrifice while <1 chooseend -text=As Lurebound Scarecrow enters the battlefield, choose a color. -- When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow. +text=As Lurebound Scarecrow enters, choose a color. -- When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow. mana={3} type=Artifact Creature subtype=Scarecrow @@ -69171,15 +69204,6 @@ power=4 toughness=4 [/card] [card] -name=Lure -target=creature -auto=lure -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- All creatures able to block enchanted creature do so. -mana={1}{G}{G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Lurker abilities=shroud auto=while(restriction{didblock}) transforms((,newability[-shroud])) ueot @@ -69215,7 +69239,7 @@ toughness=2 [/card] [card] name=Lurking Jackals -auto=this(variable{opponentlifetotal}<11)while transforms((removetypes)) forever && transforms((Dog Creature,setpower=3,settoughness=2)) forever +auto=this(variable{opponentlifetotal}<11)while transforms((removetypes)) forever && transforms((Jackal Creature,setpower=3,settoughness=2)) forever text=When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature. mana={B} type=Enchantment @@ -69240,8 +69264,8 @@ type=Enchantment [/card] [card] name=Lurking Skirge -auto=@movedto(creature|opponentgraveyard) from(battlefield) once:transforms((removetypes)) forever && transforms((Imp Creature,setpower=3,settoughness=2,flying)) forever -text=When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying. +auto=@movedto(creature|opponentgraveyard) from(battlefield) once:transforms((removetypes)) forever && transforms((Creature Phyrexian Imp,setpower=3,settoughness=2,flying)) forever +text=When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Phyrexian Imp creature with flying. mana={1}{B} type=Enchantment [/card] @@ -69263,15 +69287,15 @@ name=Lust for War target=creature auto=mustattack auto=@tapped(mytgt):damage:3 targetController -text=Enchant creature -- Whenever enchanted creature becomes tapped, Lust of War deals 3 damage to that creature's controller. -- Enchanted creature attacks each turn if able. +text=Enchant creature -- Whenever enchanted creature becomes tapped, Lust of War deals 3 damage to that creature's controller. -- Enchanted creature attacks each combat if able. mana={2}{R} type=Enchantment subtype=Aura [/card] [card] name=Lux Cannon -auto={T}:counter(0/0,1,Charge) auto={T}{C(0/0,-3,Charge)}:destroy target(*) +auto={T}:counter(0/0,1,Charge) text={T}: Put a charge counter on Lux Cannon. -- {T}, Remove three charge counters from Lux Cannon: Destroy target permanent. mana={4} type=Artifact @@ -69279,7 +69303,7 @@ type=Artifact [card] name=Lyev Decree auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,cantattack,cantpwattack,cantblock,noactivatedability)) uynt -text=Detain up to two target creatures your opponents control. +text=Detain up to two target creatures your opponents control. mana={1}{W} type=Sorcery [/card] @@ -69287,7 +69311,7 @@ type=Sorcery name=Lyev Skyknight auto=name(detain) target(*[-land]|opponentBattlefield) transforms((Detained,cantattack,cantpwattack,cantblock,noactivatedability)) uynt abilities=flying -text=Flying -- When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) +text=Flying -- When Lyev Skyknight enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) mana={1}{W}{U} type=Creature subtype=Human Knight @@ -69358,7 +69382,7 @@ toughness=3 [/card] [card] name=Maalfeld Twins -auto=_DIES_token(Zombie,Zombie Creature,2/2,black)*2 +auto=_DIES__ZOMBIETOKEN_*2 text=When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield. mana={5}{B} type=Creature @@ -69369,7 +69393,7 @@ toughness=4 [card] name=Macabre Waltz target=creature|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) auto=target(*|myhand) reject text=Return up to two target creature cards from your graveyard to your hand, then discard a card. mana={1}{B} @@ -69389,7 +69413,7 @@ toughness=4 [card] name=Machinate aicode=name(look) activate name(look) transforms((,newability[moverandom(*[zpos<=type:artifact:mybattlefield]) from(mylibrary) to(myhand)])) ueot -auto=name(Look) reveal:type:artifact:mybattlefield optionone name(Look) target(*|reveal) moveto(myhand) optiononeend optiontwo target(<60>*|reveal) bottomoflibrary optiontwoend revealend +auto=name(Look) reveal:type:artifact:mybattlefield optionone name(Look) target(*|reveal) moveto(hand) optiononeend optiontwo target(<60>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. mana={1}{U}{U} type=Instant @@ -69420,7 +69444,7 @@ toughness=2 name=Madblind Mountain auto=tap(noevent) auto={R}{T}:shuffle controller restriction{type(*[red]|mybattlefield)~morethan~1} -text=({T}: Add {R} to your mana pool.) -- Madblind Mountain enters the battlefield tapped. -- {R}, {T}: Shuffle your library. Activate this ability only if you control two or more red permanents. +text=({T}: Add {R}.) -- Madblind Mountain enters tapped. -- {R}, {T}: Shuffle your library. Activate this ability only if you control two or more red permanents. type=Land subtype=Mountain [/card] @@ -69476,8 +69500,10 @@ toughness=5 name=Maelstrom Djinn abilities=flying facedown={3} -autofacedown={2}{u}:morph -autofaceup=vanishing:2 +autofacedown={2}{U}:morph +autofaceup=counter(0/0,2,Time) +autofaceup=@each my upkeep:counter(0/0,-1,Time) +autofaceup=this(counter{0/0.1.Time}<=0) sacrifice text=Flying -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) mana={7}{U} type=Creature @@ -69514,7 +69540,7 @@ toughness=5 [card] name=Maga, Traitor to Mortals auto=counter(1/1,X) && life:-X opponent -text=Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it. -- When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it. +text=Maga, Traitor to Mortals enters with X +1/+1 counters on it. -- When Maga enters, target player loses life equal to the number of +1/+1 counters on it. mana={X}{B}{B}{B} type=Legendary Creature subtype=Human Wizard @@ -69522,18 +69548,8 @@ power=0 toughness=0 [/card] [card] -name=Mage il-Vec -auto={D}{T}:damage:1 target(creature,player) -text={T}, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player. -mana={2}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] name=Mage Slayer -auto=@combat(attacking) source(mytgt) :dynamicability +auto=@combat(attacking) source(mytgt):dynamicability auto={3}:equip text=Whenever equipped creature attacks, it deals damage equal to its power to defending player. -- Equip {3} mana={1}{R}{G} @@ -69541,31 +69557,30 @@ type=Artifact subtype=Equipment [/card] [card] -name=Magebane Armor -auto={2}:equip -auto=teach(creature) -flying -auto=teach(creature) 2/4 -auto=teach(creature) preventAllNoncombatDamage to(this) -text=Equipped creature gets +2/+4 and loses flying. -- Prevent all noncombat damage that would be dealt to equipped creature. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={3} -type=Artifact -subtype=Equipment +name=Mage il-Vec +auto={D}{T}:damage:1 target(anytarget) +text={T}, Discard a card at random: Mage il-Vec deals 1 damage to any target. +mana={2}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 [/card] [card] -name=Magefire Wings +name=Mage's Guile +abilities=cycling target=creature -auto=2/0 -auto=flying -text=Enchant creature -- Enchanted creature gets +2/+0 and has flying. -mana={U}{R} -type=Enchantment -subtype=Aura +auto=shroud +autohand=__CYCLING__({U}) +text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) -- Cycling {U} ({U}, Discard this card: Draw a card.) +mana={1}{U} +type=Instant [/card] [card] name=Mage-Ring Bully abilities=mustattack,prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Mage-Ring Bully attacks each turn if able. +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Mage-Ring Bully attacks each combat if able. mana={1}{R} type=Creature subtype=Human Warrior @@ -69591,7 +69606,7 @@ auto={T}{C(0/0,-12,Storage)}:name(Remove 12 Counters) add{C}{C}{C}{C}{C}{C}{C}{C auto={T}{C(0/0,-13,Storage)}:name(Remove 13 Counters) add{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C} auto={T}{C(0/0,-14,Storage)}:name(Remove 14 Counters) add{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C} auto={T}{C(0/0,-15,Storage)}:name(Remove 15 Counters) add{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C}{C} -text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Mage-Ring Network. -- {T}, Remove X storage counters from Mage-Ring Network: Add {X} to your mana pool. +text={T}: Add {1}. -- {1}, {T}: Put a storage counter on Mage-Ring Network. -- {T}, Remove X storage counters from Mage-Ring Network: Add {X}. type=Land [/card] [card] @@ -69607,14 +69622,25 @@ power=7 toughness=7 [/card] [card] -name=Mage's Guile -abilities=cycling +name=Magebane Armor +auto={2}:equip +auto=teach(creature) -flying +auto=teach(creature) 2/4 +auto=teach(creature) preventAllNoncombatDamage to(this) +text=Equipped creature gets +2/+4 and loses flying. -- Prevent all noncombat damage that would be dealt to equipped creature. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Magefire Wings target=creature -auto=shroud -autohand=__CYCLING__({U}) -text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) -- Cycling {U} ({U}, Discard this card: Draw a card.) -mana={1}{U} -type=Instant +auto=2/0 +auto=flying +text=Enchant creature -- Enchanted creature gets +2/+0 and has flying. +mana={U}{R} +type=Enchantment +subtype=Aura [/card] [card] name=Mageta the Lion @@ -69638,9 +69664,8 @@ subtype=Aura [/card] [card] name=Maggot Carrier -auto=life:-1 controller -auto=life:-1 opponent -text=When Maggot Carrier enters the battlefield, each player loses 1 life. +auto=all(player) life:-1 +text=When Maggot Carrier enters, each player loses 1 life. mana={B} type=Creature subtype=Zombie @@ -69661,8 +69686,8 @@ subtype=Aura name=Magister Sphinx abilities=flying auto=lifeset:10 target(player) -text=Flying -- When Magister Sphinx enters the battlefield, target player's life total becomes 10. -mana={4}{W}{u}{B} +text=Flying -- When Magister Sphinx enters, target player's life total becomes 10. +mana={4}{W}{U}{B} type=Artifact Creature subtype=Sphinx power=5 @@ -69686,18 +69711,18 @@ type=Enchantment [card] name=Magma Burst abilities=hasotherkicker -target=creature,player +target=anytarget auto=damage:3 -auto=if paid(alternative) then damage:3 target(other creature,player) -text=Kicker - Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) -- Magma Burst deals 3 damage to target creature or player. If Magma Burst was kicked, it deals 3 damage to another target creature or player. +auto=if paid(alternative) then damage:3 target(other anytarget) +text=Kicker - Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) -- Magma Burst deals 3 damage to any target. If Magma Burst was kicked, it deals 3 damage to another any target. mana={3}{R} -other={3}{r}{s(land|mybattlefield)}{s(land|mybattlefield)} name(Pay Kicker) +other={3}{R}{S(land|mybattlefield)}{S(land|mybattlefield)} name(Pay Kicker) type=Instant [/card] [card] name=Magma Giant -auto=damage:2 all(creature,player) -text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. +auto=damage:2 all(creature) && damage:2 all(player) +text=When Magma Giant enters, it deals 2 damage to each creature and each player. mana={5}{R}{R} type=Creature subtype=Giant @@ -69706,27 +69731,26 @@ toughness=5 [/card] [card] name=Magma Jet -target=creature,player +target=anytarget auto=damage:2 -aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Magma Jet deals 2 damage to target creature or player. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +auto=_SCRY2_ +text=Magma Jet deals 2 damage to any target. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{R} type=Instant [/card] [card] name=Magma Mine auto={4}:counter(0/0,1,Pressure) -auto={T}{S}:thisforeach(counter{0/0.1.Pressure}) damage:1 target(other *[creature;player]) -text={4}: Put a pressure counter on Magma Mine. -- {T}, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to target creature or player. +auto={T}{S}:thisforeach(counter{0/0.1.Pressure}) damage:1 target(anytarget) +text={4}: Put a pressure counter on Magma Mine. -- {T}, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to any target. mana={1} type=Artifact [/card] [card] name=Magma Phoenix abilities=flying -auto=_DIES_damage:3 all(creature,player) -autograveyard={3}{R}{R}:moveTo(myhand) +auto=_DIES_damage:3 all(creature) && damage:3 all(player) +autograveyard={3}{R}{R}:moveto(hand) text=Flying -- When Magma Phoenix dies, it deals 3 damage to each creature and each player. -- {3}{R}{R}: Return Magma Phoenix from your graveyard to your hand. mana={3}{R}{R} type=Creature @@ -69778,11 +69802,11 @@ type=Instant [card] name=Magmasaur auto=counter(1/1,5) -auto=upcostmulti[{C(1/1,-1)}] sacrifice && thisforeach(counter{1/1.1}) damage:1 all(creature) && thisforeach(counter{1/1.1}) damage:1 all(player) -text=Magmasaur enters the battlefield with five +1/+1 counters on it. -- At the beginning of your upkeep, sacrifice Magmasaur unless you remove a +1/+1 counter from it. If you sacrifice Magmasaur this way, it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. +auto=upcostmulti[{C(1/1,-1)}] sacrifice && thisforeach(counter{1/1.1}) damage:1 all(creature[-flying]) && thisforeach(counter{1/1.1}) damage:1 all(player) +text=Magmasaur enters with five +1/+1 counters on it. -- At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. mana={3}{R}{R} type=Creature -subtype=Elemental Lizard +subtype=Elemental Dinosaur power=0 toughness=0 [/card] @@ -69795,8 +69819,8 @@ type=Sorcery [/card] [card] name=Magmatic Force -auto=@each upkeep:damage:3 target(creature,player) -text=At the beginning of each upkeep, Magmatic Force deals 3 damage to target creature or player. +auto=@each upkeep:damage:3 target(anytarget) +text=At the beginning of each upkeep, Magmatic Force deals 3 damage to any target. mana={5}{R}{R}{R} type=Creature subtype=Elemental @@ -69812,8 +69836,8 @@ type=Sorcery [/card] [card] name=Magmaw -auto={1}{S(*[-land]|myBattlefield)}:damage:1 target(creature,player) -text={1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player. +auto={1}{S(*[-land]|myBattlefield)}:damage:1 target(anytarget) +text={1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target. mana={3}{R}{R} type=Creature subtype=Elemental @@ -69838,7 +69862,7 @@ type=Artifact [card] name=Magnetic Mountain auto=lord(creature[blue]) transforms((,newability[doesnotuntap],newability[@each my upkeep sourcetap:pay[[{4}]] untap])) -text=Blue creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures. +text=Blue creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {4} for each creature chosen this way. If the player does, untap those creatures. mana={1}{R}{R} type=Enchantment [/card] @@ -69860,8 +69884,8 @@ type=Instant [card] name=Magnifying Glass auto={T}:Add{C} -auto={4}{T}:name(Create clue) token(Clue) controller -text={T}: Add {C} to your mana pool. -- {4}, {T}: Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +auto={4}{T}:name(Create clue) _CLUE_ controller +text={T}: Add {C}. -- {4}, {T}: Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={3} type=Artifact [/card] @@ -69896,14 +69920,14 @@ auto=tap(noevent) auto={T}:Add{U} auto={U}{T}:counter(0/0,1,Eon) && turns:-1 controller auto={T}{C(0/0,-1,Eon)}{H}:turns:+1 controller -text=Magosi, the Waterveil enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- {U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn. -- {T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one. +text=Magosi, the Waterveil enters tapped. -- {T}: Add {U}. -- {U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn. -- {T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one. type=Land [/card] [card] name=Magus of the Abyss -auto=@each opponent upkeep:ability$!name(bury creature) notatarget(creature[-artifact]|mybattlefield) bury !$ opponent -auto=@each my upkeep:notatarget(creature[-artifact]|mybattlefield) bury -text=At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated. +auto=@each opponent upkeep:ability$!name(bury creature) notaTarget(creature[-artifact]|mybattlefield) bury !$ opponent +auto=@each my upkeep:notaTarget(creature[-artifact]|mybattlefield) bury +text=At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. mana={3}{B} type=Creature subtype=Human Wizard @@ -69949,7 +69973,7 @@ toughness=2 [card] name=Magus of the Coffers auto={2}{T}:foreach(swamp|myBattlefield) add{B} -text={2}, {T}: Add {B} to your mana pool for each Swamp you control. +text={2}, {T}: Add {B} for each Swamp you control. mana={4}{B} type=Creature subtype=Human Wizard @@ -69960,7 +69984,7 @@ toughness=4 name=Magus of the Disk auto=tap(noevent) auto={1}{T}:destroy all(artifact,creature,enchantment) -text=Magus of the Disk enters the battlefield tapped. -- {1}, {T}: Destroy all artifacts, creatures, and enchantments. +text=Magus of the Disk enters tapped. -- {1}, {T}: Destroy all artifacts, creatures, and enchantments. mana={2}{W}{W} type=Creature subtype=Human Wizard @@ -69979,8 +70003,8 @@ toughness=3 [/card] [card] name=Magus of the Jar -auto={T}{S}:name(hand blink) all(*|hand) transforms((,newability[moveto(exile)],newability[phaseaction[endofturn once checkex] moveto(ownerhand)])) && ability$!draw:7 all(player) _ phaseaction[endofturn once] reject all(*|hand)!$ controller -text={T}, Sacrifice Magus of the Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way. +auto={T}{S}:name(hand blink) all(*|hand) transforms((,newability[moveto(exile)],newability[phaseaction[end once checkex] moveto(hand)])) && ability$!draw:7 all(player) _ phaseaction[end once] reject all(*|hand)!$ controller +text={T}, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. mana={3}{U}{U} type=Creature subtype=Human Wizard @@ -69991,7 +70015,7 @@ toughness=3 name=Magus of the Library auto={T}:add{1} auto={T}:draw:1 restriction{type(*|myhand)~equalto~7} -text={T}: Add {1} to your mana pool. -- {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. +text={T}: Add {1}. -- {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. mana={G}{G} type=Creature subtype=Human Wizard @@ -70043,7 +70067,7 @@ toughness=6 [/card] [card] name=Magus of the Unseen -auto={1}{U}{T}:target(artifact|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[@each my end:tap],haste)) ueot +auto={1}{U}{T}:target(artifact|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],newability[@each my end:tap],haste)) ueot text={1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it. mana={1}{U} type=Creature @@ -70065,7 +70089,7 @@ toughness=1 [card] name=Magus of the Wheel auto={1}{R}{T}{S}:reject all(*|hand) && draw:7 all(player) -text={1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards his or her hand, then draws seven cards. +text={1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. mana={2}{R} type=Creature subtype=Human Wizard @@ -70104,6 +70128,22 @@ power=2 toughness=3 [/card] [card] +name=Make Mischief +target=anytarget +auto=damage:1 +auto=token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(anytarget)])) forever )! +text=Make Mischief deals 1 damage to any target. Put a 1/1 red Devil creature token onto the battlefield. It has "When this creature dies, it deals 1 damage to any target." +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Make Obsolete +auto=all(creature|opponentbattlefield) -1/-1 ueot +text=Creatures your opponents control get -1/-1 until end of turn. +mana={2}{B} +type=Instant +[/card] +[card] name=Make a Stand auto=all(creature|mybattlefield) 1/0 ueot auto=all(creature|mybattlefield) indestructible ueot @@ -70119,22 +70159,6 @@ mana={3}{G} type=Sorcery [/card] [card] -name=Make Mischief -target=creature,player -auto=damage:1 -auto=token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(*[creature;player])])) forever )! -text=Make Mischief deals 1 damage to target creature or player. Put a 1/1 red Devil creature token onto the battlefield. It has "When this creature dies, it deals 1 damage to target creature or player." -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Make Obsolete -auto=all(creature|opponentbattlefield) -1/-1 ueot -text=Creatures your opponents control get -1/-1 until end of turn. -mana={2}{B} -type=Instant -[/card] -[card] name=Makeshift Mannequin target=creature|mygraveyard auto=moveto(mybattlefield) and!( transforms((,newability[counter(0/0.1.Mannequin)],newability[@targeted(this):this(counter{0/0.1.Mannequin}) sacrifice])) forever )! @@ -70175,7 +70199,7 @@ toughness=4 name=Makindi Patrol auto=choice all(creature|mybattlefield) vigilance ueot auto=_RALLY_all(creature|mybattlefield) vigilance ueot -text=Rally -- Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. +text=Rally -- Whenever Makindi Patrol or another Ally enters under your control, creatures you control gain vigilance until end of turn. mana={2}{W} type=Creature subtype=Human Knight Ally @@ -70185,9 +70209,9 @@ toughness=3 [card] name=Makindi Shieldmate abilities=defender -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) -text=Defender -- Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) +text=Defender -- Whenever Makindi Shieldmate or another Ally enters under your control, you may put a +1/+1 counter on Makindi Shieldmate. mana={2}{W} type=Creature subtype=Kor Soldier Ally @@ -70198,7 +70222,7 @@ toughness=3 name=Makindi Sliderunner abilities=trample auto=_LANDFALL_1/1 ueot -text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. +text=Trample -- Landfall -- Whenever a land enters under your control, Makindi Sliderunner gets +1/+1 until end of turn. mana={1}{R} type=Creature subtype=Beast @@ -70237,7 +70261,7 @@ type=Artifact name=Malakir Bloodwitch abilities=flying,protection from white auto=lifeleech:-type:vampire:mybattlefield opponent -text=Flying, protection from white -- When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. +text=Flying, protection from white -- When Malakir Bloodwitch enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. mana={3}{B}{B} type=Creature subtype=Vampire Shaman @@ -70277,7 +70301,7 @@ toughness=4 [/card] [card] name=Malevolent Awakening -auto={1}{B}{B}{S(creature|myBattlefield)}:moveTo(myhand) target(creature|mygraveyard) +auto={1}{B}{B}{S(creature|myBattlefield)}:moveto(hand) target(creature|mygraveyard) text={1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. mana={1}{B}{B} type=Enchantment @@ -70286,17 +70310,18 @@ type=Enchantment name=Malevolent Whispers target=creature auto=2/0 ueot -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! abilities=madness -autoexile=restriction{discarded} pay({3}{r}) name(pay 3r to cast) activate name(pay 3r to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +autoexile=restriction{discarded} pay({3}{R}) name(pay 3r to cast) activate name(pay 3r to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={3}{R} type=Sorcery [/card] [card] name=Malfegor -auto=if compare(phandcount)~morethan~0 then ability$!notatarget(creature|mybattlefield) sacrifice!$ opponent && discard:phandcount controller -text=Flying -- When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way. +abilities=flying +auto=if compare(phandcount)~morethan~0 then ability$!notaTarget(creature|mybattlefield) sacrifice!$ opponent && discard:phandcount controller +text=Flying -- When Malfegor enters, discard your hand. Each opponent sacrifices a creature for each card discarded this way. mana={2}{B}{B}{R}{R} type=Legendary Creature subtype=Demon Dragon @@ -70308,7 +70333,7 @@ name=Malfunction target=*[artifact;creature] auto=teach(*) tap auto=teach(*) doesnotuntap -text=Enchant artifact or creature -- When Malfunction enters the battlefield, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. +text=Enchant artifact or creature -- When Malfunction enters, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura @@ -70336,7 +70361,7 @@ name=Malignant Growth auto=@each opponent draw:draw:counter{0%0.1.Growth} opponent && damage:counter{0%0.1.Growth} opponent auto=@each my upkeep:counter(0/0,1,Growth) auto=cumulativeupcost[{1}] sacrifice -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, put a growth counter on Malignant Growth. -- At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards he or she drew this way. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, put a growth counter on Malignant Growth. -- At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way. mana={3}{G}{U} type=Enchantment [/card] @@ -70356,12 +70381,22 @@ abilities=totemarmor target=creature auto=teach(creature) 3/3 auto=teach(creature) vigilance -text=Enchant creature -- Enchanted creature gets +3/+3 and has vigilance. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Enchant creature -- Enchanted creature gets +3/+3 and has vigilance. -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={4}{W} type=Enchantment subtype=Aura [/card] [card] +name=Man-o'-War +auto=moveTo(hand) target(creature) +text=When Man-o'-War enters, return target creature to its owner's hand. +mana={2}{U} +type=Creature +subtype=Jellyfish +power=2 +toughness=2 +[/card] +[card] name=Mana Bloom auto=counter(0/0,X,Charge) auto={C(0/0,-1,Charge)}:Add{G} limit:1 @@ -70369,24 +70404,24 @@ auto={C(0/0,-1,Charge)}:Add{R} limit:1 auto={C(0/0,-1,Charge)}:Add{U} limit:1 auto={C(0/0,-1,Charge)}:Add{B} limit:1 auto={C(0/0,-1,Charge)}:Add{W} limit:1 -auto=this(counter{0/0.1.Charge}<1) transforms((,newability[@each my upkeep:moveto(ownerhand)])) -text=Mana Bloom enters the battlefield with X charge counters on it. -- Remove a charge counter from Mana Bloom: Add one mana of any color to your mana pool. Activate this ability only once each turn. -- At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand. +auto=this(counter{0/0.1.Charge}<1) transforms((,newability[@each my upkeep:moveto(hand)])) +text=Mana Bloom enters with X charge counters on it. -- Remove a charge counter from Mana Bloom: Add one mana of any color. Activate this ability only once each turn. -- At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand. mana={X}{G} type=Enchantment [/card] [card] name=Mana Breach -auto=@movedTo(*|opponentstack):ability$!(bounce land) notatarget(land|mybattlefield) moveTo(ownerhand) !$ opponent -auto=@movedTo(*|mystack):notatarget(land|mybattlefield) moveTo(ownerhand) -text=Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand. +auto=@movedTo(*|opponentstack):ability$!name(bounce land) notaTarget(land|mybattlefield) moveTo(hand) !$ opponent +auto=@movedTo(*|mystack):notaTarget(land|mybattlefield) moveTo(hand) +text=Whenever a player casts a spell, that player returns a land they control to its owner's hand. mana={2}{U} type=Enchantment [/card] [card] name=Mana Chains target=creature -auto=teach(creature) cumulativeupcost[{1}] sacrifice -text=Enchant creature -- Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) +auto=teach(creature) transforms((,newability[cumulativeupcost[{1}] sacrifice])) +text=Enchant creature -- Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) mana={U} type=Enchantment subtype=Aura @@ -70398,14 +70433,14 @@ auto={L:1}{T}:Add{U} auto={L:1}{T}:Add{B} auto={L:1}{T}:Add{R} auto={L:1}{T}:Add{G} -text={T}, Pay 1 life: Add one mana of any color to your mana pool. +text={T}, Pay 1 life: Add one mana of any color. type=Land [/card] [card] name=Mana Crypt auto={T}:Add{2} auto=@each my upkeep:flipacoin loseability damage:3 controller loseabilityend flipend -text=At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. -- {T}: Add {2} to your mana pool. +text=At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. -- {T}: Add {2}. mana={0} type=Artifact [/card] @@ -70416,7 +70451,7 @@ auto={1}{T}:Add{R} auto={1}{T}:Add{B} auto={1}{T}:Add{U} auto={1}{T}:Add{W} -text={1}, {T}: Add one mana of any color to your mana pool. +text={1}, {T}: Add one mana of any color. mana={1} type=Artifact [/card] @@ -70424,21 +70459,21 @@ type=Artifact name=Mana Echoes auto=@movedTo(creature|myBattlefield):may name(Add colorless mana for each creature that shares...) all(trigger) transforms((,newability[foreach(*[creature;share!types!]|mybattlefield) add{1} oneshot])) auto=@movedTo(creature|opponentBattlefield):may name(Add colorless mana for each creature that shares...) all(trigger) transforms((,newability[foreach(*[creature;share!types!]|opponentbattlefield) add{1} opponent oneshot])) -text=Whenever a creature enters the battlefield, you may add {C} to your mana pool for each creature you control that shares a creature type with it. +text=Whenever a creature enters, you may add {C} for each creature you control that shares a creature type with it. mana={2}{R}{R} type=Enchantment [/card] [card] name=Mana Flare auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) -text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. +text=Whenever a player taps a land for mana, that player adds one mana to their mana pool of any type that land produced. mana={2}{R} type=Enchantment [/card] [card] name=Mana Geyser auto=foreach(land[tapped]|opponentBattlefield) add{R} -text=Add {R} to your mana pool for each tapped land your opponents control. +text=Add {R} for each tapped land your opponents control. mana={3}{R}{R} type=Sorcery [/card] @@ -70478,15 +70513,15 @@ auto={1}{T}:Add{G} auto={1}{T}:Add{R} auto={1}{T}:Add{U} auto={1}{T}:Add{W} -text={T}: Add {1} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool. +text={T}: Add {1}. -- {1}, {T}: Add one mana of any color. mana={3} type=Artifact [/card] [card] name=Mana Seism -target=land|mylibrary +target=land|myBattlefield auto=sacrifice && add{1} -text=Sacrifice any number of lands. Add {1} to your mana pool for each land sacrificed this way. +text=Sacrifice any number of lands. Add {1} for each land sacrificed this way. mana={1}{R} type=Sorcery [/card] @@ -70494,7 +70529,7 @@ type=Sorcery name=Mana Severance aicode=activate target(land|mylibrary) moveto(exile) auto=name(exile cards) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose cards) target(land|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(exile)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for any number of land cards and exile them. Then shuffle your library. +text=Search your library for any number of land cards and exile them. Then shuffle. mana={1}{U} type=Sorcery [/card] @@ -70502,7 +70537,7 @@ type=Sorcery name=Mana Short target=player auto=all(land|targetedpersonsbattlefield) tap && removemana(*) targetedplayer -text=Tap all lands target player controls and empty his or her mana pool. +text=Tap all lands target player controls and empty their mana pool. mana={2}{U} type=Instant [/card] @@ -70530,7 +70565,7 @@ type=Instant name=Mana Vapors target=player auto=frozen all(land|targetedpersonsBattlefield) -text=Lands target player controls don't untap during his or her next untap step. +text=Lands target player controls don't untap during their next untap step. mana={1}{U} type=Sorcery [/card] @@ -70540,7 +70575,7 @@ auto=doesnotuntap auto={4}:untap myUpkeepOnly auto={T}:Add{3} alias=1124 -text=Mana Vault doesn't untap during your untap step. -- At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. -- At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. -- {T}: Add {3} to your mana pool. +text=Mana Vault doesn't untap during your untap step. -- At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. -- At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. -- {T}: Add {3}. mana={1} type=Artifact [/card] @@ -70583,7 +70618,7 @@ subtype=Equipment [card] name=Manaforge Cinder auto={1}:name(add mana) ability$!choice add{B} _ choice add{R}!$ controller limit:3 -text={1}: Add {B} or {R} to your mana pool. Activate this ability no more than three times each turn. +text={1}: Add {B} or {R}. Activate this ability no more than three times each turn. mana={BR} type=Creature subtype=Elemental Shaman @@ -70593,7 +70628,7 @@ toughness=1 [card] name=Managorger Hydra abilities=trample -auto=@movedto(*|stack):choice counter(1/1) +auto=@movedto(*|stack):counter(1/1) text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) -- Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. mana={2}{G} type=Creature @@ -70604,7 +70639,7 @@ toughness=1 [card] name=Manakin auto={T}:Add{1} -text={T}: Add {1} to your mana pool. +text={T}: Add {1}. mana={2} type=Artifact Creature subtype=Construct @@ -70618,7 +70653,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text={T}: Add one mana of any color to your mana pool. +text={T}: Add one mana of any color. mana={3} type=Artifact [/card] @@ -70626,7 +70661,7 @@ type=Artifact name=Manamorphose auto=name(add mana) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller auto=draw:1 controller -text=Add two mana in any combination of colors to your mana pool. -- Draw a card. +text=Add two mana in any combination of colors. -- Draw a card. mana={1}{RG} type=Instant [/card] @@ -70648,7 +70683,7 @@ auto=@movedTo(*[manacost=13]|mystack):13/13 ueot auto=@movedTo(*[manacost=14]|mystack):14/14 ueot auto=@movedTo(*[manacost=15]|mystack):15/15 ueot auto=@movedTo(*[manacost=16]|mystack):16/16 ueot -text=Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost. +text=Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's mana value. mana={2}{G} type=Creature subtype=Ooze @@ -70657,8 +70692,8 @@ toughness=1 [/card] [card] name=Manaweft Sliver -auto=lord(sliver|mybattlefield) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}])) -text=Sliver creatures you control have "{T}: Add one mana of any color to your mana pool." +auto=lord(sliver|mybattlefield) transforms((,newability[{t}:add{G}],newability[{t}:add{R}],newability[{t}:add{U}],newability[{t}:add{B}],newability[{t}:add{W}])) +text=Sliver creatures you control have "{T}: Add one mana of any color." mana={1}{G} type=Creature subtype=Sliver @@ -70679,7 +70714,7 @@ toughness=1 name=Mangara's Blessing auto=life:5 controller autograveyard=while(restriction{discardbyopponent}) life:2 controller -autograveyard=@each my endofturn restriction{discardbyopponent}:moveto(ownerhand) +autograveyard=@each my end restriction{discardbyopponent}:moveto(hand) autoexile=while(restriction{discardbyopponent}) life:2 controller text=You gain 5 life. -- When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step. mana={2}{W} @@ -70690,7 +70725,7 @@ name=Mangara's Equity auto=upcost[{1}{W}] sacrifice auto=choice name(choose black) transforms((,newability[@damageof(player) from(creature[black]|*):damage:thatmuch all(trigger[from])],newability[@damaged(creature[white]|mybattlefield) from(creature[black]|*):damage:thatmuch all(trigger[from])])) forever auto=choice name(choose red) transforms((,newability[@damageof(player) from(creature[red]|*):damage:thatmuch all(trigger[from])],newability[@damaged(creature[white]|mybattlefield) from(creature[red]|*):damage:thatmuch all(trigger[from])])) forever -text=As Mangara's Equity enters the battlefield, choose black or red. -- At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. -- Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature. +text=As Mangara's Equity enters, choose black or red. -- At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. -- Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature. mana={1}{W}{W} type=Enchantment [/card] @@ -70708,7 +70743,7 @@ subtype=Aura name=Manic Scribe auto=deplete:3 opponent auto=@each opponent upkeep restriction{delirium}:deplete:3 opponent -text=When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her graveyard. +text=When Manic Scribe enters, each opponent mills three cards. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards. mana={1}{U} type=Creature subtype=Human Wizard @@ -70718,7 +70753,7 @@ toughness=3 [card] name=Manic Vandal auto=destroy target(artifact) -text=When Manic Vandal enters the battlefield, destroy target artifact. +text=When Manic Vandal enters, destroy target artifact. mana={2}{R} type=Creature subtype=Human Warrior @@ -70730,13 +70765,13 @@ name=Manipulate Fate aicode=activate target(<3>*|mylibrary) moveto(exile) auto=name(exile cards) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose cards) target(<3>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(exile)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=draw:1 controller -text=Search your library for three cards, exile them, then shuffle your library. -- Draw a card. +text=Search your library for three cards, exile them, then shuffle. -- Draw a card. mana={1}{U} type=Sorcery [/card] [card] name=Mannichi, the Fevered Dream -auto={1}{R}:swap all(creature) ueot +auto={1}{R}:all(creature) swap ueot text={1}{R}: Switch each creature's power and toughness until end of turn. mana={2}{R} type=Legendary Creature @@ -70748,7 +70783,7 @@ toughness=2 name=Manor Gargoyle abilities=defender auto=while(restriction{hasdefender}) indestructible -auto={1}:name(loses defender) transforms((,newability[-defender],newability[flying])) ueot +auto={1}:name(loses defender) transforms((,newability[-defender],flying)) ueot text=Defender -- Manor Gargoyle is indestructible as long as it has defender. -- {1}: Until end of turn, Manor Gargoyle loses defender and gains flying. mana={5} type=Artifact Creature @@ -70768,16 +70803,6 @@ power=1 toughness=1 [/card] [card] -name=Man-o'-War -auto=moveTo(ownerhand) target(creature) -text=When Man-o'-War enters the battlefield, return target creature to its owner's hand. -mana={2}{U} -type=Creature -subtype=Jellyfish -power=2 -toughness=2 -[/card] -[card] name=Manriki-Gusari auto={1}:equip auto=teach(creature) 1/2 @@ -70834,7 +70859,7 @@ name=Mantle of Leadership abilities=flash target=Creature auto=@movedTo(creature|battlefield):2/2 ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Whenever a creature enters, enchanted creature gets +2/+2 until end of turn. mana={1}{W} type=Enchantment subtype=Aura @@ -70851,17 +70876,16 @@ subtype=Aura [/card] [card] name=Map the Wastes -aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) -auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller -text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) +auto=moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) +auto=ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller +text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. -- Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={2}{G} type=Sorcery [/card] [card] name=Marang River Prowler abilities=cantblock,unblockable -autograveyard=aslongas(*[black;green]|myBattlefield) CanPlayFromGraveyard +autograveyard=aslongas(*[black;green]|myBattlefield) canPlayFromGraveyard text=Marang River Prowler can't block and can't be blocked. -- You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent. mana={2}{U} type=Creature @@ -70873,7 +70897,7 @@ toughness=1 name=Marang River Skeleton facedown={3} autofacedown={3}{B}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) auto={B}:regenerate text={B}: Regenerate Marang River Skeleton. -- Megamorph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={1}{B} @@ -70889,14 +70913,14 @@ auto=foreach(Plains|opponentBattlefield) 1/1 text=Protection from white -- Marauding Knight gets +1/+1 for each Plains your opponents control. mana={2}{B}{B} type=Creature -subtype=Zombie Knight +subtype=Phyrexian Zombie Knight power=2 toughness=2 [/card] [card] name=Marauding Maulhorn abilities=mustattack -auto=aslongas(Advocate of the Beast|mybattlefield)transforms((,newability[-mustattack])) +auto=aslongas(Advocate of the Beast|mybattlefield) transforms((,newability[-mustattack])) text=Maurading Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast. mana={2}{R}{R} type=Creature @@ -70925,7 +70949,7 @@ type=Artifact name=Marble Diamond auto=tap(noevent) auto={T}:Add{W} -text=Marble Diamond enters the battlefield tapped. -- {T}: Add {W} to your mana pool. +text=Marble Diamond enters tapped. -- {T}: Add {W}. mana={2} type=Artifact [/card] @@ -70941,8 +70965,8 @@ toughness=3 [/card] [card] name=March of Souls -auto=@movedto(creature|mygraveyard):token(Spirit,Creature Spirit,1/1,white,flying) -auto=@movedto(creature|opponentgraveyard):token(Spirit,Creature Spirit,1/1,white,flying) opponent +auto=@movedto(creature|mygraveyard):_SPIRITTOKEN_ +auto=@movedto(creature|opponentgraveyard):_SPIRITTOKEN_ opponent auto=destroy all(creature) text=Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. mana={4}{W} @@ -70953,31 +70977,19 @@ name=March of the Machines auto=lord(artifact[-creature]) transforms((creature,newability[manacost/manacost])) mana={3}{U} type=Enchantment -text=Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) +text=Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.) [/card] [card] name=March of the Returned target=creature|mygraveyard -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return up to two target creature cards from your graveyard to your hand. mana={3}{B} type=Sorcery [/card] [card] -name=Marchesa, the Black Rose -abilities=dethrone -auto=lord(creature|mybattlefield) dethrone -auto=@movedto(graveyard) from(creature[counter{1/1.1}]|mybattlefield):all(trigger[to]) transforms((,haste,newability[@my next endofturn:moveTo(mybattlefield)])) forever -text=Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- Other creatures you control have dethrone. -- Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. -mana={1}{U}{B}{R} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] name=Marchesa's Emissary -abilities=dethrone,opponentshroud +abilities=dethrone,hexproof text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) mana={3}{U} type=Creature @@ -70999,7 +71011,7 @@ toughness=1 [card] name=Marchesa's Smuggler abilities=dethrone -auto={1}{u}{r}:target(creature|mybattlefield) transforms((,newability[haste ueot],newability[unblockable ueot])) ueot +auto={1}{U}{R}:target(creature|mybattlefield) transforms((,newability[haste ueot],newability[unblockable ueot])) ueot text=Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- {1}{U}{R}: Target creature you control gains haste until end of turn and can't be blocked this turn. mana={U}{R} type=Creature @@ -71008,10 +71020,22 @@ power=1 toughness=1 [/card] [card] +name=Marchesa, the Black Rose +abilities=dethrone +auto=lord(creature|mybattlefield) dethrone +auto=@movedto(graveyard) from(creature[counter{1/1.1}]|mybattlefield):all(trigger[to]) transforms((,haste,newability[@my next end:moveTo(mybattlefield)])) forever +text=Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- Other creatures you control have dethrone. -- Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] name=Mardu Ascendancy auto=@combat(attacking) source(creature[-token]|myBattlefield):token(Goblin Token,Creature Goblin,1/1,red,battleready) auto={S}:all(creature|myBattlefield) 0/3 ueot -text=Enchantment. -- Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking. -- Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn. +text=Enchantment. -- Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking. -- Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn. mana={R}{W}{B} type=Enchantment [/card] @@ -71021,7 +71045,7 @@ auto={T}: Add{R} auto={T}: Add{W} auto={T}: Add{B} auto={R}{W}{B}{T}{S}:draw:1 controller -text={T}: Add {R},{W} or {B} to your mana pool. -- {R}{W}{B}, {T}, Sacrifice Mardu Banner: Draw a card. +text={T}: Add {R},{W} or {B}. -- {R}{W}{B}, {T}, Sacrifice Mardu Banner: Draw a card. mana={3} type=Artifact [/card] @@ -71029,7 +71053,7 @@ type=Artifact name=Mardu Blazebringer auto=_ATTACKING_phaseaction[combatends,sourceinplay] sacrifice auto=@combat(blocking) source(this):phaseaction[combatends,sourceinplay] sacrifice -text=When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. +text=When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. mana={2}{R} type=Creature subtype=Ogre Warrior @@ -71038,18 +71062,18 @@ toughness=4 [/card] [card] name=Mardu Charm -aicode=activate reject notatarget(*[-creature;-land]|targetedpersonshand) +aicode=activate reject notaTarget(*[-creature;-land]|targetedpersonshand) auto=choice name(4 Damage) damage:4 target(creature) auto=choice name(2 Warrior tokens) token(Warrior,Creature Warrior,1/1,white) and!( transforms((,newability[first strike ueot])) )!*2 -auto=choice name(discard opponent) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Choose one: -- Mardu Charm deals 4 damage to target creature. -- Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn. -- Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. +auto=choice name(discard opponent) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Choose one: -- Mardu Charm deals 4 damage to target creature. -- Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn. -- Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. mana={R}{W}{B} type=Instant [/card] [card] name=Mardu Hateblade auto={B}:deathtouch ueot -text={B}: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) +text={B}: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) mana={W} type=Creature subtype=Human Warrior @@ -71058,8 +71082,8 @@ toughness=1 [/card] [card] name=Mardu Heart-Piercer -auto=if raid then damage:2 target(creature,player) -text=Raid -- When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player. +auto=if raid then damage:2 target(anytarget) +text=Raid -- When Mardu Heart-Piercer enters, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to any target. mana={3}{R} type=Creature subtype=Human Archer @@ -71069,7 +71093,7 @@ toughness=3 [card] name=Mardu Hordechief auto=if raid then token(Warrior,Creature Warrior,1/1,white) -text=Raid - When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield. +text=Raid - When Mardu Hordechief enters, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield. mana={2}{W} type=Creature subtype=Human Warrior @@ -71079,7 +71103,7 @@ toughness=3 [card] name=Mardu Roughrider auto=_ATTACKING_cantblock target(creature) ueot -text=Whenever Mardu Roughrider attacks, target creature can't block this turn. +text=Whenever Mardu Roughrider attacks, target creature can't block this turn. mana={2}{R}{W}{B} type=Creature subtype=Orc Warrior @@ -71099,7 +71123,7 @@ subtype=Aura [card] name=Mardu Scout other={1}{R} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever text=Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={R}{R} type=Creature @@ -71111,7 +71135,7 @@ toughness=1 name=Mardu Shadowspear auto=_ATTACKING_life:-1 opponent other={1}{B} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever text=Whenever Mardu Shadowspear attacks, each opponent loses 1 life. -- Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={B} type=Creature @@ -71123,7 +71147,7 @@ toughness=1 name=Mardu Skullhunter auto=tap(noevent) auto=if raid then target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=Mardu Skullhunter enters the battlefield tapped. -- Raid - When Mardu Skullhunter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card. +text=Mardu Skullhunter enters tapped. -- Raid - When Mardu Skullhunter enters, if you attacked with a creature this turn, target opponent discards a card. mana={1}{B} type=Creature subtype=Human Warrior @@ -71134,7 +71158,7 @@ toughness=1 name=Mardu Strike Leader auto=_ATTACKING_token(Warrior,Creature Warrior,2/1,black) controller other={3}{B} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever text=Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield. -- Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={2}{B} type=Creature @@ -71145,7 +71169,7 @@ toughness=2 [card] name=Mardu Warshrieker auto=if raid then Add{R}{W}{B} -text=Raid - When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add {R}{W}{B} to your mana pool. +text=Raid - When Mardu Warshrieker enters, if you attacked with a creature this turn, add {R}{W}{B}. mana={3}{R} type=Creature subtype=Orc Shaman @@ -71156,7 +71180,7 @@ toughness=3 name=Mardu Woe-Reaper auto=may moveTo(Exile) target(creature|graveyard) && life:1 controller auto=@movedTo(warrior|myBattlefield):may moveTo(Exile) target(creature|graveyard) && life:1 controller -text=Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. +text=Whenever Mardu Woe-Reaper or another Warrior enters under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. mana={W} type=Creature subtype=Human Warrior @@ -71177,7 +71201,7 @@ toughness=6 name=Marionette Master auto=_FABRICATE_(3) auto=@movedto(artifact|graveyard) from(mybattlefield):life:-power target(opponent) -text=Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) -- Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. +text=Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) -- Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. mana={4}{B}{B} type=Creature subtype=Human Artificer @@ -71225,7 +71249,7 @@ type=Enchantment name=Mark of Fury target=creature auto=haste -auto=@each endofturn:moveTo(ownerhand) all(this) +auto=@each end:moveTo(hand) all(this) text=Enchant creature -- Enchanted creature has haste. -- At the beginning of the end step, return Mark of Fury to its owner's hand. mana={R} type=Enchantment @@ -71234,8 +71258,8 @@ subtype=Aura [card] name=Mark of Mutiny target=creature -auto=counter(1/1,1) -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=counter(1/1) +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. mana={2}{R} type=Sorcery @@ -71244,7 +71268,7 @@ type=Sorcery name=Mark of Sakiko target=creature auto=@combatdamaged(player) from(mytgt):all(trigger[from]) thisforeach(variable{thatmuch}>0) add{G} doesntempty -text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end." +text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end." mana={1}{G} type=Enchantment subtype=Aura @@ -71253,7 +71277,7 @@ subtype=Aura name=Mark of the Oni target=creature alias=1194 -auto=@each endofturn restriction{type(demon|mybattlefield)~lessthan~1}:sacrifice all(this) +auto=@each end restriction{type(demon|mybattlefield)~lessthan~1}:sacrifice all(this) text=Enchant creature -- You control enchanted creature. -- At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni. mana={2}{B} type=Enchantment @@ -71294,7 +71318,7 @@ toughness=3 name=Market Festival target=land auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend],newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend])) -text=Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). +text=Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to their mana pool (in addition to the mana the land produces). mana={3}{G} type=Enchantment subtype=Aura @@ -71302,7 +71326,7 @@ subtype=Aura [card] name=Markov Blademaster abilities=double strike -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Double strike -- Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it. mana={1}{R}{R} type=Creature @@ -71346,7 +71370,7 @@ toughness=1 name=Markov Warlord abilities=haste auto=cantblock target(creature) ueot -text=Haste -- When Markov Warlord enters the battlefield, up to two target creatures can't block this turn. +text=Haste -- When Markov Warlord enters, up to two target creatures can't block this turn. mana={5}{R} type=Creature subtype=Vampire Warrior @@ -71385,11 +71409,11 @@ toughness=1 [/card] [card] name=Marrow Chomper -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) && life:2 +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) && life:2 mana={3}{B}{G} type=Creature subtype=Zombie Lizard -text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured. +text=Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) -- When Marrow Chomper enters, you gain 2 life for each creature it devoured. power=3 toughness=3 [/card] @@ -71433,8 +71457,8 @@ type=Sorcery [/card] [card] name=Marsh Crocodile -auto=name(bounce) notatarget(creature[blue;black]|myBattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) oneshot -text=When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. -- When Marsh Crocodile enters the battlefield, each player discards a card. +auto=name(bounce) notaTarget(creature[blue;black]|myBattlefield) transforms((,newability[moveto(hand)],newability[ability$!name(discard) notaTarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notaTarget(*|myhand) reject!$ opponent])) oneshot +text=When Marsh Crocodile enters, return a blue or black creature you control to its owner's hand. -- When Marsh Crocodile enters, each player discards a card. mana={2}{U}{B} type=Creature subtype=Crocodile @@ -71443,8 +71467,8 @@ toughness=4 [/card] [card] name=Marsh Flats -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[swamp;plains]|myLibrary) -text={T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library. +auto={T}{L:1}{S}:moveTo(myBattlefield) target(*[swamp;plains]|myLibrary) +text={T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -71452,7 +71476,7 @@ name=Marsh Flitter abilities=flying auto=token(Goblin Rogue,Creature Goblin Rogue,1/1,black)*2 auto={S(goblin|myBattlefield)}:transforms((,setpower=3,settoughness=3)) ueot -text=Flying -- When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield. -- Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn. +text=Flying -- When Marsh Flitter enters, put two 1/1 black Goblin Rogue creature tokens onto the battlefield. -- Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn. mana={3}{B} type=Creature subtype=Faerie Rogue @@ -71480,7 +71504,7 @@ toughness=1 name=Marsh Hulk facedown={3} autofacedown={6}{B}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Megamorph {6}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={4}{B}{B} type=Creature @@ -71519,6 +71543,15 @@ power=1 toughness=2 [/card] [card] +name=Marshal's Anthem +auto=if paid(kicker) then moveto(mybattlefield) target(creature|mygraveyard) +auto=lord(creature|mybattlefield) 1/1 +kicker=multi{1}{W} +text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) -- Creatures you control get +1/+1. -- When Marshal's Anthem enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] name=Marshaling Cry abilities=cycling auto=all(creature|myBattlefield) 1/1 ueot @@ -71538,18 +71571,9 @@ mana={1}{G} type=Sorcery [/card] [card] -name=Marshal's Anthem -auto=if paid(kicker) then moveto(mybattlefield) target(creature|mygraveyard) -auto=lord(creature|mybattlefield) 1/1 -kicker=multi{1}{W} -text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) -- Creatures you control get +1/+1. -- When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked. -mana={2}{W}{W} -type=Enchantment -[/card] -[card] name=Marshdrinker Giant auto=destroy target(island,swamp|opponentBattlefield) -text=When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls. +text=When Marshdrinker Giant enters, destroy target Island or Swamp an opponent controls. mana={3}{G}{G} type=Creature subtype=Giant Warrior @@ -71558,7 +71582,7 @@ toughness=3 [/card] [card] name=Marshmist Titan -autohand=affinity(type:manaB) reduce({1}) +anyzone=affinity(*[black]|mybattlefield) reduce({1}) text=Marshmist Titan costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={6}{B} type=Creature @@ -71569,7 +71593,7 @@ toughness=5 [card] name=Martial Coup auto=this(X>=5) destroy all(creature) -auto=token(Soldier,creature soldier,1/1,white) *X +auto=_SOLDIERTOKEN_ *X text=Put X 1/1 soldier creature tokens into play. If X is 5 or more, destroy all other creatures. mana={X}{W}{W} type=Sorcery @@ -71602,6 +71626,15 @@ power=1 toughness=1 [/card] [card] +name=Martyr's Cry +auto=@movedto(creature[white]|exile) from(mybattlefield):draw:1 controller +auto=@movedto(creature[white]|exile) from(opponentbattlefield):draw:1 opponent +auto=moveTo(exile) all(creature[white]) +text=Exile all white creatures. For each creature exiled this way, its controller draws a card. +mana={W}{W} +type=Sorcery +[/card] +[card] name=Martyred Rusalka auto={W}{S(creature|myBattlefield)}:cantattack && cantpwattack target(creature) text={W}, Sacrifice a creature: Target creature can't attack this turn. @@ -71612,15 +71645,6 @@ power=1 toughness=1 [/card] [card] -name=Martyr's Cry -auto=@movedto(creature[white]|exile) from(mybattlefield):draw:1 controller -auto=@movedto(creature[white]|exile) from(opponentbattlefield):draw:1 opponent -auto=moveTo(exile) all(creature[white]) -text=Exile all white creatures. For each creature exiled this way, its controller draws a card. -mana={W}{W} -type=Sorcery -[/card] -[card] name=Martyrs' Tomb auto={L:2}:prevent:1 target(creature) text=Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn. @@ -71641,7 +71665,7 @@ toughness=1 [card] name=Mask of Avacyn auto={3}:equip -auto=teach(creature) opponentshroud +auto=teach(creature) hexproof auto=teach(creature) 1/2 text=Equipped creature gets +1/+2 and has hexproof. -- Equip {3} mana={2} @@ -71678,8 +71702,8 @@ subtype=Aura [/card] [card] name=Mask of Memory -auto=@damaged(player) from(mytgt):may draw:2 controller && reject target(*|myhand) -text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +auto=@combatdamaged(player) from(mytgt):may draw:2 && transforms((,newability[target(*|myhand) reject])) forever +text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) auto={1}:equip mana={2} type=Artifact @@ -71698,16 +71722,16 @@ subtype=Equipment [card] name=Mask of the Mimic target=creature[-token] -auto=transforms((,newability[moveTo(myBattlefield) target(creature[share!name!|mylibrary)])) ueot -text=As an additional cost to cast Mask of the Mimic, sacrifice a creature. -- Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library. +auto=transforms((,newability[moveTo(myBattlefield) target(creature[share!name!]|mylibrary)])) ueot +text=As an additional cost to cast Mask of the Mimic, sacrifice a creature. -- Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle. mana={U}{S(creature|mybattlefield)} type=Instant [/card] [card] name=Masked Admirers auto=draw:1 -autograveyard=@movedto(creature|mystack):pay({G}{G}) moveto(ownerhand) -text=When Masked Admirers enters the battlefield, draw a card. -- Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand. +autograveyard=@movedto(creature|mystack):pay({G}{G}) moveto(hand) +text=When Masked Admirers enters, draw a card. -- Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand. mana={2}{G}{G} type=Creature subtype=Elf Shaman @@ -71750,20 +71774,12 @@ type=Enchantment [card] name=Mass Mutiny target=creature|opponentbattlefield -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. mana={3}{R}{R} type=Sorcery [/card] [card] -name=Mass of Ghouls -mana={3}{B}{B} -type=Creature -subtype=Zombie Warrior -power=5 -toughness=3 -[/card] -[card] name=Mass Polymorph auto=count(type:creature:mybattlefield) auto=all(creature|mybattlefield) moveto(exile) @@ -71773,15 +71789,12 @@ mana={5}{U} type=Sorcery [/card] [card] -name=Massacre Wurm -auto=all(creature|opponentbattlefield) -2/-2 ueot -auto=@movedTo(graveyard) from(creature|opponentbattlefield):life:-2 opponent -text=When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. -- Whenever a creature an opponent controls dies, that player loses 2 life. -mana={3}{B}{B}{B} +name=Mass of Ghouls +mana={3}{B}{B} type=Creature -subtype=Wurm -power=6 -toughness=5 +subtype=Zombie Warrior +power=5 +toughness=3 [/card] [card] name=Massacre @@ -71793,17 +71806,28 @@ mana={2}{B}{B} type=Sorcery [/card] [card] +name=Massacre Wurm +auto=all(creature|opponentbattlefield) -2/-2 ueot +auto=@movedTo(graveyard) from(creature|opponentbattlefield):life:-2 opponent +text=When Massacre Wurm enters, creatures your opponents control get -2/-2 until end of turn. -- Whenever a creature an opponent controls dies, that player loses 2 life. +mana={3}{B}{B}{B} +type=Creature +subtype=Phyrexian Wurm +power=6 +toughness=5 +[/card] +[card] name=Massive Raid -target=creature,player +target=anytarget auto=damage:type:creature:mybattlefield -text=Massive Raid deals damage to target creature or player equal to the number of creatures you control. +text=Massive Raid deals damage to any target equal to the number of creatures you control. mana={1}{R}{R} type=Instant [/card] [card] name=Master Apothecary -auto={T(cleric|mybattlefield)}:prevent:2 target(creature,player) -text=Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to target creature or player this turn. +auto={T(cleric|mybattlefield)}:prevent:2 target(anytarget) +text=Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn. mana={W}{W}{W} type=Creature subtype=Human Cleric @@ -71812,8 +71836,8 @@ toughness=2 [/card] [card] name=Master Biomancer -auto=@movedTo(other creature|mybattlefield):all(trigger) becomes(Mutant) forever && thisforeach(power) counter(1/1,1) all(trigger) -text=Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. +auto=@movedTo(other creature|mybattlefield):all(trigger) becomes(Mutant) forever && thisforeach(power) counter(1/1) all(trigger) +text=Each other creature you control enters with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. mana={2}{G}{U} type=Creature subtype=Elf Wizard @@ -71832,8 +71856,8 @@ toughness=2 [/card] [card] name=Master Healer -auto={T}:prevent:4 target(creature,player) -text={T}: Prevent the next 4 damage that would be dealt to target creature or player this turn. +auto={T}:prevent:4 target(anytarget) +text={T}: Prevent the next 4 damage that would be dealt to any target this turn. mana={4}{W} type=Creature subtype=Human Cleric @@ -71841,11 +71865,53 @@ power=1 toughness=4 [/card] [card] +name=Master Splicer +auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) +auto=lord(golem|mybattlefield) 1/1 +text=When Master Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Golems you control get +1/+1. +mana={3}{W} +type=Creature +subtype=Phyrexian Human Artificer +power=1 +toughness=1 +[/card] +[card] +name=Master Thief +auto=steal target(artifact) +text=When Master Thief enters, gain control of target artifact for as long as you control Master Thief. +mana={2}{U}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Master Transmuter +auto={H(artifact|mybattlefield)}{U}{T}:name(put artifact in play) transforms((,newability[ability$! may moveTo(mybattlefield) notaTarget(artifact|myhand) !$ controller])) oneshot +text={U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. +mana={3}{U} +type=Artifact Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] +name=Master Trinketeer +auto=lord(*[servo;thopter]|mybattlefield) 1/1 +auto={3}{W}:_SERVOTOKEN_ +text=Servos and Thopters you control get +1/+1. -- {3}{W}: Create a 1/1 colorless Servo artifact creature token. +mana={2}{W} +type=Creature +subtype=Dwarf Artificer +power=3 +toughness=2 +[/card] +[card] name=Master of Cruelties abilities=first strike,deathtouch -auto=@combat(attacking) source(mytgt) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap auto=@combat(notblocked) source(this):preventAllCombatDamage from(this) ueot && lifeset:1 opponent forever -text=First Strike. -- Deathtouch. -- Master of Cruelties can only attack alone. -- Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. -- Master of Cruelties assigns no combat damage this combat. +text=First Strike. -- Deathtouch. -- Master of Cruelties can only attack alone. -- Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. -- Master of Cruelties assigns no combat damage this combat. mana={3}{B}{R} type=Creature subtype=Demon @@ -71877,8 +71943,8 @@ toughness=* name=Master of Pearls facedown={3} autofacedown={3}{W}{W}:morph -autofaceup=all(creature|myBattlefield) 2/2 ueot -text=Morph {3}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn. +autofaceup=all(creature|myBattlefield) 2/2 ueot +text=Morph {3}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn. mana={1}{W} type=Creature subtype=Human Monk @@ -71886,6 +71952,18 @@ power=2 toughness=2 [/card] [card] +name=Master of Waves +abilities=protection from red +auto=lord(Elemental|mybattlefield) 1/1 +auto=token(Elemental,Creature Elemental,1/0)*type:manaU +text=Protection from red. -- Elemental creatures you control get +1/+1. -- When Master of Waves enters, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=1 +[/card] +[card] name=Master of the Feast abilities=flying auto=@each my upkeep:draw:1 opponent @@ -71908,69 +71986,15 @@ power=2 toughness=2 [/card] [card] -name=Master of Waves -abilities=protection from red -auto=lord(Elemental|mybattlefield) 1/1 -auto=token(Elemental,Creature Elemental,1/0)*type:manaU -text=Protection from red. -- Elemental creatures you control get +1/+1. -- When Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -mana={3}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=1 -[/card] -[card] -name=Master Splicer -auto=token(Golem,Artifact Creature Golem,3/3) -auto=lord(golem|mybattlefield) 1/1 -text=When Master Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. -- Golem creatures you control get +1/+1. -mana={3}{W} -type=Creature -subtype=Human Artificer -power=1 -toughness=1 -[/card] -[card] name=Master the Way -target=creature,player +target=anytarget auto=draw:1 controller auto=damage:phandcount -text=Draw a card. -- Master the Way deals damage to target creature or player equal to the number of cards in your hand. +text=Draw a card. -- Master the Way deals damage to any target equal to the number of cards in your hand. mana={3}{U}{R} type=Sorcery [/card] [card] -name=Master Thief -auto=steal target(artifact) -text=When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. -mana={2}{U}{U} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] -[card] -name=Master Transmuter -auto={H(artifact|mybattlefield)}{U}{T}:name(put artifact in play) transforms((,newability[ability$! may moveTo(mybattlefield) notatarget(artifact|myhand) !$ controller])) oneshot -text={U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. -mana={3}{U} -type=Artifact Creature -subtype=Human Artificer -power=1 -toughness=2 -[/card] -[card] -name=Master Trinketeer -auto=lord(*[servo;thopter]|mybattlefield) 1/1 -auto={3}{W}:create(Servo:Artifact Creature Servo:1/1) -text=Servos and Thopters you control get +1/+1. -- {3}{W}: Create a 1/1 colorless Servo artifact creature token. -mana={2}{W} -type=Creature -subtype=Dwarf Artificer -power=3 -toughness=2 -[/card] -[card] name=Master's Call auto=token(Myr,Artifact Creature Myr,1/1)*2 text=Put two 1/1 colorless Myr artifact creature tokens onto the battlefield. @@ -72063,9 +72087,9 @@ toughness=1 [/card] [card] name=Matter Reshaper -aicode=activate target(<1>*[zpos=1]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-instant;-sorcery;manacost<=3]|*) then moveto(mybattlefield))! -auto=_DIES_name(Reshape) reveal:1 optionone if type(*[manacost <=3]|reveal)~morethan~0 then target(*|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend -text=({C} represents colorless mana.) -- When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand. +aicode=activate target(<1>*[zpos=1]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-instant;-sorcery;manacost<=3]|*) then moveto(mybattlefield))! +auto=_DIES_name(Reshape) reveal:1 optionone if type(*[manacost <=3]|reveal)~morethan~0 then target(*|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(hand) optiontwoend revealend +text=({C} represents colorless mana.) -- When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand. mana={2}{C} type=Creature subtype=Eldrazi @@ -72074,20 +72098,20 @@ toughness=2 [/card] [card] name=Maul Splicer -auto=token(Golem,Artifact Creature Golem,3/3)*2 +auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3)*2 auto=lord(golem|mybattlefield) trample -text=When Maul Splicer enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. -- Golem creatures you control have trample. +text=When Maul Splicer enters, create two 3/3 colorless Phyrexian Golem artifact creature tokens. -- Golem creatures you control have trample. mana={6}{G} type=Creature -subtype=Human Artificer +subtype=Phyrexian Human Artificer power=1 toughness=1 [/card] [card] name=Maulfist Doorbuster auto=alterenergy:2 controller -auto=@combat(attacking) source(this) restriction{type(creature|opponentBattlefield)~morethan~0}:pay({e:1}) cantblock target(creature) -text=When Maulfist Doorbuster enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn. +auto=@combat(attacking) source(this) restriction{type(creature|opponentBattlefield)~morethan~0}:if compare(penergy)~morethan~0 then pay({e:1}) cantblock target(creature) +text=When Maulfist Doorbuster enters, you get {E}{E} (two energy counters). -- Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn. mana={3}{R} type=Creature subtype=Human Warrior @@ -72097,9 +72121,9 @@ toughness=2 [card] name=Maulfist Revolutionary abilities=trample -auto=target(*[artifact;creature;enchantment;land;planeswalker;player]) propagate -auto=_DIES_target(*[artifact;creature;enchantment;land;planeswalker;player]) propagate -text=Trample -- When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. +auto=target(propagation) propagate +auto=_DIES_target(propagation) propagate +text=Trample -- When Maulfist Revolutionary enters or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. mana={1}{G}{G} type=Creature subtype=Human Warrior @@ -72110,7 +72134,7 @@ toughness=3 name=Maulfist Squad abilities=menace auto=_FABRICATE_(1) -text=Menace -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Menace -- Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={3}{B} type=Creature subtype=Human Artificer @@ -72119,7 +72143,7 @@ toughness=1 [/card] [card] name=Mausoleum Guard -auto=_DIES_token(Spirit,Creature Spirit,1/1,white,flying)*2 +auto=_DIES__SPIRITTOKEN_*2 text=When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield. mana={3}{W} type=Creature @@ -72130,7 +72154,7 @@ toughness=2 [card] name=Mausoleum Turnkey auto=ability$!name(return creature to opponent) target(creature|opponentgraveyard) moveTo(opponenthand)!$ opponent -text=When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. +text=When Mausoleum Turnkey enters, return target creature card of an opponent's choice from your graveyard to your hand. mana={3}{B} type=Creature subtype=Ogre Rogue @@ -72142,7 +72166,7 @@ name=Mausoleum Wanderer abilities=flying auto=@movedto(spirit|mybattlefield):1/1 ueot auto={s}:target(*[instant;sorcery]|opponentstack) transforms((,newability[pay[[{value:storedpower}]] name(pay {value} mana) donothing?fizzle])) forever -text=Flying -- Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. -- Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. +text=Flying -- Whenever another Spirit enters under your control, Mausoleum Wanderer gets +1/+1 until end of turn. -- Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. mana={U} type=Creature subtype=Spirit @@ -72152,8 +72176,8 @@ toughness=1 [card] name=Maverick Thopterist other={improvise} name(Improvise) -auto=create(Thopter:Artifact Creature Thopter:1/1:flying)*2 -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. +auto=_THOPTERTOKEN_*2 +text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- When Maverick Thopterist enters, create two 1/1 colorless Thopter artifact creature tokens with flying. mana={3}{U}{R} type=Creature subtype=Human Artificer @@ -72193,8 +72217,8 @@ toughness=3 [card] name=Mawcor abilities=flying -auto={T}:damage:1 target(creature,player) -text=Flying -- {T}: Mawcor deals 1 damage to target creature or player. +auto={T}:damage:1 target(anytarget) +text=Flying -- {T}: Mawcor deals 1 damage to any target. mana={3}{U}{U} type=Creature subtype=Beast @@ -72216,7 +72240,7 @@ toughness=3 name=Mayael's Aria auto=@each my upkeep restriction{type(creature[power>=20]|myBattlefield)~morethan~0}:winGame auto=@each my upkeep restriction{type(creature[power>=10]|myBattlefield)~morethan~0}:life:10 -auto=@each my upkeep restriction{type(creature[power>=5]|myBattlefield)~morethan~0}:all(creature|mybattlefield) counter(1/1,1) +auto=@each my upkeep restriction{type(creature[power>=5]|myBattlefield)~morethan~0}:all(creature|mybattlefield) counter(1/1) text=At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. mana={R}{G}{W} type=Enchantment @@ -72239,7 +72263,7 @@ toughness=1 name=Maze Abomination abilities=deathtouch auto=lord(creature[multicolor]|myBattlefield) deathtouch -text=Deathtouch. -- Multicolored creatures you control have deathtouch. +text=Deathtouch. -- Multicolored creatures you control have deathtouch. mana={5}{B} type=Creature subtype=Elemental @@ -72250,7 +72274,7 @@ toughness=5 name=Maze Behemoth abilities=trample auto=lord(creature[multicolor]|myBattlefield) trample -text=Trample. -- Multicolored creatures you control have trample. +text=Trample. -- Multicolored creatures you control have trample. mana={5}{G} type=Creature subtype=Elemental @@ -72261,7 +72285,7 @@ toughness=4 name=Maze Glider abilities=flying auto=lord(creature[multicolor]|myBattlefield) flying -text=Flying. -- Multicolored creatures you control have flying. +text=Flying. -- Multicolored creatures you control have flying. mana={5}{U} type=Creature subtype=Elemental @@ -72269,6 +72293,28 @@ power=3 toughness=5 [/card] [card] +name=Maze Rusher +abilities=haste +auto=lord(creature[multicolor]|myBattlefield) haste +text=Haste. -- Multicolored creatures you control have haste. +mana={5}{R} +type=Creature +subtype=Elemental +power=6 +toughness=3 +[/card] +[card] +name=Maze Sentinel +abilities=vigilance +auto=lord(creature[multicolor]|myBattlefield) vigilance +text=Vigilance. -- Multicolored creatures you control have vigilance. +mana={5}{W} +type=Creature +subtype=Elemental +power=3 +toughness=6 +[/card] +[card] name=Maze of Ith auto={T}:untap target(creature[attacking]) && fog to(mytgt) oneshot && fog from(mytgt) oneshot text={T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. @@ -72278,35 +72324,13 @@ type=Land name=Maze of Shadows auto={T}:Add{1} auto={T}:untap target(creature[attacking;shadow]) && fog to(mytgt) oneshot && fog from(mytgt) oneshot -text={T}: Add {1} to your mana pool. -- {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +text={T}: Add {1}. -- {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. type=Land [/card] [card] -name=Maze Rusher -abilities=haste -auto=lord(creature[multicolor]|myBattlefield) haste -text=Haste. -- Multicolored creatures you control have haste. -mana={5}{R} -type=Creature -subtype=Elemental -power=6 -toughness=3 -[/card] -[card] -name=Maze Sentinel -abilities=vigilance -auto=lord(creature[multicolor]|myBattlefield) vigilance -text=Vigilance. -- Multicolored creatures you control have vigilance. -mana={5}{W} -type=Creature -subtype=Elemental -power=3 -toughness=6 -[/card] -[card] name=Mazirek, Kraul Death Priest abilities=flying -auto=@sacrificed(other *|battlefield):counter(1/1,1) all(creature|mybattlefield) +auto=@sacrificed(other *|battlefield):counter(1/1) all(creature|mybattlefield) text=Flying -- Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. mana={3}{B}{G} type=Legendary Creature @@ -72317,9 +72341,9 @@ toughness=2 [card] name=Meadowboon other={3}{W} name(Evoke) -auto=@movedTo(this|nonbattlezone) from(mybattlefield):counter(1/1,1) all(creature|myBattlefield) +auto=@movedTo(this|nonbattlezone) from(mybattlefield):counter(1/1) all(creature|myBattlefield) auto=alternative sacrifice -text=When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. -- Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. -- Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={2}{W}{W} type=Creature subtype=Elemental @@ -72328,16 +72352,16 @@ toughness=3 [/card] [card] name=Meandering River -auto={t}:add{w} -auto={t}:add{u} +auto={t}:add{W} +auto={t}:add{U} auto=tap(noevent) -text=Meandering River enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +text=Meandering River enters tapped. -- {T}: Add {W} or {U}. type=Land [/card] [card] name=Measure of Wickedness -auto=@next my endofturn:bury -auto=@next my endofturn:life:-8 controller +auto=@next my end:bury +auto=@next my end:life:-8 controller auto=@movedto(other *|graveyard) from(exile,library,graveyard,hand,battlefield):moveto(opponentBattlefield) text=At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life. -- Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness. mana={3}{B} @@ -72426,7 +72450,7 @@ auto=if compare(phandcount)~equalto~28 then transforms((,newability[pay[[{28}]] auto=if compare(phandcount)~equalto~29 then transforms((,newability[pay[[{29}]] name(pay 29 mana) donothing?sacrifice])) forever auto=if compare(phandcount)~equalto~30 then transforms((,newability[pay[[{30}]] name(pay 30 mana) donothing?sacrifice])) forever auto=if compare(phandcount)~morethan~30 then sacrifice -text=Trample -- When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. +text=Trample -- When Megatherium enters, sacrifice it unless you pay {1} for each card in your hand. mana={2}{G} type=Creature subtype=Beast @@ -72474,7 +72498,7 @@ target=creature auto=tap auto=doesnotuntap auto=all(this) transforms((,newability[upcost[{B}] sacrifice])) forever -text=Enchant creature -- When Melancholy enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}. +text=Enchant creature -- When Melancholy enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}. mana={2}{B} type=Enchantment subtype=Aura @@ -72502,8 +72526,8 @@ toughness=3 [/card] [card] name=Meletis Astronomer -aicode=activate target(enchantment[zpos<=3]|mylibrary) moveto(myhand) -auto=_HEROIC_name(look) reveal:3 optionone name(put in hand) notatarget(<1>*[enchantment]|reveal) moveto(ownerhand) optiononeend optiontwo notatarget(<3>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(enchantment[zpos<=3]|mylibrary) moveto(hand) +auto=_HEROIC_name(look) reveal:3 optionone name(put in hand) notaTarget(<1>*[enchantment]|reveal) moveto(hand) optiononeend optiontwo notaTarget(<3>*|reveal) bottomoflibrary optiontwoend revealend text=Heroic -- Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{U} type=Creature @@ -72512,6 +72536,16 @@ power=1 toughness=3 [/card] [card] +name=Melira's Keepers +auto=countershroud(any) +text=Melira's Keepers can't have counters placed on it. +mana={4}{G} +type=Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] name=Melira, Sylvok Outcast abilities=poisonshroud auto=countershroud(-1/-1)creature|mybattlefield @@ -72524,16 +72558,6 @@ power=2 toughness=2 [/card] [card] -name=Melira's Keepers -auto=countershroud(any) -text=Melira's Keepers can't have counters placed on it. -mana={4}{G} -type=Creature -subtype=Human Warrior -power=4 -toughness=4 -[/card] -[card] name=Meloku the Clouded Mirror abilities=flying auto={1}{H(land|mybattlefield)}:token(Illusion,Creature Illusion,1/1,blue flying) @@ -72556,7 +72580,7 @@ type=Sorcery [card] name=Meltdown auto=destroy all(artifact[manacost<=X]) -text=Destroy each artifact with converted mana cost X or less. +text=Destroy each artifact with mana value X or less. mana={X}{R} type=Sorcery [/card] @@ -72582,14 +72606,14 @@ toughness=1 [card] name=Memory Erosion auto=@movedTo(*|opponentstack):deplete:2 opponent -text=Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard. +text=Whenever an opponent casts a spell, that player mills two cards. mana={1}{U}{U} type=Enchantment [/card] [card] name=Memory Jar -auto={T}{S}:name(hand blink) all(*|hand) transforms((,newability[moveto(exile)],newability[phaseaction[endofturn once checkex] moveto(ownerhand)])) && ability$!draw:7 all(player) _ phaseaction[endofturn once] reject all(*|hand)!$ controller -text={T}, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way. +auto={T}{S}:name(hand blink) all(*|hand) transforms((,newability[moveto(exile)],newability[phaseaction[end once checkex] moveto(hand)])) && ability$!draw:7 all(player) _ phaseaction[end once] reject all(*|hand)!$ controller +text={T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. mana={5} type=Artifact [/card] @@ -72616,24 +72640,24 @@ auto=deplete:4 auto=alternative deplete:4 target(player) other={UB}{T(creature[black;blue]|mybattlefield)}{T(creature[black;blue]|mybattlefield)} name(Pay Conspire) otherrestriction=type(creature[black;blue]|myBattlefield)~morethan~1 -text=Target player puts the top four cards of his or her library into his or her graveyard. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) +text=Target player mills four cards. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) mana={UB} type=Sorcery [/card] [card] name=Memory's Journey target=player -auto=ability$!choice name(shuffle back) target(*|mygraveyard) moveTo(ownerlibrary) && shuffle!$ targetedplayer +auto=ability$!may name(Shuffle 3 cards) name(Shuffle 3 cards) target(*|mygraveyard) moveto(ownerlibrary) and!( shuffle)!!$ targetedplayer flashback={G} -text=Target player shuffles up to three target cards from his or her graveyard into his or her library. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Target player shuffles up to three target cards from their graveyard into their library. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{U} type=Instant [/card] [card] name=Mending Hands -target=creature,player +target=anytarget auto=prevent:4 -text=Prevent the next 4 damage that would be dealt to target creature or player this turn. +text=Prevent the next 4 damage that would be dealt to any target this turn. mana={W} type=Instant [/card] @@ -72646,6 +72670,14 @@ mana={G} type=Instant [/card] [card] +name=Meng Huo's Horde +mana={4}{G} +type=Creature +subtype=Human Soldier +power=4 +toughness=5 +[/card] +[card] name=Meng Huo, Barbarian King auto=lord(other creature[green]|myBattlefield) 1/1 text=Other green creatures you control get +1/+1. @@ -72656,17 +72688,9 @@ power=4 toughness=4 [/card] [card] -name=Meng Huo's Horde -mana={4}{G} -type=Creature -subtype=Human Soldier -power=4 -toughness=5 -[/card] -[card] name=Mental Agony target=player -auto=ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ targetedplayer +auto=ability$!name(discard 2 cards) notaTarget(<2>*|myhand) reject!$ targetedplayer auto=life:-2 targetedplayer text=Target player discards two cards and loses 2 life. mana={3}{B} @@ -72683,7 +72707,7 @@ type=Enchantment name=Mental Misstep target=*[manacost=1]|stack auto=fizzle -text=({p(U)} may be paid for with either {U} or 2 life.) -- Counter target spell with converted mana cost 1. +text=({p(U)} may be paid for with either {U} or 2 life.) -- Counter target spell with mana value 1. color=blue mana={p(U)} type=Instant @@ -72699,7 +72723,7 @@ type=Instant [card] name=Mentor of the Meek auto=@movedTo(other creature[power<=2]|myBattlefield):pay({1}) draw:1 -text=Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. +text=Whenever another creature with power 2 or less enters under your control, you may pay {1}. If you do, draw a card. mana={2}{W} type=Creature subtype=Human Soldier @@ -72709,7 +72733,7 @@ toughness=2 [card] name=Mephidross Vampire abilities=flying -auto=@damaged(creature) from(creature|mybattlefield):all(trigger[from]) counter(1/1,1) +auto=@damaged(creature) from(creature|mybattlefield):all(trigger[from]) counter(1/1) auto=lord(creature|myBattlefield) transforms((vampire)) text=Flying -- Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature." mana={4}{B}{B} @@ -72730,8 +72754,27 @@ power=0 toughness=5 [/card] [card] +name=Mer-Ek Nightblade +auto={B}{T}:counter(1/1) asSorcery +auto=lord(creature[counter{1/1.1}]|myBattlefield) deathtouch +text=Outlast {B}({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has dathtouch. +mana={3}{B} +type=Creature +subtype=Orc Assassin +power=2 +toughness=3 +[/card] +[card] +name=Mercadia's Downfall +auto=lord(creature[attacking]|myBattlefield) foreach(land[-basic]|opponentBattlefield) 1/0 +auto=lord(creature[attacking]|opponentBattlefield) foreach(land[-basic]|myBattlefield) 1/0 +text=Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. +mana={2}{R} +type=Instant +[/card] +[card] name=Mercadian Atlas -auto=@each my endofturn restriction{type(land[fresh]|mybattlefield)~lessthan~1}:may draw:1 controller +auto=@each my end restriction{type(land[fresh]|mybattlefield)~lessthan~1}:may draw:1 controller text=At the beginning of your end step, if you didn't play a land this turn, you may draw a card. mana={5} type=Artifact @@ -72750,37 +72793,29 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{R}{R}{R}{R}{R}{R}{R} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{R}{R}{R}{R}{R}{R}{R}{R} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} -text=Mercadian Bazaar enters the battlefield tapped. -- {T}: Put a storage counter on Mercadian Bazaar. -- {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} to your mana pool for each storage counter removed this way. +text=Mercadian Bazaar enters tapped. -- {T}: Put a storage counter on Mercadian Bazaar. -- {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} for each storage counter removed this way. type=Land [/card] [card] name=Mercadian Lift auto={1}{T}:counter(0/0,1,Winch) -auto={T}{C(0/0,-1,Winch)}:name(Remove 1 Counters) moveTo(myBattlefield) notatarget(creature[manacost=1]|myhand) -auto={T}{C(0/0,-2,Winch)}:name(Remove 2 Counters) moveTo(myBattlefield) notatarget(creature[manacost=2]|myhand) -auto={T}{C(0/0,-3,Winch)}:name(Remove 3 Counters) moveTo(myBattlefield) notatarget(creature[manacost=3]|myhand) -auto={T}{C(0/0,-4,Winch)}:name(Remove 4 Counters) moveTo(myBattlefield) notatarget(creature[manacost=4]|myhand) -auto={T}{C(0/0,-5,Winch)}:name(Remove 5 Counters) moveTo(myBattlefield) notatarget(creature[manacost=5]|myhand) -auto={T}{C(0/0,-6,Winch)}:name(Remove 6 Counters) moveTo(myBattlefield) notatarget(creature[manacost=6]|myhand) -auto={T}{C(0/0,-7,Winch)}:name(Remove 7 Counters) moveTo(myBattlefield) notatarget(creature[manacost=7]|myhand) -auto={T}{C(0/0,-8,Winch)}:name(Remove 8 Counters) moveTo(myBattlefield) notatarget(creature[manacost=8]|myhand) -auto={T}{C(0/0,-9,Winch)}:name(Remove 9 Counters) moveTo(myBattlefield) notatarget(creature[manacost=9]|myhand) -auto={T}{C(0/0,-10,Winch)}:name(Remove 10 Counters) moveTo(myBattlefield) notatarget(creature[manacost=10]|myhand) -auto={T}{C(0/0,-11,Winch)}:name(Remove 11 Counters) moveTo(myBattlefield) notatarget(creature[manacost=11]|myhand) -auto={T}{C(0/0,-12,Winch)}:name(Remove 12 Counters) moveTo(myBattlefield) notatarget(creature[manacost=12]|myhand) -text={1}, {T}: Put a winch counter on Mercadian Lift. -- {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand onto the battlefield. +auto={T}{C(0/0,-1,Winch)}:name(Remove 1 Counters) moveTo(myBattlefield) notaTarget(creature[manacost=1]|myhand) +auto={T}{C(0/0,-2,Winch)}:name(Remove 2 Counters) moveTo(myBattlefield) notaTarget(creature[manacost=2]|myhand) +auto={T}{C(0/0,-3,Winch)}:name(Remove 3 Counters) moveTo(myBattlefield) notaTarget(creature[manacost=3]|myhand) +auto={T}{C(0/0,-4,Winch)}:name(Remove 4 Counters) moveTo(myBattlefield) notaTarget(creature[manacost=4]|myhand) +auto={T}{C(0/0,-5,Winch)}:name(Remove 5 Counters) moveTo(myBattlefield) notaTarget(creature[manacost=5]|myhand) +auto={T}{C(0/0,-6,Winch)}:name(Remove 6 Counters) moveTo(myBattlefield) notaTarget(creature[manacost=6]|myhand) +auto={T}{C(0/0,-7,Winch)}:name(Remove 7 Counters) moveTo(myBattlefield) notaTarget(creature[manacost=7]|myhand) +auto={T}{C(0/0,-8,Winch)}:name(Remove 8 Counters) moveTo(myBattlefield) notaTarget(creature[manacost=8]|myhand) +auto={T}{C(0/0,-9,Winch)}:name(Remove 9 Counters) moveTo(myBattlefield) notaTarget(creature[manacost=9]|myhand) +auto={T}{C(0/0,-10,Winch)}:name(Remove 10 Counters) moveTo(myBattlefield) notaTarget(creature[manacost=10]|myhand) +auto={T}{C(0/0,-11,Winch)}:name(Remove 11 Counters) moveTo(myBattlefield) notaTarget(creature[manacost=11]|myhand) +auto={T}{C(0/0,-12,Winch)}:name(Remove 12 Counters) moveTo(myBattlefield) notaTarget(creature[manacost=12]|myhand) +text={1}, {T}: Put a winch counter on Mercadian Lift. -- {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with mana value X from your hand onto the battlefield. mana={2} type=Artifact [/card] [card] -name=Mercadia's Downfall -auto=lord(creature[attacking]|myBattlefield) foreach(land[-basic]|opponentBattlefield) 1/0 -auto=lord(creature[attacking]|opponentBattlefield) foreach(land[-basic]|myBattlefield) 1/0 -text=Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. -mana={2}{R} -type=Instant -[/card] -[card] name=Mercenary Informer auto=cantbetargetof(*[black]) auto={2}{W}:bottomoflibrary @@ -72793,9 +72828,9 @@ toughness=1 [/card] [card] name=Mercenary Knight -auto=aslongas(creature|myhand) reject target(creature|myhand) oneshot -auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. +auto=aslongas(creature|myhand) reject notaTarget(creature|myhand) oneshot +auto=moveTo(graveyard) notaTarget(this|myBattlefield) +text=When Mercenary Knight enters, sacrifice it unless you discard a creature card. mana={2}{B} type=Creature subtype=Human Mercenary Knight @@ -72803,20 +72838,10 @@ power=4 toughness=4 [/card] [card] -name=Merchant of Secrets -auto=draw:1 -text=When Merchant of Secrets enters the battlefield, draw a card. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] name=Merchant Scroll -aicode=activate target(instant[blue]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>instant[blue]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library. +aicode=activate target(instant[blue]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>instant[blue]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle. mana={1}{U} type=Sorcery [/card] @@ -72832,6 +72857,16 @@ power=0 toughness=2 [/card] [card] +name=Merchant of Secrets +auto=draw:1 +text=When Merchant of Secrets enters, draw a card. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Merciless Eviction auto=choice name(exile all artifacts) moveTo(exile) all(artifact) auto=choice name(exile all creatures) moveTo(exile) all(creature) @@ -72843,9 +72878,9 @@ type=Sorcery [/card] [card] name=Merciless Executioner -auto=sacrifice notatarget(creature|mybattlefield) -auto=ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent -text=When Merciless Executioner enters the battlefield, each player sacrifices a creature. +auto=sacrifice notaTarget(creature|mybattlefield) +auto=ability$! sacrifice notaTarget(creature|mybattlefield) !$ opponent +text=When Merciless Executioner enters, each player sacrifices a creature. mana={2}{B} type=Creature subtype=Orc Warrior @@ -72875,7 +72910,7 @@ type=Instant name=Mercurial Chemister auto={U}{T}:draw:2 controller auto={R}{T}{D(*|myhand)}:damage:storedmanacost target(creature) -text={U}, {T}: Draw two cards. -- {R}, {T}, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's converted mana cost. +text={U}, {T}: Draw two cards. -- {R}, {T}, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's mana value. mana={3}{U}{R} type=Creature subtype=Human Wizard @@ -72906,8 +72941,8 @@ toughness=2 [/card] [card] name=Mercurial Pretender -auto=may copy NotATarget(creature) and!( transforms((,newability[{2}{U}{U}:moveto(ownerhand)])) forever )! -text=You may have Mercurial Pretender enter the battlefield as a copy of any creature you control except it gains "{2}{U}{U}: Return this creature to its owner's hand." +auto=may copy notaTarget(creature|myBattlefield) and!( transforms((,newability[{2}{U}{U}:moveto(hand)])) forever )! +text=You may have Mercurial Pretender enter the battlefield as a copy of any creature you control except it gains "{2}{U}{U}: Return this creature to its owner's hand." mana={4}{U} type=Creature subtype=Shapeshifter @@ -72923,17 +72958,6 @@ mana={2}{GW} type=Instant [/card] [card] -name=Mer-Ek Nightblade -auto={B}{T}:counter(1/1,1) asSorcery -auto=lord(creature[counter{1/1.1}]|myBattlefield) deathtouch -text=Outlast {B}({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has dathtouch. -mana={3}{B} -type=Creature -subtype=Orc Assassin -power=2 -toughness=3 -[/card] -[card] name=Merfolk Assassin auto={T}:destroy target(creature[islandwalk]) text={T}: Destroy target creature with islandwalk. @@ -72945,7 +72969,7 @@ toughness=2 [/card] [card] name=Merfolk Looter -auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={T}:_LOOT_ text={T}: Draw a card, then discard a card. mana={1}{U} type=Creature @@ -72956,7 +72980,7 @@ toughness=1 [card] name=Merfolk Mesmerist auto={U}{T}:deplete:2 target(player) -text={U}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. +text={U}, {T}: Target player mills two cards. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -72972,25 +72996,7 @@ power=2 toughness=1 aicode=activate name(look) donothing auto=target(player) name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=When Merfolk Observer enters the battlefield, look at the top card of target player's library. -[/card] -[card] -name=Merfolk of the Depths -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -mana={4}{GU}{GU} -type=Creature -subtype=Merfolk Soldier -power=4 -toughness=2 -[/card] -[card] -name=Merfolk of the Pearl Trident -mana={U} -type=Creature -subtype=Merfolk -power=1 -toughness=1 +text=When Merfolk Observer enters, look at the top card of target player's library. [/card] [card] name=Merfolk Raiders @@ -73016,7 +73022,7 @@ toughness=3 [card] name=Merfolk Seer auto=_DIES_pay({1}{U}) draw:1 -text=When Merfolk Seer is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, draw a card. +text=When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a card. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -73038,7 +73044,7 @@ toughness=3 [card] name=Merfolk Sovereign auto=lord(other merfolk|myBattlefield) 1/1 -auto={T}:unblockable target(other merfolk) +auto={T}:unblockable target(merfolk) text=Other Merfolk creatures you control get +1/+1. -- {T}: Target Merfolk creature is unblockable this turn. mana={1}{U}{U} type=Creature @@ -73059,8 +73065,8 @@ toughness=2 [card] name=Merfolk Traders auto=draw:1 -auto=reject target(*|myhand) -text=When Merfolk Traders enters the battlefield, draw a card, then discard a card. +auto=reject notaTarget(*|myhand) +text=When Merfolk Traders enters, draw a card, then discard a card. mana={1}{U} type=Creature subtype=Merfolk @@ -73070,9 +73076,9 @@ toughness=2 [card] name=Merfolk Wayfinder abilities=flying -aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-island]|*) then bottomoflibrary))! -auto=reveal:3 optionone name(Get islands) target(<3>island|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. +aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-island]|*) then bottomoflibrary)! +auto=reveal:3 optionone name(Get islands) target(<3>island|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=Flying -- When Merfolk Wayfinder enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Creature subtype=Merfolk Scout @@ -73080,10 +73086,28 @@ power=1 toughness=2 [/card] [card] +name=Merfolk of the Depths +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) +mana={4}{GU}{GU} +type=Creature +subtype=Merfolk Soldier +power=4 +toughness=2 +[/card] +[card] +name=Merfolk of the Pearl Trident +mana={U} +type=Creature +subtype=Merfolk +power=1 +toughness=1 +[/card] +[card] name=Merrow Bonegnawer auto={T}:target(player) ability$!target(*|mygraveyard) moveTo(exile)!$ targetedplayer auto=@movedTo(*[black]|mystack):may untap -text={T}: Target player exiles a card from his or her graveyard. -- Whenever you cast a black spell, you may untap Merrow Bonegnawer. +text={T}: Target player exiles a card from their graveyard. -- Whenever you cast a black spell, you may untap Merrow Bonegnawer. mana={B} type=Creature subtype=Merfolk Rogue @@ -73113,7 +73137,7 @@ name=Merrow Harbinger abilities=islandwalk aicode=activate target(merfolk|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(merfolk|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Islandwalk -- When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. +text=Islandwalk -- When Merrow Harbinger enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top of it. mana={3}{U} type=Creature subtype=Merfolk Wizard @@ -73144,7 +73168,7 @@ toughness=2 [/card] [card] name=Merrow Wavebreakers -auto={1}{u}{q}:flying ueot +auto={1}{U}{q}:flying ueot text={1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) mana={4}{U} type=Creature @@ -73155,7 +73179,7 @@ toughness=3 [card] name=Merrow Witsniper auto=deplete:1 target(player) -text=When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard. +text=When Merrow Witsniper enters, target player mills a card. mana={U} type=Creature subtype=Merfolk Rogue @@ -73185,9 +73209,9 @@ toughness=1 [/card] [card] name=Mesmeric Fiend -aicode=activate hand(blink)forsrc notatarget(*[-land]|targetedpersonshand) -auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notatarget(*[-land]|reveal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. -- When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. +aicode=activate hand(blink)forsrc notaTarget(*[-land]|targetedpersonshand) +auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notaTarget(*[-land]|reveal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=When Mesmeric Fiend enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. -- When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. mana={1}{B} type=Creature subtype=Nightmare Horror @@ -73198,7 +73222,7 @@ toughness=1 name=Mesmeric Orb auto=@untapped(*|myBattlefield):deplete:1 controller auto=@untapped(*|opponentBattlefield):deplete:1 opponent -text=Whenever a permanent becomes untapped, that permanent's controller puts the top card of his or her library into his or her graveyard. +text=Whenever a permanent becomes untapped, that permanent's controller mills a card. mana={2} type=Artifact [/card] @@ -73225,7 +73249,7 @@ toughness=3 name=Messenger Falcons abilities=flying auto=draw:1 -text=Flying -- When Messenger Falcons enters the battlefield, draw a card. +text=Flying -- When Messenger Falcons enters, draw a card. mana={2}{GU}{W} type=Creature subtype=Bird @@ -73252,15 +73276,15 @@ type=Instant [card] name=Metallic Mastery target=artifact -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Untap target artifact and gain control of it until end of turn. That artifact gains haste until end of turn. mana={2}{R} type=Sorcery [/card] [card] name=Metallic Mimic -auto=chooseatype transforms((chosentype,newability[@movedTo(creature[chosentype]|mybattlefield)}:all(trigger[to]) counter(1/1.1)])) forever chooseend -text=As Metallic Mimic enters the battlefield, choose a creature type. -- Metallic Mimic is the chosen type in addition to its other types. -- Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. +auto=chooseatype transforms((chosentype,newability[@movedTo(creature[chosentype]|mybattlefield):all(trigger[to]) counter(1/1)])) forever chooseend +text=As Metallic Mimic enters, choose a creature type. -- Metallic Mimic is the chosen type in addition to its other types. -- Each other creature you control of the chosen type enters with an additional +1/+1 counter on it. mana={2} type=Artifact Creature subtype=Shapeshifter @@ -73317,8 +73341,8 @@ auto=@movedto(*[instant;sorcery;manacost=17]|mystack):create(Construct:Artifact auto=@movedto(*[instant;sorcery;manacost=18]|mystack):create(Construct:Artifact Creature Construct:18/18) controller auto=@movedto(*[instant;sorcery;manacost=19]|mystack):create(Construct:Artifact Creature Construct:19/19) controller auto=@movedto(*[instant;sorcery;manacost=20]|mystack):create(Construct:Artifact Creature Construct:20/20) controller -auto={3}{U}{U}{E}:moveto(ownerhand) all(*[instant;sorcery]|mygraveyard) restriction{type(artifact|mybattlefield)~morethan~5} -text=Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost. -- {3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts. +auto={3}{U}{U}{E}:moveto(hand) all(*[instant;sorcery]|mygraveyard) restriction{type(artifact|mybattlefield)~morethan~5} +text=Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. -- {3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts. mana={3}{U}{U} type=Enchantment [/card] @@ -73326,7 +73350,7 @@ type=Enchantment name=Metalspinner's Puzzleknot auto=draw:1 && life:-1 auto={2}{B}{S}:draw:1 && life:-1 -text=When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life. -- {2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life. +text=When Metalspinner's Puzzleknot enters, you draw a card and you lose 1 life. -- {2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life. mana={2} type=Artifact [/card] @@ -73348,8 +73372,8 @@ anyzone=foreach(artifact[-creature;manacost=13]|mybattlefield) changecost(colorl anyzone=foreach(artifact[-creature;manacost=14]|mybattlefield) changecost(colorless:-14) forcedalive anyzone=foreach(artifact[-creature;manacost=15]|mybattlefield) changecost(colorless:-15) forcedalive anyzone=foreach(artifact[-creature;manacost=16]|mybattlefield) changecost(colorless:-16) forcedalive -autograveyard={S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(reclaim) moveTo(myhand) -text=Metalwork Colossus costs {X} less to cast, where X is the total converted mana cost of noncreature artifacts you control. -- Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand. +autograveyard={S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(reclaim) moveto(hand) +text=Metalwork Colossus costs {X} less to cast, where X is the total mana value of noncreature artifacts you control. -- Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand. mana={11} type=Artifact Creature subtype=Construct @@ -73371,31 +73395,31 @@ name=Metamorphose target=*|opponentbattlefield auto=moveTo(ownerLibrary) auto=ability$!target(*[-planeswalker]|myhand) moveTo(mybattlefield)!$ opponent -text=Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. +text=Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. mana={1}{U} type=Instant [/card] [card] name=Metathran Aerostat abilities=flying -auto={U}:name(X = 0) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=0]|myhand) -auto={1}{U}:name(X = 1) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=1]|myhand) -auto={2}{U}:name(X = 2) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=2]|myhand) -auto={3}{U}:name(X = 3) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=3]|myhand) -auto={4}{U}:name(X = 4) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=4]|myhand) -auto={5}{U}:name(X = 5) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=5]|myhand) -auto={6}{U}:name(X = 6) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=6]|myhand) -auto={7}{U}:name(X = 7) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=7]|myhand) -auto={8}{U}:name(X = 8) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=8]|myhand) -auto={9}{U}:name(X = 9) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=9]|myhand) -auto={10}{U}:name(X = 10) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=10]|myhand) -auto={11}{U}:name(X = 11) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=11]|myhand) -auto={12}{U}:name(X = 12) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=12]|myhand) -auto={13}{U}:name(X = 13) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=13]|myhand) -auto={14}{U}:name(X = 14) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=14]|myhand) -auto={15}{U}:name(X = 15) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=15]|myhand) -auto={16}{U}:name(X = 16) moveTo(ownerhand) all(this) && moveTo(mybattlefield) target(creature[manacost=16]|myhand) -text=Flying -- {X}{U}: You may put a creature card with converted mana cost X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand. +auto={U}:name(X = 0) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=0]|myhand) +auto={1}{U}:name(X = 1) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=1]|myhand) +auto={2}{U}:name(X = 2) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=2]|myhand) +auto={3}{U}:name(X = 3) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=3]|myhand) +auto={4}{U}:name(X = 4) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=4]|myhand) +auto={5}{U}:name(X = 5) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=5]|myhand) +auto={6}{U}:name(X = 6) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=6]|myhand) +auto={7}{U}:name(X = 7) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=7]|myhand) +auto={8}{U}:name(X = 8) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=8]|myhand) +auto={9}{U}:name(X = 9) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=9]|myhand) +auto={10}{U}:name(X = 10) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=10]|myhand) +auto={11}{U}:name(X = 11) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=11]|myhand) +auto={12}{U}:name(X = 12) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=12]|myhand) +auto={13}{U}:name(X = 13) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=13]|myhand) +auto={14}{U}:name(X = 14) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=14]|myhand) +auto={15}{U}:name(X = 15) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=15]|myhand) +auto={16}{U}:name(X = 16) moveTo(hand) all(this) && moveTo(mybattlefield) target(creature[manacost=16]|myhand) +text=Flying -- {X}{U}: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand. mana={2}{U}{U} type=Creature subtype=Metathran @@ -73451,33 +73475,33 @@ auto=aslongas(*[blue]|myBattlefield) {T}:Add{U} auto=aslongas(*[black]|myBattlefield) {T}:Add{B} auto=aslongas(*[red]|myBattlefield) {T}:Add{R} auto=aslongas(*[green]|myBattlefield) {T}:Add{G} -text={T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool. +text={T}: Choose a color of a permanent you control. Add one mana of that color. type=Land [/card] [card] name=Meteor Storm -auto={2}{R}{G}{D}{D}:damage:4 target(creature,player) -text={2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to target creature or player. +auto={2}{R}{G}{D}{D}:damage:4 target(anytarget) +text={2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to any target. mana={R}{G} type=Enchantment [/card] [card] name=Meteorite -auto=damage:2 target(creature,player) +auto=damage:2 target(anytarget) auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=When Meteorite enters the battlefield it deals 2 damage to target creature or player. -- {T}: Add one mana of any color to your mana pool. +text=When Meteorite enters it deals 2 damage to any target. -- {T}: Add one mana of any color. mana={5} type=Artifact [/card] [card] name=Metrognome -autograveyard=while(restriction{discardbyopponent}) token(Gnome,Artifact Creature Gnome,1/1)*4 -autoexile=while(restriction{discardbyopponent}) token(Gnome,Artifact Creature Gnome,1/1)*4 -auto={4}{T}:token(Gnome,Artifact Creature Gnome,1/1) +autograveyard=while(restriction{discardbyopponent}) _GNOMETOKEN_*4 +autoexile=while(restriction{discardbyopponent}) _GNOMETOKEN_*4 +auto={4}{T}:_GNOMETOKEN_ text=When a spell or ability an opponent controls causes you to discard Metrognome, put four 1/1 colorless Gnome artifact creature tokens onto the battlefield. -- {4}, {T}: Put a 1/1 colorless Gnome artifact creature token onto the battlefield. mana={4} type=Artifact @@ -73495,7 +73519,7 @@ toughness=2 [/card] [card] name=Michiko Konda, Truth Seeker -auto=@damageof(player) from(*|opponentstack,opponentbattlefield,opponentgraveyard,opponenthand,opponentexile):ability$!name(sacrifice permanent) notatarget(*|mybattlefield) sacrifice!$ opponent +auto=@damageof(player) from(*|opponentstack,opponentbattlefield,opponentgraveyard,opponenthand,opponentexile):ability$!name(sacrifice permanent) notaTarget(*|mybattlefield) sacrifice!$ opponent text=Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. mana={3}{W} type=Legendary Creature @@ -73506,7 +73530,7 @@ toughness=2 [card] name=Midnight Banshee abilities=wither -auto=@each my upkeep:all(creature[-black]) counter(-1/-1,1) +auto=@each my upkeep:all(creature[-black]) counter(-1/-1) text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. mana={3}{B}{B}{B} type=Creature @@ -73555,8 +73579,8 @@ toughness=3 [/card] [card] name=Midnight Guard -auto=@movedTo(other creature|mybattlefield):untap -text=Whenever another creature enters the battlefield, untap Midnight Guard. +auto=@movedTo(other creature|battlefield):untap +text=Whenever another creature enters, untap Midnight Guard. mana={2}{W} type=Creature subtype=Human Soldier @@ -73565,7 +73589,7 @@ toughness=3 [/card] [card] name=Midnight Haunting -auto=token(Spirit,Creature Spirit,1/1,white,flying)*2 +auto=_SPIRITTOKEN_*2 text=Put two 1/1 white Spirit creature tokens with flying onto the battlefield. mana={2}{W} type=Instant @@ -73573,15 +73597,15 @@ type=Instant [card] name=Midnight Ritual target=creature|mygraveyard -auto=moveTo(exile) and!( create(Zombie:Creature Zombie:2/2:black) )! +auto=moveTo(exile) and!( _ZOMBIETOKEN_ )! text=Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield. mana={X}{2}{B} type=Sorcery [/card] [card] name=Midnight Scavengers -auto=may target(creature[manacost <=3]|mygraveyard) moveto(myhand) -text=When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand. -- (Melds with Graf Rats.) +auto=may target(creature[manacost <=3]|mygraveyard) moveto(hand) +text=When Midnight Scavengers enters, you may return target creature card with mana value 3 or less from your graveyard to your hand. -- (Melds with Graf Rats.) mana={4}{B} type=Creature subtype=Human Rogue @@ -73591,15 +73615,15 @@ toughness=3 [card] name=Midsummer Revel auto=@each my upkeep:may counter(0/0,1,Verse) -auto={G}{S}:thisforeach(counter{0/0.1.Verse}) token(Beast,Creature Beast,3/3,green) +auto={G}{S}:thisforeach(counter{0/0.1.Verse}) _BEASTTOKEN_ text=At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. -- {G}, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens onto the battlefield, where X is the number of verse counters on Midsummer Revel. mana={3}{G}{G} type=Enchantment [/card] [card] name=Midvast Protector -auto=chooseacolor name(choose a creature) target(creature) transforms((,newability[protection from(*[chosencolor])])) ueot chooseend -text=When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. +auto=chooseacolor name(choose a creature) target(creature|myBattlefield) transforms((,newability[protection from(*[chosencolor])])) ueot chooseend +text=When Midvast Protector enters, target creature you control gains protection from the color of your choice until end of turn. mana={3}{W} type=Creature subtype=Human Wizard @@ -73611,11 +73635,31 @@ name=Might Beyond Reason target=creature auto=ifnot delirium then counter(1/1,2) auto=if delirium then counter(1/1,3) -text=Put two +1/+1 counters on target creature. -- Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. +text=Put two +1/+1 counters on target creature. -- Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. mana={3}{G} type=Instant [/card] [card] +name=Might Sliver +auto=lord(sliver) 2/2 +text=All Sliver creatures get +2/+2. +mana={4}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Might Weaver +auto={2}:trample target(creature[red;white]) +text={2}: Target red or white creature gains trample until end of turn. (If the creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +mana={1}{G} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] name=Might of Alara target=creature auto=pbasiclandtypes/pbasiclandtypes ueot @@ -73657,26 +73701,6 @@ mana={1}{G} type=Instant [/card] [card] -name=Might Sliver -auto=lord(sliver) 2/2 -text=All Sliver creatures get +2/+2. -mana={4}{G} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Might Weaver -auto={2}:trample target(creature[red;white]) -text={2}: Target red or white creature gains trample until end of turn. (If the creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -mana={1}{G} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] name=Mightstone auto=lord(creature[attacking]) 1/0 text=Attacking creatures get +1/+0. @@ -73686,7 +73710,7 @@ type=Artifact [card] name=Mighty Emergence auto=@movedTo(creature[power>=5]|myBattlefield):may all(trigger) counter(1/1,2) -text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it. +text=Whenever a creature with power 5 or greater enters under your control, you may put two +1/+1 counters on it. mana={2}{G} type=Enchantment [/card] @@ -73701,10 +73725,10 @@ type=Instant [/card] [card] name=Migratory Route -auto=create(Bird:Creature Bird:1/1:white:flying)*4 -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Create four 1/1 white Bird creature tokens with flying. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +auto=_BIRDTOKEN_*4 +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Create four 1/1 white Bird creature tokens with flying. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.) mana={3}{W}{U} type=Sorcery [/card] @@ -73721,9 +73745,9 @@ toughness=3 [card] name=Mikaeus, the Lunarch auto=counter(1/1,X) -auto=name(Put a +1/+1 counter on each other creature you control) {T}{C(1/1,-1)}:counter(1/1,1) all(other creature|mybattlefield) -auto=name(Put a +1/+1 counter on Mikaeus) {T}:counter(1/1,1) -text=Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. -- {T}: Put a +1/+1 counter on Mikaeus. -- {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. +auto=name(Put a +1/+1 counter on each other creature you control) {T}{C(1/1,-1)}:counter(1/1) all(other creature|mybattlefield) +auto=name(Put a +1/+1 counter on Mikaeus) {T}:counter(1/1) +text=Mikaeus, the Lunarch enters with X +1/+1 counters on it. -- {T}: Put a +1/+1 counter on Mikaeus. -- {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. mana={X}{W} type=Legendary Creature subtype=Human Cleric @@ -73746,8 +73770,8 @@ toughness=5 [card] name=Mikokoro, Center of the Sea auto={T}:Add{1} -auto={2}{T}:draw:1 controller && draw:1 opponent -text={T}: Add {1} to your mana pool. -- {2}, {T}: Each player draws a card. +auto={2}{T}:all(player) draw:1 +text={T}: Add {1}. -- {2}, {T}: Each player draws a card. type=Legendary Land [/card] [card] @@ -73763,8 +73787,8 @@ toughness=3 [card] name=Militant Monk abilities=vigilance -auto={T}:prevent:1 target(creature,player) -text=Vigilance -- {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +auto={T}:prevent:1 target(anytarget) +text=Vigilance -- {T}: Prevent the next 1 damage that would be dealt to any target this turn. mana={1}{W}{W} type=Creature subtype=Human Monk Cleric @@ -73799,7 +73823,7 @@ toughness=2 [card] name=Millikin auto={M}{T}:add{1} -text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. +text={T}, Put the top card of your library into your graveyard: Add {1}. mana={2} type=Artifact Creature subtype=Construct @@ -73809,7 +73833,7 @@ toughness=1 [card] name=Millstone auto={2}{T}:deplete:2 target(player) -text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. +text={2}, {T}: Target player mills two cards. mana={2} type=Artifact [/card] @@ -73823,7 +73847,7 @@ type=Sorcery [card] name=Mina and Denn, Wildborn auto=maxPlay(land)+1 -auto={r}{g}{h(land|mybattlefield)}:target(creature) trample ueot +auto={R}{G}{h(land|mybattlefield)}:target(creature) trample ueot text=You may play an additional land on each of your turns. -- {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. mana={2}{R}{G} type=Legendary Creature @@ -73856,14 +73880,13 @@ toughness=2 name=Minamo, School at Water's Edge auto={T}:Add{U} auto={U}{T}:Untap target(*[legendary]) -text={T}: Add {U} to your mana pool. -- {U}, {T}: Untap target legendary permanent. +text={T}: Add {U}. -- {U}, {T}: Untap target legendary permanent. type=Legendary Land [/card] [card] name=Mind Burst target=player -auto=ability$!name(discard) target(*|myhand) reject!$ targetedplayer -auto=ability$!name(discard) target(*|myhandplus1plusend) reject!$ targetedplayer +auto=ability$!name(discard) target(*|myhand) reject!$ targetedplayer text=Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards. mana={1}{B} type=Sorcery @@ -73881,7 +73904,7 @@ subtype=Aura name=Mind Funeral target=opponent auto=Reveal:4 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard. +text=Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard. mana={1}{U}{B} type=Sorcery [/card] @@ -73897,7 +73920,7 @@ type=Instant [card] name=Mind Grind auto=Reveal:x revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard. X can't be 0. +text=Each opponent reveals cards from the top of their library until they reveals X land cards, then puts all cards revealed this way into their graveyard. X can't be 0. mana={X}{U}{B} type=Sorcery [/card] @@ -73921,8 +73944,8 @@ type=Sorcery [/card] [card] name=Mind Maggots -auto=may target(*|myhand) reject && counter(1/1,2) all(this) -text=When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots. +auto=may notaTarget(creature|myhand) reject && counter(1/1,2) all(this) +text=When Mind Maggots enters, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots. mana={3}{B} type=Creature subtype=Insect @@ -73949,8 +73972,8 @@ type=Sorcery [card] name=Mind Raker abilities=devoid -auto=if type(*|opponentexile)~morethan~0 then may notatarget(*|opponentexile) moveto(ownergraveyard) and!( ability$!reject notatarget(*|myhand)!$ opponent )! -text=Devoid (This card has no color.) -- When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. +auto=if type(*|opponentexile)~morethan~0 then may notaTarget(*|opponentexile) moveto(ownergraveyard) and!( ability$!reject notaTarget(*|myhand)!$ opponent )! +text=Devoid (This card has no color.) -- When Mind Raker enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. mana={3}{B} type=Creature subtype=Eldrazi Processor @@ -73978,7 +74001,7 @@ type=Sorcery name=Mind Sculpt target=opponent auto=deplete:7 -text=Target opponent puts the top seven cards of his or her library into his or her graveyard. +text=Target opponent puts the top seven cards of their library into their graveyard. mana={1}{U} type=Sorcery [/card] @@ -73991,9 +74014,9 @@ type=Sorcery [/card] [card] name=Mind Slash -aicode=activate notatarget(*|targetedpersonshand) reject -auto={B}{S(creature|mybattlefield)}:target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend asSorcery -text={B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. +aicode=activate notaTarget(*|targetedpersonshand) reject +auto={B}{S(creature|mybattlefield)}:target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend asSorcery +text={B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. mana={1}{B}{B} type=Enchantment [/card] @@ -74016,7 +74039,7 @@ type=Sorcery name=Mind Stone auto={T}:Add{1} auto={1}{T}{S}:draw:1 -text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Mind Stone: Draw a card. +text={T}: Add {1}. -- {1}, {T}, Sacrifice Mind Stone: Draw a card. mana={2} type=Artifact [/card] @@ -74024,8 +74047,8 @@ type=Artifact name=Mind Swords other={S(creature|myBattlefield)} otherrestriction=type(swamp|mybattlefield)~morethan~0 -auto=ability$!moveto(exile) notatarget(<2>*|myhand)!$ controller && ability$!moveto(exile) notatarget(<2>*|myhand)!$ opponent -text=If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost. -- Each player exiles two cards from his or her hand. +auto=ability$!moveto(exile) notaTarget(<2>*|myhand)!$ controller && ability$!moveto(exile) notaTarget(<2>*|myhand)!$ opponent +text=If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost. -- Each player exiles two cards from their hand. mana={1}{B} type=Sorcery [/card] @@ -74046,8 +74069,8 @@ type=Enchantment [/card] [card] name=Mind Warp -aicode=reject notatarget(*|opponenthand) -auto=reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) notatarget(*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +aicode=reject notaTarget(*|opponenthand) +auto=reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) notaTarget(*|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend text=Look at target player's hand and choose X cards from it. That player discards them. mana={X}{3}{B} type=Sorcery @@ -74055,13 +74078,36 @@ type=Sorcery [card] name=Mind Whip target=creature -auto=teach(creature) upcost[{3}] tap && damage:2 targetcontroller -text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If he or she doesn't, Mind Whip deals 2 damage to that player and you tap that creature. +auto=teach(creature) upcost[{3}] tap and!(damage:2 targetcontroller)! +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If they doesn't, Mind Whip deals 2 damage to that player and you tap that creature. mana={2}{B}{B} type=Enchantment subtype=Aura [/card] [card] +name=Mind's Desire +abilities=storm +auto=shuffle +auto=moveto(exile) and!( transforms((,zerocast,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) +text=Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Mind's Dilation +auto=@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~equalto~1}:transforms((,newability[@movedto(*[-land]|opponentgraveyard) restriction{thisturn(*|opponentstack)~equalto~1}:all(trigger[to]) may castcard(normal)])) ueot && ingest:1 opponent +text=Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost. +mana={5}{U}{U} +type=Enchantment +[/card] +[card] +name=Mind's Eye +auto=@drawfoeof(player):pay({1}) draw:1 +text=Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. +mana={5} +type=Artifact +[/card] +[card] name=Mindbender Spores abilities=flying,defender auto=@combat(blocking) source(this) from(creature):all(trigger[from]) transforms((,newability[counter(0/0.4.Spore)],newability[@each my upkeep:this(counter{0/0.1.Spore}) counter(0/0.-1.Spore)],newability[this(counter{0/0.1.Spore}) doesnotuntap])) forever @@ -74074,18 +74120,18 @@ toughness=1 [/card] [card] name=Mindclaw Shaman -auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[instant;sorcery]|reveal) moveto(myexile) and!( becomes(tobecast) )! optiononeend optiontwo name(put in hand) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -text=When Mindclaw Shaman enters the battlefield, target opponent reveals his or her hand. You may cast an instant or sorcery card from it without paying its mana cost. +auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[instant;sorcery]|reveal) moveto(myexile) and!( becomes(tobecast) )! optiononeend optiontwo name(put in hand) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +text=When Mindclaw Shaman enters, target opponent reveals their hand. You may cast an instant or sorcery card from it without paying its mana cost. mana={4}{R} type=Creature -subtype=Viashino Shaman +subtype=Lizard Shaman power=2 toughness=2 [/card] [card] name=Mindcrank auto=@lifelostfoeof(player):deplete:thatmuch opponent -text=Whenever an opponent loses life, that player puts that many cards from the top of his or her library into his or her graveyard. (Damage dealt by sources without infect causes loss of life.) +text=Whenever an opponent loses life, that player puts that many cards from the top of their library into their graveyard. (Damage dealt by sources without infect causes loss of life.) mana={2} type=Artifact [/card] @@ -74102,7 +74148,7 @@ type=Sorcery name=Mindeye Drake abilities=flying auto=_DIES_deplete:5 target(player) -text=Flying -- When Mindeye Drake dies, target player puts the top five cards of his or her library into his or her graveyard. +text=Flying -- When Mindeye Drake dies, target player puts the top five cards of their library into their graveyard. mana={4}{U} type=Creature subtype=Drake @@ -74111,7 +74157,7 @@ toughness=5 [/card] [card] name=Mindlash Sliver -auto=lord(sliver) {1}:transforms((sacrified,newability[sacrifice],newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot limit:1 +auto=lord(sliver) {1}:transforms((sacrified,newability[sacrifice],newability[ability$!name(discard) notaTarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notaTarget(*|myhand) reject!$ opponent])) ueot limit:1 text=All Slivers have "{1}, Sacrifice this permanent: Each player discards a card." mana={B} type=Creature @@ -74134,9 +74180,9 @@ toughness=6 [card] name=Mindless Automaton auto=counter(1/1,2) -auto={1}{D(*|myhand)}:counter(1/1,1) +auto={1}{D(*|myhand)}:counter(1/1) auto={C(1/1,-2)}:draw:1 controller -text=Mindless Automaton enters the battlefield with two +1/+1 counters on it. -- {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. -- Remove two +1/+1 counters from Mindless Automaton: Draw a card. +text=Mindless Automaton enters with two +1/+1 counters on it. -- {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. -- Remove two +1/+1 counters from Mindless Automaton: Draw a card. mana={4} type=Artifact Creature subtype=Construct @@ -74157,7 +74203,7 @@ toughness=2 name=Mindmelter abilities=unblockable auto={3}{c}:target(opponent) ability$!name(exile card from hand) moveto(exile) target(*|myhand)!$ targetedplayer asSorcery -text=Devoid (This card has no color.) -- Mindmelter can't be blocked. -- {3}{C}: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. ({C} represents colorless mana.) +text=Devoid (This card has no color.) -- Mindmelter can't be blocked. -- {3}{C}: Target opponent exiles a card from their hand. Activate this ability only any time you could cast a sorcery. ({C} represents colorless mana.) mana={1}{U}{B} abilities=devoid type=Creature @@ -74173,33 +74219,10 @@ mana={4}{R} type=Enchantment [/card] [card] -name=Mind's Desire -abilities=storm -auto=shuffle -auto=moveto(exile) and!( transforms((,zerocast,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) -text=Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Mind's Dilation -auto=@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~equalto~1}:transforms((,newability[@movedto(*[-land]|opponentgraveyard) restriction{thisturn(*|opponentstack)~equalto~1}:all(trigger[to]) may castcard(normal)])) ueot && ingest:1 opponent -text=Whenever an opponent casts his or her first spell each turn, that player exiles the top card of his or her library. If it's a nonland card, you may cast it without paying its mana cost. -mana={5}{U}{U} -type=Enchantment -[/card] -[card] -name=Mind's Eye -auto=@drawfoeof(player):pay({1}) draw:1 -text=Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. -mana={5} -type=Artifact -[/card] -[card] name=Mindscour Dragon abilities=flying auto=@combatdamagefoeof(player) from(this):deplete:4 target(player) -text=Flying -- Whenever Mindscour Dragon deals combat damage to an opponent, target player puts the top 4 cards of his or her library into his or her graveyard. +text=Flying -- Whenever Mindscour Dragon deals combat damage to an opponent, target player puts the top 4 cards of their library into their graveyard. mana={4}{U}{U} type=Creature subtype=Dragon @@ -74210,7 +74233,7 @@ toughness=4 name=Mindshrieker abilities=flying auto={2}:name(deplete) target(player) Reveal:1 revealzone(targetedpersonslibrary) optionone all(*|reveal) moveto(ownerlibrary) and!( transforms((,newability[deplete:1])) oneshot )! optiononeend afterrevealed all(this) revealedmana/revealedmana afterrevealedend revealend -text=Flying -- {2}: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost. +text=Flying -- {2}: Target player mills a card. Mindshrieker gets +X/+X until end of turn, where X is that card's mana value. mana={1}{U} type=Creature subtype=Spirit Bird @@ -74220,7 +74243,7 @@ toughness=1 [card] name=Mindslicer auto=_DIES_reject all(*|hand) -text=When Mindslicer dies, each player discards his or her hand. +text=When Mindslicer dies, each player discards their hand. mana={2}{B}{B} type=Creature subtype=Horror @@ -74240,6 +74263,14 @@ power=3 toughness=2 [/card] [card] +name=Mindstab +auto=target(player) ability$!name(discard 3 cards) target(<3>*|myhand) reject!$ targetedplayer +suspend(4)={B} +text=Target player discards three cards. -- Suspend 4 - {B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={5}{B} +type=Sorcery +[/card] +[card] name=Mindstab Thrull auto=@combat(notblocked) source(this):may ability$!name(discard 3 cards) target(<3>*|myhand) reject!$ opponent opponent && sacrifice all(this) text=Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. @@ -74250,14 +74281,6 @@ power=2 toughness=2 [/card] [card] -name=Mindstab -auto=target(player) ability$!name(discard 3 cards) target(<3>*|myhand) reject!$ targetedplayer -suspend(4)={b} -text=Target player discards three cards. -- Suspend 4 - {B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -mana={5}{B} -type=Sorcery -[/card] -[card] name=Mindstatic target=*|stack auto=transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?fizzle])) forever @@ -74286,7 +74309,7 @@ type=Instant name=Mindwarper auto=counter(1/1,3) auto={2}{B}{c(1/1,-1)}:target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer asSorcery -text=Mindwarper enters the battlefield with three +1/+1 counters on it. -- {2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery. +text=Mindwarper enters with three +1/+1 counters on it. -- {2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={2}{B}{B} type=Creature subtype=Spirit @@ -74308,7 +74331,7 @@ name=Mindwrack Demon abilities=flying,trample auto=deplete:4 controller auto=@each my upkeep restriction{notdelirum}:life:-4 controller -text=Flying, trample -- When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard. -- Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. +text=Flying, trample -- When Mindwrack Demon enters, put the top four cards of your library into your graveyard. -- Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. mana={2}{B}{B} type=Creature subtype=Demon @@ -74320,7 +74343,7 @@ name=Mindwrack Liege auto=lord(other creature[blue]|myBattlefield) 1/1 auto=lord(other creature[red]|myBattlefield) 1/1 auto={UR}{UR}{UR}{UR}:moveTo(myBattlefield) target(creature[blue;red]|myhand) -text=Other blue creatures you control get +1/+1. -- Other red creatures you control get +1/+1. -- {(u/r){(u/r){(u/r){(u/r)}: You may put a blue or red creature card from your hand onto the battlefield. +text=Other blue creatures you control get +1/+1. -- Other red creatures you control get +1/+1. -- {U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield. mana={3}{UR}{UR}{UR} type=Creature subtype=Horror @@ -74351,8 +74374,8 @@ toughness=1 [/card] [card] name=Miner's Bane -auto={2}{R}:name(1/0 and Trample) transforms((,newability[1/0],newability[trample])) ueot -text={2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) +auto={2}{R}:name(1/0 and Trample) transforms((,newability[1/0],trample)) ueot +text={2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) mana={4}{R}{R} type=Creature subtype=Elemental @@ -74360,6 +74383,13 @@ power=6 toughness=3 [/card] [card] +name=Minion Reflector +auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{2}]] clone with(treason,haste) +text=Whenever a nontoken creature enters under your control, you may pay {2}. If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent." +mana={5} +type=Artifact +[/card] +[card] name=Minion of Leshrac abilities=protection from black auto={T}:destroy target(creature,land) @@ -74383,13 +74413,6 @@ power=4 toughness=4 [/card] [card] -name=Minion Reflector -auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{2}]] clone with(treason,haste) -text=Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent." -mana={5} -type=Artifact -[/card] -[card] name=Minions' Murmurs auto=foreach(creature|myBattlefield) draw:1 auto=life:-type:creature:mybattlefield @@ -74411,7 +74434,7 @@ toughness=1 name=Minister of Inquiries auto=alterenergy:2 controller auto={T}{e:1}:deplete:3 target(player) -text=When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Target player puts the top three cards of his or her library into his or her graveyard. +text=When Minister of Inquiries enters, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Target player mills three cards. mana={U} type=Creature subtype=Vedalken Advisor @@ -74420,8 +74443,8 @@ toughness=2 [/card] [card] name=Minister of Pain -auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && all(creature|opponentbattlefield) -1/-1 ueot -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn. +auto=may name(Exploit) exploits notaTarget(creature|mybattlefield) && all(creature|opponentbattlefield) -1/-1 ueot +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn. mana={2}{B} type=Creature subtype=Human Shaman @@ -74450,7 +74473,7 @@ toughness=2 name=Minotaur Explorer auto=aslongas(*|myHand) choice discard:1 controller oneshot auto=choice sacrifice -text=When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random. +text=When Minotaur Explorer enters, sacrifice it unless you discard a card at random. mana={1}{R} type=Creature subtype=Minotaur Scout @@ -74472,7 +74495,7 @@ toughness=4 name=Minotaur Skullcleaver abilities=haste auto=2/0 ueot -text=Haste. -- When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn. +text=Haste. -- When Minotaur Skullcleaver enters, it gets +2/+0 until end of turn. mana={2}{R} type=Creature subtype=Minotaur Berserker @@ -74518,7 +74541,7 @@ type=Legendary Artifact name=Mirari's Wake auto=lord(creature|mybattlefield) 1/1 auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) -text=Creatures you control get +1/+1. -- -- Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. +text=Creatures you control get +1/+1. -- -- Whenever you tap a land for mana, add one mana of any type that land produced. mana={3}{G}{W} type=Enchantment [/card] @@ -74554,7 +74577,7 @@ toughness=2 [/card] [card] name=Mire Shade -auto={B}{S(swamp|myBattlefield)}:counter(1/1,1) asSorcery +auto={B}{S(swamp|myBattlefield)}:counter(1/1) asSorcery text={B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery. mana={1}{B} type=Creature @@ -74563,18 +74586,11 @@ power=1 toughness=1 [/card] [card] -name=Miren, the Moaning Well -auto={T}:Add{1} -auto={3}{T}{S(creature|myBattlefield)}:life:storedtoughness -text={T}: Add {1} to your mana pool. -- {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. -type=Legendary Land -[/card] -[card] name=Mire's Malice other={5}{B} name(Awaken) target=opponent -auto=ability$!name(discard 2) notatarget(<2>*|myhand) reject!$ targetedplayer -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +auto=ability$!name(discard 2) notaTarget(<2>*|myhand) reject!$ targetedplayer +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever text=Target opponent discards two cards. -- Awaken 3-{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={3}{B} type=Sorcery @@ -74582,15 +74598,23 @@ type=Sorcery [card] name=Mire's Toll target=player -auto=reveal:type:swamp:mybattlefield revealzone(targetedpersonshand) optionone name(choose card) notatarget(*|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card. +auto=reveal:type:swamp:mybattlefield revealzone(targetedpersonshand) optionone name(choose card) notaTarget(*|reveal) moveto(hand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card. mana={B} type=Sorcery [/card] [card] +name=Miren, the Moaning Well +auto={T}:Add{1} +auto={3}{T}{S(creature|myBattlefield)}:life:storedtoughness +text={T}: Add {1}. -- {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. +type=Legendary Land +[/card] +[card] name=Mirko Vosk, Mind Drinker +abilities=flying auto=@combatdamaged(player) from(this):Reveal:4 revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Flying -- Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard. +text=Flying -- Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard. mana={3}{U}{B} type=Legendary Creature subtype=Vampire @@ -74600,7 +74624,7 @@ toughness=4 [card] name=Mirozel abilities=flying -auto=@targeted(this):moveTo(ownerhand) +auto=@targeted(this):moveTo(hand) text=Flying -- When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. mana={3}{U} type=Creature @@ -74641,7 +74665,7 @@ toughness=3 [card] name=Mirri the Cursed abilities=flying,first strike,haste -auto=@combatdamaged(creature) from(this):counter(1/1,1) +auto=@combatdamaged(creature) from(this):counter(1/1) text=Flying, first strike, haste -- Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed. mana={2}{B}{B} type=Legendary Creature @@ -74650,6 +74674,14 @@ power=3 toughness=2 [/card] [card] +name=Mirri's Guile +aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|mylibrary) moverandom(*[zpos<=3]) from(mylibrary) to(mylibrary)])) ueot +auto=@each my upkeep:name(Look at top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo name(put back) target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend +text=At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. +mana={G} +type=Enchantment +[/card] +[card] name=Mirri, Cat Warrior abilities=first strike,forestwalk,vigilance text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) @@ -74660,14 +74692,6 @@ power=2 toughness=3 [/card] [card] -name=Mirri's Guile -aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|mylibrary) moverandom(*[zpos<=3]) from(mylibrary) to(mylibrary)])) ueot -auto=@each my upkeep:name(Look at top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo name(put back) target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend -text=At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. -mana={G} -type=Enchantment -[/card] -[card] name=Mirrodin's Core auto={T}:add{1} auto={T}{C(0/0,-1,Charge)}:add{W} @@ -74676,7 +74700,7 @@ auto={T}{C(0/0,-1,Charge)}:add{B} auto={T}{C(0/0,-1,Charge)}:add{R} auto={T}{C(0/0,-1,Charge)}:add{G} auto={T}:counter(0/0,1,Charge) -text={T}: Add {1} to your mana pool. -- {T}: Put a charge counter on Mirrodin's Core. -- {T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool. +text={T}: Add {1}. -- {T}: Put a charge counter on Mirrodin's Core. -- {T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color. type=Land [/card] [card] @@ -74700,8 +74724,8 @@ type=Artifact [card] name=Mirror Mockery target=creature -auto=@combat(attacking) source(mytgt) :all(trigger[to]) clone and!( transforms((,newability[phaseaction[combatends once] moveto(exile)])) forever )! -text=Enchant creature -- Whenever enchanted creature attacks, you may put a token onto the battlefield that's a copy of that creature. Exile that token at end of combat. +auto=@combat(attacking) source(mytgt):all(trigger[to]) clone and!( transforms((,newability[phaseaction[combatends once] moveto(exile)])) forever )! +text=Enchant creature -- Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat. mana={1}{U} type=Enchantment subtype=Aura @@ -74727,8 +74751,8 @@ toughness=4 [card] name=Mirror-Mad Phantasm abilities=flying -auto={1}{U}:name(shuffle reveal) moveto(ownerlibrary) and!( transforms((,newability[shuffle],newability[Reveal:1 revealzone(mylibrary) revealuntil(Mirror-Mad Phantasm|mylibrary) optionone notatarget(Mirror-Mad Phantasm|reveal) bottomoflibrary optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend])) oneshot )! -text=Flying -- {1}{U}: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard. +auto={1}{U}:name(shuffle reveal) moveto(ownerlibrary) and!( transforms((,newability[shuffle],newability[Reveal:1 revealzone(mylibrary) revealuntil(Mirror-Mad Phantasm|mylibrary) optionone notaTarget(Mirror-Mad Phantasm|reveal) moveto(battlefield) optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend])) oneshot )! +text=Flying -- {1}{U}: Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard. mana={3}{U}{U} type=Creature subtype=Spirit @@ -74736,15 +74760,6 @@ power=5 toughness=1 [/card] [card] -name=Mirrorpool -auto={t}:add{c} -auto=tap(noevent) -auto={2}{c}{t}{s}:name(copy spell) target(instant,sorcery|mystack) castcard(copied noevent) -auto={4}{c}{t}{s}:name(Clone) clone notatarget(creature|mybattlefield) -text=Mirrorpool enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control. -type=Land -[/card] -[card] name=Mirror-Sigil Sergeant abilities=trample auto=@each my upkeep restriction{type(*[blue]|myBattlefield)~morethan~0}:may token(Mirror-Sigil Sergeant) @@ -74756,9 +74771,18 @@ power=4 toughness=4 [/card] [card] +name=Mirrorpool +auto={T}:add{C} +auto=tap(noevent) +auto={2}{C}{T}{S}:name(copy spell) target(instant,sorcery|mystack) transforms((,newability[activate castcard(copied noevent)])) oneshot +auto={4}{C}{T}{S}:name(Clone) clone notaTarget(creature|mybattlefield) +text=Mirrorpool enters tapped. -- {T}: Add {C}. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Create a token that's a copy of target creature you control. +type=Land +[/card] +[card] name=Mirrorworks auto=@movedto(other artifact[-token]|mybattlefield):all(trigger[to]) pay[[{2}]] clone -text=Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that artifact onto the battlefield. +text=Whenever another nontoken artifact enters under your control, you may pay {2}. If you do, put a token that's a copy of that artifact onto the battlefield. mana={5} type=Artifact [/card] @@ -74794,7 +74818,7 @@ toughness=1 [card] name=Mischievous Quanar facedown={3} -autofaceup=name(copy spell) target(*[instant;sorcery]|stack) castcard(copied noevent) +autofaceup=name(copy spell) target(*[instant;sorcery]|stack) transforms((,newability[activate castcard(copied noevent)])) oneshot autofacedown={1}{U}{U}:morph text={3}{U}{U}: Turn Mischievous Quanar face down. -- Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy. mana={4}{U} @@ -74813,7 +74837,7 @@ type=Artifact [card] name=Misery Charm auto=if type(cleric|battlefield)~morethan~0 then choice destroy target(cleric) -auto=if type(cleric|mygraveyard)~morethan~0 then choice moveTo(myHand) target(cleric|myGraveyard) +auto=if type(cleric|mygraveyard)~morethan~0 then choice moveto(hand) target(cleric|myGraveyard) auto=choice life:-2 target(player) text=Choose one - Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life. mana={B} @@ -74821,8 +74845,8 @@ type=Instant [/card] [card] name=Misfortune -auto=ability$!choice name(opponent's creatures) all(creature|opponentbattlefield) counter(1/1,1) && life:4 opponent _ choice name(your creatures) all(creature|mybattlefield) counter(-1/-1,1) && life:-4 controller !$ opponent -text=An opponent chooses one - You put a +1/+1 counter on each creature you control and gain 4 life; or you put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her. +auto=ability$!choice name(opponent's creatures) all(creature|opponentbattlefield) counter(1/1) && life:4 opponent _ choice name(your creatures) all(creature|mybattlefield) counter(-1/-1) && damage:4 controller !$ opponent +text=An opponent chooses one - -- - You put a +1/+1 counter on each creature you control and gain 4 life. -- - You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player. mana={1}{B}{R}{G} type=Sorcery [/card] @@ -74843,16 +74867,6 @@ mana={2}{R} type=Sorcery [/card] [card] -name=Mishra, Artificer Prodigy -auto=@movedto(artifact|mystack):all(trigger[to]) transforms((,newability[may name(put in play) moveto(mybattlefield) notatarget(*[share!name!]|mynonplaynonexile)])) oneshot -text=Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle it. -mana={1}{U}{B}{R} -type=Legendary Creature -subtype=Human Artificer -power=4 -toughness=4 -[/card] -[card] name=Mishra's Bauble aicode=name(look) activate name(look) phaseaction[upkeep once] draw:1 controller auto={T}{S}:target(player) reveal:1 optionone name(Put On Top) target(<1>*|reveal) moveto(ownerlibrary) optiononeend afterrevealed transforms((,newability[phaseaction[upkeep once] draw:1 controller])) oneshot afterrevealedend revealend @@ -74865,7 +74879,7 @@ name=Mishra's Factory auto={T}:add{1} auto={1}:transforms((Artifact Creature Assembly-Worker,setpower=2,settoughness=2)) ueot auto={T}:1/1 target(assembly-worker) -text={T}: Add {1} to your mana pool. -- {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. -- {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. +text={T}: Add {1}. -- {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. -- {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. type=Land [/card] [card] @@ -74899,10 +74913,20 @@ mana={5} type=Artifact [/card] [card] +name=Mishra, Artificer Prodigy +auto=@movedto(artifact|mystack):all(trigger[to]) transforms((,newability[may name(put in play) moveto(mybattlefield) notaTarget(*[share!name!]|mynonplaynonexile)])) oneshot +text=Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle it. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Human Artificer +power=4 +toughness=4 +[/card] +[card] name=Misinformation target=*|opponentgraveyard auto=moveTo(ownerLibrary) -text=Put up to three target cards from an opponent's graveyard on top of his or her library in any order. +text=Put up to three target cards from an opponent's graveyard on top of their library in any order. mana={B} type=Instant [/card] @@ -74940,7 +74964,7 @@ toughness=4 name=Mist Intruder abilities=flying auto=@combatdamaged(player) from(this):ingest:1 opponent -text=Devoid (This card has no color.) -- Flying -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) +text=Devoid (This card has no color.) -- Flying -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) mana={1}{U} abilities=devoid type=Creature @@ -74959,19 +74983,10 @@ power=3 toughness=2 [/card] [card] -name=Mist of Stagnation -auto=lord(*) doesnotuntap -auto=@each my upkeep:notatarget(*|mybattlefield) untap -auto=@each my upkeep:ability$!notatarget(*|mybattlefield) untap!$ opponent -text=Permanents don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents. -mana={3}{U}{U} -type=Enchantment -[/card] -[card] name=Mist Raven abilities=flying -auto=moveto(ownerhand) target(creature) -text=Flying -- When Mist Raven enters the battlefield, return target creature to its owner's hand. +auto=moveto(hand) target(creature) +text=Flying -- When Mist Raven enters, return target creature to its owner's hand. mana={2}{U}{U} type=Creature subtype=Bird @@ -74979,11 +74994,20 @@ power=2 toughness=2 [/card] [card] +name=Mist of Stagnation +auto=lord(*) doesnotuntap +auto=@each my upkeep:notaTarget(*|mybattlefield) untap +auto=@each opponent upkeep:ability$!notaTarget(*|mybattlefield) untap!$ opponent +text=Permanents don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] name=Mistbind Clique abilities=flash,flying -auto=aslongas(other faerie|mybattlefield) choice notatarget(other faerie|mybattlefield) (blink)forsrc oneshot && tap all(land|opponentbattlefield) +auto=aslongas(other faerie|mybattlefield) choice notaTarget(other faerie|mybattlefield) (blink)forsrc oneshot && tap all(land|opponentbattlefield) auto=choice sacrifice -text=Flash -- Flying -- Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) -- When a Faerie is championed with Mistbind Clique, tap all lands target player controls. +text=Flash -- Flying -- Champion a Faerie (When this enters, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) -- When a Faerie is championed with Mistbind Clique, tap all lands target player controls. mana={3}{U} type=Creature subtype=Faerie Wizard @@ -74993,8 +75017,8 @@ toughness=4 [card] name=Mistblade Shinobi autohand={U}{N}:ninjutsu -auto=@combatdamagefoeof(player) from(this):may moveTo(ownerhand) target(creature|opponentBattlefield) -auto=@combatdamageof(player) from(this):may moveTo(ownerhand) target(creature|myBattlefield) +auto=@combatdamagefoeof(player) from(this):may moveTo(hand) target(creature|opponentBattlefield) +auto=@combatdamageof(player) from(this):may moveTo(hand) target(creature|myBattlefield) text=Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand. mana={2}{U} type=Creature @@ -75006,7 +75030,7 @@ toughness=1 name=Mistcutter Hydra abilities=nofizzle,haste,protection from blue auto=counter(1/1,X) -text=Mistcutter Hydra can't be countered. -- Haste, protection from blue. -- Mistcutter Hydra enters the battlefield with X +1/+1 counters on it. +text=Mistcutter Hydra can't be countered. -- Haste, protection from blue. -- Mistcutter Hydra enters with X +1/+1 counters on it. mana={X}{G} type=Creature subtype=Hydra @@ -75030,8 +75054,8 @@ name=Mistfire Weaver abilities=flying facedown={3} autofacedown={2}{U}:morph -autofaceup=opponentshroud target(creature|mybattlefield) ueot -text=Flying -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn. +autofaceup=hexproof target(creature|mybattlefield) ueot +text=Flying -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn. mana={3}{U} type=Creature subtype=Djinn Wizard @@ -75107,7 +75131,7 @@ toughness=6 [/card] [card] name=Mistform Sliver -auto=lord(sliver) {1}:activatechooseatype all(this) becomes(removecreaturesubtypes) && becomes(chosentype) ueot activatechooseend +auto=lord(sliver|battlefield) transforms((,newability[{1}:activatechooseatype all(this) becomes(chosentype) ueot activatechooseend])) text=All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn." mana={1}{U} type=Creature @@ -75185,7 +75209,7 @@ name=Misthoof Kirin abilities=flying,vigilance facedown={3} autofacedown={1}{W}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Flying, vigilance -- Megamorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={2}{W} type=Creature @@ -75197,7 +75221,7 @@ toughness=1 name=Mistmeadow Skulk abilities=lifelink auto=protection from(*[manacost>=3]) -text=Lifelink, protection from converted mana cost 3 or greater +text=Lifelink, protection from mana value 3 or greater mana={1}{W} type=Creature subtype=Kithkin Rogue @@ -75228,7 +75252,7 @@ toughness=1 name=Mistveil Plains auto=tap(noevent) auto=aslongas(*[white]|myBattlefield) {W}{T}:bottomoflibrary target(*|mygraveyard) >1 -text=({T}: Add {W} to your mana pool.) -- Mistveil Plains enters the battlefield tapped. -- {W}, {T}: Put target card in your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents. +text=({T}: Add {W}.) -- Mistveil Plains enters tapped. -- {W}, {T}: Put target card in your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents. type=Land subtype=Plains [/card] @@ -75238,20 +75262,20 @@ other={H(land[basic]|mybattlefield)}{1} name(Pay /1/ and Return a Basic Land to auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost. -- Mistvein Borderpost enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost. -- Mistvein Borderpost enters tapped. -- {T}: Add {U} or {B}. mana={1}{U}{B} type=Artifact [/card] [card] name=Misty Rainforest -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[forest;island]|myLibrary) -text={T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library. +auto={T}{L:1}{S}:moveTo(myBattlefield) target(*[forest;island]|myLibrary) +text={T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] name=Mitotic Manipulation -aicode=activate choice bottomoflibrary all(*[zpos<=7]|mylibrary) -auto=reveal:7 optionone name(Get a card with same name) target(*|reveal) aslongas(*[share!name!]|battlefield) moveTo(mybattlefield) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[target(*[zpos<=7]|mylibrary) transforms((,newability[if type(*[share!name!]|battlefield)~morethan~0 then moveto(mybattlefield) and!( all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(*[share!name!]|battlefield)~equalto~0 then all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot])) ueot +auto=name(Look top 7 cards) reveal:7 optionone name(Get a card with same name) target(*|reveal) moveTo(mylibrary) and!( transforms((,newability[if type(*[share!name!]|battlefield)~morethan~0 then becomes(tobemit) ueot])) ueot )! optiononeend optiontwo name(Put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobemit|mylibrary) moveto(mybattlefield) afterrevealedend revealend text=Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order. mana={1}{U}{U} type=Sorcery @@ -75283,9 +75307,9 @@ abilities=overload other={1}{U} name(Overload) target=creature|mybattlefield auto=paidmana 0/1 -auto=paidmana opponentshroud +auto=paidmana hexproof auto=overload all(creature|mybattlefield) 0/1 ueot -auto=overload all(creature|mybattlefield) opponentshroud ueot +auto=overload all(creature|mybattlefield) hexproof ueot text=Target creature you control gets +0/+1 and gains hexproof until end of turn. -- Overload {1}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") mana={U} type=Instant @@ -75294,7 +75318,7 @@ type=Instant name=Mnemonic Nexus auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle opponent auto=moveto(mylibrary) all(*|mygraveyard) && shuffle controller -text=Each player shuffles his or her graveyard into his or her library. +text=Each player shuffles their graveyard into their library. mana={3}{U} type=Instant [/card] @@ -75311,8 +75335,8 @@ toughness=2 [card] name=Mnemonic Wall abilities=defender -auto=may moveTo(myhand) target(instant,sorcery|mygraveyard) -text=Defender -- When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. +auto=may moveto(hand) target(instant,sorcery|mygraveyard) +text=Defender -- When Mnemonic Wall enters, you may return target instant or sorcery card from your graveyard to your hand. mana={4}{U} type=Creature subtype=Wall @@ -75321,7 +75345,7 @@ toughness=4 [/card] [card] name=Moan of the Unhallowed -auto=token(Zombie,Creature Zombie,2/2,black)*2 +auto=_ZOMBIETOKEN_*2 flashback={5}{B}{B} text=Put two 2/2 black Zombie creature tokens onto the battlefield. -- Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{B}{B} @@ -75354,8 +75378,8 @@ type=Sorcery [/card] [card] name=Mob Rule -auto=choice name(Power 4 or greater) all(creature[power>=4]|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot -auto=choice name(Power 3 or less) all(creature[power<=3]|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=choice name(Power 4 or greater) all(creature[power>=4]|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=choice name(Power 3 or less) all(creature[power<=3]|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot text=Choose one: --Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. --Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. mana={4}{R}{R} type=Sorcery @@ -75385,7 +75409,7 @@ toughness=4 [/card] [card] name=Mobilization -auto={2}{W}:token(Soldier,creature soldier, 1/1,white) +auto={2}{W}:_SOLDIERTOKEN_ auto=lord(soldier) vigilance text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) -- {2}{W}: Put a 1/1 white Soldier creature token onto the battlefield. mana={2}{W} @@ -75401,7 +75425,7 @@ type=Sorcery [card] name=Mockery of Nature autostack=if casted(this) then may destroy target(artifact,enchantment) -text=Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Mockery of Nature, you may destroy target artifact or enchantment. +text=Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) -- When you cast Mockery of Nature, you may destroy target artifact or enchantment. mana={9} other={emerge}{7}{G} name(Emerge) otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 @@ -75412,7 +75436,7 @@ toughness=5 [/card] [card] name=Mogg Alarm -auto=token(Goblin,Creature Goblin,1/1,red)*2 +auto=_GOBLINTOKEN_*2 other={S(mountain|myBattlefield)}{S(mountain|myBattlefield)} name(Sacrifice 2 Mountains) text=You may sacrifice two Mountains rather than pay Mogg Alarm's mana cost. -- Put two 1/1 red Goblin creature tokens onto the battlefield. mana={1}{R}{R} @@ -75421,7 +75445,7 @@ type=Sorcery [card] name=Mogg Bombers auto=@movedTo(creature|battlefield):sacrifice all(this) && damage:3 target(player) -text=When another creature enters the battlefield, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player. +text=When another creature enters, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player. mana={3}{R} type=Creature subtype=Goblin @@ -75430,7 +75454,7 @@ toughness=4 [/card] [card] name=Mogg Cannon -auto={T}:target(creature|mybattlefield) transforms((,newability[phaseaction[endofturn once] destroy],flying,newability[1/0])) ueot +auto={T}:target(creature|mybattlefield) transforms((,newability[phaseaction[end once] destroy],flying,newability[1/0])) ueot text={T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step. mana={2} type=Artifact @@ -75448,8 +75472,8 @@ toughness=2 [/card] [card] name=Mogg Fanatic -auto={S}:Damage:1 target(other *[creature;player]) -text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. +auto={S}:Damage:1 target(anytarget) +text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to any target. mana={R} type=Creature subtype=Goblin @@ -75472,7 +75496,7 @@ name=Mogg Hollows auto={T}:Add{1} auto={T}:Add{R} and!( frozen )! auto={T}:Add{G} and!( frozen )! -text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step. +text={T}: Add {1}. -- {T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step. type=Land [/card] [card] @@ -75550,10 +75574,10 @@ toughness=2 [/card] [card] name=Mogg War Marshal -auto=token(Goblin,Creature Goblin,1/1,red) -auto=_DIES_token(Goblin,Creature Goblin,1/1,red) +auto=_GOBLINTOKEN_ +auto=_DIES__GOBLINTOKEN_ auto=upcost[{1}{R};next upkeep] sacrifice -text=Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield. +text=Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Mogg War Marshal enters or dies, put a 1/1 red Goblin creature token onto the battlefield. mana={1}{R} type=Creature subtype=Goblin Warrior @@ -75564,7 +75588,7 @@ toughness=1 name=Moggcatcher aicode=activate moveTo(myBattlefield) target(goblin[-instant;-sorcery]|myLibrary) auto={3}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(goblin[-instant;-sorcery]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library. +text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle. mana={2}{R}{R} type=Creature subtype=Human Mercenary @@ -75573,8 +75597,8 @@ toughness=2 [/card] [card] name=Mogis's Marauder -auto=name(intimidate & haste) target(creature|battlefield) transforms((,newability[intimidate],newability[haste])) ueot -text=When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +auto=name(intimidate & haste) target(creature|battlefield) transforms((,intimidate,haste)) ueot +text=When Mogis's Marauder enters, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={2}{B} type=Creature subtype=Human Berserker @@ -75587,8 +75611,8 @@ abilities=mustattack auto=bestow bstw auto=bestow teach(creature) +2/+2 auto=bestow teach(creature) mustattack -bestow={2}{r} -text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Mogis's Warhound attacks each turn if able. -- Enchanted creature gets +2/+2 and attacks each turn if able. +bestow={2}{R} +text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Mogis's Warhound attacks each combat if able. -- Enchanted creature gets +2/+2 and attacks each combat if able. mana={1}{R} type=Enchantment Creature subtype=Dog @@ -75597,7 +75621,7 @@ toughness=2 [/card] [card] name=Mold Adder -auto=@movedTo(*[black;blue]|opponentStack):may counter(1/1,1) +auto=@movedTo(*[black;blue]|opponentStack):may counter(1/1) text=Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. mana={G} type=Creature @@ -75609,7 +75633,7 @@ toughness=1 name=Mold Demon auto=aslongas(swamp|mybattlefield) choice target(<2>swamp|mybattlefield) sacrifice oneshot >1 auto=choice sacrifice all(this) -text=When Mold Demon enters the battlefield, sacrifice it unless you sacrifice two Swamps. +text=When Mold Demon enters, sacrifice it unless you sacrifice two Swamps. mana={5}{B}{B} type=Creature subtype=Fungus Demon @@ -75620,7 +75644,7 @@ toughness=6 name=Mold Shambler kicker={1}{G} auto=if paid(kicker) then destroy target(*[-creature]) -text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Mold Shambler enters, if it was kicked, destroy target noncreature permanent. mana={3}{G} type=Creature subtype=Fungus Beast @@ -75628,10 +75652,18 @@ power=3 toughness=3 [/card] [card] +name=Molder +auto=destroy target(*[artifact;enchantment;manacost<=prex]) +auto=life:X +text=Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life. +mana={X}{G} +type=Instant +[/card] +[card] name=Molder Beast abilities=trample auto=@movedTo(artifact|graveyard) from(battlefield):2/0 ueot -text=Trample -- Whenever an artifact dies, Molder Beast gest +2/+0 until end of turn. +text=Trample -- Whenever an artifact dies, Molder Beast gets +2/+0 until end of turn. mana={4}{G} type=Creature subtype=Beast @@ -75640,8 +75672,8 @@ toughness=3 [/card] [card] name=Molder Slug -auto=@each opponent upkeep:ability$!name(sacrifice) notatarget(artifact|mybattlefield) sacrifice !$ opponent -auto=@each my upkeep:notatarget(artifact|mybattlefield) sacrifice +auto=@each opponent upkeep:ability$!name(sacrifice) notaTarget(artifact|mybattlefield) sacrifice !$ opponent +auto=@each my upkeep:notaTarget(artifact|mybattlefield) sacrifice text=At the beginning of each player's upkeep, that player sacrifices an artifact. mana={3}{G}{G} type=Creature @@ -75650,14 +75682,6 @@ power=4 toughness=6 [/card] [card] -name=Molder -auto=destroy target(*[artifact;enchantment;manacost<=prex]) -auto=life:X -text=Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life. -mana={X}{G} -type=Instant -[/card] -[card] name=Moldervine Cloak target=creature auto=teach(creature) 3/3 @@ -75670,7 +75694,7 @@ subtype=Aura [card] name=Moldgraf Monstrosity abilities=trample -auto=_DIES_moveto(exile) && moverandom(creature) from(mygraveyard) to(myhand) && moverandom(creature) from(mygraveyard) to(myhand) +auto=_DIES_moveto(exile) && moverandom(creature) from(mygraveyard) to(myBattlefield) && moverandom(creature) from(mygraveyard) to(myBattlefield) text=Trample -- When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield. mana={4}{G}{G}{G} type=Creature @@ -75681,7 +75705,7 @@ toughness=8 [card] name=Moldgraf Scavenger auto=while(restriction{delirium}) 3/0 -text=Delirium Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard. +text=Delirium Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard. mana={1}{G} type=Creature subtype=Fungus @@ -75715,9 +75739,9 @@ toughness=* name=Molten Firebird abilities=flying auto={4}{R}:moveTo(exile) -autograveyard=_DIES_phaseaction[endofturn] moveTo(mybattlefield) +autograveyard=_DIES_phaseaction[end] moveTo(mybattlefield) autograveyard=_DIES_nextphasealter(remove,draw,controller) -text=Flying -- When Molten Firebird is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. -- {4}{R}: Exile Molten Firebird. +text=Flying -- When Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. -- {4}{R}: Exile Molten Firebird. mana={4}{R} type=Creature subtype=Phoenix @@ -75736,9 +75760,9 @@ type=Instant [/card] [card] name=Molten Hydra -auto={1}{R}{R}:counter(1/1,1) -auto={T}:target(creature,player) dynamicability && removeallcounters(1/1) all(this) -text={1}{R}{R}: Put a +1/+1 counter on Molten Hydra. -- {T}, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals X damage to target creature or player, where X is the number of counters removed this way. +auto={1}{R}{R}:counter(1/1) +auto={T}:target(anytarget) dynamicability && removeallcounters(1/1) all(this) +text={1}{R}{R}: Put a +1/+1 counter on Molten Hydra. -- {T}, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals X damage to any target, where X is the number of counters removed this way. mana={1}{R} type=Creature subtype=Hydra @@ -75747,8 +75771,8 @@ toughness=1 [/card] [card] name=Molten Nursery -auto=@movedto(*[colorless]|mystack):damage:1 target(creature,player) -text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player. +auto=@movedto(*[colorless]|mystack):damage:1 target(anytarget) +text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Molten Nursery deals 1 damage to any target. mana={2}{R} abilities=devoid type=Enchantment @@ -75756,8 +75780,8 @@ type=Enchantment [card] name=Molten Primordial abilities=haste -auto=name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot -text=Haste -- When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. +auto=name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +text=Haste -- When Molten Primordial enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. mana={5}{R}{R} type=Creature subtype=Avatar @@ -75785,12 +75809,24 @@ toughness=4 [/card] [card] name=Molten Vortex -auto={R}{D(land|myhand)}:damage:2 target(creature,player) -text={R}, Discard a land card: Molten Vortex deals 2 damage to target creature or player. +auto={R}{D(land|myhand)}:damage:2 target(anytarget) +text={R}, Discard a land card: Molten Vortex deals 2 damage to any target. mana={R} type=Enchantment [/card] [card] +name=Molten-Tail Masticore +auto=upcost[{D(*|myhand)}] sacrifice +auto={4}{E(creature|mygraveyard)}:damage:4 target(anytarget) +auto={2}:regenerate +text=At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card. -- {4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to any target. -- {2}: Regenerate Molten-Tail Masticore. +mana={4} +type=Artifact Creature +subtype=Masticore +power=4 +toughness=4 +[/card] +[card] name=Moltensteel Dragon abilities=flying auto={p(R)}:1/0 @@ -75798,19 +75834,7 @@ text=({p(R)} may be paid for with either {R} or 2 life.) -- {p(R)}: Moltensteel color=red mana={4}{p(R)}{p(R)} type=Artifact Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Molten-Tail Masticore -auto=upcost[{D(*|myhand)}] sacrifice -auto={4}{E(creature|mygraveyard)}:damage:4 target(creature,player) -auto={2}:regenerate -text=At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card. -- {4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to target creature or player. -- {2}: Regenerate Molten-Tail Masticore. -mana={4} -type=Artifact Creature -subtype=Masticore +subtype=Phyrexian Dragon power=4 toughness=4 [/card] @@ -75827,7 +75851,7 @@ toughness=1 [/card] [card] name=Molting Skin -auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1 +auto={0}:moveTo(hand) all(this) && regenerate target(creature) limit:1 text=Return Molting Skin to its owner's hand: Regenerate target creature. mana={2}{G} type=Enchantment @@ -75859,11 +75883,19 @@ auto=nextphasealter(remove,combatattackers,targetedplayer) auto=nextphasealter(remove,combatblockers,targetedplayer) auto=nextphasealter(remove,combatdamage,targetedplayer) auto=nextphasealter(remove,combatends,targetedplayer) -text=Target player skips his or her next combat phase this turn. +text=Target player skips their next combat phase this turn. mana={W} type=Instant [/card] [card] +name=Moment's Peace +auto=preventAllcombatDamage ueot +flashback={2}{G} +text=Prevent all combat damage that would be dealt this turn. -- Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{G} +type=Instant +[/card] +[card] name=Momentary Blink target=creature|mybattlefield auto=(blink) @@ -75881,18 +75913,10 @@ mana={2}{G}{G}{S(creature|mybattlefield)} type=Instant [/card] [card] -name=Moment's Peace -auto=preventAllcombatDamage ueot -flashback={2}{G} -text=Prevent all combat damage that would be dealt this turn. -- Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={1}{G} -type=Instant -[/card] -[card] name=Momentum target=creature auto=@each my upkeep:may counter(0/0,1,Growth) -auto=thisforeach(counter{0/0.1.Growth}) 1/1 +auto=teach(creature) thisforeach(counter{0/0.1.Growth}) 1/1 nonstatic text=Enchant creature -- At the beginning of your upkeep, you may put a growth counter on Momentum. -- Enchanted creature gets +1/+1 for each growth counter on Momentum. mana={2}{G} type=Enchantment @@ -75900,9 +75924,9 @@ subtype=Aura [/card] [card] name=Momir Vig, Simic Visionary -aicode=activate target(<1>*[zpos=1]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-creature]|*) then moveto(mylibrary))! +aicode=activate target(<1>*[zpos=1]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-creature]|*) then moveto(mylibrary))! auto=@movedTo(creature[green]|mystack):target(creature|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! -auto=@movedTo(creature[blue]|mystack):reveal:1 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@movedTo(creature[blue]|mystack):reveal:1 optionone target(creature|reveal) moveto(hand) optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. -- Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. mana={3}{G}{U} type=Legendary Creature @@ -75915,7 +75939,7 @@ name=Monastery Flock abilities=flying,defender facedown={3} autofacedown={U}:morph -text=Flying. -- Defender. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Flying. -- Defender. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={U} type=Creature subtype=Bird @@ -75926,8 +75950,8 @@ toughness=5 name=Monastery Loremaster facedown={3} autofacedown={5}{U}:morph -autofaceup=counter(1/1,1) -autofaceup=moveto(myhand) target(*[-creature;-land]|mygraveyard) +autofaceup=counter(1/1) +autofaceup=moveto(hand) target(*[-creature;-land]|mygraveyard) text=Megamorph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand. mana={3}{U} type=Creature @@ -75939,7 +75963,7 @@ toughness=2 name=Monastery Mentor abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=@movedTo(*[-creature]|mystack):choice name(Create Monk) token(Monk,Creature Monk,1/1,white) and!( transforms((,newability[@movedTo(*[-creature]|mystack):1/1 ueot])) )! controller +auto=@movedTo(*[-creature]|mystack):choice name(Create Monk) token(Monk,Creature Monk,1/1,white) and!( transforms((,newability[@movedTo(*[-creature]|mystack):1/1 ueot])) forever )! controller text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield. mana={2}{W} type=Creature @@ -75978,7 +76002,7 @@ auto=@movedTo(this|graveyard) from(mybattlefield) restriction{attackersonly}:tok auto=@movedTo(this|graveyard) from(mybattlefield) restriction{blockersonly}:token(Hound,Creature Hound,1/1,green)*4 auto=@movedTo(this|graveyard) from(mybattlefield) restriction{combatdamageonly}:token(Hound,Creature Hound,1/1,green)*4 auto=@movedTo(this|graveyard) from(mybattlefield) restriction{combatendsonly}:token(Hound,Creature Hound,1/1,green)*4 -text=When Mongrel Pack is put into a graveyard from the battlefield during combat, put four 1/1 green Hound creature tokens onto the battlefield. +text=When Mongrel Pack dies during combat, put four 1/1 green Hound creature tokens onto the battlefield. mana={3}{G} type=Creature subtype=Dog @@ -75987,8 +76011,8 @@ toughness=1 [/card] [card] name=Monk Idealist -auto=moveTo(myhand) target(enchantment|mygraveyard) -text=When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand. +auto=moveto(hand) target(enchantment|mygraveyard) +text=When Monk Idealist enters, return target enchantment card from your graveyard to your hand. mana={2}{W} type=Creature subtype=Human Monk Cleric @@ -75998,7 +76022,7 @@ toughness=2 [card] name=Monk Realist auto=destroy target(enchantment) -text=When Monk Realist enters the battlefield, destroy target enchantment. +text=When Monk Realist enters, destroy target enchantment. mana={1}{W} type=Creature subtype=Human Monk Cleric @@ -76008,37 +76032,27 @@ toughness=1 [card] name=Monkey Cage auto=@movedTo(creature[manacost=0]|battlefield) once:sacrifice all(this) && loseabilities all(this) -auto=@movedTo(creature[manacost=1]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green) -auto=@movedTo(creature[manacost=2]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*2 -auto=@movedTo(creature[manacost=3]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*3 -auto=@movedTo(creature[manacost=4]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*4 -auto=@movedTo(creature[manacost=5]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*5 -auto=@movedTo(creature[manacost=6]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*6 -auto=@movedTo(creature[manacost=7]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*7 -auto=@movedTo(creature[manacost=8]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*8 -auto=@movedTo(creature[manacost=9]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*9 -auto=@movedTo(creature[manacost=10]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*10 -auto=@movedTo(creature[manacost=11]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*11 -auto=@movedTo(creature[manacost=12]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*12 -auto=@movedTo(creature[manacost=13]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*13 -auto=@movedTo(creature[manacost=14]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*14 -auto=@movedTo(creature[manacost=15]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*15 -auto=@movedTo(creature[manacost=16]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green)*16 -text=When a creature enters the battlefield, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's converted mana cost. +auto=@movedTo(creature[manacost=1]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green) +auto=@movedTo(creature[manacost=2]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*2 +auto=@movedTo(creature[manacost=3]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*3 +auto=@movedTo(creature[manacost=4]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*4 +auto=@movedTo(creature[manacost=5]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*5 +auto=@movedTo(creature[manacost=6]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*6 +auto=@movedTo(creature[manacost=7]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*7 +auto=@movedTo(creature[manacost=8]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*8 +auto=@movedTo(creature[manacost=9]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*9 +auto=@movedTo(creature[manacost=10]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*10 +auto=@movedTo(creature[manacost=11]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*11 +auto=@movedTo(creature[manacost=12]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*12 +auto=@movedTo(creature[manacost=13]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*13 +auto=@movedTo(creature[manacost=14]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*14 +auto=@movedTo(creature[manacost=15]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*15 +auto=@movedTo(creature[manacost=16]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*16 +text=When a creature enters, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's mana value. mana={5} type=Artifact [/card] [card] -name=Monsoon -auto=@each my endofturn:damage:type:island[-tapped]:mybattlefield controller -auto=@each opponent endofturn:damage:type:island[-tapped]:opponentbattlefield opponent -auto=@each my cleanup:tap all(island[-tapped]|myBattlefield) -auto=@each opponent cleanup:tap all(island[-tapped]|opponentBattlefield) -text=At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way. -mana={2}{R}{G} -type=Enchantment -[/card] -[card] name=Mons's Goblin Raiders mana={R} type=Creature @@ -76047,6 +76061,16 @@ power=1 toughness=1 [/card] [card] +name=Monsoon +auto=@each my end:damage:type:island[-tapped]:mybattlefield controller +auto=@each opponent end:damage:type:island[-tapped]:opponentbattlefield opponent +auto=@each my cleanup:tap all(island[-tapped]|myBattlefield) +auto=@each opponent cleanup:tap all(island[-tapped]|opponentBattlefield) +text=At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way. +mana={2}{R}{G} +type=Enchantment +[/card] +[card] name=Monstrify target=creature auto=4/4 @@ -76059,7 +76083,7 @@ type=Sorcery name=Monstrous Carabid abilities=mustattack,cycling autohand=__CYCLING__({BR}) -text=Monstrous Carabid attacks each turn if able. -- Cycling {(b/r)} ({(b/r)}, Discard this card: Draw a card.) +text=Monstrous Carabid attacks each combat if able. -- Cycling {(b/r)} ({(b/r)}, Discard this card: Draw a card.) mana={3}{B}{R} type=Creature subtype=Insect @@ -76134,8 +76158,8 @@ toughness=2 [/card] [card] name=Moonglove Extract -auto={S}:damage:2 target(other *[creature;player]) -text=Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player. +auto={S}:damage:2 target(anytarget) +text=Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to any target. mana={3} type=Artifact [/card] @@ -76168,8 +76192,8 @@ type=Instant [/card] [card] name=Moonlight Bargain -aicode=activate choice all(*[zpos<=5]|mylibrary) transforms((,newability[pay({L:2}) name(Pay Life) moveto(myhand)?moveto(mygraveyard)])) ueot -auto=name(look) reveal:5 optionone name(Select Cards) target(*|reveal) transforms((,newability[pay({L:2}) name(Pay Life) moveto(myhand) ])) forever optiononeend optiontwo name(put in graveyard) target(<5>*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate choice all(*[zpos<=5]|mylibrary) transforms((,newability[pay({L:2}) name(Pay Life) moveto(hand)?moveto(mygraveyard)])) ueot +auto=name(look) reveal:5 optionone name(Select Cards) target(*|reveal) transforms((,newability[pay({L:2}) name(Pay Life) moveto(hand) ])) forever optiononeend optiontwo name(put in graveyard) target(<5>*|reveal) moveto(mygraveyard) optiontwoend revealend text=Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand. mana={3}{B}{B} type=Instant @@ -76192,8 +76216,8 @@ auto={S}:name(Blue) protection from blue target(other creature|myBattlefield) auto={S}:name(Black) protection from black target(other creature|myBattlefield) auto={S}:name(Red) protection from red target(other creature|myBattlefield) auto={S}:name(Green) protection from green target(other creature|myBattlefield) -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=3]|mygraveyard) -text=Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn. -- Soulshift 3 (When this dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=3]|mygraveyard) +text=Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn. -- Soulshift 3 (When this dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) mana={3}{W} type=Creature subtype=Spirit @@ -76211,8 +76235,8 @@ type=Enchantment name=Moonring Island auto=tap(noevent) aicode=activate name(look) donothing -auto={u}{t}:target(player) name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend restriction{type(*[blue]|mybattlefield)~morethan~1} -text=({T}: Add {U} to your mana pool.) -- Moonring Island enters the battlefield tapped. -- {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents. +auto={U}{t}:target(player) name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend restriction{type(*[blue]|mybattlefield)~morethan~1} +text=({T}: Add {U}.) -- Moonring Island enters tapped. -- {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents. type=Land subtype=Island [/card] @@ -76236,7 +76260,7 @@ backside=Scorned Villager auto={T}:Add{G}{G} auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) -text={T}: Add {G}{G} to your mana pool. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf. // Scorned Villager +text={T}: Add {G}{G}. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf. // Scorned Villager color=green type=Creature subtype=Werewolf @@ -76247,7 +76271,7 @@ toughness=2 name=Moonsilver Spear auto={4}:equip auto=teach(creature) first strike -auto=@combat(attacking) source(mytgt):token(Angel,Angel Creature,4/4,white,flying) +auto=@combat(attacking) source(mytgt):_ANGELTOKEN_ text=Equipped creature has first strike. -- Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield. -- Equip {4} mana={4} type=Artifact @@ -76298,7 +76322,7 @@ toughness=3 [card] name=Moorland Drifter auto=while(restriction{delirium}) flying -text=Delirium Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. +text=Delirium Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. mana={1}{W} type=Creature subtype=Spirit @@ -76308,8 +76332,8 @@ toughness=2 [card] name=Moorland Haunt auto={T}:Add{1} -auto={W}{U}{T}{E(creature|mygraveyard)}:token(Spirit,Creature Spirit,1/1,white,flying) -text={T}: Add {1} to your mana pool. -- {W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. +auto={W}{U}{T}{E(creature|mygraveyard)}:_SPIRITTOKEN_ +text={T}: Add {1}. -- {W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. type=Land [/card] [card] @@ -76330,13 +76354,6 @@ mana={1}{W}{W} type=Instant [/card] [card] -name=Morality Shift -auto=moveTo(myLibrary) all(*|mygraveyard) && moveTo(mygraveyard) all(*|myLibrary) -text=Exchange your graveyard and library. Then shuffle your library. -mana={5}{B}{B} -type=Sorcery -[/card] -[card] name=Moratorium Stone auto={2}{T}:moveTo(exile) target(*|graveyard) auto={2}{W}{B}{T}{S}:moveTo(exile) target(other *|graveyard) && moveTo(exile) all(*[share!name!]|graveyard,battlefield) @@ -76348,7 +76365,7 @@ type=Artifact name=Morbid Bloom target=creature|graveyard auto=moveto(exile) -auto=token(Saproling,Creature Saproling,1/1,green)*t +auto=_SAPROLINGTOKEN_*t text=Exile target creature card from a graveyard, then put X 1/1 green Saproling creature tokens onto the battlefield, where X is the exiled card's toughness. mana={4}{B}{G} type=Sorcery @@ -76356,24 +76373,24 @@ type=Sorcery [card] name=Morbid Curiosity auto=draw:storedmanacost -text=As an additional cost to cast Morbid Curiosity, sacrifice an artifact or creature. -- Draw cards equal to the converted mana cost of the sacrificed permanent. +text=As an additional cost to cast Morbid Curiosity, sacrifice an artifact or creature. -- Draw cards equal to the mana value of the sacrificed permanent. mana={1}{B}{B}{S(*[artifact;creature]|mybattlefield)} type=Sorcery [/card] [card] name=Morbid Hunger -target=creature,player +target=anytarget auto=damage:3 auto=life:3 controller flashback={7}{B}{B} -text=Morbid Hunger deals 3 damage to target creature or player. You gain 3 life. -- Flashback {7}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Morbid Hunger deals 3 damage to any target. You gain 3 life. -- Flashback {7}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={4}{B}{B} type=Sorcery [/card] [card] name=Morbid Plunder target=creature|mygraveyard -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return up to two target creature cards from your graveyard to your hand. mana={1}{B}{B} type=Sorcery @@ -76394,16 +76411,16 @@ toughness=5 [card] name=Morgue Burst target=creature|mygraveyard -auto=moveTo(myHand) +auto=moveto(hand) auto=transforms((,newability[choice name(Creature) target(creature) dynamicability],newability[choice name(player) target(Player) dynamicability])) forever -text=Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way. +text=Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way. mana={4}{B}{R} type=Sorcery [/card] [card] name=Morgue Theft target=creature|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) text=Return target creature card from your graveyard to your hand. -- Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{B} flashback={4}{B} @@ -76422,7 +76439,7 @@ toughness=2 [card] name=Morgue Toad auto={S}:Add{U}{R} -text=Sacrifice Morgue Toad: Add {U}{R} to your mana pool. +text=Sacrifice Morgue Toad: Add {U}{R}. mana={2}{B} type=Creature subtype=Frog @@ -76436,7 +76453,7 @@ auto=cumulativeupcost[{L:1}] sacrifice text=Flying -- Cumulative upkeep - Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={3}{B}{B} type=Legendary Creature -subtype=Horror +subtype=Phyrexian Horror power=5 toughness=4 [/card] @@ -76460,7 +76477,7 @@ toughness=2 [/card] [card] name=Moriok Rigger -auto=@movedTo(artifact|graveyard) from(battlefield):may counter(1/1,1) +auto=@movedTo(artifact|graveyard) from(battlefield):may counter(1/1) text=Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger. mana={2}{B} type=Creature @@ -76470,8 +76487,8 @@ toughness=2 [/card] [card] name=Moriok Scavenger -auto=may moveTo(myhand) target(creature[artifact]|mygraveyard) -text=When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand. +auto=may moveto(hand) target(creature[artifact]|mygraveyard) +text=When Moriok Scavenger enters, you may return target artifact creature card from your graveyard to your hand. mana={3}{B} type=Creature subtype=Human Rogue @@ -76481,7 +76498,7 @@ toughness=3 [card] name=Morkrut Banshee auto=if morbid then choice target(creature) -4/-4 ueot -text=Morbid - When Morkut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn. +text=Morbid - When Morkut Banshee enters, if a creature died this turn, target creature gets -4/-4 until end of turn. mana={3}{B}{B} type=Creature subtype=Spirit @@ -76490,8 +76507,8 @@ toughness=4 [/card] [card] name=Morkrut Necropod -auto=_ATTACKING_sacrifice target(other creature,land|mybattlefield) -auto=@combat(blocking) source(this):sacrifice target(other creature,land|mybattlefield) +auto=_ATTACKING_sacrifice notaTarget(other creature,land|mybattlefield) +auto=@combat(blocking) source(this):sacrifice notaTarget(other creature,land|mybattlefield) text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land. mana={5}{B} abilities=menace @@ -76553,7 +76570,7 @@ auto={C(-1/-1,-1)}:add{U} auto={C(-1/-1,-1)}:add{B} auto={C(-1/-1,-1)}:add{R} auto={C(-1/-1,-1)}:add{G} -text=Morselhoarder enters the battlefield with two -1/-1 counters on it. Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool. +text=Morselhoarder enters with two -1/-1 counters on it. Remove a -1/-1 counter from Morselhoarder: Add one mana of any color. mana={4}{RG}{RG} type=Creature subtype=Elemental @@ -76571,7 +76588,7 @@ type=Enchantment name=Mortal Obstinacy target=creature|mybattlefield auto=1/1 -auto=@combatdamaged(player) from(mytgt):may sacrifice(this) && destroy target(enchantment) +auto=@combatdamaged(player) from(mytgt):may sacrifice(Mortal Obstinacy) && destroy target(enchantment) text=Enchant creature you control -- Enchanted creature gets +1/+1. -- Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment. mana={W} type=Enchantment @@ -76608,16 +76625,16 @@ type=Instant name=Mortarpod auto={2}:equip auto=teach(creature) 0/1 -auto=teach(creature) {S}:damage:1 target(other *[creature;player]) -auto=livingweapontoken(Germ,Creature Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to target creature or player." -- Equip {2} +auto=teach(creature) {S}:damage:1 target(anytarget) +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." -- Equip {2} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Mortician Beetle -auto=@sacrificed(creature):name(counter +1/+1) ability$!may counter(1/1,1) all(mysource)!$ controller +auto=@sacrificed(creature):name(counter +1/+1) ability$!may counter(1/1) all(mysource)!$ controller text=Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle. mana={B} type=Creature @@ -76658,7 +76675,7 @@ auto=_DIES_target(player) dynamicability text=Whenever Mortis Dogs attacks, it gets +2/+0 until end of turn. -- When Mortis Dogs dies, target player loses life equal to its power. mana={3}{B} type=Creature -subtype=Dog +subtype=Phyrexian Dog power=2 toughness=2 [/card] @@ -76674,14 +76691,6 @@ power=* toughness=* [/card] [card] -name=Mortuary Mire -auto=may moveto(mylibrary) target(creature|mygraveyard) -auto={T}:add{B} -auto=tap(noevent) -text=Mortuary Mire enters the battlefield tapped. -- When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. -- {T}: Add {B} to your mana pool. -type=Land -[/card] -[card] name=Mortuary auto=@movedTo(creature|mygraveyard) from(battlefield):all(trigger[to]) moveTo(myLibrary) text=Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library. @@ -76689,8 +76698,16 @@ mana={3}{B} type=Enchantment [/card] [card] +name=Mortuary Mire +auto=may moveto(mylibrary) target(creature|mygraveyard) +auto={T}:add{B} +auto=tap(noevent) +text=Mortuary Mire enters tapped. -- When Mortuary Mire enters, you may put target creature card from your graveyard on top of your library. -- {T}: Add {B}. +type=Land +[/card] +[card] name=Mortus Strider -auto=_DIES_all(trigger[to]) moveto(ownerhand) +auto=_DIES_all(trigger[to]) moveto(hand) text=When Mortus Strider dies, return it to its owner's hand. mana={1}{U}{B} type=Creature @@ -76701,7 +76718,7 @@ toughness=1 [card] name=Mosquito Guard abilities=first strike -autohand={1}{W}{discard}:counter(1/1,1) target(creature) +autohand={1}{W}{discard}:counter(1/1) target(creature) text=First strike -- Reinforce 1 - {1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) mana={W} type=Creature @@ -76713,7 +76730,7 @@ toughness=1 name=Moss Diamond auto=tap(noevent) auto={T}:Add{G} -text=Moss Diamond enters the battlefield tapped. -- {T}: Add {G} to your mana pool. +text=Moss Diamond enters tapped. -- {T}: Add {G}. mana={2} type=Artifact [/card] @@ -76737,7 +76754,7 @@ toughness=6 [/card] [card] name=Mossdog -auto=@targeted(this):counter(1/1,1) +auto=@targeted(this) from(*|opponentzones):counter(1/1) text=Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog. mana={G} type=Creature @@ -76748,14 +76765,14 @@ toughness=1 [card] name=Mossfire Egg auto={2}{T}{S}:Add{R}{G} and!( draw:1 controller )! -text={2}, {T}, Sacrifice Mossfire Egg: Add {R}{G} to your mana pool. Draw a card. +text={2}, {T}, Sacrifice Mossfire Egg: Add {R}{G}. Draw a card. mana={1} type=Artifact [/card] [card] name=Mossfire Valley auto={1}{T}:Add{R}{G} -text={1}, {T}: Add {R}{G} to your mana pool. +text={1}, {T}: Add {R}{G}. type=Land [/card] [card] @@ -76805,6 +76822,12 @@ power=2 toughness=2 [/card] [card] +name=Mountain +text=R +type=Basic Land +subtype=Mountain +[/card] +[card] name=Mountain Bandit abilities=haste text=Haste @@ -76826,7 +76849,7 @@ toughness=1 [/card] [card] name=Mountain Titan -auto={1}{R}{R}:transforms((,newability[@movedTo(*[black]|mystack):counter(1/1,1) ueot] ueot)) ueot +auto={1}{R}{R}:transforms((,newability[@movedTo(*[black]|mystack):counter(1/1) ueot] ueot)) ueot text={1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan. mana={2}{B}{R} type=Creature @@ -76837,8 +76860,8 @@ toughness=2 [card] name=Mountain Valley auto=tap(noevent) -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[mountain;forest]|myLibrary) -text=Mountain Valley enters the battlefield tapped. -- {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library. +auto={T}{S}:moveTo(myBattlefield) target(*[mountain;forest]|myLibrary) +text=Mountain Valley enters tapped. -- {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -76852,12 +76875,6 @@ power=3 toughness=3 [/card] [card] -name=Mountain -text=R -type=Basic Land -subtype=Mountain -[/card] -[card] name=Mournful Zombie auto={W}{T}:life:1 target(player) text={W}, {T}: Target player gains 1 life. @@ -76868,6 +76885,16 @@ power=2 toughness=1 [/card] [card] +name=Mourning +target=creature +auto=-2/0 +auto={B}:moveTo(hand) +text=Enchant creature -- Enchanted creature gets -2/-0. -- {B}: Return Mourning to its owner's hand. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Mourning Thrull abilities=flying auto=spiritlink @@ -76879,21 +76906,11 @@ power=1 toughness=1 [/card] [card] -name=Mourning -target=creature -auto=-2/0 -auto={B}:moveTo(ownerhand) -text=Enchant creature -- Enchanted creature gets -2/-0. -- {B}: Return Mourning to its owner's hand. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Mournwhelk other={3}{B} name(Evoke) auto=target(player) ability$!target(<2>*|myhand) reject!$ targetedplayer auto=alternative sacrifice -text=When Mournwhelk enters the battlefield, target player discards two cards. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Mournwhelk enters, target player discards two cards. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={6}{B} type=Creature subtype=Elemental @@ -76904,7 +76921,7 @@ toughness=3 name=Mournwillow abilities=haste auto=while(restriction{delirium}) all(creature[power<=2]) cantblock ueot -text=Haste -- Delirium -- When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. +text=Haste -- Delirium -- When Mournwillow enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. mana={1}{B}{G} type=Creature subtype=Plant Skeleton @@ -76915,33 +76932,33 @@ toughness=2 name=Mouth of Ronom auto={T}:Add{1} auto={4}{i}{T}{S}:damage:4 target(other creature) -text={T}: Add {1} to your mana pool. -- {4}{S}i}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S}i} can be paid with one mana from a snow permanent.) +text={T}: Add {1}. -- {4}{S}i}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S}i} can be paid with one mana from a snow permanent.) type=Snow Land [/card] [card] name=Mox Diamond -auto=aslongas(land|myhand) reject target(land|myhand) oneshot && counter(0/0,-1,payment) -auto=moveto(mygraveyard) notatarget(this|mybattlefield) +auto=aslongas(land|myhand) reject notaTarget(land|myhand) oneshot && counter(0/0,-1,payment) +auto=moveto(mygraveyard) notaTarget(this|mybattlefield) auto=this(counter{0/0.1.payment}<1) {T}:Add{W} auto=this(counter{0/0.1.payment}<1) {T}:Add{U} auto=this(counter{0/0.1.payment}<1) {T}:Add{B} auto=this(counter{0/0.1.payment}<1) {T}:Add{R} auto=this(counter{0/0.1.payment}<1) {T}:Add{G} -text=If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add one mana of any color to your mana pool. +text=If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add one mana of any color. mana={0} type=Artifact [/card] [card] name=Mox Emerald auto={T}:add{G} -text={T}: Add {G} to your mana pool. +text={T}: Add {G}. mana={0} type=Artifact [/card] [card] name=Mox Jet auto={T}:add{B} -text={T}: Add {B} to your mana pool. +text={T}: Add {B}. mana={0} type=Artifact [/card] @@ -76952,35 +76969,35 @@ auto=aslongas(artifact|mybattlefield) {T}:Add{U} >2 auto=aslongas(artifact|mybattlefield) {T}:Add{B} >2 auto=aslongas(artifact|mybattlefield) {T}:Add{R} >2 auto=aslongas(artifact|mybattlefield) {T}:Add{G} >2 -text=Metalcraft - {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts. +text=Metalcraft - {T}: Add one mana of any color. Activate this ability only if you control three or more artifacts. mana={0} type=Legendary Artifact [/card] [card] name=Mox Pearl auto={T}:add{W} -text={T}: Add {W} to your mana pool. +text={T}: Add {W}. mana={0} type=Artifact [/card] [card] name=Mox Ruby auto={T}:add{R} -text={T}: Add {R} to your mana pool. +text={T}: Add {R}. mana={0} type=Artifact [/card] [card] name=Mox Sapphire auto={T}:add{U} -text={T}: Add {U} to your mana pool. +text={T}: Add {U}. mana={0} type=Artifact [/card] [card] name=Mtenda Griffin abilities=flying -auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(griffin|mygraveyard) myUpkeepOnly +auto={W}{T}:moveTo(hand) all(this) && moveTo(hand) target(griffin|mygraveyard) myUpkeepOnly text=Flying -- {W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate this ability only during your upkeep. mana={3}{W} type=Creature @@ -77000,7 +77017,7 @@ toughness=1 [/card] [card] name=Mtenda Lion -auto=_ATTACKING_name(pay 1 blue mana nodamage) ability$!pay[[{U}]] fog from(mystored)!$ opponent +auto=_ATTACKING_name(pay 1 blue mana nodamage) ability$!pay[[{U}]] fog from(mysource)!$ opponent text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn. mana={G} type=Creature @@ -77040,7 +77057,7 @@ toughness=3 [card] name=Mudbutton Clanger aicode=activate target(*[zpos=1]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(if cantargetcard(*[creature;share!types!]|*) then all(this) 1/1 ueot )!)! -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then all(this) +1/+1 ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then all(this) +1/+1 ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. mana={R} type=Creature @@ -77050,8 +77067,8 @@ toughness=1 [/card] [card] name=Mudbutton Torchrunner -auto=@movedTo(this|graveyard)from(battlefield):damage:3 target(creature,player) -text=When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player. +auto=@movedTo(this|graveyard)from(battlefield):damage:3 target(anytarget) +text=When Mudbutton Torchrunner dies, it deals 3 damage to any target. mana={2}{R} type=Creature subtype=Goblin Warrior @@ -77062,24 +77079,24 @@ toughness=1 name=Muddle the Mixture target=*[instant;sorcery]|stack auto=fizzle -aicode=activate target(*[manacost=2]|mylibrary) moveto(myhand) -autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=Counter target instant or sorcery spell. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +aicode=activate target(*[manacost=2]|mylibrary) moveto(hand) +autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery +text=Counter target instant or sorcery spell. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={U}{U} type=Instant [/card] [card] name=Mudhole target=player -auto=ability$!name(exile all lands from graveyard) moveTo(exile) all(*|mygraveyard) !$ targetedplayer -text=Target player exiles all land cards from his or her graveyard. +auto=ability$!name(exile all lands from graveyard) moveTo(exile) all(land|mygraveyard) !$ targetedplayer +text=Target player exiles all land cards from their graveyard. mana={2}{R} type=Instant [/card] [card] name=Mudslide auto=lord(creature[-flying]) transforms((,newability[doesnotuntap],newability[@each my upkeep sourcetap:pay[[{2}]] untap])) -text=Creatures without flying don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. +text=Creatures without flying don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures. mana={2}{R} type=Enchantment [/card] @@ -77101,7 +77118,7 @@ auto=aslongas(land[zpos=1]|mylibrary) {t}:add{R}{R} >0 auto=aslongas(land[zpos=1]|mylibrary) {t}:add{U}{U} >0 auto=aslongas(land[zpos=1]|mylibrary) {t}:add{B}{B} >0 auto=aslongas(land[zpos=1]|mylibrary) {t}:add{W}{W} >0 -text=Play with the top card of your library revealed. -- As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3. -- As long as the top card of your library is a land card, Mul Daya Channelers has "{T}: Add two mana of any one color to your mana pool." +text=Play with the top card of your library revealed. -- As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3. -- As long as the top card of your library is a land card, Mul Daya Channelers has "{T}: Add two mana of any one color." mana={1}{G}{G} type=Creature subtype=Elf Druid Shaman @@ -77110,8 +77127,8 @@ toughness=2 [/card] [card] name=Mulch -aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(*[-land]|*) then moveto(mygraveyard))! -auto=reveal:4 optionone name(Get land) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(hand) name(revealed card) and!(if cantargetcard(*[-land]|*) then moveto(mygraveyard))! +auto=reveal:4 optionone name(Get land) target(<4>land|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. mana={1}{G} type=Sorcery @@ -77122,7 +77139,7 @@ abilities=flying other={2}{U} name(Evoke) auto=draw:2 auto=alternative sacrifice -text=Flying -- When Mulldrifter enters the battlefield, draw two cards. -- Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Mulldrifter enters, draw two cards. -- Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={4}{U} type=Creature subtype=Elemental @@ -77130,21 +77147,10 @@ power=2 toughness=2 [/card] [card] -name=Multani, Maro-Sorcerer -abilities=shroud -anyzone=type:*:hand/type:*:hand cdaactive -text=Shroud (This permanent can't be the target of spells or abilities.) -- Multani's power and toughness are each equal to the total number of cards in all players' hands. -mana={4}{G}{G} -type=Legendary Creature -subtype=Elemental -power=* -toughness=* -[/card] -[card] name=Multani's Acolyte auto=draw:1 auto=upcost[{G}{G};next upkeep] sacrifice -text=Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Multani's Acolyte enters the battlefield, draw a card. +text=Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Multani's Acolyte enters, draw a card. mana={G}{G} type=Creature subtype=Elf @@ -77167,12 +77173,23 @@ auto=teach(creature) {T}:Add{U} auto=teach(creature) {T}:Add{B} auto=teach(creature) {T}:Add{R} auto=teach(creature) {T}:Add{G} -text=Enchant creature -- Enchanted creature has "{T}: Add one mana of any color to your mana pool." +text=Enchant creature -- Enchanted creature has "{T}: Add one mana of any color." mana={G} type=Enchantment subtype=Aura [/card] [card] +name=Multani, Maro-Sorcerer +abilities=shroud +anyzone=type:*:hand/type:*:hand cdaactive +text=Shroud (This permanent can't be the target of spells or abilities.) -- Multani's power and toughness are each equal to the total number of cards in all players' hands. +mana={4}{G}{G} +type=Legendary Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] name=Multiform Wonder auto=alterenergy:3 controller auto={e:1}:flying @@ -77180,7 +77197,7 @@ auto={e:1}:vigilance auto={e:1}:lifelink auto={e:1}:2/-2 auto={e:1}:-2/2 -text=When Multiform Wonder enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn. -- Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn. +text=When Multiform Wonder enters, you get {E}{E}{E} (three energy counters). -- Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn. -- Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn. mana={5} type=Artifact Creature subtype=Construct @@ -77188,12 +77205,22 @@ power=3 toughness=3 [/card] [card] +name=Munda's Vanguard +auto={T(ally|myBattlefield)}{t}:all(creature|mybattlefield) counter(1/1) +text=Cohort -- {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. +mana={4}{W} +type=Creature +subtype=Kor Knight Ally +power=3 +toughness=3 +[/card] +[card] name=Munda, Ambush Leader abilities=haste aicode=activate target(<4>ally[zpos<=4]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=may name(look) reveal:4 optionone choice name(put on top) target(ally|reveal) moveto(ownerlibrary) optiononeend optiontwo choice name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend auto=_RALLY_may name(look) reveal:4 optionone choice name(put on top) target(ally|reveal) moveto(ownerlibrary) optiononeend optiontwo choice name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Haste -- Rally -- Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order. +text=Haste -- Rally -- Whenever Munda, Ambush Leader or another Ally enters under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order. mana={2}{R}{W} type=Legendary Creature subtype=Kor Ally @@ -77201,16 +77228,6 @@ power=3 toughness=4 [/card] [card] -name=Munda's Vanguard -auto={T(ally|myBattlefield)}{t}:all(creature|mybattlefield) counter(1/1,1) -text=Cohort -- {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. -mana={4}{W} -type=Creature -subtype=Kor Knight Ally -power=3 -toughness=3 -[/card] -[card] name=Mundungu auto={T}:name(counter spell) target(*|stack) transforms((,newability[pay[[{1}{L:1}]] name(pay 1 mana & 1 life) donothing?fizzle])) forever text={T}: Counter target spell unless its controller pays {1} and 1 life. @@ -77224,7 +77241,7 @@ toughness=1 name=Murasa Pyromancer auto=may damage:type:ally:mybattlefield target(creature) auto=_RALLY_may damage:type:ally:mybattlefield target(creature) -text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. +text=Whenever Murasa Pyromancer or another Ally enters under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. mana={4}{R}{R} type=Creature subtype=Human Shaman Ally @@ -77234,17 +77251,25 @@ toughness=2 [card] name=Murasa Ranger auto=_LANDFALL_pay({3}{G}) counter(1/1,2) -text=Landfall -- Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. +text=Landfall -- Whenever a land enters under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. mana={3}{G} type=Creature -subtype=Human Warrior +subtype=Human Warrior Ranger power=3 toughness=3 [/card] [card] +name=Murder +target=creature +auto=destroy +text=Destroy target creature. +mana={1}{B}{B} +type=Instant +[/card] +[card] name=Murder Investigation target=creature|mybattlefield -auto=@movedto(mytgt|graveyard) from(Battlefield):token(Soldier,Creature Soldier,1/1,white)*power controller +auto=@movedto(mytgt|graveyard) from(Battlefield):_SOLDIERTOKEN_*power controller text=Enchant creature you control -- When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power. mana={1}{W} type=Enchantment @@ -77253,7 +77278,7 @@ subtype=Aura [card] name=Murder of Crows abilities=flying -auto=@movedTo(other creature|graveyard) from(battlefield):may draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever +auto=@movedTo(other creature|graveyard) from(battlefield):may _LOOT_ text=Flying -- Whenever another creature dies, you may draw a card. If you do, discard a card. mana={3}{U}{U} type=Creature @@ -77271,14 +77296,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Murder -target=creature -auto=destroy -text=Destroy target creature. -mana={1}{B}{B} -type=Instant -[/card] -[card] name=Murderous Compulsion target=creature[tapped] auto=destroy @@ -77300,8 +77317,8 @@ type=Instant [card] name=Murderous Redcap abilities=persist -auto=target(creature,player) dynamicability -text=When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +auto=target(anytarget) dynamicability +text=When Murderous Redcap enters, it deals damage equal to its power to any target. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={2}{BR}{BR} type=Creature subtype=Goblin Assassin @@ -77321,8 +77338,8 @@ toughness=2 [card] name=Murk Strider abilities=devoid -auto=if type(*|opponentexile)~morethan~0 then may notatarget(*|opponentexile) moveto(ownergraveyard) and!( target(creature) moveto(ownerhand) )! -text=Devoid (This card has no color.) -- When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. +auto=if type(*|opponentexile)~morethan~0 then may notaTarget(*|opponentexile) moveto(ownergraveyard) and!( target(creature) moveto(hand) )! +text=Devoid (This card has no color.) -- When Murk Strider enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. mana={3}{U} type=Creature subtype=Eldrazi Processor @@ -77346,7 +77363,7 @@ name=Murmuring Bosk auto=if type(treefolk|myhand)~equalto~0 then tap(noevent) auto={T}:Add{W} and!( damage:1 controller )! auto={T}:Add{B} and!( damage:1 controller )! -text=({T}: Add {G} to your mana pool.) -- As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you. +text=({T}: Add {G}.) -- As Murmuring Bosk enters, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters tapped. -- {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you. type=Land subtype=Forest [/card] @@ -77392,7 +77409,7 @@ type=Instant [card] name=Mutant's Prey target=creature[counter{1/1.1}]||mybattlefield -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=_FIGHT_ restriction=type(creature|opponentbattlefield)~morethan~0 text=Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. mana={G} @@ -77402,7 +77419,7 @@ type=Instant name=Mutavault auto={t}:add{1} auto={1}:transforms((Creature,setpower=2,settoughness=2)) ueot && transforms((allsubtypes)) ueot -text={T}: Add {1} to your mana pool. -- {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land. +text={T}: Add {1}. -- {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land. type=Land [/card] [card] @@ -77416,7 +77433,7 @@ type=Sorcery name=Muzzio, Visionary Architect aicode=activate target(artifact[zpos<=convertedcost:highest:artifact:mybattlefield]|mylibrary) moveto(mybattlefield) auto={3}{U}{T}:name(Look) reveal:convertedcost:highest:artifact:mybattlefield optionone name(Get Artifact) target(artifact|reveal) moveto(ownerbattlefield) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -text={3}{U}, {T}: Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order. +text={3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order. mana={1}{U}{U} type=Legendary Creature subtype=Human Artificer @@ -77438,15 +77455,17 @@ target=land auto=destroy aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(forest|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. +text=Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle. mana={2}{G}{G} type=Sorcery [/card] [card] name=Mwonvuli Beast Tracker -aicode=activate target(creature[deathtouch;opponentshroud;reach;trample]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[deathtouch;opponentshroud;reach;trample]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it. +auto=if type(creature[trample]|mylibrary)~morethan~0 then choice name(Search creature with trample) name(Search creature with trample) target(creature[trample]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! +auto=if type(creature[reach]|mylibrary)~morethan~0 then choice name(Search creature with reach) name(Search creature with reach) target(creature[reach]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! +auto=if type(creature[hexproof]|mylibrary)~morethan~0 then choice name(Search creature with hexproof) name(Search creature with hexproof) target(creature[hexproof]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! +auto=if type(creature[deathtouch]|mylibrary)~morethan~0 then choice name(Search creature with deathtouch) name(Search creature with deathtouch) target(creature[deathtouch]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! +text=When Mwonvuli Beast Tracker enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it. mana={1}{G}{G} type=Creature subtype=Human Scout @@ -77482,16 +77501,16 @@ mana={1}{W} type=Creature subtype=Human Druid auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ auto={S(saproling|myBattlefield)}:life:2 power=0 toughness=2 [/card] [card] name=Mycoloth -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -auto=@each my upkeep:thisforeach(counter{1/1.1}) token(Saproling,creature saproling,1/1,green) -text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield for each +1/+1 counter on Mycoloth. +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) +auto=@each my upkeep:thisforeach(counter{1/1.1}) _SAPROLINGTOKEN_ +text=Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) -- At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield for each +1/+1 counter on Mycoloth. mana={3}{G}{G} type=Creature subtype=Fungus @@ -77504,7 +77523,7 @@ auto=opponentpoisoncount/opponentpoisoncount nonstatic text=Mycosynth Fiend gets +1/+1 for each poison counter your opponents have. mana={2}{G} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=2 toughness=2 [/card] @@ -77521,10 +77540,10 @@ toughness=5 [/card] [card] name=Mycosynth Wellspring -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=_DIES_name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=_DIES_name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Mycosynth Wellspring enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. mana={2} type=Artifact [/card] @@ -77533,7 +77552,7 @@ name=Myojin of Cleansing Fire auto=if casted(this) then counter(0/0,1,Divinity) auto=this(counter{0/0.1.Divinity}) indestructible auto={C(0/0,-1,Divinity)}:destroy all(other creature) -text=Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures. +text=Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures. mana={5}{W}{W}{W} type=Legendary Creature subtype=Spirit @@ -77545,7 +77564,7 @@ name=Myojin of Infinite Rage auto=if casted(this) then counter(0/0,1,Divinity) auto=this(counter{0/0.1.Divinity}) indestructible auto={C(0/0,-1,Divinity)}:destroy all(land) -text=Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. +text=Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand. -- Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. mana={7}{R}{R}{R} type=Legendary Creature subtype=Spirit @@ -77557,7 +77576,7 @@ name=Myojin of Life's Web auto=if casted(this) then counter(0/0,1,Divinity) auto=this(counter{0/0.1.Divinity}) indestructible auto={C(0/0,-1,Divinity)}:moveTo(mybattlefield) target(creature|myhand) -text=Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Life's Web is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield. +text=Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand. -- Myojin of Life's Web is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield. mana={6}{G}{G}{G} type=Legendary Creature subtype=Spirit @@ -77569,7 +77588,7 @@ name=Myojin of Night's Reach auto=if casted(this) then counter(0/0,1,Divinity) auto=this(counter{0/0.1.Divinity}) indestructible auto={C(0/0,-1,Divinity)}:reject all(*|opponenthand) -text=Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand. +text=Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. -- Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand. mana={5}{B}{B}{B} type=Legendary Creature subtype=Spirit @@ -77581,7 +77600,7 @@ name=Myojin of Seeing Winds auto=if casted(this) then counter(0/0,1,Divinity) auto=this(counter{0/0.1.Divinity}) indestructible auto={C(0/0,-1,Divinity)}:foreach(*|myBattlefield) draw:1 -text=Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. +text=Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand. -- Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. mana={7}{U}{U}{U} type=Legendary Creature subtype=Spirit @@ -77601,8 +77620,8 @@ toughness=1 [card] name=Myr Battlesphere auto=token(Myr,Artifact Creature Myr,1/1)*4 -auto=@combat(attacking) source(this) restriction{type(myr[-tapped]|mybattlefield)~morethan~0}:may notatarget(myr[-tapped]|mybattlefield) tap && all(this) 1/0 ueot && damage:1 opponent -text=When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player. +auto=@combat(attacking) source(this) restriction{type(myr[-tapped]|mybattlefield)~morethan~0}:may notaTarget(myr[-tapped]|mybattlefield) tap && all(this) 1/0 ueot && damage:1 opponent +text=When Myr Battlesphere enters, put four 1/1 colorless Myr artifact creature tokens onto the battlefield. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player. mana={7} type=Artifact Creature subtype=Myr Construct @@ -77634,7 +77653,7 @@ toughness=2 name=Myr Incubator aicode=activate moveto(exile) target(artifact|mylibrary) and!( token(Myr,Artifact Creature Myr,1/1) controller )! auto={6}{T}{S}:name(exile cards) reveal:plibrarycount optionone name(choose card) target(artifact|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(exile) and!( token(Myr,Artifact Creature Myr,1/1) controller )!)! afterrevealedend revealend -text={6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then put that many 1/1 colorless Myr artifact creature tokens onto the battlefield. Then shuffle your library. +text={6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then put that many 1/1 colorless Myr artifact creature tokens onto the battlefield. Then shuffle. mana={6} type=Artifact [/card] @@ -77669,8 +77688,8 @@ toughness=1 [/card] [card] name=Myr Moonvessel -auto=@movedto(this|graveyard):add{1} -text=When Myr Moonvessel dies, add {1} to your mana pool. +auto=_DIES_Add{1} +text=When Myr Moonvessel dies, add {1}. mana={1} type=Artifact Creature subtype=Myr @@ -77689,9 +77708,9 @@ toughness=1 [/card] [card] name=Myr Prototype -auto=@each my upkeep:counter(1/1,1) -auto=attackcost:counter{1%1} -auto=blockcost:counter{1%1} +auto=@each my upkeep:name(Put 1/1 counter) counter(1/1) +auto=@counteradded(1/1) from(this):name(Change attack and block cost) transforms((,newability[attackcost:1],newability[blockcost:1])) forever +auto=@counterremoved(1/1) from(this):name(Change attack and block cost) transforms((,newability[attackcost:-1],newability[blockcost:-1])) forever text=At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. -- Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. mana={5} type=Artifact Creature @@ -77711,7 +77730,7 @@ toughness=4 [/card] [card] name=Myr Retriever -auto=_DIES_moveTo(myhand) target(other artifact|mygraveyard) +auto=_DIES_moveto(hand) target(other artifact|mygraveyard) text=When Myr Retriever dies, return another target artifact card from your graveyard to your hand. mana={2} type=Artifact Creature @@ -77723,7 +77742,7 @@ toughness=1 name=Myr Servitor auto=@each my upkeep:moveTo(mybattlefield) all(myr servitor|mygraveyard) auto=@each my upkeep:moveTo(opponentbattlefield) all(myr servitor|opponentgraveyard) -text=At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield. +text=At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield. mana={1} type=Artifact Creature subtype=Myr @@ -77732,11 +77751,11 @@ toughness=1 [/card] [card] name=Myr Sire -auto=@movedTo(graveyard) from(this|battlefield):token(Myr,Artifact Creature Myr,1/1) -text=When Myr Sire dies, put a 1/1 colorless Myr artifact creature token onto the battlefield. +auto=_DIES_token(Phyrexian Myr,Artifact Creature Phyrexian Myr,1/1) +text=When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token. mana={2} type=Artifact Creature -subtype=Myr +subtype=Phyrexian Myr power=1 toughness=1 [/card] @@ -77745,7 +77764,7 @@ name=Myr Turbine auto={T}:token(Myr,Artifact Creature Myr,1/1) aicode=activate moveTo(myBattlefield) target(myr|myLibrary) auto={T}{T(myr|myBattlefield)}{T(myr|myBattlefield)}{T(myr|myBattlefield)}{T(myr|myBattlefield)}{T(myr|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(myr|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={T}: Put a 1/1 colorless Myr artifact creature token onto the battlefield. -- {T}, Tap five untapped Myr you control: Search your library for a Myr card and put that card onto the battlefield, then shuffle your library. +text={T}: Put a 1/1 colorless Myr artifact creature token onto the battlefield. -- {T}, Tap five untapped Myr you control: Search your library for a Myr card and put that card onto the battlefield, then shuffle. mana={5} type=Artifact [/card] @@ -77758,7 +77777,7 @@ auto={2}{T}{S}:name(search island) target(island[basic]|mylibrary) and!( auto={2}{T}{S}:name(search swamp) target(swamp[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield) auto={2}{T}{S}:name(search mountain) target(mountain[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield) auto={2}{T}{S}:name(search forest) target(forest[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield) -text=Myriad Landscape enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library. +text=Myriad Landscape enters tapped. -- {T}: Add {C}. -- {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle. type=Land [/card] [card] @@ -77849,7 +77868,7 @@ auto={T}:Add{1} auto={WU}{T}:Add{W}{W} auto={WU}{T}:Add{W}{U} auto={WU}{T}:Add{U}{U} -text={T}: Add {1} to your mana pool. -- {(w/u)}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool. +text={T}: Add {1}. -- {(w/u)}, {T}: Add {W}{W}, {W}{U}, or {U}{U}. type=Land [/card] [card] @@ -77873,14 +77892,14 @@ auto=if cantargetcard(*[manacost=13]|*) then token(Ooze,Creature Ooze,13/13,gree auto=if cantargetcard(*[manacost=14]|*) then token(Ooze,Creature Ooze,14/14,green) auto=if cantargetcard(*[manacost=15]|*) then token(Ooze,Creature Ooze,15/15,green) auto=if cantargetcard(*[manacost=16]|*) then token(Ooze,Creature Ooze,16/16,green) -text=Counter target spell. Put an X/X green Ooze creature token onto the battlefield, where X is that spell's converted mana cost. +text=Counter target spell. Put an X/X green Ooze creature token onto the battlefield, where X is that spell's mana value. mana={2}{G}{U}{U} type=Instant [/card] [card] name=Mystic Meditation auto=draw:3 -auto=transforms((,newability[choice name(discard 2 cards) reject target(<2>*|myhand)],newability[aslongas(creature|myHand) choice name(discard a creature card) reject target(creature|myhand)])) +auto=transforms((,newability[choice name(discard 2 cards) reject notaTarget(<2>*|myhand)],newability[aslongas(creature|myHand) choice name(discard a creature card) reject notaTarget(creature|myhand)])) text=Draw three cards. Then discard two cards unless you discard a creature card. mana={3}{U} type=Sorcery @@ -77910,22 +77929,10 @@ auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{R} auto={T}:Add{W} -text=Mystic Monastery enters the battlefield tapped. -- {T}: Add {U}, {R}, or {W} to your mana pool. +text=Mystic Monastery enters tapped. -- {T}: Add {U}, {R}, or {W}. type=Land [/card] [card] -name=Mystic of the Hidden Way -abilities=unblockable -facedown={3} -autofacedown={2}{U}:morph -text=Mystic of the Hidden Way can't be blocked. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={4}{U} -type=Creature -subtype=Human Monk -power=3 -toughness=2 -[/card] -[card] name=Mystic Penitent abilities=vigilance auto=aslongas(*|mygraveyard) 1/1 >6 @@ -77951,7 +77958,7 @@ abilities=flash target=creature auto=tap auto=doesnotuntap -text=Flash -- Enchant creature -- When Mystic Restraints enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Flash -- Enchant creature -- When Mystic Restraints enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={2}{U}{U} type=Enchantment subtype=Aura @@ -77959,7 +77966,7 @@ subtype=Aura [card] name=Mystic Retrieval target=instant,sorcery|mygraveyard -auto=moveTo(ownerhand) +auto=moveTo(hand) flashback={2}{R} text=Return target instant or sorcery card from your graveyard to your hand. -- Flashback {2}{R} mana={3}{U} @@ -77969,7 +77976,7 @@ type=Sorcery name=Mystic Snake abilities=flash auto=fizzle target(*|stack) -text=Flash (You may cast this spell any time you could cast an instant.) -- When Mystic Snake enters the battlefield, counter target spell. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Mystic Snake enters, counter target spell. mana={1}{G}{U}{U} type=Creature subtype=Snake @@ -77978,9 +77985,9 @@ toughness=2 [/card] [card] name=Mystic Speculation -buyback={u}{2} +buyback={U}{2} aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:3 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY3_ text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={U} type=Sorcery @@ -78007,11 +78014,24 @@ power=2 toughness=4 [/card] [card] +name=Mystic of the Hidden Way +abilities=unblockable +facedown={3} +autofacedown={2}{U}:morph +text=Mystic of the Hidden Way can't be blocked. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{U} +type=Creature +subtype=Human Monk +power=3 +toughness=2 +[/card] +[card] name=Mystical Teachings -aicode=activate target(*[instant;flash]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[instant;flash]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(*[instant]|mylibrary) moveto(hand) +auto=choice name(search instant) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[instant]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=choice name(search card with flash) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[flash]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend flashback={5}{B} -text=Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. -- Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle. -- Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={3}{U} type=Instant [/card] @@ -78025,9 +78045,10 @@ type=Instant [/card] [card] name=Mystifying Maze -type=Land auto={t}:add{1} auto={4}{t}:target(creature[attacking]|opponentbattlefield) (blink)ueot return(tap) +text={T}: Add {C}. -- {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control. +type=Land [/card] [card] name=Myth Realized @@ -78102,8 +78123,8 @@ toughness=3 [card] name=Nagging Thoughts abilities=madness,hiddenface -aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(myhand) and!(deplete:1)!],newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:1)!])) ueot -auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(hand) and!(deplete:1)!],newability[choice all(*[zpos=1]|mylibrary) moveto(hand) and!(deplete:1)!])) ueot +auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend autoexile=restriction{discarded} pay({1}{U}) name(pay 1U to cast) activate name(pay 1U to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. -- Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={1}{U} @@ -78164,8 +78185,8 @@ toughness=3 [/card] [card] name=Nantuko Cultivator -auto=may target(land|myhand) reject && draw:1 controller && counter(1/1,1) all(this) -text=When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards. +auto=may target(land|myhand) reject && draw:1 controller && counter(1/1) all(this) +text=When Nantuko Cultivator enters, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards. mana={3}{G} type=Creature subtype=Insect Druid @@ -78185,7 +78206,7 @@ toughness=2 [card] name=Nantuko Elder auto={T}:Add{1}{G} -text={T}: Add {1}{G} to your mana pool. +text={T}: Add {1}{G}. mana={2}{G} type=Creature subtype=Insect Druid @@ -78216,7 +78237,7 @@ toughness=1 name=Nantuko Monastery auto={T}:Add{1} auto=aslongas(*|mygraveyard) {G}{W}:transforms((Insect Monk Creature,setpower=4,settoughness=4,first strike,green,white)) ueot >6 -text={T}: Add {1} to your mana pool. -- Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard. +text={T}: Add {1}. -- Threshold - {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard. type=Land [/card] [card] @@ -78232,9 +78253,9 @@ toughness=1 [card] name=Nantuko Shaman auto=aslongas(land[tapped]|mybattlefield) draw:1 controller <1 -text=When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card. -- Suspend 1 - {2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +text=When Nantuko Shaman enters, if you control no tapped lands, draw a card. -- Suspend 1 - {2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={2}{G} -suspend(1)={2}{g}{g} +suspend(1)={2}{G}{G} type=Creature subtype=Insect Shaman power=3 @@ -78243,7 +78264,7 @@ toughness=2 [card] name=Nantuko Tracer auto=may bottomoflibrary target(*|graveyard) -text=When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library. +text=When Nantuko Tracer enters, you may put target card from a graveyard on the bottom of its owner's library. mana={1}{G} type=Creature subtype=Insect Druid @@ -78304,8 +78325,8 @@ toughness=1 [card] name=Narnam Renegade abilities=deathtouch -auto=if revolt then counter(1/1,1) -text=Deathtouch -- Revolt -- Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. +auto=if revolt then counter(1/1) +text=Deathtouch -- Revolt -- Narnam Renegade enters with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. mana={G} type=Creature subtype=Elf Warrior @@ -78315,7 +78336,7 @@ toughness=2 [card] name=Narrow Escape target=*|myBattlefield -auto=moveTo(ownerhand) +auto=moveTo(hand) auto=life:4 controller text=Return target permanent you control to its owner's hand. You gain 4 life. mana={2}{W} @@ -78323,7 +78344,7 @@ type=Instant [/card] [card] name=Narset, Enlightened Master -abilities=first strike,opponentshroud +abilities=first strike,hexproof auto=_ATTACKING_moveto(exile) and!( if cantargetcard(*[-creature;-land]|*) then transforms((,zerocast,canplayfromexile)) ueot )! all(*[zpos<=4]|mylibrary) text=First strike, hexproof -- Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs. mana={3}{U}{R}{W} @@ -78382,11 +78403,11 @@ type=Instant [/card] [card] name=Natural Balance -auto=ability$! notatarget(<5minustype:land:mybattlefieldminusend>land[basic]|mylibrary) moveto(ownerbattlefield) !$ controller -auto=ability$! notatarget(land|mybattlefield) sacrifice !$ controller -auto=ability$! notatarget(<5minustype:land:mybattlefieldminusend>land[basic]|mylibrary) moveto(ownerbattlefield) !$ opponent -auto=ability$! notatarget(land|mybattlefield) sacrifice !$ opponent -text=Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for X basic land cards and put them onto the battlefield, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it. +auto=ability$! notaTarget(<5minustype:land:mybattlefieldminusend>land[basic]|mylibrary) moveto(ownerbattlefield) !$ controller +auto=ability$! notaTarget(land|mybattlefield) sacrifice !$ controller +auto=ability$! notaTarget(<5minustype:land:mybattlefieldminusend>land[basic]|mylibrary) moveto(ownerbattlefield) !$ opponent +auto=ability$! notaTarget(land|mybattlefield) sacrifice !$ opponent +text=Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles it. mana={2}{G}{G} type=Sorcery [/card] @@ -78394,15 +78415,15 @@ type=Sorcery name=Natural Connection aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={2}{G} type=Instant [/card] [card] name=Natural Emergence -auto=moveTo(ownerhand) notatarget(enchantment[red;green]|myBattlefield) +auto=moveTo(hand) notaTarget(enchantment[red;green]|myBattlefield) auto=@movedTo(enchantment[red;green]|myhand) from(myBattlefield):all(land|myBattlefield) becomes(Creature,2/2,first strike) -text=When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. -- Lands you control are 2/2 creatures with first strike. They're still lands. +text=When Natural Emergence enters, return a red or green enchantment you control to its owner's hand. -- Lands you control are 2/2 creatures with first strike. They're still lands. mana={2}{R}{G} type=Enchantment [/card] @@ -78427,16 +78448,16 @@ type=Instant name=Natural Order aicode=activate moveTo(myBattlefield) target(creature[green]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(creature[green]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=As an additional cost to cast Natural Order, sacrifice a green creature. -- Search your library for a green creature card and put it onto the battlefield. Then shuffle your library. +text=As an additional cost to cast Natural Order, sacrifice a green creature. -- Search your library for a green creature card and put it onto the battlefield. Then shuffle. mana={2}{G}{G}{S(creature[green]|mybattlefield)} type=Sorcery [/card] [card] name=Natural Selection target=player -aicode=name(look) activate name(look) target(<3>*[zpos<=3]]|targetedpersonslibrary) moveto(ownerlibrary) +aicode=name(look) activate name(look) target(<3>*[zpos<=3]|targetedpersonslibrary) moveto(ownerlibrary) auto=name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed may shuffle targetedplayer afterrevealedend revealend -text=Look at the top three cards of target player's library and put them back in any order. You may have that player shuffle his or her library. +text=Look at the top three cards of target player's library and put them back in any order. You may have that player shuffle their library. mana={G} type=Instant [/card] @@ -78451,8 +78472,8 @@ type=Sorcery [card] name=Natural State auto=destroy -target=artifact,enchantment[manacost<=3] -text=Destroy target artifact or enchantment with converted mana cost 3 or less. +target=*[artifact;enchantment;manacost<=3] +text=Destroy target artifact or enchantment with mana value 3 or less. mana={G} type=Instant [/card] @@ -78485,8 +78506,8 @@ type=Instant [/card] [card] name=Nature's Cloak -auto=lord(creature|myBattlefield) forestwalk -text=Green creatures you control gain forestwalk until end of turn. +auto=all(creature[green]|myBattlefield) forestwalk +text=Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.) mana={2}{G} type=Sorcery [/card] @@ -78494,7 +78515,7 @@ type=Sorcery name=Nature's Lore aicode=activate moveTo(myBattlefield) target(forest|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle. mana={1}{G} type=Sorcery [/card] @@ -78502,7 +78523,7 @@ type=Sorcery name=Nature's Resurgence auto=foreach(creature|mygraveyard) draw:1 controller auto=foreach(creature|opponentgraveyard) draw:1 opponent -text=Each player draws a card for each creature card in his or her graveyard. +text=Each player draws a card for each creature card in their graveyard. mana={2}{G}{G} type=Sorcery [/card] @@ -78522,15 +78543,15 @@ type=Sorcery [/card] [card] name=Nature's Spiral -target=artifact,creature,enchantment,land|myGraveyard -auto=moveTo(myHand) -text=Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.) +target=*[-instant;-sorcery]|myGraveyard +auto=moveto(hand) +text=Return target permanent card from your graveyard to your hand. mana={1}{G} type=Sorcery [/card] [card] name=Nature's Will -auto=@each combatdamage restriction{opponentdamagedbycombat}:tap all(land|opponentBattlefield) && untap all(land|myBattlefield) +auto=@each combatdamage restriction{opponentdamagedbycombat,myturnonly}:tap all(land|opponentBattlefield) && untap all(land|myBattlefield) text=Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. mana={2}{G}{G} type=Enchantment @@ -78538,15 +78559,15 @@ type=Enchantment [card] name=Nature's Wrath auto=upcost[{G}] sacrifice -auto=@movedTo(island|mybattlefield):ability$!choice name(sacrifice island) notatarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notatarget(*[blue]|mybattlefield) sacrifice!$ controller -auto=@movedTo(*[blue]|mybattlefield):ability$!choice name(sacrifice island) notatarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notatarget(*[blue]|mybattlefield) sacrifice!$ controller -auto=@movedTo(swamp|mybattlefield):ability$!choice name(sacrifice swamp) notatarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notatarget(*[black]|mybattlefield) sacrifice!$ controller -auto=@movedTo(*[black]|mybattlefield):ability$!choice name(sacrifice swamp) notatarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notatarget(*[black]|mybattlefield) sacrifice!$ controller -auto=@movedTo(island|opponentbattlefield):ability$!choice name(sacrifice island) notatarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notatarget(*[blue]|mybattlefield) sacrifice!$ opponent -auto=@movedTo(*[blue]|opponentbattlefield):ability$!choice name(sacrifice island) notatarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notatarget(*[blue]|mybattlefield) sacrifice!$ opponent -auto=@movedTo(swamp|opponentbattlefield):ability$!choice name(sacrifice swamp) notatarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notatarget(*[black]|mybattlefield) sacrifice!$ opponent -auto=@movedTo(*[black]|opponentbattlefield):ability$!choice name(sacrifice swamp) notatarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notatarget(*[black]|mybattlefield) sacrifice!$ opponent -text=At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. -- Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent. -- Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent. +auto=@movedTo(island|mybattlefield):ability$!choice name(sacrifice island) notaTarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notaTarget(*[blue]|mybattlefield) sacrifice!$ controller +auto=@movedTo(*[blue]|mybattlefield):ability$!choice name(sacrifice island) notaTarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notaTarget(*[blue]|mybattlefield) sacrifice!$ controller +auto=@movedTo(swamp|mybattlefield):ability$!choice name(sacrifice swamp) notaTarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notaTarget(*[black]|mybattlefield) sacrifice!$ controller +auto=@movedTo(*[black]|mybattlefield):ability$!choice name(sacrifice swamp) notaTarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notaTarget(*[black]|mybattlefield) sacrifice!$ controller +auto=@movedTo(island|opponentbattlefield):ability$!choice name(sacrifice island) notaTarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notaTarget(*[blue]|mybattlefield) sacrifice!$ opponent +auto=@movedTo(*[blue]|opponentbattlefield):ability$!choice name(sacrifice island) notaTarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notaTarget(*[blue]|mybattlefield) sacrifice!$ opponent +auto=@movedTo(swamp|opponentbattlefield):ability$!choice name(sacrifice swamp) notaTarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notaTarget(*[black]|mybattlefield) sacrifice!$ opponent +auto=@movedTo(*[black]|opponentbattlefield):ability$!choice name(sacrifice swamp) notaTarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notaTarget(*[black]|mybattlefield) sacrifice!$ opponent +text=At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. -- Whenever a player puts an Island or blue permanent onto the battlefield, they sacrifice an Island or blue permanent. -- Whenever a player puts a Swamp or black permanent onto the battlefield, they sacrifice a Swamp or black permanent. mana={4}{G}{G} type=Enchantment [/card] @@ -78581,7 +78602,7 @@ toughness=2 [card] name=Naya Charm auto=aslongas(creature|battlefield) choice damage:3 target(creature) -auto=aslongas(*|graveyard) choice moveTo(ownerhand) target(*|graveyard) +auto=aslongas(*|graveyard) choice moveTo(hand) target(*|graveyard) auto=choice tap all(creature|opponentBattlefield) text=Choose one - Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner's hand; or tap all creatures target player controls. mana={R}{G}{W} @@ -78604,14 +78625,14 @@ auto={T}:Add{C} auto={1}{T}{S}:name(search plains) target(plains[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! auto={1}{T}{S}:name(search mountain) target(mountain[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! auto={1}{T}{S}:name(search forest) target(forest[basic]|myLibrary) moveTo(myBattlefield) and!( tap(noevent) )! -text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library. +text={T}: Add {1}. -- {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle. type=Land [/card] [card] name=Naya Sojourners -auto=_DIES_may counter(1/1,1) target(creature) +auto=_DIES_may counter(1/1) target(creature) autohand={2}{G}{cycle}:name(cycling) draw:1 -autohand=@cycled(this|hand):may counter(1/1,1) target(creature) +autohand=@cycled(this|hand):may counter(1/1) target(creature) text=When you cycle Naya Sojourners or it's put into a graveyard from the battlefield, you may put a +1/+1 counter on target creature. -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) mana={2}{R}{G}{W} type=Creature @@ -78629,7 +78650,7 @@ type=Enchantment [card] name=Nearheath Chaplain abilities=lifelink -autograveyard={2}{W}{e}:token(Spirit,creature Spirit,1/1,white,flying)*2 assorcery +autograveyard={2}{W}{e}:_SPIRITTOKEN_*2 assorcery text=Lifelink -- {2}{W}, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. mana={3}{W} type=Creature @@ -78641,7 +78662,7 @@ toughness=1 name=Nearheath Pilgrim auto=soulbond lifelink abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink. mana={1}{W} type=Creature subtype=Human Cleric @@ -78663,7 +78684,7 @@ name=Nebelgast Herald abilities=flash, flying auto=target(creature|opponentBattlefield) tap auto=@movedto(spirit|mybattlefield):target(creature|opponentBattlefield) tap -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Whenever Nebelgast Herald or another Spirit enters under your control, tap target creature an opponent controls. mana={2}{U} type=Creature subtype=Spirit @@ -78699,8 +78720,8 @@ auto={G}{T}:Add{W} auto={G}{T}:Add{U} auto={G}{T}:Add{B} auto={G}{T}:Add{R} -auto={W}{T}:prevent:1 target(creature,player) -text={G}, {T}: Add one mana of any color to your mana pool. -- {W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +auto={W}{T}:prevent:1 target(anytarget) +text={G}, {T}: Add one mana of any color. -- {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. mana={B} type=Creature subtype=Human Wizard @@ -78739,13 +78760,13 @@ type=Instant name=Necrogen Censer auto=counter(0/0,2,Charge) auto={C(0/0,-1,Charge)}{T}:life:-2 target(player) -text=Necrogen Censer enters the battlefield with two charge counters on it. -- {T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life. +text=Necrogen Censer enters with two charge counters on it. -- {T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life. mana={3} type=Artifact [/card] [card] name=Necrogen Mists -auto=@each my upkeep:reject target(*|myhand) +auto=@each my upkeep:reject notaTarget(*|myhand) auto=@each opponent upkeep:ability$!name(discard) target(*|myhand) reject!$ opponent text=At the beginning of each player's upkeep, that player discards a card. mana={2}{B} @@ -78755,10 +78776,10 @@ type=Enchantment name=Necrogen Scudder abilities=flying auto=life:-3 -text=Flying -- When Necrogen Scudder enters the battlefield, you lose 3 life. +text=Flying -- When Necrogen Scudder enters, you lose 3 life. mana={2}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=3 toughness=3 [/card] @@ -78772,7 +78793,7 @@ type=Artifact [/card] [card] name=Necrogenesis -auto={2}:moveTo(exile) target(creature|graveyard) && token(Saproling,creature saproling, 1/1,green) +auto={2}:moveTo(exile) target(creature|graveyard) && _SAPROLINGTOKEN_ text={2}: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield. mana={B}{G} type=Enchantment @@ -78780,7 +78801,7 @@ type=Enchantment [card] name=Necromancer's Assistant auto=deplete:3 controller -text=When Necromancer's Assistant enters the battlefield, put the top three cards of your library into your graveyard. +text=When Necromancer's Assistant enters, put the top three cards of your library into your graveyard. mana={2}{B} type=Creature subtype=Zombie @@ -78789,10 +78810,10 @@ toughness=1 [/card] [card] name=Necromancer's Covenant -auto=choice name(exile all creatures from opponent's graveyard) foreach(creature|opponentgraveyard) token(Zombie,Creature Zombie,2/2,black) && moveTo(exile) all(creature|opponentgraveyard) -auto=choice name(exile all creatures from my graveyard) foreach(creature|mygraveyard) token(Zombie,Creature Zombie,2/2,black) && moveTo(exile) all(creature|mygraveyard) +auto=choice name(exile all creatures from opponent's graveyard) foreach(creature|opponentgraveyard) _ZOMBIETOKEN_ && moveTo(exile) all(creature|opponentgraveyard) +auto=choice name(exile all creatures from my graveyard) foreach(creature|mygraveyard) _ZOMBIETOKEN_ && moveTo(exile) all(creature|mygraveyard) auto=lord(zombie|mybattlefield) lifelink -text=When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way. -- Zombies you control have lifelink. +text=When Necromancer's Covenant enters, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way. -- Zombies you control have lifelink. mana={3}{W}{B}{B} type=Enchantment [/card] @@ -78800,7 +78821,7 @@ type=Enchantment name=Necromancer's Magemark target=creature auto=lord(creature[enchanted]|myBattlefield) 1/1 -auto=lord(creature[enchanted]|myBattlefield) transforms((,newability[_DIES_all(trigger[to]) moveto(ownerhand)])) +auto=lord(creature[enchanted]|myBattlefield) transforms((,newability[_DIES_all(trigger[to]) moveto(hand)])) text=Enchant creature -- Creatures you control that are enchanted get +1/+1. -- If a creature you control that's enchanted would be put into a graveyard, return it to its owner's hand instead. mana={2}{B} type=Enchantment @@ -78808,8 +78829,9 @@ subtype=Aura [/card] [card] name=Necromancer's Stockpile -auto=aslongas(creature|myhand) {1}{B}:notatarget(creature|myhand) and!( if cantargetcard(zombie|*) then token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! )! reject && draw:1 -text={1}{B},Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped. +auto={1}{B}{D(creature[Zombie]|myHand)}:_ZOMBIETOKEN_ and!( tap(noevent) && draw:1 )! restriction{type(creature[Zombie]|myHand)~morethan~0} +auto={1}{B}{D(creature[-Zombie]|myHand)}:draw:1 restriction{type(creature[-Zombie]|myHand)~morethan~0} +text={1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token. mana={1}{B} type=Enchantment [/card] @@ -78817,14 +78839,14 @@ type=Enchantment name=Necromantic Summons target=creature|graveyard auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then transforms((,newability[moveto(mybattlefield)],newability[counter(1/1.2)])) forever else moveto(mybattlefield) -text=Put target creature card from a graveyard onto the battlefield under your control. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it. +text=Put target creature card from a graveyard onto the battlefield under your control. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, that creature enters with two additional +1/+1 counters on it. mana={4}{B} type=Sorcery [/card] [card] name=Necromantic Thirst target=creature -auto=@combatdamaged(player) from(mytgt):may moveTo(myhand) target(creature|mygraveyard) +auto=@combatdamaged(player) from(mytgt):may moveto(hand) target(creature|mygraveyard) text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. mana={2}{B}{B} type=Enchantment @@ -78833,8 +78855,8 @@ subtype=Aura [card] name=Necromaster Dragon abilities=flying -auto=@combatdamaged(player) from(this):pay({2}) token(Zombie,Creature Zombie,2/2,black) controller && deplete:2 all(opponent) -text=Flying -- Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, put a 2/2 black Zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard. +auto=@combatdamaged(player) from(this):pay({2}) _ZOMBIETOKEN_ controller && deplete:2 all(opponent) +text=Flying -- Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, put a 2/2 black Zombie creature token onto the battlefield and each opponent mills two cards. mana={3}{U}{B} type=Creature subtype=Dragon @@ -78848,13 +78870,13 @@ auto=_DIES_may counter(-1/-1) target(creature) text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) -- When Necropede dies, you may put a -1/-1 counter on target creature. mana={2} type=Artifact Creature -subtype=Insect +subtype=Phyrexian Insect power=1 toughness=1 [/card] [card] name=Necroplasm -auto=@each my upkeep:counter(1/1,1) +auto=@each my upkeep:counter(1/1) auto=this(counter{1/1.1}<1) transforms((,newability[@each my end:destroy all(creature[manacost=0])])) auto=this(counter{1/1.1}=1) transforms((,newability[@each my end:destroy all(creature[manacost=1])])) auto=this(counter{1/1.1}=2) transforms((,newability[@each my end:destroy all(creature[manacost=2])])) @@ -78873,7 +78895,7 @@ auto=this(counter{1/1.1}=14) transforms((,newability[@each my end:destroy all(cr auto=this(counter{1/1.1}=15) transforms((,newability[@each my end:destroy all(creature[manacost=15])])) auto=this(counter{1/1.1}=16) transforms((,newability[@each my end:destroy all(creature[manacost=16])])) dredge=dredge(2) -text=At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. -- At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. -- At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={1}{B}{B} type=Creature subtype=Ooze @@ -78881,6 +78903,17 @@ power=1 toughness=1 [/card] [card] +name=Necropolis +abilities=defender +auto={E(creature|mygraveyard)}:counter(0/1,storedmanacost) +text=Defender (This creature can't attack.) -- Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value. +mana={5} +type=Artifact Creature +subtype=Wall +power=0 +toughness=1 +[/card] +[card] name=Necropolis Regent auto=lord(creature|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):dynamicability])) abilities=flying @@ -78892,21 +78925,10 @@ power=6 toughness=5 [/card] [card] -name=Necropolis -abilities=defender -auto={E(creature|mygraveyard)}:counter(0/1,storedmanacost) -text=Defender (This creature can't attack.) -- Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost. -mana={5} -type=Artifact Creature -subtype=Wall -power=0 -toughness=1 -[/card] -[card] name=Necropotence abilities=mygraveexiler auto=phasealter(remove,draw,controller) -auto={L:1}:name(pay life & exile) transforms((,newability[hiddenmoveto(exile)],newability[phaseaction[my endofturn once checkex] moveto(ownerhand)])) forever all(*[zpos=1]|mylibrary) +auto={L:1}:name(pay life & exile) transforms((,newability[hiddenmoveto(exile)],newability[phaseaction[my end once checkex] moveto(hand)])) forever all(*[zpos=1]|mylibrary) text=Skip your draw step. -- Whenever you discard a card, exile that card from your graveyard. -- Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. mana={B}{B}{B} type=Enchantment @@ -78916,8 +78938,8 @@ name=Necropouncer auto={2}:equip auto=teach(creature) 3/1 auto=teach(creature) haste -auto=livingweapontoken(Germ,Creature Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +3/+1 and has haste. -- Equip {2} +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +3/+1 and has haste. -- Equip {2} mana={6} type=Artifact subtype=Equipment @@ -78985,11 +79007,11 @@ toughness=1 [/card] [card] name=Needle Spires -auto={t}:add{w} -auto={t}:add{r} +auto={t}:add{W} +auto={t}:add{R} auto={2}{R}{W}:transforms((Elemental Creature,setpower=2,settoughness=1,red,white,double strike)) ueot auto=tap(noevent) -text=Needle Spires enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. +text=Needle Spires enters tapped. -- {T}: Add {R} or {W}. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. type=Land [/card] [card] @@ -79032,7 +79054,7 @@ toughness=6 [/card] [card] name=Nefarox, Overlord of Grixis -auto=@combat(attackedalone) source(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent +auto=@combat(attackedalone) source(this):ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ opponent abilities=flying,exalted text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature. mana={4}{B}{B} @@ -79073,7 +79095,7 @@ subtype=Equipment name=Nekrataal abilities=first strike auto=bury target(creature[-black;-artifact]) -text=First strike (This creature deals combat damage before creatures without first strike.) -- When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. +text=First strike (This creature deals combat damage before creatures without first strike.) -- When Nekrataal enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated. mana={2}{B}{B} type=Creature subtype=Human Assassin @@ -79115,22 +79137,12 @@ toughness=5 name=Nemesis Mask auto={3}:equip auto=teach(creature) lure -text=All creatures able to block equipped creature do so. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=All creatures able to block equipped creature do so. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={3} type=Artifact subtype=Equipment [/card] [card] -name=Nemesis of Reason -auto=_ATTACKING_deplete:10 opponent -text=Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard. -mana={3}{U}{B} -type=Creature -subtype=Leviathan Horror -power=3 -toughness=7 -[/card] -[card] name=Nemesis Trap other={B}{B} otherrestriction=type(creature[white&attacking]|battlefield)~morethan~0 @@ -79142,10 +79154,20 @@ type=Instant subtype=Trap [/card] [card] +name=Nemesis of Reason +auto=_ATTACKING_deplete:10 opponent +text=Whenever Nemesis of Reason attacks, defending player puts the top ten cards of their library into their graveyard. +mana={3}{U}{B} +type=Creature +subtype=Leviathan Horror +power=3 +toughness=7 +[/card] +[card] name=Nephalia Drownyard auto={T}:Add{1} auto={1}{U}{B}{T}:deplete:3 target(player) -text={T}: Add {1} to your mana pool. -- {1}{U}{B}, {T}, Target player puts the top three cards of his or her library into his or her graveyard. +text={T}: Add {1}. -- {1}{U}{B}, {T}, Target player mills three cards. type=Land [/card] [card] @@ -79153,7 +79175,7 @@ name=Nephalia Moondrakes abilities=flying auto=target(creature) flying ueot autograveyard={4}{U}{U}{e}:all(creature|mybattlefield) flying ueot -text=Flying -- When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. -- {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. +text=Flying -- When Nephalia Moondrakes enters, target creature gains flying until end of turn. -- {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. mana={5}{U}{U} type=Creature subtype=Drake @@ -79201,9 +79223,9 @@ toughness=3 [/card] [card] name=Nessian Game Warden -aicode=activate target(creature[zpos<=type:forest:mybattlefield]|mylibrary) moveto(myhand) -auto=name(Look) reveal:type:forest:mybattlefield optionone name(Get a Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -text=When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +aicode=activate target(creature[zpos<=type:forest:mybattlefield]|mylibrary) moveto(hand) +auto=name(Look) reveal:type:forest:mybattlefield optionone name(Get a Card) target(creature|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +text=When Nessian Game Warden enters, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={3}{G}{G} type=Creature subtype=Beast @@ -79212,8 +79234,8 @@ toughness=5 [/card] [card] name=Nest Invader -auto=token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )! -text=When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +auto=_ELDRAZISPAWN_ +text=When Nest Invader enters, put a 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={1}{G} type=Creature subtype=Eldrazi Drone @@ -79222,20 +79244,20 @@ toughness=2 [/card] [card] name=Nested Ghoul -auto=_ENRAGE_token(Zombie,Creature Zombie,2/2,black) -text=Whenever a source deals damage to Nested Ghoul, put a 2/2 black Zombie creature token onto the battlefield. +auto=_ENRAGE_create(Phyrexian zombie:creature Phyrexian zombie:2/2:black) +text=Whenever a source deals damage to Nested Ghoul, create a 2/2 black Phyrexian Zombie creature token. mana={3}{B}{B} type=Creature -subtype=Zombie Warrior +subtype=Phyrexian Zombie Warrior power=4 toughness=2 [/card] [card] name=Nesting Wurm abilities=trample -aicode=activate target(nesting wurm|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(nesting wurm|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Trample -- When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, and put them into your hand. If you do, shuffle your library. +aicode=activate target(nesting wurm|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(nesting wurm|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Trample -- When Nesting Wurm enters, you may search your library for up to three cards named Nesting Wurm, reveal them, and put them into your hand. If you do, shuffle your library. mana={4}{G}{G} type=Creature subtype=Wurm @@ -79246,7 +79268,7 @@ toughness=3 name=Netcaster Spider abilities=reach auto=@combat(blocking) source(this) from(creature[flying]):all(this) 2/0 ueot -text=Reach (This creature can block creatures with flying.) -- Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. +text=Reach (This creature can block creatures with flying.) -- Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. mana={2}{G} type=Creature subtype=Spider @@ -79304,9 +79326,9 @@ type=World Enchantment [card] name=Netherborn Phalanx auto=life:-type:creature:opponentbattlefield opponent -aicode=activate moveTo(myhand) target(*[manacost=6]|mylibrary) -autohand={1}{B}{B}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +aicode=activate moveto(hand) target(*[manacost=6]|mylibrary) +autohand={1}{B}{B}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery +text=When Netherborn Phalanx enters, each opponent loses 1 life for each creature they control. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={5}{B} type=Creature subtype=Horror @@ -79388,9 +79410,9 @@ toughness=1 [card] name=Neurok Familiar abilities=flying -aicode=activate transforms((,newability[if type(artifact[zpos=1]|mylibrary)~morethan~0 then target(artifact[zpos=1]|mylibrary) moveto(myhand) else target(*[zpos=1]|mylibrary) moveto(mygraveyard)])) ueot -auto=reveal:1 optionone target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Flying -- When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. +aicode=activate transforms((,newability[if type(artifact[zpos=1]|mylibrary)~morethan~0 then target(artifact[zpos=1]|mylibrary) moveto(hand) else target(*[zpos=1]|mylibrary) moveto(mygraveyard)])) ueot +auto=reveal:1 optionone target(artifact|reveal) moveto(hand) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Flying -- When Neurok Familiar enters, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. mana={1}{U} type=Creature subtype=Bird @@ -79401,7 +79423,7 @@ toughness=1 name=Neurok Hoversail auto={2}:equip auto=teach(creature) flying -text=Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -79410,7 +79432,7 @@ subtype=Equipment name=Neurok Invisimancer abilities=unblockable auto=unblockable target(creature) ueot -text=Neurok Invisimancer is unblockable. -- When Neurok Invisimancer enters the battlefield, target creature is unblockable until end of turn. +text=Neurok Invisimancer is unblockable. -- When Neurok Invisimancer enters, target creature is unblockable until end of turn. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -79420,7 +79442,7 @@ toughness=1 [card] name=Neurok Prodigy abilities=flying -auto={D(artifact|myhand)}:moveto(ownerhand) +auto={D(artifact|myhand)}:moveto(hand) text=Flying -- Discard an artifact card: Return Neurok Prodigy to its owner's hand. mana={2}{U} type=Creature @@ -79430,7 +79452,7 @@ toughness=1 [/card] [card] name=Neurok Replica -auto={1}{U}{S}:moveTo(ownerhand) target(other creature) +auto={1}{U}{S}:moveTo(hand) target(other creature) text={1}{U}, Sacrifice Sacrifice Neurok Replica: Return target creature to its owner's hand. mana={3} type=Artifact Creature @@ -79472,7 +79494,7 @@ target=player aicode=activate moveto(exile) target(*|targetedpersonslibrary) auto=name(exile cards) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend auto=if compare(epicactivated)~lessthan~1 then emblem transforms((,newability[epic controller],newability[@each my upkeep:castcard(copied named!:Neverending Torment:!)])) forever dontremove -text=Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) +text=Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles their library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) mana={4}{B}{B} type=Sorcery [/card] @@ -79482,7 +79504,7 @@ abilities=flying other={3}{U} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(ownerlibrary) target(*[-land]) auto=alternative sacrifice -text=Flying -- When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={3}{U} type=Creature subtype=Elemental @@ -79493,7 +79515,7 @@ toughness=3 name=Nevinyrral's Disk auto=tap(noevent) auto={1}{T}:destroy all(artifact,creature,enchantment) -text=Nevinyrral's Disk enters the battlefield tapped. -- {1}, {T}: Destroy all artifacts, creatures, and enchantments. +text=Nevinyrral's Disk enters tapped. -- {1}, {T}: Destroy all artifacts, creatures, and enchantments. mana={4} type=Artifact [/card] @@ -79502,8 +79524,8 @@ name=New Benalia auto=tap(noevent) auto={T}:add{W} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=New Benalia enters the battlefield tapped. -- When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- {T}: Add {W} to your mana pool. +auto=_SCRY1_ +text=New Benalia enters tapped. -- When New Benalia enters, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- {T}: Add {W}. type=Land [/card] [card] @@ -79572,7 +79594,7 @@ toughness=1 [card] name=Nezumi Shortfang doublefaced=kamiflip -auto={1}{B}{T}:name(target opponent discard) target(opponent) deplete:0 && all(this) transforms((,newability[if type(*|opponenthand)~lessthan~1 then flip(Stabwhisker the Odious)],newability[ability$!reject notatarget(*|myhand)!$ targetedplayer],newability[@discarded(*|opponenthand) restriction{compare(ohandcount)~equalto~1} once:flip(Stabwhisker the Odious)])) +auto={1}{B}{T}:name(target opponent discard) target(opponent) deplete:0 && all(this) transforms((,newability[if type(*|opponenthand)~lessthan~1 then flip(Stabwhisker the Odious)],newability[ability$!reject notaTarget(*|myhand)!$ targetedplayer],newability[@discarded(*|opponenthand) restriction{compare(ohandcount)~equalto~1} once:flip(Stabwhisker the Odious)])) text={1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. mana={1}{B} type=Creature @@ -79629,7 +79651,7 @@ toughness=1 name=Niblis of the Mist abilities=flying auto=may tap target(creature) -text=Flying -- When Niblis of the Mist enters the battlefield, you may tap target creature. +text=Flying -- When Niblis of the Mist enters, you may tap target creature. mana={2}{W} type=Creature subtype=Spirit @@ -79652,7 +79674,7 @@ name=Nicol Bolas auto=flying auto=upcost[{U}{B}{R}] sacrifice auto=@damagefoeof(player) from(this):reject all(*|opponenthand) -text=Flying -- At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. -- Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand. +text=Flying -- At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. -- Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. mana={2}{U}{U}{B}{B}{R}{R} type=Legendary Creature subtype=Elder Dragon @@ -79662,36 +79684,36 @@ toughness=7 [card] name=Night Dealings auto=@damagefoeof(player) from(*|mybattlefield,mystack,mygraveyard,mylibrary,myexile):counter(0/0,thatmuch,Theft) -auto={2}{B}{B}:name(X = 0) && moveto(myhand) target(*[-land;manacost=0]|mylibrary) -auto=this(counter{0/0.1.Theft}>=) {2}{B}{B}{C(0/0,-1,Theft)}:name(X = 1) && moveTo(myhand) target(*[-land;manacost=1]|mylibrary) -auto=this(counter{0/0.2.Theft}>=) {2}{B}{B}{C(0/0,-2,Theft)}:name(X = 2) && moveTo(myhand) target(*[-land;manacost=2]|mylibrary) -auto=this(counter{0/0.3.Theft}>=) {2}{B}{B}{C(0/0,-3,Theft)}:name(X = 3) && moveTo(myhand) target(*[-land;manacost=3]|mylibrary) -auto=this(counter{0/0.4.Theft}>=) {2}{B}{B}{C(0/0,-4,Theft)}:name(X = 4) && moveTo(myhand) target(*[-land;manacost=4]|mylibrary) -auto=this(counter{0/0.5.Theft}>=) {2}{B}{B}{C(0/0,-5,Theft)}:name(X = 5) && moveTo(myhand) target(*[-land;manacost=5]|mylibrary) -auto=this(counter{0/0.6.Theft}>=) {2}{B}{B}{C(0/0,-6,Theft)}:name(X = 6) && moveTo(myhand) target(*[-land;manacost=6]|mylibrary) -auto=this(counter{0/0.7.Theft}>=) {2}{B}{B}{C(0/0,-7,Theft)}:name(X = 7) && moveTo(myhand) target(*[-land;manacost=7]|mylibrary) -auto=this(counter{0/0.8.Theft}>=) {2}{B}{B}{C(0/0,-8,Theft)}:name(X = 8) && moveTo(myhand) target(*[-land;manacost=8]|mylibrary) -auto=this(counter{0/0.9.Theft}>=) {2}{B}{B}{C(0/0,-9,Theft)}:name(X = 9) && moveTo(myhand) target(*[-land;manacost=9]|mylibrary) -auto=this(counter{0/0.10.Theft}>=) {2}{B}{B}{C(0/0,-10,Theft)}:name(X = 10) && moveTo(myhand) target(*[-land;manacost=10]|mylibrary) -auto=this(counter{0/0.11.Theft}>=) {2}{B}{B}{C(0/0,-11,Theft)}:name(X = 11) && moveTo(myhand) target(*[-land;manacost=11]|mylibrary) -auto=this(counter{0/0.12.Theft}>=) {2}{B}{B}{C(0/0,-12,Theft)}:name(X = 12) && moveTo(myhand) target(*[-land;manacost=12]|mylibrary) -auto=this(counter{0/0.13.Theft}>=) {2}{B}{B}{C(0/0,-13,Theft)}:name(X = 13) && moveTo(myhand) target(*[-land;manacost=13]|mylibrary) -auto=this(counter{0/0.14.Theft}>=) {2}{B}{B}{C(0/0,-14,Theft)}:name(X = 14) && moveTo(myhand) target(*[-land;manacost=14]|mylibrary) -auto=this(counter{0/0.15.Theft}>=) {2}{B}{B}{C(0/0,-15,Theft)}:name(X = 15) && moveTo(myhand) target(*[-land;manacost=15]|mylibrary) -auto=this(counter{0/0.16.Theft}>=) {2}{B}{B}{C(0/0,-16,Theft)}:name(X = 16) && moveTo(myhand) target(*[-land;manacost=16]|mylibrary) -auto=this(counter{0/0.17.Theft}>=) {2}{B}{B}{C(0/0,-17,Theft)}:name(X = 17) && moveTo(myhand) target(*[-land;manacost=17]|mylibrary) -auto=this(counter{0/0.18.Theft}>=) {2}{B}{B}{C(0/0,-18,Theft)}:name(X = 18) && moveTo(myhand) target(*[-land;manacost=18]|mylibrary) -auto=this(counter{0/0.19.Theft}>=) {2}{B}{B}{C(0/0,-19,Theft)}:name(X = 19) && moveTo(myhand) target(*[-land;manacost=19]|mylibrary) -auto=this(counter{0/0.20.Theft}>=) {2}{B}{B}{C(0/0,-20,Theft)}:name(X = 20) && moveTo(myhand) target(*[-land;manacost=20]|mylibrary) -text=Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings. -- {2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library. +auto={2}{B}{B}:name(X = 0) && moveto(hand) target(*[-land;manacost=0]|mylibrary) +auto=this(counter{0/0.1.Theft}>=) {2}{B}{B}{C(0/0,-1,Theft)}:name(X = 1) && moveto(hand) target(*[-land;manacost=1]|mylibrary) +auto=this(counter{0/0.2.Theft}>=) {2}{B}{B}{C(0/0,-2,Theft)}:name(X = 2) && moveto(hand) target(*[-land;manacost=2]|mylibrary) +auto=this(counter{0/0.3.Theft}>=) {2}{B}{B}{C(0/0,-3,Theft)}:name(X = 3) && moveto(hand) target(*[-land;manacost=3]|mylibrary) +auto=this(counter{0/0.4.Theft}>=) {2}{B}{B}{C(0/0,-4,Theft)}:name(X = 4) && moveto(hand) target(*[-land;manacost=4]|mylibrary) +auto=this(counter{0/0.5.Theft}>=) {2}{B}{B}{C(0/0,-5,Theft)}:name(X = 5) && moveto(hand) target(*[-land;manacost=5]|mylibrary) +auto=this(counter{0/0.6.Theft}>=) {2}{B}{B}{C(0/0,-6,Theft)}:name(X = 6) && moveto(hand) target(*[-land;manacost=6]|mylibrary) +auto=this(counter{0/0.7.Theft}>=) {2}{B}{B}{C(0/0,-7,Theft)}:name(X = 7) && moveto(hand) target(*[-land;manacost=7]|mylibrary) +auto=this(counter{0/0.8.Theft}>=) {2}{B}{B}{C(0/0,-8,Theft)}:name(X = 8) && moveto(hand) target(*[-land;manacost=8]|mylibrary) +auto=this(counter{0/0.9.Theft}>=) {2}{B}{B}{C(0/0,-9,Theft)}:name(X = 9) && moveto(hand) target(*[-land;manacost=9]|mylibrary) +auto=this(counter{0/0.10.Theft}>=) {2}{B}{B}{C(0/0,-10,Theft)}:name(X = 10) && moveto(hand) target(*[-land;manacost=10]|mylibrary) +auto=this(counter{0/0.11.Theft}>=) {2}{B}{B}{C(0/0,-11,Theft)}:name(X = 11) && moveto(hand) target(*[-land;manacost=11]|mylibrary) +auto=this(counter{0/0.12.Theft}>=) {2}{B}{B}{C(0/0,-12,Theft)}:name(X = 12) && moveto(hand) target(*[-land;manacost=12]|mylibrary) +auto=this(counter{0/0.13.Theft}>=) {2}{B}{B}{C(0/0,-13,Theft)}:name(X = 13) && moveto(hand) target(*[-land;manacost=13]|mylibrary) +auto=this(counter{0/0.14.Theft}>=) {2}{B}{B}{C(0/0,-14,Theft)}:name(X = 14) && moveto(hand) target(*[-land;manacost=14]|mylibrary) +auto=this(counter{0/0.15.Theft}>=) {2}{B}{B}{C(0/0,-15,Theft)}:name(X = 15) && moveto(hand) target(*[-land;manacost=15]|mylibrary) +auto=this(counter{0/0.16.Theft}>=) {2}{B}{B}{C(0/0,-16,Theft)}:name(X = 16) && moveto(hand) target(*[-land;manacost=16]|mylibrary) +auto=this(counter{0/0.17.Theft}>=) {2}{B}{B}{C(0/0,-17,Theft)}:name(X = 17) && moveto(hand) target(*[-land;manacost=17]|mylibrary) +auto=this(counter{0/0.18.Theft}>=) {2}{B}{B}{C(0/0,-18,Theft)}:name(X = 18) && moveto(hand) target(*[-land;manacost=18]|mylibrary) +auto=this(counter{0/0.19.Theft}>=) {2}{B}{B}{C(0/0,-19,Theft)}:name(X = 19) && moveto(hand) target(*[-land;manacost=19]|mylibrary) +auto=this(counter{0/0.20.Theft}>=) {2}{B}{B}{C(0/0,-20,Theft)}:name(X = 20) && moveto(hand) target(*[-land;manacost=20]|mylibrary) +text=Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings. -- {2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, and put it into your hand. Then shuffle. mana={2}{B}{B} type=Enchantment [/card] [card] name=Night Market Aeronaut abilities=flying -auto=if revolt then counter(1/1,1) -text=Flying -- Revolt -- Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. +auto=if revolt then counter(1/1) +text=Flying -- Revolt -- Night Market Aeronaut enters with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. mana={3}{B} type=Creature subtype=Aetherborn Warrior @@ -79709,13 +79731,6 @@ power=1 toughness=1 [/card] [card] -name=Night of Souls' Betrayal -auto=lord(creature) -1/-1 -text=All creatures get -1/-1. -mana={2}{B}{B} -type=Legendary Enchantment -[/card] -[card] name=Night Revelers auto=aslongas(human|opponentbattlefield) haste text=Night Revelers has hast as long as an opponent controls a human. @@ -79727,8 +79742,8 @@ toughness=4 [/card] [card] name=Night Soil -auto={1}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(from your graveyard) token(Saproling,Creature Saproling,1/1,green) -auto={1}{E(creature|opponentgraveyard)}{E(creature|opponentgraveyard)}:name(from opponent's graveyard) token(Saproling,Creature Saproling,1/1,green) +auto={1}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(from your graveyard) _SAPROLINGTOKEN_ +auto={1}{E(creature|opponentgraveyard)}{E(creature|opponentgraveyard)}:name(from opponent's graveyard) _SAPROLINGTOKEN_ text={1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield. mana={G}{G} type=Enchantment @@ -79736,13 +79751,28 @@ type=Enchantment [card] name=Night Terrors target=player -aicode=activate moveto(exile) notatarget(*[-land]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone target(*[-land]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals his or her hand. You choose a nonland card from it. Exile that card. +aicode=activate moveto(exile) notaTarget(*[-land]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone target(*[-land]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player reveals their hand. You choose a nonland card from it. Exile that card. mana={2}{B} type=Sorcery [/card] [card] +name=Night of Souls' Betrayal +auto=lord(creature) -1/-1 +text=All creatures get -1/-1. +mana={2}{B}{B} +type=Legendary Enchantment +[/card] +[card] +name=Night's Whisper +auto=draw:2 controller +auto=life:-2 controller +text=You draw two cards and you lose 2 life. +mana={1}{B} +type=Sorcery +[/card] +[card] name=Nightbird's Clutches target=creature auto=cantblock @@ -79786,8 +79816,8 @@ toughness=4 [card] name=Nightfire Giant auto=aslongas(Mountain|myBattlefield) 1/1 -auto={4}{R}:damage:2 target(creature,player) -text=Nightfire Giant gets +1/+1 as long as you control a Mountain. -- {4}{R}: Nightfire Giant deals 2 damage to target creature or player. +auto={4}{R}:damage:2 target(anytarget) +text=Nightfire Giant gets +1/+1 as long as you control a Mountain. -- {4}{R}: Nightfire Giant deals 2 damage to any target. mana={4}{B} type=Creature subtype=Zombie Giant @@ -79818,7 +79848,7 @@ name=Nighthowler auto=bestow teach(creature) type:creature:graveyard/type:creature:graveyard nonstatic auto=lord(this) type:creature:graveyard/type:creature:graveyard nonstatic auto=bestow bstw -bestow={2}{b}{b} +bestow={2}{B}{B} text=Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. mana={1}{B}{B} type=Enchantment Creature @@ -79827,34 +79857,6 @@ power=0 toughness=0 [/card] [card] -name=Nightmare Incursion -target=player -aicode=activate moveto(exile) target(*|targetedpersonslibrary) -auto=name(exile cards) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library. -mana={5}{B} -type=Sorcery -[/card] -[card] -name=Nightmare Lash -auto={L:3}:equip -auto=teach(creature) type:swamp:mybattlefield/type:swamp:mybattlefield nonstatic -text=Equipped creature gets +1/+1 for each Swamp you control. -- Equip - Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Nightmare Void -target=player -aicode=activate reject notatarget(*|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -dredge=dredge(2) -text=Target player reveals his or her hand. You choose a card from it. That player discards that card. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) -mana={3}{B} -type=Sorcery -[/card] -[card] name=Nightmare abilities=flying anyzone=type:swamp:mybattlefield/type:swamp:mybattlefield cdaactive @@ -79866,6 +79868,34 @@ power=* toughness=* [/card] [card] +name=Nightmare Incursion +target=player +aicode=activate moveto(exile) target(*|targetedpersonslibrary) +auto=name(exile cards) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend +text=Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles their library. +mana={5}{B} +type=Sorcery +[/card] +[card] +name=Nightmare Lash +auto={L:3}:equip +auto=teach(creature) type:swamp:mybattlefield/type:swamp:mybattlefield nonstatic +text=Equipped creature gets +1/+1 for each Swamp you control. -- Equip - Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Nightmare Void +target=player +aicode=activate reject notaTarget(*|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +dredge=dredge(2) +text=Target player reveals their hand. You choose a card from it. That player discards that card. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={3}{B} +type=Sorcery +[/card] +[card] name=Nightmarish End target=creature auto=foreach(*|myhand) -1/-1 @@ -79874,14 +79904,6 @@ mana={2}{B} type=Instant [/card] [card] -name=Night's Whisper -auto=draw:2 controller -auto=life:-2 controller -text=You draw two cards and you lose 2 life. -mana={1}{B} -type=Sorcery -[/card] -[card] name=Nightscape Apprentice auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) auto={R}{T}:first strike target(creature) @@ -79905,7 +79927,7 @@ toughness=1 [/card] [card] name=Nightscape Master -auto={U}{U}{T}:moveTo(ownerhand) target(creature) +auto={U}{U}{T}:moveTo(hand) target(creature) auto={R}{R}{T}:Damage:2 target(creature) text={U}{U}, {T}: Return target creature to its owner's hand. -- {R}{R}, {T}: Nightscape Master deals 2 damage to target creature. mana={2}{B}{B} @@ -79918,7 +79940,7 @@ toughness=2 name=Nightshade Peddler auto=soulbond deathtouch abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch. mana={1}{G} type=Creature subtype=Human Druid @@ -79928,7 +79950,7 @@ toughness=1 [card] name=Nightshade Schemers aicode=activate target(*[zpos=1]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(if cantargetcard(*[creature;share!types!]|*) then life:-2 opponent )!)! -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then life:-2 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then life:-2 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Flying -- Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. mana={4}{B} type=Creature @@ -79959,15 +79981,15 @@ toughness=1 [card] name=Nightsnare target=opponent -auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Discard Nonland) target(*[-land]|reveal) transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot optiononeend optiontwo name(Give Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)],newability[ability$!target(<2>*|myhand) reject!$ controller])) ueot optiontwoend revealend -text=Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards. +auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Discard Nonland) target(*[-land]|reveal) transforms((,newability[reject],newability[all(*|reveal) moveto(hand)])) oneshot optiononeend optiontwo name(Give Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)],newability[ability$!target(<2>*|myhand) reject!$ controller])) ueot optiontwoend revealend +text=Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards. mana={3}{B} type=Sorcery [/card] [card] name=Nightsoil Kami -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=5]|mygraveyard) -text=Soulshift 5 (When this dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=5]|mygraveyard) +text=Soulshift 5 (When this dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) mana={4}{G}{G} type=Creature subtype=Spirit @@ -80027,7 +80049,7 @@ abilities=fear autoexile=@movedto(*|opponentgraveyard) suspended:may counter(0/0,-1,Time) text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Suspend 7 - {1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith. mana={4}{B}{B} -suspend(7)={1}{b} +suspend(7)={1}{B} type=Creature subtype=Horror power=4 @@ -80036,8 +80058,8 @@ toughness=4 [card] name=Nikko-Onna auto=destroy target(enchantment) -auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) -text=When Nikko-Onna enters the battlefield, destroy target enchantment. -- Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. +auto=@movedto(arcane,spirit|mystack):may moveTo(hand) +text=When Nikko-Onna enters, destroy target enchantment. -- Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. mana={2}{W} type=Creature subtype=Spirit @@ -80046,7 +80068,7 @@ toughness=2 [/card] [card] name=Nim Abomination -auto=@each my endofturn sourcenottap:life:-3 controller +auto=@each my end sourcenottap:life:-3 controller text=At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life. mana={2}{B} type=Creature @@ -80057,7 +80079,7 @@ toughness=4 [card] name=Nim Devourer auto=type:artifact:mybattlefield/0 nonstatic -autograveyard={B}{B}:moveto(ownerbattlefield) and!( sacrifice notatarget(creature|mybattlefield) )! myUpkeepOnly +autograveyard={B}{B}:moveto(ownerbattlefield) and!( sacrifice notaTarget(creature|mybattlefield) )! myUpkeepOnly text=Nim Devourer gets +1/+0 for each artifact you control. -- {B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep. mana={3}{B}{B} type=Creature @@ -80119,9 +80141,9 @@ toughness=1 [/card] [card] name=Nimana Sell-Sword -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) -text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword. +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) +text=Whenever Nimana Sell-Sword or another Ally enters under your control, you may put a +1/+1 counter on Nimana Sell-Sword. mana={3}{B} type=Creature subtype=Human Warrior Ally @@ -80131,7 +80153,7 @@ toughness=2 [card] name=Nimble Innovator auto=draw:1 -text=When Nimble Innovator enters the battlefield, draw a card. +text=When Nimble Innovator enters, draw a card. mana={3}{U} type=Creature subtype=Vedalken Artificer @@ -80154,7 +80176,7 @@ name=Nimbus Maze auto={T}:Add{1} auto=aslongas(island|myBattlefield) {T}:Add{W} auto=aslongas(plains|myBattlefield) {T}:Add{U} -text={T}: Add {1} to your mana pool. -- {T}: Add {W} to your mana pool. Activate this ability only if you control an Island. -- {T}: Add {U} to your mana pool. Activate this ability only if you control a Plains. +text={T}: Add {1}. -- {T}: Add {W}. Activate this ability only if you control an Island. -- {T}: Add {U}. Activate this ability only if you control a Plains. type=Land [/card] [card] @@ -80163,7 +80185,7 @@ abilities=flying auto=bestow bstw auto=bestow teach(creature) +2/+2 auto=bestow teach(creature) flying -bestow={4}{u} +bestow={4}{U} text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- Enchanted creature gets +2/+2 and has flying. mana={2}{U} type=Enchantment Creature @@ -80172,20 +80194,10 @@ power=2 toughness=2 [/card] [card] -name=Nimbus of the Isles -abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={4}{U} -type=Creature -subtype=Elemental -power=3 -toughness=3 -[/card] -[card] name=Nimbus Swimmer abilities=flying auto=counter(1/1,X) -text=Flying -- Nimbus Swimmer enters the battlefield with X +1/+1 counters on it. +text=Flying -- Nimbus Swimmer enters with X +1/+1 counters on it. mana={X}{G}{U} type=Creature subtype=Leviathan @@ -80203,6 +80215,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Nimbus of the Isles +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={4}{U} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] name=Nin, the Pain Artist auto={X}{U}{R}{T}:damage:X target(creature) && draw:X targetcontroller text={X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards. @@ -80232,7 +80254,7 @@ toughness=2 [/card] [card] name=Ninth Bridge Patrol -auto=@movedTo(other creature|nonbattlezone) from(mybattlefield):counter(1/1,1) +auto=@movedTo(other creature|nonbattlezone) from(mybattlefield):counter(1/1) text=Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol. mana={1}{W} type=Creature @@ -80267,7 +80289,7 @@ auto=this(counter{0/0.1.Level}) 1/1 auto=this(counter{0/0.1.Level}) deathtouch auto=this(counter{0/0.3.Level}) first strike auto=this(counter{0/0.3.Level}) 1/1 -text=Level up {2}{B} ({2}{B}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 1-2]: Deathtouch (4/3) -- [Level 3+]: First strike, deathtouch (5/4) +text=Level up {2}{B} ({2}{B}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 1-2]: Deathtouch (4/3) -- [Level 3+]: First strike, deathtouch (5/4) mana={2}{B} type=Creature subtype=Vampire Warrior @@ -80279,7 +80301,7 @@ toughness=2 name=Nirkana Revenant auto=lord(swamp|mybattlefield) transforms((,newability[produceextra:{B}])) auto={B}:1/1 -text=Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces). -- {B}:Nirkana Revenant gets +1/+1 until end of turn. +text=Whenever you tap a Swamp for mana, add {B} (in addition to the mana the land produces). -- {B}:Nirkana Revenant gets +1/+1 until end of turn. type=Creature subtype=Vampire Shade power=4 @@ -80288,7 +80310,7 @@ mana={4}{B}{B} [/card] [card] name=Nissa's Chosen -auto=@movedTo(graveyard) from(this|battlefield):all(trigger[from]) bottomoflibrary +auto=_DIES_all(trigger[from]) bottomoflibrary text=If Nissa's Chosen would die, put it on the bottom of its owner's library instead. mana={G}{G} type=Creature @@ -80300,17 +80322,16 @@ toughness=3 name=Nissa's Expedition aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. other={convoke} name(Convoke) mana={4}{G} type=Sorcery [/card] [card] name=Nissa's Pilgrimage -aicode=activate transforms((,newability[if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then moveTo(myBattlefield) and!(tap(noevent))! target(forest[basic]|myLibrary)],newability[if type(*[instant;sorcery]|mygraveyard)~morethan~1 then moveTo(myBattlefield) and!(tap(noevent))! target(forest[basic]|myLibrary)])) ueot -auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then name(search card) reveal:plibrarycount optionone name(choose card) target(forest[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then name(search card) reveal:plibrarycount optionone name(choose card) target(forest[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two. +auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then name(fetch to play) notaTarget(forest[basic]|mylibrary) transforms((,newability[name(move to hand) notaTarget(forest[basic]|mylibrary) moveto(hand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot +auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then name(fetch to play) notaTarget(forest[basic]|mylibrary) transforms((,newability[name(move to hand) notaTarget(forest[basic]|mylibrary) moveto(hand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot +text=Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two. mana={2}{G} type=Sorcery [/card] @@ -80319,7 +80340,7 @@ name=Nissa's Renewal aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend auto=life:7 controller -text=Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life. +text=Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life. mana={5}{G} type=Sorcery [/card] @@ -80332,6 +80353,30 @@ mana={5}{G}{G} type=Sorcery [/card] [card] +name=Niv-Mizzet, Dracogenius +auto=@damaged(player) from(this):may draw:1 controller +auto={U}{R}:damage:1 target(anytarget) +abilities=flying +text=Flying -- Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card. -- {U}{R}: Niv-Mizzet, Dracogenius deals 1 damage to any target. +mana={2}{U}{U}{R}{R} +type=Legendary Creature +subtype=Dragon Wizard +power=5 +toughness=5 +[/card] +[card] +name=Niv-Mizzet, the Firemind +abilities=flying +auto=@drawof(player):damage:1 target(anytarget) +auto={T}:draw:1 +text=Flying -- Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. -- {T}: Draw a card. +mana={2}{U}{U}{R}{R} +type=Legendary Creature +subtype=Dragon Wizard +power=4 +toughness=4 +[/card] +[card] name=Niveous Wisps target=creature auto=transforms((,white)) ueot @@ -80345,7 +80390,7 @@ type=Instant name=Nivix Barrier abilities=flash,defender auto=target(creature[attacking]) -4/-0 ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- Defender (This creature can't attack.) -- When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- Defender (This creature can't attack.) -- When Nivix Barrier enters, target attacking creature gets -4/-0 until end of turn. mana={3}{U} type=Creature subtype=Illusion Wall @@ -80366,7 +80411,7 @@ toughness=4 [/card] [card] name=Nivix Guildmage -auto={1}{U}{R}:name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller +auto={1}{U}{R}:_LOOT_ auto=@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[pay[[{2}{U}{R}]] name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever text={1}{U}{R}: Draw a card, then discard a card. -- {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. mana={U}{R} @@ -80377,7 +80422,7 @@ toughness=2 [/card] [card] name=Nivmagus Elemental -auto={e(*[instant;sorcery]|mystack}:counter(1/1,2) +auto={e(*[instant;sorcery]|mystack)}:counter(1/1,2) text=Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.) other={convoke} name(Convoke) mana={UR} @@ -80387,30 +80432,6 @@ power=1 toughness=2 [/card] [card] -name=Niv-Mizzet, Dracogenius -auto=@damaged(player) from(this):may draw:1 controller -auto={U}{R}:damage:1 target(creature,player) -abilities=flying -text=Flying -- Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card. -- {U}{R}: Niv-Mizzet, Dracogenius deals 1 damage to target creature or player. -mana={2}{U}{U}{R}{R} -type=Legendary Creature -subtype=Dragon Wizard -power=5 -toughness=5 -[/card] -[card] -name=Niv-Mizzet, the Firemind -abilities=flying -auto=@drawof(player):damage:1 target(creature,player) -auto={T}:draw:1 -text=Flying -- Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player. -- {T}: Draw a card. -mana={2}{U}{U}{R}{R} -type=Legendary Creature -subtype=Dragon Wizard -power=4 -toughness=4 -[/card] -[card] name=No Mercy auto=@damageof(player) from(creature):all(trigger[from]) destroy text=Whenever a creature deals damage to you, destroy it. @@ -80419,12 +80440,22 @@ type=Enchantment [/card] [card] name=No Rest for the Wicked -auto={S}:moveTo(myhand) all(creature[fresh]|mygraveyard) +auto={S}:moveto(hand) all(creature[fresh]|mygraveyard) text=Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. mana={1}{B} type=Enchantment [/card] [card] +name=No-Dachi +auto={3}:equip +auto=teach(creature) 2/0 +auto=teach(creature) first strike +text=Equipped creature gets +2/+0 and has first strike. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Nobilis of War abilities=flying auto=lord(creature[attacking]|myBattlefield) 2/0 @@ -80441,7 +80472,7 @@ abilities=exalted auto={T}:Add{G} auto={T}:Add{W} auto={T}:Add{U} -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {G}, {W}, or {U} to your mana pool. +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {G}, {W}, or {U}. mana={G} type=Creature subtype=Human Druid @@ -80471,7 +80502,7 @@ abilities=lure auto=bestow bstw auto=bestow teach(creature) +1/+1 auto=bestow teach(creature) lure -bestow={5}{g} +bestow={5}{G} text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- All creatures able to block Noble Quarry or enchanted creature do so. -- Enchanted creature gets +1/+1. mana={2}{G} type=Enchantment Creature @@ -80496,9 +80527,9 @@ type=Enchantment [card] name=Noble Templar abilities=vigilance -aicode=activate target(plains|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Vigilance -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(plains|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Vigilance -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle.) mana={5}{W} type=Creature subtype=Human Cleric Soldier @@ -80524,43 +80555,33 @@ mana={2}{B}{B} type=Instant [/card] [card] -name=No-Dachi -auto={3}:equip -auto=teach(creature) 2/0 -auto=teach(creature) first strike -text=Equipped creature gets +2/+0 and has first strike. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] name=Noetic Scales -auto=@each my upkeep restriction{type(*|myhand)~equalto~7}:moveTo(ownerhand) all(creature[power>=8]|mybattlefield) -auto=@each my upkeep restriction{type(*|myhand)~equalto~6}:moveTo(ownerhand) all(creature[power>=7]|mybattlefield) -auto=@each my upkeep restriction{type(*|myhand)~equalto~5}:moveTo(ownerhand) all(creature[power>=6]|mybattlefield) -auto=@each my upkeep restriction{type(*|myhand)~equalto~4}:moveTo(ownerhand) all(creature[power>=5]|mybattlefield) -auto=@each my upkeep restriction{type(*|myhand)~equalto~3}:moveTo(ownerhand) all(creature[power>=4]|mybattlefield) -auto=@each my upkeep restriction{type(*|myhand)~equalto~2}:moveTo(ownerhand) all(creature[power>=3]|mybattlefield) -auto=@each my upkeep restriction{type(*|myhand)~equalto~1}:moveTo(ownerhand) all(creature[power>=2]|mybattlefield) -auto=@each my upkeep restriction{type(*|myhand)~lessthan~1}:moveTo(ownerhand) all(creature[power>=1]|mybattlefield) -auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~7}:moveTo(ownerhand) all(creature[power>=8]|opponentbattlefield) -auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~6}:moveTo(ownerhand) all(creature[power>=7]|opponentbattlefield) -auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~5}:moveTo(ownerhand) all(creature[power>=6]|opponentbattlefield) -auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~4}:moveTo(ownerhand) all(creature[power>=5]|opponentbattlefield) -auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~3}:moveTo(ownerhand) all(creature[power>=4]|opponentbattlefield) -auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~2}:moveTo(ownerhand) all(creature[power>=3]|opponentbattlefield) -auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~1}:moveTo(ownerhand) all(creature[power>=2]|opponentbattlefield) -auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~1}:moveTo(ownerhand) all(creature[power>=1]|opponentbattlefield) -text=At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand. +auto=@each my upkeep restriction{type(*|myhand)~equalto~7}:moveTo(hand) all(creature[power>=8]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~equalto~6}:moveTo(hand) all(creature[power>=7]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~equalto~5}:moveTo(hand) all(creature[power>=6]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~equalto~4}:moveTo(hand) all(creature[power>=5]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~equalto~3}:moveTo(hand) all(creature[power>=4]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~equalto~2}:moveTo(hand) all(creature[power>=3]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~equalto~1}:moveTo(hand) all(creature[power>=2]|mybattlefield) +auto=@each my upkeep restriction{type(*|myhand)~lessthan~1}:moveTo(hand) all(creature[power>=1]|mybattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~7}:moveTo(hand) all(creature[power>=8]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~6}:moveTo(hand) all(creature[power>=7]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~5}:moveTo(hand) all(creature[power>=6]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~4}:moveTo(hand) all(creature[power>=5]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~3}:moveTo(hand) all(creature[power>=4]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~2}:moveTo(hand) all(creature[power>=3]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~1}:moveTo(hand) all(creature[power>=2]|opponentbattlefield) +auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~1}:moveTo(hand) all(creature[power>=1]|opponentbattlefield) +text=At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand. mana={4} type=Artifact [/card] [card] name=Noggin Whack -other={1}{b} name(Prowl) +other={1}{B} name(Prowl) otherrestriction=prowl -auto=Reveal:3 revealzone(opponenthand) optionone choice name(choose Discards) target(<2>*|reveal) transforms((,newability[moveto(ownerhand) and!(reject)!])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend revealend -text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards. +auto=Reveal:3 revealzone(opponenthand) optionone choice name(choose Discards) target(<2>*|reveal) transforms((,newability[moveto(hand) and!(reject)!])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) oneshot optiontwoend revealend +text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Target player reveals three cards from their hand. You choose two of them. That player discards those cards. mana={2}{B}{B} type=Tribal Sorcery subtype=Rogue @@ -80577,8 +80598,8 @@ toughness=2 [/card] [card] name=Noggle Bridgebreaker -auto=moveTo(ownerhand) notatarget(land|myBattlefield) -text=When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand. +auto=moveTo(hand) notaTarget(land|myBattlefield) +text=When Noggle Bridgebreaker enters, return a land you control to its owner's hand. mana={2}{UR}{UR} type=Creature subtype=Noggle Rogue @@ -80587,11 +80608,9 @@ toughness=3 [/card] [card] name=Noggle Ransacker -auto=draw:2 controller -auto=draw:2 opponent -auto=discard:1 controller -auto=discard:1 opponent -text=When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random. +auto=all(player) draw:2 +auto=all(player) discard:1 +text=When Noggle Ransacker enters, each player draws two cards, then discards a card at random. mana={2}{UR} type=Creature subtype=Noggle Rogue @@ -80625,14 +80644,14 @@ auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{W} auto={T}:Add{B} -text=Nomad Outpost enters the battlefield tapped. -- {T}: Add {R}, {W}, or {B} to your mana pool. +text=Nomad Outpost enters tapped. -- {T}: Add {R}, {W}, or {B}. type=Land [/card] [card] name=Nomad Stadium auto={T}:Add{W} and!( damage:1 controller )! auto=aslongas(*|mygraveyard) {W}{T}{S}:life:4 >6 -text={T}: Add {W} to your mana pool. Nomad Stadium deals 1 damage to you. -- Threshold - {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate this ability only if seven or more cards are in your graveyard. +text={T}: Add {W}. Nomad Stadium deals 1 damage to you. -- Threshold - {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate this ability only if seven or more cards are in your graveyard. type=Land [/card] [card] @@ -80642,7 +80661,7 @@ auto={1}{G}:Add{U} auto={1}{G}:Add{B} auto={1}{G}:Add{R} auto={1}{G}:Add{G} -text={1}{G}: Add one mana of any color to your mana pool. +text={1}{G}: Add one mana of any color. mana={1}{G} type=Creature subtype=Elf Nomad @@ -80671,8 +80690,8 @@ toughness=2 [card] name=Noosegraf Mob auto=counter(1/1,5) -auto=@movedto(*|stack):this(counter{1/1.1}>0) transforms((,newability[counter(1/1.-1) all(this) ],newability[create(Zombie:Creature Zombie:2/2:black) controller])) forever -text=Noosegraf Mob enters the battlefield with five +1/+1 counters on it. -- Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield. +auto=@movedto(*|stack):this(counter{1/1.1}>0) transforms((,newability[counter(1/1.-1) all(this) ],newability[_ZOMBIETOKEN_ controller])) forever +text=Noosegraf Mob enters with five +1/+1 counters on it. -- Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield. mana={4}{B}{B} type=Creature subtype=Zombie @@ -80681,8 +80700,8 @@ toughness=0 [/card] [card] name=Norin the Wary -auto=@movedTo(*|stack):transforms((,newability[moveto(exile)],newability[phaseactionmulti[endofturn] moveto(ownerbattlefield)])) -auto=@combat(attacking) source(creature):transforms((,newability[moveto(exile)],newability[phaseactionmulti[endofturn] moveto(ownerbattlefield)])) +auto=@movedTo(*|stack):transforms((,newability[moveto(exile)],newability[phaseactionmulti[end] moveto(ownerbattlefield)])) +auto=@combat(attacking) source(creature):transforms((,newability[moveto(exile)],newability[phaseactionmulti[end] moveto(ownerbattlefield)])) text=When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. mana={R} type=Legendary Creature @@ -80724,7 +80743,7 @@ toughness=1 name=Norwood Ranger mana={G} type=Creature -subtype=Elf Scout +subtype=Elf Scout Ranger power=1 toughness=2 [/card] @@ -80751,8 +80770,8 @@ toughness=2 [card] name=Not Forgotten target=*|graveyard -auto=choice name(put on top) moveto(ownerlibrary) && token(Spirit,creature Spirit,1/1,white,flying) -auto=choice bottomoflibrary && token(Spirit,creature Spirit,1/1,white,flying) +auto=choice name(put on top) moveto(ownerlibrary) && _SPIRITTOKEN_ +auto=choice bottomoflibrary && _SPIRITTOKEN_ text=Put target card from a graveyard on the top or bottom of its owner's library. Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={1}{W} type=Sorcery @@ -80790,7 +80809,7 @@ name=Nourishing Shoal other={E(other *[green]|myhand)} name(Exile Green Card from Hand) auto=ifnot paid(alternative) then life:X auto=if paid(alternative) then life:storedmanacost -text=You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost. -- You gain X life. +text=You may exile a green card with mana value X from your hand rather than pay Nourishing Shoal's mana cost. -- You gain X life. mana={X}{G}{G} type=Instant subtype=Arcane @@ -80798,9 +80817,9 @@ subtype=Arcane [card] name=Nova Chaser abilities=trample -auto=aslongas(other elemental|mybattlefield) choice notatarget(other elemental|mybattlefield) (blink)forsrc oneshot +auto=aslongas(other elemental|mybattlefield) choice notaTarget(other elemental|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -text=Trample -- Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) +text=Trample -- Champion an Elemental (When this enters, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) mana={3}{R} type=Creature subtype=Elemental Warrior @@ -80830,11 +80849,11 @@ toughness=7 [card] name=Novijen Sages auto=counter(1/1,4) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={1}{C(1/1,-1),creature|mybattlefield}{C(1/1,-1),creature|mybattlefield}:draw:1 controller -text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. +text=Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. mana={4}{U}{U} type=Creature subtype=Human Advisor Mutant @@ -80844,15 +80863,15 @@ toughness=0 [card] name=Novijen, Heart of Progress auto={T}:Add{1} -auto={G}{U}{T}:counter(1/1,1) all(creature[fresh]|battlefield) -text={T}: Add {1} to your mana pool. -- {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn. +auto={G}{U}{T}:counter(1/1) all(creature[fresh]|battlefield) +text={T}: Add {1}. -- {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn. type=Land [/card] [card] name=Noxious Dragon abilities=flying auto=_DIES_may destroy target(creature[manacost<=3]) -text=Flying -- When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less. +text=Flying -- When Noxious Dragon dies, you may destroy target creature with mana value 3 or less. mana={4}{B}{B} type=Creature subtype=Dragon @@ -80861,8 +80880,8 @@ toughness=4 [/card] [card] name=Noxious Field -target=land|myBattlefield -auto=teach(land) {T}:damage:1 all(creature,player) +target=land|battlefield +auto=teach(land) transforms((,newability[{T}:name(Deal 1 damage) name(Deal damage) transforms((,newability[damage:1 all(creature|battlefield)],newability[damage:1 all(player)])) oneshot])) text=Enchant land -- Enchanted land has "{T}: This land deals 1 damage to each creature and each player." mana={1}{B}{B} type=Enchantment @@ -80872,7 +80891,7 @@ subtype=Aura name=Noxious Gearhulk abilities=menace auto=may destroy target(other creature) and!(if cantargetcard(creature|nonbattlezone) then dynamicability)! -text=Menace -- When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. +text=Menace -- When Noxious Gearhulk enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. mana={4}{B}{B} type=Artifact Creature subtype=Construct @@ -80883,7 +80902,7 @@ toughness=4 name=Noxious Ghoul auto=all(creature[-zombie]) -1/-1 ueot auto=@movedTo(other creature[zombie]|battlefield):all(creature[-zombie]) -1/-1 ueot -text=Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. +text=Whenever Noxious Ghoul or another Zombie enters, all non-Zombie creatures get -1/-1 until end of turn. mana={3}{B}{B} type=Creature subtype=Zombie @@ -80896,7 +80915,7 @@ abilities=wither auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) auto=counter(-1/-1,4) -text=Noxious Hatchling enters the battlefield with four -1/-1 counters on it. -- Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. -- Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling. +text=Noxious Hatchling enters with four -1/-1 counters on it. -- Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. -- Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling. mana={3}{BG} type=Creature subtype=Elemental @@ -80914,7 +80933,7 @@ type=Instant [/card] [card] name=Noxious Toad -auto=@movedto(mygraveyard) from(this|mybattlefield):ability$!name(discard) target(*|myhand) reject!$ opponent +auto=_DIES_ability$!name(discard) target(*|myhand) reject!$ opponent text=When Noxious Toad dies, each opponent discards a card. mana={2}{B} type=Creature @@ -80924,7 +80943,7 @@ toughness=1 [/card] [card] name=Noyan Dar, Roil Shaper -auto=@movedto(*[instant;sorcery]|mystack):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +auto=@movedto(*[instant;sorcery]|mystack):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever text=Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. mana={3}{W}{U} type=Legendary Creature @@ -80934,9 +80953,9 @@ toughness=4 [/card] [card] name=Nucklavee -auto=ability$!name(return red sorcery) may moveto(ownerhand) target(sorcery[red]|mygraveyard)!$ controller -auto=ability$!name(return blue instant) may moveto(ownerhand) target(instant[blue]|mygraveyard)!$ controller -text=When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand. -- When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand. +auto=ability$!name(return red sorcery) may moveto(hand) target(sorcery[red]|mygraveyard)!$ controller +auto=ability$!name(return blue instant) may moveto(hand) target(instant[blue]|mygraveyard)!$ controller +text=When Nucklavee enters, you may return target red sorcery card from your graveyard to your hand. -- When Nucklavee enters, you may return target blue instant card from your graveyard to your hand. mana={4}{UR}{UR} type=Creature subtype=Beast @@ -80959,7 +80978,7 @@ type=Artifact [/card] [card] name=Null Caller -auto={3}{b}{e(creature|mygraveyard)}:token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! +auto={3}{B}{e(creature|mygraveyard)}:_ZOMBIETOKEN_ and!( tap(noevent) )! text={3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped. mana={3}{B} type=Creature @@ -80973,7 +80992,7 @@ auto={3}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) 3/1 auto=this(counter{0/0.4.Level}) {B}:regenerate auto=this(counter{0/0.4.Level}) 3/1 -text=Level up {3} ({3}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 1-3]: (4/2) -- [Level 4+]: {B}: Regnerate Null Champion (7/3) +text=Level up {3} ({3}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 1-3]: (4/2) -- [Level 4+]: {B}: Regnerate Null Champion (7/3) mana={1}{B} type=Creature subtype=Zombie Warrior @@ -80999,7 +81018,7 @@ type=Instant [card] name=Nullmage Advocate auto={T}{H(*|opponentgraveyard)}{H(*|opponentgraveyard)}:destroy target(artifact,enchantment) -text={T}: Return two target cards in an opponent's graveyard to his or her hand. Destroy target artifact or enchantment. +text={T}: Return two target cards in an opponent's graveyard to their hand. Destroy target artifact or enchantment. mana={2}{G} type=Creature subtype=Insect Druid @@ -81029,8 +81048,8 @@ toughness=5 [/card] [card] name=Nulltread Gargantuan -auto=moveTo(ownerlibrary) notatarget(creature|myBattlefield) -text=When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library. +auto=moveTo(ownerlibrary) notaTarget(creature|myBattlefield) +text=When Nulltread Gargantuan enters, put a creature you control on top of its owner's library. mana={1}{G}{U} type=Creature subtype=Beast @@ -81081,7 +81100,7 @@ toughness=1 [/card] [card] name=Nut Collector -auto=@each my upkeep:may token(Squirrel,creature squirrel, 1/1,green) +auto=@each my upkeep:may _SQUIRRELTOKEN_ auto=aslongas(*|mygraveyard) lord(squirrel) 2/2 >6 text=At the beginning of your upkeep, you may put a 1/1 green Squirrel creature token onto the battlefield. -- Threshold - Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard. mana={5}{G} @@ -81098,10 +81117,44 @@ auto={2}{T}:name(Red) thisforeach(variable{type:manaR}>0) add{R} auto={2}{T}:name(Blue) thisforeach(variable{type:manaU}>0) add{U} auto={2}{T}:name(Black) thisforeach(variable{type:manaB}>0) add{B} auto={2}{T}:name(White) thisforeach(variable{type:manaW}>0) add{W} -text={T}: Add {1} to your mana pool. -- {2}, {T}: Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) +text={T}: Add {1}. -- {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) type=Legendary Land [/card] [card] +name=Nylea's Disciple +auto=life:type:manaG controller +text=When Nylea's Disciple enters, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) +mana={2}{G}{G} +type=Creature +subtype=Centaur Archer +power=3 +toughness=3 +[/card] +[card] +name=Nylea's Emissary +abilities=trample +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto=bestow teach(creature) trample +bestow={5}{G} +text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Trample -- Enchanted creature gets +3/+3 and has trample. +mana={3}{G} +type=Enchantment Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Nylea's Presence +target=land +auto=draw:1 controller +auto=teach(land) transforms((plains forest mountain swamp island,newability[{t}:add{W}],newability[{t}:add{G}],newability[{t}:add{R}],newability[{t}:add{B}],newability[{t}:add{U}])) +text=Enchant land -- When Nylea's Presence enters, draw a card. -- Enchanted land is every basic land type in addition to its other types. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Nylea, God of the Hunt abilities=indestructible auto=lord(other creature|mybattlefield) trample @@ -81116,40 +81169,6 @@ power=6 toughness=6 [/card] [card] -name=Nylea's Disciple -auto=life:type:manaG controller -text=When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) -mana={2}{G}{G} -type=Creature -subtype=Centaur Archer -power=3 -toughness=3 -[/card] -[card] -name=Nylea's Emissary -abilities=trample -auto=bestow bstw -auto=bestow teach(creature) +3/+3 -auto=bestow teach(creature) trample -bestow={5}{g} -text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Trample -- Enchanted creature gets +3/+3 and has trample. -mana={3}{G} -type=Enchantment Creature -subtype=Cat -power=3 -toughness=3 -[/card] -[card] -name=Nylea's Presence -target=land -auto=draw:1 controller -auto=teach(land) transforms((plains forest mountain swamp island,newability[{t}:add{w}],newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{b}],newability[{t}:add{u}])) -text=Enchant land -- When Nylea's Presence enters the battlefield, draw a card. -- Enchanted land is every basic land type in addition to its other types. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Nyx Infusion target=creature auto=teach(creature[enchantment]) 2/2 @@ -81163,7 +81182,7 @@ subtype=Aura name=Nyx Weaver abilities=reach auto=@each myupkeep:deplete:2 controller -auto={1}{B}{G}{E}:moveto(ownerhand) target(other *|mygraveyard) +auto={1}{B}{G}{E}:moveto(hand) target(other *|mygraveyard) text=Reach -- At the beginning of your upkeep, put the top two cards of your library into your graveyard. -- {1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand. mana={1}{B}{G} type=Enchantment Creature @@ -81172,76 +81191,6 @@ power=2 toughness=3 [/card] [card] -name=Nyxathid -auto=foreach(*|opponenthand) -1/-1 -text=As Nyxathid enters the battlefield, choose an opponent. -- Nyxathid gets -1/-1 for each card in the chosen player's hand. -mana={1}{B}{B} -type=Creature -subtype=Elemental -power=7 -toughness=7 -[/card] -[card] -name=Nyxborn Eidolon -auto=bestow bstw -auto=bestow teach(creature) +2/+1 -bestow={4}{b} -text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+1. -mana={1}{B} -type=Enchantment Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Nyxborn Rollicker -auto=bestow bstw -auto=bestow teach(creature) +1/+1 -bestow={1}{r} -text=Bestow {1}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+1. -mana={R} -type=Enchantment Creature -subtype=Satyr -power=1 -toughness=1 -[/card] -[card] -name=Nyxborn Shieldmate -auto=bestow bstw -auto=bestow teach(creature) +1/+2 -bestow={2}{w} -text=Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+2. -mana={W} -type=Enchantment Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Nyxborn Triton -auto=bestow bstw -auto=bestow teach(creature) +2/+3 -bestow={4}{u} -text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+3. -mana={2}{U} -type=Enchantment Creature -subtype=Merfolk -power=2 -toughness=3 -[/card] -[card] -name=Nyxborn Wolf -auto=bestow bstw -auto=bestow teach(creature) +3/+1 -bestow={4}{g} -text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +3/+1. -mana={2}{G} -type=Enchantment Creature -subtype=Wolf -power=3 -toughness=1 -[/card] -[card] name=Nyx-Fleece Ram auto=@each my upkeep:life:1 controller text=At the beginning of your upkeep, you gain 1 life. @@ -81252,8 +81201,88 @@ power=0 toughness=5 [/card] [card] +name=Nyxathid +auto=foreach(*|opponenthand) -1/-1 +text=As Nyxathid enters, choose an opponent. -- Nyxathid gets -1/-1 for each card in the chosen player's hand. +mana={1}{B}{B} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Nyxborn Eidolon +auto=bestow bstw +auto=bestow teach(creature) +2/+1 +bestow={4}{B} +text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+1. +mana={1}{B} +type=Enchantment Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Nyxborn Rollicker +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +bestow={1}{R} +text=Bestow {1}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+1. +mana={R} +type=Enchantment Creature +subtype=Satyr +power=1 +toughness=1 +[/card] +[card] +name=Nyxborn Shieldmate +auto=bestow bstw +auto=bestow teach(creature) +1/+2 +bestow={2}{W} +text=Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+2. +mana={W} +type=Enchantment Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Nyxborn Triton +auto=bestow bstw +auto=bestow teach(creature) +2/+3 +bestow={4}{U} +text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+3. +mana={2}{U} +type=Enchantment Creature +subtype=Merfolk +power=2 +toughness=3 +[/card] +[card] +name=Nyxborn Wolf +auto=bestow bstw +auto=bestow teach(creature) +3/+1 +bestow={4}{G} +text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +3/+1. +mana={2}{G} +type=Enchantment Creature +subtype=Wolf +power=3 +toughness=1 +[/card] +[card] +name=O-Naginata +auto={2}:equip target(creature[power>=3]|mybattlefield) +auto=teach(creature) 3/0 +auto=teach(creature) trample +text=O-Naginata can be attached only to a creature with 3 or more power. -- Equipped creature gets +3/+0 and has trample. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Oak Street Innkeeper -auto=this(variable{opponentturn}>0) lord(creature[tapped]|mybattlefield) opponentshroud +auto=this(variable{opponentturn}>0) lord(creature[tapped]|mybattlefield) hexproof text=As long as it's not your turn, tapped creatures you control have hexproof. mana={2}{G} type=Creature @@ -81284,7 +81313,7 @@ toughness=7 name=Oakheart Dryads auto=1/1 target(creature) ueot auto=_CONSTELLATION_1/1 target(creature) ueot -text=Constellation -- Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. +text=Constellation -- Whenever Oakheart Dryads or another enchantment enters under your control, target creature gets +1/+1 until end of turn. mana={2}{G} type=Enchantment Creature subtype=Nymph Dryad @@ -81299,25 +81328,25 @@ type=Land [/card] [card] name=Oath of Ajani -auto=counter(1/1,1) all(creature|mybattlefield) +auto=counter(1/1) all(creature|mybattlefield) auto=lord(planeswalker|mycastingzone) altercost(colorless, -1) -text=When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control. -- Planeswalker spells you cast cost {1} less to cast. +text=When Oath of Ajani enters, put a +1/+1 counter on each creature you control. -- Planeswalker spells you cast cost {1} less to cast. mana={G}{W} type=Legendary Enchantment [/card] [card] name=Oath of Chandra auto=damage:3 target(creature|opponentbattlefield) -auto=@each endofturn restriction{thisturn(planeswalker|mybattlefield)~morethan~0}:damage:2 opponent -text=When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent. +auto=@each end restriction{thisturn(planeswalker|mybattlefield)~morethan~0}:damage:2 opponent +text=When Oath of Chandra enters, it deals 3 damage to target creature an opponent controls. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent. mana={1}{R} type=Legendary Enchantment [/card] [card] name=Oath of Ghouls -auto=@each my upkeep:if type(creature|mygraveyard)~morethan~type(creature|opponentgraveyard) then target(creature|mygraveyard) moveTo(myhand) -auto=@each opponent upkeep:if type(creature|opponentgraveyard)~morethan~type(creature|mygraveyard) then ability$!name(return creature from graveyard) target(creature|mygraveyard) moveTo(myhand)!$ opponent -text=At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than his or her graveyard does and is his or her opponent. The first player may return a creature card from his or her graveyard to his or her hand. +auto=@each my upkeep:if type(creature|mygraveyard)~morethan~type(creature|opponentgraveyard) then target(creature|mygraveyard) moveto(hand) +auto=@each opponent upkeep:if type(creature|opponentgraveyard)~morethan~type(creature|mygraveyard) then ability$!name(return creature from graveyard) target(creature|mygraveyard) moveto(hand)!$ opponent +text=At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return a creature card from their graveyard to their hand. mana={1}{B} type=Enchantment [/card] @@ -81325,32 +81354,32 @@ type=Enchantment name=Oath of Gideon auto=@movedto(planeswalker|myBattlefield):all(trigger[to]) counter(0/0,1,loyalty) auto=token(Kor Ally,Creature Kor Ally,1/1,white)*2 -text=When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. -- Each planeswalker you control enters the battlefield with an additional loyalty counter on it. +text=When Oath of Gideon enters, put two 1/1 white Kor Ally creature tokens onto the battlefield. -- Each planeswalker you control enters with an additional loyalty counter on it. mana={2}{W} type=Legendary Enchantment [/card] [card] name=Oath of Jace -auto=ability$!draw:3 _ notatarget(<2>*|myhand) reject!$ controller +auto=ability$!draw:3 _ notaTarget(<2>*|myhand) reject!$ controller aicode=activate transforms((,newability[all(*[zpos<=type:type:planeswalker:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=@each my upkeep:name(Scry cards) scry:type:type:planeswalker:mybattlefield scrycore delayed dontshow donothing scrycoreend scryend -text=When Oath of Jace enters the battlefield, draw three cards, then discard two cards. -- At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. +text=When Oath of Jace enters, draw three cards, then discard two cards. -- At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. mana={2}{U} type=Legendary Enchantment [/card] [card] name=Oath of Lieges -auto=@each my upkeep:if type(land|mygraveyard)~morethan~type(land|opponentgraveyard) then target(land[basic]|mylibrary) moveTo(mybattlefield) -auto=@each opponent upkeep:if type(land|opponentgraveyard)~morethan~type(land|mygraveyard) then ability$!name(fetch basic land) target(land[basic]|mylibrary) moveTo(mybattlefield)!$ opponent -text=At the beginning of each player's upkeep, that player chooses target player who controls more lands than he or she does and is his or her opponent. The first player may search his or her library for a basic land card, put that card onto the battlefield, then shuffle his or her library. +auto=@each my upkeep:if control less lands then target(land[basic]|mylibrary) moveTo(mybattlefield) +auto=@each opponent upkeep:if type(land|opponentbattlefield)~lessthan~type(land|mybattlefield) then ability$!name(fetch basic land) target(land[basic]|mylibrary) moveTo(mybattlefield)!$ opponent +text=At the beginning of each player's upkeep, that player chooses target player who controls more lands than they does and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle their library. mana={1}{W} type=Enchantment [/card] [card] name=Oath of Liliana -auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent -auto=@each endofturn:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then create(Zombie:Creature Zombie:2/2:black) -text=When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, put a 2/2 black Zombie creature token onto the battlefield. +auto=ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice !$ opponent +auto=@each end:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then _ZOMBIETOKEN_ +text=When Oath of Liliana enters, each opponent sacrifices a creature. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, put a 2/2 black Zombie creature token onto the battlefield. mana={2}{B} type=Legendary Enchantment [/card] @@ -81358,24 +81387,24 @@ type=Legendary Enchantment name=Oath of Mages auto=@each my upkeep:if compare(lifetotal)~lessthan~compare(opponentlifetotal) then may damage:1 opponent auto=@each opponent upkeep:if compare(lifetotal)~morethan~compare(opponentlifetotal) then damage:1 controller -text=At the beginning of each player's upkeep, that player chooses target player who has more life than he or she does and is his or her opponent. The first player may have Oath of Mages deal 1 damage to the second player. +text=At the beginning of each player's upkeep, that player chooses target player who has more life than they does and is their opponent. The first player may have Oath of Mages deal 1 damage to the second player. mana={1}{R} type=Enchantment [/card] [card] name=Oath of Nissa -aicode=activate target(*[creature;land;planeswalker;zpos<=3]|mylibrary) moveto(myhand) -auto=name(look) reveal:3 optionone name(Get a card) target(<1>*[creature;land;planeswalker]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[creature;land;planeswalker;zpos<=3]|mylibrary) moveto(hand) +auto=name(look) reveal:3 optionone name(Get a card) target(<1>*[creature;land;planeswalker]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend auto=lord(planeswalker|mycastingzone) anytypeofmana -text=When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- You may spend mana as though it were mana of any color to cast planeswalker spells. +text=When Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- You may spend mana as though it were mana of any color to cast planeswalker spells. mana={G} type=Legendary Enchantment [/card] [card] name=Oath of the Ancient Wood -auto=may counter(1/1,1) target(creature) restriction{type(creature|battlefield)~morethan~0} -auto=@movedTo(enchantment|myBattlefield) restriction{type(creature|battlefield)~morethan~0}:may counter(1/1,1) target(creature) -text=Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature. +auto=may counter(1/1) target(creature) restriction{type(creature|battlefield)~morethan~0} +auto=@movedTo(enchantment|myBattlefield) restriction{type(creature|battlefield)~morethan~0}:may counter(1/1) target(creature) +text=Whenever Oath of the Ancient Wood or another enchantment enters under your control, you may put a +1/+1 counter on target creature. mana={2}{G} type=Enchantment [/card] @@ -81394,7 +81423,7 @@ toughness=4 [card] name=Ob Nixilis, the Fallen auto=_LANDFALL_may life:-3 target(player) && counter(1/1,3) all(this) -text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. +text=Landfall - Whenever a land enters under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. mana={3}{B}{B} type=Legendary Creature subtype=Demon @@ -81404,7 +81433,7 @@ toughness=3 [card] name=Obelisk of Alara auto={1}{W}{T}:life:5 -auto={1}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={1}{U}{T}:_LOOT_ auto={1}{B}{T}:-2/-2 target(creature) auto={1}{R}{T}:damage:3 target(player) auto={1}{G}{T}:4/4 target(creature) @@ -81417,7 +81446,7 @@ name=Obelisk of Bant auto={T}:Add{G} auto={T}:Add{W} auto={T}:Add{U} -text={T}: Add {G}, {W}, or {U} to your mana pool. +text={T}: Add {G}, {W}, or {U}. mana={3} type=Artifact [/card] @@ -81426,7 +81455,7 @@ name=Obelisk of Esper auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} -text={T}: Add {W}, {U}, or {B} to your mana pool. +text={T}: Add {W}, {U}, or {B}. mana={3} type=Artifact [/card] @@ -81435,7 +81464,7 @@ name=Obelisk of Grixis auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text={T}: Add {U}, {B}, or {R} to your mana pool. +text={T}: Add {U}, {B}, or {R}. mana={3} type=Artifact [/card] @@ -81444,7 +81473,7 @@ name=Obelisk of Jund auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text={T}: Add {B}, {R}, or {G} to your mana pool. +text={T}: Add {B}, {R}, or {G}. mana={3} type=Artifact [/card] @@ -81453,21 +81482,21 @@ name=Obelisk of Naya auto={T}:Add{R} auto={T}:Add{G} auto={T}:Add{W} -text={T}: Add {R}, {G}, or {W} to your mana pool. +text={T}: Add {R}, {G}, or {W}. mana={3} type=Artifact [/card] [card] name=Obelisk of Undoing -auto={6}{T}:moveto(myhand) target(*|myBattlefield) +auto={6}{T}:moveto(hand) target(*|myBattlefield) text={6}, {T}: Return target permanent you own and control to your hand. mana={1} type=Artifact [/card] [card] name=Obelisk of Urd -auto=chooseatype lord(creature[chosentype]) +2/+2 chooseend -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- As Obelisk of Urd enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +2/+2. +auto=chooseatype lord(creature[chosentype]|myBattlefield) +2/+2 chooseend +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- As Obelisk of Urd enters, choose a creature type. -- Creatures you control of the chosen type get +2/+2. other={convoke} name(Convoke) mana={6} type=Artifact @@ -81477,7 +81506,7 @@ name=Oblation target=*[-land] auto=moveTo(ownerlibrary) && shuffle auto=draw:2 targetcontroller -text=The owner of target nonland permanent shuffles it into his or her library, then draws two cards. +text=The owner of target nonland permanent shuffles it into their library, then draws two cards. mana={2}{W} type=Instant [/card] @@ -81502,14 +81531,14 @@ subtype=Aura [card] name=Oblivion Ring auto=(blink)forsrc target(other *[-land]) -text=When Oblivion Ring enters the battlefield, exile another target nonland permanent. -- When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Oblivion Ring enters, exile another target nonland permanent. -- When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{W} type=Enchantment [/card] [card] name=Oblivion Sower autostack=target(opponent) Reveal:4 revealzone(targetedpersonslibrary) optionone choice name(Get lands) target(land|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put in Exile) all(*|reveal) moveto(ownerexile) optiontwoend revealend -text=When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control. +text=When you cast Oblivion Sower, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control. mana={6} type=Creature subtype=Eldrazi @@ -81518,8 +81547,8 @@ toughness=8 [/card] [card] name=Oblivion Stone -auto={4}{T}:counter(0/0,1,Fate) target(*) auto={5}{T}{S}:destroy all(*[-land;-counter{0/0.1.Fate}]) && all(*|battlefield) removeallcounters(0/0,1,Fate) +auto={4}{T}:counter(0/0,1,Fate) target(*) text={4}, {T}: Put a fate counter on target permanent. -- {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. mana={3} type=Artifact @@ -81527,7 +81556,7 @@ type=Artifact [card] name=Oblivion Strike target=creature -auto=exile +auto=moveTo(exile) text=Devoid (This card has no color.) -- Exile target creature. mana={3}{B} abilities=devoid @@ -81558,8 +81587,8 @@ toughness=3 [card] name=Oboro, Palace in the Clouds auto={T}:Add{U} -auto={1}:moveto(ownerhand) -text={T}: Add {U} to your mana pool. -- {1}: Return Oboro, Palace in the Clouds to its owner's hand. +auto={1}:moveto(hand) +text={T}: Add {U}. -- {1}: Return Oboro, Palace in the Clouds to its owner's hand. type=Legendary Land [/card] [card] @@ -81568,7 +81597,7 @@ abilities=vigilance auto=bestow bstw auto=bestow teach(creature) +2/+2 auto=bestow teach(creature) vigilance -bestow={4}{w} +bestow={4}{W} text=Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Vigilance -- Enchanted creature gets +2/+2 and has vigilance. mana={2}{W} type=Enchantment Creature @@ -81587,9 +81616,9 @@ type=Instant [/card] [card] name=Obsessive Skinner -auto=counter(1/1,1) target(creature) -auto=@each opponent upkeep restriction{delirium}:counter(1/1,1) target(creature) -text=When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. +auto=counter(1/1) target(creature) +auto=@each opponent upkeep restriction{delirium}:counter(1/1) target(creature) +text=When Obsessive Skinner enters, put a +1/+1 counter on target creature. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Human Rogue @@ -81621,7 +81650,7 @@ auto={3}:equip auto=2/1 auto=haste auto=@movedto(creature[warrior]|battlefield):may all(trigger[to]) rehook -text=Equipped creature gets +2/+1 and has haste. -- Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it. -- Equip {3} +text=Equipped creature gets +2/+1 and has haste. -- Whenever a Warrior creature enters, you may attach Obsidian Battle-Axe to it. -- Equip {3} mana={3} type=Tribal Artifact subtype=Warrior Equipment @@ -81648,7 +81677,7 @@ toughness=4 name=Obstinate Baloth abilities=discardtoplaybyopponent auto=life:4 controller -text=When Obstinate Baloth enters the battlefield, you gain 4 life. -- If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. +text=When Obstinate Baloth enters, you gain 4 life. -- If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. mana={2}{G}{G} type=Creature subtype=Beast @@ -81666,17 +81695,6 @@ power=1 toughness=1 [/card] [card] -name=Obzedat, Ghost Council -auto=ability$!choice life:-2 target(opponent) && life:2 controller!$ controller -auto=@each my end:may name(exile) all(this) transforms((,newability[moveto(exile)],newability[phaseactionmulti[my upkeep once checkex] moveto(ownerbattlefield) && all(this) haste])) -text=When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life. -- At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste. -mana={1}{W}{W}{B}{B} -type=Legendary Creature -subtype=Spirit Advisor -power=5 -toughness=5 -[/card] -[card] name=Obzedat's Aid target=*[-instant;-sorcery]|myGraveyard auto=moveTo(myBattlefield) @@ -81685,6 +81703,17 @@ mana={3}{B}{W} type=Sorcery [/card] [card] +name=Obzedat, Ghost Council +auto=ability$!choice life:-2 target(opponent) && life:2 controller!$ controller +auto=@each my end:may name(exile) all(this) transforms((,newability[moveto(exile)],newability[phaseactionmulti[my upkeep once checkex] moveto(ownerbattlefield) && all(this) haste])) +text=When Obzedat, Ghost Council enters, target opponent loses 2 life and you gain 2 life. -- At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste. +mana={1}{W}{W}{B}{B} +type=Legendary Creature +subtype=Spirit Advisor +power=5 +toughness=5 +[/card] +[card] name=Ocular Halo target=creature auto=teach(creature) {T}:draw:1 @@ -81700,7 +81729,7 @@ auto=_DIES_may draw:1 controller text=When Oculus dies, you may draw a card. mana={1}{U} type=Creature -subtype=Homunculus +subtype=Phyrexian Homunculus power=1 toughness=1 [/card] @@ -81722,7 +81751,7 @@ auto=@each combatbegins restriction{type(*[flying]|mybattlefield)~morethan~0}:al auto=@each combatbegins restriction{type(*[deathtouch]|mybattlefield)~morethan~0}:all(creature|mybattlefield) deathtouch ueot auto=@each combatbegins restriction{type(*[double strike]|mybattlefield)~morethan~0}:all(creature|mybattlefield) double strike ueot auto=@each combatbegins restriction{type(*[haste]|mybattlefield)~morethan~0}:all(creature|mybattlefield) haste ueot -auto=@each combatbegins restriction{type(*[opponentshroud]|mybattlefield)~morethan~0}:all(creature|mybattlefield) opponentshroud ueot +auto=@each combatbegins restriction{type(*[hexproof]|mybattlefield)~morethan~0}:all(creature|mybattlefield) hexproof ueot auto=@each combatbegins restriction{type(*[indestructible]|mybattlefield)~morethan~0}:all(creature|mybattlefield) indestructible ueot auto=@each combatbegins restriction{type(*[lifelink]|mybattlefield)~morethan~0}:all(creature|mybattlefield) lifelink ueot auto=@each combatbegins restriction{type(*[reach]|mybattlefield)~morethan~0}:all(creature|mybattlefield) reach ueot @@ -81737,9 +81766,9 @@ toughness=3 [/card] [card] name=Odunos River Trawler -auto=moveto(myhand) target(creature[enchantment]|mygraveyard) -auto=aslongas(creature[enchantment]|mygraveyard) {W}{S}:moveto(myhand) target(other creature[enchantment]|mygraveyard) -text=When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand. -- {W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand. +auto=moveto(hand) target(creature[enchantment]|mygraveyard) +auto=aslongas(creature[enchantment]|mygraveyard) {W}{S}:moveto(hand) target(other creature[enchantment]|mygraveyard) +text=When Odunos River Trawler enters, return target enchantment creature card from your graveyard to your hand. -- {W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand. mana={2}{B} type=Creature subtype=Zombie @@ -81774,7 +81803,7 @@ abilities=flash other={B} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(exile) target(other *|graveyard) auto=alternative sacrifice -text=Flash -- When Offalsnout leaves the battlefield, exile target card from a graveyard. -- Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flash -- When Offalsnout leaves the battlefield, exile target card from a graveyard. -- Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={2}{B} type=Creature subtype=Elemental @@ -81793,7 +81822,7 @@ type=Instant [card] name=Ogre Arsonist auto=destroy target(land) -text=When Ogre Arsonist enters the battlefield, destroy target land. +text=When Ogre Arsonist enters, destroy target land. mana={4}{R} type=Creature subtype=Ogre @@ -81804,7 +81833,7 @@ toughness=3 name=Ogre Battledriver auto=@movedto(creature|myBattlefield):all(trigger) 2/0 ueot auto=@movedto(creature|myBattlefield):all(trigger) haste ueot -text=Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. +text=Whenever another creature enters under your control, that creature gets +2/+0 and gains haste until end of turn. mana={2}{R}{R} type=Creature subtype=Ogre Warrior @@ -81824,7 +81853,7 @@ toughness=2 [card] name=Ogre Gatecrasher auto=destroy target(creature[defender]) -text=When Ogre Gatecrasher enters the battlefield, destroy target creature with defender. +text=When Ogre Gatecrasher enters, destroy target creature with defender. mana={3}{R} type=Creature subtype=Ogre Rogue @@ -81859,7 +81888,7 @@ auto={R}:1/0 text=Infect -- {R}: Ogre Menial gets +1/+0 until end of turn. mana={3}{R} type=Creature -subtype=Ogre +subtype=Phyrexian Ogre power=0 toughness=4 [/card] @@ -81883,8 +81912,8 @@ toughness=3 [/card] [card] name=Ogre Savant -auto=if spent({U}) then moveTo(ownerhand) target(creature) -text=When Ogre Savant enters the battlefield, if {U} was spent to cast Ogre Savant, return target creature to its owner's hand. +auto=if spent({U}) then moveTo(hand) target(creature) +text=When Ogre Savant enters, if {U} was spent to cast Ogre Savant, return target creature to its owner's hand. mana={4}{R} type=Creature subtype=Ogre Wizard @@ -81903,8 +81932,8 @@ toughness=3 [/card] [card] name=Ogre Shaman -auto={2}{D}:damage:2 target(creature,player) -text={2}, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player. +auto={2}{D}:damage:2 target(anytarget) +text={2}, Discard a card at random: Ogre Shaman deals 2 damage to any target. mana={3}{R}{R} type=Creature subtype=Ogre Shaman @@ -81933,14 +81962,6 @@ power=4 toughness=3 [/card] [card] -name=Ogre Token -power=3 -toughness=3 -type=Creature -subtype=Ogre -color=red -[/card] -[card] name=Ogre Warrior mana={3}{R} type=Creature @@ -81995,7 +82016,7 @@ name=Ojutai Interceptor abilities=flying facedown={3} autofacedown={3}{U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Flying -- Megamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={3}{U} type=Creature @@ -82008,22 +82029,11 @@ name=Ojutai Monument auto={T}:add{W} auto={T}:add{U} auto={4}{W}{U}:becomes(Artifact Creature Dragon,4/4,flying,white,blue) ueot -text={T}: Add {W} or {U} to your mana pool. -- {4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn. +text={T}: Add {W} or {U}. -- {4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn. mana={3} type=Artifact [/card] [card] -name=Ojutai, Soul of Winter -abilities=flying,vigilance -auto=@combat(attacking) source(dragon|mybattlefield):name(tap & Freeze) target(*[-land]|opponentbattlefield) transforms((,newability[tap],newability[frozen])) uynt -text=Flying, vigilance. -- Whenever a Dragon you control attacks, Tap target nonland permanent your opponents control. It doesn't untap during its controller's next untap step. -mana={5}{W}{U} -type=Legendary Creature -subtype=Dragon -power=5 -toughness=6 -[/card] -[card] name=Ojutai's Breath target=creature auto=freeze @@ -82041,6 +82051,17 @@ mana={3}{U}{U} type=Sorcery [/card] [card] +name=Ojutai, Soul of Winter +abilities=flying,vigilance +auto=@combat(attacking) source(dragon|mybattlefield):name(tap & Freeze) target(*[-land]|opponentbattlefield) transforms((,newability[tap],newability[frozen])) uynt +text=Flying, vigilance. -- Whenever a Dragon you control attacks, Tap target nonland permanent your opponents control. It doesn't untap during its controller's next untap step. +mana={5}{W}{U} +type=Legendary Creature +subtype=Dragon +power=5 +toughness=6 +[/card] +[card] name=Okiba-Gang Shinobi auto=@combatdamagefoeof(player) from(this):ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent auto=@combatdamageof(player) from(this):ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ controller @@ -82066,7 +82087,7 @@ toughness=3 name=Okina, Temple to the Grandfathers auto={T}:Add{G} auto={G}{T}:1/1 target(creature[legendary]) -text={T}: Add {G} to your mana pool. -- {G}, {T}: Target legendary creature gets +1/+1 until end of turn. +text={T}: Add {G}. -- {G}, {T}: Target legendary creature gets +1/+1 until end of turn. type=Legendary Land [/card] [card] @@ -82080,7 +82101,7 @@ toughness=6 [card] name=Old Man of the Sea abilities=shackler -auto={T}:shackle target(creature[power<=storedpower]) +auto={T}:shackle target(creature[power<=power]) auto=@each my untap restriction{canuntap}:may untap text=You may choose not to untap Old Man of the Sea during your untap step. -- {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. mana={1}{U}{U} @@ -82092,7 +82113,7 @@ toughness=3 [card] name=Olivia Voldaren abilities=flying -auto={1}{R}:all(this) counter(1/1,1) && target(other creature) damage:1 && transforms((vampire)) forever +auto={1}{R}:all(this) counter(1/1) && target(other creature) damage:1 && transforms((vampire)) forever auto={3}{B}{B}:target(vampire) steal text=Flying -- {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. -- {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren. mana={2}{B}{R} @@ -82102,17 +82123,6 @@ power=3 toughness=3 [/card] [card] -name=Olivia, Mobilized for War -abilities=flying -auto=@movedto(other creature|mybattlefield):all(trigger) transforms((,newability[may reject notatarget(*|myhand) and!( all(this) counter(1/1.1) && all(this) haste && all(this) becomes(vampire) forever )!])) forever )! -text=Flying -- Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. -mana={1}{B}{R} -type=Legendary Creature -subtype=Vampire Knight -power=3 -toughness=3 -[/card] -[card] name=Olivia's Bloodsworn abilities=flying,cantblock auto={R}:target(vampire) haste ueot @@ -82134,6 +82144,17 @@ power=2 toughness=2 [/card] [card] +name=Olivia, Mobilized for War +abilities=flying +auto=@movedto(other creature|mybattlefield):all(trigger) transforms((,newability[may reject notaTarget(*|myhand) and!( all(this) counter(1/1) && all(this) haste && all(this) becomes(vampire) forever )!])) +text=Flying -- Whenever another creature enters under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. +mana={1}{B}{R} +type=Legendary Creature +subtype=Vampire Knight +power=3 +toughness=3 +[/card] +[card] name=Omega Myr mana={2} type=Artifact Creature @@ -82152,8 +82173,8 @@ type=Sorcery [card] name=Omenspeaker aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +auto=_SCRY2_ +text=When Omenspeaker enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{U} type=Creature subtype=Human Wizard @@ -82163,8 +82184,8 @@ toughness=3 [card] name=Omnath, Locus of Rage auto=_LANDFALL_token(Elemental,Creature Elemental,5/5,red,green) controller -auto=@movedto(Elemental|graveyard) from(mybattlefield):damage:3 target(creature,player) -text=Landfall -- Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. +auto=@movedto(Elemental|graveyard) from(mybattlefield):damage:3 target(anytarget) +text=Landfall -- Whenever a land enters under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. mana={3}{R}{R}{G}{G} type=Legendary Creature subtype=Elemental @@ -82189,20 +82210,10 @@ mana={7}{U}{U}{U} type=Enchantment [/card] [card] -name=O-Naginata -auto={2}:equip target(creature[power>=3]|mybattlefield) -auto=teach(creature) 3/0 -auto=teach(creature) trample -text=O-Naginata can be attached only to a creature with 3 or more power. -- Equipped creature gets +3/+0 and has trample. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] name=Ondu Champion auto=choice all(creature|mybattlefield) trample ueot auto=_RALLY_all(creature|mybattlefield) trample ueot -text=Rally -- Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. +text=Rally -- Whenever Ondu Champion or another Ally enters under your control, creatures you control gain trample until end of turn. mana={2}{R}{R} type=Creature subtype=Minotaur Warrior Ally @@ -82213,7 +82224,7 @@ toughness=3 name=Ondu Cleric auto=may life:type:ally:mybattlefield controller auto=_RALLY_may life:type:ally:mybattlefield controller -text=Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control. +text=Whenever Ondu Cleric or another Ally enters under your control, you may gain life equal to the number of Allies you control. mana={1}{W} type=Creature subtype=Kor Cleric Ally @@ -82224,7 +82235,7 @@ toughness=1 name=Ondu Giant aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=When Ondu Giant enters the battlefield, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +text=When Ondu Giant enters, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. mana={3}{G} type=Creature subtype=Giant Druid @@ -82235,7 +82246,7 @@ toughness=4 name=Ondu Greathorn abilities=first strike auto=_LANDFALL_2/2 ueot -text=First strike -- Landfall -- Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. +text=First strike -- Landfall -- Whenever a land enters under your control, Ondu Greathorn gets +2/+2 until end of turn. mana={3}{W} type=Creature subtype=Beast @@ -82246,7 +82257,7 @@ toughness=3 name=Ondu Rising auto=emblem transforms((,newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) lifelink ueot])) ueot other={4}{W} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever text=Whenever a creature attacks this turn, it gains lifelink until end of turn. -- Awaken 4-{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={1}{W} type=Sorcery @@ -82271,18 +82282,6 @@ mana={5}{G} type=Sorcery [/card] [card] -name=One of the Pack -backside=Solitary Hunter -auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) -auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. // Solitary Hunter -type=Creature -subtype=Werewolf -color=green -power=5 -toughness=6 -[/card] -[card] name=One Thousand Lashes target=creature auto=cantattack @@ -82296,11 +82295,23 @@ type=Enchantment subtype=Aura [/card] [card] +name=One of the Pack +backside=Solitary Hunter +auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) +auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) +text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. // Solitary Hunter +type=Creature +subtype=Werewolf +color=green +power=5 +toughness=6 +[/card] +[card] name=One with Nature target=creature aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=@combatdamaged(player) from(mytgt):name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. +text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. mana={G} type=Enchantment subtype=Aura @@ -82325,27 +82336,16 @@ toughness=3 [/card] [card] name=Ongoing Investigation -auto=@each combatdamage restriction{opponentdamagedbycombat}:name(Create clue) token(Clue) controller -auto={1}{G}{e(creature|mygraveyard)}:name(Create clue) token(Clue) controller && life:2 +auto=@each combatdamage restriction{opponentdamagedbycombat,myturnonly}:name(Create clue) _CLUE_ controller +auto={1}{G}{e(creature|mygraveyard)}:name(Create clue) _CLUE_ controller && life:2 text=Whenever one or more creatures you control deal combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. mana={1}{U} type=Enchantment [/card] [card] -name=Oni of Wild Places -abilities=haste -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[red]|myBattlefield) -text=Haste -- At the beginning of your upkeep, return a red creature you control to its owner's hand. -mana={5}{R} -type=Creature -subtype=Demon Spirit -power=6 -toughness=5 -[/card] -[card] name=Oni Possession target=creature -auto=@each my upkeep:sacrifice notatarget(creature|myBattlefield) +auto=@each my upkeep:sacrifice notaTarget(creature|myBattlefield) auto=transforms((Creature Demon Spirit)) auto=3/3 auto=trample @@ -82355,6 +82355,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Oni of Wild Places +abilities=haste +auto=@each my upkeep:moveTo(hand) notaTarget(creature[red]|myBattlefield) +text=Haste -- At the beginning of your upkeep, return a red creature you control to its owner's hand. +mana={5}{R} +type=Creature +subtype=Demon Spirit +power=6 +toughness=5 +[/card] +[card] name=Onslaught auto=@movedTo(creature|mystack):tap target(creature) text=Whenever you cast a creature spell, tap target creature. @@ -82363,7 +82374,7 @@ type=Enchantment [/card] [card] name=Onulet -auto=@movedTo(this|graveyard) from(this|battlefield):life:2 controller +auto=_DIES_life:2 controller text=When Onulet dies, you gain 2 life. mana={3} type=Artifact Creature @@ -82396,42 +82407,12 @@ mana={2} type=Artifact [/card] [card] -name=Oona, Queen of the Fae -abilities=flying -auto={1}{UB}:name(X=1) activatechooseacolor all(*[zpos<=1]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={2}{UB}:name(X=2) activatechooseacolor all(*[zpos<=2]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={3}{UB}:name(X=3) activatechooseacolor all(*[zpos<=3]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={4}{UB}:name(X=4) activatechooseacolor all(*[zpos<=4]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={5}{UB}:name(X=5) activatechooseacolor all(*[zpos<=5]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={6}{UB}:name(X=6) activatechooseacolor all(*[zpos<=6]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={7}{UB}:name(X=7) activatechooseacolor all(*[zpos<=7]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={8}{UB}:name(X=8) activatechooseacolor all(*[zpos<=8]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={9}{UB}:name(X=9) activatechooseacolor all(*[zpos<=9]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={10}{UB}:name(X=10) activatechooseacolor all(*[zpos<=10]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={11}{UB}:name(X=11) activatechooseacolor all(*[zpos<=11]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={12}{UB}:name(X=12) activatechooseacolor all(*[zpos<=12]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={13}{UB}:name(X=13) activatechooseacolor all(*[zpos<=13]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={14}{UB}:name(X=14) activatechooseacolor all(*[zpos<=14]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={15}{UB}:name(X=15) activatechooseacolor all(*[zpos<=15]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={16}{UB}:name(X=16) activatechooseacolor all(*[zpos<=16]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={17}{UB}:name(X=17) activatechooseacolor all(*[zpos<=7]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={18}{UB}:name(X=18) activatechooseacolor all(*[zpos<=18]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={19}{UB}:name(X=19) activatechooseacolor all(*[zpos<=19]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -auto={20}{UB}:name(X=20) activatechooseacolor all(*[zpos<=20]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend -text=Flying -- {X}{UB}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield. -mana={3}{UB}{UB}{UB} -type=Legendary Creature -subtype=Faerie Wizard -power=5 -toughness=5 -[/card] -[card] name=Oona's Blackguard abilities=flying -auto=@movedto(other rogue|myBattlefield):all(trigger[to]) counter(1/1,1) +auto=@movedto(other rogue|myBattlefield):all(trigger[to]) counter(1/1) auto=@combatdamagefoeof(player) from(creature[counter{1/1.1}]|mybattlefield):ability$!name(discard) target(*|myhand) reject!$ opponent auto=@combatdamageof(player) from(creature[counter{1/1.1}]|mybattlefield):ability$!name(discard) target(*|myhand) reject!$ controller -text=Flying -- Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. +text=Flying -- Each other Rogue creature you control enters with an additional +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. mana={1}{B} type=Creature subtype=Faerie Rogue @@ -82458,8 +82439,38 @@ mana={2}{U} type=Instant [/card] [card] +name=Oona, Queen of the Fae +abilities=flying +auto={1}{UB}:name(X=1) activatechooseacolor all(*[zpos<=1]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={2}{UB}:name(X=2) activatechooseacolor all(*[zpos<=2]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={3}{UB}:name(X=3) activatechooseacolor all(*[zpos<=3]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={4}{UB}:name(X=4) activatechooseacolor all(*[zpos<=4]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={5}{UB}:name(X=5) activatechooseacolor all(*[zpos<=5]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={6}{UB}:name(X=6) activatechooseacolor all(*[zpos<=6]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={7}{UB}:name(X=7) activatechooseacolor all(*[zpos<=7]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={8}{UB}:name(X=8) activatechooseacolor all(*[zpos<=8]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={9}{UB}:name(X=9) activatechooseacolor all(*[zpos<=9]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={10}{UB}:name(X=10) activatechooseacolor all(*[zpos<=10]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={11}{UB}:name(X=11) activatechooseacolor all(*[zpos<=11]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={12}{UB}:name(X=12) activatechooseacolor all(*[zpos<=12]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={13}{UB}:name(X=13) activatechooseacolor all(*[zpos<=13]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={14}{UB}:name(X=14) activatechooseacolor all(*[zpos<=14]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={15}{UB}:name(X=15) activatechooseacolor all(*[zpos<=15]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={16}{UB}:name(X=16) activatechooseacolor all(*[zpos<=16]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={17}{UB}:name(X=17) activatechooseacolor all(*[zpos<=7]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={18}{UB}:name(X=18) activatechooseacolor all(*[zpos<=18]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={19}{UB}:name(X=19) activatechooseacolor all(*[zpos<=19]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +auto={20}{UB}:name(X=20) activatechooseacolor all(*[zpos<=20]|opponentLibrary) moveto(exile) and!( if cantargetcard(*[chosencolor]|*) then token(Faerie Rogue,Creature Faerie Rogue,1/1,flying,blue,black) )! activatechooseend +text=Flying -- {X}{UB}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield. +mana={3}{UB}{UB}{UB} +type=Legendary Creature +subtype=Faerie Wizard +power=5 +toughness=5 +[/card] +[card] name=Ooze Garden -auto={1}{G}{S(creature|myBattlefield)}:token(Ooze,Creature Ooze,setpower=storedpower,settoughness=storedpower,green) +auto={1}{G}{S(creature[-ooze]|myBattlefield)}:token(Ooze,Creature Ooze,storedpower/storedpower,green) asSorcery text={1}{G}, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery. mana={1}{G} type=Enchantment @@ -82527,7 +82538,7 @@ type=Enchantment [card] name=Opal Lake Gatekeepers auto=if type(land[Gate]|mybattlefield)~morethan~1 then draw:1 controller oneshot -text=When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card. +text=When Opal Lake Gatekeepers enters, if you control two or more Gates, you may draw a card. mana={3}{U} type=Creature subtype=Vedalken Soldier @@ -82539,7 +82550,7 @@ name=Opalescence auto=lord(other enchantment[-aura]) transforms((creature,newability[manacost/manacost])) mana={2}{W}{W} type=Enchantment -text=Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment. +text=Each other non-Aura enchantment is a creature with power and toughness each equal to its mana value. It's still an enchantment. [/card] [card] name=Opaline Bracers @@ -82547,7 +82558,7 @@ abilities=sunburst auto=counter(0/0,sunburst,charge) auto={2}:equip auto=thisforeach(counter{0/0.1.Charge}) 1/1 -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={4} type=Artifact subtype=Equipment @@ -82569,7 +82580,7 @@ auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text={T}: Add one mana of any color to your mana pool. +text={T}: Add one mana of any color. mana={3} type=Artifact Creature subtype=Unicorn @@ -82578,9 +82589,9 @@ toughness=2 [/card] [card] name=Open the Armory -aicode=activate notatarget(*[aura;equipment]|mylibrary) moveTo(ownerhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) revealtype(*[aura;equipment]|mylibrary) optionone name(choose card) target(*[aura;equipment]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend revealend -text=Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate notaTarget(*[aura;equipment]|mylibrary) moveTo(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) revealtype(*[aura;equipment]|mylibrary) optionone name(choose card) target(*[aura;equipment]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend revealend +text=Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle. mana={1}{W} type=Sorcery [/card] @@ -82593,16 +82604,6 @@ mana={4}{W}{W} type=Sorcery [/card] [card] -name=Ophidian Eye -abilities=flash -target=creature -auto=@damagefoeof(player) from(mytgt):may draw:1 controller -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Whenever enchanted creature deals damage to an opponent, you may draw a card. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Ophidian auto=@combat(notblocked) source(this):may draw:1 controller && fog from(this) ueot text=Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn. @@ -82613,6 +82614,16 @@ power=1 toughness=3 [/card] [card] +name=Ophidian Eye +abilities=flash +target=creature +auto=@damagefoeof(player) from(mytgt):may draw:1 controller +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Whenever enchanted creature deals damage to an opponent, you may draw a card. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Ophiomancer text=At the beginning of each upkeep, if you control no Snakes, put a 1/1 black Snake creature token with deathtouch onto the battlefield. auto=@each upkeep restriction{type(snake|mybattlefield)~lessthan~1}:token(Snake,Creature Snake,1/1,deathtouch,black) controller @@ -82657,9 +82668,9 @@ type=Enchantment [/card] [card] name=Opt -aicode=activate may bottomoflibrary all(*[zpos=1]|mylibrary) -auto=name(Look) reveal:1 optionone name(Put back on top and draw) target(*|reveal) moveto(mylibrary) and!(draw:1)! optiononeend optiontwo name(put on bottom and draw) target(<1>*|reveal) bottomoflibrary and!(draw:1)! optiontwoend revealend -text=Look at the top card of your library. You may put that card on the bottom of your library. -- Draw a card. +aicode=activate transforms((,newability[draw:1 controller])) oneshot +auto=name(Scry 1 and draw) scry:1 scrycore delayed draw:1 controller scrycoreend scryend +text=Scry 1. -- Draw a card. mana={U} type=Instant [/card] @@ -82669,13 +82680,13 @@ auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{G} auto={T}:Add{U} -text=Opulent Palace enters the battlefield tapped. -- {T}: Add {B}, {G}, or {U} to your mana pool. +text=Opulent Palace enters tapped. -- {T}: Add {B}, {G}, or {U}. type=Land [/card] [card] name=Oracle of Dust abilities=devoid -auto={2}{s2g(*|opponentexile)}:name(Draw then Discard) draw:1 controller && ability$!reject notatarget(*|myhand)!$ controller +auto={2}{s2g(*|opponentexile)}:name(Draw then Discard) _LOOT_ text=Devoid (This card has no color.) -- {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card. mana={4}{U} type=Creature @@ -82707,8 +82718,7 @@ toughness=2 [card] name=Oracle's Insight target=creature -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=teach(creature) {t}:scry:1 scrycore delayed draw:1 scrycoreend scryend +auto=teach(creature) {t}:scry:1 scrycore delayed draw:1 controller scrycoreend scryend text=Enchant creature -- Enchanted creature has "{T}: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={3}{U} type=Enchantment @@ -82717,9 +82727,9 @@ subtype=Aura [card] name=Oran-Rief Hydra abilities=trample -auto=@movedTo(land[-forest]|myBattlefield):counter(1/1,1) +auto=@movedTo(land[-forest]|myBattlefield):counter(1/1) auto=@movedTo(land[forest]|myBattlefield):counter(1/1,2) -text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. +text=Trample -- Landfall -- Whenever a land enters under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. mana={4}{G}{G} type=Creature subtype=Hydra @@ -82728,7 +82738,7 @@ toughness=5 [/card] [card] name=Oran-Rief Invoker -auto={8}:name(5/5 and trample) transforms((,newability[5/5 ueot],newability[trample ueot])) ueot +auto={8}:name(5/5 and trample) transforms((,newability[5/5],trample)) ueot text={8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. mana={1}{G} type=Creature @@ -82741,7 +82751,7 @@ name=Oran-Rief Recluse abilities=reach kicker={2}{G} auto=if paid(kicker) then destroy target(creature[flying]) -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- Reach (This creature can block creatures with flying.) -- When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- Reach (This creature can block creatures with flying.) -- When Oran-Rief Recluse enters, if it was kicked, destroy target creature with flying. mana={2}{G} type=Creature subtype=Spider @@ -82750,9 +82760,9 @@ toughness=3 [/card] [card] name=Oran-Rief Survivalist -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) -text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) +text=Whenever Oran-Rief Survivalist or another Ally enters under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. mana={1}{G} type=Creature subtype=Human Warrior Ally @@ -82763,15 +82773,15 @@ toughness=1 name=Oran-Rief, the Vastwood auto=tap(noevent) auto={T}:Add{G} -auto={T}:counter(1/1,1) all(creature[fresh;green|myBattlefield) -text=Oran-Rief, the Vastwood enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. +auto={T}:counter(1/1) all(creature[fresh;green]|myBattlefield) +text=Oran-Rief, the Vastwood enters tapped. -- {T}: Add {G}. -- {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. type=Land [/card] [card] name=Orator of Ojutai abilities=defender,flying auto=if type(dragon|mybattlefield)~morethan~0 then choice draw:1 controller else if type(dragon|myhand)~morethan~0 then choice draw:1 controller -text=As an additional cost to cast Orator of Ojutai, you may reveal a Dragon card from your hand. -- Defender, flying -- When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast Orator of Ojutai, draw a card. +text=As an additional cost to cast Orator of Ojutai, you may reveal a Dragon card from your hand. -- Defender, flying -- When Orator of Ojutai enters, if you revealed a Dragon card or controlled a Dragon as you cast Orator of Ojutai, draw a card. mana={1}{W} type=Creature subtype=Bird Monk @@ -82820,7 +82830,7 @@ toughness=2 [card] name=Orc Sureshot auto=@movedTo(other creature|myBattlefield):target(creature|opponentbattlefield) -1/-1 ueot -text=Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn. +text=Whenever another creature enters under your control, target creature an opponent controls gets -1/-1 until end of turn. mana={3}{B} type=Creature subtype=Orc Archer @@ -82841,7 +82851,7 @@ toughness=2 [card] name=Orchard Warden auto=@movedTo(other treefolk|mybattlefield):may all(trigger[to]) dynamicability -text=Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. +text=Whenever another Treefolk creature enters under your control, you may gain life equal to that creature's toughness. mana={4}{G}{G} type=Creature subtype=Treefolk Shaman @@ -82850,8 +82860,8 @@ toughness=6 [/card] [card] name=Orcish Artillery -auto={T}:damage:2 target(creature,player) && damage:3 controller -text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. +auto={T}:damage:2 target(anytarget) && damage:3 controller +text={T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. mana={1}{R}{R} type=Creature subtype=Orc Warrior @@ -82860,8 +82870,8 @@ toughness=3 [/card] [card] name=Orcish Bloodpainter -auto={T}{S(creature|myBattlefield)}:damage:1 target(creature,player) -text={T}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to target creature or player. +auto={T}{S(creature|myBattlefield)}:damage:1 target(anytarget) +text={T}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to any target. mana={2}{R} type=Creature subtype=Orc Shaman @@ -82870,18 +82880,18 @@ toughness=1 [/card] [card] name=Orcish Cannonade -target=creature,player +target=anytarget auto=damage:2 auto=damage:3 controller auto=draw:1 controller -text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. -- Draw a card. +text=Orcish Cannonade deals 2 damage to any target and 3 damage to you. -- Draw a card. mana={1}{R}{R} type=Instant [/card] [card] name=Orcish Cannoneers -auto={T}:damage:2 target(creature,player) && damage:3 controller -text={T}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you. +auto={T}:damage:2 target(anytarget) && damage:3 controller +text={T}: Orcish Cannoneers deals 2 damage to any target and 3 damage to you. mana={1}{R}{R} type=Creature subtype=Orc Warrior @@ -82890,7 +82900,7 @@ toughness=3 [/card] [card] name=Orcish Captain -auto={1}:flipacoin winability 2/0 winabilityend loseability 0/-2 loseabilityend flipend +auto={1}:flipacoin winability 2/0 ueot winabilityend loseability 0/-2 ueot loseabilityend flipend text={1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. mana={R} type=Creature @@ -82924,7 +82934,7 @@ toughness=1 [card] name=Orcish Librarian aicode=activate transforms((,newability[moverandom(*[zpos<=8]) from(mylibrary) to(myexile)],newability[moverandom(*[zpos<=8]) from(mylibrary) to(myexile)],newability[moverandom(*[zpos<=8]) from(mylibrary) to(myexile)],newability[moverandom(*[zpos<=8]) from(mylibrary) to(myexile)])) ueot -auto={r}{t}:reveal:8 optionone name(Exile 4 cards) moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) optiononeend optiontwo name(put on top) target(<8>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={R}{t}:reveal:8 optionone name(Exile 4 cards) moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) optiononeend optiontwo name(put on top) target(<8>*|reveal) moveto(mylibrary) optiontwoend revealend text={R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order. mana={1}{R} type=Creature @@ -82935,7 +82945,7 @@ toughness=1 [card] name=Orcish Lumberjack auto={T}{S(forest|myBattlefield)}:name(add mana) ability$! choice add{G} _ choice add{R} !$ controller && ability$! choice add{G} _ choice add{R} !$ controller && ability$! choice add{G} _ choice add{R} !$ controller -text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool. +text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}. mana={R} type=Creature subtype=Orc @@ -82944,8 +82954,8 @@ toughness=1 [/card] [card] name=Orcish Mechanics -auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player) -text={T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player. +auto={T}{S(artifact|myBattlefield)}:damage:2 target(anytarget) +text={T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target. mana={2}{R} type=Creature subtype=Orc @@ -82962,22 +82972,22 @@ type=Enchantment [card] name=Orcish Settlers auto={R}{T}{S}:name(X = 0) donothing -auto={2}{R}{T}{S}:name(X = 1) target(other land) destroy -auto={4}{R}{T}{S}:name(X = 2) target(<2>other land) destroy -auto={6}{R}{T}{S}:name(X = 3) target(<3>other land) destroy -auto={8}{R}{T}{S}:name(X = 4) target(<4>other land) destroy -auto={10}{R}{T}{S}:name(X = 5) target(<5>other land) destroy -auto={12}{R}{T}{S}:name(X = 6) target(<6>other land) destroy -auto={14}{R}{T}{S}:name(X = 7) target(<7>other land) destroy -auto={16}{R}{T}{S}:name(X = 8) target(<8>other land) destroy -auto={18}{R}{T}{S}:name(X = 9) target(<9>other land) destroy -auto={20}{R}{T}{S}:name(X = 10) target(<10>other land) destroy -auto={22}{R}{T}{S}:name(X = 11) target(<11>other land) destroy -auto={24}{R}{T}{S}:name(X = 12) target(<12>other land) destroy -auto={26}{R}{T}{S}:name(X = 13) target(<13>other land) destroy -auto={28}{R}{T}{S}:name(X = 14) target(<14>other land) destroy -auto={30}{R}{T}{S}:name(X = 15) target(<15>other land) destroy -auto={32}{R}{T}{S}:name(X = 16) target(<16>other land) destroy +auto={2}{R}{T}{S}:name(X = 1) target(land) destroy +auto={4}{R}{T}{S}:name(X = 2) target(<2>land) destroy +auto={6}{R}{T}{S}:name(X = 3) target(<3>land) destroy +auto={8}{R}{T}{S}:name(X = 4) target(<4>land) destroy +auto={10}{R}{T}{S}:name(X = 5) target(<5>land) destroy +auto={12}{R}{T}{S}:name(X = 6) target(<6>land) destroy +auto={14}{R}{T}{S}:name(X = 7) target(<7>land) destroy +auto={16}{R}{T}{S}:name(X = 8) target(<8>land) destroy +auto={18}{R}{T}{S}:name(X = 9) target(<9>land) destroy +auto={20}{R}{T}{S}:name(X = 10) target(<10>land) destroy +auto={22}{R}{T}{S}:name(X = 11) target(<11>land) destroy +auto={24}{R}{T}{S}:name(X = 12) target(<12>land) destroy +auto={26}{R}{T}{S}:name(X = 13) target(<13>land) destroy +auto={28}{R}{T}{S}:name(X = 14) target(<14>land) destroy +auto={30}{R}{T}{S}:name(X = 15) target(<15>land) destroy +auto={32}{R}{T}{S}:name(X = 16) target(<16>land) destroy text={X}{X}{R}, {T}, Sacrifice Orcish Settlers: Destroy X target lands. mana={1}{R} type=Creature @@ -83030,6 +83040,28 @@ power=2 toughness=1 [/card] [card] +name=Order of Whiteclay +auto={1}{W}{W}{q}:target(creature[manacost <=3]|mygraveyard) moveto(mybattlefield) +text={1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.) +mana={1}{W}{W} +type=Creature +subtype=Kithkin Cleric +power=1 +toughness=4 +[/card] +[card] +name=Order of Yawgmoth +abilities=fear +auto=@damagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent +auto=@damageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Order of Yawgmoth deals damage to a player, that player discards a card. +mana={2}{B}{B} +type=Creature +subtype=Phyrexian Zombie Knight +power=2 +toughness=2 +[/card] +[card] name=Order of the Ebon Hand abilities=protection from white auto={B}:first strike @@ -83077,7 +83109,7 @@ auto=choice name(Blue) transforms((,protection from blue)) forever auto=choice name(Black) transforms((,protection from black)) forever auto=choice name(Red) transforms((,protection from red)) forever auto=choice name(Green) transforms((,protection from green)) forever -text=Defender (This creature can't attack.) -- As Order of the Stars enters the battlefield, choose a color. -- Order of the Stars has protection from the chosen color. +text=Defender (This creature can't attack.) -- As Order of the Stars enters, choose a color. -- Order of the Stars has protection from the chosen color. mana={W} type=Creature subtype=Human Cleric @@ -83097,28 +83129,6 @@ power=2 toughness=1 [/card] [card] -name=Order of Whiteclay -auto={1}{w}{w}{q}:target(creature[manacost <=3]|mygraveyard) moveto(mybattlefield) -text={1}{W}{W}, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.) -mana={1}{W}{W} -type=Creature -subtype=Kithkin Cleric -power=1 -toughness=4 -[/card] -[card] -name=Order of Yawgmoth -abilities=fear -auto=@damagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent -auto=@damageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Order of Yawgmoth deals damage to a player, that player discards a card. -mana={2}{B}{B} -type=Creature -subtype=Zombie Knight -power=2 -toughness=2 -[/card] -[card] name=Ordered Migration auto=token(Bird,Creature Bird,1/1,blue,flying)*pbasiclandtypes text=Domain - Put a 1/1 blue Bird creature token with flying onto the battlefield for each basic land type among lands you control. @@ -83205,16 +83215,6 @@ type=Artifact text={1}, {T}, Sacrifice Origin Spellbomb: Put a 1/1 colorless Myr artifact creature token onto the battlefield. When Origin Spellbomb is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card. [/card] [card] -name=Orim, Samite Healer -auto={T}:prevent:3 target(creature,player) -text={T}: Prevent the next 3 damage that would be dealt to target creature or player this turn. -mana={1}{W}{W} -type=Legendary Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] name=Orim's Chant target=player auto=maxCast(*)0 @@ -83227,11 +83227,11 @@ type=Instant [/card] [card] name=Orim's Cure -target=creature,player +target=anytarget auto=prevent:4 otherrestriction=type(plains|mybattlefield)~morethan~0 other={T(creature|mybattlefield)} name(Tap an Untapped Creature) -text=If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Orim's Cure. -- Prevent the next 4 damage that would be dealt to target creature or player this turn. +text=If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Orim's Cure. -- Prevent the next 4 damage that would be dealt to any target this turn. mana={1}{W} type=Instant [/card] @@ -83247,22 +83247,32 @@ name=Orim's Thunder target=artifact,enchantment auto=destroy kicker={R} -auto=if paid(kicker) then transforms((,newability[dynamicability target(creature)])) -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature. +auto=if paid(kicker) then damage:manacost target(creature) +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's mana value to target creature. mana={2}{W} type=Instant [/card] [card] name=Orim's Touch -target=creature,player +target=anytarget kicker={1} auto=if paid(kicker) then prevent:2 auto=prevent:2 -text=Kicker {1} (You may pay an additional {1} as you cast this spell.) -- Prevent the next 2 damage that would be dealt to target creature or player this turn. If Orim's Touch was kicked, prevent the next 4 damage that would be dealt to that creature or player this turn instead. +text=Kicker {1} (You may pay an additional {1} as you cast this spell.) -- Prevent the next 2 damage that would be dealt to any target this turn. If Orim's Touch was kicked, prevent the next 4 damage that would be dealt to that creature or player this turn instead. mana={W} type=Instant [/card] [card] +name=Orim, Samite Healer +auto={T}:prevent:3 target(anytarget) +text={T}: Prevent the next 3 damage that would be dealt to any target this turn. +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] name=Oriss, Samite Guardian auto={T}:name(prevent all damage) target(creature) transforms((,newability[preventalldamage to(this)])) ueot auto={D(*[share!name!]|myhand)}:target(player) maxCast(*)0 ueot && all(creature|targetedpersonsbattlefield) cantattack ueot && all(creature|targetedpersonsbattlefield) cantpwattack ueot @@ -83295,8 +83305,8 @@ type=Instant [card] name=Ornitharch abilities=flying -auto=ability$!choice name(Tribute 2) all(mysource) counter(1/1,2) _ choice name(Two 1/1 birds) token(Bird,Creature Bird,1/1,flying,white)*2 opponent !$ opponent -text=Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Ornitharch enters the battlefield, if tribute wasn't paid, put two 1/1 white Bird creature tokens with flying onto the battlefield. +auto=ability$!choice name(Tribute 2) all(mysource) counter(1/1,2) _ choice name(Two 1/1 birds) _BIRDTOKEN_*2 opponent !$ opponent +text=Tribute 2 (As this creature enters, an opponent of your choice may place two +1/+1 counters on it.) -- When Ornitharch enters, if tribute wasn't paid, put two 1/1 white Bird creature tokens with flying onto the battlefield. mana={3}{W}{W} type=Creature subtype=Archon @@ -83329,7 +83339,7 @@ toughness=1 name=Orochi Hatchery auto=counter(0/0,XX,Charge) auto={5}{T}:thisforeach(counter{0/0,1,Charge}) token(Snake,Creature Snake,1/1,green) -text=Orochi Hatchery enters the battlefield with X charge counters on it. -- {5}, {T}: Put a 1/1 green Snake creature token onto the battlefield for each charge counter on Orochi Hatchery. +text=Orochi Hatchery enters with X charge counters on it. -- {5}, {T}: Put a 1/1 green Snake creature token onto the battlefield for each charge counter on Orochi Hatchery. mana={X}{X} type=Artifact [/card] @@ -83340,7 +83350,7 @@ auto={G}:Add{U} auto={G}:Add{B} auto={G}:Add{R} auto={G}:Add{G} -text={G}: Add one mana of any color to your mana pool. +text={G}: Add one mana of any color. mana={G} type=Creature subtype=Snake Shaman @@ -83353,14 +83363,14 @@ auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to] text=Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. mana={1}{G} type=Creature -subtype=Snake Warrior +subtype=Snake Warrior Ranger power=2 toughness=1 [/card] [card] name=Orochi Sustainer auto={T}:Add{G} -text={T}: Add {G} to your mana pool. +text={T}: Add {G}. mana={1}{G} type=Creature subtype=Snake Shaman @@ -83381,9 +83391,9 @@ toughness=6 [card] name=Orzhov Basilica auto=tap(noevent) -auto=moveTo(ownerhand) notatarget(land|mybattlefield) +auto=moveTo(hand) notaTarget(land|mybattlefield) auto={T}:Add{W}{B} -text=Orzhov Basilica enters the battlefield tapped. -- When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {W}{B} to your mana pool. +text=Orzhov Basilica enters tapped. -- When Orzhov Basilica enters, return a land you control to its owner's hand. -- {T}: Add {W}{B}. type=Land [/card] [card] @@ -83391,7 +83401,7 @@ name=Orzhov Cluestone auto={T}:Add{B} auto={T}:Add{W} auto={B}{W}{T}{S}:draw:1 controller -text={T}: Add {B} or {W} to your mana pool. -- {B}{W}, {T}, Sacrifice Orzhov Cluestone: Draw a card. +text={T}: Add {B} or {W}. -- {B}{W}, {T}, Sacrifice Orzhov Cluestone: Draw a card. mana={3} type=Artifact [/card] @@ -83400,14 +83410,14 @@ name=Orzhov Guildgate auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{B} -text=Orzhov Guildgate enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. +text=Orzhov Guildgate enters tapped. -- {T}: Add {W} or {B}. type=Land subtype=Gate [/card] [card] name=Orzhov Guildmage auto={2}{W}:life:1 target(player) -auto={2}{B}:life:-1 controller && life:-1 opponent +auto={2}{B}:all(player) life:-1 text=({(w/b)} can be paid with either {W} or {B}.) -- {2}{W}: Target player gains 1 life. -- {2}{B}: Each player loses 1 life. mana={WB}{WB} type=Creature @@ -83420,14 +83430,14 @@ name=Orzhov Keyrune auto={T}:add{W} auto={T}:add{B} auto={W}{B}:transforms((Thrull Artifact Creature,setpower=1,settoughness=4,black,white,lifelink)) ueot -text={T}: Add {W} or {B} to your mana pool. -- {W}{B}: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn. +text={T}: Add {W} or {B}. -- {W}{B}: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn. mana={3} type=Artifact [/card] [card] name=Orzhov Signet auto={1}{T}:Add{W}{B} -text={1}, {T}: Add {W}{B} to your mana pool. +text={1}, {T}: Add {W}{B}. mana={2} type=Artifact [/card] @@ -83435,7 +83445,7 @@ type=Artifact name=Orzhova, the Church of Deals auto={T}:Add{1} auto={3}{W}{B}{T}:life:-1 target(player) && life:1 controller -text={T}: Add {1} to your mana pool. -- {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life. +text={T}: Add {1}. -- {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life. type=Land [/card] [card] @@ -83463,9 +83473,9 @@ toughness=2 [card] name=Ostracize target=opponent -aicode=activate reject notatarget(creature|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>creature|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card. +aicode=activate reject notaTarget(creature|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>creature|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target opponent reveals their hand. You choose a creature card from it. That player discards that card. mana={B} type=Sorcery [/card] @@ -83474,7 +83484,7 @@ name=Otarian Juggernaut auto=cantbeblockedby(wall) auto=aslongas(*|mygraveyard) 3/0 >6 auto=aslongas(*|mygraveyard) mustattack >6 -text=Otarian Juggernaut can't be blocked by Walls. -- Threshold - As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each turn if able. +text=Otarian Juggernaut can't be blocked by Walls. -- Threshold - As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each combat if able. mana={4} type=Artifact Creature subtype=Juggernaut @@ -83484,7 +83494,7 @@ toughness=3 [card] name=Otherworld Atlas auto={T}:counter(0/0,1,Charge) -auto={T}:draw:counter{0%0.1.Charge} controller && draw:counter{0%0.1.Charge} opponent +auto={T}:all(player) draw:counter{0%0.1.Charge} text={T}: Put a charge counter on Otherworld Atlas. -- {T}: Each player draws a card for each charge counter on Otherworld Atlas. mana={4} type=Artifact @@ -83492,7 +83502,7 @@ type=Artifact [card] name=Otherworldly Journey target=creature -auto=(blink)ueot return(counter(1/1,1)) +auto=(blink)ueot return(counter(1/1)) text=Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. mana={1}{W} type=Instant @@ -83528,7 +83538,7 @@ toughness=4 [card] name=Outland Colossus abilities=oneblocker -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1.6) && becomes(renown) forever])) +auto=_RENOWN_(6) text=Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.) -- Outland Colossus can't be blocked by more than one creature. mana={3}{G}{G} type=Creature @@ -83547,7 +83557,7 @@ type=Instant [card] name=Outrage Shaman auto=damage:type:manar target(creature) -text=Chroma - When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. +text=Chroma - When Outrage Shaman enters, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. mana={3}{R}{R} type=Creature subtype=Goblin Shaman @@ -83566,8 +83576,8 @@ toughness=2 [/card] [card] name=Ovalchase Daredevil -autograveyard=@movedto(artifact|mybattlefield):may moveto(myhand) -text=Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand. +autograveyard=@movedto(artifact|mybattlefield):may moveto(hand) +text=Whenever an artifact enters under your control, you may return Ovalchase Daredevil from your graveyard to your hand. mana={3}{B} type=Creature subtype=Human Pilot @@ -83577,7 +83587,7 @@ toughness=2 [card] name=Ovalchase Dragster abilities=trample,haste -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +auto=_CREW1_ text=Trample, haste -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={4} type=Artifact @@ -83598,16 +83608,16 @@ toughness=* [/card] [card] name=Overburden -auto=@movedTo(creature[-token]|mybattlefield):target(land|mybattlefield) moveTo(myhand) -auto=@movedTo(creature[-token]|opponentbattlefield):ability$!name(bounce land) target(land|mybattlefield) moveTo(myhand)!$ opponent -text=Whenever a player puts a nontoken creature onto the battlefield, that player returns a land he or she controls to its owner's hand. +auto=@movedTo(creature[-token]|mybattlefield):target(land|mybattlefield) moveto(hand) +auto=@movedTo(creature[-token]|opponentbattlefield):ability$!name(bounce land) target(land|mybattlefield) moveto(hand)!$ opponent +text=Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand. mana={1}{U} type=Enchantment [/card] [card] name=Overeager Apprentice -auto={S}{D(*|myhand)}:Add{B}{B}{B} -text=Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool. +auto={S}{D(*|myhand)}:Add{B}{B}{B} restriction{type(*|myhand)~morethan~0} +text=Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}. mana={2}{B} type=Creature subtype=Human Minion @@ -83618,7 +83628,7 @@ toughness=2 name=Overgrown Battlement abilities=defender auto={T}:foreach(creature[defender]|myBattlefield) add{G} -text=Defender -- {T}: Add {G} to your mana pool for each creature with defender you control. +text=Defender -- {T}: Add {G} for each creature with defender you control. mana={1}{G} type=Creature subtype=Wall @@ -83635,7 +83645,7 @@ type=Enchantment [card] name=Overgrown Tomb auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {B} or {G} to your mana pool.) -- As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped. +text=({T}: Add {B} or {G}.) -- As Overgrown Tomb enters, you may pay 2 life. If you don't, Overgrown Tomb enters tapped. type=Land subtype=Swamp Forest [/card] @@ -83643,7 +83653,7 @@ subtype=Swamp Forest name=Overgrowth target=land auto=teach(land) transforms((,newability[produceextra:{G}{G}])) -text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool (in addition to the mana the land produces). +text=Enchant land (Target a land as you cast this. This card enters attached to that land.) -- Whenever enchanted land is tapped for mana, its controller adds {G}{G} to their mana pool (in addition to the mana the land produces). mana={2}{G} type=Enchantment subtype=Aura @@ -83656,7 +83666,7 @@ auto=lord(land|myBattlefield) {T}:Add{U}{U} auto=lord(land|myBattlefield) {T}:Add{B}{B} auto=lord(land|myBattlefield) {T}:Add{R}{R} auto=lord(land|myBattlefield) {T}:Add{G}{G} -text=As Overlaid Terrain enters the battlefield, sacrifice all lands you control. -- Lands you control have "{T}: Add two mana of any one color to your mana pool." +text=As Overlaid Terrain enters, sacrifice all lands you control. -- Lands you control have "{T}: Add two mana of any one color." mana={2}{G}{G} type=Enchantment [/card] @@ -83666,7 +83676,7 @@ target=artifact kicker={2} auto=if paid(kicker) then teach(artifact[manacost<=5]) destroy auto=teach(artifact[manacost<=2]) destroy -text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Destroy target artifact if its converted mana cost is 2 or less. If Overload was kicked, destroy that artifact if its converted mana cost is 5 or less instead. +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Destroy target artifact if its mana value is 2 or less. If Overload was kicked, destroy that artifact if its mana value is 5 or less instead. mana={R} type=Instant [/card] @@ -83690,8 +83700,8 @@ type=Sorcery name=Overseer of the Damned abilities=flying auto=may destroy target(creature) -auto=@movedto(graveyard) from(creature[-token]|opponentBattlefield):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! -text=Flying -- When Overseer of the Damned enters the battlefield, you may destroy target creature. -- Whenever a nontoken creature an opponent controls dies, put a 2/2 black Zombie creature token onto the battlefield tapped. +auto=@movedto(graveyard) from(creature[-token]|opponentBattlefield):_ZOMBIETOKEN_ and!( tap(noevent) )! +text=Flying -- When Overseer of the Damned enters, you may destroy target creature. -- Whenever a nontoken creature an opponent controls dies, put a 2/2 black Zombie creature token onto the battlefield tapped. mana={5}{B}{B} type=Creature subtype=Demon @@ -83700,7 +83710,7 @@ toughness=5 [/card] [card] name=Oversold Cemetery -auto=@each my upkeep restriction{type(creature|mygraveyard)~morethan~3}:may target(creature|mygraveyard) moveTo(myhand) +auto=@each my upkeep restriction{type(creature|mygraveyard)~morethan~3}:may target(creature|mygraveyard) moveto(hand) text=At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. mana={1}{B} type=Enchantment @@ -83717,7 +83727,7 @@ toughness=5 [/card] [card] name=Overtaker -auto={3}{U}{T}{D(*|myhand)}:target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto={3}{U}{T}{D(*|myhand)}:target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot text={3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. mana={1}{U} type=Creature @@ -83738,7 +83748,7 @@ name=Overwhelming Denial abilities=nofizzle auto=fizzle target=*|stack -text=Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Overwhelming Denial can't be countered by spells or abilities. -- Counter target spell. +text=Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Overwhelming Denial can't be countered. -- Counter target spell. mana={2}{U}{U} other={U}{U} name(surge) otherrestriction=thisturn(*|mystack)~morethan~0 @@ -83764,13 +83774,13 @@ name=Overwhelming Intellect target=creature|stack auto=fizzle auto=draw:manacost controller -text=Counter target creature spell. Draw cards equal to that spell's converted mana cost. +text=Counter target creature spell. Draw cards equal to that spell's mana value. mana={4}{U}{U} type=Instant [/card] [card] name=Overwhelming Stampede -auto=notatarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) transforms((,newability[all(creature|mybattlefield) dynamicability,newability[all(creature|mybattlefield) trample])) +auto=notaTarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) transforms((,newability[all(creature|mybattlefield) dynamicability],newability[all(creature|mybattlefield) trample])) text=Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) mana={3}{G}{G} type=Sorcery @@ -83786,10 +83796,10 @@ type=Instant [/card] [card] name=Ovinomancer -auto=aslongas(land[basic]|mybattlefield) choice target(<3>land[basic]|mybattlefield) moveTo(ownerhand) oneshot >2 +auto=aslongas(land[basic]|mybattlefield) choice target(<3>land[basic]|mybattlefield) moveTo(hand) oneshot >2 auto=choice sacrifice all(this) auto={T}{H}:bury target(other creature) && token(Sheep,Creature Sheep,0/1,green) targetcontroller -text=When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. -- {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield. +text=When Ovinomancer enters, sacrifice it unless you return three basic lands you control to their owner's hand. -- {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield. mana={2}{U} type=Creature subtype=Human Wizard @@ -83798,7 +83808,7 @@ toughness=1 [/card] [card] name=Oviya Pashiri, Sage Lifecrafter -auto={2}{G}{T}:create(Servo:Artifact Creature Servo:1/1) +auto={2}{G}{T}:_SERVOTOKEN_ auto={4}{G}{T}:token(Construct,Artifact Creature Construct,type:creature:mybattlefield/type:creature:mybattlefield) text={2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token. -- {4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control. mana={G} @@ -83811,8 +83821,8 @@ toughness=2 name=Owl Familiar abilities=flying auto=draw:1 -auto=reject target(*|myhand) -text=Flying -- When Owl Familiar enters the battlefield, draw a card, then discard a card. +auto=reject notaTarget(*|myhand) +text=Flying -- When Owl Familiar enters, draw a card, then discard a card. mana={1}{U} type=Creature subtype=Bird @@ -83842,7 +83852,7 @@ toughness=2 [card] name=Oxidda Scrapmelter auto=destroy target(artifact) -text=When Oxidda Scrapmelter enters the battlefield, destroy target artifact. +text=When Oxidda Scrapmelter enters, destroy target artifact. mana={3}{R} type=Creature subtype=Beast @@ -83889,8 +83899,8 @@ subtype=Aura [card] name=Pack Guardian abilities=flash -auto=may name(Make Wolf) reject target(land|myhand) && token(Wolf,creature Wolf,2/2,green) -text=Flash (You may cast this spell any time you could cast an instant.) -- When Pack Guardian enters the battlefield, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield. +auto=may name(Make Wolf) reject notaTarget(land|myhand) && _WOLFTOKEN_ +text=Flash (You may cast this spell any time you could cast an instant.) -- When Pack Guardian enters, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield. mana={2}{G}{G} type=Creature subtype=Wolf Spirit @@ -83900,8 +83910,8 @@ toughness=3 [card] name=Pack Hunt target=creature -auto=target(*[share!name!]|mylibrary) moveTo(myhand) -text=Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library. +auto=target(*[share!name!]|mylibrary) moveto(hand) +text=Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle. mana={3}{G} type=Sorcery [/card] @@ -83909,7 +83919,7 @@ type=Sorcery name=Pack Rat anyzone=type:rat:mybattlefield/type:rat:mybattlefield cdaactive auto={2}{B}{D(*|myhand)}:token(Pack Rat) -text=Pack Rat's power and toughness are each equal to the number of Rats you control. -- {2}{B}, Discard a card: Put a token onto the battlefield that's a copy of Pack Rat. +text=Pack Rat's power and toughness are each equal to the number of Rats you control. -- {2}{B}, Discard a card: Create a token that's a copy of Pack Rat. mana={1}{B} type=Creature subtype=Rat @@ -83925,16 +83935,6 @@ mana={1}{B} type=Instant [/card] [card] -name=Pact of Negation -target=*|stack -auto=fizzle -auto=if casted(this) then transforms((,newability[upcost[{3}{U}{U};next upkeep] wingame opponent])) forever -color=blue -text=Pact of Negation is blue. -- Counter target spell. -- At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. -mana={0} -type=Instant -[/card] -[card] name=Pact of the Titan auto=token(Giant,Creature Giant,4/4,red) auto=if casted(this) then transforms((,newability[upcost[{4}{R};next upkeep] wingame opponent])) forever @@ -83945,9 +83945,9 @@ type=Instant [/card] [card] name=Padeem, Consul of Innovation -auto=lord(artifact|mybattlefield) opponentshroud +auto=lord(artifact|mybattlefield) hexproof auto=@each my upkeep restriction{type(artifact[manacost=convertedcost:highest:artifact:Battlefield]|myBattlefield)~morethan~0}:draw:1 controller -text=Artifacts you control have hexproof. -- At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card. +text=Artifacts you control have hexproof. -- At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card. mana={3}{U} type=Legendary Creature subtype=Vedalken Artificer @@ -83966,16 +83966,16 @@ toughness=2 [/card] [card] name=Pain Magnification -auto=@damagefoeof(player) restriction{compare(thatmuch)~morethan~2}:ability$!reject notatarget(*|myhand)!$ opponent +auto=@damagefoeof(player) restriction{compare(thatmuch)~morethan~2}:ability$!reject notaTarget(*|myhand)!$ opponent text=Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card. mana={1}{B}{R} type=Enchantment [/card] [card] name=Pain Seer -aicode=activate target(*[zpos=1]|mylibrary) moveto(myhand) and!(transforms((,newability[life:-manacost controller])) ueot)! -auto=@untapped(this):reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend -text=Inspired -- Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost. +aicode=activate target(*[zpos=1]|mylibrary) moveto(hand) and!(transforms((,newability[life:-manacost controller])) ueot)! +auto=@untapped(this):reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(hand) optiontwoend revealend +text=Inspired -- Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's mana value. mana={1}{B} type=Creature subtype=Human Wizard @@ -84001,15 +84001,15 @@ toughness=1 name=Painful Memories target=player aicode=activate target(*|targetedpersonshand) moveTo(ownerlibrary) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose cards) target(<1>*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose cards) target(<1>*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend text=Look at target opponent's hand and choose a card from it. Put that card on top of that player's library. mana={1}{B} type=Sorcery [/card] [card] name=Painful Quandary -auto=@movedTo(*|opponentstack):choice name(make opponent choose) ability$!choice name(loose 5 life) life:-5 _ choice name(discard) target(*|myhand) reject!$ opponent -text=Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card. +auto=@movedTo(*|opponentstack):choice name(make opponent choose) ability$!choice name(Lose 5 life) life:-5 _ if type(*|myhand)~morethan~0 then choice name(discard) target(*|myhand) reject!$ opponent +text=Whenever an opponent casts a spell, that player loses 5 life unless they discards a card. mana={3}{B}{B} type=Enchantment [/card] @@ -84034,7 +84034,7 @@ toughness=1 [card] name=Painwracker Oni abilities=fear -auto=@each my upkeep restriction{type(ogre|myBattlefield)~lessthan~1}:sacrifice notatarget(creature|mybattlefield) +auto=@each my upkeep restriction{type(ogre|myBattlefield)~lessthan~1}:sacrifice notaTarget(creature|mybattlefield) text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre. mana={3}{B}{B} type=Creature @@ -84055,9 +84055,9 @@ toughness=1 [/card] [card] name=Palace Siege -auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)],newability[@each my upkeep:moveto(myhand) target(creature|mygraveyard)])) forever +auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)],newability[@each my upkeep:moveto(hand) target(creature|mygraveyard)])) forever auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)],newability[@each my upkeep:life:-2 opponent && life:2 controller])) forever -text=As Palace Siege enters the battlefield, choose Khans or Dragons. -- -- Khans -- At the beginning of your upkeep, return target creature card from your graveyard to your hand. -- -- Dragons -- At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. +text=As Palace Siege enters, choose Khans or Dragons. -- -- Khans -- At the beginning of your upkeep, return target creature card from your graveyard to your hand. -- -- Dragons -- At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. mana={3}{B}{B} type=Enchantment [/card] @@ -84095,9 +84095,9 @@ toughness=2 [card] name=Pale Recluse abilities=reach -aicode=activate target(*[plains;forest]|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[plains;forest]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Reach (This can block creatures with flying.) -- Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(*[plains;forest]|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[plains;forest]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Reach (This can block creatures with flying.) -- Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle.) mana={4}{G}{W} type=Creature subtype=Spider @@ -84106,9 +84106,9 @@ toughness=5 [/card] [card] name=Pale Rider of Trostad -auto=reject target(*|myhand) +auto=reject notaTarget(*|myhand) abilities=skulk -text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Pale Rider of Trostad enters the battlefield, discard a card. +text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Pale Rider of Trostad enters, discard a card. mana={1}{B} type=Creature subtype=Spirit @@ -84117,11 +84117,11 @@ toughness=3 [/card] [card] name=Pale Wayfarer -auto={2}{w}{w}{q}:target(creature) protection from white ueot -auto={2}{w}{w}{q}:target(creature) protection from black ueot -auto={2}{w}{w}{q}:target(creature) protection from green ueot -auto={2}{w}{w}{q}:target(creature) protection from red ueot -auto={2}{w}{w}{q}:target(creature) protection from blue ueot +auto={2}{W}{W}{q}:target(creature) protection from white ueot +auto={2}{W}{W}{q}:target(creature) protection from black ueot +auto={2}{W}{W}{q}:target(creature) protection from green ueot +auto={2}{W}{W}{q}:target(creature) protection from red ueot +auto={2}{W}{W}{q}:target(creature) protection from blue ueot text={2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.) mana={5}{W}{W} type=Creature @@ -84131,8 +84131,8 @@ toughness=4 [/card] [card] name=Paleoloth -auto=@movedTo(other creature[power>=5]|myBattlefield):may moveTo(myhand) target(creature|mygraveyard) -text=Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. +auto=@movedTo(other creature[power>=5]|myBattlefield):may moveto(hand) target(creature|mygraveyard) +text=Whenever another creature with power 5 or greater enters under your control, you may return target creature card from your graveyard to your hand. mana={4}{G}{G} type=Creature subtype=Beast @@ -84143,8 +84143,8 @@ toughness=5 name=Palinchron abilities=flying auto=may untap target(land) -auto={2}{U}{U}:moveTo(ownerhand) -text=Flying -- When Palinchron enters the battlefield, untap up to seven lands. -- {2}{U}{U}: Return Palinchron to its owner's hand. +auto={2}{U}{U}:moveTo(hand) +text=Flying -- When Palinchron enters, untap up to seven lands. -- {2}{U}{U}: Return Palinchron to its owner's hand. mana={5}{U}{U} type=Creature subtype=Illusion @@ -84165,7 +84165,7 @@ toughness=7 [card] name=Palladium Myr auto={T}:Add{2} -text={T}: Add {2} to your mana pool. +text={T}: Add {2}. mana={3} type=Artifact Creature subtype=Myr @@ -84175,7 +84175,7 @@ toughness=2 [card] name=Palliation Accord auto=@tapped(creature|opponentbattlefield):counter(0/0,1,Shield) -auto={C(0/0,-1,Shield)}:prevent:1 target(creature,player) +auto={C(0/0,-1,Shield)}:prevent:1 target(anytarget) text=Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord. -- Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn. mana={3}{W}{U} type=Enchantment @@ -84187,7 +84187,7 @@ mana={3}{W} type=Creature subtype=Fungus auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ auto={S(saproling|myBattlefield)}:all(saproling,fungus|myBattlefield) 1/1 ueot power=2 toughness=4 @@ -84195,7 +84195,7 @@ toughness=4 [card] name=Pallimud anyzone=type:land[tapped]:opponentbattlefield/3 cdaactive -text=As Pallimud enters the battlefield, choose an opponent. -- Pallimud's power is equal to the number of tapped lands the chosen player controls. +text=As Pallimud enters, choose an opponent. -- Pallimud's power is equal to the number of tapped lands the chosen player controls. mana={2}{R} type=Creature subtype=Beast @@ -84204,27 +84204,27 @@ toughness=3 [/card] [card] name=Panacea -auto={2}{T}:name(X = 1) prevent:1 target(creature,player) -auto={4}{T}:name(X = 2) prevent:2 target(creature,player) -auto={6}{T}:name(X = 3) prevent:3 target(creature,player) -auto={8}{T}:name(X = 4) prevent:4 target(creature,player) -auto={10}{T}:name(X = 5) prevent:5 target(creature,player) -auto={12}{T}:name(X = 6) prevent:6 target(creature,player) -auto={14}{T}:name(X = 7) prevent:7 target(creature,player) -auto={16}{T}:name(X = 8) prevent:8 target(creature,player) -auto={18}{T}:name(X = 9) prevent:9 target(creature,player) -auto={20}{T}:name(X = 10) prevent:10 target(creature,player) -auto={22}{T}:name(X = 11) prevent:11 target(creature,player) -auto={24}{T}:name(X = 12) prevent:12 target(creature,player) -auto={26}{T}:name(X = 13) prevent:13 target(creature,player) -auto={28}{T}:name(X = 14) prevent:14 target(creature,player) -auto={30}{T}:name(X = 15) prevent:15 target(creature,player) -auto={32}{T}:name(X = 16) prevent:16 target(creature,player) -auto={34}{T}:name(X = 17) prevent:17 target(creature,player) -auto={36}{T}:name(X = 18) prevent:18 target(creature,player) -auto={38}{T}:name(X = 19) prevent:19 target(creature,player) -auto={40}{T}:name(X = 20) prevent:20 target(creature,player) -text={X}{X}, {T}: Prevent the next X damage that would be dealt to target creature or player this turn. +auto={2}{T}:name(X = 1) prevent:1 target(anytarget) +auto={4}{T}:name(X = 2) prevent:2 target(anytarget) +auto={6}{T}:name(X = 3) prevent:3 target(anytarget) +auto={8}{T}:name(X = 4) prevent:4 target(anytarget) +auto={10}{T}:name(X = 5) prevent:5 target(anytarget) +auto={12}{T}:name(X = 6) prevent:6 target(anytarget) +auto={14}{T}:name(X = 7) prevent:7 target(anytarget) +auto={16}{T}:name(X = 8) prevent:8 target(anytarget) +auto={18}{T}:name(X = 9) prevent:9 target(anytarget) +auto={20}{T}:name(X = 10) prevent:10 target(anytarget) +auto={22}{T}:name(X = 11) prevent:11 target(anytarget) +auto={24}{T}:name(X = 12) prevent:12 target(anytarget) +auto={26}{T}:name(X = 13) prevent:13 target(anytarget) +auto={28}{T}:name(X = 14) prevent:14 target(anytarget) +auto={30}{T}:name(X = 15) prevent:15 target(anytarget) +auto={32}{T}:name(X = 16) prevent:16 target(anytarget) +auto={34}{T}:name(X = 17) prevent:17 target(anytarget) +auto={36}{T}:name(X = 18) prevent:18 target(anytarget) +auto={38}{T}:name(X = 19) prevent:19 target(anytarget) +auto={40}{T}:name(X = 20) prevent:20 target(anytarget) +text={X}{X}, {T}: Prevent the next X damage that would be dealt to any target this turn. mana={4} type=Artifact [/card] @@ -84232,7 +84232,7 @@ type=Artifact name=Pandemonium auto=@movedTo(creature|mybattlefield):all(trigger[to]) transforms((,newability[ability$!name(creature) target(creature) damage:storedpower _ name(player) target(player) damage:storedpower!$ controller])) forever auto=@movedTo(creature|opponentbattlefield):all(trigger[to]) transforms((,newability[ability$!name(creature) target(creature) damage:storedpower _ name(player) target(player) damage:storedpower!$ controller])) forever -text=Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. +text=Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice. mana={3}{R} type=Enchantment [/card] @@ -84248,15 +84248,25 @@ toughness=2 [/card] [card] name=Pangosaur -auto=@movedTo(land|battlefield) from(hand):moveTo(ownerhand) +auto=@movedTo(land|battlefield) from(hand):moveTo(hand) text=Whenever a player plays a land, return Pangosaur to its owner's hand. mana={2}{G}{G} type=Creature -subtype=Lizard +subtype=Dinosaur power=6 toughness=6 [/card] [card] +name=Panic +target=creature +auto=cantblock +auto=@next upkeep:draw:1 controller +restriction=attackersonly +text=Cast Panic only during combat before blockers are declared. -- Target creature can't block this turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={R} +type=Instant +[/card] +[card] name=Panic Attack target=creature auto=cantblock @@ -84273,16 +84283,6 @@ type=Artifact text={T}, Sacrifice Panic Spellbomb: Target creature can't block this turn. When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card. [/card] [card] -name=Panic -target=creature -auto=cantblock -auto=@next upkeep:draw:1 controller -restriction=attackersonly -text=Cast Panic only during combat before blockers are declared. -- Target creature can't block this turn. -- Draw a card at the beginning of the next turn's upkeep. -mana={R} -type=Instant -[/card] -[card] name=Panther Warriors mana={4}{G} type=Creature @@ -84306,7 +84306,7 @@ auto=teach(creature) {T}:add{U} auto=teach(creature) {T}:add{B} auto=teach(creature) {T}:add{R} auto=teach(creature) {T}:add{G} -text=Equipped creature has "{T}: Add one mana of any color to your mana pool." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature has "{T}: Add one mana of any color." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={0} type=Artifact subtype=Equipment @@ -84314,7 +84314,7 @@ subtype=Equipment [card] name=Paradise Plume auto=chooseacolor transforms((,newability[{T}:add{chosencolor}],newability[@movedto(*[chosencolor]|stack):life:1 controller])) forever chooseend -text=As Paradise Plume enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, you may gain 1 life. -- {T}: Add one mana of the chosen color to your mana pool. +text=As Paradise Plume enters, choose a color. -- Whenever a player casts a spell of the chosen color, you may gain 1 life. -- {T}: Add one mana of the chosen color. mana={4} type=Artifact [/card] @@ -84328,7 +84328,7 @@ type=Legendary Artifact [card] name=Paradoxical Outcome target=*[-land;-token]|mybattlefield -auto=moveTo(ownerhand) and!( draw:1 controller )! +auto=moveTo(hand) and!( draw:1 controller )! text=Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way. mana={3}{U} type=Instant @@ -84337,7 +84337,7 @@ type=Instant name=Paragon of Eternal Wilds auto=lord(other creature[green]|myBattlefield) 1/1 auto={G}{T}:target(other creature[green]|myBattlefield):trample ueot -text=Other green creatures you control get +1/+1. -- {G}{T}: Another target green creature you control gains trample until end of turn. +text=Other green creatures you control get +1/+1. -- {G}{T}: Another target green creature you control gains trample until end of turn. mana={3}{G} type=Creature subtype=Human Druid @@ -84348,7 +84348,7 @@ toughness=2 name=Paragon of Fierce Defiance auto=lord(other creature[red]|myBattlefield) 1/1 auto={R}{T}:target(other creature[red]|myBattlefield):haste ueot -text=Other red creatures you control get +1/+1. -- {R}{T}: Another target red creature you control gains haste until end of turn. +text=Other red creatures you control get +1/+1. -- {R}{T}: Another target red creature you control gains haste until end of turn. mana={3}{R} type=Creature subtype=Human Warrior @@ -84359,7 +84359,7 @@ toughness=2 name=Paragon of Gathering Mists auto=lord(other creature[blue]|myBattlefield) 1/1 auto={U}{T}:target(other creature[blue]|myBattlefield):flying ueot -text=Other blue creatures you control get +1/+1. -- {G}{T}: Another target blue creature you control gains flying until end of turn. +text=Other blue creatures you control get +1/+1. -- {U}{T}: Another target blue creature you control gains flying until end of turn. mana={3}{U} type=Creature subtype=Human Wizard @@ -84370,7 +84370,7 @@ toughness=2 name=Paragon of New Dawns auto=lord(other creature[white]|myBattlefield) 1/1 auto={W}{T}:target(other creature[white]|myBattlefield):vigilance ueot -text=Other white creatures you control get +1/+1. -- {W}{T}: Another target white creature you control gains vigilance until end of turn. +text=Other white creatures you control get +1/+1. -- {W}{T}: Another target white creature you control gains vigilance until end of turn. mana={3}{W} type=Creature subtype=Human Soldier @@ -84380,8 +84380,8 @@ toughness=2 [card] name=Paragon of Open Graves auto=lord(other creature[black]|myBattlefield) 1/1 -auto={1}{B}{T}:target(other creature[black]|myBattlefield):deathtouch ueot -text=Other black creatures you control get +1/+1. -- {1}{B}{T}: Another target black creature you control gains deathtouch until end of turn. +auto={2}{B}{T}:target(other creature[black]|myBattlefield):deathtouch ueot +text=Other black creatures you control get +1/+1. -- {2}{B}{T}: Another target black creature you control gains deathtouch until end of turn. mana={3}{B} type=Creature subtype=Skeleton Warrior @@ -84405,7 +84405,7 @@ target=creature auto=3/2 auto=fading:1 auto=@movedTo(this|nonbattlezone) from(battlefield):bury(mytgt) -text=Enchant creature -- Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Enchanted creature gets +3/+2. -- When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated. +text=Enchant creature -- Fading 1 (This enchantment enters with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Enchanted creature gets +3/+2. -- When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated. mana={1}{B} type=Enchantment subtype=Aura @@ -84421,7 +84421,7 @@ type=Artifact name=Parallax Nexus auto=fading:5 auto={C(0/0,-1,Fade)}:target(opponent) ability$!name(exile card from hand) hand(blink)forsrc target(*|myhand)!$ targetedplayer -text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Nexus: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. -- When Parallax Nexus leaves the battlefield, each player returns to his or her hand all cards he or she owns exiled with Parallax Nexus. +text=Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate this ability only any time you could cast a sorcery. -- When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they owns exiled with Parallax Nexus. mana={2}{B} type=Enchantment [/card] @@ -84429,7 +84429,7 @@ type=Enchantment name=Parallax Tide auto=fading:5 auto={C(0/0,-1,Fade)}:(blink)forsrc target(land) -text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Tide: Exile target land. -- When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Tide. +text=Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Tide: Exile target land. -- When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they owns exiled with Parallax Tide. mana={2}{U}{U} type=Enchantment [/card] @@ -84437,7 +84437,7 @@ type=Enchantment name=Parallax Wave auto=fading:5 auto={C(0/0,-1,Fade)}:(blink)forsrc target(creature) -text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Wave: Exile target creature. -- When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Wave. +text=Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Wave: Exile target creature. -- When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they owns exiled with Parallax Wave. mana={2}{W}{W} type=Enchantment [/card] @@ -84445,7 +84445,7 @@ type=Enchantment name=Parallectric Feedback target=*|stack auto=damage:manacost targetcontroller -text=Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost. +text=Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value. mana={3}{R} type=Instant [/card] @@ -84470,7 +84470,7 @@ target=creature auto=doesnotuntap auto=tap auto=teach(creature) transforms((,newability[{4}:untap myUpkeepOnly])) -text=Enchant creature -- When Paralyze enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature. +text=Enchant creature -- When Paralyze enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If they does, untap the creature. mana={B} type=Enchantment subtype=Aura @@ -84488,7 +84488,7 @@ subtype=Aura name=Paranoid Parish-Blade auto=while(restriction{delirium}) first strike auto=while(restriction{delirium}) 1/0 -text=Delirium Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard. +text=Delirium Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard. mana={2}{W} type=Creature subtype=Human Soldier @@ -84525,8 +84525,8 @@ subtype=Aura [card] name=Parasitic Implant target=creature -auto=@each my upkeep:sacrifice(mytgt) && token(Myr,Artifact Creature Myr,1/1) controller -text=At the beginning of your upkeep, enchanted creature's controller sacrifices it and you put a 1/1 colorless Myr artifact creature token onto the battlefield. +auto=@each my upkeep:sacrifice(mytgt) && token(Phyrexian Myr,Artifact Creature Phyrexian Myr,1/1) controller +text=Enchant creature -- At the beginning of your upkeep, enchanted creature's controller sacrifices it and you create a 1/1 colorless Phyrexian Myr artifact creature token. mana={3}{B} type=Enchantment subtype=Aura @@ -84535,7 +84535,7 @@ subtype=Aura name=Parasitic Strix abilities=flying auto=aslongas(*[black]|myBattlefield) ability$!choice life:-2 target(player) && life:2 controller!$ controller -text=Flying -- When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life. +text=Flying -- When Parasitic Strix enters, if you control a black permanent, target player loses 2 life and you gain 2 life. mana={2}{U} type=Artifact Creature subtype=Bird @@ -84544,16 +84544,16 @@ toughness=2 [/card] [card] name=Parch -auto=choice damage:2 target(creature,player) +auto=choice damage:2 target(anytarget) auto=aslongas(creature[blue]|battlefield) choice damage:4 target(creature[blue]) -text=Choose one - Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature. +text=Choose one - Parch deals 2 damage to any target; or Parch deals 4 damage to target blue creature. mana={1}{R} type=Instant [/card] [card] name=Pardic Arsonist -auto=aslongas(*|mygraveyard) damage:3 target(creature,player) >6 oneshot -text=Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to target creature or player." +auto=aslongas(*|mygraveyard) damage:3 target(anytarget) >6 oneshot +text=Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters, it deals 3 damage to any target." mana={2}{R}{R} type=Creature subtype=Human Barbarian @@ -84612,8 +84612,16 @@ power=1 toughness=1 [/card] [card] +name=Part Water +target=creature +auto=islandwalk +text=X target creatures gain islandwalk until end of turn. +mana={X}{X}{U} +type=Sorcery +[/card] +[card] name=Part the Veil -auto=moveTo(ownerhand) all(creature|myBattlefield) +auto=moveTo(hand) all(creature|myBattlefield) text=Return all creatures you control to their owner's hand. mana={3}{U} type=Instant @@ -84624,20 +84632,12 @@ name=Part the Waterveil auto=turns:+1 controller auto=moveTo(exile) other={6}{U}{U}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.6)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.6)],haste)) forever text=Take an extra turn after this one. Exile Part the Waterveil. -- Awaken 6-{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={4}{U}{U} type=Sorcery [/card] [card] -name=Part Water -target=creature -auto=islandwalk -text=X target creatures gain islandwalk until end of turn. -mana={X}{X}{U} -type=Sorcery -[/card] -[card] name=Past in Flames auto=all(instant,sorcery|mygraveyard) tempflashback ueot flashback={4}{R} @@ -84660,7 +84660,7 @@ name=Patagia Viper abilities=flying auto=ifnot spent({U}) then sacrifice auto=token(Snake,Creature Snake,1/1,greenblue)*2 -text=Flying -- When Patagia Viper enters the battlefield, put two 1/1 green and blue Snake creature tokens onto the battlefield. -- When Patagia Viper enters the battlefield, sacrifice it unless {U} was spent to cast it. +text=Flying -- When Patagia Viper enters, put two 1/1 green and blue Snake creature tokens onto the battlefield. -- When Patagia Viper enters, sacrifice it unless {U} was spent to cast it. mana={3}{G} type=Creature subtype=Snake @@ -84705,14 +84705,14 @@ type=Sorcery [card] name=Path to Exile target=creature -auto=moveto(exile) && ability$!name(search land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller -text=Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library. +auto=moveto(exile) && ability$!name(search land) notaTarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!!$ targetcontroller +text=Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library. mana={W} type=Instant [/card] [card] name=Pathbreaker Ibex -auto=_ATTACKING_all(creature|mybattlefield) power:highest:creature:mybattlefield/power:highest:creature:mybattlefield ueot && all(creature|mybattlefield) trample ueot +auto=_ATTACKING_notaTarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) transforms((,newability[all(creature|mybattlefield) dynamicability],newability[all(creature|mybattlefield) trample])) text=Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. mana={4}{G}{G} type=Creature @@ -84724,7 +84724,7 @@ toughness=3 name=Pathbreaker Wurm auto=soulbond trample abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Pathbreaker Wurm is paired with another creature, both creatures have trample. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Pathbreaker Wurm is paired with another creature, both creatures have trample. mana={4}{G}{G} type=Creature subtype=Wurm @@ -84771,7 +84771,7 @@ toughness=2 [/card] [card] name=Patrol Signaler -auto={1}{w}{q}:token(KithKin,creature kithkin soldier,1/1,white) +auto={1}{W}{q}:token(KithKin,creature kithkin soldier,1/1,white) text={1}{W}, {Q}: Put a 1/1 white Kithkin Soldier creature token onto the battlefield. ({Q} is the untap symbol.) mana={1}{W} type=Creature @@ -84780,6 +84780,16 @@ power=1 toughness=1 [/card] [card] +name=Patron Wizard +auto={T(wizard|mybattlefield)}:name(counter spell) target(*|stack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +text=Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}. +mana={U}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=Patron of the Akki other={kgoblin} name(Goblin Offering) otherrestriction=compare(ishuman)~morethan~0,type(goblin|myBattlefield)~morethan~0 @@ -84810,7 +84820,7 @@ name=Patron of the Moon other={kmoonfolk} name(Moonfolk Offering) otherrestriction=compare(ishuman)~morethan~0,type(moonfolk|myBattlefield)~morethan~0 abilities=flying,offering -auto={1}:name(put 2 lands in play) moveto(mybattlefield) and!(tap(noevent))! notatarget(land|myhand) +auto={1}:name(put 2 lands in play) moveto(mybattlefield) and!(tap(noevent))! notaTarget(land|myhand) text=Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) -- Flying -- {1}: Put up to two land cards from your hand onto the battlefield tapped. mana={5}{U}{U} type=Legendary Creature @@ -84847,8 +84857,8 @@ toughness=7 [card] name=Patron of the Valiant abilities=flying -auto=choice all(creature[counter{1/1}|mybattlefield) counter(1/1) -text=Flying -- When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. +auto=choice all(creature[counter{1/1}]|mybattlefield) counter(1/1) +text=Flying -- When Patron of the Valiant enters, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. mana={3}{W}{W} type=Creature subtype=Angel @@ -84859,7 +84869,7 @@ toughness=4 name=Patron of the Wild facedown={3} autofacedown={2}{G}:morph -autofaceup=3/3 target(creature) +autofaceup=3/3 target(creature) ueot text=Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn. mana={G} type=Creature @@ -84868,20 +84878,10 @@ power=1 toughness=1 [/card] [card] -name=Patron Wizard -auto={T(wizard|mybattlefield)}:name(counter spell) target(*|stack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -text=Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}. -mana={U}{U}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] name=Pattern of Rebirth target=creature auto=teach(creature) transforms((,newability[_DIES_name(search creature) ability$!moveTo(myBattlefield) target(creature|myLibrary)!$ controller])) -text=Enchant creature -- When enchanted creature is put into a graveyard, that creature's controller may search his or her library for a creature card and put that card onto the battlefield. If that player does, he or she then shuffles his or her library. +text=Enchant creature -- When enchanted creature is put into a graveyard, that creature's controller may search their library for a creature card and put that card onto the battlefield. If that player does, they then shuffles their library. mana={3}{G} type=Enchantment subtype=Aura @@ -84905,9 +84905,9 @@ toughness=3 [/card] [card] name=Pawn of Ulamog -auto=_DIES_may token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )! -auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):may token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )! -text=Whenever Pawn of Ulamog or another nontoken creature you control dies, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool." +auto=_DIES_may _ELDRAZISPAWN_ +auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):may _ELDRAZISPAWN_ +text=Whenever Pawn of Ulamog or another nontoken creature you control dies, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 1." mana={1}{B}{B} type=Creature subtype=Vampire Shaman @@ -84915,6 +84915,16 @@ power=2 toughness=2 [/card] [card] +name=Peace Strider +auto=life:3 +text=When Peace Strider enters, you gain 3 life. +mana={4} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] name=Peace and Quiet target=<2>enchantment auto=destroy @@ -84930,16 +84940,6 @@ mana={1}{W} type=Enchantment [/card] [card] -name=Peace Strider -auto=life:3 -text=When Peace Strider enters the battlefield, you gain 3 life. -mana={4} -type=Artifact Creature -subtype=Construct -power=3 -toughness=3 -[/card] -[card] name=Peacekeeper auto=upcost[{1}{W}] sacrifice auto=lord(creature) transforms((,cantattack,cantpwattack)) @@ -84996,8 +84996,8 @@ toughness=4 name=Pearl Lake Ancient abilities=flash,nofizzle,prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto={H(land|myBattlefield)}{H(land|myBattlefield)}{H(land|myBattlefield)}: moveto(ownerhand) -text=Flash. -- Pearl Lake Ancient can't be countered. -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand. +auto={H(land|myBattlefield)}{H(land|myBattlefield)}{H(land|myBattlefield)}: moveto(hand) +text=Flash. -- Pearl Lake Ancient can't be countered. -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand. mana={5}{U}{U} type=Creature subtype=Leviathan @@ -85013,9 +85013,9 @@ type=Artifact [/card] [card] name=Pearl Shard -auto={3}{T}:prevent:2 target(creature,player) -auto={W}{T}:prevent:2 target(creature,player) -text={3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +auto={3}{T}:prevent:2 target(anytarget) +auto={W}{T}:prevent:2 target(anytarget) +text={3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. mana={3} type=Artifact [/card] @@ -85031,7 +85031,7 @@ toughness=2 name=Pearlspear Courier abilities=doesnotuntap auto=@each my untap sourcetap:may untap -auto={2}{w}{t}:target(Soldier) grant transforms((,newability[2/2],newability[vigilance])) grantend +auto={2}{W}{t}:target(Soldier) grant transforms((,newability[2/2],vigilance)) grantend text=You may choose not to untap Pearlspear Courier during your untap step. -- {2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped. mana={2}{W} type=Creature @@ -85044,7 +85044,7 @@ name=Peat Bog auto=tap(noevent) auto=counter(0/0,2,Depletion) auto={T}{C(0/0,-1,Depletion)}:Add{B}{B} and!( this(counter{0/0.1.Depletion}<1) sacrifice oneshot )! -text=Peat Bog enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Peat Bog: Add {B}{B} to your mana pool. If there are no depletion counters on Peat Bog, sacrifice it. +text=Peat Bog enters tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it. type=Land [/card] [card] @@ -85058,7 +85058,7 @@ type=Enchantment name=Peek target=player aicode=name(look) activate name(look) target(*|targetedpersonshand) donothing -auto=name(look) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend +auto=name(look) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(look) target(<1>*|reveal) moveto(hand) and!(all(*|reveal) moveto(hand))! optiononeend revealend auto=draw:1 controller text=Look at target player's hand. -- Draw a card. mana={U} @@ -85067,8 +85067,8 @@ type=Instant [card] name=Peel from Reality target=creature|mybattlefield -auto=moveTo(ownerhand) -auto=moveTo(ownerhand) target(creature|opponentbattlefield) +auto=moveTo(hand) +auto=moveTo(hand) target(creature|opponentbattlefield) restriction=type(creature|opponentbattlefield)~morethan~0,type(creature|mybattlefield)~morethan~0 text=Return target creature you control and target creature you don't control to their owners' hands. mana={1}{U} @@ -85078,7 +85078,7 @@ type=Instant name=Peema Aether-Seer auto=alterenergy:power:highest:creature:mybattlefield controller auto={e:3}:target(other creature) mustblock ueot -text=When Peema Aether-Seer enters the battlefield, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. -- Pay {E}{E}{E}: Target creature blocks this turn if able. +text=When Peema Aether-Seer enters, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. -- Pay {E}{E}{E}: Target creature blocks this turn if able. mana={3}{G} type=Creature subtype=Elf Druid @@ -85089,7 +85089,7 @@ toughness=2 name=Peema Outrider abilities=trample auto=_FABRICATE_(1) -text=Trample -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Trample -- Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={2}{G}{G} type=Creature subtype=Elf Artificer @@ -85105,8 +85105,8 @@ type=Sorcery [/card] [card] name=Peer Through Depths -aicode=activate target(instant,sorcery[zpos<=5]|mylibrary) moveto(myhand) -auto=name(look) reveal:5 optionone name(Get instant or sorcery) target(instant,sorcery|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(instant,sorcery[zpos<=5]|mylibrary) moveto(hand) +auto=name(look) reveal:5 optionone name(Get instant or sorcery) target(instant,sorcery|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{U} type=Instant @@ -85142,7 +85142,7 @@ name=Pelakka Wurm abilities=trample auto=life:7 auto=_DIES_draw:1 controller -text=Trample -- When Pelakka Wurm enters the battlefield, you gain 7 life. -- When Pelakka Wurm dies, draw a card. +text=Trample -- When Pelakka Wurm enters, you gain 7 life. -- When Pelakka Wurm dies, draw a card. mana={4}{G}{G}{G} type=Creature subtype=Wurm @@ -85163,6 +85163,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Pendelhaven +auto={T}:Add{G} +auto={T}:1/2 target(creature[power=1;toughness=1]) +text={T}: Add {G}. -- {T}: Target 1/1 creature gets +1/+2 until end of turn. +type=Legendary Land +[/card] +[card] name=Pendelhaven Elder auto={T}:all(creature[power=1;toughness=1]|myBattlefield) 1/2 text={T}: Each 1/1 creature you control gets +1/+2 until end of turn. @@ -85173,13 +85180,6 @@ power=1 toughness=1 [/card] [card] -name=Pendelhaven -auto={T}:Add{G} -auto={T}:1/2 target(creature[power=1;toughness=1]) -text={T}: Add {G} to your mana pool. -- {T}: Target 1/1 creature gets +1/+2 until end of turn. -type=Legendary Land -[/card] -[card] name=Pendrell Drake abilities=cycling auto=flying @@ -85202,7 +85202,7 @@ type=Enchantment name=Pendulum of Patterns auto=life:3 controller auto={5}{T}{S}:draw:1 controller -text=When Pendulum of Patterns enters the battlefield, you gain 3 life. -- {5}, {T}, Sacrifice Pendulum of Patterns: Draw a card. +text=When Pendulum of Patterns enters, you gain 3 life. -- {5}, {T}, Sacrifice Pendulum of Patterns: Draw a card. mana={2} type=Artifact [/card] @@ -85232,7 +85232,7 @@ auto={C(0/0,-1,Charge)}:Add{U} auto={C(0/0,-1,Charge)}:Add{B} auto={C(0/0,-1,Charge)}:Add{R} auto={C(0/0,-1,Charge)}:Add{G} -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Pentad Prism: Add one mana of any color to your mana pool. +text=Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Pentad Prism: Add one mana of any color. mana={2} type=Artifact [/card] @@ -85240,7 +85240,7 @@ type=Artifact name=Pentarch Paladin abilities=flanking auto=chooseacolor {W}{W}{T}:destroy target(*[chosencolor]) chooseend -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- As Pentarch Paladin enters the battlefield, choose a color. -- {W}{W}, {T}: Destroy target permanent of the chosen color. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- As Pentarch Paladin enters, choose a color. -- {W}{W}, {T}: Destroy target permanent of the chosen color. mana={2}{W}{W}{W} type=Creature subtype=Human Knight @@ -85252,8 +85252,8 @@ name=Pentarch Ward abilities=auraward target=creature auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend -auto=draw:1 -text=Enchant creature -- As Pentarch Ward enters the battlefield, choose a color. -- When Pentarch Ward enters the battlefield, draw a card. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. +auto=draw:1 controller +text=Enchant creature -- As Pentarch Ward enters, choose a color. -- When Pentarch Ward enters, draw a card. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. mana={2}{W} type=Enchantment subtype=Aura @@ -85262,8 +85262,8 @@ subtype=Aura name=Pentavus auto=counter(1/1,5) auto={1}{C(1/1,-1)}:token(Pentavite,Artifact Creature Pentavite,1/1,flying) -auto={1}{S(pentavite|myBattlefield)}:counter(1/1,1) -text=Pentavus enters the battlefield with five +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield. -- {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. +auto={1}{S(pentavite|myBattlefield)}:counter(1/1) +text=Pentavus enters with five +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield. -- {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. mana={7} type=Artifact Creature subtype=Construct @@ -85336,7 +85336,7 @@ subtype=Faerie name=Peregrine Drake abilities=flying auto=may untap target(land) -text=Flying -- When Peregrine Drake enters the battlefield, untap up to five lands. +text=Flying -- When Peregrine Drake enters, untap up to five lands. mana={4}{U} type=Creature subtype=Drake @@ -85379,24 +85379,24 @@ toughness=4 name=Perilous Forays aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[swamp;island;mountain;forest;plains]|myLibrary) auto={1}{S(creature|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(*[swamp;island;mountain;forest;plains]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library. +text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle. mana={3}{G}{G} type=Enchantment [/card] [card] name=Perilous Myr -auto=_DIES_choice damage:2 target(creature,player) -text=When Perilous Myr dies, it deals 2 damage to target creature or player. +auto=_DIES_choice damage:2 target(anytarget) +text=When Perilous Myr dies, it deals 2 damage to any target. mana={2} type=Artifact Creature -subtype=Myr +subtype=Phyrexian Myr power=1 toughness=1 [/card] [card] name=Perilous Predicament -auto=ability$! sacrifice notatarget(creature[artifact]|mybattlefield) !$ opponent -auto=ability$! sacrifice notatarget(creature[-artifact]|mybattlefield) !$ opponent +auto=ability$! sacrifice notaTarget(creature[artifact]|mybattlefield) !$ opponent +auto=ability$! sacrifice notaTarget(creature[-artifact]|mybattlefield) !$ opponent text=Each opponent sacrifices an artifact creature and a nonartifact creature. mana={4}{B} type=Instant @@ -85404,7 +85404,7 @@ type=Instant [card] name=Perilous Research auto=draw:2 controller -auto=sacrifice notatarget(*|myBattlefield) +auto=sacrifice notaTarget(*|myBattlefield) text=Draw two cards, then sacrifice a permanent. mana={1}{U} type=Instant @@ -85438,15 +85438,6 @@ power=0 toughness=4 [/card] [card] -name=Perish the Thought -target=opponent -aicode=activate notatarget(*|targetedpersonshand) transforms((,newability[moveto(ownerlibrary)],newability[shuffle])) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone target(*|reveal) moveto(ownerlibrary) and!( shuffle )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library. -mana={2}{B} -type=Sorcery -[/card] -[card] name=Perish auto=bury all(creature[green]) text=Destroy all green creatures. They can't be regenerated. @@ -85454,13 +85445,20 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Perish the Thought +target=opponent +aicode=activate notaTarget(*|targetedpersonshand) transforms((,newability[moveto(ownerlibrary)],newability[shuffle])) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone target(*|reveal) moveto(ownerlibrary) and!( shuffle )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Permafrost Trap -target=creature -auto=tap -auto=frozen +auto=may freeze target(creature) other={U} otherrestriction=thisturn(creature[green]|mybattlefield)~morethan~0 -text=If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost. -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. +text=If an opponent had a green creature enter the battlefield under their control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost. -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. mana={2}{U}{U} type=Instant subtype=Trap @@ -85494,7 +85492,7 @@ auto={13}{S}:name(X = 13) destroy all(*[artifact;creature;enchantment;manacost<= auto={14}{S}:name(X = 14) destroy all(*[artifact;creature;enchantment;manacost<=14]) auto={15}{S}:name(X = 15) destroy all(*[artifact;creature;enchantment;manacost<=15]) auto={16}{S}:name(X = 16) destroy all(*[artifact;creature;enchantment;manacost<=16]) -text={X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less. +text={X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less. mana={1}{B}{G} type=Enchantment [/card] @@ -85509,15 +85507,15 @@ type=Artifact [card] name=Persecute target=player -auto=chooseacolor reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone all(*[chosencolor]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend chooseend -text=Choose a color. Target player reveals his or her hand and discards all cards of that color. +auto=chooseacolor reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone all(*[chosencolor]|reveal) moveto(hand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend chooseend +text=Choose a color. Target player reveals their hand and discards all cards of that color. mana={2}{B}{B} type=Sorcery [/card] [card] name=Persistent Nightmare abilities=skulk -auto=@combatdamaged(player) from(this):moveto(ownerhand) +auto=@combatdamaged(player) from(this):moveto(hand) color=blue text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Persistent Nightmare deals combat damage to a player, return it to its owner's hand. type=Creature @@ -85545,7 +85543,7 @@ type=Sorcery name=Persuasion target=creature alias=1194 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- You control enchanted creature. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- You control enchanted creature. mana={3}{U}{U} type=Enchantment subtype=Aura @@ -85555,7 +85553,7 @@ name=Pestermite abilities=flash,flying auto=may tap target(*) auto=may untap target(*) -text=Flash -- Flying -- When Pestermite enters the battlefield, you may tap or untap target permanent. +text=Flash -- Flying -- When Pestermite enters, you may tap or untap target permanent. mana={2}{U} type=Creature subtype=Faerie Rogue @@ -85563,9 +85561,17 @@ power=2 toughness=1 [/card] [card] +name=Pestilence +auto=@each end restriction{type(creature|battlefield)~lessthan~1}:sacrifice +auto={B}:damage:1 all(creature) && damage:1 all(player) +text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. -- {B}: Pestilence deals 1 damage to each creature and each player. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] name=Pestilence Demon abilities=flying -auto={B}:damage:1 all(creature,player) +auto={B}:damage:1 all(creature) && damage:1 all(player) text=Flying -- {B}: Pestilence Demon deals 1 damage to each creature and each player. mana={5}{B}{B}{B} type=Creature @@ -85584,14 +85590,6 @@ power=* toughness=3 [/card] [card] -name=Pestilence -auto=@each endofturn restriction{type(creature|battlefield)~lessthan~1}:sacrifice -auto={B}:damage:1 all(creature,player) -text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. -- {B}: Pestilence deals 1 damage to each creature and each player. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] name=Pestilent Kathari abilities=flying,deathtouch auto={2}{R}:first strike @@ -85604,28 +85602,19 @@ toughness=1 [/card] [card] name=Pestilent Souleater -auto={p(B)}:1/0 +auto={p(B)}:infect text=({p(B)} may be paid for with either {B} or 2 life.) -- {p(B)}: Pestilent Souleater gains infect until end of turn. mana={5} type=Artifact Creature -subtype=Insect +subtype=Phyrexian Insect power=3 toughness=3 [/card] [card] -name=Petals of Insight -aicode=activate choice bottomoflibrary all(*[zpos<=3]|mylibrary) && all(this) moveto(ownerhand) and!( draw:3 )! -auto=name(look) reveal:3 optionone name(Put Back On Top) target(*|reveal) transforms((,newability[all(*|reveal) moveto(mylibrary)])) oneshot optiononeend optiontwo choice name(Put on Bottom and Draw) all(this) moveto(myhand) && all(*|reveal) bottomoflibrary && draw:3 optiontwoend revealend -text=Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards. -mana={4}{U} -type=Sorcery -subtype=Arcane -[/card] -[card] name=Petradon auto=(blink)forsrc target(<2>land) auto={R}:1/0 -text=When Petradon enters the battlefield, exile two target lands. -- When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. -- {R}: Petradon gets +1/+0 until end of turn. +text=When Petradon enters, exile two target lands. -- When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. -- {R}: Petradon gets +1/+0 until end of turn. mana={6}{R}{R} type=Creature subtype=Nightmare Beast @@ -85634,7 +85623,7 @@ toughness=6 [/card] [card] name=Petrahydrox -auto=@targeted(this):moveTo(ownerhand) +auto=@targeted(this):moveTo(hand) text=({(u/r)} can be paid with either {U} or {R}.) -- When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand. mana={3}{UR} type=Creature @@ -85645,7 +85634,7 @@ toughness=3 [card] name=Petravark auto=(blink)forsrc target(land) -text=When Petravark enters the battlefield, exile target land. -- When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Petravark enters, exile target land. -- When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={3}{R} type=Creature subtype=Nightmare Beast @@ -85655,8 +85644,8 @@ toughness=2 [card] name=Petrified Field auto={T}:Add{1} -auto={T}{S}:moveTo(myhand) target(other land|mygraveyard) -text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. +auto={T}{S}:moveto(hand) target(other land|mygraveyard) +text={T}: Add {1}. -- {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. type=Land [/card] [card] @@ -85664,7 +85653,7 @@ name=Petrified Wood-Kin abilities=nofizzle auto=protection from(instant) auto=counter(1/1,odcount) -text=Petrified Wood-Kin can't be countered. -- Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) -- Protection from instants +text=Petrified Wood-Kin can't be countered. -- Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) -- Protection from instants mana={6}{G} type=Creature subtype=Elemental Warrior @@ -85684,10 +85673,11 @@ toughness=2 [card] name=Phage the Untouchable auto=ifnot casted(this) then wingame opponent +autostack=@movedto(this|mystack) from(graveyard,exile,commandzone,sideboard,library):wingame opponent auto=@combatdamaged(creature) from(this):all(trigger[to]) bury auto=@combatdamagefoeof(player) from(this):winGame controller auto=@combatdamageof(player) from(this):winGame opponent -text=When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. -- Whenever Phage deals combat damage to a player, that player loses the game. +text=When Phage the Untouchable enters, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. -- Whenever Phage deals combat damage to a player, that player loses the game. mana={3}{B}{B}{B}{B} type=Legendary Creature subtype=Zombie Minion @@ -85696,8 +85686,8 @@ toughness=4 [/card] [card] name=Phalanx Leader -auto=_HEROIC_counter(1/1,1) all(creature|mybattlefield) -text=Heroic - Whenever you cast a spell that targets Phalanx Leader, put a+1/+1 counter on each creature you control. +auto=_HEROIC_counter(1/1) all(creature|mybattlefield) +text=Heroic - Whenever you cast a spell that targets Phalanx Leader, put a+1/+1 counter on each creature you control. mana={W}{W} type=Creature subtype=Human Soldier @@ -85760,7 +85750,7 @@ toughness=1 [/card] [card] name=Phantasmal Image -auto=may copy NotATarget(creature) and!( transforms((Illusion,newability[@targeted(this):sacrifice])) forever )! +auto=may copy notaTarget(creature) and!( transforms((Illusion,newability[@targeted(this):sacrifice])) forever )! text=You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it." mana={1}{U} type=Creature @@ -85771,7 +85761,7 @@ toughness=0 [card] name=Phantasmal Sphere abilities=flying -auto=@each my upkeep:counter(1/1,1) +auto=@each my upkeep:counter(1/1) auto=this(counter{1/1.1}=) upcost[{1}] sacrifice auto=this(counter{1/1.2}=) upcost[{2}] sacrifice auto=this(counter{1/1.3}=) upcost[{3}] sacrifice @@ -85813,7 +85803,7 @@ auto=choice name(becomes a island) teach(land) transforms((island)) auto=choice name(becomes a swamp) teach(land) transforms((swamp)) auto=choice name(becomes a mountain) teach(land) transforms((mountain)) auto=choice name(becomes a forest) teach(land) transforms((forest)) -text=Enchant land -- As Phantasmal Terrain enters the battlefield, choose a basic land type. -- Enchanted land is the chosen type. +text=Enchant land -- As Phantasmal Terrain enters, choose a basic land type. -- Enchanted land is the chosen type. mana={U}{U} type=Enchantment subtype=Aura @@ -85843,7 +85833,7 @@ toughness=5 name=Phantom Centaur abilities=protection from black,phantom auto=counter(1/1,3) -text=Protection from black -- Phantom Centaur enters the battlefield with three +1/+1 counters on it. -- If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. +text=Protection from black -- Phantom Centaur enters with three +1/+1 counters on it. -- If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. mana={2}{G}{G} type=Creature subtype=Centaur Spirit @@ -85854,7 +85844,7 @@ toughness=0 name=Phantom Flock abilities=flying,phantom auto=counter(1/1,3) -text=Flying -- Phantom Flock enters the battlefield with three +1/+1 counters on it. -- If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. +text=Flying -- Phantom Flock enters with three +1/+1 counters on it. -- If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. mana={3}{W}{W} type=Creature subtype=Bird Soldier Spirit @@ -85885,8 +85875,8 @@ toughness=3 name=Phantom Nantuko abilities=trample,phantom auto=counter(1/1,2) -auto={T}:counter(1/1,1) -text=Trample -- Phantom Nantuko enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. -- {T}: Put a +1/+1 counter on Phantom Nantuko. +auto={T}:counter(1/1) +text=Trample -- Phantom Nantuko enters with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. -- {T}: Put a +1/+1 counter on Phantom Nantuko. mana={2}{G} type=Creature subtype=Insect Spirit @@ -85898,7 +85888,7 @@ name=Phantom Nishoba abilities=trample,phantom auto=spiritlink auto=counter(1/1,7) -text=Trample -- Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. -- Whenever Phantom Nishoba deals damage, you gain that much life. -- If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. +text=Trample -- Phantom Nishoba enters with seven +1/+1 counters on it. -- Whenever Phantom Nishoba deals damage, you gain that much life. -- If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. mana={5}{G}{W} type=Creature subtype=Cat Beast Spirit @@ -85909,7 +85899,7 @@ toughness=0 name=Phantom Nomad abilities=phantom auto=counter(1/1,2) -text=Phantom Nomad enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad. +text=Phantom Nomad enters with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad. mana={1}{W} type=Creature subtype=Spirit Nomad @@ -85920,7 +85910,7 @@ toughness=0 name=Phantom Tiger abilities=phantom auto=counter(1/1,2) -text=Phantom Tiger enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger. +text=Phantom Tiger enters with two +1/+1 counters on it. -- If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger. mana={2}{G} type=Creature subtype=Cat Spirit @@ -85939,8 +85929,8 @@ toughness=2 [/card] [card] name=Phantom Whelp -auto=_ATTACKING_phaseaction[combatends,sourceinplay] moveTo(ownerhand) -auto=@combat(blocking) source(this):phaseaction[combatends,sourceinplay] moveTo(ownerhand) +auto=_ATTACKING_phaseaction[combatends,sourceinplay] moveTo(hand) +auto=@combat(blocking) source(this):phaseaction[combatends,sourceinplay] moveTo(hand) text=When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) mana={1}{U} type=Creature @@ -85952,7 +85942,7 @@ toughness=2 name=Phantom Wings target=creature auto=flying -auto={S}:moveTo(ownerhand) notatarget(mytgt) +auto={S}:teach(creature) moveTo(hand) text=Enchant creature -- Enchanted creature has flying. -- Sacrifice Phantom Wings: Return enchanted creature to its owner's hand. mana={1}{U} type=Enchantment @@ -85962,7 +85952,7 @@ subtype=Aura name=Phantom Wurm abilities=phantom auto=counter(1/1,4) -text=Phantom Wurm enters the battlefield with four +1/+1 counters on it. -- If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. +text=Phantom Wurm enters with four +1/+1 counters on it. -- If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. mana={4}{G}{G} type=Creature subtype=Wurm Spirit @@ -85970,19 +85960,6 @@ power=2 toughness=0 [/card] [card] -name=Pharika, God of Affliction -abilities=indestructible -auto={B}{G}:target(creature|graveyard) moveto(exile) and!( create(Snake:Creature Snake Enchantment:1/1:deathtouch:black:green) targetcontroller )! -auto=this(variable{golgari}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{golgari}>6) transforms((Legendary Enchantment Creature)) -text=Indestructible -- As long as your devotion to black and green is less than seven, Pharika isn't a creature. -- {B}{G}: Exile target creature card from a graveyard. Its owner puts a 1/1 black and green Snake enchantment creature token with deathtouch onto the battlefield. -mana={1}{B}{G} -type=Legendary Enchantment Creature -subtype=God -power=5 -toughness=5 -[/card] -[card] name=Pharika's Chosen abilities=deathtouch text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) @@ -86004,7 +85981,7 @@ type=Instant [card] name=Pharika's Disciple abilities=deathtouch -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +auto=_RENOWN_(1) text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) mana={3}{G} type=Creature @@ -86014,8 +85991,8 @@ toughness=3 [/card] [card] name=Pharika's Mender -auto=may moveTo(myhand) target(creature,enchantment|mygraveyard) -text=When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. +auto=may moveto(hand) target(creature,enchantment|mygraveyard) +text=When Pharika's Mender enters, you may return target creature or enchantment card from your graveyard to your hand. mana={3}{B}{G} type=Creature subtype=Gorgon @@ -86023,10 +86000,23 @@ power=4 toughness=3 [/card] [card] +name=Pharika, God of Affliction +abilities=indestructible +auto={B}{G}:target(creature|graveyard) moveto(exile) and!( create(Snake:Creature Snake Enchantment:1/1:deathtouch:black:green) targetcontroller )! +auto=this(variable{golgari}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{golgari}>6) transforms((Legendary Enchantment Creature)) +text=Indestructible -- As long as your devotion to black and green is less than seven, Pharika isn't a creature. -- {B}{G}: Exile target creature card from a graveyard. Its owner puts a 1/1 black and green Snake enchantment creature token with deathtouch onto the battlefield. +mana={1}{B}{G} +type=Legendary Enchantment Creature +subtype=God +power=5 +toughness=5 +[/card] +[card] name=Phelddagrif auto={G}:trample && token(Hippo,Creature Hippo,1/1,green) && moveTo(opponentBattlefield) all(hippo[token]|myBattlefield) auto={W}:flying && life:2 opponent -auto={U}:moveTo(ownerhand) && draw:1 opponent +auto={U}:moveTo(hand) && draw:1 opponent text={G}: Phelddagrif gains trample until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. -- {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. -- {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card. mana={1}{G}{W}{U} type=Legendary Creature @@ -86040,7 +86030,7 @@ abilities=indestructible auto=this(variable{dimir}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) auto=this(variable{dimir}>6) transforms((Legendary Enchantment Creature)) auto=lord(creature|mybattlefield) transforms((,newability[{T}:deplete:toughness target(player)])) -text=Indestructible -- As long as your devotion to blue and black is less than seven, Phenax isn't a creature. -- Creatures you control have "{T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is this creature's toughness." +text=Indestructible -- As long as your devotion to blue and black is less than seven, Phenax isn't a creature. -- Creatures you control have "{T}: Target player puts the top X cards of their library into their graveyard, where X is this creature's toughness." mana={3}{U}{B} type=Legendary Enchantment Creature subtype=God @@ -86114,7 +86104,7 @@ name=Phthisis auto=name(destroy) target(creature) transforms((,newability[destroy],newability[life:-p controller],newability[life:-t controller])) text=Destroy target creature. Its controller loses life equal to its power plus its toughness. -- Suspend 5 - {1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{B}{B}{B}{B} -suspend(5)={1}{b} +suspend(5)={1}{B} type=Sorcery [/card] [card] @@ -86127,13 +86117,20 @@ type=Enchantment subtype=Aura [/card] [card] +name=Phyrexia's Core +auto={T}:Add{1} +auto={1}{T}{S(artifact|myBattlefield)}:life:1 +text={T}: Add {1}. -- {1}, {T}, Sacrifice an artifact: You gain 1 life. +type=Land +[/card] +[card] name=Phyrexian Altar -auto={S(creature|myBattlefield)}:Add{W} -auto={S(creature|myBattlefield)}:Add{U} -auto={S(creature|myBattlefield)}:Add{B} -auto={S(creature|myBattlefield)}:Add{R} -auto={S(creature|myBattlefield)}:Add{G} -text=Sacrifice a creature: Add one mana of any color to your mana pool. +auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{W} +auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{U} +auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{B} +auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{R} +auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{G} +text=Sacrifice a creature: Add one mana of any color. mana={3} type=Artifact [/card] @@ -86152,7 +86149,7 @@ auto={B}:1/0 limit:2 text=Flying -- {B}: Phyrexian Battleflies gets +1/+0 until end of turn. Activate this ability no more than twice each turn. mana={B} type=Creature -subtype=Insect +subtype=Phyrexian Insect power=0 toughness=1 [/card] @@ -86162,7 +86159,7 @@ auto=@movedTo(this|nonbattlezone) from(battlefield):bury target(creature[white]) text=When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated. mana={4}{B} type=Creature -subtype=Zombie +subtype=Phyrexian Zombie power=3 toughness=3 [/card] @@ -86178,21 +86175,21 @@ subtype=Aura [/card] [card] name=Phyrexian Broodlings -auto={1}{S(creature|myBattlefield)}:counter(1/1,1) +auto={1}{S(creature|myBattlefield)}:counter(1/1) text={1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings. mana={1}{B}{B} type=Creature -subtype=Minion +subtype=Phyrexian Minion power=2 toughness=2 [/card] [card] name=Phyrexian Crusader abilities=first strike,infect,protection from red,protection from white -text=First strike -- Protection from red and from white. -- Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) +text=First strike -- Protection from red and from white. -- Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) mana={1}{B}{B} type=Creature -subtype=Zombie Knight +subtype=Phyrexian Zombie Knight power=2 toughness=2 [/card] @@ -86203,7 +86200,7 @@ auto={T}{S}:-2/-2 target(other creature) text=Flying -- {T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn. mana={3}{B} type=Creature -subtype=Carrier +subtype=Phyrexian Carrier power=2 toughness=2 [/card] @@ -86213,17 +86210,17 @@ auto={T}{S}:-3/-3 target(other creature) text={T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn. mana={2}{B}{B} type=Creature -subtype=Carrier +subtype=Phyrexian Carrier power=3 toughness=3 [/card] [card] name=Phyrexian Delver auto=target(creature|mygraveyard) dynamicability moveTo(mybattlefield) -text=When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost. +text=When Phyrexian Delver enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value. mana={3}{B}{B} type=Creature -subtype=Zombie +subtype=Phyrexian Zombie power=3 toughness=2 [/card] @@ -86233,7 +86230,7 @@ auto={T}{S}:-1/-1 target(other creature) text={T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn. mana={1}{B} type=Creature -subtype=Carrier +subtype=Phyrexian Carrier power=1 toughness=1 [/card] @@ -86241,10 +86238,10 @@ toughness=1 name=Phyrexian Devourer auto={l2e}:counter(1/1,storedmanacost) auto=this(power>=7)while sacrifice -text=When Phyrexian Devourer's power is 7 or greater, sacrifice it. -- Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it. +text=When Phyrexian Devourer's power is 7 or greater, sacrifice it. -- Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's mana value. If Phyrexian Devourer's power is 7 or greater, sacrifice it. mana={6} type=Artifact Creature -subtype=Construct +subtype=Phyrexian Construct power=1 toughness=1 [/card] @@ -86254,25 +86251,25 @@ abilities=infect text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) mana={3} type=Artifact Creature -subtype=Construct +subtype=Phyrexian Construct power=2 toughness=1 [/card] [card] name=Phyrexian Driver auto=all(other mercenary|myBattlefield) 1/1 ueot -text=When Phyrexian Driver enters the battlefield, all other Mercenary creatures get +1/+1 until end of turn. +text=When Phyrexian Driver enters, all other Mercenary creatures get +1/+1 until end of turn. mana={2}{B} type=Creature -subtype=Zombie Mercenary +subtype=Phyrexian Zombie Mercenary power=1 toughness=1 [/card] [card] name=Phyrexian Etchings auto=cumulativeupcost[{B}] sacrifice -auto=@each my endofturn:draw:counter{0%0.1.Age} controller -auto=_DIES_life:-counter{0%0.1.Age} controller +auto=@each my end:draw:counter{0%0.1.Age} controller +auto=_DIES_life:-counter{0%0.1.Age} controller && life:-counter{0%0.1.Age} controller text=Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your end step, draw a card for each age counter on Phyrexian Etchings. -- When Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. mana={B}{B}{B} type=Enchantment @@ -86281,10 +86278,10 @@ type=Enchantment name=Phyrexian Gargantua auto=life:-2 auto=draw:2 -text=When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. +text=When Phyrexian Gargantua enters, you draw two cards and you lose 2 life. mana={4}{B}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=4 toughness=4 [/card] @@ -86294,7 +86291,7 @@ auto={S(creature|myBattlefield)}:2/2 text=Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. mana={2}{B} type=Creature -subtype=Zombie +subtype=Phyrexian Zombie power=2 toughness=2 [/card] @@ -86306,7 +86303,7 @@ auto={t}:target(artifact) grant transforms((,newability[tap],newability[doesnotu text=You may choose not to untap Phyrexian Gremlins during your untap step. -- {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped. mana={2}{B} type=Creature -subtype=Gremlin +subtype=Phyrexian Gremlin power=1 toughness=1 [/card] @@ -86314,7 +86311,7 @@ toughness=1 name=Phyrexian Hulk mana={6} type=Artifact Creature -subtype=Golem +subtype=Phyrexian Golem power=5 toughness=4 [/card] @@ -86324,7 +86321,7 @@ abilities=infect,wilting text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way. mana={3}{G}{G} type=Creature -subtype=Hydra +subtype=Phyrexian Hydra power=7 toughness=7 [/card] @@ -86334,7 +86331,7 @@ auto={2}{U}{U}:moveTo(myBattlefield) target(creature|opponentBattlefield) && mov text={2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.) mana={2}{B} type=Creature -subtype=Minion +subtype=Phyrexian Minion power=2 toughness=2 [/card] @@ -86345,17 +86342,17 @@ auto={1}{i}:untap text=Phyrexian Ironfoot doesn't untap during your untap step. -- {1}{S}i}: Untap Phyrexian Ironfoot. ({S}i} can be paid with one mana from a snow permanent.) mana={3} type=Snow Artifact Creature -subtype=Construct +subtype=Phyrexian Construct power=3 toughness=4 [/card] [card] name=Phyrexian Juggernaut abilities=infect,mustattack -text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Phyrexian Juggernaut attacks each turn if able. +text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Phyrexian Juggernaut attacks each combat if able. mana={6} type=Artifact Creature -subtype=Juggernaut +subtype=Phyrexian Juggernaut power=5 toughness=5 [/card] @@ -86366,7 +86363,7 @@ auto={L:1}{T}:Add{U} auto={L:1}{T}:Add{B} auto={L:1}{T}:Add{R} auto={L:1}{T}:Add{G} -text={T}, Pay 1 life: Add one mana of any color to your mana pool. +text={T}, Pay 1 life: Add one mana of any color. mana={3} type=Artifact [/card] @@ -86375,10 +86372,10 @@ name=Phyrexian Marauder abilities=cantblock auto=counter(1/1,X) auto=attackcost:counter{1%1} -text=Phyrexian Marauder enters the battlefield with X +1/+1 counters on it. -- Phyrexian Marauder can't block. -- Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it. +text=Phyrexian Marauder enters with X +1/+1 counters on it. -- Phyrexian Marauder can't block. -- Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it. mana={X} type=Artifact Creature -subtype=Construct +subtype=Phyrexian Construct power=0 toughness=0 [/card] @@ -86388,30 +86385,30 @@ auto={B}:regenerate text={B}: Regenerate Phyrexian Monitor. mana={3}{B} type=Creature -subtype=Skeleton +subtype=Phyrexian Skeleton power=2 toughness=2 [/card] [card] name=Phyrexian Negator abilities=trample -auto=_ENRAGE_ability$!name(sacrifice) notatarget(*|mybattlefield) sacrifice!$ controller +auto=_ENRAGE_ability$!name(sacrifice) notaTarget(*|mybattlefield) sacrifice!$ controller text=Trample -- Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents. mana={2}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=5 toughness=5 [/card] [card] name=Phyrexian Obliterator abilities=trample -auto=@damaged(this) from(*|opponentstack,opponentbattlefield):ability$!name(sacrifice) notatarget(*|mybattlefield) sacrifice!$ opponent -auto=@damaged(this) from(*|controllerstack,controllerbattlefield):ability$!name(sacrifice) notatarget(*|mybattlefield) sacrifice!$ controller +auto=@damaged(this) from(*|opponentstack,opponentbattlefield):ability$!name(sacrifice) notaTarget(*|mybattlefield) sacrifice!$ opponent +auto=@damaged(this) from(*|controllerstack,controllerbattlefield):ability$!name(sacrifice) notaTarget(*|mybattlefield) sacrifice!$ controller text=Trample -- Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents. mana={B}{B}{B}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=5 toughness=5 [/card] @@ -86422,7 +86419,7 @@ auto={S(creature|myBattlefield)}:-1/-1 target(creature) text={T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. -- Sacrifice a creature: Target creature gets -1/-1 until end of turn. mana={3}{B}{B} type=Creature -subtype=Carrier +subtype=Phyrexian Carrier power=4 toughness=4 [/card] @@ -86430,10 +86427,10 @@ toughness=4 name=Phyrexian Prowler auto={C(0/0,-1,Fade)}:1/1 auto=fading:3 -text=Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn. +text=Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn. mana={3}{B} type=Creature -subtype=Zombie Mercenary +subtype=Phyrexian Zombie Mercenary power=3 toughness=3 [/card] @@ -86441,10 +86438,10 @@ toughness=3 name=Phyrexian Rager auto=draw:1 auto=life:-1 -text=When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. +text=When Phyrexian Rager enters, you draw a card and you lose 1 life. mana={2}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=2 toughness=2 [/card] @@ -86454,13 +86451,13 @@ auto=@combat(blocked) source(this) from(creature[green]):all(trigger[from]) bury text=Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated. mana={4}{B} type=Creature -subtype=Zombie +subtype=Phyrexian Zombie power=3 toughness=3 [/card] [card] name=Phyrexian Reclamation -auto={L:2}{1}{B}:moveTo(myhand) target(creature|mygraveyard) +auto={L:2}{1}{B}:moveto(hand) target(creature|mygraveyard) text={1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand. mana={B} type=Enchantment @@ -86470,10 +86467,10 @@ name=Phyrexian Scuta abilities=hasotherkicker other={3}{B}{L:3} name(Pay Kicker) auto=if paid(alternative) then counter(1/1,2) all(this) -text=Kicker - Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) -- If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it. +text=Kicker - Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) -- If Phyrexian Scuta was kicked, it enters with two +1/+1 counters on it. mana={3}{B} type=Creature -subtype=Zombie +subtype=Phyrexian Zombie power=3 toughness=3 [/card] @@ -86484,7 +86481,7 @@ auto=@combat(blocked) source(this) from(creature[white]):all(trigger[from]) bury text=Flying -- Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated. mana={3}{B} type=Creature -subtype=Minion +subtype=Phyrexian Minion power=2 toughness=2 [/card] @@ -86492,10 +86489,10 @@ toughness=2 name=Phyrexian Snowcrusher abilities=mustattack auto={1}{i}:1/0 -text=Phyrexian Snowcrusher attacks each turn if able. -- {1}{S}i}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S}i} can be paid with one mana from a snow permanent.) +text=Phyrexian Snowcrusher attacks each combat if able. -- {1}{S}i}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S}i} can be paid with one mana from a snow permanent.) mana={6} type=Snow Artifact Creature -subtype=Juggernaut +subtype=Phyrexian Juggernaut power=6 toughness=5 [/card] @@ -86505,18 +86502,18 @@ auto=cumulativeupcost[{S(creature|myBattlefield)}] sacrifice text=Cumulative upkeep - Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={3} type=Snow Artifact Creature -subtype=Construct +subtype=Phyrexian Construct power=8 toughness=8 [/card] [card] name=Phyrexian Swarmlord abilities=infect -auto=@each my upkeep:token(Insect,Creature Insect,1/1,green,infect)*opponentpoisoncount -text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, put a 1/1 green Insect creature token with infect onto the battlefield for each poison counter your opponents have. +auto=@each my upkeep:token(Phyrexian Insect,Creature Phyrexian Insect,1/1,green,infect)*opponentpoisoncount +text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have. mana={4}{G}{G} type=Creature -subtype=Insect Horror +subtype=Phyrexian Insect Horror power=4 toughness=4 [/card] @@ -86524,8 +86521,8 @@ toughness=4 name=Phyrexian Totem auto={T}:Add{B} auto={2}{B}:transforms((Horror Artifact Creature,setpower=5,settoughness=5,trample,black)) ueot -auto=_ENRAGE_ability$!name(sacrifice) notatarget(*|mybattlefield) sacrifice!$ controller -text={T}: Add {B} to your mana pool. -- {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. -- Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents. +auto=_ENRAGE_ability$!name(sacrifice) notaTarget(*|mybattlefield) sacrifice!$ controller +text={T}: Add {B}. -- {2}{B}: Phyrexian Totem becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn. -- Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents. mana={3} type=Artifact [/card] @@ -86533,7 +86530,7 @@ type=Artifact name=Phyrexian Tower auto={T}:Add{1} auto=aslongas(creature|mybattlefield) {T}:name(Sacrifice a creature) name(Sacrifice a creature) target(creature|myBattlefield) sacrifice and!( add{B}{B} )! -text={T}: Add {1} to your mana pool. -- {T}, Sacrifice a creature: Add {B}{B} to your mana pool. +text={T}: Add {1}. -- {T}, Sacrifice a creature: Add {B}{B}. type=Legendary Land [/card] [card] @@ -86548,7 +86545,7 @@ type=Sorcery name=Phyrexian Tyranny auto=@drawfoeof(player):name(pay or lifeloss) ability$!name(pay or lifeloss) pay[[{2}]] name(pay 2 mana) donothing?life:-2!$ opponent auto=@drawof(player):name(pay or lifeloss) ability$!name(pay or lifeloss) pay[[{2}]] name(pay 2 mana) donothing?life:-2!$ controller -text=Whenever a player draws a card, that player loses 2 life unless he or she pays {2}. +text=Whenever a player draws a card, that player loses 2 life unless they pay {2}. mana={U}{B}{R} type=Enchantment [/card] @@ -86567,7 +86564,7 @@ auto=@each my upkeep:alterpoison:1 controller text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) -- At the beginning of your upkeep, you get a poison counter. mana={2}{B}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=4 toughness=5 [/card] @@ -86582,29 +86579,22 @@ type=Artifact name=Phyrexian Walker mana={0} type=Artifact Creature -subtype=Construct +subtype=Phyrexian Construct power=0 toughness=3 [/card] [card] name=Phyrexian War Beast -auto=@movedTo(this|nonbattlezone) from(mybattlefield):moveTo(mygraveyard) notatarget(land|myBattlefield) +auto=@movedTo(this|nonbattlezone) from(mybattlefield):moveTo(mygraveyard) notaTarget(land|myBattlefield) auto=@movedTo(this|nonbattlezone) from(mybattlefield):damage:1 controller text=When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you. mana={3} type=Artifact Creature -subtype=Beast +subtype=Phyrexian Beast power=3 toughness=4 [/card] [card] -name=Phyrexia's Core -auto={T}:Add{1} -auto={1}{T}{S(artifact|myBattlefield)}:life:1 -text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice an artifact: You gain 1 life. -type=Land -[/card] -[card] name=Phytoburst target=creature auto=5/5 @@ -86625,7 +86615,7 @@ toughness=1 [card] name=Phytotitan autograveyard=_DIES_phaseaction[my upkeep once]:moveTo(myBattlefield) and!(tap(noevent))! -text=When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep. +text=When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep. mana={4}{G}{G} type=Creature subtype=Plant Elemental @@ -86633,23 +86623,23 @@ power=7 toughness=2 [/card] [card] -name=Pia and Kiran Nalaar -auto=choice token(Thopter,Artifact Creature Thopter,1/1,flying)*2 -auto={2}{R}{S(artifact|mybattlefield)}:damage:2 target(creature,player) -text=When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. -- {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player. -mana={2}{R}{R} +name=Pia Nalaar +auto=_THOPTERTOKEN_ +auto={1}{R}:target(creature[artifact]) 1/0 +auto={1}{S(artifact|mybattlefield)}:target(creature) cantblock +text=When Pia Nalaar enters, create a 1/1 colorless Thopter artifact creature token with flying. -- {1}{R}: Target artifact creature gets +1/+0 until end of turn. -- {1}, Sacrifice an artifact: Target creature can't block this turn. +mana={2}{R} type=Legendary Creature subtype=Human Artificer power=2 toughness=2 [/card] [card] -name=Pia Nalaar -auto=create(Thopter:Artifact Creature Thopter:1/1:flying) -auto={1}{R}:target(creature[artifact]) 1/0 -auto={1}{S(artifact|mybattlefield)}:target(creature) cantblock -text=When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. -- {1}{R}: Target artifact creature gets +1/+0 until end of turn. -- {1}, Sacrifice an artifact: Target creature can't block this turn. -mana={2}{R} +name=Pia and Kiran Nalaar +auto=choice _THOPTERTOKEN_*2 +auto={2}{R}{S(artifact|mybattlefield)}:damage:2 target(anytarget) +text=When Pia and Kiran Nalaar enters, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. -- {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target. +mana={2}{R}{R} type=Legendary Creature subtype=Human Artificer power=2 @@ -86668,15 +86658,15 @@ toughness=2 [card] name=Pick the Brain target=opponent -aicode=activate notatarget(*[-land]|targetedpersonshand) moveto(exile) and!( if delirium then transforms((,newability[moveTo(exile) all(*[share!name!]|mygraveyard)],newability[moveTo(exile) all(*[share!name!]|myhand)],newability[moveTo(exile) and!(shuffle)! all(*[share!name!]|mylibrary)])) oneshot )! -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[-land]|reveal) moveto(exile) and!( if delirium then transforms((,newability[all(*[share!name!]|mygraveyard) moveto(exile)],newability[all(*[share!name!]|myhand) moveto(exile)],newability[all(*[share!name!]|mylibrary) moveto(exile) and!(shuffle)!]))) oneshot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target opponent reveals his or her hand. You choose a nonland card from it and exile that card. -- Delirium -- If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles his or her library. +aicode=activate notaTarget(*[-land]|targetedpersonshand) moveto(exile) and!( if delirium then transforms((,newability[moveTo(exile) all(*[share!name!]|mygraveyard)],newability[moveTo(exile) all(*[share!name!]|myhand)],newability[moveTo(exile) and!(shuffle)! all(*[share!name!]|mylibrary)])) oneshot )! +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[-land]|reveal) moveto(exile) and!( if delirium then transforms((,newability[all(*[share!name!]|mygraveyard) moveto(exile)],newability[all(*[share!name!]|myhand) moveto(exile)],newability[all(*[share!name!]|mylibrary) moveto(exile) and!(shuffle)!])) oneshot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target opponent reveals their hand. You choose a nonland card from it and exile that card. -- Delirium -- If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles their library. mana={2}{B} type=Sorcery [/card] [card] name=Pieces of the Puzzle -auto=reveal:5 optionone name(Get Cards) target(*[instant;sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) and!( all(*|reveal) moveto(ownergraveyard) )! optiontwoend revealend +auto=reveal:5 optionone name(Get Cards) target(*[instant;sorcery]|reveal) moveto(hand) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) and!( all(*|reveal) moveto(ownergraveyard) )! optiontwoend revealend text=Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard. mana={2}{U} type=Sorcery @@ -86684,14 +86674,21 @@ type=Sorcery [card] name=Pierce Strider auto=life:-3 opponent -text=When Pierce Strider enters the battlefield, target opponent loses 3 life. +text=When Pierce Strider enters, target opponent loses 3 life. mana={4} type=Artifact Creature -subtype=Construct +subtype=Phyrexian Construct power=3 toughness=3 [/card] [card] +name=Piety +auto=all(creature[blocking]) 0/3 +text=Blocking creatures get +0/+3 until end of turn. +mana={2}{W} +type=Instant +[/card] +[card] name=Piety Charm auto=aslongas(aura|battlefield) choice destroy target(aura) auto=aslongas(creature[soldier]|battlefield) choice target(creature[soldier]) 2/2 ueot @@ -86701,18 +86698,11 @@ mana={W} type=Instant [/card] [card] -name=Piety -auto=all(creature[blocking]) 0/3 -text=Blocking creatures get +0/+3 until end of turn. -mana={2}{W} -type=Instant -[/card] -[card] name=Pilfered Plans target=player auto=deplete:3 auto=draw:2 controller -text=Target player puts the top three cards of his or her library into his or her graveyard. -- Draw two cards. +text=Target player mills three cards. -- Draw two cards. mana={1}{U}{B} type=Sorcery [/card] @@ -86729,9 +86719,9 @@ toughness=4 [card] name=Pilgrim's Eye abilities=flying -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Flying -- When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Flying -- When Pilgrim's Eye enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. mana={3} type=Artifact Creature subtype=Thopter @@ -86741,12 +86731,12 @@ toughness=1 [card] name=Pili-Pala abilities=flying -auto={2}{q}:add{g} -auto={2}{q}:add{w} -auto={2}{q}:add{r} -auto={2}{q}:add{u} -auto={2}{q}:add{b} -text=Flying -- {2}, {Q}: Add one mana of any color to your mana pool. ({Q} is the untap symbol.) +auto={2}{q}:add{W} +auto={2}{q}:add{U} +auto={2}{q}:add{B} +auto={2}{q}:add{R} +auto={2}{q}:add{G} +text=Flying -- {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.) mana={2} type=Artifact Creature subtype=Scarecrow @@ -86765,7 +86755,7 @@ type=Sorcery name=Pillaging Horde auto=aslongas(*|myHand) choice discard:1 controller oneshot auto=choice sacrifice -text=When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random. +text=When Pillaging Horde enters, sacrifice it unless you discard a card at random. mana={2}{R}{R} type=Creature subtype=Human Barbarian @@ -86773,11 +86763,21 @@ power=5 toughness=5 [/card] [card] +name=Pillar Tombs of Aku +auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) +auto=@each my upkeep restriction{type(creature|mybattlefield)~lessthan~2}:sacrifice && life:-5 controller +auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!choice name(sacrifice creature) notaTarget(creature|mybattlefield) sacrifice _ choice name(life loss and sacrifice Tombs) sacrifice all(mysource) && life:-5!$ opponent +auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~lessthan~1}:sacrifice && life:-5 opponent +text=At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they loses 5 life and you sacrifice Pillar Tombs of Aku. +mana={2}{B}{B} +type=World Enchantment +[/card] +[card] name=Pillar of Flame -target=creature,player -auto=exiledeath +target=anytarget +auto=if cantargetcard(creature|*) then exiledeath auto=damage:2 -text=Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. +text=Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. mana={R} type=Sorcery [/card] @@ -86801,16 +86801,6 @@ power=3 toughness=3 [/card] [card] -name=Pillar Tombs of Aku -auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) -auto=@each my upkeep restriction{type(creature|mybattlefield)~lessthan~2}:sacrifice && life:-5 controller -auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!choice name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice _ choice name(life loss and sacrifice Tombs) sacrifice all(mysource) && life:-5!$ opponent -auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~lessthan~1}:sacrifice && life:-5 opponent -text=At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, he or she loses 5 life and you sacrifice Pillar Tombs of Aku. -mana={2}{B}{B} -type=World Enchantment -[/card] -[card] name=Pillarfield Ox mana={3}{W} type=Creature @@ -86843,8 +86833,8 @@ subtype=Aura name=Pincer Spider abilities=reach kicker={3} -auto=if paid(kicker) then counter(1/1,1) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Reach (This creature can block creatures with flying.) -- If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it. +auto=if paid(kicker) then counter(1/1) +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Reach (This creature can block creatures with flying.) -- If Pincer Spider was kicked, it enters with a +1/+1 counter on it. mana={2}{G} type=Creature subtype=Spider @@ -86867,7 +86857,7 @@ auto=tap(noevent) auto={T}:Add{1} auto={T}:Add{B} and!( damage:1 controller )! auto={T}:Add{G} and!( damage:1 controller )! -text=Pine Barrens enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you. +text=Pine Barrens enters tapped. -- {T}: Add {1}. -- {T}: Add {B} or {G}. Pine Barrens deals 1 damage to you. type=Land [/card] [card] @@ -86875,21 +86865,21 @@ name=Pinecrest Ridge auto={T}:Add{1} auto={T}:Add{R} and!( frozen )! auto={T}:Add{G} and!( frozen )! -text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step. +text={T}: Add {1}. -- {T}: Add {R} or {G}. Pinecrest Ridge doesn't untap during your next untap step. type=Land [/card] [card] name=Pinion Feast target=creature[flying]|battlefield auto=destroy -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller +auto=ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller text=Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) mana={4}{G} type=Instant [/card] [card] name=Pinnacle of Rage -target=<2>creature,player +target=<2>anytarget auto=damage:3 text=Pinnacle of Rage deals 3 damage to each of two target creatures and/or players. mana={4}{R}{R} @@ -86903,7 +86893,7 @@ anyzone={0}:doubleside(backside) auto=life:1 auto=@movedto(creature|mybattlefield):life:1 auto={2}{T}{S(other *|mybattlefield)}:flip(backside) -text=Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. -- {2}, {T}, Sacrifice another permanent: Transform Pious Evangel. // Wayward Disciple +text=Whenever Pious Evangel or another creature enters under your control, you gain 1 life. -- {2}, {T}, Sacrifice another permanent: Transform Pious Evangel. // Wayward Disciple mana={2}{W} type=Creature subtype=Human Cleric @@ -86954,14 +86944,14 @@ name=Piranha Marsh auto=tap(noevent) auto=life:-1 opponent auto={T}:Add{B} -text=Piranha Marsh enters the battlefield tapped. -- When Piranha Marsh enters the battlefield, target player loses 1 life. -- {T}: Add {B} to your mana pool. +text=Piranha Marsh enters tapped. -- When Piranha Marsh enters, target player loses 1 life. -- {T}: Add {B}. type=Land [/card] [card] name=Pirate Ship abilities=islandhome -auto={T}:damage:1 target(creature,player) -text=Pirate Ship can't attack unless defending player controls an Island. -- {T}: Pirate Ship deals 1 damage to target creature or player. -- When you control no Islands, sacrifice Pirate Ship. +auto={T}:damage:1 target(anytarget) +text=Pirate Ship can't attack unless defending player controls an Island. -- {T}: Pirate Ship deals 1 damage to any target. -- When you control no Islands, sacrifice Pirate Ship. mana={4}{U} type=Creature subtype=Human Pirate @@ -86970,10 +86960,10 @@ toughness=3 [/card] [card] name=Piston Sledge -auto=aslongas(parents) rehook target(creature|mybattlefield) <1 +auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) 3/1 auto={S(artifact|mybattlefield)}:equip -text=When Piston Sledge enters the battlefield, attach it to target creature you control. -- Equipped creature gets +3/+1. -- Equip - Sacrifice an artifact. +text=When Piston Sledge enters, attach it to target creature you control. -- Equipped creature gets +3/+1. -- Equip - Sacrifice an artifact. mana={3} type=Artifact subtype=Equipment @@ -87008,8 +86998,8 @@ toughness=1 [/card] [card] name=Pit Keeper -auto=aslongas(creature|mygraveyard) moveTo(ownerhand) target(creature|mygraveyard) >3 oneshot -text=When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. +auto=aslongas(creature|mygraveyard) moveTo(hand) target(creature|mygraveyard) >3 oneshot +text=When Pit Keeper enters, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. mana={1}{B} type=Creature subtype=Human Wizard @@ -87058,8 +87048,8 @@ type=Artifact [/card] [card] name=Pitchburn Devils -auto=_DIES_damage:3 target(creature,player) -text=When Pitchburn Devils dies, it deals 3 damage to target creature or player. +auto=_DIES_damage:3 target(anytarget) +text=When Pitchburn Devils dies, it deals 3 damage to any target. mana={4}{R} type=Creature subtype=Devil @@ -87079,12 +87069,12 @@ subtype=Trap [/card] [card] name=Pith Driller -auto=counter(-1/-1,1) target(creature) -text=({p(B)} may be paid for with either {B} or 2 life.) -- When Pith Driller enters the battlefield, put a -1/-1 counter on target creature. +auto=counter(-1/-1) target(creature) +text=({p(B)} may be paid for with either {B} or 2 life.) -- When Pith Driller enters, put a -1/-1 counter on target creature. mana={4}{p(B)} color=black type=Artifact Creature -subtype=Horror +subtype=Phyrexian Horror power=2 toughness=4 [/card] @@ -87092,7 +87082,7 @@ toughness=4 name=Pitiless Horde other={2}{B}{B} name(Dash) auto=@each my upkeep:life:-2 controller -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever text=At the beginning of your upkeep, you lose 2 life. -- Dash {2}{B}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={2}{B} type=Creature @@ -87114,7 +87104,7 @@ toughness=1 [card] name=Plagiarize target=opponent -auto=emblem transforms((,newability[opponentreplacedraw draw:1 noreplace)) ueot +auto=emblem transforms((,newability[opponentreplacedraw draw:1 noreplace])) ueot text=Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card. mana={3}{U} type=Instant @@ -87145,7 +87135,7 @@ auto=_DIES_all(creature) -1/-1 ueot text=When Plague Dogs dies, all creatures get -1/-1 until end of turn. -- {2}, Sacrifice Plague Dogs: Draw a card. mana={4}{B} type=Creature -subtype=Zombie Dog +subtype=Phyrexian Zombie Dog power=3 toughness=3 [/card] @@ -87163,10 +87153,10 @@ toughness=1 name=Plague Myr abilities=infect auto={T}:Add{1} -text=Infect -- {T}:Add {1} to your mana pool. +text=Infect -- {T}:Add {1}. mana={2} type=Artifact Creature -subtype=Myr +subtype=Phyrexian Myr power=1 toughness=1 [/card] @@ -87192,12 +87182,12 @@ toughness=5 [/card] [card] name=Plague Spitter -auto=@each my upkeep:damage:1 all(creature,player) -auto=_DIES_damage:1 all(creature,player) +auto=@each my upkeep:damage:1 all(creature) && damage:1 all(player) +auto=_DIES_damage:1 all(creature) && damage:1 all(player) text=At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. -- When Plague Spitter dies, Plague Spitter deals 1 damage to each creature and each player. mana={2}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=2 toughness=2 [/card] @@ -87217,7 +87207,7 @@ abilities=flying,infect text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Infect mana={1}{B} type=Creature -subtype=Insect Horror +subtype=Phyrexian Insect Horror power=1 toughness=1 [/card] @@ -87257,7 +87247,7 @@ auto={26}{B}:name(X = 13) destroy target(creature[-black;manacost=13]) auto={28}{B}:name(X = 14) destroy target(creature[-black;manacost=14]) auto={30}{B}:name(X = 15) destroy target(creature[-black;manacost=15]) auto={32}{B}:name(X = 16) destroy target(creature[-black;manacost=16]) -text={X}{X}{B}: Destroy target nonblack creature with converted mana cost X. +text={X}{X}{B}: Destroy target nonblack creature with mana value X. mana={1}{B} type=Creature subtype=Zombie @@ -87280,7 +87270,7 @@ auto={T}{S(creature|mybattlefield)}:_PROLIFERATE_ text={T}, Sacrifice a creature: Proliferate. mana={3}{G}{G} type=Creature -subtype=Beast +subtype=Phyrexian Beast power=4 toughness=3 [/card] @@ -87302,7 +87292,7 @@ type=Sorcery name=Planar Bridge aicode=activate moveTo(myBattlefield) target(*[-instant;-sorcery]|myLibrary) auto={8}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(*[-instant;-sorcery]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text={8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle your library. +text={8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle. mana={6} type=Legendary Artifact [/card] @@ -87337,7 +87327,7 @@ type=Artifact [/card] [card] name=Planar Guide -auto={3}{W}{E}:(blink)ueot all(creature) +auto={3}{W}{E}:all(creature) transforms((,newability[moveto(exile)],newability[if cantargetcard(*[-token]|*) then phaseactionmulti[end once] moveto(ownerbattlefield)])) text={3}{W}, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control. mana={W} type=Creature @@ -87349,7 +87339,7 @@ toughness=1 name=Planar Outburst auto=destroy all(creature[-land]|battlefield) other={5}{W}{W}{W} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever text=Destroy all nonland creatures. -- Awaken 4-{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={3}{W}{W} type=Sorcery @@ -87357,9 +87347,9 @@ type=Sorcery [card] name=Planar Portal abilities=hiddenface -aicode=activate moveTo(myhand) target(*|mylibrary) -auto={6}{T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={6}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library. +aicode=activate moveto(hand) target(*|mylibrary) +auto={6}{T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={6}, {T}: Search your library for a card and put that card into your hand. Then shuffle. mana={6} type=Artifact [/card] @@ -87372,9 +87362,9 @@ type=Enchantment [/card] [card] name=Plant Elemental -auto=aslongas(forest|myBattlefield) moveTo(graveyard) notatarget(forest|myBattlefield) oneshot -auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest. +auto=aslongas(forest|myBattlefield) moveTo(graveyard) notaTarget(forest|myBattlefield) oneshot +auto=name(sacrifice Plant Elemental) moveTo(graveyard) notaTarget(this|myBattlefield) +text=When Plant Elemental enters, sacrifice it unless you sacrifice a Forest. mana={1}{G} type=Creature subtype=Plant Elemental @@ -87398,7 +87388,7 @@ subtype=Mountain Plains [/card] [card] name=Plated Crusher -abilities=opponentshroud,trample +abilities=hexproof,trample text=Trample, hexproof mana={4}{G}{G}{G} type=Creature @@ -87410,7 +87400,7 @@ toughness=6 name=Plated Geopede abilities=first strike auto=_LANDFALL_2/2 ueot -text=First strike -- Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn. +text=First strike -- Landfall - Whenever a land enters under your control, Plated Geopede gets +2/+2 until end of turn. mana={1}{R} type=Creature subtype=Insect @@ -87437,7 +87427,7 @@ toughness=4 [/card] [card] name=Plated Slagwurm -abilities=opponentshroud +abilities=hexproof text=Plated Slagwurm can't be the target of spells or abilities your opponents control. mana={4}{G}{G}{G} type=Creature @@ -87497,10 +87487,10 @@ text=Your life total can't change. (You can't gain or lose life. You can't pay a name=Plaxcaster Frogling auto=counter(1/1,3) auto={2}:shroud target(creature[counter{1/1.1}]) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +text=Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) mana={1}{G}{U} type=Creature subtype=Frog Mutant @@ -87512,7 +87502,7 @@ name=Plaxmanta abilities=flash auto=all(creature|myBattlefield) shroud ueot auto=ifnot spent({G}) then sacrifice -text=Flash -- When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) -- When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it. +text=Flash -- When Plaxmanta enters, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) -- When Plaxmanta enters, sacrifice it unless {G} was spent to cast it. mana={1}{U} type=Creature subtype=Beast @@ -87521,9 +87511,9 @@ toughness=2 [/card] [card] name=Plea for Guidance -aicode=activate target(enchantment|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(enchantment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for up to two enchantment cards, reveal them, and put them into your hand. Then shuffle your library. +aicode=activate target(enchantment|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(enchantment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for up to two enchantment cards, reveal them, and put them into your hand. Then shuffle. mana={5}{W} type=Sorcery [/card] @@ -87592,7 +87582,7 @@ name=Plunder auto=target(*[land;artifact]) destroy text=Destroy target artifact or land. -- Suspend 4 - {1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={4}{R} -suspend(4)={1}{r} +suspend(4)={1}{R} type=Sorcery [/card] [card] @@ -87617,7 +87607,7 @@ type=Sorcery name=Poisonbelly Ogre auto=@movedTo(other creature|myBattlefield):life:-1 controller auto=@movedTo(other creature|opponentBattlefield):life:-1 opponent -text=Whenever another creature enters the battlefield, its controller loses 1 life. +text=Whenever another creature enters, its controller loses 1 life. mana={4}{B} type=Creature subtype=Ogre Warrior @@ -87629,7 +87619,7 @@ name=Polar Kraken abilities=trample auto=tap(noevent) auto=cumulativeupcost[{S(land|myBattlefield)}] sacrifice -text=Trample -- Polar Kraken enters the battlefield tapped. -- Cumulative upkeep - Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Trample -- Polar Kraken enters tapped. -- Cumulative upkeep - Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={8}{U}{U}{U} type=Creature subtype=Kraken @@ -87652,7 +87642,7 @@ toughness=4 name=Pollenbright Wings target=creature auto=flying -auto=@combatdamaged(player) from(mytgt):token(Saproling,Creature Saproling,1/1,green)*thatmuch +auto=@combatdamaged(player) from(mytgt):_SAPROLINGTOKEN_*thatmuch text=Enchant creature -- Enchanted creature has flying. -- Whenever enchanted creature deals combat damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield. mana={4}{G}{W} type=Enchantment @@ -87662,7 +87652,7 @@ subtype=Aura name=Polluted Bonds auto=@movedTo(land|opponentBattlefield):life:-2 opponent auto=@movedTo(land|opponentBattlefield):life:2 controller -text=Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. +text=Whenever a land enters under an opponent's control, that player loses 2 life and you gain 2 life. mana={3}{B}{B} type=Enchantment [/card] @@ -87679,7 +87669,7 @@ toughness=3 [card] name=Polluted Delta auto={T}{L:1}{S}:moveTo(myBattlefield) target(*[island;swamp]|myLibrary) -text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library. +text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -87688,7 +87678,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{B} autohand=__CYCLING__({2}) -text=Polluted Mire enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Polluted Mire enters tapped. -- {T}: Add {B}. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -87696,14 +87686,14 @@ name=Polymorph target=creature auto=bury auto=transforms((,newability[Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone target(creature|myreveal) moveto(mybattlefield) and!( all(*|myreveal) bottomoflibrary )! optiononeend optiontwo all(*|myreveal) bottomoflibrary optiontwoend revealend])) oneshot -text=Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library. +text=Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. mana={3}{U} type=Sorcery [/card] [card] name=Ponder aicode=activate choice bottomoflibrary all(*[zpos<=3]|mylibrary) && choice draw:1 -auto=name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) oneshot afterrevealedend revealend +auto=name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) oneshot afterrevealedend revealend text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card. mana={U} type=Sorcery @@ -87718,7 +87708,7 @@ type=Instant [/card] [card] name=Pontiff of Blight -auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller +auto=_EXTORT_ auto=lord(other creature|mybattlefield) transforms((,newability[@movedto(*|mystack):pay[[{WB}]] life:-1 opponent && life:1 controller])) text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.) mana={4}{B}{B} @@ -87729,10 +87719,10 @@ toughness=7 [/card] [card] name=Ponyback Brigade -auto=token(Goblin,Creature Goblin,1/1,red) *3 +auto=_GOBLINTOKEN_ *3 facedown={3} autofacedown={2}{R}{W}{B}:morph -text=When Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield. -- Morph {2}{R}{W}{B}: (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=When Ponyback Brigade enters or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield. -- Morph {2}{R}{W}{B}: (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{R}{W}{B} type=Creature subtype=Goblin Warrior @@ -87756,22 +87746,23 @@ text=({p(W)} may be paid for with either {W} or 2 life.) -- First strike color=white mana={2}{p(W)} type=Artifact Creature -subtype=Soldier +subtype=Phyrexian Soldier power=3 toughness=1 [/card] [card] name=Pore Over the Pages auto=draw:3 controller -auto=untap target(land|mybattlefield) -auto=ability$!reject target(*|myhand)!$ controller +auto=may untap target(land|mybattlefield) +auto=ability$!reject notaTarget(*|myhand)!$ controller text=Draw three cards, untap up to two lands, then discard a card. mana={3}{U}{U} type=Sorcery [/card] [card] name=Porphyry Nodes -auto=@each my upkeep:bury notatarget(creature[power=power:lowest:creature:battlefield]) +auto=@each my upkeep:bury notaTarget(creature[power=power:lowest:creature:battlefield]) +auto=if type(creature|battlefield)~equalto~0 then name(Sacrifice) name(Sacrifice) sacrifice text=At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. -- When there are no creatures on the battlefield, sacrifice Porphyry Nodes. mana={W} type=Enchantment @@ -87779,7 +87770,7 @@ type=Enchantment [card] name=Port Inspector aicode=name(look) activate name(look) target(*|opponenthand) donothing -auto=_BLOCKED_name(look) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend +auto=_BLOCKED_name(look) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(hand) and!(all(*|reveal) moveto(hand))! optiononeend revealend text=Whenever Port Inspector becomes blocked, you may look at defending player's hand. mana={1}{U} type=Creature @@ -87792,37 +87783,37 @@ name=Port Town auto=if type(*[plains;island]|myhand)~equalto~0 then tap(noevent) auto={T}:add{W} auto={T}:add{U} -text=As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +text=As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped. -- {T}: Add {W} or {U}. type=Land [/card] [card] name=Portcullis auto=@movedTo(creature|battlefield) restriction{type(creature|battlefield)~morethan~2}:all(trigger[to]) (blink)forsrc -text=Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield. +text=Whenever a creature enters, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield. mana={4} type=Artifact [/card] [card] -name=Portent of Betrayal -target=creature -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={3}{R} -type=Sorcery -[/card] -[card] name=Portent target=player aicode=activate moveto(ownerlibrary) target(*[zpos<=3]|targetedpersonslibrary) auto=name(look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed may shuffle targetedplayer afterrevealedend revealend auto=@next upkeep:draw:1 controller -text=Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. -- Draw a card at the beginning of the next turn's upkeep. +text=Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle their library. -- Draw a card at the beginning of the next turn's upkeep. mana={U} type=Sorcery [/card] [card] +name=Portent of Betrayal +target=creature +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=_SCRY1_ +text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={3}{R} +type=Sorcery +[/card] +[card] name=Possessed Aven abilities=flying auto=aslongas(*|mygraveyard) 1/1 >6 @@ -87878,16 +87869,16 @@ toughness=3 name=Possessed Portal auto=replacedraw ability$!name(skip draw) donothing!$ controller auto=opponentreplacedraw ability$!name(skip draw) donothing!$ opponent -auto=@each end:ability$!choice sacrifice notatarget(*|mybattlefield) _ if type(*|mybattlefield)~morethan~0 then if type(*|myhand)~morethan~0 then choice reject notatarget(*|myhand)!$ controller && ability$!choice sacrifice notatarget(*|mybattlefield) _ if type(*|mybattlefield)~morethan~0 then if type(*|myhand)~morethan~0 then choice reject notatarget(*|myhand)!$ opponent -text=If a player would draw a card, that player skips that draw instead. -- At the beginning of each end step, each player sacrifices a permanent unless he or she discards a card. +auto=@each end:ability$!choice sacrifice notaTarget(*|mybattlefield) _ if type(*|mybattlefield)~morethan~0 then if type(*|myhand)~morethan~0 then choice reject notaTarget(*|myhand)!$ controller && ability$!choice sacrifice notaTarget(*|mybattlefield) _ if type(*|mybattlefield)~morethan~0 then if type(*|myhand)~morethan~0 then choice reject notaTarget(*|myhand)!$ opponent +text=If a player would draw a card, that player skips that draw instead. -- At the beginning of each end step, each player sacrifices a permanent unless they discards a card. mana={8} type=Artifact [/card] [card] name=Possessed Skaab -auto=moveto(myhand) target(*[instant;sorcery]|mygraveyard) +auto=moveto(hand) target(*[creature;instant;sorcery]|mygraveyard) auto=_DIES_moveto(exile) -text=When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. -- If Possessed Skaab would die, exile it instead. +text=When Possessed Skaab enters, return target instant, sorcery, or creature card from your graveyard to your hand. -- If Possessed Skaab would die, exile it instead. mana={3}{U}{B} type=Creature subtype=Zombie @@ -87920,7 +87911,7 @@ abilities=first strike kicker={2}{R} auto=if paid(kicker) then counter(1/1,2) auto=if paid(kicker) then haste -text=Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) -- First strike -- If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste. +text=Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) -- First strike -- If Pouncing Kavu was kicked, it enters with two +1/+1 counters on it and with haste. mana={1}{R} type=Creature subtype=Kavu @@ -87932,7 +87923,7 @@ name=Pouncing Wurm kicker={2}{G} auto=if paid(kicker) then haste auto=if paid(kicker) then counter(1/1,3) -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Pouncing Wurm was kicked, it enters with three +1/+1 counters on it and with haste. mana={3}{G} type=Creature subtype=Wurm @@ -87959,7 +87950,7 @@ auto=this(counter{0/0.13.Fuse}=) {T}{S}:destroy all(*[artifact;creature;manacost auto=this(counter{0/0.14.Fuse}=) {T}{S}:destroy all(*[artifact;creature;manacost=14]) auto=this(counter{0/0.15.Fuse}=) {T}{S}:destroy all(*[artifact;creature;manacost=15]) auto=this(counter{0/0.16.Fuse}=) {T}{S}:destroy all(*[artifact;creature;manacost=16]) -text=At the beginning of your upkeep, you may put a fuse counter on Powder Keg. -- {T}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg. +text=At the beginning of your upkeep, you may put a fuse counter on Powder Keg. -- {T}, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg. mana={2} type=Artifact [/card] @@ -87987,22 +87978,22 @@ mana={4} type=Artifact [/card] [card] -name=Power of Fire -target=creature -auto=teach(creature) {T}:damage:1 target(creature,player) -text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." -mana={1}{R} +name=Power Taint +abilities=cycling +target=enchantment +auto=teach(enchantment) upcost[{2}] life:-2 controller +autohand=__CYCLING__({2}) +text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{U} type=Enchantment subtype=Aura [/card] [card] -name=Power Taint -abilities=cycling -target=enchantment -auto=teach(creature) upcost[{2}] life:-2 controller -autohand=__CYCLING__({2}) -text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless he or she pays {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{U} +name=Power of Fire +target=creature +auto=teach(creature) {T}:damage:1 target(anytarget) +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to any target." +mana={1}{R} type=Enchantment subtype=Aura [/card] @@ -88027,7 +88018,7 @@ toughness=1 [card] name=Praetor's Counsel auto=moveTo(exile) -auto=moveTo(myhand) all(*|mygraveyard) +auto=moveto(hand) all(*|mygraveyard) autoexile=emblem transforms((,newability[lord(*|myBattlefield) nomaxhand])) forever dontremove text=Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. mana={5}{G}{G}{G} @@ -88036,14 +88027,14 @@ type=Sorcery [card] name=Prahv, Spires of Order auto={T}:add{1} -auto={4}{W}{U}{T}:name(prevent damage) target(*|battlefield,stack,hand,graveyard,commandzone,exile) transforms((,newability[preventalldamage from(this)])) ueot -text={T}: Add {1} to your mana pool. -- {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn. +auto={4}{W}{U}{T}:name(prevent damage) target(*) transforms((,newability[preventalldamage from(this)])) ueot +text={T}: Add {1}. -- {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn. type=Land [/card] [card] name=Prairie Stream auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap(noevent) -text=({T}: Add {W} or {U} to your mana pool.) -- Prairie Stream enters the battlefield tapped unless you control two or more basic lands. +text=({T}: Add {W} or {U}.) -- Prairie Stream enters tapped unless you control two or more basic lands. type=Land subtype=Plains Island [/card] @@ -88067,7 +88058,7 @@ toughness=3 [/card] [card] name=Precinct Captain -auto=@combatdamaged(player) from(this):token(Soldier,Creature Soldier,1/1,white) +auto=@combatdamaged(player) from(this):_SOLDIERTOKEN_ abilities=first strike text=First strike -- Whenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield. mana={W}{W} @@ -88096,8 +88087,8 @@ type=Enchantment [card] name=Predator Dragon abilities=flying,haste -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -text=Flying, haste -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) +text=Flying, haste -- Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) mana={3}{R}{R}{R} type=Creature subtype=Dragon @@ -88107,8 +88098,8 @@ toughness=4 [card] name=Predator Ooze abilities=indestructible -auto=_ATTACKING_counter(1/1,1) -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=_ATTACKING_counter(1/1) +auto=@vampired(creature) from(this):counter(1/1) all(this) text=Predator Ooze is indestructible. -- Whenever Predator Ooze attacks, put a +1/+1 counter on it. -- Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze mana={G}{G}{G} type=Creature @@ -88117,14 +88108,6 @@ power=1 toughness=1 [/card] [card] -name=Predator, Flagship -auto={2}:flying target(creature) -auto={5}{T}:destroy target(creature[flying]) -text={2}: Target creature gains flying until end of turn. -- {5}, {T}: Destroy target creature with flying. -mana={5} -type=Legendary Artifact -[/card] -[card] name=Predator's Gambit target=creature auto=2/1 @@ -88136,8 +88119,8 @@ subtype=Aura [/card] [card] name=Predator's Howl -auto=ifnot morbid then token(Wolf,Creature Wolf,2/2,green) -auto=if morbid then token(Wolf,Creature Wolf,2/2,green)*3 +auto=ifnot morbid then _WOLFTOKEN_ +auto=if morbid then _WOLFTOKEN_*3 text=Put a 2/2 green Wolf creature token onto the battlefield. -- Morbid -- Put three 2/2 green Wolf creature tokens onto the battlefield instead if a creature died this turn. mana={3}{G} type=Instant @@ -88160,8 +88143,16 @@ mana={1}{G} type=Instant [/card] [card] +name=Predator, Flagship +auto={2}:flying target(creature) +auto={5}{T}:destroy target(creature[flying]) +text={2}: Target creature gains flying until end of turn. -- {5}, {T}: Destroy target creature with flying. +mana={5} +type=Legendary Artifact +[/card] +[card] name=Predatory Advantage -auto=@each opponent endofturn restriction{thisturn(creature|opponentstack)~lessthan~1}:token(Lizard,Creature Lizard,2/2,green) controller +auto=@each opponent end restriction{thisturn(creature|opponentstack)~lessthan~1}:token(Lizard,Creature Lizard,2/2,green) controller text=At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, put a 2/2 green Lizard creature token onto the battlefield. mana={3}{R}{G} type=Enchantment @@ -88169,7 +88160,7 @@ type=Enchantment [card] name=Predatory Hunger target=creature -auto=@movedTo(creature|opponentstack):counter(1/1,1) +auto=@movedTo(creature|opponentstack):counter(1/1) text=Enchant creature -- Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature. mana={G} type=Enchantment @@ -88177,8 +88168,8 @@ subtype=Aura [/card] [card] name=Predatory Nightstalker -auto=may target(opponent) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer -text=When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature. +auto=may target(opponent) ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ targetedplayer +text=When Predatory Nightstalker enters, you may have target opponent sacrifice a creature. mana={3}{B}{B} type=Creature subtype=Nightstalker @@ -88215,8 +88206,8 @@ subtype=Aura [card] name=Preeminent Captain abilities=First Strike -auto=_ATTACKING_target(creature[soldier]|myhand) ninjutsu -text=Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking. +auto=_ATTACKING_target(creature[soldier]|myhand) readytofight +text=First strike (This creature deals combat damage before creatures without first strike.) -- Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking. mana={2}{W} type=Creature subtype=Kithkin Soldier @@ -88243,7 +88234,7 @@ type=Sorcery name=Prescient Chimera abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedTo(instant,sorcery|mystack):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedTo(instant,sorcery|mystack):_SCRY1_ text=Flying -- Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3}{U}{U} type=Creature @@ -88278,7 +88269,7 @@ type=Sorcery name=Press for Answers target=creature auto=freeze -auto=name(Create clue) token(Clue) controller +auto=name(Create clue) _CLUE_ controller text=Tap target creature. It doesn't untap during its controller's next untap step. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={1}{U} type=Sorcery @@ -88286,8 +88277,8 @@ type=Sorcery [card] name=Press into Service target=creature|battlefield -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -auto=target(creature|battlefield) counter(1/1,1) +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=may target(creature|battlefield) counter(1/1) text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. mana={4}{R} type=Sorcery @@ -88322,7 +88313,7 @@ subtype=Aura [card] name=Prey Upon target=creature|mybattlefield -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=_FIGHT_ restriction=type(creature|opponentbattlefield)~morethan~0 text=Target creature you control fights target creature you don't control. mana={G} @@ -88340,9 +88331,9 @@ type=Instant [card] name=Preyseizer Dragon abilities=flying -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -auto=_ATTACKING_target(creature,player) dynamicability -text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon. +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) +auto=_ATTACKING_target(anytarget) dynamicability +text=Flying -- Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon. mana={4}{R}{R} type=Creature subtype=Dragon @@ -88429,17 +88420,17 @@ toughness=1 [card] name=Priest of Gix auto=add{B}{B}{B} -text=When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool. +text=When Priest of Gix enters, add {B}{B}{B}. mana={2}{B} type=Creature -subtype=Human Cleric Minion +subtype=Phyrexian Human Cleric Minion power=2 toughness=1 [/card] [card] name=Priest of Iroas auto={3}{W}{S}:destroy target(other enchantment) -text={3}{W}, Sacrifice Priest of Iroas: Destroy target enchantment. +text={3}{W}, Sacrifice Priest of Iroas: Destroy target enchantment. mana={R} type=Creature subtype=Human Cleric @@ -88447,20 +88438,9 @@ power=1 toughness=1 [/card] [card] -name=Priest of the Blood Rite -auto=choice token(Demon,Creature Demon,5/5,flying,black) controller -auto=@each my upkeep:life:-2 controller -text=When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield. -- At the beginning of your upkeep, you lose 2 life. -mana={3}{B}{B} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] name=Priest of Titania auto={T}:foreach(elf) add{G} -text={T}: Add {G} to your mana pool for each Elf on the battlefield. +text={T}: Add {G} for each Elf on the battlefield. mana={1}{G} type=Creature subtype=Elf Druid @@ -88470,30 +88450,41 @@ toughness=1 [card] name=Priest of Urabrask auto=Add{R}{R}{R} -text=When Priest of Urabrask enters the battlefield, add {R}{R}{R} to your mana pool. +text=When Priest of Urabrask enters, add {R}{R}{R}. mana={2}{R} type=Creature -subtype=Human Cleric +subtype=Phyrexian Human Cleric power=2 toughness=1 [/card] [card] name=Priest of Yawgmoth auto={S(artifact|mybattlefield)}{T}:name(add mana) thisforeach(variable{storedmanacost}) add{B} -text={T}, Sacrifice an artifact: Add to your mana pool an amount of black mana equal to the sacrificed artifact's converted mana cost. +text={T}, Sacrifice an artifact: Add an amount of black mana equal to the sacrificed artifact's mana value. mana={1}{B} type=Creature -subtype=Human Cleric +subtype=Phyrexian Human Cleric power=1 toughness=2 [/card] [card] +name=Priest of the Blood Rite +auto=choice token(Demon,Creature Demon,5/5,flying,black) controller +auto=@each my upkeep:life:-2 controller +text=When Priest of the Blood Rite enters, put a 5/5 black Demon creature token with flying onto the battlefield. -- At the beginning of your upkeep, you lose 2 life. +mana={3}{B}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] name=Priests of Norn abilities=infect,vigilance text=Vigilance -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) mana={2}{W} type=Creature -subtype=Cleric +subtype=Phyrexian Cleric power=1 toughness=4 [/card] @@ -88518,9 +88509,9 @@ type=Instant [card] name=Primal Clay auto=choice name(enter as 3/3) transforms((,setpower=3,settoughness=3)) forever -auto=choice name(enter as 2/2 fly) transforms((,newability[flying],setpower=2,settoughness=2)) forever -auto=choice name(enter as a wall) transforms((Wall,newability[defender],setpower=1,settoughness=6)) forever -text=As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Shapeshifter Wall artifact creature with defender. +auto=choice name(enter as 2/2 fly) transforms((,flying,setpower=2,settoughness=2)) forever +auto=choice name(enter as a wall) transforms((Wall,defender,setpower=1,settoughness=6)) forever +text=As Primal Clay enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Shapeshifter Wall artifact creature with defender. mana={4} type=Artifact Creature subtype=Shapeshifter @@ -88530,7 +88521,7 @@ toughness=* [card] name=Primal Cocoon target=creature -auto=@each my upkeep:counter(1/1,1) +auto=@each my upkeep:counter(1/1) auto=@combat(attacking) source(mytgt):sacrifice all(this) auto=@combat(blocking) source(mytgt):sacrifice all(this) text=Enchant creature -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. -- When enchanted creature attacks or blocks, sacrifice Primal Cocoon. @@ -88542,7 +88533,7 @@ subtype=Aura name=Primal Druid aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +text=When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={1}{G} type=Creature subtype=Human Druid @@ -88552,7 +88543,7 @@ toughness=3 [card] name=Primal Forcemage auto=@movedto(creature|myBattlefield):all(trigger) 3/3 ueot -text=Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. +text=Whenever another creature enters under your control, that creature gets +3/+3 until end of turn. mana={2}{G} type=Creature subtype=Elf Shaman @@ -88575,13 +88566,13 @@ other={2}{G}{S(creature|mybattlefield)} name(Pay Kicker) aicode=activate transforms((,newability[ifnot paid(alternative) then target(land[basic]|mylibrary) moveto(mybattlefield)],newability[if paid(alternative) then target(<2>land[basic]|mylibrary) moveto(mybattlefield)])) ueot auto=ifnot paid(alternative) then name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend auto=if paid(alternative) then name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Kicker - Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) -- Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If Primal Growth was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library. +text=Kicker - Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) -- Search your library for a basic land card, put that card onto the battlefield, then shuffle. If Primal Growth was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle. mana={2}{G} type=Sorcery [/card] [card] name=Primal Huntbeast -abilities=opponentshroud +abilities=hexproof text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={3}{G} type=Creature @@ -88593,7 +88584,7 @@ toughness=3 name=Primal Order auto=@each my upkeep:damage:type:land[-basic]:mybattlefield controller auto=@each opponent upkeep:damage:type:land[-basic]:opponentbattlefield opponent -text=At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls. +text=At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control. mana={2}{G}{G} type=Enchantment [/card] @@ -88602,7 +88593,7 @@ name=Primal Plasma auto=choice name(becomes 3/3) transforms((,setpower=3,settoughness=3)) forever auto=choice name(becomes 2/2 flyer) transforms((,setpower=2,settoughness=2,flying)) forever auto=choice name(becomes 1/6 defender) transforms((,setpower=1,settoughness=6,defender)) forever -text=As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. +text=As Primal Plasma enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. mana={3}{U} type=Creature subtype=Elemental Shapeshifter @@ -88647,7 +88638,7 @@ toughness=* [card] name=Prime Speaker Zegana auto=counter(1/1,otherpower:highest:creature:mybattlefield) && draw:power -text=Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control. -- When Prime Speaker Zegana enters the battlefield, draw cards equal to its power. +text=Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control. -- When Prime Speaker Zegana enters, draw cards equal to its power. mana={2}{G}{G}{U}{U} type=Legendary Creature subtype=Merfolk Wizard @@ -88656,10 +88647,10 @@ toughness=1 [/card] [card] name=Primeval Bounty -auto=@movedTo(creature|mystack):token(Beast,Creature Beast,3/3,green) controller +auto=@movedTo(creature|mystack):_BEASTTOKEN_ controller auto=@movedTo(*[-creature]|mystack):counter(1/1,3) target(creature|mybattlefield) auto=_LANDFALL_life:3 controller -text=Enchantment. -- Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield. -- Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. -- Whenever a land enters the battlefield under your control, you gain 3 life. +text=Enchantment. -- Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield. -- Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. -- Whenever a land enters under your control, you gain 3 life. mana={5}{G} type=Enchantment [/card] @@ -88667,7 +88658,7 @@ type=Enchantment name=Primeval Force auto=aslongas(forest|mybattlefield) choice name(sacrifice forests) target(<3>forest|mybattlefield) sacrifice oneshot >2 auto=choice name(sacrifice this) sacrifice all(this) -text=When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. +text=When Primeval Force enters, sacrifice it unless you sacrifice three Forests. mana={2}{G}{G}{G} type=Creature subtype=Elemental @@ -88684,9 +88675,9 @@ type=Sorcery [/card] [card] name=Primeval Protector -anyzone=foreach(creature|opponentbattlefield) changecost(colorless:-1) forcedalive -auto=counter(1/1,1) all(other creature|mybattlefield) -text=Primeval Protector costs {1} less to cast for each creature your opponents control. -- When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control. +abilities=affinityopponentcreatures +auto=counter(1/1) all(other creature|mybattlefield) +text=Primeval Protector costs {1} less to cast for each creature your opponents control. -- When Primeval Protector enters, put a +1/+1 counter on each other creature you control. mana={10}{G} type=Creature subtype=Avatar @@ -88709,7 +88700,7 @@ abilities=trample aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend auto=_ATTACKING_name(search card) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Trample -- Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. +text=Trample -- Whenever Primeval Titan enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. mana={4}{G}{G} type=Creature subtype=Giant @@ -88730,9 +88721,9 @@ toughness=4 [card] name=Primordial Hydra auto=counter(1/1,X) -auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1,1) +auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1) auto=this(counter{1/1.10}) trample -text=Primordial Hydra enters the battlefield with X +1/+1 counters on it. -- At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. -- Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. +text=Primordial Hydra enters with X +1/+1 counters on it. -- At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. -- Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. mana={X}{G}{G} type=Creature subtype=Hydra @@ -88752,7 +88743,7 @@ toughness=5 [card] name=Princess Lucrezia auto={T}:Add{U} -text={T}: Add {U} to your mana pool. +text={T}: Add {U}. mana={3}{U}{U}{B} type=Legendary Creature subtype=Human Wizard @@ -88764,15 +88755,15 @@ name=Prism Array auto=counter(0/0,converge,crystal) auto={c(0/0,-1,crystal)}:tap target(creature) aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={W}{U}{B}{R}{G}:scry:3 scrycore delayed dontshow donothing scrycoreend scryend -text=Converge -- Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. -- Remove a crystal counter from Prism Array: Tap target creature. -- {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +auto={W}{U}{B}{R}{G}:_SCRY3_ +text=Converge -- Prism Array enters with a crystal counter on it for each color of mana spent to cast it. -- Remove a crystal counter from Prism Array: Tap target creature. -- {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={4}{U} type=Enchantment [/card] [card] name=Prism Ring auto=activatechooseacolor transforms((,newability[@movedto(*[chosencolor]|mystack):life:1 controller])) forever activatechooseend -text=As Prism Ring enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life. +text=As Prism Ring enters, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life. mana={1} type=Artifact [/card] @@ -88811,7 +88802,7 @@ auto={T} restriction{compare(pbasiclandtypes)~equalto~17}:thisforeach(variable{1 auto={T} restriction{compare(pbasiclandtypes)~equalto~18}:thisforeach(variable{18}) ability$!name(Choose one) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller auto={T} restriction{compare(pbasiclandtypes)~equalto~19}:thisforeach(variable{19}) ability$!name(Choose one) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller auto={T} restriction{compare(pbasiclandtypes)~morethan~19}:thisforeach(variable{20}) ability$!name(Choose one) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller -text=Prismatic Geoscope enters the battlefield tapped. -- Domain -- {T}: Add X mana in any combination of colors to your mana pool, where X is the number of basic land types among lands you control. +text=Prismatic Geoscope enters tapped. -- Domain -- {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control. mana={5} type=Artifact [/card] @@ -88860,13 +88851,13 @@ auto={1}{T}:Add{R} auto={1}{T}:Add{B} auto={1}{T}:Add{U} auto={1}{T}:Add{W} -text={T}: Add {1} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool. +text={T}: Add {1}. -- {1}, {T}: Add one mana of any color. mana={2} type=Artifact [/card] [card] name=Prismatic Omen -auto=lord(land|myBattlefield) transforms((plains forest mountain swamp island,newability[{t}:add{w}],newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{b}],newability[{t}:add{u}])) +auto=lord(land|myBattlefield) transforms((plains island swamp mountain forest)) text=Lands you control are every basic land type in addition to their other types. mana={1}{G} type=Enchantment @@ -88887,7 +88878,7 @@ auto=choice name(blue) teach(creature) preventalldamage to(this) from(*[blue]|ba auto=choice name(black) teach(creature) preventalldamage to(this) from(*[black]|battlefield,stack) auto=choice name(red) teach(creature) preventalldamage to(this) from(*[red]|battlefield,stack) auto=choice name(green) teach(creature) preventalldamage to(this) from(*[green]|battlefield,stack) -text=Enchant creature -- As Prismatic Ward enters the battlefield, choose a color. -- Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. +text=Enchant creature -- As Prismatic Ward enters, choose a color. -- Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. mana={1}{W} type=Enchantment subtype=Aura @@ -88896,7 +88887,7 @@ subtype=Aura name=Prismwake Merrow abilities=flash auto=ability$!name(choose color/s) choice name(white) target(*) becomes(,white) ueot _ choice name(blue) target(*) becomes(,blue) ueot _ choice name(black) target(*) becomes(,black) ueot _ choice name(red) target(*) becomes(,red) ueot _ choice name(green) target(*) becomes(,green) ueot _ choice name(white & blue) target(*) becomes(,white,blue) ueot _ choice name(blue & black) target(*) becomes(,black,blue) ueot _ choice name(black & red) target(*) becomes(,black,red) ueot _ choice name(red & green) target(*) becomes(,red,green) ueot _ choice name(green & white) target(*) becomes(,white,green) ueot _ choice name(white & black) target(*) becomes(,white,black) ueot _ choice name(blue & red) target(*) becomes(,red,blue) ueot _ choice name(black & green) target(*) becomes(,black,green) ueot _ choice name(red & white) target(*) becomes(,white,red) ueot _ choice name(green & blue) target(*) becomes(,green,blue) ueot _ choice name(green & white & blue) target(*) becomes(,green,white,blue) ueot _ choice name(white & blue & black) target(*) becomes(,black,white,blue) ueot _ choice name(blue & black & red) target(*) becomes(,black,red,blue) ueot _ choice name(black & red & green) target(*) becomes(,green,black,red) ueot _ choice name(red & green & white) target(*) becomes(,green,white,red) ueot _ choice name(white & black & green) target(*) becomes(,green,white,black) ueot _ choice name(blue & red & white) target(*) becomes(,red,white,blue) ueot _ choice name(black & green & blue) target(*) becomes(,green,black,blue) ueot _ choice name(red & white & black) target(*) becomes(,black,white,red) ueot _ choice name(green & blue & red) target(*) becomes(,green,red,blue) ueot _ choice name(green & red & blue & black) target(*) becomes(,green,red,blue,black) ueot _ choice name(green & red & blue & white) target(*) becomes(,green,red,blue,white) ueot _ choice name(white & blue & black & red) target(*) becomes(,white,red,blue,black) ueot _ choice name(white & blue & black & green) target(*) becomes(,white,green,blue,black) ueot _ choice name(all colors) target(*) becomes(,white,red,blue,black,green) ueot!$ controller -text=Flash -- When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn. +text=Flash -- When Prismwake Merrow enters, target permanent becomes the color or colors of your choice until end of turn. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -88907,9 +88898,9 @@ toughness=1 name=Prison Barricade abilities=defender kicker={1}{W} -auto=if paid(kicker) then counter(1/1,1) +auto=if paid(kicker) then counter(1/1) auto=if paid(kicker) then canattack -text=Defender (This creature can't attack.) -- Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender." +text=Defender (This creature can't attack.) -- Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- If Prison Barricade was kicked, it enters with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender." mana={1}{W} type=Creature subtype=Wall @@ -88924,7 +88915,7 @@ auto=cantpwattack auto=cantblock auto=noactivatedability auto=@movedto(creature|opponentbattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature can't attack or block and its activated abilities can't be activated. -- Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature. +text=Enchant creature -- Enchanted creature can't attack or block and its activated abilities can't be activated. -- Whenever a creature enters under an opponent's control, you may attach Prison Term to that creature. mana={1}{W}{W} type=Enchantment subtype=Aura @@ -88961,7 +88952,7 @@ toughness=4 [card] name=Pristine Talisman auto={T}:add{1} and!( life:1 )! -text={T}: Add {1} to your mana pool.You gain 1 life. +text={T}: Add {1}.You gain 1 life. mana={3} type=Artifact [/card] @@ -88977,16 +88968,16 @@ subtype=Aura [/card] [card] name=Privileged Position -auto=lord(other *|mybattlefield) opponentshroud +auto=lord(other *|mybattlefield) hexproof text=({(g/w)} can be paid with either {G} or {W}.) -- Other permanents you control can't be the targets of spells or abilities your opponents control. mana={2}{GW}{GW}{GW} type=Enchantment [/card] [card] name=Prized Amalgam -autograveyard=@movedto(other creature|mybattlefield) from(mygraveyard) once:phaseactionmulti[endofturn once] moveto(mybattlefield) && tap(noevent) -autograveyard=@movedto(other creature|mystack) from(mygraveyard) once:phaseactionmulti[endofturn once] moveto(mybattlefield) && tap(noevent) -text=Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. +autograveyard=@movedto(other creature|mybattlefield) from(mygraveyard) once:phaseactionmulti[end once] moveto(mybattlefield) && tap(noevent) +autograveyard=@movedto(other creature|mystack) from(mygraveyard) once:phaseactionmulti[end once] moveto(mybattlefield) && tap(noevent) +text=Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. mana={1}{U}{B} type=Creature subtype=Zombie @@ -89024,9 +89015,9 @@ toughness=2 [/card] [card] name=Probe -auto=ability$!draw:3 _ notatarget(<2>*|myhand) reject!$ controller +auto=ability$!draw:3 _ notaTarget(<2>*|myhand) reject!$ controller kicker={1}{B} -auto=if paid(kicker) then target(player) ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ targetedplayer +auto=if paid(kicker) then target(player) ability$!name(discard 2 cards) notaTarget(<2>*|myhand) reject!$ targetedplayer text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Draw three cards, then discard two cards. -- If Probe was kicked, target player discards two cards. mana={2}{U} type=Sorcery @@ -89045,14 +89036,14 @@ name=Proclamation of Rebirth target=creature[manacost<=1]|mygraveyard auto=moveTo(myBattlefield) autohand={5}{W}:moveTo(myBattlefield) target(creature[manacost<=1]|mygraveyard) limit:1 myUpkeepOnly -text=Return up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield. -- Forecast - {5}{W}, Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. (Activate this ability only during your upkeep and only once each turn.) +text=Return up to three target creature cards with mana value 1 or less from your graveyard to the battlefield. -- Forecast - {5}{W}, Reveal Proclamation of Rebirth from your hand: Return target creature card with mana value 1 or less from your graveyard to the battlefield. (Activate this ability only during your upkeep and only once each turn.) mana={2}{W} type=Sorcery [/card] [card] name=Prodigal Pyromancer -auto={T}:damage:1 target(creature,player) -text={T}: Prodigal Pyromancer deals 1 damage to target creature or player. +auto={T}:damage:1 target(anytarget) +text={T}: Prodigal Pyromancer deals 1 damage to any target. mana={2}{R} type=Creature subtype=Human Wizard @@ -89061,8 +89052,8 @@ toughness=1 [/card] [card] name=Prodigal Sorcerer -auto={T}:damage:1 target(creature,player) -text={T}: Prodigal Sorcerer deals 1 damage to target creature or player. +auto={T}:damage:1 target(anytarget) +text={T}: Prodigal Sorcerer deals 1 damage to any target. mana={2}{U} type=Creature subtype=Human Wizard @@ -89072,16 +89063,16 @@ toughness=1 [card] name=Profane Memento auto=@movedto(creature|opponentgraveyard):life:1 controller -text=Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life. +text=Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life. mana={1} type=Artifact [/card] [card] name=Profane Prayers -target=creature,player +target=anytarget auto=damage:type:cleric:battlefield auto=life:type:cleric:battlefield controller -text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield. +text=Profane Prayers deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield. mana={2}{B}{B} type=Sorcery [/card] @@ -89096,8 +89087,8 @@ type=Sorcery [/card] [card] name=Progenitor Mimic -auto=may copy NotATarget(creature) and!( transforms((,newability[@each my upkeep:all(this) ifnot cantargetcard(*[token]) then clone])) forever )! -text=You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature." +auto=may copy notaTarget(creature) and!( transforms((,newability[@each my upkeep:all(this) ifnot cantargetcard(*[token]) then clone])) forever )! +text=You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature." mana={4}{G}{U} type=Creature subtype=Shapeshifter @@ -89118,9 +89109,9 @@ toughness=10 [card] name=Prognostic Sphinx abilities=flying -auto={D(*|myhand)}:opponentshroud && tap +auto={D(*|myhand)}:hexproof && tap aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_ATTACKING_scry:3 scrycore delayed dontshow donothing scrycoreend scryend +auto=_ATTACKING__SCRY3_ text=Flying -- Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. -- Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U}{U} type=Creature @@ -89130,8 +89121,8 @@ toughness=5 [/card] [card] name=Promise of Bunrei -auto=@movedto(graveyard) from(creature|myBattlefield):token(Spirit,Creature Spirit,1/1)*4 oneShot -auto=@movedto(graveyard) from(creature|myBattlefield):bury +auto=@movedto(graveyard) from(creature|myBattlefield) turnlimited:token(Spirit,Creature Spirit,1/1)*4 +auto=@movedto(graveyard) from(creature|myBattlefield):sacrifice text=When a creature you control is put into a graveyard from the battlefield, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield. mana={2}{W} type=Enchantment @@ -89141,14 +89132,14 @@ name=Promise of Power other={6}{B}{B}{B} name(Entwine) auto=if paid(alternative) then draw:5 controller && life:-5 controller && token(Demon,Creature Demon,phandcount/phandcount,flying,black) auto=ifnot paid(alternative) then ability$! choice name(draw five) draw:5 controller && life:-5 controller _ choice token(Demon,Creature Demon,phandcount/phandcount,flying,black) !$ controller -text=Choose one - You draw five cards and you lose 5 life; or put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield. -- Entwine {4} (Choose both if you pay the entwine cost.) +text=Choose one - You draw five cards and you lose 5 life; or put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters. -- Entwine {4} (Choose both if you pay the entwine cost.) mana={2}{B}{B}{B} type=Sorcery [/card] [card] name=Promised Kannushi -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=7]|mygraveyard) -text=Soulshift 7 (When this dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=7]|mygraveyard) +text=Soulshift 7 (When this dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.) mana={G} type=Creature subtype=Human Druid @@ -89158,7 +89149,7 @@ toughness=1 [card] name=Propaganda auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:2])) -text=Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +text=Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. mana={2}{U} type=Enchantment [/card] @@ -89166,7 +89157,7 @@ type=Enchantment name=Propeller Pioneer abilities=flying auto=_FABRICATE_(1) -text=Flying -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Flying -- Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={3}{W} type=Creature subtype=Human Artificer @@ -89186,7 +89177,7 @@ target=opponent aicode=activate target(*[zpos=1]|targetedpersonslibrary) moveto(ownerlibrary) and!(if cantargetcard(land|*) then life:1 controller)! auto=reveal:1 revealzone(targetedpersonslibrary) optionone name(put back) target(land|reveal) moveto(ownerlibrary) and!( transforms((,newability[shuffle],newability[life:1 opponent])) oneshot )! optiononeend optiontwo name(put back) target(*[-land]|reveal) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! optiontwoend revealend auto=@next upkeep:draw:1 controller -text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles his or her library. -- Draw a card at the beginning of the next turn's upkeep. +text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles their library. -- Draw a card at the beginning of the next turn's upkeep. mana={W} type=Sorcery [/card] @@ -89214,11 +89205,11 @@ toughness=3 [/card] [card] name=Prophetic Bolt -target=creature,player +target=anytarget auto=damage:4 -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=3]|mylibrary)])) ueot -auto=name(look) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library. +aicode=activate transforms((,newability[moveto(hand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=3]|mylibrary)])) ueot +auto=name(look) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library. mana={3}{U}{R} type=Instant [/card] @@ -89241,7 +89232,7 @@ auto={1}{T}:add{U} auto={1}{T}:add{B} auto={1}{T}:add{R} auto={1}{T}:add{G} -text=When Prophetic Prism enters the battlefield, draw a card. -- {1}, {T}: Add one mana of any color to your mana pool. +text=When Prophetic Prism enters, draw a card. -- {1}, {T}: Add one mana of any color. mana={2} type=Artifact [/card] @@ -89257,8 +89248,7 @@ subtype=Aura [/card] [card] name=Prosperity -auto=Draw:X controller -auto=Draw:X opponent +auto=all(player) Draw:X text=Each player draws X cards. mana={X}{U} type=Sorcery @@ -89279,8 +89269,8 @@ toughness=5 name=Protean Hydra abilities=hydra auto=counter(1/1,X) -auto=@counterremoved(1/1) from(this):phaseaction[next,once,endofturn] counter(1/1,2) all(this) -text=Protean Hydra enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. -- Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. +auto=@counterremoved(1/1) from(this):phaseaction[next,once,end] counter(1/1,2) all(this) +text=Protean Hydra enters with X +1/+1 counters on it. -- If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. -- Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. mana={X}{G} type=Creature subtype=Hydra @@ -89311,8 +89301,8 @@ toughness=2 [/card] [card] name=Proteus Staff -auto={2}{u}{t}:target(creature) transforms((,newability[bottomoflibrary],newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(creature|targetedpersonslibrary) optionone choice name(Put in play) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) oneshot assorcery -text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery. +auto={2}{U}{t}:target(creature) transforms((,newability[bottomoflibrary],newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(creature|targetedpersonslibrary) optionone choice name(Put in play) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) oneshot assorcery +text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate this ability only any time you could cast a sorcery. mana={3} type=Artifact [/card] @@ -89335,7 +89325,7 @@ type=Instant [/card] [card] name=Prowess of the Fair -auto=@movedTo(graveyard) from(other elf[-token]|battlefield):may token(Elf Warrior,creature elf warrior,1/1,green) +auto=@movedTo(other elf[-token]|mygraveyard) from(battlefield):may token(Elf Warrior,creature elf warrior,1/1,green) text=Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield. mana={1}{B} type=Tribal Enchantment @@ -89364,23 +89354,23 @@ toughness=2 name=Prying Questions target=opponent auto=life:-3 targetedplayer -auto=ability$!moveto(ownerlibrary) notatarget(*|myhand)!$ targetedplayer -text=Target opponent loses 3 life and puts a card from his or her hand on top of his or her library. +auto=ability$!moveto(ownerlibrary) notaTarget(*|myhand)!$ targetedplayer +text=Target opponent loses 3 life and puts a card from their hand on top of their library. mana={2}{B} type=Sorcery [/card] [card] name=Psionic Blast -target=creature,player +target=anytarget auto=damage:4 && damage:2 controller -text=Psionic Blast deals 4 damage to target creature or player and 2 damage to you. +text=Psionic Blast deals 4 damage to any target and 2 damage to you. mana={2}{U} type=Instant [/card] [card] name=Psionic Entity -auto={T}:damage:2 target(creature,player) && damage:3 all(this) -text={T}: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself. +auto={T}:damage:2 target(anytarget) && damage:3 all(this) +text={T}: Psionic Entity deals 2 damage to any target and 3 damage to itself. mana={4}{U} type=Creature subtype=Illusion @@ -89390,16 +89380,16 @@ toughness=2 [card] name=Psionic Gift target=creature -auto=teach(creature) {T}:damage:1 target(creature,player) -text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." +auto=teach(creature) {T}:damage:1 target(anytarget) +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to any target." mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Psionic Sliver -auto=lord(sliver) transforms((,newability[{T}:damage:2 target(*[creature;player]) && damage:3 all(this)])) -text=All Sliver creatures have "{T}: This creature deals 2 damage to target creature or player and 3 damage to itself." +auto=lord(sliver) transforms((,newability[{T}:damage:2 target(anytarget) && damage:3 all(this)])) +text=All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself." mana={4}{U} type=Creature subtype=Sliver @@ -89421,7 +89411,7 @@ toughness=2 name=Psychic Allergy auto=upcost[{S(island|mybattlefield)}{S(island|mybattlefield)}] sacrifice auto=chooseacolor transforms((,newability[@each opponent upkeep:damage:type:*[-token&chosencolor]:opponentbattlefield opponent])) chooseend -text=As Psychic Allergy enters the battlefield, choose a color. -- At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls. -- At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. +text=As Psychic Allergy enters, choose a color. -- At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. -- At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. mana={3}{U}{U} type=Enchantment [/card] @@ -89438,7 +89428,7 @@ type=Instant name=Psychic Drain auto=deplete:x target(player) auto=life:x controller -text=Target player puts the top X cards of his or her library into his or her graveyard and you gain X life. +text=Target player puts the top X cards of their library into their graveyard and you gain X life. mana={X}{U}{B} type=Sorcery [/card] @@ -89455,11 +89445,11 @@ toughness=3 [/card] [card] name=Psychic Overload -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=tap auto=teach(*) doesnotuntap auto=teach(*) {D(artifact|myhand)}{D(artifact|myhand)}:untap -text=Enchant permanent -- When Psychic Overload enters the battlefield, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. -- Enchanted permanent has "Discard two artifact cards: Untap this permanent." +text=Enchant permanent -- When Psychic Overload enters, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. -- Enchanted permanent has "Discard two artifact cards: Untap this permanent." mana={3}{U} type=Enchantment subtype=Aura @@ -89476,20 +89466,20 @@ subtype=Aura [/card] [card] name=Psychic Purge -target=creature,player +target=anytarget auto=damage:1 autograveyard=while(restriction{discardbyopponent}) life:-5 opponent autoexile=while(restriction{discardbyopponent}) life:-5 opponent -text=Psychic Purge deals 1 damage to target creature or player. -- When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life. +text=Psychic Purge deals 1 damage to any target. -- When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life. mana={U} type=Sorcery [/card] [card] name=Psychic Spear target=player -aicode=activate reject notatarget(*[spirit;arcane]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[spirit;arcane]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card. +aicode=activate reject notaTarget(*[spirit;arcane]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*[spirit;arcane]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card. mana={B} type=Sorcery [/card] @@ -89497,7 +89487,7 @@ type=Sorcery name=Psychic Spiral target=player auto=deplete:type:*:mygraveyard targetedplayer && all(*|mygraveyard) moveto(ownerlibrary) && shuffle -text=Shuffle all cards from your graveyard into your library. Target player puts that many cards from the top of his or her library into his or her graveyard. +text=Shuffle all cards from your graveyard into your library. Target player puts that many cards from the top of their library into their graveyard. mana={4}{U} type=Instant [/card] @@ -89505,7 +89495,7 @@ type=Instant name=Psychic Strike target=*|stack auto=fizzle && deplete:2 targetcontroller -text=Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard. +text=Counter target spell. Its controller mills two cards. mana={1}{U}{B} type=Instant [/card] @@ -89528,8 +89518,8 @@ subtype=Aura [card] name=Psychic Vortex auto=@each my upkeep:counter(0/0,1,Age) && all(this) transforms((,newability[choice draw:counter{0%0.1.Age} controller],newability[choice sacrifice])) -auto=@each my endofturn:sacrifice notatarget(land|myBattlefield) -auto=@each my endofturn:reject all(*|myhand) +auto=@each my end:sacrifice notaTarget(land|myBattlefield) +auto=@each my end:reject all(*|myhand) text=Cumulative upkeep - Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your end step, sacrifice a land and discard your hand. mana={2}{U}{U} type=Enchantment @@ -89541,7 +89531,7 @@ auto=@drawof(player):life:-1 opponent text=Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. - Whenever you draw a card, each opponent loses 1 life. mana={5} type=Artifact Creature -subtype=Horror +subtype=Phyrexian Horror power=* toughness=* [/card] @@ -89558,7 +89548,7 @@ type=Instant name=Psychotic Haze abilities=madness autoexile=restriction{discarded} pay({1}{B}) name(pay 1B to cast) activate name(pay 1B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -auto=damage:1 all(creature,player) +auto=damage:1 all(creature) && damage:1 all(player) text=Psychotic Haze deals 1 damage to each creature and each player. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{B}{B} type=Instant @@ -89570,7 +89560,7 @@ mana={2}{G} type=Creature subtype=Fungus auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ auto={1}{S(saproling|myBattlefield)}:draw:1 power=1 toughness=1 @@ -89596,7 +89586,7 @@ type=Instant [/card] [card] name=Puffer Extract -auto={X}{T}:thisforeach(X) 1/1 target(creature|mybattlefield) && transforms((,newability[phaseaction[endofturn once] destroy])) ueot +auto={X}{T}:X/X target(creature|mybattlefield) && transforms((,newability[phaseaction[end once] destroy])) ueot text={X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step. mana={5} type=Artifact @@ -89633,57 +89623,6 @@ power=0 toughness=1 [/card] [card] -name=Pulse of Murasa -target=creature,land|graveyard -auto=moveto(ownerhand) -auto=life:6 controller -text=Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. -mana={2}{G} -type=Instant -[/card] -[card] -name=Pulse of the Dross -target=player -auto=Reveal:3 revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(ownerhand) and!(reject)!])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend afterrevealed if type(*|myhand)~lessthan~type(*|opponenthand) then moveto(myhand) all(this) afterrevealedend revealend -text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Pulse of the Fields -auto=life:4 controller -auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then moveTo(ownerhand) -text=You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand. -mana={1}{W}{W} -type=Instant -[/card] -[card] -name=Pulse of the Forge -target=player -auto=damage:4 -auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then moveTo(ownerhand) -text=Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you, return Pulse of the Forge to its owner's hand. -mana={1}{R}{R} -type=Instant -[/card] -[card] -name=Pulse of the Grid -auto=draw:2 controller -auto=target(*|myhand) reject -auto=if type(*|opponenthand)~morethan~type(*|myhand) then moveto(myhand) -text=Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand. -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Pulse of the Tangle -auto=token(Beast,Creature Beast,3/3,green) -auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then moveto(myhand) -text=Put a 3/3 green Beast creature token onto the battlefield. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand. -mana={1}{G}{G} -type=Sorcery -[/card] -[card] name=Pulse Tracker auto=_ATTACKING_life:-1 opponent text=Whenever Pulse Tracker attacks, each opponent loses 1 life. @@ -89694,9 +89633,60 @@ power=1 toughness=1 [/card] [card] +name=Pulse of Murasa +target=creature,land|graveyard +auto=moveto(hand) +auto=life:6 controller +text=Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. +mana={2}{G} +type=Instant +[/card] +[card] +name=Pulse of the Dross +target=player +auto=Reveal:3 revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(hand) and!(reject)!])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) oneshot optiontwoend afterrevealed if type(*|myhand)~lessthan~type(*|opponenthand) then moveto(hand) all(this) afterrevealedend revealend +text=Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Pulse of the Fields +auto=life:4 controller +auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then moveTo(hand) +text=You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand. +mana={1}{W}{W} +type=Instant +[/card] +[card] +name=Pulse of the Forge +target=player +auto=damage:4 +auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then moveTo(hand) +text=Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you, return Pulse of the Forge to its owner's hand. +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Pulse of the Grid +auto=draw:2 controller +auto=target(*|myhand) reject +auto=if type(*|opponenthand)~morethan~type(*|myhand) then moveto(hand) +text=Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Pulse of the Tangle +auto=_BEASTTOKEN_ +auto=if control less creatures then moveto(hand) +text=Put a 3/3 green Beast creature token onto the battlefield. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] name=Pulsemage Advocate auto={T}{H(*|opponentgraveyard)}{H(*|opponentgraveyard)}{H(*|opponentgraveyard)}:moveTo(mybattlefield) target(creature|mygraveyard) -text={T}: Return three target cards in an opponent's graveyard to his or her hand. Return target creature card from your graveyard to the battlefield. +text={T}: Return three target cards in an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield. mana={2}{W} type=Creature subtype=Human Cleric @@ -89714,9 +89704,9 @@ type=Sorcery [card] name=Puncture Blast abilities=wither -target=creature,player +target=anytarget auto=damage:3 -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Puncture Blast deals 3 damage to target creature or player. +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Puncture Blast deals 3 damage to any target. mana={2}{R} type=Instant [/card] @@ -89731,7 +89721,7 @@ type=Instant [/card] [card] name=Puncturing Light -target=creature[attacking;blocking;power<4] +target=creature[attacking;blocking;power<=3] auto=destroy text=Destroy target attacking or blocking creature with power 3 or less. mana={1}{W} @@ -89752,23 +89742,23 @@ name=Punish the Enemy target=creature auto=damage:3 auto=damage:3 target(player) -text=Punish the Enemy deals 3 damage to target player and 3 damage to target creature. +text=Punish the Enemy deals 3 damage to target player and 3 damage to target creature. mana={4}{R} type=Instant [/card] [card] name=Punishing Fire -target=creature,player +target=anytarget auto=damage:2 -autograveyard=@lifefoeof(player):pay({R}) moveto(ownerhand) -text=Punishing Fire deals 2 damage to target creature or player. -- Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand. +autograveyard=@lifefoeof(player):pay({R}) moveto(hand) +text=Punishing Fire deals 2 damage to any target. -- Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand. mana={1}{R} type=Instant [/card] [card] name=Puppet Conjurer auto={U}{T}:token(Homonculus,Artifact Creature Homonculus,0/1,blue) -auto=@each my upkeep:sacrifice notatarget(homonculus|myBattlefield) +auto=@each my upkeep:sacrifice notaTarget(homonculus|myBattlefield) text={U}, {T}: Put a 0/1 blue Homunculus artifact creature token onto the battlefield. -- At the beginning of your upkeep, sacrifice a Homunculus. mana={1}{B} type=Artifact Creature @@ -89785,15 +89775,11 @@ mana={3} type=Artifact [/card] [card] -name=Puppeteer Clique -abilities=flying,persist -auto=moveto(mybattlefield) and!(transforms((,haste,newability[@my next endofturn:moveTo(exile)])) forever)! target(creature|opponentgraveyard) -text=Flying -- When Puppeteer Clique enters the battlefield, put target creature card in an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) -mana={3}{B}{B} -type=Creature -subtype=Faerie Wizard -power=3 -toughness=2 +name=Puppet's Verdict +auto=all(*[zpos=1]|mylibrary) transforms((,newability[@coinflipped(this|mylibrary) once:if compare(lastflipresult)~equalto~compare(lastflipchoice) then all(creature[power<=2]) destroy else all(creature[power>=3]) destroy],newability[name(Filp a coin) flipacoin winability donothing winabilityend loseability donothing loseabilityend flipend])) oneshot +text=Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater. +mana={1}{R}{R} +type=Instant [/card] [card] name=Puppeteer @@ -89807,11 +89793,15 @@ power=1 toughness=2 [/card] [card] -name=Puppet's Verdict -auto=all(*[zpos=1]|mylibrary) transforms((,newability[@coinflipped(this|mylibrary) once:if compare(lastflipresult)~equalto~compare(lastflipchoice) then all(creature[power<=2]) destroy else all(creature[power>=3]) destroy],newability[name(Filp a coin) flipacoin winability donothing winabilityend loseability donothing loseabilityend flipend])) oneshot -text=Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater. -mana={1}{R}{R} -type=Instant +name=Puppeteer Clique +abilities=flying,persist +auto=moveto(mybattlefield) and!(transforms((,haste,newability[@my next end:moveTo(exile)])) forever)! target(creature|opponentgraveyard) +text=Flying -- When Puppeteer Clique enters, put target creature card in an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={3}{B}{B} +type=Creature +subtype=Faerie Wizard +power=3 +toughness=2 [/card] [card] name=Pure Reflection @@ -89849,7 +89839,7 @@ auto=@movedto(creature[manacost=13]|opponentstack):destroy all(reflection|battle auto=@movedto(creature[manacost=14]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,14/14,white) opponent auto=@movedto(creature[manacost=15]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,15/15,white) opponent auto=@movedto(creature[manacost=16]|opponentstack):destroy all(reflection|battlefield) && token(Reflection,Reflection Creature,16/16,white) opponent -text=Whenever a player casts a creature spell, destroy all Reflections. Then that player puts an X/X white Reflection creature token onto the battlefield, where X is the converted mana cost of that spell. +text=Whenever a player casts a creature spell, destroy all Reflections. Then that player puts an X/X white Reflection creature token onto the battlefield, where X is the mana value of that spell. mana={2}{W} type=Enchantment [/card] @@ -89876,7 +89866,7 @@ name=Puresteel Paladin auto=@movedTo(equipment|mybattlefield):may name(Draw a card) draw:1 controller auto=this(variable{ishuman}>0) lord(equipment|mybattlefield) transforms((,newability[{0}:name(Equip Zero) rehook target(creature|mybattlefield) assorcery restriction{type(artifact|mybattlefield)~morethan~2}])) auto=this(variable{ishuman}=0) lord(equipment|mybattlefield) transforms((,newability[{0}:name(Equip Zero) rehook target(creature|mybattlefield) assorcery limit:1 restriction{type(artifact|mybattlefield)~morethan~2}])) -text=Whenever an Equipment enters the battlefield under your control, you may draw a card. -- Metalcraft - As long as you control 3 or more artifacts, each Equipment you control has equip {0}. +text=Whenever an Equipment enters under your control, you may draw a card. -- Metalcraft - As long as you control 3 or more artifacts, each Equipment you control has equip {0}. mana={W}{W} type=Creature subtype=Human Knight @@ -89884,6 +89874,15 @@ power=2 toughness=2 [/card] [card] +name=Purge +auto=choice name(Destroy artifact creature) bury target(creature[artifact]) restriction{type(creature[artifact]|battlefield)~morethan~0} +auto=choice name(Destroy black creature) bury target(creature[black]) restriction{type(creature[black]|battlefield)~morethan~0} +restriction=type(creature|battlefield)~morethan~0 +text=Destroy target artifact creature or black creature. It can't be regenerated. +mana={1}{W} +type=Instant +[/card] +[card] name=Purge the Profane target=opponent auto=ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer && life:2 controller @@ -89892,21 +89891,20 @@ mana={2}{W}{B} type=Sorcery [/card] [card] -name=Purge -target=creature[black;artifact] -auto=bury -text=Destroy target artifact creature or black creature. It can't be regenerated. -mana={1}{W} -type=Instant -[/card] -[card] name=Purging Scythe -auto=@each my upkeep:damage:2 notatarget(creature[toughness=toughness:lowest:creature:battlefield]) +auto=@each my upkeep:damage:2 notaTarget(creature[toughness=toughness:lowest:creature:battlefield]) text=At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them. mana={5} type=Artifact [/card] [card] +name=Purify +auto=destroy all(artifact,enchantment) +text=Destroy all artifacts and enchantments. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] name=Purify the Grave target=*|graveyard auto=moveTo(exile) @@ -89916,33 +89914,12 @@ mana={W} type=Instant [/card] [card] -name=Purify -auto=destroy all(artifact,enchantment) -text=Destroy all artifacts and enchantments. -mana={3}{W}{W} -type=Sorcery -[/card] -[card] -name=Purphoros, God of the Forge -abilities=indestructible -auto=@movedto(other creature|mybattlefield):damage:2 opponent -auto={2}{R}:all(creature|mybattlefield) 1/0 ueot -auto=this(variable{type:manar}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{type:manar}>4) transforms((Legendary Enchantment Creature)) -text=Indestructible -- As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. -- {2}{R}: Creatures you control get +1/+0 until end of turn. -mana={3}{R} -type=Legendary Enchantment Creature -subtype=God -power=6 -toughness=5 -[/card] -[card] name=Purphoros's Emissary abilities=menace auto=bestow bstw auto=bestow teach(creature) +3/+3 auto=bestow teach(creature) menace -bestow={6}{r} +bestow={6}{R} text=Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Purphoros's Emissary can't be blocked except by two or more creatures. -- Enchanted creature gets +3/+3 and can't be blocked except by two or more creatures. mana={3}{R} type=Enchantment Creature @@ -89951,9 +89928,23 @@ power=3 toughness=3 [/card] [card] +name=Purphoros, God of the Forge +abilities=indestructible +auto=@movedto(other creature|mybattlefield):damage:2 opponent +auto={2}{R}:all(creature|mybattlefield) 1/0 ueot +auto=this(variable{type:manar}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{type:manar}>4) transforms((Legendary Enchantment Creature)) +text=Indestructible -- As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters under your control, Purphoros deals 2 damage to each opponent. -- {2}{R}: Creatures you control get +1/+0 until end of turn. +mana={3}{R} +type=Legendary Enchantment Creature +subtype=God +power=6 +toughness=5 +[/card] +[card] name=Purraj of Urborg -auto=_ATTACKING_first strike ueot -auto=@movedto(*[black]|stack):pay({B}) counter(1/1,1) +auto=this(attacking) first strike +auto=@movedto(*[black]|stack):pay({B}) counter(1/1) text=Purraj of Urborg has first strike as long as it's attacking. -- Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg. mana={3}{B}{B} type=Legendary Creature @@ -89982,8 +89973,8 @@ type=Enchantment [card] name=Pus Kami auto={B}{S}:destroy target(other creature[-black]) -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=6]|mygraveyard) -text={B}, Sacrifice Pus Kami: Destroy target nonblack creature. -- Soulshift 6 (When this dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=6]|mygraveyard) +text={B}, Sacrifice Pus Kami: Destroy target nonblack creature. -- Soulshift 6 (When this dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) mana={5}{B}{B} type=Creature subtype=Spirit @@ -90004,7 +89995,7 @@ abilities=trample,haste,infect,treason text=Trample, Haste, Infect -- At the beginning of the end step, sacrifice Putrefax. mana={3}{G}{G} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=5 toughness=3 [/card] @@ -90020,7 +90011,7 @@ type=Instant name=Putrid Cyclops aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[name(Putrid cyclops gets -x/-x) target(Putrid Cyclops[fresh]|mybattlefield) -manacost/-manacost ueot])) oneshot])) oneshot auto=scry:1 scrycore delayed transforms((,newability[name(Putrid cyclops gets -x/-x) -revealedmana/-revealedmana])) ueot scrycoreend scryend -text=When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +text=When Putrid Cyclops enters, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={2}{B} type=Creature subtype=Zombie Cyclops @@ -90056,13 +90047,13 @@ autofacedown={D(zombie|myhand)}:morph text=Morph - Discard a Zombie card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{B}{B} type=Creature -subtype=Zombie Lizard Beast +subtype=Zombie Dinosaur Beast power=4 toughness=4 [/card] [card] name=Putrid Warrior -auto=@damaged(creature,player) from(this):all(this) transforms((,newability[chocie all(player) life:-1],newability[choice all(player) life:1])) ueot +auto=@damaged(anytarget) from(this):all(this) transforms((,newability[choice all(player) life:-1],newability[choice all(player) life:1])) ueot text=Whenever Putrid Warrior deals damage, choose one - each player loses 1 life; or each player gains 1 life. mana={W}{B} type=Creature @@ -90076,14 +90067,14 @@ abilities=swampwalk text=Swampwalk mana={2}{G} type=Creature -subtype=Lizard +subtype=Dinosaur power=2 toughness=2 [/card] [card] name=Pygmy Kavu auto=foreach(creature[black]|opponentBattlefield) draw:1 controller -text=When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. +text=When Pygmy Kavu enters, draw a card for each black creature your opponents control. mana={3}{G} type=Creature subtype=Kavu @@ -90125,7 +90116,7 @@ toughness=1 [card] name=Pyknite auto=@next upkeep:draw:1 -text=When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep. +text=When Pyknite enters, draw a card at the beginning of the next turn's upkeep. mana={2}{G} type=Creature subtype=Ouphe @@ -90146,7 +90137,7 @@ toughness=1 [card] name=Pyre Hound abilities=trample -auto=@movedto(instant,sorcery|mystack):counter(1/1,1) +auto=@movedto(instant,sorcery|mystack):counter(1/1) text=Trample -- Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. mana={3}{R} type=Creature @@ -90156,9 +90147,9 @@ toughness=3 [/card] [card] name=Pyre Zombie -auto={1}{R}{R}{S}:damage:2 target(other *[creature;player]) -autograveyard={1}{B}{B}:moveTo(myhand) myUpkeepOnly -text=At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie from your graveyard to your hand. -- {1}{R}{R}, Sacrifice Pyre Zombie: Pyre Zombie deals 2 damage to target creature or player. +auto={1}{R}{R}{S}:damage:2 target(anytarget) +autograveyard={1}{B}{B}:moveto(hand) myUpkeepOnly +text=At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie from your graveyard to your hand. -- {1}{R}{R}, Sacrifice Pyre Zombie: Pyre Zombie deals 2 damage to any target. mana={1}{B}{R} type=Creature subtype=Zombie @@ -90179,14 +90170,14 @@ toughness=1 [card] name=Pyretic Ritual auto=add{R}{R}{R} -text=Add {R}{R}{R} to your mana pool. +text=Add {R}{R}{R}. mana={1}{R} type=Instant [/card] [card] name=Pyrewild Shaman autohand={1}{R}{discard}:name(bloodrush) target(creature[attacking]) 3/1 ueot -autograveyard=@each combatdamage restriction{opponentdamagedbycombat}:pay({3}) moveto(ownerhand) +autograveyard=@each combatdamage restriction{opponentdamagedbycombat,myturnonly}:pay({3}) moveto(hand) text=Bloodrush -- {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. -- Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand. mana={2}{R} type=Creature @@ -90206,9 +90197,9 @@ toughness=1 [/card] [card] name=Pyrite Spellbomb -auto={R}{S}:Damage:2 target(other *[creature;player]) +auto={R}{S}:Damage:2 target(anytarget) auto={1}{S}:draw:1 -text={R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. -- {1}, Sacrifice Pyrite Spellbomb: Draw a card. +text={R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to any target. -- {1}, Sacrifice Pyrite Spellbomb: Draw a card. mana={1} type=Artifact [/card] @@ -90229,7 +90220,7 @@ type=Sorcery [card] name=Pyroclast Consul aicode=activate target(*[zpos=1]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(if cantargetcard(*[creature;share!types!]|*) then damage:2 all(creature|battlefield) )!)! -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then all(creature|battlefield) damage:2 optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then all(creature|battlefield) damage:2 optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. mana={3}{R}{R} type=Creature @@ -90239,31 +90230,31 @@ toughness=3 [/card] [card] name=Pyroconvergence -auto=@movedTo(*[multicolor]|mystack):damage:2 target(creature,player) -text=Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player. +auto=@movedTo(*[multicolor]|mystack):damage:2 target(anytarget) +text=Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target. mana={4}{R} type=Enchantment [/card] [card] name=Pyrohemia -auto={R}:damage:1 all(creature,player) -auto=@each endofturn restriction{type(creature|battlefield)~lessthan~1}:sacrifice +auto={R}:damage:1 all(creature) && damage:1 all(player) +auto=@each end restriction{type(creature|battlefield)~lessthan~1}:sacrifice text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. -- {R}: Pyrohemia deals 1 damage to each creature and each player. mana={2}{R}{R} type=Enchantment [/card] [card] name=Pyromancer's Assault -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:damage:2 target(creature,player) -text=Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player. +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:damage:2 target(anytarget) +text=Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target. mana={3}{R} type=Enchantment [/card] [card] name=Pyromania -auto={1}{R}{D}:damage:1 target(creature,player) -auto={1}{R}{S}:damage:1 target(other *[creature;player]) -text={1}{R}, Discard a card at random: Pyromania deals 1 damage to target creature or player. -- {1}{R}, Sacrifice Pyromania: Pyromania deals 1 damage to target creature or player. +auto={1}{R}{D}:damage:1 target(anytarget) +auto={1}{R}{S}:damage:1 target(anytarget) +text={1}{R}, Discard a card at random: Pyromania deals 1 damage to any target. -- {1}{R}, Sacrifice Pyromania: Pyromania deals 1 damage to any target. mana={2}{R} type=Enchantment [/card] @@ -90271,14 +90262,14 @@ type=Enchantment name=Pyrostatic Pillar auto=@movedTo(*[manacost<=3]|mystack):damage:2 controller auto=@movedTo(*[manacost<=3]|opponentstack):damage:2 opponent -text=Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player. +text=Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player. mana={1}{R} type=Enchantment [/card] [card] name=Pyrrhic Revival auto=all(creature|graveyard) transforms((,newability[moveTo(ownerbattlefield)],newability[counter(-1/-1)])) -text=Each player returns each creature card in his or her graveyard to the battlefield with an additional -1/-1 counter on it. +text=Each player returns each creature card in their graveyard to the battlefield with an additional -1/-1 counter on it. mana={3}{WB}{WB}{WB} type=Sorcery [/card] @@ -90313,8 +90304,8 @@ toughness=2 [/card] [card] name=Qarsi Sadist -auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && transforms((,newability[target(opponent) life:-2],newability[life:2 controller])) forever -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life. +auto=may name(Exploit) exploits notaTarget(creature|mybattlefield) && transforms((,newability[target(opponent) life:-2],newability[life:2 controller])) forever +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life. mana={1}{B} type=Creature subtype=Human Cleric @@ -90346,7 +90337,7 @@ name=Quag Vampires abilities=swampwalk kicker=multi{1}{B} auto=if paid(kicker) then counter(1/1,kicked) -text=Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) -- Swampwalk -- Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) -- Swampwalk -- Quag Vampires enters with a +1/+1 counter on it for each time it was kicked. mana={B} type=Creature subtype=Vampire Rogue @@ -90354,6 +90345,13 @@ power=1 toughness=1 [/card] [card] +name=Quagmire +auto=lord(creature) -swampwalk +text=Creatures with swampwalk can be blocked as though they didn't have swampwalk. +mana={2}{B} +type=Enchantment +[/card] +[card] name=Quagmire Druid auto={G}{T}{S(creature|myBattlefield)}:destroy target(enchantment) text={G}, {T}, Sacrifice a creature: Destroy target enchantment. @@ -90365,7 +90363,7 @@ toughness=2 [/card] [card] name=Quagmire Lamprey -auto=@combat(blocked) source(this) from(creature):all(trigger[from]) counter(-1/-1,1) +auto=@combat(blocked) source(this) from(creature):all(trigger[from]) counter(-1/-1) text=Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature. mana={2}{B} type=Creature @@ -90374,17 +90372,10 @@ power=1 toughness=1 [/card] [card] -name=Quagmire -auto=lord(creature) -swampwalk -text=Creatures with swampwalk can be blocked as though they didn't have swampwalk. -mana={2}{B} -type=Enchantment -[/card] -[card] name=Quagnoth abilities=split second -autograveyard=while(restriction{discardbyopponent}) choice moveto(ownerhand) -autoexile=while(restriction{discardbyopponent}) choice moveto(ownerhand) +autograveyard=while(restriction{discardbyopponent}) choice moveto(hand) +autoexile=while(restriction{discardbyopponent}) choice moveto(hand) text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Shroud (This permanent can't be the target of spells or abilities.) -- When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand. mana={5}{G} type=Creature @@ -90395,8 +90386,8 @@ toughness=5 [card] name=Quarantine Field auto=counter(0/0,xx,Isolation) -auto=this(variable{halfpaid}>0) (blink)forsrc target(*[-land]|opponentbattlefield) -text=Quarantine Field enters the battlefield with X isolation counters on it. -- When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield. +auto=this(variable{halfpaid}>0) (blink)forsrc target(*[-land]|opponentbattlefield) +text=Quarantine Field enters with X isolation counters on it. -- When Quarantine Field enters, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield. mana={X}{X}{W}{W} type=Enchantment [/card] @@ -90407,7 +90398,7 @@ auto=fizzle auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. That player then shuffles his or her library. +text=Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. That player then shuffles their library. mana={2}{U}{U} type=Instant [/card] @@ -90415,8 +90406,8 @@ type=Instant name=Quest for Ancient Secrets auto=@movedTo(*|mygraveyard):may counter(0/0,1,Quest) all(this) auto={C(0/0,-5,Quest)}{S}:name(shuffle your graveyard into your library) moveto(myLibrary) all(*|myGraveyard) && shuffle -auto={C(0/0,-5,Quest)}{S}:name(shuffle your graveyard into your library) moveto(opponentLibrary) all(*|opponentGraveyard) && shuffle -text=Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets. -- Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library. +auto={C(0/0,-5,Quest)}{S}:name(shuffle your opponent graveyard) moveto(opponentLibrary) all(*|opponentGraveyard) && shuffle +text=Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets. -- Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles their graveyard into their library. mana={U} type=Enchantment [/card] @@ -90429,6 +90420,15 @@ mana={1}{G} type=Enchantment [/card] [card] +name=Quest for Ula's Temple +aicode=activate moveto(mylibrary) and!(moveto(mylibrary))! target(creature[zpos=1]|mylibrary) +auto=@each my upkeep:reveal:1 optionone if type(creature|reveal)~morethan~0 then all(this) counter(0/0,1,quest) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@each my end restriction{compare(hascntQuest)~morethan~2}:may moveto(mybattlefield) target(Kraken,Leviathan,Octopus,Serpent|myhand) +text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. -- At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. +mana={U} +type=Enchantment +[/card] +[card] name=Quest for the Gemblades auto=@combatdamaged(creature) from(creature|myBattlefield):may counter(0/0,1,Quest) all(this) auto={C(0/0,-1,Quest)}{S}:counter(1/1,4) target(other creature) @@ -90440,7 +90440,7 @@ type=Enchantment name=Quest for the Goblin Lord auto=@movedTo(goblin|mybattlefield):may counter(0/0,1,Quest) all(this) auto=this(counter{0/0.5.Quest}) lord(goblin|myBattlefield) 2/0 -text=Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. -- As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0. +text=Whenever a Goblin enters under your control, you may put a quest counter on Quest for the Goblin Lord. -- As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0. mana={R} type=Enchantment [/card] @@ -90457,7 +90457,7 @@ name=Quest for the Holy Relic auto=@movedTo(creature|mystack):may counter(0/0,1,Quest) all(this) aicode=activate target(equipment|mylibrary) moveto(mybattlefield) and!(transforms((,newability[rehook target(creature|mybattlefield)])))! auto={C(0/0,-5,Quest)}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>equipment|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(mybattlefield) and!(transforms((,newability[rehook target(creature|mybattlefield)])))!)! afterrevealedend revealend -text=Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. -- Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library. +text=Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. -- Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle. mana={W} type=Enchantment [/card] @@ -90470,15 +90470,6 @@ mana={B} type=Enchantment [/card] [card] -name=Quest for Ula's Temple -aicode=activate moveto(mylibrary) and!(moveto(mylibrary))! target(creature[zpos=1]|mylibrary) -auto=@each my upkeep:reveal:1 optionone if type(creature|reveal)~morethan~0 then all(this) counter(0/0,1,quest) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -auto=this(counter{0/0.1.Quest}>=3) transforms((,newability[@each my end:moveto(mybattlefield) target(Kraken, Leviathan, Octopus,Serpent|myhand)])) -text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. -- At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. -mana={U} -type=Enchantment -[/card] -[card] name=Questing Phelddagrif auto={G}:1/1 && token(Hippo,Creature Hippo,1/1,green) opponent auto={W}:protection from black && protection from red && life:2 opponent @@ -90542,9 +90533,9 @@ type=Instant [card] name=Quickling abilities=flying,flash -auto=aslongas(other creature|mybattlefield) choice notatarget(other creature|mybattlefield) moveTo(ownerhand) oneshot +auto=aslongas(other creature|mybattlefield) choice notaTarget(other creature|mybattlefield) moveTo(hand) oneshot auto=choice sacrifice -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Quickling enters, sacrifice it unless you return another creature you control to its owner's hand. mana={1}{U} type=Creature subtype=Faerie Rogue @@ -90555,7 +90546,7 @@ toughness=2 name=Quicksand auto={T}:Add{1} auto={T}{S}:-1/-2 target(other creature[attacking;-flying]) -text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. +text={T}: Add {1}. -- {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. type=Land [/card] [card] @@ -90568,8 +90559,8 @@ type=Artifact [card] name=Quicksilver Behemoth abilities=affinityartifacts -auto=_ATTACKING_phaseaction[combatends,sourceinplay] moveTo(ownerhand) -auto=@combat(blocking) source(this):phaseaction[combatends,sourceinplay] moveTo(ownerhand) +auto=_ATTACKING_phaseaction[combatends,sourceinplay] moveTo(hand) +auto=@combat(blocking) source(this):phaseaction[combatends,sourceinplay] moveTo(hand) text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) mana={6}{U} type=Creature @@ -90580,15 +90571,16 @@ toughness=5 [card] name=Quicksilver Dagger target=creature -auto=teach(creature) ({T}:damage:1 target(creature,player) && draw:1 controller) -text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target player. You draw a card." +auto=teach(creature) transforms((,newability[{T}:name(damage player) damage:1 target(player) && draw:1 controller])) +auto=teach(creature) transforms((,newability[{T}:name(damage planeswalker) damage:1 target(planeswalker) && draw:1 controller])) +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card." mana={1}{U}{R} type=Enchantment subtype=Aura [/card] [card] name=Quicksilver Gargantuan -auto=may copy target(creature) && all(this) transforms((,setpower=7,settoughness=7)) forever +auto=may copy notaTarget(creature) && all(this) transforms((,setpower=7,settoughness=7)) forever text=You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's still 7/7. mana={5}{U}{U} type=Creature @@ -90599,15 +90591,15 @@ toughness=7 [card] name=Quicksilver Geyser target=*[-land] -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return up to two target nonland permanents to their owners' hands. mana={4}{U} type=Instant [/card] [card] name=Quicksmith Genius -auto=@movedto(artifact|mybattlefield):may reject notatarget(*|myhand) and!( draw:1 controller )! -text=Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card. +auto=@movedto(artifact|mybattlefield):may _DISCARD&DRAW_ +text=Whenever an artifact enters under your control, you may discard a card. If you do, draw a card. mana={2}{R} type=Creature subtype=Human Artificer @@ -90616,8 +90608,8 @@ toughness=2 [/card] [card] name=Quicksmith Rebel -auto=target(artifact|mybattlefield) transforms((,newability[{t}:damage:2 target(*[creature;player])])) -text=When Quicksmith Rebel enters the battlefield, target artifact you control gains "{T}: This artifact deals 2 damage to target creature or player" for as long as you control Quicksmith Rebel. +auto=target(artifact|mybattlefield) transforms((,newability[{t}:damage:2 target(anytarget)])) +text=When Quicksmith Rebel enters, target artifact you control gains "{T}: This artifact deals 2 damage to any target" for as long as you control Quicksmith Rebel. mana={3}{R} type=Creature subtype=Human Artificer @@ -90627,7 +90619,7 @@ toughness=2 [card] name=Quicksmith Spy auto=target(artifact|mybattlefield) transforms((,newability[{t}:draw:1 controller])) -text=When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy. +text=When Quicksmith Spy enters, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy. mana={3}{U} type=Creature subtype=Human Artificer @@ -90637,21 +90629,11 @@ toughness=3 [card] name=Quiet Contemplation auto=@movedTo(*[-creature]|mystack):pay({1}) name(tap target creature) target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen])) -text=Enchantment. -- Whenever you cast a noncreature spell, you may pay 1. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step. +text=Enchantment. -- Whenever you cast a noncreature spell, you may pay 1. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step. mana={2}{U} type=Enchantment [/card] [card] -name=Quiet Disrepair -target=artifact,enchantment -auto=@each my upkeep:choice name(Destroy enchanted permanent) (mytgt):destroy -auto=@each my upkeep:choice name(Gain 2 life) life:2 -text=Enchant artifact or enchantment -- At the beginning of your upkeep, choose one - Destroy enchanted permanent or You gain 2 life. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Quiet Purity target=enchantment auto=destroy @@ -90662,18 +90644,28 @@ subtype=Arcane [/card] [card] name=Quietus Spike -text=Equipped creature has deathtouch. -- Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up. -- Equip {3} +text=Equipped creature has deathtouch. -- Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. -- Equip {3} mana={3} auto={3}:equip -auto=teach(creature) transforms((,newability[deathtouch],newability[@combatdamagefoeof(player) from(this):life:-halfdownopponentlifetotal opponent],newability[@combatdamageof(player) from(this):life:-halfdownlifetotal controller])) +auto=teach(creature) transforms((,deathtouch,newability[@combatdamagefoeof(player) from(this):life:-halfdownopponentlifetotal opponent],newability[@combatdamageof(player) from(this):life:-halfdownlifetotal controller])) type=Artifact subtype=Equipment [/card] [card] +name=Quill-Slinger Boggart +auto=@movedTo(kithkin|stack):may life:-1 target(player) +text=Whenever a player casts a Kithkin spell, you may have target player lose 1 life. +mana={3}{B} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=2 +[/card] +[card] name=Quilled Slagwurm mana={4}{G}{G}{G} type=Creature -subtype=Wurm +subtype=Phyrexian Wurm power=8 toughness=8 [/card] @@ -90700,19 +90692,19 @@ toughness=2 [card] name=Quillmane Baku auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) -auto={1}{C(0/0,-1,Ki)}{T}:name(Remove 1 Counters) moveTo(ownerhand) target(creature[manacost<=1]) -auto={1}{C(0/0,-2,Ki)}{T}:name(Remove 2 Counters) moveTo(ownerhand) target(creature[manacost<=2]) -auto={1}{C(0/0,-3,Ki)}{T}:name(Remove 3 Counters) moveTo(ownerhand) target(creature[manacost<=3]) -auto={1}{C(0/0,-4,Ki)}{T}:name(Remove 4 Counters) moveTo(ownerhand) target(creature[manacost<=4]) -auto={1}{C(0/0,-5,Ki)}{T}:name(Remove 5 Counters) moveTo(ownerhand) target(creature[manacost<=5]) -auto={1}{C(0/0,-6,Ki)}{T}:name(Remove 6 Counters) moveTo(ownerhand) target(creature[manacost<=6]) -auto={1}{C(0/0,-7,Ki)}{T}:name(Remove 7 Counters) moveTo(ownerhand) target(creature[manacost<=7]) -auto={1}{C(0/0,-8,Ki)}{T}:name(Remove 8 Counters) moveTo(ownerhand) target(creature[manacost<=8]) -auto={1}{C(0/0,-9,Ki)}{T}:name(Remove 9 Counters) moveTo(ownerhand) target(creature[manacost<=9]) -auto={1}{C(0/0,-10,Ki)}{T}:name(Remove 10 Counters) moveTo(ownerhand) target(creature[manacost<=10]) -auto={1}{C(0/0,-11,Ki)}{T}:name(Remove 11 Counters) moveTo(ownerhand) target(creature[manacost<=11]) -auto={1}{C(0/0,-12,Ki)}{T}:name(Remove 12 Counters) moveTo(ownerhand) target(creature[manacost<=12]) -text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku. -- {1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner's hand. +auto={1}{C(0/0,-1,Ki)}{T}:name(Remove 1 Counters) moveTo(hand) target(creature[manacost<=1]) +auto={1}{C(0/0,-2,Ki)}{T}:name(Remove 2 Counters) moveTo(hand) target(creature[manacost<=2]) +auto={1}{C(0/0,-3,Ki)}{T}:name(Remove 3 Counters) moveTo(hand) target(creature[manacost<=3]) +auto={1}{C(0/0,-4,Ki)}{T}:name(Remove 4 Counters) moveTo(hand) target(creature[manacost<=4]) +auto={1}{C(0/0,-5,Ki)}{T}:name(Remove 5 Counters) moveTo(hand) target(creature[manacost<=5]) +auto={1}{C(0/0,-6,Ki)}{T}:name(Remove 6 Counters) moveTo(hand) target(creature[manacost<=6]) +auto={1}{C(0/0,-7,Ki)}{T}:name(Remove 7 Counters) moveTo(hand) target(creature[manacost<=7]) +auto={1}{C(0/0,-8,Ki)}{T}:name(Remove 8 Counters) moveTo(hand) target(creature[manacost<=8]) +auto={1}{C(0/0,-9,Ki)}{T}:name(Remove 9 Counters) moveTo(hand) target(creature[manacost<=9]) +auto={1}{C(0/0,-10,Ki)}{T}:name(Remove 10 Counters) moveTo(hand) target(creature[manacost<=10]) +auto={1}{C(0/0,-11,Ki)}{T}:name(Remove 11 Counters) moveTo(hand) target(creature[manacost<=11]) +auto={1}{C(0/0,-12,Ki)}{T}:name(Remove 12 Counters) moveTo(hand) target(creature[manacost<=12]) +text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku. -- {1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with mana value X or less to its owner's hand. mana={4}{U} type=Creature subtype=Spirit @@ -90720,16 +90712,6 @@ power=3 toughness=3 [/card] [card] -name=Quill-Slinger Boggart -auto=@movedTo(kithkin|stack):may life:-1 target(player) -text=Whenever a player casts a Kithkin spell, you may have target player lose 1 life. -mana={3}{B} -type=Creature -subtype=Goblin Warrior -power=3 -toughness=2 -[/card] -[card] name=Quillspike auto={BG}{C(-1/-1,-1),creature|mybattlefield}:3/3 text={BG}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn. @@ -90751,7 +90733,7 @@ toughness=2 [/card] [card] name=Quirion Dryad -auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1,1) +auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1) text=Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. mana={1}{G} type=Creature @@ -90763,7 +90745,7 @@ toughness=1 name=Quirion Elves auto={T}:Add{G} auto=chooseacolor {T}:add{chosencolor} chooseend -text=As Quirion Elves enters the battlefield, choose a color. -- {T}: Add {G} to your mana pool. -- {T}: Add one mana of the chosen color to your mana pool. +text=As Quirion Elves enters, choose a color. -- {T}: Add {G}. -- {T}: Add one mana of the chosen color. mana={1}{G} type=Creature subtype=Elf Druid @@ -90787,7 +90769,7 @@ auto=choice add{U} auto=choice add{B} auto=choice add{R} auto=choice add{G} -text=When Quirion Sentinel enters the battlefield, add one mana of any color to your mana pool. +text=When Quirion Sentinel enters, add one mana of any color. mana={1}{G} type=Creature subtype=Elf Druid @@ -90798,7 +90780,7 @@ toughness=1 name=Quirion Trailblazer aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. +text=When Quirion Trailblazer enters, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. mana={3}{G} type=Creature subtype=Elf Scout @@ -90818,8 +90800,8 @@ toughness=4 [card] name=Rabble-Rouser auto=bloodthirst:1 -auto={R}{T}:thisforeach(power>=1) 1/0 all(creature[attacking]|mybattlefield) ueot -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- {R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power. +auto={R}{T}:all(creature[attacking]) dynamicability +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) -- {R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power. mana={3}{R} type=Creature subtype=Goblin Shaman @@ -90838,7 +90820,7 @@ type=Sorcery name=Rabid Bloodsucker abilities=flying auto=choice all(player) life:-2 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Rabid Bloodsucker enters the battlefield, each player loses 2 life. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Rabid Bloodsucker enters, each player loses 2 life. mana={4}{B} type=Creature subtype=Vampire @@ -90906,10 +90888,10 @@ type=Instant [card] name=Rackling auto=@each opponent upkeep:damage:3minustype:*:opponenthandminusend opponent -text=At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand. +text=At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in their hand. mana={4} type=Artifact Creature -subtype=Construct +subtype=Phyrexian Construct power=2 toughness=2 [/card] @@ -90917,7 +90899,7 @@ toughness=2 name=Radha, Heir to Keld auto=_ATTACKING_may add{R}{R} auto={T}:Add{G} -text=Whenever Radha, Heir to Keld attacks, you may add {R}{R} to your mana pool. -- {T}: Add {G} to your mana pool. +text=Whenever Radha, Heir to Keld attacks, you may add {R}{R}. -- {T}: Add {G}. mana={R}{G} type=Legendary Creature subtype=Elf Warrior @@ -90945,7 +90927,7 @@ type=Sorcery name=Radiant Fountain auto=life:2 auto={T}:Add{1} -text=When Radiant Fountain enters the battlefield, you gain 2 life. -- {T}: Add {1} to your mana pool. +text=When Radiant Fountain enters, you gain 2 life. -- {T}: Add {1}. type=Land [/card] [card] @@ -90967,21 +90949,10 @@ mana={1}{W} type=Instant [/card] [card] -name=Radiant, Archangel -abilities=flying,vigilance -auto=foreach(other creature[flying]) 1/1 -text=Flying, vigilance -- Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield. -mana={3}{W}{W} -type=Legendary Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] name=Radiant's Dragoons auto=life:5 auto=upcost[{3}{W};next upkeep] sacrifice -text=Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Radiant's Dragoons enters the battlefield, you gain 5 life. +text=Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Radiant's Dragoons enters, you gain 5 life. mana={3}{W} type=Creature subtype=Human Soldier @@ -90999,6 +90970,17 @@ mana={2}{W} type=Instant [/card] [card] +name=Radiant, Archangel +abilities=flying,vigilance +auto=foreach(other creature[flying]) 1/1 +text=Flying, vigilance -- Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield. +mana={3}{W}{W} +type=Legendary Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] name=Radjan Spirit auto={T}:-flying target(creature) text={T}: Target creature loses flying until end of turn. @@ -91042,9 +91024,9 @@ toughness=2 [/card] [card] name=Rage Forger -auto=counter(1/1,1) all(other shaman|mybattlefield) +auto=counter(1/1) all(other shaman|mybattlefield) auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):may damage:1 target(player) -text=When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control. -- Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player. +text=When Rage Forger enters, put a +1/+1 counter on each other Shaman creature you control. -- Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player. mana={2}{R} type=Creature subtype=Elemental Shaman @@ -91063,17 +91045,6 @@ power=5 toughness=3 [/card] [card] -name=Rage of Purphoros -target=creature -auto=cantregen -auto=damage:4 -aicode=activate transforms((,newability[all(*[zpos<=4]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={4}{R} -type=Sorcery -[/card] -[card] name=Rage Reflection auto=lord(creature|myBattlefield) double strike text=Creatures you control have double strike. @@ -91101,11 +91072,21 @@ power=2 toughness=1 [/card] [card] +name=Rage of Purphoros +target=creature +auto=cantregen +auto=damage:4 +auto=_SCRY1_ +text=Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={4}{R} +type=Sorcery +[/card] +[card] name=Rageblood Shaman abilities=trample auto=lord(other minotaur|mybattlefield) +1/+1 auto=lord(other minotaur|mybattlefield) trample -text=Trample. -- Other Minotaur creatures you control get +1/+1 and have trample. +text=Trample. -- Other Minotaur creatures you control get +1/+1 and have trample. mana={1}{R}{R} type=Creature subtype=Minotaur Shaman @@ -91116,7 +91097,7 @@ toughness=3 name=Rageform auto=withenchant manifest all(*[zpos=1]|mylibrary) auto=teach(creature) double strike -text=When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) +text=When Rageform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) mana={2}{R}{R} type=Enchantment [/card] @@ -91124,7 +91105,7 @@ type=Enchantment name=Ragemonger auto=lord(minotaur|mycastingzone) altercost(black,-1) auto=lord(minotaur|mycastingzone) altercost(red,-1) -text=Minotaur spells you cast cost BlackRed less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost 2Red, it costs 2 to cast.) +text=Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.) mana={1}{B}{R} type=Creature subtype=Minotaur Shaman @@ -91212,8 +91193,8 @@ name=Raging Ravine auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} -auto={2}{R}{G}:transforms((Elemental Creature,setpower=3,settoughness=3,red,green,newability[_ATTACKING_counter(1/1.1) all(this)])) ueot -text=Raging Ravine enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -- {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. +auto={2}{R}{G}:transforms((Elemental Creature,setpower=3,settoughness=3,red,green,newability[_ATTACKING_counter(1/1) all(this)])) ueot +text=Raging Ravine enters tapped. -- {T}: Add {R} or {G}. -- {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. type=Land [/card] [card] @@ -91278,7 +91259,7 @@ type=Sorcery [/card] [card] name=Rain of Embers -auto=damage:1 all(creature,player) +auto=damage:1 all(creature) && damage:1 all(player) text=Rain of Embers deals 1 damage to each creature and each player. mana={1}{R} type=Sorcery @@ -91286,7 +91267,7 @@ type=Sorcery [card] name=Rain of Filth auto=lord(land|mybattlefield) {S}:Add{B} -text=Until end of turn, lands you control gain "Sacrifice this land: Add {B} to your mana pool." +text=Until end of turn, lands you control gain "Sacrifice this land: Add {B}." mana={B} type=Instant [/card] @@ -91339,21 +91320,21 @@ auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -auto=@tappedformana(this):phaseaction[endofturn once,sourceinplay] moveTo(opponentbattlefield) -text={T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step. +auto=@tappedformana(this):phaseaction[end once,sourceinplay] moveTo(opponentbattlefield) +text={T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step. type=Land [/card] [card] name=Raise Dead target=creature|myGraveyard -auto=moveTo(myHand) +auto=moveto(hand) text=Return target creature card from your graveyard to your hand. mana={B} type=Sorcery [/card] [card] name=Raise the Alarm -auto=token(Soldier,creature soldier, 1/1,white)*2 +auto=_SOLDIERTOKEN_*2 text=Put two 1/1 white Soldier creature tokens onto the battlefield. mana={1}{W} type=Instant @@ -91361,18 +91342,18 @@ type=Instant [card] name=Raised by Wolves target=creature -auto=token(Wolf,Creature Wolf,2/2,green)*2 controller +auto=_WOLFTOKEN_*2 controller auto=foreach(wolf|mybattlefield) 1/1 -text=Enchant creature -- When Raised by Wolves enters the battlefield, put two 2/2 green Wolf creature tokens onto the battlefield. -- Enchanted creature gets +1/+1 for each Wolf you control. +text=Enchant creature -- When Raised by Wolves enters, put two 2/2 green Wolf creature tokens onto the battlefield. -- Enchanted creature gets +1/+1 for each Wolf you control. mana={3}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Raka Disciple -auto={W}{T}:prevent:1 target(creature,player) +auto={W}{T}:prevent:1 target(anytarget) auto={U}{T}:flying target(creature) -text={W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {U}, {T}: Target creature gains flying until end of turn. +text={W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. -- {U}, {T}: Target creature gains flying until end of turn. mana={R} type=Creature subtype=Minotaur Wizard @@ -91390,14 +91371,14 @@ type=Enchantment [/card] [card] name=Rakalite -auto={2}:prevent:1 target(creature,player) && all(this) transforms((,newability[@next endofturn:moveTo(ownerhand)])) -text={2}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at the beginning of the next end step. +auto={2}:prevent:1 target(anytarget) && all(this) transforms((,newability[@next end:all(this) moveTo(hand)])) +text={2}: Prevent the next 1 damage that would be dealt to any target this turn. Return Rakalite to its owner's hand at the beginning of the next end step. mana={6} type=Artifact [/card] [card] name=Rakdos Cackler -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) mana={BR} @@ -91409,9 +91390,9 @@ toughness=1 [card] name=Rakdos Carnarium auto=tap(noevent) -auto=moveTo(ownerhand) notatarget(land|myBattlefield) +auto=moveTo(hand) notaTarget(land|myBattlefield) auto={T}:Add{B}{R} -text=Rakdos Carnarium enters the battlefield tapped. -- When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {B}{R} to your mana pool. +text=Rakdos Carnarium enters tapped. -- When Rakdos Carnarium enters, return a land you control to its owner's hand. -- {T}: Add {B}{R}. type=Land [/card] [card] @@ -91428,13 +91409,13 @@ name=Rakdos Cluestone auto={T}: Add{B} auto={T}: Add{R} auto={B}{R}{T}{S}:draw:1 controller -text={T}: Add {B} or {R} to your mana pool. -- {B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card. +text={T}: Add {B} or {R}. -- {B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card. mana={3} type=Artifact [/card] [card] name=Rakdos Drake -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock abilities=flying text=Flying. -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) @@ -91449,7 +91430,7 @@ name=Rakdos Guildgate auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} -text=Rakdos Guildgate enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +text=Rakdos Guildgate enters tapped. -- {T}: Add {B} or {R}. type=Land subtype=Gate [/card] @@ -91479,7 +91460,7 @@ name=Rakdos Keyrune auto={T}:Add{B} auto={T}:Add{R} auto={B}{R}:transforms((Devil Artifact Creature,setpower=3,settoughness=1,black,red,first strike)) ueot -text={T}: Add {B} or {R} to your mana pool. -- {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn. +text={T}: Add {B} or {R}. -- {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn. mana={3} type=Artifact [/card] @@ -91532,17 +91513,17 @@ toughness=1 [card] name=Rakdos Signet auto={1}{T}:Add{B}{R} -text={1}, {T}: Add {B}{R} to your mana pool. +text={1}, {T}: Add {B}{R}. mana={2} type=Artifact [/card] [card] name=Rakdos the Defiler abilities=flying,trample -auto=_ATTACKING_choice target(*|mybattlefield) sacrifice +auto=_ATTACKING_ability$! target(*|mybattlefield) sacrifice !$ controller auto=@combatdamagefoeof(player) from(this):ability$!name(sacrifice) target(*|mybattlefield) sacrifice!$ opponent auto=@combatdamageof(player) from(this):ability$!name(sacrifice) target(*|mybattlefield) sacrifice!$ controller -text=Flying, trample -- Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. -- Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up. +text=Flying, trample -- Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. -- Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up. mana={2}{B}{B}{R}{R} type=Legendary Creature subtype=Demon @@ -91576,7 +91557,7 @@ type=Enchantment [/card] [card] name=Rakish Heir -auto=@combatdamaged(player) from(vampire|mybattlefield):all(trigger[from]) counter(1/1,1) +auto=@combatdamaged(player) from(vampire|mybattlefield):all(trigger[from]) counter(1/1) text=Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. mana={2}{R} type=Creature @@ -91611,30 +91592,30 @@ toughness=4 name=Rakshasa Deathdealer auto={B}{G}:2/2 ueot auto={B}{G}:regenerate -text={B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn. -- {B}{G}: Regenerate Rakshasa Deathdealer. +text={B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn. -- {B}{G}: Regenerate Rakshasa Deathdealer. mana={B}{G} type=Creature -subtype=Cat Demon +subtype=Demon power=2 toughness=2 [/card] [card] name=Rakshasa Gravecaller -auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && token(Zombie,Creature Zombie,2/2,black)*2 -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Rakshasa Gravecaller exploits a creature, put two 2/2 black Zombie creature tokens onto the battlefield. +auto=may name(Exploit) exploits notaTarget(creature|mybattlefield) && _ZOMBIETOKEN_*2 +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Rakshasa Gravecaller exploits a creature, put two 2/2 black Zombie creature tokens onto the battlefield. mana={4}{B} type=Creature -subtype=Cat Demon +subtype=Demon power=3 toughness=6 [/card] [card] name=Rakshasa Vizier -auto=@movedTo(*|exile) from(mygraveyard):counter(1/1,1) -text=Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakasha Vizier. +auto=@movedTo(*|exile) from(mygraveyard):counter(1/1) +text=Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakasha Vizier. mana={2}{B}{G}{U} type=Creature -subtype=Cat Demon +subtype=Demon power=4 toughness=4 [/card] @@ -91649,17 +91630,24 @@ type=Instant [card] name=Rakshasa's Secret target=opponent -auto=ability$!reject notatarget(<2>*|myhand)!$ targetedplayer +auto=ability$!reject notaTarget(<2>*|myhand)!$ targetedplayer auto=deplete:2 controller text=Target opponent discards two cards. Put the top two cards of your library into your graveyard. mana={2}{B} type=Sorcery [/card] [card] +name=Rally +auto=all(creature[blocking]) 1/1 +text=Blocking creatures get +1/+1 until end of turn. +mana={W}{W} +type=Instant +[/card] +[card] name=Rally the Ancestors auto=moveTo(exile) -auto=moveTo(mybattlefield) all(creature[manacost<=X]|mygraveyard) and!( transforms((,newability[phaseaction[my upkeep sourceinplay]:moveto(exile)])) forever )! -text=Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors. +auto=all(creature[manacost<=X]|mygraveyard) moveTo(mybattlefield) and!( transforms((,newability[phaseaction[my upkeep sourceinplay]:moveto(exile)])) forever )! +text=Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors. mana={X}{W}{W} type=Instant [/card] @@ -91697,13 +91685,6 @@ mana={W} type=Instant [/card] [card] -name=Rally -auto=all(creature[blocking]) 1/1 -text=Blocking creatures get +1/+1 until end of turn. -mana={W}{W} -type=Instant -[/card] -[card] name=Ramirez DePietro abilities=first strike text=First strike @@ -91718,7 +91699,7 @@ name=Ramosian Captain abilities=first strike aicode=activate moveTo(myBattlefield) target(rebel[manacost<=4]|myLibrary) auto={5}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(rebel[manacost<=4]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=First strike -- {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put that card onto the battlefield. Then shuffle your library. +text=First strike -- {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less and put that card onto the battlefield. Then shuffle. mana={1}{W}{W} type=Creature subtype=Human Rebel @@ -91729,7 +91710,7 @@ toughness=2 name=Ramosian Commander aicode=activate moveTo(myBattlefield) target(rebel[manacost<=5]|myLibrary) auto={6}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(rebel[manacost<=5]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text={6}, {T}: Search your library for a Rebel permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. +text={6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less and put that card onto the battlefield. Then shuffle. mana={2}{W}{W} type=Creature subtype=Human Rebel @@ -91740,7 +91721,7 @@ toughness=4 name=Ramosian Lieutenant aicode=activate moveTo(myBattlefield) target(rebel[manacost<=3]|myLibrary) auto={4}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(rebel[manacost<=3]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +text={4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less and put that card onto the battlefield. Then shuffle. mana={1}{W} type=Creature subtype=Human Rebel @@ -91759,7 +91740,7 @@ type=Instant [card] name=Ramosian Revivalist auto={6}{T}:moveTo(myBattlefield) target(rebel[manacost<=5]|mygraveyard) -text={6}, {T}: Return target Rebel permanent card with converted mana cost 5 or less from your graveyard to the battlefield. +text={6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield. mana={3}{W} type=Creature subtype=Human Rebel Cleric @@ -91770,7 +91751,7 @@ toughness=2 name=Ramosian Sergeant aicode=activate moveTo(myBattlefield) target(rebel[manacost<=2]|myLibrary) auto={3}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(rebel[manacost<=2]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text={3}, {T}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +text={3}, {T}: Search your library for a Rebel permanent card with mana value 2 or less and put that card onto the battlefield. Then shuffle. mana={W} type=Creature subtype=Human Rebel @@ -91782,7 +91763,7 @@ name=Ramosian Sky Marshal abilities=flying aicode=activate moveTo(myBattlefield) target(rebel[manacost<=6]|myLibrary) auto={7}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(rebel[manacost<=6]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=Flying -- {7}, {T}: Search your library for a Rebel permanent card with converted mana cost 6 or less and put that card onto the battlefield. Then shuffle your library. +text=Flying -- {7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less and put that card onto the battlefield. Then shuffle. mana={3}{W}{W} type=Creature subtype=Human Rebel @@ -91793,7 +91774,7 @@ toughness=3 name=Rampaging Baloths abilities=trample auto=_LANDFALL_may token(Beast,Creature Beast,4/4,green) -text=Trample -- Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield. +text=Trample -- Landfall - Whenever a land enters under your control, you may put a 4/4 green Beast creature token onto the battlefield. mana={4}{G}{G} type=Creature subtype=Beast @@ -91826,7 +91807,7 @@ toughness=2 name=Rampant Growth aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. mana={1}{G} type=Sorcery [/card] @@ -91844,7 +91825,7 @@ toughness=1 name=Ramroller abilities=mustattack auto=aslongas(other artifact|mybattlefield) 2/0 -text=Ramroller attacks each turn if able. -- Ramroller gets +2/+0 as long as you control another artifact. +text=Ramroller attacks each combat if able. -- Ramroller gets +2/+0 as long as you control another artifact. mana={3} type=Artifact Creature subtype=Juggernaut @@ -91865,7 +91846,7 @@ toughness=3 name=Rancid Earth target=land auto=destroy -auto=aslongas(*|mygraveyard) lord(creature) damage:1 >6 +auto=aslongas(*|mygraveyard) all(creature) damage:1 >6 auto=aslongas(*|mygraveyard) damage:1 controller >6 auto=aslongas(*|mygraveyard) damage:1 opponent >6 text=Destroy target land. -- Threshold - If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player. @@ -91887,7 +91868,7 @@ name=Rancor target=Creature auto=2/0 auto=trample -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) text=Enchant creature -- Enchanted creature gets +2/+0 and has trample. -- When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. mana={G} type=Enchantment @@ -91900,26 +91881,26 @@ auto={G}:regenerate text=First strike -- {G}: Regenerate Ranger en-Vec. mana={1}{G}{W} type=Creature -subtype=Human Soldier Archer +subtype=Human Soldier Archer Ranger power=2 toughness=2 [/card] [card] name=Ranger of Eos -aicode=activate target(creature[manacost<=1]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature[manacost<=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library. +aicode=activate target(creature[manacost<=1]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature[manacost<=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Ranger of Eos enters, you may search your library for up to two creature cards with mana value 1 or less, reveal them, and put them into your hand. If you do, shuffle your library. mana={3}{W} type=Creature -subtype=Human Soldier +subtype=Human Soldier Ranger power=3 toughness=2 [/card] [card] name=Ranger's Guile -target=creature +target=creature|myBattlefield auto=1/1 -auto=opponentshroud +auto=hexproof text=Target creature you control gets +1/+1 and gains hexproof until end of turn. mana={G} type=Instant @@ -91928,14 +91909,14 @@ type=Instant name=Ranger's Path aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(forest|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. +text=Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle. mana={3}{G} type=Sorcery [/card] [card] name=Rank and File -auto=all(creature[green]|myBattlefield) -1/-1 ueot -text=When Rank and File enters the battlefield, all green creatures get -1/-1 until end of turn. +auto=all(creature[green]) -1/-1 +text=When Rank and File enters, green creatures get -1/-1 until end of turn. mana={2}{B}{B} type=Creature subtype=Zombie @@ -91945,7 +91926,6 @@ toughness=3 [card] name=Ransack target=player -aicode=activate choice bottomoflibrary all(*[zpos<=5]|targetedpersonslibrary) auto=reveal:5 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order. mana={3}{U} @@ -91954,8 +91934,8 @@ type=Sorcery [card] name=Rapacious One abilities=trample -auto=@combatdamaged(player) from(this):token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*thatmuch -text=Trample -- Whenever Rapacious One deals combat damage to a player, put that many colorless 0/1 Eldrazi Spawn tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +auto=@combatdamaged(player) from(this):_ELDRAZISPAWN_*thatmuch +text=Trample -- Whenever Rapacious One deals combat damage to a player, put that many colorless 0/1 Eldrazi Spawn tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={5}{R} type=Creature subtype=Eldrazi Drone @@ -92018,28 +91998,28 @@ toughness=3 [/card] [card] name=Rashmi, Eternities Crafter -auto=@movedto(*[-land;manacost=1]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<1]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=2]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<2]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=3]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<3]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=4]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<4]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=5]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<5]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=6]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<6]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=7]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<7]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=8]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<8]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=9]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<9]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=10]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<10]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=11]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<11]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=12]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<12]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=13]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<13]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=14]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<14]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=15]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<15]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=16]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<16]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=17]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<17]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=18]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<18]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=19]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<19]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=20]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<20]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -auto=@movedto(*[-land;manacost=21]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<21]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) target(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -text=Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand. +auto=@movedto(*[-land;manacost=1]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=0]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=2]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=1]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=3]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=2]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=4]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=3]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=5]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=4]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=6]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=5]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=7]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=6]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=8]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=7]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=9]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=8]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=10]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=9]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=11]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=10]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=12]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=11]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=13]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=12]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=14]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=13]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=15]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=14]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=16]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=15]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=17]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=16]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=18]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=17]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=19]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=18]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=20]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=19]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +auto=@movedto(*[-land;manacost=21]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=20]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(hand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend +text=Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with mana value less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand. mana={2}{G}{U} type=Legendary Creature subtype=Elf Druid @@ -92052,7 +92032,7 @@ auto=counter(0/0,7,Dream) auto={C(0/0,-1,Dream)}:add{1} auto={C(0/0,-1,Dream)}:prevent:1 all(this) auto=@each my beginofturn sourcenottap:phaseaction[upkeep] this(counter{0/0.1.Dream}<7) counter(0/0,1,Dream) -text=Rasputin Dreamweaver enters the battlefield with seven dream counters on it. -- Remove a dream counter from Rasputin: Add {1} to your mana pool. -- Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. -- At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. -- Rasputin can't have more than seven dream counters on it. +text=Rasputin Dreamweaver enters with seven dream counters on it. -- Remove a dream counter from Rasputin: Add {1}. -- Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. -- At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. -- Rasputin can't have more than seven dream counters on it. mana={4}{W}{U} type=Legendary Creature subtype=Human Wizard @@ -92062,8 +92042,8 @@ toughness=1 [card] name=Ratcatcher abilities=fear -aicode=activate target(rat|mylibrary) moveto(myhand) -auto=@each my upkeep:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>rat|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(rat|mylibrary) moveto(hand) +auto=@each my upkeep:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>rat|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, you may search your library for a Rat card, reveal it, and put it into your hand. If you do, shuffle your library. mana={4}{B}{B} type=Creature @@ -92091,19 +92071,26 @@ auto=this(counter{0/0.13.Charge}=) {T}{S}:destroy all(*[-land;manacost=13]) auto=this(counter{0/0.14.Charge}=) {T}{S}:destroy all(*[-land;manacost=14]) auto=this(counter{0/0.15.Charge}=) {T}{S}:destroy all(*[-land;manacost=15]) auto=this(counter{0/0.16.Charge}=) {T}{S}:destroy all(*[-land;manacost=16]) -text={T}: Put a charge counter on Grindclock. -- {T}: Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb. +text={T}: Put a charge counter on Ratchet Bomb. -- {T}: Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb. mana={2} type=Artifact [/card] [card] +name=Rath's Edge +auto={T}:Add{1} +auto={4}{T}{S(land|myBattlefield)}:damage:1 target(anytarget) +text={T}: Add {1}. -- {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target. +type=Legendary Land +[/card] +[card] name=Rathi Assassin auto={1}{B}{B}{T}:destroy target(creature[tapped;-black]) aicode=activate moveTo(myBattlefield) target(mercenary[manacost<=3]|myLibrary) auto={3}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(mercenary[manacost<=3]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text={1}{B}{B}, {T}: Destroy target tapped nonblack creature. -- {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +text={1}{B}{B}, {T}: Destroy target tapped nonblack creature. -- {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less and put that card onto the battlefield. Then shuffle. mana={2}{B}{B} type=Creature -subtype=Zombie Mercenary Assassin +subtype=Phyrexian Zombie Mercenary Assassin power=2 toughness=2 [/card] @@ -92112,7 +92099,7 @@ name=Rathi Dragon abilities=flying auto=aslongas(mountain|mybattlefield) choice target(<2>mountain|mybattlefield) sacrifice oneshot >1 auto=choice sacrifice all(this) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Rathi Dragon enters, sacrifice it unless you sacrifice two Mountains. mana={2}{R}{R} type=Creature subtype=Dragon @@ -92121,13 +92108,13 @@ toughness=5 [/card] [card] name=Rathi Fiend -auto=life:-3 controller && life:-3 opponent +auto=all(player) life:-3 aicode=activate moveTo(myBattlefield) target(mercenary[manacost<=3]|myLibrary) auto={3}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(mercenary[manacost<=3]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=When Rathi Fiend enters the battlefield, each player loses 3 life. -- {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. +text=When Rathi Fiend enters, each player loses 3 life. -- {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less and put that card onto the battlefield. Then shuffle. mana={3}{B} type=Creature -subtype=Horror Mercenary +subtype=Phyrexian Horror Mercenary power=2 toughness=2 [/card] @@ -92136,10 +92123,10 @@ name=Rathi Intimidator abilities=fear aicode=activate moveTo(myBattlefield) target(mercenary[manacost<=2]|myLibrary) auto={2}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(mercenary[manacost<=2]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less and put that card onto the battlefield. Then shuffle. mana={1}{B}{B} type=Creature -subtype=Horror Mercenary +subtype=Phyrexian Horror Mercenary power=2 toughness=1 [/card] @@ -92154,21 +92141,6 @@ power=1 toughness=2 [/card] [card] -name=Rath's Edge -auto={T}:Add{1} -auto={4}{T}{S(land|myBattlefield)}:damage:1 target(creature,player) -text={T}: Add {1} to your mana pool. -- {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player. -type=Legendary Land -[/card] -[card] -name=Rats' Feast -auto=choice name(opponent's graveyard) target(*|opponentgraveyard) moveTo(exile) -auto=choice name(your graveyard) target(*|mygraveyard) moveTo(exile) -text=Exile X target cards from a single graveyard. -mana={X}{B} -type=Sorcery -[/card] -[card] name=Rats of Rath auto={B}:destroy target(artifact,creature,land|myBattlefield) text={B}: Destroy target artifact, creature, or land you control. @@ -92179,6 +92151,14 @@ power=2 toughness=1 [/card] [card] +name=Rats' Feast +auto=choice name(opponent's graveyard) target(*|opponentgraveyard) moveTo(exile) +auto=choice name(your graveyard) target(*|mygraveyard) moveTo(exile) +text=Exile X target cards from a single graveyard. +mana={X}{B} +type=Sorcery +[/card] +[card] name=Rattleblaze Scarecrow auto=aslongas(creature[black]|myBattlefield) persist auto=aslongas(creature[red]|myBattlefield) haste @@ -92192,9 +92172,9 @@ toughness=3 [card] name=Rattlechains abilities=flash,flying -auto=target(spirit) opponentshroud ueot +auto=target(spirit) hexproof ueot auto=lord(spirit|myhand,mylibrary,mygraveyard,myexile) asflash -text=Flash -- Flying -- When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. -- You may cast Spirit spells as though they had flash. +text=Flash -- Flying -- When Rattlechains enters, target Spirit gains hexproof until end of turn. -- You may cast Spirit spells as though they had flash. mana={1}{U} type=Creature subtype=Spirit @@ -92209,7 +92189,7 @@ autofaceup=Add{G}{U}{R} auto={T}:Add{G} auto={T}:Add{U} auto={T}:Add{R} -text={T}: Add {G}, {U}, or {R} to your mana pool.-- Morph {2}. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) -- When Rattleclaw Mystic is turned face up, add {G}{U}{R} to your mana pool. +text={T}: Add {G}, {U}, or {R}.-- Morph {2}. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) -- When Rattleclaw Mystic is turned face up, add {G}{U}{R}. mana={1}{G} type=Creature subtype=Human Shaman @@ -92225,7 +92205,7 @@ auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} -text=Ravaged Highlands enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {T}, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool. +text=Ravaged Highlands enters tapped. -- {T}: Add {R}. -- {T}, Sacrifice Ravaged Highlands: Add one mana of any color. type=Land [/card] [card] @@ -92255,14 +92235,14 @@ name=Ravaging Blaze target=creature auto=damage:X auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then damage:x targetcontroller -text=Ravaging Blaze deals X damage to target creature. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller. +text=Ravaging Blaze deals X damage to target creature. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller. mana={X}{R}{R} type=Instant [/card] [card] name=Ravaging Horde auto=destroy target(land) -text=When Ravaging Horde enters the battlefield, destroy target land. +text=When Ravaging Horde enters, destroy target land. mana={3}{R}{R} type=Creature subtype=Human Soldier @@ -92271,10 +92251,12 @@ toughness=3 [/card] [card] name=Ravaging Riftwurm -auto=vanishing:2 +auto=counter(0/0,2,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice kicker={4} auto=if paid(kicker) then counter(0/0,3,Time) -text=Kicker {4} (You may pay an additional 4 as you cast this spell.) -- Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- If Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it. +text=Kicker {4} (You may pay an additional 4 as you cast this spell.) -- Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- If Ravaging Riftwurm was kicked, it enters with three additional time counters on it. mana={1}{G}{G} type=Creature subtype=Wurm @@ -92284,10 +92266,10 @@ toughness=6 [card] name=Raven Familiar abilities=flying,hiddenface -auto=upcost[{2}{u};next upkeep] sacrifice -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=2]|mylibrary)])) ueot -auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +auto=upcost[{2}{U};next upkeep] sacrifice +aicode=activate transforms((,newability[moveto(hand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=2]|mylibrary)])) ueot +auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=Flying -- Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Raven Familiar enters, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Creature subtype=Bird @@ -92311,7 +92293,7 @@ facedown={3} autofacedown={2}{U}{U}:morph auto=@combatdamagefoeof(player) from(this):ingest:10 opponent auto=@combatdamageof(player) from(this):ingest:10 controller -text=Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of his or her library. -- Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library. -- Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={1}{U}{U} type=Creature subtype=Human Wizard Mutant @@ -92319,12 +92301,31 @@ power=1 toughness=1 [/card] [card] +name=Raven's Crime +retrace={B}{D(land|myhand)} +target=player +auto=ability$!name(discard) target(*|myhand) reject!$ targetedplayer +text=Target player discards a card. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={B} +type=Sorcery +[/card] +[card] +name=Raven's Run Dragoon +auto=cantbeblockedby(creature[black]) +text=Raven's Run Dragoon can't be blocked by black creatures. +mana={2}{GW}{GW} +type=Creature +subtype=Elf Knight +power=3 +toughness=3 +[/card] +[card] name=Ravenous Baboons auto=destroy target(land[-basic]) -text=When Ravenous Baboons enters the battlefield, destroy target nonbasic land. +text=When Ravenous Baboons enters, destroy target nonbasic land. mana={3}{R} type=Creature -subtype=Ape +subtype=Monkey power=2 toughness=2 [/card] @@ -92375,14 +92376,14 @@ auto=this(cantargetcard(*[-monstrous]) {6}{G}:becomes(monstrous) forever && coun text={6}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) mana={3}{G} type=Creature -subtype=Beast +subtype=Beast power=2 toughness=4 [/card] [card] name=Ravenous Rats auto=target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=When Ravenous Rats enters the battlefield, target opponent discards a card. +text=When Ravenous Rats enters, target opponent discards a card. mana={1}{B} type=Creature subtype=Rat @@ -92396,7 +92397,7 @@ auto=_ATTACKING_2/0 ueot text=Flying -- Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn. mana={2}{B} type=Creature -subtype=Imp +subtype=Phyrexian Imp power=1 toughness=1 [/card] @@ -92406,7 +92407,7 @@ target=player auto=moveTo(exile) all(*|targetedpersonsgraveyard) other={0} otherrestriction=type(*[fresh]|opponentgraveyard)~morethan~2 -text=If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay {0} rather than pay Ravenous Trap's mana cost. -- Exile all cards from target player's graveyard. +text=If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay {0} rather than pay Ravenous Trap's mana cost. -- Exile all cards from target player's graveyard. mana={2}{B}{B} type=Instant subtype=Trap @@ -92423,29 +92424,10 @@ power=3 toughness=3 [/card] [card] -name=Raven's Crime -retrace={B}{D(land|myhand)} -target=player -auto=ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=Target player discards a card. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) -mana={B} -type=Sorcery -[/card] -[card] -name=Raven's Run Dragoon -auto=cantbeblockedby(creature[black]) -text=Raven's Run Dragoon can't be blocked by black creatures. -mana={2}{GW}{GW} -type=Creature -subtype=Elf Knight -power=3 -toughness=3 -[/card] -[card] name=Raving Oni-Slave auto=aslongas(demon|mybattlefield) life:-3 controller <1 oneshot auto=@movedTo(this|nonbattlezone) from(battlefield) restriction{type(demon|myBattlefield)~lessthan~1}:life:-3 controller -text=When Raving Oni-Slave enters the battlefield or leaves the battlefield, you lose 3 life if you don't control a Demon. +text=When Raving Oni-Slave enters or leaves the battlefield, you lose 3 life if you don't control a Demon. mana={1}{B} type=Creature subtype=Ogre Warrior @@ -92455,7 +92437,7 @@ toughness=3 [card] name=Ray of Command target=creature|opponentBattlefield -auto=moveto(mybattlefield) and!( transforms((,newability[phaseactionmulti[endofturn once sourceinplay] moveTo(previousbattlefield) && tap],newability[untap],newability[haste])) ueot )! +auto=moveto(mybattlefield) and!( transforms((,newability[phaseactionmulti[end once sourceinplay] moveTo(previousbattlefield) && tap],newability[untap],haste)) ueot )! text=Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. mana={3}{U} type=Instant @@ -92483,7 +92465,7 @@ name=Ray of Erasure target=player auto=deplete:1 auto=@next upkeep:draw:1 controller -text=Target player puts the top card of his or her library into his or her graveyard. -- Draw a card at the beginning of the next turn's upkeep. +text=Target player mills a card. -- Draw a card at the beginning of the next turn's upkeep. mana={U} type=Instant [/card] @@ -92505,16 +92487,16 @@ type=Sorcery [/card] [card] name=Razia's Purification -auto=ability$! notatarget(*|mybattlefield) sacrifice !$ controller -auto=ability$! notatarget(*|mybattlefield) sacrifice !$ opponent -text=Each player chooses three permanents he or she controls, then sacrifices the rest. +auto=ability$! notaTarget(*|mybattlefield) sacrifice !$ controller +auto=ability$! notaTarget(*|mybattlefield) sacrifice !$ opponent +text=Each player chooses three permanents they control, then sacrifices the rest. mana={4}{R}{W} type=Sorcery [/card] [card] name=Razing Snidd -auto=name(bounce) notatarget(creature[red;black]|myBattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(sacrifice) notatarget(land|mybattlefield) sacrifice!$ controller],newability[ability$!name(sacrifice) notatarget(land|mybattlefield) sacrifice!$ opponent])) oneshot -text=When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand. -- When Razing Snidd enters the battlefield, each player sacrifices a land. +auto=name(bounce) notaTarget(creature[red;black]|myBattlefield) transforms((,newability[moveto(hand)],newability[ability$!name(sacrifice) notaTarget(land|mybattlefield) sacrifice!$ controller],newability[ability$!name(sacrifice) notaTarget(land|mybattlefield) sacrifice!$ opponent])) oneshot +text=When Razing Snidd enters, return a black or red creature you control to its owner's hand. -- When Razing Snidd enters, each player sacrifices a land. mana={4}{B}{R} type=Creature subtype=Beast @@ -92546,8 +92528,8 @@ toughness=4 [card] name=Razor Hippogriff abilities=flying -auto=moveto(myhand) and!(transforms((,newability[dynamicability])))! target(artifact|mygraveyard) -text=Flying -- When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost. +auto=moveto(hand) and!(transforms((,newability[dynamicability])))! target(artifact|mygraveyard) +text=Flying -- When Razor Hippogriff enters, return target artifact card from your graveyard to your hand. You gain life equal to that card's mana value. mana={3}{W}{W} type=Creature subtype=Hippogriff @@ -92568,7 +92550,7 @@ abilities=first strike,infect text=First strike -- Infect mana={2}{R} type=Creature -subtype=Boar +subtype=Phyrexian Boar power=2 toughness=1 [/card] @@ -92602,7 +92584,7 @@ toughness=4 [/card] [card] name=Razorfin Abolisher -auto={1}{U}{T}:moveTo(ownerhand) target(creature[counter{any}]) +auto={1}{U}{T}:moveTo(hand) target(creature[counter{any}]) text={1}{U}, {T}: Return target creature with a counter on it to its owner's hand. mana={2}{U} type=Creature @@ -92612,8 +92594,8 @@ toughness=2 [/card] [card] name=Razorfin Hunter -auto={T}:damage:1 target(creature,player) -text={T}: Razorfin Hunter deals 1 damage to target creature or player. +auto={T}:damage:1 target(anytarget) +text={T}: Razorfin Hunter deals 1 damage to any target. mana={U}{R} type=Creature subtype=Merfolk Goblin @@ -92684,14 +92666,22 @@ name=Razorverge Thicket auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{G} auto={T}:Add{W} -text=Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {G} or {W} to your mana pool. +text=Razorverge Thicket enters tapped unless you control two or fewer other lands. -- {T}: Add {G} or {W}. type=Land [/card] [card] +name=Reach Through Mists +auto=draw:1 +text=Draw a card. +mana={U} +type=Instant +subtype=Arcane +[/card] +[card] name=Reach of Branches auto=token(Treefolk,Creature Treffolk,2/5,green) -autograveyard=@movedTo(forest|myBattlefield):may moveTo(myhand) -text=Put a 2/5 green Treefolk Shaman creature token onto the battlefield. -- Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand. +autograveyard=@movedTo(forest|myBattlefield):may moveto(hand) +text=Put a 2/5 green Treefolk Shaman creature token onto the battlefield. -- Whenever a Forest enters under your control, you may return Reach of Branches from your graveyard to your hand. mana={4}{G} type=Tribal Instant subtype=Treefolk @@ -92705,17 +92695,9 @@ mana={4}{B} type=Instant [/card] [card] -name=Reach Through Mists -auto=draw:1 -text=Draw a card. -mana={U} -type=Instant -subtype=Arcane -[/card] -[card] name=Read the Bones aicode=activate transforms((,newability[draw:2 controller],newability[life:-2 controller])) oneshot -auto=scry:2 scrycore delayed draw:2 controller && life:2 controller scrycoreend scryend +auto=scry:2 scrycore delayed draw:2 controller && life:-2 controller scrycoreend scryend text=Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={2}{B} type=Sorcery @@ -92731,9 +92713,9 @@ type=Instant [/card] [card] name=Reality Hemorrhage -target=creature,player +target=anytarget auto=damage:2 -text=Devoid (This card has no color.) -- Reality Hemorrhage deals 2 damage to target creature or player. +text=Devoid (This card has no color.) -- Reality Hemorrhage deals 2 damage to any target. mana={1}{R} abilities=devoid type=Instant @@ -92742,23 +92724,14 @@ type=Instant name=Reality Ripple target=artifact,creature,land auto=phaseout -text=Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) +text=Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) mana={1}{U} type=Instant [/card] [card] -name=Reality Spasm -target=* -auto=choice tap -auto=choice untap -text=Choose one - Tap X target permanents; or untap X target permanents. -mana={X}{U}{U} -type=Instant -[/card] -[card] name=Realm Razer auto=(blink)forsrc all(land) -text=When Realm Razer enters the battlefield, exile all lands. -- When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. +text=When Realm Razer enters, exile all lands. -- When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. mana={3}{R}{G}{W} type=Creature subtype=Beast @@ -92768,9 +92741,9 @@ toughness=2 [card] name=Realm Seekers auto=counter(1/1,type:*:hand) -aicode=activate target(land|mylibrary) moveto(myhand) -auto={1}{C(1/1,-1)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands. -- {2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle your library. +aicode=activate target(land|mylibrary) moveto(hand) +auto={2}{G}{C(1/1,-1)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Realm Seekers enters with X +1/+1 counters on it, where X is the total number of cards in all players' hands. -- {2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle. mana={4}{G}{G} type=Creature subtype=Elf Scout @@ -92784,7 +92757,7 @@ auto=choice name(choose island) all(this) transforms((,newability[lord(land|myba auto=choice name(choose swamp) all(this) transforms((,newability[lord(land|mybattlefield) becomes(swamp)])) forever auto=choice name(choose mountain) all(this) transforms((,newability[lord(land|mybattlefield) becomes(mountain)])) forever auto=choice name(choose forest) all(this) transforms((,newability[lord(land|mybattlefield) becomes(forest)])) forever -text=As Realmwright enters the battlefield, choose a basic land type. -- Lands you control are the chosen type in addition to their other types. +text=As Realmwright enters, choose a basic land type. -- Lands you control are the chosen type in addition to their other types. mana={U} type=Creature subtype=Vedalken Wizard @@ -92796,33 +92769,52 @@ name=Reanimate target=creature|graveyard auto=moveTo(myBattlefield) auto=life:-manacost controller -text=Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. +text=Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. mana={B} type=Sorcery [/card] [card] +name=Reap +target=opponent +auto=moveto(hand) target(*|mygraveyard) +text=Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast Reap. +mana={1}{G} +type=Instant +[/card] +[card] name=Reap Intellect -aicode=activate notatarget(*[-land]|opponenthand) moveto(exile) and!( transforms((,newability[moveTo(exile) all(*[share!name!]|mygraveyard)],newability[moveTo(exile) all(*[share!name!]|myhand)],newability[moveTo(exile) and!(shuffle)! all(*[share!name!]|mylibrary)])) oneshot )! -auto=reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose card) notatarget(*[-land]|reveal) moveto(exile) and!( transforms((,newability[moveTo(exile) all(*[share!name!]|mygraveyard)],newability[moveTo(exile) all(*[share!name!]|myhand)],newability[moveTo(exile) and!(shuffle)! all(*[share!name!]|mylibrary)])) oneshot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target opponent reveals his or her hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library. +aicode=activate notaTarget(*[-land]|opponenthand) moveto(exile) and!( transforms((,newability[moveTo(exile) all(*[share!name!]|mygraveyard)],newability[moveTo(exile) all(*[share!name!]|myhand)],newability[moveTo(exile) and!(shuffle)! all(*[share!name!]|mylibrary)])) oneshot )! +auto=reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose card) notaTarget(*[-land]|reveal) moveto(exile) and!( transforms((,newability[moveTo(exile) all(*[share!name!]|mygraveyard)],newability[moveTo(exile) all(*[share!name!]|myhand)],newability[moveTo(exile) and!(shuffle)! all(*[share!name!]|mylibrary)])) oneshot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles their library. mana={X}{2}{U}{B} type=Sorcery [/card] [card] +name=Reap What Is Sown +target=creature +auto=counter(1/1) +text=Put a +1/+1 counter on each of up to three target creatures +mana={1}{G}{W} +type=Instant +[/card] +[card] name=Reap the Seagraf -auto=token(Zombie,Creature Zombie,2/2,black) +auto=_ZOMBIETOKEN_ flashback={4}{U} text=Put a 2/2 black Zombie creature token onto the battlefield. -- Flashback {4}{U} mana={2}{B} type=Sorcery [/card] [card] -name=Reap What Is Sown -target=creature -auto=counter(1/1,1) -text=Put a +1/+1 counter on each of up to three target creatures -mana={1}{G}{W} -type=Instant +name=Reaper King +auto=lord(other creature[scarecrow]|myBattlefield) 1/1 +auto=@movedTo(other scarecrow|myBattlefield):destroy target(*) +text=({(2/w)} can be paid with any two mana or with {W}. This card's mana value is 10.) -- Other Scarecrow creatures you control get +1/+1. -- Whenever another Scarecrow enters under your control, destroy target permanent. +mana={2W}{2U}{2B}{2R}{2G} +type=Legendary Artifact Creature +subtype=Scarecrow +power=6 +toughness=6 [/card] [card] name=Reaper from the Abyss @@ -92836,21 +92828,10 @@ power=6 toughness=6 [/card] [card] -name=Reaper King -auto=lord(other creature[scarecrow]|myBattlefield) 1/1 -auto=@movedTo(other scarecrow|myBattlefield):destroy target(*) -text=({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 10.) -- Other Scarecrow creatures you control get +1/+1. -- Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. -mana={2W}{2U}{2B}{2R}{2G} -type=Legendary Artifact Creature -subtype=Scarecrow -power=6 -toughness=6 -[/card] -[card] name=Reaper of Flight Moonsilver abilities=flying auto=while(restriction{delirium}) {s(other creature|mybattlefield)}:2/1 ueot -text=Flying -- Delirium Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. +text=Flying -- Delirium Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. mana={3}{W}{W} type=Creature subtype=Angel @@ -92865,16 +92846,16 @@ auto=@damaged(this) from(*|controllerstack,controllerbattlefield):alterpoison:1 text=Infect -- Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter. mana={4}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=2 toughness=5 [/card] [card] name=Reaper of the Wilds aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedTo(graveyard) from(other creature|battlefield):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedTo(graveyard) from(other creature|battlefield):_SCRY1_ auto={B}:deathtouch ueot -auto={1}{G}:opponentshroud ueot +auto={1}{G}:hexproof ueot text=Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {B}: Reaper of the Wilds gains deathtouch until end of turn. -- {1}{G}: Reaper of the Wilds gains hexproof until end of turn. mana={2}{B}{G} type=Creature @@ -92883,17 +92864,9 @@ power=4 toughness=5 [/card] [card] -name=Reap -target=opponent -auto=moveto(ownerhand) target(*|mygraveyard) -text=Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast Reap. -mana={1}{G} -type=Instant -[/card] -[card] name=Reaping the Graves abilities=storm -auto=moveto(myHand) target(creature|myGraveyard) +auto=moveto(hand) target(creature|myGraveyard) text=Return target creature card from your graveyard to your hand. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={2}{B} type=Instant @@ -92960,7 +92933,7 @@ toughness=2 [card] name=Reborn Hope target=*[multicolor]|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) text=Return target multicolored card from your graveyard to your hand. mana={G}{W} type=Sorcery @@ -92968,7 +92941,7 @@ type=Sorcery [card] name=Rebuild abilities=cycling -auto=moveTo(ownerhand) all(artifact) +auto=moveTo(hand) all(artifact) autohand=__CYCLING__({2}) text=Return all artifacts to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={2}{U} @@ -92994,7 +92967,7 @@ type=Sorcery name=Recantation auto=@each my upkeep:may counter(0/0,1,Verse) auto=this(counter{0/0.1.Verse}<1) {U}{S}:name(do nothing) donothing -auto=this(counter{0/0.1.Verse}>0) {U}{S}:moveTo(ownerhand) target(other *|battlefield) +auto=this(counter{0/0.1.Verse}>0) {U}{S}:moveTo(hand) target(other *|battlefield) text=At the beginning of your upkeep, you may put a verse counter on Recantation. -- {U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation. mana={3}{U}{U} type=Enchantment @@ -93010,22 +92983,22 @@ type=Instant [/card] [card] name=Reckless Abandon -auto=damage:4 target(creature,player) -text=As an additional cost to cast Reckless Abandon, sacrifice a creature. -- Reckless Abandon deals 4 damage to target creature or player. +auto=damage:4 target(anytarget) +text=As an additional cost to cast Reckless Abandon, sacrifice a creature. -- Reckless Abandon deals 4 damage to any target. mana={R}{S(creature|mybattlefield)} type=Sorcery [/card] [card] name=Reckless Assault -auto={L:2}{1}:damage:1 target(creature,player) -text={1}, Pay 2 life: Reckless Assault deals 1 damage to target creature or player. +auto={L:2}{1}:damage:1 target(anytarget) +text={1}, Pay 2 life: Reckless Assault deals 1 damage to any target. mana={2}{B}{R} type=Enchantment [/card] [card] name=Reckless Brute abilities=haste,mustattack -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Reckless Brute attacks each turn if able. +text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Reckless Brute attacks each combat if able. mana={2}{R} type=Creature subtype=Ogre Warrior @@ -93036,7 +93009,7 @@ toughness=1 name=Reckless Bushwhacker abilities=haste auto=alternative all(other creature|mybattlefield) 1/0 ueot && all(other creature|mybattlefield) haste ueot -text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. +text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. mana={2}{R} other={1}{R} name(surge) otherrestriction=thisturn(*|mystack)~morethan~0 @@ -93067,8 +93040,8 @@ toughness=2 [/card] [card] name=Reckless Embermage -auto={1}{r}:damage:1 target(creature,player) && damage:1 all(this) -text={1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself. +auto={1}{R}:damage:1 target(anytarget) && damage:1 all(this) +text={1}{R}: Reckless Embermage deals 1 damage to any target and 1 damage to itself. mana={3}{R} type=Creature subtype=Human Wizard @@ -93078,7 +93051,7 @@ toughness=2 [card] name=Reckless Fireweaver auto=@movedto(artifact|mybattlefield):damage:1 opponent -text=Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent. +text=Whenever an artifact enters under your control, Reckless Fireweaver deals 1 damage to each opponent. mana={1}{R} type=Creature subtype=Human Artificer @@ -93089,7 +93062,7 @@ toughness=3 name=Reckless Imp abilities=flying,cantblock other={1}{B} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever text=Flying -- Reckless Imp can't block. -- Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={2}{B} type=Creature @@ -93121,7 +93094,7 @@ toughness=* [card] name=Reckless Racer abilities=first strike -auto=@tapped(this):may reject notatarget(*|myhand) and!( draw:1 controller )! +auto=@tapped(this):may _DISCARD&DRAW_ text=First strike -- Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card. mana={2}{R} type=Creature @@ -93201,7 +93174,7 @@ type=Sorcery [card] name=Reclamation Sage auto=may destroy target(artifact,enchantment) -text=When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment. +text=When Reclamation Sage enters, you may destroy target artifact or enchantment. mana={2}{G} type=Creature subtype=Elf Shaman @@ -93212,7 +93185,7 @@ toughness=1 name=Reclusive Artificer abilities=haste auto=may damage:type:artifact:mybattlefield target(creature) -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control. +text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Reclusive Artificer enters, you may have it deal damage to target creature equal to the number of artifacts you control. mana={2}{U}{R} type=Creature subtype=Human Artificer @@ -93232,7 +93205,7 @@ toughness=4 [card] name=Recoil target=*|battlefield -auto=moveto(ownerhand) +auto=moveto(hand) auto=transforms((,newability[ability$!name(discard) target(*|myhand) reject!$ controller])) text=Return target permanent to its owner's hand. Then that player discards a card. mana={1}{U}{B} @@ -93241,7 +93214,7 @@ type=Instant [card] name=Recollect target=*|myGraveyard -auto=moveTo(myHand) +auto=moveto(hand) text=Return target card from your graveyard to your hand. mana={2}{G} type=Sorcery @@ -93256,7 +93229,7 @@ type=Enchantment [card] name=Reconstruction target=artifact|myGraveyard -auto=moveTo(myHand) +auto=moveto(hand) text=Return target artifact card from your graveyard to your hand. mana={U} type=Sorcery @@ -93273,7 +93246,7 @@ type=Sorcery [card] name=Recover target=creature|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) auto=draw:1 controller text=Return target creature card from your graveyard to your hand. -- Draw a card. mana={2}{B} @@ -93294,7 +93267,7 @@ subtype=Aura [card] name=Recuperate auto=choice life:6 -auto=choice:prevent:6 target(creature,player) +auto=choice:prevent:6 target(anytarget) text=Choose one - You gain 6 life; or prevent the next 6 damage that would be dealt to target creature this turn. mana={3}{W} type=Instant @@ -93336,18 +93309,18 @@ type=Instant [card] name=Red Mana Battery auto={2}{T}:counter(0/0,1,Charge) -auto={t}:name(Remove 0 Counters) add{r} -auto={T}{C(0/0,-1,Charge)}:name(Remove 1 Counters) add{R}{r} -auto={T}{C(0/0,-2,Charge)}:name(Remove 2 Counters) add{R}{R}{r} -auto={T}{C(0/0,-3,Charge)}:name(Remove 3 Counters) add{R}{R}{R}{r} -auto={T}{C(0/0,-4,Charge)}:name(Remove 4 Counters) add{R}{R}{R}{R}{r} -auto={T}{C(0/0,-5,Charge)}:name(Remove 5 Counters) add{R}{R}{R}{R}{R}{r} -auto={T}{C(0/0,-6,Charge)}:name(Remove 6 Counters) add{R}{R}{R}{R}{R}{R}{r} -auto={T}{C(0/0,-7,Charge)}:name(Remove 7 Counters) add{R}{R}{R}{R}{R}{R}{R}{r} -auto={T}{C(0/0,-8,Charge)}:name(Remove 8 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{r} -auto={T}{C(0/0,-9,Charge)}:name(Remove 9 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{r} -auto={T}{C(0/0,-10,Charge)}:name(Remove 10 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{r} -text={2}, {T}: Put a charge counter on Red Mana Battery. -- {T}, Remove any number of charge counters from Red Mana Battery: Add {R} to your mana pool, then add an additional {R} to your mana pool for each charge counter removed this way. +auto={t}:name(Remove 0 Counters) add{R} +auto={T}{C(0/0,-1,Charge)}:name(Remove 1 Counters) add{R}{R} +auto={T}{C(0/0,-2,Charge)}:name(Remove 2 Counters) add{R}{R}{R} +auto={T}{C(0/0,-3,Charge)}:name(Remove 3 Counters) add{R}{R}{R}{R} +auto={T}{C(0/0,-4,Charge)}:name(Remove 4 Counters) add{R}{R}{R}{R}{R} +auto={T}{C(0/0,-5,Charge)}:name(Remove 5 Counters) add{R}{R}{R}{R}{R}{R} +auto={T}{C(0/0,-6,Charge)}:name(Remove 6 Counters) add{R}{R}{R}{R}{R}{R}{R} +auto={T}{C(0/0,-7,Charge)}:name(Remove 7 Counters) add{R}{R}{R}{R}{R}{R}{R}{R} +auto={T}{C(0/0,-8,Charge)}:name(Remove 8 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto={T}{C(0/0,-9,Charge)}:name(Remove 9 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +auto={T}{C(0/0,-10,Charge)}:name(Remove 10 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} +text={2}, {T}: Put a charge counter on Red Mana Battery. -- {T}, Remove any number of charge counters from Red Mana Battery: Add {R}, then add an additional {R} for each charge counter removed this way. mana={4} type=Artifact [/card] @@ -93363,11 +93336,11 @@ subtype=Aura [/card] [card] name=Red Sun's Zenith -target=creature,player +target=anytarget auto=exiledeath auto=damage:X alias=135262 -text=Red Sun's Zenith deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library. +text=Red Sun's Zenith deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library. mana={X}{R} type=Sorcery [/card] @@ -93384,7 +93357,7 @@ subtype=Aura [card] name=Redeem target=creature -auto=prevent:9999 +auto=prevent:999 text=Prevent all damage that would be dealt this turn to up to two target creatures. mana={1}{W} type=Instant @@ -93409,7 +93382,7 @@ type=Sorcery [/card] [card] name=Reduce to Dreams -auto=moveto(ownerhand) all(artifact,enchantment) +auto=moveto(hand) all(artifact,enchantment) text=Return all artifacts and enchantments to their owners' hands. mana={3}{U}{U} type=Sorcery @@ -93425,7 +93398,7 @@ toughness=6 [card] name=Reef Pirates auto=@damagefoeof(player) from(this):deplete:1 opponent -text=Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard. +text=Whenever Reef Pirates deals damage to an opponent, that player mills a card. mana={1}{U}{U} type=Creature subtype=Zombie Pirate @@ -93448,13 +93421,13 @@ toughness=2 [/card] [card] name=Reflecting Pool -auto=this(variable{plandg}>0) {t}:out{g} -auto=this(variable{plandu}>0) {t}:out{u} -auto=this(variable{plandr}>0) {t}:out{r} -auto=this(variable{plandb}>0) {t}:out{b} -auto=this(variable{plandw}>0) {t}:out{w} +auto=this(variable{plandg}>0) {t}:out{G} +auto=this(variable{plandu}>0) {t}:out{U} +auto=this(variable{plandr}>0) {t}:out{R} +auto=this(variable{plandb}>0) {t}:out{B} +auto=this(variable{plandw}>0) {t}:out{W} auto=this(variable{plandc}>0) {t}:out{1} -text={T}: Add to your mana pool one mana of any type that a land you control could produce. +text={T}: Add one mana of any type that a land you control could produce. type=Land [/card] [card] @@ -93471,7 +93444,7 @@ toughness=2 name=Reflexes target=creature auto=first strike -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has first strike. (It deals combat damage before creatures without first strike.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature has first strike. (It deals combat damage before creatures without first strike.) mana={R} type=Enchantment subtype=Aura @@ -93488,10 +93461,9 @@ type=Instant [card] name=Reforge the Soul auto=reject all(*|hand) -auto=draw:7 opponent -auto=draw:7 controller +auto=all(player) draw:7 autohand=restriction{miracle} pay[[{1}{R}]] name(Miracle) activate name(Miracle) castcard(restricted) -text=Each player discards his or her hand and draws seven cards. -- Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) +text=Each player discards their hand and draws seven cards. -- Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) mana={3}{R}{R} type=Sorcery [/card] @@ -93525,7 +93497,7 @@ type=Sorcery [card] name=Regal Force auto=foreach(creature[green]|myBattlefield) draw:1 -text=When Regal Force enters the battlefield, draw a card for each green creature you control. +text=When Regal Force enters, draw a card for each green creature you control. mana={4}{G}{G}{G} type=Creature subtype=Elemental @@ -93560,7 +93532,7 @@ type=Instant name=Regeneration target=creature auto={G}:regenerate -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) mana={1}{G} type=Enchantment subtype=Aura @@ -93568,7 +93540,7 @@ subtype=Aura [card] name=Regress target=* -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return target permanent to its owner's hand. mana={2}{U} type=Instant @@ -93576,15 +93548,15 @@ type=Instant [card] name=Regrowth target=*|myGraveyard -auto=moveTo(myHand) +auto=moveto(hand) text=Return target card from your graveyard to your hand. mana={1}{G} type=Sorcery [/card] [card] name=Reign of Terror -auto=@movedto(creature[white,green]|graveyard):life:-2 controller -auto=bury all(creature[white,green]) +auto=@movedto(creature[white;green]|graveyard):life:-2 controller +auto=bury all(creature[white;green]) text=Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature put into a graveyard this way. mana={3}{B}{B} type=Sorcery @@ -93610,7 +93582,7 @@ type=Instant [/card] [card] name=Reins of Power -auto=all(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=all(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot text=Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn. mana={2}{U}{U} type=Instant @@ -93635,7 +93607,7 @@ type=Artifact name=Reiver Demon abilities=flying auto=if casted(this) then bury all(creature[-artifact;-black]) -text=Flying -- When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. +text=Flying -- When Reiver Demon enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. mana={4}{B}{B}{B}{B} type=Creature subtype=Demon @@ -93655,7 +93627,7 @@ type=Sorcery name=Rejuvenation Chamber auto=fading:2 auto={T}:life:2 -text=Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {T}: You gain 2 life. +text=Fading 2 (This artifact enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {T}: You gain 2 life. mana={3} type=Artifact [/card] @@ -93671,10 +93643,10 @@ toughness=2 [/card] [card] name=Rekindled Flame -target=creature,player +target=anytarget auto=damage:4 -autograveyard=@each my upkeep restriction{type(*|opponenthand)~lessthan~1}:may moveto(ownerhand) -text=Rekindled Flame deals 4 damage to target creature or player. -- At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand. +autograveyard=@each my upkeep restriction{type(*|opponenthand)~lessthan~1}:may moveto(hand) +text=Rekindled Flame deals 4 damage to any target. -- At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand. mana={2}{R}{R} type=Sorcery [/card] @@ -93689,14 +93661,14 @@ type=Instant [card] name=Relearn target=instant,sorcery|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) text=Return target instant or sorcery card from your graveyard to your hand. mana={1}{U}{U} type=Sorcery [/card] [card] name=Release the Gremlins -target=artifact +target=artifact auto=destroy auto=create(Gremlin:Creature Gremlin:2/2:red)*xx text=Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens. @@ -93714,7 +93686,7 @@ type=Sorcery [card] name=Relentless Hunter abilities=trample -auto={1}{r}{g}:1/1 && trample +auto={1}{R}{G}:1/1 && trample text={1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. mana={1}{R}{G} type=Creature @@ -93776,14 +93748,6 @@ mana={4}{G} type=Instant [/card] [card] -name=Relic of Progenitus -auto={T}:target(player) ability$!name(exile card) target(*|mygraveyard) moveTo(exile)!$ targetedplayer -auto={1}{E}:name(exile all cards in all graveyards) moveTo(exile) all(*|graveyard) && draw:1 controller -text={T}: Target player exiles a card from his or her graveyard. -- {1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card. -mana={1} -type=Artifact -[/card] -[card] name=Relic Putrescence abilities=infect target=artifact @@ -93795,9 +93759,9 @@ subtype=Aura [/card] [card] name=Relic Seeker -auto=this(cantargetcard(*[-renown])) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) -auto=this(cantargetcard(*[renown]) transforms((,newability[may moveto(myhand) notatarget(equipment|mylibrary)])) -text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. +auto=_RENOWN_(1) +auto=this(cantargetcard(*[renown]) transforms((,newability[may moveto(hand) notaTarget(equipment|mylibrary)])) +text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. mana={1}{W} type=Creature subtype=Human Soldier @@ -93805,9 +93769,17 @@ power=2 toughness=2 [/card] [card] +name=Relic of Progenitus +auto={T}:target(player) ability$!name(exile card) target(*|mygraveyard) moveTo(exile)!$ targetedplayer +auto={1}{E}:name(exile all cards in all graveyards) moveTo(exile) all(*|graveyard) && draw:1 controller +text={T}: Target player exiles a card from their graveyard. -- {1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card. +mana={1} +type=Artifact +[/card] +[card] name=Relief Captain -auto=target(other creature|battlefield) counter(1/1,1) -text=When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) +auto=may target(other creature|battlefield) counter(1/1) +text=When Relief Captain enters, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) mana={2}{W}{W} type=Creature subtype=Kor Knight Ally @@ -93828,7 +93800,7 @@ toughness=2 name=Reliquary Tower abilities=nomaxhand auto={T}:Add{1} -text=You have no maximum hand size. -- {T}: Add {1} to your mana pool. +text=You have no maximum hand size. -- {T}: Add {1}. type=Land [/card] [card] @@ -93842,7 +93814,7 @@ type=Instant [/card] [card] name=Remembrance -auto=@movedTo(creature|graveyard) from(mybattlefield):may all(trigger[to]) transforms((,newability[target(creature[share!name!]|mylibrary) moveTo(myhand)])) +auto=@movedTo(creature|graveyard) from(mybattlefield):may all(trigger[to]) transforms((,newability[target(creature[share!name!]|mylibrary) moveto(hand)])) text=Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, and put it into your hand. If you do, shuffle your library. mana={3}{W} type=Enchantment @@ -93851,7 +93823,7 @@ type=Enchantment name=Reminisce target=player auto=moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard) -text=Target player shuffles his or her graveyard into his or her library. +text=Target player shuffles their graveyard into their library. mana={2}{U} type=Sorcery [/card] @@ -93860,7 +93832,7 @@ name=Remote Farm auto=tap(noevent) auto=counter(0/0,2,Depletion) auto={T}{C(0/0,-1,Depletion)}:Add{W}{W} and!( this(counter{0/0.1.Depletion}<1) sacrifice oneshot )! -text=Remote Farm enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Remote Farm: Add {W}{W} to your mana pool. If there are no depletion counters on Remote Farm, sacrifice it. +text=Remote Farm enters tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Remote Farm: Add {W}{W}. If there are no depletion counters on Remote Farm, sacrifice it. type=Land [/card] [card] @@ -93869,10 +93841,19 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{U} autohand=__CYCLING__({2}) -text=Remote Isle enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Remote Isle enters tapped. -- {T}: Add {U}. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] [card] +name=Remove +target=creature[attacking]|opponentBattlefield +auto=moveTo(hand) +restriction=opponentblockersonly +text=Cast Remove only during the declare attackers step and only if you've been attacked this step. -- Return target attacking creature to its owner's hand. +mana={U} +type=Instant +[/card] +[card] name=Remove Soul target=creature|stack auto=fizzle @@ -93881,15 +93862,6 @@ mana={1}{U} type=Instant [/card] [card] -name=Remove -target=creature[attacking]|opponentBattlefield -auto=moveTo(ownerHand) -restriction=opponentblockersonly -text=Cast Remove only during the declare attackers step and only if you've been attacked this step. -- Return target attacking creature to its owner's hand. -mana={U} -type=Instant -[/card] -[card] name=Rend Flesh target=creature[-spirit] auto=destroy @@ -93931,7 +93903,7 @@ target=artifact,enchantment auto=teach(artifact[manacost<=type:*:myhand]) destroy auto=teach(enchantment[manacost<=type:*:myhand]) destroy auto=draw:1 controller -text=Destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of cards in your hand. -- Draw a card. +text=Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand. -- Draw a card. mana={1}{G}{G} type=Instant subtype=Arcane @@ -93941,7 +93913,7 @@ name=Rending Volley abilities=nofizzle target=creature[white;blue]|battlefield auto=damage:4 -text=Rending Volley can't be countered by spells or abilities. Rending Volley deals 4 damage to target white or blue creature. +text=Rending Volley can't be countered. Rending Volley deals 4 damage to target white or blue creature. mana={R} type=Instant [/card] @@ -93980,16 +93952,16 @@ toughness=3 [card] name=Renegade Map auto=tap(noevent) -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto={t}{s}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Renegade Map enters the battlefield tapped. -- {T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto={t}{s}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Renegade Map enters tapped. -- {T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. mana={1} type=Artifact [/card] [card] name=Renegade Rallier auto=if revolt then moveto(mybattlefield) target(*[-instant;-sorcery;manacost<=2]|mygraveyard) -text=Revolt -- When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. +text=Revolt -- When Renegade Rallier enters, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield. mana={1}{G}{W} type=Creature subtype=Human Warrior @@ -94040,7 +94012,7 @@ toughness=2 name=Renegade's Getaway target=* auto=indestructible ueot -auto=create(Servo:Artifact Creature Servo:1/1) +auto=_SERVOTOKEN_ text=Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.) mana={2}{B} type=Instant @@ -94050,7 +94022,7 @@ name=Renewal aicode=activate moveTo(myBattlefield) target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend auto=@next upkeep:draw:1 controller -text=As an additional cost to cast Renewal, sacrifice a land. -- Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. -- Draw a card at the beginning of the next turn's upkeep. +text=As an additional cost to cast Renewal, sacrifice a land. -- Search your library for a basic land card and put that card onto the battlefield. Then shuffle. -- Draw a card at the beginning of the next turn's upkeep. mana={2}{G}{S(land|mybattlefield)} type=Sorcery [/card] @@ -94080,14 +94052,6 @@ mana={G} type=Sorcery [/card] [card] -name=Renounce the Guilds -auto=sacrifice notatarget(*[multicolor]|mybattlefield) -auto=ability$! sacrifice notatarget(*[multicolor]|mybattlefield) !$ opponent -text=Each player sacrifices a multicolored permanent. -mana={1}{W} -type=Instant -[/card] -[card] name=Renounce target=*|mybattlefield auto=sacrifice && life:2 @@ -94096,6 +94060,14 @@ mana={1}{W} type=Instant [/card] [card] +name=Renounce the Guilds +auto=sacrifice notaTarget(*[multicolor]|mybattlefield) +auto=ability$! sacrifice notaTarget(*[multicolor]|mybattlefield) !$ opponent +text=Each player sacrifices a multicolored permanent. +mana={1}{W} +type=Instant +[/card] +[card] name=Renowned Weaver auto={1}{G}{S}:token(Spider,Enchantment Creature Spider,1/3,green,reach) text={1}{G}, Sacrifice Renowned Weaver: Put a 1/3 green Spider enchantment creature token with reach onto the battlefield. (It can block creatures with flying.) @@ -94107,7 +94079,7 @@ toughness=1 [/card] [card] name=Reparations -auto=@targeted(creature|mybattlefield) from(*|opponentstack):may draw:1 controller +auto=@targeted(creature|mybattlefield) from(*|opponentcastingzone):may draw:1 controller text=Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card. mana={1}{W}{U} type=Enchantment @@ -94121,13 +94093,21 @@ type=Sorcery [/card] [card] name=Repeal -auto=moveTo(ownerhand) target(*[manacost=X]) +auto=moveTo(hand) target(*[-land;manacost=X]) auto=draw:1 controller -text=Return target nonland permanent with converted mana cost X to its owner's hand. -- Draw a card. +text=Return target nonland permanent with mana value X to its owner's hand. -- Draw a card. mana={X}{U} type=Instant [/card] [card] +name=Repel +target=creature +auto=moveTo(ownerLibrary) +text=Put target creature on top of its owner's library. +mana={3}{U} +type=Instant +[/card] +[card] name=Repel the Abominable auto=preventAllCombatDamage from(creature[-human]|battlefield) ueot text=Prevent all damage that would be dealt this turn by non-Human sources. @@ -94136,22 +94116,13 @@ type=Instant [/card] [card] name=Repel the Darkness -target=creature -auto=tap +auto=may tap target(creature) auto=draw:1 controller text=Tap up to two target creatures. -- Draw a card. mana={2}{W} type=Instant [/card] [card] -name=Repel -target=creature -auto=moveTo(ownerLibrary) -text=Put target creature on top of its owner's library. -mana={3}{U} -type=Instant -[/card] -[card] name=Repentance target=creature auto=dynamicability @@ -94174,7 +94145,7 @@ name=Repentant Vampire abilities=flying auto=aslongas(*|mygraveyard) {T}:destroy target(creature[black]) >6 auto=aslongas(*|mygraveyard) transforms((,white)) >6 -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) text=Flying -- Whenever a creature dealt damage by Repentant Vampire this turn is put into a graveyard, put a +1/+1 counter on Repentant Vampire. -- Threshold - As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature." mana={3}{B}{B} type=Creature @@ -94226,7 +94197,7 @@ type=Sorcery [card] name=Repulse target=creature -auto=moveTo(ownerhand) +auto=moveTo(hand) auto=draw:1 controller text=Return target creature to its owner's hand. -- Draw a card. mana={2}{U} @@ -94235,8 +94206,8 @@ type=Instant [card] name=Requiem Angel abilities=flying -auto=@movedTo(other creature|mygraveyard) from(battlefield):token(Spirit,Creature Spirit,1/1,white,flying) -text=Flying -- Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. +auto=@movedTo(other creature[-spirit]|mygraveyard) from(battlefield):_SPIRITTOKEN_ +text=Flying -- Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. mana={5}{W} type=Creature subtype=Angel @@ -94247,7 +94218,7 @@ toughness=5 name=Rescind abilities=cycling target=* -auto=moveTo(ownerhand) +auto=moveTo(hand) autohand=__CYCLING__({2}) text=Return target permanent to its owner's hand. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{U}{U} @@ -94256,14 +94227,14 @@ type=Instant [card] name=Rescue target=*|myBattlefield -auto=moveTo(myhand) +auto=moveto(hand) text=Return target permanent you control to its owner's hand. mana={U} type=Instant [/card] [card] name=Research Assistant -auto={3}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={3}{U}{T}:_LOOT_ text={3}{U}{T}: Draw a card, then discard a card. mana={1}{U} type=Creature @@ -94274,7 +94245,7 @@ toughness=3 [card] name=Reservoir Walker auto=life:3 controller && alterenergy:3 controller -text=When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). +text=When Reservoir Walker enters, you gain 3 life and get {E}{E}{E} (three energy counters). mana={5} type=Artifact Creature subtype=Construct @@ -94285,7 +94256,7 @@ toughness=3 name=Reset auto=untap all(land|mybattlefield) restriction=during opponent turn -text=Cast Reset only during an opponent's turn after his or her upkeep step. -- Untap all lands you control. +text=Cast Reset only during an opponent's turn after their upkeep step. -- Untap all lands you control. mana={U}{U} type=Instant [/card] @@ -94293,7 +94264,7 @@ type=Instant name=Reshape aicode=activate moveTo(myBattlefield) target(artifact[manacost<=X]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(artifact[manacost<=X]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=As an additional cost to cast Reshape, sacrifice an artifact. -- Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. +text=As an additional cost to cast Reshape, sacrifice an artifact. -- Search your library for an artifact card with mana value X or less and put it onto the battlefield. Then shuffle. mana={X}{U}{U}{S(artifact|mybattlefield)} type=Sorcery [/card] @@ -94326,7 +94297,7 @@ toughness=1 name=Resize target=creature auto=3/3 -autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({1}{G}) name(recover) moveto(ownerhand)?name(exile) moveto(exile) +autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({1}{G}) name(recover) moveto(hand)?name(exile) moveto(exile) text=Target creature gets +3/+3 until end of turn. -- Recover {1}{G} (When a creature is put into your graveyard from the battlefield, you may pay {1}{G}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) mana={1}{G} type=Instant @@ -94335,7 +94306,7 @@ type=Instant name=Resolute Archangel abilities=flying auto=if compare(lifetotal)~lessthan~compare(startinglife) then lifeset:startinglife controller -text=Flying. -- When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total. +text=Flying. -- When Resolute Archangel enters, if your life total is less than your starting life total, it becomes equal to your starting life total. mana={5}{W}{W} type=Creature subtype=Angel @@ -94346,7 +94317,7 @@ toughness=4 name=Resolute Blademaster auto=choice all(creature|mybattlefield) double strike ueot auto=_RALLY_all(creature|mybattlefield) double strike ueot -text=Rally -- Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn. +text=Rally -- Whenever Resolute Blademaster or another Ally enters under your control, creatures you control gain double strike until end of turn. mana={3}{R}{W} type=Creature subtype=Human Soldier Ally @@ -94385,20 +94356,20 @@ type=Instant [/card] [card] name=Resounding Thunder -target=creature,player +target=anytarget auto=damage:3 autohand={5}{B}{R}{G}{cycle}:name(cycling) draw:1 -autohand=@cycled(this|hand):target(*[creature;player]) damage:6 -text=Resounding Thunder deals 3 damage to target creature or player. -- Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) -- When you cycle Resounding Thunder, it deals 6 damage to target creature or player. +autohand=@cycled(this|hand):target(anytarget) damage:6 +text=Resounding Thunder deals 3 damage to any target. -- Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) -- When you cycle Resounding Thunder, it deals 6 damage to any target. mana={2}{R} type=Instant [/card] [card] name=Resounding Wave target=* -auto=moveTo(ownerhand) +auto=moveTo(hand) autohand={5}{W}{U}{B}{cycle}:name(cycling) draw:1 -autohand=@cycled(this|hand):target(<2>*) moveTo(ownerhand) +autohand=@cycled(this|hand):target(<2>*) moveTo(hand) text=Return target permanent to its owner's hand. -- Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.) -- When you cycle Resounding Wave, return two target permanents to their owners' hands. mana={2}{U} type=Instant @@ -94406,7 +94377,7 @@ type=Instant [card] name=Resourceful Return target=creature|mygraveyard -auto=moveto(myhand) +auto=moveto(hand) auto=if type(artifact|mybattlefield)~morethan~0 then draw:1 controller text=Return target creature card from your graveyard to your hand. If you control an artifact, draw a card. mana={1}{B} @@ -94433,8 +94404,7 @@ toughness=2 [card] name=Rest for the Weary target=player -auto=life:4 -auto=if thisturn(land|mybattlefield)~morethan~0 then life:4 +auto=if thisturn(land|mybattlefield)~morethan~0 then life:8 else life:4 text=Target player gains 4 life. -- Landfall - If you had a land enter the battlefield under your control this turn, that player gains 8 life instead. mana={1}{W} type=Instant @@ -94443,7 +94413,7 @@ type=Instant name=Rest in Peace abilities=mygraveexiler,oppgraveexiler auto=moveto(exile) all(*|graveyard) -text=When Rest in Peace enters the battlefield, exile all cards from all graveyards. -- If a card or token would be put into a graveyard from anywhere, exile it instead. +text=When Rest in Peace enters, exile all cards from all graveyards. -- If a card or token would be put into a graveyard from anywhere, exile it instead. mana={1}{W} type=Enchantment [/card] @@ -94451,7 +94421,7 @@ type=Enchantment name=Restless Apparition abilities=persist auto={WB}{WB}{WB}:3/3 -text={(w/b){(w/b){(w/b)}: Restless Apparition gets +3/+3 until end of turn. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +text={W/B}{W/B}{W/B}: Restless Apparition gets +3/+3 until end of turn. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={WB}{WB}{WB} type=Creature subtype=Spirit @@ -94483,7 +94453,7 @@ toughness=1 name=Restock abilities=exiledeath target=<2>*|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) text=Return two target cards from your graveyard to your hand. Exile Restock. mana={3}{G}{G} type=Sorcery @@ -94492,7 +94462,7 @@ type=Sorcery name=Restoration Angel abilities=flying,flash auto=may target(creature[-angel]|mybattlefield) moveto(exile) and!(moveto(mybattlefield))! -text=Flash -- Flying -- When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. +text=Flash -- Flying -- When Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. mana={3}{W} type=Creature subtype=Angel @@ -94501,8 +94471,8 @@ toughness=4 [/card] [card] name=Restoration Gearsmith -auto=moveto(ownerhand) target(*[artifact;creature]|mygraveyard) -text=When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. +auto=moveto(hand) target(*[artifact;creature]|mygraveyard) +text=When Restoration Gearsmith enters, return target artifact or creature card from your graveyard to your hand. mana={2}{W}{B} type=Creature subtype=Human Artificer @@ -94511,7 +94481,7 @@ toughness=3 [/card] [card] name=Restoration Specialist -auto={W}{S}:target(other *[artifact;enchantment]|mygraveyard) moveto(myhand) and!( if cantargetcard(artifact|nonbattlezone) then moveto(myhand) target(enchantment|mygraveyard) else moveto(myhand) target(artifact|mygraveyard) )! +auto={W}{S}:target(other *[artifact;enchantment]|mygraveyard) moveto(hand) and!( if cantargetcard(artifact|nonbattlezone) then moveto(hand) target(enchantment|mygraveyard) else moveto(hand) target(artifact|mygraveyard) )! text={W}, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand. mana={1}{W} type=Creature @@ -94520,28 +94490,6 @@ power=2 toughness=1 [/card] [card] -name=Restore Balance -auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ controller -auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ opponent -auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ controller -auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent -auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(*|myhand) !$ controller -auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(*|myhand) !$ opponent -color=white -mana={0} -restriction=never -suspend(6)={W} -text=Restore Balance is White - Suspend 6 - {W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. -type=Sorcery -[/card] -[card] -name=Restore the Peace -auto=all(creature[damager]) moveto(ownerhand) -text=Return each creature that dealt damage this turn to its owner's hand. -mana={1}{W}{U} -type=Instant -[/card] -[card] name=Restore target=land|graveyard auto=moveto(mybattlefield) @@ -94550,6 +94498,28 @@ mana={1}{G} type=Sorcery [/card] [card] +name=Restore Balance +auto=if control more lands then ability$! sacrifice notaTarget(land|mybattlefield) !$ controller +auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notaTarget(land|mybattlefield) !$ opponent +auto=if control more creatures then ability$! sacrifice notaTarget(creature|mybattlefield) !$ controller +auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notaTarget(creature|mybattlefield) !$ opponent +auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notaTarget(*|myhand) !$ controller +auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notaTarget(*|myhand) !$ opponent +color=white +mana={0} +restriction=never +suspend(6)={W} +text=Restore Balance is White - Suspend 6 - {W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. +type=Sorcery +[/card] +[card] +name=Restore the Peace +auto=all(creature[damager]) moveto(hand) +text=Return each creature that dealt damage this turn to its owner's hand. +mana={1}{W}{U} +type=Instant +[/card] +[card] name=Restrain target=creature[attacking] auto=0/0 && fog from(mytgt) oneshot @@ -94611,7 +94581,7 @@ toughness=2 name=Rethink target=*|stack auto=transforms((,newability[pay[[{value:manacost}]] name(pay {value} mana) donothing?fizzle])) forever -text=Counter target spell unless its controller pays {X}, where X is its converted mana cost. +text=Counter target spell unless its controller pays {X}, where X is its mana value. mana={2}{U} type=Instant [/card] @@ -94625,7 +94595,7 @@ type=Sorcery [/card] [card] name=Retract -auto=moveto(ownerhand) all(artifact|myBattlefield) +auto=moveto(hand) all(artifact|myBattlefield) text=Return all artifacts you control to their owner's hand. mana={U} type=Instant @@ -94633,7 +94603,7 @@ type=Instant [card] name=Retraction Helix target=creature -auto=teach(creature) {T}:moveto(ownerhand) target(*[-land]|battlefield) ueot +auto=teach(creature) {T}:moveto(hand) target(*[-land]|battlefield) ueot text=Until end of turn, target creature gains "Tap: Return target nonland permanent to its owner's hand." mana={U} type=Instant @@ -94641,36 +94611,36 @@ type=Instant [card] name=Retreat to Coralhelm aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend],newability[choice name(untap creature) target(creature) untap],newability[choice name(tap creature) target(creature) tap])) ueot -text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- You may tap or untap target creature. -- Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Scry 1) _SCRY1_],newability[choice name(untap creature) target(creature) untap],newability[choice name(tap creature) target(creature) tap])) ueot +text=Landfall -- Whenever a land enters under your control, choose one -- -- You may tap or untap target creature. -- Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={2}{U} type=Enchantment [/card] [card] name=Retreat to Emeria auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Kor Token) create(Kor Ally:Creature Kor Ally:1/1:white) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot])) oneshot -text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- -- Put a 1/1 white Kor Ally creature token onto the battlefield. -- -- Creatures you control get +1/+1 until end of turn. +text=Landfall -- Whenever a land enters under your control, choose one -- -- -- Put a 1/1 white Kor Ally creature token onto the battlefield. -- -- Creatures you control get +1/+1 until end of turn. mana={3}{W} type=Enchantment [/card] [card] name=Retreat to Hagra -auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Creature gains 1/0 and deachtouch) 1/0 && deathtouch target(creature)],newability[choice life:-1 opponent && life:1 controller])) oneshot -text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- Target creature gets +1/+0 and gains deathtouch until end of turn. -- Each opponent loses 1 life and you gain 1 life. +auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Creature gains 1/0 and deachtouch) target(creature) transforms((,newability[1/0],deathtouch)) ueot],newability[choice life:-1 opponent && life:1 controller])) oneshot +text=Landfall -- Whenever a land enters under your control, choose one -- -- Target creature gets +1/+0 and gains deathtouch until end of turn. -- Each opponent loses 1 life and you gain 1 life. mana={2}{B} type=Enchantment [/card] [card] name=Retreat to Kazandu auto=_LANDFALL_transforms((,newability[if type(creature|battlefield)~morethan~0 then choice name(Put Counter) name(Put Counter) target(creature) counter(1/1)],newability[choice name(gain 2 life) life:2 controller])) oneshot -text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- -- Put a +1/+1 counter on target creature. -- -- You gain 2 life. +text=Landfall -- Whenever a land enters under your control, choose one -- -- -- Put a +1/+1 counter on target creature. -- -- You gain 2 life. mana={2}{G} type=Enchantment [/card] [card] name=Retreat to Valakut auto=_LANDFALL_if type(creature|battlefield)~morethan~0 then transforms((,newability[choice name(2/0) 2/0 target(creature) ueot],newability[choice name(cant block) cantblock target(creature) ueot])) oneshot -text=Landfall - Whenever a land enters the battlefield under your control, choose one - Target creature gets +2/+0 until end of turn. - Target creature can't block this turn. +text=Landfall - Whenever a land enters under your control, choose one - Target creature gets +2/+0 until end of turn. - Target creature can't block this turn. mana={2}{R} type=Enchantment [/card] @@ -94690,7 +94660,7 @@ auto=@targeted(this) from(*|myhand):damage:3 controller text=Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller. mana={2}{R}{R} type=Creature -subtype=Viashino Shaman +subtype=Lizard Shaman power=3 toughness=3 [/card] @@ -94705,7 +94675,7 @@ type=Sorcery [card] name=Return to Battle target=creature|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) text=Return target creature card from your graveyard to your hand. mana={B} type=Sorcery @@ -94731,7 +94701,7 @@ type=Instant [card] name=Returned Centaur auto=deplete:4 target(player) -text=When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard. +text=When Returned Centaur enters, target player mills four cards. mana={3}{B} type=Creature subtype=Zombie Centaur @@ -94751,8 +94721,8 @@ toughness=3 [/card] [card] name=Returned Reveler -auto=_DIES_deplete:3 controller && deplete:3 opponent -text=When Returned Reveler dies, each player puts the top three cards of his or her library into his or her graveyard. +auto=_DIES_all(player) deplete:3 +text=When Returned Reveler dies, each player mills three cards. mana={1}{B} type=Creature subtype=Zombie Satyr @@ -94765,7 +94735,7 @@ abilities=flying other={5}{W} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(myBattlefield) target(creature[power<=2]|mygraveyard) auto=alternative sacrifice -text=Flying -- When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. -- Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. -- Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={4}{W} type=Creature subtype=Elemental @@ -94784,8 +94754,8 @@ toughness=3 [/card] [card] name=Reveka, Wizard Savant -auto={T}:damage:2 target(creature,player) && frozen all(this) -text={T}: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step. +auto={T}:damage:2 target(anytarget) && frozen all(this) +text={T}: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step. mana={2}{U}{U} type=Legendary Creature subtype=Dwarf Wizard @@ -94807,22 +94777,6 @@ mana={2} type=Artifact [/card] [card] -name=Revenant Patriarch -abilities=cantblock -other={3}{W}{B} name(Spend W to Cast) -auto=alternative nextphasealter(remove,combatbegins,opponent) oneshot -auto=alternative nextphasealter(remove,combatattackers,opponent) oneshot -auto=alternative nextphasealter(remove,combatblockers,opponent) oneshot -auto=alternative nextphasealter(remove,combatdamage,opponent) oneshot -auto=alternative nextphasealter(remove,combatends,opponent) oneshot -text=When Revenant Patriarch enters the battlefield, if {W} was spent to cast Revenant Patriarch, target player skips his or her next combat phase. -- Revenant Patriarch can't block. -mana={4}{B} -type=Creature -subtype=Spirit -power=4 -toughness=3 -[/card] -[card] name=Revenant abilities=flying anyzone=type:creature:mygraveyard/type:creature:mygraveyard cdaactive @@ -94834,6 +94788,22 @@ power=* toughness=* [/card] [card] +name=Revenant Patriarch +abilities=cantblock +other={3}{W}{B} name(Spend W to Cast) +auto=alternative nextphasealter(remove,combatbegins,opponent) oneshot +auto=alternative nextphasealter(remove,combatattackers,opponent) oneshot +auto=alternative nextphasealter(remove,combatblockers,opponent) oneshot +auto=alternative nextphasealter(remove,combatdamage,opponent) oneshot +auto=alternative nextphasealter(remove,combatends,opponent) oneshot +text=When Revenant Patriarch enters, if {W} was spent to cast Revenant Patriarch, target player skips their next combat phase. -- Revenant Patriarch can't block. +mana={4}{B} +type=Creature +subtype=Spirit +power=4 +toughness=3 +[/card] +[card] name=Revenge of the Hunted target=creature auto=6/6 @@ -94892,8 +94862,8 @@ type=Enchantment [/card] [card] name=Reverent Hunter -auto=thisforeach(variable{type:manaG}>0) counter(1/1,1) -text=When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) +auto=thisforeach(variable{type:manaG}>0) counter(1/1) +text=When Reverent Hunter enters, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) mana={2}{G} type=Creature subtype=Human Archer @@ -94933,7 +94903,7 @@ type=Sorcery [card] name=Revive target=*[green]|myGraveyard -auto=moveTo(myHand) +auto=moveto(hand) text=Return target green card from your graveyard to your hand. mana={1}{G} type=Sorcery @@ -94948,11 +94918,11 @@ type=Instant [/card] [card] name=Reviving Melody -auto=alternative @movedto(creature|myhand) source(this):moveto(myhand) target(enchantment|mygraveyard) -auto=alternative @movedto(enchantment|myhand) source(this):moveto(myhand) target(creature|mygraveyard) +auto=alternative @movedto(creature|myhand) source(this):moveto(hand) target(enchantment|mygraveyard) +auto=alternative @movedto(enchantment|myhand) source(this):moveto(hand) target(creature|mygraveyard) other={2}{G} name(Both) target=creature,enchantment|mygraveyard -auto=moveto(myhand) +auto=moveto(hand) text=Choose one or both - Return target creature card from your graveyard to your hand; and/or return target enchantment card from your graveyard to your hand. otherrestriction=type(creature|mygraveyard)~morethan~0,type(enchantment|mygraveyard)~morethan~0 mana={2}{G} @@ -94961,8 +94931,8 @@ type=Sorcery [card] name=Reviving Vapors abilities=hiddenface -auto=reveal:3 optionone name(Reveal and gain life) target(<1>*|reveal) transforms((,newability[life:manacost controller],newability[moveto(myhand)])) forever optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard. +auto=reveal:3 optionone name(Reveal and gain life) target(<1>*|reveal) transforms((,newability[life:manacost controller],newability[moveto(hand)])) forever optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard. mana={2}{W}{U} type=Instant [/card] @@ -94996,15 +94966,15 @@ type=Instant [/card] [card] name=Reward the Faithful -target=players +target=player auto=life:convertedcost:highest:*:mybattlefield -text=Any number of target players each gains life equal to the highest converted mana cost among permanents you control. +text=Any number of target players each gains life equal to the highest mana value among permanents you control. mana={W} type=Instant [/card] [card] name=Rewards of Diversity -auto=@movedTo(*[multicolor]|opponentstack:life:4 controller +auto=@movedTo(*[multicolor]|opponentstack):life:4 controller text=Whenever an opponent casts a multicolored spell, you gain 4 life. mana={2}{W} type=Enchantment @@ -95030,10 +95000,21 @@ power=4 toughness=6 [/card] [card] +name=Rhox +auto={G}{2}:regenerate +auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) +text=You may have Rhox assign its combat damage as though it weren't blocked. -- {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={4}{G}{G} +type=Creature +subtype=Rhino Beast +power=5 +toughness=5 +[/card] +[card] name=Rhox Bodyguard abilities=exalted auto=life:3 -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- When Rhox Bodyguard enters the battlefield, you gain 3 life. +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- When Rhox Bodyguard enters, you gain 3 life. mana={3}{G}{W} type=Creature subtype=Rhino Monk Soldier @@ -95061,7 +95042,7 @@ toughness=3 [card] name=Rhox Maulers abilities=trample -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1.2) && becomes(renown) forever])) +auto=_RENOWN_(2) text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) -- Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) mana={4}{G} type=Creature @@ -95072,7 +95053,7 @@ toughness=4 [card] name=Rhox Meditant auto=aslongas(*[green]|myBattlefield) draw:1 controller oneshot -text=When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. +text=When Rhox Meditant enters, if you control a green permanent, draw a card. mana={3}{W} type=Creature subtype=Rhino Monk @@ -95101,17 +95082,6 @@ power=3 toughness=4 [/card] [card] -name=Rhox -auto={g}{2}:regenerate -auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) -text=You may have Rhox assign its combat damage as though it weren't blocked. -- {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={4}{G}{G} -type=Creature -subtype=Rhino Beast -power=5 -toughness=5 -[/card] -[card] name=Rhys the Exiled auto=_ATTACKING_life:type:elf:mybattlefield controller auto={B}{S(elf|myBattlefield)}:regenerate @@ -95126,7 +95096,7 @@ toughness=2 name=Rhys the Redeemed auto={2}{GW}{T}:token(Elf Warrior,Creature Elf Warrior,1/1,greenwhite) auto={4}{GW}{GW}{T}:clone all(creature[token]|mybattlefield) -text={2}{(g/w)}, {T}: Put a 1/1 green and white Elf Warrior creature token onto the battlefield. -- {4}{(g/w){(g/w)}, {T}: For each creature token you control, put a token that's a copy of that creature onto the battlefield. +text={2}{(g/w)}, {T}: Put a 1/1 green and white Elf Warrior creature token onto the battlefield. -- {4}{(g/w)}{(g/w)}, {T}: For each creature token you control, put a token that's a copy of that creature onto the battlefield. mana={GW} type=Legendary Creature subtype=Elf Warrior @@ -95185,16 +95155,16 @@ subtype=Arcane [/card] [card] name=Riddle of Lightning -aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[name(Damage creature or player) target(player^creature) damage:manacost])) oneshot])) oneshot -auto=scry:3 scrycore delayed target(player,creature) damage:revealedmana scrycoreend scryend -text=Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[name(Damage any target) target(anytarget) damage:manacost])) oneshot])) oneshot +auto=scry:3 scrycore delayed target(anytarget) damage:revealedmana scrycoreend scryend +text=Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{R}{R} type=Instant [/card] [card] name=Riddlekeeper auto=@combat(attacking) source(creature|opponentBattlefield):deplete:2 opponent -text=Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard. +text=Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards. mana={2}{U} type=Creature subtype=Homunculus @@ -95203,7 +95173,7 @@ toughness=4 [/card] [card] name=Riddlesmith -auto=@movedTo(artifact|mystack):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto=@movedTo(artifact|mystack):may _LOOT_ text=Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. mana={1}{U} type=Creature @@ -95215,7 +95185,7 @@ toughness=1 name=Riders of Gavony abilities=vigilance auto=chooseatype lord(creature[human]|mybattlefield) protection from(creature[chosentype]) chooseend -text=Vigilance -- As Riders of Gavony enters the battlefield, choose a creature type. -- Human creatures you control have protection from creatures of the chosen type. +text=Vigilance -- As Riders of Gavony enters, choose a creature type. -- Human creatures you control have protection from creatures of the chosen type. mana={2}{W}{W} type=Creature subtype=Human Knight @@ -95255,8 +95225,8 @@ toughness=2 [/card] [card] name=Ridgescale Tusker -auto=counter(1/1,1) all(other creature|mybattlefield) -text=When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control. +auto=counter(1/1) all(other creature|mybattlefield) +text=When Ridgescale Tusker enters, put a +1/+1 counter on each other creature you control. mana={3}{G}{G} type=Creature subtype=Pangolin Beast @@ -95269,7 +95239,7 @@ abilities=double strike text=Double strike (This creature deals both first-strike and regular combat damage.) mana={3}{R} type=Creature -subtype=Lizard Beast +subtype=Dinosaur Beast power=2 toughness=1 [/card] @@ -95292,10 +95262,10 @@ type=Sorcery [/card] [card] name=Rift Bolt -auto=target(creature,player) damage:3 -text=Rift Bolt deals 3 damage to target creature or player. -- Suspend 1 - {R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +auto=target(anytarget) damage:3 +text=Rift Bolt deals 3 damage to any target. -- Suspend 1 - {R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={2}{R} -suspend(1)={r} +suspend(1)={R} type=Sorcery [/card] [card] @@ -95315,16 +95285,16 @@ name=Riftstone Portal auto={T}:Add{1} autograveyard=lord(land|mybattlefield) {T}:Add{G} autograveyard=lord(land|mybattlefield) {T}:Add{W} -text={T}: Add {1} to your mana pool. -- As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W} to your mana pool." +text={T}: Add {1}. -- As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W}." type=Land [/card] [card] name=Riftwing Cloudskate abilities=flying -auto=moveto(ownerhand) target(*) -text=Flying -- When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. -- Suspend 3 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +auto=moveto(hand) target(*) +text=Flying -- When Riftwing Cloudskate enters, return target permanent to its owner's hand. -- Suspend 3 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={3}{U}{U} -suspend(3)={1}{u} +suspend(3)={1}{U} type=Creature subtype=Illusion power=2 @@ -95412,7 +95382,7 @@ type=Legendary Creature subtype=Human Wizard power=2 toughness=2 -text=Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, put a token that's a copy of that creature onto the battlefield. +text=Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature enters under your control, you may pay {G}{U}. If you do, put a token that's a copy of that creature onto the battlefield. [/card] [card] name=Rime Dryad @@ -95460,7 +95430,7 @@ toughness=* [card] name=Rimescale Dragon abilities=flying -auto={2}{i}:name(tap) target(creature) transforms((,newability[counter(0/0.1.Ice)])) +auto={2}{i}:name(tap) target(creature) transforms((,newability[counter(0/0.1.Ice)])) auto=lord(creature[counter{0/0.1.Ice}]) doesnotuntap text=Flying -- {2}{S}i}: Tap target creature and put an ice counter on it. ({S}i} can be paid with one mana from a snow permanent.) -- Creatures with ice counters on them don't untap during their controllers' untap steps. mana={5}{R}{R} @@ -95483,8 +95453,8 @@ toughness=2 [card] name=Ring of Evos Isle auto={1}:equip -autoskill={2}:opponentshroud ueot -auto=teach(creature[blue]) transforms((,newability[@each my upkeep:counter(1/1.1)])) +autoskill={2}:hexproof ueot +auto=teach(creature[blue]) transforms((,newability[@each my upkeep:counter(1/1)])) text={2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -95502,7 +95472,7 @@ type=Artifact name=Ring of Kalonia auto={1}:equip auto=teach(creature) trample -auto=teach(creature[green]) transforms((,newability[@each my upkeep:counter(1/1.1)])) +auto=teach(creature[green]) transforms((,newability[@each my upkeep:counter(1/1)])) text=Equipped creature has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -95510,7 +95480,7 @@ subtype=Equipment [/card] [card] name=Ring of Renewal -auto={d}{5}{T}:draw:2 controller +auto={5}{T}:discard:1 controller && draw:2 controller text={5}, {T}: Discard a card at random, then draw two cards. mana={5} type=Artifact @@ -95518,9 +95488,9 @@ type=Artifact [card] name=Ring of Three Wishes auto=counter(0/0,3,Wish) -aicode=activate target(*|mylibrary) moveto(myhand) -auto={5}{T}{C(0/0,-1,Wish)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Ring of Three Wishes enters the battlefield with three wish counters on it. -- {5}{T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card and put that card into your hand. Then shuffle your library. +aicode=activate target(*|mylibrary) moveto(hand) +auto={5}{T}{C(0/0,-1,Wish)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Ring of Three Wishes enters with three wish counters on it. -- {5}{T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card and put that card into your hand. Then shuffle. mana={5} type=Artifact [/card] @@ -95528,7 +95498,7 @@ type=Artifact name=Ring of Thune auto={1}:equip auto=teach(creature) vigilance -auto=teach(creature[white]) transforms((,newability[@each my upkeep:counter(1/1.1)])) +auto=teach(creature[white]) transforms((,newability[@each my upkeep:counter(1/1)])) text=Equipped creature has vigilance. (Attacking doesn't cause it to tap.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -95538,7 +95508,7 @@ subtype=Equipment name=Ring of Valkas auto={1}:equip auto=teach(creature) haste -auto=teach(creature[red]) transforms((,newability[@each my upkeep:counter(1/1.1)])) +auto=teach(creature[red]) transforms((,newability[@each my upkeep:counter(1/1)])) text=Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -95548,7 +95518,7 @@ subtype=Equipment name=Ring of Xathrid auto={1}:equip autoskill={2}:regenerate -auto=teach(creature[black]) transforms((,newability[@each my upkeep:counter(1/1.1)])) +auto=teach(creature[black]) transforms((,newability[@each my upkeep:counter(1/1)])) text={2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact @@ -95569,7 +95539,7 @@ toughness=3 name=Riot Control auto=life:type:creature:opponentbattlefield controller auto=preventalldamage to(controller) ueot -text=You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. +text=You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. mana={2}{W} type=Instant [/card] @@ -95593,7 +95563,7 @@ subtype=Equipment [card] name=Riot Piker abilities=first strike,mustattack -text=First strike. -- Riot Piker attacks each turn if able. +text=First strike. -- Riot Piker attacks each combat if able. mana={1}{R} type=Creature subtype=Goblin Berserker @@ -95602,7 +95572,7 @@ toughness=1 [/card] [card] name=Riot Ringleader -auto=_ATTACKING_all(creature[human]|mybattlefield) 1/0 ueot +auto=_ATTACKING_all(Human|mybattlefield) 1/0 ueot text=Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. mana={2}{R} type=Creature @@ -95620,18 +95590,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Riparian Tiger -abilities=trample -auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) 2/2 ueot -text=Trample -- When Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn. -mana={3}{G}{G} -type=Creature -subtype=Cat -power=4 -toughness=4 -[/card] -[card] name=Rip-Clan Crasher abilities=haste text=Haste @@ -95642,16 +95600,35 @@ power=2 toughness=2 [/card] [card] +name=Riparian Tiger +abilities=trample +auto=alterenergy:2 controller +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) 2/2 ueot +text=Trample -- When Riparian Tiger enters, you get {E}{E} (two energy counters). -- Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Cat +power=4 +toughness=4 +[/card] +[card] name=Ripscale Predator abilities=menace text=Ripscale Predator can't be blocked except by two or more creatures. mana={4}{R}{R} type=Creature -subtype=Lizard +subtype=Dinosaur power=6 toughness=5 [/card] [card] +name=Riptide +auto=tap all(creature[blue]) +text=Tap all blue creatures. +mana={U} +type=Instant +[/card] +[card] name=Riptide Biologist facedown={3} autofacedown={2}{U}:morph @@ -95666,7 +95643,7 @@ toughness=2 [card] name=Riptide Chimera abilities=flying -auto=@each my upkeep:moveTo(ownerhand) notatarget(enchantment|myBattlefield) +auto=@each my upkeep:moveTo(hand) notaTarget(enchantment|myBattlefield) text=Flying -- At the beginning of your upkeep, return an enchantment you control to its owner's hand. mana={2}{U} type=Enchantment Creature @@ -95720,8 +95697,8 @@ toughness=1 [card] name=Riptide Laboratory auto={T}:Add{1} -auto={1}{U}{T}:moveTo(ownerhand) target(wizard|myBattlefield) -text={T}: Add {1} to your mana pool. -- {1}{U}, {T}: Return target Wizard you control to its owner's hand. +auto={1}{U}{T}:moveTo(hand) target(wizard|myBattlefield) +text={T}: Add {1}. -- {1}{U}, {T}: Return target Wizard you control to its owner's hand. type=Land [/card] [card] @@ -95741,7 +95718,7 @@ toughness=1 name=Riptide Replicator auto=counter(0/0,X,Charge) auto=activatechooseatype chooseacolor {4}{t}:token(Riptide,Creature chosentype,counter{0%0.1.charge}/counter{0%0.1.charge},chosencolor) chooseend activatechooseend -text=As Riptide Replicator enters the battlefield, choose a color and a creature type. -- Riptide Replicator enters the battlefield with X charge counters on it. -- {4}, {T}: Put an X/X creature token of the chosen color and type onto the battlefield, where X is the number of charge counters on Riptide Replicator. +text=As Riptide Replicator enters, choose a color and a creature type. -- Riptide Replicator enters with X charge counters on it. -- {4}, {T}: Put an X/X creature token of the chosen color and type onto the battlefield, where X is the number of charge counters on Riptide Replicator. mana={X}{4} type=Artifact [/card] @@ -95749,7 +95726,7 @@ type=Artifact name=Riptide Survivor facedown={3} autofacedown={1}{U}{U}:morph -autofaceup=reject target(<2>*|myhand) +autofaceup=reject notaTarget(<2>*|myhand) autofaceup=draw:3 text=Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Riptide Survivor is turned face up, discard two cards, then draw three cards. mana={2}{U} @@ -95759,13 +95736,6 @@ power=2 toughness=1 [/card] [card] -name=Riptide -auto=tap all(creature[blue]) -text=Tap all blue creatures. -mana={U} -type=Instant -[/card] -[card] name=Rise from the Grave target=creature|graveyard auto=moveto(myBattlefield) @@ -95776,8 +95746,8 @@ type=Sorcery [/card] [card] name=Rise from the Tides -auto=foreach(sorcery|mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! -auto=foreach(instant|mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! +auto=foreach(sorcery|mygraveyard):_ZOMBIETOKEN_ and!( tap(noevent) )! +auto=foreach(instant|mygraveyard):_ZOMBIETOKEN_ and!( tap(noevent) )! text=Put a 2/2 black Zombie creature token onto the battlefield tapped for each instant and sorcery card in your graveyard. mana={5}{U} type=Sorcery @@ -95786,7 +95756,7 @@ type=Sorcery name=Rise of Eagles auto=create(Bird:Creature Bird Enchantment:2/2:flying:blue)*2 aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Put two 2/2 blue Bird enchantment creature tokens with flying onto the battlefield. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={4}{U}{U} type=Sorcery @@ -95803,7 +95773,7 @@ type=Sorcery name=Rise of the Hobgoblins auto={RW}:lord(creature[white;red]|myBattlefield) first strike auto=Token(Goblin Soldier,Creature Goblin Soldier,1/1,red white)*x -text=When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. -- {(r/w)}: Red creatures and white creatures you control gain first strike until end of turn. +text=When Rise of the Hobgoblins enters, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. -- {(r/w)}: Red creatures and white creatures you control gain first strike until end of turn. mana={X}{RW}{RW} type=Enchantment [/card] @@ -95839,8 +95809,8 @@ toughness=1 [card] name=Rishadan Brigand abilities=flying,cloud -auto=ability$!name(pay or sacrifice) pay[[{3}]] name(pay 3 mana) donothing?activate sacrifice notatarget(*|mybattlefield)!$ opponent -text=Flying -- When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless he or she pays {3}. -- Rishadan Brigand can block only creatures with flying. +auto=ability$!name(pay or sacrifice) pay[[{3}]] name(pay 3 mana) donothing?activate sacrifice notaTarget(*|mybattlefield)!$ opponent +text=Flying -- When Rishadan Brigand enters, each opponent sacrifices a permanent unless they pay {3}. -- Rishadan Brigand can block only creatures with flying. mana={4}{U} type=Creature subtype=Human Pirate @@ -95849,8 +95819,8 @@ toughness=2 [/card] [card] name=Rishadan Cutpurse -auto=ability$!name(pay or sacrifice) pay[[{1}]] name(pay 1 mana) donothing?activate sacrifice notatarget(*|mybattlefield)!$ opponent -text=When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless he or she pays {1}. +auto=ability$!name(pay or sacrifice) pay[[{1}]] name(pay 1 mana) donothing?activate sacrifice notaTarget(*|mybattlefield)!$ opponent +text=When Rishadan Cutpurse enters, each opponent sacrifices a permanent unless they pay {1}. mana={2}{U} type=Creature subtype=Human Pirate @@ -95859,8 +95829,8 @@ toughness=1 [/card] [card] name=Rishadan Footpad -auto=ability$!name(pay or sacrifice) pay[[{2}]] name(pay 2 mana) donothing?activate sacrifice notatarget(*|mybattlefield)!$ opponent -text=When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless he or she pays {2}. +auto=ability$!name(pay or sacrifice) pay[[{2}]] name(pay 2 mana) donothing?activate sacrifice notaTarget(*|mybattlefield)!$ opponent +text=When Rishadan Footpad enters, each opponent sacrifices a permanent unless they pay {2}. mana={3}{U} type=Creature subtype=Human Pirate @@ -95878,14 +95848,22 @@ type=Artifact name=Rishadan Port auto={T}:Add{1} auto={1}{T}:Tap target(land) -text={T}: Add {1} to your mana pool. -- {1}, {T}: Tap target land. +text={T}: Add {1}. -- {1}, {T}: Tap target land. type=Land [/card] [card] +name=Rishkar's Expertise +auto=draw:power:highest:creature:mybattlefield controller +auto=may castcard(normal) notaTarget(*[-land;manacost<=5]|myhand) +text=Draw cards equal to the greatest power among creatures you control. -- You may cast a card with mana value 5 or less from your hand without paying its mana cost. +mana={4}{G}{G} +type=Sorcery +[/card] +[card] name=Rishkar, Peema Renegade -auto=counter(1/1,1) target(creature) +auto=counter(1/1) target(creature|mybattlefield) auto=lord(creature[counter{any}]|mybattlefield) {T}:Add{G} -text=When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. -- Each creature you control with a counter on it has "{T}: Add {G} to your mana pool." +text=When Rishkar, Peema Renegade enters, put a +1/+1 counter on each of up to two target creatures. -- Each creature you control with a counter on it has "{T}: Add {G}." mana={2}{G} type=Legendary Creature subtype=Elf Druid @@ -95893,18 +95871,10 @@ power=2 toughness=2 [/card] [card] -name=Rishkar's Expertise -auto=draw:power:highest:creature:mybattlefield controller -auto=may castcard(normal) notatarget(*[-land;manacost<=5]|myhand) -text=Draw cards equal to the greatest power among creatures you control. -- You may cast a card with converted mana cost 5 or less from your hand without paying its mana cost. -mana={4}{G}{G} -type=Sorcery -[/card] -[card] name=Rising Miasma auto=all(creature|battlefield) -2/-2 ueot other={5}{B}{B} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever text=All creatures get -2/-2 until end of turn. -- Awaken 3-{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={3}{B} type=Sorcery @@ -95912,9 +95882,9 @@ type=Sorcery [card] name=Rising Waters auto=lord(land) doesnotuntap -auto=@each my upkeep:untap notatarget(land|mybattlefield) -auto=@each opponent upkeep:ability$!name(untap land) untap notatarget(land|mybattlefield)!$ opponent -text=Lands don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player untaps a land he or she controls. +auto=@each my upkeep:untap notaTarget(land|mybattlefield) +auto=@each opponent upkeep:ability$!name(untap land) untap notaTarget(land|mybattlefield)!$ opponent +text=Lands don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player untaps a land they control. mana={3}{U} type=Enchantment [/card] @@ -95932,13 +95902,13 @@ name=Rite of Flame auto=Add{R}{R} auto=foreach(Rite of Flame|myGraveyard) add{R} auto=foreach(Rite of Flame|opponentGraveyard) add{R} -text=Add {R}{R} to your mana pool, then add {R} to your mana pool for each card named Rite of Flame in each graveyard. +text=Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard. mana={R} type=Sorcery [/card] [card] name=Rite of Passage -auto=@damaged(creature|mybattlefield):all(trigger[to]) counter(1/1,1) +auto=@damaged(creature|mybattlefield):all(trigger[to]) counter(1/1) text=Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.) mana={2}{G} type=Enchantment @@ -95949,7 +95919,7 @@ target=creature auto=clone kicker={5} auto=if paid(kicker) then clone && clone && clone && clone -text=Kicker {5} (You may pay an additional {5} as you cast this spell.) -- Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead. +text=Kicker {5} (You may pay an additional {5} as you cast this spell.) -- Create a token that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead. mana={2}{U}{U} type=Sorcery [/card] @@ -95967,7 +95937,7 @@ name=Rite of the Serpent target=creature auto=if cantargetcard(creature[counter{1/1.1}]|battlefield) then token(Snake,Creature Snake,1/1,green) controller auto=destroy -text=Destroy target creature. If that creature had a +1/+1 counter on it, put a 1/1 green Snake creature token onto the battlefield. +text=Destroy target creature. If that creature had a +1/+1 counter on it, put a 1/1 green Snake creature token onto the battlefield. mana={4}{B}{B} type=Sorcery [/card] @@ -95977,25 +95947,14 @@ auto=maxplay(land)+1 opponent auto=maxplay(land)+1 auto=@each my draw:draw:1 controller auto=@each opponent draw:draw:1 opponent -text=At the beginning of each player's draw step, that player draws an additional card. -- Each player may play an additional land on each of his or her turns. +text=At the beginning of each player's draw step, that player draws an additional card. -- Each player may play an additional land on each of their turns. mana={2}{G} type=Enchantment [/card] [card] -name=Rith, the Awakener -abilities=flying -auto=@combatdamaged(player) from(this):pay({2}{G}) activatechooseacolor foreach(*[chosencolor]|battlefield) token(Saproling,Creature Saproling,1/1,green) activatechooseend -text=Flying -- Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color. -mana={3}{R}{G}{W} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] name=Rith's Attendant auto={1}{S}:Add{R}{G}{W} -text={1}, Sacrifice Rith's Attendant: Add {R}{G}{W} to your mana pool. +text={1}, Sacrifice Rith's Attendant: Add {R}{G}{W}. mana={5} type=Artifact Creature subtype=Golem @@ -96004,19 +95963,30 @@ toughness=3 [/card] [card] name=Rith's Grove -auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) -auto=moveto(mygraveyard) notatarget(this|mybattlefield) +auto=aslongas(land[-lair]|mybattlefield) moveto(hand) notaTarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) +auto=moveto(mygraveyard) notaTarget(this|mybattlefield) auto=this(counter{0/0.1.payment}<1) {T}:Add{R} auto=this(counter{0/0.1.payment}<1) {T}:Add{G} auto=this(counter{0/0.1.payment}<1) {T}:Add{W} -text=When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {R}, {G}, or {W} to your mana pool. +text=When Rith's Grove enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {R}, {G}, or {W}. type=Land subtype=Lair [/card] [card] +name=Rith, the Awakener +abilities=flying +auto=@combatdamaged(player) from(this):pay({2}{G}) activatechooseacolor foreach(*[chosencolor]|battlefield) _SAPROLINGTOKEN_ activatechooseend +text=Flying -- Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color. +mana={3}{R}{G}{W} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] name=Ritual of Restoration target=artifact|myGraveyard -auto=moveto(myHand) +auto=moveto(hand) text=Return target artifact card from your graveyard to your hand. mana={W} type=Sorcery @@ -96026,7 +95996,7 @@ name=Ritual of Steel target=creature auto=0/2 auto=@next upkeep:draw:1 controller -text=Enchant creature -- When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +0/+2. +text=Enchant creature -- When Ritual of Steel enters, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +0/+2. mana={2}{W} type=Enchantment subtype=Aura @@ -96040,7 +96010,7 @@ type=Sorcery [/card] [card] name=Rivalry -auto=@each my upkeep:if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then damage:2 controller +auto=@each my upkeep:if control more lands then damage:2 controller auto=@each opponent upkeep:if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then damage:2 opponent text=At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to him or her. mana={2}{R} @@ -96049,7 +96019,7 @@ type=Enchantment [card] name=Riven Turnbull auto={T}:Add{B} -text={T}: Add {B} to your mana pool. +text={T}: Add {B}. mana={5}{U}{B} type=Legendary Creature subtype=Human Advisor @@ -96083,7 +96053,7 @@ auto=@each my upkeep:counter(0/0,-1,Depletion) auto={T}:Add{U} and!( counter(0/0,1,Depletion) )! auto={T}:Add{B} and!( counter(0/0,1,Depletion) )! auto=this(counter{0/0.1.Depletion}>=1) doesnotuntap -text=River Delta doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from River Delta. -- {T}: Add {W} or {B} to your mana pool. Put a depletion counter on River Delta. +text=River Delta doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from River Delta. -- {T}: Add {W} or {B}. Put a depletion counter on River Delta. type=Land [/card] [card] @@ -96108,7 +96078,7 @@ toughness=1 name=River of Tears auto=aslongas(land[fresh]|mybattlefield) {T}:add{B} >0 auto=aslongas(land[fresh]|mybattlefield) {T}:add{U} <1 -text={T}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead. +text={T}: Add {U}. If you played a land this turn, add {B} instead. type=Land [/card] [card] @@ -96134,7 +96104,7 @@ toughness=5 [/card] [card] name=Rix Maadi Guildmage -auto={B}{R}:name(target creature -1/-1) target(creature[blocking]) -1/-1 ueot +auto={B}{R}:name(target creature -1/-1) target(creature[blocking]) -1/-1 ueot auto={B}{R}:name(target controller life -1) target(controller) life:-1 restriction{compare(lifelost)~morethan~0} auto={B}{R}:name(target opponent life -1) target(opponent) life:-1 restriction{compare(oplifelost)~morethan~0} text={B}{R}: Target blocking creature gets -1/-1 until end of turn. -- {B}{R}: Target player who lost life this turn loses 1 life. @@ -96147,8 +96117,8 @@ toughness=2 [card] name=Rix Maadi, Dungeon Palace auto={T}:add{1} -auto={1}{B}{R}{T}:name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot asSorcery -text={T}: Add {1} to your mana pool. -- {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery. +auto={1}{B}{R}{T}:name(discard) transforms((,newability[ability$!name(discard) notaTarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notaTarget(*|myhand) reject!$ opponent])) ueot asSorcery +text={T}: Add {1}. -- {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] @@ -96156,7 +96126,7 @@ name=Roar of Challenge target=creature auto=lure ueot auto=_FEROCIOUS_ indestructible ueot -text=All creatures able to block target creature this turn do so. -- Ferocious - That creature gains indestructible until end of turn if you control a creature with power 4 or greater. +text=All creatures able to block target creature this turn do so. -- Ferocious - That creature gains indestructible until end of turn if you control a creature with power 4 or greater. mana={2}{G} type=Sorcery [/card] @@ -96164,15 +96134,15 @@ type=Sorcery name=Roar of Reclamation auto=moveTo(mybattlefield) all(artifact|mygraveyard) auto=moveTo(opponentbattlefield) all(artifact|opponentgraveyard) -text=Each player returns all artifact cards from his or her graveyard to the battlefield. +text=Each player returns all artifact cards from their graveyard to the battlefield. mana={5}{W}{W} type=Sorcery [/card] [card] name=Roar of the Crowd -target=creature,player -auto=chooseatype damage:type:*[chosentype]:mybattlefield chooseend -text=Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type. +target=anytarget +auto=chooseatype damage:type:chosentype:mybattlefield chooseend +text=Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type. mana={3}{R} type=Sorcery [/card] @@ -96195,7 +96165,7 @@ type=Sorcery [/card] [card] name=Roaring Primadox -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature|myBattlefield) +auto=@each my upkeep:moveTo(hand) notaTarget(creature|myBattlefield) text=At the beginning of your upkeep, return a creature you control to its owner's hand. mana={3}{G} type=Creature @@ -96225,7 +96195,7 @@ type=Sorcery name=Robber Fly abilities=flying auto=_BLOCKED_all(*|opponenthand) transforms((,newability[reject],newability[draw:1])) ueot -text=Flying -- Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards. +text=Flying -- Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards. mana={2}{R} type=Creature subtype=Insect @@ -96236,7 +96206,7 @@ toughness=1 name=Robe of Mirrors target=creature auto=shroud -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) mana={U} type=Enchantment subtype=Aura @@ -96258,7 +96228,7 @@ auto=counter(0/0,4,Shell) auto=@each my upkeep:counter(0/0,-1,Shell) auto=this(counter{0/0.1.Shell}<1) 3/2 auto=this(counter{0/0.1.Shell}<1) flying -text=Roc Hatchling enters the battlefield with four shell counters on it. -- At the beginning of your upkeep, remove a shell counter from Roc Hatchling. -- As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. +text=Roc Hatchling enters with four shell counters on it. -- At the beginning of your upkeep, remove a shell counter from Roc Hatchling. -- As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. mana={R} type=Creature subtype=Bird @@ -96298,10 +96268,10 @@ toughness=5 [card] name=Rock Hydra auto=counter(1/1,X) -auto={r}:prevent:1 all(this) -auto={r}{r}{r}:counter(1/1,1) myUpkeeponly +auto={R}:prevent:1 all(this) +auto={R}{R}{R}:counter(1/1) myUpkeeponly abilities=wilting -text=Rock Hydra enters the battlefield with X +1/+1 counters on it. -- For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. -- {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. -- {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. +text=Rock Hydra enters with X +1/+1 counters on it. -- For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. -- {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. -- {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. mana={X}{R}{R} type=Creature subtype=Hydra @@ -96310,7 +96280,7 @@ toughness=0 [/card] [card] name=Rockcaster Platoon -auto={4}{G}:damage:4 all(creature[flying],player) +auto={4}{G}:damage:2 all(creature[flying]) && damage:2 all(player) text={4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player. mana={5}{W}{W} type=Creature @@ -96320,8 +96290,8 @@ toughness=7 [/card] [card] name=Rocket Launcher -auto=@each my beginofturn:all(this) transforms((,newability[{2}:damage:1 target(*[creature;player]) && all(this) phaseaction[endofturn sourceinplay] destroy])) forever -text={2}: Rocket Launcher deals 1 damage to target creature or player. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn. +auto=@each my beginofturn:all(this) transforms((,newability[{2}:damage:1 target(anytarget) && all(this) phaseaction[end sourceinplay] destroy])) forever +text={2}: Rocket Launcher deals 1 damage to any target. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn. mana={4} type=Artifact [/card] @@ -96348,7 +96318,7 @@ type=Sorcery [card] name=Rockslide Elemental abilities=first strike -auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1,1) +auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) text=First strike -- Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental. mana={2}{R} type=Creature @@ -96359,21 +96329,21 @@ toughness=1 [card] name=Rocky Tar Pit auto=tap(noevent) -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[mountain;swamp]|myLibrary) -text=Rocky Tar Pit enters the battlefield tapped. -- {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library. +auto={T}{S}:moveTo(myBattlefield) target(*[mountain;swamp]|myLibrary) +text=Rocky Tar Pit enters tapped. -- {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] name=Rod of Ruin -auto={3}{T}:damage:1 target(creature,player) -text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player. +auto={3}{T}:damage:1 target(anytarget) +text={3}, {T}: Rod of Ruin deals 1 damage to any target. mana={4} type=Artifact [/card] [card] name=Rofellos, Llanowar Emissary auto={T}:foreach(forest|myBattlefield) add{G} -text={T}: Add {G} to your mana pool for each Forest you control. +text={T}: Add {G} for each Forest you control. mana={G}{G} type=Legendary Creature subtype=Elf Druid @@ -96382,9 +96352,9 @@ toughness=1 [/card] [card] name=Rogue Elephant -auto=aslongas(forest|myBattlefield) moveTo(graveyard) notatarget(forest|myBattlefield) oneshot -auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest. +auto=aslongas(forest|myBattlefield) moveTo(graveyard) notaTarget(forest|myBattlefield) oneshot +auto=moveTo(graveyard) notaTarget(this|myBattlefield) +text=When Rogue Elephant enters, sacrifice it unless you sacrifice a Forest. mana={G} type=Creature subtype=Elephant @@ -96404,7 +96374,7 @@ toughness=1 [card] name=Rogue Refiner auto=draw:1 controller && alterenergy:2 controller -text=When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters). +text=When Rogue Refiner enters, draw a card and you get {E}{E} (two energy counters). mana={1}{G}{U} type=Creature subtype=Human Rogue @@ -96438,7 +96408,7 @@ toughness=4 name=Rogue's Gloves auto={2}:equip auto=@damaged(player) from(mytgt):may draw:1 controller -text=Whenever equipped creature deals combat damage to a player, you may draw a card. -- Equip: 2 +text=Whenever equipped creature deals combat damage to a player, you may draw a card. -- Equip: 2 mana={2} type=Artifact subtype=Equipment @@ -96447,7 +96417,7 @@ subtype=Equipment name=Rogue's Passage auto={T}:Add{1} auto={4}{T}:unblockable target(creature) -text={T}: Add {1} to your mana pool. -- {4}, {T}: Target creature is unblockable this turn. +text={T}: Add {1}. -- {4}, {T}: Target creature is unblockable this turn. type=Land [/card] [card] @@ -96465,7 +96435,7 @@ toughness=5 name=Roil Elemental abilities=flying auto=_LANDFALL_may steal target(creature) -text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. +text=Flying -- Landfall -- Whenever a land enters under your control, you may gain control of target creature for as long as you control Roil Elemental. mana={3}{U}{U}{U} type=Creature subtype=Elemental @@ -96477,18 +96447,26 @@ name=Roil Spout target=creature|battlefield auto=moveto(ownerlibrary) other={4}{W}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever text=Put target creature on top of its owner's library. -- Awaken 4-{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={1}{W}{U} type=Sorcery [/card] [card] +name=Roil's Retribution +restriction=type(creature[attacking;blocking]|battlefield)~morethan~0 +auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature[attacking;blocking]) damage:1!$ controller +text=Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. +mana={3}{W}{W} +type=Instant +[/card] +[card] name=Roiling Horror anyzone=mathlifetotalminusopponentlifetotalminusendmathend/mathlifetotalminusopponentlifetotalminusendmathend cdaactive autoexile=@counterremoved(0/0,1,Time) from(sourcecard) suspended:ability$!choice life:-1 target(opponent) && life:1 controller!$ controller text=Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. -- Suspend X--{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. mana={3}{B}{B} -suspend(0)={X}{b}{b}{b} +suspend(0)={X}{B}{B}{B} type=Creature subtype=Horror power=* @@ -96507,16 +96485,8 @@ type=Sorcery name=Roilmage's Trick auto=all(creature|opponentbattlefield) -converge/0 ueot auto=draw:1 controller -text=Converge -- Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick. +text=Converge -- Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell. -- Draw a card. mana={3}{U} -type=Sorcery -[/card] -[card] -name=Roil's Retribution -restriction=type(creature[attacking;blocking]|battlefield)~morethan~0 -auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature[attacking;blocking]) damage:1!$ controller -text=Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. -mana={3}{W}{W} type=Instant [/card] [card] @@ -96594,7 +96564,7 @@ toughness=2 name=Ronin Warclub auto=@movedto(creature|myBattlefield):all(trigger[to]) rehook auto=teach(creature) 2/1 -text=Equipped creature gets +2/+1. -- Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +2/+1. -- Whenever a creature enters under your control, attach Ronin Warclub to that creature. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) mana={3} auto={5}:equip type=Artifact @@ -96653,7 +96623,7 @@ type=Enchantment [card] name=Roon of the Hidden Realm abilities=vigilance,trample -auto={2}{T}:name(exile) target(other creature) transforms((,newability[moveto(exile)],newability[phaseaction[endofturn once checkex] moveto(ownerbattlefield)])) forever +auto={2}{T}:name(exile) target(other creature) transforms((,newability[moveto(exile)],newability[phaseaction[end once checkex] moveto(ownerbattlefield)])) forever text=Vigilance, trample -- {2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={2}{G}{W}{U} type=Legendary Creature @@ -96705,7 +96675,7 @@ type=Enchantment name=Root Out target=artifact,enchantment auto=destroy -auto=name(Create clue) token(Clue) controller +auto=name(Create clue) _CLUE_ controller text=Destroy target artifact or enchantment. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={2}{G} type=Sorcery @@ -96721,10 +96691,21 @@ power=2 toughness=2 [/card] [card] +name=Root-Kin Ally +auto={T(creature|myBattlefield)}{T(creature|myBattlefield)}:+2/+2 ueot +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. +other={convoke} name(Convoke) +mana={4}{G}{G} +type=Creature +subtype=Elemental Warrior +power=3 +toughness=3 +[/card] +[card] name=Rootborn Defenses auto=ability$! _POPULATE_ !$ controller auto=all(creature|myBattlefield) indestructible ueot -text=Populate. Creatures you control are indestructible this turn. (To populate, put a token onto the battlefield that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy indestructible creatures.) +text=Populate. Creatures you control are indestructible this turn. (To populate, create a token that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy indestructible creatures.) mana={2}{W} type=Instant [/card] @@ -96734,7 +96715,7 @@ auto=tap(noevent) auto=aslongas(mountain,forest|myBattlefield) untap auto={T}:Add{R} auto={T}:Add{G} -text=Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. -- {T}: Add {R} or {G} to your mana pool. +text=Rootbound Crag enters tapped unless you control a Mountain or a Forest. -- {T}: Add {R} or {G}. type=Land [/card] [card] @@ -96769,21 +96750,10 @@ power=4 toughness=3 [/card] [card] -name=Root-Kin Ally -auto={T(creature|myBattlefield)}{T(creature|myBattlefield)}:+2/+2 ueot -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. -other={convoke} name(Convoke) -mana={4}{G}{G} -type=Creature -subtype=Elemental Warrior -power=3 -toughness=3 -[/card] -[card] name=Rootrunner auto={G}{G}{S}:moveTo(ownerlibrary) target(other land) -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=3]|mygraveyard) -text={G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. -- Soulshift 3 (When this dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=3]|mygraveyard) +text={G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. -- Soulshift 3 (When this dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) mana={2}{G}{G} type=Creature subtype=Spirit @@ -96791,24 +96761,24 @@ power=3 toughness=3 [/card] [card] -name=Roots of Life -auto=choice name(choose island) all(this) transforms((,newability[@tapped(island|opponentbattlefield):life:1 controller])) forever -auto=choice name(choose swamp) all(this) transforms((,newability[@tapped(swamp|opponentbattlefield):life:1 controller])) forever -text=As Roots of Life enters the battlefield, choose Islands or Swamps. -- Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. -mana={1}{G}{G} -type=Enchantment -[/card] -[card] name=Roots target=creature[-flying] auto=tap auto=doesnotuntap -text=Enchant creature without flying -- When Roots enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature without flying -- When Roots enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={3}{G} type=Enchantment subtype=Aura [/card] [card] +name=Roots of Life +auto=choice name(choose island) all(this) transforms((,newability[@tapped(island|opponentbattlefield):life:1 controller])) forever +auto=choice name(choose swamp) all(this) transforms((,newability[@tapped(swamp|opponentbattlefield):life:1 controller])) forever +text=As Roots of Life enters, choose Islands or Swamps. -- Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] name=Rootwalla auto={1}{G}:2/2 limit:1 text={1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. @@ -96843,12 +96813,12 @@ name=Rootwater Depths auto={T}:Add{1} auto={T}:Add{U} and!( frozen )! auto={T}:Add{B} and!( frozen )! -text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step. +text={T}: Add {1}. -- {T}: Add {U} or {B}. Rootwater Depths doesn't untap during your next untap step. type=Land [/card] [card] name=Rootwater Diver -auto={T}{S}:moveTo(myhand) target(other artifact|mygraveyard) +auto={T}{S}:moveto(hand) target(other artifact|mygraveyard) text={T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand. mana={U} type=Creature @@ -96858,8 +96828,8 @@ toughness=1 [/card] [card] name=Rootwater Hunter -auto={T}:damage:1 target(creature,player) -text={T}: Rootwater Hunter deals 1 damage to target creature or player. +auto={T}:damage:1 target(anytarget) +text={T}: Rootwater Hunter deals 1 damage to any target. mana={2}{U} type=Creature subtype=Merfolk @@ -96882,7 +96852,7 @@ name=Rootwater Thief auto={U}:flying aicode=activate target(*|opponentlibrary) moveto(exile) auto=@combatdamagefoeof(player) from(this):pay({2}) name(search card) Reveal:type:*:opponentlibrary revealzone(opponentlibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(ownerlibrary) and!(shuffle)!],newability[moveto(exile)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={U}: Rootwater Thief gains flying until end of turn. -- Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles his or her library. +text={U}: Rootwater Thief gains flying until end of turn. -- Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles their library. mana={1}{U} type=Creature subtype=Merfolk Rogue @@ -96903,7 +96873,7 @@ toughness=5 name=Rot Farm Skeleton abilities=cantblock autograveyard={2}{B}{G}{m}{m}{m}{m}:all(this) moveTo(myBattlefield) asSorcery -text=Rot Farm Skeleton can't block. -- {2}{B}{G}, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. +text=Rot Farm Skeleton can't block. -- {2}{B}{G}, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. mana={2}{B}{G} type=Creature subtype=Plant Skeleton @@ -96912,7 +96882,7 @@ toughness=1 [/card] [card] name=Rot Shambler -auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1) +auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1) text=Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler. mana={1}{G} type=Creature @@ -96927,14 +96897,14 @@ auto=@vampired(creature) from(this):may draw:1 text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Whenever a creature dealt damage by Rot Wolf this turn is put into a graveyard, you may draw a card. mana={2}{G} type=Creature -subtype=Wolf +subtype=Phyrexian Wolf power=2 toughness=2 [/card] [card] name=Rotcrown Ghoul auto=_DIES_deplete:5 target(player) -text=When Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard. +text=When Rotcrown Ghoul dies, target player puts the top five cards of their library into their graveyard. mana={4}{U} type=Creature subtype=Zombie @@ -96955,7 +96925,7 @@ toughness=2 [card] name=Rotfeaster Maggot auto=moveTo(exile) target(creature|graveyard) and!( dynamicability )! -text=When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness. +text=When Rotfeaster Maggot enters, exile target creature card from a graveyard. You gain life equal to that card's toughness. mana={4}{B} type=Creature subtype=Insect @@ -96964,8 +96934,8 @@ toughness=5 [/card] [card] name=Rotlung Reanimator -auto=_DIES_token(Zombie,Creature Zombie, 2/2,black) -auto=@movedTo(graveyard) from(other cleric|battlefield):token(Zombie,Creature Zombie, 2/2,black) +auto=_DIES__ZOMBIETOKEN_ +auto=@movedTo(graveyard) from(other cleric|battlefield):_ZOMBIETOKEN_ text=Whenever Rotlung Reanimator or another Cleric dies, put a 2/2 black Zombie creature token onto the battlefield. mana={2}{B} type=Creature @@ -96985,7 +96955,7 @@ toughness=5 name=Rotted Hystrix mana={4}{G} type=Creature -subtype=Beast +subtype=Phyrexian Beast power=3 toughness=6 [/card] @@ -97009,7 +96979,7 @@ toughness=1 [/card] [card] name=Rotting Giant -auto=@combat(attacking,blocking) source(this):name(sacrifice or exile) all(this) transforms((,newability[choice sacrifice],newability[if type(*|mygraveyard)~morethan~0 then choice moveto(exile) notatarget(*|mygraveyard)])) ueot +auto=@combat(attacking,blocking) source(this):name(sacrifice or exile) all(this) transforms((,newability[choice sacrifice],newability[if type(*|mygraveyard)~morethan~0 then choice moveto(exile) notaTarget(*|mygraveyard)])) ueot text=Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard. mana={1}{B} type=Creature @@ -97020,7 +96990,7 @@ toughness=3 [card] name=Rotting Legion auto=tap(noevent) -text=Rotting Legion enters the battlefield tapped. +text=Rotting Legion enters tapped. mana={4}{B} type=Creature subtype=Zombie @@ -97037,9 +97007,9 @@ toughness=8 [/card] [card] name=Rotting Rats -auto=transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot -autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery -text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +auto=transforms((,newability[ability$!name(discard) notaTarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notaTarget(*|myhand) reject!$ opponent])) ueot +autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text=When Rotting Rats enters, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B} type=Creature subtype=Zombie Rat @@ -97127,7 +97097,7 @@ toughness=2 [/card] [card] name=Rubbleback Rhino -abilities=opponentshroud +abilities=hexproof text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={4}{G} type=Creature @@ -97147,7 +97117,7 @@ toughness=3 [/card] [card] name=Rubblebelt Raiders -auto=_ATTACKING_foreach(creature[attacking]|mybattlefield) counter(1/1,1) +auto=_ATTACKING_foreach(creature[attacking]|mybattlefield) counter(1/1) text=Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. mana={1}{RG}{RG}{RG} type=Creature @@ -97211,7 +97181,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{G} auto={T}:Add{R} -text=Rugged Highlands enters the battlefield tapped. -- When Rugged Highlands enters the battlefield, you gain 1 life. -- {T}: Add {G} or {R} to your mana pool. +text=Rugged Highlands enters tapped. -- When Rugged Highlands enters, you gain 1 life. -- {T}: Add {G} or {R}. type=Land [/card] [card] @@ -97220,14 +97190,14 @@ auto={T}:Add{1} auto={RW}{T}:Add{R}{R} auto={RW}{T}:Add{R}{W} auto={RW}{T}:Add{W}{W} -text={T}: Add {1} to your mana pool. -- {(r/w)}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool. +text={T}: Add {1}. -- {(r/w)}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. type=Land [/card] [card] name=Ruham Djinn abilities=first strike auto=this(variable{commonwhite}>0) -2/-2 -text=First strike -- -- Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. +text=First strike -- -- Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. mana={5}{W} type=Creature subtype=Djinn @@ -97255,18 +97225,8 @@ power=1 toughness=1 [/card] [card] -name=Ruin in Their Wake -aicode=activate transforms((,newability[if type(Wastes|mybattlefield)~morethan~0 then moveto(mybattlefield) and!(tap(noevent))! notatarget(land[basic]|mylibrary) else moveto(myhand) notatarget(land[basic]|mylibrary)])) ueot -auto=if type(Wastes|mybattlefield)~morethan~0 then name(search card) reveal:plibrarycount optionone name(choose card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -auto=if type(Wastes|mybattlefield)~lessthan~1 then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Devoid (This card has no color.) -- Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library. -mana={1}{G} -abilities=devoid -type=Sorcery -[/card] -[card] name=Ruin Processor -autostack=if type(*|opponentexile)~morethan~0 then may notatarget(*|opponentexile) moveto(ownergraveyard) and!( life:5 controller )! +autostack=if type(*|opponentexile)~morethan~0 then may notaTarget(*|opponentexile) moveto(ownergraveyard) and!( life:5 controller )! text=When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life. mana={7} type=Creature @@ -97275,10 +97235,27 @@ power=7 toughness=8 [/card] [card] +name=Ruin in Their Wake +aicode=activate transforms((,newability[if type(Wastes|mybattlefield)~morethan~0 then moveto(mybattlefield) and!(tap(noevent))! notaTarget(land[basic]|mylibrary) else moveto(hand) notaTarget(land[basic]|mylibrary)])) ueot +auto=if type(Wastes|mybattlefield)~morethan~0 then name(search card) reveal:plibrarycount optionone name(choose card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +auto=if type(Wastes|mybattlefield)~lessthan~1 then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Devoid (This card has no color.) -- Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle. +mana={1}{G} +abilities=devoid +type=Sorcery +[/card] +[card] +name=Ruination +auto=destroy all(land[-basic]) +text=Destroy all nonbasic lands. +mana={3}{R} +type=Sorcery +[/card] +[card] name=Ruination Guide auto=@combatdamaged(player) from(this):ingest:1 opponent auto=lord(other creature[colorless]|mybattlefield) 1/0 -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Other colorless creatures you control get +1/+0. +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) -- Other colorless creatures you control get +1/+0. mana={2}{U} abilities=devoid type=Creature @@ -97295,13 +97272,6 @@ power=7 toughness=6 [/card] [card] -name=Ruination -auto=destroy all(land[-basic]) -text=Destroy all nonbasic lands. -mana={3}{R} -type=Sorcery -[/card] -[card] name=Ruinous Gremlin auto={2}{R}{S}:destroy target(other artifact) text={2}{R}, Sacrifice Ruinous Gremlin: Destroy target artifact. @@ -97313,7 +97283,7 @@ toughness=1 [/card] [card] name=Ruinous Minotaur -auto=@damagefoeof(player) from(this):moveto(graveyard) notatarget(land|mybattlefield) +auto=@damagefoeof(player) from(this):moveto(graveyard) notaTarget(land|mybattlefield) text=Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land. mana={1}{R}{R} type=Creature @@ -97326,7 +97296,7 @@ name=Ruinous Path target=creature,planeswalker auto=destroy other={5}{B}{B} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever text=Destroy target creature or planeswalker. -- Awaken 4-{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={1}{B}{B} type=Sorcery @@ -97334,9 +97304,9 @@ type=Sorcery [card] name=Ruins of Oran-Rief auto={t}:add{c} -auto={t}:target(creature[colorless&fresh]|mybattlefield) counter(1/1,1) +auto={t}:target(creature[colorless&fresh]|mybattlefield) counter(1/1) auto=tap(noevent) -text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. +text=Ruins of Oran-Rief enters tapped. -- {T}: Add {C}. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. type=Land [/card] [card] @@ -97344,16 +97314,16 @@ name=Ruins of Trokair auto=tap(noevent) auto={T}:Add{W} auto={T}{S}:Add{W}{W} -text=Ruins of Trokair enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool. +text=Ruins of Trokair enters tapped. -- {T}: Add {W}. -- {T}, Sacrifice Ruins of Trokair: Add {W}{W}. type=Land [/card] [card] name=Rukh Egg -auto=@movedTo(graveyard) from(this|battlefield):phaseaction[endofturn once] token(Bird,Creature Bird,4/4,red,flying) +auto=_DIES_phaseaction[end once] token(Bird,Creature Bird,4/4,red,flying) text=When Rukh Egg dies, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step. mana={3}{R} type=Creature -subtype=Bird Egg +subtype=Bird Egg power=0 toughness=3 [/card] @@ -97384,8 +97354,7 @@ type=Enchantment [/card] [card] name=Rumbling Slum -auto=@each my upkeep:damage:1 opponent -auto=@each my upkeep:damage:1 controller +auto=@each my upkeep:damage:1 all(player) text=At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player. mana={1}{R}{G}{G} type=Creature @@ -97435,6 +97404,48 @@ power=5 toughness=6 [/card] [card] +name=Rune-Cervin Rider +abilities=flying +auto={GW}{GW}:1/1 +text=Flying -- {(g/w)}{(g/w)}: Rune-Cervin Rider gets +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Elf Knight +power=2 +toughness=2 +[/card] +[card] +name=Rune-Scarred Demon +abilities=flying,hiddenface +aicode=activate moveto(hand) target(*|mylibrary) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Flying -- When Rune-Scarred Demon enters, search your library for a card, put it into your hand, then shuffle. +mana={5}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] +name=Rune-Tail's Essence +doublefaced=kamiflip +auto=preventalldamage to(creature|mybattlefield) +text=Prevent all damage that would be dealt to creatures you control. +mana={2}{W} +type=Legendary Enchantment +[/card] +[card] +name=Rune-Tail, Kitsune Ascendant +doublefaced=kamiflip +auto=this(controllerlife > 29) transforms((,newability[flip(Rune-Tail's Essence)])) +text=When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. +mana={2}{W} +type=Legendary Creature +subtype=Fox Monk +power=2 +toughness=2 +[/card] +[card] name=Runeboggle target=*|stack auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever @@ -97444,17 +97455,6 @@ mana={2}{U} type=Instant [/card] [card] -name=Rune-Cervin Rider -abilities=flying -auto={GW}{GW}:1/1 -text=Flying -- {(g/w){(g/w)}: Rune-Cervin Rider gets +1/+1 until end of turn. -mana={3}{W} -type=Creature -subtype=Elf Knight -power=2 -toughness=2 -[/card] -[card] name=Runechanter's Pike auto={2}:equip auto=teach(creature) first strike @@ -97493,13 +97493,13 @@ auto={13}{T}{S}:name(X = 13) target(<13>other creature[power<=2]) unblockable auto={14}{T}{S}:name(X = 14) target(<14>other creature[power<=2]) unblockable auto={15}{T}{S}:name(X = 15) target(<15>other creature[power<=2]) unblockable auto={16}{T}{S}:name(X = 16) target(<16>other creature[power<=2]) unblockable -text=Runed Arch enters the battlefield tapped. -- {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn. +text=Runed Arch enters tapped. -- {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn. mana={3} type=Artifact [/card] [card] name=Runed Servitor -auto=_DIES_draw:1 controller && draw:1 opponent +auto=_DIES_all(player) draw:1 text=When Runed Servitor dies, each player draws a card. mana={2} type=Artifact Creature @@ -97532,7 +97532,7 @@ subtype=Trap name=Runehorn Hellkite abilities=flying autograveyard={5}{R}{E}:reject all(*|hand) && draw:7 all(player) -text=Flying -- {5}{R}, Exile Runehorn Hellkite from your graveyard: Each player discards his or her hand, then draws seven cards. +text=Flying -- {5}{R}, Exile Runehorn Hellkite from your graveyard: Each player discards their hand, then draws seven cards. mana={5}{R} type=Creature subtype=Dragon @@ -97552,37 +97552,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Rune-Scarred Demon -abilities=flying,hiddenface -aicode=activate moveTo(myhand) target(*|mylibrary) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Flying -- When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library. -mana={5}{B}{B} -type=Creature -subtype=Demon -power=6 -toughness=6 -[/card] -[card] -name=Rune-Tail, Kitsune Ascendant -doublefaced=kamiflip -auto=this(controllerlife > 29) transforms((,newability[flip(Rune-Tail's Essence)])) -text=When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. -mana={2}{W} -type=Legendary Creature -subtype=Fox Monk -power=2 -toughness=2 -[/card] -[card] -name=Rune-Tail's Essence -doublefaced=kamiflip -auto=preventalldamage to(creature|mybattlefield) -text=Prevent all damage that would be dealt to creatures you control. -mana={2}{W} -type=Legendary Enchantment -[/card] -[card] name=Runewing auto=_DIES_draw:1 controller abilities=flying @@ -97598,24 +97567,12 @@ name=Runner's Bane target=creature[power<=3] auto=tap auto=doesnotuntap -text=Enchant creature with power 3 or less. -- When Runner's Bane enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during the untap step. +text=Enchant creature with power 3 or less. -- When Runner's Bane enters, tap enchanted creature. -- Enchanted creature doesn't untap during the untap step. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] -name=Rupture Spire -auto=tap(noevent) -auto=pay[[{1}]] name(pay 1 mana) donothing?sacrifice -auto={T}:Add{B} -auto={T}:Add{G} -auto={T}:Add{R} -auto={T}:Add{U} -auto={T}:Add{W} -text=Rupture Spire enters the battlefield tapped. -- When Rupture Spire enters the battlefield, sacrifice it unless you pay {1} -- {T}: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] name=Rupture target=creature|myBattlefield auto=moveTo(mygraveyard) @@ -97626,11 +97583,23 @@ mana={2}{R} type=Sorcery [/card] [card] +name=Rupture Spire +auto=tap(noevent) +auto=pay[[{1}]] name(pay 1 mana) donothing?sacrifice +auto={T}:Add{B} +auto={T}:Add{G} +auto={T}:Add{R} +auto={T}:Add{U} +auto={T}:Add{W} +text=Rupture Spire enters tapped. -- When Rupture Spire enters, sacrifice it unless you pay {1} -- {T}: Add one mana of any color. +type=Land +[/card] +[card] name=Ruric Thar, the Unbowed abilities=vigilance,reach,mustattack auto=@movedTo(*[-creature]|mystack):life:-6 controller -auto=@movedTo(*[-creature]|opponentstack):life:-6 opponent -text=Ruric Thar, the Unbowed attacks each turn if able. -- Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player +auto=@movedTo(*[-creature]|opponentstack):life:-6 opponent +text=Ruric Thar, the Unbowed attacks each combat if able. -- Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player mana={4}{R}{G} type=Legendary Creature subtype=Ogre Warrior @@ -97668,7 +97637,7 @@ target=creature|battlefield auto=tap auto=frozen other={4}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever text=Tap target creature. It doesn't untap during its controller's next untap step. -- Awaken 3-{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={U} type=Sorcery @@ -97676,7 +97645,7 @@ type=Sorcery [card] name=Rush of Knowledge auto=draw:convertedcost:highest:*:mybattlefield controller -text=Draw cards equal to the highest converted mana cost among permanents you control. +text=Draw cards equal to the highest mana value among permanents you control. mana={4}{U} type=Sorcery [/card] @@ -97696,8 +97665,8 @@ abilities=hasotherkicker other={2}{U}{S(land|mybattlefield)} name(Pay Kicker) restriction=type(*[-land]|battlefield)~morethan~0 otherrestriction=type(*[-land]|battlefield)~morethan~1 -auto=ifnot paid(alternative) then name(Return 1 non-land permanent) name(Return 1 non-land permanent) target(*[-land]|battlefield) moveto(ownerhand) -auto=if paid(alternative) then name(Return 2 non-land permanents) name(Return 2 non-land permanents) target(<2>*[-land]|battlefield) moveto(ownerhand) +auto=ifnot paid(alternative) then name(Return 1 non-land permanent) name(Return 1 non-land permanent) target(*[-land]|battlefield) moveto(hand) +auto=if paid(alternative) then name(Return 2 non-land permanents) name(Return 2 non-land permanents) target(<2>*[-land]|battlefield) moveto(hand) text=Kicker - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Return target nonland permanent to its owner's hand. If Rushing River was kicked, return another target nonland permanent to its owner's hand. mana={2}{U} type=Instant @@ -97715,7 +97684,7 @@ toughness=1 [card] name=Rushwood Elemental abilities=trample -auto=@each my upkeep:may counter(1/1,1) +auto=@each my upkeep:may counter(1/1) text=Trample -- At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental. mana={G}{G}{G}{G}{G} type=Creature @@ -97737,7 +97706,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{G}{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{G}{G}{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{G}{G}{G}{G}{G}{G}{G}{G}{G}{G} -text=Rushwood Grove enters the battlefield tapped. -- {T}: Put a storage counter on Rushwood Grove. -- {T}, Remove any number of storage counters from Rushwood Grove: Add {G} to your mana pool for each storage counter removed this way. +text=Rushwood Grove enters tapped. -- {T}: Put a storage counter on Rushwood Grove. -- {T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way. type=Land [/card] [card] @@ -97812,7 +97781,7 @@ type=Artifact [card] name=Rusted Sentinel auto=tap(noevent) -text=Rusted Sentinel enters the battlefield tapped. +text=Rusted Sentinel enters tapped. mana={4} type=Artifact Creature subtype=Golem @@ -97825,7 +97794,7 @@ auto={S(artifact|mybattlefield)}:regenerate text=Sacrifice an artifact: Regenerate Rusted Slasher. mana={4} type=Artifact Creature -subtype=Horror +subtype=Phyrexian Horror power=4 toughness=1 [/card] @@ -97833,15 +97802,15 @@ toughness=1 name=Rustic Clachan auto=if type(*[kithkin]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{W} -autohand={1}{W}{discard}:counter(1/1,1) target(creature) -text=As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Reinforce 1 - {1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) +autohand={1}{W}{discard}:counter(1/1) target(creature) +text=As Rustic Clachan enters, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters tapped. -- {T}: Add {W}. -- Reinforce 1 - {1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) type=Land [/card] [card] name=Rusting Golem auto=fading:5 anyzone=counter{0%0.1.Fade}/counter{0%0.1.Fade} cdaactive -text=Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Rusting Golem's power and toughness are each equal to the number of fade counters on it. +text=Fading 5 (This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Rusting Golem's power and toughness are each equal to the number of fade counters on it. mana={4} type=Artifact Creature subtype=Golem @@ -97872,7 +97841,7 @@ toughness=2 [card] name=Rustspore Ram auto=destroy target(equipment) -text=When Rustspore Ram enters the battlefield, destroy target Equipment. +text=When Rustspore Ram enters, destroy target Equipment. mana={4} type=Artifact Creature subtype=Sheep @@ -97892,7 +97861,7 @@ toughness=1 [card] name=Ruthless Deathfang abilities=flying -auto=@sacrificed(creature|mybattlefield):target(opponent) ability$!sacrifice notatarget(creature|mybattlefield)!$ targetedplayer +auto=@sacrificed(creature|mybattlefield):target(opponent) ability$!sacrifice notaTarget(creature|mybattlefield)!$ targetedplayer text=Flying -- Whenever you sacrifice a creature, target opponent sacrifices a creature. mana={4}{U}{B} type=Creature @@ -97905,7 +97874,7 @@ name=Ruthless Disposal target=<2>creature auto=-13/-13 ueot text=As an additional cost to cast Ruthless Disposal, discard a card and sacrifice a creature. -- Two target creatures each get -13/-13 until end of turn. -mana={4}{B}{S(creature|mybattlefield)}{D(*|myhand)} +mana={4}{B}{S(creature|mybattlefield)}{D(other *|myhand)} type=Sorcery [/card] [card] @@ -97937,7 +97906,7 @@ toughness=2 [card] name=Ryusei, the Falling Star abilities=flying -auto=_DIES_damage:5 all(creature[-flying]) +auto=_DIES_damage:5 all(*[creature;-flying]) text=Flying -- When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying. mana={5}{R} type=Legendary Creature @@ -97947,7 +97916,7 @@ toughness=5 [/card] [card] name=Saber Ants -auto=_ENRAGE_may token(Insect,Creature Insect,1/1,green)*thatmuch +auto=_ENRAGE_may _INSECTTOKEN_*thatmuch text=Whenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield. mana={3}{G} type=Creature @@ -97969,7 +97938,7 @@ toughness=2 name=Sabertooth Alley Cat abilities=mustattack auto={1}{R}:all(creature[-defender]) ueot cantbeblockerof(this) -text=Sabertooth Alley Cat attacks each turn if able. -- {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn. +text=Sabertooth Alley Cat attacks each combat if able. -- {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn. mana={1}{R}{R} type=Creature subtype=Cat @@ -98031,7 +98000,7 @@ toughness=3 name=Sachi, Daughter of Seshiro auto=lord(other snake|mybattlefield) 0/1 auto=lord(shaman|mybattlefield) {T}:Add{G}{G} -text=Other Snake creatures you control get +0/+1. -- Shamans you control have "{T}: Add {G}{G} to your mana pool." +text=Other Snake creatures you control get +0/+1. -- Shamans you control have "{T}: Add {G}{G}." mana={2}{G}{G} type=Legendary Creature subtype=Snake Shaman @@ -98041,20 +98010,20 @@ toughness=3 [card] name=Sacred Armory auto={2}:1/0 target(creature) -text={2}: Target creatures gets +1/+0 until end of turn. +text={2}: Target creature gets +1/+0 until end of turn. mana={2} type=Artifact [/card] [card] name=Sacred Foundry auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {R} or {W} to your mana pool.) -- As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped. +text=({T}: Add {R} or {W}.) -- As Sacred Foundry enters, you may pay 2 life. If you don't, Sacred Foundry enters tapped. type=Land subtype=Mountain Plains [/card] [card] name=Sacred Guide -auto={w}{1}{s}:Reveal:1 revealzone(mylibrary) revealuntil(*[white]|mylibrary) optionone name(Get White) target(*[white]|myreveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(exile) optiontwoend revealend +auto={W}{1}{s}:Reveal:1 revealzone(mylibrary) revealuntil(*[white]|mylibrary) optionone name(Get White) target(*[white]|myreveal) moveto(hand) optiononeend optiontwo all(*|reveal) moveto(exile) optiontwoend revealend text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way. mana={W} type=Creature @@ -98074,7 +98043,7 @@ toughness=2 [/card] [card] name=Sacred Mesa -auto=@each my upkeep:sacrifice notatarget(sacred mesa,pegasus|myBattlefield) +auto=@each my upkeep:sacrifice notaTarget(sacred mesa,pegasus|myBattlefield) auto={1}{W}:token(Pegasus,creature pegasus, 1/1,white flying) text=At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. -- {1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield. mana={2}{W} @@ -98107,7 +98076,7 @@ type=Instant [/card] [card] name=Sacred Wolf -abilities=opponentshroud +abilities=hexproof text=Sacred Wolf can't be the target of spells or abilities your opponents control. mana={2}{G} type=Creature @@ -98118,14 +98087,14 @@ toughness=1 [card] name=Sacrifice auto=thisforeach(variable{storedmanacost}) add{B} -text=As an additional cost to cast Sacrifice, sacrifice a creature. -- Add to your mana pool an amount of black mana equal to the sacrificed creature's converted mana cost. +text=As an additional cost to cast Sacrifice, sacrifice a creature. -- Add an amount of black mana equal to the sacrificed creature's mana value. mana={B}{S(creature|mybattlefield)} type=Instant [/card] [card] name=Saddleback Lagac -auto=target(other creature|battlefield) counter(1/1,1) -text=When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +auto=may target(other creature|battlefield) counter(1/1) +text=When Saddleback Lagac enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={3}{G} type=Creature subtype=Lizard @@ -98134,8 +98103,8 @@ toughness=1 [/card] [card] name=Sadistic Augermage -auto=_DIES_ability$!moveto(ownerlibrary) notatarget(*|myhand)!$ controller && ability$!moveto(ownerlibrary) notatarget(*|myhand)!$ opponent -text=When Sadistic Augermage is put into a graveyard from the battlefield, each player puts a card from his or her hand on top of his or her library. +auto=_DIES_ability$!moveto(ownerlibrary) notaTarget(*|myhand)!$ controller && ability$!moveto(ownerlibrary) notaTarget(*|myhand)!$ opponent +text=When Sadistic Augermage dies, each player puts a card from their hand on top of their library. mana={2}{B} type=Creature subtype=Human Wizard @@ -98145,7 +98114,7 @@ toughness=1 [card] name=Sadistic Glee target=creature -auto=@movedTo(graveyard) from(creature|battlefield):counter(1/1,1) +auto=@movedTo(graveyard) from(creature|battlefield):counter(1/1) text=Enchant creature -- Whenever a creature dies, put a +1/+1 counter on enchanted creature. mana={B} type=Enchantment @@ -98168,7 +98137,7 @@ aicode=activate transforms((,newability[if paid(alternative) then moveto(exile) auto=if paid(kicker) then name(search card) Reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(*|reveal) transforms((,newability[all(other *|reveal) moveto(ownerlibrary) and!(shuffle)!],newability[moveto(exile)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=ifnot paid(kicker) then name(search card) Reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(*|reveal) transforms((,newability[all(other *|reveal) moveto(ownerlibrary) and!(shuffle)!],newability[moveto(exile)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend kicker={7} -text=Kicker {7} (You may pay an additional {7} as you cast this spell.) -- Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library. +text=Kicker {7} (You may pay an additional {7} as you cast this spell.) -- Search target player's library for up to three cards, exile them, then that player shuffles their library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles their library. mana={B}{B}{B} type=Sorcery [/card] @@ -98181,8 +98150,8 @@ type=Land [/card] [card] name=Safe Passage -auto=all(creature|mybattlefield) prevent:9999 -auto=prevent:9999 controller +auto=all(creature|mybattlefield) prevent:999 +auto=prevent:999 controller text=Prevent all damage that would be dealt to you and creatures you control this turn. mana={2}{W} type=Instant @@ -98217,7 +98186,7 @@ toughness=2 [/card] [card] name=Safehold Sentry -auto={2}{w}{q}:0/+2 ueot +auto={2}{W}{q}:0/+2 ueot text={2}{W}, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.) mana={1}{W} type=Creature @@ -98227,9 +98196,9 @@ toughness=2 [/card] [card] name=Safewright Quest -aicode=activate target(*[forest;plains]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[forest;plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate target(*[forest;plains]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[forest;plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle. mana={GW} type=Sorcery [/card] @@ -98247,7 +98216,7 @@ toughness=2 name=Sage Aven aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sage Aven enters, look at the top four cards of your library, then put them back in any order. mana={3}{U} abilities=flying type=Creature @@ -98256,6 +98225,18 @@ power=1 toughness=3 [/card] [card] +name=Sage Owl +abilities=flying +aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot +auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Sage Owl enters, look at the top four cards of your library, then put them back in any order. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] name=Sage of Ancient Lore anyzone=type:*:myhand/type:*:myhand cdaactive backside=Werewolf of Ancient Hunger @@ -98263,7 +98244,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=name(Draw a card) draw:1 controller auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:name(Transform Human Werewolf) flip(backside) -text=Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. -- When Sage of Ancient Lore enters the battlefield, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. // Werewolf of Ancient Hunger +text=Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. -- When Sage of Ancient Lore enters, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. // Werewolf of Ancient Hunger mana={4}{G} type=Creature subtype=Human Shaman Werewolf @@ -98274,7 +98255,7 @@ toughness=* name=Sage of Epityr aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. +text=When Sage of Epityr enters, look at the top four cards of your library, then put them back in any order. mana={U} type=Creature subtype=Human Wizard @@ -98283,9 +98264,9 @@ toughness=1 [/card] [card] name=Sage of Fables -auto=@movedto(other wizard|myBattlefield):all(trigger[to]) counter(1/1,1) +auto=@movedto(other wizard|myBattlefield):all(trigger[to]) counter(1/1) auto={2}{C(1/1,-1),creature|mybattlefield}:draw:1 controller -text=Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from a creature you control: Draw a card. +text=Each other Wizard creature you control enters with an additional +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from a creature you control: Draw a card. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -98305,7 +98286,7 @@ toughness=2 [card] name=Sage of Shaila's Claim auto=alterenergy:3 controller -text=When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters). +text=When Sage of Shaila's Claim enters, you get {E}{E}{E} (three energy counters). mana={1}{G} type=Creature subtype=Elf Druid @@ -98316,7 +98297,7 @@ toughness=1 name=Sage of the Inward Eye abilities=flying auto=@movedTo(*[-creature]|mystack):all(creature|myBattlefield) lifelink ueot -text=Flying -- Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. (Damage dealt by those creatures also causes their controller to gain that much life.) +text=Flying -- Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. (Damage dealt by those creatures also causes their controller to gain that much life.) mana={2}{U}{R}{W} type=Creature subtype=Djinn Wizard @@ -98324,30 +98305,6 @@ power=3 toughness=4 [/card] [card] -name=Sage Owl -abilities=flying -aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot -auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Sage-Eye Harrier -abilities=flying -facedown={3} -autofacedown={3}{W}:morph -text=Flying -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={4}{W} -type=Creature -subtype=Bird Warrior -power=1 -toughness=5 -[/card] -[card] name=Sage's Dousing target=*|stack auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever @@ -98360,15 +98317,37 @@ subtype=Wizard [card] name=Sage's Knowledge target=sorcery|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) text=Return target sorcery card from your graveyard to your hand. mana={2}{U} type=Sorcery [/card] [card] +name=Sage's Row Denizen +auto=@movedTo(other creature[blue]|mybattlefield):deplete:2 target(player) +text=Whenever another blue creature enters under your control, target player mills two cards. +mana={2}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=3 +[/card] +[card] +name=Sage-Eye Harrier +abilities=flying +facedown={3} +autofacedown={3}{W}:morph +text=Flying -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{W} +type=Creature +subtype=Bird Warrior +power=1 +toughness=5 +[/card] +[card] name=Sages of the Anima -aicode=activate target(<3>creature[zpos<=3]|mylibrary) moveto(myhand) -auto=replacedraw reveal:3 optionone name(Get creatures) target(<3>creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(<3>creature[zpos<=3]|mylibrary) moveto(hand) +auto=replacedraw reveal:3 optionone name(Get creatures) target(<3>creature|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend text=If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={3}{G}{U} type=Creature @@ -98377,16 +98356,6 @@ power=3 toughness=4 [/card] [card] -name=Sage's Row Denizen -auto=@movedTo(other creature[blue]|mybattlefield):deplete:2 target(player) -text=Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. -mana={2}{U} -type=Creature -subtype=Vedalken Wizard -power=2 -toughness=3 -[/card] -[card] name=Sagu Archer abilities=Reach facedown={3} @@ -98394,17 +98363,17 @@ autofacedown={4}{G}:morph text=Reach -- Morph {4}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4}{G} type=Creature -subtype=Naga Archer +subtype=Snake Archer power=2 toughness=5 [/card] [card] name=Sagu Mauler -abilities=trample,opponentshroud +abilities=trample,hexproof facedown={3} autofacedown={3}{G}{U}:morph text=Trample, hexproof. -- Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) -mana={4}{G}{U} +mana={4}{G}{U} type=Creature subtype=Beast power=6 @@ -98415,7 +98384,7 @@ name=Sai of the Shinobi auto={2}:equip auto=teach(creature) 1/1 auto=@movedto(creature|mybattlefield):may all(trigger[to]) rehook -text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. -- Equip {2} +text=Equipped creature gets +1/+1. -- Whenever a creature enters under your control, you may attach Sai of the Shinobi to it. -- Equip {2} mana={1} type=Artifact subtype=Equipment @@ -98424,7 +98393,7 @@ subtype=Equipment name=Sakashima's Student autohand={1}{U}{N}:ninjutsu auto=transforms((Ninja)) -auto=may copy NotATarget(creature) +auto=may copy notaTarget(creature) text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other creature types. mana={2}{U}{U} type=Creature @@ -98435,7 +98404,7 @@ toughness=0 [card] name=Sakiko, Mother of Summer auto=@combatdamaged(player) from(creature|mybattlefield):all(trigger[from]) thisforeach(variable{thatmuch}>0) add{G} doesntempty -text=Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. +text=Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. mana={4}{G}{G} type=Legendary Creature subtype=Snake Shaman @@ -98446,7 +98415,7 @@ toughness=3 name=Sakura-Tribe Elder aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. +text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. mana={1}{G} type=Creature subtype=Snake Shaman @@ -98465,7 +98434,7 @@ toughness=1 [/card] [card] name=Sakura-Tribe Springcaller -text=At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. +text=At the beginning of your upkeep, add {G}. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. auto=@each my upkeep:add{G} doesntempty mana={3}{G} type=Creature @@ -98476,7 +98445,7 @@ toughness=4 [card] name=Salivating Gremlins auto=@movedTo(artifact|myBattlefield):2/0 ueot && trample ueot -text=Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. +text=Whenever an artifact enters under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. mana={2}{R} type=Creature subtype=Gremlin @@ -98489,7 +98458,7 @@ auto=tap(noevent) auto={T}:Add{1} auto={T}:Add{W} and!( damage:1 controller )! auto={T}:Add{B} and!( damage:1 controller )! -text=Salt Flats enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you. +text=Salt Flats enters tapped. -- {T}: Add {1}. -- {T}: Add {W} or {B}. Salt Flats deals 1 damage to you. type=Land [/card] [card] @@ -98497,12 +98466,12 @@ name=Salt Marsh auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} -text=Salt Marsh enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +text=Salt Marsh enters tapped. -- {T}: Add {U} or {B}. type=Land [/card] [card] name=Salt Road Patrol -auto={1}{W}{T}:counter(1/1,1) asSorcery +auto={1}{W}{T}:counter(1/1) asSorcery text=Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) mana={3}{W} type=Creature @@ -98513,8 +98482,8 @@ toughness=5 [card] name=Salt Road Quartermasters auto=counter(1/1,2) -auto={2}{G}{C(1/1,-1)}:counter(1/1,1) target(creature|battlefield) -text=Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature. +auto={2}{G}{C(1/1,-1)}:counter(1/1) target(creature|battlefield) +text=Salt Road Quartermasters enters with two +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature. mana={2}{G} type=Creature subtype=Human Soldier @@ -98541,8 +98510,8 @@ toughness=2 [/card] [card] name=Saltskitter -auto=@movedTo(other creature|battlefield):transforms((,newability[moveto(exile)],newability[phaseactionmulti[endofturn] moveto(ownerbattlefield)])) -text=Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. +auto=@movedTo(other creature|battlefield):transforms((,newability[moveto(exile)],newability[phaseactionmulti[end] moveto(ownerbattlefield)])) +text=Whenever another creature enters, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. mana={3}{W} type=Creature subtype=Wurm @@ -98550,10 +98519,18 @@ power=3 toughness=4 [/card] [card] +name=Salvage +target=*|myGraveyard +auto=moveTo(myLibrary) +text=Put target card from your graveyard on top of your library. +mana={G} +type=Sorcery +[/card] +[card] name=Salvage Drone auto=@combatdamaged(player) from(this):ingest:1 opponent -auto=_DIES_may draw:1 && transforms((,newability[reject notatarget(*|myhand)])) forever -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Salvage Drone dies, you may draw a card. If you do, discard a card. +auto=_DIES_may _LOOT_ +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) -- When Salvage Drone dies, you may draw a card. If you do, discard a card. mana={U} abilities=devoid type=Creature @@ -98563,7 +98540,7 @@ toughness=1 [/card] [card] name=Salvage Scout -auto={W}{S}:moveTo(ownerhand) target(other artifact|mygraveyard) +auto={W}{S}:moveTo(hand) target(other artifact|mygraveyard) text={W}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand. mana={W} type=Creature @@ -98573,7 +98550,7 @@ toughness=1 [/card] [card] name=Salvage Scuttler -auto=_ATTACKING_moveto(ownerhand) target(artifact|mybattlefield) +auto=_ATTACKING_moveto(hand) target(artifact|mybattlefield) text=Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand. mana={4}{U} type=Creature @@ -98594,7 +98571,8 @@ toughness=1 [card] name=Salvage Titan other={S(artifact|myBattlefield)}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)} name(Sacrifice 3 Artifacts) -autograveyard={E(other artifact|mygraveyard)}{E(other artifact|mygraveyard)}{E(other artifact|mygraveyard)}:moveTo(myhand) +otherrestriction=type(artifact|mybattlefield)~morethan~2 +autograveyard={E(other artifact|mygraveyard)}{E(other artifact|mygraveyard)}{E(other artifact|mygraveyard)} restriction{type(artifact|mygraveyard)~morethan~3}:moveto(hand) text=You may sacrifice three artifacts rather than pay Salvage Titan's mana cost. -- Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand. mana={4}{B}{B} type=Artifact Creature @@ -98603,18 +98581,10 @@ power=6 toughness=4 [/card] [card] -name=Salvage -target=*|myGraveyard -auto=moveTo(myLibrary) -text=Put target card from your graveyard on top of your library. -mana={G} -type=Sorcery -[/card] -[card] name=Salvaging Station auto={T}:moveTo(myBattlefield) target(artifact[-creature;manacost<=1]|mygraveyard) auto=@movedTo(creature|graveyard):may untap -text={T}: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield. -- Whenever a creature dies, you may untap Salvaging Station. +text={T}: Return target noncreature artifact card with mana value 1 or less from your graveyard to the battlefield. -- Whenever a creature dies, you may untap Salvaging Station. mana={6} type=Artifact [/card] @@ -98630,9 +98600,9 @@ toughness=2 [/card] [card] name=Samite Archer -auto={T}:prevent:1 target(creature,player) -auto={T}:damage:1 target(creature,player) -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {T}: Samite Archer deals 1 damage to target creature or player. +auto={T}:prevent:1 target(anytarget) +auto={T}:damage:1 target(anytarget) +text={T}: Prevent the next 1 damage that would be dealt to any target this turn. -- {T}: Samite Archer deals 1 damage to any target. mana={1}{W}{U} type=Creature subtype=Human Cleric Archer @@ -98661,8 +98631,8 @@ toughness=2 [/card] [card] name=Samite Healer -auto={T}:prevent:1 target(creature,player) -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +auto={T}:prevent:1 target(anytarget) +text={T}: Prevent the next 1 damage that would be dealt to any target this turn. mana={1}{W} type=Creature subtype=Human Cleric @@ -98671,7 +98641,7 @@ toughness=1 [/card] [card] name=Samite Pilgrim -auto={T}:prevent:pbasiclandtypes target(creature,player) +auto={T}:prevent:pbasiclandtypes target(anytarget) text=Domain -- {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control. mana={1}{W} type=Creature @@ -98712,8 +98682,8 @@ type=Instant name=Sanctifier of Souls abilities=flying auto=@movedto(other creature|mybattlefield):1/1 ueot -auto={2}{w}{E(creature|mygraveyard)}:token(Spirit,Creature Spirit,1/1,white,flying) -text=Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn. -- {2}{W}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. +auto={2}{W}{E(creature|mygraveyard)}:_SPIRITTOKEN_ +text=Whenever another creature enters under your control, Sanctifier of Souls gets +1/+1 until end of turn. -- {2}{W}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={3}{W} type=Creature subtype=Human Cleric @@ -98737,8 +98707,8 @@ toughness=2 [/card] [card] name=Sanctum Custodian -auto={T}:prevent:2 target(creature,player) -text={T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +auto={T}:prevent:2 target(anytarget) +text={T}: Prevent the next 2 damage that would be dealt to any target this turn. mana={2}{W} type=Creature subtype=Human Cleric @@ -98748,8 +98718,8 @@ toughness=2 [card] name=Sanctum Gargoyle abilities=flying -auto=may moveTo(myHand) target(artifact|mygraveyard) -text=Flying -- When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand. +auto=may moveto(hand) target(artifact|mygraveyard) +text=Flying -- When Sanctum Gargoyle enters, you may return target artifact card from your graveyard to your hand. mana={3}{W} type=Artifact Creature subtype=Gargoyle @@ -98757,19 +98727,11 @@ power=2 toughness=3 [/card] [card] -name=Sanctum of Ugin -auto={T}:add{1} -aicode=activate moveto(myhand) target(creature[colorless]|mylibrary) -auto=@movedto(*[colorless;manacost>=7]|mystack):may pay({S}) name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[colorless]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={T}: Add {1} to your mana pool. -- Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library. -type=Land -[/card] -[card] name=Sanctum Plowbeast abilities=defender -aicode=activate target(*[plains;island]|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[plains;island]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Defender -- Plainscycling {2}, islandcycling {2} ({2}, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(*[plains;island]|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[plains;island]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Defender -- Plainscycling {2}, islandcycling {2} ({2}, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle.) mana={4}{W}{U} type=Artifact Creature subtype=Beast @@ -98777,8 +98739,16 @@ power=3 toughness=6 [/card] [card] +name=Sanctum of Ugin +auto={T}:add{1} +aicode=activate moveto(hand) target(creature[colorless]|mylibrary) +auto=@movedto(*[colorless;manacost>=7]|mystack):may pay({S}) name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[colorless]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={T}: Add {1}. -- Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle. +type=Land +[/card] +[card] name=Sand Golem -autograveyard=while(restriction{discardbyopponent}) moveto(ownerbattlefield) and!( transforms((,newability[phaseaction[endofturn once sourceinplay] counter(1/1) all(this)])) forever)! +autograveyard=while(restriction{discardbyopponent}) moveto(ownerbattlefield) and!( transforms((,newability[@next end:counter(1/1) all(this)])) forever)! text=When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step. mana={5} type=Artifact Creature @@ -98802,7 +98772,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{U}{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{U}{U}{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{U}{U}{U}{U}{U}{U}{U}{U}{U}{U} -text=Sand Silos enters the battlefield tapped. -- You may choose not to untap Sand Silos during your untap step. -- At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way. +text=Sand Silos enters tapped. -- You may choose not to untap Sand Silos during your untap step. -- At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way. type=Land [/card] [card] @@ -98859,8 +98829,8 @@ type=Instant [/card] [card] name=Sandcrafter Mage -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller -text=When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) +auto=ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller +text=When Sandcrafter Mage enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={2}{W} type=Creature subtype=Human Wizard @@ -98870,7 +98840,7 @@ toughness=2 [card] name=Sands of Delirium auto={x}{T}:deplete:x target(player) -text={X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. +text={X}, {T}: Target player puts the top X cards of their library into their graveyard. mana={3} type=Artifact [/card] @@ -98900,14 +98870,14 @@ auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{B} auto={T}:Add{G} -text=Sandsteppe Citadel enters the battlefield tapped. -- {T}: Add {W}, {B}, or {G} to your mana pool. +text=Sandsteppe Citadel enters tapped. -- {T}: Add {W}, {B}, or {G}. type=Land [/card] [card] name=Sandsteppe Mastodon abilities=Reach -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,5)!$ controller -text=When Sandsteppe Mastodon enters the battlefield Bolster 5 (Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put 5 +1/+1 counters on it.) +auto=ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,5)!$ controller +text=When Sandsteppe Mastodon enters Bolster 5 (Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put 5 +1/+1 counters on it.) mana={5}{G}{G} type=Creature subtype=Elephant @@ -98916,9 +98886,9 @@ toughness=5 [/card] [card] name=Sandsteppe Outcast -auto=choice name(+1/+1 counter) counter(1/1,1) -auto=choice name(Spirit Token) token(Spirit,Creature Spirit,1/1,white,flying) -text=When Sandsteppe Outcast enters the battlefield, choose one: -- Put a +1/+1 counter on Sandsteppe Outcast. -- Put a 1/1 white Spirit creature token with flying onto the battlefield. +auto=choice name(+1/+1 counter) counter(1/1) +auto=choice name(Spirit Token) _SPIRITTOKEN_ +text=When Sandsteppe Outcast enters, choose one: -- Put a +1/+1 counter on Sandsteppe Outcast. -- Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={2}{W} type=Creature subtype=Human Warrior @@ -98927,8 +98897,8 @@ toughness=1 [/card] [card] name=Sandsteppe Scavenger -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller -text=When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) +auto=ability$!name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller +text=When Sandsteppe Scavenger enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) mana={4}{G} type=Creature subtype=Dog Scout @@ -98940,7 +98910,7 @@ name=Sandstone Bridge auto={T}:add{W} auto=name(1/1 and vigilance) target(creature|battlefield) transforms((,newability[1/1 ueot],newability[vigilance ueot])) ueot auto=tap(noevent) -text=Sandstone Bridge enters the battlefield tapped. -- When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. -- {T}: Add {W} to your mana pool. +text=Sandstone Bridge enters tapped. -- When Sandstone Bridge enters, target creature gets +1/+1 and gains vigilance until end of turn. -- {T}: Add {W}. type=Land [/card] [card] @@ -98955,7 +98925,7 @@ name=Sandstone Needle auto=tap(noevent) auto=counter(0/0,2,Depletion) auto={T}{C(0/0,-1,Depletion)}:Add{R}{R} and!( this(counter{0/0.1.Depletion}<1) sacrifice oneshot )! -text=Sandstone Needle enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Sandstone Needle: Add {R}{R} to your mana pool. If there are no depletion counters on Sandstone Needle, sacrifice it. +text=Sandstone Needle enters tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it. type=Land [/card] [card] @@ -98970,10 +98940,17 @@ power=1 toughness=3 [/card] [card] +name=Sandstorm +auto=damage:1 all(creature[attacking]) +text=Sandstorm deals 1 damage to each attacking creature. +mana={G} +type=Instant +[/card] +[card] name=Sandstorm Charger facedown={3} autofacedown={4}{W}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={4}{W} type=Creature @@ -98984,7 +98961,7 @@ toughness=4 [card] name=Sandstorm Eidolon auto={R}{S}:cantblock target(other creature) -autograveyard=@movedTo(*[multicolor]|mystack):may moveTo(myhand) +autograveyard=@movedTo(*[multicolor]|mystack):may moveto(hand) text={R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn. -- Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand. mana={3}{R} type=Creature @@ -98993,13 +98970,6 @@ power=2 toughness=2 [/card] [card] -name=Sandstorm -auto=damage:1 all(creature[attacking]) -text=Sandstorm deals 1 damage to each attacking creature. -mana={G} -type=Instant -[/card] -[card] name=Sangrite Backlash target=creature auto=3/-3 @@ -99060,7 +99030,7 @@ toughness=3 [/card] [card] name=Sanguine Bond -auto=@lifeof(player):life:-thatmuch opponent +auto=@lifeof(player) from(*[-lifefaker]|*):life:-thatmuch opponent text=Whenever you gain life, target opponent loses that much life. mana={3}{B}{B} type=Enchantment @@ -99072,14 +99042,14 @@ auto={1}{B}:regenerate text=First strike -- {1}{B}: Regenerate Sanguine Guard. mana={1}{B}{B} type=Creature -subtype=Zombie Knight +subtype=Phyrexian Zombie Knight power=2 toughness=2 [/card] [card] name=Sanguine Praetor auto={B}{S(creature|myBattlefield)}:destroy all(creature[manacost=storedmanacost]) -text={B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature. +text={B}, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature. mana={6}{B}{B} type=Creature subtype=Avatar Praetor @@ -99088,7 +99058,7 @@ toughness=5 [/card] [card] name=Sanitarium Skeleton -autograveyard={2}{B}:moveto(myhand) +autograveyard={2}{B}:moveto(hand) text={2}{B}: Return Sanitarium Skeleton from your graveyard to your hand. mana={B} type=Creature @@ -99099,7 +99069,7 @@ toughness=2 [card] name=Sanity Gnawers auto=discard:1 target(player) -text=When Sanity Gnawers enters the battlefield, target player discards a card at random. +text=When Sanity Gnawers enters, target player discards a card at random. mana={1}{B}{R} type=Creature subtype=Rat @@ -99109,15 +99079,15 @@ toughness=1 [card] name=Sanity Grinding auto=reveal:10 optionone name(Look) target(*|reveal) deplete:type:manau opponent optiononeend optiontwo name(put on bottom) target(<10>*|reveal) bottomoflibrary optiontwoend revealend -text=Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order. +text=Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order. mana={U}{U}{U} type=Sorcery [/card] [card] name=Sapling of Colfenor abilities=indestructible -aicode=activate notatarget(*[zpos=1]|mylibrary) name(revealed card) moveto(mylibrary) name(revealed card) and!(if cantargetcard(creature|*) then moveto(myhand) and!(transforms((,newability[life:toughness],newability[life:-power])) ueot)!)! -auto=_ATTACKING_reveal:1 optionone name(Reveal and gain/lose life) target(creature|reveal) transforms((,newability[life:toughness],newability[life:-power],newability[moveto(myhand)])) forever optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +aicode=activate notaTarget(*[zpos=1]|mylibrary) name(revealed card) moveto(mylibrary) name(revealed card) and!(if cantargetcard(creature|*) then moveto(hand) and!(transforms((,newability[life:toughness],newability[life:-power])) ueot)!)! +auto=_ATTACKING_reveal:1 optionone name(Reveal and gain/lose life) target(creature|reveal) transforms((,newability[life:toughness],newability[life:-power],newability[moveto(hand)])) forever optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Sapling of Colfenor is indestructible. -- Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand. mana={3}{BG}{BG} type=Legendary Creature @@ -99157,8 +99127,8 @@ type=Artifact [card] name=Saprazzan Bailiff auto=moveTo(exile) all(enchantment,artifact|graveyard) -auto=@movedTo(this|nonbattlezone) from(myBattlefield):moveTo(myhand) all(artifact,enchantment|mygraveyard) && moveTo(opponenthand) all(artifact,enchantment|opponentgraveyard) -text=When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards. -- When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. +auto=@movedTo(this|nonbattlezone) from(myBattlefield):moveto(hand) all(artifact,enchantment|mygraveyard) && moveTo(opponenthand) all(artifact,enchantment|opponentgraveyard) +text=When Saprazzan Bailiff enters, exile all artifact and enchantment cards from all graveyards. -- When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. mana={3}{U}{U} type=Creature subtype=Merfolk @@ -99179,7 +99149,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{U}{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{U}{U}{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{U}{U}{U}{U}{U}{U}{U}{U}{U}{U} -text=Saprazzan Cove enters the battlefield tapped. -- {T}: Put a storage counter on Saprazzan Cove. -- {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} to your mana pool for each storage counter removed this way. +text=Saprazzan Cove enters tapped. -- {T}: Put a storage counter on Saprazzan Cove. -- {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} for each storage counter removed this way. type=Land [/card] [card] @@ -99217,7 +99187,7 @@ toughness=5 [/card] [card] name=Saprazzan Raider -auto=_BLOCKED_moveTo(myhand) all(this) +auto=_BLOCKED_moveto(hand) all(this) text=When Saprazzan Raider becomes blocked, return it to its owner's hand. mana={2}{U} type=Creature @@ -99230,14 +99200,14 @@ name=Saprazzan Skerry auto=tap(noevent) auto=counter(0/0,2,Depletion) auto={T}{C(0/0,-1,Depletion)}:Add{U}{U} and!( this(counter{0/0.1.Depletion}<1) sacrifice oneshot )! -text=Saprazzan Skerry enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U} to your mana pool. If there are no depletion counters on Saprazzan Skerry, sacrifice it. +text=Saprazzan Skerry enters tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U}. If there are no depletion counters on Saprazzan Skerry, sacrifice it. type=Land [/card] [card] name=Sapseep Forest auto=tap(noevent) auto=aslongas(*[green]|myBattlefield) {G}{T}:life:1 controller >1 -text=({T}: Add {G} to your mana pool.) -- Sapseep Forest enters the battlefield tapped. -- {G}, {T}: You gain 1 life. Activate this ability only if you control two or more green permanents. +text=({T}: Add {G}.) -- Sapseep Forest enters tapped. -- {G}, {T}: You gain 1 life. Activate this ability only if you control two or more green permanents. type=Land subtype=Forest [/card] @@ -99254,9 +99224,9 @@ toughness=2 [/card] [card] name=Sarcomancy -auto=token(Zombie,Creature Zombie,2/2,black) +auto=_ZOMBIETOKEN_ auto=@each my upkeep restriction{type(zombie|battlefield)~lessthan~1}:damage:1 controller -text=When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you. +text=When Sarcomancy enters, put a 2/2 black Zombie creature token onto the battlefield. -- At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you. mana={B} type=Enchantment [/card] @@ -99267,24 +99237,24 @@ auto={2}{S}:Draw:1 text={2}: Sarcomite Myr gains flying until end of turn. -- {2}, Sacrifice Sarcomite Myr: Draw a card. mana={2}{U} type=Artifact Creature -subtype=Myr +subtype=Phyrexian Myr power=2 toughness=1 [/card] [card] name=Sarkhan's Rage -target=creature,player|battlefield +target=anytarget|battlefield auto=damage:5 auto=if type(dragon|mybattlefield)~lessthan~1 then damage:2 controller -text=Sarkhan's Rage deals 5 damage to target creature or player. If you control no Dragons, Sarkhan's Rage deals 2 damage to you. +text=Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkhan's Rage deals 2 damage to you. mana={4}{R} type=Instant [/card] [card] name=Sarkhan's Triumph -aicode=activate target(creature[dragon]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[dragon]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library. +aicode=activate target(creature[dragon]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[dragon]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle. mana={2}{R} type=Instant [/card] @@ -99295,14 +99265,14 @@ auto=choice name(blue camarid) transforms((,newability[{3}{T}:create(Camarid:Cre auto=choice name(black thrull) transforms((,newability[{3}{T}:create(Thrull:Creature Thrull:1/1:black:tnum.13)])) forever auto=choice name(red goblin) transforms((,newability[{3}{T}:create(Goblin:Creature Goblin:1/1:red:tnum.14)])) forever auto=choice name(green saproling) transforms((,newability[{3}{T}:create(Saproling:Creature Saproling:1/1:green:tnum.15)])) forever -text=As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. -- {3}, {T}: Put a 1/1 creature token of the chosen color and type onto the battlefield. +text=As Sarpadian Empires, Vol. VII enters, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. -- {3}, {T}: Put a 1/1 creature token of the chosen color and type onto the battlefield. mana={3} type=Artifact [/card] [card] name=Saruli Gatekeepers auto=if type(land[Gate]|mybattlefield)~morethan~1 then life:7 controller oneshot -text=When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, gain 7 life. +text=When Saruli Gatekeepers enters, if you control two or more Gates, gain 7 life. mana={3}{G} type=Creature subtype=Elf Warrior @@ -99312,9 +99282,9 @@ toughness=4 [card] name=Saskia the Unyielding abilities=vigilance,haste -auto=choice name(you) transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):all(trigger[from]) damage:thatmuch controller])) forever auto=choice name(opponent) transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):all(trigger[from]) damage:thatmuch opponent])) forever -text=Vigilance, haste -- As Saskia the Unyielding enters the battlefield, choose a player. -- Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. +auto=choice name(you) transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):all(trigger[from]) damage:thatmuch controller])) forever +text=Vigilance, haste -- As Saskia the Unyielding enters, choose a player. -- Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. mana={B}{R}{G}{W} type=Legendary Creature subtype=Human Soldier @@ -99334,8 +99304,8 @@ toughness=1 [/card] [card] name=Satyr Grovedancer -auto=counter(1/1,1) target(creature) -text=When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. +auto=counter(1/1) target(creature) +text=When Satyr Grovedancer enters, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Satyr Shaman @@ -99345,7 +99315,7 @@ toughness=1 [card] name=Satyr Hedonist auto={R}{S}:Add{R}{R}{R} -text={R}, Sacrifice Satyr Hedonist: Add {R}{R}{R} to your mana pool. +text={R}, Sacrifice Satyr Hedonist: Add {R}{R}{R}. mana={1}{G} type=Creature subtype=Satyr @@ -99354,7 +99324,7 @@ toughness=1 [/card] [card] name=Satyr Hoplite -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Heroic -- Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite. mana={R} type=Creature @@ -99384,8 +99354,8 @@ toughness=1 [/card] [card] name=Satyr Wayfinder -auto=reveal:4 optionone target(land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -text=When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. +auto=reveal:4 optionone target(land|reveal) moveto(hand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +text=When Satyr Wayfinder enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. mana={1}{G} type=Creature subtype=Satyr @@ -99416,7 +99386,7 @@ name=Savage Firecat abilities=trample auto=counter(1/1,7) auto=@tappedformana(land|myBattlefield):counter(1/1,-1) -text=Trample -- Savage Firecat enters the battlefield with seven +1/+1 counters on it. -- Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat. +text=Trample -- Savage Firecat enters with seven +1/+1 counters on it. -- Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat. mana={3}{R}{R} type=Creature subtype=Elemental Cat @@ -99447,10 +99417,10 @@ subtype=Aura [/card] [card] name=Savage Knuckleblade -auto={2}{G}: 2/2 ueot limit:1 -auto={2}{U}:moveto(ownerhand) +auto={2}{G}: 2/2 ueot limit:1 +auto={2}{U}:moveto(hand) auto={R}:haste -text={2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn. -- {2}{U}: Return Savage Knuckleblade to its owner's hand. -- {R}: Savage Knuckleblade gains haste until end of turn. +text={2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn. -- {2}{U}: Return Savage Knuckleblade to its owner's hand. -- {R}: Savage Knuckleblade gains haste until end of turn. mana={G}{U}{R} type=Creature subtype=Ogre Warrior @@ -99463,7 +99433,7 @@ auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=Savage Lands enters the battlefield tapped. -- {T}: Add {B}, {R}, or {G} to your mana pool. +text=Savage Lands enters tapped. -- {T}: Add {B}, {R}, or {G}. type=Land [/card] [card] @@ -99478,10 +99448,10 @@ type=Sorcery [card] name=Savage Punch target=creature|mybattlefield -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=_FIGHT_ restriction=type(creature|opponentbattlefield)~morethan~0 auto=_FEROCIOUS_ 2/2 ueot -text=Target creature you control fights target creature you don't control. -- Ferocious - The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater. +text=Target creature you control fights target creature you don't control. -- Ferocious - The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater. mana={1}{G} type=Sorcery [/card] @@ -99510,7 +99480,7 @@ mana={3}{G}{G} type=Creature subtype=Fungus auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ auto={S(saproling|myBattlefield)}:regenerate target(fungus) power=5 toughness=2 @@ -99526,8 +99496,8 @@ type=Sorcery name=Savageborn Hydra abilities=double strike auto=counter(1/1,X) -auto={1}{RG}:counter(1/1,1) asSorcery -text=Double strike. -- Savageborn Hydra enters the battlefield with X +1/+1 counters on it. -- {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could play a sorcery. +auto={1}{RG}:counter(1/1) asSorcery +text=Double strike. -- Savageborn Hydra enters with X +1/+1 counters on it. -- {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could play a sorcery. mana={X}{R}{G} type=Creature subtype=Hydra @@ -99535,6 +99505,11 @@ power=0 toughness=0 [/card] [card] +name=Savannah +type=Land +subtype=Forest Plains +[/card] +[card] name=Savannah Lions mana={W} type=Creature @@ -99543,14 +99518,9 @@ power=2 toughness=1 [/card] [card] -name=Savannah -type=Land -subtype=Forest Plains -[/card] -[card] name=Saving Grasp target=creature|mybattlefield -auto=moveTo(ownerhand) +auto=moveTo(hand) flashback={W} text=Return target creature card you own to your hand. -- Flashback {W} mana={U} @@ -99566,7 +99536,7 @@ type=Sorcery [/card] [card] name=Savra, Queen of the Golgari -auto=@sacrificed(creature[black]|mybattlefield):may life:-2 && ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent +auto=@sacrificed(creature[black]|mybattlefield):may life:-2 && ability$!sacrifice notaTarget(creature|mybattlefield)!$ opponent auto=@sacrificed(creature[green]|mybattlefield):name(gain life) ability$!may life:2!$ controller text=Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. -- Whenever you sacrifice a green creature, you may gain 2 life. mana={2}{B}{G} @@ -99590,9 +99560,9 @@ toughness=4 [card] name=Sawtooth Loon abilities=flying -auto=moveTo(ownerhand) notatarget(creature[white;blue]|myBattlefield) +auto=moveTo(hand) notaTarget(creature[white;blue]|myBattlefield) auto=draw:2 && transforms((,newability[target(<2>*|myhand) bottomoflibrary])) oneshot -text=Flying -- When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. -- When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. +text=Flying -- When Sawtooth Loon enters, return a white or blue creature you control to its owner's hand. -- When Sawtooth Loon enters, draw two cards, then put two cards from your hand on the bottom of your library. mana={2}{W}{U} type=Creature subtype=Bird @@ -99614,7 +99584,7 @@ name=Sawtooth Thresher abilities=sunburst auto=counter(1/1,sunburst) auto={C(1/1,-2)}:4/4 -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. mana={6} type=Artifact Creature subtype=Construct @@ -99624,7 +99594,7 @@ toughness=1 [card] name=Scab-Clan Berserker abilities=haste -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +auto=_RENOWN_(1) auto=this(cantargetcard(*[renown]) transforms((,newability[@movedto(*[-creature]|opponentstack):damage:2 opponent])) text=Haste -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player. mana={1}{R}{R} @@ -99647,7 +99617,7 @@ toughness=4 name=Scab-Clan Mauler abilities=trample auto=bloodthirst:2 -text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) -- Trample +text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) -- Trample mana={R}{G} type=Creature subtype=Human Berserker @@ -99660,7 +99630,7 @@ auto=tap(noevent) auto={T}:Add{1} auto={T}:Add{R} and!( damage:1 controller )! auto={T}:Add{W} and!( damage:1 controller )! -text=Scabland enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you. +text=Scabland enters tapped. -- {T}: Add {1}. -- {T}: Add {R} or {W}. Scabland deals 1 damage to you. type=Land [/card] [card] @@ -99693,8 +99663,8 @@ toughness=1 [/card] [card] name=Scalding Tarn -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[island;mountain]|myLibrary) -text={T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library. +auto={T}{L:1}{S}:moveTo(myBattlefield) target(*[island;mountain]|myLibrary) +text={T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -99707,8 +99677,8 @@ type=Artifact [card] name=Scaldkin abilities=flying -auto={2}{R}{S}:damage:2 target(other *[creature;player]) -text=Flying -- {2}{R}, Sacrifice Scaldkin: Scaldkin deals 2 damage to target creature or player. +auto={2}{R}{S}:damage:2 target(anytarget) +text=Flying -- {2}{R}, Sacrifice Scaldkin: Scaldkin deals 2 damage to any target. mana={3}{U} type=Creature subtype=Elemental @@ -99717,7 +99687,7 @@ toughness=2 [/card] [card] name=Scale Blessing -auto=name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) transforms((,newability[counter(1/1.2)],newability[counter(1/1.1) all(other creature[counter{1/1.1}]|mybattlefield)])) forever +auto=name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) transforms((,newability[counter(1/1.2)],newability[counter(1/1) all(other creature[counter{1/1.1}]|mybattlefield)])) forever text=Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={3}{W} type=Instant @@ -99760,8 +99730,8 @@ toughness=6 [/card] [card] name=Scaleguard Sentinels -auto=if type(dragon|mybattlefield)~morethan~0 then counter(1/1,1) else if type(dragon|myhand)~morethan~0 then counter(1/1,1) -text=As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand. -- Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels. +auto=if type(dragon|mybattlefield)~morethan~0 then counter(1/1) else if type(dragon|myhand)~morethan~0 then counter(1/1) +text=As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand. -- Scaleguard Sentinels enters with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels. mana={G}{G} type=Creature subtype=Human Soldier @@ -99772,7 +99742,7 @@ toughness=3 name=Scalpelexis abilities=flying auto=@combatdamaged(player) from(this):nameingest ingest:4 opponent -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process. mana={4}{U} type=Creature subtype=Beast @@ -99782,12 +99752,20 @@ toughness=5 [card] name=Scapegoat target=creature|mybattlefield -auto=moveTo(ownerhand) +auto=moveTo(hand) text=As an additional cost to cast Scapegoat, sacrifice a creature. -- Return any number of target creatures you control to their owner's hand. mana={W}{S(creature|mybattlefield)} type=Instant [/card] [card] +name=Scar +target=creature +auto=counter(-1/-1) +text=Put a -1/-1 counter on target creature. +mana={BR} +type=Instant +[/card] +[card] name=Scarblade Elite auto={T}{E(assassin|mygraveyard)}:destroy target(creature) text={T}, Exile an Assassin card from your graveyard: Destroy target creature. @@ -99826,16 +99804,8 @@ power=2 toughness=2 [/card] [card] -name=Scar -target=creature -auto=counter(-1/-1) -text=Put a -1/-1 counter on target creature. -mana={BR} -type=Instant -[/card] -[card] name=Scarland Thrinax -auto={S(creature|myBattlefield)}:counter(1/1,1) +auto={S(creature|myBattlefield)}:counter(1/1) text=Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax. mana={B}{R}{G} type=Creature @@ -99907,7 +99877,7 @@ toughness=1 [card] name=Scarwood Treefolk auto=tap(noevent) -text=Scarwood Treefolk enters the battlefield tapped. +text=Scarwood Treefolk enters tapped. mana={3}{G} type=Creature subtype=Treefolk @@ -99933,7 +99903,7 @@ type=Instant [/card] [card] name=Scatter the Seeds -auto=token(saproling,creature saproling,1/1,green)*3 +auto=_SAPROLINGTOKEN_*3 text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Put three 1/1 green Saproling creature tokens onto the battlefield. other={convoke} name(Convoke) mana={3}{G}{G} @@ -99944,12 +99914,20 @@ name=Scatter to the Winds target=*|stack auto=fizzle other={4}{U}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever text=Counter target spell. -- Awaken 3-{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={1}{U}{U} type=Instant [/card] [card] +name=Scattershot +abilities=storm +auto=damage:1 target(creature) +text=Scattershot deals 1 damage to target creature. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) +mana={2}{R} +type=Instant +[/card] +[card] name=Scattershot Archer auto={T}:damage:1 all(creature[flying]) text={T}: Scattershot Archer deals 1 damage to each creature with flying. @@ -99960,19 +99938,11 @@ power=1 toughness=2 [/card] [card] -name=Scattershot -abilities=storm -auto=damage:1 target(creature) -text=Scattershot deals 1 damage to target creature. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) -mana={2}{R} -type=Instant -[/card] -[card] name=Scavenged Weaponry target=creature auto=1/1 auto=draw:1 controller -text=Enchant creature -- When Scavenged Weaponry enters the battlefield, draw a card. -- Enchanted creature gets +1/+1. +text=Enchant creature -- When Scavenged Weaponry enters, draw a card. -- Enchanted creature gets +1/+1. mana={2}{B} type=Enchantment subtype=Aura @@ -99980,7 +99950,7 @@ subtype=Aura [card] name=Scavenger Drake abilities=flying -auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1,1) +auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1) text=Flying -- Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake. mana={3}{B} type=Creature @@ -100000,7 +99970,7 @@ toughness=1 [/card] [card] name=Scavenging Ghoul -auto=@each endofturn:counter(0/0,type:creature[fresh]:graveyard,Corpse) +auto=@each end:counter(0/0,type:creature[fresh]:graveyard,Corpse) auto={C(0/0,-1,Corpse)}:regenerate text=At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature put into a graveyard from the battlefield this turn. -- Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. mana={3}{B} @@ -100012,7 +99982,7 @@ toughness=2 [card] name=Scavenging Ooze auto={G}:name(exile non-creature card) moveTo(exile) target(*[-creature]|graveyard) -auto={G}:name(exile creature card) moveTo(exile) target(creature|graveyard) && all(this) counter(1/1,1) && life:1 controller +auto={G}:name(exile creature card) moveTo(exile) target(creature|graveyard) && all(this) counter(1/1) && life:1 controller text={G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. mana={1}{G} type=Creature @@ -100061,7 +100031,7 @@ type=Artifact [card] name=Scholar of Athreos auto={2}{B}:lifeleech:-1 opponent -text={2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way. +text={2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way. mana={2}{W} type=Creature subtype=Human Cleric @@ -100086,10 +100056,21 @@ auto={2}{T}:Add{U} auto={2}{T}:Add{B} auto={2}{T}:Add{R} auto={2}{T}:Add{G} -text={T}: Add {1} to your mana pool. -- {2}, {T}: Add one mana of any color to your mana pool. +text={T}: Add {1}. -- {2}, {T}: Add one mana of any color. type=Land [/card] [card] +name=Scion Summoner +auto=_ELDRAZISCION_ +text=Devoid (This card has no color.) -- When Scion Summoner enters, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) +mana={2}{G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] name=Scion of Darkness abilities=trample,cycling auto=@combatdamagefoeof(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard) @@ -100125,16 +100106,6 @@ power=1 toughness=1 [/card] [card] -name=Scion of the Wild -anyzone=type:creature:myBattlefield/type:creature:myBattlefield cdaactive -text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. -mana={1}{G}{G} -type=Creature -subtype=Avatar -power=* -toughness=* -[/card] -[card] name=Scion of Ugin abilities=flying text=Flying @@ -100146,9 +100117,9 @@ toughness=4 [/card] [card] name=Scion of Vitu-Ghazi -auto=if casted(this) then token(Bird,Creature Bird,1/1,flying,white) +auto=if casted(this) then _BIRDTOKEN_ auto=if casted(this) then ability$! _POPULATE_ !$ controller -text=When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. +text=When Scion of Vitu-Ghazi enters, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. mana={3}{W}{W} type=Creature subtype=Elemental @@ -100156,15 +100127,14 @@ power=4 toughness=4 [/card] [card] -name=Scion Summoner -auto=token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! -text=Devoid (This card has no color.) -- When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -mana={2}{G} -abilities=devoid +name=Scion of the Wild +anyzone=type:creature:myBattlefield/type:creature:myBattlefield cdaactive +text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. +mana={1}{G}{G} type=Creature -subtype=Eldrazi Drone -power=2 -toughness=2 +subtype=Avatar +power=* +toughness=* [/card] [card] name=Scorch the Fields @@ -100177,9 +100147,9 @@ type=Sorcery [/card] [card] name=Scorched Ruins -auto=if type(land[-tapped]|mybattlefield)~morethan~1 then sacrifice notatarget(<2>land[-tapped]|mybattlefield) oneshot else sacrifice +auto=if type(land[-tapped]|mybattlefield)~morethan~1 then sacrifice notaTarget(<2>land[-tapped]|mybattlefield) oneshot else sacrifice auto={T}:Add{4} -text=If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {4} to your mana pool. +text=If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {4}. type=Land [/card] [card] @@ -100194,12 +100164,12 @@ toughness=1 [/card] [card] name=Scorching Lava -target=creature,player +target=anytarget kicker={R} auto=if paid(kicker) then cantregen auto=if paid(kicker) then exiledeath auto=damage:2 -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Scorching Lava deals 2 damage to target creature or player. If Scorching Lava was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead. +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Scorching Lava deals 2 damage to any target. If Scorching Lava was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead. mana={1}{R} type=Instant [/card] @@ -100214,9 +100184,9 @@ type=Sorcery [/card] [card] name=Scorching Spear -target=creature,player +target=anytarget auto=damage:1 -text=Scorching Spear deals 1 damage to target creature or player. +text=Scorching Spear deals 1 damage to any target. mana={R} type=Sorcery [/card] @@ -100258,7 +100228,7 @@ toughness=1 [/card] [card] name=Scoria Wurm -auto=@each my upkeep:flipacoin loseability moveTo(ownerhand) loseabilityend flipend +auto=@each my upkeep:flipacoin loseability moveTo(hand) loseabilityend flipend text=At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand. mana={4}{R} type=Creature @@ -100273,7 +100243,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto={T}:Add{G} auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:name(Transform Human Werewolf) flip(backside) -text={T}: Add {G} to your mana pool. -- At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager. // Moonscarred Werewolf +text={T}: Add {G}. -- At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager. // Moonscarred Werewolf mana={1}{G} type=Creature subtype=Human Werewolf @@ -100302,6 +100272,17 @@ power=1 toughness=1 [/card] [card] +name=Scour +target=enchantment +auto=moveTo(exile) +auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) +auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) +auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) +text=Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. That player then shuffles their library. +mana={2}{W}{W} +type=Instant +[/card] +[card] name=Scour from Existence target=*|battlefield auto=moveto(exile) @@ -100323,25 +100304,14 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{W} auto={T}:Add{B} -text=Scoured Barrens enters the battlefield tapped. -- When Scoured Barrens enters the battlefield, you gain 1 life. -- {T}: Add {W} or {B} to your mana pool. +text=Scoured Barrens enters tapped. -- When Scoured Barrens enters, you gain 1 life. -- {T}: Add {W} or {B}. type=Land [/card] [card] -name=Scour -target=enchantment -auto=moveTo(exile) -auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) -auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) -auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. That player then shuffles his or her library. -mana={2}{W}{W} -type=Instant -[/card] -[card] name=Scourge Devil auto=1/0 all(creature|myBattlefield) -autograveyard={2}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery -text=When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. -- Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +autograveyard={2}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text=When Scourge Devil enters, creatures you control get +1/+0 until end of turn. -- Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={4}{R} type=Creature subtype=Devil @@ -100349,9 +100319,30 @@ power=3 toughness=3 [/card] [card] +name=Scourge Servant +abilities=infect +text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +mana={4}{B} +type=Creature +subtype=Phyrexian Zombie +power=3 +toughness=3 +[/card] +[card] +name=Scourge Wolf +abilities=first strike +auto=while(restriction{delirium}) double strike +text=First strike -- Delirium Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. +mana={R}{R} +type=Creature +subtype=Wolf Horror +power=2 +toughness=2 +[/card] +[card] name=Scourge of Fleets -auto=moveto(ownerhand) all(creature[toughness<=type:island:mybattlefield]|opponentbattlefield) -text=When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. +auto=moveto(hand) all(creature[toughness<=type:island:mybattlefield]|opponentbattlefield) +text=When Scourge of Fleets enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. mana={5}{U}{U} type=Creature subtype=Kraken @@ -100395,7 +100386,7 @@ name=Scourge of Skola Vale abilities=trample auto=counter(1/1,2) auto={T}{S(other creature|myBattlefield)}:counter(1/1,storedtoughness) -text=Trample -- Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it. -- {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness. +text=Trample -- Scourge of Skola Vale enters with two +1/+1 counters on it. -- {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness. mana={2}{G} type=Creature subtype=Hydra @@ -100403,6 +100394,19 @@ power=0 toughness=0 [/card] [card] +name=Scourge of Valkas +abilities=flying +auto={R}:1/0 ueot +auto=damage:type:dragon:mybattlefield target(anytarget) +auto=lord(dragon[-scourge of valkas]|mybattlefield) transforms((,newability[name(damage creature) damage:type:dragon:mybattlefield target(creature)],newability[name(damage player) damage:type:dragon:mybattlefield target(player)])) +text=Flying. -- Whenever Scourge of Valkas or another Dragon enters under your control, it deals X damage to any target, where X is the number of Dragons you control. -- {R}: Scourge of Valkas gets +1/+0 until end of turn. +mana={2}{R}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] name=Scourge of the Nobilis target=creature auto=teach(creature[red]) 1/1 @@ -100417,8 +100421,8 @@ subtype=Aura [card] name=Scourge of the Throne abilities=dethrone,flying -auto=@combat(attackedalone) source(this) turnlimited restriction{compare(lifetotal)~equalto~compare(opponentlifetotal)}: all(creature[attacking]) untap && nextphasealter(add,combatphases,controller,after) -auto=@combat(attackedalone) source(this) turnlimited restriction{compare(lifetotal)~lessthan~compare(opponentlifetotal)}: all(creature[attacking]) untap && nextphasealter(add,combatphases,controller,after) +auto=@combat(attacking) source(this) turnlimited restriction{compare(lifetotal)~equalto~compare(opponentlifetotal)}: all(creature[attacking]) untap && nextphasealter(add,combatphases,controller,after) +auto=@combat(attacking) source(this) turnlimited restriction{compare(lifetotal)~lessthan~compare(opponentlifetotal)}: all(creature[attacking]) untap && nextphasealter(add,combatphases,controller,after) text=Flying -- Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase. mana={4}{R}{R} type=Creature @@ -100427,45 +100431,11 @@ power=5 toughness=5 [/card] [card] -name=Scourge of Valkas -abilities=flying -auto={R}:1/0 ueot -auto=damage:type:dragon:mybattlefield target(creature,player) -auto=lord(dragon[-scourge of valkas]|mybattlefield) transforms((,newability[name(damage creature) damage:type:dragon:mybattlefield target(creature)],newability[name(damage player) damage:type:dragon:mybattlefield target(player)])) -text=Flying. -- Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control. -- {R}: Scourge of Valkas gets +1/+0 until end of turn. -mana={2}{R}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Scourge Servant -abilities=infect -text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -mana={4}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] -[card] -name=Scourge Wolf -abilities=first strike -auto=while(restriction{delirium}) double strike -text=First strike -- Delirium Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. -mana={R}{R} -type=Creature -subtype=Wolf Horror -power=2 -toughness=2 -[/card] -[card] name=Scourgemark target=creature auto=1/0 auto=draw:1 controller -text=Enchant creature -- When Scourgemark enters the battlefield, draw a card. -- Enchanted creature gets +1/+0. +text=Enchant creature -- When Scourgemark enters, draw a card. -- Enchanted creature gets +1/+0. mana={1}{B} type=Enchantment subtype=Aura @@ -100481,27 +100451,19 @@ type=Artifact name=Scouring Sands auto=damage:1 all(creature|opponentbattlefield) aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{R} type=Sorcery [/card] [card] name=Scout the Borders -auto=reveal:5 optionone name(Get creature or land) target(creature,land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=reveal:5 optionone name(Get creature or land) target(creature,land|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. mana={2}{G} type=Sorcery [/card] [card] -name=Scouting Trek -aicode=activate notatarget(land[basic]|mylibrary) moveTo(ownerlibrary) and!(moveto(ownerlibrary))! -auto=name(search card) Reveal:type:*:mylibrary revealtype(land[basic]|mylibrary) revealzone(mylibrary) optionone name(choose cards) target(land|reveal) moveto(exile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|myexile) moveto(mylibrary) afterrevealedend revealend -text=Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it. -mana={1}{G} -type=Sorcery -[/card] -[card] name=Scout's Warning target=creature|myhand auto=flash @@ -100511,10 +100473,18 @@ mana={W} type=Instant [/card] [card] +name=Scouting Trek +aicode=activate notaTarget(land[basic]|mylibrary) moveTo(ownerlibrary) and!(moveto(ownerlibrary))! +auto=name(search card) Reveal:type:*:mylibrary revealtype(land[basic]|mylibrary) revealzone(mylibrary) optionone name(choose cards) target(land|reveal) moveto(exile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|myexile) moveto(mylibrary) afterrevealedend revealend +text=Search your library for any number of basic land cards. Reveal those cards, then shuffle and put them on top of it. +mana={1}{G} +type=Sorcery +[/card] +[card] name=Scrabbling Claws -auto={T}:target(player) ability$!name(exile card) target(*|mygraveyard) moveTo(exile)!$ targetedplayer +auto={T}:target(player) ability$!name(Target player exiles) target(*|mygraveyard) moveTo(exile)!$ targetedplayer auto={1}{S}:moveTo(exile) target(other *|graveyard) && draw:1 controller -text={T}: Target player exiles a card from his or her graveyard. -- {1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card. +text={T}: Target player exiles a card from their graveyard. -- {1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card. mana={1} type=Artifact [/card] @@ -100529,31 +100499,41 @@ power=3 toughness=4 [/card] [card] +name=Scrap +abilities=cycling +target=artifact +auto=destroy +autohand=__CYCLING__({2}) +text=Destroy target artifact. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={2}{R} +type=Instant +[/card] +[card] name=Scrap Mastery -auto=all(artifact|battlefield) becomes(scraptemp) && all(artifact|graveyard) moveto(exile) and!(transforms((,newability[sacrifice all(scraptemp)],newability[(moveto(battlefield)])))! oneshot -text=Each player exiles all artifact cards from his or her graveyard, then sacrifices all artifacts he or she controls, then puts all cards he or she exiled this way onto the battlefield. +auto=all(artifact|battlefield) becomes(scraptemp) && all(artifact|graveyard) moveto(exile) and!(transforms((,newability[sacrifice all(scraptemp)],newability[moveto(battlefield)])))! oneshot +text=Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield. mana={3}{R}{R} type=Sorcery [/card] [card] name=Scrap Trawler -auto=@movedto(artifact[manacost=1]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=0]|mygraveyard) -auto=@movedto(artifact[manacost=2]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=1]|mygraveyard) -auto=@movedto(artifact[manacost=3]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=2]|mygraveyard) -auto=@movedto(artifact[manacost=4]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=3]|mygraveyard) -auto=@movedto(artifact[manacost=5]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=4]|mygraveyard) -auto=@movedto(artifact[manacost=6]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=5]|mygraveyard) -auto=@movedto(artifact[manacost=7]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=6]|mygraveyard) -auto=@movedto(artifact[manacost=8]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=7]|mygraveyard) -auto=@movedto(artifact[manacost=9]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=8]|mygraveyard) -auto=@movedto(artifact[manacost=10]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=9]|mygraveyard) -auto=@movedto(artifact[manacost=11]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=10]|mygraveyard) -auto=@movedto(artifact[manacost=12]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=11]|mygraveyard) -auto=@movedto(artifact[manacost=13]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=12]|mygraveyard) -auto=@movedto(artifact[manacost=14]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=13]|mygraveyard) -auto=@movedto(artifact[manacost=15]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=14]|mygraveyard) -auto=@movedto(artifact[manacost=16]|graveyard) from(mybattlefield):moveto(myhand) target(artifact[manacost<=15]|mygraveyard) -text=Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser converted mana cost. +auto=@movedto(artifact[manacost=1]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=0]|mygraveyard) +auto=@movedto(artifact[manacost=2]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=1]|mygraveyard) +auto=@movedto(artifact[manacost=3]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=2]|mygraveyard) +auto=@movedto(artifact[manacost=4]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=3]|mygraveyard) +auto=@movedto(artifact[manacost=5]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=4]|mygraveyard) +auto=@movedto(artifact[manacost=6]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=5]|mygraveyard) +auto=@movedto(artifact[manacost=7]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=6]|mygraveyard) +auto=@movedto(artifact[manacost=8]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=7]|mygraveyard) +auto=@movedto(artifact[manacost=9]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=8]|mygraveyard) +auto=@movedto(artifact[manacost=10]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=9]|mygraveyard) +auto=@movedto(artifact[manacost=11]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=10]|mygraveyard) +auto=@movedto(artifact[manacost=12]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=11]|mygraveyard) +auto=@movedto(artifact[manacost=13]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=12]|mygraveyard) +auto=@movedto(artifact[manacost=14]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=13]|mygraveyard) +auto=@movedto(artifact[manacost=15]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=14]|mygraveyard) +auto=@movedto(artifact[manacost=16]|graveyard) from(mybattlefield):moveto(hand) target(artifact[manacost<=15]|mygraveyard) +text=Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value. mana={3} type=Artifact Creature subtype=Construct @@ -100581,14 +100561,11 @@ power=5 toughness=5 [/card] [card] -name=Scrap -abilities=cycling -target=artifact -auto=destroy -autohand=__CYCLING__({2}) -text=Destroy target artifact. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={2}{R} -type=Instant +name=Scrapheap +auto=@movedTo(artifact,enchantment|mygraveyard) from(Battlefield):life:1 +text=Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life. +mana={3} +type=Artifact [/card] [card] name=Scrapheap Scrounger @@ -100602,18 +100579,11 @@ power=3 toughness=2 [/card] [card] -name=Scrapheap -auto=@movedTo(artifact,enchantment|mygraveyard) from(Battlefield):life:1 -text=Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life. -mana={3} -type=Artifact -[/card] -[card] name=Scrapper Champion abilities=double strike auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) -text=Double strike (This creature deals both first-strike and regular combat damage.) -- When Scrapper Champion enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) counter(1/1) +text=Double strike (This creature deals both first-strike and regular combat damage.) -- When Scrapper Champion enters, you get {E}{E} (two energy counters). -- Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={3}{R} type=Creature subtype=Human Artificer @@ -100634,7 +100604,7 @@ toughness=3 name=Scrapyard Mongrel auto=aslongas(Artifact|myBattlefield) 2/0 auto=aslongas(Artifact|myBattlefield) trample -text=As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. +text=As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. mana={3}{R} type=Creature subtype=Dog @@ -100661,9 +100631,9 @@ type=Sorcery [card] name=Screaming Seahawk abilities=flying -aicode=activate target(screaming seahawk|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>screaming seahawk|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Flying -- When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. +aicode=activate target(screaming seahawk|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>screaming seahawk|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Flying -- When Screaming Seahawk enters, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. mana={4}{U} type=Creature subtype=Bird @@ -100673,7 +100643,7 @@ toughness=2 [card] name=Screamreach Brawler other={1}{R} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever text=Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={2}{R} type=Creature @@ -100683,7 +100653,7 @@ toughness=3 [/card] [card] name=Screams of the Damned -auto={1}{B}{E(*|mygraveyard)}:damage:1 all(creature,player) +auto={1}{B}{E(*|mygraveyard)}:damage:1 all(creature) && damage:1 all(player) text={1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player. mana={3}{B}{B} type=Enchantment @@ -100701,7 +100671,8 @@ toughness=2 [/card] [card] name=Screeching Buzzard -auto=@movedto(mygraveyard) from(this|mybattlefield):ability$!name(discard) target(*|myhand) reject!$ opponent +abilities=flying +auto=_DIES_ability$!name(discard) target(*|myhand) reject!$ opponent text=Flying -- When Screeching Buzzard dies, each opponent discards a card. mana={3}{B} type=Creature @@ -100713,8 +100684,8 @@ toughness=2 name=Screeching Drake abilities=flying auto=draw:1 -auto=reject target(*|myhand) -text=Flying -- When Screeching Drake enters the battlefield, draw a card, then discard a card. +auto=reject notaTarget(*|myhand) +text=Flying -- When Screeching Drake enters, draw a card, then discard a card. mana={3}{U} type=Creature subtype=Drake @@ -100748,7 +100719,7 @@ name=Screeching Silcaw abilities=flying auto=@combatdamagefoeof(player) from(this) restriction{type(artifact|myBattlefield)~morethan~2}:deplete:4 opponent auto=@combatdamageof(player) from(this) restriction{type(artifact|myBattlefield)~morethan~2}:deplete:4 controller -text=Flying -- Metalcraft - Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard. +text=Flying -- Metalcraft - Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player mills four cards. mana={1}{U} type=Creature subtype=Bird @@ -100758,7 +100729,7 @@ toughness=2 [card] name=Screeching Skaab auto=deplete:2 -text=When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard. +text=When Screeching Skaab enters, put the top two cards of your library into your graveyard. mana={1}{U} type=Creature subtype=Zombie @@ -100768,7 +100739,7 @@ toughness=1 [card] name=Screeching Sliver auto=lord(sliver) {T}:deplete:1 target(player) -text=All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard." +text=All Slivers have "{T}: Target player mills a card." mana={U} type=Creature subtype=Sliver @@ -100779,7 +100750,7 @@ toughness=1 name=Scrib Nibblers auto={T}:target(player) moveto(exile) and!( if cantargetcard(*[land]|*) then life:1 controller )! all(*[zpos=1]|targetedpersonslibrary) auto=_LANDFALL_untap all(this) -text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. -- Landfall -- Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers. +text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. -- Landfall -- Whenever a land enters under your control, you may untap Scrib Nibblers. mana={2}{B} type=Creature subtype=Rat @@ -100788,8 +100759,8 @@ toughness=1 [/card] [card] name=Scrivener -auto=may moveTo(myhand) target(instant|mygraveyard) -text=When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. +auto=may moveto(hand) target(instant|mygraveyard) +text=When Scrivener enters, you may return target instant card from your graveyard to your hand. mana={4}{U} type=Creature subtype=Human Wizard @@ -100797,6 +100768,16 @@ power=2 toughness=2 [/card] [card] +name=Scroll Thief +auto=@combatdamaged(player) from(this):draw:1 +text=Whenever Scroll Thief deals combat damage to a player, draw a card. +mana={2}{U} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=3 +[/card] +[card] name=Scroll of Avacyn auto={1}{S}:name(draw a card) if type(angel|mybattlefield)~morethan~0 then draw:1 controller && life:5 controller else draw:1 controller text={1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. @@ -100805,7 +100786,7 @@ type=Artifact [/card] [card] name=Scroll of Griselbrand -auto={1}{S}:name(opponent discard) target(opponent) ability$!reject notatarget(*|myhand)!$ targetedplayer && if type(demon|mybattlefield)~morethan~0 then life:-3 targetedplayer +auto={1}{S}:name(opponent discard) target(opponent) ability$!reject notaTarget(*|myhand)!$ targetedplayer && if type(demon|mybattlefield)~morethan~0 then life:-3 targetedplayer text={1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life. mana={1} type=Artifact @@ -100819,21 +100800,19 @@ type=Artifact [/card] [card] name=Scroll of the Masters -auto=@movedTo(*[-creature]|mystack):counter(0/0,Lore) all(this) +auto=@movedTo(*[-creature]|mystack):counter(0/0,1,Lore) auto={3}{T}:thisforeach(counter{0/0.1.Lore}) 1/1 target(creature|mybattlefield) ueot text=Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters. -- {3}{T}: Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters. mana={2} type=Artifact [/card] [card] -name=Scroll Thief -auto=@combatdamaged(player) from(this):draw:1 -text=Whenever Scroll Thief deals combat damage to a player, draw a card. -mana={2}{U} -type=Creature -subtype=Merfolk Rogue -power=1 -toughness=3 +name=Scrounge +target=opponent +auto=ability$!name(choose artifact) target(artifact|mygraveyard) moveTo(opponentbattlefield) !$ opponent +text=Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control. +mana={2}{B} +type=Sorcery [/card] [card] name=Scrounged Scythe @@ -100845,18 +100824,10 @@ type=Artifact subtype=Equipment [/card] [card] -name=Scrounge -target=opponent -auto=ability$!name(choose artifact) target(artifact|mygraveyard) moveTo(opponentbattlefield) !$ opponent -text=Target opponent chooses an artifact card in his or her graveyard. Put that card onto the battlefield under your control. -mana={2}{B} -type=Sorcery -[/card] -[card] name=Scrounging Bandar auto=counter(1/1,2) -auto={0}{counter(1/1,-1)}:counter(1/1,1) target(other creature) myUpkeepOnly -text=Scrounging Bandar enters the battlefield with two +1/+1 counters on it. -- At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature. +auto={0}{counter(1/1,-1)}:counter(1/1) target(other creature) myUpkeepOnly +text=Scrounging Bandar enters with two +1/+1 counters on it. -- At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature. mana={1}{G} type=Creature subtype=Cat Monkey @@ -100875,7 +100846,7 @@ auto={H(forest|mybattlefield)}:untap target(creature) limit:1 text=Flash (You may cast this spell any time you could cast an instant.) -- Flying, protection from blue -- Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn. mana={1}{G} type=Creature -subtype=Faerie +subtype=Faerie Ranger power=1 toughness=1 [/card] @@ -100892,14 +100863,14 @@ toughness=1 [card] name=Scrying Sheets auto={T}:add{C} -aicode=activate target(*[snow;zpos=1]|mylibrary) moveto(myhand) -auto={1}{i}{T}:name(Look top card) reveal:1 optionone if type(*[snow]|reveal)~morethan~0 then target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text={T}: Add {1} to your mana pool. -- {1}{S}i}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S}i} can be paid with one mana from a snow permanent.) +aicode=activate target(*[snow;zpos=1]|mylibrary) moveto(hand) +auto={1}{i}{T}:name(Look top card) reveal:1 optionone if type(*[snow]|reveal)~morethan~0 then target(*|reveal) moveto(hand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text={T}: Add {1}. -- {1}{S}i}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S}i} can be paid with one mana from a snow permanent.) type=Snow Land [/card] [card] name=Sculpting Steel -auto=may copy notatarget(artifact) +auto=may copy notaTarget(artifact) text=You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield. mana={3} type=Artifact @@ -100951,7 +100922,7 @@ auto={T}:name(green & red & blue & white) target(creature) becomes(,green,red,bl auto={T}:name(white & blue & black & red) target(creature) becomes(,white,red,blue,black) ueot auto={T}:name(white & blue & black & green) target(creature) becomes(,white,green,blue,black) ueot auto={T}:name(all colors) target(creature) becomes(,white,red,blue,black,green) ueot -text={T}: Add one mana of any color to your mana pool. -- {T}: Target creature becomes the color or colors of your choice until end of turn. +text={T}: Add one mana of any color. -- {T}: Target creature becomes the color or colors of your choice until end of turn. mana={3} type=Artifact Creature subtype=Scarecrow @@ -100961,8 +100932,8 @@ toughness=2 [card] name=Scuttling Death auto={S}:-1/-1 target(other creature) -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=4]|mygraveyard) -text=Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn. -- Soulshift 4 (When this dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=4]|mygraveyard) +text=Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn. -- Soulshift 4 (When this dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) mana={4}{B} type=Creature subtype=Spirit @@ -100973,7 +100944,7 @@ toughness=2 name=Scuttling Doom Engine auto=cantbeblockedby(creature[power<=2]) autograveyard=_DIES_damage:6 target(opponent) -text=Scuttling Doom Engine can't be blocked by creatures with power 2 or less. -- When Scuttling Doom Engine dies, it deals 6 damage to target opponent. +text=Scuttling Doom Engine can't be blocked by creatures with power 2 or less. -- When Scuttling Doom Engine dies, it deals 6 damage to target opponent. mana={6} type=Artifact Creature subtype=Construct @@ -101003,7 +100974,7 @@ toughness=1 [card] name=Scythe Leopard auto=_LANDFALL_1/1 ueot -text=Landfall -- Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. +text=Landfall -- Whenever a land enters under your control, Scythe Leopard gets +1/+1 until end of turn. mana={G} type=Creature subtype=Cat @@ -101011,6 +100982,29 @@ power=1 toughness=1 [/card] [card] +name=Scythe Specter +abilities=flying +auto=@combatdamaged(player) from(this):ability$!target(*|myhand) dynamicability reject!$ opponent +text=Flying -- Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value. +mana={4}{B}{B} +type=Creature +subtype=Specter +power=4 +toughness=4 +[/card] +[card] +name=Scythe Tiger +abilities=shroud +auto=aslongas(land|myBattlefield) moveTo(graveyard) notaTarget(land|myBattlefield) oneshot +auto=name(sacrifice Scythe Tiger) moveTo(graveyard) notaTarget(this|myBattlefield) +text=Shroud (This creature can't be the target of spells or abilities.) -- When Scythe Tiger enters, sacrifice it unless you sacrifice a land. +mana={G} +type=Creature +subtype=Cat +power=3 +toughness=2 +[/card] +[card] name=Scythe of the Wretched auto=teach(creature) +2/+2 auto={4}:equip @@ -101021,34 +101015,11 @@ type=Artifact subtype=Equipment [/card] [card] -name=Scythe Specter -abilities=flying -auto=@combatdamaged(player) from(this):ability$!target(*|myhand) dynamicability reject!$ opponent -text=Flying -- Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost. -mana={4}{B}{B} -type=Creature -subtype=Specter -power=4 -toughness=4 -[/card] -[card] -name=Scythe Tiger -abilities=shroud -auto=aslongas(land|myBattlefield) moveTo(graveyard) notatarget(land|myBattlefield) oneshot -auto=name(sacrifice Scythe Tiger) moveTo(graveyard) notatarget(this|myBattlefield) -text=Shroud (This creature can't be the target of spells or abilities.) -- When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land. -mana={G} -type=Creature -subtype=Cat -power=3 -toughness=2 -[/card] -[card] name=Scytheclaw auto={3}:equip -auto=livingweapontoken(Germ,Creature Germ,0/0,black) +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) auto=teach(creature) transforms((,newability[1/1],newability[@combatdamagefoeof(player) from(this):life:-halfdownopponentlifetotal opponent],newability[@combatdamageof(player) from(this):life:-halfdownlifetotal controller])) -text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +1/+1. -- Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up. -- Equip {3} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1. -- Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. -- Equip {3} mana={5} type=Artifact subtype=Equipment @@ -101056,8 +101027,8 @@ subtype=Equipment [card] name=Sea Drake abilities=flying -auto=target(<2>land|mybattlefield) moveTo(myhand) -text=Flying -- When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. +auto=target(<2>land|mybattlefield) moveto(hand) +text=Flying -- When Sea Drake enters, return two target lands you control to their owner's hand. mana={2}{U} type=Creature subtype=Drake @@ -101087,9 +101058,9 @@ toughness=3 [card] name=Sea Gate Oracle abilities=hiddenface -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot -auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -text=When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. +aicode=activate transforms((,newability[moveto(hand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot +auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=When Sea Gate Oracle enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. mana={2}{U} type=Creature subtype=Human Wizard @@ -101100,13 +101071,13 @@ toughness=3 name=Sea Gate Wreckage auto={t}:add{c} auto=aslongas(*|myhand) {2}{c}{t}:draw:1 <1 -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand. +text={T}: Add {C}. ({C} represents colorless mana.) -- {2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand. type=Land [/card] [card] name=Sea God's Revenge -aicode=activate transforms((,newability[target(creature|opponentbattlefield) moveto(ownerhand)])) oneshot -auto=scry:1 scrycore delayed target(creature|opponentbattlefield) moveto(ownerhand) scrycoreend scryend +aicode=activate transforms((,newability[target(creature|opponentbattlefield) moveto(hand)])) oneshot +auto=scry:1 scrycore delayed target(creature|opponentbattlefield) moveto(hand) scrycoreend scryend text=Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={5}{U} type=Sorcery @@ -101134,7 +101105,7 @@ toughness=6 name=Sea Scryer auto={T}:Add{1} auto={1}{T}:Add{U} -text={T}: Add {1} to your mana pool. -- {1}, {T}: Add {U} to your mana pool. +text={T}: Add {1}. -- {1}, {T}: Add {U}. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -101196,11 +101167,22 @@ power=2 toughness=1 [/card] [card] +name=Sea's Claim +target=land +auto=loseabilities +auto=losesubtypesof(land) +auto=transforms((island)) +text=Enchant land (Target a land as you cast this. This card enters attached to that land.) -- Enchanted land is an Island. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Seachrome Coast auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{W} auto={T}:Add{U} -text=Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {W} or {U} to your mana pool. +text=Seachrome Coast enters tapped unless you control two or fewer other lands. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -101222,7 +101204,7 @@ auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} -text=Seafloor Debris enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- {T}, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool. +text=Seafloor Debris enters tapped. -- {T}: Add {U}. -- {T}, Sacrifice Seafloor Debris: Add one mana of any color. type=Land [/card] [card] @@ -101237,7 +101219,7 @@ toughness=3 name=Seahunter aicode=activate moveTo(myBattlefield) target(merfolk[-sorcery;-instant]|myLibrary) auto={3}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(merfolk[-sorcery;-instant]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library. +text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle. mana={2}{U}{U} type=Creature subtype=Human Mercenary @@ -101260,8 +101242,8 @@ type=Enchantment [/card] [card] name=Seal of Fire -auto={S}:damage:2 target(other *[creature;player]) -text=Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player. +auto={S}:damage:2 target(anytarget) +text=Sacrifice Seal of Fire: Seal of Fire deals 2 damage to any target. mana={R} type=Enchantment [/card] @@ -101274,7 +101256,7 @@ type=Enchantment [/card] [card] name=Seal of Removal -auto={S}:moveTo(ownerhand) target(other creature) +auto={S}:moveTo(hand) target(other creature) text=Sacrifice Seal of Removal: Return target creature to its owner's hand. mana={U} type=Enchantment @@ -101308,29 +101290,29 @@ toughness=5 [card] name=Seance auto=@each my upkeep:may target(creature|mygraveyard) moveto(exile) and!(clone with(unearth) addtype(spirit))! -text=At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step. +text=At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step. mana={2}{W}{W} type=Enchantment [/card] [card] -name=Search for Tomorrow -aicode=activate moveTo(myBattlefield) target(land[basic]|myLibrary) -auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. -- Suspend 2 - {G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -mana={2}{G} -suspend(2)={g} -type=Sorcery -[/card] -[card] name=Search Warrant target=player auto=life:type:*:targetedpersonshand controller -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiononeend revealend -text=Target player reveals his or her hand. You gain life equal to the number of cards in that player's hand. +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiononeend revealend +text=Target player reveals their hand. You gain life equal to the number of cards in that player's hand. mana={W}{U} type=Sorcery [/card] [card] +name=Search for Tomorrow +aicode=activate moveTo(myBattlefield) target(land[basic]|myLibrary) +auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +text=Search your library for a basic land card and put it onto the battlefield. Then shuffle. -- Suspend 2 - {G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={2}{G} +suspend(2)={G} +type=Sorcery +[/card] +[card] name=Searchlight Geist abilities=flying auto={3}{B}:deathtouch ueot @@ -101366,8 +101348,8 @@ type=Instant [/card] [card] name=Searing Meditation -auto=@lifeof(player) from(*[-lifefaker]|*):pay({2}) target(creature,player) damage:2 -text=Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to target creature or player. +auto=@lifeof(player) from(*[-lifefaker]|*):pay({2}) target(anytarget) damage:2 +text=Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to any target. mana={1}{R}{W} type=Enchantment [/card] @@ -101383,9 +101365,17 @@ mana={2}{R} type=Sorcery [/card] [card] +name=Searing Spear +target=anytarget +auto=damage:3 +text=Searing Spear deals 3 damage to any target. +mana={1}{R} +type=Instant +[/card] +[card] name=Searing Spear Askari abilities=flanking -auto={1}{r}:menace ueot +auto={1}{R}:menace ueot text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn. mana={2}{R} type=Creature @@ -101394,46 +101384,27 @@ power=2 toughness=2 [/card] [card] -name=Searing Spear -target=creature,player -auto=damage:3 -text=Searing Spear deals 3 damage to target creature or player. -mana={1}{R} -type=Instant -[/card] -[card] name=Searing Touch -target=creature,player +target=anytarget auto=damage:1 buyback={R}{4} -text=Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Searing Touch deals 1 damage to target creature or player. +text=Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Searing Touch deals 1 damage to any target. mana={R} type=Instant [/card] [card] name=Searing Wind -target=creature,player +target=anytarget auto=damage:10 -text=Searing Wind deals 10 damage to target creature or player. +text=Searing Wind deals 10 damage to any target. mana={8}{R} type=Instant [/card] [card] -name=Sea's Claim -target=land -auto=loseabilities -auto=losesubtypesof(land) -auto=transforms((island)) -text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- Enchanted land is an Island. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Seascape Aerialist auto=may all(ally|myBattlefield) flying ueot auto=_RALLY_may all(ally|myBattlefield) flying ueot -text=Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn. +text=Whenever Seascape Aerialist or another Ally enters under your control, you may have Ally creatures you control gain flying until end of turn. mana={4}{U} type=Creature subtype=Merfolk Wizard Ally @@ -101444,7 +101415,7 @@ toughness=3 name=Seashell Cameo auto={T}:Add{W} auto={T}:Add{U} -text={T}: Add {W} or {U} to your mana pool. +text={T}: Add {W} or {U}. mana={3} type=Artifact [/card] @@ -101454,23 +101425,23 @@ auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} auto={T}:Add{U} -text=Seaside Citadel enters the battlefield tapped. -- {T}: Add {G}, {W}, or {U} to your mana pool. +text=Seaside Citadel enters tapped. -- {T}: Add {G}, {W}, or {U}. type=Land [/card] [card] name=Seaside Haven auto={T}:Add{1} auto={W}{U}{T}{S(bird|myBattlefield)}:draw:1 -text={T}: Add {1} to your mana pool. -- {W}{U}, {T}, Sacrifice a Bird: Draw a card. +text={T}: Add {1}. -- {W}{U}, {T}, Sacrifice a Bird: Draw a card. type=Land [/card] [card] name=Season of the Witch auto=upcost[{L:2}] sacrifice -auto=@each my combatends:all(creature[-fresh;-attacking;-defender;-cantattack;-tapped]|mybattlefield) phaseaction[endofturn once] destroy -auto=@each my combatends:all(creature[fresh;haste;-attacking;-defender;-cantattack;-tapped]|mybattlefield) phaseaction[endofturn once] destroy -auto=@each opponent combatends:all(creature[-fresh;-attacking;-defender;-cantattack]|opponentbattlefield) phaseaction[endofturn once] destroy -auto=@each opponent combatends:all(creature[fresh;haste;-attacking;-defender;-cantattack]|opponentbattlefield) phaseaction[endofturn once] destroy +auto=@each my combatends:all(creature[-fresh;-attacking;-defender;-cantattack;-tapped]|mybattlefield) phaseaction[end once] destroy +auto=@each my combatends:all(creature[fresh;haste;-attacking;-defender;-cantattack;-tapped]|mybattlefield) phaseaction[end once] destroy +auto=@each opponent combatends:all(creature[-fresh;-attacking;-defender;-cantattack]|opponentbattlefield) phaseaction[end once] destroy +auto=@each opponent combatends:all(creature[fresh;haste;-attacking;-defender;-cantattack]|opponentbattlefield) phaseaction[end once] destroy text=At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. -- At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack. mana={B}{B}{B} type=Enchantment @@ -101488,7 +101459,7 @@ toughness=2 [card] name=Seat of the Synod auto={T}:Add{U} -text=(Seat of the Synod isn't a spell.) -- {T}: Add {U} to your mana pool. +text=(Seat of the Synod isn't a spell.) -- {T}: Add {U}. type=Artifact Land [/card] [card] @@ -101496,7 +101467,7 @@ name=Secluded Glen auto=if type(*[faerie]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{U} auto={T}:Add{B} -text=As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +text=As Secluded Glen enters, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters tapped. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -101505,7 +101476,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{W} autohand=__CYCLING__({W}) -text=Secluded Steppe enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {W} ({W}, Discard this card: Draw a card.) +text=Secluded Steppe enters tapped. -- {T}: Add {W}. -- Cycling {W} ({W}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -101528,7 +101499,7 @@ type=Instant [card] name=Second Harvest auto=all(*[token]|mybattlefield) clone -text=For each token you control, put a token onto the battlefield that's a copy of that permanent. +text=For each token you control, create a token that's a copy of that permanent. mana={2}{G}{G} type=Instant [/card] @@ -101536,7 +101507,7 @@ type=Instant name=Second Sunrise auto=moveTo(myBattlefield) all(*[fresh]|mygraveyard) auto=moveTo(opponentBattlefield) all(*[fresh]|opponentgraveyard) -text=Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn. +text=Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn. mana={1}{W}{W} type=Instant [/card] @@ -101563,9 +101534,9 @@ subtype=Aura name=Secret Salvage target=*[-land]|mygraveyard auto=moveto(exile) -aicode=activate target(*[share!name!]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*[share!name!]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, and put them into your hand. Then shuffle your library. +aicode=activate target(*[share!name!]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*[share!name!]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, and put them into your hand. Then shuffle. mana={3}{B}{B} type=Sorcery [/card] @@ -101598,15 +101569,15 @@ type=Instant name=Security Blockade target=land auto=teach(land) transforms((,newability[{T}:prevent:1 controller])) -auto=token(Knight,Creature Knight,2/2,white,vigilance) -text=Enchant land -- When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn." +auto=_KNIGHTTOKEN_ +text=Enchant land -- When Security Blockade enters, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn." mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Security Detail -auto=aslongas(creature|mybattlefield) {w}{w}:token(soldier,creature soldier,1/1,white) limit:1 <1 +auto=aslongas(creature|mybattlefield) {W}{W}:_SOLDIERTOKEN_ limit:1 <1 text={W}{W}: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if you control no creatures and only once each turn. mana={3}{W} type=Enchantment @@ -101645,8 +101616,8 @@ toughness=2 [/card] [card] name=Sedraxis Alchemist -auto=aslongas(*[blue]|myBattlefield) moveTo(ownerhand) target(*[-land]) oneshot -text=When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. +auto=aslongas(*[blue]|myBattlefield) moveTo(hand) target(*[-land]) oneshot +text=When Sedraxis Alchemist enters, if you control a blue permanent, return target nonland permanent to its owner's hand. mana={2}{B} type=Creature subtype=Zombie Wizard @@ -101658,7 +101629,7 @@ name=Sedraxis Specter abilities=flying auto=@combatdamagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent auto=@combatdamageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller -autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text=Flying -- Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={U}{B}{R} type=Creature @@ -101668,7 +101639,7 @@ toughness=2 [/card] [card] name=Sedris, the Traitor King -auto=lord(creature|mygraveyard) {2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +auto=lord(creature|mygraveyard) {2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text=Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={3}{U}{B}{R} type=Legendary Creature @@ -101707,7 +101678,7 @@ toughness=4 name=Seed Spark target=artifact,enchantment auto=destroy -auto=if spent({G}) then token(Saproling,Creature Saproling,1/1,green)*2 +auto=if spent({G}) then _SAPROLINGTOKEN_*2 text=Destroy target artifact or enchantment. If {G} was spent to cast Seed Spark, put two 1/1 green Saproling creature tokens onto the battlefield. mana={3}{W} type=Instant @@ -101716,7 +101687,7 @@ type=Instant name=Seed the Land auto=_LANDFALL_token(Snake,Creature Snake,1/1,green) auto=@movedto(land|opponentBattlefield):token(Snake,Creature Snake,1/1,green) opponent -text=Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield. +text=Whenever a land enters, its controller puts a 1/1 green Snake creature token onto the battlefield. mana={2}{G}{G} type=Enchantment [/card] @@ -101744,7 +101715,7 @@ toughness=1 name=Seedguide Ash aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(forest|myLibrary) auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=When Seedguide Ash is put into a graveyard from the battlefield, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library. +text=When Seedguide Ash dies, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library. mana={4}{G} type=Creature subtype=Treefolk Druid @@ -101753,7 +101724,7 @@ toughness=4 [/card] [card] name=Seedling Charm -auto=aslongas(aura|battlefield) choice moveTo(ownerhand) target(aura) +auto=aslongas(aura|battlefield) choice moveTo(hand) target(aura) auto=aslongas(creature|battlefield) choice regenerate target(creature) auto=aslongas(creature|battlefield) choice trample target(creature) text=Choose one - Return target Aura attached to a creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn. @@ -101762,8 +101733,9 @@ type=Instant [/card] [card] name=Seeds of Innocence -alias=3410 -text=Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost. +auto=all(artifact) trasforms((,newability[life:manacost sourceowner])) +auto=all(artifact) bury +text=Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its mana value. mana={1}{G}{G} type=Sorcery [/card] @@ -101771,7 +101743,7 @@ type=Sorcery name=Seeds of Renewal abilities=exiledeath target=<2>*|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) anyzone=changecost(colorless:-1) forcedalive text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal. mana={6}{G} @@ -101787,21 +101759,30 @@ type=Instant [/card] [card] name=Seek the Horizon -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library. +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle. mana={3}{G} type=Sorcery [/card] [card] name=Seek the Wilds -aicode=activate moveto(myhand) target(*[creature;land;zpos<=4]|mylibrary) -auto=name(look) reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate moveto(hand) target(*[creature;land;zpos<=4]|mylibrary) +auto=name(look) reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{G} type=Sorcery [/card] [card] +name=Seeker +target=creature +auto=cantbeblockedby(creature[-artifact;-white]) +text=Enchant creature -- Enchanted creature can't be blocked except by artifact creatures and/or white creatures. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Seeker of Skybreak auto={T}:untap target(creature) text={T}: Untap target creature. @@ -101816,7 +101797,7 @@ name=Seeker of the Way abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=@movedTo(*[-creature]|mystack):lifelink ueot -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn. +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn. mana={1}{W} type=Creature subtype=Human Warrior @@ -101824,27 +101805,18 @@ power=2 toughness=2 [/card] [card] -name=Seeker -target=creature -auto=cantbeblockedby(creature[-artifact;-white]) -text=Enchant creature -- Enchanted creature can't be blocked except by artifact creatures and/or white creatures. -mana={2}{W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Seer's Lantern auto={T}:add{C} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={2}{t}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +auto={2}{t}:name(Scry 1) _SCRY1_ +text={T}: Add {C}. ({C} represents colorless mana.) -- {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3} type=Artifact [/card] [card] name=Seer's Sundial auto=_LANDFALL_pay({2}) draw:1 -text=Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card. +text=Landfall - Whenever a land enters under your control, you may pay {2}. If you do, draw a card. mana={4} type=Artifact [/card] @@ -101870,7 +101842,7 @@ toughness=2 [card] name=Seething Song auto=Add{R}{R}{R}{R}{R} -text=Add {R}{R}{R}{R}{R} to your mana pool. +text=Add {R}{R}{R}{R}{R}. mana={2}{R} type=Instant [/card] @@ -101878,7 +101850,7 @@ type=Instant name=Segmented Krotiq facedown={3} autofacedown={6}{G}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Megamorph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={5}{G} type=Creature @@ -101888,7 +101860,7 @@ toughness=5 [/card] [card] name=Segmented Wurm -auto=@targeted(this):counter(-1/-1,1) +auto=@targeted(this):counter(-1/-1) text=Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it. mana={3}{R}{G} type=Creature @@ -101908,15 +101880,15 @@ toughness=3 [/card] [card] name=Seismic Assault -auto={D(land|myhand)}:damage:2 target(creature,player) -text=Discard a land card: Seismic Assault deals 2 damage to target creature or player. +auto={D(land|myhand)}:damage:2 target(anytarget) +text=Discard a land card: Seismic Assault deals 2 damage to any target. mana={R}{R}{R} type=Enchantment [/card] [card] name=Seismic Elemental auto=choice all(creature[-flying]) cantblock ueot -text=When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. +text=When Seismic Elemental enters, creatures without flying can't block this turn. mana={3}{R}{R} type=Creature subtype=Elemental @@ -101952,7 +101924,7 @@ name=Seismic Spike target=land auto=destroy auto=Add{R}{R} controller -text=Destroy target land. Add {R}{R} to your mana pool. +text=Destroy target land. Add {R}{R}. mana={2}{R}{R} type=Sorcery [/card] @@ -102018,7 +101990,7 @@ auto=tap(noevent) auto=life:1 controller auto={T}:add{W} auto={T}:add{U} -text=Sejiri Refuge enters the battlefield tapped. -- When Sejiri Refuge enters the battlefield, you gain 1 life. -- {T}: Add {W} or {U} to your mana pool. +text=Sejiri Refuge enters tapped. -- When Sejiri Refuge enters, you gain 1 life. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -102030,12 +102002,12 @@ auto=choice protection from black target(creature|mybattlefield) ueot auto=choice protection from red target(creature|mybattlefield) ueot auto=choice protection from green target(creature|mybattlefield) ueot auto={T}:Add{W} -text=Sejiri Steppe enters the battlefield tapped. -- When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. -- {T}: Add {W} to your mana pool. +text=Sejiri Steppe enters tapped. -- When Sejiri Steppe enters, target creature you control gains protection from the color of your choice until end of turn. -- {T}: Add {W}. type=Land [/card] [card] name=Sek'Kuar, Deathkeeper -auto=@movedto(graveyard) from(other creature[-token]|myBattlefield):token(Graveborn, Creature Graveborn,3/1,haste red black) +auto=@movedto(graveyard) from(other creature[-token]|myBattlefield):token(Graveborn,Creature Graveborn,3/1,haste,red,black) text=Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield. mana={2}{B}{R}{G} type=Legendary Creature @@ -102046,9 +102018,8 @@ toughness=3 [card] name=Select for Inspection target=creature[tapped] -auto=moveto(ownerhand) -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=moveto(hand) +auto=_SCRY1_ text=Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={U} type=Instant @@ -102057,26 +102028,26 @@ type=Instant name=Selective Memory aicode=activate target(*[-land]|mylibrary) moveto(exile) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*[-land]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(exile)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for any number of nonland cards and exile them. Then shuffle your library. +text=Search your library for any number of nonland cards and exile them. Then shuffle. mana={3}{U} type=Sorcery [/card] [card] name=Selenia, Dark Angel abilities=flying -auto={L:2}:moveTo(ownerhand) +auto={L:2}:moveTo(hand) text=Flying -- Pay 2 life: Return Selenia, Dark Angel to its owner's hand. mana={3}{W}{B} type=Legendary Creature -subtype=Angel +subtype=Phyrexian Angel power=3 toughness=3 [/card] [card] name=Selesnya Charm -auto=choice name(2/2 & trample) target(creature) transforms((,newability[2/2],newability[trample])) ueot +auto=choice name(2/2 & trample) target(creature) transforms((,newability[2/2],trample)) ueot auto=choice moveTo(exile) target(creature[power>=5]) -auto=choice token(Knight,Creature Knight,2/2,white,vigilance) +auto=choice _KNIGHTTOKEN_ text=Choose one -- Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield. mana={G}{W} type=Instant @@ -102086,7 +102057,7 @@ name=Selesnya Cluestone auto={T}: Add{G} auto={T}: Add{W} auto={G}{W}{T}{S}:draw:1 controller -text={T}: Add {G} or {W} to your mana pool. -- {G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card. +text={T}: Add {G} or {W}. -- {G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card. mana={3} type=Artifact [/card] @@ -102105,13 +102076,13 @@ name=Selesnya Guildgate auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} -text=Selesnya Guildgate enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +text=Selesnya Guildgate enters tapped. -- {T}: Add {G} or {W}. type=Land subtype=Gate [/card] [card] name=Selesnya Guildmage -auto={3}{G}:token(saproling,creature saproling,1/1,green) +auto={3}{G}:_SAPROLINGTOKEN_ auto={3}{W}:all(creature|myBattlefield) 1/1 text=({(g/w)} can be paid with either {G} or {W}.) -- {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. -- {3}{W}: Creatures you control get +1/+1 until end of turn. mana={GW}{GW} @@ -102125,16 +102096,16 @@ name=Selesnya Keyrune auto={T}:Add{G} auto={T}:Add{W} auto={G}{W}:transforms((Wolf Artifact Creature,setpower=3,settoughness=3,green,white)) ueot -text={T}: Add {G} or {W} to your mana pool. -- {G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn. +text={T}: Add {G} or {W}. -- {G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn. mana={3} type=Artifact [/card] [card] name=Selesnya Sanctuary auto=tap(noevent) -auto=moveto(ownerhand) notatarget(land|myBattlefield) +auto=moveto(hand) notaTarget(land|myBattlefield) auto={T}:Add{G}{W} -text=Selesnya Sanctuary enters the battlefield tapped. -- When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {G}{W} to your mana pool. +text=Selesnya Sanctuary enters tapped. -- When Selesnya Sanctuary enters, return a land you control to its owner's hand. -- {T}: Add {G}{W}. type=Land [/card] [card] @@ -102150,14 +102121,14 @@ toughness=2 [card] name=Selesnya Signet auto={1}{T}:Add{G}{W} -text={1}, {T}: Add {G}{W} to your mana pool. +text={1}, {T}: Add {G}{W}. mana={2} type=Artifact [/card] [card] name=Self-Assembler -auto=notatarget(creature[Assembly-Worker]|mylibrary) moveTo(ownerhand) -text=When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library. +auto=notaTarget(creature[Assembly-Worker]|mylibrary) moveTo(hand) +text=When Self-Assembler enters, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle. mana={5} type=Artifact Creature subtype=Assembly-Worker @@ -102167,8 +102138,8 @@ toughness=4 [card] name=Self-Inflicted Wound target=opponent -auto=ability$!name(sacrifice creature) notatarget(creature[green;white]|mybattlefield) sacrifice and!( life:-2 )! !$ targetedplayer -text=Target opponent sacrifices a green or white creature. If that player does, he or she loses 2 life. +auto=ability$!name(sacrifice creature) notaTarget(creature[green;white]|mybattlefield) sacrifice and!( life:-2 )! !$ targetedplayer +text=Target opponent sacrifices a green or white creature. If that player does, they loses 2 life. mana={1}{B} type=Sorcery [/card] @@ -102207,7 +102178,7 @@ toughness=1 name=Selhoff Occultist auto=@movedTo(other creature|graveyard) from(battlefield):deplete:1 target(player) auto=_DIES_deplete:1 target(player) -text=Whenever Selhoff Occultist or another creature dies, target player puts the top card of his or her library into his or her graveyard. +text=Whenever Selhoff Occultist or another creature dies, target player mills a card. mana={2}{U} type=Creature subtype=Human Rogue @@ -102217,11 +102188,11 @@ toughness=3 [card] name=Selkie Hedge-Mage auto=if type(forest|mybattlefield)~morethan~1 then if type(island|mybattlefield)~lessthan~2 then may life:3 controller oneshot -auto=if type(island|mybattlefield)~morethan~1 then if type(forest|mybattlefield)~lessthan~2 then may moveTo(ownerhand) target(creature[tapped]) oneshot +auto=if type(island|mybattlefield)~morethan~1 then if type(forest|mybattlefield)~lessthan~2 then may moveTo(hand) target(creature[tapped]) oneshot auto=if type(forest|mybattlefield)~morethan~1 then if type(island|mybattlefield)~morethan~1 then choice life:3 controller oneshot -auto=if type(forest|mybattlefield)~morethan~1 then if type(island|mybattlefield)~morethan~1 then choice moveTo(ownerhand) target(creature[tapped]) oneshot -auto=if type(forest|mybattlefield)~morethan~1 then if type(island|mybattlefield)~morethan~1 then name(do both) choice name(do both) target(creature[tapped]) moveTo(ownerhand) oneshot && name(do both) life:3 controller oneshot -text=When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. -- When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand. +auto=if type(forest|mybattlefield)~morethan~1 then if type(island|mybattlefield)~morethan~1 then choice moveTo(hand) target(creature[tapped]) oneshot +auto=if type(forest|mybattlefield)~morethan~1 then if type(island|mybattlefield)~morethan~1 then name(do both) choice name(do both) target(creature[tapped]) moveTo(hand) oneshot && name(do both) life:3 controller oneshot +text=When Selkie Hedge-Mage enters, if you control two or more Forests, you may gain 3 life. -- When Selkie Hedge-Mage enters, if you control two or more Islands, you may return target tapped creature to its owner's hand. mana={2}{GU} type=Creature subtype=Merfolk Wizard @@ -102229,16 +102200,6 @@ power=2 toughness=2 [/card] [card] -name=Seller of Songbirds -auto=token(Bird,Creature Bird,1/1,white,flying) -text=When Seller of Songbirds enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield. -mana={2}{W} -type=Creature -subtype=Human -power=1 -toughness=2 -[/card] -[card] name=Sell-Sword Brute auto=_DIES_damage:2 controller text=When Sell-Sword Brute dies, it deals 2 damage to you. @@ -102249,26 +102210,35 @@ power=2 toughness=2 [/card] [card] +name=Seller of Songbirds +auto=_BIRDTOKEN_ +text=When Seller of Songbirds enters, put a 1/1 white Bird creature token with flying onto the battlefield. +mana={2}{W} +type=Creature +subtype=Human +power=1 +toughness=2 +[/card] +[card] name=Semblance Anvil -auto=choice name(Artifact) moveTo(myexile) notatarget(artifact|myhand) and!( all(this) transforms((,newability[lord(artifact|mycastingzone) changecost(colorless:-2)])) forever )! -auto=choice name(Artifact Creature) moveTo(myexile) notatarget(creature[artifact]|myhand) and!( all(this) transforms((,newability[lord(*[creature;artifact]|mycastingzone) changecost(colorless:-2)])) forever )! -auto=choice name(Creature) moveTo(myexile) notatarget(creature|myhand) and!( all(this) transforms((,newability[lord(creature|mycastingzone) changecost(colorless:-2)])) forever )! -auto=choice name(Enchantment) moveTo(myexile) notatarget(enchantment|myhand) and!( all(this) transforms((,newability[lord(enchantment|mycastingzone) changecost(colorless:-2)])) forever )! -auto=choice name(Instant) moveTo(myexile) notatarget(instant|myhand) and!( all(this) transforms((,newability[lord(instant|mycastingzone) changecost(colorless:-2)])) forever )! -auto=choice name(Sorcery) moveTo(myexile) notatarget(sorcery|myhand) and!( all(this) transforms((,newability[lord(sorcery|mycastingzone) changecost(colorless:-2)])) forever )! -auto=choice name(Tribal Instant) moveTo(myexile) notatarget(instant[tribal]|myhand) and!( all(this) transforms((,newability[lord(*[instant;tribal]|mycastingzone) changecost(colorless:-2)])) forever )! -auto=choice name(Tribal Sorcery) moveTo(myexile) notatarget(sorcery[tribal]|myhand) and!( all(this) transforms((,newability[lord(*[sorcery;tribal]|mycastingzone) changecost(colorless:-2)])) forever )! -auto=choice name(Planeswalker) moveTo(myexile) notatarget(planeswalker|myhand) and!( all(this) transforms((,newability[lord(planeswalker|mycastingzone) changecost(colorless:-2)])) forever )! +auto=choice name(Artifact) moveTo(myexile) notaTarget(artifact|myhand) and!( all(this) transforms((,newability[lord(artifact|mycastingzone) changecost(colorless:-2)])) forever )! +auto=choice name(Artifact Creature) moveTo(myexile) notaTarget(creature[artifact]|myhand) and!( all(this) transforms((,newability[lord(*[creature;artifact]|mycastingzone) changecost(colorless:-2)])) forever )! +auto=choice name(Creature) moveTo(myexile) notaTarget(creature|myhand) and!( all(this) transforms((,newability[lord(creature|mycastingzone) changecost(colorless:-2)])) forever )! +auto=choice name(Enchantment) moveTo(myexile) notaTarget(enchantment|myhand) and!( all(this) transforms((,newability[lord(enchantment|mycastingzone) changecost(colorless:-2)])) forever )! +auto=choice name(Instant) moveTo(myexile) notaTarget(instant|myhand) and!( all(this) transforms((,newability[lord(instant|mycastingzone) changecost(colorless:-2)])) forever )! +auto=choice name(Sorcery) moveTo(myexile) notaTarget(sorcery|myhand) and!( all(this) transforms((,newability[lord(sorcery|mycastingzone) changecost(colorless:-2)])) forever )! +auto=choice name(Tribal Instant) moveTo(myexile) notaTarget(instant[tribal]|myhand) and!( all(this) transforms((,newability[lord(*[instant;tribal]|mycastingzone) changecost(colorless:-2)])) forever )! +auto=choice name(Tribal Sorcery) moveTo(myexile) notaTarget(sorcery[tribal]|myhand) and!( all(this) transforms((,newability[lord(*[sorcery;tribal]|mycastingzone) changecost(colorless:-2)])) forever )! +auto=choice name(Planeswalker) moveTo(myexile) notaTarget(planeswalker|myhand) and!( all(this) transforms((,newability[lord(planeswalker|mycastingzone) changecost(colorless:-2)])) forever )! auto=choice name(cancel) donothing -text=Imprint - When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand. -- Spells you cast that share a card type with the exiled card cost {2} less to cast. +text=Imprint - When Semblance Anvil enters, you may exile a nonland card from your hand. -- Spells you cast that share a card type with the exiled card cost {2} less to cast. mana={3} type=Artifact [/card] [card] name=Send to Sleep -target=creature|battlefield -auto=tap -auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then frozen +auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then may tap target(creature) +auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then may freeze target(creature) text=Tap up to two target creatures. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps. mana={1}{U} type=Instant @@ -102277,7 +102247,7 @@ type=Instant name=Sengir Autocrat auto=token(Serf,creature serf,0/1,black)*3 auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(exile) all(serf) -text=When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. -- When Sengir Autocrat leaves the battlefield, exile all Serf tokens. +text=When Sengir Autocrat enters, put three 0/1 black Serf creature tokens onto the battlefield. -- When Sengir Autocrat leaves the battlefield, exile all Serf tokens. mana={3}{B} type=Creature subtype=Human @@ -102287,7 +102257,7 @@ toughness=2 [card] name=Sengir Bats abilities=flying -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) text=Flying -- Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats. mana={1}{B}{B} type=Creature @@ -102298,7 +102268,7 @@ toughness=2 [card] name=Sengir Nosferatu abilities=flying -auto={1}{B}{E}:token(Bat,Creature Bat,1/2,flying,black) and!( transforms((,newability[{1}{B}{S}:notatarget(Sengir Nosferatu|exile) moveto(mybattlefield)])) forever )! +auto={1}{B}{E}:token(Bat,Creature Bat,1/2,flying,black) and!( transforms((,newability[{1}{B}{S}:notaTarget(Sengir Nosferatu|exile) moveto(mybattlefield)])) forever )! text=Flying -- {1}{B}, Exile Sengir Nosferatu: Put a 1/2 black Bat creature token with flying onto the battlefield. It has "{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control." mana={3}{B}{B} type=Creature @@ -102309,7 +102279,7 @@ toughness=4 [card] name=Sengir Vampire abilities=flying -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. mana={3}{B}{B} type=Creature @@ -102320,8 +102290,8 @@ toughness=4 [card] name=Sensation Gorger aicode=activate target(*[zpos=1]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(if cantargetcard(*[creature;share!types!]|*) then reject all(*|hand) && draw:4 all(player) )!)! -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then all(player) discard:20 && draw:4 optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards. +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then all(player) discard:20 && draw:4 optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand and draws four cards. mana={1}{R}{R} type=Creature subtype=Goblin Shaman @@ -102331,7 +102301,7 @@ toughness=2 [card] name=Sensei Golden-Tail auto=bushido(1/1) -auto={1}{W}{T}:name(train samurai) target(creature) transforms((,newability[bushido(1/1)],newability[counter(0/0.1.Training)],newability[this(cantargetcard(creature)) becomes(Samurai)])) asSorcery forever +auto={1}{W}{T}:target(creature) transforms((Samurai,newability[bushido(1/1)],newability[counter(0/0.1.Training)])) forever asSorcery text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery. mana={1}{W} type=Legendary Creature @@ -102353,7 +102323,7 @@ name=Senseless Rage target=creature auto=2/2 abilities=madness -autoexile=restriction{discarded} pay({1}{r}) name(pay 1r to cast) activate name(pay 1r to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({1}{R}) name(pay 1r to cast) activate name(pay 1r to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Enchant creature -- Enchanted creature gets +2/+2. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={1}{R} type=Enchantment @@ -102361,12 +102331,12 @@ subtype=Aura [/card] [card] name=Sensor Splicer -auto=token(Golem,Artifact Creature Golem,3/3) +auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) auto=lord(golem|mybattlefield) vigilance -text=When Sensor Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. -- Golem creatures you control have vigilance. +text=When Sensor Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Golem creatures you control have vigilance. mana={4}{W} type=Creature -subtype=Artificer +subtype=Phyrexian Artificer power=1 toughness=1 [/card] @@ -102380,17 +102350,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Sentinel of the Eternal Watch -abilities=vigilance -auto=@each opponent combatbegins:tap target(creature|opponentbattlefield) -text=Vigilance (Attacking doesn't cause this creature to tap.) -- At the beginning of combat on each opponent's turn, tap target creature that player controls. -mana={5}{W} -type=Creature -subtype=Giant Soldier -power=4 -toughness=6 -[/card] -[card] name=Sentinel Sliver auto=lord(sliver|mybattlefield) vigilance text=All Sliver creatures you control have vigilance. @@ -102411,6 +102370,17 @@ power=4 toughness=4 [/card] [card] +name=Sentinel of the Eternal Watch +abilities=vigilance +auto=@each opponent combatbegins:tap target(creature|opponentbattlefield) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- At the beginning of combat on each opponent's turn, tap target creature that player controls. +mana={5}{W} +type=Creature +subtype=Giant Soldier +power=4 +toughness=6 +[/card] +[card] name=Sentinels of Glen Elendra abilities=flash,flying text=Flash -- Flying @@ -102433,8 +102403,8 @@ toughness=3 [/card] [card] name=Separatist Voidmage -auto=may moveto(ownerhand) target(creature|battlefield) -text=When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand. +auto=may moveto(hand) target(creature|battlefield) +text=When Separatist Voidmage enters, you may return target creature to its owner's hand. mana={3}{U} type=Creature subtype=Human Wizard @@ -102448,15 +102418,15 @@ auto=@combat(attacking) source(this) opponentpoisoned:1/1 ueot text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn. mana={1}{B}{B} type=Creature -subtype=Rat +subtype=Phyrexian Rat power=2 toughness=2 [/card] [card] name=Sepulchral Primordial abilities=intimidate -auto=may moveto(mybattlefield) notatarget(creature|opponentgraveyard) -text=Intimidate -- When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control. +auto=may moveto(mybattlefield) notaTarget(creature|opponentgraveyard) +text=Intimidate -- When Sepulchral Primordial enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control. mana={5}{B}{B} type=Creature subtype=Avatar @@ -102466,8 +102436,16 @@ toughness=4 [card] name=Sequestered Stash auto={T}:add{C} -auto={4}{T}{S}:deplete:5 && ability$!name(put on top) may notatarget(artifact|mygraveyard) moveto(ownerlibrary)!$ controller -text={T}: Add {C} to your mana pool. -- {4}, {T}, Sacrifice Sequestered Stash: Put the top five cards of your library into your graveyard. Then you may put an artifact card from your graveyard on top of your library. +auto={4}{T}{S}:deplete:5 && ability$!name(put on top) may notaTarget(artifact|mygraveyard) moveto(ownerlibrary)!$ controller +text={T}: Add {C}. -- {4}, {T}, Sacrifice Sequestered Stash: Put the top five cards of your library into your graveyard. Then you may put an artifact card from your graveyard on top of your library. +type=Land +[/card] +[card] +name=Seraph Sanctuary +auto=life:1 controller +auto=@movedTo(angel|mybattlefield):life:1 controller +auto={T}:Add{1} +text=When Seraph Sanctuary enters, you gain 1 life. -- Whenever an Angel enters under your control, you gain 1 life. -- {T}: Add {1}. type=Land [/card] [card] @@ -102504,17 +102482,9 @@ power=3 toughness=3 [/card] [card] -name=Seraph Sanctuary -auto=life:1 controller -auto=@movedTo(angel|mybattlefield):life:1 controller -auto={T}:Add{1} -text=When Seraph Sanctuary enters the battlefield, you gain 1 life. -- Whenever an Angel enters the battlefield under your control, you gain 1 life. -- {T}: Add {1} to your mana pool. -type=Land -[/card] -[card] name=Serendib Djinn abilities=flying -auto=@each my upkeep:notatarget(land|mybattlefield) sacrifice and!(if cantargetcard(island|nonbattlezone) then damage:3 controller)! +auto=@each my upkeep:notaTarget(land|mybattlefield) sacrifice and!(if cantargetcard(island|nonbattlezone) then damage:3 controller)! auto=aslongas(land|myBattlefield) all(this) sacrifice while <1 text=Flying -- At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. -- When you control no lands, sacrifice Serendib Djinn. mana={2}{U}{U} @@ -102556,7 +102526,7 @@ name=Serene Offering target=enchantment auto=destroy auto=dynamicability -text=Destroy target enchantment. You gain life equal to its converted mana cost. +text=Destroy target enchantment. You gain life equal to its mana value. mana={1}{W} type=Instant [/card] @@ -102597,7 +102567,7 @@ type=Enchantment [card] name=Serpent Assassin auto=may destroy target(creature[-black]) -text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. +text=When Serpent Assassin enters, you may destroy target nonblack creature. mana={3}{B}{B} type=Creature subtype=Snake Assassin @@ -102612,18 +102582,6 @@ mana={6} type=Artifact [/card] [card] -name=Serpent of the Endless Sea -auto=aslongas(island|opponentBattlefield) cantattack <1 -auto=aslongas(island|opponentBattlefield) cantpwattack <1 -anyzone=type:island:myBattlefield/type:island:myBattlefield cdaactive -text=Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. -- Serpent of the Endless Sea can't attack unless defending player controls an Island. -mana={4}{U} -type=Creature -subtype=Serpent -power=* -toughness=* -[/card] -[card] name=Serpent Skin abilities=flash target=creature @@ -102637,7 +102595,7 @@ subtype=Aura [card] name=Serpent Warrior auto=life:-3 controller -text=When Serpent Warrior enters the battlefield, you lose 3 life. +text=When Serpent Warrior enters, you lose 3 life. mana={2}{B} type=Creature subtype=Snake Warrior @@ -102645,6 +102603,26 @@ power=3 toughness=3 [/card] [card] +name=Serpent of the Endless Sea +auto=aslongas(island|opponentBattlefield) cantattack <1 +auto=aslongas(island|opponentBattlefield) cantpwattack <1 +anyzone=type:island:myBattlefield/type:island:myBattlefield cdaactive +text=Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. -- Serpent of the Endless Sea can't attack unless defending player controls an Island. +mana={4}{U} +type=Creature +subtype=Serpent +power=* +toughness=* +[/card] +[card] +name=Serpent's Gift +target=creature +auto=deathtouch ueot +text=Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) +mana={2}{G} +type=Instant +[/card] +[card] name=Serpentine Basilisk facedown={3} autofacedown={1}{G}{G}:morph @@ -102667,14 +102645,6 @@ power=4 toughness=4 [/card] [card] -name=Serpent's Gift -target=creature -auto=deathtouch ueot -text=Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -mana={2}{G} -type=Instant -[/card] -[card] name=Serra Advocate abilities=flying auto={T}:2/2 target(creature[attacking;blocking]) @@ -102762,9 +102732,9 @@ toughness=3 [/card] [card] name=Serra Paladin -auto={T}:prevent:1 target(creature,player) +auto={T}:prevent:1 target(anytarget) auto={1}{W}{W}{T}:vigilance target(creature) -text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. +text={T}: Prevent the next 1 damage that would be dealt to any target this turn. -- {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. mana={2}{W}{W} type=Creature subtype=Human Knight @@ -102831,15 +102801,15 @@ type=Enchantment [card] name=Serra's Sanctum auto={T}:name(add white mana for each enchantment) foreach(enchantment|myBattlefield) add{W} -text={T}: Add {W} to your mana pool for each enchantment you control. +text={T}: Add {W} for each enchantment you control. type=Legendary Land [/card] [card] name=Serrated Arrows auto=counter(0/0,3,Arrowhead) auto=@each my upkeep:moveTo(mygraveyard) all(serrated arrows[-counter{0/0.1.Arrowhead}]) -auto={C(0/0,-1,Arrowhead)}{T}:counter(-1/-1,1) target(creature) -text=Serrated Arrows enters the battlefield with three arrowhead counters on it. -- At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. -- {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature. +auto={C(0/0,-1,Arrowhead)}{T}:counter(-1/-1) target(creature) +text=Serrated Arrows enters with three arrowhead counters on it. -- At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. -- {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature. mana={4} type=Artifact [/card] @@ -102857,18 +102827,18 @@ toughness=2 name=Serum Powder auto={T}:Add{1} autohand={0}:serumpowder -text={T}: Add {1} to your mana pool. -- Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.) +text={T}: Add {1}. -- Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.) mana={3} type=Artifact [/card] [card] name=Serum Raker abilities=flying -auto=_DIES_ability$!reject notatarget(*|myhand)!$ controller && ability$!reject notatarget(*|myhand)!$ opponent +auto=_DIES_ability$!reject notaTarget(*|myhand)!$ controller && ability$!reject notaTarget(*|myhand)!$ opponent text=Flying -- When Serum Raker dies, each player discards a card. mana={2}{U}{U} type=Creature -subtype=Drake +subtype=Phyrexian Drake power=3 toughness=2 [/card] @@ -102877,7 +102847,7 @@ name=Serum Tank auto=counter(0/0,1,Charge) auto=@movedTo(other artifact|Battlefield):counter(0/0,1,Charge) auto={3}{T}{C(0/0,-1,Charge)}:draw:1 -text=Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank. -- {3}, {T}, Remove a charge counter from Serum Tank: Draw a card. +text=Whenever Serum Tank or another artifact enters, put a charge counter on Serum Tank. -- {3}, {T}, Remove a charge counter from Serum Tank: Draw a card. mana={3} type=Artifact [/card] @@ -102885,7 +102855,7 @@ type=Artifact name=Serum Visions auto=draw:1 aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=name(Scry 2) _SCRY2_ text=Draw a card. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={U} type=Sorcery @@ -102901,32 +102871,6 @@ power=3 toughness=1 [/card] [card] -name=Servant of the Conduit -auto=alterenergy:2 controller -auto={t}{e:1}:Add{g} -auto={t}{e:1}:Add{r} -auto={t}{e:1}:Add{u} -auto={t}{e:1}:Add{b} -auto={t}{e:1}:Add{w} -text=When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Add one mana of any color to your mana pool. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=2 -[/card] -[card] -name=Servant of the Scale -auto=counter(1/1,1) -auto=_DIES_choice thisforeach(counter{1/1.1}) counter(1/1,1) target(creature|mybattlefield) -text=Servant of the Scale enters the battlefield with a +1/+1 counter on it. -- When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale. -mana={G} -type=Creature -subtype=Human Soldier -power=0 -toughness=0 -[/card] -[card] name=Servant of Tymaret auto=@untapped(this):lifeleech:-1 opponent auto={2}{B}:regenerate @@ -102939,7 +102883,7 @@ toughness=3 [/card] [card] name=Servant of Volrath -auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(mygraveyard) notatarget(creature|myBattlefield) +auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(mygraveyard) notaTarget(creature|myBattlefield) text=When Servant of Volrath leaves the battlefield, sacrifice a creature. mana={2}{B} type=Creature @@ -102948,17 +102892,43 @@ power=3 toughness=3 [/card] [card] +name=Servant of the Conduit +auto=alterenergy:2 controller +auto={t}{e:1}:Add{G} +auto={t}{e:1}:Add{R} +auto={t}{e:1}:Add{U} +auto={t}{e:1}:Add{B} +auto={t}{e:1}:Add{W} +text=When Servant of the Conduit enters, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Add one mana of any color. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=2 +[/card] +[card] +name=Servant of the Scale +auto=counter(1/1) +auto=_DIES_choice thisforeach(counter{1/1.1}) counter(1/1) target(creature|mybattlefield) +text=Servant of the Scale enters with a +1/+1 counter on it. -- When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale. +mana={G} +type=Creature +subtype=Human Soldier +power=0 +toughness=0 +[/card] +[card] name=Servo Exhibition -auto=create(Servo:Artifact Creature Servo:1/1)*2 +auto=_SERVOTOKEN_*2 text=Create two 1/1 colorless Servo artifact creature tokens. mana={1}{W} type=Sorcery [/card] [card] name=Servo Schematic -auto=create(Servo:Artifact Creature Servo:1/1) -auto=_DIES_create(Servo:Artifact Creature Servo:1/1) -text=When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. +auto=_SERVOTOKEN_ +auto=_DIES__SERVOTOKEN_ +text=When Servo Schematic enters or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. mana={2} type=Artifact [/card] @@ -102985,7 +102955,7 @@ type=Sorcery [card] name=Setessan Battle Priest auto=_HEROIC_life:2 controller -text=Heroic - Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life. +text=Heroic - Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life. mana={1}{W} type=Creature subtype=Human Cleric @@ -102995,8 +102965,8 @@ toughness=3 [card] name=Setessan Griffin abilities=flying -auto={2}{G}{G}: 2/2 ueot limit:1 -text=Flying. -- {2}{G}{G}:Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn. +auto={2}{G}{G}: 2/2 ueot limit:1 +text=Flying. -- {2}{G}{G}:Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn. mana={4}{W} type=Creature subtype=Griffin @@ -103016,7 +102986,7 @@ toughness=1 [card] name=Setessan Starbreaker auto=may destroy target(aura) -text=When Setessan Starbreaker enters the battlefield, you may destroy target Aura. +text=When Setessan Starbreaker enters, you may destroy target Aura. mana={3}{G} type=Creature subtype=Human Warrior @@ -103024,16 +102994,6 @@ power=2 toughness=1 [/card] [card] -name=Seton, Krosan Protector -auto={T(druid|myBattlefield)}:add{G} -text=Tap an untapped Druid you control: Add {G} to your mana pool. -mana={G}{G}{G} -type=Legendary Creature -subtype=Centaur Druid -power=2 -toughness=2 -[/card] -[card] name=Seton's Desire target=creature auto=2/2 @@ -103055,6 +103015,16 @@ power=2 toughness=1 [/card] [card] +name=Seton, Krosan Protector +auto={T(druid[-tapped]|myBattlefield)}:add{G} +text=Tap an untapped Druid you control: Add {G}. +mana={G}{G}{G} +type=Legendary Creature +subtype=Centaur Druid +power=2 +toughness=2 +[/card] +[card] name=Sever Soul target=creature[-black] auto=bury @@ -103087,7 +103057,7 @@ toughness=2 name=Sewer Nemesis auto=choice name(opponent) transforms((,newability[type:*:opponentgraveyard/type:*:opponentgraveyard cdaactive],newability[@movedTo(*|opponentstack):deplete:1 opponent])) forever auto=choice name(you) transforms((,newability[type:*:mygraveyard/type:*:mygraveyard cdaactive],newability[@movedTo(*|mystack):deplete:1 controller])) forever -text=As Sewer Nemesis enters the battlefield, choose a player. -- Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. -- Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard. +text=As Sewer Nemesis enters, choose a player. -- Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. -- Whenever the chosen player casts a spell, that player mills a card. mana={3}{B} type=Creature subtype=Horror @@ -103106,7 +103076,7 @@ toughness=1 [/card] [card] name=Sewer Shambler -autograveyard={2}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard={2}{B}{E}:_SCAVENGE_(storedpower) abilities=swampwalk text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -- Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={2}{B} @@ -103150,7 +103120,7 @@ toughness=1 name=Shackles target=creature auto=doesnotuntap -auto={W}:moveTo(ownerhand) +auto={W}:moveTo(hand) text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- {W}: Return Shackles to its owner's hand. mana={2}{W} type=Enchantment @@ -103158,10 +103128,10 @@ subtype=Aura [/card] [card] name=Shade of Trokair -auto={w}:+1/+1 ueot +auto={W}:+1/+1 ueot text={W}: Shade of Trokair gets +1/+1 until end of turn. -- Suspend 3 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={3}{W} -suspend(3)={w} +suspend(3)={W} type=Creature subtype=Shade power=1 @@ -103187,7 +103157,7 @@ subtype=Aura [card] name=Shadow Alley Denizen auto=@movedTo(other creature[black]|mybattlefield):target(creature) intimidate ueot -text=Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +text=Whenever another black creature enters under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) mana={B} type=Creature subtype=Vampire Rogue @@ -103207,8 +103177,8 @@ toughness=2 [card] name=Shadow Guildmage auto={U}{T}:moveTo(ownerlibrary) target(creature|myBattlefield) -auto={R}{T}:damage:1 target(creature,player) && damage:1 controller -text={U}, {T}: Put target creature you control on top of its owner's library. -- {R}, {T}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you. +auto={R}{T}:damage:1 target(anytarget) && damage:1 controller +text={U}, {T}: Put target creature you control on top of its owner's library. -- {R}, {T}: Shadow Guildmage deals 1 damage to any target and 1 damage to you. mana={B} type=Creature subtype=Human Wizard @@ -103257,21 +103227,21 @@ toughness=1 [card] name=Shadowblood Egg auto={2}{T}{S}:Add{B}{R} and!( draw:1 controller )! -text={2}, {T}, Sacrifice Shadowblood Egg: Add {B}{R} to your mana pool. Draw a card. +text={2}, {T}, Sacrifice Shadowblood Egg: Add {B}{R}. Draw a card. mana={1} type=Artifact [/card] [card] name=Shadowblood Ridge auto={1}{T}:Add{B}{R} -text={1}, {T}: Add {B}{R} to your mana pool. +text={1}, {T}: Add {B}{R}. type=Land [/card] [card] name=Shadowborn Apostle aicode=activate moveTo(mybattlefield) target(creature[Demon]|mylibrary) auto={B}{S(Shadowborn Apostle|myBattlefield)}{S(Shadowborn Apostle|myBattlefield)}{S(Shadowborn Apostle|myBattlefield)}{S(Shadowborn Apostle|myBattlefield)}{S(Shadowborn Apostle|myBattlefield)}{S(Shadowborn Apostle|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(creature[demon]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text= A deck can have any number of cards named Shadowborn Apostle. -- {B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card and put it onto the battlefield. Then shuffle your library. +text= A deck can have any number of cards named Shadowborn Apostle. -- {B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card and put it onto the battlefield. Then shuffle. mana={B} type=Creature subtype=Human Cleric @@ -103282,8 +103252,8 @@ toughness=1 name=Shadowborn Demon abilities=flying auto=destroy target(creature[-demon]) -auto=@each myupkeep:if type(creature|mygraveyard)~lessthan~6 then sacrifice notatarget(creature|mybattlefield) -text=Flying -- When Shadowborn Demon enters the battlefield, destroy target non-demon creature. -- At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature. +auto=@each myupkeep:if type(creature|mygraveyard)~lessthan~6 then sacrifice notaTarget(creature|mybattlefield) +text=Flying -- When Shadowborn Demon enters, destroy target non-demon creature. -- At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature. mana={3}{B}{B} type=Creature subtype=Demon @@ -103323,7 +103293,7 @@ toughness=3 [card] name=Shadows of the Past aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedTo(creature|graveyard) from(battlefield):name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=@movedTo(creature|graveyard) from(battlefield):name(Scry 1) _SCRY1_ auto={4}{B}:life:-2 opponent && life:2 controller restriction{type(creature|mygraveyard)~morethan~3} text=Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate this ability only if there are four or more creature cards in your graveyard. mana={1}{B} @@ -103362,7 +103332,7 @@ toughness=2 [card] name=Shaman of Spring auto=draw:1 -text=When Shaman of Spring enters the battlefield, draw a card. +text=When Shaman of Spring enters, draw a card. mana={3}{G} type=Creature subtype=Elf Shaman @@ -103372,7 +103342,7 @@ toughness=2 [card] name=Shaman of the Great Hunt abilities=haste -auto=lord(creature|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):counter(1/1.1) all(this)])) +auto=lord(creature|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) all(this)])) auto={2}{GU}{GU}:foreach(creature[power>=4]|mybattlefield) draw:1 text=Haste -- Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it. -- Ferocious -- {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater. mana={3}{R} @@ -103384,7 +103354,7 @@ toughness=2 [card] name=Shaman of the Pack auto=life:-type:elf:mybattlefield target(opponent) -text=When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. +text=When Shaman of the Pack enters, target opponent loses life equal to the number of Elves you control. mana={1}{B}{G} type=Creature subtype=Elf Shaman @@ -103404,7 +103374,7 @@ name=Shamble Back target=creature|mygraveyard auto=moveto(exile) auto=life:2 controller -auto=token(Zombie,creature Zombie,2/2,black) +auto=_ZOMBIETOKEN_ text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. You gain 2 life. mana={B} type=Sorcery @@ -103413,7 +103383,7 @@ type=Sorcery name=Shambleshark abilities=flash auto=evolve -text=Flash (You may cast this spell any time you could cast an instant.) -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Flash (You may cast this spell any time you could cast an instant.) -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={G}{U} type=Creature subtype=Fish Crab @@ -103434,7 +103404,7 @@ toughness=5 [card] name=Shambling Ghoul auto=tap(noevent) -text=Shambling Ghoul enters the battlefield tapped. +text=Shambling Ghoul enters tapped. mana={1}{B} type=Creature subtype=Zombie @@ -103454,7 +103424,7 @@ toughness=1 [card] name=Shambling Remains abilities=cantblock -autograveyard={B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text=Shambling Remains can't block. -- Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B}{R} type=Creature @@ -103464,7 +103434,7 @@ toughness=3 [/card] [card] name=Shambling Shell -auto={S}:counter(1/1,1) target(other creature) +auto={S}:counter(1/1) target(other creature) text=Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. -- Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={1}{B}{G} dredge=dredge(3) @@ -103489,7 +103459,7 @@ auto={T}:add{W} auto={T}:add{B} auto={1}{W}{B}:becomes(Elemental Creature,2/3,lifelink,white,black) ueot auto=tap(noevent) -text=Shambling Vent enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. -- {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. +text=Shambling Vent enters tapped. -- {T}: Add {W} or {B}. -- {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. type=Land [/card] [card] @@ -103506,7 +103476,7 @@ toughness=1 name=Shape Anew target=artifact auto=transforms((,newability[sacrifice],newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(artifact|targetedpersonslibrary) optionone choice name(Put in play) target(artifact|reveal) moveto(battlefield) optiononeend optiontwo choice name(shuffle) all(*|reveal) moveto(library) and!(shuffle)! optiontwoend revealend])) oneshot -text=The controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library. +text=The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. mana={3}{U} type=Sorcery [/card] @@ -103544,20 +103514,10 @@ power=2 toughness=3 [/card] [card] -name=Shard of Broken Glass -auto={1}:equip -auto=teach(creature) 1/0 -auto=@combat(attacking) source(mytgt):may deplete:2 controller -text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] name=Shard Phoenix abilities=flying auto={S}:damage:2 all(creature[-flying]) -autograveyard={R}{R}{R}:moveTo(myhand) myUpkeeponly +autograveyard={R}{R}{R}:moveto(hand) myUpkeeponly text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying. -- {R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep. mana={4}{R} type=Creature @@ -103567,12 +103527,22 @@ toughness=2 [/card] [card] name=Shard Volley -auto=damage:3 target(creature,player) -text=As an additional cost to cast Shard Volley, sacrifice a land. -- Shard Volley deals 3 damage to target creature or player. +auto=damage:3 target(anytarget) +text=As an additional cost to cast Shard Volley, sacrifice a land. -- Shard Volley deals 3 damage to any target. mana={R}{S(land|mybattlefield)} type=Instant [/card] [card] +name=Shard of Broken Glass +auto={1}:equip +auto=teach(creature) 1/0 +auto=@combat(attacking) source(mytgt):may deplete:2 controller +text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Sharding Sphinx abilities=flying auto=@combatdamaged(player) from(creature[artifact]|myBattlefield):may token(Thopter,Artifact Creature Thopter,1/1,flying,blue) @@ -103603,7 +103573,7 @@ type=Sorcery [card] name=Shared Triumph auto=chooseatype lord(creature[chosentype]) 1/1 chooseend -text=As Shared Triumph enters the battlefield, choose a creature type. -- Creatures of the chosen type get +1/+1. +text=As Shared Triumph enters, choose a creature type. -- Creatures of the chosen type get +1/+1. mana={1}{W} type=Enchantment [/card] @@ -103621,7 +103591,7 @@ subtype=Equipment name=Sharuum the Hegemon abilities=flying auto=may moveTo(myBattlefield) target(artifact|mygraveyard) -text=Flying -- When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield. +text=Flying -- When Sharuum the Hegemon enters, you may return target artifact card from your graveyard to the battlefield. mana={3}{W}{U}{B} type=Legendary Artifact Creature subtype=Sphinx @@ -103629,43 +103599,6 @@ power=5 toughness=5 [/card] [card] -name=Shattered Angel -abilities=flying -auto=@movedTo(land|opponentbattlefield):may life:3 controller -text=Flying -- Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. -mana={3}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Shattered Crypt -target=creature|mygraveyard -auto=life:-x controller -auto=moveTo(myhand) -text=Return X target creature cards from your graveyard to your hand. You lose X life. -mana={X}{B}{B} -type=Sorcery -[/card] -[card] -name=Shattered Dreams -target=opponent -aicode=activate reject notatarget(artifact|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(artifact|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target opponent reveals his or her hand. You choose an artifact card from it. That player discards that card. -mana={B} -type=Sorcery -[/card] -[card] -name=Shattered Perception -auto=all(*|myhand) transforms((,newability[draw:1],newability[reject])])) -flashback={5}{R} -text=Discard all the cards in your hand, then draw that many card. -- Flashback {5}{R} -mana={2}{R} -type=Sorcery -[/card] -[card] name=Shatter target=artifact auto=destroy @@ -103674,10 +103607,47 @@ mana={1}{R} type=Instant [/card] [card] +name=Shattered Angel +abilities=flying +auto=@movedTo(land|opponentbattlefield):may life:3 controller +text=Flying -- Whenever a land enters under an opponent's control, you may gain 3 life. +mana={3}{W}{W} +type=Creature +subtype=Phyrexian Angel +power=3 +toughness=3 +[/card] +[card] +name=Shattered Crypt +target=creature|mygraveyard +auto=life:-x controller +auto=moveto(hand) +text=Return X target creature cards from your graveyard to your hand. You lose X life. +mana={X}{B}{B} +type=Sorcery +[/card] +[card] +name=Shattered Dreams +target=opponent +aicode=activate reject notaTarget(artifact|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notaTarget(artifact|reveal) moveto(hand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target opponent reveals their hand. You choose an artifact card from it. That player discards that card. +mana={B} +type=Sorcery +[/card] +[card] +name=Shattered Perception +auto=all(*|myhand) transforms((,newability[draw:1],newability[reject])) +flashback={5}{R} +text=Discard all the cards in your hand, then draw that many card. -- Flashback {5}{R} +mana={2}{R} +type=Sorcery +[/card] +[card] name=Shattergang Brothers -auto={2}{B}{S(creature|mybattlefield)}:name(sacrifice creature) ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent -auto={2}{R}{S(artifact|mybattlefield)}:name(sacrifice artifact) ability$!sacrifice notatarget(artifact|mybattlefield)!$ opponent -auto={2}{G}{S(enchantment|mybattlefield)}:name(sacrifice enchantment) ability$!sacrifice notatarget(enchantment|mybattlefield)!$ opponent +auto={2}{B}{S(creature|mybattlefield)}:name(sacrifice creature) ability$!sacrifice notaTarget(creature|mybattlefield)!$ opponent +auto={2}{R}{S(artifact|mybattlefield)}:name(sacrifice artifact) ability$!sacrifice notaTarget(artifact|mybattlefield)!$ opponent +auto={2}{G}{S(enchantment|mybattlefield)}:name(sacrifice enchantment) ability$!sacrifice notaTarget(enchantment|mybattlefield)!$ opponent text={2}{B}, Sacrifice a creature: Each other player sacrifices a creature. -- {2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact. -- {2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment. mana={1}{B}{R}{G} type=Legendary Creature @@ -103728,20 +103698,6 @@ mana={2}{R}{R} type=Sorcery [/card] [card] -name=Shauku, Endbringer -abilities=flying -auto=@each my upkeep:life:-3 controller -auto=aslongas(other creature|battlefield) cantattack -auto=aslongas(other creature|battlefield) cantpwattack -auto={T}:counter(1/1,1) all(this) && moveTo(exile) target(creature) -text=Flying -- Shauku, Endbringer can't attack if there's another creature on the battlefield. -- At the beginning of your upkeep, you lose 3 life. -- {T}: Exile target creature and put a +1/+1 counter on Shauku. -mana={5}{B}{B} -type=Legendary Creature -subtype=Vampire -power=5 -toughness=5 -[/card] -[card] name=Shauku's Minion auto={B}{R}{T}:damage:2 target(creature[white]) text={B}{R}, {T}: Shauku's Minion deals 2 damage to target white creature. @@ -103752,11 +103708,25 @@ power=2 toughness=2 [/card] [card] +name=Shauku, Endbringer +abilities=flying +auto=@each my upkeep:life:-3 controller +auto=aslongas(other creature|battlefield) cantattack +auto=aslongas(other creature|battlefield) cantpwattack +auto={T}:counter(1/1) all(this) && moveTo(exile) target(creature) +text=Flying -- Shauku, Endbringer can't attack if there's another creature on the battlefield. -- At the beginning of your upkeep, you lose 3 life. -- {T}: Exile target creature and put a +1/+1 counter on Shauku. +mana={5}{B}{B} +type=Legendary Creature +subtype=Vampire +power=5 +toughness=5 +[/card] +[card] name=Sheer Drop target=creature[tapped]|battlefield auto=destroy other={5}{W} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever text=Destroy target tapped creature. -- Awaken 3-{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) mana={2}{W} type=Sorcery @@ -103772,27 +103742,6 @@ power=3 toughness=2 [/card] [card] -name=Sheltered Aerie -target=land|battlefield -auto=teach(land) {T}:add{G}{G} -auto=teach(land) {T}:add{W}{W} -auto=teach(land) {T}:add{U}{U} -auto=teach(land) {T}:add{R}{R} -auto=teach(land) {T}:add{B}{B} -text=Enchant land -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Sheltered Valley -auto=sacrifice all(other sheltered valley|mybattlefield) -auto={T}:Add{1} -auto=@each my upkeep restriction{type(land|myBattlefield)~lessthan~4}:life:1 -text=If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. -- At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. -- {T}: Add {1} to your mana pool. -type=Land -[/card] -[card] name=Shelter target=creature|mybattlefield auto=choice name(green) transforms((,newability[protection from green])) ueot @@ -103806,9 +103755,30 @@ mana={1}{W} type=Instant [/card] [card] +name=Sheltered Aerie +target=land|battlefield +auto=teach(land) {T}:add{G}{G} +auto=teach(land) {T}:add{W}{W} +auto=teach(land) {T}:add{U}{U} +auto=teach(land) {T}:add{R}{R} +auto=teach(land) {T}:add{B}{B} +text=Enchant land -- Enchanted land has "{T}: Add two mana of any one color." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Sheltered Valley +auto=sacrifice all(other sheltered valley|mybattlefield) +auto={T}:Add{1} +auto=@each my upkeep restriction{type(land|myBattlefield)~lessthan~4}:life:1 +text=If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. -- At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. -- {T}: Add {1}. +type=Land +[/card] +[card] name=Sheltering Ancient abilities=trample -auto=@each my upkeep:counter(0/0,1,Age) && all(this) transforms((,newability[choice sacrifice],newability[if type(creature|opponentbattlefield)~morethan~0 then choice dynamicability notatarget(creature|opponentBattlefield)])) oneshot +auto=@each my upkeep:counter(0/0,1,Age) && all(this) transforms((,newability[choice sacrifice],newability[if type(creature|opponentbattlefield)~morethan~0 then choice dynamicability notaTarget(creature|opponentBattlefield)])) oneshot text=Trample -- Cumulative upkeep - Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={1}{G} type=Creature @@ -103827,7 +103797,7 @@ type=Enchantment [card] name=Sheltering Word target=creature|mybattlefield -auto=opponentshroud ueot +auto=hexproof ueot auto=dynamicability text=Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities opponents control.) mana={1}{G} @@ -103837,17 +103807,17 @@ type=Instant name=Sheoldred, Whispering One abilities=swampwalk auto=@each my upkeep restriction{type(creature|mybattlefield)~morethan~0}:moveTo(myBattlefield) target(creature|mygraveyard) -auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent +auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent text=Swampwalk -- At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. -- At the beginning of each opponent's upkeep, that player sacrifices a creature. mana={5}{B}{B} type=Legendary Creature -subtype=Praetor +subtype=Phyrexian Praetor power=6 toughness=6 [/card] [card] name=Shepherd of Rot -auto={T}:life:-type:zombie:battlefield opponent && life:-type:zombie:battlefield controller +auto={T}:all(player) life:-type:zombie:battlefield text={T}: Each player loses 1 life for each Zombie on the battlefield. mana={1}{B} type=Creature @@ -103887,6 +103857,24 @@ power=1 toughness=1 [/card] [card] +name=Shield Sphere +abilities=defender +auto=@combat(blocking) source(this):counter(0/-1) all(this) +text=Defender -- Whenever Shield Sphere blocks, put a -0/-1 counter on it. +mana={0} +type=Artifact Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Shield Wall +auto=all(creature|myBattlefield) 0/2 +text=Creatures you control get +0/+2 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] name=Shield of Duty and Reason target=creature auto=protection from blue @@ -103937,24 +103925,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Shield Sphere -abilities=defender -auto=@combat(blocking) source(this):counter(0/-1) all(this) -text=Defender -- Whenever Shield Sphere blocks, put a -0/-1 counter on it. -mana={0} -type=Artifact Creature -subtype=Wall -power=0 -toughness=6 -[/card] -[card] -name=Shield Wall -auto=all(creature|myBattlefield) 0/2 -text=Creatures you control get +0/+2 until end of turn. -mana={1}{W} -type=Instant -[/card] -[card] name=Shielded Aether Thief abilities=flash auto=@combat(blocking) source(this):alterenergy:1 controller @@ -103967,16 +103937,6 @@ power=0 toughness=4 [/card] [card] -name=Shielded by Faith -target=creature -auto=teach(creature) indestructible -auto=@movedto(creature|battlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature has indestructible. -- Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature. -mana={1}{W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Shielded Passage target=creature auto=preventalldamage to(mytgt) ueot @@ -103985,12 +103945,22 @@ mana={W} type=Instant [/card] [card] +name=Shielded by Faith +target=creature +auto=teach(creature) indestructible +auto=@movedto(creature|battlefield):may all(trigger[to]) retarget +text=Enchant creature -- Enchanted creature has indestructible. -- Whenever a creature enters, you may attach Shielded by Faith to that creature. +mana={1}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Shieldhide Dragon abilities=flying,lifelink facedown={3} autofacedown={5}{W}{W}:morph -autofaceup=counter(1/1,1) -autofaceup=counter(1/1,1) all(other creature[dragon]|mybattlefield) +autofaceup=counter(1/1) +autofaceup=counter(1/1) all(other creature[dragon]|mybattlefield) text=Flying, lifelink -- Megamorph {5}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. mana={5}{W} type=Creature @@ -104001,9 +103971,9 @@ toughness=3 [card] name=Shielding Plax target=creature -auto=opponentshroud +auto=hexproof auto=draw:1 controller -text=({(g/u)} can be paid with either {G} or {U}.) -- Enchant creature -- When Shielding Plax enters the battlefield, draw a card. -- Enchanted creature can't be the target of spells or abilities your opponents control. +text=({(g/u)} can be paid with either {G} or {U}.) -- Enchant creature -- When Shielding Plax enters, draw a card. -- Enchanted creature can't be the target of spells or abilities your opponents control. mana={2}{GU} type=Enchantment subtype=Aura @@ -104021,9 +103991,9 @@ toughness=3 [/card] [card] name=Shieldmate's Blessing -target=creature,player +target=anytarget auto=prevent:3 -text=Prevent the next 3 damage that would be dealt to target creature or player this turn. +text=Prevent the next 3 damage that would be dealt to any target this turn. mana={W} type=Instant [/card] @@ -104040,7 +104010,7 @@ subtype=Shapeshifter [card] name=Shifting Sky auto=chooseacolor lord(*[-land]) becomes(,chosencolor) chooseend -text=As Shifting Sky enters the battlefield, choose a color. -- All nonland permanents are the chosen color. +text=As Shifting Sky enters, choose a color. -- All nonland permanents are the chosen color. mana={2}{U} type=Enchantment [/card] @@ -104058,7 +104028,7 @@ toughness=2 name=Shifting Wall abilities=defender auto=counter(1/1,X) -text=Defender (This creature can't attack.) -- Shifting Wall enters the battlefield with X +1/+1 counters on it. +text=Defender (This creature can't attack.) -- Shifting Wall enters with X +1/+1 counters on it. mana={X} type=Artifact Creature subtype=Wall @@ -104067,8 +104037,8 @@ toughness=0 [/card] [card] name=Shimatsu the Bloodcloaked -auto=may target(*|mybattlefield) sacrifice && counter(1/1,1) all(this) -text=As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it. +auto=may target(*|mybattlefield) sacrifice && counter(1/1) all(this) +text=As Shimatsu the Bloodcloaked enters, sacrifice any number of permanents. Shimatsu enters with that many +1/+1 counters on it. mana={3}{R} type=Legendary Creature subtype=Demon Spirit @@ -104078,9 +104048,9 @@ toughness=0 [card] name=Shimian Specter abilities=flying -aicode=name(put in exile) activate name(put in exile) notatarget(*[-land]|opponenthand) transforms((,newability[all(*[share!name!]|mylibrary) moveto(exile) and!(shuffle)!],newability[all(*[share!name!]|mygraveyard) moveto(exile)],newability[all(*[share!name!]|myhand) moveto(exile)])) ueot -auto=@combatdamaged(player) from(this):reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose card) notatarget(*[-land]|reveal) moveto(exile) and!( transforms((,newability[all(*[share!name!]|mylibrary) moveto(exile) and!(shuffle)!],newability[all(*[share!name!]|mygraveyard) moveto(exile)],newability[all(*[share!name!]|myhand) moveto(exile)])) oneshot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Flying -- Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. +aicode=name(put in exile) activate name(put in exile) notaTarget(*[-land]|opponenthand) transforms((,newability[all(*[share!name!]|mylibrary) moveto(exile) and!(shuffle)!],newability[all(*[share!name!]|mygraveyard) moveto(exile)],newability[all(*[share!name!]|myhand) moveto(exile)])) ueot +auto=@combatdamaged(player) from(this):reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose card) notaTarget(*[-land]|reveal) moveto(exile) and!( transforms((,newability[all(*[share!name!]|mylibrary) moveto(exile) and!(shuffle)!],newability[all(*[share!name!]|mygraveyard) moveto(exile)],newability[all(*[share!name!]|myhand) moveto(exile)])) oneshot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Flying -- Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles their library. mana={2}{B}{B} type=Creature subtype=Specter @@ -104088,17 +104058,6 @@ power=2 toughness=2 [/card] [card] -name=Shimmer Myr -abilities=flash -auto=lord(artifact|myhand,mylibrary,mygraveyard,myexile) asflash -text=Flash -- You may cast artifact cards as though they had flash. -mana={3} -type=Artifact Creature -subtype=Myr -power=2 -toughness=2 -[/card] -[card] name=Shimmer auto=choice name(plains gets phasing) transforms((,newability[lord(plains) phasing])) forever auto=choice name(island gets phasing) transforms((,newability[lord(island) phasing])) forever @@ -104111,11 +104070,22 @@ auto=choice name(desert gets phasing) transforms((,newability[lord(desert) phasi auto=choice name(urza's mine gets phasing) transforms((,newability[lord(urza's mine) phasing])) forever auto=choice name(urza's power-plant gets phasing) transforms((,newability[lord(urza's power-plant) phasing])) forever auto=choice name(urza's tower gets phasing) transforms((,newability[lord(urza's tower) phasing])) forever -text=As Shimmer enters the battlefield, choose a land type. -- Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.) +text=As Shimmer enters, choose a land type. -- Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) mana={2}{U}{U} type=Enchantment [/card] [card] +name=Shimmer Myr +abilities=flash +auto=lord(artifact|myhand,mylibrary,mygraveyard,myexile) asflash +text=Flash -- You may cast artifact cards as though they had flash. +mana={3} +type=Artifact Creature +subtype=Myr +power=2 +toughness=2 +[/card] +[card] name=Shimmering Barrier auto=defender,first strike,cycling autohand=__CYCLING__({2}) @@ -104134,7 +104104,7 @@ auto={1}{T}:Add{R} auto={1}{T}:Add{B} auto={1}{T}:Add{U} auto={1}{T}:Add{W} -text={T}: Add {1} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool. +text={T}: Add {1}. -- {1}, {T}: Add one mana of any color. type=Land [/card] [card] @@ -104154,8 +104124,8 @@ type=Instant name=Shimmering Wings target=creature auto=flying -auto={U}:moveTo(ownerhand) -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) -- {U}: Return Shimmering Wings to its owner's hand. +auto={U}:moveTo(hand) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) -- {U}: Return Shimmering Wings to its owner's hand. mana={U} type=Enchantment subtype=Aura @@ -104218,9 +104188,9 @@ toughness=1 [card] name=Shinewend abilities=flying -auto=counter(1/1,1) +auto=counter(1/1) auto={1}{W}{C(1/1,-1)}:destroy target(enchantment) -text=Flying -- Shinewend enters the battlefield with a +1/+1 counter on it. -- {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment. +text=Flying -- Shinewend enters with a +1/+1 counter on it. -- {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment. mana={1}{W} type=Creature subtype=Elemental @@ -104241,14 +104211,14 @@ toughness=2 name=Shinka, the Bloodsoaked Keep auto={T}:Add{R} auto={R}{T}:first strike target(creature[legendary]) -text={T}: Add {R} to your mana pool. -- {R}, {T}: Target legendary creature gains first strike until end of turn. +text={T}: Add {R}. -- {R}, {T}: Target legendary creature gains first strike until end of turn. type=Legendary Land [/card] [card] name=Shipwreck Moray auto=alterenergy:4 controller auto={e:1}:2/-2 ueot -text=When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}: Shipwreck Moray gets +2/-2 until end of turn. +text=When Shipwreck Moray enters, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}: Shipwreck Moray gets +2/-2 until end of turn. mana={3}{U} type=Creature subtype=Fish @@ -104272,7 +104242,7 @@ name=Shisato, Whispering Hunter auto=@each my upkeep:target(snake|mybattlefield) sacrifice auto=@combatdamagefoeof(player) from(this):nextphasealter(remove,untap,opponent) auto=@combatdamageof(player) from(this):nextphasealter(remove,untap,controller) -text=At the beginning of your upkeep, sacrifice a Snake. -- Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips his or her next untap step. +text=At the beginning of your upkeep, sacrifice a Snake. -- Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips their next untap step. mana={3}{G} type=Legendary Creature subtype=Snake Warrior @@ -104280,6 +104250,17 @@ power=2 toughness=2 [/card] [card] +name=Shiv's Embrace +target=creature +auto=2/2 +auto=flying +auto={R}:1/0 +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. -- {R}: Enchanted creature gets +1/+0 until end of turn. +mana={2}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Shivan Dragon abilities=flying auto={R}:1/0 @@ -104294,7 +104275,7 @@ toughness=5 name=Shivan Emissary kicker={1}{B} auto=if paid(kicker) then bury target(creature[-black]) -text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated. +text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- When Shivan Emissary enters, if it was kicked, destroy target nonblack creature. It can't be regenerated. mana={2}{R} type=Creature subtype=Human Wizard @@ -104305,7 +104286,7 @@ toughness=1 name=Shivan Gorge auto={T}:Add{1} auto={2}{R}{T}:damage:1 opponent -text={T}: Add {1} to your mana pool. -- {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent. +text={T}: Add {1}. -- {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent. type=Legendary Land [/card] [card] @@ -104318,8 +104299,8 @@ type=Enchantment [card] name=Shivan Hellkite abilities=flying -auto={1}{R}:Damage:1 target(creature,player) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{R}: Shivan Hellkite deals 1 damage to target creature or player. +auto={1}{R}:Damage:1 target(anytarget) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{R}: Shivan Hellkite deals 1 damage to any target. mana={5}{R}{R} type=Creature subtype=Dragon @@ -104331,7 +104312,7 @@ name=Shivan Meteor auto=damage:13 target(creature) text=Shivan Meteor deals 13 damage to target creature. -- Suspend 2 - {1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) mana={3}{R}{R} -suspend(2)={1}{r}{r} +suspend(2)={1}{R}{R} type=Sorcery [/card] [card] @@ -104339,13 +104320,13 @@ name=Shivan Oasis auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} -text=Shivan Oasis enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +text=Shivan Oasis enters tapped. -- {T}: Add {R} or {G}. type=Land [/card] [card] name=Shivan Phoenix abilities=flying -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) text=Flying -- When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand. mana={4}{R}{R} type=Creature @@ -104360,7 +104341,7 @@ auto=upcost[{2}{R};next upkeep] sacrifice text=First strike, haste -- Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={2}{R} type=Creature -subtype=Lizard +subtype=Dinosaur power=3 toughness=1 [/card] @@ -104369,14 +104350,14 @@ name=Shivan Reef auto={T}:Add{1} auto={T}:Add{U} and!( damage:1 controller )! auto={T}:Add{R} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you. type=Land [/card] [card] name=Shivan Wurm abilities=trample -auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) -text=Trample -- When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand. +auto=moveTo(hand) notaTarget(creature[red;green]|myBattlefield) +text=Trample -- When Shivan Wurm enters, return a red or green creature you control to its owner's hand. mana={3}{R}{G} type=Creature subtype=Wurm @@ -104389,33 +104370,22 @@ abilities=protection from white text=Protection from white mana={B}{R} type=Creature -subtype=Barbarian Zombie +subtype=Phyrexian Barbarian Zombie power=2 toughness=2 [/card] [card] -name=Shiv's Embrace -target=creature -auto=2/2 -auto=flying -auto={R}:1/0 -text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. -- {R}: Enchanted creature gets +1/+0 until end of turn. -mana={2}{R}{R} -type=Enchantment -subtype=Aura -[/card] -[card] name=Shizo, Death's Storehouse auto={T}:Add{B} auto={B}{T}:fear target(creature[legendary]) -text={T}: Add {B} to your mana pool. -- {B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +text={T}: Add {B}. -- {B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) type=Legendary Land [/card] [card] name=Shizuko, Caller of Autumn auto=@each my upkeep:add{G}{G}{G} doesntempty auto=@each opponent upkeep:add{G}{G}{G} opponent doesntempty -text=At the beginning of each player's upkeep, that player adds {G}{G}{G} to his or her mana pool. Until end of turn, this mana doesn't empty from that player's mana pool as steps and phases end. +text=At the beginning of each player's upkeep, that player adds {G}{G}{G} to their mana pool. Until end of turn, this mana doesn't empty from that player's mana pool as steps and phases end. mana={1}{G}{G} type=Legendary Creature subtype=Snake Shaman @@ -104426,7 +104396,7 @@ toughness=3 name=Shoal Serpent abilities=defender auto=_LANDFALL_name(loses defender) -defender all(this) -text=Defender -- Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn. +text=Defender -- Landfall - Whenever a land enters under your control, Shoal Serpent loses defender until end of turn. mana={5}{U} type=Creature subtype=Serpent @@ -104434,9 +104404,17 @@ power=5 toughness=5 [/card] [card] +name=Shock +target=anytarget +auto=damage:2 +text=Shock deals 2 damage to any target. +mana={R} +type=Instant +[/card] +[card] name=Shock Troops -auto={S}:Damage:2 target(other *[creature;player]) -text=Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player. +auto={S}:Damage:2 target(anytarget) +text=Sacrifice Shock Troops: Shock Troops deals 2 damage to any target. mana={3}{R} type=Creature subtype=Human Soldier @@ -104447,7 +104425,7 @@ toughness=2 name=Shocker auto=@damagefoeof(player) from(this):all(*|opponenthand) transforms((,newability[reject],newability[draw:1])) ueot auto=@damageof(player) from(this):all(*|myhand) transforms((,newability[reject],newability[draw:1])) ueot -text=Whenever Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. +text=Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. mana={1}{R} type=Creature subtype=Insect @@ -104455,14 +104433,6 @@ power=1 toughness=1 [/card] [card] -name=Shock -target=creature,player -auto=Damage:2 -text=Shock deals 2 damage to target creature or player. -mana={R} -type=Instant -[/card] -[card] name=Shockmaw Dragon abilities=flying auto=@combatdamagefoeof(player) from(this):all(creature|opponentbattlefield) damage:1 @@ -104507,12 +104477,12 @@ toughness=2 [card] name=Shoreline Ranger abilities=flying -aicode=activate target(island|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>island|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Flying -- Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(island|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>island|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Flying -- Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle.) mana={5}{U} type=Creature -subtype=Bird Soldier +subtype=Bird Soldier Ranger power=3 toughness=4 [/card] @@ -104528,7 +104498,7 @@ toughness=3 [/card] [card] name=Shoulder to Shoulder -auto=target(other creature|battlefield) counter(1/1,1) +auto=may target(other creature|battlefield) counter(1/1) auto=draw:1 text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Draw a card. mana={2}{W} @@ -104543,9 +104513,9 @@ type=Instant [/card] [card] name=Show and Tell -auto=moveto(ownerbattlefield) notatarget(*[creature;artifact;enchantment;land]|myhand) -auto=ability$! moveto(ownerbattlefield) notatarget(*[creature;artifact;enchantment;land]|myhand) !$ opponent -text=Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. +auto=moveto(ownerbattlefield) notaTarget(*[creature;artifact;enchantment;land]|myhand) +auto=ability$! moveto(ownerbattlefield) notaTarget(*[creature;artifact;enchantment;land]|myhand) !$ opponent +text=Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. mana={2}{U} type=Sorcery [/card] @@ -104559,7 +104529,7 @@ type=Instant [/card] [card] name=Shower of Coals -target=creature,player +target=anytarget auto=damage:2 auto=aslongas(*|mygraveyard) damage:2 >6 text=Shower of Coals deals 2 damage to each of up to three target creatures and/or players. -- Threshold - Shower of Coals deals 4 damage to each of those creatures and/or players instead if seven or more cards are in your graveyard. @@ -104577,16 +104547,16 @@ type=Instant [/card] [card] name=Showstopper -text=Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." +text=Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." auto=all(creature|mybattlefield) transforms((,newability[_DIES_damage:2 target(creature|opponentbattlefield)])) ueot mana={1}{B}{R} type=Instant [/card] [card] name=Shrapnel Blast -target=creature,player +target=anytarget auto=damage:5 -text=As an additional cost to cast Shrapnel Blast, sacrifice an artifact. -- Shrapnel Blast deals 5 damage to target creature or player. +text=As an additional cost to cast Shrapnel Blast, sacrifice an artifact. -- Shrapnel Blast deals 5 damage to any target. mana={1}{R}{S(artifact|mybattlefield)} type=Instant [/card] @@ -104594,9 +104564,9 @@ type=Instant name=Shred Memory target=*|graveyard auto=moveTo(exile) -aicode=activate target(*[manacost=2]|mylibrary) moveto(myhand) -autohand={1}{B}{B}{D(this|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=Exile up to four target cards from a single graveyard. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +aicode=activate target(*[manacost=2]|mylibrary) moveto(hand) +autohand={1}{B}{B}{D(this|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery +text=Exile up to four target cards from a single graveyard. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={1}{B} type=Instant [/card] @@ -104611,7 +104581,7 @@ type=Instant [card] name=Shreds of Sanity target=sorcery|mygraveyard -auto=moveto(myhand) +auto=moveto(hand) auto=target(*|myhand) reject auto=all(this) moveto(exile) text=Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity. @@ -104624,7 +104594,7 @@ auto={UR}:target(creature) ueot cantbeblockerof(this) auto=@movedTo(*[red]|mystack):counter(-1/-1,-1) auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1) auto=counter(-1/-1,4) -text=Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. -- {(u/r)}: Target creature can't block Shrewd Hatchling this turn. -- Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. -- Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling. +text=Shrewd Hatchling enters with four -1/-1 counters on it. -- {(u/r)}: Target creature can't block Shrewd Hatchling this turn. -- Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. -- Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling. mana={3}{UR} type=Creature subtype=Elemental @@ -104632,6 +104602,16 @@ power=6 toughness=6 [/card] [card] +name=Shriek Raptor +abilities=flying,infect +text=Flying -- Infect +mana={3}{W}{W} +type=Creature +subtype=Phyrexian Bird +power=2 +toughness=3 +[/card] +[card] name=Shriek of Dread target=creature auto=fear @@ -104640,21 +104620,11 @@ mana={1}{B} type=Instant [/card] [card] -name=Shriek Raptor -abilities=flying,infect -text=Flying -- Infect -mana={3}{W}{W} -type=Creature -subtype=Bird -power=2 -toughness=3 -[/card] -[card] name=Shriekgeist abilities=flying auto=@combatdamagefoeof(player) from(this):deplete:2 opponent auto=@combatdamageof(player) from(this):deplete:2 controller -text=Flying -- Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard. +text=Flying -- Whenever Shriekgeist deals combat damage to a player, that player mills two cards. mana={1}{U} type=Creature subtype=Spirit @@ -104665,22 +104635,22 @@ toughness=1 name=Shriekhorn auto=counter(0/0,3,Charge) auto={T}{C(0/0,-1,Charge)}:deplete:2 target(player) -text=Shriekhorn enters the battlefield with three charge counters on it. -- {T}, Remove a charge counter from Shriekhorn: Target player puts the top two cards of his or her library into his or her graveyard. +text=Shriekhorn enters with three charge counters on it. -- {T}, Remove a charge counter from Shriekhorn: Target player mills two cards. mana={1} type=Artifact [/card] [card] name=Shrieking Affliction auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~2}:life:-3 opponent -text=At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or she loses 3 life. +text=At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they loses 3 life. mana={B} type=Enchantment [/card] [card] name=Shrieking Drake abilities=flying -auto=moveTo(ownerhand) notatarget(creature|myBattlefield) -text=Flying -- When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. +auto=moveTo(hand) notaTarget(creature|myBattlefield) +text=Flying -- When Shrieking Drake enters, return a creature you control to its owner's hand. mana={U} type=Creature subtype=Drake @@ -104691,7 +104661,7 @@ toughness=1 name=Shrieking Grotesque abilities=flying auto=if spent({B}) then target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=Flying -- When Shrieking Grotesque enters the battlefield, if {B} was spent to cast Shrieking Grotesque, target player discards a card. +text=Flying -- When Shrieking Grotesque enters, if {B} was spent to cast Shrieking Grotesque, target player discards a card. mana={2}{W} other={1}{B}{W} name(Spend B to Cast) type=Creature @@ -104703,7 +104673,7 @@ toughness=1 name=Shrieking Mogg abilities=haste auto=tap all(other creature) -text=Haste -- When Shrieking Mogg enters the battlefield, tap all other creatures. +text=Haste -- When Shrieking Mogg enters, tap all other creatures. mana={1}{R} type=Creature subtype=Goblin @@ -104727,7 +104697,7 @@ abilities=fear other={1}{B} name(Evoke) auto=destroy target(creature[-artifact;-black]) auto=alternative sacrifice -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. -- Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Shriekmaw enters, destroy target nonartifact, nonblack creature. -- Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={4}{B} type=Creature subtype=Elemental @@ -104737,7 +104707,7 @@ toughness=2 [card] name=Shrill Howler abilities=strong -auto={5}{g}:flip(Howling Chorus) +auto={5}{G}:flip(Howling Chorus) text=Creatures with power less than Shrill Howler's power can't block it. -- {5}{G}: Transform Shrill Howler. mana={2}{G} type=Creature @@ -104750,7 +104720,7 @@ name=Shrine of Boundless Growth auto=@each my upkeep:counter(0/0,1,Charge) auto=@movedTo(*[green]|mystack):counter(0/0,1,Charge) auto={T}{S}:thisforeach(counter{0/0.1.Charge}) add{1} -text=At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth. -- {T}, Sacrifice Shrine of Boundless Growth: Add {1} to your mana pool for each charge counter on Shrine of Boundless Growth. +text=At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth. -- {T}, Sacrifice Shrine of Boundless Growth: Add {1} for each charge counter on Shrine of Boundless Growth. mana={3} type=Artifact [/card] @@ -104758,8 +104728,8 @@ type=Artifact name=Shrine of Burning Rage auto=@each my upkeep:counter(0/0,1,Charge) auto=@movedTo(*[red]|mystack):counter(0/0,1,Charge) -auto={3}{T}{S}:thisforeach(counter{0/0.1.Charge}) damage:1 target(other *[creature;player]) -text=At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage. -- {3}, {T}, Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to target creature or player. +auto={3}{T}{S}:thisforeach(counter{0/0.1.Charge}) damage:1 target(anytarget) +text=At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage. -- {3}, {T}, Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to any target. mana={2} type=Artifact [/card] @@ -104776,8 +104746,8 @@ text=At the beginning of your upkeep or whenever you cast a black spell, put a c name=Shrine of Loyal Legions auto=@each my upkeep:counter(0/0,1,Charge) auto=@movedTo(*[white]|mystack):counter(0/0,1,Charge) -auto={3}{T}{S}:thisforeach(counter{0/0.1.Charge}) token(Myr,Artifact Creature Myr,1/1) -text=At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions. -- {3}, {T}, Sacrifice Shrine of Loyal Legions: Put a 1/1 colorless Myr artifact creature token onto the battlefield for each charge counter on Shrine of Loyal Legions. +auto={3}{T}{S}:thisforeach(counter{0/0.1.Charge}) token(Phyrexian Myr,Artifact Creature Phyrexian Myr,1/1) +text=At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions. -- {3}, {T}, Sacrifice Shrine of Loyal Legions: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on Shrine of Loyal Legions. mana={2} type=Artifact [/card] @@ -104787,8 +104757,8 @@ mana={2} type=Artifact auto=@each my upkeep:counter(0/0,1,charge) auto=@movedTo(*[blue]|mystack):counter(0/0,1,charge) -aicode=activate target(*[zpos<=counter{0%0.1.charge}]|mylibrary) moveto(myhand) -auto={t}{s}:name(Look) reveal:counter{0%0.1.charge} optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[zpos<=counter{0%0.1.charge}]|mylibrary) moveto(hand) +auto={t}{s}:name(Look) reveal:counter{0%0.1.charge} optionone name(Get a Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend text=At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. {T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order. [/card] [card] @@ -104875,7 +104845,7 @@ toughness=2 [card] name=Shu Grain Caravan auto=life:2 -text=When Shu Grain Caravan enters the battlefield, you gain 2 life. +text=When Shu Grain Caravan enters, you gain 2 life. mana={2}{W} type=Creature subtype=Human Soldier @@ -104885,7 +104855,7 @@ toughness=2 [card] name=Shu Soldier-Farmers auto=life:4 -text=When Shu Soldier-Farmers enters the battlefield, you gain 4 life. +text=When Shu Soldier-Farmers enters, you gain 4 life. mana={4}{W} type=Creature subtype=Human Soldier @@ -104896,7 +104866,7 @@ toughness=4 name=Shu Yun, the Silent Tempest abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot -auto=@movedTo(*[-creature]|mystack):name(Pay {RW}{RW} for Double Strike) pay({RW}{RW}) name(double Strike) target(creature) double strike ueot +auto=@movedTo(*[-creature]|mystack):name(Pay {RW}{RW} for Double Strike) pay({RW}{RW}) name(double Strike) target(creature) double strike ueot text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever you cast a noncreature spell, you may pay Red or WhiteRed or White. If you do, target creature gains double strike until end of turn. mana={2}{U} type=Legendary Creature @@ -104937,7 +104907,7 @@ toughness=6 [card] name=Sibsig Host auto=choice all(player) deplete:3 -text=When Sibsig Host enters the battlefield, each player puts the top three cards of his or her library into his or her graveyard. +text=When Sibsig Host enters, each player mills three cards. mana={4}{B} type=Creature subtype=Zombie @@ -104946,8 +104916,8 @@ toughness=6 [/card] [card] name=Sibsig Icebreakers -auto=transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot -text=When Sibsig Icebreakers enters the battlefield, each player discards a card. +auto=transforms((,newability[ability$!name(discard) notaTarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notaTarget(*|myhand) reject!$ opponent])) ueot +text=When Sibsig Icebreakers enters, each player discards a card. mana={2}{B} type=Creature subtype=Zombie @@ -104956,8 +104926,8 @@ toughness=3 [/card] [card] name=Sibsig Muckdraggers -auto=target(creature|mygraveyard) moveto(myhand) -text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand. +auto=target(creature|mygraveyard) moveto(hand) +text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- When Sibsig Muckdraggers enters, return target creature card from your graveyard to your hand. other={delve} name(Delve) mana={8}{B} type=Creature @@ -104990,7 +104960,7 @@ other={E(other *[black]|myhand)} name(Exile Black Card from Hand) target=creature auto=ifnot paid(alternative) then -X/-X auto=if paid(alternative) then -storedmanacost/-storedmanacost -text=You may exile a black card with converted mana cost X from your hand rather than pay Sickening Shoal's mana cost. -- Target creature gets -X/-X until end of turn. +text=You may exile a black card with mana value X from your hand rather than pay Sickening Shoal's mana cost. -- Target creature gets -X/-X until end of turn. mana={X}{B}{B} type=Instant subtype=Arcane @@ -105009,8 +104979,8 @@ toughness=1 name=Sickleslicer auto={4}:equip auto=teach(creature) 2/2 -auto=livingweapontoken(Germ,Creature Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +2/+2. -- Equip {4} +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +2/+2. -- Equip {4} mana={3} type=Artifact subtype=Equipment @@ -105038,33 +105008,21 @@ power=1 toughness=1 [/card] [card] -name=Sidisi, Undead Vizier -abilities=deathtouch,hiddenface -aicode=activate moveto(myhand) notatarget(*|mylibrary) -auto=may name(Exploit) exploits notatarget(creature|mybattlefield) and!( reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myhand))! afterrevealedend revealend )! -text=Deathtouch -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library. -mana={3}{B}{B} -type=Legendary Creature -subtype=Zombie Naga -power=4 -toughness=6 -[/card] -[card] name=Sidisi's Faithful -auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && transforms((,newability[moveto(myhand) target(creature|battlefield)])) forever -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Sidisi's Faithful exploits a creature, return target creature to its owner's hand. +auto=may name(Exploit) exploits notaTarget(creature|mybattlefield) && transforms((,newability[moveto(hand) target(creature|battlefield)])) forever +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Sidisi's Faithful exploits a creature, return target creature to its owner's hand. mana={U} type=Creature -subtype=Naga Wizard +subtype=Snake Wizard power=0 toughness=4 [/card] [card] name=Sidisi's Pet -abilities=Lifelink +abilities=lifelink facedown={3} autofacedown={1}{B}:morph -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Morph {1}{B} (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Morph {1}{B} (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) mana={3}{B} type=Creature subtype=Zombie Ape @@ -105072,11 +105030,23 @@ power=1 toughness=4 [/card] [card] +name=Sidisi, Undead Vizier +abilities=deathtouch,hiddenface +aicode=activate moveto(hand) notaTarget(*|mylibrary) +auto=may name(Exploit) exploits notaTarget(creature|mybattlefield) and!( reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend )! +text=Deathtouch -- Exploit (When this creature enters, you may sacrifice a creature.) -- When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle. +mana={3}{B}{B} +type=Legendary Creature +subtype=Zombie Snake +power=4 +toughness=6 +[/card] +[card] name=Siege Dragon abilities=flying auto=destroy all(creature[wall]|opponentbattlefield) auto=@combat(attacking) source(this) restriction{type(creature[wall]|opponentbattlefield)~lessthan~1}:damage:2 all(creature|opponentbattlefield) -text=Flying. -- When Siege Dragon enters the battlefield, destroy all Walls your opponent controls. -- Whenever Siege Dragon attacks, if your opponent control no Walls, it deals 2 damage to each creature without flying defending player controls. +text=Flying. -- When Siege Dragon enters, destroy all Walls your opponent controls. -- Whenever Siege Dragon attacks, if your opponent control no Walls, it deals 2 damage to each creature without flying defending player controls. mana={5}{R}{R} type=Creature subtype=Dragon @@ -105107,7 +105077,7 @@ name=Siege Rhino abilities=trample auto=all(opponent) life:-3 auto=life:3 controller -text=Trample. -- When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. +text=Trample. -- When Siege Rhino enters, each opponent loses 3 life and you gain 3 life. mana={1}{W}{B}{G} type=Creature subtype=Rhino @@ -105126,6 +105096,17 @@ power=5 toughness=5 [/card] [card] +name=Siege-Gang Commander +auto=_GOBLINTOKEN_*3 +auto={1}{R}{S(goblin|myBattlefield)}:Damage:2 target(anytarget) +text=When Siege-Gang Commander enters, put three 1/1 red Goblin creature tokens onto the battlefield. -- {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. +mana={3}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] name=Siegecraft target=creature auto=teach(creature) 2/4 @@ -105135,15 +105116,12 @@ type=Enchantment subtype=Aura [/card] [card] -name=Siege-Gang Commander -auto=token(Goblin,Creature Goblin,1/1,red)*3 -auto={1}{R}{S(goblin|myBattlefield)}:Damage:2 target(creature,player) -text=When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. -- {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player. -mana={3}{R}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 +name=Sift +auto=draw:3 +auto=reject notaTarget(*|myhand) +text=Draw three cards, then discard a card. +mana={3}{U} +type=Sorcery [/card] [card] name=Sift Through Sands @@ -105151,15 +105129,15 @@ auto=draw:2 controller auto=target(*|myhand) reject aicode=activate target(The Unspeakable|mylibrary) moveTo(mybattlefield) auto=if thisturn(*[Peer Through Depths]|mystack),thisturn(Reach Through Mists|mystack) then name(search for Unspeakable) reveal:plibrarycount optionone name(choose card) target(The Unspeakable|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Draw two cards, then discard a card. -- If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle your library. +text=Draw two cards, then discard a card. -- If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle. mana={1}{U}{U} type=Instant subtype=Arcane [/card] [card] name=Sifter of Skulls -auto=@movedto(other creature[-token]|graveyard) from(mybattlefield):token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller -text=Devoid (This card has no color.) -- Whenever another nontoken creature you control dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) +auto=@movedto(other creature[-token]|graveyard) from(mybattlefield):_ELDRAZISCION_ controller +text=Devoid (This card has no color.) -- Whenever another nontoken creature you control dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) mana={3}{B} abilities=devoid type=Creature @@ -105168,18 +105146,18 @@ power=4 toughness=3 [/card] [card] -name=Sift -auto=draw:3 -auto=reject target(*|myhand) -text=Draw three cards, then discard a card. -mana={3}{U} -type=Sorcery +name=Sigarda's Aid +auto=lord(*[aura;equipment]|mycastingzone) asflash +auto=@movedto(equipment|mybattlefield):name(Attach to creature) all(trigger[to]) name(Attach to creature) transforms((,newability[ifnot cantargetcard(*[attached]|*) then may name(Attach to creature) name(Attach to creature) rehook target(creature|myBattlefield)])) oneshot +text=You may cast Aura and Equipment spells as though they had flash. -- Whenever an Equipment enters under your control, you may attach it to target creature you control. +mana={W} +type=Enchantment [/card] [card] name=Sigarda, Heron's Grace abilities=flying,controllershroud -auto=lord(human|mybattlefield) opponentshroud -auto={2}{E(*|mygraveyard)}:token(Human Soldier,Creature Human Soldier,1/1,white) +auto=lord(human|mybattlefield) hexproof +auto={2}{E(*|mygraveyard)}:_HUMANSOLDIERTOKEN_ text=Flying -- You and Humans you control have hexproof. -- {2}, Exile a card from your graveyard: Put a 1/1 white Human Soldier creature token onto the battlefield. mana={3}{G}{W} type=Legendary Creature @@ -105188,15 +105166,6 @@ power=4 toughness=5 [/card] [card] -name=Sigarda's Aid -auto=lord(Aura|myhand) asflash -auto=lord(Equipment|myhand) asflash -auto=@movedto(equipment|mybattlefield):may all(trigger[to]) retarget -text=You may cast Aura and Equipment spells as though they had flash. -- Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. -mana={W} -type=Enchantment -[/card] -[card] name=Sigardian Priest auto={1}{t}:tap target(creature[-human]) text={1}, {T}: Tap target non-Human creature. @@ -105209,8 +105178,8 @@ toughness=2 [card] name=Sight Beyond Sight abilities=hiddenface -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot -auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[moveto(hand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot +auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend auto=_REBOUND_ text=Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={3}{U} @@ -105240,7 +105209,7 @@ auto=nosolo auto=bestow bstw auto=bestow teach(creature) nosolo auto=bestow teach(creature) +3/+2 -bestow={4}{w} +bestow={4}{W} text=Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Sightless Brawler can't attack alone. -- Enchanted creature gets +3/+2 and can't attack alone. mana={1}{W} type=Enchantment Creature @@ -105270,7 +105239,7 @@ type=Instant [card] name=Sigil Captain auto=@movedTo(creature[power=1;toughness=1]|myBattlefield):all(trigger) counter(1/1,2) -text=Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it. +text=Whenever a creature enters under your control, if that creature is 1/1, put two +1/+1 counters on it. mana={1}{G}{W}{W} type=Creature subtype=Rhino Soldier @@ -105278,11 +105247,21 @@ power=3 toughness=3 [/card] [card] +name=Sigil Tracer +auto={1}{U}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:name(copy spell) target(instant,sorcery|stack) transforms((,newability[activate castcard(copied noevent)])) oneshot +text={1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy. +mana={1}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] name=Sigil of Distinction auto={C(0/0,-1,Charge)}:equip auto=thisforeach(counter{0/0.1.Charge}) 1/1 auto=counter(0/0,X,Charge) -text=Sigil of Distinction enters the battlefield with X charge counters on it. -- Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. -- Equip - Remove a charge counter from Sigil of Distinction. +text=Sigil of Distinction enters with X charge counters on it. -- Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. -- Equip - Remove a charge counter from Sigil of Distinction. mana={X} type=Artifact subtype=Equipment @@ -105290,8 +105269,8 @@ subtype=Equipment [card] name=Sigil of Sleep target=creature -auto=@damagefoeof(player) from(mytgt):moveto(ownerhand) target(creature|opponentbattlefield) -auto=@damageof(player) from(mytgt):moveto(ownerhand) target(creature|mybattlefield) +auto=@damagefoeof(player) from(mytgt):moveto(hand) target(creature|opponentbattlefield) +auto=@damageof(player) from(mytgt):moveto(hand) target(creature|mybattlefield) text=Enchant creature -- Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand. mana={U} type=Enchantment @@ -105299,7 +105278,7 @@ subtype=Aura [/card] [card] name=Sigil of the Empty Throne -auto=@movedTo(enchantment|mystack):token(Angel,Creature Angel,4/4,white,flying) +auto=@movedTo(enchantment|mystack):_ANGELTOKEN_ text=Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. mana={3}{W}{W} type=Enchantment @@ -105317,22 +105296,12 @@ subtype=Aura [/card] [card] name=Sigil of the New Dawn -auto=@movedto(creature|mygraveyard) from(battlefield):all(trigger[to]) pay[[{1}{W}]] activate moveto(myhand) oneshot +auto=@movedto(creature|mygraveyard) from(battlefield):all(trigger[to]) pay[[{1}{W}]] activate moveto(hand) oneshot text=Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand. mana={3}{W} type=Enchantment [/card] [card] -name=Sigil Tracer -auto={1}{U}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:name(copy spell) target(instant,sorcery|stack) castcard(copied noevent) -text={1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy. -mana={1}{U}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] -[card] name=Sigiled Behemoth abilities=exalted text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) @@ -105355,7 +105324,7 @@ toughness=2 [card] name=Sigiled Skink aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=_ATTACKING_scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_ATTACKING__SCRY1_ text=Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{R} type=Creature @@ -105366,7 +105335,7 @@ toughness=1 [card] name=Sigiled Starfish aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={T}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={T}:_SCRY1_ text={T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{U} type=Creature @@ -105417,10 +105386,10 @@ name=Silent Arbiter auto=aslongas(creature[attacking]|battlefield) lord(creature[-attacking]|battlefield) cantattack auto=aslongas(creature[attacking]|battlefield) lord(creature[-attacking]|battlefield) cantpwattack auto=aslongas(creature[blocking]|battlefield) lord(creature[-blocking]|battlefield) cantblock -auto=@each my attackers restriction{compare(ishuman)~equalto~0}:name(Only a creature can attack) target(creature|mybattlefield) name(Only a creature can attack) transforms((,newability[all(other creature|mybattlefield) transforms((,newability[cantattack],newability[cantpwattack])) ueot])) oneshot -auto=@each my blockers restriction{compare(ishuman)~equalto~1}:name(Only a creature can block) ability$!name(Only a creature can block) name(Only a creature can block) target(creature|mybattlefield) transforms((,newability[all(other creature|mybattlefield) transforms((,newability[cantblock])) ueot])) oneshot!$ opponent -auto=@each opponent attackers restriction{compare(ishuman)~equalto~1}:name(Only a creature can attack) ability$!name(Only a creature can attack) name(Only a creature can attack) target(creature|mybattlefield) transforms((,newability[all(other creature|mybattlefield) transforms((,newability[cantattack],newability[cantpwattack])) ueot])) oneshot!$ opponent -auto=@each opponent blockers restriction{compare(ishuman)~equalto~0}:name(Only a creature can block) target(creature|mybattlefield) name(Only a creature can block) transforms((,newability[all(other creature|mybattlefield) transforms((,newability[cantblock])) ueot])) oneshot +auto=@each my attackers restriction{compare(ishuman)~equalto~0}:name(Only a creature can attack) target(creature|mybattlefield) name(Only a creature can attack) transforms((,newability[all(other creature|mybattlefield) transforms((,cantattack,cantpwattack)) ueot])) oneshot +auto=@each my blockers restriction{compare(ishuman)~equalto~1}:name(Only a creature can block) ability$!name(Only a creature can block) name(Only a creature can block) target(creature|mybattlefield) transforms((,newability[all(other creature|mybattlefield) transforms((,cantblock)) ueot])) oneshot!$ opponent +auto=@each opponent attackers restriction{compare(ishuman)~equalto~1}:name(Only a creature can attack) ability$!name(Only a creature can attack) name(Only a creature can attack) target(creature|mybattlefield) transforms((,newability[all(other creature|mybattlefield) transforms((,cantattack,cantpwattack)) ueot])) oneshot!$ opponent +auto=@each opponent blockers restriction{compare(ishuman)~equalto~0}:name(Only a creature can block) target(creature|mybattlefield) name(Only a creature can block) transforms((,newability[all(other creature|mybattlefield) transforms((,cantblock)) ueot])) oneshot text=No more than one creature can attack each combat. -- No more than one creature can block each combat. mana={4} type=Artifact Creature @@ -105459,7 +105428,7 @@ toughness=2 [card] name=Silent Departure target=creature -auto=moveTo(ownerhand) +auto=moveTo(hand) flashback={4}{U} text=Return target creature to its owner's hand. -- Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={U} @@ -105526,7 +105495,7 @@ toughness=5 [/card] [card] name=Silent-Chant Zubera -auto=@movedTo(graveyard) from(this|mybattlefield):life:twicetype:zubera[fresh]:graveyard controller +auto=_DIES_life:twicetype:zubera[fresh]:graveyard controller text=When Silent-Chant Zubera dies, you gain 2 life for each Zubera put into a graveyard from the battlefield this turn. mana={1}{W} type=Creature @@ -105536,7 +105505,7 @@ toughness=2 [/card] [card] name=Silhana Ledgewalker -abilities=opponentshroud +abilities=hexproof auto=cantbeblockedby(creature[-flying]) text=Silhana Ledgewalker can't be blocked except by creatures with flying. -- Silhana Ledgewalker can't be the target of spells or abilities your opponents control. mana={1}{G} @@ -105549,7 +105518,7 @@ toughness=1 name=Silhana Starfletcher abilities=reach auto=activatechooseacolor {T}:add{chosencolor} activatechooseend -text=Reach (This creature can block creatures with flying.) -- As Silhana Starfletcher enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool. +text=Reach (This creature can block creatures with flying.) -- As Silhana Starfletcher enters, choose a color. -- {T}: Add one mana of the chosen color. mana={2}{G} type=Creature subtype=Elf Druid Archer @@ -105611,7 +105580,7 @@ toughness=7 name=Silkweaver Elite abilities=reach auto=if revolt then draw:1 controller -text=Reach (This creature can block creatures with flying.) -- Revolt -- When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card. +text=Reach (This creature can block creatures with flying.) -- Revolt -- When Silkweaver Elite enters, if a permanent you controlled left the battlefield this turn, draw a card. mana={2}{G} type=Creature subtype=Elf Archer @@ -105623,7 +105592,7 @@ name=Silkwing Scout abilities=flying aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={G}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Flying -- {G}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +text=Flying -- {G}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. mana={2}{U} type=Creature subtype=Faerie Scout @@ -105633,14 +105602,14 @@ toughness=1 [card] name=Silkwrap auto=(blink)forsrc target(creature[manacost<=3]|opponentbattlefield) -text=When Silkwrap enters the battlefield, exile target creature with converted mana cost 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.) +text=When Silkwrap enters, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.) mana={1}{W} type=Enchantment [/card] [card] name=Silt Crawler auto=tap all(land|myBattlefield) -text=When Silt Crawler enters the battlefield, tap all lands you control. +text=When Silt Crawler enters, tap all lands you control. mana={2}{G} type=Creature subtype=Beast @@ -105652,7 +105621,7 @@ name=Silumgar Assassin abilities=evadebigger facedown={3} autofacedown={2}{B}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=destroy target(creature[power<=3]|opponentbattlefield) text=Creatures with power greater than Silumgar Assassin's power can't block it. -- Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. mana={1}{B} @@ -105663,8 +105632,8 @@ toughness=1 [/card] [card] name=Silumgar Butcher -auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && transforms((,newability[target(creature|battlefield) -3/-3 ueot])) forever -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn. +auto=may name(Exploit) exploits notaTarget(creature|mybattlefield) && transforms((,newability[target(creature|battlefield) -3/-3 ueot])) forever +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn. mana={4}{B} type=Creature subtype=Zombie Djinn @@ -105676,15 +105645,15 @@ name=Silumgar Monument auto={T}:add{U} auto={T}:add{B} auto={4}{U}{B}:becomes(Artifact Creature Dragon,4/4,flying,blue,black) ueot -text={T}: Add {U} or {B} to your mana pool. -- {4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn. +text={T}: Add {U} or {B}. -- {4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn. mana={3} type=Artifact [/card] [card] name=Silumgar Sorcerer abilities=flash,flying -auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && transforms((,newability[target(creature|stack) fizzle])) forever -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Silumgar Sorcerer exploits a creature, counter target creature spell. +auto=may name(Exploit) exploits notaTarget(creature|mybattlefield) && transforms((,newability[target(creature|stack) fizzle])) forever +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Exploit (When this creature enters, you may sacrifice a creature.) -- When Silumgar Sorcerer exploits a creature, counter target creature spell. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -105695,27 +105664,16 @@ toughness=1 name=Silumgar Spell-Eater facedown={3} autofacedown={4}{U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever text=Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}. mana={2}{U} type=Creature -subtype=Naga Wizard +subtype=Snake Wizard power=2 toughness=3 [/card] [card] -name=Silumgar, the Drifting Death -abilities=flying,opponentshroud -auto=@combat(attacking) source(dragon|mybattlefield):all(creature|opponentbattlefield) -1/-1 ueot -text=Flying,hexproof. -- Whenever a Dragon you control attacks, creatures defending player control each get -1/-1 until end of turn. -mana={4}{U}{B} -type=Legendary Creature -subtype=Dragon -power=3 -toughness=7 -[/card] -[card] name=Silumgar's Scorn target=*|stack auto=if type(dragon|mybattlefield)~morethan~0 then fizzle else if type(dragon|myhand)~morethan~0 then fizzle else transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever @@ -105724,10 +105682,21 @@ mana={U}{U} type=Instant [/card] [card] +name=Silumgar, the Drifting Death +abilities=flying,hexproof +auto=@combat(attacking) source(dragon|mybattlefield):all(creature|opponentbattlefield) -1/-1 ueot +text=Flying,hexproof. -- Whenever a Dragon you control attacks, creatures defending player control each get -1/-1 until end of turn. +mana={4}{U}{B} +type=Legendary Creature +subtype=Dragon +power=3 +toughness=7 +[/card] +[card] name=Silver Drake abilities=flying -auto=moveTo(ownerhand) notatarget(creature[white;blue]|myBattlefield) -text=Flying -- When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand. +auto=moveTo(hand) notaTarget(creature[white;blue]|myBattlefield) +text=Flying -- When Silver Drake enters, return a white or blue creature you control to its owner's hand. mana={1}{W}{U} type=Creature subtype=Drake @@ -105757,7 +105726,7 @@ toughness=2 [card] name=Silver Myr auto={T}:Add{U} -text={T}: Add {U} to your mana pool. +text={T}: Add {U}. mana={2} type=Artifact Creature subtype=Myr @@ -105776,6 +105745,16 @@ power=6 toughness=6 [/card] [card] +name=Silver-Inlaid Dagger +auto={2}:equip +auto=teach(creature) 2/0 +auto=teach(human) 1/0 +text=Equipped creature gets +2/+0 -- As long as equipped creature is a Human, it gets and additional +1/+0. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Silverback Ape mana={3}{G}{G} type=Creature @@ -105787,7 +105766,7 @@ toughness=5 name=Silverblade Paladin auto=soulbond double strike abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Silverblade Paladin is paired with another creature, both creatures have double strike. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Silverblade Paladin is paired with another creature, both creatures have double strike. mana={1}{W}{W} type=Creature subtype=Human Knight @@ -105825,7 +105804,7 @@ toughness=2 [card] name=Silverfur Partisan abilities=trample -auto=@targeted(wolf,werewolf|mybattlefield) from(instant,sorcery):token(Wolf,creature Wolf,2/2,green) +auto=@targeted(wolf,Werewolf|mybattlefield) from(*[instant;sorcery]|myCastingzone):_WOLFTOKEN_ text=Trample -- Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, put a 2/2 green Wolf creature token onto the battlefield. mana={2}{G} type=Creature @@ -105847,7 +105826,7 @@ toughness=1 name=Silverglade Elemental aicode=activate moveTo(myBattlefield) target(forest|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library. +text=When Silverglade Elemental enters, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library. mana={4}{G} type=Creature subtype=Elemental @@ -105858,7 +105837,7 @@ toughness=4 name=Silverglade Pathfinder aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={1}{G}{T}{D(*|myhand)}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +text={1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. mana={1}{G} type=Creature subtype=Dryad Spellshaper @@ -105866,16 +105845,6 @@ power=1 toughness=1 [/card] [card] -name=Silver-Inlaid Dagger -auto={2}:equip -auto=teach(creature) 2/0 -auto=teach(human) 1/0 -text=Equipped creature gets +2/+0 -- As long as equipped creature is a Human, it gets and additional +1/+0. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] name=Silverpelt Werewolf backside=Lambholt Elder auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller @@ -105963,7 +105932,7 @@ toughness=4 [card] name=Simian Spirit Guide autohand={e(this|myhand)}:add{R} all(controller) -text=Exile Simian Spirit Guide from your hand: Add {R} to your mana pool. +text=Exile Simian Spirit Guide from your hand: Add {R}. mana={2}{R} type=Creature subtype=Ape Spirit @@ -105973,11 +105942,11 @@ toughness=2 [card] name=Simic Basilisk auto=counter(1/1,3) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={1}{G}:target(creature[counter{1/1.1}]) transforms((,newability[@combatdamaged(creature) from(this):all(trigger[to]) phaseaction[combatends once] destroy])) ueot -text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." +text=Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." mana={4}{G}{G} type=Creature subtype=Basilisk Mutant @@ -105989,15 +105958,15 @@ name=Simic Cluestone auto={T}: Add{G} auto={T}: Add{U} auto={G}{U}{T}{S}:draw:1 controller -text={T}: Add {G} or {U} to your mana pool. -- {G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card. +text={T}: Add {G} or {U}. -- {G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card. mana={3} type=Artifact [/card] [card] name=Simic Fluxmage auto=evolve -auto={1}{U}{T}{C(1/1,-1)}:counter(1/1,1) target(creature) -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. +auto={1}{U}{T}{C(1/1,-1)}:counter(1/1) target(creature) +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -106007,9 +105976,9 @@ toughness=2 [card] name=Simic Growth Chamber auto=tap(noevent) -auto=moveTo(ownerhand) notatarget(land|myBattlefield) +auto=moveTo(hand) notaTarget(land|myBattlefield) auto={T}:Add{G}{U} -text=Simic Growth Chamber enters the battlefield tapped. -- When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {G}{U} to your mana pool. +text=Simic Growth Chamber enters tapped. -- When Simic Growth Chamber enters, return a land you control to its owner's hand. -- {T}: Add {G}{U}. type=Land [/card] [card] @@ -106017,17 +105986,17 @@ name=Simic Guildgate auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{U} -text=Simic Guildgate enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. +text=Simic Guildgate enters tapped. -- {T}: Add {G} or {U}. type=Land subtype=Gate [/card] [card] name=Simic Initiate -text=Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -auto=counter(1/1,1) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) +text=Graft 1 (This creature enters with a +1/+1 counter on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) +auto=counter(1/1) +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) mana={G} type=Creature subtype=Human Mutant @@ -106038,8 +106007,8 @@ toughness=0 name=Simic Keyrune auto={T}:add{G} auto={T}:add{U} -auto={G}{U}:transforms((Crab Artifact Creature,setpower=2,settoughness=3,blue,green,opponentshroud)) ueot -text={T}: Add {G} or {U} to your mana pool. -- {G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +auto={G}{U}:transforms((Crab Artifact Creature,setpower=2,settoughness=3,blue,green,hexproof)) ueot +text={T}: Add {G} or {U}. -- {G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={3} type=Artifact [/card] @@ -106056,7 +106025,7 @@ toughness=3 [card] name=Simic Signet auto={1}{T}:Add{G}{U} -text={1}, {T}: Add {G}{U} to your mana pool. +text={1}, {T}: Add {G}{U}. mana={2} type=Artifact [/card] @@ -106080,8 +106049,8 @@ type=Instant [/card] [card] name=Simplify -auto=sacrifice notatarget(enchantment|mybattlefield) -auto=ability$! sacrifice notatarget(enchantment|mybattlefield) !$ opponent +auto=sacrifice notaTarget(enchantment|mybattlefield) +auto=ability$! sacrifice notaTarget(enchantment|mybattlefield) !$ opponent text=Each player sacrifices an enchantment. mana={G} type=Sorcery @@ -106097,8 +106066,8 @@ type=Instant [/card] [card] name=Sin Collector -auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(<1>*[instant;sorcery]|reveal) moveto(exile) optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=When Sin Collector enters the battlefield target opponent reveals his or her hand. You choose an instant or a sorcery card from it and exile that card. +auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notaTarget(<1>*[instant;sorcery]|reveal) moveto(exile) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text=When Sin Collector enters target opponent reveals their hand. You choose an instant or a sorcery card from it and exile that card. mana={1}{W}{B} type=Creature subtype=Human Cleric @@ -106130,7 +106099,7 @@ target=creature auto=tap auto=doesnotuntap auto=teach(creature) {6}:untap -text=Enchant creature -- When Claustrophobia enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- Enchanted creature has "{6}: Untap this creature." +text=Enchant creature -- When Claustrophobia enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- Enchanted creature has "{6}: Untap this creature." mana={1}{U} type=Enchantment subtype=Aura @@ -106183,7 +106152,7 @@ type=Sorcery name=Sinking Feeling target=creature auto=doesnotuntap -auto=teach(creature) {1}{counter(-1/-1,1)}:untap +auto=teach(creature) {1}{counter(-1/-1)}:untap text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature." mana={2}{U} type=Enchantment @@ -106226,8 +106195,8 @@ toughness=7 [/card] [card] name=Sire of Insanity -auto=@each endofturn:reject all(*|hand) -text=At the beginning of each end step, each player discards his or her hand. +auto=@each end:reject all(*|hand) +text=At the beginning of each end step, each player discards their hand. mana={4}{R}{B} type=Creature subtype=Demon @@ -106237,7 +106206,7 @@ toughness=4 [card] name=Sire of Stagnation auto=@movedto(land|opponentbattlefield):ingest:2 opponent && draw:2 controller -text=Devoid (This card has no color.) -- Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards. +text=Devoid (This card has no color.) -- Whenever a land enters under an opponent's control, that player exiles the top two cards of their library and you draw two cards. mana={4}{U}{B} abilities=devoid type=Creature @@ -106257,17 +106226,6 @@ power=3 toughness=3 [/card] [card] -name=Siren of the Silent Song -abilities=flying -auto=@untapped(this):ability$!notatarget(*|myhand) reject!$ability opponent && deplete:1 opponent -text=Flying -- Inspired -- Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then puts the top card of his or her library into his or her graveyard. -mana={1}{U}{B} -type=Creature -subtype=Zombie Siren -power=2 -toughness=1 -[/card] -[card] name=Siren Song Lyre auto={2}:equip auto=teach(creature) {2}{T}:tap target(creature) @@ -106277,6 +106235,17 @@ type=Artifact subtype=Equipment [/card] [card] +name=Siren of the Silent Song +abilities=flying +auto=@untapped(this):ability$!notaTarget(*|myhand) reject!$ability opponent && deplete:1 opponent +text=Flying -- Inspired -- Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then mills a card. +mana={1}{U}{B} +type=Creature +subtype=Zombie Siren +power=2 +toughness=1 +[/card] +[card] name=Sisay's Ingenuity target=creature auto=draw:1 @@ -106285,7 +106254,7 @@ auto=teach(creature) {2}{U}:name(becomes blue ueot) transforms((,blue)) ueot auto=teach(creature) {2}{U}:name(becomes black ueot) transforms((,black)) ueot auto=teach(creature) {2}{U}:name(becomes red ueot) transforms((,red)) ueot auto=teach(creature) {2}{U}:name(becomes green ueot) transforms((,green)) ueot -text=Enchant creature -- When Sisay's Ingenuity enters the battlefield, draw a card. -- Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." +text=Enchant creature -- When Sisay's Ingenuity enters, draw a card. -- Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." mana={U} type=Enchantment subtype=Aura @@ -106293,14 +106262,14 @@ subtype=Aura [card] name=Sisay's Ring auto={T}:Add{2} -text={T}: Add {2} to your mana pool. +text={T}: Add {2}. mana={4} type=Artifact [/card] [card] name=Sisters of the Flame auto={T}:Add{R} -text={T}: Add {R} to your mana pool. +text={T}: Add {R}. mana={1}{R}{R} type=Creature subtype=Human Shaman @@ -106378,15 +106347,15 @@ toughness=2 name=Skarrg, the Rage Pits auto={T}:Add{1} auto={R}{G}{T}:1/1 && trample target(creature) -text={T}: Add {1} to your mana pool. -- {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. +text={T}: Add {1}. -- {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. type=Land [/card] [card] name=Skarrgan Firebird abilities=flying auto=bloodthirst:3 -autograveyard=this(opponentdamagecount > 0) {R}{R}{R}:moveto(ownerhand) -text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) -- Flying -- {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn. +autograveyard=this(opponentdamagecount > 0) {R}{R}{R}:moveto(hand) +text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) -- Flying -- {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn. mana={4}{R}{R} type=Creature subtype=Phoenix @@ -106397,7 +106366,7 @@ toughness=3 name=Skarrgan Pit-Skulk abilities=strong auto=bloodthirst:1 -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Creatures with power less than Skarrgan Pit-Skulk's power can't block it. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) -- Creatures with power less than Skarrgan Pit-Skulk's power can't block it. mana={G} type=Creature subtype=Human Warrior @@ -106407,8 +106376,8 @@ toughness=1 [card] name=Skarrgan Skybreaker auto=bloodthirst:3 -auto={1}{S}:target(other *[creature;player]) dynamicability -text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) -- {1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to target creature or player. +auto={1}{S}:target(anytarget) dynamicability +text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) -- {1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to any target. mana={4}{R}{R}{G} type=Creature subtype=Giant Shaman @@ -106469,7 +106438,7 @@ abilities=flying auto=token(Bat,creature bat, 1/1,flying black)*2 auto={3}{B}{B}{S(bat|myBattlefield)}:token(Bat,creature bat,1/1,flying black) && token(Bat,creature bat,1/1,flying black) auto={S(bat|myBattlefield)}:regenerate -text=Flying -- When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield. -- {3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield. -- Sacrifice a Bat: Regenerate Skeletal Vampire. +text=Flying -- When Skeletal Vampire enters, put two 1/1 black Bat creature tokens with flying onto the battlefield. -- {3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield. -- Sacrifice a Bat: Regenerate Skeletal Vampire. mana={4}{B}{B} type=Creature subtype=Vampire Skeleton @@ -106487,9 +106456,18 @@ power=7 toughness=6 [/card] [card] +name=Skeleton +type=Creature +subtype=Skeleton +power=1 +toughness=1 +auto={B}:regenerate +color=black +[/card] +[card] name=Skeleton Key auto=teach(creature) skulk -auto=@combatdamaged(player) from(mytgt):may draw:1 && reject target(*|myhand) +auto=@combatdamaged(player) from(mytgt):may _LOOT_ auto={2}:equip text=Equipped creature has skulk. (It can't be blocked by creatures with greater power.) -- Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. -- Equip {2} mana={1} @@ -106498,15 +106476,15 @@ subtype=Equipment [/card] [card] name=Skeleton Shard -auto={3}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard) -auto={B}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard) +auto={3}{T}:moveto(hand) target(creature[artifact]|mygraveyard) +auto={B}{T}:moveto(hand) target(creature[artifact]|mygraveyard) text={3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand. mana={3} type=Artifact [/card] [card] name=Skeleton Ship -auto={T}:counter(-1/-1,1) target(creature) +auto={T}:counter(-1/-1) target(creature) auto=aslongas(island|myBattlefield) all(this) sacrifice while <1 text=When you control no Islands, sacrifice Skeleton Ship. -- {T}: Put a -1/-1 counter on target creature. mana={3}{U}{B} @@ -106526,20 +106504,11 @@ toughness=1 color=black [/card] [card] -name=Skeleton -type=Creature -subtype=Skeleton -power=1 -toughness=1 -auto={B}:regenerate -color=black -[/card] -[card] name=Skeletonize target=creature auto=@movedto(mytgt|graveyard) from(battlefield):token(Skeleton Token) auto=damage:3 -text=Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{B}: Regenerate this creature." +text=Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this creature." mana={4}{R} type=Instant [/card] @@ -106582,10 +106551,10 @@ toughness=1 [card] name=Skinrender auto=counter(-1/-1,3) target(creature) -text=When Skinrender enters the battlefield, put three -1/-1 counters on target creature +text=When Skinrender enters, put three -1/-1 counters on target creature mana={2}{B}{B} type=Creature -subtype=Zombie +subtype=Phyrexian Zombie power=3 toughness=3 [/card] @@ -106603,11 +106572,11 @@ toughness=1 [/card] [card] name=Skinwing -auto={4}:equip +auto={6}:equip auto=teach(creature) 2/2 auto=teach(creature) flying -auto=livingweapontoken(Germ,Creature Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +2/+2 and has flying. -- Equip {4} +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +2/+2 and has flying. -- Equip {6} mana={4} type=Artifact subtype=Equipment @@ -106616,10 +106585,10 @@ subtype=Equipment name=Skirge Familiar abilities=flying auto={D(*|myhand)}:Add{B} -text=Flying -- Discard a card: Add {B} to your mana pool. +text=Flying -- Discard a card: Add {B}. mana={4}{B} type=Creature -subtype=Imp +subtype=Phyrexian Imp power=3 toughness=2 [/card] @@ -106639,8 +106608,8 @@ toughness=1 [card] name=Skirk Drill Sergeant aicode=activate transforms((,newability[if type(goblin[-instant;-sorcery;zpos=1]|mylibrary)~morethan~0 then target(goblin[-instant;-sorcery;zpos=1]|mylibrary) moveto(ownerbattlefield) else target(*[zpos=1]|mylibrary) moveto(ownergraveyard)])) ueot -auto=@movedto(Goblin|mygraveyard) from(battlefield):pay({2}{r}) reveal:1 optionone target(goblin|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Whenever Skirk Drill Sergeant or another Goblin is put into a graveyard from the battlefield, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. +auto=@movedto(Goblin|mygraveyard) from(battlefield):pay({2}{R}) reveal:1 optionone target(goblin|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. mana={1}{R} type=Creature subtype=Goblin @@ -106650,7 +106619,7 @@ toughness=1 [card] name=Skirk Fire Marshal abilities=protection from red -auto={T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}:damage:10 all(creature,player) +auto={T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}:damage:10 all(creature) && damage:10 all(player) text=Protection from red -- Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. mana={3}{R}{R} type=Creature @@ -106662,8 +106631,8 @@ toughness=2 name=Skirk Marauder facedown={3} autofacedown={2}{R}:morph -autofaceup=damage:2 target(creature,player) -text=Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skirk Marauder is turned face up, it deals 2 damage to target creature or player. +autofaceup=damage:2 target(anytarget) +text=Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skirk Marauder is turned face up, it deals 2 damage to any target. mana={1}{R} type=Creature subtype=Goblin @@ -106684,7 +106653,7 @@ toughness=2 [card] name=Skirk Prospector auto={S(goblin|myBattlefield)}:Add{R} -text=Sacrifice a Goblin: Add {R} to your mana pool. +text=Sacrifice a Goblin: Add {R}. mana={R} type=Creature subtype=Goblin @@ -106713,8 +106682,8 @@ toughness=2 [/card] [card] name=Skirsdag Cultist -auto={R}{T}{S(creature|mybattlefield)}:damage:2 target(creature,player) -text={R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player. +auto={R}{T}{S(creature|mybattlefield)}:damage:2 target(anytarget) +text={R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target. mana={2}{R}{R} type=Creature subtype=Human Shaman @@ -106743,7 +106712,7 @@ toughness=2 [/card] [card] name=Skirsdag Supplicant -auto={b}{t}{D(*|myhand)}:all(player) life:-2 +auto={B}{t}{D(*|myhand)}:all(player) life:-2 text={B}, {T}, Discard a card: Each player loses 2 life. mana={2}{B} type=Creature @@ -106759,7 +106728,7 @@ auto={B}{B}:regenerate text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Infect -- {B}: Skithiryx, the Blight Dragon gains haste until end of turn. -- {B}{B}: Regenerate Skithiryx. mana={3}{B}{B} type=Legendary Creature -subtype=Dragon Skeleton +subtype=Phyrexian Dragon Skeleton power=4 toughness=4 [/card] @@ -106768,7 +106737,7 @@ name=Skitter of Lizards abilities=haste kicker=multi{1}{R} auto=if paid(kicker) then counter(1/1,kicked) -text=Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) -- Haste -- Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) -- Haste -- Skitter of Lizards enters with a +1/+1 counter on it for each time it was kicked. mana={R} type=Creature subtype=Lizard @@ -106781,14 +106750,14 @@ auto=@movedTo(creature|mystack):bury text=When you cast a creature spell, sacrifice Skittering Horror. mana={2}{B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=4 toughness=3 [/card] [card] name=Skittering Invasion -auto=token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*5 -text=Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +auto=_ELDRAZISPAWN_*5 +text=Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={7} type=Tribal Sorcery subtype=Eldrazi @@ -106810,7 +106779,7 @@ auto=@movedTo(creature|mystack):bury text=Flying -- When you cast a creature spell, sacrifice Skittering Skirge. mana={B}{B} type=Creature -subtype=Imp +subtype=Phyrexian Imp power=3 toughness=2 [/card] @@ -106837,17 +106806,6 @@ power=1 toughness=1 [/card] [card] -name=Skizzik Surger -abilities=haste -auto=upcost[{S(land|myBattlefield)}{S(land|myBattlefield)};next upkeep] sacrifice -text=Haste -- Echo - Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -mana={4}{R}{R} -type=Creature -subtype=Elemental -power=6 -toughness=4 -[/card] -[card] name=Skizzik abilities=trample,haste,treason kicker={R} @@ -106860,6 +106818,17 @@ power=5 toughness=3 [/card] [card] +name=Skizzik Surger +abilities=haste +auto=upcost[{S(land|myBattlefield)}{S(land|myBattlefield)};next upkeep] sacrifice +text=Haste -- Echo - Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +mana={4}{R}{R} +type=Creature +subtype=Elemental +power=6 +toughness=4 +[/card] +[card] name=Skred target=creature auto=damage:type:snow:mybattlefield @@ -106901,14 +106870,14 @@ toughness=3 [/card] [card] name=Skull Catapult -auto={1}{T}{S(creature|myBattlefield)}:Damage:2 target(creature,player) -text={1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player. +auto={1}{T}{S(creature|myBattlefield)}:Damage:2 target(anytarget) +text={1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target. mana={4} type=Artifact [/card] [card] name=Skull Collector -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[black]|myBattlefield) +auto=@each my upkeep:moveTo(hand) notaTarget(creature[black]|myBattlefield) auto={1}{B}:regenerate text=At the beginning of your upkeep, return a black creature you control to its owner's hand. -- {1}{B}: Regenerate Skull Collector. mana={1}{B}{B} @@ -106927,8 +106896,15 @@ mana={B} type=Sorcery [/card] [card] +name=Skull Rend +auto=damage:2 opponent && discard:2 opponent +text=Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random. +mana={3}{B}{R} +type=Sorcery +[/card] +[card] name=Skull of Orm -auto={5}{T}:MoveTo(myHand) target(enchantment|myGraveyard) +auto={5}{T}:moveto(hand) target(enchantment|myGraveyard) text={5}, {T}: Return target enchantment card from your graveyard to your hand. mana={3} type=Artifact @@ -106937,31 +106913,24 @@ type=Artifact name=Skull of Ramos auto={T}:Add{B} auto={S}:Add{B} -text={T}: Add {B} to your mana pool. -- Sacrifice Skull of Ramos: Add {B} to your mana pool. +text={T}: Add {B}. -- Sacrifice Skull of Ramos: Add {B}. mana={3} type=Artifact [/card] [card] -name=Skull Rend -auto=damage:2 opponent && discard:2 opponent -text=Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random. -mana={3}{B}{R} -type=Sorcery -[/card] -[card] name=Skullcage auto=@each opponent upkeep restriction{type(*|opponenthand)~morethan~4}:damage:2 opponent auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~3}:damage:2 opponent -text=At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand. +text=At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they has exactly three or exactly four cards in hand. mana={4} type=Artifact [/card] [card] name=Skullclamp auto=teach(creature) 1/-1 -auto=@movedto(graveyard) from(mytgt|battlefield):draw:2 controller +auto=@movedto(mytgt|graveyard) from(battlefield):draw:2 controller auto={1}:equip -text=Equipped creature gets +1/-1. -- When equipped creature is put into a graveyard, draw two cards. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +1/-1. -- When equipped creature is put into a graveyard, draw two cards. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -106996,8 +106965,8 @@ type=Artifact [/card] [card] name=Skullmulcher -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) && draw:1 -text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Skullmulcher enters the battlefield, draw a card for each creature it devoured. +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1) all(this) && draw:1 +text=Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) -- When Skullmulcher enters, draw a card for each creature it devoured. mana={4}{G} type=Creature subtype=Elemental @@ -107027,7 +106996,7 @@ type=Sorcery name=Sky Diamond auto=tap(noevent) auto={T}:Add{U} -text=Sky Diamond enters the battlefield tapped. -- {T}: Add {U} to your mana pool. +text=Sky Diamond enters tapped. -- {T}: Add {U}. mana={2} type=Artifact [/card] @@ -107036,7 +107005,7 @@ name=Sky Hussar abilities=flying auto=untap all(creature|mybattlefield) autohand={0}{T(creature[blue;white]|mybattlefield)}{T(creature[blue;white]|mybattlefield)}:draw:1 controller limit:1 myUpkeepOnly -text=Flying -- When Sky Hussar enters the battlefield, untap all creatures you control. -- Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.) +text=Flying -- When Sky Hussar enters, untap all creatures you control. -- Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.) mana={3}{W}{U} type=Creature subtype=Human Knight @@ -107068,7 +107037,7 @@ toughness=2 [card] name=Sky Skiff abilities=flying -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +auto=_CREW1_ text=Flying -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={2} type=Artifact @@ -107090,7 +107059,7 @@ toughness=2 name=Sky Swallower abilities=flying auto=moveTo(opponentBattlefield) all(other *|myBattlefield) -text=Flying -- When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. +text=Flying -- When Sky Swallower enters, target opponent gains control of all other permanents you control. mana={3}{U}{U} type=Creature subtype=Leviathan @@ -107108,10 +107077,22 @@ power=2 toughness=1 [/card] [card] +name=Sky-Eel School +abilities=flying +auto=draw:1 +auto=reject notaTarget(*|myhand) +text=Flying -- When Sky-Eel School enters, draw a card, then discard a card. +mana={3}{U}{U} +type=Creature +subtype=Fish +power=3 +toughness=3 +[/card] +[card] name=Skybind auto=(blink) target(*[-enchantment]) ueot auto=_CONSTELLATION_(blink) target(*[-enchantment]) ueot -text=Constellation -- Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. +text=Constellation -- Whenever Skybind or another enchantment enters under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={3}{W}{W} type=Enchantment [/card] @@ -107131,51 +107112,39 @@ auto=@combat(attacking,turnlimited) source(this):flipacoin winability 1/1 ueot & text=Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn. mana={3}{U}{R} type=Artifact Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=4 toughness=4 [/card] [card] name=Skycloud Egg auto={2}{T}{S}:Add{W}{U} and!( draw:1 controller )! -text={2}, {T}, Sacrifice Skycloud Egg: Add {W}{U} to your mana pool. Draw a card. +text={2}, {T}, Sacrifice Skycloud Egg: Add {W}{U}. Draw a card. mana={1} type=Artifact [/card] [card] name=Skycloud Expanse auto={1}{T}:Add{W}{U} -text={1}, {T}: Add {W}{U} to your mana pool. +text={1}, {T}: Add {W}{U}. type=Land [/card] [card] -name=Sky-Eel School -abilities=flying -auto=draw:1 -auto=reject target(*|myhand) -text=Flying -- When Sky-Eel School enters the battlefield, draw a card, then discard a card. -mana={3}{U}{U} -type=Creature -subtype=Fish -power=3 -toughness=3 -[/card] -[card] name=Skyfire Kirin abilities=flying -auto=@movedTo(*[arcane;spirit;manacost=1]|mystack):may target(creature[manacost=1]) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -auto=@movedTo(*[arcane;spirit;manacost=2]|mystack):may target(creature[manacost=2]) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -auto=@movedTo(*[arcane;spirit;manacost=3]|mystack):may target(creature[manacost=3]) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -auto=@movedTo(*[arcane;spirit;manacost=4]|mystack):may target(creature[manacost=4]) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -auto=@movedTo(*[arcane;spirit;manacost=5]|mystack):may target(creature[manacost=5]) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -auto=@movedTo(*[arcane;spirit;manacost=6]|mystack):may target(creature[manacost=6]) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -auto=@movedTo(*[arcane;spirit;manacost=7]|mystack):may target(creature[manacost=7]) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -auto=@movedTo(*[arcane;spirit;manacost=8]|mystack):may target(creature[manacost=8]) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -auto=@movedTo(*[arcane;spirit;manacost=9]|mystack):may target(creature[manacost=9]) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -auto=@movedTo(*[arcane;spirit;manacost=10]|mystack):may target(creature[manacost=10]) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -auto=@movedTo(*[arcane;spirit;manacost=11]|mystack):may target(creature[manacost=11]) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -auto=@movedTo(*[arcane;spirit;manacost=12]|mystack):may target(creature[manacost=12]) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -text=Flying -- Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn. +auto=@movedTo(*[arcane;spirit;manacost=1]|mystack):may target(creature[manacost=1]) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot +auto=@movedTo(*[arcane;spirit;manacost=2]|mystack):may target(creature[manacost=2]) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot +auto=@movedTo(*[arcane;spirit;manacost=3]|mystack):may target(creature[manacost=3]) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot +auto=@movedTo(*[arcane;spirit;manacost=4]|mystack):may target(creature[manacost=4]) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot +auto=@movedTo(*[arcane;spirit;manacost=5]|mystack):may target(creature[manacost=5]) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot +auto=@movedTo(*[arcane;spirit;manacost=6]|mystack):may target(creature[manacost=6]) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot +auto=@movedTo(*[arcane;spirit;manacost=7]|mystack):may target(creature[manacost=7]) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot +auto=@movedTo(*[arcane;spirit;manacost=8]|mystack):may target(creature[manacost=8]) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot +auto=@movedTo(*[arcane;spirit;manacost=9]|mystack):may target(creature[manacost=9]) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot +auto=@movedTo(*[arcane;spirit;manacost=10]|mystack):may target(creature[manacost=10]) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot +auto=@movedTo(*[arcane;spirit;manacost=11]|mystack):may target(creature[manacost=11]) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot +auto=@movedTo(*[arcane;spirit;manacost=12]|mystack):may target(creature[manacost=12]) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)])) ueot +text=Flying -- Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn. mana={2}{R}{R} type=Legendary Creature subtype=Kirin Spirit @@ -107257,7 +107226,7 @@ name=Skyline Cascade auto={T}:add{U} auto=target(creature|opponentbattlefield) frozen auto=tap(noevent) -text=Skyline Cascade enters the battlefield tapped. -- When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. -- {T}: Add {U} to your mana pool. +text=Skyline Cascade enters tapped. -- When Skyline Cascade enters, target creature an opponent controls doesn't untap during its controller's next untap step. -- {T}: Add {U}. type=Land [/card] [card] @@ -107272,7 +107241,7 @@ toughness=4 [/card] [card] name=Skymark Roc -auto=_ATTACKING_may moveto(ownerhand) target(creature[toughness<=2]|opponentbattlefield) +auto=_ATTACKING_may moveto(hand) target(creature[toughness<=2]|opponentbattlefield) abilities=flying text=Flying -- Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand. mana={2}{W}{U} @@ -107295,7 +107264,7 @@ toughness=3 name=Skyreach Manta abilities=flying,sunburst auto=counter(1/1,sunburst) -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Flying +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- Flying mana={5} type=Artifact Creature subtype=Fish @@ -107313,7 +107282,7 @@ type=Sorcery name=Skyrider Elf abilities=flying auto=counter(1/1,converge) -text=Flying -- Converge -- Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +text=Flying -- Converge -- Skyrider Elf enters with a +1/+1 counter on it for each color of mana spent to cast it. mana={X}{G}{U} type=Creature subtype=Elf Warrior Ally @@ -107334,7 +107303,7 @@ toughness=3 name=Skyscribing auto=Draw:X controller auto=Draw:X opponent -autohand={2}{U}:draw:1 controller && draw:1 opponent limit:1 myUpkeepOnly +autohand={2}{U}:all(player) draw:1 limit:1 myUpkeepOnly text=Each player draws X cards. -- Forecast - {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.) mana={X}{U}{U} type=Sorcery @@ -107349,7 +107318,7 @@ type=Artifact [card] name=Skyship Plunderer abilities=flying -auto=@combatdamaged(player) from(this):target(*[artifact;creature;enchantment;land;planeswalker;player]) propagate +auto=@combatdamaged(player) from(this):target(propagation) propagate text=Flying -- Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. mana={1}{U} type=Creature @@ -107374,8 +107343,8 @@ toughness=3 name=Skyship Weatherlight aicode=activate moveto(myexile) and!(transforms((skyshipped)) forever)! target(*[creature;artifact]|mylibrary) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*[creature;artifact]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myexile) and!(becomes(skyshipped) forever)!])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto={4}{T}:moverandom(*[skyshipped]) from(myexile) to(ownerhand) -text=When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library. -- {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand. +auto={4}{T}:moverandom(*[skyshipped]) from(myexile) to(hand) +text=When Skyship Weatherlight enters, search your library for any number of artifact and/or creature cards and exile them. Then shuffle. -- {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand. mana={4} type=Legendary Artifact [/card] @@ -107404,7 +107373,7 @@ toughness=1 name=Skyshroud Behemoth auto=tap(noevent) auto=fading:2 -text=Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Skyshroud Behemoth enters the battlefield tapped. +text=Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Skyshroud Behemoth enters tapped. mana={5}{G}{G} type=Creature subtype=Beast @@ -107423,7 +107392,7 @@ type=Instant name=Skyshroud Claim aicode=activate moveTo(myBattlefield) target(forest|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Search your library for up to two Forest cards and put them onto the battlefield. Then shuffle your library. +text=Search your library for up to two Forest cards and put them onto the battlefield. Then shuffle. mana={3}{G} type=Sorcery [/card] @@ -107455,7 +107424,7 @@ name=Skyshroud Elf auto={T}:Add{G} auto={1}:Add{W} auto={1}:Add{R} -text={T}: Add {G} to your mana pool. -- {1}: Add {W} or {R} to your mana pool. +text={T}: Add {G}. -- {1}: Add {W} or {R}. mana={1}{G} type=Creature subtype=Elf Druid @@ -107488,14 +107457,14 @@ auto=tap(noevent) auto={T}:Add{1} auto={T}:Add{U} and!( damage:1 controller )! auto={T}:Add{G} and!( damage:1 controller )! -text=Skyshroud Forest enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you. +text=Skyshroud Forest enters tapped. -- {T}: Add {1}. -- {T}: Add {U} or {G}. Skyshroud Forest deals 1 damage to you. type=Land [/card] [card] name=Skyshroud Poacher aicode=activate moveTo(myBattlefield) target(elf[-sorcery;-instant]|myLibrary) auto={3}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(elf[-sorcery;-instant]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library. +text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle. mana={2}{G}{G} type=Creature subtype=Human Rebel @@ -107508,14 +107477,14 @@ auto={T}:moveTo(myBattlefield) target(land|myhand) asSorcery text={T}: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery. mana={G} type=Creature -subtype=Elf +subtype=Elf Ranger power=1 toughness=1 [/card] [card] name=Skyshroud Ridgeback auto=fading:2 -text=Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) +text=Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) mana={G} type=Creature subtype=Beast @@ -107524,9 +107493,9 @@ toughness=3 [/card] [card] name=Skyshroud Sentinel -aicode=activate target(skyshroud sentinel|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(skyshroud sentinel|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library. +aicode=activate target(skyshroud sentinel|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(skyshroud sentinel|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Skyshroud Sentinel enters, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library. mana={2}{G} type=Creature subtype=Elf @@ -107546,7 +107515,7 @@ toughness=3 [card] name=Skyshroud Troopers auto={T}:Add{G} -text={T}: Add {G} to your mana pool. +text={T}: Add {G}. mana={3}{G} type=Creature subtype=Elf Druid Warrior @@ -107568,7 +107537,7 @@ toughness=3 name=Skyshroud War Beast abilities=trample anyzone=type:land[-basic]:opponentBattlefield/type:land[-basic]:opponentBattlefield cdaactive -text=Trample -- As Skyshroud War Beast enters the battlefield, choose an opponent. -- Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. +text=Trample -- As Skyshroud War Beast enters, choose an opponent. -- Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. mana={1}{G} type=Creature subtype=Beast @@ -107593,7 +107562,7 @@ auto=_ATTACKING_damage:3 target(creature,planeswalker|opponentbattlefield) auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} -text=Flying -- Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +text=Flying -- Whenever Skysovereign, Consul Flagship enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) mana={5} type=Legendary Artifact subtype=Vehicle @@ -107623,8 +107592,8 @@ toughness=4 [card] name=Skyward Eye Prophets abilities=vigilance -aicode=activate transforms((,newability[if type(land[zpos=1]|mylibrary)~morethan~0 then target(land[zpos=1]|mylibrary) moveto(ownerbattlefield) else target(*[zpos=1]|mylibrary) moveto(ownerhand)])) ueot -auto={t}:reveal:1 optionone target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend +aicode=activate transforms((,newability[if type(land[zpos=1]|mylibrary)~morethan~0 then target(land[zpos=1]|mylibrary) moveto(ownerbattlefield) else target(*[zpos=1]|mylibrary) moveto(hand)])) ueot +auto={t}:reveal:1 optionone target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(hand) optiontwoend revealend text=Vigilance -- {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. mana={3}{G}{W}{U} type=Creature @@ -107650,8 +107619,7 @@ toughness=1 name=Skywhaler's Shot target=creature[power>=3] auto=destroy -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Destroy target creature with power 3 or greater. Scry 1. mana={2}{W} type=Instant @@ -107669,7 +107637,7 @@ toughness=1 [card] name=Skywing Aven abilities=flying -auto={D(*|myhand)}:moveto(ownerhand) +auto={D(*|myhand)}:moveto(hand) text=Flying -- Discard a card: Return Skywing Aven to its owner's hand. mana={2}{U} type=Creature @@ -107687,7 +107655,7 @@ type=Enchantment [card] name=Slab Hammer auto={2}:equip -auto=@combat(attacking) source(mytgt):may name(return a land and 2/2) transforms((,newability[moveto(myhand) notatarget(land|mybattlefield)],newability[2/2 ueot])) ueot +auto=@combat(attacking) source(mytgt):may name(return a land and 2/2) transforms((,newability[moveto(hand) notaTarget(land|mybattlefield)],newability[2/2 ueot])) ueot text=Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. -- Equip {2} mana={2} type=Artifact @@ -107699,7 +107667,7 @@ anyzone=type:artifact:graveyard/type:artifact:graveyard cdaactive text=Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards. mana={R} type=Creature -subtype=Construct +subtype=Phyrexian Construct power=* toughness=* [/card] @@ -107715,7 +107683,7 @@ type=Sorcery name=Slagwurm Armor auto={3}:equip auto=teach(creature) 0/6 -text=Equipped creature gets +0/+6. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +0/+6. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -107727,7 +107695,7 @@ text=({p(R)} can be paid with either {R} or 2 life.) -- Haste color=red mana={4}{p(R)} type=Artifact Creature -subtype=Cat +subtype=Phyrexian Cat power=4 toughness=2 [/card] @@ -107742,6 +107710,16 @@ power=3 toughness=3 [/card] [card] +name=Slate Street Ruffian +auto=@combat(blocked) source(this):ability$!name(discard) reject notaTarget(*|myhand)!$ opponent +text=Whenever Slate Street Ruffian becomes blocked, defending player discards a card. +mana={2}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Slate of Ancestry auto={4}{T}:reject all(*|myhand) && foreach(creature|myBattlefield) draw:1 text={4}, {T}, Discard your hand: Draw a card for each creature you control. @@ -107749,14 +107727,13 @@ mana={4} type=Artifact [/card] [card] -name=Slate Street Ruffian -auto=@combat(blocked) source(this):ability$!name(discard) reject notatarget(*|myhand)!$ opponent -text=Whenever Slate Street Ruffian becomes blocked, defending player discards a card. -mana={2}{B} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 +name=Slaughter +target=creature[-black] +auto=bury +buyback={2}{B}{B}{L:4} +text=Buyback - Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Destroy target nonblack creature. It can't be regenerated. +mana={2}{B}{B} +type=Instant [/card] [card] name=Slaughter Cry @@ -107779,25 +107756,6 @@ power=2 toughness=2 [/card] [card] -name=Slaughter Pact -target=creature[-black] -auto=destroy -auto=if casted(this) then transforms((,newability[upcost[{2}{B};next upkeep] wingame opponent])) forever -color=black -text=Slaughter Pact is black. -- Destroy target nonblack creature. -- At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. -mana={0} -type=Instant -[/card] -[card] -name=Slaughter -target=creature[-black] -auto=bury -buyback={2}{B}{B}{L:4} -text=Buyback - Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Destroy target nonblack creature. It can't be regenerated. -mana={2}{B}{B} -type=Instant -[/card] -[card] name=Slaughterhorn autohand={G}{discard}:name(bloodrush) target(creature[attacking]) 3/2 ueot text=Bloodrush -- {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn. @@ -107840,9 +107798,18 @@ power=2 toughness=1 [/card] [card] +name=Slay +target=creature[green] +auto=bury +auto=draw:1 controller +text=Destroy target green creature. It can't be regenerated. -- Draw a card. +mana={2}{B} +type=Instant +[/card] +[card] name=Slayer of the Wicked -auto=destroy target(vampire,werewolf,zombie) -text=When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie. +auto=may destroy target(vampire,werewolf,zombie) +text=When Slayer of the Wicked enters, you may destroy target Vampire, Werewolf, or Zombie. mana={3}{W} type=Creature subtype=Human Soldier @@ -107853,7 +107820,7 @@ toughness=2 name=Slayer's Plate auto={3}:equip auto=teach(creature) 4/2 -auto=teach(human) transforms((,newability[_DIES_create(Spirit:Creature Spirit:1/1:white:flying)])) +auto=teach(human) transforms((,newability[_DIES__SPIRITTOKEN_])) text=Equipped creature gets +4/+2. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {3} mana={3} type=Artifact @@ -107863,24 +107830,24 @@ subtype=Equipment name=Slayers' Stronghold auto={T}:Add{1} auto={R}{W}{T}:name(vigilance, haste, 2/0) target(creature) 2/0 ueot && vigilance ueot && haste ueot -text={T}: Add {1} to your mana pool. -- {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn. +text={T}: Add {1}. -- {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn. type=Land [/card] [card] -name=Slay -target=creature[green] -auto=bury -auto=draw:1 controller -text=Destroy target green creature. It can't be regenerated. -- Draw a card. -mana={2}{B} -type=Instant +name=Sleep +target=player +auto=lord(creature|targetedpersonsbattlefield) tap +auto=lord(creature|targetedpersonsbattlefield) frozen +text=Tap all creatures target player controls. Those creatures don't untap during that player's next untap step. +mana={2}{U}{U} +type=Sorcery [/card] [card] name=Sleep Paralysis target=creature auto=doesnotuntap auto=tap -text=Enchant creature -- When Sleep Paralysis enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Sleep Paralysis enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura @@ -107889,17 +107856,17 @@ subtype=Aura name=Sleeper Agent auto=moveto(opponentBattlefield) auto=@each my upkeep:damage:2 Controller -text=When Sleeper Agent enters the battlefield, target opponent gains control of it. -- At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. +text=When Sleeper Agent enters, target opponent gains control of it. -- At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. mana={B} type=Creature -subtype=Minion +subtype=Phyrexian Minion power=3 toughness=3 [/card] [card] name=Sleeper's Guile target=creature -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) auto=fear text=Enchant creature -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -- When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand. mana={2}{B} @@ -107917,21 +107884,12 @@ type=Enchantment subtype=Aura [/card] [card] -name=Sleep -target=player -auto=lord(creature|targetedpersonsbattlefield) tap -auto=lord(creature|targetedpersonsbattlefield) frozen -text=Tap all creatures target player controls. Those creatures don't untap during that player's next untap step. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] name=Sleeping Potion target=creature auto=tap auto=doesnotuntap auto=@targeted(mytgt):sacrifice all(this) -text=Enchant creature -- When Sleeping Potion enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion. +text=Enchant creature -- When Sleeping Potion enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion. mana={1}{U} type=Enchantment subtype=Aura @@ -107939,8 +107897,8 @@ subtype=Aura [card] name=Sleight of Hand abilities=hiddenface -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot -auto=name(Look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[moveto(hand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot +auto=name(Look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. mana={U} type=Sorcery @@ -108029,7 +107987,7 @@ auto={2}{S}:draw:1 text=Flying -- {2}, Sacrifice Slinking Skirge: Draw a card. mana={3}{B} type=Creature -subtype=Imp +subtype=Phyrexian Imp power=2 toughness=1 [/card] @@ -108045,7 +108003,7 @@ type=Sorcery [/card] [card] name=Slippery Bogle -abilities=opponentshroud +abilities=hexproof text=Slippery Bogle can't be the target of spells or abilities your opponents control. mana={GU} type=Creature @@ -108059,7 +108017,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{G} autohand=__CYCLING__({2}) -text=Slippery Karst enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Slippery Karst enters tapped. -- {T}: Add {G}. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -108091,7 +108049,7 @@ toughness=6 [/card] [card] name=Sliptide Serpent -auto={3}{U}:moveTo(ownerhand) +auto={3}{U}:moveTo(hand) text={3}{U}: Return Sliptide Serpent to its owner's hand. mana={4}{U}{U} type=Creature @@ -108102,7 +108060,7 @@ toughness=4 [card] name=Slith Ascendant abilities=flying -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Flying -- Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it. mana={1}{W}{W} type=Creature @@ -108112,7 +108070,7 @@ toughness=1 [/card] [card] name=Slith Bloodletter -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) auto={1}{B}:regenerate text=Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it. -- {1}{B}: Regenerate Slith Bloodletter. mana={B}{B} @@ -108124,7 +108082,7 @@ toughness=1 [card] name=Slith Firewalker abilities=haste -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Haste -- Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it. mana={R}{R} type=Creature @@ -108135,7 +108093,7 @@ toughness=1 [card] name=Slith Predator abilities=trample -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Trample -- Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. mana={G}{G} type=Creature @@ -108146,7 +108104,7 @@ toughness=1 [card] name=Slith Strider auto=_BLOCKED_draw:1 controller -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Whenever Slith Strider becomes blocked, draw a card. -- Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. mana={1}{U}{U} type=Creature @@ -108156,7 +108114,7 @@ toughness=1 [/card] [card] name=Slitherhead -autograveyard={E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard={E}:_SCAVENGE_(storedpower) text=Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={BG} type=Creature @@ -108180,7 +108138,7 @@ toughness=1 name=Slithery Stalker abilities=swampwalk auto=(blink)forsrc target(creature[white;green]|opponentbattlefield) -text=Swampwalk -- When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls. -- When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=Swampwalk -- When Slithery Stalker enters, exile target green or white creature an opponent controls. -- When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={1}{B}{B} type=Creature subtype=Nightmare Horror @@ -108198,7 +108156,7 @@ toughness=2 [card] name=Sliver Hivelord auto=lord(sliver|myBattlefield) indestructible -text=Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.) +text=Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.) mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Sliver @@ -108217,10 +108175,10 @@ toughness=7 [/card] [card] name=Sliver Overlord -aicode=activate target(sliver|mylibrary) moveto(myhand) -auto={3}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>sliver|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(sliver|mylibrary) moveto(hand) +auto={3}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>sliver|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto={3}:moveto(myBattlefield) target(sliver|battlefield) -text={3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library. -- {3}: Gain control of target Sliver. (This effect lasts indefinitely.) +text={3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle. -- {3}: Gain control of target Sliver. (This effect lasts indefinitely.) mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Sliver Mutant @@ -108260,9 +108218,9 @@ toughness=2 [card] name=Slow Motion target=creature -auto=teach(creature) upcost[{2}] sacrifice -autograveyard=_DIES_moveTo(ownerhand) -text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays {2}. -- When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand. +auto=teach(creature) transforms((,newability[upcost[{2}] sacrifice])) +autograveyard=_DIES_moveTo(hand) +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}. -- When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand. mana={2}{U} type=Enchantment subtype=Aura @@ -108271,7 +108229,7 @@ subtype=Aura name=Sludge Crawler auto=@combatdamaged(player) from(this):ingest:1 opponent auto={2}:1/1 ueot -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {2}: Sludge Crawler gets +1/+1 until end of turn. +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) -- {2}: Sludge Crawler gets +1/+1 until end of turn. mana={B} abilities=devoid type=Creature @@ -108283,7 +108241,7 @@ toughness=1 name=Sludge Strider auto=@movedTo(other artifact|nonbattlezone) from(mybattlefield):pay({1}) choice target(player) life:-1 && life:1 controller auto=@movedTo(other artifact|mybattlefield):pay({1}) choice target(player) life:-1 && life:1 controller -text=Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. +text=Whenever another artifact enters under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. mana={1}{W}{U}{B} type=Artifact Creature subtype=Insect @@ -108293,7 +108251,7 @@ toughness=3 [card] name=Sluggishness target=creature -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) auto=cantblock text=Enchant creature -- Enchanted creature can't block. -- When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand. mana={1}{R} @@ -108302,7 +108260,7 @@ subtype=Aura [/card] [card] name=Sluiceway Scorpion -autograveyard={1}{B}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard={1}{B}{G}{E}:_SCAVENGE_(storedpower) abilities=deathtouch text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Scavenge {1}{B}{G} ({1}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={2}{B}{G} @@ -108313,9 +108271,9 @@ toughness=2 [/card] [card] name=Slum Reaper -auto=sacrifice notatarget(creature|mybattlefield) -auto=ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent -text=When Slum Reaper enters the battlefield, each player sacrifices a creature. +auto=sacrifice notaTarget(creature|mybattlefield) +auto=ability$! sacrifice notaTarget(creature|mybattlefield) !$ opponent +text=When Slum Reaper enters, each player sacrifices a creature. mana={3}{B} type=Creature subtype=Horror @@ -108328,7 +108286,7 @@ abilities=flying auto=this(counter{1/1.1}<5) cantattack auto=this(counter{1/1.1}<5) cantpwattack auto=this(counter{1/1.1}<5) cantblock -auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) counter(1/1,1) +auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) counter(1/1) text=Flying -- Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. mana={R} type=Creature @@ -108338,15 +108296,16 @@ toughness=3 [/card] [card] name=Slumbering Tora -auto={2}{D(*[spirit,arcane]|myhand)}:transforms((Artifact Creature Cat,setpower=storedmanacost,settoughness=storedtoughness)) ueot -text={2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's converted mana cost. +auto={2}{D(spirit|myhand)}:name(Discard Spirit) transforms((Artifact Creature Cat,setpower=storedmanacost,settoughness=storedmanacost)) ueot restriction{type(spirit|myHand)~morethan~0} +auto={2}{D(arcane|myhand)}:name(Discard Arcane) transforms((Artifact Creature Cat,setpower=storedmanacost,settoughness=storedmanacost)) ueot restriction{type(arcane|myHand)~morethan~0} +text={2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value. mana={3} type=Artifact [/card] [card] name=Sly Requisitioner other={improvise} name(Improvise) -auto=@movedto(graveyard) from(artifact[-token]|myBattlefield):create(Servo:Artifact Creature Servo:1/1) +auto=@movedto(graveyard) from(artifact[-token]|myBattlefield):_SERVOTOKEN_ text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. mana={4}{B} type=Creature @@ -108369,15 +108328,6 @@ mana={B}{B} type=Sorcery [/card] [card] -name=Smash to Smithereens -target=Artifact -auto=damage:3 targetController -auto=destroy -text=Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller. -mana={1}{R} -type=Instant -[/card] -[card] name=Smash target=artifact auto=destroy @@ -108387,6 +108337,15 @@ mana={2}{R} type=Instant [/card] [card] +name=Smash to Smithereens +target=Artifact +auto=damage:3 targetController +auto=destroy +text=Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller. +mana={1}{R} +type=Instant +[/card] +[card] name=Smelt target=artifact auto=destroy @@ -108396,8 +108355,8 @@ type=Instant [/card] [card] name=Smelt-Ward Gatekeepers -auto=if type(land[Gate]|mybattlefield)~morethan~1 then target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once -text=When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. That creature gains haste until end of turn. +auto=if type(land[Gate]|mybattlefield)~morethan~1 then target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot once +text=When Smelt-Ward Gatekeepers enters, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. That creature gains haste until end of turn. mana={3}{R} type=Creature subtype=Human Warrior @@ -108405,14 +108364,6 @@ power=2 toughness=4 [/card] [card] -name=Smite the Monstrous -target=creature[power>=4] -auto=destroy -text=Destroy target creature with power 4 or greater. -mana={3}{W} -type=Instant -[/card] -[card] name=Smite target=creature[blocked] auto=destroy @@ -108421,6 +108372,14 @@ mana={W} type=Instant [/card] [card] +name=Smite the Monstrous +target=creature[power>=4] +auto=destroy +text=Destroy target creature with power 4 or greater. +mana={3}{W} +type=Instant +[/card] +[card] name=Smog Elemental abilities=flying auto=lord(creature[flying]|opponentbattlefield) -1/-1 @@ -108477,7 +108436,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{R} autohand=__CYCLING__({2}) -text=Smoldering Crater enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Smoldering Crater enters tapped. -- {T}: Add {R}. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -108493,7 +108452,7 @@ toughness=2 [card] name=Smoldering Marsh auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap(noevent) -text=({T}: Add {B} or {R} to your mana pool.) -- Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. +text=({T}: Add {B} or {R}.) -- Smoldering Marsh enters tapped unless you control two or more basic lands. type=Land subtype=Swamp Mountain [/card] @@ -108502,7 +108461,7 @@ name=Smoldering Spires auto=tap(noevent) auto=cantblock target(creature) ueot auto={T}:Add{R} -text=Smoldering Spires enters the battlefield tapped. -- When Smoldering Spires enters the battlefield, target creature can't block this turn. -- {T}: Add {R} to your mana pool. +text=Smoldering Spires enters tapped. -- When Smoldering Spires enters, target creature can't block this turn. -- {T}: Add {R}. type=Land [/card] [card] @@ -108516,8 +108475,8 @@ type=Enchantment [card] name=Smoldering Werewolf auto=target(creature) damage:1 -auto={4}{r}{r}:flip(Erupting Dreadwolf) -text=When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures. -- {4}{R}{R}: Transform Smoldering Werewolf. +auto={4}{R}{R}:flip(Erupting Dreadwolf) +text=When Smoldering Werewolf enters, it deals 1 damage to each of up to two target creatures. -- {4}{R}{R}: Transform Smoldering Werewolf. mana={2}{R}{R} type=Creature subtype=Werewolf Horror @@ -108528,14 +108487,14 @@ toughness=2 name=Smother target=creature[manacost<=3] auto=bury -text=Destroy target creature with converted mana cost 3 or less. It can't be regenerated. +text=Destroy target creature with mana value 3 or less. It can't be regenerated. mana={1}{B} type=Instant [/card] [card] name=Smothering Abomination abilities=flying -auto=@each my upkeep:sacrifice notatarget(creature|mybattlefield) +auto=@each my upkeep:sacrifice notaTarget(creature|mybattlefield) auto=@sacrificed(creature|mybattlefield):draw:1 controller text=Devoid (This card has no color.) -- Flying -- At the beginning of your upkeep, sacrifice a creature. -- Whenever you sacrifice a creature, draw a card. mana={2}{B}{B} @@ -108548,8 +108507,8 @@ toughness=3 [card] name=Smuggler's Copter abilities=flying -auto=@combat(attacking,blocking) source(this):may draw:1 controller && ability$!reject notatarget(*|myhand)!$ controller -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +auto=@combat(attacking,blocking) source(this):may _LOOT_ +auto=_CREW1_ text=Flying -- Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={2} type=Artifact @@ -108566,6 +108525,14 @@ mana={3}{G} type=Instant [/card] [card] +name=Snake +type=Creature +subtype=Snake +power=1 +toughness=1 +color=green +[/card] +[card] name=Snake Basket auto={X}{S}:thisforeach(X) token(Snake,Creature Snake,1/1,green) asSorcery text={X}, Sacrifice Snake Basket: Put X 1/1 green Snake creature tokens onto the battlefield. Activate this ability only any time you could cast a sorcery. @@ -108582,16 +108549,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Snake of the Golden Grove -auto=ability$!choice name(Tribute 3) all(mysource) counter(1/1,3) _ choice name(4 life opponent) life:4 opponent !$ opponent -text=Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life. -mana={4}{G} -type=Creature -subtype=Snake -power=4 -toughness=4 -[/card] -[card] name=Snake Pit auto=@movedTo(*[blue;black]|opponentstack):may token(Snake,Creature Snake,1/1,green) text=Whenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield. @@ -108604,12 +108561,22 @@ abilities=totemarmor target=creature auto=teach(creature) 1/1 auto=teach(creature) transforms((,newability[@damagefoeof(player) from(this):may draw:1 controller])) -text=Enchant creature -- Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Enchant creature -- Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={2}{G} type=Enchantment subtype=Aura [/card] [card] +name=Snake of the Golden Grove +auto=ability$!choice name(Tribute 3) all(mysource) counter(1/1,3) _ choice name(4 life opponent) life:4 opponent !$ opponent +text=Tribute 3 (As this creature enters, an opponent of your choice may place three +1/+1 counters on it.) -- When Snake of the Golden Grove enters, if tribute wasn't paid, you gain 4 life. +mana={4}{G} +type=Creature +subtype=Snake +power=4 +toughness=4 +[/card] +[card] name=Snakeform target=creature auto=ueot loseabilities @@ -108621,18 +108588,19 @@ mana={2}{GU} type=Instant [/card] [card] -name=Snake -type=Creature -subtype=Snake -power=1 -toughness=1 -color=green +name=Snap +target=creature +auto=moveTo(hand) +auto=may untap target(land) +text=Return target creature to its owner's hand. Untap up to two lands. +mana={1}{U} +type=Instant [/card] [card] name=Snapback target=creature other={E(other *[blue]|myhand)} name(Exile a Blue Card from Hand) -auto=moveTo(ownerhand) +auto=moveTo(hand) text=You may exile a blue card from your hand rather than pay Snapback's mana cost. -- Return target creature to its owner's hand. mana={1}{U} type=Instant @@ -108641,7 +108609,7 @@ type=Instant name=Snapcaster Mage abilities=flash auto=target(instant,sorcery|mygraveyard) tempflashback ueot -text=Flash -- When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) +text=Flash -- When Snapcaster Mage enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) mana={1}{U} type=Creature subtype=Human Wizard @@ -108649,18 +108617,9 @@ power=2 toughness=1 [/card] [card] -name=Snap -target=creature -auto=moveTo(ownerhand) -auto=may untap target(land) -text=Return target creature to its owner's hand. Untap up to two lands. -mana={1}{U} -type=Instant -[/card] -[card] name=Snapping Creeper auto=_LANDFALL_vigilance ueot -text=Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. +text=Landfall - Whenever a land enters under your control, Snapping Creeper gains vigilance until end of turn. mana={2}{G} type=Creature subtype=Plant @@ -108680,7 +108639,7 @@ toughness=2 [card] name=Snapping Gnarlid auto=_LANDFALL_1/1 ueot -text=Landfall -- Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. +text=Landfall -- Whenever a land enters under your control, Snapping Gnarlid gets +1/+1 until end of turn. mana={1}{G} type=Creature subtype=Beast @@ -108722,15 +108681,6 @@ power=2 toughness=2 [/card] [card] -name=Snare the Skies -target=creature -auto=1/1 ueot -auto=reach ueot -text=Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) -mana={G} -type=Instant -[/card] -[card] name=Snare Thopter abilities=flying,haste text=Flying, haste @@ -108741,6 +108691,15 @@ power=3 toughness=2 [/card] [card] +name=Snare the Skies +target=creature +auto=1/1 ueot +auto=reach ueot +text=Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) +mana={G} +type=Instant +[/card] +[card] name=Snarling Undorak facedown={3} autofacedown={2}{G}{G}:morph @@ -108804,7 +108763,7 @@ toughness=4 [/card] [card] name=Snow Hound -auto={1}{T}:moveTo(myhand) all(this) && moveTo(myhand) target(creature[green;blue]|myBattlefield) +auto={1}{T}:moveto(hand) all(this) && moveto(hand) target(creature[green;blue]|myBattlefield) text={1}, {T}: Return Snow Hound and target green or blue creature you control to their owner's hand. mana={2}{W} type=Creature @@ -108870,7 +108829,7 @@ target=creature auto=life:3 controller auto=flying auto={W}:moveTo(ownerlibrary) -text=Enchant creature -- When Soaring Hope enters the battlefield, you gain 3 life. -- Enchanted creature has flying. -- {W}: Put Soaring Hope on top of its owner's library. +text=Enchant creature -- When Soaring Hope enters, you gain 3 life. -- Enchanted creature has flying. -- {W}: Put Soaring Hope on top of its owner's library. mana={4}{W} type=Enchantment subtype=Aura @@ -108880,7 +108839,7 @@ name=Soaring Seacliff auto=tap(noevent) auto=flying target(creature) ueot auto={T}:Add{U} -text=Soaring Seacliff enters the battlefield tapped. -- When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. -- {T}: Add {U} to your mana pool. +text=Soaring Seacliff enters tapped. -- When Soaring Seacliff enters, target creature gains flying until end of turn. -- {T}: Add {U}. type=Land [/card] [card] @@ -108928,24 +108887,35 @@ toughness=3 [card] name=Sol Grail auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend -text=As Sol Grail enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool. +text=As Sol Grail enters, choose a color. -- {T}: Add one mana of the chosen color. mana={3} type=Artifact [/card] [card] name=Sol Ring auto={T}:Add{2} -text={T}: Add {2} to your mana pool. +text={T}: Add {2}. mana={1} type=Artifact [/card] [card] +name=Sol'kanar the Swamp King +abilities=swampwalk +auto=@movedTo(*[black]|stack):life:1 +text=Swampwalk -- Whenever a player casts a black spell, you gain 1 life. +mana={2}{U}{B}{R} +type=Legendary Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] name=Solar Blast -target=creature,player +target=anytarget auto=damage:3 autohand={1}{R}{R}{cycle}:name(cycling) draw:1 -autohand=@cycled(this|hand):may damage:1 target(*[creature;player]) -text=Solar Blast deals 3 damage to target creature or player. -- Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) -- When you cycle Solar Blast, you may have it deal 1 damage to target creature or player. +autohand=@cycled(this|hand):may damage:1 target(anytarget) +text=Solar Blast deals 3 damage to any target. -- Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) -- When you cycle Solar Blast, you may have it deal 1 damage to any target. mana={3}{R} type=Instant [/card] @@ -108961,9 +108931,9 @@ type=Sorcery [card] name=Solarion abilities=sunburst -auto={T}:thisforeach(counter{1/1.1}) counter(1/1,1) +auto={T}:thisforeach(counter{1/1.1}) counter(1/1) auto=counter(1/1,sunburst) -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- {T}: Double the number of +1/+1 counters on Solarion. +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- {T}: Double the number of +1/+1 counters on Solarion. mana={7} type=Artifact Creature subtype=Construct @@ -108972,11 +108942,11 @@ toughness=0 [/card] [card] name=Soldevi Excavations -auto=if type(island[-tapped]|mybattlefield)~morethan~0 then sacrifice notatarget(island[-tapped]|mybattlefield) oneshot else sacrifice -auto={t}:add{1}{u} -aicode=activate may bottomoflibrary all(*[zpos=1]|mylibrary) -auto={1}{t}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {1}{U} to your mana pool. -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto={1}{T}:name(Scry 1) _SCRY1_ +auto=if type(island[-tapped]|mybattlefield)~morethan~0 then sacrifice notaTarget(island[-tapped]|mybattlefield) oneshot else sacrifice +auto={T}:add{1}{U} +text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {1}{U}. -- {1}, {T}: Scry 1. type=Land [/card] [card] @@ -109033,9 +109003,19 @@ power=4 toughness=2 [/card] [card] +name=Soldier Replica +auto={1}{W}{S}:Damage:3 target(other creature[attacking;blocking]) +text={1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature. +mana={3} +type=Artifact Creature +subtype=Soldier +power=1 +toughness=3 +[/card] +[card] name=Soldier of Fortune auto={R}{T}:shuffle target(player) -text={R}, {T}: Target player shuffles his or her library. +text={R}, {T}: Target player shuffles their library. mana={R} type=Creature subtype=Human Mercenary @@ -109045,7 +109025,7 @@ toughness=1 [card] name=Soldier of the Pantheon auto=protection from(*[multicolor]) -auto=@movedTo(*[multicolor]|opponentstack:life:1 controller +auto=@movedTo(*[multicolor]|opponentstack):life:1 controller text=Protection from multicolored. -- Whenever an opponent casts a multicolored spell, you gain 1 life. mana={W} type=Creature @@ -109054,16 +109034,6 @@ power=2 toughness=1 [/card] [card] -name=Soldier Replica -auto={1}{W}{S}:Damage:3 target(other creature[attacking;blocking]) -text={1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature. -mana={3} -type=Artifact Creature -subtype=Soldier -power=1 -toughness=3 -[/card] -[card] name=Solemn Offering target=artifact,enchantment auto=destroy @@ -109075,7 +109045,7 @@ type=Sorcery [card] name=Solemn Recruit abilities=double strike -auto=if revolt then counter(1/1,1) +auto=@each my end restriction{revolt}:counter(1/1) text=Double strike -- Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit. mana={1}{W}{W} type=Creature @@ -109087,7 +109057,7 @@ toughness=2 name=Solemn Simulacrum auto=moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=_DIES_may draw:1 controller -text=When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. -- When Solemn Simulacrum dies, you may draw a card. +text=When Solemn Simulacrum enters, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. -- When Solemn Simulacrum dies, you may draw a card. mana={4} type=Artifact Creature subtype=Golem @@ -109112,7 +109082,7 @@ type=Instant [/card] [card] name=Solitary Confinement -auto=@each my upkeep :name(discard or sacrifice) ability$!if type(*|myhand)~morethan~0 then choice reject notatarget(*|myhand) _ choice sacrifice all(mysource)!$ controller +auto=@each my upkeep :name(discard or sacrifice) ability$!if type(*|myhand)~morethan~0 then choice reject notaTarget(*|myhand) _ choice sacrifice all(mysource)!$ controller auto=phasealter(remove,draw,controller) abilities=playershroud auto=preventalldamage to(controller) @@ -109144,17 +109114,6 @@ power=3 toughness=4 [/card] [card] -name=Sol'kanar the Swamp King -abilities=swampwalk -auto=@movedTo(*[black]|stack):life:1 -text=Swampwalk -- Whenever a player casts a black spell, you gain 1 life. -mana={2}{U}{B}{R} -type=Legendary Creature -subtype=Demon -power=5 -toughness=5 -[/card] -[card] name=Soltari Champion abilities=shadow auto=_ATTACKING_all(other creature|myBattlefield) 1/1 ueot @@ -109262,7 +109221,7 @@ toughness=2 [/card] [card] name=Somberwald Alpha -auto=lord(creature|mybattlefield) rampage(1/1,1) +auto=@combat(blocked) source(creature|mybattlefield):1/1 ueot auto={1}{G}:trample target(creature|mybattlefield) text=Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. -- {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to defending player or planeswalker while attacking.) mana={3}{G} @@ -109285,7 +109244,7 @@ toughness=2 name=Somberwald Spider abilities=reach auto=if morbid then choice counter(1/1,2) -text=Reach -- Morbid - Somerwald Spider enters the battlefield with two or +1/+1 counters on it if a creature died this turn. +text=Reach -- Morbid - Somerwald Spider enters with two or +1/+1 counters on it if a creature died this turn. mana={4}{G} type=Creature subtype=Spider @@ -109295,7 +109254,7 @@ toughness=4 [card] name=Somberwald Stag auto=may target(creature|opponentbattlefield) dynamicability -text=When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control. +text=When Somberwald Stag enters, you may have it fight target creature you don't control. mana={3}{G}{G} type=Creature subtype=Elk @@ -109315,7 +109274,7 @@ toughness=1 [card] name=Somnomancer auto=may tap target(creature) -text=When Somnomancer enters the battlefield, you may tap target creature. +text=When Somnomancer enters, you may tap target creature. mana={1}{WU} type=Creature subtype=Kithkin Wizard @@ -109346,7 +109305,7 @@ type=Enchantment [card] name=Songs of the Damned auto=foreach(creature|mygraveyard) add{B} -text=Add {B} to your mana pool for each creature card in your graveyard. +text=Add {B} for each creature card in your graveyard. mana={B} type=Instant [/card] @@ -109362,17 +109321,17 @@ toughness=1 [/card] [card] name=Sonic Burst -target=creature,player +target=anytarget auto=damage:4 -text=As an additional cost to cast Sonic Burst, discard a card at random. -- Sonic Burst deals 4 damage to target creature or player. +text=As an additional cost to cast Sonic Burst, discard a card at random. -- Sonic Burst deals 4 damage to any target. mana={1}{R}{D} type=Instant [/card] [card] name=Sonic Seizure -target=creature,player +target=anytarget auto=damage:3 -text=As an additional cost to cast Sonic Seizure, discard a card at random. -- Sonic Seizure deals 3 damage to target creature or player. +text=As an additional cost to cast Sonic Seizure, discard a card at random. -- Sonic Seizure deals 3 damage to any target. mana={R}{D} type=Instant [/card] @@ -109410,7 +109369,7 @@ type=Instant [/card] [card] name=Soothsaying -auto={3}{u}{u}:shuffle +auto={3}{U}{U}:shuffle auto={x}:name(Look at top X cards) reveal:x optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo name(put back) target(<20>*|reveal) moveto(mylibrary) optiontwoend revealend text={3}{U}{U}: Shuffle your library. -- {X}: Look at the top X cards of your library and put them back in any order. mana={U} @@ -109470,7 +109429,7 @@ type=Artifact [card] name=Soratami Cloudskater abilities=flying -auto={2}{H(land|mybattlefield)}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={2}{H(land|mybattlefield)}:_LOOT_ text=Flying -- {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. mana={1}{U} type=Creature @@ -109482,7 +109441,7 @@ toughness=1 name=Soratami Mindsweeper abilities=flying auto={H(land|mybattlefield)}{2}:deplete:2 target(player) -text=Flying -- {2}, Return a land you control to its owner's hand: Target player puts the top two cards of his or her library into his or her graveyard. +text=Flying -- {2}, Return a land you control to its owner's hand: Target player mills two cards. mana={3}{U} type=Creature subtype=Moonfolk Wizard @@ -109503,7 +109462,7 @@ toughness=1 [card] name=Soratami Mirror-Mage abilities=flying -auto={3}{H(land|myBattlefield)}{H(land|myBattlefield)}{H(land|myBattlefield)}:moveto(ownerhand) target(creature) +auto={3}{H(land|myBattlefield)}{H(land|myBattlefield)}{H(land|myBattlefield)}:moveto(hand) target(creature) text=Flying -- {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand. mana={3}{U} type=Creature @@ -109536,7 +109495,7 @@ toughness=2 [card] name=Soratami Seer abilities=flying -auto={4}{H(land|mybattlefield)}{H(land|mybattlefield)}:all(*|myhand) transforms((,newability[draw:1],newability[reject])])) +auto={4}{H(land|mybattlefield)}{H(land|mybattlefield)}:all(*|myhand) transforms((,newability[draw:1],newability[reject])) text=Flying -- {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards. mana={4}{U} type=Creature @@ -109565,7 +109524,7 @@ toughness=1 name=Sorcerous Sight target=opponent aicode=name(look) activate name(look) target(*|targetedpersonshand) donothing -auto=name(look) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend +auto=name(look) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(hand) and!(all(*|reveal) moveto(hand))! optiononeend revealend auto=draw:1 controller text=Look at target opponent's hand. -- Draw a card. mana={U} @@ -109590,6 +109549,14 @@ mana={4}{B}{B}{B} type=Sorcery [/card] [card] +name=Sosuke's Summons +auto=token(Snake,Snake Creature,1/1,green)*2 +autograveyard=@movedto(mybattlefield) from(snake[-token]):may moveto(hand) all(this) +text=Put two 1/1 green Snake creature tokens onto the battlefield. -- Whenever a nontoken Snake enters under your control, you may return Sosuke's Summons from your graveyard to your hand. +mana={2}{G} +type=Sorcery +[/card] +[card] name=Sosuke, Son of Seshiro auto=lord(other snake|myBattlefield) 1/0 auto=@combatdamaged(creature) from(warrior|myBattlefield):all(trigger[to]) phaseaction[combatends once] destroy @@ -109601,14 +109568,6 @@ power=3 toughness=4 [/card] [card] -name=Sosuke's Summons -auto=token(Snake,Snake Creature,1/1,green)*2 -autograveyard=@movedto(mybattlefield) from(snake[-token]):may moveto(myhand) all(this) -text=Put two 1/1 green Snake creature tokens onto the battlefield. -- Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand. -mana={2}{G} -type=Sorcery -[/card] -[card] name=Soul Bleed target=creature auto=@each targetcontroller upkeep:life:-1 targetController @@ -109638,7 +109597,7 @@ toughness=2 [/card] [card] name=Soul Collector -autofacedown={b}{b}{b}:morph +autofacedown={B}{B}{B}:morph facedown={3} auto=@vampired(creature) from(this):all(trigger[to]) moveto(mybattlefield) text=Flying -- Whenever a creature dealt damage by Soul Collector this turn is put into a graveyard, return that card to the battlefield under your control. -- Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) @@ -109687,7 +109646,7 @@ subtype=Aura [card] name=Soul Net auto=@movedTo(creature|graveyard) from(battlefield):pay({1}) life:1 -text=Whenever a creature is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life. +text=Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. mana={1} type=Artifact [/card] @@ -109700,87 +109659,6 @@ mana={3}{W}{W} type=Instant [/card] [card] -name=Soul of Innistrad -abilities=deathtouch -auto={3}{B}{B}:target(creature|myGraveyard) moveTo(myHand) -autograveyard={3}{B}{B}{E}:target(other creature|myGraveyard) moveTo(myHand) -text=Deathtouch -- {3}{B}{B}: Return up to three target creature cards from your graveyard to your hand. -- {3}{B}{B}{E}: Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand. -mana={4}{B}{B} -type=Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] -name=Soul of Magma -auto=@movedTo(arcane,spirit|mystack):damage:1 target(creature) -text=Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. -mana={3}{R}{R} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Soul of New Phyrexia -abilities=trample -auto={5}:all(*|mybattlefield) indestructible ueot -autograveyard={5}{E}:all(*|mybattlefield) indestructible ueot -text=Trample. -- {5}:Permanents you control gain indestructible until end of turn. -- {5}:Permanents you control gain indestructible until end of turn. -mana={6} -type=Artifact Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] -name=Soul of Ravnica -abilities=flying -auto={5}{U}{U}:aslongas(*[white]|myBattlefield) draw:1 && aslongas(*[blue]|myBattlefield) draw:1 && aslongas(*[black]|myBattlefield) draw:1 && aslongas(*[red]|myBattlefield) draw:1 && aslongas(*[green]|myBattlefield) draw:1 -autograveyard={5}{U}{U}{E}:aslongas(*[white]|myBattlefield) draw:1 && aslongas(*[blue]|myBattlefield) draw:1 && aslongas(*[black]|myBattlefield) draw:1 && aslongas(*[red]|myBattlefield) draw:1 && aslongas(*[green]|myBattlefield) draw:1 -text=Flying -- {5}{U}{U}: Draw a card for each color among permanents you control. -- {5}{U}{U}: Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control. -mana={4}{U}{U} -type=Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] -name=Soul of the Harvest -abilities=trample -auto=@movedTo(other creature[-token]|mybattlefield):may draw:1 controller -text=Trample -- Whenever another nontoken creature enters the battlefield under your control, you may draw a card. -mana={4}{G}{G} -type=Creature -subtype=Elemental -power=6 -toughness=6 -[/card] -[card] -name=Soul of Theros -abilities=vigilance -auto={4}{W}{W}:all(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot -autograveyard={4}{W}{W}{E}:all(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot -text=Vigilance. -- {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. -- {4}{W}{W}: Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. -mana={4}{W}{W} -type=Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] -name=Soul of Zendikar -abilities=reach -auto={3}{G}{G}:token(Beast,Creature Beast,3/3,green) -autograveyard={3}{G}{G}{E}:token(Beast,Creature Beast,3/3,green) -text=Reach. -- {3}{G}{G}: Put a 3/3 green Beast creature token onto the battlefield. -- {3}{G}{G}: Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield. -mana={4}{G}{G} -type=Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] name=Soul Parry target=creature auto=preventalldamage from(mytgt) ueot @@ -109835,7 +109713,7 @@ type=Enchantment [card] name=Soul Snuffers auto=all(creature) counter(-1/-1) -text=When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. +text=When Soul Snuffers enters, put a -1/-1 counter on each creature. mana={2}{B}{B} type=Creature subtype=Elemental Shaman @@ -109844,19 +109722,19 @@ toughness=3 [/card] [card] name=Soul Spike -target=creature,player +target=anytarget auto=damage:4 auto=life:4 controller other={E(other *[black]|myhand)}{E(other *[black]|myhand)} name(Exile 2 Black Cards from Hand) -text=You may exile two black cards from your hand rather than pay Soul Spike's mana cost. -- Soul Spike deals 4 damage to target creature or player and you gain 4 life. +text=You may exile two black cards from your hand rather than pay Soul Spike's mana cost. -- Soul Spike deals 4 damage to any target and you gain 4 life. mana={5}{B}{B} type=Instant [/card] [card] name=Soul Stair Expedition auto=_LANDFALL_may counter(0/0,1,Quest) -auto={C(0/0,-3,Quest)}{S}:target(other creature|mygraveyard) moveTo(myhand) -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. -- Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand. +auto={C(0/0,-3,Quest)}{S}:target(other creature|mygraveyard) moveto(hand) +text=Landfall - Whenever a land enters under your control, you may put a quest counter on Soul Stair Expedition. -- Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand. mana={B} type=Enchantment [/card] @@ -109871,7 +109749,7 @@ type=Sorcery name=Soul Swallower abilities=trample auto=@each my upkeep restriction{delirium}:counter(1/1,3) -text=Trample -- Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower. +text=Trample -- Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower. mana={2}{G}{G} type=Creature subtype=Wurm @@ -109897,7 +109775,7 @@ auto=teach(*[manacost=13]) transforms((,newability[upcost[{13}] sacrifice])) auto=teach(*[manacost=14]) transforms((,newability[upcost[{14}] sacrifice])) auto=teach(*[manacost=15]) transforms((,newability[upcost[{15}] sacrifice])) auto=teach(*[manacost=16]) transforms((,newability[upcost[{16}] sacrifice])) -text=Enchant nonland permanent -- At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays {X}, where X is its converted mana cost. +text=Enchant nonland permanent -- At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value. mana={1}{W} type=Enchantment subtype=Aura @@ -109905,7 +109783,7 @@ subtype=Aura [card] name=Soul Warden auto=@movedTo(creature|battlefield):life:1 -text=Whenever another creature enters the battlefield, you gain 1 life. +text=Whenever another creature enters, you gain 1 life. mana={W} type=Creature subtype=Human Cleric @@ -109913,6 +109791,129 @@ power=1 toughness=1 [/card] [card] +name=Soul of Innistrad +abilities=deathtouch +auto={3}{B}{B}:target(creature|myGraveyard) moveto(hand) +autograveyard={3}{B}{B}{E}:target(other creature|myGraveyard) moveto(hand) +text=Deathtouch -- {3}{B}{B}: Return up to three target creature cards from your graveyard to your hand. -- {3}{B}{B}{E}: Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand. +mana={4}{B}{B} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Soul of Magma +auto=@movedTo(arcane,spirit|mystack):damage:1 target(creature) +text=Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. +mana={3}{R}{R} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Soul of New Phyrexia +abilities=trample +auto={5}:all(*|mybattlefield) indestructible ueot +autograveyard={5}{E}:all(*|mybattlefield) indestructible ueot +text=Trample. -- {5}:Permanents you control gain indestructible until end of turn. -- {5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn. +mana={6} +type=Artifact Creature +subtype=Phyrexian Avatar +power=6 +toughness=6 +[/card] +[card] +name=Soul of Ravnica +abilities=flying +auto={5}{U}{U}:aslongas(*[white]|myBattlefield) draw:1 && aslongas(*[blue]|myBattlefield) draw:1 && aslongas(*[black]|myBattlefield) draw:1 && aslongas(*[red]|myBattlefield) draw:1 && aslongas(*[green]|myBattlefield) draw:1 +autograveyard={5}{U}{U}{E}:aslongas(*[white]|myBattlefield) draw:1 && aslongas(*[blue]|myBattlefield) draw:1 && aslongas(*[black]|myBattlefield) draw:1 && aslongas(*[red]|myBattlefield) draw:1 && aslongas(*[green]|myBattlefield) draw:1 +text=Flying -- {5}{U}{U}: Draw a card for each color among permanents you control. -- {5}{U}{U}: Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control. +mana={4}{U}{U} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Soul of Theros +abilities=vigilance +auto={4}{W}{W}:all(creature|myBattlefield) transforms((,newability[2/2],first strike,lifelink)) ueot +autograveyard={4}{W}{W}{E}:all(creature|myBattlefield) transforms((,newability[2/2],first strike,lifelink)) ueot +text=Vigilance. -- {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. -- {4}{W}{W}: Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. +mana={4}{W}{W} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Soul of Zendikar +abilities=reach +auto={3}{G}{G}:_BEASTTOKEN_ +autograveyard={3}{G}{G}{E}:_BEASTTOKEN_ +text=Reach. -- {3}{G}{G}: Put a 3/3 green Beast creature token onto the battlefield. -- {3}{G}{G}: Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield. +mana={4}{G}{G} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Soul of the Harvest +abilities=trample +auto=@movedTo(other creature[-token]|mybattlefield):may draw:1 controller +text=Trample -- Whenever another nontoken creature enters under your control, you may draw a card. +mana={4}{G}{G} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] +name=Soul's Attendant +auto=@movedTo(other creature|battlefield):life:1 +text=Whenever another creature enters, you gain 1 life. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Soul's Fire +target=creature|mybattlefield +auto=transforms((,newability[choice name(Creature) target(creature) dynamicability],newability[choice name(player) target(Player) dynamicability])) forever +text=Target creature you control on the battlefield deals damage equal to its power to any target. +mana={2}{R} +type=Instant +[/card] +[card] +name=Soul's Grace +target=creature +auto=dynamicability +text=You gain life equal to target creature's power. +mana={1}{W} +type=Instant +[/card] +[card] +name=Soul's Majesty +target=creature|myBattlefield +auto=dynamicability +text=Draw cards equal to the power of target creature you control. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Soul's Might +target=creature +auto=counter(1/1,p) +text=Put X +1/+1 counters on target creature, where X is that creature's power. +mana={4}{G} +type=Sorcery +[/card] +[card] name=Soulblade Djinn abilities=flying auto=@movedTo(*[-creature]|mystack):all(creature|mybattlefield) 1/1 ueot @@ -109925,9 +109926,9 @@ toughness=3 [/card] [card] name=Soulblast -target=creature,player +target=anytarget alias=130369 -text=As an additional cost to cast Soulblast, sacrifice all creatures you control. -- Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures. +text=As an additional cost to cast Soulblast, sacrifice all creatures you control. -- Soulblast deals damage to any target equal to the total power of the sacrificed creatures. mana={3}{R}{R}{R} type=Instant [/card] @@ -109944,7 +109945,7 @@ toughness=5 [card] name=Soulbright Flamekin auto={2}:target(creature) trample ueot limit^all(this) add{R}{R}{R}{R}{R}{R}{R}{R}^3 -text={2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool. +text={2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. mana={1}{R} type=Creature subtype=Elemental Shaman @@ -109953,7 +109954,7 @@ toughness=1 [/card] [card] name=Soulcage Fiend -auto=_DIES_life:-3 opponent && life:-3 controller +auto=_DIES_all(player) life:-3 text=When Soulcage Fiend dies, each player loses 3 life. mana={1}{B}{B} type=Creature @@ -109964,7 +109965,7 @@ toughness=2 [card] name=Soulcatcher abilities=flying -auto=@movedTo(graveyard) from(creature[flying]|battlefield):counter(1/1,1) +auto=@movedTo(graveyard) from(creature[flying]|battlefield):counter(1/1) text=Flying -- Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher. mana={1}{W} type=Creature @@ -109982,7 +109983,7 @@ type=Enchantment [/card] [card] name=Souldrinker -auto={L:3}:counter(1/1,1) +auto={L:3}:counter(1/1) text=Pay 3 life: Put a +1/+1 counter on Souldrinker. mana={3}{B} type=Creature @@ -110012,55 +110013,13 @@ toughness=1 [/card] [card] name=Soulquake -auto=moveto(ownerhand) all(creature|battlefield) -auto=moveto(ownerhand) all(creature|graveyard) +auto=moveto(hand) all(creature|battlefield) +auto=moveto(hand) all(creature|graveyard) text=Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands. mana={3}{U}{U}{B}{B} type=Sorcery [/card] [card] -name=Soul's Attendant -auto=@movedTo(other creature|battlefield):life:1 -text=Whenever another creature enters the battlefield, you gain 1 life. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Soul's Fire -target=creature|mybattlefield -auto=transforms((,newability[choice name(Creature) target(creature) dynamicability],newability[choice name(player) target(Player) dynamicability])) forever -text=Target creature you control on the battlefield deals damage equal to its power to target creature or player. -mana={2}{R} -type=Instant -[/card] -[card] -name=Soul's Grace -target=creature -auto=dynamicability -text=You gain life equal to target creature's power. -mana={1}{W} -type=Instant -[/card] -[card] -name=Soul's Majesty -target=creature|myBattlefield -auto=dynamicability -text=Draw cards equal to the power of target creature you control. -mana={4}{G} -type=Sorcery -[/card] -[card] -name=Soul's Might -target=creature -auto=counter(1/1,p) -text=Put X +1/+1 counters on target creature, where X is that creature's power. -mana={4}{G} -type=Sorcery -[/card] -[card] name=Souls of the Faultless abilities=defender auto=@combatdamaged(this):life:thatmuch controller @@ -110081,7 +110040,7 @@ type=Sorcery [/card] [card] name=Soulshriek -target=creature +target=creature|myBattlefield auto=foreach(creature|mygraveyard) 1/0 auto=treason text=Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step. @@ -110114,7 +110073,7 @@ toughness=4 name=Soulsworn Spirit auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,cantattack,cantpwattack,cantblock,noactivatedability)) uynt abilities=unblockable -text=Soulsworn Spirit is unblockable. -- When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) +text=Soulsworn Spirit is unblockable. -- When Soulsworn Spirit enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) mana={3}{U} type=Creature subtype=Spirit @@ -110123,9 +110082,11 @@ toughness=1 [/card] [card] name=Soultether Golem -auto=vanishing:1 +auto=counter(0/0,1,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice auto=@movedTo(other creature|myBattlefield):counter(0/0,1,Time) -text=Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever another creature enters the battlefield under your control, put a time counter on Soultether Golem. +text=Vanishing 1 (This permanent enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever another creature enters under your control, put a time counter on Soultether Golem. mana={2} type=Artifact Creature subtype=Golem @@ -110164,7 +110125,7 @@ auto=moveTo(exile) auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. That player then shuffles his or her library. +text=Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. That player then shuffles their library. mana={2}{R}{R} type=Sorcery [/card] @@ -110187,11 +110148,11 @@ toughness=1 [/card] [card] name=Spark Jolt -target=creature,player +target=anytarget auto=damage:1 aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Spark Jolt deals 1 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +auto=_SCRY1_ +text=Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={R} type=Instant [/card] @@ -110209,10 +110170,10 @@ toughness=1 [card] name=Spark Spray abilities=cycling -target=creature,player +target=anytarget auto=damage:1 autohand=__CYCLING__({R}) -text=Spark Spray deals 1 damage to target creature or player. -- Cycling {R} ({R}, Discard this card: Draw a card.) +text=Spark Spray deals 1 damage to any target. -- Cycling {R} ({R}, Discard this card: Draw a card.) mana={R} type=Instant [/card] @@ -110228,9 +110189,9 @@ toughness=1 [/card] [card] name=Sparkcaster -auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) +auto=moveTo(hand) notaTarget(creature[red;green]|myBattlefield) auto=damage:1 opponent -text=When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. -- When Sparkcaster enters the battlefield, it deals 1 damage to target player. +text=When Sparkcaster enters, return a red or green creature you control to its owner's hand. -- When Sparkcaster enters, it deals 1 damage to target player. mana={2}{R}{G} type=Creature subtype=Kavu @@ -110239,8 +110200,8 @@ toughness=3 [/card] [card] name=Sparkmage Apprentice -auto=damage:1 target(creature,player) -text=When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player. +auto=damage:1 target(anytarget) +text=When Sparkmage Apprentice enters, it deals 1 damage to any target. mana={1}{R} type=Creature subtype=Human Wizard @@ -110306,7 +110267,7 @@ type=Instant [/card] [card] name=Spawn of Rix Maadi -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) mana={3}{B}{R} @@ -110318,8 +110279,8 @@ toughness=3 [card] name=Spawn of Thraxes abilities=flying -auto=damage:type:mountain:mybattlefield target(creature,player) -text=Flying -- When Spawn of Thraxes enters the battlefield, it deals damage to target creature or player equal to the number of Mountains you control. +auto=damage:type:mountain:mybattlefield target(anytarget) +text=Flying -- When Spawn of Thraxes enters, it deals damage to any target equal to the number of Mountains you control. mana={5}{R}{R} type=Creature subtype=Dragon @@ -110339,16 +110300,16 @@ toughness=4 [card] name=Spawning Bed auto={T}:add{1} -auto={6}{T}{S}:token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )!*3 -text={T}: Add {1} to your mana pool. -- {6}, {T}, Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +auto={6}{T}{S}:_ELDRAZISCION_*3 +text={T}: Add {1}. -- {6}, {T}, Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." type=Land [/card] [card] name=Spawning Breath -target=creature,player +target=anytarget auto=damage:1 -auto=token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )! -text=Spawning Breath deals 1 damage to target creature or player. -- Put a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {1} to your mana pool" onto the battlefield. +auto=_ELDRAZISPAWN_ +text=Spawning Breath deals 1 damage to any target. -- Put a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {1}" onto the battlefield. mana={1}{R} type=Instant [/card] @@ -110363,8 +110324,8 @@ subtype=Aura [/card] [card] name=Spawning Pit -auto={S(creature|myBattlefield)}:counter(0/0,1,Charge) -auto={1}{C(0/0,-2,Charge)}:token(Spawn,artifact creature spawn, 2/2) +auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:counter(0/0,1,Charge) +auto={1}{C(0/0,-2,Charge)}:token(Spawn,artifact creature spawn,2/2) text=Sacrifice a creature: Put a charge counter on Spawning Pit. -- {1}, Remove two charge counters from Spawning Pit: Put a 2/2 colorless Spawn artifact creature token onto the battlefield. mana={2} type=Artifact @@ -110374,16 +110335,16 @@ name=Spawning Pool auto=tap(noevent) auto={T}:Add{B} auto={1}{B}:transforms((Skeleton Creature,setpower=1,settoughness=1,black,newability[{B}:regenerate])) ueot -text=Spawning Pool enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +text=Spawning Pool enters tapped. -- {T}: Add {B}. -- {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) type=Land [/card] [card] name=Spawnsire of Ulamog -auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice a permanent) notatarget(<1>*|mybattlefield) sacrifice!$ opponent -auto={4}:token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*2 +auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice a permanent) notaTarget(<1>*|mybattlefield) sacrifice!$ opponent +auto={4}:_ELDRAZISPAWN_*2 aicode=activate target(*[eldrazi]|mysideboard) castcard(normal) auto={20}:name(Cast Eldrazi's) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(*[eldrazi]|reveal) moveto(ownersideboard) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!( all(*|reveal) moveto(ownersideboard) )! optiontwoend afterrevealed all(tobecast|mysideboard) moveto(ownersideboard) and!(activate castcard(normal))! afterrevealedend revealend -text=Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) -- {4}: Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -- {20}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs. +text=Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) -- {4}: Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." -- {20}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs. mana={10} type=Creature subtype=Eldrazi @@ -110427,7 +110388,7 @@ abilities=first strike auto=bestow bstw auto=bestow teach(creature) +2/+2 auto=bestow teach(creature) first strike -bestow={6}{r} +bestow={5}{R} text=Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- First strike -- Enchanted creature gets +2/+2 and has first strike. mana={2}{R} type=Enchantment Creature @@ -110437,7 +110398,7 @@ toughness=2 [/card] [card] name=Species Gorger -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature|myBattlefield) +auto=@each my upkeep:moveTo(hand) notaTarget(creature|myBattlefield) text=At the beginning of your upkeep, return a creature you control to its owner's hand. mana={3}{G}{U} type=Creature @@ -110450,7 +110411,7 @@ name=Specter's Shroud auto={1}:equip auto=teach(creature) 1/0 auto=@combatdamaged(player) from(mytgt):ability$!name(discard) target(*|myhand) reject!$ opponent -text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, that player discards a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, that player discards a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment @@ -110467,12 +110428,12 @@ type=Sorcery name=Spectra Ward target=creature auto=teach(creature) 2/2 -auto=teach(creature) protection from(White) -auto=teach(creature) protection from(Blue) -auto=teach(creature) protection from(Black) -auto=teach(creature) protection from(Red) -auto=teach(creature) protection from(Green) -text=Enchant creature -- Enchanted creature gets +2/+2 and gains protection from all colors. This effect does not remove auras. +auto=teach(creature) protection from(*[White;-aura]) +auto=teach(creature) protection from(*[Blue;-aura]) +auto=teach(creature) protection from(*[Black;-aura]) +auto=teach(creature) protection from(*[Red;-aura]) +auto=teach(creature) protection from(*[Green;-aura]) +text=Enchant creature -- Enchanted creature gets +2/+2 and gains protection from all colors. This effect does not remove auras. mana={3}{W}{W} type=Enchantment subtype=Aura @@ -110521,7 +110482,7 @@ toughness=8 name=Spectral Gateguards auto=soulbond vigilance abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Spectral Gateguards is paired with another creature, both creatures have vigilance. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Spectral Gateguards is paired with another creature, both creatures have vigilance. mana={4}{W} type=Creature subtype=Spirit Soldier @@ -110562,13 +110523,13 @@ subtype=Aura [card] name=Spectral Procession auto=token(Spirit,creature spirit, 1/1,flying white)*3 -text=({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 6.) -- Put three 1/1 white Spirit creature tokens with flying onto the battlefield. +text=({(2/w)} can be paid with any two mana or with {W}. This card's mana value is 6.) -- Put three 1/1 white Spirit creature tokens with flying onto the battlefield. mana={2W}{2W}{2W} type=Sorcery [/card] [card] name=Spectral Reserves -auto=token(Spirit,Creature Spirit,1/1,white,flying)*2 +auto=_SPIRITTOKEN_*2 auto=life:2 text=Put two 1/1 white Spirit creature tokens with flying onto the battlefield. You gain 2 life. mana={3}{W} @@ -110586,15 +110547,15 @@ toughness=2 [/card] [card] name=Spectral Searchlight -auto={T}:name(choose player) notatarget(player) ability$!activatechooseacolor add{chosencolor} activatechooseend!$ targetedplayer -text={T}: Choose a player. That player adds one mana of any color he or she chooses to his or her mana pool. +auto={T}:name(choose player) notaTarget(player) ability$!activatechooseacolor add{chosencolor} activatechooseend!$ targetedplayer +text={T}: Choose a player. That player adds one mana of any color they chooses to their mana pool. mana={3} type=Artifact [/card] [card] name=Spectral Shepherd abilities=flying -auto={1}{U}:moveto(myhand) target(spirit|mybattlefield) +auto={1}{U}:moveto(hand) target(spirit|mybattlefield) text=Flying -- {1}{U}: Return target Spirit you control to its owner's hand. mana={2}{W} type=Creature @@ -110637,7 +110598,7 @@ toughness=1 name=Spell Blast target=*[manacost=prex]|stack auto=fizzle -text=Counter target spell with converted mana cost X. +text=Counter target spell with mana value X. mana={X}{U} type=Instant [/card] @@ -110646,7 +110607,7 @@ name=Spell Burst target=*[manacost=prex]|stack auto=fizzle buyback={X}{U}{3} -text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Counter target spell with converted mana cost X. +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Counter target spell with mana value X. mana={X}{U} type=Instant [/card] @@ -110689,7 +110650,7 @@ type=Instant name=Spell Snare target=*[manacost=2]|stack auto=fizzle -text=Counter target spell with converted mana cost 2. +text=Counter target spell with mana value 2. mana={U} type=Instant [/card] @@ -110716,9 +110677,9 @@ toughness=2 [card] name=Spellbinder auto={4}:equip -auto=may imprint notatarget(instant|myhand) +auto=may imprint notaTarget(instant|myhand) auto=@combatdamaged(player) from(mytgt):activate castcard(copied noevent named!:imprintedcard:!) -text=Imprint -- When Spellbinder enters the battlefield, you may exile an instant card from your hand. -- Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. -- Equip {4} +text=Imprint -- When Spellbinder enters, you may exile an instant card from your hand. -- Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. -- Equip {4} mana={3} type=Artifact subtype=Equipment @@ -110735,7 +110696,7 @@ name=Spellbound Dragon abilities=flying auto=_ATTACKING_target(*|myhand) dynamicability reject auto=_ATTACKING_draw:1 controller -text=Flying -- Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost. +text=Flying -- Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's mana value. mana={3}{U}{R} type=Creature subtype=Dragon @@ -110746,7 +110707,7 @@ toughness=5 name=Spellgorger Barbarian auto=discard:1 controller auto=@movedTo(this|nonbattlezone) from(battlefield):draw:1 controller -text=When Spellgorger Barbarian enters the battlefield, discard a card at random. -- When Spellgorger Barbarian leaves the battlefield, draw a card. +text=When Spellgorger Barbarian enters, discard a card at random. -- When Spellgorger Barbarian leaves the battlefield, draw a card. mana={3}{R} type=Creature subtype=Human Nightmare Barbarian @@ -110757,7 +110718,7 @@ toughness=1 name=Spellheart Chimera abilities=flying,trample anyzone=pginstantsorcery/3 cdaactive -text=Flying. -- Trample. -- Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard. +text=Flying. -- Trample. -- Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard. mana={1}{U}{R} type=Creature subtype=Chimera @@ -110776,7 +110737,7 @@ type=Enchantment name=Spellstutter Sprite auto=fizzle target(*[manacost<=type:faerie:mybattlefield]|stack) abilities=flash,flying -text=Flash -- Flying -- When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control. +text=Flash -- Flying -- When Spellstutter Sprite enters, counter target spell with mana value X or less, where X is the number of Faeries you control. mana={1}{U} type=Creature subtype=Faerie Wizard @@ -110785,8 +110746,8 @@ toughness=1 [/card] [card] name=Spelltithe Enforcer -auto=@movedto(*|opponentstack):name(pay or sacrifice) ability$!name(pay or sacrifice) pay[[{1}]] name(pay 1 mana) donothing?activate sacrifice notatarget(*|mybattlefield)!$ opponent -text=Whenever an opponent casts a spell, that player sacrifices a permanent unless he or she pays {1}. +auto=@movedto(*|opponentstack):name(pay or sacrifice) ability$!name(pay or sacrifice) pay[[{1}]] name(pay 1 mana) donothing?activate sacrifice notaTarget(*|mybattlefield)!$ opponent +text=Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}. mana={3}{W}{W} type=Creature subtype=Elephant Wizard @@ -110809,16 +110770,39 @@ auto={C(0/0,-1,Charge)}{T}:Add{U} auto={C(0/0,-1,Charge)}{T}:Add{B} auto={C(0/0,-1,Charge)}{T}:Add{R} auto={C(0/0,-1,Charge)}{T}:Add{G} -text=Sphere of the Suns enters the battlefield tapped and with three charge counters on it. -- {T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color to your mana pool. +text=Sphere of the Suns enters tapped and with three charge counters on it. -- {T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color. mana={2} type=Artifact [/card] [card] +name=Sphinx Sovereign +abilities=flying +auto=@each my end sourcenottap:life:3 controller +auto=@each my end sourcetap:life:-3 opponent +text=Flying -- At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life. +mana={4}{W}{U}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=6 +toughness=6 +[/card] +[card] +name=Sphinx Summoner +abilities=flying +aicode=activate target(creature[artifact]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[artifact]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Flying -- When Sphinx Summoner enters, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library. +mana={3}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=3 +toughness=3 +[/card] +[card] name=Sphinx of Jwar Isle -abilities=flying,opponentshroud +abilities=flying,hexproof alias=185709 -aicode=activate name(look) donothing -auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend limit:5 text=Flying, shroud -- You may look at the top card of your library. (You may do this at any time.) mana={4}{U}{U} type=Creature @@ -110831,8 +110815,8 @@ name=Sphinx of Lost Truths abilities=flying kicker={1}{U} auto=draw:3 -auto=ifnot paid(kicker) then reject notatarget(<3>*|myhand) -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Flying -- When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. +auto=ifnot paid(kicker) then reject notaTarget(<3>*|myhand) +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Flying -- When Sphinx of Lost Truths enters, draw three cards. Then if it wasn't kicked, discard three cards. mana={3}{U}{U} type=Creature subtype=Sphinx @@ -110842,7 +110826,7 @@ toughness=5 [card] name=Sphinx of Magosi abilities=flying -auto={2}{U}:counter(1/1,1) all(this) && draw:1 controller +auto={2}{U}:counter(1/1) all(this) && draw:1 controller text=Flying -- {2}{U}: Draw a card and put a +1/+1 counter on Sphinx of Magosi. mana={3}{U}{U}{U} type=Creature @@ -110852,9 +110836,9 @@ toughness=6 [/card] [card] name=Sphinx of the Final Word -abilities=nofizzle,flying,opponentshroud +abilities=nofizzle,flying,hexproof auto=lord(*[instant;sorcery]|mystack) nofizzle -text=Sphinx of the Final Word can't be countered. -- Flying, hexproof -- Instant and sorcery spells you control can't be countered by spells or abilities. +text=Sphinx of the Final Word can't be countered. -- Flying, hexproof -- Instant and sorcery spells you control can't be countered. mana={5}{U}{U} type=Creature subtype=Sphinx @@ -110872,37 +110856,6 @@ power=6 toughness=6 [/card] [card] -name=Sphinx Sovereign -abilities=flying -auto=@each my endofturn sourcenottap:life:3 controller -auto=@each my endofturn sourcetap:life:-3 opponent -text=Flying -- At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life. -mana={4}{W}{U}{U}{B} -type=Artifact Creature -subtype=Sphinx -power=6 -toughness=6 -[/card] -[card] -name=Sphinx Summoner -abilities=flying -aicode=activate target(creature[artifact]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[artifact]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Flying -- When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library. -mana={3}{U}{B} -type=Artifact Creature -subtype=Sphinx -power=3 -toughness=3 -[/card] -[card] -name=Sphinx-Bone Wand -auto=@movedTo(instant,sorcery|mystack):may counter(0/0,1,Charge) all(this) && thisforeach(counter{0/0,1,Charge}) damage:1 target(creature,player) -text=Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player. -mana={7} -type=Artifact -[/card] -[card] name=Sphinx's Disciple abilities=flying auto=@untapped(this):draw:1 controller @@ -110917,7 +110870,7 @@ toughness=2 name=Sphinx's Herald aicode=activate moveTo(myBattlefield) target(sphinx sovereign|myLibrary) auto={2}{U}{T}{S(creature[white]|myBattlefield)}{S(creature[blue]|myBattlefield)}{S(creature[black]|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(sphinx sovereign|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it onto the battlefield. Then shuffle your library. +text={2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it onto the battlefield. Then shuffle. mana={U} type=Artifact Creature subtype=Vedalken Wizard @@ -110934,12 +110887,19 @@ type=Instant [card] name=Sphinx's Tutelage auto=@drawof(player):color deplete:2 opponent -auto={u}{5}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process. -- {5}{U}: Draw a card, then discard a card. +auto={U}{5}:_LOOT_ +text=Whenever you draw a card, target opponent mills two cards. If they're both nonland cards that share a color, repeat this process. -- {5}{U}: Draw a card, then discard a card. mana={2}{U} type=Enchantment [/card] [card] +name=Sphinx-Bone Wand +auto=@movedTo(instant,sorcery|mystack):may counter(0/0,1,Charge) all(this) && thisforeach(counter{0/0,1,Charge}) damage:1 target(anytarget) +text=Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target. +mana={7} +type=Artifact +[/card] +[card] name=Spider Spawning auto=token(Spider,Creature Spider,1/2,green,reach)*type:creature:mygraveyard flashback={6}{B} @@ -110953,7 +110913,7 @@ abilities=totemarmor target=creature auto=teach(creature) 1/1 auto=teach(creature) reach -text=Enchant creature -- Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) +text=Enchant creature -- Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) -- Umbra Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) mana={G} type=Enchantment subtype=Aura @@ -110979,7 +110939,7 @@ subtype=Equipment [card] name=Spiderwig Boggart auto=fear target(creature) ueot -text=When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +text=When Spiderwig Boggart enters, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) mana={2}{B} type=Creature subtype=Goblin Shaman @@ -110998,58 +110958,58 @@ type=Instant [/card] [card] name=Spike Breeder -text=Spike Breeder enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield. +text=Spike Breeder enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield. mana={3}{G} type=Creature subtype=Spike auto=counter(1/1,3) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) auto={2}{C(1/1,-1)}:token(Spike,creature spike, 1/1,green) power=0 toughness=0 [/card] [card] name=Spike Colony -text=Spike Colony enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. +text=Spike Colony enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. mana={4}{G} type=Creature subtype=Spike auto=counter(1/1,4) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) power=0 toughness=0 [/card] [card] name=Spike Drone -text=Spike Drone enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature. +text=Spike Drone enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature. mana={G} type=Creature subtype=Spike Drone -auto=counter(1/1,1) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto=counter(1/1) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) power=0 toughness=0 [/card] [card] name=Spike Feeder -text=Spike Feeder enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Feeder: You gain 2 life. +text=Spike Feeder enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Feeder: You gain 2 life. mana={1}{G}{G} type=Creature subtype=Spike auto=counter(1/1,2) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) auto={C(1/1,-1)}:life:2 power=0 toughness=0 [/card] [card] name=Spike Hatcher -text=Spike Hatcher enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. +text=Spike Hatcher enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. mana={6}{G} type=Creature subtype=Spike auto=counter(1/1,6) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) auto={1}{C(1/1,-1)}:regenerate power=0 toughness=0 @@ -111066,9 +111026,10 @@ toughness=1 [/card] [card] name=Spike Rogue -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) -auto={2}{C(1/1,-1),creature|mybattlefield}:counter(1/1,1) -text=Spike Rogue enters the battlefield with two +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue. +auto=counter(1/1,2) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) +auto={2}{C(1/1,-1),creature|mybattlefield}:counter(1/1) +text=Spike Rogue enters with two +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue. mana={1}{G}{G} type=Creature subtype=Spike @@ -111077,34 +111038,34 @@ toughness=0 [/card] [card] name=Spike Soldier -text=Spike Soldier enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. +text=Spike Soldier enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. mana={2}{G}{G} type=Creature subtype=Spike Soldier auto=counter(1/1,3) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) auto={C(1/1,-1)}:2/2 power=0 toughness=0 [/card] [card] name=Spike Tiller -text=Spike Tiller enters the battlefield with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. +text=Spike Tiller enters with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. mana={3}{G}{G} type=Creature subtype=Spike auto=counter(1/1,3) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) -auto={2}{C(1/1,-1)}:target(land) transforms((Creature,setpower=2,settoughness=2,green)) forever && counter(1/1,1) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) +auto={2}{C(1/1,-1)}:target(land) transforms((Creature,setpower=2,settoughness=2,green)) forever && counter(1/1) power=0 toughness=0 [/card] [card] name=Spike Weaver auto=counter(1/1,3) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) auto={1}{C(1/1,-1)}:fog oneshot -text=Spike Weaver enters the battlefield with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. -- {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. +text=Spike Weaver enters with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. -- {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. mana={2}{G}{G} type=Creature subtype=Spike @@ -111113,12 +111074,12 @@ toughness=0 [/card] [card] name=Spike Worker -text=Spike Worker enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature. +text=Spike Worker enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature. mana={2}{G} type=Creature subtype=Spike auto=counter(1/1,2) -auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) power=0 toughness=0 [/card] @@ -111134,7 +111095,7 @@ toughness=2 [/card] [card] name=Spiked Jester -abilities=haste +abilities=haste mana={B}{R} type=Creature subtype=Goblin Warrior @@ -111143,8 +111104,8 @@ toughness=1 [/card] [card] name=Spikeshot Elder -auto={1}{R}{R}:thisforeach(power>=1) damage:1 target(creature,player) -text={1}{R}{R}: Spikeshot Elder deals damage equal to its power to target creature or player. +auto={1}{R}{R}:thisforeach(power>=1) damage:1 target(anytarget) +text={1}{R}{R}: Spikeshot Elder deals damage equal to its power to any target. mana={R} type=Creature subtype=Goblin Shaman @@ -111153,8 +111114,8 @@ toughness=1 [/card] [card] name=Spikeshot Goblin -auto={R}{T}:thisforeach(power>=1) damage:1 target(creature,player) -text={R}, {T}: Spikeshot Goblin deals damage equal to its power to target creature or player. +auto={R}{T}:thisforeach(power>=1) damage:1 target(anytarget) +text={R}, {T}: Spikeshot Goblin deals damage equal to its power to any target. mana={2}{R} type=Creature subtype=Goblin Shaman @@ -111218,8 +111179,8 @@ type=Instant name=Spinal Embrace target=creature|opponentbattlefield restriction=during battle -auto=moveto(mybattlefield) and!(transforms((,newability[phaseactionmulti[endofturn sourceinplay] sacrifice && life:toughness],newability[untap],haste)) ueot)! -auto=transforms((,newability[phaseactionmulti[endofturn once] sacrifice && life:toughness controller])) +auto=moveto(mybattlefield) and!(transforms((,newability[phaseactionmulti[end sourceinplay] sacrifice && life:toughness],newability[untap],haste)) ueot)! +auto=transforms((,newability[phaseactionmulti[end once] sacrifice && life:toughness controller])) text=Cast Spinal Embrace only during combat. -- Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness. mana={3}{U}{U}{B} type=Instant @@ -111246,7 +111207,7 @@ toughness=2 [/card] [card] name=Spincrusher -auto=@combat(blocking) source(this):counter(1/1,1) +auto=@combat(blocking) source(this):counter(1/1) auto={C(1/1,-1)}:unblockable text=Whenever Spincrusher blocks, put a +1/+1 counter on it. -- Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn. mana={2} @@ -111269,8 +111230,8 @@ toughness=1 [card] name=Spine of Ish Sah auto=destroy target(*) -autograveyard=_DIES_moveTo(ownerhand) -text=When Spine of Ish Sah enters the battlefield, destroy target permanent. -- When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. +autograveyard=_DIES_moveTo(hand) +text=When Spine of Ish Sah enters, destroy target permanent. -- When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. mana={7} type=Artifact [/card] @@ -111281,7 +111242,7 @@ auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(pow text=Infect -- You may have Spinebiter assign its combat damage as though it weren't blocked. mana={4}{G}{G} type=Creature -subtype=Beast +subtype=Phyrexian Beast power=3 toughness=4 [/card] @@ -111298,9 +111259,9 @@ toughness=1 [/card] [card] name=Spined Fluke -auto=bury notatarget(creature|myBattlefield) +auto=bury notaTarget(creature|myBattlefield) auto={B}:regenerate -text=When Spined Fluke enters the battlefield, sacrifice a creature. -- {B}: Regenerate Spined Fluke. +text=When Spined Fluke enters, sacrifice a creature. -- {B}: Regenerate Spined Fluke. mana={2}{B} type=Creature subtype=Worm Horror @@ -111324,7 +111285,7 @@ text=({p(U)} may be paid for with either {U} or 2 life.) -- Flying color=blue mana={2}{p(U)} type=Artifact Creature -subtype=Thopter +subtype=Phyrexian Thopter power=2 toughness=1 [/card] @@ -111342,7 +111303,7 @@ abilities=cantblock text=Spineless Thug can't block. mana={1}{B} type=Creature -subtype=Zombie Mercenary +subtype=Phyrexian Zombie Mercenary power=2 toughness=2 [/card] @@ -111368,18 +111329,18 @@ toughness=1 [/card] [card] name=Spiraling Embers -target=creature,player -auto=damage:phandcount -text=Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand. +target=anytarget +auto=damage:type:*|myhand +text=Spiraling Embers deals damage to any target equal to the number of cards in your hand. mana={3}{R} type=Sorcery subtype=Arcane [/card] [card] name=Spire Barrage -target=creature,player +target=anytarget auto=damage:type:mountain:mybattlefield -text=Spire Barrage deals damage to target creature or player equal to the number of Mountains you control. +text=Spire Barrage deals damage to any target equal to the number of Mountains you control. mana={4}{R} type=Sorcery [/card] @@ -111399,27 +111360,16 @@ abilities=flash,flying text=Flash -- Flying mana={4}{U} type=Creature -subtype=Drake +subtype=Phyrexian Drake power=3 toughness=3 [/card] [card] -name=Spire of Industry -auto={T}:Add{C} -auto=aslongas(artifact|myBattlefield) {L:1}{T}:Add{W} -auto=aslongas(artifact|myBattlefield) {L:1}{T}:Add{U} -auto=aslongas(artifact|myBattlefield) {L:1}{T}:Add{B} -auto=aslongas(artifact|myBattlefield) {L:1}{T}:Add{R} -auto=aslongas(artifact|myBattlefield) {L:1}{T}:Add{G} -text={T}: Add {C} to your mana pool. -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact. -type=Land -[/card] -[card] name=Spire Owl abilities=flying aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. +text=Flying -- When Spire Owl enters, look at the top four cards of your library, then put them back in any order. mana={1}{U} type=Creature subtype=Bird @@ -111430,7 +111380,7 @@ toughness=1 name=Spire Patrol abilities=flying auto=freeze target(creature|opponentbattlefield) -text=Flying -- When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=Flying -- When Spire Patrol enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{W}{U} type=Creature subtype=Human Soldier @@ -111460,11 +111410,22 @@ power=1 toughness=1 [/card] [card] +name=Spire of Industry +auto={T}:Add{C} +auto=aslongas(artifact|myBattlefield) {L:1}{T}:Add{W} +auto=aslongas(artifact|myBattlefield) {L:1}{T}:Add{U} +auto=aslongas(artifact|myBattlefield) {L:1}{T}:Add{B} +auto=aslongas(artifact|myBattlefield) {L:1}{T}:Add{R} +auto=aslongas(artifact|myBattlefield) {L:1}{T}:Add{G} +text={T}: Add {C}. -- {T}, Pay 1 life: Add one mana of any color. Activate this ability only if you control an artifact. +type=Land +[/card] +[card] name=Spirebluff Canal auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{U} auto={T}:Add{R} -text=Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {U} or {R} to your mana pool. +text=Spirebluff Canal enters tapped unless you control two or fewer other lands. -- {T}: Add {U} or {R}. type=Land [/card] [card] @@ -111483,7 +111444,7 @@ abilities=mustblock auto=bestow bstw auto=bestow teach(creature) mustblock auto=bestow teach(creature) +3/+2 -bestow={4}{g} +bestow={4}{G} text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Spirespine blocks each turn if able. -- Enchanted creature gets +4/+1 and blocks each turn if able. mana={2}{G} type=Enchantment Creature @@ -111504,31 +111465,20 @@ subtype=Aura [/card] [card] name=Spirit Bonds -auto=@movedto(creature[-token]|mybattlefield):pay({W}) token(Spirit,Creature Spirit,1/1,flying,white) -auto={1}{S(creature[spirit]|mybattlefield)}:name(indestructible) target(creature[-Spirit]) transforms((,newability[indestructible])) ueot -text=Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{W}, sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) +auto=@movedto(creature[-token]|mybattlefield):pay({W}) _SPIRITTOKEN_ +auto={1}{S(creature[spirit]|mybattlefield)}:name(indestructible) target(creature[-Spirit]) transforms((,indestructible)) ueot +text=Whenever a nontoken creature enters under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{W}, sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) mana={1}{W} type=Enchantment [/card] [card] name=Spirit Cairn -auto=@discarded(*|hand):pay({W}) token(Spirit,Creature Spirit,1/1,flying,white) +auto=@discarded(*|hand):pay({W}) _SPIRITTOKEN_ text=Whenever a player discards a card, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={2}{W} type=Enchantment [/card] [card] -name=Spirit en-Dal -abilities=shadow -autohand={1}{W}:shadow target(creature) limit:1 myUpkeepOnly -text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Forecast - {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.) -mana={2}{W} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] name=Spirit Flare target=creature|mybattlefield auto=transforms((,newability[dynamicability target(creature[attacking;blocking]|opponentbattlefield)])) @@ -111541,7 +111491,7 @@ type=Instant name=Spirit Link target=creature auto=teach(creature) spiritlink -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Whenever enchanted creature deals damage, you gain that much life. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Whenever enchanted creature deals damage, you gain that much life. mana={W} type=Enchantment subtype=Aura @@ -111549,7 +111499,7 @@ subtype=Aura [card] name=Spirit Loop target=creature|myBattlefield -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) auto=teach(creature) spiritlink text=Enchant creature you control -- Whenever enchanted creature deals damage, you gain that much life. -- When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand. mana={1}{W} @@ -111575,6 +111525,45 @@ mana={2}{W}{W} type=Enchantment [/card] [card] +name=Spirit Shackle +target=creature +auto=@tapped(mytgt):counter(0/-2) +text=Enchant creature -- Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. +mana={B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spirit Shield +abilities=doesnotuntap +auto=@each my untap sourcetap:may untap +auto={2}{t}:target(creature) grant +0/+2 grantend +text=You may choose not to untap Spirit Shield during your untap step. -- {2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped. +mana={3} +type=Artifact +[/card] +[card] +name=Spirit Weaver +auto={2}:0/1 target(creature[green;blue]) +text={2}: Target green or blue creature gets +0/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Spirit en-Dal +abilities=shadow +autohand={1}{W}:shadow target(creature) limit:1 myUpkeepOnly +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Forecast - {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.) +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] name=Spirit of Resistance auto=aslongas(*[white]|myBattlefield)aslongas(*[blue]|myBattlefield)aslongas(*[black]|myBattlefield)aslongas(*[red]|myBattlefield)aslongas(*[green]|myBattlefield) preventalldamage to(controller) text=If you control a permanent of each color, prevent all damage that would be dealt to you. @@ -111596,7 +111585,7 @@ name=Spirit of the Hunt abilities=flash auto=all(other wolf|mybattlefield) 0/3 ueot auto=all(other werewolf|mybattlefield) 0/3 ueot -text=Flash -- When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. +text=Flash -- When Spirit of the Hunt enters, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. mana={1}{G}{G} type=Creature subtype=Wolf Spirit @@ -111615,44 +111604,8 @@ power=6 toughness=5 [/card] [card] -name=Spirit Shackle -target=creature -auto=@tapped(mytgt):counter(0/-2) -text=Enchant creature -- Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. -mana={B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Spirit Shield -abilities=doesnotuntap -auto=@each my untap sourcetap:may untap -auto={2}{t}:target(creature) grant +0/+2 grantend -text=You may choose not to untap Spirit Shield during your untap step. -- {2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped. -mana={3} -type=Artifact -[/card] -[card] -name=Spirit Token -power=1 -toughness=1 -type=Creature -subtype=Spirit -color=white -[/card] -[card] -name=Spirit Weaver -auto={2}:0/1 target(creature[green;blue]) -text={2}: Target green or blue creature gets +0/+1 until end of turn. -mana={1}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] name=Spiritmonger -auto=@damaged(creature) from(this):counter(1/1,1) +auto=@damaged(creature) from(this):counter(1/1) auto={B}:regenerate auto={G}:activatechooseacolor all(this) becomes(,chosencolor) ueot activatechooseend text=Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. -- {B}: Regenerate Spiritmonger. -- {G}: Spiritmonger becomes the color of your choice until end of turn. @@ -111674,7 +111627,7 @@ type=Enchantment [card] name=Spiritual Guardian auto=life:4 -text=When Spiritual Guardian enters the battlefield, you gain 4 life. +text=When Spiritual Guardian enters, you gain 4 life. mana={3}{W}{W} type=Creature subtype=Spirit @@ -111685,7 +111638,7 @@ toughness=4 name=Spiritual Sanctuary auto=@each my upkeep restriction{type(plains|myBattlefield)~morethan~0}:life:1 controller auto=@each opponent upkeep restriction{type(plains|myBattlefield)~morethan~0}:life:1 opponent -text=At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life. +text=At the beginning of each player's upkeep, if that player controls a Plains, they gains 1 life. mana={2}{W}{W} type=Enchantment [/card] @@ -111703,7 +111656,7 @@ name=Spite of Mogis target=creature auto=damage:type:*[instant;sorcery]:mygraveyard aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ text=Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={R} type=Sorcery @@ -111713,7 +111666,7 @@ name=Spitebellows other={1}{R}{R} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):damage:6 target(creature) auto=alternative sacrifice -text=When Spitebellows leaves the battlefield, it deals 6 damage to target creature. -- Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Spitebellows leaves the battlefield, it deals 6 damage to target creature. -- Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={5}{R} type=Creature subtype=Elemental @@ -111722,7 +111675,7 @@ toughness=1 [/card] [card] name=Spiteflame Witch -auto={B}{R}:life:-1 opponent && life:-1 player +auto={B}{R}:all(player) life:-1 text={B}{R}: Each player loses 1 life. mana={1}{BR} type=Creature @@ -111746,7 +111699,7 @@ auto=@each my upkeep:damage:3 target(creature|myBattlefield) text=At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control. mana={1}{B} type=Creature -subtype=Zombie Mercenary +subtype=Phyrexian Zombie Mercenary power=3 toughness=3 [/card] @@ -111767,7 +111720,7 @@ auto=bestow bstw auto=bestow teach(creature) +1/+1 auto=bestow transforms((,newability[_ATTACKING_life:-2 opponent])) forever auto=_ATTACKING_life:-2 opponent -bestow={3}{b} +bestow={3}{B} text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life. -- Enchanted creature gets +1/+1. mana={1}{B} type=Enchantment Creature @@ -111796,8 +111749,8 @@ type=Enchantment [/card] [card] name=Spitemare -auto=_ENRAGE_damage:thatmuch target(creature,player) -text=Whenever Spitemare is dealt damage, it deals that much damage to target creature or player. +auto=_ENRAGE_damage:thatmuch target(anytarget) +text=Whenever Spitemare is dealt damage, it deals that much damage to any target. mana={2}{RW}{RW} type=Creature subtype=Elemental @@ -111850,7 +111803,7 @@ toughness=4 name=Spitting Hydra auto=counter(1/1,4) auto={1}{R}{C(1/1,-1)}:damage:1 target(creature) -text=Spitting Hydra enters the battlefield with four +1/+1 counters on it. -- {1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature. +text=Spitting Hydra enters with four +1/+1 counters on it. -- {1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature. mana={3}{R}{R} type=Creature subtype=Hydra @@ -111889,7 +111842,7 @@ toughness=5 [/card] [card] name=Splatter Thug -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock abilities=first strike text=First strike -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) @@ -111907,6 +111860,17 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Splinter +target=artifact +auto=moveTo(exile) +auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) +auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) +auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) +text=Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. That player then shuffles their library. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] name=Splinter Twin target=creature auto=teach(creature) {T}:clone with(unearth,haste) @@ -111928,28 +111892,17 @@ power=* toughness=* [/card] [card] -name=Splinter -target=artifact -auto=moveTo(exile) -auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) -auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) -auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. That player then shuffles his or her library. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] name=Splintering Wind auto={2}{G}:damage:1 target(creature) && token(Splinter Token,Creature Splinter,1/1,green,flying) and!( transforms((,newability[cumulativeupcost[{G}] sacrifice])) forever )! -auto=@movedTo(splinter token|nonbattlezone) from(mybattlefield):damage:1 all(creature) && damage:1 controller -text={2}{G}: Splintering Wind deals 1 damage to target creature. Put a 1/1 green Splinter creature token onto the battlefield. It has flying and "Cumulative upkeep {G}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -- Whenever a Splinter token leaves the battlefield, it deals 1 damage to you and each creature you control. +auto=@movedTo(splinter[token]|nonbattlezone) from(mybattlefield):damage:1 all(creature) && damage:1 controller +text={2}{G}: Splintering Wind deals 1 damage to target creature. Put a 1/1 green Splinter creature token onto the battlefield. It has flying and "Cumulative upkeep {G}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) -- Whenever a Splinter token leaves the battlefield, it deals 1 damage to you and each creature you control. mana={2}{G}{G} type=Enchantment [/card] [card] name=Split-Tail Miko -auto={W}{T}:prevent:2 target(creature,player) -text={W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +auto={W}{T}:prevent:2 target(anytarget) +text={W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. mana={1}{W} type=Creature subtype=Fox Cleric @@ -111959,9 +111912,9 @@ toughness=1 [card] name=Splitting Headache target=player -auto=choice name(discard 2 cards) ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ targetedplayer -auto=choice name(chosen discard) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(*[-land]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Choose one - Target player discards two cards; or target player reveals his or her hand, you choose a card from it, then that player discards that card. +auto=choice name(discard 2 cards) ability$!name(discard 2 cards) notaTarget(<2>*|myhand) reject!$ targetedplayer +auto=choice name(chosen discard) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notaTarget(*[-land]|reveal) moveto(hand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Choose one - Target player discards two cards; or target player reveals their hand, you choose a card from it, then that player discards that card. mana={3}{B} type=Sorcery [/card] @@ -111970,7 +111923,7 @@ name=Spoils of Evil target=opponent auto=foreach(artifact,creature|opponentgraveyard) add{1} controller auto=life:type:artifact,creature:opponentgraveyard controller -text=For each artifact or creature card in target opponent's graveyard, add {1} to your mana pool and you gain 1 life. +text=For each artifact or creature card in target opponent's graveyard, add {1} and you gain 1 life. mana={2}{B} type=Instant [/card] @@ -111978,7 +111931,7 @@ type=Instant name=Spoils of Victory aicode=activate moveTo(myBattlefield) target(*[plains;island;swamp;mountain;forest]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*[plains;island;swamp;mountain;forest]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library. +text=Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle. mana={2}{G} type=Sorcery [/card] @@ -111986,7 +111939,7 @@ type=Sorcery name=Spontaneous Artist auto=alterenergy:1 controller auto={e:1}:haste target(creature) -text=When Spontaneous Artist enters the battlefield, you get {E} (an energy counter). -- Pay {E}: Target creature gains haste until end of turn. +text=When Spontaneous Artist enters, you get {E} (an energy counter). -- Pay {E}: Target creature gains haste until end of turn. mana={3}{R} type=Creature subtype=Human Rogue @@ -112002,7 +111955,7 @@ type=Instant [/card] [card] name=Spontaneous Generation -auto=foreach(*|myhand) token(Saproling,creature saproling, 1/1,green) +auto=foreach(*|myhand) _SAPROLINGTOKEN_ text=Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand. mana={3}{G} type=Sorcery @@ -112019,7 +111972,7 @@ subtype=Aura [/card] [card] name=Spore Burst -auto=token(Saproling,Creature Saproling,1/1,green)*pbasiclandtypes +auto=_SAPROLINGTOKEN_*pbasiclandtypes text=Domain - Put a 1/1 green Saproling creature token onto the battlefield for each basic land type among lands you control. mana={3}{G} type=Sorcery @@ -112057,11 +112010,11 @@ toughness=1 [card] name=Sporeback Troll auto=counter(1/1,2) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={1}{G}:regenerate target(creature[counter{1/1.1}]) -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Regenerate target creature with a +1/+1 counter on it. +text=Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Regenerate target creature with a +1/+1 counter on it. mana={3}{G} type=Creature subtype=Troll Mutant @@ -112080,8 +112033,8 @@ toughness=5 [/card] [card] name=Sporemound -auto=_LANDFALL_token(Saproling,Creature Saproling, 1/1,green) -text=Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield. +auto=_LANDFALL__SAPROLINGTOKEN_ +text=Whenever a land enters under your control, put a 1/1 green Saproling creature token onto the battlefield. mana={3}{G}{G} type=Creature subtype=Fungus @@ -112095,14 +112048,14 @@ mana={2}{G}{G} type=Creature subtype=Fungus auto=@each my upkeep:counter(0/0,1,Spore) all(fungus|myBattlefield) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ power=4 toughness=4 [/card] [card] name=Sporoloth Ancient auto=@each my upkeep:counter(0/0,1,Spore) -auto=lord(creature|myBattlefield) {C(0/0,-2,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto=lord(creature|myBattlefield) {C(0/0,-2,Spore)}:_SAPROLINGTOKEN_ text=At the beginning of your upkeep, put a spore counter on Sporoloth Ancient. -- Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token onto the battlefield." mana={3}{G}{G} type=Creature @@ -112133,7 +112086,7 @@ type=Sorcery name=Spreading Algae target=land[swamp] auto=@tapped(mytgt):destroy -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) text=Enchant Swamp -- When enchanted land becomes tapped, destroy it. -- When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand. mana={G} type=Enchantment @@ -112142,7 +112095,7 @@ subtype=Aura [card] name=Spreading Plague auto=@movedto(creature|battlefield):name(destroy) all(trigger[to]) transforms((,newability[bury all(other creature[share!color!])])) oneshot -text=Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. +text=Whenever a creature enters, destroy all other creatures that share a color with it. They can't be regenerated. mana={4}{B} type=Enchantment [/card] @@ -112153,7 +112106,7 @@ auto=draw:1 controller auto=loseabilities auto=losesubtypesof(land) auto=transforms((island)) -text=Enchant land -- When Spreading Seas enters the battlefield, draw a card. -- Enchanted land is an Island. +text=Enchant land -- When Spreading Seas enters, draw a card. -- Enchanted land is an Island. mana={1}{U} type=Enchantment subtype=Aura @@ -112178,7 +112131,7 @@ toughness=3 [card] name=Springjack Shepherd auto=token(Goat,Creature Goat,0/1,white)*type:manaw -text=Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control. +text=Chroma - When Springjack Shepherd enters, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control. mana={3}{W} type=Creature subtype=Kithkin Wizard @@ -112187,12 +112140,12 @@ toughness=2 [/card] [card] name=Springleaf Drum -auto={T}{T(other creature|myBattlefield)}:Add{W} -auto={T}{T(other creature|myBattlefield)}:Add{U} -auto={T}{T(other creature|myBattlefield)}:Add{B} -auto={T}{T(other creature|myBattlefield)}:Add{R} -auto={T}{T(other creature|myBattlefield)}:Add{G} -text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +auto=aslongas(creature[-tapped]|mybattlefield) {T}{T(other creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{W} +auto=aslongas(creature[-tapped]|mybattlefield) {T}{T(other creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{U} +auto=aslongas(creature[-tapped]|mybattlefield) {T}{T(other creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{B} +auto=aslongas(creature[-tapped]|mybattlefield) {T}{T(other creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{R} +auto=aslongas(creature[-tapped]|mybattlefield) {T}{T(other creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{G} +text={T}, Tap an untapped creature you control: Add one mana of any color. mana={1} type=Artifact [/card] @@ -112209,8 +112162,8 @@ type=Instant name=Sprinting Warbrute abilities=mustattack other={3}{R} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever -text=Sprinting Warbrute attacks each turn if able. -- Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever +text=Sprinting Warbrute attacks each combat if able. -- Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={4}{R} type=Creature subtype=Ogre Berserker @@ -112231,7 +112184,7 @@ toughness=2 [/card] [card] name=Sprout -auto=token(Saproling,Creature Saproling,1/1,green) +auto=_SAPROLINGTOKEN_ text=Put a 1/1 green Saproling creature token onto the battlefield. mana={G} type=Instant @@ -112249,7 +112202,7 @@ toughness=2 [/card] [card] name=Sprouting Thrinax -auto=@movedTo(this|graveyard):token(Saproling,creature saproling, 1/1,green)*3 +auto=_DIES__SAPROLINGTOKEN_*3 text=When Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield. mana={B}{R}{G} type=Creature @@ -112260,9 +112213,9 @@ toughness=3 [card] name=Sprouting Vines abilities=storm -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={2}{G} type=Instant [/card] @@ -112279,7 +112232,7 @@ toughness=1 [card] name=Spurnmage Advocate auto={T}{H(*|opponentgraveyard)}{H(*|opponentgraveyard)}:destroy target(creature[attacking]) -text={T}: Return two target cards in an opponent's graveyard to his or her hand. Destroy target attacking creature. +text={T}: Return two target cards in an opponent's graveyard to their hand. Destroy target attacking creature. mana={W} type=Creature subtype=Human Nomad @@ -112299,9 +112252,9 @@ toughness=2 [card] name=Squadron Hawk abilities=flying -aicode=activate target(squadron hawk|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(squadron hawk|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Flying -- When Squardon Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library. +aicode=activate target(squadron hawk|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(squadron hawk|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Flying -- When Squardon Hawk enters, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle. mana={1}{W} type=Creature subtype=Bird @@ -112309,6 +112262,13 @@ power=1 toughness=1 [/card] [card] +name=Squall +auto=damage:2 all(creature[flying]) +text=Squall deals 2 damage to each creature with flying. +mana={2}{G} +type=Sorcery +[/card] +[card] name=Squall Drifter abilities=flying auto={W}{T}:tap target(creature) @@ -112328,16 +112288,9 @@ mana={X}{G}{G} type=Instant [/card] [card] -name=Squall -auto=damage:2 all(creature[flying]) -text=Squall deals 2 damage to each creature with flying. -mana={2}{G} -type=Sorcery -[/card] -[card] name=Squeaking Pie Grubfellows -aicode=activate target(*[zpos=1]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(if cantargetcard(*[creature;share!types!]|*) then ability$!name(discard) reject notatarget(*|myhand)!$ opponent )!)! -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then discard:1 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +aicode=activate target(*[zpos=1]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(if cantargetcard(*[creature;share!types!]|*) then ability$!name(discard) reject notaTarget(*|myhand)!$ opponent )!)! +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then discard:1 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card. mana={3}{B} type=Creature @@ -112346,20 +112299,10 @@ power=3 toughness=2 [/card] [card] -name=Squee, Goblin Nabob -autograveyard={0}:moveTo(myhand) myUpkeepOnly -text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. -mana={2}{R} -type=Legendary Creature -subtype=Goblin -power=1 -toughness=1 -[/card] -[card] name=Squee's Embrace target=creature auto=2/2 -auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerhand) +auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(hand) text=Enchant creature -- Enchanted creature gets +2/+2. -- When enchanted creature is put into a graveyard, return that card to its owner's hand. mana={R}{W} type=Enchantment @@ -112373,6 +112316,16 @@ mana={1} type=Artifact [/card] [card] +name=Squee, Goblin Nabob +autograveyard={0}:moveto(hand) myUpkeepOnly +text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. +mana={2}{R} +type=Legendary Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] name=Squeeze text=Sorcery spells cost {3} more to cast. auto=lord(sorcery|nonbattlezone) altercost(colorless,+3) @@ -112420,7 +112373,7 @@ toughness=2 [card] name=Squirrel Nest target=land -auto=teach(land) {T}:token(Squirrel,Creature Squirrel,1/1,green) +auto=teach(land) {T}:_SQUIRRELTOKEN_ text=Enchant land -- Enchanted land has "{T}: Put a 1/1 green Squirrel creature token onto the battlefield." mana={1}{G}{G} type=Enchantment @@ -112428,7 +112381,7 @@ subtype=Aura [/card] [card] name=Squirrel Wrangler -auto={1}{G}{S(land|myBattlefield)}:token(Squirrel,Creature Squirrel,1/1,green)*2 +auto={1}{G}{S(land|myBattlefield)}:_SQUIRRELTOKEN_*2 auto={1}{G}{S(land|myBattlefield)}:all(squirrel) 1/1 ueot text={1}{G}, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield. -- {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. mana={2}{G}{G} @@ -112438,6 +112391,14 @@ power=2 toughness=2 [/card] [card] +name=Sram's Expertise +auto=_SERVOTOKEN_*3 +auto=may castcard(normal) notaTarget(*[-land;manacost<=3]|myhand) +text=Create three 1/1 colorless Servo artifact creature tokens. -- You may cast a card with mana value 3 or less from your hand without paying its mana cost. +mana={2}{W}{W} +type=Sorcery +[/card] +[card] name=Sram, Senior Edificer auto=@movedTo(*[equipment;aura;vehicle]|mystack):draw:1 text=Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. @@ -112448,14 +112409,6 @@ power=2 toughness=2 [/card] [card] -name=Sram's Expertise -auto=create(Servo:Artifact Creature Servo:1/1)*3 -auto=may castcard(normal) notatarget(*[-land;manacost<=3]|myhand) -text=Create three 1/1 colorless Servo artifact creature tokens. -- You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost. -mana={2}{W}{W} -type=Sorcery -[/card] -[card] name=Stab Wound target=creature auto=-2/-2 @@ -112480,7 +112433,7 @@ doublefaced=kamiflip auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~1}:life:-3 opponent auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~1}:life:-2 opponent auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~2}:life:-1 opponent -text=At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand. +text=At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand. mana={1}{B} type=Legendary Creature subtype=Rat Shaman @@ -112501,52 +112454,12 @@ type=Artifact [card] name=Staff of Nin auto=@each my upkeep:draw:1 -auto={T}:damage:1 target(creature,player) -text=At the beginning of your upkeep, draw a card. -- {T}: Staff of Nin deals 1 damage to target creature or player. +auto={T}:damage:1 target(anytarget) +text=At the beginning of your upkeep, draw a card. -- {T}: Staff of Nin deals 1 damage to any target. mana={6} type=Artifact [/card] [card] -name=Staff of the Death Magus -auto=@movedTo(*[black]|mystack):life:1 controller -auto=@movedTo(swamp|mybattlefield):life:1 controller -text=Whenever you cast a black spell or a swamp enters the battlefield under your control, you gain 1 life. -mana={3} -type=Artifact -[/card] -[card] -name=Staff of the Flame Magus -auto=@movedTo(*[red]|mystack):life:1 controller -auto=@movedTo(mountain|mybattlefield):life:1 controller -text=Whenever you cast a red spell or a mountain enters the battlefield under your control, you gain 1 life. -mana={3} -type=Artifact -[/card] -[card] -name=Staff of the Mind Magus -auto=@movedTo(*[blue]|mystack):life:1 controller -auto=@movedTo(island|mybattlefield):life:1 controller -text=Whenever you cast a blue spell or an island enters the battlefield under your control, you gain 1 life. -mana={3} -type=Artifact -[/card] -[card] -name=Staff of the Sun Magus -auto=@movedTo(*[white]|mystack):life:1 controller -auto=@movedTo(plains|mybattlefield):life:1 controller -text=Whenever you cast a white spell or a plains enters the battlefield under your control, you gain 1 life. -mana={3} -type=Artifact -[/card] -[card] -name=Staff of the Wild Magus -auto=@movedTo(*[green]|mystack):life:1 controller -auto=@movedTo(forest|mybattlefield):life:1 controller -text=Whenever you cast a green spell or a forest enters the battlefield under your control, you gain 1 life. -mana={3} -type=Artifact -[/card] -[card] name=Staff of Zegon auto={3}{T}:-2/0 target(creature) text={3}, {T}: Target creature gets -2/-0 until end of turn. @@ -112554,9 +112467,49 @@ mana={4} type=Artifact [/card] [card] +name=Staff of the Death Magus +auto=@movedTo(*[black]|mystack):life:1 controller +auto=@movedTo(swamp|mybattlefield):life:1 controller +text=Whenever you cast a black spell or a swamp enters under your control, you gain 1 life. +mana={3} +type=Artifact +[/card] +[card] +name=Staff of the Flame Magus +auto=@movedTo(*[red]|mystack):life:1 controller +auto=@movedTo(mountain|mybattlefield):life:1 controller +text=Whenever you cast a red spell or a mountain enters under your control, you gain 1 life. +mana={3} +type=Artifact +[/card] +[card] +name=Staff of the Mind Magus +auto=@movedTo(*[blue]|mystack):life:1 controller +auto=@movedTo(island|mybattlefield):life:1 controller +text=Whenever you cast a blue spell or an island enters under your control, you gain 1 life. +mana={3} +type=Artifact +[/card] +[card] +name=Staff of the Sun Magus +auto=@movedTo(*[white]|mystack):life:1 controller +auto=@movedTo(plains|mybattlefield):life:1 controller +text=Whenever you cast a white spell or a plains enters under your control, you gain 1 life. +mana={3} +type=Artifact +[/card] +[card] +name=Staff of the Wild Magus +auto=@movedTo(*[green]|mystack):life:1 controller +auto=@movedTo(forest|mybattlefield):life:1 controller +text=Whenever you cast a green spell or a forest enters under your control, you gain 1 life. +mana={3} +type=Artifact +[/card] +[card] name=Stag Beetle -auto=foreach(other creature|battlefield) counter(1/1,1) -text=Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. +auto=foreach(other creature|battlefield) counter(1/1) +text=Stag Beetle enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. mana={3}{G}{G} type=Creature subtype=Insect @@ -112565,10 +112518,10 @@ toughness=0 [/card] [card] name=Staggershock -target=creature,player +target=anytarget auto=damage:2 auto=_REBOUND_ -text=Staggershock deals 2 damage to target creature or player. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) +text=Staggershock deals 2 damage to any target. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={2}{R} type=Instant [/card] @@ -112619,7 +112572,7 @@ toughness=2 name=Stalking Stones auto={T}:Add{1} auto={6}:transforms((Artifact Creature Elemental,setpower=3,settoughness=3)) forever -text={T}: Add {1} to your mana pool. -- {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.) +text={T}: Add {1}. -- {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.) type=Land [/card] [card] @@ -112657,8 +112610,8 @@ toughness=5 [card] name=Stalking Yeti auto=target(creature|opponentbattlefield) dynamicability -auto={2}{i}:moveTo(ownerhand) asSorcery -text=When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. -- {2}{S}i}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S}i} can be paid with one mana from a snow permanent.) +auto={2}{i}:moveTo(hand) asSorcery +text=When Stalking Yeti enters, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. -- {2}{S}i}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S}i} can be paid with one mana from a snow permanent.) mana={2}{R}{R} type=Snow Creature subtype=Yeti @@ -112667,7 +112620,7 @@ toughness=3 [/card] [card] name=Stallion of Ashmouth -auto=while(restriction{delirium}) {1}{b}:1/1 ueot +auto=while(restriction{delirium}) {1}{B}:1/1 ueot text=Delirium{1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. mana={3}{B} type=Creature @@ -112678,7 +112631,7 @@ toughness=3 [card] name=Stalwart Aven abilities=flying -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +auto=_RENOWN_(1) text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) mana={2}{W} type=Creature @@ -112708,6 +112661,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Stampede +auto=all(creature[attacking]) 1/0 +auto=all(creature[attacking]) trample +text=Attacking creatures get +1/+0 and gain trample until end of turn. +mana={1}{G}{G} +type=Instant +[/card] +[card] name=Stampede Driver auto={1}{G}{T}{D(*|myhand)}:all(creature|myBattlefield) 1/1 && all(creature|mybattlefield) trample text={1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. @@ -112718,14 +112679,6 @@ power=1 toughness=1 [/card] [card] -name=Stampede -auto=all(creature|attacking) 1/0 -auto=all(creature|attacking) trample -text=Attacking creatures get +1/+0 and gain trample until end of turn. -mana={1}{G}{G} -type=Instant -[/card] -[card] name=Stampeding Elk Herd auto=@combat(attacking) source(this) restriction{compare(powertotalinplay)~morethan~7}:all(creature|myBattlefield) trample ueot text=Formidable -- Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn. @@ -112748,7 +112701,7 @@ toughness=4 [card] name=Stampeding Serow abilities=trample -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[green]|myBattlefield) +auto=@each my upkeep:moveTo(hand) notaTarget(creature[green]|myBattlefield) text=Trample -- At the beginning of your upkeep, return a green creature you control to its owner's hand. mana={2}{G}{G} type=Creature @@ -112759,7 +112712,7 @@ toughness=4 [card] name=Stampeding Wildebeests abilities=trample -auto=@each my upkeep:moveto(myhand) notatarget(creature[green]|myBattlefield) +auto=@each my upkeep:moveto(hand) notaTarget(creature[green]|myBattlefield) text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -- At the beginning of your upkeep, return a green creature you control to its owner's hand. mana={2}{G}{G} type=Creature @@ -112772,7 +112725,7 @@ name=Stand Firm target=creature auto=1/1 aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY2_ text=Target creature gets +1/+1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={W} type=Instant @@ -112799,7 +112752,7 @@ auto={L:1}{1}{T}:Add{U} auto={L:1}{1}{T}:Add{B} auto={L:1}{1}{T}:Add{R} auto={L:1}{1}{T}:Add{G} -text={1}, {T}, Pay 1 life: Add one mana of any color to your mana pool. +text={1}, {T}, Pay 1 life: Add one mana of any color. mana={3} type=Artifact [/card] @@ -112826,7 +112779,7 @@ name=Stangg auto=token(Stangg Twin,legendary creature human warrior, 3/4,red green) auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(exile) all(stangg twin) auto=@movedTo(stangg twin|nonbattlezone) from(battlefield):bury all(this) -text=When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg. +text=When Stangg enters, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg. mana={4}{R}{G} type=Legendary Creature subtype=Human Warrior @@ -112841,7 +112794,7 @@ auto=aslongas(island[basic]|myBattlefield) {T}:Add{U} auto=aslongas(swamp[basic]|myBattlefield) {T}:Add{B} auto=aslongas(mountain[basic]|myBattlefield) {T}:Add{R} auto=aslongas(forest[basic]|myBattlefield) {T}:Add{G} -text=Star Compass enters the battlefield tapped. -- {T}: Add to your mana pool one mana of any color a basic land you control could produce. +text=Star Compass enters tapped. -- {T}: Add one mana of any color a basic land you control could produce. mana={2} type=Artifact [/card] @@ -112858,7 +112811,7 @@ type=Instant name=Starfield of Nyx auto=@each my upkeep:may name(Return enchantment) target(enchantment|mygraveyard) moveto(mybattlefield) auto=aslongas(enchantment|mybattlefield) lord(other enchantment[-aura]) transforms((Creature,setpower=manacost,settoughness=manacost)) >4 -text=At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost. +text=At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value. mana={4}{W} type=Enchantment [/card] @@ -112873,6 +112826,14 @@ power=2 toughness=2 [/card] [card] +name=Starlight +target=opponent +auto=life:thricetype:creature[black]:opponentbattlefield controller +text=You gain 3 life for each black creature target opponent controls. +mana={1}{W} +type=Sorcery +[/card] +[card] name=Starlight Invoker auto={7}{W}:life:5 controller text={7}{W}: You gain 5 life. @@ -112883,14 +112844,6 @@ power=1 toughness=3 [/card] [card] -name=Starlight -target=opponent -auto=life:thricetype:creature[black]:opponentbattlefield controller -text=You gain 3 life for each black creature target opponent controls. -mana={1}{W} -type=Sorcery -[/card] -[card] name=Starlit Angel abilities=flying text=Flying @@ -112905,7 +112858,7 @@ name=Starlit Sanctum auto={T}:Add{1} auto={W}{T}{S(creature[cleric]|myBattlefield)}:name(you gain life) life:storedtoughness controller auto={B}{T}{S(creature[cleric]|myBattlefield)}:name(lose life) target(player) life:-storedpower -text={T}: Add {1} to your mana pool. -- {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. -- {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power. +text={T}: Add {1}. -- {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. -- {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power. type=Land [/card] [card] @@ -112930,7 +112883,7 @@ name=Startled Awake target=opponent auto=deplete:13 targetedplayer autograveyard={3}{U}{U}:moveto(mybattlefield) and!(flip(Persistent Nightmare))! assorcery -text=Target opponent puts the top thirteen cards of his or her library into his or her graveyard. -- {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery. +text=Target opponent puts the top thirteen cards of their library into their graveyard. -- {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery. mana={2}{U}{U} type=Sorcery [/card] @@ -112945,6 +112898,15 @@ power=1 toughness=1 [/card] [card] +name=Stasis +auto=upcost[{U}] sacrifice +auto=phasealter(remove,untap,controller) +auto=phasealter(remove,untap,opponent) +text=Players skip their untap steps. -- At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. +mana={1}{U} +type=Enchantment +[/card] +[card] name=Stasis Cell target=creature text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- {3}{U}: Attach Stasis Cell to target creature. @@ -112970,20 +112932,11 @@ subtype=Aura name=Stasis Snare abilities=flash auto=target(creature|opponentbattlefield) (blink)forsrc -text=Flash (You may cast this spell any time you could cast an instant.) -- When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Stasis Snare enters, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) mana={1}{W}{W} type=Enchantment [/card] [card] -name=Stasis -auto=upcost[{U}] sacrifice -auto=phasealter(remove,untap,controller) -auto=phasealter(remove,untap,opponent) -text=Players skip their untap steps. -- At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. -mana={1}{U} -type=Enchantment -[/card] -[card] name=Statecraft auto=preventAllCombatDamage to(creature|myBattlefield) auto=preventAllCombatDamage from(creature|myBattlefield) @@ -112995,8 +112948,8 @@ type=Enchantment name=Statute of Denial target=*|stack auto=fizzle -auto=if type(creature[blue]|mybattlefield)~morethan~0 then draw:1 controller -auto=if type(creature[blue]|mybattlefield)~morethan~0 then ability$!reject notatarget(*|myhand)!$ controller +auto=if type(creature[blue]|mybattlefield)~morethan~0 then draw:1 controller +auto=if type(creature[blue]|mybattlefield)~morethan~0 then ability$!reject notaTarget(*|myhand)!$ controller text=Counter target spell. If you control a blue creature, draw a card, then discard a card. mana={2}{U}{U} type=Instant @@ -113004,7 +112957,7 @@ type=Instant [card] name=Staunch Defenders auto=life:4 -text=When Staunch Defenders enters the battlefield, you gain 4 life. +text=When Staunch Defenders enters, you gain 4 life. mana={3}{W}{W} type=Creature subtype=Human Soldier @@ -113014,7 +112967,7 @@ toughness=4 [card] name=Staunch-Hearted Warrior auto=_HEROIC_counter(1/1,2) -text=Heroic - Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior. +text=Heroic - Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior. mana={3}{G} type=Creature subtype=Human Warrior @@ -113107,7 +113060,7 @@ toughness=2 [/card] [card] name=Steam Blast -auto=damage:2 all(creature,player) +auto=damage:2 all(creature) && damage:2 all(player) text=Steam Blast deals 2 damage to each creature and each player. mana={2}{R} type=Sorcery @@ -113147,7 +113100,7 @@ toughness=5 [card] name=Steam Vents auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {U} or {R} to your mana pool.) -- As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped. +text=({T}: Add {U} or {R}.) -- As Steam Vents enters, you may pay 2 life. If you don't, Steam Vents enters tapped. type=Land subtype=Island Mountain [/card] @@ -113161,8 +113114,8 @@ type=Artifact [/card] [card] name=Steamcore Weird -auto=if spent({R}) then damage:2 target(creature,player) -text=When Steamcore Weird enters the battlefield, if {R} was spent to cast Steamcore Weird, it deals 2 damage to target creature or player. +auto=if spent({R}) then damage:2 target(anytarget) +text=When Steamcore Weird enters, if {R} was spent to cast Steamcore Weird, it deals 2 damage to any target. mana={3}{U} type=Creature subtype=Weird @@ -113193,8 +113146,8 @@ toughness=4 [card] name=Steel Leaf Paladin abilities=first strike -auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) -text=First strike -- When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. +auto=moveTo(hand) notaTarget(creature[green;white]|myBattlefield) +text=First strike -- When Steel Leaf Paladin enters, return a green or white creature you control to its owner's hand. mana={4}{G}{W} type=Creature subtype=Elf Knight @@ -113202,20 +113155,8 @@ power=4 toughness=4 [/card] [card] -name=Steel of the Godhead -target=creature -auto=teach(creature[white]) 1/1 -auto=teach(creature[white]) lifelink -auto=teach(creature[blue]) 1/1 -auto=teach(creature[blue]) unblockable -text=Enchant creature -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -- As long as enchanted creature is blue, it gets +1/+1 and is unblockable. -mana={2}{WU} -type=Enchantment -subtype=Aura -[/card] -[card] name=Steel Overseer -auto={T}:counter(1/1,1) all(creature[artifact]|myBattlefield) +auto={T}:counter(1/1) all(creature[artifact]|myBattlefield) text={T}: Put a +1/+1 counter on each artifact creature you control. mana={2} type=Artifact Creature @@ -113226,7 +113167,7 @@ toughness=1 [card] name=Steel Sabotage auto=choice fizzle target(artifact|stack) -auto=choice moveTo(ownerhand) target(artifact) +auto=choice moveTo(hand) target(artifact) text=Choose one - counter target artifact spell; or return target artifact to its owner's hand. mana={U} type=Instant @@ -113242,6 +113183,18 @@ power=0 toughness=4 [/card] [card] +name=Steel of the Godhead +target=creature +auto=teach(creature[white]) 1/1 +auto=teach(creature[white]) lifelink +auto=teach(creature[blue]) 1/1 +auto=teach(creature[blue]) unblockable +text=Enchant creature -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -- As long as enchanted creature is blue, it gets +1/+1 and is unblockable. +mana={2}{WU} +type=Enchantment +subtype=Aura +[/card] +[card] name=Steelclad Serpent auto=aslongas(other artifact|myBattlefield) cantattack <1 auto=aslongas(other artifact|myBattlefield) cantpwattack <1 @@ -113272,9 +113225,9 @@ type=Instant [/card] [card] name=Steelshaper Apprentice -aicode=activate target(equipment|mylibrary) moveto(myhand) -auto={H}{W}{T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>equipment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. +aicode=activate target(equipment|mylibrary) moveto(hand) +auto={H}{W}{T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>equipment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle. mana={2}{W}{W} type=Creature subtype=Human Soldier @@ -113283,16 +113236,16 @@ toughness=3 [/card] [card] name=Steelshaper's Gift -aicode=activate target(equipment|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>equipment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. +aicode=activate target(equipment|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>equipment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle. mana={W} type=Sorcery [/card] [card] name=Steely Resolve auto=chooseatype lord(creature[chosentype]) shroud chooseend -text=As Steely Resolve enters the battlefield, choose a creature type. -- Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) +text=As Steely Resolve enters, choose a creature type. -- Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) mana={1}{G} type=Enchantment [/card] @@ -113315,7 +113268,7 @@ type=Instant [card] name=Stenchskipper abilities=flying -auto=@each endofturn restriction{type(goblin|myBattlefield)~lessthan~1}:sacrifice +auto=@each end restriction{type(goblin|myBattlefield)~lessthan~1}:sacrifice text=Flying -- At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper. mana={3}{B} type=Creature @@ -113336,13 +113289,13 @@ type=Sorcery name=Stensia Bloodhall auto={T}:Add{1} auto={3}{B}{R}{T}:damage:2 target(player) -text={T}: Add {1} to your mana pool. -- {3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player. +text={T}: Add {1}. -- {3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player. type=Land [/card] [card] name=Stensia Innkeeper auto=target(land|opponentbattlefield) freeze -text=When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. +text=When Stensia Innkeeper enters, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. mana={3}{R} type=Creature subtype=Vampire @@ -113352,9 +113305,9 @@ toughness=3 [card] name=Stensia Masquerade auto=lord(creature[attacking]|mybattlefield) first strike -auto=@combatdamaged(player) from(vampire|mybattlefield): counter(1/1,1) all(trigger[from]) +auto=@combatdamaged(player) from(vampire|mybattlefield): counter(1/1) all(trigger[from]) abilities=madness -autoexile=restriction{discarded} pay({2}{r}) name(pay 2r to cast) activate name(pay 2r to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({2}{R}) name(pay 2r to cast) activate name(pay 2r to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Attacking creatures you control have first strike. -- Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{R} type=Enchantment @@ -113362,7 +113315,7 @@ type=Enchantment [card] name=Steppe Glider abilities=flying,vigilance -auto={w}{1}:target(creature[counter{1/1.1}]) transforms((,newability[flying],newability[vigilance])) ueot +auto={W}{1}:target(creature[counter{1/1.1}]) transforms((,flying,vigilance)) ueot text=Flying, vigilance -- {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. mana={4}{W} type=Creature @@ -113373,7 +113326,7 @@ toughness=4 [card] name=Steppe Lynx auto=_LANDFALL_2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. +text=Landfall - Whenever a land enters under your control, Steppe Lynx gets +2/+2 until end of turn. mana={W} type=Creature subtype=Cat @@ -113402,7 +113355,7 @@ toughness=1 [card] name=Stern Judge auto={T}:life:-type:swamp:mybattlefield controller && life:-type:swamp:opponentbattlefield opponent -text={T}: Each player loses 1 life for each Swamp he or she controls. +text={T}: Each player loses 1 life for each Swamp they control. mana={2}{W} type=Creature subtype=Human Cleric @@ -113423,7 +113376,7 @@ toughness=2 name=Stern Mentor auto=soulbond {t}:deplete:2 target(player) abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player puts the top two cards of his or her library into his or her graveyard." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player mills two cards." mana={3}{U} type=Creature subtype=Human Wizard @@ -113432,8 +113385,8 @@ toughness=2 [/card] [card] name=Stern Proctor -auto=moveTo(ownerhand) target(enchantment,artifact) -text=When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. +auto=moveTo(hand) target(enchantment,artifact) +text=When Stern Proctor enters, return target artifact or enchantment to its owner's hand. mana={U}{U} type=Creature subtype=Human Wizard @@ -113444,7 +113397,7 @@ toughness=2 name=Steward of Valeron abilities=vigilance auto={T}:Add{G} -text=Vigilance -- {T}: Add {G} to your mana pool. +text=Vigilance -- {T}: Add {G}. mana={G}{W} type=Creature subtype=Human Druid Knight @@ -113475,7 +113428,7 @@ toughness=1 name=Stingerfling Spider abilities=reach auto=may destroy target(creature[flying]) -text=Reach -- When Stingwebbing Spider enters the battlefield, you may destroy target creature with flying. +text=Reach -- When Stingwebbing Spider enters, you may destroy target creature with flying. mana={4}{G} type=Creature subtype=Spider @@ -113485,8 +113438,8 @@ toughness=5 [card] name=Stinging Barrier abilities=defender -auto={U}{T}:Damage:1 target(creature,player) -text=Defender (This creature can't attack.) -- {U}, {T}: Stinging Barrier deals 1 damage to target creature or player. +auto={U}{T}:Damage:1 target(anytarget) +text=Defender (This creature can't attack.) -- {U}, {T}: Stinging Barrier deals 1 damage to any target. mana={2}{U}{U} type=Creature subtype=Wall @@ -113497,7 +113450,7 @@ toughness=4 name=Stingmoggie auto=counter(1/1,2) auto={3}{R}{C(1/1,-1)}:destroy target(artifact,land) -text=Stingmoggie enters the battlefield with two +1/+1 counters on it. -- {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. +text=Stingmoggie enters with two +1/+1 counters on it. -- {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. mana={3}{R} type=Creature subtype=Elemental @@ -113506,9 +113459,9 @@ toughness=0 [/card] [card] name=Stingscourger -auto=moveTo(ownerhand) target(creature|opponentbattlefield) +auto=moveTo(hand) target(creature|opponentbattlefield) auto=upcost[{3}{R};next upkeep] sacrifice -text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand. +text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Stingscourger enters, return target creature an opponent controls to its owner's hand. mana={1}{R} type=Creature subtype=Goblin Warrior @@ -113552,7 +113505,7 @@ toughness=2 [card] name=Stir the Grave auto=moveto(mybattlefield) target(creature[manacost <=X]|mygraveyard) -text=Return target creature card with converted mana cost X or less from your graveyard to the battlefield. +text=Return target creature card with mana value X or less from your graveyard to the battlefield. mana={X}{B} type=Sorcery [/card] @@ -113571,10 +113524,19 @@ auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} auto={1}{G}{W}:transforms((Elemental Creature,setpower=3,settoughness=4,white,green,reach)) ueot -text=Stirring Wildwood enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. -- {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. +text=Stirring Wildwood enters tapped. -- {T}: Add {G} or {W}. -- {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. type=Land [/card] [card] +name=Stitch Together +target=creature|mygraveyard +auto=aslongas(*|mygraveyard) moveTo(mybattlefield) >6 +auto=moveto(hand) +text=Return target creature card from your graveyard to your hand. -- Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. +mana={B}{B} +type=Sorcery +[/card] +[card] name=Stitch in Time auto=flipacoin winability turns:+1 controller winabilityend flipend text=Flip a coin. If you win the flip, take an extra turn after this one. @@ -113582,15 +113544,6 @@ mana={1}{U}{R} type=Sorcery [/card] [card] -name=Stitch Together -target=creature|mygraveyard -auto=aslongas(*|mygraveyard) moveTo(mybattlefield) >6 -auto=moveTo(myhand) -text=Return target creature card from your graveyard to your hand. -- Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. -mana={B}{B} -type=Sorcery -[/card] -[card] name=Stitched Drake abilities=flying text=As an addition cost to cast Stitched Drake, exile a creature card from your graveyard. -- Flying @@ -113602,9 +113555,9 @@ toughness=4 [/card] [card] name=Stitched Mangler -auto=target(creature) freeze +auto=target(creature|opponentBattlefield) freeze auto=tap(noevent) -text=Stitched Mangler enters the battlefield tapped. -- When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=Stitched Mangler enters tapped. -- When Stitched Mangler enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{U} type=Creature subtype=Zombie Horror @@ -113634,8 +113587,8 @@ toughness=1 [/card] [card] name=Stoic Builder -auto=may moveto(myhand) target(land|mygraveyard) -text=When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. +auto=may moveto(hand) target(land|mygraveyard) +text=When Stoic Builder enters, you may return target land card from your graveyard to your hand. mana={2}{G} type=Creature subtype=Human @@ -113667,16 +113620,16 @@ toughness=5 name=Stoic Rebuttal target=*|stack auto=fizzle -auto=aslongas(artifact|mybattlefield) changecost(colorless:-1) >2 +anyzone=this(variable{type:artifact:mybattlefield}>2)while changecost(colorless:-1) forcedalive text=Metalcraft -- This spell cost {1} less to cast if you control three or more artifacts. -- Counter target spell. mana={1}{U}{U} type=Instant [/card] [card] name=Stoke the Flames -target=creature,player +target=anytarget auto=damage:4 -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Stoke the Flames deals 4 damage to target creature or player. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Stoke the Flames deals 4 damage to any target. other={convoke} name(Convoke) mana={2}{R}{R} type=Instant @@ -113694,7 +113647,7 @@ name=Stomp and Howl target=artifact auto=destroy auto=destroy target(enchantment) -restriction=type(artifact|mybattlefield)~morethan~0,type(enchantment|mybattlefield)~morethan~0 +restriction=type(artifact|battlefield)~morethan~0,type(enchantment|battlefield)~morethan~0 text=Destroy target artifact and target enchantment. mana={2}{G} type=Sorcery @@ -113712,14 +113665,14 @@ toughness=3 [card] name=Stomping Ground auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {R} or {G} to your mana pool.) -- As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped. +text=({T}: Add {R} or {G}.) -- As Stomping Ground enters, you may pay 2 life. If you don't, Stomping Ground enters tapped. type=Land subtype=Mountain Forest [/card] [card] name=Stomping Slabs -auto=reveal:7 optionone if type(stomping slabs|reveal)~morethan~0 then name(stomp) target(creature,player|reveal) damage:7 else name(put on bottom) target(<7>*|reveal) bottomoflibrary optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend -text=Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player. +auto=reveal:7 optionone if type(stomping slabs|reveal)~morethan~0 then name(stomp) target(anytarget|reveal) damage:7 else name(put on bottom) target(<7>*|reveal) bottomoflibrary optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend +text=Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target. mana={2}{R} type=Sorcery [/card] @@ -113771,8 +113724,8 @@ toughness=2 [/card] [card] name=Stone Idol Trap -anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive -auto=token(Construct,Artifact Creature Construct,6/12,trample) and!( transforms((,newability[@next endofturn:moveTo(exile)])) forever )! +abilities=affinityattackingcreatures +auto=token(Construct,Artifact Creature Construct,6/12,trample) and!( transforms((,newability[@next end:moveTo(exile)])) forever )! text=Stone Idol Trap costs {1} less to cast for each attacking creature. -- Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step. mana={5}{R} type=Instant @@ -113794,7 +113747,7 @@ name=Stone Quarry auto=tap(noevent) auto={T}:add{R} auto={T}:add{W} -text=Stone Quarry enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. +text=Stone Quarry enters tapped. -- {T}: Add {R} or {W}. type=Land [/card] [card] @@ -113816,6 +113769,38 @@ power=4 toughness=3 [/card] [card] +name=Stone-Seeder Hierophant +auto=_LANDFALL_untap +auto={T}:untap target(land) +text=Whenever a land enters under your control, untap Stone-Seeder Hierophant. -- {T}: Untap target land. +mana={2}{G}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Stone-Throwing Devils +abilities=first strike +text=First strike +mana={B} +type=Creature +subtype=Devil +power=1 +toughness=1 +[/card] +[card] +name=Stone-Tongue Basilisk +auto=@combatdamaged(creature) from(this):all(trigger[to]) phaseaction[combatends once] destroy +auto=aslongas(*|mygraveyard) lure >6 +text=Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat. -- Threshold - As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so. +mana={4}{G}{G}{G} +type=Creature +subtype=Basilisk +power=4 +toughness=5 +[/card] +[card] name=Stonebrow, Krosan Hero abilities=trample auto=lord(creature[attacking;trample]|myBattlefield) 2/2 @@ -113829,8 +113814,8 @@ toughness=4 [card] name=Stonecloaker abilities=flash,flying -auto=moveto(myhand) notatarget(creature|mybattlefield) and!(moveto(exile) target(*|graveyard))! -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. -- When Stonecloaker enters the battlefield, exile target card from a graveyard. +auto=moveto(hand) notaTarget(creature|mybattlefield) and!(moveto(exile) target(*|graveyard))! +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Stonecloaker enters, return a creature you control to its owner's hand. -- When Stonecloaker enters, exile target card from a graveyard. mana={2}{W} type=Creature subtype=Gargoyle @@ -113849,8 +113834,8 @@ toughness=2 [/card] [card] name=Stoneforge Acolyte -aicode=activate target(equipment[zpos<=4]|mylibrary) moveto(myhand) -auto={t}{T(ally|myBattlefield)}:name(look) reveal:4 optionone name(Get Equipment) target(equipment|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(equipment[zpos<=4]|mylibrary) moveto(hand) +auto={t}{T(ally|myBattlefield)}:name(look) reveal:4 optionone name(Get Equipment) target(equipment|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend text=Cohort -- {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={W} type=Creature @@ -113869,10 +113854,10 @@ subtype=Equipment [/card] [card] name=Stoneforge Mystic -aicode=activate target(equipment|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>equipment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(equipment|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>equipment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto={1}{W}{T}:moveTo(myBattlefield) target(equipment|myhand) -text=When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. -- {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield. +text=When Stoneforge Mystic enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. -- {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield. mana={1}{W} type=Creature subtype=Kor Artificer @@ -113901,8 +113886,8 @@ subtype=Aura name=Stonehewer Giant abilities=vigilance aicode=activate moveTo(myBattlefield) and!(transforms((,newability[rehook target(creature|mybattlefield)])) oneshot)! target(equipment|myLibrary) -auto={1}{W}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(equipment|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(transforms((,newability[rehook target(creature|mybattlefield)])) oneshot)! afterrevealedend revealend -text=Vigilance -- {1}{W}, {T}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library. +auto={1}{W}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(equipment|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(transforms((,newability[rehook target(creature|mybattlefield)])) oneshot)!)! afterrevealedend revealend +text=Vigilance -- {1}{W}, {T}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle. mana={3}{W}{W} type=Creature subtype=Giant Warrior @@ -113937,7 +113922,7 @@ auto=nextphasealter(remove,combatattackers,opponent) auto=nextphasealter(remove,combatblockers,opponent) auto=nextphasealter(remove,combatdamage,opponent) auto=nextphasealter(remove,combatends,opponent) -text=When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase. +text=When Stonehorn Dignitary enters, target opponent skips their next combat phase. mana={3}{W} type=Creature subtype=Rhino Soldier @@ -113945,20 +113930,9 @@ power=1 toughness=4 [/card] [card] -name=Stone-Seeder Hierophant -auto=_LANDFALL_untap -auto={T}:untap target(land) -text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. -- {T}: Untap target land. -mana={2}{G}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] name=Stoneshaker Shaman -auto=@each opponent endofturn:ability$!name(sacrifice untapped land) notatarget(land[-tapped]|mybattlefield) sacrifice!$ opponent -auto=@each my endofturn:notatarget(land[-tapped]|mybattlefield) sacrifice +auto=@each opponent end:ability$!name(sacrifice untapped land) notaTarget(land[-tapped]|mybattlefield) sacrifice!$ opponent +auto=@each my end:notaTarget(land[-tapped]|mybattlefield) sacrifice text=At the beginning of each player's end step, that player sacrifices an untapped land. mana={2}{R} type=Creature @@ -113977,27 +113951,6 @@ power=5 toughness=4 [/card] [card] -name=Stone-Throwing Devils -abilities=first strike -text=First strike -mana={B} -type=Creature -subtype=Devil -power=1 -toughness=1 -[/card] -[card] -name=Stone-Tongue Basilisk -auto=@combatdamaged(creature) from(this):all(trigger[to]) phaseaction[combatends once] destroy -auto=aslongas(*|mygraveyard) lure >6 -text=Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat. -- Threshold - As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so. -mana={4}{G}{G}{G} -type=Creature -subtype=Basilisk -power=4 -toughness=5 -[/card] -[card] name=Stonewing Antagonizer abilities=flying text=Flying @@ -114038,7 +113991,7 @@ toughness=2 name=Stonewright auto=soulbond {R}:1/0 abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." mana={R} type=Creature subtype=Human Shaman @@ -114088,8 +114041,8 @@ toughness=2 name=Storm Cauldron auto=maxplay(land)+1 opponent auto=maxplay(land)+1 -auto=@tappedformana(land):all(trigger[to]) moveTo(ownerhand) -text=Each player may play an additional land during each of his or her turns. -- Whenever a land is tapped for mana, return it to its owner's hand. +auto=@tappedformana(land):all(trigger[to]) moveTo(hand) +text=Each player may play an additional land during each of their turns. -- Whenever a land is tapped for mana, return it to its owner's hand. mana={5} type=Artifact [/card] @@ -114106,8 +114059,8 @@ toughness=2 [card] name=Storm Entity abilities=haste -auto=if casted(this) then thisforeach(variable{countallspell}>1) counter(1/1,1) else thisforeach(variable{countallspell}>0) counter(1/1,1) -text=Haste -- Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn. +auto=if casted(this) then thisforeach(variable{countallspell}>1) counter(1/1) else thisforeach(variable{countallspell}>0) counter(1/1) +text=Haste -- Storm Entity enters with a +1/+1 counter on it for each other spell cast this turn. mana={1}{R} type=Creature subtype=Elemental @@ -114160,16 +114113,16 @@ toughness=3 [card] name=Storm World auto=@each opponent upkeep:damage:4minustype:*:opponenthandminusend opponent -auto=@each my upkeep:damage:damage:4minustype:*:opponenthandminusend opponent +auto=@each my upkeep:damage:4minustype:*:myhandminusend controller auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) -text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand. +text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand. mana={R} type=World Enchantment [/card] [card] name=Stormbind -auto={2}{D}:damage:2 target(creature,player) -text={2}, Discard a card at random: Stormbind deals 2 damage to target creature or player. +auto={2}{D}:damage:2 target(anytarget) +text={2}, Discard a card at random: Stormbind deals 2 damage to any target. mana={1}{R}{G} type=Enchantment [/card] @@ -114182,7 +114135,7 @@ power=1 toughness=1 auto=bloodthirst:2 abilities=menace -text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Stormblood Berserker can't be blocked except by two or more creatures. +text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Stormblood Berserker can't be blocked except by two or more creatures. [/card] [card] name=Stormbound Geist @@ -114209,7 +114162,7 @@ toughness=4 name=Stormcaller of Keranos abilities=haste aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={1}{u}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={1}{U}:_SCRY1_ text=Haste -- {1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={2}{R} type=Creature @@ -114229,8 +114182,8 @@ type=Enchantment name=Stormchaser Chimera abilities=flying aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[name(Stormchaser chimera gets +x/0) target(Stormchaser Chimera|mybattlefield) manacost/0 ueot])) oneshot])) oneshot -auto={2}{u}{r}:scry:1 scrycore delayed transforms((,newability[name(Stormchaser chimera gets +x/0) revealedmana/0])) ueot scrycoreend scryend -text=Flying -- {2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +auto={2}{U}{R}:scry:1 scrycore delayed transforms((,newability[name(Stormchaser chimera gets +x/0) revealedmana/0])) ueot scrycoreend scryend +text=Flying -- {2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={2}{U}{R} type=Creature subtype=Chimera @@ -114264,7 +114217,7 @@ name=Stormcrag Elemental abilities=trample facedown={3} autofacedown={4}{R}{R}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) text=Trample -- Megamorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) mana={5}{R} type=Creature @@ -114285,9 +114238,9 @@ toughness=1 [card] name=Stormfront Riders abilities=flying -auto=moveTo(ownerhand) target(<2>creature|myBattlefield) -auto=@movedTo(creature|myhand) from(mybattlefield):token(Soldier,Creature Soldier,1/1,white) -text=Flying -- When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand. -- Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield. +auto=moveTo(hand) target(<2>creature|myBattlefield) +auto=@movedTo(creature|myhand) from(mybattlefield):_SOLDIERTOKEN_ +text=Flying -- When Stormfront Riders enters, return two creatures you control to their owner's hand. -- Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield. mana={4}{W} type=Creature subtype=Human Soldier @@ -114299,7 +114252,7 @@ name=Stormrider Rig auto={2}:equip auto=teach(creature) 1/1 auto=@movedto(creature|mybattlefield):may all(trigger[to]) rehook -text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it. -- Equip {2} +text=Equipped creature gets +1/+1. -- Whenever a creature enters under your control, you may attach Stormrider Rig to it. -- Equip {2} mana={2} type=Artifact subtype=Equipment @@ -114367,7 +114320,7 @@ toughness=8 [card] name=Stormwatch Eagle abilities=flying -auto={S(land|myBattlefield)}:moveTo(ownerhand) +auto={S(land|myBattlefield)}:moveTo(hand) text=Flying -- Sacrifice a land: Return Stormwatch Eagle to its owner's hand. mana={3}{U} type=Creature @@ -114380,8 +114333,8 @@ name=Stormwing Dragon abilities=flying,first strike facedown={3} autofacedown={5}{R}{R}:morph -autofaceup=counter(1/1,1) -autofaceup=counter(1/1,1) all(other creature[dragon]|mybattlefield) +autofaceup=counter(1/1) +autofaceup=counter(1/1) all(other creature[dragon]|mybattlefield) text=Flying, first strike -- Megamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. mana={5}{R} type=Creature @@ -114409,7 +114362,7 @@ name=Strands of Undeath target=creature auto=target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer auto={B}:regenerate -text=Enchant creature -- When Strands of Undeath enters the battlefield, target player discards two cards. -- {B}: Regenerate enchanted creature. +text=Enchant creature -- When Strands of Undeath enters, target player discards two cards. -- {B}: Regenerate enchanted creature. mana={3}{B} type=Enchantment subtype=Aura @@ -114419,8 +114372,8 @@ name=Strandwalker auto={4}:equip auto=teach(creature) 2/4 auto=teach(creature) reach -auto=livingweapontoken(Germ,Creature Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +2/+4 and has reach. -- Equip {4} +auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +2/+4 and has reach. -- Equip {4} mana={5} type=Artifact subtype=Equipment @@ -114457,8 +114410,8 @@ type=Instant [card] name=Strategic Planning abilities=hiddenface -aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:2)!])) ueot -auto=name(look) reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(hand) and!(deplete:2)!])) ueot +auto=name(look) reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. mana={1}{U} type=Sorcery @@ -114478,7 +114431,7 @@ name=Stratus Dancer abilities=flying facedown={3} autofacedown={1}{U}:morph -autofaceup=counter(1/1,1) +autofaceup=counter(1/1) autofaceup=target(*[instant;sorcery]|stack) fizzle text=Flying -- Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) -- When Stratus Dancer is turned face up, counter target instant or sorcery spell. mana={1}{U} @@ -114493,7 +114446,7 @@ target=creature auto=draw:1 controller auto=teach(creature) flying auto=teach(creature) cloud -text=Enchant creature -- When Stratus Walk enters the battlefield, draw a card. -- Enchanted creature has flying. -- Enchanted creature can block only creatures with flying. +text=Enchant creature -- When Stratus Walk enters, draw a card. -- Enchanted creature has flying. -- Enchanted creature can block only creatures with flying. mana={1}{U} type=Enchantment subtype=Aura @@ -114538,7 +114491,7 @@ type=Sorcery name=Stream of Consciousness target=player auto=ability$!choice name(shuffle back) target(*|mygraveyard) moveTo(ownerlibrary) && shuffle!$ targetedplayer -text=Target player shuffles up to four target cards from his or her graveyard into his or her library. +text=Target player shuffles up to four target cards from their graveyard into their library. mana={1}{U} type=Instant subtype=Arcane @@ -114614,7 +114567,7 @@ toughness=4 name=Strength from the Fallen auto=target(creature) type:creature:mygraveyard/type:creature:mygraveyard ueot auto=_CONSTELLATION_target(creature) type:creature:mygraveyard/type:creature:mygraveyard ueot -text=Constellation -- Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. +text=Constellation -- Whenever Strength from the Fallen or another enchantment enters under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. mana={1}{G} type=Enchantment [/card] @@ -114631,7 +114584,7 @@ type=Instant name=Strength of Arms target=creature auto=2/2 ueot -auto=if type(equipment|mybattlefield)~morethan~0 then token(Human Soldier,creature Human Soldier,1/1,white) +auto=if type(equipment|mybattlefield)~morethan~0 then _HUMANSOLDIERTOKEN_ text=Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield. mana={W} type=Instant @@ -114711,13 +114664,13 @@ toughness=1 name=Strip Mine auto={T}:Add{1} auto={T}{S}:destroy target(other land) -text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Strip Mine: Destroy target land. +text={T}: Add {1}. -- {T}, Sacrifice Strip Mine: Destroy target land. type=Land [/card] [card] name=Striped Bears auto=draw:1 -text=When Striped Bears enters the battlefield, draw a card. +text=When Striped Bears enters, draw a card. mana={3}{G} type=Creature subtype=Bear @@ -114777,8 +114730,8 @@ toughness=2 [/card] [card] name=Stromkirk Mentor -auto=counter(1/1,1) target(other vampire|mybattlefield) -text=When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. +auto=counter(1/1) target(other vampire|mybattlefield) +text=When Stromkirk Mentor enters, put a +1/+1 counter on another target Vampire you control. mana={3}{B} type=Creature subtype=Vampire Soldier @@ -114788,7 +114741,7 @@ toughness=2 [card] name=Stromkirk Noble auto=cantbeblockedby(human) -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Stromkirk Noble can't be blocked by Humans. -- When Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it. mana={R} type=Creature @@ -114800,7 +114753,7 @@ toughness=1 name=Stromkirk Occultist abilities=trample,madness auto=@combatdamaged(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) -autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({1}{R}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Trample -- Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{R} type=Creature @@ -114810,7 +114763,7 @@ toughness=2 [/card] [card] name=Stromkirk Patrol -auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@combatdamaged(player) from(this):counter(1/1) text=Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. mana={4}{B} type=Creature @@ -114830,8 +114783,8 @@ toughness=3 [/card] [card] name=Strongarm Thug -auto=may moveto(myhand) target(mercenary|mygraveyard) -text=When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. +auto=may moveto(hand) target(mercenary|mygraveyard) +text=When Strongarm Thug enters, you may return target Mercenary card from your graveyard to your hand. mana={2}{B} type=Creature subtype=Human Mercenary @@ -114844,7 +114797,7 @@ auto={T}{S(creature|myBattlefield)}:destroy target(creature[-black]) text={T}, Sacrifice a creature: Destroy target nonblack creature. mana={1}{B}{B} type=Creature -subtype=Zombie Assassin +subtype=Phyrexian Zombie Assassin power=2 toughness=1 [/card] @@ -114862,7 +114815,7 @@ toughness=1 name=Stronghold Discipline auto=life:-type:creature:opponentbattlefield opponent auto=life:-type:creature:mybattlefield controller -text=Each player loses 1 life for each creature he or she controls. +text=Each player loses 1 life for each creature they control. mana={2}{B}{B} type=Sorcery [/card] @@ -114890,7 +114843,7 @@ toughness=5 [card] name=Stronghold Rats abilities=shadow -auto=@combatdamaged(player) from(this):name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot +auto=@combatdamaged(player) from(this):name(discard) transforms((,newability[ability$!name(discard) notaTarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notaTarget(*|myhand) reject!$ opponent])) ueot text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Stronghold Rats deals combat damage to a player, each player discards a card. mana={2}{B} type=Creature @@ -114979,7 +114932,7 @@ name=Stuffy Doll abilities=indestructible auto=_ENRAGE_damage:thatmuch opponent auto={T}:damage:1 -text=As Stuffy Doll enters the battlefield, choose a player. -- Stuffy Doll is indestructible. -- Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. -- {T}: Stuffy Doll deals 1 damage to itself. +text=As Stuffy Doll enters, choose a player. -- Stuffy Doll is indestructible. -- Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. -- {T}: Stuffy Doll deals 1 damage to itself. mana={5} type=Artifact Creature subtype=Construct @@ -114987,16 +114940,6 @@ power=0 toughness=1 [/card] [card] -name=Stun Sniper -auto={1}{T}:damage:1 target(creature) && tap -text={1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature. -mana={R}{W} -type=Creature -subtype=Human Archer -power=1 -toughness=1 -[/card] -[card] name=Stun target=creature auto=cantblock @@ -115006,10 +114949,20 @@ mana={1}{R} type=Instant [/card] [card] +name=Stun Sniper +auto={1}{T}:damage:1 target(creature) && tap +text={1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature. +mana={R}{W} +type=Creature +subtype=Human Archer +power=1 +toughness=1 +[/card] +[card] name=Stunted Growth target=player -auto=ability$!moveto(ownerlibrary) notatarget(<3>*|myhand)!$ targetedplayer -text=Target player chooses three cards from his or her hand and puts them on top of his or her library in any order. +auto=ability$!moveto(ownerlibrary) notaTarget(<3>*|myhand)!$ targetedplayer +text=Target player chooses three cards from their hand and puts them on top of their library in any order. mana={3}{G}{G} type=Sorcery [/card] @@ -115018,7 +114971,7 @@ name=Stupefying Touch target=creature auto=noactivatedability auto=draw:1 controller -text=Enchant creature -- When Stupefying Touch enters the battlefield, draw a card. -- Enchanted creature's activated abilities can't be activated. +text=Enchant creature -- When Stupefying Touch enters, draw a card. -- Enchanted creature's activated abilities can't be activated. mana={1}{U} type=Enchantment subtype=Aura @@ -115038,7 +114991,7 @@ auto={GU}:shroud auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1) auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) auto=counter(-1/-1,4) -text=Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. -- {(g/u)}: Sturdy Hatchling gains shroud until end of turn. -- Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. -- Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. +text=Sturdy Hatchling enters with four -1/-1 counters on it. -- {(g/u)}: Sturdy Hatchling gains shroud until end of turn. -- Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. -- Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. mana={3}{GU} type=Creature subtype=Elemental @@ -115062,17 +115015,27 @@ name=Stymied Hopes target=*|stack auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY1_ controller text=Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{U} type=Instant [/card] [card] +name=Su-Chi +auto=@movedTo(this|graveyard):Add{4} +text=When Su-Chi dies, add {4}. +mana={4} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] name=Subdue target=creature auto=fog from(mytgt) oneshot auto=dynamicability -text=Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its converted mana cost. +text=Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value. mana={G} type=Instant [/card] @@ -115080,7 +115043,7 @@ type=Instant name=Subjugator Angel abilities=flying auto=all(creature|opponentbattlefield) tap -text=Flying -- When Subjugator Angel enters the battlefield, tap all creatures your opponents control. +text=Flying -- When Subjugator Angel enters, tap all creatures your opponents control. mana={4}{W}{W} type=Creature subtype=Angel @@ -115107,14 +115070,6 @@ mana={6}{W} type=Sorcery [/card] [card] -name=Submerged Boneyard -auto={t}:add{b} -auto={t}:add{u} -auto=tap(noevent) -text=Submerged Boneyard enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. -type=Land -[/card] -[card] name=Submerge target=creature auto=moveTo(ownerlibrary) @@ -115125,6 +115080,14 @@ mana={4}{U} type=Instant [/card] [card] +name=Submerged Boneyard +auto={t}:add{B} +auto={t}:add{U} +auto=tap(noevent) +text=Submerged Boneyard enters tapped. -- {T}: Add {U} or {B}. +type=Land +[/card] +[card] name=Subterranean Hangar auto=tap(noevent) auto={T}:counter(0/0,1,Storage) @@ -115138,13 +115101,13 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{B}{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -text=Subterranean Hangar enters the battlefield tapped. -- {T}: Put a storage counter on Subterranean Hangar. -- {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} to your mana pool for each storage counter removed this way. +text=Subterranean Hangar enters tapped. -- {T}: Put a storage counter on Subterranean Hangar. -- {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} for each storage counter removed this way. type=Land [/card] [card] name=Subterranean Scout auto=target(creature[power<=2]|battlefield) unblockable ueot -text=When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn. +text=When Subterranean Scout enters, target creature with power 2 or less can't be blocked this turn. mana={1}{R} type=Creature subtype=Goblin Scout @@ -115156,7 +115119,7 @@ name=Subterranean Shambler auto=damage:1 all(creature[-flying]) && damage:1 all(player) auto=@movedTo(this|nonbattlezone) from(battlefield):damage:1 all(creature[-flying]) && damage:1 all(player) auto=upcost[{3}{R};next upkeep] sacrifice -text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Subterranean Shambler enters the battlefield or leaves the battlefield, it deals 1 damage to each creature without flying. +text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Subterranean Shambler enters or leaves the battlefield, it deals 1 damage to each creature without flying. mana={3}{R} type=Creature subtype=Elemental @@ -115190,16 +115153,6 @@ mana={1}{B}{B} type=Instant [/card] [card] -name=Su-Chi -auto=@movedTo(this|graveyard):Add{4} -text=When Su-Chi dies, add {4} to your mana pool. -mana={4} -type=Artifact Creature -subtype=Construct -power=4 -toughness=4 -[/card] -[card] name=Sudden Death target=creature auto=-4/-4 ueot @@ -115227,16 +115180,16 @@ type=Instant [card] name=Sudden Reclamation auto=deplete:4 controller -auto=transforms((,newability[ability$!notatarget(creature|mygraveyard) moveto(ownerhand)!$ controller],newability[ability$!notatarget(land|mygraveyard) moveto(ownerhand)!$ controller])) oneshot +auto=transforms((,newability[ability$!notaTarget(creature|mygraveyard) moveto(hand)!$ controller],newability[ability$!notaTarget(land|mygraveyard) moveto(hand)!$ controller])) oneshot text=Put the top four cards of your library into your graveyard, then return a creature card and a land card from your graveyard to your hand. mana={3}{G} type=Instant [/card] [card] name=Sudden Shock -target=creature,player +target=anytarget auto=damage:2 -text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Sudden Shock deals 2 damage to target creature or player. +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Sudden Shock deals 2 damage to any target. mana={1}{R} type=Instant abilities=split second @@ -115245,7 +115198,7 @@ abilities=split second name=Sudden Spoiling abilities=split second target=player -auto=all(creature|targetedpersonsbattlefield) transforms((,newability[loseabilities],setpower=0,settoughness=2)) ueot +auto=all(creature|targetedpersonsbattlefield) transforms((,newability[loseabilities],setpower=0,settoughness=2)) text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Creatures target player controls become 0/2 and lose all abilities until end of turn. mana={1}{B}{B} type=Instant @@ -115269,7 +115222,7 @@ type=Instant [/card] [card] name=Suicidal Charge -auto={S}:all(creature|opponentBattlefield) -1/-1 && all(creature|opponentBattlefield) mustattack +auto={S}:all(creature|opponentBattlefield) -1/-1 && all(creature|opponentBattlefield) mustattack text=Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. mana={3}{B}{R} type=Enchantment @@ -115289,7 +115242,7 @@ toughness=6 name=Suleiman's Legacy auto=lord(djinn) sacrifice auto=lord(efreet) sacrifice -text=When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. -- Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated. +text=When Suleiman's Legacy enters, destroy all Djinns and Efreets. They can't be regenerated. -- Whenever a Djinn or Efreet enters, destroy it. It can't be regenerated. mana={R}{W} type=Enchantment [/card] @@ -115309,7 +115262,7 @@ name=Sulfur Falls auto=aslongas(island,mountain|myBattlefield) tap(noevent) <1 oneshot auto={T}:Add{U} auto={T}:Add{R} -text=Sulfur Falls enters the battlefield tapped unless you control an Island or Mountain. -- {T}: Add {U} or {R} to your mana pool. +text=Sulfur Falls enters tapped unless you control an Island or Mountain. -- {T}: Add {U} or {R}. type=Land [/card] [card] @@ -115317,7 +115270,7 @@ name=Sulfur Vent auto=tap(noevent) auto={T}:Add{B} auto={T}{S}:Add{U}{R} -text=Sulfur Vent enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice Sulfur Vent: Add {U}{R} to your mana pool. +text=Sulfur Vent enters tapped. -- {T}: Add {B}. -- {T}, Sacrifice Sulfur Vent: Add {U}{R}. type=Land [/card] [card] @@ -115331,7 +115284,7 @@ type=Enchantment [/card] [card] name=Sulfurous Blast -auto=if compare(restriction{assorcery}~morethan~0) then damage:3 all(creature,player) else damage:2 all(creature,player) +auto=if compare(restriction{assorcery}~morethan~0) then damage:3 all(creature) && damage:3 all(player) else damage:2 all(creature) && damage:2 all(player) text=Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. mana={2}{R}{R} type=Instant @@ -115341,14 +115294,14 @@ name=Sulfurous Springs auto={T}:Add{1} auto={T}:Add{B} and!( damage:1 controller )! auto={T}:Add{R} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. type=Land [/card] [card] name=Sultai Ascendancy aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=2]|mylibrary) moverandom(*[zpos<=2]) from(mylibrary) to(mylibrary)])) ueot -auto=@each my upkeep:name(look) reveal:2 optionone name(Discard cards) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put on top) target(<2>*|reveal) moveto(mylibrary) optiontwoend revealend -text=At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. +auto=@each my upkeep:_SURVEIL2_ +text=At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) mana={B}{G}{U} type=Enchantment [/card] @@ -115358,7 +115311,7 @@ auto={T}: Add{B} auto={T}: Add{G} auto={T}: Add{U} auto={B}{G}{U}{T}{S}:draw:1 controller -text={T}: Add {B},{G} or {U} to your mana pool. -- {B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card. +text={T}: Add {B},{G} or {U}. -- {B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card. mana={3} type=Artifact [/card] @@ -115384,10 +115337,10 @@ toughness=1 [card] name=Sultai Flayer auto=@movedTo(creature[toughness>=4]|graveyard) from(myBattlefield):life:4 controller -text=Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. +text=Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. mana={3}{G} type=Creature -subtype=Naga Shaman +subtype=Snake Shaman power=3 toughness=4 [/card] @@ -115416,22 +115369,22 @@ toughness=3 [card] name=Sultai Skullkeeper auto=deplete:2 controller -text=When Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard. +text=When Sultai Skullkeeper enters, put the top two cards of your library into your graveyard. mana={1}{U} type=Creature -subtype=Naga Shaman +subtype=Snake Shaman power=2 toughness=1 [/card] [card] name=Sultai Soothsayer abilities=hiddenface -aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:3)!])) ueot -auto=name(look) reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. +aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(hand) and!(deplete:3)!])) ueot +auto=name(look) reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=When Sultai Soothsayer enters, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. mana={2}{B}{G}{U} type=Creature -subtype=Naga Shaman +subtype=Snake Shaman power=2 toughness=5 [/card] @@ -115463,7 +115416,7 @@ toughness=3 [card] name=Summon the School auto=token(Merfolk Wizard,Creature Merfolk Wizard,1/1,blue)*2 -autograveyard={T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}:moveTo(myhand) +autograveyard={T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}:moveto(hand) text=Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. -- Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand. mana={3}{W} type=Tribal Sorcery @@ -115480,11 +115433,11 @@ type=Instant [/card] [card] name=Summoner's Pact -aicode=activate target(creature[green]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[green]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(creature[green]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[green]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=if casted(this) then transforms((,newability[upcost[{2}{G}{G};next upkeep] wingame opponent])) forever color=green -text=Summoner's Pact is green. -- Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. -- At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game. +text=Summoner's Pact is green. -- Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle. -- At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game. mana={0} type=Instant [/card] @@ -115499,8 +115452,8 @@ type=Artifact [card] name=Sun Ce, Young Conquerer abilities=horsemanship -auto=may moveto(ownerhand) target(creature|battlefield) -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand. +auto=may moveto(hand) target(creature|battlefield) +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Sun Ce, Young Conquerer enters, you may return target creature to its owner's hand. mana={3}{U}{U} type=Legendary Creature subtype=Human Soldier @@ -115511,21 +115464,13 @@ toughness=3 name=Sun Clasp target=creature auto=1/3 -auto={W}:moveTo(ownerhand) +auto={W}:teach(creature) moveTo(hand) text=Enchant creature -- Enchanted creature gets +1/+3. -- {W}: Return enchanted creature to its owner's hand. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] -name=Sun Droplet -auto=@damageof(player):counter(0/0,thatmuch,Charge) -auto=@each my upkeep:may name(Remove counter and gain life) transforms((,newability[counter(0/0.-1.Charge)],newability[life:1 controller])) oneshot -text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. -- At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. -mana={2} -type=Artifact -[/card] -[card] name=Sun Quan, Lord of Wu auto=lord(creature|mybattlefield) horsemanship text=Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) @@ -115540,7 +115485,7 @@ name=Sun Titan abilities=vigilance auto=may moveTo(myBattlefield) target(*[manacost<=3;-sorcery;-instant]|mygraveyard) auto=_ATTACKING_may moveTo(myBattlefield) target(*[manacost<=3;-sorcery;-instant]|mygraveyard) -text=Vigilance -- Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. +text=Vigilance -- Whenever Sun Titan enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. mana={4}{W}{W} type=Creature subtype=Giant @@ -115548,9 +115493,17 @@ power=6 toughness=6 [/card] [card] +name=Sun's Bounty +auto=life:4 +autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({1}{W}) name(recover) moveto(hand)?name(exile) moveto(exile) +text=You gain 4 life. -- Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +mana={1}{W} +type=Instant +[/card] +[card] name=Sunastian Falconer auto={T}:Add{2} -text={T}: Add {2} to your mana pool. +text={T}: Add {2}. mana={3}{R}{G} type=Legendary Creature subtype=Human Shaman @@ -115568,8 +115521,8 @@ type=Artifact [card] name=Sunblade Elf auto=aslongas(Plains|myBattlefield) 1/1 -auto={4}{W}:all(creature|myBattlefield) 1/1 ueot -text=Sunblade Elf gets +1/+1 as long as you control a Plains. -- {4}{W}: Creatures you control get +1/+1 until end of turn. +auto={4}{W}:all(creature|myBattlefield) 1/1 ueot +text=Sunblade Elf gets +1/+1 as long as you control a Plains. -- {4}{W}: Creatures you control get +1/+1 until end of turn. mana={G} type=Creature subtype=Elf Warrior @@ -115580,7 +115533,7 @@ toughness=1 name=Sunblast Angel abilities=flying auto=destroy all(creature[tapped]) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sunblast Angel enters the battlefield, destroy all tapped creatures. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sunblast Angel enters, destroy all tapped creatures. mana={4}{W}{W} type=Creature subtype=Angel @@ -115590,7 +115543,7 @@ toughness=5 [card] name=Sunbond target=creature -auto=teach(creature) transforms((,newability[@lifeof(player):dynamicability])) +auto=teach(creature) transforms((,newability[@lifeof(player) from(*[-lifefaker]|*):dynamicability])) text=Enchant creature -- Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." mana={3}{W} type=Enchantment @@ -115598,7 +115551,7 @@ subtype=Aura [/card] [card] name=Sunbringer's Touch -auto=name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) transforms((,newability[counter(1/1.type:*:myhand)],newability[trample ueot],newability[all(other creature[counter{1/1.1}]|mybattlefield) trample ueot])) oneshot +auto=name(Bolster) notaTarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) transforms((,newability[counter(1/1.type:*:myhand)],newability[trample ueot],newability[all(other creature[counter{1/1.1}]|mybattlefield) trample ueot])) oneshot text=Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) mana={2}{G}{G} type=Sorcery @@ -115608,8 +115561,8 @@ name=Suncrusher abilities=sunburst auto=counter(1/1,sunburst) auto={C(1/1,-1)}{4}{T}:destroy target(creature) -auto={C(1/1,-1)}{2}:moveTo(ownerhand) -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. +auto={C(1/1,-1)}{2}:moveTo(hand) +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. mana={9} type=Artifact Creature subtype=Construct @@ -115617,6 +115570,13 @@ power=3 toughness=3 [/card] [card] +name=Sunder +auto=moveTo(hand) all(land) +text=Return all lands to their owners' hands. +mana={3}{U}{U} +type=Instant +[/card] +[card] name=Sunder from Within target=artifact,land auto=destroy @@ -115626,17 +115586,10 @@ type=Sorcery subtype=Arcane [/card] [card] -name=Sunder -auto=moveTo(ownerhand) all(land) -text=Return all lands to their owners' hands. -mana={3}{U}{U} -type=Instant -[/card] -[card] name=Sundering Growth target=artifact,enchantment auto=destroy && ability$! _POPULATE_ !$ controller -text=Destroy target artifact or enchantment, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +text=Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.) mana={GW}{GW} type=Instant [/card] @@ -115651,18 +115604,18 @@ type=Instant [/card] [card] name=Sunfire Balm -target=creature,player +target=anytarget auto=prevent:4 -autohand=@cycled(this|hand):may prevent:1 target(*[creature;player]) +autohand=@cycled(this|hand):may prevent:1 target(anytarget) autohand={1}{W}{cycle}:name(cycling) draw:1 -text=Prevent the next 4 damage that would be dealt to target creature or player this turn. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or player this turn. +text=Prevent the next 4 damage that would be dealt to any target this turn. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn. mana={2}{W} type=Instant [/card] [card] name=Sunflare Shaman -auto={1}{R}{T}:damage:type:elemental:mygraveyard target(creature,player) && damage:type:elemental:mygraveyard all(this) -text={1}{R}, {T}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard. +auto={1}{R}{T}:damage:type:elemental:mygraveyard target(anytarget) && damage:type:elemental:mygraveyard all(this) +text={1}{R}, {T}: Sunflare Shaman deals X damage to any target and X damage to itself, where X is the number of Elemental cards in your graveyard. mana={1}{R} type=Creature subtype=Elemental Shaman @@ -115673,8 +115626,8 @@ toughness=1 name=Sunforger auto={3}:equip auto=teach(creature) 4/0 -auto=teach(creature) {unattach}{R}{W}:castcard(restricted) notatarget(instant[red;white;manacost<=4]|mylibrary) -text=Equipped creature gets +4/+0. -- {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library. -- Equip {3} +auto=teach(creature) {unattach}{R}{W}:castcard(restricted) notaTarget(instant[red;white;manacost<=4]|mylibrary) +text=Equipped creature gets +4/+0. -- {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. -- Equip {3} mana={3} type=Artifact subtype=Equipment @@ -115689,7 +115642,7 @@ type=Artifact [card] name=Sungrace Pegasus abilities=flying,lifelink -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) mana={1}{W} type=Creature subtype=Pegasus @@ -115699,14 +115652,14 @@ toughness=2 [card] name=Sungrass Egg auto={2}{T}{S}:Add{G}{W} and!( draw:1 controller )! -text={2}, {T}, Sacrifice Sungrass Egg: Add {G}{W} to your mana pool. Draw a card. +text={2}, {T}, Sacrifice Sungrass Egg: Add {G}{W}. Draw a card. mana={1} type=Artifact [/card] [card] name=Sungrass Prairie auto={1}{T}:Add{G}{W} -text={1}, {T}: Add {G}{W} to your mana pool. +text={1}, {T}: Add {G}{W}. type=Land [/card] [card] @@ -115735,7 +115688,7 @@ toughness=2 name=Sunhome, Fortress of the Legion auto={T}:Add{1} auto={2}{R}{W}{T}:double strike target(creature) -text={T}: Add {1} to your mana pool. -- {2}{R}{W}, {T}: Target creature gains double strike until end of turn. +text={T}: Add {1}. -- {2}{R}{W}, {T}: Target creature gains double strike until end of turn. type=Land [/card] [card] @@ -115758,15 +115711,15 @@ subtype=Aura [card] name=Sunken Hollow auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap(noevent) -text=({T}: Add {U} or {B} to your mana pool.) -- Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. +text=({T}: Add {U} or {B}.) -- Sunken Hollow enters tapped unless you control two or more basic lands. type=Land subtype=Island Swamp [/card] [card] name=Sunken Hope -auto=@each opponent upkeep:ability$!name(bounce creature) notatarget(creature|mybattlefield) moveTo(ownerhand)!$ opponent -auto=@each my upkeep:notatarget(creature|mybattlefield) moveTo(ownerhand) -text=At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand. +auto=@each opponent upkeep:ability$!name(bounce creature) notaTarget(creature|mybattlefield) moveTo(hand)!$ opponent +auto=@each my upkeep:notaTarget(creature|mybattlefield) moveTo(hand) +text=At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand. mana={3}{U}{U} type=Enchantment [/card] @@ -115776,7 +115729,7 @@ auto={T}:Add{1} auto={UB}{T}:Add{U}{U} auto={UB}{T}:Add{U}{B} auto={UB}{T}:Add{B}{B} -text={T}: Add {1} to your mana pool. -- {(u/b)}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool. +text={T}: Add {1}. -- {(u/b)}, {T}: Add {U}{U}, {U}{B}, or {B}{B}. type=Land [/card] [card] @@ -115793,7 +115746,7 @@ auto=tap(noevent) auto=aslongas(forest,plains|myBattlefield) untap auto={T}:Add{G} auto={T}:Add{W} -text=Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. -- {T}: Add {G} or {W} to your mana pool. +text=Sunpetal Grove enters tapped unless you control a Forest or a Plains. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -115808,14 +115761,6 @@ power=5 toughness=5 [/card] [card] -name=Sun's Bounty -auto=life:4 -autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({1}{W}) name(recover) moveto(ownerhand)?name(exile) moveto(exile) -text=You gain 4 life. -- Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) -mana={1}{W} -type=Instant -[/card] -[card] name=Sunscape Apprentice auto={G}{T}:1/1 target(creature) auto={U}{T}:moveTo(ownerLibrary) target(creature|myBattlefield) @@ -115840,7 +115785,7 @@ toughness=3 [card] name=Sunscape Master auto={G}{G}{T}:all(creature|myBattlefield) 2/2 -auto={U}{U}{T}:moveTo(ownerhand) target(creature) +auto={U}{U}{T}:moveTo(hand) target(creature) text={G}{G}, {T}: Creatures you control get +2/+2 until end of turn. -- {U}{U}, {T}: Return target creature to its owner's hand. mana={2}{W}{W} type=Creature @@ -115851,7 +115796,7 @@ toughness=2 [card] name=Sunscorch Regent abilities=flying -auto=@movedto(*|opponentstack):counter(1/1,1) +auto=@movedto(*|opponentstack):counter(1/1) text=Flying -- Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life. mana={3}{W}{W} type=Creature @@ -115871,7 +115816,7 @@ type=Sorcery name=Sunseed Nurturer auto=@each my end restriction{type(creature[power>=5]|myBattlefield)~morethan~0}:may life:2 controller auto={T}:Add{1} -text=At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. -- {T}: Add {1} to your mana pool. +text=At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. -- {T}: Add {1}. mana={2}{W} type=Creature subtype=Human Druid Wizard @@ -115891,8 +115836,8 @@ toughness=2 [/card] [card] name=Sunspire Gatekeepers -auto=if type(land[Gate]|mybattlefield)~morethan~1 then token(Knight,Creature Knight,2/2,white,vigilance) -text=When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 Knight creature token with vigilance onto the battlefield. +auto=if type(land[Gate]|mybattlefield)~morethan~1 then _KNIGHTTOKEN_ +text=When Sunspire Gatekeepers enters, if you control two or more Gates, put a 2/2 Knight creature token with vigilance onto the battlefield. mana={3}{W} type=Creature subtype=Human Soldier @@ -115913,7 +115858,7 @@ toughness=3 name=Sunspring Expedition auto=_LANDFALL_may counter(0/0,1,Quest) auto={C(0/0,-3,Quest)}{S}:life:8 -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. -- Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life. +text=Landfall - Whenever a land enters under your control, you may put a quest counter on Sunspring Expedition. -- Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life. mana={W} type=Enchantment [/card] @@ -115929,7 +115874,7 @@ name=Sunstrike Legionnaire abilities=doesnotuntap auto=@movedTo(creature|battlefield):untap auto={T}:tap target(creature[manacost<=3]) -text=Sunstrike Legionnaire doesn't untap during your untap step. -- Whenever another creature enters the battlefield, untap Sunstrike Legionnaire. -- {T}: Tap target creature with converted mana cost 3 or less. +text=Sunstrike Legionnaire doesn't untap during your untap step. -- Whenever another creature enters, untap Sunstrike Legionnaire. -- {T}: Tap target creature with mana value 3 or less. mana={1}{W} type=Creature subtype=Human Soldier @@ -115950,7 +115895,7 @@ toughness=1 name=Suntouched Myr abilities=sunburst auto=counter(1/1,sunburst) -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) mana={3} type=Artifact Creature subtype=Myr @@ -115971,17 +115916,17 @@ toughness=6 [card] name=Supplant Form target=creature -auto=moveTo(ownerhand) +auto=moveTo(hand) auto=clone -text=Return target creature to its owner's hand. You put a token onto the battlefield that's a copy of that creature. +text=Return target creature to its owner's hand. You create a token that's a copy of that creature. mana={4}{U}{U} type=Instant [/card] [card] name=Supply-Line Cranes abilities=flying -auto=counter(1/1,1) target(creature) -text=Flying -- When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature. +auto=counter(1/1) target(creature) +text=Flying -- When Supply-Line Cranes enters, put a +1/+1 counter on target creature. mana={3}{W}{W} type=Creature subtype=Bird @@ -116003,9 +115948,9 @@ subtype=Aura [card] name=Supreme Exemplar abilities=flying -auto=aslongas(other elemental|mybattlefield) choice notatarget(other elemental|mybattlefield) (blink)forsrc oneshot +auto=aslongas(other elemental|mybattlefield) choice notaTarget(other elemental|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -text=Flying -- Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) +text=Flying -- Champion an Elemental (When this enters, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) mana={6}{U} type=Creature subtype=Elemental @@ -116016,7 +115961,7 @@ toughness=10 name=Supreme Inquisitor aicode=activate moveto(exile) target(*|targetedpersonslibrary) auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:name(exile cards) target(player) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles his or her library. +text=Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles their library. mana={3}{U}{U} type=Creature subtype=Human Wizard @@ -116045,8 +115990,8 @@ toughness=1 [card] name=Suq'Ata Firewalker auto=cantbetargetof(*[red]) -auto={T}:damage:1 target(creature,player) -text=Suq'Ata Firewalker can't be the target of red spells or abilities from red sources. -- {T}: Suq'Ata Firewalker deals 1 damage to target creature or player. +auto={T}:damage:1 target(anytarget) +text=Suq'Ata Firewalker can't be the target of red spells or abilities from red sources. -- {T}: Suq'Ata Firewalker deals 1 damage to any target. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -116076,7 +116021,7 @@ type=Instant name=Surge Node auto=counter(0/0,6,Charge) auto={1}{T}{C(0/0,-1,Charge)}:counter(0/0,1,Charge) target(artifact) -text=Surge Node enters the battlefield with six charge counters on it. -- {1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact. +text=Surge Node enters with six charge counters on it. -- {1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact. mana={1} type=Artifact [/card] @@ -116094,7 +116039,7 @@ name=Surge of Strength target=creature auto=trample auto=storedmanacost/0 -text=As an additional cost to cast Surge of Strength, discard a red or green card. -- Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost. +text=As an additional cost to cast Surge of Strength, discard a red or green card. -- Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value. mana={R}{G}{D(*[red;green]|myhand)} type=Instant [/card] @@ -116117,7 +116062,7 @@ type=Instant [/card] [card] name=Surgespanner -auto=@tapped(this):pay({1}{U}) moveto(ownerhand) target(*) +auto=@tapped(this):pay({1}{U}) moveto(hand) target(*) text=Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand. mana={2}{U}{U} type=Creature @@ -116132,7 +116077,7 @@ auto=moveTo(exile) auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=({p(B)} can be paid with either {B} or 2 life.) -- Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. +text=({p(B)} can be paid with either {B} or 2 life.) -- Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles their library. color=black mana={p(B)} type=Instant @@ -116140,7 +116085,7 @@ type=Instant [card] name=Surging Aether target=*|battlefield -auto=moveto(ownerhand) +auto=moveto(hand) aicode=activate target(Surging Aether[zpos<=4]|mylibrary) castcard(normal) autostack=if casted(this) then reveal:4 optionone name(Cast Card) target(Surging Aether|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!( activate castcard(normal) )! afterrevealedend revealend text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Return target permanent to its owner's hand. @@ -116159,11 +116104,11 @@ type=Sorcery [/card] [card] name=Surging Flame -target=creature,player +target=anytarget auto=damage:2 aicode=activate target(Surging Flame[zpos<=4]|mylibrary) castcard(normal) autostack=if casted(this) then reveal:4 optionone name(Cast Card) target(Surging Flame|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!( activate castcard(normal) )! afterrevealedend revealend -text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Surging Flame deals 2 damage to target creature or player. +text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Surging Flame deals 2 damage to any target. mana={1}{R} type=Instant [/card] @@ -116194,7 +116139,7 @@ toughness=1 name=Surprise Deployment target=creature[-white]|myhand auto=moveTo(mybattlefield) -auto=transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)])) +auto=transforms((,newability[phaseaction[end once] moveTo(hand)])) restriction=during battle text=Cast Surprise Deployment only during combat. -- You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.) mana={3}{W} @@ -116212,8 +116157,8 @@ toughness=4 [/card] [card] name=Surrakar Banisher -auto=may moveTo(ownerhand) target(creature[tapped]) -text=When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand. +auto=may moveTo(hand) target(creature[tapped]) +text=When Surrakar Banisher enters, you may return target tapped creature to its owner's hand. mana={4}{U} type=Creature subtype=Surrakar @@ -116223,7 +116168,7 @@ toughness=3 [card] name=Surrakar Marauder auto=_LANDFALL_intimidate ueot -text=Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +text=Landfall - Whenever a land enters under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) mana={1}{B} type=Creature subtype=Surrakar @@ -116263,7 +116208,7 @@ toughness=1 [card] name=Survey the Wreckage target=land -auto=destroy && token(Goblin,Creature Goblin,1/1,red) +auto=destroy && _GOBLINTOKEN_ text=Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield. mana={4}{R} type=Sorcery @@ -116279,9 +116224,9 @@ type=Sorcery [/card] [card] name=Survival of the Fittest -aicode=activate target(creature|mylibrary) moveto(myhand) -auto={G}{D(creature|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. +aicode=activate target(creature|mylibrary) moveto(hand) +auto={G}{D(creature|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle. mana={1}{G} type=Enchantment [/card] @@ -116290,12 +116235,20 @@ name=Survive the Night target=creature auto=1/0 auto=indestructible -auto=name(Create clue) token(Clue) controller +auto=name(Create clue) _CLUE_ controller text=Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={2}{W} type=Instant [/card] [card] +name=Survivor Token +type=Creature +subtype=Survivor +power=1 +toughness=1 +color=red +[/card] +[card] name=Survivor of the Unseen auto={T}:draw:2 && transforms((,newability[target(*|myhand) moveTo(mylibrary)])) forever auto=cumulativeupcost[{2}] sacrifice @@ -116307,17 +116260,9 @@ power=2 toughness=1 [/card] [card] -name=Survivor Token -type=Creature -subtype=Survivor -power=1 -toughness=1 -color=red -[/card] -[card] name=Suspension Field auto=may (blink)forsrc target(creature[toughness>=3]) -text=When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.) +text=When Suspension Field enters, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.) mana={1}{W} type=Enchantment [/card] @@ -116354,10 +116299,10 @@ type=Enchantment name=Suture Priest auto=@movedTo(other creature|mybattlefield):may life:1 controller auto=@movedTo(creature|opponentbattlefield):may life:-1 opponent -text=Whenever another creature enters the battlefield under your control, you may gain 1 life. -- Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. +text=Whenever another creature enters under your control, you may gain 1 life. -- Whenever a creature enters under an opponent's control, you may have that player lose 1 life. mana={1}{W} type=Creature -subtype=Cleric +subtype=Phyrexian Cleric power=1 toughness=1 [/card] @@ -116376,7 +116321,7 @@ toughness=1 name=Svogthos, the Restless Tomb auto={T}:Add{1} auto={3}{B}{G}:transforms((Plant Zombie Creature,setpower=type:creature:mygraveyard,settoughness=type:creature:mygraveyard,black,green)) ueot -text={T}: Add {1} to your mana pool. -- {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. +text={T}: Add {1}. -- {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. type=Land [/card] [card] @@ -116394,7 +116339,7 @@ name=Svyelunite Temple auto=tap(noevent) auto={T}:Add{U} auto={T}{S}:Add{U}{U} -text=Svyelunite Temple enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool. +text=Svyelunite Temple enters tapped. -- {T}: Add {U}. -- {T}, Sacrifice Svyelunite Temple: Add {U}{U}. type=Land [/card] [card] @@ -116408,6 +116353,12 @@ type=Sorcery subtype=Arcane [/card] [card] +name=Swamp +text=B +type=Basic Land +subtype=Swamp +[/card] +[card] name=Swamp Mosquito abilities=flying auto=@combat(notblocked) source(this):alterpoison:1 opponent @@ -116419,26 +116370,29 @@ power=0 toughness=1 [/card] [card] -name=Swamp -text=B -type=Basic Land -subtype=Swamp -[/card] -[card] name=Swan Song target=enchantment,instant,sorcery|stack auto=fizzle auto=token(Bird,Creature Bird,2/2,blue,flying) opponent -text=Counter target enchantment, instant or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield under their control. +text=Counter target enchantment, instant or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield under their control. mana={U} type=Instant [/card] [card] +name=Swarm Surge +auto=all(creature|mybattlefield) 2/0 ueot +auto=all(creature[colorless]|mybattlefield) first strike ueot +text=Devoid (This card has no color.) -- Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. +mana={2}{B} +abilities=devoid +type=Sorcery +[/card] +[card] name=Swarm of Bloodflies abilities=flying auto=counter(1/1,2) -auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1,1) -text=Flying. -- Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. -- Whenever another creatures dies put a +1/+1 counter on Swarm of Bloodflies. +auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1) +text=Flying. -- Swarm of Bloodflies enters with two +1/+1 counters on it. -- Whenever another creatures dies put a +1/+1 counter on Swarm of Bloodflies. mana={4}{B} type=Creature subtype=Insect @@ -116456,19 +116410,10 @@ power=* toughness=1 [/card] [card] -name=Swarm Surge -auto=all(creature|mybattlefield) 2/0 ueot -auto=all(creature[colorless]|mybattlefield) first strike ueot -text=Devoid (This card has no color.) -- Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. -mana={2}{B} -abilities=devoid -type=Sorcery -[/card] -[card] name=Swarmborn Giant auto=@combatdamageof(player):sacrifice all(this) -auto=this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1,2) && transforms((,newability[reach])) forever -text=When you're dealt combat damage, sacrifice Swarmborn Giant. -- {3}{G}{G}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.) -- As long as Swarmborn Giant is monstrous, it has reach. +auto=this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1,2) && transforms((,reach)) forever +text=When you're dealt combat damage, sacrifice Swarmborn Giant. -- {4}{G}{G}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.) -- As long as Swarmborn Giant is monstrous, it has reach. mana={2}{G}{G} type=Creature subtype=Giant @@ -116479,7 +116424,7 @@ toughness=6 name=Swarmyard auto={T}:Add{1} auto={T}:regenerate target(*[insect;rat;spider;squirrel]) -text={T}: Add {1} to your mana pool. -- {T}: Regenerate target Insect, Rat, Spider, or Squirrel. +text={T}: Add {1}. -- {T}: Regenerate target Insect, Rat, Spider, or Squirrel. type=Land [/card] [card] @@ -116508,7 +116453,7 @@ auto=lifeset:7 opponent auto=moveto(mylibrary) all(*|mygraveyard) && moveto(mylibrary) all(*|myhand) && moveto(mylibrary) all(*|myBattlefield) && shuffle auto=draw:7 controller auto=lifeset:7 controller -text=Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7. +text=Each player shuffles their hand, graveyard, and permanents they owns into their library, then draws seven cards. Each player's life total becomes 7. mana={8}{U}{U} type=Sorcery [/card] @@ -116526,7 +116471,7 @@ toughness=3 [card] name=Sweep Away target=creature|battlefield -auto=if cantargetcard(creature[attacking]) then moveto(ownerlibrary) else moveto(ownerhand) +auto=if cantargetcard(creature[attacking]) then moveto(ownerlibrary) else moveto(hand) text=Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. mana={2}{U} type=Instant @@ -116534,7 +116479,7 @@ type=Instant [card] name=Swell of Courage auto=all(creature|myBattlefield) 2/2 ueot -autohand={X}{W}{W}{discard}:thisforeach(X) counter(1/1,1) target(creature) +autohand={X}{W}{W}{discard}:thisforeach(X) counter(1/1) target(creature) text=Creatures you control get +2/+2 until end of turn. -- Reinforce X - {X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.) mana={3}{W}{W} type=Instant @@ -116543,7 +116488,7 @@ type=Instant name=Swell of Growth target=creature|battlefield auto=2/2 ueot -auto=may moveto(mybattlefield) notatarget(land|myhand) +auto=may moveto(mybattlefield) notaTarget(land|myhand) text=Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. mana={1}{G} type=Instant @@ -116570,18 +116515,18 @@ type=Instant name=Swift Kick target=creature|mybattlefield auto=1/0 ueot -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=_FIGHT_ restriction=type(creature|opponentbattlefield)~morethan~0 -text=Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control. +text=Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control. mana={3}{R} type=Instant [/card] [card] name=Swift Maneuver -target=creature,player +target=anytarget auto=prevent:2 auto=@next upkeep:draw:1 controller -text=Prevent the next 2 damage that would be dealt to target creature or player this turn. -- Draw a card at the beginning of the next turn's upkeep. +text=Prevent the next 2 damage that would be dealt to any target this turn. -- Draw a card at the beginning of the next turn's upkeep. mana={1}{W} type=Instant [/card] @@ -116617,8 +116562,8 @@ toughness=3 [card] name=Swift Warkite abilities=flying -auto=moveTo(myBattlefield) target(creature[manacost<=3]|myhand,mygraveyard) and!( transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever)! -text=Flying -- When Swift Warkite enters the battlefield, you may put a creature card with converted mana cost 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. +auto=moveTo(myBattlefield) target(creature[manacost<=3]|myhand,mygraveyard) and!( transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever)! +text=Flying -- When Swift Warkite enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. mana={4}{B}{R} type=Creature subtype=Dragon @@ -116629,7 +116574,7 @@ toughness=4 name=Swiftfoot Boots auto={1}:equip auto=teach(creature) haste -auto=teach(creature) opponentshroud +auto=teach(creature) hexproof text=Equipped creature has hexproof and haste. -- Equip {1} mana={2} type=Artifact @@ -116641,7 +116586,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{U} auto={T}:Add{R} -text=Swiftwater Cliffs enters the battlefield tapped. -- When Swiftwater Cliffs enters the battlefield, you gain 1 life. -- {T}: Add {U} or {R} to your mana pool. +text=Swiftwater Cliffs enters tapped. -- When Swiftwater Cliffs enters, you gain 1 life. -- {T}: Add {U} or {R}. type=Land [/card] [card] @@ -116718,9 +116663,9 @@ auto={2}:equip auto=teach(creature) protection from green auto=teach(creature) protection from blue auto=teach(creature) 2/2 -auto=@combatdamaged(player) from(mytgt):token(Wolf,Creature Wolf,2/2,green) +auto=@combatdamaged(player) from(mytgt):_WOLFTOKEN_ auto=@combatdamaged(player) from(mytgt):deplete:10 opponent -text=Equipped creature gets +2/+2 and has protection from green and from blue. -- Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard. -- Equip {2} +text=Equipped creature gets +2/+2 and has protection from green and from blue. -- Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of their library into their graveyard. -- Equip {2} mana={3} type=Artifact subtype=Equipment @@ -116745,8 +116690,8 @@ auto=teach(creature) protection from red auto=teach(creature) protection from blue auto=teach(creature) 2/2 auto=@combatdamaged(player) from(mytgt):draw:1 controller -auto=@combatdamaged(player) from(mytgt):damage:2 target(creature,player) -text=Equipped creature gets +2/+2 and has protection from red and from blue. -- Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. -- Equip {2} +auto=@combatdamaged(player) from(mytgt):damage:2 target(anytarget) +text=Equipped creature gets +2/+2 and has protection from red and from blue. -- Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. -- Equip {2} mana={3} type=Artifact subtype=Equipment @@ -116756,7 +116701,7 @@ name=Sword of Kaldra auto={4}:equip auto=teach(creature) 5/5 auto=@damaged(creature) from(mytgt):all(trigger[to]) moveto(exile) -text=Equipped creature gets +5/+5. -- Whenever equipped creature deals damage to a creature, exile that creature. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +5/+5. -- Whenever equipped creature deals damage to a creature, exile that creature. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={4} type=Legendary Artifact subtype=Equipment @@ -116768,52 +116713,13 @@ auto=teach(creature) protection from white auto=teach(creature) protection from black auto=teach(creature) 2/2 auto=@combatdamaged(player) from(mytgt):life:3 -auto=@combatdamaged(player) from(mytgt):may moveTo(myhand) target(creature|mygraveyard) +auto=@combatdamaged(player) from(mytgt):may moveto(hand) target(creature|mygraveyard) text=Equipped creature gets +2/+2 and has protection from white and from black. -- Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. -- Equip {2} mana={3} type=Artifact subtype=Equipment [/card] [card] -name=Sword of the Animist -auto={2}:equip -auto=teach(creature) 1/1 -auto=@combat(attacking) source(mytgt):may name(search basic land) target(land[basic]|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! -text=Equipped creature gets +1/+1. -- Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Equip {2} -mana={2} -type=Legendary Artifact -subtype=Equipment -[/card] -[card] -name=Sword of the Chosen -auto={T}:2/2 target(creature[legendary]) -text={T}: Target legendary creature gets +2/+2 until end of turn. -mana={2} -type=Legendary Artifact -[/card] -[card] -name=Sword of the Meek -auto={2}:equip -auto=teach(creature) 1/2 -autograveyard=@movedto(creature[power=1;toughness=1]|mybattlefield):may moveTo(myBattlefield) && all(trigger[to]) rehook -text=Equipped creature gets +1/+2. -- Equip {2} -- Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Sword of the Paruns -auto={3}:equip -auto=teach(creature[tapped]) lord(creature[tapped]|mybattlefield) 2/0 -auto=teach(creature[-tapped]) lord(creature[-tapped]|mybattlefield) 0/2 -auto={3}:tap(mytgt) -auto={3}:untap(mytgt) -text=As long as equipped creature is tapped, tapped creatures you control get +2/+0. -- As long as equipped creature is untapped, untapped creatures you control get +0/+2. -- {3}: You may tap or untap equipped creature. -- Equip {3} -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] name=Sword of Vengeance auto={3}:equip auto=teach(creature) 2/0 @@ -116834,12 +116740,51 @@ auto=teach(creature) protection from white auto=teach(creature) 2/2 auto=@combatdamaged(player) from(mytgt):damage:ohandcount opponent auto=@combatdamaged(player) from(mytgt):life:phandcount controller -text=Equipped creature gets +2/+2 and has protection from red and from white. -- Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand. -- Equip {2} +text=Equipped creature gets +2/+2 and has protection from red and from white. -- Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. -- Equip {2} mana={3} type=Artifact subtype=Equipment [/card] [card] +name=Sword of the Animist +auto={2}:equip +auto=teach(creature) 1/1 +auto=@combat(attacking) source(mytgt):may name(search basic land) target(land[basic]|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! +text=Equipped creature gets +1/+1. -- Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Equip {2} +mana={2} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Sword of the Chosen +auto={T}:2/2 target(creature[legendary]) +text={T}: Target legendary creature gets +2/+2 until end of turn. +mana={2} +type=Legendary Artifact +[/card] +[card] +name=Sword of the Meek +auto={2}:equip +auto=teach(creature) 1/2 +autograveyard=@movedto(creature[power=1;toughness=1]|mybattlefield):may moveTo(myBattlefield) && all(trigger[to]) rehook +text=Equipped creature gets +1/+2. -- Equip {2} -- Whenever a 1/1 creature enters under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sword of the Paruns +auto={3}:equip +auto=teach(creature[tapped]) lord(creature[tapped]|mybattlefield) 2/0 +auto=teach(creature[-tapped]) lord(creature[-tapped]|mybattlefield) 0/2 +auto={3}:name(tap) teach(creature) tap +auto={3}:name(untap) teach(creature) untap +text=As long as equipped creature is tapped, tapped creatures you control get +2/+0. -- As long as equipped creature is untapped, untapped creatures you control get +0/+2. -- {3}: You may tap or untap equipped creature. -- Equip {3} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] name=Swords to Plowshares target=creature auto=moveto(exile) @@ -116859,8 +116804,8 @@ toughness=2 [card] name=Sydri, Galvanic Genius auto={U}:name(animate noncreature artifact) target(artifact[-creature]) dynamicability transforms((creature,setpower=0,settoughness=0)) ueot -auto={W}{B}:name(deathtouch & lifelink) target(artifact[creature]) transforms((,newability[deathtouch],newability[lifelink])) ueot -text={U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. -- {W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn. +auto={W}{B}:name(deathtouch & lifelink) target(artifact[creature]) transforms((,deathtouch,lifelink)) ueot +text={U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. -- {W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn. mana={W}{U}{B} type=Legendary Creature subtype=Human Artificer @@ -116869,7 +116814,7 @@ toughness=2 [/card] [card] name=Sygg, River Cutthroat -auto=@each endofturn foelost(3):may draw:1 controller +auto=@each end foelost(3):may draw:1 controller text=At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) mana={UB}{UB} type=Legendary Creature @@ -116918,21 +116863,21 @@ toughness=4 name=Sylvan Bounty target=player auto=life:8 -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={1}{G}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Target player gains 8 life. -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={1}{G}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Target player gains 8 life. -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.) mana={5}{G} type=Instant [/card] [card] name=Sylvan Caryatid -abilities=defender,opponentshroud +abilities=defender,hexproof auto={T}:Add{G} auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text=Defender. -- Hexproof. -- {T}: Add one mana of any color to your mana pool. +text=Defender. -- Hexproof. -- {T}: Add one mana of any color. mana={1}{G} type=Creature subtype=Plant @@ -116941,7 +116886,7 @@ toughness=3 [/card] [card] name=Sylvan Hierophant -auto=_DIES_moveto(myhand) target(other creature|myGraveyard) +auto=_DIES_moveto(hand) target(other creature|myGraveyard) autograveyard=_DIES_moveto(exile) text=When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand. mana={1}{G} @@ -116953,8 +116898,8 @@ toughness=2 [card] name=Sylvan Messenger abilities=trample -auto=reveal:4 optionone name(Get Elf) target(<4>elf|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Trample -- When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library. +auto=reveal:4 optionone name(Get Elf) target(<4>elf|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Trample -- When Sylvan Messenger enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library. mana={3}{G} type=Creature subtype=Elf @@ -116982,9 +116927,9 @@ type=Instant [card] name=Sylvan Primordial abilities=reach -aicode=activate notatarget(forest|mylibrary) moveto(mybattlefield) and!(tap(noevent))! +aicode=activate notaTarget(forest|mylibrary) moveto(mybattlefield) and!(tap(noevent))! auto=target(*[-creature]|opponentbattlefield) destroy and!(if cantargetcard(*[-creature]|nonbattlezone) then name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend )! -text=Reach -- When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. +text=Reach -- When Sylvan Primordial enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle. mana={5}{G}{G} type=Creature subtype=Avatar @@ -116993,12 +116938,12 @@ toughness=8 [/card] [card] name=Sylvan Ranger -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Sylvan Ranger enters, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. mana={1}{G} type=Creature -subtype=Elf Scout +subtype=Elf Scout Ranger power=1 toughness=1 [/card] @@ -117006,9 +116951,9 @@ toughness=1 name=Sylvan Reclamation target=*[artifact;enchantment] auto=moveto(exile) -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Exile up to two target artifacts and/or enchantments. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Exile up to two target artifacts and/or enchantments. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.) mana={3}{G}{W} type=Instant [/card] @@ -117024,9 +116969,9 @@ toughness=1 [/card] [card] name=Sylvan Scrying -aicode=activate target(land|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate target(land|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle. mana={1}{G} type=Sorcery [/card] @@ -117078,7 +117023,7 @@ type=Instant [/card] [card] name=Symbiotic Beast -auto=_DIES_token(Insect,creature insect, 1/1,green)*4 +auto=_DIES__INSECTTOKEN_*4 text=When Symbiotic Beast dies, put four 1/1 green Insect creature tokens onto the battlefield. mana={4}{G}{G} type=Creature @@ -117096,7 +117041,7 @@ type=Enchantment [/card] [card] name=Symbiotic Elf -auto=_DIES_token(Insect,creature insect, 1/1,green)*2 +auto=_DIES__INSECTTOKEN_*2 text=When Symbiotic Elf dies, put two 1/1 green Insect creature tokens onto the battlefield. mana={3}{G} type=Creature @@ -117106,7 +117051,7 @@ toughness=2 [/card] [card] name=Symbiotic Wurm -auto=_DIES_token(Insect,creature insect, 1/1,green)*7 +auto=_DIES__INSECTTOKEN_*7 text=When Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield. mana={5}{G}{G}{G} type=Creature @@ -117117,7 +117062,7 @@ toughness=7 [card] name=Symbol of Unsummoning target=creature -auto=moveTo(ownerhand) +auto=moveTo(hand) auto=draw:1 controller text=Return target creature to its owner's hand. -- Draw a card. mana={2}{U} @@ -117154,7 +117099,7 @@ type=Instant [/card] [card] name=Syndic of Tithes -auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller +auto=_EXTORT_ text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) mana={1}{W} type=Creature @@ -117164,7 +117109,7 @@ toughness=2 [/card] [card] name=Syndicate Enforcer -auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller +auto=_EXTORT_ text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) mana={3}{B} type=Creature @@ -117174,7 +117119,7 @@ toughness=2 [/card] [card] name=Syndicate Trafficker -auto={1}{S(artifact|mybattlefield)}:counter(1/1,1) && indestructible ueot +auto={1}{S(artifact|mybattlefield)}:counter(1/1) && indestructible ueot text={1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn. mana={1}{B} type=Creature @@ -117202,7 +117147,7 @@ type=Artifact [/card] [card] name=Syphon Flesh -auto=ability$! sacrifice notatarget(creature|mybattlefield) and!( token(Zombie,Creature Zombie,2/2,black) opponent )! !$ opponent +auto=ability$! sacrifice notaTarget(creature|mybattlefield) and!( _ZOMBIETOKEN_ )! opponent !$ opponent text=Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way. mana={4}{B} type=Sorcery @@ -117246,7 +117191,7 @@ type=Sorcery name=Szadek, Lord of Secrets alias=89092 abilities=flying -text=Flying -- If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard. +text=Flying -- If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of their library into their graveyard. mana={3}{U}{U}{B}{B} type=Legendary Creature subtype=Vampire @@ -117261,6 +117206,16 @@ mana={1} type=Artifact [/card] [card] +name=Tahngarth's Rage +target=creature +auto=teach(creature[attacking]) +3/+0 +auto=teach(creature[-attacking])-2/-1 +text=Enchant creature -- Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Tahngarth, Talruum Hero abilities=vigilance auto={1}{R}{T}:target(creature) dynamicability @@ -117272,16 +117227,6 @@ power=4 toughness=4 [/card] [card] -name=Tahngarth's Rage -target=creature -auto=teach(creature[attacking]) +3/+0 -auto=teach(creature[-attacking])-2/-1 -text=Enchant creature -- Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] name=Taiga type=Land subtype=Mountain Forest @@ -117313,9 +117258,9 @@ type=Instant [/card] [card] name=Tainted Aether -auto=@movedTo(creature|mybattlefield):sacrifice notatarget(creature,land|mybattlefield) -auto=@movedTo(creature|opponentbattlefield):ability$!name(sacrifice) sacrifice notatarget(creature,land|mybattlefield) !$ opponent -text=Whenever a creature enters the battlefield, its controller sacrifices a creature or land. +auto=@movedTo(creature|mybattlefield):sacrifice notaTarget(creature,land|mybattlefield) +auto=@movedTo(creature|opponentbattlefield):ability$!name(sacrifice) sacrifice notaTarget(creature,land|mybattlefield) !$ opponent +text=Whenever a creature enters, its controller sacrifices a creature or land. mana={2}{B}{B} type=Enchantment [/card] @@ -117324,7 +117269,7 @@ name=Tainted Field auto={T}:Add{1} auto=aslongas(swamp|myBattlefield) {T}:add{B} auto=aslongas(swamp|myBattlefield) {T}:add{W} -text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp. +text={T}: Add {1}. -- {T}: Add {W} or {B}. Activate this ability only if you control a Swamp. type=Land [/card] [card] @@ -117332,7 +117277,7 @@ name=Tainted Isle auto={T}:Add{1} auto=aslongas(swamp|myBattlefield) {T}:add{B} auto=aslongas(swamp|myBattlefield) {T}:add{U} -text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {B} to your mana pool. Activate this ability only if you control a Swamp. +text={T}: Add {1}. -- {T}: Add {U} or {B}. Activate this ability only if you control a Swamp. type=Land [/card] [card] @@ -117340,7 +117285,7 @@ name=Tainted Peak auto={T}:Add{1} auto=aslongas(swamp|myBattlefield) {T}:add{B} auto=aslongas(swamp|myBattlefield) {T}:add{R} -text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. Activate this ability only if you control a Swamp. +text={T}: Add {1}. -- {T}: Add {B} or {R}. Activate this ability only if you control a Swamp. type=Land [/card] [card] @@ -117353,8 +117298,8 @@ type=Artifact [card] name=Tainted Specter abilities=flying -auto={1}{B}{B}{T}:name(offer choice) ability$!choice name(discard) target(*|myhand) reject && damage:1 all(creature,player) _ choice name(put on library) target(*|myhand) moveto(library)!$ targetedplayer -text=Flying -- {1}{B}{B}, {T}: Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate this ability only any time you could cast a sorcery. +auto={1}{B}{B}{T}:name(offer choice) ability$!choice name(discard) target(*|myhand) reject && damage:1 all(creature) && damage:1 all(player) _ choice name(put on library) target(*|myhand) moveto(library)!$ targetedplayer +text=Flying -- {1}{B}{B}, {T}: Target player discards a card unless they puts a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate this ability only any time you could cast a sorcery. mana={3}{B} type=Creature subtype=Specter @@ -117377,7 +117322,7 @@ auto=draw:1 controller auto=loseabilities auto=losesubtypesof(land) auto=transforms((swamp)) -text=Enchant land -- When Tainted Well enters the battlefield, draw a card. -- Enchanted land is a Swamp. +text=Enchant land -- When Tainted Well enters, draw a card. -- Enchanted land is a Swamp. mana={2}{B} type=Enchantment subtype=Aura @@ -117387,14 +117332,14 @@ name=Tainted Wood auto={T}:Add{1} auto=aslongas(swamp|myBattlefield) {T}:add{B} auto=aslongas(swamp|myBattlefield) {T}:add{G} -text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp. +text={T}: Add {1}. -- {T}: Add {B} or {G}. Activate this ability only if you control a Swamp. type=Land [/card] [card] name=Tajic, Blade of the Legion abilities=indestructible auto=_BATTALION_5/5 ueot -text=Battalion -- Whenever Tajic atttacks with at least two other creatures attack, Tajic gets +5/+5 until end of turn. +text=Battalion -- Whenever Tajic attacks with at least two other creatures attack, Tajic gets +5/+5 until end of turn. mana={2}{R}{W} type=Legendary Creature subtype=Human Soldier @@ -117404,7 +117349,8 @@ toughness=2 [card] name=Tajuru Archer auto=may damage:type:ally:mybattlefield target(creature[flying]) -auto=_RALLY_may damage:type:ally:mybattlefield target(creature[flying])text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. +auto=_RALLY_may damage:type:ally:mybattlefield target(creature[flying]) +text=Whenever Tajuru Archer or another Ally enters under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. mana={2}{G} type=Creature subtype=Elf Archer Ally @@ -117415,7 +117361,7 @@ toughness=2 name=Tajuru Beastmaster auto=choice all(creature|mybattlefield) 1/1 ueot auto=_RALLY_all(creature|mybattlefield) 1/1 ueot -text=Rally -- Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. +text=Rally -- Whenever Tajuru Beastmaster or another Ally enters under your control, creatures you control get +1/+1 until end of turn. mana={5}{G} type=Creature subtype=Elf Warrior Ally @@ -117435,7 +117381,7 @@ toughness=4 [card] name=Tajuru Stalwart auto=counter(1/1,converge) -text=Converge -- Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +text=Converge -- Tajuru Stalwart enters with a +1/+1 counter on it for each color of mana spent to cast it. mana={2}{G} type=Creature subtype=Elf Scout Ally @@ -117446,7 +117392,7 @@ toughness=1 name=Tajuru Warcaller auto=choice all(creature|mybattlefield) 2/2 ueot auto=_RALLY_all(creature|mybattlefield) 2/2 ueot -text=Rally -- Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. +text=Rally -- Whenever Tajuru Warcaller or another Ally enters under your control, creatures you control get +2/+2 until end of turn. mana={3}{G}{G} type=Creature subtype=Elf Warrior Ally @@ -117454,14 +117400,6 @@ power=2 toughness=1 [/card] [card] -name=Take into Custody -target=creature -auto=freeze -text=Tap target creature. It doesn't untap during its controller's next untap step. -mana={U} -type=Instant -[/card] -[card] name=Take Inventory auto=draw:1 auto=foreach(Take Inventory|mygraveyard) draw:1 @@ -117471,7 +117409,7 @@ type=Sorcery [/card] [card] name=Take Possession -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] alias=1194 text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Enchant permanent -- You control enchanted permanent. mana={5}{U}{U} @@ -117487,6 +117425,14 @@ mana={4}{W} type=Instant [/card] [card] +name=Take into Custody +target=creature +auto=freeze +text=Tap target creature. It doesn't untap during its controller's next untap step. +mana={U} +type=Instant +[/card] +[card] name=Takeno's Cavalry auto=bushido(1/1) auto={T}:damage:1 target(spirit[attacking;blocking]) @@ -117522,9 +117468,9 @@ toughness=3 [card] name=Talara's Bane target=opponent -aicode=activate dynamicability reject notatarget(creature[green;white]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(creature[green;white]|reveal) moveto(ownerhand) and!( dynamicability reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target opponent reveals his or her hand. You choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card. +aicode=activate dynamicability reject notaTarget(creature[green;white]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(creature[green;white]|reveal) moveto(hand) and!( dynamicability reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card. mana={1}{B} type=Sorcery [/card] @@ -117553,8 +117499,8 @@ toughness=2 name=Talas Explorer abilities=flying aicode=name(look) activate name(look) target(*|opponenthand) donothing -auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend -text=Flying -- When Talas Explorer enters the battlefield, look at target opponent's hand. +auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(hand) and!(all(*|reveal) moveto(hand))! optiononeend revealend +text=Flying -- When Talas Explorer enters, look at target opponent's hand. mana={1}{U} type=Creature subtype=Human Pirate Scout @@ -117604,7 +117550,7 @@ name=Talisman of Dominance auto={T}:Add{1} auto={T}:Add{U} and!( damage:1 controller )! auto={T}:Add{B} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you. mana={2} type=Artifact [/card] @@ -117613,7 +117559,7 @@ name=Talisman of Impulse auto={T}:Add{1} auto={T}:Add{R} and!( damage:1 controller )! auto={T}:Add{G} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you. mana={2} type=Artifact [/card] @@ -117622,7 +117568,7 @@ name=Talisman of Indulgence auto={T}:Add{1} auto={T}:Add{B} and!( damage:1 controller )! auto={T}:Add{R} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you. mana={2} type=Artifact [/card] @@ -117631,7 +117577,7 @@ name=Talisman of Progress auto={T}:Add{1} auto={T}:Add{W} and!( damage:1 controller )! auto={T}:Add{U} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you. mana={2} type=Artifact [/card] @@ -117640,14 +117586,14 @@ name=Talisman of Unity auto={T}:Add{1} auto={T}:Add{G} and!( damage:1 controller )! auto={T}:Add{W} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you. mana={2} type=Artifact [/card] [card] name=Tallowisp -aicode=activate target(aura|mylibrary) moveto(myhand) -auto=@movedto(spirit,arcane|mystack):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(aura|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +aicode=activate target(aura|mylibrary) moveto(hand) +auto=@movedto(spirit,arcane|mystack):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(aura|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend text=Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, and put it into your hand. If you do, shuffle your library. mana={1}{W} type=Creature @@ -117656,33 +117602,6 @@ power=1 toughness=3 [/card] [card] -name=Talon of Pain -auto=@damagefoeof(player) from(other *|mybattlefield,mystack,mygraveyard,mylibrary,myexile):counter(0/0,1,charge) -auto={1}{C(0/0,-1,charge)}{T}:name(remove 1 counter) damage:1 target(creature,player) -auto={2}{C(0/0,-2,charge)}{T}:name(Remove 2 Counters) damage:2 target(creature,player) -auto={3}{C(0/0,-3,charge)}{T}:name(Remove 3 Counters) damage:3 target(creature,player) -auto={4}{C(0/0,-4,charge)}{T}:name(Remove 4 Counters) damage:4 target(creature,player) -auto={5}{C(0/0,-5,charge)}{T}:name(Remove 5 Counters) damage:5 target(creature,player) -auto={6}{C(0/0,-6,charge)}{T}:name(Remove 6 Counters) damage:6 target(creature,player) -auto={7}{C(0/0,-7,charge)}{T}:name(Remove 7 Counters) damage:7 target(creature,player) -auto={8}{C(0/0,-8,charge)}{T}:name(Remove 8 Counters) damage:8 target(creature,player) -auto={9}{C(0/0,-9,charge)}{T}:name(Remove 9 Counters) damage:9 target(creature,player) -auto={10}{C(0/0,-10,charge)}{T}:name(remove 10 counter) damage:10 target(creature,player) -auto={11}{C(0/0,-11,charge)}{T}:name(Remove 11 Counters) damage:11 target(creature,player) -auto={12}{C(0/0,-12,charge)}{T}:name(Remove 12 Counters) damage:12 target(creature,player) -auto={13}{C(0/0,-13,charge)}{T}:name(Remove 13 Counters) damage:13 target(creature,player) -auto={14}{C(0/0,-14,charge)}{T}:name(remove 14 counter) damage:14 target(creature,player) -auto={15}{C(0/0,-15,charge)}{T}:name(remove 15 counters) damage:15 target(creature,player) -auto={16}{C(0/0,-16,charge)}{T}:name(remove 16 counter) damage:16 target(creature,player) -auto={17}{C(0/0,-17,charge)}{T}:name(remove 17 counters) damage:17 target(creature,player) -auto={18}{C(0/0,-18,charge)}{T}:name(remove 18 counters) damage:18 target(creature,player) -auto={19}{C(0/0,-19,charge)}{T}:name(remove 19 counters) damage:19 target(creature,player) -auto={20}{C(0/0,-20,charge)}{T}:name(remove 20 counter) damage:20 target(creature,player) -text=Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain. -- {X}, {T}, Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player. -mana={4} -type=Artifact -[/card] -[card] name=Talon Sliver auto=lord(sliver) first strike text=All Sliver creatures have first strike. @@ -117703,6 +117622,33 @@ power=2 toughness=3 [/card] [card] +name=Talon of Pain +auto=@damagefoeof(player) from(other *|mybattlefield,mystack,mygraveyard,mylibrary,myexile):counter(0/0,1,charge) +auto={1}{C(0/0,-1,charge)}{T}:name(remove 1 counter) damage:1 target(anytarget) +auto={2}{C(0/0,-2,charge)}{T}:name(Remove 2 Counters) damage:2 target(anytarget) +auto={3}{C(0/0,-3,charge)}{T}:name(Remove 3 Counters) damage:3 target(anytarget) +auto={4}{C(0/0,-4,charge)}{T}:name(Remove 4 Counters) damage:4 target(anytarget) +auto={5}{C(0/0,-5,charge)}{T}:name(Remove 5 Counters) damage:5 target(anytarget) +auto={6}{C(0/0,-6,charge)}{T}:name(Remove 6 Counters) damage:6 target(anytarget) +auto={7}{C(0/0,-7,charge)}{T}:name(Remove 7 Counters) damage:7 target(anytarget) +auto={8}{C(0/0,-8,charge)}{T}:name(Remove 8 Counters) damage:8 target(anytarget) +auto={9}{C(0/0,-9,charge)}{T}:name(Remove 9 Counters) damage:9 target(anytarget) +auto={10}{C(0/0,-10,charge)}{T}:name(remove 10 counter) damage:10 target(anytarget) +auto={11}{C(0/0,-11,charge)}{T}:name(Remove 11 Counters) damage:11 target(anytarget) +auto={12}{C(0/0,-12,charge)}{T}:name(Remove 12 Counters) damage:12 target(anytarget) +auto={13}{C(0/0,-13,charge)}{T}:name(Remove 13 Counters) damage:13 target(anytarget) +auto={14}{C(0/0,-14,charge)}{T}:name(remove 14 counter) damage:14 target(anytarget) +auto={15}{C(0/0,-15,charge)}{T}:name(remove 15 counters) damage:15 target(anytarget) +auto={16}{C(0/0,-16,charge)}{T}:name(remove 16 counter) damage:16 target(anytarget) +auto={17}{C(0/0,-17,charge)}{T}:name(remove 17 counters) damage:17 target(anytarget) +auto={18}{C(0/0,-18,charge)}{T}:name(remove 18 counters) damage:18 target(anytarget) +auto={19}{C(0/0,-19,charge)}{T}:name(remove 19 counters) damage:19 target(anytarget) +auto={20}{C(0/0,-20,charge)}{T}:name(remove 20 counter) damage:20 target(anytarget) +text=Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain. -- {X}, {T}, Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to any target. +mana={4} +type=Artifact +[/card] +[card] name=Talonrend abilities=flying auto={UR}:1/-1 @@ -117724,6 +117670,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Talrand's Invocation +auto=token(Drake,Creature Drake,2/2,flying,blue)*2 +text=Put two 2/2 blue Drake creature tokens with flying onto the battlefield. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] name=Talrand, Sky Summoner auto=@movedTo(instant,sorcery|mystack):token(Drake,Creature Drake,2/2,flying,blue) text=Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield. @@ -117734,13 +117687,6 @@ power=2 toughness=2 [/card] [card] -name=Talrand's Invocation -auto=token(Drake,Creature Drake,2/2,flying,blue)*2 -text=Put two 2/2 blue Drake creature tokens with flying onto the battlefield. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] name=Talruum Champion abilities=first strike auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) -first strike ueot @@ -117763,9 +117709,9 @@ toughness=3 [/card] [card] name=Talus Paladin -auto=may counter(1/1,1) all(this) && all(ally|myBattlefield) lifelink ueot -auto=_RALLY_may counter(1/1,1) all(this) && all(ally|myBattlefield) lifelink ueot -text=Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin. +auto=may counter(1/1) all(this) && all(ally|myBattlefield) lifelink ueot +auto=_RALLY_may counter(1/1) all(this) && all(ally|myBattlefield) lifelink ueot +text=Whenever Talus Paladin or another Ally enters under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin. mana={3}{W} type=Creature subtype=Human Knight Ally @@ -117774,7 +117720,7 @@ toughness=3 [/card] [card] name=Tamanoa -auto=@damaged(creature,player) from(*[-creature]|mybattlefield,mystack,mygraveyard,mylibrary,myexile):life:thatmuch controller +auto=@damaged(anytarget) from(*[-creature]|mybattlefield,mystack,mygraveyard,mylibrary,myexile):life:thatmuch controller text=Whenever a noncreature source you control deals damage, you gain that much life. mana={R}{G}{W} type=Creature @@ -117785,18 +117731,18 @@ toughness=4 [card] name=Tamiyo's Journal abilities=hiddenface -auto=@each my upkeep:name(Create clue) token(Clue) -aicode=activate target(*|mylibrary) moveto(myhand) -auto={T}{S(clue|mybattlefield)}{S(clue|mybattlefield)}{S(clue|mybattlefield)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=At the beginning of your upkeep, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {T}, Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library. +auto=@each my upkeep:name(Create clue) _CLUE_ +aicode=activate target(*|mylibrary) moveto(hand) +auto={T}{S(clue|mybattlefield)}{S(clue|mybattlefield)}{S(clue|mybattlefield)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=At the beginning of your upkeep, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {T}, Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle. mana={5} type=Legendary Artifact [/card] [card] name=Tandem Lookout -auto=soulbond @damagefoeof(player) from(this):draw:1 controller +auto=soulbond transforms((,newability[@damagefoeof(player) from(this):draw:1 controller])) abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." mana={2}{U} type=Creature subtype=Human Scout @@ -117813,13 +117759,21 @@ mana={1}{W} type=Instant [/card] [card] +name=Tangle +auto=preventAllcombatDamage ueot +auto=frozen lord(creature[attacking]) +text=Prevent all combat damage that would be dealt this turn. -- Each attacking creature doesn't untap during its controller's next untap step. +mana={1}{G} +type=Instant +[/card] +[card] name=Tangle Angler abilities=infect auto={G}:setblocker target(creature|opponentbattlefield) text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- {G}: Target creature blocks Tangle Angler this turn if able. mana={3}{G} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=1 toughness=5 [/card] @@ -117849,7 +117803,7 @@ auto={2}{G}:regenerate text={2}{G}: Regenerate Tangle Hulk. mana={5} type=Artifact Creature -subtype=Beast +subtype=Phyrexian Beast power=5 toughness=3 [/card] @@ -117858,7 +117812,7 @@ name=Tangle Kelp target=creature auto=tap auto=@combat(attacking) source(mytgt) :frozen -text=Enchant creature -- When Tangle Kelp enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. +text=Enchant creature -- When Tangle Kelp enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. mana={U} type=Enchantment subtype=Aura @@ -117891,18 +117845,10 @@ mana={1} type=Artifact [/card] [card] -name=Tangle -auto=preventAllcombatDamage ueot -auto=frozen lord(creature[attacking]) -text=Prevent all combat damage that would be dealt this turn. -- Each attacking creature doesn't untap during its controller's next untap step. -mana={1}{G} -type=Instant -[/card] -[card] name=Tangleroot auto=@movedto(creature|mystack):add{G} auto=@movedto(creature|opponentstack):add{G} opponent -text=Whenever a player casts a creature spell, that player adds {G} to his or her mana pool. +text=Whenever a player casts a creature spell, that player adds {G} to their mana pool. mana={3} type=Artifact [/card] @@ -117936,7 +117882,7 @@ toughness=7 [/card] [card] name=Taoist Hermit -abilities=opponentshroud +abilities=hexproof text=Taoist Hermit can't be the target of spells or abilities your opponents control. mana={2}{G} type=Creature @@ -117973,8 +117919,8 @@ toughness=4 [/card] [card] name=Tar Pitcher -auto={T}{S(goblin|myBattlefield)}:damage:2 target(creature,player) -text={T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player. +auto={T}{S(goblin|myBattlefield)}:damage:2 target(anytarget) +text={T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to any target. mana={3}{R} type=Creature subtype=Goblin Shaman @@ -117991,9 +117937,9 @@ type=Instant [/card] [card] name=Tarfire -target=creature,player +target=anytarget auto=damage:2 -text=Tarfire deals 2 damage to target creature or player. +text=Tarfire deals 2 damage to any target. mana={R} type=Tribal Instant subtype=Goblin @@ -118027,7 +117973,7 @@ auto={T}:Add{G} and!( damage:3 controller )! auto={T}:Add{R} and!( damage:3 controller )! auto={T}:Add{U} and!( damage:3 controller )! auto={T}:Add{W} and!( damage:3 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you. +text={T}: Add {1}. -- {T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you. type=Land [/card] [card] @@ -118052,17 +117998,6 @@ power=1 toughness=1 [/card] [card] -name=Tasigur, the Golden Fang -other={delve} name(Delve) -auto={2}{GU}{GU}:deplete:2 controller && ability$! moveto(ownerhand) notatarget(*[-land]|opponentgraveyard) !$ opponent -text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- {2}{GU}{GU}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand. -mana={5}{B} -type=Legendary Creature -subtype=Human Shaman -power=4 -toughness=5 -[/card] -[card] name=Tasigur's Cruelty auto=ability$!name(discard 2 cards) target(*|myhand) reject!$ opponent text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Each opponent discards two cards. @@ -118071,6 +118006,17 @@ other={delve} name(Delve) type=Sorcery [/card] [card] +name=Tasigur, the Golden Fang +other={delve} name(Delve) +auto={2}{GU}{GU}:deplete:2 controller && ability$! moveto(hand) notaTarget(*[-land]|opponentgraveyard) !$ opponent +text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- {2}{GU}{GU}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand. +mana={5}{B} +type=Legendary Creature +subtype=Human Shaman +power=4 +toughness=5 +[/card] +[card] name=Task Force auto=@targeted(this):0/3 ueot text=Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn. @@ -118172,7 +118118,7 @@ toughness=3 [card] name=Tattermunge Maniac abilities=mustattack -text=Tattermunge Maniac attacks each turn if able. +text=Tattermunge Maniac attacks each combat if able. mana={RG} type=Creature subtype=Goblin Warrior @@ -118181,7 +118127,7 @@ toughness=1 [/card] [card] name=Tattermunge Witch -auto={R}{G}:name(1/0 & trample) all(creature[blocked]) transforms((,newability[1/0],newability[trample])) ueot +auto={R}{G}:name(1/0 & trample) all(creature[blocked]) transforms((,newability[1/0],trample)) ueot text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. mana={1}{RG} type=Creature @@ -118222,7 +118168,7 @@ toughness=1 [card] name=Taurean Mauler abilities=changeling -auto=@movedTo(*|opponentstack):may counter(1/1,1) +auto=@movedTo(*|opponentstack):may counter(1/1) text=Changeling (This card is every creature type at all times.) -- Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. mana={2}{R} type=Creature @@ -118280,14 +118226,14 @@ name=Tears of Valakut abilities=nofizzle auto=damage:5 target=creature[flying] -text=Tears of Valakut can't be countered by spells or abilities. -- Tears of Valakut deals 5 damage to target creature with flying. +text=Tears of Valakut can't be countered. -- Tears of Valakut deals 5 damage to target creature with flying. mana={1}{R} type=Instant [/card] [card] name=Tectonic Break -auto=this(variable{castx} >0) sacrifice notatarget(land|mybattlefield) -auto=this(variable{castx} >0) ability$! sacrifice notatarget(land|mybattlefield) !$ opponent +auto=this(variable{castx} >0) sacrifice notaTarget(land|mybattlefield) +auto=this(variable{castx} >0) ability$! sacrifice notaTarget(land|mybattlefield) !$ opponent text=Each player sacrifices X lands. mana={X}{R}{R} type=Sorcery @@ -118296,14 +118242,14 @@ type=Sorcery name=Tectonic Edge auto={T}:Add{1} auto=aslongas(land|opponentBattlefield) {1}{T}{S}:destroy target(other land[-basic]) >3 -text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands. +text={T}: Add {1}. -- {1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands. type=Land [/card] [card] name=Tectonic Fiend abilities=mustattack auto=upcost[{4}{R}{R};next upkeep] sacrifice -text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Tectonic Fiend attacks each turn if able. +text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Tectonic Fiend attacks each combat if able. mana={4}{R}{R} type=Creature subtype=Elemental @@ -118314,7 +118260,7 @@ toughness=7 name=Tectonic Instability auto=@movedTo(land|opponentBattlefield):tap all(land|opponentBattlefield) auto=_LANDFALL_tap all(land|myBattlefield) -text=Whenever a land enters the battlefield, tap all lands its controller controls. +text=Whenever a land enters, tap all lands its controller controls. mana={2}{R} type=Enchantment [/card] @@ -118343,7 +118289,7 @@ name=Teetering Peaks auto=tap(noevent) auto=2/0 target(creature) ueot auto={T}:Add{R} -text=Teetering Peaks enters the battlefield tapped. -- When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. -- {T}: Add {R} to your mana pool. +text=Teetering Peaks enters tapped. -- When Teetering Peaks enters, target creature gets +2/+0 until end of turn. -- {T}: Add {R}. type=Land [/card] [card] @@ -118358,7 +118304,7 @@ type=Enchantment name=Teferi's Curse target=artifact,creature auto=phasing -text=Enchant artifact or creature -- Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.) +text=Enchant artifact or creature -- Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) mana={1}{U} type=Enchantment subtype=Aura @@ -118388,7 +118334,7 @@ toughness=2 name=Teferi's Imp abilities=flying,phasing auto=@phasedin(this):draw:1 controller -phasedoutbonus=reject notatarget(*|myhand) +phasedoutbonus=reject notaTarget(*|myhand) text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Whenever Teferi's Imp phases out, discard a card. -- Whenever Teferi's Imp phases in, draw a card. mana={2}{U} type=Creature @@ -118401,13 +118347,13 @@ name=Teferi's Isle abilities=phasing auto=tap(noevent) auto={T}:Add{U}{U} -text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Teferi's Isle enters the battlefield tapped. -- {T}: Add {U}{U} to your mana pool. +text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Teferi's Isle enters tapped. -- {T}: Add {U}{U}. type=Legendary Land [/card] [card] name=Teferi's Moat auto=chooseacolor lord(creature[chosencolor]|opponentBattlefield) flyersonly chooseend -text=As Teferi's Moat enters the battlefield, choose a color. -- Creatures of the chosen color without flying can't attack you. +text=As Teferi's Moat enters, choose a color. -- Creatures of the chosen color without flying can't attack you. mana={3}{W}{U} type=Enchantment [/card] @@ -118415,16 +118361,16 @@ type=Enchantment name=Teferi's Puzzle Box auto=@each my draw:name(recycle draw) count(type:*:myhand) && bottomoflibrary all(*|myhand) && draw:countedamount controller auto=@each opponent draw:name(recycle draw) count(type:*:opponenthand) && bottomoflibrary all(*|opponenthand) && draw:countedamount opponent -text=At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards. +text=At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. mana={4} type=Artifact [/card] [card] name=Teferi's Realm -auto=@each my upkeep:ability$!choice name(artifact) phaseout all(artifact) _ choice name(creature) phaseout all(creature) _ choice name(land) phaseout all(land) _ choice name(non-aura enchantment) phaseout all(enchantment[aura]) !$ controller -auto=@each opponent upkeep:ability$!choice name(artifact) phaseout all(artifact) _ choice name(creature) phaseout all(creature) _ choice name(land) phaseout all(land) _ choice name(non-aura enchantment) phaseout all(enchantment[aura]) !$ opponent +auto=@each my upkeep:ability$!choice name(artifact) phaseout all(artifact) _ choice name(creature) phaseout all(creature) _ choice name(land) phaseout all(land) _ choice name(non-aura enchantment) phaseout all(enchantment[-aura]) !$ controller +auto=@each opponent upkeep:ability$!choice name(artifact) phaseout all(artifact) _ choice name(creature) phaseout all(creature) _ choice name(land) phaseout all(land) _ choice name(non-aura enchantment) phaseout all(enchantment[-aura]) !$ opponent auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) -text=At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.) +text=At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) mana={1}{U}{U} type=World Enchantment [/card] @@ -118450,110 +118396,6 @@ power=2 toughness=2 [/card] [card] -name=Telekinesis -target=creature -auto=tap -auto=frozen -auto=fog to(mytgt) -text=Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps. -mana={U}{U} -type=Instant -[/card] -[card] -name=Telekinetic Bonds -auto=@discarded(*|hand):pay({1}{U}) name(tap or untap) ability$!choice tap target(*) _ choice untap target(*)!$ controller -text=Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent. -mana={2}{U}{U}{U} -type=Enchantment -[/card] -[card] -name=Telekinetic Sliver -auto=lord(sliver) {T}:tap target(*) -text=All Slivers have "{T}: Tap target permanent." -mana={2}{U}{U} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Telemin Performance -target=opponent -auto=Reveal:1 revealzone(targetedpersonslibrary) revealuntil(creature|targetedpersonslibrary) optionone choice name(Take Creature) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend -text=Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Telepathic Spies -aicode=name(look) activate name(look) target(*|opponenthand) donothing -auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend -text=When Telepathic Spies enters the battlefield, look at target opponent's hand. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Teleportal -abilities=overload -other={3}{U}{R} name(Overload) -target=creature|mybattlefield -auto=paidmana 1/0 -auto=paidmana unblockable -auto=overload all(creature|mybattlefield) 1/0 ueot -auto=overload all(creature|mybattlefield) unblockable ueot -text=Target creature you control gets +1/+0 until end of turn and is unblockable this turn. -- Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") -mana={U}{R} -type=Sorcery -[/card] -[card] -name=Teleport -target=creature -auto=unblockable -text=Cast Teleport only after attackers are declared and before blockers are declared. -- Target creature is unblockable this turn. -mana={U}{U}{U} -type=Instant -[/card] -[card] -name=Telethopter -auto={T(creature|myBattlefield)}:flying -text=Tap an untapped creature you control: Telethopter gains flying until end of turn. -mana={4} -type=Artifact Creature -subtype=Thopter -power=3 -toughness=1 -[/card] -[card] -name=Telim'Tor -abilities=flanking -auto=_ATTACKING_all(creature[attacking;flanking]) 1/1 ueot -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn. -mana={4}{R} -type=Legendary Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Telim'Tor's Darts -auto={2}{T}:damage:1 target(player) -text={2}, {T}: Telim'Tor's Darts deals 1 damage to target player. -mana={2} -type=Artifact -[/card] -[card] -name=Telim'Tor's Edict -target=*|myBattlefield -auto=moveTo(myexile) -auto=@next upkeep:draw:1 controller -text=Exile target permanent you own or control. -- Draw a card at the beginning of the next turn's upkeep. -mana={R} -type=Instant -[/card] -[card] name=Tel-Jilad Archers abilities=reach auto=protection from(artifact) @@ -118600,7 +118442,7 @@ auto=protection from(artifact) text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) -- Protection from artifacts mana={2}{G}{G} type=Creature -subtype=Elf Warrior +subtype=Phyrexian Elf Warrior power=3 toughness=1 [/card] @@ -118608,8 +118450,7 @@ toughness=1 name=Tel-Jilad Justice target=artifact auto=destroy -aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=_SCRY2_ text=Destroy target artifact. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{G} type=Instant @@ -118652,6 +118493,111 @@ power=2 toughness=2 [/card] [card] +name=Telekinesis +target=creature +auto=tap +auto=frozen +auto=fog to(mytgt) +text=Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps. +mana={U}{U} +type=Instant +[/card] +[card] +name=Telekinetic Bonds +auto=@discarded(*|hand):pay({1}{U}) name(tap or untap) ability$!choice tap target(*) _ choice untap target(*)!$ controller +text=Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent. +mana={2}{U}{U}{U} +type=Enchantment +[/card] +[card] +name=Telekinetic Sliver +auto=lord(sliver) {T}:tap target(*) +text=All Slivers have "{T}: Tap target permanent." +mana={2}{U}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Telemin Performance +target=opponent +auto=Reveal:1 revealzone(targetedpersonslibrary) revealuntil(creature|targetedpersonslibrary) optionone choice name(Take Creature) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend +text=Target opponent reveals cards from the top of their library until they reveals a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Telepathic Spies +aicode=name(look) activate name(look) target(*|opponenthand) donothing +auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(hand) and!(all(*|reveal) moveto(hand))! optiononeend revealend +text=When Telepathic Spies enters, look at target opponent's hand. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Teleport +restriction=attackersonly +target=creature +auto=unblockable +text=Cast Teleport only after attackers are declared and before blockers are declared. -- Target creature is unblockable this turn. +mana={U}{U}{U} +type=Instant +[/card] +[card] +name=Teleportal +abilities=overload +other={3}{U}{R} name(Overload) +target=creature|mybattlefield +auto=paidmana 1/0 +auto=paidmana unblockable +auto=overload all(creature|mybattlefield) 1/0 ueot +auto=overload all(creature|mybattlefield) unblockable ueot +text=Target creature you control gets +1/+0 until end of turn and is unblockable this turn. -- Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") +mana={U}{R} +type=Sorcery +[/card] +[card] +name=Telethopter +auto={T(creature|myBattlefield)}:flying +text=Tap an untapped creature you control: Telethopter gains flying until end of turn. +mana={4} +type=Artifact Creature +subtype=Thopter +power=3 +toughness=1 +[/card] +[card] +name=Telim'Tor +abilities=flanking +auto=_ATTACKING_all(creature[attacking;flanking]) 1/1 ueot +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn. +mana={4}{R} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Telim'Tor's Darts +auto={2}{T}:damage:1 target(player) +text={2}, {T}: Telim'Tor's Darts deals 1 damage to target player. +mana={2} +type=Artifact +[/card] +[card] +name=Telim'Tor's Edict +target=*|myBattlefield +auto=moveTo(myexile) +auto=@next upkeep:draw:1 controller +text=Exile target permanent you own or control. -- Draw a card at the beginning of the next turn's upkeep. +mana={R} +type=Instant +[/card] +[card] name=Teller of Tales abilities=flying auto=@movedTo(arcane,spirit|mystack):may tap target(creature) @@ -118665,8 +118611,8 @@ toughness=3 [/card] [card] name=Telling Time -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot -auto=choice name(look) reveal:3 optionone name(Put in my hand) target(*|reveal) moveto(myhand) optiononeend optiontwo choice name(Choose one for Bottom) target(*|reveal) bottomoflibrary && all(*|reveal) moveto(mylibrary) optiontwoend +aicode=activate transforms((,newability[moveto(hand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot +auto=choice name(look) reveal:3 optionone name(Put in my hand) target(*|reveal) moveto(hand) optiononeend optiontwo choice name(Choose one for Bottom) target(*|reveal) bottomoflibrary && all(*|reveal) moveto(mylibrary) optiontwoend text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. mana={1}{U} type=Instant @@ -118689,18 +118635,11 @@ power=2 toughness=2 [/card] [card] -name=Tempest of Light -auto=destroy all(enchantment) -text=Destroy all enchantments. -mana={2}{W} -type=Instant -[/card] -[card] name=Tempest Owl abilities=flying kicker={4}{U} -auto=if paid(kicker) then tap target(*) -text=Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) -- Flying -- When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents. +auto=if paid(kicker) then may tap target(*) +text=Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) -- Flying -- When Tempest Owl enters, if it was kicked, tap up to three target permanents. mana={1}{U} type=Creature subtype=Bird @@ -118708,9 +118647,16 @@ power=1 toughness=2 [/card] [card] +name=Tempest of Light +auto=destroy all(enchantment) +text=Destroy all enchantments. +mana={2}{W} +type=Instant +[/card] +[card] name=Temple Acolyte auto=life:3 -text=When Temple Acolyte enters the battlefield, you gain 3 life. +text=When Temple Acolyte enters, you gain 3 life. mana={1}{W} type=Creature subtype=Human Cleric @@ -118719,7 +118665,7 @@ toughness=3 [/card] [card] name=Temple Bell -auto={T}:draw:1 controller && draw:1 opponent +auto={T}:all(player) draw:1 text={T}:Each player draws a card. mana={3} type=Artifact @@ -118737,119 +118683,119 @@ toughness=2 [card] name=Temple Garden auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {G} or {W} to your mana pool.) -- As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped. +text=({T}: Add {G} or {W}.) -- As Temple Garden enters, you may pay 2 life. If you don't, Temple Garden enters tapped. type=Land subtype=Forest Plains [/card] [card] name=Temple of Abandon auto=tap(noevent) -auto={t}:add{r} -auto={t}:add{g} +auto={t}:add{R} +auto={t}:add{G} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Temple of Abandon enters the battlefield tapped. -- When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {G} to your mana pool. +auto=name(Scry 1) _SCRY1_ +text=Temple of Abandon enters tapped. -- When Temple of Abandon enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {G}. type=Land [/card] [card] name=Temple of Deceit auto=tap(noevent) -auto={t}:add{u} -auto={t}:add{b} +auto={t}:add{U} +auto={t}:add{B} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Temple of Deceit enters the battlefield tapped. -- When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {B} to your mana pool. +auto=name(Scry 1) _SCRY1_ +text=Temple of Deceit enters tapped. -- When Temple of Deceit enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {B}. type=Land [/card] [card] name=Temple of Enlightenment auto=tap(noevent) -auto={t}:add{w} -auto={t}:add{u} +auto={t}:add{W} +auto={t}:add{U} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Temple of Enlightenment enters the battlefield tapped. -- When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {U} to your mana pool. +auto=name(Scry 1) _SCRY1_ +text=Temple of Enlightenment enters tapped. -- When Temple of Enlightenment enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {U}. type=Land [/card] [card] name=Temple of Epiphany auto=tap(noevent) -auto={t}:add{u} -auto={t}:add{r} +auto={t}:add{U} +auto={t}:add{R} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Temple of Epiphany enters the battlefield tapped. -- When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {R} to your mana pool. +auto=name(Scry 1) _SCRY1_ +text=Temple of Epiphany enters tapped. -- When Temple of Epiphany enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {R}. type=Land [/card] [card] name=Temple of Malady auto=tap(noevent) -auto={t}:add{b} -auto={t}:add{g} +auto={t}:add{B} +auto={t}:add{G} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Temple of Malady enters the battlefield tapped. -- When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {G} to your mana pool. +auto=name(Scry 1) _SCRY1_ +text=Temple of Malady enters tapped. -- When Temple of Malady enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {G}. type=Land [/card] [card] name=Temple of Malice auto=tap(noevent) -auto={t}:add{b} -auto={t}:add{r} +auto={t}:add{B} +auto={t}:add{R} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Temple of Malice enters the battlefield tapped. -- When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {R} to your mana pool. +auto=name(Scry 1) _SCRY1_ +text=Temple of Malice enters tapped. -- When Temple of Malice enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {R}. type=Land [/card] [card] name=Temple of Mystery auto=tap(noevent) -auto={t}:add{g} -auto={t}:add{u} +auto={t}:add{G} +auto={t}:add{U} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Temple of Mystery enters the battlefield tapped. -- When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {U} to your mana pool. +auto=name(Scry 1) _SCRY1_ +text=Temple of Mystery enters tapped. -- When Temple of Mystery enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {U}. type=Land [/card] [card] name=Temple of Plenty auto=tap(noevent) -auto={t}:add{g} -auto={t}:add{w} +auto={t}:add{G} +auto={t}:add{W} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Temple of Plenty enters the battlefield tapped. -- When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {W} to your mana pool. +auto=name(Scry 1) _SCRY1_ +text=Temple of Plenty enters tapped. -- When Temple of Plenty enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {W}. type=Land [/card] [card] name=Temple of Silence auto=tap(noevent) -auto={t}:add{w} -auto={t}:add{b} +auto={t}:add{W} +auto={t}:add{B} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Temple of Silence enters the battlefield tapped. -- When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {B} to your mana pool. -type=Land -[/card] -[card] -name=Temple of the False God -auto=aslongas(land|myBattlefield){T}:add{2} >4 -text={T}: Add {2} to your mana pool. Activate this ability only if you control five or more lands. +auto=name(Scry 1) _SCRY1_ +text=Temple of Silence enters tapped. -- When Temple of Silence enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {B}. type=Land [/card] [card] name=Temple of Triumph auto=tap(noevent) -auto={t}:add{r} -auto={t}:add{w} +auto={t}:add{R} +auto={t}:add{W} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Temple of Triumph enters the battlefield tapped. -- When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {W} to your mana pool. +auto=name(Scry 1) _SCRY1_ +text=Temple of Triumph enters tapped. -- When Temple of Triumph enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {W}. +type=Land +[/card] +[card] +name=Temple of the False God +auto=aslongas(land|myBattlefield){T}:add{2} >4 +text={T}: Add {2}. Activate this ability only if you control five or more lands. type=Land [/card] [card] name=Temporal Adept -auto={U}{U}{U}{T}:moveTo(ownerhand) target(*) +auto={U}{U}{U}{T}:moveTo(hand) target(*) text={U}{U}{U}, {T}: Return target permanent to its owner's hand. mana={1}{U}{U} type=Creature @@ -118859,8 +118805,8 @@ toughness=1 [/card] [card] name=Temporal Aperture -aicode=activate choice all(*[zpos=1]) transforms((,canplayfromlibrarytop,zerocast)) forever -auto={5}{t}:shuffle && reveal:1 optionone name(choose card) target(<1>*|reveal) moveto(mylibrary) and!( transforms((,canplayfromlibrarytop,zerocast)) forever )! optiononeend revealend +aicode=activate choice all(*[zpos=1]) transforms((,newability[canplayfromlibrarytop forever],newability[zerocast forever])) forever +auto={5}{t}:shuffle && reveal:1 optionone name(choose card) target(<1>*|reveal) moveto(mylibrary) and!( transforms((,newability[canplayfromlibrarytop forever],newability[zerocast forever])) forever )! optiononeend revealend text={5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) mana={2} type=Artifact @@ -118870,7 +118816,7 @@ name=Temporal Cascade other={7}{U}{U} name(Entwine) auto=if paid(alternative) then moveto(ownerlibrary) and!(shuffle)! all(*|hand,graveyard) && draw:7 all(player) auto=ifnot paid(alternative) then ability$! choice name(shuffle all hand & graveyard) moveto(ownerlibrary) and!(shuffle)! all(*|hand,graveyard) _ choice name(draw seven all players) draw:7 all(player) !$ controller -text=Choose one - Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards. -- Entwine {2} (Choose both if you pay the entwine cost.) +text=Choose one - Each player shuffles their hand and graveyard into their library; or each player draws seven cards. -- Entwine {2} (Choose both if you pay the entwine cost.) mana={5}{U}{U} type=Sorcery [/card] @@ -118896,7 +118842,7 @@ type=Sorcery [card] name=Temporal Fissure abilities=storm -auto=moveto(ownerHand) target(*) +auto=moveto(hand) target(*) text=Return target permanent to its owner's hand. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) mana={4}{U} type=Sorcery @@ -118947,8 +118893,8 @@ type=Sorcery [/card] [card] name=Temporary Insanity -target=creature[power <=type:*:mygraveyard] -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +target=creature[power<=type:*:mygraveyard] +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn. mana={3}{R} type=Instant @@ -118964,7 +118910,7 @@ type=Sorcery [card] name=Tempting Wurm auto=ability$!may name(Put onto battlefield) name(Put onto battlefield) target(*[artifact;creature;enchantment;land]|myhand) moveto(mybattlefield)!$ opponent -text=When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from his or her hand onto the battlefield. +text=When Tempting Wurm enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield. mana={1}{G} type=Creature subtype=Wurm @@ -118975,7 +118921,7 @@ toughness=5 name=Temur Ascendancy auto=lord(creature|myBattlefield) haste auto=@movedTo(creature[power>=4]|myBattlefield):may draw:1 controller -text=Creatures you control have haste. -- Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. +text=Creatures you control have haste. -- Whenever a creature with power 4 or greater enters under your control, you may draw a card. mana={G}{U}{R} type=Enchantment [/card] @@ -118985,7 +118931,7 @@ auto={T}: Add{G} auto={T}: Add{U} auto={T}: Add{R} auto={G}{U}{R}{T}{S}:draw:1 controller -text={T}: Add {G},{U} or {R} to your mana pool. -- {G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card. +text={T}: Add {G},{U} or {R}. -- {G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card. mana={3} type=Artifact [/card] @@ -119003,7 +118949,7 @@ name=Temur Charm auto=choice name(+1/+1 and fight) target(creature|mybattlefield) transforms((,newability[1/1 ueot],newability[target(creature|opponentbattlefield) dynamicability])) ueot restriction{type(creature|opponentbattlefield)~morethan~0} auto=choice name(Mana Leak) target(*|stack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever restriction{type(*|stack)~morethan~0} auto=choice name(Creatures power 3 or less cant block) all(creature[power>=3]) cantblock ueot -text=Choose one: -- Target creature you control gets +1/+1 until end of turn. That creature fights target creature you don't control. -- Counter target spell unless its controller pays {3}. -- Creatures with power 3 or less can't block this turn. +text=Choose one: -- Target creature you control gets +1/+1 until end of turn. That creature fights target creature you don't control. -- Counter target spell unless its controller pays {3}. -- Creatures with power 3 or less can't block this turn. mana={R}{G}{U} type=Instant [/card] @@ -119030,8 +118976,8 @@ toughness=3 [card] name=Temur War Shaman auto=manifest all(*[zpos=1]|mylibrary) -auto=@facedup(creature|mybattlefield):may name(fight) all(trigger[to]) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control. +auto=@facedup(creature|mybattlefield):may name(fight) all(trigger[to]) _FIGHT_ +text=When Temur War Shaman enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control. mana={4}{G}{G} type=Creature subtype=Human Shaman @@ -119040,7 +118986,7 @@ toughness=5 [/card] [card] name=Tenacious Dead -autograveyard=_DIES_all(trigger) transforms((,newability[name(Pay 1B) pay[[{1}{B}]] name(pay 1B mana) moveto(ownerbattlefield} && tap?name(cancel) donothing])) oneshot +autograveyard=_DIES_all(trigger) transforms((,newability[name(Pay 1B) pay[[{1}{B}]] name(pay 1B mana) moveto(ownerbattlefield) && tap?name(cancel) donothing])) oneshot text=When Tenacious Dead dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control. mana={B} type=Creature @@ -119066,7 +119012,7 @@ auto={T}{C(0/0,-1,Charge)}:add{U} auto={T}{C(0/0,-1,Charge)}:add{B} auto={T}{C(0/0,-1,Charge)}:add{R} auto={T}{C(0/0,-1,Charge)}:add{G} -text={T}: Add {1} to your mana pool. -- {T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool. +text={T}: Add {1}. -- {T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color. type=Land [/card] [card] @@ -119140,8 +119086,7 @@ toughness=5 [/card] [card] name=Terashi's Cry -target=creature -auto=tap +auto=may tap target(creature) text=Tap up to three target creatures. mana={3}{W} type=Sorcery @@ -119152,7 +119097,7 @@ name=Terashi's Grasp target=artifact,enchantment auto=destroy auto=life:manacost controller -text=Destroy target artifact or enchantment. You gain life equal to its converted mana cost. +text=Destroy target artifact or enchantment. You gain life equal to its mana value. mana={2}{W} type=Sorcery subtype=Arcane @@ -119168,8 +119113,8 @@ subtype=Arcane [/card] [card] name=Terastodon -auto=may name(destroy) target(*[-creature]|battlefield) transforms((,newability[_DIES_token(Elephant Token)],newability[destroy])) -text=When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield. +auto=may name(destroy) target(*[-creature]|battlefield) transforms((,newability[_DIES__ELEPHANTTOKEN_],newability[destroy])) +text=When Terastodon enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield. mana={6}{G}{G} type=Creature subtype=Elephant @@ -119181,7 +119126,7 @@ name=Terminal Moraine auto={T}:Add{1} aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={2}{T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +text={T}: Add {1}. -- {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. type=Land [/card] [card] @@ -119203,7 +119148,7 @@ type=Sorcery [card] name=Teroh's Faithful auto=life:4 controller -text=When Teroh's Faithful enters the battlefield, you gain 4 life. +text=When Teroh's Faithful enters, you gain 4 life. mana={3}{W} type=Creature subtype=Human Cleric @@ -119214,7 +119159,7 @@ toughness=4 name=Teroh's Vanguard abilities=flash auto=aslongas(*|mygraveyard) protection from black all(creature|myBattlefield) ueot >6 oneshot -text=Flash -- Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn." +text=Flash -- Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters, creatures you control gain protection from black until end of turn." mana={3}{W} type=Creature subtype=Human Nomad @@ -119251,10 +119196,10 @@ toughness=8 [card] name=Terraformer auto={1}:name(plains) all(land|mybattlefield) transforms((,newability[loseabilities],newability[losesubtypesof(land)],newability[becomes(plains)])) ueot -auto={1}:name(island) all(land|mybattlefield) transforms((,newability[loseabilities],newability[losesubtypesof(land)],newability[becomes(island)])) ueot -auto={1}:name(swamp) all(land|mybattlefield) transforms((,newability[loseabilities],newability[losesubtypesof(land)],newability[becomes(swamp)])) ueot -auto={1}:name(mountain) all(land|mybattlefield) transforms((,newability[loseabilities],newability[losesubtypesof(land)],newability[becomes(mountain)])) ueot -auto={1}:name(forest) all(land|mybattlefield) transforms((,newability[loseabilities],newability[losesubtypesof(land)],newability[becomes(forest)])) ueot +auto={1}:name(island) all(land|mybattlefield) transforms((,newability[loseabilities],newability[losesubtypesof(land)],newability[becomes(island)])) ueot +auto={1}:name(swamp) all(land|mybattlefield) transforms((,newability[loseabilities],newability[losesubtypesof(land)],newability[becomes(swamp)])) ueot +auto={1}:name(mountain) all(land|mybattlefield) transforms((,newability[loseabilities],newability[losesubtypesof(land)],newability[becomes(mountain)])) ueot +auto={1}:name(forest) all(land|mybattlefield) transforms((,newability[loseabilities],newability[losesubtypesof(land)],newability[becomes(forest)])) ueot text={1}: Choose a basic land type. Each land you control becomes that type until end of turn. mana={2}{U} type=Creature @@ -119274,13 +119219,13 @@ toughness=2 name=Terrain Generator auto={T}:Add{1} auto={2}{T}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myhand) -text={T}: Add {1} to your mana pool. -- {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. +text={T}: Add {1}. -- {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. type=Land [/card] [card] name=Terramorphic Expanse auto={T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) -text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. +text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle. type=Land [/card] [card] @@ -119288,7 +119233,7 @@ name=Terrarion auto=tap(noevent) auto={2}{T}{S}:name(add mana) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller auto=_DIES_draw:1 -text=Terrarion enters the battlefield tapped. -- {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. -- When Terrarion is put into the graveyard from battlefield, draw a card. +text=Terrarion enters tapped. -- {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors. -- When Terrarion is put into the graveyard from battlefield, draw a card. mana={1} type=Artifact [/card] @@ -119314,7 +119259,7 @@ type=Instant [card] name=Territorial Baloth auto=_LANDFALL_2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. +text=Landfall - Whenever a land enters under your control, Territorial Baloth gets +2/+2 until end of turn. mana={4}{G} type=Creature subtype=Beast @@ -119352,6 +119297,14 @@ power=1 toughness=3 [/card] [card] +name=Terror +target=creature[-black;-artifact] +auto=bury +text=Destroy target nonartifact, nonblack creature. It can't be regenerated. +mana={1}{B} +type=Instant +[/card] +[card] name=Terror of Kruin Pass abilities=double strike backside=Kruin Outlaw @@ -119373,16 +119326,8 @@ power=5 toughness=2 [/card] [card] -name=Terror -target=creature[-black;-artifact] -auto=bury -text=Destroy target nonartifact, nonblack creature. It can't be regenerated. -mana={1}{B} -type=Instant -[/card] -[card] name=Terrus Wurm -autograveyard={6}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard={6}{B}{E}:_SCAVENGE_(storedpower) text=Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={6}{B} type=Creature @@ -119422,14 +119367,14 @@ auto=@targeted(this):life:-1 controller text=Flying -- Whenever Tethered Skirge becomes the target of a spell or ability, you lose 1 life. mana={2}{B} type=Creature -subtype=Imp +subtype=Phyrexian Imp power=2 toughness=2 [/card] [card] name=Tethmos High Priest auto=_HEROIC_moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) -text=Heroic -- Whenever you cast a spell that targets Tethmos High Priest, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. +text=Heroic -- Whenever you cast a spell that targets Tethmos High Priest, return target creature card with mana value 2 or less from your graveyard to the battlefield. mana={2}{W} type=Creature subtype=Cat Cleric @@ -119450,8 +119395,8 @@ name=Tetravus abilities=flying auto=counter(1/1,3) auto={c(1/1,-1)}:token(Tetravite) myupkeeponly limit:9 -auto={e(Tetravite|myBattlefield)}:counter(1/1,1) myupkeeponly limit:9 -text=Flying -- Tetravus enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." -- At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus. +auto={e(Tetravite|myBattlefield)}:counter(1/1) myupkeeponly limit:9 +text=Flying -- Tetravus enters with three +1/+1 counters on it. -- At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." -- At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus. mana={6} type=Artifact Creature subtype=Construct @@ -119474,8 +119419,8 @@ toughness=3 name=Teysa, Envoy of Ghosts abilities=Vigilance auto=protection from(creature) -auto=@damageof(player) from(creature):all(trigger[from]) destroy && token(Spirit,Creature Spirit,1/1,white,black, flying) -text=Vigilance. -- Protection from creatures. -- Whenever a creature deals damage to you, destroy that creature. Put a 1/1 white and black spirit token with flying onto the battlefield. +auto=@combatdamaged(player) from(creature|opponentBattlefield):all(trigger[from]) destroy && _AFTERLIFETOKEN_ +text=Vigilance, protection from creatures -- Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying. mana={5}{W}{B} type=Legendary Creature subtype=Human Advisor @@ -119485,7 +119430,7 @@ toughness=4 [card] name=Teysa, Orzhov Scion auto={S(creature[white]|myBattlefield)}{S(creature[white]|myBattlefield)}{S(creature[white]|myBattlefield)}:moveTo(exile) target(creature) -auto=@movedTo(other creature[black]|mygraveyard) from(mybattlefield):token(Spirit,Creature Spirit,1/1,flying,white) +auto=@movedTo(other creature[black]|mygraveyard) from(mybattlefield):_SPIRITTOKEN_ text=Sacrifice three white creatures: Exile target creature. -- Whenever another black creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={1}{W}{B} type=Legendary Creature @@ -119496,7 +119441,7 @@ toughness=3 [card] name=Tezzeret's Ambition auto=draw:3 -auto=if type(artifact|mybattlefield)~lessthan~1 then reject notatarget(*|myhand) +auto=if type(artifact|mybattlefield)~lessthan~1 then reject notaTarget(*|myhand) text=Draw three cards. If you control no artifacts, discard a card. mana={3}{U}{U} type=Sorcery @@ -119524,7 +119469,7 @@ toughness=3 name=Tezzeret's Touch target=artifact auto=teach(artifact) becomes(Creature,5/5) -auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerhand) +auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(hand) text=Enchant artifact -- Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. -- When enchanted artifact is put into a graveyard, return that card to its owner's hand. mana={1}{U}{B} type=Enchantment @@ -119533,9 +119478,9 @@ subtype=Aura [card] name=Thada Adel, Acquisitor abilities=islandwalk -aicode=activate notatarget(artifact|opponentlibrary) moveto(myexile) and!( transforms((,canplayfromexile,newability[phaseactionmulti[endofturn once] moveto(ownerexile) all(this|exile)])) ueot)! -auto=@combatdamaged(player) from(this):name(exile artifact) Reveal:olibrarycount revealzone(opponentlibrary) optionone name(choose card) target(<1>artifact|reveal) moveto(myexile) and!( transforms((,canplayfromexile,newability[phaseactionmulti[endofturn once] moveto(ownerexile) all(this|exile)],newability[all(other *|reveal) moveto(ownerlibrary) and!(shuffle)!])) ueot)! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Islandwalk -- Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card. +aicode=activate notaTarget(artifact|opponentlibrary) moveto(myexile) and!( transforms((,canplayfromexile,newability[phaseactionmulti[end once] moveto(ownerexile) all(this|exile)])) ueot)! +auto=@combatdamaged(player) from(this):name(exile artifact) Reveal:olibrarycount revealzone(opponentlibrary) optionone name(choose card) target(<1>artifact|reveal) moveto(myexile) and!( transforms((,canplayfromexile,newability[phaseactionmulti[end once] moveto(ownerexile) all(this|exile)],newability[all(other *|reveal) moveto(ownerlibrary) and!(shuffle)!])) ueot)! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Islandwalk -- Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles their library. Until end of turn, you may play that card. mana={1}{U}{U} type=Legendary Creature subtype=Merfolk Rogue @@ -119580,7 +119525,7 @@ name=Thalakos Lowlands auto={T}:Add{1} auto={T}:Add{W} and!( frozen )! auto={T}:Add{U} and!( frozen )! -text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step. +text={T}: Add {1}. -- {T}: Add {W} or {U}. Thalakos Lowlands doesn't untap during your next untap step. type=Land [/card] [card] @@ -119597,7 +119542,7 @@ toughness=1 [card] name=Thalakos Scout abilities=shadow -auto={D(*|myhand)}:moveTo(myhand) +auto={D(*|myhand)}:moveto(hand) text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Discard a card: Return Thalakos Scout to its owner's hand. mana={2}{U} type=Creature @@ -119627,6 +119572,29 @@ power=1 toughness=2 [/card] [card] +name=Thalia's Lancers +abilities=first strike +aicode=activate target(*[legendary]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[legendary]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=First strike -- When Thalia's Lancers enters, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle. +mana={3}{W}{W} +type=Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] +[card] +name=Thalia's Lieutenant +auto=all(other human|mybattlefield) counter(1/1) +auto=@movedto(human|mybattlefield):counter(1/1) +text=When Thalia's Lieutenant enters, put a +1/+1 counter on each other Human you control. -- Whenever another Human enters under your control, put a +1/+1 counter on Thalia's Lieutenant. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Thalia, Guardian of Thraben abilities=first strike auto=lord(*[-creature]|mycastingzone) altercost(colorless,+1) @@ -119651,25 +119619,13 @@ power=3 toughness=2 [/card] [card] -name=Thalia's Lancers -abilities=first strike -aicode=activate target(*[legendary]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[legendary]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=First strike -- When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library. -mana={3}{W}{W} +name=Thallid +text=At the beginning of your upkeep, put a spore counter on Thallid. -- Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield. +mana={G} type=Creature -subtype=Human Knight -power=4 -toughness=4 -[/card] -[card] -name=Thalia's Lieutenant -auto=all(other human|mybattlefield) counter(1/1,1) -auto=@movedto(human|mybattlefield):counter(1/1,1) -text=When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. -- Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. -mana={1}{W} -type=Creature -subtype=Human Soldier +subtype=Fungus +auto=@each my upkeep:counter(0/0,1,Spore) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ power=1 toughness=1 [/card] @@ -119680,7 +119636,7 @@ mana={1}{G}{G} type=Creature subtype=Fungus auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ auto={S(saproling|myBattlefield)}:1/2 power=2 toughness=2 @@ -119692,7 +119648,7 @@ mana={2}{G} type=Creature subtype=Fungus auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ auto={S(saproling|myBattlefield)}:1/1 target(creature) power=2 toughness=2 @@ -119705,42 +119661,16 @@ mana={1}{G} type=Creature subtype=Fungus auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ power=0 toughness=5 [/card] [card] -name=Thallid -text=At the beginning of your upkeep, put a spore counter on Thallid. -- Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -mana={G} -type=Creature -subtype=Fungus -auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) -power=1 -toughness=1 -[/card] -[card] -name=Thassa, God of the Sea -abilities=Indestructible -auto={1}{u}:target(creature|mybattlefield) unblockable ueot -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=this(variable{type:manau}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{type:manau}>4) transforms((Legendary Enchantment Creature)) -text=Indestructible -- As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -- At the beginning of your upkeep, scry 1. -- {1}{U}: Target creature you control can't be blocked this turn. -mana={2}{U} -type=Legendary Enchantment Creature -subtype=God -power=5 -toughness=5 -[/card] -[card] name=Thassa's Bounty target=player auto=deplete:3 auto=draw:3 controller -text=Draw three cards. Target player puts the top three cards of his or her library into his or her graveyard. +text=Draw three cards. Target player mills three cards. mana={5}{U} type=Sorcery [/card] @@ -119748,7 +119678,7 @@ type=Sorcery name=Thassa's Devourer auto=deplete:2 target(player) auto=_CONSTELLATION_deplete:2 target(player) -text=Constellation -- Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. +text=Constellation -- Whenever Thassa's Devourer or another enchantment enters under your control, target player mills two cards. mana={4}{U} type=Enchantment Creature subtype=Elemental @@ -119761,7 +119691,7 @@ auto=bestow bstw auto=bestow teach(creature) +3/+3 auto=bestow transforms((,newability[@combatdamagefoeof(player) from(this):draw:1])) forever auto=@combatdamagefoeof(player) from(this):draw:1 -bestow={5}{u} +bestow={5}{U} text=Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. -- Enchanted creature gets +3/+3. mana={3}{U} type=Enchantment Creature @@ -119786,6 +119716,21 @@ mana={1}{U} type=Instant [/card] [card] +name=Thassa, God of the Sea +abilities=Indestructible +auto={1}{U}:target(creature|mybattlefield) unblockable ueot +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto=@each my upkeep:_SCRY1_ +auto=this(variable{type:manau}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{type:manau}>4) transforms((Legendary Enchantment Creature)) +text=Indestructible -- As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -- At the beginning of your upkeep, scry 1. -- {1}{U}: Target creature you control can't be blocked this turn. +mana={2}{U} +type=Legendary Enchantment Creature +subtype=God +power=5 +toughness=5 +[/card] +[card] name=That Which Was Taken auto={4}{T}:counter(0/0,1,Divinity) target(other *) auto=lord(*[counter{0/0.1.Divinity}]) indestructible @@ -119814,17 +119759,17 @@ toughness=2 [card] name=Thawing Glaciers auto=tap(noevent) -aicode=activate moveTo(mybattlefield) and!( tap(noevent) && phaseaction[cleanup,sourceinplay] moveto(myhand) all(this) )! target(land[basic]|mylibrary) -auto={1}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot && phaseaction[cleanup,sourceinplay] moveto(myhand) all(this))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Thawing Glaciers enters the battlefield tapped. -- {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step. +aicode=activate moveTo(mybattlefield) and!( tap(noevent) && phaseaction[cleanup,sourceinplay] moveto(hand) all(this) )! target(land[basic]|mylibrary) +auto={1}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot && phaseaction[cleanup,sourceinplay] moveto(hand) all(this))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=Thawing Glaciers enters tapped. -- {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step. type=Land [/card] [card] name=The Abyss -auto=@each opponent upkeep:ability$!name(bury creature) notatarget(creature[-artifact]|mybattlefield) bury !$ opponent -auto=@each my upkeep:notatarget(creature[-artifact]|mybattlefield) bury +auto=@each opponent upkeep:ability$!name(bury creature) notaTarget(creature[-artifact]|mybattlefield) bury !$ opponent +auto=@each my upkeep:notaTarget(creature[-artifact]|mybattlefield) bury auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) -text=At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated. +text=At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. mana={3}{B} type=World Enchantment [/card] @@ -119853,7 +119798,7 @@ name=The Gitrog Monster abilities=deathtouch auto=upcost[{S(land|mybattlefield)}] sacrifice auto=maxPlay(land)+1 -auto=@movedto(land|mygraveyard): draw:1 +auto=@movedto(land|mygraveyard):draw:1 text=Deathtouch -- At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. -- You may play an additional land on each of your turns. -- Whenever one or more land cards are put into your graveyard from anywhere, draw a card. mana={3}{B}{G} type=Legendary Creature @@ -119878,9 +119823,9 @@ toughness=5 [/card] [card] name=The Rack -auto=name(choose opponent) notatarget(opponent) deplete:0 +auto=name(choose opponent) notaTarget(opponent) deplete:0 auto=@each targetedplayer upkeep:damage:3minustype:*:targetedpersonshandminusend targetedplayer -text=As The Rack enters the battlefield, choose an opponent. -- At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand. +text=As The Rack enters, choose an opponent. -- At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand. mana={1} type=Artifact [/card] @@ -119893,7 +119838,7 @@ type=Legendary Land [card] name=The Unspeakable abilities=flying,trample -auto=@combatdamaged(player) from(this):may moveto(myhand) target(arcane|mygraveyard) +auto=@combatdamaged(player) from(this):may moveto(hand) target(arcane|mygraveyard) text=Flying, trample -- Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. mana={6}{U}{U}{U} type=Legendary Creature @@ -119920,6 +119865,22 @@ power=2 toughness=2 [/card] [card] +name=Thelon's Chant +auto=upcost[{G}] sacrifice +auto=@movedTo(swamp|mybattlefield):ability$!choice name(3 damage) damage:3 controller _ choice name(counter) target(creature|mybattlefield) counter(-1/-1) !$ controller +auto=@movedTo(swamp|opponentbattlefield):ability$!choice name(3 damage) damage:3 controller _ choice name(counter) target(creature|mybattlefield) counter(-1/-1) !$ opponent +text=At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. -- Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless they puts a -1/-1 counter on a creature they control. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] +name=Thelon's Curse +auto=lord(creature[blue]) transforms((,newability[doesnotuntap],newability[@each my upkeep sourcetap:pay[[{U}]] untap])) +text=Blue creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {U} for each creature chosen this way. If the player does, untap those creatures. +mana={G}{G} +type=Enchantment +[/card] +[card] name=Thelonite Druid auto={1}{G}{T}{S(creature|myBattlefield)}:all(forest|myBattlefield) becomes(Creature,2/3) ueot text={1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. @@ -119933,7 +119894,7 @@ toughness=1 name=Thelonite Hermit facedown={3} autofacedown={3}{G}{G}:morph -autofaceup=token(Saproling,Creature Saproling,1/1,green)*4 +autofaceup=_SAPROLINGTOKEN_*4 auto=lord(saproling) 1/1 text=Saproling creatures get +1/+1. -- Morph {3}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens onto the battlefield. mana={3}{G} @@ -119953,22 +119914,6 @@ power=1 toughness=2 [/card] [card] -name=Thelon's Chant -auto=upcost[{G}] sacrifice -auto=@movedTo(swamp|mybattlefield):ability$!choice name(3 damage) damage:3 controller _ choice name(counter) target(creature|mybattlefield) counter(-1/-1,1) !$ controller -auto=@movedTo(swamp|opponentbattlefield):ability$!choice name(3 damage) damage:3 controller _ choice name(counter) target(creature|mybattlefield) counter(-1/-1,1) !$ opponent -text=At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. -- Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. -mana={1}{G}{G} -type=Enchantment -[/card] -[card] -name=Thelon's Curse -auto=lord(creature[blue]) transforms((,newability[doesnotuntap],newability[@each my upkeep sourcetap:pay[[{U}]] untap])) -text=Blue creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures. -mana={G}{G} -type=Enchantment -[/card] -[card] name=Thermal Blast target=creature auto=damage:3 @@ -120022,7 +119967,7 @@ type=Sorcery name=Thermopod auto={i}:haste auto={S(creature|myBattlefield)}:Add{R} -text={S}i}: Thermopod gains haste until end of turn. ({S}i} can be paid with one mana from a snow permanent.) -- Sacrifice a creature: Add {R} to your mana pool. +text={S}i}: Thermopod gains haste until end of turn. ({S}i} can be paid with one mana from a snow permanent.) -- Sacrifice a creature: Add {R}. mana={4}{R} type=Snow Creature subtype=Slug @@ -120033,7 +119978,7 @@ toughness=3 name=Thespian's Stage auto={T}:Add{1} auto={2}{T}:copy target(other land|battlefield) and!( {2}{T}:copy target(other land|battlefield) )! -text={T}: Add {1} to your mana pool. -- {2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability. +text={T}: Add {1}. -- {2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability. type=Land [/card] [card] @@ -120048,9 +119993,9 @@ toughness=4 [/card] [card] name=Thicket Elemental -kicker={1}{g} -auto=if paid(kicker) then Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(mybattlefield) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend -text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library. +kicker={1}{G} +auto=if paid(kicker) then Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(mybattlefield) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Thicket Elemental enters, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library. mana={3}{G}{G} type=Creature subtype=Elemental @@ -120060,8 +120005,8 @@ toughness=4 [card] name=Thief of Hope auto=@movedTo(arcane,spirit|mystack):ability$!choice life:-1 target(opponent) && life:1 controller!$ controller -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=2]|mygraveyard) -text=Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. -- Soulshift 2 (When this dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=2]|mygraveyard) +text=Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. -- Soulshift 2 (When this dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.) mana={2}{B} type=Creature subtype=Spirit @@ -120073,8 +120018,8 @@ name=Thieves' Fortune other={U} name(Prowl) otherrestriction=prowl abilities=hiddenface -aicode=activate transforms((,newability[choice all(*[zpos=4]|mylibrary) moveto(myhand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=3]|mylibrary) moveto(myhand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=2]|mylibrary) moveto(myhand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) && bottomoflibrary all(*[zpos<=3]|mylibrary)])) ueot -auto=reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[choice all(*[zpos=4]|mylibrary) moveto(hand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=3]|mylibrary) moveto(hand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=2]|mylibrary) moveto(hand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=1]|mylibrary) moveto(hand) && bottomoflibrary all(*[zpos<=3]|mylibrary)])) ueot +auto=reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend text=Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Tribal Instant @@ -120094,9 +120039,9 @@ toughness=3 [card] name=Thieving Sprite abilities=flying -aicode=activate reject notatarget(*|targetedpersonshand) -auto=target(player) Reveal:type:faerie:mybattlefield revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) moveto(ownerhand) and!(reject)! optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=Flying -- When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. +aicode=activate reject notaTarget(*|targetedpersonshand) +auto=target(player) Reveal:type:faerie:mybattlefield revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) moveto(hand) and!(reject)! optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text=Flying -- When Thieving Sprite enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. mana={2}{B} type=Creature subtype=Faerie Rogue @@ -120120,7 +120065,7 @@ abilities=defender auto=counter(0/0,4,ice) auto=@movedto(*[instant;sorcery]|mystack):counter(0/0,-1,Ice) all(this) auto=this(counter{0/0.1.Ice}<1) flip(Awoken Horror) -text=Defender -- Thing in the Ice enters the battlefield with four ice counters on it. -- Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. +text=Defender -- Thing in the Ice enters with four ice counters on it. -- Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. mana={1}{U} type=Creature subtype=Horror @@ -120144,30 +120089,29 @@ mana={1}{U} type=Instant [/card] [card] -name=Thirst for Knowledge -auto=draw:3 -auto=transforms((,newability[choice name(discard 2 cards) reject target(<2>*|myhand)],newability[aslongas(artifact|myHand) choice name(discard an artifact card) reject target(artifact|myhand)])) -text=Draw three cards. Then discard two cards unless you discard an artifact card. -mana={2}{U} -type=Instant -[/card] -[card] name=Thirst target=creature auto=tap auto=doesnotuntap auto=all(this) transforms((,newability[upcost[{U}] sacrifice])) forever -text=Enchant creature -- When Thirst enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Thirst unless you pay {U}. +text=Enchant creature -- When Thirst enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Thirst unless you pay {U}. mana={2}{U} type=Enchantment subtype=Aura [/card] [card] +name=Thirst for Knowledge +auto=draw:3 +auto=transforms((,newability[choice name(discard 2 cards) reject notaTarget(<2>*|myhand)],newability[aslongas(artifact|myHand) choice name(discard an artifact card) reject notaTarget(artifact|myhand)])) +text=Draw three cards. Then discard two cards unless you discard an artifact card. +mana={2}{U} +type=Instant +[/card] +[card] name=Thirsting Axe auto={2}:equip auto=teach(creature) 4/0 auto=teach(creature) treason -auto=@combatdamaged(player) from(mytgt):all(trigger[from]) -treason ueot auto=@combatdamaged(creature) from(mytgt):all(trigger[from]) -treason ueot text=Equipped creature gets +4/+0. -- At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it. -- Equip {2} mana={3} @@ -120200,14 +120144,14 @@ toughness=3 [card] name=Thopter Arrest auto=(blink)forsrc target(*[creature;artifact]|opponentbattlefield) -text=When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield. +text=When Thopter Arrest enters, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield. mana={2}{W} type=Enchantment [/card] [card] name=Thopter Assembly abilities=flying -auto=@each my upkeep restriction{type(other thopter|myBattlefield)~lessthan~1}:moveTo(ownerhand) and!(token(Thopter,Artifact Creature,1/1,flying)*5)! +auto=@each my upkeep restriction{type(other thopter|myBattlefield)~lessthan~1}:moveTo(hand) and!(token(Thopter,Artifact Creature,1/1,flying)*5)! text=Flying -- At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and put five 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. mana={6} type=Artifact Creature @@ -120218,8 +120162,8 @@ toughness=5 [card] name=Thopter Engineer auto=lord(creature[artifact]|mybattlefield) haste -auto=choice token(Thopter,Artifact Creature Thopter,1/1,flying) controller -text=When Thopter Engineer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. -- Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.) +auto=choice _THOPTERTOKEN_ controller +text=When Thopter Engineer enters, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. -- Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.) mana={2}{R} type=Creature subtype=Human Artificer @@ -120228,7 +120172,7 @@ toughness=3 [/card] [card] name=Thopter Foundry -auto={1}{S(artifact[-token]|myinplay)}:token(Thopter,artifact creature thopter,1/1,blue flying) && life:1 +auto={1}{S(artifact[-token]|myBattlefield)}:token(Thopter,artifact creature thopter,1/1,blue flying) && life:1 text={1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life. mana={WB}{U} type=Artifact @@ -120237,9 +120181,9 @@ type=Artifact name=Thopter Squadron abilities=flying auto=counter(1/1,3) -auto={1}{C(1/1,-1)}:token(Thopter,Artifact Creature Thopter,1/1,flying) asSorcery -auto={1}{S(other thopter|myBattlefield)}:counter(1/1,1) asSorcery -text=Flying -- Thopter Squadron enters the battlefield with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. -- {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery. +auto={1}{C(1/1,-1)}:_THOPTERTOKEN_ asSorcery +auto={1}{S(other thopter|myBattlefield)}:counter(1/1) asSorcery +text=Flying -- Thopter Squadron enters with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. -- {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery. mana={5} type=Artifact Creature subtype=Thopter @@ -120257,6 +120201,17 @@ power=7 toughness=7 [/card] [card] +name=Thorn Thallid +text=At the beginning of your upkeep, put a spore counter on Thorn Thallid. -- Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to any target. +mana={1}{G}{G} +type=Creature +subtype=Fungus +auto=@each my upkeep:counter(0/0,1,Spore) +auto={C(0/0,-3,Spore)}:damage:1 target(anytarget) +power=2 +toughness=2 +[/card] +[card] name=Thorn of Amethyst auto=lord(*[-creature]|nonbattlezone) altercost(colorless,+1) text=Noncreature spells cost {1} more to cast. @@ -120264,23 +120219,23 @@ mana={2} type=Artifact [/card] [card] -name=Thorn Thallid -text=At the beginning of your upkeep, put a spore counter on Thorn Thallid. -- Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player. -mana={1}{G}{G} +name=Thorn-Thrash Viashino +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) +auto={G}:trample +mana={3}{R} type=Creature -subtype=Fungus -auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:damage:1 target(creature,player) +subtype=Lizard Warrior +text=Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) -- {G}: Thorn-Thrash Viashino gains trample until end of turn. power=2 toughness=2 [/card] [card] name=Thornbite Staff -auto=teach(creature) transforms((,newability[{2}{T}:damage:1 target(*[creature;player])])) +auto=teach(creature) transforms((,newability[{2}{T}:damage:1 target(anytarget)])) auto=@movedto(creature|graveyard) from(creature|battlefield):teach(creature) untap auto=@movedto(creature[shaman]|battlefield):may all(trigger[to]) rehook auto={4}:equip -text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature dies, untap this creature." -- Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. -- Equip {4} +text=Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature." -- Whenever a Shaman creature enters, you may attach Thornbite Staff to it. -- Equip {4} mana={2} type=Tribal Artifact subtype=Shaman Equipment @@ -120297,8 +120252,8 @@ toughness=2 [/card] [card] name=Thorncaster Sliver -auto=lord(sliver|mybattlefield) transforms((,newability[_ATTACKING_damage:1 target(*[creature;player])])) -text=Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to target creature or player." +auto=lord(sliver|mybattlefield) transforms((,newability[_ATTACKING_damage:1 target(anytarget)])) +text=Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target." mana={4}{R} type=Creature subtype=Sliver @@ -120364,17 +120319,6 @@ power=2 toughness=2 [/card] [card] -name=Thorn-Thrash Viashino -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -auto={G}:trample -mana={3}{R} -type=Creature -subtype=Viashino Warrior -text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- {G}: Thorn-Thrash Viashino gains trample until end of turn. -power=2 -toughness=2 -[/card] -[card] name=Thorntooth Witch auto=@movedTo(treefolk|mystack):may 3/-3 target(creature) ueot text=Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn. @@ -120408,8 +120352,8 @@ toughness=1 [card] name=Thornwind Faeries abilities=flying -auto={T}:damage:1 target(creature,player) -text=Flying -- {T}: Thornwind Faeries deals 1 damage to target creature or player. +auto={T}:damage:1 target(anytarget) +text=Flying -- {T}: Thornwind Faeries deals 1 damage to any target. mana={1}{U}{U} type=Creature subtype=Faerie @@ -120422,12 +120366,12 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{G} auto={T}:Add{U} -text=Thornwood Falls enters the battlefield tapped. -- When Thornwood Falls enters the battlefield, you gain 1 life. -- {T}: Add {G} or {U} to your mana pool. +text=Thornwood Falls enters tapped. -- When Thornwood Falls enters, you gain 1 life. -- {T}: Add {G} or {U}. type=Land [/card] [card] name=Thought Courier -auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={T}:_LOOT_ text={T}: Draw a card, then discard a card. mana={1}{U} type=Creature @@ -120460,9 +120404,9 @@ toughness=2 [card] name=Thought Gorger abilities=trample -auto=foreach(*|myhand) counter(1/1,1) && reject all(*|myhand) +auto=foreach(*|myhand) counter(1/1) && reject all(*|myhand) auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller -text=Trample -- When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. -- When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it. +text=Trample -- When Thought Gorger enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. -- When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it. mana={2}{B}{B} type=Creature subtype=Horror @@ -120473,7 +120417,7 @@ toughness=2 name=Thought Harvester auto=@movedTo(*[colorless]|mystack):target(opponent) ingest:1 abilities=flying -text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, target opponent exiles the top card of his or her library. +text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, target opponent exiles the top card of their library. mana={3}{U} abilities=devoid type=Creature @@ -120512,7 +120456,7 @@ name=Thought Scour target=player auto=deplete:2 auto=draw:1 controller -text=Target player puts the top two cards of his or her library into his or her graveyard. -- Draw a card. +text=Target player mills two cards. -- Draw a card. mana={U} type=Instant [/card] @@ -120520,15 +120464,26 @@ type=Instant name=Thought Vessel auto={t}:add{c} abilities=nomaxhand -text=You have no maximum hand size. -- {T}: Add {C} to your mana pool. +text=You have no maximum hand size. -- {T}: Add {C}. mana={2} type=Artifact [/card] [card] +name=Thought-Knot Seer +auto=target(*[-land]|opponenthand) moveto(exile) +auto=@movedTo(this|nonbattlezone) from(battlefield):draw:1 target(opponent) +text=({C} represents colorless mana.) -- When Thought-Knot Seer enters, target opponent reveals their hand. You choose a nonland card from it and exile that card. -- When Thought-Knot Seer leaves the battlefield, target opponent draws a card. +mana={3}{C} +type=Creature +subtype=Eldrazi +power=4 +toughness=4 +[/card] +[card] name=Thoughtbind target=*[manacost<=4]|stack auto=fizzle -text=Counter target spell with converted mana cost 4 or less. +text=Counter target spell with mana value 4 or less. mana={2}{U} type=Instant [/card] @@ -120553,8 +120508,8 @@ type=Sorcery [/card] [card] name=Thoughtcutter Agent -auto={U}{B}{T}:target(player) life:-1 && all(this) transforms((,newability[reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiononeend revealend])) oneshot -text={U}{B}, {T}: Target player loses 1 life and reveals his or her hand. +auto={U}{B}{T}:target(player) life:-1 && all(this) transforms((,newability[reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiononeend revealend])) oneshot +text={U}{B}, {T}: Target player loses 1 life and reveals their hand. mana={U}{B} type=Artifact Creature subtype=Human Rogue @@ -120563,23 +120518,12 @@ toughness=1 [/card] [card] name=Thoughtflare -auto=name(draw & discard) ability$!draw:4 _ choice notatarget(<2>*|myhand) reject)!$ controller +auto=name(draw & discard) ability$!draw:4 _ choice notaTarget(<2>*|myhand) reject!$ controller text=Draw four cards, then discard two cards. mana={3}{U}{R} type=Instant [/card] [card] -name=Thought-Knot Seer -auto=target(*[-land]|opponenthand) moveto(exile) -auto=@movedTo(this|nonbattlezone) from(battlefield):draw:1 target(opponent) -text=({C} represents colorless mana.) -- When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card. -- When Thought-Knot Seer leaves the battlefield, target opponent draws a card. -mana={3}{C} -type=Creature -subtype=Eldrazi -power=4 -toughness=4 -[/card] -[card] name=Thoughtlace alias=1227 text=Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) @@ -120596,7 +120540,7 @@ type=Enchantment [card] name=Thoughtpicker Witch aicode=activate transforms((,newability[choice all(*[zpos=2]|targetedpersonslibrary) moveto(exile)],newability[choice all(*[zpos=1]|targetedpersonslibrary) moveto(exile)])) ueot -auto={1}{s(creature|mybattlefield}:target(opponent) reveal:2 optionone name(Put in exile) target(*|reveal) moveto(ownerexile) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +auto={1}{s(creature|mybattlefield)}:target(opponent) reveal:2 optionone name(Put in exile) target(*|reveal) moveto(ownerexile) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend text={1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them. mana={B} type=Creature @@ -120608,7 +120552,7 @@ toughness=1 name=Thoughtrender Lamia auto=ability$!name(discard) target(*|myhand) reject!$ opponent auto=_CONSTELLATION_ability$!name(discard) target(*|myhand) reject!$ opponent -text=Constellation -- Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card. +text=Constellation -- Whenever Thoughtrender Lamia or another enchantment enters under your control, each opponent discards a card. mana={4}{B}{B} type=Enchantment Creature subtype=Lamia @@ -120617,8 +120561,8 @@ toughness=3 [/card] [card] name=Thoughts of Ruin -auto=if compare(phandcount)~morethan~0 then sacrifice notatarget(land|mybattlefield) -auto=if compare(phandcount)~morethan~0 then ability$! sacrifice notatarget(land|mybattlefield) !$ opponent +auto=if compare(phandcount)~morethan~0 then sacrifice notaTarget(land|mybattlefield) +auto=if compare(phandcount)~morethan~0 then ability$! sacrifice notaTarget(land|mybattlefield) !$ opponent text=Each player sacrifices a land for each card in your hand. mana={2}{R}{R} type=Sorcery @@ -120626,9 +120570,9 @@ type=Sorcery [card] name=Thoughtseize target=player -aicode=activate reject notatarget(*[-land]|targetedpersonshand) and!( life:-2 controller )! -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<1>*[-land]|reveal) moveto(ownerhand) and!( transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot )! optiononeend optiontwo name(look) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[life:-2 controller])) oneshot afterrevealedend revealend -text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life. +aicode=activate reject notaTarget(*[-land]|targetedpersonshand) and!( life:-2 controller )! +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<1>*[-land]|reveal) moveto(hand) and!( transforms((,newability[reject],newability[all(*|reveal) moveto(hand)])) oneshot )! optiononeend optiontwo name(look) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed transforms((,newability[life:-2 controller])) oneshot afterrevealedend revealend +text=Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. mana={B} type=Sorcery [/card] @@ -120645,8 +120589,8 @@ name=Thousand Winds abilities=flying facedown={3} autofacedown={5}{U}{U}:morph -autofaceup=moveTo(ownerhand) all(creature[tapped]) -text=Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) -- When Thousand Winds is turned face up, return all other tapped creatures to their owner's hands. +autofaceup=moveTo(hand) all(creature[tapped]) +text=Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) -- When Thousand Winds is turned face up, return all other tapped creatures to their owner's hands. mana={4}{U}{U} type=Creature subtype=Elemental @@ -120655,8 +120599,8 @@ toughness=6 [/card] [card] name=Thousand-legged Kami -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=7]|mygraveyard) -text=Soulshift 7 (When this dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=7]|mygraveyard) +text=Soulshift 7 (When this dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.) mana={6}{G}{G} type=Creature subtype=Spirit @@ -120708,8 +120652,8 @@ toughness=2 [/card] [card] name=Thraben Inspector -auto=name(Create clue) token(Clue) controller -text=When Thraben Inspector enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +auto=name(Create clue) _CLUE_ controller +text=When Thraben Inspector enters, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={W} type=Creature subtype=Human Soldier @@ -120751,7 +120695,7 @@ toughness=2 [/card] [card] name=Thraben Standard Bearer -auto={1}{W}{t}{D(*|myhand)}:token(Human Soldier,creature Human Soldier,1/1,white) +auto={1}{W}{t}{D(*|myhand)}:_HUMANSOLDIERTOKEN_ text={1}{W}, {T}, Discard a card: Put a 1/1 white Human Soldier creature token onto the battlefield. mana={W} type=Creature @@ -120772,8 +120716,8 @@ toughness=1 [card] name=Thragtusk auto=life:5 controller -auto=@movedTo(this|nonbattlezone) from(battlefield):token(Beast,Creature Beast,3/3,green) -text=When Thragtusk enters the battlefield, you gain 5 life. -- When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield. +auto=@movedTo(this|nonbattlezone) from(battlefield):_BEASTTOKEN_ +text=When Thragtusk enters, you gain 5 life. -- When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield. mana={4}{G} type=Creature subtype=Beast @@ -120783,7 +120727,7 @@ toughness=3 [card] name=Thran Dynamo auto={T}:Add{3} -text={T}: Add {3} to your mana pool. +text={T}: Add {3}. mana={4} type=Artifact [/card] @@ -120797,7 +120741,7 @@ type=Artifact [card] name=Thran Foundry auto={1}{T}{E}:name(shuffle graveyard) target(player) donothing && moveto(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard) -text={1}, {T}, Exile Thran Foundry: Target player shuffles his or her graveyard into his or her library. +text={1}, {T}, Exile Thran Foundry: Target player shuffles their graveyard into their library. mana={1} type=Artifact [/card] @@ -120828,15 +120772,15 @@ auto={T}:add{U} auto={T}:add{B} auto={T}:add{R} auto={T}:add{G} -auto=@each endofturn restriction{type(creature|myBattlefield)~lessthan~1}:sacrifice -text=At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. -- {T}: Add one mana of any color to your mana pool. +auto=@each end restriction{type(creature|myBattlefield)~lessthan~1}:sacrifice +text=At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. -- {T}: Add one mana of any color. type=Land [/card] [card] name=Thran War Machine abilities=mustattack auto=upcost[{4};next upkeep] sacrifice -text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Thran War Machine attacks each turn if able. +text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Thran War Machine attacks each combat if able. mana={4} type=Artifact Creature subtype=Construct @@ -120856,7 +120800,7 @@ type=Artifact [card] name=Thrashing Mossdog abilities=Reach -autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard={4}{G}{G}{E}:_SCAVENGE_(storedpower) text=Reach. (This creature can block creatures with flying.) -- Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={3}{G} type=Creature @@ -120878,7 +120822,7 @@ toughness=4 [/card] [card] name=Thrashing Wumpus -auto={B}:damage:1 all(creature,player) +auto={B}:damage:1 all(creature) && damage:1 all(player) text={B}: Thrashing Wumpus deals 1 damage to each creature and each player. mana={3}{B}{B} type=Creature @@ -120889,8 +120833,8 @@ toughness=3 [card] name=Thraximundar abilities=haste -auto=_ATTACKING_ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent -auto=@sacrificed(creature):name(counter +1/+1) ability$!may counter(1/1,1) all(mysource)!$ controller +auto=_ATTACKING_ability$!name(sacrifice) notaTarget(creature|mybattlefield) sacrifice!$ opponent +auto=@sacrificed(creature):name(counter +1/+1) ability$!may counter(1/1) all(mysource)!$ controller text=Haste -- Whenever Thraximundar attacks, defending player sacrifices a creature. -- Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar. mana={4}{U}{B}{R} type=Legendary Creature @@ -120902,7 +120846,7 @@ toughness=6 name=Threads of Disloyalty target=creature[manacost<=2] alias=1194 -text=Enchant creature with converted mana cost 2 or less -- You control enchanted creature. +text=Enchant creature with mana value 2 or less -- You control enchanted creature. mana={1}{U}{U} type=Enchantment subtype=Aura @@ -120910,7 +120854,7 @@ subtype=Aura [card] name=Threaten target=creature -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.) mana={2}{R} type=Sorcery @@ -120928,13 +120872,13 @@ subtype=Arcane name=Three Visits aicode=activate moveTo(myBattlefield) target(forest|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle. mana={1}{G} type=Sorcery [/card] [card] name=Thresher Beast -auto=@combat(blocked) source(this):ability$!name(sacrifice) notatarget(land|mybattlefield) sacrifice!$ opponent +auto=@combat(blocked) source(this):ability$!name(sacrifice) notaTarget(land|mybattlefield) sacrifice!$ opponent text=Whenever Thresher Beast becomes blocked, defending player sacrifices a land. mana={3}{G}{G} type=Creature @@ -120953,7 +120897,7 @@ type=Instant [/card] [card] name=Thrill-Kill Assassin -auto=may counter(1/1,1) +auto=may counter(1/1) auto=this(counter{1/1.1}>=1) cantblock abilities=deathtouch text=Deathtouch -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) @@ -120976,7 +120920,7 @@ toughness=5 [card] name=Thrive target=creature -auto=counter(1/1,1) +auto=counter(1/1) text=Put a +1/+1 counter on each of X target creatures. mana={X}{G} type=Sorcery @@ -120984,8 +120928,8 @@ type=Sorcery [card] name=Thriving Grubs auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) -text=When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) counter(1/1) +text=When Thriving Grubs enters, you get {E}{E} (two energy counters). -- Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={1}{R} type=Creature subtype=Gremlin @@ -120995,8 +120939,8 @@ toughness=1 [card] name=Thriving Ibex auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) -text=When Thriving Ibex enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) counter(1/1) +text=When Thriving Ibex enters, you get {E}{E} (two energy counters). -- Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={3}{W} type=Creature subtype=Goat @@ -121006,8 +120950,8 @@ toughness=4 [card] name=Thriving Rats auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) -text=When Thriving Rats enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Rats attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) counter(1/1) +text=When Thriving Rats enters, you get {E}{E} (two energy counters). -- Whenever Thriving Rats attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={1}{B} type=Creature subtype=Rat @@ -121017,8 +120961,8 @@ toughness=2 [card] name=Thriving Rhino auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) -text=When Thriving Rhino enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) counter(1/1) +text=When Thriving Rhino enters, you get {E}{E} (two energy counters). -- Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={2}{G} type=Creature subtype=Rhino @@ -121028,8 +120972,8 @@ toughness=3 [card] name=Thriving Turtle auto=alterenergy:2 controller -auto=_ATTACKING_pay({e:2}) counter(1/1,1) -text=When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. +auto=_ATTACKING_if compare(penergy)~morethan~1 then pay({e:2}) counter(1/1) +text=When Thriving Turtle enters, you get {E}{E} (two energy counters). -- Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={U} type=Creature subtype=Turtle @@ -121049,16 +120993,6 @@ power=2 toughness=2 [/card] [card] -name=Thromok the Insatiable -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,storedanyamount) all(this) -text=Devour X, where X is the numer of creatures devoured this way. (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.) -mana={3}{R}{G} -type=Legendary Creature -subtype=Hellion -power=0 -toughness=0 -[/card] -[card] name=Throne of Bone auto=@movedto(*[black]|stack):pay({1}) life:1 text=Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. @@ -121067,7 +121001,7 @@ type=Artifact [/card] [card] name=Throne of Empires -auto={1}{t}:name(create Soldiers) if type(Crown of Empires|mybattlefield)~morethan~0,type(Scepter of Empires|mybattlefield)~morethan~0 then token(Soldier,Creature Soldier,1/1,white)*5 controller else token(Soldier,Creature Soldier,1/1,white) controller +auto={1}{t}:name(create Soldiers) if type(Crown of Empires|mybattlefield)~morethan~0,type(Scepter of Empires|mybattlefield)~morethan~0 then _SOLDIERTOKEN_*5 controller else _SOLDIERTOKEN_ controller text={1}, {T}: Put a 1/1 white Soldier creature token onto the battlefield. Put five of those tokens onto the battlefield instead if you control artifacts named Crown of Empires and Scepter of Empires. mana={4} type=Artifact @@ -121110,8 +121044,8 @@ subtype=Aura [/card] [card] name=Thrull Surgeon -aicode=activate reject notatarget(*|targetedpersonshand) -auto={1}{B}{S}:target(player) name(target player) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend asSorcery +aicode=activate reject notaTarget(*|targetedpersonshand) +auto={1}{B}{S}:target(player) name(target player) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend asSorcery text={1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. mana={1}{B} type=Creature @@ -121136,13 +121070,13 @@ auto=@combatdamaged(player) from(this):_PROLIFERATE_ text=Flying -- Whenever Thrummingbird deals combat damage to a player, proliferate. mana={1}{U} type=Creature -subtype=Bird Horror +subtype=Phyrexian Bird Horror power=1 toughness=1 [/card] [card] name=Thrun, the Last Troll -abilities=nofizzle,opponentshroud +abilities=nofizzle,hexproof auto={1}{G}:regenerate text=Thrun, the Last Troll can't be countered. -- Thrun can't be the target of spells or abilities your opponents control. -- {1}{G}: Regenerate Thrun. mana={2}{G}{G} @@ -121162,7 +121096,7 @@ type=Artifact name=Thunder Brute abilities=trample auto=ability$!choice name(Tribute 3) all(mysource) counter(1/1,3) _ choice name(Haste) all(mysource) haste ueot!$ opponent -text=Trample -- Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn. +text=Trample -- Tribute 3 (As this creature enters, an opponent of your choice may place three +1/+1 counters on it.) -- When Thunder Brute enters, if tribute wasn't paid, it gains haste until end of turn. mana={4}{R}{R} type=Creature subtype=Cyclops @@ -121173,7 +121107,7 @@ toughness=5 name=Thunder Dragon abilities=flying auto=damage:3 all(creature[-flying]) -text=Flying -- When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying. +text=Flying -- When Thunder Dragon enters, it deals 3 damage to each creature without flying. mana={5}{R}{R} type=Creature subtype=Dragon @@ -121181,13 +121115,6 @@ power=5 toughness=5 [/card] [card] -name=Thunder of Hooves -auto=damage:type:beast:battlefield all(player,creature[-flying]) -text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield. -mana={3}{R} -type=Sorcery -[/card] -[card] name=Thunder Spirit abilities=flying,first strike text=Flying, first strike @@ -121210,7 +121137,7 @@ type=Instant name=Thunder Totem auto={T}:Add{W} auto={1}{W}{W}:transforms((Spirit Artifact Creature,setpower=2,settoughness=2,flying,first strike,white)) ueot -text={T}: Add {W} to your mana pool. -- {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. +text={T}: Add {W}. -- {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. mana={3} type=Artifact [/card] @@ -121226,11 +121153,29 @@ power=0 toughness=2 [/card] [card] +name=Thunder of Hooves +auto=damage:type:beast:battlefield all(creature[-flying]) +auto=damage:type:beast:battlefield all(player) +text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Thunder-Thrash Elder +auto=may notaTarget(other creature|mybattlefield) sacrifice && counter(1/1,3) all(this) +mana={2}{R} +type=Creature +subtype=Lizard Warrior +text=Devour 3 (As this enters, you may sacrifice any number of creatures. This creature enters with three times that many +1/+1 counters on it.) +power=1 +toughness=1 +[/card] +[card] name=Thunderblade Charge -target=creature,player +target=anytarget auto=damage:3 -autograveyard=@each combatdamage restriction{opponentdamagedbycombat}:pay({2}{R}{R}{R}) name(pay to cast) activate name(pay to cast) castcard(restricted) -text=Thunderblade Charge deals 3 damage to target creature or player. -- Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost. +autograveyard=@each my combatdamage restriction{opponentdamagedbycombat,myturnonly}:pay({2}{R}{R}{R}) name(pay to cast) activate name(pay to cast) castcard(restricted) +text=Thunderblade Charge deals 3 damage to any target. -- Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost. mana={1}{R}{R} type=Sorcery [/card] @@ -121265,6 +121210,15 @@ power=4 toughness=4 [/card] [card] +name=Thunderclap +target=creature +other={S(mountain|mybattlefield)} name(Sacrifice a Mountain) +auto=damage:3 +text=You may sacrifice a Mountain rather than pay Thunderclap's mana cost. -- Thunderclap deals 3 damage to target creature. +mana={2}{R} +type=Instant +[/card] +[card] name=Thunderclap Wyvern abilities=flash,flying auto=lord(other creature[flying]|mybattlefield) 1/1 @@ -121276,15 +121230,6 @@ power=2 toughness=3 [/card] [card] -name=Thunderclap -target=creature -other={S(mountain|mybattlefield)} name(Sacrifice a Mountain) -auto=damage:3 -text=You may sacrifice a Mountain rather than pay Thunderclap's mana cost. -- Thunderclap deals 3 damage to target creature. -mana={2}{R} -type=Instant -[/card] -[card] name=Thundercloud Elemental abilities=flying auto={3}{U}:tap all(creature[toughness<=2]) @@ -121299,7 +121244,7 @@ toughness=4 [card] name=Thundercloud Shaman auto=damage:type:giant:mybattlefield all(creature[-giant]) -text=When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature. +text=When Thundercloud Shaman enters, it deals damage equal to the number of Giants you control to each non-Giant creature. mana={3}{R}{R} type=Creature subtype=Giant Shaman @@ -121323,15 +121268,15 @@ text=({p(G)} can be paid with either {G} or 2 life.) -- Trample color=green mana={4}{p(G)}{p(G)} type=Artifact Creature -subtype=Beast +subtype=Phyrexian Beast power=5 toughness=4 [/card] [card] name=Thundering Wurm -auto=aslongas(land|myhand) reject target(land|myhand) oneshot -auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card. +auto=aslongas(land|myhand) reject notaTarget(land|myhand) oneshot +auto=moveTo(graveyard) notaTarget(this|myBattlefield) +text=When Thundering Wurm enters, sacrifice it unless you discard a land card. mana={2}{G} type=Creature subtype=Wurm @@ -121342,7 +121287,7 @@ toughness=4 name=Thundermare abilities=haste auto=tap all(other creature) -text=Haste (This creature can attack the turn it comes under your control.) -- When Thundermare enters the battlefield, tap all other creatures. +text=Haste (This creature can attack the turn it comes under your control.) -- When Thundermare enters, tap all other creatures. mana={5}{R} type=Creature subtype=Elemental Horse @@ -121353,7 +121298,7 @@ toughness=5 name=Thundermaw Hellkite auto=damage:1 all(creature[flying]|opponentbattlefield) && tap all(creature[flying]|opponentbattlefield) abilities=flying,haste -text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. +text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Hellkite enters, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. mana={3}{R}{R} type=Creature subtype=Dragon @@ -121371,7 +121316,7 @@ subtype=Aura [/card] [card] name=Thunderous Wrath -auto=name(Deals 5 damages to any target) name(Deals 5 damages to any target) damage:5 target(player,creature,planeswalker) +auto=name(Deals 5 damages to any target) name(Deals 5 damages to any target) damage:5 target(anytarget) autohand=restriction{miracle} pay[[{R}]] name(Miracle) activate name(Miracle) castcard(restricted) text=Thunderous Wrath deals 5 damage to any target. -- Miracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) mana={4}{R}{R} @@ -121421,16 +121366,6 @@ power=2 toughness=1 [/card] [card] -name=Thunder-Thrash Elder -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,3) all(this) -mana={2}{R} -type=Creature -subtype=Viashino Warrior -text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) -power=1 -toughness=1 -[/card] -[card] name=Thwart target=*|stack auto=fizzle @@ -121452,9 +121387,9 @@ toughness=3 [/card] [card] name=Ticking Gnomes -auto={S}:damage:1 target(other *[creature;player]) +auto={S}:damage:1 target(anytarget) auto=upcost[{3};next upkeep] sacrifice -text=Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player. +text=Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to any target. mana={3} type=Artifact Creature subtype=Gnome @@ -121472,9 +121407,9 @@ type=Instant [/card] [card] name=Tidal Courier -auto=reveal:4 optionone name(Get Merfolk) target(<4>merfolk|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library. -- {3}{U}: Tidal Courier gains flying until end of turn. -auto={3}{u}:flying ueot +auto=reveal:4 optionone name(Get Merfolk) target(<4>merfolk|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=When Tidal Courier enters, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library. -- {3}{U}: Tidal Courier gains flying until end of turn. +auto={3}{U}:flying ueot mana={3}{U} type=Creature subtype=Merfolk @@ -121499,7 +121434,7 @@ auto=@each my upkeep:all(tidal influence[counter{0/0.4.Tide}]) removeallcounters auto=@each my upkeep:counter(0/0,1,Tide) auto=this(counter{0/0,1,Tide}=) lord(creature[blue]) -2/0 auto=this(counter{0/0,3,Tide}=) lord(creature[blue]) 2/0 -text=Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. -- Tidal Influence enters the battlefield with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Tidal Influence. -- As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. -- As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. -- Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. +text=Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. -- Tidal Influence enters with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Tidal Influence. -- As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. -- As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. -- Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. mana={2}{U} type=Enchantment [/card] @@ -121515,8 +121450,7 @@ toughness=6 [/card] [card] name=Tidal Surge -target=creature[-flying] -auto=tap +auto=may tap target(creature[-flying]) text=Tap up to three target creatures without flying. mana={1}{U} type=Sorcery @@ -121562,7 +121496,7 @@ toughness=5 [card] name=Tidebinder Mage auto=target(creature[red;green]|opponentbattlefield) transforms((,doesnotuntap,newability[tap])) -text=When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage. +text=When Tidebinder Mage enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage. mana={U}{U} type=Creature subtype=Merfolk Wizard @@ -121574,7 +121508,7 @@ name=Tideforce Elemental auto={U}{T}:tap target(other creature) auto={U}{T}:untap target(other creature) auto=_LANDFALL_may untap -text={U}, {T}: You may tap or untap another target creature. -- Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental. +text={U}, {T}: You may tap or untap another target creature. -- Landfall - Whenever a land enters under your control, you may untap Tideforce Elemental. mana={2}{U} type=Creature subtype=Elemental @@ -121583,9 +121517,9 @@ toughness=1 [/card] [card] name=Tidehollow Sculler -aicode=activate hand(blink)forsrc notatarget(*[-land]|targetedpersonshand) -auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notatarget(*[-land]|reveal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. -- When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. +aicode=activate hand(blink)forsrc notaTarget(*[-land]|targetedpersonshand) +auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notaTarget(*[-land]|reveal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=When Tidehollow Sculler enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. -- When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. mana={W}{B} type=Artifact Creature subtype=Zombie @@ -121619,7 +121553,7 @@ toughness=1 [card] name=Tidespout Tyrant abilities=flying -auto=@movedTo(*|mystack):moveTo(ownerhand) target(*) +auto=@movedTo(*|mystack):moveTo(hand) target(*) text=Flying -- Whenever you cast a spell, return target permanent to its owner's hand. mana={5}{U}{U}{U} type=Creature @@ -121628,17 +121562,6 @@ power=5 toughness=5 [/card] [card] -name=Tidewalker -auto=vanishing:type:island:mybattlefield -auto=hascnttime/hascnttime cdaactive -text=Tidewalker enters the battlefield with a time counter on it for each Island you control. -- Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.) -- Tidewalker's power and toughness are each equal to the number of time counters on it. -mana={2}{U} -type=Creature -subtype=Elemental -power=* -toughness=* -[/card] -[card] name=Tidewater Minion abilities=defender auto={4}:-defender @@ -121673,7 +121596,7 @@ target=creature auto=1/1 auto=trample text=Flash -- Enchant creature -- Enchanted creature gets +1/+1 and has trample. -mana=mana={2}{G} +mana={2}{G} type=Enchantment subtype=Aura [/card] @@ -121681,7 +121604,7 @@ subtype=Aura name=Tigereye Cameo auto={T}:Add{G} auto={T}:Add{W} -text={T}: Add {G} or {W} to your mana pool. +text={T}: Add {G} or {W}. mana={3} type=Artifact [/card] @@ -121697,8 +121620,8 @@ subtype=Aura [/card] [card] name=Tilling Treefolk -auto=may target(land|mygraveyard) moveTo(myHand) -text=When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand. +auto=may target(land|mygraveyard) moveto(hand) +text=When Tilling Treefolk enters, you may return up to two target land cards from your graveyard to your hand. mana={2}{G} type=Creature subtype=Treefolk Druid @@ -121707,10 +121630,10 @@ toughness=3 [/card] [card] name=Timber Gorge -auto={t}:add{g} -auto={t}:add{r} +auto={t}:add{G} +auto={t}:add{R} auto=tap(noevent) -text=Timber Gorge enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +text=Timber Gorge enters tapped. -- {T}: Add {R} or {G}. type=Land [/card] [card] @@ -121739,8 +121662,8 @@ toughness=2 [/card] [card] name=Timberland Guide -auto=counter(1/1,1) target(creature) -text=When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. +auto=counter(1/1) target(creature) +text=When Timberland Guide enters, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Human Scout @@ -121756,7 +121679,7 @@ auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} -text=Timberland Ruins enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {T}, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool. +text=Timberland Ruins enters tapped. -- {T}: Add {G}. -- {T}, Sacrifice Timberland Ruins: Add one mana of any color. type=Land [/card] [card] @@ -121765,7 +121688,7 @@ auto=@each my upkeep:counter(0/0,-1,Depletion) auto={T}:Add{R} and!( counter(0/0,1,Depletion) )! auto={T}:Add{G} and!( counter(0/0,1,Depletion) )! auto=this(counter{0/0.1.Depletion}>=1) doesnotuntap -text=Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Timberline Ridge. -- {T}: Add {R} or {G} to your mana pool. Put a depletion counter on Timberline Ridge. +text=Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Timberline Ridge. -- {T}: Add {R} or {G}. Put a depletion counter on Timberline Ridge. type=Land [/card] [card] @@ -121773,7 +121696,7 @@ name=Timbermare abilities=haste auto=tap all(other creature) auto=upcost[{5}{G};next upkeep] sacrifice -text=Haste -- Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Timbermare enters the battlefield, tap all other creatures. +text=Haste -- Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Timbermare enters, tap all other creatures. mana={3}{G} type=Creature subtype=Elemental Horse @@ -121813,7 +121736,7 @@ toughness=2 [card] name=Time Bomb auto=@each my upkeep:counter(0/0,1,Time) -auto={1}{T}{S}:thisforeach(counter{0/0.1.Time}) damage:1 all(creature,player) +auto={1}{T}{S}:thisforeach(counter{0/0.1.Time}) damage:1 all(creature) && damage:1 all(player) text=At the beginning of your upkeep, put a time counter on Time Bomb. -- {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage to each creature and each player equal to the number of time counters on Time Bomb. mana={4} type=Artifact @@ -121830,7 +121753,7 @@ type=Sorcery name=Time Elemental auto=_ATTACKING_phaseaction[combatends once] damage:5 controller && phaseaction[combatends,sourceinplay] sacrifice auto=@combat(blocking) source(this):phaseaction[combatends once] damage:5 controller && phaseaction[combatends,sourceinplay] sacrifice -auto={2}{U}{U}{T}:moveTo(ownerhand) target(*[-enchanted]) +auto={2}{U}{U}{T}:moveTo(hand) target(*[-enchanted]) text=When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. -- {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. mana={2}{U} type=Creature @@ -121839,21 +121762,6 @@ power=0 toughness=2 [/card] [card] -name=Time of Heroes -auto=lord(creature[counter{0/0.1.Level}]|myBattlefield) 2/2 -text=Each creature you control with a level counter on it gets +2/+2. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Time of Need -aicode=activate target(creature[legendary]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[legendary]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] name=Time Reversal auto=moveTo(exile) auto=moveto(opponentgraveyard) all(*|opponenthand) @@ -121862,7 +121770,7 @@ auto=draw:7 opponent auto=moveto(mygraveyard) all(*|myhand) auto=moveto(mylibrary) all(*|mygraveyard) && shuffle auto=draw:7 controller -text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal. +text=Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal. mana={3}{U}{U} type=Sorcery [/card] @@ -121882,8 +121790,8 @@ auto=draw:7 opponent auto=moveto(mygraveyard) all(*|myhand) auto=moveto(mylibrary) all(*|mygraveyard) && shuffle auto=draw:7 controller -auto=target(land) untap -text=Exile Time Spiral. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands. +auto=may untap target(land) +text=Exile Time Spiral. Each player shuffles their graveyard and hand into their library, then draws seven cards. You untap up to six lands. mana={4}{U}{U} type=Sorcery [/card] @@ -121896,16 +121804,6 @@ mana={8}{U}{U} type=Sorcery [/card] [card] -name=Time to Feed -target=creature|opponentbattlefield -auto=transforms((prey,newability[_DIES_life:3 opponent])) ueot -auto=target(creature|mybattlefield) transforms((,newability[target(creature[prey]|opponentbattlefield) dynamicability])) ueot -restriction=type(creature|opponentbattlefield)~morethan~0 -text=Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.) -mana={2}{G} -type=Sorcery -[/card] -[card] name=Time Walk auto=turns:+1 controller text=Take an extra turn after this one. @@ -121921,9 +121819,34 @@ mana={3}{U}{U} type=Sorcery [/card] [card] +name=Time of Heroes +auto=lord(creature[counter{0/0.1.Level}]|myBattlefield) 2/2 +text=Each creature you control with a level counter on it gets +2/+2. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Time of Need +aicode=activate target(creature[legendary]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[legendary]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Time to Feed +target=creature|opponentbattlefield +auto=transforms((prey,newability[_DIES_life:3 opponent])) ueot +auto=target(creature|mybattlefield) transforms((,newability[target(creature[prey]|opponentbattlefield) dynamicability])) ueot +restriction=type(creature|opponentbattlefield)~morethan~0 +text=Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.) +mana={2}{G} +type=Sorcery +[/card] +[card] name=Timely Hordemate auto=if raid then moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) -text=Raid - When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. +text=Raid - When Timely Hordemate enters, if you attacked with a creature this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield. mana={3}{W} type=Creature subtype=Human Warrior @@ -121932,7 +121855,7 @@ toughness=2 [/card] [card] name=Timely Reinforcements -auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Soldier,Creature Soldier,1/1,white)*3 +auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then _SOLDIERTOKEN_*3 auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then life:6 text=If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield. mana={2}{W} @@ -121946,15 +121869,15 @@ auto=draw:7 opponent auto=moveto(mylibrary) all(*|myhand) auto=moveto(mylibrary) all(*|mygraveyard) && shuffle auto=draw:7 controller -text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) +text=Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) mana={2}{U} type=Sorcery [/card] [card] name=Timid Drake abilities=flying -auto=@movedto(other creature|battlefield):moveto(ownerhand) -text=Flying -- When another creature enters the battlefield, return Timid Drake to its owner's hand. +auto=@movedto(other creature|battlefield):moveto(hand) +text=Flying -- When another creature enters, return Timid Drake to its owner's hand. mana={2}{U} type=Creature subtype=Drake @@ -121964,7 +121887,7 @@ toughness=3 [card] name=Tin Street Hooligan auto=if spent({G}) then destroy target(artifact) -text=When Tin Street Hooligan enters the battlefield, if {G} was spent to cast Tin Street Hooligan, destroy target artifact. +text=When Tin Street Hooligan enters, if {G} was spent to cast Tin Street Hooligan, destroy target artifact. mana={1}{R} type=Creature subtype=Goblin Rogue @@ -121981,32 +121904,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Tinder Farm -auto=tap(noevent) -auto={T}:Add{G} -auto={T}{S}:Add{R}{W} -text=Tinder Farm enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {T}, Sacrifice Tinder Farm: Add {R}{W} to your mana pool. -type=Land -[/card] -[card] -name=Tine Shrike -abilities=flying,infect -text=Flying -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -mana={3}{W} -type=Creature -subtype=Bird -power=2 -toughness=1 -[/card] -[card] -name=Tinker -aicode=activate moveTo(myBattlefield) target(artifact|myLibrary) -auto=name(search card) reveal:plibrarycount optionone name(choose card) target(artifact|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=As an additional cost to cast Tinker, sacrifice an artifact. -- Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library. -mana={2}{U}{S(artifact|mybattlefield)} -type=Sorcery -[/card] -[card] name=Tin-Wing Chimera abilities=flying auto={S}:counter(2/2,1) target(other chimera) && transforms((,flying)) forever @@ -122018,9 +121915,35 @@ power=2 toughness=2 [/card] [card] +name=Tinder Farm +auto=tap(noevent) +auto={T}:Add{G} +auto={T}{S}:Add{R}{W} +text=Tinder Farm enters tapped. -- {T}: Add {G}. -- {T}, Sacrifice Tinder Farm: Add {R}{W}. +type=Land +[/card] +[card] +name=Tine Shrike +abilities=flying,infect +text=Flying -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +mana={3}{W} +type=Creature +subtype=Phyrexian Bird +power=2 +toughness=1 +[/card] +[card] +name=Tinker +aicode=activate moveTo(myBattlefield) target(artifact|myLibrary) +auto=name(search card) reveal:plibrarycount optionone name(choose card) target(artifact|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +text=As an additional cost to cast Tinker, sacrifice an artifact. -- Search your library for an artifact card and put that card onto the battlefield. Then shuffle. +mana={2}{U}{S(artifact|mybattlefield)} +type=Sorcery +[/card] +[card] name=Tireless Missionaries auto=life:3 -text=When Tireless Missionaries enters the battlefield, you gain 3 life. +text=When Tireless Missionaries enters, you gain 3 life. mana={4}{W} type=Creature subtype=Human Cleric @@ -122029,9 +121952,9 @@ toughness=3 [/card] [card] name=Tireless Tracker -auto=_LANDFALL_name(Create clue) token(Clue) controller -auto=@sacrificed(clue|mybattlefield):counter(1/1,1) -text=Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. +auto=_LANDFALL_name(Create clue) _CLUE_ controller +auto=@sacrificed(clue|mybattlefield):counter(1/1) +text=Whenever a land enters under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. mana={2}{G} type=Creature subtype=Human Scout @@ -122058,8 +121981,8 @@ type=Artifact [/card] [card] name=Titan of Eternal Fire -auto=lord(human|myBattlefield) {R}{T}:damage:1 target(creature,player) -text=Each Human creature you control has "{R}{T}: This creature deals 1 damage to target creature or player." +auto=lord(human|myBattlefield) {R}{T}:damage:1 target(anytarget) +text=Each Human creature you control has "{R}{T}: This creature deals 1 damage to any target." mana={5}{R} type=Creature subtype=Giant @@ -122067,26 +121990,25 @@ power=5 toughness=6 [/card] [card] -name=Titania, Protector of Argoth -auto=moveto(mybattlefield) target(land|mygraveyard) -auto=@movedto(land|graveyard) from(mybattlefield):token(Elemental,Creature Elemental,5/3,green) controller -text=When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. -- Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield. -mana={3}{G}{G} -type=Legendary Creature -subtype=Elemental -power=5 -toughness=3 +name=Titan's Strength +target=creature +auto=3/1 +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto=name(Scry 1) _SCRY1_ +text=Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={R} +type=Instant [/card] [card] name=Titania's Boon -auto=all(creature|mybattlefield) counter(1/1,1) +auto=all(creature|mybattlefield) counter(1/1) text=Put a +1/+1 counter on each creature you control. mana={3}{G} type=Sorcery [/card] [card] name=Titania's Chosen -auto=@movedTo(*[green]|stack):counter(1/1,1) +auto=@movedTo(*[green]|stack):counter(1/1) text=Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen. mana={2}{G} type=Creature @@ -122095,6 +122017,17 @@ power=1 toughness=1 [/card] [card] +name=Titania, Protector of Argoth +auto=moveto(mybattlefield) target(land|mygraveyard) +auto=@movedto(land|graveyard) from(mybattlefield):token(Elemental,Creature Elemental,5/3,green) controller +text=When Titania, Protector of Argoth enters, return target land card from your graveyard to the battlefield. -- Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield. +mana={3}{G}{G} +type=Legendary Creature +subtype=Elemental +power=5 +toughness=3 +[/card] +[card] name=Titanic Bulvox abilities=trample facedown={3} @@ -122135,19 +122068,18 @@ power=3 toughness=3 [/card] [card] -name=Titan's Strength -target=creature -auto=3/1 -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={R} +name=Tithe +aicode=activate transforms((,newability[if control less lands then moveto(hand) notaTarget(plains|mylibrary) else moveto(hand) notaTarget(plains|mylibrary)])) ueot +auto=if control less lands then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=ifnot control less lands then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a Plains card. If you control fewer lands than an opponent, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle. +mana={W} type=Instant [/card] [card] name=Tithe Drinker abilities=lifelink -auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller +auto=_EXTORT_ text=Lifelink -- Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) mana={W}{B} type=Creature @@ -122156,19 +122088,10 @@ power=2 toughness=1 [/card] [card] -name=Tithe -aicode=activate transforms((,newability[if type(land|mybattlefield)~lessthan~type(land|opponentbattlefield) then moveTo(myhand) notatarget(plains|mylibrary) else moveTo(myhand) notatarget(plains|mylibrary)])) ueot -auto=if type(land|mybattlefield)~lessthan~type(land|opponentbattlefield) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=ifnot type(land|mybattlefield)~lessthan~type(land|opponentbattlefield) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a Plains card. If you control fewer lands than an opponent, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library. -mana={W} -type=Instant -[/card] -[card] name=Tivadar of Thorn abilities=first strike,protection from red auto=destroy target(goblin) -text=First strike, protection from red -- When Tivadar of Thorn enters the battlefield, destroy target Goblin. +text=First strike, protection from red -- When Tivadar of Thorn enters, destroy target Goblin. mana={1}{W}{W} type=Legendary Creature subtype=Human Knight @@ -122193,9 +122116,9 @@ type=Instant [card] name=To the Slaughter target=player -auto=ifnot delirium then ability$!name(sacrifice) notatarget(creature,planeswalker|myBattlefield) sacrifice!$ targetedplayer -auto=if delirium then ability$!name(sacrifice) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer -auto=if delirium then ability$!name(sacrifice) notatarget(planeswalker|myBattlefield) sacrifice!$ targetedplayer +auto=ifnot delirium then ability$!name(sacrifice) notaTarget(creature,planeswalker|myBattlefield) sacrifice!$ targetedplayer +auto=if delirium then ability$!name(sacrifice) notaTarget(creature|myBattlefield) sacrifice!$ targetedplayer +auto=if delirium then ability$!name(sacrifice) notaTarget(planeswalker|myBattlefield) sacrifice!$ targetedplayer text=Target player sacrifices a creature or planeswalker. -- Delirium -- If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker. mana={2}{B} type=Instant @@ -122231,15 +122154,15 @@ type=Sorcery name=Tolaria West auto=tap(noevent) auto={T}:Add{U} -aicode=activate target(*[manacost=0]|mylibrary) moveto(myhand) -autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=0]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=Tolaria West enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +aicode=activate target(*[manacost=0]|mylibrary) moveto(hand) +autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=0]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery +text=Tolaria West enters tapped. -- {T}: Add {U}. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) type=Land [/card] [card] name=Tolarian Academy auto={T}:name(add blue mana for each artifact) foreach(artifact|myBattlefield) add{U} -text={T}: Add {U} to your mana pool for each artifact you control. +text={T}: Add {U} for each artifact you control. type=Legendary Land [/card] [card] @@ -122257,7 +122180,7 @@ name=Tolarian Emissary abilities=flying kicker={1}{W} auto=if paid(kicker) then destroy target(enchantment) -text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Flying -- When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment. +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Flying -- When Tolarian Emissary enters, if it was kicked, destroy target enchantment. mana={2}{U} type=Creature subtype=Human Wizard @@ -122277,7 +122200,7 @@ toughness=1 [card] name=Tolarian Sentinel abilities=flying -auto={U}{T}{D(*|myhand)}:moveTo(ownerhand) target(*|myBattlefield) +auto={U}{T}{D(*|myhand)}:moveTo(hand) target(*|myBattlefield) text=Flying -- {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. mana={3}{U} type=Creature @@ -122325,20 +122248,20 @@ mana={2}{B} type=Instant [/card] [card] -name=Tomb of the Spirit Dragon -auto={T}:Add{1} -auto={2}{T}:life:type:creature[-white;-blue;-black;-red;-green]:battlefield controller -text={T}: Add {1} to your mana pool. -- {2},{T}: You gain 1 life for each colorless creature you control. -type=Land -[/card] -[card] name=Tomb of Urami auto={T}:add{B} and!( if type(ogre|myBattlefield)~lessthan~1 then damage:1 controller )! auto={2}{B}{B}{T}{saclands}:token(Urami,Legendary Creature Demon Spirit, 5/5,flying,black) -text={T}: Add {B} to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre. -- {2}{B}{B}, {T}, Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami onto the battlefield. +text={T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre. -- {2}{B}{B}, {T}, Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami onto the battlefield. type=Legendary Land [/card] [card] +name=Tomb of the Spirit Dragon +auto={T}:Add{1} +auto={2}{T}:life:type:creature[-white;-blue;-black;-red;-green]:battlefield controller +text={T}: Add {1}. -- {2},{T}: You gain 1 life for each colorless creature you control. +type=Land +[/card] +[card] name=Tombstalker abilities=flying text=Flying -- Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) @@ -122355,7 +122278,7 @@ auto=cumulativeupcost[{1}{B}] sacrifice auto=@each upkeep:foreach(creature|mygraveyard) token(Tombspawn,Creature Zombie,2/2,unearth,haste,black) && foreach(creature|opponentgraveyard) token(Tombspawn,Creature Zombie,2/2,unearth,haste,black) opponent auto=@movedto(this|nonbattlezone) from(battlefield):bury all(Tombspawn) auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) -text=Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard. -- At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated. +text=Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in their graveyard. -- At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated. mana={2}{B}{B} type=World Enchantment [/card] @@ -122363,14 +122286,14 @@ type=World Enchantment name=Tome Scour target=player auto=deplete:5 -text=Target player puts the top five cards of his or her library into his or her graveyard. +text=Target player puts the top five cards of their library into their graveyard. mana={U} type=Sorcery [/card] [card] name=Tomorrow, Azami's Familiar -aicode=activate transforms((,newability[choice all(*[zpos=3]|mylibrary) moveto(myhand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=2]|mylibrary) moveto(myhand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) && bottomoflibrary all(*[zpos<=3]|mylibrary)])) ueot -auto=replacedraw reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate transforms((,newability[choice all(*[zpos=3]|mylibrary) moveto(hand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=2]|mylibrary) moveto(hand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=1]|mylibrary) moveto(hand) && bottomoflibrary all(*[zpos<=3]|mylibrary)])) ueot +auto=replacedraw reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend text=If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order. mana={5}{U} type=Legendary Creature @@ -122411,6 +122334,17 @@ power=1 toughness=1 [/card] [card] +name=Tooth Collector +auto=target(creature|opponentbattlefield) -1/-1 ueot +auto=@each opponent upkeep restriction{delirium}:target(creature|opponentbattlefield) -1/-1 ueot +text=When Tooth Collector enters, target creature an opponent controls gets -1/-1 until end of turn. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. +mana={2}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] +[card] name=Tooth and Claw auto={S(creature|myBattlefield)}{S(creature|myBattlefield)}:token(Carnivore,Creature Carnivore,3/1,red) text=Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield. @@ -122420,24 +122354,13 @@ type=Enchantment [card] name=Tooth and Nail other={7}{G}{G} name(Entwine) -auto=if paid(alternative) then moveto(ownerhand) notatarget(creature|mylibrary) and!( moveto(ownerbattlefield) notatarget(creature|myhand) )! -auto=ifnot paid(alternative) then transforms((,newability[choice name(fetch) notatarget(creature|mylibrary) moveto(ownerhand)],newability[choice name(put in play) notatarget(creature|myhand) moveto(ownerbattlefield)])) -text=Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield. -- Entwine {2} (Choose both if you pay the entwine cost.) +auto=if paid(alternative) then moveto(hand) notaTarget(creature|mylibrary) and!( moveto(ownerbattlefield) notaTarget(creature|myhand) )! +auto=ifnot paid(alternative) then transforms((,newability[choice name(fetch) notaTarget(creature|mylibrary) moveto(hand)],newability[choice name(put in play) notaTarget(creature|myhand) moveto(ownerbattlefield)])) +text=Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle; or put up to two creature cards from your hand onto the battlefield. -- Entwine {2} (Choose both if you pay the entwine cost.) mana={5}{G}{G} type=Sorcery [/card] [card] -name=Tooth Collector -auto=target(creature|opponentbattlefield) -1/-1 ueot -auto=@each opponent upkeep restriction{delirium}:target(creature|opponentbattlefield) -1/-1 ueot -text=When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. -mana={2}{B} -type=Creature -subtype=Human Rogue -power=3 -toughness=2 -[/card] -[card] name=Tooth of Chiss-Goria abilities=affinityartifacts,flash auto={T}:1/0 target(creature) @@ -122449,7 +122372,7 @@ type=Artifact name=Tooth of Ramos auto={T}:Add{W} auto={S}:Add{W} -text={T}: Add {W} to your mana pool. -- Sacrifice Tooth of Ramos: Add {W} to your mana pool. +text={T}: Add {W}. -- Sacrifice Tooth of Ramos: Add {W}. mana={3} type=Artifact [/card] @@ -122466,7 +122389,7 @@ toughness=2 [card] name=Topan Freeblade abilities=vigilance -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +auto=_RENOWN_(1) text=Vigilance (Attacking doesn't cause this creature to tap.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) mana={1}{W} type=Creature @@ -122486,7 +122409,7 @@ type=Sorcery name=Topplegeist abilities=flying auto=@each opponent upkeep restriction{delirium}:tap target(creature|opponentbattlefield) -text=Flying -- When Topplegeist enters the battlefield, tap target creature an opponent controls. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. +text=Flying -- When Topplegeist enters, tap target creature an opponent controls. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. mana={W} type=Creature subtype=Spirit @@ -122503,7 +122426,7 @@ toughness=3 [/card] [card] name=Tor Wauki -auto={T}:damage:2 target(creature[attacking;blocking]) +auto={T}:target(creature[attacking;blocking]) damage:2 text={T}: Tor Wauki deals 2 damage to target attacking or blocking creature. mana={2}{B}{B}{R} type=Legendary Creature @@ -122545,7 +122468,7 @@ subtype=Equipment name=Torch Slinger kicker={1}{R} auto=if paid(kicker) then damage:2 target(creature) -text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature. +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Torch Slinger enters, if it was kicked, it deals 2 damage to target creature. mana={2}{R} type=Creature subtype=Goblin Shaman @@ -122555,16 +122478,16 @@ toughness=2 [card] name=Torch Song auto=@each my upkeep:may counter(0/0,1,Verse) -auto={2}{R}{S}:thisforeach(counter{0/0.1.Verse}) damage:1 target(other *[creature;player]) -text=At the beginning of your upkeep, you may put a verse counter on Torch Song. {2}{R}, Sacrifice Torch Song: Torch Song deals X damage to target creature or player, where X is the number of verse counters on Torch Song. +auto={2}{R}{S}:thisforeach(counter{0/0.1.Verse}) damage:1 target(anytarget) +text=At the beginning of your upkeep, you may put a verse counter on Torch Song. {2}{R}, Sacrifice Torch Song: Torch Song deals X damage to any target, where X is the number of verse counters on Torch Song. mana={2}{R} type=Enchantment [/card] [card] name=Torii Watchward abilities=vigilance -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=4]|mygraveyard) -text=Vigilance (Attacking doesn't cause this creature to tap.) -- Soulshift 4 (When this dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=4]|mygraveyard) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Soulshift 4 (When this dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) mana={4}{W} type=Creature subtype=Spirit @@ -122572,6 +122495,15 @@ power=3 toughness=3 [/card] [card] +name=Torment +target=creature +auto=-3/0 +text=Enchant creature -- Enchanted creature gets -3/-0. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Tormented Angel abilities=flying text=Flying @@ -122585,7 +122517,7 @@ toughness=5 name=Tormented Hero auto=tap(noevent) auto=_HEROIC_lifeleech:-1 opponent -text=Tormented Hero enters the battlefield tapped. -- Heroic - Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way. +text=Tormented Hero enters tapped. -- Heroic - Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way. mana={B} type=Creature subtype=Human Warrior @@ -122643,15 +122575,6 @@ mana={2}{B}{S(creature|mybattlefield)} type=Sorcery [/card] [card] -name=Torment -target=creature -auto=-3/0 -text=Enchant creature -- Enchanted creature gets -3/-0. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Tormenting Voice auto=draw:2 text=As an additional cost to cast Tormenting Voice, discard a card. -- Draw two cards. @@ -122662,10 +122585,10 @@ type=Sorcery name=Tormentor Exarch auto=choice 2/0 target(creature) ueot auto=choice 0/-2 target(creature) ueot -text=When Tormentor Exarch enters the battlefield, choose one - Target creature gets +2/+0 until end of turn; or target creature gets -0/-2 until end of turn. +text=When Tormentor Exarch enters, choose one - Target creature gets +2/+0 until end of turn; or target creature gets -0/-2 until end of turn. mana={3}{R} type=Creature -subtype=Cleric +subtype=Phyrexian Cleric power=2 toughness=2 [/card] @@ -122674,7 +122597,7 @@ name=Tormentor's Trident auto={3}:equip auto=teach(creature) 3/0 auto=teach(creature) mustattack -text=Equipped creature gets +3/+0 and attacks each turn if able. -- Equip {3} +text=Equipped creature gets +3/+0 and attacks each combat if able. -- Equip {3} mana={2} type=Artifact subtype=Equipment @@ -122687,17 +122610,6 @@ mana={0} type=Artifact [/card] [card] -name=Tornado Elemental -auto=all(creature[flying]) damage:6 -auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) -text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked. -mana={5}{G}{G} -type=Creature -subtype=Elemental -power=6 -toughness=6 -[/card] -[card] name=Tornado auto=cumulativeupcost[{G}] sacrifice auto=this(counter{0/0.1.Velocity}<1) {2}{G}:destroy target(*) && all(this) counter(0/0,1,Velocity) limit:1 @@ -122712,6 +122624,17 @@ mana={4}{G} type=Enchantment [/card] [card] +name=Tornado Elemental +auto=all(creature[flying]) damage:6 +auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) +text=When Tornado Elemental enters, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked. +mana={5}{G}{G} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] name=Torpid Moloch abilities=defender auto={S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:-defender @@ -122746,9 +122669,9 @@ toughness=5 [/card] [card] name=Torrent of Fire -target=creature,player +target=anytarget auto=damage:convertedcost:highest:*:mybattlefield -text=Torrent of Fire deals damage equal to the highest converted mana cost among permanents you control to target creature or player. +text=Torrent of Fire deals damage equal to the highest mana value among permanents you control to any target. mana={3}{R}{R} type=Sorcery [/card] @@ -122764,7 +122687,7 @@ type=Sorcery name=Torrential Gearhulk abilities=flash auto=may name(cast card) castcard(normal) target(instant|mygraveyard) and!(transforms((,newability[gainedexiledeath])) forever)! -text=Flash -- When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. +text=Flash -- When Torrential Gearhulk enters, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. mana={4}{U}{U} type=Artifact Creature subtype=Construct @@ -122787,9 +122710,18 @@ mana={3}{U} type=Instant [/card] [card] +name=Torture +target=creature +auto={1}{B}:counter(-1/-1) +text=Enchant creature -- {1}{B}: Put a -1/-1 counter on enchanted creature. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Torture Chamber auto=@each my upkeep:counter(0/0,1,Pain) -auto=@each my endofturn:thisforeach(counter{0/0.1.Pain}) damage:1 controller +auto=@each my end:thisforeach(counter{0/0.1.Pain}) damage:1 controller auto={T}{C(0/0,-1,Pain)}:damage:1 target(creature) auto={T}{C(0/0,-2,Pain)}:damage:2 target(creature) auto={T}{C(0/0,-3,Pain)}:damage:3 target(creature) @@ -122804,25 +122736,16 @@ type=Artifact [/card] [card] name=Tortured Existence -auto={D(creature|myhand)}:moveTo(myhand) target(creature|mygraveyard) +auto={B}{D(creature|myhand)}:moveto(hand) target(creature|mygraveyard) text={B}, Discard a creature card: Return target creature card from your graveyard to your hand. mana={B} type=Enchantment [/card] [card] -name=Torture -target=creature -auto={1}{B}:counter(-1/-1) -text=Enchant creature -- {1}{B}: Put a -1/-1 counter on enchanted creature. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Toshiro Umezawa -auto=@movedto(graveyard) from(creature|opponentBattlefield):may target(*[instant]|mygraveyard) castcard(restricted) and!(transforms((,newability[gainedexiledeath])) forever)! +auto=@movedto(graveyard) from(creature|opponentBattlefield):may target(instant|mygraveyard) transforms((,newability[canPlayFromGraveyard],newability[gainedexiledeath])) ueot auto=bushido(1/1) -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead. +text=Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) -- Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead. mana={1}{B}{B} type=Legendary Creature subtype=Human Samurai @@ -122840,7 +122763,7 @@ type=Instant [card] name=Totem Speaker auto=@movedTo(beast|battlefield):life:3 controller -text=Whenever a Beast enters the battlefield, you may gain 3 life. +text=Whenever a Beast enters, you may gain 3 life. mana={4}{G} type=Creature subtype=Elf Druid @@ -122849,9 +122772,9 @@ toughness=3 [/card] [card] name=Totem-Guide Hartebeest -aicode=activate target(aura|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(aura|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Totem-Guide Hartebeest enters the battlefield, you may search you library for an aura card, reveal it, put it into your hand and shuffle your library. +aicode=activate target(aura|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(aura|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Totem-Guide Hartebeest enters, you may search you library for an aura card, reveal it, put it into your hand and shuffle your library. mana={4}{W} type=Creature subtype=Antelope @@ -122893,6 +122816,15 @@ mana={3}{U} type=Sorcery [/card] [card] +name=Touch of Vitae +target=creature +auto=haste ueot && transforms((,newability[{0}:untap limit:1])) ueot +auto=@next upkeep:draw:1 controller +text=Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate this ability only once." -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{G} +type=Instant +[/card] +[card] name=Touch of the Eternal auto=@each my upkeep:name(lifeset) ability$! lifeset:type:*:mybattlefield !$ controller text=At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. @@ -122901,24 +122833,15 @@ type=Enchantment [/card] [card] name=Touch of the Void -target=creature,player +target=anytarget auto=damage:3 auto=exiledeath -text=Devoid (This card has no color.) -- Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. +text=Devoid (This card has no color.) -- Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. mana={2}{R} abilities=devoid type=Sorcery [/card] [card] -name=Touch of Vitae -target=creature -auto=haste ueot && transforms((,newability[{0}:untap limit:1])) ueot -auto=@next upkeep:draw:1 controller -text=Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate this ability only once." -- Draw a card at the beginning of the next turn's upkeep. -mana={2}{G} -type=Instant -[/card] -[card] name=Touchstone auto={T}:tap target(artifact|opponentBattlefield) text={T}: Tap target artifact you don't control. @@ -122928,17 +122851,19 @@ type=Artifact [card] name=Tourach's Chant auto=upcost[{B}] sacrifice -auto=@movedTo(forest|mybattlefield):ability$!choice name(3 damage) damage:3 controller _ choice name(counter) target(creature|mybattlefield) counter(-1/-1,1) !$ controller -auto=@movedTo(forest|opponentbattlefield):ability$!choice name(3 damage) damage:3 controller _ choice name(counter) target(creature|mybattlefield) counter(-1/-1,1) !$ opponent -text=At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. -- Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. +auto=@movedTo(forest|mybattlefield):ability$!choice name(3 damage) damage:3 controller _ choice name(counter) target(creature|mybattlefield) counter(-1/-1) !$ controller +auto=@movedTo(forest|opponentbattlefield):ability$!choice name(3 damage) damage:3 controller _ choice name(counter) target(creature|mybattlefield) counter(-1/-1) !$ opponent +text=At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. -- Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they puts a -1/-1 counter on a creature they control. mana={1}{B}{B} type=Enchantment [/card] [card] name=Tourach's Gate target=land|myBattlefield -auto=vanishing:3 -auto={s(thrull|mybattlefield):counter(0/0,3,time) +auto=counter(0/0,3,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice +auto={s(thrull|mybattlefield)}:counter(0/0,3,time) auto=teach(land) {T}:all(creature[attacking]) 2/-1 text=Enchant land you control -- Sacrifice a Thrull: Put three time counters on Tourach's Gate. -- At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. -- Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn." mana={1}{B}{B} @@ -122990,9 +122915,9 @@ toughness=4 [card] name=Tower Geist abilities=flying,hiddenface -aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(myhand) and!(deplete:1)!],newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:1)!])) ueot -auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Flying -- When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. +aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(hand) and!(deplete:1)!],newability[choice all(*[zpos=1]|mylibrary) moveto(hand) and!(deplete:1)!])) ueot +auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Flying -- When Tower Geist enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. mana={3}{U} type=Creature subtype=Spirit @@ -123037,7 +122962,7 @@ type=Artifact [card] name=Tower of Murmurs auto={8}{T}:deplete:8 target(player) -text={8}, {T}: Target player puts the top eight cards of his or her library into his or her graveyard. +text={8}, {T}: Target player puts the top eight cards of their library into their graveyard. mana={4} type=Artifact [/card] @@ -123045,7 +122970,7 @@ type=Artifact name=Tower of the Magistrate auto={t}:add{1} auto={1}{t}:target(creature) transforms((,newability[protection from(artifact)])) ueot -text={T}: Add {1} to your mana pool. -- {1}, {T}: Target creature gains protection from artifacts until end of turn. +text={T}: Add {1}. -- {1}, {T}: Target creature gains protection from artifacts until end of turn. type=Land [/card] [card] @@ -123119,7 +123044,7 @@ auto={B}:regenerate text=Infect -- {B}: Regenerate Toxic Nim. mana={4}{B}{B} type=Creature -subtype=Zombie +subtype=Phyrexian Zombie power=4 toughness=1 [/card] @@ -123145,7 +123070,7 @@ toughness=3 [card] name=Toymaker auto={1}{T}{D(*|myhand)}:target(artifact[-creature]) dynamicability transforms((creature,setpower=0,settoughness=0)) ueot -text={1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) +text={1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.) mana={2} type=Artifact Creature subtype=Spellshaper @@ -123157,7 +123082,7 @@ name=Trace of Abundance target=land auto=shroud auto=all(this) transforms((,newability[produceextra:selectmana])) forever -text=Enchant land -- Enchanted land has shroud. (It can't be the target of spells or abilities.) -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). +text=Enchant land -- Enchanted land has shroud. (It can't be the target of spells or abilities.) -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to their mana pool (in addition to the mana the land produces). mana={RW}{G} type=Enchantment subtype=Aura @@ -123174,7 +123099,7 @@ toughness=2 [/card] [card] name=Tracker's Instincts -auto=reveal:4 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=reveal:4 optionone target(creature|reveal) moveto(hand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend flashback={2}{U} text=Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. -- Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{G} @@ -123193,7 +123118,7 @@ toughness=1 [/card] [card] name=Trade Routes -auto={1}:moveTo(ownerhand) target(land|myBattlefield) +auto={1}:moveTo(hand) target(land|myBattlefield) auto={1}{D(land|myhand)}:draw:1 text={1}: Return target land you control to its owner's hand. -- {1}, Discard a land card: Draw a card. mana={1}{U} @@ -123202,7 +123127,7 @@ type=Enchantment [card] name=Tradewind Rider abilities=flying -auto={T}{T(creature|myBattlefield)}{T(creature|myBattlefield)}:moveTo(ownerhand) target(*) +auto={T}{T(creature|myBattlefield)}{T(creature|myBattlefield)}:moveTo(hand) target(*) text=Flying -- {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. mana={3}{U} type=Creature @@ -123214,7 +123139,7 @@ toughness=4 name=Trading Post auto={1}{T}{D(*|myhand)}:life:4 auto={1}{T}{L:1}:token(Goat,Creature Goat,0/1,white) -auto={1}{T}{S(creature|myBattlefield)}:moveTo(myhand) target(artifact|mygraveyard) +auto={1}{T}{S(creature|myBattlefield)}:moveto(hand) target(artifact|mygraveyard) auto={1}{T}{S(artifact|myBattlefield)}:draw:1 text={1}, {T}, Discard a card: You gain 4 life. -- {1}, {T}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield. -- {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. -- {1}, {T}, Sacrifice an artifact: Draw a card. mana={4} @@ -123222,7 +123147,7 @@ type=Artifact [/card] [card] name=Tragic Poet -auto={T}{S}:moveTo(myhand) target(other enchantment|mygraveyard) +auto={T}{S}:moveto(hand) target(other enchantment|mygraveyard) text={T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand. mana={W} type=Creature @@ -123241,7 +123166,7 @@ type=Instant [/card] [card] name=Trail of Evidence -auto=@movedto(instant,sorcery|mystack):name(Create clue) token(Clue) controller +auto=@movedto(instant,sorcery|mystack):name(Create clue) _CLUE_ controller text=Whenever you cast an instant or sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={2}{U} type=Enchantment @@ -123295,7 +123220,7 @@ toughness=2 name=Trained Condor abilities=flying auto=_ATTACKING_flying target(other creature|myBattlefield) ueot -text=Flying. -- Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. +text=Flying. -- Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. mana={2}{U} type=Creature subtype=Bird @@ -123306,7 +123231,7 @@ toughness=1 name=Trained Jackal mana={G} type=Creature -subtype=Dog +subtype=Jackal power=1 toughness=2 [/card] @@ -123320,7 +123245,7 @@ toughness=6 [/card] [card] name=Trained Pronghorn -auto={D(*|myhand)}:all(this) prevent:9999 +auto={D(*|myhand)}:all(this) prevent:999 text=Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn. mana={1}{W} type=Creature @@ -123341,23 +123266,6 @@ power=4 toughness=4 [/card] [card] -name=Traitorous Blood -target=creature -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste,trample)) ueot)! -text=Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Traitorous Instinct -target=creature -auto=2/0 -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -text=Gain control of target creature until end of turn. Untap that creature. Until end of turn it gets +2/+0 and gains haste. -mana={3}{R} -type=Sorcery -[/card] -[card] name=Traitor's Clutch target=creature auto=1/0 @@ -123381,12 +123289,29 @@ mana={4}{BR} type=Sorcery [/card] [card] +name=Traitorous Blood +target=creature +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste,trample)) ueot)! +text=Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Traitorous Instinct +target=creature +auto=2/0 +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +text=Gain control of target creature until end of turn. Untap that creature. Until end of turn it gets +2/+0 and gains haste. +mana={3}{R} +type=Sorcery +[/card] +[card] name=Tranquil Cove auto=tap(noevent) auto=life:1 auto={T}:Add{W} auto={T}:Add{U} -text=Tranquil Cove enters the battlefield tapped. -- When Tranquil Cove enters the battlefield, you gain 1 life. -- {T}: Add {W} or {U} to your mana pool. +text=Tranquil Cove enters tapped. -- When Tranquil Cove enters, you gain 1 life. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -123398,10 +123323,10 @@ type=Instant [/card] [card] name=Tranquil Expanse -auto={t}:add{g} -auto={t}:add{w} +auto={t}:add{G} +auto={t}:add{W} auto=tap(noevent) -text=Tranquil Expanse enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +text=Tranquil Expanse enters tapped. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -123409,7 +123334,7 @@ name=Tranquil Garden auto={T}:Add{1} auto={T}:Add{G} and!( frozen )! auto={T}:Add{W} and!( frozen )! -text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step. +text={T}: Add {1}. -- {T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step. type=Land [/card] [card] @@ -123433,7 +123358,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{G} autohand=__CYCLING__({G}) -text=Tranquil Thicket enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {G} ({G}, Discard this card: Draw a card.) +text=Tranquil Thicket enters tapped. -- {T}: Add {G}. -- Cycling {G} ({G}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -123460,7 +123385,7 @@ auto=this(counter{0/0,6,Level}) lifelink auto=this(counter{0/0,6,Level}) 3/3 auto=this(counter{0/0,12,Level}) indestructible auto=this(counter{0/0,12,Level}) 3/3 -text=Level up {1} -- [Level 6-11] Lifelink (6/6) -- [Level 12+] Lifelink Transcendent Master is indestructible. (9/9) +text=Level up {1} -- [Level 6-11] Lifelink (6/6) -- [Level 12+] Lifelink Transcendent Master is indestructible. (9/9) mana={1}{W}{W} type=Creature subtype=Human Cleric Avatar @@ -123471,9 +123396,9 @@ toughness=3 [card] name=Transgress the Mind target=player -aicode=activate moveto(exile) notatarget(*[manacost>=3]|targetedpersonshand) -auto=Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) revealtype(*|targetedpersonshand) optionone name(choose discard) notatarget(<1>*[manacost>=3]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(exile)])) ueot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -text=Devoid (This card has no color.) -- Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card. +aicode=activate moveto(exile) notaTarget(*[manacost>=3]|targetedpersonshand) +auto=Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) revealtype(*|targetedpersonshand) optionone name(choose discard) notaTarget(<1>*[manacost>=3]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(exile)])) ueot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend +text=Devoid (This card has no color.) -- Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card. mana={1}{B} abilities=devoid type=Sorcery @@ -123497,12 +123422,12 @@ auto={T}:Add{R} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{W} -text=Transguild Promenade enters the battlefield tapped. -- When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color to your mana pool. +text=Transguild Promenade enters tapped. -- When Transguild Promenade enters, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. type=Land [/card] [card] name=Transluminant -auto={W}{S}:phaseaction[endofturn once] token(Spirit,creature spirit, 1/1,flying white) +auto={W}{S}:phaseaction[end once] token(Spirit,creature spirit, 1/1,flying white) text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at the beginning of the next end step. mana={1}{G} type=Creature @@ -123520,8 +123445,8 @@ type=Instant [/card] [card] name=Trap Digger -auto={2}{w}{t}:counter(0/0,Trap) target(land|mybattlefield) -auto={s(land[counter(0/0.1.Trap)]|mybattlefield}:damage:3 target(creature[attacking,-flying]) +auto={2}{W}{t}:counter(0/0,1,Trap) target(land|mybattlefield) +auto={s(land[counter(0/0.1.Trap)]|mybattlefield)}:damage:3 target(creature[attacking;-flying]) text={2}{W}, {T}: Put a trap counter on target land you control. -- Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying. mana={3}{W} type=Creature @@ -123542,8 +123467,8 @@ type=Instant name=Trapfinder's Trick target=player aicode=activate choice reject all(*[trap]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<1>*[trap]|reveal) moveto(ownerhand) and!( transforms((,newability[reject],newability[all(*[trap]|reveal) moveto(ownerhand) and!(reject)!])) oneshot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals his or her hand and discards all Trap cards. +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(<1>*[trap]|reveal) moveto(hand) and!( transforms((,newability[reject],newability[all(*[trap]|reveal) moveto(hand) and!(reject)!])) oneshot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player reveals their hand and discards all Trap cards. mana={1}{U} type=Sorcery [/card] @@ -123559,9 +123484,9 @@ toughness=3 [/card] [card] name=Trapmaker's Snare -aicode=activate target(*[trap]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[trap]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate target(*[trap]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[trap]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle. mana={1}{U} type=Instant [/card] @@ -123578,7 +123503,8 @@ toughness=* [/card] [card] name=Trash for Treasure -auto=moveTo(myBattlefield) target(artifact|mygraveyard) +target=artifact|mygraveyard +auto=moveTo(myBattlefield) text=As an additional cost to cast Trash for Treasure, sacrifice an artifact. -- Return target artifact card from your graveyard to the battlefield. mana={2}{R}{S(artifact|mybattlefield)} type=Sorcery @@ -123587,9 +123513,9 @@ type=Sorcery name=Traumatic Visions target=*|stack auto=fizzle -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={1}{U}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Counter target spell. -- Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={1}{U}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Counter target spell. -- Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.) mana={3}{U}{U} type=Instant [/card] @@ -123597,14 +123523,14 @@ type=Instant name=Traumatize target=player auto=deplete:halfdowntype:*:targetedpersonslibrary -text=Target player puts the top half of his or her library, rounded down, into his or her graveyard. +text=Target player puts the top half of their library, rounded down, into their graveyard. mana={3}{U}{U} type=Sorcery [/card] [card] name=Travel Preparations target=creature -auto=counter(1/1,1) +auto=counter(1/1) flashback={1}{W} text=Put a +1/+1 counter on each of up to two target creatures. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={1}{G} @@ -123612,9 +123538,9 @@ type=Sorcery [/card] [card] name=Traveler's Amulet -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -auto={1}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text={1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate target(land[basic]|mylibrary) moveto(hand) +auto={1}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text={1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle. mana={1} type=Artifact [/card] @@ -123633,7 +123559,7 @@ auto=choice name(desertwalk) teach(creature) desertlandwalk auto=choice name(urza's mine-walk) teach(creature) transforms((,newability[aslongas(urza's mine|opponentbattlefield) unblockable])) auto=choice name(urza's power-plant-walk) teach(creature) transforms((,newability[aslongas(urza's power-plant|opponentbattlefield) unblockable])) auto=choice name(urza's tower-walk) teach(creature) transforms((,newability[aslongas(urza's tower|opponentbattlefield) unblockable])) -text=Enchant creature -- As Traveler's Cloak enters the battlefield, choose a land type. -- When Traveler's Cloak enters the battlefield, draw a card. -- Enchanted creature has landwalk of the chosen type. +text=Enchant creature -- As Traveler's Cloak enters, choose a land type. -- When Traveler's Cloak enters, draw a card. -- Enchanted creature has landwalk of the chosen type. mana={2}{U} type=Enchantment subtype=Aura @@ -123648,10 +123574,10 @@ toughness=2 [/card] [card] name=Traverse the Ulvenwald -aicode=activate transforms((,newability[if delirium then moveto(myhand) target(*[land;creature]|mylibrary)],newability[ifnot delirium then moveto(myhand) target(land[basic]|mylibrary)])) ueot -auto=if delirium then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[creature;land]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto=ifnot delirium then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- Delirium If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library. +aicode=activate transforms((,newability[if delirium then moveto(hand) target(*[land;creature]|mylibrary)],newability[ifnot delirium then moveto(hand) target(land[basic]|mylibrary)])) ueot +auto=if delirium then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[creature;land]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto=ifnot delirium then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- Delirium If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle. mana={G} type=Sorcery [/card] @@ -123659,7 +123585,7 @@ type=Sorcery name=Treacherous Pit-Dweller autograveyard=@movedTo(mybattlefield) from(this|graveyard):all(trigger[to]) all(this) moveTo(opponentbattlefield) abilities=undying -text=When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +text=When Treacherous Pit-Dweller enters from a graveyard, target opponent gains control of it. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) mana={B}{B} type=Creature subtype=Demon @@ -123670,28 +123596,28 @@ toughness=3 name=Treacherous Terrain target=player auto=damage:type:land:targetedpersonsbattlefield -aicode=activate target(land[basic]|mylibrary) moveto(myhand) -autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate target(land[basic]|mylibrary) moveto(hand) +autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.) mana={6}{R}{G} type=Sorcery [/card] [card] name=Treacherous Urge target=opponent -aicode=activate notatarget(creature|targetedpersonshand) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) ueot )! -auto=Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) revealtype(*|targetedpersonshand) optionone name(Get Creature) notatarget(creature|reveal) transforms((,newability[moveto(opponentbattlefield)],newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) ueot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -text=Target opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step. +aicode=activate notaTarget(creature|targetedpersonshand) moveto(mybattlefield) and!( transforms((,newability[phaseaction[end] sacrifice all(this)],newability[haste all(this)])) ueot )! +auto=Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) revealtype(*|targetedpersonshand) optionone name(Get Creature) notaTarget(creature|reveal) transforms((,newability[moveto(opponentbattlefield)],newability[phaseaction[end] sacrifice all(this)],newability[haste all(this)])) ueot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend +text=Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step. mana={4}{B} type=Instant [/card] [card] name=Treacherous Vampire abilities=flying -auto=@combat(attacking,blocking) source(this):name(sacrifice or exile) all(this) transforms((,newability[choice sacrifice],newability[if type(*|mygraveyard)~morethan~0 then choice moveto(exile) notatarget(*|mygraveyard)])) ueot +auto=@combat(attacking,blocking) source(this):name(sacrifice or exile) all(this) transforms((,newability[choice sacrifice],newability[if type(*|mygraveyard)~morethan~0 then choice moveto(exile) notaTarget(*|mygraveyard)])) ueot auto=aslongas(*|mygraveyard) 2/2 >6 auto=@movedTo(this|graveyard) from(myBattlefield) restriction{type(*|mygraveyard)~morethan~6}:life:-6 -text=Flying -- Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. -- Threshold - As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire is put into a graveyard from the battlefield, you lose 6 life." +text=Flying -- Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. -- Threshold - As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life." mana={4}{B} type=Creature subtype=Vampire @@ -123714,7 +123640,7 @@ name=Treachery target=creature alias=1194 auto=may untap target(land) -text=Enchant creature -- When Treachery enters the battlefield, untap up to five lands. -- You control enchanted creature. +text=Enchant creature -- When Treachery enters, untap up to five lands. -- You control enchanted creature. mana={3}{U}{U} type=Enchantment subtype=Aura @@ -123731,8 +123657,8 @@ type=Instant [card] name=Treasonous Ogre abilities=dethrone -auto={L:3}:add{r} -text=Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- Pay 3 life: Add {R} to your mana pool. +auto={L:3}:add{R} +text=Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- Pay 3 life: Add {R}. mana={3}{R} type=Creature subtype=Ogre Shaman @@ -123748,9 +123674,17 @@ other={delve} name(Delve) type=Sorcery [/card] [card] +name=Treasure Hunt +aicode=activate transforms((,newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone all(*|reveal) moveto(hand) optiononeend revealend +text=Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. +mana={1}{U} +type=Sorcery +[/card] +[card] name=Treasure Hunter -auto=may moveTo(myhand) target(artifact|mygraveyard) -text=When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. +auto=may moveto(hand) target(artifact|mygraveyard) +text=When Treasure Hunter enters, you may return target artifact card from your graveyard to your hand. mana={2}{W} type=Creature subtype=Human @@ -123758,16 +123692,9 @@ power=2 toughness=2 [/card] [card] -name=Treasure Hunt -auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Cards) target(*|reveal) all(*|reveal) moveto(myhand) optiononeend revealend -text=Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. -mana={1}{U} -type=Sorcery -[/card] -[card] name=Treasure Keeper -auto=_DIES_Reveal:1 revealzone(mylibrary) revealuntil(artifact[manacost<=3]|mylibrary) optionone choice name(Cast an Artifact) target(artifact[manacost<=3]|reveal) moveto(mylibrary) and!(castcard(normal))! optiononeend optiontwo target(<1>*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary)! optiontwoend revealend -text=When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. +auto=_DIES_Reveal:1 revealzone(mylibrary) revealuntil(artifact[manacost<=3]|mylibrary) optionone choice name(Cast an Artifact) target(artifact[manacost<=3]|reveal) moveto(mylibrary) and!(castcard(normal))! optiononeend optiontwo target(<1>*|reveal) bottomoflibrary and!(all(*|reveal) bottomoflibrary)! optiontwoend revealend +text=When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. mana={4} type=Artifact Creature subtype=Construct @@ -123776,9 +123703,9 @@ toughness=3 [/card] [card] name=Treasure Mage -aicode=activate target(artifact[manacost>=6]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost>=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library. +aicode=activate target(artifact[manacost>=6]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost>=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Treasure Mage enters, you may search your library for an artifact card with mana value 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library. mana={2}{U} type=Creature subtype=Human Wizard @@ -123796,15 +123723,15 @@ type=Enchantment name=Treasured Find abilities=exiledeath target=*|myGraveyard -auto=moveTo(myHand) +auto=moveto(hand) text=Return target card from your graveyard to your hand. Exile Treasured Find. mana={B}{G} type=Sorcery [/card] [card] name=Treasury Thrull -auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller -auto=_ATTACKING_may moveto(myhand) target(*[artifact;creature;enchantment]|mygraveyard) +auto=_EXTORT_ +auto=_ATTACKING_may moveto(hand) target(*[artifact;creature;enchantment]|mygraveyard) text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand. mana={4}{W}{B} type=Creature @@ -123818,14 +123745,14 @@ abilities=reach text=Reach (This creature can block creatures with flying.) mana={G} type=Creature -subtype=Ape +subtype=Monkey power=1 toughness=1 [/card] [card] name=Tree of Perdition abilities=defender -auto={t}:count(opponentlifetotal) && transforms((,newability[lifeset:t opponent})) forever && all(this) transforms((,settoughness=countedamount)) forever +auto={t}:count(opponentlifetotal) && transforms((,newability[lifeset:t opponent])) forever && all(this) transforms((,settoughness=countedamount)) forever text=Defender -- {T}: Exchange target opponent's life total with Tree of Perdition's toughness. mana={3}{B} type=Creature @@ -123847,14 +123774,14 @@ toughness=13 [card] name=Tree of Tales auto={T}:Add{G} -text=(Tree of Tales isn't a spell.) -- {T}: Add {G} to your mana pool. +text=(Tree of Tales isn't a spell.) -- {T}: Add {G}. type=Artifact Land [/card] [card] name=Treefolk Harbinger aicode=activate target(*[treefolk;forest]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*[treefolk;forest]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it. +text=When Treefolk Harbinger enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top of it. mana={G} type=Creature subtype=Treefolk Druid @@ -123863,8 +123790,8 @@ toughness=3 [/card] [card] name=Treefolk Healer -auto={2}{W}{T}:prevent:2 target(creature,player) -text={2}{W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +auto={2}{W}{T}:prevent:2 target(anytarget) +text={2}{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. mana={4}{G} type=Creature subtype=Treefolk Cleric @@ -123907,7 +123834,7 @@ name=Treetop Bracers target=creature auto=1/1 auto=cantbeblockedby(creature[-flying]) -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. mana={1}{G} type=Enchantment subtype=Aura @@ -123926,7 +123853,7 @@ auto=cantbeblockedby(creature[-flying]) text=Treetop Rangers can't be blocked except by creatures with flying. mana={2}{G} type=Creature -subtype=Elf +subtype=Elf Ranger power=2 toughness=2 [/card] @@ -123955,13 +123882,13 @@ name=Treetop Village auto=tap(noevent) auto={T}:Add{G} auto={1}{G}:transforms((Ape Creature,setpower=3,settoughness=3,trample,green)) ueot -text=Treetop Village enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +text=Treetop Village enters tapped. -- {T}: Add {G}. -- {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) type=Land [/card] [card] name=Tremble -auto=sacrifice notatarget(land|mybattlefield) -auto=ability$! sacrifice notatarget(land|mybattlefield) !$ opponent +auto=sacrifice notaTarget(land|mybattlefield) +auto=ability$! sacrifice notaTarget(land|mybattlefield) !$ opponent text=Each player sacrifices a land. mana={1}{R} type=Sorcery @@ -123978,7 +123905,7 @@ name=Trench Gorger abilities=trample aicode=activate target(land|mylibrary) moveto(myexile) and!(all(this) becomes(,0/0) forever && lord(this) 1/1)! auto=name(exile cards) Reveal:type:*:mylibrary revealtype(land|mylibrary) revealzone(mylibrary) optionone name(choose cards) target(land|reveal) moveto(exile) and!( becomes(trenchgorged) ueot )! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend afterrevealed all(trenchgorged|myexile) moveto(myexile) and!(all(this) becomes(,0/0) forever && lord(this) 1/1)! afterrevealedend revealend -text=Trample -- When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way. +text=Trample -- When Trench Gorger enters, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way. mana={6}{U}{U} type=Creature subtype=Leviathan @@ -124009,7 +123936,7 @@ toughness=3 name=Trepanation Blade auto={2}:equip auto=@combat(attacking) source(mytgt):Reveal:1 revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone foreach(*|reveal) +1/+0 ueot optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard. -- Equip {2} +text=Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard. -- Equip {2} mana={3} type=Artifact subtype=Equipment @@ -124030,7 +123957,7 @@ auto={p(U)}:unblockable text={p(U)}: Trespassing Souleater is unblockable this turn. ({p(U)} can be paid with either {U} or 2 life.) mana={3} type=Artifact Creature -subtype=Construct +subtype=Phyrexian Construct power=2 toughness=2 [/card] @@ -124039,7 +123966,7 @@ name=Tresserhorn Sinks auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} -text=Tresserhorn Sinks enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +text=Tresserhorn Sinks enters tapped. -- {T}: Add {B} or {R}. type=Snow Land [/card] [card] @@ -124065,20 +123992,9 @@ power=1 toughness=4 [/card] [card] -name=Treva, the Renewer -abilities=flying -auto=@combatdamaged(player) from(this):pay({2}{W}) activatechooseacolor life:type:*[chosencolor]:battlefield activatechooseend -text=Flying -- Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. -mana={3}{G}{W}{U} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] name=Treva's Attendant auto={1}{S}:Add{G}{W}{U} -text={1}, Sacrifice Treva's Attendant: Add {G}{W}{U} to your mana pool. +text={1}, Sacrifice Treva's Attendant: Add {G}{W}{U}. mana={5} type=Artifact Creature subtype=Golem @@ -124089,23 +124005,34 @@ toughness=3 name=Treva's Charm auto=aslongas(enchantment|battlefield) choice destroy target(enchantment) auto=aslongas(creature[attacking]|battlefield) choice moveTo(exile) target(creature[attacking]) -auto=choice draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto=choice _LOOT_ text=Choose one - Destroy target enchantment; or exile target attacking creature; or draw a card, then discard a card. mana={G}{W}{U} type=Instant [/card] [card] name=Treva's Ruins -auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) -auto=moveto(mygraveyard) notatarget(this|mybattlefield) +auto=aslongas(land[-lair]|mybattlefield) moveto(hand) notaTarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) +auto=moveto(mygraveyard) notaTarget(this|mybattlefield) auto=this(counter{0/0.1.payment}<1) {T}:Add{G} auto=this(counter{0/0.1.payment}<1) {T}:Add{W} auto=this(counter{0/0.1.payment}<1) {T}:Add{U} -text=When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {G}, {W}, or {U} to your mana pool. +text=When Treva's Ruins enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {G}, {W}, or {U}. type=Land subtype=Lair [/card] [card] +name=Treva, the Renewer +abilities=flying +auto=@combatdamaged(player) from(this):pay({2}{W}) activatechooseacolor life:type:*[chosencolor]:battlefield activatechooseend +text=Flying -- Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. +mana={3}{G}{W}{U} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] name=Triad of Fates auto={1}{T}:counter(0/0,1,fate) target(other creature|battlefield) auto={W}{T}:(blink) target(creature[counter{0/0.1.fate}]|battlefield) @@ -124119,7 +124046,7 @@ toughness=3 [/card] [card] name=Triangle of War -auto={2}{S} restriction{type(creature|opponentbattlefield)~morethan~0}:name(fight) target(creature|mybattlefield) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) forever +auto={2}{S} restriction{type(creature|opponentbattlefield)~morethan~0}:name(fight) target(creature|mybattlefield) _FIGHT_ text={2}, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.) mana={1} type=Artifact @@ -124134,9 +124061,9 @@ type=Artifact [/card] [card] name=Tribal Flames -target=creature,player +target=anytarget auto=damage:pbasiclandtypes -text=Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control. +text=Domain - Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. mana={1}{R} type=Sorcery [/card] @@ -124176,14 +124103,14 @@ type=Instant [card] name=Tribute to Hunger target=opponent -auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) dynamicability sacrifice!$ targetedplayer +auto=ability$!name(sacrifice) notaTarget(creature|mybattlefield) dynamicability sacrifice!$ targetedplayer text=Target opponent sacrifices a creature. You gain life equal to that creature's toughness. mana={2}{B} type=Instant [/card] [card] name=Tribute to the Wild -auto=ability$!name(sacrifice) notatarget(artifact,enchantment|myBattlefield) sacrifice!$ opponent +auto=ability$!name(sacrifice) notaTarget(artifact,enchantment|myBattlefield) sacrifice!$ opponent text=Each opponent sacrifices an artifact or enchantment. mana={1}{G} type=Instant @@ -124226,7 +124153,7 @@ target=creature auto=untap auto=1/1 auto=vigilance -text=Flash -- Enchant creature -- When Triclopean Sight enters the battlefield, untap enchanted creature. -- Enchanted creature gets +1/+1 and has vigilance. +text=Flash -- Enchant creature -- When Triclopean Sight enters, untap enchanted creature. -- Enchanted creature gets +1/+1 and has vigilance. mana={1}{W} type=Enchantment subtype=Aura @@ -124235,8 +124162,8 @@ subtype=Aura name=Trigon of Corruption auto=counter(0/0,3,Charge) auto={B}{B}{T}:counter(0/0,1,Charge) -auto={C(0/0,-1,Charge)}{2}{T}:counter(-1/-1,1) target(creature) -text=Trigon of Corruption enters the battlefield with 3 charge counters on it. -- {B}{B}, {T}: Put a charge counter on Trigon of Corruption. -- {2}, {T}, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature. +auto={C(0/0,-1,Charge)}{2}{T}:counter(-1/-1) target(creature) +text=Trigon of Corruption enters with 3 charge counters on it. -- {B}{B}, {T}: Put a charge counter on Trigon of Corruption. -- {2}, {T}, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature. mana={4} type=Artifact [/card] @@ -124244,8 +124171,8 @@ type=Artifact name=Trigon of Infestation auto=counter(0/0,3,Charge) auto={G}{G}{T}:counter(0/0,1,Charge) -auto={C(0/0,-1,Charge)}{2}{T}:token(Insect,Creature Insect,1/1,infect,green) -text=Trigon of Infestation enters the battlefield with 3 charge counters on it. -- {G}{G}, {T}: Put a charge counter on Trigon of Infestation. -- {2}, {T}, Remove a charge counter from Trigon of Infestation: Put a 1/1 green Insect creature token with infect onto the battlefield. +auto={C(0/0,-1,Charge)}{2}{T}:token(Phyrexian Insect,Creature Phyrexian Insect,1/1,infect,green) +text=Trigon of Infestation enters with 3 charge counters on it. -- {G}{G}, {T}: Put a charge counter on Trigon of Infestation. -- {2}, {T}, Remove a charge counter from Trigon of Infestation: Create a 1/1 green Phyrexian Insect creature token with infect. mana={4} type=Artifact [/card] @@ -124254,7 +124181,7 @@ name=Trigon of Mending auto=counter(0/0,3,Charge) auto={W}{W}{T}:counter(0/0,1,Charge) auto={C(0/0,-1,Charge)}{2}{T}:target(player) life:3 -text=Trigon of Mending enters the battlefield with three charge counters on it. -- {W}{W}, {T}: Put a charge counter on Trigon of Mending. -- {2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life. +text=Trigon of Mending enters with three charge counters on it. -- {W}{W}, {T}: Put a charge counter on Trigon of Mending. -- {2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life. mana={2} type=Artifact [/card] @@ -124263,7 +124190,7 @@ name=Trigon of Rage auto=counter(0/0,3,Charge) auto={R}{R}{T}:counter(0/0,1,Charge) auto={C(0/0,-1,Charge)}{2}{T}:3/0 target(creature) -text=Trigon of Rage enters the battlefield with three charge counters on it. -- {R}{R}, {T}: Put a charge counter on Trigon of Rage. -- {2}, {T}, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn. +text=Trigon of Rage enters with three charge counters on it. -- {R}{R}, {T}: Put a charge counter on Trigon of Rage. -- {2}, {T}, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn. mana={2} type=Artifact [/card] @@ -124272,15 +124199,15 @@ name=Trigon of Thought auto=counter(0/0,3,Charge) auto={U}{U}{T}:counter(0/0,1,Charge) auto={C(0/0,-1,Charge)}{2}{T}:draw:1 -text=Trigon of Thought enters the battlefield with 3 charge counters on it. -- {U}{U}, {T}: Put a charge counter on Trigon of Thought. -- {2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card. +text=Trigon of Thought enters with 3 charge counters on it. -- {U}{U}, {T}: Put a charge counter on Trigon of Thought. -- {2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card. mana={5} type=Artifact [/card] [card] name=Trinket Mage -aicode=activate target(artifact[manacost<=1]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost<=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. +aicode=activate target(artifact[manacost<=1]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost<=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Trinket Mage enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. mana={2}{U} type=Creature subtype=Human Wizard @@ -124304,7 +124231,7 @@ type=Sorcery [/card] [card] name=Triplicate Spirits -auto=token(Spirit,Creature Spirit,1/1,white,flying)*3 +auto=_SPIRITTOKEN_*3 text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Put three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can't be blocked except by creatures with flying or reach.) other={convoke} name(Convoke) mana={4}{W}{W} @@ -124313,17 +124240,17 @@ type=Sorcery [card] name=Triskaidekaphobia auto=@each my upkeep restriction{compare(opponentlifetotal)~equalto~13}:winGame -auto=@each my upkeep:choice name(gain) life:1 opponent -auto=@each my upkeep:choice name(loss) life:-1 opponent -text=At the beginning of your upkeep, choose one -- Each player with exactly 13 life loses the game, then each player gains 1 life. -- Each player with exactly 13 life loses the game, then each player loses 1 life. +auto=@each my upkeep restriction{compare(lifetotal)~equalto~13}:winGame opponent +auto=@each my upkeep:ability$!choice all(player) life:1 _ choice name(loss) all(player) life:-1!$ controller +text=At the beginning of your upkeep, choose one -- Each player with exactly 13 life loses the game, then each player gains 1 life. -- Each player with exactly 13 life loses the game, then each player loses 1 life. mana={3}{B} type=Enchantment [/card] [card] name=Triskelavite Token abilities=flying -auto={S}:damage:1 target(other *[creature;player]) -text=Sacrifice this creature: This creature deals 1 damage to target creature or player. +auto={S}:damage:1 target(anytarget) +text=Sacrifice this creature: This creature deals 1 damage to any target. type=Artifact Creature subtype=Triskelavite power=1 @@ -124334,7 +124261,7 @@ name=Triskelavus abilities=flying auto=counter(1/1,3) auto={1}{C(1/1,-1)}:token(Triskelavite Token) -text=Flying -- Triskelavus enters the battlefield with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player." +text=Flying -- Triskelavus enters with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to any target." mana={7} type=Artifact Creature subtype=Construct @@ -124344,8 +124271,8 @@ toughness=1 [card] name=Triskelion auto=counter(1/1,3) -auto={C(1/1,-1)}:damage:1 target(creature,player) -text=Triskelion enters the battlefield with three +1/+1 counters on it. -- Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player. +auto={C(1/1,-1)}:damage:1 target(anytarget) +text=Triskelion enters with three +1/+1 counters on it. -- Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to any target. mana={6} type=Artifact Creature subtype=Construct @@ -124354,7 +124281,7 @@ toughness=1 [/card] [card] name=Triton Cavalry -auto=_HEROIC_may moveTo(ownerhand) target(enchantment|battlefield) +auto=_HEROIC_may moveTo(hand) target(enchantment|battlefield) text=Heroic -- Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand. mana={3}{U} type=Creature @@ -124365,7 +124292,7 @@ toughness=4 [card] name=Triton Fortune Hunter auto=_HEROIC_draw:1 controller -text=Heroic - Whenever you cast a spell that targets Triton Fortune Hunter, draw a card. +text=Heroic - Whenever you cast a spell that targets Triton Fortune Hunter, draw a card. mana={2}{U} type=Creature subtype=Merfolk Soldier @@ -124435,7 +124362,7 @@ toughness=3 [/card] [card] name=Troll Ascetic -abilities=opponentshroud +abilities=hexproof auto={1}{G}:regenerate text=Troll Ascetic can't be the target of spells or abilities your opponents control. -- {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) mana={1}{G}{G} @@ -124445,6 +124372,14 @@ power=3 toughness=2 [/card] [card] +name=Troll-Horn Cameo +auto={T}:Add{R} +auto={T}:Add{G} +text={T}: Add {R} or {G}. +mana={3} +type=Artifact +[/card] +[card] name=Trollhide target=creature auto=2/2 @@ -124455,14 +124390,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Troll-Horn Cameo -auto={T}:Add{R} -auto={T}:Add{G} -text={T}: Add {R} or {G} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] name=Trolls of Tel-Jilad auto={1}{G}:regenerate target(creature[green]) text={1}{G}: Regenerate target green creature. @@ -124483,7 +124410,7 @@ type=Sorcery [card] name=Trophy Hunter auto={1}{G}:damage:1 target(creature[flying]) -auto=@vampired(creature[flying]) from(this):counter(1/1,1) all(this) +auto=@vampired(creature[flying]) from(this):counter(1/1) all(this) text={1}{G}: Trophy Hunter deals 1 damage to target creature with flying. -- Whenever a creature with flying dealt damage by Trophy Hunter this turn is put into a graveyard, put a +1/+1 counter on Trophy Hunter. mana={2}{G} type=Creature @@ -124493,9 +124420,9 @@ toughness=3 [/card] [card] name=Trophy Mage -aicode=activate target(artifact[manacost=3]|mylibrary) moveto(myhand) -auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost=3]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Trophy Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 3, reveal it, put it into your hand, then shuffle your library. +aicode=activate target(artifact[manacost=3]|mylibrary) moveto(hand) +auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost=3]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(hand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +text=When Trophy Mage enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle. mana={2}{U} type=Creature subtype=Human Wizard @@ -124542,21 +124469,10 @@ color=green abilities=trample [/card] [card] -name=Trostani, Selesnya's Voice -auto=@movedto(other creature|mybattlefield):all(trigger[to]) dynamicability -auto={1}{G}{W}{T}:_POPULATE_ -text=Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. -- {1}{G}{W}, {T}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) -mana={G}{G}{W}{W} -type=Legendary Creature -subtype=Dryad -power=2 -toughness=5 -[/card] -[card] name=Trostani's Judgment target=creature auto=moveto(exile) && ability$! _POPULATE_ !$ controller -text=Exile target creature, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +text=Exile target creature, then populate. (Create a token that's a copy of a creature token you control.) mana={5}{W} type=Instant [/card] @@ -124565,7 +124481,7 @@ name=Trostani's Summoner auto=token(Trostani Knight) auto=token(Trostani Centaur) auto=token(Trostani Rhino) -text=When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token,and a 4/4 green Rhino creature token with trample onto the battlefield. +text=When Trostani's Summoner enters, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token,and a 4/4 green Rhino creature token with trample onto the battlefield. mana={5}{G}{W} type=Creature subtype=Elf Shaman @@ -124573,9 +124489,20 @@ power=1 toughness=1 [/card] [card] +name=Trostani, Selesnya's Voice +auto=@movedto(other creature|mybattlefield):all(trigger[to]) dynamicability +auto={1}{G}{W}{T}:_POPULATE_ +text=Whenever another creature enters under your control, you gain life equal to that creature's toughness. -- {1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.) +mana={G}{G}{W}{W} +type=Legendary Creature +subtype=Dryad +power=2 +toughness=5 +[/card] +[card] name=Troubled Healer -auto={S(land|myBattlefield)}:prevent:2 target(creature,player) -text=Sacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn. +auto={S(land|myBattlefield)}:prevent:2 target(anytarget) +text=Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn. mana={2}{W} type=Creature subtype=Human Cleric @@ -124662,7 +124589,7 @@ toughness=3 [card] name=Trusted Advisor auto=hmodifer:2 controller -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature[blue]|myBattlefield) +auto=@each my upkeep:moveTo(hand) notaTarget(creature[blue]|myBattlefield) text=Your maximum hand size is increased by two. -- At the beginning of your upkeep, return a blue creature you control to its owner's hand. mana={U} type=Creature @@ -124674,7 +124601,7 @@ toughness=2 name=Trusted Forcemage auto=soulbond 1/1 abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1. mana={2}{G} type=Creature subtype=Human Shaman @@ -124716,19 +124643,19 @@ toughness=3 name=Tsabo Tavoc abilities=first strike auto=protection from(creature[legendary]) -auto={B}{B}:bury target(creature[legendary]) +auto={B}{B}{T}:bury target(creature[legendary]) text=First strike, protection from legendary creatures -- {B}{B}, {T}: Destroy target legendary creature. It can't be regenerated. mana={5}{B}{R} type=Legendary Creature -subtype=Horror +subtype=Phyrexian Horror power=7 toughness=4 [/card] [card] name=Tsabo's Decree target=player -auto=chooseatype all(this) transforms((,newability[name(look) notatarget(*|targetedpersonshand) donothing])) ueot && reject all(*[chosentype]|targetedpersonshand) && bury all(*[chosentype]|targetedpersonsbattlefield) chooseend -text=Choose a creature type. Target player reveals his or her hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated. +auto=chooseatype all(this) transforms((,newability[name(look) notaTarget(*|targetedpersonshand) donothing])) ueot && reject all(*[chosentype]|targetedpersonshand) && bury all(*[chosentype]|targetedpersonsbattlefield) chooseend +text=Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated. mana={5}{B} type=Instant [/card] @@ -124741,7 +124668,7 @@ type=Sorcery [/card] [card] name=Tukatongue Thallid -auto=_DIES_token(Saproling,creature Saproling,1/1,green) +auto=_DIES__SAPROLINGTOKEN_ text=When Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield. mana={G} type=Creature @@ -124763,9 +124690,9 @@ toughness=2 [card] name=Tuktuk Grunts abilities=haste -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) -text=Haste -- Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) +text=Haste -- Whenever Tuktuk Grunts or another Ally enters under your control, you may put a +1/+1 counter on Tuktuk Grunts. mana={4}{R} type=Creature subtype=Goblin Warrior Ally @@ -124787,11 +124714,16 @@ toughness=1 name=Tumble Magnet auto=counter(0/0,3,Charge) auto={T}{C(0/0,-1,Charge)}:tap target(artifact,creature) -text=Tumble Magnet enters the battlefield with three charge counters on it. -- {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature. +text=Tumble Magnet enters with three charge counters on it. -- {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature. mana={3} type=Artifact [/card] [card] +name=Tundra +type=Land +subtype=Plains Island +[/card] +[card] name=Tundra Kavu auto={T}:ueot name(land becomes a plains) loseabilities && losesubtypesof(land) && transforms((plains)) target(land) auto={T}:ueot name(land becomes a island) loseabilities && losesubtypesof(land) && transforms((island)) target(land) @@ -124813,14 +124745,17 @@ power=1 toughness=1 [/card] [card] -name=Tundra -type=Land -subtype=Plains Island +name=Tunnel +target=wall +auto=bury +text=Destroy target Wall. It can't be regenerated. +mana={R} +type=Instant [/card] [card] name=Tunnel Ignus auto=@movedto(land|opponentbattlefield) restriction{thisturn(land|opponentbattlefield)~morethan~1}:damage:3 opponent -text=Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under his or her control this turn, Tunnel Ignus deals 3 damage to that player. +text=Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player. mana={1}{R} type=Creature subtype=Elemental @@ -124838,17 +124773,9 @@ power=6 toughness=6 [/card] [card] -name=Tunnel -target=wall -auto=bury -text=Destroy target Wall. It can't be regenerated. -mana={R} -type=Instant -[/card] -[card] name=Tunneling Geopede auto=_LANDFALL_damage:1 all(opponent) -text=Landfall -- Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. +text=Landfall -- Whenever a land enters under your control, Tunneling Geopede deals 1 damage to each opponent. mana={2}{R} type=Creature subtype=Insect @@ -124867,7 +124794,7 @@ type=Instant [card] name=Turn Against target=creature -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Devoid (This card has no color.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. mana={4}{R} abilities=devoid @@ -124885,7 +124812,7 @@ name=Turn to Dust target=equipment auto=destroy auto=add{G} -text=Destroy target Equipment. Add {G} to your mana pool. +text=Destroy target Equipment. Add {G}. mana={G} type=Instant [/card] @@ -124932,7 +124859,7 @@ mana={2}{U}{U} name=Turntimber Basilisk abilities=deathtouch auto=_LANDFALL_may setblocker target(creature|opponentbattlefield) -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Landfall -- Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Landfall -- Whenever a land enters under your control, you may have target creature block Turntimber Basilisk this turn if able. mana={1}{G}{G} type=Creature subtype=Basilisk @@ -124944,18 +124871,18 @@ name=Turntimber Grove auto=tap(noevent) auto=1/1 target(creature) ueot auto={T}:Add{G} -text=Turntimber Grove enters the battlefield tapped. -- When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. -- {T}: Add {G} to your mana pool. +text=Turntimber Grove enters tapped. -- When Turntimber Grove enters, target creature gets +1/+1 until end of turn. -- {T}: Add {G}. type=Land [/card] [card] name=Turntimber Ranger -auto=counter(1/1,1) -auto=may token(Wolf,Creature Wolf,2/2,green) -auto=_RALLY_may token(Wolf,Creature Wolf,2/2,green) && counter(1/1,1) -text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. +auto=counter(1/1) +auto=may _WOLFTOKEN_ +auto=_RALLY_may _WOLFTOKEN_ && counter(1/1) +text=Whenever Turntimber Ranger or another Ally enters under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. mana={3}{G}{G} type=Creature -subtype=Elf Scout Ally +subtype=Elf Scout Ranger Ally power=2 toughness=2 [/card] @@ -124980,7 +124907,7 @@ toughness=5 [/card] [card] name=Tuskguard Captain -auto={G}{T}:counter(1/1,1) asSorcery +auto={G}{T}:counter(1/1) asSorcery auto=lord(creature[counter{1/1.1}]|myBattlefield) trample text=Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has trample. mana={2}{G} @@ -125009,8 +124936,8 @@ toughness=2 [/card] [card] name=Twilight Drover -auto=@movedTo(creature[token]|nonbattlezone) from(battlefield):counter(1/1,1) -auto={2}{W}{C(1/1,-1)}:token(Spirit,Creature Spirit,1/1,white,flying)*2 +auto=@movedTo(creature[token]|nonbattlezone) from(battlefield):counter(1/1) +auto={2}{W}{C(1/1,-1)}:_SPIRITTOKEN_*2 text=Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. -- {2}{W}, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. mana={2}{W} type=Creature @@ -125024,14 +124951,14 @@ auto={T}:Add{1} auto={BG}{T}:Add{B}{B} auto={BG}{T}:Add{B}{G} auto={BG}{T}:Add{G}{G} -text={T}: Add {1} to your mana pool. -- {(b/g)}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool. +text={T}: Add {1}. -- {(b/g)}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. type=Land [/card] [card] name=Twilight Shepherd abilities=flying,vigilance,persist -auto=moveTo(myhand) all(*[fresh]|mygraveyard) -text=Flying, vigilance -- When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +auto=moveto(hand) all(*[fresh]|mygraveyard) +text=Flying, vigilance -- When Twilight Shepherd enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={3}{W}{W}{W} type=Creature subtype=Angel @@ -125040,7 +124967,7 @@ toughness=5 [/card] [card] name=Twin Bolt -auto=thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller +auto=thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller text=Twin Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. mana={1}{R} type=Instant @@ -125086,7 +125013,7 @@ type=Instant [/card] [card] name=Twist Allegiance -auto=all(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto=all(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot text=You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn. mana={6}{R} type=Sorcery @@ -125094,9 +125021,9 @@ type=Sorcery [card] name=Twisted Abomination auto={B}:regenerate -aicode=activate moveTo(myhand) target(swamp|myLibrary) -autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>swamp|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(myhand))! afterrevealedend revealend -text={B}: Regenerate Twisted Abomination. -- Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate moveto(hand) target(swamp|myLibrary) +autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>swamp|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend +text={B}: Regenerate Twisted Abomination. -- Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle.) mana={5}{B} type=Creature subtype=Zombie Mutant @@ -125124,7 +125051,7 @@ type=Instant [card] name=Twisted Justice target=player -auto=ability$! notatarget(creature|mybattlefield) dynamicability sacrifice ) !$ targetedplayer +auto=ability$! notaTarget(creature|mybattlefield) dynamicability sacrifice !$ targetedplayer text=Target player sacrifices a creature. You draw cards equal to that creature's power. mana={4}{U}{B} type=Sorcery @@ -125161,7 +125088,7 @@ toughness=1 [card] name=Tymaret, the Murder King auto={1}{R}{S(other creature|mybattlefield)}:damage:2 target(player) -autograveyard={1}{B}{S(creature|mybattlefield)}:moveto(myhand) +autograveyard={1}{B}{S(creature|mybattlefield)}:moveto(hand) text={1}{R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player. -- {1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand. mana={B}{R} type=Legendary Creature @@ -125189,19 +125116,19 @@ type=Sorcery [card] name=Tyrannize target=player -auto=ability$!choice name(discard your hand) (all(*|myhand) reject) _ choice name(pay 7 life) life:-7 controller!$ targetedplayer -text=Target player discards his or her hand unless he or she pays 7 life. +auto=ability$!choice name(discard your hand) all(*|myhand) reject _ choice name(pay 7 life) life:-7 controller!$ targetedplayer +text=Target player discards their hand unless they pay 7 life. mana={3}{BR}{BR} type=Sorcery [/card] [card] name=Tyrant of Valakut abilities=flying -text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player. +text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters, if its surge cost was paid, it deals 3 damage to any target. mana={5}{R}{R} other={3}{R}{R} name(surge) otherrestriction=thisturn(*|mystack)~morethan~0 -auto=alternative target(creature,player) damage:3 +auto=alternative target(anytarget) damage:3 type=Creature subtype=Dragon power=5 @@ -125210,7 +125137,7 @@ toughness=4 [card] name=Tyrant's Machine auto={4}{T}:tap target(creature) -text={4}, {T}: Tap target creature. +text={4}, {T}: Tap target creature. mana={2} type=Artifact [/card] @@ -125220,14 +125147,14 @@ auto={1}{G}:-1/1 text={1}{G}: Tyrranax gets -1/+1 until end of turn. mana={4}{G}{G} type=Creature -subtype=Beast +subtype=Dinosaur Beast power=5 toughness=4 [/card] [card] name=Ubul Sar Gatekeepers auto=if type(land[Gate]|mybattlefield)~morethan~1 then -2/-2 target(creature|opponentbattlefield)ueot -text=When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. +text=When Ubul Sar Gatekeepers enters, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. mana={3}{B} type=Creature subtype=Zombie Soldier @@ -125236,8 +125163,8 @@ toughness=4 [/card] [card] name=Ugin's Construct -auto=sacrifice notatarget(*[white;blue;black;red;green]|myBattlefield) -text=When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. +auto=sacrifice notaTarget(*[white;blue;black;red;green]|myBattlefield) +text=When Ugin's Construct enters, sacrifice a permanent that's one or more colors. mana={4} type=Artifact Creature subtype=Construct @@ -125248,7 +125175,7 @@ toughness=5 name=Ugin's Insight aicode=activate transforms((,newability[draw:3 controller])) oneshot auto=name(Scry cards) scry:convertedcost:highest:*:mybattlefield scrycore delayed draw:3 controller scrycoreend scryend -text=Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards. +text=Scry X, where X is the highest mana value among permanents you control, then draw three cards. mana={3}{U}{U} type=Sorcery [/card] @@ -125287,7 +125214,7 @@ toughness=1 [card] name=Uktabi Orangutan auto=destroy target(artifact) -text=When Uktabi Orangutan enters the battlefield, destroy target artifact. +text=When Uktabi Orangutan enters, destroy target artifact. mana={2}{G} type=Creature subtype=Ape @@ -125316,35 +125243,10 @@ power=2 toughness=5 [/card] [card] -name=Ulamog, the Ceaseless Hunger -autostack=if casted(this) then moveto(exile) target(<2>*|battlefield) -auto=_ATTACKING_ingest:20 opponent -abilities=indestructible -text=When you cast Ulamog, the Ceaseless Hunger, exile two target permanents. -- Indestructible -- Whenever Ulamog attacks, defending player exiles the top twenty cards of his or her library. -mana={10} -type=Legendary Creature -subtype=Eldrazi -power=10 -toughness=10 -[/card] -[card] -name=Ulamog, the Infinite Gyre -abilities=indestructible -auto=if casted(this) then destroy target(*) -autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle -auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice 4 permanents) notatarget(<4>*|mybattlefield) sacrifice!$ opponent -text=Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) -- Ulamog is indestructible. -- When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library. -mana={11} -type=Legendary Creature -subtype=Eldrazi -power=10 -toughness=10 -[/card] -[card] name=Ulamog's Crusher abilities=mustattack -auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice!$ opponent -text=Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) -- Ulamog's Crusher attacks each turn if able. +auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice 2 permanents) notaTarget(<2>*|mybattlefield) sacrifice!$ opponent +text=Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) -- Ulamog's Crusher attacks each combat if able. mana={8} type=Creature subtype=Eldrazi @@ -125354,8 +125256,8 @@ toughness=8 [card] name=Ulamog's Reclaimer abilities=devoid -auto=if type(*|opponentexile)~morethan~0 then may notatarget(*|opponentexile) moveto(ownergraveyard) and!( target(*[instant;sorcery]|mygraveyard) moveto(myhand) )! -text=Devoid (This card has no color.) -- When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand. +auto=if type(*|opponentexile)~morethan~0 then may notaTarget(*|opponentexile) moveto(ownergraveyard) and!( target(*[instant;sorcery]|mygraveyard) moveto(hand) )! +text=Devoid (This card has no color.) -- When Ulamog's Reclaimer enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand. mana={4}{U} type=Creature subtype=Eldrazi Processor @@ -125363,12 +125265,37 @@ power=2 toughness=5 [/card] [card] +name=Ulamog, the Ceaseless Hunger +autostack=if casted(this) then moveto(exile) target(<2>*|battlefield) +auto=_ATTACKING_ingest:20 opponent +abilities=indestructible +text=When you cast Ulamog, the Ceaseless Hunger, exile two target permanents. -- Indestructible -- Whenever Ulamog attacks, defending player exiles the top twenty cards of their library. +mana={10} +type=Legendary Creature +subtype=Eldrazi +power=10 +toughness=10 +[/card] +[card] +name=Ulamog, the Infinite Gyre +abilities=indestructible +autostack=if casted(this) then destroy target(*) +autograveyard=choice moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle +auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice 4 permanents) notaTarget(<4>*|mybattlefield) sacrifice!$ opponent +text=When you cast this spell, destroy target permanent. -- Indestructible -- Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) -- When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. +mana={11} +type=Legendary Creature +subtype=Eldrazi +power=10 +toughness=10 +[/card] +[card] name=Ulasht, the Hate Seed -auto=foreach(other creature[red]|myBattlefield) counter(1/1,1) oneshot -auto=foreach(other creature[green]|myBattlefield) counter(1/1,1) oneshot +auto=foreach(other creature[red]|myBattlefield) counter(1/1) oneshot +auto=foreach(other creature[green]|myBattlefield) counter(1/1) oneshot auto={1}{C(1/1,-1)}:damage:1 target(creature) -auto={1}{C(1/1,-1)}:token(Saproling,Creature Saproling,1/1,green) -text=Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. -- {1}, Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield. +auto={1}{C(1/1,-1)}:_SAPROLINGTOKEN_ +text=Ulasht, the Hate Seed enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. -- {1}, Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield. mana={2}{R}{G} type=Legendary Creature subtype=Hellion Hydra @@ -125380,7 +125307,7 @@ name=Ulcerate target=creature auto=-3/-3 auto=life:-3 controller -text=Target creature gets -3/-3 until end of turn. -- You lose 3 life. +text=Target creature gets -3/-3 until end of turn. -- You lose 3 life. mana={B} type=Instant [/card] @@ -125389,9 +125316,9 @@ name=Ulrich of the Krallenhorde backside=Ulrich, Uncontested Alpha restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) +auto=4/4 target(creature) ueot auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:name(Transform Human Werewolf) flip(backside) -auto=target(creature) 4/4 ueot -text=Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. -- At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. // Ulrich, Uncontested Alpha +text=Whenever this creature enters or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. -- At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. // Ulrich, Uncontested Alpha mana={3}{R}{G} type=Legendary Creature subtype=Human Werewolf @@ -125399,6 +125326,17 @@ power=4 toughness=4 [/card] [card] +name=Ulrich's Kindred +abilities=trample +auto={3}{G}:name(Gains indestructible) target(*[wolf;werewolf;attacking]) indestructible ueot +text=Trample -- {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. +mana={2}{R} +type=Creature +subtype=Wolf +power=3 +toughness=2 +[/card] +[card] name=Ulrich, Uncontested Alpha backside=Ulrich of the Krallenhorde auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) @@ -125412,17 +125350,6 @@ power=6 toughness=6 [/card] [card] -name=Ulrich's Kindred -abilities=trample -auto={3}{G}:name(Gains indestructible) target(*[wolf;werewolf;attacking]) indestructible ueot -text=Trample -- {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. -mana={2}{R} -type=Creature -subtype=Wolf -power=3 -toughness=2 -[/card] -[card] name=Ultimate Price target=creature[-multicolor;-colorless] auto=destroy @@ -125433,7 +125360,7 @@ type=Instant [card] name=Ulvenwald Abomination auto={t}:add{c}{c} -text={T}: Add {C}{C} to your mana pool. +text={T}: Add {C}{C}. type=Creature subtype=Eldrazi Werewolf power=4 @@ -125442,7 +125369,7 @@ toughness=6 [card] name=Ulvenwald Bear auto=if morbid then counter(1/1,2) target(creature) -text=Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. +text=Morbid - When Ulvenwald Bear enters, if a creature died this turn, put two +1/+1 counters on target creature. mana={2}{G} type=Creature subtype=Bear @@ -125452,9 +125379,9 @@ toughness=2 [card] name=Ulvenwald Captive abilities=defender -auto={t}:add{g} -auto={5}{g}{g}:flip(Ulvenwald Abomination) -text=Defender -- {T}: Add {G} to your mana pool. -- {5}{G}{G}: Transform Ulvenwald Captive. +auto={t}:add{G} +auto={5}{G}{G}:flip(Ulvenwald Abomination) +text=Defender -- {T}: Add {G}. -- {5}{G}{G}: Transform Ulvenwald Captive. mana={1}{G} type=Creature subtype=Werewolf Horror @@ -125467,7 +125394,7 @@ abilities=reach anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Reach -- Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. -- When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library. +text=Reach -- Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. -- When Ulvenwald Hydra enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. mana={4}{G}{G} type=Creature subtype=Hydra @@ -125476,8 +125403,8 @@ toughness=* [/card] [card] name=Ulvenwald Mysteries -auto=@movedto(creature[-token]|mygraveyard):name(Create clue) token(Clue) controller -auto=@sacrificed(clue|mybattlefield):token(Human Soldier,creature Human Soldier,1/1,white) +auto=@movedto(creature[-token]|mygraveyard):name(Create clue) _CLUE_ controller +auto=@sacrificed(clue|mybattlefield):_HUMANSOLDIERTOKEN_ text=Whenever a nontoken creature you control dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a 1/1 white Human Soldier creature token onto the battlefield. mana={2}{G} type=Enchantment @@ -125511,7 +125438,7 @@ backside=Ulvenwald Mystics auto={G}:regenerate auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials. // Ulvenwald Mystics +text={G}: Regenerate Ulvenwald Primordials. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials. // Ulvenwald Mystics color=green type=Creature subtype=Werewolf @@ -125542,9 +125469,9 @@ toughness=1 [card] name=Umara Raptor abilities=flying -auto=may counter(1/1,1) -auto=_RALLY_may counter(1/1,1) all(this) -text=Flying -- Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor. +auto=may counter(1/1) +auto=_RALLY_may counter(1/1) all(this) +text=Flying -- Whenever Umara Raptor or another Ally enters under your control, you may put a +1/+1 counter on Umara Raptor. mana={2}{U} type=Creature subtype=Bird Ally @@ -125553,9 +125480,9 @@ toughness=1 [/card] [card] name=Umbilicus -auto=@each my upkeep:ability$!choice name(bounce) notatarget(*|mybattlefield) moveTo(ownerhand) _ choice name(pay 2 life) life:-2 controller!$ controller -auto=@each opponent upkeep:ability$!choice name(bounce) notatarget(*|mybattlefield) moveTo(ownerhand) _ choice name(pay 2 life) life:-2 controller!$ opponent -text=At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life. +auto=@each my upkeep:ability$!choice name(bounce) notaTarget(*|mybattlefield) moveTo(hand) _ choice name(pay 2 life) life:-2 controller!$ controller +auto=@each opponent upkeep:ability$!choice name(bounce) notaTarget(*|mybattlefield) moveTo(hand) _ choice name(pay 2 life) life:-2 controller!$ opponent +text=At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life. mana={4} type=Artifact [/card] @@ -125580,7 +125507,7 @@ subtype=Equipment [/card] [card] name=Umezawa's Jitte -auto=@combatdamaged(creature,player) from(mytgt):counter(0/0,2,Charge) all(this) +auto=@combatdamaged(anytarget) from(mytgt):counter(0/0,2,Charge) all(this) autoskill={C(0/0,-1,Charge)}:2/2 autoskill={C(0/0,-1,Charge)}:-1/-1 target(creature) autoskill={C(0/0,-1,Charge)}:life:2 controller @@ -125602,9 +125529,9 @@ type=Artifact [card] name=Unbreathing Horde abilities=phantom -auto=foreach(other zombie|mybattlefield) counter(1/1,1) -auto=foreach(other zombie|mygraveyard) counter(1/1,1) -text=Unbreathing Horde enters the battlefield with +1/+1 counters equal to the number of other zombies you control plus the number of zombie cards in your graveyard -- If damage would be dealt to Unbreathing Horde, prevent that damage and remove a +1/+1 counter from it +auto=foreach(other zombie|mybattlefield) counter(1/1) +auto=foreach(other zombie|mygraveyard) counter(1/1) +text=Unbreathing Horde enters with +1/+1 counters equal to the number of other zombies you control plus the number of zombie cards in your graveyard -- If damage would be dealt to Unbreathing Horde, prevent that damage and remove a +1/+1 counter from it mana={2}{B} type=Creature subtype=Zombie @@ -125620,7 +125547,7 @@ auto=teach(land) {T}:add{U} auto=teach(land) {T}:add{R} auto=teach(land) {T}:add{B} auto={S}:draw:1 controller -text=Enchant land -- Enchanted land has "{T}: Add one mana of any color to your mana pool." -- Sacrifice Unbridled Growth: Draw a card. +text=Enchant land -- Enchanted land has "{T}: Add one mana of any color." -- Sacrifice Unbridled Growth: Draw a card. mana={G} type=Enchantment subtype=Aura @@ -125629,7 +125556,7 @@ subtype=Aura name=Unburden abilities=cycling target=player -auto=ability$!name(discard) target(<2>*|myhand) reject!$ targetedplayer +auto=ability$!name(discard) notaTarget(<2>*|myhand) reject!$ targetedplayer autohand=__CYCLING__({2}) text=Target player discards two cards. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{B}{B} @@ -125688,7 +125615,7 @@ abilities=flash target=creature auto=2/2 auto=mustattack -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +2/+2 and attacks each turn if able. +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets +2/+2 and attacks each combat if able. mana={2}{R}{R} type=Enchantment subtype=Aura @@ -125704,8 +125631,8 @@ subtype=Aura [/card] [card] name=Uncovered Clues -aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) bottomoflibrary name(revealed card) and!(if cantargetcard(*[instant;sorcery]|*) then moveto(myhand))! -auto=reveal:4 optionone name(Get Cards) target(*[instant;sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) bottomoflibrary name(revealed card) and!(if cantargetcard(*[instant;sorcery]|*) then moveto(hand))! +auto=reveal:4 optionone name(Get Cards) target(*[instant;sorcery]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. mana={2}{U} type=Sorcery @@ -125713,8 +125640,8 @@ type=Sorcery [card] name=Undead Alchemist auto=lord(zombie|mybattlefield) libraryeater -auto=@movedTo(creature|opponentgraveyard) from(opponentlibrary):all(trigger[to]) moveto(exile) and!(token(Zombie,Creature Zombie,2/2,black) controller)! -text=If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard. -- Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield. +auto=@movedTo(creature|opponentgraveyard) from(opponentlibrary):all(trigger[to]) moveto(exile) and!(_ZOMBIETOKEN_ controller)! +text=If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of their library into their graveyard. -- Whenever a creature card is put into an opponent's graveyard from their library, exile that card and put a 2/2 black Zombie creature token onto the battlefield. mana={3}{U} type=Creature subtype=Zombie @@ -125735,7 +125662,7 @@ toughness=2 name=Undead Gladiator abilities=cycling autohand=__CYCLING__({1}{B}) -autograveyard={1}{B}{D(*|myhand)}:moveTo(myhand) myUpkeepOnly +autograveyard={1}{B}{D(*|myhand)}:moveto(hand) myUpkeepOnly text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) mana={1}{B}{B} type=Creature @@ -125746,7 +125673,7 @@ toughness=1 [card] name=Undead Leotau auto={R}:1/-1 -autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text={R}: Undead Leotau gets +1/-1 until end of turn. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={5}{B} type=Creature @@ -125756,7 +125683,7 @@ toughness=4 [/card] [card] name=Undead Minotaur -text= +text= mana={2}{B} type=Creature subtype=Zombie Minotaur @@ -125765,8 +125692,8 @@ toughness=3 [/card] [card] name=Undead Servant -auto=choice foreach(Undead Servant|mygraveyard) token(Zombie,Creature Zombie,2/2,black) controller -text=When Undead Servant enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield for each card named Undead Servant in your graveyard. +auto=choice foreach(Undead Servant|mygraveyard) _ZOMBIETOKEN_ controller +text=When Undead Servant enters, put a 2/2 black Zombie creature token onto the battlefield for each card named Undead Servant in your graveyard. mana={3}{B} type=Creature subtype=Zombie @@ -125797,7 +125724,7 @@ toughness=1 [card] name=Undercity Informer auto={1}{s(creature|mybattlefield)}:target(player) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text={1}, Sacrifice a creature: Target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. +text={1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveals a land card, then puts those cards into their graveyard. mana={2}{B} type=Creature subtype=Human Rogue @@ -125817,7 +125744,7 @@ toughness=1 [/card] [card] name=Undercity Troll -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +auto=_RENOWN_(1) auto={2}{G}:regenerate text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- {2}{G}: Regenerate Undercity Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) mana={1}{G} @@ -125831,7 +125758,7 @@ name=Underground River auto={T}:Add{1} auto={T}:Add{U} and!( damage:1 controller )! auto={T}:Add{B} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {U} or {B}. Underground River deals 1 damage to you. type=Land [/card] [card] @@ -125840,10 +125767,19 @@ type=Land subtype=Island Swamp [/card] [card] +name=Undergrowth +other={2}{R}{G} name(Pay additional cost) +auto=ifnot paid(alternative) then fog from(creature|battlefield) oneshot +auto=if paid(alternative) then fog from(creature[-red]|battlefield) oneshot +text=As an additional cost to cast Undergrowth, you may pay {2}{R}. -- Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures. +mana={G} +type=Instant +[/card] +[card] name=Undergrowth Champion auto=this(counter{1/1.1}>0) phantom -auto=_LANDFALL_counter(1/1,1) -text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion. +auto=_LANDFALL_counter(1/1) +text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall -- Whenever a land enters under your control, put a +1/+1 counter on Undergrowth Champion. mana={1}{G}{G} type=Creature subtype=Elemental @@ -125853,7 +125789,7 @@ toughness=2 [card] name=Undergrowth Scavenger auto=counter(1/1,type:creature:graveyard) -text=Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards. +text=Undergrowth Scavenger enters with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards. mana={3}{G} type=Creature subtype=Fungus Horror @@ -125861,19 +125797,10 @@ power=0 toughness=0 [/card] [card] -name=Undergrowth -other={2}{R}{G} name(Pay additional cost) -auto=ifnot paid(alternative) then fog from(creature|battlefield) oneshot -auto=if paid(alternative) then fog from(creature[-white]|battlefield) oneshot -text=As an additional cost to cast Undergrowth, you may pay {2}{R}. -- Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures. -mana={G} -type=Instant -[/card] -[card] name=Underhanded Designs -auto=@movedTo(artifact|myBattlefield):life:-1 opponent && life:1 controller -auto={1}{B}{S}:destroy target(other creature) restriction{type(artifact|mybattlefield)~morethan~1} -text=Whenever an artifact enters the battlefield under your control, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life. -- {1}{B}, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts. +auto=@movedTo(artifact|myBattlefield):pay[[{1}]] && life:-1 opponent && life:1 controller +auto={1}{B}{S}:destroy target(creature) restriction{type(artifact|mybattlefield)~morethan~1} +text=Whenever an artifact enters under your control, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life. -- {1}{B}, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts. mana={1}{B} type=Enchantment [/card] @@ -125888,7 +125815,7 @@ type=Instant [/card] [card] name=Undertaker -auto={B}{T}{D(*|myhand)}:moveTo(ownerhand) target(creature|mygraveyard) +auto={B}{T}{D(*|myhand)}:moveTo(hand) target(creature|mygraveyard) text={B}, {T}, Discard a card: Return target creature card from your graveyard to your hand. mana={1}{B} type=Creature @@ -125908,7 +125835,7 @@ name=Underworld Coinsmith auto=life:1 auto=_CONSTELLATION_life:1 auto={W}{B}{L:1}:life:-1 opponent -text=Constellation -- Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. -- {W}{B}, Pay 1 life: Each opponent loses 1 life. +text=Constellation -- Whenever Underworld Coinsmith or another enchantment enters under your control, you gain 1 life. -- {W}{B}, Pay 1 life: Each opponent loses 1 life. mana={W}{B} type=Enchantment Creature subtype=Human Cleric @@ -125933,18 +125860,18 @@ type=Enchantment [/card] [card] name=Undiscovered Paradise -auto={T}:Add{G} and!( phaseaction[my untap sourceinplay] moveTo(ownerhand) )! -auto={T}:Add{W} and!( phaseaction[my untap sourceinplay] moveTo(ownerhand) )! -auto={T}:Add{U} and!( phaseaction[my untap sourceinplay] moveTo(ownerhand) )! -auto={T}:Add{B} and!( phaseaction[my untap sourceinplay] moveTo(ownerhand) )! -auto={T}:Add{R} and!( phaseaction[my untap sourceinplay] moveTo(ownerhand) )! -text={T}: Add one mana of any color to your mana pool. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand. +auto={T}:Add{G} and!( phaseaction[my untap sourceinplay] moveTo(hand) )! +auto={T}:Add{W} and!( phaseaction[my untap sourceinplay] moveTo(hand) )! +auto={T}:Add{U} and!( phaseaction[my untap sourceinplay] moveTo(hand) )! +auto={T}:Add{B} and!( phaseaction[my untap sourceinplay] moveTo(hand) )! +auto={T}:Add{R} and!( phaseaction[my untap sourceinplay] moveTo(hand) )! +text={T}: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand. type=Land [/card] [card] name=Undo target=<2>creature -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return two target creatures to their owners' hands. mana={1}{U}{U} type=Sorcery @@ -125969,16 +125896,16 @@ type=Instant [/card] [card] name=Undying Flames -auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(exile cards) all(*|reveal) moveto(ownerexile) optiontwoend afterrevealed choice name(Deal Damage) target(creature,player) damage:revealedmana afterrevealedend revealend +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(exile cards) all(*|reveal) moveto(ownerexile) optiontwoend afterrevealed choice name(Deal Damage) target(anytarget) damage:revealedmana afterrevealedend revealend auto=if compare(epicactivated)~lessthan~1 then emblem transforms((,newability[epic controller],newability[@each my upkeep:castcard(copied named!:Undying Flames:!)])) forever dontremove -text=Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) +text=Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) mana={4}{R}{R} type=Sorcery [/card] [card] name=Undying Rage target=creature -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) auto=2/2 auto=cantblock text=Enchant creature -- Enchanted creature gets +2/+2 and can't block. -- When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand. @@ -125992,7 +125919,7 @@ abilities=cycling target=creature[manacost<=3]|mygraveyard auto=moveTo(myBattlefield) autohand=__CYCLING__({2}) -text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Return target creature card with mana value 3 or less from your graveyard to the battlefield. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={B} type=Sorcery [/card] @@ -126033,7 +125960,7 @@ type=Instant [/card] [card] name=Unfulfilled Desires -auto={1}{L:1}:draw:1 && transforms((,newability[target(*|myhand) reject])) ueot +auto={1}{L:1}:_LOOT_ text={1}, Pay 1 life: Draw a card, then discard a card. mana={1}{U}{B} type=Enchantment @@ -126082,7 +126009,7 @@ toughness=3 name=Unholy Grotto auto={T}:Add{1} auto={B}{T}:moveTo(mylibrary) target(zombie|mygraveyard) -text={T}: Add {1} to your mana pool. -- {B}, {T}: Put target Zombie card from your graveyard on top of your library. +text={T}: Add {1}. -- {B}, {T}: Put target Zombie card from your graveyard on top of your library. type=Land [/card] [card] @@ -126121,7 +126048,7 @@ type=Instant [card] name=Unified Will target=*|stack -auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then fizzle +auto=if control more creatures then fizzle text=Counter target spell if you control more creatures than that spell's controller. mana={1}{U} type=Instant @@ -126148,8 +126075,8 @@ toughness=2 [/card] [card] name=Unity of Purpose -auto=ability$!choice untap all(creature[counter{1/1.1}]|mybattlefield)!$ controller -auto=target(other creature|battlefield) counter(1/1,1) +auto=may target(other creature|battlefield) counter(1/1) && ability$!untap all(creature[counter{1/1.1}]|mybattlefield)!$ controller +auto=may name(Just untap) ability$!untap all(creature[counter{1/1.1}]|mybattlefield)!$ controller text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Untap each creature you control with a +1/+1 counter on it. mana={3}{U} type=Instant @@ -126169,7 +126096,7 @@ auto={1}{T}:Add{R} auto={1}{T}:Add{B} auto={1}{T}:Add{U} auto={1}{T}:Add{W} -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {1}, {T}: Add one mana of any color to your mana pool. +text={T}: Add {C}. ({C} represents colorless mana.) -- {1}, {T}: Add one mana of any color. type=Land [/card] [card] @@ -126189,15 +126116,6 @@ mana={1}{W} type=Enchantment [/card] [card] -name=Unmake the Graves -target=creature|mygraveyard -auto=moveto(myhand) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Return up to two target creature cards from your graveyard to your hand. -other={convoke} name(Convoke) -mana={4}{B} -type=Instant -[/card] -[card] name=Unmake target=creature auto=moveTo(exile) @@ -126206,12 +126124,21 @@ mana={WB}{WB}{WB} type=Instant [/card] [card] +name=Unmake the Graves +target=creature|mygraveyard +auto=moveto(hand) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Return up to two target creature cards from your graveyard to your hand. +other={convoke} name(Convoke) +mana={4}{B} +type=Instant +[/card] +[card] name=Unmask target=player -aicode=activate reject notatarget(*[-land]|targetedpersonshand) -auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +aicode=activate reject notaTarget(*[-land]|targetedpersonshand) +auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notaTarget(<1>*[-land]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend other={E(other *[black]|myhand)} name(Exile a Black Card from Hand) -text=You may exile a black card from your hand rather than pay Unmask's mana cost. -- Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. +text=You may exile a black card from your hand rather than pay Unmask's mana cost. -- Target player reveals their hand. You choose a nonland card from it. That player discards that card. mana={3}{B} type=Sorcery [/card] @@ -126229,7 +126156,7 @@ type=Instant name=Unnatural Hunger target=Creature auto=transforms((,newability[upcost[{S(other creature|mybattlefield)}] damage:p controller])) -text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature. +text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless they sacrifice another creature. mana={3}{B}{B} type=Enchantment subtype=Aura @@ -126279,7 +126206,7 @@ name=Unquestioned Authority target=creature auto=draw:1 controller auto=protection from(creature) -text=Enchant creature -- When Unquestioned Authority enters the battlefield, draw a card. -- Enchanted creature has protection from creatures. +text=Enchant creature -- When Unquestioned Authority enters, draw a card. -- Enchanted creature has protection from creatures. mana={2}{W} type=Enchantment subtype=Aura @@ -126293,7 +126220,7 @@ type=Instant [/card] [card] name=Unruly Mob -auto=@movedTo(other creature|graveyard) from(mybattlefield):counter(1/1,1) +auto=@movedTo(other creature|graveyard) from(mybattlefield):counter(1/1) text=Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. mana={1}{W} type=Creature @@ -126306,7 +126233,7 @@ name=Unscythe, Killer of Kings auto={2}:equip auto=teach(creature) 3/3 auto=teach(creature) first strike -auto=@vampired(creature) from(mytgt):may all(trigger[to]) moveTo(exile) && token(Zombie,Creature Zombie,2/2,black) +auto=@vampired(creature) from(mytgt):may all(trigger[to]) moveTo(exile) && _ZOMBIETOKEN_ text=Equipped creature gets +3/+3 and has first strike. -- Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, you may exile that card. If you do, put a 2/2 black Zombie creature token onto the battlefield. -- Equip {2} mana={U}{B}{B}{R} type=Legendary Artifact @@ -126325,7 +126252,7 @@ toughness=1 [/card] [card] name=Unspeakable Symbol -auto={L:3}:counter(1/1,1) target(creature) +auto={L:3}:counter(1/1) target(creature) text=Pay 3 life: Put a +1/+1 counter on target creature. mana={1}{B}{B} type=Enchantment @@ -126338,7 +126265,7 @@ auto={T}:ueot name(land becomes an island) loseabilities && losesubtypesof(land) auto={T}:ueot name(land becomes a swamp) loseabilities && losesubtypesof(land) && transforms((swamp)) target(land) auto={T}:ueot name(land becomes a mountain) loseabilities && losesubtypesof(land) && transforms((mountain)) target(land) auto={T}:ueot name(land becomes a forest) loseabilities && losesubtypesof(land) && transforms((forest)) target(land) -text={T}: Add {1} to your mana pool. -- {T}: Target land you control becomes the basic land type of your choice until end of turn. +text={T}: Add {1}. -- {T}: Target land you control becomes the basic land type of your choice until end of turn. type=Land [/card] [card] @@ -126369,14 +126296,14 @@ subtype=Aura name=Unstable Obelisk auto={T}:Add{C} auto={7}{T}{S}:destroy target(other *) -text={T}: Add {C} to your mana pool. -- {7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent. +text={T}: Add {C}. -- {7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent. mana={3} type=Artifact [/card] [card] name=Unstable Shapeshifter auto=@movedto(other creature|battlefield):all(trigger[from]) copy and!( transforms((,newability[@movedto(other creature|battlefield):all(trigger[from]) copy])) forever )! -text=Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability. +text=Whenever another creature enters, Unstable Shapeshifter becomes a copy of that creature and gains this ability. mana={3}{U} type=Creature subtype=Shapeshifter @@ -126386,11 +126313,11 @@ toughness=1 [card] name=Unstoppable Ash abilities=trample -auto=aslongas(other treefolk|mybattlefield) choice notatarget(other treefolk|mybattlefield) (blink)forsrc oneshot -auto=aslongas(other warrior|mybattlefield) choice notatarget(other warrior|mybattlefield) (blink)forsrc oneshot +auto=aslongas(other treefolk|mybattlefield) choice notaTarget(other treefolk|mybattlefield) (blink)forsrc oneshot +auto=aslongas(other warrior|mybattlefield) choice notaTarget(other warrior|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice auto=@combat(blocked,turnlimited) source(creature|mybattlefield):all(trigger[to]) 0/5 ueot -text=Trample -- Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. +text=Trample -- Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. mana={3}{G} type=Creature subtype=Treefolk Warrior @@ -126400,7 +126327,7 @@ toughness=5 [card] name=Unsummon target=creature -auto=moveTo(ownerHand) +auto=moveTo(hand) text=Return target creature to its owner's hand. mana={U} type=Instant @@ -126427,15 +126354,15 @@ type=Instant name=Untamed Wilds aicode=activate moveTo(myBattlefield) target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. +text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle. mana={2}{G} type=Sorcery [/card] [card] name=Untethered Express abilities=trample -auto=_ATTACKING_counter(1/1,1) -auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +auto=_ATTACKING_counter(1/1) +auto=_CREW1_ text=Trample -- Whenever Untethered Express attacks, put a +1/+1 counter on it. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={4} type=Artifact @@ -126447,7 +126374,7 @@ toughness=4 name=Unwilling Recruit target=creature auto=X/0 -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. mana={X}{R}{R}{R} type=Sorcery @@ -126465,15 +126392,15 @@ auto={B}:regenerate text={B}: Regenerate Unworthy Dead. mana={1}{B} type=Creature -subtype=Skeleton +subtype=Phyrexian Skeleton power=1 toughness=1 [/card] [card] name=Unyaro Bee Sting -target=creature,player +target=anytarget auto=damage:2 -text=Unyaro Bee Sting deals 2 damage to target creature or player. +text=Unyaro Bee Sting deals 2 damage to any target. mana={3}{G} type=Sorcery [/card] @@ -126481,8 +126408,8 @@ type=Sorcery name=Unyaro Bees abilities=flying auto={G}:1/1 -auto={3}{G}{S}:Damage:2 target(other creature,player) -text=Flying -- {G}: Unyaro Bees gets +1/+1 until end of turn. -- {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player. +auto={3}{G}{S}:Damage:2 target(other anytarget) +text=Flying -- {G}: Unyaro Bees gets +1/+1 until end of turn. -- {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to any target. mana={G}{G}{G} type=Creature subtype=Insect @@ -126512,6 +126439,15 @@ power=3 toughness=3 [/card] [card] +name=Updraft +target=creature +auto=flying +auto=@next upkeep:draw:1 controller +text=Target creature gains flying until end of turn. -- Draw a card at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] name=Updraft Elemental abilities=flying text=Flying @@ -126522,17 +126458,8 @@ power=1 toughness=4 [/card] [card] -name=Updraft -target=creature -auto=flying -auto=@next upkeep:draw:1 controller -text=Target creature gains flying until end of turn. -- Draw a card at the beginning of the next turn's upkeep. -mana={1}{U} -type=Instant -[/card] -[card] name=Upheaval -auto=moveTo(ownerhand) all(*|battlefield) +auto=moveTo(hand) all(*|battlefield) text=Return all permanents to their owners' hands. mana={4}{U}{U} type=Sorcery @@ -126576,13 +126503,31 @@ mana={3}{G} type=Enchantment [/card] [card] +name=Ur-Drago +abilities=first strike +auto=lord(creature) -swampwalk +text=First strike -- Creatures with swampwalk can be blocked as though they didn't have swampwalk. +mana={3}{U}{U}{B}{B} +type=Legendary Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Ur-Golem's Eye +auto={T}:add{2} +text={T}: Add {2}. +mana={4} +type=Artifact +[/card] +[card] name=Urabrask the Hidden auto=lord(creature|mybattlefield) haste auto=lord(*[recent;creature]|opponentbattlefield) transforms((,newability[tap(noevent)])) text=Creatures you control have Haste. -- Creatures your opponents control enter the battlefield tapped. mana={3}{R}{R} type=Legendary Creature -subtype=Praetor +subtype=Phyrexian Praetor power=4 toughness=4 [/card] @@ -126605,8 +126550,8 @@ type=Sorcery [/card] [card] name=Urbis Protector -auto=token(Angel,Creature Angel,4/4,white,flying) -text=When Urbis Protector enters the battlefield, put a 4/4 white Angel creature token with flying onto the battlefield. +auto=_ANGELTOKEN_ +text=When Urbis Protector enters, put a 4/4 white Angel creature token with flying onto the battlefield. mana={4}{W}{W} type=Creature subtype=Human Cleric @@ -126614,9 +126559,17 @@ power=1 toughness=1 [/card] [card] +name=Urborg +auto={T}:Add{B} +auto={T}:-swampwalk target(creature) +auto={T}:-first strike target(creature) +text={T}: Add {B}. -- {T}: Target creature loses first strike or swampwalk until end of turn. +type=Legendary Land +[/card] +[card] name=Urborg Drake abilities=flying,mustattack -text=Flying -- Urborg Drake attacks each turn if able. +text=Flying -- Urborg Drake attacks each combat if able. mana={1}{U}{B} type=Creature subtype=Drake @@ -126628,7 +126581,7 @@ name=Urborg Elf auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{G} -text={T}: Add {G}, {U}, or {B} to your mana pool. +text={T}: Add {G}, {U}, or {B}. mana={1}{G} type=Creature subtype=Elf Druid @@ -126638,8 +126591,8 @@ toughness=1 [card] name=Urborg Emissary kicker={1}{U} -auto=if paid(kicker) then moveTo(ownerhand) target(*|battlefield) -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand. +auto=if paid(kicker) then moveTo(hand) target(*|battlefield) +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Urborg Emissary enters, if it was kicked, return target permanent to its owner's hand. mana={2}{B} type=Creature subtype=Human Wizard @@ -126649,7 +126602,7 @@ toughness=1 [card] name=Urborg Justice target=opponent -auto=ability$!name(sacrifice) target(creature|mybattlefield) sacrifice !$ targetedplayer +auto=ability$!name(sacrifice) target(creature|mybattlefield) sacrifice !$ targetedplayer text=Target opponent sacrifices a creature for each creature that died this turn. mana={B}{B} type=Instant @@ -126688,9 +126641,9 @@ toughness=3 [card] name=Urborg Skeleton kicker={3} -auto=if paid(kicker) then counter(1/1,1) +auto=if paid(kicker) then counter(1/1) auto={B}:regenerate -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- {B}: Regenerate Urborg Skeleton. -- If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- {B}: Regenerate Urborg Skeleton. -- If Urborg Skeleton was kicked, it enters with a +1/+1 counter on it. mana={B} type=Creature subtype=Skeleton @@ -126720,8 +126673,7 @@ toughness=2 [/card] [card] name=Urborg Uprising -target=creature|mygraveyard -auto=moveTo(ownerhand) +auto=may moveTo(hand) target(creature|mygraveyard) auto=draw:1 controller text=Return up to two target creature cards from your graveyard to your hand. -- Draw a card. mana={4}{B} @@ -126732,7 +126684,7 @@ name=Urborg Volcano auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} -text=Urborg Volcano enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +text=Urborg Volcano enters tapped. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -126742,29 +126694,10 @@ text=Each land is a Swamp in addition to its other land types. type=Legendary Land [/card] [card] -name=Urborg -auto={T}:Add{B} -auto={T}:-swampwalk target(creature) -auto={T}:-first strike target(creature) -text={T}: Add {B} to your mana pool. -- {T}: Target creature loses first strike or swampwalk until end of turn. -type=Legendary Land -[/card] -[card] -name=Ur-Drago -abilities=first strike -auto=lord(creature) -swampwalk -text=First strike -- Creatures with swampwalk can be blocked as though they didn't have swampwalk. -mana={3}{U}{U}{B}{B} -type=Legendary Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] name=Urge to Feed target=creature -auto=-3/-3 -auto=target(vampire[-tapped]|mybattlefield) transforms((,newability[tap],newability[counter(1/1)])) +auto=-3/-3 ueot +auto=may name(Tap vampires) target(vampire[-tapped]|mybattlefield) transforms((,newability[tap],newability[counter(1/1)])) ueot text=Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires. mana={B}{B} type=Instant @@ -126778,15 +126711,8 @@ mana={1}{W} type=Instant [/card] [card] -name=Ur-Golem's Eye -auto={T}:add{2} -text={T}: Add {2} to your mana pool. -mana={4} -type=Artifact -[/card] -[card] name=Uril, the Miststalker -abilities=opponentshroud +abilities=hexproof auto=thisforeach(auras > 0) 2/2 text=Uril, the Miststalker can't be the target of spells or abilities your opponents control. -- Uril gets +2/+2 for each Aura attached to it. mana={2}{R}{G}{W} @@ -126810,7 +126736,7 @@ name=Ursine Fylgja auto=counter(0/0,4,Healing) auto={C(0/0,-1,Healing)}:prevent:1 all(this) auto={2}{W}:counter(0/0,1,Healing) -text=Ursine Fylgja enters the battlefield with four healing counters on it. -- Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. -- {2}{W}: Put a healing counter on Ursine Fylgja. +text=Ursine Fylgja enters with four healing counters on it. -- Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. -- {2}{W}: Put a healing counter on Ursine Fylgja. mana={4}{W} type=Creature subtype=Spirit Bear @@ -126836,7 +126762,7 @@ type=Artifact name=Urza's Factory auto={T}:Add{1} auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact) -text={T}: Add {1} to your mana pool. -- {7}, {T}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield. +text={T}: Add {1}. -- {7}, {T}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield. type=Land subtype=Urza's [/card] @@ -126849,7 +126775,7 @@ type=Artifact [/card] [card] name=Urza's Guilt -auto=draw:2 all(player) && transforms((,newability[ability$! choice name(lose 4 life) all(player) life:-4!$ controller],newability[ability$!notatarget(<3>*|myhand) reject)!$ controller],newability[ability$!notatarget(<3>*|myhand) reject)!$ opponent])) all(this) +auto=draw:2 all(player) && transforms((,newability[ability$! choice name(lose 4 life) all(player) life:-4!$ controller],newability[ability$!notaTarget(<3>*|myhand) reject!$ controller],newability[ability$!notaTarget(<3>*|myhand) reject!$ opponent])) all(this) text=Each player draws two cards, then discards three cards, then loses 4 life. mana={2}{U}{B} type=Sorcery @@ -126857,7 +126783,7 @@ type=Sorcery [card] name=Urza's Incubator auto=chooseatype lord(creature[chosentype]|mycastingzone) altercost(colorless,-2) chooseend -text=As Urza's Incubator enters the battlefield, choose a creature type. -- Creature spells of the chosen type cost {2} less to cast. +text=As Urza's Incubator enters, choose a creature type. -- Creature spells of the chosen type cost {2} less to cast. mana={3} type=Artifact [/card] @@ -126866,7 +126792,7 @@ name=Urza's Mine alias=4192 auto=this(variable{urzatron} >0) produceextra:{1} auto={T}:add{1} -text={T}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead. +text={T}: Add {1}. If you control an Urza's Power-Plant and an Urza's Tower, add {2} instead. type=Land subtype=Urza's Mine [/card] @@ -126875,7 +126801,7 @@ name=Urza's Power Plant alias=4193 auto=this(variable{urzatron} >0) produceextra:{1} auto={T}:add{1} -text={T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead. +text={T}: Add {1}. If you control an Urza's Mine and an Urza's Tower, add {2} instead. type=Land subtype=Urza's Power-Plant [/card] @@ -126884,7 +126810,7 @@ name=Urza's Tower alias=4194 auto=this(variable{urzatron} >0) produceextra:{2} auto={T}:add{1} -text={T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead. +text={T}: Add {1}. If you control an Urza's Mine and an Urza's Power-Plant, add {3} instead. type=Land subtype=Urza's Tower [/card] @@ -126900,12 +126826,12 @@ toughness=2 [/card] [card] name=Utopia Mycon -text=At the beginning of your upkeep, put a spore counter on Utopia Mycon. -- Remove three spore counters from Utopia Mycon: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Add one mana of any color to your mana pool. +text=At the beginning of your upkeep, put a spore counter on Utopia Mycon. -- Remove three spore counters from Utopia Mycon: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Add one mana of any color. mana={G} type=Creature subtype=Fungus auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ auto={S(saproling|myBattlefield)}:add{W} auto={S(saproling|myBattlefield)}:add{U} auto={S(saproling|myBattlefield)}:add{B} @@ -126917,12 +126843,12 @@ toughness=2 [card] name=Utopia Sprawl target=land[forest] -auto=choice name(green) transforms((,newability[produceextra:{g}])) forever -auto=choice name(blue) transforms((,newability[produceextra:{u}])) forever -auto=choice name(red) transforms((,newability[produceextra:{r}])) forever -auto=choice name(black) transforms((,newability[produceextra:{b}])) forever -auto=choice name(white) transforms((,newability[produceextra:{w}])) forever -text=Enchant Forest -- As Utopia Sprawl enters the battlefield, choose a color. -- Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces). +auto=choice name(green) transforms((,newability[produceextra:{G}])) forever +auto=choice name(blue) transforms((,newability[produceextra:{U}])) forever +auto=choice name(red) transforms((,newability[produceextra:{R}])) forever +auto=choice name(black) transforms((,newability[produceextra:{B}])) forever +auto=choice name(white) transforms((,newability[produceextra:{W}])) forever +text=Enchant Forest -- As Utopia Sprawl enters, choose a color. -- Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to their mana pool (in addition to the mana the land produces). mana={G} type=Enchantment subtype=Aura @@ -126934,7 +126860,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text={T}: Add one mana of any color to your mana pool. +text={T}: Add one mana of any color. mana={1}{G} type=Creature subtype=Plant @@ -126952,7 +126878,7 @@ auto=teach(creature) {T}:Add{U} auto=teach(creature) {T}:Add{B} auto=teach(creature) {T}:Add{R} auto=teach(creature) {T}:Add{G} -text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "{T}: Add one mana of any color to your mana pool." +text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "{T}: Add one mana of any color." mana={1}{G} type=Enchantment subtype=Aura @@ -126961,7 +126887,7 @@ subtype=Aura name=Utter End target=*[-land] auto=moveTo(exile) -text=Exile target nonland permanent. +text=Exile target nonland permanent. mana={2}{W}{B} type=Instant [/card] @@ -126979,7 +126905,7 @@ toughness=6 [card] name=Utvara Scalper abilities=flying,mustattack -text=Flying -- Utvara Scalper attacks each turn if able. +text=Flying -- Utvara Scalper attacks each combat if able. mana={1}{R} type=Creature subtype=Goblin Scout @@ -126989,7 +126915,7 @@ toughness=2 [card] name=Uyo, Silent Prophet abilities=flying -auto={2}{H(land|mybattlefield)}{H(land|mybattlefield)}:name(copy spell) target(instant,sorcery|stack) castcard(copied noevent) +auto={2}{H(land|mybattlefield)}{H(land|mybattlefield)}:name(copy spell) target(instant,sorcery|stack) transforms((,newability[activate castcard(copied noevent)])) oneshot text=Flying -- {2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy. mana={4}{U}{U} type=Legendary Creature @@ -127033,8 +126959,8 @@ toughness=7 [/card] [card] name=Valakut Invoker -auto={8}:damage:3 target(creature,player) -text={8}: Valakut Invoker deals 3 damage to target creature or player. +auto={8}:damage:3 target(anytarget) +text={8}: Valakut Invoker deals 3 damage to any target. mana={2}{R} type=Creature subtype=Human Shaman @@ -127044,7 +126970,7 @@ toughness=3 [card] name=Valakut Predator auto=_LANDFALL_2/2 ueot -text=Landfall -- Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. +text=Landfall -- Whenever a land enters under your control, Valakut Predator gets +2/+2 until end of turn. mana={2}{R} type=Creature subtype=Elemental @@ -127054,9 +126980,9 @@ toughness=2 [card] name=Valakut, the Molten Pinnacle auto=tap(noevent) -auto=@movedTo(mountain|myBattlefield) restriction{type(other mountain|myBattlefield)~morethan~4}:may damage:3 target(creature,player) +auto=@movedTo(mountain|myBattlefield) restriction{type(other mountain|myBattlefield)~morethan~4}:may damage:3 target(anytarget) auto={T}:Add{R} -text=Valakut, the Molten Pinnacle enters the battlefield tapped. -- Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. -- {T}: Add {R} to your mana pool. +text=Valakut, the Molten Pinnacle enters tapped. -- Whenever a Mountain enters under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. -- {T}: Add {R}. type=Land [/card] [card] @@ -127080,7 +127006,7 @@ toughness=3 [card] name=Valley Dasher abilities=haste,mustattack -text=Haste -- Valley Dasher attacks each turn if able. +text=Haste -- Valley Dasher attacks each combat if able. mana={1}{R} type=Creature subtype=Human Berserker @@ -127089,9 +127015,9 @@ toughness=2 [/card] [card] name=Valley Rannet -aicode=activate moveTo(myhand) target(*[forest;mountain]|myLibrary) -autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>*[forest;mountain]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(myhand))! afterrevealedend revealend -text=Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate moveto(hand) target(*[forest;mountain]|myLibrary) +autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>*[forest;mountain]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend +text=Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle.) mana={4}{R}{G} type=Creature subtype=Beast @@ -127102,7 +127028,7 @@ toughness=3 name=Valleymaker auto={T}{S(mountain|myBattlefield)}:Damage:3 target(creature) auto={T}{S(forest|myBattlefield)}:Add{G}{G}{G} -text={T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. -- {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool. +text={T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. -- {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to their mana pool. mana={5}{RG} type=Creature subtype=Giant Shaman @@ -127110,13 +127036,6 @@ power=5 toughness=5 [/card] [card] -name=Valor in Akros -auto=@movedto(creature|mybattlefield):all(creature|mybattlefield) 1/1 ueot -text=Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. -mana={3}{W} -type=Enchantment -[/card] -[card] name=Valor abilities=first strike autograveyard=aslongas(plains|myBattlefield) lord(creature|myBattlefield) first strike @@ -127128,6 +127047,13 @@ power=2 toughness=2 [/card] [card] +name=Valor in Akros +auto=@movedto(creature|mybattlefield):all(creature|mybattlefield) 1/1 ueot +text=Whenever a creature enters under your control, creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Enchantment +[/card] +[card] name=Valorous Charge auto=all(creature[white]) 2/0 ueot text=White creatures get +2/+0 until end of turn. @@ -127137,8 +127063,8 @@ type=Sorcery [card] name=Valorous Stance target=creature -auto=choice name(indestructible) indestructible ueot -auto=if cantargetcard(creature[power>=4]|battlefield) then choice name(Destroy) destroy +auto=choice name(indestructible) transforms((,indestructible)) ueot +auto=if cantargetcard(creature[toughness>=4]|battlefield) then choice name(Destroy) destroy text=Choose one -- Target creature gains indestructible until end of turn. - Destroy target creature with toughness 4 or greater. mana={1}{W} type=Instant @@ -127290,7 +127216,7 @@ type=Instant [card] name=Vampiric Dragon abilities=flying -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) auto={1}{R}:damage:1 target(creature) text=Flying -- Whenever a creature dealt damage by Vampiric Dragon this turn is put into a graveyard, put a +1/+1 counter on Vampiric Dragon. -- {1}{R}: Vampiric Dragon deals 1 damage to target creature. mana={6}{B}{R} @@ -127304,7 +127230,7 @@ name=Vampiric Embrace target=creature auto=2/2 auto=flying -auto=@vampired(creature) from(mytgt):counter(1/1,1) all(this) +auto=@vampired(creature) from(mytgt):counter(1/1) all(this) text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. -- Whenever a creature dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on that creature. mana={2}{B}{B} type=Enchantment @@ -127312,10 +127238,10 @@ subtype=Aura [/card] [card] name=Vampiric Feast -target=creature,player +target=anytarget auto=damage:4 auto=life:4 controller -text=Vampiric Feast deals 4 damage to target creature or player and you gain 4 life. +text=Vampiric Feast deals 4 damage to any target and you gain 4 life. mana={5}{B}{B} type=Sorcery [/card] @@ -127345,7 +127271,7 @@ type=Enchantment [/card] [card] name=Vampiric Sliver -auto=@vampired(creature) from(sliver):all(trigger[from]) counter(1/1,1) +auto=@vampired(creature) from(sliver):all(trigger[from]) counter(1/1) text=All Sliver creatures have "Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature." mana={3}{B} type=Creature @@ -127357,7 +127283,7 @@ toughness=3 name=Vampiric Spirit abilities=flying auto=life:-4 -text=Flying -- When Vampiric Spirit enters the battlefield, you lose 4 life. +text=Flying -- When Vampiric Spirit enters, you lose 4 life. mana={2}{B}{B} type=Creature subtype=Spirit @@ -127377,7 +127303,7 @@ name=Vampiric Tutor abilities=hiddenface aicode=activate moveto(mylibrary) and!(moveto(mylibrary) and!(life:-2 controller)!)! target(*|mylibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(life:-2 controller)!)! afterrevealedend revealend -text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. +text=Search your library for a card, then shuffle and put that card on top of it. You lose 2 life. mana={B} type=Instant [/card] @@ -127387,7 +127313,7 @@ target=creature auto=foreach(other creature|myBattlefield) 1/1 auto=lord(other creature|myBattlefield) -1/-1 auto=@next upkeep:draw:1 controller -text=Enchant creature -- When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +1/+1 for each other creature you control. -- Other creatures you control get -1/-1. +text=Enchant creature -- When Vampirism enters, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +1/+1 for each other creature you control. -- Other creatures you control get -1/-1. mana={1}{B} type=Enchantment subtype=Aura @@ -127418,7 +127344,7 @@ toughness=2 name=Vanishing target=creature auto={U}{U}:phaseout -text=Enchant creature -- {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) +text=Enchant creature -- {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) mana={U} type=Enchantment subtype=Aura @@ -127433,16 +127359,6 @@ mana={4}{U} type=Instant [/card] [card] -name=Vanquish the Foul -target=creature[power>=4] -auto=destroy -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={5}{W} -type=Sorcery -[/card] -[card] name=Vanquish target=creature[blocking] auto=destroy @@ -127451,9 +127367,19 @@ mana={2}{W} type=Instant [/card] [card] +name=Vanquish the Foul +target=creature[power>=4] +auto=destroy +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto=name(Scry 1) _SCRY1_ +text=Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={5}{W} +type=Sorcery +[/card] +[card] name=Vapor Snag target=creature -auto=moveTo(ownerhand) +auto=moveTo(hand) auto=life:-1 targetcontroller text=Return target creature to its owner's hand. Its controller loses 1 life. mana={U} @@ -127543,8 +127469,8 @@ toughness=6 [card] name=Vastwood Hydra auto=counter(1/1,X) -auto=_DIES_may thisforeach(counter{1/1.1}) ability$!name(give counter) notatarget(creature|mybattlefield) counter(1/1)!$ controller -text=Vastwood Hydra enters the battlefield with X +1/+1 counters on it. -- When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control. +auto=_DIES_may thisforeach(counter{1/1.1}) ability$!name(give counter) notaTarget(creature|mybattlefield) counter(1/1)!$ controller +text=Vastwood Hydra enters with X +1/+1 counters on it. -- When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control. mana={X}{G}{G} type=Creature subtype=Hydra @@ -127555,33 +127481,20 @@ toughness=0 name=Vastwood Zendikon target=land auto=becomes(Creature Elemental,6/4,green) -auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerhand) +auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(hand) text=Enchant land -- Enchanted land is a 6/4 green Elemental creature. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand. mana={4}{G} type=Enchantment subtype=Aura [/card] [card] -name=Vault of the Archangel -auto={T}:Add{1} -auto={2}{W}{B}{T}:all(creature|mybattlefield) deathtouch ueot && all(creature|mybattlefield) lifelink ueot -text={T}: Add 1 to your mana pool. -- {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn. -type=Land -[/card] -[card] -name=Vault of Whispers -auto={T}:Add{B} -text=(Vault of Whispers isn't a spell.) -- {T}: Add {B} to your mana pool. -type=Artifact Land -[/card] -[card] name=Vault Skirge abilities=flying,lifelink text=({p(B)} can be paid with either {B} or 2 life.) -- Flying -- Lifelink mana={1}{p(B)} color=black type=Artifact Creature -subtype=Imp +subtype=Phyrexian Imp power=1 toughness=1 [/card] @@ -127595,10 +127508,23 @@ mana={U} type=Instant [/card] [card] +name=Vault of Whispers +auto={T}:Add{B} +text=(Vault of Whispers isn't a spell.) -- {T}: Add {B}. +type=Artifact Land +[/card] +[card] +name=Vault of the Archangel +auto={T}:Add{1} +auto={2}{W}{B}{T}:all(creature|mybattlefield) deathtouch ueot && all(creature|mybattlefield) lifelink ueot +text={T}: Add 1. -- {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn. +type=Land +[/card] +[card] name=Vaultbreaker other={2}{R} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever -auto=_ATTACKING_may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever +auto=_ATTACKING_may name(discard and draw) reject notaTarget(*|myhand) && transforms((,newability[draw:1 controller])) forever text=Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card. -- Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={3}{R} type=Creature @@ -127608,14 +127534,14 @@ toughness=2 [/card] [card] name=Vebulid -auto=counter(1/1,1) -auto=@each my upkeep:may counter(1/1,1) +auto=counter(1/1) +auto=@each my upkeep:may counter(1/1) auto=_ATTACKING_phaseaction[combatends,sourceinplay] destroy auto=@combat(blocking) source(this):phaseaction[combatends,sourceinplay] destroy -text=Vebulid enters the battlefield with a +1/+1 counter on it. -- At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. -- When Vebulid attacks or blocks, destroy it at end of combat. +text=Vebulid enters with a +1/+1 counter on it. -- At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. -- When Vebulid attacks or blocks, destroy it at end of combat. mana={B} type=Creature -subtype=Horror +subtype=Phyrexian Horror power=0 toughness=0 [/card] @@ -127624,7 +127550,7 @@ name=Vec Townships auto={T}:Add{1} auto={T}:Add{G} and!( frozen )! auto={T}:Add{W} and!( frozen )! -text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step. +text={T}: Add {1}. -- {T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step. type=Land [/card] [card] @@ -127663,17 +127589,17 @@ auto={B}:infect text={B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) mana={1} type=Artifact Creature -subtype=Snake +subtype=Phyrexian Snake power=1 toughness=1 [/card] [card] name=Vedalken Aethermage abilities=flash -auto=moveto(ownerhand) target(sliver) -aicode=activate moveTo(myHand) target(wizard|myLibrary) -autohand={3}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>wizard|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myhand))! afterrevealedend revealend -text=Flash (You may cast this spell any time you could cast an instant.) -- When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand. -- Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.) +auto=moveto(hand) target(sliver) +aicode=activate moveto(hand) target(wizard|myLibrary) +autohand={3}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>wizard|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend +text=Flash (You may cast this spell any time you could cast an instant.) -- When Vedalken Aethermage enters, return target Sliver to its owner's hand. -- Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle.) mana={1}{U} type=Creature subtype=Vedalken Wizard @@ -127682,12 +127608,12 @@ toughness=2 [/card] [card] name=Vedalken Anatomist -auto={2}{U}{T}:tap target(creature) && counter(-1/-1,1) -auto={2}{U}{T}:untap target(creature) && counter(-1/-1,1) +auto={2}{U}{T}:tap target(creature) && counter(-1/-1) +auto={2}{U}{T}:untap target(creature) && counter(-1/-1) text={2}{U}, {T}:Put a -1/-1 counter on target creature. You may tap or untap that creature. mana={2}{U} type=Creature -subtype=Vedalken Wizard +subtype=Phyrexian Vedalken Wizard power=1 toughness=2 [/card] @@ -127725,7 +127651,7 @@ toughness=1 [card] name=Vedalken Dismisser auto=moveTo(ownerLibrary) target(creature) -text=When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library. +text=When Vedalken Dismisser enters, put target creature on top of its owner's library. mana={5}{U} type=Creature subtype=Vedalken Wizard @@ -127735,7 +127661,7 @@ toughness=2 [card] name=Vedalken Entrancer auto={U}{T}:deplete:2 target(player) -text={U}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. +text={U}, {T}: Target player mills two cards. mana={3}{U} type=Creature subtype=Vedalken Wizard @@ -127774,7 +127700,7 @@ toughness=4 [/card] [card] name=Vedalken Mastermind -auto={U}{T}:moveTo(ownerhand) target(*|myBattlefield) +auto={U}{T}:moveTo(hand) target(*|myBattlefield) text={U}, {T}: Return target permanent you control to its owner's hand. mana={U}{U} type=Creature @@ -127817,9 +127743,9 @@ type=Enchantment [/card] [card] name=Veilborn Ghoul -autograveyard=@movedTo(Swamp|myBattlefield):may moveTo(myhand) +autograveyard=@movedTo(Swamp|myBattlefield):may moveto(hand) abilities=cantblock -text=Veilborn Ghoul can't block. -- Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand. +text=Veilborn Ghoul can't block. -- Whenever a Swamp enters under your control, you may return Veilborn Ghoul from your graveyard to your hand. mana={4}{B} type=Creature subtype=Zombie @@ -127857,7 +127783,7 @@ toughness=3 [/card] [card] name=Veilstone Amulet -auto=@movedTo(*|mystack):all(creature|myBattlefield) opponentshroud ueot +auto=@movedTo(*|mystack):all(creature|myBattlefield) hexproof ueot text=Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. mana={3} type=Artifact @@ -127866,7 +127792,7 @@ type=Artifact name=Vein Drinker abilities=flying auto={R}{T}:target(creature) dynamicability -auto=@vampired(creature) from(this):all(trigger[from]) counter(1/1,1) +auto=@vampired(creature) from(this):all(trigger[from]) counter(1/1) text=Flying -- {R}, {T}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker. -- Whenever a creature dealt damage by Vein Drinker this turn is put into a graveyard, put a +1/+1 counter on Vein Drinker. mana={4}{B}{B} type=Creature @@ -127880,7 +127806,7 @@ other={H(land[basic]|mybattlefield)}{1} name(Pay /1/ and Return a Basic Land to auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost. -- Veinfire Borderpost enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost. -- Veinfire Borderpost enters tapped. -- {T}: Add {B} or {R}. mana={1}{B}{R} type=Artifact [/card] @@ -127912,14 +127838,14 @@ auto=@each my upkeep:counter(0/0,-1,Depletion) auto={T}:Add{G} and!( counter(0/0,1,Depletion) )! auto={T}:Add{W} and!( counter(0/0,1,Depletion) )! auto=this(counter{0/0.1.Depletion}>=1) doesnotuntap -text=Veldt doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Veldt. -- {T}: Add {G} or {W} to your mana pool. Put a depletion counter on Veldt. +text=Veldt doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Veldt. -- {T}: Add {G} or {W}. Put a depletion counter on Veldt. type=Land [/card] [card] name=Venarian Glimmer -aicode=activate reject notatarget(*[-land;manacost<=castx]|opponenthand) -auto=reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) notatarget(<1>*[-land;manacost<=castx]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Target player reveals his or her hand. You choose a nonland card with converted mana cost X or less from it. That player discards that card. +aicode=activate reject notaTarget(*[-land;manacost<=castx]|opponenthand) +auto=reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) notaTarget(<1>*[-land;manacost<=castx]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card. mana={X}{U} type=Instant [/card] @@ -127935,9 +127861,9 @@ type=Instant [card] name=Vendilion Clique abilities=flash,flying -aicode=activate name(bottom of library) notatarget(*[-land]|targetedpersonshand) bottomoflibrary and!( draw:1 targetedplayer )! -auto=name(target player) target(player) Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[-land]|reveal) transforms((,newability[bottomoflibrary],newability[draw:1],newability[all(*|reveal) moveto(ownerhand)])) oneshot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Flash -- Flying -- When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card. +aicode=activate name(bottom of library) notaTarget(*[-land]|targetedpersonshand) bottomoflibrary and!( draw:1 targetedplayer )! +auto=name(target player) target(player) Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[-land]|reveal) transforms((,newability[bottomoflibrary],newability[draw:1],newability[all(*|reveal) moveto(hand)])) oneshot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend +text=Flash -- Flying -- When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. mana={1}{U}{U} type=Legendary Creature subtype=Faerie Wizard @@ -127947,8 +127873,8 @@ toughness=1 [card] name=Venerable Kumo abilities=reach -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=4]|mygraveyard) -text=Reach (This creature can block creatures with flying.) -- Soulshift 4 (When this dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=4]|mygraveyard) +text=Reach (This creature can block creatures with flying.) -- Soulshift 4 (When this dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) mana={4}{G} type=Creature subtype=Spirit @@ -127968,7 +127894,7 @@ toughness=4 [card] name=Venerable Monk auto=life:2 controller -text=When Venerable Monk enters the battlefield, you gain 2 life. +text=When Venerable Monk enters, you gain 2 life. mana={2}{W} type=Creature subtype=Human Monk Cleric @@ -127978,7 +127904,7 @@ toughness=2 [card] name=Venerated Teacher auto=all(creature[leveler]|myBattlefield) counter(0/0,2,level) -text=When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up. +text=When Venerated Teacher enters, put two level counters on each creature you control with level up. mana={2}{U} type=Creature subtype=Human Wizard @@ -128029,7 +127955,7 @@ toughness=4 [card] name=Vengeful Rebel auto=if revolt then target(creature|opponentbattlefield) -3/-3 ueot -text=Revolt -- When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. +text=Revolt -- When Vengeful Rebel enters, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. mana={2}{B} type=Creature subtype=Aetherborn Warrior @@ -128058,16 +127984,6 @@ power=4 toughness=3 [/card] [card] -name=Venom Sliver -auto=lord(sliver|myBattlefield) deathtouch -text=Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) -mana={1}{G} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] name=Venom target=creature auto=@combat(blocking,blocked) source(mytgt) from(creature[-wall]):all(trigger[from]) phaseaction[combatends once] destroy @@ -128077,6 +127993,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Venom Sliver +auto=lord(sliver|myBattlefield) deathtouch +text=Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) +mana={1}{G} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] name=Venomous Dragonfly abilities=flying auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) phaseaction[combatends once] destroy @@ -128147,13 +128073,13 @@ toughness=4 name=Ventifact Bottle auto={X}{1}{T}:counter(0/0,x,Charge) asSorcery auto=@each my firstmain:tap all(this) && thisforeach(counter{0/0.1.Charge}) add{1} && removeallcounters(0/0,1,Charge) -text={X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery. -- At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {1} to your mana pool for each charge counter removed this way. +text={X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery. -- At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {1} for each charge counter removed this way. mana={3} type=Artifact [/card] [card] name=Verdant Automaton -auto={3}{G}:counter(1/1,1) +auto={3}{G}:counter(1/1) text={3}{G}: Put a +1/+1 counter on Verdant Automaton. mana={2} type=Artifact Creature @@ -128163,8 +128089,8 @@ toughness=2 [/card] [card] name=Verdant Catacombs -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[forest;swamp]|myLibrary) -text={T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library. +auto={T}{L:1}{S}:moveTo(myBattlefield) target(*[forest;swamp]|myLibrary) +text={T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -128174,8 +128100,8 @@ auto={G}{S}:Add{U}{U}{U} auto={G}{S}:Add{B}{B}{B} auto={G}{S}:Add{R}{R}{R} auto={G}{S}:Add{G}{G}{G} -autograveyard=@movedTo(*[multicolor]|mystack):may moveTo(myhand) -text={G}, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool. -- Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand. +autograveyard=@movedTo(*[multicolor]|mystack):may moveto(hand) +text={G}, Sacrifice Verdant Eidolon: Add three mana of any one color. -- Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand. mana={3}{G} type=Creature subtype=Spirit @@ -128186,7 +128112,7 @@ toughness=2 name=Verdant Embrace target=creature auto=3/3 -auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) +auto=@each upkeep:_SAPROLINGTOKEN_ text=Enchant creature -- Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield." mana={3}{G}{G} type=Enchantment @@ -128203,7 +128129,7 @@ subtype=Aura [/card] [card] name=Verdant Force -auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) +auto=@each upkeep:_SAPROLINGTOKEN_ text=At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield. mana={5}{G}{G}{G} type=Creature @@ -128216,15 +128142,15 @@ name=Verdant Haven target=land auto=life:2 controller auto=all(this) transforms((,newability[produceextra:selectmana])) forever -text=Enchant land -- When Verdant Haven enters the battlefield, you gain 2 life. -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). +text=Enchant land -- When Verdant Haven enters, you gain 2 life. -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to their mana pool (in addition to the mana the land produces). mana={2}{G} type=Enchantment subtype=Aura [/card] [card] name=Verdant Succession -auto=lord(creature[green,-token]) transforms((,newability[@movedto(graveyard) from(this|mybattlefield):target(creature[share!name!]|mylibrary) moveTo(mybattlefield)])) -text=Whenever a green nontoken creature is put into a graveyard from the battlefield, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she then shuffles his or her library. +auto=lord(creature[green;-token]) transforms((,newability[_DIES_target(creature[share!name!]|mylibrary) moveTo(mybattlefield)])) +text=Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature and put it onto the battlefield. If that player does, they then shuffles their library. mana={4}{G} type=Enchantment [/card] @@ -128241,8 +128167,8 @@ type=Sorcery name=Verdeloth the Ancient auto=lord(other treefolk) 1/1 auto=lord(saproling) 1/1 -auto=token(saproling,creature saproling,1/1,green)*x -text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Saproling creatures and other Treefolk creatures get +1/+1. -- When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield. +auto=_SAPROLINGTOKEN_*x +text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Saproling creatures and other Treefolk creatures get +1/+1. -- When Verdeloth the Ancient enters, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield. mana={4}{G}{G}{X} type=Legendary Creature subtype=Treefolk @@ -128261,7 +128187,7 @@ type=Instant name=Verduran Emissary kicker={1}{R} auto=if paid(kicker) then bury target(artifact) -text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated. +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Verduran Emissary enters, if it was kicked, destroy target artifact. It can't be regenerated. mana={2}{G} type=Creature subtype=Human Wizard @@ -128281,8 +128207,8 @@ toughness=2 [card] name=Verdurous Gearhulk abilities=trample -auto=ability$!counter(1/1,1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1,1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1,1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1,1) target(creature|mybattlefield)!$ controller -text=Trample -- When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control. +auto=ability$!counter(1/1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1) target(creature|mybattlefield)!$ controller +text=Trample -- When Verdurous Gearhulk enters, distribute four +1/+1 counters among any number of target creatures you control. mana={3}{G}{G} type=Artifact Creature subtype=Construct @@ -128292,7 +128218,7 @@ toughness=4 [card] name=Vermiculos auto=@movedTo(artifact|battlefield):4/4 ueot -text=Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn. +text=Whenever an artifact enters, Vermiculos gets +4/+4 until end of turn. mana={4}{B} type=Creature subtype=Horror @@ -128302,7 +128228,7 @@ toughness=1 [card] name=Vernal Bloom auto=lord(forest|battlefield) transforms((,newability[produceextra:{G}])) -text=Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). +text=Whenever a Forest is tapped for mana, its controller adds {G} to their mana pool (in addition to the mana the land produces). mana={3}{G} type=Enchantment [/card] @@ -128314,6 +128240,15 @@ mana={3}{G} type=Enchantment [/card] [card] +name=Vertigo +target=creature[flying] +auto=damage:2 +auto=-flying +text=Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. +mana={R} +type=Instant +[/card] +[card] name=Vertigo Spawn abilities=defender auto=@combat(blocking) source(this) from(creature):all(trigger[from]) tap && all(trigger[from]) frozen @@ -128325,22 +128260,13 @@ power=0 toughness=3 [/card] [card] -name=Vertigo -target=creature[flying] -auto=damage:2 -auto=-flying -text=Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. -mana={R} -type=Instant -[/card] -[card] name=Vesper Ghoul auto={L:1}{T}:Add{W} auto={L:1}{T}:Add{U} auto={L:1}{T}:Add{B} auto={L:1}{T}:Add{R} auto={L:1}{T}:Add{G} -text={T}, Pay 1 life: Add one mana of any color to your mana pool. +text={T}, Pay 1 life: Add one mana of any color. mana={2}{B} type=Creature subtype=Zombie Druid @@ -128355,13 +128281,13 @@ auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text=When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color to your mana pool. +text=When Vessel of Endless Rest enters, put target card from a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color. mana={3} type=Artifact [/card] [card] name=Vessel of Ephemera -auto={2}{W}{s}:token(Spirit,creature Spirit,1/1,white,flying)*2 +auto={2}{W}{s}:_SPIRITTOKEN_*2 text={2}{W}, Sacrifice Vessel of Ephemera: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. mana={1}{W} type=Enchantment @@ -128369,13 +128295,13 @@ type=Enchantment [card] name=Vessel of Malignity auto={1}{B}{s}:name(exile from hand) target(opponent) ability$! moveto(exile) target(*|myhand)!$ targetedplayer assorcery -text={1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from his or her hand. Activate this ability only any time you could cast a sorcery. +text={1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from their hand. Activate this ability only any time you could cast a sorcery. mana={1}{B} type=Enchantment [/card] [card] name=Vessel of Nascency -auto={1}{G}{s}:reveal:4 optionone name(Choose Card) target(creature,artifact,enchantment,land,planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={1}{G}{s}:reveal:4 optionone name(Choose Card) target(creature,artifact,enchantment,land,planeswalker|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text={1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard. mana={G} type=Enchantment @@ -128383,14 +128309,14 @@ type=Enchantment [card] name=Vessel of Paramnesia auto={U}{s}:deplete:3 target(player) && draw:1 controller -text={U}, Sacrifice Vessel of Paramnesia: Target player puts the top three cards of his or her library into his or her graveyard. Draw a card. +text={U}, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card. mana={1}{U} type=Enchantment [/card] [card] name=Vessel of Volatility auto={1}{R}{s}:add{R}{R}{R}{R} -text={1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R} to your mana pool. +text={1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R}. mana={1}{R} type=Enchantment [/card] @@ -128407,7 +128333,8 @@ toughness=4 [/card] [card] name=Vesuva -auto=may copy notatarget(land) and!( tap(noevent) )! +auto=tap(noevent) +auto=may copy notaTarget(land) text=You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield. type=Land [/card] @@ -128465,8 +128392,8 @@ toughness=2 [/card] [card] name=Veteran Explorer -auto=_DIES_name(fetch) transforms((,newability[ability$! moveto(ownerbattlefield) notatarget(land[basic]|mylibrary) !$ controller],newability[ability$! moveto(ownerbattlefield) notatarget(land[basic]|mylibrary) !$ opponent])) oneshot -text=When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it. +auto=_DIES_name(fetch) transforms((,newability[ability$! moveto(ownerbattlefield) notaTarget(land[basic]|mylibrary) !$ controller],newability[ability$! moveto(ownerbattlefield) notaTarget(land[basic]|mylibrary) !$ opponent])) oneshot +text=When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it. mana={G} type=Creature subtype=Human Soldier Scout @@ -128477,8 +128404,8 @@ toughness=1 name=Veteran Motorist crewbonus=1/1 aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=When Veteran Motorist enters the battlefield, scry 2. -- Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn. +auto=_SCRY2_ +text=When Veteran Motorist enters, scry 2. -- Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn. mana={R}{W} type=Creature subtype=Dwarf Pilot @@ -128486,16 +128413,6 @@ power=3 toughness=1 [/card] [card] -name=Veteran of the Depths -auto=@tapped(this):may counter(1/1,1) -text=Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it. -mana={3}{W} -type=Creature -subtype=Merfolk Soldier -power=2 -toughness=2 -[/card] -[card] name=Veteran Swordsmith auto=lord(other soldier|myBattlefield) 1/0 text=Other Soldier creatures you control get +1/+0. @@ -128519,11 +128436,21 @@ power=* toughness=* [/card] [card] +name=Veteran of the Depths +auto=@tapped(this):may counter(1/1) +text=Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it. +mana={3}{W} +type=Creature +subtype=Merfolk Soldier +power=2 +toughness=2 +[/card] +[card] name=Veteran's Armaments auto={2}:equip auto=@combat(attacking,blocking) source(mytgt) :all(trigger[to]) foreach(creature[attacking]|battlefield) 1/1 ueot auto=@movedto(creature[soldier]|battlefield):may all(trigger[to]) rehook -text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." -- Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. -- Equip {2} +text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." -- Whenever a Soldier creature enters, you may attach Veteran's Armaments to it. -- Equip {2} mana={2} type=Tribal Artifact subtype=Soldier Equipment @@ -128577,8 +128504,8 @@ toughness=3 [/card] [card] name=Vexing Scuttler -autostack=if casted(this) then may moveTo(myhand) target(instant,sorcery|mygraveyard) -text=Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Vexing Scuttler, you may return target instant or sorcery card from your graveyard to your hand. +autostack=if casted(this) then may moveto(hand) target(instant,sorcery|mygraveyard) +text=Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) -- When you cast Vexing Scuttler, you may return target instant or sorcery card from your graveyard to your hand. mana={8} other={emerge}{6}{U} name(Emerge) otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 @@ -128621,7 +128548,7 @@ type=Artifact [card] name=Vial of Poison auto={1}{S}:target(other creature) deathtouch ueot -text={1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. +text={1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. mana={1} type=Artifact [/card] @@ -128631,7 +128558,7 @@ auto=aslongas(viashino bey[attacking]|myBattlefield) lord(creature|myBattlefield text=If Viashino Bey attacks, all creatures you control attack if able. mana={2}{R}{R} type=Creature -subtype=Viashino +subtype=Lizard power=4 toughness=3 [/card] @@ -128639,31 +128566,31 @@ toughness=3 name=Viashino Bladescout abilities=flash auto=first strike target(creature) ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Viashino Bladescout enters, target creature gains first strike until end of turn. mana={1}{R}{R} type=Creature -subtype=Viashino Scout +subtype=Lizard Scout power=2 toughness=1 [/card] [card] name=Viashino Cutthroat abilities=haste -auto=@each endofturn:moveTo(ownerhand) +auto=@each end:moveTo(hand) text=Haste -- At the beginning of the end step, return Viashino Cutthroat to its owner's hand. mana={2}{R}{R} type=Creature -subtype=Viashino +subtype=Lizard power=5 toughness=3 [/card] [card] name=Viashino Fangtail -auto={T}:Damage:1 target(creature,player) -text={T}: Viashino Fangtail deals 1 damage to target creature or player. +auto={T}:Damage:1 target(anytarget) +text={T}: Viashino Fangtail deals 1 damage to any target. mana={2}{R}{R} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=3 toughness=3 [/card] @@ -128671,10 +128598,10 @@ toughness=3 name=Viashino Firstblade abilities=haste auto=2/2 ueot -text=Haste -- When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn. +text=Haste -- When Viashino Firstblade enters, it gets +2/+2 until end of turn. mana={1}{R}{W} type=Creature -subtype=Viashino Soldier +subtype=Lizard Soldier power=2 toughness=2 [/card] @@ -128684,17 +128611,17 @@ auto={G}:trample text={G}: Viashino Grappler gains trample until end of turn. mana={2}{R} type=Creature -subtype=Viashino +subtype=Lizard power=3 toughness=1 [/card] [card] name=Viashino Heretic auto={1}{R}{T}:target(artifact) dynamicability destroy -text={1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's converted mana cost. +text={1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's mana value. mana={2}{R} type=Creature -subtype=Viashino +subtype=Lizard power=1 toughness=3 [/card] @@ -128704,17 +128631,17 @@ auto=upcost[{2}{R};next upkeep] sacrifice text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={2}{R} type=Creature -subtype=Viashino +subtype=Lizard power=4 toughness=3 [/card] [card] name=Viashino Racketeer -auto=if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(draw:1)! !$ controller -text=When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card. +auto=if type(*|myhand)~morethan~0 then ability$!may _DISCARD&DRAW_ !$ controller +text=When Viashino Racketeer enters, you may discard a card. If you do, draw a card. mana={2}{R} type=Creature -subtype=Viashino Rogue +subtype=Lizard Rogue power=2 toughness=1 [/card] @@ -128724,39 +128651,39 @@ abilities=menace text=Viashino Runner can't be blocked except by two or more creatures. mana={3}{R} type=Creature -subtype=Viashino +subtype=Lizard power=3 toughness=2 [/card] [card] name=Viashino Sandscout abilities=haste -auto=@each endofturn:moveTo(ownerhand) +auto=@each end:moveTo(hand) text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.) mana={1}{R} type=Creature -subtype=Viashino Scout +subtype=Lizard Scout power=2 toughness=1 [/card] [card] name=Viashino Sandstalker abilities=haste -auto=@each endofturn:moveTo(ownerhand) +auto=@each end:moveTo(hand) text=Haste (This creature can attack the turn it comes under your control.) -- At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.) mana={1}{R}{R} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=4 toughness=2 [/card] [card] name=Viashino Sandswimmer -auto={R}:flipacoin winability moveTo(ownerhand) winabilityend loseability sacrifice loseabilityend flipend +auto={R}:flipacoin winability moveTo(hand) winabilityend loseability sacrifice loseabilityend flipend text={R}: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer. mana={2}{R}{R} type=Creature -subtype=Viashino +subtype=Lizard power=3 toughness=2 [/card] @@ -128767,7 +128694,7 @@ autohand={2}{R}{discard}:name(bloodrush) target(creature[attacking]) first strik text=First strike -- Bloodrush -- {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn. mana={3}{R} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=3 toughness=1 [/card] @@ -128777,7 +128704,7 @@ auto={1}{B}{D(*|myhand)}:regenerate text={1}{B}, Discard a card: Regenerate Viashino Skeleton. mana={3}{R} type=Creature -subtype=Viashino Skeleton +subtype=Lizard Skeleton power=2 toughness=1 [/card] @@ -128787,7 +128714,7 @@ auto={R}:1/-1 text={R}: Viashino Slasher gets +1/-1 until end of turn. mana={1}{R} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=1 toughness=2 [/card] @@ -128798,7 +128725,7 @@ auto={B}{G}:1/1 limit:1 text=Double strike -- {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn. mana={1}{R} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=1 toughness=1 [/card] @@ -128808,7 +128735,7 @@ auto=first strike text=First strike (This creature deals combat damage before creatures without first strike.) mana={2}{R} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=2 toughness=1 [/card] @@ -128816,7 +128743,7 @@ toughness=1 name=Viashino Warrior mana={3}{R} type=Creature -subtype=Viashino Warrior +subtype=Lizard Warrior power=4 toughness=2 [/card] @@ -128826,7 +128753,7 @@ auto=rampage(2/2,0) text=Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn. mana={3}{R} type=Creature -subtype=Viashino +subtype=Lizard power=2 toughness=2 [/card] @@ -128918,11 +128845,11 @@ toughness=2 [card] name=Vigean Graftmage auto=counter(1/1,2) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={1}{U}:untap target(creature[counter{1/1.1}]) -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{U}: Untap target creature with a +1/+1 counter on it. +text=Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {1}{U}: Untap target creature with a +1/+1 counter on it. mana={2}{U} type=Creature subtype=Vedalken Wizard Mutant @@ -128933,10 +128860,10 @@ toughness=0 name=Vigean Hydropon abilities=cantattack,cantblock,cantpwattack auto=counter(1/1,5) -auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this) -text=Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- Vigean Hydropon can't attack or block. +auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) +text=Graft 5 (This creature enters with five +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- Vigean Hydropon can't attack or block. mana={1}{G}{U} type=Creature subtype=Plant Mutant @@ -128945,14 +128872,14 @@ toughness=0 [/card] [card] name=Vigean Intuition -auto=choice name(Artifact) reveal:4 optionone name(Get Artifact) target(artifact|reveal) moveto(myhand) and!( all(artifact|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -auto=choice name(Enchantment) reveal:4 optionone name(Get Enchantment) target(enchantment|reveal) moveto(myhand) and!( all(enchantment|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -auto=choice name(Instant) reveal:4 optionone name(Get Instant) target(instant|reveal) moveto(myhand) and!( all(instant|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(myhand) and!( all(land|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -auto=choice name(Planeswalker) reveal:4 optionone name(Get Planeswalker) target(planeswalker|reveal) moveto(myhand) and!( all(planeswalker|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -auto=choice name(Sorcery) reveal:4 optionone name(Get Sorcery) target(sorcery|reveal) moveto(myhand) and!( all(sorcery|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -auto=choice name(Tribal) reveal:4 optionone name(Get Tribal) target(artifact|reveal) moveto(myhand) and!( all(tribal|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=choice name(Artifact) reveal:4 optionone name(Get Artifact) target(artifact|reveal) moveto(hand) and!( all(artifact|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(hand) and!( all(creature|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=choice name(Enchantment) reveal:4 optionone name(Get Enchantment) target(enchantment|reveal) moveto(hand) and!( all(enchantment|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=choice name(Instant) reveal:4 optionone name(Get Instant) target(instant|reveal) moveto(hand) and!( all(instant|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=choice name(Planeswalker) reveal:4 optionone name(Get Planeswalker) target(planeswalker|reveal) moveto(hand) and!( all(planeswalker|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=choice name(Sorcery) reveal:4 optionone name(Get Sorcery) target(sorcery|reveal) moveto(hand) and!( all(sorcery|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend +auto=choice name(Tribal) reveal:4 optionone name(Get Tribal) target(artifact|reveal) moveto(hand) and!( all(tribal|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) mana={3}{G}{U} type=Instant @@ -129000,20 +128927,12 @@ toughness=2 [/card] [card] name=Vigilante Justice -auto=@movedTo(human|mybattlefield):damage:1 target(creature,player) -text=Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player. +auto=@movedTo(human|mybattlefield):damage:1 target(anytarget) +text=Whenever a Human enters under your control, Vigilante Justice deals 1 damage to any target. mana={3}{R} type=Enchantment [/card] [card] -name=Vigor Mortis -target=creature|mygraveyard -auto=ifnot spent({G}) then moveto(mybattlefield) else moveto(mybattlefield) and!(counter(1/1,1))! -text=Return target creature card from your graveyard to the battlefield. If {G} was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] name=Vigor abilities=trample auto=lord(other creature|myBattlefield) vigor @@ -129026,6 +128945,14 @@ power=6 toughness=6 [/card] [card] +name=Vigor Mortis +target=creature|mygraveyard +auto=ifnot spent({G}) then moveto(mybattlefield) else moveto(mybattlefield) and!(counter(1/1))! +text=Return target creature card from your graveyard to the battlefield. If {G} was spent to cast Vigor Mortis, that creature enters with an additional +1/+1 counter on it. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] name=Vigorous Charge target=creature kicker={W} @@ -129041,7 +128968,7 @@ backside=Geier Reach Bandit auto=@movedto(werewolf[hasbackside;-nightbound;-daybound]|mybattlefield):name(Transforms werewolf) all(trigger[to]) transforms((,newability[if cantargetcard(*[fresh]|*) then may name(Transform Human Werewolf) name(Transform Human Werewolf) flip(backside) limit:1])) forever auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) -text=Whenever a Werewolf enters the battlefield under your control, you may transform it. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. // Geier Reach Bandit +text=Whenever a Werewolf enters under your control, you may transform it. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. // Geier Reach Bandit type=Creature subtype=Werewolf color=red @@ -129051,8 +128978,8 @@ toughness=3 [card] name=Vildin-Pack Outcast abilities=trample -auto={r}:1/0 ueot -auto={5}{r}{r}:flip(Dronepack Kindred) +auto={R}:1/0 ueot +auto={5}{R}{R}:flip(Dronepack Kindred) text=Trample -- {R}: Vildin-Pack Outcast gets +1/-1 until end of turn. -- {5}{R}{R}: Transform Vildin-Pack Outcast. mana={4}{R} type=Creature @@ -129065,7 +128992,7 @@ name=Vile Aggregate anyzone=type:creature[colorless]:mybattlefield/5 cdaactive abilities=trample auto=@combatdamaged(player) from(this):ingest:1 opponent -text=Devoid (This card has no color.) -- Vile Aggregate's power is equal to the number of colorless creatures you control. -- Trample -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) +text=Devoid (This card has no color.) -- Vile Aggregate's power is equal to the number of colorless creatures you control. -- Trample -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) mana={2}{R} abilities=devoid type=Creature @@ -129094,7 +129021,7 @@ toughness=2 name=Vile Rebirth target=creature|graveyard auto=moveTo(exile) -auto=token(Zombie,Creature Zombie,2/2,black) +auto=_ZOMBIETOKEN_ text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. mana={B} type=Instant @@ -129102,8 +129029,8 @@ type=Instant [card] name=Vile Redeemer abilities=flash -autostack=if casted(this) then pay({c}) foreach(creature[fresh]|mygraveyard) token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! -text=Devoid (This card has no color.) -- Flash -- When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool." +autostack=if casted(this) then pay({c}) foreach(creature[fresh]|mygraveyard) _ELDRAZISCION_ +text=Devoid (This card has no color.) -- Flash -- When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C}." mana={2}{G} abilities=devoid type=Creature @@ -129124,7 +129051,7 @@ type=Enchantment name=Village Bell-Ringer abilities=flash auto=untap all(creature|mybattlefield) -text=Flash -- When Village Bell-Ringer enters the battlefield, untap all creatures you control. +text=Flash -- When Village Bell-Ringer enters, untap all creatures you control. mana={2}{W} type=Creature subtype=Human Scout @@ -129133,7 +129060,7 @@ toughness=4 [/card] [card] name=Village Cannibals -auto=@movedTo(other human|graveyard) from(battlefield):counter(1/1,1) +auto=@movedTo(other human|graveyard) from(battlefield):counter(1/1) text=Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals. mana={2}{B} type=Creature @@ -129224,9 +129151,9 @@ type=Sorcery [/card] [card] name=Vindictive Mob -auto=moveTo(ownergraveyard) notatarget(creature|myBattlefield) +auto=moveTo(ownergraveyard) notaTarget(creature|myBattlefield) auto=cantbeblockedby(saproling) -text=When Vindictive Mob enters the battlefield, sacrifice a creature. -- Vindictive Mob can't be blocked by Saprolings. +text=When Vindictive Mob enters, sacrifice a creature. -- Vindictive Mob can't be blocked by Saprolings. mana={4}{B}{B} type=Creature subtype=Human Berserker @@ -129247,8 +129174,8 @@ toughness=3 [card] name=Vine Kami abilities=menace -auto=_DIES_may moveTo(myhand) target(spirit[manacost<=6]|mygraveyard) -text=Vine Kami can't be blocked except by two or more creatures. -- Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +auto=_DIES_may moveto(hand) target(spirit[manacost<=6]|mygraveyard) +text=Vine Kami can't be blocked except by two or more creatures. -- Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) mana={6}{G} type=Creature subtype=Spirit @@ -129266,7 +129193,7 @@ type=Instant name=Vine Trellis abilities=defender auto={T}:Add{G} -text=Defender (This creature can't attack.) -- {T}: Add {G} to your mana pool. +text=Defender (This creature can't attack.) -- {T}: Add {G}. mana={1}{G} type=Creature subtype=Plant Wall @@ -129275,8 +129202,8 @@ toughness=4 [/card] [card] name=Vinelasher Kudzu -auto=_LANDFALL_counter(1/1,1) -text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. +auto=_LANDFALL_counter(1/1) +text=Whenever a land enters under your control, put a +1/+1 counter on Vinelasher Kudzu. mana={1}{G} type=Creature subtype=Plant @@ -129284,6 +129211,16 @@ power=1 toughness=1 [/card] [card] +name=Vines of Vastwood +target=creature +kicker={G} +auto=hexproof +auto=if paid(kicker) then 4/4 +text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn. +mana={G} +type=Instant +[/card] +[card] name=Vines of the Recluse target=creature auto=untap @@ -129294,21 +129231,11 @@ mana={G} type=Instant [/card] [card] -name=Vines of Vastwood -target=creature -kicker={G} -auto=opponentshroud -auto=if paid(kicker) then 4/4 -text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn. -mana={G} -type=Instant -[/card] -[card] name=Vineweft target=Creature auto=teach(creature) 1/1 -autograveyard={4}{G}:moveTo(ownerhand) -text=Enchant creature -- Enchanted creature gets +1/+1. -- {4}{G}: Return Vineweft from your graveyard to hand. +autograveyard={4}{G}:moveTo(hand) +text=Enchant creature -- Enchanted creature gets +1/+1. -- {4}{G}: Return Vineweft from your graveyard to hand. mana={G} type=Enchantment subtype=Aura @@ -129366,7 +129293,7 @@ auto={3}{U}:_PROLIFERATE_ text=Flying -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- {3}{U}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) mana={3}{U} type=Creature -subtype=Drake +subtype=Phyrexian Drake power=1 toughness=4 [/card] @@ -129387,7 +129314,7 @@ auto={1}{T}:add{W} auto={1}{T}:add{B} auto={1}{T}:add{U} auto={1}{T}:add{R} -text={1}, {T}: Add one mana of any color to your mana pool. +text={1}, {T}: Add one mana of any color. mana={G} type=Creature subtype=Elf Shaman @@ -129400,7 +129327,7 @@ auto=this(variable{opponentpoisoncount} >0) infect text=Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) mana={1}{G}{G} type=Creature -subtype=Elf Warrior +subtype=Phyrexian Elf Warrior power=3 toughness=1 [/card] @@ -129418,10 +129345,10 @@ subtype=Equipment name=Viridian Corrupter abilities=infect auto=destroy target(artifact) -text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- When Viridian Corrupter enters the battlefield, destroy target artifact. +text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- When Viridian Corrupter enters, destroy target artifact. mana={1}{G}{G} type=Creature -subtype=Elf Shaman +subtype=Phyrexian Elf Shaman power=2 toughness=2 [/card] @@ -129432,7 +129359,7 @@ auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) ta text=When Viridian Emissary dies, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. mana={1}{G} type=Creature -subtype=Elf Scout +subtype=Phyrexian Elf Scout power=2 toughness=1 [/card] @@ -129448,7 +129375,7 @@ subtype=Aura [card] name=Viridian Joiner auto={T}:thisforeach(power>=1) add{G} -text={T}: Add an amount of {G} to your mana pool equal to Viridian Joiner's power. +text={T}: Add an amount of {G} equal to Viridian Joiner's power. mana={2}{G} type=Creature subtype=Elf Druid @@ -129457,9 +129384,9 @@ toughness=2 [/card] [card] name=Viridian Longbow -auto={1}:equip -auto=teach(creature) {T}:damage:1 target(creature,player) -text=Equipped creature has "{T}: This creature deals 1 damage to target creature or player." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +auto={3}:equip +auto=teach(creature) {T}:damage:1 target(anytarget) +text=Equipped creature has "{T}: This creature deals 1 damage to any target." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -129494,7 +129421,7 @@ toughness=2 [card] name=Viridian Shaman auto=destroy target(artifact) -text=When Viridian Shaman enters the battlefield, destroy target artifact. +text=When Viridian Shaman enters, destroy target artifact. mana={2}{G} type=Creature subtype=Elf Shaman @@ -129545,7 +129472,7 @@ toughness=1 [card] name=Virulent Swipe target=creature -auto=transforms((,newability[2/0],newability[deachtouch])) ueot +auto=transforms((,newability[2/0],deathtouch)) ueot auto=_REBOUND_ text=Target creature gets +2/+0 and gains deathtouch until end of turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={B} @@ -129566,7 +129493,7 @@ toughness=5 name=Viscera Dragger abilities=cycling autohand=__CYCLING__({2}) -autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery +autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery text=Cycling {2} ({2}, Discard this card: Draw a card.) -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={3}{B} type=Creature @@ -129577,7 +129504,7 @@ toughness=3 [card] name=Viscera Seer aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={S(creature|myBattlefield)}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={S(creature|myBattlefield)}:name(Scry 1) _SCRY1_ text=Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={B} type=Creature @@ -129589,7 +129516,7 @@ toughness=1 name=Viscerid Armor target=creature auto=1/1 -auto={1}{U}:moveto(ownerhand) +auto={1}{U}:moveto(hand) text=Enchant creature -- Enchanted creature gets +1/+1. -- {1}{U}: Return Viscerid Armor to its owner's hand. mana={1}{U} type=Enchantment @@ -129597,10 +129524,10 @@ subtype=Aura [/card] [card] name=Viscerid Deepwalker -auto={u}:+1/+0 ueot +auto={U}:+1/+0 ueot text={U}: Viscerid Deepwalker gets +1/+0 until end of turn. -- Suspend 4 - {U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={4}{U} -suspend(4)={u} +suspend(4)={U} type=Creature subtype=Homarid Warrior power=2 @@ -129630,10 +129557,10 @@ toughness=3 [card] name=Viseling auto=@each opponent upkeep:damage:type:*:opponenthandminus4minusend opponent -text=At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4. +text=At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4. mana={4} type=Artifact Creature -subtype=Construct +subtype=Phyrexian Construct power=2 toughness=2 [/card] @@ -129651,8 +129578,7 @@ text=Flying, lifelink Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Bl [/card] [card] name=Vision Skeins -auto=draw:2 opponent -auto=draw:2 controller +auto=all(player) draw:2 text=Each player draws two cards. mana={1}{U} type=Instant @@ -129660,7 +129586,7 @@ type=Instant [card] name=Visionary Augmenter auto=_FABRICATE_(2) -text=Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) +text=Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) mana={2}{W}{W} type=Creature subtype=Dwarf Artificer @@ -129678,7 +129604,7 @@ type=Instant [card] name=Visions of Brutality target=creature -auto=@damaged(creature,player) from(mytgt):life:-thatmuch targetcontroller +auto=@damaged(anytarget) from(mytgt):life:-thatmuch targetcontroller text=Devoid (This card has no color.) -- Enchant creature -- Enchanted creature can't block. -- Whenever enchanted creature deals damage, its controller loses that much life. mana={1}{B} abilities=devoid @@ -129687,19 +129613,19 @@ subtype=Aura [/card] [card] name=Vital Splicer -auto=token(Golem,Artifact Creature Golem,3/3) +auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) auto={1}:regenerate target(golem|mybattlefield) -text=When Vital Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. -- {1}: Regenerate target Golem you control. +text=When Vital Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- {1}: Regenerate target Golem you control. mana={3}{G} type=Creature -subtype=Human Artificer +subtype=Phyrexian Human Artificer power=1 toughness=1 [/card] [card] name=Vitality Charm -auto=choice token(Insect,creature insect, 1/1,green) -auto=aslongas(creature|battlefield) choice name(1/1 & trample) target(creature) transforms((,newability[1/1],newability[trample])) ueot +auto=choice _INSECTTOKEN_ +auto=aslongas(creature|battlefield) choice name(1/1 & trample) target(creature) transforms((,newability[1/1],trample)) ueot auto=aslongas(beast|battlefield) choice regenerate target(beast) text=Choose one - Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast. mana={G} @@ -129733,7 +129659,7 @@ mana={1}{G} type=Creature subtype=Fungus auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={C(0/0,-3,Spore)}:_SAPROLINGTOKEN_ auto={S(saproling|myBattlefield)}:haste target(creature) power=1 toughness=1 @@ -129741,7 +129667,7 @@ toughness=1 [card] name=Vithian Renegades auto=destroy target(artifact) -text=When Vithian Renegades enters the battlefield, destroy target artifact. +text=When Vithian Renegades enters, destroy target artifact. mana={1}{R}{G} type=Creature subtype=Human Shaman @@ -129750,9 +129676,9 @@ toughness=2 [/card] [card] name=Vithian Stinger -auto={T}:damage:1 target(creature,player) -autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery -text={T}: Vithian Stinger deals 1 damage to target creature or player. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +auto={T}:damage:1 target(anytarget) +autograveyard={1}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery +text={T}: Vithian Stinger deals 1 damage to any target. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={2}{R} type=Creature subtype=Human Shaman @@ -129763,7 +129689,7 @@ toughness=1 name=Vitu-Ghazi Guildmage auto={4}{G}{W}:token(Centaur,Creature Centaur,3/3,green) auto={2}{G}{W}:_POPULATE_ -text={4}{G}{W}: Put a 3/3 green Centaur creature token onto the battlefield. -- {2}{G}{W}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +text={4}{G}{W}: Put a 3/3 green Centaur creature token onto the battlefield. -- {2}{G}{W}: Populate. (Create a token that's a copy of a creature token you control.) mana={G}{W} type=Creature subtype=Dryad Shaman @@ -129774,7 +129700,7 @@ toughness=2 name=Vitu-Ghazi, the City-Tree auto={T}:Add{1} auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green) -text={T}: Add {1} to your mana pool. -- {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. +text={T}: Add {1}. -- {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. type=Land [/card] [card] @@ -129787,7 +129713,7 @@ auto={T}{C(0/0,-1,Charge)}:add{U} auto={T}{C(0/0,-1,Charge)}:add{B} auto={T}{C(0/0,-1,Charge)}:add{R} auto={T}{C(0/0,-1,Charge)}:add{G} -text=Vivid Crag enters the battlefield tapped with two charge counters on it. -- {T}: Add {R} to your mana pool. -- {T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool. +text=Vivid Crag enters tapped with two charge counters on it. -- {T}: Add {R}. -- {T}, Remove a charge counter from Vivid Crag: Add one mana of any color. type=Land [/card] [card] @@ -129800,7 +129726,7 @@ auto={T}{C(0/0,-1,Charge)}:add{U} auto={T}{C(0/0,-1,Charge)}:add{B} auto={T}{C(0/0,-1,Charge)}:add{R} auto={T}{C(0/0,-1,Charge)}:add{G} -text=Vivid Creek enters the battlefield tapped with two charge counters on it. -- {T}: Add {U} to your mana pool. -- {T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool. +text=Vivid Creek enters tapped with two charge counters on it. -- {T}: Add {U}. -- {T}, Remove a charge counter from Vivid Creek: Add one mana of any color. type=Land [/card] [card] @@ -129813,7 +129739,7 @@ auto={T}{C(0/0,-1,Charge)}:add{U} auto={T}{C(0/0,-1,Charge)}:add{B} auto={T}{C(0/0,-1,Charge)}:add{R} auto={T}{C(0/0,-1,Charge)}:add{G} -text=Vivid Grove enters the battlefield tapped with two charge counters on it. -- {T}: Add {G} to your mana pool. -- {T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool. +text=Vivid Grove enters tapped with two charge counters on it. -- {T}: Add {G}. -- {T}, Remove a charge counter from Vivid Grove: Add one mana of any color. type=Land [/card] [card] @@ -129826,7 +129752,7 @@ auto={T}{C(0/0,-1,Charge)}:add{U} auto={T}{C(0/0,-1,Charge)}:add{B} auto={T}{C(0/0,-1,Charge)}:add{R} auto={T}{C(0/0,-1,Charge)}:add{G} -text=Vivid Marsh enters the battlefield tapped with two charge counters on it. -- {T}: Add {B} to your mana pool. -- {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool. +text=Vivid Marsh enters tapped with two charge counters on it. -- {T}: Add {B}. -- {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color. type=Land [/card] [card] @@ -129839,7 +129765,7 @@ auto={T}{C(0/0,-1,Charge)}:add{U} auto={T}{C(0/0,-1,Charge)}:add{B} auto={T}{C(0/0,-1,Charge)}:add{R} auto={T}{C(0/0,-1,Charge)}:add{G} -text=Vivid Meadow enters the battlefield tapped with two charge counters on it. -- {T}: Add {W} to your mana pool. -- {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool. +text=Vivid Meadow enters tapped with two charge counters on it. -- {T}: Add {W}. -- {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color. type=Land [/card] [card] @@ -129861,7 +129787,7 @@ type=Sorcery [card] name=Vizkopa Guildmage auto={1}{W}{B}:target(creature) lifelink ueot -auto={1}{W}{B}:name(lifeleech) emblem transforms((,newability[@lifeof(player):life:-thatmuch opponent])) ueot +auto={1}{W}{B}:name(lifeleech) emblem transforms((,newability[@lifeof(player) from(*[-lifefaker]|*):life:-thatmuch opponent])) ueot text={1}{W}{B}: Target creature gains lifelink until end of turn. -- {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life. mana={W}{B} type=Creature @@ -129890,7 +129816,7 @@ toughness=1 [card] name=Vodalian Illusionist auto={U}{U}{T}:phaseout target(creature) -text={U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) +text={U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -129921,8 +129847,8 @@ toughness=1 [card] name=Vodalian Merchant auto=draw:1 -auto=reject target(*|myhand) -text=When Vodalian Merchant enters the battlefield, draw a card, then discard a card. +auto=reject notaTarget(*|myhand) +text=When Vodalian Merchant enters, draw a card, then discard a card. mana={1}{U} type=Creature subtype=Merfolk @@ -129945,7 +129871,7 @@ kicker={2} auto=if paid(kicker) then counter(1/1,4) auto=aslongas(island|opponentBattlefield) cantattack <1 auto=aslongas(island|opponentBattlefield) cantpwattack <1 -text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Vodalian Serpent can't attack unless defending player controls an Island. -- If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it. +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Vodalian Serpent can't attack unless defending player controls an Island. -- If Vodalian Serpent was kicked, it enters with four +1/+1 counters on it. mana={3}{U} type=Creature subtype=Serpent @@ -129974,7 +129900,7 @@ toughness=2 name=Voice of All abilities=flying auto=chooseacolor transforms((,newability[protection from(*[chosencolor])],newability[0/0])) forever chooseend -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- As Voice of All enters the battlefield, choose a color. -- Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- As Voice of All enters, choose a color. -- Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.) mana={2}{W}{W} type=Creature subtype=Angel @@ -130025,7 +129951,7 @@ toughness=2 name=Voice of Resurgence auto=@movedTo(*|opponentstack) restriction{myturnonly}:token(Elemental) auto=_DIES_token(Elemental) -text=Whenever an opponent casts a spell during your turn, or whenever Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control." +text=Whenever an opponent casts a spell during your turn, or whenever Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control." mana={G}{W} type=Creature subtype=Elemental @@ -130033,10 +129959,20 @@ power=2 toughness=2 [/card] [card] +name=Voice of Truth +abilities=flying,protection from white +text=Flying, protection from white +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] name=Voice of the Provinces abilities=flying auto=token(Human,Human Creature,1/1,white) controller -text=Flying -- When Voice of the Provinces enters the battlefield, put a 1/1 white Human creature token onto the battlefield. +text=Flying -- When Voice of the Provinces enters, put a 1/1 white Human creature token onto the battlefield. mana={4}{W}{W} type=Creature subtype=Angel @@ -130054,16 +129990,6 @@ power=2 toughness=2 [/card] [card] -name=Voice of Truth -abilities=flying,protection from white -text=Flying, protection from white -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -[/card] -[card] name=Voiceless Spirit abilities=flying,first strike text=Flying, first strike @@ -130081,30 +130007,37 @@ auto=if compare(pbasiclandtypes)~equalto~2 then ability$!target(<2>*|myhand) rej auto=if compare(pbasiclandtypes)~equalto~3 then ability$!target(<3>*|myhand) reject!$ targetedplayer auto=if compare(pbasiclandtypes)~equalto~4 then ability$!target(<4>*|myhand) reject!$ targetedplayer auto=if compare(pbasiclandtypes)~equalto~5 then ability$!target(<5>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~6 then ability$!target(<6>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~7 then ability$!target(<7>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~8 then ability$!target(<8>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~9 then ability$!target(<9>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~10 then ability$!target(<10>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~11 then ability$!target(<11>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~12 then ability$!target(<12>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~13 then ability$!target(<13>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~14 then ability$!target(<14>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~15 then ability$!target(<15>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~16 then ability$!target(<16>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~17 then ability$!target(<17>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~18 then ability$!target(<18>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~equalto~19 then ability$!target(<19>*|myhand) reject!$ targetedplayer -auto=if compare(pbasiclandtypes)~morethan~19 then ability$!target(<20>*|myhand) reject!$ targetedplayer text=Domain - Target player discards a card for each basic land type among lands you control. mana={4}{B} type=Sorcery [/card] [card] +name=Void +auto=choice name( 0 ) destroy all(creature[manacost=0]) && destroy all(artifact[manacost=0]) && moveTo(graveyard) all(*[manacost=0]|opponenthand) +auto=choice name( 1 ) destroy all(creature[manacost=1]) && destroy all(artifact[manacost=1]) && moveTo(graveyard) all(*[manacost=1]|opponenthand) +auto=choice name( 2 ) destroy all(creature[manacost=2]) && destroy all(artifact[manacost=2]) && moveTo(graveyard) all(*[manacost=2]|opponenthand) +auto=choice name( 3 ) destroy all(creature[manacost=3]) && destroy all(artifact[manacost=3]) && moveTo(graveyard) all(*[manacost=3]|opponenthand) +auto=choice name( 4 ) destroy all(creature[manacost=4]) && destroy all(artifact[manacost=4]) && moveTo(graveyard) all(*[manacost=4]|opponenthand) +auto=choice name( 5 ) destroy all(creature[manacost=5]) && destroy all(artifact[manacost=5]) && moveTo(graveyard) all(*[manacost=5]|opponenthand) +auto=choice name( 6 ) destroy all(creature[manacost=6]) && destroy all(artifact[manacost=6]) && moveTo(graveyard) all(*[manacost=6]|opponenthand) +auto=choice name( 7 ) destroy all(creature[manacost=7]) && destroy all(artifact[manacost=7]) && moveTo(graveyard) all(*[manacost=7]|opponenthand) +auto=choice name( 8 ) destroy all(creature[manacost=8]) && destroy all(artifact[manacost=8]) && moveTo(graveyard) all(*[manacost=8]|opponenthand) +auto=choice name( 9 ) destroy all(creature[manacost=9]) && destroy all(artifact[manacost=9]) && moveTo(graveyard) all(*[manacost=9]|opponenthand) +auto=choice name( 10 ) destroy all(creature[manacost=10]) && destroy all(artifact[manacost=10]) && moveTo(graveyard) all(*[manacost=10]|opponenthand) +auto=choice name( 11 ) destroy all(creature[manacost=11]) && destroy all(artifact[manacost=11]) && moveTo(graveyard) all(*[manacost=11]|opponenthand) +auto=choice name( 12 ) destroy all(creature[manacost=12]) && destroy all(artifact[manacost=12]) && moveTo(graveyard) all(*[manacost=12]|opponenthand) +auto=choice name( 13 ) destroy all(creature[manacost=13]) && destroy all(artifact[manacost=13]) && moveTo(graveyard) all(*[manacost=13]|opponenthand) +auto=choice name( 14 ) destroy all(creature[manacost=14]) && destroy all(artifact[manacost=14]) && moveTo(graveyard) all(*[manacost=14]|opponenthand) +auto=choice name( 15 ) destroy all(creature[manacost=15]) && destroy all(artifact[manacost=15]) && moveTo(graveyard) all(*[manacost=15]|opponenthand) +text=Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number. +mana={3}{B}{R} +type=Sorcery +[/card] +[card] name=Void Attendant abilities=devoid -auto={1}{G}{s2g(*|opponentexile)}:token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! -text=Devoid (This card has no color.) -- {1}{G}, Put a card an opponent owns from exile into that player's graveyard: Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." +auto={1}{G}{s2g(*|opponentexile)}:_ELDRAZISCION_ +text=Devoid (This card has no color.) -- {1}{G}, Put a card an opponent owns from exile into that player's graveyard: Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C}." mana={2}{G} type=Creature subtype=Eldrazi Processor @@ -130114,8 +130047,8 @@ toughness=3 [card] name=Void Grafter abilities=flash -auto=target(other creature|mybattlefield) opponentshroud ueot -text=Devoid (This card has no color.) -- Flash (You may cast this spell any time you could cast an instant.) -- When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn. +auto=target(other creature|mybattlefield) hexproof ueot +text=Devoid (This card has no color.) -- Flash (You may cast this spell any time you could cast an instant.) -- When Void Grafter enters, another target creature you control gains hexproof until end of turn. mana={1}{G}{U} abilities=devoid type=Creature @@ -130135,7 +130068,7 @@ type=Instant [card] name=Void Snare target=*[-land]|battlefield -auto=moveTo(ownerHand) +auto=moveTo(hand) text=Return target nonland permanent to its owner's hand. mana={U} type=Sorcery @@ -130143,7 +130076,7 @@ type=Sorcery [card] name=Void Squall target=*[-land] -auto=moveto(ownerhand) +auto=moveto(hand) auto=_REBOUND_ text=Return target nonland permanent to its owner's hand. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) mana={4}{U} @@ -130183,7 +130116,7 @@ auto=lord(creature[manacost=14]|opponentbattlefield) cantblock auto=lord(creature[manacost=16]|opponentbattlefield) cantblock auto=lord(creature[manacost=18]|opponentbattlefield) cantblock auto=lord(creature[manacost=20]|opponentbattlefield) cantblock -text=Your opponents can't cast spells with even converted mana costs. (Zero is even.) -- Your opponents can't block with creatures with even converted mana costs. +text=Your opponents can't cast spells with even mana values. (Zero is even.) -- Your opponents can't block with creatures with even mana values. mana={9} type=Creature subtype=Eldrazi @@ -130191,28 +130124,6 @@ power=11 toughness=9 [/card] [card] -name=Void -auto=choice name( 0 ) destroy all(creature[manacost=0]) && destroy all(artifact[manacost=0]) && moveTo(graveyard) all(*[manacost=0]|opponenthand) -auto=choice name( 1 ) destroy all(creature[manacost=1]) && destroy all(artifact[manacost=1]) && moveTo(graveyard) all(*[manacost=1]|opponenthand) -auto=choice name( 2 ) destroy all(creature[manacost=2]) && destroy all(artifact[manacost=2]) && moveTo(graveyard) all(*[manacost=2]|opponenthand) -auto=choice name( 3 ) destroy all(creature[manacost=3]) && destroy all(artifact[manacost=3]) && moveTo(graveyard) all(*[manacost=3]|opponenthand) -auto=choice name( 4 ) destroy all(creature[manacost=4]) && destroy all(artifact[manacost=4]) && moveTo(graveyard) all(*[manacost=4]|opponenthand) -auto=choice name( 5 ) destroy all(creature[manacost=5]) && destroy all(artifact[manacost=5]) && moveTo(graveyard) all(*[manacost=5]|opponenthand) -auto=choice name( 6 ) destroy all(creature[manacost=6]) && destroy all(artifact[manacost=6]) && moveTo(graveyard) all(*[manacost=6]|opponenthand) -auto=choice name( 7 ) destroy all(creature[manacost=7]) && destroy all(artifact[manacost=7]) && moveTo(graveyard) all(*[manacost=7]|opponenthand) -auto=choice name( 8 ) destroy all(creature[manacost=8]) && destroy all(artifact[manacost=8]) && moveTo(graveyard) all(*[manacost=8]|opponenthand) -auto=choice name( 9 ) destroy all(creature[manacost=9]) && destroy all(artifact[manacost=9]) && moveTo(graveyard) all(*[manacost=9]|opponenthand) -auto=choice name( 10 ) destroy all(creature[manacost=10]) && destroy all(artifact[manacost=10]) && moveTo(graveyard) all(*[manacost=10]|opponenthand) -auto=choice name( 11 ) destroy all(creature[manacost=11]) && destroy all(artifact[manacost=11]) && moveTo(graveyard) all(*[manacost=11]|opponenthand) -auto=choice name( 12 ) destroy all(creature[manacost=12]) && destroy all(artifact[manacost=12]) && moveTo(graveyard) all(*[manacost=12]|opponenthand) -auto=choice name( 13 ) destroy all(creature[manacost=13]) && destroy all(artifact[manacost=13]) && moveTo(graveyard) all(*[manacost=13]|opponenthand) -auto=choice name( 14 ) destroy all(creature[manacost=14]) && destroy all(artifact[manacost=14]) && moveTo(graveyard) all(*[manacost=14]|opponenthand) -auto=choice name( 15 ) destroy all(creature[manacost=15]) && destroy all(artifact[manacost=15]) && moveTo(graveyard) all(*[manacost=15]|opponenthand) -text=Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number. -mana={3}{B}{R} -type=Sorcery -[/card] -[card] name=Voidmage Apprentice facedown={3} autofaceup=fizzle target(*|stack) @@ -130238,8 +130149,8 @@ toughness=1 [/card] [card] name=Voidwielder -auto=may moveTo(ownerhand) target(creature) -text=When Voidwielder enters the battlefield, you may return target creature to its owner's hand. +auto=may moveTo(hand) target(creature) +text=When Voidwielder enters, you may return target creature to its owner's hand. mana={4}{U} type=Creature subtype=Human Wizard @@ -130247,18 +130158,6 @@ power=1 toughness=4 [/card] [card] -name=Volatile Rig -auto=_ENRAGE_flipacoin loseability sacrifice all(this) loseabilityend flipend -auto=_DIES_flipacoin loseability damage:4 all(creature,player) loseabilityend flipend -abilities=trample,mustattack -text=Trample -- Volatile Rig attacks each turn if able. -- Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. -- When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. -mana={4} -type=Artifact Creature -subtype=Construct -power=4 -toughness=4 -[/card] -[card] name=Volcanic Awakening abilities=storm auto=destroy target(land) @@ -130279,7 +130178,7 @@ toughness=4 [card] name=Volcanic Eruption target=mountain -auto=destroy && damage:1 all(player) && damage:1 all(creature) +auto=destroy && damage:1 all(creature) && damage:1 all(player) text=Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains destroyed this way. mana={X}{U}{U}{U} type=Sorcery @@ -130287,23 +130186,23 @@ type=Sorcery [card] name=Volcanic Fallout abilities=nofizzle -auto=damage:2 all(creature,player) +auto=damage:2 all(creature) && damage:2 all(player) text=Volcanic Fallout can't be countered. -- Volcanic Fallout deals 2 damage to each creature and each player. mana={1}{R}{R} type=Instant [/card] [card] name=Volcanic Geyser -auto=damage:X target(creature,player) -text=Volcanic Geyser deals X damage to target creature or player. +auto=damage:X target(anytarget) +text=Volcanic Geyser deals X damage to any target. mana={X}{R}{R} type=Instant [/card] [card] name=Volcanic Hammer -target=creature,player +target=anytarget auto=damage:3 -text=Volcanic Hammer deals 3 damage to target creature or player. +text=Volcanic Hammer deals 3 damage to any target. mana={1}{R} type=Sorcery [/card] @@ -130382,7 +130281,7 @@ toughness=2 name=Voldaren Duelist abilities=haste auto=target(creature) cantblock ueot -text=Haste -- When Voldaren Duelist enters the battlefield, target creature can't block this turn. +text=Haste -- When Voldaren Duelist enters, target creature can't block this turn. mana={3}{R} type=Creature subtype=Vampire Warrior @@ -130403,10 +130302,10 @@ toughness=3 [/card] [card] name=Volition Reins -target=artifact,creature,enchantment,land,planeswalker +target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=untap alias=1194 -text=Enchant Permanent -- When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it. -- You control enchanted permanent. +text=Enchant Permanent -- When Volition Reins enters, if enchanted permanent is tapped, untap it. -- You control enchanted permanent. mana={3}{U}{U}{U} type=Enchantment subtype=Aura @@ -130414,10 +130313,10 @@ subtype=Aura [card] name=Volrath the Fallen auto={1}{B}{D(creature|myhand)}:storedmanacost/storedmanacost ueot -text={1}{B}, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's converted mana cost. +text={1}{B}, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's mana value. mana={3}{B}{B}{B} type=Legendary Creature -subtype=Shapeshifter +subtype=Phyrexian Shapeshifter power=6 toughness=4 [/card] @@ -130431,7 +130330,7 @@ type=Enchantment [card] name=Volrath's Laboratory auto=activatechooseatype chooseacolor {5}{t}:token(Riptide,Creature chosentype,2/2,chosencolor) chooseend activatechooseend -text=As Volrath's Laboratory enters the battlefield, choose a color and a creature type. -- {5}, {T}: Put a 2/2 creature token of the chosen color and type onto the battlefield. +text=As Volrath's Laboratory enters, choose a color and a creature type. -- {5}, {T}: Put a 2/2 creature token of the chosen color and type onto the battlefield. mana={5} type=Artifact [/card] @@ -130439,23 +130338,23 @@ type=Artifact name=Volrath's Stronghold auto={T}:Add{1} auto={1}{B}{T}:moveTo(myLibrary) target(creature|mygraveyard) -text={T}: Add {1} to your mana pool. -- {1}{B}, {T}: Put target creature card from your graveyard on top of your library. +text={T}: Add {1}. -- {1}{B}, {T}: Put target creature card from your graveyard on top of your library. type=Legendary Land [/card] [card] name=Volt Charge -target=creature,player +target=anytarget auto=damage:3 auto=_PROLIFERATE_ -text=Volt Charge deals 3 damage to target creature or player. Proliferate. +text=Volt Charge deals 3 damage to any target. Proliferate. mana={2}{R} type=Instant [/card] [card] name=Voltaic Brawler auto=alterenergy:2 controller -auto=_ATTACKING_pay(e:1) 1/1 ueot && trample ueot -text=When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. +auto=_ATTACKING_pay(e:1) 1/1 ueot && trample ueot +text=When Voltaic Brawler enters, you get {E}{E} (two energy counters). -- Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. mana={R}{G} type=Creature subtype=Human Warrior @@ -130490,22 +130389,22 @@ toughness=2 [card] name=Voodoo Doll auto=@each my upkeep:counter(0/0,1,Pin) -auto=this(counter{0/0.1.Pin}>0) transforms((,newability[@each my endofturn sourcenottap:damage:counter{0%0.1.Pin} controller && destroy all(this)])) -auto=this(counter{0/0.1.Pin}<1) {0}{T}:damage:0 target(creature,player) -auto=this(counter{0/0.1.Pin}=) {2}{T}:damage:1 target(creature,player) -auto=this(counter{0/0.2.Pin}=) {4}{T}:damage:2 target(creature,player) -auto=this(counter{0/0.3.Pin}=) {6}{T}:damage:3 target(creature,player) -auto=this(counter{0/0.4.Pin}=) {8}{T}:damage:4 target(creature,player) -auto=this(counter{0/0.5.Pin}=) {10}{T}:damage:5 target(creature,player) -auto=this(counter{0/0.6.Pin}=) {12}{T}:damage:6 target(creature,player) -auto=this(counter{0/0.7.Pin}=) {14}{T}:damage:7 target(creature,player) -auto=this(counter{0/0.8.Pin}=) {16}{T}:damage:8 target(creature,player) -auto=this(counter{0/0.9.Pin}=) {18}{T}:damage:9 target(creature,player) -auto=this(counter{0/0.10.Pin}=) {20}{T}:damage:10 target(creature,player) -auto=this(counter{0/0.8.Pin}=) {22}{T}:damage:11 target(creature,player) -auto=this(counter{0/0.9.Pin}=) {24}{T}:damage:12 target(creature,player) -auto=this(counter{0/0.10.Pin}=) {26}{T}:damage:13 target(creature,player) -text=At the beginning of your upkeep, put a pin counter on Voodoo Doll. -- At the beginning of your end step, if Voodoo Doll is untapped, it deals damage to you equal to the number of pin counters on it. If Voodoo Doll deals damage to you this way, destroy it. -- {X}{X}, {T}: Voodoo Doll deals X damage to target creature or player. X is the number of pin counters on Voodoo Doll. +auto=this(counter{0/0.1.Pin}>0) transforms((,newability[@each my end sourcenottap:damage:counter{0%0.1.Pin} controller && destroy all(this)])) +auto=this(counter{0/0.1.Pin}<1) {0}{T}:damage:0 target(anytarget) +auto=this(counter{0/0.1.Pin}=) {2}{T}:damage:1 target(anytarget) +auto=this(counter{0/0.2.Pin}=) {4}{T}:damage:2 target(anytarget) +auto=this(counter{0/0.3.Pin}=) {6}{T}:damage:3 target(anytarget) +auto=this(counter{0/0.4.Pin}=) {8}{T}:damage:4 target(anytarget) +auto=this(counter{0/0.5.Pin}=) {10}{T}:damage:5 target(anytarget) +auto=this(counter{0/0.6.Pin}=) {12}{T}:damage:6 target(anytarget) +auto=this(counter{0/0.7.Pin}=) {14}{T}:damage:7 target(anytarget) +auto=this(counter{0/0.8.Pin}=) {16}{T}:damage:8 target(anytarget) +auto=this(counter{0/0.9.Pin}=) {18}{T}:damage:9 target(anytarget) +auto=this(counter{0/0.10.Pin}=) {20}{T}:damage:10 target(anytarget) +auto=this(counter{0/0.8.Pin}=) {22}{T}:damage:11 target(anytarget) +auto=this(counter{0/0.9.Pin}=) {24}{T}:damage:12 target(anytarget) +auto=this(counter{0/0.10.Pin}=) {26}{T}:damage:13 target(anytarget) +text=At the beginning of your upkeep, put a pin counter on Voodoo Doll. -- At the beginning of your end step, if Voodoo Doll is untapped, it deals damage to you equal to the number of pin counters on it. If Voodoo Doll deals damage to you this way, destroy it. -- {X}{X}, {T}: Voodoo Doll deals X damage to any target. X is the number of pin counters on Voodoo Doll. mana={6} type=Artifact [/card] @@ -130526,7 +130425,7 @@ abilities=lifelink auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) auto=counter(-1/-1,4) -text=Lifelink -- Voracious Hatchling enters the battlefield with four -1/-1 counters on it. -- Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. -- Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling. +text=Lifelink -- Voracious Hatchling enters with four -1/-1 counters on it. -- Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. -- Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling. mana={3}{WB} type=Creature subtype=Elemental @@ -130546,7 +130445,7 @@ toughness=2 [card] name=Voracious Wurm auto=counter(1/1,lifegain) -text=Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn. +text=Voracious Wurm enters with X +1/+1 counters on it, where X is the amount of life you've gained this turn. mana={1}{G} type=Creature subtype=Wurm @@ -130568,10 +130467,10 @@ name=Vorinclex, Voice of Hunger abilities=trample auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) auto=lord(land|opponentbattlefield) transforms((,newability[@tappedformana(this):frozen])) -text=Trample -- Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. -- Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. +text=Trample -- Whenever you tap a land for mana, add one mana of any type that land produced. -- Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. mana={6}{G}{G} type=Legendary Creature -subtype=Praetor +subtype=Phyrexian Praetor power=7 toughness=6 [/card] @@ -130591,7 +130490,7 @@ name=Vorrac Battlehorns auto={1}:equip auto=teach(creature) trample auto=teach(creature) oneblocker -text=Equipped creature has trample and can't be blocked by more than one creature. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has trample and can't be blocked by more than one creature. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment @@ -130675,11 +130574,21 @@ type=Enchantment subtype=Aura [/card] [card] +name=Voyage's End +target=creature +auto=moveto(hand) +aicode=activate target(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot +auto=name(Scry 1) _SCRY1_ +text=Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{U} +type=Instant +[/card] +[card] name=Voyager Drake abilities=flying kicker=multi{U} auto=if paid(kicker) then target(creature) flying ueot -text=Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) -- Flying -- When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. +text=Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) -- Flying -- When Voyager Drake enters, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. mana={3}{U} type=Creature subtype=Drake @@ -130688,22 +130597,12 @@ toughness=3 [/card] [card] name=Voyager Staff -auto={2}{S}:(blink)ueot target(other creature) +auto={2}{S}:(blink)ueot target(creature) text={2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. mana={1} type=Artifact [/card] [card] -name=Voyage's End -target=creature -auto=moveto(ownerhand) -aicode=activate target(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot -auto=name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={1}{U} -type=Instant -[/card] -[card] name=Voyaging Satyr auto={T}:untap target(land) text={T}: Untap target land. @@ -130749,7 +130648,7 @@ toughness=5 name=Vulshok Battlegear auto={3}:equip auto=teach(creature) 3/3 -text=Equipped creature gets +3/+3. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +3/+3. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={3} type=Artifact subtype=Equipment @@ -130758,7 +130657,7 @@ subtype=Equipment name=Vulshok Battlemaster abilities=haste auto=all(equipment|battlefield) newhook -text=Haste -- When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.) +text=Haste -- When Vulshok Battlemaster enters, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.) mana={4}{R} type=Creature subtype=Human Warrior @@ -130780,7 +130679,7 @@ name=Vulshok Gauntlets auto={3}:equip auto=teach(creature) 4/2 auto=teach(creature) doesnotuntap -text=Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment @@ -130788,7 +130687,7 @@ subtype=Equipment [card] name=Vulshok Heartstoker auto=target(creature) +2/+0 ueot -text=When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. +text=When Vulshok Heartstoker enters, target creature gets +2/+0 until end of turn. mana={2}{R} type=Creature subtype=Human Shaman @@ -130827,8 +130726,8 @@ toughness=1 [card] name=Vulshok Sorcerer abilities=haste -auto={T}:damage:1 target(creature,player) -text=Haste -- {T}: Vulshok Sorcerer deals 1 damage to target creature or player. +auto={T}:damage:1 target(anytarget) +text=Haste -- {T}: Vulshok Sorcerer deals 1 damage to any target. mana={1}{R}{R} type=Creature subtype=Human Shaman @@ -130837,9 +130736,9 @@ toughness=1 [/card] [card] name=Vulshok War Boar -auto=aslongas(artifact|myBattlefield) moveTo(graveyard) notatarget(artifact|myBattlefield) oneshot -auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact. +auto=aslongas(artifact|myBattlefield) moveTo(graveyard) notaTarget(artifact|myBattlefield) oneshot +auto=name(sacrifice Vulshok War Boar) moveTo(graveyard) notaTarget(this|myBattlefield) +text=When Vulshok War Boar enters, sacrifice it unless you sacrifice an artifact. mana={2}{R}{R} type=Creature subtype=Boar Beast @@ -130849,8 +130748,8 @@ toughness=5 [card] name=Vulturous Aven abilities=flying -auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && draw:2 controller && life:-2 controller -text=Flying -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life. +auto=may name(Exploit) exploits notaTarget(creature|mybattlefield) && draw:2 controller && life:-2 controller +text=Flying -- Exploit (When this creature enters, you may sacrifice a creature.) -- When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life. mana={3}{B} type=Creature subtype=Bird Shaman @@ -130860,7 +130759,7 @@ toughness=3 [card] name=Vulturous Zombie abilities=flying -auto=@movedTo(*|opponentgraveyard):counter(1/1,1) +auto=@movedTo(*|opponentgraveyard):counter(1/1) text=Flying -- Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. mana={3}{B}{G} type=Creature @@ -130871,8 +130770,8 @@ toughness=3 [card] name=Wail of the Nim other={2}{B}{B} name(Entwine) -auto=if paid(alternative) then regenerate all(creature|mybattlefield) && damage:1 all(creature,player) -auto=ifnot paid(alternative) then transforms((,newability[choice regenerate all(creature|mybattlefield)],newability[choice damage:1 all(creature;player)])) +auto=if paid(alternative) then regenerate all(creature|mybattlefield) && damage:1 all(creature) && damage:1 all(player) +auto=ifnot paid(alternative) then transforms((,newability[choice regenerate all(creature|mybattlefield)],newability[choice damage:1 all(anytarget)])) text=Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player. -- Entwine {B} (Choose both if you pay the entwine cost.) mana={2}{B} type=Instant @@ -130880,7 +130779,7 @@ type=Instant [card] name=Wailing Ghoul auto=deplete:2 -text=When Wailing Ghoul enters the battlefield, put the top two cards of your library into your graveyard. +text=When Wailing Ghoul enters, put the top two cards of your library into your graveyard. mana={1}{B} type=Creature subtype=Zombie @@ -130891,11 +130790,21 @@ toughness=3 name=Waiting in the Weeds auto=foreach(forest[-tapped]|mybattlefield) token(Cat,Creature Cat,1/1,green) auto=foreach(forest[-tapped]|opponentbattlefield) token(Cat,Creature Cat,1/1,green) opponent -text=Each player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest he or she controls. +text=Each player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest they control. mana={1}{G}{G} type=Sorcery [/card] [card] +name=Wake Thrasher +auto=@untapped(*|myBattlefield):1/1 ueot +text=Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Merfolk Soldier +power=1 +toughness=1 +[/card] +[card] name=Wake of Destruction target=land auto=destroy @@ -130927,24 +130836,14 @@ type=Instant [card] name=Wake the Reflections auto=ability$! _POPULATE_ !$ controller -text=Populate. +text=Populate. mana={W} type=Sorcery [/card] [card] -name=Wake Thrasher -auto=@untapped(*|myBattlefield):1/1 ueot -text=Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. -mana={2}{U} -type=Creature -subtype=Merfolk Soldier -power=1 -toughness=1 -[/card] -[card] name=Wakedancer -auto=if morbid then token(Zombie,Creature Zombie,2/2,black) -text=Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield. +auto=if morbid then _ZOMBIETOKEN_ +text=Morbid - When Wakedancer enters, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield. mana={2}{B} type=Creature subtype=Human Shaman @@ -130984,8 +130883,8 @@ type=Sorcery name=Walker of Secret Ways autohand={1}{U}{N}:ninjutsu aicode=name(look) activate name(look) target(*|opponenthand) donothing -auto=@combatdamagefoeof(player) from(this):reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend -auto={1}{U}:moveTo(myhand) target(ninja|myBattlefield) myTurnOnly +auto=@combatdamagefoeof(player) from(this):reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(hand) and!(all(*|reveal) moveto(hand))! optiononeend revealend +auto={1}{U}:moveto(hand) target(ninja|myBattlefield) myTurnOnly text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. -- {1}{U}: Return target Ninja you control to its owner's hand. Activate this ability only during your turn. mana={2}{U} type=Creature @@ -130998,7 +130897,7 @@ name=Walker of the Grove other={4}{G} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):token(Elemental,Creature Elemental,4/4,green) auto=alternative sacrifice -text=When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield. -- Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield. -- Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={6}{G}{G} type=Creature subtype=Elemental @@ -131019,11 +130918,11 @@ toughness=4 [card] name=Walking Archive abilities=defender -auto=counter(1/1,1) +auto=counter(1/1) auto=@each my upkeep:draw:counter{1%1} controller auto=@each opponent upkeep:draw:counter{1%1} opponent -auto={2}{W}{U}:counter(1/1,1) -text=Defender (This creature can't attack.) -- Walking Archive enters the battlefield with a +1/+1 counter on it. -- At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. -- {2}{W}{U}: Put a +1/+1 counter on Walking Archive. +auto={2}{W}{U}:counter(1/1) +text=Defender (This creature can't attack.) -- Walking Archive enters with a +1/+1 counter on it. -- At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. -- {2}{W}{U}: Put a +1/+1 counter on Walking Archive. mana={3} type=Artifact Creature subtype=Golem @@ -131045,9 +130944,9 @@ name=Walking Ballista auto=if compare(fullpaid)~lessthan~2 then indestructible ueot auto=counter(1/1,XX) auto={4}:name(Put 1/1 counter) counter(1/1) -auto={C(1/1,-1)}:name(Damage creature or player) damage:1 target(creature,player) +auto={C(1/1,-1)}:name(Damage creature or player) damage:1 target(anytarget) auto=if compare(fullpaid)~lessthan~2 then -indestructible ueot -text=Walking Ballista enters the battlefield with X +1/+1 counters on it. -- {4}: Put a +1/+1 counter on Walking Ballista. -- Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature or player. +text=Walking Ballista enters with X +1/+1 counters on it. -- {4}: Put a +1/+1 counter on Walking Ballista. -- Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target. mana={X}{X} type=Artifact Creature subtype=Construct @@ -131141,7 +131040,7 @@ toughness=2 name=Wall of Blossoms abilities=defender auto=draw:1 controller -text=Defender (This creature can't attack.) -- When Wall of Blossoms enters the battlefield, draw a card. +text=Defender (This creature can't attack.) -- When Wall of Blossoms enters, draw a card. mana={1}{G} type=Creature subtype=Plant Wall @@ -131310,7 +131209,7 @@ toughness=7 [card] name=Wall of Junk abilities=defender -auto=@combat(blocking) source(this):phaseaction[combatends,sourceinplay] moveTo(ownerhand) +auto=@combat(blocking) source(this):phaseaction[combatends,sourceinplay] moveTo(hand) text=Defender (This creature can't attack.) -- Whenever Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) mana={2} type=Artifact Creature @@ -131353,9 +131252,9 @@ toughness=5 [card] name=Wall of Limbs abilities=defender -auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1,1) +auto=@lifeof(player) from(*[-lifefaker]|*):counter(1/1) auto={5}{B}{B}{S}:name(Lose Life) target(player) life:-storedpower -text=Defender (This creature can't attack.) -- Whenever you gain life, put a +1/+1 counter on Wall of Limbs. -- {5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power. +text=Defender (This creature can't attack.) -- Whenever you gain life, put a +1/+1 counter on Wall of Limbs. -- {5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power. mana={2}{B} type=Creature subtype=Zombie Wall @@ -131388,7 +131287,7 @@ toughness=7 name=Wall of Omens abilities=defender auto=draw:1 controller -text=Defender (This creature can't attack.) -- When Wall of Omens enters the battlefield, draw a card. +text=Defender (This creature can't attack.) -- When Wall of Omens enters, draw a card. mana={1}{W} type=Creature subtype=Wall @@ -131452,8 +131351,8 @@ toughness=3 [card] name=Wall of Resurgence abilities=defender -auto=may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1,3)],newability[haste])) forever -text=Defender -- When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. +auto=may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever +text=Defender -- When Wall of Resurgence enters, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. mana={2}{W} type=Creature subtype=Wall @@ -131463,7 +131362,7 @@ toughness=6 [card] name=Wall of Reverence abilities=defender,flying -auto=@each my endofturn:may target(creature|myBattlefield) dynamicability +auto=@each my end:may target(creature|myBattlefield) dynamicability text=Defender, flying -- At the beginning of your end step, you may gain life equal to the power of target creature you control. mana={3}{W} type=Creature @@ -131475,7 +131374,7 @@ toughness=6 name=Wall of Roots abilities=defender auto={C(-0/-1,1)}:all(this) Add{G} limit:1 -text=Defender -- Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn. +text=Defender -- Put a -0/-1 counter on Wall of Roots: Add {G}. Activate this ability only once each turn. mana={1}{G} type=Creature subtype=Plant Wall @@ -131551,7 +131450,7 @@ toughness=6 [card] name=Wall of Tears abilities=defender -auto=@combat(blocking) source(this) from(creature):all(trigger[from]) phaseaction[combatends once] moveTo(ownerhand) +auto=@combat(blocking) source(this) from(creature):all(trigger[from]) phaseaction[combatends once] moveTo(hand) text=Defender (This creature can't attack.) -- Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat. mana={1}{U} type=Creature @@ -131643,7 +131542,7 @@ type=Sorcery [/card] [card] name=Wand of Denial -auto={t}:target(player) reveal:1 optionone name(Look top card) target(*|reveal) transforms((,newability[pay[[{L:2}]] name(Pay Life) moveto(ownergraveyard) ])) forever optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +auto={t}:target(player) reveal:1 optionone name(Look top card) target(*[-land]|reveal) transforms((,newability[pay[[{L:2}]] name(Pay Life) moveto(ownergraveyard) ])) forever optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend text={T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. mana={2} type=Artifact @@ -131668,17 +131567,17 @@ toughness=3 [/card] [card] name=Wanderer's Twig -aicode=activate moveTo(myHand) target(land[basic]|myLibrary) -auto={1}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myhand))! afterrevealedend revealend -text={1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +aicode=activate moveto(hand) target(land[basic]|myLibrary) +auto={1}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend +text={1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle. mana={1} type=Artifact [/card] [card] name=Wanderguard Sentry aicode=name(look) activate name(look) target(*|opponenthand) donothing -auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend -text=When Wanderguard Sentry enters the battlefield, look at target opponent's hand. +auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(hand) and!(all(*|reveal) moveto(hand))! optiononeend revealend +text=When Wanderguard Sentry enters, look at target opponent's hand. mana={4}{U} type=Creature subtype=Drone @@ -131687,7 +131586,7 @@ toughness=3 [/card] [card] name=Wandering Champion -auto=@combatdamaged(player) from(this) restriction{type(*[blue;red]|mybattlefield)~morethan~0}:may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever +auto=@combatdamaged(player) from(this) restriction{type(*[blue;red]|mybattlefield)~morethan~0}:may name(discard and draw) reject notaTarget(*|myhand) && transforms((,newability[draw:1 controller])) forever text=Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. mana={1}{W} type=Creature @@ -131697,11 +131596,11 @@ toughness=1 [/card] [card] name=Wandering Fumarole -auto={t}:add{u} -auto={t}:add{r} -auto={2}{u}{r}:all(this) transforms((Elemental Creature,setpower=1,settoughness=4,blue,red,newability[{0}:swap])) ueot +auto={t}:add{U} +auto={t}:add{R} +auto={2}{U}{R}:all(this) transforms((Elemental Creature,setpower=1,settoughness=4,blue,red,newability[{0}:swap])) ueot auto=tap(noevent) -text=Wandering Fumarole enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. -- {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. +text=Wandering Fumarole enters tapped. -- {T}: Add {U} or {R}. -- {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. type=Land [/card] [card] @@ -131717,7 +131616,7 @@ toughness=3 [card] name=Wandering Graybeard aicode=activate target(*[zpos=1]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(if cantargetcard(*[creature;share!types!]|*) then life:4 controller)!)! -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then life:4 controller optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then life:4 controller optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. mana={3}{W}{W} type=Creature @@ -131784,15 +131683,15 @@ name=Wanderwine Hub auto=if type(*[merfolk]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{W} auto={T}:Add{U} -text=As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +text=As Wanderwine Hub enters, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters tapped. -- {T}: Add {W} or {U}. type=Land [/card] [card] name=Wanderwine Prophets -auto=aslongas(other merfolk|mybattlefield) choice notatarget(other merfolk|mybattlefield) (blink)forsrc oneshot +auto=aslongas(other merfolk|mybattlefield) choice notaTarget(other merfolk|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -auto=@combatdamaged(player) from(this):may sacrifice notatarget(merfolk|mybattlefield) && turns:+1 controller -text=Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. +auto=@combatdamaged(player) from(this):may sacrifice notaTarget(merfolk|mybattlefield) && turns:+1 controller +text=Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. mana={4}{U}{U} type=Creature subtype=Merfolk Wizard @@ -131801,8 +131700,10 @@ toughness=4 [/card] [card] name=Waning Wurm -auto=vanishing:2 -text=Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) +auto=counter(0/0,2,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}<=0) sacrifice +text=Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) mana={3}{B} type=Creature subtype=Zombie Wurm @@ -131822,8 +131723,8 @@ toughness=6 [/card] [card] name=War Cadence -auto={X}{U}:name(Block X Cost) thisforeach(X) all(creature) transforms((,newability[blockcost:1])) ueot -text={X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature he or she controls. +auto={X}{R}:name(Block X Cost) thisforeach(X) all(creature) transforms((,newability[blockcost:1])) ueot +text={X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control. mana={2}{R} type=Enchantment [/card] @@ -131846,7 +131747,7 @@ type=Enchantment name=War Elemental auto=this(opponentdamagecount < 1) aslongas(War Elemental|mybattlefield) sacrifice oneshot auto=@damagefoeof(player):may all(trigger[to]) dynamicability -text=When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn. -- Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental. +text=When War Elemental enters, sacrifice it unless an opponent was dealt damage this turn. -- Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental. mana={R}{R}{R} type=Creature subtype=Elemental @@ -131893,7 +131794,7 @@ toughness=3 [card] name=War Oracle abilities=lifelink -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +auto=_RENOWN_(1) text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) mana={2}{W}{W} type=Creature @@ -131904,7 +131805,7 @@ toughness=3 [card] name=War Priest of Thune auto=may destroy target(enchantment) -text=When Warpriest of Thune enters the battlefield, you may destroy target enchantment. +text=When Warpriest of Thune enters, you may destroy target enchantment. mana={1}{W} type=Creature subtype=Human Cleric @@ -131922,14 +131823,65 @@ type=Instant [card] name=War Tax auto={X}{U}:name(Attack X Cost) thisforeach(X) all(creature) transforms((,newability[attackcost:1])) ueot -text={X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature he or she controls. +text={X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control. mana={2}{U} type=Enchantment [/card] [card] +name=War's Toll +auto=@tappedformana(land|opponentBattlefield):tap all(land|opponentBattlefield) +auto=@combat(attacking) source(creature|opponentBattlefield):mustattack all(creature|opponentBattlefield) ueot +text=Whenever an opponent taps a land for mana, tap all lands that player controls. -- If a creature an opponent controls attacks, all creatures that opponent controls attack if able. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=War-Name Aspirant +auto=if raid then counter(1/1) +auto=cantbeblockedby(creature[power<=1]) +text=Raid - War-Name Aspirant enters with a +1/+1 counter on it if you attacked with a creature this turn. -- War-Name Aspirant can't be blocked by creatures with power 1 or less. +mana={1}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] +name=War-Spike Changeling +abilities=changeling +auto={R}:first strike +text=Changeling (This card is every creature type at all times.) -- {R}: War-Spike Changeling gains first strike until end of turn. +mana={3}{R} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +[/card] +[card] +name=War-Torch Goblin +auto={R}{S}:Damage:2 target(other creature[blocking]) +text={R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=War-Wing Siren +abilities=flying +auto=_HEROIC_counter(1/1) +text=Flying -- Heroic -- Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren. +mana={2}{U} +type=Creature +subtype=Siren Soldier +power=1 +toughness=3 +[/card] +[card] name=Warbreak Trumpeter facedown={3} -autofaceup=token(Goblin,Creature Goblin, 1/1,red)*XX +autofaceup=_GOBLINTOKEN_*XX autofacedown={X}{X}{R}:morph text=Morph {X}{X}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Warbreak Trumpeter is turned face up, put X 1/1 red Goblin creature tokens onto the battlefield. mana={R} @@ -131961,7 +131913,7 @@ toughness=1 [card] name=Ward Sliver auto=chooseacolor transforms((,newability[lord(sliver) protection from(*[chosencolor])])) forever chooseend -text=As Ward Sliver enters the battlefield, choose a color. -- All Slivers have protection from the chosen color. +text=As Ward Sliver enters, choose a color. -- All Slivers have protection from the chosen color. mana={4}{W} type=Creature subtype=Sliver @@ -131993,7 +131945,7 @@ toughness=2 name=Warden of Geometries abilities=vigilance auto={t}:add{c} -text=Vigilance -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) +text=Vigilance -- {T}: Add {C}. ({C} represents colorless mana.) mana={4} type=Creature subtype=Eldrazi Drone @@ -132013,8 +131965,8 @@ toughness=2 [/card] [card] name=Warden of the Eye -auto=moveTo(myhand) target(*[-creature;-land]|mygraveyard) -text=When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. +auto=moveto(hand) target(*[-creature;-land]|mygraveyard) +text=When Warden of the Eye enters, return target noncreature, nonland card from your graveyard to your hand. mana={2}{U}{R}{W} type=Creature subtype=Djinn Wizard @@ -132038,7 +131990,7 @@ name=Warden of the Wall auto=tap(noevent) auto={T}:Add{1} auto=phaseaction[opponent untap] becomes(Gargoyle Artifact Creature,2/3,flying,artifact) ueot -text=Warden of the Wall enters the battlefield tapped. -- {T}: Add 1 to your mana pool. -- As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. +text=Warden of the Wall enters tapped. -- {T}: Add 1. -- As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. mana={3} type=Artifact [/card] @@ -132057,16 +132009,16 @@ toughness=4 name=Wargate aicode=activate moveTo(myBattlefield) target(*[-instant;-sorcery;manacost <=X]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(*[-instant;-sorcery;manacost <=X]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend -text=Search your library for a permanent card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. +text=Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle. mana={X}{G}{W}{U} type=Sorcery [/card] [card] name=Warleader's Helix -target=creature,player +target=anytarget auto=damage:4 auto=life:4 controller -text=Warleader's Helix deals 4 damage to target creature or player and you gain 4 life. +text=Warleader's Helix deals 4 damage to any target and you gain 4 life. mana={2}{R}{W} type=Instant [/card] @@ -132074,7 +132026,7 @@ type=Instant name=Warlord's Axe auto={4}:equip auto=teach(creature) 3/1 -text=Equipped creature gets +3/+1. +text=Equipped creature gets +3/+1. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact subtype=Equipment @@ -132119,17 +132071,6 @@ mana={1}{W} type=Enchantment [/card] [card] -name=War-Name Aspirant -auto=if raid then counter(1/1,1) -auto=cantbeblockedby(creature[power<=1]) -text=Raid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. -- War-Name Aspirant can't be blocked by creatures with power 1 or less. -mana={1}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=1 -[/card] -[card] name=Warning target=creature[attacking] auto=0/0 && fog from(mytgt) oneshot @@ -132167,7 +132108,7 @@ name=Warped Landscape auto={T}:Add{C} aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={2}{T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={T}: Add {C} to your mana pool. -- {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. +text={T}: Add {C}. -- {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle. type=Land [/card] [card] @@ -132213,8 +132154,8 @@ toughness=1 [/card] [card] name=Warren Pilferers -auto=moveto(ownerhand) and!( if cantargetcard(goblin|*) then haste all(this) )! notatarget(creature|mygraveyard) -text=When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. +auto=moveto(hand) and!( if cantargetcard(goblin|*) then haste all(this) )! notaTarget(creature|mygraveyard) +text=When Warren Pilferers enters, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. mana={4}{B} type=Creature subtype=Goblin Rogue @@ -132224,7 +132165,7 @@ toughness=3 [card] name=Warren Weirding target=player -auto=ability$!sacrifice and!( if cantargetcard(goblin|*) then token(Goblin Rogue,Creature Goblin Rouge,1/1,black,haste)*2 )! notatarget(creature|mybattlefield)!$ targetedplayer +auto=ability$!sacrifice and!( if cantargetcard(goblin|*) then token(Goblin Rogue,Creature Goblin Rouge,1/1,black,haste)*2 )! notaTarget(creature|mybattlefield)!$ targetedplayer text=Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn. mana={1}{B} type=Tribal Sorcery @@ -132266,17 +132207,9 @@ mana={2}{W} type=Instant [/card] [card] -name=Warriors' Lesson -target=creature|mybattlefield -auto=transforms((,newability[@combatdamaged(player) from(this):draw:1 controller])) ueot -text=Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." -mana={G} -type=Instant -[/card] -[card] name=Warrior's Oath auto=turns:+1 controller -auto=transforms((,newability[@each my upkeep:phaseaction[endofturn once] winGame opponent])) forever +auto=transforms((,newability[@each my upkeep:phaseaction[end once] winGame opponent])) forever text=Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. mana={R}{R} type=Sorcery @@ -132290,28 +132223,17 @@ mana={1}{W} type=Instant [/card] [card] -name=War's Toll -auto=@tappedformana(land|opponentBattlefield):tap all(land|opponentBattlefield) -auto=@combat(attacking) source(creature|opponentBattlefield):mustattack all(creature|opponentBattlefield) ueot -text=Whenever an opponent taps a land for mana, tap all lands that player controls. -- If a creature an opponent controls attacks, all creatures that opponent controls attack if able. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=War-Spike Changeling -abilities=changeling -auto={R}:first strike -text=Changeling (This card is every creature type at all times.) -- {R}: War-Spike Changeling gains first strike until end of turn. -mana={3}{R} -type=Creature -subtype=Shapeshifter -power=3 -toughness=3 +name=Warriors' Lesson +target=creature|mybattlefield +auto=transforms((,newability[@combatdamaged(player) from(this):draw:1 controller])) ueot +text=Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." +mana={G} +type=Instant [/card] [card] name=Warstorm Surge -auto=@movedTo(creature|mybattlefield):all(trigger[to]) transforms((,newability[may name(damage creature) target(creature) dynamicability oneshot],newability[may name(damage player) target(player) dynamicability oneshot])) -text=Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player. +auto=@movedTo(creature|mybattlefield):all(trigger[to]) transforms((,newability[may target(anytarget) dynamicability oneshot])) +text=Whenever a creature enters under your control, it deals damage equal to its power to any target. mana={5}{R} type=Enchantment [/card] @@ -132326,38 +132248,25 @@ power=3 toughness=2 [/card] [card] -name=War-Torch Goblin -auto={R}{S}:Damage:2 target(other creature[blocking]) -text={R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature. -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=War-Wing Siren -abilities=flying -auto=_HEROIC_counter(1/1,1) -text=Flying -- Heroic -- Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren. -mana={2}{U} -type=Creature -subtype=Siren Soldier -power=1 -toughness=3 -[/card] -[card] name=Wash Out -auto=choice name(return all white permanents to owners' hand) moveTo(myhand) all(*[white]|mybattlefield) && moveTo(opponenthand) all(*[white]|opponentbattlefield) -auto=choice name(return all blue permanents to owners' hand) moveTo(myhand) all(*[blue]|mybattlefield) && moveTo(opponenthand) all(*[blue]|opponentbattlefield) -auto=choice name(return all black permanents to owners' hand) moveTo(myhand) all(*[black]|mybattlefield) && moveTo(opponenthand) all(*[black]|opponentbattlefield) -auto=choice name(return all red permanents to owners' hand) moveTo(myhand) all(*[red]|mybattlefield) && moveTo(opponenthand) all(*[red]|opponentbattlefield) -auto=choice name(return all green permanents to owners' hand) moveTo(myhand) all(*[green]|mybattlefield) && moveTo(opponenthand) all(*[green]|opponentbattlefield) +auto=choice name(return all white permanents to owners' hand) moveto(hand) all(*[white]|mybattlefield) && moveTo(opponenthand) all(*[white]|opponentbattlefield) +auto=choice name(return all blue permanents to owners' hand) moveto(hand) all(*[blue]|mybattlefield) && moveTo(opponenthand) all(*[blue]|opponentbattlefield) +auto=choice name(return all black permanents to owners' hand) moveto(hand) all(*[black]|mybattlefield) && moveTo(opponenthand) all(*[black]|opponentbattlefield) +auto=choice name(return all red permanents to owners' hand) moveto(hand) all(*[red]|mybattlefield) && moveTo(opponenthand) all(*[red]|opponentbattlefield) +auto=choice name(return all green permanents to owners' hand) moveto(hand) all(*[green]|mybattlefield) && moveTo(opponenthand) all(*[green]|opponentbattlefield) text=Return all permanents of the color of your choice to their owners' hands. mana={3}{U} type=Sorcery [/card] [card] +name=Wasp +abilities=flying +text=Flying +type=Artifact Creature +power=1 +toughness=1 +[/card] +[card] name=Wasp Lancer abilities=flying text=Flying @@ -132368,34 +132277,33 @@ power=3 toughness=2 [/card] [card] -name=Wasp -abilities=flying -text=Flying -type=Artifact Creature -power=1 -toughness=1 -[/card] -[card] name=Waste Away auto=-5/-5 target(creature) text=As an additional cost to cast Waste Away, discard a card. -- Target creature gets -5/-5 until end of turn. -mana={4}{B}{D(*|myhand)} +mana={4}{B}{D(other *|myhand)} type=Instant [/card] [card] name=Waste Not -auto=@discarded(creature|opponenthand):token(Zombie,Creature Zombie,2/2,black) controller +auto=@discarded(creature|opponenthand):_ZOMBIETOKEN_ controller auto=@discarded(land|opponenthand):add{B}{B} controller auto=@discarded(*[-creature;-land]|opponenthand):draw:1 controller -text=Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield. -- Whenever an opponent discards a land card, add {B}{B} to your mana pool. -- Whenever an opponent discards a noncreature, nonland card, draw a card. +text=Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield. -- Whenever an opponent discards a land card, add {B}{B}. -- Whenever an opponent discards a noncreature, nonland card, draw a card. mana={1}{B} type=Enchantment [/card] [card] +name=Wasteland +auto={T}:Add{1} +auto={T}{S}:destroy target(other land[-basic]) +text={T}: Add {1}. -- {T}, Sacrifice Wasteland: Destroy target nonbasic land. +type=Land +[/card] +[card] name=Wasteland Strangler abilities=devoid -auto=if type(*|opponentexile)~morethan~0 then may notatarget(*|opponentexile) moveto(ownergraveyard) and!( target(creature) -3/-3 )! -text=Devoid (This card has no color.) -- When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn. +auto=if type(*|opponentexile)~morethan~0 then may notaTarget(*|opponentexile) moveto(ownergraveyard) and!( target(creature) -3/-3 ueot )! +text=Devoid (This card has no color.) -- When Wasteland Strangler enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn. mana={2}{B} type=Creature subtype=Eldrazi Processor @@ -132414,16 +132322,9 @@ power=1 toughness=2 [/card] [card] -name=Wasteland -auto={T}:Add{1} -auto={T}{S}:destroy target(other land[-basic]) -text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Wasteland: Destroy target nonbasic land. -type=Land -[/card] -[card] name=Wastes auto={t}:add{c} -text={T}: Add {C} to your mana pool. +text={T}: Add {C}. type=Basic Land [/card] [card] @@ -132450,7 +132351,7 @@ toughness=2 [card] name=Watchful Automaton aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={2}{U}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={2}{U}:name(Scry 1) _SCRY1_ text={2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={3} type=Artifact Creature @@ -132518,7 +132419,7 @@ toughness=3 [/card] [card] name=Waterfront Bouncer -auto={U}{T}{D(*|myhand)}:moveTo(ownerhand) target(creature) +auto={U}{T}{D(*|myhand)}:moveTo(hand) target(creature) text={U}, {T}, Discard a card: Return target creature to its owner's hand. mana={1}{U} type=Creature @@ -132528,7 +132429,7 @@ toughness=1 [/card] [card] name=Waterspout Djinn -auto=upcost[{h(island[-tapped]|mybattlefield)}] sacrifice +auto=upcost[{H(island|mybattlefield)}] sacrifice abilities=flying text=Flying -- At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand. mana={2}{U}{U} @@ -132541,9 +132442,9 @@ toughness=4 name=Waterspout Elemental abilities=flying kicker={U} -auto=if paid(kicker) then moveto(ownerhand) all(other creature|battlefield) +auto=if paid(kicker) then moveto(hand) all(other creature|battlefield) auto=if paid(kicker) then turns:-1 controller -text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- Flying -- When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. +text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- Flying -- When Waterspout Elemental enters, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. mana={3}{U}{U} type=Creature subtype=Elemental @@ -132553,7 +132454,7 @@ toughness=4 [card] name=Waterspout Weavers aicode=activate target(*[zpos=1]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(if cantargetcard(*[creature;share!types!]|*) then all(creature|mybattlefield) flying ueot)!)! -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then all(creature|mybattlefield) flying ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then all(creature|mybattlefield) flying ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. mana={3}{U}{U} type=Creature @@ -132566,13 +132467,13 @@ name=Waterveil Cavern auto={T}:Add{1} auto={T}:Add{U} and!( frozen )! auto={T}:Add{B} and!( frozen )! -text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step. +text={T}: Add {1}. -- {T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step. type=Land [/card] [card] name=Waterwhirl target=creature|battlefield -auto=moveTo(ownerhand) +auto=moveTo(hand) text=Return up to two target creatures to their owners' hands. mana={4}{U}{U} type=Instant @@ -132580,13 +132481,13 @@ type=Instant [card] name=Watery Grave auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {U} or {B} to your mana pool.) -- As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped. +text=({T}: Add {U} or {B}.) -- As Watery Grave enters, you may pay 2 life. If you don't, Watery Grave enters tapped. type=Land subtype=Island Swamp [/card] [card] name=Wave Elemental -auto={U}{T}{S}:target(other creature[-flying]) tap +auto={U}{T}{S}:may tap target(other creature[-flying]) text={U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying. mana={2}{U}{U} type=Creature @@ -132628,11 +132529,22 @@ auto=this(counter{0/0.13.Age}=) transforms((,newability[@each my draw:bury all(c auto=this(counter{0/0.14.Age}=) transforms((,newability[@each my draw:bury all(creature[manacost=14]|battlefield)])) auto=this(counter{0/0.15.Age}=) transforms((,newability[@each my draw:bury all(creature[manacost=15]|battlefield)])) auto=this(counter{0/0.16.Age}=) transforms((,newability[@each my draw:bury all(creature[manacost=16]|battlefield)])) -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated. mana={2}{B} type=Enchantment [/card] [card] +name=Wave-Wing Elemental +abilities=flying +auto=_LANDFALL_2/2 ueot +text=Flying -- Landfall -- Whenever a land enters under your control, Wave-Wing Elemental gets +2/+2 until end of turn. +mana={5}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] name=Wavecrash Triton auto=_HEROIC_target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen])) oneshot text=Heroic -- Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. @@ -132662,17 +132574,6 @@ power=2 toughness=4 [/card] [card] -name=Wave-Wing Elemental -abilities=flying -auto=_LANDFALL_2/2 ueot -text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. -mana={5}{U} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] -[card] name=Waxmane Baku auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) auto={1}{C(0/0,-1,Ki)}:name(x = 1) tap target(creature) @@ -132704,7 +132605,7 @@ subtype=Aura name=Wayfarer's Bauble aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={2}{T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text={2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. +text={2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. mana={1} type=Artifact [/card] @@ -132722,7 +132623,7 @@ toughness=3 name=Wayfaring Temple anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive auto=@combatdamaged(player) from(this) restriction{type(creature[token]|mybattlefield)~morethan~0}:_POPULATE_ -text=Wayfaring Temple's power and toughness are each equal to the number of creatures you control. -- Whenever Wayfaring Temple deals combat damage to a player, populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +text=Wayfaring Temple's power and toughness are each equal to the number of creatures you control. -- Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.) mana={1}{G}{W} type=Creature subtype=Elemental @@ -132753,7 +132654,7 @@ toughness=4 [card] name=Wayward Disciple backside=Pious Evangel -auto=@movedto(creature|mygraveyard):name(Gain 1 life) life:1 controller && life:-1 opponent +auto=@movedto(creature|mygraveyard) from(mybattlefield):name(Gain 1 life) life:1 controller && life:-1 opponent text=Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. // Pious Evangel type=Creature subtype=Human Cleric @@ -132814,7 +132715,7 @@ type=Instant [card] name=Weaponcraft Enthusiast auto=_FABRICATE_(2) -text=Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) +text=Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) mana={2}{B} type=Creature subtype=Aetherborn Artificer @@ -132833,9 +132734,9 @@ toughness=2 [/card] [card] name=Weathered Wayfarer -aicode=activate moveTo(myhand) target(land|mylibrary) -auto={W}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myhand))! afterrevealedend revealend restriction{control less lands} -text={W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you. +aicode=activate moveto(hand) target(land|mylibrary) +auto={W}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend restriction{control less lands} +text={W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle. Activate this ability only if an opponent controls more lands than you. mana={W} type=Creature subtype=Human Nomad Cleric @@ -132865,15 +132766,15 @@ toughness=1 [card] name=Weatherseed Totem auto={T}:Add{G} -auto={2}{G}{G}{G}:transforms((Treefolk Artifact Creature,newability[@movedto(graveyard) from(this|battlefield):moveto(ownerhand) all(trigger[from]|*)],setpower=5,settoughness=3,trample,green)) ueot -text={T}: Add {G} to your mana pool. -- {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. -- When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand. +auto={2}{G}{G}{G}:transforms((Treefolk Artifact Creature,newability[_DIES_moveto(hand) all(trigger[from]|*)],setpower=5,settoughness=3,trample,green)) ueot +text={T}: Add {G}. -- {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. -- When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand. mana={3} type=Artifact [/card] [card] name=Weatherseed Treefolk abilities=trample -autograveyard=_DIES_moveTo(ownerhand) +autograveyard=_DIES_moveTo(hand) text=Trample -- When Weatherseed Treefolk dies, return Weatherseed Treefolk to its owner's hand. mana={2}{G}{G}{G} type=Creature @@ -132900,23 +132801,23 @@ power=1 toughness=4 [/card] [card] -name=Web of Inertia -auto=@each opponent combatbegins:ability$!if type(*|mygraveyard)~morethan~0 then choice name(exile card) target(*|mygraveyard) moveTo(exile) _ choice all(creature|mybattlefield) cantattack ueot !$ opponent -text=At the beginning of each opponent's combat phase, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn. -mana={2}{U} -type=Enchantment -[/card] -[card] name=Web target=creature auto=reach auto=0/2 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) mana={G} type=Enchantment subtype=Aura [/card] [card] +name=Web of Inertia +auto=@each opponent combatbegins:ability$!if type(*|mygraveyard)~morethan~0 then choice name(exile card) target(*|mygraveyard) moveTo(exile) _ choice all(creature|mybattlefield) cantattack ueot !$ opponent +text=At the beginning of each opponent's combat phase, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn. +mana={2}{U} +type=Enchantment +[/card] +[card] name=Wee Dragonauts abilities=flying auto=@movedTo(instant,sorcery|mystack):2/0 ueot @@ -132949,8 +132850,8 @@ toughness=1 [/card] [card] name=Wei Assassins -auto=target(opponent) ability$!name(destroy creature) notatarget(creature|mybattlefield) destroy!$ targetedplayer -text=When Wei Assassins enters the battlefield, target opponent chooses a creature he or she controls. Destroy it. +auto=target(opponent) ability$!name(destroy creature) notaTarget(creature|mybattlefield) destroy!$ targetedplayer +text=When Wei Assassins enters, target opponent chooses a creature they control. Destroy it. mana={3}{B}{B} type=Creature subtype=Human Soldier Assassin @@ -133025,16 +132926,16 @@ subtype=Aura [/card] [card] name=Weird Harvest -auto=ability$!moveto(ownerhand) notatarget(creature|mylibrary)!$ opponent -auto=ability$!moveto(ownerhand) notatarget(creature|mylibrary)!$ controller -text=Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it. +auto=ability$!moveto(hand) notaTarget(creature|mylibrary)!$ opponent +auto=ability$!moveto(hand) notaTarget(creature|mylibrary)!$ controller +text=Each player may search their library for up to X creature cards, reveal those cards, and put them into their hand. Then each player who searched their library this way shuffles it. mana={X}{G}{G} type=Sorcery [/card] [card] name=Weirded Vampire abilities=madness -autoexile=restriction{discarded} pay({B}{B}{b}) name(pay BBB to cast) activate name(pay BBB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +autoexile=restriction{discarded} pay({B}{B}{B}) name(pay BBB to cast) activate name(pay BBB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) text=Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={3}{B} type=Creature @@ -133054,14 +132955,14 @@ toughness=1 [/card] [card] name=Weirding Wood -auto=name(Create clue) token(Clue) controller +auto=name(Create clue) _CLUE_ controller auto=teach(land) {T}:add{G}{G} auto=teach(land) {T}:add{W}{W} auto=teach(land) {T}:add{U}{U} auto=teach(land) {T}:add{R}{R} auto=teach(land) {T}:add{B}{B} target=land -text=Enchant land -- When Weirding Wood enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." +text=Enchant land -- When Weirding Wood enters, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted land has "{T}: Add two mana of any one color." mana={2}{G} type=Enchantment subtype=Aura @@ -133099,7 +133000,7 @@ toughness=2 [card] name=Weldfast Wingsmith auto=@movedTo(artifact|myBattlefield):flying ueot -text=Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. +text=Whenever an artifact enters under your control, Weldfast Wingsmith gains flying until end of turn. mana={3}{U} type=Creature subtype=Human Artificer @@ -133124,8 +133025,8 @@ type=Instant [card] name=Welkin Guide abilities=flying -auto=choice target(creature) 2/2 ueot && flying ueot -text=Flying -- When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. +auto=choice target(creature) transforms((,newability[2/2],flying)) ueot +text=Flying -- When Welkin Guide enters, target creature gets +2/+2 and gains flying until end of turn. mana={4}{W} type=Creature subtype=Bird Cleric @@ -133135,9 +133036,9 @@ toughness=2 [card] name=Welkin Hawk abilities=flying -aicode=activate moveTo(myHand) target(Welkin Hawk|myLibrary) -auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) target(Welkin Hawk|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myhand))! afterrevealedend revealend -text=Flying -- When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library. +aicode=activate moveto(hand) target(Welkin Hawk|myLibrary) +auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) target(Welkin Hawk|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend +text=Flying -- When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle. mana={1}{W} type=Creature subtype=Bird @@ -133156,7 +133057,7 @@ toughness=1 [/card] [card] name=Well of Discovery -auto=@each my endofturn restriction{type(land[-tapped]|myBattlefield)~lessthan~1}:draw:1 +auto=@each my end restriction{type(land[-tapped]|myBattlefield)~lessthan~1}:draw:1 text=At the beginning of your end step, if you control no untapped lands, draw a card. mana={6} type=Artifact @@ -133166,29 +133067,18 @@ name=Well of Ideas auto=draw:2 controller auto=@each my draw:draw:2 controller auto=@each opponent draw:draw:1 opponent -text=When Well of Ideas enters the battlefield, draw two cards. -- At the beginning of each other player's draw step, that player draws an additional card. -- At the beginning of your draw step, draw two additional cards. +text=When Well of Ideas enters, draw two cards. -- At the beginning of each other player's draw step, that player draws an additional card. -- At the beginning of your draw step, draw two additional cards. mana={5}{U} type=Enchantment [/card] [card] name=Well of Life -auto=@each my endofturn restriction{type(land[-tapped]|myBattlefield)~lessthan~1}:life:2 <1 +auto=@each my end restriction{type(land[-tapped]|myBattlefield)~lessthan~1}:life:2 <1 text=At the beginning of your end step, if you control no untapped lands, you gain 2 life. mana={4} type=Artifact [/card] [card] -name=Wellgabber Apothecary -auto={1}{W}:name(prevent all damage to target tapped merfolk) prevent:999 target(merfolk[tapped]) -auto={1}{W}:name(prevent all damage to target tapped kithkin) prevent:999 target(kithkin[tapped]) -text={1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn. -mana={4}{W} -type=Creature -subtype=Merfolk Cleric -power=2 -toughness=3 -[/card] -[card] name=Well-Laid Plans auto=preventalldamage to(creature[white]) from(other creature[white]) auto=preventalldamage to(creature[blue]) from(other creature[blue]) @@ -133200,11 +133090,22 @@ mana={2}{U} type=Enchantment [/card] [card] +name=Wellgabber Apothecary +auto={1}{W}:name(prevent all damage to target tapped merfolk) prevent:999 target(merfolk[tapped]) +auto={1}{W}:name(prevent all damage to target tapped kithkin) prevent:999 target(kithkin[tapped]) +text={1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn. +mana={4}{W} +type=Creature +subtype=Merfolk Cleric +power=2 +toughness=3 +[/card] +[card] name=Wellspring target=land -auto=transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield) oneshot])) ueot -auto=@each my upkeep:transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap])) ueot -text=Enchant land -- When Wellspring enters the battlefield, gain control of enchanted land until end of turn. -- At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. +auto=transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield) oneshot])) ueot +auto=@each my upkeep:transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap])) ueot +text=Enchant land -- When Wellspring enters, gain control of enchanted land until end of turn. -- At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. mana={1}{G}{W} type=Enchantment subtype=Aura @@ -133223,7 +133124,7 @@ toughness=1 name=Werebear auto={T}:Add{G} auto=aslongas(*|mygraveyard) 3/3 >6 -text={T}: Add {G} to your mana pool. -- Threshold - Werebear gets +3/+3 as long as seven or more cards are in your graveyard. +text={T}: Add {G}. -- Threshold - Werebear gets +3/+3 as long as seven or more cards are in your graveyard. mana={1}{G} type=Creature subtype=Human Bear Druid @@ -133231,6 +133132,19 @@ power=1 toughness=1 [/card] [card] +name=Werewolf Ransacker +backside=Afflicted Deserter +auto=may target(artifact) destroy and!( if cantargetcard(artifact|graveyard) then damage:3 targetcontroller )! +auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) +auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) +text=Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. // Afflicted Deserter +type=Creature +subtype=Werewolf +color=red +power=5 +toughness=4 +[/card] +[card] name=Werewolf of Ancient Hunger abilities=vigilance,trample backside=Sage of Ancient Lore @@ -133245,25 +133159,12 @@ power=* toughness=* [/card] [card] -name=Werewolf Ransacker -backside=Afflicted Deserter -auto=may target(artifact) destroy and!( if cantargetcard(artifact|graveyard) then damage:3 targetcontroller )! -auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) -auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) -text=Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. // Afflicted Deserter -type=Creature -subtype=Werewolf -color=red -power=5 -toughness=4 -[/card] -[card] name=Western Paladin auto={B}{B}{T}:destroy target(creature[white]) text={B}{B}, {T}: Destroy target white creature. mana={2}{B}{B} type=Creature -subtype=Zombie Knight +subtype=Phyrexian Zombie Knight power=3 toughness=3 [/card] @@ -133272,14 +133173,14 @@ name=Westvale Abbey auto={T}:Add{1} auto={5}{T}{L:1}:token(Human Cleric,creature Human Cleric,1/1,white,black) auto={5}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:flip(Ormendahl, Profane Prince) -text={T}: Add {1} to your mana pool. -- {5}, {T}, Pay 1 life: Put a 1/1 white and black Human Cleric creature token onto the battlefield. -- {5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it. +text={T}: Add {1}. -- {5}, {T}, Pay 1 life: Put a 1/1 white and black Human Cleric creature token onto the battlefield. -- {5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it. type=Land [/card] [card] name=Westvale Cult Leader backside=Hanweir Militia Captain anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive -auto=@each my endofturn:token(Human Cleric,Creature Human Cleric,1/1,white,black) +auto=@each my end:token(Human Cleric,Creature Human Cleric,1/1,white,black) text=Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. -- At the beginning of your end step, put a 1/1 white and black Human Cleric creature token onto the battlefield. // Hanweir Militia Captain type=Creature subtype=Human Cleric @@ -133305,8 +133206,8 @@ type=Artifact [card] name=Wharf Infiltrator abilities=skulk +auto=@combatdamaged(player) from(this):may _LOOT_ auto=@discarded(creature|myhand):pay({2}) token(Eldrazi Horror) controller -auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller text=Skulk (This creature can't be blocked by creatures with greater power.) -- Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. -- Whenever you discard a creature card, you may pay {2}. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. mana={1}{U} type=Creature @@ -133319,56 +133220,54 @@ name=Wheel and Deal auto=reject all(*|opponenthand) auto=draw:7 opponent auto=draw:1 controller -text=Any number of target opponents each discards his or her hand and draws seven cards. -- Draw a card. +text=Any number of target opponents each discards their hand and draws seven cards. -- Draw a card. mana={3}{U} type=Instant [/card] [card] name=Wheel of Fate auto=reject all(*|hand) -auto=draw:7 opponent -auto=draw:7 controller -text=Wheel of Fate is red. -- Suspend 4 - {1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player discards his or her hand, then draws seven cards. +auto=all(player) draw:7 +text=Wheel of Fate is red. -- Suspend 4 - {1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player discards their hand, then draws seven cards. type=Sorcery color=red mana={0} restriction=never -suspend(4)={1}{r} +suspend(4)={1}{R} [/card] [card] name=Wheel of Fortune auto=reject all(*|hand) -auto=draw:7 opponent -auto=draw:7 controller -text=Each player discards his or her hand and draws seven cards. +auto=all(player) draw:7 +text=Each player discards their hand and draws seven cards. mana={2}{R} type=Sorcery [/card] [card] name=Wheel of Torture auto=@each opponent upkeep:damage:3minustype:*:opponenthandminusend opponent -text=At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand. +text=At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand. type=Artifact mana={3} [/card] [card] name=Whelming Wave -auto=moveto(ownerhand) all(creature[-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield) +auto=moveto(hand) all(creature[-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield) text=Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents. mana={2}{U}{U} type=Sorcery [/card] [card] name=Where Ancients Tread -auto=@movedTo(creature[power>=5]|myBattlefield):may damage:5 target(creature,player) -text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player. +auto=@movedTo(creature[power>=5]|myBattlefield):may damage:5 target(anytarget) +text=Whenever a creature with power 5 or greater enters under your control, you may have Where Ancients Tread deal 5 damage to any target. mana={4}{R} type=Enchantment [/card] [card] name=Whetstone -auto={3}:deplete:2 controller && deplete:2 opponent -text={3}: Each player puts the top two cards of his or her library into his or her graveyard. +auto={3}:all(player) deplete:2 +text={3}: Each player mills two cards. mana={3} type=Artifact [/card] @@ -133377,7 +133276,7 @@ name=Whetwheel facedown={3} autofacedown={3}:morph auto={X}{X}{T}:name(Target player mills cards) name(Target player mills cards) deplete:XX target(player) -text={X}{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. -- Morph {3} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={X}{X}, {T}: Target player puts the top X cards of their library into their graveyard. -- Morph {3} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={4} type=Artifact [/card] @@ -133393,14 +133292,6 @@ power=6 toughness=4 [/card] [card] -name=Whip of Erebos -auto=lord(creature|mybattlefield) lifelink -auto={2}{B}{B}{T}:target(creature|mygraveyard) moveTo(mybattlefield) && transforms((,unearth,haste)) ueot asSorcery -text=Creatures you control have lifelink. -- {2}{B}{B},{T}:Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery. -mana={2}{B}{B} -type=Legendary Enchantment Artifact -[/card] -[card] name=Whip Sergeant auto={R}:haste target(creature) text={R}: Target creature gains haste until end of turn. (It can attack this turn.) @@ -133414,13 +133305,33 @@ toughness=1 name=Whip Silk target=creature auto=reach -auto={G}:moveTo(ownerhand) +auto={G}:moveTo(hand) text=Enchant creature -- Enchanted creature has reach. (It can block creatures with flying.) -- {G}: Return Whip Silk to its owner's hand. mana={G} type=Enchantment subtype=Aura [/card] [card] +name=Whip of Erebos +auto=lord(creature|mybattlefield) lifelink +auto={2}{B}{B}{T}:target(creature|mygraveyard) moveTo(mybattlefield) && transforms((,unearth,haste)) ueot asSorcery +text=Creatures you control have lifelink. -- {2}{B}{B},{T}:Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery. +mana={2}{B}{B} +type=Legendary Enchantment Artifact +[/card] +[card] +name=Whip-Spine Drake +abilities=flying +facedown={3} +autofacedown={2}{W}:morph +text=Flying -- Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{U}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] name=Whipcorder facedown={3} autofacedown={W}:morph @@ -133442,27 +133353,15 @@ type=Sorcery [card] name=Whiplash Trap target=<2>creature -auto=moveTo(ownerhand) +auto=moveTo(hand) other={U} otherrestriction=thisturn(creature|opponentbattlefield)~morethan~1 -text=If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost. -- Return two target creatures to their owners' hands. +text=If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost. -- Return two target creatures to their owners' hands. mana={3}{U}{U} type=Instant subtype=Trap [/card] [card] -name=Whip-Spine Drake -abilities=flying -facedown={3} -autofacedown={2}{W}:morph -text=Flying -- Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={3}{U}{U} -type=Creature -subtype=Drake -power=3 -toughness=3 -[/card] -[card] name=Whipstitched Zombie auto=upcost[{B}] sacrifice text=At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay {B}. @@ -133475,7 +133374,7 @@ toughness=2 [card] name=Whiptail Moloch auto=damage:3 target(creature|myBattlefield) -text=When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control. +text=When Whiptail Moloch enters, it deals 3 damage to target creature you control. mana={4}{R} type=Creature subtype=Lizard @@ -133502,9 +133401,9 @@ toughness=3 [/card] [card] name=Whirler Rogue -auto=choice token(Thopter,Artifact Creature Thopter,1/1,flying)*2 controller +auto=choice _THOPTERTOKEN_*2 controller auto={T(artifact[-tapped]|mybattlefield)}{T(artifact[-tapped]|mybattlefield)}:target(creature) unblockable ueot -text=When Whirler Rogue enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. -- Tap two untapped artifacts you control: Target creature can't be blocked this turn. +text=When Whirler Rogue enters, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. -- Tap two untapped artifacts you control: Target creature can't be blocked this turn. mana={2}{U}{U} type=Creature subtype=Human Rogue Artificer @@ -133514,8 +133413,8 @@ toughness=2 [card] name=Whirler Virtuoso auto=alterenergy:3 controller -auto={e:3}:create(Thopter:Artifact Creature Thopter:1/1:flying) -text=When Whirler Virtuoso enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying. +auto={e:3}:_THOPTERTOKEN_ +text=When Whirler Virtuoso enters, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying. mana={1}{U}{R} type=Creature subtype=Vedalken Artificer @@ -133524,7 +133423,7 @@ toughness=3 [/card] [card] name=Whirlermaker -auto={4}{T}:create(Thopter:Artifact Creature Thopter:1/1:flying) +auto={4}{T}:_THOPTERTOKEN_ text={4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying. mana={3} type=Artifact @@ -133539,7 +133438,7 @@ type=Artifact [card] name=Whirling Dervish abilities=protection from black -auto=@damagefoeof(player) from(this):all(trigger[from]) phaseaction[endofturn once] counter(1/1,1) +auto=@damagefoeof(player) from(this):all(trigger[from]) phaseaction[end once] counter(1/1) text=Protection from black -- At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. mana={G}{G} type=Creature @@ -133551,8 +133450,8 @@ toughness=1 name=Whirlpool Drake abilities=flying auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) -auto=@movedTo(this|ownergraveyard) from(battlefield):all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) -text=Flying -- When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards. +auto=_DIES_all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) +text=Flying -- When Whirlpool Drake enters, shuffle the cards from your hand into your library, then draw that many cards. -- When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards. mana={3}{U} type=Creature subtype=Drake @@ -133562,7 +133461,7 @@ toughness=2 [card] name=Whirlpool Rider auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) -text=When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. +text=When Whirlpool Rider enters, shuffle the cards from your hand into your library, then draw that many cards. mana={1}{U} type=Creature subtype=Merfolk @@ -133573,7 +133472,7 @@ toughness=1 name=Whirlpool Warrior auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) auto={R}{S}:all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) && all(*|opponenthand) transforms((,newability[draw:1],newability[moveTo(library) and!(shuffle)!])) -text=When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. +text=When Whirlpool Warrior enters, shuffle the cards from your hand into your library, then draw that many cards. -- {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards. mana={2}{U} type=Creature subtype=Merfolk Warrior @@ -133581,17 +133480,6 @@ power=2 toughness=2 [/card] [card] -name=Whirlwind Adept -abilities=opponentshroud,prowess -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={4}{U} -type=Creature -subtype=Djinn Monk -power=4 -toughness=2 -[/card] -[card] name=Whirlwind auto=destroy all(creature[flying]) text=Destroy all creatures with flying. @@ -133599,6 +133487,17 @@ mana={2}{G}{G} type=Sorcery [/card] [card] +name=Whirlwind Adept +abilities=hexproof,prowess +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={4}{U} +type=Creature +subtype=Djinn Monk +power=4 +toughness=2 +[/card] +[card] name=Whisk Away target=creature[attacking;blocking] auto=moveto(ownerlibrary) @@ -133610,7 +133509,7 @@ type=Instant name=Whisperer of the Wilds auto={T}:add{G} auto=aslongas(creature[power>=4]|mybattlefield) {T}:Add{G}{G} -text={T}: Add {G} to your mana pool. Ferocious - {T}: Add {G}{G} to your mana pool. Activate this ability only if you control a creature with power 4 or greater. +text={T}: Add {G}. Ferocious - {T}: Add {G}{G}. Activate this ability only if you control a creature with power 4 or greater. mana={1}{G} type=Creature subtype=Human Shaman @@ -133631,11 +133530,11 @@ toughness=1 [card] name=Whispering Specter abilities=flying,infect -auto=@combatdamaged(player) from(this):may sacrifice and!( ability$! reject notatarget(*|myhand) !$ opponent )! -text=Flying -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Whenever Whispering Specter deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter he or she has. +auto=@combatdamaged(player) from(this):may sacrifice and!( ability$! reject notaTarget(*|myhand) !$ opponent )! +text=Flying -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Whenever Whispering Specter deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter they has. mana={1}{B}{B} type=Creature -subtype=Specter +subtype=Phyrexian Specter power=1 toughness=1 [/card] @@ -133686,11 +133585,11 @@ auto={T}{C(0/0,-3,Storage)}:name(Remove 3 Counters) add{W}{W}{W}{W} auto={T}{C(0/0,-4,Storage)}:name(Remove 4 Counters) add{W}{W}{W}{W}{W} auto={T}{C(0/0,-5,Storage)}:name(Remove 5 Counters) add{W}{W}{W}{W}{W}{W} auto={T}{C(0/0,-6,Storage)}:name(Remove 6 Counters) add{W}{W}{W}{W}{W}{W}{W} -auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{W}{W}{W}{W}{W}{W}{w}{W} -auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{W}{W}{W}{W}{W}{W}{w}{w}{W} -auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{W}{W}{W}{W}{W}{W}{w}{w}{w}{W} -auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{W}{W}{W}{W}{W}{w}{w}{w}{w}{w}{W} -text={2}, {T}: Put a charge counter on White Mana Battery. -- {T}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way. +auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{W}{W}{W}{W}{W}{W}{W}{W} +auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{W}{W}{W}{W}{W}{W}{W}{W}{W} +auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{W}{W}{W}{W}{W}{W}{W}{W}{W}{W} +auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W} +text={2}, {T}: Put a charge counter on White Mana Battery. -- {T}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way. mana={4} type=Artifact [/card] @@ -133737,8 +133636,8 @@ subtype=Aura [card] name=Whitemane Lion abilities=flash -auto=moveTo(ownerhand) notatarget(creature|myBattlefield) -text=Flash (You may cast this spell any time you could cast an instant.) -- When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. +auto=moveTo(hand) notaTarget(creature|myBattlefield) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Whitemane Lion enters, return a creature you control to its owner's hand. mana={1}{W} type=Creature subtype=Cat @@ -133748,7 +133647,7 @@ toughness=2 [card] name=Whiteout auto=lord(creature) -flying -autograveyard={S(land[snow]|myBattlefield)}:moveTo(myhand) +autograveyard={S(land[snow]|myBattlefield)}:moveto(hand) text=All creatures lose flying until end of turn. -- Sacrifice a snow land: Return Whiteout from your graveyard to your hand. mana={1}{G} type=Instant @@ -133764,7 +133663,7 @@ type=Instant name=Whitewater Naiads auto=unblockable target(creature) ueot auto=_CONSTELLATION_unblockable target(creature) ueot -text=Constellation -- Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. +text=Constellation -- Whenever Whitewater Naiads or another enchantment enters under your control, target creature can't be blocked this turn. mana={3}{U}{U} type=Enchantment Creature subtype=Nymph @@ -133789,8 +133688,8 @@ type=Instant [/card] [card] name=Wicker Warcrawler -auto=_ATTACKING_phaseaction[combatends once] counter(-1/-1,1) -auto=@combat(blocking) source(this):phaseaction[combatends once] counter(-1/-1,1) +auto=_ATTACKING_phaseaction[combatends once] counter(-1/-1) +auto=@combat(blocking) source(this):phaseaction[combatends once] counter(-1/-1) text=Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. mana={5} type=Artifact Creature @@ -133808,9 +133707,9 @@ toughness=1 [/card] [card] name=Wickerbough Elder -auto=counter(-1/-1,1) +auto=counter(-1/-1) auto={G}{C(-1/-1,-1)}:destroy target(artifact,enchantment) -text=Wickerbough Elder enters the battlefield with a -1/-1 counter on it. -- {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment. +text=Wickerbough Elder enters with a -1/-1 counter on it. -- {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment. mana={3}{G} type=Creature subtype=Treefolk Shaman @@ -133840,7 +133739,7 @@ name=Wiitigo auto=counter(1/1,6) auto=@combat(blocking,blocked) source(this):phaseaction[my upkeep once] counter(1/1,2) auto=@each my upkeep:counter(1/1,-1) -text=Wiitigo enters the battlefield with six +1/+1 counters on it. -- At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. +text=Wiitigo enters with six +1/+1 counters on it. -- At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. mana={3}{G}{G}{G} type=Creature subtype=Yeti @@ -133875,7 +133774,7 @@ auto={S}:Add{U} auto={S}:Add{B} auto={S}:Add{R} auto={S}:Add{G} -text=({(r/g)} can be paid with either {R} or {G}.) -- Sacrifice Wild Cantor: Add one mana of any color to your mana pool. +text=({(r/g)} can be paid with either {R} or {G}.) -- Sacrifice Wild Cantor: Add one mana of any color. mana={RG} type=Creature subtype=Human Druid @@ -133885,7 +133784,7 @@ toughness=1 [card] name=Wild Celebrants auto=may destroy target(artifact) -text=When Wild Celebrants enters the battlefield, you may destroy target artifact. +text=When Wild Celebrants enters, you may destroy target artifact. mana={3}{R}{R} type=Creature subtype=Satyr @@ -133904,7 +133803,7 @@ toughness=2 [/card] [card] name=Wild Defiance -auto=@targeted(creature|mybattlefield) from(*[instant;sorcery]|nonbattlezone,stack):all(trigger[to]) 3/3 ueot +auto=@targeted(creature|mybattlefield) from(*[instant;sorcery]|myCastingzone):all(trigger[to]) 3/3 ueot text=Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. mana={2}{G} type=Enchantment @@ -133945,7 +133844,7 @@ toughness=2 name=Wild Growth target=land auto=teach(land) transforms((,newability[produceextra:{G}])) -text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). +text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds {G} to their mana pool (in addition to the mana the land produces). mana={G} type=Enchantment subtype=Aura @@ -133954,7 +133853,7 @@ subtype=Aura name=Wild Guess auto=draw:2 text=As an additional cost to cast Wild Guess, discard a card. -- Draw two cards. -mana={R}{R}{D(*|myhand)} +mana={R}{R}{D(other *|myhand)} type=Sorcery [/card] [card] @@ -133971,7 +133870,7 @@ type=Instant name=Wild Instincts target=creature|mybattlefield auto=2/2 ueot -auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot +auto=_FIGHT_ restriction=type(creature|opponentbattlefield)~morethan~0 text=Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) mana={3}{G} @@ -134042,17 +133941,17 @@ toughness=3 [/card] [card] name=Wild Research -auto={1}{W}:moveTo(myHand) target(enchantment|myLibrary) && discard:1 -auto={1}{U}:moveTo(myHand) target(instant|myLibrary) && discard:1 -text={1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. -- {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. +auto={1}{W}:moveto(hand) target(enchantment|myLibrary) && discard:1 +auto={1}{U}:moveto(hand) target(instant|myLibrary) && discard:1 +text={1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle. -- {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle. mana={2}{R} type=Enchantment [/card] [card] name=Wild Wanderer aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) -auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +auto=may name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend +text=When Wild Wanderer enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={3}{G} type=Creature subtype=Elf Druid @@ -134061,8 +133960,8 @@ toughness=2 [/card] [card] name=Wild Wurm -auto=flipacoin loseability moveTo(ownerhand) loseabilityend oneshot flipend -text=When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand. +auto=flipacoin loseability moveTo(hand) loseabilityend oneshot flipend +text=When Wild Wurm enters, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand. mana={3}{R} type=Creature subtype=Wurm @@ -134070,6 +133969,18 @@ power=5 toughness=4 [/card] [card] +name=Wild-Field Scarecrow +abilities=defender +aicode=activate moveto(hand) target(land[basic]|myLibrary) +auto={2}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend +text=Defender -- {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=4 +[/card] +[card] name=Wildblood Pack abilities=trample backside=Instigator Gang @@ -134114,7 +134025,7 @@ toughness=3 [card] name=Wildest Dreams abilities=exiledeath -auto=this(variable{halfpaid} >0) moveto(myhand) notatarget(*|mygraveyard) +auto=this(variable{halfpaid} >0) moveto(hand) notaTarget(*|mygraveyard) text=Return X target cards from your graveyard to your hand. Exile Wildest Dreams. mana={X}{X}{G} type=Sorcery @@ -134125,29 +134036,26 @@ other={H(land[basic]|mybattlefield)}{1} name(Pay /1/ and Return a Basic Land to auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost. -- Wildfield Borderpost enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost. -- Wildfield Borderpost enters tapped. -- {T}: Add {G} or {W}. mana={1}{G}{W} type=Artifact [/card] [card] -name=Wild-Field Scarecrow -abilities=defender -aicode=activate moveTo(myHand) target(land[basic]|myLibrary) -auto={2}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myhand))! afterrevealedend revealend -text=Defender -- {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=1 -toughness=4 +name=Wildfire +auto=ability$!sacrifice notaTarget(<4>land|mybattlefield)!$ opponent +auto=ability$!sacrifice notaTarget(<4>land|mybattlefield)!$ controller +auto=damage:4 all(creature) +text=Each player sacrifices four lands. Wildfire deals 4 damage to each creature. +mana={4}{R}{R} +type=Sorcery [/card] [card] name=Wildfire Cerberus -auto=this(cantargetcard(*[-monstrous]) {5}{R}{R}:becomes(monstrous) forever && counter(1/1,1) && transforms((,newability[damage:2 opponent],newability[damage:2 all(creature|opponentbattlefield)])) forever +auto=this(cantargetcard(*[-monstrous]) {5}{R}{R}:becomes(monstrous) forever && counter(1/1) && transforms((,newability[damage:2 opponent],newability[damage:2 all(creature|opponentbattlefield)])) forever text={5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) --When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature your opponents control. mana={4}{R} type=Creature -subtype=Dog +subtype=Dog power=4 toughness=3 [/card] @@ -134163,15 +134071,6 @@ power=2 toughness=4 [/card] [card] -name=Wildfire -auto=ability$!sacrifice notatarget(<4>land|mybattlefield)!$ opponent -auto=ability$!sacrifice notatarget(<4>land|mybattlefield)!$ controller -auto=damage:4 all(creature) -text=Each player sacrifices four lands. Wildfire deals 4 damage to each creature. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] name=Wildheart Invoker auto={8}:5/5 && trample target(creature) text={8}: Target creature gets +5/+5 and gains trample until end of turn. @@ -134214,16 +134113,14 @@ toughness=3 [card] name=Wildwood Rebirth target=creature|mygraveyard -auto=moveTo(myhand) +auto=moveto(hand) text=Return target creature card from your graveyard to your hand. mana={1}{G} type=Instant [/card] [card] name=Will of the Naga -target=creature|battlefield -auto=tap -auto=frozen +auto=may freeze target(creature) text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. mana={4}{U}{U} other={delve} name(Delve) @@ -134384,17 +134281,37 @@ toughness=2 name=Wind Zendikon target=land auto=becomes(Creature Elemental,2/2,flying,blue) -auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerhand) +auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(hand) text=Enchant land -- Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand. mana={U} type=Enchantment subtype=Aura [/card] [card] +name=Wind-Kin Raiders +abilities=flying +other={improvise} name(Improvise) +text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Flying +mana={4}{U}{U} +type=Creature +subtype=Human Artificer +power=4 +toughness=3 +[/card] +[card] +name=Wind-Scarred Crag +auto=tap(noevent) +auto=life:1 +auto={T}:Add{R} +auto={T}:Add{W} +text=Wind-Scarred Crag enters tapped. -- When Wind-Scarred Crag enters, you gain 1 life. -- {T}: Add {R} or {W}. +type=Land +[/card] +[card] name=Windborn Muse abilities=flying auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:2])) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. mana={3}{W} type=Creature subtype=Spirit @@ -134426,15 +134343,15 @@ name=Windfall auto=if compare(ohandcount)~equalto~compare(phandcount) then discard:ohandcount controller && draw:ohandcount controller && discard:phandcount opponent && draw:phandcount opponent auto=if compare(ohandcount)~morethan~compare(phandcount) then discard:ohandcount controller && draw:ohandcount controller && discard:phandcount opponent && draw:phandcount opponent auto=if compare(phandcount)~morethan~compare(ohandcount) then discard:phandcount opponent && draw:phandcount opponent && discard:ohandcount controller && draw:ohandcount controller -text=Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. +text=Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. mana={2}{U} type=Sorcery [/card] [card] name=Winding Canyons auto={T}:Add{1} -auto={2}{T}:all(creature|mycastingzone) transforms((,newability[asflash])) ueot -text={T}: Add {1} to your mana pool. -- {2}, {T}: Until end of turn, you may play creature cards as though they had flash. +auto={2}{T}:all(creature|mycastingzone) transforms((,asflash)) ueot +text={T}: Add {1}. -- {2}, {T}: Until end of turn, you may play creature cards as though they had flash. type=Land [/card] [card] @@ -134448,21 +134365,10 @@ power=6 toughness=6 [/card] [card] -name=Wind-Kin Raiders -abilities=flying -other={improvise} name(Improvise) -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Flying -mana={4}{U}{U} -type=Creature -subtype=Human Artificer -power=4 -toughness=3 -[/card] -[card] name=Windreader Sphinx abilities=flying -auto=@each blockers:foreach(creature[attacking;flying]|battlefield) draw:1 controller -text=Flying. -- Whenever a creature with flying attacks, you may draw a card. +auto=@each blockers:foreach(creature[attacking;flying]|battlefield) may draw:1 controller +text=Flying. -- Whenever a creature with flying attacks, you may draw a card. mana={5}{U}{U} type=Creature subtype=Sphinx @@ -134485,7 +134391,7 @@ abilities=flying auto={W}:name(Gains vigilance) vigilance ueot auto={W}:name(Gains 0/1) name(Gains 0/1) 0/1 ueot auto={U}:name(Swap power/toughness) swap -auto={U}:name(Return to hand) moveTo(ownerhand) +auto={U}:name(Return to hand) moveTo(hand) text=Flying -- {W}: Windreaver gains vigilance until end of turn. -- {W}: Windreaver gets +0/+1 until end of turn. -- {U}: Switch Windreaver's power and toughness until end of turn. -- {U}: Return Windreaver to its owner's hand. mana={3}{W}{U} type=Creature @@ -134497,7 +134403,7 @@ toughness=3 name=Windrider Eel abilities=flying auto=_LANDFALL_2/2 ueot -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. +text=Flying -- Landfall - Whenever a land enters under your control, Windrider Eel gets +2/+2 until end of turn. mana={3}{U} type=Creature subtype=Fish @@ -134508,7 +134414,7 @@ toughness=2 name=Windrider Patrol abilities=flying aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@combatdamaged(player) from(this):name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto=@combatdamaged(player) from(this):name(Scry 2) _SCRY2_ text=Flying -- Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U}{U} type=Creature @@ -134520,7 +134426,7 @@ toughness=3 name=Winds of Change auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) auto=all(*|opponenthand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) -text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. +text=Each player shuffles the cards from their hand into their library, then draws that many cards. mana={R} type=Sorcery [/card] @@ -134539,18 +134445,9 @@ mana={3}{W}{W} type=Sorcery [/card] [card] -name=Wind-Scarred Crag -auto=tap(noevent) -auto=life:1 -auto={T}:Add{R} -auto={T}:Add{W} -text=Wind-Scarred Crag enters the battlefield tapped. -- When Wind-Scarred Crag enters the battlefield, you gain 1 life. -- {T}: Add {R} or {W} to your mana pool. -type=Land -[/card] -[card] name=Windscouter abilities=flying -auto=@each combatends:moveTo(ownerhand) all(windscouter[attacking;blocking]|myBattlefield) +auto=@each combatends:moveTo(hand) all(windscouter[attacking;blocking]|myBattlefield) text=Flying -- Whenever Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) mana={3}{U} type=Creature @@ -134577,8 +134474,8 @@ type=Instant [/card] [card] name=Windswept Heath -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[forest;plains]|myLibrary) -text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library. +auto={T}{L:1}{S}:moveTo(myBattlefield) target(*[forest;plains]|myLibrary) +text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -134594,7 +134491,7 @@ toughness=2 [/card] [card] name=Wine of Blood and Iron -auto={4}:power/0 target(creature) && treason all(this) +auto={4}:target(creature) transforms((,newability[power/0])) ueot && treason all(this) text={4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step. mana={3} type=Artifact @@ -134609,7 +134506,7 @@ type=Instant [/card] [card] name=Wing Shards -auto=target(player) ability$!name(sacrifice attacker) notatarget(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer +auto=target(player) ability$!name(sacrifice attacker) notaTarget(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer abilities=storm text=Target player sacrifices an attacking creature. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) mana={1}{W}{W} @@ -134625,12 +134522,12 @@ type=Sorcery [/card] [card] name=Wing Splicer -auto=token(Golem,Artifact Creature Golem,3/3) +auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) auto=lord(golem|mybattlefield) flying -text=When Wing Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. -- Golem creatures you control have flying. +text=When Wing Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Golem creatures you control have flying. mana={3}{U} type=Creature -subtype=Human Artificer +subtype=Phyrexian Human Artificer power=1 toughness=1 [/card] @@ -134659,7 +134556,7 @@ toughness=1 name=Wingcrafter auto=soulbond flying abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Wingcrafter is paired with another creature, both creatures have flying. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Wingcrafter is paired with another creature, both creatures have flying. mana={U} type=Creature subtype=Human Wizard @@ -134691,7 +134588,7 @@ name=Wingmate Roc abilities=flying auto=if raid then token(Bird,Creature Bird,3/4,white,flying) auto=_ATTACKING_life:type:creature[attacking]:battlefield controller -text=Flying. -- Raid - When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield. -- Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature. +text=Flying. -- Raid - When Wingmate Roc enters, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield. -- Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature. mana={3}{W}{W} type=Creature subtype=Bird @@ -134743,7 +134640,7 @@ subtype=Shapeshifter [card] name=Wingsteed Rider abilities=flying -auto=_HEROIC_counter(1/1,1) +auto=_HEROIC_counter(1/1) text=Flying. -- Heroic -- Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider. mana={1}{W}{W} type=Creature @@ -134752,9 +134649,18 @@ power=2 toughness=2 [/card] [card] +name=Winnow +target=*[-land] +auto=aslongas(*[share!name!]|battlefield) destroy >1 +auto=draw:1 controller +text=Destroy target nonland permanent if another permanent with the same name is on the battlefield. -- Draw a card. +mana={1}{W} +type=Instant +[/card] +[card] name=Winnower Patrol aicode=activate target(*[zpos=1]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary) and!(if cantargetcard(*[creature;share!types!]|*) then all(this) counter(1/1) )!)! -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then all(this) counter(1/1,1) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then all(this) counter(1/1) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. mana={2}{G} type=Creature @@ -134763,15 +134669,6 @@ power=3 toughness=2 [/card] [card] -name=Winnow -target=*[-land] -auto=aslongas(*[share!name!]|battlefield) destroy -auto=draw:1 controller -text=Destroy target nonland permanent if another permanent with the same name is on the battlefield. -- Draw a card. -mana={1}{W} -type=Instant -[/card] -[card] name=Winter Blast target=creature auto=tap @@ -134782,20 +134679,12 @@ type=Sorcery [/card] [card] name=Winter Sky -auto=flipacoin winability damage:1 all(creature,player) winabilityend loseability draw:1 controller && draw:1 opponent loseabilityend flipend +auto=flipacoin winability damage:1 all(creature) && damage:1 all(player) winabilityend loseability all(player) draw:1 loseabilityend flipend text=Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card. mana={R} type=Sorcery [/card] [card] -name=Wintermoon Mesa -auto=tap(noevent) -auto={T}:Add{1} -auto={2}{T}{S}:target(<2>other land) tap -text=Wintermoon Mesa enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands. -type=Land -[/card] -[card] name=Winter's Grasp target=land auto=destroy @@ -134807,14 +134696,22 @@ type=Sorcery name=Winter's Night auto=lord(land[snow]) transforms((,newability[@tappedformana(this):frozen],newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) -text=Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step. +text=Whenever a player taps a snow land for mana, that player adds one mana to their mana pool of any type that land produced. That land doesn't untap during its controller's next untap step. mana={R}{G}{W} type=World Enchantment [/card] [card] +name=Wintermoon Mesa +auto=tap(noevent) +auto={T}:Add{1} +auto={2}{T}{S}:target(<2>other land) tap +text=Wintermoon Mesa enters tapped. -- {T}: Add {1}. -- {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands. +type=Land +[/card] +[card] name=Wipe Away target=*|battlefield -auto=moveto(ownerhand) +auto=moveto(hand) text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Return target permanent to its owner's hand. mana={1}{U}{U} type=Instant @@ -134844,19 +134741,19 @@ toughness=3 [/card] [card] name=Wirefly Hive -auto={3}{T}:flipacoin winability token(Wirefly,Artifact Creature Wirefly,2/2,flying) winabilityend loseability destroy all(wirefly) loseabilityend flipend +auto={3}{T}:flipacoin winability token(Wirefly,Artifact Creature Wirefly,2/2,flying) winabilityend loseability sacrifice loseabilityend flipend text={3}, {T}: Flip a coin. If you win the flip, put a 2/2 colorless Insect artifact creature token with flying named Wirefly onto the battlefield. If you lose the flip, destroy all permanents named Wirefly. mana={3} type=Artifact [/card] [card] name=Wirewood Channeler -auto={T}:name(Red) foreach(elf) add{R} auto={T}:name(White) foreach(elf) add{W} -auto={T}:name(Green) foreach(elf) add{G} +auto={T}:name(Blue) foreach(elf) add{U} auto={T}:name(Black) foreach(elf) add{B} -auto={T}:name(Blue) foreach(elf|myBattlefield) add{U} -text={T}: Add X mana of any one color to your mana pool, where X is the number of Elves on the battlefield. +auto={T}:name(Red) foreach(elf) add{R} +auto={T}:name(Green) foreach(elf) add{G} +text={T}: Add X mana of any one color, where X is the number of Elves on the battlefield. mana={3}{G} type=Creature subtype=Elf Druid @@ -134866,7 +134763,7 @@ toughness=2 [card] name=Wirewood Elf auto={T}:Add{G} -text={T}: Add {G} to your mana pool. +text={T}: Add {G}. mana={1}{G} type=Creature subtype=Elf Druid @@ -134875,9 +134772,9 @@ toughness=2 [/card] [card] name=Wirewood Guardian -aicode=activate moveTo(myHand) target(forest|myLibrary) -autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myhand))! afterrevealedend revealend -text=Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) +aicode=activate moveto(hand) target(forest|myLibrary) +autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend +text=Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle.) mana={5}{G}{G} type=Creature subtype=Elf Mutant @@ -134886,9 +134783,9 @@ toughness=6 [/card] [card] name=Wirewood Herald -aicode=activate moveTo(myHand) target(elf|myLibrary) -auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) target(elf|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myhand))! afterrevealedend revealend -text=When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library. +aicode=activate moveto(hand) target(elf|myLibrary) +auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) target(elf|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend +text=When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle. mana={1}{G} type=Creature subtype=Elf @@ -134897,8 +134794,8 @@ toughness=1 [/card] [card] name=Wirewood Hivemaster -auto=@movedTo(elf[-token]|battlefield):may token(Insect,Creature Insect, 1/1,green) -text=Whenever another nontoken Elf enters the battlefield, you may put a 1/1 green Insect creature token onto the battlefield. +auto=@movedTo(elf[-token]|battlefield):may _INSECTTOKEN_ +text=Whenever another nontoken Elf enters, you may put a 1/1 green Insect creature token onto the battlefield. mana={1}{G} type=Creature subtype=Elf @@ -134909,7 +134806,7 @@ toughness=1 name=Wirewood Lodge auto={T}:Add{1} auto={G}{T}:untap target(elf) -text={T}: Add {1} to your mana pool. -- {G}, {T}: Untap target Elf. +text={T}: Add {1}. -- {G}, {T}: Untap target Elf. type=Land [/card] [card] @@ -134923,7 +134820,7 @@ type=Instant [card] name=Wirewood Savage auto=@movedTo(beast|battlefield):may draw:1 -text=Whenever a Beast enters the battlefield, you may draw a card. +text=Whenever a Beast enters, you may draw a card. mana={2}{G} type=Creature subtype=Elf @@ -134946,7 +134843,7 @@ abilities=flying other={W} name(Evoke) auto=destroy target(enchantment) auto=alternative sacrifice -text=Flying -- When Wispmare enters the battlefield, destroy target enchantment. -- Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Wispmare enters, destroy target enchantment. -- Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={2}{W} type=Creature subtype=Elemental @@ -134957,7 +134854,7 @@ toughness=3 name=Wispweaver Angel abilities=flying auto=may moveto(exile) and!(moveto(ownerbattlefield))! target(other creature|mybattlefield) -text=Flying -- When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control. +text=Flying -- When Wispweaver Angel enters, you may exile another target creature you control, then return that card to the battlefield under its owner's control. mana={4}{W}{W} type=Creature subtype=Angel @@ -134967,7 +134864,7 @@ toughness=4 [card] name=Wistful Selkie auto=draw:1 -text=When Wistful Selkie enters the battlefield, draw a card. +text=When Wistful Selkie enters, draw a card. mana={GU}{GU}{GU} type=Creature subtype=Merfolk Wizard @@ -134983,10 +134880,18 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Wit's End +target=player +auto=ability$!all(*|myhand) reject!$ targetedplayer +text=Target player discards their hand. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] name=Witch Engine abilities=swampwalk auto={T}:Add{B}{B}{B}{B} and!( moveTo(opponentBattlefield) )! -text=Swampwalk -- {T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Activate this ability only any time you could cast an instant.) +text=Swampwalk -- {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate this ability only any time you could cast an instant.) mana={5}{B} type=Creature subtype=Horror @@ -134994,17 +134899,6 @@ power=4 toughness=4 [/card] [card] -name=Witch Hunter -auto={T}:damage:1 target(player) -auto={1}{W}{W}{T}:moveto(ownerHand) target(creature|opponentBattlefield) -text={T}: Witch Hunter deals 1 damage to target player. -- {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. -mana={2}{W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] name=Witch Hunt abilities=nolifegain,nolifegainopponent auto=@each my upkeep:damage:4 controller @@ -135014,31 +134908,13 @@ mana={4}{R} type=Enchantment [/card] [card] -name=Witchbane Orb -abilities=controllershroud -auto=destroy all(mycurses) -text=When Witchbane Orb enters the battlefield, destroy all Curses attached to you. -- You have hexproof. -mana={4} -type=Artifact -[/card] -[card] -name=Witches' Eye -auto={1}:equip -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=teach(creature) {1}{t}:name(Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- Equip {1} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Witch-Maw Nephilim -auto=@movedTo(*|mystack):may counter(1/1,2) -auto=lord(witch-maw nephilim[attacking;power>=10]) trample -text=Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. -- Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. -mana={G}{W}{U}{B} +name=Witch Hunter +auto={T}:damage:1 target(player) +auto={1}{W}{W}{T}:moveto(hand) target(creature|opponentBattlefield) +text={T}: Witch Hunter deals 1 damage to target player. -- {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. +mana={2}{W}{W} type=Creature -subtype=Nephilim +subtype=Human Cleric power=1 toughness=1 [/card] @@ -135052,15 +134928,44 @@ toughness=3 [/card] [card] name=Witch's Mist -auto={2}{b}{t}:destroy target(creature[damaged]) +auto={2}{B}{t}:destroy target(creature[damaged]) text={2}{B}, {T}: Destroy target creature that was dealt damage this turn. mana={2}{B} type=Enchantment [/card] [card] +name=Witch-Maw Nephilim +auto=@movedTo(*|mystack):may counter(1/1,2) +auto=lord(witch-maw nephilim[attacking;power>=10]) trample +text=Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. -- Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. +mana={G}{W}{U}{B} +type=Creature +subtype=Nephilim +power=1 +toughness=1 +[/card] +[card] +name=Witchbane Orb +abilities=controllershroud +auto=destroy all(mycurses) +text=When Witchbane Orb enters, destroy all Curses attached to you. -- You have hexproof. +mana={4} +type=Artifact +[/card] +[card] +name=Witches' Eye +auto={1}:equip +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto=teach(creature) {1}{t}:name(Scry 1) _SCRY1_ +text=Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- Equip {1} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Witchstalker -abilities=opponentshroud -auto=@movedto(*[blue;black]|opponentstack) restriction{myturnonly}: counter(1/1,1) all(this) +abilities=hexproof +auto=@movedto(*[blue;black]|opponentstack) restriction{myturnonly}: counter(1/1) all(this) text=Hexproof. -- Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker. mana={1}{G}{G} type=Creature @@ -135101,8 +135006,8 @@ type=Instant [card] name=Withering Gaze aicode=activate transforms((,newability[draw:type:*[forest;green]:opponenthand controller])) oneshot -auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Get Bonus) foreach(forest|reveal) draw:1 && foreach(*[green]|reveal) draw:1 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -text=Target opponent reveals his or her hand. You draw a card for each Forest and green card in it. +auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Get Bonus) foreach(forest|reveal) draw:1 && foreach(*[green]|reveal) draw:1 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend +text=Target opponent reveals their hand. You draw a card for each Forest and green card in it. mana={2}{U} type=Sorcery [/card] @@ -135118,8 +135023,8 @@ subtype=Aura [/card] [card] name=Withering Wisps -auto={B}:damage:1 all(creature,player) limit:type:swamp[snow]:mybattlefield -auto=@each endofturn restriction{type(creature|battlefield)~lessthan~1}:sacrifice +auto={B}:damage:1 all(creature) && damage:1 all(player) limit:type:swamp[snow]:mybattlefield +auto=@each end restriction{type(creature|battlefield)~lessthan~1}:sacrifice text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps. -- {B}: Withering Wisps deals 1 damage to each creature and each player. Activate this ability no more times each turn than the number of snow Swamps you control. mana={1}{B}{B} type=Enchantment @@ -135136,6 +135041,15 @@ power=9 toughness=9 [/card] [card] +name=Withstand +target=anytarget +auto=prevent:3 +auto=draw:1 controller +text=Prevent the next 3 damage that would be dealt to any target this turn. -- Draw a card. +mana={2}{W} +type=Instant +[/card] +[card] name=Withstand Death target=creature auto=indestructible @@ -135144,15 +135058,6 @@ mana={G} type=Instant [/card] [card] -name=Withstand -target=creature,player -auto=prevent:3 -auto=draw:1 controller -text=Prevent the next 3 damage that would be dealt to target creature or player this turn. -- Draw a card. -mana={2}{W} -type=Instant -[/card] -[card] name=Witness of the Ages facedown={3} autofacedown={5}:morph @@ -135168,22 +135073,14 @@ name=Witness the End target=opponent auto=ability$!name(exile 2 cards from hand) target(<2>*|myhand) moveTo(exile)!$ targetedplayer auto=life:-2 -text=Devoid (This card has no color.) -- Target opponent exiles two cards from his or her hand and loses 2 life. +text=Devoid (This card has no color.) -- Target opponent exiles two cards from their hand and loses 2 life. mana={3}{B} abilities=devoid type=Sorcery [/card] [card] -name=Wit's End -target=player -auto=ability$!all(*|myhand) reject!$ targetedplayer -text=Target player discards his or her hand. -mana={5}{B}{B} -type=Sorcery -[/card] -[card] name=Wizard Mentor -auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature|myBattlefield) +auto={T}:moveTo(hand) all(this) && moveTo(hand) target(creature|myBattlefield) text={T}: Return Wizard Mentor and target creature you control to their owner's hand. mana={2}{U} type=Creature @@ -135208,7 +135105,7 @@ auto={T}:Add{1} auto={1}{T}:Add{U} auto={2}{T}:Add{W} auto={2}{T}:Add{B} -text={T}: Add {1} to your mana pool. -- {1}, {T}: Add {U} to your mana pool. -- {2}, {T}: Add {W} or {B} to your mana pool. +text={T}: Add {1}. -- {1}, {T}: Add {U}. -- {2}, {T}: Add {W} or {B}. type=Land [/card] [card] @@ -135234,7 +135131,7 @@ toughness=3 [card] name=Woebearer abilities=fear -auto=@combatdamaged(player) from(this):may moveto(myhand) target(creature|myGraveyard) +auto=@combatdamaged(player) from(this):may moveto(hand) target(creature|myGraveyard) text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand. mana={4}{B} type=Creature @@ -135245,9 +135142,9 @@ toughness=3 [card] name=Woebringer Demon abilities=flying -auto=@each my upkeep restriction{type(creature|mybattlefield)~morethan~1}:sacrifice notatarget(other creature|mybattlefield) +auto=@each my upkeep restriction{type(creature|mybattlefield)~morethan~1}:sacrifice notaTarget(other creature|mybattlefield) auto=@each my upkeep restriction{type(creature|mybattlefield)~lessthan~2}:sacrifice -auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(sacrifice) sacrifice notatarget(other creature|mybattlefield)!$ opponent +auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(sacrifice) sacrifice notaTarget(other creature|mybattlefield)!$ opponent auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~lessthan~1}:sacrifice text=Flying -- At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon. mana={3}{B}{B} @@ -135285,14 +135182,12 @@ mana={W} type=Instant [/card] [card] -name=Wolf of Devil's Breach -auto=this(attacking) {1}{R}{D(*|myhand)}:damage:storedmanacost target(creature,planeswalker) -text=Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost. -mana={3}{R}{R} +name=Wolf type=Creature -subtype=Elemental Wolf -power=5 -toughness=5 +subtype=Wolf +power=2 +toughness=2 +color=green [/card] [card] name=Wolf Pack @@ -135313,6 +135208,27 @@ toughness=2 color=green [/card] [card] +name=Wolf of Devil's Breach +auto=this(attacking) {1}{R}{D(*|myhand)}:damage:storedmanacost target(creature,planeswalker) +text=Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value. +mana={3}{R}{R} +type=Creature +subtype=Elemental Wolf +power=5 +toughness=5 +[/card] +[card] +name=Wolf-Skull Shaman +aicode=activate if type(*[creature;zpos=1;share!types!]|mylibrary)~morethan~0 then _WOLFTOKEN_ +auto=@each my upkeep:may name(Look top card) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then _WOLFTOKEN_ optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] name=Wolfbitten Captive backside=Krallenhorde Killer restriction=compare(isflipped)~equalto~0 @@ -135328,9 +135244,9 @@ toughness=1 [/card] [card] name=Wolfbriar Elemental -auto=if paid(kicker) then token(Wolf,creature wolf,2/2,green)*kicked +auto=if paid(kicker) then _WOLFTOKEN_*kicked kicker=multi{G} -text=Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) -- When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked. +text=Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) -- When Wolfbriar Elemental enters, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked. mana={2}{G}{G} type=Creature subtype=Elemental @@ -135339,25 +135255,17 @@ toughness=4 [/card] [card] name=Wolfcaller's Howl -auto=@each my upkeep restriction{type(*|opponenthand)~morethan~3}:token(Wolf,Creature Wolf,2/2,green) +auto=@each my upkeep restriction{type(*|opponenthand)~morethan~3}:_WOLFTOKEN_ text=At the beginning of your upkeep, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the number of your opponents with four or more cards in hand. mana={3}{G} type=Enchantment [/card] [card] -name=Wolf -type=Creature -subtype=Wolf -power=2 -toughness=2 -color=green -[/card] -[card] name=Wolfhunter's Quiver auto={5}:equip -auto=teach(creature) {T}:damage:1 target(creature,player) +auto=teach(creature) {T}:damage:1 target(anytarget) auto=teach(creature) {T}:damage:3 target(werewolf) -text=Equipped creature has "{T}: This creature deals 1 damage to target creature or player" and "{T}: This creature deals 3 damage to target Werewolf creature." -- Equip {5} +text=Equipped creature has "{T}: This creature deals 1 damage to any target" and "{T}: This creature deals 3 damage to target Werewolf creature." -- Equip {5} mana={1} type=Artifact subtype=Equipment @@ -135377,7 +135285,7 @@ toughness=3 name=Wolfir Silverheart auto=soulbond 4/4 abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. mana={3}{G}{G} type=Creature subtype=Wolf Warrior @@ -135386,26 +135294,15 @@ toughness=4 [/card] [card] name=Wolfkin Bond -auto=token(Wolf,Creature Wolf,2/2,green) +auto=_WOLFTOKEN_ target=creature auto=teach(creature) 2/2 -text=Enchant creature -- When Wolfkin Bond enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield. -- Enchanted creature gets +2/+2. +text=Enchant creature -- When Wolfkin Bond enters, put a 2/2 green Wolf creature token onto the battlefield. -- Enchanted creature gets +2/+2. mana={4}{G} type=Enchantment subtype=Aura [/card] [card] -name=Wolf-Skull Shaman -aicode=activate if type(*[creature;zpos=1;share!types!]|mylibrary)~morethan~0 then token(Wolf,Creature Wolf,2/2,green) -auto=@each my upkeep:may name(Look top card) reveal:1 optionone if type(*[creature;share!types!]|reveal)~morethan~0 then token(Wolf,Creature Wolf,2/2,green) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. -mana={1}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] name=Wolverine Pack auto=rampage(2/2,1) text=Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) @@ -135428,8 +135325,8 @@ toughness=2 [/card] [card] name=Wood Elemental -auto=may target(forest[-tapped]|mybattlefield) sacrifice && counter(1/1,1) all(this) -text=As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests. Wood Elemental enters the battlefield with a +1/+1 counter for each Forest sacrificed this way. +auto=may target(forest[-tapped]|mybattlefield) sacrifice && counter(1/1) all(this) +text=As Wood Elemental enters, sacrifice any number of untapped Forests. Wood Elemental enters with a +1/+1 counter for each Forest sacrificed this way. mana={3}{G} type=Creature subtype=Elemental @@ -135440,7 +135337,7 @@ toughness=0 name=Wood Elves aicode=activate moveTo(myBattlefield) target(forest|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend -text=When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. +text=When Wood Elves enters, search your library for a Forest card and put that card onto the battlefield. Then shuffle. mana={2}{G} type=Creature subtype=Elf Scout @@ -135474,7 +135371,7 @@ toughness=3 name=Woodcutter's Grit target=creature|mybattlefield auto=3/3 ueot -auto=opponentshroud ueot +auto=hexproof ueot text=Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={2}{G} type=Instant @@ -135485,13 +135382,13 @@ auto={T}:Add{1} auto={GW}{T}:Add{G}{G} auto={GW}{T}:Add{G}{W} auto={GW}{T}:Add{W}{W} -text={T}: Add {1} to your mana pool. -- {(g/w)}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool. +text={T}: Add {1}. -- {(g/w)}, {T}: Add {G}{G}, {G}{W}, or {W}{W}. type=Land [/card] [card] name=Wooded Foothills -auto={L:1}{T}{S}:moveTo(myBattlefield) target(*[mountain;forest]|myLibrary) -text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library. +auto={T}{L:1}{S}:moveTo(myBattlefield) target(*[mountain;forest]|myLibrary) +text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -135515,7 +135412,7 @@ subtype=Equipment name=Woodfall Primus abilities=persist,trample auto=destroy target(*[-creature]) -text=Trample -- When Woodfall Primus enters the battlefield, destroy target noncreature permanent. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +text=Trample -- When Woodfall Primus enters, destroy target noncreature permanent. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={5}{G}{G}{G} type=Creature subtype=Treefolk Shaman @@ -135526,7 +135423,7 @@ toughness=6 name=Woodland Bellower aicode=activate moveTo(myBattlefield) target(creature[green;manacost<=3;-legendary]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(creature[green;manacost<=3;-legendary]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library. +text=When Woodland Bellower enters, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle. mana={4}{G}{G} type=Creature subtype=Beast @@ -135538,7 +135435,7 @@ name=Woodland Cemetery auto=aslongas(swamp,forest|myBattlefield) tap(noevent) <1 oneshot auto={T}:Add{B} auto={T}:Add{G} -text=Woodland Cemetery enters the battlefield tapped unless you control an Swamp or Forest. -- {T}: Add {B} or {G} to your mana pool. +text=Woodland Cemetery enters tapped unless you control an Swamp or Forest. -- {T}: Add {B} or {G}. type=Land [/card] [card] @@ -135572,7 +135469,7 @@ toughness=2 [card] name=Woodland Sleuth auto=if morbid then moverandom(creature) from(mygraveyard) to(myhand) -text=Morbid -- When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. +text=Morbid -- When Woodland Sleuth enters, if a creature died this turn, return a creature card at random from your graveyard to your hand. mana={3}{G} type=Creature subtype=Human Scout @@ -135584,14 +135481,14 @@ name=Woodland Stream auto=tap(noevent) auto={T}:add{G} auto={T}:add{U} -text=Woodland Stream enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. +text=Woodland Stream enters tapped. -- {T}: Add {G} or {U}. type=Land [/card] [card] name=Woodland Wanderer abilities=vigilance,trample auto=counter(1/1,converge) -text=Vigilance, trample -- Converge -- Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +text=Vigilance, trample -- Converge -- Woodland Wanderer enters with a +1/+1 counter on it for each color of mana spent to cast it. mana={3}{G} type=Creature subtype=Elemental @@ -135622,7 +135519,7 @@ toughness=1 name=Woodripper auto=fading:3 auto={1}{C(0/0,-1,Fade)}:destroy target(artifact) -text=Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Woodripper: Destroy target artifact. +text=Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Woodripper: Destroy target artifact. mana={3}{G}{G} type=Creature subtype=Beast @@ -135633,7 +135530,7 @@ toughness=6 name=Woodweaver's Puzzleknot auto=life:3 && alterenergy:3 controller auto={2}{G}{S}:life:3 && alterenergy:3 controller -text=When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). -- {2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}. +text=When Woodweaver's Puzzleknot enters, you gain 3 life and get {E}{E}{E} (three energy counters). -- {2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}. mana={2} type=Artifact [/card] @@ -135684,7 +135581,7 @@ auto=counter(0/0,3,Ice) auto=this(counter{0/0.1.Ice}) defender auto=this(counter{0/0.1.Ice}) preventAllCombatDamage from(this) auto=@combat(blocking) source(this):counter(0/0,-1,Ice) -text=Woolly Razorback enters the battlefield with three ice counters on it. -- As long as Woolly Razorback has an ice counter on it, it has defender and any combat damage it would deal is prevented. -- Whenever Woolly Razorback blocks, remove an ice counter from it. +text=Woolly Razorback enters with three ice counters on it. -- As long as Woolly Razorback has an ice counter on it, it has defender and any combat damage it would deal is prevented. -- Whenever Woolly Razorback blocks, remove an ice counter from it. mana={2}{W}{W} type=Creature subtype=Boar Beast @@ -135723,14 +135620,14 @@ name=Word of Blasting target=Wall auto=bury auto=dynamicability -text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller. +text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller. mana={1}{R} type=Instant [/card] [card] name=Word of Seizing target=*|battlefield -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. mana={3}{R}{R} type=Instant @@ -135748,7 +135645,7 @@ type=Instant name=Workhorse auto=counter(1/1,4) auto={C(1/1,-1)}:add{1} -text=Workhorse enters the battlefield with four +1/+1 counters on it. -- Remove a +1/+1 counter from Workhorse: Add {1} to your mana pool. +text=Workhorse enters with four +1/+1 counters on it. -- Remove a +1/+1 counter from Workhorse: Add {1}. mana={6} type=Artifact Creature subtype=Horse @@ -135757,7 +135654,7 @@ toughness=0 [/card] [card] name=Workshop Assistant -auto=_DIES_moveTo(myhand) target(other artifact|mygraveyard) +auto=_DIES_moveto(hand) target(other artifact|mygraveyard) text=When Workshop Assistant dies, return another target artifact card from your graveyard to your hand. mana={3} type=Artifact Creature @@ -135766,19 +135663,10 @@ power=1 toughness=2 [/card] [card] -name=World at War -auto=nextphasealter(add,combatphaseswithmain,controller,after) -auto=all(creature|mybattlefield) transforms((,newability[@each my combatends turnlimited:phaseaction[combatbegins once sourceinplay] untap])) ueot -auto=_REBOUND_ -text=After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) -mana={3}{R}{R} -type=Sorcery -[/card] -[card] name=World Breaker abilities=reach autostack=if casted(this) then moveto(exile) target(artifact,enchantment,land) -autograveyard={2}{c}{s(land|myBattlefield)}:moveTo(myhand) all(this) +autograveyard={2}{c}{s(land|myBattlefield)}:moveto(hand) all(this) text=Devoid (This card has no color.) -- When you cast World Breaker, exile target artifact, enchantment, or land. -- Reach -- {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.) mana={6}{G} abilities=devoid @@ -135788,6 +135676,15 @@ power=5 toughness=7 [/card] [card] +name=World at War +auto=nextphasealter(add,combatphaseswithmain,controller,after) +auto=all(creature|mybattlefield) transforms((,newability[@each my combatends turnlimited:phaseaction[combatbegins once sourceinplay] untap])) ueot +auto=_REBOUND_ +text=After the first second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. -- Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) +mana={3}{R}{R} +type=Sorcery +[/card] +[card] name=Worldfire auto=moveto(exile) all(*|battlefield,hand,graveyard) && all(player) lifeset:1 text=Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1. @@ -135798,7 +135695,7 @@ type=Sorcery name=Worldgorger Dragon abilities=flying,trample auto=(blink)forsrc all(other *|myBattlefield) -text=Flying, trample -- When Worldgorger Dragon enters the battlefield, exile all other permanents you control. -- When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. +text=Flying, trample -- When Worldgorger Dragon enters, exile all other permanents you control. -- When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. mana={3}{R}{R}{R} type=Creature subtype=Nightmare Dragon @@ -135809,7 +135706,7 @@ toughness=7 name=Worldheart Phoenix abilities=flying autograveyard={W}{U}{B}{R}{G}:moveTo(myBattlefield) && counter(1/1,2) -text=Flying -- You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it. +text=Flying -- You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters with two +1/+1 counters on it. mana={3}{R} type=Creature subtype=Phoenix @@ -135818,8 +135715,8 @@ toughness=2 [/card] [card] name=Worldly Counsel -aicode=activate target(*[zpos<=pbasiclandtypes]|mylibrary) moveto(myhand) -auto=name(Look) reveal:pbasiclandtypes optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo target(<10>*|reveal) bottomoflibrary optiontwoend revealend +aicode=activate target(*[zpos<=pbasiclandtypes]|mylibrary) moveto(hand) +auto=name(Look) reveal:pbasiclandtypes optionone name(Get a Card) target(<1>*|reveal) moveto(hand) optiononeend optiontwo target(<10>*|reveal) bottomoflibrary optiontwoend revealend text=Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. mana={1}{U} type=Instant @@ -135837,7 +135734,7 @@ name=Worldslayer auto=@combatdamaged(player) from(mytgt[attacking]):destroy all(other *|battlefield) auto={5}:equip mana={5} -text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) type=Artifact subtype=Equipment [/card] @@ -135864,7 +135761,7 @@ type=Sorcery [card] name=Wormfang Behemoth auto=hand(blink)forsrc all(*|myhand) -text=When Wormfang Behemoth enters the battlefield, exile all cards from your hand. -- When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. +text=When Wormfang Behemoth enters, exile all cards from your hand. -- When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. mana={3}{U}{U} type=Creature subtype=Nightmare Fish Beast @@ -135874,9 +135771,9 @@ toughness=5 [card] name=Wormfang Drake abilities=flying +auto=aslongas(other creature|mybattlefield) choice notaTarget(other creature|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -auto=aslongas(other creature|mybattlefield) choice notatarget(other creature|mybattlefield) (blink)forsrc oneshot -text=Flying -- When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. -- When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=Flying -- When Wormfang Drake enters, sacrifice it unless you exile a creature you control other than Wormfang Drake. -- When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{U} type=Creature subtype=Nightmare Drake @@ -135888,7 +135785,7 @@ name=Wormfang Manta abilities=flying auto=turns:-1 controller auto=@movedTo(this|nonbattlezone) from(battlefield):turns:+1 controller -text=Flying -- When Wormfang Manta enters the battlefield, you skip your next turn. -- When Wormfang Manta leaves the battlefield, you take an extra turn after this one. +text=Flying -- When Wormfang Manta enters, you skip your next turn. -- When Wormfang Manta leaves the battlefield, you take an extra turn after this one. mana={5}{U}{U} type=Creature subtype=Nightmare Fish Beast @@ -135898,7 +135795,7 @@ toughness=1 [card] name=Wormfang Newt auto=(blink)forsrc target(land|mybattlefield) -text=When Wormfang Newt enters the battlefield, exile a land you control. -- When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Wormfang Newt enters, exile a land you control. -- When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={1}{U} type=Creature subtype=Nightmare Salamander Beast @@ -135908,7 +135805,7 @@ toughness=2 [card] name=Wormfang Turtle auto=(blink)forsrc target(land|mybattlefield) -text=When Wormfang Turtle enters the battlefield, exile a land you control. -- When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Wormfang Turtle enters, exile a land you control. -- When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{U} type=Creature subtype=Nightmare Turtle Beast @@ -135941,7 +135838,7 @@ toughness=4 name=Worn Powerstone auto=tap(noevent) auto={T}:Add{2} -text=Worn Powerstone enters the battlefield tapped. -- {T}: Add {2} to your mana pool. +text=Worn Powerstone enters tapped. -- {T}: Add {2}. mana={3} type=Artifact [/card] @@ -135949,7 +135846,7 @@ type=Artifact name=Worry Beads auto=@each my upkeep:deplete:1 controller auto=@each opponent upkeep:deplete:1 opponent -text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. +text=At the beginning of each player's upkeep, that player mills a card. mana={3} type=Artifact [/card] @@ -135963,7 +135860,7 @@ type=Enchantment [card] name=Wort, Boggart Auntie abilities=fear -auto=@each my upkeep:may moveto(myhand) target(goblin|mygraveyard) +auto=@each my upkeep:may moveto(hand) target(goblin|mygraveyard) text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. mana={2}{B}{R} type=Legendary Creature @@ -135974,15 +135871,15 @@ toughness=3 [card] name=Worthy Cause auto=life:storedtoughness controller -buyback={W}{2} +buyback={W}{S(creature|mybattlefield)}{2} text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- As an additional cost to cast Worthy Cause, sacrifice a creature. -- You gain life equal to the sacrificed creature's toughness. mana={W}{S(creature|mybattlefield)} type=Instant [/card] [card] name=Wound Reflection -auto=@each endofturn:life:-oplifelost opponent -text=At the beginning of each end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.) +auto=@each end:life:-oplifelost opponent +text=At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) mana={5}{B} type=Enchantment [/card] @@ -135997,7 +135894,7 @@ type=Sorcery [card] name=Wrangle target=creature[power<=4] -auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! text=Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn. mana={1}{R} type=Sorcery @@ -136029,7 +135926,7 @@ type=Sorcery name=Wrath of Marit Lage auto=tap all(creature[red]) auto=lord(creature[red]) doesnotuntap -text=When Wrath of Marit Lage enters the battlefield, tap all red creatures. -- Red creatures don't untap during their controllers' untap steps. +text=When Wrath of Marit Lage enters, tap all red creatures. -- Red creatures don't untap during their controllers' untap steps. mana={3}{U}{U} type=Enchantment [/card] @@ -136038,7 +135935,7 @@ name=Wreak Havoc abilities=nofizzle target=artifact,land auto=destroy -text=Wreak Havoc can't be countered by spells or abilities. -- Destroy target artifact or land. +text=Wreak Havoc can't be countered. -- Destroy target artifact or land. mana={2}{R}{G} type=Sorcery [/card] @@ -136071,20 +135968,12 @@ power=3 toughness=3 [/card] [card] -name=Wrench Mind -target=player -auto=ability$! name(discard 2 cards) choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(artifact|myhand)~morethan~0 then name(discard artifact) choice name(discard artifact) target(artifact|myhand) reject !$ targetedplayer -text=Target player discards two cards unless he or she discards an artifact card. -mana={B}{B} -type=Sorcery -[/card] -[card] name=Wren's Run Packmaster -auto=aslongas(other elf|mybattlefield) choice notatarget(other elf|mybattlefield) (blink)forsrc oneshot +auto=aslongas(other elf|mybattlefield) choice notaTarget(other elf|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -auto={2}{G}:token(Wolf,Creature Wolf,2/2,green) +auto={2}{G}:_WOLFTOKEN_ auto=lord(wolf|mybattlefield) deathtouch -text=Champion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.) -- {2}{G}: Put a 2/2 green Wolf creature token onto the battlefield. -- Each Wolf you control has deathtouch. (Creatures dealt damage by those creatures are destroyed. You can divide their combat damage among any of the creatures blocking or blocked by it.) +text=Champion an Elf (When this enters, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.) -- {2}{G}: Put a 2/2 green Wolf creature token onto the battlefield. -- Each Wolf you control has deathtouch. (Creatures dealt damage by those creatures are destroyed. You can divide their combat damage among any of the creatures blocking or blocked by it.) mana={3}{G} type=Creature subtype=Elf Warrior @@ -136092,9 +135981,17 @@ power=5 toughness=5 [/card] [card] +name=Wrench Mind +target=player +auto=ability$! name(discard 2 cards) choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(artifact|myhand)~morethan~0 then name(discard artifact) choice name(discard artifact) target(artifact|myhand) reject !$ targetedplayer +text=Target player discards two cards unless they discards an artifact card. +mana={B}{B} +type=Sorcery +[/card] +[card] name=Wretched Anurid auto=@movedTo(other creature|battlefield):life:-1 controller -text=Whenever another creature enters the battlefield, you lose 1 life. +text=Whenever another creature enters, you lose 1 life. mana={1}{B} type=Creature subtype=Zombie Frog Beast @@ -136113,7 +136010,7 @@ type=Sorcery name=Wretched Gryff abilities=flying autostack=if casted(this) then draw:1 -text=Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Wretched Gryff, draw a card. -- Flying +text=Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) -- When you cast Wretched Gryff, draw a card. -- Flying mana={7} other={emerge}{5}{U} name(Emerge) otherrestriction=compare(ishuman)~morethan~0,type(creature|myBattlefield)~morethan~0 @@ -136192,8 +136089,8 @@ toughness=2 [/card] [card] name=Wu Longbowman -auto={T}:damage:1 target(creature,player) restriction{during my turn,before attackers} -text={T}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. +auto={T}:damage:1 target(anytarget) restriction{during my turn,before attackers} +text={T}: Wu Longbowman deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared. mana={2}{U} type=Creature subtype=Human Soldier Archer @@ -136204,8 +136101,8 @@ toughness=1 name=Wu Scout abilities=horsemanship aicode=name(look) activate name(look) target(*|opponenthand) donothing -auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Wu Scout enters the battlefield, look at target opponent's hand. +auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(hand) and!(all(*|reveal) moveto(hand))! optiononeend revealend +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Wu Scout enters, look at target opponent's hand. mana={1}{U} type=Creature subtype=Human Soldier Scout @@ -136216,7 +136113,7 @@ toughness=1 name=Wu Spy aicode=activate transforms((,newability[choice all(*[zpos=2]|targetedpersonslibrary) moveto(ownergraveyard)],newability[choice all(*[zpos=1]|targetedpersonslibrary) moveto(ownergraveyard)])) ueot auto=target(player) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard. +text=When Wu Spy enters, look at the top two cards of target player's library. Put one of them into their graveyard. mana={1}{U} type=Creature subtype=Human Soldier Rogue @@ -136237,7 +136134,7 @@ toughness=3 [card] name=Wurm T1 type=Artifact Creature -subtype=Wurm +subtype=Phyrexian Wurm abilities=deathtouch text=Deathtouch power=3 @@ -136246,7 +136143,7 @@ toughness=3 [card] name=Wurm T2 type=Artifact Creature -subtype=Wurm +subtype=Phyrexian Wurm abilities=lifelink text=Lifelink power=3 @@ -136261,6 +136158,13 @@ toughness=6 color=Green [/card] [card] +name=Wurm's Tooth +auto=@movedTo(*[green]|stack):may life:1 controller +text=Whenever a player casts a green spell, you may gain 1 life. +mana={2} +type=Artifact +[/card] +[card] name=Wurmcalling auto=token(Wurm,Creature Wurm,X/X,green) buyback={X}{G}{2}{G} @@ -136272,24 +136176,17 @@ type=Sorcery name=Wurmcoil Engine abilities=lifelink,deathtouch auto=_DIES_token(Wurm T1) && token(Wurm T2) -text=Deathtouch, Lifelink -- When Wurmcoil Engine dies, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield. +text=Deathtouch, lifelink -- When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. mana={6} type=Artifact Creature -subtype=Wurm +subtype=Phyrexian Wurm power=6 toughness=6 [/card] [card] -name=Wurm's Tooth -auto=@movedTo(*[green]|stack):may life:1 controller -text=Whenever a player casts a green spell, you may gain 1 life. -mana={2} -type=Artifact -[/card] -[card] name=Wurmskin Forger -auto=ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller -text=When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures. +auto=ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller +text=When Wurmskin Forger enters, distribute three +1/+1 counters among one, two, or three target creatures. mana={5}{G}{G} type=Creature subtype=Elf Warrior @@ -136309,7 +136206,7 @@ subtype=Aura [card] name=Wydwen, the Biting Gale abilities=flying,flash -auto={L:1}{U}{B}:moveTo(ownerhand) +auto={L:1}{U}{B}:moveTo(hand) text=Flash -- Flying -- {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand. mana={2}{U}{B} type=Legendary Creature @@ -136348,7 +136245,7 @@ toughness=1 [card] name=Xathrid Demon abilities=flying,trample -auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:name(sacrifice a creature) notatarget(other creature|mybattlefield) dynamicability sacrifice +auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:name(sacrifice a creature) notaTarget(other creature|mybattlefield) dynamicability sacrifice auto=@each my upkeep restriction{type(creature|myBattlefield)~lessthan~2}:tap && damage:7 controller text=Flying, trample -- At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life. mana={3}{B}{B}{B} @@ -136359,7 +136256,7 @@ toughness=7 [/card] [card] name=Xathrid Gorgon -auto={2}{B}{T}:name(petrify) target(creature) transforms((artifact,artifact,newability[counter(0/0.1.Petrification) all(this)],newability[noactivatedability],newability[defender])) forever +auto={2}{B}{T}:name(petrify) target(creature) transforms((artifact,artifact,newability[counter(0/0.1.Petrification) all(this)],newability[noactivatedability],defender)) forever abilities=deathtouch text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.) mana={5}{B} @@ -136370,8 +136267,8 @@ toughness=6 [/card] [card] name=Xathrid Necromancer -autograveyard=_DIES_token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! controller -auto=@movedTo(other human|graveyard) from(mybattlefield):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! controller +autograveyard=_DIES__ZOMBIETOKEN_ and!( tap(noevent) )! controller +auto=@movedTo(other human|graveyard) from(mybattlefield):_ZOMBIETOKEN_ and!( tap(noevent) )! controller text=Whenever Xathrid Necromancer or another Human creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped. mana={2}{B} type=Creature @@ -136381,8 +136278,8 @@ toughness=2 [/card] [card] name=Xathrid Slyblade -abilities=opponentshroud -auto={3}{B}:name(Lose Hexproof to gain First Strike and Deathtouch) transforms((,newability[-opponentshroud],newability[first strike],newability[deathtouch])) ueot +abilities=hexproof +auto={3}{B}:name(Lose Hexproof to gain First Strike and Deathtouch) transforms((,newability[-hexproof],first strike,deathtouch)) ueot text=Hexproof. -- {3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. mana={2}{B} type=Creature @@ -136393,7 +136290,7 @@ toughness=1 [card] name=Xenagos, God of Revels abilities=indestructible -auto=@each my combatbegins:name(haste and +x/+x) target(other creature|mybattlefield) transforms((,newability[haste],newability[power/power])) ueot +auto=@each my combatbegins:name(haste and +x/+x) target(other creature|mybattlefield) transforms((,haste,newability[power/power])) ueot auto=this(variable{gruul}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) auto=this(variable{gruul}>6) transforms((Legendary Enchantment Creature)) text=Indestructible -- As long as your devotion to red and green is less than seven, Xenagos isn't a creature. -- At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. @@ -136406,14 +136303,14 @@ toughness=5 [card] name=Xenograft auto=chooseatype lord(creature|mybattlefield) transforms((chosentype)) chooseend -text=As Xenograft enters the battlefield, choose a creature type. Each creature you control is the chosen type in addition to its other types. +text=As Xenograft enters, choose a creature type. Each creature you control is the chosen type in addition to its other types. mana={4}{U} type=Enchantment [/card] [card] name=Xiahou Dun, the One-Eyed abilities=horsemanship -auto={S}:moveTo(ownerhand) target(other *[black]|mygraveyard) restriction{during my turn,before attackers} +auto={S}:moveTo(hand) target(other *[black]|mygraveyard) restriction{during my turn,before attackers} text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared. mana={2}{B}{B} type=Legendary Creature @@ -136443,6 +136340,14 @@ power=1 toughness=1 [/card] [card] +name=Yahenni's Expertise +auto=all(creature) -3/-3 ueot +auto=may castcard(normal) notaTarget(*[-land;manacost<=3]|myhand) +text=All creatures get -3/-3 until end of turn. -- You may cast a card with mana value 3 or less from your hand without paying its mana cost. +mana={2}{B}{B} +type=Sorcery +[/card] +[card] name=Yahenni, Undying Partisan abilities=haste auto=@movedto(creature|graveyard) from(opponentbattlefield):counter(1/1) @@ -136455,19 +136360,11 @@ power=2 toughness=2 [/card] [card] -name=Yahenni's Expertise -auto=all(creature) -3/-3 ueot -auto=may castcard(normal) notatarget(*[-land;manacost<=3]|myhand) -text=All creatures get -3/-3 until end of turn. -- You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost. -mana={2}{B}{B} -type=Sorcery -[/card] -[card] name=Yamabushi's Flame -target=creature,player +target=anytarget auto=exiledeath auto=damage:3 -text=Yamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. +text=Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. mana={2}{R} type=Instant [/card] @@ -136515,7 +136412,7 @@ name=Yavimaya Coast auto={T}:Add{1} auto={T}:Add{G} and!( damage:1 controller )! auto={T}:Add{U} and!( damage:1 controller )! -text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you. +text={T}: Add {1}. -- {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you. type=Land [/card] [card] @@ -136523,7 +136420,7 @@ name=Yavimaya Dryad abilities=forestwalk aicode=activate moveto(targetedpersonsbattlefield) and!(tap(noevent))! target(forest|mylibrary) auto=name(target player) target(player) reveal:plibrarycount revealzone(mylibrary) optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(targetedpersonsbattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Forestwalk -- When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library. +text=Forestwalk -- When Yavimaya Dryad enters, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library. mana={1}{G}{G} type=Creature subtype=Dryad @@ -136533,8 +136430,8 @@ toughness=1 [card] name=Yavimaya Elder auto={2}{S}:draw:1 -aicode=activate moveTo(myHand) target(land[basic]|myLibrary) -auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myhand))! afterrevealedend revealend +aicode=activate moveto(hand) target(land[basic]|myLibrary) +auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(hand))! afterrevealedend revealend text=When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. -- {2}, Sacrifice Yavimaya Elder: Draw a card. mana={1}{G}{G} type=Creature @@ -136568,7 +136465,7 @@ name=Yavimaya Granger aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend auto=upcost[{2}{G};next upkeep] sacrifice -text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. +text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Yavimaya Granger enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. mana={2}{G} type=Creature subtype=Elf @@ -136579,7 +136476,7 @@ toughness=2 name=Yavimaya Hollow auto={T}:Add{1} auto={G}{T}:regenerate target(creature) -text={T}: Add {1} to your mana pool. -- {G}, {T}: Regenerate target creature. +text={T}: Add {1}. -- {G}, {T}: Regenerate target creature. type=Legendary Land [/card] [card] @@ -136630,7 +136527,7 @@ auto=upcostmulti[{S(artifact|mybattlefield)}] tap && damage:2 controller text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- First strike (This creature deals combat damage before creatures without first strike.) -- At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you. mana={4}{B}{B} type=Creature -subtype=Demon +subtype=Phyrexian Demon power=6 toughness=6 [/card] @@ -136670,7 +136567,7 @@ type=Sorcery [/card] [card] name=Yawning Fissure -auto=ability$!name(sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent +auto=ability$!name(sacrifice land) notaTarget(land|mybattlefield) sacrifice!$ opponent text=Each opponent sacrifices a land. mana={4}{R} type=Sorcery @@ -136706,6 +136603,16 @@ power=2 toughness=2 [/card] [card] +name=Yeva's Forcemage +auto=2/2 target(creature) ueot +text=When Yeva's Forcemage enters, target creature gets +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] name=Yeva, Nature's Herald auto=lord(creature[green]|myhand,mylibrary,mygraveyard,myexile) asflash abilities=flash @@ -136717,16 +136624,6 @@ power=4 toughness=4 [/card] [card] -name=Yeva's Forcemage -auto=2/2 target(creature) ueot -text=When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. -mana={2}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] name=Yew Spirit auto={2}{G}{G}:power/power ueot text={2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power. @@ -136739,7 +136636,7 @@ toughness=3 [card] name=Yidris, Maelstrom Wielder abilities=trample -auto=@movedto(*|mystack) restriction{didcombatdamagetofoe}:all(trigger[to]) transforms((,newability[cascade:plibrarycount])) ueot +auto=@movedto(*|mystack) from(myHand) restriction{didcombatdamagetofoe}:all(trigger[to]) transforms((,newability[cascade:plibrarycount])) ueot text=Trample -- Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) mana={U}{B}{R}{G} type=Legendary Creature @@ -136751,7 +136648,7 @@ toughness=4 name=Yisan, the Wanderer Bard aicode=activate transforms((,newability[moveTo(myBattlefield) target(creature[manacost=counter{0%0.1.Verse}]|myLibrary)])) ueot auto={2}{G}{T}{C(0/0,1,Verse)}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>creature[manacost=counter{0%0.1.Verse}]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text={2}{G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library. +text={2}{G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle. mana={2}{G} type=Legendary Creature subtype=Human Rogue Bard @@ -136798,7 +136695,7 @@ toughness=4 [/card] [card] name=Yore-Tiller Nephilim -auto=_ATTACKING_target(creature|mygraveyard) ninjutsu +auto=_ATTACKING_target(creature|mygraveyard) readytofight text=Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. mana={W}{U}{B}{R} type=Creature @@ -136868,6 +136765,16 @@ power=2 toughness=2 [/card] [card] +name=Yuan Shao's Infantry +auto=@combat(attackedalone) source(this):unblockable ueot +text=Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry is unblockable this combat. +mana={3}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Yuan Shao, the Indecisive abilities=horsemanship auto=lord(creature|myBattlefield) oneblocker @@ -136879,20 +136786,10 @@ power=2 toughness=3 [/card] [card] -name=Yuan Shao's Infantry -auto=@combat(attackedalone) source(this):unblockable ueot -text=Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry is unblockable this combat. -mana={3}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] name=Yuki-Onna auto=destroy target(artifact) -auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) -text=When Yuki-Onna enters the battlefield, destroy target artifact. -- Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. +auto=@movedto(arcane,spirit|mystack):may moveto(hand) +text=When Yuki-Onna enters, destroy target artifact. -- Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. mana={3}{R} type=Creature subtype=Spirit @@ -136922,9 +136819,9 @@ toughness=1 [/card] [card] name=Zameck Guildmage -auto={G}{U}:name(1/1 counters) emblem transforms((,newability[@movedto(creature|myBattlefield):all(trigger[to]) counter(1/1.1)])) ueot +auto={G}{U}:name(1/1 counters) emblem transforms((,newability[@movedto(creature|myBattlefield):all(trigger[to]) counter(1/1)])) ueot auto={G}{U}{C(1/1,-1),*|mybattlefield}:name(remove a 1/1 counter) draw:1 -text={G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. -- {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. +text={G}{U}: This turn, each creature you control enters with an additional +1/+1 counter on it. -- {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. mana={G}{U} type=Creature subtype=Elf Wizard @@ -136944,7 +136841,7 @@ toughness=6 [/card] [card] name=Zanikev Locust -autograveyard={2}{B}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +autograveyard={2}{B}{B}{E}:_SCAVENGE_(storedpower) abilities=flying text=Flying -- Scavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={5}{B} @@ -136955,10 +136852,10 @@ toughness=3 [/card] [card] name=Zap -target=creature,player +target=anytarget auto=damage:1 auto=draw:1 controller -text=Zap deals 1 damage to target creature or player. -- Draw a card. +text=Zap deals 1 damage to any target. -- Draw a card. mana={2}{R} type=Instant [/card] @@ -136996,8 +136893,8 @@ toughness=4 [card] name=Zealous Conscripts abilities=haste -auto=name(gain control) target(*) moveto(mybattlefield) and!(transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay once] moveTo(ownerbattlefield)])) oneshot)! -text=Haste -- When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. +auto=name(gain control) target(*) moveto(mybattlefield) and!(transforms((,newability[untap],haste,newability[phaseaction[end sourceinplay once] moveTo(ownerbattlefield)])) oneshot)! +text=Haste -- When Zealous Conscripts enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. mana={4}{R} type=Creature subtype=Human Warrior @@ -137045,7 +136942,7 @@ toughness=2 name=Zektar Shrine Expedition auto=_LANDFALL_may counter(0/0,1,Quest) auto={C(0/0,-3,Quest)}{S}:token(Elemental,Creature Elemental,7/1,red,trample,haste,unearth) -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. -- Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. +text=Landfall - Whenever a land enters under your control, you may put a quest counter on Zektar Shrine Expedition. -- Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. mana={1}{R} type=Enchantment [/card] @@ -137082,14 +136979,14 @@ toughness=4 name=Zendikar Resurgent auto=@movedto(creature|mystack):draw:1 controller auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) -text=Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) -- Whenever you cast a creature spell, draw a card. +text=Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) -- Whenever you cast a creature spell, draw a card. mana={5}{G}{G} type=Enchantment [/card] [card] name=Zendikar's Roil auto=_LANDFALL_token(Elemental,Creature Elemental,2/2,green) controller -text=Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield. +text=Whenever a land enters under your control, put a 2/2 green Elemental creature token onto the battlefield. mana={3}{G}{G} type=Enchantment [/card] @@ -137117,7 +137014,7 @@ subtype=Aura [card] name=Zephyr Charge auto={1}{U}:flying target(creature) ueot -text=Enchantment. -- {1}{U}: Target creature gains flying until end of turn. +text=Enchantment. -- {1}{U}: Target creature gains flying until end of turn. mana={1}{U} type=Enchantment [/card] @@ -137143,7 +137040,7 @@ subtype=Aura [/card] [card] name=Zephyr Scribe -auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +auto={U}{T}:_LOOT_ auto=@movedto(*[-creature]|mystack):untap all(this) text={U}, {T}: Draw a card, then discard a card. -- Whenever you cast a noncreature spell, untap Zephyr Scribe. mana={2}{U} @@ -137154,7 +137051,7 @@ toughness=1 [/card] [card] name=Zephyr Spirit -auto=@combat(blocking) source(this):moveTo(ownerhand) +auto=@combat(blocking) source(this):moveTo(hand) text=When Zephyr Spirit blocks, return it to its owner's hand. mana={5}{U} type=Creature @@ -137260,7 +137157,7 @@ toughness=1 [card] name=Zhur-Taa Ancient auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) -text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. +text=Whenever a player taps a land for mana, that player adds one mana to their mana pool of any type that land produced. mana={3}{R}{G} type=Creature subtype=Beast @@ -137271,7 +137168,7 @@ toughness=5 name=Zhur-Taa Druid auto={T}:Add{G} auto=@tappedformana(this):damage:1 opponent -text={T}: Add {G} to your mana pool. Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. +text={T}: Add {G}. Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. mana={R}{G} type=Creature subtype=Human Druid @@ -137291,15 +137188,26 @@ toughness=4 [card] name=Zirilan of the Claw aicode=activate moveTo(myBattlefield) and!(transforms((,haste,unearth)) forever)! target(dragon|myLibrary) -auto={1}{r}{r}{t}:name(search card) reveal:plibrarycount optionone name(choose card) target(dragon|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(transforms((,haste,unearth)) forever)!)! afterrevealedend revealend -text={1}{R}{R}, {T}: Search your library for a Dragon permanent card and put that card onto the battlefield. Then shuffle your library. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step. +auto={1}{R}{R}{t}:name(search card) reveal:plibrarycount optionone name(choose card) target(dragon|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(transforms((,haste,unearth)) forever)!)! afterrevealedend revealend +text={1}{R}{R}, {T}: Search your library for a Dragon permanent card and put that card onto the battlefield. Then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step. mana={3}{R}{R} type=Legendary Creature -subtype=Viashino Shaman +subtype=Lizard Shaman power=3 toughness=4 [/card] [card] +name=Zo-Zu the Punisher +auto=_LANDFALL_damage:2 controller +auto=@movedTo(land|opponentBattlefield):damage:2 opponent +text=Whenever a land enters, Zo-Zu the Punisher deals 2 damage to that land's controller. +mana={1}{R}{R} +type=Legendary Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] name=Zodiac Dog abilities=mountainwalk text=Mountainwalk @@ -137311,7 +137219,7 @@ toughness=2 [/card] [card] name=Zodiac Dragon -auto=@movedTo(mygraveyard) from(this|battlefield):may moveTo(myhand) notatarget(this|mygraveyard) +auto=@movedTo(mygraveyard) from(this|battlefield):may moveto(hand) notaTarget(this|mygraveyard) text=When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand. mana={7}{R}{R} type=Creature @@ -137345,7 +137253,7 @@ abilities=forestwalk text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) mana={1}{G} type=Creature -subtype=Ape +subtype=Monkey power=2 toughness=1 [/card] @@ -137424,7 +137332,7 @@ name=Zoetic Cavern facedown={3} autofacedown={2}:morph auto={T}:Add{1} -text={T}: Add {1} to your mana pool. -- Morph {2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text={T}: Add {1}. -- Morph {2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) type=Land [/card] [card] @@ -137468,9 +137376,9 @@ toughness=3 [card] name=Zombie Brute abilities=trample -aicode=activate target(*[zombie]|myhand) name(revealed card) moveto(myhand) name(revealed card) and!( all(this) counter(1/1) )! -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample +aicode=activate target(*[zombie]|myhand) name(revealed card) moveto(hand) name(revealed card) and!( all(this) counter(1/1) )! +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(hand) optiontwoend revealend +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample mana={6}{B} type=Creature subtype=Zombie @@ -137509,7 +137417,7 @@ toughness=3 [/card] [card] name=Zombie Infestation -auto={D(*|myhand)}{D(*|myhand)}:token(Zombie,Creature Zombie,2/2,black) +auto={D(*|myhand)}{D(*|myhand)}:_ZOMBIETOKEN_ text=Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield. mana={1}{B} type=Enchantment @@ -137529,7 +137437,7 @@ toughness=3 name=Zombie Mob auto=counter(1/1,type:creature:mygraveyard) auto=moveto(exile) all(creature|mygraveyard) -text=Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. -- When Zombie Mob enters the battlefield, exile all creature cards from your graveyard. +text=Zombie Mob enters with a +1/+1 counter on it for each creature card in your graveyard. -- When Zombie Mob enters, exile all creature cards from your graveyard. mana={2}{B}{B} type=Creature subtype=Zombie @@ -137579,14 +137487,6 @@ power=2 toughness=2 [/card] [card] -name=Zombie -power=2 -toughness=2 -type=Creature -subtype=Zombie -color=black -[/card] -[card] name=Zombify target=creature|mygraveyard auto=moveTo(myBattlefield) @@ -137597,7 +137497,7 @@ type=Sorcery [card] name=Zoologist aicode=activate transforms((,newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then target(creature[zpos=1]|mylibrary) moveto(ownerbattlefield) else target(*[zpos=1]|mylibrary) moveto(ownergraveyard)])) ueot -auto={3}{g}{t}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={3}{G}{t}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend text={3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. mana={3}{G} type=Creature @@ -137606,17 +137506,6 @@ power=1 toughness=2 [/card] [card] -name=Zo-Zu the Punisher -auto=_LANDFALL_damage:2 controller -auto=@movedTo(land|opponentBattlefield):damage:2 opponent -text=Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. -mana={1}{R}{R} -type=Legendary Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] name=Zuberi, Golden Feather abilities=flying auto=lord(other griffin) 1/1 @@ -137653,7 +137542,7 @@ auto={4}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) 2/2 auto=this(counter{0/0.3.Level}) cantbeblockedby(creature[-black]) auto=this(counter{0/0.3.Level}) 2/2 -text=Level up {4} ({4}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 1-2]: (3/3) -- [Level 3+]: Zulaport Enforcer can't be blocked except by black creatures. (5/5) +text=Level up {4} ({4}: Put a Level counter on this. Level up only as a sorcery.) -- [Level 1-2]: (3/3) -- [Level 3+]: Zulaport Enforcer can't be blocked except by black creatures. (5/5) mana={B} type=Creature subtype=Human Warrior @@ -137663,7 +137552,7 @@ toughness=1 [/card] [card] name=Zuo Ci, the Mocking Sage -abilities=opponentshroud +abilities=hexproof auto=cantbeblockedby(creature[horsemanship]) text=Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. -- Zuo Ci can't be the target of spells or abilities your opponents control. mana={1}{G}{G} @@ -137677,7 +137566,7 @@ name=Zur the Enchanter abilities=flying aicode=activate moveTo(myBattlefield) target(enchantment[manacost<=3]|myLibrary) auto=_ATTACKING_name(search card) reveal:plibrarycount optionone name(choose card) target(enchantment[manacost<=3]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend -text=Flying -- Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library. +text=Flying -- Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less and put it onto the battlefield. If you do, shuffle your library. mana={1}{W}{U}{B} type=Legendary Creature subtype=Human Wizard @@ -137703,8 +137592,8 @@ type=Artifact [/card] [card] name=Zuran Spellcaster -auto={T}:damage:1 target(creature,player) -text={T}: Zuran Spellcaster deals 1 damage to target creature or player. +auto={T}:damage:1 target(anytarget) +text={T}: Zuran Spellcaster deals 1 damage to any target. mana={2}{U} type=Creature subtype=Human Wizard @@ -137715,7 +137604,7 @@ toughness=1 name=Zurgo Bellstriker auto=cantbeblockerof(creature[power>=2]) other={1}{R} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever text=Zurgo Bellstriker can't block creatures with power 2 or greater. -- Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={R} type=Legendary Creature @@ -137727,7 +137616,7 @@ toughness=2 name=Zurgo Helmsmasher abilities=haste,mustattack auto=this(variable{controllerturn}>0) indestructible -auto=@vampired(creature) from(this):counter(1/1,1) all(this) +auto=@vampired(creature) from(this):counter(1/1) all(this) text=Haste. -- Zurgo Helmsmasher attacks each combat if able. -- Zurgo Helmsmasher has indestructible as long as it is your turn. -- Whenever a creature dealt damage by Zurgo Helmsmasher dies, put a +1/+1 counter on Zurgo Helmsmasher. mana={2}{R}{W}{B} type=Legendary Creature @@ -137735,14 +137624,237 @@ subtype=Orc Warrior power=7 toughness=2 [/card] -##due to card type association dryad arbor is placed at the end. any other card that associates 2 super types in this manner should also -##be in the end of the primitive to avoid abilities like changeling thinking that "forest" is a creature type. +#Due to card type association, Dryad Arbor is placed at the end. Any other card that associates two super types in this manner should also be placed at the end of the primitive to avoid changeling thinking that "forest" is a creature type. This applies to reconfigure cards as well, to avoid making changelings equipment. +[card] +name=Acquisition Octopus +auto={2}:reconfigure +auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery +auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):name(Draw a card) name(Draw a card) draw:1 controller])) +auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combatdamaged(player) from(this):name(Draw a card) name(Draw a card) ability$!name(Draw a card) name(Draw a card) draw:1 controller!$ controller])) +text=Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={2}{U} +type=Artifact Creature +subtype=Equipment Octopus +power=2 +toughness=2 +[/card] +[card] +name=Armguard Familiar +auto={4}:reconfigure +auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery) +auto=teach(creature) transforms((,newability[2/1],newability[@targeted(this) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot])) +auto=_WARD2_ +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Equipped creature gets +2/+1 and has ward {2}. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={1}{U} +type=Artifact Creature +subtype=Equipment Beast +power=2 +toughness=1 +[/card] +[card] +name=Blade of the Oni +abilities=menace +auto={2}{B}{B}:reconfigure +auto=this(cantargetcard(*[attached]|*) {2}{B}{B}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery) +auto=teach(creature) transforms((Demon,setpower=5,settoughness=5,newcolors[black],menace)) +text=Menace -- Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types. -- Reconfigure {2}{B}{B} ({2}{B}{B}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={1}{B} +type=Artifact Creature +subtype=Equipment Demon +power=3 +toughness=1 +[/card] +[card] +name=Bronzeplate Boar +abilities=trample +auto={5}:reconfigure +auto=this(cantargetcard(*[attached]|*) {5}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery) +auto=teach(creature) transforms((,newability[3/2],trample)) +text=Trample -- Equipped creature gets +3/+2 and has trample. -- Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={2}{R} +type=Artifact Creature +subtype=Equipment Boar +power=3 +toughness=2 +[/card] +[card] +name=Chainflail Centipede +auto={2}:reconfigure +auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery +auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(Gains 2/0) name(Gains 2/0) 2/0 ueot])) +auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combat(attacking) source(this):name(Gains 2/0) name(Gains 2/0) ability$!name(Gains 2/0) all(mysource) 2/0 ueot!$ controller])) +text=Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={2}{B} +type=Artifact Creature +subtype=Equipment Insect +power=2 +toughness=2 +[/card] +[card] +name=Cloudsteel Kirin +abilities=flying +auto={5}:reconfigure +auto=this(cantargetcard(*[attached]|*) {5}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery) +auto=teach(creature) transforms((,flying,cantlose)) +text=Flying -- Equipped creature has flying and "You can't lose the game and your opponents can't win the game." -- Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={2}{W} +type=Artifact Creature +subtype=Equipment Kirin +power=3 +toughness=2 +[/card] [card] name=Dryad Arbor -text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") -- Dryad Arbor is green. +text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.") -- Dryad Arbor is green. color=green type=Land Creature subtype=Forest Dryad power=1 toughness=1 [/card] +[card] +name=Goldhound +abilities=first strike,menace +auto={T}{S}:Add{W} +auto={T}{S}:Add{U} +auto={T}{S}:Add{B} +auto={T}{S}:Add{R} +auto={T}{S}:Add{G} +text=First strike -- Menace (This creature can't be blocked except by two or more creatures.) -- {T}, Sacrifice Goldhound: Add one mana of any color. +mana={R} +type=Artifact Creature +subtype=Treasure Dog +power=1 +toughness=1 +[/card] +[card] +name=Komainu Battle Armor +abilities=menace +auto={4}:reconfigure +auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery +auto=teach(creature) transforms((,newability[menace],newability[2/2],newability[@combatdamagefoeof(player) from(this):name(Goad opponent creatures) name(Goad opponent creatures) all(creature|opponentbattlefield) _GOAD_])) +auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combatdamagefoeof(player) from(this):name(Goad opponent creatures) name(Goad opponent creatures) ability$!name(Goad opponent creatures) all(creature|mybattlefield) _GOAD_!$ controller])) +text=Menace -- Equipped creature gets +2/+2 and has menace. -- Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={2}{R} +type=Artifact Creature +subtype=Equipment Dog +power=2 +toughness=2 +[/card] +[card] +name=Leech Gauntlet +abilities=lifelink +auto={4}:reconfigure +auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery +auto=teach(creature) transforms((,lifelink)) +text=Lifelink -- Equipped creature has lifelink. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={1}{B} +type=Artifact Creature +subtype=Equipment Leech +power=2 +toughness=2 +[/card] +[card] +name=Lion Sash +auto={2}:reconfigure +auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery) +auto=teach(creature) transforms((,newability[storedhascnt11/storedhascnt11 nonstatic])) +auto={W}:name(Exile card from graveyard) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[-instant;-sorcery]|*) then all(this) counter(1/1) )! +text={W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. -- Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={1}{W} +type=Artifact Creature +subtype=Equipment Cat +power=1 +toughness=1 +[/card] +[card] +name=Lizard Blades +abilities=double strike +auto={2}:reconfigure +auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery) +auto=teach(creature) transforms((,double strike)) +text=Double strike -- Equipped creature has double strike. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={1}{R} +type=Artifact Creature +subtype=Equipment Lizard +power=1 +toughness=1 +[/card] +[card] +name=Ogre-Head Helm +auto={3}:reconfigure +auto=this(cantargetcard(*[attached]|*) {3}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery +auto=teach(creature) transforms((,newability[2/2],newability[@combatdamaged(player) from(this):ability$!may name(Sacrifice and draw) name(Sacrifice and draw) all(mysource) sacrifice && all(*|myhand) reject && draw:3 controller!$ controller])) +auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combatdamaged(player) from(this):ability$!may name(Sacrifice and draw) name(Sacrifice and draw) all(mysource) sacrifice && all(*|myhand) reject && draw:3 controller!$ controller])) +text=Equipped creature gets +2/+2. -- Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards. -- Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={1}{R} +type=Artifact Creature +subtype=Equipment Ogre +power=2 +toughness=2 +[/card] +[card] +name=Rabbit Battery +abilities=haste +auto={R}:reconfigure +auto=this(cantargetcard(*[attached]|*) {R}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery) +auto=teach(creature) transforms((,newability[1/1],haste)) +text=Haste -- Equipped creature gets +1/+1 and has haste. -- Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={R} +type=Artifact Creature +subtype=Equipment Rabbit +power=1 +toughness=1 +[/card] +[card] +name=Simian Sling +auto={2}:reconfigure +auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery +auto=teach(creature) transforms((,newability[1/1],newability[@combat(blocked) source(this):ability$!name(Damage opponent) name(Damage opponent) damage:1 opponent!$ controller])) +auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combat(blocked) source(this):ability$!name(Damage opponent) name(Damage opponent) damage:1 opponent!$ controller])) +text=Equipped creature gets +1/+1. -- Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={R} +type=Artifact Creature +subtype=Equipment Monkey +power=1 +toughness=1 +[/card] +[card] +name=Tanuki Transplanter +auto={3}:reconfigure +auto=this(cantargetcard(*[attached]|*) {3}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery +auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(Add green mana) thisforeach(variable{power}>0) ability$!name(Add green amana) add{G} doesntempty!$ controller])) +auto=this(cantargetcard(*[creature]|*) transforms((,newability[@combat(attacking) source(this):name(Add green mana) thisforeach(variable{power}>0) ability$!name(Add green amana) add{G} doesntempty!$ controller])) +text=Whenever Tanuki Transplanter or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end. -- Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={3}{G} +type=Artifact Creature +subtype=Equipment Dog +power=2 +toughness=4 +[/card] +[card] +name=The Reality Chip +abilities=showfromtoplibrary +auto={2}{U}:reconfigure +auto=this(cantargetcard(*[attached]|*) {2}{U}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery +auto=teach(creature) transforms((,newability[canplayfromlibrarytop])) +text=You may look at the top card of your library any time. -- As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. -- Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={1}{U} +type=Legendary Artifact Creature +subtype=Equipment Jellyfish +power=0 +toughness=4 +[/card] +[card] +name=Webspinner Cuff +abilities=reach +auto={4}:reconfigure +auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery +auto=teach(creature) transforms((,newability[1/4],reach)) +text=Reach -- Equipped creature gets +1/+4 and has reach. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) +mana={2}{G} +type=Artifact Creature +subtype=Equipment Spider +power=1 +toughness=4 +[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt b/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt index b68552cd1..6f434a4b0 100644 --- a/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt +++ b/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt @@ -1,3325 +1,3970 @@ -grade=borderline -#Planeswalkers Primitives Pack for Wagic the Homebrew. -#Please keep these card alphabetized, and try to have the "name=" line at the top of each card -#We sorted this in alphabetical order - Luruz & Vitty85 21-12-2021 -[card] -name=Abian, Luvion Usurper -auto=counter(0/0,5,loyalty) -auto=lifeset:5 controller -auto=@lifelostof(player) from(*[-Abian]):counter(0/0,-thatmuch,Loyalty) all(this) -auto=@lifeof(player) from(*[-Abian]):counter(0/0,thatmuch,Loyalty) all(this) -auto={C(0/0,3,Loyalty)}:name(+3: Discard your hand and draw a card equal to highest power) reject all(*|myhand) && draw:power:highest:creature:mybattlefield controller && life:3 controller -auto={C(0/0,1,Loyalty)}:name(+1: Create a 3/2 Spirit) token(Spirit,Creature Spirit,3/2,red,green) && life:1 controller -auto={C(0/0,-1,Loyalty)}{L:1}:name(-1: Deals 1 damage to any target) damage:1 target(player,creature,planeswalker) -auto={C(0/0,-2,Loyalty)}{L:2}:name(-2: Deals 2 damage to any target) damage:2 target(player,creature,planeswalker) -auto={C(0/0,-3,Loyalty)}{L:3}:name(-3: Deals 3 damage to any target) damage:3 target(player,creature,planeswalker) -auto={C(0/0,-4,Loyalty)}{L:4}:name(-4: Deals 4 damage to any target) damage:4 target(player,creature,planeswalker) -auto={C(0/0,-5,Loyalty)}{L:5}:name(-5: Deals 5 damage to any target) damage:5 target(player,creature,planeswalker) -auto={C(0/0,-6,Loyalty)}{L:6}:name(-6: Deals 6 damage to any target) damage:6 target(player,creature,planeswalker) -auto={C(0/0,-7,Loyalty)}{L:7}:name(-7: Deals 7 damage to any target) damage:7 target(player,creature,planeswalker) -auto={C(0/0,-8,Loyalty)}{L:8}:name(-8: Deals 8 damage to any target) damage:8 target(player,creature,planeswalker) -auto={C(0/0,-9,Loyalty)}{L:9}:name(-9: Deals 9 damage to any target) damage:9 target(player,creature,planeswalker) -auto={C(0/0,-10,Loyalty)}{L:10}:name(-10: Deals 10 damage to any target) damage:10 target(player,creature,planeswalker) -auto={C(0/0,-11,Loyalty)}{L:11}:name(-11: Deals 11 damage to any target) damage:11 target(player,creature,planeswalker) -auto={C(0/0,-12,Loyalty)}{L:12}:name(-12: Deals 12 damage to any target) damage:12 target(player,creature,planeswalker) -auto={C(0/0,-13,Loyalty)}{L:13}:name(-13: Deals 13 damage to any target) damage:13 target(player,creature,planeswalker) -auto={C(0/0,-14,Loyalty)}{L:14}:name(-14: Deals 14 damage to any target) damage:14 target(player,creature,planeswalker) -auto={C(0/0,-15,Loyalty)}{L:15}:name(-15: Deals 15 damage to any target) damage:15 target(player,creature,planeswalker) -auto={C(0/0,-16,Loyalty)}{L:16}:name(-16: Deals 16 damage to any target) damage:16 target(player,creature,planeswalker) -auto={C(0/0,-17,Loyalty)}{L:17}:name(-17: Deals 17 damage to any target) damage:17 target(player,creature,planeswalker) -auto={C(0/0,-18,Loyalty)}{L:18}:name(-18: Deals 18 damage to any target) damage:18 target(player,creature,planeswalker) -auto={C(0/0,-19,Loyalty)}{L:19}:name(-19: Deals 19 damage to any target) damage:19 target(player,creature,planeswalker) -auto={C(0/0,-20,Loyalty)}{L:20}:name(-20: Deals 20 damage to any target) damage:20 target(player,creature,planeswalker) -text=As Abian, Luvion Usurper enters the battlefield, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.) -- +3: Discard your hand, then draw cards equal to the greatest power among creatures you control. -- +1: Create a 3/2 red and green Spirit creature token. -- −X: You deal X damage to any target. -mana={5}{R}{G} -type=Legendary Planeswalker -subtype=Abian -[/card] -[card] -name=Ajani, Adversary of Tyrants -auto=counter(0/0,4,loyalty) -auto={C(0/0,+1,Loyalty)}:name(+1: Put a +1/+1 counter on up to two...) target(other creature|battlefield) counter(1/1,1) -auto={C(0/0,-2,Loyalty)}:name(-2: Return target creature from graveyard) moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Create three tokens) emblem transforms((,newability[@each my endofturn:create(Cat:Creature Cat:1/1:lifelink:white)*3] )) forever dontremove -text=+1: Put a +1/+1 counter on each of up to two target creatures. -- -2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- -7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink." -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani, Caller of the Pride -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1} -auto={C(0/0,1,Loyalty)}:name(+1: Put a +1/+1 counter) target(creature|battlefield) counter(1/1,1) restriction{compare(cantargetcre)~morethan~0} -auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gains double strike and flying) flying && double strike target(creature|battlefield) ueot -auto={C(0/0,-8,Loyalty)}:name(-8: Put X 2/2 Cat creatures) token(Cat,Creature Cat,2/2,white)*lifetotal -text=+1: Put a +1/+1 counter on up to one target creature. -- -3: Target creature gains flying and double strike until end of turn. -- -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total. -mana={1}{W}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani Goldmane -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life) life:2 controller -auto={C(0/0,-1,Loyalty)}:name(-1: Put a +1/+1 counter and vigilance) all(creature|mybattlefield) counter(1/1,1) && all(creature|mybattlefield) vigilance ueot -auto={C(0/0,-6,Loyalty)}:name(-6: Create a */* Avatar) token(Avatar,Creature Avatar,0/0,white) and!( transforms((,newability[lifetotal/lifetotal cdaactive])) forever)! -text=+1: You gain 2 life. -- -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -- -6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani, Inspiring Leader -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Gain 2 life without targeting any creature) life:2 controller -auto={C(0/0,2,Loyalty)}:name(+2: Gain 2 life and target creature gets two +1/+1 counters) target(creature) counter(1/1,2) && life:2 controller -auto={C(0/0,-3,Loyalty)}:name(-3: Exile target creature and gains life opponent) moveto(exile) target(creature) && life:2 targetController -auto={C(0/0,-10,Loyalty)}:name(-10: Creatures gain doubles strike and flying) all(creature|myBattlefield) flying && double strike ueot -text=+2: You gain 2 life. Put two +1/+1 counters on up to one target creature. -- -3: Exile target creature. Its controller gains 2 life. -- -10: Creatures you control gain flying and double strike until end of turn. -mana={4}{W}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani, Mentor of Heroes -auto=counter(0/0,4,loyalty) -aicode=activate transforms((,newability[if type(*[creature;aura;planeswalker;zpos<=4]|myLibrary)~morethan~0 then target(*[creature;aura;planeswalker;zpos<=4]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Distribute three +1/+1 counters) ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller -auto={C(0/0,1,Loyalty)}:name(+1: Look 4 cards for creature, aura or planeswalker) reveal:4 optionone name(Get a card) target(<1>*[creature;planeswalker;aura]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-8,Loyalty)}:name(-8: Gain 100 life) life:100 controller -text=+1: Distribute three +1/+1 counters among one, two, or three target creatures you control. -- +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -8: You gain 100 life. -mana={3}{G}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani Steadfast -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1} -auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +1/1 and abilities) target(creature) transforms((,newability[1/1],newability[vigilance],newability[first strike],newability[lifelink])) ueot restriction{compare(cantargetcre)~morethan~0} -auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/1 counter and loyalty counters) all(creature|mybattlefield) counter(1/1,1) && all(other planeswalker|myBattlefield) counter(0/0,1,Loyalty) -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Forcefield) emblem transforms((,newability[forcefield controller])) forever dontremove -text=+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. -- -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. -- -7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage." -mana={3}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani, Strength of the Pride -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Gain life equal to planeswalkers and creatures) life:type:creature:myBattlefield controller && life:type:planeswalkers:myBattlefield controller -auto={C(0/0,-2,Loyalty)}:name(-2: Create Ajani's Pridemate) token(Ajani's Pridemate) -auto={C(0/0,0,Loyalty)}:name(-0: Exile Ajani and creatures opponent) if compare(lifetotalminusstartinglifeminusend)~morethan~14 then moveto(exile) all(this) && moveto(exile) all(*[creature;artifact]|opponentbattlefield) -text=+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. -- -2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." -- 0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control. -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani, the Greathearted -auto=counter(0/0,5,loyalty) -auto=lord(creature|myBattlefield) vigilance -auto={C(0/0,1,Loyalty)}:name(+1: Gain 3 life) life:3 controller -auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/1 counter and a loyalty counter) counter(1/1) all(creature|myBattlefield) && counter(0/0,1,Loyalty) all(other planeswalker|myBattlefield) -text=Creatures you control have vigilance. -- +1: You gain 3 life. -- -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. -mana={2}{G}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani Unyielding -auto=counter(0/0,4,loyalty) -aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(land;instant;sorcery|*) then bottomoflibrary)! -auto={C(0/0,2,Loyalty)}:name(+2: Reveal three and put permanentes in hand) reveal:3 optionone name(Get Nonland Cards) target(<3>*[-land]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-2,Loyalty)}:name(-2: Exile a creature and gain life) target(creature) dynamicability moveTo(exile) -auto={C(0/0,-9,Loyalty)}:name(-9: Put five +1/+1 and loyalty counters) counter(1/1,5) all(creature|mybattlefield) && counter(0/0,5,loyalty) all(other planeswalker|mybattlefield) -text=+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -2: Exile target creature. Its controller gains life equal to its power. -- -9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control. -mana={4}{G}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani, Valiant Protector -auto=counter(0/0,4,loyalty) -aicode=activate transforms((,newability[all(*[zpos=findfirsttypecreature]|mylibrary) moveto(myhand) and!( all(*[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot -auto={C(0/0,2,Loyalty)}:name(+2: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1} -auto={C(0/0,2,Loyalty)}:name(+2: Put two +1/+1 counters) target(creature|battlefield) counter(1/1,2) restriction{compare(cantargetcre)~morethan~0} -auto={C(0/0,1,Loyalty)}:name(+1: Reveal until a creature and put it in hand) Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-11,Loyalty)}:name(-11: Put X +1/+1 counters and trample) target(creature) counter(1/1,lifetotal) && trample ueot -text=+2: Put two +1/+1 counters on up to one target creature. -- +1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn. -mana={4}{G}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani Vengeant -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Permanent doesn't untap) frozen target(*) -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 3 damage and gain 3 life) damage:3 target(player,creature,planeswalker) && life:3 controller -auto={C(0/0,-7,Loyalty)}:name(-7: Destroy all lands) target(player) destroy all(land|targetedpersonsbattlefield) -text=+1: Target permanent doesn't untap during its controller's next untap step. -- -2: Ajani Vengeant deals 3 damage to any target and you gain 3 life. -- -7: Destroy all lands target player controls. -mana={2}{R}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani, Wise Counselor -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Gain 1 life for each creature) life:type:creature:myBattlefield controller -auto={C(0/0,-3,Loyalty)}:name(-3: Creatures gets +2/+2) all(creature|myBattlefield) 2/2 ueot -auto={C(0/0,-9,Loyalty)}:name(-9: Put X +1/+1 counter) counter(1/1,lifetotal) target(creature) -text=+2: You gain 1 life for each creature you control. -- −3: Creatures you control get +2/+2 until end of turn. -- −9: Put X +1/+1 counters on target creature, where X is your life total. -mana={3}{W}{W} -type=Legendary Planeswalker -subtype=Ajani -[/card] -[card] -name=Aminatou, the Fateshifter -abilities=canbecommander -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and return a card on top) ability$!draw:1 controller _ choice target(*|myhand) moveTo(mylibrary)!$ controller -auto={C(0/0,-3,Loyalty)}:name(-1: Exile other permanent and return it) moveTo(exile) target(other *|myBattlefield) and! moveTo(myBattlefield)! -auto={C(0/0,-9,Loyalty)}:name(-6: Exchange nonland permanents with opponent) moveTo(myBattlefield) all(*[-land]|opponentBattlefield) && moveTo(opponentBattlefield) all(*[-Aminatou, the Fateshifter;-land]|myBattlefield) -text=+1: Draw a card, then put a card from your hand on top of your library. -- −1: Exile another target permanent you own, then return it to the battlefield under your control. -- −6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. -- Aminatou, the Fateshifter can be your commander. -mana={W}{U}{B} -type=Legendary Planeswalker -subtype=Aminatou -[/card] -[card] -name=Angrath, Captain of Chaos -auto=counter(0/0,5,loyalty) -auto=lord(creature|myBattlefield) menace -auto={C(0/0,-2,Loyalty)}:name(-2: Amass 2) _AMASS_(2) -text=Creatures you control have menace. -- -2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -mana={2}{BR}{BR} -type=Legendary Planeswalker -subtype=Angrath -[/card] -[card] -name=Angrath, Minotaur Pirate -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage to opponent and each creature he controls) damage:1 opponent && damage:1 all(creature|opponentBattlefield) -auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage to planeswalker and each creature its controller controls) target(planeswalker) damage:1 && damage:1 all(creature|targetcontrollerbattlefield) -auto={C(0/0,-3,Loyalty)}:name(-3: Reanimate a Pirate) moveTo(myBattlefield) target(creature[Pirate]|myGraveyard) -auto={C(0/0,-11,Loyalty)}:name(-11: Destroy all creatures and deal damage) all(creature|opponentBattlefield) dynamicability && destroy -text=+2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker’s controller controls. -- −3: Return target Pirate card from your graveyard to the battlefield. -- −11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power. -mana={4}{B}{R} -type=Legendary Planeswalker -subtype=Angrath -[/card] -[card] -name=Angrath, the Flame-Chained -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Opponent discards a card and loses 2 life) ability$!name(discard) notatarget(*|myhand) reject !$ opponent && life:-2 opponent -auto={C(0/0,-3,Loyalty)}:name(-3: Gain control of creature with manacost 3 or less) target(creature[manacost<=3]) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste,treason)) ueot)! -auto={C(0/0,-3,Loyalty)}:name(-3: Gain control of creature with manacost more than 3) target(creature[manacost>=4]) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -auto={C(0/0,-8,Loyalty)}:name(-8: Opponent loses life equal to graveyard) life:-type:*:opponentGraveyard opponent -text=+1: Each opponent discards a card and loses 2 life. -- −3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less. -- −8: Each opponent loses life equal to the number of cards in their graveyard. -mana={3}{B}{R} -type=Legendary Planeswalker -subtype=Angrath -[/card] -[card] -name=Arlinn Kord -auto=counter(0/0,3,loyalty) -backside=Arlinn, Embraced by the Moon -restriction=compare(isflipped)~equalto~0 -anyzone={0}:doubleside(backside) -auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing -auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+2) target(creature) 2/2 ueot -auto={C(0/0,0,Loyalty)}:name(0: Create a Wolf and transform) create(Wolf:Creature Wolf:2/2:green) && flip(backside) -text=+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. -- 0: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord. -mana={2}{R}{G} -type=Legendary Planeswalker -subtype=Arlinn -[/card] -[card] -name=Arlinn, Embraced by the Moon -backside=Arlinn Kord -auto={C(0/0,1,Loyalty)}:name(+1: Creatures gets +1/+1 & trample) all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) trample ueot -auto={C(0/0,-1,Loyalty)}:name(-1: Deals 3 damage and transform) ability$!name(Choose one) choice name(Damage player) damage:3 target(player) _ choice name(Damage creature) damage:3 target(creature) _ choice name(Damage planeswalker) damage:3 target(planeswalker)!$ controller && all(this) flip(Arlinn Kord) -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: Creatures get ability powerstrike) emblem transforms((,newability[lord(creature|mybattlefield) {T}:target(creature,player) dynamicability],newability[lord(creature|mybattlefield) haste])) forever dontremove -text=+1: Creatures you control get +1/+1 and gain trample until end of turn. -- -1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon. -- -6: You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to target creature or player.'" -type=Legendary Planeswalker -subtype=Arlinn -color=red,green -[/card] -[card] -name=Arlinn, the Pack's Hope -abilities=daybound -backside=Arlinn, the Moon's Fury -restriction=compare(isflipped)~equalto~0 -anyzone={0}:doubleside(backside) -auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) -auto=if compare(hascntloyalty)~equalto~0 then counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Cast creatures with flash) transforms((,newability[counter(0/0.1.ArlinnEffect)],newability[phaseaction[my untap once sourceinplay] removeallcounters(0/0.1.ArlinnEffect)])) forever -auto={C(0/0,-3,Loyalty)}:name(-3: Create 2 Wolves) token(Wolf,Creature Wolf,2/2,green)*2 -auto=this(counter{0/0.1.ArlinnEffect}>0) transforms((,newability[lord(creature|mycastingzone) asflash],newability[@movedto(creature|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)])) -text=Daybound (If a player casts no spells during their own turn, it becomes night next turn.) -- +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. -- −3: Create two 2/2 green Wolf creature tokens. // Arlinn, the Moon's Fury -mana={2}{R}{G} -type=Legendary Planeswalker -subtype=Arlinn -[/card] -[card] -name=Arlinn, the Moon's Fury -abilities=nightbound -backside=Arlinn, the Pack's Hope -auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) -auto=if compare(hascntloyalty)~equalto~0 then counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Add red and green mana) add{R}{G} -auto={C(0/0,0,Loyalty)}:name(0: Becomes werewolf) transforms((Creature Werewolf,setpower=5,settoughness=5,newability[trample],newability[indestructible],newability[haste])) ueot -text=Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) -- +2: Add {R}{G}. -- 0: Until end of turn, Arlinn, the Moon’s Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. // Arlinn, the Pack's Hope -color=red,green -type=Legendary Planeswalker -subtype=Arlinn -[/card] -[card] -name=Arlinn, Voice of the Pack -auto=counter(0/0,7,loyalty) -auto=@movedTo(*[Wolf;Werewolf]|myBattlefield):all(trigger[to]) counter(1/1) -auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 Wolf) create(Wolf:Creature Wolf:2/2:green) -text=Each creature you control that's a Wolf or Werewolf enters the battlefield with an additional +1/+1 counter on it. -- -2: Create a 2/2 green Wolf creature token. -mana={4}{G}{G} -type=Legendary Planeswalker -subtype=Arlinn -[/card] -[card] -name=Ashiok, Dream Render -auto=counter(0/0,5,loyalty) -auto=lord(*|opponentlibrary) shroud -auto={C(0/0,-1,Loyalty)}:name(-1: Target opponent mils four and exile his or her graveyard) target(player) deplete:4 && moveTo(exile) all(*|opponentgraveyard) -text=Spells and abilities your opponents control can't cause their controller to search their library. -- -1: Target player puts the top four cards of their library into their graveyard. Then exile each opponent's graveyard. -mana={1}{UB}{UB} -type=Legendary Planeswalker -subtype=Ashiok -[/card] -[card] -name=Ashiok, Nightmare Muse -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a Blue black nightmare) token(Nightmare Nig) -auto={C(0/0,-3,Loyalty)}:name (-3: Return target nonland and exiles) moveTo(ownerhand) target(*[-land]) && moveTo(exile) NotATarget(*|opponenthand) -auto={C(0/0,-7,Loyalty)}:name (-7: Cast up to three cards from exile) castcard(normal) target(*|opponentExile) && castcard(normal) target(*|opponentExile) && castcard(normal) target(*|opponentExile) -text=+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." -- -3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. -- -7: You may cast up to three face-up cards your opponents own from exile without paying their mana costs. -mana={3}{U}{B} -type=Legendary Planeswalker -subtype=Ashiok -[/card] -[card] -name=Ashiok, Nightmare Weaver -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Exile the top three cards) moveTo(exile) all(*[zpos<=3]|opponentLibrary) -auto={C(0/0,0,Loyalty)}:name(-0: Return a creature from exile as Nightmare with mana cost 0) moveTo(myBattlefield) target(creature[manacost=0]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-1,Loyalty)}:name(-1: Return a creature from exile as Nightmare with mana cost 1) moveTo(myBattlefield) target(creature[manacost=1]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-2,Loyalty)}:name(-2: Return a creature from exile as Nightmare with mana cost 2) moveTo(myBattlefield) target(creature[manacost=2]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-3,Loyalty)}:name(-3: Return a creature from exile as Nightmare with mana cost 3) moveTo(myBattlefield) target(creature[manacost=3]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-4,Loyalty)}:name(-4: Return a creature from exile as Nightmare with mana cost 4) moveTo(myBattlefield) target(creature[manacost=4]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-5,Loyalty)}:name(-5: Return a creature from exile as Nightmare with mana cost 5) moveTo(myBattlefield) target(creature[manacost=5]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-6,Loyalty)}:name(-6: Return a creature from exile as Nightmare with mana cost 6) moveTo(myBattlefield) target(creature[manacost=6]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-7,Loyalty)}:name(-7: Return a creature from exile as Nightmare with mana cost 7) moveTo(myBattlefield) target(creature[manacost=7]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-8,Loyalty)}:name(-8: Return a creature from exile as Nightmare with mana cost 8) moveTo(myBattlefield) target(creature[manacost=8]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-9,Loyalty)}:name(-9: Return a creature from exile as Nightmare with mana cost 9) moveTo(myBattlefield) target(creature[manacost=9]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-10,Loyalty)}:name(-10: Return a creature from exile as Nightmare with mana cost 10) moveTo(myBattlefield) target(creature[manacost=10]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-11,Loyalty)}:name(-11: Return a creature from exile as Nightmare with mana cost 11) moveTo(myBattlefield) target(creature[manacost=11]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-12,Loyalty)}:name(-12: Return a creature from exile as Nightmare with mana cost 12) moveTo(myBattlefield) target(creature[manacost=12]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-13,Loyalty)}:name(-13: Return a creature from exile as Nightmare with mana cost 13) moveTo(myBattlefield) target(creature[manacost=13]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-14,Loyalty)}:name(-14: Return a creature from exile as Nightmare with mana cost 14) moveTo(myBattlefield) target(creature[manacost=14]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-15,Loyalty)}:name(-15: Return a creature from exile as Nightmare with mana cost 15) moveTo(myBattlefield) target(creature[manacost=15]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-16,Loyalty)}:name(-16: Return a creature from exile as Nightmare with mana cost 16) moveTo(myBattlefield) target(creature[manacost=16]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-17,Loyalty)}:name(-17: Return a creature from exile as Nightmare with mana cost 17) moveTo(myBattlefield) target(creature[manacost=17]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-18,Loyalty)}:name(-18: Return a creature from exile as Nightmare with mana cost 18) moveTo(myBattlefield) target(creature[manacost=18]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-19,Loyalty)}:name(-19: Return a creature from exile as Nightmare with mana cost 19) moveTo(myBattlefield) target(creature[manacost=19]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-20,Loyalty)}:name(-20: Return a creature from exile as Nightmare with mana cost 20) moveTo(myBattlefield) target(creature[manacost=20]|opponentExile) and!(becomes(Nightmare) forever)! -auto={C(0/0,-10,Loyalty)}:name(-10: Exile hands and graveyards) moveTo(Exile) all(*|opponentGraveyard,opponentHand) -text=+2: Exile the top three cards of target opponent’s library. -- −X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. -- −10: Exile all cards from all opponents’ hands and graveyards. -mana={1}{U}{B} -type=Legendary Planeswalker -subtype=Ashiok -[/card] -[card] -name=Ashiok, Sculptor of Fears -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Draw a card and put two cards...) draw:1 controller && deplete:2 opponent deplete:2 controller -auto={C(0/0,-5,Loyalty)}:name(-5: Return target creature from graveyars) moveTo(myBattlefield) target(creature|Graveyard) -auto={C(0/0,-11,Loyalty)}:name(-11: Gain control of all creatures..) moveTo(myBattlefield) all(creature|opponentBattlefield) -text=+2: Draw a card. Each player puts the top two cards of their library into their graveyard. -- -5: Put target creature card from a graveyard onto the battlefield under your control. -- -11: Gain control of all creatures target opponent controls. -mana={4}{U}{B} -type=Legendary Planeswalker -subtype=Ashiok -[/card] -[card] -name=B.O.B. (Bevy of Beebles) -auto=counter(0/0,4,Loyalty) -auto=token(Beeble,Creature Beeble,1/1,blue)*4 -auto=@counteradded(0/0,1,Loyalty) from(this):token(Beeble,Creature Beeble,1/1,blue) -auto=@counterremoved(0/0,1,Loyalty) from(this):sacrifice target(beeble|myBattlefield) -auto={C(0/0,1,Loyalty)}:name(+1: X Beebles can't be blocked) target(creature[Beeble]|myBattlefield) transforms((,newability[unblockable])) ueot -auto={C(0/0,-1,Loyalty)}:name(-1: Draw a card) draw:1 controller -text=As B.O.B. enters the battlefield, create four 1/1 blue Beeble creature tokens. -- The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) -- +1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. -- -1: Draw a card. -mana={3}{U}{U} -type=Legendary Planeswalker -subtype=B.O.B. -[/card] -[card] -name=Basri, Devoted Paladin -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Creature gets 1/1 counter and vigilance) target(creature|battlefield) transforms((,newability[counter(1/1)],newability[vigilance])) ueot -auto={C(0/0,-1,Loyalty)}:name(-1: Whenever a creature attack put 1/1 counter) emblem transforms((,newability[@combat(attacking) source(creature|battlefield):name(Gets 1/1 counter) all(trigger[to]) counter(1/1)])) ueot -auto={C(0/0,-6,Loyalty)}:name(-6: All creatures gets +2/+2 and flying) all(creature|mybattlefield) transforms((,newability[2/2],newability[flying])) ueot -text=+1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. -- −1: Whenever a creature attacks this turn, put a +1/+1 counter on it. -- −6: Creatures you control get +2/+2 and gain flying until end of turn. -mana={4}{W}{W} -type=Legendary Planeswalker -subtype=Basri -[/card] -[card] -name=Basri Ket -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Put a +1/+1 counter and gains indestructible) counter(1/1,1) target(creature) && indestructible ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Whenever a creature attacks create a token) emblem transforms((,newability[@combat(attacking) source(creature[-token]):token(Soldier Bas,Creature Soldier,1/1,white,battleready)])) oneshot ueot -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "At the combat create a token and put a +1/+1 counter") emblem transforms((,newability[@each my combatbegins:token(Soldier Bas) && counter(1/1,1) all(creature|myBattlefield)])) forever dontremove -text=+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. -- −2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. -- −6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control." -mana={1}{W}{W} -type=Legendary Planeswalker -subtype=Basri -[/card] -[card] -name=Calix, Destiny's Hand -abilities=hiddenface -aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerhand) -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Reveal four from top and reveal an enchantment) reveal:4 optionone name(Look at the top four cards) target(*[enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:name(-3: Exile enchantment until...) aslongas(enchantment|mybattlefield) choice notatarget(creature,enchantment|opponentbattlefield) (blink)forsrc oneshot -auto={C(0/0,-7,Loyalty)}:name(-7: Return all enchantments) moveTo(myBattlefield) all(enchantment|myGraveyard) -text=+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. -- -3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. -- -7: Return all enchantment cards from your graveyard to the battlefield. -mana={2}{G}{W} -type=Legendary Planeswalker -subtype=Calix -[/card] -[card] -name=Chandra Ablaze -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Discard a card and deals 4 damage) all(this) transforms((,newability[reject notatarget(*|myhand)],newability[@discarded(*[red]|myhand) once:damage:4 target(*[creature;player])])) ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Discard hand and draw three cards) reject all(*|hand) && draw:3 all(player) -auto={C(0/0,-7,Loyalty)}:name(-7: Cast any number of instants or sorceries for zero) castcard(normal) target(*[red;instant;sorcery]|mygraveyard) -text=+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player. -- -2: Each player discards his or her hand, then draws three cards. -- -7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Acolyte of Flame -auto=counter(0/0,4,loyalty) -auto={C(0/0,0,Loyalty)}:name(+0: Put a loyalty counter on each red planeswalker) counter(0/0,1,loyalty) all(planeswalker[red]|myBattlefield) -auto={C(0/0,0,Loyalty)}:name(+0: Create two 1/1 Elemental) token(Elemental,Creature Elemental,1/1,red,haste,treason)*2 -auto={C(0/0,-2,Loyalty)}:name(-2: May cast an instant or sorcery with mana cost 3 or less) target(*[instant;sorcery;manacost<=3]|mygraveyard) transforms((,newability[CanPlayFromGraveyard],newability[gainedexiledeath])) ueot -text=0: Put a loyalty counter on each red planeswalker you control. -- 0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. -- -2: You may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard. If that card would be put into your graveyard this turn, exile it instead. -mana={1}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Awakened Inferno -auto=nofizzle -auto=counter(0/0,6,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Emblem: "1 damage each upkeep") emblem transforms((,newability[@each opponent upkeep:damage:1 opponent])) forever dontremove -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to each non-elemental) damage:3 all(creature[-elemental]) -auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:1])) ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:2])) ueot -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:3])) ueot -auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:4])) ueot -auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:5])) ueot -auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:6])) ueot -auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:7])) ueot -auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:8])) ueot -auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:9])) ueot -auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:10])) ueot -auto={C(0/0,-11,Loyalty)}:name(-11: Deals 11 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:11])) ueot -auto={C(0/0,-12,Loyalty)}:name(-12: Deals 12 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:12])) ueot -auto={C(0/0,-13,Loyalty)}:name(-13: Deals 13 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:13])) ueot -auto={C(0/0,-14,Loyalty)}:name(-14: Deals 14 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:14])) ueot -auto={C(0/0,-15,Loyalty)}:name(-15: Deals 15 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:15])) ueot -auto={C(0/0,-16,Loyalty)}:name(-16: Deals 16 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:16])) ueot -auto={C(0/0,-17,Loyalty)}:name(-17: Deals 17 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:17])) ueot -auto={C(0/0,-18,Loyalty)}:name(-18: Deals 18 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:18])) ueot -auto={C(0/0,-19,Loyalty)}:name(-19: Deals 19 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:19])) ueot -auto={C(0/0,-20,Loyalty)}:name(-20: Deals 20 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:20])) ueot -text=This spell can't be countered. -- +2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." -- -3: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature. -- -X: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Bold Pyromancer -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Add two red mana and deals 2 damage to target player) add{R}{R} && damage:2 target(player) -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to target creature or planeswalker) damage:3 target(creature, planeswalker) -auto={C(0/0,-7,Loyalty)}:name(-7: Deals 10 damage to target player and on each his or her creatures and planeswalkers) target(player) damage:10 && damage:10 all(creature|targetedpersonsbattlefield) && damage:10 all(planeswalker|targetedpersonsbattlefield) -text=+1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. -- -3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. -- -7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control. -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Fire Artisan -auto=counter(0/0,4,loyalty) -auto=@counterremoved(0/0,1,Loyalty) from(this):damage:1 target(opponent) -auto={C(0/0,1,Loyalty)}:name(+1: Exile the top and may play it) moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos=1]|mylibrary) -auto={C(0/0,-7,Loyalty)}:name(-7: Exile seven and may play it) moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=7]|mylibrary) -text=Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker. -- +1: Exile the top card of your library. You may play it this turn. -- -7: Exile the top seven cards of your library. You may play them this turn. -mana={2}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Flamecaller -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create two 3/1 Elementals) token(Elemental, Creature Elemental,3/1,red,haste,treason)*2 -auto={C(0/0,0,Loyalty)}:name(+0: Discard your hand and draw that many plus one) all(*|myhand) transforms((,newability[draw:1],newability[reject])])) && draw:1 -auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to each creature) damage:1 all(creature) -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to each creature) damage:2 all(creature) -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to each creature) damage:3 all(creature) -auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage to each creature) damage:4 all(creature) -auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage to each creature) damage:5 all(creature) -auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage to each creature) damage:6 all(creature) -auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage to each creature) damage:7 all(creature) -auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage to each creature) damage:8 all(creature) -auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage to each creature) damage:9 all(creature) -auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage to each creature) damage:10 all(creature) -text=+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- 0: Discard all the cards in your hand, then draw that many cards plus one. -- -X: Chandra, Flamecaller deals X damage to each creature. -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Flame's Catalyst -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Deals 3 damage to opponent) damage:3 opponent -auto={C(0/0,-2,Loyalty)}:name(-2: May cast red instants or sorcery) emblem transforms((,newability[may activate castcard(normal) target(*[instant;sorcery;red]|myGraveyard)],newability[@movedTo(*[instant;sorcery;red]|myGraveyard):all(trigger[to]) moveTo(exile)])) ueot oneshot -auto={C(0/0,-8,Loyalty)}:name(-8: Discard hand, draw seven and cast for zero) ability$!name(Discard hand) reject all(*|myHand)!$ controller && draw:7 controller && transforms((,newability[all(*[-land]|myHand) zerocast])) ueot -text=+1: Chandra, Flame's Catalyst deals 3 damage to each opponent. -- −2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard this turn, exile it instead. -- −8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs. -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Flame's Fury -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Deals 2 damage to any target) damage:2 target(player,creature,planeswalker) -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 4 to creature and 2 to its controller) damage:4 target(creature) && damage:2 targetController -auto={C(0/0,-8,Loyalty)}:name(-8: Deals 10 damage to target player and his creatures) damage:10 target(player) && damage:10 all(creature|targetedpersonsbattlefield) -text=+1: Chandra, Flame's Fury deals 2 damage to any target. -- -2: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller. -- -8: Chandra, Flame's Fury deals 10 damage to target player and each creature that player controls. -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Gremlin Wrangler -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 red Gremlin creature token) token(Gremlin,Creature Gremlin,2/2,red) -auto={C(0/0,-2,Loyalty)}:name(-2: Deals X damage to any target... ) damage:damage:type:creature[Gremlin]|myBattlefield target(player,creature,planeswalker) -text=+1: Create a 2/2 red Gremlin creature token. -- -2: Chandra, Gremlin Wrangler deals X damage to any target, where X is the number of Gremlins you control. -mana={2}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Heart of Fire -aicode=activate moveto(exile) target(*[instant;sorcery;red]|myLibrary,myGraveyard) and!( canplayfromexile )! -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Discard hand, exile three from top and cast from exile) ability$!name(Discard hand) reject all(*|myHand)!$ controller && moveTo(exile) all(*[zpos<=3]|mylibrary) && transforms((,newability[canplayfromexile])) ueot -auto={C(0/0,1,Loyalty)}:name(+1: Deals 2 damage to any target) damage:2 target(player,creature,planeswalker) -auto={C(0/0,-9,Loyalty)}:name(-9: Search instants or sorceries, exile them and add six red mana) target(*[instant;sorcery;red]|myLibrary,myGraveyard) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )! && shuffle controller && add{R}{R}{R}{R}{R}{R} -text=+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. -- +1: Chandra, Heart of Fire deals 2 damage to any target. -- −9: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle your library. You may cast them this turn. Add six {R}. -mana={3}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra Nalaar -auto=counter(0/0,6,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to player or planeswalker) damage:1 target(player,planeswalker) -auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to creature) damage:1 target(creature) -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to creature) damage:2 target(creature) -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to creature) damage:3 target(creature) -auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage to creature) damage:4 target(creature) -auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage to creature) damage:5 target(creature) -auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage to creature) damage:6 target(creature) -auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage to creature) damage:7 target(creature) -auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage to creature) damage:8 target(creature) -auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage to creature) damage:9 target(creature) -auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage to a creature) damage:10 target(creature) -auto={C(0/0,-8,Loyalty)}:name(-8: 10 Deals damage to player and all of his creatures) target(player) damage:10 && damage:10 all(creature|targetedpersonsbattlefield) -text=+1: Chandra Nalaar deals 1 damage to target player. -- -X: Chandra Nalaar deals X damage to target creature. -- -8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls. -mana={3}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Dressed to Kill -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Add red mana) add{R} controller -auto={C(0/0,1,Loyalty)}:name(+1: Add red and deal damage) target(creature,planeswalker) damage:1 && add{R} controller -auto={C(0/0,1,Loyalty)}:name(+1: Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[red]|*) then canplayfromexile ueot )! -auto={C(0/0,-7,Loyalty)}:name(-7: Exile top 5 cards) emblem transforms((,newability[@movedto(*[red]|mystack):all(trigger[to]) transforms((,newability[name(Deals damage) target(player^creature^planeswalker) damage:totmanaspent])) oneshot],newability[all(*[zpos<=5]|mylibrary) moveto(myexile) and!( if cantargetcard(*[red]|*) then canplayfromexile ueot )!])) forever dontremove -text=+1: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker. -- +1: Exile the top card of your library. If it's red, you may cast it this turn. -- -7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell." -mana={1}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Novice Pyromancer -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Elemental creatures gets +2/+0) all(creature[elemental]|mybattlefield) 2/0 ueot -auto={C(0/0,-1,Loyalty)}:name(-1: Add two red mana) add{R}{R} -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to any target) damage:2 target(player,creature,planeswalker) -text=+1: Elementals you control get +2/+0 until end of turn. -- -1: Add {R}{R}. -- -2: Chandra, Novice Pyromancer deals 2 damage to any target. -mana={3}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Pyrogenius -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Deals 2 damage to opponent) damage:2 opponent -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to creature) damage:4 target(creature) -auto={C(0/0,-10,Loyalty)}:name(-10: Deals 6 damage to player and all of his creatures) target(player) damage:6 && damage:6 all(creature|targetedpersonsbattlefield) -text=+2: Chandra, Pyrogenius deals 2 damage to each opponent. -- -3: Chandra, Pyrogenius deals 4 damage to target creature. -- -10: Chandra, Pyrogenius deals 6 damage to target player and each creature he or she controls. -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Pyromaster -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to opponent and 1 to creature) damage:1 opponent && target(creature|opponentbattlefield) damage:1 && transforms((,newability[cantblock])) ueot -auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to controller and 1 to creature) damage:1 controller && target(creature|mybattlefield) damage:1 && transforms((,newability[cantblock])) ueot -auto={C(0/0,0,Loyalty)}:name(+0: Exile the top and may cast it) moveto(exile) and!(transforms((,newability[canplayfromexile])) ueot)! all(*[zpos=1]|mylibrary) -auto={C(0/0,-7,Loyalty)}:name(-7: Exile the top ten and may cast it) moveto(exile) all(*[zpos<=10]|mylibrary) && target(*[instant;sorcery]|myexile) clone && clone && clone -text=+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. -- 0: Exile the top card of your library. You may play it this turn. -- -7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs. -mana={2}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Roaring Flame -backside=Chandra, Fire of Kaladesh -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Deals 2 damage to player or planeswalker) damage:2 target(player,planeswalker) -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to creature) damage:2 target(creature) -auto={C(0/0,-7,Loyalty)}:name(-7: Deals 6 damage with Emblem) emblem transforms((newability[damage:6 opponent],newability[@each opponent upkeep:damage:3 opponent])) forever dontremove -text=+1: Chandra, Roaring Flame deals 2 damage to target player or planeswalker. -- −2: Chandra, Roaring Flame deals 2 damage to target creature. -- −7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." // Chandra, Fire of Kaladesh -type=Legendary Planeswalker -subtype=Chandra -color=red -[/card] -[card] -name=Chandra, the Firebrand -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to any target) damage:1 target(player,creature,planeswalker) -auto={C(0/0,-2,Loyalty)}:name(-2: When cast instant or sorcery, copy spell) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot -auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage up to six targets) ability$!name(Choose one) choice name(Damage opponent and five creature) damage:6 opponent && damage:6 target(creature) _ choice name(Damage controller and five creature) damage:6 controller && damage:6 target(creature) _ choice name(Damage creature) damage:6 target(creature)!$ controller -text=+1: Chandra, the Firebrand deals 1 damage to any target. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- -6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players. -mana={3}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Chandra, Torch of Defiance -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Exile Top Card) all(*[zpos=1|mylibrary) moveto(myexile) and!( transforms((,newability[choice name(Deals 2 damage) name(Deals 2 damage) damage:2 opponent],newability[if cantargetcard(*[-land]|*) then choice name(Cast card from exile) name(Cast card from exile) counter(0/0.1.ChandraEffect) notrg])) ueot )! -auto=lord(*[counter{0/0.1.ChandraEffect}]|myexile) canplayfromexile -auto=@each endofturn:if type(*[counter{0/0.1.ChandraEffect}]|myexile)~morethan~0 then name(Effect ends) name(Effect ends) all(*[counter{0/0.1.ChandraEffect}]|myexile) removeallcounters(0/0.1.ChandraEffect) -auto=@each endofturn:if type(*[counter{0/0.1.ChandraEffect}]|myexile)~morethan~0 then name(Deals 2 damage) name(Deals 2 damage) damage:2 opponent -auto={C(0/0,1,Loyalty)}:name(+1: Add two red mana) add{R}{R} -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to target creature) damage:4 target(creature) -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Deals 5 damage when casting a spell) emblem transforms((,newability[@movedTo(*|mystack):damage:5 target(player^creature^planeswalker)])) forever dontremove -text=+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent. -- +1: Add {R}{R} to your mana pool. -- -3: Chandra, Torch of Defiance deals 4 damage to target creature. -- -7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target." -mana={2}{R}{R} -type=Legendary Planeswalker -subtype=Chandra -[/card] -[card] -name=Dack Fayden -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Target player draws and discards two) target(player) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ targetedplayer -auto={C(0/0,-2,Loyalty)}:name(-2: Gain control of an artifact) moveTo(myBattlefield) target(artifact) -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "whenever target a permanent gain control of it") emblem transforms((,newability[@targeted(*|battlefield) from(*[instant;sorcery;enchantment]|mycastingzone):all(trigger[to]) moveTo(myBattlefield)])) forever dontremove -text=+1: Target player draws two cards, then discards two cards. -- -2: Gain control of target artifact. -- -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." -mana={1}{U}{R} -type=Legendary Planeswalker -subtype=Dack -[/card] -[card] -name=Dakkon, Shadow Slayer -auto=counter(0/0,type:land:myBattlefield,loyalty) -aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend -auto={C(0/0,-3,Loyalty)}:name(-3: Exile creature) target(creature|battlefield) moveto(exile) -auto={C(0/0,-6,Loyalty)}:name(-6: Put artifact in play) target(artifact|myHand,myGraveyard) moveto(myBattlefield) -text=Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control. -- +1: Surveil 2. -- -3: Exile target creature. -- -6: You may put an artifact card from your hand or graveyard onto the battlefield. -mana={W}{U}{B} -type=Legendary Planeswalker -subtype=Dakkon -[/card] -[card] -name=Daretti, Ingenious Iconoclast -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Construct) token(Construct,Artifact Creature Construct,1/1,defender) -auto={C(0/0,-1,Loyalty)}{S(artifact|mybattlefield)}:name(-1: Sacrifice artifact to destroy) target(creature,artifact|battlefield) destroy -auto={C(0/0,-6,Loyalty)}:name(-6: Create three copies of an artifact...) clone target(artifact|graveyard,battlefield)*3 -text=+1: Create a 1/1 colorless Construct artifact creature token with defender. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it. -mana={1}{B}{R} -type=Legendary Planeswalker -subtype=Daretti -[/card] -[card] -name=Daretti, Scrap Savant -abilities=canbecommander -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Don't discard) donothing -auto={C(0/0,2,Loyalty)}:name(+2: Discard and Draw) reject notatarget(*|myhand) and!( draw:1 controller )! -auto={C(0/0,-2,Loyalty)}:name(-2: Sacrifice an Artifact) sacrifice notatarget(artifact|mybattlefield) and!( moveto(mybattlefield) target(artifact|mygraveyard) )! -auto={C(0/0,-10,Loyalty)}:name(-10: Emblem: "Reanimate artifacts") emblem transforms((,newability[@movedTo(artifact|mygraveyard) from(battlefield):all(trigger[to]) phaseaction[endofturn once] moveTo(mybattlefield)])) forever dontremove -text=+2: Discard up to two cards, then draw that many cards. -- -2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. -- -10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." -- Daretti, Scrap Savant can be your commander. -mana={3}{R} -type=Legendary Planeswalker -subtype=Daretti -[/card] -[card] -name=Davriel, Rogue Shadowmage -auto=counter(0/0,3,loyalty) -auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~2}:life:-2 opponent -auto={C(0/0,-1,Loyalty)}:name(-1: Target player discard a card) ability$!name(discard) reject notatarget(*|myhand)!$ target(player) -text=At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. -- -1: Target player discards a card. -mana={2}{B} -type=Legendary Planeswalker -subtype=Davriel -[/card] -[card] -name=Davriel, Soul Broker -auto=counter(0/0,4,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Opponent discards or sacrifice) transforms((,newability[counter(0/0.1.DavrielEffect)],newability[phaseaction[my untap once sourceinplay] counter(0/0.-1.DavrielEffect)])) forever -auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0,compare(hascntdavrieleffect)~morethan~0,type(*|opponenthand)~morethan~0}:ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent -auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0,compare(hascntdavrieleffect)~morethan~0,type(*|opponenthand)~equalto~0}:ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[attacking]|mybattlefield) sacrifice!$ opponent -auto={C(0/0,-2,Loyalty)}:name(-2: Offers and conditions) activate castcard(copied noevent normal named!:davriel conditions:!) and!( activate castcard(copied noevent normal named!:davriel offers:!) )! -auto={C(0/0,-3,Loyalty)}:name(-3: Creature perpetually gets -3/-3) target(creature) counter(-3/-3.1.PerpetualPT) -text=+1: Until your next turn, whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can’t, they sacrifice an attacking creature. -- −2: Accept one of Davriel’s offers, then accept one of Davriel’s conditions. -- −3: Target creature perpetually gets -3/-3. -mana={2}{B}{B} -type=Legendary Planeswalker -subtype=Davriel -[/card] -[card] -name=Domri, Anarch of Bolas -auto=counter(0/0,3,loyalty) -auto=lord(other creature|myBattlefield) 1/0 -auto={C(0/0,1,Loyalty)}:name(+1: Add Red mana and creatures can't be countered this turn) transforms((,newability[add{R}],newability[lord(creature|mystack) nofizzle])) ueot -auto={C(0/0,1,Loyalty)}:name(+1: Add Green mana and creatures can't be countered this turn) transforms((,newability[add{G}],newability[lord(creature|mystack) nofizzle])) ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Target creature fights another creature) target(creature|myBattlefield) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Creatures you control get +1/+0. -- +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. -- -2: Target creature you control fights target creature you don't control. -mana={1}{R}{G} -type=Legendary Planeswalker -subtype=Domri -[/card] -[card] -name=Domri, Chaos Bringer -auto=counter(0/0,5,loyalty) -aicode=activate moveto(myHand) target(creature[zpos=2]|myLibrary) -auto={C(0/0,1,Loyalty)}:name(+1: Add red if its a creature, Riot) add{R} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1,1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller -auto={C(0/0,1,Loyalty)}:name(+1: Add green if its a creature, Riot) add{G} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1,1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller !$ controller -auto={C(0/0,-3,Loyalty)}:name(-3: Reveal four and put up to two creature) name(Look your Library) reveal:4 optionone name(Get a card) target(*[creature]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Each end of turn create a 4/4 Beast) emblem transforms((,newability[@each endofturn: token(Beast,Creature Beast,4/4,red,green,trample)])) forever dontrevome -text=+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.) -- −3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. -- −8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample." -mana={2}{R}{G} -type=Legendary Planeswalker -subtype=Domri -[/card] -[card] -name=Domri, City Smasher -auto=counter(0/0,4,loyalty) -aicode=activate moveto(myHand) target(creature[zpos=2]|myLibrary) -auto={C(0/0,2,Loyalty)}:name(+2: Creatures gets +1/+1 and haste) all(creature|myBattlefield) 1/1 ueot && ability$!name(gain haste) all(creature|myBattlefield) haste ueot !$ controller -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to any target) damage:3 target(player,creature,planeswalker) -auto={C(0/0,-8,Loyalty)}:name(-8: Put three +1/+1 counters and trample) counter(1/1,3) all(creature|myBattlefield) && ability$!name(gain trample) all(creature|myBattlefield) trample ueot !$ controller -text=+2: Creatures you control get +1/+1 and gain haste until end of turn. -- −3: Domri, City Smasher deals 3 damage to any target. -- −8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn. -mana={4}{R}{G} -type=Legendary Planeswalker -subtype=Domri -[/card] -[card] -name=Domri Rade -auto=counter(0/0,3,loyalty) -aicode=activate moveto(myhand) target(creature[zpos=1]|mylibrary) -auto={C(0/0,1,Loyalty)}:name(+1: Reveal creature) reveal:1 optionone target(creature|reveal)moveto(myhand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -auto={C(0/0,-2,Loyalty)}:name(-2: Fight other creature) target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability])) ueot -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Creatures gets abilities") emblem transforms((,newability[lord(creature|mybattlefield)double strike],newability[lord(creature|mybattlefield)trample],newability[lord(creature|mybattlefield)hexproof],newability[lord(creature|mybattlefield)haste])) forever dontremove -text=+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -- -2: Target creature you control fights another target creature. -- -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." -mana={1}{R}{G} -type=Legendary Planeswalker -subtype=Domri -[/card] -[card] -name=Dovin, Architect of Law -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life and Draw a card) life:2 controller && draw:1 controller -auto={C(0/0,-1,Loyalty)}:name(-1: Tap a creature and doesn't untap) target(creature) freeze -auto={C(0/0,-9,Loyalty)}:name(-9: Tap all permanents and skip untap step) freeze all(*|opponentBattlefield) -text=+1: You gain 2 life and draw a card. -- −1: Tap target creature. It doesn’t untap during its controller’s next untap step. -- −9: Tap all permanents target opponent controls. That player skips their next untap step. -mana={4}{W}{U} -type=Legendary Planeswalker -subtype=Dovin -[/card] -[card] -name=Dovin Baan -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -3/-0 and no abilities) target(creature) -3/-0 && noactivatedability uynt -auto={C(0/0,-1,Loyalty)}:name(-1: Gain 2 life and Draw a card) life:2 controller && draw:1 controller -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Opponent can't untap more than two") emblem transforms((,newability[phasealter(remove,untap,opponent)],newability[@each opponent untap: may untap(*|opponentBattlefield)])) forever dontremove -text=+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can’t be activated. -- −1: You gain 2 life and draw a card. -- −7: You get an emblem with "Your opponents can’t untap more than two permanents during their untap steps." -mana={2}{W}{U} -type=Legendary Planeswalker -subtype=Dovin -[/card] -[card] -name=Dovin, Grand Arbiter -auto=counter(0/0,3,loyalty) -aicode=activate target(*[zpos<=10]|mylibrary) moveto(myhand) -auto={C(0/0,1,Loyalty)}:name(+1: Whenever a creature combat damage, put loyalty counter) all(creature|myBattlefield) transforms((,newability[@combatdamaged(player) from(this):counter(0/0,1,Loyalty) notAtarget(Dovin^ Grand Arbiter|myBattlefield)])) ueot oneshot -auto={C(0/0,-1,Loyalty)}:name(-1: Create a 1/1 Thopter and gain 1 life) token(Thopter,Artifact Creature Thopter,1/1,flying) && life:1 controller -auto={C(0/0,-7,Loyalty)}:name(-7: Look at the top ten and put three in your hand) name(Look ten cards from top of your Library) reveal:10 optionone name(Get three cards) target(<3>*|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -text=+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter. -- −1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. -- −7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order. -mana={1}{W}{U} -type=Legendary Planeswalker -subtype=Dovin -[/card] -[card] -name=Dovin, Hand of Control -auto=counter(0/0,5,loyalty) -auto=lord(*[Artifact;instant;sorcery]|opponentcastingzone) altercost(colorless,+1) -auto={C(0/0,-1,Loyalty)}:name(-1: Prevent all damage that would dealt to and deal by) target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt -text=Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. -- -1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. -mana={2}{WU} -type=Legendary Planeswalker -subtype=Dovin -[/card] -[card] -name=Ellywick Tumblestrum -aicode=activate transforms((,newability[target(creature[zpos<=6]|myLibrary) moveTo(myHand) and!( transforms((,newability[if cantargetcard(*[legendary]|*) then life:3 controller],newability[all(other *[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot -auto=counter(0/0,4,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Venture into the dungeon) if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot asSorcery -auto={C(0/0,-2,Loyalty)}:name(-2: Look top 6 cards) reveal:6 optionone name(Get a creature) target(creature|reveal) moveto(myhand) and!( transforms((,newability[if cantargetcard(*[legendary]|*) then life:3 controller])) oneshot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -auto={C(0/0,-7,Loyalty)}:name(-7: Get emblem on your creatures) emblem transforms((,newability[lord(creature|mybattlefield) trample],newability[lord(creature|mybattlefield) foreach(*[dungeoncompleted]|myzones) 2/2])) forever dontremove -text=+1: Venture into the dungeon. (Enter the first room or advance to the next room.) -- -2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it’s legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. -- -7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you’ve completed." -mana={2}{G}{G} -type=Legendary Planeswalker -subtype=Ellywick -[/card] -[card] -name=Elspeth, Knight-Errant -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 soldier) create(Soldier:creature Soldier:1/1:white) -auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +3/+3 and flying) 3/3 ueot && flying target(creature) ueot -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Permanents becomes indestructible") emblem transforms((,newability[lord(*[artifact;creature;land;enchantment]|mybattlefield) indestructible])) forever dontremove -text=+1: Put a 1/1 white Soldier creature token onto the battlefield. -- +1: Target creature gets +3/+3 and gains flying until end of turn. -- -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible. -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Elspeth -[/card] -[card] -name=Elspeth, Sun's Champion -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create three 1/1 Soldier) create(Soldier:creature Soldier:1/1:white)*3 -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy all power 4 or more) Destroy all(creature[power>=4]|battlefield) -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Creatures get +2/+2 and flying") emblem transforms((,newability[lord(creature|mybattlefield) 2/2],newability[lord(creature|mybattlefield) flying])) forever dontremove -text=+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -- -3: Destroy all creature with power 4 or greater -- -7: You get an emblem with "Creatures you control get +2/+2 and have flying." -- Starting Loyalty 4 -mana={4}{W}{W} -type=Legendary Planeswalker -subtype=Elspeth -[/card] -[card] -name=Elspeth, Sun's Nemesis -auto=counter(0/0,5,loyalty) -auto={C(0/0,-1,Loyalty)}:name(-1: Up to two creature gets +2/+1) target(creature|myBattlefield) 2/1 ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Create two human soldiers) token(Human Soldier,Creature Human Soldier,1/1,white)*2 -auto={C(0/0,-6,Loyalty)}:name(-6: Gain 5 life) life:5 controller -retrace={4}{W}{W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) -text=-1: Up to two target creatures you control each get +2/+1 until end of turn. -- -2: Create two 1/1 white Human Soldier creature tokens. -- -3: You gain 5 life. -- Escape-{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Elspeth -[/card] -[card] -name=Elspeth Tirel -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Gain life for each creature) life:type:creature:mybattlefield -auto={C(0/0,-2,Loyalty)}:name(-2: Create a 1/1 soldier) token(Soldier,Creature Soldier,1/1,white)*3 -auto={C(0/0,-5,Loyalty)}:name(-5: Destroy all except tokens) destroy all(other *[-land;-token]) -text=+2: You gain 1 life for each creature you control. -- -2: Put three 1/1 white Soldier creature tokens onto the battlefield. -- -5: Destroy all other permanents except for lands and tokens. -mana={3}{W}{W} -type=Legendary Planeswalker -subtype=Elspeth -[/card] -[card] -name=Elspeth, Undaunted Hero -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Put up to two counters +1/+1) target(creature|myBattlefield) counter(1/1,1) ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Search a Sunlit Hoplite) moveto(myBattlefield) target(Sunlit Hoplite|mylibrary,mygraveyard) && shuffle -auto={C(0/0,-8,Loyalty)}:name(-8: Creatures you control get +X/+X) type:manaW:myBattlefield/type:manaW:myBattlefield all(creature|myBattlefield) && flying ueot -text=+2: Put a +1/+1 counter on each of up to two target creatures. -- -2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle it. -- -8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white. -mana={2}{W}{W}{W} -type=Legendary Planeswalker -subtype=Elspeth -[/card] -[card] -name=Estrid, the Masked -abilities=canbecommander -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Untap each enchanted permanent) untap all(*[enchanted]|myBattlefield) -auto={C(0/0,-1,Loyalty)}:name(-1: Create an Aura Mask) token(Mask Est) -auto={C(0/0,-7,Loyalty)}:name(-7: Mill seven cards and return enchantments) deplete:7 controller && moveTo(myBattlefield) all(enchantment|myGraveyard) -text=+2: Untap each enchanted permanent you control. -- −1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and totem armor. -- −7: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. -- Estrid, the Masked can be your commander. -mana={1}{G}{W}{U} -type=Legendary Planeswalker -subtype=Estrid -[/card] -[card] -name=Freyalise, Llanowar's Fury -abilities=canbecommander -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Create a 1/1 Elf Druid) token(Elf Druid,Creature Elf Druid,1/1,green) and!(transforms((,newability[{T}:Add{G}])) forever)! -auto={C(0/0,-2,Loyalty)}:name(-2: Destroy target artifact or enchantment) target(artifact,enchantment) destroy -auto={C(0/0,-6,Loyalty)}:name(-6: Draw a card for each green cerature) draw:type:creature[green]:mybattlefield -text=+2: Put a 1/1 green Elf Druid creature token onto the battlefield with "{T}: Add {G} to your mana pool." -- -2: Destroy target artifact or enchantment. -- -6: Draw a card for each green creature you control. -- Freyalise, Llanowar's Fury can be your commander. -mana={3}{G}{G} -type=Legendary Planeswalker -subtype=Freyalise -[/card] -[card] -name=Freyalise, Skyshroud Partisan -auto=counter(0/0,4,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Don't untap any elf) moverandom(elf) from(myhand) to(myHand) and!( counter(1/1.1.PerpetualPT) )! -auto={C(0/0,1,Loyalty)}:name(+1: Untap target elf) target(elf|mybattlefield) transforms((,newability[untap],newability[counter(1/1.1.PerpetualPT)],newability[name(Random elf perpetually gets 1/1) moverandom(elf) from(myhand) to(myHand) and!( counter(1/1.1.PerpetualPT) )!])) forever -auto={C(0/0,-1,Loyalty)}:name(-1: Seek an Elf) moverandom(*[elf]) from(mylibrary) to(myhand) -auto={C(0/0,-6,Loyalty)}:name(-6: Conjure a Regal Force) conjure cards(Regal Force) zone(myreveal) and!( moveto(mybattlefield) )! -text=+1: Choose up to one target Elf. Untap it. It and a random Elf creature card in your hand each perpetually gets +1/+1. -- −1: Seek an Elf card. -- −6: Conjure a Regal Force card onto the battlefield. -mana={1}{G}{G} -type=Legendary Planeswalker -subtype=Freyalise -[/card] -[card] -name=Garruk, Apex Predator -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Destroy other Planeswalker) destroy target(other planeswalker|battlefield) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 3/3 Beast) token(Beast,Creature Beast,3/3,deathtouch,black) -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy creature and gain life equal to toughness) target(creature) dynamicability && destroy -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever attacks gets +5/+5 and trample") emblem transforms((,newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) 5/5 ueot],newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) trample ueot])) forever dontremove -text=+1: Destroy another target planeswalker. -- +1: Put a 3/3 black Beast creature token with deathtouch onto the battlefield. -- -3: Destroy target creature. You gain life equal to its toughness. -- -8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn." -- Starting Loyalty {5} -mana={5}{B}{G} -type=Legendary Planeswalker -subtype=Garruk -[/card] -[card] -name=Garruk, Caller of Beasts -auto=counter(0/0,4,loyalty) -aicode=activate target(<5>creature[zpos<=5]|mylibrary) moveto(myhand) -auto={C(0/0,1,Loyalty)}:name(+1: Reveal five and put creatures in hand) reveal:5 optionone target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:name(-3: Put a green creature onto the battlefield) notAtarget(creature[green]|myhand) moveTo(mybattlefield) -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Whenever cast creature, search creature") emblem transforms((,newability[@movedTo(*[creature]|mystack):moveto(mybattlefield) notatarget(creature|mylibrary)])) forever dontremove -text=+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -3: You may put a green creature card from your hand onto the battlefield. -- -7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library." -mana={4}{G}{G} -type=Legendary Planeswalker -subtype=Garruk -[/card] -[card] -name=Garruk, Cursed Huntsman -auto=counter(0/0,5,loyalty) -auto={C(0/0,0,Loyalty)}:name(+0: Wolf) token(Wolf Gar)*2 -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy) target(creature) destroy && draw:1 controller -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem) emblem transforms((,newability[lord(creature|mybattlefield) trample],newability[lord(creature|mybattlefield) 3/3])) forever dontremove -text=0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." -- -3: Destroy target creature. Draw a card. -- -6: You get an emblem with "Creatures you control get +3/+3 and have trample." -mana={4}{B}{G} -type=Legendary Planeswalker -subtype=Garruk -[/card] -[card] -name=Garruk, Primal Hunter -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 3/3 Beast) token(Beast,Creature Beast,3/3,green) -auto={C(0/0,-3,Loyalty)}:name(-3: Draw a card equal to highest power) draw:power:highest:*:mybattlefield -auto={C(0/0,-6,Loyalty)}:name(-6: Create a 6/6 Wurm for each land) foreach(land|mybattlefield) token(Wurm,Creature Wurm,6/6,green) -text=+1: Put a 3/3 green Beast creature token onto the battlefield. -- -3: Draw cards equal to the greatest power among creatures you control. -- -6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control. -mana={2}{G}{G}{G} -type=Legendary Planeswalker -subtype=Garruk -[/card] -[card] -name=Garruk Relentless -backside=Garruk, the Veil-Cursed -auto=counter(0/0,3,loyalty) -auto=this(counter{0/0.1.loyalty}<3) flip(backside) -auto={0}:name(+0: Garruk fights a creature) target(creature) dynamicability && damage:3 -auto={0}:name(+0: Create a 2/2 Wolf) token(Wolf,Creature Wolf,2/2,green) -text=When Garruk Relentless has two or fewer loyalty counters on him, transform him. -- 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. -- 0: Put a 2/2 green Wolf creature token onto the battlefield. // Garruk, the Veil-Cursed -mana={3}{G} -type=Legendary Planeswalker -subtype=Garruk -[/card] -[card] -name=Garruk, the Veil-Cursed -backside=Garruk Relentless -auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Wolf) token(Wolf,Creature Wolf,1/1,black,deathtouch) -auto={C(0/0,-1,Loyalty)}{S(creature|myBattlefield)}:name(-1: Search creature) target(creature|mylibrary) moveto(myhand) and!( shuffle )! -auto={C(0/0,-3,Loyalty)}:name(-3: Creatures gets +X/+X and trample) all(creature|mybattlefield) transforms((,newability[trample],newability[type:creature:mygraveyard/type:creature:mygraveyard])) ueot -text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. // Garruk Relentless -type=Legendary Planeswalker -subtype=Garruk -color=black,green -[/card] -[card] -name=Garruk, Savage Herald -aicode=activate transforms((,newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then target(creature[zpos=1]|mylibrary) moveto(ownerHand) else target(*[zpos=1]|mylibrary) moveto(bottomoflibrary)])) ueot -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Reveal the top card) reveal:1 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put in bottom of library) target(<1>*|reveal) moveto(bottomoflibrary) optiontwoend revealend -auto={C(0/0,-2,Loyalty)}:name(-2: Deals damage to target creature) target(creature|mybattlefield) transforms((,newability[target(other creature) dynamicability])) oneshot -auto={C(0/0,-7,Loyalty)}:name(-7: Creatures you control assign damage) all(creature|myBattlefield) transforms((,newability[@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) damage:power opponent && fog from(this)])) ueot -text=+1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library. -- −2: Target creature you control deals damage equal to its power to another target creature. -- −7: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked." -mana={4}{G}{G} -type=Legendary Planeswalker -subtype=Garruk -[/card] -[card] -name=Garruk, Unleashed -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +3/+3 and trample) target(creature) 3/3 ueot && trample ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Create a Beast 3/3) token(Beast Gar) && transforms((,newability[if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then counter(0/0,1,Loyalty) all(this)])) oneshot -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Search a creature") emblem transforms((,newability[@each my endofturn:may moveTo(myBattlefield) target(creature|myLibrary) && shuffle])) forever dontremove -text=+1: Up to one target creature gets +3/+3 and gains trample until end of turn. -- −2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. -- −7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library." -mana={2}{G}{G} -type=Legendary Planeswalker -subtype=Garruk -[/card] -[card] -name=Garruk, Wrath of the Wilds -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Creature perpetually gets 1/1) target(creature|myhand) transforms((,newability[counter(1/1.1.PerpetualPT) notrg],newability[changecost(colorless:-1) forcedalive])) forever -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Mosscoat Goriak) conjure cards(Mosscoat Goriak) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Sylvan Brushstrider) conjure cards(Sylvan Brushstrider) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Murasa Rootgrazer) conjure cards(Murasa Rootgrazer) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Dire Wolf Prowler) conjure cards(Dire Wolf Prowler) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Ferocious Pup) conjure cards(Ferocious Pup) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Pestilent Wolf) conjure cards(Pestilent Wolf) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Garruk's Uprising) conjure cards(Garruk's Uprising) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Dawntreader Elk) conjure cards(Dawntreader Elk) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Nessian Hornbeetle) conjure cards(Nessian Hornbeetle) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Territorial Scythecat) conjure cards(Territorial Scythecat) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Trufflesnout) conjure cards(Trufflesnout) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Wary Okapi) conjure cards(Wary Okapi) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Scurrid Colony) conjure cards(Scurrid Colony) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Barkhide Troll) conjure cards(Barkhide Troll) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-1,Loyalty)}:name(-1: Draft Underdark Basilisk) conjure cards(Underdark Basilisk) zone(myreveal) and!( moveto(myBattlefield) )! -auto={C(0/0,-5,Loyalty)}:name(-3: Your creatures get 3/3) all(creature|myBattlefield) transforms((,newability[3/3],newability[trample])) ueot -text=+1: Choose a creature card in your hand. it perpetually gets +1/+1 and perpetually gains "This spell costs {1} less to cast." -- −1: Draft a card from Garruk, Wrath of the Wild's spellbook and put it onto the battlefield. -- −5: Until end of turn, creatures you control get +3/+3 and gain trample. -mana={2}{G}{G} -type=Legendary Planeswalker -subtype=Garruk -[/card] -[card] -name=Garruk Wildspeaker -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: untap two lands) untap target(<2>land) -auto={C(0/0,-1,Loyalty)}:name(-1: Create a 3/3 beast) token(Beast,Creature Beast,3/3,green) -auto={C(0/0,-4,Loyalty)}:name(-4: Creatures gets +3/+3 and trample) all(creature|mybattlefield) 3/3 ueot && all(creature|mybattlefield) trample ueot -text=+1: Untap two target lands. -- -1: Put a 3/3 green Beast creature token onto the battlefield. -- -4: Creatures you control get +3/+3 and gain trample until end of turn. -mana={2}{G}{G} -type=Legendary Planeswalker -subtype=Garruk -[/card] -[card] -name=Geyadrone Dihada -auto=counter(0/0,4,loyalty) -auto=protection from(*[-instant;-sorcery;counter{0/0.1.corruption}]) -auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life) life:2 controller && life:-2 opponent -auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life and put counter) target(*[creature;planeswalker]|battlefield) counter(0/0,1,corruption) && life:2 controller && life:-2 opponent -auto={C(0/0,-3,Loyalty)}:name(-3: Gain control of creature or planeswalker) target(*[creature;planeswalker]|battlefield) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn once sourceinplay] moveTo(previousbattlefield)],newability[counter(0/0.1.corruption)],newability[untap],haste)) ueot)! -auto={C(0/0,-7,Loyalty)}:name(-7: Gain control of all corrupted) all(*[counter{0/0.1.corruption}]|battlefield) moveto(mybattlefield) -text=Protection from permanents with corruption counters on them -- +1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. -- −3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. -- −7: Gain control of each permanent with a corruption counter on it. -mana={1}{U}{B}{R} -type=Legendary Planeswalker -subtype=Dihada -[/card] -[card] -name=Gideon, Ally of Zendikar -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Transforms Gideon 5/5 indestructible) transforms((Human Soldier Ally Creature Planeswalker,setpower=5,settoughness=5,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,0,Loyalty)}:name(+0: Create 2/2 Knight Ally) token(Knight Ally,Creature Knight Ally,2/2,white) controller -auto={C(0/0,-4,Loyalty)}:name(-4: Emblem: "Creatures gets +1/+1") emblem transforms((,newability[lord(creature|mybattlefield) 1/1])) forever dontremove -text=+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: Put a 2/2 white Knight Ally creature token onto the battlefield. -- -4: You get an emblem with "Creatures you control get +1/+1." -- Starting Loyalty (4) -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Gideon -[/card] -[card] -name=Gideon Blackblade -auto=counter(0/0,4,loyalty) -auto=this(variable{controllerturn}>0) transforms((Human Soldier Creature,setpower=4,settoughness=4,newability[indestructible],newability[preventAllDamage to(this)])) -auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing -auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains vigilance) target(other creature|myBattlefield) transforms((,newability[vigilance])) ueot -auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains lifelink) target(other creature|myBattlefield) transforms((,newability[lifelink])) ueot -auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains indestructible) target(other creature|myBattlefield) transforms((,newability[indestructible])) ueot -auto={C(0/0,-6,Loyalty)}:name(-6: Exile target nonland permanent) target(*[-land]|battlefield) moveTo(exile) -text=As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. -- Prevent all damage that would be dealt to Gideon Blackblade during your turn. -- +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. -- -6: Exile target nonland permanent. -mana={1}{W}{W} -type=Legendary Planeswalker -subtype=Gideon -[/card] -[card] -name=Gideon, Champion of Justice -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter for each creature) target(opponent) deplete:0 && foreach(creature|targetedpersonsbattlefield) counter(0/0,1,loyalty) all(this) -auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon into a Soldier creature) transforms((Human Soldier Creature Planeswalker,setpower=counter{0%0.1.Loyalty},settoughness=counter{0%0.1.Loyalty},indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,-15,Loyalty)}:name(-15: Exile other permanents) moveTo(exile) all(other *) -text=+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. -- 0: Until end of turn, Gideon, Champion of Justice becomes an indestructible Human Soldier creature with power and toughness each equal to the number of loyalty counters on him. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -15: Exile all other permanents. -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Gideon -[/card] -[card] -name=Gideon Jura -auto=counter(0/0,6,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Creatures attack Guideon Jura) all(creature|opponentbattlefield) mustattack (Gideon Jura) ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Destroy target tapped creature) destroy target(creature[tapped]) -auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon to 6/6) transforms((Creature Human Soldier,setpower=6,settoughness=6,newability[preventAllDamage to(this)])) ueot -text=+2: During target opponent’s next turn, creatures that player controls attack Gideon Jura if able. -- -2: Destroy target tapped creature. -- 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that’s still a planeswalker. Prevent all damage that would be dealt to him this turn. -mana={3}{W}{W} -type=Legendary Planeswalker -subtype=Gideon -[/card] -[card] -name=Gideon, Martial Paragon -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Untap all creatures and get +1/+1) all(creature|mybattlefield) 1/1 && untap ueot -auto={C(0/0,0,Loyalty)}:name(+0: Transforms to Human Soldier 5/5) transforms((Creature Human Soldier,setpower=5,settoughness=5,indestructible,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,-10,Loyalty)}:name(10: Tap all creatures and +2/+2) all(creature|opponentbattlefield) tap && all(creature|mybattlefield) 2/2 ueot -text=+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. -- 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control. -mana={4}{W} -type=Legendary Planeswalker -subtype=Gideon -[/card] -[card] -name=Gideon of the Trials -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1:Prevent all damage from permanent) target(*|battlefield) transforms((,newability[preventalldamage from(this)])) uynt -auto={C(0/0,0,Loyalty)}:name(+0: Transforms to Human Soldier 4/4) transforms((Creature Human Soldier,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,0,Loyalty)}:name(+0: Emble: "As planeswalker, you can't lose the game") emblem transforms((,newability[lord(gideon|mybattlefield) cantlose])) forever dontremove -text=+1: Until your next turn, prevent all damage target permanent would deal. -- 0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game." -mana={1}{W}{W} -type=Legendary Planeswalker -subtype=Gideon -[/card] -[card] -name=Gideon, the Oathsworn -auto=counter(0/0,4,loyalty) -auto=@each my blockers restriction{type(creature[-gideon&attacking]|myBattlefield)~morethan~1}:counter(1/1) all(creature[-gideon&attacking]|myBattlefield) -auto={C(0/0,2,Loyalty)}:name(+2: Trasnform to Soldier 5/5) transforms((Human Soldier Creature,setpower=5,settoughness=5,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,-9,Loyalty)}:name(-9: Exile Gideand and all creatures) moveTo(exile) all(creature|opponentBattlefield) && moveTo(exile) all(this) -text=Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. -- +2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) -- -9: Exile Gideon, the Oathsworn and each creature your opponents control. -mana={4}{W}{W} -type=Legendary Planeswalker -subtype=Gideon -[/card] -[card] -name=Gideon, Battle-Forged -backside=Kytheon, Hero of Akros -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Target creature attacks Gideon) target(creature|opponentbattlefield) mustattack uynt -auto={C(0/0,-1,Loyalty)}:name(+1: Target creature is indestructible and untap it) target(creature) transforms((,newability[untap],newability[indestructible])) uynt -auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon into a 4/4 Human Indestructible) transforms((Human Soldier Creature,setpower=4,settoughness=4,newability[indestructible],newability[preventAllDamage to(this)])) ueot -text=+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller’s next turn if able. -- +1: Until your next turn, target creature gains indestructible. Untap that creature. -- 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that’s still a planeswalker. Prevent all damage that would be dealt to him this turn. // Kytheon, Hero of Akros -type=Legendary Planeswalker -subtype=Gideon -color=white -[/card] -[card] -name=Grand Master of Flowers -auto=counter(0/0,3,Loyalty) -auto=this(counter{0/0.1.Loyalty}>=7) becomes(Creature Dragon God,7/7,flying,indestructible) -auto={C(0/0,1,Loyalty)}:name(+1: Creature can't attack) target(creature[-first strike;-double strike;-vigilance]|battlefield) transforms((,newability[cantblock],newability[cantattack],newability[cantpwattack])) uynt -auto={C(0/0,1,Loyalty)}:name(+1: Search Monk in library) target(Monk of the Open Hand|mylibrary) moveto(myhand) and!( shuffle )! -auto={C(0/0,1,Loyalty)}:name(+1: Search Monk in graveyard) target(Monk of the Open Hand|mygraveyard) moveto(myhand) -text=As long as Grand Master of Flowers has seven or more loyalty counters on him, he’s a 7/7 Dragon God creature with flying and indestructible. -- +1: Target creature without first strike, double strike, or vigilance can’t attack or block until your next turn. -- +1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle it. -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Bahamut -[/card] -[card] -name=Grist, the Hunger Tide -auto=counter(0/0,3,loyalty) -auto=transforms((removealltypes,newability[becomes(Legendary Planeswalker Grist)])) forever -auto=@counteradded(0/0,1,GristEffect) from(insect|mygraveyard):name(Repeat process) name(Repeat process) all(this) counter(0/0,1,loyalty) && all(insect[counter{0/0.1.GristEffect}]|mygraveyard) removeallcounters(0/0,1,GristEffect) && token(Insect,Creature Insect,1/1,black,green) and!( transforms((,newability[all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( if cantargetcard(*[insect]|*) then counter(0/0.1.GristEffect) )!])) oneshot )! -auto={C(0/0,1,Loyalty)}:name(+1: Create 1/1 insect) token(Insect,Creature Insect,1/1,black,green) and!( transforms((,newability[all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( if cantargetcard(*[insect]|*) then counter(0/0.1.GristEffect) )!])) oneshot )! -auto={C(0/0,-2,Loyalty)}:name(-2: Sacrifice and destroy) target(creature|mybattlefield) sacrifice and!( transforms((,newability[name(Destroy creature or planeswalker) target(*[creature;planeswalker]|battlefield) destroy])) oneshot )! -auto={C(0/0,-2,Loyalty)}:name(-2: Don't sacrifice any creature) donothing -auto={C(0/0,-5,Loyalty)}:name(-5: Opponent lose life) life:-type:creature:mygraveyard opponent -text=As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. -- +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. -- −2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. -- −5: Each opponent loses life equal to the number of creature cards in your graveyard. -mana={1}{B}{G} -type=Legendary Planeswalker Creature -subtype=Grist Insect -power=1 -toughness=1 -[/card] -[card] -name=Huatli, Dinosaur Knight -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Don't put counters) donothing -auto={C(0/0,2,Loyalty)}:name(+2: Put two +1/+1 counters on a Dinosaur) target(dinosaur|mybattlefield) counter(1/1,2) -auto={C(0/0,-3,Loyalty)}:name(-3: Dinosaur deals damage) target(dinosaur|mybattlefield) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) oneshot -auto={C(0/0,-7,Loyalty)}:name(-7: Dinosaurs gets +4/+4) all(dinosaur|mybattlefield) 4/4 ueot -text=+2: Put two +1/+1 counters on up to one target Dinosaur you control. -- -3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. -- -7: Dinosaurs you control get +4/+4 until end of turn. -mana={4}{R}{W} -type=Legendary Planeswalker -subtype=Huatli -[/card] -[card] -name=Huatli, Radiant Champion -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Put a Loyalty counter for each creature) foreach(creature|myBattlefield) counter(0/0,1,Loyalty) all(this) -auto={C(0/0,-1,Loyalty)}:name(-1: Target creature gets +X/+X) target(creature) type:creature:myBattlefield/type:creature:myBattlefield ueot -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever creature enters, draw a card) emblem transforms((,newability[@movedTo(creature|myBattlefield):may draw:1 controller])) forever dontremove -text=+1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control. -- −1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. -- −8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may draw a card." -mana={2}{G}{W} -type=Legendary Planeswalker -subtype=Huatli -[/card] -[card] -name=Huatli, the Sun's Heart -auto=counter(0/0,7,loyalty) -auto=lord(creature|myBattlefield) combattoughness -auto={C(0/0,-3,Loyalty)}:name(-3: Gainlife equal to highest toughness) life:toughness:highest:creature:myBattlefield -text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- -3: You gain life equal to the greatest toughness among creatures you control. -mana={2}{GW} -type=Legendary Planeswalker -subtype=Huatli -[/card] -[card] -name=Huatli, Warrior Poet -auto=counter(0/0,3,loyalty) -auto=@counterremoved(0/0,1,Loyalty) from(this) restriction{myturnonly}:name(Deals 1 damage and can't block) target(creature|opponentBattlefield) transforms((,newability[damage:1],newability[cantblock])) ueot -auto=@movedTo(this|myGraveyard) from(myBattlefield) restriction{myturnonly}:name(Deals 1 damage and can't block) target(creature|opponentBattlefield) transforms((,newability[damage:1],newability[cantblock])) ueot -auto={C(0/0,2,Loyalty)}:name(+2: Gain life equal to highest power) life:power:highest:*:mybattlefield controller -auto={C(0/0,0,Loyalty)}:name(+0: Create a 3/3 Dinosaur) token(Dinosaur,Creature Dinosaur,3/3,green,trample) -auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage divided and can't block) donothing -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage divided and can't block) donothing -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage divided and can't block) donothing -auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage divided and can't block) donothing -auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage divided and can't block) donothing -auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage divided and can't block) donothing -auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage divided and can't block) donothing -auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage divided and can't block) donothing -auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage divided and can't block) donothing -auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage divided and can't block) donothing -auto={C(0/0,-11,Loyalty)}:name(-11: Deals 11 damage divided and can't block) donothing -auto={C(0/0,-12,Loyalty)}:name(-12: Deals 12 damage divided and can't block) donothing -auto={C(0/0,-13,Loyalty)}:name(-13: Deals 13 damage divided and can't block) donothing -auto={C(0/0,-14,Loyalty)}:name(-14: Deals 14 damage divided and can't block) donothing -auto={C(0/0,-15,Loyalty)}:name(-15: Deals 15 damage divided and can't block) donothing -auto={C(0/0,-16,Loyalty)}:name(-16: Deals 16 damage divided and can't block) donothing -auto={C(0/0,-17,Loyalty)}:name(-17: Deals 17 damage divided and can't block) donothing -auto={C(0/0,-18,Loyalty)}:name(-18: Deals 18 damage divided and can't block) donothing -auto={C(0/0,-19,Loyalty)}:name(-19: Deals 19 damage divided and can't block) donothing -auto={C(0/0,-20,Loyalty)}:name(-20: Deals 20 damage divided and can't block) donothing -text=+2: You gain life equal to the greatest power among creatures you control. -- 0: Create a 3/3 green Dinosaur creature token with trample. -- -X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn. -mana={3}{R}{W} -type=Legendary Planeswalker -subtype=Huatli -[/card] -[card] -name=Inzerva, Master of Insights -aicode=activate target(*[zpos<=2]|opponentLibrary) moveto(opponentreveal) and!( bottomoflibrary )! -auto=counter(0/0,4,loyalty) -auto={C(0/0,+2,Loyalty)}:name(+2: Draw 2 cards and discard) draw:2 && transforms((,newability[reject target(*|myhand)])) oneshot -auto={C(0/0,-2,Loyalty)}:name(-2: Look at opponent library and scry 2) reveal:2 revealzone(opponentlibrary) optionone name(Put on top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(Put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend afterrevealed name(Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend afterrevealedend revealend -auto={C(0/0,-4,Loyalty)}:name(-4: Emblem: Draw to deal damage) emblem transforms((,newability[lord(*|opponentBattlefield) showcontrollerhand],newability[lord(*|myBattlefield) showopponenthand],newability[@drawfoeof(player):name(Damage opponent) damage:1 opponent] )) forever dontremove -text=+2: Draw two cards, then discard a card. -- −2: Look at the top two cards of each other player’s library, then put any number of them on the bottom of that library and the rest on top in any order. Scry 2. -- −4: You get an emblem with "Your opponents play with their hands revealed" and "Whenever an opponent draws a card, this emblem deals 1 damage to them." -mana={1}{2U}{2R} -type=Legendary Planeswalker -subtype=Inzerva -[/card] -[card] -name=Jace, Arcane Strategist -auto=counter(0/0,4,loyalty) -auto=_SECOND_DRAW_counter(1/1) target(creature|myBattlefield) -auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller -auto={C(0/0,-7,Loyalty)}:name(-7: Creatures you control can't be blocked) all(creature|myBattlefield) unblockable -text=Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. -- +1: Draw a card. -- -7: Creatures you control can't be blocked this turn. -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Jace, Architect of Thought -auto=counter(0/0,4,loyalty) -aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand) and!( transforms((,newability[all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! -auto={C(0/0,1,Loyalty)}:name(+1: Attacking creatures get -1/-0) transforms((,newability[counter(0/0.1.JaceEffect)],newability[phaseaction[my untap once sourceinplay] counter(0/0.-1.JaceEffect)])) forever -auto=this(counter{0/0.1.JaceEffect}>0) lord(creature|opponentbattlefield) transforms((,newability[@combat(attacking) source(this):-1/0 ueot])) -auto={C(0/0,-2,Loyalty)}:name(-2: Look top 3 cards) reveal:3 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-8,Loyalty)}:name(-8: Exile cards from libraries) target(*[-land]|mylibrary) moveto(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[name(Search opponent library) target(*[-land]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast opponent exiled card) activate castcard(normal)],newability[choice name(Don't cast opponent exiled card) moveto(ownerExile)])) ueot )!])) ueot )! -text=+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -- -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -- -8: For each player, search that player’s library for a nonland card and exile it, then that player shuffles their library. You may cast those cards without paying their mana costs. -mana={2}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Jace Beleren -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Each player draw) draw:1 controller && draw:1 opponent -auto={C(0/0,-1,Loyalty)}:name(-1: Target player draw a card) draw:1 target(player) -auto={C(0/0,-10,Loyalty)}:name(-10: Target player mils twenty) deplete:20 target(player) -text=+2: Each player draws a card. -- -1: Target player draws a card. -- -10: Target player puts the top twenty cards of his or her library into his or her graveyard. -mana={1}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Jace, Cunning Castaway -auto=counter(0/0,3,loyalty) -auto=@combatdamaged(player) from(creature|mybattlefield) restriction{compare(hascntjaceeffect)~morethan~0} turnlimited:draw:1 controller && transforms((,newability[name(Discard a card) reject target(*|myhand)])) ueot])) ueot -auto=@each endofturn restriction{compare(hascntjaceeffect)~morethan~0}:name(Effect Ends) removeallcounters(0/0.1.JaceEffect) -auto={C(0/0,1,Loyalty)}:name(+1: Draw on damage) counter(0/0.1.JaceEffect) notrg -auto={C(0/0,-2,Loyalty)}:name(-2: Create Illusion) token(Illusion,Creature Illusion,2/2,blue) and!( transforms((,newability[@targeted(this) from(*|stack):name(Sacrifice) sacrifice])) forever )! -auto={C(0/0,-5,Loyalty)}:name(-5: Create two copy) clone options(nolegend) && clone options(nolegend) -text=+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. -- -2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." -- -5: Create two tokens that are copies of Jace, Cunning Castaway, except they’re not legendary. -mana={1}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Jace, Ingenious Mind-Mage -auto=counter(0/0,5,Loyalty) -auto={counter(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 -auto={counter(0/0,1,Loyalty)}:name(+1: Untap all creatures) untap all(creature|mybattlefield) -auto={counter(0/0,-9,Loyalty)}:name(-9: Gain control up to three creatures) target(creature) moveTo(mybattlefield) -text=+1: Draw a card. -- +1: Untap all creatures you control. -- -9: Gain control of up to three target creatures. -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Jace, Memory Adept -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Target player mils and draw) deplete:1 target(player) && draw:1 controller -auto={C(0/0,0,Loyalty)}:name(+0: Target player mils ten) deplete:10 target(player) -auto={C(0/0,-7,Loyalty)}:name(-7: Target players draw twenty cards) target(player) draw:20 -text=+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard. -- 0: Target player puts the top ten cards of his or her library into his or her graveyard. -- -7: Any number of target players each draw twenty cards. -mana={3}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Jace, Mirror Mage -kicker={2} -auto=counter(0/0,1,loyalty) -auto=if paid(kicker) then clone options(nolegend) -auto=if casted(this) then counter(0/0,3,loyalty) -aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 restriction{type(*[manacost=0;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-1,loyalty) restriction{type(*[manacost=1;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-2,loyalty) restriction{type(*[manacost=2;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-3,loyalty) restriction{type(*[manacost=3;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-4,loyalty) restriction{type(*[manacost=4;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-5,loyalty) restriction{type(*[manacost=5;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-6,loyalty) restriction{type(*[manacost=6;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-7,loyalty) restriction{type(*[manacost=7;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-8,loyalty) restriction{type(*[manacost=8;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-9,loyalty) restriction{type(*[manacost=9;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-10,loyalty) restriction{type(*[manacost=10;zpos=1]|mylibrary)~morethan~0 -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-11,loyalty) restriction{type(*[manacost=11;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-12,loyalty) restriction{type(*[manacost=12;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-13,loyalty) restriction{type(*[manacost=13;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-14,loyalty) restriction{type(*[manacost=14;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-15,loyalty) restriction{type(*[manacost=15;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-16,loyalty) restriction{type(*[manacost=16;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-17,loyalty) restriction{type(*[manacost=17;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-18,loyalty) restriction{type(*[manacost=18;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-19,loyalty) restriction{type(*[manacost=19;zpos=1]|mylibrary)~morethan~0} -auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-20,loyalty) restriction{type(*[manacost=20;zpos=1]|mylibrary)~morethan~0} -text=Kicker {2} -- When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage except it's not legendary and its starting loyalty is 1. -- +1: Scry 2. -- 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's converted mana cost from Jace, Mirror Mage. -mana={1}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Jace, the Living Guildpact -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Look the top two and put one in graveyard) reveal:2 optionone name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:name(-3: Return another nonland permanent) target(other *[-land]) moveTo(ownerhand) -auto={C(0/0,-8,Loyalty)}:name(-8: Timetwister) moveto(opponentlibrary) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle && moveto(mylibrary) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7 -text=+1: Look at the top two cards of your library. Put one of them into your graveyard. -- -3: Return another target nonland permanent to its owner's hand. -- -8: Each player shuffles their hand and graveyard into their library. You draw seven cards. -mana={2}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Jace, the Mind Sculptor -auto=counter(0/0,3,loyalty) -aicode=activate may bottomoflibrary all(*[zpos=1]|targetedpersonslibrary) -auto={C(0/0,2,Loyalty)}:name(+2: Reveal top and put on bottom) target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,0,Loyalty)}:name(+0: Draw three and return two cards) draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot -auto={C(0/0,-1,Loyalty)}:name(-1: Return target creature) moveto(ownerhand) target(creature) -auto={C(0/0,-12,Loyalty)}:name(-12: Exile target library and shuffle hand) target(player) ability$!all(*|mylibrary) moveto(exile) _ all(*|myhand) moveto(library) !$ targetedplayer -text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -- 0: Draw three cards, then put two cards from your hand on top of your library in any order. -- -1: Return target creature to its owner's hand. -- -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library. -mana={2}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Jace, Unraveler of Secrets -auto=counter(0/0,5,loyalty) -aicode=activate transforms((,newability[draw:1 controller])) oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Scry and draw a card) scry:1 scrycore delayed draw:1 controller scrycoreend scryend -auto={C(0/0,-2,Loyalty)}:name(-2: Return target creature) moveto(ownerhand) target(creature) -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever spell cast, counter it") emblem transforms((,newability[@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~morethan~0}:choice fizzle all(*|opponentstack)])) forever dontremove -text=+1: Scry 1, then draw a card. -- -2: Return target creature to its owner's hand. -- -8: You get an emblem with "Whenever an opponent casts his or her first spell each turn, counter that spell." -mana={3}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Jace, Telepath Unbound -backside=Jace, Vryn's Prodigy -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: don't target any creature) donothing -auto={C(0/0,1,Loyalty)}:name(+1: target creature gets -2/0) target(creature) -2/0 uynt -auto={C(0/0,-3,Loyalty)}:name(-3: choose an instant or sorcery you may from graveyard) target(*[instant;sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot -auto={C(0/0,-9,Loyalty)}:name(-9: emblem mills opponent cards) emblem transforms((,newability[@movedTo(*|mystack):deplete:5 opponent])) forever dontremove -text=+1: Up to one target creature gets -2/-0 until your next turn. -- -3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. -- -9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard." // Jace, Vryn's Prodigy -type=Legendary Planeswalker -subtype=Jace -color=blue -[/card] -[card] -name=Jace, Wielder of Mysteries -abilities=cantmilllose -auto=counter(0/0,4,loyalty) -auto=@drawof(player) restriction{type(*|mylibrary)~equalto~0}:wingame -auto={C(0/0,1,Loyalty)}:name(+1: Target player milss two and draws a card) target(player) deplete:2 && draw:1 -auto={C(0/0,-8,Loyalty)}:name(-8: Draw seven cards if no cards are in library win the game) if type(*|mylibrary)~lessthan~8 then wingame else draw:7 -text=If you would draw a card while your library has no cards in it, you win the game instead. -- +1: Target player puts the top two cards of their library into their graveyard. Draw a card. -- -8: Draw seven cards. Then if your library has no cards in it, you win the game. -mana={1}{U}{U}{U} -type=Legendary Planeswalker -subtype=Jace -[/card] -[card] -name=Jeska, Thrice Reborn -abilities=canbecommander,partner -auto=counter(0/0,pnumofcommandcast,loyalty) -auto={C(0/0,0,Loyalty)}:name(+0: target creature deals triple damage) target(creature) transforms((,newability[@combatdamaged(player) from(this):damage:twicethatmuch opponent])) uynt -auto={C(0/0,-1,Loyalty)}:name(-1: Deals damage to 1 player and to each of up to 2 creatures or planeswalkers) damage:1 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:1!$ controller -auto={C(0/0,-1,Loyalty)}:name(-1: Deals damage to 2 players and to each of up to 1 creature or planeswalker) damage:1 opponent && damage:1 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:1!$ controller -auto={C(0/0,-1,Loyalty)}:name(-1: Deals damage to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:1!$ controller -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:2 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:2!$ controller -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damages to 2 players and to each of up to 1 creature or planeswalker) damage:2 opponent && damage:2 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:2!$ controller -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:2!$ controller -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:3 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:3!$ controller -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damages to 2 players and to each of up to 1 creature or planeswalker) damage:3 opponent && damage:3 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:3!$ controller -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:3!$ controller -auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:4 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:4!$ controller -auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damages to 2 players and to each of up to 1 creature or planeswalker) damage:4 opponent && damage:4 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:4!$ controller -auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:4!$ controller -auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:5 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:5!$ controller -auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damages to 2 players and to each of up to 1 creature or planeswalker) damage:5 opponent && damage:5 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:5!$ controller -auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:5!$ controller -auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:6 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:6!$ controller -auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damages to 2 players and to each of up to 1 creature or planeswalker) damage:6 opponent && damage:6 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:6!$ controller -auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:6!$ controller -auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:7 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:7!$ controller -auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damages to 2 players and to each of up to 1 creature or planeswalker) damage:7 opponent && damage:7 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:7!$ controller -auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:7!$ controller -auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:8 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:8!$ controller -auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damages to 2 players and to each of up to 1 creature or planeswalker) damage:8 opponent && damage:8 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:8!$ controller -auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:8!$ controller -auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:9 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:9!$ controller -auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damages to 2 players and to each of up to 1 creature or planeswalker) damage:9 opponent && damage:9 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:9!$ controller -auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:9!$ controller -auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:10 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:10!$ controller -auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to 2 players and to each of up to 1 creature or planeswalker) damage:10 opponent && damage:10 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:10!$ controller -auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:10!$ controller -text=Jeska, Thrice Reborn enters the battlefield with a loyalty counter on it for each time you've cast a commander from the command zone this game. -- 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. -- -X: Jeska, Thrice Reborn deals X damage to each of up to three targets. -- Jeska, Thrice Reborn can be your commander. -- Partner -mana={2}{R} -type=Legendary Planeswalker -subtype=Jeska -[/card] -[card] -name=Jaya Ballard -auto=counter(0/0,5,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Add 3 red mana) if type(*[instant;sorcery]|myhand)~morethan~0 then add{R}{R}{R} -auto={C(0/0,1,Loyalty)}:name(+1: Discard up to three and draw that many) reject notatarget(*|myhand) and!( draw:1 controller )! -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Yoy may cast instants or sorceries from graveyard") emblem transforms((,newability[lord(*[instant;sorcery]|mygraveyard) canplayfromgraveyard],newability[lord(*[instant;sorcery]|mygraveyard) gainedexiledeath])) forever dontremove -text=+1: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells. -- +1: Discard up to three cards, then draw that many cards. -- −8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead." -mana={2}{R}{R}{R} -type=Legendary Planeswalker -subtype=Jaya -[/card] -[card] -name=Jaya, Venerated Firemage -auto=counter(0/0,5,Loyalty) -auto=@damaged(*|opponentBattlefield) from(other *[red]|*):all(trigger[to]) damage:1 -auto=@damaged(*|mybattlefield) from(other *[red]|myzones):all(trigger[to]) damage:1 -auto=@damageof(player) from(other *[red]|myzones):damage:1 controller -auto=@damagefoeof(player) from(other *[red]|*):damage:1 opponent -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to any target) damage:2 target(player,creature,planeswalker) -text=If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. -- −2: Jaya, Venerated Firemage deals 2 damage to any target. -mana={2}{R}{R}{R} -type=Legendary Planeswalker -subtype=Jaya -[/card] -[card] -name=Jiang Yanggu -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+2) target(creature) transforms((,newability[2/2])) ueot -auto={C(0/0,-1,Loyalty)}:name(-1: Create Mowu token) token(Mowu,Legendary Creature Dog,3/3,green) restriction{type(Mowu|myBattlefield)~lessthan~1} -auto={C(0/0,-5,Loyalty)}:name(-5: Target creature gains trample and +X/+X) target(creature) type:land:myBattlefield/type:land:myBattlefield ueot && trample ueot -text=+1: Target creature gets +2/+2 until end of turn. -- -1: If you don't control a creature named Mowu, create a legendary 3/3 green Hound creature token named Mowu. -- -5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control. -mana={4}{G} -type=Legendary Planeswalker -subtype=Yanggu -[/card] -[card] -name=Jiang Yanggu, Wildcrafter -auto=counter(0/0,3,loyalty) -auto=lord(creature[counter{1/1.1}]|myBattlefield) transforms((,newability[{T}:add{W}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{R}],newability[{T}:add{G}])) forever -auto={C(0/0,-1,Loyalty)}:name(-1: Put a +1/+1 counter on creature) counter(1/1) target(creature) -text=Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." -- -1: Put a +1/+1 counter on target creature. -mana={2}{G} -type=Legendary Planeswalker -subtype=Yanggu -[/card] -[card] -name=Karn Liberated -auto=counter(0/0,6,loyalty) -auto={C(0/0,4,Loyalty)}:name(+4: Exile a card from hand) target(player) ability$!moveto(exile) notatarget(*|myhand)!$ targetedplayer -auto={C(0/0,-3,Loyalty)}:name(-3: Exile target pemanent) moveto(exile) target(*) -auto={C(0/0,-14,Loyalty)}:name(-14: Restart the game) moveto(ownerlibrary) all(*|opponenthand) && moveto(ownerlibrary) all(*|opponentgraveyard) && moveto(ownerlibrary) all(*|opponentbattlefield) && moveto(ownerlibrary) all(*[-tobecast;aura;instant;sorcery]|opponentexile) && shuffle && draw:7 opponent && lifeset:startinglife opponent && moveto(ownerlibrary) all(*|myhand) && moveto(ownerlibrary) all(*|mygraveyard) && moveto(ownerlibrary) all(*|mybattlefield) && moveto(ownerlibrary) all(*[-tobecast;aura;instant;sorcery]|myexile) && shuffle && draw:7 && lifeset:startinglife && moveto(myBattlefield) all(tobecast|exile) && all(creature|myBattlefield) haste && removemana(*) -text=+4: Target player exiles a card from their hand. -- -3: Exile target permanent. -- -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. -mana={7} -type=Legendary Planeswalker -subtype=Karn -[/card] -[card] -name=Karn, Scion of Urza -aicode=activate target(*[zpos<=1]|myLibrary) moveto(ownerHand) && target(*[zpos<=1]|myLibrary) moveto(ownerExile) -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Reveal two exile one and put in hand) reveal:2 optionone name(Look at the top two cards) target(*|reveal) moveto(myHand) optiononeend optiontwo name(Exile) target(*|reveal) moveTo(myExile) optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:name(-3: Return a exile card to your hand) moveTo(myHand) target(*|myExile) -auto={C(0/0,-2,Loyalty)}:name(-2: Create a 0/0 Construct) token(Construct,Artifact Creature Construct,0/0) and!( transforms((,newability[foreach(artifact|mybattlefield) 1/1])) forever )! -text=+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. -- −1: Put a card you own with a silver counter on it from exile into your hand. -- −2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." -mana={4} -type=Legendary Planeswalker -subtype=Karn -[/card] -[card] -name=Karn, the Great Creator -auto=counter(0/0,5,loyalty) -auto=lord(artifact|opponentBattlefield) noactivatedability -auto={C(0/0,1,Loyalty)}:name(+1: Becomes a creature) target(artifact[-creature]) transforms((creature,newability[manacost/manacost])) uynt -auto={C(0/0,1,Loyalty)}:name(+1: Loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1} -auto={C(0/0,-2,Loyalty)}:name(-2: move a card from exile) moveto(ownerhand) target(artifact|myexile) -auto={C(0/0,-2,Loyalty)}:name(-2: move a card from sideboard) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>*[artifact]|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend -text=Activated abilities of artifacts your opponents control can't be activated. -- +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. -- -2: You may choose an artifact card you own from outside the game or in exile, reveal that card, and put it into your hand. -mana={4} -type=Legendary Planeswalker -subtype=Karn -[/card] -[card] -name=Kasmina, Enigma Sage -auto=counter(0/0,2,Loyalty) -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={C(0/0.2.Loyalty)}:limit:1 name(+2: Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto={C(0/0.-1.Loyalty)}:limit:1 name(-1: Create fractal with 1 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.1) )! -auto={C(0/0.-2.Loyalty)}:limit:1 name(-2: Create fractal with 2 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.2) )! -auto={C(0/0.-3.Loyalty)}:limit:1 name(-3: Create fractal with 3 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.3) )! -auto={C(0/0.-4.Loyalty)}:limit:1 name(-4: Create fractal with 4 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.4) )! -auto={C(0/0.-5.Loyalty)}:limit:1 name(-5: Create fractal with 5 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.5) )! -auto={C(0/0.-6.Loyalty)}:limit:1 name(-6: Create fractal with 6 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.6) )! -auto={C(0/0.-7.Loyalty)}:limit:1 name(-7: Create fractal with 7 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.7) )! -auto={C(0/0.-8.Loyalty)}:limit:1 name(-8: Create fractal with 8 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.8) )! -auto={C(0/0.-9.Loyalty)}:limit:1 name(-9: Create fractal with 9 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.9) )! -auto={C(0/0.-10.Loyalty)}:limit:1 name(-10: Create fractal with 10 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.10) )! -auto={C(0/0.-11.Loyalty)}:limit:1 name(-11: Create fractal with 11 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.11) )! -auto={C(0/0.-12.Loyalty)}:limit:1 name(-12: Create fractal with 12 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.12) )! -auto={C(0/0.-13.Loyalty)}:limit:1 name(-13: Create fractal with 13 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.13) )! -auto={C(0/0.-14.Loyalty)}:limit:1 name(-14: Create fractal with 14 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.14) )! -auto={C(0/0.-15.Loyalty)}:limit:1 name(-15: Create fractal with 15 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.15) )! -auto={C(0/0.-16.Loyalty)}:limit:1 name(-16: Create fractal with 16 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.16) )! -auto={C(0/0.-17.Loyalty)}:limit:1 name(-17: Create fractal with 17 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.17) )! -auto={C(0/0.-18.Loyalty)}:limit:1 name(-18: Create fractal with 18 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.18) )! -auto={C(0/0.-19.Loyalty)}:limit:1 name(-19: Create fractal with 19 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.19) )! -auto={C(0/0.-20.Loyalty)}:limit:1 name(-20: Create fractal with 20 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.20) )! -auto={C(0/0.-8.Loyalty)}:limit:1 name(-8: Search instant or sorcery) target(*[instant;sorcery;share!color!]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast],newability[@each untap:canplayfromexile],newability[@each untap:zerocast])) forever )! -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.2.Loyalty)}:limit:1 name(+2: Scry 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-1.Loyalty)}:limit:1 name(-1: Create fractal with 1 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.1) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-2.Loyalty)}:limit:1 name(-2: Create fractal with 2 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.2) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-3.Loyalty)}:limit:1 name(-3: Create fractal with 3 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.3) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-4.Loyalty)}:limit:1 name(-4: Create fractal with 4 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.4) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-5.Loyalty)}:limit:1 name(-5: Create fractal with 5 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.5) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-6.Loyalty)}:limit:1 name(-6: Create fractal with 6 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.6) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-7.Loyalty)}:limit:1 name(-7: Create fractal with 7 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.7) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-8.Loyalty)}:limit:1 name(-8: Create fractal with 8 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.8) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-9.Loyalty)}:limit:1 name(-9: Create fractal with 9 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.9) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-10.Loyalty)}:limit:1 name(-10: Create fractal with 10 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.10) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-11.Loyalty)}:limit:1 name(-11: Create fractal with 11 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.11) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-12.Loyalty)}:limit:1 name(-12: Create fractal with 12 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.12) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-13.Loyalty)}:limit:1 name(-13: Create fractal with 13 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.13) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-14.Loyalty)}:limit:1 name(-14: Create fractal with 14 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.14) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-15.Loyalty)}:limit:1 name(-15: Create fractal with 15 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.15) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-16.Loyalty)}:limit:1 name(-16: Create fractal with 16 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.16) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-17.Loyalty)}:limit:1 name(-17: Create fractal with 17 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.17) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-18.Loyalty)}:limit:1 name(-18: Create fractal with 18 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.18) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-19.Loyalty)}:limit:1 name(-19: Create fractal with 19 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.19) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-20.Loyalty)}:limit:1 name(-20: Create fractal with 20 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.20) )!])) -auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-8.Loyalty)}:limit:1 name(-8: Search instant or sorcery) target(*[instant;sorcery;share!color!]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast],newability[@each untap:canplayfromexile],newability[@each untap:zerocast])) forever )!])) -text=Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage. -- +2: Scry 1. -- −X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. -- −8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost. -mana={1}{G}{U} -type=Legendary Planeswalker -subtype=Kasmina -[/card] -[card] -name=Kasmina, Enigmatic Mentor -auto=counter(0/0,5,loyalty) -auto=@targeted(*[creature;planeswalker]|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot -auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 Wizard, draw and discard a card) token(Wizard,Creature Wizard,2/2,blue) && draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Spells your opponents cast that target a creature or planeswalker you control cost {2} more to cast. -- −2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card. -mana={3}{U} -type=Legendary Planeswalker -subtype=Kasmina -[/card] -[card] -name=Kaya, Bane of the Dead -auto=counter(0/0,7,loyalty) -auto=lord(*|opponentBattlefield) transforms((,newability[-opponentshroud],newability[-controllershroud])) -auto={C(0/0,-3,Loyalty)}:name(-3: Exile target creature) moveTo(exile) target(creature) -text=Your opponents and permanents your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof. -- -3: Exile target creature. -mana={3}{WB}{WB}{WB} -type=Legendary Planeswalker -subtype=Kaya -[/card] -[card] -name=Kaya, Geist Hunter -auto=counter(0/0,3,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch) all(creature|mybattlefield) transforms((,newability[deathtouch])) ueot -auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch and put counter) target(creature[token]|mybattlefield) counter(1/1) && all(creature|mybattlefield) transforms((,newability[deathtouch])) ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Double the tokens) transforms((,newability[@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)])) ueot -auto={C(0/0,-6,Loyalty)}:name(-6: Exile cards) all(*|graveyard) moveto(exile) and!( token(Spirit,Creature Spirit,1/1,white,flying) )! -text=+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. -- -2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. -- -6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way. -mana={1}{W}{B} -type=Legendary Planeswalker -subtype=Kaya -[/card] -[card] -name=Kaya, Ghost Assassin -auto=counter(0/0,5,loyalty) -auto={C(0/0,0,Loyalty)}:name(+0: Exile Kaya or creature) ability$!name(Choose creature or this) choice name(Kaya, Ghost Assassin) all(this) (blink)ueot && life:-2 controller _choice name(Creature) target(creature) (blink)ueot && life:-2 controller!$ controller -auto={C(0/0,-1,Loyalty)}:name(-1: Each opponent loses life and you gain) life:-2 opponent && life:2 controller -auto={C(0/0,-2,Loyalty)}:name(-2: Each opponent discard and draw) ability$!name(discard a card) notatarget(*|myHand) reject!$ opponent && draw:1 controller -text=0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner’s control at the beginning of your next upkeep. You lose 2 life. -- -1: Each opponent loses 2 life and you gain 2 life. -- -2: Each opponent discards a card and you draw a card. -mana={2}{W}{B} -type=Legendary Planeswalker -subtype=Kaya -[/card] -[card] -name=Kaya, Orzhov Usurper -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Exile two single cards in graveyard) moveTo(exile) target(*|graveyard) && ability$!name(Gain life) if type(creature[fresh]|exile)~morethan~0 then life:2!$ controller -auto={C(0/0,-1,Loyalty)}:name(-1: Exile nonland permanent wit mana cost 1 or less) moveTo(exile) target(*[-land;manacost<=1|battlefield]) -auto={C(0/0,-5,Loyalty)}:name(-5: Deal damage equal to exile) damage:type:*:opponentExile opponent && life:type:*:opponentExile controller -text=+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. -- −1: Exile target nonland permanent with converted mana cost 1 or less. -- −5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life. -mana={1}{W}{B} -type=Legendary Planeswalker -subtype=Kaya -[/card] -[card] -name=Kaya the Inexorable -auto=counter(0/0,5,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing -auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets ghostform) target(creature[-token]|mybattlefield) transforms((,newability[counter(0/0.1.Ghostform)],newability[@movedto(this|graveyard) from(battlefield) restriction{compare(hascntghostform)~morethan~0}:name(Put back to hand) all(creature[fresh;counter{0/0.1.Ghostform}]|mygraveyard) moveto(myhand) and!( token(Spirit Cai) )!],newability[@movedto(this|graveyard) from(battlefield) restriction{compare(hascntghostform)~morethan~0}:counter(0/0.1.Ghostform)],newability[@movedto(this|exile) from(battlefield) restriction{compare(hascntghostform)~morethan~0}:name(Put back to hand) all(creature[fresh;counter{0/0.1.Ghostform}]|myexile) moveto(myhand) and!( token(Spirit Cai) )!],newability[@movedto(this|exile) from(battlefield) restriction{compare(hascntghostform)~morethan~0}:counter(0/0.1.Ghostform)])) forever -auto={C(0/0,-3,Loyalty)}:name(-3: Exile non-land permanent) target(*[-land]|battlefield) moveto(exile) -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem cast during upkeep) emblem transforms((,newability[@each my upkeep:may name(Cast legendary spell) target(*[legendary]|myhandexilegrave) activate castcard(normal)])) forever dontremove -text=+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." -- -3: Exile target nonland permanent. -- -7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost." -mana={3}{W}{B} -type=Legendary Planeswalker -subtype=Kaya -[/card] -[card] -name=Kiora, Behemoth Beckoner -auto=counter(0/0,7,loyalty) -auto=@movedTo(creature[power>=4]|myBattlefield):draw:1 -auto={C(0/0,-1,Loyalty)}:name(-1: Untap target permanent) untap target(*) -text=Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. -- -1: Untap target permanent. -mana={2}{GU} -type=Legendary Planeswalker -subtype=Kiora -[/card] -[card] -name=Kiora, Master of the Depths -auto=counter(0/0,4,loyalty) -aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerhand) -auto={C(0/0,1,Loyalty)}:name(+1: Untap target creature and land) untap target(creature) && ability$!name(Untap land) untap target(land)!$ controller -auto={C(0/0,-2,Loyalty)}:name(-2: Reveal the top four and put in hand creature or land) name(look) reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveTo(myHand) optiononeend optiontwo name(put in grave) all(*|reveal) moveTo(myGraveyard) optiontwoend revealend -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever enter, fight another creature" create a 8/8 octopus) emblem transforms((,newability[@movedTo(creature|myBattlefield):all(trigger) dynamicability target(creature)])) forever dontremove && token(Octopus,Creature Octopus,8/8,blue)*3 -text=+1: Untap up to one target creature and up to one target land. -- −2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. -- −8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens. -mana={2}{G}{U} -type=Legendary Planeswalker -subtype=Kiora -[/card] -[card] -name=Kiora, the Crashing Wave -auto=counter(0/0,2,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Prevention all damamge dealt by and to) target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt -auto={C(0/0,-1,Loyalty)}:name(-1: Draw a card and may play additional land) draw:1 controller && maxPlay(land)+1 ueot -auto={C(0/0,-5,Loyalty)}:name(-5: Emblem: "Each my end of turn create a 9/9 Kraken") emblem transforms((,newability[@each my endofturn:token(Kraken^Creature Kraken^9/9^blue) controller])) forever dontremove -text=+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. -- -1: Draw a card. You may play an additional land this turn. -- -5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield." -mana={2}{G}{U} -type=Legendary Planeswalker -subtype=Kiora -[/card] -[card] -name=Kiora, the Tide's Fury -auto=counter(0/0,4,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Conjure a Kraken Hatchling) conjure cards(Kraken Hatchling) zone(myhand) -auto={C(0/0,-2,Loyalty)}:name(-1: Untap and prevent) target(*[land;creature]) transforms((,newability[untap],newability[preventalldamage to(this)],newability[preventalldamage from(this)])) uynt -auto={C(0/0,-3,Loyalty)}:name(-3: Sacrifice a Kraken) target(kraken|mybattlefield) transforms((,newability[sacrifice],newability[token(Kraken^Creature Kraken^8/8^blue)])) oneshot -text=+1: Conjure a Kraken Hatchling into your hand. -- +1: Untap target creature or land. Until your next turn, prevent all damage that would be dealt to and dealt by that permanent. -- −3: You may sacrifice a Kraken. If you do, create a 8/8 blue Kraken creature token. -mana={3}{U} -type=Legendary Planeswalker -subtype=Kiora -[/card] -[card] -name=Koth of the Hammer -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Untap target land and becomes a 4/4 Elemental) untap target(mountain) && transforms((Elemental Creature,setpower=4,settoughness=4,red)) ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Add red mana for each mountain) foreach(mountain|myBattlefield) add{R} -auto={C(0/0,-5,Loyalty)}:name(-5: Emblem: "Mountains gains: Deals 1 damage any target") emblem transforms((,newability[lord(mountain|mybattlefield) {T}:damage:1 target(creature)],newability[lord(mountain|mybattlefield) {T}:damage:1 target(player)])) forever dontremove -text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} to your mana pool for each Mountain you control. -- -5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'" -mana={2}{R}{R} -type=Legendary Planeswalker -subtype=Koth -[/card] -[card] -name=Liliana, Death Mage -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Return target creature from your graveyard to your hand) target(creature|myGraveyard) moveto(myHand) -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature and loses 2 life) destroy target(creature) && life:-2 targetController -auto={C(0/0,-7,Loyalty)}:name(-7: Target opponent loses 2 life for each creature in graveyard) life:twicetype:creature:opponentGraveyard opponent -text=+1: Return up to one target creature card from your graveyard to your hand. -- −3: Destroy target creature. Its controller loses 2 life. -- −7: Target opponent loses 2 life for each creature card in their graveyard. -mana={4}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Liliana, Death's Majesty -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Mils two cards and create a 2/2 Zombie) deplete:2 controller && token(Zombie,creature Zombie,2/2,black) -auto={C(0/0,-3,Loyalty)}:name(-3: Return a creature from your graveyard) moveTo(myBattlefield) target(creature|myGraveyard) and!(transforms((Zombie,newcolors[black])) forever)! -auto={C(0/0,-7,Loyalty)}:name(-7: Destroy all non-zombies) destroy all(creature[-zombie]) -text=+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard. -- -3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. -- -7: Destroy all non-Zombie creatures. -mana={3}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Liliana, Death Wielder -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Put a -1/-1 counter) counter(-1/-1) target(creature) -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature with a -1/-1 counter) destroy target(creature[counter{-1/-1}]) -auto={C(0/0,-10,Loyalty)}:name(-10: Return all creature from your graveyard) moveTo(mybattlefield) all(creature|mygraveyard) -text=+2: Put a -1/-1 counter on up to one target creature. -- -3: Destroy target creature with a -1/-1 counter on it. -- -10: Return all creature cards from your graveyard to the battlefield. -mana={5}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Liliana, Dreadhorde General -auto=counter(0/0,6,loyalty) -auto=@movedTo(creature|Graveyard) from(mybattlefield):name(Draw a card) draw:1 controller -auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 Zombie) token(Zombie Lil) -auto={C(0/0,-4,Loyalty)}:name(-4: Each player sacrifices two creatures) transforms((,newability[name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice],newability[ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice!$ opponent])) forever -auto={C(0/0,-9,Loyalty)}:name(-9: Opponent sacrifices permanents) transforms((,newability[if type(land|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all lands except one) name(Sacrifice all lands except one) sacrifice target(land|mybattlefield)!$ opponent],newability[if type(creature|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all creatures except one) name(Sacrifice all creatures except one) sacrifice notatarget(creature|mybattlefield)!$ opponent],newability[if type(enchantment|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all enchantments except one) name(Sacrifice all enchantments except one) sacrifice notatarget(enchantment|mybattlefield)!$ opponent],newability[if type(artifact|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all artifacts except one) name(Sacrifice all artifacts except one) sacrifice notatarget(artifact|mybattlefield)!$ opponent],newability[if type(planeswalker|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all planeswalkers except one) name(Sacrifice all planeswalkers except one) sacrifice notatarget(planeswalker|mybattlefield)!$ opponent])) forever -text=Whenever a creature you control dies, draw a card. -- +1: Create a 2/2 black Zombie creature token. -- -4: Each player sacrifices two creatures. -- -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest. -mana={4}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Liliana, Defiant Necromancer -backside=Liliana, Heretical Healer -auto=counter(0/0,3,Loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Each player discards a card) transforms((,newability[ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller],newability[ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent])) oneshot -auto={C(0/0,0,Loyalty)}:name(-0: Reanimate non-legendary creature with manacost 0) moveto(mybattlefield) target(creature[-legendary;manacost=0]|mygraveyard) -auto={C(0/0,-1,Loyalty)}:name(-1: Reanimate non-legendary creature with manacost 1) moveto(mybattlefield) target(creature[-legendary;manacost=1]|mygraveyard) -auto={C(0/0,-2,Loyalty)}:name(-2: Reanimate non-legendary creature with manacost 2) moveto(mybattlefield) target(creature[-legendary;manacost=2]|mygraveyard) -auto={C(0/0,-3,Loyalty)}:name(-3: Reanimate non-legendary creature with manacost 3) moveto(mybattlefield) target(creature[-legendary;manacost=3]|mygraveyard) -auto={C(0/0,-4,Loyalty)}:name(-4: Reanimate non-legendary creature with manacost 4) moveto(mybattlefield) target(creature[-legendary;manacost=4]|mygraveyard) -auto={C(0/0,-5,Loyalty)}:name(-5: Reanimate non-legendary creature with manacost 5) moveto(mybattlefield) target(creature[-legendary;manacost=5]|mygraveyard) -auto={C(0/0,-6,Loyalty)}:name(-6: Reanimate non-legendary creature with manacost 6) moveto(mybattlefield) target(creature[-legendary;manacost=6]|mygraveyard) -auto={C(0/0,-7,Loyalty)}:name(-7: Reanimate non-legendary creature with manacost 7) moveto(mybattlefield) target(creature[-legendary;manacost=7]|mygraveyard) -auto={C(0/0,-8,Loyalty)}:name(-8: Reanimate non-legendary creature with manacost 8) moveto(mybattlefield) target(creature[-legendary;manacost=8]|mygraveyard) -auto={C(0/0,-9,Loyalty)}:name(-9: Reanimate non-legendary creature with manacost 9) moveto(mybattlefield) target(creature[-legendary;manacost=9]|mygraveyard) -auto={C(0/0,-10,Loyalty)}:name(-10: Reanimate non-legendary creature with manacost 10) moveto(mybattlefield) target(creature[-legendary;manacost=10]|mygraveyard) -auto={C(0/0,-11,Loyalty)}:name(-11: Reanimate non-legendary creature with manacost 11) moveto(mybattlefield) target(creature[-legendary;manacost=11]|mygraveyard) -auto={C(0/0,-12,Loyalty)}:name(-12: Reanimate non-legendary creature with manacost 12) moveto(mybattlefield) target(creature[-legendary;manacost=12]|mygraveyard) -auto={C(0/0,-13,Loyalty)}:name(-13: Reanimate non-legendary creature with manacost 13) moveto(mybattlefield) target(creature[-legendary;manacost=13]|mygraveyard) -auto={C(0/0,-14,Loyalty)}:name(-14: Reanimate non-legendary creature with manacost 14) moveto(mybattlefield) target(creature[-legendary;manacost=14]|mygraveyard) -auto={C(0/0,-15,Loyalty)}:name(-15: Reanimate non-legendary creature with manacost 15) moveto(mybattlefield) target(creature[-legendary;manacost=15]|mygraveyard) -auto={C(0/0,-16,Loyalty)}:name(-16: Reanimate non-legendary creature with manacost 16) moveto(mybattlefield) target(creature[-legendary;manacost=16]|mygraveyard) -auto={C(0/0,-17,Loyalty)}:name(-17: Reanimate non-legendary creature with manacost 17) moveto(mybattlefield) target(creature[-legendary;manacost=17]|mygraveyard) -auto={C(0/0,-18,Loyalty)}:name(-18: Reanimate non-legendary creature with manacost 18) moveto(mybattlefield) target(creature[-legendary;manacost=18]|mygraveyard) -auto={C(0/0,-19,Loyalty)}:name(-19: Reanimate non-legendary creature with manacost 19) moveto(mybattlefield) target(creature[-legendary;manacost=19]|mygraveyard) -auto={C(0/0,-20,Loyalty)}:name(-20: Reanimate non-legendary creature with manacost 20) moveto(mybattlefield) target(creature[-legendary;manacost>=20]|mygraveyard) -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever a creature dies, reanimate it") emblem transforms((,newability[@movedTo(creature|mygraveyard) from(battlefield):all(trigger[to]) phaseaction[endofturn once] moveTo(myBattlefield)],newability[@movedTo(creature|opponentgraveyard) from(battlefield):all(trigger[to]) phaseaction[endofturn once] moveTo(opponentBattlefield)])) forever dontremove -text=+2: Each player discards a card. -- -X: Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield. -- -8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step." -type=Legendary Planeswalker -subtype=Liliana -color=black -[/card] -[card] -name=Liliana of the Dark Realms -auto=counter(0/0,3,loyalty) -aicode=activate target(swamp|mylibrary) moveto(myhand) -auto={C(0/0,1,Loyalty)}:name(+1: Search your library for a swamp) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>swamp|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gets +X/+X or -X/-X) ability$!choice name(+X/+X) target(creature) type:swamp:mybattlefield/type:swamp:mybattlefield ueot _ choice name(-X/-X) target(creature) -type:land:mybattlefield/-type:land:mybattlefield ueot!$ controller -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Swamps add four {B}") emblem transforms((,newability[lord(swamp|mybattlefield) {T}:name(Add four {B}) add{B}{B}{B}{B}])) forever dontremove -text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'" -mana={2}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Liliana of the Veil -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot -auto={C(0/0,-2,Loyalty)}:name(-2: sacrifice creature) transforms((,newability[target(player) ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer])) ueot -auto={C(0/0,-6,Loyalty)}:name(-6: sacrifice half) transforms((,newability[target(player) ability$!name(sacrifice half permanents) notatarget(*|myBattlefield) sacrifice!$ targetedplayer])) ueot -text=+1: each player discards a card -- -2: target player sacrifices a creature -- -6: an opponent sacrifices half the permanents they control rounded up -mana={1}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Liliana, the Last Hope -auto=counter(0/0,3,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Do not target any creature) donothing -auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) target(creature) -2/-1 uynt -auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 controller && ability$!name(Move to hand) moveto(myhand) target(creature|mygraveyard)!$ controller -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Each my end of turn create X 2/2 Zombie plus two") emblem transforms((,newability[phaseactionmulti[my endofturn] foreach(zombie|mybattlefield) token(Zombie Lil) && token(Zombie Lil)*2])) forever dontremove -text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control." -mana={1}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Liliana, the Necromancer -auto=counter(0/0,4,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Target player loses 2 life) target(player) life:-2 targetedplayer -auto={C(0/0,-1,Loyalty)}:name(-1: Return target creature from graveyard) moveTo(myHand) target(creature|myGraveyard) -auto={C(0/0,-7,Loyalty)}:name(-7: Destroy up to two and reanimate also two) destroy target(creature) && ability$!name(Reanimate) moveTo(myBattlefield) target(creature|graveyard)!$ controller -text=+1: Target player loses 2 life. -- −1: Return target creature card from your graveyard to your hand. -- −7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control. -mana={3}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Liliana, Untouched by Death -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Put the top three cards of your library...) ability$!name(Damage opponent) if type(zombie[zpos<=3]|myLibrary)~morethan~0 then life:-2 opponent!$ controller && ability$!name(Gain life) if type(zombie[zpos<=3]|myLibrary)~morethan~0 then life:2 controller!$ controller && ability$!name(Put in graveyard) deplete:3 controller!$ controller -auto={C(0/0,-2,Loyalty)}:name(-2: Target creature gets -X/-X until end...) target(creature) foreach(zombie) -1/-1 -auto={C(0/0,-3,Loyalty)}:name(-3: Yoy may cast Zombie cards...) all(creature[zombie]|myGraveyard) CanPlayFromGraveyard -text=+1: Put the top three cards of your library into your graveyard. If at least one of them is a Zombie card, each opponent loses 2 life and you gain 2 life. -- -2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. -- -3: You may cast Zombie cards from your graveyard this turn. -mana={2}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Liliana Vess -abilities=hiddenface -auto=counter(0/0,5,loyalty) -aicode=activate moveto(mylibrary) and!(moveto(mylibrary))! target(*|mylibrary) -auto={C(0/0,1,Loyalty)}:name(+1: Target player discards a card) target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -auto={C(0/0,-2,Loyalty)}:name(-2: Search a card from library and put on top) reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! afterrevealedend revealend -auto={C(0/0,-8,Loyalty)}:name(-8: Reanimate all your creatures) moveTo(mybattlefield) all(creature|graveyard) -text=+1: Target player discards a card. -- -2: Search your library for a card, then shuffle your library and put that card on top of it. -- -8: Put all creature cards in all graveyards onto the battlefield under your control. -mana={3}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Liliana, Waker of the Dead -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Each player discard card or loses 3 life) transforms((,newability[if type(*|opponenthand)~lessthan~1 then life:-3 opponent else ability$!name(Discard a card) target(*|myhand) reject!$ opponent],newability[if type(*|myhand)~lessthan~1 then life:-3 controller else ability$!name(Discard a card) target(*|myhand) reject!$ controller])) oneshot -auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gets -X/-X) target(creature) -type:*:myGraveyard/-type:*:myGraveyard ueot -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Return target creature from a graveyard") emblem transforms((,newability[@movedTo(creature|mybattlefield) from(graveyard) restriction{combatbeginsonly}:all(trigger) haste],newability[@each my combatbegins:target(creature|graveyard) moveTo(myBattlefield)])) forever dontremove -text=+1: Each player discards a card. Each opponent who can't loses 3 life. -- -3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. -- -7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste." -mana={2}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Lolth, Spider Queen -auto=counter(0/0,4,Loyalty) -auto=@movedto(creature|graveyard) from(mybattlefield):name(Put loyalty counter) counter(0/0,1,Loyalty) -auto={C(0/0,0,Loyalty)}:name(+0: Draw card and lose life) draw:1 controller && life:-1 controller -auto={C(0/0,-3,Loyalty)}:name(-3: Create spiders) token(Spider,Creature Spider,2/1,black,reach,menace)*2 -auto={C(0/0,-8,Loyalty)}:name(-8: Get emblem on combat damage) emblem transforms((,newability[@combatdamagefoeof(player) from(creature|mybattlefield) restriction{compare(oplifelost)~lessthan~8} turnlimited:phaseaction[my combatdamage once] name(Damage opponent) damage:8minusoplifelostminusend opponent])) forever dontremove -text=Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen. -- 0: You draw a card and you lose 1 life. -- -3: Create two 2/1 black Spider creature tokens with menace and reach. -- -8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." -mana={3}{B}{B} -type=Legendary Planeswalker -subtype=Lolth -[/card] -[card] -name=Lord Windgrace -abilities=canbecommander -auto=counter(0/0,5,Loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Discard land and draw) target(land|myhand) reject and!( draw:2 controller )! -auto={C(0/0,2,Loyalty)}:name(+2: Discard non-land and draw) target(*[-land]|myhand) reject and!( draw:1 controller )! -auto={C(0/0,-3,Loyalty)}:name(-3: Return up to two lands from graveyard) target(*[land]|myGraveyard) moveTo(myBattlefield) -auto={C(0/0,-11,Loyalty)}:name(-11: Destroy and create cats) thisforeach(variable{6}) ability$!name(Choose one) choice name(Destroy and create cat) target(*[-land]|battlefield) destroy && token(Cat,Creature Cat,2/2,green,forestwalk) _ choice name(Just create cat) token(Cat,Creature Cat,2/2,green,forestwalk)!$ controller -text=+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. -- −3: Return up to two target land cards from your graveyard to the battlefield. -- −11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. -- Lord Windgrace can be your commander. -mana={2}{B}{R}{G} -type=Legendary Planeswalker -subtype=Windgrace -[/card] -[card] -name=Lukka, Coppercoat Outcast -auto=counter(0/0,5,Loyalty) -aicode=activate transforms((,newability[target(creature[manacost>=storedmanacostplus1plusend]|mylibrary) moveto(myBattlefield) and!( all(*[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(myexile) and!( if cantargetcard(creature|*) then transforms((,newability[aslongas(planeswalker[lukka]|mybattlefield) canplayfromexile])) forever )! -auto={C(0/0,-2,Loyalty)}{E(creature|myBattlefield)}:restriction{type(creature|myBattlefield)~morethan~0} name(-2: Exile and reveal) reveal:1 revealzone(mylibrary) revealuntil(creature[manacost>=storedmanacostplus1plusend]|mylibrary) optionone choice name(Get Card) target(creature[manacost>=storedmanacostplus1plusend]|reveal) moveto(myBattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-7,Loyalty)}:restriction{type(creature|myBattlefield)~morethan~0} name(-7: Each creature deals damage) all(creature|myBattlefield) transforms((,newability[damage:power opponent])) oneshot -text=+1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." -- -2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher converted mana cost. Put that card onto the battlefield and the rest on the bottom of your library in a random order. -- -7: Each creature you control deals damage equal to its power to each opponent. -mana={3}{R}{R} -type=Legendary Planeswalker -subtype=Lukka -[/card] -[card] -name=Lukka, Wayward Bonder -backside=Mila, Crafty Companion -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Don't discard any card) donothing -auto={C(0/0,1,Loyalty)}:name(+1: Discard and draw) target(*|myhand) transforms((,newability[reject],newability[if cantargetcard(*[creature]|*) then draw:2 else draw:1])) oneshot -auto={C(0/0,-2,Loyalty)}:name(-2: Return creature from graveyard) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],newability[haste])) forever )! -auto={C(0/0,-7,Loyalty)}:name(-7: Get emblem powerstrike) emblem transforms((,newability[@movedTo(creature|mybattlefield):name(Damage any target) all(trigger[to]) transforms((,newability[name(Damage any target) damage:power target(player^creature^planeswalker)])) oneshot])) forever dontremove -text=+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. -- −2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. -- −7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target." // {1}{W}{W} Mila, Crafty Companion -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Lukka -[/card] -[card] -name=Mordenkainen -auto=counter(0/0,5,Loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Draw 2 cards) draw:2 && transforms((,newability[name(Put on bottom) target(*|myhand) bottomoflibrary])) forever -auto={C(0/0,-2,Loyalty)}:name(-2: Create Dog Illusion) token(Dog Mor) -auto={C(0/0,-10,Loyalty)}:name(-10: Exchange hand and library) token(Mordenkainen Emblem,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[nomaxhand],newability[all(*|myhand) moveto(myreveal) and!( all(*|mylibrary) moveto(myhand) and!( all(*|myreveal) moveto(mylibrary) and!( shuffle )! )! )!])) forever -text=+2: Draw two cards, then put a card from your hand on the bottom of your library. -- -2: Create a blue Dog Illusion creature token with "This creature’s power and toughness are each equal to twice the number of cards in your hand." -- -10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size." -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Mordenkainen -[/card] -[card] -name=Mu Yanling -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Target creature can't be blocked) unblockable target(creature) -auto={C(0/0,-3,Loyalty)}:name(-3: Draw two cards) draw:2 controller -auto={C(0/0,-10,Loyalty)}:name(-10: Tap all creatures and take and extra turn) tap all(creature|opponentbattlefield) && turns:+1 controller -text=+2: Target creature can't be blocked this turn. -- -3: Draw two cards. -- -10: Tap all creatures your opponents control. You take an extra turn after this one. -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Yanling -[/card] -[card] -name=Mu Yanling, Celestial Wind -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Target creature gets -5/-0) target(creature) -5/0 uynt -auto={C(0/0,-3,Loyalty)}:name(-3: Return up to two creatures) target(<2>creature) moveTo(ownerhand) -auto={C(0/0,-7,Loyalty)}:name(-7: Creatures with flying gets +5/+5) all(creature[flying]|myBattlefield) 5/5 ueot -text=+1: Until your next turn, up to one target creature gets -5/-0. -- -3: Return up to two target creatures to their owners' hands. -- -7: Creatures you control with flying get +5/+5 until end of turn. -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Yanling -[/card] -[card] -name=Mu Yanling, Sky Dancer -auto=counter(0/0,2,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: No Target) donothing -auto={C(0/0,2,Loyalty)}:name(+2: Target creature gets -2/-0 and lose Flying) target(creature) -2/0 && -flying uynt -auto={C(0/0,-3,Loyalty)}:name(-3: Create an Creature Elemental Bird 4/4 blue with flying) create(Elemental Bird:Creature Elemental Bird:4/4:blue:flying) -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: All islands have: Draw a card) all(island|mybattlefield) transforms((,newability[{T}:draw:1 controller])) forever dontremove -text=+2: Until your next turn, up to one target creature gets -2/-0 and loses flying. -- -3: Create a 4/4 blue Elemental Bird creature token with flying. -- -8: You get an emblem with "Islands you control have '{T}: Draw a card.'" -mana={1}{U}{U} -type=Legendary Planeswalker -subtype=Yanling -[/card] -[card] -name=Nahiri, Heir of the Ancients -aicode=activate moveTo(myHand) target(*[warrior;equipment;zpos<=6]|myLibrary) -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Kor and equip) token(Kor Warrior,Creature Kor Warrior,1/1,white) and!(transforms((,newability[may target(equipment|mybattlefield) newhook])) oneshot)! -auto={C(0/0,-2,Loyalty)}:name(-2: Look six and put a Warrior or Equipment) name(Reveal six cards from top) reveal:6 optionone name(Get a card) target(*[warrior;equipment]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:name(-3: Deals damage twice equipments) damage:twicetype:equipment:myBattlefield target(*[creature;planeswalker]) oneshot -text=+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. -- -2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- -3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control. -mana={2}{R}{W} -type=Legendary Planeswalker -subtype=Nahiri -[/card] -[card] -name=Nahiri, Storm of Stone -auto=counter(0/0,6,loyalty) -auto=this(variable{controllerturn}>0) lord(creature|myBattlefield) first strike -auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to tapped creature) damage:1 target(creature[tapped]) -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to tapped creature) damage:2 target(creature[tapped]) -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to tapped creature) damage:3 target(creature[tapped]) -auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage to tapped creature) damage:4 target(creature[tapped]) -auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage to tapped creature) damage:5 target(creature[tapped]) -auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage to tapped creature) damage:6 target(creature[tapped]) -auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage to tapped creature) damage:7 target(creature[tapped]) -auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage to tapped creature) damage:8 target(creature[tapped]) -auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage to tapped creature) damage:9 target(creature[tapped]) -auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage to tapped creature) damage:10 target(creature[tapped]) -text=As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. -- -X: Nahiri, Storm of Stone deals X damage to target tapped creature. -mana={2}{RW}{RW} -type=Legendary Planeswalker -subtype=Nahiri -[/card] -[card] -name=Nahiri, the Harbinger -auto=counter(0/0,4,loyalty) -aicode=activate target(*[artifact;creature]|myLibrary) moveto(myBattlefield) and!( transforms((,newability[haste],newability[phaseaction[endofturn once sourceinplay] moveTo(ownerhand)])) ueot )! -auto={C(0/0,2,Loyalty)}:name(+2: Don't discard any card) donothing -auto={C(0/0,2,Loyalty)}:name(+2: Discard and draw a card) target(*|myHand) reject and!( draw:1 controller )! -auto={C(0/0,-2,Loyalty)}:name(-2: Exile target enchantment, tapped Artifact or Creature) ability$!name(Choose one) choice name(Exile target enchantment) moveTo(exile) target(enchantment) _ choice name(Exile target tapped creature) moveTo(exile) target(creature[tapped]) _ choice name(Exile target tapped artifact) moveTo(exile) target(artifact[tapped])!$ controller -auto={C(0/0,-8,Loyalty)}:name(-8: Search a creature or artifact) reveal:plibrarycount optionone name(choose a creature or artifact) target(*[artifact;creature]|reveal) moveTo(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveTo(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!( shuffle )! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(myBattlefield) and!( transforms((,newability[haste],newability[phaseaction[endofturn once sourceinplay] moveTo(ownerhand)])) ueot )! afterrevealedend revealend -text=+2: You may discard a card. If you do, draw a card. -- -2: Exile target enchantment, tapped artifact, or tapped creature. -- -8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step. -mana={2}{R}{W} -type=Legendary Planeswalker -subtype=Nahiri -[/card] -[card] -name=Nahiri, the Lithomancer -abilities=canbecommander -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Create a 1/1 Soldier and may equip) token(Kor Soldier,Creature Kor Soldier,1/1,white) and!(transforms((,newability[may target(equipment|mybattlefield) newhook])) oneshot)! -auto={C(0/0,-2,Loyalty)}:name(-2: Put an Equipment from hand or graveyard) notatarget(equipment|mygraveyard,myhand) moveto(ownerbattlefield) -auto={C(0/0,-10,Loyalty)}:name(-10: Stoneforged Blade) token(Stoneforged Blade,Artifact Equipment,0/0,Indestructible,tnum.2) and!(transforms((,newability[{0}:equip],newability[teach(creature) 5/5],newability[teach(creature) double strike])) forever)! -text=+2: Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it. -- -2: You may put an Equipment card from your hand or graveyard onto the battlefield. -- -10: Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}. -- Nahiri, the Lithomancer can be your commander. -mana={3}{W}{W} -type=Legendary Planeswalker -subtype=Nahiri -[/card] -[card] -name=Narset of the Ancient Way -auto=counter(0/0,4,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life and produce mana) life:2 controller && if type(*[-creature]|myhand)~morethan~0 then ability$!choice add{U} _ choice add{R} _ choice add{W}!$ controller -auto={C(0/0,-2,Loyalty)}:name(-2: Draw and may discard land) draw:1 controller && ability$!name(May discard a land) may target(*[land]|myhand) reject!$ controller -auto={C(0/0,-2,Loyalty)}{D(*[-land]|myhand)}:name(-2: Draw, discard nonland and damage) draw:1 controller && damage:storedmanacost target(creature;planeswalker) -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: Cast a noncreature spell and deals 2 damage) emblem transforms((,newability[@movedTo(*[-creature]|mystack):damage:2 target(player,creature,planeswalker)])) forever dontremove -text=+1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. -- -2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's converted mana cost to target creature or planeswalker. -- -6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target." -mana={1}{U}{R}{W} -type=Legendary Planeswalker -subtype=Narset -[/card] -[card] -name=Narset, Parter of Veils -auto=counter(0/0,5,loyalty) -auto=@drawfoeof(player) restriction{compare(odrewcount)~morethan~1}:name(Opponent can't draw more than 1) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)])) oneshot -aicode=activate moveto(myhand) target(*[-creature;-land;zpos<=4]|mylibrary) -auto={C(0/0,-2,Loyalty)}:name(-2: Look at the top four cards) name(look) reveal:4 optionone name(Get a card) target(<1>*[-creature;-land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Each opponent can't draw more than one card each turn. -- −2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -mana={1}{U}{U} -type=Legendary Planeswalker -subtype=Narset -[/card] -[card] -name=Narset Transcendent -auto=counter(0/0,6,loyalty) -aicode=activate target(*[-creature;-land;zpos=1]|mylibrary) moveto(myhand) -auto={C(0/0,1,Loyalty)}:name(+1: Look at the top noncreature nonland) reveal:1 optionone target(*[-creature;-land]|reveal) moveTo(myHand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveTo(myLibrary) optiontwoend revealend -auto={C(0/0,-2,Loyalty)}:name(-2: Your next instant or sorcery has rebound) counter(0/0.1.ReboundActive) all(this) -auto={C(0/0,-9,Loyalty)}:name(-9: Emblem: "Your opponents can't cast noncreature spells") emblem transforms((,newability[maxCast(*[-creature])0 opponent])) forever dontremove -auto=@movedTo(*[instant;sorcery]|myStack):this(counter{0/0.1.ReboundActive}>=1) all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.NarsetExile)])) ueot && counter(0/0.-1.ReboundActive) all(this) -auto=@each my upkeep:if type(*[instant;sorcery;counter{0/0.1.NarsetExile}]|myexile)~morethan~0 then ability$!name(Choose one) choice name(Cast card from exile) activate castcard(normal) target(*[instant;sorcery;counter{0/0.1.NarsetExile}]|myexile) _ choice name(Don't cast card from exile) all(*[instant;sorcery;counter{0/0.1.NarsetExile}]|myexile) removeallcounters(0/0.-1.NarsetExile)!$ controller -text=+1: Look at the top card of your library. If it’s a noncreature, nonland card, you may reveal it and put it into your hand. -- −2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) -- −9: You get an emblem with "Your opponents can’t cast noncreature spells." -mana={2}{W}{U} -type=Legendary Planeswalker -subtype=Narset -[/card] -[card] -name=Nicol Bolas, Dragon-God -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and exile a card from hand or permanent) draw:1 controller && ability$! moveTo(exile) target(*|myhand,myBattlefield)!$ opponent -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature or planeswalker) destroy target(creature,planeswalker) -auto={C(0/0,-8,Loyalty)}:name(-8: Opponent who don't control a legendary loses the game) if type(creature[legendary]|opponentbattlefield)~lessthan~1 then wingame -text=Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. -- +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. -- -3: Destroy target creature or planeswalker. -- -8: Each opponent who doesn't control a legendary creature or planeswalker loses the game. -mana={U}{B}{B}{B}{R} -type=Legendary Planeswalker -subtype=Bolas -[/card] -[card] -name=Nicol Bolas, God-Pharaoh -auto=counter(0/0,7,loyalty) -aicode=activate transforms((,newability[all(*[zpos=oppofindfirsttypenonland]|opponentlibrary) moveto(myexile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[phaseaction[my endofturn once checkex] moveto(ownerExile)],newability[all(*[zpos<=oppofindfirsttypenonland]|opponentlibrary) moveto(ownerExile)])) ueot )!])) oneshot -auto={C(0/0,2,Loyalty)}:name(+2: Exile cards from top and may cast it) reveal:1 revealzone(opponentlibrary) revealuntil(*[-land]|opponentlibrary) optionone name(Move to your exile for cast) target(*[-land]|reveal) moveto(myexile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[phaseaction[my endofturn once checkex] moveto(ownerExile)])) ueot )! optiononeend optiontwo name(Exile other cards) all(*|reveal) moveto(ownerExile) oneshot optiontwoend revealend -auto={C(0/0,1,Loyalty)}:name(+1: Opponent exiles two cards from hand) ability$!name(Move to exile) name(Move to exile) moveto(exile) notatarget(<2>*|myhand)!$ opponent -auto={C(0/0,-4,Loyalty)}:name(-4: Deals 7 damage) ability$!name(Choose one) choice name(Damage opponent) damage:7 opponent _ choice name(Damage creature or planeswalker) damage:7 target(*[creature;planeswalker]|opponentbattlefield)!$ controller -auto={C(0/0,-12,Loyalty)}:name(-12: Exile all non-land permanents) moveTo(exile) all(*[-land]|opponentbattlefield) -text=+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. -- +1: Each opponent exiles two cards from their hand. -- −4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. -- −12: Exile each nonland permanent your opponents control. -mana={4}{U}{B}{R} -type=Legendary Planeswalker -subtype=Bolas -[/card] -[card] -name=Nicol Bolas, Planeswalker -auto=counter(0/0,5,loyalty) -auto={C(0/0,3,Loyalty)}:name(+3: Destroy target noncreature permanent) destroy target(*[-creature]|battlefield) -auto={C(0/0,-2,Loyalty)}:name(-2: Gain control of a creature) moveTo(mybattlefield) target(creature) -auto={C(0/0,-9,Loyalty)}:name(-9: Deals 7 damage, sacrifice and discards seven) target(player) damage:7 && all(this) transforms((,newability[ability$!notatarget(<7>*|mybattlefield) sacrifice!$ targetedplayer],newability[ability$!notatarget(<7>*|myhand) reject!$ targetedplayer])) -text=+3: Destroy target noncreature permanent. -- -2: Gain control of target creature. -- -9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents. -mana={4}{U}{B}{B}{R} -type=Legendary Planeswalker -subtype=Bolas -[/card] -[card] -name=Nicol Bolas, the Deceiver -auto=counter(0/0,5,loyalty) -auto={C(0/0,3,Loyalty)}:name(+3: Loses 3 life unless discard or sacrifices permanent) ability$!choice life:-3 controller choice sacrifice notatarget(*[-land]|mybattlefield) choice target(*|myhand) reject$! opponent -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature and draw a card) destroy target(creature) and!(draw:1 controller)! -auto={C(0/0,-11,Loyalty)}:name(-11: Deals 7 damage and draw 7) damage:7 opponent and!(draw:7 controller)! -text=+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. -- -3: Destroy target creature. Draw a card. -- -11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards. -mana={5}{U}{B}{R} -type=Legendary Planeswalker -subtype=Bolas -[/card] -[card] -name=Nicol Bolas, the Arisen -backside=Nicol Bolas, the Ravager -auto=counter(0/0,7,Loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Draw two cards) draw:2 controller -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 10 damage to creature or planeswalker) damage:10 target(creature,planeswalker) -auto={C(0/0,-4,Loyalty)}:name(-4: Reanimate a creature or planeswalker) target(*[creature;planeswalker]|graveyard) moveto(myBattlefield) -auto={C(0/0,-12,Loyalty)}:name(-12: Exile opponent library except one) moveTo(opponentexile) all(*[zpos<=type:*:opponentlibraryminus1minusend]|opponentlibrary) -auto={C(0/0,-12,Loyalty)}:name(-12: Exile your library except one) moveTo(myexile) all(*[zpos<=type:*:mylibraryminus1minusend]|mylibrary) -text=+2: Draw two cards. -- -3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. -- -4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. -- -12: Exile all but the bottom card of target player's library. // Nicol Bolas, the Ravager -type=Legendary Planeswalker -subtype=Bolas -color=blue,black,red -[/card] -[card] -name=Niko Aris -auto=token(Shard)*x -auto=counter(0/0,3,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Don't target creature) donothing -auto={C(0/0,1,Loyalty)}:name(+1: Target creature gains unblockable) target(creature|mybattlefield) transforms((,newability[unblockable],newability[@damaged(player) from(this):moveto(ownerhand)],newability[@damaged(*[creature;planeswalker]|battlefield) from(this):moveto(ownerhand)])) ueot -auto={C(0/0,-1,Loyalty)}:name(-1: Create a shard) token(Shard) -auto={C(0/0,-1,Loyalty)}:name(-1: Deals 2 damage) target(creature[tapped]) damage:twicepdrewcount -text=When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") -- +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. -- -1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. -- -1: Create a Shard token. -mana={X}{W}{U}{U} -type=Legendary Planeswalker -subtype=Niko -[/card] -[card] -name=Nissa, Genesis Mage -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Untap up to two target creature and lands) untap target(creature) && ability$!name(Untap lands) untap target(land)!$ controller -auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gets 5/5) target(creature) 5/5 ueot -auto={C(0/0,-10,Loyalty)}:name(-10: Look ten and put any amount) reveal:10 optionone name(Get a Card) target(*[creature;land]|reveal) moveTo(myBattlefield) optiononeend optiontwo all(*|reveal) moveTo(graveyard) optiontwoend revealend -text=+2: Untap up to two target creatures and up to two target lands. -- -3: Target creature gets +5/+5 until end of turn. -- -10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. -mana={5}{G}{G} -type=Legendary Planeswalker -subtype=Nissa -[/card] -[card] -name=Nissa, Nature's Artisan -auto=counter(0/0,5,loyalty) -aicode=activate target(<2>*[zpos<=2]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(land|*) then moveto(mybattlefield))! -auto={C(0/0,3,Loyalty)}:name(+3: Gain 3 Life) life:3 controller -auto={C(0/0,-4,Loyalty)}:name(-4: Reveal two and put lands on battlefield) reveal:2 optionone name(Get Lands) target(<2>land|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on hand) target(<2>*|reveal) moveto(myhand) optiontwoend revealend -auto={C(0/0,-12,Loyalty)}:name(-12: Creatures gets +5/+5 and trample) all(creature|mybattlefield) 5/5 ueot && all(creature|mybattlefield) trample ueot -text=+3: You gain 3 life. -- -4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. -- -12: Creatures you control get +5/+5 and gain trample until end of turn. -mana={4}{G}{G} -type=Legendary Planeswalker -subtype=Nissa -[/card] -[card] -name=Nissa of Shadowed Boughs -auto=counter(0/0,4,Loyalty) -auto=_LANDFALL_counter(0/0,1,Loyalty) all(this) -auto={C(0/0,1,Loyalty)}:name(+1: Untap a land) target(land|myBattlefield) untap -auto={C(0/0,1,Loyalty)}:name(+1: Untap a land and becomes creature) target(land|myBattlefield) transforms((Creature Elemental,setpower=3,settoughness=3,newability[untap],newability[haste],newability[menace])) ueot -auto={C(0/0,-5,Loyalty)}:name(-5: May put a creature from hand or graveyard) target(creature[manacost<=type:land:myBattlefield]|myGraveyard,myHand) moveTo(myBattlefield) and!(counter(1/1,2))! -text=Landfall - Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. -- +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. -- -5: You may put a creature card with converted mana cost less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. -mana={2}{B}{G} -type=Legendary Planeswalker -subtype=Nissa -[/card] -[card] -name=Nissa Revane -auto=counter(0/0,2,loyalty) -aicode=activate moveTo(mybattlefield) target(creature[elf]|mylibrary) -auto={C(0/0,1,Loyalty)}:name(+1: Search a Nissa's Chosen) moveTo(mybattlefield) target(Nissa's Chosen|mylibrary) -auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life for each Elf) life:twicetype:elf:mybattlefield controller -auto={C(0/0,-7,Loyalty)}:name(-7: Search any number of Elves) reveal:plibrarycount optionone name(choose card) target(creature[elf]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library. -- +1: You gain 2 life for each Elf you control. -- -7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library. -mana={2}{G}{G} -type=Legendary Planeswalker -subtype=Nissa -[/card] -[card] -name=Nissa, Steward of Elements -auto=counter(0/0,X,loyalty) -aicode=activate transforms((,newability[if type(creature[manacost<=hascntloyalty;zpos=1]|mylibrary)~morethan~0 then all(*[zpos<=1]|mylibrary) name(Put on battlefield) moveto(mybattlefield)],newability[if type(land[zpos=1]|mylibrary)~morethan~0 then all(*[zpos<=1]|mylibrary) name(Put on battlefield) moveto(mybattlefield)])) oneshot -auto={C(0/0,2,Loyalty)}:name(+2: Scry 2) scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto={C(0/0,0,Loyalty)}: restriction{type(land[zpos=1]|mylibrary)~morethan~0} name(+0: Look top card) reveal:1 optionone name(Put on battlefield) target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend revealend -auto={C(0/0,0,Loyalty)}: restriction{type(creature[zpos=1]|mylibrary)~morethan~0} name(+0: Look top card) reveal:1 optionone name(Put on battlefield) target(creature[manacost<=hascntloyalty]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend revealend -auto={C(0/0,0,Loyalty)}: restriction{type(*[-creature;-land;zpos=1]|mylibrary)~morethan~0} name(+0: Look top card)) reveal:1 optionone name(Put back) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(Put back) all(*|reveal) moveto(mylibrary) optiontwoend revealend -auto={C(0/0,-6,Loyalty)}:name(-6: Two lands become creatures 5/5 with flying) target(land|mybattlefield) transforms((Creature Elemental,setpower=5,settoughness=5,newability[haste],newability[flying],newability[untap])) ueot -text=+2: Scry 2. -- 0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. -- -6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands. -mana={X}{G}{U} -type=Legendary Planeswalker -subtype=Nissa -[/card] -[card] -name=Nissa, Sage Animist -backside=Nissa, Vastwood Seer -auto=counter(0/0,3,loyalty) -aicode=activate transforms((,newability[if type(land[zpos=1]|mylibrary)~morethan~0 then target(land[zpos=1]|mylibrary) moveto(ownerbattlefield) else target(*[zpos=1]|mylibrary) moveto(ownerhand)])) ueot -auto={C(0/0,1,Loyalty)}:name(+1: Reveal the top and put land on battlefield) reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) optiononeend optiontwo target(<1>*|reveal) moveto(ownerhand) optiontwoend revealend -auto={C(0/0,-2,Loyalty)}:name(-2: Create a Legendary 4/4 Elemental named Ashaya) create(Ashaya, the Awoken World:Legendary Creature Elemental:4/4:green) -auto={C(0/0,-7,Loyalty)}:name(-7: Untap up to six land an becomes 6/6) target(land) transforms((Creature Elemental,newability[untap],setpower=6,settoughness=6)) forever -text=+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. -- -2: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. -- -7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. // Nissa, Vastwood Seer -type=Legendary Planeswalker -subtype=Nissa -color=green -[/card] -[card] -name=Nissa, Vital Force -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Untap target land and becomes 5/5) target(land) transforms((Elemental Creature,setpower=5,settoughness=5,newability[haste],newability[untap])) uynt -auto={C(0/0,-3,Loyalty)}:name(-3: Return target permanent from your graveyard) target(*[-instant;-sorcery]|myGraveyard) moveto(myHand) -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Whenever a land enters, may draw a card") emblem transforms((,newability[@movedTo(land|mybattlefield):may draw:1 controller])) forever dontremove -text=+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. -- -3: Return target permanent card from your graveyard to your hand. -- -6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card." -mana={3}{G}{G} -type=Legendary Planeswalker -subtype=Nissa -[/card] -[card] -name=Nissa, Voice of Zendikar -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 0/1 Plant) token(Plant,creature plant, 0/1,green) -auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/+1 counters on creatures) all(creature|mybattlefield) counter(1/1,1) -auto={C(0/0,-7,Loyalty)}:name(-7: Gain life and Draw cards equal to lands) life:type:land:mybattlefield controller && draw:type:land:mybattlefield controller -text=+1: Put a 0/1 green Plant creature token onto the battlefield. -- -2: Put a +1/+1 counter on each creature you control. -- -7: You gain X life and draw X cards, where X is the number of lands you control. -mana={1}{G}{G} -type=Legendary Planeswalker -subtype=Nissa -[/card] -[card] -name=Nissa, Who Shakes the World -auto=counter(0/0,5,loyalty) -auto=lord(forest|mybattlefield) transforms((,newability[producecolor:green])) -auto={C(0/0,1,Loyalty)}:name(+1: Put three +1/+1 counters on a target land) target(*[land;-creature]|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[vigilance],newability[haste],newability[untap])) forever -auto={C(0/0,-8,Loyalty)}:name(-8: Search forests and get Emblem: "Indescrutible lands") reveal:plibrarycount optionone name(choose card) target(land[forest]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(mybattlefield) and!( emblem transforms((,newability[lord(land|myBattlefield) indestructible])) forever dontremove ) forever )! oneshot)! afterrevealedend revealend -text=Whenever you tap a Forest for mana, add an additional {G}. -- +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. -- -8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library. -mana={3}{G}{G} -type=Legendary Planeswalker -subtype=Nissa -[/card] -[card] -name=Nissa, Worldwaker -auto=counter(0/0,3,loyalty) -aicode=activate moveTo(mybattlefield) target(land[basic]|mylibrary) and!( becomes(Elemental Creature,4/4,trample) forever )! oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Target land becomes 4/4 Elemental) target(land|mybattlefield) becomes(Elemental Creature,4/4,trample) forever -auto={C(0/0,1,Loyalty)}:name(+1: Untap up to four forests) target(forest|mybattlefield) untap -auto={C(0/0,-7,Loyalty)}:name(-7: Search any number of lands and becomes 4/4 Elementals) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(mybattlefield) and!( becomes(Elemental Creature,4/4,trample) forever )! oneshot)! afterrevealedend revealend -text=+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. -- +1: Untap up to four target Forests. -- -7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands. -mana={3}{G}{G} -type=Legendary Planeswalker -subtype=Nissa -[/card] -[card] -name=Ob Nixilis of the Black Oath -abilities=canbecommander -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Each opponent loses 1 life...) life:-1 opponent && life:1 controller -auto={C(0/0,-2,Loyalty)}:name(-2: Create a 5/5 black Demon with flying...) token(Demon,Creature Demon,5/5,black,flying) && life:-2 controller -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "{1}{B}, sacrifice a creature: Draw X and gain X life") emblem transforms((,newability[{1}{B}{S(creature|myBattlefield}:draw:storedpower && life:storedpower])) forever dontremove -text=+2: Each opponent loses 1 life. You gain life equal to the life lost this way. -- -2: Create a 5/5 black Demon creature token with flying. You lose 2 life. -- -8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature’s power." -- Ob Nixilis of the Black Oath can be your commander. -mana={3}{B}{B} -type=Legendary Planeswalker -subtype=Nixilis -[/card] -[card] -name=Ob Nixilis Reignited -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and lose 1 life) draw:1 && life:-1 controller -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature) destroy target(creature) -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever a player draws, opponent loses 2 life") emblem transforms((,newability[@drawof(player):life:-2 opponent],newability[@drawfoeof(player):life:-2 opponent])) forever dontremove -text=+1: You draw a card and you lose 1 life. -- -3: Destroy target creature. -- -8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."-- Starting Loyalty (5) -mana={3}{B}{B} -type=Legendary Planeswalker -subtype=Nixilis -[/card] -[card] -name=Ob Nixilis, the Hate-Twisted -auto=counter(0/0,5,loyalty) -auto=@drawfoeof(player):damage:1 opponent -auto={C(0/0,-2,Loyalty)}:name(-2: Destroy target creature and draw two cards) destroy target(creature) && draw:2 targetcontroller -text=Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. -- -2: Destroy target creature. Its controller draws two cards. -mana={3}{B}{B} -type=Legendary Planeswalker -subtype=Nixilis -[/card] -[card] -name=Oko, the Trickster -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Counters) counter(1/1,2) target(creature|myBattlefield) -auto={C(0/0,0,Loyalty)}:name(0: Copy and Prevent) target(creature|myBattlefield) copy ueot && transforms((,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,-7,Loyalty)}:name(-7: Power and Trample) all(creature|myBattlefield) transforms((,setpower=10,settoughness=10)) ueot && all(creature|myBattlefield) trample ueot -text=+1: Put two +1/+1 counters on up to one target creature you control. -- 0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. -- -7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample. -mana={4}{G}{U} -type=Legendary Planeswalker -subtype=Oko -[/card] -[card] -name=Oko, Thief of Crowns -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Create food) token(Food) -auto={C(0/0,1,Loyalty)}:name(+1: Transform artifact or creature) target(*[creature;artifact]|battlefield) transforms((Creature Elk,newcolors[green],setpower=3,settoughness=3,newability[loseabilities])) forever -auto={C(0/0,-5,Loyalty)}:name(-5: Exchange control) target(*[creature;artifact]|mybattlefield) moveto(opponentbattlefield) and!( target(other creature[power<=3]|opponentbattlefield) moveto(mybattlefield) )! -text=+2: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. -- -5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less. -mana={1}{G}{U} -type=Legendary Planeswalker -subtype=Oko -[/card] -[card] -name=Personal Decoy -abilities=exiledeath -auto=counter(0/0,lifetotal,loyalty) -auto=lord(creature|opponentBattlefield) cantattack -auto={C(0/0,1,Loyalty)}:name(+1: Gain 1 life) life:1 controller -auto={C(0/0,-4,Loyalty)}:name(-4: Draw a card) draw:1 controller -text=Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can’t be attacked. -- +1: You gain 1 life. -- −4: Draw a card. -mana={5}{W}{U} -type=Planeswalker -subtype=Duck -[/card] -[card] -name=Professor Onyx -auto=counter(0/0,5,Loyalty) -auto=@movedto(*[instant;sorcery]|mystack):name(Gain life) life:2 controller && life:-2 opponent -aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) ueot -auto={C(0/0,1,Loyalty)}:name(+1: Lose life and look cards) life:-1 controller && name(Look top cards) reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:name(-3: Sacrifice creature) ability$!name(Sacrifice creature) name(Sacrifice creature) sacrifice notatarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ opponent -auto={C(0/0,-8,Loyalty)}:name(-8: Discard or lose life) name(-8: Discard or lose life) life:-7minusohandcountminusend opponent && life:-7minusohandcountminusend opponent && life:-7minusohandcountminusend opponent && ability$!name(Choose cards) name(Choose cards) target(<7>*|myhand) transforms((,newability[choice name(Discard this card) reject],newability[choice name(Lose 3 life) life:-3 controller])) oneshot!$ opponent -text=Magecraft - Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. -- +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -- −3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. -- −8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. -mana={4}{B}{B} -type=Legendary Planeswalker -subtype=Liliana -[/card] -[card] -name=Ral, Caller of Storms -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 3 damage divided to any target) thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planewsalker) damage:1!$ controller -auto={C(0/0,-7,Loyalty)}:name(-7: Draw 7 cards and deals 7 to each creature) draw:7 controller && damage:7 all(creature|opponentBattlefield) -text=+1: Draw a card. -- -2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. -- -7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control. -mana={4}{U}{R} -type=Legendary Planeswalker -subtype=Ral -[/card] -[card] -name=Ral, Izzet Viceroy -auto=counter(0/0,4,loyalty) -aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(myhand) and!(deplete:1)!],newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:1)!])) ueot -auto={C(0/0,1,Loyalty)}:name(+1: Look the top two, put one in hand other graveyard) name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:name(-3: Deals damage for each instant and sorcery) target(creature) damage:type:*[instant;sorcery]:myexilepluspginstantsorceryplusend -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever cast spell, deals 4 damage, draw two cards") emblem transforms((,newability[@movedTo(*[instant;sorcery]|myStack):draw:2 controller && damage:4 target(player,creature,planeswalker)])) forever dontremove -text=+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. -- −3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- −8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards." -mana={3}{U}{R} -type=Legendary Planeswalker -subtype=Ral -[/card] -[card] -name=Ral, Storm Conduit -auto=counter(0/0,4,loyalty) -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto=@movedTo(*[instant;sorcery]|myStack):ability$!name(Choose one) choice name(Damage opponent) damage:1 target(opponent) _ choice name(Damage Planeswalker) damage:1 target(planeswalker)!$ controller -auto={C(0/0,2,Loyalty)}:name(+2: Scry: 1) scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto={C(0/0,-2,Loyalty)}:name(-2: Whenever cast instant or sorcery copy spell) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot -text=Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. -- +2: Scry 1. -- −2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -mana={3}{U}{R} -type=Legendary Planeswalker -subtype=Ral -[/card] -[card] -name=Ral Zarek -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Tap and untap other permanent) tap(noevent) target(*) && ability$!untap target(other *)!$ controller -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 3 damage to any target) damage:3 target(player,creature,planeswalker) -auto={C(0/0,-7,Loyalty)}:name(-7: Flip five coins and take an extra turn for each head) flipacoin winability turns:+1 controller winabilityend flipend && flipacoin winability turns:+1 controller winabilityend flipend && flipacoin winability turns:+1 controller winabilityend flipend && flipacoin winability turns:+1 controller winabilityend flipend && flipacoin winability turns:+1 controller winabilityend flipend -text=+1: Tap target permanent, then untap another target permanent. -- -2: Ral Zarek deals 3 damage to target creature or player. -- -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads. -mana={2}{U}{R} -type=Legendary Planeswalker -subtype=Ral -[/card] -[card] -name=Rowan, Fearless Sparkmage -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: +3/+3 and First Strike) target(creature) 3/0 ueot && first strike ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 1 damage and can't block) target(creature) damage:1 && cantblock ueot -auto={C(0/0,-9,Loyalty)}:name(-9: Gain control of creatures) all(creature|battlefield) moveTo(mybattlefield) && all(creature|battlefield) transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot oneshot -text=+1: Up to one target creature gets +3/+0 and gains first strike until end of turn. -- -2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. -- -9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. -mana={3}{R}{R} -type=Legendary Planeswalker -subtype=Rowan -[/card] -[card] -name=Rowan Kenrith -abilities=partner,canbecommander -partner=Will Kenrith -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Opponent creatures must attack) token(Rowan Effect,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[@each opponent endofturn:name(Sacrifice) sacrifice],newability[lord(creature|opponentbattlefield) mustattack])) forever )! -auto={C(0/0,2,Loyalty)}:name(+2: Your creatures must attack) token(Rowan Effect,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[@each opponent endofturn:counter(0/0.1.Rem)],newability[@each my endofturn restriction{compare(hascntrem)~equalto~1}:name(Sacrifice) sacrifice],newability[this(counter{0/0.1.Rem}>0) lord(creature|mybattlefield) mustattack])) forever )! -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 3 damage to opponent tapped creatures) damage:3 all(creature[tapped]|opponentBattlefield) -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 3 damage to your tapped creatures) damage:3 all(creature[tapped]|myBattlefield) -text=+2: During target player’s next turn, each creature that player controls attacks if able. -- −2: Rowan Kenrith deals 3 damage to each tapped creature target player controls. -- −8: Target player gets an emblem with "Whenever you activate an ability that isn’t a mana ability, copy it. You may choose new targets for the copy." -- Partner with Will Kenrith -- Rowan Kenrith can be your commander. -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Rowan -[/card] -[card] -name=Rowan, Scholar of Sparks -other={4}{U} name(Will, Scholar of Frost) -otherrestriction=can play planeswalker,compare(isflipped)~equalto~1 -restriction=compare(isflipped)~equalto~0 -anyzone={0}:doubleside(Will, Scholar of Frost) -autostack=if paid(alternative) then name(Will, Scholar of Frost) name(Will, Scholar of Frost) flip(Will, Scholar of Frost) forcetype(Legendary Planeswalker) -auto=if paid(alternative) then counter(0/0,4,Loyalty) else counter(0/0,2,loyalty) -auto=this(variable{isflipped}<1) lord(instant,sorcery|mycastingzone) altercost(colorless,-1) -auto=this(variable{isflipped}<1) {C(0/0,1,Loyalty)}:name(+1: Deals damage) name(+1: Deals damage) if compare(pdrewcount)~lessthan~3 then damage:1 opponent else damage:3 opponent -auto=this(variable{isflipped}<1) {C(0/0,-4,Loyalty)}:name(-4: Emblem copy spells) name(-4: Emblem copy spells) emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[pay[[{2}]] name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever])) forever dontremove -text=Instant and sorcery spells you cast cost {1} less to cast. -- +1: Rowan, Scholar of Sparks deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead. -- −4: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay 2 . If you do, copy that spell. You may choose new targets for the copy." // {4}{U} Will, Scholar of Frost -mana={2}{R} -type=Legendary Planeswalker -subtype=Rowan -[/card] -[card] -name=Saheeli Rai -auto=counter(0/0,3,loyalty) -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Scry and deals 1 damage) scry:1 scrycore delayed dontshow donothing scrycoreend scryend && damage:1 opponent -auto={C(0/0,-2,Loyalty)}:name(-2: Create a copy of artifact or creature) target(*[creature;artifact]|myBattlefield) clone with(treason,haste) addtype(artifact) -auto={C(0/0,-7,Loyalty)}:name(-7: Search three different artifacts) reveal:plibrarycount optionone name(choose cards) target(artifact|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=+1: Scry 1. Saheeli Rai deals 1 damage to each opponent. -- −2: Create a token that’s a copy of target artifact or creature you control, except it’s an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. -- −7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library. -mana={1}{U}{R} -type=Legendary Planeswalker -subtype=Saheeli -[/card] -[card] -name=Saheeli, Sublime Artificer -auto=counter(0/0,5,loyalty) -auto=@movedTo(*[-creature]|mystack):token(Servo,Artifact Creature Servo,1/1) -auto={C(0/0,-2,Loyalty)}:name(-2: Create a copy of target artifact) target(artifact) transforms((,newability[copy target(*[artifact;creature]|mybattlefield)],newability[becomes(artifact)])) ueot oneshot -text=Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. -- -2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types. -mana={1}{UR}{UR} -type=Legendary Planeswalker -subtype=Saheeli -[/card] -[card] -name=Saheeli, the Gifted -abilities=canbecommander -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Servo) token(Servo,Artifact Creature Servo,1/1) -auto={C(0/0,-1,Loyalty)}:name(-1: The next spell has affinity for artifacts) lord(*|mycastingzone):affinityartifacts oneshot -auto={C(0/0,-7,Loyalty)}:name(-7: Create a token for each artifact) clone all(artifact|mybattlefield) with (unreath) -text=+1: Create a 1/1 colorless Servo artifact creature token. -- +1: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it. -- -7: For each artifact you control, create a token that’s a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step. -- Saheeli, the Gifted can be your commander. -mana={2}{U}{R} -type=Legendary Planeswalker -subtype=Saheeli -[/card] -[card] -name=Samut, the Tested -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing -auto={C(0/0,1,Loyalty)}:name(+1: Target creature gains double strike) target(creature) transforms((,newability[double strike])) ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Divided 2 damage) thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(player,creature,planeswalker) damage:1!$ controller ueot -auto={C(0/0,-7,Loyalty)}:name(-7: Search two creature or planeswalker) moveto(mybattlefield) target(*[creature;planeswalker]|mylibrary) -text=+1: Up to one target creature gains double strike until end of turn. -- -2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- -7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library. -mana={2}{R}{G} -type=Legendary Planeswalker -subtype=Samut -[/card] -[card] -name=Samut, Tyrant Smasher -auto=counter(0/0,5,loyalty) -auto=lord(other creature|myBattlefield) haste -aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot -auto={C(0/0,-1,Loyalty)}:name(-1: Creature gains +2/+1, haste and scry 1) target(creature) transforms((,newability[2/1],newability[haste])) ueot && _SCRY_(1) -text=Creatures you control have haste. -- -1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. -mana={2}{RG}{RG} -type=Legendary Planeswalker -subtype=Samut -[/card] -[card] -name=Sarkhan, Dragonsoul -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage to opponent and all his creatures) damage:1 opponent && damage:1 all(creature|opponentBattlefield) -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to a player or planeswalker) ability$!name(Choose one) choice name(Damage player) damage:4 target(player) _ choice name(Damage planeswalker) damage:4 target(planeswalker)!$ controller -auto={C(0/0,-9,Loyalty)}:name(-9: Search any number of dragons) moveTo(myBattlefield) target(creature[Dragon]|myLibrary) && shuffle -text=+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. -- −3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. -- −9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle your library. -mana={4}{R}{R} -type=Legendary Planeswalker -subtype=Sarkhan -[/card] -[card] -name=Sarkhan, Fireblood -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Discard and draw) ability$!may reject notatarget(*|myhand) and!(draw:1)! !$ controller -auto={C(0/0,1,Loyalty)}:name(+1: Add two mana in any combination of colors) if type(dragon|myhand,mycommandzone)~morethan~0 then thisforeach(variable{2}) ability$!name(add mana) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W}!$ controller -auto={C(0/0,-7,Loyalty)}:name(-7: Create four 5/5 Dragons) token(Dragon,Creature Dragon,5/5,red,flying)*4 -text=+1: You may discard a card. If you do, draw a card. -- +1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells. -- −7: Create four 5/5 red Dragon creature tokens with flying. -mana={1}{R}{R} -type=Legendary Planeswalker -subtype=Sarkhan -[/card] -[card] -name=Sarkhan, the Dragonspeaker -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Transforms into a 4/4 Dragon) transforms((Legendary Creature Dragon,setpower=4,settoughness=4,indestructible,flying,haste)) ueot -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to a creature) damage:4 target(creature) -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Grafted Skullcap") emblem transforms((,newability[@each my draw:draw:2 controller],newability[@each my end:moveTo(graveyard) all(*|myhand)])) forever dontremove -mana={3}{R}{R} -text=+1 Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.) -- -3: Sarkhan, the Dragonspeaker deals 4 damage to target creature. -- -6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand." -- Starting Loyalty (4) -type=Legendary Planeswalker -subtype=Sarkhan -[/card] -[card] -name=Sarkhan the Mad -auto=counter(0/0,7,loyalty) -aicode=activate moveto(myhand) and!( dynamicability )! notatarget(<1>*[zpos=1]|mylibrary) -auto={C(0/0,0,Loyalty)}:name(+0: Reveal top, put in hand and deals damage) Reveal:1 revealzone(mylibrary) revealuntil(*|mylibrary) optionone name(put in hand) target(*|reveal) moveto(myhand) optiononeend afterrevealed all(this) damage:revealedmana afterrevealedend revealend -auto={C(0/0,-2,Loyalty)}:name(-2: Target creature controller sacrifice and create a 5/5 Dragon) target(creature) sacrifice and!( token(Dragon,Creature Dragon,5/5,red,flying) targetcontroller )! -auto={C(0/0,-4,Loyalty)}:name(-4: All dragons deals damage to a player) all(creature[dragon]|mybattlefield) transforms((,newability[target(player) dynamicability])) oneshot -text=0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost. -- -2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield. -- -4: Each Dragon creature you control deals damage equal to its power to target player. -mana={3}{B}{R} -type=Legendary Planeswalker -subtype=Sarkhan -[/card] -[card] -name=Sarkhan the Masterless -auto=counter(0/0,5,loyalty) -auto=@combat(blocked) source(creature[attacking]|opponentBattlefield):all(trigger[from]) damage:type:dragon:myBattlefield -auto={C(0/0,1,Loyalty)}:name(+1: Planeswalkers into a 4/4 Dragons) all(planeswalker|myBattlefield) becomes(dragon creature,4/4,red,flying) ueot -auto={C(0/0,-3,Loyalty)}:name(-3: Create a 4/4 red Dragon with flying) create(Dragon:Creature Dragon:4/4:red:flying) -text=Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. -- +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. -- -3: Create a 4/4 red Dragon creature token with flying. -mana={3}{R}{R} -type=Legendary Planeswalker -subtype=Sarkhan -[/card] -[card] -name=Sarkhan Unbroken -auto=counter(0/0,4,Loyalty) -aicode=activate moveto(myBattlefield) notAtarget(creature[dragon]|mylibrary) -auto={C(0/0,1,Loyalty)}:name(+1: Draw card and add mana of any color) draw:1 controller && ability$!name(Choose one) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller -auto={C(0/0,-2,Loyalty)}:name(-2: Create a 4/4 Dragon) token(Dragon,Creature Dragon,4/4,red,flying) -auto={C(0/0,-8,Loyalty)}:name(-8: Search for any number of dragons) reveal:plibrarycount optionone name(choose card) target(creature[dragon]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend asSorcery -text=+1: Draw a card, then add one mana of any color to your mana pool. -- -2: Put a 4/4 red Dragon creature token with flying onto the battlefield. -- -8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library. -- Starting Loyalty (4) -mana={2}{G}{U}{R} -type=Legendary Planeswalker -subtype=Sarkhan -[/card] -[card] -name=Sarkhan Vol -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Creatures gest +1/+1 and haste) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) haste -auto={C(0/0,-2,Loyalty)}:name(-2: Gain control of a creature and untap it) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot -auto={C(0/0,-6,Loyalty)}:name(-6: Create five 4/4 Dragons) token(Dragon,Creature Dragon,4/4,red,flying)*5 -text=+1: Creatures you control get +1/+1 and gain haste until end of turn. -- -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- -6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield. -mana={2}{R}{G} -type=Legendary Planeswalker -subtype=Sarkhan -[/card] -[card] -name=Sarkhan, Wanderer to Shiv -auto=counter(0/0,4,Loyalty) -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualPayX}]|myzones) anytypeofmana])) forever dontremove -auto={C(0/0,1,Loyalty)}:name(+1: Dragon cards cost 1 less) all(dragon|myhand) transforms((,newability[changecost(colorless:-1)],newability[counter(0/0.1.PerpetualPayX)])) forever -auto={C(0/0,0,Loyalty)}:name(0: Conjure a Shivan Dragon) conjure cards(Shivan Dragon) zone(myhand) -auto={C(0/0,-2,Loyalty)}:name(-2: Deals damage) damage:3 target(creature|battlefield) -text=+1: Dragon cards in your hand perpetually gain "This spell costs {1} less to cast" and "You may pay {X} rather than pay this spell’s mana cost, where X is its mana value." -- 0: Conjure a Shivan Dragon card into your hand. -- −2: Sarkhan, Wanderer to Shiv deals 3 damage to target creature. -mana={3}{R} -type=Legendary Planeswalker -subtype=Sarkhan -[/card] -[card] -name=Serra the Benevolent -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Creatures you control with flying gets +1/+1) all(creature[flying]|myBattlefield) 1/1 ueot -auto={C(0/0,-3,Loyalty)}:name(-3: Create a Withe Creature Angel 4/4) token(Angel,Creature Angel,4/4,white,flying,vigilance) -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Worship") this(variable{worshipped} >= 1) transforms((,newability[reduceto:1])) forever dontremove -text=+2: Creatures you control with flying get +1/+1 until end of turn. -- -3: Create a 4/4 white Angel creature token with flying and vigilance. -- -6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead." -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Serra -[/card] -[card] -name=Sorin, Grim Nemesis -auto=counter(0/0,6,loyalty) -aicode=activate moveto(myhand) and!(transforms((,newability[life:-manacost opponent])) ueot)! notatarget(<1>*[zpos=1]|mylibrary) -auto={C(0/0,1,Loyalty)}:name(+1: Reveal and deals damage) reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost opponent])) oneshot optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend -auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage and gain 1 life) damage:1 target(creature,planeswalker) && life:1 controller -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage and gain 2 life) damage:2 target(creature,planeswalker) && life:2 controller -auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage and gain 3 life) damage:3 target(creature,planeswalker) && life:3 controller -auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage and gain 4 life) damage:4 target(creature,planeswalker) && life:4 controller -auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage and gain 5 life) damage:5 target(creature,planeswalker) && life:5 controller -auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage and gain 6 life) damage:6 target(creature,planeswalker) && life:6 controller -auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage and gain 7 life) damage:7 target(creature,planeswalker) && life:7 controller -auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage and gain 8 life) damage:8 target(creature,planeswalker) && life:8 controller -auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage and gain 9 life) damage:9 target(creature,planeswalker) && life:9 controller -auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage and gain 10 life) damage:10 target(creature,planeswalker) && life:10 controller -auto={C(0/0,-11,Loyalty)}:name(-11: Deals 11 damage and gain 11 life) damage:11 target(creature,planeswalker) && life:11 controller -auto={C(0/0,-12,Loyalty)}:name(-12: Deals 12 damage and gain 12 life) damage:12 target(creature,planeswalker) && life:12 controller -auto={C(0/0,-13,Loyalty)}:name(-13: Deals 13 damage and gain 13 life) damage:13 target(creature,planeswalker) && life:13 controller -auto={C(0/0,-14,Loyalty)}:name(-14: Deals 14 damage and gain 14 life) damage:14 target(creature,planeswalker) && life:14 controller -auto={C(0/0,-15,Loyalty)}:name(-15: Deals 1 damage and gain 15 life) damage:15 target(creature,planeswalker) && life:15 controller -auto={C(0/0,-9,Loyalty)}:token(Vampire,Creature Vampire Knight,1/1,black,lifelink)*highestlifetotal -text=+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost. -- -X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. -- -9: Put a number of 1/1 black Vampire Knight creature tokens with lifelink onto the battlefield equal to the highest life total among all players. -mana={4}{W}{B} -type=Legendary Planeswalker -subtype=Sorin -[/card] -[card] -name=Sorin, Imperious Bloodlord -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Deathtouch and Lifelink) target(creature|myBattlefield) deathtouch ueot && lifelink ueot && restriction{type(creature[vampire]) counter(1/1) -auto={C(0/0,1,Loyalty)}{S(vampire|myBattlefield)}:name(+1: Sacrifice and deals 3 damage) damage:3 target(player,creature,planeswalker) -auto={C(0/0,-3,Loyalty)}:name(-3: Put a Vampire from your hand onto the battlefield) moveto(myBattlefield) target(creature[vampire]|myHand) -text=+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. -- +1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. -- -3: You may put a Vampire creature card from your hand onto the battlefield. -mana={2}{B} -type=Legendary Planeswalker -subtype=Sorin -[/card] -[card] -name=Sorin, Lord of Innistrad -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Vampire) token(Vampire,Creature Vampire,1/1,black,lifelink) -auto={C(0/0,-2,Loyalty)}:name(-2: Emblem: "Creatures get +1/+0") emblem transforms((,newability[lord(creature|mybattlefield) 1/0])) forever dontremove -auto={C(0/0,-6,Loyalty)}:name(-6: Destroy up to three and reanimate) target(*[creature;planeswalker]|battlefield) destroy and!(moveto(mybattlefield))! -text=+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield. -- -2: You get an emblem with "Creatures you control get +1/+0." -- -6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control. -mana={2}{W}{B} -type=Legendary Planeswalker -subtype=Sorin -[/card] -[card] -name=Sorin Markov -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: deals 2 damage to a creature and gain life...) damage:2 target(player,creature,planeswalker) && life:2 controller -auto={C(0/0,-3,Loyalty)}:name(-3: Target opponent's life total becomes 10) lifeset:10 opponent -auto={C(0/0,-7,Loyalty)}:name(-7: you control target player -'Loses turn'-) turns:-1 opponent -text=+2: Sorin Markov deals 2 damage to any target and you gain 2 life. -- -3: Target opponent’s life total becomes 10. -- -7: You control target player during that player’s next turn. -mana={3}{B}{B}{B} -type=Legendary Planeswalker -subtype=Sorin -[/card] -[card] -name=Sorin the Mirthless -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Look top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[choice name(Put in hand) life:-manacost controller],newability[choice name(Put back in library) moveto(mylibrary)])) oneshot )! -auto={C(0/0,-2,Loyalty)}:name(-2: Create Vampire) token(Vampire,Creature Vampire,2/3,black,flying,lifelink) -auto={C(0/0,-7,Loyalty)}:name(-7: Deal 13 damage) damage:13 target(player,creature,planeswalker) && life:13 controller -text=+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. -- -2: Create a 2/3 black Vampire creature token with flying and lifelink. -- -7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life. -mana={2}{B}{B} -type=Legendary Planeswalker -subtype=Sorin -[/card] -[card] -name=Sorin, Solemn Visitor -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Creatures gets +1/+0 and Lifelink) emblem transforms((,newability[lord(creature|mybattlefield) 1/0],newability[lord(creature|mybattlefield) lifelink])) uynt -auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 vampire) token(Vampire,Creature Vampire,2/2,black,flying) -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "At the beginning sacrifice") emblem transforms((,newability[@each opponent upkeep:ability$!name(sacrifice creature) notAtarget(creature|mybattlefield) sacrifice!$ opponent])) forever dontremove -mana={2}{W}{B} -text=+1: Until your next turn, creatures you control get +1/+0 and gain lifelink. -- -2: Put a 2/2 black Vampire creature token with flying onto the battlefield. -- -6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature." -- Starting Loyalty (4) -type=Legendary Planeswalker -subtype=Sorin -[/card] -[card] -name=Sorin, Vampire Lord -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Creature gets +2/+0) target(creature) 2/0 ueot -auto={C(0/0,-2,Loyalty)}:name(-2: Deals 4 damage and gains 4 life) life:4 controller && damage:4 target(player,creature,planeswalker) -auto={C(0/0,-8,Loyalty)}:name(-8: Vampires gain: "Gain control of a creature") all(creature[vampire]|mybattlefield) transforms((,newability[{T}:moveTo(mybattlefield) target(creature)])) ueot -text=+1: Up to one target creature gets +2/+0 until end of turn. -- -2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life. -- -8: Until end of turn, each Vampire you control gains " {T}: Gain control of target creature." -mana={4}{B}{B} -type=Legendary Planeswalker -subtype=Sorin -[/card] -[card] -name=Sorin, Vengeful Bloodlord -auto=counter(0/0,4,loyalty) -auto=this(variable{controllerturn}>0) lord(*[creature;planeswalker]|myBattlefield) lifelink ueot -auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage) damage:1 target(player,planeswalker) -auto={C(0/0,-1,Loyalty)}:name(-1: Reanimate as a Vampire) target(creature[manacost=1]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-2,Loyalty)}:name(-2: Reanimate as a Vampire) target(creature[manacost=2]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-3,Loyalty)}:name(-3: Reanimate as a Vampire) target(creature[manacost=3]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-4,Loyalty)}:name(-4: Reanimate as a Vampire) target(creature[manacost=4]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-5,Loyalty)}:name(-5: Reanimate as a Vampire) target(creature[manacost=5]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-6,Loyalty)}:name(-6: Reanimate as a Vampire) target(creature[manacost=6]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-7,Loyalty)}:name(-7: Reanimate as a Vampire) target(creature[manacost=7]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-8,Loyalty)}:name(-8: Reanimate as a Vampire) target(creature[manacost=8]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-9,Loyalty)}:name(-9: Reanimate as a Vampire) target(creature[manacost=9]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-10,Loyalty)}:name(-10: Reanimate as a Vampire) target(creature[manacost=10]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-11,Loyalty)}:name(-11: Reanimate as a Vampire) target(creature[manacost=11]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-12,Loyalty)}:name(-12: Reanimate as a Vampire) target(creature[manacost=12]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-13,Loyalty)}:name(-13: Reanimate as a Vampire) target(creature[manacost=13]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-14,Loyalty)}:name(-14: Reanimate as a Vampire) target(creature[manacost=14]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-15,Loyalty)}:name(-15: Reanimate as a Vampire) target(creature[manacost=15]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-16,Loyalty)}:name(-16: Reanimate as a Vampire) target(creature[manacost=16]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-17,Loyalty)}:name(-17: Reanimate as a Vampire) target(creature[manacost=17]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-18,Loyalty)}:name(-18: Reanimate as a Vampire) target(creature[manacost=18]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-19,Loyalty)}:name(-19: Reanimate as a Vampire) target(creature[manacost=19]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -auto={C(0/0,-20,Loyalty)}:name(-20: Reanimate as a Vampire) target(creature[manacost=20]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever -text=As long as it's your turn, creatures and planeswalkers you control have lifelink. -- +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. -- -X: Return target creature card with converted mana cost X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types. -mana={2}{W}{B} -type=Legendary Planeswalker -subtype=Sorin -[/card] -[card] -name=Tamiyo, Collector of Tales -auto=counter(0/0,5,loyalty) -auto=name(SORRY CANT CODE YET) -auto={C(0/0,1,Loyalty)}:name(+1: Look four and move creature to hand) reveal:4 optionone name(Get creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend -auto={C(0/0,1,Loyalty)}:name(+1: Look four and move instant to hand) reveal:4 optionone name(Get instant) target(instant|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend -auto={C(0/0,1,Loyalty)}:name(+1: Look four and move sorcery to hand) reveal:4 optionone name(Get sorcery) target(sorcery|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend -auto={C(0/0,1,Loyalty)}:name(+1: Look four and move enchantment to hand) reveal:4 optionone name(Get enchantment) target(enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend -auto={C(0/0,1,Loyalty)}:name(+1: Look four and move planeswalker to hand) reveal:4 optionone name(Get planeswalker) target(planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend -auto={C(0/0,1,Loyalty)}:name(+1: Look four and move artifact to hand) reveal:4 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend -auto={C(0/0,1,Loyalty)}:name(+1: Look four and move tribal to hand) reveal:4 optionone name(Get tribal) target(tribal|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:name(-3: Return target card from graveyard) moveTo(myHand) target(*|myGraveyard) -text=Spells and abilities your opponents control can’t cause you to discard cards or sacrifice permanents. -- +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. -- −3: Return target card from your graveyard to your hand. -mana={2}{G}{U} -type=Legendary Planeswalker -subtype=Tamiyo -[/card] -[card] -name=Tamiyo, Field Researcher -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Creatures deal damage causes to draw a card) target(creature) transforms((,newability[@combatdamaged(player) from(this):draw:1 controller])) uynt oneshot -auto={C(0/0,-2,Loyalty)}:name(-2: Tap permanent and doesn't untap) target(*[-land]) freeze -auto={C(0/0,-7,Loyalty)}:name(-7: Draw three and Emblem cast zero) draw:3 controller && emblem transforms((,newability[lord(*[-land]|myhand) zerocast])) forever dontremove -text=+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. -- -2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. -- -7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs." -mana={1}{G}{W}{U} -type=Legendary Planeswalker -subtype=Tamiyo -[/card] -[card] -name=Tamiyo, the Moon Sage -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Tap target permanent and doesn't untap) target(*) tap && frozen -auto={C(0/0,-2,Loyalty)}:name(-2: Draw a card for each tapped creature) target(player) draw:type:creature[tapped]:targetedpersonsbattlefield controller -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Spellbook with Return to your hand") emblem transforms((,newability[nomaxhand],newability[@movedTo(*|myGraveyard):may name(Return) moveTo(myHand) all(trigger[to])])) forever dontremove -text=+1: Tap target permanent. It doesn't untap during its controller's next untap step. -- -2: Draw a card for each tapped creature target player controls. -- -8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand." -mana={3}{U}{U} -type=Legendary Planeswalker -subtype=Tamiyo -[/card] -[card] -name=Teferi, Hero of Dominaria -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and untap two lands) draw:1 controller && phaseaction[endofturn once] untap target(<2>land) -auto={C(0/0,-3,Loyalty)}:name(-3: Return target nonland to library) target(*[-land]) placefromthetop(3) -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever draw, exile permanent") emblem transforms((,newability[@drawof(player):moveTo(exile) target(*|opponentBattlefield)])) forever dontremove -text=+1: Draw a card. At the beginning of the next end step, untap up to two lands. -- −3: Put target nonland permanent into its owner’s library third from the top. -- −8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." -mana={3}{W}{U} -type=Legendary Planeswalker -subtype=Teferi -[/card] -[card] -name=Teferi, Master of Time -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and discard one) draw:1 controller && transforms((,newability[target(*|myhand) reject])) oneshot -auto={C(0/0,-3,Loyalty)}:name(-3: Target creature you don't control phases out) target(creature|opponentBattlefield) phaseout -auto={C(0/0,-10,Loyalty)}:name(-10: Take two extra turns) turns:+2 controller -text=You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. -- +1: Draw a card, then discard a card. -- −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) -- −10: Take two extra turns after this one. -mana={2}{U}{U} -type=Legendary Planeswalker -subtype=Teferi -[/card] -[card] -name=Teferi, Temporal Archmage -abilities=canbecommander -auto=counter(0/0,5,loyalty) -aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot -auto={C(0/0,1,Loyalty)}:name(+1: Look at the top two, one in hand other to bottom) name(Look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-1,Loyalty)}:name(-1: Untap up to four permanents) untap target(*|battlefield) -text=+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -- −1: Untap up to four target permanents. -- −10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player’s turn any time you could cast an instant." -- Teferi, Temporal Archmage can be your commander. -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Teferi -[/card] -[card] -name=Teferi, Timebender -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Untap target creature or artifact) untap target(artifact,creature) -auto={C(0/0,2,Loyalty)}:name(+2: Loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1} -auto={C(0/0,-3,Loyalty)}:name(-3: Gain 2 life and draw 2) life:2 controller && draw:2 controller -auto={C(0/0,-9,Loyalty)}:name(-9: Take an extra turn) turns:+1 controller -text=+2: Untap up to one target artifact or creature. -- -3: You gain 2 life and draw two cards. -- -9: Take an extra turn after this one. -mana={4}{W}{U} -type=Legendary Planeswalker -subtype=Teferi -[/card] -[card] -name=Teferi, Timeless Voyager -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller -auto={C(0/0,-3,Loyalty)}:name(-3: Put a creature on top) moveTo(ownerLibrary) target(creature) -auto={C(0/0,-8,Loyalty)}:name(-8: Opponent creatures phase out) emblem transforms((,newability[all(creature|opponentbattlefield) phaseout],newability[@each upkeep:all(creature|opponentbattlefield) phaseout])) uent -text=+1: Draw a card. -- −3: Put target creature on top of its owner's library. -- −8: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.) -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Teferi -[/card] -[card] -name=Teferi, Time Raveler -auto=counter(0/0,4,loyalty) -auto=this(variable{controllerturn}>0) maxCast(*)0 opponent -auto={C(0/0,1,Loyalty)}:name(+1: Cast sorceries as flash) emblem transforms((,newability[lord(sorcery|mycastingzone) asflash])) uynt -auto={C(0/0,-3,Loyalty)}:name(-3: Return artifact, creature or enchantment) target(*[artifact;creature;enchantment]) moveTo(ownerhand) && draw:1 controller -text=Each opponent can cast spells only any time they could cast a sorcery. -- +1: Until your next turn, you may cast sorcery spells as though they had flash. -- -3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. -mana={1}{W}{U} -type=Legendary Planeswalker -subtype=Teferi -[/card] -[card] -name=Teferi, Who Slows the Sunset -auto=counter(0/0,4,loyalty) -aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary)! )!])) oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Tap or untap permanents) counter(0/0.1.TeferiEffect) -auto={C(0/0,-2,Loyalty)}:name(-2: Reveal top 3 cards) ability$!name(Reveal) reveal:3 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put on bopttom) all(*|reveal) bottomoflibrary optiontwoend revealend!$ controller -auto={C(0/0,-7,Loyalty)}:name(-7: Get untap and draw emblem) emblem transforms((,newability[@each opponent untap:name(Untap all permanents) all(*|myBattlefield) untap],newability[@each opponent draw:name(Draw a card) draw:1 controller])) forever dontremove -auto=@counteradded(0/0.1.TeferiEffect) from(this):name(Effect Ends) removeallcounters(0/0,1,TeferiEffect) -auto=@counteradded(0/0.1.TeferiEffect) from(this):name(Gain 2 life) life:2 controller -auto=@counteradded(0/0.1.TeferiEffect) from(this) restriction{type(artifact|battlefield)~morethan~0}:may name(Choose an artifact) ability$!name(Choose artifact) choice name(Choose your artifact) target(artifact|myBattlefield) untap _ choice name(Choose opponent artifact) target(artifact|opponentbattlefield) tap!$ controller -auto=@counteradded(0/0.1.TeferiEffect) from(this) restriction{type(creature|battlefield)~morethan~0}:may name(Choose a creature) ability$!name(Choose creature) choice name(Choose your creature) target(creature|myBattlefield) untap _ choice name(Choose opponent creature) target(creature|opponentbattlefield) tap!$ controller -auto=@counteradded(0/0.1.TeferiEffect) from(this) restriction{type(land|battlefield)~morethan~0}:may name(Choose a land) ability$!name(Choose land) choice name(Choose your land) target(land|myBattlefield) untap _ choice name(Choose opponent land) target(land|opponentbattlefield) tap!$ controller -text=+1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don’t control. You gain 2 life. -- −2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -- −7: You get an emblem with "Untap all permanents you control during each opponent’s untap step" and "You draw a card during each opponent’s draw step." -mana={2}{W}{U} -type=Legendary Planeswalker -subtype=Teferi -[/card] -[card] -name=Tevesh Szat, Doom of Fools -abilities=partner,canbecommander -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Don't sacrifice anything) donothing -auto={C(0/0,1,Loyalty)}:name(+1: Sacrifice and draw) target(other *[creature;planeswalker]|mybattlefield) transforms((,newability[sacrifice],newability[if cantargetcard(*[iscommander]|*) then draw:3 else draw:2])) oneshot -auto={C(0/0,2,Loyalty)}:name(+2: Create two 0/1 black Thrull) token(Thrull,Creature Thrull,0/1,black)*2 -auto={C(0/0,-10,Loyalty)}:name(-10: Gain control of all commanders) all(*[iscommander]|commandzone,battlefield) moveto(myBattlefield) -text=+2: Create two 0/1 black Thrull creature tokens. -- +1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. -- −10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. -- Tevesh Szat, Doom of Fools can be your commander. -- Partner -mana={4}{B} -type=Legendary Planeswalker -subtype=Szat -[/card] -[card] -name=Teyo, Aegis Adept -auto=counter(0/0,4,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing -auto={C(0/0,1,Loyalty)}:name(+1: Creature can attack) target(creature) counter(0/0.1.PerpetualTeyoEffect) -auto={C(0/0,-2,Loyalty)}:name(-2: Conjure a Lumbering Lightshield) conjure cards(Lumbering Lightshield) zone(myreveal) and!( moveto(mybattlefield) )! -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem Return creature) ability$!emblem transforms((,newability[@each my endofturn:name(Return white creature) name(Return white creature) target(creature[white]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[life:toughness controller])) oneshot )!])) forever dontremove!$ controller -auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualTeyoEffect}]|myzones) transforms((,setpower=t,newability[canattack]))])) forever dontremove -text=+1: Up to one target creature’s base power perpetually becomes equal to its toughness. It perpetually gains "This creature can attack as though it didn’t have defender." -- −2: Conjure a Lumbering Lightshield card onto the battlefield. −6: You get an emblem with "At the beginning of your end step, return target white creature card from your graveyard to the battlefield. You gain life equal to its toughness." -mana={2}{W}{W} -type=Legendary Planeswalker -subtype=Teyo -[/card] -[card] -name=Teyo, the Shieldmage -abilities=controllershroud -auto=counter(0/0,5,loyalty) -auto={C(0/0,-2,Loyalty)}:name(-2: Create a 0/3 Wall with defender) create(Wall:Creature Wall:0/3:white:defender) -text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- -2: Create a 0/3 white Wall creature token with defender. -mana={2}{W} -type=Legendary Planeswalker -subtype=Teyo -[/card] -[card] -name=Tezzeret, Agent of Bolas -auto=counter(0/0,3,loyalty) -aicode=activate target(artifact[zpos<=5]|mylibrary) moveto(myhand) -auto={C(0/0,1,Loyalty)}:name(+1: Reveal five and put artifacts on hand) reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-1,Loyalty)}:name(-1: Target artifact becomes a 5/5) target(artifact) transforms((Artifact Creature,setpower=5,settoughness=5)) forever -auto={C(0/0,-4,Loyalty)}:name(-4: Target player loses twice and you gain twice for each artifact) target(player) life:-twicetype:artifact:mybattlefield && life:twicetype:artifact:mybattlefield controller -text=+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -1: Target artifact becomes a 5/5 artifact creature. -- -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. -mana={2}{U}{B} -type=Legendary Planeswalker -subtype=Tezzeret -[/card] -[card] -name=Tezzeret, Artifice Master -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Thopter) token(Thopter,Artifact Creature Thopter,1/1,flying) -auto={C(0/0,0,Loyalty)}:name(+0: Draw a card or two) if type(artifact|myBattlefield)~morethan~2 draw:2 controller else draw:1 controller -auto={C(0/0,-9,Loyalty)}:name(-9: Emblem: Each end of turn search a permanent) emblem transforms((,newability[@each my endofturn:moveTo(myBattlefield) target(*[-instant;-sorcery]|myLibrary) && shuffle controller])) forever dontremove -text=+1: Create a 1/1 colorless Thopter artifact creature token with flying. -- 0: Draw a card. If you control three or more artifacts, draw two cards instead. -- −9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle your library." -mana={3}{U}{U} -type=Legendary Planeswalker -subtype=Tezzeret -[/card] -[card] -name=Tezzeret, Cruel Machinist -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller -auto={C(0/0,0,Loyalty)}:name(+0: Target artifact becomes 5/5) target(artifact) transforms((Artifact Creature,setpower=5,settoughness=5)) uynt -auto={C(0/0,-7,Loyalty)}:name(-7: Manifest any number of cards form your hand) manifest notatarget(*|myHand) and!( transforms((Artifact Creature,setpower=5,settoughness=5) forever )! -text=+1: Draw a card. -- 0: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types. -- −7: Put any number of cards from your hand onto the battlefield face down. They’re 5/5 artifact creatures. -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Tezzeret -[/card] -[card] -name=Tezzeret, Master of Metal -auto=counter(0/0,5,loyalty) -aicode=activate transforms((,newability[all(*[zpos=findfirsttypeartifact]|mylibrary) moveto(myhand) and!( all(*[zpos<=findfirsttypeartifact]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Reveal the top until artifact and put on hand) reveal:1 revealzone(mylibrary) revealuntil(artifact|mylibrary) optionone choice name(Get Artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:name(-3: Target opponent loses life for each artifact) target(opponent) life:-type:artifact:mybattlefield -auto={C(0/0,-8,Loyalty)}:name(-8: Gain control of all artifacts and creatures) moveto(mybattlefield) all(*[artifact;creature]|opponentbattlefield) -text=+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -3: Target opponent loses life equal to the number of artifacts you control. -- -8: Gain control of all artifacts and creatures target opponent controls. -mana={4}{U}{B} -type=Legendary Planeswalker -subtype=Tezzeret -[/card] -[card] -name=Tezzeret, Master of the Bridge -auto=counter(0/0,5,loyalty) -auto=lord(*[creature;planeswalker]|mycastingzone) affinityartifacts -auto={C(0/0,2,Loyalty)}:name(+2: Deals X and Gain X life) damage:type:artifact:mybattlefield opponent && life:type:artifact:mybattlefield controller -auto={C(0/0,-3,Loyalty)}:name(-3: Return target artifact from graveyard) target(artifact|mygraveyard) moveTo(ownerhand) -auto={C(0/0,-8,Loyalty)}:name(-8: Exile ten from top and put artifacts) reveal:10 optionone name(Get artifact Cards) all(artifact|reveal) moveTo(mybattlefield) optiononeend optiontwo all(*|reveal) moveTo(exile) optiontwoend revealend -text=Creature and planeswalker spells you cast have affinity for artifacts. -- +2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. -- -3: Return target artifact card from your graveyard to your hand. -- -8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield. -mana={4}{U}{B} -type=Legendary Planeswalker -subtype=Tezzeret -[/card] -[card] -name=Tezzeret the Schemer -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a Etherium Cell) token(Etherium Cell,Artifact,0/0) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{G}])) forever )! -auto={C(0/0,-2,Loyalty)}:name(-2: Target creature gets +X/-X for each artifact) target(creature) type:artifact:mybattlefield/-type:artifact:mybattlefield ueot -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "At the beginning of combat target artifact becomes 5/5") emblem transforms((,newability[@each my combatbegins:target(artifact|mybattlefield) remake(Artifact Creature:5/5)])) forever dontremove -text=+1: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- -2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. -- -7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5." -mana={2}{U}{B} -type=Legendary Planeswalker -subtype=Tezzeret -[/card] -[card] -name=Tezzeret the Seeker -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Untap up to two artifacts) untap target(artifact) -auto={C(0/0,0,Loyalty)}:name(-0: Search an artifact with mana cost 0) target(artifact[manacost<=0]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-1,Loyalty)}:name(-1: Search an artifact with mana cost 1) target(artifact[manacost<=1]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-2,Loyalty)}:name(-2: Search an artifact with mana cost 2) target(artifact[manacost<=2]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-3,Loyalty)}:name(-3: Search an artifact with mana cost 3) target(artifact[manacost<=3]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-4,Loyalty)}:name(-4: Search an artifact with mana cost 4) target(artifact[manacost<=4]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-5,Loyalty)}:name(-5: Search an artifact with mana cost 5) target(artifact[manacost<=5]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-6,Loyalty)}:name(-6: Search an artifact with mana cost 6) target(artifact[manacost<=6]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-7,Loyalty)}:name(-7: Search an artifact with mana cost 7) target(artifact[manacost<=7]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-8,Loyalty)}:name(-8: Search an artifact with mana cost 8) target(artifact[manacost<=8]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-9,Loyalty)}:name(-9: Search an artifact with mana cost 9) target(artifact[manacost<=9]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-10,Loyalty)}:name(-10: Search an artifact with mana cost 10) target(artifact[manacost<=10]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-11,Loyalty)}:name(-11: Search an artifact with mana cost 11) target(artifact[manacost<=11]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-12,Loyalty)}:name(-12: Search an artifact with mana cost 12) target(artifact[manacost<=12]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-13,Loyalty)}:name(-13: Search an artifact with mana cost 13) target(artifact[manacost<=13]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-14,Loyalty)}:name(-14: Search an artifact with mana cost 14) target(artifact[manacost<=14]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-15,Loyalty)}:name(-15: Search an artifact with mana cost 15) target(artifact[manacost<=15]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-16,Loyalty)}:name(-16: Search an artifact with mana cost 16) target(artifact[manacost<=16]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-17,Loyalty)}:name(-17: Search an artifact with mana cost 17) target(artifact[manacost<=17]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-18,Loyalty)}:name(-18: Search an artifact with mana cost 18) target(artifact[manacost<=18]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-19,Loyalty)}:name(-19: Search an artifact with mana cost 19) target(artifact[manacost<=19]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-20,Loyalty)}:name(-20: Search an artifact with mana cost 20) target(artifact[manacost<=20]|mylibrary) moveTo(mybattlefield) -auto={C(0/0,-5,Loyalty)}:name(-5: Artifacts becomes 5/5) all(artifact|mybattlefield) becomes(Artifact Creature,5/5) ueot -text=+1: Untap up to two target artifacts. -- -X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. -- -5: Artifacts you control become 5/5 artifact creatures until end of turn. -mana={3}{U}{U} -type=Legendary Planeswalker -subtype=Tezzeret -[/card] -[card] -name=The Royal Scions -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Draw and Discard) draw:1 controller && ability$!name(discard a card) notatarget(*|myhand) reject!$ controller -auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+0 and abilities) target(creature) 2/0 ueot && first strike ueot && trample ueot -auto={C(0/0,-8,Loyalty)}:name(-8: Draw four cards) draw:4 controller && ability$!name(Choose one) choice name(Damage player) damage:phandcount target(player) _ choice name(Damage creature) damage:phandcount target(creature) _ choice name(Damage planeswalker) damage:phandcount target(planeswalker)!$ controller -text=+1: Draw a card, then discard a card. -- +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. -- -8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand. -mana={1}{U}{R} -type=Legendary Planeswalker -subtype=Will Rowan -[/card] -[card] -name=The Wanderer -auto=counter(0/0,5,loyalty) -auto=preventallnoncombatdamage to(other *|myBattlefield) -auto=preventallnoncombatdamage to(controller) -auto={C(0/0,-2,Loyalty)}:name(-2: Exile a creature with power 4 or more) moveto(exile) target(creature[power>=4]) -text=Prevent all noncombat damage that would be dealt to you and other permanents you control. -- -2: Exile target creature with power 4 or greater. -mana={3}{W} -type=Legendary Planeswalker -[/card] -[card] -name=Tibalt, Cosmic Impostor -backside=Valki, God of Lies -auto=counter(0/0,5,Loyalty) -auto=token(Tibalt Emblem,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) canplayfromexile],newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) anytypeofmana],newability[{0}:name(Cast from opponent exile) target(*[counter{0/0.1.TibaltExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.TibaltExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.TibaltExiled)])) ueot )!])) forever )! -auto={C(0/0,2,Loyalty)}:name(+2: Exile the top card) all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )! -auto={C(0/0,-3,Loyalty)}:name(-3: Exile target artifact or creature) target(*[artifact;creature]|battlefield) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )! -auto={C(0/0,-8,Loyalty)}:name(-8: Exile all cards from all graveyards) add{R}{R}{R} && ability$!all(*|graveyard) moveto(ownerexile) and!( counter(0/0.1.TibaltExiled) )! !$ controller -text=As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." -- +2: Exile the top card of each player’s library. -- -3: Exile target artifact or creature. -- -8: Exile all cards from all graveyards. Add {R}{R}{R}. // {1}{B} Valki, God of Lies -mana={5}{B}{R} -type=Legendary Planeswalker -subtype=Tibalt -[/card] -[card] -name=Tibalt, Rakish Instigator -auto=counter(0/0,5,loyalty) -abilities=nolifegainopponent -auto={C(0/0,-2,Loyalty)}:name(-2: Create a 1/1 Devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(*[player;creature;planeswalker])])) forever )! -text=Your opponents can't gain life. -- -2: Create a 1/1 red Devil creature token with "Whenever this creature dies, it deals 1 damage to any target." -mana={2}{R} -type=Legendary Planeswalker -subtype=Tibalt -[/card] -[card] -name=Tibalt, the Fiend-Blooded -auto=counter(0/0,2,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Draw and discard) draw:1 controller && discard:1 controller -auto={C(0/0,-4,Loyalty)}:name(-4: Deal damage to player) target(player) damage:type:*:targetedpersonshand -auto={C(0/0,-6,Loyalty)}:name(-6: Gain control of creatures) all(creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn once sourceinplay] moveTo(ownerbattlefield)])) ueot )! -text=+1: Draw a card, then discard a card at random. -- -4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. -- -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. -mana={R}{R} -type=Legendary Planeswalker -subtype=Tibalt -[/card] -[card] -name=Tibalt, Wicked Tormentor -auto=counter(0/0,3,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Draft Chained Brute) conjure cards(Chained Brute) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Charmbreaker Devils) conjure cards(Charmbreaker Devils) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Festival Crasher) conjure cards(Festival Crasher) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Forge Devil) conjure cards(Forge Devil) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Frenzied Devils) conjure cards(Frenzied Devils) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Havoc Jester) conjure cards(Havoc Jester) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Hellrider) conjure cards(Hellrider) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Hobblefiend) conjure cards(Hobblefiend) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Pitchburn Devils) conjure cards(Pitchburn Devils) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Sin Prodder) conjure cards(Sin Prodder) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Spiteful Prankster) conjure cards(Spiteful Prankster) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Tibalt's rager) conjure cards(Tibalt's rager) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Torch Fiend) conjure cards(Torch Fiend) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Brimstone Vandal) conjure cards(Brimstone Vandal) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Draft Devil's Play) conjure cards(Devil's Play) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! -auto={C(0/0,1,Loyalty)}:name(+1: Damage opponent creature or planeswalker) target(*[creature;planeswalker]|opponentbattlefield) transforms((,newability[choice name(Damage target) damage:3],newability[choice name(Damage controller) damage:3 controller && ability$!may name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!( draw:1 controller )! !$ opponent])) oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Damage your creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) transforms((,newability[choice name(Damage target) damage:3],newability[choice name(Damage controller) damage:3 controller && ability$!may name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!( draw:1 controller )! !$ controller])) oneshot -auto={C(0/0,-1,Loyalty)}:name(-1: Create 1 devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-2,Loyalty)}:name(-2: Create 2 devils) token(Devil,Creature Devil,1/1,red)*2 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-3,Loyalty)}:name(-3: Create 3 devils) token(Devil,Creature Devil,1/1,red)*3 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-4,Loyalty)}:name(-4: Create 4 devils) token(Devil,Creature Devil,1/1,red)*4 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-5,Loyalty)}:name(-5: Create 5 devils) token(Devil,Creature Devil,1/1,red)*5 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-6,Loyalty)}:name(-6: Create 6 devils) token(Devil,Creature Devil,1/1,red)*6 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-7,Loyalty)}:name(-7: Create 7 devils) token(Devil,Creature Devil,1/1,red)*7 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-8,Loyalty)}:name(-8: Create 8 devils) token(Devil,Creature Devil,1/1,red)*8 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-9,Loyalty)}:name(-9: Create 9 devils) token(Devil,Creature Devil,1/1,red)*9 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-10,Loyalty)}:name(-10: Create 10 devils) token(Devil,Creature Devil,1/1,red)*10 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-11,Loyalty)}:name(-11: Create 11 devils) token(Devil,Creature Devil,1/1,red)*11 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-12,Loyalty)}:name(-12: Create 12 devils) token(Devil,Creature Devil,1/1,red)*12 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-13,Loyalty)}:name(-13: Create 13 devils) token(Devil,Creature Devil,1/1,red)*13 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-14,Loyalty)}:name(-14: Create 14 devils) token(Devil,Creature Devil,1/1,red)*14 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-15,Loyalty)}:name(-15: Create 15 devils) token(Devil,Creature Devil,1/1,red)*15 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-16,Loyalty)}:name(-16: Create 16 devils) token(Devil,Creature Devil,1/1,red)*16 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-17,Loyalty)}:name(-17: Create 17 devils) token(Devil,Creature Devil,1/1,red)*17 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-18,Loyalty)}:name(-18: Create 18 devils) token(Devil,Creature Devil,1/1,red)*18 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-19,Loyalty)}:name(-19: Create 19 devils) token(Devil,Creature Devil,1/1,red)*19 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-20,Loyalty)}:name(-20: Create 20 devils) token(Devil,Creature Devil,1/1,red)*20 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(player^creature^planeswalker)])) forever )! -text=+1: Add {R}{R}. Draft a card from Tibalt, Wicked Tormenter's spellbook, then exile it. Until end of turn, you may cast that card. -- +1: Tibalt, Wicked Tormenter deals 3 damage to target creature or planeswalker unless its controller has Tibalt deal 3 damage to them. If they do, you may discard a card. If you do, draw card. -- −X: Create X 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." -mana={3}{R}{R} -type=Legendary Planeswalker -subtype=Tibalt -[/card] -[card] -name=Tyvar Kell -auto=counter(0/0,3,Loyalty) -auto=lord(elf|mybattlefield) transforms((,newability[{T}:add{B}])) -auto={C(0/0,1,Loyalty)}:name(+1: Put +1/+1 counter) target(elf|mybattlefield) transforms((,newability[counter(1/1)],newability[deathtouch],newability[untap])) ueot -auto={C(0/0,0,Loyalty)}:name(0: Create 1/1 Elf) token(Warrior,Creature Elf Warrior,1/1,green) -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem cast elf) emblem transforms((,newability[@movedTo(elf|mybattlefield):all(trigger[to]) transforms((,newability[haste],newability[draw:2 controller])) ueot])) forever dontremove -text=Elves you control have "{T}: Add {B}." -- +1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. -- 0: Create a 1/1 green Elf Warrior creature token. -- -6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards." -mana={2}{G}{G} -type=Legendary Planeswalker -subtype=Tyvar -[/card] -[card] -name=Ugin, the Ineffable -auto=counter(0/0,4,loyalty) -auto=lord(*[colorless]|mycastingzone) altercost(colorless,-2) -auto={C(0/0,1,Loyalty)}:name(+1: Exile top card and create a 2/2 spirit) token(Spirit,Creature Spirit,2/2) and!( transforms((,newability[all(*[zpos=1]|myLibrary) imprint],newability[this(variable{hasevict}>0) transforms((,newability[@movedto(this|nonbattlezone):name(Return exiled card) moveto(myHand) target(*[evictname]|myExile)])) forever])) forever )! -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target colored permanent) destroy target(*[white;red;blue;green;black]|battlefield) -text=Colorless spells you cast cost {2} less to cast. -- +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. -- -3: Destroy target permanent that's one or more colors. -mana={6} -type=Legendary Planeswalker -subtype=Ugin -[/card] -[card] -name=Ugin, the Spirit Dragon -auto=counter(0/0,7,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Deals 3 damage to target creature or player) damage:3 target(player,creature) -auto={C(0/0,-0,Loyalty)}:name(-0: Exile each permanent with mana cost 0) moveto(exile) all(*[white;blue;black;red;green;manacost<=0]) -auto={C(0/0,-1,Loyalty)}:name(-1: Exile each permanent with mana cost 1) moveto(exile) all(*[white;blue;black;red;green;manacost<=1]) -auto={C(0/0,-2,Loyalty)}:name(-2: Exile each permanent with mana cost 2) moveto(exile) all(*[white;blue;black;red;green;manacost<=2]) -auto={C(0/0,-3,Loyalty)}:name(-3: Exile each permanent with mana cost 3) moveto(exile) all(*[white;blue;black;red;green;manacost<=3]) -auto={C(0/0,-4,Loyalty)}:name(-4: Exile each permanent with mana cost 4) moveto(exile) all(*[white;blue;black;red;green;manacost<=4]) -auto={C(0/0,-5,Loyalty)}:name(-5: Exile each permanent with mana cost 5) moveto(exile) all(*[white;blue;black;red;green;manacost<=5]) -auto={C(0/0,-6,Loyalty)}:name(-6: Exile each permanent with mana cost 6) moveto(exile) all(*[white;blue;black;red;green;manacost<=6]) -auto={C(0/0,-7,Loyalty)}:name(-7: Exile each permanent with mana cost 7) moveto(exile) all(*[white;blue;black;red;green;manacost<=7]) -auto={C(0/0,-8,Loyalty)}:name(-8: Exile each permanent with mana cost 8) moveto(exile) all(*[white;blue;black;red;green;manacost<=8]) -auto={C(0/0,-9,Loyalty)}:name(-9: Exile each permanent with mana cost 9) moveto(exile) all(*[white;blue;black;red;green;manacost<=9]) -auto={C(0/0,-10,Loyalty)}:name(-10: Exile each permanent with mana cost 10) moveto(exile) all(*[white;blue;black;red;green;manacost<=10]) -auto={C(0/0,-11,Loyalty)}:name(-11: Exile each permanent with mana cost 11) moveto(exile) all(*[white;blue;black;red;green;manacost<=11]) -auto={C(0/0,-12,Loyalty)}:name(-12: Exile each permanent with mana cost 12) moveto(exile) all(*[white;blue;black;red;green;manacost<=12]) -auto={C(0/0,-13,Loyalty)}:name(-13: Exile each permanent with mana cost 13) moveto(exile) all(*[white;blue;black;red;green;manacost<=13]) -auto={C(0/0,-14,Loyalty)}:name(-14: Exile each permanent with mana cost 14) moveto(exile) all(*[white;blue;black;red;green;manacost<=14]) -auto={C(0/0,-15,Loyalty)}:name(-15: Exile each permanent with mana cost 15) moveto(exile) all(*[white;blue;black;red;green;manacost<=15]) -auto={C(0/0,-16,Loyalty)}:name(-16: Exile each permanent with mana cost 16) moveto(exile) all(*[white;blue;black;red;green;manacost<=16]) -auto={C(0/0,-10,Loyalty)}:name(-10: Gain 7 life, draw seven and put up to seven permanents) life:7 && draw:7 && transforms((,newability[choice moveto(mybattlefield) target(*[-instant;-sorcery]|myhand)])) forever -text=+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -- -X: Exile each permanent with converted mana cost X or less that's one or more colors. -- -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. -mana={8} -type=Legendary Planeswalker -subtype=Ugin -[/card] -[card] -name=Venser, the Sojourner -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Exile target permanent and return) target(*|mybattlefield) (blink)ueot -auto={C(0/0,-1,Loyalty)}:name(-1: All creatures are unblockable) all(creature) unblockable ueot -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever you cast a spell, exile permanent") emblem transforms((,newability[@movedto(*|mystack):moveTo(exile) target(*|battlefield)])) forever dontremove controller -text=+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -- -1: Creatures are unblockable this turn. -- -8: You get an emblem with "Whenever you cast a spell, exile target permanent." -mana={3}{W}{U} -type=Legendary Planeswalker -subtype=Venser -[/card] -[card] -name=Vivien, Arkbow Ranger -auto=counter(0/0,4,loyalty) -aicode=activate target(creature|mySideboard) moveto(myHand) -auto={C(0/0,1,Loyalty)}:name(+1: Put up to two +1/+1 counter) target(creature|myBattlefield) counter(1/1) -auto={C(0/0,-3,Loyalty)}:name(-3: Creature deals damage to other) target(creature|myBattlefield) transforms((,newability[target(*[creature;planeswalker]|battlefield) dynamicability])) oneshot -auto={C(0/0,-5,Loyalty)}:name(-5: Search a creature from sideboard) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>creature|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend -text=+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. -- -3: Target creature you control deals damage equal to its power to target creature or planeswalker. -- -5: You may choose a creature card you own from outside the game, reveal it, and put it into your hand. -mana={1}{G}{G}{G} -type=Legendary Planeswalker -subtype=Vivien -[/card] -[card] -name=Vivien, Champion of the Wilds -auto=counter(0/0,4,loyalty) -auto=lord(creature|myHand) asflash -auto={C(0/0,1,Loyalty)}:name(+1: Creature gains vigilance and reach) target(creature) vigilance uynt && reach uynt -auto={C(0/0,-2,Loyalty)}:name(-2: Reveal three and may cast it) reveal:3 optionone name(Get a card) target(<1>creature|reveal) moveTo(exile) and!( transforms((,canplayfromexile)) forever )! optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -text=You may cast creature spells as though they had flash. -- +1: Until your next turn, up to one target creature gains vigilance and reach. -- -2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature card. -mana={2}{G} -type=Legendary Planeswalker -subtype=Vivien -[/card] -[card] -name=Vivien, Monsters' Advocate -abilities=showfromtoplibrary,canplaycreaturelibrarytop -aicode=activate moveto(myBattlefield) target(creature[manacost<=storedmanacost]|mylibrary) -auto=counter(0/0,3,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Create a Creature Beast 3/3) token(Beast Viv) -auto={C(0/0,-2,Loyalty)}:name(-2: Cast a creature to search a lesser creature) emblem transforms((,newability[@movedTo(creature|myStak):moveTo(myBattlefield) target(creature[manacost<=storedmanacost]|myLibrary) && shuffle])) oneshot -text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. -- -2: When you cast your next creature spell this turn, search your library for a creature card with lesser converted mana cost, put it onto the battlefield, then shuffle your library. -mana={3}{G}{G} -type=Legendary Planeswalker -subtype=Vivien -[/card] -[card] -name=Vivien, Nature's Avenger -auto=counter(0/0,3,loyalty) -aicode=activate transforms((,newability[all(*[zpos=findfirsttypecreature]|mylibrary) moveto(myhand) and!( all(*[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Put three +1/+1 counters on target creature) target(creature) counter(1/1,3) -auto={C(0/0,-1,Loyalty)}:name(-1: Reveal a creature from top and put into your hand) reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-6,Loyalty)}:name(-6: Target creature gets +10/+10 and trample) target(creature) 10/10 && trample ueot -text=+1: Put three +1/+1 counters on up to one target creature. -- -1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -6: Target creature gets +10/+10 and gains trample until end of turn. -mana={4}{G}{G} -type=Legendary Planeswalker -subtype=Vivien -[/card] -[card] -name=Vivien of the Arkbow -auto=counter(0/0,5,loyalty) -auto={C(0/0,+2,Loyalty)}:name(+2: Put two counters) target(creature) counter(1/1.2) -auto={C(0/0,-3,Loyalty)}:name(-3: Target creature deals) target(creature|myBattlefield) transforms((,newability[dynamicability target(creature|opponentBattlefield)])) forever -auto={C(0/0,-9,Loyalty)}:name(-9: Creatures my control get...) all(creature|myBattlefield) 4/4 && trample -text=+2: Put two +1/+1 counters on up to one target creature. -- -3: Target creature you control deals damage equal to its power to target creature you don't control. -- -9: Creatures you control get +4/+4 and gain trample until end of turn. -mana={4}{G}{G} -type=Legendary Planeswalker -subtype=Vivien -[/card] -[card] -name=Vivien Reid -auto=counter(0/0,5,loyalty) -aicode=activate moveto(myhand) target(*[creature;land;zpos<=4]|mylibrary) -auto={C(0/0,+1,Loyalty)}:name(+1: Look four and put creature or land in hand) name(look) reveal:4 optionone name(Get a creature) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target artifact) destroy target(artifact) -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target enchantment) destroy target(enchantment) -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature with flying) destroy target(creature[flying]) -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: Creatures gets +2/+2 and abilities) emblem transforms((,newability[lord(creature|myBattlefield) 2/2],newability[lord(creature|myBattlefield) vigilance],newability[lord(creature|myBattlefield) trample],newability[lord(creature|myBattlefield) indestructible])) forever dontremove -text=+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- −3: Destroy target artifact, enchantment, or creature with flying. -- −8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible." -mana={3}{G}{G} -type=Legendary Planeswalker -subtype=Vivien -[/card] -[card] -name=Vraska, Golgari Queen -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: May sacrifice to gain 1 life and draw a card) ability$!name(May sacrifice) may sacrifice notatarget(other *|myBattlefield) && life:1 controller && draw:1 controller!$ controller -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target nonland permanent with mana cost 3 or less) destroy target(*[-land;manacost<=3]) -auto={C(0/0,-9,Loyalty)}:name(-9: Emblem: Whenever combat damage, win the game) emblem transforms((,newability[@combatdamaged(player) from(creature|myBattlefield):winGame])) forever dontremove -text=+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. -- −3: Destroy target nonland permanent with converted mana cost 3 or less. -- −9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game." -mana={2}{B}{G} -type=Legendary Planeswalker -subtype=Vraska -[/card] -[card] -name=Vraska, Regal Gorgon -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Put a +1/+1 counter and menace) counter(1/1,1) target(creature) && menace ueot -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature) destroy target(creature) -auto={C(0/0,-10,Loyalty)}:name(-10: Put a +1/+1 counter for each creature) foreach(creature|mygraveyard) counter(1/1,1) all(creature|myBattlefield) -text=+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. -- -3: Destroy target creature. -- -10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control. -mana={5}{B}{G} -type=Legendary Planeswalker -subtype=Vraska -[/card] -[card] -name=Vraska, Relic Seeker -auto=counter(0/0,6,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Create a 2/2 Pirate with Menace) token(Pirate,creature Pirate,2/2,black,menace) -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target artifact, creature or enchantment and create a Treasure) destroy target(enchantment,artifact,creature) && token(TreasureArtifactToken) -auto={C(0/0,-10,Loyalty)}:name(-10: life total becomes 1.) lifeset:1 opponent -text=+2: Create a 2/2 black Pirate creature token with menace. -- -3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- -10: Target player's life total becomes 1. -mana={4}{B}{G} -type=Legendary Planeswalker -subtype=Vraska -[/card] -[card] -name=Vraska, Scheming Gorgon -auto=counter(0/0,5,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Creatures get +1/+0) all(creature|myBattlefield) 1/0 ueot -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature) destroy target(creature) -auto={C(0/0,-10,Loyalty)}:name(-10: Emblem: Creatures get deathtouch and damage to win Game) emblem transforms((,newability[@combatdamaged(player) from(creature|myBattlefield):winGame],newability[lord(creature|myBattlefield) deathtouch])) forever dontremove -text=+2: Creatures you control get +1/+0 until end of turn. -- −3: Destroy target creature. -- −10: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game." -mana={4}{B}{B} -type=Legendary Planeswalker -subtype=Vraska -[/card] -[card] -name=Vraska, Swarm's Eminence -auto=counter(0/0,5,loyalty) -auto=@combatdamaged(player,planeswalker) from(creature[deathtouch]|myBattlefield):all(trigger[to]) counter(1/1,1) -auto={C(0/0,-2,Loyalty)}:name(-2: Create a 1/1 Assassin) token(Assassin Vra) -text=Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. -- -2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker." -mana={2}{BG}{BG} -type=Legendary Planeswalker -subtype=Vraska -[/card] -[card] -name=Vraska the Unseen -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Whenever damage this, destroy creature) transforms((,newability[@combatdamaged(this) from(creature):all(trigger[from]) destroy])) uynt -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target nonland permanent) destroy target(*[-land]) -auto={C(0/0,-7,Loyalty)}:name(-7: Create three 1/1 Assassin) token(Assassin Token)*3 -text=+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. -- -3: Destroy target nonland permanent. -- -7: Put three 1/1 black Assassin creature tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game." -mana={3}{B}{G} -type=Legendary Planeswalker -subtype=Vraska -[/card] -[card] -name=Will Kenrith -abilities=partner,canbecommander -partner=Rowan Kenrith -auto=counter(0/0,4,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Don't target any creature) donothing -auto={C(0/0,2,Loyalty)}:name(+2: Two creatures become 0/3) target(creature|battlefield) transforms((,setpower=0,settoughness=3,newability[loseabilities])) uynt -auto={C(0/0,-2,Loyalty)}:name(-2: You draw 2 cards) token(Will Effect,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[draw:2 controller],newability[@each my beginofturn:name(Sacrifice) sacrifice],newability[lord(*[instant;sorcery;planeswalker]|mycastingzone) changecost(colorless:-2) forcedalive])) forever )! -auto={C(0/0,-2,Loyalty)}:name(-2: Opponent draws 2 cards) token(Will Effect,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[draw:2 opponent],newability[@each my beginofturn:name(Sacrifice) sacrifice],newability[lord(*[instant;sorcery;planeswalker]|opponentcastingzone) changecost(colorless:-2) forcedalive])) forever )! -auto={C(0/0,-8,Loyalty)}:name(-8: Whenever you cast instant or sorcery copy spell) emblem transforms((,newability[@movedTo(*[instant;sorcery]|mystack):may name(Copy spell) all(trigger[to]) name(Copy spell) activate castcard(copied noevent)])) forever dontremove -text=+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. -- −2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast. -- −8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy." -- Partner with Rowan Kenrith -- Will Kenrith can be your commander. -mana={4}{U}{U} -type=Legendary Planeswalker -subtype=Will -[/card] -[card] -name=Will, Scholar of Frost -auto=counter(0/0,4,loyalty) -auto=this(variable{isflipped}>0) lord(instant,sorcery|mycastingzone) altercost(colorless,-1) -auto=this(variable{isflipped}>0) {C(0/0,1,Loyalty)}:name(+1: Dont't target any creature) name(+1: Dont't target any creature) donothing -auto=this(variable{isflipped}>0) {C(0/0,1,Loyalty)}:name(+1: Target creature becomes 0/2) name(+1: Target creature becomes 0/2) target(creature) transforms((,setpower=0,settoughness=2)) uynt -auto=this(variable{isflipped}>0) {C(0/0,-3,Loyalty)}:name(-3: Draw 2 cards) name(-3: Draw 2 cards) draw:2 controller -auto=this(variable{isflipped}>0) {C(0/0,-7,Loyalty)}:name(-7: Exile 5 permanents) name(-7: Exile 5 permanents) target(*|battlefield) moveto(exile) and!( transforms((,newability[token(Elemental^Creature Elemental^4/4^blue^red)])) oneshot )! -text=Instant and sorcery spells you cast cost {1} less to cast. -- +1: Up to one target creature has base power and toughness 0/2 until your next turn. -- −3: Draw two cards. -- −7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token. // {2}{R} Rowan, Scholar of Sparks -mana={4}{U} -type=Legendary Planeswalker -subtype=Will -[/card] -[card] -name=Wrenn and Seven -auto=counter(0/0,5,loyalty) -aicode=activate transforms((,newability[all(land[zpos<=4]|mylibrary) moveto(myhand)],newability[all(*[-land;zpos<=4]|mylibrary) moveto(mygraveyard)])) oneshot -auto={C(0/0,1,Loyalty)}:name(+1: Reveal top 4 cards) reveal:4 optionone name(Put lands in hand) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) all(*[-land]|reveal) moveto(mygraveyard) optiontwoend revealend -auto={C(0/0,0,Loyalty)}:name(0: Put lands in play) target(land|myhand) moveto(mybattlefield) and!( tap(noevent) )! -auto={C(0/0,-3,Loyalty)}:name(-3: Create Treefolk) token(Treefolk Wre) -auto={C(0/0,-8,Loyalty)}:name(-8: Return permanents and get emblem) emblem transforms((,newability[all(*[-instant;-sorcery]|mygraveyard) moveto(myhand)],newability[lord(*|mybattlefield) nomaxhand])) forever dontremove -text=+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. -- 0: Put any number of land cards from your hand onto the battlefield tapped. -- −3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." -- −8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." -mana={3}{G}{G} -type=Legendary Planeswalker -subtype=Wrenn -[/card] -[card] -name=Wrenn and Six -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:restriction{type(land|mygraveyard)~morethan~0} name(+1: Return target land from graveyard) moveTo(myHand) target(land|myGraveyard) -auto={C(0/0,1,Loyalty)}:name(+1: Don't return any land) donothing -auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to any target) damage:1 target(player,creature,planeswalker) -auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Instants and Sorceries have Retrace) emblem transforms((,newability[lord(*[instant;sorcery]|myGraveyard) transforms((,newability[{D(land|myhand)}:name(Discard land and gain retrace) canplayfromgraveyard limit:1]))])) forever dontremove -text=+1: Return up to one target land card from your graveyard to your hand. -- -1: Wrenn and Six deals 1 damage to any target. -- -7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.) -mana={R}{G} -type=Legendary Planeswalker -subtype=Wrenn -[/card] -[card] -name=Xenagos, the Reveler -aicode=activate transforms((,newability[all(*[zpos<=7]|mylibrary) moveto(exile) and!( if cantargetcard(*[creature;land]|*) then moveto(ownerbattlefield)])) ueot -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Add X combination of red and green mana for each creature) foreach(creature|mybattlefield) ability$!name(Choose one) choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller -auto={C(0/0,0,Loyalty)}:name(+0: Create a 2/2 Satyr) token(Satyr,Creature Satyr,2/2,green,red,haste) -auto={C(0/0,-6,Loyalty)}:name(-6: Exile the top seven and put creature and lands on battlefield) reveal:7 revealzone(mylibrary) optionone target(creature,land|reveal) moveto(mybattlefield) and!( all(*[-land;-creature]|reveal) moveto(ownerexile) )! optiononeend optiontwo all(*|reveal) moveto(ownerexile) optiontwoend revealend -text=+1: Add X mana in any combination of {R} and/or {G} to your mana pool, where X is the number of creatures you control. -- 0: Put a 2/2 red and green Satyr creature token with haste onto the battlefield. -- -6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. -mana={2}{R}{G} -type=Legendary Planeswalker -subtype=Xenagos -[/card] -[card] -name=Zariel, Archduke of Avernus -auto=counter(0/0,4,Loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Creatures get 1/0 and haste) all(creature|myBattlefield) transforms((,newability[1/0],newability[haste])) ueot -auto={C(0/0,0,Loyalty)}:name(+0: Create devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedTo(this|graveyard) from(battlefield):name(Deal 1 damage) damage:1 target(player^creature^planeswalker)])) forever )! -auto={C(0/0,-6,Loyalty)}:name(-6: Get emblem on combat phase) emblem transforms((,newability[@combat(attacking) source(creature|myBattlefield) turnlimited:name(Gain new combat phae) nextphasealter(add^combatphases^controller^after)],newability[@combat(attacking) source(creature|myBattlefield) turnlimited:name(Untap all creatures after combat ends) all(creature[attacking]|myBattlefield) transforms((,newability[phaseaction[my combatends once sourceinplay] untap])) ueot])) forever dontremove -text=+1: Creatures you control get +1/+0 and gain haste until end of turn. -- 0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." -- -6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase." -mana={2}{R}{R} -type=Legendary Planeswalker -subtype=Zariel -[/card] +#Planeswalkers Primitives Pack for Wagic the Homebrew. +#Please keep these card alphabetized, and try to have the "name=" line at the top of each card +#Sorted this programmatically - Thanks to Vitty85 28-03-2024 +[card] +name=Abian, Luvion Usurper +auto=counter(0/0,5,loyalty) +auto=lifeset:5 controller +auto=@lifelostof(player) from(*[-Abian]):counter(0/0,-thatmuch,Loyalty) all(this) +auto=@lifeof(player) from(*[-Abian]):counter(0/0,thatmuch,Loyalty) all(this) +auto={C(0/0,3,Loyalty)}:name(+3: Discard your hand and draw a card equal to highest power) reject all(*|myhand) && draw:power:highest:creature:mybattlefield controller && life:3 controller +auto={C(0/0,1,Loyalty)}:name(+1: Create a 3/2 Spirit) token(Spirit,Creature Spirit,3/2,red,green) && life:1 controller +auto={C(0/0,-1,Loyalty)}{L:1}:name(-1: Deals 1 damage to any target) damage:1 target(anytarget) +auto={C(0/0,-2,Loyalty)}{L:2}:name(-2: Deals 2 damage to any target) damage:2 target(anytarget) +auto={C(0/0,-3,Loyalty)}{L:3}:name(-3: Deals 3 damage to any target) damage:3 target(anytarget) +auto={C(0/0,-4,Loyalty)}{L:4}:name(-4: Deals 4 damage to any target) damage:4 target(anytarget) +auto={C(0/0,-5,Loyalty)}{L:5}:name(-5: Deals 5 damage to any target) damage:5 target(anytarget) +auto={C(0/0,-6,Loyalty)}{L:6}:name(-6: Deals 6 damage to any target) damage:6 target(anytarget) +auto={C(0/0,-7,Loyalty)}{L:7}:name(-7: Deals 7 damage to any target) damage:7 target(anytarget) +auto={C(0/0,-8,Loyalty)}{L:8}:name(-8: Deals 8 damage to any target) damage:8 target(anytarget) +auto={C(0/0,-9,Loyalty)}{L:9}:name(-9: Deals 9 damage to any target) damage:9 target(anytarget) +auto={C(0/0,-10,Loyalty)}{L:10}:name(-10: Deals 10 damage to any target) damage:10 target(anytarget) +auto={C(0/0,-11,Loyalty)}{L:11}:name(-11: Deals 11 damage to any target) damage:11 target(anytarget) +auto={C(0/0,-12,Loyalty)}{L:12}:name(-12: Deals 12 damage to any target) damage:12 target(anytarget) +auto={C(0/0,-13,Loyalty)}{L:13}:name(-13: Deals 13 damage to any target) damage:13 target(anytarget) +auto={C(0/0,-14,Loyalty)}{L:14}:name(-14: Deals 14 damage to any target) damage:14 target(anytarget) +auto={C(0/0,-15,Loyalty)}{L:15}:name(-15: Deals 15 damage to any target) damage:15 target(anytarget) +auto={C(0/0,-16,Loyalty)}{L:16}:name(-16: Deals 16 damage to any target) damage:16 target(anytarget) +auto={C(0/0,-17,Loyalty)}{L:17}:name(-17: Deals 17 damage to any target) damage:17 target(anytarget) +auto={C(0/0,-18,Loyalty)}{L:18}:name(-18: Deals 18 damage to any target) damage:18 target(anytarget) +auto={C(0/0,-19,Loyalty)}{L:19}:name(-19: Deals 19 damage to any target) damage:19 target(anytarget) +auto={C(0/0,-20,Loyalty)}{L:20}:name(-20: Deals 20 damage to any target) damage:20 target(anytarget) +text=As Abian, Luvion Usurper enters, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.) -- +3: Discard your hand, then draw cards equal to the greatest power among creatures you control. -- +1: Create a 3/2 red and green Spirit creature token. -- -X: You deal X damage to any target. +mana={5}{R}{G} +type=Legendary Planeswalker +subtype=Abian +[/card] +[card] +name=Ajani Goldmane +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life) life:2 controller +auto={C(0/0,-1,Loyalty)}:name(-1: Put a +1/+1 counter and vigilance) all(creature|mybattlefield) counter(1/1) && all(creature|mybattlefield) vigilance ueot +auto={C(0/0,-6,Loyalty)}:name(-6: Create a */* Avatar) token(Avatar,Creature Avatar,0/0,white) and!( transforms((,newability[lifetotal/lifetotal cdaactive])) forever)! +text=+1: You gain 2 life. -- -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -- -6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani Steadfast +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1} +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +1/1 and abilities) target(creature) transforms((,newability[1/1],vigilance,first strike,lifelink)) ueot restriction{compare(cantargetcre)~morethan~0} +auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/1 counter and loyalty counters) all(creature|mybattlefield) counter(1/1) && all(other planeswalker|myBattlefield) counter(0/0,1,Loyalty) +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Forcefield) emblem transforms((,newability[forcefield controller])) forever dontremove +text=+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. -- -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. -- -7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage." +mana={3}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani Unyielding +auto=counter(0/0,4,loyalty) +aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(land;instant;sorcery|*) then bottomoflibrary)! +auto={C(0/0,2,Loyalty)}:name(+2: Reveal three and put permanents in hand) reveal:3 optionone name(Get Nonland Cards) target(<3>*[-land]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-2,Loyalty)}:name(-2: Exile a creature and gain life) target(creature) dynamicability moveTo(exile) +auto={C(0/0,-9,Loyalty)}:name(-9: Put five +1/+1 and loyalty counters) counter(1/1,5) all(creature|mybattlefield) && counter(0/0,5,loyalty) all(other planeswalker|mybattlefield) +text=+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -2: Exile target creature. Its controller gains life equal to its power. -- -9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control. +mana={4}{G}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani Vengeant +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Permanent doesn't untap) frozen target(*) +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 3 damage and gain 3 life) damage:3 target(anytarget) && life:3 controller +auto={C(0/0,-7,Loyalty)}:name(-7: Destroy all lands) target(player) destroy all(land|targetedpersonsbattlefield) +text=+1: Target permanent doesn't untap during its controller's next untap step. -- -2: Ajani Vengeant deals 3 damage to any target and you gain 3 life. -- -7: Destroy all lands target player controls. +mana={2}{R}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani, Adversary of Tyrants +auto=counter(0/0,4,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Put a +1/+1 counter on up to two...) target(other creature|battlefield) counter(1/1) +auto={C(0/0,-2,Loyalty)}:name(-2: Return target creature from graveyard) moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Create three tokens) emblem transforms((,newability[@each my end:create(Cat:Creature Cat:1/1:lifelink:white)*3] )) forever dontremove +text=+1: Put a +1/+1 counter on each of up to two target creatures. -- -2: Return target creature card with mana value 2 or less from your graveyard to the battlefield. -- -7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink." +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani, Caller of the Pride +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1} +auto={C(0/0,1,Loyalty)}:name(+1: Put a +1/+1 counter) target(creature|battlefield) counter(1/1) restriction{compare(cantargetcre)~morethan~0} +auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gains double strike and flying) flying && double strike target(creature|battlefield) ueot +auto={C(0/0,-8,Loyalty)}:name(-8: Put X 2/2 Cat creatures) token(Cat,Creature Cat,2/2,white)*lifetotal +text=+1: Put a +1/+1 counter on up to one target creature. -- -3: Target creature gains flying and double strike until end of turn. -- -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total. +mana={1}{W}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani, Inspiring Leader +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Gain 2 life without targeting any creature) life:2 controller +auto={C(0/0,2,Loyalty)}:name(+2: Gain 2 life and target creature gets two +1/+1 counters) target(creature) counter(1/1,2) && life:2 controller +auto={C(0/0,-3,Loyalty)}:name(-3: Exile target creature) moveto(exile) target(creature) && life:2 targetController +auto={C(0/0,-10,Loyalty)}:name(-10: Creatures gain doubles strike and flying) all(creature|myBattlefield) transforms((,flying,double strike)) ueot +text=+2: You gain 2 life. Put two +1/+1 counters on up to one target creature. -- -3: Exile target creature. Its controller gains 2 life. -- -10: Creatures you control gain flying and double strike until end of turn. +mana={4}{W}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani, Mentor of Heroes +auto=counter(0/0,4,loyalty) +aicode=activate transforms((,newability[if type(*[creature;aura;planeswalker;zpos<=4]|myLibrary)~morethan~0 then target(*[creature;aura;planeswalker;zpos<=4]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Distribute three +1/+1 counters) ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller +auto={C(0/0,1,Loyalty)}:name(+1: Look 4 cards for creature, aura or planeswalker) reveal:4 optionone name(Get a card) target(<1>*[creature;planeswalker;aura]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-8,Loyalty)}:name(-8: Gain 100 life) life:100 controller +text=+1: Distribute three +1/+1 counters among one, two, or three target creatures you control. -- +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -8: You gain 100 life. +mana={3}{G}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani, Strength of the Pride +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Gain life equal to planeswalkers and creatures) life:type:*[creature;planeswalker]:myBattlefield controller +auto={C(0/0,-2,Loyalty)}:name(-2: Create Ajani's Pridemate) token(Ajani's Pridemate) +auto={C(0/0,0,Loyalty)}:name(-0: Exile Ajani and creatures opponent) if compare(lifetotalminusstartinglifeminusend)~morethan~14 then moveto(exile) all(this) && moveto(exile) all(*[creature;artifact]|opponentbattlefield) +text=+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. -- -2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." -- 0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control. +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani, Valiant Protector +auto=counter(0/0,4,loyalty) +aicode=activate transforms((,newability[all(*[zpos=findfirsttypecreature]|mylibrary) moveto(myhand) and!( all(*[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto={C(0/0,2,Loyalty)}:name(+2: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1} +auto={C(0/0,2,Loyalty)}:name(+2: Put two +1/+1 counters) target(creature|battlefield) counter(1/1,2) restriction{compare(cantargetcre)~morethan~0} +auto={C(0/0,1,Loyalty)}:name(+1: Reveal until a creature and put it in hand) Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-11,Loyalty)}:name(-11: Put X +1/+1 counters and trample) target(creature) counter(1/1,lifetotal) && trample ueot +text=+2: Put two +1/+1 counters on up to one target creature. -- +1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn. +mana={4}{G}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani, Wise Counselor +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Gain 1 life for each creature) life:type:creature:myBattlefield controller +auto={C(0/0,-3,Loyalty)}:name(-3: Creatures gets +2/+2) all(creature|myBattlefield) 2/2 ueot +auto={C(0/0,-9,Loyalty)}:name(-9: Put X +1/+1 counter) counter(1/1,lifetotal) target(creature) +text=+2: You gain 1 life for each creature you control. -- -3: Creatures you control get +2/+2 until end of turn. -- -9: Put X +1/+1 counters on target creature, where X is your life total. +mana={3}{W}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Ajani, the Greathearted +auto=counter(0/0,5,loyalty) +auto=lord(creature|myBattlefield) vigilance +auto={C(0/0,1,Loyalty)}:name(+1: Gain 3 life) life:3 controller +auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/1 counter and a loyalty counter) counter(1/1) all(creature|myBattlefield) && counter(0/0,1,Loyalty) all(other planeswalker|myBattlefield) +text=Creatures you control have vigilance. -- +1: You gain 3 life. -- -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. +mana={2}{G}{W} +type=Legendary Planeswalker +subtype=Ajani +[/card] +[card] +name=Aminatou, the Fateshifter +abilities=canbecommander +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and return a card on top) draw:1 controller && ability$!name(Put on top) notatarget(*|myhand) moveTo(mylibrary)!$ controller +auto={C(0/0,-1,Loyalty)}:name(-1: Exile other permanent and return it) target(other *|myBattlefield) moveto(myexile) and!( moveTo(myBattlefield) )! +auto={C(0/0,-6,Loyalty)}:name(-6: Exchange nonland permanents with opponent) transforms((,newability[all(*[-land]|opponentBattlefield) becomes(oppo) ueot],newability[all(other *[-land]|myBattlefield) becomes(cont) ueot],newability[counter(0/0.1.ExchangeEffect)])) oneshot +auto=@counteradded(0/0.1.ExchangeEffect) from(this):name(Exchange nonland permanents) name(Exchange nonland permanents) all(oppo|opponentbattlefield) moveTo(myBattlefield) and!( losesatype(oppo) forever )! +auto=@counteradded(0/0.1.ExchangeEffect) from(this):name(Exchange nonland permanents) name(Exchange nonland permanents) all(cont|myBattlefield) moveTo(opponentBattlefield) and!( losesatype(cont) forever )! +auto=@counteradded(0/0.1.ExchangeEffect) from(this):name(Effect ends) name(Effect ends) counter(0/0.-hascntexchangeeffect.ExchangeEffect) notrg +text=+1: Draw a card, then put a card from your hand on top of your library. -- -1: Exile another target permanent you own, then return it to the battlefield under your control. -- -6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. -- Aminatou, the Fateshifter can be your commander. +mana={W}{U}{B} +type=Legendary Planeswalker +subtype=Aminatou +[/card] +[card] +name=Angrath, Captain of Chaos +auto=counter(0/0,5,loyalty) +auto=lord(creature|myBattlefield) menace +auto={C(0/0,-2,Loyalty)}:name(-2: Amass 2) _AMASSZOMBIE2_ +text=Creatures you control have menace. -- -2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +mana={2}{BR}{BR} +type=Legendary Planeswalker +subtype=Angrath +[/card] +[card] +name=Angrath, Minotaur Pirate +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage to opponent and each creature he controls) damage:1 opponent && damage:1 all(creature|opponentBattlefield) +auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage to planeswalker and each creature its controller controls) target(planeswalker) damage:1 && damage:1 all(creature|targetcontrollerbattlefield) +auto={C(0/0,-3,Loyalty)}:name(-3: Reanimate a Pirate) moveTo(myBattlefield) target(creature[Pirate]|myGraveyard) +auto={C(0/0,-11,Loyalty)}:name(-11: Destroy all creatures and deal damage) all(creature|opponentBattlefield) dynamicability && destroy +text=+2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls. -- -3: Return target Pirate card from your graveyard to the battlefield. -- -11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power. +mana={4}{B}{R} +type=Legendary Planeswalker +subtype=Angrath +[/card] +[card] +name=Angrath, the Flame-Chained +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Opponent discards a card and loses 2 life) ability$!name(discard) notatarget(*|myhand) reject !$ opponent && life:-2 opponent +auto={C(0/0,-3,Loyalty)}:name(-3: Gain control of creature with manacost 3 or less) target(creature[manacost<=3]) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste,treason)) ueot)! +auto={C(0/0,-3,Loyalty)}:name(-3: Gain control of creature with manacost more than 3) target(creature[manacost>=4]) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto={C(0/0,-8,Loyalty)}:name(-8: Opponent loses life equal to graveyard) life:-type:*:opponentGraveyard opponent +text=+1: Each opponent discards a card and loses 2 life. -- -3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less. -- -8: Each opponent loses life equal to the number of cards in their graveyard. +mana={3}{B}{R} +type=Legendary Planeswalker +subtype=Angrath +[/card] +[card] +name=Archangel Elspeth +auto=counter(0/0,4,loyalty) +auto={C(0/0,+1,Loyalty)}:create(soldier:creature soldier:1/1:white:lifelink) +auto={C(0/0,-2,Loyalty)}:target(creature) counter(1/1,2) && transforms((Angel,flying)) forever +auto={C(0/0,-6,Loyalty)}:moveTo(mybattlefield) all(*[-land;-instant;-sorcery;manacost<=3]|myGraveyard) +text=[+1]: Create a 1/1 white Soldier creature token with lifelink. -- [-2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. -- [-6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield. +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Elspeth +[/card] +[card] +name=Arlinn Kord +auto=counter(0/0,3,loyalty) +backside=Arlinn, Embraced by the Moon +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+2) target(creature) 2/2 ueot +auto={C(0/0,0,Loyalty)}:name(0: Create a Wolf and transform) _WOLFTOKEN_ && flip(backside) +text=+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. -- 0: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord. +mana={2}{R}{G} +type=Legendary Planeswalker +subtype=Arlinn +[/card] +[card] +name=Arlinn, Embraced by the Moon +backside=Arlinn Kord +auto={C(0/0,1,Loyalty)}:name(+1: Creatures gets +1/+1 & trample) all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) trample ueot +auto={C(0/0,-1,Loyalty)}:name(-1: Deals 3 damage and transform) ability$!name(Choose one) choice name(Damage player) damage:3 target(player) _ choice name(Damage creature) damage:3 target(creature) _ choice name(Damage planeswalker) damage:3 target(planeswalker)!$ controller && all(this) flip(Arlinn Kord) +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: Creatures get ability powerstrike) emblem transforms((,newability[lord(creature|mybattlefield) transforms((,newability[{T}:target(creature) dynamicability]))],newability[lord(creature|mybattlefield) haste])) forever dontremove +text=+1: Creatures you control get +1/+1 and gain trample until end of turn. -- -1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon. -- -6: You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to target creature or player.'" +type=Legendary Planeswalker +subtype=Arlinn +color=red,green +[/card] +[card] +name=Arlinn, Voice of the Pack +auto=counter(0/0,7,loyalty) +auto=@movedTo(*[Wolf;Werewolf]|myBattlefield):all(trigger[to]) counter(1/1) +auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 Wolf) _WOLFTOKEN_ +text=Each creature you control that's a Wolf or Werewolf enters with an additional +1/+1 counter on it. -- -2: Create a 2/2 green Wolf creature token. +mana={4}{G}{G} +type=Legendary Planeswalker +subtype=Arlinn +[/card] +[card] +name=Arlinn, the Moon's Fury +abilities=nightbound +backside=Arlinn, the Pack's Hope +auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) +auto=if compare(hascntloyalty)~equalto~0 then counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Add red and green mana) add{R}{G} +auto={C(0/0,0,Loyalty)}:name(0: Becomes werewolf) transforms((Creature Werewolf,setpower=5,settoughness=5,trample,indestructible,haste)) ueot +text=Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) -- +2: Add {R}{G}. -- 0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. // Arlinn, the Pack's Hope +color=red,green +type=Legendary Planeswalker +subtype=Arlinn +[/card] +[card] +name=Arlinn, the Pack's Hope +abilities=daybound +backside=Arlinn, the Moon's Fury +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(backside) +auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) +auto=if compare(hascntloyalty)~equalto~0 then counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Cast creatures with flash) transforms((,newability[counter(0/0.1.ArlinnEffect)],newability[phaseaction[my untap once sourceinplay] removeallcounters(0/0.1.ArlinnEffect)])) forever +auto={C(0/0,-3,Loyalty)}:name(-3: Create 2 Wolves) _WOLFTOKEN_*2 +auto=this(counter{0/0.1.ArlinnEffect}>0) transforms((,newability[lord(creature|mycastingzone) asflash],newability[@movedto(creature|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)])) +text=Daybound (If a player casts no spells during their own turn, it becomes night next turn.) -- +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it. -- -3: Create two 2/2 green Wolf creature tokens. // Arlinn, the Moon's Fury +mana={2}{R}{G} +type=Legendary Planeswalker +subtype=Arlinn +[/card] +[card] +name=Ashiok, Dream Render +auto=counter(0/0,5,loyalty) +auto=lord(*|opponentlibrary) shroud +auto={C(0/0,-1,Loyalty)}:name(-1: Target opponent mils four and exile their graveyard) target(player) deplete:4 && moveTo(exile) all(*|opponentgraveyard) +text=Spells and abilities your opponents control can't cause their controller to search their library. -- -1: Target player mills four cards. Then exile each opponent's graveyard. +mana={1}{UB}{UB} +type=Legendary Planeswalker +subtype=Ashiok +[/card] +[card] +name=Ashiok, Nightmare Muse +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a Blue black nightmare) create(Nightmare:Nightmare creature:2/3:blue:black) and!( transforms((,newability[@combat(attacking) source(this):ingest:2 opponent],newability[@combat(blocking) source(this):ingest:2 opponent])) forever )! +auto={C(0/0,-3,Loyalty)}:name(-3: Return target nonland and exiles) moveTo(hand) target(*[-land]) && ability$! moveto(exile) notATarget(*|myhand)!$ targetcontroller +auto={C(0/0,-7,Loyalty)}:name(-7: Cast up to three cards from exile) castcard(normal) target(*|opponentExile) +text=+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." -- -3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. -- -7: You may cast up to three face-up cards your opponents own from exile without paying their mana costs. +mana={3}{U}{B} +type=Legendary Planeswalker +subtype=Ashiok +[/card] +[card] +name=Ashiok, Nightmare Weaver +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Exile the top three cards) moveTo(exile) all(*[zpos<=3]|opponentLibrary) +auto={C(0/0,0,Loyalty)}:name(-0: Return a creature from exile as Nightmare with mana cost 0) moveTo(myBattlefield) target(creature[manacost=0]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-1,Loyalty)}:name(-1: Return a creature from exile as Nightmare with mana cost 1) moveTo(myBattlefield) target(creature[manacost=1]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-2,Loyalty)}:name(-2: Return a creature from exile as Nightmare with mana cost 2) moveTo(myBattlefield) target(creature[manacost=2]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-3,Loyalty)}:name(-3: Return a creature from exile as Nightmare with mana cost 3) moveTo(myBattlefield) target(creature[manacost=3]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-4,Loyalty)}:name(-4: Return a creature from exile as Nightmare with mana cost 4) moveTo(myBattlefield) target(creature[manacost=4]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-5,Loyalty)}:name(-5: Return a creature from exile as Nightmare with mana cost 5) moveTo(myBattlefield) target(creature[manacost=5]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-6,Loyalty)}:name(-6: Return a creature from exile as Nightmare with mana cost 6) moveTo(myBattlefield) target(creature[manacost=6]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-7,Loyalty)}:name(-7: Return a creature from exile as Nightmare with mana cost 7) moveTo(myBattlefield) target(creature[manacost=7]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-8,Loyalty)}:name(-8: Return a creature from exile as Nightmare with mana cost 8) moveTo(myBattlefield) target(creature[manacost=8]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-9,Loyalty)}:name(-9: Return a creature from exile as Nightmare with mana cost 9) moveTo(myBattlefield) target(creature[manacost=9]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-10,Loyalty)}:name(-10: Return a creature from exile as Nightmare with mana cost 10) moveTo(myBattlefield) target(creature[manacost=10]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-11,Loyalty)}:name(-11: Return a creature from exile as Nightmare with mana cost 11) moveTo(myBattlefield) target(creature[manacost=11]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-12,Loyalty)}:name(-12: Return a creature from exile as Nightmare with mana cost 12) moveTo(myBattlefield) target(creature[manacost=12]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-13,Loyalty)}:name(-13: Return a creature from exile as Nightmare with mana cost 13) moveTo(myBattlefield) target(creature[manacost=13]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-14,Loyalty)}:name(-14: Return a creature from exile as Nightmare with mana cost 14) moveTo(myBattlefield) target(creature[manacost=14]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-15,Loyalty)}:name(-15: Return a creature from exile as Nightmare with mana cost 15) moveTo(myBattlefield) target(creature[manacost=15]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-16,Loyalty)}:name(-16: Return a creature from exile as Nightmare with mana cost 16) moveTo(myBattlefield) target(creature[manacost=16]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-17,Loyalty)}:name(-17: Return a creature from exile as Nightmare with mana cost 17) moveTo(myBattlefield) target(creature[manacost=17]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-18,Loyalty)}:name(-18: Return a creature from exile as Nightmare with mana cost 18) moveTo(myBattlefield) target(creature[manacost=18]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-19,Loyalty)}:name(-19: Return a creature from exile as Nightmare with mana cost 19) moveTo(myBattlefield) target(creature[manacost=19]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-20,Loyalty)}:name(-20: Return a creature from exile as Nightmare with mana cost 20) moveTo(myBattlefield) target(creature[manacost=20]|opponentExile) and!(becomes(Nightmare) forever)! +auto={C(0/0,-10,Loyalty)}:name(-10: Exile hands and graveyards) moveTo(Exile) all(*|opponentGraveyard,opponentHand) +text=+2: Exile the top three cards of target opponent's library. -- -X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. -- -10: Exile all cards from all opponents' hands and graveyards. +mana={1}{U}{B} +type=Legendary Planeswalker +subtype=Ashiok +[/card] +[card] +name=Ashiok, Sculptor of Fears +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Draw a card and put two cards...) draw:1 controller && all(player) deplete:2 +auto={C(0/0,-5,Loyalty)}:name(-5: Return target creature from graveyars) moveTo(myBattlefield) target(creature|Graveyard) +auto={C(0/0,-11,Loyalty)}:name(-11: Gain control of all creatures..) moveTo(myBattlefield) all(creature|opponentBattlefield) +text=+2: Draw a card. Each player mills two cards. -- -5: Put target creature card from a graveyard onto the battlefield under your control. -- -11: Gain control of all creatures target opponent controls. +mana={4}{U}{B} +type=Legendary Planeswalker +subtype=Ashiok +[/card] +[card] +name=B.O.B. (Bevy of Beebles) +auto=counter(0/0,4,Loyalty) +auto=token(Beeble,Creature Beeble,1/1,blue)*4 +auto=@counteradded(0/0,1,Loyalty) from(this):token(Beeble,Creature Beeble,1/1,blue) +auto=@counterremoved(0/0,1,Loyalty) from(this):sacrifice notAtarget(beeble|myBattlefield) +auto={C(0/0,1,Loyalty)}:name(+1: X Beebles can't be blocked) target(creature[Beeble]|myBattlefield) transforms((,unblockable)) ueot +auto={C(0/0,-1,Loyalty)}:name(-1: Draw a card) draw:1 controller +text=As B.O.B. enters, create four 1/1 blue Beeble creature tokens. -- The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) -- +1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. -- -1: Draw a card. +mana={3}{U}{U} +type=Legendary Planeswalker +subtype=B.O.B. +[/card] +[card] +name=Basri Ket +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Put a +1/+1 counter and gains indestructible) counter(1/1) target(creature) && indestructible ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Whenever a creature attacks create a token) emblem transforms((,newability[@combat(attacking) source(creature[-token]):create(Soldier:Creature Soldier:1/1:white:battleready)])) oneshot ueot +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "At the combat create a token and put a +1/+1 counter") emblem transforms((,newability[@each my combatbegins:_SOLDIERTOKEN_ && counter(1/1) all(creature|myBattlefield)])) forever dontremove +text=+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. -- -2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. -- -6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control." +mana={1}{W}{W} +type=Legendary Planeswalker +subtype=Basri +[/card] +[card] +name=Basri, Devoted Paladin +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Creature gets 1/1 counter and vigilance) target(creature|battlefield) transforms((,newability[counter(1/1)],vigilance)) ueot +auto={C(0/0,-1,Loyalty)}:name(-1: Whenever a creature attack put 1/1 counter) emblem transforms((,newability[@combat(attacking) source(creature|battlefield):name(Gets 1/1 counter) all(trigger[to]) counter(1/1)])) ueot +auto={C(0/0,-6,Loyalty)}:name(-6: All creatures gets +2/+2 and flying) all(creature|mybattlefield) transforms((,newability[2/2],flying)) ueot +text=+1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. -- -1: Whenever a creature attacks this turn, put a +1/+1 counter on it. -- -6: Creatures you control get +2/+2 and gain flying until end of turn. +mana={4}{W}{W} +type=Legendary Planeswalker +subtype=Basri +[/card] +[card] +name=Calix, Destiny's Hand +abilities=hiddenface +aicode=activate target(*[zpos<=4]|mylibrary) moveto(hand) +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Reveal four from top and reveal an enchantment) reveal:4 optionone name(Look at the top four cards) target(*[enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-3,Loyalty)}:name(-3: Exile creature or enchantment) target(creature,enchantment|opponentbattlefield) (blink)forsrc restriction{type(enchantment|mybattlefield)~morethan~0} +auto={C(0/0,-7,Loyalty)}:name(-7: Return all enchantments) moveTo(myBattlefield) all(enchantment|myGraveyard) +text=+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. -- -3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. -- -7: Return all enchantment cards from your graveyard to the battlefield. +mana={2}{G}{W} +type=Legendary Planeswalker +subtype=Calix +[/card] +[card] +name=Chandra Ablaze +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Discard a card and deals 4 damage) all(this) transforms((,newability[reject notatarget(*|myhand)],newability[@discarded(*[red]|myhand) once:damage:4 target(anytarget)])) ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Discard hand and draw three cards) reject all(*|hand) && draw:3 all(player) +auto={C(0/0,-7,Loyalty)}:name(-7: Cast any number of instants or sorceries for zero) castcard(normal) target(*[red;instant;sorcery]|mygraveyard) +text=+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player. -- -2: Each player discards their hand, then draws three cards. -- -7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra Nalaar +auto=counter(0/0,6,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to player or planeswalker) damage:1 target(player,planeswalker) +auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to creature) damage:1 target(creature) +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to creature) damage:2 target(creature) +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to creature) damage:3 target(creature) +auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage to creature) damage:4 target(creature) +auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage to creature) damage:5 target(creature) +auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage to creature) damage:6 target(creature) +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage to creature) damage:7 target(creature) +auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage to creature) damage:8 target(creature) +auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage to creature) damage:9 target(creature) +auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage to a creature) damage:10 target(creature) +auto={C(0/0,-8,Loyalty)}:name(-8: 10 Deals damage to player and all of his creatures) target(player) damage:10 && damage:10 all(creature|targetedpersonsbattlefield) +text=+1: Chandra Nalaar deals 1 damage to target player. -- -X: Chandra Nalaar deals X damage to target creature. -- -8: Chandra Nalaar deals 10 damage to target player and each creature they control. +mana={3}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Acolyte of Flame +auto=counter(0/0,4,loyalty) +auto={C(0/0,0,Loyalty)}:name(+0: Put a loyalty counter on each red planeswalker) counter(0/0,1,loyalty) all(planeswalker[red]|myBattlefield) +auto={C(0/0,0,Loyalty)}:name(+0: Create two 1/1 Elemental) token(Elemental,Creature Elemental,1/1,red,haste,treason)*2 +auto={C(0/0,-2,Loyalty)}:name(-2: May cast an instant or sorcery with mana cost 3 or less) target(*[instant;sorcery;manacost<=3]|mygraveyard) transforms((,newability[CanPlayFromGraveyard],newability[gainedexiledeath])) ueot +text=0: Put a loyalty counter on each red planeswalker you control. -- 0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. -- -2: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that card would be put into your graveyard this turn, exile it instead. +mana={1}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Awakened Inferno +auto=nofizzle +auto=counter(0/0,6,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Emblem: "1 damage each upkeep") emblem transforms((,newability[@each opponent upkeep:damage:1 opponent])) forever dontremove +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to each non-elemental) damage:3 all(creature[-elemental]) +auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:1])) ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:2])) ueot +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:3])) ueot +auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:4])) ueot +auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:5])) ueot +auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:6])) ueot +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:7])) ueot +auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:8])) ueot +auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:9])) ueot +auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:10])) ueot +auto={C(0/0,-11,Loyalty)}:name(-11: Deals 11 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:11])) ueot +auto={C(0/0,-12,Loyalty)}:name(-12: Deals 12 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:12])) ueot +auto={C(0/0,-13,Loyalty)}:name(-13: Deals 13 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:13])) ueot +auto={C(0/0,-14,Loyalty)}:name(-14: Deals 14 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:14])) ueot +auto={C(0/0,-15,Loyalty)}:name(-15: Deals 15 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:15])) ueot +auto={C(0/0,-16,Loyalty)}:name(-16: Deals 16 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:16])) ueot +auto={C(0/0,-17,Loyalty)}:name(-17: Deals 17 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:17])) ueot +auto={C(0/0,-18,Loyalty)}:name(-18: Deals 18 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:18])) ueot +auto={C(0/0,-19,Loyalty)}:name(-19: Deals 19 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:19])) ueot +auto={C(0/0,-20,Loyalty)}:name(-20: Deals 20 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:20])) ueot +text=This spell can't be countered. -- +2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." -- -3: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature. -- -X: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Bold Pyromancer +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Add two red mana and deals 2 damage to target player) add{R}{R} controller && damage:2 target(player) +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to target creature or planeswalker) damage:3 target(creature,planeswalker) +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 10 damage to target player and each creature and planeswalker they control) target(player) damage:10 && damage:10 all(creature|targetedpersonsbattlefield) && damage:10 all(planeswalker|targetedpersonsbattlefield) +text=+1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. -- -3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. -- -7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Dressed to Kill +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Add red mana) add{R} controller +auto={C(0/0,1,Loyalty)}:name(+1: Add red and deal damage) target(player,planeswalker) damage:1 && add{R} controller +auto={C(0/0,1,Loyalty)}:name(+1: Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[red]|*) then canplayfromexile ueot )! +auto={C(0/0,-7,Loyalty)}:name(-7: Exile top 5 cards) emblem transforms((,newability[@movedto(*[red]|mystack):all(trigger[to]) transforms((,newability[name(Deals damage) target(anytarget) damage:totmanaspent])) oneshot],newability[all(*[zpos<=5]|mylibrary) moveto(myexile) and!( if cantargetcard(*[red]|*) then canplayfromexile ueot )!])) forever dontremove +text=+1: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker. -- +1: Exile the top card of your library. If it's red, you may cast it this turn. -- -7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell." +mana={1}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Fire Artisan +auto=counter(0/0,4,loyalty) +auto=@counterremoved(0/0,1,Loyalty) from(this):damage:1 target(opponent) +auto={C(0/0,1,Loyalty)}:name(+1: Exile the top and may play it) moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos=1]|mylibrary) +auto={C(0/0,-7,Loyalty)}:name(-7: Exile seven and may play it) moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=7]|mylibrary) +text=Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker. -- +1: Exile the top card of your library. You may play it this turn. -- -7: Exile the top seven cards of your library. You may play them this turn. +mana={2}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Flame's Catalyst +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Deals 3 damage to opponent) damage:3 opponent +auto={C(0/0,-2,Loyalty)}:name(-2: May cast red instants or sorcery) emblem transforms((,newability[may activate castcard(normal) target(*[instant;sorcery;red]|myGraveyard)],newability[@movedTo(*[instant;sorcery;red]|myGraveyard):all(trigger[to]) moveTo(exile)])) ueot oneshot +auto={C(0/0,-8,Loyalty)}:name(-8: Discard hand, draw seven and cast for zero) ability$!name(Discard hand) reject all(*|myHand)!$ controller && draw:7 controller && transforms((,newability[all(*[-land]|myHand) zerocast])) ueot +text=+1: Chandra, Flame's Catalyst deals 3 damage to each opponent. -- -2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard this turn, exile it instead. -- -8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Flame's Fury +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Deals 2 damage to any target) damage:2 target(anytarget) +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 4 to creature and 2 to its controller) damage:4 target(creature) && damage:2 targetController +auto={C(0/0,-8,Loyalty)}:name(-8: Deals 10 damage to target player and his creatures) damage:10 target(player) && damage:10 all(creature|targetedpersonsbattlefield) +text=+1: Chandra, Flame's Fury deals 2 damage to any target. -- -2: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller. -- -8: Chandra, Flame's Fury deals 10 damage to target player and each creature that player controls. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Flamecaller +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create two 3/1 Elementals) token(Elemental, Creature Elemental,3/1,red,haste,treason)*2 +auto={C(0/0,0,Loyalty)}:name(+0: Discard your hand and draw that many plus one) all(*|myhand) transforms((,newability[draw:1],newability[reject])) && draw:1 +auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to each creature) damage:1 all(creature) +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to each creature) damage:2 all(creature) +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to each creature) damage:3 all(creature) +auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage to each creature) damage:4 all(creature) +auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage to each creature) damage:5 all(creature) +auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage to each creature) damage:6 all(creature) +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage to each creature) damage:7 all(creature) +auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage to each creature) damage:8 all(creature) +auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage to each creature) damage:9 all(creature) +auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage to each creature) damage:10 all(creature) +text=+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- 0: Discard all the cards in your hand, then draw that many cards plus one. -- -X: Chandra, Flamecaller deals X damage to each creature. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Flameshaper +auto=counter(0/0,6,loyalty) +auto={C(0/0,+2,Loyalty)}:Add{R}{R}{R} && transforms((,newability[all(*[zpos<=3]|mylibrary) moveto(myexile) and!( name(Choose exiled card) target(*[fresh]|myexile) transforms((,newability[canplayfromexile])) ueot )!])) forever +auto={C(0/0,+1,Loyalty)}:clone with(treason,haste) target(creature|mybattlefield) +auto={C(0/0,-4,Loyalty)}:thisforeach(variable{8}) ability$!name(divide 8 damage) damage:1 target(creature,planeswalker)!$ controller +text=[+2]: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn. -- [+1]: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." -- [-4]: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers. +mana={5}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Gremlin Wrangler +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 red Gremlin creature token) token(Gremlin,Creature Gremlin,2/2,red) +auto={C(0/0,-2,Loyalty)}:name(-2: Deals X damage to any target... ) damage:type:creature[Gremlin]:myBattlefield target(anytarget) +text=+1: Create a 2/2 red Gremlin creature token. -- -2: Chandra, Gremlin Wrangler deals X damage to any target, where X is the number of Gremlins you control. +mana={2}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Heart of Fire +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Discard hand, exile three from top and cast from exile) discard:type:*:myhand && all(*[zpos<=3]|mylibrary) moveTo(exile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Deals 2 damage to any target) damage:2 target(anytarget) +auto={C(0/0,-9,Loyalty)}:name(-9: Search red instants or sorceries, exile them and add six red mana) transforms((,newability[target(*[-permanent&red]|myLibrary^myGraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot],newability[shuffle])) ueot )!],newability[add{R}{R}{R}{R}{R}{R}])) oneshot +text=+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. -- +1: Chandra, Heart of Fire deals 2 damage to any target. -- -9: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}. +mana={3}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Hope's Beacon +auto=counter(0/0,5,loyalty) +auto=@movedTo(*[instant;sorcery]|mystack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) transforms((,newability[name(Copy spell) activate castcard(copied noevent)])) oneshot +auto={C(0/0,+2,Loyalty)}:name(+2: Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{B} _ choice name(Add green) add{R} _ choice name(Add black) add{G}!$ controller +auto={C(0/0,+1,Loyalty)}:name(+1: Exile top 5 cards) all(*[zpos<=5]|mylibrary) moveto(myexile) and!( if cantargetcard(*[instant;sorcery]|*) then transforms((,newability[canplayfromexile])) ueot )! +auto={C(0/0,-1,Loyalty)}:name(-1: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:1!$ controller +auto={C(0/0,-1,Loyalty)}:name(-1: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:1!$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:2!$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:2!$ controller +auto={C(0/0,-3,Loyalty)}:name(-3: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:3!$ controller +auto={C(0/0,-3,Loyalty)}:name(-3: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:3!$ controller +auto={C(0/0,-4,Loyalty)}:name(-4: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:4!$ controller +auto={C(0/0,-4,Loyalty)}:name(-4: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:4!$ controller +auto={C(0/0,-5,Loyalty)}:name(-5: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:5!$ controller +auto={C(0/0,-5,Loyalty)}:name(-5: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:5!$ controller +auto={C(0/0,-6,Loyalty)}:name(-6: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:6!$ controller +auto={C(0/0,-6,Loyalty)}:name(-6: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:6!$ controller +auto={C(0/0,-7,Loyalty)}:name(-7: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:7!$ controller +auto={C(0/0,-7,Loyalty)}:name(-7: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:7!$ controller +auto={C(0/0,-8,Loyalty)}:name(-8: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:8!$ controller +auto={C(0/0,-8,Loyalty)}:name(-8: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:8!$ controller +auto={C(0/0,-9,Loyalty)}:name(-9: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:9!$ controller +auto={C(0/0,-9,Loyalty)}:name(-9: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:9!$ controller +auto={C(0/0,-10,Loyalty)}:name(-10: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:10!$ controller +auto={C(0/0,-10,Loyalty)}:name(-10: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:10!$ controller +auto={C(0/0,-11,Loyalty)}:name(-11: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:11!$ controller +auto={C(0/0,-11,Loyalty)}:name(-11: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:11!$ controller +auto={C(0/0,-12,Loyalty)}:name(-12: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:12!$ controller +auto={C(0/0,-12,Loyalty)}:name(-12: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:12!$ controller +auto={C(0/0,-13,Loyalty)}:name(-13: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:13!$ controller +auto={C(0/0,-13,Loyalty)}:name(-13: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:13!$ controller +auto={C(0/0,-14,Loyalty)}:name(-14: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:14!$ controller +auto={C(0/0,-14,Loyalty)}:name(-14: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:14!$ controller +auto={C(0/0,-15,Loyalty)}:name(-15: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:15!$ controller +auto={C(0/0,-15,Loyalty)}:name(-15: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:15!$ controller +auto={C(0/0,-16,Loyalty)}:name(-16: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:16!$ controller +auto={C(0/0,-16,Loyalty)}:name(-16: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:16!$ controller +auto={C(0/0,-17,Loyalty)}:name(-17: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:17!$ controller +auto={C(0/0,-17,Loyalty)}:name(-17: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:17!$ controller +auto={C(0/0,-18,Loyalty)}:name(-18: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:18!$ controller +auto={C(0/0,-18,Loyalty)}:name(-18: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:18!$ controller +auto={C(0/0,-19,Loyalty)}:name(-19: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:19!$ controller +auto={C(0/0,-19,Loyalty)}:name(-19: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:19!$ controller +auto={C(0/0,-20,Loyalty)}:name(-20: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:20!$ controller +auto={C(0/0,-20,Loyalty)}:name(-20: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:20!$ controller +text=Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. -- [+2]: Add two mana in any combination of colors. -- [+1]: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. -- [-X]: Chandra, Hope's Beacon deals X damage to each of up to two targets. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Legacy of Fire +auto=counter(0/0,3,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Add mana) foreach(planeswalker|mybattlefield) add{R} +auto={C(0/0,0,Loyalty)}:name(+0: Remove 1 loyalty) name(+0: Remove 1 loyalty) target(*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +auto={C(0/0,0,Loyalty)}:name(+0: Remove 2 loyalty) name(+0: Remove 2 loyalty) target(<2>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +auto={C(0/0,0,Loyalty)}:name(+0: Remove 3 loyalty) name(+0: Remove 3 loyalty) target(<3>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=3]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +auto={C(0/0,0,Loyalty)}:name(+0: Remove 4 loyalty) name(+0: Remove 4 loyalty) target(<4>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=4]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +auto={C(0/0,0,Loyalty)}:name(+0: Remove 5 loyalty) name(+0: Remove 5 loyalty) target(<5>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=5]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +auto={C(0/0,0,Loyalty)}:name(+0: Remove 6 loyalty) name(+0: Remove 6 loyalty) target(<6>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=6]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +auto={C(0/0,0,Loyalty)}:name(+0: Remove 7 loyalty) name(+0: Remove 7 loyalty) target(<7>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=7]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +auto={C(0/0,0,Loyalty)}:name(+0: Remove 8 loyalty) name(+0: Remove 8 loyalty) target(<8>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=8]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +auto={C(0/0,0,Loyalty)}:name(+0: Remove 9 loyalty) name(+0: Remove 9 loyalty) target(<9>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=9]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +auto={C(0/0,0,Loyalty)}:name(+0: Remove 10 loyalty) name(+0: Remove 10 loyalty) target(<10>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=10]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )! +auto=@each my end:name(Deal damage) foreach(planeswalker|mybattlefield) damage:1 opponent +text=At the beginning of your end step, Chandra, Legacy of Fire deals X damage to each opponent, where X is the number of planeswalkers you control. -- [+1]: Add {R} for each planeswalker you control. -- [0]: Remove a loyalty counter from each of any number of permanents you control. Exile that many cards from the top of your library. You may play them this turn. +mana={4}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Novice Pyromancer +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Elemental creatures gets +2/+0) all(creature[elemental]|mybattlefield) 2/0 ueot +auto={C(0/0,-1,Loyalty)}:name(-1: Add two red mana) add{R}{R} +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to any target) damage:2 target(anytarget) +text=+1: Elementals you control get +2/+0 until end of turn. -- -1: Add {R}{R}. -- -2: Chandra, Novice Pyromancer deals 2 damage to any target. +mana={3}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Pyrogenius +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Deals 2 damage to opponent) damage:2 opponent +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to creature) damage:4 target(creature) +auto={C(0/0,-10,Loyalty)}:name(-10: Deals 6 damage to player and all of his creatures) target(player) damage:6 && damage:6 all(creature|targetedpersonsbattlefield) +text=+2: Chandra, Pyrogenius deals 2 damage to each opponent. -- -3: Chandra, Pyrogenius deals 4 damage to target creature. -- -10: Chandra, Pyrogenius deals 6 damage to target player and each creature they control. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Pyromaster +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage only to opponent) damage:1 opponent +auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage only to controller) damage:1 controller +auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to opponent and creature) damage:1 opponent && target(creature|opponentbattlefield) damage:1 && transforms((,cantblock)) ueot +auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to controller and creature) damage:1 controller && target(creature|mybattlefield) damage:1 && transforms((,cantblock)) ueot +auto={C(0/0,0,Loyalty)}:name(+0: Exile the top and may play it) all(*[zpos=1]|mylibrary) moveto(myexile) and!(transforms((,newability[canplayfromexile ueot])) ueot )! +auto={C(0/0,-7,Loyalty)}:name(-7: Exile the top ten and may cast it) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((tobecha,newability[all(*[zpos<=10]|mylibrary) moveto(myexile) and!( becomes(tobecha) ueot )!],newability[name(Choose instant or sorcery) target(*[-permanent&tobecha]|myexile) transforms((,newability[choice name(Cast 3 copies) activate castcard(copied) && activate castcard(copied) && activate castcard(copied)],newability[choice name(Don't cast copies) donothing],newability[all(tobecha|myexile) losesatype(tobecha)])) ueot])) ueot )! +text=+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. -- 0: Exile the top card of your library. You may play it this turn. -- -7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs. +mana={2}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Roaring Flame +backside=Chandra, Fire of Kaladesh +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Deals 2 damage to player or planeswalker) damage:2 target(player,planeswalker) +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to creature) damage:2 target(creature) +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 6 damage with Emblem) emblem transforms((,newability[damage:6 opponent],newability[@each opponent upkeep:damage:3 opponent])) forever dontremove +text=+1: Chandra, Roaring Flame deals 2 damage to target player or planeswalker. -- -2: Chandra, Roaring Flame deals 2 damage to target creature. -- -7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." // Chandra, Fire of Kaladesh +type=Legendary Planeswalker +subtype=Chandra +color=red +[/card] +[card] +name=Chandra, Spark Hunter +auto=counter(0/0,4,loyalty) +auto=@each my combatbegins:may target(vehicle|myBattlefield) becomes(Artifact Creature,haste) ueot +auto={C(0/0,+2,Loyalty)}:sacrifice notatarget(artifact|mybattlefield) and!( draw:1 )! +auto={C(0/0,+2,Loyalty)}:_DISCARD&DRAW_ +auto={C(0/0,+2,Loyalty)}:name(Only +2 counters) doNothing +auto={C(0/0,0,Loyalty)}:_VEHICLE_ +auto={C(0/0,-7,Loyalty)}:name(emblem) emblem transforms((,newability[@movedTo(artifact|myBattlefield):damage:3 target(anytarget)])) forever dontremove +text=At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. -- [+2]: You may sacrifice an artifact or discard a card. If you do, draw a card. -- [0]: Create a 3/2 colorless Vehicle artifact token with crew 1. -- [-7]: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target." +mana={3}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, Torch of Defiance +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Exile Top Card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[choice name(Deals 2 damage) name(Deals 2 damage) damage:2 opponent],newability[if cantargetcard(*[-land]|*) then choice name(Cast card from exile) name(Cast card from exile) counter(0/0.1.ChandraEffect) notrg])) ueot )! +auto=lord(*[counter{0/0.1.ChandraEffect}]|myexile) canplayfromexile +auto=@each end:if type(*[counter{0/0.1.ChandraEffect}]|myexile)~morethan~0 then name(Effect ends) name(Effect ends) all(*[counter{0/0.1.ChandraEffect}]|myexile) removeallcounters(0/0.1.ChandraEffect) +auto=@each end:if type(*[counter{0/0.1.ChandraEffect}]|myexile)~morethan~0 then name(Deals 2 damage) name(Deals 2 damage) damage:2 opponent +auto={C(0/0,1,Loyalty)}:name(+1: Add two red mana) add{R}{R} +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to target creature) damage:4 target(creature) +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Deals 5 damage when casting a spell) emblem transforms((,newability[@movedTo(*|mystack):damage:5 target(anytarget)])) forever dontremove +text=+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent. -- +1: Add {R}{R}. -- -3: Chandra, Torch of Defiance deals 4 damage to target creature. -- -7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target." +mana={2}{R}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Chandra, the Firebrand +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to any target) damage:1 target(anytarget) +auto={C(0/0,-2,Loyalty)}:name(-2: When cast instant or sorcery, copy spell) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot +auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage up to six targets) ability$!name(Choose one) choice name(Damage opponent and five creature) damage:6 opponent && damage:6 target(creature) _ choice name(Damage controller and five creature) damage:6 controller && damage:6 target(creature) _ choice name(Damage creature) damage:6 target(creature)!$ controller +text=+1: Chandra, the Firebrand deals 1 damage to any target. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- -6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players. +mana={3}{R} +type=Legendary Planeswalker +subtype=Chandra +[/card] +[card] +name=Commodore Guff +abilities=canbecommander +auto=counter(0/0,5,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Create wizard) token(Wizard,Creature Wizard,1/1,red) and!( transforms((,newability[this(variable{type:planeswalker:myrestrictedcastingzone}>0) {T}:add{R}])) forever )! +auto={C(0/0,-3,Loyalty)}:name(-3: Draw and damage) draw:type:planeswalker:mybattlefield controller && damage:type:planeswalker:mybattlefield opponent +auto=@each my end:name(Put loyalty counter) target(other planeswalker|myBattlefield) counter(0/0,1,Loyalty) +text=At the beginning of your end step, put a loyalty counter on another target planeswalker you control. -- [+1]: Create a 1/1 red Wizard creature token with "{T}: Add {R}. Spend this mana only to cast a planeswalker spell." -- [-3]: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control. -- Commodore Guff can be your commander. +mana={1}{U}{R}{W} +type=Legendary Planeswalker +subtype=Guff +[/card] +[card] +name=Dack Fayden +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Target player draws and discards two) target(player) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ targetedplayer +auto={C(0/0,-2,Loyalty)}:name(-2: Gain control of an artifact) moveTo(myBattlefield) target(artifact) +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "whenever target a permanent gain control of it") emblem transforms((,newability[@targeted(*|battlefield) from(*[instant;sorcery;enchantment]|mycastingzone):all(trigger[to]) moveTo(myBattlefield)])) forever dontremove +text=+1: Target player draws two cards, then discards two cards. -- -2: Gain control of target artifact. -- -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." +mana={1}{U}{R} +type=Legendary Planeswalker +subtype=Dack +[/card] +[card] +name=Dakkon, Shadow Slayer +auto=counter(0/0,type:land:myBattlefield,loyalty) +aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend +auto={C(0/0,-3,Loyalty)}:name(-3: Exile creature) target(creature|battlefield) moveto(exile) +auto={C(0/0,-6,Loyalty)}:name(-6: Put artifact in play) target(artifact|myHand,myGraveyard) moveto(myBattlefield) +text=Dakkon, Shadow Slayer enters with a number of loyalty counters on him equal to the number of lands you control. -- +1: Surveil 2. -- -3: Exile target creature. -- -6: You may put an artifact card from your hand or graveyard onto the battlefield. +mana={W}{U}{B} +type=Legendary Planeswalker +subtype=Dakkon +[/card] +[card] +name=Daretti, Ingenious Iconoclast +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Construct) token(Construct,Artifact Creature Construct,1/1,defender) +auto={C(0/0,-1,Loyalty)}{S(artifact|mybattlefield)}:name(-1: Sacrifice artifact to destroy) target(creature,artifact|battlefield) destroy +auto={C(0/0,-6,Loyalty)}:name(-6: Create three copies of an artifact) name(Create three tokens) target(artifact|graveyard,battlefield) transforms((,newability[clone controller] ,newability[clone controller],newability[clone controller])) +text=+1: Create a 1/1 colorless Construct artifact creature token with defender. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it. +mana={1}{B}{R} +type=Legendary Planeswalker +subtype=Daretti +[/card] +[card] +name=Daretti, Scrap Savant +abilities=canbecommander +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Discard and Draw) reject notatarget(*|myhand) and!( draw:1 controller )! +auto={C(0/0,2,Loyalty)}:name(+2: Don't discard) donothing +auto={C(0/0,-2,Loyalty)}:name(-2: Sacrifice an Artifact) sacrifice notatarget(artifact|mybattlefield) and!( moveto(mybattlefield) target(artifact|mygraveyard) )! +auto={C(0/0,-10,Loyalty)}:name(-10: Emblem: "Reanimate artifacts") emblem transforms((,newability[@movedTo(artifact|mygraveyard) from(battlefield):all(trigger[to]) phaseaction[end once] moveTo(mybattlefield)])) forever dontremove +text=+2: Discard up to two cards, then draw that many cards. -- -2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. -- -10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." -- Daretti, Scrap Savant can be your commander. +mana={3}{R} +type=Legendary Planeswalker +subtype=Daretti +[/card] +[card] +name=Davriel, Rogue Shadowmage +auto=counter(0/0,3,loyalty) +auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~2}:life:-2 opponent +auto={C(0/0,-1,Loyalty)}:name(-1: Target player discard a card) ability$!name(discard) reject notatarget(*|myhand)!$ target(player) +text=At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. -- -1: Target player discards a card. +mana={2}{B} +type=Legendary Planeswalker +subtype=Davriel +[/card] +[card] +name=Davriel, Soul Broker +auto=counter(0/0,4,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Opponent discards or sacrifice) transforms((,newability[counter(0/0.1.DavrielEffect)],newability[phaseaction[my untap once sourceinplay] counter(0/0.-1.DavrielEffect)])) forever +auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0,compare(hascntdavrieleffect)~morethan~0,type(*|opponenthand)~morethan~0}:ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent +auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0,compare(hascntdavrieleffect)~morethan~0,type(*|opponenthand)~equalto~0}:ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[attacking]|mybattlefield) sacrifice!$ opponent +auto={C(0/0,-2,Loyalty)}:name(-2: Offers and conditions) activate castcard(copied noevent normal named!:davriel conditions:!) and!( activate castcard(copied noevent normal named!:davriel offers:!) )! +auto={C(0/0,-3,Loyalty)}:name(-3: Creature perpetually gets -3/-3) target(creature) counter(-3/-3.1.PerpetualPT) +text=+1: Until your next turn, whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can't, they sacrifice an attacking creature. -- -2: Accept one of Davriel's offers, then accept one of Davriel's conditions. -- -3: Target creature perpetually gets -3/-3. +mana={2}{B}{B} +type=Legendary Planeswalker +subtype=Davriel +[/card] +[card] +name=Dihada, Binder of Wills +abilities=canbecommander +auto=counter(0/0,5,loyalty) +auto={C(0/0,+2,Loyalty)}:target(legendary[creature]) transforms((,vigilance,lifelink,indestructible)) uynt +auto={C(0/0,+2,Loyalty)}:name(No target) donothing +auto={C(0/0,-3,Loyalty)}:name(Reveal the top four) reveal:4 optionone name(Select any number of legendary) target(*[legendary]|reveal) moveto(myhand) optiononeend optiontwo name(Put into your graveyard) all(<4>*|reveal) moveto(mygraveyard) and!(_TREASURE_)! optiontwoend revealend +auto={C(0/0,-11,Loyalty)}:moveto(myBattlefield) all(*[-land]) && all(*[-land]) transforms((,newability[untap],haste)) ueot +text=[+2]: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. -- [-3]: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. -- [-11]: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. -- Dihada, Binder of Wills can be your commander. +mana={1}{R}{W}{B} +type=Legendary Planeswalker +subtype=Dihada +[/card] +[card] +name=Domri Rade +auto=counter(0/0,3,loyalty) +aicode=activate moveto(myhand) target(creature[zpos=1]|mylibrary) +auto={C(0/0,1,Loyalty)}:name(+1: Reveal creature) reveal:1 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={C(0/0,-2,Loyalty)}:name(-2: Fight other creature) target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability])) ueot +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Creatures gets abilities") emblem transforms((,newability[lord(creature|mybattlefield)double strike],newability[lord(creature|mybattlefield)trample],newability[lord(creature|mybattlefield) hexproof],newability[lord(creature|mybattlefield)haste])) forever dontremove +text=+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -- -2: Target creature you control fights another target creature. -- -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." +mana={1}{R}{G} +type=Legendary Planeswalker +subtype=Domri +[/card] +[card] +name=Domri, Anarch of Bolas +auto=counter(0/0,3,loyalty) +auto=lord(other creature|myBattlefield) 1/0 +auto={C(0/0,1,Loyalty)}:name(+1: Add Red mana and creatures can't be countered this turn) transforms((,newability[add{R}],newability[lord(creature|mystack) nofizzle])) ueot +auto={C(0/0,1,Loyalty)}:name(+1: Add Green mana and creatures can't be countered this turn) transforms((,newability[add{G}],newability[lord(creature|mystack) nofizzle])) ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Target creature fights another creature) target(creature|myBattlefield) _FIGHT_ +text=Creatures you control get +1/+0. -- +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. -- -2: Target creature you control fights target creature you don't control. +mana={1}{R}{G} +type=Legendary Planeswalker +subtype=Domri +[/card] +[card] +name=Domri, Chaos Bringer +auto=counter(0/0,5,loyalty) +aicode=activate moveto(myHand) target(creature[zpos=2]|myLibrary) +auto={C(0/0,1,Loyalty)}:name(+1: Add red if its a creature, Riot) add{R} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller +auto={C(0/0,1,Loyalty)}:name(+1: Add green if its a creature, Riot) add{G} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller +auto={C(0/0,-3,Loyalty)}:name(-3: Reveal four and put up to two creature) name(Look your Library) reveal:4 optionone name(Get a card) target(*[creature]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Each end of turn create a 4/4 Beast) emblem transforms((,newability[@each end:create(Beast:Creature Beast:4/4:red:green:trample)])) forever dontremove +text=+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.) -- -3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. -- -8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample." +mana={2}{R}{G} +type=Legendary Planeswalker +subtype=Domri +[/card] +[card] +name=Domri, City Smasher +auto=counter(0/0,4,loyalty) +aicode=activate moveto(myHand) target(creature[zpos=2]|myLibrary) +auto={C(0/0,2,Loyalty)}:name(+2: Creatures gets +1/+1 and haste) all(creature|myBattlefield) 1/1 ueot && ability$!name(gain haste) all(creature|myBattlefield) haste ueot !$ controller +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to any target) damage:3 target(anytarget) +auto={C(0/0,-8,Loyalty)}:name(-8: Put three +1/+1 counters and trample) counter(1/1,3) all(creature|myBattlefield) && ability$!name(gain trample) all(creature|myBattlefield) trample ueot !$ controller +text=+2: Creatures you control get +1/+1 and gain haste until end of turn. -- -3: Domri, City Smasher deals 3 damage to any target. -- -8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn. +mana={4}{R}{G} +type=Legendary Planeswalker +subtype=Domri +[/card] +[card] +name=Dovin Baan +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -3/-0 and no abilities) target(creature) -3/-0 && noactivatedability uynt +auto={C(0/0,-1,Loyalty)}:name(-1: Gain 2 life and Draw a card) life:2 controller && draw:1 controller +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Opponent can't untap more than two") emblem transforms((,newability[phasealter(remove,untap,opponent)],newability[@each opponent untap: may untap(*|opponentBattlefield)])) forever dontremove +text=+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated. -- -1: You gain 2 life and draw a card. -- -7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps." +mana={2}{W}{U} +type=Legendary Planeswalker +subtype=Dovin +[/card] +[card] +name=Dovin, Architect of Law +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life and Draw a card) life:2 controller && draw:1 controller +auto={C(0/0,-1,Loyalty)}:name(-1: Tap a creature and doesn't untap) target(creature) freeze +auto={C(0/0,-9,Loyalty)}:name(-9: Tap all permanents and skip untap step) freeze all(*|opponentBattlefield) +text=+1: You gain 2 life and draw a card. -- -1: Tap target creature. It doesn't untap during its controller's next untap step. -- -9: Tap all permanents target opponent controls. That player skips their next untap step. +mana={4}{W}{U} +type=Legendary Planeswalker +subtype=Dovin +[/card] +[card] +name=Dovin, Grand Arbiter +auto=counter(0/0,3,loyalty) +aicode=activate target(*[zpos<=10]|mylibrary) moveto(myhand) +auto={C(0/0,1,Loyalty)}:name(+1: Whenever a creature combat damage, put loyalty counter) all(creature|myBattlefield) transforms((,newability[@combatdamaged(player) from(this):counter(0/0.1.Loyalty) notAtarget(Dovin^ Grand Arbiter|myBattlefield)])) ueot +auto={C(0/0,-1,Loyalty)}:name(-1: Create a 1/1 Thopter and gain 1 life) _THOPTERTOKEN_ && life:1 controller +auto={C(0/0,-7,Loyalty)}:name(-7: Look at the top ten and put three in your hand) name(Look ten cards from top of your Library) reveal:10 optionone name(Get three cards) target(<3>*|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +text=+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter. -- -1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. -- -7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order. +mana={1}{W}{U} +type=Legendary Planeswalker +subtype=Dovin +[/card] +[card] +name=Dovin, Hand of Control +auto=counter(0/0,5,loyalty) +auto=lord(*[Artifact;instant;sorcery]|opponentcastingzone) altercost(colorless,+1) +auto={C(0/0,-1,Loyalty)}:name(-1: Prevent all damage that would dealt to and deal by) target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt +text=Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. -- -1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. +mana={2}{WU} +type=Legendary Planeswalker +subtype=Dovin +[/card] +[card] +name=Ellywick Tumblestrum +aicode=activate transforms((,newability[target(creature[zpos<=6]|myLibrary) moveTo(myHand) and!( transforms((,newability[if cantargetcard(*[legendary]|*) then life:3 controller],newability[all(other *[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot +auto=counter(0/0,4,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Venture into the dungeon) if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot asSorcery +auto={C(0/0,-2,Loyalty)}:name(-2: Look top 6 cards) reveal:6 optionone name(Get a creature) target(creature|reveal) moveto(myhand) and!( transforms((,newability[if cantargetcard(*[legendary]|*) then life:3 controller])) oneshot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend +auto={C(0/0,-7,Loyalty)}:name(-7: Get emblem on your creatures) emblem transforms((,newability[lord(creature|mybattlefield) trample],newability[lord(creature|mybattlefield) foreach(*[dungeoncompleted]|myzones) 2/2])) forever dontremove +text=+1: Venture into the dungeon. (Enter the first room or advance to the next room.) -- -2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. -- -7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." +mana={2}{G}{G} +type=Legendary Planeswalker +subtype=Ellywick +[/card] +[card] +name=Elminster +abilities=canbecommander +auto=counter(0/0,5,loyalty) +auto=@scryed(*|myzones):name(Next spell cost less) target(*[instant;sorcery]|myhand) transforms((,newability[changecost(colorless:-scryedcards) forcedalive])) ueot +auto={C(0/0,+2,Loyalty)}:name(Draw and scry) draw:1 && _SCRY2_ +auto={C(0/0,-3,Loyalty)}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[name(Create faeries) token(Faerie^Creature Faerie Dragon^1/1^blue)*manacost])) oneshot )! +text=Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way. -- [+2]: Draw a card, then scry 2. -- [-3]: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value. -- Elminster can be your commander. +mana={3}{W}{U} +type=Legendary Planeswalker +subtype=Elminster +[/card] +[card] +name=Elspeth Tirel +auto=counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Gain life for each creature) life:type:creature:mybattlefield +auto={C(0/0,-2,Loyalty)}:name(-2: Create a 1/1 soldier) _SOLDIERTOKEN_*3 +auto={C(0/0,-5,Loyalty)}:name(-5: Destroy all except tokens) destroy all(other *[-land;-token]) +text=+2: You gain 1 life for each creature you control. -- -2: Put three 1/1 white Soldier creature tokens onto the battlefield. -- -5: Destroy all other permanents except for lands and tokens. +mana={3}{W}{W} +type=Legendary Planeswalker +subtype=Elspeth +[/card] +[card] +name=Elspeth, Knight-Errant +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 soldier) _SOLDIERTOKEN_ +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +3/+3 and flying) 3/3 ueot && flying target(creature) ueot +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Permanents becomes indestructible") emblem transforms((,newability[lord(*[artifact;creature;land;enchantment]|mybattlefield) indestructible])) forever dontremove +text=+1: Put a 1/1 white Soldier creature token onto the battlefield. -- +1: Target creature gets +3/+3 and gains flying until end of turn. -- -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible. +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Elspeth +[/card] +[card] +name=Elspeth, Sun's Champion +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create three 1/1 Soldier) _SOLDIERTOKEN_*3 +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy all power 4 or more) Destroy all(creature[power>=4]|battlefield) +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Creatures get +2/+2 and flying") emblem transforms((,newability[lord(creature|mybattlefield) 2/2],newability[lord(creature|mybattlefield) flying])) forever dontremove +text=+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -- -3: Destroy all creature with power 4 or greater -- -7: You get an emblem with "Creatures you control get +2/+2 and have flying." -- Starting Loyalty 4 +mana={4}{W}{W} +type=Legendary Planeswalker +subtype=Elspeth +[/card] +[card] +name=Elspeth, Sun's Nemesis +auto=counter(0/0,5,loyalty) +auto={C(0/0,-1,Loyalty)}:name(-1: Up to two creature gets +2/+1) target(creature|myBattlefield) 2/1 ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Create two human soldiers) _HUMANSOLDIERTOKEN_*2 +auto={C(0/0,-6,Loyalty)}:name(-6: Gain 5 life) life:5 controller +retrace={4}{W}{W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) +text=-1: Up to two target creatures you control each get +2/+1 until end of turn. -- -2: Create two 1/1 white Human Soldier creature tokens. -- -3: You gain 5 life. -- Escape-{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Elspeth +[/card] +[card] +name=Elspeth, Undaunted Hero +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Put up to two counters +1/+1) target(creature|myBattlefield) counter(1/1) ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Search a Sunlit Hoplite) moveto(myBattlefield) target(Sunlit Hoplite|mylibrary,mygraveyard) && shuffle +auto={C(0/0,-8,Loyalty)}:name(-8: Creatures you control get +X/+X) type:manaW:myBattlefield/type:manaW:myBattlefield all(creature|myBattlefield) && flying ueot +text=+2: Put a +1/+1 counter on each of up to two target creatures. -- -2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle it. -- -8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white. +mana={2}{W}{W}{W} +type=Legendary Planeswalker +subtype=Elspeth +[/card] +[card] +name=Estrid, the Masked +abilities=canbecommander +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Untap each enchanted permanent) untap all(*[enchanted]|myBattlefield) +auto={C(0/0,-1,Loyalty)}:create(Estrid's Invocation) +auto={C(0/0,-7,Loyalty)}:name(-7: Mill seven cards and return enchantments) deplete:7 controller && moveTo(myBattlefield) all(enchantment|myGraveyard) +text=+2: Untap each enchanted permanent you control. -- -1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and Umbra Armor. -- -7: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. -- Estrid, the Masked can be your commander. +mana={1}{G}{W}{U} +type=Legendary Planeswalker +subtype=Estrid +[/card] +[card] +name=Freyalise, Llanowar's Fury +abilities=canbecommander +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Create a 1/1 Elf Druid) token(Elf Druid,Creature Elf Druid,1/1,green) and!(transforms((,newability[{T}:Add{G}])) forever)! +auto={C(0/0,-2,Loyalty)}:name(-2: Destroy target artifact or enchantment) target(artifact,enchantment) destroy +auto={C(0/0,-6,Loyalty)}:name(-6: Draw a card for each green creature) draw:type:creature[green]:mybattlefield +text=+2: Put a 1/1 green Elf Druid creature token onto the battlefield with "{T}: Add {G}." -- -2: Destroy target artifact or enchantment. -- -6: Draw a card for each green creature you control. -- Freyalise, Llanowar's Fury can be your commander. +mana={3}{G}{G} +type=Legendary Planeswalker +subtype=Freyalise +[/card] +[card] +name=Freyalise, Skyshroud Partisan +auto=counter(0/0,4,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Don't untap any elf) moverandom(elf) from(myhand) to(myHand) and!( counter(1/1.1.PerpetualPT) )! +auto={C(0/0,1,Loyalty)}:name(+1: Untap target elf) target(elf|mybattlefield) transforms((,newability[untap],newability[counter(1/1.1.PerpetualPT)],newability[name(Random elf perpetually gets 1/1) moverandom(elf) from(myhand) to(myHand) and!( counter(1/1.1.PerpetualPT) )!])) forever +auto={C(0/0,-1,Loyalty)}:name(-1: Seek an Elf) moverandom(*[elf]) from(mylibrary) to(myhand) +auto={C(0/0,-6,Loyalty)}:name(-6: Conjure a Regal Force) conjure cards(Regal Force) zone(mybattlefield) +text=+1: Choose up to one target Elf. Untap it. It and a random Elf creature card in your hand each perpetually gets +1/+1. -- -1: Seek an Elf card. -- -6: Conjure a Regal Force card onto the battlefield. +mana={1}{G}{G} +type=Legendary Planeswalker +subtype=Freyalise +[/card] +[card] +name=Garruk Relentless +backside=Garruk, the Veil-Cursed +auto=counter(0/0,3,loyalty) +auto=this(counter{0/0.1.loyalty}<3) flip(backside) +auto={0}:name(+0: Garruk fights a creature) target(creature) dynamicability && damage:3 +auto={0}:name(+0: Create a 2/2 Wolf) _WOLFTOKEN_ +text=When Garruk Relentless has two or fewer loyalty counters on him, transform him. -- 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. -- 0: Put a 2/2 green Wolf creature token onto the battlefield. // Garruk, the Veil-Cursed +mana={3}{G} +type=Legendary Planeswalker +subtype=Garruk +[/card] +[card] +name=Garruk Wildspeaker +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: untap two lands) untap target(<2>land) +auto={C(0/0,-1,Loyalty)}:name(-1: Create a 3/3 beast) _BEASTTOKEN_ +auto={C(0/0,-4,Loyalty)}:name(-4: Creatures gets +3/+3 and trample) all(creature|mybattlefield) 3/3 ueot && all(creature|mybattlefield) trample ueot +text=+1: Untap two target lands. -- -1: Put a 3/3 green Beast creature token onto the battlefield. -- -4: Creatures you control get +3/+3 and gain trample until end of turn. +mana={2}{G}{G} +type=Legendary Planeswalker +subtype=Garruk +[/card] +[card] +name=Garruk, Apex Predator +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Destroy other Planeswalker) destroy target(other planeswalker|battlefield) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 3/3 Beast) token(Beast,Creature Beast,3/3,deathtouch,black) +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy creature and gain life equal to toughness) target(creature) dynamicability && destroy +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever attacks gets +5/+5 and trample") emblem transforms((,newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) 5/5 ueot],newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) trample ueot])) forever dontremove +text=+1: Destroy another target planeswalker. -- +1: Put a 3/3 black Beast creature token with deathtouch onto the battlefield. -- -3: Destroy target creature. You gain life equal to its toughness. -- -8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn." -- Starting Loyalty {5} +mana={5}{B}{G} +type=Legendary Planeswalker +subtype=Garruk +[/card] +[card] +name=Garruk, Caller of Beasts +auto=counter(0/0,4,loyalty) +aicode=activate target(<5>creature[zpos<=5]|mylibrary) moveto(myhand) +auto={C(0/0,1,Loyalty)}:name(+1: Reveal five and put creatures in hand) reveal:5 optionone target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend revealend +auto={C(0/0,-3,Loyalty)}:name(-3: Put a green creature onto the battlefield) notAtarget(creature[green]|myhand) moveTo(mybattlefield) +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Whenever cast creature, search creature") emblem transforms((,newability[@movedTo(*[creature]|mystack):moveto(mybattlefield) notatarget(creature|mylibrary)])) forever dontremove +text=+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -3: You may put a green creature card from your hand onto the battlefield. -- -7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle." +mana={4}{G}{G} +type=Legendary Planeswalker +subtype=Garruk +[/card] +[card] +name=Garruk, Cursed Huntsman +auto=counter(0/0,5,loyalty) +auto={C(0/0,0,Loyalty)}:name(+0: Wolf) token(Wolf Gar)*2 +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy) target(creature) destroy && draw:1 controller +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem) emblem transforms((,newability[lord(creature|mybattlefield) trample],newability[lord(creature|mybattlefield) 3/3])) forever dontremove +text=0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." -- -3: Destroy target creature. Draw a card. -- -6: You get an emblem with "Creatures you control get +3/+3 and have trample." +mana={4}{B}{G} +type=Legendary Planeswalker +subtype=Garruk +[/card] +[card] +name=Garruk, Primal Hunter +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 3/3 Beast) _BEASTTOKEN_ +auto={C(0/0,-3,Loyalty)}:name(-3: Draw a card equal to highest power) draw:power:highest:*:mybattlefield +auto={C(0/0,-6,Loyalty)}:name(-6: Create a 6/6 Wurm for each land) foreach(land|mybattlefield) token(Wurm,Creature Wurm,6/6,green) +text=+1: Put a 3/3 green Beast creature token onto the battlefield. -- -3: Draw cards equal to the greatest power among creatures you control. -- -6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control. +mana={2}{G}{G}{G} +type=Legendary Planeswalker +subtype=Garruk +[/card] +[card] +name=Garruk, Savage Herald +aicode=activate transforms((,newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then target(creature[zpos=1]|mylibrary) moveto(myhand) else target(*[zpos=1]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Reveal the top card) reveal:1 optionone name(Put in hand) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-2,Loyalty)}:name(-2: Deals damage to target creature) target(creature|mybattlefield) transforms((,newability[name(Damage other creature) target(other creature|battlefield) dynamicability])) oneshot +auto={C(0/0,-7,Loyalty)}:name(-7: Creatures you control assign damage) all(creature|myBattlefield) transforms((,newability[@combat(blocked) source(this) turnlimited:may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)])) ueot +text=+1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library. -- -2: Target creature you control deals damage equal to its power to another target creature. -- -7: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked." +mana={4}{G}{G} +type=Legendary Planeswalker +subtype=Garruk +[/card] +[card] +name=Garruk, Unleashed +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +3/+3 and trample) target(creature) 3/3 ueot && trample ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Create a Beast 3/3) _BEASTTOKEN_ && transforms((,newability[if control less creatures then counter(0/0.1.Loyalty) all(this)])) oneshot +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Search a creature") emblem transforms((,newability[@each my end:may target(creature|myLibrary) moveTo(myBattlefield) && shuffle])) forever dontremove +text=+1: Up to one target creature gets +3/+3 and gains trample until end of turn. -- -2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. -- -7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle." +mana={2}{G}{G} +type=Legendary Planeswalker +subtype=Garruk +[/card] +[card] +name=Garruk, Wrath of the Wilds +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Creature perpetually gets 1/1) target(creature|myhand) transforms((,newability[counter(1/1.1.PerpetualPT) notrg],newability[changecost(colorless:-1) forcedalive])) forever +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Mosscoat Goriak) conjure cards(Mosscoat Goriak) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Sylvan Brushstrider) conjure cards(Sylvan Brushstrider) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Murasa Rootgrazer) conjure cards(Murasa Rootgrazer) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Dire Wolf Prowler) conjure cards(Dire Wolf Prowler) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Ferocious Pup) conjure cards(Ferocious Pup) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Pestilent Wolf) conjure cards(Pestilent Wolf) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Garruk's Uprising) conjure cards(Garruk's Uprising) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Dawntreader Elk) conjure cards(Dawntreader Elk) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Nessian Hornbeetle) conjure cards(Nessian Hornbeetle) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Territorial Scythecat) conjure cards(Territorial Scythecat) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Trufflesnout) conjure cards(Trufflesnout) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Wary Okapi) conjure cards(Wary Okapi) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Scurrid Colony) conjure cards(Scurrid Colony) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Barkhide Troll) conjure cards(Barkhide Troll) zone(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Draft Underdark Basilisk) conjure cards(Underdark Basilisk) zone(mybattlefield) +auto={C(0/0,-5,Loyalty)}:name(-3: Your creatures get 3/3) all(creature|myBattlefield) transforms((,newability[3/3],trample)) ueot +text=+1: Choose a creature card in your hand. it perpetually gets +1/+1 and perpetually gains "This spell costs {1} less to cast." -- -1: Draft a card from Garruk, Wrath of the Wild's spellbook and put it onto the battlefield. -- -5: Until end of turn, creatures you control get +3/+3 and gain trample. +mana={2}{G}{G} +type=Legendary Planeswalker +subtype=Garruk +[/card] +[card] +name=Garruk, the Veil-Cursed +backside=Garruk Relentless +auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Wolf) token(Wolf,Creature Wolf,1/1,black,deathtouch) +auto={C(0/0,-1,Loyalty)}{S(creature|myBattlefield)}:name(-1: Search creature) target(creature|mylibrary) moveto(myhand) and!( shuffle )! +auto={C(0/0,-3,Loyalty)}:name(-3: Creatures gets +X/+X and trample) all(creature|mybattlefield) transforms((,trample,newability[type:creature:mygraveyard/type:creature:mygraveyard])) ueot +text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. // Garruk Relentless +type=Legendary Planeswalker +subtype=Garruk +color=black,green +[/card] +[card] +name=Geyadrone Dihada +auto=counter(0/0,4,loyalty) +auto=protection from(*[-instant;-sorcery;counter{0/0.1.corruption}]) +auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life) life:2 controller && life:-2 opponent +auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life and put counter) target(*[creature;planeswalker]|battlefield) counter(0/0,1,corruption) && life:2 controller && life:-2 opponent +auto={C(0/0,-3,Loyalty)}:name(-3: Gain control of creature or planeswalker) target(*[creature;planeswalker]|battlefield) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[counter(0/0.1.corruption)],newability[untap],haste)) ueot)! +auto={C(0/0,-7,Loyalty)}:name(-7: Gain control of all corrupted) all(*[counter{0/0.1.corruption}]|battlefield) moveto(mybattlefield) +text=Protection from permanents with corruption counters on them -- +1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. -- -3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. -- -7: Gain control of each permanent with a corruption counter on it. +mana={1}{U}{B}{R} +type=Legendary Planeswalker +subtype=Dihada +[/card] +[card] +name=Gideon Blackblade +auto=counter(0/0,4,loyalty) +auto=this(variable{controllerturn}>0) transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)])) +auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing +auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains vigilance) target(other creature|myBattlefield) transforms((,vigilance)) ueot +auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains lifelink) target(other creature|myBattlefield) transforms((,lifelink)) ueot +auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains indestructible) target(other creature|myBattlefield) transforms((,indestructible)) ueot +auto={C(0/0,-6,Loyalty)}:name(-6: Exile target nonland permanent) target(*[-land]|battlefield) moveTo(exile) +text=As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. -- Prevent all damage that would be dealt to Gideon Blackblade during your turn. -- +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. -- -6: Exile target nonland permanent. +mana={1}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] +[card] +name=Gideon Jura +auto=counter(0/0,6,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Creatures attack Guideon Jura) all(creature|opponentbattlefield) _GOAD_ +auto={C(0/0,-2,Loyalty)}:name(-2: Destroy target tapped creature) destroy target(creature[tapped]) +auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon to 6/6) transforms((Creature Human Soldier,setpower=6,settoughness=6,newability[preventAllDamage to(this)])) ueot +text=+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. -- -2: Destroy target tapped creature. -- 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. +mana={3}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] +[card] +name=Gideon of the Trials +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1:Prevent all damage from permanent) target(*|battlefield) transforms((,newability[preventalldamage from(this)])) uynt +auto={C(0/0,0,Loyalty)}:name(+0: Transforms to Human Soldier 4/4) transforms((Creature Human Soldier,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,0,Loyalty)}:name(+0: Emble: "As planeswalker, you can't lose the game") emblem transforms((,newability[lord(gideon|mybattlefield) cantlose])) forever dontremove +text=+1: Until your next turn, prevent all damage target permanent would deal. -- 0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game." +mana={1}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] +[card] +name=Gideon, Ally of Zendikar +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Transforms Gideon 5/5 indestructible) transforms((Human Soldier Ally Creature Planeswalker,setpower=5,settoughness=5,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,0,Loyalty)}:name(+0: Create 2/2 Knight Ally) token(Knight Ally,Creature Knight Ally,2/2,white) controller +auto={C(0/0,-4,Loyalty)}:name(-4: Emblem: "Creatures gets +1/+1") emblem transforms((,newability[lord(creature|mybattlefield) 1/1])) forever dontremove +text=+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: Put a 2/2 white Knight Ally creature token onto the battlefield. -- -4: You get an emblem with "Creatures you control get +1/+1." -- Starting Loyalty (4) +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] +[card] +name=Gideon, Battle-Forged +backside=Kytheon, Hero of Akros +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Target creature attacks Gideon) ability$! may target(creature|opponentbattlefield) mustattack uynt !$ controller +auto={C(0/0,1,Loyalty)}:name(+1: Target creature is indestructible and untap it) target(creature) transforms((,newability[untap],indestructible)) uynt +auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon into a 4/4 Human Indestructible) transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)])) ueot +text=+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. -- +1: Until your next turn, target creature gains indestructible. Untap that creature. -- 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. // Kytheon, Hero of Akros +type=Legendary Planeswalker +subtype=Gideon +color=white +[/card] +[card] +name=Gideon, Champion of Justice +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter for each creature) target(opponent) deplete:0 && foreach(creature|targetedpersonsbattlefield) counter(0/0,1,loyalty) all(this) +auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon into a Soldier creature) transforms((Human Soldier Creature Planeswalker,setpower=counter{0%0.1.Loyalty},settoughness=counter{0%0.1.Loyalty},indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,-15,Loyalty)}:name(-15: Exile other permanents) moveTo(exile) all(other *) +text=+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. -- 0: Until end of turn, Gideon, Champion of Justice becomes an indestructible Human Soldier creature with power and toughness each equal to the number of loyalty counters on him. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -15: Exile all other permanents. +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] +[card] +name=Gideon, Martial Paragon +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Untap all creatures and get +1/+1) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) untap ueot +auto={C(0/0,0,Loyalty)}:name(+0: Transforms to Human Soldier 5/5) transforms((Creature Human Soldier,setpower=5,settoughness=5,indestructible,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,-10,Loyalty)}:name(10: Tap all creatures and +2/+2) all(creature|opponentbattlefield) tap && all(creature|mybattlefield) 2/2 ueot +text=+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. -- 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control. +mana={4}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] +[card] +name=Gideon, the Oathsworn +auto=counter(0/0,4,loyalty) +auto=@each my blockers restriction{type(creature[-gideon&attacking]|myBattlefield)~morethan~1}:counter(1/1) all(creature[-gideon&attacking]|myBattlefield) +auto={C(0/0,2,Loyalty)}:name(+2: Trasnform to Soldier 5/5) transforms((Human Soldier Creature,setpower=5,settoughness=5,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,-9,Loyalty)}:name(-9: Exile Gideand and all creatures) moveTo(exile) all(creature|opponentBattlefield) && moveTo(exile) all(this) +text=Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. -- +2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) -- -9: Exile Gideon, the Oathsworn and each creature your opponents control. +mana={4}{W}{W} +type=Legendary Planeswalker +subtype=Gideon +[/card] +[card] +name=Grand Master of Flowers +auto=counter(0/0,3,Loyalty) +auto=this(counter{0/0.1.Loyalty}>=7) becomes(Creature Dragon God,7/7,flying,indestructible) +auto={C(0/0,1,Loyalty)}:name(+1: Creature can't attack) target(creature[-first strike;-double strike;-vigilance]|battlefield) transforms((,cantblock,cantattack,cantpwattack)) uynt +auto={C(0/0,1,Loyalty)}:name(+1: Search Monk in library) target(Monk of the Open Hand|mylibrary) moveto(myhand) and!( shuffle )! +auto={C(0/0,1,Loyalty)}:name(+1: Search Monk in graveyard) target(Monk of the Open Hand|mygraveyard) moveto(myhand) +text=As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. -- +1: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. -- +1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle it. +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Bahamut +[/card] +[card] +name=Grist, the Hunger Tide +auto=counter(0/0,3,loyalty) +auto=transforms((removealltypes,newability[becomes(Legendary Planeswalker Grist)])) forever +auto=@counteradded(0/0,1,GristEffect) from(insect|mygraveyard):name(Repeat process) name(Repeat process) all(this) counter(0/0,1,loyalty) && all(insect[counter{0/0.1.GristEffect}]|mygraveyard) removeallcounters(0/0,1,GristEffect) && token(Insect,Creature Insect,1/1,black,green) and!( transforms((,newability[all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( if cantargetcard(*[insect]|*) then counter(0/0.1.GristEffect) )!])) oneshot )! +auto={C(0/0,1,Loyalty)}:name(+1: Create 1/1 insect) token(Insect,Creature Insect,1/1,black,green) and!( transforms((,newability[all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( if cantargetcard(*[insect]|*) then counter(0/0.1.GristEffect) )!])) oneshot )! +auto={C(0/0,-2,Loyalty)}:name(-2: Sacrifice and destroy) target(creature|mybattlefield) sacrifice and!( transforms((,newability[name(Destroy creature or planeswalker) target(*[creature;planeswalker]|battlefield) destroy])) oneshot )! +auto={C(0/0,-2,Loyalty)}:name(-2: Don't sacrifice any creature) donothing +auto={C(0/0,-5,Loyalty)}:name(-5: Opponent lose life) life:-type:creature:mygraveyard opponent +text=As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. -- +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. -- -2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. -- -5: Each opponent loses life equal to the number of creature cards in your graveyard. +mana={1}{B}{G} +type=Legendary Planeswalker Creature +subtype=Grist Insect +power=1 +toughness=1 +[/card] +[card] +name=Huatli, Dinosaur Knight +auto=counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Don't put counters) donothing +auto={C(0/0,2,Loyalty)}:name(+2: Put two +1/+1 counters on a Dinosaur) target(dinosaur|mybattlefield) counter(1/1,2) +auto={C(0/0,-3,Loyalty)}:name(-3: Dinosaur deals damage) target(dinosaur|mybattlefield) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) oneshot +auto={C(0/0,-7,Loyalty)}:name(-7: Dinosaurs gets +4/+4) all(dinosaur|mybattlefield) 4/4 ueot +text=+2: Put two +1/+1 counters on up to one target Dinosaur you control. -- -3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. -- -7: Dinosaurs you control get +4/+4 until end of turn. +mana={4}{R}{W} +type=Legendary Planeswalker +subtype=Huatli +[/card] +[card] +name=Huatli, Radiant Champion +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Put a Loyalty counter for each creature) foreach(creature|myBattlefield) counter(0/0,1,Loyalty) all(this) +auto={C(0/0,-1,Loyalty)}:name(-1: Target creature gets +X/+X) target(creature) type:creature:myBattlefield/type:creature:myBattlefield ueot +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever creature enters, draw a card) emblem transforms((,newability[@movedTo(creature|myBattlefield):may draw:1 controller])) forever dontremove +text=+1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control. -- -1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. -- -8: You get an emblem with "Whenever a creature enters under your control, you may draw a card." +mana={2}{G}{W} +type=Legendary Planeswalker +subtype=Huatli +[/card] +[card] +name=Huatli, Warrior Poet +auto=counter(0/0,3,loyalty) +auto=@counterremoved(0/0,1,Loyalty) from(this) restriction{myturnonly}:name(Deals 1 damage and can't block) target(creature|opponentBattlefield) transforms((,newability[damage:1],cantblock)) ueot +auto=@movedTo(this|myGraveyard) from(myBattlefield) restriction{myturnonly}:name(Deals 1 damage and can't block) target(creature|opponentBattlefield) transforms((,newability[damage:1],cantblock)) ueot +auto={C(0/0,2,Loyalty)}:name(+2: Gain life equal to highest power) life:power:highest:*:mybattlefield controller +auto={C(0/0,0,Loyalty)}:name(+0: Create a 3/3 Dinosaur) token(Dinosaur,Creature Dinosaur,3/3,green,trample) +auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage divided and can't block) donothing +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage divided and can't block) donothing +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage divided and can't block) donothing +auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage divided and can't block) donothing +auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage divided and can't block) donothing +auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage divided and can't block) donothing +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage divided and can't block) donothing +auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage divided and can't block) donothing +auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage divided and can't block) donothing +auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage divided and can't block) donothing +auto={C(0/0,-11,Loyalty)}:name(-11: Deals 11 damage divided and can't block) donothing +auto={C(0/0,-12,Loyalty)}:name(-12: Deals 12 damage divided and can't block) donothing +auto={C(0/0,-13,Loyalty)}:name(-13: Deals 13 damage divided and can't block) donothing +auto={C(0/0,-14,Loyalty)}:name(-14: Deals 14 damage divided and can't block) donothing +auto={C(0/0,-15,Loyalty)}:name(-15: Deals 15 damage divided and can't block) donothing +auto={C(0/0,-16,Loyalty)}:name(-16: Deals 16 damage divided and can't block) donothing +auto={C(0/0,-17,Loyalty)}:name(-17: Deals 17 damage divided and can't block) donothing +auto={C(0/0,-18,Loyalty)}:name(-18: Deals 18 damage divided and can't block) donothing +auto={C(0/0,-19,Loyalty)}:name(-19: Deals 19 damage divided and can't block) donothing +auto={C(0/0,-20,Loyalty)}:name(-20: Deals 20 damage divided and can't block) donothing +text=+2: You gain life equal to the greatest power among creatures you control. -- 0: Create a 3/3 green Dinosaur creature token with trample. -- -X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn. +mana={3}{R}{W} +type=Legendary Planeswalker +subtype=Huatli +[/card] +[card] +name=Huatli, the Sun's Heart +auto=counter(0/0,7,loyalty) +auto=lord(creature|myBattlefield) combattoughness +auto={C(0/0,-3,Loyalty)}:name(-3: Gainlife equal to highest toughness) life:toughness:highest:creature:myBattlefield +text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- -3: You gain life equal to the greatest toughness among creatures you control. +mana={2}{GW} +type=Legendary Planeswalker +subtype=Huatli +[/card] +[card] +name=Inzerva, Master of Insights +aicode=activate target(*[zpos<=2]|opponentLibrary) moveto(opponentreveal) and!( bottomoflibrary )! +auto=counter(0/0,4,loyalty) +auto={C(0/0,+2,Loyalty)}:name(+2: Draw 2 cards and discard) draw:2 && transforms((,newability[reject notatarget(*|myhand)])) oneshot +auto={C(0/0,-2,Loyalty)}:name(-2: Look at opponent library and scry 2) reveal:2 revealzone(opponentlibrary) optionone name(Put on top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(Put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend afterrevealed name(Scry 2) _SCRY2_ afterrevealedend revealend +auto={C(0/0,-4,Loyalty)}:name(-4: Emblem: Draw to deal damage) emblem transforms((,newability[lord(*|opponentBattlefield) showcontrollerhand],newability[lord(*|myBattlefield) showopponenthand],newability[@drawfoeof(player):name(Damage opponent) damage:1 opponent] )) forever dontremove +text=+2: Draw two cards, then discard a card. -- -2: Look at the top two cards of each other player's library, then put any number of them on the bottom of that library and the rest on top in any order. Scry 2. -- -4: You get an emblem with "Your opponents play with their hands revealed" and "Whenever an opponent draws a card, this emblem deals 1 damage to them." +mana={1}{2U}{2R} +type=Legendary Planeswalker +subtype=Inzerva +[/card] +[card] +name=Jace Beleren +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Each player draw) all(player) draw:1 +auto={C(0/0,-1,Loyalty)}:name(-1: Target player draw a card) draw:1 target(player) +auto={C(0/0,-10,Loyalty)}:name(-10: Target player mils twenty) deplete:20 target(player) +text=+2: Each player draws a card. -- -1: Target player draws a card. -- -10: Target player puts the top twenty cards of their library into their graveyard. +mana={1}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Arcane Strategist +auto=counter(0/0,4,loyalty) +auto=_SECOND_DRAW_counter(1/1) target(creature|myBattlefield) +auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller +auto={C(0/0,-7,Loyalty)}:name(-7: Creatures you control can't be blocked) all(creature|myBattlefield) unblockable +text=Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. -- +1: Draw a card. -- -7: Creatures you control can't be blocked this turn. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Architect of Thought +auto=counter(0/0,4,loyalty) +aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand) and!( transforms((,newability[all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! +auto={C(0/0,1,Loyalty)}:name(+1: Attacking creatures get -1/-0) transforms((,newability[counter(0/0.1.JaceEffect)],newability[phaseaction[my untap once sourceinplay] counter(0/0.-1.JaceEffect)])) forever +auto=this(counter{0/0.1.JaceEffect}>0) lord(creature|opponentbattlefield) transforms((,newability[@combat(attacking) source(this):-1/0 ueot])) +auto={C(0/0,-2,Loyalty)}:name(-2: Look top 3 cards) reveal:3 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-8,Loyalty)}:name(-8: Exile cards from libraries) target(*[-land]|mylibrary) moveto(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[name(Search opponent library) target(*[-land]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast opponent exiled card) activate castcard(normal)],newability[choice name(Don't cast opponent exiled card) moveto(ownerExile)])) ueot )!])) ueot )! +text=+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -- -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -- -8: For each player, search that player's library for a nonland card and exile it, then that player shuffles their library. You may cast those cards without paying their mana costs. +mana={2}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Cunning Castaway +auto=counter(0/0,3,loyalty) +auto=@combatdamaged(player) from(creature|mybattlefield) restriction{compare(hascntjaceeffect)~morethan~0} turnlimited:draw:1 controller && transforms((,newability[name(Discard a card) reject notatarget(*|myhand) ueot])) ueot +auto=@each end restriction{compare(hascntjaceeffect)~morethan~0}:name(Effect Ends) removeallcounters(0/0.1.JaceEffect) +auto={C(0/0,1,Loyalty)}:name(+1: Draw on damage) counter(0/0.1.JaceEffect) notrg +auto={C(0/0,-2,Loyalty)}:name(-2: Create Illusion) token(Illusion,Creature Illusion,2/2,blue) and!( transforms((,newability[@targeted(this) from(*|stack):name(Sacrifice) sacrifice])) forever )! +auto={C(0/0,-5,Loyalty)}:name(-5: Create two copy) clone options(nolegend) && clone options(nolegend) +text=+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. -- -2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." -- -5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary. +mana={1}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Ingenious Mind-Mage +auto=counter(0/0,5,Loyalty) +auto={counter(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 +auto={counter(0/0,1,Loyalty)}:name(+1: Untap all creatures) untap all(creature|mybattlefield) +auto={counter(0/0,-9,Loyalty)}:name(-9: Gain control up to three creatures) target(creature) moveTo(mybattlefield) +text=+1: Draw a card. -- +1: Untap all creatures you control. -- -9: Gain control of up to three target creatures. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Memory Adept +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Target player mils and draw) deplete:1 target(player) && draw:1 controller +auto={C(0/0,0,Loyalty)}:name(+0: Target player mils ten) deplete:10 target(player) +auto={C(0/0,-7,Loyalty)}:name(-7: Target players draw twenty cards) target(player) draw:20 +text=+1: Draw a card. Target player mills a card. -- 0: Target player puts the top ten cards of their library into their graveyard. -- -7: Any number of target players each draw twenty cards. +mana={3}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Mirror Mage +kicker={2} +auto=counter(0/0,1,loyalty) +auto=if paid(kicker) then clone options(nolegend) +auto=if casted(this) then counter(0/0,3,loyalty) +aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Scry 2) _SCRY2_ +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 restriction{type(*[manacost=0;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-1,loyalty) restriction{type(*[manacost=1;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-2,loyalty) restriction{type(*[manacost=2;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-3,loyalty) restriction{type(*[manacost=3;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-4,loyalty) restriction{type(*[manacost=4;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-5,loyalty) restriction{type(*[manacost=5;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-6,loyalty) restriction{type(*[manacost=6;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-7,loyalty) restriction{type(*[manacost=7;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-8,loyalty) restriction{type(*[manacost=8;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-9,loyalty) restriction{type(*[manacost=9;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-10,loyalty) restriction{type(*[manacost=10;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-11,loyalty) restriction{type(*[manacost=11;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-12,loyalty) restriction{type(*[manacost=12;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-13,loyalty) restriction{type(*[manacost=13;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-14,loyalty) restriction{type(*[manacost=14;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-15,loyalty) restriction{type(*[manacost=15;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-16,loyalty) restriction{type(*[manacost=16;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-17,loyalty) restriction{type(*[manacost=17;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-18,loyalty) restriction{type(*[manacost=18;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-19,loyalty) restriction{type(*[manacost=19;zpos=1]|mylibrary)~morethan~0} +auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-20,loyalty) restriction{type(*[manacost=20;zpos=1]|mylibrary)~morethan~0} +text=Kicker {2} -- When Jace, Mirror Mage enters, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage except it's not legendary and its starting loyalty is 1. -- +1: Scry 2. -- 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage. +mana={1}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Telepath Unbound +backside=Jace, Vryn's Prodigy +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: don't target any creature) donothing +auto={C(0/0,1,Loyalty)}:name(+1: target creature gets -2/0) target(creature|battlefield) transforms((,newability[-2/0])) uynt +auto={C(0/0,-3,Loyalty)}:name(-3: choose an instant or sorcery you may from graveyard) target(*[instant;sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot +auto={C(0/0,-9,Loyalty)}:name(-9: emblem mills opponent cards) emblem transforms((,newability[@movedTo(*|mystack):name(Mill 5 cards) deplete:5 opponent])) forever dontremove +text=+1: Up to one target creature gets -2/-0 until your next turn. -- -3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. -- -9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of their library into their graveyard." // Jace, Vryn's Prodigy +type=Legendary Planeswalker +subtype=Jace +color=blue +[/card] +[card] +name=Jace, Unraveler of Secrets +auto=counter(0/0,5,loyalty) +aicode=activate transforms((,newability[draw:1 controller])) oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Scry and draw a card) scry:1 scrycore delayed draw:1 controller scrycoreend scryend +auto={C(0/0,-2,Loyalty)}:name(-2: Return target creature) moveto(hand) target(creature) +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever spell cast, counter it") emblem transforms((,newability[@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~morethan~0}:choice fizzle all(*|opponentstack)])) forever dontremove +text=+1: Scry 1, then draw a card. -- -2: Return target creature to its owner's hand. -- -8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell." +mana={3}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Wielder of Mysteries +abilities=cantmilllose +auto=counter(0/0,4,loyalty) +auto=@drawof(player) restriction{type(*|mylibrary)~equalto~0}:wingame +auto={C(0/0,1,Loyalty)}:name(+1: Target player mills two and draws a card) target(player) deplete:2 && draw:1 controller +auto={C(0/0,-8,Loyalty)}:name(-8: Draw seven cards if no cards are in library win the game) if type(*|mylibrary)~lessthan~8 then wingame else draw:7 +text=If you would draw a card while your library has no cards in it, you win the game instead. -- +1: Target player mills two cards. Draw a card. -- -8: Draw seven cards. Then if your library has no cards in it, you win the game. +mana={1}{U}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, the Living Guildpact +auto=counter(0/0,5,loyalty) +aicode=activate transforms((,newability[target(*[zpos<=2]|mylibrary) moveto(ownergraveyard)])) oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Look the top two and put one in graveyard) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(Put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend revealend +auto={C(0/0,-3,Loyalty)}:name(-3: Return another nonland permanent) target(other *[-land]|battlefield) moveTo(hand) +auto={C(0/0,-8,Loyalty)}:name(-8: Timetwister) moveto(opponentlibrary) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle opponent && moveto(mylibrary) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle controller && draw:7 controller +text=+1: Look at the top two cards of your library. Put one of them into your graveyard. -- -3: Return another target nonland permanent to its owner's hand. -- -8: Each player shuffles their hand and graveyard into their library. You draw seven cards. +mana={2}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, the Mind Sculptor +auto=counter(0/0,3,loyalty) +aicode=activate may bottomoflibrary all(*[zpos=1]|targetedpersonslibrary) +auto={C(0/0,2,Loyalty)}:name(+2: Reveal top and put on bottom) target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,0,Loyalty)}:name(+0: Draw three and return two cards) draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot +auto={C(0/0,-1,Loyalty)}:name(-1: Return target creature) moveto(hand) target(creature) +auto={C(0/0,-12,Loyalty)}:name(-12: Exile target library and shuffle hand) target(player) ability$!all(*|mylibrary) moveto(exile) _ all(*|myhand) moveto(library) !$ targetedplayer +text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -- 0: Draw three cards, then put two cards from your hand on top of your library in any order. -- -1: Return target creature to its owner's hand. -- -12: Exile all cards from target player's library, then that player shuffles their hand into their library. +mana={2}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, the Perfected Mind +auto=if paid(alternative) then counter(0/0,3,loyalty) +auto=ifnot paid(alternative) then counter(0/0,5,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Target creature gains -3/-0) target(creature|battlefield) transforms((,newability[-3/-0])) uynt +auto={C(0/0,+1,Loyalty)}:name(+1: Don't target any creature) donothing +auto={C(0/0,-2,Loyalty)}:name(-2: You mill 3 cards) deplete:3 controller && if type(*|mygraveyard)~morethan~19 then draw:3 controller else if type(*|opponentgraveyard)~morethan~19 then draw:3 controller else draw:1 controller +auto={C(0/0,-2,Loyalty)}:name(-2: Opponent mills 3 cards) deplete:3 opponent && if type(*|mygraveyard)~morethan~19 then draw:3 controller else if type(*|opponentgraveyard)~morethan~19 then draw:3 controller else draw:1 controller +auto={C(0/0,-1,Loyalty)}:name(-1: You mill 1 card three times) thisforeach(variable{3}) ability$!name(Mill 1 card) name(Mill 1 card) deplete:1!$ controller +auto={C(0/0,-1,Loyalty)}:name(-1: Opponent mills 1 card three times) thisforeach(variable{3}) ability$!name(Mill 1 card) name(Mill 1 card) deplete:1!$ opponent +auto={C(0/0,-2,Loyalty)}:name(-2: You mill 2 cards three times) thisforeach(variable{3}) ability$!name(Mill 2 cards) name(Mill 2 cards) deplete:2!$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Opponent mills 2 cards three times) thisforeach(variable{3}) ability$!name(Mill 2 cards) name(Mill 2 cards) deplete:2!$ opponent +auto={C(0/0,-3,Loyalty)}:name(-3: You mill 3 cards three times) thisforeach(variable{3}) ability$!name(Mill 3 cards) name(Mill 3 cards) deplete:3!$ controller +auto={C(0/0,-3,Loyalty)}:name(-3: Opponent mills 3 cards three times) thisforeach(variable{3}) ability$!name(Mill 3 cards) name(Mill 3 cards) deplete:3!$ opponent +auto={C(0/0,-4,Loyalty)}:name(-4: You mill 4 cards three times) thisforeach(variable{3}) ability$!name(Mill 4 cards) name(Mill 4 cards) deplete:4!$ controller +auto={C(0/0,-4,Loyalty)}:name(-4: Opponent mills 4 cards three times) thisforeach(variable{3}) ability$!name(Mill 4 cards) name(Mill 4 cards) deplete:4!$ opponent +auto={C(0/0,-5,Loyalty)}:name(-5: You mill 5 cards three times) thisforeach(variable{3}) ability$!name(Mill 5 cards) name(Mill 5 cards) deplete:5!$ controller +auto={C(0/0,-5,Loyalty)}:name(-5: Opponent mills 5 cards three times) thisforeach(variable{3}) ability$!name(Mill 5 cards) name(Mill 5 cards) deplete:5!$ opponent +auto={C(0/0,-6,Loyalty)}:name(-6: You mill 6 cards three times) thisforeach(variable{3}) ability$!name(Mill 6 cards) name(Mill 6 cards) deplete:6!$ controller +auto={C(0/0,-6,Loyalty)}:name(-6: Opponent mills 6 cards three times) thisforeach(variable{3}) ability$!name(Mill 6 cards) name(Mill 6 cards) deplete:6!$ opponent +auto={C(0/0,-7,Loyalty)}:name(-7: You mill 7 cards three times) thisforeach(variable{3}) ability$!name(Mill 7 cards) name(Mill 7 cards) deplete:7!$ controller +auto={C(0/0,-7,Loyalty)}:name(-7: Opponent mills 7 cards three times) thisforeach(variable{3}) ability$!name(Mill 7 cards) name(Mill 7 cards) deplete:7!$ opponent +auto={C(0/0,-8,Loyalty)}:name(-8: You mill 8 cards three times) thisforeach(variable{3}) ability$!name(Mill 8 cards) name(Mill 8 cards) deplete:8!$ controller +auto={C(0/0,-8,Loyalty)}:name(-8: Opponent mills 8 cards three times) thisforeach(variable{3}) ability$!name(Mill 8 cards) name(Mill 8 cards) deplete:8!$ opponent +auto={C(0/0,-9,Loyalty)}:name(-9: You mill 9 cards three times) thisforeach(variable{3}) ability$!name(Mill 9 cards) name(Mill 9 cards) deplete:9!$ controller +auto={C(0/0,-9,Loyalty)}:name(-9: Opponent mills 9 cards three times) thisforeach(variable{3}) ability$!name(Mill 9 cards) name(Mill 9 cards) deplete:9!$ opponent +auto={C(0/0,-10,Loyalty)}:name(-10: You mill 10 cards three times) thisforeach(variable{3}) ability$!name(Mill 10 cards) name(Mill 10 cards) deplete:10!$ controller +auto={C(0/0,-10,Loyalty)}:name(-10: Opponent mills 10 cards three times) thisforeach(variable{3}) ability$!name(Mill 10 cards) name(Mill 10 cards) deplete:10!$ opponent +auto={C(0/0,-11,Loyalty)}:name(-11: You mill 11 cards three times) thisforeach(variable{3}) ability$!name(Mill 11 cards) name(Mill 11 cards) deplete:11!$ controller +auto={C(0/0,-11,Loyalty)}:name(-11: Opponent mills 11 cards three times) thisforeach(variable{3}) ability$!name(Mill 11 cards) name(Mill 11 cards) deplete:11!$ opponent +auto={C(0/0,-12,Loyalty)}:name(-12: You mill 12 cards three times) thisforeach(variable{3}) ability$!name(Mill 12 cards) name(Mill 12 cards) deplete:12!$ controller +auto={C(0/0,-12,Loyalty)}:name(-12: Opponent mills 12 cards three times) thisforeach(variable{3}) ability$!name(Mill 12 cards) name(Mill 12 cards) deplete:12!$ opponent +auto={C(0/0,-13,Loyalty)}:name(-13: You mill 13 cards three times) thisforeach(variable{3}) ability$!name(Mill 13 cards) name(Mill 13 cards) deplete:13!$ controller +auto={C(0/0,-13,Loyalty)}:name(-13: Opponent mills 13 cards three times) thisforeach(variable{3}) ability$!name(Mill 13 cards) name(Mill 13 cards) deplete:13!$ opponent +auto={C(0/0,-14,Loyalty)}:name(-14: You mill 14 cards three times) thisforeach(variable{3}) ability$!name(Mill 14 cards) name(Mill 14 cards) deplete:14!$ controller +auto={C(0/0,-14,Loyalty)}:name(-14: Opponent mills 14 cards three times) thisforeach(variable{3}) ability$!name(Mill 14 cards) name(Mill 14 cards) deplete:14!$ opponent +auto={C(0/0,-15,Loyalty)}:name(-15: You mill 15 cards three times) thisforeach(variable{3}) ability$!name(Mill 15 cards) name(Mill 15 cards) deplete:15!$ controller +auto={C(0/0,-15,Loyalty)}:name(-15: Opponent mills 15 cards three times) thisforeach(variable{3}) ability$!name(Mill 15 cards) name(Mill 15 cards) deplete:15!$ opponent +auto={C(0/0,-16,Loyalty)}:name(-16: You mill 16 cards three times) thisforeach(variable{3}) ability$!name(Mill 16 cards) name(Mill 16 cards) deplete:16!$ controller +auto={C(0/0,-16,Loyalty)}:name(-16: Opponent mills 16 cards three times) thisforeach(variable{3}) ability$!name(Mill 16 cards) name(Mill 16 cards) deplete:16!$ opponent +auto={C(0/0,-17,Loyalty)}:name(-17: You mill 17 cards three times) thisforeach(variable{3}) ability$!name(Mill 17 cards) name(Mill 17 cards) deplete:17!$ controller +auto={C(0/0,-17,Loyalty)}:name(-17: Opponent mills 17 cards three times) thisforeach(variable{3}) ability$!name(Mill 17 cards) name(Mill 17 cards) deplete:17!$ opponent +auto={C(0/0,-18,Loyalty)}:name(-18: You mill 18 cards three times) thisforeach(variable{3}) ability$!name(Mill 18 cards) name(Mill 18 cards) deplete:18!$ controller +auto={C(0/0,-18,Loyalty)}:name(-18: Opponent mills 18 cards three times) thisforeach(variable{3}) ability$!name(Mill 18 cards) name(Mill 18 cards) deplete:18!$ opponent +auto={C(0/0,-19,Loyalty)}:name(-19: You mill 19 cards three times) thisforeach(variable{3}) ability$!name(Mill 19 cards) name(Mill 19 cards) deplete:19!$ controller +auto={C(0/0,-19,Loyalty)}:name(-19: Opponent mills 19 cards three times) thisforeach(variable{3}) ability$!name(Mill 19 cards) name(Mill 19 cards) deplete:19!$ opponent +auto={C(0/0,-20,Loyalty)}:name(-20: You mill 20 cards three times) thisforeach(variable{3}) ability$!name(Mill 20 cards) name(Mill 20 cards) deplete:20!$ controller +auto={C(0/0,-20,Loyalty)}:name(-20: Opponent mills 20 cards three times) thisforeach(variable{3}) ability$!name(Mill 20 cards) name(Mill 20 cards) deplete:20!$ opponent +text=Compleated ({U/P} can be paid with {U} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Until your next turn, up to one target creature gets -3/-0. -- [-2]: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. -- [-X]: Target player mills three times X cards. +other={2}{U}{L:2} name(Pay 2 life) +mana={2}{U}{U} +type=Legendary Planeswalker +subtype=Jace +[/card] +[card] +name=Jared Carthalion +abilities=canbecommander +auto=counter(0/0,5,loyalty) +auto={C(0/0,+1,Loyalty)}:create(Kavu:Creature Kavu:3/3:trample:white:blue:black:red:green) +auto={C(0/0,-3,Loyalty)}:name(counters equal to number of colors) target(creature) transforms((,newability[counter(1/1.mycolnum)])) +auto={C(0/0,-6,Loyalty)}:moveTo(hand) target(*[multicolor]|mygraveyard) +auto={C(0/0,-6,Loyalty)}:name(Return card that's all colors) moveTo(hand) target(*[white&blue&black&red&green]|mygraveyard) && draw:1 && _TREASURE_*2 +text=[+1]: Create a 3/3 Kavu creature token with trample that's all colors. -- [-3]: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. -- [-6]: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. -- Jared Carthalion can be your commander. +mana={W}{U}{B}{R}{G} +type=Legendary Planeswalker +subtype=Jared +[/card] +[card] +name=Jaya Ballard +auto=counter(0/0,5,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Add 3 red mana) if type(*[instant;sorcery]|myhand)~morethan~0 then add{R}{R}{R} +auto={C(0/0,1,Loyalty)}:name(+1: Discard up to three and draw that many) reject notatarget(*|myhand) and!( draw:1 controller )! +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Yoy may cast instants or sorceries from graveyard") emblem transforms((,newability[lord(*[instant;sorcery]|mygraveyard) canplayfromgraveyard],newability[lord(*[instant;sorcery]|mygraveyard) gainedexiledeath])) forever dontremove +text=+1: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells. -- +1: Discard up to three cards, then draw that many cards. -- -8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead." +mana={2}{R}{R}{R} +type=Legendary Planeswalker +subtype=Jaya +[/card] +[card] +name=Jaya, Venerated Firemage +auto=counter(0/0,5,Loyalty) +auto=@damaged(*|opponentBattlefield) from(other *[red]|*):all(trigger[to]) damage:1 +auto=@damaged(*|mybattlefield) from(other *[red]|myzones):all(trigger[to]) damage:1 +auto=@damageof(player) from(other *[red]|myzones):damage:1 controller +auto=@damagefoeof(player) from(other *[red]|*):damage:1 opponent +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to any target) damage:2 target(anytarget) +text=If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. -- -2: Jaya, Venerated Firemage deals 2 damage to any target. +mana={2}{R}{R}{R} +type=Legendary Planeswalker +subtype=Jaya +[/card] +[card] +name=Jeska, Thrice Reborn +abilities=canbecommander,partner +auto=counter(0/0,pnumofcommandcast,loyalty) +auto={C(0/0,0,Loyalty)}:name(+0: target creature deals triple damage) target(creature) transforms((,newability[@combatdamaged(player) from(this):damage:twicethatmuch opponent])) uynt +auto={C(0/0,-1,Loyalty)}:name(-1: Deals damage to 1 player and to each of up to 2 creatures or planeswalkers) damage:1 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:1!$ controller +auto={C(0/0,-1,Loyalty)}:name(-1: Deals damage to 2 players and to each of up to 1 creature or planeswalker) damage:1 opponent && damage:1 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:1!$ controller +auto={C(0/0,-1,Loyalty)}:name(-1: Deals damage to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:1!$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:2 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:2!$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damages to 2 players and to each of up to 1 creature or planeswalker) damage:2 opponent && damage:2 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:2!$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:2!$ controller +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:3 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:3!$ controller +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damages to 2 players and to each of up to 1 creature or planeswalker) damage:3 opponent && damage:3 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:3!$ controller +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:3!$ controller +auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:4 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:4!$ controller +auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damages to 2 players and to each of up to 1 creature or planeswalker) damage:4 opponent && damage:4 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:4!$ controller +auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:4!$ controller +auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:5 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:5!$ controller +auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damages to 2 players and to each of up to 1 creature or planeswalker) damage:5 opponent && damage:5 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:5!$ controller +auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:5!$ controller +auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:6 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:6!$ controller +auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damages to 2 players and to each of up to 1 creature or planeswalker) damage:6 opponent && damage:6 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:6!$ controller +auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:6!$ controller +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:7 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:7!$ controller +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damages to 2 players and to each of up to 1 creature or planeswalker) damage:7 opponent && damage:7 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:7!$ controller +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:7!$ controller +auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:8 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:8!$ controller +auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damages to 2 players and to each of up to 1 creature or planeswalker) damage:8 opponent && damage:8 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:8!$ controller +auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:8!$ controller +auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:9 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:9!$ controller +auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damages to 2 players and to each of up to 1 creature or planeswalker) damage:9 opponent && damage:9 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:9!$ controller +auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:9!$ controller +auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:10 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:10!$ controller +auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to 2 players and to each of up to 1 creature or planeswalker) damage:10 opponent && damage:10 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:10!$ controller +auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:10!$ controller +text=Jeska, Thrice Reborn enters with a loyalty counter on it for each time you've cast a commander from the command zone this game. -- 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. -- -X: Jeska, Thrice Reborn deals X damage to each of up to three targets. -- Jeska, Thrice Reborn can be your commander. -- Partner +mana={2}{R} +type=Legendary Planeswalker +subtype=Jeska +[/card] +[card] +name=Jiang Yanggu +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+2) target(creature) transforms((,newability[2/2])) ueot +auto={C(0/0,-1,Loyalty)}:name(-1: Create Mowu token) token(Mowu,Legendary Creature Dog,3/3,green) restriction{type(Mowu|myBattlefield)~lessthan~1} +auto={C(0/0,-5,Loyalty)}:name(-5: Target creature gains trample and +X/+X) target(creature) type:land:myBattlefield/type:land:myBattlefield ueot && trample ueot +text=+1: Target creature gets +2/+2 until end of turn. -- -1: If you don't control a creature named Mowu, create a legendary 3/3 green Hound creature token named Mowu. -- -5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control. +mana={4}{G} +type=Legendary Planeswalker +subtype=Yanggu +[/card] +[card] +name=Jiang Yanggu, Wildcrafter +auto=counter(0/0,3,loyalty) +auto=lord(creature[counter{1/1.1}]|myBattlefield) transforms((,newability[{T}:add{W}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{R}],newability[{T}:add{G}])) forever +auto={C(0/0,-1,Loyalty)}:name(-1: Put a +1/+1 counter on creature) counter(1/1) target(creature) +text=Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." -- -1: Put a +1/+1 counter on target creature. +mana={2}{G} +type=Legendary Planeswalker +subtype=Yanggu +[/card] +[card] +name=Kaito Shizuki +auto=counter(0/0,3,loyalty) +auto=transforms((,newability[@each my end:name(Phaseout) phaseout])) ueot +auto={C(0/0,+1,Loyalty)}:name(+1: Draw and discard) draw:1 && ifnot raid then name(Discard a card) name(Discard a card) ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject !$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Create ninja) token(Ninja,Creature Ninja,1/1,blue,unblockable) +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem search creature) emblem transforms((,newability[@combatdamaged(player) from(creature|myBattlefield):name(Search creature) target(creature[black;blue]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) forever dontremove +text=At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out. -- [+1]: Draw a card. Then discard a card unless you attacked this turn. -- [-2]: Create a 1/1 blue Ninja creature token with "This creature can't be blocked." -- [-7]: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle." +mana={1}{U}{B} +type=Legendary Planeswalker +subtype=Kaito +[/card] +[card] +name=Kaito, Bane of Nightmares +auto=counter(0/0,4,loyalty) +autohand={1}{U}{B}{N}:ninjutsu +auto=this(variable{controllerturn}>0) becomes(Ninja Creature,3/4,hexproof) +auto={C(0/0,+1,Loyalty)}:name(emblem) emblem transforms((,newability[all(ninja|myBattlefield) 1/1])) forever dontremove +auto={C(0/0,0,Loyalty)}:name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend +auto={C(0/0,-2,Loyalty)}:name(-2 Tap target creature) target(creature) transforms((,newability[tap],newability[counter(0/0.2.Stun)])) +text=Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. -- [+1]: You get an emblem with "Ninjas you control get +1/+1." -- [0]: Surveil 2. Then draw a card for each opponent who lost life this turn. -- [-2]: Tap target creature. Put two stun counters on it. +mana={2}{U}{B} +type=Legendary Planeswalker +subtype=Kaito +[/card] +[card] +name=Kaito, Cunning Infiltrator +auto=counter(0/0,3,loyalty) +auto=@combatdamagefoeof(player) from(creature|mybattlefield):counter(0/0,1,Loyalty) +auto={C(0/0,+1,Loyalty)}:target(creature|myBattlefield) unblockable && _LOOT_ +auto={C(0/0,+1,Loyalty)}:name(+1: No target, only draw and discard) _LOOT_ +auto={C(0/0,-2,Loyalty)}:create(ninja:creature ninja:2/1:blue) +auto={C(0/0,-9,Loyalty)}:name(-9: Emblem) emblem transforms((,newability[@movedTo(*|stack):create(ninja:creature ninja:2/1:blue)])) forever dontremove +text=Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito. -- [+1]: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card. -- [-2]: Create a 2/1 blue Ninja creature token. -- [-9]: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token." +mana={1}{U}{U} +type=Legendary Planeswalker +subtype=Kaito +[/card] +[card] +name=Kaito, Dancing Shadow +auto=counter(0/0,3,loyalty) +auto=@combatdamaged(player) from(creature|myBattlefield) turnlimited:may name(Return to hand) target(creature[attacking]|myBattlefield) moveto(hand) && all(this) transforms((,newability[canloyaltytwice])) ueot +auto={C(0/0,+1,Loyalty)}:name(+1: Creature cannot attack or block) target(creature|battlefield) transforms((,cantpwattack,cantattack,cantblock)) uynt +auto={C(0/0,+1,Loyalty)}:name(+1: Don't target any creature) donothing +auto={C(0/0,0,Loyalty)}:name(+0: Draw a card) draw:1 controller +auto={C(0/0,-2,Loyalty)}:name(-2: Create drone) token(Drone) +text=Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once. -- [+1]: Up to one target creature can't attack or block until your next turn. -- [0]: Draw a card. -- [-2]: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life." +mana={2}{U}{B} +type=Legendary Planeswalker +subtype=Kaito +[/card] +[card] +name=Karn Liberated +auto=counter(0/0,6,loyalty) +auto={C(0/0,4,Loyalty)}:name(+4: Exile a card from hand) target(player) ability$!moveto(exile) notatarget(*|myhand)!$ targetedplayer +auto={C(0/0,-3,Loyalty)}:name(-3: Exile target permanent) moveto(exile) target(*) +auto={C(0/0,-14,Loyalty)}:name(-14: Restart the game) moveto(ownerlibrary) all(*|opponenthand) && moveto(ownerlibrary) all(*|opponentgraveyard) && moveto(ownerlibrary) all(*|opponentbattlefield) && moveto(ownerlibrary) all(*[-tobecast;aura;instant;sorcery]|opponentexile) && shuffle && draw:7 opponent && lifeset:startinglife opponent && moveto(ownerlibrary) all(*|myhand) && moveto(ownerlibrary) all(*|mygraveyard) && moveto(ownerlibrary) all(*|mybattlefield) && moveto(ownerlibrary) all(*[-tobecast;aura;instant;sorcery]|myexile) && shuffle && draw:7 && lifeset:startinglife && moveto(myBattlefield) all(tobecast|exile) && all(creature|myBattlefield) haste && removemana(*) +text=+4: Target player exiles a card from their hand. -- -3: Exile target permanent. -- -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. +mana={7} +type=Legendary Planeswalker +subtype=Karn +[/card] +[card] +name=Karn, Scion of Urza +aicode=activate target(*[zpos<=1]|myLibrary) moveto(hand) && target(*[zpos<=1]|myLibrary) moveto(ownerExile) +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Reveal two exile one and put in hand) reveal:2 optionone name(Look at the top two cards) target(*|reveal) moveto(myHand) optiononeend optiontwo name(Exile) target(*|reveal) moveTo(myExile) optiontwoend revealend +auto={C(0/0,-1,Loyalty)}:name(-1: Return a exiled card to your hand) moveTo(myHand) target(*|myExile) +auto={C(0/0,-2,Loyalty)}:name(-2: Create a 0/0 Construct) token(Construct,Artifact Creature Construct,0/0) and!( transforms((,newability[foreach(artifact|mybattlefield) 1/1])) forever )! +text=+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. -- -1: Put a card you own with a silver counter on it from exile into your hand. -- -2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." +mana={4} +type=Legendary Planeswalker +subtype=Karn +[/card] +[card] +name=Karn, the Great Creator +auto=counter(0/0,5,loyalty) +auto=lord(artifact|opponentBattlefield) noactivatedability +auto={C(0/0,1,Loyalty)}:name(+1: Transform an artifact) target(artifact[-creature]) transforms((creature,newability[manacost/manacost])) uynt +auto={C(0/0,1,Loyalty)}:name(+1: Don't transform any artifact) donothing +auto={C(0/0,-2,Loyalty)}:name(-2: Move a card from outside game) target(artifact|myexile,mysideboard) moveto(myhand) +text=Activated abilities of artifacts your opponents control can't be activated. -- +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. -- -2: You may choose an artifact card you own from outside the game or in exile, reveal that card, and put it into your hand. +mana={4} +type=Legendary Planeswalker +subtype=Karn +[/card] +[card] +name=Kasmina, Enigma Sage +auto=counter(0/0,2,Loyalty) +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto={C(0/0.2.Loyalty)}:limit:1 name(+2: Scry 1) _SCRY1_ +auto={C(0/0.-1.Loyalty)}:limit:1 name(-1: Create fractal with 1 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1) )! +auto={C(0/0.-2.Loyalty)}:limit:1 name(-2: Create fractal with 2 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.2) )! +auto={C(0/0.-3.Loyalty)}:limit:1 name(-3: Create fractal with 3 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.3) )! +auto={C(0/0.-4.Loyalty)}:limit:1 name(-4: Create fractal with 4 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.4) )! +auto={C(0/0.-5.Loyalty)}:limit:1 name(-5: Create fractal with 5 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.5) )! +auto={C(0/0.-6.Loyalty)}:limit:1 name(-6: Create fractal with 6 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.6) )! +auto={C(0/0.-7.Loyalty)}:limit:1 name(-7: Create fractal with 7 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.7) )! +auto={C(0/0.-8.Loyalty)}:limit:1 name(-8: Create fractal with 8 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.8) )! +auto={C(0/0.-9.Loyalty)}:limit:1 name(-9: Create fractal with 9 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.9) )! +auto={C(0/0.-10.Loyalty)}:limit:1 name(-10: Create fractal with 10 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.10) )! +auto={C(0/0.-11.Loyalty)}:limit:1 name(-11: Create fractal with 11 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.11) )! +auto={C(0/0.-12.Loyalty)}:limit:1 name(-12: Create fractal with 12 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.12) )! +auto={C(0/0.-13.Loyalty)}:limit:1 name(-13: Create fractal with 13 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.13) )! +auto={C(0/0.-14.Loyalty)}:limit:1 name(-14: Create fractal with 14 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.14) )! +auto={C(0/0.-15.Loyalty)}:limit:1 name(-15: Create fractal with 15 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.15) )! +auto={C(0/0.-16.Loyalty)}:limit:1 name(-16: Create fractal with 16 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.16) )! +auto={C(0/0.-17.Loyalty)}:limit:1 name(-17: Create fractal with 17 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.17) )! +auto={C(0/0.-18.Loyalty)}:limit:1 name(-18: Create fractal with 18 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.18) )! +auto={C(0/0.-19.Loyalty)}:limit:1 name(-19: Create fractal with 19 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.19) )! +auto={C(0/0.-20.Loyalty)}:limit:1 name(-20: Create fractal with 20 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.20) )! +auto={C(0/0.-8.Loyalty)}:limit:1 name(-8: Search instant or sorcery) target(*[instant;sorcery;share!color!]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[zerocast forever])) forever )! +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.2.Loyalty)}:limit:1 name(+2: Scry 1) _SCRY1_])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-1.Loyalty)}:limit:1 name(-1: Create fractal with 1 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-2.Loyalty)}:limit:1 name(-2: Create fractal with 2 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.2) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-3.Loyalty)}:limit:1 name(-3: Create fractal with 3 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.3) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-4.Loyalty)}:limit:1 name(-4: Create fractal with 4 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.4) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-5.Loyalty)}:limit:1 name(-5: Create fractal with 5 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.5) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-6.Loyalty)}:limit:1 name(-6: Create fractal with 6 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.6) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-7.Loyalty)}:limit:1 name(-7: Create fractal with 7 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.7) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-8.Loyalty)}:limit:1 name(-8: Create fractal with 8 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.8) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-9.Loyalty)}:limit:1 name(-9: Create fractal with 9 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.9) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-10.Loyalty)}:limit:1 name(-10: Create fractal with 10 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.10) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-11.Loyalty)}:limit:1 name(-11: Create fractal with 11 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.11) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-12.Loyalty)}:limit:1 name(-12: Create fractal with 12 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.12) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-13.Loyalty)}:limit:1 name(-13: Create fractal with 13 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.13) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-14.Loyalty)}:limit:1 name(-14: Create fractal with 14 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.14) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-15.Loyalty)}:limit:1 name(-15: Create fractal with 15 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.15) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-16.Loyalty)}:limit:1 name(-16: Create fractal with 16 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.16) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-17.Loyalty)}:limit:1 name(-17: Create fractal with 17 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.17) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-18.Loyalty)}:limit:1 name(-18: Create fractal with 18 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.18) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-19.Loyalty)}:limit:1 name(-19: Create fractal with 19 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.19) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-20.Loyalty)}:limit:1 name(-20: Create fractal with 20 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.20) )!])) +auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-8.Loyalty)}:limit:1 name(-8: Search instant or sorcery) target(*[instant;sorcery;share!color!]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[zerocast forever])) forever )!])) +text=Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage. -- +2: Scry 1. -- -X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. -- -8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost. +mana={1}{G}{U} +type=Legendary Planeswalker +subtype=Kasmina +[/card] +[card] +name=Kasmina, Enigmatic Mentor +auto=counter(0/0,5,loyalty) +auto=@targeted(*[creature;planeswalker]|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot +auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 Wizard, draw and discard a card) token(Wizard,Creature Wizard,2/2,blue) && _LOOT_ +text=Spells your opponents cast that target a creature or planeswalker you control cost {2} more to cast. -- -2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card. +mana={3}{U} +type=Legendary Planeswalker +subtype=Kasmina +[/card] +[card] +name=Kaya the Inexorable +auto=counter(0/0,5,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets ghostform) target(creature[-token]|mybattlefield) transforms((,newability[counter(0/0.1.Ghostform)],newability[@movedto(this|graveyard) from(battlefield) restriction{compare(hascntghostform)~morethan~0}:name(Put back to hand) all(creature[fresh;counter{0/0.1.Ghostform}]|mygraveyard) moveto(myhand) and!( token(Spirit Cai) )!],newability[@movedto(this|graveyard) from(battlefield) restriction{compare(hascntghostform)~morethan~0}:counter(0/0.1.Ghostform)],newability[@movedto(this|exile) from(battlefield) restriction{compare(hascntghostform)~morethan~0}:name(Put back to hand) all(creature[fresh;counter{0/0.1.Ghostform}]|myexile) moveto(myhand) and!( token(Spirit Cai) )!],newability[@movedto(this|exile) from(battlefield) restriction{compare(hascntghostform)~morethan~0}:counter(0/0.1.Ghostform)])) forever +auto={C(0/0,-3,Loyalty)}:name(-3: Exile non-land permanent) target(*[-land]|battlefield) moveto(exile) +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem cast during upkeep) emblem transforms((,newability[@each my upkeep:may name(Cast legendary spell) target(*[legendary]|myhandexilegrave) activate castcard(normal)])) forever dontremove +text=+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." -- -3: Exile target nonland permanent. -- -7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost." +mana={3}{W}{B} +type=Legendary Planeswalker +subtype=Kaya +[/card] +[card] +name=Kaya, Bane of the Dead +auto=counter(0/0,7,loyalty) +auto=lord(*|opponentBattlefield) transforms((,newability[-hexproof],newability[-controllershroud])) +auto={C(0/0,-3,Loyalty)}:name(-3: Exile target creature) moveTo(exile) target(creature) +text=Your opponents and permanents your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof. -- -3: Exile target creature. +mana={3}{WB}{WB}{WB} +type=Legendary Planeswalker +subtype=Kaya +[/card] +[card] +name=Kaya, Geist Hunter +auto=counter(0/0,3,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch) all(creature|mybattlefield) deathtouch ueot +auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch and put counter) target(creature[token]|mybattlefield) counter(1/1) && all(creature|mybattlefield) deathtouch ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Double the tokens) transforms((,newability[@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)])) ueot +auto={C(0/0,-6,Loyalty)}:name(-6: Exile cards) all(*|graveyard) moveto(exile) and!( _SPIRITTOKEN_ )! +text=+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. -- -2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. -- -6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way. +mana={1}{W}{B} +type=Legendary Planeswalker +subtype=Kaya +[/card] +[card] +name=Kaya, Ghost Assassin +auto=counter(0/0,5,loyalty) +auto={C(0/0,0,Loyalty)}:name(+0: Exile creature) target(creature|battlefield) moveto(exile) and!( life:-2 controller && transforms((,newability[phaseaction[end once checkex] moveto(ownerbattlefield)])) forever )! +auto={C(0/0,0,Loyalty)}:name(+0: Exile kaya) moveto(exile) and!( life:-2 controller && counter(0/0,hascntloyalty,Loyalty) && transforms((,newability[@next end:name(Return to battlefield) moveto(ownerbattlefield) and!( counter(0/0.hascntloyalty.Loyalty) notrg && counter(0/0.-5.Loyalty) notrg)! ])) forever )! +auto={C(0/0,0,Loyalty)}:name(+0: Don't exile anything) life:-2 controller +auto={C(0/0,-1,Loyalty)}:name(-1: Opponent loses life) lifeleech:-2 opponent +auto={C(0/0,-2,Loyalty)}:name(-2: Each opponent discard and draw) ability$!name(Discard a card) notatarget(*|myHand) reject!$ opponent && draw:1 controller +text=0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. -- -1: Each opponent loses 2 life and you gain 2 life. -- -2: Each opponent discards a card and you draw a card. +mana={2}{W}{B} +type=Legendary Planeswalker +subtype=Kaya +[/card] +[card] +name=Kaya, Intangible Slayer +auto=counter(0/0,6,loyalty) +abilities=hexproof +auto={C(0/0,+2,Loyalty)}:name(+2: Gain life) lifeleech:-3 opponent +auto={C(0/0,0,Loyalty)}:name(+0: Draw 2 cards) draw:2 controller && ability$!may name(Scry 1) _SCRY1_!$ opponent +auto={C(0/0,-3,Loyalty)}:name(-3: Exile enchantment or creature) target(*[creature;enchantment]|battlefield) moveto(exile) and!( if cantargetcard(*[-aura]|*) then clone and!( transforms((Spirit Creature,setpower=1,settoughness=1,newability[becomes(^^white) forever],flying)) forever )! )! +text=Hexproof -- [+2]: Each opponent loses 3 life and you gain 3 life. -- [0]: You draw two cards. Then each opponent may scry 1. -- [-3]: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types. +mana={3}{W}{W}{B}{B} +type=Legendary Planeswalker +subtype=Kaya +[/card] +[card] +name=Kaya, Orzhov Usurper +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Exile two single cards in graveyard) moveTo(exile) target(*|graveyard) && ability$!name(Gain life) if type(creature[fresh]|exile)~morethan~0 then life:2!$ controller +auto={C(0/0,-1,Loyalty)}:name(-1: Exile nonland permanent wit mana cost 1 or less) moveTo(exile) target(*[-land;manacost<=1|battlefield]) +auto={C(0/0,-5,Loyalty)}:name(-5: Deal damage equal to exile) damage:type:*:opponentExile opponent && life:type:*:opponentExile controller +text=+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. -- -1: Exile target nonland permanent with mana value 1 or less. -- -5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life. +mana={1}{W}{B} +type=Legendary Planeswalker +subtype=Kaya +[/card] +[card] +name=Kiora, Behemoth Beckoner +auto=counter(0/0,7,loyalty) +auto=@movedTo(creature[power>=4]|myBattlefield):draw:1 +auto={C(0/0,-1,Loyalty)}:name(-1: Untap target permanent) untap target(*) +text=Whenever a creature with power 4 or greater enters under your control, draw a card. -- -1: Untap target permanent. +mana={2}{GU} +type=Legendary Planeswalker +subtype=Kiora +[/card] +[card] +name=Kiora, Master of the Depths +auto=counter(0/0,4,loyalty) +aicode=activate target(*[zpos<=4]|mylibrary) moveto(hand) +auto={C(0/0,1,Loyalty)}:name(+1: Untap target creature and land) untap target(creature) && ability$!may name(Untap land) untap target(land)!$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Reveal the top four and put in hand creature or land) name(look) reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveTo(myHand) optiononeend optiontwo name(put in grave) all(*|reveal) moveTo(myGraveyard) optiontwoend revealend +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever enter, fight another creature" create a 8/8 octopus) emblem transforms((,newability[@movedTo(creature|myBattlefield):may name(fight) all(trigger[to]) _FIGHT_],newability[create(Octopus:Creature Octopus:8/8:blue)*3])) forever dontremove +text=+1: Untap up to one target creature and up to one target land. -- â¿¿2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. -- â¿¿8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens. +mana={2}{G}{U} +type=Legendary Planeswalker +subtype=Kiora +[/card] +[card] +name=Kiora, the Crashing Wave +auto=counter(0/0,2,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Prevention all damage dealt by and to) target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt +auto={C(0/0,-1,Loyalty)}:name(-1: Draw a card and may play additional land) draw:1 controller && maxPlay(land)+1 ueot +auto={C(0/0,-5,Loyalty)}:name(-5: Emblem: "Each my end of turn create a 9/9 Kraken") emblem transforms((,newability[@each my end:token(Kraken^Creature Kraken^9/9^blue) controller])) forever dontremove +text=+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. -- -1: Draw a card. You may play an additional land this turn. -- -5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield." +mana={2}{G}{U} +type=Legendary Planeswalker +subtype=Kiora +[/card] +[card] +name=Kiora, the Tide's Fury +auto=counter(0/0,4,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Conjure a Kraken Hatchling) conjure cards(Kraken Hatchling) zone(myhand) +auto={C(0/0,-2,Loyalty)}:name(-1: Untap and prevent) target(*[land;creature]) transforms((,newability[untap],newability[preventalldamage to(this)],newability[preventalldamage from(this)])) uynt +auto={C(0/0,-3,Loyalty)}:name(-3: Sacrifice a Kraken) target(kraken|mybattlefield) transforms((,newability[sacrifice],newability[token(Kraken^Creature Kraken^8/8^blue)])) oneshot +text=+1: Conjure a Kraken Hatchling into your hand. -- +1: Untap target creature or land. Until your next turn, prevent all damage that would be dealt to and dealt by that permanent. -- -3: You may sacrifice a Kraken. If you do, create a 8/8 blue Kraken creature token. +mana={3}{U} +type=Legendary Planeswalker +subtype=Kiora +[/card] +[card] +name=Koth of the Hammer +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Untap target land and becomes a 4/4 Elemental) untap target(mountain) && transforms((Elemental Creature,setpower=4,settoughness=4,red)) ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Add red mana for each mountain) foreach(mountain|myBattlefield) add{R} +auto={C(0/0,-5,Loyalty)}:name(-5: Emblem: "Mountains gains: Deals 1 damage any target") emblem transforms((,newability[lord(mountain|mybattlefield) {T}:damage:1 target(creature)],newability[lord(mountain|mybattlefield) {T}:damage:1 target(player)])) forever dontremove +text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} for each Mountain you control. -- -5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'" +mana={2}{R}{R} +type=Legendary Planeswalker +subtype=Koth +[/card] +[card] +name=Koth, Fire of Resistance +auto=counter(0/0,4,loyalty) +auto={C(0/0,+2,Loyalty)}:target(mountain[basic]|myLibrary) moveTo(hand) +auto={C(0/0,-3,Loyalty)}:target(creature) damage:type:Mountain:mybattlefield +auto={C(0/0,-7,Loyalty)}:emblem transforms((,newability[@movedTo(mountain|myBattlefield):damage:4 target(anytarget)])) forever dontremove +text=[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. -- [-3]: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control. -- [-7]: You get an emblem with "Whenever a Mountain enters under your control, this emblem deals 4 damage to any target." +mana={2}{R}{R} +type=Legendary Planeswalker +subtype=Koth +[/card] +[card] +name=Liliana Vess +abilities=hiddenface +auto=counter(0/0,5,loyalty) +aicode=activate moveto(mylibrary) and!(moveto(mylibrary))! target(*|mylibrary) +auto={C(0/0,1,Loyalty)}:name(+1: Target player discards a card) target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer +auto={C(0/0,-2,Loyalty)}:name(-2: Search a card from library and put on top) ability$!reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! afterrevealedend revealend!$ controller +auto={C(0/0,-8,Loyalty)}:name(-8: Reanimate all creatures) moveTo(mybattlefield) all(creature|graveyard) +text=+1: Target player discards a card. -- -2: Search your library for a card, then shuffle and put that card on top of it. -- -8: Put all creature cards in all graveyards onto the battlefield under your control. +mana={3}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana of the Dark Realms +auto=counter(0/0,3,loyalty) +aicode=activate target(swamp|mylibrary) moveto(myhand) +auto={C(0/0,1,Loyalty)}:name(+1: Search your library for a swamp) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>swamp|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend +auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gets +X/+X or -X/-X) ability$!choice name(+X/+X) target(creature) type:swamp:mybattlefield/type:swamp:mybattlefield ueot _ choice name(-X/-X) target(creature) -type:land:mybattlefield/-type:land:mybattlefield ueot!$ controller +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Swamps add four {B}") emblem transforms((,newability[lord(swamp|mybattlefield) {T}:name(Add four {B}) add{B}{B}{B}{B}])) forever dontremove +text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'" +mana={2}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana of the Veil +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot +auto={C(0/0,-2,Loyalty)}:name(-2: sacrifice creature) transforms((,newability[target(player) ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer])) ueot +auto={C(0/0,-6,Loyalty)}:name(-6: sacrifice half) transforms((,newability[target(player) ability$!name(sacrifice half permanents) notatarget(*|myBattlefield) sacrifice!$ targetedplayer])) ueot +text=+1: each player discards a card -- -2: target player sacrifices a creature -- -6: an opponent sacrifices half the permanents they control rounded up +mana={1}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana, Death Mage +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Return target creature from your graveyard to your hand) target(creature|myGraveyard) moveto(myHand) +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature and loses 2 life) destroy target(creature) && life:-2 targetController +auto={C(0/0,-7,Loyalty)}:name(-7: Target opponent loses 2 life for each creature in graveyard) life:-twicetype:creature:opponentGraveyard target(opponent) +text=+1: Return up to one target creature card from your graveyard to your hand. -- -3: Destroy target creature. Its controller loses 2 life. -- -7: Target opponent loses 2 life for each creature card in their graveyard. +mana={4}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana, Death Wielder +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Put a -1/-1 counter) counter(-1/-1) target(creature) +auto={C(0/0,2,Loyalty)}:name(+2: No target) doNothing +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature with a -1/-1 counter) destroy target(creature[counter{-1/-1}]) +auto={C(0/0,-10,Loyalty)}:name(-10: Return all creature from your graveyard) moveTo(mybattlefield) all(creature|mygraveyard) +text=+2: Put a -1/-1 counter on up to one target creature. -- -3: Destroy target creature with a -1/-1 counter on it. -- -10: Return all creature cards from your graveyard to the battlefield. +mana={5}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana, Death's Majesty +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Mils two cards and create a 2/2 Zombie) deplete:2 controller && _ZOMBIETOKEN_ +auto={C(0/0,-3,Loyalty)}:name(-3: Return a creature from your graveyard) moveTo(myBattlefield) target(creature|myGraveyard) and!(transforms((Zombie,newcolors[black])) forever)! +auto={C(0/0,-7,Loyalty)}:name(-7: Destroy all non-zombies) destroy all(creature[-zombie]) +text=+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard. -- -3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. -- -7: Destroy all non-Zombie creatures. +mana={3}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana, Defiant Necromancer +backside=Liliana, Heretical Healer +auto=counter(0/0,3,Loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Each player discards a card) transforms((,newability[ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller],newability[ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent])) oneshot +auto={C(0/0,0,Loyalty)}:name(-0: Reanimate non-legendary creature with manacost 0) moveto(mybattlefield) target(creature[-legendary;manacost=0]|mygraveyard) +auto={C(0/0,-1,Loyalty)}:name(-1: Reanimate non-legendary creature with manacost 1) moveto(mybattlefield) target(creature[-legendary;manacost=1]|mygraveyard) +auto={C(0/0,-2,Loyalty)}:name(-2: Reanimate non-legendary creature with manacost 2) moveto(mybattlefield) target(creature[-legendary;manacost=2]|mygraveyard) +auto={C(0/0,-3,Loyalty)}:name(-3: Reanimate non-legendary creature with manacost 3) moveto(mybattlefield) target(creature[-legendary;manacost=3]|mygraveyard) +auto={C(0/0,-4,Loyalty)}:name(-4: Reanimate non-legendary creature with manacost 4) moveto(mybattlefield) target(creature[-legendary;manacost=4]|mygraveyard) +auto={C(0/0,-5,Loyalty)}:name(-5: Reanimate non-legendary creature with manacost 5) moveto(mybattlefield) target(creature[-legendary;manacost=5]|mygraveyard) +auto={C(0/0,-6,Loyalty)}:name(-6: Reanimate non-legendary creature with manacost 6) moveto(mybattlefield) target(creature[-legendary;manacost=6]|mygraveyard) +auto={C(0/0,-7,Loyalty)}:name(-7: Reanimate non-legendary creature with manacost 7) moveto(mybattlefield) target(creature[-legendary;manacost=7]|mygraveyard) +auto={C(0/0,-8,Loyalty)}:name(-8: Reanimate non-legendary creature with manacost 8) moveto(mybattlefield) target(creature[-legendary;manacost=8]|mygraveyard) +auto={C(0/0,-9,Loyalty)}:name(-9: Reanimate non-legendary creature with manacost 9) moveto(mybattlefield) target(creature[-legendary;manacost=9]|mygraveyard) +auto={C(0/0,-10,Loyalty)}:name(-10: Reanimate non-legendary creature with manacost 10) moveto(mybattlefield) target(creature[-legendary;manacost=10]|mygraveyard) +auto={C(0/0,-11,Loyalty)}:name(-11: Reanimate non-legendary creature with manacost 11) moveto(mybattlefield) target(creature[-legendary;manacost=11]|mygraveyard) +auto={C(0/0,-12,Loyalty)}:name(-12: Reanimate non-legendary creature with manacost 12) moveto(mybattlefield) target(creature[-legendary;manacost=12]|mygraveyard) +auto={C(0/0,-13,Loyalty)}:name(-13: Reanimate non-legendary creature with manacost 13) moveto(mybattlefield) target(creature[-legendary;manacost=13]|mygraveyard) +auto={C(0/0,-14,Loyalty)}:name(-14: Reanimate non-legendary creature with manacost 14) moveto(mybattlefield) target(creature[-legendary;manacost=14]|mygraveyard) +auto={C(0/0,-15,Loyalty)}:name(-15: Reanimate non-legendary creature with manacost 15) moveto(mybattlefield) target(creature[-legendary;manacost=15]|mygraveyard) +auto={C(0/0,-16,Loyalty)}:name(-16: Reanimate non-legendary creature with manacost 16) moveto(mybattlefield) target(creature[-legendary;manacost=16]|mygraveyard) +auto={C(0/0,-17,Loyalty)}:name(-17: Reanimate non-legendary creature with manacost 17) moveto(mybattlefield) target(creature[-legendary;manacost=17]|mygraveyard) +auto={C(0/0,-18,Loyalty)}:name(-18: Reanimate non-legendary creature with manacost 18) moveto(mybattlefield) target(creature[-legendary;manacost=18]|mygraveyard) +auto={C(0/0,-19,Loyalty)}:name(-19: Reanimate non-legendary creature with manacost 19) moveto(mybattlefield) target(creature[-legendary;manacost=19]|mygraveyard) +auto={C(0/0,-20,Loyalty)}:name(-20: Reanimate non-legendary creature with manacost 20) moveto(mybattlefield) target(creature[-legendary;manacost>=20]|mygraveyard) +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever a creature dies, reanimate it") emblem transforms((,newability[@movedTo(creature|mygraveyard) from(battlefield):all(trigger[to]) phaseaction[end once] moveTo(myBattlefield)],newability[@movedTo(creature|opponentgraveyard) from(battlefield):all(trigger[to]) phaseaction[end once] moveTo(opponentBattlefield)])) forever dontremove +text=+2: Each player discards a card. -- -X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield. -- -8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step." +type=Legendary Planeswalker +subtype=Liliana +color=black +[/card] +[card] +name=Liliana, Dreadhorde General +auto=counter(0/0,6,loyalty) +auto=@movedTo(creature|Graveyard) from(mybattlefield):name(Draw a card) draw:1 controller +auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 Zombie) _ZOMBIETOKEN_ +auto={C(0/0,-4,Loyalty)}:name(-4: Each player sacrifices two creatures) transforms((,newability[name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice],newability[ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice!$ opponent])) forever +auto={C(0/0,-9,Loyalty)}:name(-9: Opponent sacrifices permanents) transforms((,newability[if type(land|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all lands except one) name(Sacrifice all lands except one) sacrifice notAtarget(land|mybattlefield)!$ opponent],newability[if type(creature|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all creatures except one) name(Sacrifice all creatures except one) sacrifice notatarget(creature|mybattlefield)!$ opponent],newability[if type(enchantment|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all enchantments except one) name(Sacrifice all enchantments except one) sacrifice notatarget(enchantment|mybattlefield)!$ opponent],newability[if type(artifact|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all artifacts except one) name(Sacrifice all artifacts except one) sacrifice notatarget(artifact|mybattlefield)!$ opponent],newability[if type(planeswalker|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all planeswalkers except one) name(Sacrifice all planeswalkers except one) sacrifice notatarget(planeswalker|mybattlefield)!$ opponent])) forever +text=Whenever a creature you control dies, draw a card. -- +1: Create a 2/2 black Zombie creature token. -- -4: Each player sacrifices two creatures. -- -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest. +mana={4}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana, Untouched by Death +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Put the top three cards of your library...) ability$!name(Damage opponent) if type(zombie[zpos<=3]|myLibrary)~morethan~0 then life:-2 opponent!$ controller && ability$!name(Gain life) if type(zombie[zpos<=3]|myLibrary)~morethan~0 then life:2 controller!$ controller && ability$!name(Put in graveyard) deplete:3 controller!$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Target creature gets -X/-X until end...) target(creature) foreach(zombie) -1/-1 +auto={C(0/0,-3,Loyalty)}:name(-3: You may cast Zombie cards...) all(creature[zombie]|myGraveyard) CanPlayFromGraveyard +text=+1: Put the top three cards of your library into your graveyard. If at least one of them is a Zombie card, each opponent loses 2 life and you gain 2 life. -- -2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. -- -3: You may cast Zombie cards from your graveyard this turn. +mana={2}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana, Waker of the Dead +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Each player discard card or loses 3 life) transforms((,newability[if type(*|opponenthand)~lessthan~1 then life:-3 opponent else ability$!name(Discard a card) target(*|myhand) reject!$ opponent],newability[name(Discard a card) target(*|myhand) reject])) oneshot +auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gets -X/-X) target(creature) -type:*:myGraveyard/-type:*:myGraveyard ueot +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Return target creature from a graveyard") emblem transforms((,newability[@movedTo(creature|mybattlefield) from(graveyard) restriction{combatbeginsonly}:all(trigger) haste],newability[@each my combatbegins:target(creature|graveyard) moveTo(myBattlefield)])) forever dontremove +text=+1: Each player discards a card. Each opponent who can't loses 3 life. -- -3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. -- -7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste." +mana={2}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana, the Last Hope +auto=counter(0/0,3,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) ability$! may target(creature) transforms((,newability[-2/-1])) uynt !$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 controller && ability$!may name(Move to hand) moveto(myhand) target(creature|mygraveyard)!$ controller +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Each my end of turn create X 2/2 Zombie plus two") emblem transforms((,newability[phaseactionmulti[my end] foreach(zombie|mybattlefield) _ZOMBIETOKEN_ && _ZOMBIETOKEN_*2])) forever dontremove +text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control." +mana={1}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana, the Necromancer +auto=counter(0/0,4,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Target player loses 2 life) target(player) life:-2 targetedplayer +auto={C(0/0,-1,Loyalty)}:name(-1: Return target creature from graveyard) moveTo(myHand) target(creature|myGraveyard) +auto={C(0/0,-7,Loyalty)}:name(-7: Destroy up to two and reanimate also two) destroy target(creature) && ability$!name(Reanimate) moveTo(myBattlefield) target(creature|graveyard)!$ controller +text=+1: Target player loses 2 life. -- -1: Return target creature card from your graveyard to your hand. -- -7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control. +mana={3}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Lolth, Spider Queen +auto=counter(0/0,4,Loyalty) +auto=@movedto(creature|graveyard) from(mybattlefield):name(Put loyalty counter) counter(0/0,1,Loyalty) +auto={C(0/0,0,Loyalty)}:name(+0: Draw card and lose life) draw:1 controller && life:-1 controller +auto={C(0/0,-3,Loyalty)}:name(-3: Create spiders) token(Spider,Creature Spider,2/1,black,reach,menace)*2 +auto={C(0/0,-8,Loyalty)}:name(-8: Get emblem on combat damage) emblem transforms((,newability[@combatdamagefoeof(player) from(creature|mybattlefield) restriction{compare(oplifelost)~lessthan~8} turnlimited:damage:8minusoplifelostminusend opponent])) forever dontremove +text=Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen. -- 0: You draw a card and you lose 1 life. -- -3: Create two 2/1 black Spider creature tokens with menace and reach. -- -8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." +mana={3}{B}{B} +type=Legendary Planeswalker +subtype=Lolth +[/card] +[card] +name=Lord Windgrace +abilities=canbecommander +auto=counter(0/0,5,Loyalty) +auto={C(0/0,2,Loyalty)}:restriction{type(land|myhand)~morethan~0} name(+2: Discard land and draw) target(land|myhand) reject and!( draw:2 controller )! +auto={C(0/0,2,Loyalty)}:name(+2: Discard non-land and draw) target(*[-land]|myhand) reject and!( draw:1 controller )! +auto={C(0/0,-3,Loyalty)}:name(-3: Return up to two lands from graveyard) target(*[land]|myGraveyard) moveTo(myBattlefield) +auto={C(0/0,-11,Loyalty)}:name(-11: Destroy and create cats) thisforeach(variable{6}) ability$!name(Choose one) choice name(Destroy and create cat) target(*[-land]|battlefield) destroy && token(Cat,Creature Cat,2/2,green,forestwalk) _ choice name(Just create cat) token(Cat,Creature Cat,2/2,green,forestwalk)!$ controller +text=+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. -- -3: Return up to two target land cards from your graveyard to the battlefield. -- -11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. -- Lord Windgrace can be your commander. +mana={2}{B}{R}{G} +type=Legendary Planeswalker +subtype=Windgrace +[/card] +[card] +name=Lukka, Bound to Ruin +auto=ifnot paid(alternative) then counter(0/0,5,loyalty) +auto=if paid(alternative) then counter(0/0,3,loyalty) +auto=aslongas(creature|mybattlefield,myrestrictedcastingzone) {C(0/0,+1,Loyalty)}:name(+1: Add mana) name(+1: Add mana) add{R}{G} +auto={C(0/0,-1,Loyalty)}:name(-1: Create beast) token(Phyrexian Beast,Creature Phyrexian Beast,3/3,green,poisontoxic) +auto=aslongas(creature[power=1]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 1 damage) name(-4: Deal 1 damage) thisforeach(variable{1}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=2]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 2 damage) name(-4: Deal 2 damage) thisforeach(variable{2}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=3]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 3 damage) name(-4: Deal 3 damage) thisforeach(variable{3}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=4]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 4 damage) name(-4: Deal 4 damage) thisforeach(variable{4}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=5]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 5 damage) name(-4: Deal 5 damage) thisforeach(variable{5}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=6]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 6 damage) name(-4: Deal 6 damage) thisforeach(variable{6}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=7]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 7 damage) name(-4: Deal 7 damage) thisforeach(variable{7}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=8]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 8 damage) name(-4: Deal 8 damage) thisforeach(variable{8}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=9]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 9 damage) name(-4: Deal 9 damage) thisforeach(variable{9}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=10]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 10 damage) name(-4: Deal 10 damage) thisforeach(variable{10}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=11]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 11 damage) name(-4: Deal 11 damage) thisforeach(variable{11}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=12]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 12 damage) name(-4: Deal 12 damage) thisforeach(variable{12}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=13]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 13 damage) name(-4: Deal 13 damage) thisforeach(variable{13}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=14]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 14 damage) name(-4: Deal 14 damage) thisforeach(variable{14}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=15]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 15 damage) name(-4: Deal 15 damage) thisforeach(variable{15}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=16]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 16 damage) name(-4: Deal 16 damage) thisforeach(variable{16}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=17]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 17 damage) name(-4: Deal 17 damage) thisforeach(variable{17}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=18]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 18 damage) name(-4: Deal 18 damage) thisforeach(variable{18}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power=19]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 19 damage) name(-4: Deal 19 damage) thisforeach(variable{19}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +auto=aslongas(creature[power>=20]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 20 damage) name(-4: Deal 20 damage) thisforeach(variable{20}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller +text=Compleated ({R/G/P} can be paid with {R}, {G}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures. -- [-1]: Create a 3/3 green Phyrexian Beast creature token with toxic 1. -- [-4]: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability. +mana={2}{R}{RG}{G} +other={2}{R}{G}{L:2} name(Pay 2 life) +type=Legendary Planeswalker +subtype=Lukka +[/card] +[card] +name=Lukka, Coppercoat Outcast +auto=counter(0/0,5,Loyalty) +aicode=activate transforms((,newability[target(creature[manacost>=storedmanacostplus1plusend]|mylibrary) moveto(myBattlefield) and!( all(*[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(myexile) and!( if cantargetcard(creature|*) then transforms((,newability[aslongas(planeswalker[lukka]|mybattlefield) canplayfromexile])) forever )! +auto={C(0/0,-2,Loyalty)}{E(creature|myBattlefield)}:restriction{type(creature|myBattlefield)~morethan~0} name(-2: Exile and reveal) reveal:1 revealzone(mylibrary) revealuntil(creature[manacost>=storedmanacostplus1plusend]|mylibrary) optionone choice name(Get Card) target(creature[manacost>=storedmanacostplus1plusend]|reveal) moveto(myBattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-7,Loyalty)}:restriction{type(creature|myBattlefield)~morethan~0} name(-7: Each creature deals damage) all(creature|myBattlefield) transforms((,newability[damage:power opponent])) oneshot +text=+1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." -- -2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order. -- -7: Each creature you control deals damage equal to its power to each opponent. +mana={3}{R}{R} +type=Legendary Planeswalker +subtype=Lukka +[/card] +[card] +name=Lukka, Wayward Bonder +backside=Mila, Crafty Companion +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Don't discard any card) donothing +auto={C(0/0,1,Loyalty)}:name(+1: Discard and draw) target(*|myhand) transforms((,newability[reject],newability[if cantargetcard(*[creature]|*) then draw:2 else draw:1])) oneshot +auto={C(0/0,-2,Loyalty)}:name(-2: Return creature from graveyard) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],haste)) forever )! +auto={C(0/0,-7,Loyalty)}:name(-7: Get emblem powerstrike) emblem transforms((,newability[@movedTo(creature|mybattlefield):name(Damage any target) all(trigger[to]) transforms((,newability[name(Damage any target) damage:power target(anytarget)])) oneshot])) forever dontremove +text=+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. -- -2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. -- -7: You get an emblem with "Whenever a creature enters under your control, it deals damage equal to its power to any target." // {1}{W}{W} Mila, Crafty Companion +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Lukka +[/card] +[card] +name=Minsc & Boo, Timeless Heroes +abilities=canbecommander +auto=counter(0/0,3,loyalty) +auto=may name(Create Boo) token(Boo,Legendary Creature Hamster,1/1,red,trample,haste) +auto=@each my upkeep:may name(Create Boo) token(Boo,Legendary Creature Hamster,1/1,red,trample,haste) +auto={C(0/0,+1,Loyalty)}:name(Don't put counters) donothing +auto={C(0/0,+1,Loyalty)}:name(Put 1/1 counters) target(creature[trample;haste]) counter(1/1,3) +auto={C(0/0,-2,Loyalty)}{S(creature[-hamster]|mybattlefield)}:name(Sacrifice a non hamster creature) target(anytarget) damage:storedpower +auto={C(0/0,-2,Loyalty)}{S(creature[hamster]|mybattlefield)}:name(Sacrifice a hamster) target(anytarget) damage:storedpower && draw:storedpower controller +text=When Minsc & Boo, Timeless Heroes enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. -- [+1]: Put three +1/+1 counters on up to one target creature with trample or haste. -- [-2]: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. -- Minsc & Boo, Timeless Heroes can be your commander. +mana={2}{R}{G} +type=Legendary Planeswalker +subtype=Minsc +[/card] +[card] +name=Mordenkainen +auto=counter(0/0,5,Loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Draw 2 cards) draw:2 && transforms((,newability[name(Put on bottom) target(*|myhand) bottomoflibrary])) forever +auto={C(0/0,-2,Loyalty)}:name(-2: Create Dog Illusion) token(Dog Mor) +auto={C(0/0,-10,Loyalty)}:name(-10: Exchange hand and library) token(Mordenkainen Emblem,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[nomaxhand],newability[all(*|myhand) moveto(myreveal) and!( all(*|mylibrary) moveto(myhand) and!( all(*|myreveal) moveto(mylibrary) )! )!])) forever )! +text=+2: Draw two cards, then put a card from your hand on the bottom of your library. -- -2: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand." -- -10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size." +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Mordenkainen +[/card] +[card] +name=Mu Yanling +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Target creature can't be blocked) unblockable target(creature) +auto={C(0/0,-3,Loyalty)}:name(-3: Draw two cards) draw:2 controller +auto={C(0/0,-10,Loyalty)}:name(-10: Tap all creatures and take and extra turn) tap all(creature|opponentbattlefield) && turns:+1 controller +text=+2: Target creature can't be blocked this turn. -- -3: Draw two cards. -- -10: Tap all creatures your opponents control. You take an extra turn after this one. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Yanling +[/card] +[card] +name=Mu Yanling, Celestial Wind +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -5/-0) target(creature) transforms((,newability[-5/0])) uynt +auto={C(0/0,-3,Loyalty)}:name(-3: Return up to two creatures) ability$! may target(<2>creature) moveTo(hand) !$ controller +auto={C(0/0,-7,Loyalty)}:name(-7: Creatures with flying gets +5/+5) all(creature[flying]|myBattlefield) 5/5 ueot +text=+1: Until your next turn, up to one target creature gets -5/-0. -- -3: Return up to two target creatures to their owners' hands. -- -7: Creatures you control with flying get +5/+5 until end of turn. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Yanling +[/card] +[card] +name=Mu Yanling, Sky Dancer +auto=counter(0/0,2,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Target creature gets -2/-0 and lose Flying) ability$! may target(creature) transforms((,newability[-2/0],newability[-flying])) uynt !$ controller +auto={C(0/0,-3,Loyalty)}:name(-3: Create an Creature Elemental Bird 4/4 blue with flying) create(Elemental Bird:Creature Elemental Bird:4/4:blue:flying) +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: All islands have: Draw a card) all(island|mybattlefield) transforms((,newability[{T}:draw:1 controller])) forever dontremove +text=+2: Until your next turn, up to one target creature gets -2/-0 and loses flying. -- -3: Create a 4/4 blue Elemental Bird creature token with flying. -- -8: You get an emblem with "Islands you control have '{T}: Draw a card.'" +mana={1}{U}{U} +type=Legendary Planeswalker +subtype=Yanling +[/card] +[card] +name=Nahiri, Heir of the Ancients +aicode=activate moveTo(myHand) target(*[warrior;equipment;zpos<=6]|myLibrary) +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Kor and equip) token(Kor Warrior,Creature Kor Warrior,1/1,white) and!(transforms((,newability[may target(equipment|mybattlefield) newhook])) oneshot)! +auto={C(0/0,-2,Loyalty)}:name(-2: Look six and put a Warrior or Equipment) name(Reveal six cards from top) reveal:6 optionone name(Get a card) target(*[warrior;equipment]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-3,Loyalty)}:name(-3: Deals damage twice equipments) damage:twicetype:equipment:myBattlefield target(*[creature;planeswalker]) oneshot +text=+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. -- -2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- -3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control. +mana={2}{R}{W} +type=Legendary Planeswalker +subtype=Nahiri +[/card] +[card] +name=Nahiri, Storm of Stone +auto=counter(0/0,6,loyalty) +auto=this(variable{controllerturn}>0) lord(creature|myBattlefield) first strike +auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to tapped creature) damage:1 target(creature[tapped]) +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to tapped creature) damage:2 target(creature[tapped]) +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to tapped creature) damage:3 target(creature[tapped]) +auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage to tapped creature) damage:4 target(creature[tapped]) +auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage to tapped creature) damage:5 target(creature[tapped]) +auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage to tapped creature) damage:6 target(creature[tapped]) +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage to tapped creature) damage:7 target(creature[tapped]) +auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage to tapped creature) damage:8 target(creature[tapped]) +auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage to tapped creature) damage:9 target(creature[tapped]) +auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage to tapped creature) damage:10 target(creature[tapped]) +text=As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. -- -X: Nahiri, Storm of Stone deals X damage to target tapped creature. +mana={2}{RW}{RW} +type=Legendary Planeswalker +subtype=Nahiri +[/card] +[card] +name=Nahiri, the Harbinger +auto=counter(0/0,4,loyalty) +aicode=activate target(*[artifact;creature]|myLibrary) moveto(myBattlefield) and!( transforms((,haste,newability[@next end:all(this) moveTo(hand)])) ueot )! +auto={C(0/0,2,Loyalty)}:name(+2: Don't discard any card) donothing +auto={C(0/0,2,Loyalty)}:name(+2: Discard and draw a card) target(*|myHand) reject and!( draw:1 controller )! +auto={C(0/0,-2,Loyalty)}:name(-2: Exile target enchantment, tapped Artifact or Creature) ability$!name(Choose one) choice name(Exile target enchantment) moveTo(exile) target(enchantment) _ choice name(Exile target tapped creature) moveTo(exile) target(creature[tapped]) _ choice name(Exile target tapped artifact) moveTo(exile) target(artifact[tapped])!$ controller +auto={C(0/0,-8,Loyalty)}:name(-8: Search a creature or artifact) reveal:plibrarycount optionone name(choose a creature or artifact) target(*[artifact;creature]|reveal) moveTo(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveTo(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!( shuffle )! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(myBattlefield) and!( transforms((,haste,newability[@next end:all(this) moveTo(hand)])) ueot )! afterrevealedend revealend +text=+2: You may discard a card. If you do, draw a card. -- -2: Exile target enchantment, tapped artifact, or tapped creature. -- -8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step. +mana={2}{R}{W} +type=Legendary Planeswalker +subtype=Nahiri +[/card] +[card] +name=Nahiri, the Lithomancer +abilities=canbecommander +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Create a 1/1 Soldier and may equip) token(Kor Soldier,Creature Kor Soldier,1/1,white) and!(transforms((,newability[may target(equipment|mybattlefield) newhook])) oneshot)! +auto={C(0/0,-2,Loyalty)}:name(-2: Put an Equipment from hand or graveyard) notatarget(equipment|mygraveyard,myhand) moveto(ownerbattlefield) +auto={C(0/0,-10,Loyalty)}:name(-10: Stoneforged Blade) token(Stoneforged Blade,Artifact Equipment,0/0,Indestructible,tnum.2) and!(transforms((,newability[{0}:equip],newability[teach(creature) 5/5],newability[teach(creature) double strike])) forever)! +text=+2: Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it. -- -2: You may put an Equipment card from your hand or graveyard onto the battlefield. -- -10: Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}. -- Nahiri, the Lithomancer can be your commander. +mana={3}{W}{W} +type=Legendary Planeswalker +subtype=Nahiri +[/card] +[card] +name=Nahiri, the Unforgiving +auto=ifnot paid(alternative) then counter(0/0,5,loyalty) +auto=if paid(alternative) then counter(0/0,3,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Creature must attack) target(creature|battlefield) transforms((,newability[mustattack])) uynt +auto={C(0/0,+1,Loyalty)}:name(+1: Don't target any creature) donothing +auto={C(0/0,+1,Loyalty)}:name(+1: Discard and draw) _DISCARD&DRAW_ +auto=this(variable{hascntloyalty}=1) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost=0]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=1) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost=0]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=2) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=1]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=2) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=1]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=3) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=2]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=3) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=2]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=4) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=3]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=4) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=3]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=5) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=4]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=5) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=4]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=6) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=5]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=6) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=5]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=7) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=6]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=7) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=6]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=8) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=7]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=8) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=7]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=9) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=8]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=9) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=8]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=10) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=9]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=10) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=9]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=11) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=10]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=11) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=10]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=12) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=11]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=12) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=11]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=13) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=12]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=13) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=12]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=14) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=13]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=14) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=13]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=15) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=14]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=15) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=14]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=16) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=15]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=16) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=15]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=17) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=16]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=17) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=16]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=18) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=17]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=18) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=17]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=19) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=18]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=19) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=18]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=20) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=19]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}=20) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=19]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}>20) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=20]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +auto=this(variable{hascntloyalty}>20) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=20]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )! +text=Compleated ({R/W/P} can be paid with {R}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Until your next turn, up to one target creature attacks a player each combat if able. -- [+1]: Discard a card, then draw a card. -- [0]: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step. +mana={1}{R}{RW}{W} +other={1}{R}{W}{L:2} name(Pay 2 life) +type=Legendary Planeswalker +subtype=Nahiri +[/card] +[card] +name=Narset Transcendent +auto=counter(0/0,6,loyalty) +aicode=activate target(*[-creature;-land;zpos=1]|mylibrary) moveto(myhand) +auto={C(0/0,1,Loyalty)}:name(+1: Look at the top noncreature nonland) reveal:1 optionone target(*[-creature;-land]|reveal) moveTo(myHand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveTo(myLibrary) optiontwoend revealend +auto={C(0/0,-2,Loyalty)}:name(-2: Your next instant or sorcery has rebound) counter(0/0.1.ReboundActive) all(this) +auto={C(0/0,-9,Loyalty)}:name(-9: Emblem: "Your opponents can't cast noncreature spells") emblem transforms((,newability[maxCast(*[-creature])0 opponent])) forever dontremove +auto=@movedTo(*[instant;sorcery]|myStack):this(counter{0/0.1.ReboundActive}>=1) all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.NarsetExile)])) ueot && counter(0/0.-1.ReboundActive) all(this) +auto=@each my upkeep:if type(*[instant;sorcery;counter{0/0.1.NarsetExile}]|myexile)~morethan~0 then ability$!name(Choose one) choice name(Cast card from exile) activate castcard(normal) target(*[instant;sorcery;counter{0/0.1.NarsetExile}]|myexile) _ choice name(Don't cast card from exile) all(*[instant;sorcery;counter{0/0.1.NarsetExile}]|myexile) removeallcounters(0/0.-1.NarsetExile)!$ controller +text=+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. -- -2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) -- -9: You get an emblem with "Your opponents can't cast noncreature spells." +mana={2}{W}{U} +type=Legendary Planeswalker +subtype=Narset +[/card] +[card] +name=Narset of the Ancient Way +auto=counter(0/0,4,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life and produce mana) life:2 controller && if type(*[-creature]|myhand)~morethan~0 then ability$!choice add{U} _ choice add{R} _ choice add{W}!$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Draw and may discard land) draw:1 controller && ability$!name(May discard a land) may target(*[land]|myhand) reject!$ controller +auto={C(0/0,-2,Loyalty)}{D(*[-land]|myhand)}:name(-2: Draw, discard nonland and damage) draw:1 controller && damage:storedmanacost target(creature;planeswalker) +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: Cast a noncreature spell and deals 2 damage) emblem transforms((,newability[@movedTo(*[-creature]|mystack):damage:2 target(anytarget)])) forever dontremove +text=+1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. -- -2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker. -- -6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target." +mana={1}{U}{R}{W} +type=Legendary Planeswalker +subtype=Narset +[/card] +[card] +name=Narset, Parter of Veils +auto=counter(0/0,5,loyalty) +auto=@drawfoeof(player) restriction{compare(odrewcount)~morethan~1}:name(Opponent can't draw more than 1) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)])) oneshot +aicode=activate moveto(myhand) target(*[-creature;-land;zpos<=4]|mylibrary) +auto={C(0/0,-2,Loyalty)}:name(-2: Look at the top four cards) name(look) reveal:4 optionone name(Get a card) target(<1>*[-creature;-land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Each opponent can't draw more than one card each turn. -- -2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={1}{U}{U} +type=Legendary Planeswalker +subtype=Narset +[/card] +[card] +name=Nicol Bolas, Dragon-God +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and exile a card from hand or permanent) draw:1 controller && ability$! moveTo(exile) target(*|myhand,myBattlefield)!$ opponent +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature or planeswalker) destroy target(creature,planeswalker) +auto={C(0/0,-8,Loyalty)}:name(-8: Opponent who don't control a legendary loses the game) if type(creature[legendary]|opponentbattlefield)~lessthan~1 then wingame +text=Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. -- +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. -- -3: Destroy target creature or planeswalker. -- -8: Each opponent who doesn't control a legendary creature or planeswalker loses the game. +mana={U}{B}{B}{B}{R} +type=Legendary Planeswalker +subtype=Bolas +[/card] +[card] +name=Nicol Bolas, God-Pharaoh +auto=counter(0/0,7,loyalty) +aicode=activate transforms((,newability[all(*[zpos=oppofindfirsttypenonland]|opponentlibrary) moveto(myexile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[phaseaction[my end once checkex] moveto(ownerExile)],newability[all(*[zpos<=oppofindfirsttypenonland]|opponentlibrary) moveto(ownerExile)])) ueot )!])) oneshot +auto={C(0/0,2,Loyalty)}:name(+2: Exile cards from top and may cast it) reveal:1 revealzone(opponentlibrary) revealuntil(*[-land]|opponentlibrary) optionone name(Move to your exile for cast) target(*[-land]|reveal) moveto(myexile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[phaseaction[my end once checkex] moveto(ownerExile)])) ueot )! optiononeend optiontwo name(Exile other cards) all(*|reveal) moveto(ownerExile) oneshot optiontwoend revealend +auto={C(0/0,1,Loyalty)}:name(+1: Opponent exiles two cards from hand) ability$!name(Move to exile) name(Move to exile) moveto(exile) notatarget(<2>*|myhand)!$ opponent +auto={C(0/0,-4,Loyalty)}:name(-4: Deals 7 damage) ability$!name(Choose one) choice name(Damage opponent) damage:7 opponent _ choice name(Damage creature or planeswalker) damage:7 target(*[creature;planeswalker]|opponentbattlefield)!$ controller +auto={C(0/0,-12,Loyalty)}:name(-12: Exile all non-land permanents) moveTo(exile) all(*[-land]|opponentbattlefield) +text=+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. -- +1: Each opponent exiles two cards from their hand. -- -4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. -- -12: Exile each nonland permanent your opponents control. +mana={4}{U}{B}{R} +type=Legendary Planeswalker +subtype=Bolas +[/card] +[card] +name=Nicol Bolas, Planeswalker +auto=counter(0/0,5,loyalty) +auto={C(0/0,3,Loyalty)}:name(+3: Destroy target noncreature permanent) destroy target(*[-creature]|battlefield) +auto={C(0/0,-2,Loyalty)}:name(-2: Gain control of a creature) moveTo(mybattlefield) target(creature) +auto={C(0/0,-9,Loyalty)}:name(-9: Deals 7 damage, sacrifice and discards seven) target(player) damage:7 && all(this) transforms((,newability[ability$!notatarget(<7>*|mybattlefield) sacrifice!$ targetedplayer],newability[ability$!notatarget(<7>*|myhand) reject!$ targetedplayer])) +text=+3: Destroy target noncreature permanent. -- -2: Gain control of target creature. -- -9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents. +mana={4}{U}{B}{B}{R} +type=Legendary Planeswalker +subtype=Bolas +[/card] +[card] +name=Nicol Bolas, the Arisen +backside=Nicol Bolas, the Ravager +auto=counter(0/0,7,Loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Draw two cards) draw:2 controller +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 10 damage to creature or planeswalker) damage:10 target(creature,planeswalker) +auto={C(0/0,-4,Loyalty)}:name(-4: Reanimate a creature or planeswalker) target(*[creature;planeswalker]|graveyard) moveto(myBattlefield) +auto={C(0/0,-12,Loyalty)}:name(-12: Exile opponent library except one) moveTo(opponentexile) all(*[zpos<=type:*:opponentlibraryminus1minusend]|opponentlibrary) +auto={C(0/0,-12,Loyalty)}:name(-12: Exile your library except one) moveTo(myexile) all(*[zpos<=type:*:mylibraryminus1minusend]|mylibrary) +text=+2: Draw two cards. -- -3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. -- -4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. -- -12: Exile all but the bottom card of target player's library. // Nicol Bolas, the Ravager +type=Legendary Planeswalker +subtype=Bolas +color=blue,black,red +[/card] +[card] +name=Nicol Bolas, the Deceiver +auto=counter(0/0,5,loyalty) +auto={C(0/0,3,Loyalty)}:name(+3: Loses 3 life unless discard or sacrifices permanent) ability$!choice life:-3 controller choice sacrifice notatarget(*[-land]|mybattlefield) choice target(*|myhand) reject!$ opponent +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature and draw a card) destroy target(creature) and!(draw:1 controller)! +auto={C(0/0,-11,Loyalty)}:name(-11: Deals 7 damage and draw 7) damage:7 opponent and!(draw:7 controller)! +text=+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. -- -3: Destroy target creature. Draw a card. -- -11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards. +mana={5}{U}{B}{R} +type=Legendary Planeswalker +subtype=Bolas +[/card] +[card] +name=Niko Aris +auto=token(Shard)*x +auto=counter(0/0,3,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Don't target creature) donothing +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gains unblockable) target(creature|mybattlefield) transforms((,unblockable,newability[@damaged(player) from(this):moveto(hand)],newability[@damaged(*[creature;planeswalker]|battlefield) from(this):moveto(hand)])) ueot +auto={C(0/0,-1,Loyalty)}:name(-1: Create a shard) token(Shard) +auto={C(0/0,-1,Loyalty)}:name(-1: Deals 2 damage) target(creature[tapped]) damage:twicepdrewcount +text=When Niko Aris enters, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") -- +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. -- -1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. -- -1: Create a Shard token. +mana={X}{W}{U}{U} +type=Legendary Planeswalker +subtype=Niko +[/card] +[card] +name=Nissa Revane +auto=counter(0/0,2,loyalty) +aicode=activate moveTo(mybattlefield) target(creature[elf]|mylibrary) +auto={C(0/0,1,Loyalty)}:name(+1: Search a Nissa's Chosen) moveTo(mybattlefield) target(Nissa's Chosen|mylibrary) +auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life for each Elf) life:twicetype:elf:mybattlefield controller +auto={C(0/0,-7,Loyalty)}:name(-7: Search any number of Elves) reveal:plibrarycount optionone name(choose card) target(creature[elf]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +text=+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle. -- +1: You gain 2 life for each Elf you control. -- -7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle. +mana={2}{G}{G} +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa of Shadowed Boughs +auto=counter(0/0,4,Loyalty) +auto=_LANDFALL_counter(0/0,1,Loyalty) all(this) +auto={C(0/0,1,Loyalty)}:name(+1: Untap a land) target(land|myBattlefield) untap +auto={C(0/0,1,Loyalty)}:name(+1: Untap a land and becomes creature) target(land|myBattlefield) transforms((Creature Elemental,setpower=3,settoughness=3,newability[untap],haste,menace)) ueot +auto={C(0/0,-5,Loyalty)}:name(-5: May put a creature from hand or graveyard) target(creature[manacost<=type:land:myBattlefield]|myGraveyard,myHand) moveTo(myBattlefield) and!(counter(1/1,2))! +text=Landfall - Whenever a land enters under your control, put a loyalty counter on Nissa of Shadowed Boughs. -- +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. -- -5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. +mana={2}{B}{G} +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa, Ascended Animist +auto=ifnot paid(kicker) then ifnot paid(alternative) then counter(0/0,7,loyalty) +auto=if paid(alternative) then counter(0/0,5,loyalty) +auto=if paid(kicker) then counter(0/0,3,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Create horror) token(Phyrexian Horror,Creature Phyrexian Horror,hascntloyalty/hascntloyalty,green) +auto={C(0/0,-1,Loyalty)}:name(-1: Destroy artifact or enchantment) destroy target(*[artifact;enchantment]|battlefield) +auto={C(0/0,-7,Loyalty)}:name(-7: Creature gain X/X and trample) emblem transforms((,newability[lord(creature|myBattlefield) trample],newability[foreach(forest|myBattlefield) lord(creature|myBattlefield) 1/1])) ueot +text=Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. -- [-1]: Destroy target artifact or enchantment. -- [-7]: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample. +mana={3}{G}{G}{G}{G} +other={3}{G}{G}{G}{L:2} name(Pay 2 life) +autohand={3}{G}{G}{L:4}:name(Pay 4 life) activate castcard(kicked!:1:!) +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa, Genesis Mage +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Untap up to two target creature and lands) untap target(creature) && ability$!name(Untap lands) untap target(land)!$ controller +auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gets 5/5) target(creature) 5/5 ueot +auto={C(0/0,-10,Loyalty)}:name(-10: Look ten and put any amount) reveal:10 optionone name(Get a Card) target(*[creature;land]|reveal) moveTo(myBattlefield) optiononeend optiontwo all(*|reveal) moveTo(graveyard) optiontwoend revealend +text=+2: Untap up to two target creatures and up to two target lands. -- -3: Target creature gets +5/+5 until end of turn. -- -10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +mana={5}{G}{G} +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa, Nature's Artisan +auto=counter(0/0,5,loyalty) +aicode=activate target(<2>*[zpos<=2]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(land|*) then moveto(mybattlefield))! +auto={C(0/0,3,Loyalty)}:name(+3: Gain 3 Life) life:3 controller +auto={C(0/0,-4,Loyalty)}:name(-4: Reveal two and put lands on battlefield) reveal:2 optionone name(Get Lands) target(<2>land|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on hand) target(<2>*|reveal) moveto(myhand) optiontwoend revealend +auto={C(0/0,-12,Loyalty)}:name(-12: Creatures gets +5/+5 and trample) all(creature|mybattlefield) 5/5 ueot && all(creature|mybattlefield) trample ueot +text=+3: You gain 3 life. -- -4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. -- -12: Creatures you control get +5/+5 and gain trample until end of turn. +mana={4}{G}{G} +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa, Sage Animist +backside=Nissa, Vastwood Seer +auto=counter(0/0,3,loyalty) +aicode=activate transforms((,newability[if type(land[zpos=1]|mylibrary)~morethan~0 then target(land[zpos=1]|mylibrary) moveto(ownerbattlefield) else target(*[zpos=1]|mylibrary) moveto(hand)])) ueot +auto={C(0/0,1,Loyalty)}:name(+1: Reveal the top and put land on battlefield) reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) optiononeend optiontwo target(<1>*|reveal) moveto(hand) optiontwoend revealend +auto={C(0/0,-2,Loyalty)}:name(-2: Create a Legendary 4/4 Elemental named Ashaya) create(Ashaya, the Awoken World:Legendary Creature Elemental:4/4:green) +auto={C(0/0,-7,Loyalty)}:name(-7: Untap up to six land an becomes 6/6) target(land) transforms((Creature Elemental,newability[untap],setpower=6,settoughness=6)) forever +text=+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. -- -2: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. -- -7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. // Nissa, Vastwood Seer +type=Legendary Planeswalker +subtype=Nissa +color=green +[/card] +[card] +name=Nissa, Steward of Elements +auto=counter(0/0,X,loyalty) +aicode=activate transforms((,newability[if type(creature[manacost<=hascntloyalty;zpos=1]|mylibrary)~morethan~0 then all(*[zpos<=1]|mylibrary) name(Put on battlefield) moveto(mybattlefield)],newability[if type(land[zpos=1]|mylibrary)~morethan~0 then all(*[zpos<=1]|mylibrary) name(Put on battlefield) moveto(mybattlefield)])) oneshot +auto={C(0/0,2,Loyalty)}:name(+2: Scry 2) _SCRY2_ +auto={C(0/0,0,Loyalty)}: restriction{type(land[zpos=1]|mylibrary)~morethan~0} name(+0: Look top card) reveal:1 optionone name(Put on battlefield) target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={C(0/0,0,Loyalty)}: restriction{type(creature[zpos=1]|mylibrary)~morethan~0} name(+0: Look top card) reveal:1 optionone name(Put on battlefield) target(creature[manacost<=hascntloyalty]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={C(0/0,0,Loyalty)}: restriction{type(*[-creature;-land;zpos=1]|mylibrary)~morethan~0} name(+0: Look top card) reveal:1 optionone name(Put back) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(Put back) all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={C(0/0,-6,Loyalty)}:name(-6: Two lands become creatures 5/5 with flying) target(land|mybattlefield) transforms((Creature Elemental,setpower=5,settoughness=5,haste,flying,newability[untap])) ueot +text=+2: Scry 2. -- 0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. -- -6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands. +mana={X}{G}{U} +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa, Vital Force +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Untap target land and becomes 5/5) target(land) transforms((Elemental Creature,setpower=5,settoughness=5,haste,newability[untap])) uynt +auto={C(0/0,-3,Loyalty)}:name(-3: Return target permanent from your graveyard) target(*[-instant;-sorcery]|myGraveyard) moveto(myHand) +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Whenever a land enters, may draw a card") emblem transforms((,newability[@movedTo(land|mybattlefield):may draw:1 controller])) forever dontremove +text=+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. -- -3: Return target permanent card from your graveyard to your hand. -- -6: You get an emblem with "Whenever a land enters under your control, you may draw a card." +mana={3}{G}{G} +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa, Voice of Zendikar +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 0/1 Plant) token(Plant,creature plant, 0/1,green) +auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/+1 counters on creatures) all(creature|mybattlefield) counter(1/1) +auto={C(0/0,-7,Loyalty)}:name(-7: Gain life and Draw cards equal to lands) life:type:land:mybattlefield controller && draw:type:land:mybattlefield controller +text=+1: Put a 0/1 green Plant creature token onto the battlefield. -- -2: Put a +1/+1 counter on each creature you control. -- -7: You gain X life and draw X cards, where X is the number of lands you control. +mana={1}{G}{G} +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa, Who Shakes the World +auto=counter(0/0,5,loyalty) +auto=lord(forest|mybattlefield) transforms((,newability[producecolor:green])) +auto={C(0/0,1,Loyalty)}:name(+1: Put three +1/+1 counters on a target land) target(*[land;-creature]|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],vigilance,haste,newability[untap])) forever +auto={C(0/0,-8,Loyalty)}:name(-8: Search forests and get Emblem: "Indescrutible lands") reveal:plibrarycount optionone name(choose card) target(land[forest]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(mybattlefield) and!( emblem transforms((,newability[lord(land|myBattlefield) indestructible])) forever dontremove ) forever oneshot)! afterrevealedend revealend +text=Whenever you tap a Forest for mana, add an additional {G}. -- +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. -- -8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. +mana={3}{G}{G} +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa, Worldwaker +auto=counter(0/0,3,loyalty) +aicode=activate moveTo(mybattlefield) target(land[basic]|mylibrary) and!( becomes(Elemental Creature,4/4,trample) forever )! oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Target land becomes 4/4 Elemental) target(land|mybattlefield) becomes(Elemental Creature,4/4,trample) forever +auto={C(0/0,1,Loyalty)}:name(+1: Untap up to four forests) target(forest|mybattlefield) untap +auto={C(0/0,-7,Loyalty)}:name(-7: Search any number of lands and becomes 4/4 Elementals) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(mybattlefield) and!( becomes(Elemental Creature,4/4,trample) forever )! oneshot)! afterrevealedend revealend +text=+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. -- +1: Untap up to four target Forests. -- -7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands. +mana={3}{G}{G} +type=Legendary Planeswalker +subtype=Nissa +[/card] +[card] +name=Ob Nixilis Reignited +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and lose 1 life) draw:1 && life:-1 controller +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature) destroy target(creature) +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever a player draws, opponent loses 2 life") emblem transforms((,newability[@drawof(player):life:-2 opponent],newability[@drawfoeof(player):life:-2 opponent])) forever dontremove +text=+1: You draw a card and you lose 1 life. -- -3: Destroy target creature. -- -8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."-- Starting Loyalty (5) +mana={3}{B}{B} +type=Legendary Planeswalker +subtype=Nixilis +[/card] +[card] +name=Ob Nixilis of the Black Oath +abilities=canbecommander +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Each opponent loses 1 life...) lifeleech:-1 opponent +auto={C(0/0,-2,Loyalty)}:name(-2: Create a 5/5 black Demon with flying...) token(Demon,Creature Demon,5/5,black,flying) && life:-2 controller +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "{1}{B}, sacrifice a creature: Draw X and gain X life") emblem transforms((,newability[{1}{B}{S(creature|myBattlefield)}:draw:storedpower && life:storedpower])) forever dontremove +text=+2: Each opponent loses 1 life. You gain life equal to the life lost this way. -- -2: Create a 5/5 black Demon creature token with flying. You lose 2 life. -- -8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power." -- Ob Nixilis of the Black Oath can be your commander. +mana={3}{B}{B} +type=Legendary Planeswalker +subtype=Nixilis +[/card] +[card] +name=Ob Nixilis, the Hate-Twisted +auto=counter(0/0,5,loyalty) +auto=@drawfoeof(player):damage:1 opponent +auto={C(0/0,-2,Loyalty)}:name(-2: Destroy target creature and draw two cards) destroy target(creature) && draw:2 targetcontroller +text=Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. -- -2: Destroy target creature. Its controller draws two cards. +mana={3}{B}{B} +type=Legendary Planeswalker +subtype=Nixilis +[/card] +[card] +name=Oko, Thief of Crowns +auto=counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Create food) _FOOD_ +auto={C(0/0,1,Loyalty)}:name(+1: Transform artifact or creature) target(*[creature;artifact]|battlefield) transforms((Creature Elk,newcolors[green],setpower=3,settoughness=3,newability[loseabilities])) forever +auto={C(0/0,-5,Loyalty)}:name(-5: Exchange control) target(*[creature;artifact]|mybattlefield) moveto(opponentbattlefield) and!( target(other creature[power<=3]|opponentbattlefield) moveto(mybattlefield) )! +text=+2: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. -- -5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less. +mana={1}{G}{U} +type=Legendary Planeswalker +subtype=Oko +[/card] +[card] +name=Oko, the Trickster +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Counters) counter(1/1,2) target(creature|myBattlefield) +auto={C(0/0,0,Loyalty)}:name(0: Copy and Prevent) target(creature|myBattlefield) copy ueot && transforms((,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,-7,Loyalty)}:name(-7: Power and Trample) all(creature|myBattlefield) transforms((,setpower=10,settoughness=10)) ueot && all(creature|myBattlefield) trample ueot +text=+1: Put two +1/+1 counters on up to one target creature you control. -- 0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. -- -7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample. +mana={4}{G}{U} +type=Legendary Planeswalker +subtype=Oko +[/card] +[card] +name=Personal Decoy +abilities=exiledeath +auto=counter(0/0,lifetotal,loyalty) +auto=lord(creature|opponentBattlefield) cantattack +auto={C(0/0,1,Loyalty)}:name(+1: Gain 1 life) life:1 controller +auto={C(0/0,-4,Loyalty)}:name(-4: Draw a card) draw:1 controller +text=Personal Decoy enters with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked. -- +1: You gain 1 life. -- -4: Draw a card. +mana={5}{W}{U} +type=Planeswalker +subtype=Duck +[/card] +[card] +name=Professor Onyx +auto=counter(0/0,5,Loyalty) +auto=@movedto(*[instant;sorcery]|mystack):name(Gain life) life:2 controller && life:-2 opponent +aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) ueot +auto={C(0/0,1,Loyalty)}:name(+1: Lose life and look cards) life:-1 controller && name(Look top cards) reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={C(0/0,-3,Loyalty)}:name(-3: Sacrifice creature) ability$!name(Sacrifice creature) name(Sacrifice creature) sacrifice notatarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ opponent +auto={C(0/0,-8,Loyalty)}:name(-8: Discard or lose life) name(-8: Discard or lose life) life:-7minusohandcountminusend opponent && life:-7minusohandcountminusend opponent && life:-7minusohandcountminusend opponent && ability$!name(Choose cards) name(Choose cards) target(<7>*|myhand) transforms((,newability[choice name(Discard this card) reject],newability[choice name(Lose 3 life) life:-3 controller])) oneshot!$ opponent +text=Magecraft - Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. -- +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -- -3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. -- -8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. +mana={4}{B}{B} +type=Legendary Planeswalker +subtype=Liliana +[/card] +[card] +name=Ral Zarek +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Tap and untap other permanent) tap(noevent) target(*) && ability$!untap target(other *)!$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 3 damage to any target) damage:3 target(anytarget) +auto={C(0/0,-7,Loyalty)}:name(-7: Flip five coins and take an extra turn for each head) flipacoin winability turns:+1 controller winabilityend flipend && flipacoin winability turns:+1 controller winabilityend flipend && flipacoin winability turns:+1 controller winabilityend flipend && flipacoin winability turns:+1 controller winabilityend flipend && flipacoin winability turns:+1 controller winabilityend flipend +text=+1: Tap target permanent, then untap another target permanent. -- -2: Ral Zarek deals 3 damage to target creature or player. -- -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads. +mana={2}{U}{R} +type=Legendary Planeswalker +subtype=Ral +[/card] +[card] +name=Ral, Caller of Storms +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 3 damage divided to any target) thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller +auto={C(0/0,-7,Loyalty)}:name(-7: Draw 7 cards and deals 7 to each creature) draw:7 controller && damage:7 all(creature|opponentBattlefield) +text=+1: Draw a card. -- -2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. -- -7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control. +mana={4}{U}{R} +type=Legendary Planeswalker +subtype=Ral +[/card] +[card] +name=Ral, Crackling Wit +auto=counter(0/0,4,loyalty) +auto=@movedTo(*[-creature]|mystack):counter(0/0,1,Loyalty) +auto={C(0/0,+1,Loyalty)}:create(otter:creature otter:1/1:blue:red) and!( transforms((,newability[@movedTo(*[-creature]|mystack):1/1 ueot])) forever )! +auto={C(0/0,-3,Loyalty)}:draw:3 && transforms((,newability[target(<2>*|myhand) reject])) forever +auto={C(0/0,-10,Loyalty)}:emblem transforms((,newability[@movedTo(*[instant;sorcery]|mystack) from(mycastingzone):all(trigger) transforms((,newability[activate castcard(copied noevent)],newability[activate castcard(copied noevent)],newability[activate castcard(copied noevent)]))])) forever dontremove +text=Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. -- [+1]: Create a 1/1 blue and red Otter creature token with prowess. -- [-3]: Draw three cards, then discard two cards. -- [-10]: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) +mana={2}{U}{R} +type=Legendary Planeswalker +subtype=Ral +[/card] +[card] +name=Ral, Izzet Viceroy +auto=counter(0/0,4,loyalty) +aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(myhand) and!(deplete:1)!],newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:1)!])) ueot +auto={C(0/0,1,Loyalty)}:name(+1: Look the top two, put one in hand other graveyard) name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto={C(0/0,-3,Loyalty)}:name(-3: Deals damage for each instant and sorcery) target(creature) damage:type:*[instant;sorcery]:myexilepluspginstantsorceryplusend +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever cast spell, deals 4 damage, draw two cards") emblem transforms((,newability[@movedTo(*[instant;sorcery]|myStack):draw:2 controller && damage:4 target(anytarget)])) forever dontremove +text=+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. -- -3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- -8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards." +mana={3}{U}{R} +type=Legendary Planeswalker +subtype=Ral +[/card] +[card] +name=Ral, Storm Conduit +auto=counter(0/0,4,loyalty) +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto=@movedTo(*[instant;sorcery]|myStack):ability$!name(Choose one) choice name(Damage opponent) damage:1 target(opponent) _ choice name(Damage Planeswalker) damage:1 target(planeswalker)!$ controller +auto={C(0/0,2,Loyalty)}:name(+2: Scry: 1) _SCRY1_ +auto={C(0/0,-2,Loyalty)}:name(-2: Whenever cast instant or sorcery copy spell) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot +text=Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. -- +2: Scry 1. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +mana={2}{U}{R} +type=Legendary Planeswalker +subtype=Ral +[/card] +[card] +name=Rowan, Fearless Sparkmage +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: +3/0 and First Strike) target(creature) 3/0 ueot && first strike ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 1 damage and can't block) target(creature) damage:1 && cantblock ueot +auto={C(0/0,-9,Loyalty)}:name(-9: Gain control of creatures) all(creature|battlefield) moveTo(mybattlefield) && all(creature|battlefield) transforms((,newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot oneshot +text=+1: Up to one target creature gets +3/+0 and gains first strike until end of turn. -- -2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. -- -9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. +mana={3}{R}{R} +type=Legendary Planeswalker +subtype=Rowan +[/card] +[card] +name=Rowan, Scholar of Sparks +other={4}{U} name(Will, Scholar of Frost) +otherrestriction=can play planeswalker,compare(isflipped)~equalto~1 +restriction=compare(isflipped)~equalto~0 +anyzone={0}:doubleside(Will, Scholar of Frost) +autostack=if paid(alternative) then name(Will, Scholar of Frost) name(Will, Scholar of Frost) flip(Will, Scholar of Frost) forcetype(Legendary Planeswalker) +auto=if paid(alternative) then counter(0/0,4,Loyalty) else counter(0/0,2,loyalty) +auto=this(variable{isflipped}<1) lord(instant,sorcery|mycastingzone) altercost(colorless,-1) +auto=this(variable{isflipped}<1) {C(0/0,1,Loyalty)}:name(+1: Deals damage) name(+1: Deals damage) if compare(pdrewcount)~lessthan~3 then damage:1 opponent else damage:3 opponent +auto=this(variable{isflipped}<1) {C(0/0,-4,Loyalty)}:name(-4: Emblem copy spells) name(-4: Emblem copy spells) emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[pay[[{2}]] name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever])) forever dontremove +text=Instant and sorcery spells you cast cost {1} less to cast. -- +1: Rowan, Scholar of Sparks deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead. -- -4: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay 2. If you do, copy that spell. You may choose new targets for the copy." // {4}{U} Will, Scholar of Frost +mana={2}{R} +type=Legendary Planeswalker +subtype=Rowan +[/card] +[card] +name=Saheeli Rai +auto=counter(0/0,3,loyalty) +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Scry and deals 1 damage) _SCRY1_ && damage:1 opponent +auto={C(0/0,-2,Loyalty)}:name(-2: Create a copy of artifact or creature) target(*[creature;artifact]|myBattlefield) clone with(treason,haste) addtype(artifact) +auto={C(0/0,-7,Loyalty)}:name(-7: Search three different artifacts) reveal:plibrarycount optionone name(choose cards) target(artifact|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend +text=+1: Scry 1. Saheeli Rai deals 1 damage to each opponent. -- -2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. -- -7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle. +mana={1}{U}{R} +type=Legendary Planeswalker +subtype=Saheeli +[/card] +[card] +name=Saheeli, Filigree Master +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Scry 1) scry:1 scrycore delayed transforms((,newability[if type(artifact|mybattlefield)~morethan~0 then choice name(Don't tap artifact) name(Don't tap artifact) donothing],newability[if type(artifact|mybattlefield)~morethan~0 then choice name(Tap artifact) name(Tap artifact) target(artifact|mybattlefield) tap && draw:1 controller])) oneshot scrycoreend scryend +auto={C(0/0,-2,Loyalty)}:name(-2: Create thopters) _THOPTERTOKEN_*2 and!( transforms((,haste)) ueot )! +auto={C(0/0,-4,Loyalty)}:name(-4: Emblem for artifact creatures) emblem transforms((,newability[lord(creature[artifact]|mybattlefield) 1/1],newability[lord(artifact|mycastingzone) changecost(colorless:-1) forcedalive])) forever dontremove +text=[+1]: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. -- [-2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. -- [-4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast." +mana={2}{U}{R} +type=Legendary Planeswalker +subtype=Saheeli +[/card] +[card] +name=Saheeli, Sublime Artificer +auto=counter(0/0,5,loyalty) +auto=@movedTo(*[-creature]|mystack):_SERVOTOKEN_ +auto={C(0/0,-2,Loyalty)}:name(-2: Create a copy of target artifact) target(artifact) transforms((,newability[copy target(*[artifact;creature]|mybattlefield)],newability[becomes(artifact)])) ueot +text=Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. -- -2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types. +mana={1}{UR}{UR} +type=Legendary Planeswalker +subtype=Saheeli +[/card] +[card] +name=Saheeli, the Gifted +abilities=canbecommander +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Servo) _SERVOTOKEN_ +auto={C(0/0,1,Loyalty)}:name(-1: The next spell has affinity for artifacts) target(*|mycastingzone) transforms((,newability[affinityartifacts])) ueot +auto={C(0/0,-7,Loyalty)}:name(-7: Create a token for each artifact) clone all(artifact|mybattlefield) with(unearth) +text=+1: Create a 1/1 colorless Servo artifact creature token. -- +1: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it. -- -7: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step. -- Saheeli, the Gifted can be your commander. +mana={2}{U}{R} +type=Legendary Planeswalker +subtype=Saheeli +[/card] +[card] +name=Samut, Tyrant Smasher +auto=counter(0/0,5,loyalty) +auto=lord(other creature|myBattlefield) haste +aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot +auto={C(0/0,-1,Loyalty)}:name(-1: Creature gains +2/+1, haste and scry 1) target(creature) transforms((,newability[2/1],haste)) ueot && _SCRY1_ +text=Creatures you control have haste. -- -1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. +mana={2}{RG}{RG} +type=Legendary Planeswalker +subtype=Samut +[/card] +[card] +name=Samut, the Tested +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gains double strike) target(creature) transforms((,double strike)) ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Divided 2 damage) thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller ueot +auto={C(0/0,-7,Loyalty)}:name(-7: Search two creature or planeswalker) moveto(mybattlefield) target(*[creature;planeswalker]|mylibrary) +text=+1: Up to one target creature gains double strike until end of turn. -- -2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- -7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle. +mana={2}{R}{G} +type=Legendary Planeswalker +subtype=Samut +[/card] +[card] +name=Sarkhan Unbroken +auto=counter(0/0,4,Loyalty) +aicode=activate moveto(myBattlefield) notAtarget(creature[dragon]|mylibrary) +auto={C(0/0,1,Loyalty)}:name(+1: Draw card and add mana of any color) draw:1 controller && ability$!name(Choose one) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller +auto={C(0/0,-2,Loyalty)}:name(-2: Create a 4/4 Dragon) token(Dragon,Creature Dragon,4/4,red,flying) +auto={C(0/0,-8,Loyalty)}:name(-8: Search for any number of dragons) reveal:plibrarycount optionone name(choose card) target(creature[dragon]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend asSorcery +text=+1: Draw a card, then add one mana of any color. -- -2: Put a 4/4 red Dragon creature token with flying onto the battlefield. -- -8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle. -- Starting Loyalty (4) +mana={2}{G}{U}{R} +type=Legendary Planeswalker +subtype=Sarkhan +[/card] +[card] +name=Sarkhan Vol +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Creatures gets +1/+1 and haste) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) haste +auto={C(0/0,-2,Loyalty)}:name(-2: Gain control of a creature and untap it) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto={C(0/0,-6,Loyalty)}:name(-6: Create five 4/4 Dragons) token(Dragon,Creature Dragon,4/4,red,flying)*5 +text=+1: Creatures you control get +1/+1 and gain haste until end of turn. -- -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- -6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield. +mana={2}{R}{G} +type=Legendary Planeswalker +subtype=Sarkhan +[/card] +[card] +name=Sarkhan the Mad +auto=counter(0/0,7,loyalty) +aicode=activate moveto(myhand) and!( dynamicability )! notatarget(<1>*[zpos=1]|mylibrary) +auto={C(0/0,0,Loyalty)}:name(+0: Reveal top, put in hand and deals damage) Reveal:1 revealzone(mylibrary) revealuntil(*|mylibrary) optionone name(put in hand) target(*|reveal) moveto(myhand) optiononeend afterrevealed all(this) damage:revealedmana afterrevealedend revealend +auto={C(0/0,-2,Loyalty)}:name(-2: Target creature controller sacrifice and create a 5/5 Dragon) target(creature) sacrifice and!( _DRAGONTOKEN_ targetcontroller )! +auto={C(0/0,-4,Loyalty)}:name(-4: All dragons deals damage to a player) all(creature[dragon]|mybattlefield) transforms((,newability[target(player) dynamicability])) oneshot +text=0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value. -- -2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield. -- -4: Each Dragon creature you control deals damage equal to its power to target player. +mana={3}{B}{R} +type=Legendary Planeswalker +subtype=Sarkhan +[/card] +[card] +name=Sarkhan the Masterless +auto=counter(0/0,5,loyalty) +auto=@combat(blocked) source(creature[attacking]|opponentBattlefield):all(trigger[from]) damage:type:dragon:myBattlefield +auto={C(0/0,1,Loyalty)}:name(+1: Planeswalkers into a 4/4 Dragons) all(planeswalker|myBattlefield) becomes(dragon creature,4/4,red,flying) ueot +auto={C(0/0,-3,Loyalty)}:name(-3: Create a 4/4 red Dragon with flying) create(Dragon:Creature Dragon:4/4:red:flying) +text=Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. -- +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. -- -3: Create a 4/4 red Dragon creature token with flying. +mana={3}{R}{R} +type=Legendary Planeswalker +subtype=Sarkhan +[/card] +[card] +name=Sarkhan, Dragonsoul +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage to opponent and all his creatures) damage:1 opponent && damage:1 all(creature|opponentBattlefield) +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to a player or planeswalker) ability$!name(Choose one) choice name(Damage player) damage:4 target(player) _ choice name(Damage planeswalker) damage:4 target(planeswalker)!$ controller +auto={C(0/0,-9,Loyalty)}:name(-9: Search any number of dragons) moveTo(myBattlefield) target(creature[Dragon]|myLibrary) && shuffle +text=+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. -- -3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. -- -9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle. +mana={4}{R}{R} +type=Legendary Planeswalker +subtype=Sarkhan +[/card] +[card] +name=Sarkhan, Fireblood +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Discard and draw) ability$!may _DISCARD&DRAW_ !$ controller +auto={C(0/0,1,Loyalty)}:name(+1: Add two mana in any combination of colors) if type(dragon|mycastingzone)~morethan~0 then thisforeach(variable{2}) ability$!name(add mana) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W}!$ controller +auto={C(0/0,-7,Loyalty)}:name(-7: Create four 5/5 Dragons) _DRAGONTOKEN_*4 +text=+1: You may discard a card. If you do, draw a card. -- +1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells. -- -7: Create four 5/5 red Dragon creature tokens with flying. +mana={1}{R}{R} +type=Legendary Planeswalker +subtype=Sarkhan +[/card] +[card] +name=Sarkhan, Wanderer to Shiv +auto=counter(0/0,4,Loyalty) +auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualPayX}]|myzones) anytypeofmana])) forever dontremove +auto={C(0/0,1,Loyalty)}:name(+1: Dragon cards cost 1 less) all(dragon|myhand) transforms((,newability[changecost(colorless:-1)],newability[counter(0/0.1.PerpetualPayX)])) forever +auto={C(0/0,0,Loyalty)}:name(0: Conjure a Shivan Dragon) conjure cards(Shivan Dragon) zone(myhand) +auto={C(0/0,-2,Loyalty)}:name(-2: Deals damage) damage:3 target(creature|battlefield) +text=+1: Dragon cards in your hand perpetually gain "This spell costs {1} less to cast" and "You may pay {X} rather than pay this spell's mana cost, where X is its mana value." -- 0: Conjure a Shivan Dragon card into your hand. -- -2: Sarkhan, Wanderer to Shiv deals 3 damage to target creature. +mana={3}{R} +type=Legendary Planeswalker +subtype=Sarkhan +[/card] +[card] +name=Sarkhan, the Dragonspeaker +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Transforms into a 4/4 Dragon) transforms((Legendary Creature Dragon,setpower=4,settoughness=4,indestructible,flying,haste)) ueot +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to a creature) damage:4 target(creature) +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Grafted Skullcap") emblem transforms((,newability[@each my draw:draw:2 controller],newability[@each my end:moveTo(graveyard) all(*|myhand)])) forever dontremove +mana={3}{R}{R} +text=+1 Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.) -- -3: Sarkhan, the Dragonspeaker deals 4 damage to target creature. -- -6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand." -- Starting Loyalty (4) +type=Legendary Planeswalker +subtype=Sarkhan +[/card] +[card] +name=Serra the Benevolent +auto=counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Creatures you control with flying gets +1/+1) all(creature[flying]|myBattlefield) 1/1 ueot +auto={C(0/0,-3,Loyalty)}:name(-3: Create a White Creature Angel 4/4) token(Angel,Creature Angel,4/4,white,flying,vigilance) +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Worship") this(variable{worshipped} >= 1) transforms((,newability[reduceto:1])) forever dontremove +text=+2: Creatures you control with flying get +1/+1 until end of turn. -- -3: Create a 4/4 white Angel creature token with flying and vigilance. -- -6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead." +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Serra +[/card] +[card] +name=Sorin Markov +auto=counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: deals 2 damage to a creature and gain life...) damage:2 target(anytarget) && life:2 controller +auto={C(0/0,-3,Loyalty)}:name(-3: Target opponent's life total becomes 10) lifeset:10 opponent +auto={C(0/0,-7,Loyalty)}:name(-7: you control target player -'Loses turn'-) turns:-1 opponent +text=+2: Sorin Markov deals 2 damage to any target and you gain 2 life. -- -3: Target opponent's life total becomes 10. -- -7: You control target player during that player's next turn. +mana={3}{B}{B}{B} +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Sorin the Mirthless +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Look top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[choice name(Put in hand) life:-manacost controller],newability[choice name(Put back in library) moveto(mylibrary)])) oneshot )! +auto={C(0/0,-2,Loyalty)}:name(-2: Create Vampire) token(Vampire,Creature Vampire,2/3,black,flying,lifelink) +auto={C(0/0,-7,Loyalty)}:name(-7: Deal 13 damage) damage:13 target(anytarget) && life:13 controller +text=+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. -- -2: Create a 2/3 black Vampire creature token with flying and lifelink. -- -7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life. +mana={2}{B}{B} +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Sorin, Grim Nemesis +auto=counter(0/0,6,loyalty) +aicode=activate moveto(myhand) and!(transforms((,newability[life:-manacost opponent])) ueot)! notatarget(<1>*[zpos=1]|mylibrary) +auto={C(0/0,1,Loyalty)}:name(+1: Reveal and deals damage) reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost opponent])) oneshot optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend +auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage and gain 1 life) damage:1 target(creature,planeswalker) && life:1 controller +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage and gain 2 life) damage:2 target(creature,planeswalker) && life:2 controller +auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage and gain 3 life) damage:3 target(creature,planeswalker) && life:3 controller +auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage and gain 4 life) damage:4 target(creature,planeswalker) && life:4 controller +auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage and gain 5 life) damage:5 target(creature,planeswalker) && life:5 controller +auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage and gain 6 life) damage:6 target(creature,planeswalker) && life:6 controller +auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage and gain 7 life) damage:7 target(creature,planeswalker) && life:7 controller +auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage and gain 8 life) damage:8 target(creature,planeswalker) && life:8 controller +auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage and gain 9 life) damage:9 target(creature,planeswalker) && life:9 controller +auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage and gain 10 life) damage:10 target(creature,planeswalker) && life:10 controller +auto={C(0/0,-11,Loyalty)}:name(-11: Deals 11 damage and gain 11 life) damage:11 target(creature,planeswalker) && life:11 controller +auto={C(0/0,-12,Loyalty)}:name(-12: Deals 12 damage and gain 12 life) damage:12 target(creature,planeswalker) && life:12 controller +auto={C(0/0,-13,Loyalty)}:name(-13: Deals 13 damage and gain 13 life) damage:13 target(creature,planeswalker) && life:13 controller +auto={C(0/0,-14,Loyalty)}:name(-14: Deals 14 damage and gain 14 life) damage:14 target(creature,planeswalker) && life:14 controller +auto={C(0/0,-15,Loyalty)}:name(-15: Deals 1 damage and gain 15 life) damage:15 target(creature,planeswalker) && life:15 controller +auto={C(0/0,-9,Loyalty)}:token(Vampire,Creature Vampire Knight,1/1,black,lifelink)*highestlifetotal +text=+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value. -- -X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. -- -9: Put a number of 1/1 black Vampire Knight creature tokens with lifelink onto the battlefield equal to the highest life total among all players. +mana={4}{W}{B} +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Sorin, Imperious Bloodlord +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Deathtouch and Lifelink) target(creature|myBattlefield) transforms((,deathtouch,lifelink,newability[if cantargetcard(*[vampire]|*) then counter(1/1)])) ueot +auto={C(0/0,1,Loyalty)}:name(+1: Sacrifice and deal 3 damage) may sacrifice notatarget(Vampire|mybattlefield) and!( damage:3 target(anytarget) )! +auto={C(0/0,-3,Loyalty)}:name(-3: Put a Vampire from your hand onto the battlefield) moveto(myBattlefield) target(creature[vampire]|myHand) +text=+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. -- +1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. -- -3: You may put a Vampire creature card from your hand onto the battlefield. +mana={2}{B} +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Sorin, Lord of Innistrad +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Vampire) token(Vampire,Creature Vampire,1/1,black,lifelink) +auto={C(0/0,-2,Loyalty)}:name(-2: Emblem: "Creatures get +1/+0") emblem transforms((,newability[lord(creature|mybattlefield) 1/0])) forever dontremove +auto={C(0/0,-6,Loyalty)}:name(-6: Destroy up to three and reanimate) target(*[creature;planeswalker]|battlefield) destroy and!(moveto(mybattlefield))! +text=+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield. -- -2: You get an emblem with "Creatures you control get +1/+0." -- -6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control. +mana={2}{W}{B} +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Sorin, Ravenous Neonate +auto=counter(0/0,3,loyalty) +auto=_EXTORT_ +auto={C(0/0,+2,Loyalty)}:_FOOD_ +auto={C(0/0,-1,Loyalty)}:target(anytarget) damage:lifegain +auto={C(0/0,-6,Loyalty)}:target(creature) moveTo(myBattlefield) and!( transforms((Vampire,newability[if type(other *[white]|myBattlefield)~morethan~1 then counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever )! +text=Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) -- [+2]: Create a Food token. -- [-1]: Sorin, Ravenous Neonate deals damage equal to the amount of life you gained this turn to any target. -- [-6]: Gain control of target creature. It becomes a Vampire in addition to its other types. Put a lifelink counter on it if you control a white permanent other than that creature or Sorin. +color=black,white +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Sorin, Solemn Visitor +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Creatures gets +1/+0 and Lifelink) emblem transforms((,newability[lord(creature|mybattlefield) 1/0],newability[lord(creature|mybattlefield) lifelink])) uynt +auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 vampire) token(Vampire,Creature Vampire,2/2,black,flying) +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "At the beginning sacrifice") emblem transforms((,newability[@each opponent upkeep:ability$!name(sacrifice creature) notAtarget(creature|mybattlefield) sacrifice!$ opponent])) forever dontremove +mana={2}{W}{B} +text=+1: Until your next turn, creatures you control get +1/+0 and gain lifelink. -- -2: Put a 2/2 black Vampire creature token with flying onto the battlefield. -- -6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature." -- Starting Loyalty (4) +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Sorin, Vampire Lord +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Creature gets +2/+0) target(creature) 2/0 ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Deals 4 damage and gains 4 life) life:4 controller && damage:4 target(anytarget) +auto={C(0/0,-8,Loyalty)}:name(-8: Vampires gain: "Gain control of a creature") all(creature[vampire]|mybattlefield) transforms((,newability[{T}:moveTo(mybattlefield) target(creature)])) ueot +text=+1: Up to one target creature gets +2/+0 until end of turn. -- -2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life. -- -8: Until end of turn, each Vampire you control gains " {T}: Gain control of target creature." +mana={4}{B}{B} +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Sorin, Vengeful Bloodlord +auto=counter(0/0,4,loyalty) +auto=this(variable{controllerturn}>0) lord(*[creature;planeswalker]|myBattlefield) lifelink ueot +auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage) damage:1 target(player,planeswalker) +auto={C(0/0,-1,Loyalty)}:name(-1: Reanimate as a Vampire) target(creature[manacost=1]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-2,Loyalty)}:name(-2: Reanimate as a Vampire) target(creature[manacost=2]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-3,Loyalty)}:name(-3: Reanimate as a Vampire) target(creature[manacost=3]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-4,Loyalty)}:name(-4: Reanimate as a Vampire) target(creature[manacost=4]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-5,Loyalty)}:name(-5: Reanimate as a Vampire) target(creature[manacost=5]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-6,Loyalty)}:name(-6: Reanimate as a Vampire) target(creature[manacost=6]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-7,Loyalty)}:name(-7: Reanimate as a Vampire) target(creature[manacost=7]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-8,Loyalty)}:name(-8: Reanimate as a Vampire) target(creature[manacost=8]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-9,Loyalty)}:name(-9: Reanimate as a Vampire) target(creature[manacost=9]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-10,Loyalty)}:name(-10: Reanimate as a Vampire) target(creature[manacost=10]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-11,Loyalty)}:name(-11: Reanimate as a Vampire) target(creature[manacost=11]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-12,Loyalty)}:name(-12: Reanimate as a Vampire) target(creature[manacost=12]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-13,Loyalty)}:name(-13: Reanimate as a Vampire) target(creature[manacost=13]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-14,Loyalty)}:name(-14: Reanimate as a Vampire) target(creature[manacost=14]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-15,Loyalty)}:name(-15: Reanimate as a Vampire) target(creature[manacost=15]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-16,Loyalty)}:name(-16: Reanimate as a Vampire) target(creature[manacost=16]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-17,Loyalty)}:name(-17: Reanimate as a Vampire) target(creature[manacost=17]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-18,Loyalty)}:name(-18: Reanimate as a Vampire) target(creature[manacost=18]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-19,Loyalty)}:name(-19: Reanimate as a Vampire) target(creature[manacost=19]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +auto={C(0/0,-20,Loyalty)}:name(-20: Reanimate as a Vampire) target(creature[manacost=20]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever +text=As long as it's your turn, creatures and planeswalkers you control have lifelink. -- +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. -- -X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types. +mana={2}{W}{B} +type=Legendary Planeswalker +subtype=Sorin +[/card] +[card] +name=Tamiyo, Collector of Tales +auto=counter(0/0,5,loyalty) +auto=name(SORRY CANT CODE YET) +auto={C(0/0,1,Loyalty)}:name(+1: Look four and move creature to hand) reveal:4 optionone name(Get creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend +auto={C(0/0,1,Loyalty)}:name(+1: Look four and move instant to hand) reveal:4 optionone name(Get instant) target(instant|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend +auto={C(0/0,1,Loyalty)}:name(+1: Look four and move sorcery to hand) reveal:4 optionone name(Get sorcery) target(sorcery|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend +auto={C(0/0,1,Loyalty)}:name(+1: Look four and move enchantment to hand) reveal:4 optionone name(Get enchantment) target(enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend +auto={C(0/0,1,Loyalty)}:name(+1: Look four and move planeswalker to hand) reveal:4 optionone name(Get planeswalker) target(planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend +auto={C(0/0,1,Loyalty)}:name(+1: Look four and move artifact to hand) reveal:4 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend +auto={C(0/0,1,Loyalty)}:name(+1: Look four and move tribal to hand) reveal:4 optionone name(Get tribal) target(tribal|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend +auto={C(0/0,-3,Loyalty)}:name(-3: Return target card from graveyard) moveTo(myHand) target(*|myGraveyard) +text=Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. -- +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. -- -3: Return target card from your graveyard to your hand. +mana={2}{G}{U} +type=Legendary Planeswalker +subtype=Tamiyo +[/card] +[card] +name=Tamiyo, Compleated Sage +auto=ifnot paid(alternative) then counter(0/0,5,loyalty) +auto=if paid(alternative) then counter(0/0,3,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Tap artifact or creature) target(*[artifact;creature]|battlefield) freeze +auto={C(0/0,+1,Loyalty)}:name(+1: Don't tap anything) donothing +auto={C(0/0,0,Loyalty)}:name(0: Exile and copy with cost 0) target(*[-land&manacost=0]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-1,Loyalty)}:name(-1: Exile and copy with cost 1) target(*[-land&manacost=1]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-2,Loyalty)}:name(-2: Exile and copy with cost 2) target(*[-land&manacost=2]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-3,Loyalty)}:name(-3: Exile and copy with cost 3) target(*[-land&manacost=3]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-4,Loyalty)}:name(-4: Exile and copy with cost 4) target(*[-land&manacost=4]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-5,Loyalty)}:name(-5: Exile and copy with cost 5) target(*[-land&manacost=5]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-6,Loyalty)}:name(-6: Exile and copy with cost 6) target(*[-land&manacost=6]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-7,Loyalty)}:name(-7: Exile and copy with cost 7) target(*[-land&manacost=7]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-8,Loyalty)}:name(-8: Exile and copy with cost 8) target(*[-land&manacost=8]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-9,Loyalty)}:name(-9: Exile and copy with cost 9) target(*[-land&manacost=9]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-10,Loyalty)}:name(-10: Exile and copy with cost 10) target(*[-land&manacost=10]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-11,Loyalty)}:name(-11: Exile and copy with cost 11) target(*[-land&manacost=11]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-12,Loyalty)}:name(-12: Exile and copy with cost 12) target(*[-land&manacost=12]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-13,Loyalty)}:name(-13: Exile and copy with cost 13) target(*[-land&manacost=13]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-14,Loyalty)}:name(-14: Exile and copy with cost 14) target(*[-land&manacost=14]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-15,Loyalty)}:name(-15: Exile and copy with cost 15) target(*[-land&manacost=15]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-16,Loyalty)}:name(-16: Exile and copy with cost 16) target(*[-land&manacost=16]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-17,Loyalty)}:name(-17: Exile and copy with cost 17) target(*[-land&manacost=17]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-18,Loyalty)}:name(-18: Exile and copy with cost 18) target(*[-land&manacost=18]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-19,Loyalty)}:name(-19: Exile and copy with cost 19) target(*[-land&manacost=19]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-20,Loyalty)}:name(-20: Exile and copy with cost 20) target(*[-land&manacost=20]|mygraveyard) moveto(myexile) and!( clone )! +auto={C(0/0,-7,Loyalty)}:name(-7: Create tamiyo's notebook) token(Tamiyo's Notebook) +text=Compleated ({G/U/P} can be paid with {G}, {U}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step. -- [-X]: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card. -- [-7]: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card." +mana={2}{G}{GU}{U} +other={2}{G}{U}{L:2} name(Pay 2 life) +type=Legendary Planeswalker +subtype=Tamiyo +[/card] +[card] +name=Tamiyo, Field Researcher +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Creatures deal damage causes to draw a card) target(creature) transforms((,newability[@combatdamaged(player) from(this):draw:1 controller])) uynt oneshot +auto={C(0/0,-2,Loyalty)}:name(-2: Tap permanent and doesn't untap) target(*[-land]) freeze +auto={C(0/0,-7,Loyalty)}:name(-7: Draw three and Emblem cast zero) draw:3 controller && emblem transforms((,newability[lord(*[-land]|myhand) zerocast])) forever dontremove +text=+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. -- -2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. -- -7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs." +mana={1}{G}{W}{U} +type=Legendary Planeswalker +subtype=Tamiyo +[/card] +[card] +name=Tamiyo, Seasoned Scholar +auto=counter(0/0,2,loyalty) +auto={C(0/0,+2,Loyalty)}:name(+1: Attacking creatures get -1/-0) transforms((,newability[counter(0/0.1.TamiyoEffect)],newability[phaseaction[my untap once sourceinplay] counter(0/0.-1.TamiyoEffect)])) forever +auto=this(counter{0/0.1.TamiyoEffect}>0) lord(creature[attacking]|opponentbattlefield) -1/0 +auto={C(0/0,-3,Loyalty)}:target(instant,sorcery|mygraveyard) moveto(hand) and!( if cantargetcard(*[green]|*) then ability$! choice add{W} _ choice add{U} _ choice add{B} _ choice add{R} _ choice add{G} !$ controller)! +auto={C(0/0,-7,Loyalty)}:draw:halfdowntype:*:mylibrary and!( emblem transforms((,nomaxhand)) forever )! +text=[+2]: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -1/-0 until end of turn. -- [-3]: Return target instant or sorcery card from your graveyard to your hand. If it's a green card, add one mana of any color. -- [-7]: Draw cards equal to half the number of cards in your library, rounded up. You get an emblem with "You have no maximum hand size." +color=green,blue +type=Legendary Planeswalker +subtype=Tamiyo +[/card] +[card] +name=Tamiyo, the Moon Sage +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Tap target permanent and doesn't untap) target(*) tap && frozen +auto={C(0/0,-2,Loyalty)}:name(-2: Draw a card for each tapped creature) target(player) draw:type:creature[tapped]:targetedpersonsbattlefield controller +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Spellbook with Return to your hand") emblem transforms((,newability[nomaxhand],newability[@movedTo(*|myGraveyard):may name(Return) moveTo(myHand) all(trigger[to])])) forever dontremove +text=+1: Tap target permanent. It doesn't untap during its controller's next untap step. -- -2: Draw a card for each tapped creature target player controls. -- -8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand." +mana={3}{U}{U} +type=Legendary Planeswalker +subtype=Tamiyo +[/card] +[card] +name=Tasha, the Witch Queen +abilities=canbecommander +auto=counter(0/0,4,loyalty) +auto=@movedTo(*|mystack) from(opponentzones):name(Create demon) token(Demon,Creature Demon,3/3,black) +auto={C(0/0,+1,Loyalty)}:name(Draw a card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[may name(Exile spell) target(*[instant;sorcery]|opponentgraveyard) moveto(exile) and!( counter(0/0.1.Page) )!])) oneshot )! +auto={C(0/0,-3,Loyalty)}:name(Cast an exiled spell) target(*[-land;counter{0/0.1.Page}]|exile) activate castcard(normal) +text=Whenever you cast a spell you don't own, create a 3/3 black Demon creature token. -- [+1]: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it. -- [-3]: You may cast a spell from among cards in exile with page counters on them without paying its mana cost. -- Tasha, the Witch Queen can be your commander. +mana={3}{U}{B} +type=Legendary Planeswalker +subtype=Tasha +[/card] +[card] +name=Teferi Akosa of Zhalfir +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draw and discard) draw:2 controller && transforms((,newability[if type(creature|myhand)~morethan~0 then choice name(Discard a creature) name(Discard a creature) target(creature|myhand) reject],newability[choice name(Discard 2 cards) target(<2>*[-creature]|myhand) reject])) oneshot +auto={C(0/0,-2,Loyalty)}:name(-2: Emblem for knights) emblem transforms((,newability[lord(knight|mybattlefield) transforms((,newability[1/0],newability[_WARD1_]))])) forever dontremove +auto={C(0/0,-3,Loyalty)}:name(-3: Tap 0 creatures and return permanent) target(*[-land&manacost<=0]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 1 creature and return permanent) target(*[-land&manacost<=1]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 2 creatures and return permanent) target(*[-land&manacost<=2]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 3 creatures and return permanent) target(*[-land&manacost<=3]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 4 creatures and return permanent) target(*[-land&manacost<=4]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 5 creatures and return permanent) target(*[-land&manacost<=5]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 6 creatures and return permanent) target(*[-land&manacost<=6]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 7 creatures and return permanent) target(*[-land&manacost<=7]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 8 creatures and return permanent) target(*[-land&manacost<=8]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 9 creatures and return permanent) target(*[-land&manacost<=9]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 10 creatures and return permanent) target(*[-land&manacost<=10]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 11 creatures and return permanent) target(*[-land&manacost<=11]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 12 creatures and return permanent) target(*[-land&manacost<=12]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 13 creatures and return permanent) target(*[-land&manacost<=13]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 14 creatures and return permanent) target(*[-land&manacost<=14]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 15 creatures and return permanent) target(*[-land&manacost<=15]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 16 creatures and return permanent) target(*[-land&manacost<=16]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 17 creatures and return permanent) target(*[-land&manacost<=17]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 18 creatures and return permanent) target(*[-land&manacost<=18]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 19 creatures and return permanent) target(*[-land&manacost<=19]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 20 creatures and return permanent) target(*[-land&manacost<=20]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! +text=[+1]: Draw two cards. Then discard two cards unless you discard a creature card. -- [-2]: You get an emblem with "Knights you control get +1/+0 and have ward {1}." -- [-3]: Tap X untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library. +color=white,blue +type=Legendary Planeswalker +subtype=Teferi +[/card] +[card] +name=Teferi, Hero of Dominaria +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and untap two lands) draw:1 controller && phaseaction[end once] untap target(<2>land) +auto={C(0/0,-3,Loyalty)}:name(-3: Return target nonland to library) target(*[-land]) placefromthetop(3) +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever draw, exile permanent") emblem transforms((,newability[@drawof(player):moveTo(exile) target(*|opponentBattlefield)])) forever dontremove +text=+1: Draw a card. At the beginning of the next end step, untap up to two lands. -- -3: Put target nonland permanent into its owner's library third from the top. -- -8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." +mana={3}{W}{U} +type=Legendary Planeswalker +subtype=Teferi +[/card] +[card] +name=Teferi, Master of Time +abilities=canloyaltyasinst +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and discard one) _LOOT_ +auto={C(0/0,-3,Loyalty)}:name(-3: Target creature you don't control phases out) target(creature|opponentBattlefield) phaseout +auto={C(0/0,-10,Loyalty)}:name(-10: Take two extra turns) turns:+2 controller +text=You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. -- +1: Draw a card, then discard a card. -- -3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) -- -10: Take two extra turns after this one. +mana={2}{U}{U} +type=Legendary Planeswalker +subtype=Teferi +[/card] +[card] +name=Teferi, Temporal Archmage +abilities=canbecommander +auto=counter(0/0,5,loyalty) +aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot +auto={C(0/0,1,Loyalty)}:name(+1: Look at the top two, one in hand other to bottom) name(Look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-1,Loyalty)}:name(-1: Untap up to four permanents) untap target(*|battlefield) +auto={C(0/0,-10,Loyalty)}:name(Emblem) emblem transforms((,newability[lord(planeswalker|myBattlefield) canloyaltyasinst])) forever dontremove +text=+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -- -1: Untap up to four target permanents. -- -10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." -- Teferi, Temporal Archmage can be your commander. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Teferi +[/card] +[card] +name=Teferi, Temporal Pilgrim +auto=counter(0/0,4,loyalty) +auto=@drawof(player):counter(0/0,1,Loyalty) +auto={C(0/0,0,Loyalty)}:draw:1 +auto={C(0/0,-2,Loyalty)}:create(spirit:creature spirit:2/2:blue:vigilance) and!( transforms((,newability[@drawof(player):counter(1/1)])) )! +auto={C(0/0,-12,Loyalty)}:target(opponent) ability$!name(return permanent) notatarget(*|mybattlefield) transforms((,newability[moveTo(hand)],newability[all(other *[-land]|mybattlefield) moveTo(hand) and!(shuffle)!] ))!$ targetedplayer +text=Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. -- [0]: Draw a card. -- [-2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." -- [-12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. +mana={3}{U}{U} +type=Legendary Planeswalker +subtype=Teferi +[/card] +[card] +name=Teferi, Time Raveler +auto=counter(0/0,4,loyalty) +auto=this(variable{controllerturn}>0) maxCast(*)0 opponent +auto={C(0/0,1,Loyalty)}:name(+1: Cast sorceries as flash) emblem transforms((,newability[lord(sorcery|mycastingzone) asflash])) uynt +auto={C(0/0,-3,Loyalty)}:name(-3: Return artifact, creature or enchantment) target(*[artifact;creature;enchantment]) moveTo(hand) && draw:1 controller +text=Each opponent can cast spells only any time they could cast a sorcery. -- +1: Until your next turn, you may cast sorcery spells as though they had flash. -- -3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. +mana={1}{W}{U} +type=Legendary Planeswalker +subtype=Teferi +[/card] +[card] +name=Teferi, Timebender +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Untap target creature or artifact) untap target(artifact,creature) +auto={C(0/0,2,Loyalty)}:name(+2: Loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1} +auto={C(0/0,-3,Loyalty)}:name(-3: Gain 2 life and draw 2) life:2 controller && draw:2 controller +auto={C(0/0,-9,Loyalty)}:name(-9: Take an extra turn) turns:+1 controller +text=+2: Untap up to one target artifact or creature. -- -3: You gain 2 life and draw two cards. -- -9: Take an extra turn after this one. +mana={4}{W}{U} +type=Legendary Planeswalker +subtype=Teferi +[/card] +[card] +name=Teferi, Timeless Voyager +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller +auto={C(0/0,-3,Loyalty)}:name(-3: Put a creature on top) moveTo(ownerLibrary) target(creature) +auto={C(0/0,-8,Loyalty)}:name(-8: Opponent creatures phase out) emblem transforms((,newability[all(creature|opponentbattlefield) phaseout],newability[@each upkeep:all(creature|opponentbattlefield) phaseout])) uent +text=+1: Draw a card. -- -3: Put target creature on top of its owner's library. -- -8: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.) +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Teferi +[/card] +[card] +name=Teferi, Who Slows the Sunset +auto=counter(0/0,4,loyalty) +aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary)! )!])) oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Tap or untap permanents) counter(0/0.1.TeferiEffect) +auto={C(0/0,-2,Loyalty)}:name(-2: Reveal top 3 cards) ability$!name(Reveal) reveal:3 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put on bopttom) all(*|reveal) bottomoflibrary optiontwoend revealend!$ controller +auto={C(0/0,-7,Loyalty)}:name(-7: Get untap and draw emblem) emblem transforms((,newability[@each opponent untap:name(Untap all permanents) all(*|myBattlefield) untap],newability[@each opponent draw:name(Draw a card) draw:1 controller])) forever dontremove +auto=@counteradded(0/0.1.TeferiEffect) from(this):name(Effect Ends) removeallcounters(0/0,1,TeferiEffect) +auto=@counteradded(0/0.1.TeferiEffect) from(this):name(Gain 2 life) life:2 controller +auto=@counteradded(0/0.1.TeferiEffect) from(this) restriction{type(artifact|battlefield)~morethan~0}:may name(Choose an artifact) ability$!name(Choose artifact) choice name(Choose your artifact) target(artifact|myBattlefield) untap _ choice name(Choose opponent artifact) target(artifact|opponentbattlefield) tap!$ controller +auto=@counteradded(0/0.1.TeferiEffect) from(this) restriction{type(creature|battlefield)~morethan~0}:may name(Choose a creature) ability$!name(Choose creature) choice name(Choose your creature) target(creature|myBattlefield) untap _ choice name(Choose opponent creature) target(creature|opponentbattlefield) tap!$ controller +auto=@counteradded(0/0.1.TeferiEffect) from(this) restriction{type(land|battlefield)~morethan~0}:may name(Choose a land) ability$!name(Choose land) choice name(Choose your land) target(land|myBattlefield) untap _ choice name(Choose opponent land) target(land|opponentbattlefield) tap!$ controller +text=+1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life. -- -2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -- -7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step." +mana={2}{W}{U} +type=Legendary Planeswalker +subtype=Teferi +[/card] +[card] +name=Tevesh Szat, Doom of Fools +abilities=partner,canbecommander +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Don't sacrifice anything) donothing +auto={C(0/0,1,Loyalty)}:name(+1: Sacrifice and draw) target(other *[creature;planeswalker]|mybattlefield) transforms((,newability[sacrifice],newability[if cantargetcard(*[iscommander]|*) then draw:3 else draw:2])) oneshot +auto={C(0/0,2,Loyalty)}:name(+2: Create two 0/1 black Thrull) token(Thrull,Creature Thrull,0/1,black)*2 +auto={C(0/0,-10,Loyalty)}:name(-10: Gain control of all commanders) all(*[iscommander]|commandzone,battlefield) moveto(myBattlefield) +text=+2: Create two 0/1 black Thrull creature tokens. -- +1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. -- -10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. -- Tevesh Szat, Doom of Fools can be your commander. -- Partner +mana={4}{B} +type=Legendary Planeswalker +subtype=Szat +[/card] +[card] +name=Teyo, Aegis Adept +auto=counter(0/0,4,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing +auto={C(0/0,1,Loyalty)}:name(+1: Creature can attack) target(creature) counter(0/0.1.PerpetualTeyoEffect) +auto={C(0/0,-2,Loyalty)}:name(-2: Conjure a Lumbering Lightshield) conjure cards(Lumbering Lightshield) zone(mybattlefield) +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem Return creature) ability$!emblem transforms((,newability[@each my end:name(Return white creature) name(Return white creature) target(creature[white]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[life:toughness controller])) oneshot )!])) forever dontremove!$ controller +auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualTeyoEffect}]|myzones) transforms((,setpower=t,newability[canattack]))])) forever dontremove +text=+1: Up to one target creature's base power perpetually becomes equal to its toughness. It perpetually gains "This creature can attack as though it didn't have defender." -- -2: Conjure a Lumbering Lightshield card onto the battlefield. -6: You get an emblem with "At the beginning of your end step, return target white creature card from your graveyard to the battlefield. You gain life equal to its toughness." +mana={2}{W}{W} +type=Legendary Planeswalker +subtype=Teyo +[/card] +[card] +name=Teyo, Geometric Tactician +auto=counter(0/0,3,loyalty) +auto=token(Wall,Creature Wall,0/4,defender,flying,white) +auto={C(0/0,+1,Loyalty)}:name(+1: Draw card) draw:1 controller && draw:1 opponent +auto={C(0/0,-2,Loyalty)}:name(-2: Choose left) donothing +auto={C(0/0,-2,Loyalty)}:name(-2: Choose right) donothing +text=When Teyo, Geometric Tactician enters, create a 0/4 white Wall creature token with defender and flying. -- [+1]: You and target opponent each draw a card. -- [-2]: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent. +mana={2}{W} +type=Legendary Planeswalker +subtype=Teyo +[/card] +[card] +name=Teyo, the Shieldmage +abilities=controllershroud +auto=counter(0/0,5,loyalty) +auto={C(0/0,-2,Loyalty)}:name(-2: Create a 0/3 Wall with defender) create(Wall:Creature Wall:0/3:white:defender) +text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- -2: Create a 0/3 white Wall creature token with defender. +mana={2}{W} +type=Legendary Planeswalker +subtype=Teyo +[/card] +[card] +name=Tezzeret the Schemer +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a Etherium Cell) token(Etherium Cell,Artifact,0/0) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{G}])) forever )! +auto={C(0/0,-2,Loyalty)}:name(-2: Target creature gets +X/-X for each artifact) target(creature) type:artifact:mybattlefield/-type:artifact:mybattlefield ueot +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "At the beginning of combat target artifact becomes 5/5") emblem transforms((,newability[@each my combatbegins:target(artifact|mybattlefield) remake(Artifact Creature:5/5)])) forever dontremove +text=+1: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color." -- -2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. -- -7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5." +mana={2}{U}{B} +type=Legendary Planeswalker +subtype=Tezzeret +[/card] +[card] +name=Tezzeret the Seeker +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Untap up to two artifacts) untap target(artifact) +auto={C(0/0,0,Loyalty)}:name(-0: Search an artifact with mana cost 0) target(artifact[manacost<=0]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: Search an artifact with mana cost 1) target(artifact[manacost<=1]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-2,Loyalty)}:name(-2: Search an artifact with mana cost 2) target(artifact[manacost<=2]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-3,Loyalty)}:name(-3: Search an artifact with mana cost 3) target(artifact[manacost<=3]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-4,Loyalty)}:name(-4: Search an artifact with mana cost 4) target(artifact[manacost<=4]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-5,Loyalty)}:name(-5: Search an artifact with mana cost 5) target(artifact[manacost<=5]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-6,Loyalty)}:name(-6: Search an artifact with mana cost 6) target(artifact[manacost<=6]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-7,Loyalty)}:name(-7: Search an artifact with mana cost 7) target(artifact[manacost<=7]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-8,Loyalty)}:name(-8: Search an artifact with mana cost 8) target(artifact[manacost<=8]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-9,Loyalty)}:name(-9: Search an artifact with mana cost 9) target(artifact[manacost<=9]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-10,Loyalty)}:name(-10: Search an artifact with mana cost 10) target(artifact[manacost<=10]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-11,Loyalty)}:name(-11: Search an artifact with mana cost 11) target(artifact[manacost<=11]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-12,Loyalty)}:name(-12: Search an artifact with mana cost 12) target(artifact[manacost<=12]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-13,Loyalty)}:name(-13: Search an artifact with mana cost 13) target(artifact[manacost<=13]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-14,Loyalty)}:name(-14: Search an artifact with mana cost 14) target(artifact[manacost<=14]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-15,Loyalty)}:name(-15: Search an artifact with mana cost 15) target(artifact[manacost<=15]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-16,Loyalty)}:name(-16: Search an artifact with mana cost 16) target(artifact[manacost<=16]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-17,Loyalty)}:name(-17: Search an artifact with mana cost 17) target(artifact[manacost<=17]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-18,Loyalty)}:name(-18: Search an artifact with mana cost 18) target(artifact[manacost<=18]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-19,Loyalty)}:name(-19: Search an artifact with mana cost 19) target(artifact[manacost<=19]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-20,Loyalty)}:name(-20: Search an artifact with mana cost 20) target(artifact[manacost<=20]|mylibrary) moveTo(mybattlefield) +auto={C(0/0,-5,Loyalty)}:name(-5: Artifacts becomes 5/5) all(artifact|mybattlefield) becomes(Artifact Creature,5/5) ueot +text=+1: Untap up to two target artifacts. -- -X: Search your library for an artifact card with mana value X or less and put it onto the battlefield. Then shuffle. -- -5: Artifacts you control become 5/5 artifact creatures until end of turn. +mana={3}{U}{U} +type=Legendary Planeswalker +subtype=Tezzeret +[/card] +[card] +name=Tezzeret, Agent of Bolas +auto=counter(0/0,3,loyalty) +aicode=activate target(artifact[zpos<=5]|mylibrary) moveto(myhand) +auto={C(0/0,1,Loyalty)}:name(+1: Reveal five and put artifacts on hand) reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-1,Loyalty)}:name(-1: Target artifact becomes a 5/5) target(artifact) transforms((Artifact Creature,setpower=5,settoughness=5)) forever +auto={C(0/0,-4,Loyalty)}:name(-4: Target player loses twice and you gain twice for each artifact) target(player) life:-twicetype:artifact:mybattlefield && life:twicetype:artifact:mybattlefield controller +text=+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -1: Target artifact becomes a 5/5 artifact creature. -- -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. +mana={2}{U}{B} +type=Legendary Planeswalker +subtype=Tezzeret +[/card] +[card] +name=Tezzeret, Artifice Master +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Thopter) _THOPTERTOKEN_ +auto={C(0/0,0,Loyalty)}:name(+0: Draw a card or two) if type(artifact|myBattlefield)~morethan~2 then draw:2 controller else draw:1 controller +auto={C(0/0,-9,Loyalty)}:name(-9: Emblem: Each end of turn search a permanent) emblem transforms((,newability[@each my end:moveTo(myBattlefield) target(*[-instant;-sorcery]|myLibrary) && shuffle controller])) forever dontremove +text=+1: Create a 1/1 colorless Thopter artifact creature token with flying. -- 0: Draw a card. If you control three or more artifacts, draw two cards instead. -- -9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle." +mana={3}{U}{U} +type=Legendary Planeswalker +subtype=Tezzeret +[/card] +[card] +name=Tezzeret, Betrayer of Flesh +#MISSING: The first activated ability of an artifact you activate each turn costs {2} less to activate. +auto=counter(0/0,4,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Draw and discard) draw:2 controller && transforms((,newability[if type(artifact|myhand)~morethan~0 then choice name(Discard artifact) name(Discard artifact) notatarget(artifact|myhand) reject],newability[if type(*[-artifact]|myhand)~morethan~1 then choice name(Don't discard artifact) name(Don't discard artifact) notatarget(<2>*[-artifact]|myhand) reject])) ueot +auto={C(0/0,-2,Loyalty)}:name(-2: Artifact becomes creature) target(artifact) transforms((,newability[if cantargetcard(*[vehicle]|*) then becomes(Artifact Creature) forever else becomes(Artifact Creature^4/4) forever])) forever +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem on tapped artifact) emblem transforms((,newability[@tapped(artifact|mybattlefield):name(Draw a card) draw:1 controller])) forever dontremove +text=The first activated ability of an artifact you activate each turn costs {2} less to activate. -- [+1]: Draw two cards. Then discard two cards unless you discard an artifact card. -- [-2]: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. -- [-6]: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card." +mana={2}{U}{U} +type=Legendary Planeswalker +subtype=Tezzeret +[/card] +[card] +name=Tezzeret, Cruel Machinist +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller +auto={C(0/0,0,Loyalty)}:name(+0: Target artifact becomes 5/5) target(artifact) transforms((Artifact Creature,setpower=5,settoughness=5)) uynt +auto={C(0/0,-7,Loyalty)}:name(-7: Manifest any number of cards form your hand) manifest notatarget(*|myHand) and!( transforms((Artifact Creature,setpower=5,settoughness=5)) forever )! +text=+1: Draw a card. -- 0: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types. -- -7: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Tezzeret +[/card] +[card] +name=Tezzeret, Master of Metal +auto=counter(0/0,5,loyalty) +aicode=activate transforms((,newability[all(*[zpos=findfirsttypeartifact]|mylibrary) moveto(myhand) and!( all(*[zpos<=findfirsttypeartifact]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Reveal the top until artifact and put on hand) reveal:1 revealzone(mylibrary) revealuntil(artifact|mylibrary) optionone choice name(Get Artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-3,Loyalty)}:name(-3: Target opponent loses life for each artifact) target(opponent) life:-type:artifact:mybattlefield +auto={C(0/0,-8,Loyalty)}:name(-8: Gain control of all artifacts and creatures) moveto(mybattlefield) all(*[artifact;creature]|opponentbattlefield) +text=+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -3: Target opponent loses life equal to the number of artifacts you control. -- -8: Gain control of all artifacts and creatures target opponent controls. +mana={4}{U}{B} +type=Legendary Planeswalker +subtype=Tezzeret +[/card] +[card] +name=Tezzeret, Master of the Bridge +auto=counter(0/0,5,loyalty) +auto=lord(*[creature;planeswalker]|mycastingzone) affinityartifacts +auto={C(0/0,2,Loyalty)}:name(+2: Deals X and Gain X life) damage:type:artifact:mybattlefield opponent && life:type:artifact:mybattlefield controller +auto={C(0/0,-3,Loyalty)}:name(-3: Return target artifact from graveyard) target(artifact|mygraveyard) moveTo(hand) +auto={C(0/0,-8,Loyalty)}:name(-8: Exile ten from top and put artifacts) reveal:10 optionone name(Get artifact Cards) all(artifact|reveal) moveTo(mybattlefield) optiononeend optiontwo all(*|reveal) moveTo(exile) optiontwoend revealend +text=Creature and planeswalker spells you cast have affinity for artifacts. -- +2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. -- -3: Return target artifact card from your graveyard to your hand. -- -8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield. +mana={4}{U}{B} +type=Legendary Planeswalker +subtype=Tezzeret +[/card] +[card] +name=The Eternal Wanderer +#MISSING: No more than one creature can attack The Eternal Wanderer each combat +auto=counter(0/0,5,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Exile creature or artifact) target(*[artifact;creature]|battlefield) moveto(ownerexile) and!( transforms((,newability[phaseaction[my end once sourceinplay] moveto(ownerbattlefield)])) forever )! +auto={C(0/0,+1,Loyalty)}:name(+1: Don't exile creature or artifact) donothing +auto={C(0/0,0,Loyalty)}:name(+0: Create a samurai) token(Samurai,Creature Samurai,2/2,white,double strike) +auto=this(variable{type:creature:mybattlefield}>0) {C(0/0,-4,Loyalty)}:name(-4: Sacrifice creatures) name(-4: Sacrifice creatures) target(creature|mybattlefield) transforms((,newability[all(other creature|mybattlefield) sacrifice],newability[name(Choose opponent creature) name(Choose opponent creature) target(creature|opponentbattlefield) transforms((,newability[all(other creature|mybattlefield) sacrifice])) ueot])) ueot +auto=this(variable{type:creature:mybattlefield}=0) {C(0/0,-4,Loyalty)}:name(-4: Sacrifice creatures) name(-4: Sacrifice creatures) target(creature|opponentbattlefield) transforms((,newability[sacrifice])) forever +text=No more than one creature can attack The Eternal Wanderer each combat. -- [+1]: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. -- [0]: Create a 2/2 white Samurai creature token with double strike. -- [-4]: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way. +mana={4}{W}{W} +type=Legendary Planeswalker +[/card] +[card] +name=The Royal Scions +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draw and Discard) draw:1 controller && ability$!name(discard a card) notatarget(*|myhand) reject!$ controller +auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+0 and abilities) target(creature) 2/0 ueot && first strike ueot && trample ueot +auto={C(0/0,-8,Loyalty)}:name(-8: Draw four cards) draw:4 controller && ability$!name(Choose one) choice name(Damage player) damage:phandcount target(player) _ choice name(Damage creature) damage:phandcount target(creature) _ choice name(Damage planeswalker) damage:phandcount target(planeswalker)!$ controller +text=+1: Draw a card, then discard a card. -- +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. -- -8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand. +mana={1}{U}{R} +type=Legendary Planeswalker +subtype=Will Rowan +[/card] +[card] +name=The Wanderer +auto=counter(0/0,5,loyalty) +auto=preventallnoncombatdamage to(other *|myBattlefield) +auto=preventallnoncombatdamage to(controller) +auto={C(0/0,-2,Loyalty)}:name(-2: Exile a creature with power 4 or more) moveto(exile) target(creature[power>=4]) +text=Prevent all noncombat damage that would be dealt to you and other permanents you control. -- -2: Exile target creature with power 4 or greater. +mana={3}{W} +type=Legendary Planeswalker +[/card] +[card] +name=The Wandering Emperor +abilities=flash +auto=transforms((,canloyaltyasinst)) ueot +auto=counter(0/0,3,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Don't put any counter) donothing +auto={C(0/0,+1,Loyalty)}:name(+1: Put +1/+1 counter) target(creature|battlefield) transforms((,newability[counter(1/1)],first strike)) ueot +auto={C(0/0,-1,Loyalty)}:name(-1: Create Samurai) token(Samurai,Creature Samurai,2/2,white,vigilance) +auto={C(0/0,-2,Loyalty)}:name(-2: Exile creature) target(creature[tapped]|battlefield) moveto(exile) and!( life:2 controller )! +text=Flash -- As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant. -- [+1]: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. -- [-1]: Create a 2/2 white Samurai creature token with vigilance. -- [-2]: Exile target tapped creature. You gain 2 life. +mana={2}{W}{W} +type=Legendary Planeswalker +[/card] +[card] +name=Tibalt, Cosmic Impostor +backside=Valki, God of Lies +auto=counter(0/0,5,Loyalty) +auto=token(Tibalt Emblem,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) canplayfromexile],newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) anytypeofmana],newability[{0}:name(Cast from opponent exile) target(*[counter{0/0.1.TibaltExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.TibaltExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.TibaltExiled)])) ueot )!])) forever )! +auto={C(0/0,2,Loyalty)}:name(+2: Exile the top card) all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )! +auto={C(0/0,-3,Loyalty)}:name(-3: Exile target artifact or creature) target(*[artifact;creature]|battlefield) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )! +auto={C(0/0,-8,Loyalty)}:name(-8: Exile all cards from all graveyards) add{R}{R}{R} && ability$!all(*|graveyard) moveto(ownerexile) and!( counter(0/0.1.TibaltExiled) )! !$ controller +text=As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." -- +2: Exile the top card of each player's library. -- -3: Exile target artifact or creature. -- -8: Exile all cards from all graveyards. Add {R}{R}{R}. // {1}{B} Valki, God of Lies +mana={5}{B}{R} +type=Legendary Planeswalker +subtype=Tibalt +[/card] +[card] +name=Tibalt, Rakish Instigator +auto=counter(0/0,5,loyalty) +abilities=nolifegainopponent +auto={C(0/0,-2,Loyalty)}:name(-2: Create a 1/1 Devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(anytarget)])) forever )! +text=Your opponents can't gain life. -- -2: Create a 1/1 red Devil creature token with "Whenever this creature dies, it deals 1 damage to any target." +mana={2}{R} +type=Legendary Planeswalker +subtype=Tibalt +[/card] +[card] +name=Tibalt, Wicked Tormentor +auto=counter(0/0,3,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draft Chained Brute) conjure cards(Chained Brute) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Charmbreaker Devils) conjure cards(Charmbreaker Devils) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Festival Crasher) conjure cards(Festival Crasher) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Forge Devil) conjure cards(Forge Devil) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Frenzied Devils) conjure cards(Frenzied Devils) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Havoc Jester) conjure cards(Havoc Jester) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Hellrider) conjure cards(Hellrider) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Hobblefiend) conjure cards(Hobblefiend) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Pitchburn Devils) conjure cards(Pitchburn Devils) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Sin Prodder) conjure cards(Sin Prodder) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Spiteful Prankster) conjure cards(Spiteful Prankster) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Tibalt's rager) conjure cards(Tibalt's rager) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Torch Fiend) conjure cards(Torch Fiend) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Brimstone Vandal) conjure cards(Brimstone Vandal) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Draft Devil's Play) conjure cards(Devil's Play) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )! +auto={C(0/0,1,Loyalty)}:name(+1: Damage opponent creature or planeswalker) target(*[creature;planeswalker]|opponentbattlefield) transforms((,newability[choice name(Damage target) damage:3],newability[choice name(Damage controller) damage:3 controller && ability$!may name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!( draw:1 controller )! !$ opponent])) oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Damage your creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) transforms((,newability[choice name(Damage target) damage:3],newability[choice name(Damage controller) damage:3 controller && ability$!may name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!( draw:1 controller )! !$ controller])) oneshot +auto={C(0/0,-1,Loyalty)}:name(-1: Create 1 devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-2,Loyalty)}:name(-2: Create 2 devils) token(Devil,Creature Devil,1/1,red)*2 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-3,Loyalty)}:name(-3: Create 3 devils) token(Devil,Creature Devil,1/1,red)*3 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-4,Loyalty)}:name(-4: Create 4 devils) token(Devil,Creature Devil,1/1,red)*4 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-5,Loyalty)}:name(-5: Create 5 devils) token(Devil,Creature Devil,1/1,red)*5 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-6,Loyalty)}:name(-6: Create 6 devils) token(Devil,Creature Devil,1/1,red)*6 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-7,Loyalty)}:name(-7: Create 7 devils) token(Devil,Creature Devil,1/1,red)*7 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-8,Loyalty)}:name(-8: Create 8 devils) token(Devil,Creature Devil,1/1,red)*8 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-9,Loyalty)}:name(-9: Create 9 devils) token(Devil,Creature Devil,1/1,red)*9 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-10,Loyalty)}:name(-10: Create 10 devils) token(Devil,Creature Devil,1/1,red)*10 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-11,Loyalty)}:name(-11: Create 11 devils) token(Devil,Creature Devil,1/1,red)*11 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-12,Loyalty)}:name(-12: Create 12 devils) token(Devil,Creature Devil,1/1,red)*12 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-13,Loyalty)}:name(-13: Create 13 devils) token(Devil,Creature Devil,1/1,red)*13 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-14,Loyalty)}:name(-14: Create 14 devils) token(Devil,Creature Devil,1/1,red)*14 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-15,Loyalty)}:name(-15: Create 15 devils) token(Devil,Creature Devil,1/1,red)*15 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-16,Loyalty)}:name(-16: Create 16 devils) token(Devil,Creature Devil,1/1,red)*16 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-17,Loyalty)}:name(-17: Create 17 devils) token(Devil,Creature Devil,1/1,red)*17 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-18,Loyalty)}:name(-18: Create 18 devils) token(Devil,Creature Devil,1/1,red)*18 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-19,Loyalty)}:name(-19: Create 19 devils) token(Devil,Creature Devil,1/1,red)*19 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +auto={C(0/0,-20,Loyalty)}:name(-20: Create 20 devils) token(Devil,Creature Devil,1/1,red)*20 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )! +text=+1: Add {R}{R}. Draft a card from Tibalt, Wicked Tormenter's spellbook, then exile it. Until end of turn, you may cast that card. -- +1: Tibalt, Wicked Tormenter deals 3 damage to target creature or planeswalker unless its controller has Tibalt deal 3 damage to them. If they do, you may discard a card. If you do, draw card. -- -X: Create X 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." +mana={3}{R}{R} +type=Legendary Planeswalker +subtype=Tibalt +[/card] +[card] +name=Tibalt, the Fiend-Blooded +auto=counter(0/0,2,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Draw and discard) draw:1 controller && discard:1 controller +auto={C(0/0,-4,Loyalty)}:name(-4: Deal damage to player) target(player) damage:type:*:targetedpersonshand +auto={C(0/0,-6,Loyalty)}:name(-6: Gain control of creatures) all(creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[untap],haste,newability[@next end:moveTo(ownerbattlefield)])) ueot )! +text=+1: Draw a card, then discard a card at random. -- -4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. -- -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. +mana={R}{R} +type=Legendary Planeswalker +subtype=Tibalt +[/card] +[card] +name=Tyvar Kell +auto=counter(0/0,3,Loyalty) +auto=lord(elf|mybattlefield) transforms((,newability[{T}:add{B}])) +auto={C(0/0,1,Loyalty)}:name(+1: Put +1/+1 counter) target(elf|mybattlefield) transforms((,newability[counter(1/1)],deathtouch,newability[untap])) ueot +auto={C(0/0,0,Loyalty)}:name(0: Create 1/1 Elf) token(Elf Warrior,Creature Elf Warrior,1/1,green) +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem cast elf) emblem transforms((,newability[@movedTo(elf|mybattlefield) from(mystack):all(trigger[to]) transforms((,haste,newability[draw:2 controller])) ueot])) forever dontremove +text=Elves you control have "{T}: Add {B}." -- +1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. -- 0: Create a 1/1 green Elf Warrior creature token. -- -6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards." +mana={2}{G}{G} +type=Legendary Planeswalker +subtype=Tyvar +[/card] +[card] +name=Tyvar, Jubilant Brawler +auto=counter(0/0,3,loyalty) +auto=lord(creature|myBattlefield) haste +auto={C(0/0,+1,Loyalty)}:name(+1: Untap creature) untap target(creature|battlefield) +auto={C(0/0,+1,Loyalty)}:name(+1: Don't untap creature) donothing +auto={C(0/0,-2,Loyalty)}:name(-2: Mill 3 cards and return creature) deplete:3 controller && ability$!may name(Return creature) target(creature[manacost<=2]|mygraveyard) moveto(myBattlefield)!$ controller +text=You may activate abilities of creatures you control as though those creatures had haste. -- [+1]: Untap up to one target creature. -- [-2]: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield. +mana={1}{B}{G} +type=Legendary Planeswalker +subtype=Tyvar +[/card] +[card] +name=Ugin, the Ineffable +auto=counter(0/0,4,loyalty) +auto=lord(*[colorless]|mycastingzone) altercost(colorless,-2) +auto={C(0/0,1,Loyalty)}:name(+1: Exile top card and create a 2/2 spirit) token(Spirit,Creature Spirit,2/2) and!( transforms((,newability[all(*[zpos=1]|myLibrary) imprint],newability[this(variable{hasevict}>0) transforms((,newability[@movedto(this|nonbattlezone):name(Return exiled card) moveto(myHand) target(*[evictname]|myExile)])) forever])) forever )! +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target colored permanent) destroy target(*[white;red;blue;green;black]|battlefield) +text=Colorless spells you cast cost {2} less to cast. -- +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. -- -3: Destroy target permanent that's one or more colors. +mana={6} +type=Legendary Planeswalker +subtype=Ugin +[/card] +[card] +name=Ugin, the Spirit Dragon +auto=counter(0/0,7,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Deals 3 damage to target creature or player) damage:3 target(anytarget) +auto={C(0/0,-0,Loyalty)}:name(-0: Exile each permanent with mana cost 0) moveto(exile) all(*[white;blue;black;red;green;manacost<=0]) +auto={C(0/0,-1,Loyalty)}:name(-1: Exile each permanent with mana cost 1) moveto(exile) all(*[white;blue;black;red;green;manacost<=1]) +auto={C(0/0,-2,Loyalty)}:name(-2: Exile each permanent with mana cost 2) moveto(exile) all(*[white;blue;black;red;green;manacost<=2]) +auto={C(0/0,-3,Loyalty)}:name(-3: Exile each permanent with mana cost 3) moveto(exile) all(*[white;blue;black;red;green;manacost<=3]) +auto={C(0/0,-4,Loyalty)}:name(-4: Exile each permanent with mana cost 4) moveto(exile) all(*[white;blue;black;red;green;manacost<=4]) +auto={C(0/0,-5,Loyalty)}:name(-5: Exile each permanent with mana cost 5) moveto(exile) all(*[white;blue;black;red;green;manacost<=5]) +auto={C(0/0,-6,Loyalty)}:name(-6: Exile each permanent with mana cost 6) moveto(exile) all(*[white;blue;black;red;green;manacost<=6]) +auto={C(0/0,-7,Loyalty)}:name(-7: Exile each permanent with mana cost 7) moveto(exile) all(*[white;blue;black;red;green;manacost<=7]) +auto={C(0/0,-8,Loyalty)}:name(-8: Exile each permanent with mana cost 8) moveto(exile) all(*[white;blue;black;red;green;manacost<=8]) +auto={C(0/0,-9,Loyalty)}:name(-9: Exile each permanent with mana cost 9) moveto(exile) all(*[white;blue;black;red;green;manacost<=9]) +auto={C(0/0,-10,Loyalty)}:name(-10: Exile each permanent with mana cost 10) moveto(exile) all(*[white;blue;black;red;green;manacost<=10]) +auto={C(0/0,-11,Loyalty)}:name(-11: Exile each permanent with mana cost 11) moveto(exile) all(*[white;blue;black;red;green;manacost<=11]) +auto={C(0/0,-12,Loyalty)}:name(-12: Exile each permanent with mana cost 12) moveto(exile) all(*[white;blue;black;red;green;manacost<=12]) +auto={C(0/0,-13,Loyalty)}:name(-13: Exile each permanent with mana cost 13) moveto(exile) all(*[white;blue;black;red;green;manacost<=13]) +auto={C(0/0,-14,Loyalty)}:name(-14: Exile each permanent with mana cost 14) moveto(exile) all(*[white;blue;black;red;green;manacost<=14]) +auto={C(0/0,-15,Loyalty)}:name(-15: Exile each permanent with mana cost 15) moveto(exile) all(*[white;blue;black;red;green;manacost<=15]) +auto={C(0/0,-16,Loyalty)}:name(-16: Exile each permanent with mana cost 16) moveto(exile) all(*[white;blue;black;red;green;manacost<=16]) +auto={C(0/0,-10,Loyalty)}:name(-10: Gain 7 life, draw seven and put up to seven permanents) life:7 && draw:7 && transforms((,newability[choice moveto(mybattlefield) target(*[-instant;-sorcery]|myhand)])) forever +text=+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -- -X: Exile each permanent with mana value X or less that's one or more colors. -- -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. +mana={8} +type=Legendary Planeswalker +subtype=Ugin +[/card] +[card] +name=Urza, Planeswalker +abilities=canloyaltytwice +auto=counter(0/0,7,Loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Artifacts and spells cost 2 less) token(Urza Emblem,Emblem,0/0,indestructible,shroud,notrigger,tnum.2) and!( transforms((,newability[life:2 controller],newability[lord(artifact|mycastingzone) changecost(colorless:-2) forcedalive],newability[lord(instant|mycastingzone) changecost(colorless:-2) forcedalive],newability[lord(sorcery|mycastingzone) changecost(colorless:-2) forcedalive],newability[treason])) forever )! +auto={C(0/0,1,Loyalty)}:name(+1: Draw and discard) draw:2 controller && transforms((,newability[target(*|myhand) reject])) forever +auto={C(0/0,0,Loyalty)}:name(+0: Create 2 soldiers) token(Soldier,Artifact Creature Soldier,1/1)*2 +auto={C(0/0,-3,Loyalty)}:name(-3: Exile nonland permanent) target(*[-land]|battlefield) moveto(ownerexile) +auto={C(0/0,-10,Loyalty)}:name(-10: destroy all nonland permanents) all(*[artifact;planeswalker]|mybattlefield) transforms((,indestructible,newability[all(*[-land]|opponentbattlefield) destroy],newability[all(*[-land&-artifact&-planeswalker]|mybattlefield) destroy])) ueot +text=You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once. -- [+2]: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life. -- [+1]: Draw two cards, then discard a card. -- [0]: Create two 1/1 colorless Soldier artifact creature tokens. -- [-3]: Exile target nonland permanent. -- [-10]: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents. +color=blue,white +type=Legendary Planeswalker +subtype=Urza +[/card] +[card] +name=Venser, the Sojourner +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Exile target permanent and return) target(*|mybattlefield) (blink)ueot +auto={C(0/0,-1,Loyalty)}:name(-1: All creatures are unblockable) all(creature) unblockable ueot +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever you cast a spell, exile permanent") emblem transforms((,newability[@movedto(*|mystack):moveTo(exile) target(*|battlefield)])) forever dontremove controller +text=+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -- -1: Creatures are unblockable this turn. -- -8: You get an emblem with "Whenever you cast a spell, exile target permanent." +mana={3}{W}{U} +type=Legendary Planeswalker +subtype=Venser +[/card] +[card] +name=Vivien Reid +auto=counter(0/0,5,loyalty) +aicode=activate moveto(myhand) target(*[creature;land;zpos<=4]|mylibrary) +auto={C(0/0,+1,Loyalty)}:name(+1: Look four and put creature or land in hand) name(look) reveal:4 optionone name(Get a creature or land) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target artifact) destroy target(artifact) +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target enchantment) destroy target(enchantment) +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature with flying) destroy target(creature[flying]) +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: Creatures gets +2/+2 and abilities) emblem transforms((,newability[lord(creature|myBattlefield) 2/2],newability[lord(creature|myBattlefield) vigilance],newability[lord(creature|myBattlefield) trample],newability[lord(creature|myBattlefield) indestructible])) forever dontremove +text=+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- -3: Destroy target artifact, enchantment, or creature with flying. -- -8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible." +mana={3}{G}{G} +type=Legendary Planeswalker +subtype=Vivien +[/card] +[card] +name=Vivien of the Arkbow +auto=counter(0/0,5,loyalty) +auto={C(0/0,+2,Loyalty)}:name(+2: Put two counters) target(creature) counter(1/1.2) +auto={C(0/0,-3,Loyalty)}:name(-3: Target creature deals) target(creature|myBattlefield) transforms((,newability[dynamicability target(creature|opponentBattlefield)])) forever +auto={C(0/0,-9,Loyalty)}:name(-9: Creatures my control get...) all(creature|myBattlefield) 4/4 && trample +text=+2: Put two +1/+1 counters on up to one target creature. -- -3: Target creature you control deals damage equal to its power to target creature you don't control. -- -9: Creatures you control get +4/+4 and gain trample until end of turn. +mana={4}{G}{G} +type=Legendary Planeswalker +subtype=Vivien +[/card] +[card] +name=Vivien, Arkbow Ranger +auto=counter(0/0,4,loyalty) +aicode=activate target(creature|mySideboard) moveto(myHand) +auto={C(0/0,1,Loyalty)}:name(+1: Put up to two +1/+1 counter) target(creature|myBattlefield) counter(1/1) +auto={C(0/0,-3,Loyalty)}:name(-3: Creature deals damage to other) target(creature|myBattlefield) transforms((,newability[target(*[creature;planeswalker]|battlefield) dynamicability])) oneshot +auto={C(0/0,-5,Loyalty)}:name(-5: Search a creature from sideboard) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>creature|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend +text=+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. -- -3: Target creature you control deals damage equal to its power to target creature or planeswalker. -- -5: You may choose a creature card you own from outside the game, reveal it, and put it into your hand. +mana={1}{G}{G}{G} +type=Legendary Planeswalker +subtype=Vivien +[/card] +[card] +name=Vivien, Champion of the Wilds +auto=counter(0/0,4,loyalty) +auto=lord(creature|myHand) asflash +auto={C(0/0,1,Loyalty)}:name(+1: Creature gains vigilance and reach) target(creature) vigilance uynt && reach uynt +auto={C(0/0,-2,Loyalty)}:name(-2: Reveal three and may cast it) reveal:3 optionone name(Get a card) target(<1>creature|reveal) moveTo(exile) and!( transforms((,newability[canplayfromexile forever])) forever )! optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=You may cast creature spells as though they had flash. -- +1: Until your next turn, up to one target creature gains vigilance and reach. -- -2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature card. +mana={2}{G} +type=Legendary Planeswalker +subtype=Vivien +[/card] +[card] +name=Vivien, Monsters' Advocate +abilities=showfromtoplibrary,canplaycreaturelibrarytop +aicode=activate moveto(myBattlefield) target(creature[manacost<=storedmanacost]|mylibrary) +auto=counter(0/0,3,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Create a Creature Beast 3/3) token(Beast Viv) +auto={C(0/0,-2,Loyalty)}:name(-2: Cast a creature to search a lesser creature) emblem transforms((,newability[@movedTo(creature|myStack):moveTo(myBattlefield) target(creature[manacost<=storedmanacost]|myLibrary) && shuffle])) oneshot +text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. -- -2: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle. +mana={3}{G}{G} +type=Legendary Planeswalker +subtype=Vivien +[/card] +[card] +name=Vivien, Nature's Avenger +auto=counter(0/0,3,loyalty) +aicode=activate transforms((,newability[all(*[zpos=findfirsttypecreature]|mylibrary) moveto(myhand) and!( all(*[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Put three +1/+1 counters on target creature) target(creature) counter(1/1,3) +auto={C(0/0,-1,Loyalty)}:name(-1: Reveal a creature from top and put into your hand) reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-6,Loyalty)}:name(-6: Target creature gets +10/+10 and trample) target(creature) 10/10 && trample ueot +text=+1: Put three +1/+1 counters on up to one target creature. -- -1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -6: Target creature gets +10/+10 and gains trample until end of turn. +mana={4}{G}{G} +type=Legendary Planeswalker +subtype=Vivien +[/card] +[card] +name=Vraska the Unseen +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Whenever damage this, destroy creature) transforms((,newability[@combatdamaged(this) from(creature):all(trigger[from]) destroy])) uynt +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target nonland permanent) destroy target(*[-land]) +auto={C(0/0,-7,Loyalty)}:name(-7: Create three 1/1 Assassin) token(Assassin Token)*3 +text=+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. -- -3: Destroy target nonland permanent. -- -7: Put three 1/1 black Assassin creature tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game." +mana={3}{B}{G} +type=Legendary Planeswalker +subtype=Vraska +[/card] +[card] +name=Vraska, Betrayal's Sting +auto=if paid(alternative) then counter(0/0,4,loyalty) +auto=ifnot paid(alternative) then counter(0/0,6,loyalty) +auto={C(0/0,0,Loyalty)}:name(0: Draw card and lose life) draw:1 controller && life:-1 controller && _PROLIFERATE_ +auto={C(0/0,-2,Loyalty)}:name(-2: Creature becomes treasure) target(creature|battlefield) transforms((removeallsubtypes,removeallcolors,newability[becomes(Treasure artifact)],,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever +auto={C(0/0,-9,Loyalty)}:name(-9: You get poison counter) alterpoison:9minusmypoisoncountminusend controller +auto={C(0/0,-9,Loyalty)}:name(-9: Opponent gets poison counter) alterpoison:9minusopponentpoisoncountminusend opponent +text=Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [0]: You draw a card and you lose 1 life. Proliferate. -- [-2]: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. -- [-9]: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference. +other={4}{B}{L:2} name(Pay 2 life) +mana={4}{B}{B} +type=Legendary Planeswalker +subtype=Vraska +[/card] +[card] +name=Vraska, Golgari Queen +auto=counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: May sacrifice to gain 1 life and draw a card) ability$!name(May sacrifice) may sacrifice notatarget(other *|myBattlefield) && life:1 controller && draw:1 controller!$ controller +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target nonland permanent with mana cost 3 or less) destroy target(*[-land;manacost<=3]) +auto={C(0/0,-9,Loyalty)}:name(-9: Emblem: Whenever combat damage, win the game) emblem transforms((,newability[@combatdamaged(player) from(creature|myBattlefield):winGame])) forever dontremove +text=+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. -- -3: Destroy target nonland permanent with mana value 3 or less. -- -9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game." +mana={2}{B}{G} +type=Legendary Planeswalker +subtype=Vraska +[/card] +[card] +name=Vraska, Regal Gorgon +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Put a +1/+1 counter and menace) counter(1/1) target(creature) && menace ueot +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature) destroy target(creature) +auto={C(0/0,-10,Loyalty)}:name(-10: Put a +1/+1 counter for each creature) foreach(creature|mygraveyard) counter(1/1) all(creature|myBattlefield) +text=+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. -- -3: Destroy target creature. -- -10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control. +mana={5}{B}{G} +type=Legendary Planeswalker +subtype=Vraska +[/card] +[card] +name=Vraska, Relic Seeker +auto=counter(0/0,6,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Create a 2/2 Pirate with Menace) token(Pirate,creature Pirate,2/2,black,menace) +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target artifact, creature or enchantment and create a Treasure) destroy target(*[artifact;creature;enchantment]) && _TREASURE_ +auto={C(0/0,-10,Loyalty)}:name(-10: life total becomes 1.) lifeset:1 opponent +text=+2: Create a 2/2 black Pirate creature token with menace. -- -3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." -- -10: Target player's life total becomes 1. +mana={4}{B}{G} +type=Legendary Planeswalker +subtype=Vraska +[/card] +[card] +name=Vraska, Scheming Gorgon +auto=counter(0/0,5,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Creatures get +1/+0) all(creature|myBattlefield) 1/0 ueot +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature) destroy target(creature) +auto={C(0/0,-10,Loyalty)}:name(-10: Emblem: Creatures get deathtouch and damage to win Game) emblem transforms((,newability[@combatdamaged(player) from(creature|myBattlefield):winGame],newability[lord(creature|myBattlefield) deathtouch])) forever dontremove +text=+2: Creatures you control get +1/+0 until end of turn. -- -3: Destroy target creature. -- -10: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game." +mana={4}{B}{B} +type=Legendary Planeswalker +subtype=Vraska +[/card] +[card] +name=Vraska, Swarm's Eminence +auto=counter(0/0,5,loyalty) +auto=@combatdamaged(player,planeswalker) from(*[deathtouch]|myBattlefield):all(trigger[from]) counter(1/1) +auto={C(0/0,-2,Loyalty)}:name(-2: Create a 1/1 Assassin) create(Assassin:Creature Assassin:1/1:black:deathtouch) and!( transforms((,newability[@damaged(planeswalker) from(this):all(trigger[to]) destroy])) forever )! +text=Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. -- -2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker." +mana={2}{BG}{BG} +type=Legendary Planeswalker +subtype=Vraska +[/card] +[card] +name=Vronos, Masked Inquisitor +auto=counter(0/0,5,loyalty) +auto={C(0/0,+1,Loyalty)}:name(+1: Phase out) target(other planeswalker|myBattlefield) transforms((,newability[@next end:phaseout])) forever +auto={C(0/0,+1,Loyalty)}:name(+1: Don't phase out) donothing +auto={C(0/0,-2,Loyalty)}:name(-2: Return nonland permanent) target(*[-land]|opponentbattlefield) moveto(hand) +auto={C(0/0,-7,Loyalty)}:name(-7: Artifact becomes construct) target(artifact|myBattlefield) transforms((Creature Artifact Construct,setpower=9,settoughness=9,vigilance,indestructible,unblockable)) forever +text=[+1]: Up to two other target planeswalkers you control phase out at the beginning of the next end step. (Treat them and anything attached to them as though they don't exist until your next turn.) -- [-2]: For each opponent, return up to one target nonland permanent that player controls to its owner's hand. -- [-7]: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked." +mana={3}{U}{U} +type=Legendary Planeswalker +subtype=Vronos +[/card] +[card] +name=Will Kenrith +abilities=partner,canbecommander +partner=Rowan Kenrith +auto=counter(0/0,4,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Don't target any creature) donothing +auto={C(0/0,2,Loyalty)}:name(+2: Two creatures become 0/3) target(creature|battlefield) transforms((,setpower=0,settoughness=3,newability[loseabilities])) uynt +auto={C(0/0,-2,Loyalty)}:name(-2: You draw 2 cards) token(Will Effect,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[draw:2 controller],newability[@each my beginofturn:name(Sacrifice) sacrifice],newability[lord(*[instant;sorcery;planeswalker]|mycastingzone) changecost(colorless:-2) forcedalive])) forever )! +auto={C(0/0,-2,Loyalty)}:name(-2: Opponent draws 2 cards) token(Will Effect,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[draw:2 opponent],newability[@each my beginofturn:name(Sacrifice) sacrifice],newability[lord(*[instant;sorcery;planeswalker]|opponentcastingzone) changecost(colorless:-2) forcedalive])) forever )! +auto={C(0/0,-8,Loyalty)}:name(-8: Whenever you cast instant or sorcery copy spell) emblem transforms((,newability[@movedTo(*[instant;sorcery]|mystack):may name(Copy spell) all(trigger[to]) name(Copy spell) activate castcard(copied noevent)])) forever dontremove +text=+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. -- -2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast. -- -8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy." -- Partner with Rowan Kenrith -- Will Kenrith can be your commander. +mana={4}{U}{U} +type=Legendary Planeswalker +subtype=Will +[/card] +[card] +name=Will, Scholar of Frost +auto=counter(0/0,4,loyalty) +auto=this(variable{isflipped}>0) lord(instant,sorcery|mycastingzone) altercost(colorless,-1) +auto=this(variable{isflipped}>0) {C(0/0,1,Loyalty)}:name(+1: Dont't target any creature) name(+1: Dont't target any creature) donothing +auto=this(variable{isflipped}>0) {C(0/0,1,Loyalty)}:name(+1: Target creature becomes 0/2) name(+1: Target creature becomes 0/2) target(creature) transforms((,setpower=0,settoughness=2)) uynt +auto=this(variable{isflipped}>0) {C(0/0,-3,Loyalty)}:name(-3: Draw 2 cards) name(-3: Draw 2 cards) draw:2 controller +auto=this(variable{isflipped}>0) {C(0/0,-7,Loyalty)}:name(-7: Exile 5 permanents) name(-7: Exile 5 permanents) target(*|battlefield) moveto(exile) and!( transforms((,newability[token(Elemental^Creature Elemental^4/4^blue^red)])) oneshot )! +text=Instant and sorcery spells you cast cost {1} less to cast. -- +1: Up to one target creature has base power and toughness 0/2 until your next turn. -- -3: Draw two cards. -- -7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token. // {2}{R} Rowan, Scholar of Sparks +mana={4}{U} +type=Legendary Planeswalker +subtype=Will +[/card] +[card] +name=Wrenn and Realmbreaker +auto=counter(0/0,4,loyalty) +auto=lord(land|mybattlefield) transforms((,newability[{T}:add{W}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{R}],newability[{T}:add{G}])) +auto=@counteradded(0/0,1,WrennDepleted) from(*|mygraveyard) turnlimited:name(Return permanent) transforms((,newability[if type(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard)~morethan~0 then choice name(Return permanent) name(Return permanent) target(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard) moveto(myhand) and!( all(*[counter{0/0.1.WrennDepleted}]|mygraveyard) removeallcounters(0/0.1.WrennDepleted) )!],newability[if type(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard)~morethan~0 then choice name(Don't Return any permanent) name(Don't Return any permanent) all(*[counter{0/0.1.WrennDepleted}]|mygraveyard) removeallcounters(0/0.1.WrennDepleted)])) oneshot +auto={C(0/0,1,Loyalty)}:name(+1: Transform land) target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste,vigilance,hexproof)) uynt +auto={C(0/0,1,Loyalty)}:name(+1: Don't transform any land) donothing +auto={C(0/0,-2,Loyalty)}:name(-2: Mill and return) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.WrennDepleted) notrg])) ueot )! && all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.WrennDepleted)])) ueot )! +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem play from graveyard) emblem transforms((,newability[lord(*[-instant;-sorcery]|mygraveyard) canplayfromgraveyard])) forever dontremove +text=Lands you control have "{T}: Add one mana of any color." -- [+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. -- [-2]: Mill three cards. You may put a permanent card from among the milled cards into your hand. -- [-7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard." +mana={1}{G}{G} +type=Legendary Planeswalker +subtype=Wrenn +[/card] +[card] +name=Wrenn and Seven +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Reveal top 4 cards) reveal:4 optionone name(Put lands in hand) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) all(*[-land]|reveal) moveto(mygraveyard) optiontwoend revealend +auto={C(0/0,0,Loyalty)}:name(0: Put lands in play) target(land|myhand) moveto(mybattlefield) and!( tap(noevent) )! +auto={C(0/0,-3,Loyalty)}:name(-3: Create Treefolk) token(Treefolk Wre) +auto={C(0/0,-8,Loyalty)}:name(-8: Return permanents and get emblem) emblem transforms((,newability[all(*[-instant;-sorcery]|mygraveyard) moveto(myhand)],newability[lord(*|mybattlefield) nomaxhand])) forever dontremove +text=+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. -- 0: Put any number of land cards from your hand onto the battlefield tapped. -- -3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." -- -8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." +mana={3}{G}{G} +type=Legendary Planeswalker +subtype=Wrenn +[/card] +[card] +name=Wrenn and Six +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:restriction{type(land|mygraveyard)~morethan~0} name(+1: Return target land from graveyard) moveTo(myHand) target(land|myGraveyard) +auto={C(0/0,1,Loyalty)}:name(+1: Don't return any land) donothing +auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to any target) damage:1 target(anytarget) +auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Instants and Sorceries have Retrace) emblem transforms((,newability[lord(*[instant;sorcery]|myGraveyard) transforms((,newability[{D(land|myhand)}:name(Discard land and gain retrace) canplayfromgraveyard limit:1]))])) forever dontremove +text=+1: Return up to one target land card from your graveyard to your hand. -- -1: Wrenn and Six deals 1 damage to any target. -- -7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.) +mana={R}{G} +type=Legendary Planeswalker +subtype=Wrenn +[/card] +[card] +name=Xenagos, the Reveler +aicode=activate transforms((,newability[all(*[zpos<=7]|mylibrary) moveto(exile) and!( if cantargetcard(*[creature;land]|*) then moveto(ownerbattlefield)])!)) ueot +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Add X combination of red and green mana for each creature) foreach(creature|mybattlefield) ability$!name(Choose one) choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller +auto={C(0/0,0,Loyalty)}:name(+0: Create a 2/2 Satyr) token(Satyr,Creature Satyr,2/2,green,red,haste) +auto={C(0/0,-6,Loyalty)}:name(-6: Exile the top seven and put creature and lands on battlefield) reveal:7 revealzone(mylibrary) optionone target(creature,land|reveal) moveto(mybattlefield) and!( all(*[-land;-creature]|reveal) moveto(ownerexile) )! optiononeend optiontwo all(*|reveal) moveto(ownerexile) optiontwoend revealend +text=+1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control. -- 0: Put a 2/2 red and green Satyr creature token with haste onto the battlefield. -- -6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. +mana={2}{R}{G} +type=Legendary Planeswalker +subtype=Xenagos +[/card] +[card] +name=Zariel, Archduke of Avernus +auto=counter(0/0,4,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Creatures get 1/0 and haste) all(creature|myBattlefield) transforms((,newability[1/0],haste)) ueot +auto={C(0/0,0,Loyalty)}:name(+0: Create devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedTo(this|graveyard) from(battlefield):name(Deal 1 damage) damage:1 target(anytarget)])) forever )! +auto={C(0/0,-6,Loyalty)}:name(-6: Get emblem on combat phase) emblem transforms((,newability[@combat(attacking) source(creature|myBattlefield) turnlimited:name(Gain new combat phase) nextphasealter(add^combatphases^controller^after)],newability[@combat(attacking) source(creature|myBattlefield) turnlimited:name(Untap all creatures after combat ends) all(creature[attacking]|myBattlefield) transforms((,newability[phaseaction[my combatends once sourceinplay] untap])) ueot])) forever dontremove +text=+1: Creatures you control get +1/+0 and gain haste until end of turn. -- 0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." -- -6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase." +mana={2}{R}{R} +type=Legendary Planeswalker +subtype=Zariel +[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/unsupported.txt b/projects/mtg/bin/Res/sets/primitives/unsupported.txt index 4d6f2fb5f..94879deb8 100644 --- a/projects/mtg/bin/Res/sets/primitives/unsupported.txt +++ b/projects/mtg/bin/Res/sets/primitives/unsupported.txt @@ -2,7 +2,7 @@ grade=unsupported #The cards in this file are not implemented/incomplete yet. #Updated Card lists not in primitives (Borderline, Crappy, Unsupported and Missing Cards) #Please keep these card alphabetized, and try to have the "name=" line at the top of each card -#I sorted this programatically - Vitty85 21-12-2021 +#I sorted this programatically - Vitty85 06-08-2023 [card] name="Ach! Hans, Run!" text=At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn. @@ -28,36 +28,23 @@ text=When you set this scheme in motion, until your next turn, whenever a player type=Scheme [/card] [card] -name=Aether Searcher -text=Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name. -- When Aether Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it. -mana={7} -type=Artifact Creature -subtype=Construct -power=6 -toughness=4 -[/card] -[card] -name=Aetherplasm -text=Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. -mana={2}{U}{U} -type=Creature -subtype=Illusion -power=1 -toughness=1 -[/card] -[card] -name=Aethersnatch -text=Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.) -mana={4}{U}{U} -type=Instant -[/card] -[card] name=AWOL text=Remove target attacking creature from the game. Then remove it from the removed-from-game zone and put it into the absolutely-removed-from-the-freaking-game-forever zone. mana={2}{W} type=Instant [/card] [card] +name=Aboleth Spawn +abilities=flash +auto=_WARD_(2) +text=Flash -- Ward {2} -- Probing Telepathy - Whenever a creature entering the battlefield under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy. +mana={2}{U} +type=Creature +subtype=Fish Horror +power=2 +toughness=3 +[/card] +[card] name=Abstract Iguanart text=Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart. mana={1}{R} @@ -67,6 +54,16 @@ power=1 toughness=1 [/card] [card] +name=Abstruse Archaic +abilities=vigilance +text=Vigilance -- {1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.) +mana={4} +type=Creature +subtype=Avatar +power=3 +toughness=4 +[/card] +[card] name=Academy at Tolaria West text=At the beginning of your end step, if you have no cards in hand, draw seven cards. -- Whenever you roll {C}, discard your hand. type=Plane @@ -150,6 +147,30 @@ mana={B} type=Instant [/card] [card] +name=Aether Searcher +text=Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name. -- When Aether Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it. +mana={7} +type=Artifact Creature +subtype=Construct +power=6 +toughness=4 +[/card] +[card] +name=Aetherplasm +text=Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. +mana={2}{U}{U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +[/card] +[card] +name=Aethersnatch +text=Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.) +mana={4}{U}{U} +type=Instant +[/card] +[card] name=Agent of Acquisitions text=Draft Agent of Acquisitions face up. -- Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.) mana={2} @@ -159,6 +180,16 @@ power=2 toughness=1 [/card] [card] +name=Agrus Kos, Eternal Soldier +abilities=vigilance +text=Vigilance -- Whenever Agrus Kos, Eternal Soldier becomes the target of an ability that targets only it, you may pay {1}{R/W}. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. ({R/W} can be paid with either {R} or {W}.) +mana={3}{W} +type=Legendary Creature +subtype=Spirit Soldier +power=3 +toughness=4 +[/card] +[card] name=Agyrem text=Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. -- Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. -- Whenever you roll {C}, creatures can't attack you until a player planeswalks. type=Plane @@ -350,6 +381,16 @@ power=5 toughness=4 [/card] [card] +name=Archivist of Oghma +abilities=flash +text=Flash -- Whenever an opponent searches their library, you gain 1 life and draw a card. +mana={1}{W} +type=Creature +subtype=Halfling Cleric +power=2 +toughness=2 +[/card] +[card] name=Arcum's Whistle text={3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared. mana={3} @@ -377,13 +418,6 @@ power=6 toughness=6 [/card] [card] -name=Armor of Thorns -text=You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant nonblack creature -- Enchanted creature gets +2/+2. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Arms Depot text=Whenever you crank Arms Depot, put two +1/+1 counters on target creature. type=Artifact @@ -441,6 +475,16 @@ mana={0} type=Artifact [/card] [card] +name=Ashnod the Uncaring +abilities=deathtouch +text=Deathtouch -- Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.) +mana={2}{U}{B}{R} +type=Legendary Creature +subtype=Human Artificer +power=1 +toughness=4 +[/card] +[card] name=Ass Whuppin' text=Destroy target silver-bordered permanent in any game you can see from your seat. mana={1}{W}{B} @@ -741,6 +785,14 @@ type=Artifact subtype=Contraption [/card] [card] +name=Begin the Invasion +search your library for up x battle cards with different names, put them onto the battlefield && shuffle +auto=Search your library for up to X battle cards with different names put them onto the battlefield then shuffle +text=Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle. +mana={X}{W}{U}{B}{R}{G} +type=Sorcery +[/card] +[card] name=Behold the Power of Destruction text=When you set this scheme in motion, destroy all nonland permanents target opponent controls. type=Scheme @@ -866,6 +918,17 @@ type=Instant subtype=Arcane [/card] [card] +name=Blight Titan +abilities=deathtouch +auto=@ or attacksdeplete:2 && incubate x, where x is the number of creature cards in your graveyard +text=Deathtouch -- Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +mana={4}{B}{B} +type=Creature +subtype=Phyrexian Giant +power=6 +toughness=6 +[/card] +[card] name=Blim, Comedic Genius text=Flying -- Whenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own. mana={2}{B}{R} @@ -1058,6 +1121,17 @@ mana={1}{R} type=Instant [/card] [card] +name=Bright-Palm, Soul Awakener +auto=cantbeblockedby(creature[power<=2]) +auto=@this creature attacksdouble the number of counter(1/1)starget(creature that creature unblockable by creature with power 2,less this turn +text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. +mana={1}{R}{G}{W} +type=Legendary Creature +subtype=Fox Shaman +power=4 +toughness=3 +[/card] +[card] name=Brilliant Ultimatum text=Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs. mana={W}{W}{U}{U}{U}{B}{B} @@ -1599,6 +1673,16 @@ mana={1}{W} type=Enchantment [/card] [card] +name=Cirdan the Shipwright +abilities=vigilance +text=Vigilance -- Secret council - Whenever Cirdan the Shipwright enters the battlefield or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield. +mana={3}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=3 +toughness=4 +[/card] +[card] name=City in a Bottle text=Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it. -- Players can't play cards from the Arabian Nights expansion. mana={2} @@ -1809,6 +1893,18 @@ mana={2}{U}{U} type=Enchantment [/card] [card] +name=Conclave Sledge-Captain +abilities=trample +auto=@combatdamaged(player) from(this): +auto=@this creature deals combat damage to a playerput that many counter(1/1)sit +text=Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) -- Trample -- Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it. +mana={5}{G} +type=Creature +subtype=Elephant Soldier +power=4 +toughness=4 +[/card] +[card] name=Confusion in the Ranks text=Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. mana={3}{R}{R} @@ -2069,6 +2165,17 @@ power=3 toughness=3 [/card] [card] +name=Cutthroat Negotiator +auto=Parley ? _ATTACKING_token(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )! +auto=foreach(|myBattlefield) +text=Parley ? Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card. +mana={2}{U}{R} +type=Creature +subtype=Orc Pirate +power=4 +toughness=3 +[/card] +[card] name=Dakra Mystic text={U}, {T}: Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card. mana={U} @@ -2097,6 +2204,15 @@ mana={2} type=Artifact [/card] [card] +name=Dance with Calamity +shuffle your library as many times as you choose, may exile the top card of your library if the total mana value of the cards exiled this way is 13,less, may cast any number of spells from among those cards without paying their mana costs +auto=moveto(exile) +auto=Shuffle your library As many times as you choose you may exile the top card of your library If the total mana value of the cards exiled this way13 or less you may cast any number of spells from among those cards without paying their mana costs +text=Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs. +mana={7}{R} +type=Sorcery +[/card] +[card] name=Dance, Pathetic Marionette text=When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards. type=Scheme @@ -2242,6 +2358,12 @@ mana={3}{U} type=Instant [/card] [card] +name=Deification +text=As Deification enters the battlefield, choose a planeswalker type. -- Planeswalkers you control of the chosen type have hexproof. -- As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed. +mana={1}{W} +type=Enchantment +[/card] +[card] name=Delay text=Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) mana={1}{U} @@ -2373,6 +2495,15 @@ mana={U} type=Instant [/card] [card] +name=Disciple of Caelus Nin +text=When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. -- Permanents can't phase in. +mana={4}{W} +type=Creature +subtype=Human Wizard +power=3 +toughness=4 +[/card] +[card] name=Discontinuity text=As long as it's your turn, this spell costs {2}{U}{U} less to cast. -- End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) mana={3}{U}{U}{U} @@ -2560,6 +2691,15 @@ mana={2} type=Artifact [/card] [card] +name=Drivnod, Carnage Dominus +text=If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -- {B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. ({B/P} can be paid with either {B} or 2 life.) +mana={3}{B}{B} +type=Legendary Creature +subtype=Phyrexian Horror +power=8 +toughness=3 +[/card] +[card] name=Dromoka's Command text=Choose two -- Prevent all damage target instant or sorcery spell would deal this turn. -- Target player sacrifices an enchantment. -- Put a +1/+1 counter on target creature. -- Target creature you control fights target creature you don't control. mana={G}{W} @@ -2605,12 +2745,6 @@ power=3{1/2} toughness=2 [/card] [card] -name=Duplication Device -text=Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types. -type=Artifact -subtype=Contraption -[/card] -[card] name=Dungeon Master auto=counter(0/0,1,loyalty) text=+1: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life." -- +1: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card. -- -6: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.) -- Loyalty: 1d4+1 @@ -2619,6 +2753,12 @@ type=Legendary Planeswalker subtype=Dungeon Master [/card] [card] +name=Duplication Device +text=Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types. +type=Artifact +subtype=Contraption +[/card] +[card] name=Duplicity text=When Duplicity enters the battlefield, exile the top five cards of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. -- At the beginning of your end step, discard a card. -- When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard. mana={3}{U}{U} @@ -2640,6 +2780,16 @@ mana={1}{R}{R} type=Enchantment [/card] [card] +name=Dynaheir, Invoker Adept +abilities=haste +text=Haste -- You may activate abilities of other creatures you control as though those creatures had haste. -- {T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy. +mana={1}{U}{R}{W} +type=Legendary Creature +subtype=Human Wizard +power=4 +toughness=4 +[/card] +[card] name=Earl of Squirrel text=Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.) -- Creature tokens you control are Squirrels in addition to their other creature types. -- Other Squirrels you control get +1/+1. mana={4}{G}{G} @@ -2675,6 +2825,26 @@ type=Enchantment subtype=Aura [/card] [card] +name=Elenda and Azor +abilities=flying +text=Flying, ward {2} -- Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards. -- At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn. +mana={3}{W}{U}{B} +type=Legendary Creature +subtype=Vampire Knight Sphinx +power=6 +toughness=6 +[/card] +[card] +name=Elesh Norn, Mother of Machines +abilities=vigilance +text=Vigilance -- If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -- Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. +mana={4}{W} +type=Legendary Creature +subtype=Phyrexian Praetor +power=4 +toughness=7 +[/card] +[card] name=Elkin Lair text=At the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard. mana={3}{R} @@ -2687,6 +2857,28 @@ type=Plane subtype=Shandalar [/card] [card] +name=Elrond of the White Council +text=Secret council - When Elrond of the White Council enters the battlefield, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control. +mana={3}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=3 +toughness=3 +[/card] +[card] +name=Elspeth's Talent +target=planeswalker +auto=teach(creature) Enchant planeswalker +auto=teach(creature) Enchanted planeswalker +auto=teach(creature) "[+1]: Create three 1/1 white Soldier creature tokens" +auto=teach(creature) Whenever you activateloyalty ability of enchanted planeswalker creatures you control get +2/+2 +auto=teach(creature) gain vigilance +text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens." -- Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn. +mana={2}{W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Elvish House Party text=Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system. mana={4}{G}{G} @@ -2728,6 +2920,16 @@ power=0 toughness=1 [/card] [card] +name=Emergent Woodwurm +auto=@this creature attackslook at the top x cards of your library, where x is its power may permanent card with mana value x,less from among them onmoveTo(mybattlefield) put the restthe bottom of your library in a random order +text=Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +mana={6}{G} +type=Creature +subtype=Wurm +power=4 +toughness=4 +[/card] +[card] name=Emissary of Grudges text=Flying, haste -- As Emissary of Grudges enters the battlefield, secretly choose an opponent. -- Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate this ability only once. mana={5}{R} @@ -2764,6 +2966,14 @@ mana={3}{U}{U} type=Enchantment [/card] [card] +name=Enigma Ridges +auto=@chaos ensuesdraw:1 && may land card from your hand onmoveTo(mybattlefield) +text=When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, reveals them, puts them into their hand, then shuffles. -- Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield. +mana=null +type=Plane +subtype=Echoir +[/card] +[card] name=Enraging Licid text={R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature has haste. mana={1}{R} @@ -2843,6 +3053,15 @@ mana={2}{W} type=Instant [/card] [card] +name=Erestor of the Council +text=Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card. +mana={1}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=2 +toughness=4 +[/card] +[card] name=Errand of Duty text=Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) mana={1}{W} @@ -2871,6 +3090,15 @@ mana={X}{U} type=Instant [/card] [card] +name=Esper +auto=all(other creature|myBattlefield)s vigilance, menace, and lifelink +auto=@chaos ensuescreature|myBattlefield) that are white, blue, and/or black become artifacts in addition their other types ueot then all(artifact creature|myBattlefield)) vigilance, menace, && lifelink ueot +text=Artifact spells cost {1} less to cast. -- Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn. +mana=null +type=Plane +subtype=Alara +[/card] +[card] name=Essence Leak text=Enchant permanent -- As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." mana={U} @@ -2878,15 +3106,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Etrata, the Silencer -text=Etrata, the Silencer can't be blocked. -- Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. -mana={2}{U}{B} -type=Legendary Creature -subtype=Vampire Assassin -power=3 -toughness=5 -[/card] -[card] name=Everdream text=Draw a card. -- Splice onto instant or sorcery {2}{U} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{U} @@ -3251,6 +3470,17 @@ mana={X}{G}{G} type=Sorcery [/card] [card] +name=Flockchaser Phantom +abilities=flying,vigilance +auto=_ATTACKING_the next spell you cast this turn) convoke +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance -- Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. +mana={4}{W}{U} +type=Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] name=Flooded Woodlands text=Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking. mana={2}{U}{B} @@ -3353,12 +3583,6 @@ power=1 toughness=1{1/2} [/card] [card] -name=Fractured Powerstone -text={T}: Add {1} to your mana pool. -- {T}: Roll the planar die. Activate this ability only any time you could cast a sorcery. -mana={2} -type=Artifact -[/card] -[card] name=Framed! text=Tap or untap all permanents by the artist of your choice. mana={1}{U} @@ -3384,11 +3608,17 @@ toughness=3 [/card] [card] name=Fraternal Exaltation -text=Sneak into your parents’ closet to get a deck. Your new brother is joining the game. +text=Sneak into your parents? closet to get a deck. Your new brother is joining the game. mana={U}{U}{U}{U} type=Sorcery [/card] [card] +name=Fraying Line +text=When Fraying Line enters the battlefield, put a rope counter on target creature you control. -- At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying Line and each creature without a rope counter on it, then remove all rope counters from all creatures. +mana={4} +type=Artifact +[/card] +[card] name=Frazzled Editor text=Protection from wordy (Something is wordy if it has four or more lines of text in its text box.) mana={1}{R} @@ -3489,6 +3719,15 @@ power=* toughness=* [/card] [card] +name=Galadriel, Elven-Queen +text=Will of the council - At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card. +mana={2}{G}{U} +type=Legendary Creature +subtype=Elf Noble +power=4 +toughness=5 +[/card] +[card] name=Game Preserve text=At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control. mana={2}{G} @@ -3624,6 +3863,16 @@ type=Summon subtype=Ogre [/card] [card] +name=Ghirapur +abilities=haste +auto=@each my combatbegins:ueot, all(noncreature, non-vehicle artifact|myBattlefield) becomes a 5/3 vehicle in addition its other types && trample, haste, && crew 2 +auto=@chaos ensuestarget(noncreature artifact|mygraveyard) moveto(ownerhand) +text=At the beginning of combat on your turn, until end of turn, each noncreature, non-Vehicle artifact you control becomes a 5/3 Vehicle in addition to its other types and gains trample, haste, and crew 2. -- Whenever chaos ensues, return target noncreature artifact card from your graveyard to your hand. +mana=null +type=Plane +subtype=Kaladesh +[/card] +[card] name=Ghostly Flame text=Black and/or red permanents and spells are colorless sources of damage. mana={B}{R} @@ -3684,7 +3933,7 @@ subtype=Aura [/card] [card] name=Gifts Given -text=Search target opponent’s library for four cards with different names and reveal them. That player chooses two of those cards. Put the chosen cards into the player’s graveyard and the rest into your hand. Then that player shuffles their library. +text=Search target opponent?s library for four cards with different names and reveal them. That player chooses two of those cards. Put the chosen cards into the player?s graveyard and the rest into your hand. Then that player shuffles their library. mana={3}{U} type=Instant [/card] @@ -3712,6 +3961,18 @@ type=Tribal Instant subtype=Elf [/card] [card] +name=Gimbal, Gremlin Prodigy +auto=lord(other creature|myBattlefield) trample +auto=lord(creature|myBattlefield) +auto=@each my endofturn:create(gremlin artifact:creature gremlin artifact:0/0:red) +text=Artifact creatures you control have trample. -- At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. +mana={2}{G}{U}{R} +type=Legendary Creature +subtype=Gremlin Artificer +power=4 +toughness=4 +[/card] +[card] name=Gimme Five text=You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in a silver-bordered game who high-fives you gains 1 life. (Offer high fives. Don't hit people.) mana={W} @@ -3938,6 +4199,15 @@ type=Legendary Artifact subtype=Equipment [/card] [card] +name=Goldberry, River-Daughter +text={T}: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. -- {U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card. +mana={1}{U} +type=Legendary Creature +subtype=Nymph +power=1 +toughness=3 +[/card] +[card] name=Golgothian Sylex text={1}, {T}: Each nontoken permanent from the Antiquities expansion is sacrificed by its controller. mana={4} @@ -3975,13 +4245,6 @@ mana={2}{G} type=Instant [/card] [card] -name=Grave Servitude -text=You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +3/-1 and is black. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Graveyard Busybody text=All graveyards are also your graveyards. -- Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards. mana={4}{U}{U} @@ -4006,6 +4269,25 @@ mana={1}{W} type=Enchantment [/card] [card] +name=Green Slime +abilities=flash +text=Flash -- When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent. -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +mana={2}{G} +type=Creature +subtype=Ooze +power=2 +toughness=2 +[/card] +[card] +name=Grell Philosopher +text=Aberrant Tinkering - When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. +mana={2}{U} +type=Creature +subtype=Horror Wizard +power=1 +toughness=4 +[/card] +[card] name=Grim Reminder text=Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library. -- {B}{B}: Return Grim Reminder from your graveyard to your hand. Activate this ability only during your upkeep. mana={2}{B} @@ -4250,6 +4532,15 @@ power=2 toughness=2 [/card] [card] +name=Hatchery Sliver +text=Replicate {1}{G} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.) +mana={1}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] name=Haunting Wind text=Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller. mana={3}{B} @@ -4418,7 +4709,7 @@ type=Instant [/card] [card] name=Horizon Boughs -text=All permanents untap during each player’s untap step. -- Whenever you roll {K}, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. +text=All permanents untap during each player?s untap step. -- Whenever you roll {K}, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. type=Plane subtype=Pyrulea [/card] @@ -4794,12 +5085,6 @@ type=Artifact subtype=Contraption [/card] [card] -name=Inkshield -text=Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. -mana={3}{W}{B} -type=Instant -[/card] -[card] name=Ink-Treader Nephilim text=Whenever a player casts an instant or sorcery spell, if Ink-Treader Nephilim is the only target of that spell, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures. mana={R}{G}{W}{U} @@ -4809,6 +5094,12 @@ power=3 toughness=3 [/card] [card] +name=Inkshield +text=Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. +mana={3}{W}{B} +type=Instant +[/card] +[card] name=Inspiring Statuary text=Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) mana={3} @@ -4873,6 +5164,14 @@ mana={1}{W} type=Instant [/card] [card] +name=Inys Haen +auto=@chaos ensuestarget(nonland|mygraveyard) moveto(ownerhand) +text=When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards. -- When you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped. -- Whenever chaos ensues, return target nonland card from your graveyard to your hand. +mana=null +type=Plane +subtype=Cridhe +[/card] +[card] name=Ironclaw Curse text=Enchant creature -- Enchanted creature gets -0/-1. -- Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. mana={R} @@ -4896,6 +5195,15 @@ power=3 toughness=6 [/card] [card] +name=Isshin, Two Heavens as One +text=If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. +mana={R}{W}{B} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=4 +[/card] +[card] name=It That Gets Left Hanging text=When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn. mana={5}{R} @@ -4935,6 +5243,16 @@ mana={4} type=Artifact [/card] [card] +name=Jaya's Phoenix +abilities=flying,haste +text=Flying, haste -- Whenever Jaya's Phoenix deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy. -- Whenever you cast a planeswalker spell, you may return Jaya's Phoenix from your graveyard to the battlefield. +mana={4}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=3 +[/card] +[card] name=Jalum Grifter text={1}{R}, {T}: Put Jalum Grifter and two lands you control face down in front of target opponent after revealing each card to him or her. Then, rearrange the order of the three cards as often as you wish, keeping them on the table at all times. That opponent then chooses one of those cards. If a land is chosen, destroy target card in play. Otherwise, sacrifice Jalum Grifter. mana={3}{R}{R} @@ -5010,6 +5328,15 @@ mana={1} type=Artifact [/card] [card] +name=Jon Irenicus, Shattered One +text=At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) -- Whenever a creature you own but don't control attacks, you draw a card. +mana={2}{U}{B} +type=Legendary Creature +subtype=Elf Wizard +power=3 +toughness=3 +[/card] +[card] name=Jotun Grunt text=Cumulative upkeep-Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={1}{W} @@ -5055,15 +5382,6 @@ power=3 toughness=3 [/card] [card] -name=Kaheera, the Orphanguard -text=Companion - Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may cast it once from outside the game.) -- Vigilance -- Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance. -mana={1}{GW}{GW} -type=Legendary Creature -subtype=Cat Beast -power=3 -toughness=2 -[/card] -[card] name=Kamahl's Summons text=Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token onto the battlefield for each card he or she revealed this way. mana={3}{G} @@ -5094,6 +5412,17 @@ power=3 toughness=3 [/card] [card] +name=Kasla, the Broken Halo +abilities=flying,haste,vigilance +auto=@movedTo(nother|mystack):auto=_SCRY_(2) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance, haste -- Whenever you cast another spell that has convoke, scry 2, then draw a card. +mana={3}{U}{R}{W} +type=Legendary Creature +subtype=Angel Ally +power=5 +toughness=4 +[/card] +[card] name=Kathril, Aspect Warper text=When Kathril, Aspect Warper enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way. mana={2}{W}{B}{G} @@ -5127,13 +5456,21 @@ mana={1}{B}{R} type=Enchantment [/card] [card] -name=Keruga, the Macrosage -text=Companion - Your starting deck contains only cards with converted mana cost 3 or greater and land cards. (If this card is your chosen companion, you may cast it once from outside the game.) -- When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with converted mana cost 3 or greater. -mana={3}{GU}{GU} +name=Kenessos, Priest of Thassa +text=If you would scry a number of cards, scry that many cards plus one instead. -- {3}{G/U}: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library. +mana={1}{U} type=Legendary Creature -subtype=Dinosaur Hippo -power=5 -toughness=4 +subtype=Merfolk Cleric +power=1 +toughness=3 +[/card] +[card] +name=Ketria +auto=@chaos ensuesexile cards from the top of your library until you exile a nonland permanent card put that card onto the battlefield,inmoveto(ownerhand) +text=When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control. -- Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. +mana=null +type=Plane +subtype=Ikoria [/card] [card] name=Kharasha Foothills @@ -5467,6 +5804,22 @@ power=2 toughness=2 [/card] [card] +name=Lae'zel's Acrobatics +text=Exile all nontoken creatures you control, then roll a d20. -- 1-9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. -- 10-20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step. +mana={3}{W} +type=Instant +[/card] +[card] +name=Lae'zel, Vlaakith's Champion +abilities=backgroundpartner +text=If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead. -- Choose a Background (You can have a Background as a second commander.) +mana={2}{W} +type=Legendary Creature +subtype=Gith Warrior +power=3 +toughness=3 +[/card] +[card] name=Lair of the Ashen Idol text=At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk. -- Whenever you roll {K}, any number of target players each put a 2/2 black Zombie creature token onto the battlefield. type=Plane @@ -5595,13 +5948,14 @@ power=2 toughness=2 [/card] [card] -name=Leonin Shikari -text=You may activate equip abilities any time you could cast an instant. -mana={1}{W} -type=Creature -subtype=Cat Soldier -power=2 -toughness=2 +name=Leori, Sparktouched Hunter +abilities=flying,vigilance +text=Flying, vigilance -- Whenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies. +mana={U}{R}{W} +type=Legendary Creature +subtype=Elemental Cat +power=3 +toughness=3 [/card] [card] name=Leovold's Operative @@ -5690,13 +6044,6 @@ mana={2}{W}{W} type=Enchantment [/card] [card] -name=Lightning Reflexes -text=You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +1/+0 and has first strike. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] name=Lightning Storm text=Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it. -- Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack. mana={1}{R}{R} @@ -5724,6 +6071,14 @@ power=3 toughness=3 [/card] [card] +name=Littjara +auto=@chaos ensueschoose a creature type counter(1/1)all(creature|myBattlefield) of that type +text=When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.) -- Whenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type. +mana=null +type=Plane +subtype=Kaldheim +[/card] +[card] name=Little Girl text= mana={HW} @@ -5820,13 +6175,10 @@ power=0 toughness=0 [/card] [card] -name=Lutri, the Spellchaser -text=Companion - Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may cast it once from outside the game.) -- Flash -- When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy. -mana={1}{UR}{UR} -type=Legendary Creature -subtype=Elemental Otter -power=3 -toughness=2 +name=Lux Artillery +text=Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent. +mana={4} +type=Artifact [/card] [card] name=Maddening Imp @@ -6122,12 +6474,29 @@ power=2 toughness=3 [/card] [card] +name=Megaflora Jungle +auto=@chaos ensuescreate(insect:creature insect:1/1:green:flying named butterfly) +text=Each creature with mana value 2 or less gets +2/+2. -- Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly. +mana=null +type=Plane +subtype=Gargantikar +[/card] +[card] name=Melee text=Cast Melee only during your turn and only during combat before blockers are declared. -- You choose which creatures block this combat and how those creatures block. -- Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat. mana={4}{R} type=Instant [/card] [card] +name=Melira, the Living Cure +text=If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. -- Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control. +mana={G}{W} +type=Legendary Creature +subtype=Human Scout +power=3 +toughness=3 +[/card] +[card] name=Memory Crystal text=Buyback costs cost {2} less. mana={3} @@ -6215,6 +6584,16 @@ mana={5}{R} type=Enchantment [/card] [card] +name=Mighty Servant of Leuk-o +abilities=trample +text=Trample -- Ward-Discard a card. -- Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn. -- Crew 4 +mana={3} +type=Artifact +subtype=Vehicle +power=6 +toughness=6 +[/card] +[card] name=Minamo's Meddling text=Counter target spell. That spell's controller reveals his or her hand, then discards each card with the same name as a card spliced onto that spell. mana={2}{U}{U} @@ -6284,6 +6663,12 @@ mana={4}{G}{G} type=Enchantment [/card] [card] +name=Mirran Safehouse +text=As long as Mirran Safehouse is on the battlefield, it has all activated abilities of all land cards in all graveyards. +mana={3} +type=Artifact +[/card] +[card] name=Mirrodin Besieged text=As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian. -- Mirran - Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. -- Phyrexian - At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game. mana={2}{U} @@ -6311,6 +6696,16 @@ mana={7} type=Artifact [/card] [card] +name=Mirror-Shield Hoplite +abilities=vigilance +text=Vigilance -- Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn. +mana={R}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Mirror Strike text=All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead. mana={3}{W} @@ -6324,7 +6719,7 @@ type=Artifact [/card] [card] name=Mirrored Depths -text=Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell. -- Whenever you roll {K}, target player reveals the top card of their library. If it’s a nonland card, you may cast it without paying its mana cost. +text=Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell. -- Whenever you roll {K}, target player reveals the top card of their library. If it?s a nonland card, you may cast it without paying its mana cost. type=Plane subtype=Karsus [/card] @@ -6427,16 +6822,6 @@ power=2 toughness=1 [/card] [card] -name=Mogis, God of Slaughter -abilities=indestructible -text=Indestructible -- As long as your devotion to black and red is less than seven, Mogis isn't a creature. -- At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature. -mana={2}{B}{R} -type=Legendary Enchantment Creature -subtype=God -power=7 -toughness=5 -[/card] -[card] name=Molten Psyche text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. -- Metalcraft - If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn. mana={1}{R}{R} @@ -6586,15 +6971,6 @@ power=+4 toughness=+4 [/card] [card] -name=Mungha Wurm -text=You can't untap more than one land during your untap step. -mana={2}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=5 -[/card] -[card] name=Muraganda Petroglyphs text=Creatures with no abilities get +2/+2. mana={3}{G} @@ -6684,13 +7060,6 @@ mana={4}{W} type=Enchantment [/card] [card] -name=Mystic Veil -text=You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Mythos of Snapdax text=Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead. mana={2}{W}{W} @@ -6733,6 +7102,14 @@ mana={5} type=Artifact [/card] [card] +name=Naktamun +auto=@chaos ensuesmay ability$!name(discard) reject notatarget(*|myhand)!$ draw:1 +text=Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.) -- Whenever chaos ensues, you may discard a card. If you do, draw a card. +mana=null +type=Plane +subtype=Amonkhet +[/card] +[card] name=Nalathni Dragon text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step. mana={2}{R}{R} @@ -6849,7 +7226,7 @@ subtype=Equipment [/card] [card] name=Nerf War -text=Fire a Nerf blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner’s graveyard and Nerf War deals ½ damage to that player. (Foam darts only.) +text=Fire a Nerf blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner?s graveyard and Nerf War deals ½ damage to that player. (Foam darts only.) mana={3}{U}{R} type=Sorcery [/card] @@ -6882,6 +7259,15 @@ type=Artifact subtype=Contraption [/card] [card] +name=New Argive +auto=@historic creature you control attacks2/2 ueot +auto=@chaos ensuesreveal cards from the top of your library until you reveal a artifact,*[legendary],enchantment[saga] card put that card inmoveto(ownerhand) && the restthe bottom of your library in a random order +text=Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.) -- Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order. +mana=null +type=Plane +subtype=Dominaria +[/card] +[card] name=Ninja text=You may activate Ninja's augment ability any time you could cast an instant. -- Whenever this creature deals combat damage to a player, -- Augment {2}{B} ({2}{B}, Reveal this card from your hand: Combine it with target host. Augment only as-oh, nevermind.) type=Creature @@ -6927,6 +7313,13 @@ power=2 toughness=2 [/card] [card] +name=Noble Heritage +text=Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.) +mana={1}{W} +type=Legendary Enchantment +subtype=Background +[/card] +[card] name=Nomads en-Kor text={0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead. mana={W} @@ -6948,6 +7341,14 @@ type=Plane subtype=New Phyrexia [/card] [card] +name=Norn's Seedcore +auto=@chaos ensuesreveal cards from the top of your planar deck until you reveal a plane card planeswalk it, except don't planeswalk away from any plane put the rest of the revealed cardsthe bottom of your planar deck in any order +text=When you planeswalk to Norn's Seedcore, chaos ensues. -- Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order. +mana=null +type=Plane +subtype=New Phyrexia +[/card] +[card] name=Norritt text={T}: Untap target blue creature. -- {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only before attackers are declared. mana={3}{B} @@ -7017,13 +7418,13 @@ power=1 toughness=1 [/card] [card] -name=Nylea's Colossus -text=Constellation - Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn. -mana={6}{G} -type=Enchantment Creature -subtype=Giant -power=6 -toughness=6 +name=Nyx +auto=Constellation ? @an enchantment movedTo(*[]|myBattlefield):life:1 +auto=@chaos ensueschoose a color add an amount of mana of that color equal your devotion that color +text=Nontoken creatures are enchantments in addition to their other types. -- Constellation ? Whenever an enchantment enters the battlefield under your control, you gain 1 life. -- Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color. +mana=null +type=Plane +subtype=Theros [/card] [card] name=Oaken Brawler @@ -7370,6 +7771,12 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Paliano +text=When one or more creatures you control deal combat damage to a player, if there is no monarch, you become the monarch. -- Whenever chaos ensues, create a 1/1 black Assassin creature token with deathtouch and haste. +type=Plane +subtype=Fiora +[/card] +[card] name=Paliano Vanguard text=Draft Paliano Vanguard face up. -- As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down. -- Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1. mana={1}{W} @@ -7427,12 +7834,6 @@ mana={U}{B} type=Sorcery [/card] [card] -name=Parapet -text=You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Creatures you control get +0/+1. -mana={1}{W} -type=Enchantment -[/card] -[card] name=Pardic Dragon abilities=flying text=Flying -- {R}: Pardic Dragon gets +1/+0 until end of turn. -- Suspend 2-{R}{R} -- Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. @@ -7676,14 +8077,14 @@ type=Instant name=Pools of Becoming text=At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards. -- Whenever you roll {C}, reveal the top three cards of your planar deck. Each of the revealed cards' {C} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order. type=Plane -subtype=Bolas’s Meditation Realm +subtype=Bolas?s Meditation Realm [/card] [card] name=Portal Mage abilities=flash auto=phasealter(remove,combatphases,controller) auto=nextphasealter(add,combatphases,controller,after) -text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can’t attack its controller or its controller’s planeswalkers.) +text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can?t attack its controller or its controller?s planeswalkers.) mana={2}{U} type=Creature subtype=Human Wizard @@ -7973,6 +8374,15 @@ mana={4}{PR} type=Artifact [/card] [card] +name=Raggadragga, Goreguts Boss +text=Each creature you control with a mana ability gets +2/+2. -- Whenever a creature you control with a mana ability attacks, untap it. -- Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn. +mana={2}{R}{G} +type=Legendary Creature +subtype=Human Boar +power=4 +toughness=4 +[/card] +[card] name=Raging River text=Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. mana={R}{R} @@ -8009,6 +8419,16 @@ mana={2}{B}{R} type=Sorcery [/card] [card] +name=Rashmi and Ragavan +auto=lord(creature|myBattlefield) opponent's library and create a treasure token. then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. if you don't cast it this way, you may cast it this turn +text=Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn. +mana={1}{G}{U}{R} +type=Legendary Creature +subtype=Elf Monkey +power=2 +toughness=4 +[/card] +[card] name=Razia, Boros Archangel text=Flying, vigilance, haste -- {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead. mana={4}{R}{R}{W}{W} @@ -8097,7 +8517,7 @@ type=Sorcery [/card] [card] name=Red-Hot Hottie -text=Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the end of each turn, sacrifice this creature unless you scream ‘Aaah' at the top of your lungs." +text=Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the end of each turn, sacrifice this creature unless you scream ?Aaah' at the top of your lungs." mana={2}{R}{R} type=Creature subtype=Elemental @@ -8170,13 +8590,6 @@ mana={1}{R} type=Instant [/card] [card] -name=Relic Ward -text=You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant artifact -- Enchanted artifact has shroud. (It can't be the target of spells or abilities.) -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Remodel text=If you control two or more green permanents that share an artist, you may play Remodel without paying its mana cost. -- Remove target artifact from the game. mana={2}{G} @@ -8322,6 +8735,15 @@ power=1 toughness=1 [/card] [card] +name=Riptide Island +auto=all(creature|myBattlefield) haste and get +x/+x , where x is the number of slivers you control +x/+x , where x is the number of slivers you control +auto=@chaos ensuesslivers|myBattlefield)) haste &&) x/x ueot, where x is the number of slivers|myBattlefield) +text=When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. -- Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control. +mana=null +type=Plane +subtype=Dominaria +[/card] +[card] name=Risky Move text=At the beginning of each player's upkeep, that player gains control of Risky Move. -- When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature. mana={3}{R}{R}{R} @@ -8398,6 +8820,21 @@ text=When you set this scheme in motion, for each opponent, put a 2/2 black Zomb type=Scheme [/card] [card] +name=Rowan's Talent +target=planeswalker +auto=teach(creature) Enchant planeswalker +auto=teach(creature) Enchanted planeswalker +auto=teach(creature) "[+1]: Up to one target creature +auto=teach(creature) +2/+0 +auto=teach(creature) first strike +auto=teach(creature) trample " +auto=teach(creature) Whenever you activateloyalty ability of enchanted planeswalker copy that ability You may choose new targets for the copy +text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn." -- Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy. +mana={2}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Rules Lawyer text=State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) mana={3}{W}{W} @@ -8480,6 +8917,23 @@ type=Enchantment subtype=Aura [/card] [card] +name=Sail into the West +text=Will of the council - Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards. +mana={2}{G}{U} +type=Instant +[/card] +[card] +name=Saint Traft and Rem Karolus +auto=@tapped(this):create(human:creature human:1/1:red) +auto=@movedTo(|mystack):untap saint traft && rem karolus +text=Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying. -- Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus. +mana={U}{R}{W} +type=Legendary Creature +subtype=Spirit Human +power=3 +toughness=4 +[/card] +[card] name=Sakashima the Impostor text=You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step." mana={2}{U}{U} @@ -8507,7 +8961,7 @@ type=Instant name=Sanctum of Serra text=When you planeswalk away from Sanctum of Serra, destroy all nonland permanents. -- Whenever you roll {C}, you may have your life total become 20. type=Plane -subtype=Serra’s Realm +subtype=Serra?s Realm [/card] [card] name=Sands of Time @@ -8516,18 +8970,24 @@ mana={4} type=Artifact [/card] [card] +name=Sandsteppe War Riders +abilities=trample +auto=lord(creature|myBattlefield) +auto=@each my combatbegins:bolster x, where x is the number of differently named artifact tokens|myBattlefield) +text=Trample -- At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) +mana={3}{G} +type=Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] name=Sap Sucker text=Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end. type=Artifact subtype=Contraption [/card] [card] -name=Sapphire Charm -text=Choose one -- Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) -mana={U} -type=Instant -[/card] -[card] name=Saute text=Saute deals 3½ damage to target creature or player. mana={1}{R}{R} @@ -8838,6 +9298,15 @@ mana={B} type=Sorcery [/card] [card] +name=Sharkey, Tyrant of the Shire +text=Activated abilities of lands your opponents control can't be activated unless they're mana abilities. -- Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities. -- Mana of any type can be spent to activate Sharkey's abilities. +mana={2}{U}{B} +type=Legendary Creature +subtype=Avatar Rogue +power=2 +toughness=4 +[/card] +[card] name=Shelkin Brownie text={T}: Target creature loses all "bands with other" abilities until end of turn. mana={1}{G} @@ -8859,7 +9328,7 @@ type=Land [/card] [card] name=Shellephant -text={0}: Choose one. You may activate this ability while Shellephant is in any zone. -- • Shellephant has base power and toughness 1/4. -- • Shellephant has base power and toughness 3/3. +text={0}: Choose one. You may activate this ability while Shellephant is in any zone. -- ? Shellephant has base power and toughness 1/4. -- ? Shellephant has base power and toughness 3/3. mana={1}{G}{G} type=Creature subtype=Turtle and/or Elephant @@ -9224,13 +9693,6 @@ mana={2}{U} type=Enchantment [/card] [card] -name=Soar -text=You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+1 and has flying. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Socketed Sprocketer text={T}: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.) -- You may uninstall a result from Socketed Sprocketer to use it for a die you rolled. -- Uninstall a 6 from Socketed Sprocketer: Draw a card. mana={U} @@ -9482,13 +9944,6 @@ power=5 toughness=6 [/card] [card] -name=Spider Climb -text=You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.) -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Spire Phantasm text=Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. -- Flying -- When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card. mana={2}{U}{U} @@ -9744,6 +10199,12 @@ power=4 toughness=4 [/card] [card] +name=Stick Together +text=Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.) +mana={3}{W}{W} +type=Sorcery +[/card] +[card] name=Stifle text=Counter target activated or triggered ability. (Mana abilities can't be targeted.) mana={U} @@ -9780,15 +10241,6 @@ mana={4}{U}{U} type=Sorcery [/card] [card] -name=Stone Giant -text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. -mana={2}{R}{R} -type=Creature -subtype=Giant -power=3 -toughness=4 -[/card] -[card] name=Stone-Cold Basilisk text=Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) -- Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, or play spells or abilities. mana={4}{G} @@ -9876,6 +10328,14 @@ mana={W} type=Instant [/card] [card] +name=Strixhaven +auto=@chaos ensues target(instant,sorcery card from a graveyard moveto(ownerhand) +text=Instant and sorcery spells players cast have demonstrate. (Whenever a player casts an instant or sorcery spell, they may copy it. If they do, they choose an opponent to also copy it. Players may choose new targets for their copies.) -- Whenever chaos ensues, return up to one target instant or sorcery card from a graveyard to its owner's hand. +mana=null +type=Plane +subtype=Arcavios +[/card] +[card] name=Stromgald Spy text=Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn. mana={3}{B} @@ -10036,6 +10496,15 @@ power=* toughness=* [/card] [card] +name=Swift Reconfiguration +target=creature,vehicle +abilities=flash +text=Flash -- Enchant creature or Vehicle -- Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.) +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Swirl the Mists text=As Swirl the Mists enters the battlefield, choose a color word. -- All instances of color words in the text of spells and permanents are changed to the chosen color word. mana={2}{U}{U} @@ -10193,6 +10662,18 @@ mana={1}{U} type=Instant [/card] [card] +name=Teferi's Talent +target=planeswalker +auto=teach(creature) Enchant planeswalker +auto=teach(creature) Enchanted planeswalker +auto=teach(creature) "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant'" +auto=teach(creature) Whenever you drawcard putloyalty counter on enchanted planeswalker +text=Enchant planeswalker -- Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'" -- Whenever you draw a card, put a loyalty counter on enchanted planeswalker. +mana={3}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Tember City text=Whenever a player taps a land for mana, Tember City deals 1 damage to that player. -- Whenever you roll {K}, each other player sacrifices a nonland permanent. type=Plane @@ -10260,6 +10741,16 @@ power=2 toughness=2 [/card] [card] +name=Ten Wizards Mountain +auto=@roll the planar diecounter(1/1) target(creature +auto=all(other creature|myBattlefield) flying +auto=@chaos ensuescreature|myBattlefield)) flying ueot +text=Whenever you roll the planar die, put a +1/+1 counter on up to one target creature. -- Whenever chaos ensues, creatures you control gain flying until end of turn. +mana=null +type=Plane +subtype=Shenmeng +[/card] +[card] name=Teremko Griffin abilities=flying,banding text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) @@ -10276,6 +10767,14 @@ type=Plane subtype=Iquatana [/card] [card] +name=The Caldaia +auto=@chaos ensuestarget(creature|mygraveyard) moveto(ownerhand) +text=Creature spells you cast from your hand have blitz {3}. (If you cast a spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) -- Whenever chaos ensues, return target creature card from your graveyard to your hand. +mana=null +type=Plane +subtype=Capenna +[/card] +[card] name=The Chain Veil text=At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. -- {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn. mana={4} @@ -10318,7 +10817,15 @@ name=The Fate of the Flammable text=When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to him or her. If the player chooses others, this scheme deals 3 damage to each of your other opponents. type=Scheme [/card] - +[card] +name=The Fertile Lands of Saulvinia +auto=@player taps a land for manathat player adds one mana of any type that land produced +auto=@chaos ensuesreveal cards from the top of your planar deck until you reveal a plane card chaos ensuesthat plane then put all cards revealed this waythe bottom of your planar deck in any order +text=Whenever a player taps a land for mana, that player adds one mana of any type that land produced. -- Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order. +mana=null +type=Plane +subtype=Antausia +[/card] [card] name=The Fourth Sphere text=At the beginning of your upkeep, sacrifice a nonblack creature. -- Whenever you roll {C}, put a 2/2 black Zombie creature token onto the battlefield. @@ -10326,12 +10833,30 @@ type=Plane subtype=Phyrexia [/card] [card] +name=The Golden City of Orazca +auto=lord(other creature|myBattlefield) the city's blessing +auto=@one or more creatures you control deal combat damage to a playertoken(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )! +auto=@chaos ensuesmay permanent card from your hand onto the battlefield tapped +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Then draw a card if you have the city's blessing. -- Whenever chaos ensues, you may put a permanent card from your hand onto the battlefield tapped. +mana=null +type=Plane +subtype=Ixalan +[/card] +[card] name=The Grand Calcutron text=When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). -- Players can only play the first card of their program. -- If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. -- At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference. mana={W}{U} type=Legendary Artifact [/card] [card] +name=The Great Aerie +auto=@chaos ensueschoose target(creature|myBattlefield) && target(creature|opponentBattlefield) all(of those creature deals damage equal its toughness the other +text=When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) -- Whenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. +mana=null +type=Plane +subtype=Tarkir +[/card] +[card] name=The Great Aurora text=Each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library, then draws that many cards. Each player may put any number of land cards from his or her hand onto the battlefield. Exile The Great Aurora. mana={6}{G}{G}{G} @@ -10381,6 +10906,15 @@ text=When you set this scheme in motion, draw two cards. Artifact spells you cas type=Scheme [/card] [card] +name=The Pit +auto=@you planeswalk to The Pitall(player creates their choice of a 3/3 white angel creature token with flying,a 6/6 black demon creature token with flying, trample, && "at the beginning of your upkeep, {S(other creature|mybattlefield)} if you can't, this creature damage:6 you" +auto=@chaos ensuesall(player sacrifices a nonartifact creature +text=When you planeswalk to The Pit, each player creates their choice of a 3/3 white Angel creature token with flying or a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." -- Whenever chaos ensues, each player sacrifices a nonartifact creature. +mana=null +type=Plane +subtype=The Abyss +[/card] +[card] name=The Ultimate Nightmare of Wizards of the Coast® Customer Service text=The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players. mana={X}{R}{R} @@ -10392,6 +10926,23 @@ text=(An ongoing scheme remains face up until it's abandoned.) -- Creatures you type=Ongoing Scheme [/card] [card] +name=The Western Cloud +auto=lord(creature|myBattlefield) +auto=@chaos ensuestoken(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )! +text=Prevent all damage that would be dealt to creatures and planeswalkers you control. -- Whenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker. +mana=null +type=Plane +subtype=Gobakhan +[/card] +[card] +name=The Wilds +auto=@chaos ensuestoken +text=When you planeswalk to The Wilds and at the beginning of your upkeep, create a Food token. -- Whenever chaos ensues, target player sacrifices a creature. If they do, you create a Food token. You create two Food tokens instead if the sacrificed creature's toughness was 4 or greater. +mana=null +type=Plane +subtype=Eldraine +[/card] +[card] name=The Wretched text=At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched. mana={3}{B}{B} @@ -10696,6 +11247,12 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Towashi +text=Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control, and counters are modifications.) -- Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control. +type=Plane +subtype=Kamigawa +[/card] +[card] name=Toy Boat text=Cumulative upkeep-Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it-without pausing between or fumbling it.) mana={3} @@ -10750,6 +11307,18 @@ mana={U}{U} type=Sorcery [/card] [card] +name=Trap the Trespassers +text=Secret council - Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +mana={2}{U} +type=Instant +[/card] +[card] +name=Travel Through Caradhras +text=Council's dilemma - Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand. -- Exile Travel Through Caradhras. +mana={5}{G} +type=Sorcery +[/card] +[card] name=Traveling Plague text=Enchant creature -- At the beginning of each upkeep, put a plague counter on Traveling Plague. -- Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. -- When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield. mana={3}{B}{B} @@ -10880,21 +11449,19 @@ power=2 toughness=2 [/card] [card] -name=Umori, the Collector -text=Companion - Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may cast it once from outside the game.) -- As Umori, the CollectorUmori, the Collector enters the battlefield, choose a card type. -- Spells you cast of the chosen type cost 1 less to cast. -mana={2}{BG}{BG} -type=Legendary Creature -subtype=Ooze -power=4 -toughness=5 -[/card] -[card] name=Unbound Flourishing text=Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. -- Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy. mana={2}{G} type=Enchantment [/card] [card] +name=Uncivil Unrest +auto=lord(other creature|myBattlefield) riot +text=Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) -- If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead. +mana={4}{R} +type=Enchantment +[/card] +[card] name=Undercity Plague text=Target player loses 1 life, discards a card, then sacrifices a permanent. -- Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) mana={4}{B}{B} @@ -10923,6 +11490,15 @@ mana={3}{R}{R} type=Enchantment [/card] [card] +name=Unyaro +auto=@each my endofturn:if you planeswalked this turn, untap all creature they phase out until a player planeswalks +auto=@chaos ensuescreate(knight:creature knight:2/2:white,blue:vigilance)*2 +text=At the beginning of your end step, if you planeswalked to Unyaro this turn, untap all creatures. They phase out until a player planeswalks. (Treat them and anything attached to them as though they didn't exist.) -- Whenever chaos ensues, create two 2/2 white and blue Knight creature tokens with vigilance. +mana=null +type=Plane +subtype=Zhalfir +[/card] +[card] name=Urza's Contact Lenses text=Urza's Contact Lenses comes into play tapped and does not untap during its controller's untap phase. -- All players play with their hands face up. -- Clap your hands twice: Tap or untap Urza's Contact Lenses. mana={0} @@ -10977,6 +11553,15 @@ mana={W} type=Instant [/card] [card] +name=Valor's Reach +auto=@your team attacks with exactly two creaturesthose creature) double strike ueot +auto=@chaos ensuesuntap target(creature your team controls if it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase +text=Whenever your team attacks with exactly two creatures, those creatures gain double strike until end of turn. -- Whenever chaos ensues, untap up to two target creatures your team controls. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase. +mana=null +type=Plane +subtype=Kylem +[/card] +[card] name=Varolz, the Scar-Striped text=Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) -- Sacrifice another creature: Regenerate Varolz, the Scar-Striped. mana={1}{B}{G} @@ -11174,6 +11759,16 @@ power=6 toughness=5 [/card] [card] +name=Volo, Itinerant Scholar +abilities=backgroundpartner +text=When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact." -- {2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal. -- Choose a Background +mana={2}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] name=Volrath's Curse text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. -- {1}{U}: Return Volrath's Curse to its owner's hand. mana={1}{U} @@ -11225,6 +11820,17 @@ power=0 toughness=1 [/card] [card] +name=Vulpine Harvester +auto=lord(creature|myBattlefield) artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power +auto=@one or more Phyrexians you control attacktarget(artifact|mygraveyard) the battlefield if its mana value is less than,equal their total power +text=Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power. +mana={3}{W} +type=Creature +subtype=Phyrexian Fox +power=3 +toughness=3 +[/card] +[card] name=Wall of Caltrops abilities=defender text=Defender (This creature can't attack.) -- Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) @@ -11299,6 +11905,16 @@ mana={4} type=Artifact [/card] [card] +name=Wand of the Worldsoul +auto=tapped +auto={T}:add {w} +auto={T}:Add{W} +auto={T}:the next spell you cast this turn) convoke +text=Wand of the Worldsoul enters the battlefield tapped. -- {T}: Add {W}. -- {T}: The next spell you cast this turn has convoke. +mana={2}{W} +type=Artifact +[/card] +[card] name=War Elephant abilities=trample,banding text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) @@ -11383,6 +11999,16 @@ power=2 toughness=5 [/card] [card] +name=Weaver of Harmony +auto=lord(other creature[enchantment]|myBattlefield) 1/1 +text=Other enchantment creatures you control get +1/+1. -- {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.) +mana={1}{G} +type=Enchantment Creature +subtype=Snake Druid +power=2 +toughness=2 +[/card] +[card] name=Weaver of Lies facedown={3} autofacedown={4}{U}:morph @@ -11536,6 +12162,16 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Wildfire Awakener +auto=create(elemental:creature elemental:1/1:red:"whenever this creature becomes tapped, it deals 1 damage to target player)x +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player." +mana={X}{1}{R}{W} +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] name=Wildfire Devils text=When Wildfire Devils enters the battlefield and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost. mana={3}{R} @@ -11557,15 +12193,6 @@ power=1 toughness=2 [/card] [card] -name=Winding Constrictor -text=If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead. -- If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. -mana={B}{G} -type=Creature -subtype=Snake -power=2 -toughness=3 -[/card] -[card] name=Windriddle Palaces text=Players play with the top card of their libraries revealed. -- You may play the top card of any player's library. -- Whenever you roll {K}, each player puts the top card of his or her library into his or her graveyard. type=Plane @@ -11578,6 +12205,16 @@ mana={X}{U} type=Instant [/card] [card] +name=Wire Surgeons +abilities=fear +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +mana={4}{B}{B} +type=Creature +subtype=Human Artificer +power=6 +toughness=5 +[/card] +[card] name=Wishmonger text={2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. mana={3}{W} @@ -11664,6 +12301,13 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Wyll's Reversal +target=*|stack +text=Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control. -- 1-14 | You may choose new targets for that spell or ability. -- 15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy. +mana={2}{R} +type=Instant +[/card] +[card] name=X text=As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed. -- {U}{B}, {T}: Put X into target opponent's hand. -- {3}{U}{B}: You may play a card in the same hand as X without paying its mana cost. mana={U}{B} @@ -11711,12 +12355,6 @@ toughness=5 [/card] [card] name=Yet Another Aether Vortex -text=All creatures have haste. -- Players play with the top card of their libraries revealed. -- Noninstant, nonsorcery cards on top of a library are in play under their owner's control in addition to being in that library. -mana={3}{R}{R} -type=Enchantment -[/card] -[card] -name=Yet Another Aether Vortex text=All creatures have haste. -- Players play with the top card of their libraries revealed. -- Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library. mana={3}{R}{R} type=Enchantment diff --git a/projects/mtg/bin/Res/test/livingweapon.txt b/projects/mtg/bin/Res/test/livingweapon.txt index 1a9163ddf..6ea2b640a 100644 --- a/projects/mtg/bin/Res/test/livingweapon.txt +++ b/projects/mtg/bin/Res/test/livingweapon.txt @@ -14,7 +14,7 @@ next #combatbegins next #attackers -Germ +Phyrexian Germ next #blockers next diff --git a/projects/mtg/bin/createWindowsZip.py b/projects/mtg/bin/createWindowsZip.py index 13e47da5c..2390a1554 100644 --- a/projects/mtg/bin/createWindowsZip.py +++ b/projects/mtg/bin/createWindowsZip.py @@ -29,6 +29,7 @@ def createStandardResFile(buildpath): os.chdir("Res") os.system(cmd) os.chdir("..") + #print("Creating Windows Package File") print "Creating Windows Package File" filename = 'Wagic-windows.zip' createWindowsZipFile( filename, buildpath ) @@ -50,10 +51,10 @@ class ZipUtilities: if file != '.svn': full_path = os.path.join(folder, file) if os.path.isfile(full_path): - print 'File added: ' + str(full_path) + #print('File added: ' + str(full_path)) zip_file.write(full_path) elif os.path.isdir(full_path): - print 'Entering folder: ' + str(full_path) + #print('Entering folder: ' + str(full_path)) self.addFolderToZip(zip_file, full_path) diff --git a/projects/mtg/build.number.properties b/projects/mtg/build.number.properties index 8f2618df6..85028db5b 100644 --- a/projects/mtg/build.number.properties +++ b/projects/mtg/build.number.properties @@ -1,6 +1,6 @@ #build.number.properties (normally this file is maintained by build.xml) #Sun, 20 May 2020 11:56:35 +0200 build.major=0 -build.minor=23 -build.point=1 +build.minor=25 +build.point=3 diff --git a/projects/mtg/build.xml b/projects/mtg/build.xml index c5f655ec9..0895430fd 100644 --- a/projects/mtg/build.xml +++ b/projects/mtg/build.xml @@ -88,7 +88,7 @@ Mod by: Vitty85 #define WAGIC_CORE_VERSION_STRING "core_" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION) #define WAGIC_RESOURCE_NAME "Wagic-core-" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION) ".zip" #define WAGIC_RELEASE_NAME "wagic-v" WAGIC_VERSION_STRING -#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases/download/" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME +#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME #endif diff --git a/projects/mtg/include/AllAbilities.h b/projects/mtg/include/AllAbilities.h index 56d9bbb2f..9990c964b 100644 --- a/projects/mtg/include/AllAbilities.h +++ b/projects/mtg/include/AllAbilities.h @@ -195,7 +195,8 @@ public: { return 0; } - //Creatures entering the battlefield don't cause abilities to trigger (e.g. "Hushbringer"). + //Creatures entering the battlefield don't cause abilities to trigger (e.g. "Hushbringer"). + //NOT WORKING if (e->card->isCreature() && (game->players[0]->game->battlefield->hasAbility(Constants::NOENTERTRG) || game->players[1]->game->battlefield->hasAbility(Constants::NOENTERTRG)) && (e->to == game->players[0]->game->battlefield || e->to == game->players[1]->game->battlefield)) { @@ -230,9 +231,12 @@ class TrCardTapped: public Trigger { public: bool tap; - TrCardTapped(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool tap = true, bool once = false) : - Trigger(observer, id, source, once, tc), tap(tap) + bool limitOnceATurn; + int triggeredTurn; + TrCardTapped(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool tap = true, bool once = false, bool limitOnceATurn = false) : + Trigger(observer, id, source, once, tc), tap(tap), limitOnceATurn(limitOnceATurn) { + triggeredTurn = -1; } int triggerOnEventImpl(WEvent * event) @@ -241,9 +245,12 @@ public: if (!e) return 0; if (e->noTrigger) return 0; + if (limitOnceATurn && triggeredTurn == game->turn) + return 0; if (e->before == e->after) return 0; if (e->after != tap) return 0; if (!tc->canTarget(e->card)) return 0; + triggeredTurn = game->turn; return 1; } @@ -257,18 +264,24 @@ class TrCardTappedformana: public Trigger { public: bool tap; - TrCardTappedformana(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool tap = true, bool once = false) : - Trigger(observer, id, source, once, tc), tap(tap) + bool limitOnceATurn; + int triggeredTurn; + TrCardTappedformana(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool tap = true, bool once = false, bool limitOnceATurn = false) : + Trigger(observer, id, source, once, tc), tap(tap), limitOnceATurn(limitOnceATurn) { + triggeredTurn = -1; } int triggerOnEventImpl(WEvent * event) { WEventCardTappedForMana * e = dynamic_cast (event); if (!e) return 0; + if (limitOnceATurn && triggeredTurn == game->turn) + return 0; if (e->before == e->after) return 0; if (e->after != tap) return 0; if (!tc->canTarget(e->card)) return 0; + triggeredTurn = game->turn; return 1; } @@ -278,19 +291,53 @@ public: } }; +class TrCardManaproduced: public Trigger +{ +public: + bool limitOnceATurn; + int triggeredTurn; + TrCardManaproduced(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) : + Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn) + { + triggeredTurn = -1; + } + + int triggerOnEventImpl(WEvent * event) + { + WEventCardManaProduced * e = dynamic_cast (event); + if (!e) return 0; + if (limitOnceATurn && triggeredTurn == game->turn) + return 0; + if (!tc->canTarget(e->card)) return 0; + triggeredTurn = game->turn; + return 1; + } + + TrCardManaproduced * clone() const + { + return NEW TrCardManaproduced(*this); + } +}; + class TrCardPhasesIn: public Trigger { public: - TrCardPhasesIn(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false) : - Trigger(observer, id, source, once, tc) + bool limitOnceATurn; + int triggeredTurn; + TrCardPhasesIn(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) : + Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn) { + triggeredTurn = -1; } int triggerOnEventImpl(WEvent * event) { WEventCardPhasesIn * e = dynamic_cast (event); if (!e) return 0; + if (limitOnceATurn && triggeredTurn == game->turn) + return 0; if (!tc->canTarget(e->card)) return 0; + triggeredTurn = game->turn; return 1; } @@ -303,16 +350,22 @@ public: class TrCardFaceUp: public Trigger { public: - TrCardFaceUp(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false) : - Trigger(observer, id, source, once, tc) + bool limitOnceATurn; + int triggeredTurn; + TrCardFaceUp(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) : + Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn) { + triggeredTurn = -1; } int triggerOnEventImpl(WEvent * event) { WEventCardFaceUp * e = dynamic_cast (event); if (!e) return 0; + if (limitOnceATurn && triggeredTurn == game->turn) + return 0; if (!tc->canTarget(e->card)) return 0; + triggeredTurn = game->turn; return 1; } @@ -325,16 +378,22 @@ public: class TrCardTransformed: public Trigger { public: - TrCardTransformed(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false) : - Trigger(observer, id, source, once, tc) + bool limitOnceATurn; + int triggeredTurn; + TrCardTransformed(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) : + Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn) { + triggeredTurn = -1; } int triggerOnEventImpl(WEvent * event) { WEventCardTransforms * e = dynamic_cast (event); if (!e) return 0; + if (limitOnceATurn && triggeredTurn == game->turn) + return 0; if (!tc->canTarget(e->card)) return 0; + triggeredTurn = game->turn; return 1; } @@ -495,8 +554,11 @@ class TrplayerPoisoned: public Trigger { public: bool thiscontroller, thisopponent; - TrplayerPoisoned(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false) : - Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent) + int plus; + bool duplicate; + bool half; + TrplayerPoisoned(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false, int plus = 0, bool duplicate = false, bool half = false) : + Trigger(observer, id, source, once, tc), thiscontroller(thiscontroller), thisopponent(thisopponent), plus(plus), duplicate(duplicate), half(half) { } @@ -511,6 +573,19 @@ public: if(thisopponent) if(e->player == source->controller()) return 0; + if(plus > 0) + e->player->poisonCount++; + if(duplicate) + e->player->poisonCount = e->player->poisonCount + e->nb_count; + if(half){ + int amount = e->nb_count; + if (amount % 2 == 1) + amount++; + amount = amount / 2; + e->player->poisonCount = e->player->poisonCount - amount; + } + e->player->thatmuch = e->nb_count; + this->source->thatmuch = e->nb_count; return 1; } @@ -524,8 +599,11 @@ class TrplayerEnergized: public Trigger { public: bool thiscontroller, thisopponent; - TrplayerEnergized(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false) : - Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent) + int plus; + bool duplicate; + bool half; + TrplayerEnergized(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false, int plus = 0, bool duplicate = false, bool half = false) : + Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller), thisopponent(thisopponent), plus(plus), duplicate(duplicate), half(half) { } @@ -540,6 +618,19 @@ public: if(thisopponent) if(e->player == source->controller()) return 0; + if(plus > 0) + e->player->energyCount++; + if(duplicate) + e->player->energyCount = e->player->energyCount + e->nb_count; + if(half){ + int amount = e->nb_count; + if (amount % 2 == 1) + amount++; + amount = amount / 2; + e->player->energyCount = e->player->energyCount - amount; + } + e->player->thatmuch = e->nb_count; + this->source->thatmuch = e->nb_count; return 1; } @@ -553,8 +644,11 @@ class TrplayerExperienced: public Trigger { public: bool thiscontroller, thisopponent; - TrplayerExperienced(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false) : - Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent) + int plus; + bool duplicate; + bool half; + TrplayerExperienced(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false, int plus = 0, bool duplicate = false, bool half = false) : + Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller), thisopponent(thisopponent), plus(plus), duplicate(duplicate), half(half) { } @@ -569,6 +663,19 @@ public: if(thisopponent) if(e->player == source->controller()) return 0; + if(plus > 0) + e->player->experienceCount++; + if(duplicate) + e->player->experienceCount = e->player->experienceCount + e->nb_count; + if(half){ + int amount = e->nb_count; + if (amount % 2 == 1) + amount++; + amount = amount / 2; + e->player->experienceCount = e->player->experienceCount - amount; + } + e->player->thatmuch = e->nb_count; + this->source->thatmuch = e->nb_count; return 1; } @@ -607,6 +714,95 @@ public: } }; +class TrplayerTempted: public Trigger +{ +public: + bool thiscontroller, thisopponent; + TrplayerTempted(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false) : + Trigger(observer, id, source, once, tc), thiscontroller(thiscontroller), thisopponent(thisopponent) + { + } + + int triggerOnEventImpl(WEvent * event) + { + WEventplayerTempted * e = dynamic_cast (event); + if (!e) return 0; + if (!tc->canTarget(e->player)) return 0; + if(thiscontroller) + if(e->player != source->controller()) + return 0; + if(thisopponent) + if(e->player == source->controller()) + return 0; + return 1; + } + + TrplayerTempted * clone() const + { + return NEW TrplayerTempted(*this); + } +}; + +class TrplayerProliferated: public Trigger +{ +public: + bool thiscontroller, thisopponent; + TargetChooser * proliferateException; //added exception to avid a proliferation loop (eg. Tekuthal, Inquiry Dominus) + TrplayerProliferated(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false, TargetChooser * proliferateException = NULL) : + Trigger(observer, id, source, once, tc), thiscontroller(thiscontroller), thisopponent(thisopponent), proliferateException(proliferateException) + { + } + + int triggerOnEventImpl(WEvent * event) + { + WEventplayerProliferated * e = dynamic_cast (event); + if (!e) return 0; + if (proliferateException && proliferateException->canTarget(e->source)) return 0; //If the source of proliferation belongs to exception it doesn't have effect (loop avoidance); + if (!tc->canTarget(e->player)) return 0; + if(thiscontroller) + if(e->player != source->controller()) + return 0; + if(thisopponent) + if(e->player == source->controller()) + return 0; + return 1; + } + + TrplayerProliferated * clone() const + { + return NEW TrplayerProliferated(*this); + } +}; + +class TrplayerInitiative: public Trigger +{ +public: + bool thiscontroller, thisopponent; + TrplayerInitiative(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false) : + Trigger(observer, id, source, once, tc), thiscontroller(thiscontroller), thisopponent(thisopponent) + { + } + + int triggerOnEventImpl(WEvent * event) + { + WEventplayerInitiative * e = dynamic_cast (event); + if (!e) return 0; + if (!tc->canTarget(e->player)) return 0; + if(thiscontroller) + if(e->player != source->controller()) + return 0; + if(thisopponent) + if(e->player == source->controller()) + return 0; + return 1; + } + + TrplayerInitiative * clone() const + { + return NEW TrplayerInitiative(*this); + } +}; + class TrplayerShuffled: public Trigger { public: @@ -727,6 +923,37 @@ public: } }; +class TrCardBearerChosen: public Trigger +{ +public: + bool limitOnceATurn; + int triggeredTurn; + bool checkBearerChanged; + TrCardBearerChosen(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false, bool checkBearerChanged = false) : + Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn), checkBearerChanged(checkBearerChanged) + { + triggeredTurn = -1; + } + + int triggerOnEventImpl(WEvent * event) + { + WEventCardBearerChosen * e = dynamic_cast (event); + if (!e) return 0; + if (limitOnceATurn && triggeredTurn == game->turn) + return 0; + if (checkBearerChanged && !e->bearerChanged) + return 0; + if (!tc->canTarget(e->card)) return 0; + triggeredTurn = game->turn; + return 1; + } + + TrCardBearerChosen * clone() const + { + return NEW TrCardBearerChosen(*this); + } +}; + class TrCardBoasted: public Trigger { public: @@ -755,6 +982,34 @@ public: } }; +class TrCardDefeated: public Trigger +{ +public: + bool limitOnceATurn; + int triggeredTurn; + TrCardDefeated(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) : + Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn) + { + triggeredTurn = -1; + } + + int triggerOnEventImpl(WEvent * event) + { + WEventCardDefeated * e = dynamic_cast (event); + if (!e) return 0; + if (limitOnceATurn && triggeredTurn == game->turn) + return 0; + if (!tc->canTarget(e->card)) return 0; + triggeredTurn = game->turn; + return 1; + } + + TrCardDefeated * clone() const + { + return NEW TrCardDefeated(*this); + } +}; + class TrCardSurveiled: public Trigger { public: @@ -869,6 +1124,34 @@ public: } }; +class TrCardNinja: public Trigger +{ +public: + bool limitOnceATurn; + int triggeredTurn; + TrCardNinja(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) : + Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn) + { + triggeredTurn = -1; + } + + int triggerOnEventImpl(WEvent * event) + { + WEventCardNinja * e = dynamic_cast (event); + if (!e) return 0; + if (limitOnceATurn && triggeredTurn == game->turn) + return 0; + if (!tc->canTarget(e->card)) return 0; + triggeredTurn = game->turn; + return 1; + } + + TrCardNinja * clone() const + { + return NEW TrCardNinja(*this); + } +}; + class TrCardDungeonCompleted: public Trigger { public: @@ -1174,6 +1457,10 @@ public: e->damage->target->exceededDamage = e->damage->target->life; e->damage->source->exceededDamage = e->damage->target->life; this->source->exceededDamage = e->damage->target->life; + } else { + e->damage->target->exceededDamage = 0; + e->damage->source->exceededDamage = 0; + this->source->exceededDamage = 0; } triggeredTurn = game->turn; @@ -1199,8 +1486,8 @@ public: bool sourceUntapped, thiscontroller, thisopponent; bool limitOnceATurn; int triggeredTurn; - MTGCardInstance * gainException; //added exception to avid a gainlife loop (eg. Angels of Vitality) - TrLifeGained(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, TargetChooser * fromTc = NULL, int type = 0, bool sourceUntapped = false, bool once = false, bool thiscontroller = false, bool thisopponent = false, bool limitOnceATurn = false, MTGCardInstance * gainException = NULL) : + TargetChooser * gainException; //added exception to avid a gainlife loop + TrLifeGained(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, TargetChooser * fromTc = NULL, int type = 0, bool sourceUntapped = false, bool once = false, bool thiscontroller = false, bool thisopponent = false, bool limitOnceATurn = false, TargetChooser * gainException = NULL) : Trigger(observer, id, source, once , tc), fromTc(fromTc), type(type), sourceUntapped(sourceUntapped), thiscontroller(thiscontroller), thisopponent(thisopponent), limitOnceATurn(limitOnceATurn), gainException(gainException) { triggeredTurn = -1; @@ -1217,7 +1504,7 @@ public: if (!tc->canTarget(e->player)) return 0; //if (fromTc && !fromTc->canTarget(e->player)) return 0; if (fromTc && !fromTc->canTarget(e->source)) return 0; //Now it's possible to specify if a source can trigger or not the event of life gain - if (gainException && e->source && !strcmp(gainException->data->name.c_str(), e->source->data->name.c_str())) return 0; //If the source of life gain it's the exception card don't gain life (loop avoidance); + if (gainException && gainException->canTarget(e->source)) return 0; //If the source of life gain belongs to exception it doesn't have effect (loop avoidance); if (type == 1 && (e->amount > 0)) return 0; if (type == 0 && (e->amount < 0)) return 0; if(thiscontroller) @@ -1332,8 +1619,8 @@ public: bool duplicate; bool limitOnceATurn; int triggeredTurn; - MTGCardInstance * counterException; //added exception to avid a counter loop (eg. Doubling Season) - TrCounter(GameObserver* observer, int id, MTGCardInstance * source, Counter * counter, TargetChooser * tc, int type = 0, bool once = false, bool duplicate = false, bool limitOnceATurn = false, MTGCardInstance * counterException = NULL) : + TargetChooser * counterException; //added exception to avid a counter loop (eg. Doubling Season) + TrCounter(GameObserver* observer, int id, MTGCardInstance * source, Counter * counter, TargetChooser * tc, int type = 0, bool once = false, bool duplicate = false, bool limitOnceATurn = false, TargetChooser * counterException = NULL) : Trigger(observer, id, source, once, tc), counter(counter), type(type), duplicate(duplicate), limitOnceATurn(limitOnceATurn), counterException(counterException) { triggeredTurn = -1; @@ -1347,7 +1634,7 @@ public: return 0; if (type == 0 && !e->removed) return 0; if (type == 1 && !e->added) return 0; - if (counterException && e->source && !strcmp(counterException->data->name.c_str(), e->source->data->name.c_str())) return 0; //If the source of counter gain/loss it's the exception card it doesn't have effect (loop avoidance); + if (counterException && counterException->canTarget(e->source)) return 0; //If the source of counter gain/loss belongs to exception it doesn't have effect (loop avoidance); if (counter && !(e->power == counter->power && e->toughness == counter->toughness && e->name == counter->name)) return 0; if (tc && !tc->canTarget(e->targetCard)) return 0; if (duplicate){ @@ -1373,6 +1660,95 @@ public: } }; +//counter trigger +class TrTotalCounter: public Trigger +{ +public: + Counter * counter; + int type; + bool duplicate; + bool half; + int plus; + bool nocost; //added to avoid trigger on counter cost payment (eg. Doubling Season) + bool limitOnceATurn; + int triggeredTurn; + TargetChooser * counterException; //added exception to avid a counter loop. + TrTotalCounter(GameObserver* observer, int id, MTGCardInstance * source, Counter * counter, TargetChooser * tc, int type = 0, bool once = false, bool duplicate = false, bool half = false, int plus = 0, bool nocost = false, bool limitOnceATurn = false, TargetChooser * counterException = NULL) : + Trigger(observer, id, source, once, tc), counter(counter), type(type), duplicate(duplicate), half(half), plus(plus), nocost(nocost), limitOnceATurn(limitOnceATurn), counterException(counterException) + { + triggeredTurn = -1; + } + + int triggerOnEventImpl(WEvent * event) + { + WEventTotalCounters * e = dynamic_cast (event); + if (!e) return 0; + if (limitOnceATurn && triggeredTurn == game->turn) + return 0; + if (type == 0 && !e->removed) return 0; + if (type == 1 && !e->added) return 0; + if (nocost && e->iscost) return 0; + if (counterException && counterException->canTarget(e->source)) return 0; //If the source of counter gain/loss belongs to exception it doesn't have effect (loop avoidance); + if (counter && !(e->power == counter->power && e->toughness == counter->toughness && e->name == counter->name)) return 0; + if (tc && !tc->canTarget(e->targetCard)) return 0; + if (plus > 0){ + if(type == 1){ + for(int i = 0; i < plus; i++) + e->targetCard->counters->addCounter(e->name.c_str(),e->power,e->toughness,true,true,e->source); + } + else { + for(int i = 0; i < plus; i++) + e->targetCard->counters->removeCounter(e->name.c_str(),e->power,e->toughness,true,true,e->source); + } + e->source->thatmuch = e->totalamount + plus; + this->source->thatmuch = e->totalamount + plus; + } + else if (duplicate){ + if(type == 1) { + for(int i = 0; i < e->totalamount; i++) + e->targetCard->counters->addCounter(e->name.c_str(),e->power,e->toughness,true,true,e->source); + } else { + for(int i = 0; i < e->totalamount; i++) + e->targetCard->counters->removeCounter(e->name.c_str(),e->power,e->toughness,true,true,e->source); + } + e->source->thatmuch = e->totalamount * 2; + this->source->thatmuch = e->totalamount * 2; + } + else if (half){ + int amount = e->totalamount; + if (amount % 2 == 1) + amount++; + amount = amount / 2; + if(type == 1) { + for(int i = 0; i < amount; i++) + e->targetCard->counters->removeCounter(e->name.c_str(),e->power,e->toughness,true,true,e->source); + } else { + for(int i = 0; i < amount; i++) + e->targetCard->counters->addCounter(e->name.c_str(),e->power,e->toughness,true,true,e->source); + } + e->source->thatmuch = e->totalamount - amount; + this->source->thatmuch = e->totalamount - amount; + } else { + e->source->thatmuch = e->totalamount; + this->source->thatmuch = e->totalamount; + } + triggeredTurn = game->turn; + return 1; + } + + ~TrTotalCounter() + { + SAFE_DELETE(counter); + } + + TrTotalCounter * clone() const + { + TrTotalCounter * mClone = NEW TrTotalCounter(*this); + mClone->counter = NEW Counter(*this->counter); + return mClone; + } +}; + //Tutorial Messaging class ATutorialMessage: public MTGAbility, public IconButtonsController { @@ -1492,7 +1868,7 @@ class ANewAffinity: public MTGAbility public: string tcString; string manaString; - ANewAffinity(GameObserver* observer, int _id, MTGCardInstance * _source,string Tc = "", string mana =""); + ANewAffinity(GameObserver* observer, int _id, MTGCardInstance * _source, string Tc = "", string mana =""); void Update(float dt); int testDestroy(); ANewAffinity * clone() const; @@ -1572,6 +1948,7 @@ class AAProliferate: public ActivatedAbility { public: bool allcounters; + bool notrigger; AAProliferate(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, ManaCost * cost = NULL); int resolve(); const string getMenuText(); @@ -1594,6 +1971,7 @@ class AARemoveSingleCounter: public ActivatedAbility { public: int nb; + bool allcounters; AARemoveSingleCounter(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, ManaCost * cost = NULL, int nb = 1); int resolve(); const string getMenuText(); @@ -1882,8 +2260,9 @@ public: class ANinja: public ActivatedAbility { public: - ANinja(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target) : - ActivatedAbility(observer, _id, card) + bool ninjutsu; + ANinja(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, bool ninjutsu = true) : + ActivatedAbility(observer, _id, card), ninjutsu(ninjutsu) { target = _target; } @@ -1896,7 +2275,7 @@ public: MTGCardInstance * newcard = _target; Spell * spell = NULL; if(_target->currentZone != _target->controller()->game->battlefield){ // If the card is already in play no need to recast a spell (e.g. "Olivia, Crimson Bride"). - MTGCardInstance * copy = _target->controller()->game->putInZone(_target,_target->currentZone, source->controller()->game->temp); + MTGCardInstance * copy = _target->controller()->game->putInZone(_target, _target->currentZone, source->controller()->game->temp); spell = NEW Spell(game, copy); spell->resolve(); newcard = spell->source; @@ -1904,13 +2283,19 @@ public: newcard->summoningSickness = 0; newcard->tap(); newcard->setAttacker(1); + if(ninjutsu){ + WEvent * e = NEW WEventCardNinja(newcard); + game->receiveEvent(e); + } SAFE_DELETE(spell); return 1; } const string getMenuText() { - return "Ninjutsu"; + if(ninjutsu) + return "Ninjutsu"; + return "Ready to Fight"; } ANinja * clone() const @@ -1956,7 +2341,7 @@ public: class AADrawer: public ActivatedAbilityTP { public: - + MTGAbility * andAbility; string nbcardsStr; bool noReplace; AADrawer(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost,string nbcardsStr, int who = @@ -1964,6 +2349,7 @@ public: int resolve(); const string getMenuText(); AADrawer * clone() const; + ~AADrawer(); int getNumCards(); }; @@ -1985,7 +2371,6 @@ public: const string getMenuText(); ACastRestriction * clone() const; ~ACastRestriction(); - }; @@ -2006,6 +2391,7 @@ public: class AALifer: public ActivatedAbilityTP { public: + MTGAbility * andAbility; string life_s; bool siphon; AALifer(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string life_s, bool siphon = false, ManaCost * _cost = NULL, @@ -2013,8 +2399,8 @@ public: int resolve(); const string getMenuText(); AALifer * clone() const; + ~AALifer(); int getLife(); - }; /*Player Wins Game*/ @@ -2474,11 +2860,13 @@ public: string PT; bool nonstatic; bool cda; + int triggers; APowerToughnessModifier(GameObserver* observer, int id, MTGCardInstance * _source, MTGCardInstance * _target, WParsedPT * wppt,string PT, bool nonstatic) : MTGAbility(observer, id, _source, _target), wppt(wppt),PT(PT),nonstatic(nonstatic) { aType = MTGAbility::STANDARD_PUMP; cda = PT.find("cdaactive") != string::npos; + triggers = 0; } void Update(float) @@ -2495,6 +2883,10 @@ public: this->forceDestroy = 1; return; } + if (newPhase == MTG_PHASE_AFTER_EOT) + { + triggers = 0; + } if(!cda || (cda && (((MTGCardInstance *) target)->isSettingBase < 1))) { if(((MTGCardInstance *) target)->isSwitchedPT) @@ -2505,6 +2897,20 @@ public: if(PT.size()) { SAFE_DELETE(wppt); + char buffer[4]; + sprintf(buffer, "%i", triggers); + string trg; + trg.append(buffer); + if(PT.find("numofactivation") != string::npos){ + size_t pos = PT.find("numofactivation"); + if(pos != string::npos) + PT.replace(pos, 15, trg); + } + if(PT.find("numofactivation") != string::npos){ + size_t pos = PT.find("numofactivation"); + if(pos != string::npos) + PT.replace(pos, 15, trg); + } if(cda) wppt = NEW WParsedPT(cReplaceString(PT, " cdaactive", ""),NULL,(MTGCardInstance *) source); else @@ -2522,6 +2928,20 @@ public: if(PT.size()) { SAFE_DELETE(wppt); + char buffer[4]; + sprintf(buffer, "%i", triggers); + string trg; + trg.append(buffer); + if(PT.find("numofactivation") != string::npos){ + size_t pos = PT.find("numofactivation"); + if(pos != string::npos) + PT.replace(pos, 15, trg); + } + if(PT.find("numofactivation") != string::npos){ + size_t pos = PT.find("numofactivation"); + if(pos != string::npos) + PT.replace(pos, 15, trg); + } if(cda) wppt = NEW WParsedPT(cReplaceString(PT, " cdaactive", ""),NULL,(MTGCardInstance *) source); else @@ -2537,6 +2957,20 @@ public: if(PT.size()) { SAFE_DELETE(wppt); + char buffer[4]; + sprintf(buffer, "%i", triggers); + string trg; + trg.append(buffer); + if(PT.find("numofactivation") != string::npos){ + size_t pos = PT.find("numofactivation"); + if(pos != string::npos) + PT.replace(pos, 15, trg); + } + if(PT.find("numofactivation") != string::npos){ + size_t pos = PT.find("numofactivation"); + if(pos != string::npos) + PT.replace(pos, 15, trg); + } if(cda) wppt = NEW WParsedPT(cReplaceString(PT, " cdaactive", ""),NULL,(MTGCardInstance *) source); else @@ -2588,6 +3022,20 @@ public: if(PT.size()) { SAFE_DELETE(wppt); + char buffer[4]; + sprintf(buffer, "%i", triggers); + string trg; + trg.append(buffer); + if(PT.find("numofactivation") != string::npos){ + size_t pos = PT.find("numofactivation"); + if(pos != string::npos) + PT.replace(pos, 15, trg); + } + if(PT.find("numofactivation") != string::npos){ + size_t pos = PT.find("numofactivation"); + if(pos != string::npos) + PT.replace(pos, 15, trg); + } if(cda) wppt = NEW WParsedPT(cReplaceString(PT, " cdaactive", ""),NULL,(MTGCardInstance *) source); else @@ -2620,7 +3068,7 @@ public: int addToGame() { if(!ability) - return 1; //Fix a possible crash on mutate cards + return 1; //Fix a possible crash on mutate cards. ability->forceDestroy = -1; ability->target = target; //Might have changed since initialization ability->addToGame(); @@ -3333,6 +3781,7 @@ private: vector currentAbilities; public: + bool isReconfiguration; AEquip(GameObserver* observer, int _id, MTGCardInstance * _source, ManaCost * _cost = NULL, int restrictions = ActivatedAbility::AS_SORCERY); @@ -3389,9 +3838,11 @@ public: ActivatedAbility(observer, _id, _source, _cost, 0), _cardName(cardName), starfound(starfound), multiplier(multiplier), who(who), aLivingWeapon(aLivingWeapon) { if (!multiplier) this->multiplier = NEW WParsedInt(1); - MTGCard * card = MTGCollection()->getCardByName(_cardName); - tokenId = card->getId(); - if (card) name = card->data->getName(); + MTGCard * card = MTGCollection()->getCardByName(_cardName, _source->setId); // Try to retrieve token id from the same set of source card (e.g. Urza's Saga). + if (card) { + tokenId = card->getId(); + name = card->data->getName(); + } battleReady = false; andAbility = NULL; cID = ""; @@ -3485,7 +3936,6 @@ public: } for (int i = 0; i < Tokenizer(); ++i) { - //MTGCardInstance * myToken; if (tokenId) { MTGCard * card = MTGCollection()->getCardById(tokenId); @@ -4175,7 +4625,6 @@ public: const string getMenuText(); AAuraIncreaseReduce * clone() const; //~AAuraIncreaseReduce(); - }; //Modify Hand @@ -4221,11 +4670,10 @@ public: }; -//lifesetend - class AADamager: public ActivatedAbilityTP { public: + MTGAbility * andAbility; string d; bool redirected; @@ -4235,7 +4683,7 @@ public: const string getMenuText(); int getDamage(); AADamager * clone() const; - + ~AADamager(); }; //prevent next damage @@ -4264,6 +4712,7 @@ public: AAAlterPoison * clone() const; ~AAAlterPoison(); }; + //Energy Counter class AAAlterEnergy: public ActivatedAbilityTP { @@ -4277,6 +4726,7 @@ public: AAAlterEnergy * clone() const; ~AAAlterEnergy(); }; + //Experience Counter class AAAlterExperience: public ActivatedAbilityTP { @@ -4290,6 +4740,7 @@ public: AAAlterExperience * clone() const; ~AAAlterExperience(); }; + //Boast Event class AABoastEvent: public ActivatedAbilityTP { @@ -4303,6 +4754,7 @@ public: AABoastEvent * clone() const; ~AABoastEvent(); }; + //Surveil Event class AASurveilEvent: public ActivatedAbilityTP { @@ -4316,6 +4768,7 @@ public: AASurveilEvent * clone() const; ~AASurveilEvent(); }; + //Explores Event class AAExploresEvent: public ActivatedAbilityTP { @@ -4329,6 +4782,20 @@ public: AAExploresEvent * clone() const; ~AAExploresEvent(); }; + +//Ring bearer has been chosen +class AARingBearerChosen : public ActivatedAbility +{ +public: + MTGAbility * andAbility; + AARingBearerChosen(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, ManaCost * _cost = NULL); + int resolve(); + + const string getMenuText(); + AARingBearerChosen * clone() const; + ~AARingBearerChosen(); +}; + //Dungeon Completed class AAAlterDungeonCompleted: public ActivatedAbilityTP { @@ -4342,6 +4809,7 @@ public: AAAlterDungeonCompleted * clone() const; ~AAAlterDungeonCompleted(); }; + //Yidaro Counter class AAAlterYidaroCount: public ActivatedAbilityTP { @@ -4355,6 +4823,21 @@ public: AAAlterYidaroCount * clone() const; ~AAAlterYidaroCount(); }; + +//Ring Temptations +class AAAlterRingTemptations: public ActivatedAbilityTP +{ +public: + int temptations; + MTGAbility * andAbility; + AAAlterRingTemptations(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, int temptations = 1, ManaCost * _cost = NULL, + int who = TargetChooser::UNSET); + int resolve(); + const string getMenuText(); + AAAlterRingTemptations * clone() const; + ~AAAlterRingTemptations(); +}; + //Monarch class AAAlterMonarch: public ActivatedAbilityTP { @@ -4367,6 +4850,20 @@ public: AAAlterMonarch * clone() const; ~AAAlterMonarch(); }; + +//Initiative +class AAAlterInitiative: public ActivatedAbilityTP +{ +public: + + AAAlterInitiative(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, ManaCost * _cost = NULL, + int who = TargetChooser::UNSET); + int resolve(); + const string getMenuText(); + AAAlterInitiative * clone() const; + ~AAAlterInitiative(); +}; + //Surveil Offset class AAAlterSurveilOffset: public ActivatedAbilityTP { @@ -4380,6 +4877,7 @@ public: AAAlterSurveilOffset * clone() const; ~AAAlterSurveilOffset(); }; + //Devotion Offset class AAAlterDevotionOffset: public ActivatedAbilityTP { @@ -4393,6 +4891,7 @@ public: AAAlterDevotionOffset * clone() const; ~AAAlterDevotionOffset(); }; + /* Standard Damager, can choose a NEW target each time the price is paid */ class TADamager: public TargetAbility { @@ -4410,6 +4909,7 @@ public: return NEW TADamager(*this); } }; + //bestow class ABestow : public ActivatedAbility { @@ -4425,21 +4925,25 @@ public: class AATapper: public ActivatedAbility { public: + MTGAbility * andAbility; bool _sendNoEvent; AATapper(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, ManaCost * _cost = NULL, bool _sendNoEvent = true); int resolve(); const string getMenuText(); AATapper * clone() const; + ~AATapper(); }; /* Can untap a target for a cost */ class AAUntapper: public ActivatedAbility { public: + MTGAbility * andAbility; AAUntapper(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, ManaCost * _cost = NULL); int resolve(); const string getMenuText(); AAUntapper * clone() const; + ~AAUntapper(); }; /*announce card X*/ @@ -4492,11 +4996,13 @@ public: class AAFrozen: public ActivatedAbility { public: + MTGAbility * andAbility; bool freeze; AAFrozen(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, bool tap, ManaCost * _cost = NULL); int resolve(); const string getMenuText(); AAFrozen * clone() const; + ~AAFrozen(); }; /* ghetto new target*/ class AANewTarget: public ActivatedAbility @@ -4507,7 +5013,8 @@ public: bool newhook; int mutation; bool fromplay; - AANewTarget(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, ManaCost * _cost = NULL, bool retarget = false, bool reequip = false, bool newhook = false, int mutation = 0, bool fromplay = false); + bool untap; + AANewTarget(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, ManaCost * _cost = NULL, bool retarget = false, bool reequip = false, bool newhook = false, int mutation = 0, bool fromplay = false, bool untap = false); int resolve(); const string getMenuText(); AANewTarget * clone() const; @@ -4539,12 +5046,14 @@ public: class AAMeld : public ActivatedAbility { public: + MTGAbility * andAbility; string _MeldedName; AAMeld(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target,string MeldedName = ""); int resolve(); const string getMenuText(); AAMeld * clone() const; + ~AAMeld(); }; /* doubleside */ @@ -4923,10 +5432,12 @@ public: list oldtypes; vector dontremove; bool removemc; + bool removeAllColors; bool addNewColors; bool remove; bool removeCreatureSubtypes; bool removeTypes; + bool removeAllSubtypes; string menu; string newpower; @@ -4941,6 +5452,7 @@ public: bool UYNT; bool UENT; int myCurrentTurn; + int controllerId; string menutext; //this overrides the previous. ATransformer(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, string stypes, string sabilities,string newpower, bool newpowerfound,string newtoughness, bool newtoughnessfound,vector newAbilitiesList, bool newAbilityFound = false, bool aForever = false, bool UYNT = false, bool UENT = false, string menutext = ""); int addToGame(); @@ -4984,6 +5496,7 @@ public: WParsedPT * wppt; string s; bool nonstatic; + int lastTriggeredTurn; WParsedPT * newWppt; PTInstant(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, WParsedPT * wppt, string s = "", bool nonstatic = false); int resolve(); @@ -5322,6 +5835,7 @@ class ASeizeWrapper: public InstantAbility { public: ASeize * ability; + MTGAbility * andAbility; ASeizeWrapper(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target); int resolve(); const string getMenuText(); @@ -6357,6 +6871,7 @@ public: class AADepleter: public ActivatedAbilityTP { public: + MTGAbility * andAbility; string nbcardsStr; bool toexile; bool colorrepeat; @@ -6366,6 +6881,7 @@ public: int resolve(); const string getMenuText(); AADepleter * clone() const; + ~AADepleter(); }; @@ -6402,11 +6918,13 @@ public: class AAShuffle: public ActivatedAbilityTP { public: + MTGAbility * andAbility; AAShuffle(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost = NULL, int who = TargetChooser::UNSET); int resolve(); const string getMenuText(); AAShuffle * clone() const; + ~AAShuffle(); }; //Mulligan @@ -6432,7 +6950,6 @@ public: const string getMenuText(); AARemoveMana * clone() const; ~AARemoveMana(); - }; //Random Discard @@ -6684,7 +7201,8 @@ public: int kicked; int costx; bool flipped; - AACastCard(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target, bool restricted, bool copied, bool _asNormal, string nameCard, string abilityName, bool _noEvent, bool putinplay, bool asNormalMadness = false, bool alternative = false, int kicked = 0, int costx = 0, bool flipped = false); + bool flashback; + AACastCard(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target, bool restricted, bool copied, bool _asNormal, string nameCard, string abilityName, bool _noEvent, bool putinplay, bool asNormalMadness = false, bool alternative = false, int kicked = 0, int costx = 0, bool flipped = false, bool flashback = false); int testDestroy(){return 0;}; void Update(float dt); @@ -6865,7 +7383,7 @@ public: string abilityWin; string abilityLose; MTGAbility * abilityAltered; - AASetCoin(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, int side = -1,string toAdd = ""); + AASetCoin(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, int side = -1, string toAdd = ""); int resolve(); const string getMenuText(); AASetCoin * clone() const; @@ -6876,7 +7394,8 @@ class GenericFlipACoin: public ActivatedAbility public: string baseAbility; AASetCoin * setCoin; - GenericFlipACoin(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, string toAdd = "", ManaCost * cost = NULL); + int userchoice; + GenericFlipACoin(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, string toAdd = "", ManaCost * cost = NULL, int userchoice = 0); int resolve(); const string getMenuText(); GenericFlipACoin * clone() const; diff --git a/projects/mtg/include/CardDescriptor.h b/projects/mtg/include/CardDescriptor.h index 2c21b1540..c1cb08a55 100644 --- a/projects/mtg/include/CardDescriptor.h +++ b/projects/mtg/include/CardDescriptor.h @@ -45,19 +45,29 @@ class CardDescriptor: public MTGCardInstance int convertedManacost; // might fit better into MTGCardInstance? int zposComparisonMode; int zposition; + int numofColorsComparisonMode; + int numofColors; int hasKickerCost; + int hasConvokeCost; int hasFlashbackCost; int hasBackSide; + int modified; + int toxicity; int hasPartner; + int isPermanent; int hasXCost; int anyCounter; int init(); CardDescriptor(); - void unsecureSetKicked(int i); - void unsecureSetHasKickerCost(int i); - void unsecureSetHasFlashbackCost(int i); - void unsecureSetHasBackSide(int i); - void unsecureSetHasPartner(int i); + void unsecureSetKicked(int k); + void unsecureSetHasKickerCost(int k); + void unsecureSetHasConvokeCost(int k); + void unsecureSetHasFlashbackCost(int k); + void unsecureSetHasBackSide(int k); + void unsecureSetModified(int k); + void unsecureSetHasToxic(int k); + void unsecureSetHasPartner(int k); + void unsecureSetIsPermanent(int k); void unsecureSetTapped(int i); void unsecuresetfresh(int k); void unsecuresetrecent(int j); diff --git a/projects/mtg/include/Damage.h b/projects/mtg/include/Damage.h index 213b44a93..2c8507709 100644 --- a/projects/mtg/include/Damage.h +++ b/projects/mtg/include/Damage.h @@ -33,7 +33,7 @@ public: DamageableType type_as_damageable; Damageable(GameObserver* observer, int _life) : Targetable(observer), life(_life), handsize(0), - poisonCount(0), damageCount(0), preventable(0), thatmuch(0), + poisonCount(0), damageCount(0), preventable(0), thatmuch(0), exceededDamage(0), lifeLostThisTurn(0), lifeGainedThisTurn(0), type_as_damageable(DAMAGEABLE_MTGCARDINSTANCE) {} int getLife(){return life;} diff --git a/projects/mtg/include/GameOptions.h b/projects/mtg/include/GameOptions.h index 97d8ff010..0d0010d9a 100644 --- a/projects/mtg/include/GameOptions.h +++ b/projects/mtg/include/GameOptions.h @@ -94,6 +94,7 @@ public: COMMANDER_MODE_UNLOCKED, LAST_NAMED, //Any option after this does not look up in optionNames. SET_UNLOCKS = LAST_NAMED + 1, //For sets. + EXIT, }; static int optionSet(int setID); diff --git a/projects/mtg/include/GameStateDeckViewer.h b/projects/mtg/include/GameStateDeckViewer.h index f8d0694a7..229841a28 100644 --- a/projects/mtg/include/GameStateDeckViewer.h +++ b/projects/mtg/include/GameStateDeckViewer.h @@ -78,7 +78,7 @@ private: DeckViewerStages mStage; JMusic * bgMusic; - InteractiveButton *toggleDeckButton, *sb_cmd_dng_Button, *sellCardButton, *statsPrevButton, *filterButton, *toggleViewButton, *toggleUpButton, *toggleDownButton, *toggleLeftButton, *toggleRightButton; + InteractiveButton *toggleDeckButton, *sb_cmd_dng_Button, *sellCardButton, *statsPrevButton, *filterButton, *menuButton, *toggleViewButton, *toggleUpButton, *toggleDownButton, *toggleLeftButton, *toggleRightButton; WGuiFilters * filterMenu; WSrcDeckViewer * source; diff --git a/projects/mtg/include/GameStateShop.h b/projects/mtg/include/GameStateShop.h index f6765ab74..b354af1fe 100644 --- a/projects/mtg/include/GameStateShop.h +++ b/projects/mtg/include/GameStateShop.h @@ -72,7 +72,7 @@ private: vector subBooster; MTGDeck * booster; bool bListCards; - InteractiveButton *cycleCardsButton, *showCardListButton; + InteractiveButton *cycleCardsButton, *showCardListButton, *shopMenuButton; bool disablePurchase, clearInput; void beginFilters(); diff --git a/projects/mtg/include/MTGCardInstance.h b/projects/mtg/include/MTGCardInstance.h index 21355bb04..2e6167530 100644 --- a/projects/mtg/include/MTGCardInstance.h +++ b/projects/mtg/include/MTGCardInstance.h @@ -97,6 +97,9 @@ public: bool turningOver; bool isMorphed; int isFlipped; + int isCommander; + int isRingBearer; + bool isDefeated; string MeldedFrom; bool isPhased; bool isCascaded; @@ -149,8 +152,10 @@ public: int summoningSickness; ManaCost reducedCost; ManaCost increasedCost; + ManaCost producedMana; ManaCost * getReducedManaCost(); ManaCost * getIncreasedManaCost(); + ManaCost * getProducedMana(); bool matchesCastFilter(int castMethod); bool hasTotemArmor(); @@ -207,6 +212,7 @@ public: int stepPower(CombatStep step); int afterDamage(); int has(int ability); + int getToxicity(); int cleanup(); MTGCard * model; diff --git a/projects/mtg/include/MTGDeck.h b/projects/mtg/include/MTGDeck.h index 5fcf2a2df..c7e47c41d 100644 --- a/projects/mtg/include/MTGDeck.h +++ b/projects/mtg/include/MTGDeck.h @@ -129,7 +129,7 @@ public: void prefetchCardNameCache(); #endif - MTGCard * getCardByName(string name); + MTGCard * getCardByName(string name, int forcedSetId = -1); void loadFolder(const string& folder, const string& filename="" ); int load(const string& config_file); diff --git a/projects/mtg/include/MTGDefinitions.h b/projects/mtg/include/MTGDefinitions.h index 6c2081444..fb8ae52cb 100644 --- a/projects/mtg/include/MTGDefinitions.h +++ b/projects/mtg/include/MTGDefinitions.h @@ -17,6 +17,8 @@ typedef enum GAME_TYPE_RANDOM2, GAME_TYPE_RANDOM3, GAME_TYPE_RANDOM5, + GAME_TYPE_RANDOMCOMMANDER, + GAME_TYPE_RANDOMCOMMANDERFROMFILE, GAME_TYPE_HORDE, GAME_TYPE_SET_LIMITED, GAME_TYPE_STORY, @@ -165,7 +167,7 @@ class Constants MUSTATTACK = 38, CANTBLOCK = 39, DOESNOTUNTAP = 40, - OPPONENTSHROUD = 41, + HEXPROOF = 41, INDESTRUCTIBLE = 42, INTIMIDATE = 43, DEATHTOUCH = 44, @@ -224,7 +226,7 @@ class Constants NOMANA = 97, ONLYMANA = 98, POISONDAMAGER = 99, - soulbond = 100, + SOULBOND = 100, LURE = 101, NOLEGEND = 102, CANPLAYFROMGRAVEYARD = 103, @@ -290,7 +292,7 @@ class Constants HASOTHERKICKER = 163, PARTNER = 164, CANBECOMMANDER = 165, - ISCOMMANDER = 166, + POISONFOURTOXIC = 166, THREEBLOCKERS = 167, HANDDEATH = 168, INPLAYDEATH = 169, @@ -318,7 +320,7 @@ class Constants PERPETUALDEATHTOUCH = 191, NONCOMBATVIGOR = 192, NOMOVETRIGGER = 193, - WASCOMMANDER = 194, + CANLOYALTYTWICE = 194, SHOWOPPONENTHAND = 195, SHOWCONTROLLERHAND = 196, HASREPLICATE = 197, @@ -338,7 +340,32 @@ class Constants COUNTERSHROUD = 211, NONIGHT = 212, NODAMAGEREMOVED = 213, - NB_BASIC_ABILITIES = 214, + BACKGROUNDPARTNER = 214, + BOTTOMLIBRARYDEATH = 215, + NOLOYALTYDAMAGE = 216, + NODEFENSEDAMAGE = 217, + AFFINITYALLCREATURES = 218, + AFFINITYCONTROLLERCREATURES = 219, + AFFINITYOPPONENTCREATURES = 220, + AFFINITYALLDEADCREATURES = 221, + AFFINITYPARTY = 222, + AFFINITYENCHANTMENTS = 223, + AFFINITYBASICLANDTYPES = 224, + AFFINITYTWOBASICLANDTYPES = 225, + AFFINITYGRAVECREATURES = 226, + AFFINITYATTACKINGCREATURES = 227, + AFFINITYGRAVEINSTSORC = 228, + POISONFIVETOXIC = 229, + POISONSIXTOXIC = 230, + POISONSEVENTOXIC = 231, + POISONEIGHTTOXIC = 232, + POISONNINETOXIC = 233, + POISONTENTOXIC = 234, + EQPASINST = 235, + CANLOYALTYASINST = 236, + CANPLAYENCHANTMENTTOPLIBRARY = 237,//enchantment + AFFINITYTWOALLDEADCREATURES = 238, + NB_BASIC_ABILITIES = 239, RARITY_S = 'S', //Special Rarity RARITY_M = 'M', //Mythics diff --git a/projects/mtg/include/Player.h b/projects/mtg/include/Player.h index b9409ab66..fa7777417 100644 --- a/projects/mtg/include/Player.h +++ b/projects/mtg/include/Player.h @@ -45,9 +45,11 @@ public: int energyCount; int experienceCount; int yidaroCount; + int ringTemptations; int dungeonCompleted; int numOfCommandCast; int monarch; + int initiative; int surveilOffset; int devotionOffset; int lastShuffleTurn; @@ -66,7 +68,6 @@ public: int snowManaC; string lastChosenName; vector prowledTypes; - vectorcurses; Player(GameObserver *observer, string deckFile, string deckFileSmall, MTGDeck * deck = NULL); virtual ~Player(); virtual void setObserver(GameObserver*g); diff --git a/projects/mtg/include/Rules.h b/projects/mtg/include/Rules.h index 5c86cef33..7695907c6 100644 --- a/projects/mtg/include/Rules.h +++ b/projects/mtg/include/Rules.h @@ -44,6 +44,8 @@ protected: Player * loadPlayerRandom(GameObserver* observer, int isAI, int mode); Player * loadPlayerRandomThree(GameObserver* observer, int isAI); Player * loadPlayerRandomFive(GameObserver* observer, int isAI); + Player * loadPlayerRandomCommander(GameObserver* observer, int isAI); + Player * loadPlayerRandomCommanderFromFile(GameObserver* observer, int isAI); Player * loadPlayerHorde(GameObserver* observer, int isAI); Player * loadRandomSetLimited(GameObserver* observer, int isAI); Player * initPlayer(GameObserver *observer, int playerId); diff --git a/projects/mtg/include/Subtypes.h b/projects/mtg/include/Subtypes.h index e77d3e54b..59424e2aa 100644 --- a/projects/mtg/include/Subtypes.h +++ b/projects/mtg/include/Subtypes.h @@ -33,7 +33,9 @@ public: TYPE_DUNGEON = 18, TYPE_EMBLEM = 19, TYPE_CONSPIRACY = 20, - LAST_TYPE = TYPE_CONSPIRACY, + TYPE_BACKGROUND = 21, + TYPE_BATTLE = 22, + LAST_TYPE = TYPE_BATTLE, }; protected: diff --git a/projects/mtg/include/WEvent.h b/projects/mtg/include/WEvent.h index 79d8628ff..89c806afb 100644 --- a/projects/mtg/include/WEvent.h +++ b/projects/mtg/include/WEvent.h @@ -69,6 +69,22 @@ struct WEventCounters : public WEvent { virtual Targetable * getTarget(int target); }; +struct WEventTotalCounters : public WEvent { + MTGCardInstance * targetCard; + Counters * counter; + string name; + int power; + int toughness; + bool added; + bool removed; + int totalamount; + bool iscost; + MTGCardInstance * source; + WEventTotalCounters(Counters *counter,string name,int power, int toughness,bool added = false, bool removed = false, int totalamount = 0, bool iscost = false, MTGCardInstance * source = NULL); + using WEvent::getTarget; + virtual Targetable * getTarget(int target); +}; + struct WEventLife : public WEvent { Player * player; int amount; @@ -146,6 +162,10 @@ struct WEventCardTappedForMana : public WEventCardUpdate { virtual Targetable * getTarget(int target); }; +struct WEventCardManaProduced : public WEventCardUpdate { + WEventCardManaProduced(MTGCardInstance * card); + virtual Targetable * getTarget(int target); +}; //Event when a card's "attacker" status changes //before:Player/Planeswalker that card was attacking previously @@ -385,6 +405,31 @@ struct WEventplayerMonarch : public WEvent { virtual Targetable * getTarget(Player * player); }; +//ring tempts event +struct WEventplayerTempted : public WEvent { + WEventplayerTempted(Player * player); + Player * player; + using WEvent::getTarget; + virtual Targetable * getTarget(Player * player); +}; + +//proliferate event +struct WEventplayerProliferated : public WEvent { + WEventplayerProliferated(Player * player); + Player * player; + MTGCardInstance * source; + using WEvent::getTarget; + virtual Targetable * getTarget(Player * player); +}; + +//initiative event +struct WEventplayerInitiative : public WEvent { + WEventplayerInitiative(Player * player); + Player * player; + using WEvent::getTarget; + virtual Targetable * getTarget(Player * player); +}; + //shuffle event struct WEventplayerShuffled : public WEvent { WEventplayerShuffled(Player * player); @@ -399,6 +444,12 @@ struct WEventCardBoasted : public WEventCardUpdate { virtual Targetable * getTarget(int target); }; +//defeated event +struct WEventCardDefeated : public WEventCardUpdate { + WEventCardDefeated(MTGCardInstance * card); + virtual Targetable * getTarget(int target); +}; + //surveil event struct WEventCardSurveiled : public WEventCardUpdate { WEventCardSurveiled(MTGCardInstance * card); @@ -423,12 +474,25 @@ struct WEventCardScryed : public WEventCardUpdate { virtual Targetable * getTarget(int target); }; +//ninjutsu event +struct WEventCardNinja : public WEventCardUpdate { + WEventCardNinja(MTGCardInstance * card); + virtual Targetable * getTarget(int target); +}; + //explores event struct WEventCardExplored : public WEventCardUpdate { WEventCardExplored(MTGCardInstance * card); virtual Targetable * getTarget(int target); }; +//ring bearer event +struct WEventCardBearerChosen : public WEventCardUpdate { + bool bearerChanged; + WEventCardBearerChosen(MTGCardInstance * card); + virtual Targetable * getTarget(int target); +}; + //dungeon completed event struct WEventCardDungeonCompleted : public WEventCardUpdate { int totaldng; diff --git a/projects/mtg/include/Wagic_Version.h b/projects/mtg/include/Wagic_Version.h index fdcf09ac5..7cdc44e64 100644 --- a/projects/mtg/include/Wagic_Version.h +++ b/projects/mtg/include/Wagic_Version.h @@ -13,8 +13,8 @@ Mod by: Vitty85 /* Wagic versions */ #define WAGIC_VERSION_MAJOR 0 -#define WAGIC_VERSION_MEDIUM 23 -#define WAGIC_VERSION_MINOR 1 +#define WAGIC_VERSION_MEDIUM 25 +#define WAGIC_VERSION_MINOR 3 #define VERSION_DOT(a, b, c) a ##.## b ##.## c #define VERSION_WITHOUT_DOT(a, b, c) a ## b ## c diff --git a/projects/mtg/src/AIPlayerBaka.cpp b/projects/mtg/src/AIPlayerBaka.cpp index 29a6cc0b9..1d49afec4 100644 --- a/projects/mtg/src/AIPlayerBaka.cpp +++ b/projects/mtg/src/AIPlayerBaka.cpp @@ -701,7 +701,7 @@ int OrderedAIAction::getEfficiency() if(tapper) continue; else if(sacrifice) - efficiency = efficiency / 3; + efficiency = efficiency / 10; else efficiency = efficiency / 2; } @@ -723,8 +723,8 @@ int OrderedAIAction::getEfficiency() if (ability->source) { - if(ability->source->hasType(Subtypes::TYPE_PLANESWALKER)) - efficiency += 40; + if(ability->source->hasType(Subtypes::TYPE_PLANESWALKER) || ability->source->hasType(Subtypes::TYPE_BATTLE)) + efficiency += 50; else if(ability->source->hasType(Subtypes::TYPE_LAND)) { // probably a shockland, don't pay life if hand is empty if (p->life<=2) @@ -1609,9 +1609,9 @@ vector AIPlayerBaka::canPayMana(MTGCardInstance * target, ManaCost AManaProducer * amp = dynamic_cast (a); if(amp && (amp->getCost() && amp->getCost()->extraCosts && !amp->getCost()->extraCosts->canPay())) continue; - if(fullColor == needColorConverted && result->getConvertedCost() < cost->getConvertedCost()) + if((fullColor == needColorConverted || cost->hasColor(0) || cost->hasColor(7)) && result->getConvertedCost() < cost->getConvertedCost()) // Fixed a bug on colorless mana calculation for AI. { - if(cost->hasColor(0) && amp)//find colorless after color mana. + if((cost->hasColor(0) || cost->hasColor(7)) && amp)//find colorless after color mana. { if(result->canAfford(cost,0)) continue; @@ -2750,7 +2750,7 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty CardDescriptor cd; cd.init(); if(!strcmp(type,"commander")) //Added to allow the casting priority for commanders - cd.basicAbilities[Constants::ISCOMMANDER] = 1; + cd.isCommander = 1; else if(strcmp(type,"*")) //Added to allow the wildcard in casting priority cd.setType(type); card = NULL; @@ -2813,6 +2813,9 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty if (card->hasType(Subtypes::TYPE_PLANESWALKER) && card->types.size() > 0 && game->inPlay->hasTypeSpecificInt(Subtypes::TYPE_PLANESWALKER,card->types[1])) continue; + + if (card->hasType(Subtypes::TYPE_BATTLE) && card->types.size() > 0 && game->inPlay->hasTypeSpecificInt(Subtypes::TYPE_BATTLE,card->types[1])) + continue; if(hints && hints->HintSaysItsForCombo(observer,card)) { @@ -2981,6 +2984,9 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty if (card->hasType(Subtypes::TYPE_PLANESWALKER) && card->types.size() > 0 && game->inPlay->hasTypeSpecificInt(Subtypes::TYPE_PLANESWALKER,card->types[1])) continue; + + if (card->hasType(Subtypes::TYPE_BATTLE) && card->types.size() > 0 && game->inPlay->hasTypeSpecificInt(Subtypes::TYPE_BATTLE,card->types[1])) + continue; if(hints && hints->HintSaysItsForCombo(observer,card)) { @@ -3748,7 +3754,7 @@ int AIPlayerBaka::computeActions() else { //look for the most expensive creature we can afford. If not found, try enchantment, then artifact, etc... - const char* types[] = {"planeswalker","creature", "enchantment", "artifact", "sorcery", "instant"}; + const char* types[] = {"planeswalker","creature", "enchantment", "artifact", "sorcery", "instant", "battle"}; int count = 0; while (!nextCardToPlay && count < 6) { @@ -4292,7 +4298,7 @@ AIPlayerBaka::AIPlayerBaka(GameObserver *observer, string file, string fileSmall else //load a random avatar. { avatarFile = "avatar"; - char buffer[3]; + char buffer[4]; sprintf(buffer, "%i", int(observer->getRandomGenerator()->random()%200)); avatarFile.append(buffer); avatarFile.append(".jpg"); diff --git a/projects/mtg/src/AllAbilities.cpp b/projects/mtg/src/AllAbilities.cpp index 5ad060a2e..50decb898 100644 --- a/projects/mtg/src/AllAbilities.cpp +++ b/projects/mtg/src/AllAbilities.cpp @@ -1066,6 +1066,88 @@ AAAlterPoison::~AAAlterPoison() { } +//AA Bearer Chosen +AARingBearerChosen::AARingBearerChosen(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target, ManaCost * _cost) : + ActivatedAbility(observer, _id, _source, _cost, 0) +{ + target = _target; + andAbility = NULL; +} + +int AARingBearerChosen::resolve() +{ + MTGCardInstance * _target = (MTGCardInstance *) target; + if(_target) + { + MTGCardInstance * currentBearer = NULL; + for (int j = _target->controller()->game->inPlay->nb_cards - 1; j >= 0; --j){ + if(_target->controller()->game->inPlay->cards[j]->isRingBearer == 1){ + currentBearer = _target->controller()->game->inPlay->cards[j]; + _target->controller()->game->inPlay->cards[j]->isRingBearer = 0; + break; + } + } + _target->isRingBearer = 1; + bool bearerChanged = false; + if(currentBearer == NULL || currentBearer != _target){ + for (int j = _target->controller()->game->inPlay->nb_cards - 1; j >= 0; --j){ + if(_target->controller()->game->inPlay->cards[j]->name == "The Ring"){ + for (size_t i = 1; i < game->mLayers->actionLayer()->mObjects.size(); i++) + { + MTGAbility * a = ((MTGAbility *) game->mLayers->actionLayer()->mObjects[i]); + AEquip * eq = dynamic_cast (a); + if (eq && eq->source == _target->controller()->game->inPlay->cards[j]) + { + ((AEquip*)a)->unequip(); + ((AEquip*)a)->equip(_target); + bearerChanged = true; + break; + } + } + break; + } + } + } + WEventCardBearerChosen * e = NEW WEventCardBearerChosen(_target); + e->bearerChanged = bearerChanged; + game->receiveEvent(e); + if(andAbility) + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = _target; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } + } + return 1; + } + return 0; +} + +const string AARingBearerChosen::getMenuText() +{ + return "The Ring bearer has been chosen"; +} + +AARingBearerChosen * AARingBearerChosen::clone() const +{ + AARingBearerChosen * a = NEW AARingBearerChosen(*this); + if(andAbility) + a->andAbility = andAbility->clone(); + return a; +} + +AARingBearerChosen::~AARingBearerChosen() +{ + SAFE_DELETE(andAbility); +} + //AA Explores Event AAExploresEvent::AAExploresEvent(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, ManaCost * _cost, int who) : @@ -1330,6 +1412,64 @@ AAAlterYidaroCount::~AAAlterYidaroCount() { } +//AA Ring Temptations +AAAlterRingTemptations::AAAlterRingTemptations(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, int temptations, ManaCost * _cost, + int who) : + ActivatedAbilityTP(observer, _id, _source, _target, _cost, who), temptations(temptations) +{ + andAbility = NULL; +} + +int AAAlterRingTemptations::resolve() +{ + Damageable * _target = (Damageable *) getTarget(); + if (_target) + { + Player * pTarget = (Player*)_target; + if(pTarget) + { + pTarget->ringTemptations += temptations; + if(pTarget->ringTemptations < 0) + pTarget->ringTemptations = 0; + WEvent * e = NEW WEventplayerTempted(pTarget); + game->receiveEvent(e); + if(andAbility) + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = _target; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } + } + } + } + return 0; +} + +const string AAAlterRingTemptations::getMenuText() +{ + return "The Ring tempts you"; +} + +AAAlterRingTemptations * AAAlterRingTemptations::clone() const +{ + AAAlterRingTemptations * a = NEW AAAlterRingTemptations(*this); + if(andAbility) + a->andAbility = andAbility->clone(); + return a; +} + +AAAlterRingTemptations::~AAAlterRingTemptations() +{ + SAFE_DELETE(andAbility); +} + //AA Monarch AAAlterMonarch::AAAlterMonarch(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, ManaCost * _cost, int who) : @@ -1370,6 +1510,44 @@ AAAlterMonarch::~AAAlterMonarch() { } +//AA Initiative +AAAlterInitiative::AAAlterInitiative(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, ManaCost * _cost, + int who) : + ActivatedAbilityTP(observer, _id, _source, _target, _cost, who) +{ +} + +int AAAlterInitiative::resolve() +{ + Damageable * _target = (Damageable *) getTarget(); + if (_target) + { + Player * pTarget = (Player*)_target; + if(pTarget) + { + pTarget->initiative = 1; + pTarget->opponent()->initiative = 0; + WEvent * e = NEW WEventplayerInitiative(pTarget); + game->receiveEvent(e); + } + } + return 0; +} + +const string AAAlterInitiative::getMenuText() +{ + return _("A player takes the Initiative").c_str(); +} + +AAAlterInitiative * AAAlterInitiative::clone() const +{ + return NEW AAAlterInitiative(*this); +} + +AAAlterInitiative::~AAAlterInitiative() +{ +} + //AA Energy Counters AAAlterEnergy::AAAlterEnergy(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, int energy, ManaCost * _cost, int who) : @@ -1499,219 +1677,256 @@ AADamager::AADamager(GameObserver* observer, int _id, MTGCardInstance * _source, { aType = MTGAbility::DAMAGER; redirected = false; - } + andAbility = NULL; +} - int AADamager::resolve() - { - Damageable * _target = (Damageable *) getTarget(); - if (_target) - { - WParsedInt damage(d, NULL, (MTGCardInstance *)source); - if(_target == game->opponent() && game->opponent()->inPlay()->hasType("planeswalker") && !redirected) - { - vectorselection; - MTGCardInstance * check = NULL; - this->redirected = true; - MTGAbility * setPlayer = this->clone(); - this->redirected = false; - selection.push_back(setPlayer); - int checkWalkers = ((Player*)_target)->game->battlefield->cards.size(); - for(int i = 0; i < checkWalkers;++i) - { - check = ((Player*)_target)->game->battlefield->cards[i]; - if(check->hasType(Subtypes::TYPE_PLANESWALKER)) - { - this->redirected = true; - MTGAbility * setWalker = this->clone(); - this->redirected = false; - setWalker->oneShot = true; - setWalker->target = check; - selection.push_back(setWalker); - } - } - if(selection.size()) - { - MTGAbility * a1 = NEW MenuAbility(game, this->GetId(), source, source,true,selection); - game->mLayers->actionLayer()->currentActionCard = source; - a1->resolve(); - } - return 1; - } - game->mLayers->stackLayer()->addDamage(source, _target, damage.getValue()); - game->mLayers->stackLayer()->resolve(); - return 1; - } - return 0; - } - - int AADamager::getDamage() +int AADamager::resolve() +{ + Damageable * _target = (Damageable *) getTarget(); + if (_target) { WParsedInt damage(d, NULL, (MTGCardInstance *)source); - return damage.getValue(); - } - - const string AADamager::getMenuText() - { - MTGCardInstance * _target = dynamic_cast(target); - if(_target && _target->hasType(Subtypes::TYPE_PLANESWALKER)) - return _target->name.c_str(); - if(redirected) + if(_target == game->opponent() && game->opponent()->inPlay()->hasType("planeswalker") && !redirected) { - if(d.size()) + vectorselection; + MTGCardInstance * check = NULL; + this->redirected = true; + MTGAbility * setPlayer = this->clone(); + this->redirected = false; + selection.push_back(setPlayer); + int checkWalkers = ((Player*)_target)->game->battlefield->cards.size(); + for(int i = 0; i < checkWalkers;++i) { - WParsedInt parsedNum(d, NULL, source); - return _("Deal " + parsedNum.getStringValue() + " Damage to Player").c_str(); + check = ((Player*)_target)->game->battlefield->cards[i]; + if(check->hasType(Subtypes::TYPE_PLANESWALKER)) + { + this->redirected = true; + MTGAbility * setWalker = this->clone(); + this->redirected = false; + setWalker->oneShot = true; + setWalker->target = check; + selection.push_back(setWalker); + } } - return "Damage Player"; + if(selection.size()) + { + MTGAbility * a1 = NEW MenuAbility(game, this->GetId(), source, source,true,selection); + game->mLayers->actionLayer()->currentActionCard = source; + a1->resolve(); + } + return 1; } - + game->mLayers->stackLayer()->addDamage(source, _target, damage.getValue()); + game->mLayers->stackLayer()->resolve(); + if(andAbility) + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = source; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } + } + return 1; + } + return 0; +} + +int AADamager::getDamage() +{ + WParsedInt damage(d, NULL, (MTGCardInstance *)source); + return damage.getValue(); +} + +const string AADamager::getMenuText() +{ + MTGCardInstance * _target = dynamic_cast(target); + if(_target && (_target->hasType(Subtypes::TYPE_PLANESWALKER) || _target->hasType(Subtypes::TYPE_BATTLE))) + return _target->name.c_str(); + if(redirected) + { if(d.size()) { WParsedInt parsedNum(d, NULL, source); - return _("Deal " + parsedNum.getStringValue() + " Damage").c_str(); + return _("Deal " + parsedNum.getStringValue() + " Damage to Player").c_str(); } - return "Damage"; + return "Damage Player"; } + + if(d.size()) + { + WParsedInt parsedNum(d, NULL, source); + return _("Deal " + parsedNum.getStringValue() + " Damage").c_str(); + } + return "Damage"; +} AADamager * AADamager::clone() const { - return NEW AADamager(*this); + AADamager * a = NEW AADamager(*this); + if(andAbility) + a->andAbility = andAbility->clone(); + return a; } +AADamager::~AADamager() +{ + SAFE_DELETE(andAbility); +} //AADepleter AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost, int who, bool toexile, bool colorrepeat, bool namerepeat) : ActivatedAbilityTP(observer, _id, card, _target, _cost, who),nbcardsStr(nbcardsStr),toexile(toexile), colorrepeat(colorrepeat), namerepeat(namerepeat) { + andAbility = NULL; } - int AADepleter::resolve() + +int AADepleter::resolve() +{ + Player * player = getPlayerFromTarget(getTarget()); + if (player) { - Player * player = getPlayerFromTarget(getTarget()); - if (player) + WParsedInt numCards(nbcardsStr, NULL, source); + MTGLibrary * library = player->game->library; + if (colorrepeat && library->nb_cards) { - WParsedInt numCards(nbcardsStr, NULL, source); - MTGLibrary * library = player->game->library; - if (colorrepeat && library->nb_cards) - { - bool repeating = false; - do - { - repeating = false; - vectorfound; - for (int i = 0; i < numCards.getValue(); i++) - { - if (library->nb_cards) - { - if(library->nb_cards > i) - found.push_back(library->cards[(library->nb_cards - 1) - i]); - } - } - - for (vector::iterator it = found.begin(); it != found.end(); it++) - { - MTGCardInstance * cardFirst = *it; - if (cardFirst->isLand()) - continue; - for (int i = Constants::MTG_COLOR_GREEN; i <= Constants::MTG_COLOR_WHITE; ++i) - { - if (cardFirst->hasColor(i)) - { - for (vector::iterator secondit = found.begin(); secondit != found.end(); secondit++) - { - MTGCardInstance * cardSecond = *secondit; - if (cardSecond->isLand()) - continue; - if (cardSecond->hasColor(i) && cardFirst != cardSecond) - { - repeating = true; - } - } - } - } - } - - do - { - if (found.size()) - { - MTGCardInstance * toMove = found.back(); - if (toMove) - { - if (toexile) - player->game->putInZone(toMove, library, player->game->exile); - else - player->game->putInZone(toMove, library, player->game->graveyard); - found.pop_back(); - } - } - } while (found.size()); - - } while (repeating); - } - else if (namerepeat && library->nb_cards) - { - bool repeating = false; - do - { - repeating = false; - vectorfound; - for (int i = 0; i < numCards.getValue(); i++) - { - if (library->nb_cards) - { - if (library->nb_cards > i) - found.push_back(library->cards[(library->nb_cards - 1) - i]); - } - } - - for (vector::iterator it = found.begin(); it != found.end(); it++) - { - MTGCardInstance * cardFirst = *it; - for (vector::iterator secondit = found.begin(); secondit != found.end(); secondit++) - { - MTGCardInstance * cardSecond = *secondit; - if (cardSecond->name == cardFirst->name && cardFirst != cardSecond) - { - repeating = true; - } - } - - } - - do - { - if (found.size()) - { - MTGCardInstance * toMove = found.back(); - if (toMove) - { - if (toexile) - player->game->putInZone(toMove, library, player->game->exile); - else - player->game->putInZone(toMove, library, player->game->graveyard); - found.pop_back(); - } - } - } while (found.size()); - } while (repeating); - } - else + bool repeating = false; + do { + repeating = false; + vectorfound; for (int i = 0; i < numCards.getValue(); i++) { if (library->nb_cards) { - if (toexile) - player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->exile); - else - player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->graveyard); + if(library->nb_cards > i) + found.push_back(library->cards[(library->nb_cards - 1) - i]); } } - } + for (vector::iterator it = found.begin(); it != found.end(); it++) + { + MTGCardInstance * cardFirst = *it; + if (cardFirst->isLand()) + continue; + for (int i = Constants::MTG_COLOR_GREEN; i <= Constants::MTG_COLOR_WHITE; ++i) + { + if (cardFirst->hasColor(i)) + { + for (vector::iterator secondit = found.begin(); secondit != found.end(); secondit++) + { + MTGCardInstance * cardSecond = *secondit; + if (cardSecond->isLand()) + continue; + if (cardSecond->hasColor(i) && cardFirst != cardSecond) + { + repeating = true; + } + } + } + } + } + + do + { + if (found.size()) + { + MTGCardInstance * toMove = found.back(); + if (toMove) + { + if (toexile) + player->game->putInZone(toMove, library, player->game->exile); + else + player->game->putInZone(toMove, library, player->game->graveyard); + found.pop_back(); + } + } + } while (found.size()); + + } while (repeating); + } + else if (namerepeat && library->nb_cards) + { + bool repeating = false; + do + { + repeating = false; + vectorfound; + for (int i = 0; i < numCards.getValue(); i++) + { + if (library->nb_cards) + { + if (library->nb_cards > i) + found.push_back(library->cards[(library->nb_cards - 1) - i]); + } + } + + for (vector::iterator it = found.begin(); it != found.end(); it++) + { + MTGCardInstance * cardFirst = *it; + for (vector::iterator secondit = found.begin(); secondit != found.end(); secondit++) + { + MTGCardInstance * cardSecond = *secondit; + if (cardSecond->name == cardFirst->name && cardFirst != cardSecond) + { + repeating = true; + } + } + + } + + do + { + if (found.size()) + { + MTGCardInstance * toMove = found.back(); + if (toMove) + { + if (toexile) + player->game->putInZone(toMove, library, player->game->exile); + else + player->game->putInZone(toMove, library, player->game->graveyard); + found.pop_back(); + } + } + } while (found.size()); + } while (repeating); + } + else + { + for (int i = 0; i < numCards.getValue(); i++) + { + if (library->nb_cards) + { + if (toexile) + player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->exile); + else + player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->graveyard); + } + } + } + if(andAbility) + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = source; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } } - return 1; } + return 1; +} const string AADepleter::getMenuText() { @@ -1735,7 +1950,15 @@ const string AADepleter::getMenuText() AADepleter * AADepleter::clone() const { - return NEW AADepleter(*this); + AADepleter * a = NEW AADepleter(*this); + if(andAbility) + a->andAbility = andAbility->clone(); + return a; +} + +AADepleter::~AADepleter() +{ + SAFE_DELETE(andAbility); } //AACascade @@ -1943,7 +2166,7 @@ int AALibraryPosition::resolve() const string AALibraryPosition::getMenuText() { - return "Put in Library in a specific position from the top"; + return "Put in library in a specific position from the top"; } AALibraryPosition * AALibraryPosition::clone() const @@ -2434,7 +2657,7 @@ MTGCardInstance * AAConjure::makeCard() newName = names.at(std::rand() % names.size()); } MTGCardInstance * card = NULL; - MTGCard * cardData = MTGCollection()->getCardByName(newName); + MTGCard * cardData = MTGCollection()->getCardByName(newName, source->setId); if(!cardData) return NULL; card = NEW MTGCardInstance(cardData, source->controller()->game); card->owner = source->controller(); @@ -2451,7 +2674,26 @@ int AAConjure::resolve() if(_target->mutation && _target->parentCards.size() > 0) return 0; // Mutated down cards cannot be conjured, they will follow the fate of top-card theNamedCard = makeCard(); if(theNamedCard){ - MTGCardInstance * copy = source->controller()->game->putInZone(theNamedCard, theNamedCard->currentZone, MTGGameZone::stringToZone(game, cardZone, theNamedCard, NULL)); + Spell * spell = NULL; + MTGGameZone * targetZone = MTGGameZone::stringToZone(game, cardZone, theNamedCard, NULL); + MTGCardInstance * copy = source->controller()->game->putInZone(theNamedCard, theNamedCard->currentZone, targetZone); + if(!copy){ + this->forceDestroy = true; + return 0; + } + if(targetZone == copy->controller()->game->battlefield){ + copy->changeController(source->controller(), true); + if (game->targetChooser) + { + game->targetChooser->Owner = source->controller(); + spell = game->mLayers->stackLayer()->addSpell(copy, game->targetChooser, NULL, 1, 0); + game->targetChooser = NULL; + } + else + { + spell = game->mLayers->stackLayer()->addSpell(copy, NULL, NULL, 1, 0); + } + } if(andAbility) { MTGAbility * andAbilityClone = andAbility->clone(); @@ -2466,9 +2708,9 @@ int AAConjure::resolve() andAbilityClone->addToGame(); } } + this->forceDestroy = true; + return 1; } - this->forceDestroy = true; - return 1; } return 0; } @@ -2561,6 +2803,7 @@ AACounter::AACounter(GameObserver* observer, int id, MTGCardInstance * source, M nb = checkcounter->nb; delete checkcounter; } + int totalcounters = 0; if (nb > 0) { if(_target->has(Constants::COUNTERSHROUD)) // Added to avoid the counter increasement (e.g. "Solemnity"). @@ -2575,7 +2818,7 @@ AACounter::AACounter(GameObserver* observer, int id, MTGCardInstance * source, M if(_target->getCurrentZone() != _target->controller()->game->battlefield || _target->getCurrentZone() != _target->controller()->opponent()->game->battlefield) { - if(power||toughness) + if(!_target->isFlipped && (power||toughness)) // Skipped control for flipped card to solve a bug on double faces cards (e.g. "Ashen Reaper"). { if(_target->previousZone == _target->controller()->game->battlefield || _target->previousZone == _target->controller()->opponent()->game->battlefield) @@ -2593,8 +2836,15 @@ AACounter::AACounter(GameObserver* observer, int id, MTGCardInstance * source, M if(!maxNb || (maxNb && currentAmount < maxNb)) { _target->counters->addCounter(name.c_str(), power, toughness, noevent, false, source); + totalcounters++; } } + if (!noevent) + { + WEvent * w = NEW WEventTotalCounters(_target->counters, name.c_str(), power, toughness, true, false, totalcounters, false, source); + dynamic_cast(w)->targetCard = _target->counters->target; + _target->getObserver()->receiveEvent(w); + } } else { @@ -2603,6 +2853,13 @@ AACounter::AACounter(GameObserver* observer, int id, MTGCardInstance * source, M while (_target->next) _target = _target->next; _target->counters->removeCounter(name.c_str(), power, toughness, noevent, false, source); + totalcounters++; + } + if (!noevent) + { + WEvent * e = NEW WEventTotalCounters(_target->counters, name.c_str(), power, toughness, false, true, totalcounters, false, source); + dynamic_cast(e)->targetCard = _target->counters->target; + _target->getObserver()->receiveEvent(e); } } @@ -2860,6 +3117,7 @@ AARemoveSingleCounter::AARemoveSingleCounter(GameObserver* observer, int id, MTG ActivatedAbility(observer, id, source, cost, 0), nb(nb) { this->GetId(); + allcounters = false; } int AARemoveSingleCounter::resolve() @@ -2896,15 +3154,25 @@ int AARemoveSingleCounter::resolve() for(size_t i = 0; i < counters->counters.size(); ++i) { Counter * counter = counters->counters[i]; - MTGAbility * a = NEW AACounter(game, game->mLayers->actionLayer()->getMaxId(), source, cTarget,"", counter->name.c_str(), counter->power, counter->toughness, -nb, 0); + MTGAbility * a = NEW AACounter(game, game->mLayers->actionLayer()->getMaxId(), source, cTarget, "", counter->name.c_str(), counter->power, counter->toughness, -nb, 0); a->oneShot = true; pcounters.push_back(a); } } if(pcounters.size()) { - MTGAbility * a = NEW MenuAbility(game, this->GetId(), target, source,false,pcounters); - a->resolve(); + if(allcounters) + { + for(size_t j = 0; j < pcounters.size(); j++) + { + pcounters[j]->resolve(); + } + } + else + { + MTGAbility * a = NEW MenuAbility(game, this->GetId(), target, source, true, pcounters); + a->resolve(); + } } return 1; @@ -2981,9 +3249,9 @@ int AADuplicateCounters::resolve() Counter * counter = counters->counters[i]; MTGAbility * a = NULL; if(single) - a = NEW AACounter(game, game->mLayers->actionLayer()->getMaxId(), source, cTarget,"", counter->name.c_str(), counter->power, counter->toughness, 1, 0); + a = NEW AACounter(game, game->mLayers->actionLayer()->getMaxId(), source, cTarget, "", counter->name.c_str(), counter->power, counter->toughness, 1, 0); else - a = NEW AACounter(game, game->mLayers->actionLayer()->getMaxId(), source, cTarget,"", counter->name.c_str(), counter->power, counter->toughness, counter->nb, 0); + a = NEW AACounter(game, game->mLayers->actionLayer()->getMaxId(), source, cTarget, "", counter->name.c_str(), counter->power, counter->toughness, counter->nb, 0); a->oneShot = true; pcounters.push_back(a); } @@ -2992,14 +3260,14 @@ int AADuplicateCounters::resolve() { if(allcounters) { - for(size_t j = 0; j < pcounters.size(); j++) - { - pcounters[j]->resolve(); - } + for(size_t j = 0; j < pcounters.size(); j++) + { + pcounters[j]->resolve(); + } } else { - MTGAbility * a = NEW MenuAbility(game, this->GetId(), target, source,false,pcounters); + MTGAbility * a = NEW MenuAbility(game, this->GetId(), target, source, true, pcounters); a->resolve(); } } @@ -3029,6 +3297,7 @@ ActivatedAbility(observer, id, source, cost, 0) { this->GetId(); allcounters = false; + notrigger = false; } int AAProliferate::resolve() @@ -3065,7 +3334,7 @@ int AAProliferate::resolve() for(size_t i = 0; i < counters->counters.size(); ++i) { Counter * counter = counters->counters[i]; - MTGAbility * a = NEW AACounter(game, game->mLayers->actionLayer()->getMaxId(), source, cTarget,"", counter->name.c_str(), counter->power, counter->toughness, 1, 0); + MTGAbility * a = NEW AACounter(game, game->mLayers->actionLayer()->getMaxId(), source, cTarget, "", counter->name.c_str(), counter->power, counter->toughness, 1, 0); a->oneShot = true; pcounters.push_back(a); } @@ -3085,6 +3354,11 @@ int AAProliferate::resolve() a->resolve(); } } + if(!notrigger){ + WEventplayerProliferated * e = NEW WEventplayerProliferated(source->controller()); + e->source = source; + game->receiveEvent(e); + } return 1; } @@ -3378,8 +3652,8 @@ AASetNameChosen::~AASetNameChosen() // //choosing flip coin -GenericFlipACoin::GenericFlipACoin(GameObserver* observer, int id, MTGCardInstance * source, Targetable *,string _toAdd, ManaCost * cost) : -ActivatedAbility(observer, id, source, cost, 0), baseAbility(_toAdd) +GenericFlipACoin::GenericFlipACoin(GameObserver* observer, int id, MTGCardInstance * source, Targetable *,string _toAdd, ManaCost * cost, int userchoice) : +ActivatedAbility(observer, id, source, cost, 0), baseAbility(_toAdd), userchoice(userchoice) { this->GetId(); setCoin = NULL; @@ -3390,15 +3664,23 @@ int GenericFlipACoin::resolve() if (!target) return 0; vectorselection; - for (int i = 0; i <2; ++i) - { - setCoin = NEW AASetCoin(game, game->mLayers->actionLayer()->getMaxId(), source,(MTGCardInstance*)target, i, baseAbility); + if(userchoice > 0 && userchoice <= 2){ + setCoin = NEW AASetCoin(game, game->mLayers->actionLayer()->getMaxId(), source,(MTGCardInstance*)target, userchoice, baseAbility); MTGAbility * set = setCoin->clone(); set->oneShot = true; - selection.push_back(set); + game->mLayers->actionLayer()->currentActionCard = (MTGCardInstance *)target; + set->resolve(); SAFE_DELETE(setCoin); + } else{ + for (int i = 1; i <=2; ++i) + { + setCoin = NEW AASetCoin(game, game->mLayers->actionLayer()->getMaxId(), source,(MTGCardInstance*)target, i, baseAbility); + MTGAbility * set = setCoin->clone(); + set->oneShot = true; + selection.push_back(set); + SAFE_DELETE(setCoin); + } } - if(selection.size()) { MTGAbility * a1 = NEW MenuAbility(game, this->GetId(), target, source,false,selection); @@ -3425,7 +3707,7 @@ GenericFlipACoin::~GenericFlipACoin() } //set coin result - AASetCoin::AASetCoin(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * _target,int _side , string toAlter): + AASetCoin::AASetCoin(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * _target, int _side, string toAlter): InstantAbility(observer, id, source),side(_side), abilityToAlter(toAlter) { this->target = _target; @@ -3437,7 +3719,7 @@ int AASetCoin::resolve() MTGCardInstance * _target = (MTGCardInstance *)target; _target->coinSide = side; - int flip = game->getRandomGenerator()->random() % 2; + int flip = 1 + game->getRandomGenerator()->random() % 2; _target->lastFlipResult = flip; WEvent * e = NEW WEventCardFlipCoin(_target, source->controller()->getDisplayName()); game->receiveEvent(e); @@ -3580,7 +3862,7 @@ GenericRollDie::~GenericRollDie() //set die result AASetDie::AASetDie(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * _target, int _side, int _diefaces, string toAlter): - InstantAbility(observer, id, source),side(_side), diefaces(_diefaces), abilityToAlter(toAlter) + InstantAbility(observer, id, source), side(_side), diefaces(_diefaces), abilityToAlter(toAlter) { this->target = _target; abilityAltered = NULL; @@ -3596,12 +3878,12 @@ int AASetDie::resolve() _target->dieNumFaces = diefaces; WEvent * e = NEW WEventCardRollDie(_target, source->controller()->getDisplayName()); game->receiveEvent(e); - vectorWin = parseBetween(abilityToAlter,"winability "," winabilityend"); + vectorWin = parseBetween(abilityToAlter, "winability ", " winabilityend"); if(Win.size()) { abilityWin = Win[1]; } - vectorLose = parseBetween(abilityToAlter,"loseability "," loseabilityend"); + vectorLose = parseBetween(abilityToAlter, "loseability ", " loseabilityend"); if(Lose.size()) { abilityLose = Lose[1]; @@ -3623,14 +3905,14 @@ int AASetDie::resolve() abilityAltered->addToGame(); } msg << "Result is: " << roll << ". You Won The Die Roll"; - MTGAbility * message = NEW MTGEventText(game,this->GetId(), source, msg.str()); + MTGAbility * message = NEW MTGEventText(game, this->GetId(), source, msg.str()); message->oneShot = true; message->addToGame(); } else if(abilityWin.size() && !abilityLose.size()) { msg << "Result is: " << roll << ". You Lost The Die Roll"; - MTGAbility * message = NEW MTGEventText(game,this->GetId(), source, msg.str()); + MTGAbility * message = NEW MTGEventText(game, this->GetId(), source, msg.str()); message->oneShot = true; message->addToGame(); } @@ -3649,14 +3931,14 @@ int AASetDie::resolve() abilityAltered->addToGame(); } msg << "Result is: " << roll << ". You Lost The Die Roll"; - MTGAbility * message = NEW MTGEventText(game,this->GetId(), source, msg.str()); + MTGAbility * message = NEW MTGEventText(game, this->GetId(), source, msg.str()); message->oneShot = true; message->addToGame(); } else if(abilityLose.size()) { msg << "Result is: " << roll << ". You Won The Die Roll"; - MTGAbility * message = NEW MTGEventText(game,this->GetId(), source, msg.str()); + MTGAbility * message = NEW MTGEventText(game, this->GetId(), source, msg.str()); message->oneShot = true; message->addToGame(); } @@ -3901,8 +4183,18 @@ ADrawReplacer::~ADrawReplacer() int AAResetDamage::resolve() { MTGCardInstance * _target = (MTGCardInstance *)target; - if(!_target->has(Constants::NODAMAGEREMOVED)) // Added to avoid damage is removed from a card (e.g. "Patient Zero"). - _target->life = _target->toughness; + if(!_target->has(Constants::NODAMAGEREMOVED)){ // Added to avoid damage is removed from a card (e.g. "Patient Zero"). + if (!_target->isCreature() && _target->hasType(Subtypes::TYPE_PLANESWALKER)){ // Fix life calculation for planeswalker damage. + if (_target->counters && _target->counters->hasCounter("loyalty", 0, 0)) { + _target->life = _target->counters->hasCounter("loyalty", 0, 0)->nb; + } + } else if (!_target->isCreature() && _target->hasType(Subtypes::TYPE_BATTLE)){ // Fix life calculation for battle damage. + if (_target->counters && _target->counters->hasCounter("defense", 0, 0)) { + _target->life = _target->counters->hasCounter("defense", 0, 0)->nb; + } + } else + _target->life = _target->toughness; + } return 1; } @@ -4157,6 +4449,7 @@ int AASacrificeCard::resolve() MTGCardInstance * _target = (MTGCardInstance *) target; if (_target) { + if(_target->has(Constants::CANTBESACRIFIED)) return 0; // The card cannot be sacrified (e.g. "Hithlain Rope") if(_target->mutation && _target->parentCards.size() > 0) return 0; // Mutated down cards cannot be sacrificed or exploited, they will follow the fate of top-card Player * p = _target->controller(); MTGCardInstance * beforeCard = _target; @@ -4207,8 +4500,8 @@ AASacrificeCard::~AASacrificeCard() { SAFE_DELETE(andAbility); } -// Discard +// Discard AADiscardCard::AADiscardCard(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target) : ActivatedAbility(observer, _id, _source) { @@ -4262,57 +4555,72 @@ AADiscardCard * AADiscardCard::clone() const a->andAbility = andAbility->clone(); return a; } + AADiscardCard::~AADiscardCard() { SAFE_DELETE(andAbility); } - -// +//Draw AADrawer::AADrawer(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost, string nbcardsStr, int who, bool noreplace) : ActivatedAbilityTP(observer, _id, card, _target, _cost, who), nbcardsStr(nbcardsStr),noReplace(noreplace) { aType = MTGAbility::STANDARD_DRAW; + andAbility = NULL; } - int AADrawer::resolve() - { - Player * player = getPlayerFromTarget(getTarget()); +int AADrawer::resolve() +{ + Player * player = getPlayerFromTarget(getTarget()); - if (player) - { - WParsedInt numCards(nbcardsStr, NULL, source); - WEvent * e = NEW WEventDraw(player, numCards.getValue(),this); - if(!noReplace) - e = game->replacementEffects->replace(e); - if(e) - { - game->mLayers->stackLayer()->addDraw(player, numCards.getValue()); - game->mLayers->stackLayer()->resolve(); - for(int i = numCards.getValue(); i > 0;i--) - { - player->drawCounter += 1; - if ((game->turn < 1) && game->getCurrentGamePhase() == MTG_PHASE_FIRSTMAIN - && game->currentPlayer->game->inPlay->nb_cards == 0 && game->currentPlayer->game->graveyard->nb_cards == 0 - && game->currentPlayer->game->exile->nb_cards == 0 && game->currentlyActing() == (Player*)game->currentPlayer) //1st Play Check - { - game->currentPlayer->drawCounter = 0;//Reset drawCounter for pre-game draw - } - WEvent * e = NEW WEventcardDraw(player, 1); - game->receiveEvent(e); - } - } - SAFE_DELETE(e); - } - return 1; - } - - int AADrawer::getNumCards() + if (player) { WParsedInt numCards(nbcardsStr, NULL, source); - return numCards.getValue(); + WEvent * e = NEW WEventDraw(player, numCards.getValue(),this); + if(!noReplace) + e = game->replacementEffects->replace(e); + if(e) + { + game->mLayers->stackLayer()->addDraw(player, numCards.getValue()); + game->mLayers->stackLayer()->resolve(); + for(int i = numCards.getValue(); i > 0;i--) + { + player->drawCounter += 1; + if ((game->turn < 1) && game->getCurrentGamePhase() == MTG_PHASE_FIRSTMAIN + && game->currentPlayer->game->inPlay->nb_cards == 0 && game->currentPlayer->game->graveyard->nb_cards == 0 + && game->currentPlayer->game->exile->nb_cards == 0 && game->currentlyActing() == (Player*)game->currentPlayer) //1st Play Check + { + game->currentPlayer->drawCounter = 0;//Reset drawCounter for pre-game draw + } + WEvent * e = NEW WEventcardDraw(player, 1); + game->receiveEvent(e); + } + } + SAFE_DELETE(e); + if(andAbility) + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = source; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } + } } + return 1; +} + +int AADrawer::getNumCards() +{ + WParsedInt numCards(nbcardsStr, NULL, source); + return numCards.getValue(); +} const string AADrawer::getMenuText() { @@ -4326,7 +4634,15 @@ const string AADrawer::getMenuText() AADrawer * AADrawer::clone() const { - return NEW AADrawer(*this); + AADrawer * a = NEW AADrawer(*this); + if(andAbility) + a->andAbility = andAbility->clone(); + return a; +} + +AADrawer::~AADrawer() +{ + SAFE_DELETE(andAbility); } // AAFrozen: Prevent a card from untapping during next untap phase @@ -4335,6 +4651,7 @@ ActivatedAbility(observer, id, card, _cost, 0) { target = _target; freeze = tap; + andAbility = NULL; } int AAFrozen::resolve() @@ -4350,6 +4667,20 @@ int AAFrozen::resolve() _target->tap();//easier to manage for cards that allow you to tap and also freeze. } _target->frozen += 1; + if(andAbility) + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = _target; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } + } } return 1; } @@ -4361,12 +4692,20 @@ const string AAFrozen::getMenuText() AAFrozen * AAFrozen::clone() const { - return NEW AAFrozen(*this); + AAFrozen * a = NEW AAFrozen(*this); + if(andAbility) + a->andAbility = andAbility->clone(); + return a; +} + +AAFrozen::~AAFrozen() +{ + SAFE_DELETE(andAbility); } // chose a new target for an aura or enchantment and equip it note: VERY basic right now. -AANewTarget::AANewTarget(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, ManaCost * _cost, bool retarget, bool reequip, bool newhook, int mutation, bool fromplay) : -ActivatedAbility(observer, id, card, _cost, 0),retarget(retarget),reequip(reequip),newhook(newhook),mutation(mutation),fromplay(fromplay) +AANewTarget::AANewTarget(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, ManaCost * _cost, bool retarget, bool reequip, bool newhook, int mutation, bool fromplay, bool untap) : +ActivatedAbility(observer, id, card, _cost, 0), retarget(retarget), reequip(reequip), newhook(newhook), mutation(mutation), fromplay(fromplay), untap(untap) { target = _target; } @@ -4406,6 +4745,8 @@ int AANewTarget::resolve() { ((AEquip*)a)->unequip(); ((AEquip*)a)->equip(source); + if(untap) + source->untap(); } } } @@ -4415,7 +4756,6 @@ int AANewTarget::resolve() target = source; source = _target; } - } if (_target && _target->currentZone == _target->controller()->game->battlefield && reequip && !mutation) { @@ -4443,6 +4783,8 @@ int AANewTarget::resolve() { ((AEquip*)a)->unequip(); ((AEquip*)a)->equip(source); + if(untap) + source->untap(); } } } @@ -4489,6 +4831,7 @@ int AANewTarget::resolve() source->types[0] = 7; source->types[1] = 1; } + source->mPropertiesChangedSinceLastUpdate = false; if(source->hasType(Subtypes::TYPE_LEGENDARY)){ // Check if the mutated card is a duplicated legendary card MTGNewLegend *testlegend = NEW MTGNewLegend(source->getObserver(),source->getObserver()->mLayers->actionLayer()->getMaxId()); testlegend->CheckLegend(source); @@ -4663,6 +5006,7 @@ AAMeld::AAMeld(GameObserver* observer, int id, MTGCardInstance * card, MTGCardIn ActivatedAbility(observer, id, card, 0), _MeldedName(MeldedName) { target = _target; + andAbility = NULL; // aType = MTGAbility::Melder; } @@ -4679,6 +5023,8 @@ int AAMeld::resolve() MTGAbility *a = NEW AACastCard(game, game->mLayers->actionLayer()->getMaxId(), source, source, false, false, false, _MeldedName, _MeldedName, false, true); a->oneShot = false; a->canBeInterrupted = false; + if(andAbility) + ((AACastCard*)a)->andAbility = andAbility->clone(); a->addToGame(); return 1; @@ -4693,7 +5039,15 @@ const string AAMeld::getMenuText() AAMeld * AAMeld::clone() const { - return NEW AAMeld(*this); + AAMeld * a = NEW AAMeld(*this); + if(andAbility) + a->andAbility = andAbility->clone(); + return a; +} + +AAMeld::~AAMeld() +{ + SAFE_DELETE(andAbility); } //Turn side of double faced cards @@ -4716,7 +5070,7 @@ int AATurnSide::resolve() if(_target->isFlipped == 0){ if(_SideName == "backside" && _target->backSide != "") _SideName = _target->backSide; // Added to allow to turn a card on its backside. - fcard = MTGCollection()->getCardByName(_SideName); + fcard = MTGCollection()->getCardByName(_SideName, _target->setId); if(!fcard) return 0; sideCard = NEW MTGCardInstance(fcard, _target->controller()->game); _target->nameOrig = _target->name; @@ -4743,7 +5097,7 @@ int AATurnSide::resolve() } } } else { - fcard = MTGCollection()->getCardByName(_target->nameOrig); + fcard = MTGCollection()->getCardByName(_target->nameOrig, _target->setId); if(!fcard) return 0; _target->name = _target->nameOrig; _target->setName(_target->nameOrig); @@ -4779,7 +5133,6 @@ int AATurnSide::resolve() _target->magicText = sideCard->magicText; _target->colors = sideCard->colors; _target->isFlipped = (_target->isFlipped > 0)?0:1; - _target->mPropertiesChangedSinceLastUpdate = true; SAFE_DELETE(sideCard); return 1; } @@ -4819,7 +5172,7 @@ int AAFlip::resolve() if (_target) { if(_target->mutation && _target->parentCards.size() > 0) return 0; // Mutated down cards cannot be flipped, they will follow the fate of top-card - if(((_target->isACopier||_target->isToken) && !isflipcard && !backfromcopy) || _target->has(Constants::CANTTRANSFORM)) + if(((_target->isACopier || (_target->isToken && _target->backSide == "" && !backfromcopy)) && !isflipcard && !backfromcopy) || _target->has(Constants::CANTTRANSFORM)) { game->removeObserver(this); return 0; @@ -4853,7 +5206,7 @@ int AAFlip::resolve() flipStats = _target->chooseaname; // Added to allow the transformation of a card in a choosen name. else if(flipStats == "backside" && _target->backSide != "") flipStats = _target->backSide; // Added to allow the transformation of a card in its backside (e.g. Werewolves transformations). - MTGCard * fcard = MTGCollection()->getCardByName(flipStats); + MTGCard * fcard = MTGCollection()->getCardByName(flipStats, _target->setId); if(!fcard) return 0; MTGCardInstance * myFlip = NEW MTGCardInstance(fcard, _target->controller()->game); MTGCardInstance * myParent = NULL; @@ -4877,7 +5230,7 @@ int AAFlip::resolve() _target->text = myFlip->text; _target->formattedText = myFlip->formattedText; if(_target->enchanted || _target->equipment > 0){ // Try to keep auras and equipment effects on basicAbilities (issue #1065). - MTGCardInstance * myOrig = NEW MTGCardInstance(MTGCollection()->getCardByName(nameOrig), _target->controller()->game); + MTGCardInstance * myOrig = NEW MTGCardInstance(MTGCollection()->getCardByName(nameOrig, _target->setId), _target->controller()->game); for(unsigned int i = 0; i < _target->basicAbilities.size(); i++) { if(myOrig->basicAbilities[i] == 1) _target->basicAbilities[i] = 0; @@ -4886,12 +5239,8 @@ int AAFlip::resolve() } SAFE_DELETE(myOrig); } else{ - if(_target->has(Constants::ISCOMMANDER)){ - _target->basicAbilities[Constants::WASCOMMANDER] = 1; - _target->basicAbilities[Constants::ISCOMMANDER] = 0; - } for(size_t i = 0; i < _target->basicAbilities.size(); i++) { - if(i != Constants::WASCOMMANDER && i != Constants::GAINEDEXILEDEATH && i != Constants::GAINEDHANDDEATH && i != Constants::GAINEDDOUBLEFACEDEATH && + if(i != Constants::GAINEDEXILEDEATH && i != Constants::GAINEDHANDDEATH && i != Constants::GAINEDDOUBLEFACEDEATH && i != Constants::DUNGEONCOMPLETED && i != Constants::PERPETUALDEATHTOUCH && i != Constants::PERPETUALLIFELINK) _target->basicAbilities[i] = myFlip->model->data->basicAbilities[i]; // Try to keep the original special abilities on card flip. } @@ -5476,6 +5825,7 @@ AALifer::AALifer(GameObserver* observer, int _id, MTGCardInstance * card, Target ActivatedAbilityTP(observer, _id, card, _target, _cost, who),life_s(life_s),siphon(siphon) { aType = MTGAbility::LIFER; + andAbility = NULL; } int AALifer::resolve() @@ -5494,6 +5844,21 @@ int AALifer::resolve() if(siphon && (slife > 0) && (life.getValue() < 0)) source->controller()->gainOrLoseLife(slife, source); + if(andAbility) + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = source; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } + } + return 1; } @@ -5512,7 +5877,15 @@ const string AALifer::getMenuText() AALifer * AALifer::clone() const { - return NEW AALifer(*this); + AALifer * a = NEW AALifer(*this); + if(andAbility) + a->andAbility = andAbility->clone(); + return a; +} + +AALifer::~AALifer() +{ + SAFE_DELETE(andAbility); } //Extra for Bestow ... partial fix since there's no update when react to click for bestow cards... @@ -6390,6 +6763,7 @@ AARandomDiscarder * AARandomDiscarder::clone() const AAShuffle::AAShuffle(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost, int who) : ActivatedAbilityTP(observer, _id, card, _target, _cost, who) { + andAbility = NULL; } int AAShuffle::resolve() @@ -6410,7 +6784,15 @@ const string AAShuffle::getMenuText() AAShuffle * AAShuffle::clone() const { - return NEW AAShuffle(*this); + AAShuffle * a = NEW AAShuffle(*this); + if(andAbility) + a->andAbility = andAbility->clone(); + return a; +} + +AAShuffle::~AAShuffle() +{ + SAFE_DELETE(andAbility); } // Mulligan @@ -6603,6 +6985,7 @@ AATapper::AATapper(GameObserver* observer, int id, MTGCardInstance * card, MTGCa { target = _target; aType = MTGAbility::TAPPER; + andAbility = NULL; } int AATapper::resolve() @@ -6614,6 +6997,20 @@ int AATapper::resolve() while (_target->next) _target = _target->next; //This is for cards such as rampant growth _target->tap(_sendNoEvent); + if(andAbility) + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = _target; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } + } } return 1; } @@ -6625,7 +7022,15 @@ const string AATapper::getMenuText() AATapper * AATapper::clone() const { - return NEW AATapper(*this); + AATapper * a = NEW AATapper(*this); + if(andAbility) + a->andAbility = andAbility->clone(); + return a; +} + +AATapper::~AATapper() +{ + SAFE_DELETE(andAbility); } //AA Untapper @@ -6634,6 +7039,7 @@ AAUntapper::AAUntapper(GameObserver* observer, int id, MTGCardInstance * card, M { target = _target; aType = MTGAbility::UNTAPPER; + andAbility = NULL; } int AAUntapper::resolve() @@ -6645,6 +7051,20 @@ int AAUntapper::resolve() while (_target->next) _target = _target->next; //This is for cards such as rampant growth _target->untap(); + if(andAbility) + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = _target; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } + } } return 1; } @@ -6656,7 +7076,15 @@ const string AAUntapper::getMenuText() AAUntapper * AAUntapper::clone() const { - return NEW AAUntapper(*this); + AAUntapper * a = NEW AAUntapper(*this); + if(andAbility) + a->andAbility = andAbility->clone(); + return a; +} + +AAUntapper::~AAUntapper() +{ + SAFE_DELETE(andAbility); } AAWhatsMax::AAWhatsMax(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance *, ManaCost * _cost, int value) : @@ -7526,7 +7954,6 @@ void AAlterCost::increaseTheCost(MTGCardInstance * card) card->getManaCost()->add(k,card->getIncreasedManaCost()->getCost(k)); } } - return; } void AAlterCost::decreaseTheCost(MTGCardInstance * card) @@ -7568,10 +7995,12 @@ ATransformer::ATransformer(GameObserver* observer, int id, MTGCardInstance * sou myCurrentTurn = 1000; //this subkeyword adds a color without removing the existing colors. removemc = (sabilities.find("removemc") != string::npos); + removeAllColors = (sabilities.find("removeallcolors") != string::npos); addNewColors = (sabilities.find("newcolors") != string::npos); remove = (stypes.find("removealltypes") != string::npos); removeCreatureSubtypes = (stypes.find("removecreaturesubtypes") != string::npos); removeTypes = (stypes.find("removetypes") != string::npos); + removeAllSubtypes = (stypes.find("removeallsubtypes") != string::npos); if (stypes.find("allsubtypes") != string::npos || stypes.find("removecreaturesubtypes") != string::npos) { @@ -7594,8 +8023,10 @@ ATransformer::ATransformer(GameObserver* observer, int id, MTGCardInstance * sou int ATransformer::addToGame() { - if(UYNT || UENT) + if(UYNT || UENT){ myCurrentTurn = game->turn; + controllerId = source->controller()->getId(); + } MTGCardInstance * _target = NULL; Interruptible * action = (Interruptible *) target; if (action && action->type == ACTION_SPELL && action->state == NOT_RESOLVED) @@ -7634,13 +8065,28 @@ int ATransformer::addToGame() if(!addNewColors) _target->setColor(0, 1); } - + if (removeAllColors) + { + for (it = oldcolors.begin(); it != oldcolors.end(); it++) + { + _target->removeColor(*it); + } + } if (removeTypes) { //remove the main types from a card, ie: hidden enchantment cycle. for (int i = 0; i < Subtypes::LAST_TYPE; ++ i) _target->removeType(i,1); } + else if (removeAllSubtypes) + { + //remove all the types from a card without removing official supertypes (e.g. Imprisoned in the Moon) + for (it = oldtypes.begin(); it != oldtypes.end(); it++) + { + if(*it != Subtypes::TYPE_LEGENDARY && *it != Subtypes::TYPE_BASIC && *it != Subtypes::TYPE_SNOW && *it != Subtypes::TYPE_WORLD) + _target->removeType(*it); + } + } else if (remove) { for (it = oldtypes.begin(); it != oldtypes.end(); it++) @@ -7763,6 +8209,9 @@ int ATransformer::addToGame() else _target->addbaseT(val->getValue()); delete val; + + if(_target->isCreature() && (_target->hasType(Subtypes::TYPE_BATTLE) || _target->hasType(Subtypes::TYPE_PLANESWALKER)) && _target->life > _target->toughness) + _target->life = _target->toughness; // Fix for a Planeswalker or a Battle that becomes a creature (e.g. "Spark Rupture"). } //remove manacost if(removemc) @@ -7799,13 +8248,13 @@ int ATransformer::addToGame() { if(UYNT) { - if(myCurrentTurn != 1000 && game->turn > myCurrentTurn && source->controller()->getId() == game->currentPlayer->getId()) + if(myCurrentTurn != 1000 && game->turn > myCurrentTurn && controllerId == game->currentPlayer->getId()) return 1; return 0; // Fixed an issue when the transformation with uynt is triggered by instant/sorcery or by card that left the battlefield before the ability ending turn. } else if(UENT) { - if(myCurrentTurn != 1000 && game->turn > (myCurrentTurn + 1) && source->controller()->getId() != game->currentPlayer->getId()) + if(myCurrentTurn != 1000 && game->turn > (myCurrentTurn + 1) && controllerId != game->currentPlayer->getId()) return 1; return 0; // Fixed an issue when the transformation with uent is triggered by instant/sorcery or by card that left the battlefield before the ability ending turn. } @@ -7870,8 +8319,8 @@ int ATransformer::destroy() { for (unsigned int i = 0;i < newAbilities[_target].size(); i++) { - // The mutated cards probably cause a double free error and a crash in Wagic, so for now they have been exluded... - if(newAbilities[_target].at(i) && !_target->mutation && _target->currentZone != _target->owner->game->library) + // The mutated cards probably cause a double free error and a crash, so for now they have been exluded... + if(newAbilities[_target].at(i) && !_target->mutation && _target->currentZone != _target->owner->game->library && !(_target->name == "" && (UYNT || UENT))) { newAbilities[_target].at(i)->forceDestroy = 1; newAbilities[_target].at(i)->removeFromGame(); @@ -7882,7 +8331,7 @@ int ATransformer::destroy() newAbilities.erase(_target); } } - if (remove || removeCreatureSubtypes) + if (remove || removeCreatureSubtypes || removeAllSubtypes) { for (it = oldtypes.begin(); it != oldtypes.end(); it++) { @@ -7954,21 +8403,29 @@ ATransformerInstant::~ATransformerInstant() } //P/t ueot -PTInstant::PTInstant(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, WParsedPT * wppt,string s,bool nonstatic) : -InstantAbility(observer, id, source, target), wppt(wppt),s(s),nonstatic(nonstatic) +PTInstant::PTInstant(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, WParsedPT * wppt, string s, bool nonstatic) : +InstantAbility(observer, id, source, target), wppt(wppt), s(s), nonstatic(nonstatic) { - ability = NEW APowerToughnessModifier(game, id, source, target, wppt,s,nonstatic); + ability = NEW APowerToughnessModifier(game, id, source, target, wppt, s, nonstatic); aType = MTGAbility::STANDARD_PUMP; + lastTriggeredTurn = source->getObserver()->turn; } int PTInstant::resolve() { + if(lastTriggeredTurn == source->getObserver()->turn) + ability->triggers++; + else + ability->triggers = 1; + lastTriggeredTurn = source->getObserver()->turn; APowerToughnessModifier * a = ability->clone(); + a->triggers = ability->triggers; GenericInstantAbility * wrapper = NEW GenericInstantAbility(game, 1, source, (Damageable *) (this->target), a); wrapper->addToGame(); ((Damageable *) (this->target))->afterDamage();//additional check the negative pt after resolving.. return 1; } + const string PTInstant::getMenuText() { return ability->getMenuText(); @@ -7985,6 +8442,7 @@ PTInstant::~PTInstant() { SAFE_DELETE(ability); } + // ASwapPTUEOT ASwapPTUEOT::ASwapPTUEOT(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target) : InstantAbility(observer, id, source, target) @@ -8419,7 +8877,7 @@ int AProduceMana::produce() { if(ManaDescription == "selectmana") { - //I tried menu ability and vector to have a shorter code but it crashes wagic at end of turn... + //I tried menu ability and vector to have a shorter code but it crashes at end of turn... //The may ability on otherhand works but the ability is cumulative... //This must be wrapped on menuability so we can use it on successions... AManaProducer *ap0 = NEW AManaProducer(game, game->mLayers->actionLayer()->getMaxId(), source, source->controller(), ManaCost::parseManaCost(mana[0],NULL,source), NULL, 0,"",false); @@ -8928,6 +9386,7 @@ ASeizeWrapper::ASeizeWrapper(GameObserver* observer, int _id, MTGCardInstance * InstantAbility(observer, _id, source, _target) { ability = NEW ASeize(observer, _id,card,_target); + andAbility = NULL; } int ASeizeWrapper::resolve() @@ -8935,6 +9394,20 @@ int ASeizeWrapper::resolve() ASeize * a = ability->clone(); a->target = target; a->addToGame(); + if(andAbility) + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = target; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } + } return 1; } @@ -8948,12 +9421,15 @@ ASeizeWrapper * ASeizeWrapper::clone() const ASeizeWrapper * a = NEW ASeizeWrapper(*this); a->ability = this->ability->clone(); a->oneShot = 1; + if(andAbility) + a->andAbility = andAbility->clone(); return a; } ASeizeWrapper::~ASeizeWrapper() { SAFE_DELETE(ability); + SAFE_DELETE(andAbility); } //AShackle @@ -9231,9 +9707,9 @@ void ABlink::resolveBlink() //it is later moved to garbage by garbage collection. //then we build 2 seperate blinks with the 2 parts as the targets. vector names = split(_target->MeldedFrom, '|'); - MTGCard * cardone = MTGCollection()->getCardByName(names[0]); + MTGCard * cardone = MTGCollection()->getCardByName(names[0], _target->setId); MTGCardInstance * cardOne = NEW MTGCardInstance(cardone, _target->owner->game); - MTGCard * cardtwo = MTGCollection()->getCardByName(names[1]); + MTGCard * cardtwo = MTGCollection()->getCardByName(names[1], _target->setId); MTGCardInstance * cardTwo = NEW MTGCardInstance(cardtwo, _target->owner->game); _target->controller()->game->putInZone(_target, _target->currentZone, _target->owner->game->temp); @@ -9339,7 +9815,7 @@ void ABlink::returnCardIntoPlay(MTGCardInstance* _target) { } }*/ //replaced with castcard(putinplay) - MTGAbility *a = NEW AACastCard(game, game->mLayers->actionLayer()->getMaxId(), Blinker, Blinker,false,false,false,"","Return to Play",false,true); + MTGAbility *a = NEW AACastCard(game, game->mLayers->actionLayer()->getMaxId(), Blinker, Blinker, false, false, false, "", "Return to Play", false, true); a->oneShot = false; a->canBeInterrupted = false; a->addToGame(); @@ -9565,6 +10041,7 @@ AEquip::AEquip(GameObserver* observer, int _id, MTGCardInstance * _source, ManaC { aType = MTGAbility::STANDARD_EQUIP; isAttach = restrictions != ActivatedAbility::AS_SORCERY; + isReconfiguration = false; } int AEquip::unequip() @@ -9593,6 +10070,8 @@ int AEquip::unequip() } game->removeObserver(currentAbilities[i]); } + if(isReconfiguration && !source->hasType(Subtypes::TYPE_CREATURE)) + source->addType(Subtypes::TYPE_CREATURE); currentAbilities.clear(); WEvent * e = NEW WEventCardUnattached(source); game->receiveEvent(e); @@ -9601,6 +10080,8 @@ int AEquip::unequip() int AEquip::equip(MTGCardInstance * equipped) { + if(isReconfiguration && source->hasType(Subtypes::TYPE_CREATURE)) + source->removeType(Subtypes::TYPE_CREATURE); source->target = equipped; source->target->equipment += 1; source->parentCards.push_back(equipped); @@ -9683,6 +10164,8 @@ const string AEquip::getMenuText() { if (isAttach) return "Attach"; + else if (isReconfiguration) + return "Reconfigure Attach"; else return "Equip"; } @@ -9716,8 +10199,8 @@ AEquip * AEquip::clone() const } // casting a card for free, or casting a copy of a card. -AACastCard::AACastCard(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target,bool _restricted,bool _copied,bool asNormal,string _namedCard,string _name,bool _noEvent,bool putinplay,bool madness, bool alternative, int kicked, int costx, bool flipped) : - MTGAbility(observer, _id, _source),restricted(_restricted),asCopy(_copied),normal(asNormal),cardNamed(_namedCard),nameThis(_name),noEvent(_noEvent),putinplay(putinplay), asNormalMadness(madness), alternative(alternative), kicked(kicked), costx(costx), flipped(flipped) +AACastCard::AACastCard(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target, bool _restricted, bool _copied, bool asNormal, string _namedCard, string _name, bool _noEvent, bool putinplay, bool madness, bool alternative, int kicked, int costx, bool flipped, bool flashback) : + MTGAbility(observer, _id, _source), restricted(_restricted), asCopy(_copied), normal(asNormal), cardNamed(_namedCard), nameThis(_name), noEvent(_noEvent), putinplay(putinplay), asNormalMadness(madness), alternative(alternative), kicked(kicked), costx(costx), flipped(flipped), flashback(flashback) { target = _target; andAbility = NULL; @@ -9728,145 +10211,190 @@ AACastCard::AACastCard(GameObserver* observer, int _id, MTGCardInstance * _sourc void AACastCard::Update(float dt) { - MTGAbility::Update(dt); - if (processed) - return; - if(cardNamed.size() && !theNamedCard) - { - if(cardNamed.find("randomcard") != string::npos){ //cast a random card from collection. - MTGCard *rndCard = NULL; - while(!rndCard || rndCard->data->isLand()) - rndCard = MTGCollection()->getCardById(MTGCollection()->ids.at(std::rand() % (MTGCollection()->ids).size())); - cardNamed = rndCard->data->name; - } - if (cardNamed.find("imprintedcard") != string::npos) - { - if (source && source->currentimprintName.size()) - { - cardNamed = source->currentimprintName; - } - } - theNamedCard = makeCard(); - //if somehow the imprinted card leaves its zone destroy this... - if(cardNamed.find("imprintedcard") != string::npos && !theNamedCard) - { - this->forceDestroy = 1; - return; - } - } - if(putinplay) - { - MTGCardInstance * toCheck = (MTGCardInstance*)target; - toCheck->target = NULL; - toCheck->playerTarget = NULL; - toCheck->bypassTC = true; - TargetChooserFactory tcf(game); - TargetChooser * atc = tcf.createTargetChooser(toCheck->spellTargetType,toCheck); - if ((toCheck->hasType(Subtypes::TYPE_AURA) && !atc->validTargetsExist())||toCheck->isToken) - { - processed = true; - this->forceDestroy = 1; - return ; - } - SAFE_DELETE(atc); - } - if (restricted) - { - MTGCardInstance * toCheck = (MTGCardInstance*)target; - if(theNamedCard) - toCheck = theNamedCard; - if (game->currentActionPlayer->game->playRestrictions->canPutIntoZone(toCheck, source->controller()->game->stack) == PlayRestriction::CANT_PLAY) - { - processed = true; - this->forceDestroy = 1; - return ; - } - if(!allowedToCast(toCheck,source->controller())) - { - processed = true; - this->forceDestroy = 1; - return; - } - /*if(!toCheck->hasType(Subtypes::TYPE_INSTANT) && !(game->getCurrentGamePhase() == MTG_PHASE_FIRSTMAIN || game->getCurrentGamePhase() == MTG_PHASE_SECONDMAIN)) - { - processed = true; - this->forceDestroy = 1; - return; - }*/ - } - MTGCardInstance * toCheck = (MTGCardInstance*)target; - if(theNamedCard) - toCheck = theNamedCard; - if(toCheck && toCheck->spellTargetType.size()) - { - string backupST = toCheck->spellTargetType; - if((toCheck->spellTargetType == "opponent") && (toCheck->owner != source->controller())) - toCheck->spellTargetType = "controller"; - else if((toCheck->spellTargetType.find("|opponent") != string::npos) && (toCheck->owner != source->controller())) - { - string replaceMe = backupST; - toCheck->spellTargetType = cReplaceString(replaceMe, "|opponent", "|my"); - } - //Since we control the card to cast, if the card should target an opponent, - //direct it to source ability controller->opponent - //example card is Bribery, if we cast it targeting from opponent's library, - //we should target the source ability controller->opponent + MTGAbility::Update(dt); + if (processed) + return; + if(cardNamed.size() && !theNamedCard) + { + if(cardNamed.find("randomcard") != string::npos){ //cast a random card from collection. + MTGCard *rndCard = NULL; + while(!rndCard || rndCard->data->isLand()) + rndCard = MTGCollection()->getCardById(MTGCollection()->ids.at(std::rand() % (MTGCollection()->ids).size())); + cardNamed = rndCard->data->name; + } + if (cardNamed.find("imprintedcard") != string::npos) + { + if (source && source->currentimprintName.size()) + { + cardNamed = source->currentimprintName; + } + } + theNamedCard = makeCard(); + //if somehow the imprinted card leaves its zone destroy this... + if(cardNamed.find("imprintedcard") != string::npos && !theNamedCard) + { + this->forceDestroy = 1; + return; + } + } + if(putinplay) + { + MTGCardInstance * toCheck = (MTGCardInstance*)target; + toCheck->target = NULL; + toCheck->playerTarget = NULL; + toCheck->bypassTC = true; + TargetChooserFactory tcf(game); + TargetChooser * atc = tcf.createTargetChooser(toCheck->spellTargetType,toCheck); + if ((toCheck->hasType(Subtypes::TYPE_AURA) && !atc->validTargetsExist())||toCheck->isToken) + { + processed = true; + this->forceDestroy = 1; + return; + } + SAFE_DELETE(atc); + } + if (restricted) + { + MTGCardInstance * toCheck = (MTGCardInstance*)target; + if(theNamedCard) + toCheck = theNamedCard; + if (game->currentActionPlayer->game->playRestrictions->canPutIntoZone(toCheck, source->controller()->game->stack) == PlayRestriction::CANT_PLAY) + { + processed = true; + if(andAbility) // Allow to use and!()! even when restriction occurred (e.g. "Gix, Yawgmoth Praetor"). + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = toCheck; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } + } + this->forceDestroy = 1; + return ; + } + if(!allowedToCast(toCheck,source->controller())) + { + processed = true; + if(andAbility) // Allow to use and!()! even when restriction occurred (e.g. "Gix, Yawgmoth Praetor"). + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = toCheck; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } + } + this->forceDestroy = 1; + return; + } + if(toCheck->isLand()) + { + TargetChooser* tc = NEW TypeTargetChooser(game, "land"); + if(game->currentActionPlayer->game->battlefield->seenThisTurn(tc, Constants::CAST_DONT_CARE, false) >= game->currentActionPlayer->game->playRestrictions->getMaxPerTurnRestrictionByTargetChooser(tc)->maxPerTurn){ + processed = true; + if(andAbility) // Allow to use and!()! even when restriction occurred (e.g. "Gix, Yawgmoth Praetor"). + { + MTGAbility * andAbilityClone = andAbility->clone(); + andAbilityClone->target = toCheck; + if(andAbility->oneShot) + { + andAbilityClone->resolve(); + SAFE_DELETE(andAbilityClone); + } + else + { + andAbilityClone->addToGame(); + } + } + this->forceDestroy = 1; + return; + } + } + } + MTGCardInstance * toCheck = (MTGCardInstance*)target; + if(theNamedCard) + toCheck = theNamedCard; + if(toCheck && toCheck->spellTargetType.size()) + { + string backupST = toCheck->spellTargetType; + if((toCheck->spellTargetType == "opponent") && (toCheck->owner != source->controller())) + toCheck->spellTargetType = "controller"; + else if((toCheck->spellTargetType.find("|opponent") != string::npos) && (toCheck->owner != source->controller())) + { + string replaceMe = backupST; + toCheck->spellTargetType = cReplaceString(replaceMe, "|opponent", "|my"); + } + //Since we control the card to cast, if the card should target an opponent, + //direct it to source ability controller->opponent + //example card is Bribery, if we cast it targeting from opponent's library, + //we should target the source ability controller->opponent - TargetChooserFactory tcf(game); - TargetChooser * stc = tcf.createTargetChooser(toCheck->spellTargetType,toCheck); - if (!stc->validTargetsExist()||toCheck->isToken) - { - toCheck->spellTargetType = backupST; + TargetChooserFactory tcf(game); + TargetChooser * stc = tcf.createTargetChooser(toCheck->spellTargetType,toCheck); + if (!stc->validTargetsExist()||toCheck->isToken) + { + toCheck->spellTargetType = backupST; - processed = true; - this->forceDestroy = 1; - return; - } - SAFE_DELETE(stc); - } - if (Spell * checkSpell = dynamic_cast(target)) - { - toCheck = checkSpell->source; - } - if (!game->targetListIsSet(toCheck)) - { - if(game->targetChooser) - game->targetChooser->Owner = source->controller();//sources controller is the caster - return; - } - resolveSpell(); - this->forceDestroy = 1; - return; + processed = true; + this->forceDestroy = 1; + return; + } + SAFE_DELETE(stc); + } + if (Spell * checkSpell = dynamic_cast(target)) + { + toCheck = checkSpell->source; + } + if (!game->targetListIsSet(toCheck)) + { + if(game->targetChooser) + game->targetChooser->Owner = source->controller();//sources controller is the caster + return; + } + resolveSpell(); + this->forceDestroy = 1; + return; } int AACastCard::isReactingToTargetClick(Targetable * card){return 0;} int AACastCard::reactToTargetClick(Targetable * object) { - if (MTGCardInstance * cObject = dynamic_cast(object)) - return reactToClick(cObject); + if (MTGCardInstance * cObject = dynamic_cast(object)) + return reactToClick(cObject); - if (waitingForAnswer) - { - if (tc->toggleTarget(object) == TARGET_OK_FULL) - { - waitingForAnswer = 0; - game->mLayers->actionLayer()->setCurrentWaitingAction(NULL); - return MTGAbility::reactToClick(source); - } - return 1; - } - return 0; + if (waitingForAnswer) + { + if (tc->toggleTarget(object) == TARGET_OK_FULL) + { + waitingForAnswer = 0; + game->mLayers->actionLayer()->setCurrentWaitingAction(NULL); + return MTGAbility::reactToClick(source); + } + return 1; + } + return 0; } MTGCardInstance * AACastCard::makeCard() { - MTGCardInstance * card = NULL; - MTGCard * cardData = MTGCollection()->getCardByName(cardNamed); - if(!cardData) return NULL; - card = NEW MTGCardInstance(cardData, source->controller()->game); - card->owner = source->controller(); - card->lastController = source->controller(); - source->controller()->game->sideboard->addCard(card); - return card; + MTGCardInstance * card = NULL; + MTGCard * cardData = MTGCollection()->getCardByName(cardNamed, source->setId); + if(!cardData) return NULL; + card = NEW MTGCardInstance(cardData, source->controller()->game); + card->owner = source->controller(); + card->lastController = source->controller(); + source->controller()->game->sideboard->addCard(card); + return card; } int AACastCard::resolveSpell() @@ -9928,16 +10456,50 @@ int AACastCard::resolveSpell() processed = true; return 1; } - if(theNamedCard) { Spell * spell = NULL; - MTGCardInstance * copy = source->controller()->game->putInZone(theNamedCard, theNamedCard->currentZone, source->controller()->game->stack, noEvent); // Fixed a bug when using noevent option with namedcard option. - + MTGCardInstance * copy = NULL; + if ((normal || asNormalMadness) || !theNamedCard->isSorceryorInstant()) + { + if (putinplay && theNamedCard->isPermanent()) + copy = theNamedCard->controller()->game->putInZone(theNamedCard, theNamedCard->currentZone, source->controller()->game->battlefield, noEvent); // Fixed a problem with double activation of card abilities. + else if (asCopy && theNamedCard->isPermanent()){ + theNamedCard->isToken = 0; // Fixed a bug when using copied option with namedcard option. + copy = _target->controller()->game->putInZone(theNamedCard, theNamedCard->currentZone, source->controller()->game->stack, noEvent); + copy->isToken = 1; // Fixed a bug when using copied option with namedcard option. + copy = _target->controller()->game->putInZone(copy, copy->currentZone, source->controller()->game->battlefield, noEvent); // Fixed a problem with copied option for permanent. + } + else + copy = theNamedCard->controller()->game->putInZone(theNamedCard, theNamedCard->currentZone, source->controller()->game->stack, noEvent); // Fixed a bug when using noevent option with namedcard option. + } + else + { + if (putinplay && theNamedCard->isPermanent()) + copy = theNamedCard->controller()->game->putInZone(theNamedCard, theNamedCard->currentZone, source->controller()->game->battlefield, noEvent); // Fixed a problem with double activation of card abilities. + else if (asCopy && theNamedCard->isPermanent()){ + theNamedCard->isToken = 0; // Fixed a bug when using copied option with namedcard option. + copy = _target->controller()->game->putInZone(theNamedCard, theNamedCard->currentZone, source->controller()->game->stack, noEvent); + copy->isToken = 1; // Fixed a bug when using copied option with namedcard option. + copy = _target->controller()->game->putInZone(copy, copy->currentZone, source->controller()->game->battlefield, noEvent); // Fixed a problem with copied option for permanent. + } + else + copy = theNamedCard->controller()->game->putInZone(theNamedCard, theNamedCard->currentZone, source->controller()->game->stack, noEvent); // Fixed a bug when using noevent option with namedcard option. + } + if(!copy){ + this->forceDestroy = true; + processed = false; + return 0; + } + copy->changeController(source->controller(),true); + if(asNormalMadness) + copy->MadnessPlay = true; if(asCopy) copy->isToken = 1; // Fixed a bug when using copied option with namedcard option. if(alternative) copy->alternateCostPaid[ManaCost::MANA_PAID_WITH_ALTERNATIVE] = 1; + if(flashback) + copy->alternateCostPaid[ManaCost::MANA_PAID_WITH_FLASHBACK] = 1; if(kicked > 0){ copy->alternateCostPaid[ManaCost::MANA_PAID_WITH_KICKER] = 1; copy->kicked = kicked; @@ -9947,7 +10509,6 @@ int AACastCard::resolveSpell() copy->setX = costx; copy->X = costx; } - if (game->targetChooser) { game->targetChooser->Owner = source->controller(); @@ -9958,7 +10519,6 @@ int AACastCard::resolveSpell() { spell = game->mLayers->stackLayer()->addSpell(copy, NULL, NULL, 1, 0); } - if (copy->has(Constants::STORM)) { int storm = source->controller()->game->stack->seenThisTurn("*", Constants::CAST_ALL) + source->controller()->opponent()->game->stack->seenThisTurn("*", Constants::CAST_ALL); @@ -9976,10 +10536,6 @@ int AACastCard::resolveSpell() copy->castX = copy->X; } } - - if (putinplay && (copy->hasType(Subtypes::TYPE_ARTIFACT) || copy->hasType(Subtypes::TYPE_CREATURE) || copy->hasType(Subtypes::TYPE_ENCHANTMENT) || copy->hasType(Subtypes::TYPE_PLANESWALKER))) - spell->resolve(); // Fixed a crash when using and!()! with namedcard permanents. - if(andAbility) { MTGAbility * andAbilityClone = andAbility->clone(); @@ -9998,29 +10554,48 @@ int AACastCard::resolveSpell() processed = true; return 1; } - Spell * spell = NULL; MTGCardInstance * copy = NULL; - if ((normal || asNormalMadness)||(!_target->hasType(Subtypes::TYPE_INSTANT) && !_target->hasType(Subtypes::TYPE_SORCERY))) + if ((normal || asNormalMadness) || !_target->isSorceryorInstant()) { - if (putinplay && (_target->hasType(Subtypes::TYPE_ARTIFACT)||_target->hasType(Subtypes::TYPE_CREATURE)||_target->hasType(Subtypes::TYPE_ENCHANTMENT)||_target->hasType(Subtypes::TYPE_PLANESWALKER))) - copy = _target->controller()->game->putInZone(_target, _target->currentZone, source->controller()->game->reveal, noEvent); // Fixed a problem with previous zone of card, it cannot be directly battlefield. + if (putinplay && _target->isPermanent()) + copy = _target->controller()->game->putInZone(_target, _target->currentZone, source->controller()->game->battlefield, noEvent); // Fixed a problem with double activation of card abilities. + else if (asCopy && _target->isPermanent()){ + _target->isToken = 0; // Fixed a bug when using copied option for permanent. + copy = _target->controller()->game->putInZone(_target, _target->currentZone, source->controller()->game->stack, noEvent); + copy->isToken = 1; // Fixed a bug when using copied option for permanent. + copy = _target->controller()->game->putInZone(copy, copy->currentZone, source->controller()->game->battlefield, noEvent); // Fixed a problem with copied option for permanent. + } else - copy = _target->controller()->game->putInZone(_target, _target->currentZone, source->controller()->game->stack, noEvent); - copy->changeController(source->controller(),true); - if(asNormalMadness) - copy->MadnessPlay = true; + copy = _target->controller()->game->putInZone(_target, _target->currentZone, source->controller()->game->stack, noEvent); // Fixed a bug when using noevent option with namedcard option. } else { - if (putinplay && (_target->hasType(Subtypes::TYPE_ARTIFACT)||_target->hasType(Subtypes::TYPE_CREATURE)||_target->hasType(Subtypes::TYPE_ENCHANTMENT)||_target->hasType(Subtypes::TYPE_PLANESWALKER))) - copy = _target->controller()->game->putInZone(_target, _target->currentZone, source->controller()->game->reveal, noEvent); // Fixed a problem with previous zone of card, it cannot be directly battlefield. - else + if (putinplay && _target->isPermanent()) + copy = _target->controller()->game->putInZone(_target, _target->currentZone, source->controller()->game->battlefield, noEvent); // Fixed a problem with double activation of card abilities. + else if (asCopy && _target->isPermanent()){ + _target->isToken = 0; // Fixed a bug when using copied option for permanent. copy = _target->controller()->game->putInZone(_target, _target->currentZone, source->controller()->game->stack, noEvent); - copy->changeController(source->controller(),true); + copy->isToken = 1; // Fixed a bug when using copied option for permanent. + copy = _target->controller()->game->putInZone(copy, copy->currentZone, source->controller()->game->battlefield, noEvent); // Fixed a problem with copied option for permanent. + } + else + copy = _target->controller()->game->putInZone(_target, _target->currentZone, source->controller()->game->stack, noEvent); // Fixed a bug when using noevent option with namedcard option. } + if(!copy){ + this->forceDestroy = true; + processed = false; + return 0; + } + copy->changeController(source->controller(), true); + if(asNormalMadness) + copy->MadnessPlay = true; + if(asCopy) + copy->isToken = 1; // Fixed a bug when using copied option for permanent. if(alternative) copy->alternateCostPaid[ManaCost::MANA_PAID_WITH_ALTERNATIVE] = 1; + if(flashback) + copy->alternateCostPaid[ManaCost::MANA_PAID_WITH_FLASHBACK] = 1; if(kicked > 0){ copy->alternateCostPaid[ManaCost::MANA_PAID_WITH_KICKER] = 1; copy->kicked = kicked; @@ -10035,7 +10610,7 @@ int AACastCard::resolveSpell() game->targetChooser->Owner = source->controller(); if(putinplay) { - spell = NEW Spell(game, 0,copy,game->targetChooser,NULL, 1); + spell = NEW Spell(game, 0, copy, game->targetChooser, NULL, 1); spell->resolve(); } else @@ -10046,13 +10621,12 @@ int AACastCard::resolveSpell() { if(putinplay) { - spell = NEW Spell(game, 0,copy,NULL,NULL, 1); + spell = NEW Spell(game, 0, copy, NULL, NULL, 1); spell->resolve(); } else if(!flipped) spell = game->mLayers->stackLayer()->addSpell(copy, NULL, NULL, 1, 0); } - if (copy->has(Constants::STORM)) { int storm = _target->controller()->game->stack->seenThisTurn("*", Constants::CAST_ALL) + source->controller()->opponent()->game->stack->seenThisTurn("*", Constants::CAST_ALL); @@ -10084,7 +10658,6 @@ int AACastCard::resolveSpell() andAbilityClone->addToGame(); } } - this->forceDestroy = true; processed = true; return 1; diff --git a/projects/mtg/src/CardDescriptor.cpp b/projects/mtg/src/CardDescriptor.cpp index 8372eeab5..e2e9301da 100644 --- a/projects/mtg/src/CardDescriptor.cpp +++ b/projects/mtg/src/CardDescriptor.cpp @@ -3,6 +3,8 @@ #include "CardDescriptor.h" #include "Subtypes.h" #include "Counters.h" +#include "ExtraCost.h" +#include "WParsedInt.h" CardDescriptor::CardDescriptor() : MTGCardInstance(), mColorExclusions(0) @@ -20,14 +22,20 @@ CardDescriptor::CardDescriptor() manacostComparisonMode = COMPARISON_NONE; counterComparisonMode = COMPARISON_NONE; convertedManacost = -1; + numofColorsComparisonMode = COMPARISON_NONE; + numofColors = -1; zposComparisonMode = COMPARISON_NONE; zposition = -1; hasKickerCost = 0; + hasConvokeCost = 0; hasFlashbackCost = 0; hasBackSide = 0; hasPartner = 0; + isPermanent = 0; + modified = 0; + toxicity = 0; hasXCost = 0; - compareName =""; + compareName = ""; nameComparisonMode = COMPARISON_NONE; colorComparisonMode = COMPARISON_NONE; CDopponentDamaged = 0; @@ -69,6 +77,11 @@ void CardDescriptor::unsecureSetHasKickerCost(int k) hasKickerCost = k; } +void CardDescriptor::unsecureSetHasConvokeCost(int k) +{ + hasConvokeCost = k; +} + void CardDescriptor::unsecureSetHasFlashbackCost(int k) { hasFlashbackCost = k; @@ -79,11 +92,26 @@ void CardDescriptor::unsecureSetHasBackSide(int k) hasBackSide = k; } +void CardDescriptor::unsecureSetModified(int k) +{ + modified = k; +} + +void CardDescriptor::unsecureSetHasToxic(int k) +{ + toxicity = k; +} + void CardDescriptor::unsecureSetHasPartner(int k) { hasPartner = k; } +void CardDescriptor::unsecureSetIsPermanent(int k) +{ + isPermanent = k; +} + void CardDescriptor::unsecureSetTapped(int i) { tapped = i; @@ -181,8 +209,27 @@ MTGCardInstance * CardDescriptor::match_or(MTGCardInstance * card) return NULL; if (powerComparisonMode && !valueInRange(powerComparisonMode, card->getPower(), power)) return NULL; - if (toughnessComparisonMode && !valueInRange(toughnessComparisonMode, card->getToughness(), toughness)) - return NULL; + if (toughnessComparisonMode){ // Toughness comparison has a different meaning for planeswalkers and battles. + if(!card->isCreature() && card->counters && (card->hasType(Subtypes::TYPE_PLANESWALKER) || card->hasType(Subtypes::TYPE_BATTLE))){ + for(size_t i = 0; i < card->counters->counters.size(); ++i){ + if((card->counters->counters[i]->name == "loyalty" && card->hasType(Subtypes::TYPE_PLANESWALKER)) || (card->counters->counters[i]->name == "defense" && card->hasType(Subtypes::TYPE_BATTLE))){ + if(!valueInRange(toughnessComparisonMode, card->counters->counters[i]->nb, toughness)) + return NULL; + } + } + } else if(!valueInRange(toughnessComparisonMode, card->getToughness(), toughness)) + return NULL; + } + if (numofColorsComparisonMode){ + int totalcolor = 0; + WParsedInt* value = NEW WParsedInt("mycolnum", NULL, card); + if(value){ + totalcolor = value->getValue(); + SAFE_DELETE(value); + } + if(!valueInRange(numofColorsComparisonMode, totalcolor, numofColors)) + return NULL; + } if (manacostComparisonMode && !valueInRange(manacostComparisonMode, card->myconvertedcost, convertedManacost)) return NULL; if (zposComparisonMode && !valueInRange(zposComparisonMode, card->zpos, zposition)) @@ -229,8 +276,27 @@ MTGCardInstance * CardDescriptor::match_and(MTGCardInstance * card) match = NULL; if (powerComparisonMode && !valueInRange(powerComparisonMode, card->getPower(), power)) match = NULL; - if (toughnessComparisonMode && !valueInRange(toughnessComparisonMode, card->getToughness(), toughness)) - match = NULL; + if (toughnessComparisonMode){ // Toughness comparison has a different meaning for planeswalkers and battles. + if(!card->isCreature() && card->counters && (card->hasType(Subtypes::TYPE_PLANESWALKER) || card->hasType(Subtypes::TYPE_BATTLE))){ + for(size_t i = 0; i < card->counters->counters.size(); ++i){ + if((card->counters->counters[i]->name == "loyalty" && card->hasType(Subtypes::TYPE_PLANESWALKER)) || (card->counters->counters[i]->name == "defense" && card->hasType(Subtypes::TYPE_BATTLE))){ + if(!valueInRange(toughnessComparisonMode, card->counters->counters[i]->nb, toughness)) + return NULL; + } + } + } else if(!valueInRange(toughnessComparisonMode, card->getToughness(), toughness)) + return NULL; + } + if (numofColorsComparisonMode){ + int totalcolor = 0; + WParsedInt* value = NEW WParsedInt("mycolnum", NULL, card); + if(value){ + totalcolor = value->getValue(); + SAFE_DELETE(value); + } + if(!valueInRange(numofColorsComparisonMode, totalcolor, numofColors)) + return NULL; + } if (manacostComparisonMode && !valueInRange(manacostComparisonMode, card->myconvertedcost, convertedManacost)) match = NULL; if (zposComparisonMode && !valueInRange(zposComparisonMode, card->zpos, zposition)) @@ -278,6 +344,26 @@ MTGCardInstance * CardDescriptor::match(MTGCardInstance * card) if (excludedSet.any()) return NULL; + if (hasConvokeCost != 0){ + bool hasConvoke = false; + ManaCost * extra = card->getManaCost()->getAlternative(); + if(extra && extra->extraCosts){ + for(unsigned int i = 0; i < extra->extraCosts->costs.size() && !hasConvoke; i++){ + if(dynamic_cast (extra->extraCosts->costs[i])) + hasConvoke = true; + } + } + if ((hasConvokeCost == -1 && hasConvoke) || (hasConvokeCost == 1 && !hasConvoke)) + { + match = NULL; + } + } + + if ((modified == -1 && ((card->enchanted) || (card->equipment > 0) || (card->counters->mCount))) || (modified == 1 && !((card->enchanted) || (card->equipment > 0) || (card->counters->mCount)))) + { + match = NULL; + } + if ((hasKickerCost == -1 && ((card->getManaCost()->getKicker() && !card->basicAbilities[Constants::HASNOKICKER]) || (!card->getManaCost()->getKicker() && card->basicAbilities[Constants::HASOTHERKICKER]))) || (hasKickerCost == 1 && !((card->getManaCost()->getKicker() && !card->basicAbilities[Constants::HASNOKICKER]) || (!card->getManaCost()->getKicker() && card->basicAbilities[Constants::HASOTHERKICKER])))) { match = NULL; //Some kicker costs are not a real kicker (e.g. Fuse cost). @@ -293,11 +379,21 @@ MTGCardInstance * CardDescriptor::match(MTGCardInstance * card) match = NULL; } + if ((toxicity == -1 && card->getToxicity() > 0) || (toxicity == 1 && card->getToxicity() == 0)) + { + match = NULL; + } + if ((hasPartner == -1 && card->partner != "") || (hasPartner == 1 && card->partner == "")) { match = NULL; } + if ((isPermanent == -1 && card->isPermanent()) || (isPermanent == 1 && !card->isPermanent())) + { + match = NULL; + } + if ((hasXCost == -1 && card->getManaCost()->hasX()) || (hasXCost == 1 && !card->getManaCost()->hasX())) { match = NULL; @@ -308,6 +404,16 @@ MTGCardInstance * CardDescriptor::match(MTGCardInstance * card) match = NULL; } + if ((isCommander == -1 && card->isCommander > 0) || (isCommander == 1 && card->isCommander == 0)) + { + match = NULL; + } + + if ((isRingBearer == -1 && card->isRingBearer > 0) || (isRingBearer == 1 && card->isRingBearer == 0)) + { + match = NULL; + } + if ((tapped == -1 && card->isTapped()) || (tapped == 1 && !card->isTapped())) { match = NULL; @@ -366,6 +472,7 @@ MTGCardInstance * CardDescriptor::match(MTGCardInstance * card) if (count) match = NULL; } + if (CDcanProduceC == 1) { int count = card->canproduceMana(Constants::MTG_COLOR_ARTIFACT) + card->canproduceMana(Constants::MTG_COLOR_WASTE); @@ -413,24 +520,27 @@ MTGCardInstance * CardDescriptor::match(MTGCardInstance * card) { match = NULL; } - if ((isLeveler == -1 && card->isLeveler) || (isLeveler == 1 && !card->isLeveler)) - { - match = NULL; - } - if ((CDenchanted == -1 && card->enchanted) || (CDenchanted == 1 && !card->enchanted)) - { - match = NULL; - } - if ((CDdamaged == -1 && card->wasDealtDamage > 0) || (CDdamaged == 1 && card->wasDealtDamage == 0)) - { - match = NULL; - } - if ((CDdamager == -1 && (card->damageToOpponent > 0 || card->damageToController > 0 || card->damageToCreature > 0)) - || (CDdamager == 1 && !(card->damageToOpponent > 0 || card->damageToController > 0 || card->damageToCreature > 0))) - { - match = NULL; - } + if ((isLeveler == -1 && card->isLeveler) || (isLeveler == 1 && !card->isLeveler)) + { + match = NULL; + } + + if ((CDenchanted == -1 && card->enchanted) || (CDenchanted == 1 && !card->enchanted)) + { + match = NULL; + } + + if ((CDdamaged == -1 && card->wasDealtDamage > 0) || (CDdamaged == 1 && card->wasDealtDamage == 0)) + { + match = NULL; + } + + if ((CDdamager == -1 && (card->damageToOpponent > 0 || card->damageToController > 0 || card->damageToCreature > 0)) + || (CDdamager == 1 && !(card->damageToOpponent > 0 || card->damageToController > 0 || card->damageToCreature > 0))) + { + match = NULL; + } if(CDopponentDamaged == -1 || CDopponentDamaged == 1 || CDcontrollerDamaged == -1 || CDcontrollerDamaged == 1) { @@ -450,10 +560,12 @@ MTGCardInstance * CardDescriptor::match(MTGCardInstance * card) match = NULL; } } - if ((isToken == -1 && card->isToken) || (isToken == 1 && !card->isToken)) - { - match = NULL; - } + + if ((isToken == -1 && card->isToken) || (isToken == 1 && !card->isToken)) + { + match = NULL; + } + if (attacker == 1) { if (defenser == &AnyCard) diff --git a/projects/mtg/src/CardGui.cpp b/projects/mtg/src/CardGui.cpp index eeeae6a12..e36ffa7e4 100644 --- a/projects/mtg/src/CardGui.cpp +++ b/projects/mtg/src/CardGui.cpp @@ -257,9 +257,11 @@ void CardGui::Render() if(game) { if(card->has(Constants::PAYZERO) || - ((card->has(Constants::CANPLAYFROMGRAVEYARD) || card->has(Constants::TEMPFLASHBACK) || card->getManaCost()->getFlashback() || card->getManaCost()->getRetrace()) && game->isInGrave(card)) || - (((card->has(Constants::FORETELL) && card->foretellTurn > -1 && game->turn > card->foretellTurn) || card->has(Constants::CANPLAYFROMEXILE)) && game->isInExile(card))) - fakeborder->SetColor(ARGB((int)(actA),7,235,7));//green border + ((card->has(Constants::CANPLAYFROMGRAVEYARD) || card->has(Constants::TEMPFLASHBACK) || card->getManaCost()->getFlashback() || card->getManaCost()->getRetrace()) && game->isInGrave(card)) || + (((card->has(Constants::FORETELL) && card->foretellTurn > -1 && game->turn > card->foretellTurn) || card->has(Constants::CANPLAYFROMEXILE)) && game->isInExile(card))) + fakeborder->SetColor(ARGB((int)(actA),7,235,7)); //green border + else if(card->isCommander) + fakeborder->SetColor(ARGB((int)(actA),255,255,255)); //white border for commanders else fakeborder->SetColor(ARGB((int)(actA),15,15,15)); } @@ -1520,7 +1522,19 @@ bool CardGui::FilterCard(MTGCard * _card,string filter) cd.unsecureSetHasKickerCost(1); } } - //Has kicker cost + //Has convoke cost + else if (attribute.find("hasconvoke") != string::npos) + { + if (minus) + { + cd.unsecureSetHasConvokeCost(-1); + } + else + { + cd.unsecureSetHasConvokeCost(1); + } + } + //Has flashback cost else if (attribute.find("hasflashback") != string::npos) { if (minus) @@ -1544,6 +1558,30 @@ bool CardGui::FilterCard(MTGCard * _card,string filter) cd.unsecureSetHasBackSide(1); } } + //Is modified + else if (attribute.find("modified") != string::npos) + { + if (minus) + { + cd.unsecureSetModified(-1); + } + else + { + cd.unsecureSetModified(1); + } + } + //Has toxic + else if (attribute.find("hastoxic") != string::npos) + { + if (minus) + { + cd.unsecureSetHasToxic(-1); + } + else + { + cd.unsecureSetHasToxic(1); + } + } //Has partner else if (attribute.find("haspartner") != string::npos) { @@ -1556,6 +1594,18 @@ bool CardGui::FilterCard(MTGCard * _card,string filter) cd.unsecureSetHasPartner(1); } } + //Is a permanent + else if (attribute.find("permanent") != string::npos) + { + if (minus) + { + cd.unsecureSetIsPermanent(-1); + } + else + { + cd.unsecureSetIsPermanent(1); + } + } //Token else if (attribute.find("token") != string::npos) { @@ -1580,6 +1630,30 @@ bool CardGui::FilterCard(MTGCard * _card,string filter) cd.isFlipped = 1; } } + //Card is commander + else if (attribute.find("iscommander") != string::npos) + { + if (minus) + { + cd.isCommander = -1; + } + else + { + cd.isCommander = 1; + } + } + //Card is Ring bearer + else if (attribute.find("ringbearer") != string::npos) + { + if (minus) + { + cd.isRingBearer = -1; + } + else + { + cd.isRingBearer = 1; + } + } //Has x in cost else if (attribute.find("hasx") != string::npos) { @@ -1737,6 +1811,12 @@ bool CardGui::FilterCard(MTGCard * _card,string filter) } } + else if (attribute.find("numofcols") != string::npos) + { + //Number of color restrictions + cd.numofColors = comparisonCriterion; + cd.numofColorsComparisonMode = comparisonMode; + } else if (attribute.find("power") != string::npos) { //Power restrictions @@ -1845,9 +1925,13 @@ void CardGui::RenderCountersBig(MTGCard * mtgcard, const Pos& pos, int drawMode) if (!card) return; - if (!card->counters) + int ringTemptations = 0; + if(card->controller()) + ringTemptations = card->controller()->ringTemptations; + + if (!card->counters && !ringTemptations) return; - if (!card->counters->mCount) + if (!card->counters->mCount && !ringTemptations) return; // Write Named Counters @@ -1862,6 +1946,73 @@ void CardGui::RenderCountersBig(MTGCard * mtgcard, const Pos& pos, int drawMode) i = txt.size() + 1; } + if (ringTemptations > 0 && card->name == "The Ring") // Added a label on Ring to show the number of temptations. + { + char buf[512]; + bool renderText = true; + string gfx = ""; + if (counterGraphics.find("temptations") == counterGraphics.end()) + { + string gfxRelativeName = "counters/"; + gfxRelativeName.append("temptations"); + gfxRelativeName.append(".png"); + string _gfx = WResourceManager::Instance()->graphicsFile(gfxRelativeName); + if (!fileExists(_gfx.c_str())) + _gfx = ""; + counterGraphics["temptations"] = _gfx; + } + gfx = counterGraphics["temptations"]; + if (gfx.size()) + renderText = false; + + if (renderText) + { + std::string s = "temptations"; + s[0] = toupper(s[0]); + sprintf(buf, _("%s: %i").c_str(), s.c_str(), ringTemptations); + } + + if (!gfx.size()) + { + gfx = "counters/default.png"; + } + + float x = pos.actX + (22 - BigWidth / 2) * pos.actZ; + float y = pos.actY + (-BigHeight / 2 + 80 + 11 * i + 21 * 0) * pos.actZ; + if (y > pos.actY + 105) + { + y = (-BigHeight / 2 + 80 + 11 * i) * pos.actZ + (y - 105 - 21); + x += (BigWidth / 2) * pos.actZ; + } + + if (gfx.size()) + { + JQuadPtr q = WResourceManager::Instance()->RetrieveTempQuad(gfx); + + if (q.get() && q->mTex) + { + float scale = 20.f / q->mHeight; + if (renderText) + { + float scaleX = (font->GetStringWidth(buf) + 20) / q->mWidth; + JRenderer::GetInstance()->RenderQuad(q.get(), x, y, 0, scaleX, scale); + } + else + { + JRenderer::GetInstance()->RenderQuad(q.get(), x + (scale * q->mWidth * 0), y, 0, scale, scale); + } + } + } + + if (renderText) + { + font->SetColor(ARGB(255,0,0,0)); + font->DrawString(buf, x + 5, y + 5); + } + + return; // No need to check counters on The Ring. + } + for (size_t t = 0; t < card->counters->counters.size(); t++) { Counter * c = card->counters->counters[t]; diff --git a/projects/mtg/src/Credits.cpp b/projects/mtg/src/Credits.cpp index e9d865f69..fdd816272 100644 --- a/projects/mtg/src/Credits.cpp +++ b/projects/mtg/src/Credits.cpp @@ -213,6 +213,24 @@ void Credits::compute(GameObserver* g, GameApp * _app) bonus.push_back(b); } + if (p1->game->hand->nb_cards == 0) + { + CreditBonus * b = NEW CreditBonus(100, _("'Limited Resources' Bonus")); + bonus.push_back(b); + } + + if (p1->game->hand->nb_cards > 7) + { + CreditBonus * b = NEW CreditBonus(150, _("'Arcane Encyclopedia' Bonus")); + bonus.push_back(b); + } + + if (p1->game->hand->nb_cards == 7) + { + CreditBonus * b = NEW CreditBonus(77, _("'Seven-Tail Mentor' Bonus")); + bonus.push_back(b); + } + if (p1->game->library->nb_cards == 0) { CreditBonus * b = NEW CreditBonus(391, _("'Decree of Theophilus' Bonus")); @@ -379,6 +397,11 @@ void Credits::computeTournament(GameObserver* g, GameApp * _app,bool tournament, CreditBonus * b = NEW CreditBonus(100 * mGamesWon * difficulty, _("Difficulty Bonus")); bonus.push_back(b); } + if (mGamesWon==0) + { + CreditBonus * b = NEW CreditBonus(100, _("Game Bonus")); + bonus.push_back(b); + } if (mGamesWon>1) { CreditBonus * b = NEW CreditBonus(mGamesWon * 200, _("Won Game Bonus")); @@ -662,7 +685,7 @@ void Credits::Render() { f2->DrawString(_("There's more!").c_str(), 10, y + 15); f->DrawString(_("Mods, additional cards, updates and more at:").c_str(), 10, y + 30); - f2->DrawString("-> http://wololo.net/wagic", 10, y + 42); + f2->DrawString("-> Discord: Wagic - MTG Game", 10, y + 42); } } diff --git a/projects/mtg/src/Damage.cpp b/projects/mtg/src/Damage.cpp index 3ba6ab790..c41b30840 100644 --- a/projects/mtg/src/Damage.cpp +++ b/projects/mtg/src/Damage.cpp @@ -7,6 +7,7 @@ #include "Translate.h" #include "WResourceManager.h" #include "GameObserver.h" +#include "WParsedInt.h" Damage::Damage(GameObserver* observer, MTGCardInstance * source, Damageable * target) : Interruptible(observer) @@ -24,7 +25,10 @@ void Damage::init(MTGCardInstance * _source, Damageable * _target, int _damage, { typeOfDamage = _typeOfDamage; target = _target; - source = _source; + if(_source && _source->name.empty() && _source->storedSourceCard) // Fix for damage dealt inside ability$!!$ keyword. + source = _source->storedSourceCard; + else + source = _source; if (_damage < 0) _damage = 0; //Negative damages cannot happen @@ -75,7 +79,7 @@ int Damage::resolve() //------------------------------------------------- //Ajani Steadfast --- - if(target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE && ((MTGCardInstance*)target)->hasType("planeswalker") && ((MTGCardInstance*)target)->controller()->forcefield) + if(target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE && (((MTGCardInstance*)target)->hasType("planeswalker") || ((MTGCardInstance*)target)->hasType("battle")) && ((MTGCardInstance*)target)->controller()->forcefield) damage = 1; if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE) { @@ -210,10 +214,9 @@ int Damage::resolve() } } } - else if (target->type_as_damageable == Damageable::DAMAGEABLE_PLAYER && (source->has(Constants::POISONTOXIC) || - source->has(Constants::POISONTWOTOXIC) || source->has(Constants::POISONTHREETOXIC))) + else if ((target->type_as_damageable == Damageable::DAMAGEABLE_PLAYER) && (source->getToxicity() > 0)) { - //Damage + 1, 2, or 3 poison counters on player + //Damage + poison counters on player Player * _target = (Player *) target; if(!_target->inPlay()->hasAbility(Constants::CANTCHANGELIFE)) a = target->dealDamage(damage); @@ -231,20 +234,7 @@ int Damage::resolve() } if(!_target->inPlay()->hasAbility(Constants::POISONSHROUD)) { - int poison = 0; - if (source->has(Constants::POISONTOXIC)) - { - poison = 1; - } - else if (source->has(Constants::POISONTWOTOXIC)) - { - poison = 2; - } - else - { - poison = 3; - } - _target->poisonCount += poison; + _target->poisonCount += source->getToxicity(); WEvent * e = NEW WEventplayerPoisoned(_target, damage); // Added an event when player receives any poison counter. _target->getObserver()->receiveEvent(e); } @@ -276,7 +266,7 @@ int Damage::resolve() else { ((MTGCardInstance*)source)->damageToOpponent += damage; - if(((MTGCardInstance*)source)->basicAbilities[Constants::ISCOMMANDER]) + if(((MTGCardInstance*)source)->isCommander > 0 && typeOfDamage == DAMAGE_COMBAT) ((MTGCardInstance*)source)->damageInflictedAsCommander += damage; } target->lifeLostThisTurn += damage; @@ -293,23 +283,10 @@ int Damage::resolve() } WEvent * lifed = NEW WEventLife((Player*)target,-damage, source); observer->receiveEvent(lifed); - if(((MTGCardInstance*)source)->damageInflictedAsCommander > 20) // if a Commander has dealt 21 or more damages to a player, he loose game. + if(((MTGCardInstance*)source)->damageInflictedAsCommander > 20) // If a player has been dealt 21 points of combat damage by a particular Commander during the game, that player loses a game. observer->setLoser(((MTGCardInstance*)source)->controller()->opponent()); } } - - if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE && ((MTGCardInstance*)target)->hasType(Subtypes::TYPE_PLANESWALKER)){ // Fix life calculation for planeswalker damage. - if (((MTGCardInstance*)target)->counters){ - Counters * counters = ((MTGCardInstance*)target)->counters; - for(size_t i = 0; i < counters->counters.size(); ++i){ - Counter * counter = counters->counters[i]; - if(counter->name == "loyalty"){ - target->life = counter->nb - target->damageCount; - break; - } - } - } - } //Send (Damage/Replaced effect) event to listeners observer->receiveEvent(e); return a; diff --git a/projects/mtg/src/ExtraCost.cpp b/projects/mtg/src/ExtraCost.cpp index 63864f688..50ce6eef4 100644 --- a/projects/mtg/src/ExtraCost.cpp +++ b/projects/mtg/src/ExtraCost.cpp @@ -1563,12 +1563,18 @@ int CounterCost::doPay() if (!target) return 0; + //Add counters as a cost if (counter->nb >= 0) - { //Add counters as a cost + { + int totalcounters = 0; for (int i = 0; i < counter->nb; i++) - {//send no event because its a cost not an effect... for doubling season - target->counters->addCounter(counter->name.c_str(), counter->power, counter->toughness, true); + { + target->counters->addCounter(counter->name.c_str(), counter->power, counter->toughness); + totalcounters++; } + WEvent * w = NEW WEventTotalCounters(target->counters, counter->name.c_str(), counter->power, counter->toughness, true, false, totalcounters, true, source); + dynamic_cast(w)->targetCard = target->counters->target; + target->getObserver()->receiveEvent(w); if (tc) tc->initTargets(); target = NULL; @@ -1578,10 +1584,15 @@ int CounterCost::doPay() //remove counters as a cost if (hasCounters) { + int totalcounters = 0; for (int i = 0; i < -counter->nb; i++) { target->counters->removeCounter(counter->name.c_str(), counter->power, counter->toughness); + totalcounters++; } + WEvent * w = NEW WEventTotalCounters(target->counters, counter->name.c_str(), counter->power, counter->toughness, false, true, totalcounters, true, source); + dynamic_cast(w)->targetCard = target->counters->target; + target->getObserver()->receiveEvent(w); hasCounters = 0; if (tc) tc->initTargets(); diff --git a/projects/mtg/src/GameObserver.cpp b/projects/mtg/src/GameObserver.cpp index 505ba6016..687620a32 100644 --- a/projects/mtg/src/GameObserver.cpp +++ b/projects/mtg/src/GameObserver.cpp @@ -726,7 +726,6 @@ void GameObserver::gameStateBasedEffects() for (int i = 0; i < 2; i++) { MTGGameZone * zone = players[i]->game->inPlay; - players[i]->curses.clear(); for (int j = zone->nb_cards - 1; j >= 0; j--) { MTGCardInstance * card = zone->cards[j]; @@ -738,6 +737,17 @@ void GameObserver::gameStateBasedEffects() card->mPropertiesChangedSinceLastUpdate = false; if(card->hasType(Subtypes::TYPE_PLANESWALKER) && (!card->counters||!card->counters->hasCounter("loyalty",0,0))) players[i]->game->putInGraveyard(card); + if(card->hasType(Subtypes::TYPE_BATTLE) && (!card->counters||!card->counters->hasCounter("defense",0,0))){ + if(!card->isDefeated){ + card->isDefeated = true; + WEvent * e = NEW WEventCardDefeated(card); + receiveEvent(e); + } + } + if(!card->isCreature() && card->hasType(Subtypes::TYPE_PLANESWALKER) && card->counters->hasCounter("loyalty", 0, 0)) + card->life = card->counters->hasCounter("loyalty", 0, 0)->nb; + if(!card->isCreature() && card->hasType(Subtypes::TYPE_BATTLE) && card->counters->hasCounter("defense", 0, 0)) + card->life = card->counters->hasCounter("defense", 0, 0)->nb; if(card->myPair && !isInPlay(card->myPair)) { card->myPair->myPair = NULL; @@ -803,7 +813,7 @@ void GameObserver::gameStateBasedEffects() else if((!card->target->isLand() && card->hasType("fortification"))) ((AEquip*)a)->unequip(); } - if(card->controller() && !card->mutation) + if(card->controller() && !card->mutation && ((AEquip*)a)->getActionTc()) ((AEquip*)a)->getActionTc()->Owner = card->controller(); //fix for equip ability when the equipment changed controller... } @@ -832,10 +842,6 @@ void GameObserver::gameStateBasedEffects() { card->target->enchanted = true; } - if (card->playerTarget && card->hasType("curse")) - { - card->playerTarget->curses.push_back(card); - } //704.5n If an Aura is attached to an illegal object or player, //or is not attached to an object or player, that Aura is put into its owner’s graveyard. @@ -857,6 +863,8 @@ void GameObserver::gameStateBasedEffects() found++; if(stypes.find("planeswalker") != string::npos && card->target->hasType("planeswalker")) found++; + if(stypes.find("battle") != string::npos && card->target->hasType("battle")) + found++; } if((!found || protectionfromQ) && !card->isBestowed) @@ -1072,7 +1080,7 @@ void GameObserver::gameStateBasedEffects() MTGCardInstance * card = fc->cards[k]; card->fresh = 0; // Remove fresh attribute to cards put in commandzone last turn } - MTGGameZone * fl = p->game->commandzone; + MTGGameZone * fl = p->game->library; for (int k = 0; k < fl->nb_cards; k++) { MTGCardInstance * card = fl->cards[k]; @@ -1272,6 +1280,7 @@ void GameObserver::Affinity() bool DoReduceIncrease = false; if ( (card->has(Constants::AFFINITYARTIFACTS) || + card->has(Constants::AFFINITYENCHANTMENTS) || card->has(Constants::AFFINITYFOREST) || card->has(Constants::AFFINITYGREENCREATURES) || card->has(Constants::AFFINITYISLAND) || @@ -1279,6 +1288,17 @@ void GameObserver::Affinity() card->has(Constants::AFFINITYPLAINS) || card->has(Constants::AFFINITYSWAMP) || card->has(Constants::CONDUITED) || + card->has(Constants::AFFINITYALLCREATURES) || + card->has(Constants::AFFINITYCONTROLLERCREATURES) || + card->has(Constants::AFFINITYOPPONENTCREATURES) || + card->has(Constants::AFFINITYALLDEADCREATURES) || + card->has(Constants::AFFINITYTWOALLDEADCREATURES) || + card->has(Constants::AFFINITYPARTY) || + card->has(Constants::AFFINITYBASICLANDTYPES) || + card->has(Constants::AFFINITYTWOBASICLANDTYPES) || + card->has(Constants::AFFINITYGRAVECREATURES) || + card->has(Constants::AFFINITYATTACKINGCREATURES) || + card->has(Constants::AFFINITYGRAVEINSTSORC) || card->getIncreasedManaCost()->getConvertedCost() || card->getReducedManaCost()->getConvertedCost() || NewAffinityFound || checkAuraP) diff --git a/projects/mtg/src/GameStateDeckViewer.cpp b/projects/mtg/src/GameStateDeckViewer.cpp index 45ee8491f..b87a7f68b 100644 --- a/projects/mtg/src/GameStateDeckViewer.cpp +++ b/projects/mtg/src/GameStateDeckViewer.cpp @@ -55,6 +55,7 @@ GameStateDeckViewer::GameStateDeckViewer(GameApp* parent) : sellCardButton = NEW InteractiveButton(NULL, kSellCardActionId, Fonts::MAIN_FONT, "Sell Card", (SCREEN_WIDTH_F/ 2) - 125, SCREEN_HEIGHT_F - 20, JGE_BTN_SEC); sb_cmd_dng_Button = NEW InteractiveButton(NULL, kSBActionId, Fonts::MAIN_FONT, "View SB", (SCREEN_WIDTH_F/ 2) - 35, SCREEN_HEIGHT_F - 20, JGE_BTN_CTRL); filterButton = NEW InteractiveButton(NULL, kFilterButtonId, Fonts::MAIN_FONT, "Filter", (SCREEN_WIDTH_F - 116), SCREEN_HEIGHT_F - 20, JGE_BTN_SOUND); + menuButton = NEW InteractiveButton(NULL, kMenuButtonId, Fonts::MAIN_FONT, "Menu", (SCREEN_WIDTH_F - 76), SCREEN_HEIGHT_F - 20, JGE_BTN_MENU); //TODO: Check if that button is available: toggleViewButton = NEW InteractiveButton(NULL, kSwitchViewButton, Fonts::MAIN_FONT, "Grid", (SCREEN_WIDTH_F/ 2) + 50, SCREEN_HEIGHT_F - 20, JGE_BTN_MAX); toggleUpButton = NEW InteractiveButton(NULL, kToggleUpButton, Fonts::MAIN_FONT, "UP", 10, 25, JGE_BTN_DOWN); @@ -413,7 +414,7 @@ void GameStateDeckViewer::choiceAddRemove(MTGCard * card) if(!card->data->hasType("Dungeon")){ sbMenu->Add(SBMENU_ADD_NORMAL, "Add to Deck"); sbMenu->Add(SBMENU_ADD_SB, "Add to Sideboard"); - if(card->data->hasType("Legendary") && (card->data->hasType("Creature") || card->data->basicAbilities[Constants::CANBECOMMANDER])) + if(card->data->hasType("Legendary") && (card->data->hasType("Creature") || card->data->basicAbilities[Constants::CANBECOMMANDER] || card->data->hasType("Background"))) sbMenu->Add(SBMENU_ADD_CMD, "Choose as Commander"); } else sbMenu->Add(SBMENU_ADD_DNG, "Add to Dungeons"); @@ -578,6 +579,7 @@ bool GameStateDeckViewer::userPressedButton() || (sb_cmd_dng_Button->ButtonPressed()) || (statsPrevButton->ButtonPressed()) || (filterButton->ButtonPressed()) + || (menuButton->ButtonPressed()) || (toggleViewButton->ButtonPressed()) || (toggleUpButton->ButtonPressed()) || (toggleDownButton->ButtonPressed()) @@ -593,6 +595,7 @@ void GameStateDeckViewer::setButtonState(bool state) sb_cmd_dng_Button->setIsSelectionValid(state); statsPrevButton->setIsSelectionValid(state); filterButton->setIsSelectionValid(state); + menuButton->setIsSelectionValid(state); toggleViewButton->setIsSelectionValid(state); toggleUpButton->setIsSelectionValid(state); toggleDownButton->setIsSelectionValid(state); @@ -609,6 +612,7 @@ void GameStateDeckViewer::RenderButtons() sb_cmd_dng_Button->Render(); if(mView->deck() != mySideboard && mView->deck() != myCommandZone && mView->deck() != myDungeonZone) filterButton->Render(); + menuButton->Render(); statsPrevButton->Render(); toggleViewButton->Render(); toggleUpButton->Render(); diff --git a/projects/mtg/src/GameStateOptions.cpp b/projects/mtg/src/GameStateOptions.cpp index 9e2ce34fc..6beb10419 100644 --- a/projects/mtg/src/GameStateOptions.cpp +++ b/projects/mtg/src/GameStateOptions.cpp @@ -55,6 +55,8 @@ void GameStateOptions::Start() // optionsList->Add(NEW OptionInteger(Options::INTERRUPTMYABILITIES, "Interrupt my abilities")); //this is a dev option, not meant for standard play. uncomment if you need to see abilities you own hitting the stack. optionsList->Add(NEW OptionInteger(Options::INTERRUPT_SECONDMAIN, "Interrupt opponent's end of turn")); + optionsList->Add(NEW WGuiButton(NEW WGuiHeader("Back to Main Menu"), -102, GameStateOptionsConst::kBackToMainMenuID, this)); + optionsList->Add(NEW WGuiButton(NEW WGuiHeader("Save And Exit"), -102, GameStateOptionsConst::kSaveAndBackToMainMenuID, this)); optionsTabs = NEW WGuiTabMenu(); optionsTabs->Add(optionsList); diff --git a/projects/mtg/src/GameStateShop.cpp b/projects/mtg/src/GameStateShop.cpp index d1981820a..da539dac9 100644 --- a/projects/mtg/src/GameStateShop.cpp +++ b/projects/mtg/src/GameStateShop.cpp @@ -79,9 +79,10 @@ GameStateShop::GameStateShop(GameApp* parent) : kOtherCardsString = _(kOtherCardsString); kCreditsString = _(kCreditsString); - cycleCardsButton = NEW InteractiveButton(NULL, kCycleCardsButtonId, Fonts::MAIN_FONT, "New Cards", SCREEN_WIDTH_F - 80, SCREEN_HEIGHT_F - 20, JGE_BTN_PRI); + cycleCardsButton = NEW InteractiveButton(NULL, kCycleCardsButtonId, Fonts::MAIN_FONT, "New Cards", SCREEN_WIDTH_F - 110, SCREEN_HEIGHT_F - 20, JGE_BTN_PRI); - showCardListButton = NEW InteractiveButton(NULL, kShowCardListButtonId, Fonts::MAIN_FONT, "Show List", SCREEN_WIDTH_F - 150, SCREEN_HEIGHT_F - 20, JGE_BTN_SEC); + showCardListButton = NEW InteractiveButton(NULL, kShowCardListButtonId, Fonts::MAIN_FONT, "Show List", SCREEN_WIDTH_F - 170, SCREEN_HEIGHT_F - 20, JGE_BTN_SEC); + shopMenuButton = NEW InteractiveButton(NULL, kMenuButtonId, Fonts::MAIN_FONT, "Menu", SCREEN_WIDTH_F - 45, SCREEN_HEIGHT_F - 20, JGE_BTN_MENU); disablePurchase = false; clearInput = false; } @@ -90,6 +91,7 @@ GameStateShop::~GameStateShop() { SAFE_DELETE( cycleCardsButton ); SAFE_DELETE( showCardListButton ); + SAFE_DELETE( shopMenuButton ); End(); } @@ -642,9 +644,9 @@ void GameStateShop::Update(float dt) else if (shopMenu) { #if defined (IOS) || defined (ANDROID) - if ((cycleCardsButton->ButtonPressed() || showCardListButton->ButtonPressed())) + if ((cycleCardsButton->ButtonPressed() || showCardListButton->ButtonPressed() || shopMenuButton->ButtonPressed())) #else - if ( (btn == JGE_BTN_OK) && (cycleCardsButton->ButtonPressed() || showCardListButton->ButtonPressed())) + if ( (btn == JGE_BTN_OK) && (cycleCardsButton->ButtonPressed() || showCardListButton->ButtonPressed() || shopMenuButton->ButtonPressed())) #endif { disablePurchase = true; @@ -691,12 +693,14 @@ void GameStateShop::enableButtons() { cycleCardsButton->setIsSelectionValid(true); showCardListButton->setIsSelectionValid(true); + shopMenuButton->setIsSelectionValid(true); } void GameStateShop::renderButtons() { cycleCardsButton->Render(); showCardListButton->Render(); + shopMenuButton->Render(); } void GameStateShop::Render() @@ -1069,7 +1073,7 @@ bool ShopBooster::unitTest() TestSuite::Log(result); res = false; } - sprintf(result, "==Test Succesful !==
"); + sprintf(result, "==Test Successful !==
"); TestSuite::Log(result); SAFE_DELETE(ddw); SAFE_DELETE(d); diff --git a/projects/mtg/src/GuiPlay.cpp b/projects/mtg/src/GuiPlay.cpp index b5a49fa2e..a955f61f7 100644 --- a/projects/mtg/src/GuiPlay.cpp +++ b/projects/mtg/src/GuiPlay.cpp @@ -196,7 +196,7 @@ GuiPlay::~GuiPlay() bool isSpell(CardView* c) { - return c->card->isSpell() && !c->card->isCreature() && !c->card->hasType(Subtypes::TYPE_PLANESWALKER); + return c->card->isSpell() && !c->card->isCreature() && !c->card->hasType(Subtypes::TYPE_PLANESWALKER) && !c->card->hasType(Subtypes::TYPE_BATTLE); } void GuiPlay::Replace() { @@ -208,7 +208,7 @@ void GuiPlay::Replace() for (iterator it = cards.begin(); it != end_spells; ++it) if (!(*it)->card->target) { - if((!(*it)->card->hasSubtype(Subtypes::TYPE_AURA)|| ((*it)->card->hasSubtype(Subtypes::TYPE_AURA) && (*it)->card->playerTarget)) && !(*it)->card->hasType(Subtypes::TYPE_PLANESWALKER)) + if((!(*it)->card->hasSubtype(Subtypes::TYPE_AURA)|| ((*it)->card->hasSubtype(Subtypes::TYPE_AURA) && (*it)->card->playerTarget)) && !(*it)->card->hasType(Subtypes::TYPE_PLANESWALKER) && !(*it)->card->hasType(Subtypes::TYPE_BATTLE)) { if (mpDuelLayers->getRenderedPlayer() == (*it)->card->controller()) ++selfSpellsN; @@ -229,7 +229,7 @@ void GuiPlay::Replace() else ++opponentCreaturesN; } - else if ((*it)->card->isLand() || (*it)->card->hasType(Subtypes::TYPE_PLANESWALKER)) + else if ((*it)->card->isLand() || (*it)->card->hasType(Subtypes::TYPE_PLANESWALKER) || (*it)->card->hasType(Subtypes::TYPE_BATTLE)) { if (mpDuelLayers->getRenderedPlayer() == (*it)->card->controller()) ++selfLandsN; @@ -244,7 +244,7 @@ void GuiPlay::Replace() for (iterator it = cards.begin(); it != end_spells; ++it) if (!(*it)->card->target) { - if((!(*it)->card->hasSubtype(Subtypes::TYPE_AURA)|| ((*it)->card->hasSubtype(Subtypes::TYPE_AURA) && (*it)->card->playerTarget)) && !(*it)->card->hasType(Subtypes::TYPE_PLANESWALKER)) + if((!(*it)->card->hasSubtype(Subtypes::TYPE_AURA)|| ((*it)->card->hasSubtype(Subtypes::TYPE_AURA) && (*it)->card->playerTarget)) && !(*it)->card->hasType(Subtypes::TYPE_PLANESWALKER) && !(*it)->card->hasType(Subtypes::TYPE_BATTLE)) { if (mpDuelLayers->getRenderedPlayer() == (*it)->card->controller()) selfSpells.Enstack(*it); @@ -287,7 +287,7 @@ void GuiPlay::Replace() //rerun the iter reattaching planes walkers to the back of the lands. for (iterator it = end_spells; it != cards.end(); ++it) { - if ((*it)->card->hasType(Subtypes::TYPE_PLANESWALKER) && !(*it)->card->isCreature()) + if (((*it)->card->hasType(Subtypes::TYPE_PLANESWALKER) || (*it)->card->hasType(Subtypes::TYPE_BATTLE)) && !(*it)->card->isCreature()) { if (mpDuelLayers->getRenderedPlayer() == (*it)->card->controller()) selfLands.Enstack(*it); @@ -310,7 +310,7 @@ void GuiPlay::Render() if(dtarget && dtarget->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE) { MTGCardInstance * ctarget = ((MTGCardInstance *)(*it)->card->isAttacking); - if(ctarget->hasType(Subtypes::TYPE_PLANESWALKER) && observer->isInPlay(ctarget) && observer->getCurrentGamePhase() < MTG_PHASE_COMBATEND) + if((ctarget->hasType(Subtypes::TYPE_PLANESWALKER) || ctarget->hasType(Subtypes::TYPE_BATTLE)) && observer->isInPlay(ctarget) && observer->getCurrentGamePhase() < MTG_PHASE_COMBATEND) { JRenderer::GetInstance()->DrawLine((*it)->actX,(*it)->actY,ctarget->view->actX,ctarget->view->actY,0.5f,ARGB(128 - wave, 255, 40, 40)); } @@ -331,7 +331,7 @@ void GuiPlay::Render() else opponentCreatures.Render(*it, cards.begin(), end_spells); } - else if(!(*it)->card->hasType(Subtypes::TYPE_PLANESWALKER)) + else if(!(*it)->card->hasType(Subtypes::TYPE_PLANESWALKER) && !(*it)->card->hasType(Subtypes::TYPE_BATTLE)) { if (!(*it)->card->target) { diff --git a/projects/mtg/src/MTGAbility.cpp b/projects/mtg/src/MTGAbility.cpp index 2064cae8c..7bb95c942 100644 --- a/projects/mtg/src/MTGAbility.cpp +++ b/projects/mtg/src/MTGAbility.cpp @@ -274,7 +274,11 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe int Turn = 0; size_t start = restriction[i].find(":", check); size_t end = restriction[i].find(" ", check); - Turn = atoi(restriction[i].substr(start + 1, end - start - 1).c_str()); + WParsedInt* parser = NEW WParsedInt(restriction[i].substr(start + 1, end - start - 1), card); + if(parser){ + Turn = parser->intValue; + SAFE_DELETE(parser); + } if(observer->turn < Turn-1) return 0; } @@ -344,6 +348,51 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe if(!count) return 0; } + check = restriction[i].find("exilecast"); + if(check != string::npos) + { + int count = 0; + for(unsigned int k = 0; k < player->game->stack->cardsSeenThisTurn.size(); k++) + { + MTGCardInstance * stackCard = player->game->stack->cardsSeenThisTurn[k]; + if(stackCard->next && stackCard->next == card && (card->previousZone == card->controller()->game->exile||card->previousZone == card->controller()->opponent()->game->exile)) + count++; + if(stackCard == card && (card->previousZone == card->controller()->game->exile||card->previousZone == card->controller()->opponent()->game->exile)) + count++; + } + if(!count) + return 0; + } + check = restriction[i].find("sidecast"); + if(check != string::npos) + { + int count = 0; + for(unsigned int k = 0; k < player->game->stack->cardsSeenThisTurn.size(); k++) + { + MTGCardInstance * stackCard = player->game->stack->cardsSeenThisTurn[k]; + if(stackCard->next && stackCard->next == card && (card->previousZone == card->controller()->game->sideboard||card->previousZone == card->controller()->opponent()->game->sideboard)) + count++; + if(stackCard == card && (card->previousZone == card->controller()->game->sideboard||card->previousZone == card->controller()->opponent()->game->sideboard)) + count++; + } + if(!count) + return 0; + } + check = restriction[i].find("commandzonecast"); + if(check != string::npos) + { + int count = 0; + for(unsigned int k = 0; k < player->game->stack->cardsSeenThisTurn.size(); k++) + { + MTGCardInstance * stackCard = player->game->stack->cardsSeenThisTurn[k]; + if(stackCard->next && stackCard->next == card && (card->previousZone == card->controller()->game->commandzone||card->previousZone == card->controller()->opponent()->game->commandzone)) + count++; + if(stackCard == card && (card->previousZone == card->controller()->game->commandzone||card->previousZone == card->controller()->opponent()->game->commandzone)) + count++; + } + if(!count) + return 0; + } check = restriction[i].find("rebound"); if(check != string::npos) { @@ -416,6 +465,85 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe if(!isMorbid) return 0; } + check = restriction[i].find("deadpermanent"); + if(check != string::npos) + { + bool deadpermanent = false; + for(int cp = 0;cp < 2;cp++) + { + Player * checkCurrent = observer->players[cp]; + MTGGameZone * grave = checkCurrent->game->graveyard; + for(unsigned int gy = 0;gy < grave->cardsSeenThisTurn.size();gy++) + { + MTGCardInstance * checkCard = grave->cardsSeenThisTurn[gy]; + if(checkCard->isPermanent() && + ((checkCard->previousZone == checkCurrent->game->battlefield)|| + (checkCard->previousZone == checkCurrent->opponent()->game->battlefield))//died from battlefield + ) + { + deadpermanent = true; + break; + } + } + if(deadpermanent) + break; + } + if(!deadpermanent) + return 0; + } + check = restriction[i].find("deadcreart"); + if(check != string::npos) + { + bool deadcreart = false; + for(int cp = 0;cp < 2;cp++) + { + Player * checkCurrent = observer->players[cp]; + MTGGameZone * grave = checkCurrent->game->graveyard; + for(unsigned int gy = 0;gy < grave->cardsSeenThisTurn.size();gy++) + { + MTGCardInstance * checkCard = grave->cardsSeenThisTurn[gy]; + if((checkCard->isCreature() || checkCard->hasType(Subtypes::TYPE_ARTIFACT)) && + ((checkCard->previousZone == checkCurrent->game->battlefield)|| + (checkCard->previousZone == checkCurrent->opponent()->game->battlefield))//died from battlefield + ) + { + deadcreart = true; + break; + } + } + if(deadcreart) + break; + } + if(!deadcreart) + return 0; + } + check = restriction[i].find("hasdead"); + if(check != string::npos) + { + bool hasdeadtype = false; + string checktype = ""; + Player * checkCurrent = NULL; + if(restriction[i].find("oppo") != string::npos){ + checktype = restriction[i].substr(11); + checkCurrent = card->controller()->opponent(); + } else { + checktype = restriction[i].substr(9); + checkCurrent = card->controller(); + } + MTGGameZone * grave = checkCurrent->game->graveyard; + for(unsigned int gy = 0; gy < grave->cardsSeenThisTurn.size(); gy++) + { + MTGCardInstance * checkCard = grave->cardsSeenThisTurn[gy]; + if(checkCard->hasType(checktype) && + ((checkCard->previousZone == checkCurrent->game->battlefield))) //died from battlefield + { + hasdeadtype = true; + break; + } + } + if(!hasdeadtype) + return 0; + } check = restriction[i].find("zerodead"); if(check != string::npos)//returns true if zero { @@ -476,6 +604,7 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe if (grave->hasType("land")) checkTypesAmount++; if (grave->hasType("artifact")) checkTypesAmount++; if (grave->hasType("planeswalker")) checkTypesAmount++; + if (grave->hasType("battle")) checkTypesAmount++; if (grave->hasType("tribal")) checkTypesAmount++; if (checkTypesAmount < 4) return 0; @@ -495,6 +624,7 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe if (grave->hasType("land")) checkTypesAmount++; if (grave->hasType("artifact")) checkTypesAmount++; if (grave->hasType("planeswalker")) checkTypesAmount++; + if (grave->hasType("battle")) checkTypesAmount++; if (grave->hasType("tribal")) checkTypesAmount++; if (checkTypesAmount > 3) return 0; @@ -645,6 +775,12 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe return 0; } + check = restriction[i].find("oppoattacked"); + if(check != string::npos) + { + if(card->controller()->opponent()->raidcount < 1) + return 0; + } check = restriction[i].find("opponentdamagedbycombat"); if(check != string::npos) @@ -892,7 +1028,7 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe canplay = false; if (!cardDummy->isLand() && observer->currentActionPlayer->game->playRestrictions->canPutIntoZone(cardDummy, observer->currentActionPlayer->game->stack) == PlayRestriction::CANT_PLAY) canplay = false; - if (!cardDummy->hasType(Subtypes::TYPE_INSTANT) && !cardDummy->StackIsEmptyandSorcerySpeed()) + if ((cardDummy->owner == observer->currentActionPlayer) && !cardDummy->hasType(Subtypes::TYPE_INSTANT) && !cardDummy->StackIsEmptyandSorcerySpeed()) canplay = false; SAFE_DELETE(cardDummy); if(!canplay) @@ -1179,34 +1315,38 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell //Card unTapped if (TargetChooser *tc = parseSimpleTC(s,"untapped", card)) - return NEW TrCardTapped(observer, id, card, tc, false, once); + return NEW TrCardTapped(observer, id, card, tc, false, once, limitOnceATurn); //Card Tapped if (TargetChooser *tc = parseSimpleTC(s,"tapped", card)) - return NEW TrCardTapped(observer, id, card, tc, true, once); + return NEW TrCardTapped(observer, id, card, tc, true, once, limitOnceATurn); //Card Tapped for mana if (TargetChooser *tc = parseSimpleTC(s,"tappedformana", card)) - return NEW TrCardTappedformana(observer, id, card, tc, true, once); - + return NEW TrCardTappedformana(observer, id, card, tc, true, once, limitOnceATurn); + + //Card Produced some mana + if (TargetChooser *tc = parseSimpleTC(s,"producedmana", card)) + return NEW TrCardManaproduced(observer, id, card, tc, once, limitOnceATurn); + //Card Transforms if (TargetChooser *tc = parseSimpleTC(s,"transformed", card)) - return NEW TrCardTransformed(observer, id, card, tc, once); + return NEW TrCardTransformed(observer, id, card, tc, once, limitOnceATurn); //Card Faces Up if (TargetChooser *tc = parseSimpleTC(s,"facedup", card)) - return NEW TrCardFaceUp(observer, id, card, tc, once); + return NEW TrCardFaceUp(observer, id, card, tc, once, limitOnceATurn); //Card Phases In if (TargetChooser *tc = parseSimpleTC(s,"phasedin", card)) - return NEW TrCardPhasesIn(observer, id, card, tc, once); + return NEW TrCardPhasesIn(observer, id, card, tc, once, limitOnceATurn); //Card Exerted if (TargetChooser *tc = parseSimpleTC(s,"exerted", card)) return NEW TrCardExerted(observer, id, card, tc, once, limitOnceATurn); //CombatTrigger - //Card card attacked and is blocked + //Card attacked and is blocked found = s.find("combat("); if (found != string::npos) { @@ -1244,28 +1384,162 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell } //poisoned player - controller of card - if (TargetChooser * tc = parseSimpleTC(s, "poisonedof", card)) - return NEW TrplayerPoisoned(observer, id, card, tc, once, true, false); + if (TargetChooser * tc = parseSimpleTC(s, "poisonedof", card)){ + int plus = 0; + bool duplicate = false; + bool half = false; + if(s.find("plus(1)") != string::npos) + plus = 1; + else if(s.find("plus(2)") != string::npos) + plus = 2; + else if(s.find("plus(3)") != string::npos) + plus = 3; + else if(s.find("plus(4)") != string::npos) + plus = 4; + else if(s.find("plus(5)") != string::npos) + plus = 5; + else if(s.find("duplicate(all)") != string::npos) + duplicate = true; + else if(s.find("half(all)") != string::npos) + half = true; + return NEW TrplayerPoisoned(observer, id, card, tc, once, true, false, plus, duplicate, half); + } //poisoned player - opponent of card controller - if (TargetChooser * tc = parseSimpleTC(s, "poisonedfoeof", card)) - return NEW TrplayerPoisoned(observer, id, card, tc, once, false, true); + if (TargetChooser * tc = parseSimpleTC(s, "poisonedfoeof", card)){ + int plus = 0; + bool duplicate = false; + bool half = false; + if(s.find("plus(1)") != string::npos) + plus = 1; + else if(s.find("plus(2)") != string::npos) + plus = 2; + else if(s.find("plus(3)") != string::npos) + plus = 3; + else if(s.find("plus(4)") != string::npos) + plus = 4; + else if(s.find("plus(5)") != string::npos) + plus = 5; + else if(s.find("duplicate(all)") != string::npos) + duplicate = true; + else if(s.find("half(all)") != string::npos) + half = true; + return NEW TrplayerPoisoned(observer, id, card, tc, once, false, true, plus, duplicate, half); + } //energized player - controller of card - if (TargetChooser * tc = parseSimpleTC(s, "energizedof", card)) - return NEW TrplayerEnergized(observer, id, card, tc, once, true, false); + if (TargetChooser * tc = parseSimpleTC(s, "energizedof", card)){ + int plus = 0; + bool duplicate = false; + bool half = false; + if(s.find("plus(1)") != string::npos) + plus = 1; + else if(s.find("plus(2)") != string::npos) + plus = 2; + else if(s.find("plus(3)") != string::npos) + plus = 3; + else if(s.find("plus(4)") != string::npos) + plus = 4; + else if(s.find("plus(5)") != string::npos) + plus = 5; + else if(s.find("duplicate(all)") != string::npos) + duplicate = true; + else if(s.find("half(all)") != string::npos) + half = true; + return NEW TrplayerEnergized(observer, id, card, tc, once, true, false, plus, duplicate, half); + } //energized player - opponent of card controller - if (TargetChooser * tc = parseSimpleTC(s, "energizedfoeof", card)) - return NEW TrplayerEnergized(observer, id, card, tc, once, false, true); + if (TargetChooser * tc = parseSimpleTC(s, "energizedfoeof", card)){ + int plus = 0; + bool duplicate = false; + bool half = false; + if(s.find("plus(1)") != string::npos) + plus = 1; + else if(s.find("plus(2)") != string::npos) + plus = 2; + else if(s.find("plus(3)") != string::npos) + plus = 3; + else if(s.find("plus(4)") != string::npos) + plus = 4; + else if(s.find("plus(5)") != string::npos) + plus = 5; + else if(s.find("duplicate(all)") != string::npos) + duplicate = true; + else if(s.find("half(all)") != string::npos) + half = true; + return NEW TrplayerEnergized(observer, id, card, tc, once, false, true, plus, duplicate, half); + } //experienced player - controller of card - if (TargetChooser * tc = parseSimpleTC(s, "experiencedof", card)) - return NEW TrplayerExperienced(observer, id, card, tc, once, true, false); + if (TargetChooser * tc = parseSimpleTC(s, "experiencedof", card)){ + int plus = 0; + bool duplicate = false; + bool half = false; + if(s.find("plus(1)") != string::npos) + plus = 1; + else if(s.find("plus(2)") != string::npos) + plus = 2; + else if(s.find("plus(3)") != string::npos) + plus = 3; + else if(s.find("plus(4)") != string::npos) + plus = 4; + else if(s.find("plus(5)") != string::npos) + plus = 5; + else if(s.find("duplicate(all)") != string::npos) + duplicate = true; + else if(s.find("half(all)") != string::npos) + half = true; + return NEW TrplayerExperienced(observer, id, card, tc, once, true, false, plus, duplicate, half); + } //experienced player - opponent of card controller - if (TargetChooser * tc = parseSimpleTC(s, "experiencedfoeof", card)) - return NEW TrplayerExperienced(observer, id, card, tc, once, false, true); + if (TargetChooser * tc = parseSimpleTC(s, "experiencedfoeof", card)){ + int plus = 0; + bool duplicate = false; + bool half = false; + if(s.find("plus(1)") != string::npos) + plus = 1; + else if(s.find("plus(2)") != string::npos) + plus = 2; + else if(s.find("plus(3)") != string::npos) + plus = 3; + else if(s.find("plus(4)") != string::npos) + plus = 4; + else if(s.find("plus(5)") != string::npos) + plus = 5; + else if(s.find("duplicate(all)") != string::npos) + duplicate = true; + else if(s.find("half(all)") != string::npos) + half = true; + return NEW TrplayerExperienced(observer, id, card, tc, once, false, true, plus, duplicate, half); + } + + //proliferated - controller of card + if (TargetChooser * tc = parseSimpleTC(s, "proliferateof", card)){ + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify an exception in order to avoid proliferation loop (eg. Tekuthal, Inquiry Dominus) + if(exception) + return NEW TrplayerProliferated(observer, id, card, tc, once, true, false, exception); + else + return NEW TrplayerProliferated(observer, id, card, tc, once, true, false); + } + + //proliferated - opponent of card controller + if (TargetChooser * tc = parseSimpleTC(s, "proliferatefoeof", card)){ + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify an exception in order to avoid proliferation loop (eg. Tekuthal, Inquiry Dominus) + if(exception) + return NEW TrplayerProliferated(observer, id, card, tc, once, false, true, exception); + else + return NEW TrplayerProliferated(observer, id, card, tc, once, false, true); + } + + //ring temptations - controller of card + if (TargetChooser * tc = parseSimpleTC(s, "ringtemptedof", card)) + return NEW TrplayerTempted(observer, id, card, tc, once, true, false); + + //ring temptations - opponent of card controller + if (TargetChooser * tc = parseSimpleTC(s, "ringtemptedfoeof", card)) + return NEW TrplayerTempted(observer, id, card, tc, once, false, true); //becomes monarch - controller of card if (TargetChooser * tc = parseSimpleTC(s, "becomesmonarchof", card)) @@ -1275,6 +1549,14 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell if (TargetChooser * tc = parseSimpleTC(s, "becomesmonarchfoeof", card)) return NEW TrplayerMonarch(observer, id, card, tc, once, false, true); + //takes the initiative - controller of card + if (TargetChooser * tc = parseSimpleTC(s, "takeninitiativeof", card)) + return NEW TrplayerInitiative(observer, id, card, tc, once, true, false); + + //takes the initiative - opponent of card controller + if (TargetChooser * tc = parseSimpleTC(s, "takeninitiativefoeof", card)) + return NEW TrplayerInitiative(observer, id, card, tc, once, false, true); + //shuffled library - controller of card if (TargetChooser * tc = parseSimpleTC(s, "shuffledof", card)) return NEW TrplayerShuffled(observer, id, card, tc, once, true, false); @@ -1303,6 +1585,10 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell if (TargetChooser * tc = parseSimpleTC(s, "boasted", card)) return NEW TrCardBoasted(observer, id, card, tc, once, limitOnceATurn); + //a battle card has been defeated + if (TargetChooser * tc = parseSimpleTC(s, "defeated", card)) + return NEW TrCardDefeated(observer, id, card, tc, once, limitOnceATurn); + //Surveil has been performed from a card if (TargetChooser * tc = parseSimpleTC(s, "surveiled", card)) return NEW TrCardSurveiled(observer, id, card, tc, once, limitOnceATurn); @@ -1319,10 +1605,22 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell if (TargetChooser * tc = parseSimpleTC(s, "scryed", card)) return NEW TrCardScryed(observer, id, card, tc, once, limitOnceATurn); - //Esplores has been performed from a cardr + //Ninjutsu has been performed from a card + if (TargetChooser * tc = parseSimpleTC(s, "ninjutsued", card)) + return NEW TrCardNinja(observer, id, card, tc, once, limitOnceATurn); + + //Explores has been performed from a card if (TargetChooser * tc = parseSimpleTC(s, "explored", card)) return NEW TrCardExplored(observer, id, card, tc, once, limitOnceATurn); + //A Ring bearer has been chosen + if (TargetChooser * tc = parseSimpleTC(s, "bearerchosen", card)) + return NEW TrCardBearerChosen(observer, id, card, tc, once, limitOnceATurn, false); + + //A different Ring bearer has been chosen + if (TargetChooser * tc = parseSimpleTC(s, "bearernewchosen", card)) + return NEW TrCardBearerChosen(observer, id, card, tc, once, limitOnceATurn, true); + //Dungeon has been completer from a card if (TargetChooser * tc = parseSimpleTC(s, "dungeoncompleted", card)){ int totaldng = 0; @@ -1471,9 +1769,9 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell if (TargetChooser * tc = parseSimpleTC(s, "lifeof", card)) { TargetChooser *fromTc = parseSimpleTC(s, "from", card); - TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a life gain/loss card exception in order to avoid life gain loop (eg. Angels of Vitality) + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a life gain/loss card exception in order to avoid life gain loop. if(exception) - return NEW TrLifeGained(observer, id, card, tc, fromTc, 0, sourceUntapped, once, true, false, limitOnceATurn, exception->source); + return NEW TrLifeGained(observer, id, card, tc, fromTc, 0, sourceUntapped, once, true, false, limitOnceATurn, exception); else return NEW TrLifeGained(observer, id, card, tc, fromTc, 0, sourceUntapped, once, true, false, limitOnceATurn); } @@ -1482,9 +1780,9 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell if (TargetChooser * tc = parseSimpleTC(s, "lifefoeof", card)) { TargetChooser *fromTc = parseSimpleTC(s, "from", card); - TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a life gain/loss card exception in order to avoid life gain loop (eg. Angels of Vitality) + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a life gain/loss card exception in order to avoid life gain loop. if(exception) - return NEW TrLifeGained(observer, id, card, tc, fromTc, 0, sourceUntapped,once, false, true, limitOnceATurn, exception->source); + return NEW TrLifeGained(observer, id, card, tc, fromTc, 0, sourceUntapped,once, false, true, limitOnceATurn, exception); else return NEW TrLifeGained(observer, id, card, tc, fromTc, 0, sourceUntapped,once, false, true, limitOnceATurn); } @@ -1493,9 +1791,9 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell if (TargetChooser * tc = parseSimpleTC(s, "lifed", card)) { TargetChooser *fromTc = parseSimpleTC(s, "from", card); - TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a life gain/loss card exception in order to avoid life gain loop (eg. Angels of Vitality) + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a life gain/loss card exception in order to avoid life gain loop. if(exception) - return NEW TrLifeGained(observer, id, card, tc, fromTc, 0, sourceUntapped, once, false, false, limitOnceATurn, exception->source); + return NEW TrLifeGained(observer, id, card, tc, fromTc, 0, sourceUntapped, once, false, false, limitOnceATurn, exception); else return NEW TrLifeGained(observer, id, card, tc, fromTc, 0, sourceUntapped, once, false, false, limitOnceATurn); } @@ -1504,9 +1802,9 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell if (TargetChooser * tc = parseSimpleTC(s, "lifelostof", card)) { TargetChooser *fromTc = parseSimpleTC(s, "from", card); - TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a life gain/loss card exception in order to avoid life gain loop (eg. Angels of Vitality) + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a life gain/loss card exception in order to avoid life gain loop. if(exception) - return NEW TrLifeGained(observer, id, card, tc, fromTc, 1, sourceUntapped, once, true, false, limitOnceATurn, exception->source); + return NEW TrLifeGained(observer, id, card, tc, fromTc, 1, sourceUntapped, once, true, false, limitOnceATurn, exception); else return NEW TrLifeGained(observer, id, card, tc, fromTc, 1, sourceUntapped, once, true, false, limitOnceATurn); } @@ -1515,9 +1813,9 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell if (TargetChooser * tc = parseSimpleTC(s, "lifelostfoeof", card)) { TargetChooser *fromTc = parseSimpleTC(s, "from", card); - TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a life gain/loss card exception in order to avoid life gain loop (eg. Angels of Vitality) + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a life gain/loss card exception in order to avoid life gain loop. if(exception) - return NEW TrLifeGained(observer, id, card, tc, fromTc, 1, sourceUntapped, once, false, true, limitOnceATurn,exception->source); + return NEW TrLifeGained(observer, id, card, tc, fromTc, 1, sourceUntapped, once, false, true, limitOnceATurn,exception); else return NEW TrLifeGained(observer, id, card, tc, fromTc, 1, sourceUntapped, once, false, true, limitOnceATurn); } @@ -1526,9 +1824,9 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell if (TargetChooser * tc = parseSimpleTC(s, "lifeloss", card)) { TargetChooser *fromTc = parseSimpleTC(s, "from", card); - TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a life gain/loss card exception in order to avoid life gain loop (eg. Angels of Vitality) + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a life gain/loss card exception in order to avoid life gain loop. if(exception) - return NEW TrLifeGained(observer, id, card, tc, fromTc, 1, sourceUntapped, once, false, false, limitOnceATurn, exception->source); + return NEW TrLifeGained(observer, id, card, tc, fromTc, 1, sourceUntapped, once, false, false, limitOnceATurn, exception); else return NEW TrLifeGained(observer, id, card, tc, fromTc, 1, sourceUntapped, once, false, false, limitOnceATurn); } @@ -1547,19 +1845,87 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell return NEW TrTargeted(observer, id, card, tc, fromTc, 0, once, limitOnceATurn); } + if (s.find("totalcounteradded(") != string::npos) + { + vectorsplitCounter = parseBetween(s,"totalcounteradded(",")"); + Counter * counter = NULL; + bool nocost = false; + bool duplicate = false; + bool half = false; + int plus = 0; + if(s.find("plus(1)") != string::npos) + plus = 1; + else if(s.find("plus(2)") != string::npos) + plus = 2; + else if(s.find("plus(3)") != string::npos) + plus = 3; + else if(s.find("plus(4)") != string::npos) + plus = 4; + else if(s.find("plus(5)") != string::npos) + plus = 5; + else if(s.find("duplicate(all)") != string::npos) + duplicate = true; + else if(s.find("half(all)") != string::npos) + half = true; + if(s.find("(any)") == string::npos) + counter = parseCounter(splitCounter[1],card,NULL); + if(s.find("nocost") != string::npos) + nocost = true; + TargetChooser * tc = parseSimpleTC(s, "from", card); + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a counter add/remove exception in order to avoid counter loop. + if(exception) + return NEW TrTotalCounter(observer, id, card, counter, tc, 1, once, duplicate, half, plus, nocost, limitOnceATurn, exception); + else + return NEW TrTotalCounter(observer, id, card, counter, tc, 1, once, duplicate, half, plus, nocost, limitOnceATurn); + } + + if (s.find("totalcounterremoved(") != string::npos) + { + vectorsplitCounter = parseBetween(s,"totalcounterremoved(",")"); + Counter * counter = NULL; + bool nocost = false; + bool duplicate = false; + bool half = false; + int plus = 0; + if(s.find("plus(1)") != string::npos) + plus = 1; + else if(s.find("plus(2)") != string::npos) + plus = 2; + else if(s.find("plus(3)") != string::npos) + plus = 3; + else if(s.find("plus(4)") != string::npos) + plus = 4; + else if(s.find("plus(5)") != string::npos) + plus = 5; + else if(s.find("duplicate(all)") != string::npos) + duplicate = true; + else if(s.find("half(all)") != string::npos) + half = true; + if(s.find("(any)") == string::npos) + counter = parseCounter(splitCounter[1],card,NULL); + if(s.find("nocost") != string::npos) + nocost = true; + TargetChooser * tc = parseSimpleTC(s, "from", card); + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a counter add/remove exception in order to avoid counter loop. + if(exception) + return NEW TrTotalCounter(observer, id, card, counter, tc, 0, once, duplicate, half, plus, nocost, limitOnceATurn, exception); + else + return NEW TrTotalCounter(observer, id, card, counter, tc, 0, once, duplicate, half, plus, nocost, limitOnceATurn); + } + if (s.find("counteradded(") != string::npos) { vectorsplitCounter = parseBetween(s,"counteradded(",")"); Counter * counter = NULL; bool duplicate = false; - if(s.find("(duplicateall)") != string::npos) + if(s.find("duplicate(all)") != string::npos) duplicate = true; - else if(s.find("(any)") == string::npos) + if(s.find("(any)") == string::npos) counter = parseCounter(splitCounter[1],card,NULL); TargetChooser * tc = parseSimpleTC(s, "from", card); - TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a counter add/remove exception in order to avoid counter loop (eg. Doubling Season) + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a counter add/remove exception in order to avoid counter loop. if(exception) - return NEW TrCounter(observer, id, card, counter, tc, 1, once, duplicate, limitOnceATurn, exception->source); + return NEW TrCounter(observer, id, card, counter, tc, 1, once, duplicate, limitOnceATurn, exception); else return NEW TrCounter(observer, id, card, counter, tc, 1, once, duplicate, limitOnceATurn); } @@ -1569,14 +1935,14 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell vectorsplitCounter = parseBetween(s,"counterremoved(",")"); Counter * counter = NULL; bool duplicate = false; - if(s.find("(duplicateall)") != string::npos) + if(s.find("duplicate(all)") != string::npos) duplicate = true; - else if(s.find("(any)") == string::npos) + if(s.find("(any)") == string::npos) counter = parseCounter(splitCounter[1],card,NULL); TargetChooser * tc = parseSimpleTC(s, "from", card); - TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a counter add/remove exception in order to avoid counter loop (eg. Doubling Season) + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a counter add/remove exception in order to avoid counter loop. if(exception) - return NEW TrCounter(observer, id, card, counter, tc, 0, once, duplicate, limitOnceATurn, exception->source); + return NEW TrCounter(observer, id, card, counter, tc, 0, once, duplicate, limitOnceATurn, exception); else return NEW TrCounter(observer, id, card, counter, tc, 0, once, duplicate, limitOnceATurn); } @@ -1588,9 +1954,9 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell if(s.find("(any)") == string::npos) counter = parseCounter(splitCounter[1],card,NULL); TargetChooser * tc = parseSimpleTC(s, "from", card); - TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a counter add/remove exception in order to avoid counter loop (eg. Doubling Season) + TargetChooser *exception = parseSimpleTC(s, "except", card); // Added a new keyword except to specify a counter add/remove exception in order to avoid counter loop. if(exception) - return NEW TrCounter(observer, id, card, counter, tc, 2, once, false, limitOnceATurn, exception->source); + return NEW TrCounter(observer, id, card, counter, tc, 2, once, false, limitOnceATurn, exception); else return NEW TrCounter(observer, id, card, counter, tc, 2, once, false, limitOnceATurn); } @@ -1738,7 +2104,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG observer->addObserver(NEW MTGTempFlashBackRule(observer, -1)); return NULL; } - //alternative cost type flashback + //alternative cost type bestow found = s.find("bestowrule"); if (found != string::npos) { @@ -1899,12 +2265,34 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG return NULL; } - if (StartsWith(s, "chooseacolor ") || StartsWith(s, "chooseatype ") || StartsWith(s, "chooseaname")) { - MTGAbility * choose = parseChooseActionAbility(s,card,spell,target,0,id); - choose = NEW GenericActivatedAbility(observer, "","",id, card,choose,NULL); - MayAbility * mainAbility = NEW MayAbility(observer, id, choose, card,true); + if (storedAbilityString.size() && StartsWith(s, "chooseaname")) + { + bool chooseoppo = false; + vector splitChoose = parseBetween(s, "chooseaname ", " chooseend", false); + if(!splitChoose.size()){ + splitChoose = parseBetween(s, "chooseanameopp ", " chooseend", false); + chooseoppo = true; + } + if (splitChoose.size()) + { + if(!chooseoppo) + s = "chooseaname "; + else + s = "chooseanameopp "; + + s.append(storedAbilityString); + s.append(" "); + if(splitChoose[2].empty()) + s.append(splitChoose[1]); + else + s.append(splitChoose[2]); + } + } + MTGAbility * choose = parseChooseActionAbility(s, card, spell, target, 0, id); + choose = NEW GenericActivatedAbility(observer, "", "", id, card, choose, NULL); + MayAbility * mainAbility = NEW MayAbility(observer, id, choose, card, true); return mainAbility; } @@ -1945,6 +2333,34 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG storedPayString.clear(); } + bool chooseoppo = false; + vector splitChoose = parseBetween(s, "chooseaname ", " chooseend", false); + if(!splitChoose.size()){ + splitChoose = parseBetween(s, "chooseanameopp ", " chooseend", false); + chooseoppo = true; + } + if (splitChoose.size() && storedAbilityString.empty()) + { + storedAbilityString = splitChoose[1]; + size_t pos1 = s.find("transforms(("); // Try to handle chooseaname ability inside ability$! or transforms keywords. + size_t pos2 = s.find("ability$!"); + if(pos2 == string::npos) + pos2 = s.find("winability"); // Try to handle chooseaname ability inside winability or loseability keywords. + if(pos2 == string::npos) + pos2 = s.find("loseability"); + size_t pos3 = s.find(splitChoose[1]); + if((pos1 == string::npos && pos2 == string::npos) || (pos2 != string::npos && pos1 != string::npos && pos3 <= pos1 && pos3 <= pos2) || + (pos2 == string::npos && pos1 != string::npos && pos3 <= pos1) || (pos1 == string::npos && pos2 != string::npos && pos3 <= pos2)){ + s = splitChoose[0]; + if(!chooseoppo) + s.append("chooseaname "); + else + s.append("chooseanameopp "); + s.append(splitChoose[2]); + } else + storedAbilityString.clear(); + } + vector splitGrant = parseBetween(s, "grant ", " grantend", false); if (splitGrant.size() && storedAbilityString.empty()) { @@ -2816,7 +3232,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG if (splitFlipCoin.size()) { string a1 = splitFlipCoin[1]; - MTGAbility * a = NEW GenericFlipACoin(observer, id, card, target, a1); + int userchoice = 0; + if(a1[0] >= 48 && a1[0] <= 57){ + userchoice = (a1[0] - 48); + a1 = a1.substr(2); + } + MTGAbility * a = NEW GenericFlipACoin(observer, id, card, target, a1, NULL, userchoice); a->oneShot = 1; a->canBeInterrupted = false; return a; @@ -2961,7 +3382,16 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG found = s.find("ninjutsu"); if (found != string::npos) { - MTGAbility * a = NEW ANinja(observer, id, card, target); + MTGAbility * a = NEW ANinja(observer, id, card, target, true); + a->oneShot = 1; + return a; + } + + //readytofight + found = s.find("readytofight"); + if (found != string::npos) + { + MTGAbility * a = NEW ANinja(observer, id, card, target, false); a->oneShot = 1; return a; } @@ -3117,13 +3547,18 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG } replace(splitToken[1].begin(), splitToken[1].end(), '^', ','); // To allow the usage of ^ instead of , char (e.g. using token keyword inside transforms) int tokenId = atoi(splitToken[1].c_str()); + MTGCardInstance * creator = NULL; + if(card && card->name.empty() && card->storedSourceCard) // Fix for token creation inside ability$!!$ keyword. + creator = card->storedSourceCard; + else + creator = card; if (tokenId) { MTGCard * safetycard = MTGCollection()->getCardById(tokenId); if (!safetycard) //Error, card not foudn in DB - return NEW ATokenCreator(observer, id, card, target, NULL, "ID NOT FOUND", "ERROR ID",0, 0, "","", NULL,0); + return NEW ATokenCreator(observer, id, creator, target, NULL, "ID NOT FOUND", "ERROR ID", 0, 0, "", "", NULL, 0); - ATokenCreator * tok = NEW ATokenCreator(observer, id, card,target, NULL, tokenId, starfound, multiplier, who); + ATokenCreator * tok = NEW ATokenCreator(observer, id, creator, target, NULL, tokenId, starfound, multiplier, who); tok->oneShot = 1; //andability if(storedAndAbility.size()) @@ -3149,7 +3584,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG MTGCard * safetycard = MTGCollection()->getCardByName(cardName); if (safetycard) //lets try constructing it then,we didnt find it by name { - ATokenCreator * tok = NEW ATokenCreator(observer, id, card, target, NULL, cardName, starfound, multiplier, who); + ATokenCreator * tok = NEW ATokenCreator(observer, id, creator, target, NULL, cardName, starfound, multiplier, who); tok->oneShot = 1; if(!sabilities.empty()) tok->sabilities = sabilities; @@ -3197,7 +3632,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG parsePowerToughness(spt, &power, &toughness); ATokenCreator * tok = NEW ATokenCreator( - observer, id, card,target, NULL, sname, stypes, power + value, toughness + value, + observer, id, creator, target, NULL, sname, stypes, power + value, toughness + value, sabilities, starfound, multiplier, who, aLivingWeapon, spt, cID); tok->oneShot = 1; if(aLivingWeapon) @@ -3226,15 +3661,21 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG myMultiplierfound = myMultiplierfound.substr(0,myMultiplierEnd); multiplier = NEW WParsedInt(myMultiplierfound, spell, card); } - + + MTGCardInstance * creator = NULL; + if(card && card->name.empty() && card->storedSourceCard) // Fix for token creation inside ability$!!$ keyword. + creator = card->storedSourceCard; + else + creator = card; + int mytokenId = atoi(makeToken[1].c_str()); if (mytokenId) { MTGCard * mysafetycard = MTGCollection()->getCardById(mytokenId); if (!mysafetycard) //Error, card not foudn in DB - return NEW ATokenCreator(observer, id, card, target, NULL, "ID NOT FOUND", "ERROR ID",0, 0, "","", NULL,0); + return NEW ATokenCreator(observer, id, creator, target, NULL, "ID NOT FOUND", "ERROR ID", 0, 0, "", "", NULL, 0); - ATokenCreator * mtok = NEW ATokenCreator(observer, id, card,target, NULL, mytokenId, myMultiplierfound, multiplier, who); + ATokenCreator * mtok = NEW ATokenCreator(observer, id, creator, target, NULL, mytokenId, myMultiplierfound, multiplier, who); mtok->oneShot = 1; //andability if(storedAndAbility.size()) @@ -3255,7 +3696,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG MTGCard * mysafetycard = MTGCollection()->getCardByName(cardName); if (mysafetycard) //lets try constructing it then,we didnt find it by name { - ATokenCreator * mtok = NEW ATokenCreator(observer, id, card, target, NULL, cardName, myMultiplierfound, multiplier, who); + ATokenCreator * mtok = NEW ATokenCreator(observer, id, creator, target, NULL, cardName, myMultiplierfound, multiplier, who); mtok->oneShot = 1; //andability if(storedAndAbility.size()) @@ -3301,7 +3742,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG parsePowerToughness(spt, &power, &toughness); ATokenCreator * mtok = NEW ATokenCreator( - observer, id, card,target, NULL, sname, stypes, power + value, toughness + value, + observer, id, creator, target, NULL, sname, stypes, power + value, toughness + value, sabilities, myMultiplierfound, multiplier, who, aLivingWeapon, spt, cID); mtok->oneShot = 1; if(aLivingWeapon) @@ -3320,9 +3761,19 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG found = s.find("equip"); if (found != string::npos) { - return NEW AEquip(observer, id, card); + if ((s.find("equipment") == string::npos) && (s.find("equipped") == string::npos)) // Fix a bug on parser when reading the substring "equip" with a different meaning. + return NEW AEquip(observer, id, card); } - + + //Reconfiguration + found = s.find("reconfigure"); + if (found != string::npos) + { + AEquip* a = NEW AEquip(observer, id, card); + a->isReconfiguration = true; + return a; + } + // TODO: deprecate this ability in favor of retarget //Equipment (attach) found = s.find("attach"); @@ -3375,8 +3826,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitPlaceFromTop = parseBetween(s, "placefromthetop(", ")"); if (splitPlaceFromTop.size()) { + int position = 0; WParsedInt* parser = NEW WParsedInt(splitPlaceFromTop[1], card); - int position = parser->intValue; + if(parser){ + position = parser->intValue; + SAFE_DELETE(parser); + } MTGAbility * a = NEW AALibraryPosition(observer, id, card, target, NULL, position); a->oneShot = 1; //andability @@ -3694,6 +4149,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG bool sendNoEvent = splitCastCard[1].find("noevent") != string::npos; bool putinplay = splitCastCard[1].find("putinplay") != string::npos; bool alternative = splitCastCard[1].find("alternative") != string::npos; + bool flashback = splitCastCard[1].find("flashback") != string::npos; bool flipped = splitCastCard[1].find("flipped") != string::npos; string nameCard = ""; if(splitCastCard[1].find("named!:") != string::npos) @@ -3724,7 +4180,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG costx = val->getValue(); } } - MTGAbility *a = NEW AACastCard(observer, id, card, target,withRestrictions,asCopy,asNormal,nameCard,newName,sendNoEvent,putinplay, asNormalMadness, alternative, kicked, costx, flipped); + MTGAbility *a = NEW AACastCard(observer, id, card, target, withRestrictions, asCopy, asNormal, nameCard, newName, sendNoEvent, putinplay, asNormalMadness, alternative, kicked, costx, flipped, flashback); a->oneShot = false; if(splitCastCard[1].find("trigger[to]") != string::npos) { @@ -3736,12 +4192,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG storedAndAbility.clear(); ((AACastCard*)a)->andAbility = parseMagicLine(stored, id, spell, card); } - MTGCardInstance * _target = NULL; - if (spell) - _target = spell->getNextCardTarget(); - if(!_target) - _target = target; - a->target = _target; + MTGCardInstance * _target = NULL; + if (spell) + _target = spell->getNextCardTarget(); + if(!_target) + _target = target; + a->target = _target; return a; } @@ -3844,6 +4300,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AADamager(observer, id, card, t, splitDamage[1], NULL, who); a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AADamager*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -3851,7 +4313,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitPoison = parseBetween(s, "alterpoison:", " ", false); if (splitPoison.size()) { - int poison = atoi(splitPoison[1].c_str()); + int poison = 0; + WParsedInt* parser = NEW WParsedInt(splitPoison[1], card); + if(parser){ + poison = parser->intValue; + SAFE_DELETE(parser); + } Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AAAlterPoison(observer, id, card, t, poison, NULL, who); a->oneShot = 1; @@ -3862,7 +4329,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitEnergy = parseBetween(s, "alterenergy:", " ", false); if (splitEnergy.size()) { - int energy = atoi(splitEnergy[1].c_str()); + int energy = 0; + WParsedInt* parser = NEW WParsedInt(splitEnergy[1], card); + if(parser){ + energy = parser->intValue; + SAFE_DELETE(parser); + } Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AAAlterEnergy(observer, id, card, t, energy, NULL, who); a->oneShot = 1; @@ -3873,7 +4345,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitExperience = parseBetween(s, "alterexperience:", " ", false); if (splitExperience.size()) { - int exp = atoi(splitExperience[1].c_str()); + int exp = 0; + WParsedInt* parser = NEW WParsedInt(splitExperience[1], card); + if(parser){ + exp = parser->intValue; + SAFE_DELETE(parser); + } Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AAAlterExperience(observer, id, card, t, exp, NULL, who); a->oneShot = 1; @@ -3884,7 +4361,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitDungeonCompleted = parseBetween(s, "completedungeon:", " ", false); if (splitDungeonCompleted.size()) { - int dungeoncompleted = atoi(splitDungeonCompleted[1].c_str()); + int dungeoncompleted = 0; + WParsedInt* parser = NEW WParsedInt(splitDungeonCompleted[1], card); + if(parser){ + dungeoncompleted = parser->intValue; + SAFE_DELETE(parser); + } Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AAAlterDungeonCompleted(observer, id, card, t, dungeoncompleted, NULL, who); a->oneShot = 1; @@ -3895,13 +4377,40 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitYidaroCounter = parseBetween(s, "alteryidarocount:", " ", false); if (splitYidaroCounter.size()) { - int yidarocount = atoi(splitYidaroCounter[1].c_str()); + int yidarocount = 0; + WParsedInt* parser = NEW WParsedInt(splitYidaroCounter[1], card); + if(parser){ + yidarocount = parser->intValue; + SAFE_DELETE(parser); + } Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AAAlterYidaroCount(observer, id, card, t, yidarocount, NULL, who); a->oneShot = 1; return a; } + //Ring temptations + vector splitRingTemptations = parseBetween(s, "theringtempts:", " ", false); + if (splitRingTemptations.size()) + { + int temptations = 1; + WParsedInt* parser = NEW WParsedInt(splitRingTemptations[1], card); + if(parser){ + temptations = parser->intValue; + SAFE_DELETE(parser); + } + Targetable * t = spell ? spell->getNextTarget() : NULL; + MTGAbility * a = NEW AAAlterRingTemptations(observer, id, card, t, temptations, NULL, who); + a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AAAlterRingTemptations*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } + return a; + } + //becomes monarch vector splitMonarch = parseBetween(s, "becomesmonarch", " ", false); if (splitMonarch.size()) @@ -3912,11 +4421,25 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG return a; } + //takes the initiative + vector splitInitiative = parseBetween(s, "taketheinitiative", " ", false); + if (splitInitiative.size()) + { + Targetable * t = spell ? spell->getNextTarget() : NULL; + MTGAbility * a = NEW AAAlterInitiative(observer, id, card, t, NULL, who); + a->oneShot = 1; + return a; + } + //alter mutation counter on target card with trigger activation vector splitMutated = parseBetween(s, "altermutationcounter:", " ", false); if (splitMutated.size()) { - card->mutation += atoi(splitMutated[1].c_str()); + WParsedInt* parser = NEW WParsedInt(splitMutated[1], card); + if(parser){ + card->mutation += parser->intValue; + SAFE_DELETE(parser); + } WEvent * e = NEW WEventCardMutated(card); card->getObserver()->receiveEvent(e); } @@ -3925,12 +4448,20 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitMutatedOver = parseBetween(s, "mutationover:", " ", false); if (splitMutatedOver.size()) { - card->mutation += atoi(splitMutatedOver[1].c_str()); + WParsedInt* parser = NEW WParsedInt(splitMutated[1], card); + if(parser){ + card->mutation += parser->intValue; + SAFE_DELETE(parser); + } } vector splitMutatedUnder = parseBetween(s, "mutationunder:", " ", false); if (splitMutatedUnder.size()) { - card->mutation += atoi(splitMutatedUnder[1].c_str()); + WParsedInt* parser = NEW WParsedInt(splitMutated[1], card); + if(parser){ + card->mutation += parser->intValue; + SAFE_DELETE(parser); + } } //perform boast @@ -3963,11 +4494,31 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG return a; } + //becomes the Ring bearer + found = s.find("becomesringbearer"); + if (found != string::npos) + { + MTGAbility * a = NEW AARingBearerChosen(observer, id, card, target, NULL); + a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AARingBearerChosen*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } + return a; + } + //set surveil offset of a player (eg. Enhanced Surveillance) vector splitSurveilOffset = parseBetween(s, "altersurvoffset:", " ", false); if (splitSurveilOffset.size()) { - int surveilOffset = atoi(splitSurveilOffset[1].c_str()); + int surveilOffset = 0; + WParsedInt* parser = NEW WParsedInt(splitSurveilOffset[1], card); + if(parser){ + surveilOffset = parser->intValue; + SAFE_DELETE(parser); + } Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AAAlterSurveilOffset(observer, id, card, t, surveilOffset, NULL, who); a->oneShot = 1; @@ -3978,7 +4529,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitDevotionOffset = parseBetween(s, "alterdevoffset:", " ", false); if (splitDevotionOffset.size()) { - int devotionOffset = atoi(splitDevotionOffset[1].c_str()); + int devotionOffset = 0; + WParsedInt* parser = NEW WParsedInt(splitDevotionOffset[1], card); + if(parser){ + devotionOffset = parser->intValue; + SAFE_DELETE(parser); + } Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AAAlterDevotionOffset(observer, id, card, t, devotionOffset, NULL, who); a->oneShot = 1; @@ -3989,7 +4545,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitPrevent = parseBetween(s, "prevent:", " ", false); if (splitPrevent.size()) { - int preventing = atoi(splitPrevent[1].c_str()); + int preventing = 0; + WParsedInt* parser = NEW WParsedInt(splitPrevent[1], card); + if(parser){ + preventing = parser->intValue; + SAFE_DELETE(parser); + } Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AADamagePrevent(observer, id, card, t, preventing, NULL, who); a->oneShot = 1; @@ -4013,7 +4574,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG { Damageable * t = spell ? spell->getNextDamageableTarget() : NULL; vector ccParameters = split( splitAuraIncreaseReduce[1], ':'); - int amount = atoi(ccParameters[1].c_str()); + int amount = 0; + WParsedInt* parser = NEW WParsedInt(ccParameters[1], card); + if(parser){ + amount = parser->intValue; + SAFE_DELETE(parser); + } int color = Constants::GetColorStringIndex(ccParameters[0]); if(ccParameters[0] == "colorless") color = 0; @@ -4029,9 +4595,14 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitSetHand = parseBetween(s, "sethand:", " ", false); if (splitSetHand.size()) { - int hand = atoi(splitSetHand[1].c_str()); + int hand = 0; + WParsedInt* parser = NEW WParsedInt(splitSetHand[1], card); + if(parser){ + hand = parser->intValue; + SAFE_DELETE(parser); + } Damageable * t = spell ? spell->getNextDamageableTarget() : NULL; - MTGAbility * a = NEW AASetHand(observer, id, card, t, hand, NULL, who); + MTGAbility * a = NEW AASetHand(observer, id, card, t, hand, NULL, who); a->oneShot = 1; return a; } @@ -4054,6 +4625,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AALifer(observer, id, card, t, splitLife[1], false, NULL, who); a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AALifer*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -4064,6 +4641,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AALifer(observer, id, card, t, splitSiphonLife[1], true, NULL, who); a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AALifer*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -4084,6 +4667,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AADrawer(observer, id, card, t, NULL,splitDraw[1], who,s.find("noreplace") != string::npos); a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AADrawer*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -4100,6 +4689,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AADepleter(observer, id, card, t , splitDeplete[1], NULL, who, false, colorrepeat, namerepeat); a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AADepleter*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -4116,6 +4711,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG Targetable * t = spell ? spell->getNextTarget() : NULL; MTGAbility * a = NEW AADepleter(observer, id, card, t , splitIngest[1], NULL, who, true, colorrepeat, namerepeat); a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AADepleter*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -4145,6 +4746,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG Targetable * t = spell? spell->getNextTarget() : NULL; MTGAbility * a = NEW AAShuffle(observer, id, card, t, NULL, who); a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AAShuffle*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -4208,7 +4815,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG WParsedInt * value = NEW WParsedInt(valueStr, spell, card); Targetable * t = spell? spell->getNextTarget() : NULL; - if (card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY) || forceUEOT) + if (((card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY)) && !forceForever && !untilYourNextEndTurn && !untilYourNextTurn) || forceUEOT) { return NEW AInstantCastRestrictionUEOT(observer, id, card, t, castTargets, value, modifyExisting, kMaxCastZones[i], who); } @@ -4238,7 +4845,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG DebugTrace("MTGAbility Parse error in rampage" << s); return NULL; } - int MaxOpponent = atoi(rampageParameters[1].c_str()); + int MaxOpponent = 0; + WParsedInt* parser = NEW WParsedInt(rampageParameters[1], card); + if(parser){ + MaxOpponent = parser->intValue; + SAFE_DELETE(parser); + } return NEW ARampageAbility(observer, id, card, power, toughness, MaxOpponent); } @@ -4420,9 +5032,25 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitRemoveSpecificCounters = parseBetween(s, "removesinglecountertype(", ")"); if (splitRemoveSpecificCounters.size()) { - WParsedInt* parser = NEW WParsedInt(splitRemoveSpecificCounters[1], card); - int nb = parser->intValue; + int nb = 0; + bool allcounters = false; + string counterString = splitRemoveSpecificCounters[1]; + if(counterString.find("all") != string::npos){ + allcounters = true; + size_t pos = counterString.find(",all"); + if(pos != string::npos) + counterString.replace(pos, 4, ""); + pos = counterString.find("all,"); + if(pos != string::npos) + counterString.replace(pos, 4, ""); + } + WParsedInt* parser = NEW WParsedInt(counterString, card); + if(parser){ + nb = parser->intValue; + SAFE_DELETE(parser); + } MTGAbility * a = NEW AARemoveSingleCounter(observer, id, card, target, NULL, nb); + ((AARemoveSingleCounter*)a)->allcounters = allcounters; a->oneShot = 1; a->canBeInterrupted = false; return a; @@ -4530,8 +5158,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitBloodthirst = parseBetween(s, "bloodthirst:", " ", false); if (splitBloodthirst.size()) { + int nb = 0; WParsedInt* parser = NEW WParsedInt(splitBloodthirst[1], card); - int nb = parser->intValue; + if(parser){ + nb = parser->intValue; + SAFE_DELETE(parser); + } return NEW ABloodThirst(observer, id, card, target, nb); } @@ -4539,8 +5171,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitVanishing = parseBetween(s, "vanishing:", " ", false); if (splitVanishing.size()) { + int nb = 0; WParsedInt* parser = NEW WParsedInt(splitVanishing[1], card); - int nb = parser->intValue; + if(parser){ + nb = parser->intValue; + SAFE_DELETE(parser); + } return NEW AVanishing(observer, id, card, NULL, restrictions, nb, "time"); } @@ -4548,8 +5184,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitFading = parseBetween(s, "fading:", " ", false); if (splitFading.size()) { + int nb = 0; WParsedInt* parser = NEW WParsedInt(splitFading[1], card); - int nb = parser->intValue; + if(parser){ + nb = parser->intValue; + SAFE_DELETE(parser); + } return NEW AVanishing(observer, id, card, NULL, restrictions, nb, "fade"); } @@ -4557,8 +5197,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG if (s.find("altercost(") != string::npos) return getManaReduxAbility(s.substr(s.find("altercost(") + 10), id, spell, card, target); - //transform....(hivestone,living enchantment) - //TODO: cleanup this block, it's a rats nest + //transforms (e.g. hivestone,living enchantment) found = s.find("transforms(("); if (found != string::npos) { @@ -4682,6 +5321,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG } MTGAbility * a = NEW AAMeld(observer, id, card, target, splitMeldName); a->oneShot = true; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AAMeld*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -4737,8 +5382,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG if(splitChangeCost[1].size()) { vector ccParameters = split( splitChangeCost[1], ':'); - WParsedInt * value = NEW WParsedInt(ccParameters[1].c_str(), NULL, card); - int amount = value->getValue(); + int amount = 0; + WParsedInt * value = NEW WParsedInt(ccParameters[1], NULL, card); + if(value){ + amount = value->getValue(); + SAFE_DELETE(value); + } int color = Constants::GetColorStringIndex(ccParameters[0]); if(ccParameters[0] == "colorless") color = 0; @@ -4795,7 +5444,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG fromTc->setAllZones(); if (!activated) { - if (card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY) || forceUEOT) + if (((card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY)) && !forceForever && !untilYourNextEndTurn && !untilYourNextTurn) || forceUEOT) { MTGAbility * aPF = NEW AProtectionFrom(observer, id, card, target, fromTc, splitProtection[1]); return NEW GenericInstantAbility(observer, 1, card, (Damageable *) target, aPF); @@ -4816,7 +5465,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG fromTc->setAllZones(); if (!activated) { - if (card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY) || forceUEOT) + if (((card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY)) && !forceForever && !untilYourNextEndTurn && !untilYourNextTurn) || forceUEOT) { return NULL; //TODO } @@ -4836,7 +5485,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG //default target zone to opponentbattlefield here? if (!activated) { - if (card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY) || forceUEOT) + if (((card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY)) && !forceForever && !untilYourNextEndTurn && !untilYourNextTurn) || forceUEOT) { return NULL; //TODO } @@ -4873,7 +5522,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG nonstatic = true; if (!activated) { - if (card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY) || forceUEOT) + if (((card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY)) && !forceForever && !untilYourNextEndTurn && !untilYourNextTurn) || forceUEOT) { return NEW PTInstant(observer, id, card, target, wppt,s,nonstatic); } @@ -4916,9 +5565,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG MTGAbility * a = NEW AAProliferate(observer, id, card, target); a->oneShot = 1; a->canBeInterrupted = false; + bool noevent = (s.find("noproftrg") != string::npos)?true:false; // Added a way to don't trigger @proliferate effect. ((AAProliferate*)a)->allcounters = true; + ((AAProliferate*)a)->notrigger = noevent; return a; } + //proliferate all counters found = s.find("propagate"); if (found != string::npos) @@ -4926,7 +5578,9 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG MTGAbility * a = NEW AAProliferate(observer, id, card, target); a->oneShot = 1; a->canBeInterrupted = false; + bool noevent = (s.find("noproftrg") != string::npos)?true:false; // Added a way to don't trigger @proliferated effect. ((AAProliferate*)a)->allcounters = true; + ((AAProliferate*)a)->notrigger = noevent; return a; } @@ -4936,6 +5590,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG { MTGAbility * a = NEW AAFrozen(observer, id, card, target,false); a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AAFrozen*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -4945,6 +5605,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG { MTGAbility * a = NEW AAFrozen(observer, id, card, target,true); a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AAFrozen*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -4953,6 +5619,8 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG { MTGAbility * a = NEW AANewTarget(observer, id, card, target, NULL, (s.find("retarget") != string::npos), false, false, 0, (s.find("fromplay") != string::npos)); a->oneShot = 1; + if(s.find("untp") != string::npos) + ((AANewTarget*)a)->untap = true; return a; } @@ -4961,6 +5629,8 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG { MTGAbility * a = NEW AANewTarget(observer, id, card,target, NULL, false, true, (s.find("newhook") != string::npos)); a->oneShot = 1; + if(s.find("untp") != string::npos) + ((AANewTarget*)a)->untap = true; return a; } @@ -4994,7 +5664,13 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG vector splitMaxlevel = parseBetween(s, "maxlevel:", " ", false); if (splitMaxlevel.size()) { - MTGAbility * a = NEW AAWhatsMax(observer, id, card, card, NULL, atoi(splitMaxlevel[1].c_str())); + int level = 0; + WParsedInt* parser = NEW WParsedInt(splitMaxlevel[1], card); + if(parser){ + level = parser->intValue; + SAFE_DELETE(parser); + } + MTGAbility * a = NEW AAWhatsMax(observer, id, card, card, NULL, level); a->oneShot = 1; return a; } @@ -5061,7 +5737,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG if (!activated) { - if (card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY) || forceUEOT) + if (((card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY)) && !forceForever && !untilYourNextEndTurn && !untilYourNextTurn) || forceUEOT) { return NEW AInstantBasicAbilityModifierUntilEOT(observer, id, card, target, j, modifier); } @@ -5077,6 +5753,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG { MTGAbility * a = NEW AAUntapper(observer, id, card, target); a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AAUntapper*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -5086,6 +5768,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG { MTGAbility * a = NEW AATapper(observer, id, card, target, NULL, bool(s.find("tap(noevent)") != string::npos)); a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((AATapper*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -5121,6 +5809,12 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG { MTGAbility * a = NEW ASeizeWrapper(observer, id, card, target); a->oneShot = 1; + if(storedAndAbility.size()) + { + string stored = storedAndAbility; + storedAndAbility.clear(); + ((ASeizeWrapper*)a)->andAbility = parseMagicLine(stored, id, spell, card); + } return a; } @@ -5179,37 +5873,38 @@ MTGAbility * AbilityFactory::parseUpkeepAbility(string s,MTGCardInstance * card, MTGAbility * AbilityFactory::parsePhaseActionAbility(string s,MTGCardInstance * card,Spell * spell,MTGCardInstance * target, int restrictions,int id) { - vector splitActions = parseBetween(s, "[", "]"); - if (!splitActions.size()) + vector splitActions = parseBetween(s, "[", "]"); + if (!splitActions.size()) + { + DebugTrace("MTGABILITY:Parsing Error " << s); + return NULL; + } + string s1 = splitActions[1]; + int phase = MTG_PHASE_UPKEEP; + for (int i = 0; i < NB_MTG_PHASES; i++) + { + string phaseStr = Constants::MTGPhaseCodeNames[i]; + if (s1.find(phaseStr) != string::npos) { - DebugTrace("MTGABILITY:Parsing Error " << s); - return NULL; - } - string s1 = splitActions[1]; - int phase = MTG_PHASE_UPKEEP; - for (int i = 0; i < NB_MTG_PHASES; i++) - { - string phaseStr = Constants::MTGPhaseCodeNames[i]; - if (s1.find(phaseStr) != string::npos) - { - phase = PhaseRing::phaseStrToInt(phaseStr); - break; - } + phase = PhaseRing::phaseStrToInt(phaseStr); + break; } + } - bool opponentturn = (s1.find("my") == string::npos); - bool myturn = (s1.find("opponent") == string::npos); - bool sourceinPlay = (s1.find("sourceinplay") != string::npos); - bool checkexile = (s1.find("checkex") != string::npos); - bool next = (s1.find("next") == string::npos); //Why is this one the opposite of the two others? That's completely inconsistent - bool once = (s1.find("once") != string::npos); + bool opponentturn = (s1.find("my") == string::npos); + bool myturn = (s1.find("opponent") == string::npos); + bool sourceinPlay = (s1.find("sourceinplay") != string::npos); + bool checkexile = (s1.find("checkex") != string::npos); + bool next = (s1.find("next") == string::npos); //Why is this one the opposite of the two others? That's completely inconsistent + bool once = (s1.find("once") != string::npos); - MTGCardInstance * _target = NULL; - if (spell) - _target = spell->getNextCardTarget(); - if(!_target) - _target = target; - return NEW APhaseActionGeneric(observer, id, card,_target, trim(splitActions[2]), restrictions, phase,sourceinPlay,next,myturn,opponentturn,once,checkexile); + MTGCardInstance * _target = NULL; + if (spell) + _target = spell->getNextCardTarget(); + if(!_target) + _target = target; + + return NEW APhaseActionGeneric(observer, id, card, _target, trim(splitActions[2]), restrictions, phase, sourceinPlay, next, myturn, opponentturn, once, checkexile); } MTGAbility * AbilityFactory::parseChooseActionAbility(string s,MTGCardInstance * card,Spell *,MTGCardInstance * target, int, int id) @@ -5605,12 +6300,8 @@ int AbilityFactory::getAbilities(vector * v, Spell * spell, MTGCar card->types.clear(); string cre = "Creature"; card->setType(cre.c_str()); - if(card->has(Constants::ISCOMMANDER)){ - card->basicAbilities[Constants::WASCOMMANDER] = 1; - card->basicAbilities[Constants::ISCOMMANDER] = 0; - } for(size_t i = 0; i < card->basicAbilities.size(); i++) { - if(i != Constants::WASCOMMANDER && i != Constants::GAINEDEXILEDEATH && i != Constants::GAINEDHANDDEATH && i != Constants::GAINEDDOUBLEFACEDEATH && + if(i != Constants::GAINEDEXILEDEATH && i != Constants::GAINEDHANDDEATH && i != Constants::GAINEDDOUBLEFACEDEATH && i != Constants::DUNGEONCOMPLETED && i != Constants::PERPETUALDEATHTOUCH && i != Constants::PERPETUALLIFELINK) card->basicAbilities[i] = 0; // Try to keep the original special abilities on card morph. } @@ -5626,8 +6317,6 @@ int AbilityFactory::getAbilities(vector * v, Spell * spell, MTGCar card->types = card->model->data->types; card->colors = card->model->data->colors; card->basicAbilities |= card->model->data->basicAbilities; - card->basicAbilities[Constants::ISCOMMANDER] = card->basicAbilities[Constants::WASCOMMANDER]; - card->basicAbilities[Constants::WASCOMMANDER] = 0; ManaCost * copyCost = card->model->data->getManaCost(); card->getManaCost()->copy(copyCost); magicText = card->model->data->magicText; @@ -6382,8 +7071,12 @@ MTGAbility * AbilityFactory::getManaReduxAbility(string s, int id, Spell *, MTGC return NULL; } // figure out the mana cost - WParsedInt * value = NEW WParsedInt(manaCost.c_str(), NULL, card); - int amount = value->getValue(); + int amount = 0; + WParsedInt * value = NEW WParsedInt(manaCost, NULL, card); + if(value){ + amount = value->getValue(); + SAFE_DELETE(value); + } return NEW AAlterCost(observer, id, card, target, amount, color); } @@ -6593,7 +7286,9 @@ int ActivatedAbility::isReactingToClick(MTGCardInstance * card, ManaCost * mana) case AS_SORCERY: if (player != game->currentPlayer) return 0; - if (cPhase != MTG_PHASE_FIRSTMAIN && cPhase != MTG_PHASE_SECONDMAIN) + if (!card->hasType(Subtypes::TYPE_EQUIPMENT) && cPhase != MTG_PHASE_FIRSTMAIN && cPhase != MTG_PHASE_SECONDMAIN) + return 0; + if (card->hasType(Subtypes::TYPE_EQUIPMENT) && !card->has(Constants::EQPASINST) && cPhase != MTG_PHASE_FIRSTMAIN && cPhase != MTG_PHASE_SECONDMAIN) return 0; if (player->opponent()->getObserver()->mLayers->stackLayer()->count(0, NOT_RESOLVED) != 0||game->mLayers->stackLayer()->count(0, NOT_RESOLVED) != 0||player->getObserver()->mLayers->stackLayer()->count(0, NOT_RESOLVED) != 0) return 0; @@ -6649,24 +7344,24 @@ int ActivatedAbility::isReactingToClick(MTGCardInstance * card, ManaCost * mana) return 1; if(card->hasType(Subtypes::TYPE_PLANESWALKER)) { - /*for(unsigned int k = 0;k < card->cardsAbilities.size();++k) - { - ActivatedAbility * check = dynamic_cast(card->cardsAbilities[k]); - if(check && check->counters) - return 0; - }*/ // Improved the check to avoid the multiple triggers in case of abilities gained from other cards (e.g. Kasmina, Enigma Sage) bool turnSide = false; + int howMany = 0; for(unsigned int k = 0; k < card->getObserver()->mLayers->actionLayer()->mObjects.size(); ++k) { ActivatedAbility * check = dynamic_cast(card->getObserver()->mLayers->actionLayer()->mObjects[k]); turnSide = card->isFlipped > 0 && !card->isInPlay(card->getObserver()); - if(!turnSide && check && check->source == card && check->counters) - return 0; + if(!turnSide && check && check->source == card){ + if(check->counters && !card->has(Constants::CANLOYALTYTWICE)) + return 0; + howMany += check->counters; + } } - if (player != game->currentPlayer) + if(howMany > 1) return 0; - if (!turnSide && (cPhase != MTG_PHASE_FIRSTMAIN && cPhase != MTG_PHASE_SECONDMAIN)) + if (player != game->currentPlayer && !card->has(Constants::CANLOYALTYASINST)) + return 0; + if (!turnSide && !card->has(Constants::CANLOYALTYASINST) && (cPhase != MTG_PHASE_FIRSTMAIN && cPhase != MTG_PHASE_SECONDMAIN)) return 0; } if (source->has(Constants::NOACTIVATED) || (source->mutation && source->parentCards.size() > 0)) // Mutated Over/Under card doesn't have to react to click anymore @@ -6691,9 +7386,7 @@ int ActivatedAbility::isReactingToClick(MTGCardInstance * card, ManaCost * mana) return 0; } } - } - if (!mana) mana = player->getManaPool(); if (!mana->canAfford(cost,card->has(Constants::ANYTYPEOFMANAABILITY))) @@ -7665,6 +8358,19 @@ int AManaProducer::resolve() player->getManaPool()->add(output, source); if(DoesntEmpty) player->doesntEmpty->add(output); + + if(source->name.empty() && source->storedSourceCard){ // Fix for mana produced inside ability$!!$ keyword. + source->storedSourceCard->getProducedMana()->copy(output); + WEventCardManaProduced * ev = NEW WEventCardManaProduced(source->storedSourceCard); + if(ev) + source->storedSourceCard->getObserver()->receiveEvent(ev); + } else { + source->getProducedMana()->copy(output); + WEventCardManaProduced * ev = NEW WEventCardManaProduced(source); + if(ev) + source->getObserver()->receiveEvent(ev); + } + if(andAbility) { MTGAbility * andAbilityClone = andAbility->clone(); diff --git a/projects/mtg/src/MTGCardInstance.cpp b/projects/mtg/src/MTGCardInstance.cpp index b1876e9a4..3697997d0 100644 --- a/projects/mtg/src/MTGCardInstance.cpp +++ b/projects/mtg/src/MTGCardInstance.cpp @@ -112,8 +112,13 @@ void MTGCardInstance::copy(MTGCardInstance * card, bool nolegend) source = MTGCollection()->getCardById(card->getMTGId()); else { - source = card->tokCard; - source->data = card->tokCard;//?wtf + if(card->tokCard){ // Fix a possible crash when tokCard is null... + source = card->tokCard; + source->data = card->tokCard; //?wtf + } else { + source = card; + source->data = card; + } } } else @@ -233,6 +238,9 @@ void MTGCardInstance::initMTGCI() isMorphed = false; MeldedFrom = ""; isFlipped = 0; + isCommander = 0; + isRingBearer = 0; + isDefeated = false; isPhased = false; isCascaded = false; phasedTurn = -1; @@ -577,6 +585,33 @@ int MTGCardInstance::has(int basicAbility) return basicAbilities[basicAbility]; } +//Return the toxicity of card +int MTGCardInstance::getToxicity() +{ + int toxicity = 0; + if(has(Constants::POISONTOXIC)) + toxicity = 1; + else if(has(Constants::POISONTWOTOXIC)) + toxicity = 2; + else if(has(Constants::POISONTHREETOXIC)) + toxicity = 3; + else if(has(Constants::POISONFOURTOXIC)) + toxicity = 4; + else if(has(Constants::POISONFIVETOXIC)) + toxicity = 5; + else if(has(Constants::POISONSIXTOXIC)) + toxicity = 6; + else if(has(Constants::POISONSEVENTOXIC)) + toxicity = 7; + else if(has(Constants::POISONEIGHTTOXIC)) + toxicity = 8; + else if(has(Constants::POISONNINETOXIC)) + toxicity = 9; + else if(has(Constants::POISONTENTOXIC)) + toxicity = 10; + return toxicity; +} + ManaCost* MTGCardInstance::getReducedManaCost() { return &reducedCost; @@ -585,6 +620,10 @@ ManaCost* MTGCardInstance::getIncreasedManaCost() { return &increasedCost; } +ManaCost* MTGCardInstance::getProducedMana() +{ + return &producedMana; +} //sets card as attacked and sends events void MTGCardInstance::eventattacked() @@ -1031,6 +1070,9 @@ bool MTGCardInstance::canPlayFromLibrary() if(hasSubtype(Subtypes::TYPE_ARTIFACT) && (has(Constants::CANPLAYARTIFACTTOPLIBRARY) || (controller()->game->inPlay->nb_cards && controller()->game->inPlay->hasAbility(Constants::CANPLAYARTIFACTTOPLIBRARY)))) found++; + if(hasSubtype(Subtypes::TYPE_ENCHANTMENT) && (has(Constants::CANPLAYENCHANTMENTTOPLIBRARY) + || (controller()->game->inPlay->nb_cards && controller()->game->inPlay->hasAbility(Constants::CANPLAYENCHANTMENTTOPLIBRARY)))) + found++; if(isCreature() && (has(Constants::CANPLAYCREATURETOPLIBRARY) || (controller()->game->inPlay->nb_cards && controller()->game->inPlay->hasAbility(Constants::CANPLAYCREATURETOPLIBRARY)))) found++; @@ -1247,42 +1289,74 @@ ManaCost * MTGCardInstance::computeNewCost(MTGCardInstance * card,ManaCost * Cos } } } - TargetChooserFactory tf(getObserver()); - TargetChooser * tcn = tf.createTargetChooser(newAff->tcString, card, NULL); - - for (int w = 0; w < 2; ++w) + if(newAff->tcString.find("variable{") != string::npos) { - Player *p = getObserver()->players[w]; - MTGGameZone * zones[] = { p->game->inPlay, p->game->graveyard, p->game->hand, p->game->library, p->game->stack, p->game->exile, p->game->commandzone, p->game->sideboard, p->game->reveal }; - for (int k = 0; k < 9; k++) + vector eval = parseBetween(newAff->tcString, "variable{", "}"); + if(eval.size()) { - MTGGameZone * z = zones[k]; - if (tcn->targetsZone(z)) + WParsedInt* value = NEW WParsedInt(eval[1], NULL, card); + if(value) { - reducem += z->countByCanTarget(tcn); + reducem += value->getValue(); + SAFE_DELETE(value); } } } - SAFE_DELETE(tcn); + else + { + TargetChooserFactory tf(getObserver()); + TargetChooser * tcn = tf.createTargetChooser(newAff->tcString, card, NULL); + + for (int w = 0; w < 2; ++w) + { + Player *p = getObserver()->players[w]; + MTGGameZone * zones[] = { p->game->inPlay, p->game->graveyard, p->game->hand, p->game->library, p->game->stack, p->game->exile, p->game->commandzone, p->game->sideboard, p->game->reveal }; + for (int k = 0; k < 9; k++) + { + MTGGameZone * z = zones[k]; + if (tcn->targetsZone(z)) + { + reducem += z->countByCanTarget(tcn); + } + } + } + SAFE_DELETE(tcn); + } ManaCost * removingCost = ManaCost::parseManaCost(newAff->manaString); for (int j = 0; j < reducem; j++) - original->remove(removingCost); + Cost->remove(removingCost); SAFE_DELETE(removingCost); } }//end2 if (card->has(Constants::AFFINITYARTIFACTS) || + card->has(Constants::AFFINITYENCHANTMENTS) || card->has(Constants::AFFINITYFOREST) || card->has(Constants::AFFINITYGREENCREATURES) || card->has(Constants::AFFINITYISLAND) || card->has(Constants::AFFINITYMOUNTAIN) || card->has(Constants::AFFINITYPLAINS) || card->has(Constants::AFFINITYSWAMP) || + card->has(Constants::AFFINITYALLCREATURES) || + card->has(Constants::AFFINITYCONTROLLERCREATURES) || + card->has(Constants::AFFINITYOPPONENTCREATURES) || + card->has(Constants::AFFINITYALLDEADCREATURES) || + card->has(Constants::AFFINITYTWOALLDEADCREATURES) || + card->has(Constants::AFFINITYPARTY) || + card->has(Constants::AFFINITYBASICLANDTYPES) || + card->has(Constants::AFFINITYTWOBASICLANDTYPES) || + card->has(Constants::AFFINITYGRAVECREATURES) || + card->has(Constants::AFFINITYATTACKINGCREATURES) || + card->has(Constants::AFFINITYGRAVEINSTSORC) || card->has(Constants::CONDUITED)) {//start3 if (card->has(Constants::AFFINITYARTIFACTS)) { type = "artifact"; } + if (card->has(Constants::AFFINITYENCHANTMENTS)) + { + type = "enchantment"; + } else if (card->has(Constants::AFFINITYSWAMP)) { type = "swamp"; @@ -1308,6 +1382,22 @@ ManaCost * MTGCardInstance::computeNewCost(MTGCardInstance * card,ManaCost * Cos color = 1; type = "creature"; } + else if (card->has(Constants::AFFINITYALLCREATURES) || card->has(Constants::AFFINITYCONTROLLERCREATURES) || card->has(Constants::AFFINITYOPPONENTCREATURES) || card->has(Constants::AFFINITYALLDEADCREATURES) || card->has(Constants::AFFINITYTWOALLDEADCREATURES)) + { + type = "creature"; + } + else if (card->has(Constants::AFFINITYPARTY) || card->has(Constants::AFFINITYGRAVECREATURES) || card->has(Constants::AFFINITYATTACKINGCREATURES)) + { + type = "creature"; + } + else if (card->has(Constants::AFFINITYBASICLANDTYPES) || card->has(Constants::AFFINITYTWOBASICLANDTYPES)) + { + type = "land"; + } + else if (card->has(Constants::AFFINITYGRAVEINSTSORC)) + { + type = "instant,sorcery"; + } Cost->copy(original); if (Cost->extraCosts) @@ -1325,7 +1415,84 @@ ManaCost * MTGCardInstance::computeNewCost(MTGCardInstance * card,ManaCost * Cos } } int reduce = 0; - if (card->has(Constants::AFFINITYGREENCREATURES)) + if (card->has(Constants::AFFINITYALLCREATURES)) + { + TargetChooserFactory tf(getObserver()); + TargetChooser * tc = tf.createTargetChooser("creature", NULL); + reduce = card->controller()->game->battlefield->countByCanTarget(tc) + card->controller()->opponent()->game->battlefield->countByCanTarget(tc); + SAFE_DELETE(tc); + } + else if (card->has(Constants::AFFINITYCONTROLLERCREATURES)) + { + TargetChooserFactory tf(getObserver()); + TargetChooser * tc = tf.createTargetChooser("creature", NULL); + reduce = card->controller()->game->battlefield->countByCanTarget(tc); + SAFE_DELETE(tc); + } + else if (card->has(Constants::AFFINITYATTACKINGCREATURES)) + { + TargetChooserFactory tf(getObserver()); + TargetChooser * tc = tf.createTargetChooser("creature[attacking]", NULL); + reduce = card->controller()->game->battlefield->countByCanTarget(tc); + SAFE_DELETE(tc); + } + else if (card->has(Constants::AFFINITYOPPONENTCREATURES)) + { + TargetChooserFactory tf(getObserver()); + TargetChooser * tc = tf.createTargetChooser("creature", NULL); + reduce = card->controller()->opponent()->game->battlefield->countByCanTarget(tc); + SAFE_DELETE(tc); + } + else if (card->has(Constants::AFFINITYGRAVECREATURES)) + { + WParsedInt* value = NEW WParsedInt("type:creature:mygraveyard", NULL, card); + if(value) + reduce = value->getValue(); + SAFE_DELETE(value); + } + else if (card->has(Constants::AFFINITYALLDEADCREATURES)) + { + WParsedInt* value = NEW WParsedInt("bothalldeadcreature", NULL, card); + if(value) + reduce = value->getValue(); + SAFE_DELETE(value); + } + else if (card->has(Constants::AFFINITYTWOALLDEADCREATURES)) + { + WParsedInt* value = NEW WParsedInt("bothalldeadcreature", NULL, card); + if(value) + reduce = value->getValue() * 2; + SAFE_DELETE(value); + } + else if (card->has(Constants::AFFINITYPARTY)) + { + WParsedInt* value = NEW WParsedInt("calculateparty", NULL, card); + if(value) + reduce = value->getValue(); + SAFE_DELETE(value); + } + else if (card->has(Constants::AFFINITYBASICLANDTYPES)) + { + WParsedInt* value = NEW WParsedInt("pbasiclandtypes", NULL, card); + if(value) + reduce = value->getValue(); + SAFE_DELETE(value); + } + else if (card->has(Constants::AFFINITYTWOBASICLANDTYPES)) + { + WParsedInt* value = NEW WParsedInt("pbasiclandtypes", NULL, card); + if(value) + reduce = value->getValue() * 2; + SAFE_DELETE(value); + } + else if (card->has(Constants::AFFINITYGRAVEINSTSORC)) + { + WParsedInt* value = NEW WParsedInt("pginstantsorcery", NULL, card); + if(value) + reduce = value->getValue(); + SAFE_DELETE(value); + } + else if (card->has(Constants::AFFINITYGREENCREATURES)) { TargetChooserFactory tf(getObserver()); TargetChooser * tc = tf.createTargetChooser("creature[green]", NULL); diff --git a/projects/mtg/src/MTGDeck.cpp b/projects/mtg/src/MTGDeck.cpp index af1dce120..238a549ed 100644 --- a/projects/mtg/src/MTGDeck.cpp +++ b/projects/mtg/src/MTGDeck.cpp @@ -822,7 +822,7 @@ void MTGAllCards::prefetchCardNameCache() } #endif -MTGCard * MTGAllCards::getCardByName(string nameDescriptor) +MTGCard * MTGAllCards::getCardByName(string nameDescriptor, int forcedSetId) { boost::mutex::scoped_lock lock(instance->mMutex); if (!nameDescriptor.size()) return NULL; @@ -834,7 +834,9 @@ MTGCard * MTGAllCards::getCardByName(string nameDescriptor) if (cached!= mtgCardByNameCache.end()) { - return cached->second; + MTGCard* card = cached->second; + if(forcedSetId < 0 || (card && forcedSetId == card->setId)) + return card; } int cardnb = atoi(nameDescriptor.c_str()); @@ -845,6 +847,21 @@ MTGCard * MTGAllCards::getCardByName(string nameDescriptor) return result; } + map::iterator it; + if(forcedSetId != -1){ + for (it = collection.begin(); it != collection.end(); it++) + { + MTGCard * c = it->second; + if (forcedSetId != c->setId) continue; + string cardName = c->data->name; + std::transform(cardName.begin(), cardName.end(), cardName.begin(), ::tolower); + if (cardName.compare(nameDescriptor) == 0) { + mtgCardByNameCache[nameDescriptor] = c; + return c; + } + } + } + int setId = -1; size_t found = nameDescriptor.find(" ("); string name = nameDescriptor; @@ -859,9 +876,8 @@ MTGCard * MTGAllCards::getCardByName(string nameDescriptor) //Reconstruct a clean string "name (set)" for cache consistency nameDescriptor = name + " (" + setName + ")"; - } - map::iterator it; + for (it = collection.begin(); it != collection.end(); it++) { MTGCard * c = it->second; @@ -872,8 +888,8 @@ MTGCard * MTGAllCards::getCardByName(string nameDescriptor) mtgCardByNameCache[nameDescriptor] = c; return c; } - } + mtgCardByNameCache[nameDescriptor] = NULL; return NULL; } @@ -993,12 +1009,12 @@ MTGDeck::MTGDeck(const string& config_file, MTGAllCards * _allcards, int meta_on while (it != s.end() && std::isdigit(*it)) ++it; if(!s.empty() && it == s.end()){ MTGCard * newcard = database->getCardById(atoi(s.c_str())); - if(!CommandZone.size() && newcard->data->hasType("Legendary") && (newcard->data->hasType("Creature") || newcard->data->basicAbilities[Constants::CANBECOMMANDER])) // If no commander has been added you can add one. + if(!CommandZone.size() && newcard->data->hasType("Legendary") && (newcard->data->hasType("Creature") || newcard->data->basicAbilities[Constants::CANBECOMMANDER] || newcard->data->hasType("Background"))) // If no commander has been added you can add one. CommandZone.push_back(s); - else if(CommandZone.size() == 1 && newcard->data->hasType("Legendary") && (newcard->data->hasType("Creature") || newcard->data->basicAbilities[Constants::CANBECOMMANDER])){ // If a commander has been added you can add a new one just if both have partner ability. - if(newcard && newcard->data->basicAbilities[Constants::PARTNER]){ + else if(CommandZone.size() == 1 && newcard->data->hasType("Legendary") && (newcard->data->hasType("Creature") || newcard->data->basicAbilities[Constants::CANBECOMMANDER])){ // If a commander has been added you can add a new one just if both have partner ability of if one can choose a Background. + if(newcard && (newcard->data->basicAbilities[Constants::PARTNER] || newcard->data->basicAbilities[Constants::BACKGROUNDPARTNER])){ MTGCard * oldcard = database->getCardById(atoi((CommandZone.at(0)).c_str())); - if(oldcard && oldcard->data->basicAbilities[Constants::PARTNER] && (oldcard->data->name != newcard->data->name) && ((oldcard->data->partner == "" && newcard->data->partner == "") || (oldcard->data->partner == newcard->data->name && newcard->data->partner == oldcard->data->name))) + if((oldcard && oldcard->data->hasType("Background") && (oldcard->data->name != newcard->data->name)) || (oldcard && oldcard->data->basicAbilities[Constants::PARTNER] && (oldcard->data->name != newcard->data->name) && ((oldcard->data->partner == "" && newcard->data->partner == "") || (oldcard->data->partner == newcard->data->name && newcard->data->partner == oldcard->data->name)))) CommandZone.push_back(s); } } @@ -1010,12 +1026,12 @@ MTGDeck::MTGDeck(const string& config_file, MTGAllCards * _allcards, int meta_on if (newcard){ std::stringstream str_id; str_id << newcard->getId(); - if(!CommandZone.size() && newcard->data->hasType("Legendary") && (newcard->data->hasType("Creature") || newcard->data->basicAbilities[Constants::CANBECOMMANDER])) // If no commander has been added you can add one. + if(!CommandZone.size() && newcard->data->hasType("Legendary") && (newcard->data->hasType("Creature") || newcard->data->basicAbilities[Constants::CANBECOMMANDER] || newcard->data->hasType("Background"))) // If no commander has been added you can add one. CommandZone.push_back(str_id.str()); - else if(CommandZone.size() == 1 && newcard->data->hasType("Legendary") && (newcard->data->hasType("Creature") || newcard->data->basicAbilities[Constants::CANBECOMMANDER])){ // If a commander has been added you can add a new one just if both have partner ability. - if(newcard->data->basicAbilities[Constants::PARTNER]){ + else if(CommandZone.size() == 1 && newcard->data->hasType("Legendary") && (newcard->data->hasType("Creature") || newcard->data->basicAbilities[Constants::CANBECOMMANDER] || newcard->data->hasType("Background"))){ // If a commander has been added you can add a new one just if both have partner ability of if one can choose a Background. + if(newcard && (newcard->data->basicAbilities[Constants::PARTNER] || newcard->data->basicAbilities[Constants::BACKGROUNDPARTNER])){ MTGCard * oldcard = database->getCardById(atoi((CommandZone.at(0)).c_str())); - if(oldcard && oldcard->data->basicAbilities[Constants::PARTNER] && (oldcard->data->name != newcard->data->name) && ((oldcard->data->partner == "" && newcard->data->partner == "") || (oldcard->data->partner == newcard->data->name && newcard->data->partner == oldcard->data->name))) + if((oldcard && oldcard->data->hasType("Background") && (oldcard->data->name != newcard->data->name)) || (oldcard && oldcard->data->basicAbilities[Constants::PARTNER] && (oldcard->data->name != newcard->data->name) && ((oldcard->data->partner == "" && newcard->data->partner == "") || (oldcard->data->partner == newcard->data->name && newcard->data->partner == oldcard->data->name)))) CommandZone.push_back(str_id.str()); } } diff --git a/projects/mtg/src/MTGDefinitions.cpp b/projects/mtg/src/MTGDefinitions.cpp index b6d834730..647c0fb43 100644 --- a/projects/mtg/src/MTGDefinitions.cpp +++ b/projects/mtg/src/MTGDefinitions.cpp @@ -72,7 +72,7 @@ const char* Constants::MTGBasicAbilities[] = { "mustattack", "cantblock", "doesnotuntap", - "opponentshroud", + "hexproof", "indestructible", "intimidate", "deathtouch", @@ -80,9 +80,9 @@ const char* Constants::MTGBasicAbilities[] = { "cantregen", "oneblocker", "infect", - "poisontoxic", - "poisontwotoxic", - "poisonthreetoxic", + "poisontoxic", // Card has toxic 1 + "poisontwotoxic", // Card has toxic 2 + "poisonthreetoxic", // Card has toxic 3 "phantom",//prevents damage and remove 1 +1/+1 counter "wilting",//source takes damage in the form of -1/-1 counters. "vigor",//instead of taking damage the source gains +1/+1 counters @@ -158,7 +158,7 @@ const char* Constants::MTGBasicAbilities[] = { "cantchangelife", "combattoughness", "cantpaylife", - "cantbesacrified", + "cantbesacrified", // The card cannot be sacrified (e.g. "Hithlain Rope"). "skulk", "menace", "nosolo", @@ -197,7 +197,7 @@ const char* Constants::MTGBasicAbilities[] = { "hasotherkicker", //Kicker cost is expressed with "other" keyword (eg. not mana kicker such as life and/or tap a creature) "partner", //Has partner ability "canbecommander", //Can be a commander (eg. some planeswalkers can) - "iscommander", //It's the current commander + "poisonfourtoxic", // Card has toxic 4 "threeblockers", //It can be blocked just by 3 creatures or more. "handdeath", //It goes in hand after death. "inplaydeath", //It goes back in play untapped after death. @@ -225,7 +225,7 @@ const char* Constants::MTGBasicAbilities[] = { "perpetualdeathtouch", //It gains deathtouch perpetually "noncombatvigor", //instead of taking non-combat damage the source gains +1/+1 counters (e.g. Stormwild Capridor) "nomovetrigger", //no trigger when playing these cards (e.g. fake ability cards such as Davriel Conditions, Davriel Offers, Annihilation Rooms) - "wascommander", //It was the current commander (e.g. after it flipped or morphed) + "canloyaltytwice", //Planeswalker can activate its loyalty abilities twice in a turn (e.g. "Urza, Planeswalker"). "showopponenthand", //opponent plays with his hand revealed. "showcontrollerhand", //controller plays with his hand revealed. "hasreplicate", //Kicker cost is a replicate cost (e.g. "Vacuumelt") @@ -244,7 +244,32 @@ const char* Constants::MTGBasicAbilities[] = { "expshroud", //Player can't get experience counters (e.g. "Solemnity"). "countershroud", //Card can't get any kind of counter (e.g. "Solemnity"). "nonight", //It can't become night (e.g. "Angel of Eternal Dawn"). - "nodamageremoved" //Damage is not removed from card (e.g. "Patient Zero"). + "nodamageremoved", //Damage is not removed from card (e.g. "Patient Zero"). + "backgroundpartner", //Can choose a backgorund partner as commander (e.g. "Faceless One"). + "bottomlibrarydeath", //It goes to bottom of library after death (e.g. "Quintorius, Loremaster"). + "noloyaltydamage", //Damage does not cause loyalty counter to be removed from a Planeswalker (e.g. "Spark Rupture"). + "nodefensedamage", //Damage does not cause defense counter to be removed from a Battle. + "affinityallcreatures", //Cost 1 less for each creature in all battlefields. + "affinitycontrollercreatures", //Cost 1 less for each creature in controller battlefield. + "affinityopponentcreatures", //Cost 1 less for each creature in opponent battlefield. + "affinityalldeadcreatures", //Costs {1} less to cast for each creature that died this turn + "affinityparty", //Cost 1 less for each creature in your party. + "affinityenchantments", //Cost 1 less for each enchantment in your battlefield. + "affinitybasiclandtypes", //Cost 1 less for each basic land type in your battlefield. + "affinitytwobasiclandtypes", //Cost 2 less for each basic land type in your battlefield. + "affinitygravecreatures", //Cost 1 less for each creature in your graveyard. + "affinityattackingcreatures", //Cost 1 less for each attacking creature in your battlefield. + "affinitygraveinstsorc", //Cost 1 less for each instant or sorcery in your graveyard. + "poisonfivetoxic", // Card has toxic 5 + "poisonsixtoxic", // Card has toxic 6 + "poisonseventoxic", // Card has toxic 7 + "poisoneighttoxic", // Card has toxic 8 + "poisonninetoxic", // Card has toxic 9 + "poisontentoxic", // Card has toxic 10 + "eqpasinst", // Can equip as instant + "canloyaltyasinst", // Can activate loyalty abilities as instant (e.g. "The Wandering Emperor"). + "canplayenchantmentlibrarytop", // May play enchantments from top + "affinitytwoalldeadcreatures" // Costs {2} less to cast for each creature that died this turn }; map Constants::MTGBasicAbilitiesMap; diff --git a/projects/mtg/src/MTGGameZones.cpp b/projects/mtg/src/MTGGameZones.cpp index e002c52ea..55c0b6233 100644 --- a/projects/mtg/src/MTGGameZones.cpp +++ b/projects/mtg/src/MTGGameZones.cpp @@ -61,7 +61,7 @@ void MTGPlayerCards::initDeck(MTGDeck * deck) { MTGCardInstance * newCard = NEW MTGCardInstance(card, this); //the card is marked as commander ad added to library. - newCard->basicAbilities[Constants::ISCOMMANDER] = 1; + newCard->isCommander = 1; library->addCard(newCard); } } @@ -475,7 +475,8 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone return card; //Error check int doCopy = 1; - bool shufflelibrary = card->basicAbilities[(int)Constants::SHUFFLELIBRARYDEATH]; + bool shufflelibrary = false; + bool bottomoflibrary = false; bool inplaytoinplay = false; bool ripToken = false; if (card->discarderOwner) @@ -496,10 +497,13 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone { if ((to == g->players[i]->game->graveyard) && ( card->basicAbilities[(int)Constants::LIBRARYDEATH]|| + card->basicAbilities[(int)Constants::BOTTOMLIBRARYDEATH]|| card->basicAbilities[(int)Constants::SHUFFLELIBRARYDEATH])) { to = g->players[i]->game->library; - } + shufflelibrary = card->basicAbilities[(int)Constants::SHUFFLELIBRARYDEATH]; + bottomoflibrary = card->basicAbilities[(int)Constants::BOTTOMLIBRARYDEATH]; + } } //Leyline of the Void, Yawgmoth's Agenda... effect... for(int i = 0; i < 2; ++i) @@ -551,15 +555,41 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone if (!(copy = from->removeCard(card, doCopy))) return NULL; //ERROR + for(int i = 0; i < 2; ++i) + { + if ((to == g->players[i]->game->battlefield || to == g->players[i]->game->stack) && ( + card->basicAbilities[(int)Constants::LIBRARYDEATH]|| + card->basicAbilities[(int)Constants::BOTTOMLIBRARYDEATH]|| + card->basicAbilities[(int)Constants::SHUFFLELIBRARYDEATH])) + { + copy->basicAbilities[Constants::LIBRARYDEATH] = card->basicAbilities[Constants::LIBRARYDEATH]; + copy->basicAbilities[Constants::BOTTOMLIBRARYDEATH] = card->basicAbilities[Constants::BOTTOMLIBRARYDEATH]; + copy->basicAbilities[Constants::SHUFFLELIBRARYDEATH] = card->basicAbilities[Constants::SHUFFLELIBRARYDEATH]; + } + } + // Set the mana value used to cast this spell if((to == g->players[0]->game->stack || to == g->players[1]->game->stack) && card->getManaCost() && card->getManaCost()->getManaUsedToCast()){ copy->getManaCost()->setManaUsedToCast(NEW ManaCost()); copy->getManaCost()->getManaUsedToCast()->copy(card->getManaCost()->getManaUsedToCast()); } - if(!card->hasType(Subtypes::TYPE_LEGENDARY) && copy->hasType(Subtypes::TYPE_LEGENDARY)) // This fix issue when cloning a card with nolegend option (e.g. Double Major) + if(card->name == copy->name && !card->hasType(Subtypes::TYPE_LEGENDARY) && copy->hasType(Subtypes::TYPE_LEGENDARY)) // This fix issue when cloning a card with nolegend option (e.g. Double Major) copy->removeType(Subtypes::TYPE_LEGENDARY); + // This fix issue types problem when card change zone with different card types than its original version (e.g. double face cards or cards that gained new types before to change zone). + std::vector realTypes; + string realName = copy->name; + if(doCopy && !asCopy && !inplaytoinplay && !card->isMorphed && ((copy->types.size() != card->types.size()) || ((copy->types.size() == card->types.size()) && (!equal(copy->types.begin(), copy->types.end(), card->types.begin())))) ){ + realTypes = copy->types; + copy->types = card->types; + copy->mPropertiesChangedSinceLastUpdate = false; + } + + // This fix issue when card changes zone with different name than its original version (e.g. double face cards). + if(doCopy && !asCopy && !inplaytoinplay && copy->name != card->name) + copy->name = card->name; + // Copy all the counters of the original card... (solving the bug on comparison cards with counter before zone changing events) if(card->counters && doCopy && !asCopy && !inplaytoinplay){ for (unsigned int i = 0; i < card->counters->counters.size(); i++){ @@ -654,12 +684,12 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone if (copy->previous && copy->previous->MeldedFrom.size() && !copy->isACopier && !copy->isToken)//!copier & !token fix kiki-jiki clones crash { vector names = split(copy->previous->MeldedFrom, '|'); - MTGCard * cardone = MTGCollection()->getCardByName(names[0]); + MTGCard * cardone = MTGCollection()->getCardByName(names[0], copy->setId); MTGCardInstance * cardOne = NEW MTGCardInstance(cardone, copy->owner->game); to->addCard(cardOne); WEvent * e = NEW WEventZoneChange(cardOne, from, to); g->receiveEvent(e); - MTGCard * cardtwo = MTGCollection()->getCardByName(names[1]); + MTGCard * cardtwo = MTGCollection()->getCardByName(names[1], copy->setId); MTGCardInstance * cardTwo = NEW MTGCardInstance(cardtwo, copy->owner->game); to->addCard(cardTwo); WEvent * e2 = NEW WEventZoneChange(cardTwo, from, to); @@ -728,7 +758,21 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone if(!asCopy) { if(shufflelibrary) - copy->owner->game->library->shuffle();//shouldnt we only ever do this if you clicked close on your library gui?????? + copy->owner->game->library->shuffle(); + + if(bottomoflibrary){ + MTGLibrary * library = copy->owner->game->library; + vectoroldOrder = library->cards; + vectornewOrder; + newOrder.push_back(copy); + for(unsigned int k = 0;k < oldOrder.size();++k) + { + MTGCardInstance * rearranged = oldOrder[k]; + if(rearranged != copy) + newOrder.push_back(rearranged); + } + library->cards = newOrder; + } if(copy->has(Constants::ADVENTURE) && copy->alternateCostPaid[ManaCost::MANA_PAID_WITH_ALTERNATIVE] == 1 && //Added to correctly set the adventure cards type on stack. (to == g->players[0]->game->stack || to == g->players[1]->game->stack)){ @@ -757,6 +801,17 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone if(doCopy && !inplaytoinplay && copy->has(Constants::ISPREY)) copy->basicAbilities[Constants::ISPREY] = 0; + // Reset original types when card changes zone with different card types than its original version (e.g. double face cards). + if(doCopy && !inplaytoinplay && realTypes.size()){ + copy->types = realTypes; + realTypes.clear(); + copy->mPropertiesChangedSinceLastUpdate = false; + } + + // Reset the original name when card changes zone with different name than its original version (e.g. double face cards). + if(doCopy && !inplaytoinplay && copy->name != realName) + copy->name = realName; + // Erasing counters from copy after the event has been triggered (no counter can survive to a zone changing except the perpetual ones) if(doCopy && !inplaytoinplay && copy->counters && copy->counters->mCount > 0){ for (unsigned int i = 0; i < copy->counters->counters.size(); i++){ @@ -891,7 +946,7 @@ MTGCardInstance * MTGGameZone::removeCard(MTGCardInstance * card, int createCopy copy->storedSourceCard = card->storedSourceCard; copy->lastController = card->controller(); copy->previousController = card->controller(); - copy->basicAbilities[Constants::ISCOMMANDER] = (card->basicAbilities[Constants::ISCOMMANDER] | card->basicAbilities[Constants::WASCOMMANDER]); + copy->isCommander = card->isCommander; copy->basicAbilities[Constants::GAINEDEXILEDEATH] = card->basicAbilities[Constants::GAINEDEXILEDEATH]; copy->basicAbilities[Constants::GAINEDHANDDEATH] = card->basicAbilities[Constants::GAINEDHANDDEATH]; copy->basicAbilities[Constants::GAINEDDOUBLEFACEDEATH] = card->basicAbilities[Constants::GAINEDDOUBLEFACEDEATH]; diff --git a/projects/mtg/src/MTGRules.cpp b/projects/mtg/src/MTGRules.cpp index 2ad46b7f7..f96481e35 100644 --- a/projects/mtg/src/MTGRules.cpp +++ b/projects/mtg/src/MTGRules.cpp @@ -1561,18 +1561,18 @@ int MTGMorphCostRule::reactToClick(MTGCardInstance * card) card->getManaCost()->setManaUsedToCast(NEW ManaCost()); card->getManaCost()->getManaUsedToCast()->copy(spellCost); } - int iscommander = card->has(Constants::ISCOMMANDER); - card->basicAbilities[Constants::ISCOMMANDER] = 0;//Morph is not a commander on stack + int iscommander = card->isCommander; + card->isCommander = 0;//Morph is not a commander on stack MTGCardInstance * copy = player->game->putInZone(card, card->currentZone, player->game->stack); if(iscommander > 0) - copy->basicAbilities[Constants::ISCOMMANDER] = 1; + copy->isCommander = 1; copy->getManaCost()->resetCosts();//Morph has no ManaCost on stack copy->setColor(0,1); copy->types.clear(); string cre = "Creature"; copy->setType(cre.c_str()); for(size_t i = 0; i < copy->basicAbilities.size(); i++) { - if(i != Constants::ISCOMMANDER && i != Constants::GAINEDEXILEDEATH && i != Constants::GAINEDHANDDEATH && i != Constants::GAINEDDOUBLEFACEDEATH && + if(i != Constants::GAINEDEXILEDEATH && i != Constants::GAINEDHANDDEATH && i != Constants::GAINEDDOUBLEFACEDEATH && i != Constants::DUNGEONCOMPLETED && i != Constants::PERPETUALDEATHTOUCH && i != Constants::PERPETUALLIFELINK) copy->basicAbilities[i] = 0; // Try to keep the original special abilities on card morph. } @@ -2055,7 +2055,7 @@ int MTGAttackRule::receiveEvent(WEvent *e) if(dtarget->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE) { MTGCardInstance * ctarget = ((MTGCardInstance *)card->isAttacking); - if(ctarget->hasType(Subtypes::TYPE_PLANESWALKER)) + if(ctarget->hasType(Subtypes::TYPE_PLANESWALKER) || ctarget->hasType(Subtypes::TYPE_BATTLE)) card->toggleAttacker();//if a card has cantpwattack, then you cant } } @@ -2112,14 +2112,20 @@ int MTGPlaneswalkerAttackRule::isReactingToClick(MTGCardInstance * card, ManaCos { if (currentPhase == MTG_PHASE_COMBATATTACKERS && card->controller() == game->currentPlayer && card->controller() == game->currentlyActing())//on my turn and when I am the acting player. { - if(!card->controller()->opponent()->game->inPlay->hasType("planeswalker")) + if(!card->controller()->opponent()->game->inPlay->hasType("planeswalker") && !card->controller()->opponent()->game->inPlay->hasType("battle")) return 0; if(card->isPhased) return 0; if ((card->isAttacker()) || (card->canAttack(true) && card->attackPlaneswalkerCost < 1)) { - if(!card->isAttacker()) - attackpwmenu = "Attack Planeswalker"; + if(!card->isAttacker()){ + if(card->controller()->opponent()->game->inPlay->hasType("planeswalker") && !card->controller()->opponent()->game->inPlay->hasType("battle")) + attackpwmenu = "Attack a Planeswalker"; + else if(!card->controller()->opponent()->game->inPlay->hasType("planeswalker") && card->controller()->opponent()->game->inPlay->hasType("battle")) + attackpwmenu = "Attack a Battle"; + else + attackpwmenu = "Attack Planeswalker or Battle"; + } else attackpwmenu = "Remove Attacker"; @@ -2158,7 +2164,7 @@ int MTGPlaneswalkerAttackRule::reactToClick(MTGCardInstance * card) for(int i = 0; i < checkWalkers;++i) { check = card->controller()->opponent()->game->battlefield->cards[i]; - if(check->hasType(Subtypes::TYPE_PLANESWALKER)) + if(check->hasType(Subtypes::TYPE_PLANESWALKER) || check->hasType(Subtypes::TYPE_BATTLE)) { MTGAbility * setPw = NEW AAPlaneswalkerAttacked(game, game->mLayers->actionLayer()->getMaxId(), card,check); MTGAbility * setWalker = setPw->clone(); @@ -2168,7 +2174,6 @@ int MTGPlaneswalkerAttackRule::reactToClick(MTGCardInstance * card) } } - if(selection.size()) { MTGAbility * a1 = NEW MenuAbility(game, this->GetId(), card, card,false,selection); @@ -3058,7 +3063,7 @@ int MTGSoulbondRule::receiveEvent(WEvent * event) MTGCardInstance * card = e->card; if (!card || !card->isCreature()) return 0; int ok = 0; - if(card->has(Constants::soulbond) || soulbonders.size()) + if(card->has(Constants::SOULBOND) || soulbonders.size()) { for (int i = 0; i < 2; i++) { @@ -3066,7 +3071,7 @@ int MTGSoulbondRule::receiveEvent(WEvent * event) if (e->to == p->game->inPlay) { ok = 1; - if(card->basicAbilities[(int)Constants::soulbond]) + if(card->basicAbilities[(int)Constants::SOULBOND]) soulbonders.push_back(e->card); } } @@ -3965,8 +3970,23 @@ int MTGPlaneswalkerDamage::receiveEvent(WEvent * event) int howMany = d->damage; for(int k = 0; k < howMany; k++) { - card->counters->removeCounter("loyalty", 0, 0); + if(!card->basicAbilities[Constants::NOLOYALTYDAMAGE]) + card->counters->removeCounter("loyalty", 0, 0); } + if(!card->isCreature() && card->counters->hasCounter("loyalty", 0, 0)) + card->life = card->counters->hasCounter("loyalty", 0, 0)->nb; + return 1; + } + if (d->damage > 0 && card && card->hasType(Subtypes::TYPE_BATTLE)) + { + int howMany = d->damage; + for(int k = 0; k < howMany; k++) + { + if(!card->basicAbilities[Constants::NODEFENSEDAMAGE]) + card->counters->removeCounter("defense", 0, 0); + } + if(!card->isCreature() && card->counters->hasCounter("defense", 0, 0)) + card->life = card->counters->hasCounter("defense", 0, 0)->nb; return 1; } } @@ -3978,7 +3998,16 @@ int MTGPlaneswalkerDamage::receiveEvent(WEvent * event) removel->targetCard->toGrave(true); return 1; } - + if(removel->removed && removel->targetCard && removel->targetCard->hasType(Subtypes::TYPE_BATTLE)) + if(!removel->targetCard->counters->hasCounter("defense", 0, 0)) + { + if(!removel->targetCard->isDefeated){ + removel->targetCard->isDefeated = true; + WEvent * e = NEW WEventCardDefeated(removel->targetCard); + game->receiveEvent(e); + } + return 1; + } } return 0; } @@ -4048,8 +4077,11 @@ int MTGDeathtouchRule::receiveEvent(WEvent * event) if (card->basicAbilities[(int)Constants::DEATHTOUCH]||card->basicAbilities[(int)Constants::PERPETUALDEATHTOUCH]||card->LKIbasicAbilities[(int)Constants::DEATHTOUCH]||card->LKIbasicAbilities[(int)Constants::PERPETUALDEATHTOUCH]) { - _target->destroy(); - return 1; + if(_target->isCreature()) + { + _target->destroy(); + return 1; + } } } return 0; diff --git a/projects/mtg/src/ManaCost.cpp b/projects/mtg/src/ManaCost.cpp index 550eba4a0..e3a5e69c0 100644 --- a/projects/mtg/src/ManaCost.cpp +++ b/projects/mtg/src/ManaCost.cpp @@ -170,9 +170,11 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan size_t var_start = value.find("("); size_t var_end = value.find(")", var_start); string varString = value.substr(var_start + 1, var_end - var_start - 1); - WParsedInt * value = NEW WParsedInt(varString.c_str(),NULL,c); - if(value) + WParsedInt * value = NEW WParsedInt(varString,NULL,c); + if(value){ manaCost->add(Constants::MTG_COLOR_ARTIFACT, value->getValue()); + SAFE_DELETE(value); + } else break; } @@ -329,7 +331,7 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan else if(value == "chosencolor") { if(c) - manaCost->add(c->chooseacolor, 1); + manaCost->add(c->chooseacolor, 1); } else if(value == "cycle") { diff --git a/projects/mtg/src/Player.cpp b/projects/mtg/src/Player.cpp index 2ae7f23f2..a6b992a5a 100644 --- a/projects/mtg/src/Player.cpp +++ b/projects/mtg/src/Player.cpp @@ -37,9 +37,11 @@ Player::Player(GameObserver *observer, string file, string fileSmall, MTGDeck * energyCount = 0; experienceCount = 0; yidaroCount = 0; + ringTemptations = 0; dungeonCompleted = 0; numOfCommandCast = 0; monarch = 0; + initiative = 0; surveilOffset = 0; devotionOffset = 0; lastShuffleTurn = -1; @@ -189,7 +191,11 @@ int Player::gainOrLoseLife(int value, MTGCardInstance* source) } //Send life event to listeners - WEvent * lifed = NEW WEventLife(this, value, source); + WEvent * lifed = NULL; + if(source && source->name.empty() && source->storedSourceCard) // Fix for life gained inside ability$!!$ keyword. + lifed = NEW WEventLife(this, value, source->storedSourceCard); + else + lifed = NEW WEventLife(this, value, source); observer->receiveEvent(lifed); return value; diff --git a/projects/mtg/src/Rules.cpp b/projects/mtg/src/Rules.cpp index 10299c6af..17ab992ac 100644 --- a/projects/mtg/src/Rules.cpp +++ b/projects/mtg/src/Rules.cpp @@ -168,9 +168,9 @@ void Rules::addExtraRules(GameObserver* g) difficultyRating = 0; else if(g->mRules->gamemode == GAME_TYPE_RANDOM1 || g->mRules->gamemode == GAME_TYPE_RANDOM2) difficultyRating = 0; - else if(g->mRules->gamemode == GAME_TYPE_RANDOM3 || g->mRules->gamemode == GAME_TYPE_RANDOM5) + else if(g->mRules->gamemode == GAME_TYPE_RANDOM3 || g->mRules->gamemode == GAME_TYPE_RANDOM5 || g->mRules->gamemode == GAME_TYPE_RANDOMCOMMANDER || g->mRules->gamemode == GAME_TYPE_RANDOMCOMMANDERFROMFILE) difficultyRating = 0; - else if(g->mRules->gamemode == GAME_TYPE_HORDE || g->mRules->gamemode == GAME_TYPE_SET_LIMITED) + else if(g->mRules->gamemode == GAME_TYPE_HORDE || g->mRules->gamemode == GAME_TYPE_SET_LIMITED) difficultyRating = 0; else if (g->mRules->gamemode == GAME_TYPE_STORY) difficultyRating = 0; @@ -200,7 +200,7 @@ void Rules::addExtraRules(GameObserver* g) a->resolve(); else if(g->mRules->gamemode == GAME_TYPE_RANDOM1 || g->mRules->gamemode == GAME_TYPE_RANDOM2) a->resolve(); - else if(g->mRules->gamemode == GAME_TYPE_RANDOM3 || g->mRules->gamemode == GAME_TYPE_RANDOM5) + else if(g->mRules->gamemode == GAME_TYPE_RANDOM3 || g->mRules->gamemode == GAME_TYPE_RANDOM5 || g->mRules->gamemode == GAME_TYPE_RANDOMCOMMANDER || g->mRules->gamemode == GAME_TYPE_RANDOMCOMMANDERFROMFILE) a->resolve(); else if (g->mRules->gamemode == GAME_TYPE_STORY) a->resolve(); @@ -365,7 +365,7 @@ Player * Rules::loadPlayerRandomThree(GameObserver* observer, int isAI) int colors[] = { color1, color2, color3, color0 }; int nbcolors = 4; - string lands[] = { "", "forest", "island", "mountain", "swamp", "plains", "" }; + string lands[] = { "", "forest", "island", "mountain", "swamp", "plains" }; MTGDeck * tempDeck = NEW MTGDeck(MTGCollection()); tempDeck->addRandomCards(5, 0, 0, -1, lands[color1].c_str()); @@ -382,7 +382,8 @@ Player * Rules::loadPlayerRandomThree(GameObserver* observer, int isAI) tempDeck->addRandomCards(3, 0, 0, -1, "enchantment", colors, nbcolors); tempDeck->addRandomCards(3, 0, 0, -1, "instant", colors, nbcolors); tempDeck->addRandomCards(3, 0, 0, -1, "sorcery", colors, nbcolors); - tempDeck->addRandomCards(4, 0, 0, -1, "artifact", colors, nbcolors); + tempDeck->addRandomCards(3, 0, 0, -1, "artifact", colors, nbcolors); + tempDeck->addRandomCards(1, 0, 0, -1, "battle", colors, nbcolors); tempDeck->addRandomCards(1, 0, 0, -1, "planeswalker", colors, nbcolors); string deckFile = "random"; @@ -402,8 +403,7 @@ Player * Rules::loadPlayerRandomFive(GameObserver* observer, int isAI) MTGDeck * tempDeck = NEW MTGDeck(MTGCollection()); tempDeck->addRandomCards(24, 0, 0, -1, "land"); - tempDeck->addRandomCards(10, 0, 0, -1, "legendary"); - tempDeck->addRandomCards(26, 0, 0, -1, ""); + tempDeck->addRandomCards(36, 0, 0, -1, ""); string deckFile = "random"; string deckFileSmall = "random"; @@ -417,6 +417,243 @@ Player * Rules::loadPlayerRandomFive(GameObserver* observer, int isAI) return player; } +Player * Rules::loadPlayerRandomCommander(GameObserver* observer, int isAI) +{ + MTGDeck * cmdTempDeck = NEW MTGDeck(MTGCollection()); + MTGDeck * tempDeck = NEW MTGDeck(MTGCollection()); + tempDeck->meta_commander = true; + + string lands[] = { "", "forest", "island", "mountain", "swamp", "plains", "basic", "basic" }; + + cmdTempDeck->addRandomCards(1, 0, 0, -1, "legendary"); + DeckDataWrapper * myCommandZone = NEW DeckDataWrapper(cmdTempDeck); + MTGCard * commander = myCommandZone->getCard(0, true); + + while(!commander->data->isCreature()) + { + cmdTempDeck->addRandomCards(1, 0, 0, -1, "legendary"); + myCommandZone = NEW DeckDataWrapper(cmdTempDeck); + commander = myCommandZone->getCard(0, true); + delete myCommandZone; // Clean up to avoid memory leaks + } + + stringstream cid; + cid << commander->getMTGId(); + vector newCMD; + newCMD.push_back(cid.str()); + tempDeck->replaceCMD(newCMD); + + std::vector< int > colors; + + for (int i = 0; i < Constants::NB_Colors; i++) + { + if (commander->data->getManaCost()->hasColor(i)) + colors.push_back(i); + } + + if(colors.data()[0] != 0) { colors.insert(colors.begin(),0); } + + // Add lands + int numLands = colors.size() > 1 ? 40 / (colors.size() - 1) : 40; + if(colors.size() > 1) + { + for (unsigned int i = 1; i < colors.size(); i++) + { + tempDeck->addRandomCards(numLands, 0, 0, -1, lands[colors.data()[i]].c_str()); + } + } + else { tempDeck->addRandomCards(numLands, 0, 0, Constants::RARITY_L); } + + tempDeck->addRandomCards(59, 0, 0, -1, "", colors.data(), colors.size()); + + string deckFile = "random"; + string deckFileSmall = "random"; + + Player *player = NULL; + if (!isAI) // Human Player + player = NEW HumanPlayer(observer, deckFile, deckFileSmall, false, tempDeck); + else + player = NEW AIPlayerBaka(observer, deckFile, deckFileSmall, "", tempDeck); + + return player; +} + +/** + * @brief Loads a player with a randomly selected commander from a specified file. + * + * This function reads a file ('User/commander/commander.txt') that contains a list of potential commander IDs or names. + * It selects one randomly to be used as the player's commander. If the file doesn't exist, or no valid commanders + * are found, a default commander ID (670972) is used. + * + * @param observer A pointer to the GameObserver, used to track game events. + * @param isAI An integer indicating if the player is AI (non-zero) or human (zero). + * + * @return A pointer to the Player object created, either a human or AI player with a deck constructed + * around the selected commander. Returns 'nullptr' if a player could not be created due to errors. + */ +Player* Rules::loadPlayerRandomCommanderFromFile(GameObserver* observer, int isAI) +{ + std::ifstream file("User/commander/commander.txt"); + + // Check if the file exists + if (!file.is_open()) + { + std::cerr << "File not found: User/commander/commander.txt. Creating file with default value 670972." << std::endl; + + // Create the file with a default commander ID + std::ofstream outFile("User/commander/commander.txt"); + if (!outFile.is_open()) + { + std::cerr << "Failed to create file: User/commander/commander.txt" << std::endl; + return NULL; + } + outFile << "670972" << std::endl; + outFile.close(); + + // Re-open the file to continue processing + file.open("User/commander/commander.txt"); + if (!file.is_open()) + { + std::cerr << "Failed to open file after creation: User/commander/commander.txt" << std::endl; + return NULL; + } + } + + std::vector commanderIds; + std::string line; + while (std::getline(file, line)) + { + // Ignore lines that start with '#' + if (!line.empty() && line[0] == '#') + { + continue; + } + + // Validate and add the line if it's a valid numeric ID + char* end; + long id = std::strtol(line.c_str(), &end, 10); + if (*end == '\0' && id > 0) + { + commanderIds.push_back(line); + } + else + { + // Attempt to convert name to ID if it's not a valid numeric ID + int cardId = getMTGId(line); // Assumes getMTGId is defined and returns -1 if not found + if (cardId != -1) + { + std::stringstream ss; + ss << cardId; + commanderIds.push_back(ss.str()); + } + } + } + file.close(); + + // If no valid commander IDs found, default to 670972 + if (commanderIds.empty()) + { + std::cerr << "No valid commander IDs found in file. Using default commander ID 670972." << std::endl; + commanderIds.push_back("670972"); + } + + // Filter out invalid commander IDs + std::vector validCommanderIds; + for (size_t i = 0; i < commanderIds.size(); ++i) + { + int commanderIntId = std::atoi(commanderIds[i].c_str()); + MTGCard* card = MTGCollection()->getCardById(commanderIntId); + if (card != NULL) + { + validCommanderIds.push_back(commanderIds[i]); + } + else + { + std::cerr << "Commander with ID " << commanderIds[i] << " does not exist in primitives." << std::endl; + } + } + + // If no valid commander IDs after filtering, default to 670972 + if (validCommanderIds.empty()) + { + std::cerr << "No valid commanders available after filtering. Using default commander ID 670972." << std::endl; + validCommanderIds.push_back("670972"); + } + + // Randomly select a commander ID + std::srand(static_cast(time(NULL))); + int randomIndex = std::rand() % validCommanderIds.size(); + std::string commanderId = validCommanderIds[randomIndex]; + + MTGDeck* cmdTempDeck = NEW MTGDeck(MTGCollection()); + int commanderIntId = std::atoi(commanderId.c_str()); + if (!cmdTempDeck->add(commanderIntId)) + { + std::cerr << "Failed to add commander card with ID: " << commanderId << std::endl; + return NULL; + } + + MTGDeck* tempDeck = NEW MTGDeck(MTGCollection()); + tempDeck->meta_commander = true; + + std::string lands[] = { "", "forest", "island", "mountain", "swamp", "plains", "basic", "basic" }; + + DeckDataWrapper* myCommandZone = NEW DeckDataWrapper(cmdTempDeck); + MTGCard* commander = myCommandZone->getCard(0, true); + + if (commander == NULL) + { + std::cerr << "Invalid commander card retrieved from the command zone." << std::endl; + return NULL; + } + + std::stringstream cid; + cid << commanderId; + std::vector newCMD; + newCMD.push_back(cid.str()); + tempDeck->replaceCMD(newCMD); + + std::vector colors; + + for (int i = 0; i < Constants::NB_Colors; i++) + { + if (commander->data->getManaCost()->hasColor(i)) + colors.push_back(i); + } + + if (!colors.empty() && colors[0] != 0) + { + colors.insert(colors.begin(), 0); + } + + // Add lands + int numLands = colors.size() > 1 ? 40 / (colors.size() - 1) : 40; + if (colors.size() > 1) + { + for (unsigned int i = 1; i < colors.size(); i++) + { + tempDeck->addRandomCards(numLands, 0, 0, -1, lands[colors[i]].c_str()); + } + } + else + { + tempDeck->addRandomCards(numLands, 0, 0, Constants::RARITY_L); + } + + tempDeck->addRandomCards(59, 0, 0, -1, "", colors.data(), colors.size()); + + std::string deckFile = "random"; + std::string deckFileSmall = "random"; + + Player* player = NULL; + if (!isAI) // Human Player + player = NEW HumanPlayer(observer, deckFile, deckFileSmall, false, tempDeck); + else + player = NEW AIPlayerBaka(observer, deckFile, deckFileSmall, "", tempDeck); + + return player; +} + Player * Rules::loadPlayerHorde(GameObserver* observer, int isAI) { int nbColors = 1; @@ -429,9 +666,9 @@ Player * Rules::loadPlayerHorde(GameObserver* observer, int isAI) "Sliver", "Spellshaper", "Spirit", "Wizard" }; const char* const whiteTribes[] = { "Angel", "Archer", "Bird", "Cat", "Cleric", "Griffin", "Kithkin", "Knight", "Kor", "Monk", "Rebel", "Samurai", "Scout", "Soldier", "Spirit" }; const char* const blueTribes[] = { "Artificer", "Bird", "Drake", "Faerie", "Illusion", "Merfolk", "Mutant", "Nightmare", "Pirate", "Shapeshifter", "Sphinx", "Spirit", "Vedalken", "Wizard" }; - const char* const blackTribes[] = { "Assassin", "Cleric", "Demon", "Faerie", "Horror", "Insect", "Knight", "Nightmare", "Orc", "Pirate", "Rat", "Rogue", "Shade", "Skeleton", "Spirit", "Vampire", "Wizard", "Zombie" }; - const char* const redTribes[] = { "Artificer", "Beast", "Berserker", "Devil", "Dinosaur", "Dragon", "Dwarf", "Goblin", "Kavu", "Lizard", "Minotaur", "Ogre", "Orc", "Shaman", "Viashino", "Warrior", "Werewolf" }; - const char* const greenTribes[] = { "Archer", "Beast", "Cat", "Centaur", "Dinosaur", "Druid", "Dryad", "Elf", "Fungus", "Insect", "Kavu", "Lizard", "Mutant", "Plant", "Scout", "Shaman", "Snake", "Spider", "Treefolk", "Warrior", "Werewolf", "Wurm" }; + const char* const blackTribes[] = { "Assassin", "Cleric", "Demon", "Faerie", "Horror", "Insect", "Knight", "Nightmare", "Orc", "Phyrexian", "Pirate", "Rat", "Rogue", "Shade", "Skeleton", "Spirit", "Vampire", "Wizard", "Zombie" }; + const char* const redTribes[] = { "Artificer", "Beast", "Berserker", "Devil", "Dinosaur", "Dragon", "Dwarf", "Goblin", "Kavu", "Lizard", "Minotaur", "Ogre", "Orc", "Shaman", "Warrior", "Werewolf" }; + const char* const greenTribes[] = { "Archer", "Beast", "Cat", "Centaur", "Dinosaur", "Druid", "Dryad", "Elf", "Fungus", "Insect", "Kavu", "Lizard", "Mutant", "Plant", "Ranger", "Scout", "Shaman", "Snake", "Spider", "Treefolk", "Warrior", "Werewolf", "Wurm" }; int multicolorTribesSize = sizeof(multicolorTribes)/sizeof(multicolorTribes[0]); int whiteTribesSize = sizeof(whiteTribes)/sizeof(whiteTribes[0]); @@ -471,7 +708,7 @@ Player * Rules::loadPlayerHorde(GameObserver* observer, int isAI) tempDeck->addRandomCards(5, 0, 0, -1, "enchantment", tribeColor, nbColors); tempDeck->addRandomCards(5, 0, 0, -1, "instant", tribeColor, nbColors); tempDeck->addRandomCards(5, 0, 0, -1, "sorcery", tribeColor, nbColors); - tempDeck->addRandomCards(1, 0, 0, -1, "artifact", tribeColor, nbColors); + tempDeck->addRandomCards(1, 0, 0, -1, "battle", tribeColor, nbColors); string deckFile = "random"; string deckFileSmall = "random"; @@ -508,6 +745,10 @@ Player * Rules::initPlayer(GameObserver *g, int playerId) return loadPlayerRandomThree(g, isAI); case GAME_TYPE_RANDOM5: return loadPlayerRandomFive(g, isAI); + case GAME_TYPE_RANDOMCOMMANDER: + return loadPlayerRandomCommander(g, isAI); + case GAME_TYPE_RANDOMCOMMANDERFROMFILE: + return loadPlayerRandomCommanderFromFile(g, isAI); case GAME_TYPE_HORDE: return loadPlayerHorde(g, isAI); case GAME_TYPE_SET_LIMITED: @@ -604,9 +845,11 @@ void Rules::initGame(GameObserver *g, bool currentPlayerSet) p->energyCount = initState.playerData[i].player->energyCount; p->experienceCount = initState.playerData[i].player->experienceCount; p->yidaroCount = initState.playerData[i].player->yidaroCount; + p->ringTemptations = initState.playerData[i].player->ringTemptations; p->dungeonCompleted = initState.playerData[i].player->dungeonCompleted; p->numOfCommandCast = initState.playerData[i].player->numOfCommandCast; p->monarch = initState.playerData[i].player->monarch; + p->initiative = initState.playerData[i].player->initiative; p->surveilOffset = initState.playerData[i].player->surveilOffset; p->devotionOffset = initState.playerData[i].player->devotionOffset; p->lastChosenName = initState.playerData[i].player->lastChosenName; @@ -829,6 +1072,8 @@ GameType Rules::strToGameMode(string s) if (s.compare("random2") == 0) return GAME_TYPE_RANDOM2; if (s.compare("random3") == 0) return GAME_TYPE_RANDOM3; if (s.compare("random5") == 0) return GAME_TYPE_RANDOM5; + if (s.compare("random_commander") == 0) return GAME_TYPE_RANDOMCOMMANDER; + if (s.compare("random_commander_from_file") == 0) return GAME_TYPE_RANDOMCOMMANDERFROMFILE; if (s.compare("horde") == 0) return GAME_TYPE_HORDE; if (s.compare("set_limited") == 0) return GAME_TYPE_SET_LIMITED; if (s.compare("story") == 0) return GAME_TYPE_STORY; diff --git a/projects/mtg/src/Subtypes.cpp b/projects/mtg/src/Subtypes.cpp index e1ce589a4..70c602865 100644 --- a/projects/mtg/src/Subtypes.cpp +++ b/projects/mtg/src/Subtypes.cpp @@ -26,6 +26,8 @@ Subtypes::Subtypes() find("Dungeon"); find("Emblem"); find("Conspiracy"); + find("Backgorund"); + find("Battle"); } int Subtypes::find(string value, bool forceAdd) @@ -97,7 +99,12 @@ bool Subtypes::isType(unsigned int type) type == TYPE_TRIBAL || type == TYPE_PLANE || type == TYPE_SCHEME || - type == TYPE_VANGUARD + type == TYPE_VANGUARD || + type == TYPE_DUNGEON || + type == TYPE_EMBLEM || + type == TYPE_CONSPIRACY || + type == TYPE_BACKGROUND || + type == TYPE_BATTLE ); } diff --git a/projects/mtg/src/TargetChooser.cpp b/projects/mtg/src/TargetChooser.cpp index 98ec1c747..168173c34 100644 --- a/projects/mtg/src/TargetChooser.cpp +++ b/projects/mtg/src/TargetChooser.cpp @@ -65,7 +65,9 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta if (found == 0) { MTGCardInstance * target = card->target; - if (ability) target = (MTGCardInstance *) (ability->target); + bool forced = (s.find("forced") != string::npos); + if (ability && !forced) + target = (MTGCardInstance *) (ability->target); return NEW CardTargetChooser(observer, target, card); }; @@ -140,23 +142,103 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta } several = s.find(""); if (several != string::npos) maxtargets = TargetChooser::UNLITMITED_TARGETS; + found = s.find("creature,planeswalker,battle"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker,battle"); //4 Damageable target (player, creature, planeswalker, battle) + found = s.find("creature^planeswalker^battle"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker,battle"); //4 Damageable target (player, creature, planeswalker, battle) + found = s.find("creature,battle,planeswalker"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker,battle"); //4 Damageable target (player, creature, planeswalker, battle) + found = s.find("creature^battle^planeswalker"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker,battle"); //4 Damageable target (player, creature, planeswalker, battle) + found = s.find("planeswalker,creature,battle"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker,battle"); //4 Damageable target (player, creature, planeswalker, battle) + found = s.find("planeswalker^creature^battle"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker,battle"); //4 Damageable target (player, creature, planeswalker, battle) + found = s.find("planeswalker,battle,creature"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker,battle"); //4 Damageable target (player, creature, planeswalker, battle) + found = s.find("planeswalker^battle^creature"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker,battle"); //4 Damageable target (player, creature, planeswalker, battle) + found = s.find("battle,planeswalker,creature"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker,battle"); //4 Damageable target (player, creature, planeswalker, battle) + found = s.find("battle^planeswalker^creature"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker,battle"); //4 Damageable target (player, creature, planeswalker, battle) + found = s.find("battle,creature,planeswalker"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker,battle"); //4 Damageable target (player, creature, planeswalker, battle) + found = s.find("battle^creature^planeswalker"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker,battle"); //4 Damageable target (player, creature, planeswalker, battle) found = s.find("creature,planeswalker"); - if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker"); //Any Damageable target (player, creature, planeswalker) + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker"); //3 Damageable target (player, creature, planeswalker) found = s.find("planeswalker,creature"); - if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker"); //Any Damageable target (player, creature, planeswalker) + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker"); //3 Damageable target (player, creature, planeswalker) found = s.find("creature^planeswalker"); - if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker"); //Any Damageable target (player, creature, planeswalker) + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker"); //3 Damageable target (player, creature, planeswalker) found = s.find("planeswalker^creature"); - if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker"); //Any Damageable target (player, creature, planeswalker) - found = s.find("permanent"); - if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "permanent"); //Any player or permanet (player, creature, planeswalker, artifact, land, enchantment) + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,planeswalker"); //3 Damageable target (player, creature, planeswalker) + found = s.find("creature,battle"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,battle"); //3 Damageable target (player, creature, battle) + found = s.find("battle,creature"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,battle"); //3 Damageable target (player, creature, battle) + found = s.find("creature^battle"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,battle"); //3 Damageable target (player, creature, battle) + found = s.find("battle^creature"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "creature,battle"); //3 Damageable target (player, creature, battle) + found = s.find("planeswalker,battle"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "planeswalker,battle"); //3 Damageable target (player, planeswalker, battle) + found = s.find("battle,planeswalker"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "planeswalker,battle"); //3 Damageable target (player, planeswalker, battle) + found = s.find("planeswalker^battle"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "planeswalker,battle"); //3 Damageable target (player, planeswalker, battle) + found = s.find("battle^planeswalker"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "planeswalker,battle"); //3 Damageable target (player, planeswalker, battle) found = s.find("creature"); if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other); //2 Damageable target (player, creature) found = s.find("planeswalker"); if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "planeswalker"); //2 Damageable target (player, planeswalker) + found = s.find("battle"); + if (found != string::npos) return NEW DamageableTargetChooser(observer, card, maxtargets, other, false, "battle"); //2 Damageable target (player, battle) return NEW PlayerTargetChooser(observer, card, maxtargets); //Any player } + found = s.find("anytarget"); + if (found != string::npos) + { + int maxtargets = 1; + bool targetMin = false; + size_t limit = s.find('<'); + if (limit != string::npos) + { + size_t end = s.find(">", limit); + string howmany; + if (end != string::npos) + { + howmany = s.substr(limit + 1, end - limit - 1); + size_t uptoamount= howmany.find("upto:"); + + if(uptoamount != string::npos) + { + howmany = s.substr(uptoamount + 6, end - uptoamount - 6); + } + else + { + targetMin = true; //if upto: is not found, then we need to have a minimum of the amount.... + } + if (howmany.find("anyamount") != string::npos) + { + maxtargets = TargetChooser::UNLITMITED_TARGETS; + targetMin = false; + } + else + { + WParsedInt * howmuch = NEW WParsedInt(howmany, NULL, card); + maxtargets = howmuch->getValue(); + delete howmuch; + } + s = s.substr(end + 1); + } + } + return NEW DamageableTargetChooser(observer, card, maxtargets, other, targetMin, "creature,planeswalker,battle"); //Any Damageable target (player, creature, planeswalker, battle) + } + found = s.find("mycurses"); if (found != string::npos) { @@ -171,6 +253,13 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta return NEW ProliferateChooser(observer, card, maxtargets); } + found = s.find("propagation"); + if (found != string::npos) + { + int maxtargets = 1; + return NEW ProliferateChooser(observer, card, maxtargets); + } + string s1; found = s.find("|"); if (found != string::npos) @@ -281,6 +370,26 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta zones[nbzones++] = MTGGameZone::MY_HAND; zones[nbzones++] = MTGGameZone::MY_LIBRARY; } + else if (zoneName.compare("mygravelibrary") == 0) + { + zones[nbzones++] = MTGGameZone::MY_GRAVEYARD; + zones[nbzones++] = MTGGameZone::MY_LIBRARY; + } + else if (zoneName.compare("opponentgravelibrary") == 0) + { + zones[nbzones++] = MTGGameZone::OPPONENT_GRAVEYARD; + zones[nbzones++] = MTGGameZone::OPPONENT_LIBRARY; + } + else if (zoneName.compare("mygraveexile") == 0) + { + zones[nbzones++] = MTGGameZone::MY_EXILE; + zones[nbzones++] = MTGGameZone::MY_GRAVEYARD; + } + else if (zoneName.compare("opponentgraveexile") == 0) + { + zones[nbzones++] = MTGGameZone::OPPONENT_EXILE; + zones[nbzones++] = MTGGameZone::OPPONENT_GRAVEYARD; + } else if (zoneName.compare("opponentcastingzone") == 0) { zones[nbzones++] = MTGGameZone::OPPONENT_GRAVEYARD; @@ -593,6 +702,18 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta cd->unsecureSetHasKickerCost(1); } } + //Has convoke cost + else if (attribute.find("hasconvoke") != string::npos) + { + if (minus) + { + cd->unsecureSetHasConvokeCost(-1); + } + else + { + cd->unsecureSetHasConvokeCost(1); + } + } //Has flashback cost else if (attribute.find("hasflashback") != string::npos) { @@ -617,6 +738,30 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta cd->unsecureSetHasBackSide(1); } } + //Is modified + else if (attribute.find("modified") != string::npos) + { + if (minus) + { + cd->unsecureSetModified(-1); + } + else + { + cd->unsecureSetModified(1); + } + } + //Has toxic + else if (attribute.find("hastoxic") != string::npos) + { + if (minus) + { + cd->unsecureSetHasToxic(-1); + } + else + { + cd->unsecureSetHasToxic(1); + } + } //Has partner else if (attribute.find("haspartner") != string::npos) { @@ -629,6 +774,18 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta cd->unsecureSetHasPartner(1); } } + //Is a permanent + else if (attribute.find("permanent") != string::npos) + { + if (minus) + { + cd->unsecureSetIsPermanent(-1); + } + else + { + cd->unsecureSetIsPermanent(1); + } + } //Token else if (attribute.find("token") != string::npos) { @@ -653,6 +810,30 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta cd->isFlipped = 1; } } + //Card is commander + else if (attribute.find("iscommander") != string::npos) + { + if (minus) + { + cd->isCommander = -1; + } + else + { + cd->isCommander = 1; + } + } + //Card is Ring bearer + else if (attribute.find("ringbearer") != string::npos) + { + if (minus) + { + cd->isRingBearer = -1; + } + else + { + cd->isRingBearer = 1; + } + } //Has x in cost else if (attribute.find("hasx") != string::npos) { @@ -883,6 +1064,12 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta } } + else if (attribute.find("numofcols") != string::npos) + { + //Number of color restrictions + cd->numofColors = comparisonCriterion; + cd->numofColorsComparisonMode = comparisonMode; + } else if (attribute.find("power") != string::npos) { //Power restrictions @@ -967,6 +1154,7 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta cd->removeType("legendary"); cd->removeType("creature"); cd->removeType("planeswalker"); + cd->removeType("battle"); cd->removeType("tribal"); if (!cd->types.size()){ int i = rand() % 10000 + 1; @@ -1333,7 +1521,7 @@ bool TargetChooser::canTarget(Targetable * target, bool withoutProtections) if (card->has(Constants::SHROUD)) return targetter->bypassTC; if (card->protectedAgainst(targetter)) return targetter->bypassTC; if (card->CantBeTargetby(targetter)) return targetter->bypassTC; - if ((targetter->controller() != card->controller()) && card->has(Constants::OPPONENTSHROUD)) return targetter->bypassTC; + if ((targetter->controller() != card->controller()) && card->has(Constants::HEXPROOF)) return targetter->bypassTC; if (card->has(Constants::PROTECTIONFROMCOLOREDSPELLS)) {//a spell that has no target=criteria means it's not targetted unless its a workaround card... if((targetter->spellTargetType.size()) && (targetter->hasColor(1)||targetter->hasColor(2)||targetter->hasColor(3)||targetter->hasColor(4)||targetter->hasColor(5))) @@ -1527,16 +1715,22 @@ TypeTargetChooser::TypeTargetChooser(GameObserver *observer, const char * _type, addType(id); id = MTGAllCards::findType("planeswalker"); addType(id); - } else if(!strcmp(_type,"permanent")){ + } else if(!strcmp(_type,"creature,battle")){ + int id = MTGAllCards::findType("creature"); + addType(id); + id = MTGAllCards::findType("battle"); + addType(id); + } else if(!strcmp(_type,"planeswalker,battle")){ + int id = MTGAllCards::findType("planeswalker"); + addType(id); + id = MTGAllCards::findType("battle"); + addType(id); + } else if(!strcmp(_type,"creature,planeswalker,battle")){ int id = MTGAllCards::findType("creature"); addType(id); id = MTGAllCards::findType("planeswalker"); addType(id); - id = MTGAllCards::findType("land"); - addType(id); - id = MTGAllCards::findType("artifact"); - addType(id); - id = MTGAllCards::findType("enchantment"); + id = MTGAllCards::findType("battle"); addType(id); } else { int id = MTGAllCards::findType(_type); @@ -1896,7 +2090,7 @@ bool DamageableTargetChooser::canTarget(Targetable * target, bool withoutProtect if (card->has(Constants::SHROUD)) return source->bypassTC; if (card->protectedAgainst(targetter)) return source->bypassTC; if (card->CantBeTargetby(targetter)) return source->bypassTC; - if ((source->controller() != card->controller()) && card->has(Constants::OPPONENTSHROUD)) return source->bypassTC; + if ((source->controller() != card->controller()) && card->has(Constants::HEXPROOF)) return source->bypassTC; if (card->has(Constants::PROTECTIONFROMCOLOREDSPELLS)){ if((source->spellTargetType.size()) && (source->hasColor(1)||source->hasColor(2)||source->hasColor(3)||source->hasColor(4)||source->hasColor(5))) return source->bypassTC; @@ -2095,12 +2289,18 @@ bool TriggerTargetChooser::equals(TargetChooser * tc) } /*my curses */ -bool myCursesChooser::canTarget(Targetable * target,bool) +bool myCursesChooser::canTarget(Targetable * target, bool) { - for(unsigned int i = 0;i < source->controller()->curses.size();++i) + for (int j = source->controller()->game->battlefield->nb_cards - 1; j >= 0; --j) { - MTGCardInstance * compare = source->controller()->curses[i]; - if(compare == dynamic_cast(target)) + MTGCardInstance * compare = source->controller()->game->battlefield->cards[j]; + if(compare->hasType("Curse") && compare->playerTarget == source->controller() && compare == dynamic_cast(target)) + return true; + } + for (int j = source->controller()->opponent()->game->battlefield->nb_cards - 1; j >= 0; --j) + { + MTGCardInstance * compare = source->controller()->opponent()->game->battlefield->cards[j]; + if(compare->hasType("Curse") && compare->playerTarget == source->controller() && compare == dynamic_cast(target)) return true; } return false; @@ -2180,7 +2380,7 @@ bool pairableChooser::canTarget(Targetable * target,bool) return false; if(card->controller() != source->controller()) return false; - if(!card->has(Constants::soulbond) && !source->has(Constants::soulbond)) + if(!card->has(Constants::SOULBOND) && !source->has(Constants::SOULBOND)) return false; return true; } @@ -2261,7 +2461,7 @@ bool ProliferateChooser::canTarget(Targetable * target, bool withoutProtections) if (card->has(Constants::SHROUD)) return source->bypassTC; if (card->protectedAgainst(source)) return source->bypassTC; if (card->CantBeTargetby(source)) return source->bypassTC; - if ((source->controller() != card->controller()) && card->has(Constants::OPPONENTSHROUD)) return source->bypassTC; + if ((source->controller() != card->controller()) && card->has(Constants::HEXPROOF)) return source->bypassTC; if (card->has(Constants::PROTECTIONFROMCOLOREDSPELLS)){ if((source->spellTargetType.size()) && (source->hasColor(1)||source->hasColor(2)||source->hasColor(3)||source->hasColor(4)||source->hasColor(5))) return source->bypassTC; diff --git a/projects/mtg/src/TestSuiteAI.cpp b/projects/mtg/src/TestSuiteAI.cpp index 75dc84b8c..4955bb665 100644 --- a/projects/mtg/src/TestSuiteAI.cpp +++ b/projects/mtg/src/TestSuiteAI.cpp @@ -440,7 +440,7 @@ void TestSuiteGame::assertGame() handleResults(wasAI, error); if(!error) - Log("==Test Succesful !=="); + Log("==Test Successful !=="); else Log("==Test Failed !=="); #ifdef CAPTURE_STDERR diff --git a/projects/mtg/src/WEvent.cpp b/projects/mtg/src/WEvent.cpp index 153d0d6cf..3b93845bd 100644 --- a/projects/mtg/src/WEvent.cpp +++ b/projects/mtg/src/WEvent.cpp @@ -43,11 +43,16 @@ WEventCardUpdate::WEventCardUpdate(MTGCardInstance * card) : } ; -WEventCounters::WEventCounters(Counters *counter,string name,int power,int toughness,bool added,bool removed, MTGCardInstance* source) : +WEventCounters::WEventCounters(Counters *counter, string name, int power, int toughness, bool added, bool removed, MTGCardInstance* source) : WEvent(),counter(counter),name(name),power(power),toughness(toughness),added(added),removed(removed),source(source) { } +WEventTotalCounters::WEventTotalCounters(Counters *counter, string name, int power, int toughness, bool added, bool removed, int totalamount, bool iscost, MTGCardInstance* source) : +WEvent(),counter(counter),name(name),power(power),toughness(toughness),added(added),removed(removed),totalamount(totalamount),iscost(iscost),source(source) +{ +} + WEventPhaseChange::WEventPhaseChange(Phase * from, Phase * to) : WEvent(CHANGE_PHASE), from(from), to(to) { @@ -70,6 +75,11 @@ WEventCardTappedForMana::WEventCardTappedForMana(MTGCardInstance * card, bool be { } +WEventCardManaProduced::WEventCardManaProduced(MTGCardInstance * card) : + WEventCardUpdate(card) +{ +} + WEventCardAttacked::WEventCardAttacked(MTGCardInstance * card) : WEventCardUpdate(card) { @@ -307,6 +317,21 @@ WEventplayerMonarch::WEventplayerMonarch(Player * player) : { } +WEventplayerTempted::WEventplayerTempted(Player * player) : + player(player) +{ +} + +WEventplayerProliferated::WEventplayerProliferated(Player * player) : + player(player) +{ +} + +WEventplayerInitiative::WEventplayerInitiative(Player * player) : + player(player) +{ +} + WEventplayerShuffled::WEventplayerShuffled(Player * player) : player(player) { @@ -317,6 +342,11 @@ WEventCardBoasted::WEventCardBoasted(MTGCardInstance * card) : { } +WEventCardDefeated::WEventCardDefeated(MTGCardInstance * card) : + WEventCardUpdate(card) +{ +} + WEventCardSurveiled::WEventCardSurveiled(MTGCardInstance * card) : WEventCardUpdate(card) { @@ -337,11 +367,21 @@ WEventCardScryed::WEventCardScryed(MTGCardInstance * card) : { } +WEventCardNinja::WEventCardNinja(MTGCardInstance * card) : + WEventCardUpdate(card) +{ +} + WEventCardExplored::WEventCardExplored(MTGCardInstance * card) : WEventCardUpdate(card) { } +WEventCardBearerChosen::WEventCardBearerChosen(MTGCardInstance * card) : + WEventCardUpdate(card) +{ +} + WEventCardDungeonCompleted::WEventCardDungeonCompleted(MTGCardInstance * card, int totaldng, string playerName) : WEventCardUpdate(card), totaldng(totaldng), playerName(playerName) { @@ -399,6 +439,11 @@ Targetable * WEventCounters::getTarget(int target) return targetCard; } +Targetable * WEventTotalCounters::getTarget(int target) +{ + return targetCard; +} + Targetable * WEventVampire::getTarget(int target) { switch (target) @@ -519,6 +564,12 @@ Targetable * WEventCardTappedForMana::getTarget(int target) return NULL; } +Targetable * WEventCardManaProduced::getTarget(int target) +{ + if (target) return card; + return NULL; +} + Targetable * WEventcardDraw::getTarget(Player * player) { if (player) return player; @@ -585,6 +636,12 @@ Targetable * WEventCardBoasted::getTarget(int target) return NULL; } +Targetable * WEventCardDefeated::getTarget(int target) +{ + if (target) return card; + return NULL; +} + Targetable * WEventCardSurveiled::getTarget(int target) { if (target) return card; @@ -609,12 +666,24 @@ Targetable * WEventCardScryed::getTarget(int target) return NULL; } +Targetable * WEventCardNinja::getTarget(int target) +{ + if (target) return card; + return NULL; +} + Targetable * WEventCardExplored::getTarget(int target) { if (target) return card; return NULL; } +Targetable * WEventCardBearerChosen::getTarget(int target) +{ + if (target) return card; + return NULL; +} + Targetable * WEventCardDungeonCompleted::getTarget(int target) { if (target) return card; @@ -663,6 +732,24 @@ Targetable * WEventplayerMonarch::getTarget(Player * player) return NULL; } +Targetable * WEventplayerTempted::getTarget(Player * player) +{ + if (player) return player; + return NULL; +} + +Targetable * WEventplayerProliferated::getTarget(Player * player) +{ + if (player) return player; + return NULL; +} + +Targetable * WEventplayerInitiative::getTarget(Player * player) +{ + if (player) return player; + return NULL; +} + Targetable * WEventplayerShuffled::getTarget(Player * player) { if (player) return player; diff --git a/projects/mtg/src/WFilter.cpp b/projects/mtg/src/WFilter.cpp index d5b6a557c..49aa8f207 100644 --- a/projects/mtg/src/WFilter.cpp +++ b/projects/mtg/src/WFilter.cpp @@ -340,8 +340,13 @@ bool WCFilterProducesColor::isMatch(MTGCard * c) while (t != string::npos) { s = s.substr(t + 3); + size_t start_pos = 0; + while((start_pos = s.find("{c}", start_pos)) != std::string::npos) { + s.replace(start_pos, 3, "{1}"); // Fix while filtering cards for colorless mana {c} instead of {1} (http://code.google.com/p/wagic/issues/detail?id=1090). + start_pos += 3; + } ManaCost * mc = ManaCost::parseManaCost(s); - if (mc->hasColor(color) > 0) + if (mc && mc->hasColor(color) > 0) { bMatch = true; SAFE_DELETE(mc); @@ -561,7 +566,6 @@ float WCFilterAbility::filterFee() default: return 0.4f; } - return 0.0f; } //WCFilterType diff --git a/projects/mtg/src/WGui.cpp b/projects/mtg/src/WGui.cpp index e73ffecb2..c28b74970 100644 --- a/projects/mtg/src/WGui.cpp +++ b/projects/mtg/src/WGui.cpp @@ -2109,9 +2109,14 @@ void WGuiFilterItem::updateValue() mParent->addArg("Instant", "t:Instant;"); mParent->addArg("Land", "t:Land;"); mParent->addArg("Legendary", "t:Legendary;"); + mParent->addArg("Legendary Creature", "t:Legendary;&t:Creature;"); mParent->addArg("Sorcery", "t:Sorcery;"); + mParent->addArg("Snow", "t:Snow;"); mParent->addArg("Tribal", "t:Tribal;"); mParent->addArg("Planeswalker", "t:Planeswalker;"); + mParent->addArg("Battle", "t:Battle;"); + mParent->addArg("Dungeon", "t:Dungeon;"); + mParent->addArg("Conspiracy", "t:Conspiracy;"); } else if (filterType == FILTER_SUBTYPE) @@ -2145,7 +2150,7 @@ void WGuiFilterItem::updateValue() mParent->addArg("Rare", "r:r;"); mParent->addArg("Uncommon", "r:u;"); mParent->addArg("Common", "r:c;"); - mParent->addArg("Special Rarity", "{r:m;|r:t;|r:r;|r:u;|r:c;}"); + mParent->addArg("Special Rarity", "{r:m;|r:t;|r:r;|r:u;|r:c;|r:l;}"); } else if (filterType == FILTER_CMC) { diff --git a/projects/mtg/src/WParsedInt.cpp b/projects/mtg/src/WParsedInt.cpp index 6f7f9e320..ad7f3a856 100644 --- a/projects/mtg/src/WParsedInt.cpp +++ b/projects/mtg/src/WParsedInt.cpp @@ -514,23 +514,23 @@ void WParsedInt::init(string s, Spell * spell, MTGCardInstance * card) MTGGameZone * zones[] = { p->game->inPlay, p->game->graveyard, p->game->hand, p->game->library, p->game->exile, p->game->commandzone, p->game->sideboard }; for(int i = 0; i < 7; i++){ for(int j = 0; j < zones[i]->nb_cards; j++){ - if(zones[i]->cards[j]->has(Constants::ISCOMMANDER) && zones[i]->cards[j]->hasColor(Constants::MTG_COLOR_RED) && !redFound){ + if(zones[i]->cards[j]->isCommander && zones[i]->cards[j]->hasColor(Constants::MTG_COLOR_RED) && !redFound){ intValue++; redFound = true; } - if(zones[i]->cards[j]->has(Constants::ISCOMMANDER) && zones[i]->cards[j]->hasColor(Constants::MTG_COLOR_BLACK) && !blackFound){ + if(zones[i]->cards[j]->isCommander && zones[i]->cards[j]->hasColor(Constants::MTG_COLOR_BLACK) && !blackFound){ intValue++; blackFound = true; } - if(zones[i]->cards[j]->has(Constants::ISCOMMANDER) && zones[i]->cards[j]->hasColor(Constants::MTG_COLOR_BLUE) && !blueFound){ + if(zones[i]->cards[j]->isCommander && zones[i]->cards[j]->hasColor(Constants::MTG_COLOR_BLUE) && !blueFound){ intValue++; blueFound = true; } - if(zones[i]->cards[j]->has(Constants::ISCOMMANDER) && zones[i]->cards[j]->hasColor(Constants::MTG_COLOR_GREEN) && !greenFound){ + if(zones[i]->cards[j]->isCommander && zones[i]->cards[j]->hasColor(Constants::MTG_COLOR_GREEN) && !greenFound){ intValue++; greenFound = true; } - if(zones[i]->cards[j]->has(Constants::ISCOMMANDER) && zones[i]->cards[j]->hasColor(Constants::MTG_COLOR_WHITE) && !whiteFound){ + if(zones[i]->cards[j]->isCommander && zones[i]->cards[j]->hasColor(Constants::MTG_COLOR_WHITE) && !whiteFound){ intValue++; whiteFound = true; } @@ -572,7 +572,19 @@ void WParsedInt::init(string s, Spell * spell, MTGCardInstance * card) } else if (s == "targetedcurses") { - intValue = (card->playerTarget)?card->playerTarget->curses.size():0; + intValue = 0; + for (int j = card->controller()->game->battlefield->nb_cards - 1; j >= 0; --j) + { + MTGCardInstance * curse = card->controller()->game->battlefield->cards[j]; + if (curse->hasType("Curse") && curse->playerTarget == card->playerTarget) + intValue++; + } + for (int j = card->controller()->opponent()->game->battlefield->nb_cards - 1; j >= 0; --j) + { + MTGCardInstance * curse = card->controller()->opponent()->game->battlefield->cards[j]; + if (curse->hasType("Curse") && curse->playerTarget == card->playerTarget) + intValue++; + } } else if (s == "lifetotal" || s == "opponentlifetotal") { @@ -735,8 +747,12 @@ void WParsedInt::init(string s, Spell * spell, MTGCardInstance * card) } else if (s.find("genrand") != string::npos) //Return a random value between 0 and a specific number (minus 1); { + intValue = 0; WParsedInt * value = NEW WParsedInt(s.substr(7).c_str(), NULL, card); - intValue = std::rand() % value->getValue(); + if(value){ + intValue = std::rand() % value->getValue(); + SAFE_DELETE(value); + } } else if (s == "manacost") //Return the converted manacost { @@ -816,9 +832,9 @@ void WParsedInt::init(string s, Spell * spell, MTGCardInstance * card) { intValue = (s == "countedamount")?target->CountedObjects:target->CountedObjectsB; } - else if (s == "kicked" || s == "handsize") + else if (s == "handsize" || s == "ohandsize") { - intValue = (s == "kicked")?card->kicked:target->controller()->handsize; + intValue = (s == "ohandsize")?card->controller()->opponent()->handsize:target->controller()->handsize; } else if (s == "olandg" || s == "olandu") { @@ -1184,6 +1200,8 @@ void WParsedInt::init(string s, Spell * spell, MTGCardInstance * card) intValue++; if(card->hasType(Subtypes::TYPE_ARTIFACT)) intValue++; + if(card->hasType(Subtypes::TYPE_BATTLE)) + intValue++; } } else if (s == "pcycledcount" || s == "ocycledcount") //return how may cards have been cycled this turn from a specific player. @@ -1258,6 +1276,8 @@ void WParsedInt::extendedParse(string s, Spell * spell, MTGCardInstance * card) cc = 1; if(cardHasTypeinZone("artifact",checkZone)) ac = 1; + if(cardHasTypeinZone("battle",checkZone)) + ac = 1; } } else { MTGGameZone * checkZone = (s.find("oppbattlefieldcardtypes")!=string::npos)?card->getObserver()->opponent()->game->inPlay:card->controller()->game->inPlay; @@ -1277,6 +1297,8 @@ void WParsedInt::extendedParse(string s, Spell * spell, MTGCardInstance * card) cc = 1; if(cardHasTypeinZone("artifact",checkZone)) ac = 1; + if(cardHasTypeinZone("battle",checkZone)) + ac = 1; } intValue = pc+tc+sc+lc+ic+ec+cc+ac; } @@ -1303,6 +1325,8 @@ void WParsedInt::extendedParse(string s, Spell * spell, MTGCardInstance * card) cc = 1; if(cardHasTypeinZone("artifact",checkZone)) ac = 1; + if(cardHasTypeinZone("battle",checkZone)) + ac = 1; } } else { MTGGameZone * checkZone = (s.find("oppgravecardtypes")!=string::npos)?card->getObserver()->opponent()->game->graveyard:card->controller()->game->graveyard; @@ -1322,6 +1346,8 @@ void WParsedInt::extendedParse(string s, Spell * spell, MTGCardInstance * card) cc = 1; if(cardHasTypeinZone("artifact",checkZone)) ac = 1; + if(cardHasTypeinZone("battle",checkZone)) + ac = 1; } intValue = pc+tc+sc+lc+ic+ec+cc+ac; } @@ -1334,6 +1360,7 @@ void WParsedInt::extendedParse(string s, Spell * spell, MTGCardInstance * card) (s.find("totcntart") != string::npos && card->controller()->game->inPlay->cards[j]->hasType(Subtypes::TYPE_ARTIFACT)) || (s.find("totcntenc") != string::npos && card->controller()->game->inPlay->cards[j]->hasType(Subtypes::TYPE_ENCHANTMENT)) || (s.find("totcntlan") != string::npos && card->controller()->game->inPlay->cards[j]->hasType(Subtypes::TYPE_LAND)) || + (s.find("totcntbat") != string::npos && card->controller()->game->inPlay->cards[j]->hasType(Subtypes::TYPE_BATTLE)) || s.find("totcntall") != string::npos){ if (card->controller()->game->inPlay->cards[j]->counters){ Counters * counters = card->controller()->game->inPlay->cards[j]->counters; @@ -1373,6 +1400,10 @@ void WParsedInt::extendedParse(string s, Spell * spell, MTGCardInstance * card) { intValue = (s == "pdungeoncompleted")?card->controller()->dungeonCompleted:card->controller()->opponent()->dungeonCompleted; } + else if (s == "pinitiative" || s == "oinitiative") // Which player has the initiative + { + intValue = (s == "pinitiative")?card->controller()->initiative:card->controller()->opponent()->initiative; + } else if (s == "pwrtotatt" || s == "thstotatt")//count Total Power or toughness of attacking creatures (e.g. Battle Cry Goblin) { intValue = 0; @@ -1496,12 +1527,157 @@ void WParsedInt::extendedParse(string s, Spell * spell, MTGCardInstance * card) } } } - else if(s.find("startingplayer") != string::npos){ //Return who was the starting player (0 is controller, 1 is opponent). + else if(s.find("startingplayer") != string::npos){ // Return who was the starting player (0 is controller, 1 is opponent). intValue = card->controller()->getObserver()->turn%2; if(card->controller()->getObserver()->currentlyActing() != card->controller()) intValue = 1 - intValue; } - else if(!intValue)//found nothing, try parsing a atoi + else if (s == "pinstsorcount" || s == "oinstsorcount") //Return the number of instant or sorceries that were casted this turn by controller or opponent. + { + intValue = (s == "pinstsorcount")?card->controller()->game->stack->seenThisTurn("*[instant;sorcery]", Constants::CAST_ALL):card->controller()->opponent()->game->stack->seenThisTurn("*[instant;sorcery]", Constants::CAST_ALL); + } + else if ((s.find("palldead") != string::npos) || (s.find("oalldead") != string::npos)) //Return the number of cards of a specific type that died this turn for controller or opponent. + { + int hasdeadtype = 0; + MTGGameZone * grave = (s.find("oalldead") != string::npos)?card->controller()->opponent()->game->graveyard:card->controller()->game->graveyard; + Player * checkCurrent = (s.find("oalldead") != string::npos)?card->controller()->opponent():card->controller(); + string checktype = s.substr(8); + for(unsigned int gy = 0; gy < grave->cardsSeenThisTurn.size(); gy++) + { + MTGCardInstance * checkCard = grave->cardsSeenThisTurn[gy]; + if(checkCard->hasType(checktype) && + ((checkCard->previousZone == checkCurrent->game->battlefield)|| + (checkCard->previousZone == checkCurrent->opponent()->game->battlefield)) //died from battlefield + ) + { + hasdeadtype++; + } + } + intValue = hasdeadtype; + } + else if (s.find("bothalldead") != string::npos) //Return the number of cards of a specific type that died this turn. + { + int hasdeadtype = 0; + string checktype = s.substr(11); + for(int cp = 0; cp < 2; cp++) + { + Player * checkCurrent = card->getObserver()->players[cp]; + MTGGameZone * grave = checkCurrent->game->graveyard; + for(unsigned int gy = 0; gy < grave->cardsSeenThisTurn.size(); gy++) + { + MTGCardInstance * checkCard = grave->cardsSeenThisTurn[gy]; + if(checkCard->hasType(checktype) && + ((checkCard->previousZone == checkCurrent->game->battlefield)|| + (checkCard->previousZone == checkCurrent->opponent()->game->battlefield))//died from battlefield + ) + { + hasdeadtype++; + } + } + } + intValue = hasdeadtype; + } + else if(s.find("hasmansym") != string::npos){ + string manatocheck = s.substr(9); + if(manatocheck == "c") + intValue = card->getManaCost()->getManaSymbolsHybridMerged(Constants::MTG_COLOR_ARTIFACT); + else if(manatocheck == "g") + intValue = card->getManaCost()->getManaSymbolsHybridMerged(Constants::MTG_COLOR_GREEN); + else if(manatocheck == "u") + intValue = card->getManaCost()->getManaSymbolsHybridMerged(Constants::MTG_COLOR_BLUE); + else if(manatocheck == "r") + intValue = card->getManaCost()->getManaSymbolsHybridMerged(Constants::MTG_COLOR_RED); + else if(manatocheck == "b") + intValue = card->getManaCost()->getManaSymbolsHybridMerged(Constants::MTG_COLOR_BLACK); + else if(manatocheck == "w") + intValue = card->getManaCost()->getManaSymbolsHybridMerged(Constants::MTG_COLOR_WHITE); + else intValue = 0; + } + else if(s.find("prodmana") != string::npos){ + intValue = 0; + string manatocheck = s.substr(8); + if(card->getProducedMana()){ + if(manatocheck == "c") + intValue = card->getProducedMana()->getManaSymbolsHybridMerged(Constants::MTG_COLOR_ARTIFACT); + else if(manatocheck == "g") + intValue = card->getProducedMana()->getManaSymbolsHybridMerged(Constants::MTG_COLOR_GREEN); + else if(manatocheck == "u") + intValue = card->getProducedMana()->getManaSymbolsHybridMerged(Constants::MTG_COLOR_BLUE); + else if(manatocheck == "r") + intValue = card->getProducedMana()->getManaSymbolsHybridMerged(Constants::MTG_COLOR_RED); + else if(manatocheck == "b") + intValue = card->getProducedMana()->getManaSymbolsHybridMerged(Constants::MTG_COLOR_BLACK); + else if(manatocheck == "w") + intValue = card->getProducedMana()->getManaSymbolsHybridMerged(Constants::MTG_COLOR_WHITE); + else if(manatocheck == "tot") + intValue = card->getProducedMana()->getConvertedCost(); + } + } + else if(s.find("usedmana") != string::npos){ + intValue = 0; + string manatocheck = s.substr(8); + if(card->getManaCost() && card->getManaCost()->getManaUsedToCast()){ + if(manatocheck == "g") + intValue = card->getManaCost()->getManaUsedToCast()->getManaSymbols(Constants::MTG_COLOR_GREEN); + else if(manatocheck == "u") + intValue = card->getManaCost()->getManaUsedToCast()->getManaSymbols(Constants::MTG_COLOR_BLUE); + else if(manatocheck == "r") + intValue = card->getManaCost()->getManaUsedToCast()->getManaSymbols(Constants::MTG_COLOR_RED); + else if(manatocheck == "b") + intValue = card->getManaCost()->getManaUsedToCast()->getManaSymbols(Constants::MTG_COLOR_BLACK); + else if(manatocheck == "w") + intValue = card->getManaCost()->getManaUsedToCast()->getManaSymbols(Constants::MTG_COLOR_WHITE); + else if(manatocheck == "tot") + intValue = card->getManaCost()->getManaUsedToCast()->getConvertedCost(); + } + } + else if(s.find("toxicity") != string::npos){ //Return the toxicity of card. + intValue = card->getToxicity(); + } + else if (s.find("ninelands") != string::npos) //Count the number of lands with different names among the Basic, Sphere, and Locus lands you control. + { + intValue = 0; + vector list; + for (int j = card->controller()->game->inPlay->nb_cards - 1; j >= 0; --j) + { + if (card->controller()->game->inPlay->cards[j]->isLand() && + (card->controller()->game->inPlay->cards[j]->hasType("basic") || card->controller()->game->inPlay->cards[j]->hasType("sphere") || card->controller()->game->inPlay->cards[j]->hasType("locus"))){ + bool name_found = false; + for(unsigned int i = 0; i < list.size() && !name_found; i++){ + if(list[i] == card->controller()->game->inPlay->cards[j]->name) + name_found = true; + } + if(!name_found){ + list.push_back(card->controller()->game->inPlay->cards[j]->name); + intValue += 1; + } + } + } + } + else if (s == "pringtemptations" || s == "oringtemptations") //How many times the player has been tempted by the Ring. + { + intValue = (s == "pringtemptations")?card->controller()->ringTemptations:card->controller()->opponent()->ringTemptations; + } + else if (s == "iscommander" || s == "ringbearer") //Return 1 if card is the commander -- Return 1 if card is the Ring bearer + { + intValue = (s == "iscommander")?card->isCommander:card->isRingBearer; + } + else if (s == "oppotgt" || s == "ctrltgt") //Return 1 if card targeted the opponent -- Return 1 if card targeted its controller + { + intValue = 0; + Player* p = (s == "oppotgt")?card->controller()->opponent():card->controller(); + if(card->playerTarget == p) + intValue = 1; + } + else if (s == "isattacker" || s == "couldattack") //Return 1 if creature is attacking. -- Return 1 if creature can attack. + { + intValue = (s == "isattacker")?card->isAttacker():card->canAttack(); + } + else if (s == "kicked") //Return the number of times kicker has been paid + { + intValue = card->kicked; + } + else if(!intValue) //Found nothing, try parsing a atoi { intValue = atoi(s.c_str()); } diff --git a/thirdparty/Boost/boost/smart_ptr/detail/spinlock_gcc_arm.hpp b/thirdparty/Boost/boost/smart_ptr/detail/spinlock_gcc_arm.hpp index 7d7c78698..95a27a587 100644 --- a/thirdparty/Boost/boost/smart_ptr/detail/spinlock_gcc_arm.hpp +++ b/thirdparty/Boost/boost/smart_ptr/detail/spinlock_gcc_arm.hpp @@ -29,11 +29,30 @@ public: { int r; + #if defined(__ARM_FEATURE_LSE) + // Use LSE atomic instructions if supported + #pragma message("LSE feature detected") // This will print a message in your build logs __asm__ __volatile__( - "swp %0, %1, [%2]": - "=&r"( r ): // outputs - "r"( 1 ), "r"( &v_ ): // inputs - "memory", "cc" ); + "ldaxr %0, [%1];" // Load-Exclusive instruction + "cbnz %0, 1f;" // If the value is non-zero, the lock is already acquired + "stlxr %w0, %2, [%1];" // Store-Exclusive instruction + "cbnz %w0, 1f;" // If the store failed, retry + "mov %0, #0;" // Success, zero indicates lock acquired + "1:" + : "=&r"(r) + : "r"(&v_), "r"(1) + : "memory", "cc" + ); + #else + // Fallback for systems that don't support LSE + #pragma message("LSE feature not detected") // This will print a message in your build logs if LSE is not detected + __asm__ __volatile__( + "swp %0, %1, [%2];" // Swap instruction (used as a fallback) + : "=&r"(r) // output constraint + : "r"(1), "r"(&v_) // input constraints + : "memory", "cc" // clobbered registers + ); + #endif return r == 0; } diff --git a/thirdparty/SDL/src/atomic/SDL_spinlock.c b/thirdparty/SDL/src/atomic/SDL_spinlock.c index 07c26308a..b3ff36cee 100644 --- a/thirdparty/SDL/src/atomic/SDL_spinlock.c +++ b/thirdparty/SDL/src/atomic/SDL_spinlock.c @@ -14,10 +14,11 @@ claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. + 2. Altered source versions must be plainly marked as such, and must not + be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ + #include "SDL_stdinc.h" #include "SDL_atomic.h" @@ -30,8 +31,7 @@ #endif /* This function is where all the magic happens... */ -SDL_bool -SDL_AtomicTryLock(SDL_SpinLock *lock) +SDL_bool SDL_AtomicTryLock(SDL_SpinLock *lock) { #if SDL_ATOMIC_DISABLED /* Terrible terrible damage */ @@ -85,13 +85,27 @@ SDL_AtomicTryLock(SDL_SpinLock *lock) return (result == 0); #else - /* Need CPU instructions for spinlock here! */ - __need_spinlock_implementation__ + /* Fallback implementation using a standard mutex */ + /* You can use SDL_mutex as a fallback if no atomic instructions are available */ + static SDL_mutex *mutex; + if (!mutex) { + mutex = SDL_CreateMutex(); + } + + SDL_mutexP(mutex); + if (*lock == 0) { + *lock = 1; + SDL_mutexV(mutex); + return SDL_TRUE; + } else { + SDL_mutexV(mutex); + return SDL_FALSE; + } + #endif } -void -SDL_AtomicLock(SDL_SpinLock *lock) +void SDL_AtomicLock(SDL_SpinLock *lock) { /* FIXME: Should we have an eventual timeout? */ while (!SDL_AtomicTryLock(lock)) { @@ -99,8 +113,7 @@ SDL_AtomicLock(SDL_SpinLock *lock) } } -void -SDL_AtomicUnlock(SDL_SpinLock *lock) +void SDL_AtomicUnlock(SDL_SpinLock *lock) { #if defined(_MSC_VER) _ReadWriteBarrier(); diff --git a/tools/travis-script.sh b/tools/travis-script.sh index 568f73579..2ea74eeb2 100755 --- a/tools/travis-script.sh +++ b/tools/travis-script.sh @@ -27,7 +27,7 @@ fi # we create resource package if [ "$BUILD_RES" = "YES" ] || [ "$BUILD_PSP" = "YES" ]; then cd projects/mtg/bin/Res - python createResourceZip.py + python2 createResourceZip.py # if we let the zip here, Wagic will use it in the testsuite # and we'll get 51 failed test cases mv core_*.zip ../../../../core.zip